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-rw-r--r--source/Plugin_Squirrel.h53
1 files changed, 53 insertions, 0 deletions
diff --git a/source/Plugin_Squirrel.h b/source/Plugin_Squirrel.h
new file mode 100644
index 000000000..9d27261d0
--- /dev/null
+++ b/source/Plugin_Squirrel.h
@@ -0,0 +1,53 @@
+
+#pragma once
+
+#include "Plugin.h"
+#include <sqrat.h>
+#include "squirrelbindings/SquirrelObject.h"
+
+
+
+
+
+class cPlugin_Squirrel :
+ public cPlugin
+{
+public:
+ cPlugin_Squirrel(const char* a_PluginName);
+ ~cPlugin_Squirrel();
+
+ void OnDisable();
+ bool Initialize();
+
+ void Tick(float a_Dt);
+
+ virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override;
+ virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override;
+ virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
+ virtual bool OnChat (cPlayer * a_Player, const AString & a_Message) override;
+ virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
+ virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
+ virtual bool OnCollectPickup (cPlayer * a_Player, cPickup * a_Pickup) override;
+ virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override;
+ virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
+ virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
+ virtual bool OnPlayerJoin (cPlayer* a_Player ) override;
+ virtual void OnPlayerMove (cPlayer* a_Player ) override;
+ virtual void OnPlayerSpawn (cPlayer* a_Player ) override;
+ virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
+ virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) override;
+ virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) override;
+ virtual bool OnWeatherChanged (cWorld * a_World) override;
+
+protected:
+ const char * m_PluginName;
+ cCriticalSection m_CriticalSection;
+ SquirrelObject *m_Plugin;
+};
+
+
+
+