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-rw-r--r--source/cChunkGenerator.cpp36
1 files changed, 21 insertions, 15 deletions
diff --git a/source/cChunkGenerator.cpp b/source/cChunkGenerator.cpp
index d595f333f..7a1e4ad14 100644
--- a/source/cChunkGenerator.cpp
+++ b/source/cChunkGenerator.cpp
@@ -224,19 +224,23 @@ void cChunkGenerator::InitHeightGen(cIniFile & a_IniFile)
+
+
BLOCKTYPE ResolveBlock(AString BlockType, BLOCKTYPE DefaultBlock)
{
- int Block = BlockStringToType(BlockType);
- if(Block < 0)
- {
- LOGWARN("[Generator] Could not parse block value \"%s\". Using default.", BlockType.c_str());
- return DefaultBlock;
- }
- return (BLOCKTYPE) Block;
+ int Block = BlockStringToType(BlockType);
+ if(Block < 0)
+ {
+ LOGWARN("[Generator] Could not parse block value \"%s\". Using default.", BlockType.c_str());
+ return DefaultBlock;
+ }
+ return (BLOCKTYPE) Block;
}
+
+
void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile)
{
AString CompoGenName = a_IniFile.GetValue("Generator", "CompositionGen", "");
@@ -271,14 +275,16 @@ void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile)
int SeaLevel = a_IniFile.GetValueI("Generator", "ClassicSeaLevel", 60);
int BeachHeight = a_IniFile.GetValueI("Generator", "ClassicBeachHeight", 2);
int BeachDepth = a_IniFile.GetValueI("Generator", "ClassicBeachDepth", 4);
- BLOCKTYPE BlockTop = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockTop", "grass"), E_BLOCK_GRASS);
- BLOCKTYPE BlockMiddle = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockMiddle", "dirt"), E_BLOCK_DIRT);
- BLOCKTYPE BlockBottom = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockBottom", "stone"), E_BLOCK_STONE);
- BLOCKTYPE BlockBeach = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockBeach", "sand"), E_BLOCK_SAND);
- BLOCKTYPE BlockBeachBottom = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockBeachBottom", "sandstone"), E_BLOCK_SANDSTONE);
- BLOCKTYPE BlockSea = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockSea", "9"), E_BLOCK_STATIONARY_WATER);
- m_CompositionGen = new cCompoGenClassic(SeaLevel, BeachHeight, BeachDepth, BlockTop, BlockMiddle, BlockBottom, BlockBeach,
- BlockBeachBottom, BlockSea);
+ BLOCKTYPE BlockTop = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockTop", "grass"), E_BLOCK_GRASS);
+ BLOCKTYPE BlockMiddle = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockMiddle", "dirt"), E_BLOCK_DIRT);
+ BLOCKTYPE BlockBottom = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockBottom", "stone"), E_BLOCK_STONE);
+ BLOCKTYPE BlockBeach = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockBeach", "sand"), E_BLOCK_SAND);
+ BLOCKTYPE BlockBeachBottom = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockBeachBottom", "sandstone"), E_BLOCK_SANDSTONE);
+ BLOCKTYPE BlockSea = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockSea", "9"), E_BLOCK_STATIONARY_WATER);
+ m_CompositionGen = new cCompoGenClassic(
+ SeaLevel, BeachHeight, BeachDepth, BlockTop, BlockMiddle, BlockBottom, BlockBeach,
+ BlockBeachBottom, BlockSea
+ );
}
else
{