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-rw-r--r--source/Protocol/Protocol17x.cpp541
1 files changed, 541 insertions, 0 deletions
diff --git a/source/Protocol/Protocol17x.cpp b/source/Protocol/Protocol17x.cpp
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+++ b/source/Protocol/Protocol17x.cpp
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+
+// Protocol17x.cpp
+
+/*
+Implements the 1.7.x protocol classes:
+ - cProtocol172
+ - release 1.7.2 protocol (#4)
+(others may be added later in the future for the 1.7 release series)
+*/
+
+#include "Globals.h"
+#include "Protocol17x.h"
+#include "../ClientHandle.h"
+#include "../Root.h"
+#include "../Server.h"
+#include "../Entities/Player.h"
+
+
+
+
+
+#define HANDLE_PACKET_READ(Proc, Type, Var) \
+ Type Var; \
+ m_ReceivedData.Proc(Var);
+
+
+
+
+
+cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) :
+ super(a_Client),
+ m_ServerAddress(a_ServerAddress),
+ m_ServerPort(a_ServerPort),
+ m_State(a_State),
+ m_ReceivedData(32 KiB),
+ m_IsEncrypted(false)
+{
+}
+
+
+
+
+
+void cProtocol172::DataReceived(const char * a_Data, int a_Size)
+{
+ if (m_IsEncrypted)
+ {
+ byte Decrypted[512];
+ while (a_Size > 0)
+ {
+ int NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size;
+ m_Decryptor.ProcessData(Decrypted, (byte *)a_Data, NumBytes);
+ AddReceivedData((const char *)Decrypted, NumBytes);
+ a_Size -= NumBytes;
+ a_Data += NumBytes;
+ }
+ }
+ else
+ {
+ AddReceivedData(a_Data, a_Size);
+ }
+}
+
+
+
+
+void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
+{
+ if (!m_ReceivedData.Write(a_Data, a_Size))
+ {
+ // Too much data in the incoming queue, report to caller:
+ m_Client->PacketBufferFull();
+ return;
+ }
+
+ // Handle all complete packets:
+ while (true)
+ {
+ UInt32 PacketLen;
+ if (!m_ReceivedData.ReadVarInt(PacketLen))
+ {
+ // Not enough data
+ return;
+ }
+ if (!m_ReceivedData.CanReadBytes(PacketLen))
+ {
+ // The full packet hasn't been received yet
+ return;
+ }
+ UInt32 PacketType;
+ UInt32 Mark1 = m_ReceivedData.GetReadableSpace();
+ if (!m_ReceivedData.ReadVarInt(PacketType))
+ {
+ // Not enough data
+ return;
+ }
+ UInt32 NumBytesRead = Mark1 - m_ReceivedData.GetReadableSpace();
+ HandlePacket(PacketType, PacketLen - NumBytesRead);
+
+ if (Mark1 - m_ReceivedData.GetReadableSpace() > PacketLen)
+ {
+ // Read more than packet length, report as error
+ m_Client->PacketError(PacketType);
+ }
+
+ // Go to packet end in any case:
+ m_ReceivedData.ResetRead();
+ m_ReceivedData.SkipRead(PacketLen);
+ m_ReceivedData.CommitRead();
+ } // while (true)
+}
+
+
+
+
+void cProtocol172::HandlePacket(UInt32 a_PacketType, UInt32 a_RemainingBytes)
+{
+ switch (m_State)
+ {
+ case 1:
+ {
+ // Status
+ switch (a_PacketType)
+ {
+ case 0x00: HandlePacketStatusRequest(a_RemainingBytes); return;
+ case 0x01: HandlePacketStatusPing (a_RemainingBytes); return;
+ }
+ break;
+ }
+
+ case 2:
+ {
+ // Login
+ switch (a_PacketType)
+ {
+ case 0x00: HandlePacketLoginStart(a_RemainingBytes); return;
+ case 0x01: HandlePacketLoginEncryptionResponse(a_RemainingBytes); return;
+ }
+ break;
+ }
+
+ case 3:
+ {
+ // Game
+ switch (a_PacketType)
+ {
+ case 0x00: HandlePacketKeepAlive (a_RemainingBytes); break;
+ case 0x01: HandlePacketChatMessage (a_RemainingBytes); break;
+ case 0x02: HandlePacketUseEntity (a_RemainingBytes); break;
+ case 0x03: HandlePacketPlayer (a_RemainingBytes); break;
+ case 0x04: HandlePacketPlayerPos (a_RemainingBytes); break;
+ case 0x05: HandlePacketPlayerLook (a_RemainingBytes); break;
+ case 0x06: HandlePacketPlayerPosLook (a_RemainingBytes); break;
+ case 0x07: HandlePacketBlockDig (a_RemainingBytes); break;
+ case 0x08: HandlePacketBlockPlace (a_RemainingBytes); break;
+ case 0x09: HandlePacketSlotSelect (a_RemainingBytes); break;
+ case 0x0a: HandlePacketAnimation (a_RemainingBytes); break;
+ case 0x0b: HandlePacketEntityAction (a_RemainingBytes); break;
+ case 0x0c: HandlePacketSteerVehicle (a_RemainingBytes); break;
+ case 0x0d: HandlePacketWindowClose (a_RemainingBytes); break;
+ case 0x0e: HandlePacketWindowClick (a_RemainingBytes); break;
+ case 0x0f: // Confirm transaction - not used in MCS
+ case 0x10: HandlePacketCreativeInventoryAction(a_RemainingBytes); break;
+ case 0x12: HandlePacketUpdateSign (a_RemainingBytes); break;
+ case 0x13: HandlePacketPlayerAbilities (a_RemainingBytes); break;
+ case 0x14: HandlePacketTabComplete (a_RemainingBytes); break;
+ case 0x15: HandlePacketClientSettings (a_RemainingBytes); break;
+ case 0x16: HandlePacketClientStatus (a_RemainingBytes); break;
+ case 0x17: HandlePacketPluginMessage (a_RemainingBytes); break;
+ }
+ break;
+ }
+ } // switch (m_State)
+
+ // Unknown packet type, report to the client:
+ m_Client->PacketUnknown(a_PacketType);
+ m_ReceivedData.SkipRead(a_RemainingBytes);
+ m_ReceivedData.CommitRead();
+}
+
+
+
+
+
+void cProtocol172::HandlePacketStatusPing(UInt32 a_RemainingBytes)
+{
+ ASSERT(a_RemainingBytes == 8);
+ if (a_RemainingBytes != 8)
+ {
+ m_Client->PacketError(0x01);
+ m_ReceivedData.SkipRead(a_RemainingBytes);
+ m_ReceivedData.CommitRead();
+ return;
+ }
+ Int64 Timestamp;
+ m_ReceivedData.ReadBEInt64(Timestamp);
+ m_ReceivedData.CommitRead();
+
+ cByteBuffer Packet(18);
+ Packet.WriteVarInt(0x01);
+ Packet.WriteBEInt64(Timestamp);
+ WritePacket(Packet);
+}
+
+
+
+
+
+void cProtocol172::HandlePacketStatusRequest(UInt32 a_RemainingBytes)
+{
+ // No more bytes in this packet
+ ASSERT(a_RemainingBytes == 0);
+ m_ReceivedData.CommitRead();
+
+ // Send the response:
+ AString Response = "{\"version\":{\"name\":\"1.7.2\",\"protocol\":4},\"players\":{";
+ AppendPrintf(Response, "\"max\":%u,\"online\":%u,\"sample\":[]},",
+ cRoot::Get()->GetServer()->GetMaxPlayers(),
+ cRoot::Get()->GetServer()->GetNumPlayers()
+ );
+ AppendPrintf(Response, "\"description\":{\"text\":\"%s\"}",
+ cRoot::Get()->GetServer()->GetDescription().c_str()
+ );
+ Response.append("}");
+
+ cByteBuffer Packet(Response.size() + 10);
+ Packet.WriteVarInt(0x00); // Response packet
+ Packet.WriteVarUTF8String(Response);
+ WritePacket(Packet);
+}
+
+
+
+
+
+void cProtocol172::HandlePacketLoginEncryptionResponse(UInt32 a_RemainingBytes)
+{
+ // TODO: Add protocol encryption
+}
+
+
+
+
+
+void cProtocol172::HandlePacketLoginStart(UInt32 a_RemainingBytes)
+{
+ AString Username;
+ m_ReceivedData.ReadVarUTF8String(Username);
+
+ // TODO: Protocol encryption should be set up here if not localhost / auth
+
+ // Send login success:
+ cByteBuffer Packet(Username.size() + 30);
+ Packet.WriteVarInt(0x02); // Login success packet
+ Packet.WriteVarUTF8String(Printf("%d", m_Client->GetUniqueID())); // TODO: UUID
+ Packet.WriteVarUTF8String(Username);
+ WritePacket(Packet);
+
+ m_Client->HandleLogin(4, Username);
+}
+
+
+
+
+
+void cProtocol172::HandlePacketAnimation(UInt32 a_RemainingBytes)
+{
+ HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_PACKET_READ(ReadByte, Byte, Animation);
+ m_Client->HandleAnimation(Animation);
+}
+
+
+
+
+
+void cProtocol172::HandlePacketBlockDig(UInt32 a_RemainingBytes)
+{
+ HANDLE_PACKET_READ(ReadByte, Byte, Status);
+ HANDLE_PACKET_READ(ReadBEInt, int, BlockX);
+ HANDLE_PACKET_READ(ReadByte, Byte, BlockY);
+ HANDLE_PACKET_READ(ReadBEInt, int, BlockZ);
+ HANDLE_PACKET_READ(ReadByte, Byte, Face);
+ m_Client->HandleLeftClick(BlockX, BlockY, BlockZ, Face, Status);
+}
+
+
+
+
+
+void cProtocol172::HandlePacketBlockPlace(UInt32 a_RemainingBytes)
+{
+ HANDLE_PACKET_READ(ReadBEInt, int, BlockX);
+ HANDLE_PACKET_READ(ReadByte, Byte, BlockY);
+ HANDLE_PACKET_READ(ReadBEInt, int, BlockZ);
+ HANDLE_PACKET_READ(ReadByte, Byte, Face);
+ HANDLE_PACKET_READ(ReadByte, Byte, CursorX);
+ HANDLE_PACKET_READ(ReadByte, Byte, CursorY);
+ HANDLE_PACKET_READ(ReadByte, Byte, CursorZ);
+ m_Client->HandleRightClick(BlockX, BlockY, BlockZ, Face, CursorX, CursorY, CursorZ, m_Client->GetPlayer()->GetEquippedItem());
+}
+
+
+
+
+
+void cProtocol172::HandlePacketChatMessage(UInt32 a_RemainingBytes)
+{
+ HANDLE_PACKET_READ(ReadVarUTF8String, AString, Message);
+ m_Client->HandleChat(Message);
+}
+
+
+
+
+
+void cProtocol172::HandlePacketClientSettings(UInt32 a_RemainingBytes)
+{
+ HANDLE_PACKET_READ(ReadVarUTF8String, AString, Locale);
+ HANDLE_PACKET_READ(ReadByte, Byte, ViewDistance);
+ HANDLE_PACKET_READ(ReadByte, Byte, ChatFlags);
+ HANDLE_PACKET_READ(ReadByte, Byte, Unused);
+ HANDLE_PACKET_READ(ReadByte, Byte, Difficulty);
+ HANDLE_PACKET_READ(ReadByte, Byte, ShowCape);
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketClientStatus(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketCreativeInventoryAction(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketEntityAction(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketKeepAlive(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketPlayer(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketPlayerAbilities(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketPlayerLook(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketPlayerPos(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketPlayerPosLook(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketPluginMessage(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketSlotSelect(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketSteerVehicle(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketTabComplete(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketUpdateSign(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketUseEntity(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketWindowClick(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::HandlePacketWindowClose(UInt32 a_RemainingBytes)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol172::WritePacket(cByteBuffer & a_Packet)
+{
+ cCSLock Lock(m_CSPacket);
+ AString Pkt;
+ a_Packet.ReadAll(Pkt);
+ WriteVarInt(Pkt.size());
+ SendData(Pkt.data(), Pkt.size());
+ Flush();
+}
+
+
+
+
+
+void cProtocol172::SendData(const char * a_Data, int a_Size)
+{
+ m_DataToSend.append(a_Data, a_Size);
+}
+
+
+
+
+
+void cProtocol172::Flush(void)
+{
+ ASSERT(m_CSPacket.IsLockedByCurrentThread()); // Did all packets lock the CS properly?
+
+ if (m_DataToSend.empty())
+ {
+ LOGD("Flushing empty");
+ return;
+ }
+ const char * a_Data = m_DataToSend.data();
+ int a_Size = m_DataToSend.size();
+ if (m_IsEncrypted)
+ {
+ byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks)
+ while (a_Size > 0)
+ {
+ int NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size;
+ m_Encryptor.ProcessData(Encrypted, (byte *)a_Data, NumBytes);
+ m_Client->SendData((const char *)Encrypted, NumBytes);
+ a_Size -= NumBytes;
+ a_Data += NumBytes;
+ }
+ }
+ else
+ {
+ m_Client->SendData(a_Data, a_Size);
+ }
+ m_DataToSend.clear();
+}
+
+
+
+
+