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-rw-r--r--source/BlockID.cpp2
-rw-r--r--source/Entities/Entity.cpp49
-rw-r--r--source/Entities/Minecart.cpp20
-rw-r--r--source/Entities/Minecart.h14
4 files changed, 62 insertions, 23 deletions
diff --git a/source/BlockID.cpp b/source/BlockID.cpp
index b53507f17..40664647a 100644
--- a/source/BlockID.cpp
+++ b/source/BlockID.cpp
@@ -782,7 +782,7 @@ public:
g_BlockIsSolid[E_BLOCK_NETHER_PORTAL] = false;
g_BlockIsSolid[E_BLOCK_PISTON] = false;
g_BlockIsSolid[E_BLOCK_PISTON_EXTENSION] = false;
- g_BlockIsSolid[E_BLOCK_RAIL] = true;
+ g_BlockIsSolid[E_BLOCK_RAIL] = false;
g_BlockIsSolid[E_BLOCK_REDSTONE_REPEATER_OFF] = false;
g_BlockIsSolid[E_BLOCK_REDSTONE_REPEATER_ON] = false;
g_BlockIsSolid[E_BLOCK_REDSTONE_TORCH_OFF] = false;
diff --git a/source/Entities/Entity.cpp b/source/Entities/Entity.cpp
index 2443b1810..d884fe51c 100644
--- a/source/Entities/Entity.cpp
+++ b/source/Entities/Entity.cpp
@@ -12,6 +12,7 @@
#include "../Simulator/FluidSimulator.h"
#include "../PluginManager.h"
#include "../Tracer.h"
+#include "Minecart.h"
@@ -553,6 +554,11 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
{
fallspeed = m_Gravity * a_Dt / 3; // Fall 3x slower in water.
}
+ else if ((IsBlockRail(BlockBelow)) && (IsMinecart())) // Rails aren't solid, except for Minecarts
+ {
+ fallspeed = 0;
+ m_bOnGround = true;
+ }
else if (BlockIn == E_BLOCK_COBWEB)
{
NextSpeed.y *= 0.05; // Reduce overall falling speed
@@ -567,25 +573,40 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
}
else
{
- if (
- (BlockBelow != E_BLOCK_RAIL) &&
- (BlockBelow != E_BLOCK_DETECTOR_RAIL) &&
- (BlockBelow != E_BLOCK_POWERED_RAIL) &&
- (BlockBelow != E_BLOCK_ACTIVATOR_RAIL)
- )
+ if (IsMinecart())
{
- // Friction
- if (NextSpeed.SqrLength() > 0.0004f)
+ if (!IsBlockRail(BlockBelow))
{
- NextSpeed.x *= 0.7f / (1 + a_Dt);
- if (fabs(NextSpeed.x) < 0.05)
+ // Friction if minecart is off track, otherwise, Minecart.cpp handles this
+ if (NextSpeed.SqrLength() > 0.0004f)
{
- NextSpeed.x = 0;
+ NextSpeed.x *= 0.7f / (1 + a_Dt);
+ if (fabs(NextSpeed.x) < 0.05)
+ {
+ NextSpeed.x = 0;
+ }
+ NextSpeed.z *= 0.7f / (1 + a_Dt);
+ if (fabs(NextSpeed.z) < 0.05)
+ {
+ NextSpeed.z = 0;
+ }
}
- NextSpeed.z *= 0.7f / (1 + a_Dt);
- if (fabs(NextSpeed.z) < 0.05)
+ }
+ else
+ {
+ // Friction
+ if (NextSpeed.SqrLength() > 0.0004f)
{
- NextSpeed.z = 0;
+ NextSpeed.x *= 0.7f / (1 + a_Dt);
+ if (fabs(NextSpeed.x) < 0.05)
+ {
+ NextSpeed.x = 0;
+ }
+ NextSpeed.z *= 0.7f / (1 + a_Dt);
+ if (fabs(NextSpeed.z) < 0.05)
+ {
+ NextSpeed.z = 0;
+ }
}
}
}
diff --git a/source/Entities/Minecart.cpp b/source/Entities/Minecart.cpp
index f633206a2..a2f1e5593 100644
--- a/source/Entities/Minecart.cpp
+++ b/source/Entities/Minecart.cpp
@@ -54,20 +54,24 @@ void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk)
if ((GetPosY() > 0) && (GetPosY() < cChunkDef::Height))
{
BLOCKTYPE BelowType = GetWorld()->GetBlock(floor(GetPosX()), floor(GetPosY() -1 ), floor(GetPosZ()));
+ BLOCKTYPE InsideType = GetWorld()->GetBlock(floor(GetPosX()), floor(GetPosY()), floor(GetPosZ()));
- if (
- (BelowType == E_BLOCK_RAIL) ||
- (BelowType == E_BLOCK_POWERED_RAIL) ||
- (BelowType == E_BLOCK_DETECTOR_RAIL) ||
- (BelowType == E_BLOCK_ACTIVATOR_RAIL)
- )
+ if (IsBlockRail(BelowType))
{
HandleRailPhysics(a_Dt, a_Chunk);
}
else
{
- super::HandlePhysics(a_Dt, a_Chunk);
- BroadcastMovementUpdate();
+ if (IsBlockRail(InsideType))
+ {
+ SetPosY(ceil(GetPosY()));
+ HandleRailPhysics(a_Dt, a_Chunk);
+ }
+ else
+ {
+ super::HandlePhysics(a_Dt, a_Chunk);
+ BroadcastMovementUpdate();
+ }
}
}
else
diff --git a/source/Entities/Minecart.h b/source/Entities/Minecart.h
index f98b02bb5..0ca6586db 100644
--- a/source/Entities/Minecart.h
+++ b/source/Entities/Minecart.h
@@ -16,6 +16,20 @@
+inline bool IsBlockRail(BLOCKTYPE a_BlockType)
+ {
+ return (
+ (a_BlockType == E_BLOCK_RAIL) ||
+ (a_BlockType == E_BLOCK_ACTIVATOR_RAIL) ||
+ (a_BlockType == E_BLOCK_DETECTOR_RAIL) ||
+ (a_BlockType == E_BLOCK_POWERED_RAIL)
+ ) ;
+ }
+
+
+
+
+
class cMinecart :
public cEntity
{