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-rw-r--r--source/BlockEntities/ChestEntity.cpp2
-rw-r--r--source/BlockEntities/HopperEntity.cpp2
-rw-r--r--source/BlockTracer.h104
-rw-r--r--source/ChunkDef.h5
-rw-r--r--source/ChunkMap.cpp41
-rw-r--r--source/ChunkMap.h4
-rw-r--r--source/Item.h5
-rw-r--r--source/LineBlockTracer.cpp261
-rw-r--r--source/LineBlockTracer.h84
-rw-r--r--source/LuaState.cpp218
-rw-r--r--source/LuaState.h90
-rw-r--r--source/ManualBindings.cpp21
-rw-r--r--source/Plugin_NewLua.cpp350
-rw-r--r--source/Plugin_NewLua.h11
-rw-r--r--source/World.cpp66
-rw-r--r--source/World.h3
16 files changed, 998 insertions, 269 deletions
diff --git a/source/BlockEntities/ChestEntity.cpp b/source/BlockEntities/ChestEntity.cpp
index 24d2aef11..d5cd076be 100644
--- a/source/BlockEntities/ChestEntity.cpp
+++ b/source/BlockEntities/ChestEntity.cpp
@@ -123,7 +123,7 @@ void cChestEntity::UsedBy(cPlayer * a_Player)
// We cannot properly detect contents change, but such a change doesn't happen without a player opening the chest first.
// The few false positives aren't much to worry about
int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(m_PosX, m_PosY, m_PosZ, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(m_PosX, m_PosZ, ChunkX, ChunkZ);
m_World->MarkChunkDirty(ChunkX, ChunkZ);
}
diff --git a/source/BlockEntities/HopperEntity.cpp b/source/BlockEntities/HopperEntity.cpp
index 23e4b8096..591db7b4d 100644
--- a/source/BlockEntities/HopperEntity.cpp
+++ b/source/BlockEntities/HopperEntity.cpp
@@ -125,7 +125,7 @@ void cHopperEntity::UsedBy(cPlayer * a_Player)
// We cannot properly detect contents change, but such a change doesn't happen without a player opening the chest first.
// The few false positives aren't much to worry about
int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(m_PosX, m_PosY, m_PosZ, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(m_PosX, m_PosZ, ChunkX, ChunkZ);
m_World->MarkChunkDirty(ChunkX, ChunkZ);
}
diff --git a/source/BlockTracer.h b/source/BlockTracer.h
new file mode 100644
index 000000000..6d67f1052
--- /dev/null
+++ b/source/BlockTracer.h
@@ -0,0 +1,104 @@
+
+// BlockTracer.h
+
+// Declares the classes common for all blocktracers
+
+
+
+
+
+#pragma once
+
+
+
+
+
+// fwd: World.h
+class cWorld;
+
+
+
+
+
+class cBlockTracer abstract
+{
+public:
+ /** The callback class is used to notify the caller of individual events that are being traced.
+ */
+ class cCallbacks abstract
+ {
+ public:
+ /** Called on each block encountered along the path, including the first block (path start)
+ When this callback returns true, the tracing is aborted.
+ */
+ virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
+
+ /** Called on each block encountered along the path, including the first block (path start), if chunk data is not loaded
+ When this callback returns true, the tracing is aborted.
+ */
+ virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ) { return false; }
+
+ /** Called when the path goes out of world, either below (a_BlockY < 0) or above (a_BlockY >= cChunkDef::Height)
+ The coords specify the exact point at which the path exited the world.
+ If this callback returns true, the tracing is aborted.
+ Note that some paths can go out of the world and come back again (parabola),
+ in such a case this callback is followed by OnIntoWorld() and further OnNextBlock() calls
+ */
+ virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) { return false; }
+
+ /** Called when the path goes into the world, from either below (a_BlockY < 0) or above (a_BlockY >= cChunkDef::Height)
+ The coords specify the exact point at which the path entered the world.
+ If this callback returns true, the tracing is aborted.
+ Note that some paths can go out of the world and come back again (parabola),
+ in such a case this callback is followed by further OnNextBlock() calls
+ */
+ virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) { return false; }
+
+ /** Called when the path is sure not to hit any more blocks.
+ Note that for some shapes this might never happen (line with constant Y)
+ */
+ virtual void OnNoMoreHits(void) {}
+
+ /** Called when the block tracing walks into a chunk that is not allocated.
+ This usually means that the tracing is aborted.
+ */
+ virtual void OnNoChunk(void) {}
+ } ;
+
+
+ /// Creates the BlockTracer parent with the specified callbacks
+ cBlockTracer(cWorld & a_World, cCallbacks & a_Callbacks) :
+ m_World(&a_World),
+ m_Callbacks(&a_Callbacks)
+ {
+ }
+
+
+ /// Sets new world, returns the old one. Note that both need to be valid
+ cWorld & SetWorld(cWorld & a_World)
+ {
+ cWorld & Old = *m_World;
+ m_World = &a_World;
+ return Old;
+ }
+
+
+ /// Sets new callbacks, returns the old ones. Note that both need to be valid
+ cCallbacks & SetCallbacks(cCallbacks & a_NewCallbacks)
+ {
+ cCallbacks & Old = *m_Callbacks;
+ m_Callbacks = &a_NewCallbacks;
+ return Old;
+ }
+
+protected:
+ /// The world upon which to operate
+ cWorld * m_World;
+
+ /// The callback to use for reporting
+ cCallbacks * m_Callbacks;
+} ;
+
+
+
+
diff --git a/source/ChunkDef.h b/source/ChunkDef.h
index 7f9c0ca98..3e78b59b1 100644
--- a/source/ChunkDef.h
+++ b/source/ChunkDef.h
@@ -137,7 +137,7 @@ public:
/// Converts absolute block coords into relative (chunk + block) coords:
inline static void AbsoluteToRelative(/* in-out */ int & a_X, int & a_Y, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ )
{
- BlockToChunk(a_X, a_Y, a_Z, a_ChunkX, a_ChunkZ);
+ BlockToChunk(a_X, a_Z, a_ChunkX, a_ChunkZ);
a_X = a_X - a_ChunkX * Width;
a_Z = a_Z - a_ChunkZ * Width;
@@ -145,9 +145,8 @@ public:
/// Converts absolute block coords to chunk coords:
- inline static void BlockToChunk( int a_X, int a_Y, int a_Z, int & a_ChunkX, int & a_ChunkZ )
+ inline static void BlockToChunk(int a_X, int a_Z, int & a_ChunkX, int & a_ChunkZ)
{
- (void)a_Y;
a_ChunkX = a_X / Width;
if ((a_X < 0) && (a_X % Width != 0))
{
diff --git a/source/ChunkMap.cpp b/source/ChunkMap.cpp
index 0db4b898a..0d49ce9c4 100644
--- a/source/ChunkMap.cpp
+++ b/source/ChunkMap.cpp
@@ -345,7 +345,7 @@ void cChunkMap::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, c
x = a_BlockX;
y = a_BlockY;
z = a_BlockZ;
- cChunkDef::BlockToChunk(x, y, z, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(x, z, ChunkX, ChunkZ);
cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
if (Chunk == NULL)
{
@@ -364,7 +364,7 @@ void cChunkMap::BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a
cCSLock Lock(m_CSLayers);
int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_blockX, a_blockY, a_blockZ, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(a_blockX, a_blockZ, ChunkX, ChunkZ);
cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
if (Chunk == NULL)
{
@@ -382,7 +382,7 @@ void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, c
{
cCSLock Lock(m_CSLayers);
int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
if ((Chunk == NULL) || !Chunk->IsValid())
{
@@ -592,7 +592,7 @@ void cChunkMap::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, in
cCSLock Lock(m_CSLayers);
int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_SrcX / 8, a_SrcY / 8, a_SrcZ / 8, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(a_SrcX / 8, a_SrcZ / 8, ChunkX, ChunkZ);
cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
if (Chunk == NULL)
{
@@ -611,7 +611,7 @@ void cChunkMap::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_S
cCSLock Lock(m_CSLayers);
int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_SrcX / 8, a_SrcY / 8, a_SrcZ / 8, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(a_SrcX / 8, a_SrcZ / 8, ChunkX, ChunkZ);
cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
if (Chunk == NULL)
{
@@ -645,7 +645,7 @@ void cChunkMap::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, c
{
cCSLock Lock(m_CSLayers);
int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
if (Chunk == NULL)
{
@@ -664,7 +664,7 @@ void cChunkMap::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_Bl
cCSLock Lock(m_CSLayers);
int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
if (Chunk == NULL)
{
@@ -682,7 +682,7 @@ void cChunkMap::SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClien
{
cCSLock Lock(m_CSLayers);
int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
if ((Chunk == NULL) || !Chunk->IsValid())
{
@@ -700,7 +700,7 @@ void cChunkMap::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, i
// a_Player rclked block entity at the coords specified, handle it
cCSLock Lock(m_CSLayers);
int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
if ((Chunk == NULL) || !Chunk->IsValid())
{
@@ -713,11 +713,26 @@ void cChunkMap::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, i
+bool cChunkMap::DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback)
+{
+ cCSLock Lock(m_CSLayers);
+ cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
+ if (Chunk == NULL)
+ {
+ return false;
+ }
+ return a_Callback.Item(Chunk);
+}
+
+
+
+
+
void cChunkMap::WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ)
{
cCSLock Lock(m_CSLayers);
int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
if ((Chunk == NULL) || !Chunk->IsValid())
{
@@ -735,8 +750,8 @@ void cChunkMap::WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_M
{
cSimulatorManager * SimMgr = m_World->GetSimulatorManager();
int MinChunkX, MinChunkZ, MaxChunkX, MaxChunkZ;
- cChunkDef::BlockToChunk(a_MinBlockX, ZERO_CHUNK_Y, a_MinBlockZ, MinChunkX, MinChunkZ);
- cChunkDef::BlockToChunk(a_MaxBlockX, ZERO_CHUNK_Y, a_MaxBlockZ, MaxChunkX, MaxChunkZ);
+ cChunkDef::BlockToChunk(a_MinBlockX, a_MinBlockZ, MinChunkX, MinChunkZ);
+ cChunkDef::BlockToChunk(a_MaxBlockX, a_MaxBlockZ, MaxChunkX, MaxChunkZ);
for (int z = MinChunkZ; z <= MaxChunkZ; z++)
{
int MinZ = std::max(a_MinBlockZ, z * cChunkDef::Width);
@@ -1903,7 +1918,7 @@ bool cChunkMap::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const ASt
{
cCSLock Lock(m_CSLayers);
int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
+ cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
if ((Chunk == NULL) || !Chunk->IsValid())
{
diff --git a/source/ChunkMap.h b/source/ChunkMap.h
index 899f290c5..183031808 100644
--- a/source/ChunkMap.h
+++ b/source/ChunkMap.h
@@ -35,6 +35,7 @@ typedef cItemCallback<cDispenserEntity> cDispenserCallback;
typedef cItemCallback<cDropperEntity> cDropperCallback;
typedef cItemCallback<cDropSpenserEntity> cDropSpenserCallback;
typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
+typedef cItemCallback<cChunk> cChunkCallback;
@@ -79,6 +80,9 @@ public:
/// a_Player rclked block entity at the coords specified, handle it
void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z);
+ /// Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback
+ bool DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback);
+
/// Wakes up simulators for the specified block
void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ);
diff --git a/source/Item.h b/source/Item.h
index fc54da51d..fee861050 100644
--- a/source/Item.h
+++ b/source/Item.h
@@ -55,7 +55,10 @@ public:
{
if (!IsValidItem(m_ItemType))
{
- LOGWARNING("%s: creating an invalid item type (%d), resetting to empty.", __FUNCTION__, a_ItemType);
+ if (m_ItemType != E_BLOCK_AIR)
+ {
+ LOGWARNING("%s: creating an invalid item type (%d), resetting to empty.", __FUNCTION__, a_ItemType);
+ }
Empty();
}
}
diff --git a/source/LineBlockTracer.cpp b/source/LineBlockTracer.cpp
new file mode 100644
index 000000000..03464314a
--- /dev/null
+++ b/source/LineBlockTracer.cpp
@@ -0,0 +1,261 @@
+
+// LineBlockTracer.cpp
+
+// Implements the cLineBlockTracer class representing a cBlockTracer that traces along a straight line between two points
+
+#include "Globals.h"
+#include "LineBlockTracer.h"
+#include "Vector3d.h"
+#include "World.h"
+#include "Chunk.h"
+
+
+
+
+
+
+cLineBlockTracer::cLineBlockTracer(cWorld & a_World, cCallbacks & a_Callbacks) :
+ super(a_World, a_Callbacks)
+{
+}
+
+
+
+
+
+bool cLineBlockTracer::Trace(cWorld & a_World, cBlockTracer::cCallbacks & a_Callbacks, const Vector3d & a_Start, const Vector3d & a_End)
+{
+ cLineBlockTracer Tracer(a_World, a_Callbacks);
+ return Tracer.Trace(a_Start.x, a_Start.y, a_Start.z, a_End.x, a_End.y, a_End.z);
+}
+
+
+
+
+
+bool cLineBlockTracer::Trace(cWorld & a_World, cBlockTracer::cCallbacks &a_Callbacks, double a_StartX, double a_StartY, double a_StartZ, double a_EndX, double a_EndY, double a_EndZ)
+{
+ cLineBlockTracer Tracer(a_World, a_Callbacks);
+ return Tracer.Trace(a_StartX, a_StartY, a_StartZ, a_EndX, a_EndY, a_EndZ);
+}
+
+
+
+
+
+bool cLineBlockTracer::Trace(double a_StartX, double a_StartY, double a_StartZ, double a_EndX, double a_EndY, double a_EndZ)
+{
+ // Initialize the member veriables:
+ m_StartX = a_StartX;
+ m_StartY = a_StartY;
+ m_StartZ = a_StartZ;
+ m_EndX = a_EndX;
+ m_EndY = a_EndY;
+ m_EndZ = a_EndZ;
+ m_DirX = (m_StartX < m_EndX) ? 1 : -1;
+ m_DirY = (m_StartY < m_EndY) ? 1 : -1;
+ m_DirZ = (m_StartZ < m_EndZ) ? 1 : -1;
+
+ // Check the start coords, adjust into the world:
+ if (m_StartY < 0)
+ {
+ if (m_EndY < 0)
+ {
+ // Nothing to trace
+ m_Callbacks->OnNoMoreHits();
+ return true;
+ }
+ FixStartBelowWorld();
+ m_Callbacks->OnIntoWorld(m_StartX, m_StartY, m_StartZ);
+ }
+ else if (m_StartY >= cChunkDef::Height)
+ {
+ if (m_EndY >= cChunkDef::Height)
+ {
+ m_Callbacks->OnNoMoreHits();
+ return true;
+ }
+ FixStartAboveWorld();
+ m_Callbacks->OnIntoWorld(m_StartX, m_StartY, m_StartZ);
+ }
+
+ m_CurrentX = (int)floor(m_StartX);
+ m_CurrentY = (int)floor(m_StartY);
+ m_CurrentZ = (int)floor(m_StartZ);
+
+ m_DiffX = m_EndX - m_StartX;
+ m_DiffY = m_EndY - m_StartY;
+ m_DiffZ = m_EndZ - m_StartZ;
+
+ // The actual trace is handled with ChunkMapCS locked by calling our Item() for the specified chunk
+ int BlockX = (int)floor(m_StartX);
+ int BlockZ = (int)floor(m_StartZ);
+ int ChunkX, ChunkZ;
+ cChunkDef::BlockToChunk(BlockX, BlockZ, ChunkX, ChunkZ);
+ return m_World->DoWithChunk(ChunkX, ChunkZ, *this);
+}
+
+
+
+
+
+void cLineBlockTracer::FixStartAboveWorld(void)
+{
+ // We must set the start Y to less than cChunkDef::Height so that it is considered inside the world later on
+ // Therefore we use an EPS-offset from the height, as small as reasonably possible.
+ const double Height = (double)cChunkDef::Height - 0.00001;
+ CalcXZIntersection(Height, m_StartX, m_StartZ);
+ m_StartY = Height;
+}
+
+
+
+
+
+void cLineBlockTracer::FixStartBelowWorld(void)
+{
+ CalcXZIntersection(0, m_StartX, m_StartZ);
+ m_StartY = 0;
+}
+
+
+
+
+
+void cLineBlockTracer::CalcXZIntersection(double a_Y, double & a_IntersectX, double & a_IntersectZ)
+{
+ double Ratio = (m_StartY - a_Y) / (m_StartY - m_EndY);
+ a_IntersectX = m_StartX + (m_EndX - m_StartX) * Ratio;
+ a_IntersectZ = m_StartZ + (m_EndZ - m_StartZ) * Ratio;
+}
+
+
+
+
+
+bool cLineBlockTracer::MoveToNextBlock(void)
+{
+ // Find out which of the current block's walls gets hit by the path:
+ static const double EPS = 0.00001;
+ double Coeff = 1;
+ enum eDirection
+ {
+ dirNONE,
+ dirX,
+ dirY,
+ dirZ,
+ } Direction = dirNONE;
+ if (abs(m_DiffX) > EPS)
+ {
+ double DestX = (m_DirX > 0) ? (m_CurrentX + 1) : m_CurrentX;
+ Coeff = (DestX - m_StartX) / m_DiffX;
+ if (Coeff <= 1)
+ {
+ Direction = dirX;
+ }
+ }
+ if (abs(m_DiffY) > EPS)
+ {
+ double DestY = (m_DirY > 0) ? (m_CurrentY + 1) : m_CurrentY;
+ double CoeffY = (DestY - m_StartY) / m_DiffY;
+ if (CoeffY < Coeff)
+ {
+ Coeff = CoeffY;
+ Direction = dirY;
+ }
+ }
+ if (abs(m_DiffZ) > EPS)
+ {
+ double DestZ = (m_DirZ > 0) ? (m_CurrentZ + 1) : m_CurrentZ;
+ double CoeffZ = (DestZ - m_StartZ) / m_DiffZ;
+ if (CoeffZ < Coeff)
+ {
+ Coeff = CoeffZ;
+ Direction = dirZ;
+ }
+ }
+
+ // Based on the wall hit, adjust the current coords
+ switch (Direction)
+ {
+ case dirX: m_CurrentX += m_DirX; break;
+ case dirY: m_CurrentY += m_DirY; break;
+ case dirZ: m_CurrentZ += m_DirZ; break;
+ case dirNONE: return false;
+ }
+ return true;
+}
+
+
+
+
+
+bool cLineBlockTracer::Item(cChunk * a_Chunk)
+{
+ ASSERT((m_CurrentY >= 0) && (m_CurrentY < cChunkDef::Height)); // This should be provided by FixStartAboveWorld() / FixStartBelowWorld()
+
+ // This is the actual line tracing loop.
+ bool Finished = false;
+ while (true)
+ {
+ // Report the current block through the callbacks:
+ if (a_Chunk == NULL)
+ {
+ m_Callbacks->OnNoChunk();
+ return false;
+ }
+ if (a_Chunk->IsValid())
+ {
+ BLOCKTYPE BlockType;
+ NIBBLETYPE BlockMeta;
+ int RelX = m_CurrentX - a_Chunk->GetPosX() * cChunkDef::Width;
+ int RelZ = m_CurrentZ - a_Chunk->GetPosZ() * cChunkDef::Width;
+ a_Chunk->GetBlockTypeMeta(RelX, m_CurrentY, RelZ, BlockType, BlockMeta);
+ if (m_Callbacks->OnNextBlock(m_CurrentX, m_CurrentY, m_CurrentZ, BlockType, BlockMeta))
+ {
+ // The callback terminated the trace
+ return false;
+ }
+ }
+ else
+ {
+ if (m_Callbacks->OnNextBlockNoData(m_CurrentX, m_CurrentY, m_CurrentZ))
+ {
+ // The callback terminated the trace
+ return false;
+ }
+ }
+
+ // Move to next block
+ if (!MoveToNextBlock())
+ {
+ // We've reached the end
+ m_Callbacks->OnNoMoreHits();
+ return true;
+ }
+
+ // Update the current chunk
+ if (a_Chunk != NULL)
+ {
+ a_Chunk = a_Chunk->GetNeighborChunk(m_CurrentX, m_CurrentZ);
+ }
+
+ if ((m_CurrentY < 0) || (m_CurrentY >= cChunkDef::Height))
+ {
+ // We've gone out of the world, that's the end of this trace
+ double IntersectX, IntersectZ;
+ CalcXZIntersection(m_CurrentY, IntersectX, IntersectZ);
+ if (m_Callbacks->OnOutOfWorld(IntersectX, m_CurrentY, IntersectZ))
+ {
+ // The callback terminated the trace
+ return false;
+ }
+ m_Callbacks->OnNoMoreHits();
+ return true;
+ }
+ }
+}
+
+
+
+
diff --git a/source/LineBlockTracer.h b/source/LineBlockTracer.h
new file mode 100644
index 000000000..4616cb191
--- /dev/null
+++ b/source/LineBlockTracer.h
@@ -0,0 +1,84 @@
+
+// LineBlockTracer.h
+
+// Declares the cLineBlockTracer class representing a cBlockTracer that traces along a straight line between two points
+
+
+
+
+
+#pragma once
+
+#include "BlockTracer.h"
+
+
+
+
+
+// fwd: Chunk.h
+class cChunk;
+
+// fwd: cChunkMap.h
+typedef cItemCallback<cChunk> cChunkCallback;
+
+
+
+
+
+
+class cLineBlockTracer :
+ public cBlockTracer,
+ public cChunkCallback
+{
+ typedef cBlockTracer super;
+
+public:
+ cLineBlockTracer(cWorld & a_World, cCallbacks & a_Callbacks);
+
+ /// Traces one line between Start and End; returns true if the entire line was traced (until OnNoMoreHits())
+ bool Trace(double a_StartX, double a_StartY, double a_StartZ, double a_EndX, double a_EndY, double a_EndZ);
+
+ // Utility functions for simple one-line usage:
+ /// Traces one line between Start and End; returns true if the entire line was traced (until OnNoMoreHits())
+ static bool Trace(cWorld & a_World, cCallbacks & a_Callbacks, double a_StartX, double a_StartY, double a_StartZ, double a_EndX, double a_EndY, double a_EndZ);
+
+ /// Traces one line between Start and End; returns true if the entire line was traced (until OnNoMoreHits())
+ static bool Trace(cWorld & a_World, cCallbacks & a_Callbacks, const Vector3d & a_Start, const Vector3d & a_End);
+
+protected:
+ // The start point of the trace
+ double m_StartX, m_StartY, m_StartZ;
+
+ // The end point of the trace
+ double m_EndX, m_EndY, m_EndZ;
+
+ // The difference in coords, End - Start
+ double m_DiffX, m_DiffY, m_DiffZ;
+
+ // The increment at which the block coords are going from Start to End; either +1 or -1
+ int m_DirX, m_DirY, m_DirZ;
+
+ // The current block
+ int m_CurrentX, m_CurrentY, m_CurrentZ;
+
+
+ /// Adjusts the start point above the world to just at the world's top
+ void FixStartAboveWorld(void);
+
+ /// Adjusts the start point below the world to just at the world's bottom
+ void FixStartBelowWorld(void);
+
+ /// Calculates the XZ coords of an intersection with the specified Yconst plane; assumes that such an intersection exists
+ void CalcXZIntersection(double a_Y, double & a_IntersectX, double & a_IntersectZ);
+
+ /// Moves m_Current to the next block on the line; returns false if no move is possible (reached the end)
+ bool MoveToNextBlock(void);
+
+ // cChunkCallback overrides:
+ virtual bool Item(cChunk * a_Chunk) override;
+} ;
+
+
+
+
+
diff --git a/source/LuaState.cpp b/source/LuaState.cpp
new file mode 100644
index 000000000..da86a4b20
--- /dev/null
+++ b/source/LuaState.cpp
@@ -0,0 +1,218 @@
+
+// LuaState.cpp
+
+// Implements the cLuaState class representing the wrapper over lua_State *, provides associated helper functions
+
+#include "Globals.h"
+#include "LuaState.h"
+
+extern "C"
+{
+ #include "lualib.h"
+}
+
+#include "tolua++.h"
+#include "Bindings.h"
+#include "ManualBindings.h"
+
+// fwd: SQLite/lsqlite3.c
+extern "C"
+{
+ LUALIB_API int luaopen_lsqlite3(lua_State * L);
+}
+
+// fwd: LuaExpat/lxplib.c:
+extern "C"
+{
+ int luaopen_lxp(lua_State * L);
+}
+
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cLuaState:
+
+cLuaState::cLuaState(const AString & a_SubsystemName) :
+ m_LuaState(NULL),
+ m_SubsystemName(a_SubsystemName)
+{
+}
+
+
+
+
+
+cLuaState::~cLuaState()
+{
+ if (IsValid())
+ {
+ Close();
+ }
+}
+
+
+
+
+
+void cLuaState::Create(void)
+{
+ if (m_LuaState != NULL)
+ {
+ LOGWARNING("%s: Trying to create an already-existing LuaState, ignoring.", __FUNCTION__);
+ return;
+ }
+ m_LuaState = lua_open();
+ luaL_openlibs(m_LuaState);
+ tolua_AllToLua_open(m_LuaState);
+ ManualBindings::Bind(m_LuaState);
+ luaopen_lsqlite3(m_LuaState);
+ luaopen_lxp(m_LuaState);
+}
+
+
+
+
+
+void cLuaState::Close(void)
+{
+ if (m_LuaState == NULL)
+ {
+ LOGWARNING("%s: Trying to close an invalid LuaState, ignoring.", __FUNCTION__);
+ return;
+ }
+ lua_close(m_LuaState);
+ m_LuaState = NULL;
+}
+
+
+
+
+
+bool cLuaState::LoadFile(const AString & a_FileName)
+{
+ ASSERT(IsValid());
+
+ // Load the file:
+ int s = luaL_loadfile(m_LuaState, a_FileName.c_str());
+ if (ReportErrors(s))
+ {
+ LOGWARNING("Can't load %s because of an error in file %s", m_SubsystemName.c_str(), a_FileName.c_str());
+ return false;
+ }
+
+ // Execute the globals:
+ s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0);
+ if (ReportErrors(s))
+ {
+ LOGWARNING("Error in %s in file %s", m_SubsystemName.c_str(), a_FileName.c_str());
+ return false;
+ }
+
+ return true;
+}
+
+
+
+
+
+bool cLuaState::PushFunction(const char * a_FunctionName, bool a_ShouldLogFailure /* = true */)
+{
+ if (!IsValid())
+ {
+ // This happens if cPlugin::Initialize() fails with an error
+ return false;
+ }
+
+ lua_getglobal(m_LuaState, a_FunctionName);
+ if (!lua_isfunction(m_LuaState, -1))
+ {
+ if (a_ShouldLogFailure)
+ {
+ LOGWARNING("Error in %s: Could not find function %s()", m_SubsystemName.c_str(), a_FunctionName);
+ }
+ lua_pop(m_LuaState, 1);
+ return false;
+ }
+ return true;
+}
+
+
+
+
+
+bool cLuaState::PushFunctionFromRegistry(int a_FnRef)
+{
+ lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // same as lua_getref()
+ if (!lua_isfunction(m_LuaState, -1))
+ {
+ lua_pop(m_LuaState, 1);
+ return false;
+ }
+ return true;
+}
+
+
+
+
+
+void cLuaState::PushStringVector(const AStringVector & a_Vector)
+{
+ lua_createtable(m_LuaState, a_Vector.size(), 0);
+ int newTable = lua_gettop(m_LuaState);
+ int index = 1;
+ for (AStringVector::const_iterator itr = a_Vector.begin(), end = a_Vector.end(); itr != end; ++itr, ++index)
+ {
+ tolua_pushstring(m_LuaState, itr->c_str());
+ lua_rawseti(m_LuaState, newTable, index);
+ }
+}
+
+
+
+
+
+bool cLuaState::CallFunction(int a_NumArgs, int a_NumResults, const char * a_FunctionName)
+{
+ ASSERT(lua_isfunction(m_LuaState, -a_NumArgs - 1));
+
+ int s = lua_pcall(m_LuaState, a_NumArgs, a_NumResults, 0);
+ if (ReportErrors(s))
+ {
+ LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), a_FunctionName);
+ return false;
+ }
+ return true;
+}
+
+
+
+
+
+bool cLuaState::ReportErrors(int a_Status)
+{
+ return ReportErrors(m_LuaState, a_Status);
+}
+
+
+
+
+
+bool cLuaState::ReportErrors(lua_State * a_LuaState, int a_Status)
+{
+ if (a_Status == 0)
+ {
+ // No error to report
+ return false;
+ }
+
+ LOGWARNING("LUA: %d - %s", a_Status, lua_tostring(a_LuaState, -1));
+ lua_pop(a_LuaState, 1);
+ return true;
+}
+
+
+
+
diff --git a/source/LuaState.h b/source/LuaState.h
new file mode 100644
index 000000000..10ff53911
--- /dev/null
+++ b/source/LuaState.h
@@ -0,0 +1,90 @@
+
+// LuaState.h
+
+// Declares the cLuaState class representing the wrapper over lua_State *, provides associated helper functions
+
+
+
+
+
+#pragma once
+
+
+
+
+
+// fwd: lua.h
+struct lua_State;
+
+
+
+
+
+class cLuaState
+{
+public:
+ /** Creates a new instance. The LuaState is not initialized.
+ a_SubsystemName is used for reporting problems in the console, it is "plugin %s" for plugins,
+ or "LuaScript" for the cLuaScript template
+ */
+ cLuaState(const AString & a_SubsystemName);
+
+ ~cLuaState();
+
+ operator lua_State * (void) { return m_LuaState; }
+
+ /// Creates the m_LuaState, if not closed already
+ void Create(void);
+
+ /// Closes the m_LuaState, if not closed already
+ void Close(void);
+
+ /// Returns true if the m_LuaState is valid
+ bool IsValid(void) const { return (m_LuaState != NULL); }
+
+ /** Loads the specified file
+ Returns false and logs a warning to the console if not successful (but the LuaState is kept open).
+ m_SubsystemName is displayed in the warning log message.
+ */
+ bool LoadFile(const AString & a_FileName);
+
+ /** Pushes the function of the specified name onto the stack.
+ Returns true if successful.
+ If a_ShouldLogFail is true, logs a warning on failure (incl. m_SubsystemName)
+ */
+ bool PushFunction(const char * a_FunctionName, bool a_ShouldLogFailure = true);
+
+ /** Pushes a function that has been saved into the global registry, identified by a_FnRef.
+ Returns true if successful. Logs a warning on failure
+ */
+ bool PushFunctionFromRegistry(int a_FnRef);
+
+ /// Pushes a string vector, as a table, onto the stack
+ void PushStringVector(const AStringVector & a_Vector);
+
+ /**
+ Calls the function that has been pushed onto the stack by PushFunction.
+ Returns true if successful, logs a warning on failure.
+ a_FunctionName is used only for the warning log message, the function
+ to be called must be pushed by PushFunction() beforehand.
+ */
+ bool CallFunction(int a_NumArgs, int a_NumResults, const char * a_FunctionName);
+
+ /// If the status is nonzero, prints the text on the top of Lua stack and returns true
+ bool ReportErrors(int status);
+
+ /// If the status is nonzero, prints the text on the top of Lua stack and returns true
+ static bool ReportErrors(lua_State * a_LuaState, int status);
+
+protected:
+ lua_State * m_LuaState;
+
+ /** The subsystem name is used for reporting errors to the console, it is either "plugin %s" or "LuaScript"
+ whatever is given to the constructor
+ */
+ AString m_SubsystemName;
+} ;
+
+
+
+
diff --git a/source/ManualBindings.cpp b/source/ManualBindings.cpp
index 9e9b5f5a8..141335602 100644
--- a/source/ManualBindings.cpp
+++ b/source/ManualBindings.cpp
@@ -19,13 +19,14 @@
#include "BlockEntities/FurnaceEntity.h"
#include "md5/md5.h"
#include "LuaWindow.h"
+#include "LuaState.h"
// fwd: LuaCommandBinder.cpp
-bool report_errors(lua_State* lua, int status);
+// bool cLuaState::ReportErrors(lua_State* lua, int status);
@@ -233,7 +234,7 @@ static int tolua_DoWith(lua_State* tolua_S)
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (report_errors(LuaState, s))
+ if (cLuaState::ReportErrors(LuaState, s))
{
return true; // Abort enumeration
}
@@ -323,7 +324,7 @@ static int tolua_DoWithID(lua_State* tolua_S)
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (report_errors(LuaState, s))
+ if (cLuaState::ReportErrors(LuaState, s))
{
return true; // Abort enumeration
}
@@ -418,7 +419,7 @@ static int tolua_DoWithXYZ(lua_State* tolua_S)
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (report_errors(LuaState, s))
+ if (cLuaState::ReportErrors(LuaState, s))
{
return true; // Abort enumeration
}
@@ -511,7 +512,7 @@ static int tolua_ForEachInChunk(lua_State* tolua_S)
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (report_errors(LuaState, s))
+ if (cLuaState::ReportErrors(LuaState, s))
{
return true; /* Abort enumeration */
}
@@ -602,7 +603,7 @@ static int tolua_ForEach(lua_State * tolua_S)
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (report_errors(LuaState, s))
+ if (cLuaState::ReportErrors(LuaState, s))
{
return true; /* Abort enumeration */
}
@@ -813,7 +814,7 @@ static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S)
tolua_pushcppstring(LuaState, a_HelpString);
int s = lua_pcall(LuaState, 3, 1, 0);
- if (report_errors(LuaState, s))
+ if (cLuaState::ReportErrors(LuaState, s))
{
return true; /* Abort enumeration */
}
@@ -887,7 +888,7 @@ static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S)
tolua_pushcppstring(LuaState, a_HelpString);
int s = lua_pcall(LuaState, 2, 1, 0);
- if (report_errors(LuaState, s))
+ if (cLuaState::ReportErrors(LuaState, s))
{
return true; /* Abort enumeration */
}
@@ -1307,8 +1308,8 @@ static int tolua_cPlugin_Call(lua_State* tolua_S)
return 0;
}
- int s = lua_pcall(targetState, top-2, LUA_MULTRET, 0);
- if( report_errors( targetState, s ) )
+ int s = lua_pcall(targetState, top - 2, LUA_MULTRET, 0);
+ if (cLuaState::ReportErrors(targetState, s))
{
LOGWARN("Error while calling function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() );
return 0;
diff --git a/source/Plugin_NewLua.cpp b/source/Plugin_NewLua.cpp
index 8b0f047cd..51d16c839 100644
--- a/source/Plugin_NewLua.cpp
+++ b/source/Plugin_NewLua.cpp
@@ -7,45 +7,10 @@
extern "C"
{
-#include "lualib.h"
+ #include "lualib.h"
}
#include "tolua++.h"
-#include "Bindings.h"
-#include "ManualBindings.h"
-
-
-
-
-
-// fwd: SQLite/lsqlite3.c
-extern "C"
-{
- LUALIB_API int luaopen_lsqlite3(lua_State * L);
-}
-
-// fwd: LuaExpat/lxplib.c:
-extern "C"
-{
- int luaopen_lxp(lua_State * L);
-}
-
-
-
-
-
-bool report_errors(lua_State * lua, int status)
-{
- if (status == 0)
- {
- // No error to report
- return false;
- }
-
- LOGERROR("LUA: %s", lua_tostring(lua, -1));
- lua_pop(lua, 1);
- return true;
-}
@@ -54,10 +19,9 @@ bool report_errors(lua_State * lua, int status)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cPlugin_NewLua:
-cPlugin_NewLua::cPlugin_NewLua(const AString & a_PluginDirectory)
- : m_LuaState( 0 )
- , cWebPlugin()
- , cPlugin(a_PluginDirectory)
+cPlugin_NewLua::cPlugin_NewLua(const AString & a_PluginDirectory) :
+ cPlugin(a_PluginDirectory),
+ m_LuaState(Printf("plugin %s", GetName().c_str()))
{
}
@@ -68,12 +32,7 @@ cPlugin_NewLua::cPlugin_NewLua(const AString & a_PluginDirectory)
cPlugin_NewLua::~cPlugin_NewLua()
{
cCSLock Lock(m_CriticalSection);
-
- if( m_LuaState )
- {
- lua_close( m_LuaState );
- m_LuaState = 0;
- }
+ m_LuaState.Close();
}
@@ -83,14 +42,9 @@ cPlugin_NewLua::~cPlugin_NewLua()
bool cPlugin_NewLua::Initialize(void)
{
cCSLock Lock(m_CriticalSection);
- if (m_LuaState == NULL)
+ if (!m_LuaState.IsValid())
{
- m_LuaState = lua_open();
- luaL_openlibs(m_LuaState);
- tolua_AllToLua_open(m_LuaState);
- ManualBindings::Bind(m_LuaState);
- luaopen_lsqlite3(m_LuaState);
- luaopen_lxp(m_LuaState);
+ m_LuaState.Create();
// Inject the identification global variables into the state:
lua_pushlightuserdata(m_LuaState, this);
@@ -110,47 +64,32 @@ bool cPlugin_NewLua::Initialize(void)
continue;
}
AString Path = PluginPath + *itr;
- int s = luaL_loadfile(m_LuaState, Path.c_str() );
- if( report_errors( m_LuaState, s ) )
+ if (!m_LuaState.LoadFile(Path))
{
- LOGERROR("Can't load plugin %s because of an error in file %s", GetLocalDirectory().c_str(), Path.c_str() );
- lua_close( m_LuaState );
- m_LuaState = 0;
- return false;
- }
-
- s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0);
- if( report_errors( m_LuaState, s ) )
- {
- LOGERROR("Error in plugin %s in file %s", GetLocalDirectory().c_str(), Path.c_str() );
- lua_close( m_LuaState );
- m_LuaState = 0;
+ m_LuaState.Close();
return false;
}
} // for itr - Files[]
// Call intialize function
- if (!PushFunction("Initialize"))
+ if (!m_LuaState.PushFunction("Initialize"))
{
- lua_close( m_LuaState );
- m_LuaState = 0;
+ m_LuaState.Close();
return false;
}
tolua_pushusertype(m_LuaState, this, "cPlugin_NewLua");
- if (!CallFunction(1, 1, "Initialize"))
+ if (!m_LuaState.CallFunction(1, 1, "Initialize"))
{
- lua_close( m_LuaState );
- m_LuaState = 0;
+ m_LuaState.Close();
return false;
}
- if( !lua_isboolean( m_LuaState, -1 ) )
+ if (!lua_isboolean(m_LuaState, -1))
{
- LOGWARN("Error in plugin %s Initialize() must return a boolean value!", GetLocalDirectory().c_str() );
- lua_close( m_LuaState );
- m_LuaState = 0;
+ LOGWARNING("Error in plugin %s: Initialize() must return a boolean value!", GetName().c_str());
+ m_LuaState.Close();
return false;
}
@@ -165,12 +104,12 @@ bool cPlugin_NewLua::Initialize(void)
void cPlugin_NewLua::OnDisable()
{
cCSLock Lock(m_CriticalSection);
- if (!PushFunction("OnDisable", false)) // false = don't log error if not found
+ if (!m_LuaState.PushFunction("OnDisable", false)) // false = don't log error if not found
{
return;
}
- CallFunction(0, 0, "OnDisable");
+ m_LuaState.CallFunction(0, 0, "OnDisable");
}
@@ -181,14 +120,14 @@ void cPlugin_NewLua::Tick(float a_Dt)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_TICK);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return;
}
tolua_pushnumber( m_LuaState, a_Dt );
- CallFunction(1, 0, FnName);
+ m_LuaState.CallFunction(1, 0, FnName);
}
@@ -200,7 +139,7 @@ bool cPlugin_NewLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_BLOCK_TO_PICKUPS);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -214,7 +153,7 @@ bool cPlugin_NewLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int
tolua_pushnumber (m_LuaState, a_BlockMeta);
tolua_pushusertype(m_LuaState, &a_Pickups, "cItems");
- if (!CallFunction(8, 1, FnName))
+ if (!m_LuaState.CallFunction(8, 1, FnName))
{
return false;
}
@@ -233,7 +172,7 @@ bool cPlugin_NewLua::OnChat(cPlayer * a_Player, AString & a_Message)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHAT);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -241,7 +180,7 @@ bool cPlugin_NewLua::OnChat(cPlayer * a_Player, AString & a_Message)
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
tolua_pushstring (m_LuaState, a_Message.c_str());
- if (!CallFunction(2, 2, FnName))
+ if (!m_LuaState.CallFunction(2, 2, FnName))
{
return false;
}
@@ -264,7 +203,7 @@ bool cPlugin_NewLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_Chun
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_AVAILABLE);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -273,7 +212,7 @@ bool cPlugin_NewLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_Chun
tolua_pushnumber (m_LuaState, a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ);
- if (!CallFunction(3, 1, FnName))
+ if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@@ -292,7 +231,7 @@ bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_Chun
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATED);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -302,7 +241,7 @@ bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_Chun
tolua_pushnumber (m_LuaState, a_ChunkZ);
tolua_pushusertype(m_LuaState, a_ChunkDesc, "cChunkDesc");
- if (!CallFunction(4, 1, FnName))
+ if (!m_LuaState.CallFunction(4, 1, FnName))
{
return false;
}
@@ -321,7 +260,7 @@ bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_Chu
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATING);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -331,7 +270,7 @@ bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_Chu
tolua_pushnumber (m_LuaState, a_ChunkZ);
tolua_pushusertype(m_LuaState, a_pLuaChunk, "cChunkDesc");
- if (!CallFunction(4, 1, FnName))
+ if (!m_LuaState.CallFunction(4, 1, FnName))
{
return false;
}
@@ -350,7 +289,7 @@ bool cPlugin_NewLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_Chunk
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_UNLOADED);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -359,7 +298,7 @@ bool cPlugin_NewLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_Chunk
tolua_pushnumber (m_LuaState, a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ);
- if (!CallFunction(3, 1, FnName))
+ if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@@ -378,7 +317,7 @@ bool cPlugin_NewLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_Chun
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_UNLOADING);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -387,7 +326,7 @@ bool cPlugin_NewLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_Chun
tolua_pushnumber (m_LuaState, a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ);
- if (!CallFunction(3, 1, FnName))
+ if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@@ -406,7 +345,7 @@ bool cPlugin_NewLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_COLLECTING_PICKUP);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -414,7 +353,7 @@ bool cPlugin_NewLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup)
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
tolua_pushusertype(m_LuaState, a_Pickup, "cPickup");
- if (!CallFunction(2, 1, FnName))
+ if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@@ -433,7 +372,7 @@ bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftin
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CRAFTING_NO_RECIPE);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -442,7 +381,7 @@ bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftin
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
- if (!CallFunction(3, 1, FnName))
+ if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@@ -461,7 +400,7 @@ bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_DISCONNECT);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -469,7 +408,7 @@ bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
tolua_pushstring (m_LuaState, a_Reason.c_str());
- if (!CallFunction(2, 1, FnName))
+ if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@@ -488,7 +427,7 @@ bool cPlugin_NewLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector &
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_EXECUTE_COMMAND);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -508,7 +447,7 @@ bool cPlugin_NewLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector &
++index;
}
- if (!CallFunction(2, 1, FnName))
+ if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@@ -527,7 +466,7 @@ bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Use
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_HANDSHAKE);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -535,7 +474,7 @@ bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Use
tolua_pushusertype(m_LuaState, a_Client, "cClientHandle");
tolua_pushstring (m_LuaState, a_Username.c_str());
- if (!CallFunction(2, 1, FnName))
+ if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@@ -554,7 +493,7 @@ bool cPlugin_NewLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_KILLING);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -562,7 +501,7 @@ bool cPlugin_NewLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer)
tolua_pushusertype(m_LuaState, &a_Victim, "cEntity");
tolua_pushusertype(m_LuaState, a_Killer, "cEntity");
- if (!CallFunction(2, 1, FnName))
+ if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@@ -581,7 +520,7 @@ bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, co
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_LOGIN);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -590,7 +529,7 @@ bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, co
tolua_pushnumber (m_LuaState, a_ProtocolVersion);
tolua_pushcppstring(m_LuaState, a_Username);
- if (!CallFunction(3, 1, FnName))
+ if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@@ -609,7 +548,7 @@ bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_BREAKING_BLOCK);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -622,7 +561,7 @@ bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
- if (!CallFunction(7, 1, FnName))
+ if (!m_LuaState.CallFunction(7, 1, FnName))
{
return false;
}
@@ -641,7 +580,7 @@ bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_BROKEN_BLOCK);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -654,7 +593,7 @@ bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
- if (!CallFunction(7, 1, FnName))
+ if (!m_LuaState.CallFunction(7, 1, FnName))
{
return false;
}
@@ -673,14 +612,14 @@ bool cPlugin_NewLua::OnPlayerEating(cPlayer & a_Player)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_EATING);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
- if (!CallFunction(1, 1, FnName))
+ if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@@ -699,14 +638,14 @@ bool cPlugin_NewLua::OnPlayerJoined(cPlayer & a_Player)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_JOINED);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
- if (!CallFunction(1, 1, FnName))
+ if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@@ -725,7 +664,7 @@ bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_B
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_LEFT_CLICK);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -737,7 +676,7 @@ bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_B
tolua_pushnumber (m_LuaState, a_BlockFace);
tolua_pushnumber (m_LuaState, a_Status);
- if (!CallFunction(6, 1, FnName))
+ if (!m_LuaState.CallFunction(6, 1, FnName))
{
return false;
}
@@ -756,14 +695,14 @@ bool cPlugin_NewLua::OnPlayerMoved(cPlayer & a_Player)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_MOVING);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
- if (!CallFunction(1, 1, FnName))
+ if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@@ -782,7 +721,7 @@ bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_PLACED_BLOCK);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -798,7 +737,7 @@ bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
- if (!CallFunction(10, 1, FnName))
+ if (!m_LuaState.CallFunction(10, 1, FnName))
{
return false;
}
@@ -817,7 +756,7 @@ bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_PLACING_BLOCK);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -833,7 +772,7 @@ bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
- if (!CallFunction(10, 1, FnName))
+ if (!m_LuaState.CallFunction(10, 1, FnName))
{
return false;
}
@@ -852,7 +791,7 @@ bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_RIGHT_CLICK);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -866,7 +805,7 @@ bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
- if (!CallFunction(8, 1, FnName))
+ if (!m_LuaState.CallFunction(8, 1, FnName))
{
return false;
}
@@ -885,7 +824,7 @@ bool cPlugin_NewLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -893,7 +832,7 @@ bool cPlugin_NewLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
tolua_pushusertype(m_LuaState, &a_Entity, "cEntity");
- if (!CallFunction(2, 1, FnName))
+ if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@@ -912,14 +851,14 @@ bool cPlugin_NewLua::OnPlayerShooting(cPlayer & a_Player)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_SHOOTING);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
- if (!CallFunction(1, 1, FnName))
+ if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@@ -938,14 +877,14 @@ bool cPlugin_NewLua::OnPlayerSpawned(cPlayer & a_Player)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_SPAWNED);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
- if (!CallFunction(1, 1, FnName))
+ if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@@ -964,14 +903,14 @@ bool cPlugin_NewLua::OnPlayerTossingItem(cPlayer & a_Player)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_TOSSING_ITEM);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
- if (!CallFunction(1, 1, FnName))
+ if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@@ -990,7 +929,7 @@ bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_B
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USED_BLOCK);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -1006,7 +945,7 @@ bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_B
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
- if (!CallFunction(10, 1, FnName))
+ if (!m_LuaState.CallFunction(10, 1, FnName))
{
return false;
}
@@ -1025,7 +964,7 @@ bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_Bl
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USED_ITEM);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -1039,7 +978,7 @@ bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_Bl
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
- if (!CallFunction(8, 1, FnName))
+ if (!m_LuaState.CallFunction(8, 1, FnName))
{
return false;
}
@@ -1058,7 +997,7 @@ bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USING_BLOCK);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -1074,7 +1013,7 @@ bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
- if (!CallFunction(10, 1, FnName))
+ if (!m_LuaState.CallFunction(10, 1, FnName))
{
return false;
}
@@ -1093,7 +1032,7 @@ bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_B
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USING_ITEM);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -1107,7 +1046,7 @@ bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_B
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
- if (!CallFunction(8, 1, FnName))
+ if (!m_LuaState.CallFunction(8, 1, FnName))
{
return false;
}
@@ -1126,7 +1065,7 @@ bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGri
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_POST_CRAFTING);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -1135,7 +1074,7 @@ bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGri
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
- if (!CallFunction(3, 1, FnName))
+ if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@@ -1154,7 +1093,7 @@ bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PRE_CRAFTING);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -1163,7 +1102,7 @@ bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
- if (!CallFunction(3, 1, FnName))
+ if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@@ -1182,7 +1121,7 @@ bool cPlugin_NewLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_TAKE_DAMAGE);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -1190,7 +1129,7 @@ bool cPlugin_NewLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
tolua_pushusertype(m_LuaState, &a_Receiver, "cEntity");
tolua_pushusertype(m_LuaState, &a_TDI, "TakeDamageInfo");
- if (!CallFunction(2, 1, FnName))
+ if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@@ -1214,7 +1153,7 @@ bool cPlugin_NewLua::OnUpdatedSign(
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_UPDATED_SIGN);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -1229,7 +1168,7 @@ bool cPlugin_NewLua::OnUpdatedSign(
tolua_pushstring (m_LuaState, a_Line4.c_str());
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
- if (!CallFunction(9, 1, FnName))
+ if (!m_LuaState.CallFunction(9, 1, FnName))
{
return false;
}
@@ -1253,7 +1192,7 @@ bool cPlugin_NewLua::OnUpdatingSign(
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_UPDATING_SIGN);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -1268,7 +1207,7 @@ bool cPlugin_NewLua::OnUpdatingSign(
tolua_pushstring (m_LuaState, a_Line4.c_str());
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
- if (!CallFunction(9, 5, "OnUpdatingSign"))
+ if (!m_LuaState.CallFunction(9, 5, "OnUpdatingSign"))
{
return false;
}
@@ -1303,14 +1242,14 @@ bool cPlugin_NewLua::OnWeatherChanged(cWorld & a_World)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_WEATHER_CHANGED);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_World, "cWorld");
- if (!CallFunction(1, 1, FnName))
+ if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@@ -1329,7 +1268,7 @@ bool cPlugin_NewLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_WEATHER_CHANGED);
ASSERT(FnName != NULL);
- if (!PushFunction(FnName))
+ if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@@ -1337,7 +1276,7 @@ bool cPlugin_NewLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather
tolua_pushusertype(m_LuaState, &a_World, "cWorld");
tolua_pushnumber (m_LuaState, a_NewWeather);
- if (!CallFunction(2, 2, FnName))
+ if (!m_LuaState.CallFunction(2, 2, FnName))
{
return false;
}
@@ -1368,29 +1307,22 @@ bool cPlugin_NewLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Pl
cCSLock Lock(m_CriticalSection);
// Push the function to be called:
- lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, cmd->second); // same as lua_getref()
-
- // Push the split:
- lua_createtable(m_LuaState, a_Split.size(), 0);
- int newTable = lua_gettop(m_LuaState);
- int index = 1;
- std::vector<std::string>::const_iterator iter = a_Split.begin(), end = a_Split.end();
- while(iter != end)
+ if (!m_LuaState.PushFunctionFromRegistry(cmd->second))
{
- tolua_pushstring(m_LuaState, (*iter).c_str());
- lua_rawseti(m_LuaState, newTable, index);
- ++iter;
- ++index;
+ LOGWARNING("Command handler function for \"%s\" is invalid", cmd->first.c_str());
+ return false;
}
+ // Push the split:
+ m_LuaState.PushStringVector(a_Split);
+
// Push player:
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
// Call function:
- int s = lua_pcall(m_LuaState, 2, 1, 0);
- if (report_errors(m_LuaState, s))
+ if (!m_LuaState.CallFunction(2, 1, __FUNCTION__))
{
- LOGERROR("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
+ LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
return false;
}
@@ -1436,10 +1368,9 @@ bool cPlugin_NewLua::HandleConsoleCommand(const AStringVector & a_Split, cComman
}
// Call function:
- int s = lua_pcall(m_LuaState, 1, 2, 0);
- if (report_errors(m_LuaState, s))
+ if (!m_LuaState.CallFunction(1, 2, __FUNCTION__))
{
- LOGERROR("Lua error. Stack size: %i", lua_gettop(m_LuaState));
+ LOGWARNING("Lua error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
return false;
}
@@ -1604,9 +1535,9 @@ AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request )
return "";
sWebPluginTab* Tab = 0;
- for( TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr )
+ for (TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr)
{
- if( (*itr)->SafeTitle.compare( SafeTabName ) == 0 ) // This is the one! Rawr
+ if ((*itr)->SafeTitle.compare(SafeTabName) == 0) // This is the one! Rawr
{
Tab = *itr;
break;
@@ -1615,13 +1546,13 @@ AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request )
if( Tab )
{
- //LOGINFO("1. Stack size: %i", lua_gettop(m_LuaState) );
+ // LOGINFO("1. Stack size: %i", lua_gettop(m_LuaState) );
lua_rawgeti( m_LuaState, LUA_REGISTRYINDEX, Tab->UserData); // same as lua_getref()
- //LOGINFO("2. Stack size: %i", lua_gettop(m_LuaState) );
+ // LOGINFO("2. Stack size: %i", lua_gettop(m_LuaState) );
// Push HTTPRequest
tolua_pushusertype( m_LuaState, (void*)a_Request, "const HTTPRequest" );
- //LOGINFO("Calling bound function! :D");
+ // LOGINFO("Calling bound function! :D");
int s = lua_pcall( m_LuaState, 1, 1, 0);
if ( s != 0 )
@@ -1642,7 +1573,7 @@ AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request )
RetVal += tolua_tostring(m_LuaState, -1, 0);
lua_pop(m_LuaState, 1); // Pop return value
- //LOGINFO("ok. Stack size: %i", lua_gettop(m_LuaState) );
+ // LOGINFO("ok. Stack size: %i", lua_gettop(m_LuaState) );
}
return RetVal;
@@ -1652,7 +1583,7 @@ AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request )
-bool cPlugin_NewLua::AddWebTab( const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference )
+bool cPlugin_NewLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference)
{
cCSLock Lock(m_CriticalSection);
if (a_LuaState != m_LuaState)
@@ -1666,7 +1597,7 @@ bool cPlugin_NewLua::AddWebTab( const AString & a_Title, lua_State * a_LuaState,
Tab->UserData = a_FunctionReference;
- GetTabs().push_back( Tab );
+ GetTabs().push_back(Tab);
return true;
}
@@ -1715,10 +1646,9 @@ bool cPlugin_NewLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPla
tolua_pushboolean (m_LuaState, a_CanRefuse ? 1 : 0);
// Call function:
- int s = lua_pcall(m_LuaState, 3, 1, 0);
- if (report_errors(m_LuaState, s))
+ if (!m_LuaState.CallFunction(3, 1, __FUNCTION__))
{
- LOGERROR("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
+ LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
return false;
}
@@ -1741,56 +1671,12 @@ void cPlugin_NewLua::CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window,
tolua_pushnumber (m_LuaState, a_SlotNum);
// Call function:
- int s = lua_pcall(m_LuaState, 2, 0, 0);
- if (report_errors(m_LuaState, s))
+ if (!m_LuaState.CallFunction(2, 0, __FUNCTION__))
{
- LOGERROR("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
+ LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
}
}
-
-// Helper functions
-bool cPlugin_NewLua::PushFunction(const char * a_FunctionName, bool a_bLogError /* = true */)
-{
- if (m_LuaState == NULL)
- {
- // This happens if Initialize() fails with an error
- return false;
- }
-
- lua_getglobal(m_LuaState, a_FunctionName);
- if (!lua_isfunction(m_LuaState, -1))
- {
- if (a_bLogError)
- {
- LOGWARN("Error in plugin %s: Could not find function %s()", GetName().c_str(), a_FunctionName);
- }
- lua_pop(m_LuaState, 1);
- return false;
- }
- return true;
-}
-
-
-
-
-
-bool cPlugin_NewLua::CallFunction( int a_NumArgs, int a_NumResults, const char * a_FunctionName)
-{
- ASSERT(lua_isfunction(m_LuaState, -a_NumArgs - 1));
-
- int s = lua_pcall(m_LuaState, a_NumArgs, a_NumResults, 0);
- if (report_errors(m_LuaState, s))
- {
- LOGWARN("Error in plugin %s calling function %s()", GetName().c_str(), a_FunctionName);
- return false;
- }
- return true;
-}
-
-
-
-
diff --git a/source/Plugin_NewLua.h b/source/Plugin_NewLua.h
index a79affd5d..d31a62601 100644
--- a/source/Plugin_NewLua.h
+++ b/source/Plugin_NewLua.h
@@ -3,6 +3,7 @@
#include "Plugin.h"
#include "WebPlugin.h"
+#include "LuaState.h"
// Names for the global variables through which the plugin is identified in its LuaState
#define LUA_PLUGIN_NAME_VAR_NAME "_MCServerInternal_PluginName"
@@ -11,9 +12,6 @@
-// fwd: Lua
-typedef struct lua_State lua_State;
-
// fwd: UI/Window.h
class cWindow;
@@ -99,7 +97,7 @@ public:
/// Binds the console command to call the function specified by a Lua function reference. Simply adds to CommandMap.
void BindConsoleCommand(const AString & a_Command, int a_FnRef);
- lua_State * GetLuaState(void) { return m_LuaState; }
+ cLuaState & GetLuaState(void) { return m_LuaState; }
cCriticalSection & GetCriticalSection(void) { return m_CriticalSection; }
@@ -114,7 +112,7 @@ public:
protected:
cCriticalSection m_CriticalSection;
- lua_State * m_LuaState;
+ cLuaState m_LuaState;
/// Maps command name into Lua function reference
typedef std::map<AString, int> CommandMap;
@@ -122,9 +120,6 @@ protected:
CommandMap m_Commands;
CommandMap m_ConsoleCommands;
- bool PushFunction(const char * a_FunctionName, bool a_bLogError = true);
- bool CallFunction(int a_NumArgs, int a_NumResults, const char * a_FunctionName ); // a_FunctionName is only used for error messages, nothing else
-
/// Returns the name of Lua function that should handle the specified hook
const char * GetHookFnName(cPluginManager::PluginHook a_Hook);
} ; // tolua_export
diff --git a/source/World.cpp b/source/World.cpp
index 880f6e5b2..1ff5a5970 100644
--- a/source/World.cpp
+++ b/source/World.cpp
@@ -59,6 +59,9 @@
#include "tolua++.h"
+// DEBUG: Test out the cLineBlockTracer class by tracing a few lines:
+#include "LineBlockTracer.h"
+
#ifndef _WIN32
#include <stdlib.h>
#endif
@@ -442,6 +445,60 @@ void cWorld::InitializeSpawn(void)
// TODO: Better spawn detection - move spawn out of the water if it isn't set in the INI already
m_SpawnY = (double)GetHeight((int)m_SpawnX, (int)m_SpawnZ) + 1.6f; // +1.6f eye height
+
+
+ #ifdef TEST_LINEBLOCKTRACER
+ // DEBUG: Test out the cLineBlockTracer class by tracing a few lines:
+ class cTracerCallbacks :
+ public cBlockTracer::cCallbacks
+ {
+ virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override
+ {
+ LOGD("Block {%d, %d, %d}: %d:%d (%s)",
+ a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta,
+ ItemToString(cItem(a_BlockType, 1, a_BlockMeta)).c_str()
+ );
+ return false;
+ }
+
+ virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ) override
+ {
+ LOGD("Block {%d, %d, %d}: no data available",
+ a_BlockX, a_BlockY, a_BlockZ
+ );
+ return false;
+ }
+
+ virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override
+ {
+ LOGD("Out of world at {%f, %f, %f}", a_BlockX, a_BlockY, a_BlockZ);
+ return false;
+ }
+
+ virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override
+ {
+ LOGD("Into world at {%f, %f, %f}", a_BlockX, a_BlockY, a_BlockZ);
+ return false;
+ }
+
+ virtual void OnNoMoreHits(void) override
+ {
+ LOGD("No more hits");
+ }
+ } Callbacks;
+ LOGD("Spawn is at {%f, %f, %f}", m_SpawnX, m_SpawnY, m_SpawnZ);
+ LOGD("Tracing a line along +X:");
+ cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX - 10, m_SpawnY, m_SpawnZ, m_SpawnX + 10, m_SpawnY, m_SpawnZ);
+ LOGD("Tracing a line along -Z:");
+ cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX, m_SpawnY, m_SpawnZ + 10, m_SpawnX, m_SpawnY, m_SpawnZ - 10);
+ LOGD("Tracing a line along -Y, out of world:");
+ cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX, 260, m_SpawnZ, m_SpawnX, -5, m_SpawnZ);
+ LOGD("Tracing a line along XY:");
+ cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX - 10, m_SpawnY - 10, m_SpawnZ, m_SpawnX + 10, m_SpawnY + 10, m_SpawnZ);
+ LOGD("Tracing a line in generic direction:");
+ cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX - 15, m_SpawnY - 5, m_SpawnZ + 7.5, m_SpawnX + 13, m_SpawnY - 10, m_SpawnZ + 8.5);
+ LOGD("Tracing tests done");
+ #endif // TEST_LINEBLOCKTRACER
}
@@ -832,6 +889,15 @@ bool cWorld::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_
+bool cWorld::DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback)
+{
+ return m_ChunkMap->DoWithChunk(a_ChunkX, a_ChunkZ, a_Callback);
+}
+
+
+
+
+
void cWorld::GrowTree(int a_X, int a_Y, int a_Z)
{
if (GetBlock(a_X, a_Y, a_Z) == E_BLOCK_SAPLING)
diff --git a/source/World.h b/source/World.h
index 5720ae634..712064af6 100644
--- a/source/World.h
+++ b/source/World.h
@@ -404,6 +404,9 @@ public:
/// a_Player is using block entity at [x, y, z], handle that:
void UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) {m_ChunkMap->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ); }
+
+ /// Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback
+ bool DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback);
void GrowTree (int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
void GrowTreeFromSapling(int a_BlockX, int a_BlockY, int a_BlockZ, char a_SaplingMeta); // tolua_export