diff options
Diffstat (limited to 'source/squirrelbindings')
-rw-r--r-- | source/squirrelbindings/SquirrelArray.h | 112 | ||||
-rw-r--r-- | source/squirrelbindings/SquirrelBaseClass.h | 132 | ||||
-rw-r--r-- | source/squirrelbindings/SquirrelBindings.cpp | 390 | ||||
-rw-r--r-- | source/squirrelbindings/SquirrelBindings.h | 64 | ||||
-rw-r--r-- | source/squirrelbindings/SquirrelFunctions.cpp | 188 | ||||
-rw-r--r-- | source/squirrelbindings/SquirrelFunctions.h | 56 | ||||
-rw-r--r-- | source/squirrelbindings/SquirrelObject.h | 110 |
7 files changed, 526 insertions, 526 deletions
diff --git a/source/squirrelbindings/SquirrelArray.h b/source/squirrelbindings/SquirrelArray.h index c54315aae..de5027f86 100644 --- a/source/squirrelbindings/SquirrelArray.h +++ b/source/squirrelbindings/SquirrelArray.h @@ -1,56 +1,56 @@ -
-#pragma once
-
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-
-template <typename T>
-class SquirrelArray
-{
-public:
- SquirrelArray()
- {
- }
-
- unsigned int Size()
- {
- return m_Values.size();
- }
-
- T Get(unsigned int a_Index)
- {
- if(m_Values.size() < a_Index)
- {
- return T();
- }
- return m_Values.at(a_Index);
- }
-
- void Add(T a_Value)
- {
- m_Values.push_back(a_Value);
- }
-
-protected:
- std::vector<T> m_Values;
-
-};
-
-class SquirrelStringArray : public SquirrelArray<std::string> { };
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+ +#pragma once + + + + + +#ifdef USE_SQUIRREL + + + + + +template <typename T> +class SquirrelArray +{ +public: + SquirrelArray() + { + } + + unsigned int Size() + { + return m_Values.size(); + } + + T Get(unsigned int a_Index) + { + if(m_Values.size() < a_Index) + { + return T(); + } + return m_Values.at(a_Index); + } + + void Add(T a_Value) + { + m_Values.push_back(a_Value); + } + +protected: + std::vector<T> m_Values; + +}; + +class SquirrelStringArray : public SquirrelArray<std::string> { }; + + + + + +#endif // USE_SQUIRREL + + + + diff --git a/source/squirrelbindings/SquirrelBaseClass.h b/source/squirrelbindings/SquirrelBaseClass.h index 36f532611..fb5e95c05 100644 --- a/source/squirrelbindings/SquirrelBaseClass.h +++ b/source/squirrelbindings/SquirrelBaseClass.h @@ -1,66 +1,66 @@ -
-#pragma once
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-
-#include "SquirrelBindings.h"
-#include "../Plugin_Squirrel.h"
-#include "../PluginManager.h"
-#include "../Root.h"
-#include "../SquirrelCommandBinder.h"
-
-
-
-
-
-// The baseclass for squirrel plugins
-class cSquirrelBaseClass
-{
-public:
- cSquirrelBaseClass()
- : m_Instance(0)
- {
- }
-
- void setInstance(cPlugin_Squirrel *a_Instance)
- {
- m_Instance = a_Instance;
- }
-
- void AddHook(short a_Hook)
- {
- if(m_Instance)
- cRoot::Get()->GetPluginManager()->AddHook(m_Instance, (cPluginManager::PluginHook) a_Hook);
- }
-
- void AddCommand( std::string a_Command, std::string a_Description, std::string a_Permission )
- {
- if(m_Instance) m_Instance->AddCommand(a_Command, a_Description, a_Permission);
- }
-
- bool BindCommand( const std::string a_Command, const std::string a_Permission, Sqrat::Function a_Callback)
- {
- if(!m_Instance) return false;
- return cRoot::Get()->GetPluginManager()->GetSquirrelCommandBinder()->BindCommand(a_Command, a_Permission, m_Instance, a_Callback);
- }
-
-protected:
- cPlugin_Squirrel *m_Instance;
-};
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+ +#pragma once + + + + +#ifdef USE_SQUIRREL + + + + + +#include "SquirrelBindings.h" +#include "../Plugin_Squirrel.h" +#include "../PluginManager.h" +#include "../Root.h" +#include "../SquirrelCommandBinder.h" + + + + + +// The baseclass for squirrel plugins +class cSquirrelBaseClass +{ +public: + cSquirrelBaseClass() + : m_Instance(0) + { + } + + void setInstance(cPlugin_Squirrel *a_Instance) + { + m_Instance = a_Instance; + } + + void AddHook(short a_Hook) + { + if(m_Instance) + cRoot::Get()->GetPluginManager()->AddHook(m_Instance, (cPluginManager::PluginHook) a_Hook); + } + + void AddCommand( std::string a_Command, std::string a_Description, std::string a_Permission ) + { + if(m_Instance) m_Instance->AddCommand(a_Command, a_Description, a_Permission); + } + + bool BindCommand( const std::string a_Command, const std::string a_Permission, Sqrat::Function a_Callback) + { + if(!m_Instance) return false; + return cRoot::Get()->GetPluginManager()->GetSquirrelCommandBinder()->BindCommand(a_Command, a_Permission, m_Instance, a_Callback); + } + +protected: + cPlugin_Squirrel *m_Instance; +}; + + + + + +#endif // USE_SQUIRREL + + + + diff --git a/source/squirrelbindings/SquirrelBindings.cpp b/source/squirrelbindings/SquirrelBindings.cpp index ac212b101..51acc184f 100644 --- a/source/squirrelbindings/SquirrelBindings.cpp +++ b/source/squirrelbindings/SquirrelBindings.cpp @@ -1,195 +1,195 @@ -
-#include "Globals.h"
-
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-#include "SquirrelBindings.h"
-#include "SquirrelFunctions.h"
-
-#include "SquirrelBaseClass.h"
-#include "SquirrelArray.h"
-
-#include "../Player.h"
-
-
-
-
-
-using namespace Sqrat;
-
-
-
-
-
-void BindSquirrel(HSQUIRRELVM vm)
-{
- RootTable()
- .Bind("Plugin", Class<cSquirrelBaseClass>()
- .Func("AddHook", &cSquirrelBaseClass::AddHook)
- .Func("AddCommand", &cSquirrelBaseClass::AddCommand)
- .Func("BindCommand", &cSquirrelBaseClass::BindCommand)
- );
-
- RootTable().Bind("Vector3f", Class<Vector3f, NoConstructor>()
- .Func("Set", &Vector3f::Set)
- .Func("Normalize", &Vector3f::Normalize)
- .Func("Length", &Vector3f::Length)
- .Func("SqrLength", &Vector3f::SqrLength)
- .Var("x", &Vector3f::x)
- .Var("y", &Vector3f::y)
- .Var("z", &Vector3f::z)
- );
-
- RootTable().Bind("Vector3d", Class<Vector3d, NoConstructor>()
- .Func("Set", &Vector3d::Set)
- .Func("Normalize", &Vector3d::Normalize)
- .Func("Length", &Vector3d::Length)
- .Func("SqrLength", &Vector3d::SqrLength)
- .Var("x", &Vector3d::x)
- .Var("y", &Vector3d::y)
- .Var("z", &Vector3d::z)
- );
-
- RootTable().Bind("cEntity", Class<cEntity, NoConstructor>()
- .Func("GetEntityType", &cEntity::GetEntityType)
- .Func("IsA", &cEntity::IsA)
- .Func("GetWorld", &cEntity::GetWorld)
- .Func("GetPosition", &cEntity::GetPosition)
- .Func("GetPosX", &cEntity::GetPosX)
- .Func("GetPosY", &cEntity::GetPosY)
- .Func("GetPosZ", &cEntity::GetPosZ)
- .Func("GetRot", &cEntity::GetRot)
- .Func("GetRotation", &cEntity::GetRotation)
- .Func("GetPitch", &cEntity::GetPitch)
- .Func("GetRoll", &cEntity::GetRoll)
- .Func("SetRotation", &cEntity::SetRotation)
- .Func("SetPitch", &cEntity::SetPitch)
- .Func("SetRoll", &cEntity::SetRoll)
- .Func("GetLookVector", &cEntity::GetLookVector)
- .Func("GetChunkX", &cEntity::GetChunkX)
- .Func("GetChunkY", &cEntity::GetChunkY)
- .Func("GetChunkZ", &cEntity::GetChunkZ)
- .Func("SetPosX", &cEntity::SetPosX)
- .Func("SetPosY", &cEntity::SetPosY)
- .Func("SetPosZ", &cEntity::SetPosZ)
- .Func<void (cEntity::*) (double, double, double)>("SetPosition", &cEntity::SetPosition)
- .Func("GetUniqueID", &cEntity::GetUniqueID)
- .Func("IsDestroyed", &cEntity::IsDestroyed)
- .Func("Destroy", &cEntity::Destroy)
- );
-
- ConstTable().Enum("MetaData", Enumeration()
- .Const("Normal", cPawn::NORMAL)
- .Const("Burning", cPawn::BURNING)
- .Const("Crouched", cPawn::CROUCHED)
- .Const("Riding", cPawn::RIDING)
- .Const("Sprinting", cPawn::SPRINTING)
- .Const("Eating", cPawn::EATING)
- .Const("Blocking", cPawn::BLOCKING)
- );
-
- RootTable().Bind("cPawn", DerivedClass<cPawn, cEntity, NoConstructor>()
- .Func("TeleportToEntity", &cPawn::TeleportToEntity)
- .Func("TeleportTo", &cPawn::TeleportTo)
- .Func("Heal", &cPawn::Heal)
- .Func("TakeDamage", &cPawn::TakeDamage)
- .Func("KilledBy", &cPawn::KilledBy)
- .Func("GetHealth", &cPawn::GetHealth)
- .Func("SetMetaData", &cPawn::SetMetaData)
- .Func("GetMetaData", &cPawn::GetMetaData)
- .Func("SetMaxHealth", &cPawn::SetMaxHealth)
- .Func("GetMaxHealth", &cPawn::GetMaxHealth)
- );
-
- RootTable().Bind("cPlayer", DerivedClass<cPlayer, cPawn, NoConstructor>()
- .Func("GetName", &cPlayer::GetName)
- .Func("SetTouchGround", &cPlayer::SetTouchGround)
- .Func("SetStance", &cPlayer::SetStance)
- .Func("GetEyeHeight", &cPlayer::GetEyeHeight)
- .Func("GetEyePosition", &cPlayer::GetEyePosition)
- .Func("GetFlying", &cPlayer::GetFlying)
- .Func("GetStance", &cPlayer::GetStance)
- //TODO .Func("GetInventory", &cPlayer::GetInventory)
- .Func("TeleportTo", &cPlayer::TeleportTo)
- .Func("GetGameMode", &cPlayer::GetGameMode)
- .Func("GetIP", &cPlayer::GetIP)
- .Func("GetLastBlockActionTime", &cPlayer::GetLastBlockActionTime)
- .Func("GetLastBlockActionCnt", &cPlayer::GetLastBlockActionCnt)
- .Func("SetLastBlockActionCnt", &cPlayer::SetLastBlockActionCnt)
- .Func("SetLastBlockActionTime", &cPlayer::SetLastBlockActionTime)
- .Func("SetGameMode", &cPlayer::SetGameMode)
- .Func("LoginSetGameMode", &cPlayer::LoginSetGameMode)
- .Func("SetIP", &cPlayer::SetIP)
- .Func("MoveTo", &cPlayer::MoveTo)
- .Func("GetClientHandle", &cPlayer::GetClientHandle)
- .Func("SendMessage", &cPlayer::SendMessage)
- .Func("AddToGroup", &cPlayer::AddToGroup)
- .Func("CanUseCommand", &cPlayer::CanUseCommand)
- .Func("HasPermission", &cPlayer::HasPermission)
- .Func("IsInGroup", &cPlayer::IsInGroup)
- .Func("GetColor", &cPlayer::GetColor)
- .Func("TossItem", &cPlayer::TossItem)
- .Func("Heal", &cPlayer::Heal)
- .Func("Feed", &cPlayer::Feed)
- .Func("TakeDamage", &cPlayer::TakeDamage)
- .Func("KilledBy", &cPlayer::KilledBy)
- .Func("Respawn", &cPlayer::Respawn)
- .Func("SetVisible", &cPlayer::SetVisible)
- .Func("IsVisible", &cPlayer::IsVisible)
- .Func("MoveToWorld", &cPlayer::MoveToWorld)
- .Func("GetLoadedWorldName", &cPlayer::GetLoadedWorldName)
- .Func("UseEquippedItem", &cPlayer::UseEquippedItem)
- );
-
- RootTable().Bind("StringArray", Class<SquirrelStringArray>()
- .Func("Get", &SquirrelStringArray::Get)
- .Func("Add", &SquirrelStringArray::Add)
- .Func("Size", &SquirrelStringArray::Size)
- );
-
-
- RootTable().Func("print", &sqPrint);
-
-
- ConstTable().Enum("Hook", Enumeration()
- .Const("Tick", cPluginManager::HOOK_TICK)
- .Const("Chat", cPluginManager::HOOK_CHAT)
- .Const("CollectPickup", cPluginManager::HOOK_COLLECT_PICKUP)
- .Const("BlockDig", cPluginManager::HOOK_BLOCK_DIG)
- .Const("BlockPlace", cPluginManager::HOOK_BLOCK_PLACE)
- .Const("Disconnect", cPluginManager::HOOK_DISCONNECT)
- .Const("Handshake", cPluginManager::HOOK_HANDSHAKE)
- .Const("Login", cPluginManager::HOOK_LOGIN)
- .Const("PlayerSpawn", cPluginManager::HOOK_PLAYER_SPAWN)
- .Const("PlayerJoin", cPluginManager::HOOK_PLAYER_JOIN)
- .Const("PlayerMove", cPluginManager::HOOK_PLAYER_MOVE)
- .Const("TakeDamage", cPluginManager::HOOK_TAKE_DAMAGE)
- .Const("Killed", cPluginManager::HOOK_KILLED)
- .Const("ChunkGenerated", cPluginManager::HOOK_CHUNK_GENERATED)
- .Const("ChunkGenerating", cPluginManager::HOOK_CHUNK_GENERATING)
- .Const("BlockToDrops", cPluginManager::HOOK_BLOCK_TO_DROPS)
- .Const("PreCrafting", cPluginManager::HOOK_PRE_CRAFTING)
- .Const("CraftingNoRecipe", cPluginManager::HOOK_CRAFTING_NO_RECIPE)
- .Const("PostCrafting", cPluginManager::HOOK_POST_CRAFTING)
- .Const("BlockToPickup", cPluginManager::HOOK_BLOCK_TO_PICKUP)
- .Const("WeatherChanged", cPluginManager::HOOK_WEATHER_CHANGED)
- .Const("UpdatingSign", cPluginManager::HOOK_UPDATING_SIGN)
- .Const("UpdatedSign", cPluginManager::HOOK_UPDATED_SIGN));
-}
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+ +#include "Globals.h" + + + + + +#ifdef USE_SQUIRREL + + + + +#include "SquirrelBindings.h" +#include "SquirrelFunctions.h" + +#include "SquirrelBaseClass.h" +#include "SquirrelArray.h" + +#include "../Player.h" + + + + + +using namespace Sqrat; + + + + + +void BindSquirrel(HSQUIRRELVM vm) +{ + RootTable() + .Bind("Plugin", Class<cSquirrelBaseClass>() + .Func("AddHook", &cSquirrelBaseClass::AddHook) + .Func("AddCommand", &cSquirrelBaseClass::AddCommand) + .Func("BindCommand", &cSquirrelBaseClass::BindCommand) + ); + + RootTable().Bind("Vector3f", Class<Vector3f, NoConstructor>() + .Func("Set", &Vector3f::Set) + .Func("Normalize", &Vector3f::Normalize) + .Func("Length", &Vector3f::Length) + .Func("SqrLength", &Vector3f::SqrLength) + .Var("x", &Vector3f::x) + .Var("y", &Vector3f::y) + .Var("z", &Vector3f::z) + ); + + RootTable().Bind("Vector3d", Class<Vector3d, NoConstructor>() + .Func("Set", &Vector3d::Set) + .Func("Normalize", &Vector3d::Normalize) + .Func("Length", &Vector3d::Length) + .Func("SqrLength", &Vector3d::SqrLength) + .Var("x", &Vector3d::x) + .Var("y", &Vector3d::y) + .Var("z", &Vector3d::z) + ); + + RootTable().Bind("cEntity", Class<cEntity, NoConstructor>() + .Func("GetEntityType", &cEntity::GetEntityType) + .Func("IsA", &cEntity::IsA) + .Func("GetWorld", &cEntity::GetWorld) + .Func("GetPosition", &cEntity::GetPosition) + .Func("GetPosX", &cEntity::GetPosX) + .Func("GetPosY", &cEntity::GetPosY) + .Func("GetPosZ", &cEntity::GetPosZ) + .Func("GetRot", &cEntity::GetRot) + .Func("GetRotation", &cEntity::GetRotation) + .Func("GetPitch", &cEntity::GetPitch) + .Func("GetRoll", &cEntity::GetRoll) + .Func("SetRotation", &cEntity::SetRotation) + .Func("SetPitch", &cEntity::SetPitch) + .Func("SetRoll", &cEntity::SetRoll) + .Func("GetLookVector", &cEntity::GetLookVector) + .Func("GetChunkX", &cEntity::GetChunkX) + .Func("GetChunkY", &cEntity::GetChunkY) + .Func("GetChunkZ", &cEntity::GetChunkZ) + .Func("SetPosX", &cEntity::SetPosX) + .Func("SetPosY", &cEntity::SetPosY) + .Func("SetPosZ", &cEntity::SetPosZ) + .Func<void (cEntity::*) (double, double, double)>("SetPosition", &cEntity::SetPosition) + .Func("GetUniqueID", &cEntity::GetUniqueID) + .Func("IsDestroyed", &cEntity::IsDestroyed) + .Func("Destroy", &cEntity::Destroy) + ); + + ConstTable().Enum("MetaData", Enumeration() + .Const("Normal", cPawn::NORMAL) + .Const("Burning", cPawn::BURNING) + .Const("Crouched", cPawn::CROUCHED) + .Const("Riding", cPawn::RIDING) + .Const("Sprinting", cPawn::SPRINTING) + .Const("Eating", cPawn::EATING) + .Const("Blocking", cPawn::BLOCKING) + ); + + RootTable().Bind("cPawn", DerivedClass<cPawn, cEntity, NoConstructor>() + .Func("TeleportToEntity", &cPawn::TeleportToEntity) + .Func("TeleportTo", &cPawn::TeleportTo) + .Func("Heal", &cPawn::Heal) + .Func("TakeDamage", &cPawn::TakeDamage) + .Func("KilledBy", &cPawn::KilledBy) + .Func("GetHealth", &cPawn::GetHealth) + .Func("SetMetaData", &cPawn::SetMetaData) + .Func("GetMetaData", &cPawn::GetMetaData) + .Func("SetMaxHealth", &cPawn::SetMaxHealth) + .Func("GetMaxHealth", &cPawn::GetMaxHealth) + ); + + RootTable().Bind("cPlayer", DerivedClass<cPlayer, cPawn, NoConstructor>() + .Func("GetName", &cPlayer::GetName) + .Func("SetTouchGround", &cPlayer::SetTouchGround) + .Func("SetStance", &cPlayer::SetStance) + .Func("GetEyeHeight", &cPlayer::GetEyeHeight) + .Func("GetEyePosition", &cPlayer::GetEyePosition) + .Func("GetFlying", &cPlayer::GetFlying) + .Func("GetStance", &cPlayer::GetStance) + //TODO .Func("GetInventory", &cPlayer::GetInventory) + .Func("TeleportTo", &cPlayer::TeleportTo) + .Func("GetGameMode", &cPlayer::GetGameMode) + .Func("GetIP", &cPlayer::GetIP) + .Func("GetLastBlockActionTime", &cPlayer::GetLastBlockActionTime) + .Func("GetLastBlockActionCnt", &cPlayer::GetLastBlockActionCnt) + .Func("SetLastBlockActionCnt", &cPlayer::SetLastBlockActionCnt) + .Func("SetLastBlockActionTime", &cPlayer::SetLastBlockActionTime) + .Func("SetGameMode", &cPlayer::SetGameMode) + .Func("LoginSetGameMode", &cPlayer::LoginSetGameMode) + .Func("SetIP", &cPlayer::SetIP) + .Func("MoveTo", &cPlayer::MoveTo) + .Func("GetClientHandle", &cPlayer::GetClientHandle) + .Func("SendMessage", &cPlayer::SendMessage) + .Func("AddToGroup", &cPlayer::AddToGroup) + .Func("CanUseCommand", &cPlayer::CanUseCommand) + .Func("HasPermission", &cPlayer::HasPermission) + .Func("IsInGroup", &cPlayer::IsInGroup) + .Func("GetColor", &cPlayer::GetColor) + .Func("TossItem", &cPlayer::TossItem) + .Func("Heal", &cPlayer::Heal) + .Func("Feed", &cPlayer::Feed) + .Func("TakeDamage", &cPlayer::TakeDamage) + .Func("KilledBy", &cPlayer::KilledBy) + .Func("Respawn", &cPlayer::Respawn) + .Func("SetVisible", &cPlayer::SetVisible) + .Func("IsVisible", &cPlayer::IsVisible) + .Func("MoveToWorld", &cPlayer::MoveToWorld) + .Func("GetLoadedWorldName", &cPlayer::GetLoadedWorldName) + .Func("UseEquippedItem", &cPlayer::UseEquippedItem) + ); + + RootTable().Bind("StringArray", Class<SquirrelStringArray>() + .Func("Get", &SquirrelStringArray::Get) + .Func("Add", &SquirrelStringArray::Add) + .Func("Size", &SquirrelStringArray::Size) + ); + + + RootTable().Func("print", &sqPrint); + + + ConstTable().Enum("Hook", Enumeration() + .Const("Tick", cPluginManager::HOOK_TICK) + .Const("Chat", cPluginManager::HOOK_CHAT) + .Const("CollectPickup", cPluginManager::HOOK_COLLECT_PICKUP) + .Const("BlockDig", cPluginManager::HOOK_BLOCK_DIG) + .Const("BlockPlace", cPluginManager::HOOK_BLOCK_PLACE) + .Const("Disconnect", cPluginManager::HOOK_DISCONNECT) + .Const("Handshake", cPluginManager::HOOK_HANDSHAKE) + .Const("Login", cPluginManager::HOOK_LOGIN) + .Const("PlayerSpawn", cPluginManager::HOOK_PLAYER_SPAWN) + .Const("PlayerJoin", cPluginManager::HOOK_PLAYER_JOIN) + .Const("PlayerMove", cPluginManager::HOOK_PLAYER_MOVE) + .Const("TakeDamage", cPluginManager::HOOK_TAKE_DAMAGE) + .Const("Killed", cPluginManager::HOOK_KILLED) + .Const("ChunkGenerated", cPluginManager::HOOK_CHUNK_GENERATED) + .Const("ChunkGenerating", cPluginManager::HOOK_CHUNK_GENERATING) + .Const("BlockToDrops", cPluginManager::HOOK_BLOCK_TO_DROPS) + .Const("PreCrafting", cPluginManager::HOOK_PRE_CRAFTING) + .Const("CraftingNoRecipe", cPluginManager::HOOK_CRAFTING_NO_RECIPE) + .Const("PostCrafting", cPluginManager::HOOK_POST_CRAFTING) + .Const("BlockToPickup", cPluginManager::HOOK_BLOCK_TO_PICKUP) + .Const("WeatherChanged", cPluginManager::HOOK_WEATHER_CHANGED) + .Const("UpdatingSign", cPluginManager::HOOK_UPDATING_SIGN) + .Const("UpdatedSign", cPluginManager::HOOK_UPDATED_SIGN)); +} + + + + + +#endif // USE_SQUIRREL + + + + diff --git a/source/squirrelbindings/SquirrelBindings.h b/source/squirrelbindings/SquirrelBindings.h index fef563f4a..dd2affda0 100644 --- a/source/squirrelbindings/SquirrelBindings.h +++ b/source/squirrelbindings/SquirrelBindings.h @@ -1,32 +1,32 @@ -
-#pragma once
-
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-
-#include <squirrel.h>
-#include <sqrat.h>
-
-
-
-
-
-void BindSquirrel(HSQUIRRELVM vm);
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
-
+ +#pragma once + + + + + +#ifdef USE_SQUIRREL + + + + + +#include <squirrel.h> +#include <sqrat.h> + + + + + +void BindSquirrel(HSQUIRRELVM vm); + + + + + +#endif // USE_SQUIRREL + + + + + diff --git a/source/squirrelbindings/SquirrelFunctions.cpp b/source/squirrelbindings/SquirrelFunctions.cpp index 0e35f7361..9407670d4 100644 --- a/source/squirrelbindings/SquirrelFunctions.cpp +++ b/source/squirrelbindings/SquirrelFunctions.cpp @@ -1,94 +1,94 @@ -
-#include "Globals.h"
-
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-
-#include "SquirrelFunctions.h"
-#include "SquirrelBindings.h"
-
-
-
-
-
-static HSQUIRRELVM squirrelvm = NULL;
-
-
-
-
-
-SQInteger runtimeErrorHandler(HSQUIRRELVM a_VM)
-{
- const SQChar *sErr = 0;
- if(sq_gettop(a_VM) >= 1)
- {
- if(SQ_SUCCEEDED(sq_getstring(a_VM, 2, &sErr)))
- {
- LOGERROR("Squirrel Error: %s", sErr);
- }
- else
- {
- LOGERROR("Squirrel Error: Unknown Error");
- }
- }
- return 0;
-}
-
-void compilerErrorHandler(HSQUIRRELVM v,
- const SQChar* a_Desc,
- const SQChar* a_Source,
- SQInteger a_Line,
- SQInteger a_Column)
-{
-
- LOGERROR("Squirrel Error: %s (%d:%d) %s", a_Source, a_Line, a_Column, a_Desc);
-}
-
-HSQUIRRELVM OpenSquirrelVM()
-{
- if(!squirrelvm)
- {
- squirrelvm = sq_open(1024);
- Sqrat::DefaultVM::Set(squirrelvm);
-
- sq_newclosure(squirrelvm, runtimeErrorHandler, 0);
- sq_seterrorhandler(squirrelvm);
-
- sq_setcompilererrorhandler(squirrelvm, compilerErrorHandler);
-
- BindSquirrel(squirrelvm);
- }
- return squirrelvm;
-}
-
-void CloseSquirrelVM()
-{
- if(squirrelvm)
- {
- sq_close(squirrelvm);
- squirrelvm = NULL;
- }
-}
-
-
-void sqPrint(SQChar * text)
-{
- LOGINFO("%s", text);
-}
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+ +#include "Globals.h" + + + + + +#ifdef USE_SQUIRREL + + + + + +#include "SquirrelFunctions.h" +#include "SquirrelBindings.h" + + + + + +static HSQUIRRELVM squirrelvm = NULL; + + + + + +SQInteger runtimeErrorHandler(HSQUIRRELVM a_VM) +{ + const SQChar *sErr = 0; + if(sq_gettop(a_VM) >= 1) + { + if(SQ_SUCCEEDED(sq_getstring(a_VM, 2, &sErr))) + { + LOGERROR("Squirrel Error: %s", sErr); + } + else + { + LOGERROR("Squirrel Error: Unknown Error"); + } + } + return 0; +} + +void compilerErrorHandler(HSQUIRRELVM v, + const SQChar* a_Desc, + const SQChar* a_Source, + SQInteger a_Line, + SQInteger a_Column) +{ + + LOGERROR("Squirrel Error: %s (%d:%d) %s", a_Source, a_Line, a_Column, a_Desc); +} + +HSQUIRRELVM OpenSquirrelVM() +{ + if(!squirrelvm) + { + squirrelvm = sq_open(1024); + Sqrat::DefaultVM::Set(squirrelvm); + + sq_newclosure(squirrelvm, runtimeErrorHandler, 0); + sq_seterrorhandler(squirrelvm); + + sq_setcompilererrorhandler(squirrelvm, compilerErrorHandler); + + BindSquirrel(squirrelvm); + } + return squirrelvm; +} + +void CloseSquirrelVM() +{ + if(squirrelvm) + { + sq_close(squirrelvm); + squirrelvm = NULL; + } +} + + +void sqPrint(SQChar * text) +{ + LOGINFO("%s", text); +} + + + + + +#endif // USE_SQUIRREL + + + + diff --git a/source/squirrelbindings/SquirrelFunctions.h b/source/squirrelbindings/SquirrelFunctions.h index 2b74fb52d..272b79c3e 100644 --- a/source/squirrelbindings/SquirrelFunctions.h +++ b/source/squirrelbindings/SquirrelFunctions.h @@ -1,28 +1,28 @@ -
-#pragma once
-
-#ifdef USE_SQUIRREL
-
-
-
-
-#include <sqrat.h>
-
-
-
-
-
-HSQUIRRELVM OpenSquirrelVM();
-void CloseSquirrelVM();
-
-void sqPrint(SQChar * text);
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+ +#pragma once + +#ifdef USE_SQUIRREL + + + + +#include <sqrat.h> + + + + + +HSQUIRRELVM OpenSquirrelVM(); +void CloseSquirrelVM(); + +void sqPrint(SQChar * text); + + + + + +#endif // USE_SQUIRREL + + + + diff --git a/source/squirrelbindings/SquirrelObject.h b/source/squirrelbindings/SquirrelObject.h index a7a44d531..248a5e02c 100644 --- a/source/squirrelbindings/SquirrelObject.h +++ b/source/squirrelbindings/SquirrelObject.h @@ -1,55 +1,55 @@ -
-#pragma once
-
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-
-#include <sqrat.h>
-
-
-
-
-
-class SquirrelObject
-{
-public:
- SquirrelObject(Sqrat::Object a_Obj)
- {
- m_SquirrelObject = a_Obj;
- }
-
- Sqrat::Function GetFunction(const char *a_MethodName)
- {
- if(m_SquirrelObject.IsNull())
- return Sqrat::Function();
-
- Sqrat::Function method(m_SquirrelObject, a_MethodName);
- return method;
- }
-
- bool HasFunction(const char *a_MethodName)
- {
- return !this->GetFunction(a_MethodName).IsNull();
- }
-
-protected:
- Sqrat::Object m_SquirrelObject;
-
-};
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+ +#pragma once + + + + + +#ifdef USE_SQUIRREL + + + + + +#include <sqrat.h> + + + + + +class SquirrelObject +{ +public: + SquirrelObject(Sqrat::Object a_Obj) + { + m_SquirrelObject = a_Obj; + } + + Sqrat::Function GetFunction(const char *a_MethodName) + { + if(m_SquirrelObject.IsNull()) + return Sqrat::Function(); + + Sqrat::Function method(m_SquirrelObject, a_MethodName); + return method; + } + + bool HasFunction(const char *a_MethodName) + { + return !this->GetFunction(a_MethodName).IsNull(); + } + +protected: + Sqrat::Object m_SquirrelObject; + +}; + + + + + +#endif // USE_SQUIRREL + + + + |