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-rw-r--r--source/cChestEntity.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/cChestEntity.cpp b/source/cChestEntity.cpp
index e96d4bbb2..c79057829 100644
--- a/source/cChestEntity.cpp
+++ b/source/cChestEntity.cpp
@@ -184,7 +184,7 @@ void cChestEntity::SendTo( cClientHandle* a_Client, cServer* a_Server )
-void cChestEntity::UsedBy( cPlayer & a_Player )
+void cChestEntity::UsedBy( cPlayer * a_Player )
{
LOG("Used a chest");
// m_Content[0].m_ItemCount = 1;
@@ -203,10 +203,10 @@ void cChestEntity::UsedBy( cPlayer & a_Player )
}
if ( GetWindow() )
{
- if( a_Player.GetWindow() != GetWindow() )
+ if( a_Player->GetWindow() != GetWindow() )
{
- a_Player.OpenWindow( GetWindow() );
- GetWindow()->SendWholeWindow( a_Player.GetClientHandle() );
+ a_Player->OpenWindow( GetWindow() );
+ GetWindow()->SendWholeWindow( a_Player->GetClientHandle() );
}
}
cPacket_BlockAction ChestOpen;
@@ -215,7 +215,7 @@ void cChestEntity::UsedBy( cPlayer & a_Player )
ChestOpen.m_PosZ = GetPosZ();
ChestOpen.m_Byte1 = (char)1;
ChestOpen.m_Byte2 = (char)1;
- m_World->GetChunkOfBlock(m_PosX, m_PosY, m_PosZ)->Broadcast(&ChestOpen);
+ m_World->BroadcastToChunkOfBlock(m_PosX, m_PosY, m_PosZ, &ChestOpen);
}