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-rw-r--r--source/cPlugin_NewLua.h76
1 files changed, 0 insertions, 76 deletions
diff --git a/source/cPlugin_NewLua.h b/source/cPlugin_NewLua.h
deleted file mode 100644
index 082b2a82b..000000000
--- a/source/cPlugin_NewLua.h
+++ /dev/null
@@ -1,76 +0,0 @@
-
-#pragma once
-
-#include "cPlugin.h"
-#include "cWebPlugin.h"
-
-
-
-
-
-typedef struct lua_State lua_State;
-
-
-
-
-
-class cPlugin_NewLua : public cPlugin, public cWebPlugin //tolua_export
-{ //tolua_export
-public: //tolua_export
- cPlugin_NewLua( const char* a_PluginName );
- ~cPlugin_NewLua();
-
- virtual void OnDisable(); //tolua_export
- virtual bool Initialize(); //tolua_export
-
- virtual void Tick(float a_Dt); //tolua_export
-
- virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override;
- virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override;
- virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
- virtual bool OnChat (cPlayer * a_Player, const AString & a_Message) override;
- virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
- virtual bool OnCollectPickup (cPlayer * a_Player, cPickup * a_Pickup) override;
- virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override;
- virtual bool OnKilled (cPawn * a_Killed, cEntity* a_Killer ) override;
- virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
- virtual bool OnPlayerJoin (cPlayer * a_Player ) override;
- virtual void OnPlayerMove (cPlayer * a_Player ) override;
- virtual void OnPlayerSpawn (cPlayer * a_Player ) override;
- virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual void OnTakeDamage (cPawn * a_Pawn, TakeDamageInfo * a_TakeDamageInfo ) override;
- virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) override;
- virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) override;
- virtual bool OnWeatherChanged (cWorld * a_World) override;
- virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override;
-
- const AString & GetDirectory(void) const {return m_Directory; }
- AString GetLocalDirectory(void) const; //tolua_export
-
- virtual void SetName( const AString & a_Name ) override { cPlugin::SetName(a_Name); }
-
- // cWebPlugin override
- virtual const AString & GetName(void) const {return cPlugin::GetName(); }
-
- // cWebPlugin and WebAdmin stuff
- virtual AString HandleWebRequest( HTTPRequest * a_Request ) override;
- bool AddWebTab( const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference ); // >> EXPORTED IN MANUALBINDINGS <<
-
- lua_State* GetLuaState() { return m_LuaState; }
-
- OBSOLETE cPlugin_NewLua * CreateWebPlugin(lua_State * a_LuaState); //tolua_export
-
- cCriticalSection & GetCriticalSection() { return m_CriticalSection; }
-
-private:
- bool PushFunction( const char* a_FunctionName, bool a_bLogError = true );
- bool CallFunction( int a_NumArgs, int a_NumResults, const char* a_FunctionName ); // a_FunctionName is only used for error messages, nothing else
-
- cCriticalSection m_CriticalSection;
-
- std::string m_Directory;
- lua_State * m_LuaState;
-};//tolua_export \ No newline at end of file