diff options
Diffstat (limited to 'source/WSSAnvil.cpp')
-rw-r--r-- | source/WSSAnvil.cpp | 45 |
1 files changed, 42 insertions, 3 deletions
diff --git a/source/WSSAnvil.cpp b/source/WSSAnvil.cpp index 435b8007d..14cea81f0 100644 --- a/source/WSSAnvil.cpp +++ b/source/WSSAnvil.cpp @@ -10,10 +10,10 @@ #include "BlockID.h" #include "cChestEntity.h" #include "cFurnaceEntity.h" +#include "cSignEntity.h" #include "cItem.h" #include "StringCompression.h" #include "cEntity.h" -#include "cBlockEntity.h" #include "cMakeDir.h" #include "FastNBT.h" @@ -136,6 +136,18 @@ protected: } + void AddSignEntity(cSignEntity * a_Sign) + { + m_Writer.BeginCompound(""); + AddBasicTileEntity(a_Sign, "Sign"); + m_Writer.AddString("Text1", a_Sign->GetLine(0)); + m_Writer.AddString("Text2", a_Sign->GetLine(1)); + m_Writer.AddString("Text3", a_Sign->GetLine(2)); + m_Writer.AddString("Text4", a_Sign->GetLine(3)); + m_Writer.EndCompound(); + } + + virtual bool LightIsValid(bool a_IsLightValid) override { m_IsLightValid = a_IsLightValid; @@ -168,8 +180,10 @@ protected: // Add tile-entity into NBT: switch (a_Entity->GetBlockType()) { - case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break; - case E_BLOCK_FURNACE: AddFurnaceEntity((cFurnaceEntity *)a_Entity); break; + case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break; + case E_BLOCK_FURNACE: AddFurnaceEntity((cFurnaceEntity *)a_Entity); break; + case E_BLOCK_SIGN_POST: + case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; default: { ASSERT(!"Unhandled block entity saved into Anvil"); @@ -619,6 +633,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con { LoadFurnaceFromNBT(a_BlockEntities, a_NBT, Child); } + else if (strncmp(a_NBT.GetData(sID), "Sign", a_NBT.GetDataLength(sID)) == 0) + { + LoadSignFromNBT(a_BlockEntities, a_NBT, Child); + } // TODO: Other block entities } // for Child - tag children } @@ -740,6 +758,27 @@ void cWSSAnvil::LoadFurnaceFromNBT(cBlockEntityList & a_BlockEntities, const cPa +void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); + int x, y, z; + if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z)) + { + return; + } + std::auto_ptr<cSignEntity> Sign(new cSignEntity(E_BLOCK_SIGN_POST, x, y, z, m_World)); + int Text1 = a_NBT.FindChildByName(a_TagIdx, "Text1"); + if (Text1 >= 0) + { + Sign->SetLine(0, a_NBT.GetString(Text1)); + } + a_BlockEntities.push_back(Sign.release()); +} + + + + + bool cWSSAnvil::GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int & a_X, int & a_Y, int & a_Z) { int x = a_NBT.FindChildByName(a_TagIdx, "x"); |