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-rw-r--r--source/cChunkMap.cpp33
1 files changed, 33 insertions, 0 deletions
diff --git a/source/cChunkMap.cpp b/source/cChunkMap.cpp
index cbfbe1cf9..c6220bf76 100644
--- a/source/cChunkMap.cpp
+++ b/source/cChunkMap.cpp
@@ -402,6 +402,39 @@ void cChunkMap::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHa
+void cChunkMap::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude)
+{
+ cCSLock Lock(m_CSLayers);
+ cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), a_Entity.GetChunkY(), a_Entity.GetChunkZ());
+ if (Chunk == NULL)
+ {
+ return;
+ }
+ // It's perfectly legal to broadcast packets even to invalid chunks!
+ Chunk->BroadcastEntityStatus(a_Entity, a_Status, a_Exclude);
+}
+
+
+
+
+
+
+void cChunkMap::BroadcastMetadata(const cPawn & a_Pawn, const cClientHandle * a_Exclude)
+{
+ cCSLock Lock(m_CSLayers);
+ cChunkPtr Chunk = GetChunkNoGen(a_Pawn.GetChunkX(), a_Pawn.GetChunkY(), a_Pawn.GetChunkZ());
+ if (Chunk == NULL)
+ {
+ return;
+ }
+ // It's perfectly legal to broadcast packets even to invalid chunks!
+ Chunk->BroadcastMetadata(a_Pawn, a_Exclude);
+}
+
+
+
+
+
void cChunkMap::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
// a_Player rclked block entity at the coords specified, handle it