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-rw-r--r--source/WSSAnvil.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/WSSAnvil.cpp b/source/WSSAnvil.cpp
index 0a13ea899..6520a7c95 100644
--- a/source/WSSAnvil.cpp
+++ b/source/WSSAnvil.cpp
@@ -258,7 +258,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, cNBTTag & a_NBT)
BLOCKTYPE * ChunkData = BlockData;
#endif // else AXIS_ORDER_YZX
- //*
+ /*
// Delete the comment above for really cool stuff :)
// DEBUG magic: Invert the underground, so that we can see the MC generator in action :)
bool ShouldInvert[cChunkDef::Width * cChunkDef::Width];