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-rw-r--r--source/Simulator/RedstoneSimulator.cpp8
-rw-r--r--source/Simulator/RedstoneSimulator.h2
2 files changed, 5 insertions, 5 deletions
diff --git a/source/Simulator/RedstoneSimulator.cpp b/source/Simulator/RedstoneSimulator.cpp
index cfbc3fb1f..0b947b71b 100644
--- a/source/Simulator/RedstoneSimulator.cpp
+++ b/source/Simulator/RedstoneSimulator.cpp
@@ -1015,15 +1015,15 @@ bool cRedstoneSimulator::IsRepeaterPointingAway(const Vector3i & a_RepeaterPos,
-NIBBLETYPE cRedstoneSimulator::RepeaterRotationToMetaData(float a_Rotation)
+NIBBLETYPE cRedstoneSimulator::RepeaterRotationToMetaData(double a_Rotation)
{
a_Rotation += 90 + 45; // So its not aligned with axis
- if (a_Rotation > 360.f)
+ if (a_Rotation > 360)
{
- a_Rotation -= 360.f;
+ a_Rotation -= 360;
}
- if ((a_Rotation >= 0.f) && (a_Rotation < 90.f))
+ if ((a_Rotation >= 0) && (a_Rotation < 90))
{
return 0x1;
}
diff --git a/source/Simulator/RedstoneSimulator.h b/source/Simulator/RedstoneSimulator.h
index 7d869fae1..37c9aa92e 100644
--- a/source/Simulator/RedstoneSimulator.h
+++ b/source/Simulator/RedstoneSimulator.h
@@ -33,7 +33,7 @@ public:
static bool IsRepeaterPointingTo (const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos);
static bool IsRepeaterPointingAway(const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos);
- static NIBBLETYPE RepeaterRotationToMetaData(float a_Rotation);
+ static NIBBLETYPE RepeaterRotationToMetaData(double a_Rotation);
static Vector3i GetRepeaterDirection(NIBBLETYPE a_MetaData);
static NIBBLETYPE LeverDirectionToMetaData(char a_Dir);
static bool IsLeverOn(cWorld * a_World, const Vector3i & a_BlockPos);