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-rw-r--r--source/items/Item.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/source/items/Item.h b/source/items/Item.h
new file mode 100644
index 000000000..e63ec2fc4
--- /dev/null
+++ b/source/items/Item.h
@@ -0,0 +1,45 @@
+#pragma once
+#include "../Defines.h"
+
+class cWorld;
+class cPlayer;
+
+
+class cItemHandler
+{
+public:
+ cItemHandler(int a_ItemID);
+ virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir); //eg for fishing or hoes
+ virtual bool OnDiggingBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir);
+ virtual void OnBlockDestroyed(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z);
+ virtual void OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item);
+ virtual int GetMaxStackSize();
+ virtual int GetMaxDamage();
+
+ virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir);
+
+ virtual bool IsTool();
+ virtual bool IsFood();
+ //Blocks simply get placed
+ virtual bool IsPlaceable();
+
+ virtual BLOCKTYPE GetBlockType();
+ virtual char GetBlockMeta(char a_ItemMeta);
+
+ virtual bool CanHarvestBlock(BLOCKTYPE a_BlockID);
+
+ static cItemHandler *GetItemHandler(int a_ItemID);
+
+ static void Deinit();
+
+
+protected:
+ int m_ItemID;
+ static cItemHandler *CreateItemHandler(int m_ItemID);
+
+ static cItemHandler *m_ItemHandler[2266];
+ static bool m_HandlerInitialized; //used to detect if the itemhandlers are initialized
+};
+
+//Short function
+inline cItemHandler *ItemHandler(int a_ItemID) { return cItemHandler::GetItemHandler(a_ItemID); } \ No newline at end of file