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-rw-r--r--source/cWorld.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/cWorld.h b/source/cWorld.h
index c3a521d1b..0fca98771 100644
--- a/source/cWorld.h
+++ b/source/cWorld.h
@@ -206,6 +206,7 @@ public:
void SetBlockMeta( const Vector3i & a_Pos, char a_MetaData ) { SetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z, a_MetaData ); } //tolua_export
char GetBlockSkyLight( int a_X, int a_Y, int a_Z ); //tolua_export
// TODO: char GetBlockActualLight(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
+ void GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, char & a_BlockType, unsigned char & a_BlockMeta); // tolua_export
/// Spawns item pickups for each item in the list. May compress pickups if too many entities:
void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0);