diff options
Diffstat (limited to 'source/cWindowOwner.h')
-rw-r--r-- | source/cWindowOwner.h | 99 |
1 files changed, 86 insertions, 13 deletions
diff --git a/source/cWindowOwner.h b/source/cWindowOwner.h index ef08bbe44..6c9a15a45 100644 --- a/source/cWindowOwner.h +++ b/source/cWindowOwner.h @@ -2,6 +2,7 @@ #pragma once #include "cBlockEntity.h" +#include "cEntity.h" @@ -14,29 +15,101 @@ class cWindow; /** -Implements the base behavior expected from a class that can handle UI windows for block entities. +Base class for the behavior expected from a class that can handle UI windows for block entities. */ class cWindowOwner { public: - cWindowOwner() : m_Window( NULL ) {} - void CloseWindow() { m_Window = NULL; } - void OpenWindow( cWindow* a_Window ) { m_Window = a_Window; } + cWindowOwner() : + m_Window(NULL) + { + } + + void CloseWindow(void) + { + m_Window = NULL; + } + + void OpenWindow(cWindow * a_Window) + { + m_Window = a_Window; + } + + cWindow * GetWindow(void) const + { + return m_Window; + } + + /// Returns the block position at which the element owning the window is + virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) = 0; + +private: + cWindow * m_Window; +} ; + + + + + +/** +Window owner that is associated with a block entity (chest, furnace, ...) +*/ +class cBlockEntityWindowOwner : + public cWindowOwner +{ +public: + cBlockEntityWindowOwner(void) : + m_BlockEntity(NULL) + { + } + + void SetBlockEntity(cBlockEntity * a_BlockEntity) + { + m_BlockEntity = a_BlockEntity; + } + + virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override + { + a_BlockX = m_BlockEntity->GetPosX(); + a_BlockY = m_BlockEntity->GetPosY(); + a_BlockZ = m_BlockEntity->GetPosZ(); + } + +private: + cBlockEntity * m_BlockEntity; +} ; + + - cWindow* GetWindow() { return m_Window; } - void SetEntity(cBlockEntity * a_Entity) { m_Entity = a_Entity; } - void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) + +/** +Window owner that is associated with an entity (chest minecart) +*/ +class cEntityWindowOwner : + public cWindowOwner +{ +public: + cEntityWindowOwner(void) : + m_Entity(NULL) + { + } + + void SetEntity(cEntity * a_Entity) + { + m_Entity = a_Entity; + } + + virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override { - a_BlockX = m_Entity->GetPosX(); - a_BlockY = m_Entity->GetPosY(); - a_BlockZ = m_Entity->GetPosZ(); + a_BlockX = (int)(m_Entity->GetPosX()); + a_BlockY = (int)(m_Entity->GetPosY()); + a_BlockZ = (int)(m_Entity->GetPosZ()); } private: - cWindow * m_Window; - cBlockEntity * m_Entity; -}; + cEntity * m_Entity; +} ; |