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-rw-r--r--source/WorldStorage/WSSAnvil.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/WorldStorage/WSSAnvil.h b/source/WorldStorage/WSSAnvil.h
index b0641b586..37c1f0b4e 100644
--- a/source/WorldStorage/WSSAnvil.h
+++ b/source/WorldStorage/WSSAnvil.h
@@ -99,7 +99,10 @@ protected:
/// Saves the chunk into NBT data using a_Writer; returns true on success
bool SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_Writer);
- /// Loads the chunk's biome map; returns a_BiomeMap if biomes present and valid, NULL otherwise
+ /// Loads the chunk's biome map from vanilla-format; returns a_BiomeMap if biomes present and valid, NULL otherwise
+ cChunkDef::BiomeMap * LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx);
+
+ /// Loads the chunk's biome map from MCS format; returns a_BiomeMap if biomes present and valid, NULL otherwise
cChunkDef::BiomeMap * LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx);
/// Loads the chunk's entities from NBT data (a_Tag is the Level\\Entities list tag; may be -1)