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-rw-r--r--source/items/ItemBed.h25
-rw-r--r--source/items/ItemBucket.h94
-rw-r--r--source/items/ItemCloth.h23
-rw-r--r--source/items/ItemDoor.h26
-rw-r--r--source/items/ItemDye.h35
-rw-r--r--source/items/ItemFood.h56
-rw-r--r--source/items/ItemHandler.cpp422
-rw-r--r--source/items/ItemHandler.h83
-rw-r--r--source/items/ItemHoe.h31
-rw-r--r--source/items/ItemLeaves.h27
-rw-r--r--source/items/ItemLighter.h27
-rw-r--r--source/items/ItemPickaxe.h75
-rw-r--r--source/items/ItemRedstoneDust.h36
-rw-r--r--source/items/ItemRedstoneRepeater.h36
-rw-r--r--source/items/ItemSapling.h28
-rw-r--r--source/items/ItemSeeds.h59
-rw-r--r--source/items/ItemShears.h42
-rw-r--r--source/items/ItemShovel.h41
-rw-r--r--source/items/ItemSign.h26
-rw-r--r--source/items/ItemSlab.h45
-rw-r--r--source/items/ItemSugarcane.h39
-rw-r--r--source/items/ItemSword.h21
-rw-r--r--source/items/ItemWood.h22
23 files changed, 0 insertions, 1319 deletions
diff --git a/source/items/ItemBed.h b/source/items/ItemBed.h
deleted file mode 100644
index b49df65a3..000000000
--- a/source/items/ItemBed.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-class cItemBedHandler : public cItemHandler
-{
-public:
- cItemBedHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual bool IsPlaceable() override
- {
- return true;
- }
-
- virtual BLOCKTYPE GetBlockType() override
- {
- return E_BLOCK_BED;
- }
-}; \ No newline at end of file
diff --git a/source/items/ItemBucket.h b/source/items/ItemBucket.h
deleted file mode 100644
index 736112960..000000000
--- a/source/items/ItemBucket.h
+++ /dev/null
@@ -1,94 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-class cItemBucketHandler : public cItemHandler
-{
-public:
- cItemBucketHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override
- {
- switch(m_ItemID)
- {
- case E_ITEM_BUCKET:
- {
- if (a_Dir >= 0)
- {
- AddDirection(a_X, a_Y, a_Z, a_Dir);
- }
- BLOCKTYPE ClickedBlock = a_World->GetBlock(a_X, a_Y, a_Z);
- LOG("Bucket Clicked BlockID: %d", ClickedBlock);
- ENUM_ITEM_ID NewItem = E_ITEM_EMPTY;
- switch (ClickedBlock)
- {
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- {
- NewItem = E_ITEM_WATER_BUCKET;
- break;
- }
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- NewItem = E_ITEM_LAVA_BUCKET;
- break;
- }
- }
- cItem Item(a_Item->m_ItemID, 1);
- if (
- (NewItem != E_ITEM_EMPTY) &&
- (
- ((a_Player->GetGameMode() == 1) ||
- a_Player->GetInventory().RemoveItem(Item))
- )
- )
- {
- // Give New Bucket
- cItem Item(NewItem, 1);
- a_Player->GetInventory().AddItem(Item);
- // Remove water / lava block
- a_Player->GetWorld()->SetBlock(a_X, a_Y, a_Z, E_BLOCK_AIR, 0);
- return true;
- }
- break;
- }
-
- case E_ITEM_WATER_BUCKET:
- case E_ITEM_LAVA_BUCKET:
- {
- BLOCKTYPE NewBlock = (m_ItemID == E_ITEM_LAVA_BUCKET) ? E_BLOCK_LAVA : E_BLOCK_WATER;
- if (a_Dir >= 0)
- {
- AddDirection(a_X, a_Y, a_Z, a_Dir);
- }
- if(a_World->GetBlock(a_X, a_Y, a_Z) == E_BLOCK_AIR)
- {
- cItem Item(a_Item->m_ItemID, 1);
- if ((a_Player->GetGameMode() == 1) || (a_Player->GetInventory().RemoveItem(Item)))
- {
- a_World->SetBlock(a_X, a_Y, a_Z, NewBlock, 0);
-
- if (a_Player->GetGameMode() == 1)
- {
- break; //No new Bucket for creative players
- }
- cItem Item(E_ITEM_BUCKET, 1);
- a_Player->GetInventory().AddItem(Item);
- return true;
- }
- }
- }
- break;
- }
-
- return false;
- }
-
-}; \ No newline at end of file
diff --git a/source/items/ItemCloth.h b/source/items/ItemCloth.h
deleted file mode 100644
index 5de064397..000000000
--- a/source/items/ItemCloth.h
+++ /dev/null
@@ -1,23 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemClothHandler :
- public cItemHandler
-{
-public:
- cItemClothHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-} ;
-
-
-
-
diff --git a/source/items/ItemDoor.h b/source/items/ItemDoor.h
deleted file mode 100644
index 6e841333f..000000000
--- a/source/items/ItemDoor.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-class cItemDoorHandler : public cItemHandler
-{
-public:
- cItemDoorHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual bool IsPlaceable() override
- {
- return true;
- }
-
- virtual BLOCKTYPE GetBlockType() override
- {
- return (m_ItemID == E_ITEM_WOODEN_DOOR) ? E_BLOCK_WOODEN_DOOR : E_BLOCK_IRON_DOOR;
- }
-
-}; \ No newline at end of file
diff --git a/source/items/ItemDye.h b/source/items/ItemDye.h
deleted file mode 100644
index 5b21a501c..000000000
--- a/source/items/ItemDye.h
+++ /dev/null
@@ -1,35 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Player.h"
-
-class cItemDyeHandler : public cItemHandler
-{
-public:
- cItemDyeHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override
- {
- // TODO: Handle coloring the sheep, too (OnItemUseOnEntity maybe)
- // Handle growing the plants:
- if (a_Item->m_ItemHealth == E_META_DYE_WHITE)
- {
- if(a_World->GrowPlant(a_X, a_Y, a_Z, true))
- {
- if (a_Player->GetGameMode() == eGameMode_Survival)
- {
- cItem Item(a_Item->m_ItemID, 1, a_Item->m_ItemHealth);
- a_Player->GetInventory().RemoveItem(Item);
- return true;
- }
- }
- }
- return false;
- }
-}; \ No newline at end of file
diff --git a/source/items/ItemFood.h b/source/items/ItemFood.h
deleted file mode 100644
index 6e5a27d5d..000000000
--- a/source/items/ItemFood.h
+++ /dev/null
@@ -1,56 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-class cItemFoodHandler : public cItemHandler
-{
-public:
- cItemFoodHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
- }
-
- virtual bool IsFood() override
- {
- return true;
- }
-
- virtual FoodInfo GetFoodInfo() override
- {
- switch(m_ItemID)
- {
- case E_ITEM_BREAD:
- return FoodInfo(5, 6.f);
- case E_ITEM_COOKIE:
- return FoodInfo(2, 0.4f);
- case E_ITEM_MELON_SLICE:
- return FoodInfo(2, 1.2f);
- case E_ITEM_RAW_CHICKEN:
- return FoodInfo(2, 1.2f, 30);
- case E_ITEM_COOKED_CHICKEN:
- return FoodInfo(6, 7.2f);
- case E_ITEM_RAW_BEEF:
- case E_ITEM_RAW_MEAT:
- return FoodInfo(3, 1.8f);
- case E_ITEM_STEAK:
- case E_ITEM_COOKED_MEAT:
- return FoodInfo(8, 12.8f);
- case E_ITEM_RAW_FISH:
- return FoodInfo(2, 1.2f);
- case E_ITEM_COOKED_FISH:
- return FoodInfo(5, 6.f);
- case E_ITEM_RED_APPLE:
- return FoodInfo(4, 2.4f);
- case E_ITEM_GOLDEN_APPLE:
- return FoodInfo(4, 9.6f);
- case E_ITEM_ROTTEN_FLESH:
- return FoodInfo(4, 0.8f, 80);
- case E_ITEM_SPIDER_EYE:
- return FoodInfo(2, 3.2f, 100);
- }
- return FoodInfo(0, 0.f);
- }
-
-}; \ No newline at end of file
diff --git a/source/items/ItemHandler.cpp b/source/items/ItemHandler.cpp
deleted file mode 100644
index 63d4f4258..000000000
--- a/source/items/ItemHandler.cpp
+++ /dev/null
@@ -1,422 +0,0 @@
-
-#include "Globals.h"
-#include "ItemHandler.h"
-#include "../Item.h"
-#include "../World.h"
-#include "../Player.h"
-
-//Handler
-#include "ItemCloth.h"
-#include "ItemHoe.h"
-#include "ItemSlab.h"
-#include "ItemWood.h"
-#include "ItemShears.h"
-#include "ItemLeaves.h"
-#include "ItemSapling.h"
-#include "ItemBucket.h"
-#include "ItemLighter.h"
-#include "ItemRedstoneDust.h"
-#include "ItemRedstoneRepeater.h"
-#include "ItemSeeds.h"
-#include "ItemDye.h"
-#include "ItemSugarcane.h"
-#include "ItemPickaxe.h"
-#include "ItemShovel.h"
-#include "ItemSword.h"
-#include "ItemDoor.h"
-#include "ItemFood.h"
-#include "ItemSign.h"
-#include "ItemBed.h"
-
-#include "../blocks/BlockHandler.h"
-
-
-
-
-
-bool cItemHandler::m_HandlerInitialized = false;
-cItemHandler * cItemHandler::m_ItemHandler[2266];
-
-
-
-
-
-cItemHandler *cItemHandler::GetItemHandler(int a_ItemID)
-{
- if(a_ItemID < 0) a_ItemID = 0;
-
- if(!m_HandlerInitialized)
- { //We have to initialize
- memset(m_ItemHandler, 0, sizeof(m_ItemHandler));
- m_HandlerInitialized = true;
- }
- if(m_ItemHandler[a_ItemID])
- return m_ItemHandler[a_ItemID];
- m_ItemHandler[a_ItemID] = CreateItemHandler(a_ItemID);
- return m_ItemHandler[a_ItemID];
-}
-
-
-
-
-
-cItemHandler *cItemHandler::CreateItemHandler(int a_ItemID)
-{
- switch(a_ItemID)
- {
- default: return new cItemHandler(a_ItemID);
-
- // Single item per handler:
- case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemID);
- case E_ITEM_LEAVES: return new cItemLeavesHandler(a_ItemID);
- case E_ITEM_SAPLING: return new cItemSaplingHandler(a_ItemID);
- case E_ITEM_DYE: return new cItemDyeHandler(a_ItemID);
- case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemID);
- case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemID);
- case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemID);
- case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemID);
- case E_ITEM_WOOL: return new cItemClothHandler(a_ItemID);
-
- case E_ITEM_WOODEN_HOE:
- case E_ITEM_STONE_HOE:
- case E_ITEM_IRON_HOE:
- case E_ITEM_GOLD_HOE:
- case E_ITEM_DIAMOND_HOE:
- {
- return new cItemHoeHandler(a_ItemID);
- }
-
- case E_ITEM_WOODEN_PICKAXE:
- case E_ITEM_STONE_PICKAXE:
- case E_ITEM_IRON_PICKAXE:
- case E_ITEM_GOLD_PICKAXE:
- case E_ITEM_DIAMOND_PICKAXE:
- {
- return new cItemPickaxeHandler(a_ItemID);
- }
-
- case E_ITEM_WOODEN_SHOVEL:
- case E_ITEM_STONE_SHOVEL:
- case E_ITEM_IRON_SHOVEL:
- case E_ITEM_GOLD_SHOVEL:
- case E_ITEM_DIAMOND_SHOVEL:
- {
- return new cItemShovelHandler(a_ItemID);
- }
-
- case E_ITEM_WOODEN_SWORD:
- case E_ITEM_STONE_SWORD:
- case E_ITEM_IRON_SWORD:
- case E_ITEM_GOLD_SWORD:
- case E_ITEM_DIAMOND_SWORD:
- {
- return new cItemSwordHandler(a_ItemID);
- }
-
- case E_ITEM_STONE_SLAB:
- case E_ITEM_WOODEN_SLAB:
- {
- return new cItemSlabHandler(a_ItemID);
- }
-
- case E_ITEM_LOG:
- case E_ITEM_PLANKS:
- {
- return new cItemWoodHandler(a_ItemID);
- }
-
- case E_ITEM_BUCKET:
- case E_ITEM_WATER_BUCKET:
- case E_ITEM_LAVA_BUCKET:
- {
- return new cItemBucketHandler(a_ItemID);
- }
-
- case E_ITEM_PUMPKIN_SEEDS:
- case E_ITEM_MELON_SEEDS:
- case E_ITEM_SEEDS:
- {
- return new cItemSeedsHandler(a_ItemID);
- }
-
- case E_ITEM_IRON_DOOR:
- case E_ITEM_WOODEN_DOOR:
- {
- return new cItemDoorHandler(a_ItemID);
- }
-
- // Food:
- case E_ITEM_BREAD:
- case E_ITEM_COOKIE:
- case E_ITEM_MELON_SLICE:
- case E_ITEM_RAW_CHICKEN:
- case E_ITEM_COOKED_CHICKEN:
- case E_ITEM_RAW_BEEF:
- case E_ITEM_RAW_MEAT:
- case E_ITEM_STEAK:
- case E_ITEM_COOKED_MEAT:
- case E_ITEM_RAW_FISH:
- case E_ITEM_COOKED_FISH:
- case E_ITEM_RED_APPLE:
- case E_ITEM_GOLDEN_APPLE:
- case E_ITEM_ROTTEN_FLESH:
- case E_ITEM_SPIDER_EYE:
- {
- return new cItemFoodHandler(a_ItemID);
- }
-
- case E_ITEM_SIGN:
- return new cItemSignHandler(a_ItemID);
-
- case E_ITEM_BED:
- return new cItemBedHandler(a_ItemID);
- }
-}
-
-
-
-
-
-void cItemHandler::Deinit()
-{
- for(int i = 0; i < 2266; i++)
- {
- delete m_ItemHandler[i];
- }
- m_HandlerInitialized = false;
-}
-
-
-
-
-
-cItemHandler::cItemHandler(int a_ItemID)
-{
- m_ItemID = a_ItemID;
-}
-
-
-
-
-
-bool cItemHandler::OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir)
-{
- return false;
-}
-
-
-
-
-
-bool cItemHandler::OnDiggingBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir)
-{
- return false;
-}
-
-
-
-
-
-void cItemHandler::OnBlockDestroyed(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z)
-{
- char Block = a_World->GetBlock(a_X, a_Y, a_Z);
- cBlockHandler *Handler = cBlockHandler::GetBlockHandler(Block);
-
- if(a_Player->GetGameMode() == eGameMode_Survival)
- {
- if(!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block))
- {
- Handler->DropBlock(a_World, a_X, a_Y, a_Z);
- }
- }
-
- a_Player->UseEquippedItem();
-}
-
-
-
-
-
-void cItemHandler::OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item)
-{
-
-}
-
-
-
-
-
-char cItemHandler::GetMaxStackSize(void)
-{
- if (m_ItemID < 256)
- {
- // All blocks can stack up to 64
- return 64;
- }
-
- switch (m_ItemID)
- {
- case E_ITEM_APPLE: return 64;
- case E_ITEM_ARROW: return 64;
- case E_ITEM_BLAZE_POWDER: return 64;
- case E_ITEM_BLAZE_ROD: return 64;
- case E_ITEM_BONE: return 64;
- case E_ITEM_BOOK: return 64;
- case E_ITEM_BOWL: return 64;
- case E_ITEM_BREAD: return 64;
- case E_ITEM_BROWN_MUSHROOM: return 64;
- case E_ITEM_BUCKET: return 1; // TODO: change this to 16 when turning compatibility to 1.3
- case E_ITEM_COAL: return 64;
- case E_ITEM_COOKED_CHICKEN: return 64;
- case E_ITEM_COOKED_FISH: return 64;
- case E_ITEM_COOKED_PORKCHOP: return 64;
- case E_ITEM_DIAMOND: return 64;
- case E_ITEM_FEATHER: return 64;
- case E_ITEM_FLINT: return 64;
- case E_ITEM_GOLD: return 64;
- case E_ITEM_GUNPOWDER: return 64;
- case E_ITEM_IRON: return 64;
- case E_ITEM_RAW_PORKCHOP: return 64;
- case E_ITEM_SEEDS: return 64;
- case E_ITEM_STICK: return 64;
- case E_ITEM_STRING: return 64;
- case E_ITEM_WHEAT: return 64;
- }
- // By default items don't stack:
- return 1;
-}
-
-
-
-
-
-bool cItemHandler::IsTool()
-{
- return
- (m_ItemID >= 256 && m_ItemID <= 259)
- || (m_ItemID == 261)
- || (m_ItemID >= 267 && m_ItemID <= 279)
- || (m_ItemID >= 283 && m_ItemID <= 286)
- || (m_ItemID >= 290 && m_ItemID <= 294)
- || (m_ItemID >= 256 && m_ItemID <= 259)
- || (m_ItemID == 325)
- || (m_ItemID == 346);
-}
-
-
-
-
-
-bool cItemHandler::IsFood()
-{
- return
- (m_ItemID == 260)
- || (m_ItemID == 282)
- || (m_ItemID == 297)
- || (m_ItemID >= 319 && m_ItemID <= 320)
- || (m_ItemID == 335)
- || (m_ItemID >= 349 && m_ItemID <= 350)
- || (m_ItemID == 357)
- || (m_ItemID == 360)
- || (m_ItemID >= 363 && m_ItemID <= 366);
-}
-
-
-
-
-
-bool cItemHandler::IsPlaceable()
-{
- return m_ItemID >= 1 && m_ItemID <= 136;
-}
-
-
-
-
-
-bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockID)
-{
- return false;
-}
-
-
-
-
-
-BLOCKTYPE cItemHandler::GetBlockType()
-{
- ASSERT(m_ItemID < 256); // Items with IDs above 255 should all be handled by specific handlers
-
- #ifdef _DEBUG
- if (m_ItemID > 256)
- {
- LOGERROR("Item %d has no valid block!", m_ItemID);
- }
- #endif // _DEBUG
-
- return (BLOCKTYPE) m_ItemID;
-}
-
-
-
-
-
-NIBBLETYPE cItemHandler::GetBlockMeta(short a_ItemDamage)
-{
- return (NIBBLETYPE)a_ItemDamage & 0x0f; // This keeps most textures. The few other items have to override this
-}
-
-
-
-
-
-void cItemHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir)
-{
- BLOCKTYPE Block = GetBlockType();
- cBlockHandler *Handler = cBlockHandler::GetBlockHandler(Block);
- Handler->PlaceBlock(a_World, a_Player, GetBlockMeta(a_Item->m_ItemHealth), a_X, a_Y, a_Z, a_Dir);
- if(a_Player->GetGameMode() == eGameMode_Survival)
- {
- cItem Item(a_Item->m_ItemID, 1);
- a_Player->GetInventory().RemoveItem(Item);
- }
-}
-
-
-
-
-
-bool cItemHandler::EatItem(cPlayer *a_Player, cItem *a_Item)
-{
- FoodInfo Info = GetFoodInfo();
-
- if(Info.FoodLevel > 0 || Info.Saturation > 0.f)
- {
- bool Success = a_Player->Feed(Info.FoodLevel, Info.Saturation);
- if(Success && Info.PoisionChance > 0)
- {
- MTRand r1;
- if((r1.randInt(100) - Info.PoisionChance) <= 0)
- { //Unlucky guy :D
- //TODO: Make player ill
- }
- }
-
- return Success;
- }
-
- return false;
-}
-
-
-
-
-
-cItemHandler::FoodInfo cItemHandler::GetFoodInfo()
-{
- return FoodInfo(0, 0.f);
-}
-
-
-
-
diff --git a/source/items/ItemHandler.h b/source/items/ItemHandler.h
deleted file mode 100644
index 67935ecb4..000000000
--- a/source/items/ItemHandler.h
+++ /dev/null
@@ -1,83 +0,0 @@
-
-#pragma once
-#include "../Defines.h"
-
-
-
-
-
-// fwd:
-class cWorld;
-class cPlayer;
-
-
-
-
-
-class cItemHandler
-{
-public:
- cItemHandler(int a_ItemID);
- // Called when the player tries to use the item. Return false to make the item unusable. DEFAULT: False
- virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir); //eg for fishing or hoes
- // Called while the player diggs a block using this item
- virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, cItem * a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace);
- // Called when the player destroys a block using this item. This also calls the drop function for the destroyed block
- virtual void OnBlockDestroyed(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z);
- // Called after the player has eaten this item.
- virtual void OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item);
-
- /// Returns the maximum stack size for a given item
- virtual char GetMaxStackSize(void);
-
- struct FoodInfo
- {
- FoodInfo(short a_FoodLevel, float a_Saturation, char a_PoisionChance = 0)
- {
- FoodLevel = a_FoodLevel;
- Saturation = a_Saturation;
- PoisionChance = a_PoisionChance;
- }
- short FoodLevel;
- float Saturation;
- char PoisionChance; //0 - 100
- };
-
- // Returns the FoodInfo for this item. (FoodRecovery, Saturation and PoisionChance)
- virtual FoodInfo GetFoodInfo();
-
- // Lets the player eat a selected item. Returns true if the player ate the item
- virtual bool EatItem(cPlayer *a_Player, cItem *a_Item);
-
- // Places the current block and removes the item from the player inventory
- virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir);
-
- // Indicates if this item is a tool
- virtual bool IsTool();
- // Indicates if this item is food
- virtual bool IsFood();
- //Blocks simply get placed
- virtual bool IsPlaceable();
-
- // Returns the block type on placement
- virtual BLOCKTYPE GetBlockType();
- //Returns the block meta on placement
- virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage);
- // Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood canīt) DEFAULT: False
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockID);
-
- static cItemHandler *GetItemHandler(int a_ItemID);
-
- static void Deinit();
-
-
-protected:
- int m_ItemID;
- static cItemHandler *CreateItemHandler(int m_ItemID);
-
- static cItemHandler *m_ItemHandler[2266];
- static bool m_HandlerInitialized; //used to detect if the itemhandlers are initialized
-};
-
-//Short function
-inline cItemHandler *ItemHandler(int a_ItemID) { return cItemHandler::GetItemHandler(a_ItemID); } \ No newline at end of file
diff --git a/source/items/ItemHoe.h b/source/items/ItemHoe.h
deleted file mode 100644
index e7ea9135c..000000000
--- a/source/items/ItemHoe.h
+++ /dev/null
@@ -1,31 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Player.h"
-
-class cItemHoeHandler : public cItemHandler
-{
-public:
- cItemHoeHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override
- {
- BLOCKTYPE Block = a_World->GetBlock(a_X, a_Y, a_Z);
-
- if(Block == E_BLOCK_DIRT || Block == E_BLOCK_GRASS)
- {
- a_World->FastSetBlock(a_X, a_Y, a_Z, E_BLOCK_FARMLAND, 0);
-
- a_Player->UseEquippedItem();
- return true;
-
- }
- return false;
- }
-}; \ No newline at end of file
diff --git a/source/items/ItemLeaves.h b/source/items/ItemLeaves.h
deleted file mode 100644
index f96adb0b8..000000000
--- a/source/items/ItemLeaves.h
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemLeavesHandler :
- public cItemHandler
-{
-public:
- cItemLeavesHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
- }
-
- virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage) override
- {
- return (NIBBLETYPE)(a_ItemDamage & 0x0f) | 0x4; //0x4 bit set means this is a player-placed leaves block, not to be decayed
- }
-} ;
-
-
-
-
diff --git a/source/items/ItemLighter.h b/source/items/ItemLighter.h
deleted file mode 100644
index 92279aafa..000000000
--- a/source/items/ItemLighter.h
+++ /dev/null
@@ -1,27 +0,0 @@
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Player.h"
-
-class cItemLighterHandler : public cItemHandler
-{
-public:
- cItemLighterHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override
- {
- a_Player->UseEquippedItem();
-
- AddDirection(a_X, a_Y, a_Z, a_Dir);
-
- a_World->SetBlock(a_X, a_Y, a_Z, E_BLOCK_FIRE, 0); //0 -> new fire TODO: Make Firesimulator use this
-
- return false;
- }
-
-}; \ No newline at end of file
diff --git a/source/items/ItemPickaxe.h b/source/items/ItemPickaxe.h
deleted file mode 100644
index 158aca44f..000000000
--- a/source/items/ItemPickaxe.h
+++ /dev/null
@@ -1,75 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Player.h"
-
-class cItemPickaxeHandler : public cItemHandler
-{
-public:
- cItemPickaxeHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- char PickaxeLevel()
- {
- switch(m_ItemID)
- {
- case E_ITEM_WOODEN_PICKAXE:
- case E_ITEM_GOLD_PICKAXE:
- return 1;
- case E_ITEM_STONE_PICKAXE:
- return 2;
- case E_ITEM_IRON_PICKAXE:
- return 3;
- case E_ITEM_DIAMOND_PICKAXE:
- return 4;
- default:
- return 0;
- }
- }
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockID) override
- {
- switch(a_BlockID)
- {
- case E_BLOCK_OBSIDIAN:
- return PickaxeLevel() >= 4;
- case E_BLOCK_DIAMOND_BLOCK:
- case E_BLOCK_DIAMOND_ORE:
- case E_BLOCK_GOLD_BLOCK:
- case E_BLOCK_GOLD_ORE:
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- case E_BLOCK_EMERALD_ORE:
- return PickaxeLevel() >= 3;
- case E_BLOCK_IRON_BLOCK:
- case E_BLOCK_IRON_ORE:
- case E_BLOCK_LAPIS_ORE:
- case E_BLOCK_LAPIS_BLOCK:
- return PickaxeLevel() >= 2;
- case E_BLOCK_COAL_ORE:
- case E_BLOCK_STONE:
- case E_BLOCK_COBBLESTONE:
- case E_BLOCK_END_STONE:
- case E_BLOCK_MOSSY_COBBLESTONE:
- case E_BLOCK_SANDSTONE_STAIRS:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_STONE_BRICKS:
- case E_BLOCK_NETHER_BRICK:
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_STONE_SLAB:
- case E_BLOCK_DOUBLE_STONE_SLAB:
- case E_BLOCK_STONE_PRESSURE_PLATE:
- case E_BLOCK_BRICK:
- case E_BLOCK_COBBLESTONE_STAIRS:
- case E_BLOCK_STONE_BRICK_STAIRS:
- case E_BLOCK_NETHER_BRICK_STAIRS:
- return PickaxeLevel() >= 1;
- }
- return false;
- }
-}; \ No newline at end of file
diff --git a/source/items/ItemRedstoneDust.h b/source/items/ItemRedstoneDust.h
deleted file mode 100644
index 1ce316d9e..000000000
--- a/source/items/ItemRedstoneDust.h
+++ /dev/null
@@ -1,36 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemRedstoneDustHandler : public cItemHandler
-{
-public:
- cItemRedstoneDustHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
- }
-
- virtual bool IsPlaceable() override
- {
- return true;
- }
-
- virtual BLOCKTYPE GetBlockType() override
- {
- return E_BLOCK_REDSTONE_WIRE;
- }
-
- virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage) override
- {
- return 0;
- }
-} ;
-
-
-
-
diff --git a/source/items/ItemRedstoneRepeater.h b/source/items/ItemRedstoneRepeater.h
deleted file mode 100644
index c31c2af53..000000000
--- a/source/items/ItemRedstoneRepeater.h
+++ /dev/null
@@ -1,36 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemRedstoneRepeaterHandler : public cItemHandler
-{
-public:
- cItemRedstoneRepeaterHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
- }
-
- virtual bool IsPlaceable() override
- {
- return true;
- }
-
- virtual BLOCKTYPE GetBlockType() override
- {
- return ::E_BLOCK_REDSTONE_REPEATER_OFF;
- }
-
- virtual NIBBLETYPE GetBlockMeta(short a_ItemMeta) override
- {
- return 0;
- }
-} ;
-
-
-
-
diff --git a/source/items/ItemSapling.h b/source/items/ItemSapling.h
deleted file mode 100644
index b0c223f29..000000000
--- a/source/items/ItemSapling.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemSaplingHandler : public cItemHandler
-{
-public:
- cItemSaplingHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage) override
- {
- // Only the lowest 3 bits are important
- return (NIBBLETYPE)(a_ItemDamage & 0x07);
- }
-} ;
-
-
-
-
diff --git a/source/items/ItemSeeds.h b/source/items/ItemSeeds.h
deleted file mode 100644
index 3eb9d6e86..000000000
--- a/source/items/ItemSeeds.h
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cItemSeedsHandler :
- public cItemHandler
-{
-public:
- cItemSeedsHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual bool IsPlaceable() override
- {
- return true;
- }
-
- virtual BLOCKTYPE GetBlockType() override
- {
- switch(m_ItemID)
- {
- case E_ITEM_SEEDS: return E_BLOCK_CROPS;
- case E_ITEM_MELON_SEEDS: return E_BLOCK_MELON_STEM;
- case E_ITEM_PUMPKIN_SEEDS: return E_BLOCK_PUMPKIN_STEM;
- default: return E_BLOCK_AIR;
- }
- }
-
- virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage) override
- {
- return 0; //Not grown yet
- }
-
- virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override
- {
- int X = a_X,
- Y = a_Y,
- Z = a_Z;
-
- AddDirection(X, Y, Z, a_Dir, true);
-
- if(a_World->GetBlock(X, Y, Z) != E_BLOCK_FARMLAND)
- return;
-
- return cItemHandler::PlaceBlock(a_World, a_Player, a_Item, a_X, a_Y, a_Z, a_Dir);
- }
-} ;
-
-
-
-
diff --git a/source/items/ItemShears.h b/source/items/ItemShears.h
deleted file mode 100644
index 2f3476735..000000000
--- a/source/items/ItemShears.h
+++ /dev/null
@@ -1,42 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Player.h"
-
-class cItemShearsHandler : public cItemHandler
-{
-public:
- cItemShearsHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
- virtual bool IsTool() override
- {
- return true;
- }
- virtual bool OnDiggingBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override
- {
- BLOCKTYPE Block = a_World->GetBlock(a_X, a_Y, a_Z);
- if(Block == E_BLOCK_LEAVES)
- {
- cItems Drops;
- Drops.push_back(cItem(E_ITEM_LEAVES, 1, a_World->GetBlockMeta(a_X, a_Y, a_Z)));
- a_World->SpawnItemPickups(Drops, a_X, a_Y, a_Z);
-
- a_World->SetBlock(a_X, a_Y, a_Z, E_BLOCK_AIR, 0);
- a_Player->UseEquippedItem();
- return true;
- }
- return false;
- }
-
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockID) override
- {
- return a_BlockID == E_BLOCK_COBWEB
- || a_BlockID == E_BLOCK_VINES;
- }
-}; \ No newline at end of file
diff --git a/source/items/ItemShovel.h b/source/items/ItemShovel.h
deleted file mode 100644
index 24928efb8..000000000
--- a/source/items/ItemShovel.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Player.h"
-
-#include "../blocks/BlockHandler.h"
-
-
-
-
-
-class cItemShovelHandler : public cItemHandler
-{
-public:
- cItemShovelHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual bool OnDiggingBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override
- {
- BLOCKTYPE Block = a_World->GetBlock(a_X, a_Y, a_Z);
- if(Block == E_BLOCK_SNOW)
- {
- BlockHandler(Block)->DropBlock(a_World, a_X, a_Y, a_Z);
-
- a_World->SetBlock(a_X, a_Y, a_Z, E_BLOCK_AIR, 0);
- a_Player->UseEquippedItem();
- return true;
- }
- return false;
- }
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockID) override
- {
- return a_BlockID == E_BLOCK_SNOW;
- }
-}; \ No newline at end of file
diff --git a/source/items/ItemSign.h b/source/items/ItemSign.h
deleted file mode 100644
index a0c6aaa9c..000000000
--- a/source/items/ItemSign.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-class cItemSignHandler : public cItemHandler
-{
-public:
- cItemSignHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual bool IsPlaceable() override
- {
- return true;
- }
-
- virtual BLOCKTYPE GetBlockType() override
- {
- return E_BLOCK_SIGN_POST;
- }
-
-}; \ No newline at end of file
diff --git a/source/items/ItemSlab.h b/source/items/ItemSlab.h
deleted file mode 100644
index 0bab038a2..000000000
--- a/source/items/ItemSlab.h
+++ /dev/null
@@ -1,45 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cItemSlabHandler : public cItemHandler
-{
-public:
- cItemSlabHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override
- {
- BLOCKTYPE Block;
- NIBBLETYPE Meta;
- a_World->GetBlockTypeMeta(a_X, a_Y, a_Z, Block, Meta);
-
- if (
- (a_Dir == 0 || a_Dir == 1) // Only when clicking on top or on bottom of the block
- && (Block == E_BLOCK_WOODEN_SLAB || Block == E_BLOCK_STONE_SLAB) // It is a slab
- && (Block == a_Item->m_ItemID) // Same slab
- && ((Meta & 0x7) == (a_Item->m_ItemHealth & 0x7))) // Same Texture
- {
- cItem Item(a_Item->m_ItemID, 1);
- if (a_Player->GetInventory().RemoveItem(Item))
- {
- a_World->SetBlock(a_X, a_Y, a_Z, Block - 1, Meta); //Block - 1 simple hack to save one if statement
- return true;
- }
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/items/ItemSugarcane.h b/source/items/ItemSugarcane.h
deleted file mode 100644
index 4fdf43428..000000000
--- a/source/items/ItemSugarcane.h
+++ /dev/null
@@ -1,39 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cItemSugarcaneHandler :
- public cItemHandler
-{
-public:
- cItemSugarcaneHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual bool IsPlaceable() override
- {
- return true;
- }
-
- virtual BLOCKTYPE GetBlockType() override
- {
- return E_BLOCK_SUGARCANE;
- }
-
- virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage) override
- {
- return 0; //Not grown yet
- }
-} ;
-
-
-
-
diff --git a/source/items/ItemSword.h b/source/items/ItemSword.h
deleted file mode 100644
index eb4aa0ef9..000000000
--- a/source/items/ItemSword.h
+++ /dev/null
@@ -1,21 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Player.h"
-
-class cItemSwordHandler : public cItemHandler
-{
-public:
- cItemSwordHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
-
- }
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockID) override
- {
- return a_BlockID == E_BLOCK_COBWEB;
- }
-}; \ No newline at end of file
diff --git a/source/items/ItemWood.h b/source/items/ItemWood.h
deleted file mode 100644
index d6f66d1c5..000000000
--- a/source/items/ItemWood.h
+++ /dev/null
@@ -1,22 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemWoodHandler :
- public cItemHandler
-{
-public:
- cItemWoodHandler(int a_ItemID)
- : cItemHandler(a_ItemID)
- {
- }
-} ;
-
-
-
-