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-rw-r--r--source/cClientHandle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp
index 9b1e886dd..c5c6dbd20 100644
--- a/source/cClientHandle.cpp
+++ b/source/cClientHandle.cpp
@@ -482,10 +482,10 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
cWorld* World = cRoot::Get()->GetWorld();
char OldBlock = World->GetBlock(PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ);
char MetaData = World->GetBlockMeta(PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ);
- bool bBroken = (PacketData->m_Status == 0x02) || g_BlockOneHitDig[(int)OldBlock] || ( (PacketData->m_Status == 0x00) && (GAMEMODE == 1) ); //need to change to check for client's gamemode.
+ bool bBroken = (PacketData->m_Status == 0x02) || g_BlockOneHitDig[(int)OldBlock] || ( (PacketData->m_Status == 0x00) && (cPacket::GAMEMODE == 1) ); //need to change to check for client's gamemode.
cItem PickupItem;
- if( bBroken && !(GAMEMODE == 1) ) // broken
+ if( bBroken && !(cPacket::GAMEMODE == 1) ) // broken
{
ENUM_ITEM_ID PickupID = cBlockToPickup::ToPickup( (ENUM_BLOCK_ID)OldBlock, m_Player->GetInventory().GetEquippedItem().m_ItemID );
PickupItem.m_ItemID = PickupID;