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-rw-r--r--source/Generating/ChunkGenerator.cpp4
-rw-r--r--source/Generating/FinishGen.cpp79
-rw-r--r--source/Generating/FinishGen.h29
3 files changed, 112 insertions, 0 deletions
diff --git a/source/Generating/ChunkGenerator.cpp b/source/Generating/ChunkGenerator.cpp
index b4bd1410d..27a802e4d 100644
--- a/source/Generating/ChunkGenerator.cpp
+++ b/source/Generating/ChunkGenerator.cpp
@@ -366,6 +366,10 @@ void cChunkGenerator::InitFinishGens(cIniFile & a_IniFile)
int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", 10);
m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel));
}
+ else if (NoCaseCompare(*itr, "PreSimulator") == 0)
+ {
+ m_FinishGens.push_back(new cFinishGenPreSimulator);
+ }
} // for itr - Str[]
}
diff --git a/source/Generating/FinishGen.cpp b/source/Generating/FinishGen.cpp
index 6d0811891..53453a247 100644
--- a/source/Generating/FinishGen.cpp
+++ b/source/Generating/FinishGen.cpp
@@ -385,3 +385,82 @@ void cFinishGenBottomLava::GenFinish(
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cFinishGenPreSimulator:
+
+cFinishGenPreSimulator::cFinishGenPreSimulator(void)
+{
+ // Nothing needed yet
+}
+
+
+
+
+
+void cFinishGenPreSimulator::GenFinish(
+ int a_ChunkX, int a_ChunkZ,
+ cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
+ cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
+ cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
+ const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
+ cEntityList & a_Entities, // Entities may be added or deleted
+ cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
+)
+{
+ CollapseSandGravel(a_BlockTypes, a_HeightMap);
+ // TODO: other operations
+}
+
+
+
+
+
+void cFinishGenPreSimulator::CollapseSandGravel(
+ cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
+ cChunkDef::HeightMap & a_HeightMap // Height map to update by the current data
+)
+{
+ // Collapse gravel and sand:
+ for (int z = 0; z < cChunkDef::Width; z++)
+ {
+ for (int x = 0; x < cChunkDef::Width; x++)
+ {
+ int LastY = -1;
+ for (int y = 0; y < cChunkDef::Height; y++)
+ {
+ BLOCKTYPE Block = cChunkDef::GetBlock(a_BlockTypes, x, y, z);
+ switch (Block)
+ {
+ default:
+ {
+ // Set the last block onto which stuff can fall to this height:
+ LastY = y;
+ break;
+ }
+ case E_BLOCK_AIR:
+ {
+ // Do nothing
+ break;
+ }
+ case E_BLOCK_SAND:
+ case E_BLOCK_GRAVEL:
+ {
+ if (LastY < y - 1)
+ {
+ cChunkDef::SetBlock(a_BlockTypes, x, LastY + 1, z, Block);
+ cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
+ }
+ LastY++;
+ break;
+ }
+ } // switch (GetBlock)
+ } // for y
+ cChunkDef::SetHeight(a_HeightMap, x, z, LastY);
+ } // for x
+ } // for z
+}
+
+
+
+
diff --git a/source/Generating/FinishGen.h b/source/Generating/FinishGen.h
index b6d3c3935..2dd4baa4a 100644
--- a/source/Generating/FinishGen.h
+++ b/source/Generating/FinishGen.h
@@ -150,3 +150,32 @@ protected:
+
+class cFinishGenPreSimulator :
+ public cFinishGen
+{
+public:
+ cFinishGenPreSimulator(void);
+
+protected:
+ // Drops hanging sand and gravel down to the ground, recalculates heightmap
+ void CollapseSandGravel(
+ cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
+ cChunkDef::HeightMap & a_HeightMap // Height map to read and change by the current data
+ );
+
+ // cFinishGen override:
+ virtual void GenFinish(
+ int a_ChunkX, int a_ChunkZ,
+ cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
+ cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
+ cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
+ const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
+ cEntityList & a_Entities, // Entities may be added or deleted
+ cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
+ ) override;
+} ;
+
+
+
+