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-rw-r--r--source/cChunkMap.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/cChunkMap.h b/source/cChunkMap.h
index 1d90c6aaa..df5cb5814 100644
--- a/source/cChunkMap.h
+++ b/source/cChunkMap.h
@@ -21,6 +21,7 @@ class cPlayer;
typedef std::list<cClientHandle *> cClientHandleList;
typedef cChunk * cChunkPtr;
+typedef cItemCallback<cEntity> cEntityCallback;
@@ -126,6 +127,9 @@ public:
/// Removes the entity from the chunk specified
void RemoveEntityFromChunk(cEntity * a_Entity, int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ /// Calls the callback for each entity in the specified chunk; returns true if all entities processed, false if the callback aborted by returning true
+ bool ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback); // Lua-accessible
+
/// Touches the chunk, causing it to be loaded or generated
void TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);