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-rw-r--r--source/packets/cPacket_NewInvalidState.h31
1 files changed, 0 insertions, 31 deletions
diff --git a/source/packets/cPacket_NewInvalidState.h b/source/packets/cPacket_NewInvalidState.h
deleted file mode 100644
index 6bfacd17c..000000000
--- a/source/packets/cPacket_NewInvalidState.h
+++ /dev/null
@@ -1,31 +0,0 @@
-
-#pragma once
-
-#include "cPacket.h"
-
-
-
-
-
-class cPacket_NewInvalidState : public cPacket
-{
-public:
- cPacket_NewInvalidState()
- : m_Reason( 0 )
- , m_GameMode( 0 )
- { m_PacketID = E_NEW_INVALID_STATE;}
- cPacket_NewInvalidState( const cPacket_NewInvalidState & a_Copy );
- virtual cPacket* Clone() const { return new cPacket_NewInvalidState(*this); }
-
- virtual int Parse(cByteBuffer & a_Buffer) override;
- virtual void Serialize(AString & a_Data) const override;
-
- char m_Reason; // 0 = Invalid Bed, 1 = Begin Raining, 2 End Raining, 3 = Change Gamemode
- char m_GameMode; // Used only when reason = 3. 0 is survival, 1 is creative.
-
- static const unsigned int c_Size = 1 + 1 + 1;
-};
-
-
-
-