diff options
Diffstat (limited to 'source')
-rw-r--r-- | source/ClientHandle.cpp | 1 | ||||
-rw-r--r-- | source/Items/ItemHandler.cpp | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index 1806ce8e6..9ae6095b6 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -735,6 +735,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo cWorld * World = m_Player->GetWorld(); ItemHandler->OnBlockDestroyed(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ); + // The ItemHandler is also responsible for spawning the pickups BlockHandler(a_OldBlock)->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); World->BroadcastSoundParticleEffect(2001, a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, a_OldBlock, this); diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp index 9d38e6f3a..13f5293b9 100644 --- a/source/Items/ItemHandler.cpp +++ b/source/Items/ItemHandler.cpp @@ -247,7 +247,7 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block); - if (a_Player->GetGameMode() == gmSurvival) + if (a_Player->IsGameModeSurvival()) { if (!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block)) { |