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-rw-r--r--source/packets/cPacket_NamedEntitySpawn.cpp68
1 files changed, 34 insertions, 34 deletions
diff --git a/source/packets/cPacket_NamedEntitySpawn.cpp b/source/packets/cPacket_NamedEntitySpawn.cpp
index 8b4b912d8..798376372 100644
--- a/source/packets/cPacket_NamedEntitySpawn.cpp
+++ b/source/packets/cPacket_NamedEntitySpawn.cpp
@@ -1,34 +1,34 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cPacket_NamedEntitySpawn.h"
-
-
-
-
-
-void cPacket_NamedEntitySpawn::Serialize(AString & a_Data) const
-{
- short CurrentItem = m_CurrentItem;
- ASSERT(CurrentItem >= 0);
- if (CurrentItem <= 0)
- {
- CurrentItem = 0;
- // Fix, to make sure no invalid values are sent.
- // WARNING: HERE ITS 0, BUT IN EQUIP PACKET ITS -1 !!
- }
-
- AppendByte (a_Data, m_PacketID);
- AppendInteger (a_Data, m_UniqueID);
- AppendString16(a_Data, m_PlayerName);
- AppendInteger (a_Data, m_PosX);
- AppendInteger (a_Data, m_PosY);
- AppendInteger (a_Data, m_PosZ);
- AppendByte (a_Data, m_Rotation);
- AppendByte (a_Data, m_Pitch);
- AppendShort (a_Data, CurrentItem);
-}
-
-
-
-
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "cPacket_NamedEntitySpawn.h"
+
+
+
+
+
+void cPacket_NamedEntitySpawn::Serialize(AString & a_Data) const
+{
+ short CurrentItem = m_CurrentItem;
+ ASSERT(CurrentItem >= 0);
+ if (CurrentItem <= 0)
+ {
+ CurrentItem = 0;
+ // Fix, to make sure no invalid values are sent.
+ // WARNING: HERE ITS 0, BUT IN EQUIP PACKET ITS -1 !!
+ }
+
+ AppendByte (a_Data, m_PacketID);
+ AppendInteger (a_Data, m_UniqueID);
+ AppendString16(a_Data, m_PlayerName);
+ AppendInteger (a_Data, m_PosX);
+ AppendInteger (a_Data, m_PosY);
+ AppendInteger (a_Data, m_PosZ);
+ AppendByte (a_Data, m_Rotation);
+ AppendByte (a_Data, m_Pitch);
+ AppendShort (a_Data, CurrentItem);
+}
+
+
+
+