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-rw-r--r--source/cPickup.h63
1 files changed, 0 insertions, 63 deletions
diff --git a/source/cPickup.h b/source/cPickup.h
deleted file mode 100644
index 8e8f514b8..000000000
--- a/source/cPickup.h
+++ /dev/null
@@ -1,63 +0,0 @@
-
-#pragma once
-
-#include "cEntity.h"
-
-
-
-
-class cPlayer;
-class cItem;
-
-
-
-
-
-// tolua_begin
-class cPickup :
- public cEntity
-{
- // tolua_end
- typedef cEntity super;
- // tolua_begin
-
-public:
- // tolua_end
- CLASS_PROTOTYPE();
-
- cPickup(int a_X, int a_Y, int a_Z, const cItem & a_Item, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); //tolua_export
- ~cPickup(); //tolua_export
-
- virtual void Initialize(cWorld * a_World) override;
-
- cItem * GetItem(void) {return m_Item; } //tolua_export
- const cItem * GetItem(void) const {return m_Item; }
-
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
-
- virtual bool CollectedBy( cPlayer* a_Dest ); //tolua_export
-
- void Tick(float a_Dt);
- void HandlePhysics(float a_Dt);
-
- const Vector3f & GetSpeed(void) const {return m_Speed; }
-
-private:
-
- Vector3f m_Speed;
- Vector3f m_ResultingSpeed; //Can be used to modify the resulting speed for the current tick ;)
-
- Vector3f m_WaterSpeed;
- bool m_bOnGround;
- bool m_bReplicated;
-
- float m_Timer;
-
- cItem* m_Item;
-
- bool m_bCollected;
-}; //tolua_export
-
-
-
-