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-rw-r--r--source/cClientHandle.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp
index d966831b9..0fd1597c4 100644
--- a/source/cClientHandle.cpp
+++ b/source/cClientHandle.cpp
@@ -1174,22 +1174,22 @@ void cClientHandle::SendPlayerPosition(void)
-void cClientHandle::SendRelEntMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
+void cClientHandle::SendEntRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
{
ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
- m_Protocol->SendRelEntMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ);
+ m_Protocol->SendEntRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ);
}
-void cClientHandle::SendRelEntMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
+void cClientHandle::SendEntRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
{
ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
- m_Protocol->SendRelEntMove(a_Entity, a_RelX, a_RelY, a_RelZ);
+ m_Protocol->SendEntRelMove(a_Entity, a_RelX, a_RelY, a_RelZ);
}