diff options
Diffstat (limited to 'source/packets/cPacket_Player.cpp')
-rw-r--r-- | source/packets/cPacket_Player.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/source/packets/cPacket_Player.cpp b/source/packets/cPacket_Player.cpp index a71cdee33..3a897a1ea 100644 --- a/source/packets/cPacket_Player.cpp +++ b/source/packets/cPacket_Player.cpp @@ -195,15 +195,15 @@ void cPacket_PlayerMoveLook::Serialize(AString & a_Data) const /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cPacket_PlayerPosition: -cPacket_PlayerPosition::cPacket_PlayerPosition( cPlayer* a_Player ) +cPacket_PlayerPosition::cPacket_PlayerPosition(cPlayer * a_Player) { m_PacketID = E_PLAYERPOS; - m_PosX = a_Player->GetPosX(); - m_PosY = a_Player->GetPosY() + 1.65; - m_PosZ = a_Player->GetPosZ(); - m_Stance = a_Player->GetStance(); - m_bFlying = a_Player->GetFlying(); + m_PosX = a_Player->GetPosX(); + m_PosY = a_Player->GetPosY() + 1.65; + m_PosZ = a_Player->GetPosZ(); + m_Stance = a_Player->GetStance(); + m_IsOnGround = a_Player->IsOnGround(); } @@ -213,11 +213,11 @@ cPacket_PlayerPosition::cPacket_PlayerPosition( cPlayer* a_Player ) int cPacket_PlayerPosition::Parse(cByteBuffer & a_Buffer) { int TotalBytes = 0; - HANDLE_PACKET_READ(ReadBEDouble, m_PosX, TotalBytes); - HANDLE_PACKET_READ(ReadBEDouble, m_PosY, TotalBytes); - HANDLE_PACKET_READ(ReadBEDouble, m_Stance, TotalBytes); - HANDLE_PACKET_READ(ReadBEDouble, m_PosZ, TotalBytes); - HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes); + HANDLE_PACKET_READ(ReadBEDouble, m_PosX, TotalBytes); + HANDLE_PACKET_READ(ReadBEDouble, m_PosY, TotalBytes); + HANDLE_PACKET_READ(ReadBEDouble, m_Stance, TotalBytes); + HANDLE_PACKET_READ(ReadBEDouble, m_PosZ, TotalBytes); + HANDLE_PACKET_READ(ReadBool, m_IsOnGround, TotalBytes); return TotalBytes; } @@ -232,7 +232,7 @@ void cPacket_PlayerPosition::Serialize(AString & a_Data) const AppendDouble (a_Data, m_PosY); AppendDouble (a_Data, m_Stance); AppendDouble (a_Data, m_PosZ); - AppendBool (a_Data, m_bFlying); + AppendBool (a_Data, m_IsOnGround); } |