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-rw-r--r--source/Protocol125.cpp5
-rw-r--r--source/Protocol132.cpp5
-rw-r--r--source/cClientHandle.cpp17
-rw-r--r--source/cClientHandle.h1
-rw-r--r--source/cPlugin.cpp11
-rw-r--r--source/cPlugin.h1
-rw-r--r--source/cPluginManager.cpp20
-rw-r--r--source/cPluginManager.h1
-rw-r--r--source/cPlugin_NewLua.cpp24
-rw-r--r--source/cPlugin_NewLua.h11
10 files changed, 88 insertions, 8 deletions
diff --git a/source/Protocol125.cpp b/source/Protocol125.cpp
index 4f162dab6..7047f1f30 100644
--- a/source/Protocol125.cpp
+++ b/source/Protocol125.cpp
@@ -974,10 +974,9 @@ int cProtocol125::ParseHandshake(void)
LOGD("HANDSHAKE %s", Username.c_str());
- if (cRoot::Get()->GetDefaultWorld()->GetNumPlayers() >= cRoot::Get()->GetDefaultWorld()->GetMaxPlayers())
+ if (!m_Client->HandleHandshake( m_Username ))
{
- m_Client->Kick("The server is currently full :(-- Try again later");
- return PARSE_OK;
+ return PARSE_OK; // Player is not allowed into the server
}
SendHandshake(cRoot::Get()->GetServer()->GetServerID());
diff --git a/source/Protocol132.cpp b/source/Protocol132.cpp
index 2765b66b2..d7cd70723 100644
--- a/source/Protocol132.cpp
+++ b/source/Protocol132.cpp
@@ -332,6 +332,11 @@ int cProtocol132::ParseHandshake(void)
HANDLE_PACKET_READ(ReadBEInt, int, ServerPort);
m_Username = Username;
+ if (!m_Client->HandleHandshake( m_Username ))
+ {
+ return PARSE_OK; // Player is not allowed into the server
+ }
+
// Send a 0xFD Encryption Key Request http://wiki.vg/Protocol#0xFD
AString key;
CryptoPP::StringSink sink(key); // GCC won't allow inline instantiation in the following line, damned temporary refs
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp
index 06325785e..c62be45ac 100644
--- a/source/cClientHandle.cpp
+++ b/source/cClientHandle.cpp
@@ -918,6 +918,23 @@ void cClientHandle::HandleKeepAlive(int a_KeepAliveID)
+bool cClientHandle::HandleHandshake(const AString & a_Username)
+{
+ if (!cRoot::Get()->GetPluginManager()->CallHookHandshake(this, a_Username))
+ {
+ if (cRoot::Get()->GetDefaultWorld()->GetNumPlayers() >= cRoot::Get()->GetDefaultWorld()->GetMaxPlayers())
+ {
+ Kick("The server is currently full :(-- Try again later");
+ return false;
+ }
+ }
+ return true;
+}
+
+
+
+
+
void cClientHandle::SendData(const char * a_Data, int a_Size)
{
{
diff --git a/source/cClientHandle.h b/source/cClientHandle.h
index ab4e3e64c..f5028b0aa 100644
--- a/source/cClientHandle.h
+++ b/source/cClientHandle.h
@@ -162,6 +162,7 @@ public:
void HandleRespawn (void);
void HandleDisconnect (const AString & a_Reason);
void HandleKeepAlive (int a_KeepAliveID);
+ bool HandleHandshake (const AString & a_Username);
/** Called when the protocol has finished logging the user in.
Return true to allow the user in; false to kick them.
diff --git a/source/cPlugin.cpp b/source/cPlugin.cpp
index 5fb8057a3..ce66a9655 100644
--- a/source/cPlugin.cpp
+++ b/source/cPlugin.cpp
@@ -283,6 +283,17 @@ bool cPlugin::OnWeatherChanged(cWorld * a_World)
+bool cPlugin::OnHandshake(cClientHandle * a_Client, const AString & a_Username)
+{
+ UNUSED(a_Client);
+ UNUSED(a_Username);
+ return false;
+}
+
+
+
+
+
void cPlugin::AddCommand(const AString & a_Command, const AString & a_Description, const AString & a_Permission)
{
CommandStruct Command;
diff --git a/source/cPlugin.h b/source/cPlugin.h
index 14a415fdb..c9367051a 100644
--- a/source/cPlugin.h
+++ b/source/cPlugin.h
@@ -61,6 +61,7 @@ public:
virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player);
virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player);
virtual bool OnWeatherChanged (cWorld * a_World);
+ virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username);
// Accessors
const AString & GetName() const { return m_Name; }
diff --git a/source/cPluginManager.cpp b/source/cPluginManager.cpp
index 13a67ee28..8f52839c8 100644
--- a/source/cPluginManager.cpp
+++ b/source/cPluginManager.cpp
@@ -627,6 +627,26 @@ bool cPluginManager::CallHookUpdatedSign(cWorld * a_World, int a_BlockX, int a_B
+bool cPluginManager::CallHookHandshake(cClientHandle * a_ClientHandle, const AString & a_Username)
+{
+ HookMap::iterator Plugins = m_Hooks.find(HOOK_HANDSHAKE);
+ if (Plugins == m_Hooks.end())
+ {
+ return false;
+ }
+ for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
+ {
+ if ((*itr)->OnHandshake(a_ClientHandle, a_Username))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
cPlugin* cPluginManager::GetPlugin( const AString & a_Plugin ) const
{
diff --git a/source/cPluginManager.h b/source/cPluginManager.h
index 578e84013..ea02bff19 100644
--- a/source/cPluginManager.h
+++ b/source/cPluginManager.h
@@ -115,6 +115,7 @@ public: //tolua_export
bool CallHookUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player);
bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player);
bool CallHookWeatherChanged (cWorld * a_World);
+ bool CallHookHandshake (cClientHandle * a_ClientHandle, const AString & a_Username);
void RemoveHooks( cPlugin* a_Plugin );
void RemovePlugin( cPlugin* a_Plugin, bool a_bDelete = false ); //tolua_export
diff --git a/source/cPlugin_NewLua.cpp b/source/cPlugin_NewLua.cpp
index dea74540b..1b9e8cdbb 100644
--- a/source/cPlugin_NewLua.cpp
+++ b/source/cPlugin_NewLua.cpp
@@ -640,6 +640,30 @@ bool cPlugin_NewLua::OnUpdatedSign(
+bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username)
+{
+ cCSLock Lock(m_CriticalSection);
+ if (!PushFunction("OnHandshake"))
+ {
+ return false;
+ }
+
+ tolua_pushusertype(m_LuaState, a_Client, "cClientHandle");
+ tolua_pushstring (m_LuaState, a_Username.c_str());
+
+ if (!CallFunction(2, 1, "OnHandshake"))
+ {
+ return false;
+ }
+
+ bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0);
+ return bRetVal;
+}
+
+
+
+
+
cPlugin_NewLua * cPlugin_NewLua::CreateWebPlugin(lua_State * a_LuaState)
{
LOGWARN("WARNING: Using deprecated function CreateWebPlugin()! A Lua plugin is a WebPlugin by itself now. (plugin \"%s\" in folder \"%s\")",
diff --git a/source/cPlugin_NewLua.h b/source/cPlugin_NewLua.h
index 5114889e9..01fefde0a 100644
--- a/source/cPlugin_NewLua.h
+++ b/source/cPlugin_NewLua.h
@@ -34,17 +34,18 @@ public: //tolua_export
virtual bool OnCollectPickup (cPlayer * a_Player, cPickup * a_Pickup) override;
virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override;
- virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
+ virtual bool OnKilled (cPawn * a_Killed, cEntity* a_Killer ) override;
virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
- virtual bool OnPlayerJoin (cPlayer* a_Player ) override;
- virtual void OnPlayerMove (cPlayer* a_Player ) override;
- virtual void OnPlayerSpawn (cPlayer* a_Player ) override;
+ virtual bool OnPlayerJoin (cPlayer * a_Player ) override;
+ virtual void OnPlayerMove (cPlayer * a_Player ) override;
+ virtual void OnPlayerSpawn (cPlayer * a_Player ) override;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
+ virtual void OnTakeDamage (cPawn * a_Pawn, TakeDamageInfo * a_TakeDamageInfo ) override;
virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) override;
virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) override;
virtual bool OnWeatherChanged (cWorld * a_World) override;
+ virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override;
const AString & GetDirectory(void) const {return m_Directory; }