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-rw-r--r--source/blocks/BlockBed.h123
1 files changed, 0 insertions, 123 deletions
diff --git a/source/blocks/BlockBed.h b/source/blocks/BlockBed.h
deleted file mode 100644
index cbef5bb4d..000000000
--- a/source/blocks/BlockBed.h
+++ /dev/null
@@ -1,123 +0,0 @@
-#pragma once
-#include "BlockHandler.h"
-#include "../World.h"
-#include "../Sign.h"
-#include "../Player.h"
-
-class cBlockBedHandler : public cBlockHandler
-{
-public:
- cBlockBedHandler(BLOCKTYPE a_BlockID)
- : cBlockHandler(a_BlockID)
- {
-
- }
-
-
-
-
-
- virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override
- {
- if( a_Dir != 1 ) // Can only be placed on the floor
- return;
-
- NIBBLETYPE Meta = RotationToMetaData( a_Player->GetRotation() );
- Vector3i Direction = MetaDataToDirection( Meta );
-
- if (a_World->GetBlock(a_X+Direction.x, a_Y, a_Z+Direction.z) != E_BLOCK_AIR)
- {
- return;
- }
-
- a_World->SetBlock(a_X, a_Y, a_Z, E_BLOCK_BED, Meta);
- a_World->SetBlock(a_X + Direction.x, a_Y, a_Z + Direction.z, E_BLOCK_BED, Meta | 0x8);
-
- OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
- }
-
-
-
-
-
- virtual void OnDestroyed(cWorld *a_World, int a_X, int a_Y, int a_Z) override
- {
- char OldMeta = a_World->GetBlockMeta(a_X, a_Y, a_Z);
-
- Vector3i ThisPos( a_X, a_Y, a_Z );
- Vector3i Direction = MetaDataToDirection( OldMeta & 0x7 );
- if (OldMeta & 0x8)
- {
- // Was pillow
- if (a_World->GetBlock(ThisPos - Direction) == E_BLOCK_BED)
- {
- a_World->FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0);
- }
- }
- else
- {
- // Was foot end
- if (a_World->GetBlock(ThisPos + Direction) == E_BLOCK_BED)
- {
- a_World->FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0);
- }
- }
- }
-
-
-
-
-
- virtual int GetDropID() override
- {
- return E_ITEM_BED;
- }
-
- virtual NIBBLETYPE GetDropMeta(NIBBLETYPE a_BlockMeta) override
- {
- return 0;
- }
-
-
-
-
-
- virtual bool AllowBlockOnTop() override
- {
- return false;
- }
-
-
-
-
-
- static NIBBLETYPE RotationToMetaData( float a_Rotation )
- {
- a_Rotation += 180 + (180/4); // So its not aligned with axis
- if( a_Rotation > 360.f ) a_Rotation -= 360.f;
-
- a_Rotation = (a_Rotation/360) * 4;
-
- return ((char)a_Rotation+2) % 4;
- }
-
-
-
-
-
- static Vector3i MetaDataToDirection( NIBBLETYPE a_MetaData )
- {
- switch( a_MetaData )
- {
- case 0: // south +z
- return Vector3i(0, 0, 1);
- case 1: // west -x
- return Vector3i(-1, 0, 0);
- case 2: // north -z
- return Vector3i(0, 0, -1);
- case 3: // east +x
- return Vector3i(1, 0, 0);
- };
- return Vector3i();
- }
-};