diff options
Diffstat (limited to 'source/blocks/BlockDirt.h')
-rw-r--r-- | source/blocks/BlockDirt.h | 62 |
1 files changed, 32 insertions, 30 deletions
diff --git a/source/blocks/BlockDirt.h b/source/blocks/BlockDirt.h index 2edfa5608..f6ba1c887 100644 --- a/source/blocks/BlockDirt.h +++ b/source/blocks/BlockDirt.h @@ -25,41 +25,43 @@ public: void OnUpdate(cWorld *a_World, int a_X, int a_Y, int a_Z) override
{
- if(m_BlockID == E_BLOCK_GRASS)
+ if (m_BlockID != E_BLOCK_GRASS)
{
- //Grass becomes dirt if there is something on top of them
- BLOCKTYPE Above = a_World->GetBlock(a_X, a_Y + 1, a_Z);
- if(!g_BlockTransparent[Above] && !g_BlockOneHitDig[Above])
+ return;
+ }
+
+ // Grass becomes dirt if there is something on top of it:
+ BLOCKTYPE Above = a_World->GetBlock(a_X, a_Y + 1, a_Z);
+ if (!g_BlockTransparent[Above] && !g_BlockOneHitDig[Above])
+ {
+ a_World->FastSetBlock(a_X, a_Y, a_Z, E_BLOCK_DIRT, 0);
+ return;
+ }
+
+ // Grass spreads to adjacent blocks:
+ MTRand rand;
+ for (int i = 0; i < 2; i++) // Pick two blocks to grow to
+ {
+ int OfsX = rand.randInt(2) - 1; // [-1 .. 1]
+ int OfsY = rand.randInt(4) - 3; // [-3 .. 1]
+ int OfsZ = rand.randInt(2) - 1; // [-1 .. 1]
+
+ BLOCKTYPE DestBlock;
+ NIBBLETYPE DestMeta;
+ a_World->GetBlockTypeMeta(a_X + OfsX, a_Y + OfsY, a_Z + OfsZ, DestBlock, DestMeta);
+ if(DestBlock != E_BLOCK_DIRT)
{
- a_World->FastSetBlock(a_X, a_Y, a_Z, E_BLOCK_DIRT, 0);
+ continue;
}
-
- MTRand rand;
- for (int i = 0; i < 2; i++) // Pick two blocks to grow to
+ BLOCKTYPE AboveDest;
+ NIBBLETYPE AboveMeta;
+ a_World->GetBlockTypeMeta(a_X + OfsX, a_Y + OfsY + 1, a_Z + OfsZ, AboveDest, AboveMeta);
+ if (g_BlockOneHitDig[AboveDest] || g_BlockTransparent[AboveDest])
{
- int OfsX = rand.randInt(2) - 1; // [-1 .. 1]
- int OfsY = rand.randInt(4) - 3; // [-3 .. 1]
- int OfsZ = rand.randInt(2) - 1; // [-1 .. 1]
-
- BLOCKTYPE DestBlock;
- NIBBLETYPE DestMeta;
- a_World->GetBlockTypeMeta(a_X + OfsX, a_Y + OfsY, a_Z + OfsZ, DestBlock, DestMeta);
- if(DestBlock != E_BLOCK_DIRT)
- {
- continue;
- }
-
- BLOCKTYPE AboveDest;
- NIBBLETYPE AboveMeta;
- a_World->GetBlockTypeMeta(a_X + OfsX, a_Y + OfsY + 1, a_Z + OfsZ, AboveDest, AboveMeta);
- if (g_BlockOneHitDig[AboveDest] || g_BlockTransparent[AboveDest])
- {
- a_World->FastSetBlock(a_X + OfsX, a_Y + OfsY, a_Z + OfsZ, E_BLOCK_GRASS, 0);
- }
- } // for i - repeat twice
-
- }
+ a_World->FastSetBlock(a_X + OfsX, a_Y + OfsY, a_Z + OfsZ, E_BLOCK_GRASS, 0);
+ }
+ } // for i - repeat twice
}
};
\ No newline at end of file |