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-rw-r--r--source/Bindings.cpp103
-rw-r--r--source/Bindings.h2
-rw-r--r--source/Enchantments.cpp9
-rw-r--r--source/Enchantments.h3
-rw-r--r--source/Item.h16
5 files changed, 126 insertions, 7 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index f4d24529d..5f0ae7159 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 06/02/13 23:42:02.
+** Generated automatically by tolua++-1.0.92 on 06/04/13 13:50:42.
*/
#ifndef __cplusplus
@@ -8591,18 +8591,20 @@ static int tolua_AllToLua_cPlayer_CloseWindow00(lua_State* tolua_S)
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
+ !tolua_isboolean(tolua_S,2,1,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
+ bool a_CanRefuse = ((bool) tolua_toboolean(tolua_S,2,true));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CloseWindow'", NULL);
#endif
{
- self->CloseWindow();
+ self->CloseWindow(a_CanRefuse);
}
}
return 0;
@@ -8623,7 +8625,8 @@ static int tolua_AllToLua_cPlayer_CloseWindowIfID00(lua_State* tolua_S)
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
@@ -8631,11 +8634,12 @@ static int tolua_AllToLua_cPlayer_CloseWindowIfID00(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
char a_WindowID = ((char) tolua_tonumber(tolua_S,2,0));
+ bool a_CanRefuse = ((bool) tolua_toboolean(tolua_S,3,true));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CloseWindowIfID'", NULL);
#endif
{
- self->CloseWindowIfID(a_WindowID);
+ self->CloseWindowIfID(a_WindowID,a_CanRefuse);
}
}
return 0;
@@ -14176,6 +14180,40 @@ static int tolua_AllToLua_cEnchantments_StringToEnchantmentID00(lua_State* tolua
}
#endif //#ifndef TOLUA_DISABLE
+/* method: operator== of class cEnchantments */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments__eq00
+static int tolua_AllToLua_cEnchantments__eq00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cEnchantments",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEnchantments",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cEnchantments* self = (const cEnchantments*) tolua_tousertype(tolua_S,1,0);
+ const cEnchantments* a_Other = ((const cEnchantments*) tolua_tousertype(tolua_S,2,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator=='", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->operator==(*a_Other);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function '.eq'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: new of class cItem */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new00
static int tolua_AllToLua_cItem_new00(lua_State* tolua_S)
@@ -14357,6 +14395,57 @@ tolua_lerror:
}
#endif //#ifndef TOLUA_DISABLE
+/* method: new of class cItem */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new03
+static int tolua_AllToLua_cItem_new03(lua_State* tolua_S)
+{
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+ {
+ const cItem* a_CopyFrom = ((const cItem*) tolua_tousertype(tolua_S,2,0));
+ {
+ cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(*a_CopyFrom));
+ tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
+ }
+ }
+ return 1;
+tolua_lerror:
+ return tolua_AllToLua_cItem_new02(tolua_S);
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: new_local of class cItem */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new03_local
+static int tolua_AllToLua_cItem_new03_local(lua_State* tolua_S)
+{
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+ {
+ const cItem* a_CopyFrom = ((const cItem*) tolua_tousertype(tolua_S,2,0));
+ {
+ cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(*a_CopyFrom));
+ tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
+ }
+ }
+ return 1;
+tolua_lerror:
+ return tolua_AllToLua_cItem_new02_local(tolua_S);
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: Empty of class cItem */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_Empty00
static int tolua_AllToLua_cItem_Empty00(lua_State* tolua_S)
@@ -27733,6 +27822,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"Clear",tolua_AllToLua_cEnchantments_Clear00);
tolua_function(tolua_S,"IsEmpty",tolua_AllToLua_cEnchantments_IsEmpty00);
tolua_function(tolua_S,"StringToEnchantmentID",tolua_AllToLua_cEnchantments_StringToEnchantmentID00);
+ tolua_function(tolua_S,".eq",tolua_AllToLua_cEnchantments__eq00);
tolua_endmodule(tolua_S);
#ifdef __cplusplus
tolua_cclass(tolua_S,"cItem","cItem","",tolua_collect_cItem);
@@ -27749,6 +27839,9 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"new",tolua_AllToLua_cItem_new02);
tolua_function(tolua_S,"new_local",tolua_AllToLua_cItem_new02_local);
tolua_function(tolua_S,".call",tolua_AllToLua_cItem_new02_local);
+ tolua_function(tolua_S,"new",tolua_AllToLua_cItem_new03);
+ tolua_function(tolua_S,"new_local",tolua_AllToLua_cItem_new03_local);
+ tolua_function(tolua_S,".call",tolua_AllToLua_cItem_new03_local);
tolua_function(tolua_S,"Empty",tolua_AllToLua_cItem_Empty00);
tolua_function(tolua_S,"Clear",tolua_AllToLua_cItem_Clear00);
tolua_function(tolua_S,"IsEmpty",tolua_AllToLua_cItem_IsEmpty00);
diff --git a/source/Bindings.h b/source/Bindings.h
index 3c6433f8c..f5b824121 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 06/02/13 23:42:02.
+** Generated automatically by tolua++-1.0.92 on 06/04/13 13:50:43.
*/
/* Exported function */
diff --git a/source/Enchantments.cpp b/source/Enchantments.cpp
index 4802db3f7..57079b734 100644
--- a/source/Enchantments.cpp
+++ b/source/Enchantments.cpp
@@ -194,6 +194,15 @@ int cEnchantments::StringToEnchantmentID(const AString & a_EnchantmentName)
+bool cEnchantments::operator ==(const cEnchantments & a_Other) const
+{
+ return m_Enchantments == a_Other.m_Enchantments;
+}
+
+
+
+
+
void cEnchantments::WriteToNBTCompound(cFastNBTWriter & a_Writer, const AString & a_ListTagName) const
{
// Write the enchantments into the specified NBT writer
diff --git a/source/Enchantments.h b/source/Enchantments.h
index 002626413..0b720c4e1 100644
--- a/source/Enchantments.h
+++ b/source/Enchantments.h
@@ -87,6 +87,9 @@ public:
/// Converts enchantment name to the numeric representation; returns -1 if enchantment name not found; case insensitive
static int StringToEnchantmentID(const AString & a_EnchantmentName);
+ /// Returns true if a_Other contains exactly the same enchantments and levels
+ bool operator ==(const cEnchantments & a_Other) const;
+
// tolua_end
/// Writes the enchantments into the specified NBT writer; begins with the LIST tag of the specified name ("ench" or "StoredEnchantments")
diff --git a/source/Item.h b/source/Item.h
index fee549a2c..d0ba37b41 100644
--- a/source/Item.h
+++ b/source/Item.h
@@ -58,6 +58,16 @@ public:
}
+ /// Creates an exact copy of the item
+ cItem(const cItem & a_CopyFrom) :
+ m_ItemType (a_CopyFrom.m_ItemType),
+ m_ItemCount (a_CopyFrom.m_ItemCount),
+ m_ItemDamage (a_CopyFrom.m_ItemDamage),
+ m_Enchantments(a_CopyFrom.m_Enchantments)
+ {
+ }
+
+
void Empty(void)
{
m_ItemType = E_ITEM_EMPTY;
@@ -83,7 +93,11 @@ public:
bool IsEqual(const cItem & a_Item) const
{
- return (IsSameType(a_Item) && (m_ItemDamage == a_Item.m_ItemDamage));
+ return (
+ IsSameType(a_Item) &&
+ (m_ItemDamage == a_Item.m_ItemDamage) &&
+ (m_Enchantments == a_Item.m_Enchantments)
+ );
}