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Diffstat (limited to 'source/cSurvivalInventory.h')
-rw-r--r-- | source/cSurvivalInventory.h | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/source/cSurvivalInventory.h b/source/cSurvivalInventory.h deleted file mode 100644 index 3ad385fcf..000000000 --- a/source/cSurvivalInventory.h +++ /dev/null @@ -1,48 +0,0 @@ - -#pragma once - -#include "cInventory.h" - - - - - -class cSurvivalInventory //tolua_export - : public cInventory -{ //tolua_export - - enum - { - SLOT_CRAFTING_RESULT = 0, - SLOT_CRAFTING_MIN = 1, - SLOT_CRAFTING_MAX = 4, - SLOT_ARMOR_MIN = 5, - SLOT_ARMOR_HELMET = 5, - SLOT_ARMOR_CHESTPLATE = 6, - SLOT_ARMOR_LEGGINGS = 7, - SLOT_ARMOR_BOOTS = 8, - SLOT_ARMOR_MAX = 8, - SLOT_INVENTORY_MIN = 9, - SLOT_INVENTORY_MAX = 35, - SLOT_HOTBAR_MIN = 36, - SLOT_HOTBAR_MAX = 44, - } ; - - void ShiftClickedCraftingResult(short a_SlotNum); - void ShiftClickedCraftingGrid (short a_SlotNum); - void ShiftClickedArmor (short a_Slot); - void ShiftClickedHotbar (short a_Slot); - void ShiftClickedInventory (short a_Slot); - -public: - cSurvivalInventory(cPlayer* a_Owner); - ~cSurvivalInventory(); - - virtual void Clicked(short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed, const cItem & a_HeldItem) override; - - void ShiftClicked(short a_SlotNum); -}; //tolua_export - - - - |