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-rw-r--r--source/cPassiveMonster.cpp90
1 files changed, 45 insertions, 45 deletions
diff --git a/source/cPassiveMonster.cpp b/source/cPassiveMonster.cpp
index ad6da16f7..7a4bc6979 100644
--- a/source/cPassiveMonster.cpp
+++ b/source/cPassiveMonster.cpp
@@ -1,46 +1,46 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cPassiveMonster.h"
-#include "MersenneTwister.h"
-
-
-
-
-
-cPassiveMonster::cPassiveMonster()
-{
- m_EMPersonality = PASSIVE;
-}
-
-cPassiveMonster::~cPassiveMonster()
-{
-}
-
-void cPassiveMonster::TakeDamage(int a_Damage, cEntity* a_Instigator)
-{
- cMonster::TakeDamage(a_Damage, a_Instigator);
- if(a_Instigator != this)
- m_EMState = ESCAPING;
-}
-
-void cPassiveMonster::Tick(float a_Dt)
-{
- cMonster::Tick(a_Dt);
-
- m_SeePlayerInterval += a_Dt;
-
- if(m_SeePlayerInterval > 1)
- {
- MTRand r1;
- int rem = r1.randInt() % 3 + 1; //check most of the time but miss occasionally
-
- m_SeePlayerInterval = 0.0;
- if(rem >= 2) {
- if(m_EMState == ESCAPING)
- {
- CheckEventLostPlayer();
- }
- }
- }
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "cPassiveMonster.h"
+#include "MersenneTwister.h"
+
+
+
+
+
+cPassiveMonster::cPassiveMonster()
+{
+ m_EMPersonality = PASSIVE;
+}
+
+cPassiveMonster::~cPassiveMonster()
+{
+}
+
+void cPassiveMonster::TakeDamage(int a_Damage, cEntity* a_Instigator)
+{
+ cMonster::TakeDamage(a_Damage, a_Instigator);
+ if(a_Instigator != this)
+ m_EMState = ESCAPING;
+}
+
+void cPassiveMonster::Tick(float a_Dt)
+{
+ cMonster::Tick(a_Dt);
+
+ m_SeePlayerInterval += a_Dt;
+
+ if(m_SeePlayerInterval > 1)
+ {
+ MTRand r1;
+ int rem = r1.randInt() % 3 + 1; //check most of the time but miss occasionally
+
+ m_SeePlayerInterval = 0.0;
+ if(rem >= 2) {
+ if(m_EMState == ESCAPING)
+ {
+ CheckEventLostPlayer();
+ }
+ }
+ }
} \ No newline at end of file