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-rw-r--r--source/cChunkGenerator.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/cChunkGenerator.cpp b/source/cChunkGenerator.cpp
index 83375fc5b..e6296baa6 100644
--- a/source/cChunkGenerator.cpp
+++ b/source/cChunkGenerator.cpp
@@ -69,7 +69,7 @@ bool cChunkGenerator::Start(cWorld * a_World, const AString & a_WorldGeneratorNa
void cChunkGenerator::Stop(void)
{
- mShouldTerminate = true;
+ m_ShouldTerminate = true;
m_Event.Set();
m_evtRemoved.Set(); // Wake up anybody waiting for empty queue
Wait();
@@ -115,7 +115,7 @@ void cChunkGenerator::GenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
void cChunkGenerator::WaitForQueueEmpty(void)
{
cCSLock Lock(m_CS);
- while (!mShouldTerminate && !m_Queue.empty())
+ while (!m_ShouldTerminate && !m_Queue.empty())
{
cCSUnlock Unlock(Lock);
m_evtRemoved.Wait();
@@ -138,14 +138,14 @@ int cChunkGenerator::GetQueueLength(void)
void cChunkGenerator::Execute(void)
{
- while (!mShouldTerminate)
+ while (!m_ShouldTerminate)
{
cCSLock Lock(m_CS);
while (m_Queue.size() == 0)
{
cCSUnlock Unlock(Lock);
m_Event.Wait();
- if (mShouldTerminate)
+ if (m_ShouldTerminate)
{
return;
}