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-rw-r--r--source/cPlugin_NewLua.h118
1 files changed, 59 insertions, 59 deletions
diff --git a/source/cPlugin_NewLua.h b/source/cPlugin_NewLua.h
index d6bb50637..e66c26e3f 100644
--- a/source/cPlugin_NewLua.h
+++ b/source/cPlugin_NewLua.h
@@ -1,60 +1,60 @@
-
-#pragma once
-
-#include "cPlugin.h"
-
-
-
-
-
-typedef struct lua_State lua_State;
-class cWebPlugin_Lua;
-
-
-
-
-
-class cPlugin_NewLua : public cPlugin //tolua_export
-{ //tolua_export
-public: //tolua_export
- cPlugin_NewLua( const char* a_PluginName );
- ~cPlugin_NewLua();
-
- virtual void OnDisable(); //tolua_export
- virtual bool Initialize(); //tolua_export
-
- virtual void Tick(float a_Dt); //tolua_export
-
- virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
- virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
- virtual bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) override;
- virtual bool OnBlockDig (cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) override;
- virtual bool OnChat (const char* a_Chat, cPlayer* a_Player ) override;
- virtual bool OnLogin (cPacket_Login* a_PacketData ) override;
- virtual void OnPlayerSpawn (cPlayer* a_Player ) override;
- virtual bool OnPlayerJoin (cPlayer* a_Player ) override;
- virtual void OnPlayerMove (cPlayer* a_Player ) override;
- virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
- virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
- virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnChunkGenerating (int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
- virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
-
- lua_State* GetLuaState() { return m_LuaState; }
-
- cWebPlugin_Lua* CreateWebPlugin(lua_State* a_LuaState); //tolua_export
-private:
- bool PushFunction( const char* a_FunctionName, bool a_bLogError = true );
- bool CallFunction( int a_NumArgs, int a_NumResults, const char* a_FunctionName ); // a_FunctionName is only used for error messages, nothing else
-
- typedef std::list< cWebPlugin_Lua* > WebPluginList;
- WebPluginList m_WebPlugins;
-
- cCriticalSection m_CriticalSection;
-
- std::string m_Directory;
- lua_State* m_LuaState;
+
+#pragma once
+
+#include "cPlugin.h"
+
+
+
+
+
+typedef struct lua_State lua_State;
+class cWebPlugin_Lua;
+
+
+
+
+
+class cPlugin_NewLua : public cPlugin //tolua_export
+{ //tolua_export
+public: //tolua_export
+ cPlugin_NewLua( const char* a_PluginName );
+ ~cPlugin_NewLua();
+
+ virtual void OnDisable(); //tolua_export
+ virtual bool Initialize(); //tolua_export
+
+ virtual void Tick(float a_Dt); //tolua_export
+
+ virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
+ virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
+ virtual bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) override;
+ virtual bool OnBlockDig (cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) override;
+ virtual bool OnChat (const char* a_Chat, cPlayer* a_Player ) override;
+ virtual bool OnLogin (cPacket_Login* a_PacketData ) override;
+ virtual void OnPlayerSpawn (cPlayer* a_Player ) override;
+ virtual bool OnPlayerJoin (cPlayer* a_Player ) override;
+ virtual void OnPlayerMove (cPlayer* a_Player ) override;
+ virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
+ virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
+ virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
+ virtual bool OnChunkGenerating (int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
+ virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
+
+ lua_State* GetLuaState() { return m_LuaState; }
+
+ cWebPlugin_Lua* CreateWebPlugin(lua_State* a_LuaState); //tolua_export
+private:
+ bool PushFunction( const char* a_FunctionName, bool a_bLogError = true );
+ bool CallFunction( int a_NumArgs, int a_NumResults, const char* a_FunctionName ); // a_FunctionName is only used for error messages, nothing else
+
+ typedef std::list< cWebPlugin_Lua* > WebPluginList;
+ WebPluginList m_WebPlugins;
+
+ cCriticalSection m_CriticalSection;
+
+ std::string m_Directory;
+ lua_State* m_LuaState;
};//tolua_export \ No newline at end of file