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-rw-r--r--source/FurnaceEntity.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/FurnaceEntity.cpp b/source/FurnaceEntity.cpp
index 15298cbdd..ce33dbcc6 100644
--- a/source/FurnaceEntity.cpp
+++ b/source/FurnaceEntity.cpp
@@ -119,6 +119,7 @@ bool cFurnaceEntity::Tick( float a_Dt )
// We have just finished smelting, reset the progress bar:
BroadcastProgress(PROGRESSBAR_SMELTING, 0);
m_TimeCooked = 0;
+ m_World->FastSetBlock(m_PosX, m_PosY, m_PosZ, E_BLOCK_FURNACE, m_World->GetBlockMeta(m_PosX, m_PosY, m_PosZ));
}
// There is no fuel and no flame, no need to tick at all
return false;
@@ -199,6 +200,7 @@ bool cFurnaceEntity::StartCooking(void)
if (m_Items[2].IsEqual(*R->Out) || m_Items[2].IsEmpty())
{
// good to go
+ m_World->FastSetBlock(m_PosX, m_PosY, m_PosZ, E_BLOCK_LIT_FURNACE, m_World->GetBlockMeta(m_PosX, m_PosY, m_PosZ));
if( m_TimeBurned >= m_BurnTime ) // burn new material
{