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-rw-r--r--source/cPickup.h33
1 files changed, 24 insertions, 9 deletions
diff --git a/source/cPickup.h b/source/cPickup.h
index fead89447..22af39367 100644
--- a/source/cPickup.h
+++ b/source/cPickup.h
@@ -1,38 +1,53 @@
+
#pragma once
#include "cEntity.h"
+
+
class cPacket_PickupSpawn;
class cPlayer;
class cItem;
+
+
+
+
+
class cPickup : public cEntity //tolua_export
{ //tolua_export
public:
CLASS_PROTOTYPE();
cPickup(int a_X, int a_Y, int a_Z, const cItem & a_Item, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); //tolua_export
- cPickup(cPacket_PickupSpawn* a_PickupSpawnPacket); //tolua_export
+ cPickup(cPacket_PickupSpawn * a_PickupSpawnPacket); //tolua_export
~cPickup(); //tolua_export
- cItem* GetItem() { return m_Item; } //tolua_export
+ cItem * GetItem() { return m_Item; } //tolua_export
- void SpawnOn( cClientHandle* a_Target );
+ virtual cPacket * GetSpawnPacket(void) const override;
+
virtual bool CollectedBy( cPlayer* a_Dest ); //tolua_export
void Tick(float a_Dt);
void HandlePhysics(float a_Dt);
+
private:
- Vector3f* m_Speed;
- Vector3f* m_ResultingSpeed; //Can be used to modify the resulting speed for the current tick ;)
- Vector3f* m_WaterSpeed;
- bool m_bOnGround;
- bool m_bReplicated;
+ Vector3f * m_Speed;
+ Vector3f * m_ResultingSpeed; //Can be used to modify the resulting speed for the current tick ;)
+
+ Vector3f * m_WaterSpeed;
+ bool m_bOnGround;
+ bool m_bReplicated;
float m_Timer;
cItem* m_Item;
bool m_bCollected;
-};//tolua_export \ No newline at end of file
+}; //tolua_export
+
+
+
+