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-rw-r--r--source/cChunk.h9
1 files changed, 2 insertions, 7 deletions
diff --git a/source/cChunk.h b/source/cChunk.h
index 9539b20d5..c63bd8a92 100644
--- a/source/cChunk.h
+++ b/source/cChunk.h
@@ -32,7 +32,6 @@ namespace Json
class cWorld;
class cFurnaceEntity;
-class cPacket;
class cClientHandle;
class cServer;
class MTRand;
@@ -174,14 +173,10 @@ public:
void CalculateLighting(); // Recalculate right now
void CalculateHeightmap();
- // Broadcasts to all clients that have loaded this chunk
- void Broadcast( const cPacket & a_Packet, cClientHandle * a_Exclude = NULL) {Broadcast(&a_Packet, a_Exclude); }
- void Broadcast( const cPacket * a_Packet, cClientHandle * a_Exclude = NULL);
-
void BroadcastPlayerAnimation(const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude = NULL);
void BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL);
- void BroadcastRelEntMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastRelEntMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
+ void BroadcastEntRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
+ void BroadcastEntRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
void BroadcastEntLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
void BroadcastEntHeadLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, const cClientHandle * a_Exclude = NULL);