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-rw-r--r--source/World.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/source/World.h b/source/World.h
index c3aa0c25c..8f096fa38 100644
--- a/source/World.h
+++ b/source/World.h
@@ -301,11 +301,17 @@ public:
bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
/// Spawns item pickups for each item in the list. May compress pickups if too many entities:
+
+ // tolua_begin
void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0);
+ // tolua_end
/// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
- void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ);
+ // tolua_begin
+ void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ);
+ // tolua_end
+
/// Replaces world blocks with a_Blocks, if they are of type a_FilterBlockType
void ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType);