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-rw-r--r--source/packets/cPacket_CreateInventoryAction.cpp42
-rw-r--r--source/packets/cPacket_CreateInventoryAction.h27
-rw-r--r--source/packets/cPacket_Login.h2
3 files changed, 70 insertions, 1 deletions
diff --git a/source/packets/cPacket_CreateInventoryAction.cpp b/source/packets/cPacket_CreateInventoryAction.cpp
new file mode 100644
index 000000000..19996769f
--- /dev/null
+++ b/source/packets/cPacket_CreateInventoryAction.cpp
@@ -0,0 +1,42 @@
+#include "cPacket_CreateInventoryAction.h"
+
+cPacket_CreateInventoryAction::cPacket_CreateInventoryAction( const cPacket_CreateInventoryAction & a_Copy )
+{
+ m_PacketID = E_CREATE_INVENTORY_ACTION;
+ m_Slot = a_Copy.m_Slot;
+ m_ItemID = a_Copy.m_ItemID;
+ m_Quantity = 0;
+ m_Short = 0;
+}
+
+bool cPacket_CreateInventoryAction::Parse(cSocket & a_Socket)
+{
+ m_Socket = a_Socket;
+ if( !ReadShort ( m_Slot ) ) return false;
+ if( !ReadShort ( m_ItemID ) ) return false;
+ if( !ReadShort ( m_Quantity ) ) return false;
+ if( !ReadShort ( m_Short ) ) return false;
+ return true;
+}
+
+bool cPacket_CreateInventoryAction::Send(cSocket & a_Socket)
+{
+ //LOG("InventoryChange:");
+ unsigned int TotalSize = c_Size;
+ char* Message = new char[TotalSize];
+
+ if( m_ItemID <= 0 ) m_ItemID = -1; // Fix, to make sure no invalid values are sent.
+ // WARNING: HERE ITS -1, BUT IN NAMED ENTITY SPAWN PACKET ITS 0 !!
+ //LOG("cPacket_CreateInventoryAction: Sending Creative item ID: %i", m_ItemID );
+
+ unsigned int i = 0;
+ AppendByte ( (char)m_PacketID, Message, i );
+ AppendShort ( m_Slot, Message, i );
+ AppendShort ( m_ItemID, Message, i );
+ AppendShort ( m_Quantity, Message, i );
+ AppendShort ( m_Short, Message, i );
+
+ bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
+ delete [] Message;
+ return RetVal;
+}
diff --git a/source/packets/cPacket_CreateInventoryAction.h b/source/packets/cPacket_CreateInventoryAction.h
new file mode 100644
index 000000000..e4ed2d9f8
--- /dev/null
+++ b/source/packets/cPacket_CreateInventoryAction.h
@@ -0,0 +1,27 @@
+#pragma once
+
+#include "cPacket.h"
+#include "PacketID.h"
+
+class cPacket_CreateInventoryAction : public cPacket
+{
+public:
+ cPacket_CreateInventoryAction()
+ : m_Slot( 0 )
+ , m_ItemID( 0 )
+ , m_Quantity( 0 )
+ , m_Short( 0 )
+ { m_PacketID = E_CREATE_INVENTORY_ACTION; m_Short = 0; m_Quantity = 1; }
+ cPacket_CreateInventoryAction( const cPacket_CreateInventoryAction & a_Copy );
+ virtual cPacket* Clone() const { return new cPacket_CreateInventoryAction(*this); }
+
+ bool Parse(cSocket & a_Socket);
+ bool Send(cSocket & a_Socket);
+
+ short m_Slot; // 0 = hold 1-4 = armor
+ short m_ItemID;
+ short m_Quantity;
+ short m_Short;
+
+ static const unsigned int c_Size = 1 + 4 + 2 + 2 + 2;
+};
diff --git a/source/packets/cPacket_Login.h b/source/packets/cPacket_Login.h
index 91919a799..812893d54 100644
--- a/source/packets/cPacket_Login.h
+++ b/source/packets/cPacket_Login.h
@@ -10,7 +10,7 @@ public:
cPacket_Login()
: m_ProtocolVersion( 0 )
, m_MapSeed( 0 )
- , m_ServerMode( 0 )
+ , m_ServerMode( 1 ) //0 for survival, 1 for creative
, m_Dimension( 0 )
, m_Difficulty( 0 )
, m_WorldHeight( 0 )