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diff --git a/source/SQLite/lsqlite3.c b/source/SQLite/lsqlite3.c
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+/************************************************************************
+* lsqlite3 *
+* Copyright (C) 2002-2013 Tiago Dionizio, Doug Currie *
+* All rights reserved. *
+* Author : Tiago Dionizio <tiago.dionizio@ist.utl.pt> *
+* Author : Doug Currie <doug.currie@alum.mit.edu> *
+* Library : lsqlite3 - a SQLite 3 database binding for Lua 5 *
+* *
+* Permission is hereby granted, free of charge, to any person obtaining *
+* a copy of this software and associated documentation files (the *
+* "Software"), to deal in the Software without restriction, including *
+* without limitation the rights to use, copy, modify, merge, publish, *
+* distribute, sublicense, and/or sell copies of the Software, and to *
+* permit persons to whom the Software is furnished to do so, subject to *
+* the following conditions: *
+* *
+* The above copyright notice and this permission notice shall be *
+* included in all copies or substantial portions of the Software. *
+* *
+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *
+* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
+* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*
+* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY *
+* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, *
+* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE *
+* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
+************************************************************************/
+// Slightly modified by _Xoft to compile in MSVC
+
+
+
+
+// 2013_04_07 _X: Added the following #define-s so that MSVC doesn't complain about non-secure stuff:
+#define _CRT_SECURE_NO_WARNINGS
+#ifdef __cplusplus
+extern "C" {
+#endif // __cplusplus
+
+
+
+
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#define LUA_LIB
+#include "lua.h"
+#include "lauxlib.h"
+
+#if LUA_VERSION_NUM > 501
+//
+// Lua 5.2
+//
+#define lua_strlen lua_rawlen
+// luaL_typerror always used with arg at ndx == NULL
+#define luaL_typerror(L,ndx,str) luaL_error(L,"bad argument %d (%s expected, got nil)",ndx,str)
+// luaL_register used once, so below expansion is OK for this case
+#define luaL_register(L,name,reg) lua_newtable(L);luaL_setfuncs(L,reg,0)
+// luaL_openlib always used with name == NULL
+#define luaL_openlib(L,name,reg,nup) luaL_setfuncs(L,reg,nup)
+#endif
+
+#include "sqlite3.h"
+
+/* compile time features */
+#if !defined(SQLITE_OMIT_PROGRESS_CALLBACK)
+ #define SQLITE_OMIT_PROGRESS_CALLBACK 0
+#endif
+#if !defined(LSQLITE_OMIT_UPDATE_HOOK)
+ #define LSQLITE_OMIT_UPDATE_HOOK 0
+#endif
+
+typedef struct sdb sdb;
+typedef struct sdb_vm sdb_vm;
+typedef struct sdb_func sdb_func;
+
+/* to use as C user data so i know what function sqlite is calling */
+struct sdb_func {
+ /* references to associated lua values */
+ int fn_step;
+ int fn_finalize;
+ int udata;
+
+ sdb *db;
+ char aggregate;
+
+ sdb_func *next;
+};
+
+/* information about database */
+struct sdb {
+ /* associated lua state */
+ lua_State *L;
+ /* sqlite database handle */
+ sqlite3 *db;
+
+ /* sql functions stack usage */
+ sdb_func *func; /* top SQL function being called */
+
+ /* references */
+ int busy_cb; /* busy callback */
+ int busy_udata;
+
+ int progress_cb; /* progress handler */
+ int progress_udata;
+
+ int trace_cb; /* trace callback */
+ int trace_udata;
+
+#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
+
+ int update_hook_cb; /* update_hook callback */
+ int update_hook_udata;
+
+ int commit_hook_cb; /* commit_hook callback */
+ int commit_hook_udata;
+
+ int rollback_hook_cb; /* rollback_hook callback */
+ int rollback_hook_udata;
+
+#endif
+};
+
+static const char *sqlite_meta = ":sqlite3";
+static const char *sqlite_vm_meta = ":sqlite3:vm";
+static const char *sqlite_ctx_meta = ":sqlite3:ctx";
+static int sqlite_ctx_meta_ref;
+
+/*
+** =======================================================
+** Database Virtual Machine Operations
+** =======================================================
+*/
+
+static void vm_push_column(lua_State *L, sqlite3_stmt *vm, int idx) {
+ switch (sqlite3_column_type(vm, idx)) {
+ case SQLITE_INTEGER:
+ {
+ sqlite_int64 i64 = sqlite3_column_int64(vm, idx);
+ lua_Number n = (lua_Number)i64;
+ if (n == i64)
+ lua_pushnumber(L, n);
+ else
+ lua_pushlstring(L, (const char*)sqlite3_column_text(vm, idx), sqlite3_column_bytes(vm, idx));
+ }
+ break;
+ case SQLITE_FLOAT:
+ lua_pushnumber(L, sqlite3_column_double(vm, idx));
+ break;
+ case SQLITE_TEXT:
+ lua_pushlstring(L, (const char*)sqlite3_column_text(vm, idx), sqlite3_column_bytes(vm, idx));
+ break;
+ case SQLITE_BLOB:
+ lua_pushlstring(L, sqlite3_column_blob(vm, idx), sqlite3_column_bytes(vm, idx));
+ break;
+ case SQLITE_NULL:
+ lua_pushnil(L);
+ break;
+ default:
+ lua_pushnil(L);
+ break;
+ }
+}
+
+/* virtual machine information */
+struct sdb_vm {
+ sdb *db; /* associated database handle */
+ sqlite3_stmt *vm; /* virtual machine */
+
+ /* sqlite3_step info */
+ int columns; /* number of columns in result */
+ char has_values; /* true when step succeeds */
+
+ char temp; /* temporary vm used in db:rows */
+};
+
+/* called with sql text on the lua stack */
+static sdb_vm *newvm(lua_State *L, sdb *db) {
+ sdb_vm *svm = (sdb_vm*)lua_newuserdata(L, sizeof(sdb_vm));
+
+ luaL_getmetatable(L, sqlite_vm_meta);
+ lua_setmetatable(L, -2); /* set metatable */
+
+ svm->db = db;
+ svm->columns = 0;
+ svm->has_values = 0;
+ svm->vm = NULL;
+ svm->temp = 0;
+
+ /* add an entry on the database table: svm -> sql text */
+ lua_pushlightuserdata(L, db);
+ lua_rawget(L, LUA_REGISTRYINDEX);
+ lua_pushlightuserdata(L, svm);
+ lua_pushvalue(L, -4); /* the sql text */
+ lua_rawset(L, -3);
+ lua_pop(L, 1);
+
+ return svm;
+}
+
+static int cleanupvm(lua_State *L, sdb_vm *svm) {
+ /* remove entry in database table - no harm if not present in the table */
+ lua_pushlightuserdata(L, svm->db);
+ lua_rawget(L, LUA_REGISTRYINDEX);
+ lua_pushlightuserdata(L, svm);
+ lua_pushnil(L);
+ lua_rawset(L, -3);
+ lua_pop(L, 1);
+
+ svm->columns = 0;
+ svm->has_values = 0;
+
+ if (!svm->vm) return 0;
+
+ lua_pushnumber(L, sqlite3_finalize(svm->vm));
+ svm->vm = NULL;
+ return 1;
+}
+
+static int stepvm(lua_State *L, sdb_vm *svm) {
+ int result;
+ int loop_limit = 3;
+ while ( loop_limit-- ) {
+ result = sqlite3_step(svm->vm);
+ if ( result==SQLITE_ERROR ) {
+ result = sqlite3_reset (svm->vm);
+ }
+ if ( result==SQLITE_SCHEMA ) {
+ sqlite3_stmt *vn;
+ const char *sql;
+ /* recover sql text */
+ lua_pushlightuserdata(L, svm->db);
+ lua_rawget(L, LUA_REGISTRYINDEX);
+ lua_pushlightuserdata(L, svm);
+ lua_rawget(L, -2); /* sql text */
+ sql = luaL_checkstring(L, -1);
+ /* re-prepare */
+ result = sqlite3_prepare(svm->db->db, sql, -1, &vn, NULL);
+ if (result != SQLITE_OK) break;
+ sqlite3_transfer_bindings(svm->vm, vn);
+ sqlite3_finalize(svm->vm);
+ svm->vm = vn;
+ lua_pop(L,2);
+ } else {
+ break;
+ }
+ }
+ return result;
+}
+
+static sdb_vm *lsqlite_getvm(lua_State *L, int index) {
+ sdb_vm *svm = (sdb_vm*)luaL_checkudata(L, index, sqlite_vm_meta);
+ if (svm == NULL) luaL_argerror(L, index, "bad sqlite virtual machine");
+ return svm;
+}
+
+static sdb_vm *lsqlite_checkvm(lua_State *L, int index) {
+ sdb_vm *svm = lsqlite_getvm(L, index);
+ if (svm->vm == NULL) luaL_argerror(L, index, "attempt to use closed sqlite virtual machine");
+ return svm;
+}
+
+static int dbvm_isopen(lua_State *L) {
+ sdb_vm *svm = lsqlite_getvm(L, 1);
+ lua_pushboolean(L, svm->vm != NULL ? 1 : 0);
+ return 1;
+}
+
+static int dbvm_tostring(lua_State *L) {
+ char buff[39];
+ sdb_vm *svm = lsqlite_getvm(L, 1);
+ if (svm->vm == NULL)
+ strcpy(buff, "closed");
+ else
+ sprintf(buff, "%p", svm);
+ lua_pushfstring(L, "sqlite virtual machine (%s)", buff);
+ return 1;
+}
+
+static int dbvm_gc(lua_State *L) {
+ sdb_vm *svm = lsqlite_getvm(L, 1);
+ if (svm->vm != NULL) /* ignore closed vms */
+ cleanupvm(L, svm);
+ return 0;
+}
+
+static int dbvm_step(lua_State *L) {
+ int result;
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+
+ result = stepvm(L, svm);
+ svm->has_values = result == SQLITE_ROW ? 1 : 0;
+ svm->columns = sqlite3_data_count(svm->vm);
+
+ lua_pushnumber(L, result);
+ return 1;
+}
+
+static int dbvm_finalize(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ return cleanupvm(L, svm);
+}
+
+static int dbvm_reset(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_reset(svm->vm);
+ lua_pushnumber(L, sqlite3_errcode(svm->db->db));
+ return 1;
+}
+
+static void dbvm_check_contents(lua_State *L, sdb_vm *svm) {
+ if (!svm->has_values) {
+ luaL_error(L, "misuse of function");
+ }
+}
+
+static void dbvm_check_index(lua_State *L, sdb_vm *svm, int index) {
+ if (index < 0 || index >= svm->columns) {
+ luaL_error(L, "index out of range [0..%d]", svm->columns - 1);
+ }
+}
+
+static void dbvm_check_bind_index(lua_State *L, sdb_vm *svm, int index) {
+ if (index < 1 || index > sqlite3_bind_parameter_count(svm->vm)) {
+ luaL_error(L, "bind index out of range [1..%d]", sqlite3_bind_parameter_count(svm->vm));
+ }
+}
+
+/*
+** =======================================================
+** Virtual Machine - generic info
+** =======================================================
+*/
+static int dbvm_columns(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ lua_pushnumber(L, sqlite3_column_count(svm->vm));
+ return 1;
+}
+
+/*
+** =======================================================
+** Virtual Machine - getters
+** =======================================================
+*/
+
+static int dbvm_get_value(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ int index = luaL_checkint(L, 2);
+ dbvm_check_contents(L, svm);
+ dbvm_check_index(L, svm, index);
+ vm_push_column(L, svm->vm, index);
+ return 1;
+}
+
+static int dbvm_get_name(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ int index = (int)luaL_checknumber(L, 2);
+ dbvm_check_index(L, svm, index);
+ lua_pushstring(L, sqlite3_column_name(svm->vm, index));
+ return 1;
+}
+
+static int dbvm_get_type(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ int index = (int)luaL_checknumber(L, 2);
+ dbvm_check_index(L, svm, index);
+ lua_pushstring(L, sqlite3_column_decltype(svm->vm, index));
+ return 1;
+}
+
+static int dbvm_get_values(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_stmt *vm = svm->vm;
+ int columns = svm->columns;
+ int n;
+ dbvm_check_contents(L, svm);
+
+ lua_newtable(L);
+ for (n = 0; n < columns;) {
+ vm_push_column(L, vm, n++);
+ lua_rawseti(L, -2, n);
+ }
+ return 1;
+}
+
+static int dbvm_get_names(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_stmt *vm = svm->vm;
+ int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
+ int n;
+
+ lua_newtable(L);
+ for (n = 0; n < columns;) {
+ lua_pushstring(L, sqlite3_column_name(vm, n++));
+ lua_rawseti(L, -2, n);
+ }
+ return 1;
+}
+
+static int dbvm_get_types(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_stmt *vm = svm->vm;
+ int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
+ int n;
+
+ lua_newtable(L);
+ for (n = 0; n < columns;) {
+ lua_pushstring(L, sqlite3_column_decltype(vm, n++));
+ lua_rawseti(L, -2, n);
+ }
+ return 1;
+}
+
+static int dbvm_get_uvalues(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_stmt *vm = svm->vm;
+ int columns = svm->columns;
+ int n;
+ dbvm_check_contents(L, svm);
+
+ lua_checkstack(L, columns);
+ for (n = 0; n < columns; ++n)
+ vm_push_column(L, vm, n);
+ return columns;
+}
+
+static int dbvm_get_unames(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_stmt *vm = svm->vm;
+ int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
+ int n;
+
+ lua_checkstack(L, columns);
+ for (n = 0; n < columns; ++n)
+ lua_pushstring(L, sqlite3_column_name(vm, n));
+ return columns;
+}
+
+static int dbvm_get_utypes(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_stmt *vm = svm->vm;
+ int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
+ int n;
+
+ lua_checkstack(L, columns);
+ for (n = 0; n < columns; ++n)
+ lua_pushstring(L, sqlite3_column_decltype(vm, n));
+ return columns;
+}
+
+static int dbvm_get_named_values(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_stmt *vm = svm->vm;
+ int columns = svm->columns;
+ int n;
+ dbvm_check_contents(L, svm);
+
+ lua_newtable(L);
+ for (n = 0; n < columns; ++n) {
+ lua_pushstring(L, sqlite3_column_name(vm, n));
+ vm_push_column(L, vm, n);
+ lua_rawset(L, -3);
+ }
+ return 1;
+}
+
+static int dbvm_get_named_types(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_stmt *vm = svm->vm;
+ int columns = sqlite3_column_count(vm);
+ int n;
+
+ lua_newtable(L);
+ for (n = 0; n < columns; ++n) {
+ lua_pushstring(L, sqlite3_column_name(vm, n));
+ lua_pushstring(L, sqlite3_column_decltype(vm, n));
+ lua_rawset(L, -3);
+ }
+ return 1;
+}
+
+/*
+** =======================================================
+** Virtual Machine - Bind
+** =======================================================
+*/
+
+static int dbvm_bind_index(lua_State *L, sqlite3_stmt *vm, int index, int lindex) {
+ switch (lua_type(L, lindex)) {
+ case LUA_TSTRING:
+ return sqlite3_bind_text(vm, index, lua_tostring(L, lindex), lua_strlen(L, lindex), SQLITE_TRANSIENT);
+ case LUA_TNUMBER:
+ return sqlite3_bind_double(vm, index, lua_tonumber(L, lindex));
+ case LUA_TBOOLEAN:
+ return sqlite3_bind_int(vm, index, lua_toboolean(L, lindex) ? 1 : 0);
+ case LUA_TNONE:
+ case LUA_TNIL:
+ return sqlite3_bind_null(vm, index);
+ default:
+ luaL_error(L, "index (%d) - invalid data type for bind (%s)", index, lua_typename(L, lua_type(L, lindex)));
+ return SQLITE_MISUSE; /*!*/
+ }
+}
+
+
+static int dbvm_bind_parameter_count(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ lua_pushnumber(L, sqlite3_bind_parameter_count(svm->vm));
+ return 1;
+}
+
+static int dbvm_bind_parameter_name(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ int index = (int)luaL_checknumber(L, 2);
+ dbvm_check_bind_index(L, svm, index);
+ lua_pushstring(L, sqlite3_bind_parameter_name(svm->vm, index));
+ return 1;
+}
+
+static int dbvm_bind(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_stmt *vm = svm->vm;
+ int index = luaL_checkint(L, 2);
+ int result;
+
+ dbvm_check_bind_index(L, svm, index);
+ result = dbvm_bind_index(L, vm, index, 3);
+
+ lua_pushnumber(L, result);
+ return 1;
+}
+
+static int dbvm_bind_blob(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ int index = luaL_checkint(L, 2);
+ const char *value = luaL_checkstring(L, 3);
+ int len = lua_strlen(L, 3);
+
+ lua_pushnumber(L, sqlite3_bind_blob(svm->vm, index, value, len, SQLITE_TRANSIENT));
+ return 1;
+}
+
+static int dbvm_bind_values(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_stmt *vm = svm->vm;
+ int top = lua_gettop(L);
+ int result, n;
+
+ if (top - 1 != sqlite3_bind_parameter_count(vm))
+ luaL_error(L,
+ "incorrect number of parameters to bind (%d given, %d to bind)",
+ top - 1,
+ sqlite3_bind_parameter_count(vm)
+ );
+
+ for (n = 2; n <= top; ++n) {
+ if ((result = dbvm_bind_index(L, vm, n - 1, n)) != SQLITE_OK) {
+ lua_pushnumber(L, result);
+ return 1;
+ }
+ }
+
+ lua_pushnumber(L, SQLITE_OK);
+ return 1;
+}
+
+static int dbvm_bind_names(lua_State *L) {
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_stmt *vm = svm->vm;
+ int count = sqlite3_bind_parameter_count(vm);
+ const char *name;
+ int result, n;
+ luaL_checktype(L, 2, LUA_TTABLE);
+
+ for (n = 1; n <= count; ++n) {
+ name = sqlite3_bind_parameter_name(vm, n);
+ if (name && (name[0] == ':' || name[0] == '$')) {
+ lua_pushstring(L, ++name);
+ lua_gettable(L, 2);
+ result = dbvm_bind_index(L, vm, n, -1);
+ lua_pop(L, 1);
+ }
+ else {
+ lua_pushnumber(L, n);
+ lua_gettable(L, 2);
+ result = dbvm_bind_index(L, vm, n, -1);
+ lua_pop(L, 1);
+ }
+
+ if (result != SQLITE_OK) {
+ lua_pushnumber(L, result);
+ return 1;
+ }
+ }
+
+ lua_pushnumber(L, SQLITE_OK);
+ return 1;
+}
+
+/*
+** =======================================================
+** Database (internal management)
+** =======================================================
+*/
+
+/*
+** When creating database handles, always creates a `closed' database handle
+** before opening the actual database; so, if there is a memory error, the
+** database is not left opened.
+**
+** Creates a new 'table' and leaves it in the stack
+*/
+static sdb *newdb (lua_State *L) {
+ sdb *db = (sdb*)lua_newuserdata(L, sizeof(sdb));
+ db->L = L;
+ db->db = NULL; /* database handle is currently `closed' */
+ db->func = NULL;
+
+ db->busy_cb =
+ db->busy_udata =
+ db->progress_cb =
+ db->progress_udata =
+ db->trace_cb =
+ db->trace_udata =
+#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
+ db->update_hook_cb =
+ db->update_hook_udata =
+ db->commit_hook_cb =
+ db->commit_hook_udata =
+ db->rollback_hook_cb =
+ db->rollback_hook_udata =
+#endif
+ LUA_NOREF;
+
+ luaL_getmetatable(L, sqlite_meta);
+ lua_setmetatable(L, -2); /* set metatable */
+
+ /* to keep track of 'open' virtual machines */
+ lua_pushlightuserdata(L, db);
+ lua_newtable(L);
+ lua_rawset(L, LUA_REGISTRYINDEX);
+
+ return db;
+}
+
+static int cleanupdb(lua_State *L, sdb *db) {
+ sdb_func *func;
+ sdb_func *func_next;
+ int top;
+ int result;
+
+ /* free associated virtual machines */
+ lua_pushlightuserdata(L, db);
+ lua_rawget(L, LUA_REGISTRYINDEX);
+
+ /* close all used handles */
+ top = lua_gettop(L);
+ lua_pushnil(L);
+ while (lua_next(L, -2)) {
+ sdb_vm *svm = lua_touserdata(L, -2); /* key: vm; val: sql text */
+ cleanupvm(L, svm);
+
+ lua_settop(L, top);
+ lua_pushnil(L);
+ }
+
+ lua_pop(L, 1); /* pop vm table */
+
+ /* remove entry in lua registry table */
+ lua_pushlightuserdata(L, db);
+ lua_pushnil(L);
+ lua_rawset(L, LUA_REGISTRYINDEX);
+
+ /* 'free' all references */
+ luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->progress_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->progress_udata);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->trace_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->trace_udata);
+#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
+ luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_udata);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_udata);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_udata);
+#endif
+
+ /* close database */
+ result = sqlite3_close(db->db);
+ db->db = NULL;
+
+ /* free associated memory with created functions */
+ func = db->func;
+ while (func) {
+ func_next = func->next;
+ luaL_unref(L, LUA_REGISTRYINDEX, func->fn_step);
+ luaL_unref(L, LUA_REGISTRYINDEX, func->fn_finalize);
+ luaL_unref(L, LUA_REGISTRYINDEX, func->udata);
+ free(func);
+ func = func_next;
+ }
+ db->func = NULL;
+ return result;
+}
+
+static sdb *lsqlite_getdb(lua_State *L, int index) {
+ sdb *db = (sdb*)luaL_checkudata(L, index, sqlite_meta);
+ if (db == NULL) luaL_typerror(L, index, "sqlite database");
+ return db;
+}
+
+static sdb *lsqlite_checkdb(lua_State *L, int index) {
+ sdb *db = lsqlite_getdb(L, index);
+ if (db->db == NULL) luaL_argerror(L, index, "attempt to use closed sqlite database");
+ return db;
+}
+
+
+/*
+** =======================================================
+** User Defined Functions - Context Methods
+** =======================================================
+*/
+typedef struct {
+ sqlite3_context *ctx;
+ int ud;
+} lcontext;
+
+static lcontext *lsqlite_make_context(lua_State *L) {
+ lcontext *ctx = (lcontext*)lua_newuserdata(L, sizeof(lcontext));
+ lua_rawgeti(L, LUA_REGISTRYINDEX, sqlite_ctx_meta_ref);
+ lua_setmetatable(L, -2);
+ ctx->ctx = NULL;
+ ctx->ud = LUA_NOREF;
+ return ctx;
+}
+
+static lcontext *lsqlite_getcontext(lua_State *L, int index) {
+ lcontext *ctx = (lcontext*)luaL_checkudata(L, index, sqlite_ctx_meta);
+ if (ctx == NULL) luaL_typerror(L, index, "sqlite context");
+ return ctx;
+}
+
+static lcontext *lsqlite_checkcontext(lua_State *L, int index) {
+ lcontext *ctx = lsqlite_getcontext(L, index);
+ if (ctx->ctx == NULL) luaL_argerror(L, index, "invalid sqlite context");
+ return ctx;
+}
+
+static int lcontext_tostring(lua_State *L) {
+ char buff[39];
+ lcontext *ctx = lsqlite_getcontext(L, 1);
+ if (ctx->ctx == NULL)
+ strcpy(buff, "closed");
+ else
+ sprintf(buff, "%p", ctx->ctx);
+ lua_pushfstring(L, "sqlite function context (%s)", buff);
+ return 1;
+}
+
+static void lcontext_check_aggregate(lua_State *L, lcontext *ctx) {
+ sdb_func *func = (sdb_func*)sqlite3_user_data(ctx->ctx);
+ if (!func->aggregate) {
+ luaL_error(L, "attempt to call aggregate method from scalar function");
+ }
+}
+
+static int lcontext_user_data(lua_State *L) {
+ lcontext *ctx = lsqlite_checkcontext(L, 1);
+ sdb_func *func = (sdb_func*)sqlite3_user_data(ctx->ctx);
+ lua_rawgeti(L, LUA_REGISTRYINDEX, func->udata);
+ return 1;
+}
+
+static int lcontext_get_aggregate_context(lua_State *L) {
+ lcontext *ctx = lsqlite_checkcontext(L, 1);
+ lcontext_check_aggregate(L, ctx);
+ lua_rawgeti(L, LUA_REGISTRYINDEX, ctx->ud);
+ return 1;
+}
+
+static int lcontext_set_aggregate_context(lua_State *L) {
+ lcontext *ctx = lsqlite_checkcontext(L, 1);
+ lcontext_check_aggregate(L, ctx);
+ lua_settop(L, 2);
+ luaL_unref(L, LUA_REGISTRYINDEX, ctx->ud);
+ ctx->ud = luaL_ref(L, LUA_REGISTRYINDEX);
+ return 0;
+}
+
+static int lcontext_aggregate_count(lua_State *L) {
+ lcontext *ctx = lsqlite_checkcontext(L, 1);
+ lcontext_check_aggregate(L, ctx);
+ lua_pushnumber(L, sqlite3_aggregate_count(ctx->ctx));
+ return 1;
+}
+
+#if 0
+void *sqlite3_get_auxdata(sqlite3_context*, int);
+void sqlite3_set_auxdata(sqlite3_context*, int, void*, void (*)(void*));
+#endif
+
+static int lcontext_result(lua_State *L) {
+ lcontext *ctx = lsqlite_checkcontext(L, 1);
+ switch (lua_type(L, 2)) {
+ case LUA_TNUMBER:
+ sqlite3_result_double(ctx->ctx, luaL_checknumber(L, 2));
+ break;
+ case LUA_TSTRING:
+ sqlite3_result_text(ctx->ctx, luaL_checkstring(L, 2), lua_strlen(L, 2), SQLITE_TRANSIENT);
+ break;
+ case LUA_TNIL:
+ case LUA_TNONE:
+ sqlite3_result_null(ctx->ctx);
+ break;
+ default:
+ luaL_error(L, "invalid result type %s", lua_typename(L, 2));
+ break;
+ }
+
+ return 0;
+}
+
+static int lcontext_result_blob(lua_State *L) {
+ lcontext *ctx = lsqlite_checkcontext(L, 1);
+ const char *blob = luaL_checkstring(L, 2);
+ int size = lua_strlen(L, 2);
+ sqlite3_result_blob(ctx->ctx, (const void*)blob, size, SQLITE_TRANSIENT);
+ return 0;
+}
+
+static int lcontext_result_double(lua_State *L) {
+ lcontext *ctx = lsqlite_checkcontext(L, 1);
+ double d = luaL_checknumber(L, 2);
+ sqlite3_result_double(ctx->ctx, d);
+ return 0;
+}
+
+static int lcontext_result_error(lua_State *L) {
+ lcontext *ctx = lsqlite_checkcontext(L, 1);
+ const char *err = luaL_checkstring(L, 2);
+ int size = lua_strlen(L, 2);
+ sqlite3_result_error(ctx->ctx, err, size);
+ return 0;
+}
+
+static int lcontext_result_int(lua_State *L) {
+ lcontext *ctx = lsqlite_checkcontext(L, 1);
+ int i = luaL_checkint(L, 2);
+ sqlite3_result_int(ctx->ctx, i);
+ return 0;
+}
+
+static int lcontext_result_null(lua_State *L) {
+ lcontext *ctx = lsqlite_checkcontext(L, 1);
+ sqlite3_result_null(ctx->ctx);
+ return 0;
+}
+
+static int lcontext_result_text(lua_State *L) {
+ lcontext *ctx = lsqlite_checkcontext(L, 1);
+ const char *text = luaL_checkstring(L, 2);
+ int size = lua_strlen(L, 2);
+ sqlite3_result_text(ctx->ctx, text, size, SQLITE_TRANSIENT);
+ return 0;
+}
+
+/*
+** =======================================================
+** Database Methods
+** =======================================================
+*/
+
+static int db_isopen(lua_State *L) {
+ sdb *db = lsqlite_getdb(L, 1);
+ lua_pushboolean(L, db->db != NULL ? 1 : 0);
+ return 1;
+}
+
+static int db_last_insert_rowid(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ /* conversion warning: int64 -> luaNumber */
+ sqlite_int64 rowid = sqlite3_last_insert_rowid(db->db);
+ lua_Number n = (lua_Number)rowid;
+ if (n == rowid)
+ lua_pushnumber(L, n);
+ else
+ lua_pushfstring(L, "%ll", rowid);
+ return 1;
+}
+
+static int db_changes(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ lua_pushnumber(L, sqlite3_changes(db->db));
+ return 1;
+}
+
+static int db_total_changes(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ lua_pushnumber(L, sqlite3_total_changes(db->db));
+ return 1;
+}
+
+static int db_errcode(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ lua_pushnumber(L, sqlite3_errcode(db->db));
+ return 1;
+}
+
+static int db_errmsg(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ lua_pushstring(L, sqlite3_errmsg(db->db));
+ return 1;
+}
+
+static int db_interrupt(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ sqlite3_interrupt(db->db);
+ return 0;
+}
+
+/*
+** Registering SQL functions:
+*/
+
+static void db_push_value(lua_State *L, sqlite3_value *value) {
+ switch (sqlite3_value_type(value)) {
+ case SQLITE_TEXT:
+ lua_pushlstring(L, (const char*)sqlite3_value_text(value), sqlite3_value_bytes(value));
+ break;
+
+ case SQLITE_INTEGER:
+ {
+ sqlite_int64 i64 = sqlite3_value_int64(value);
+ lua_Number n = (lua_Number)i64;
+ if (n == i64)
+ lua_pushnumber(L, n);
+ else
+ lua_pushlstring(L, (const char*)sqlite3_value_text(value), sqlite3_value_bytes(value));
+ }
+ break;
+
+ case SQLITE_FLOAT:
+ lua_pushnumber(L, sqlite3_value_double(value));
+ break;
+
+ case SQLITE_BLOB:
+ lua_pushlstring(L, sqlite3_value_blob(value), sqlite3_value_bytes(value));
+ break;
+
+ case SQLITE_NULL:
+ lua_pushnil(L);
+ break;
+
+ default:
+ /* things done properly (SQLite + Lua SQLite)
+ ** this should never happen */
+ lua_pushnil(L);
+ break;
+ }
+}
+
+/*
+** callback functions used when calling registered sql functions
+*/
+
+/* scalar function to be called
+** callback params: context, values... */
+static void db_sql_normal_function(sqlite3_context *context, int argc, sqlite3_value **argv) {
+ sdb_func *func = (sdb_func*)sqlite3_user_data(context);
+ lua_State *L = func->db->L;
+ int n;
+ lcontext *ctx;
+
+ int top = lua_gettop(L);
+
+ /* ensure there is enough space in the stack */
+ lua_checkstack(L, argc + 3);
+
+ lua_rawgeti(L, LUA_REGISTRYINDEX, func->fn_step); /* function to call */
+
+ if (!func->aggregate) {
+ ctx = lsqlite_make_context(L); /* push context - used to set results */
+ }
+ else {
+ /* reuse context userdata value */
+ void *p = sqlite3_aggregate_context(context, 1);
+ /* i think it is OK to use assume that using a light user data
+ ** as an entry on LUA REGISTRY table will be unique */
+ lua_pushlightuserdata(L, p);
+ lua_rawget(L, LUA_REGISTRYINDEX); /* context table */
+
+ if (lua_isnil(L, -1)) { /* not yet created? */
+ lua_pop(L, 1);
+ ctx = lsqlite_make_context(L);
+ lua_pushlightuserdata(L, p);
+ lua_pushvalue(L, -2);
+ lua_rawset(L, LUA_REGISTRYINDEX);
+ }
+ else
+ ctx = lsqlite_getcontext(L, -1);
+ }
+
+ /* push params */
+ for (n = 0; n < argc; ++n) {
+ db_push_value(L, argv[n]);
+ }
+
+ /* set context */
+ ctx->ctx = context;
+
+ if (lua_pcall(L, argc + 1, 0, 0)) {
+ const char *errmsg = lua_tostring(L, -1);
+ int size = lua_strlen(L, -1);
+ sqlite3_result_error(context, errmsg, size);
+ }
+
+ /* invalidate context */
+ ctx->ctx = NULL;
+
+ if (!func->aggregate) {
+ luaL_unref(L, LUA_REGISTRYINDEX, ctx->ud);
+ }
+
+ lua_settop(L, top);
+}
+
+static void db_sql_finalize_function(sqlite3_context *context) {
+ sdb_func *func = (sdb_func*)sqlite3_user_data(context);
+ lua_State *L = func->db->L;
+ void *p = sqlite3_aggregate_context(context, 1); /* minimal mem usage */
+ lcontext *ctx;
+ int top = lua_gettop(L);
+
+ lua_rawgeti(L, LUA_REGISTRYINDEX, func->fn_finalize); /* function to call */
+
+ /* i think it is OK to use assume that using a light user data
+ ** as an entry on LUA REGISTRY table will be unique */
+ lua_pushlightuserdata(L, p);
+ lua_rawget(L, LUA_REGISTRYINDEX); /* context table */
+
+ if (lua_isnil(L, -1)) { /* not yet created? - shouldn't happen in finalize function */
+ lua_pop(L, 1);
+ ctx = lsqlite_make_context(L);
+ lua_pushlightuserdata(L, p);
+ lua_pushvalue(L, -2);
+ lua_rawset(L, LUA_REGISTRYINDEX);
+ }
+ else
+ ctx = lsqlite_getcontext(L, -1);
+
+ /* set context */
+ ctx->ctx = context;
+
+ if (lua_pcall(L, 1, 0, 0)) {
+ sqlite3_result_error(context, lua_tostring(L, -1), -1);
+ }
+
+ /* invalidate context */
+ ctx->ctx = NULL;
+
+ /* cleanup context */
+ luaL_unref(L, LUA_REGISTRYINDEX, ctx->ud);
+ /* remove it from registry */
+ lua_pushlightuserdata(L, p);
+ lua_pushnil(L);
+ lua_rawset(L, LUA_REGISTRYINDEX);
+
+ lua_settop(L, top);
+}
+
+/*
+** Register a normal function
+** Params: db, function name, number arguments, [ callback | step, finalize], user data
+** Returns: true on sucess
+**
+** Normal function:
+** Params: context, params
+**
+** Aggregate function:
+** Params of step: context, params
+** Params of finalize: context
+*/
+static int db_register_function(lua_State *L, int aggregate) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ const char *name;
+ int args;
+ int result;
+ sdb_func *func;
+
+ /* safety measure */
+ if (aggregate) aggregate = 1;
+
+ name = luaL_checkstring(L, 2);
+ args = luaL_checkint(L, 3);
+ luaL_checktype(L, 4, LUA_TFUNCTION);
+ if (aggregate) luaL_checktype(L, 5, LUA_TFUNCTION);
+
+ /* maybe an alternative way to allocate memory should be used/avoided */
+ func = (sdb_func*)malloc(sizeof(sdb_func));
+ if (func == NULL) {
+ luaL_error(L, "out of memory");
+ }
+
+ result = sqlite3_create_function(
+ db->db, name, args, SQLITE_UTF8, func,
+ aggregate ? NULL : db_sql_normal_function,
+ aggregate ? db_sql_normal_function : NULL,
+ aggregate ? db_sql_finalize_function : NULL
+ );
+
+ if (result == SQLITE_OK) {
+ /* safety measures for userdata field to be present in the stack */
+ lua_settop(L, 5 + aggregate);
+
+ /* save registered function in db function list */
+ func->db = db;
+ func->aggregate = aggregate;
+ func->next = db->func;
+ db->func = func;
+
+ /* save the setp/normal function callback */
+ lua_pushvalue(L, 4);
+ func->fn_step = luaL_ref(L, LUA_REGISTRYINDEX);
+ /* save user data */
+ lua_pushvalue(L, 5+aggregate);
+ func->udata = luaL_ref(L, LUA_REGISTRYINDEX);
+
+ if (aggregate) {
+ lua_pushvalue(L, 5);
+ func->fn_finalize = luaL_ref(L, LUA_REGISTRYINDEX);
+ }
+ else
+ func->fn_finalize = LUA_NOREF;
+ }
+ else {
+ /* free allocated memory */
+ free(func);
+ }
+
+ lua_pushboolean(L, result == SQLITE_OK ? 1 : 0);
+ return 1;
+}
+
+static int db_create_function(lua_State *L) {
+ return db_register_function(L, 0);
+}
+
+static int db_create_aggregate(lua_State *L) {
+ return db_register_function(L, 1);
+}
+
+/* create_collation; contributed by Thomas Lauer
+*/
+
+typedef struct {
+ lua_State *L;
+ int ref;
+} scc;
+
+static int collwrapper(scc *co,int l1,const void *p1,
+ int l2,const void *p2) {
+ int res=0;
+ lua_State *L=co->L;
+ lua_rawgeti(L,LUA_REGISTRYINDEX,co->ref);
+ lua_pushlstring(L,p1,l1);
+ lua_pushlstring(L,p2,l2);
+ if (lua_pcall(L,2,1,0)==0) res=(int)lua_tonumber(L,-1);
+ lua_pop(L,1);
+ return res;
+}
+
+static void collfree(scc *co) {
+ if (co) {
+ luaL_unref(co->L,LUA_REGISTRYINDEX,co->ref);
+ free(co);
+ }
+}
+
+static int db_create_collation(lua_State *L) {
+ sdb *db=lsqlite_checkdb(L,1);
+ const char *collname=luaL_checkstring(L,2);
+ scc *co=NULL;
+ int (*collfunc)(scc *,int,const void *,int,const void *)=NULL;
+ lua_settop(L,3); /* default args to nil, and exclude extras */
+ if (lua_isfunction(L,3)) collfunc=collwrapper;
+ else if (!lua_isnil(L,3))
+ luaL_error(L,"create_collation: function or nil expected");
+ if (collfunc != NULL) {
+ co=(scc *)malloc(sizeof(scc)); /* userdata is a no-no as it
+ will be garbage-collected */
+ if (co) {
+ co->L=L;
+ /* lua_settop(L,3) above means we don't need: lua_pushvalue(L,3); */
+ co->ref=luaL_ref(L,LUA_REGISTRYINDEX);
+ }
+ else luaL_error(L,"create_collation: could not allocate callback");
+ }
+ sqlite3_create_collation_v2(db->db, collname, SQLITE_UTF8,
+ (void *)co,
+ (int(*)(void*,int,const void*,int,const void*))collfunc,
+ (void(*)(void*))collfree);
+ return 0;
+}
+
+/*
+** trace callback:
+** Params: database, callback function, userdata
+**
+** callback function:
+** Params: userdata, sql
+*/
+static void db_trace_callback(void *user, const char *sql) {
+ sdb *db = (sdb*)user;
+ lua_State *L = db->L;
+ int top = lua_gettop(L);
+
+ /* setup lua callback call */
+ lua_rawgeti(L, LUA_REGISTRYINDEX, db->trace_cb); /* get callback */
+ lua_rawgeti(L, LUA_REGISTRYINDEX, db->trace_udata); /* get callback user data */
+ lua_pushstring(L, sql); /* traced sql statement */
+
+ /* call lua function */
+ lua_pcall(L, 2, 0, 0);
+ /* ignore any error generated by this function */
+
+ lua_settop(L, top);
+}
+
+static int db_trace(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+
+ if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
+ luaL_unref(L, LUA_REGISTRYINDEX, db->trace_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->trace_udata);
+
+ db->trace_cb =
+ db->trace_udata = LUA_NOREF;
+
+ /* clear trace handler */
+ sqlite3_trace(db->db, NULL, NULL);
+ }
+ else {
+ luaL_checktype(L, 2, LUA_TFUNCTION);
+
+ /* make sure we have an userdata field (even if nil) */
+ lua_settop(L, 3);
+
+ luaL_unref(L, LUA_REGISTRYINDEX, db->trace_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->trace_udata);
+
+ db->trace_udata = luaL_ref(L, LUA_REGISTRYINDEX);
+ db->trace_cb = luaL_ref(L, LUA_REGISTRYINDEX);
+
+ /* set trace handler */
+ sqlite3_trace(db->db, db_trace_callback, db);
+ }
+
+ return 0;
+}
+
+#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
+
+/*
+** update_hook callback:
+** Params: database, callback function, userdata
+**
+** callback function:
+** Params: userdata, {one of SQLITE_INSERT, SQLITE_DELETE, or SQLITE_UPDATE},
+** database name, table name (containing the affected row), rowid of the row
+*/
+static void db_update_hook_callback(void *user, int op, char const *dbname, char const *tblname, sqlite3_int64 rowid) {
+ sdb *db = (sdb*)user;
+ lua_State *L = db->L;
+ int top = lua_gettop(L);
+ lua_Number n = (lua_Number)rowid;
+
+ /* setup lua callback call */
+ lua_rawgeti(L, LUA_REGISTRYINDEX, db->update_hook_cb); /* get callback */
+ lua_rawgeti(L, LUA_REGISTRYINDEX, db->update_hook_udata); /* get callback user data */
+ lua_pushnumber(L, (lua_Number )op);
+ lua_pushstring(L, dbname); /* update_hook database name */
+ lua_pushstring(L, tblname); /* update_hook database name */
+ if (n == rowid)
+ lua_pushnumber(L, n);
+ else
+ lua_pushfstring(L, "%ll", rowid);
+
+ /* call lua function */
+ lua_pcall(L, 5, 0, 0);
+ /* ignore any error generated by this function */
+
+ lua_settop(L, top);
+}
+
+static int db_update_hook(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+
+ if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
+ luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_udata);
+
+ db->update_hook_cb =
+ db->update_hook_udata = LUA_NOREF;
+
+ /* clear update_hook handler */
+ sqlite3_update_hook(db->db, NULL, NULL);
+ }
+ else {
+ luaL_checktype(L, 2, LUA_TFUNCTION);
+
+ /* make sure we have an userdata field (even if nil) */
+ lua_settop(L, 3);
+
+ luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_udata);
+
+ db->update_hook_udata = luaL_ref(L, LUA_REGISTRYINDEX);
+ db->update_hook_cb = luaL_ref(L, LUA_REGISTRYINDEX);
+
+ /* set update_hook handler */
+ sqlite3_update_hook(db->db, db_update_hook_callback, db);
+ }
+
+ return 0;
+}
+
+/*
+** commit_hook callback:
+** Params: database, callback function, userdata
+**
+** callback function:
+** Params: userdata
+** Returned value: Return false or nil to continue the COMMIT operation normally.
+** return true (non false, non nil), then the COMMIT is converted into a ROLLBACK.
+*/
+static int db_commit_hook_callback(void *user) {
+ sdb *db = (sdb*)user;
+ lua_State *L = db->L;
+ int top = lua_gettop(L);
+ int rollback = 0;
+
+ /* setup lua callback call */
+ lua_rawgeti(L, LUA_REGISTRYINDEX, db->commit_hook_cb); /* get callback */
+ lua_rawgeti(L, LUA_REGISTRYINDEX, db->commit_hook_udata); /* get callback user data */
+
+ /* call lua function */
+ if (!lua_pcall(L, 1, 1, 0))
+ rollback = lua_toboolean(L, -1); /* use result if there was no error */
+
+ lua_settop(L, top);
+ return rollback;
+}
+
+static int db_commit_hook(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+
+ if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
+ luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_udata);
+
+ db->commit_hook_cb =
+ db->commit_hook_udata = LUA_NOREF;
+
+ /* clear commit_hook handler */
+ sqlite3_commit_hook(db->db, NULL, NULL);
+ }
+ else {
+ luaL_checktype(L, 2, LUA_TFUNCTION);
+
+ /* make sure we have an userdata field (even if nil) */
+ lua_settop(L, 3);
+
+ luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_udata);
+
+ db->commit_hook_udata = luaL_ref(L, LUA_REGISTRYINDEX);
+ db->commit_hook_cb = luaL_ref(L, LUA_REGISTRYINDEX);
+
+ /* set commit_hook handler */
+ sqlite3_commit_hook(db->db, db_commit_hook_callback, db);
+ }
+
+ return 0;
+}
+
+/*
+** rollback hook callback:
+** Params: database, callback function, userdata
+**
+** callback function:
+** Params: userdata
+*/
+static void db_rollback_hook_callback(void *user) {
+ sdb *db = (sdb*)user;
+ lua_State *L = db->L;
+ int top = lua_gettop(L);
+
+ /* setup lua callback call */
+ lua_rawgeti(L, LUA_REGISTRYINDEX, db->rollback_hook_cb); /* get callback */
+ lua_rawgeti(L, LUA_REGISTRYINDEX, db->rollback_hook_udata); /* get callback user data */
+
+ /* call lua function */
+ lua_pcall(L, 1, 0, 0);
+ /* ignore any error generated by this function */
+
+ lua_settop(L, top);
+}
+
+static int db_rollback_hook(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+
+ if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
+ luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_udata);
+
+ db->rollback_hook_cb =
+ db->rollback_hook_udata = LUA_NOREF;
+
+ /* clear rollback_hook handler */
+ sqlite3_rollback_hook(db->db, NULL, NULL);
+ }
+ else {
+ luaL_checktype(L, 2, LUA_TFUNCTION);
+
+ /* make sure we have an userdata field (even if nil) */
+ lua_settop(L, 3);
+
+ luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_udata);
+
+ db->rollback_hook_udata = luaL_ref(L, LUA_REGISTRYINDEX);
+ db->rollback_hook_cb = luaL_ref(L, LUA_REGISTRYINDEX);
+
+ /* set rollback_hook handler */
+ sqlite3_rollback_hook(db->db, db_rollback_hook_callback, db);
+ }
+
+ return 0;
+}
+
+#endif /* #if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK */
+
+#if !defined(SQLITE_OMIT_PROGRESS_CALLBACK) || !SQLITE_OMIT_PROGRESS_CALLBACK
+
+/*
+** progress handler:
+** Params: database, number of opcodes, callback function, userdata
+**
+** callback function:
+** Params: userdata
+** returns: 0 to return immediatly and return SQLITE_ABORT, non-zero to continue
+*/
+static int db_progress_callback(void *user) {
+ int result = 1; /* abort by default */
+ sdb *db = (sdb*)user;
+ lua_State *L = db->L;
+ int top = lua_gettop(L);
+
+ lua_rawgeti(L, LUA_REGISTRYINDEX, db->progress_cb);
+ lua_rawgeti(L, LUA_REGISTRYINDEX, db->progress_udata);
+
+ /* call lua function */
+ if (!lua_pcall(L, 1, 1, 0))
+ result = lua_toboolean(L, -1);
+
+ lua_settop(L, top);
+ return result;
+}
+
+static int db_progress_handler(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+
+ if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
+ luaL_unref(L, LUA_REGISTRYINDEX, db->progress_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->progress_udata);
+
+ db->progress_cb =
+ db->progress_udata = LUA_NOREF;
+
+ /* clear busy handler */
+ sqlite3_progress_handler(db->db, 0, NULL, NULL);
+ }
+ else {
+ int nop = luaL_checkint(L, 2); /* number of opcodes */
+ luaL_checktype(L, 3, LUA_TFUNCTION);
+
+ /* make sure we have an userdata field (even if nil) */
+ lua_settop(L, 4);
+
+ luaL_unref(L, LUA_REGISTRYINDEX, db->progress_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->progress_udata);
+
+ db->progress_udata = luaL_ref(L, LUA_REGISTRYINDEX);
+ db->progress_cb = luaL_ref(L, LUA_REGISTRYINDEX);
+
+ /* set progress callback */
+ sqlite3_progress_handler(db->db, nop, db_progress_callback, db);
+ }
+
+ return 0;
+}
+
+#else /* #if !defined(SQLITE_OMIT_PROGRESS_CALLBACK) || !SQLITE_OMIT_PROGRESS_CALLBACK */
+
+static int db_progress_handler(lua_State *L) {
+ lua_pushliteral(L, "progress callback support disabled at compile time");
+ lua_error(L);
+ return 0;
+}
+
+#endif /* #if !defined(SQLITE_OMIT_PROGRESS_CALLBACK) || !SQLITE_OMIT_PROGRESS_CALLBACK */
+
+/*
+** busy handler:
+** Params: database, callback function, userdata
+**
+** callback function:
+** Params: userdata, number of tries
+** returns: 0 to return immediatly and return SQLITE_BUSY, non-zero to try again
+*/
+static int db_busy_callback(void *user, int tries) {
+ int retry = 0; /* abort by default */
+ sdb *db = (sdb*)user;
+ lua_State *L = db->L;
+ int top = lua_gettop(L);
+
+ lua_rawgeti(L, LUA_REGISTRYINDEX, db->busy_cb);
+ lua_rawgeti(L, LUA_REGISTRYINDEX, db->busy_udata);
+ lua_pushnumber(L, tries);
+
+ /* call lua function */
+ if (!lua_pcall(L, 2, 1, 0))
+ retry = lua_toboolean(L, -1);
+
+ lua_settop(L, top);
+ return retry;
+}
+
+static int db_busy_handler(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+
+ if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
+ luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
+
+ db->busy_cb =
+ db->busy_udata = LUA_NOREF;
+
+ /* clear busy handler */
+ sqlite3_busy_handler(db->db, NULL, NULL);
+ }
+ else {
+ luaL_checktype(L, 2, LUA_TFUNCTION);
+ /* make sure we have an userdata field (even if nil) */
+ lua_settop(L, 3);
+
+ luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
+
+ db->busy_udata = luaL_ref(L, LUA_REGISTRYINDEX);
+ db->busy_cb = luaL_ref(L, LUA_REGISTRYINDEX);
+
+ /* set busy handler */
+ sqlite3_busy_handler(db->db, db_busy_callback, db);
+ }
+
+ return 0;
+}
+
+static int db_busy_timeout(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ int timeout = luaL_checkint(L, 2);
+ sqlite3_busy_timeout(db->db, timeout);
+
+ /* if there was a timeout callback registered, it is now
+ ** invalid/useless. free any references we may have */
+ luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
+ luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
+ db->busy_cb =
+ db->busy_udata = LUA_NOREF;
+
+ return 0;
+}
+
+/*
+** Params: db, sql, callback, user
+** returns: code [, errmsg]
+**
+** Callback:
+** Params: user, number of columns, values, names
+** Returns: 0 to continue, other value will cause abort
+*/
+static int db_exec_callback(void* user, int columns, char **data, char **names) {
+ int result = SQLITE_ABORT; /* abort by default */
+ lua_State *L = (lua_State*)user;
+ int n;
+
+ int top = lua_gettop(L);
+
+ lua_pushvalue(L, 3); /* function to call */
+ lua_pushvalue(L, 4); /* user data */
+ lua_pushnumber(L, columns); /* total number of rows in result */
+
+ /* column values */
+ lua_pushvalue(L, 6);
+ for (n = 0; n < columns;) {
+ lua_pushstring(L, data[n++]);
+ lua_rawseti(L, -2, n);
+ }
+
+ /* columns names */
+ lua_pushvalue(L, 5);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1);
+ lua_newtable(L);
+ lua_pushvalue(L, -1);
+ lua_replace(L, 5);
+ for (n = 0; n < columns;) {
+ lua_pushstring(L, names[n++]);
+ lua_rawseti(L, -2, n);
+ }
+ }
+
+ /* call lua function */
+ if (!lua_pcall(L, 4, 1, 0)) {
+ if (lua_isnumber(L, -1))
+ result = (int)lua_tonumber(L, -1);
+ }
+
+ lua_settop(L, top);
+ return result;
+}
+
+static int db_exec(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ const char *sql = luaL_checkstring(L, 2);
+ int result;
+
+ if (!lua_isnoneornil(L, 3)) {
+ /* stack:
+ ** 3: callback function
+ ** 4: userdata
+ ** 5: column names
+ ** 6: reusable column values
+ */
+ luaL_checktype(L, 3, LUA_TFUNCTION);
+ lua_settop(L, 4); /* 'trap' userdata - nil extra parameters */
+ lua_pushnil(L); /* column names not known at this point */
+ lua_newtable(L); /* column values table */
+
+ result = sqlite3_exec(db->db, sql, db_exec_callback, L, NULL);
+ }
+ else {
+ /* no callbacks */
+ result = sqlite3_exec(db->db, sql, NULL, NULL, NULL);
+ }
+
+ lua_pushnumber(L, result);
+ return 1;
+}
+
+/*
+** Params: db, sql
+** returns: code, compiled length or error message
+*/
+static int db_prepare(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ const char *sql = luaL_checkstring(L, 2);
+ int sql_len = lua_strlen(L, 2);
+ const char *sqltail;
+ sdb_vm *svm;
+ lua_settop(L,2); /* sql is on top of stack for call to newvm */
+ svm = newvm(L, db);
+
+ if (sqlite3_prepare(db->db, sql, sql_len, &svm->vm, &sqltail) != SQLITE_OK) {
+ cleanupvm(L, svm);
+
+ lua_pushnil(L);
+ lua_pushnumber(L, sqlite3_errcode(db->db));
+ return 2;
+ }
+
+ /* vm already in the stack */
+ lua_pushstring(L, sqltail);
+ return 2;
+}
+
+static int db_do_next_row(lua_State *L, int packed) {
+ int result;
+ sdb_vm *svm = lsqlite_checkvm(L, 1);
+ sqlite3_stmt *vm;
+ int columns;
+ int i;
+
+ result = stepvm(L, svm);
+ vm = svm->vm; /* stepvm may change svm->vm if re-prepare is needed */
+ svm->has_values = result == SQLITE_ROW ? 1 : 0;
+ svm->columns = columns = sqlite3_data_count(vm);
+
+ if (result == SQLITE_ROW) {
+ if (packed) {
+ lua_newtable(L);
+ if (packed == 1) {
+ for (i = 0; i < columns;) {
+ vm_push_column(L, vm, i);
+ lua_rawseti(L, -2, ++i);
+ }
+ }
+ else {
+ for (i = 0; i < columns; ++i) {
+ lua_pushstring(L, sqlite3_column_name(vm, i));
+ vm_push_column(L, vm, i);
+ lua_rawset(L, -3);
+ }
+ }
+ return 1;
+ }
+ else {
+ lua_checkstack(L, columns);
+ for (i = 0; i < columns; ++i)
+ vm_push_column(L, vm, i);
+ return svm->columns;
+ }
+ }
+
+ if (svm->temp) {
+ /* finalize and check for errors */
+ result = sqlite3_finalize(vm);
+ svm->vm = NULL;
+ cleanupvm(L, svm);
+ }
+ else if (result == SQLITE_DONE) {
+ result = sqlite3_reset(vm);
+ }
+
+ if (result != SQLITE_OK) {
+ lua_pushstring(L, sqlite3_errmsg(svm->db->db));
+ lua_error(L);
+ }
+ return 0;
+}
+
+static int db_next_row(lua_State *L) {
+ return db_do_next_row(L, 0);
+}
+
+static int db_next_packed_row(lua_State *L) {
+ return db_do_next_row(L, 1);
+}
+
+static int db_next_named_row(lua_State *L) {
+ return db_do_next_row(L, 2);
+}
+
+static int dbvm_do_rows(lua_State *L, int(*f)(lua_State *)) {
+ /* sdb_vm *svm = */
+ lsqlite_checkvm(L, 1);
+ lua_pushvalue(L,1);
+ lua_pushcfunction(L, f);
+ lua_insert(L, -2);
+ return 2;
+}
+
+static int dbvm_rows(lua_State *L) {
+ return dbvm_do_rows(L, db_next_packed_row);
+}
+
+static int dbvm_nrows(lua_State *L) {
+ return dbvm_do_rows(L, db_next_named_row);
+}
+
+static int dbvm_urows(lua_State *L) {
+ return dbvm_do_rows(L, db_next_row);
+}
+
+static int db_do_rows(lua_State *L, int(*f)(lua_State *)) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ const char *sql = luaL_checkstring(L, 2);
+ sdb_vm *svm;
+ lua_settop(L,2); /* sql is on top of stack for call to newvm */
+ svm = newvm(L, db);
+ svm->temp = 1;
+
+ if (sqlite3_prepare(db->db, sql, -1, &svm->vm, NULL) != SQLITE_OK) {
+ cleanupvm(L, svm);
+
+ lua_pushstring(L, sqlite3_errmsg(svm->db->db));
+ lua_error(L);
+ }
+
+ lua_pushcfunction(L, f);
+ lua_insert(L, -2);
+ return 2;
+}
+
+static int db_rows(lua_State *L) {
+ return db_do_rows(L, db_next_packed_row);
+}
+
+static int db_nrows(lua_State *L) {
+ return db_do_rows(L, db_next_named_row);
+}
+
+/* unpacked version of db:rows */
+static int db_urows(lua_State *L) {
+ return db_do_rows(L, db_next_row);
+}
+
+static int db_tostring(lua_State *L) {
+ char buff[32];
+ sdb *db = lsqlite_getdb(L, 1);
+ if (db->db == NULL)
+ strcpy(buff, "closed");
+ else
+ sprintf(buff, "%p", lua_touserdata(L, 1));
+ lua_pushfstring(L, "sqlite database (%s)", buff);
+ return 1;
+}
+
+static int db_close(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ lua_pushnumber(L, cleanupdb(L, db));
+ return 1;
+}
+
+static int db_close_vm(lua_State *L) {
+ sdb *db = lsqlite_checkdb(L, 1);
+ /* cleanup temporary only tables? */
+ int temp = lua_toboolean(L, 2);
+
+ /* free associated virtual machines */
+ lua_pushlightuserdata(L, db);
+ lua_rawget(L, LUA_REGISTRYINDEX);
+
+ /* close all used handles */
+ lua_pushnil(L);
+ while (lua_next(L, -2)) {
+ sdb_vm *svm = lua_touserdata(L, -2); /* key: vm; val: sql text */
+
+ if ((!temp || svm->temp) && svm->vm)
+ {
+ sqlite3_finalize(svm->vm);
+ svm->vm = NULL;
+ }
+
+ /* leave key in the stack */
+ lua_pop(L, 1);
+ }
+ return 0;
+}
+
+static int db_gc(lua_State *L) {
+ sdb *db = lsqlite_getdb(L, 1);
+ if (db->db != NULL) /* ignore closed databases */
+ cleanupdb(L, db);
+ return 0;
+}
+
+/*
+** =======================================================
+** General library functions
+** =======================================================
+*/
+
+static int lsqlite_version(lua_State *L) {
+ lua_pushstring(L, sqlite3_libversion());
+ return 1;
+}
+
+static int lsqlite_complete(lua_State *L) {
+ const char *sql = luaL_checkstring(L, 1);
+ lua_pushboolean(L, sqlite3_complete(sql));
+ return 1;
+}
+
+#ifndef WIN32
+static int lsqlite_temp_directory(lua_State *L) {
+ const char *oldtemp = sqlite3_temp_directory;
+
+ if (!lua_isnone(L, 1)) {
+ const char *temp = luaL_optstring(L, 1, NULL);
+ if (sqlite3_temp_directory) {
+ sqlite3_free((char*)sqlite3_temp_directory);
+ }
+ if (temp) {
+ sqlite3_temp_directory = sqlite3_mprintf("%s", temp);
+ }
+ else {
+ sqlite3_temp_directory = NULL;
+ }
+ }
+ lua_pushstring(L, oldtemp);
+ return 1;
+}
+#endif
+
+static int lsqlite_do_open(lua_State *L, const char *filename) {
+ sdb *db = newdb(L); /* create and leave in stack */
+
+ if (sqlite3_open(filename, &db->db) == SQLITE_OK) {
+ /* database handle already in the stack - return it */
+ return 1;
+ }
+
+ /* failed to open database */
+ lua_pushnil(L); /* push nil */
+ lua_pushnumber(L, sqlite3_errcode(db->db));
+ lua_pushstring(L, sqlite3_errmsg(db->db)); /* push error message */
+
+ /* clean things up */
+ cleanupdb(L, db);
+
+ /* return */
+ return 3;
+}
+
+static int lsqlite_open(lua_State *L) {
+ const char *filename = luaL_checkstring(L, 1);
+ return lsqlite_do_open(L, filename);
+}
+
+static int lsqlite_open_memory(lua_State *L) {
+ return lsqlite_do_open(L, ":memory:");
+}
+
+static int lsqlite_newindex(lua_State *L) {
+ lua_pushliteral(L, "attempt to change readonly table");
+ lua_error(L);
+ return 0;
+}
+
+/*
+** =======================================================
+** Register functions
+** =======================================================
+*/
+
+#define SC(s) { #s, SQLITE_ ## s },
+#define LSC(s) { #s, LSQLITE_ ## s },
+
+static const struct {
+ const char* name;
+ int value;
+} sqlite_constants[] = {
+ /* error codes */
+ SC(OK) SC(ERROR) SC(INTERNAL) SC(PERM)
+ SC(ABORT) SC(BUSY) SC(LOCKED) SC(NOMEM)
+ SC(READONLY) SC(INTERRUPT) SC(IOERR) SC(CORRUPT)
+ SC(NOTFOUND) SC(FULL) SC(CANTOPEN) SC(PROTOCOL)
+ SC(EMPTY) SC(SCHEMA) SC(TOOBIG) SC(CONSTRAINT)
+ SC(MISMATCH) SC(MISUSE) SC(NOLFS)
+ SC(FORMAT) SC(NOTADB)
+
+ /* sqlite_step specific return values */
+ SC(RANGE) SC(ROW) SC(DONE)
+
+ /* column types */
+ SC(INTEGER) SC(FLOAT) SC(TEXT) SC(BLOB)
+ SC(NULL)
+
+ /* Authorizer Action Codes */
+ SC(CREATE_INDEX )
+ SC(CREATE_TABLE )
+ SC(CREATE_TEMP_INDEX )
+ SC(CREATE_TEMP_TABLE )
+ SC(CREATE_TEMP_TRIGGER)
+ SC(CREATE_TEMP_VIEW )
+ SC(CREATE_TRIGGER )
+ SC(CREATE_VIEW )
+ SC(DELETE )
+ SC(DROP_INDEX )
+ SC(DROP_TABLE )
+ SC(DROP_TEMP_INDEX )
+ SC(DROP_TEMP_TABLE )
+ SC(DROP_TEMP_TRIGGER )
+ SC(DROP_TEMP_VIEW )
+ SC(DROP_TRIGGER )
+ SC(DROP_VIEW )
+ SC(INSERT )
+ SC(PRAGMA )
+ SC(READ )
+ SC(SELECT )
+ SC(TRANSACTION )
+ SC(UPDATE )
+ SC(ATTACH )
+ SC(DETACH )
+ SC(ALTER_TABLE )
+ SC(REINDEX )
+ SC(ANALYZE )
+ SC(CREATE_VTABLE )
+ SC(DROP_VTABLE )
+ SC(FUNCTION )
+ SC(SAVEPOINT )
+
+ /* terminator */
+ { NULL, 0 }
+};
+
+/* ======================================================= */
+
+static const luaL_Reg dblib[] = {
+ {"isopen", db_isopen },
+ {"last_insert_rowid", db_last_insert_rowid },
+ {"changes", db_changes },
+ {"total_changes", db_total_changes },
+ {"errcode", db_errcode },
+ {"error_code", db_errcode },
+ {"errmsg", db_errmsg },
+ {"error_message", db_errmsg },
+ {"interrupt", db_interrupt },
+
+ {"create_function", db_create_function },
+ {"create_aggregate", db_create_aggregate },
+ {"create_collation", db_create_collation },
+
+ {"trace", db_trace },
+ {"progress_handler", db_progress_handler },
+ {"busy_timeout", db_busy_timeout },
+ {"busy_handler", db_busy_handler },
+#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
+ {"update_hook", db_update_hook },
+ {"commit_hook", db_commit_hook },
+ {"rollback_hook", db_rollback_hook },
+#endif
+
+ {"prepare", db_prepare },
+ {"rows", db_rows },
+ {"urows", db_urows },
+ {"nrows", db_nrows },
+
+ {"exec", db_exec },
+ {"execute", db_exec },
+ {"close", db_close },
+ {"close_vm", db_close_vm },
+
+ {"__tostring", db_tostring },
+ {"__gc", db_gc },
+
+ {NULL, NULL}
+};
+
+static const luaL_Reg vmlib[] = {
+ {"isopen", dbvm_isopen },
+
+ {"step", dbvm_step },
+ {"reset", dbvm_reset },
+ {"finalize", dbvm_finalize },
+
+ {"columns", dbvm_columns },
+
+ {"bind", dbvm_bind },
+ {"bind_values", dbvm_bind_values },
+ {"bind_names", dbvm_bind_names },
+ {"bind_blob", dbvm_bind_blob },
+ {"bind_parameter_count",dbvm_bind_parameter_count},
+ {"bind_parameter_name", dbvm_bind_parameter_name},
+
+ {"get_value", dbvm_get_value },
+ {"get_values", dbvm_get_values },
+ {"get_name", dbvm_get_name },
+ {"get_names", dbvm_get_names },
+ {"get_type", dbvm_get_type },
+ {"get_types", dbvm_get_types },
+ {"get_uvalues", dbvm_get_uvalues },
+ {"get_unames", dbvm_get_unames },
+ {"get_utypes", dbvm_get_utypes },
+
+ {"get_named_values", dbvm_get_named_values },
+ {"get_named_types", dbvm_get_named_types },
+
+ {"rows", dbvm_rows },
+ {"urows", dbvm_urows },
+ {"nrows", dbvm_nrows },
+
+ /* compatibility names (added by request) */
+ {"idata", dbvm_get_values },
+ {"inames", dbvm_get_names },
+ {"itypes", dbvm_get_types },
+ {"data", dbvm_get_named_values },
+ {"type", dbvm_get_named_types },
+
+ {"__tostring", dbvm_tostring },
+ {"__gc", dbvm_gc },
+
+ { NULL, NULL }
+};
+
+static const luaL_Reg ctxlib[] = {
+ {"user_data", lcontext_user_data },
+
+ {"get_aggregate_data", lcontext_get_aggregate_context },
+ {"set_aggregate_data", lcontext_set_aggregate_context },
+ {"aggregate_count", lcontext_aggregate_count },
+
+ {"result", lcontext_result },
+ {"result_null", lcontext_result_null },
+ {"result_number", lcontext_result_double },
+ {"result_double", lcontext_result_double },
+ {"result_int", lcontext_result_int },
+ {"result_text", lcontext_result_text },
+ {"result_blob", lcontext_result_blob },
+ {"result_error", lcontext_result_error },
+
+ {"__tostring", lcontext_tostring },
+ {NULL, NULL}
+};
+
+static const luaL_Reg sqlitelib[] = {
+ {"version", lsqlite_version },
+ {"complete", lsqlite_complete },
+#ifndef WIN32
+ {"temp_directory", lsqlite_temp_directory },
+#endif
+ {"open", lsqlite_open },
+ {"open_memory", lsqlite_open_memory },
+
+ {"__newindex", lsqlite_newindex },
+ {NULL, NULL}
+};
+
+static void create_meta(lua_State *L, const char *name, const luaL_Reg *lib) {
+ luaL_newmetatable(L, name);
+ lua_pushstring(L, "__index");
+ lua_pushvalue(L, -2); /* push metatable */
+ lua_rawset(L, -3); /* metatable.__index = metatable */
+
+ /* register metatable functions */
+ luaL_openlib(L, NULL, lib, 0);
+
+ /* remove metatable from stack */
+ lua_pop(L, 1);
+}
+
+LUALIB_API int luaopen_lsqlite3(lua_State *L) {
+ create_meta(L, sqlite_meta, dblib);
+ create_meta(L, sqlite_vm_meta, vmlib);
+ create_meta(L, sqlite_ctx_meta, ctxlib);
+
+ luaL_getmetatable(L, sqlite_ctx_meta);
+ sqlite_ctx_meta_ref = luaL_ref(L, LUA_REGISTRYINDEX);
+
+ /* register (local) sqlite metatable */
+ luaL_register(L, "sqlite3", sqlitelib);
+
+ {
+ int i = 0;
+ /* add constants to global table */
+ while (sqlite_constants[i].name) {
+ lua_pushstring(L, sqlite_constants[i].name);
+ lua_pushnumber(L, sqlite_constants[i].value);
+ lua_rawset(L, -3);
+ ++i;
+ }
+ }
+
+ /* set sqlite's metatable to itself - set as readonly (__newindex) */
+ lua_pushvalue(L, -1);
+ lua_setmetatable(L, -2);
+
+ return 1;
+}
+
+
+
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
+
+
+