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-rw-r--r--source/AllToLua.bat27
-rw-r--r--source/AllToLua.pkg81
-rwxr-xr-xsource/AllToLua.sh2
-rw-r--r--source/Authenticator.cpp267
-rw-r--r--source/Authenticator.h93
-rw-r--r--source/Bindings.cpp31618
-rw-r--r--source/Bindings.h8
-rw-r--r--source/BlockArea.cpp2124
-rw-r--r--source/BlockArea.h310
-rw-r--r--source/BlockEntities/BlockEntity.cpp44
-rw-r--r--source/BlockEntities/BlockEntity.h106
-rw-r--r--source/BlockEntities/BlockEntityWithItems.h86
-rw-r--r--source/BlockEntities/ChestEntity.cpp172
-rw-r--r--source/BlockEntities/ChestEntity.h59
-rw-r--r--source/BlockEntities/DispenserEntity.cpp215
-rw-r--r--source/BlockEntities/DispenserEntity.h38
-rw-r--r--source/BlockEntities/DropSpenserEntity.cpp266
-rw-r--r--source/BlockEntities/DropSpenserEntity.h89
-rw-r--r--source/BlockEntities/DropperEntity.cpp32
-rw-r--r--source/BlockEntities/DropperEntity.h46
-rw-r--r--source/BlockEntities/FurnaceEntity.cpp479
-rw-r--r--source/BlockEntities/FurnaceEntity.h164
-rw-r--r--source/BlockEntities/HopperEntity.cpp566
-rw-r--r--source/BlockEntities/HopperEntity.h96
-rw-r--r--source/BlockEntities/JukeboxEntity.cpp125
-rw-r--r--source/BlockEntities/JukeboxEntity.h56
-rw-r--r--source/BlockEntities/NoteEntity.cpp154
-rw-r--r--source/BlockEntities/NoteEntity.h63
-rw-r--r--source/BlockEntities/SignEntity.cpp115
-rw-r--r--source/BlockEntities/SignEntity.h67
-rw-r--r--source/BlockID.cpp958
-rw-r--r--source/BlockID.h907
-rw-r--r--source/BlockTracer.h104
-rw-r--r--source/Blocks/BlockBed.cpp88
-rw-r--r--source/Blocks/BlockBed.h67
-rw-r--r--source/Blocks/BlockBrewingStand.h32
-rw-r--r--source/Blocks/BlockButton.cpp32
-rw-r--r--source/Blocks/BlockButton.h96
-rw-r--r--source/Blocks/BlockCactus.h82
-rw-r--r--source/Blocks/BlockCarpet.h60
-rw-r--r--source/Blocks/BlockCauldron.h59
-rw-r--r--source/Blocks/BlockChest.h223
-rw-r--r--source/Blocks/BlockCloth.h34
-rw-r--r--source/Blocks/BlockCobWeb.h30
-rw-r--r--source/Blocks/BlockComparator.cpp53
-rw-r--r--source/Blocks/BlockComparator.h55
-rw-r--r--source/Blocks/BlockCrops.h114
-rw-r--r--source/Blocks/BlockDeadBush.h35
-rw-r--r--source/Blocks/BlockDirt.h88
-rw-r--r--source/Blocks/BlockDoor.cpp90
-rw-r--r--source/Blocks/BlockDoor.h175
-rw-r--r--source/Blocks/BlockDropSpenser.h41
-rw-r--r--source/Blocks/BlockEnderchest.h28
-rw-r--r--source/Blocks/BlockEntity.h31
-rw-r--r--source/Blocks/BlockFarmland.h107
-rw-r--r--source/Blocks/BlockFenceGate.h88
-rw-r--r--source/Blocks/BlockFire.h228
-rw-r--r--source/Blocks/BlockFlower.h41
-rw-r--r--source/Blocks/BlockFlowerPot.h105
-rw-r--r--source/Blocks/BlockFluid.h56
-rw-r--r--source/Blocks/BlockFurnace.h47
-rw-r--r--source/Blocks/BlockGlass.h26
-rw-r--r--source/Blocks/BlockGlowstone.h30
-rw-r--r--source/Blocks/BlockGravel.h27
-rw-r--r--source/Blocks/BlockHandler.cpp465
-rw-r--r--source/Blocks/BlockHandler.h152
-rw-r--r--source/Blocks/BlockHopper.h46
-rw-r--r--source/Blocks/BlockIce.h37
-rw-r--r--source/Blocks/BlockLadder.h115
-rw-r--r--source/Blocks/BlockLeaves.h184
-rw-r--r--source/Blocks/BlockLever.cpp31
-rw-r--r--source/Blocks/BlockLever.h101
-rw-r--r--source/Blocks/BlockMelon.h35
-rw-r--r--source/Blocks/BlockMushroom.h59
-rw-r--r--source/Blocks/BlockMycelium.h32
-rw-r--r--source/Blocks/BlockNote.h13
-rw-r--r--source/Blocks/BlockOre.h80
-rw-r--r--source/Blocks/BlockPiston.cpp110
-rw-r--r--source/Blocks/BlockPiston.h43
-rw-r--r--source/Blocks/BlockPlanks.h41
-rw-r--r--source/Blocks/BlockPortal.h108
-rw-r--r--source/Blocks/BlockPumpkin.h60
-rw-r--r--source/Blocks/BlockRail.h398
-rw-r--r--source/Blocks/BlockRedstone.cpp27
-rw-r--r--source/Blocks/BlockRedstone.h35
-rw-r--r--source/Blocks/BlockRedstoneRepeater.cpp50
-rw-r--r--source/Blocks/BlockRedstoneRepeater.h82
-rw-r--r--source/Blocks/BlockRedstoneTorch.h36
-rw-r--r--source/Blocks/BlockSand.h28
-rw-r--r--source/Blocks/BlockSapling.h57
-rw-r--r--source/Blocks/BlockSign.h78
-rw-r--r--source/Blocks/BlockSlab.h182
-rw-r--r--source/Blocks/BlockSnow.h72
-rw-r--r--source/Blocks/BlockStairs.h152
-rw-r--r--source/Blocks/BlockStems.h58
-rw-r--r--source/Blocks/BlockStone.h29
-rw-r--r--source/Blocks/BlockSugarcane.h90
-rw-r--r--source/Blocks/BlockTallGrass.h51
-rw-r--r--source/Blocks/BlockTorch.h275
-rw-r--r--source/Blocks/BlockVine.h201
-rw-r--r--source/Blocks/BlockWood.h72
-rw-r--r--source/Blocks/BlockWorkbench.h43
-rw-r--r--source/BoundingBox.cpp331
-rw-r--r--source/BoundingBox.h90
-rw-r--r--source/ByteBuffer.cpp841
-rw-r--r--source/ByteBuffer.h139
-rw-r--r--source/ChatColor.cpp39
-rw-r--r--source/ChatColor.h43
-rw-r--r--source/Chunk.cpp2776
-rw-r--r--source/Chunk.h484
-rw-r--r--source/Chunk.inl.h34
-rw-r--r--source/ChunkDef.h617
-rw-r--r--source/ChunkMap.cpp2701
-rw-r--r--source/ChunkMap.h439
-rw-r--r--source/ChunkSender.cpp295
-rw-r--r--source/ChunkSender.h169
-rw-r--r--source/ClientHandle.cpp2210
-rw-r--r--source/ClientHandle.h332
-rw-r--r--source/CommandOutput.cpp71
-rw-r--r--source/CommandOutput.h82
-rw-r--r--source/CraftingRecipes.cpp770
-rw-r--r--source/CraftingRecipes.h172
-rw-r--r--source/Cuboid.cpp117
-rw-r--r--source/Cuboid.h75
-rw-r--r--source/DeadlockDetect.cpp147
-rw-r--r--source/DeadlockDetect.h65
-rw-r--r--source/Defines.h562
-rw-r--r--source/Enchantments.cpp299
-rw-r--r--source/Enchantments.h115
-rw-r--r--source/Endianness.h70
-rw-r--r--source/Entities/Boat.cpp87
-rw-r--r--source/Entities/Boat.h37
-rw-r--r--source/Entities/Entity.cpp1450
-rw-r--r--source/Entities/Entity.h445
-rw-r--r--source/Entities/FallingBlock.cpp93
-rw-r--r--source/Entities/FallingBlock.h43
-rw-r--r--source/Entities/Minecart.cpp541
-rw-r--r--source/Entities/Minecart.h169
-rw-r--r--source/Entities/Pawn.cpp19
-rw-r--r--source/Entities/Pawn.h28
-rw-r--r--source/Entities/Pickup.cpp166
-rw-r--r--source/Entities/Pickup.h64
-rw-r--r--source/Entities/Player.cpp1765
-rw-r--r--source/Entities/Player.h456
-rw-r--r--source/Entities/ProjectileEntity.cpp855
-rw-r--r--source/Entities/ProjectileEntity.h382
-rw-r--r--source/Entities/TNTEntity.cpp62
-rw-r--r--source/Entities/TNTEntity.h32
-rw-r--r--source/FastRandom.cpp174
-rw-r--r--source/FastRandom.h57
-rw-r--r--source/FurnaceRecipe.cpp255
-rw-r--r--source/FurnaceRecipe.h50
-rw-r--r--source/Generating/BioGen.cpp707
-rw-r--r--source/Generating/BioGen.h230
-rw-r--r--source/Generating/Caves.cpp968
-rw-r--r--source/Generating/Caves.h102
-rw-r--r--source/Generating/ChunkDesc.cpp605
-rw-r--r--source/Generating/ChunkDesc.h217
-rw-r--r--source/Generating/ChunkGenerator.cpp329
-rw-r--r--source/Generating/ChunkGenerator.h113
-rw-r--r--source/Generating/CompoGen.cpp634
-rw-r--r--source/Generating/CompoGen.h182
-rw-r--r--source/Generating/ComposableGenerator.cpp501
-rw-r--r--source/Generating/ComposableGenerator.h181
-rw-r--r--source/Generating/DistortedHeightmap.cpp444
-rw-r--r--source/Generating/DistortedHeightmap.h108
-rw-r--r--source/Generating/EndGen.cpp217
-rw-r--r--source/Generating/EndGen.h69
-rw-r--r--source/Generating/FinishGen.cpp664
-rw-r--r--source/Generating/FinishGen.h185
-rw-r--r--source/Generating/HeiGen.cpp390
-rw-r--r--source/Generating/HeiGen.h145
-rw-r--r--source/Generating/MineShafts.cpp1424
-rw-r--r--source/Generating/MineShafts.h61
-rw-r--r--source/Generating/Noise3DGenerator.cpp576
-rw-r--r--source/Generating/Noise3DGenerator.h106
-rw-r--r--source/Generating/Ravines.cpp531
-rw-r--r--source/Generating/Ravines.h46
-rw-r--r--source/Generating/StructGen.cpp675
-rw-r--r--source/Generating/StructGen.h165
-rw-r--r--source/Generating/Trees.cpp684
-rw-r--r--source/Generating/Trees.h93
-rw-r--r--source/Globals.cpp10
-rw-r--r--source/Globals.h227
-rw-r--r--source/Group.cpp37
-rw-r--r--source/Group.h40
-rw-r--r--source/GroupManager.cpp122
-rw-r--r--source/GroupManager.h30
-rw-r--r--source/HTTPServer/EnvelopeParser.cpp132
-rw-r--r--source/HTTPServer/EnvelopeParser.h69
-rw-r--r--source/HTTPServer/HTTPConnection.cpp247
-rw-r--r--source/HTTPServer/HTTPConnection.h101
-rw-r--r--source/HTTPServer/HTTPFormParser.cpp290
-rw-r--r--source/HTTPServer/HTTPFormParser.h112
-rw-r--r--source/HTTPServer/HTTPMessage.cpp279
-rw-r--r--source/HTTPServer/HTTPMessage.h164
-rw-r--r--source/HTTPServer/HTTPServer.cpp258
-rw-r--r--source/HTTPServer/HTTPServer.h101
-rw-r--r--source/HTTPServer/MultipartParser.cpp256
-rw-r--r--source/HTTPServer/MultipartParser.h76
-rw-r--r--source/HTTPServer/NameValueParser.cpp412
-rw-r--r--source/HTTPServer/NameValueParser.h70
-rw-r--r--source/Inventory.cpp682
-rw-r--r--source/Inventory.h182
-rw-r--r--source/Item.cpp261
-rw-r--r--source/Item.h210
-rw-r--r--source/ItemGrid.cpp665
-rw-r--r--source/ItemGrid.h191
-rw-r--r--source/Items/ItemBed.h56
-rw-r--r--source/Items/ItemBoat.h54
-rw-r--r--source/Items/ItemBow.h87
-rw-r--r--source/Items/ItemBrewingStand.h41
-rw-r--r--source/Items/ItemBucket.h160
-rw-r--r--source/Items/ItemCauldron.h41
-rw-r--r--source/Items/ItemCloth.h23
-rw-r--r--source/Items/ItemComparator.h40
-rw-r--r--source/Items/ItemDoor.h45
-rw-r--r--source/Items/ItemDye.h44
-rw-r--r--source/Items/ItemFlowerPot.h41
-rw-r--r--source/Items/ItemFood.h63
-rw-r--r--source/Items/ItemHandler.cpp511
-rw-r--r--source/Items/ItemHandler.h99
-rw-r--r--source/Items/ItemHoe.h40
-rw-r--r--source/Items/ItemLeaves.h41
-rw-r--r--source/Items/ItemLighter.h59
-rw-r--r--source/Items/ItemMinecart.h82
-rw-r--r--source/Items/ItemPickaxe.h92
-rw-r--r--source/Items/ItemRedstoneDust.h38
-rw-r--r--source/Items/ItemRedstoneRepeater.h40
-rw-r--r--source/Items/ItemSapling.h42
-rw-r--r--source/Items/ItemSeeds.h65
-rw-r--r--source/Items/ItemShears.h62
-rw-r--r--source/Items/ItemShovel.h41
-rw-r--r--source/Items/ItemSign.h51
-rw-r--r--source/Items/ItemSpawnEgg.h52
-rw-r--r--source/Items/ItemSugarcane.h39
-rw-r--r--source/Items/ItemSword.h30
-rw-r--r--source/Items/ItemThrowable.h140
-rw-r--r--source/LeakFinder.cpp1047
-rw-r--r--source/LeakFinder.h156
-rw-r--r--source/LightingThread.cpp562
-rw-r--r--source/LightingThread.h181
-rw-r--r--source/LineBlockTracer.cpp262
-rw-r--r--source/LineBlockTracer.h87
-rw-r--r--source/LinearInterpolation.cpp251
-rw-r--r--source/LinearInterpolation.h60
-rw-r--r--source/LinearUpscale.h244
-rw-r--r--source/Log.cpp169
-rw-r--r--source/Log.h30
-rw-r--r--source/LuaExpat/lxplib.c599
-rw-r--r--source/LuaExpat/lxplib.h24
-rw-r--r--source/LuaFunctions.h17
-rw-r--r--source/LuaState.cpp1024
-rw-r--r--source/LuaState.h817
-rw-r--r--source/LuaWindow.cpp185
-rw-r--r--source/LuaWindow.h95
-rw-r--r--source/MCLogger.cpp261
-rw-r--r--source/MCLogger.h84
-rw-r--r--source/ManualBindings.cpp2285
-rw-r--r--source/ManualBindings.h8
-rw-r--r--source/Matrix4f.cpp4
-rw-r--r--source/Matrix4f.h225
-rw-r--r--source/MemoryLeak.h19
-rw-r--r--source/MersenneTwister.h456
-rw-r--r--source/MobCensus.cpp92
-rw-r--r--source/MobCensus.h59
-rw-r--r--source/MobFamilyCollecter.cpp26
-rw-r--r--source/MobFamilyCollecter.h39
-rw-r--r--source/MobProximityCounter.cpp83
-rw-r--r--source/MobProximityCounter.h65
-rw-r--r--source/MobSpawner.cpp361
-rw-r--r--source/MobSpawner.h76
-rw-r--r--source/Mobs/AggressiveMonster.cpp97
-rw-r--r--source/Mobs/AggressiveMonster.h30
-rw-r--r--source/Mobs/Bat.cpp15
-rw-r--r--source/Mobs/Bat.h25
-rw-r--r--source/Mobs/Blaze.cpp52
-rw-r--r--source/Mobs/Blaze.h26
-rw-r--r--source/Mobs/Cavespider.cpp40
-rw-r--r--source/Mobs/Cavespider.h26
-rw-r--r--source/Mobs/Chicken.cpp62
-rw-r--r--source/Mobs/Chicken.h29
-rw-r--r--source/Mobs/Cow.cpp45
-rw-r--r--source/Mobs/Cow.h26
-rw-r--r--source/Mobs/Creeper.cpp47
-rw-r--r--source/Mobs/Creeper.h34
-rw-r--r--source/Mobs/EnderDragon.cpp27
-rw-r--r--source/Mobs/EnderDragon.h25
-rw-r--r--source/Mobs/Enderman.cpp29
-rw-r--r--source/Mobs/Enderman.h36
-rw-r--r--source/Mobs/Ghast.cpp54
-rw-r--r--source/Mobs/Ghast.h28
-rw-r--r--source/Mobs/Giant.cpp27
-rw-r--r--source/Mobs/Giant.h25
-rw-r--r--source/Mobs/Horse.cpp152
-rw-r--r--source/Mobs/Horse.h44
-rw-r--r--source/Mobs/IncludeAllMonsters.h29
-rw-r--r--source/Mobs/IronGolem.cpp26
-rw-r--r--source/Mobs/IronGolem.h25
-rw-r--r--source/Mobs/Magmacube.cpp27
-rw-r--r--source/Mobs/Magmacube.h32
-rw-r--r--source/Mobs/Monster.cpp758
-rw-r--r--source/Mobs/Monster.h195
-rw-r--r--source/Mobs/Mooshroom.cpp33
-rw-r--r--source/Mobs/Mooshroom.h25
-rw-r--r--source/Mobs/Ocelot.h26
-rw-r--r--source/Mobs/PassiveAggressiveMonster.cpp38
-rw-r--r--source/Mobs/PassiveAggressiveMonster.h23
-rw-r--r--source/Mobs/PassiveMonster.cpp59
-rw-r--r--source/Mobs/PassiveMonster.h27
-rw-r--r--source/Mobs/Pig.cpp77
-rw-r--r--source/Mobs/Pig.h32
-rw-r--r--source/Mobs/Sheep.cpp62
-rw-r--r--source/Mobs/Sheep.h34
-rw-r--r--source/Mobs/Silverfish.h26
-rw-r--r--source/Mobs/Skeleton.cpp70
-rw-r--r--source/Mobs/Skeleton.h33
-rw-r--r--source/Mobs/Slime.cpp29
-rw-r--r--source/Mobs/Slime.h32
-rw-r--r--source/Mobs/SnowGolem.cpp26
-rw-r--r--source/Mobs/SnowGolem.h25
-rw-r--r--source/Mobs/Spider.cpp27
-rw-r--r--source/Mobs/Spider.h25
-rw-r--r--source/Mobs/Squid.cpp56
-rw-r--r--source/Mobs/Squid.h28
-rw-r--r--source/Mobs/Villager.cpp35
-rw-r--r--source/Mobs/Villager.h43
-rw-r--r--source/Mobs/Witch.cpp32
-rw-r--r--source/Mobs/Witch.h27
-rw-r--r--source/Mobs/Wither.cpp26
-rw-r--r--source/Mobs/Wither.h25
-rw-r--r--source/Mobs/Wolf.cpp189
-rw-r--r--source/Mobs/Wolf.h54
-rw-r--r--source/Mobs/Zombie.cpp47
-rw-r--r--source/Mobs/Zombie.h33
-rw-r--r--source/Mobs/Zombiepigman.cpp45
-rw-r--r--source/Mobs/Zombiepigman.h26
-rw-r--r--source/MonsterConfig.cpp104
-rw-r--r--source/MonsterConfig.h32
-rw-r--r--source/Noise.cpp951
-rw-r--r--source/Noise.h308
-rw-r--r--source/OSSupport/BlockingTCPLink.cpp149
-rw-r--r--source/OSSupport/BlockingTCPLink.h28
-rw-r--r--source/OSSupport/CriticalSection.cpp188
-rw-r--r--source/OSSupport/CriticalSection.h80
-rw-r--r--source/OSSupport/Event.cpp118
-rw-r--r--source/OSSupport/Event.h47
-rw-r--r--source/OSSupport/File.cpp452
-rw-r--r--source/OSSupport/File.h144
-rw-r--r--source/OSSupport/GZipFile.cpp107
-rw-r--r--source/OSSupport/GZipFile.h52
-rw-r--r--source/OSSupport/IsThread.cpp172
-rw-r--r--source/OSSupport/IsThread.h100
-rw-r--r--source/OSSupport/ListenThread.cpp238
-rw-r--r--source/OSSupport/ListenThread.h83
-rw-r--r--source/OSSupport/Semaphore.cpp91
-rw-r--r--source/OSSupport/Semaphore.h17
-rw-r--r--source/OSSupport/Sleep.cpp19
-rw-r--r--source/OSSupport/Sleep.h7
-rw-r--r--source/OSSupport/Socket.cpp393
-rw-r--r--source/OSSupport/Socket.h102
-rw-r--r--source/OSSupport/SocketThreads.cpp675
-rw-r--r--source/OSSupport/SocketThreads.h169
-rw-r--r--source/OSSupport/Thread.cpp128
-rw-r--r--source/OSSupport/Thread.h26
-rw-r--r--source/OSSupport/Timer.cpp37
-rw-r--r--source/OSSupport/Timer.h32
-rw-r--r--source/Piston.cpp292
-rw-r--r--source/Piston.h91
-rw-r--r--source/Plugin.cpp38
-rw-r--r--source/Plugin.h149
-rw-r--r--source/PluginLua.cpp1471
-rw-r--r--source/PluginLua.h202
-rw-r--r--source/PluginManager.cpp1668
-rw-r--r--source/PluginManager.h295
-rw-r--r--source/ProbabDistrib.cpp142
-rw-r--r--source/ProbabDistrib.h74
-rw-r--r--source/Protocol/ChunkDataSerializer.cpp176
-rw-r--r--source/Protocol/ChunkDataSerializer.h48
-rw-r--r--source/Protocol/Protocol.h216
-rw-r--r--source/Protocol/Protocol125.cpp1884
-rw-r--r--source/Protocol/Protocol125.h158
-rw-r--r--source/Protocol/Protocol132.cpp950
-rw-r--r--source/Protocol/Protocol132.h102
-rw-r--r--source/Protocol/Protocol14x.cpp256
-rw-r--r--source/Protocol/Protocol14x.h63
-rw-r--r--source/Protocol/Protocol15x.cpp138
-rw-r--r--source/Protocol/Protocol15x.h38
-rw-r--r--source/Protocol/Protocol16x.cpp268
-rw-r--r--source/Protocol/Protocol16x.h76
-rw-r--r--source/Protocol/Protocol17x.cpp1929
-rw-r--r--source/Protocol/Protocol17x.h259
-rw-r--r--source/Protocol/ProtocolRecognizer.cpp915
-rw-r--r--source/Protocol/ProtocolRecognizer.h153
-rw-r--r--source/RCONServer.cpp333
-rw-r--r--source/RCONServer.h109
-rw-r--r--source/ReferenceManager.cpp43
-rw-r--r--source/ReferenceManager.h34
-rw-r--r--source/Root.cpp754
-rw-r--r--source/Root.h190
-rw-r--r--source/SQLite/lsqlite3.c2175
-rw-r--r--source/SQLite/sqlite3.c138114
-rw-r--r--source/SQLite/sqlite3.h7174
-rw-r--r--source/SQLite/urls.txt9
-rw-r--r--source/Server.cpp707
-rw-r--r--source/Server.h195
-rw-r--r--source/Simulator/DelayedFluidSimulator.cpp158
-rw-r--r--source/Simulator/DelayedFluidSimulator.h82
-rw-r--r--source/Simulator/FireSimulator.cpp374
-rw-r--r--source/Simulator/FireSimulator.h75
-rw-r--r--source/Simulator/FloodyFluidSimulator.cpp330
-rw-r--r--source/Simulator/FloodyFluidSimulator.h53
-rw-r--r--source/Simulator/FluidSimulator.cpp212
-rw-r--r--source/Simulator/FluidSimulator.h75
-rw-r--r--source/Simulator/NoopFluidSimulator.h36
-rw-r--r--source/Simulator/RedstoneSimulator.cpp1198
-rw-r--r--source/Simulator/RedstoneSimulator.h234
-rw-r--r--source/Simulator/SandSimulator.cpp309
-rw-r--r--source/Simulator/SandSimulator.h63
-rw-r--r--source/Simulator/Simulator.cpp51
-rw-r--r--source/Simulator/Simulator.h46
-rw-r--r--source/Simulator/SimulatorManager.cpp80
-rw-r--r--source/Simulator/SimulatorManager.h52
-rw-r--r--source/Simulator/VaporizeFluidSimulator.cpp53
-rw-r--r--source/Simulator/VaporizeFluidSimulator.h34
-rw-r--r--source/StackWalker.cpp1345
-rw-r--r--source/StackWalker.h214
-rw-r--r--source/StringCompression.cpp180
-rw-r--r--source/StringCompression.h25
-rw-r--r--source/StringUtils.cpp766
-rw-r--r--source/StringUtils.h93
-rw-r--r--source/Tracer.cpp398
-rw-r--r--source/Tracer.h82
-rw-r--r--source/UI/SlotArea.cpp897
-rw-r--r--source/UI/SlotArea.h313
-rw-r--r--source/UI/Window.cpp886
-rw-r--r--source/UI/Window.h300
-rw-r--r--source/UI/WindowOwner.h125
-rw-r--r--source/Vector3d.cpp77
-rw-r--r--source/Vector3d.h81
-rw-r--r--source/Vector3f.cpp34
-rw-r--r--source/Vector3f.h47
-rw-r--r--source/Vector3i.cpp16
-rw-r--r--source/Vector3i.h45
-rw-r--r--source/WebAdmin.cpp527
-rw-r--r--source/WebAdmin.h215
-rw-r--r--source/WebPlugin.cpp113
-rw-r--r--source/WebPlugin.h48
-rw-r--r--source/World.cpp2795
-rw-r--r--source/World.h754
-rw-r--r--source/WorldStorage/FastNBT.cpp547
-rw-r--r--source/WorldStorage/FastNBT.h293
-rw-r--r--source/WorldStorage/NBTChunkSerializer.cpp533
-rw-r--r--source/WorldStorage/NBTChunkSerializer.h116
-rw-r--r--source/WorldStorage/WSSAnvil.cpp1555
-rw-r--r--source/WorldStorage/WSSAnvil.h184
-rw-r--r--source/WorldStorage/WSSCompact.cpp1009
-rw-r--r--source/WorldStorage/WSSCompact.h144
-rw-r--r--source/WorldStorage/WorldStorage.cpp409
-rw-r--r--source/WorldStorage/WorldStorage.h135
-rw-r--r--source/XMLParser.h701
-rw-r--r--source/lua5.1.dllbin167424 -> 0 bytes
-rw-r--r--source/main.cpp197
-rw-r--r--source/md5/md5.cpp369
-rw-r--r--source/md5/md5.h93
-rw-r--r--source/tolua++.exebin484864 -> 0 bytes
-rw-r--r--source/tolua++.h186
-rw-r--r--source/tolua_base.h128
-rw-r--r--source/virtual_method_hooks.lua506
469 files changed, 0 insertions, 287017 deletions
diff --git a/source/AllToLua.bat b/source/AllToLua.bat
deleted file mode 100644
index f7867fadb..000000000
--- a/source/AllToLua.bat
+++ /dev/null
@@ -1,27 +0,0 @@
-
-:: AllToLua.bat
-
-:: This scripts updates the automatically-generates Lua bindings in Bindings.cpp / Bindings.h
-
-
-
-
-
-:: If there was a Git conflict, resolve it by resetting to HEAD; we're regenerating the files from scratch anyway
-git checkout --ours Bindings.cpp
-git add -u Bindings.cpp
-git checkout --ours Bindings.h
-git add -u Bindings.h
-
-
-
-
-
-:: Regenerate the files:
-"tolua++.exe" -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
-
-
-
-
-
-if %ALLTOLUA_WAIT%N == N pause
diff --git a/source/AllToLua.pkg b/source/AllToLua.pkg
deleted file mode 100644
index ee594be1a..000000000
--- a/source/AllToLua.pkg
+++ /dev/null
@@ -1,81 +0,0 @@
-
-$#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-$#include "tolua_base.h"
-
-// Typedefs from Globals.h, so that we don't have to include that file:
-typedef long long Int64;
-typedef int Int32;
-typedef short Int16;
-
-typedef unsigned long long UInt64;
-typedef unsigned int UInt32;
-typedef unsigned short UInt16;
-
-
-$cfile "ChunkDef.h"
-
-$cfile "../iniFile/iniFile.h"
-
-$cfile "OSSupport/File.h"
-
-$cfile "BlockID.h"
-$cfile "StringUtils.h"
-$cfile "Defines.h"
-$cfile "LuaFunctions.h"
-$cfile "ChatColor.h"
-$cfile "ClientHandle.h"
-$cfile "Entities/Entity.h"
-$cfile "Entities/Pawn.h"
-$cfile "Entities/Player.h"
-$cfile "Entities/Pickup.h"
-$cfile "Entities/ProjectileEntity.h"
-$cfile "PluginManager.h"
-$cfile "Plugin.h"
-$cfile "PluginLua.h"
-$cfile "Server.h"
-$cfile "World.h"
-$cfile "Inventory.h"
-$cfile "Enchantments.h"
-$cfile "Item.h"
-$cfile "ItemGrid.h"
-$cfile "BlockEntities/BlockEntity.h"
-$cfile "BlockEntities/BlockEntityWithItems.h"
-$cfile "BlockEntities/ChestEntity.h"
-$cfile "BlockEntities/DropSpenserEntity.h"
-$cfile "BlockEntities/DispenserEntity.h"
-$cfile "BlockEntities/DropperEntity.h"
-$cfile "BlockEntities/FurnaceEntity.h"
-$cfile "BlockEntities/HopperEntity.h"
-$cfile "BlockEntities/JukeboxEntity.h"
-$cfile "BlockEntities/NoteEntity.h"
-$cfile "BlockEntities/SignEntity.h"
-$cfile "WebAdmin.h"
-$cfile "WebPlugin.h"
-$cfile "Root.h"
-$cfile "Vector3f.h"
-$cfile "Vector3d.h"
-$cfile "Vector3i.h"
-$cfile "Matrix4f.h"
-$cfile "Cuboid.h"
-$cfile "BoundingBox.h"
-$cfile "Tracer.h"
-$cfile "Group.h"
-$cfile "BlockArea.h"
-$cfile "Generating/ChunkDesc.h"
-$cfile "CraftingRecipes.h"
-$cfile "UI/Window.h"
-$cfile "LuaWindow.h"
-$cfile "Mobs/Monster.h"
-
-
-
-
-
-// Need to declare this class so that the usertype is properly registered in Bindings.cpp -
-// it seems impossible to register a usertype in ManualBindings.cpp
-class cLineBlockTracer;
-
-
-
-
diff --git a/source/AllToLua.sh b/source/AllToLua.sh
deleted file mode 100755
index 887c2490c..000000000
--- a/source/AllToLua.sh
+++ /dev/null
@@ -1,2 +0,0 @@
-#!/bin/bash
-/usr/bin/tolua++ -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
diff --git a/source/Authenticator.cpp b/source/Authenticator.cpp
deleted file mode 100644
index 9a6dcf51b..000000000
--- a/source/Authenticator.cpp
+++ /dev/null
@@ -1,267 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Authenticator.h"
-#include "OSSupport/BlockingTCPLink.h"
-#include "Root.h"
-#include "Server.h"
-
-#include "../iniFile/iniFile.h"
-
-#include <sstream>
-
-
-
-
-
-#define DEFAULT_AUTH_SERVER "session.minecraft.net"
-#define DEFAULT_AUTH_ADDRESS "/game/checkserver.jsp?user=%USERNAME%&serverId=%SERVERID%"
-#define MAX_REDIRECTS 10
-
-
-
-
-
-cAuthenticator::cAuthenticator(void) :
- super("cAuthenticator"),
- m_Server(DEFAULT_AUTH_SERVER),
- m_Address(DEFAULT_AUTH_ADDRESS),
- m_ShouldAuthenticate(true)
-{
-}
-
-
-
-
-
-cAuthenticator::~cAuthenticator()
-{
- Stop();
-}
-
-
-
-
-
-/// Read custom values from INI
-void cAuthenticator::ReadINI(cIniFile & IniFile)
-{
- m_Server = IniFile.GetValueSet("Authentication", "Server", DEFAULT_AUTH_SERVER);
- m_Address = IniFile.GetValueSet("Authentication", "Address", DEFAULT_AUTH_ADDRESS);
- m_ShouldAuthenticate = IniFile.GetValueSetB("Authentication", "Authenticate", true);
-}
-
-
-
-
-
-/// Queues a request for authenticating a user. If the auth fails, the user is kicked
-void cAuthenticator::Authenticate(int a_ClientID, const AString & a_UserName, const AString & a_ServerHash)
-{
- if (!m_ShouldAuthenticate)
- {
- cRoot::Get()->AuthenticateUser(a_ClientID);
- return;
- }
-
- cCSLock Lock(m_CS);
- m_Queue.push_back(cUser(a_ClientID, a_UserName, a_ServerHash));
- m_QueueNonempty.Set();
-}
-
-
-
-
-
-void cAuthenticator::Start(cIniFile & IniFile)
-{
- ReadINI(IniFile);
- m_ShouldTerminate = false;
- super::Start();
-}
-
-
-
-
-
-void cAuthenticator::Stop(void)
-{
- m_ShouldTerminate = true;
- m_QueueNonempty.Set();
- Wait();
-}
-
-
-
-
-
-void cAuthenticator::Execute(void)
-{
- for (;;)
- {
- cCSLock Lock(m_CS);
- while (!m_ShouldTerminate && (m_Queue.size() == 0))
- {
- cCSUnlock Unlock(Lock);
- m_QueueNonempty.Wait();
- }
- if (m_ShouldTerminate)
- {
- return;
- }
- ASSERT(!m_Queue.empty());
-
- int ClientID = m_Queue.front().m_ClientID;
- AString UserName = m_Queue.front().m_Name;
- AString ActualAddress = m_Address;
- ReplaceString(ActualAddress, "%USERNAME%", UserName);
- ReplaceString(ActualAddress, "%SERVERID%", m_Queue.front().m_ServerID);
- m_Queue.pop_front();
- Lock.Unlock();
-
- if (!AuthFromAddress(m_Server, ActualAddress, UserName))
- {
- cRoot::Get()->KickUser(ClientID, "Failed to authenticate account!");
- }
- else
- {
- cRoot::Get()->AuthenticateUser(ClientID);
- }
- } // for (-ever)
-}
-
-
-
-
-
-bool cAuthenticator::AuthFromAddress(const AString & a_Server, const AString & a_Address, const AString & a_UserName, int a_Level /* = 1 */)
-{
- // Returns true if the user authenticated okay, false on error; iLevel is the recursion deptht (bails out if too deep)
-
- cBlockingTCPLink Link;
- if (!Link.Connect(a_Server.c_str(), 80))
- {
- LOGERROR("cAuthenticator: cannot connect to auth server \"%s\", kicking user \"%s\"", a_Server.c_str(), a_Server.c_str());
- return false;
- }
-
- Link.SendMessage( AString( "GET " + a_Address + " HTTP/1.1\r\n" ).c_str());
- Link.SendMessage( AString( "User-Agent: MCServer\r\n" ).c_str());
- Link.SendMessage( AString( "Host: " + a_Server + "\r\n" ).c_str());
- //Link.SendMessage( AString( "Host: session.minecraft.net\r\n" ).c_str());
- Link.SendMessage( AString( "Accept: */*\r\n" ).c_str());
- Link.SendMessage( AString( "Connection: close\r\n" ).c_str()); //Close so we don´t have to mess with the Content-Length :)
- Link.SendMessage( AString( "\r\n" ).c_str());
- AString DataRecvd;
- Link.ReceiveData(DataRecvd);
- Link.CloseSocket();
-
- std::stringstream ss(DataRecvd);
-
- // Parse the data received:
- std::string temp;
- ss >> temp;
- bool bRedirect = false;
- bool bOK = false;
- if ((temp.compare("HTTP/1.1") == 0) || (temp.compare("HTTP/1.0") == 0))
- {
- int code;
- ss >> code;
- if (code == 302)
- {
- // redirect blabla
- LOGINFO("Need to redirect!");
- if (a_Level > MAX_REDIRECTS)
- {
- LOGERROR("cAuthenticator: received too many levels of redirection from auth server \"%s\" for user \"%s\", bailing out and kicking the user", a_Server.c_str(), a_UserName.c_str());
- return false;
- }
- bRedirect = true;
- }
- else if (code == 200)
- {
- LOGD("cAuthenticator: Received status 200 OK! :D");
- bOK = true;
- }
- }
- else
- {
- LOGERROR("cAuthenticator: cannot parse auth reply from server \"%s\" for user \"%s\", kicking the user.", a_Server.c_str(), a_UserName.c_str());
- return false;
- }
-
- if( bRedirect )
- {
- AString Location;
- // Search for "Location:"
- bool bFoundLocation = false;
- while( !bFoundLocation && ss.good() )
- {
- char c = 0;
- while( c != '\n' )
- {
- ss.get( c );
- }
- AString Name;
- ss >> Name;
- if (Name.compare("Location:") == 0)
- {
- bFoundLocation = true;
- ss >> Location;
- }
- }
- if (!bFoundLocation)
- {
- LOGERROR("cAuthenticator: received invalid redirection from auth server \"%s\" for user \"%s\", kicking user.", a_Server.c_str(), a_UserName.c_str());
- return false;
- }
-
- Location = Location.substr(strlen("http://"), std::string::npos); // Strip http://
- std::string Server = Location.substr( 0, Location.find( "/" ) ); // Only leave server address
- Location = Location.substr( Server.length(), std::string::npos);
- return AuthFromAddress(Server, Location, a_UserName, a_Level + 1);
- }
-
- if (!bOK)
- {
- LOGERROR("cAuthenticator: received an error from auth server \"%s\" for user \"%s\", kicking user.", a_Server.c_str(), a_UserName.c_str());
- return false;
- }
-
- // Header says OK, so receive the rest.
- // Go past header, double \n means end of headers
- char c = 0;
- while (ss.good())
- {
- while (c != '\n')
- {
- ss.get(c);
- }
- ss.get(c);
- if( c == '\n' || c == '\r' || ss.peek() == '\r' || ss.peek() == '\n' )
- break;
- }
- if (!ss.good())
- {
- LOGERROR("cAuthenticator: error while parsing response body from auth server \"%s\" for user \"%s\", kicking user.", a_Server.c_str(), a_UserName.c_str());
- return false;
- }
-
- std::string Result;
- ss >> Result;
- LOGD("cAuthenticator: Authentication result was %s", Result.c_str());
-
- if (Result.compare("YES") == 0) //Works well
- {
- LOGINFO("Authentication result \"YES\", player authentication success!");
- return true;
- }
-
-
- LOGINFO("Authentication result was \"%s\", player authentication failure!", Result.c_str());
- return false;
-}
-
-
-
-
diff --git a/source/Authenticator.h b/source/Authenticator.h
deleted file mode 100644
index 02cd6f4c5..000000000
--- a/source/Authenticator.h
+++ /dev/null
@@ -1,93 +0,0 @@
-
-// cAuthenticator.h
-
-// Interfaces to the cAuthenticator class representing the thread that authenticates users against the official MC server
-// Authentication prevents "hackers" from joining with an arbitrary username (possibly impersonating the server admins)
-// For more info, see http://wiki.vg/Session#Server_operation
-// In MCS, authentication is implemented as a single thread that receives queued auth requests and dispatches them one by one.
-
-
-
-
-
-#pragma once
-#ifndef CAUTHENTICATOR_H_INCLUDED
-#define CAUTHENTICATOR_H_INCLUDED
-
-#include "OSSupport/IsThread.h"
-
-
-
-
-
-// fwd: "cRoot.h"
-class cRoot;
-
-
-
-
-
-class cAuthenticator :
- public cIsThread
-{
- typedef cIsThread super;
-
-public:
- cAuthenticator(void);
- ~cAuthenticator();
-
- /// (Re-)read server and address from INI:
- void ReadINI(cIniFile & IniFile);
-
- /// Queues a request for authenticating a user. If the auth fails, the user is kicked
- void Authenticate(int a_ClientID, const AString & a_UserName, const AString & a_ServerHash);
-
- /// Starts the authenticator thread. The thread may be started and stopped repeatedly
- void Start(cIniFile & IniFile);
-
- /// Stops the authenticator thread. The thread may be started and stopped repeatedly
- void Stop(void);
-
-private:
-
- class cUser
- {
- public:
- int m_ClientID;
- AString m_Name;
- AString m_ServerID;
-
- cUser(int a_ClientID, const AString & a_Name, const AString & a_ServerID) :
- m_ClientID(a_ClientID),
- m_Name(a_Name),
- m_ServerID(a_ServerID)
- {
- }
- } ;
-
- typedef std::deque<cUser> cUserList;
-
- cCriticalSection m_CS;
- cUserList m_Queue;
- cEvent m_QueueNonempty;
-
- AString m_Server;
- AString m_Address;
- bool m_ShouldAuthenticate;
-
- // cIsThread override:
- virtual void Execute(void) override;
-
- // Returns true if the user authenticated okay, false on error; iLevel is the recursion deptht (bails out if too deep)
- bool AuthFromAddress(const AString & a_Server, const AString & a_Address, const AString & a_UserName, int a_Level = 1);
-};
-
-
-
-
-
-#endif // CAUTHENTICATOR_H_INCLUDED
-
-
-
-
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
deleted file mode 100644
index ad3ad8423..000000000
--- a/source/Bindings.cpp
+++ /dev/null
@@ -1,31618 +0,0 @@
-/*
-** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 11/23/13 19:57:30.
-*/
-
-#ifndef __cplusplus
-#include "stdlib.h"
-#endif
-#include "string.h"
-
-#include "tolua++.h"
-
-/* Exported function */
-TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-#include "tolua_base.h"
-#include "ChunkDef.h"
-#include "../iniFile/iniFile.h"
-#include "OSSupport/File.h"
-#include "BlockID.h"
-#include "StringUtils.h"
-#include "Defines.h"
-#include "LuaFunctions.h"
-#include "ChatColor.h"
-#include "ClientHandle.h"
-#include "Entities/Entity.h"
-#include "Entities/Pawn.h"
-#include "Entities/Player.h"
-#include "Entities/Pickup.h"
-#include "Entities/ProjectileEntity.h"
-#include "PluginManager.h"
-#include "Plugin.h"
-#include "PluginLua.h"
-#include "Server.h"
-#include "World.h"
-#include "Inventory.h"
-#include "Enchantments.h"
-#include "Item.h"
-#include "ItemGrid.h"
-#include "BlockEntities/BlockEntity.h"
-#include "BlockEntities/BlockEntityWithItems.h"
-#include "BlockEntities/ChestEntity.h"
-#include "BlockEntities/DropSpenserEntity.h"
-#include "BlockEntities/DispenserEntity.h"
-#include "BlockEntities/DropperEntity.h"
-#include "BlockEntities/FurnaceEntity.h"
-#include "BlockEntities/HopperEntity.h"
-#include "BlockEntities/JukeboxEntity.h"
-#include "BlockEntities/NoteEntity.h"
-#include "BlockEntities/SignEntity.h"
-#include "WebAdmin.h"
-#include "WebPlugin.h"
-#include "Root.h"
-#include "Vector3f.h"
-#include "Vector3d.h"
-#include "Vector3i.h"
-#include "Matrix4f.h"
-#include "Cuboid.h"
-#include "BoundingBox.h"
-#include "Tracer.h"
-#include "Group.h"
-#include "BlockArea.h"
-#include "Generating/ChunkDesc.h"
-#include "CraftingRecipes.h"
-#include "UI/Window.h"
-#include "LuaWindow.h"
-#include "Mobs/Monster.h"
-
-/* function to release collected object via destructor */
-#ifdef __cplusplus
-
-static int tolua_collect_sWebAdminPage (lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cBoundingBox (lua_State* tolua_S)
-{
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cItem (lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_Vector3f (lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cIniFile (lua_State* tolua_S)
-{
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cPickup (lua_State* tolua_S)
-{
- cPickup* self = (cPickup*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cItems (lua_State* tolua_S)
-{
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cBlockArea (lua_State* tolua_S)
-{
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cTracer (lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cCraftingGrid (lua_State* tolua_S)
-{
- cCraftingGrid* self = (cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cCuboid (lua_State* tolua_S)
-{
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cBlockEntity (lua_State* tolua_S)
-{
- cBlockEntity* self = (cBlockEntity*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_Vector3i (lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cEnchantments (lua_State* tolua_S)
-{
- cEnchantments* self = (cEnchantments*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cLuaWindow (lua_State* tolua_S)
-{
- cLuaWindow* self = (cLuaWindow*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_Vector3d (lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-#endif
-
-
-/* function to register type */
-static void tolua_reg_types (lua_State* tolua_S)
-{
- tolua_usertype(tolua_S,"cThrownEnderPearlEntity");
- tolua_usertype(tolua_S,"cFurnaceEntity");
- tolua_usertype(tolua_S,"cEntity");
- tolua_usertype(tolua_S,"cExpBottleEntity");
- tolua_usertype(tolua_S,"cEnchantments");
- tolua_usertype(tolua_S,"cMonster");
- tolua_usertype(tolua_S,"cPluginLua");
- tolua_usertype(tolua_S,"cRoot");
- tolua_usertype(tolua_S,"std::vector<cIniFile::key>");
- tolua_usertype(tolua_S,"cPickup");
- tolua_usertype(tolua_S,"sWebAdminPage");
- tolua_usertype(tolua_S,"cFireChargeEntity");
- tolua_usertype(tolua_S,"cClientHandle");
- tolua_usertype(tolua_S,"cChunkDesc");
- tolua_usertype(tolua_S,"cPluginManager");
- tolua_usertype(tolua_S,"Vector3f");
- tolua_usertype(tolua_S,"cCraftingRecipes");
- tolua_usertype(tolua_S,"cJukeboxEntity");
- tolua_usertype(tolua_S,"cChestEntity");
- tolua_usertype(tolua_S,"cDispenserEntity");
- tolua_usertype(tolua_S,"cGhastFireballEntity");
- tolua_usertype(tolua_S,"cLineBlockTracer");
- tolua_usertype(tolua_S,"cListeners");
- tolua_usertype(tolua_S,"cThrownSnowballEntity");
- tolua_usertype(tolua_S,"cFireworkEntity");
- tolua_usertype(tolua_S,"TakeDamageInfo");
- tolua_usertype(tolua_S,"cCraftingRecipe");
- tolua_usertype(tolua_S,"cPlugin");
- tolua_usertype(tolua_S,"cItemGrid");
- tolua_usertype(tolua_S,"cHTTPServer::cCallbacks");
- tolua_usertype(tolua_S,"cLuaWindow");
- tolua_usertype(tolua_S,"cServer");
- tolua_usertype(tolua_S,"cHopperEntity");
- tolua_usertype(tolua_S,"std::vector<AString>");
- tolua_usertype(tolua_S,"cBlockEntityWithItems");
- tolua_usertype(tolua_S,"cWindow");
- tolua_usertype(tolua_S,"cCraftingGrid");
- tolua_usertype(tolua_S,"cWorld");
- tolua_usertype(tolua_S,"cBlockArea");
- tolua_usertype(tolua_S,"cItem");
- tolua_usertype(tolua_S,"cGroup");
- tolua_usertype(tolua_S,"cArrowEntity");
- tolua_usertype(tolua_S,"cDropSpenserEntity");
- tolua_usertype(tolua_S,"cTracer");
- tolua_usertype(tolua_S,"cBoundingBox");
- tolua_usertype(tolua_S,"cCuboid");
- tolua_usertype(tolua_S,"cNoteEntity");
- tolua_usertype(tolua_S,"Vector3i");
- tolua_usertype(tolua_S,"cBlockEntity");
- tolua_usertype(tolua_S,"cCriticalSection");
- tolua_usertype(tolua_S,"HTTPTemplateRequest");
- tolua_usertype(tolua_S,"Vector3d");
- tolua_usertype(tolua_S,"cFile");
- tolua_usertype(tolua_S,"cItems");
- tolua_usertype(tolua_S,"cWebPlugin");
- tolua_usertype(tolua_S,"cWebAdmin");
- tolua_usertype(tolua_S,"cChatColor");
- tolua_usertype(tolua_S,"cIniFile");
- tolua_usertype(tolua_S,"HTTPRequest");
- tolua_usertype(tolua_S,"HTTPFormData");
- tolua_usertype(tolua_S,"cPawn");
- tolua_usertype(tolua_S,"cPlayer");
- tolua_usertype(tolua_S,"cGroupManager");
- tolua_usertype(tolua_S,"cSignEntity");
- tolua_usertype(tolua_S,"cItemGrid::cListener");
- tolua_usertype(tolua_S,"cProjectileEntity");
- tolua_usertype(tolua_S,"cDropperEntity");
- tolua_usertype(tolua_S,"cInventory");
- tolua_usertype(tolua_S,"cThrownEggEntity");
-}
-
-/* method: new of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_new00
-static int tolua_AllToLua_cIniFile_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cIniFile* tolua_ret = (cIniFile*) Mtolua_new((cIniFile)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cIniFile");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_new00_local
-static int tolua_AllToLua_cIniFile_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cIniFile* tolua_ret = (cIniFile*) Mtolua_new((cIniFile)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cIniFile");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CaseSensitive of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_CaseSensitive00
-static int tolua_AllToLua_cIniFile_CaseSensitive00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CaseSensitive'", NULL);
-#endif
- {
- self->CaseSensitive();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CaseSensitive'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CaseInsensitive of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_CaseInsensitive00
-static int tolua_AllToLua_cIniFile_CaseInsensitive00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CaseInsensitive'", NULL);
-#endif
- {
- self->CaseInsensitive();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CaseInsensitive'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ReadFile of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_ReadFile00
-static int tolua_AllToLua_cIniFile_ReadFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- bool a_AllowExampleRedirect = ((bool) tolua_toboolean(tolua_S,3,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ReadFile'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->ReadFile(a_FileName,a_AllowExampleRedirect);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ReadFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: WriteFile of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_WriteFile00
-static int tolua_AllToLua_cIniFile_WriteFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'WriteFile'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->WriteFile(a_FileName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'WriteFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_Clear00
-static int tolua_AllToLua_cIniFile_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FindKey of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_FindKey00
-static int tolua_AllToLua_cIniFile_FindKey00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FindKey'", NULL);
-#endif
- {
- int tolua_ret = (int) self->FindKey(keyname);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FindKey'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FindValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_FindValue00
-static int tolua_AllToLua_cIniFile_FindValue00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FindValue'", NULL);
-#endif
- {
- int tolua_ret = (int) self->FindValue(keyID,valuename);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FindValue'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumKeys of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetNumKeys00
-static int tolua_AllToLua_cIniFile_GetNumKeys00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumKeys'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumKeys();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumKeys'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddKeyName of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_AddKeyName00
-static int tolua_AllToLua_cIniFile_AddKeyName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddKeyName'", NULL);
-#endif
- {
- int tolua_ret = (int) self->AddKeyName(keyname);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddKeyName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetKeyName of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetKeyName00
-static int tolua_AllToLua_cIniFile_GetKeyName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetKeyName'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetKeyName(keyID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetKeyName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumValues of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetNumValues00
-static int tolua_AllToLua_cIniFile_GetNumValues00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumValues'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumValues(keyname);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumValues'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumValues of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetNumValues01
-static int tolua_AllToLua_cIniFile_GetNumValues01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumValues'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumValues(keyID);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetNumValues00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueName of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueName00
-static int tolua_AllToLua_cIniFile_GetValueName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const int valueID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueName'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValueName(keyname,valueID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueName of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueName01
-static int tolua_AllToLua_cIniFile_GetValueName01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int valueID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueName'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValueName(keyID,valueID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetValueName00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValue00
-static int tolua_AllToLua_cIniFile_GetValue00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValue'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValue(keyname,valuename);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValue'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValue01
-static int tolua_AllToLua_cIniFile_GetValue01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const AString defValue = ((const AString) tolua_tocppstring(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValue'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValue(keyname,valuename,defValue);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- tolua_pushcppstring(tolua_S,(const char*)defValue);
- }
- }
- return 4;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetValue00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValue02
-static int tolua_AllToLua_cIniFile_GetValue02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int valueID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValue'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValue(keyID,valueID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetValue01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValue03
-static int tolua_AllToLua_cIniFile_GetValue03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int valueID = ((const int) tolua_tonumber(tolua_S,3,0));
- const AString defValue = ((const AString) tolua_tocppstring(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValue'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValue(keyID,valueID,defValue);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)defValue);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetValue02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueF of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueF00
-static int tolua_AllToLua_cIniFile_GetValueF00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const double defValue = ((const double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueF'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetValueF(keyname,valuename,defValue);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueF'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueI of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueI00
-static int tolua_AllToLua_cIniFile_GetValueI00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const int defValue = ((const int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueI'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetValueI(keyname,valuename,defValue);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueI'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueB of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueB00
-static int tolua_AllToLua_cIniFile_GetValueB00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const bool defValue = ((const bool) tolua_toboolean(tolua_S,4,false));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueB'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->GetValueB(keyname,valuename,defValue);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueB'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueSet of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueSet00
-static int tolua_AllToLua_cIniFile_GetValueSet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueSet'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValueSet(keyname,valuename);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueSet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueSet of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueSet01
-static int tolua_AllToLua_cIniFile_GetValueSet01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const AString defValue = ((const AString) tolua_tocppstring(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueSet'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValueSet(keyname,valuename,defValue);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- tolua_pushcppstring(tolua_S,(const char*)defValue);
- }
- }
- return 4;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetValueSet00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueSetF of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueSetF00
-static int tolua_AllToLua_cIniFile_GetValueSetF00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const double defValue = ((const double) tolua_tonumber(tolua_S,4,0.0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueSetF'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetValueSetF(keyname,valuename,defValue);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueSetF'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueSetI of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueSetI00
-static int tolua_AllToLua_cIniFile_GetValueSetI00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const int defValue = ((const int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueSetI'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetValueSetI(keyname,valuename,defValue);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueSetI'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueSetB of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueSetB00
-static int tolua_AllToLua_cIniFile_GetValueSetB00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const bool defValue = ((const bool) tolua_toboolean(tolua_S,4,false));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueSetB'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->GetValueSetB(keyname,valuename,defValue);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueSetB'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_SetValue00
-static int tolua_AllToLua_cIniFile_SetValue00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int valueID = ((const int) tolua_tonumber(tolua_S,3,0));
- const AString value = ((const AString) tolua_tocppstring(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetValue'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SetValue(keyID,valueID,value);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)value);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetValue'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_SetValue01
-static int tolua_AllToLua_cIniFile_SetValue01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const AString value = ((const AString) tolua_tocppstring(tolua_S,4,0));
- const bool create = ((const bool) tolua_toboolean(tolua_S,5,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetValue'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SetValue(keyname,valuename,value,create);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- tolua_pushcppstring(tolua_S,(const char*)value);
- }
- }
- return 4;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_SetValue00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetValueI of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_SetValueI00
-static int tolua_AllToLua_cIniFile_SetValueI00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const int value = ((const int) tolua_tonumber(tolua_S,4,0));
- const bool create = ((const bool) tolua_toboolean(tolua_S,5,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetValueI'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SetValueI(keyname,valuename,value,create);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetValueI'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetValueB of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_SetValueB00
-static int tolua_AllToLua_cIniFile_SetValueB00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const bool value = ((const bool) tolua_toboolean(tolua_S,4,0));
- const bool create = ((const bool) tolua_toboolean(tolua_S,5,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetValueB'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SetValueB(keyname,valuename,value,create);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetValueB'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetValueF of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_SetValueF00
-static int tolua_AllToLua_cIniFile_SetValueF00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const double value = ((const double) tolua_tonumber(tolua_S,4,0));
- const bool create = ((const bool) tolua_toboolean(tolua_S,5,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetValueF'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SetValueF(keyname,valuename,value,create);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetValueF'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteValueByID of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteValueByID00
-static int tolua_AllToLua_cIniFile_DeleteValueByID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int valueID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteValueByID'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteValueByID(keyID,valueID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteValueByID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteValue00
-static int tolua_AllToLua_cIniFile_DeleteValue00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteValue'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteValue(keyname,valuename);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteValue'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteKey of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteKey00
-static int tolua_AllToLua_cIniFile_DeleteKey00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteKey'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteKey(keyname);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteKey'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumHeaderComments of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetNumHeaderComments00
-static int tolua_AllToLua_cIniFile_GetNumHeaderComments00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumHeaderComments'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumHeaderComments();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumHeaderComments'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddHeaderComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_AddHeaderComment00
-static int tolua_AllToLua_cIniFile_AddHeaderComment00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString comment = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddHeaderComment'", NULL);
-#endif
- {
- self->AddHeaderComment(comment);
- tolua_pushcppstring(tolua_S,(const char*)comment);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddHeaderComment'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeaderComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetHeaderComment00
-static int tolua_AllToLua_cIniFile_GetHeaderComment00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int commentID = ((const int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeaderComment'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetHeaderComment(commentID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeaderComment'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteHeaderComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteHeaderComment00
-static int tolua_AllToLua_cIniFile_DeleteHeaderComment00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- int commentID = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteHeaderComment'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteHeaderComment(commentID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteHeaderComment'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteHeaderComments of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteHeaderComments00
-static int tolua_AllToLua_cIniFile_DeleteHeaderComments00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteHeaderComments'", NULL);
-#endif
- {
- self->DeleteHeaderComments();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteHeaderComments'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumKeyComments of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetNumKeyComments00
-static int tolua_AllToLua_cIniFile_GetNumKeyComments00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumKeyComments'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumKeyComments(keyID);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumKeyComments'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumKeyComments of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetNumKeyComments01
-static int tolua_AllToLua_cIniFile_GetNumKeyComments01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumKeyComments'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumKeyComments(keyname);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetNumKeyComments00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddKeyComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_AddKeyComment00
-static int tolua_AllToLua_cIniFile_AddKeyComment00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const AString comment = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddKeyComment'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->AddKeyComment(keyID,comment);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)comment);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddKeyComment'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddKeyComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_AddKeyComment01
-static int tolua_AllToLua_cIniFile_AddKeyComment01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString comment = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddKeyComment'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->AddKeyComment(keyname,comment);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)comment);
- }
- }
- return 3;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_AddKeyComment00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetKeyComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetKeyComment00
-static int tolua_AllToLua_cIniFile_GetKeyComment00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int commentID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetKeyComment'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetKeyComment(keyID,commentID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetKeyComment'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetKeyComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetKeyComment01
-static int tolua_AllToLua_cIniFile_GetKeyComment01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const int commentID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetKeyComment'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetKeyComment(keyname,commentID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetKeyComment00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteKeyComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteKeyComment00
-static int tolua_AllToLua_cIniFile_DeleteKeyComment00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int commentID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteKeyComment'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteKeyComment(keyID,commentID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteKeyComment'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteKeyComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteKeyComment01
-static int tolua_AllToLua_cIniFile_DeleteKeyComment01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const int commentID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteKeyComment'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteKeyComment(keyname,commentID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_DeleteKeyComment00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteKeyComments of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteKeyComments00
-static int tolua_AllToLua_cIniFile_DeleteKeyComments00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteKeyComments'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteKeyComments(keyID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteKeyComments'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteKeyComments of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteKeyComments01
-static int tolua_AllToLua_cIniFile_DeleteKeyComments01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteKeyComments'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteKeyComments(keyname);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_DeleteKeyComments00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Exists of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_Exists00
-static int tolua_AllToLua_cFile_Exists00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- bool tolua_ret = (bool) cFile::Exists(a_FileName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Exists'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Delete of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_Delete00
-static int tolua_AllToLua_cFile_Delete00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- bool tolua_ret = (bool) cFile::Delete(a_FileName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Delete'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Rename of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_Rename00
-static int tolua_AllToLua_cFile_Rename00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_OrigPath = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString a_NewPath = ((const AString) tolua_tocppstring(tolua_S,3,0));
- {
- bool tolua_ret = (bool) cFile::Rename(a_OrigPath,a_NewPath);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_OrigPath);
- tolua_pushcppstring(tolua_S,(const char*)a_NewPath);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Rename'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Copy of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_Copy00
-static int tolua_AllToLua_cFile_Copy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_SrcFileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString a_DstFileName = ((const AString) tolua_tocppstring(tolua_S,3,0));
- {
- bool tolua_ret = (bool) cFile::Copy(a_SrcFileName,a_DstFileName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_SrcFileName);
- tolua_pushcppstring(tolua_S,(const char*)a_DstFileName);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Copy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsFolder of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_IsFolder00
-static int tolua_AllToLua_cFile_IsFolder00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_Path = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- bool tolua_ret = (bool) cFile::IsFolder(a_Path);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Path);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsFolder'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsFile of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_IsFile00
-static int tolua_AllToLua_cFile_IsFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_Path = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- bool tolua_ret = (bool) cFile::IsFile(a_Path);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Path);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSize of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_GetSize00
-static int tolua_AllToLua_cFile_GetSize00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- int tolua_ret = (int) cFile::GetSize(a_FileName);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSize'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CreateFolder of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_CreateFolder00
-static int tolua_AllToLua_cFile_CreateFolder00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_FolderPath = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- bool tolua_ret = (bool) cFile::CreateFolder(a_FolderPath);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FolderPath);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CreateFolder'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ReadWholeFile of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_ReadWholeFile00
-static int tolua_AllToLua_cFile_ReadWholeFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- AString tolua_ret = (AString) cFile::ReadWholeFile(a_FileName);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ReadWholeFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: BlockStringToType */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_BlockStringToType00
-static int tolua_AllToLua_BlockStringToType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_BlockTypeString = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- unsigned char tolua_ret = ( unsigned char) BlockStringToType(a_BlockTypeString);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_BlockTypeString);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'BlockStringToType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: StringToItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_StringToItem00
-static int tolua_AllToLua_StringToItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_ItemTypeString = ((const AString) tolua_tocppstring(tolua_S,1,0));
- cItem* a_Item = ((cItem*) tolua_tousertype(tolua_S,2,0));
- {
- bool tolua_ret = (bool) StringToItem(a_ItemTypeString,*a_Item);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_ItemTypeString);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemToString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemToString00
-static int tolua_AllToLua_ItemToString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- (tolua_isvaluenil(tolua_S,1,&tolua_err) || !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,1,0));
- {
- AString tolua_ret = (AString) ItemToString(*a_Item);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ItemToString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemTypeToString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemTypeToString00
-static int tolua_AllToLua_ItemTypeToString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,1,0));
- {
- AString tolua_ret = (AString) ItemTypeToString(a_ItemType);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ItemTypeToString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemToFullString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemToFullString00
-static int tolua_AllToLua_ItemToFullString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- (tolua_isvaluenil(tolua_S,1,&tolua_err) || !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,1,0));
- {
- AString tolua_ret = (AString) ItemToFullString(*a_Item);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ItemToFullString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: StringToBiome */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_StringToBiome00
-static int tolua_AllToLua_StringToBiome00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_BiomeString = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- EMCSBiome tolua_ret = (EMCSBiome) StringToBiome(a_BiomeString);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_BiomeString);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToBiome'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: StringToMobType */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_StringToMobType00
-static int tolua_AllToLua_StringToMobType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_MobString = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- int tolua_ret = (int) StringToMobType(a_MobString);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_MobString);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToMobType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: StringToDimension */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_StringToDimension00
-static int tolua_AllToLua_StringToDimension00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_DimensionString = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- eDimension tolua_ret = (eDimension) StringToDimension(a_DimensionString);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_DimensionString);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToDimension'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: DamageTypeToString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_DamageTypeToString00
-static int tolua_AllToLua_DamageTypeToString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,1,0));
- {
- AString tolua_ret = (AString) DamageTypeToString(a_DamageType);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DamageTypeToString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: StringToDamageType */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_StringToDamageType00
-static int tolua_AllToLua_StringToDamageType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_DamageString = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- eDamageType tolua_ret = (eDamageType) StringToDamageType(a_DamageString);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_DamageString);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToDamageType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: GetIniItemSet */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_GetIniItemSet00
-static int tolua_AllToLua_GetIniItemSet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- (tolua_isvaluenil(tolua_S,1,&tolua_err) || !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err)) ||
- !tolua_isstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isstring(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* a_IniFile = ((cIniFile*) tolua_tousertype(tolua_S,1,0));
- const char* a_Section = ((const char*) tolua_tostring(tolua_S,2,0));
- const char* a_Key = ((const char*) tolua_tostring(tolua_S,3,0));
- const char* a_Default = ((const char*) tolua_tostring(tolua_S,4,0));
- {
- cItem tolua_ret = (cItem) GetIniItemSet(*a_IniFile,a_Section,a_Key,a_Default);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIniItemSet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: TrimString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_TrimString00
-static int tolua_AllToLua_TrimString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString str = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- AString tolua_ret = (AString) TrimString(str);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)str);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TrimString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: NoCaseCompare */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_NoCaseCompare00
-static int tolua_AllToLua_NoCaseCompare00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString s1 = ((const AString) tolua_tocppstring(tolua_S,1,0));
- const AString s2 = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- int tolua_ret = (int) NoCaseCompare(s1,s2);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)s1);
- tolua_pushcppstring(tolua_S,(const char*)s2);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'NoCaseCompare'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ReplaceString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ReplaceString00
-static int tolua_AllToLua_ReplaceString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- AString iHayStack = ((AString) tolua_tocppstring(tolua_S,1,0));
- const AString iNeedle = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString iReplaceWith = ((const AString) tolua_tocppstring(tolua_S,3,0));
- {
- ReplaceString(iHayStack,iNeedle,iReplaceWith);
- tolua_pushcppstring(tolua_S,(const char*)iHayStack);
- tolua_pushcppstring(tolua_S,(const char*)iNeedle);
- tolua_pushcppstring(tolua_S,(const char*)iReplaceWith);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ReplaceString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: EscapeString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_EscapeString00
-static int tolua_AllToLua_EscapeString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- AString tolua_ret = (AString) EscapeString(a_Message);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Message);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'EscapeString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: StripColorCodes */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_StripColorCodes00
-static int tolua_AllToLua_StripColorCodes00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- AString tolua_ret = (AString) StripColorCodes(a_Message);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Message);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StripColorCodes'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockLightValue */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockLightValue
-static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)g_BlockLightValue[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockLightValue */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockLightValue
-static int tolua_set_AllToLua_g_BlockLightValue(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockLightValue[tolua_index] = ((unsigned char) tolua_tonumber(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockSpreadLightFalloff */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockSpreadLightFalloff
-static int tolua_get_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)g_BlockSpreadLightFalloff[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockSpreadLightFalloff */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockSpreadLightFalloff
-static int tolua_set_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockSpreadLightFalloff[tolua_index] = ((unsigned char) tolua_tonumber(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockTransparent */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockTransparent
-static int tolua_get_AllToLua_g_BlockTransparent(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockTransparent[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockTransparent */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockTransparent
-static int tolua_set_AllToLua_g_BlockTransparent(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockTransparent[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockOneHitDig */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockOneHitDig
-static int tolua_get_AllToLua_g_BlockOneHitDig(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockOneHitDig[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockOneHitDig */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockOneHitDig
-static int tolua_set_AllToLua_g_BlockOneHitDig(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockOneHitDig[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockPistonBreakable */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockPistonBreakable
-static int tolua_get_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockPistonBreakable[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockPistonBreakable */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockPistonBreakable
-static int tolua_set_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockPistonBreakable[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockIsSnowable */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsSnowable
-static int tolua_get_AllToLua_g_BlockIsSnowable(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockIsSnowable[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockIsSnowable */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockIsSnowable
-static int tolua_set_AllToLua_g_BlockIsSnowable(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockIsSnowable[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockRequiresSpecialTool */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockRequiresSpecialTool
-static int tolua_get_AllToLua_g_BlockRequiresSpecialTool(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockRequiresSpecialTool[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockRequiresSpecialTool */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockRequiresSpecialTool
-static int tolua_set_AllToLua_g_BlockRequiresSpecialTool(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockRequiresSpecialTool[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockIsSolid */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsSolid
-static int tolua_get_AllToLua_g_BlockIsSolid(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockIsSolid[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockIsSolid */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockIsSolid
-static int tolua_set_AllToLua_g_BlockIsSolid(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockIsSolid[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockIsTorchPlaceable */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsTorchPlaceable
-static int tolua_get_AllToLua_g_BlockIsTorchPlaceable(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockIsTorchPlaceable[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockIsTorchPlaceable */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockIsTorchPlaceable
-static int tolua_set_AllToLua_g_BlockIsTorchPlaceable(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockIsTorchPlaceable[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ClickActionToString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ClickActionToString00
-static int tolua_AllToLua_ClickActionToString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- eClickAction a_ClickAction = ((eClickAction) (int) tolua_tonumber(tolua_S,1,0));
- {
- const char* tolua_ret = (const char*) ClickActionToString(a_ClickAction);
- tolua_pushstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ClickActionToString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: IsValidBlock */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_IsValidBlock00
-static int tolua_AllToLua_IsValidBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_BlockType = ((int) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) IsValidBlock(a_BlockType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsValidBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: IsValidItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_IsValidItem00
-static int tolua_AllToLua_IsValidItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_ItemType = ((int) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) IsValidItem(a_ItemType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsValidItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: AddFaceDirection */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_AddFaceDirection00
-static int tolua_AllToLua_AddFaceDirection00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_BlockX = ((int) tolua_tonumber(tolua_S,1,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,3,0));
- char a_BlockFace = ((char) tolua_tonumber(tolua_S,4,0));
- bool a_bInverse = ((bool) tolua_toboolean(tolua_S,5,false));
- {
- AddFaceDirection(a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_bInverse);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockX);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockY);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockZ);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddFaceDirection'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsPickaxe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsPickaxe00
-static int tolua_AllToLua_ItemCategory_IsPickaxe00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemID = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsPickaxe(a_ItemID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsPickaxe'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsAxe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsAxe00
-static int tolua_AllToLua_ItemCategory_IsAxe00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemID = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsAxe(a_ItemID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsAxe'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsSword */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsSword00
-static int tolua_AllToLua_ItemCategory_IsSword00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemID = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsSword(a_ItemID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSword'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsHoe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsHoe00
-static int tolua_AllToLua_ItemCategory_IsHoe00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemID = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsHoe(a_ItemID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsHoe'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsShovel */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsShovel00
-static int tolua_AllToLua_ItemCategory_IsShovel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemID = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsShovel(a_ItemID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsShovel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsTool */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsTool00
-static int tolua_AllToLua_ItemCategory_IsTool00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemID = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsTool(a_ItemID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsTool'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsHelmet */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsHelmet00
-static int tolua_AllToLua_ItemCategory_IsHelmet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsHelmet(a_ItemType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsHelmet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsChestPlate */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsChestPlate00
-static int tolua_AllToLua_ItemCategory_IsChestPlate00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsChestPlate(a_ItemType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsChestPlate'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsLeggings */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsLeggings00
-static int tolua_AllToLua_ItemCategory_IsLeggings00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsLeggings(a_ItemType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsLeggings'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsBoots */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsBoots00
-static int tolua_AllToLua_ItemCategory_IsBoots00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsBoots(a_ItemType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsBoots'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsArmor */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsArmor00
-static int tolua_AllToLua_ItemCategory_IsArmor00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsArmor(a_ItemType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsArmor'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: GetTime */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_GetTime00
-static int tolua_AllToLua_GetTime00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnoobj(tolua_S,1,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- unsigned int tolua_ret = (unsigned int) GetTime();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetTime'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: GetChar */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_GetChar00
-static int tolua_AllToLua_GetChar00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- std::string a_Str = ((std::string) tolua_tocppstring(tolua_S,1,0));
- unsigned int a_Idx = ((unsigned int) tolua_tonumber(tolua_S,2,0));
- {
- std::string tolua_ret = (std::string) GetChar(a_Str,a_Idx);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Str);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChar'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Color of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Color
-static int tolua_get_cChatColor_Color(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Color);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Delimiter of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Delimiter
-static int tolua_get_cChatColor_Delimiter(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Delimiter);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Black of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Black
-static int tolua_get_cChatColor_Black(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Black);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Navy of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Navy
-static int tolua_get_cChatColor_Navy(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Navy);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Green of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Green
-static int tolua_get_cChatColor_Green(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Green);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Blue of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Blue
-static int tolua_get_cChatColor_Blue(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Blue);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Red of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Red
-static int tolua_get_cChatColor_Red(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Red);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Purple of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Purple
-static int tolua_get_cChatColor_Purple(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Purple);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Gold of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Gold
-static int tolua_get_cChatColor_Gold(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Gold);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: LightGray of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_LightGray
-static int tolua_get_cChatColor_LightGray(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::LightGray);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Gray of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Gray
-static int tolua_get_cChatColor_Gray(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Gray);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: DarkPurple of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_DarkPurple
-static int tolua_get_cChatColor_DarkPurple(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::DarkPurple);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: LightGreen of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_LightGreen
-static int tolua_get_cChatColor_LightGreen(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::LightGreen);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: LightBlue of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_LightBlue
-static int tolua_get_cChatColor_LightBlue(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::LightBlue);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Rose of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Rose
-static int tolua_get_cChatColor_Rose(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Rose);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: LightPurple of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_LightPurple
-static int tolua_get_cChatColor_LightPurple(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::LightPurple);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Yellow of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Yellow
-static int tolua_get_cChatColor_Yellow(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Yellow);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: White of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_White
-static int tolua_get_cChatColor_White(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::White);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Random of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Random
-static int tolua_get_cChatColor_Random(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Random);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Bold of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Bold
-static int tolua_get_cChatColor_Bold(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Bold);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Strikethrough of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Strikethrough
-static int tolua_get_cChatColor_Strikethrough(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Strikethrough);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Underlined of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Underlined
-static int tolua_get_cChatColor_Underlined(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Underlined);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Italic of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Italic
-static int tolua_get_cChatColor_Italic(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Italic);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Plain of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Plain
-static int tolua_get_cChatColor_Plain(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Plain);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MakeColor of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChatColor_MakeColor00
-static int tolua_AllToLua_cChatColor_MakeColor00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cChatColor",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- char a_Color = ((char) tolua_tonumber(tolua_S,2,0));
- {
- const std::string tolua_ret = (const std::string) cChatColor::MakeColor(a_Color);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MakeColor'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPlayer of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_GetPlayer00
-static int tolua_AllToLua_cClientHandle_GetPlayer00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cClientHandle",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cClientHandle* self = (cClientHandle*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPlayer'", NULL);
-#endif
- {
- cPlayer* tolua_ret = (cPlayer*) self->GetPlayer();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPlayer");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPlayer'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Kick of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_Kick00
-static int tolua_AllToLua_cClientHandle_Kick00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cClientHandle",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cClientHandle* self = (cClientHandle*) tolua_tousertype(tolua_S,1,0);
- const AString a_Reason = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Kick'", NULL);
-#endif
- {
- self->Kick(a_Reason);
- tolua_pushcppstring(tolua_S,(const char*)a_Reason);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Kick'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SendBlockChange of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_SendBlockChange00
-static int tolua_AllToLua_cClientHandle_SendBlockChange00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cClientHandle",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cClientHandle* self = (cClientHandle*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SendBlockChange'", NULL);
-#endif
- {
- self->SendBlockChange(a_BlockX,a_BlockY,a_BlockZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SendBlockChange'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetUsername of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_GetUsername00
-static int tolua_AllToLua_cClientHandle_GetUsername00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cClientHandle",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cClientHandle* self = (const cClientHandle*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetUsername'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetUsername();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetUsername'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetUsername of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_SetUsername00
-static int tolua_AllToLua_cClientHandle_SetUsername00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cClientHandle",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cClientHandle* self = (cClientHandle*) tolua_tousertype(tolua_S,1,0);
- const AString a_Username = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetUsername'", NULL);
-#endif
- {
- self->SetUsername(a_Username);
- tolua_pushcppstring(tolua_S,(const char*)a_Username);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetUsername'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPing of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_GetPing00
-static int tolua_AllToLua_cClientHandle_GetPing00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cClientHandle",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cClientHandle* self = (const cClientHandle*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPing'", NULL);
-#endif
- {
- short tolua_ret = (short) self->GetPing();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPing'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetViewDistance of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_SetViewDistance00
-static int tolua_AllToLua_cClientHandle_SetViewDistance00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cClientHandle",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cClientHandle* self = (cClientHandle*) tolua_tousertype(tolua_S,1,0);
- int a_ViewDistance = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetViewDistance'", NULL);
-#endif
- {
- self->SetViewDistance(a_ViewDistance);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetViewDistance'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetViewDistance of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_GetViewDistance00
-static int tolua_AllToLua_cClientHandle_GetViewDistance00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cClientHandle",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cClientHandle* self = (const cClientHandle*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetViewDistance'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetViewDistance();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetViewDistance'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetUniqueID of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_GetUniqueID00
-static int tolua_AllToLua_cClientHandle_GetUniqueID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cClientHandle",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cClientHandle* self = (const cClientHandle*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetUniqueID'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetUniqueID();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetUniqueID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: DamageType of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_DamageType
-static int tolua_get_TakeDamageInfo_DamageType(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'DamageType'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->DamageType);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: DamageType of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_DamageType
-static int tolua_set_TakeDamageInfo_DamageType(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'DamageType'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Attacker of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_Attacker_ptr
-static int tolua_get_TakeDamageInfo_Attacker_ptr(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Attacker'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)self->Attacker,"cEntity");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Attacker of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_Attacker_ptr
-static int tolua_set_TakeDamageInfo_Attacker_ptr(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Attacker'",NULL);
- if (!tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Attacker = ((cEntity*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: RawDamage of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_RawDamage
-static int tolua_get_TakeDamageInfo_RawDamage(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'RawDamage'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->RawDamage);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: RawDamage of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_RawDamage
-static int tolua_set_TakeDamageInfo_RawDamage(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'RawDamage'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->RawDamage = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: FinalDamage of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_FinalDamage
-static int tolua_get_TakeDamageInfo_FinalDamage(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'FinalDamage'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->FinalDamage);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: FinalDamage of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_FinalDamage
-static int tolua_set_TakeDamageInfo_FinalDamage(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'FinalDamage'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->FinalDamage = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Knockback of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_Knockback
-static int tolua_get_TakeDamageInfo_Knockback(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Knockback'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->Knockback,"Vector3d");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Knockback of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_Knockback
-static int tolua_set_TakeDamageInfo_Knockback(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Knockback'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3d",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Knockback = *((Vector3d*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEntityType of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEntityType00
-static int tolua_AllToLua_cEntity_GetEntityType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEntityType'", NULL);
-#endif
- {
- cEntity::eEntityType tolua_ret = (cEntity::eEntityType) self->GetEntityType();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEntityType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsPlayer of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsPlayer00
-static int tolua_AllToLua_cEntity_IsPlayer00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsPlayer'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsPlayer();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsPlayer'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsPickup of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsPickup00
-static int tolua_AllToLua_cEntity_IsPickup00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsPickup'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsPickup();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsPickup'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsMob of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsMob00
-static int tolua_AllToLua_cEntity_IsMob00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsMob'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsMob();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsMob'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsFallingBlock of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsFallingBlock00
-static int tolua_AllToLua_cEntity_IsFallingBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsFallingBlock'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsFallingBlock();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsFallingBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsMinecart of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsMinecart00
-static int tolua_AllToLua_cEntity_IsMinecart00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsMinecart'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsMinecart();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsMinecart'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsBoat of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsBoat00
-static int tolua_AllToLua_cEntity_IsBoat00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsBoat'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsBoat();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsBoat'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsTNT of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsTNT00
-static int tolua_AllToLua_cEntity_IsTNT00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsTNT'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsTNT();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsTNT'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsProjectile of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsProjectile00
-static int tolua_AllToLua_cEntity_IsProjectile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsProjectile'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsProjectile();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsProjectile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsA of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsA00
-static int tolua_AllToLua_cEntity_IsA00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
- const char* a_ClassName = ((const char*) tolua_tostring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsA'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsA(a_ClassName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsA'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetClass of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetClass00
-static int tolua_AllToLua_cEntity_GetClass00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetClass'", NULL);
-#endif
- {
- const char* tolua_ret = (const char*) self->GetClass();
- tolua_pushstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetClass'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetClassStatic of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetClassStatic00
-static int tolua_AllToLua_cEntity_GetClassStatic00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- const char* tolua_ret = (const char*) cEntity::GetClassStatic();
- tolua_pushstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetClassStatic'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetParentClass of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetParentClass00
-static int tolua_AllToLua_cEntity_GetParentClass00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetParentClass'", NULL);
-#endif
- {
- const char* tolua_ret = (const char*) self->GetParentClass();
- tolua_pushstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetParentClass'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWorld of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetWorld00
-static int tolua_AllToLua_cEntity_GetWorld00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWorld'", NULL);
-#endif
- {
- cWorld* tolua_ret = (cWorld*) self->GetWorld();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cWorld");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWorld'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeadYaw of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetHeadYaw00
-static int tolua_AllToLua_cEntity_GetHeadYaw00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeadYaw'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetHeadYaw();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeadYaw'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeight of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetHeight00
-static int tolua_AllToLua_cEntity_GetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeight'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMass of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetMass00
-static int tolua_AllToLua_cEntity_GetMass00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMass'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetMass();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMass'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosition of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetPosition00
-static int tolua_AllToLua_cEntity_GetPosition00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosition'", NULL);
-#endif
- {
- const Vector3d& tolua_ret = (const Vector3d&) self->GetPosition();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const Vector3d");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosition'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetPosX00
-static int tolua_AllToLua_cEntity_GetPosX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosX'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetPosX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosY of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetPosY00
-static int tolua_AllToLua_cEntity_GetPosY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosY'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetPosY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetPosZ00
-static int tolua_AllToLua_cEntity_GetPosZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosZ'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetPosZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRot of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetRot00
-static int tolua_AllToLua_cEntity_GetRot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRot'", NULL);
-#endif
- {
- const Vector3d& tolua_ret = (const Vector3d&) self->GetRot();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const Vector3d");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRotation of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetRotation00
-static int tolua_AllToLua_cEntity_GetRotation00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRotation'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetRotation();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRotation'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetYaw of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetYaw00
-static int tolua_AllToLua_cEntity_GetYaw00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetYaw'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetYaw();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetYaw'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPitch of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetPitch00
-static int tolua_AllToLua_cEntity_GetPitch00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPitch'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetPitch();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPitch'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRoll of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetRoll00
-static int tolua_AllToLua_cEntity_GetRoll00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRoll'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetRoll();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRoll'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLookVector of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetLookVector00
-static int tolua_AllToLua_cEntity_GetLookVector00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLookVector'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->GetLookVector();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLookVector'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetSpeed00
-static int tolua_AllToLua_cEntity_GetSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpeed'", NULL);
-#endif
- {
- const Vector3d& tolua_ret = (const Vector3d&) self->GetSpeed();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const Vector3d");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpeedX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetSpeedX00
-static int tolua_AllToLua_cEntity_GetSpeedX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpeedX'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSpeedX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpeedX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpeedY of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetSpeedY00
-static int tolua_AllToLua_cEntity_GetSpeedY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpeedY'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSpeedY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpeedY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpeedZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetSpeedZ00
-static int tolua_AllToLua_cEntity_GetSpeedZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpeedZ'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSpeedZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpeedZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWidth of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetWidth00
-static int tolua_AllToLua_cEntity_GetWidth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWidth'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetWidth();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWidth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetChunkX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetChunkX00
-static int tolua_AllToLua_cEntity_GetChunkX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetChunkX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChunkX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetChunkZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetChunkZ00
-static int tolua_AllToLua_cEntity_GetChunkZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetChunkZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChunkZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetHeadYaw of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetHeadYaw00
-static int tolua_AllToLua_cEntity_SetHeadYaw00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_HeadYaw = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetHeadYaw'", NULL);
-#endif
- {
- self->SetHeadYaw(a_HeadYaw);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetHeadYaw'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetHeight of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetHeight00
-static int tolua_AllToLua_cEntity_SetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Height = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetHeight'", NULL);
-#endif
- {
- self->SetHeight(a_Height);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetMass of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetMass00
-static int tolua_AllToLua_cEntity_SetMass00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Mass = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetMass'", NULL);
-#endif
- {
- self->SetMass(a_Mass);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetMass'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPosX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPosX00
-static int tolua_AllToLua_cEntity_SetPosX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPosX'", NULL);
-#endif
- {
- self->SetPosX(a_PosX);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPosX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPosY of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPosY00
-static int tolua_AllToLua_cEntity_SetPosY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_PosY = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPosY'", NULL);
-#endif
- {
- self->SetPosY(a_PosY);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPosY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPosZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPosZ00
-static int tolua_AllToLua_cEntity_SetPosZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_PosZ = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPosZ'", NULL);
-#endif
- {
- self->SetPosZ(a_PosZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPosZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPosition of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPosition00
-static int tolua_AllToLua_cEntity_SetPosition00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPosition'", NULL);
-#endif
- {
- self->SetPosition(a_PosX,a_PosY,a_PosZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPosition'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPosition of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPosition01
-static int tolua_AllToLua_cEntity_SetPosition01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_Pos = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPosition'", NULL);
-#endif
- {
- self->SetPosition(*a_Pos);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cEntity_SetPosition00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRot of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetRot00
-static int tolua_AllToLua_cEntity_SetRot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* a_Rot = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRot'", NULL);
-#endif
- {
- self->SetRot(*a_Rot);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRotation of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetRotation00
-static int tolua_AllToLua_cEntity_SetRotation00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Rotation = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRotation'", NULL);
-#endif
- {
- self->SetRotation(a_Rotation);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRotation'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetYaw of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetYaw00
-static int tolua_AllToLua_cEntity_SetYaw00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Yaw = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetYaw'", NULL);
-#endif
- {
- self->SetYaw(a_Yaw);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetYaw'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPitch of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPitch00
-static int tolua_AllToLua_cEntity_SetPitch00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Pitch = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPitch'", NULL);
-#endif
- {
- self->SetPitch(a_Pitch);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPitch'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRoll of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetRoll00
-static int tolua_AllToLua_cEntity_SetRoll00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Roll = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRoll'", NULL);
-#endif
- {
- self->SetRoll(a_Roll);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRoll'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetSpeed00
-static int tolua_AllToLua_cEntity_SetSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_SpeedX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_SpeedY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_SpeedZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSpeed'", NULL);
-#endif
- {
- self->SetSpeed(a_SpeedX,a_SpeedY,a_SpeedZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetSpeed01
-static int tolua_AllToLua_cEntity_SetSpeed01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_Speed = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSpeed'", NULL);
-#endif
- {
- self->SetSpeed(*a_Speed);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cEntity_SetSpeed00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSpeedX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetSpeedX00
-static int tolua_AllToLua_cEntity_SetSpeedX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_SpeedX = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSpeedX'", NULL);
-#endif
- {
- self->SetSpeedX(a_SpeedX);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSpeedX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSpeedY of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetSpeedY00
-static int tolua_AllToLua_cEntity_SetSpeedY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_SpeedY = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSpeedY'", NULL);
-#endif
- {
- self->SetSpeedY(a_SpeedY);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSpeedY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSpeedZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetSpeedZ00
-static int tolua_AllToLua_cEntity_SetSpeedZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_SpeedZ = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSpeedZ'", NULL);
-#endif
- {
- self->SetSpeedZ(a_SpeedZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSpeedZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetWidth of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetWidth00
-static int tolua_AllToLua_cEntity_SetWidth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Width = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetWidth'", NULL);
-#endif
- {
- self->SetWidth(a_Width);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetWidth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddPosX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddPosX00
-static int tolua_AllToLua_cEntity_AddPosX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddPosX = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddPosX'", NULL);
-#endif
- {
- self->AddPosX(a_AddPosX);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddPosX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddPosY of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddPosY00
-static int tolua_AllToLua_cEntity_AddPosY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddPosY = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddPosY'", NULL);
-#endif
- {
- self->AddPosY(a_AddPosY);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddPosY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddPosZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddPosZ00
-static int tolua_AllToLua_cEntity_AddPosZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddPosZ = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddPosZ'", NULL);
-#endif
- {
- self->AddPosZ(a_AddPosZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddPosZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddPosition of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddPosition00
-static int tolua_AllToLua_cEntity_AddPosition00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddPosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_AddPosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_AddPosZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddPosition'", NULL);
-#endif
- {
- self->AddPosition(a_AddPosX,a_AddPosY,a_AddPosZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddPosition'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddPosition of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddPosition01
-static int tolua_AllToLua_cEntity_AddPosition01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_AddPos = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddPosition'", NULL);
-#endif
- {
- self->AddPosition(*a_AddPos);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cEntity_AddPosition00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddSpeed00
-static int tolua_AllToLua_cEntity_AddSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddSpeedX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_AddSpeedY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_AddSpeedZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddSpeed'", NULL);
-#endif
- {
- self->AddSpeed(a_AddSpeedX,a_AddSpeedY,a_AddSpeedZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddSpeed01
-static int tolua_AllToLua_cEntity_AddSpeed01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_AddSpeed = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddSpeed'", NULL);
-#endif
- {
- self->AddSpeed(*a_AddSpeed);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cEntity_AddSpeed00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddSpeedX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddSpeedX00
-static int tolua_AllToLua_cEntity_AddSpeedX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddSpeedX = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddSpeedX'", NULL);
-#endif
- {
- self->AddSpeedX(a_AddSpeedX);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddSpeedX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddSpeedY of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddSpeedY00
-static int tolua_AllToLua_cEntity_AddSpeedY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddSpeedY = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddSpeedY'", NULL);
-#endif
- {
- self->AddSpeedY(a_AddSpeedY);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddSpeedY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddSpeedZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddSpeedZ00
-static int tolua_AllToLua_cEntity_AddSpeedZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddSpeedZ = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddSpeedZ'", NULL);
-#endif
- {
- self->AddSpeedZ(a_AddSpeedZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddSpeedZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SteerVehicle of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SteerVehicle00
-static int tolua_AllToLua_cEntity_SteerVehicle00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- float a_Forward = ((float) tolua_tonumber(tolua_S,2,0));
- float a_Sideways = ((float) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SteerVehicle'", NULL);
-#endif
- {
- self->SteerVehicle(a_Forward,a_Sideways);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SteerVehicle'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetUniqueID of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetUniqueID00
-static int tolua_AllToLua_cEntity_GetUniqueID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetUniqueID'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetUniqueID();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetUniqueID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsDestroyed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsDestroyed00
-static int tolua_AllToLua_cEntity_IsDestroyed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsDestroyed'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsDestroyed();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsDestroyed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Destroy of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_Destroy00
-static int tolua_AllToLua_cEntity_Destroy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- bool a_ShouldBroadcast = ((bool) tolua_toboolean(tolua_S,2,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Destroy'", NULL);
-#endif
- {
- self->Destroy(a_ShouldBroadcast);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Destroy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TakeDamage of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TakeDamage00
-static int tolua_AllToLua_cEntity_TakeDamage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- cEntity* a_Attacker = ((cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TakeDamage'", NULL);
-#endif
- {
- self->TakeDamage(*a_Attacker);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TakeDamage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TakeDamage of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TakeDamage01
-static int tolua_AllToLua_cEntity_TakeDamage01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,2,0));
- cEntity* a_Attacker = ((cEntity*) tolua_tousertype(tolua_S,3,0));
- int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
- double a_KnockbackAmount = ((double) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TakeDamage'", NULL);
-#endif
- {
- self->TakeDamage(a_DamageType,a_Attacker,a_RawDamage,a_KnockbackAmount);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cEntity_TakeDamage00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TakeDamage of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TakeDamage02
-static int tolua_AllToLua_cEntity_TakeDamage02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,2,0));
- cEntity* a_Attacker = ((cEntity*) tolua_tousertype(tolua_S,3,0));
- int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
- int a_FinalDamage = ((int) tolua_tonumber(tolua_S,5,0));
- double a_KnockbackAmount = ((double) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TakeDamage'", NULL);
-#endif
- {
- self->TakeDamage(a_DamageType,a_Attacker,a_RawDamage,a_FinalDamage,a_KnockbackAmount);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cEntity_TakeDamage01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetGravity of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetGravity00
-static int tolua_AllToLua_cEntity_GetGravity00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetGravity'", NULL);
-#endif
- {
- float tolua_ret = (float) self->GetGravity();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetGravity'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetGravity of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetGravity00
-static int tolua_AllToLua_cEntity_SetGravity00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- float a_Gravity = ((float) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetGravity'", NULL);
-#endif
- {
- self->SetGravity(a_Gravity);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetGravity'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRotationFromSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetRotationFromSpeed00
-static int tolua_AllToLua_cEntity_SetRotationFromSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRotationFromSpeed'", NULL);
-#endif
- {
- self->SetRotationFromSpeed();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRotationFromSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPitchFromSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPitchFromSpeed00
-static int tolua_AllToLua_cEntity_SetPitchFromSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPitchFromSpeed'", NULL);
-#endif
- {
- self->SetPitchFromSpeed();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPitchFromSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRawDamageAgainst of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetRawDamageAgainst00
-static int tolua_AllToLua_cEntity_GetRawDamageAgainst00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const cEntity* a_Receiver = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRawDamageAgainst'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetRawDamageAgainst(*a_Receiver);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRawDamageAgainst'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetArmorCoverAgainst of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetArmorCoverAgainst00
-static int tolua_AllToLua_cEntity_GetArmorCoverAgainst00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const cEntity* a_Attacker = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,3,0));
- int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetArmorCoverAgainst'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetArmorCoverAgainst'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetKnockbackAmountAgainst of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00
-static int tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const cEntity* a_Receiver = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetKnockbackAmountAgainst'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetKnockbackAmountAgainst(*a_Receiver);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetKnockbackAmountAgainst'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedWeapon of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedWeapon00
-static int tolua_AllToLua_cEntity_GetEquippedWeapon00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedWeapon'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->GetEquippedWeapon();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedWeapon'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedHelmet of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedHelmet00
-static int tolua_AllToLua_cEntity_GetEquippedHelmet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedHelmet'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->GetEquippedHelmet();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedHelmet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedChestplate of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedChestplate00
-static int tolua_AllToLua_cEntity_GetEquippedChestplate00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedChestplate'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->GetEquippedChestplate();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedChestplate'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedLeggings of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedLeggings00
-static int tolua_AllToLua_cEntity_GetEquippedLeggings00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedLeggings'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->GetEquippedLeggings();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedLeggings'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedBoots of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedBoots00
-static int tolua_AllToLua_cEntity_GetEquippedBoots00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedBoots'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->GetEquippedBoots();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedBoots'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: KilledBy of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_KilledBy00
-static int tolua_AllToLua_cEntity_KilledBy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- cEntity* a_Killer = ((cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'KilledBy'", NULL);
-#endif
- {
- self->KilledBy(a_Killer);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'KilledBy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Heal of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_Heal00
-static int tolua_AllToLua_cEntity_Heal00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- int a_HitPoints = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Heal'", NULL);
-#endif
- {
- self->Heal(a_HitPoints);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Heal'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHealth of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetHealth00
-static int tolua_AllToLua_cEntity_GetHealth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHealth'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetHealth();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHealth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetHealth of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetHealth00
-static int tolua_AllToLua_cEntity_SetHealth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- int a_Health = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetHealth'", NULL);
-#endif
- {
- self->SetHealth(a_Health);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetHealth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetMaxHealth of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetMaxHealth00
-static int tolua_AllToLua_cEntity_SetMaxHealth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- int a_MaxHealth = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetMaxHealth'", NULL);
-#endif
- {
- self->SetMaxHealth(a_MaxHealth);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetMaxHealth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxHealth of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetMaxHealth00
-static int tolua_AllToLua_cEntity_GetMaxHealth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxHealth'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetMaxHealth();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxHealth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: StartBurning of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_StartBurning00
-static int tolua_AllToLua_cEntity_StartBurning00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- int a_TicksLeftBurning = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'StartBurning'", NULL);
-#endif
- {
- self->StartBurning(a_TicksLeftBurning);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StartBurning'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: StopBurning of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_StopBurning00
-static int tolua_AllToLua_cEntity_StopBurning00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'StopBurning'", NULL);
-#endif
- {
- self->StopBurning();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StopBurning'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TeleportToEntity of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TeleportToEntity00
-static int tolua_AllToLua_cEntity_TeleportToEntity00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- cEntity* a_Entity = ((cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TeleportToEntity'", NULL);
-#endif
- {
- self->TeleportToEntity(*a_Entity);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TeleportToEntity'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TeleportToCoords of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TeleportToCoords00
-static int tolua_AllToLua_cEntity_TeleportToCoords00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TeleportToCoords'", NULL);
-#endif
- {
- self->TeleportToCoords(a_PosX,a_PosY,a_PosZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TeleportToCoords'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsOnFire of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsOnFire00
-static int tolua_AllToLua_cEntity_IsOnFire00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsOnFire'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsOnFire();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsOnFire'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsCrouched of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsCrouched00
-static int tolua_AllToLua_cEntity_IsCrouched00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCrouched'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsCrouched();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsCrouched'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsRiding of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsRiding00
-static int tolua_AllToLua_cEntity_IsRiding00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsRiding'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsRiding();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsRiding'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSprinting of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsSprinting00
-static int tolua_AllToLua_cEntity_IsSprinting00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSprinting'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSprinting();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSprinting'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsRclking of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsRclking00
-static int tolua_AllToLua_cEntity_IsRclking00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsRclking'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsRclking();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsRclking'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInvisible of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsInvisible00
-static int tolua_AllToLua_cEntity_IsInvisible00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInvisible'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInvisible();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsInvisible'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetCurrentExperience of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetCurrentExperience00
-static int tolua_AllToLua_cPlayer_SetCurrentExperience00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- short a_XpTotal = ((short) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetCurrentExperience'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SetCurrentExperience(a_XpTotal);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetCurrentExperience'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeltaExperience of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_DeltaExperience00
-static int tolua_AllToLua_cPlayer_DeltaExperience00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- short a_Xp_delta = ((short) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeltaExperience'", NULL);
-#endif
- {
- short tolua_ret = (short) self->DeltaExperience(a_Xp_delta);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeltaExperience'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetXpLifetimeTotal of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpLifetimeTotal00
-static int tolua_AllToLua_cPlayer_GetXpLifetimeTotal00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpLifetimeTotal'", NULL);
-#endif
- {
- short tolua_ret = (short) self->GetXpLifetimeTotal();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetXpLifetimeTotal'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetCurrentXp of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetCurrentXp00
-static int tolua_AllToLua_cPlayer_GetCurrentXp00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCurrentXp'", NULL);
-#endif
- {
- short tolua_ret = (short) self->GetCurrentXp();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetCurrentXp'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetXpLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpLevel00
-static int tolua_AllToLua_cPlayer_GetXpLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpLevel'", NULL);
-#endif
- {
- short tolua_ret = (short) self->GetXpLevel();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetXpLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetXpPercentage of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpPercentage00
-static int tolua_AllToLua_cPlayer_GetXpPercentage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpPercentage'", NULL);
-#endif
- {
- float tolua_ret = (float) self->GetXpPercentage();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetXpPercentage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: XpForLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpForLevel00
-static int tolua_AllToLua_cPlayer_XpForLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short int a_Level = ((short int) tolua_tonumber(tolua_S,2,0));
- {
- short tolua_ret = (short) cPlayer::XpForLevel(a_Level);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'XpForLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CalcLevelFromXp of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_CalcLevelFromXp00
-static int tolua_AllToLua_cPlayer_CalcLevelFromXp00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short int a_CurrentXp = ((short int) tolua_tonumber(tolua_S,2,0));
- {
- short tolua_ret = (short) cPlayer::CalcLevelFromXp(a_CurrentXp);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CalcLevelFromXp'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEyeHeight of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetEyeHeight00
-static int tolua_AllToLua_cPlayer_GetEyeHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEyeHeight'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetEyeHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEyeHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEyePosition of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetEyePosition00
-static int tolua_AllToLua_cPlayer_GetEyePosition00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEyePosition'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->GetEyePosition();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEyePosition'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsOnGround of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsOnGround00
-static int tolua_AllToLua_cPlayer_IsOnGround00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsOnGround'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsOnGround();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsOnGround'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetStance of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetStance00
-static int tolua_AllToLua_cPlayer_GetStance00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetStance'", NULL);
-#endif
- {
- const double tolua_ret = (const double) self->GetStance();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetStance'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetInventory of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetInventory00
-static int tolua_AllToLua_cPlayer_GetInventory00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetInventory'", NULL);
-#endif
- {
- cInventory& tolua_ret = (cInventory&) self->GetInventory();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cInventory");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetInventory'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedItem of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetEquippedItem00
-static int tolua_AllToLua_cPlayer_GetEquippedItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedItem'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetEquippedItem();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetThrowStartPos of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetThrowStartPos00
-static int tolua_AllToLua_cPlayer_GetThrowStartPos00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetThrowStartPos'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->GetThrowStartPos();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetThrowStartPos'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetThrowSpeed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetThrowSpeed00
-static int tolua_AllToLua_cPlayer_GetThrowSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
- double a_SpeedCoeff = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetThrowSpeed'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->GetThrowSpeed(a_SpeedCoeff);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetThrowSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetGameMode of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetGameMode00
-static int tolua_AllToLua_cPlayer_GetGameMode00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetGameMode'", NULL);
-#endif
- {
- eGameMode tolua_ret = (eGameMode) self->GetGameMode();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetGameMode'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEffectiveGameMode of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetEffectiveGameMode00
-static int tolua_AllToLua_cPlayer_GetEffectiveGameMode00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEffectiveGameMode'", NULL);
-#endif
- {
- eGameMode tolua_ret = (eGameMode) self->GetEffectiveGameMode();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEffectiveGameMode'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetGameMode of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetGameMode00
-static int tolua_AllToLua_cPlayer_SetGameMode00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- eGameMode a_GameMode = ((eGameMode) (int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetGameMode'", NULL);
-#endif
- {
- self->SetGameMode(a_GameMode);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetGameMode'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsGameModeCreative of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsGameModeCreative00
-static int tolua_AllToLua_cPlayer_IsGameModeCreative00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeCreative'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsGameModeCreative();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsGameModeCreative'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsGameModeSurvival of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsGameModeSurvival00
-static int tolua_AllToLua_cPlayer_IsGameModeSurvival00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeSurvival'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsGameModeSurvival();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsGameModeSurvival'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsGameModeAdventure of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsGameModeAdventure00
-static int tolua_AllToLua_cPlayer_IsGameModeAdventure00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeAdventure'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsGameModeAdventure();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsGameModeAdventure'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetIP of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetIP00
-static int tolua_AllToLua_cPlayer_GetIP00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIP'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetIP();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIP'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MoveTo of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_MoveTo00
-static int tolua_AllToLua_cPlayer_MoveTo00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_NewPos = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MoveTo'", NULL);
-#endif
- {
- self->MoveTo(*a_NewPos);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MoveTo'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWindow of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetWindow00
-static int tolua_AllToLua_cPlayer_GetWindow00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWindow'", NULL);
-#endif
- {
- cWindow* tolua_ret = (cWindow*) self->GetWindow();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cWindow");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWindow'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CloseWindow of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_CloseWindow00
-static int tolua_AllToLua_cPlayer_CloseWindow00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- bool a_CanRefuse = ((bool) tolua_toboolean(tolua_S,2,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CloseWindow'", NULL);
-#endif
- {
- self->CloseWindow(a_CanRefuse);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CloseWindow'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CloseWindowIfID of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_CloseWindowIfID00
-static int tolua_AllToLua_cPlayer_CloseWindowIfID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- char a_WindowID = ((char) tolua_tonumber(tolua_S,2,0));
- bool a_CanRefuse = ((bool) tolua_toboolean(tolua_S,3,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CloseWindowIfID'", NULL);
-#endif
- {
- self->CloseWindowIfID(a_WindowID,a_CanRefuse);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CloseWindowIfID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetClientHandle of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetClientHandle00
-static int tolua_AllToLua_cPlayer_GetClientHandle00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetClientHandle'", NULL);
-#endif
- {
- cClientHandle* tolua_ret = (cClientHandle*) self->GetClientHandle();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cClientHandle");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetClientHandle'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SendMessage of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SendMessage00
-static int tolua_AllToLua_cPlayer_SendMessage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SendMessage'", NULL);
-#endif
- {
- self->SendMessage(a_Message);
- tolua_pushcppstring(tolua_S,(const char*)a_Message);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SendMessage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetName of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetName00
-static int tolua_AllToLua_cPlayer_GetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetName'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetName();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetName of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetName00
-static int tolua_AllToLua_cPlayer_SetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_Name = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetName'", NULL);
-#endif
- {
- self->SetName(a_Name);
- tolua_pushcppstring(tolua_S,(const char*)a_Name);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddToGroup of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_AddToGroup00
-static int tolua_AllToLua_cPlayer_AddToGroup00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_GroupName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddToGroup'", NULL);
-#endif
- {
- self->AddToGroup(a_GroupName);
- tolua_pushcppstring(tolua_S,(const char*)a_GroupName);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddToGroup'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RemoveFromGroup of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_RemoveFromGroup00
-static int tolua_AllToLua_cPlayer_RemoveFromGroup00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_GroupName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RemoveFromGroup'", NULL);
-#endif
- {
- self->RemoveFromGroup(a_GroupName);
- tolua_pushcppstring(tolua_S,(const char*)a_GroupName);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RemoveFromGroup'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CanUseCommand of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_CanUseCommand00
-static int tolua_AllToLua_cPlayer_CanUseCommand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_Command = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CanUseCommand'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->CanUseCommand(a_Command);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Command);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CanUseCommand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasPermission of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_HasPermission00
-static int tolua_AllToLua_cPlayer_HasPermission00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_Permission = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasPermission'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasPermission(a_Permission);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Permission);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasPermission'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInGroup of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsInGroup00
-static int tolua_AllToLua_cPlayer_IsInGroup00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_Group = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInGroup'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInGroup(a_Group);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Group);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsInGroup'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetColor of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetColor00
-static int tolua_AllToLua_cPlayer_GetColor00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetColor'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetColor();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetColor'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TossItem of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_TossItem00
-static int tolua_AllToLua_cPlayer_TossItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- bool a_bDraggingItem = ((bool) tolua_toboolean(tolua_S,2,0));
- char a_Amount = ((char) tolua_tonumber(tolua_S,3,1));
- short a_CreateType = ((short) tolua_tonumber(tolua_S,4,0));
- short a_CreateHealth = ((short) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TossItem'", NULL);
-#endif
- {
- self->TossItem(a_bDraggingItem,a_Amount,a_CreateType,a_CreateHealth);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TossItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Heal of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_Heal00
-static int tolua_AllToLua_cPlayer_Heal00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_Health = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Heal'", NULL);
-#endif
- {
- self->Heal(a_Health);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Heal'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFoodLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodLevel00
-static int tolua_AllToLua_cPlayer_GetFoodLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodLevel'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetFoodLevel();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFoodLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFoodSaturationLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodSaturationLevel00
-static int tolua_AllToLua_cPlayer_GetFoodSaturationLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodSaturationLevel'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetFoodSaturationLevel();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFoodSaturationLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFoodTickTimer of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodTickTimer00
-static int tolua_AllToLua_cPlayer_GetFoodTickTimer00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodTickTimer'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetFoodTickTimer();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFoodTickTimer'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFoodExhaustionLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodExhaustionLevel00
-static int tolua_AllToLua_cPlayer_GetFoodExhaustionLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodExhaustionLevel'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetFoodExhaustionLevel();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFoodExhaustionLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFoodPoisonedTicksRemaining of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00
-static int tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodPoisonedTicksRemaining'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetFoodPoisonedTicksRemaining();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFoodPoisonedTicksRemaining'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetAirLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetAirLevel00
-static int tolua_AllToLua_cPlayer_GetAirLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetAirLevel'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetAirLevel();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetAirLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSatiated of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsSatiated00
-static int tolua_AllToLua_cPlayer_IsSatiated00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSatiated'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSatiated();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSatiated'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetFoodLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodLevel00
-static int tolua_AllToLua_cPlayer_SetFoodLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_FoodLevel = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodLevel'", NULL);
-#endif
- {
- self->SetFoodLevel(a_FoodLevel);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetFoodLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetFoodSaturationLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodSaturationLevel00
-static int tolua_AllToLua_cPlayer_SetFoodSaturationLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- double a_FoodSaturationLevel = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodSaturationLevel'", NULL);
-#endif
- {
- self->SetFoodSaturationLevel(a_FoodSaturationLevel);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetFoodSaturationLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetFoodTickTimer of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodTickTimer00
-static int tolua_AllToLua_cPlayer_SetFoodTickTimer00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_FoodTickTimer = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodTickTimer'", NULL);
-#endif
- {
- self->SetFoodTickTimer(a_FoodTickTimer);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetFoodTickTimer'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetFoodExhaustionLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodExhaustionLevel00
-static int tolua_AllToLua_cPlayer_SetFoodExhaustionLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- double a_FoodExhaustionLevel = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodExhaustionLevel'", NULL);
-#endif
- {
- self->SetFoodExhaustionLevel(a_FoodExhaustionLevel);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetFoodExhaustionLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetFoodPoisonedTicksRemaining of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodPoisonedTicksRemaining00
-static int tolua_AllToLua_cPlayer_SetFoodPoisonedTicksRemaining00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_FoodPoisonedTicksRemaining = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodPoisonedTicksRemaining'", NULL);
-#endif
- {
- self->SetFoodPoisonedTicksRemaining(a_FoodPoisonedTicksRemaining);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetFoodPoisonedTicksRemaining'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Feed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_Feed00
-static int tolua_AllToLua_cPlayer_Feed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_Food = ((int) tolua_tonumber(tolua_S,2,0));
- double a_Saturation = ((double) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Feed'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Feed(a_Food,a_Saturation);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Feed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddFoodExhaustion of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_AddFoodExhaustion00
-static int tolua_AllToLua_cPlayer_AddFoodExhaustion00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- double a_Exhaustion = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddFoodExhaustion'", NULL);
-#endif
- {
- self->AddFoodExhaustion(a_Exhaustion);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddFoodExhaustion'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FoodPoison of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_FoodPoison00
-static int tolua_AllToLua_cPlayer_FoodPoison00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_NumTicks = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FoodPoison'", NULL);
-#endif
- {
- self->FoodPoison(a_NumTicks);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FoodPoison'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsEating of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsEating00
-static int tolua_AllToLua_cPlayer_IsEating00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsEating'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsEating();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsEating'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Respawn of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_Respawn00
-static int tolua_AllToLua_cPlayer_Respawn00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Respawn'", NULL);
-#endif
- {
- self->Respawn();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Respawn'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetVisible of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetVisible00
-static int tolua_AllToLua_cPlayer_SetVisible00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- bool a_bVisible = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetVisible'", NULL);
-#endif
- {
- self->SetVisible(a_bVisible);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetVisible'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsVisible of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsVisible00
-static int tolua_AllToLua_cPlayer_IsVisible00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsVisible'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsVisible();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsVisible'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MoveToWorld of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_MoveToWorld00
-static int tolua_AllToLua_cPlayer_MoveToWorld00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const char* a_WorldName = ((const char*) tolua_tostring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MoveToWorld'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->MoveToWorld(a_WorldName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MoveToWorld'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: LoadPermissionsFromDisk of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_LoadPermissionsFromDisk00
-static int tolua_AllToLua_cPlayer_LoadPermissionsFromDisk00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'LoadPermissionsFromDisk'", NULL);
-#endif
- {
- self->LoadPermissionsFromDisk();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'LoadPermissionsFromDisk'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxSpeed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetMaxSpeed00
-static int tolua_AllToLua_cPlayer_GetMaxSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxSpeed'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetMaxSpeed();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNormalMaxSpeed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetNormalMaxSpeed00
-static int tolua_AllToLua_cPlayer_GetNormalMaxSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNormalMaxSpeed'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetNormalMaxSpeed();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNormalMaxSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSprintingMaxSpeed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetSprintingMaxSpeed00
-static int tolua_AllToLua_cPlayer_GetSprintingMaxSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSprintingMaxSpeed'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSprintingMaxSpeed();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSprintingMaxSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetNormalMaxSpeed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetNormalMaxSpeed00
-static int tolua_AllToLua_cPlayer_SetNormalMaxSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- double a_Speed = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetNormalMaxSpeed'", NULL);
-#endif
- {
- self->SetNormalMaxSpeed(a_Speed);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetNormalMaxSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSprintingMaxSpeed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetSprintingMaxSpeed00
-static int tolua_AllToLua_cPlayer_SetSprintingMaxSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- double a_Speed = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSprintingMaxSpeed'", NULL);
-#endif
- {
- self->SetSprintingMaxSpeed(a_Speed);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSprintingMaxSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetCrouch of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetCrouch00
-static int tolua_AllToLua_cPlayer_SetCrouch00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- bool a_IsCrouched = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetCrouch'", NULL);
-#endif
- {
- self->SetCrouch(a_IsCrouched);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetCrouch'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSprint of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetSprint00
-static int tolua_AllToLua_cPlayer_SetSprint00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- bool a_IsSprinting = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSprint'", NULL);
-#endif
- {
- self->SetSprint(a_IsSprinting);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSprint'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSwimming of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsSwimming00
-static int tolua_AllToLua_cPlayer_IsSwimming00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSwimming'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSwimming();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSwimming'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSubmerged of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsSubmerged00
-static int tolua_AllToLua_cPlayer_IsSubmerged00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSubmerged'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSubmerged();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSubmerged'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_new00
-static int tolua_AllToLua_cPickup_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cPickup",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"const cItem",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,10,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,5,0));
- bool IsPlayerCreated = ((bool) tolua_toboolean(tolua_S,6,0));
- float a_SpeedX = ((float) tolua_tonumber(tolua_S,7,0.f));
- float a_SpeedY = ((float) tolua_tonumber(tolua_S,8,0.f));
- float a_SpeedZ = ((float) tolua_tonumber(tolua_S,9,0.f));
- {
- cPickup* tolua_ret = (cPickup*) Mtolua_new((cPickup)(a_PosX,a_PosY,a_PosZ,*a_Item,IsPlayerCreated,a_SpeedX,a_SpeedY,a_SpeedZ));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPickup");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_new00_local
-static int tolua_AllToLua_cPickup_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cPickup",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"const cItem",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,10,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,5,0));
- bool IsPlayerCreated = ((bool) tolua_toboolean(tolua_S,6,0));
- float a_SpeedX = ((float) tolua_tonumber(tolua_S,7,0.f));
- float a_SpeedY = ((float) tolua_tonumber(tolua_S,8,0.f));
- float a_SpeedZ = ((float) tolua_tonumber(tolua_S,9,0.f));
- {
- cPickup* tolua_ret = (cPickup*) Mtolua_new((cPickup)(a_PosX,a_PosY,a_PosZ,*a_Item,IsPlayerCreated,a_SpeedX,a_SpeedY,a_SpeedZ));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPickup");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetItem of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_GetItem00
-static int tolua_AllToLua_cPickup_GetItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPickup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPickup* self = (cPickup*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetItem'", NULL);
-#endif
- {
- cItem& tolua_ret = (cItem&) self->GetItem();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CollectedBy of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_CollectedBy00
-static int tolua_AllToLua_cPickup_CollectedBy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPickup",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPickup* self = (cPickup*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Dest = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CollectedBy'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->CollectedBy(a_Dest);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CollectedBy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetAge of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_GetAge00
-static int tolua_AllToLua_cPickup_GetAge00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPickup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPickup* self = (const cPickup*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetAge'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetAge();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetAge'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsCollected of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_IsCollected00
-static int tolua_AllToLua_cPickup_IsCollected00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPickup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPickup* self = (const cPickup*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCollected'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsCollected();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsCollected'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsPlayerCreated of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_IsPlayerCreated00
-static int tolua_AllToLua_cPickup_IsPlayerCreated00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPickup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPickup* self = (const cPickup*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsPlayerCreated'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsPlayerCreated();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsPlayerCreated'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetProjectileKind of class cProjectileEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cProjectileEntity_GetProjectileKind00
-static int tolua_AllToLua_cProjectileEntity_GetProjectileKind00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cProjectileEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cProjectileEntity* self = (const cProjectileEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetProjectileKind'", NULL);
-#endif
- {
- cProjectileEntity::eKind tolua_ret = (cProjectileEntity::eKind) self->GetProjectileKind();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetProjectileKind'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetCreator of class cProjectileEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cProjectileEntity_GetCreator00
-static int tolua_AllToLua_cProjectileEntity_GetCreator00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cProjectileEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cProjectileEntity* self = (cProjectileEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCreator'", NULL);
-#endif
- {
- cEntity* tolua_ret = (cEntity*) self->GetCreator();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cEntity");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetCreator'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMCAClassName of class cProjectileEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cProjectileEntity_GetMCAClassName00
-static int tolua_AllToLua_cProjectileEntity_GetMCAClassName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cProjectileEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cProjectileEntity* self = (const cProjectileEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMCAClassName'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetMCAClassName();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMCAClassName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInGround of class cProjectileEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cProjectileEntity_IsInGround00
-static int tolua_AllToLua_cProjectileEntity_IsInGround00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cProjectileEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cProjectileEntity* self = (const cProjectileEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInGround'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInGround();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsInGround'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPickupState of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_GetPickupState00
-static int tolua_AllToLua_cArrowEntity_GetPickupState00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cArrowEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cArrowEntity* self = (const cArrowEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPickupState'", NULL);
-#endif
- {
- cArrowEntity::ePickupState tolua_ret = (cArrowEntity::ePickupState) self->GetPickupState();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPickupState'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPickupState of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_SetPickupState00
-static int tolua_AllToLua_cArrowEntity_SetPickupState00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cArrowEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cArrowEntity* self = (cArrowEntity*) tolua_tousertype(tolua_S,1,0);
- cArrowEntity::ePickupState a_PickupState = ((cArrowEntity::ePickupState) (int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPickupState'", NULL);
-#endif
- {
- self->SetPickupState(a_PickupState);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPickupState'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDamageCoeff of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_GetDamageCoeff00
-static int tolua_AllToLua_cArrowEntity_GetDamageCoeff00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cArrowEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cArrowEntity* self = (const cArrowEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDamageCoeff'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetDamageCoeff();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDamageCoeff'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetDamageCoeff of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_SetDamageCoeff00
-static int tolua_AllToLua_cArrowEntity_SetDamageCoeff00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cArrowEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cArrowEntity* self = (cArrowEntity*) tolua_tousertype(tolua_S,1,0);
- double a_DamageCoeff = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetDamageCoeff'", NULL);
-#endif
- {
- self->SetDamageCoeff(a_DamageCoeff);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetDamageCoeff'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CanPickup of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_CanPickup00
-static int tolua_AllToLua_cArrowEntity_CanPickup00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cArrowEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cArrowEntity* self = (const cArrowEntity*) tolua_tousertype(tolua_S,1,0);
- const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CanPickup'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->CanPickup(*a_Player);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CanPickup'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsCritical of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_IsCritical00
-static int tolua_AllToLua_cArrowEntity_IsCritical00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cArrowEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cArrowEntity* self = (const cArrowEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCritical'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsCritical();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsCritical'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetIsCritical of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_SetIsCritical00
-static int tolua_AllToLua_cArrowEntity_SetIsCritical00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cArrowEntity",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cArrowEntity* self = (cArrowEntity*) tolua_tousertype(tolua_S,1,0);
- bool a_IsCritical = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetIsCritical'", NULL);
-#endif
- {
- self->SetIsCritical(a_IsCritical);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetIsCritical'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Get of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_Get00
-static int tolua_AllToLua_cPluginManager_Get00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cPluginManager* tolua_ret = (cPluginManager*) cPluginManager::Get();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPluginManager");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Get'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPlugin of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_GetPlugin00
-static int tolua_AllToLua_cPluginManager_GetPlugin00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPluginManager",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPluginManager* self = (const cPluginManager*) tolua_tousertype(tolua_S,1,0);
- const AString a_Plugin = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPlugin'", NULL);
-#endif
- {
- cPlugin* tolua_ret = (cPlugin*) self->GetPlugin(a_Plugin);
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPlugin");
- tolua_pushcppstring(tolua_S,(const char*)a_Plugin);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPlugin'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FindPlugins of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_FindPlugins00
-static int tolua_AllToLua_cPluginManager_FindPlugins00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FindPlugins'", NULL);
-#endif
- {
- self->FindPlugins();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FindPlugins'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ReloadPlugins of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_ReloadPlugins00
-static int tolua_AllToLua_cPluginManager_ReloadPlugins00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ReloadPlugins'", NULL);
-#endif
- {
- self->ReloadPlugins();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ReloadPlugins'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumPlugins of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_GetNumPlugins00
-static int tolua_AllToLua_cPluginManager_GetNumPlugins00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPluginManager",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPluginManager* self = (const cPluginManager*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumPlugins'", NULL);
-#endif
- {
- unsigned int tolua_ret = (unsigned int) self->GetNumPlugins();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumPlugins'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DisablePlugin of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_DisablePlugin00
-static int tolua_AllToLua_cPluginManager_DisablePlugin00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- const AString a_PluginName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DisablePlugin'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DisablePlugin(a_PluginName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_PluginName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DisablePlugin'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: LoadPlugin of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_LoadPlugin00
-static int tolua_AllToLua_cPluginManager_LoadPlugin00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- const AString a_PluginName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'LoadPlugin'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->LoadPlugin(a_PluginName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_PluginName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'LoadPlugin'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsCommandBound of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_IsCommandBound00
-static int tolua_AllToLua_cPluginManager_IsCommandBound00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- const AString a_Command = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCommandBound'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsCommandBound(a_Command);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Command);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsCommandBound'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetCommandPermission of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_GetCommandPermission00
-static int tolua_AllToLua_cPluginManager_GetCommandPermission00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- const AString a_Command = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCommandPermission'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetCommandPermission(a_Command);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Command);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetCommandPermission'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ExecuteCommand of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_ExecuteCommand00
-static int tolua_AllToLua_cPluginManager_ExecuteCommand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
- const AString a_Command = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ExecuteCommand'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->ExecuteCommand(a_Player,a_Command);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Command);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ExecuteCommand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ForceExecuteCommand of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_ForceExecuteCommand00
-static int tolua_AllToLua_cPluginManager_ForceExecuteCommand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
- const AString a_Command = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ForceExecuteCommand'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->ForceExecuteCommand(a_Player,a_Command);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Command);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ForceExecuteCommand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsConsoleCommandBound of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_IsConsoleCommandBound00
-static int tolua_AllToLua_cPluginManager_IsConsoleCommandBound00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- const AString a_Command = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsConsoleCommandBound'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsConsoleCommandBound(a_Command);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Command);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsConsoleCommandBound'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetName of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_GetName00
-static int tolua_AllToLua_cPlugin_GetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlugin* self = (const cPlugin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetName'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetName();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetName of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_SetName00
-static int tolua_AllToLua_cPlugin_SetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- const AString a_Name = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetName'", NULL);
-#endif
- {
- self->SetName(a_Name);
- tolua_pushcppstring(tolua_S,(const char*)a_Name);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetVersion of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_GetVersion00
-static int tolua_AllToLua_cPlugin_GetVersion00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlugin* self = (const cPlugin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetVersion'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetVersion();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetVersion'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetVersion of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_SetVersion00
-static int tolua_AllToLua_cPlugin_SetVersion00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- int a_Version = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetVersion'", NULL);
-#endif
- {
- self->SetVersion(a_Version);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetVersion'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDirectory of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_GetDirectory00
-static int tolua_AllToLua_cPlugin_GetDirectory00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlugin* self = (const cPlugin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDirectory'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetDirectory();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDirectory'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLocalDirectory of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_GetLocalDirectory00
-static int tolua_AllToLua_cPlugin_GetLocalDirectory00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlugin* self = (const cPlugin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLocalDirectory'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetLocalDirectory();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLocalDirectory'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLocalFolder of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_GetLocalFolder00
-static int tolua_AllToLua_cPlugin_GetLocalFolder00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlugin* self = (const cPlugin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLocalFolder'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetLocalFolder();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLocalFolder'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: __cWebPlugin__ of class cPluginLua */
-#ifndef TOLUA_DISABLE_tolua_get_cPluginLua___cWebPlugin__
-static int tolua_get_cPluginLua___cWebPlugin__(lua_State* tolua_S)
-{
- cPluginLua* self = (cPluginLua*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable '__cWebPlugin__'",NULL);
-#endif
-#ifdef __cplusplus
- tolua_pushusertype(tolua_S,(void*)static_cast<cWebPlugin*>(self), "cWebPlugin");
-#else
- tolua_pushusertype(tolua_S,(void*)((cWebPlugin*)self), "cWebPlugin");
-#endif
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDescription of class cServer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_GetDescription00
-static int tolua_AllToLua_cServer_GetDescription00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cServer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cServer* self = (const cServer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDescription'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetDescription();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDescription'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxPlayers of class cServer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_GetMaxPlayers00
-static int tolua_AllToLua_cServer_GetMaxPlayers00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cServer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cServer* self = (const cServer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxPlayers'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetMaxPlayers();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxPlayers'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumPlayers of class cServer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_GetNumPlayers00
-static int tolua_AllToLua_cServer_GetNumPlayers00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cServer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cServer* self = (cServer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumPlayers'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumPlayers();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumPlayers'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetMaxPlayers of class cServer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_SetMaxPlayers00
-static int tolua_AllToLua_cServer_SetMaxPlayers00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cServer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cServer* self = (cServer*) tolua_tousertype(tolua_S,1,0);
- int a_MaxPlayers = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetMaxPlayers'", NULL);
-#endif
- {
- self->SetMaxPlayers(a_MaxPlayers);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetMaxPlayers'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsHardcore of class cServer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_IsHardcore00
-static int tolua_AllToLua_cServer_IsHardcore00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cServer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cServer* self = (const cServer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsHardcore'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsHardcore();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsHardcore'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetServerID of class cServer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_GetServerID00
-static int tolua_AllToLua_cServer_GetServerID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cServer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cServer* self = (const cServer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetServerID'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetServerID();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetServerID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetTicksUntilWeatherChange of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetTicksUntilWeatherChange00
-static int tolua_AllToLua_cWorld_GetTicksUntilWeatherChange00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetTicksUntilWeatherChange'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetTicksUntilWeatherChange();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetTicksUntilWeatherChange'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWorldAge of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetWorldAge00
-static int tolua_AllToLua_cWorld_GetWorldAge00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWorldAge'", NULL);
-#endif
- {
- long long tolua_ret = ( long long) self->GetWorldAge();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWorldAge'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetTimeOfDay of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetTimeOfDay00
-static int tolua_AllToLua_cWorld_GetTimeOfDay00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetTimeOfDay'", NULL);
-#endif
- {
- long long tolua_ret = ( long long) self->GetTimeOfDay();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetTimeOfDay'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetTicksUntilWeatherChange of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetTicksUntilWeatherChange00
-static int tolua_AllToLua_cWorld_SetTicksUntilWeatherChange00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_WeatherInterval = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetTicksUntilWeatherChange'", NULL);
-#endif
- {
- self->SetTicksUntilWeatherChange(a_WeatherInterval);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetTicksUntilWeatherChange'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetTimeOfDay of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetTimeOfDay00
-static int tolua_AllToLua_cWorld_SetTimeOfDay00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- long long a_TimeOfDay = (( long long) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetTimeOfDay'", NULL);
-#endif
- {
- self->SetTimeOfDay(a_TimeOfDay);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetTimeOfDay'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetGameMode of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetGameMode00
-static int tolua_AllToLua_cWorld_GetGameMode00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetGameMode'", NULL);
-#endif
- {
- eGameMode tolua_ret = (eGameMode) self->GetGameMode();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetGameMode'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsGameModeCreative of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsGameModeCreative00
-static int tolua_AllToLua_cWorld_IsGameModeCreative00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeCreative'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsGameModeCreative();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsGameModeCreative'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsGameModeSurvival of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsGameModeSurvival00
-static int tolua_AllToLua_cWorld_IsGameModeSurvival00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeSurvival'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsGameModeSurvival();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsGameModeSurvival'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsGameModeAdventure of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsGameModeAdventure00
-static int tolua_AllToLua_cWorld_IsGameModeAdventure00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeAdventure'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsGameModeAdventure();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsGameModeAdventure'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsPVPEnabled of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsPVPEnabled00
-static int tolua_AllToLua_cWorld_IsPVPEnabled00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsPVPEnabled'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsPVPEnabled();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsPVPEnabled'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsDeepSnowEnabled of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsDeepSnowEnabled00
-static int tolua_AllToLua_cWorld_IsDeepSnowEnabled00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsDeepSnowEnabled'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsDeepSnowEnabled();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsDeepSnowEnabled'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDimension of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetDimension00
-static int tolua_AllToLua_cWorld_GetDimension00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDimension'", NULL);
-#endif
- {
- eDimension tolua_ret = (eDimension) self->GetDimension();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDimension'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeight of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetHeight00
-static int tolua_AllToLua_cWorld_GetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetHeight(a_BlockX,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: BroadcastChat of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_BroadcastChat00
-static int tolua_AllToLua_cWorld_BroadcastChat00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"const cClientHandle",1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const cClientHandle* a_Exclude = ((const cClientHandle*) tolua_tousertype(tolua_S,3,NULL));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'BroadcastChat'", NULL);
-#endif
- {
- self->BroadcastChat(a_Message,a_Exclude);
- tolua_pushcppstring(tolua_S,(const char*)a_Message);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'BroadcastChat'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: BroadcastSoundEffect of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_BroadcastSoundEffect00
-static int tolua_AllToLua_cWorld_BroadcastSoundEffect00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,8,"const cClientHandle",1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,9,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const AString a_SoundName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- int a_SrcX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SrcY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_SrcZ = ((int) tolua_tonumber(tolua_S,5,0));
- float a_Volume = ((float) tolua_tonumber(tolua_S,6,0));
- float a_Pitch = ((float) tolua_tonumber(tolua_S,7,0));
- const cClientHandle* a_Exclude = ((const cClientHandle*) tolua_tousertype(tolua_S,8,NULL));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'BroadcastSoundEffect'", NULL);
-#endif
- {
- self->BroadcastSoundEffect(a_SoundName,a_SrcX,a_SrcY,a_SrcZ,a_Volume,a_Pitch,a_Exclude);
- tolua_pushcppstring(tolua_S,(const char*)a_SoundName);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'BroadcastSoundEffect'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: BroadcastSoundParticleEffect of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_BroadcastSoundParticleEffect00
-static int tolua_AllToLua_cWorld_BroadcastSoundParticleEffect00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,7,"const cClientHandle",1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_EffectID = ((int) tolua_tonumber(tolua_S,2,0));
- int a_SrcX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SrcY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_SrcZ = ((int) tolua_tonumber(tolua_S,5,0));
- int a_Data = ((int) tolua_tonumber(tolua_S,6,0));
- const cClientHandle* a_Exclude = ((const cClientHandle*) tolua_tousertype(tolua_S,7,NULL));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'BroadcastSoundParticleEffect'", NULL);
-#endif
- {
- self->BroadcastSoundParticleEffect(a_EffectID,a_SrcX,a_SrcY,a_SrcZ,a_Data,a_Exclude);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'BroadcastSoundParticleEffect'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: UnloadUnusedChunks of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_UnloadUnusedChunks00
-static int tolua_AllToLua_cWorld_UnloadUnusedChunks00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'UnloadUnusedChunks'", NULL);
-#endif
- {
- self->UnloadUnusedChunks();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'UnloadUnusedChunks'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RegenerateChunk of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_RegenerateChunk00
-static int tolua_AllToLua_cWorld_RegenerateChunk00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_ChunkX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_ChunkZ = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RegenerateChunk'", NULL);
-#endif
- {
- self->RegenerateChunk(a_ChunkX,a_ChunkZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RegenerateChunk'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GenerateChunk of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GenerateChunk00
-static int tolua_AllToLua_cWorld_GenerateChunk00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_ChunkX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_ChunkZ = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GenerateChunk'", NULL);
-#endif
- {
- self->GenerateChunk(a_ChunkX,a_ChunkZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GenerateChunk'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetBlock00
-static int tolua_AllToLua_cWorld_SetBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlock'", NULL);
-#endif
- {
- self->SetBlock(a_BlockX,a_BlockY,a_BlockZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FastSetBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_FastSetBlock00
-static int tolua_AllToLua_cWorld_FastSetBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FastSetBlock'", NULL);
-#endif
- {
- self->FastSetBlock(a_BlockX,a_BlockY,a_BlockZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FastSetBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: QueueSetBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_QueueSetBlock00
-static int tolua_AllToLua_cWorld_QueueSetBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BLockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
- int a_TickDelay = ((int) tolua_tonumber(tolua_S,7,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'QueueSetBlock'", NULL);
-#endif
- {
- self->QueueSetBlock(a_BlockX,a_BLockY,a_BlockZ,a_BlockType,a_BlockMeta,a_TickDelay);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'QueueSetBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlock00
-static int tolua_AllToLua_cWorld_GetBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlock'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlock(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockMeta of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlockMeta00
-static int tolua_AllToLua_cWorld_GetBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockMeta'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockMeta(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockMeta of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetBlockMeta00
-static int tolua_AllToLua_cWorld_SetBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_MetaData = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockMeta'", NULL);
-#endif
- {
- self->SetBlockMeta(a_BlockX,a_BlockY,a_BlockZ,a_MetaData);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockSkyLight of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlockSkyLight00
-static int tolua_AllToLua_cWorld_GetBlockSkyLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockSkyLight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockSkyLight(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockSkyLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockBlockLight of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlockBlockLight00
-static int tolua_AllToLua_cWorld_GetBlockBlockLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockBlockLight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockBlockLight(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockBlockLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FastSetBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_FastSetBlock01
-static int tolua_AllToLua_cWorld_FastSetBlock01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* a_Pos = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FastSetBlock'", NULL);
-#endif
- {
- self->FastSetBlock(*a_Pos,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cWorld_FastSetBlock00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlock01
-static int tolua_AllToLua_cWorld_GetBlock01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* a_Pos = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlock'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlock(*a_Pos);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cWorld_GetBlock00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockMeta of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlockMeta01
-static int tolua_AllToLua_cWorld_GetBlockMeta01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* a_Pos = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockMeta'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockMeta(*a_Pos);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cWorld_GetBlockMeta00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockMeta of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetBlockMeta01
-static int tolua_AllToLua_cWorld_SetBlockMeta01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* a_Pos = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- unsigned char a_MetaData = (( unsigned char) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockMeta'", NULL);
-#endif
- {
- self->SetBlockMeta(*a_Pos,a_MetaData);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cWorld_SetBlockMeta00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SpawnItemPickups of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnItemPickups00
-static int tolua_AllToLua_cWorld_SpawnItemPickups00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItems",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,1,&tolua_err) ||
- !tolua_isboolean(tolua_S,7,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const cItems* a_Pickups = ((const cItems*) tolua_tousertype(tolua_S,2,0));
- double a_BlockX = ((double) tolua_tonumber(tolua_S,3,0));
- double a_BlockY = ((double) tolua_tonumber(tolua_S,4,0));
- double a_BlockZ = ((double) tolua_tonumber(tolua_S,5,0));
- double a_FlyAwaySpeed = ((double) tolua_tonumber(tolua_S,6,1.0));
- bool IsPlayerCreated = ((bool) tolua_toboolean(tolua_S,7,false));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnItemPickups'", NULL);
-#endif
- {
- self->SpawnItemPickups(*a_Pickups,a_BlockX,a_BlockY,a_BlockZ,a_FlyAwaySpeed,IsPlayerCreated);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SpawnItemPickups'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SpawnItemPickups of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnItemPickups01
-static int tolua_AllToLua_cWorld_SpawnItemPickups01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItems",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,9,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,10,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const cItems* a_Pickups = ((const cItems*) tolua_tousertype(tolua_S,2,0));
- double a_BlockX = ((double) tolua_tonumber(tolua_S,3,0));
- double a_BlockY = ((double) tolua_tonumber(tolua_S,4,0));
- double a_BlockZ = ((double) tolua_tonumber(tolua_S,5,0));
- double a_SpeedX = ((double) tolua_tonumber(tolua_S,6,0));
- double a_SpeedY = ((double) tolua_tonumber(tolua_S,7,0));
- double a_SpeedZ = ((double) tolua_tonumber(tolua_S,8,0));
- bool IsPlayerCreated = ((bool) tolua_toboolean(tolua_S,9,false));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnItemPickups'", NULL);
-#endif
- {
- self->SpawnItemPickups(*a_Pickups,a_BlockX,a_BlockY,a_BlockZ,a_SpeedX,a_SpeedY,a_SpeedZ,IsPlayerCreated);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cWorld_SpawnItemPickups00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SpawnPrimedTNT of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnPrimedTNT00
-static int tolua_AllToLua_cWorld_SpawnPrimedTNT00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- double a_X = ((double) tolua_tonumber(tolua_S,2,0));
- double a_Y = ((double) tolua_tonumber(tolua_S,3,0));
- double a_Z = ((double) tolua_tonumber(tolua_S,4,0));
- double a_FuseTimeInSec = ((double) tolua_tonumber(tolua_S,5,0));
- double a_InitialVelocityCoeff = ((double) tolua_tonumber(tolua_S,6,1));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnPrimedTNT'", NULL);
-#endif
- {
- self->SpawnPrimedTNT(a_X,a_Y,a_Z,a_FuseTimeInSec,a_InitialVelocityCoeff);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SpawnPrimedTNT'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DigBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_DigBlock00
-static int tolua_AllToLua_cWorld_DigBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DigBlock'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DigBlock(a_X,a_Y,a_Z);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DigBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SendBlockTo of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SendBlockTo00
-static int tolua_AllToLua_cWorld_SendBlockTo00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,5,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z = ((int) tolua_tonumber(tolua_S,4,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SendBlockTo'", NULL);
-#endif
- {
- self->SendBlockTo(a_X,a_Y,a_Z,a_Player);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SendBlockTo'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpawnX of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetSpawnX00
-static int tolua_AllToLua_cWorld_GetSpawnX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpawnX'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSpawnX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpawnX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpawnY of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetSpawnY00
-static int tolua_AllToLua_cWorld_GetSpawnY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpawnY'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSpawnY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpawnY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpawnZ of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetSpawnZ00
-static int tolua_AllToLua_cWorld_GetSpawnZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpawnZ'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSpawnZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpawnZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: WakeUpSimulators of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_WakeUpSimulators00
-static int tolua_AllToLua_cWorld_WakeUpSimulators00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'WakeUpSimulators'", NULL);
-#endif
- {
- self->WakeUpSimulators(a_BlockX,a_BlockY,a_BlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'WakeUpSimulators'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: WakeUpSimulatorsInArea of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_WakeUpSimulatorsInArea00
-static int tolua_AllToLua_cWorld_WakeUpSimulatorsInArea00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_MinBlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MaxBlockX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinBlockY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MaxBlockY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MinBlockZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MaxBlockZ = ((int) tolua_tonumber(tolua_S,7,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'WakeUpSimulatorsInArea'", NULL);
-#endif
- {
- self->WakeUpSimulatorsInArea(a_MinBlockX,a_MaxBlockX,a_MinBlockY,a_MaxBlockY,a_MinBlockZ,a_MaxBlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'WakeUpSimulatorsInArea'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DoExplosionAt of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_DoExplosionAt00
-static int tolua_AllToLua_cWorld_DoExplosionAt00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isuserdata(tolua_S,8,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,9,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- double a_ExplosionSize = ((double) tolua_tonumber(tolua_S,2,0));
- double a_BlockX = ((double) tolua_tonumber(tolua_S,3,0));
- double a_BlockY = ((double) tolua_tonumber(tolua_S,4,0));
- double a_BlockZ = ((double) tolua_tonumber(tolua_S,5,0));
- bool a_CanCauseFire = ((bool) tolua_toboolean(tolua_S,6,0));
- eExplosionSource a_Source = ((eExplosionSource) (int) tolua_tonumber(tolua_S,7,0));
- void* a_SourceData = ((void*) tolua_touserdata(tolua_S,8,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DoExplosionAt'", NULL);
-#endif
- {
- self->DoExplosionAt(a_ExplosionSize,a_BlockX,a_BlockY,a_BlockZ,a_CanCauseFire,a_Source,a_SourceData);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DoExplosionAt'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: UseBlockEntity of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_UseBlockEntity00
-static int tolua_AllToLua_cWorld_UseBlockEntity00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
- int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'UseBlockEntity'", NULL);
-#endif
- {
- self->UseBlockEntity(a_Player,a_BlockX,a_BlockY,a_BlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'UseBlockEntity'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowTree of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowTree00
-static int tolua_AllToLua_cWorld_GrowTree00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowTree'", NULL);
-#endif
- {
- self->GrowTree(a_BlockX,a_BlockY,a_BlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowTree'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowTreeFromSapling of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowTreeFromSapling00
-static int tolua_AllToLua_cWorld_GrowTreeFromSapling00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_SaplingMeta = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowTreeFromSapling'", NULL);
-#endif
- {
- self->GrowTreeFromSapling(a_BlockX,a_BlockY,a_BlockZ,a_SaplingMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowTreeFromSapling'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowTreeByBiome of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowTreeByBiome00
-static int tolua_AllToLua_cWorld_GrowTreeByBiome00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowTreeByBiome'", NULL);
-#endif
- {
- self->GrowTreeByBiome(a_BlockX,a_BlockY,a_BlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowTreeByBiome'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowRipePlant of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowRipePlant00
-static int tolua_AllToLua_cWorld_GrowRipePlant00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- bool a_IsByBonemeal = ((bool) tolua_toboolean(tolua_S,5,false));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowRipePlant'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->GrowRipePlant(a_BlockX,a_BlockY,a_BlockZ,a_IsByBonemeal);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowRipePlant'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowCactus of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowCactus00
-static int tolua_AllToLua_cWorld_GrowCactus00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- int a_NumBlocksToGrow = ((int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowCactus'", NULL);
-#endif
- {
- self->GrowCactus(a_BlockX,a_BlockY,a_BlockZ,a_NumBlocksToGrow);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowCactus'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowMelonPumpkin of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowMelonPumpkin00
-static int tolua_AllToLua_cWorld_GrowMelonPumpkin00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowMelonPumpkin'", NULL);
-#endif
- {
- self->GrowMelonPumpkin(a_BlockX,a_BlockY,a_BlockZ,a_BlockType);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowMelonPumpkin'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowSugarcane of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowSugarcane00
-static int tolua_AllToLua_cWorld_GrowSugarcane00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- int a_NumBlocksToGrow = ((int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowSugarcane'", NULL);
-#endif
- {
- self->GrowSugarcane(a_BlockX,a_BlockY,a_BlockZ,a_NumBlocksToGrow);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowSugarcane'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBiomeAt of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBiomeAt00
-static int tolua_AllToLua_cWorld_GetBiomeAt00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBiomeAt'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetBiomeAt(a_BlockX,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBiomeAt'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetName of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetName00
-static int tolua_AllToLua_cWorld_GetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetName'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetName();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetIniFileName of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetIniFileName00
-static int tolua_AllToLua_cWorld_GetIniFileName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIniFileName'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetIniFileName();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIniFileName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: QueueSaveAllChunks of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_QueueSaveAllChunks00
-static int tolua_AllToLua_cWorld_QueueSaveAllChunks00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'QueueSaveAllChunks'", NULL);
-#endif
- {
- self->QueueSaveAllChunks();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'QueueSaveAllChunks'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumChunks of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetNumChunks00
-static int tolua_AllToLua_cWorld_GetNumChunks00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumChunks'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumChunks();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumChunks'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetGeneratorQueueLength of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetGeneratorQueueLength00
-static int tolua_AllToLua_cWorld_GetGeneratorQueueLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetGeneratorQueueLength'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetGeneratorQueueLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetGeneratorQueueLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLightingQueueLength of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetLightingQueueLength00
-static int tolua_AllToLua_cWorld_GetLightingQueueLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLightingQueueLength'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetLightingQueueLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLightingQueueLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetStorageLoadQueueLength of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetStorageLoadQueueLength00
-static int tolua_AllToLua_cWorld_GetStorageLoadQueueLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetStorageLoadQueueLength'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetStorageLoadQueueLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetStorageLoadQueueLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetStorageSaveQueueLength of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetStorageSaveQueueLength00
-static int tolua_AllToLua_cWorld_GetStorageSaveQueueLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetStorageSaveQueueLength'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetStorageSaveQueueLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetStorageSaveQueueLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: QueueBlockForTick of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_QueueBlockForTick00
-static int tolua_AllToLua_cWorld_QueueBlockForTick00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- int a_TicksToWait = ((int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'QueueBlockForTick'", NULL);
-#endif
- {
- self->QueueBlockForTick(a_BlockX,a_BlockY,a_BlockZ,a_TicksToWait);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'QueueBlockForTick'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CastThunderbolt of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_CastThunderbolt00
-static int tolua_AllToLua_cWorld_CastThunderbolt00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CastThunderbolt'", NULL);
-#endif
- {
- self->CastThunderbolt(a_BlockX,a_BlockY,a_BlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CastThunderbolt'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetWeather of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetWeather00
-static int tolua_AllToLua_cWorld_SetWeather00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- eWeather a_NewWeather = ((eWeather) (int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetWeather'", NULL);
-#endif
- {
- self->SetWeather(a_NewWeather);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetWeather'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ChangeWeather of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_ChangeWeather00
-static int tolua_AllToLua_cWorld_ChangeWeather00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ChangeWeather'", NULL);
-#endif
- {
- self->ChangeWeather();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ChangeWeather'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWeather of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetWeather00
-static int tolua_AllToLua_cWorld_GetWeather00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWeather'", NULL);
-#endif
- {
- eWeather tolua_ret = (eWeather) self->GetWeather();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWeather'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsWeatherSunny of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsWeatherSunny00
-static int tolua_AllToLua_cWorld_IsWeatherSunny00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsWeatherSunny'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsWeatherSunny();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsWeatherSunny'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsWeatherRain of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsWeatherRain00
-static int tolua_AllToLua_cWorld_IsWeatherRain00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsWeatherRain'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsWeatherRain();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsWeatherRain'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsWeatherStorm of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsWeatherStorm00
-static int tolua_AllToLua_cWorld_IsWeatherStorm00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsWeatherStorm'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsWeatherStorm();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsWeatherStorm'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsWeatherWet of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsWeatherWet00
-static int tolua_AllToLua_cWorld_IsWeatherWet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsWeatherWet'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsWeatherWet();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsWeatherWet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetNextBlockTick of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetNextBlockTick00
-static int tolua_AllToLua_cWorld_SetNextBlockTick00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetNextBlockTick'", NULL);
-#endif
- {
- self->SetNextBlockTick(a_BlockX,a_BlockY,a_BlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetNextBlockTick'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxSugarcaneHeight of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetMaxSugarcaneHeight00
-static int tolua_AllToLua_cWorld_GetMaxSugarcaneHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxSugarcaneHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetMaxSugarcaneHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxSugarcaneHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxCactusHeight of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetMaxCactusHeight00
-static int tolua_AllToLua_cWorld_GetMaxCactusHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxCactusHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetMaxCactusHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxCactusHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsBlockDirectlyWatered of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsBlockDirectlyWatered00
-static int tolua_AllToLua_cWorld_IsBlockDirectlyWatered00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsBlockDirectlyWatered'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsBlockDirectlyWatered(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsBlockDirectlyWatered'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SpawnMob of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnMob00
-static int tolua_AllToLua_cWorld_SpawnMob00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
- cMonster::eType a_MonsterType = ((cMonster::eType) (int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnMob'", NULL);
-#endif
- {
- int tolua_ret = (int) self->SpawnMob(a_PosX,a_PosY,a_PosZ,a_MonsterType);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SpawnMob'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CreateProjectile of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_CreateProjectile00
-static int tolua_AllToLua_cWorld_CreateProjectile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,6,"cEntity",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,7,"const Vector3d",1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
- cProjectileEntity::eKind a_Kind = ((cProjectileEntity::eKind) (int) tolua_tonumber(tolua_S,5,0));
- cEntity* a_Creator = ((cEntity*) tolua_tousertype(tolua_S,6,0));
- const Vector3d* a_Speed = ((const Vector3d*) tolua_tousertype(tolua_S,7,NULL));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CreateProjectile'", NULL);
-#endif
- {
- int tolua_ret = (int) self->CreateProjectile(a_PosX,a_PosY,a_PosZ,a_Kind,a_Creator,a_Speed);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CreateProjectile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_Clear00
-static int tolua_AllToLua_cInventory_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HowManyCanFit of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_HowManyCanFit00
-static int tolua_AllToLua_cInventory_HowManyCanFit00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- bool a_ConsiderEmptySlots = ((bool) tolua_toboolean(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HowManyCanFit'", NULL);
-#endif
- {
- int tolua_ret = (int) self->HowManyCanFit(*a_ItemStack,a_ConsiderEmptySlots);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HowManyCanFit'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HowManyCanFit of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_HowManyCanFit01
-static int tolua_AllToLua_cInventory_HowManyCanFit01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- int a_BeginSlotNum = ((int) tolua_tonumber(tolua_S,3,0));
- int a_EndSlotNum = ((int) tolua_tonumber(tolua_S,4,0));
- bool a_ConsiderEmptySlots = ((bool) tolua_toboolean(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HowManyCanFit'", NULL);
-#endif
- {
- int tolua_ret = (int) self->HowManyCanFit(*a_ItemStack,a_BeginSlotNum,a_EndSlotNum,a_ConsiderEmptySlots);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cInventory_HowManyCanFit00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddItem of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_AddItem00
-static int tolua_AllToLua_cInventory_AddItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
- !tolua_isboolean(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- bool a_AllowNewStacks = ((bool) tolua_toboolean(tolua_S,3,true));
- bool a_tryToFillEquippedFirst = ((bool) tolua_toboolean(tolua_S,4,false));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddItem'", NULL);
-#endif
- {
- int tolua_ret = (int) self->AddItem(*a_ItemStack,a_AllowNewStacks,a_tryToFillEquippedFirst);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddItems of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_AddItems00
-static int tolua_AllToLua_cInventory_AddItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItems",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,3,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- cItems* a_ItemStackList = ((cItems*) tolua_tousertype(tolua_S,2,0));
- bool a_AllowNewStacks = ((bool) tolua_toboolean(tolua_S,3,0));
- bool a_tryToFillEquippedFirst = ((bool) tolua_toboolean(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddItems'", NULL);
-#endif
- {
- int tolua_ret = (int) self->AddItems(*a_ItemStackList,a_AllowNewStacks,a_tryToFillEquippedFirst);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RemoveOneEquippedItem of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_RemoveOneEquippedItem00
-static int tolua_AllToLua_cInventory_RemoveOneEquippedItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RemoveOneEquippedItem'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->RemoveOneEquippedItem();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RemoveOneEquippedItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HowManyItems of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_HowManyItems00
-static int tolua_AllToLua_cInventory_HowManyItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HowManyItems'", NULL);
-#endif
- {
- int tolua_ret = (int) self->HowManyItems(*a_Item);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HowManyItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasItems of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_HasItems00
-static int tolua_AllToLua_cInventory_HasItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasItems'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasItems(*a_ItemStack);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetArmorGrid of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetArmorGrid00
-static int tolua_AllToLua_cInventory_GetArmorGrid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetArmorGrid'", NULL);
-#endif
- {
- cItemGrid& tolua_ret = (cItemGrid&) self->GetArmorGrid();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItemGrid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetArmorGrid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetInventoryGrid of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetInventoryGrid00
-static int tolua_AllToLua_cInventory_GetInventoryGrid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetInventoryGrid'", NULL);
-#endif
- {
- cItemGrid& tolua_ret = (cItemGrid&) self->GetInventoryGrid();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItemGrid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetInventoryGrid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHotbarGrid of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetHotbarGrid00
-static int tolua_AllToLua_cInventory_GetHotbarGrid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHotbarGrid'", NULL);
-#endif
- {
- cItemGrid& tolua_ret = (cItemGrid&) self->GetHotbarGrid();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItemGrid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHotbarGrid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetOwner of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetOwner00
-static int tolua_AllToLua_cInventory_GetOwner00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetOwner'", NULL);
-#endif
- {
- cPlayer& tolua_ret = (cPlayer&) self->GetOwner();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cPlayer");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetOwner'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CopyToItems of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_CopyToItems00
-static int tolua_AllToLua_cInventory_CopyToItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItems",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- cItems* a_Items = ((cItems*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CopyToItems'", NULL);
-#endif
- {
- self->CopyToItems(*a_Items);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CopyToItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetSlot00
-static int tolua_AllToLua_cInventory_GetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetSlot(a_SlotNum);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetArmorSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetArmorSlot00
-static int tolua_AllToLua_cInventory_GetArmorSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_ArmorSlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetArmorSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetArmorSlot(a_ArmorSlotNum);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetArmorSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetInventorySlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetInventorySlot00
-static int tolua_AllToLua_cInventory_GetInventorySlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_InventorySlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetInventorySlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetInventorySlot(a_InventorySlotNum);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetInventorySlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHotbarSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetHotbarSlot00
-static int tolua_AllToLua_cInventory_GetHotbarSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_HotBarSlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHotbarSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetHotbarSlot(a_HotBarSlotNum);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHotbarSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedItem of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetEquippedItem00
-static int tolua_AllToLua_cInventory_GetEquippedItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedItem'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetEquippedItem();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_SetSlot00
-static int tolua_AllToLua_cInventory_SetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_SlotNum,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetArmorSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_SetArmorSlot00
-static int tolua_AllToLua_cInventory_SetArmorSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_ArmorSlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetArmorSlot'", NULL);
-#endif
- {
- self->SetArmorSlot(a_ArmorSlotNum,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetArmorSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetInventorySlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_SetInventorySlot00
-static int tolua_AllToLua_cInventory_SetInventorySlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_InventorySlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetInventorySlot'", NULL);
-#endif
- {
- self->SetInventorySlot(a_InventorySlotNum,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetInventorySlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetHotbarSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_SetHotbarSlot00
-static int tolua_AllToLua_cInventory_SetHotbarSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_HotBarSlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetHotbarSlot'", NULL);
-#endif
- {
- self->SetHotbarSlot(a_HotBarSlotNum,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetHotbarSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetEquippedSlotNum of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_SetEquippedSlotNum00
-static int tolua_AllToLua_cInventory_SetEquippedSlotNum00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetEquippedSlotNum'", NULL);
-#endif
- {
- self->SetEquippedSlotNum(a_SlotNum);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetEquippedSlotNum'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedSlotNum of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetEquippedSlotNum00
-static int tolua_AllToLua_cInventory_GetEquippedSlotNum00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedSlotNum'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetEquippedSlotNum();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedSlotNum'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ChangeSlotCount of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_ChangeSlotCount00
-static int tolua_AllToLua_cInventory_ChangeSlotCount00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- int a_AddToCount = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ChangeSlotCount'", NULL);
-#endif
- {
- int tolua_ret = (int) self->ChangeSlotCount(a_SlotNum,a_AddToCount);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ChangeSlotCount'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DamageItem of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_DamageItem00
-static int tolua_AllToLua_cInventory_DamageItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- short a_Amount = ((short) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DamageItem'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DamageItem(a_SlotNum,a_Amount);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DamageItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DamageEquippedItem of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_DamageEquippedItem00
-static int tolua_AllToLua_cInventory_DamageEquippedItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- short a_Amount = ((short) tolua_tonumber(tolua_S,2,1));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DamageEquippedItem'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DamageEquippedItem(a_Amount);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DamageEquippedItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedHelmet of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetEquippedHelmet00
-static int tolua_AllToLua_cInventory_GetEquippedHelmet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedHelmet'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetEquippedHelmet();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedHelmet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedChestplate of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetEquippedChestplate00
-static int tolua_AllToLua_cInventory_GetEquippedChestplate00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedChestplate'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetEquippedChestplate();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedChestplate'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedLeggings of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetEquippedLeggings00
-static int tolua_AllToLua_cInventory_GetEquippedLeggings00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedLeggings'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetEquippedLeggings();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedLeggings'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedBoots of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetEquippedBoots00
-static int tolua_AllToLua_cInventory_GetEquippedBoots00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedBoots'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetEquippedBoots();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedBoots'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_new00
-static int tolua_AllToLua_cEnchantments_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cEnchantments* tolua_ret = (cEnchantments*) Mtolua_new((cEnchantments)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cEnchantments");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_new00_local
-static int tolua_AllToLua_cEnchantments_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cEnchantments* tolua_ret = (cEnchantments*) Mtolua_new((cEnchantments)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cEnchantments");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_new01
-static int tolua_AllToLua_cEnchantments_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const AString a_StringSpec = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- cEnchantments* tolua_ret = (cEnchantments*) Mtolua_new((cEnchantments)(a_StringSpec));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cEnchantments");
- tolua_pushcppstring(tolua_S,(const char*)a_StringSpec);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cEnchantments_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_new01_local
-static int tolua_AllToLua_cEnchantments_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const AString a_StringSpec = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- cEnchantments* tolua_ret = (cEnchantments*) Mtolua_new((cEnchantments)(a_StringSpec));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cEnchantments");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- tolua_pushcppstring(tolua_S,(const char*)a_StringSpec);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cEnchantments_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddFromString of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_AddFromString00
-static int tolua_AllToLua_cEnchantments_AddFromString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEnchantments* self = (cEnchantments*) tolua_tousertype(tolua_S,1,0);
- const AString a_StringSpec = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddFromString'", NULL);
-#endif
- {
- self->AddFromString(a_StringSpec);
- tolua_pushcppstring(tolua_S,(const char*)a_StringSpec);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddFromString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ToString of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_ToString00
-static int tolua_AllToLua_cEnchantments_ToString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEnchantments",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEnchantments* self = (const cEnchantments*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ToString'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->ToString();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ToString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLevel of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_GetLevel00
-static int tolua_AllToLua_cEnchantments_GetLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEnchantments",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEnchantments* self = (const cEnchantments*) tolua_tousertype(tolua_S,1,0);
- int a_EnchantmentID = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLevel'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetLevel(a_EnchantmentID);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetLevel of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_SetLevel00
-static int tolua_AllToLua_cEnchantments_SetLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEnchantments* self = (cEnchantments*) tolua_tousertype(tolua_S,1,0);
- int a_EnchantmentID = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Level = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetLevel'", NULL);
-#endif
- {
- self->SetLevel(a_EnchantmentID,a_Level);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_Clear00
-static int tolua_AllToLua_cEnchantments_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEnchantments* self = (cEnchantments*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsEmpty of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_IsEmpty00
-static int tolua_AllToLua_cEnchantments_IsEmpty00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEnchantments",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEnchantments* self = (const cEnchantments*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsEmpty'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsEmpty();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsEmpty'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: StringToEnchantmentID of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_StringToEnchantmentID00
-static int tolua_AllToLua_cEnchantments_StringToEnchantmentID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_EnchantmentName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- int tolua_ret = (int) cEnchantments::StringToEnchantmentID(a_EnchantmentName);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_EnchantmentName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToEnchantmentID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator== of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments__eq00
-static int tolua_AllToLua_cEnchantments__eq00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEnchantments",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEnchantments",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEnchantments* self = (const cEnchantments*) tolua_tousertype(tolua_S,1,0);
- const cEnchantments* a_Other = ((const cEnchantments*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator=='", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->operator==(*a_Other);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.eq'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new00
-static int tolua_AllToLua_cItem_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new00_local
-static int tolua_AllToLua_cItem_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new01
-static int tolua_AllToLua_cItem_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,2,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,3,1));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,4,0));
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(a_ItemType,a_ItemCount,a_ItemDamage));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItem_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new01_local
-static int tolua_AllToLua_cItem_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,2,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,3,1));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,4,0));
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(a_ItemType,a_ItemCount,a_ItemDamage));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItem_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new02
-static int tolua_AllToLua_cItem_new02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,2,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,3,0));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,4,0));
- const AString a_Enchantments = ((const AString) tolua_tocppstring(tolua_S,5,0));
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(a_ItemType,a_ItemCount,a_ItemDamage,a_Enchantments));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- tolua_pushcppstring(tolua_S,(const char*)a_Enchantments);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cItem_new01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new02_local
-static int tolua_AllToLua_cItem_new02_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,2,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,3,0));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,4,0));
- const AString a_Enchantments = ((const AString) tolua_tocppstring(tolua_S,5,0));
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(a_ItemType,a_ItemCount,a_ItemDamage,a_Enchantments));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- tolua_pushcppstring(tolua_S,(const char*)a_Enchantments);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cItem_new01_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new03
-static int tolua_AllToLua_cItem_new03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cItem* a_CopyFrom = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(*a_CopyFrom));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItem_new02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new03_local
-static int tolua_AllToLua_cItem_new03_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cItem* a_CopyFrom = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(*a_CopyFrom));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItem_new02_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Empty of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_Empty00
-static int tolua_AllToLua_cItem_Empty00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Empty'", NULL);
-#endif
- {
- self->Empty();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Empty'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_Clear00
-static int tolua_AllToLua_cItem_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsEmpty of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsEmpty00
-static int tolua_AllToLua_cItem_IsEmpty00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsEmpty'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsEmpty();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsEmpty'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsEqual of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsEqual00
-static int tolua_AllToLua_cItem_IsEqual00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsEqual'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsEqual(*a_Item);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsEqual'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSameType of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsSameType00
-static int tolua_AllToLua_cItem_IsSameType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSameType'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSameType(*a_Item);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSameType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CopyOne of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_CopyOne00
-static int tolua_AllToLua_cItem_CopyOne00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CopyOne'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->CopyOne();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CopyOne'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddCount of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_AddCount00
-static int tolua_AllToLua_cItem_AddCount00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
- char a_AmountToAdd = ((char) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddCount'", NULL);
-#endif
- {
- cItem& tolua_ret = (cItem&) self->AddCount(a_AmountToAdd);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddCount'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxDamage of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_GetMaxDamage00
-static int tolua_AllToLua_cItem_GetMaxDamage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxDamage'", NULL);
-#endif
- {
- short tolua_ret = (short) self->GetMaxDamage();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxDamage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DamageItem of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_DamageItem00
-static int tolua_AllToLua_cItem_DamageItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
- short a_Amount = ((short) tolua_tonumber(tolua_S,2,1));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DamageItem'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DamageItem(a_Amount);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DamageItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsDamageable of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsDamageable00
-static int tolua_AllToLua_cItem_IsDamageable00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsDamageable'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsDamageable();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsDamageable'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsStackableWith of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsStackableWith00
-static int tolua_AllToLua_cItem_IsStackableWith00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_OtherStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsStackableWith'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsStackableWith(*a_OtherStack);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsStackableWith'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsFullStack of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsFullStack00
-static int tolua_AllToLua_cItem_IsFullStack00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsFullStack'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsFullStack();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsFullStack'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxStackSize of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_GetMaxStackSize00
-static int tolua_AllToLua_cItem_GetMaxStackSize00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxStackSize'", NULL);
-#endif
- {
- char tolua_ret = (char) self->GetMaxStackSize();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxStackSize'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_ItemType of class cItem */
-#ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemType
-static int tolua_get_cItem_m_ItemType(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemType'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_ItemType);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_ItemType of class cItem */
-#ifndef TOLUA_DISABLE_tolua_set_cItem_m_ItemType
-static int tolua_set_cItem_m_ItemType(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemType'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_ItemType = ((short) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_ItemCount of class cItem */
-#ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemCount
-static int tolua_get_cItem_m_ItemCount(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemCount'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_ItemCount);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_ItemCount of class cItem */
-#ifndef TOLUA_DISABLE_tolua_set_cItem_m_ItemCount
-static int tolua_set_cItem_m_ItemCount(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemCount'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_ItemCount = ((char) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_ItemDamage of class cItem */
-#ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemDamage
-static int tolua_get_cItem_m_ItemDamage(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemDamage'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_ItemDamage);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_ItemDamage of class cItem */
-#ifndef TOLUA_DISABLE_tolua_set_cItem_m_ItemDamage
-static int tolua_set_cItem_m_ItemDamage(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemDamage'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_ItemDamage = ((short) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_Enchantments of class cItem */
-#ifndef TOLUA_DISABLE_tolua_get_cItem_m_Enchantments
-static int tolua_get_cItem_m_Enchantments(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Enchantments'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->m_Enchantments,"cEnchantments");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_Enchantments of class cItem */
-#ifndef TOLUA_DISABLE_tolua_set_cItem_m_Enchantments
-static int tolua_set_cItem_m_Enchantments(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Enchantments'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cEnchantments",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_Enchantments = *((cEnchantments*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_new00
-static int tolua_AllToLua_cItems_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cItems* tolua_ret = (cItems*) Mtolua_new((cItems)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItems");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_new00_local
-static int tolua_AllToLua_cItems_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cItems* tolua_ret = (cItems*) Mtolua_new((cItems)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItems");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Get of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Get00
-static int tolua_AllToLua_cItems_Get00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- int a_Idx = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Get'", NULL);
-#endif
- {
- cItem* tolua_ret = (cItem*) self->Get(a_Idx);
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Get'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Set of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Set00
-static int tolua_AllToLua_cItems_Set00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- int a_Idx = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Set'", NULL);
-#endif
- {
- self->Set(a_Idx,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Set'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Add of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Add00
-static int tolua_AllToLua_cItems_Add00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Add'", NULL);
-#endif
- {
- self->Add(*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Add'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Delete of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Delete00
-static int tolua_AllToLua_cItems_Delete00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- int a_Idx = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Delete'", NULL);
-#endif
- {
- self->Delete(a_Idx);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Delete'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Clear00
-static int tolua_AllToLua_cItems_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Size of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Size00
-static int tolua_AllToLua_cItems_Size00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Size'", NULL);
-#endif
- {
- int tolua_ret = (int) self->Size();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Size'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Set of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Set01
-static int tolua_AllToLua_cItems_Set01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- int a_Idx = ((int) tolua_tonumber(tolua_S,2,0));
- ENUM_ITEM_ID a_ItemType = ((ENUM_ITEM_ID) (int) tolua_tonumber(tolua_S,3,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,4,0));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Set'", NULL);
-#endif
- {
- self->Set(a_Idx,a_ItemType,a_ItemCount,a_ItemDamage);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cItems_Set00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Add of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Add01
-static int tolua_AllToLua_cItems_Add01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- ENUM_ITEM_ID a_ItemType = ((ENUM_ITEM_ID) (int) tolua_tonumber(tolua_S,2,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,3,0));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Add'", NULL);
-#endif
- {
- self->Add(a_ItemType,a_ItemCount,a_ItemDamage);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cItems_Add00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWidth of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetWidth00
-static int tolua_AllToLua_cItemGrid_GetWidth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWidth'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetWidth();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWidth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeight of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetHeight00
-static int tolua_AllToLua_cItemGrid_GetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumSlots of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetNumSlots00
-static int tolua_AllToLua_cItemGrid_GetNumSlots00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumSlots'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumSlots();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumSlots'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlotNum of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetSlotNum00
-static int tolua_AllToLua_cItemGrid_GetSlotNum00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlotNum'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetSlotNum(a_X,a_Y);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSlotNum'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetSlot00
-static int tolua_AllToLua_cItemGrid_GetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetSlot(a_X,a_Y);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetSlot01
-static int tolua_AllToLua_cItemGrid_GetSlot01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetSlot(a_SlotNum);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_GetSlot00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_SetSlot00
-static int tolua_AllToLua_cItemGrid_SetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_X,a_Y,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_SetSlot01
-static int tolua_AllToLua_cItemGrid_SetSlot01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- short a_ItemType = ((short) tolua_tonumber(tolua_S,4,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,5,0));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_X,a_Y,a_ItemType,a_ItemCount,a_ItemDamage);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_SetSlot00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_SetSlot02
-static int tolua_AllToLua_cItemGrid_SetSlot02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_SlotNum,*a_Item);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_SetSlot01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_SetSlot03
-static int tolua_AllToLua_cItemGrid_SetSlot03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- short a_ItemType = ((short) tolua_tonumber(tolua_S,3,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,4,0));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_SlotNum,a_ItemType,a_ItemCount,a_ItemDamage);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_SetSlot02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: EmptySlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_EmptySlot00
-static int tolua_AllToLua_cItemGrid_EmptySlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'EmptySlot'", NULL);
-#endif
- {
- self->EmptySlot(a_X,a_Y);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'EmptySlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: EmptySlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_EmptySlot01
-static int tolua_AllToLua_cItemGrid_EmptySlot01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'EmptySlot'", NULL);
-#endif
- {
- self->EmptySlot(a_SlotNum);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_EmptySlot00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSlotEmpty of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_IsSlotEmpty00
-static int tolua_AllToLua_cItemGrid_IsSlotEmpty00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSlotEmpty'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSlotEmpty(a_SlotNum);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSlotEmpty'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSlotEmpty of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_IsSlotEmpty01
-static int tolua_AllToLua_cItemGrid_IsSlotEmpty01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSlotEmpty'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSlotEmpty(a_X,a_Y);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_IsSlotEmpty00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_Clear00
-static int tolua_AllToLua_cItemGrid_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HowManyCanFit of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_HowManyCanFit00
-static int tolua_AllToLua_cItemGrid_HowManyCanFit00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- bool a_AllowNewStacks = ((bool) tolua_toboolean(tolua_S,3,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HowManyCanFit'", NULL);
-#endif
- {
- int tolua_ret = (int) self->HowManyCanFit(*a_ItemStack,a_AllowNewStacks);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HowManyCanFit'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddItem of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_AddItem00
-static int tolua_AllToLua_cItemGrid_AddItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItem",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- cItem* a_ItemStack = ((cItem*) tolua_tousertype(tolua_S,2,0));
- bool a_AllowNewStacks = ((bool) tolua_toboolean(tolua_S,3,true));
- int a_PrioritarySlot = ((int) tolua_tonumber(tolua_S,4,-1));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddItem'", NULL);
-#endif
- {
- int tolua_ret = (int) self->AddItem(*a_ItemStack,a_AllowNewStacks,a_PrioritarySlot);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddItems of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_AddItems00
-static int tolua_AllToLua_cItemGrid_AddItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItems",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- cItems* a_ItemStackList = ((cItems*) tolua_tousertype(tolua_S,2,0));
- bool a_AllowNewStacks = ((bool) tolua_toboolean(tolua_S,3,true));
- int a_PrioritarySlot = ((int) tolua_tonumber(tolua_S,4,-1));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddItems'", NULL);
-#endif
- {
- int tolua_ret = (int) self->AddItems(*a_ItemStackList,a_AllowNewStacks,a_PrioritarySlot);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ChangeSlotCount of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_ChangeSlotCount00
-static int tolua_AllToLua_cItemGrid_ChangeSlotCount00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- int a_AddToCount = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ChangeSlotCount'", NULL);
-#endif
- {
- int tolua_ret = (int) self->ChangeSlotCount(a_SlotNum,a_AddToCount);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ChangeSlotCount'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ChangeSlotCount of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_ChangeSlotCount01
-static int tolua_AllToLua_cItemGrid_ChangeSlotCount01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_AddToCount = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ChangeSlotCount'", NULL);
-#endif
- {
- int tolua_ret = (int) self->ChangeSlotCount(a_X,a_Y,a_AddToCount);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_ChangeSlotCount00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RemoveOneItem of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_RemoveOneItem00
-static int tolua_AllToLua_cItemGrid_RemoveOneItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RemoveOneItem'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->RemoveOneItem(a_SlotNum);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RemoveOneItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RemoveOneItem of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_RemoveOneItem01
-static int tolua_AllToLua_cItemGrid_RemoveOneItem01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RemoveOneItem'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->RemoveOneItem(a_X,a_Y);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_RemoveOneItem00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HowManyItems of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_HowManyItems00
-static int tolua_AllToLua_cItemGrid_HowManyItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HowManyItems'", NULL);
-#endif
- {
- int tolua_ret = (int) self->HowManyItems(*a_Item);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HowManyItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasItems of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_HasItems00
-static int tolua_AllToLua_cItemGrid_HasItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasItems'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasItems(*a_ItemStack);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFirstEmptySlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetFirstEmptySlot00
-static int tolua_AllToLua_cItemGrid_GetFirstEmptySlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFirstEmptySlot'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetFirstEmptySlot();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFirstEmptySlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFirstUsedSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetFirstUsedSlot00
-static int tolua_AllToLua_cItemGrid_GetFirstUsedSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFirstUsedSlot'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetFirstUsedSlot();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFirstUsedSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLastEmptySlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetLastEmptySlot00
-static int tolua_AllToLua_cItemGrid_GetLastEmptySlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLastEmptySlot'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetLastEmptySlot();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLastEmptySlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLastUsedSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetLastUsedSlot00
-static int tolua_AllToLua_cItemGrid_GetLastUsedSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLastUsedSlot'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetLastUsedSlot();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLastUsedSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNextEmptySlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetNextEmptySlot00
-static int tolua_AllToLua_cItemGrid_GetNextEmptySlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_StartFrom = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNextEmptySlot'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNextEmptySlot(a_StartFrom);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNextEmptySlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNextUsedSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetNextUsedSlot00
-static int tolua_AllToLua_cItemGrid_GetNextUsedSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_StartFrom = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNextUsedSlot'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNextUsedSlot(a_StartFrom);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNextUsedSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CopyToItems of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_CopyToItems00
-static int tolua_AllToLua_cItemGrid_CopyToItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItems",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- cItems* a_Items = ((cItems*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CopyToItems'", NULL);
-#endif
- {
- self->CopyToItems(*a_Items);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CopyToItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DamageItem of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_DamageItem00
-static int tolua_AllToLua_cItemGrid_DamageItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- short a_Amount = ((short) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DamageItem'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DamageItem(a_SlotNum,a_Amount);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DamageItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DamageItem of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_DamageItem01
-static int tolua_AllToLua_cItemGrid_DamageItem01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- short a_Amount = ((short) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DamageItem'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DamageItem(a_X,a_Y,a_Amount);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_DamageItem00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosX of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetPosX00
-static int tolua_AllToLua_cBlockEntity_GetPosX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetPosX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosY of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetPosY00
-static int tolua_AllToLua_cBlockEntity_GetPosY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosY'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetPosY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosZ of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetPosZ00
-static int tolua_AllToLua_cBlockEntity_GetPosZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetPosZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockType of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetBlockType00
-static int tolua_AllToLua_cBlockEntity_GetBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockType'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockType();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWorld of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetWorld00
-static int tolua_AllToLua_cBlockEntity_GetWorld00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWorld'", NULL);
-#endif
- {
- cWorld* tolua_ret = (cWorld*) self->GetWorld();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cWorld");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWorld'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetChunkX of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetChunkX00
-static int tolua_AllToLua_cBlockEntity_GetChunkX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetChunkX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChunkX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetChunkZ of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetChunkZ00
-static int tolua_AllToLua_cBlockEntity_GetChunkZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetChunkZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChunkZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelX of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetRelX00
-static int tolua_AllToLua_cBlockEntity_GetRelX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetRelX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelZ of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetRelZ00
-static int tolua_AllToLua_cBlockEntity_GetRelZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetRelZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlot of class cBlockEntityWithItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntityWithItems_GetSlot00
-static int tolua_AllToLua_cBlockEntityWithItems_GetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntityWithItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntityWithItems* self = (const cBlockEntityWithItems*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetSlot(a_SlotNum);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlot of class cBlockEntityWithItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntityWithItems_GetSlot01
-static int tolua_AllToLua_cBlockEntityWithItems_GetSlot01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntityWithItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cBlockEntityWithItems* self = (const cBlockEntityWithItems*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetSlot(a_X,a_Y);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBlockEntityWithItems_GetSlot00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cBlockEntityWithItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntityWithItems_SetSlot00
-static int tolua_AllToLua_cBlockEntityWithItems_SetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockEntityWithItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockEntityWithItems* self = (cBlockEntityWithItems*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_SlotNum,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cBlockEntityWithItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntityWithItems_SetSlot01
-static int tolua_AllToLua_cBlockEntityWithItems_SetSlot01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockEntityWithItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBlockEntityWithItems* self = (cBlockEntityWithItems*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_X,a_Y,*a_Item);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cBlockEntityWithItems_SetSlot00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetContents of class cBlockEntityWithItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntityWithItems_GetContents00
-static int tolua_AllToLua_cBlockEntityWithItems_GetContents00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockEntityWithItems",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockEntityWithItems* self = (cBlockEntityWithItems*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetContents'", NULL);
-#endif
- {
- cItemGrid& tolua_ret = (cItemGrid&) self->GetContents();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItemGrid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetContents'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddDropSpenserDir of class cDropSpenserEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cDropSpenserEntity_AddDropSpenserDir00
-static int tolua_AllToLua_cDropSpenserEntity_AddDropSpenserDir00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cDropSpenserEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cDropSpenserEntity* self = (cDropSpenserEntity*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_Direction = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddDropSpenserDir'", NULL);
-#endif
- {
- self->AddDropSpenserDir(a_BlockX,a_BlockY,a_BlockZ,a_Direction);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockX);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockY);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockZ);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddDropSpenserDir'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Activate of class cDropSpenserEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cDropSpenserEntity_Activate00
-static int tolua_AllToLua_cDropSpenserEntity_Activate00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cDropSpenserEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cDropSpenserEntity* self = (cDropSpenserEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Activate'", NULL);
-#endif
- {
- self->Activate();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Activate'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRedstonePower of class cDropSpenserEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cDropSpenserEntity_SetRedstonePower00
-static int tolua_AllToLua_cDropSpenserEntity_SetRedstonePower00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cDropSpenserEntity",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cDropSpenserEntity* self = (cDropSpenserEntity*) tolua_tousertype(tolua_S,1,0);
- bool a_IsPowered = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRedstonePower'", NULL);
-#endif
- {
- self->SetRedstonePower(a_IsPowered);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRedstonePower'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetInputSlot of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_GetInputSlot00
-static int tolua_AllToLua_cFurnaceEntity_GetInputSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetInputSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetInputSlot();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetInputSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFuelSlot of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_GetFuelSlot00
-static int tolua_AllToLua_cFurnaceEntity_GetFuelSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFuelSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetFuelSlot();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFuelSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetOutputSlot of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_GetOutputSlot00
-static int tolua_AllToLua_cFurnaceEntity_GetOutputSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetOutputSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetOutputSlot();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetOutputSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetInputSlot of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_SetInputSlot00
-static int tolua_AllToLua_cFurnaceEntity_SetInputSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cFurnaceEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cFurnaceEntity* self = (cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetInputSlot'", NULL);
-#endif
- {
- self->SetInputSlot(*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetInputSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetFuelSlot of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_SetFuelSlot00
-static int tolua_AllToLua_cFurnaceEntity_SetFuelSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cFurnaceEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cFurnaceEntity* self = (cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFuelSlot'", NULL);
-#endif
- {
- self->SetFuelSlot(*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetFuelSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetOutputSlot of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_SetOutputSlot00
-static int tolua_AllToLua_cFurnaceEntity_SetOutputSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cFurnaceEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cFurnaceEntity* self = (cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetOutputSlot'", NULL);
-#endif
- {
- self->SetOutputSlot(*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetOutputSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetTimeCooked of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_GetTimeCooked00
-static int tolua_AllToLua_cFurnaceEntity_GetTimeCooked00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetTimeCooked'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetTimeCooked();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetTimeCooked'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetCookTimeLeft of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_GetCookTimeLeft00
-static int tolua_AllToLua_cFurnaceEntity_GetCookTimeLeft00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCookTimeLeft'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetCookTimeLeft();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetCookTimeLeft'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFuelBurnTimeLeft of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_GetFuelBurnTimeLeft00
-static int tolua_AllToLua_cFurnaceEntity_GetFuelBurnTimeLeft00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFuelBurnTimeLeft'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetFuelBurnTimeLeft();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFuelBurnTimeLeft'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasFuelTimeLeft of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_HasFuelTimeLeft00
-static int tolua_AllToLua_cFurnaceEntity_HasFuelTimeLeft00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasFuelTimeLeft'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasFuelTimeLeft();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasFuelTimeLeft'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRecord of class cJukeboxEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cJukeboxEntity_GetRecord00
-static int tolua_AllToLua_cJukeboxEntity_GetRecord00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cJukeboxEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cJukeboxEntity* self = (cJukeboxEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRecord'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetRecord();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRecord'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRecord of class cJukeboxEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cJukeboxEntity_SetRecord00
-static int tolua_AllToLua_cJukeboxEntity_SetRecord00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cJukeboxEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cJukeboxEntity* self = (cJukeboxEntity*) tolua_tousertype(tolua_S,1,0);
- int a_Record = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRecord'", NULL);
-#endif
- {
- self->SetRecord(a_Record);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRecord'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: PlayRecord of class cJukeboxEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cJukeboxEntity_PlayRecord00
-static int tolua_AllToLua_cJukeboxEntity_PlayRecord00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cJukeboxEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cJukeboxEntity* self = (cJukeboxEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'PlayRecord'", NULL);
-#endif
- {
- self->PlayRecord();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'PlayRecord'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: EjectRecord of class cJukeboxEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cJukeboxEntity_EjectRecord00
-static int tolua_AllToLua_cJukeboxEntity_EjectRecord00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cJukeboxEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cJukeboxEntity* self = (cJukeboxEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'EjectRecord'", NULL);
-#endif
- {
- self->EjectRecord();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'EjectRecord'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPitch of class cNoteEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cNoteEntity_GetPitch00
-static int tolua_AllToLua_cNoteEntity_GetPitch00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cNoteEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cNoteEntity* self = (cNoteEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPitch'", NULL);
-#endif
- {
- char tolua_ret = (char) self->GetPitch();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPitch'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPitch of class cNoteEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cNoteEntity_SetPitch00
-static int tolua_AllToLua_cNoteEntity_SetPitch00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cNoteEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cNoteEntity* self = (cNoteEntity*) tolua_tousertype(tolua_S,1,0);
- char a_Pitch = ((char) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPitch'", NULL);
-#endif
- {
- self->SetPitch(a_Pitch);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPitch'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IncrementPitch of class cNoteEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cNoteEntity_IncrementPitch00
-static int tolua_AllToLua_cNoteEntity_IncrementPitch00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cNoteEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cNoteEntity* self = (cNoteEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IncrementPitch'", NULL);
-#endif
- {
- self->IncrementPitch();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IncrementPitch'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MakeSound of class cNoteEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cNoteEntity_MakeSound00
-static int tolua_AllToLua_cNoteEntity_MakeSound00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cNoteEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cNoteEntity* self = (cNoteEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MakeSound'", NULL);
-#endif
- {
- self->MakeSound();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MakeSound'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetLines of class cSignEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cSignEntity_SetLines00
-static int tolua_AllToLua_cSignEntity_SetLines00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cSignEntity",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cSignEntity* self = (cSignEntity*) tolua_tousertype(tolua_S,1,0);
- const AString a_Line1 = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString a_Line2 = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const AString a_Line3 = ((const AString) tolua_tocppstring(tolua_S,4,0));
- const AString a_Line4 = ((const AString) tolua_tocppstring(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetLines'", NULL);
-#endif
- {
- self->SetLines(a_Line1,a_Line2,a_Line3,a_Line4);
- tolua_pushcppstring(tolua_S,(const char*)a_Line1);
- tolua_pushcppstring(tolua_S,(const char*)a_Line2);
- tolua_pushcppstring(tolua_S,(const char*)a_Line3);
- tolua_pushcppstring(tolua_S,(const char*)a_Line4);
- }
- }
- return 4;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetLines'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetLine of class cSignEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cSignEntity_SetLine00
-static int tolua_AllToLua_cSignEntity_SetLine00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cSignEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cSignEntity* self = (cSignEntity*) tolua_tousertype(tolua_S,1,0);
- int a_Index = ((int) tolua_tonumber(tolua_S,2,0));
- const AString a_Line = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetLine'", NULL);
-#endif
- {
- self->SetLine(a_Index,a_Line);
- tolua_pushcppstring(tolua_S,(const char*)a_Line);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetLine'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLine of class cSignEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cSignEntity_GetLine00
-static int tolua_AllToLua_cSignEntity_GetLine00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cSignEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cSignEntity* self = (const cSignEntity*) tolua_tousertype(tolua_S,1,0);
- int a_Index = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLine'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetLine(a_Index);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLine'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Name of class HTTPFormData */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPFormData_Name
-static int tolua_get_HTTPFormData_Name(lua_State* tolua_S)
-{
- HTTPFormData* self = (HTTPFormData*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Name'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Name);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Name of class HTTPFormData */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPFormData_Name
-static int tolua_set_HTTPFormData_Name(lua_State* tolua_S)
-{
- HTTPFormData* self = (HTTPFormData*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Name'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Name = ((std::string) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Value of class HTTPFormData */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPFormData_Value
-static int tolua_get_HTTPFormData_Value(lua_State* tolua_S)
-{
- HTTPFormData* self = (HTTPFormData*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Value'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Value);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Value of class HTTPFormData */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPFormData_Value
-static int tolua_set_HTTPFormData_Value(lua_State* tolua_S)
-{
- HTTPFormData* self = (HTTPFormData*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Value'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Value = ((std::string) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Type of class HTTPFormData */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPFormData_Type
-static int tolua_get_HTTPFormData_Type(lua_State* tolua_S)
-{
- HTTPFormData* self = (HTTPFormData*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Type'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Type);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Type of class HTTPFormData */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPFormData_Type
-static int tolua_set_HTTPFormData_Type(lua_State* tolua_S)
-{
- HTTPFormData* self = (HTTPFormData*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Type'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Type = ((std::string) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Method of class HTTPRequest */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPRequest_Method
-static int tolua_get_HTTPRequest_Method(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Method'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Method);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Method of class HTTPRequest */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPRequest_Method
-static int tolua_set_HTTPRequest_Method(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Method'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Method = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Path of class HTTPRequest */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPRequest_Path
-static int tolua_get_HTTPRequest_Path(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Path'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Path);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Path of class HTTPRequest */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPRequest_Path
-static int tolua_set_HTTPRequest_Path(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Path'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Path = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Username of class HTTPRequest */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPRequest_Username
-static int tolua_get_HTTPRequest_Username(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Username'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Username);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Username of class HTTPRequest */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPRequest_Username
-static int tolua_set_HTTPRequest_Username(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Username'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Username = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Request of class HTTPTemplateRequest */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPTemplateRequest_Request
-static int tolua_get_HTTPTemplateRequest_Request(lua_State* tolua_S)
-{
- HTTPTemplateRequest* self = (HTTPTemplateRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Request'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->Request,"HTTPRequest");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Request of class HTTPTemplateRequest */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPTemplateRequest_Request
-static int tolua_set_HTTPTemplateRequest_Request(lua_State* tolua_S)
-{
- HTTPTemplateRequest* self = (HTTPTemplateRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Request'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"HTTPRequest",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Request = *((HTTPRequest*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Content of class sWebAdminPage */
-#ifndef TOLUA_DISABLE_tolua_get_sWebAdminPage_Content
-static int tolua_get_sWebAdminPage_Content(lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Content'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Content);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Content of class sWebAdminPage */
-#ifndef TOLUA_DISABLE_tolua_set_sWebAdminPage_Content
-static int tolua_set_sWebAdminPage_Content(lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Content'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Content = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: PluginName of class sWebAdminPage */
-#ifndef TOLUA_DISABLE_tolua_get_sWebAdminPage_PluginName
-static int tolua_get_sWebAdminPage_PluginName(lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'PluginName'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->PluginName);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: PluginName of class sWebAdminPage */
-#ifndef TOLUA_DISABLE_tolua_set_sWebAdminPage_PluginName
-static int tolua_set_sWebAdminPage_PluginName(lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'PluginName'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->PluginName = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: TabName of class sWebAdminPage */
-#ifndef TOLUA_DISABLE_tolua_get_sWebAdminPage_TabName
-static int tolua_get_sWebAdminPage_TabName(lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'TabName'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->TabName);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: TabName of class sWebAdminPage */
-#ifndef TOLUA_DISABLE_tolua_set_sWebAdminPage_TabName
-static int tolua_set_sWebAdminPage_TabName(lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'TabName'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->TabName = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPage of class cWebAdmin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebAdmin_GetPage00
-static int tolua_AllToLua_cWebAdmin_GetPage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWebAdmin",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const HTTPRequest",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWebAdmin* self = (cWebAdmin*) tolua_tousertype(tolua_S,1,0);
- const HTTPRequest* a_Request = ((const HTTPRequest*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPage'", NULL);
-#endif
- {
- sWebAdminPage tolua_ret = (sWebAdminPage) self->GetPage(*a_Request);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((sWebAdminPage)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"sWebAdminPage");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(sWebAdminPage));
- tolua_pushusertype(tolua_S,tolua_obj,"sWebAdminPage");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDefaultPage of class cWebAdmin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebAdmin_GetDefaultPage00
-static int tolua_AllToLua_cWebAdmin_GetDefaultPage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWebAdmin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWebAdmin* self = (cWebAdmin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDefaultPage'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetDefaultPage();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDefaultPage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBaseURL of class cWebAdmin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebAdmin_GetBaseURL00
-static int tolua_AllToLua_cWebAdmin_GetBaseURL00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWebAdmin",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWebAdmin* self = (cWebAdmin*) tolua_tousertype(tolua_S,1,0);
- const AString a_URL = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBaseURL'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetBaseURL(a_URL);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_URL);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBaseURL'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHTMLEscapedString of class cWebAdmin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebAdmin_GetHTMLEscapedString00
-static int tolua_AllToLua_cWebAdmin_GetHTMLEscapedString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cWebAdmin",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_Input = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- AString tolua_ret = (AString) cWebAdmin::GetHTMLEscapedString(a_Input);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Input);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHTMLEscapedString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWebTitle of class cWebPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebPlugin_GetWebTitle00
-static int tolua_AllToLua_cWebPlugin_GetWebTitle00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWebPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWebPlugin* self = (const cWebPlugin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWebTitle'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetWebTitle();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWebTitle'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HandleWebRequest of class cWebPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebPlugin_HandleWebRequest00
-static int tolua_AllToLua_cWebPlugin_HandleWebRequest00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWebPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const HTTPRequest",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWebPlugin* self = (cWebPlugin*) tolua_tousertype(tolua_S,1,0);
- const HTTPRequest* a_Request = ((const HTTPRequest*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HandleWebRequest'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->HandleWebRequest(a_Request);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HandleWebRequest'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SafeString of class cWebPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebPlugin_SafeString00
-static int tolua_AllToLua_cWebPlugin_SafeString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cWebPlugin",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_String = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- AString tolua_ret = (AString) cWebPlugin::SafeString(a_String);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_String);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SafeString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Get of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_Get00
-static int tolua_AllToLua_cRoot_Get00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cRoot* tolua_ret = (cRoot*) cRoot::Get();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cRoot");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Get'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetServer of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetServer00
-static int tolua_AllToLua_cRoot_GetServer00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetServer'", NULL);
-#endif
- {
- cServer* tolua_ret = (cServer*) self->GetServer();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cServer");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetServer'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDefaultWorld of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetDefaultWorld00
-static int tolua_AllToLua_cRoot_GetDefaultWorld00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDefaultWorld'", NULL);
-#endif
- {
- cWorld* tolua_ret = (cWorld*) self->GetDefaultWorld();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cWorld");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDefaultWorld'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWorld of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetWorld00
-static int tolua_AllToLua_cRoot_GetWorld00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
- const AString a_WorldName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWorld'", NULL);
-#endif
- {
- cWorld* tolua_ret = (cWorld*) self->GetWorld(a_WorldName);
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cWorld");
- tolua_pushcppstring(tolua_S,(const char*)a_WorldName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWorld'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPrimaryServerVersion of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetPrimaryServerVersion00
-static int tolua_AllToLua_cRoot_GetPrimaryServerVersion00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cRoot* self = (const cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPrimaryServerVersion'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetPrimaryServerVersion();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPrimaryServerVersion'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPrimaryServerVersion of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_SetPrimaryServerVersion00
-static int tolua_AllToLua_cRoot_SetPrimaryServerVersion00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
- int a_Version = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPrimaryServerVersion'", NULL);
-#endif
- {
- self->SetPrimaryServerVersion(a_Version);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPrimaryServerVersion'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetGroupManager of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetGroupManager00
-static int tolua_AllToLua_cRoot_GetGroupManager00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetGroupManager'", NULL);
-#endif
- {
- cGroupManager* tolua_ret = (cGroupManager*) self->GetGroupManager();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cGroupManager");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetGroupManager'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetCraftingRecipes of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetCraftingRecipes00
-static int tolua_AllToLua_cRoot_GetCraftingRecipes00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCraftingRecipes'", NULL);
-#endif
- {
- cCraftingRecipes* tolua_ret = (cCraftingRecipes*) self->GetCraftingRecipes();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCraftingRecipes");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetCraftingRecipes'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFurnaceFuelBurnTime of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetFurnaceFuelBurnTime00
-static int tolua_AllToLua_cRoot_GetFurnaceFuelBurnTime00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cRoot",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* a_Fuel = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- {
- int tolua_ret = (int) cRoot::GetFurnaceFuelBurnTime(*a_Fuel);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFurnaceFuelBurnTime'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWebAdmin of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetWebAdmin00
-static int tolua_AllToLua_cRoot_GetWebAdmin00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWebAdmin'", NULL);
-#endif
- {
- cWebAdmin* tolua_ret = (cWebAdmin*) self->GetWebAdmin();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cWebAdmin");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWebAdmin'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPluginManager of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetPluginManager00
-static int tolua_AllToLua_cRoot_GetPluginManager00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPluginManager'", NULL);
-#endif
- {
- cPluginManager* tolua_ret = (cPluginManager*) self->GetPluginManager();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPluginManager");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPluginManager'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: QueueExecuteConsoleCommand of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_QueueExecuteConsoleCommand00
-static int tolua_AllToLua_cRoot_QueueExecuteConsoleCommand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
- const AString a_Cmd = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'QueueExecuteConsoleCommand'", NULL);
-#endif
- {
- self->QueueExecuteConsoleCommand(a_Cmd);
- tolua_pushcppstring(tolua_S,(const char*)a_Cmd);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'QueueExecuteConsoleCommand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetTotalChunkCount of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetTotalChunkCount00
-static int tolua_AllToLua_cRoot_GetTotalChunkCount00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetTotalChunkCount'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetTotalChunkCount();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetTotalChunkCount'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SaveAllChunks of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_SaveAllChunks00
-static int tolua_AllToLua_cRoot_SaveAllChunks00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SaveAllChunks'", NULL);
-#endif
- {
- self->SaveAllChunks();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SaveAllChunks'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: BroadcastChat of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_BroadcastChat00
-static int tolua_AllToLua_cRoot_BroadcastChat00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
- const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'BroadcastChat'", NULL);
-#endif
- {
- self->BroadcastChat(a_Message);
- tolua_pushcppstring(tolua_S,(const char*)a_Message);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'BroadcastChat'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetProtocolVersionTextFromInt of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetProtocolVersionTextFromInt00
-static int tolua_AllToLua_cRoot_GetProtocolVersionTextFromInt00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_ProtocolVersionNum = ((int) tolua_tonumber(tolua_S,2,0));
- {
- AString tolua_ret = (AString) cRoot::GetProtocolVersionTextFromInt(a_ProtocolVersionNum);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetProtocolVersionTextFromInt'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetVirtualRAMUsage of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetVirtualRAMUsage00
-static int tolua_AllToLua_cRoot_GetVirtualRAMUsage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- int tolua_ret = (int) cRoot::GetVirtualRAMUsage();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetVirtualRAMUsage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPhysicalRAMUsage of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetPhysicalRAMUsage00
-static int tolua_AllToLua_cRoot_GetPhysicalRAMUsage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- int tolua_ret = (int) cRoot::GetPhysicalRAMUsage();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPhysicalRAMUsage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new00
-static int tolua_AllToLua_Vector3f_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new00_local
-static int tolua_AllToLua_Vector3f_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new01
-static int tolua_AllToLua_Vector3f_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new01_local
-static int tolua_AllToLua_Vector3f_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new02
-static int tolua_AllToLua_Vector3f_new02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new02_local
-static int tolua_AllToLua_Vector3f_new02_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new01_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new03
-static int tolua_AllToLua_Vector3f_new03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new03_local
-static int tolua_AllToLua_Vector3f_new03_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new02_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new04
-static int tolua_AllToLua_Vector3f_new04(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new03(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new04_local
-static int tolua_AllToLua_Vector3f_new04_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new03_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new05
-static int tolua_AllToLua_Vector3f_new05(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- float a_x = ((float) tolua_tonumber(tolua_S,2,0));
- float a_y = ((float) tolua_tonumber(tolua_S,3,0));
- float a_z = ((float) tolua_tonumber(tolua_S,4,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(a_x,a_y,a_z));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new04(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new05_local
-static int tolua_AllToLua_Vector3f_new05_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- float a_x = ((float) tolua_tonumber(tolua_S,2,0));
- float a_y = ((float) tolua_tonumber(tolua_S,3,0));
- float a_z = ((float) tolua_tonumber(tolua_S,4,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(a_x,a_y,a_z));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new04_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Set of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_Set00
-static int tolua_AllToLua_Vector3f_Set00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
- float a_x = ((float) tolua_tonumber(tolua_S,2,0));
- float a_y = ((float) tolua_tonumber(tolua_S,3,0));
- float a_z = ((float) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Set'", NULL);
-#endif
- {
- self->Set(a_x,a_y,a_z);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Set'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Normalize of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_Normalize00
-static int tolua_AllToLua_Vector3f_Normalize00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Normalize'", NULL);
-#endif
- {
- self->Normalize();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Normalize'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: NormalizeCopy of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_NormalizeCopy00
-static int tolua_AllToLua_Vector3f_NormalizeCopy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'NormalizeCopy'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->NormalizeCopy();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'NormalizeCopy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: NormalizeCopy of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_NormalizeCopy01
-static int tolua_AllToLua_Vector3f_NormalizeCopy01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- Vector3f* a_V = ((Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'NormalizeCopy'", NULL);
-#endif
- {
- self->NormalizeCopy(*a_V);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_NormalizeCopy00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Length of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_Length00
-static int tolua_AllToLua_Vector3f_Length00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Length'", NULL);
-#endif
- {
- float tolua_ret = (float) self->Length();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Length'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SqrLength of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_SqrLength00
-static int tolua_AllToLua_Vector3f_SqrLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SqrLength'", NULL);
-#endif
- {
- float tolua_ret = (float) self->SqrLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SqrLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Dot of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_Dot00
-static int tolua_AllToLua_Vector3f_Dot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* a_V = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Dot'", NULL);
-#endif
- {
- float tolua_ret = (float) self->Dot(*a_V);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Dot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Cross of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_Cross00
-static int tolua_AllToLua_Vector3f_Cross00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Cross'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->Cross(*v);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Cross'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Equals of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_Equals00
-static int tolua_AllToLua_Vector3f_Equals00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Equals'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Equals(*v);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Equals'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator+ of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f__add00
-static int tolua_AllToLua_Vector3f__add00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v2 = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator+'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->operator+(*v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.add'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator+ of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f__add01
-static int tolua_AllToLua_Vector3f__add01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v2 = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator+'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->operator+(v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f__add00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator- of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f__sub00
-static int tolua_AllToLua_Vector3f__sub00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v2 = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator-'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->operator-(*v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.sub'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator- of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f__sub01
-static int tolua_AllToLua_Vector3f__sub01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v2 = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator-'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->operator-(v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f__sub00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator* of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f__mul00
-static int tolua_AllToLua_Vector3f__mul00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const float f = ((const float) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator*'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->operator*(f);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.mul'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator* of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f__mul01
-static int tolua_AllToLua_Vector3f__mul01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v2 = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator*'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->operator*(*v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f__mul00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: x of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3f_x
-static int tolua_get_Vector3f_x(lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'x'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->x);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: x of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3f_x
-static int tolua_set_Vector3f_x(lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'x'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->x = ((float) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: y of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3f_y
-static int tolua_get_Vector3f_y(lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'y'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->y);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: y of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3f_y
-static int tolua_set_Vector3f_y(lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'y'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->y = ((float) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: z of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3f_z
-static int tolua_get_Vector3f_z(lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'z'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->z);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: z of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3f_z
-static int tolua_set_Vector3f_z(lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'z'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->z = ((float) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new00
-static int tolua_AllToLua_Vector3d_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* v = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new00_local
-static int tolua_AllToLua_Vector3d_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* v = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new01
-static int tolua_AllToLua_Vector3d_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3f* v = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)(v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new01_local
-static int tolua_AllToLua_Vector3d_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3f* v = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)(v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new02
-static int tolua_AllToLua_Vector3d_new02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_new01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new02_local
-static int tolua_AllToLua_Vector3d_new02_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_new01_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new03
-static int tolua_AllToLua_Vector3d_new03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- double a_x = ((double) tolua_tonumber(tolua_S,2,0));
- double a_y = ((double) tolua_tonumber(tolua_S,3,0));
- double a_z = ((double) tolua_tonumber(tolua_S,4,0));
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)(a_x,a_y,a_z));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_new02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new03_local
-static int tolua_AllToLua_Vector3d_new03_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- double a_x = ((double) tolua_tonumber(tolua_S,2,0));
- double a_y = ((double) tolua_tonumber(tolua_S,3,0));
- double a_z = ((double) tolua_tonumber(tolua_S,4,0));
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)(a_x,a_y,a_z));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_new02_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Set of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_Set00
-static int tolua_AllToLua_Vector3d_Set00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
- double a_x = ((double) tolua_tonumber(tolua_S,2,0));
- double a_y = ((double) tolua_tonumber(tolua_S,3,0));
- double a_z = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Set'", NULL);
-#endif
- {
- self->Set(a_x,a_y,a_z);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Set'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Normalize of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_Normalize00
-static int tolua_AllToLua_Vector3d_Normalize00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Normalize'", NULL);
-#endif
- {
- self->Normalize();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Normalize'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: NormalizeCopy of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_NormalizeCopy00
-static int tolua_AllToLua_Vector3d_NormalizeCopy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'NormalizeCopy'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->NormalizeCopy();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'NormalizeCopy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: NormalizeCopy of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_NormalizeCopy01
-static int tolua_AllToLua_Vector3d_NormalizeCopy01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
- Vector3d* a_V = ((Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'NormalizeCopy'", NULL);
-#endif
- {
- self->NormalizeCopy(*a_V);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_NormalizeCopy00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Length of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_Length00
-static int tolua_AllToLua_Vector3d_Length00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Length'", NULL);
-#endif
- {
- double tolua_ret = (double) self->Length();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Length'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SqrLength of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_SqrLength00
-static int tolua_AllToLua_Vector3d_SqrLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SqrLength'", NULL);
-#endif
- {
- double tolua_ret = (double) self->SqrLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SqrLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Dot of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_Dot00
-static int tolua_AllToLua_Vector3d_Dot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_V = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Dot'", NULL);
-#endif
- {
- double tolua_ret = (double) self->Dot(*a_V);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Dot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Cross of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_Cross00
-static int tolua_AllToLua_Vector3d_Cross00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Cross'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->Cross(*v);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Cross'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: LineCoeffToXYPlane of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_LineCoeffToXYPlane00
-static int tolua_AllToLua_Vector3d_LineCoeffToXYPlane00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_OtherEnd = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- double a_Z = ((double) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'LineCoeffToXYPlane'", NULL);
-#endif
- {
- double tolua_ret = (double) self->LineCoeffToXYPlane(*a_OtherEnd,a_Z);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'LineCoeffToXYPlane'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: LineCoeffToXZPlane of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_LineCoeffToXZPlane00
-static int tolua_AllToLua_Vector3d_LineCoeffToXZPlane00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_OtherEnd = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- double a_Y = ((double) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'LineCoeffToXZPlane'", NULL);
-#endif
- {
- double tolua_ret = (double) self->LineCoeffToXZPlane(*a_OtherEnd,a_Y);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'LineCoeffToXZPlane'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: LineCoeffToYZPlane of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_LineCoeffToYZPlane00
-static int tolua_AllToLua_Vector3d_LineCoeffToYZPlane00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_OtherEnd = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- double a_X = ((double) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'LineCoeffToYZPlane'", NULL);
-#endif
- {
- double tolua_ret = (double) self->LineCoeffToYZPlane(*a_OtherEnd,a_X);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'LineCoeffToYZPlane'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Equals of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_Equals00
-static int tolua_AllToLua_Vector3d_Equals00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Equals'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Equals(*v);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Equals'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator+ of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__add00
-static int tolua_AllToLua_Vector3d__add00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v2 = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator+'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator+(*v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.add'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator+ of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__add01
-static int tolua_AllToLua_Vector3d__add01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v2 = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator+'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator+(v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d__add00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator- of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__sub00
-static int tolua_AllToLua_Vector3d__sub00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v2 = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator-'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator-(*v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.sub'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator- of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__sub01
-static int tolua_AllToLua_Vector3d__sub01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v2 = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator-'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator-(v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d__sub00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator* of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__mul00
-static int tolua_AllToLua_Vector3d__mul00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const double f = ((const double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator*'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator*(f);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.mul'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator* of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__mul01
-static int tolua_AllToLua_Vector3d__mul01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v2 = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator*'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator*(*v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d__mul00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator/ of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__div00
-static int tolua_AllToLua_Vector3d__div00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const double f = ((const double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator/'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator/(f);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.div'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: x of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3d_x
-static int tolua_get_Vector3d_x(lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'x'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->x);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: x of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3d_x
-static int tolua_set_Vector3d_x(lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'x'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->x = ((double) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: y of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3d_y
-static int tolua_get_Vector3d_y(lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'y'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->y);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: y of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3d_y
-static int tolua_set_Vector3d_y(lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'y'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->y = ((double) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: z of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3d_z
-static int tolua_get_Vector3d_z(lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'z'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->z);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: z of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3d_z
-static int tolua_set_Vector3d_z(lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'z'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->z = ((double) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: EPS of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3d_EPS
-static int tolua_get_Vector3d_EPS(lua_State* tolua_S)
-{
- tolua_pushnumber(tolua_S,(lua_Number)Vector3d::EPS);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: NO_INTERSECTION of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3d_NO_INTERSECTION
-static int tolua_get_Vector3d_NO_INTERSECTION(lua_State* tolua_S)
-{
- tolua_pushnumber(tolua_S,(lua_Number)Vector3d::NO_INTERSECTION);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_new00
-static int tolua_AllToLua_Vector3i_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3i",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3i* tolua_ret = (Vector3i*) Mtolua_new((Vector3i)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3i");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_new00_local
-static int tolua_AllToLua_Vector3i_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3i",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3i* tolua_ret = (Vector3i*) Mtolua_new((Vector3i)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3i");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_new01
-static int tolua_AllToLua_Vector3i_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- {
- Vector3i* tolua_ret = (Vector3i*) Mtolua_new((Vector3i)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3i");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3i_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_new01_local
-static int tolua_AllToLua_Vector3i_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- {
- Vector3i* tolua_ret = (Vector3i*) Mtolua_new((Vector3i)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3i");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3i_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_new02
-static int tolua_AllToLua_Vector3i_new02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3i",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- int a_x = ((int) tolua_tonumber(tolua_S,2,0));
- int a_y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_z = ((int) tolua_tonumber(tolua_S,4,0));
- {
- Vector3i* tolua_ret = (Vector3i*) Mtolua_new((Vector3i)(a_x,a_y,a_z));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3i");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3i_new01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_new02_local
-static int tolua_AllToLua_Vector3i_new02_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3i",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- int a_x = ((int) tolua_tonumber(tolua_S,2,0));
- int a_y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_z = ((int) tolua_tonumber(tolua_S,4,0));
- {
- Vector3i* tolua_ret = (Vector3i*) Mtolua_new((Vector3i)(a_x,a_y,a_z));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3i");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3i_new01_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Set of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_Set00
-static int tolua_AllToLua_Vector3i_Set00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3i",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
- int a_x = ((int) tolua_tonumber(tolua_S,2,0));
- int a_y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_z = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Set'", NULL);
-#endif
- {
- self->Set(a_x,a_y,a_z);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Set'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Length of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_Length00
-static int tolua_AllToLua_Vector3i_Length00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3i* self = (const Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Length'", NULL);
-#endif
- {
- float tolua_ret = (float) self->Length();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Length'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SqrLength of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_SqrLength00
-static int tolua_AllToLua_Vector3i_SqrLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3i* self = (const Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SqrLength'", NULL);
-#endif
- {
- int tolua_ret = (int) self->SqrLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SqrLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Equals of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_Equals00
-static int tolua_AllToLua_Vector3i_Equals00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3i",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3i* self = (const Vector3i*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Equals'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Equals(*v);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Equals'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Equals of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_Equals01
-static int tolua_AllToLua_Vector3i_Equals01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3i",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* self = (const Vector3i*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Equals'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Equals(v);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3i_Equals00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: x of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3i_x
-static int tolua_get_Vector3i_x(lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'x'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->x);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: x of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3i_x
-static int tolua_set_Vector3i_x(lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'x'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->x = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: y of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3i_y
-static int tolua_get_Vector3i_y(lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'y'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->y);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: y of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3i_y
-static int tolua_set_Vector3i_y(lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'y'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->y = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: z of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3i_z
-static int tolua_get_Vector3i_z(lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'z'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->z);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: z of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3i_z
-static int tolua_set_Vector3i_z(lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'z'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->z = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: p1 of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_get_cCuboid_p1
-static int tolua_get_cCuboid_p1(lua_State* tolua_S)
-{
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'p1'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->p1,"Vector3i");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: p1 of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_set_cCuboid_p1
-static int tolua_set_cCuboid_p1(lua_State* tolua_S)
-{
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'p1'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3i",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->p1 = *((Vector3i*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: p2 of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_get_cCuboid_p2
-static int tolua_get_cCuboid_p2(lua_State* tolua_S)
-{
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'p2'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->p2,"Vector3i");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: p2 of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_set_cCuboid_p2
-static int tolua_set_cCuboid_p2(lua_State* tolua_S)
-{
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'p2'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3i",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->p2 = *((Vector3i*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new00
-static int tolua_AllToLua_cCuboid_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new00_local
-static int tolua_AllToLua_cCuboid_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new01
-static int tolua_AllToLua_cCuboid_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cCuboid* a_Cuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(*a_Cuboid));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new01_local
-static int tolua_AllToLua_cCuboid_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cCuboid* a_Cuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(*a_Cuboid));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new02
-static int tolua_AllToLua_cCuboid_new02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* a_p1 = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- const Vector3i* a_p2 = ((const Vector3i*) tolua_tousertype(tolua_S,3,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(*a_p1,*a_p2));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new02_local
-static int tolua_AllToLua_cCuboid_new02_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* a_p1 = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- const Vector3i* a_p2 = ((const Vector3i*) tolua_tousertype(tolua_S,3,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(*a_p1,*a_p2));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new01_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new03
-static int tolua_AllToLua_cCuboid_new03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- int a_X1 = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y1 = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z1 = ((int) tolua_tonumber(tolua_S,4,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(a_X1,a_Y1,a_Z1));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new03_local
-static int tolua_AllToLua_cCuboid_new03_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- int a_X1 = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y1 = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z1 = ((int) tolua_tonumber(tolua_S,4,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(a_X1,a_Y1,a_Z1));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new02_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new04
-static int tolua_AllToLua_cCuboid_new04(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- int a_X1 = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y1 = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z1 = ((int) tolua_tonumber(tolua_S,4,0));
- int a_X2 = ((int) tolua_tonumber(tolua_S,5,0));
- int a_Y2 = ((int) tolua_tonumber(tolua_S,6,0));
- int a_Z2 = ((int) tolua_tonumber(tolua_S,7,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(a_X1,a_Y1,a_Z1,a_X2,a_Y2,a_Z2));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new03(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new04_local
-static int tolua_AllToLua_cCuboid_new04_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- int a_X1 = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y1 = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z1 = ((int) tolua_tonumber(tolua_S,4,0));
- int a_X2 = ((int) tolua_tonumber(tolua_S,5,0));
- int a_Y2 = ((int) tolua_tonumber(tolua_S,6,0));
- int a_Z2 = ((int) tolua_tonumber(tolua_S,7,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(a_X1,a_Y1,a_Z1,a_X2,a_Y2,a_Z2));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new03_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Assign of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_Assign00
-static int tolua_AllToLua_cCuboid_Assign00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
- int a_X1 = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y1 = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z1 = ((int) tolua_tonumber(tolua_S,4,0));
- int a_X2 = ((int) tolua_tonumber(tolua_S,5,0));
- int a_Y2 = ((int) tolua_tonumber(tolua_S,6,0));
- int a_Z2 = ((int) tolua_tonumber(tolua_S,7,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Assign'", NULL);
-#endif
- {
- self->Assign(a_X1,a_Y1,a_Z1,a_X2,a_Y2,a_Z2);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Assign'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Sort of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_Sort00
-static int tolua_AllToLua_cCuboid_Sort00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Sort'", NULL);
-#endif
- {
- self->Sort();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Sort'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DifX of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_DifX00
-static int tolua_AllToLua_cCuboid_DifX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DifX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->DifX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DifX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DifY of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_DifY00
-static int tolua_AllToLua_cCuboid_DifY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DifY'", NULL);
-#endif
- {
- int tolua_ret = (int) self->DifY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DifY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DifZ of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_DifZ00
-static int tolua_AllToLua_cCuboid_DifZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DifZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->DifZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DifZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DoesIntersect of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_DoesIntersect00
-static int tolua_AllToLua_cCuboid_DoesIntersect00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
- const cCuboid* a_Other = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DoesIntersect'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DoesIntersect(*a_Other);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DoesIntersect'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_IsInside00
-static int tolua_AllToLua_cCuboid_IsInside00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(*v);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsInside'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_IsInside01
-static int tolua_AllToLua_cCuboid_IsInside01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(a_X,a_Y,a_Z);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_IsInside00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_IsInside02
-static int tolua_AllToLua_cCuboid_IsInside02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(*v);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_IsInside01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsCompletelyInside of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_IsCompletelyInside00
-static int tolua_AllToLua_cCuboid_IsCompletelyInside00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
- const cCuboid* a_Outer = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCompletelyInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsCompletelyInside(*a_Outer);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsCompletelyInside'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Move of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_Move00
-static int tolua_AllToLua_cCuboid_Move00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
- int a_OfsX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_OfsY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_OfsZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Move'", NULL);
-#endif
- {
- self->Move(a_OfsX,a_OfsY,a_OfsZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Move'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSorted of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_IsSorted00
-static int tolua_AllToLua_cCuboid_IsSorted00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSorted'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSorted();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSorted'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new00
-static int tolua_AllToLua_cBoundingBox_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- double a_MinX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_MaxX = ((double) tolua_tonumber(tolua_S,3,0));
- double a_MinY = ((double) tolua_tonumber(tolua_S,4,0));
- double a_MaxY = ((double) tolua_tonumber(tolua_S,5,0));
- double a_MinZ = ((double) tolua_tonumber(tolua_S,6,0));
- double a_MaxZ = ((double) tolua_tonumber(tolua_S,7,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new00_local
-static int tolua_AllToLua_cBoundingBox_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- double a_MinX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_MaxX = ((double) tolua_tonumber(tolua_S,3,0));
- double a_MinY = ((double) tolua_tonumber(tolua_S,4,0));
- double a_MaxY = ((double) tolua_tonumber(tolua_S,5,0));
- double a_MinZ = ((double) tolua_tonumber(tolua_S,6,0));
- double a_MaxZ = ((double) tolua_tonumber(tolua_S,7,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new01
-static int tolua_AllToLua_cBoundingBox_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Min = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Max = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(*a_Min,*a_Max));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new01_local
-static int tolua_AllToLua_cBoundingBox_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Min = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Max = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(*a_Min,*a_Max));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new02
-static int tolua_AllToLua_cBoundingBox_new02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Pos = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- double a_Radius = ((double) tolua_tonumber(tolua_S,3,0));
- double a_Height = ((double) tolua_tonumber(tolua_S,4,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(*a_Pos,a_Radius,a_Height));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_new01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new02_local
-static int tolua_AllToLua_cBoundingBox_new02_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Pos = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- double a_Radius = ((double) tolua_tonumber(tolua_S,3,0));
- double a_Height = ((double) tolua_tonumber(tolua_S,4,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(*a_Pos,a_Radius,a_Height));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_new01_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new03
-static int tolua_AllToLua_cBoundingBox_new03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBoundingBox",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cBoundingBox* a_Orig = ((const cBoundingBox*) tolua_tousertype(tolua_S,2,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(*a_Orig));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_new02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new03_local
-static int tolua_AllToLua_cBoundingBox_new03_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBoundingBox",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cBoundingBox* a_Orig = ((const cBoundingBox*) tolua_tousertype(tolua_S,2,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(*a_Orig));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_new02_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Move of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_Move00
-static int tolua_AllToLua_cBoundingBox_Move00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- double a_OffX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_OffY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_OffZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Move'", NULL);
-#endif
- {
- self->Move(a_OffX,a_OffY,a_OffZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Move'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Move of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_Move01
-static int tolua_AllToLua_cBoundingBox_Move01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_Off = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Move'", NULL);
-#endif
- {
- self->Move(*a_Off);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_Move00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Expand of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_Expand00
-static int tolua_AllToLua_cBoundingBox_Expand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- double a_ExpandX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_ExpandY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_ExpandZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Expand'", NULL);
-#endif
- {
- self->Expand(a_ExpandX,a_ExpandY,a_ExpandZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Expand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DoesIntersect of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_DoesIntersect00
-static int tolua_AllToLua_cBoundingBox_DoesIntersect00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBoundingBox",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- const cBoundingBox* a_Other = ((const cBoundingBox*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DoesIntersect'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DoesIntersect(*a_Other);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DoesIntersect'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Union of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_Union00
-static int tolua_AllToLua_cBoundingBox_Union00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBoundingBox",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- const cBoundingBox* a_Other = ((const cBoundingBox*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Union'", NULL);
-#endif
- {
- cBoundingBox tolua_ret = (cBoundingBox) self->Union(*a_Other);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cBoundingBox)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cBoundingBox");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cBoundingBox));
- tolua_pushusertype(tolua_S,tolua_obj,"cBoundingBox");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Union'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_IsInside00
-static int tolua_AllToLua_cBoundingBox_IsInside00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_Point = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(*a_Point);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsInside'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_IsInside01
-static int tolua_AllToLua_cBoundingBox_IsInside01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- double a_X = ((double) tolua_tonumber(tolua_S,2,0));
- double a_Y = ((double) tolua_tonumber(tolua_S,3,0));
- double a_Z = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(a_X,a_Y,a_Z);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_IsInside00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_IsInside02
-static int tolua_AllToLua_cBoundingBox_IsInside02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cBoundingBox",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- cBoundingBox* a_Other = ((cBoundingBox*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(*a_Other);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_IsInside01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_IsInside03
-static int tolua_AllToLua_cBoundingBox_IsInside03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_Min = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Max = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(*a_Min,*a_Max);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_IsInside02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_IsInside04
-static int tolua_AllToLua_cBoundingBox_IsInside04(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Min = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Max = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
- const Vector3d* a_Point = ((const Vector3d*) tolua_tousertype(tolua_S,4,0));
- {
- bool tolua_ret = (bool) cBoundingBox::IsInside(*a_Min,*a_Max,*a_Point);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_IsInside03(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_IsInside05
-static int tolua_AllToLua_cBoundingBox_IsInside05(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Min = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Max = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
- double a_X = ((double) tolua_tonumber(tolua_S,4,0));
- double a_Y = ((double) tolua_tonumber(tolua_S,5,0));
- double a_Z = ((double) tolua_tonumber(tolua_S,6,0));
- {
- bool tolua_ret = (bool) cBoundingBox::IsInside(*a_Min,*a_Max,a_X,a_Y,a_Z);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_IsInside04(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CalcLineIntersection of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_CalcLineIntersection00
-static int tolua_AllToLua_cBoundingBox_CalcLineIntersection00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_Line1 = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Line2 = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
- double a_LineCoeff = ((double) tolua_tonumber(tolua_S,4,0));
- char a_Face = ((char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CalcLineIntersection'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->CalcLineIntersection(*a_Line1,*a_Line2,a_LineCoeff,a_Face);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushnumber(tolua_S,(lua_Number)a_LineCoeff);
- tolua_pushnumber(tolua_S,(lua_Number)a_Face);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CalcLineIntersection'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CalcLineIntersection of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_CalcLineIntersection01
-static int tolua_AllToLua_cBoundingBox_CalcLineIntersection01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Min = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Max = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
- const Vector3d* a_Line1 = ((const Vector3d*) tolua_tousertype(tolua_S,4,0));
- const Vector3d* a_Line2 = ((const Vector3d*) tolua_tousertype(tolua_S,5,0));
- double a_LineCoeff = ((double) tolua_tonumber(tolua_S,6,0));
- char a_Face = ((char) tolua_tonumber(tolua_S,7,0));
- {
- bool tolua_ret = (bool) cBoundingBox::CalcLineIntersection(*a_Min,*a_Max,*a_Line1,*a_Line2,a_LineCoeff,a_Face);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushnumber(tolua_S,(lua_Number)a_LineCoeff);
- tolua_pushnumber(tolua_S,(lua_Number)a_Face);
- }
- }
- return 3;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_CalcLineIntersection00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: BlockHitPosition of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_get_cTracer_BlockHitPosition
-static int tolua_get_cTracer_BlockHitPosition(lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'BlockHitPosition'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->BlockHitPosition,"Vector3f");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: BlockHitPosition of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_set_cTracer_BlockHitPosition
-static int tolua_set_cTracer_BlockHitPosition(lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'BlockHitPosition'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3f",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->BlockHitPosition = *((Vector3f*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: HitNormal of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_get_cTracer_HitNormal
-static int tolua_get_cTracer_HitNormal(lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'HitNormal'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->HitNormal,"Vector3f");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: HitNormal of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_set_cTracer_HitNormal
-static int tolua_set_cTracer_HitNormal(lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'HitNormal'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3f",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->HitNormal = *((Vector3f*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: RealHit of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_get_cTracer_RealHit
-static int tolua_get_cTracer_RealHit(lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'RealHit'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->RealHit,"Vector3f");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: RealHit of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_set_cTracer_RealHit
-static int tolua_set_cTracer_RealHit(lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'RealHit'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3f",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->RealHit = *((Vector3f*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cTracer_new00
-static int tolua_AllToLua_cTracer_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cTracer",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- {
- cTracer* tolua_ret = (cTracer*) Mtolua_new((cTracer)(a_World));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cTracer");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cTracer_new00_local
-static int tolua_AllToLua_cTracer_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cTracer",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- {
- cTracer* tolua_ret = (cTracer*) Mtolua_new((cTracer)(a_World));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cTracer");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: delete of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cTracer_delete00
-static int tolua_AllToLua_cTracer_delete00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cTracer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'delete'", NULL);
-#endif
- Mtolua_delete(self);
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'delete'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Trace of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cTracer_Trace00
-static int tolua_AllToLua_cTracer_Trace00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cTracer",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* a_Start = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
- const Vector3f* a_Direction = ((const Vector3f*) tolua_tousertype(tolua_S,3,0));
- int a_Distance = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Trace'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Trace(*a_Start,*a_Direction,a_Distance);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Trace'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Trace of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cTracer_Trace01
-static int tolua_AllToLua_cTracer_Trace01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cTracer",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* a_Start = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
- const Vector3f* a_Direction = ((const Vector3f*) tolua_tousertype(tolua_S,3,0));
- int a_Distance = ((int) tolua_tonumber(tolua_S,4,0));
- bool a_LineOfSight = ((bool) tolua_toboolean(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Trace'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Trace(*a_Start,*a_Direction,a_Distance,a_LineOfSight);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cTracer_Trace00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetName of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_SetName00
-static int tolua_AllToLua_cGroup_SetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cGroup",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cGroup* self = (cGroup*) tolua_tousertype(tolua_S,1,0);
- std::string a_Name = ((std::string) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetName'", NULL);
-#endif
- {
- self->SetName(a_Name);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetName of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_GetName00
-static int tolua_AllToLua_cGroup_GetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cGroup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cGroup* self = (const cGroup*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetName'", NULL);
-#endif
- {
- const std::string tolua_ret = (const std::string) self->GetName();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetColor of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_SetColor00
-static int tolua_AllToLua_cGroup_SetColor00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cGroup",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cGroup* self = (cGroup*) tolua_tousertype(tolua_S,1,0);
- std::string a_Color = ((std::string) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetColor'", NULL);
-#endif
- {
- self->SetColor(a_Color);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetColor'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddCommand of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_AddCommand00
-static int tolua_AllToLua_cGroup_AddCommand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cGroup",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cGroup* self = (cGroup*) tolua_tousertype(tolua_S,1,0);
- std::string a_Command = ((std::string) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddCommand'", NULL);
-#endif
- {
- self->AddCommand(a_Command);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddCommand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddPermission of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_AddPermission00
-static int tolua_AllToLua_cGroup_AddPermission00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cGroup",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cGroup* self = (cGroup*) tolua_tousertype(tolua_S,1,0);
- std::string a_Permission = ((std::string) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddPermission'", NULL);
-#endif
- {
- self->AddPermission(a_Permission);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddPermission'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: InheritFrom of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_InheritFrom00
-static int tolua_AllToLua_cGroup_InheritFrom00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cGroup",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cGroup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cGroup* self = (cGroup*) tolua_tousertype(tolua_S,1,0);
- cGroup* a_Group = ((cGroup*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'InheritFrom'", NULL);
-#endif
- {
- self->InheritFrom(a_Group);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'InheritFrom'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasCommand of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_HasCommand00
-static int tolua_AllToLua_cGroup_HasCommand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cGroup",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cGroup* self = (cGroup*) tolua_tousertype(tolua_S,1,0);
- std::string a_Command = ((std::string) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasCommand'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasCommand(a_Command);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasCommand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetColor of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_GetColor00
-static int tolua_AllToLua_cGroup_GetColor00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cGroup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cGroup* self = (const cGroup*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetColor'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetColor();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetColor'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_new00
-static int tolua_AllToLua_cBlockArea_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cBlockArea* tolua_ret = (cBlockArea*) Mtolua_new((cBlockArea)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBlockArea");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_new00_local
-static int tolua_AllToLua_cBlockArea_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cBlockArea* tolua_ret = (cBlockArea*) Mtolua_new((cBlockArea)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBlockArea");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: delete of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_delete00
-static int tolua_AllToLua_cBlockArea_delete00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'delete'", NULL);
-#endif
- Mtolua_delete(self);
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'delete'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Clear00
-static int tolua_AllToLua_cBlockArea_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Create of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Create00
-static int tolua_AllToLua_cBlockArea_Create00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_SizeX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_SizeY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SizeZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Create'", NULL);
-#endif
- {
- self->Create(a_SizeX,a_SizeY,a_SizeZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Create'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Create of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Create01
-static int tolua_AllToLua_cBlockArea_Create01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_SizeX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_SizeY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SizeZ = ((int) tolua_tonumber(tolua_S,4,0));
- int a_DataTypes = ((int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Create'", NULL);
-#endif
- {
- self->Create(a_SizeX,a_SizeY,a_SizeZ,a_DataTypes);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cBlockArea_Create00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetOrigin of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetOrigin00
-static int tolua_AllToLua_cBlockArea_SetOrigin00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_OriginX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_OriginY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_OriginZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetOrigin'", NULL);
-#endif
- {
- self->SetOrigin(a_OriginX,a_OriginY,a_OriginZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetOrigin'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Read of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Read00
-static int tolua_AllToLua_cBlockArea_Read00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,9,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- int a_MinBlockX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MaxBlockX = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MinBlockY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MaxBlockY = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MinBlockZ = ((int) tolua_tonumber(tolua_S,7,0));
- int a_MaxBlockZ = ((int) tolua_tonumber(tolua_S,8,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Read'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Read(a_World,a_MinBlockX,a_MaxBlockX,a_MinBlockY,a_MaxBlockY,a_MinBlockZ,a_MaxBlockZ);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Read'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Read of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Read01
-static int tolua_AllToLua_cBlockArea_Read01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,10,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- int a_MinBlockX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MaxBlockX = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MinBlockY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MaxBlockY = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MinBlockZ = ((int) tolua_tonumber(tolua_S,7,0));
- int a_MaxBlockZ = ((int) tolua_tonumber(tolua_S,8,0));
- int a_DataTypes = ((int) tolua_tonumber(tolua_S,9,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Read'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Read(a_World,a_MinBlockX,a_MaxBlockX,a_MinBlockY,a_MaxBlockY,a_MinBlockZ,a_MaxBlockZ,a_DataTypes);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBlockArea_Read00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Write of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Write00
-static int tolua_AllToLua_cBlockArea_Write00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- int a_MinBlockX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinBlockY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MinBlockZ = ((int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Write'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Write(a_World,a_MinBlockX,a_MinBlockY,a_MinBlockZ);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Write'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Write of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Write01
-static int tolua_AllToLua_cBlockArea_Write01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- int a_MinBlockX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinBlockY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MinBlockZ = ((int) tolua_tonumber(tolua_S,5,0));
- int a_DataTypes = ((int) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Write'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Write(a_World,a_MinBlockX,a_MinBlockY,a_MinBlockZ,a_DataTypes);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBlockArea_Write00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CopyTo of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_CopyTo00
-static int tolua_AllToLua_cBlockArea_CopyTo00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cBlockArea",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- cBlockArea* a_Into = ((cBlockArea*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CopyTo'", NULL);
-#endif
- {
- self->CopyTo(*a_Into);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CopyTo'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CopyFrom of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_CopyFrom00
-static int tolua_AllToLua_cBlockArea_CopyFrom00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBlockArea",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- const cBlockArea* a_From = ((const cBlockArea*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CopyFrom'", NULL);
-#endif
- {
- self->CopyFrom(*a_From);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CopyFrom'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DumpToRawFile of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_DumpToRawFile00
-static int tolua_AllToLua_cBlockArea_DumpToRawFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DumpToRawFile'", NULL);
-#endif
- {
- self->DumpToRawFile(a_FileName);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DumpToRawFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: LoadFromSchematicFile of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_LoadFromSchematicFile00
-static int tolua_AllToLua_cBlockArea_LoadFromSchematicFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'LoadFromSchematicFile'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->LoadFromSchematicFile(a_FileName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'LoadFromSchematicFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SaveToSchematicFile of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SaveToSchematicFile00
-static int tolua_AllToLua_cBlockArea_SaveToSchematicFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SaveToSchematicFile'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SaveToSchematicFile(a_FileName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SaveToSchematicFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Crop of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Crop00
-static int tolua_AllToLua_cBlockArea_Crop00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_AddMinX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_SubMaxX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_AddMinY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_SubMaxY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_AddMinZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_SubMaxZ = ((int) tolua_tonumber(tolua_S,7,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Crop'", NULL);
-#endif
- {
- self->Crop(a_AddMinX,a_SubMaxX,a_AddMinY,a_SubMaxY,a_AddMinZ,a_SubMaxZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Crop'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Expand of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Expand00
-static int tolua_AllToLua_cBlockArea_Expand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_SubMinX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_AddMaxX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SubMinY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_AddMaxY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_SubMinZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_AddMaxZ = ((int) tolua_tonumber(tolua_S,7,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Expand'", NULL);
-#endif
- {
- self->Expand(a_SubMinX,a_AddMaxX,a_SubMinY,a_AddMaxY,a_SubMinZ,a_AddMaxZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Expand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Merge of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Merge00
-static int tolua_AllToLua_cBlockArea_Merge00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBlockArea",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- const cBlockArea* a_Src = ((const cBlockArea*) tolua_tousertype(tolua_S,2,0));
- int a_RelX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,5,0));
- cBlockArea::eMergeStrategy a_Strategy = ((cBlockArea::eMergeStrategy) (int) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Merge'", NULL);
-#endif
- {
- self->Merge(*a_Src,a_RelX,a_RelY,a_RelZ,a_Strategy);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Merge'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Fill of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Fill00
-static int tolua_AllToLua_cBlockArea_Fill00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_DataTypes = ((int) tolua_tonumber(tolua_S,2,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockLight = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockSkyLight = (( unsigned char) tolua_tonumber(tolua_S,6,0x0f));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Fill'", NULL);
-#endif
- {
- self->Fill(a_DataTypes,a_BlockType,a_BlockMeta,a_BlockLight,a_BlockSkyLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Fill'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FillRelCuboid of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_FillRelCuboid00
-static int tolua_AllToLua_cBlockArea_FillRelCuboid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,10,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,11,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,12,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,13,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_MinRelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MaxRelX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinRelY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MaxRelY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MinRelZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MaxRelZ = ((int) tolua_tonumber(tolua_S,7,0));
- int a_DataTypes = ((int) tolua_tonumber(tolua_S,8,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,9,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,10,0));
- unsigned char a_BlockLight = (( unsigned char) tolua_tonumber(tolua_S,11,0));
- unsigned char a_BlockSkyLight = (( unsigned char) tolua_tonumber(tolua_S,12,0x0f));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FillRelCuboid'", NULL);
-#endif
- {
- self->FillRelCuboid(a_MinRelX,a_MaxRelX,a_MinRelY,a_MaxRelY,a_MinRelZ,a_MaxRelZ,a_DataTypes,a_BlockType,a_BlockMeta,a_BlockLight,a_BlockSkyLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FillRelCuboid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RelLine of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_RelLine00
-static int tolua_AllToLua_cBlockArea_RelLine00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,10,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,11,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,12,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,13,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX1 = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY1 = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ1 = ((int) tolua_tonumber(tolua_S,4,0));
- int a_RelX2 = ((int) tolua_tonumber(tolua_S,5,0));
- int a_RelY2 = ((int) tolua_tonumber(tolua_S,6,0));
- int a_RelZ2 = ((int) tolua_tonumber(tolua_S,7,0));
- int a_DataTypes = ((int) tolua_tonumber(tolua_S,8,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,9,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,10,0));
- unsigned char a_BlockLight = (( unsigned char) tolua_tonumber(tolua_S,11,0));
- unsigned char a_BlockSkyLight = (( unsigned char) tolua_tonumber(tolua_S,12,0x0f));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RelLine'", NULL);
-#endif
- {
- self->RelLine(a_RelX1,a_RelY1,a_RelZ1,a_RelX2,a_RelY2,a_RelZ2,a_DataTypes,a_BlockType,a_BlockMeta,a_BlockLight,a_BlockSkyLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RelLine'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RotateCCW of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_RotateCCW00
-static int tolua_AllToLua_cBlockArea_RotateCCW00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RotateCCW'", NULL);
-#endif
- {
- self->RotateCCW();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RotateCCW'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RotateCW of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_RotateCW00
-static int tolua_AllToLua_cBlockArea_RotateCW00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RotateCW'", NULL);
-#endif
- {
- self->RotateCW();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RotateCW'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MirrorXY of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_MirrorXY00
-static int tolua_AllToLua_cBlockArea_MirrorXY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MirrorXY'", NULL);
-#endif
- {
- self->MirrorXY();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MirrorXY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MirrorXZ of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_MirrorXZ00
-static int tolua_AllToLua_cBlockArea_MirrorXZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MirrorXZ'", NULL);
-#endif
- {
- self->MirrorXZ();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MirrorXZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MirrorYZ of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_MirrorYZ00
-static int tolua_AllToLua_cBlockArea_MirrorYZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MirrorYZ'", NULL);
-#endif
- {
- self->MirrorYZ();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MirrorYZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RotateCCWNoMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_RotateCCWNoMeta00
-static int tolua_AllToLua_cBlockArea_RotateCCWNoMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RotateCCWNoMeta'", NULL);
-#endif
- {
- self->RotateCCWNoMeta();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RotateCCWNoMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RotateCWNoMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_RotateCWNoMeta00
-static int tolua_AllToLua_cBlockArea_RotateCWNoMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RotateCWNoMeta'", NULL);
-#endif
- {
- self->RotateCWNoMeta();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RotateCWNoMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MirrorXYNoMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_MirrorXYNoMeta00
-static int tolua_AllToLua_cBlockArea_MirrorXYNoMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MirrorXYNoMeta'", NULL);
-#endif
- {
- self->MirrorXYNoMeta();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MirrorXYNoMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MirrorXZNoMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_MirrorXZNoMeta00
-static int tolua_AllToLua_cBlockArea_MirrorXZNoMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MirrorXZNoMeta'", NULL);
-#endif
- {
- self->MirrorXZNoMeta();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MirrorXZNoMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MirrorYZNoMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_MirrorYZNoMeta00
-static int tolua_AllToLua_cBlockArea_MirrorYZNoMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MirrorYZNoMeta'", NULL);
-#endif
- {
- self->MirrorYZNoMeta();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MirrorYZNoMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRelBlockType of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetRelBlockType00
-static int tolua_AllToLua_cBlockArea_SetRelBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRelBlockType'", NULL);
-#endif
- {
- self->SetRelBlockType(a_RelX,a_RelY,a_RelZ,a_BlockType);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRelBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockType of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetBlockType00
-static int tolua_AllToLua_cBlockArea_SetBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockType'", NULL);
-#endif
- {
- self->SetBlockType(a_BlockX,a_BlockY,a_BlockZ,a_BlockType);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRelBlockMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetRelBlockMeta00
-static int tolua_AllToLua_cBlockArea_SetRelBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRelBlockMeta'", NULL);
-#endif
- {
- self->SetRelBlockMeta(a_RelX,a_RelY,a_RelZ,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRelBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetBlockMeta00
-static int tolua_AllToLua_cBlockArea_SetBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockMeta'", NULL);
-#endif
- {
- self->SetBlockMeta(a_BlockX,a_BlockY,a_BlockZ,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRelBlockLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetRelBlockLight00
-static int tolua_AllToLua_cBlockArea_SetRelBlockLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockLight = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRelBlockLight'", NULL);
-#endif
- {
- self->SetRelBlockLight(a_RelX,a_RelY,a_RelZ,a_BlockLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRelBlockLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetBlockLight00
-static int tolua_AllToLua_cBlockArea_SetBlockLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockLight = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockLight'", NULL);
-#endif
- {
- self->SetBlockLight(a_BlockX,a_BlockY,a_BlockZ,a_BlockLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRelBlockSkyLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetRelBlockSkyLight00
-static int tolua_AllToLua_cBlockArea_SetRelBlockSkyLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockSkyLight = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRelBlockSkyLight'", NULL);
-#endif
- {
- self->SetRelBlockSkyLight(a_RelX,a_RelY,a_RelZ,a_BlockSkyLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRelBlockSkyLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockSkyLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetBlockSkyLight00
-static int tolua_AllToLua_cBlockArea_SetBlockSkyLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockSkyLight = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockSkyLight'", NULL);
-#endif
- {
- self->SetBlockSkyLight(a_BlockX,a_BlockY,a_BlockZ,a_BlockSkyLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockSkyLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelBlockType of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetRelBlockType00
-static int tolua_AllToLua_cBlockArea_GetRelBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelBlockType'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetRelBlockType(a_RelX,a_RelY,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockType of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetBlockType00
-static int tolua_AllToLua_cBlockArea_GetBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockType'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockType(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelBlockMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetRelBlockMeta00
-static int tolua_AllToLua_cBlockArea_GetRelBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelBlockMeta'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetRelBlockMeta(a_RelX,a_RelY,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetBlockMeta00
-static int tolua_AllToLua_cBlockArea_GetBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockMeta'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockMeta(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelBlockLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetRelBlockLight00
-static int tolua_AllToLua_cBlockArea_GetRelBlockLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelBlockLight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetRelBlockLight(a_RelX,a_RelY,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelBlockLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetBlockLight00
-static int tolua_AllToLua_cBlockArea_GetBlockLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockLight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockLight(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelBlockSkyLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetRelBlockSkyLight00
-static int tolua_AllToLua_cBlockArea_GetRelBlockSkyLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelBlockSkyLight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetRelBlockSkyLight(a_RelX,a_RelY,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelBlockSkyLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockSkyLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetBlockSkyLight00
-static int tolua_AllToLua_cBlockArea_GetBlockSkyLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockSkyLight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockSkyLight(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockSkyLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockTypeMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetBlockTypeMeta00
-static int tolua_AllToLua_cBlockArea_SetBlockTypeMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockTypeMeta'", NULL);
-#endif
- {
- self->SetBlockTypeMeta(a_BlockX,a_BlockY,a_BlockZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockTypeMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRelBlockTypeMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetRelBlockTypeMeta00
-static int tolua_AllToLua_cBlockArea_SetRelBlockTypeMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRelBlockTypeMeta'", NULL);
-#endif
- {
- self->SetRelBlockTypeMeta(a_RelX,a_RelY,a_RelZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRelBlockTypeMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockTypeMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetBlockTypeMeta00
-static int tolua_AllToLua_cBlockArea_GetBlockTypeMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockTypeMeta'", NULL);
-#endif
- {
- self->GetBlockTypeMeta(a_BlockX,a_BlockY,a_BlockZ,a_BlockType,a_BlockMeta);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockType);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockMeta);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockTypeMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelBlockTypeMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetRelBlockTypeMeta00
-static int tolua_AllToLua_cBlockArea_GetRelBlockTypeMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelBlockTypeMeta'", NULL);
-#endif
- {
- self->GetRelBlockTypeMeta(a_RelX,a_RelY,a_RelZ,a_BlockType,a_BlockMeta);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockType);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockMeta);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelBlockTypeMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSizeX of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetSizeX00
-static int tolua_AllToLua_cBlockArea_GetSizeX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSizeX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetSizeX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSizeX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSizeY of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetSizeY00
-static int tolua_AllToLua_cBlockArea_GetSizeY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSizeY'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetSizeY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSizeY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSizeZ of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetSizeZ00
-static int tolua_AllToLua_cBlockArea_GetSizeZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSizeZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetSizeZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSizeZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetOriginX of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetOriginX00
-static int tolua_AllToLua_cBlockArea_GetOriginX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetOriginX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetOriginX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetOriginX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetOriginY of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetOriginY00
-static int tolua_AllToLua_cBlockArea_GetOriginY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetOriginY'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetOriginY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetOriginY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetOriginZ of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetOriginZ00
-static int tolua_AllToLua_cBlockArea_GetOriginZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetOriginZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetOriginZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetOriginZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDataTypes of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetDataTypes00
-static int tolua_AllToLua_cBlockArea_GetDataTypes00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDataTypes'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetDataTypes();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDataTypes'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasBlockTypes of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_HasBlockTypes00
-static int tolua_AllToLua_cBlockArea_HasBlockTypes00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasBlockTypes'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasBlockTypes();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasBlockTypes'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasBlockMetas of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_HasBlockMetas00
-static int tolua_AllToLua_cBlockArea_HasBlockMetas00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasBlockMetas'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasBlockMetas();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasBlockMetas'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasBlockLights of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_HasBlockLights00
-static int tolua_AllToLua_cBlockArea_HasBlockLights00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasBlockLights'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasBlockLights();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasBlockLights'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasBlockSkyLights of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_HasBlockSkyLights00
-static int tolua_AllToLua_cBlockArea_HasBlockSkyLights00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasBlockSkyLights'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasBlockSkyLights();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasBlockSkyLights'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetChunkX of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetChunkX00
-static int tolua_AllToLua_cChunkDesc_GetChunkX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetChunkX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChunkX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetChunkZ of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetChunkZ00
-static int tolua_AllToLua_cChunkDesc_GetChunkZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetChunkZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChunkZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FillBlocks of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_FillBlocks00
-static int tolua_AllToLua_cChunkDesc_FillBlocks00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,2,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FillBlocks'", NULL);
-#endif
- {
- self->FillBlocks(a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FillBlocks'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockTypeMeta of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetBlockTypeMeta00
-static int tolua_AllToLua_cChunkDesc_SetBlockTypeMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockTypeMeta'", NULL);
-#endif
- {
- self->SetBlockTypeMeta(a_RelX,a_RelY,a_RelZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockTypeMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockTypeMeta of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetBlockTypeMeta00
-static int tolua_AllToLua_cChunkDesc_GetBlockTypeMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockTypeMeta'", NULL);
-#endif
- {
- self->GetBlockTypeMeta(a_RelX,a_RelY,a_RelZ,a_BlockType,a_BlockMeta);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockType);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockMeta);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockTypeMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockType of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetBlockType00
-static int tolua_AllToLua_cChunkDesc_SetBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockType'", NULL);
-#endif
- {
- self->SetBlockType(a_RelX,a_RelY,a_RelZ,a_BlockType);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockType of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetBlockType00
-static int tolua_AllToLua_cChunkDesc_GetBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockType'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockType(a_RelX,a_RelY,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockMeta of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetBlockMeta00
-static int tolua_AllToLua_cChunkDesc_SetBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockMeta'", NULL);
-#endif
- {
- self->SetBlockMeta(a_RelX,a_RelY,a_RelZ,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockMeta of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetBlockMeta00
-static int tolua_AllToLua_cChunkDesc_GetBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockMeta'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockMeta(a_RelX,a_RelY,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBiome of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetBiome00
-static int tolua_AllToLua_cChunkDesc_SetBiome00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BiomeID = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBiome'", NULL);
-#endif
- {
- self->SetBiome(a_RelX,a_RelZ,a_BiomeID);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBiome'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBiome of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetBiome00
-static int tolua_AllToLua_cChunkDesc_GetBiome00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBiome'", NULL);
-#endif
- {
- EMCSBiome tolua_ret = (EMCSBiome) self->GetBiome(a_RelX,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBiome'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetHeight of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetHeight00
-static int tolua_AllToLua_cChunkDesc_SetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Height = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetHeight'", NULL);
-#endif
- {
- self->SetHeight(a_RelX,a_RelZ,a_Height);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeight of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetHeight00
-static int tolua_AllToLua_cChunkDesc_GetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetHeight(a_RelX,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetUseDefaultBiomes of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetUseDefaultBiomes00
-static int tolua_AllToLua_cChunkDesc_SetUseDefaultBiomes00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- bool a_bUseDefaultBiomes = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetUseDefaultBiomes'", NULL);
-#endif
- {
- self->SetUseDefaultBiomes(a_bUseDefaultBiomes);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetUseDefaultBiomes'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsUsingDefaultBiomes of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_IsUsingDefaultBiomes00
-static int tolua_AllToLua_cChunkDesc_IsUsingDefaultBiomes00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsUsingDefaultBiomes'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsUsingDefaultBiomes();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsUsingDefaultBiomes'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetUseDefaultHeight of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetUseDefaultHeight00
-static int tolua_AllToLua_cChunkDesc_SetUseDefaultHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- bool a_bUseDefaultHeight = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetUseDefaultHeight'", NULL);
-#endif
- {
- self->SetUseDefaultHeight(a_bUseDefaultHeight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetUseDefaultHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsUsingDefaultHeight of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_IsUsingDefaultHeight00
-static int tolua_AllToLua_cChunkDesc_IsUsingDefaultHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsUsingDefaultHeight'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsUsingDefaultHeight();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsUsingDefaultHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetUseDefaultComposition of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetUseDefaultComposition00
-static int tolua_AllToLua_cChunkDesc_SetUseDefaultComposition00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- bool a_bUseDefaultComposition = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetUseDefaultComposition'", NULL);
-#endif
- {
- self->SetUseDefaultComposition(a_bUseDefaultComposition);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetUseDefaultComposition'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsUsingDefaultComposition of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_IsUsingDefaultComposition00
-static int tolua_AllToLua_cChunkDesc_IsUsingDefaultComposition00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsUsingDefaultComposition'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsUsingDefaultComposition();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsUsingDefaultComposition'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetUseDefaultStructures of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetUseDefaultStructures00
-static int tolua_AllToLua_cChunkDesc_SetUseDefaultStructures00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- bool a_bUseDefaultStructures = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetUseDefaultStructures'", NULL);
-#endif
- {
- self->SetUseDefaultStructures(a_bUseDefaultStructures);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetUseDefaultStructures'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsUsingDefaultStructures of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_IsUsingDefaultStructures00
-static int tolua_AllToLua_cChunkDesc_IsUsingDefaultStructures00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsUsingDefaultStructures'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsUsingDefaultStructures();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsUsingDefaultStructures'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetUseDefaultFinish of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetUseDefaultFinish00
-static int tolua_AllToLua_cChunkDesc_SetUseDefaultFinish00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- bool a_bUseDefaultFinish = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetUseDefaultFinish'", NULL);
-#endif
- {
- self->SetUseDefaultFinish(a_bUseDefaultFinish);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetUseDefaultFinish'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsUsingDefaultFinish of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_IsUsingDefaultFinish00
-static int tolua_AllToLua_cChunkDesc_IsUsingDefaultFinish00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsUsingDefaultFinish'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsUsingDefaultFinish();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsUsingDefaultFinish'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: WriteBlockArea of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_WriteBlockArea00
-static int tolua_AllToLua_cChunkDesc_WriteBlockArea00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBlockArea",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- const cBlockArea* a_BlockArea = ((const cBlockArea*) tolua_tousertype(tolua_S,2,0));
- int a_RelX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,5,0));
- cBlockArea::eMergeStrategy a_MergeStrategy = ((cBlockArea::eMergeStrategy) (int) tolua_tonumber(tolua_S,6,cBlockArea::msOverwrite));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'WriteBlockArea'", NULL);
-#endif
- {
- self->WriteBlockArea(*a_BlockArea,a_RelX,a_RelY,a_RelZ,a_MergeStrategy);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'WriteBlockArea'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ReadBlockArea of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_ReadBlockArea00
-static int tolua_AllToLua_cChunkDesc_ReadBlockArea00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cBlockArea",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,9,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- cBlockArea* a_Dest = ((cBlockArea*) tolua_tousertype(tolua_S,2,0));
- int a_MinRelX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MaxRelX = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MinRelY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MaxRelY = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MinRelZ = ((int) tolua_tonumber(tolua_S,7,0));
- int a_MaxRelZ = ((int) tolua_tonumber(tolua_S,8,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ReadBlockArea'", NULL);
-#endif
- {
- self->ReadBlockArea(*a_Dest,a_MinRelX,a_MaxRelX,a_MinRelY,a_MaxRelY,a_MinRelZ,a_MaxRelZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ReadBlockArea'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxHeight of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetMaxHeight00
-static int tolua_AllToLua_cChunkDesc_GetMaxHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxHeight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetMaxHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FillRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_FillRelCuboid00
-static int tolua_AllToLua_cChunkDesc_FillRelCuboid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,10,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_MinX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MaxX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MaxY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MinZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MaxZ = ((int) tolua_tonumber(tolua_S,7,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,8,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,9,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FillRelCuboid'", NULL);
-#endif
- {
- self->FillRelCuboid(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FillRelCuboid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FillRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_FillRelCuboid01
-static int tolua_AllToLua_cChunkDesc_FillRelCuboid01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- const cCuboid* a_RelCuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FillRelCuboid'", NULL);
-#endif
- {
- self->FillRelCuboid(*a_RelCuboid,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cChunkDesc_FillRelCuboid00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ReplaceRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_ReplaceRelCuboid00
-static int tolua_AllToLua_cChunkDesc_ReplaceRelCuboid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,10,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,11,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,12,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_MinX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MaxX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MaxY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MinZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MaxZ = ((int) tolua_tonumber(tolua_S,7,0));
- unsigned char a_SrcType = (( unsigned char) tolua_tonumber(tolua_S,8,0));
- unsigned char a_SrcMeta = (( unsigned char) tolua_tonumber(tolua_S,9,0));
- unsigned char a_DstType = (( unsigned char) tolua_tonumber(tolua_S,10,0));
- unsigned char a_DstMeta = (( unsigned char) tolua_tonumber(tolua_S,11,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ReplaceRelCuboid'", NULL);
-#endif
- {
- self->ReplaceRelCuboid(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ,a_SrcType,a_SrcMeta,a_DstType,a_DstMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ReplaceRelCuboid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ReplaceRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_ReplaceRelCuboid01
-static int tolua_AllToLua_cChunkDesc_ReplaceRelCuboid01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- const cCuboid* a_RelCuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
- unsigned char a_SrcType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- unsigned char a_SrcMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
- unsigned char a_DstType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_DstMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ReplaceRelCuboid'", NULL);
-#endif
- {
- self->ReplaceRelCuboid(*a_RelCuboid,a_SrcType,a_SrcMeta,a_DstType,a_DstMeta);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cChunkDesc_ReplaceRelCuboid00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FloorRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_FloorRelCuboid00
-static int tolua_AllToLua_cChunkDesc_FloorRelCuboid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,10,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_MinX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MaxX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MaxY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MinZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MaxZ = ((int) tolua_tonumber(tolua_S,7,0));
- unsigned char a_DstType = (( unsigned char) tolua_tonumber(tolua_S,8,0));
- unsigned char a_DstMeta = (( unsigned char) tolua_tonumber(tolua_S,9,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FloorRelCuboid'", NULL);
-#endif
- {
- self->FloorRelCuboid(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ,a_DstType,a_DstMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FloorRelCuboid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FloorRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_FloorRelCuboid01
-static int tolua_AllToLua_cChunkDesc_FloorRelCuboid01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- const cCuboid* a_RelCuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
- unsigned char a_DstType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- unsigned char a_DstMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FloorRelCuboid'", NULL);
-#endif
- {
- self->FloorRelCuboid(*a_RelCuboid,a_DstType,a_DstMeta);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cChunkDesc_FloorRelCuboid00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RandomFillRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_RandomFillRelCuboid00
-static int tolua_AllToLua_cChunkDesc_RandomFillRelCuboid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,10,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,11,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,12,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_MinX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MaxX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MaxY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MinZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MaxZ = ((int) tolua_tonumber(tolua_S,7,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,8,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,9,0));
- int a_RandomSeed = ((int) tolua_tonumber(tolua_S,10,0));
- int a_ChanceOutOf10k = ((int) tolua_tonumber(tolua_S,11,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RandomFillRelCuboid'", NULL);
-#endif
- {
- self->RandomFillRelCuboid(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ,a_BlockType,a_BlockMeta,a_RandomSeed,a_ChanceOutOf10k);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RandomFillRelCuboid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RandomFillRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_RandomFillRelCuboid01
-static int tolua_AllToLua_cChunkDesc_RandomFillRelCuboid01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- const cCuboid* a_RelCuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
- int a_RandomSeed = ((int) tolua_tonumber(tolua_S,5,0));
- int a_ChanceOutOf10k = ((int) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RandomFillRelCuboid'", NULL);
-#endif
- {
- self->RandomFillRelCuboid(*a_RelCuboid,a_BlockType,a_BlockMeta,a_RandomSeed,a_ChanceOutOf10k);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cChunkDesc_RandomFillRelCuboid00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockEntity of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetBlockEntity00
-static int tolua_AllToLua_cChunkDesc_GetBlockEntity00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockEntity'", NULL);
-#endif
- {
- cBlockEntity* tolua_ret = (cBlockEntity*) self->GetBlockEntity(a_RelX,a_RelY,a_RelZ);
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBlockEntity");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockEntity'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_new00
-static int tolua_AllToLua_cCraftingGrid_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_Width = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Height = ((int) tolua_tonumber(tolua_S,3,0));
- {
- cCraftingGrid* tolua_ret = (cCraftingGrid*) Mtolua_new((cCraftingGrid)(a_Width,a_Height));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCraftingGrid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_new00_local
-static int tolua_AllToLua_cCraftingGrid_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_Width = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Height = ((int) tolua_tonumber(tolua_S,3,0));
- {
- cCraftingGrid* tolua_ret = (cCraftingGrid*) Mtolua_new((cCraftingGrid)(a_Width,a_Height));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCraftingGrid");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWidth of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_GetWidth00
-static int tolua_AllToLua_cCraftingGrid_GetWidth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingGrid* self = (const cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWidth'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetWidth();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWidth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeight of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_GetHeight00
-static int tolua_AllToLua_cCraftingGrid_GetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingGrid* self = (const cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetItem of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_GetItem00
-static int tolua_AllToLua_cCraftingGrid_GetItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingGrid* self = (const cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
- int x = ((int) tolua_tonumber(tolua_S,2,0));
- int y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetItem'", NULL);
-#endif
- {
- cItem& tolua_ret = (cItem&) self->GetItem(x,y);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetItem of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_SetItem00
-static int tolua_AllToLua_cCraftingGrid_SetItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingGrid* self = (cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
- int x = ((int) tolua_tonumber(tolua_S,2,0));
- int y = ((int) tolua_tonumber(tolua_S,3,0));
- ENUM_ITEM_ID a_ItemType = ((ENUM_ITEM_ID) (int) tolua_tonumber(tolua_S,4,0));
- int a_ItemCount = ((int) tolua_tonumber(tolua_S,5,0));
- short a_ItemHealth = ((short) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetItem'", NULL);
-#endif
- {
- self->SetItem(x,y,a_ItemType,a_ItemCount,a_ItemHealth);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetItem of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_SetItem01
-static int tolua_AllToLua_cCraftingGrid_SetItem01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cCraftingGrid* self = (cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
- int x = ((int) tolua_tonumber(tolua_S,2,0));
- int y = ((int) tolua_tonumber(tolua_S,3,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetItem'", NULL);
-#endif
- {
- self->SetItem(x,y,*a_Item);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cCraftingGrid_SetItem00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_Clear00
-static int tolua_AllToLua_cCraftingGrid_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingGrid* self = (cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ConsumeGrid of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_ConsumeGrid00
-static int tolua_AllToLua_cCraftingGrid_ConsumeGrid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCraftingGrid",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingGrid* self = (cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
- const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ConsumeGrid'", NULL);
-#endif
- {
- self->ConsumeGrid(*a_Grid);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ConsumeGrid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Dump of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_Dump00
-static int tolua_AllToLua_cCraftingGrid_Dump00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingGrid* self = (cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Dump'", NULL);
-#endif
- {
- self->Dump();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Dump'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_Clear00
-static int tolua_AllToLua_cCraftingRecipe_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetIngredientsWidth of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_GetIngredientsWidth00
-static int tolua_AllToLua_cCraftingRecipe_GetIngredientsWidth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingRecipe* self = (const cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIngredientsWidth'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetIngredientsWidth();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIngredientsWidth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetIngredientsHeight of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_GetIngredientsHeight00
-static int tolua_AllToLua_cCraftingRecipe_GetIngredientsHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingRecipe* self = (const cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIngredientsHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetIngredientsHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIngredientsHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetIngredient of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_GetIngredient00
-static int tolua_AllToLua_cCraftingRecipe_GetIngredient00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingRecipe* self = (const cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
- int x = ((int) tolua_tonumber(tolua_S,2,0));
- int y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIngredient'", NULL);
-#endif
- {
- cItem& tolua_ret = (cItem&) self->GetIngredient(x,y);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIngredient'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetResult of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_GetResult00
-static int tolua_AllToLua_cCraftingRecipe_GetResult00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingRecipe* self = (const cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetResult'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetResult();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetResult'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetResult of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_SetResult00
-static int tolua_AllToLua_cCraftingRecipe_SetResult00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
- ENUM_ITEM_ID a_ItemType = ((ENUM_ITEM_ID) (int) tolua_tonumber(tolua_S,2,0));
- int a_ItemCount = ((int) tolua_tonumber(tolua_S,3,0));
- short a_ItemHealth = ((short) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetResult'", NULL);
-#endif
- {
- self->SetResult(a_ItemType,a_ItemCount,a_ItemHealth);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetResult'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetResult of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_SetResult01
-static int tolua_AllToLua_cCraftingRecipe_SetResult01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetResult'", NULL);
-#endif
- {
- self->SetResult(*a_Item);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cCraftingRecipe_SetResult00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetIngredient of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_SetIngredient00
-static int tolua_AllToLua_cCraftingRecipe_SetIngredient00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
- int x = ((int) tolua_tonumber(tolua_S,2,0));
- int y = ((int) tolua_tonumber(tolua_S,3,0));
- ENUM_ITEM_ID a_ItemType = ((ENUM_ITEM_ID) (int) tolua_tonumber(tolua_S,4,0));
- int a_ItemCount = ((int) tolua_tonumber(tolua_S,5,0));
- short a_ItemHealth = ((short) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetIngredient'", NULL);
-#endif
- {
- self->SetIngredient(x,y,a_ItemType,a_ItemCount,a_ItemHealth);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetIngredient'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetIngredient of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_SetIngredient01
-static int tolua_AllToLua_cCraftingRecipe_SetIngredient01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
- int x = ((int) tolua_tonumber(tolua_S,2,0));
- int y = ((int) tolua_tonumber(tolua_S,3,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetIngredient'", NULL);
-#endif
- {
- self->SetIngredient(x,y,*a_Item);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cCraftingRecipe_SetIngredient00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ConsumeIngredients of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_ConsumeIngredients00
-static int tolua_AllToLua_cCraftingRecipe_ConsumeIngredients00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cCraftingGrid",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
- cCraftingGrid* a_CraftingGrid = ((cCraftingGrid*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ConsumeIngredients'", NULL);
-#endif
- {
- self->ConsumeIngredients(*a_CraftingGrid);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ConsumeIngredients'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Dump of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_Dump00
-static int tolua_AllToLua_cCraftingRecipe_Dump00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Dump'", NULL);
-#endif
- {
- self->Dump();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Dump'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWindowID of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_GetWindowID00
-static int tolua_AllToLua_cWindow_GetWindowID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWindowID'", NULL);
-#endif
- {
- char tolua_ret = (char) self->GetWindowID();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWindowID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWindowType of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_GetWindowType00
-static int tolua_AllToLua_cWindow_GetWindowType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWindowType'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetWindowType();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWindowType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlot of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_GetSlot00
-static int tolua_AllToLua_cWindow_GetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlot'", NULL);
-#endif
- {
- const cItem* tolua_ret = (const cItem*) self->GetSlot(*a_Player,a_SlotNum);
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_SetSlot00
-static int tolua_AllToLua_cWindow_SetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWindow",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWindow* self = (cWindow*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,3,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(*a_Player,a_SlotNum,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSlotInPlayerMainInventory of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_IsSlotInPlayerMainInventory00
-static int tolua_AllToLua_cWindow_IsSlotInPlayerMainInventory00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSlotInPlayerMainInventory'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSlotInPlayerMainInventory(a_SlotNum);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSlotInPlayerMainInventory'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSlotInPlayerHotbar of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_IsSlotInPlayerHotbar00
-static int tolua_AllToLua_cWindow_IsSlotInPlayerHotbar00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSlotInPlayerHotbar'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSlotInPlayerHotbar(a_SlotNum);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSlotInPlayerHotbar'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSlotInPlayerInventory of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_IsSlotInPlayerInventory00
-static int tolua_AllToLua_cWindow_IsSlotInPlayerInventory00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSlotInPlayerInventory'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSlotInPlayerInventory(a_SlotNum);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSlotInPlayerInventory'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWindowTitle of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_GetWindowTitle00
-static int tolua_AllToLua_cWindow_GetWindowTitle00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWindowTitle'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetWindowTitle();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWindowTitle'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetWindowTitle of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_SetWindowTitle00
-static int tolua_AllToLua_cWindow_SetWindowTitle00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWindow",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWindow* self = (cWindow*) tolua_tousertype(tolua_S,1,0);
- const AString a_WindowTitle = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetWindowTitle'", NULL);
-#endif
- {
- self->SetWindowTitle(a_WindowTitle);
- tolua_pushcppstring(tolua_S,(const char*)a_WindowTitle);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetWindowTitle'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetProperty of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_SetProperty00
-static int tolua_AllToLua_cWindow_SetProperty00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWindow* self = (cWindow*) tolua_tousertype(tolua_S,1,0);
- int a_Property = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Value = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetProperty'", NULL);
-#endif
- {
- self->SetProperty(a_Property,a_Value);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetProperty'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetProperty of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_SetProperty01
-static int tolua_AllToLua_cWindow_SetProperty01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"cPlayer",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cWindow* self = (cWindow*) tolua_tousertype(tolua_S,1,0);
- int a_Property = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Value = ((int) tolua_tonumber(tolua_S,3,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetProperty'", NULL);
-#endif
- {
- self->SetProperty(a_Property,a_Value,*a_Player);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cWindow_SetProperty00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cLuaWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cLuaWindow_new00
-static int tolua_AllToLua_cLuaWindow_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cLuaWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWindow::WindowType a_WindowType = ((cWindow::WindowType) (int) tolua_tonumber(tolua_S,2,0));
- int a_SlotsX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SlotsY = ((int) tolua_tonumber(tolua_S,4,0));
- const AString a_Title = ((const AString) tolua_tocppstring(tolua_S,5,0));
- {
- cLuaWindow* tolua_ret = (cLuaWindow*) Mtolua_new((cLuaWindow)(a_WindowType,a_SlotsX,a_SlotsY,a_Title));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cLuaWindow");
- tolua_pushcppstring(tolua_S,(const char*)a_Title);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cLuaWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cLuaWindow_new00_local
-static int tolua_AllToLua_cLuaWindow_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cLuaWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWindow::WindowType a_WindowType = ((cWindow::WindowType) (int) tolua_tonumber(tolua_S,2,0));
- int a_SlotsX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SlotsY = ((int) tolua_tonumber(tolua_S,4,0));
- const AString a_Title = ((const AString) tolua_tocppstring(tolua_S,5,0));
- {
- cLuaWindow* tolua_ret = (cLuaWindow*) Mtolua_new((cLuaWindow)(a_WindowType,a_SlotsX,a_SlotsY,a_Title));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cLuaWindow");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- tolua_pushcppstring(tolua_S,(const char*)a_Title);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: delete of class cLuaWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cLuaWindow_delete00
-static int tolua_AllToLua_cLuaWindow_delete00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cLuaWindow",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cLuaWindow* self = (cLuaWindow*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'delete'", NULL);
-#endif
- Mtolua_delete(self);
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'delete'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetContents of class cLuaWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cLuaWindow_GetContents00
-static int tolua_AllToLua_cLuaWindow_GetContents00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cLuaWindow",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cLuaWindow* self = (cLuaWindow*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetContents'", NULL);
-#endif
- {
- cItemGrid& tolua_ret = (cItemGrid&) self->GetContents();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItemGrid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetContents'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMobType of class cMonster */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_GetMobType00
-static int tolua_AllToLua_cMonster_GetMobType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cMonster",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cMonster* self = (const cMonster*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMobType'", NULL);
-#endif
- {
- cMonster::eType tolua_ret = (cMonster::eType) self->GetMobType();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMobType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMobFamily of class cMonster */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_GetMobFamily00
-static int tolua_AllToLua_cMonster_GetMobFamily00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cMonster",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cMonster* self = (const cMonster*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMobFamily'", NULL);
-#endif
- {
- cMonster::eFamily tolua_ret = (cMonster::eFamily) self->GetMobFamily();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMobFamily'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MobTypeToString of class cMonster */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_MobTypeToString00
-static int tolua_AllToLua_cMonster_MobTypeToString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cMonster",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cMonster::eType a_MobType = ((cMonster::eType) (int) tolua_tonumber(tolua_S,2,0));
- {
- AString tolua_ret = (AString) cMonster::MobTypeToString(a_MobType);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MobTypeToString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: StringToMobType of class cMonster */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_StringToMobType00
-static int tolua_AllToLua_cMonster_StringToMobType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cMonster",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_MobTypeName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- cMonster::eType tolua_ret = (cMonster::eType) cMonster::StringToMobType(a_MobTypeName);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_MobTypeName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToMobType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FamilyFromType of class cMonster */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_FamilyFromType00
-static int tolua_AllToLua_cMonster_FamilyFromType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cMonster",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cMonster::eType a_MobType = ((cMonster::eType) (int) tolua_tonumber(tolua_S,2,0));
- {
- cMonster::eFamily tolua_ret = (cMonster::eFamily) cMonster::FamilyFromType(a_MobType);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FamilyFromType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpawnDelay of class cMonster */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_GetSpawnDelay00
-static int tolua_AllToLua_cMonster_GetSpawnDelay00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cMonster",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cMonster::eFamily a_MobFamily = ((cMonster::eFamily) (int) tolua_tonumber(tolua_S,2,0));
- {
- int tolua_ret = (int) cMonster::GetSpawnDelay(a_MobFamily);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpawnDelay'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* Open function */
-TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
-{
- tolua_open(tolua_S);
- tolua_reg_types(tolua_S);
- tolua_module(tolua_S,NULL,1);
- tolua_beginmodule(tolua_S,NULL);
- tolua_constant(tolua_S,"biOcean",biOcean);
- tolua_constant(tolua_S,"biPlains",biPlains);
- tolua_constant(tolua_S,"biDesert",biDesert);
- tolua_constant(tolua_S,"biExtremeHills",biExtremeHills);
- tolua_constant(tolua_S,"biForest",biForest);
- tolua_constant(tolua_S,"biTaiga",biTaiga);
- tolua_constant(tolua_S,"biSwampland",biSwampland);
- tolua_constant(tolua_S,"biRiver",biRiver);
- tolua_constant(tolua_S,"biHell",biHell);
- tolua_constant(tolua_S,"biNether",biNether);
- tolua_constant(tolua_S,"biSky",biSky);
- tolua_constant(tolua_S,"biEnd",biEnd);
- tolua_constant(tolua_S,"biFrozenOcean",biFrozenOcean);
- tolua_constant(tolua_S,"biFrozenRiver",biFrozenRiver);
- tolua_constant(tolua_S,"biIcePlains",biIcePlains);
- tolua_constant(tolua_S,"biTundra",biTundra);
- tolua_constant(tolua_S,"biIceMountains",biIceMountains);
- tolua_constant(tolua_S,"biMushroomIsland",biMushroomIsland);
- tolua_constant(tolua_S,"biMushroomShore",biMushroomShore);
- tolua_constant(tolua_S,"biBeach",biBeach);
- tolua_constant(tolua_S,"biDesertHills",biDesertHills);
- tolua_constant(tolua_S,"biForestHills",biForestHills);
- tolua_constant(tolua_S,"biTaigaHills",biTaigaHills);
- tolua_constant(tolua_S,"biExtremeHillsEdge",biExtremeHillsEdge);
- tolua_constant(tolua_S,"biJungle",biJungle);
- tolua_constant(tolua_S,"biJungleHills",biJungleHills);
- tolua_constant(tolua_S,"biJungleEdge",biJungleEdge);
- tolua_constant(tolua_S,"biDeepOcean",biDeepOcean);
- tolua_constant(tolua_S,"biStoneBeach",biStoneBeach);
- tolua_constant(tolua_S,"biColdBeach",biColdBeach);
- tolua_constant(tolua_S,"biBirchForest",biBirchForest);
- tolua_constant(tolua_S,"biBirchForestHills",biBirchForestHills);
- tolua_constant(tolua_S,"biRoofedForest",biRoofedForest);
- tolua_constant(tolua_S,"biColdTaiga",biColdTaiga);
- tolua_constant(tolua_S,"biColdTaigaHills",biColdTaigaHills);
- tolua_constant(tolua_S,"biMegaTaiga",biMegaTaiga);
- tolua_constant(tolua_S,"biMegaTaigaHills",biMegaTaigaHills);
- tolua_constant(tolua_S,"biExtremeHillsPlus",biExtremeHillsPlus);
- tolua_constant(tolua_S,"biSavanna",biSavanna);
- tolua_constant(tolua_S,"biSavannaPlateau",biSavannaPlateau);
- tolua_constant(tolua_S,"biMesa",biMesa);
- tolua_constant(tolua_S,"biMesaPlateauF",biMesaPlateauF);
- tolua_constant(tolua_S,"biMesaPlateau",biMesaPlateau);
- tolua_constant(tolua_S,"biNumBiomes",biNumBiomes);
- tolua_constant(tolua_S,"biMaxBiome",biMaxBiome);
- tolua_constant(tolua_S,"biVariant",biVariant);
- tolua_constant(tolua_S,"biSunflowerPlains",biSunflowerPlains);
- tolua_constant(tolua_S,"biDesertM",biDesertM);
- tolua_constant(tolua_S,"biExtremeHillsM",biExtremeHillsM);
- tolua_constant(tolua_S,"biFlowerForest",biFlowerForest);
- tolua_constant(tolua_S,"biTaigaM",biTaigaM);
- tolua_constant(tolua_S,"biSwamplandM",biSwamplandM);
- tolua_constant(tolua_S,"biIcePlainsSpikes",biIcePlainsSpikes);
- tolua_constant(tolua_S,"biJungleM",biJungleM);
- tolua_constant(tolua_S,"biJungleEdgeM",biJungleEdgeM);
- tolua_constant(tolua_S,"biBirchForestM",biBirchForestM);
- tolua_constant(tolua_S,"biBirchForestHillsM",biBirchForestHillsM);
- tolua_constant(tolua_S,"biRoofedForestM",biRoofedForestM);
- tolua_constant(tolua_S,"biColdTaigaM",biColdTaigaM);
- tolua_constant(tolua_S,"biMegaSpruceTaiga",biMegaSpruceTaiga);
- tolua_constant(tolua_S,"biMegaSpruceTaigaHills",biMegaSpruceTaigaHills);
- tolua_constant(tolua_S,"biExtremeHillsPlusM",biExtremeHillsPlusM);
- tolua_constant(tolua_S,"biSavannaM",biSavannaM);
- tolua_constant(tolua_S,"biSavannaPlateauM",biSavannaPlateauM);
- tolua_constant(tolua_S,"biMesaBryce",biMesaBryce);
- tolua_constant(tolua_S,"biMesaPlateauFM",biMesaPlateauFM);
- tolua_constant(tolua_S,"biMesaPlateauM",biMesaPlateauM);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cIniFile","cIniFile","",tolua_collect_cIniFile);
- #else
- tolua_cclass(tolua_S,"cIniFile","cIniFile","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cIniFile");
- tolua_constant(tolua_S,"noID",cIniFile::noID);
- tolua_function(tolua_S,"new",tolua_AllToLua_cIniFile_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cIniFile_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cIniFile_new00_local);
- tolua_function(tolua_S,"CaseSensitive",tolua_AllToLua_cIniFile_CaseSensitive00);
- tolua_function(tolua_S,"CaseInsensitive",tolua_AllToLua_cIniFile_CaseInsensitive00);
- tolua_function(tolua_S,"ReadFile",tolua_AllToLua_cIniFile_ReadFile00);
- tolua_function(tolua_S,"WriteFile",tolua_AllToLua_cIniFile_WriteFile00);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cIniFile_Clear00);
- tolua_function(tolua_S,"FindKey",tolua_AllToLua_cIniFile_FindKey00);
- tolua_function(tolua_S,"FindValue",tolua_AllToLua_cIniFile_FindValue00);
- tolua_function(tolua_S,"GetNumKeys",tolua_AllToLua_cIniFile_GetNumKeys00);
- tolua_function(tolua_S,"AddKeyName",tolua_AllToLua_cIniFile_AddKeyName00);
- tolua_function(tolua_S,"GetKeyName",tolua_AllToLua_cIniFile_GetKeyName00);
- tolua_function(tolua_S,"GetNumValues",tolua_AllToLua_cIniFile_GetNumValues00);
- tolua_function(tolua_S,"GetNumValues",tolua_AllToLua_cIniFile_GetNumValues01);
- tolua_function(tolua_S,"GetValueName",tolua_AllToLua_cIniFile_GetValueName00);
- tolua_function(tolua_S,"GetValueName",tolua_AllToLua_cIniFile_GetValueName01);
- tolua_function(tolua_S,"GetValue",tolua_AllToLua_cIniFile_GetValue00);
- tolua_function(tolua_S,"GetValue",tolua_AllToLua_cIniFile_GetValue01);
- tolua_function(tolua_S,"GetValue",tolua_AllToLua_cIniFile_GetValue02);
- tolua_function(tolua_S,"GetValue",tolua_AllToLua_cIniFile_GetValue03);
- tolua_function(tolua_S,"GetValueF",tolua_AllToLua_cIniFile_GetValueF00);
- tolua_function(tolua_S,"GetValueI",tolua_AllToLua_cIniFile_GetValueI00);
- tolua_function(tolua_S,"GetValueB",tolua_AllToLua_cIniFile_GetValueB00);
- tolua_function(tolua_S,"GetValueSet",tolua_AllToLua_cIniFile_GetValueSet00);
- tolua_function(tolua_S,"GetValueSet",tolua_AllToLua_cIniFile_GetValueSet01);
- tolua_function(tolua_S,"GetValueSetF",tolua_AllToLua_cIniFile_GetValueSetF00);
- tolua_function(tolua_S,"GetValueSetI",tolua_AllToLua_cIniFile_GetValueSetI00);
- tolua_function(tolua_S,"GetValueSetB",tolua_AllToLua_cIniFile_GetValueSetB00);
- tolua_function(tolua_S,"SetValue",tolua_AllToLua_cIniFile_SetValue00);
- tolua_function(tolua_S,"SetValue",tolua_AllToLua_cIniFile_SetValue01);
- tolua_function(tolua_S,"SetValueI",tolua_AllToLua_cIniFile_SetValueI00);
- tolua_function(tolua_S,"SetValueB",tolua_AllToLua_cIniFile_SetValueB00);
- tolua_function(tolua_S,"SetValueF",tolua_AllToLua_cIniFile_SetValueF00);
- tolua_function(tolua_S,"DeleteValueByID",tolua_AllToLua_cIniFile_DeleteValueByID00);
- tolua_function(tolua_S,"DeleteValue",tolua_AllToLua_cIniFile_DeleteValue00);
- tolua_function(tolua_S,"DeleteKey",tolua_AllToLua_cIniFile_DeleteKey00);
- tolua_function(tolua_S,"GetNumHeaderComments",tolua_AllToLua_cIniFile_GetNumHeaderComments00);
- tolua_function(tolua_S,"AddHeaderComment",tolua_AllToLua_cIniFile_AddHeaderComment00);
- tolua_function(tolua_S,"GetHeaderComment",tolua_AllToLua_cIniFile_GetHeaderComment00);
- tolua_function(tolua_S,"DeleteHeaderComment",tolua_AllToLua_cIniFile_DeleteHeaderComment00);
- tolua_function(tolua_S,"DeleteHeaderComments",tolua_AllToLua_cIniFile_DeleteHeaderComments00);
- tolua_function(tolua_S,"GetNumKeyComments",tolua_AllToLua_cIniFile_GetNumKeyComments00);
- tolua_function(tolua_S,"GetNumKeyComments",tolua_AllToLua_cIniFile_GetNumKeyComments01);
- tolua_function(tolua_S,"AddKeyComment",tolua_AllToLua_cIniFile_AddKeyComment00);
- tolua_function(tolua_S,"AddKeyComment",tolua_AllToLua_cIniFile_AddKeyComment01);
- tolua_function(tolua_S,"GetKeyComment",tolua_AllToLua_cIniFile_GetKeyComment00);
- tolua_function(tolua_S,"GetKeyComment",tolua_AllToLua_cIniFile_GetKeyComment01);
- tolua_function(tolua_S,"DeleteKeyComment",tolua_AllToLua_cIniFile_DeleteKeyComment00);
- tolua_function(tolua_S,"DeleteKeyComment",tolua_AllToLua_cIniFile_DeleteKeyComment01);
- tolua_function(tolua_S,"DeleteKeyComments",tolua_AllToLua_cIniFile_DeleteKeyComments00);
- tolua_function(tolua_S,"DeleteKeyComments",tolua_AllToLua_cIniFile_DeleteKeyComments01);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cFile","cFile","",NULL);
- tolua_beginmodule(tolua_S,"cFile");
- tolua_function(tolua_S,"Exists",tolua_AllToLua_cFile_Exists00);
- tolua_function(tolua_S,"Delete",tolua_AllToLua_cFile_Delete00);
- tolua_function(tolua_S,"Rename",tolua_AllToLua_cFile_Rename00);
- tolua_function(tolua_S,"Copy",tolua_AllToLua_cFile_Copy00);
- tolua_function(tolua_S,"IsFolder",tolua_AllToLua_cFile_IsFolder00);
- tolua_function(tolua_S,"IsFile",tolua_AllToLua_cFile_IsFile00);
- tolua_function(tolua_S,"GetSize",tolua_AllToLua_cFile_GetSize00);
- tolua_function(tolua_S,"CreateFolder",tolua_AllToLua_cFile_CreateFolder00);
- tolua_function(tolua_S,"ReadWholeFile",tolua_AllToLua_cFile_ReadWholeFile00);
- tolua_endmodule(tolua_S);
- tolua_constant(tolua_S,"E_BLOCK_AIR",E_BLOCK_AIR);
- tolua_constant(tolua_S,"E_BLOCK_STONE",E_BLOCK_STONE);
- tolua_constant(tolua_S,"E_BLOCK_GRASS",E_BLOCK_GRASS);
- tolua_constant(tolua_S,"E_BLOCK_DIRT",E_BLOCK_DIRT);
- tolua_constant(tolua_S,"E_BLOCK_COBBLESTONE",E_BLOCK_COBBLESTONE);
- tolua_constant(tolua_S,"E_BLOCK_PLANKS",E_BLOCK_PLANKS);
- tolua_constant(tolua_S,"E_BLOCK_SAPLING",E_BLOCK_SAPLING);
- tolua_constant(tolua_S,"E_BLOCK_BEDROCK",E_BLOCK_BEDROCK);
- tolua_constant(tolua_S,"E_BLOCK_WATER",E_BLOCK_WATER);
- tolua_constant(tolua_S,"E_BLOCK_STATIONARY_WATER",E_BLOCK_STATIONARY_WATER);
- tolua_constant(tolua_S,"E_BLOCK_LAVA",E_BLOCK_LAVA);
- tolua_constant(tolua_S,"E_BLOCK_STATIONARY_LAVA",E_BLOCK_STATIONARY_LAVA);
- tolua_constant(tolua_S,"E_BLOCK_SAND",E_BLOCK_SAND);
- tolua_constant(tolua_S,"E_BLOCK_GRAVEL",E_BLOCK_GRAVEL);
- tolua_constant(tolua_S,"E_BLOCK_GOLD_ORE",E_BLOCK_GOLD_ORE);
- tolua_constant(tolua_S,"E_BLOCK_IRON_ORE",E_BLOCK_IRON_ORE);
- tolua_constant(tolua_S,"E_BLOCK_COAL_ORE",E_BLOCK_COAL_ORE);
- tolua_constant(tolua_S,"E_BLOCK_LOG",E_BLOCK_LOG);
- tolua_constant(tolua_S,"E_BLOCK_LEAVES",E_BLOCK_LEAVES);
- tolua_constant(tolua_S,"E_BLOCK_SPONGE",E_BLOCK_SPONGE);
- tolua_constant(tolua_S,"E_BLOCK_GLASS",E_BLOCK_GLASS);
- tolua_constant(tolua_S,"E_BLOCK_LAPIS_ORE",E_BLOCK_LAPIS_ORE);
- tolua_constant(tolua_S,"E_BLOCK_LAPIS_BLOCK",E_BLOCK_LAPIS_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_DISPENSER",E_BLOCK_DISPENSER);
- tolua_constant(tolua_S,"E_BLOCK_SANDSTONE",E_BLOCK_SANDSTONE);
- tolua_constant(tolua_S,"E_BLOCK_NOTE_BLOCK",E_BLOCK_NOTE_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_BED",E_BLOCK_BED);
- tolua_constant(tolua_S,"E_BLOCK_POWERED_RAIL",E_BLOCK_POWERED_RAIL);
- tolua_constant(tolua_S,"E_BLOCK_DETECTOR_RAIL",E_BLOCK_DETECTOR_RAIL);
- tolua_constant(tolua_S,"E_BLOCK_STICKY_PISTON",E_BLOCK_STICKY_PISTON);
- tolua_constant(tolua_S,"E_BLOCK_COBWEB",E_BLOCK_COBWEB);
- tolua_constant(tolua_S,"E_BLOCK_TALL_GRASS",E_BLOCK_TALL_GRASS);
- tolua_constant(tolua_S,"E_BLOCK_DEAD_BUSH",E_BLOCK_DEAD_BUSH);
- tolua_constant(tolua_S,"E_BLOCK_PISTON",E_BLOCK_PISTON);
- tolua_constant(tolua_S,"E_BLOCK_PISTON_EXTENSION",E_BLOCK_PISTON_EXTENSION);
- tolua_constant(tolua_S,"E_BLOCK_WOOL",E_BLOCK_WOOL);
- tolua_constant(tolua_S,"E_BLOCK_PISTON_MOVED_BLOCK",E_BLOCK_PISTON_MOVED_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_DANDELION",E_BLOCK_DANDELION);
- tolua_constant(tolua_S,"E_BLOCK_FLOWER",E_BLOCK_FLOWER);
- tolua_constant(tolua_S,"E_BLOCK_BROWN_MUSHROOM",E_BLOCK_BROWN_MUSHROOM);
- tolua_constant(tolua_S,"E_BLOCK_RED_MUSHROOM",E_BLOCK_RED_MUSHROOM);
- tolua_constant(tolua_S,"E_BLOCK_GOLD_BLOCK",E_BLOCK_GOLD_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_IRON_BLOCK",E_BLOCK_IRON_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_DOUBLE_STONE_SLAB",E_BLOCK_DOUBLE_STONE_SLAB);
- tolua_constant(tolua_S,"E_BLOCK_STONE_SLAB",E_BLOCK_STONE_SLAB);
- tolua_constant(tolua_S,"E_BLOCK_BRICK",E_BLOCK_BRICK);
- tolua_constant(tolua_S,"E_BLOCK_TNT",E_BLOCK_TNT);
- tolua_constant(tolua_S,"E_BLOCK_BOOKCASE",E_BLOCK_BOOKCASE);
- tolua_constant(tolua_S,"E_BLOCK_MOSSY_COBBLESTONE",E_BLOCK_MOSSY_COBBLESTONE);
- tolua_constant(tolua_S,"E_BLOCK_OBSIDIAN",E_BLOCK_OBSIDIAN);
- tolua_constant(tolua_S,"E_BLOCK_TORCH",E_BLOCK_TORCH);
- tolua_constant(tolua_S,"E_BLOCK_FIRE",E_BLOCK_FIRE);
- tolua_constant(tolua_S,"E_BLOCK_MOB_SPAWNER",E_BLOCK_MOB_SPAWNER);
- tolua_constant(tolua_S,"E_BLOCK_WOODEN_STAIRS",E_BLOCK_WOODEN_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_CHEST",E_BLOCK_CHEST);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_WIRE",E_BLOCK_REDSTONE_WIRE);
- tolua_constant(tolua_S,"E_BLOCK_DIAMOND_ORE",E_BLOCK_DIAMOND_ORE);
- tolua_constant(tolua_S,"E_BLOCK_DIAMOND_BLOCK",E_BLOCK_DIAMOND_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_CRAFTING_TABLE",E_BLOCK_CRAFTING_TABLE);
- tolua_constant(tolua_S,"E_BLOCK_WORKBENCH",E_BLOCK_WORKBENCH);
- tolua_constant(tolua_S,"E_BLOCK_CROPS",E_BLOCK_CROPS);
- tolua_constant(tolua_S,"E_BLOCK_FARMLAND",E_BLOCK_FARMLAND);
- tolua_constant(tolua_S,"E_BLOCK_FURNACE",E_BLOCK_FURNACE);
- tolua_constant(tolua_S,"E_BLOCK_LIT_FURNACE",E_BLOCK_LIT_FURNACE);
- tolua_constant(tolua_S,"E_BLOCK_BURNING_FURNACE",E_BLOCK_BURNING_FURNACE);
- tolua_constant(tolua_S,"E_BLOCK_SIGN_POST",E_BLOCK_SIGN_POST);
- tolua_constant(tolua_S,"E_BLOCK_WOODEN_DOOR",E_BLOCK_WOODEN_DOOR);
- tolua_constant(tolua_S,"E_BLOCK_LADDER",E_BLOCK_LADDER);
- tolua_constant(tolua_S,"E_BLOCK_RAIL",E_BLOCK_RAIL);
- tolua_constant(tolua_S,"E_BLOCK_MINECART_TRACKS",E_BLOCK_MINECART_TRACKS);
- tolua_constant(tolua_S,"E_BLOCK_COBBLESTONE_STAIRS",E_BLOCK_COBBLESTONE_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_WALLSIGN",E_BLOCK_WALLSIGN);
- tolua_constant(tolua_S,"E_BLOCK_LEVER",E_BLOCK_LEVER);
- tolua_constant(tolua_S,"E_BLOCK_STONE_PRESSURE_PLATE",E_BLOCK_STONE_PRESSURE_PLATE);
- tolua_constant(tolua_S,"E_BLOCK_IRON_DOOR",E_BLOCK_IRON_DOOR);
- tolua_constant(tolua_S,"E_BLOCK_WOODEN_PRESSURE_PLATE",E_BLOCK_WOODEN_PRESSURE_PLATE);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_ORE",E_BLOCK_REDSTONE_ORE);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_ORE_GLOWING",E_BLOCK_REDSTONE_ORE_GLOWING);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_TORCH_OFF",E_BLOCK_REDSTONE_TORCH_OFF);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_TORCH_ON",E_BLOCK_REDSTONE_TORCH_ON);
- tolua_constant(tolua_S,"E_BLOCK_STONE_BUTTON",E_BLOCK_STONE_BUTTON);
- tolua_constant(tolua_S,"E_BLOCK_SNOW",E_BLOCK_SNOW);
- tolua_constant(tolua_S,"E_BLOCK_ICE",E_BLOCK_ICE);
- tolua_constant(tolua_S,"E_BLOCK_SNOW_BLOCK",E_BLOCK_SNOW_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_CACTUS",E_BLOCK_CACTUS);
- tolua_constant(tolua_S,"E_BLOCK_CLAY",E_BLOCK_CLAY);
- tolua_constant(tolua_S,"E_BLOCK_SUGARCANE",E_BLOCK_SUGARCANE);
- tolua_constant(tolua_S,"E_BLOCK_REEDS",E_BLOCK_REEDS);
- tolua_constant(tolua_S,"E_BLOCK_JUKEBOX",E_BLOCK_JUKEBOX);
- tolua_constant(tolua_S,"E_BLOCK_FENCE",E_BLOCK_FENCE);
- tolua_constant(tolua_S,"E_BLOCK_PUMPKIN",E_BLOCK_PUMPKIN);
- tolua_constant(tolua_S,"E_BLOCK_NETHERRACK",E_BLOCK_NETHERRACK);
- tolua_constant(tolua_S,"E_BLOCK_SOULSAND",E_BLOCK_SOULSAND);
- tolua_constant(tolua_S,"E_BLOCK_GLOWSTONE",E_BLOCK_GLOWSTONE);
- tolua_constant(tolua_S,"E_BLOCK_NETHER_PORTAL",E_BLOCK_NETHER_PORTAL);
- tolua_constant(tolua_S,"E_BLOCK_JACK_O_LANTERN",E_BLOCK_JACK_O_LANTERN);
- tolua_constant(tolua_S,"E_BLOCK_CAKE",E_BLOCK_CAKE);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_REPEATER_OFF",E_BLOCK_REDSTONE_REPEATER_OFF);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_REPEATER_ON",E_BLOCK_REDSTONE_REPEATER_ON);
- tolua_constant(tolua_S,"E_BLOCK_STAINED_GLASS",E_BLOCK_STAINED_GLASS);
- tolua_constant(tolua_S,"E_BLOCK_TRAPDOOR",E_BLOCK_TRAPDOOR);
- tolua_constant(tolua_S,"E_BLOCK_SILVERFISH_EGG",E_BLOCK_SILVERFISH_EGG);
- tolua_constant(tolua_S,"E_BLOCK_STONE_BRICKS",E_BLOCK_STONE_BRICKS);
- tolua_constant(tolua_S,"E_BLOCK_HUGE_BROWN_MUSHROOM",E_BLOCK_HUGE_BROWN_MUSHROOM);
- tolua_constant(tolua_S,"E_BLOCK_HUGE_RED_MUSHROOM",E_BLOCK_HUGE_RED_MUSHROOM);
- tolua_constant(tolua_S,"E_BLOCK_IRON_BARS",E_BLOCK_IRON_BARS);
- tolua_constant(tolua_S,"E_BLOCK_GLASS_PANE",E_BLOCK_GLASS_PANE);
- tolua_constant(tolua_S,"E_BLOCK_MELON",E_BLOCK_MELON);
- tolua_constant(tolua_S,"E_BLOCK_PUMPKIN_STEM",E_BLOCK_PUMPKIN_STEM);
- tolua_constant(tolua_S,"E_BLOCK_MELON_STEM",E_BLOCK_MELON_STEM);
- tolua_constant(tolua_S,"E_BLOCK_VINES",E_BLOCK_VINES);
- tolua_constant(tolua_S,"E_BLOCK_FENCE_GATE",E_BLOCK_FENCE_GATE);
- tolua_constant(tolua_S,"E_BLOCK_BRICK_STAIRS",E_BLOCK_BRICK_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_STONE_BRICK_STAIRS",E_BLOCK_STONE_BRICK_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_MYCELIUM",E_BLOCK_MYCELIUM);
- tolua_constant(tolua_S,"E_BLOCK_LILY_PAD",E_BLOCK_LILY_PAD);
- tolua_constant(tolua_S,"E_BLOCK_NETHER_BRICK",E_BLOCK_NETHER_BRICK);
- tolua_constant(tolua_S,"E_BLOCK_NETHER_BRICK_FENCE",E_BLOCK_NETHER_BRICK_FENCE);
- tolua_constant(tolua_S,"E_BLOCK_NETHER_BRICK_STAIRS",E_BLOCK_NETHER_BRICK_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_NETHER_WART",E_BLOCK_NETHER_WART);
- tolua_constant(tolua_S,"E_BLOCK_ENCHANTMENT_TABLE",E_BLOCK_ENCHANTMENT_TABLE);
- tolua_constant(tolua_S,"E_BLOCK_BREWING_STAND",E_BLOCK_BREWING_STAND);
- tolua_constant(tolua_S,"E_BLOCK_CAULDRON",E_BLOCK_CAULDRON);
- tolua_constant(tolua_S,"E_BLOCK_END_PORTAL",E_BLOCK_END_PORTAL);
- tolua_constant(tolua_S,"E_BLOCK_END_PORTAL_FRAME",E_BLOCK_END_PORTAL_FRAME);
- tolua_constant(tolua_S,"E_BLOCK_END_STONE",E_BLOCK_END_STONE);
- tolua_constant(tolua_S,"E_BLOCK_DRAGON_EGG",E_BLOCK_DRAGON_EGG);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_LAMP_OFF",E_BLOCK_REDSTONE_LAMP_OFF);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_LAMP_ON",E_BLOCK_REDSTONE_LAMP_ON);
- tolua_constant(tolua_S,"E_BLOCK_DOUBLE_WOODEN_SLAB",E_BLOCK_DOUBLE_WOODEN_SLAB);
- tolua_constant(tolua_S,"E_BLOCK_WOODEN_SLAB",E_BLOCK_WOODEN_SLAB);
- tolua_constant(tolua_S,"E_BLOCK_COCOA_POD",E_BLOCK_COCOA_POD);
- tolua_constant(tolua_S,"E_BLOCK_SANDSTONE_STAIRS",E_BLOCK_SANDSTONE_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_EMERALD_ORE",E_BLOCK_EMERALD_ORE);
- tolua_constant(tolua_S,"E_BLOCK_ENDER_CHEST",E_BLOCK_ENDER_CHEST);
- tolua_constant(tolua_S,"E_BLOCK_TRIPWIRE_HOOK",E_BLOCK_TRIPWIRE_HOOK);
- tolua_constant(tolua_S,"E_BLOCK_TRIPWIRE",E_BLOCK_TRIPWIRE);
- tolua_constant(tolua_S,"E_BLOCK_EMERALD_BLOCK",E_BLOCK_EMERALD_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_SPRUCE_WOOD_STAIRS",E_BLOCK_SPRUCE_WOOD_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_BIRCH_WOOD_STAIRS",E_BLOCK_BIRCH_WOOD_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_JUNGLE_WOOD_STAIRS",E_BLOCK_JUNGLE_WOOD_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_COMMAND_BLOCK",E_BLOCK_COMMAND_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_BEACON",E_BLOCK_BEACON);
- tolua_constant(tolua_S,"E_BLOCK_COBBLESTONE_WALL",E_BLOCK_COBBLESTONE_WALL);
- tolua_constant(tolua_S,"E_BLOCK_FLOWER_POT",E_BLOCK_FLOWER_POT);
- tolua_constant(tolua_S,"E_BLOCK_CARROTS",E_BLOCK_CARROTS);
- tolua_constant(tolua_S,"E_BLOCK_POTATOES",E_BLOCK_POTATOES);
- tolua_constant(tolua_S,"E_BLOCK_WOODEN_BUTTON",E_BLOCK_WOODEN_BUTTON);
- tolua_constant(tolua_S,"E_BLOCK_HEAD",E_BLOCK_HEAD);
- tolua_constant(tolua_S,"E_BLOCK_ANVIL",E_BLOCK_ANVIL);
- tolua_constant(tolua_S,"E_BLOCK_TRAPPED_CHEST",E_BLOCK_TRAPPED_CHEST);
- tolua_constant(tolua_S,"E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE",E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE);
- tolua_constant(tolua_S,"E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE",E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE);
- tolua_constant(tolua_S,"E_BLOCK_INACTIVE_COMPARATOR",E_BLOCK_INACTIVE_COMPARATOR);
- tolua_constant(tolua_S,"E_BLOCK_ACTIVE_COMPARATOR",E_BLOCK_ACTIVE_COMPARATOR);
- tolua_constant(tolua_S,"E_BLOCK_DAYLIGHT_SENSOR",E_BLOCK_DAYLIGHT_SENSOR);
- tolua_constant(tolua_S,"E_BLOCK_BLOCK_OF_REDSTONE",E_BLOCK_BLOCK_OF_REDSTONE);
- tolua_constant(tolua_S,"E_BLOCK_NETHER_QUARTZ_ORE",E_BLOCK_NETHER_QUARTZ_ORE);
- tolua_constant(tolua_S,"E_BLOCK_HOPPER",E_BLOCK_HOPPER);
- tolua_constant(tolua_S,"E_BLOCK_QUARTZ_BLOCK",E_BLOCK_QUARTZ_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_QUARTZ_STAIRS",E_BLOCK_QUARTZ_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_ACTIVATOR_RAIL",E_BLOCK_ACTIVATOR_RAIL);
- tolua_constant(tolua_S,"E_BLOCK_DROPPER",E_BLOCK_DROPPER);
- tolua_constant(tolua_S,"E_BLOCK_STAINED_CLAY",E_BLOCK_STAINED_CLAY);
- tolua_constant(tolua_S,"E_BLOCK_STAINED_GLASS_PANE",E_BLOCK_STAINED_GLASS_PANE);
- tolua_constant(tolua_S,"E_BLOCK_NEW_LEAVES",E_BLOCK_NEW_LEAVES);
- tolua_constant(tolua_S,"E_BLOCK_NEW_LOG",E_BLOCK_NEW_LOG);
- tolua_constant(tolua_S,"E_BLOCK_ACACIA_WOOD_STAIRS",E_BLOCK_ACACIA_WOOD_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_DARK_OAK_WOOD_STAIRS",E_BLOCK_DARK_OAK_WOOD_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_HAY_BALE",E_BLOCK_HAY_BALE);
- tolua_constant(tolua_S,"E_BLOCK_CARPET",E_BLOCK_CARPET);
- tolua_constant(tolua_S,"E_BLOCK_HARDENED_CLAY",E_BLOCK_HARDENED_CLAY);
- tolua_constant(tolua_S,"E_BLOCK_BLOCK_OF_COAL",E_BLOCK_BLOCK_OF_COAL);
- tolua_constant(tolua_S,"E_BLOCK_PACKED_ICE",E_BLOCK_PACKED_ICE);
- tolua_constant(tolua_S,"E_BLOCK_BIG_FLOWER",E_BLOCK_BIG_FLOWER);
- tolua_constant(tolua_S,"E_BLOCK_NUMBER_OF_TYPES",E_BLOCK_NUMBER_OF_TYPES);
- tolua_constant(tolua_S,"E_BLOCK_MAX_TYPE_ID",E_BLOCK_MAX_TYPE_ID);
- tolua_constant(tolua_S,"E_BLOCK_YELLOW_FLOWER",E_BLOCK_YELLOW_FLOWER);
- tolua_constant(tolua_S,"E_BLOCK_RED_ROSE",E_BLOCK_RED_ROSE);
- tolua_constant(tolua_S,"E_BLOCK_LOCKED_CHEST",E_BLOCK_LOCKED_CHEST);
- tolua_constant(tolua_S,"E_ITEM_EMPTY",E_ITEM_EMPTY);
- tolua_constant(tolua_S,"E_ITEM_FIRST",E_ITEM_FIRST);
- tolua_constant(tolua_S,"E_ITEM_IRON_SHOVEL",E_ITEM_IRON_SHOVEL);
- tolua_constant(tolua_S,"E_ITEM_IRON_PICKAXE",E_ITEM_IRON_PICKAXE);
- tolua_constant(tolua_S,"E_ITEM_IRON_AXE",E_ITEM_IRON_AXE);
- tolua_constant(tolua_S,"E_ITEM_FLINT_AND_STEEL",E_ITEM_FLINT_AND_STEEL);
- tolua_constant(tolua_S,"E_ITEM_RED_APPLE",E_ITEM_RED_APPLE);
- tolua_constant(tolua_S,"E_ITEM_BOW",E_ITEM_BOW);
- tolua_constant(tolua_S,"E_ITEM_ARROW",E_ITEM_ARROW);
- tolua_constant(tolua_S,"E_ITEM_COAL",E_ITEM_COAL);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND",E_ITEM_DIAMOND);
- tolua_constant(tolua_S,"E_ITEM_IRON",E_ITEM_IRON);
- tolua_constant(tolua_S,"E_ITEM_GOLD",E_ITEM_GOLD);
- tolua_constant(tolua_S,"E_ITEM_IRON_SWORD",E_ITEM_IRON_SWORD);
- tolua_constant(tolua_S,"E_ITEM_WOODEN_SWORD",E_ITEM_WOODEN_SWORD);
- tolua_constant(tolua_S,"E_ITEM_WOODEN_SHOVEL",E_ITEM_WOODEN_SHOVEL);
- tolua_constant(tolua_S,"E_ITEM_WOODEN_PICKAXE",E_ITEM_WOODEN_PICKAXE);
- tolua_constant(tolua_S,"E_ITEM_WOODEN_AXE",E_ITEM_WOODEN_AXE);
- tolua_constant(tolua_S,"E_ITEM_STONE_SWORD",E_ITEM_STONE_SWORD);
- tolua_constant(tolua_S,"E_ITEM_STONE_SHOVEL",E_ITEM_STONE_SHOVEL);
- tolua_constant(tolua_S,"E_ITEM_STONE_PICKAXE",E_ITEM_STONE_PICKAXE);
- tolua_constant(tolua_S,"E_ITEM_STONE_AXE",E_ITEM_STONE_AXE);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_SWORD",E_ITEM_DIAMOND_SWORD);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_SHOVEL",E_ITEM_DIAMOND_SHOVEL);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_PICKAXE",E_ITEM_DIAMOND_PICKAXE);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_AXE",E_ITEM_DIAMOND_AXE);
- tolua_constant(tolua_S,"E_ITEM_STICK",E_ITEM_STICK);
- tolua_constant(tolua_S,"E_ITEM_BOWL",E_ITEM_BOWL);
- tolua_constant(tolua_S,"E_ITEM_MUSHROOM_SOUP",E_ITEM_MUSHROOM_SOUP);
- tolua_constant(tolua_S,"E_ITEM_GOLD_SWORD",E_ITEM_GOLD_SWORD);
- tolua_constant(tolua_S,"E_ITEM_GOLD_SHOVEL",E_ITEM_GOLD_SHOVEL);
- tolua_constant(tolua_S,"E_ITEM_GOLD_PICKAXE",E_ITEM_GOLD_PICKAXE);
- tolua_constant(tolua_S,"E_ITEM_GOLD_AXE",E_ITEM_GOLD_AXE);
- tolua_constant(tolua_S,"E_ITEM_STRING",E_ITEM_STRING);
- tolua_constant(tolua_S,"E_ITEM_FEATHER",E_ITEM_FEATHER);
- tolua_constant(tolua_S,"E_ITEM_GUNPOWDER",E_ITEM_GUNPOWDER);
- tolua_constant(tolua_S,"E_ITEM_WOODEN_HOE",E_ITEM_WOODEN_HOE);
- tolua_constant(tolua_S,"E_ITEM_STONE_HOE",E_ITEM_STONE_HOE);
- tolua_constant(tolua_S,"E_ITEM_IRON_HOE",E_ITEM_IRON_HOE);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_HOE",E_ITEM_DIAMOND_HOE);
- tolua_constant(tolua_S,"E_ITEM_GOLD_HOE",E_ITEM_GOLD_HOE);
- tolua_constant(tolua_S,"E_ITEM_SEEDS",E_ITEM_SEEDS);
- tolua_constant(tolua_S,"E_ITEM_WHEAT",E_ITEM_WHEAT);
- tolua_constant(tolua_S,"E_ITEM_BREAD",E_ITEM_BREAD);
- tolua_constant(tolua_S,"E_ITEM_LEATHER_CAP",E_ITEM_LEATHER_CAP);
- tolua_constant(tolua_S,"E_ITEM_LEATHER_TUNIC",E_ITEM_LEATHER_TUNIC);
- tolua_constant(tolua_S,"E_ITEM_LEATHER_PANTS",E_ITEM_LEATHER_PANTS);
- tolua_constant(tolua_S,"E_ITEM_LEATHER_BOOTS",E_ITEM_LEATHER_BOOTS);
- tolua_constant(tolua_S,"E_ITEM_CHAIN_HELMET",E_ITEM_CHAIN_HELMET);
- tolua_constant(tolua_S,"E_ITEM_CHAIN_CHESTPLATE",E_ITEM_CHAIN_CHESTPLATE);
- tolua_constant(tolua_S,"E_ITEM_CHAIN_LEGGINGS",E_ITEM_CHAIN_LEGGINGS);
- tolua_constant(tolua_S,"E_ITEM_CHAIN_BOOTS",E_ITEM_CHAIN_BOOTS);
- tolua_constant(tolua_S,"E_ITEM_IRON_HELMET",E_ITEM_IRON_HELMET);
- tolua_constant(tolua_S,"E_ITEM_IRON_CHESTPLATE",E_ITEM_IRON_CHESTPLATE);
- tolua_constant(tolua_S,"E_ITEM_IRON_LEGGINGS",E_ITEM_IRON_LEGGINGS);
- tolua_constant(tolua_S,"E_ITEM_IRON_BOOTS",E_ITEM_IRON_BOOTS);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_HELMET",E_ITEM_DIAMOND_HELMET);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_CHESTPLATE",E_ITEM_DIAMOND_CHESTPLATE);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_LEGGINGS",E_ITEM_DIAMOND_LEGGINGS);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_BOOTS",E_ITEM_DIAMOND_BOOTS);
- tolua_constant(tolua_S,"E_ITEM_GOLD_HELMET",E_ITEM_GOLD_HELMET);
- tolua_constant(tolua_S,"E_ITEM_GOLD_CHESTPLATE",E_ITEM_GOLD_CHESTPLATE);
- tolua_constant(tolua_S,"E_ITEM_GOLD_LEGGINGS",E_ITEM_GOLD_LEGGINGS);
- tolua_constant(tolua_S,"E_ITEM_GOLD_BOOTS",E_ITEM_GOLD_BOOTS);
- tolua_constant(tolua_S,"E_ITEM_FLINT",E_ITEM_FLINT);
- tolua_constant(tolua_S,"E_ITEM_RAW_PORKCHOP",E_ITEM_RAW_PORKCHOP);
- tolua_constant(tolua_S,"E_ITEM_COOKED_PORKCHOP",E_ITEM_COOKED_PORKCHOP);
- tolua_constant(tolua_S,"E_ITEM_PAINTINGS",E_ITEM_PAINTINGS);
- tolua_constant(tolua_S,"E_ITEM_GOLDEN_APPLE",E_ITEM_GOLDEN_APPLE);
- tolua_constant(tolua_S,"E_ITEM_SIGN",E_ITEM_SIGN);
- tolua_constant(tolua_S,"E_ITEM_WOODEN_DOOR",E_ITEM_WOODEN_DOOR);
- tolua_constant(tolua_S,"E_ITEM_BUCKET",E_ITEM_BUCKET);
- tolua_constant(tolua_S,"E_ITEM_WATER_BUCKET",E_ITEM_WATER_BUCKET);
- tolua_constant(tolua_S,"E_ITEM_LAVA_BUCKET",E_ITEM_LAVA_BUCKET);
- tolua_constant(tolua_S,"E_ITEM_MINECART",E_ITEM_MINECART);
- tolua_constant(tolua_S,"E_ITEM_SADDLE",E_ITEM_SADDLE);
- tolua_constant(tolua_S,"E_ITEM_IRON_DOOR",E_ITEM_IRON_DOOR);
- tolua_constant(tolua_S,"E_ITEM_REDSTONE_DUST",E_ITEM_REDSTONE_DUST);
- tolua_constant(tolua_S,"E_ITEM_SNOWBALL",E_ITEM_SNOWBALL);
- tolua_constant(tolua_S,"E_ITEM_BOAT",E_ITEM_BOAT);
- tolua_constant(tolua_S,"E_ITEM_LEATHER",E_ITEM_LEATHER);
- tolua_constant(tolua_S,"E_ITEM_MILK",E_ITEM_MILK);
- tolua_constant(tolua_S,"E_ITEM_CLAY_BRICK",E_ITEM_CLAY_BRICK);
- tolua_constant(tolua_S,"E_ITEM_CLAY",E_ITEM_CLAY);
- tolua_constant(tolua_S,"E_ITEM_SUGARCANE",E_ITEM_SUGARCANE);
- tolua_constant(tolua_S,"E_ITEM_SUGAR_CANE",E_ITEM_SUGAR_CANE);
- tolua_constant(tolua_S,"E_ITEM_PAPER",E_ITEM_PAPER);
- tolua_constant(tolua_S,"E_ITEM_BOOK",E_ITEM_BOOK);
- tolua_constant(tolua_S,"E_ITEM_SLIMEBALL",E_ITEM_SLIMEBALL);
- tolua_constant(tolua_S,"E_ITEM_CHEST_MINECART",E_ITEM_CHEST_MINECART);
- tolua_constant(tolua_S,"E_ITEM_FURNACE_MINECART",E_ITEM_FURNACE_MINECART);
- tolua_constant(tolua_S,"E_ITEM_EGG",E_ITEM_EGG);
- tolua_constant(tolua_S,"E_ITEM_COMPASS",E_ITEM_COMPASS);
- tolua_constant(tolua_S,"E_ITEM_FISHING_ROD",E_ITEM_FISHING_ROD);
- tolua_constant(tolua_S,"E_ITEM_CLOCK",E_ITEM_CLOCK);
- tolua_constant(tolua_S,"E_ITEM_GLOWSTONE_DUST",E_ITEM_GLOWSTONE_DUST);
- tolua_constant(tolua_S,"E_ITEM_RAW_FISH",E_ITEM_RAW_FISH);
- tolua_constant(tolua_S,"E_ITEM_COOKED_FISH",E_ITEM_COOKED_FISH);
- tolua_constant(tolua_S,"E_ITEM_DYE",E_ITEM_DYE);
- tolua_constant(tolua_S,"E_ITEM_BONE",E_ITEM_BONE);
- tolua_constant(tolua_S,"E_ITEM_SUGAR",E_ITEM_SUGAR);
- tolua_constant(tolua_S,"E_ITEM_CAKE",E_ITEM_CAKE);
- tolua_constant(tolua_S,"E_ITEM_BED",E_ITEM_BED);
- tolua_constant(tolua_S,"E_ITEM_REDSTONE_REPEATER",E_ITEM_REDSTONE_REPEATER);
- tolua_constant(tolua_S,"E_ITEM_COOKIE",E_ITEM_COOKIE);
- tolua_constant(tolua_S,"E_ITEM_MAP",E_ITEM_MAP);
- tolua_constant(tolua_S,"E_ITEM_SHEARS",E_ITEM_SHEARS);
- tolua_constant(tolua_S,"E_ITEM_MELON_SLICE",E_ITEM_MELON_SLICE);
- tolua_constant(tolua_S,"E_ITEM_PUMPKIN_SEEDS",E_ITEM_PUMPKIN_SEEDS);
- tolua_constant(tolua_S,"E_ITEM_MELON_SEEDS",E_ITEM_MELON_SEEDS);
- tolua_constant(tolua_S,"E_ITEM_RAW_BEEF",E_ITEM_RAW_BEEF);
- tolua_constant(tolua_S,"E_ITEM_STEAK",E_ITEM_STEAK);
- tolua_constant(tolua_S,"E_ITEM_RAW_CHICKEN",E_ITEM_RAW_CHICKEN);
- tolua_constant(tolua_S,"E_ITEM_COOKED_CHICKEN",E_ITEM_COOKED_CHICKEN);
- tolua_constant(tolua_S,"E_ITEM_ROTTEN_FLESH",E_ITEM_ROTTEN_FLESH);
- tolua_constant(tolua_S,"E_ITEM_ENDER_PEARL",E_ITEM_ENDER_PEARL);
- tolua_constant(tolua_S,"E_ITEM_BLAZE_ROD",E_ITEM_BLAZE_ROD);
- tolua_constant(tolua_S,"E_ITEM_GHAST_TEAR",E_ITEM_GHAST_TEAR);
- tolua_constant(tolua_S,"E_ITEM_GOLD_NUGGET",E_ITEM_GOLD_NUGGET);
- tolua_constant(tolua_S,"E_ITEM_NETHER_WART",E_ITEM_NETHER_WART);
- tolua_constant(tolua_S,"E_ITEM_POTIONS",E_ITEM_POTIONS);
- tolua_constant(tolua_S,"E_ITEM_GLASS_BOTTLE",E_ITEM_GLASS_BOTTLE);
- tolua_constant(tolua_S,"E_ITEM_SPIDER_EYE",E_ITEM_SPIDER_EYE);
- tolua_constant(tolua_S,"E_ITEM_FERMENTED_SPIDER_EYE",E_ITEM_FERMENTED_SPIDER_EYE);
- tolua_constant(tolua_S,"E_ITEM_BLAZE_POWDER",E_ITEM_BLAZE_POWDER);
- tolua_constant(tolua_S,"E_ITEM_MAGMA_CREAM",E_ITEM_MAGMA_CREAM);
- tolua_constant(tolua_S,"E_ITEM_BREWING_STAND",E_ITEM_BREWING_STAND);
- tolua_constant(tolua_S,"E_ITEM_CAULDRON",E_ITEM_CAULDRON);
- tolua_constant(tolua_S,"E_ITEM_EYE_OF_ENDER",E_ITEM_EYE_OF_ENDER);
- tolua_constant(tolua_S,"E_ITEM_GLISTERING_MELON",E_ITEM_GLISTERING_MELON);
- tolua_constant(tolua_S,"E_ITEM_SPAWN_EGG",E_ITEM_SPAWN_EGG);
- tolua_constant(tolua_S,"E_ITEM_BOTTLE_O_ENCHANTING",E_ITEM_BOTTLE_O_ENCHANTING);
- tolua_constant(tolua_S,"E_ITEM_FIRE_CHARGE",E_ITEM_FIRE_CHARGE);
- tolua_constant(tolua_S,"E_ITEM_BOOK_AND_QUILL",E_ITEM_BOOK_AND_QUILL);
- tolua_constant(tolua_S,"E_ITEM_WRITTEN_BOOK",E_ITEM_WRITTEN_BOOK);
- tolua_constant(tolua_S,"E_ITEM_EMERALD",E_ITEM_EMERALD);
- tolua_constant(tolua_S,"E_ITEM_ITEM_FRAME",E_ITEM_ITEM_FRAME);
- tolua_constant(tolua_S,"E_ITEM_FLOWER_POT",E_ITEM_FLOWER_POT);
- tolua_constant(tolua_S,"E_ITEM_CARROT",E_ITEM_CARROT);
- tolua_constant(tolua_S,"E_ITEM_POTATO",E_ITEM_POTATO);
- tolua_constant(tolua_S,"E_ITEM_BAKED_POTATO",E_ITEM_BAKED_POTATO);
- tolua_constant(tolua_S,"E_ITEM_POISONOUS_POTATO",E_ITEM_POISONOUS_POTATO);
- tolua_constant(tolua_S,"E_ITEM_EMPTY_MAP",E_ITEM_EMPTY_MAP);
- tolua_constant(tolua_S,"E_ITEM_GOLDEN_CARROT",E_ITEM_GOLDEN_CARROT);
- tolua_constant(tolua_S,"E_ITEM_HEAD",E_ITEM_HEAD);
- tolua_constant(tolua_S,"E_ITEM_CARROT_ON_STICK",E_ITEM_CARROT_ON_STICK);
- tolua_constant(tolua_S,"E_ITEM_NETHER_STAR",E_ITEM_NETHER_STAR);
- tolua_constant(tolua_S,"E_ITEM_PUMPKIN_PIE",E_ITEM_PUMPKIN_PIE);
- tolua_constant(tolua_S,"E_ITEM_FIREWORK_ROCKET",E_ITEM_FIREWORK_ROCKET);
- tolua_constant(tolua_S,"E_ITEM_FIREWORK_STAR",E_ITEM_FIREWORK_STAR);
- tolua_constant(tolua_S,"E_ITEM_ENCHANTED_BOOK",E_ITEM_ENCHANTED_BOOK);
- tolua_constant(tolua_S,"E_ITEM_COMPARATOR",E_ITEM_COMPARATOR);
- tolua_constant(tolua_S,"E_ITEM_NETHER_BRICK",E_ITEM_NETHER_BRICK);
- tolua_constant(tolua_S,"E_ITEM_NETHER_QUARTZ",E_ITEM_NETHER_QUARTZ);
- tolua_constant(tolua_S,"E_ITEM_MINECART_WITH_TNT",E_ITEM_MINECART_WITH_TNT);
- tolua_constant(tolua_S,"E_ITEM_MINECART_WITH_HOPPER",E_ITEM_MINECART_WITH_HOPPER);
- tolua_constant(tolua_S,"E_ITEM_IRON_HORSE_ARMOR",E_ITEM_IRON_HORSE_ARMOR);
- tolua_constant(tolua_S,"E_ITEM_GOLD_HORSE_ARMOR",E_ITEM_GOLD_HORSE_ARMOR);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_HORSE_ARMOR",E_ITEM_DIAMOND_HORSE_ARMOR);
- tolua_constant(tolua_S,"E_ITEM_LEAD",E_ITEM_LEAD);
- tolua_constant(tolua_S,"E_ITEM_NAME_TAG",E_ITEM_NAME_TAG);
- tolua_constant(tolua_S,"E_ITEM_MINECART_WITH_COMMAND_BLOCK",E_ITEM_MINECART_WITH_COMMAND_BLOCK);
- tolua_constant(tolua_S,"E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES",E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES);
- tolua_constant(tolua_S,"E_ITEM_MAX_CONSECUTIVE_TYPE_ID",E_ITEM_MAX_CONSECUTIVE_TYPE_ID);
- tolua_constant(tolua_S,"E_ITEM_FIRST_DISC",E_ITEM_FIRST_DISC);
- tolua_constant(tolua_S,"E_ITEM_13_DISC",E_ITEM_13_DISC);
- tolua_constant(tolua_S,"E_ITEM_CAT_DISC",E_ITEM_CAT_DISC);
- tolua_constant(tolua_S,"E_ITEM_BLOCKS_DISC",E_ITEM_BLOCKS_DISC);
- tolua_constant(tolua_S,"E_ITEM_CHIRP_DISC",E_ITEM_CHIRP_DISC);
- tolua_constant(tolua_S,"E_ITEM_FAR_DISC",E_ITEM_FAR_DISC);
- tolua_constant(tolua_S,"E_ITEM_MALL_DISC",E_ITEM_MALL_DISC);
- tolua_constant(tolua_S,"E_ITEM_MELLOHI_DISC",E_ITEM_MELLOHI_DISC);
- tolua_constant(tolua_S,"E_ITEM_STAL_DISC",E_ITEM_STAL_DISC);
- tolua_constant(tolua_S,"E_ITEM_STRAD_DISC",E_ITEM_STRAD_DISC);
- tolua_constant(tolua_S,"E_ITEM_WARD_DISC",E_ITEM_WARD_DISC);
- tolua_constant(tolua_S,"E_ITEM_11_DISC",E_ITEM_11_DISC);
- tolua_constant(tolua_S,"E_ITEM_WAIT_DISC",E_ITEM_WAIT_DISC);
- tolua_constant(tolua_S,"E_ITEM_LAST_DISC_PLUS_ONE",E_ITEM_LAST_DISC_PLUS_ONE);
- tolua_constant(tolua_S,"E_ITEM_LAST_DISC",E_ITEM_LAST_DISC);
- tolua_constant(tolua_S,"E_ITEM_LAST",E_ITEM_LAST);
- tolua_constant(tolua_S,"E_META_CHEST_FACING_ZM",E_META_CHEST_FACING_ZM);
- tolua_constant(tolua_S,"E_META_CHEST_FACING_ZP",E_META_CHEST_FACING_ZP);
- tolua_constant(tolua_S,"E_META_CHEST_FACING_XM",E_META_CHEST_FACING_XM);
- tolua_constant(tolua_S,"E_META_CHEST_FACING_XP",E_META_CHEST_FACING_XP);
- tolua_constant(tolua_S,"E_META_DROPSPENSER_FACING_YM",E_META_DROPSPENSER_FACING_YM);
- tolua_constant(tolua_S,"E_META_DROPSPENSER_FACING_YP",E_META_DROPSPENSER_FACING_YP);
- tolua_constant(tolua_S,"E_META_DROPSPENSER_FACING_ZM",E_META_DROPSPENSER_FACING_ZM);
- tolua_constant(tolua_S,"E_META_DROPSPENSER_FACING_ZP",E_META_DROPSPENSER_FACING_ZP);
- tolua_constant(tolua_S,"E_META_DROPSPENSER_FACING_XM",E_META_DROPSPENSER_FACING_XM);
- tolua_constant(tolua_S,"E_META_DROPSPENSER_FACING_XP",E_META_DROPSPENSER_FACING_XP);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_STONE",E_META_DOUBLE_STONE_SLAB_STONE);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_SANDSTONE",E_META_DOUBLE_STONE_SLAB_SANDSTONE);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_WOODEN",E_META_DOUBLE_STONE_SLAB_WOODEN);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_COBBLESTONE",E_META_DOUBLE_STONE_SLAB_COBBLESTONE);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_BRICK",E_META_DOUBLE_STONE_SLAB_BRICK);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_STONE_BRICK",E_META_DOUBLE_STONE_SLAB_STONE_BRICK);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_NETHER_BRICK",E_META_DOUBLE_STONE_SLAB_NETHER_BRICK);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_STONE_SECRET",E_META_DOUBLE_STONE_SLAB_STONE_SECRET);
- tolua_constant(tolua_S,"E_META_HOPPER_FACING_YM",E_META_HOPPER_FACING_YM);
- tolua_constant(tolua_S,"E_META_HOPPER_UNATTACHED",E_META_HOPPER_UNATTACHED);
- tolua_constant(tolua_S,"E_META_HOPPER_FACING_ZM",E_META_HOPPER_FACING_ZM);
- tolua_constant(tolua_S,"E_META_HOPPER_FACING_ZP",E_META_HOPPER_FACING_ZP);
- tolua_constant(tolua_S,"E_META_HOPPER_FACING_XM",E_META_HOPPER_FACING_XM);
- tolua_constant(tolua_S,"E_META_HOPPER_FACING_XP",E_META_HOPPER_FACING_XP);
- tolua_constant(tolua_S,"E_META_LEAVES_APPLE",E_META_LEAVES_APPLE);
- tolua_constant(tolua_S,"E_META_LEAVES_CONIFER",E_META_LEAVES_CONIFER);
- tolua_constant(tolua_S,"E_META_LEAVES_BIRCH",E_META_LEAVES_BIRCH);
- tolua_constant(tolua_S,"E_META_LEAVES_JUNGLE",E_META_LEAVES_JUNGLE);
- tolua_constant(tolua_S,"E_META_LOG_APPLE",E_META_LOG_APPLE);
- tolua_constant(tolua_S,"E_META_LOG_CONIFER",E_META_LOG_CONIFER);
- tolua_constant(tolua_S,"E_META_LOG_BIRCH",E_META_LOG_BIRCH);
- tolua_constant(tolua_S,"E_META_LOG_JUNGLE",E_META_LOG_JUNGLE);
- tolua_constant(tolua_S,"E_META_PLANKS_APPLE",E_META_PLANKS_APPLE);
- tolua_constant(tolua_S,"E_META_PLANKS_CONIFER",E_META_PLANKS_CONIFER);
- tolua_constant(tolua_S,"E_META_PLANKS_BIRCH",E_META_PLANKS_BIRCH);
- tolua_constant(tolua_S,"E_META_PLANKS_JUNGLE",E_META_PLANKS_JUNGLE);
- tolua_constant(tolua_S,"E_META_SANDSTONE_NORMAL",E_META_SANDSTONE_NORMAL);
- tolua_constant(tolua_S,"E_META_SANDSTONE_ORNAMENT",E_META_SANDSTONE_ORNAMENT);
- tolua_constant(tolua_S,"E_META_SANDSTONE_SMOOTH",E_META_SANDSTONE_SMOOTH);
- tolua_constant(tolua_S,"E_META_SAPLING_APPLE",E_META_SAPLING_APPLE);
- tolua_constant(tolua_S,"E_META_SAPLING_CONIFER",E_META_SAPLING_CONIFER);
- tolua_constant(tolua_S,"E_META_SAPLING_BIRCH",E_META_SAPLING_BIRCH);
- tolua_constant(tolua_S,"E_META_SAPLING_JUNGLE",E_META_SAPLING_JUNGLE);
- tolua_constant(tolua_S,"E_META_SILVERFISH_EGG_STONE",E_META_SILVERFISH_EGG_STONE);
- tolua_constant(tolua_S,"E_META_SILVERFISH_EGG_COBBLESTONE",E_META_SILVERFISH_EGG_COBBLESTONE);
- tolua_constant(tolua_S,"E_META_SILVERFISH_EGG_STONE_BRICK",E_META_SILVERFISH_EGG_STONE_BRICK);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_STONE",E_META_STONE_SLAB_STONE);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_SANDSTONE",E_META_STONE_SLAB_SANDSTONE);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_PLANKS",E_META_STONE_SLAB_PLANKS);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_COBBLESTONE",E_META_STONE_SLAB_COBBLESTONE);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_BRICK",E_META_STONE_SLAB_BRICK);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_STONE_BRICK",E_META_STONE_SLAB_STONE_BRICK);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_NETHER_BRICK",E_META_STONE_SLAB_NETHER_BRICK);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_STONE_SECRET",E_META_STONE_SLAB_STONE_SECRET);
- tolua_constant(tolua_S,"E_META_STONE_BRICK_NORMAL",E_META_STONE_BRICK_NORMAL);
- tolua_constant(tolua_S,"E_META_STONE_BRICK_MOSSY",E_META_STONE_BRICK_MOSSY);
- tolua_constant(tolua_S,"E_META_STONE_BRICK_CRACKED",E_META_STONE_BRICK_CRACKED);
- tolua_constant(tolua_S,"E_META_STONE_BRICK_ORNAMENT",E_META_STONE_BRICK_ORNAMENT);
- tolua_constant(tolua_S,"E_META_TALL_GRASS_DEAD_SHRUB",E_META_TALL_GRASS_DEAD_SHRUB);
- tolua_constant(tolua_S,"E_META_TALL_GRASS_GRASS",E_META_TALL_GRASS_GRASS);
- tolua_constant(tolua_S,"E_META_TALL_GRASS_FERN",E_META_TALL_GRASS_FERN);
- tolua_constant(tolua_S,"E_META_TORCH_EAST",E_META_TORCH_EAST);
- tolua_constant(tolua_S,"E_META_TORCH_WEST",E_META_TORCH_WEST);
- tolua_constant(tolua_S,"E_META_TORCH_SOUTH",E_META_TORCH_SOUTH);
- tolua_constant(tolua_S,"E_META_TORCH_NORTH",E_META_TORCH_NORTH);
- tolua_constant(tolua_S,"E_META_TORCH_FLOOR",E_META_TORCH_FLOOR);
- tolua_constant(tolua_S,"E_META_TORCH_XM",E_META_TORCH_XM);
- tolua_constant(tolua_S,"E_META_TORCH_XP",E_META_TORCH_XP);
- tolua_constant(tolua_S,"E_META_TORCH_ZM",E_META_TORCH_ZM);
- tolua_constant(tolua_S,"E_META_TORCH_ZP",E_META_TORCH_ZP);
- tolua_constant(tolua_S,"E_META_WOODEN_DOUBLE_SLAB_APPLE",E_META_WOODEN_DOUBLE_SLAB_APPLE);
- tolua_constant(tolua_S,"E_META_WOODEN_DOUBLE_SLAB_CONIFER",E_META_WOODEN_DOUBLE_SLAB_CONIFER);
- tolua_constant(tolua_S,"E_META_WOODEN_DOUBLE_SLAB_BIRCH",E_META_WOODEN_DOUBLE_SLAB_BIRCH);
- tolua_constant(tolua_S,"E_META_WOODEN_DOUBLE_SLAB_JUNGLE",E_META_WOODEN_DOUBLE_SLAB_JUNGLE);
- tolua_constant(tolua_S,"E_META_WOODEN_DOUBLE_SLAB_ACACIA",E_META_WOODEN_DOUBLE_SLAB_ACACIA);
- tolua_constant(tolua_S,"E_META_WOODEN_DOUBLE_SLAB_DARK_OAK",E_META_WOODEN_DOUBLE_SLAB_DARK_OAK);
- tolua_constant(tolua_S,"E_META_WOODEN_SLAB_APPLE",E_META_WOODEN_SLAB_APPLE);
- tolua_constant(tolua_S,"E_META_WOODEN_SLAB_CONIFER",E_META_WOODEN_SLAB_CONIFER);
- tolua_constant(tolua_S,"E_META_WOODEN_SLAB_BIRCH",E_META_WOODEN_SLAB_BIRCH);
- tolua_constant(tolua_S,"E_META_WOODEN_SLAB_JUNGLE",E_META_WOODEN_SLAB_JUNGLE);
- tolua_constant(tolua_S,"E_META_WOODEN_SLAB_ACACIA",E_META_WOODEN_SLAB_ACACIA);
- tolua_constant(tolua_S,"E_META_WOODEN_SLAB_DARK_OAK",E_META_WOODEN_SLAB_DARK_OAK);
- tolua_constant(tolua_S,"E_META_WOOL_WHITE",E_META_WOOL_WHITE);
- tolua_constant(tolua_S,"E_META_WOOL_ORANGE",E_META_WOOL_ORANGE);
- tolua_constant(tolua_S,"E_META_WOOL_MAGENTA",E_META_WOOL_MAGENTA);
- tolua_constant(tolua_S,"E_META_WOOL_LIGHTBLUE",E_META_WOOL_LIGHTBLUE);
- tolua_constant(tolua_S,"E_META_WOOL_YELLOW",E_META_WOOL_YELLOW);
- tolua_constant(tolua_S,"E_META_WOOL_LIGHTGREEN",E_META_WOOL_LIGHTGREEN);
- tolua_constant(tolua_S,"E_META_WOOL_PINK",E_META_WOOL_PINK);
- tolua_constant(tolua_S,"E_META_WOOL_GRAY",E_META_WOOL_GRAY);
- tolua_constant(tolua_S,"E_META_WOOL_LIGHTGRAY",E_META_WOOL_LIGHTGRAY);
- tolua_constant(tolua_S,"E_META_WOOL_CYAN",E_META_WOOL_CYAN);
- tolua_constant(tolua_S,"E_META_WOOL_PURPLE",E_META_WOOL_PURPLE);
- tolua_constant(tolua_S,"E_META_WOOL_BLUE",E_META_WOOL_BLUE);
- tolua_constant(tolua_S,"E_META_WOOL_BROWN",E_META_WOOL_BROWN);
- tolua_constant(tolua_S,"E_META_WOOL_GREEN",E_META_WOOL_GREEN);
- tolua_constant(tolua_S,"E_META_WOOL_RED",E_META_WOOL_RED);
- tolua_constant(tolua_S,"E_META_WOOL_BLACK",E_META_WOOL_BLACK);
- tolua_constant(tolua_S,"E_META_CARPET_WHITE",E_META_CARPET_WHITE);
- tolua_constant(tolua_S,"E_META_CARPET_ORANGE",E_META_CARPET_ORANGE);
- tolua_constant(tolua_S,"E_META_CARPET_MAGENTA",E_META_CARPET_MAGENTA);
- tolua_constant(tolua_S,"E_META_CARPET_LIGHTBLUE",E_META_CARPET_LIGHTBLUE);
- tolua_constant(tolua_S,"E_META_CARPET_YELLOW",E_META_CARPET_YELLOW);
- tolua_constant(tolua_S,"E_META_CARPET_LIGHTGREEN",E_META_CARPET_LIGHTGREEN);
- tolua_constant(tolua_S,"E_META_CARPET_PINK",E_META_CARPET_PINK);
- tolua_constant(tolua_S,"E_META_CARPET_GRAY",E_META_CARPET_GRAY);
- tolua_constant(tolua_S,"E_META_CARPET_LIGHTGRAY",E_META_CARPET_LIGHTGRAY);
- tolua_constant(tolua_S,"E_META_CARPET_CYAN",E_META_CARPET_CYAN);
- tolua_constant(tolua_S,"E_META_CARPET_PURPLE",E_META_CARPET_PURPLE);
- tolua_constant(tolua_S,"E_META_CARPET_BLUE",E_META_CARPET_BLUE);
- tolua_constant(tolua_S,"E_META_CARPET_BROWN",E_META_CARPET_BROWN);
- tolua_constant(tolua_S,"E_META_CARPET_GREEN",E_META_CARPET_GREEN);
- tolua_constant(tolua_S,"E_META_CARPET_RED",E_META_CARPET_RED);
- tolua_constant(tolua_S,"E_META_CARPET_BLACK",E_META_CARPET_BLACK);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_WHITE",E_META_STAINED_CLAY_WHITE);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_ORANGE",E_META_STAINED_CLAY_ORANGE);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_MAGENTA",E_META_STAINED_CLAY_MAGENTA);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_LIGHTBLUE",E_META_STAINED_CLAY_LIGHTBLUE);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_YELLOW",E_META_STAINED_CLAY_YELLOW);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_LIGHTGREEN",E_META_STAINED_CLAY_LIGHTGREEN);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_PINK",E_META_STAINED_CLAY_PINK);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_GRAY",E_META_STAINED_CLAY_GRAY);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_LIGHTGRAY",E_META_STAINED_CLAY_LIGHTGRAY);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_CYAN",E_META_STAINED_CLAY_CYAN);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_PURPLE",E_META_STAINED_CLAY_PURPLE);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_BLUE",E_META_STAINED_CLAY_BLUE);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_BROWN",E_META_STAINED_CLAY_BROWN);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_GREEN",E_META_STAINED_CLAY_GREEN);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_RED",E_META_STAINED_CLAY_RED);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_BLACK",E_META_STAINED_CLAY_BLACK);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_WHITE",E_META_STAINED_GLASS_WHITE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_ORANGE",E_META_STAINED_GLASS_ORANGE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_MAGENTA",E_META_STAINED_GLASS_MAGENTA);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_LIGHTBLUE",E_META_STAINED_GLASS_LIGHTBLUE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_YELLOW",E_META_STAINED_GLASS_YELLOW);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_LIGHTGREEN",E_META_STAINED_GLASS_LIGHTGREEN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PINK",E_META_STAINED_GLASS_PINK);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_GRAY",E_META_STAINED_GLASS_GRAY);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_LIGHTGRAY",E_META_STAINED_GLASS_LIGHTGRAY);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_CYAN",E_META_STAINED_GLASS_CYAN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PURPLE",E_META_STAINED_GLASS_PURPLE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_BLUE",E_META_STAINED_GLASS_BLUE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_BROWN",E_META_STAINED_GLASS_BROWN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_GREEN",E_META_STAINED_GLASS_GREEN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_RED",E_META_STAINED_GLASS_RED);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_BLACK",E_META_STAINED_GLASS_BLACK);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_WHITE",E_META_STAINED_GLASS_PANE_WHITE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_ORANGE",E_META_STAINED_GLASS_PANE_ORANGE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_MAGENTA",E_META_STAINED_GLASS_PANE_MAGENTA);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_LIGHTBLUE",E_META_STAINED_GLASS_PANE_LIGHTBLUE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_YELLOW",E_META_STAINED_GLASS_PANE_YELLOW);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_LIGHTGREEN",E_META_STAINED_GLASS_PANE_LIGHTGREEN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_PINK",E_META_STAINED_GLASS_PANE_PINK);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_GRAY",E_META_STAINED_GLASS_PANE_GRAY);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_LIGHTGRAY",E_META_STAINED_GLASS_PANE_LIGHTGRAY);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_CYAN",E_META_STAINED_GLASS_PANE_CYAN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_PURPLE",E_META_STAINED_GLASS_PANE_PURPLE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_BLUE",E_META_STAINED_GLASS_PANE_BLUE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_BROWN",E_META_STAINED_GLASS_PANE_BROWN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_GREEN",E_META_STAINED_GLASS_PANE_GREEN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_RED",E_META_STAINED_GLASS_PANE_RED);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_BLACK",E_META_STAINED_GLASS_PANE_BLACK);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_ONE",E_META_SNOW_LAYER_ONE);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_TWO",E_META_SNOW_LAYER_TWO);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_THREE",E_META_SNOW_LAYER_THREE);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_FOUR",E_META_SNOW_LAYER_FOUR);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_FIVE",E_META_SNOW_LAYER_FIVE);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_SIX",E_META_SNOW_LAYER_SIX);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_SEVEN",E_META_SNOW_LAYER_SEVEN);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_EIGHT",E_META_SNOW_LAYER_EIGHT);
- tolua_constant(tolua_S,"E_META_RAIL_ZM_ZP",E_META_RAIL_ZM_ZP);
- tolua_constant(tolua_S,"E_META_RAIL_XM_XP",E_META_RAIL_XM_XP);
- tolua_constant(tolua_S,"E_META_RAIL_ASCEND_XP",E_META_RAIL_ASCEND_XP);
- tolua_constant(tolua_S,"E_META_RAIL_ASCEND_XM",E_META_RAIL_ASCEND_XM);
- tolua_constant(tolua_S,"E_META_RAIL_ASCEND_ZM",E_META_RAIL_ASCEND_ZM);
- tolua_constant(tolua_S,"E_META_RAIL_ASCEND_ZP",E_META_RAIL_ASCEND_ZP);
- tolua_constant(tolua_S,"E_META_RAIL_CURVED_ZP_XP",E_META_RAIL_CURVED_ZP_XP);
- tolua_constant(tolua_S,"E_META_RAIL_CURVED_ZP_XM",E_META_RAIL_CURVED_ZP_XM);
- tolua_constant(tolua_S,"E_META_RAIL_CURVED_ZM_XM",E_META_RAIL_CURVED_ZM_XM);
- tolua_constant(tolua_S,"E_META_RAIL_CURVED_ZM_XP",E_META_RAIL_CURVED_ZM_XP);
- tolua_constant(tolua_S,"E_META_NEW_LEAVES_ACACIA_WOOD",E_META_NEW_LEAVES_ACACIA_WOOD);
- tolua_constant(tolua_S,"E_META_NEW_LEAVES_DARK_OAK_WOOD",E_META_NEW_LEAVES_DARK_OAK_WOOD);
- tolua_constant(tolua_S,"E_META_NEW_LOG_ACACIA_WOOD",E_META_NEW_LOG_ACACIA_WOOD);
- tolua_constant(tolua_S,"E_META_NEW_LOG_DARK_OAK_WOOD",E_META_NEW_LOG_DARK_OAK_WOOD);
- tolua_constant(tolua_S,"E_META_FLOWER_POPPY",E_META_FLOWER_POPPY);
- tolua_constant(tolua_S,"E_META_FLOWER_BLUE_ORCHID",E_META_FLOWER_BLUE_ORCHID);
- tolua_constant(tolua_S,"E_META_FLOWER_ALLIUM",E_META_FLOWER_ALLIUM);
- tolua_constant(tolua_S,"E_META_FLOWER_RED_TULIP",E_META_FLOWER_RED_TULIP);
- tolua_constant(tolua_S,"E_META_FLOWER_ORANGE_TULIP",E_META_FLOWER_ORANGE_TULIP);
- tolua_constant(tolua_S,"E_META_FLOWER_WHITE_TULIP",E_META_FLOWER_WHITE_TULIP);
- tolua_constant(tolua_S,"E_META_FLOWER_PINK_TULIP",E_META_FLOWER_PINK_TULIP);
- tolua_constant(tolua_S,"E_META_FLOWER_OXEYE_DAISY",E_META_FLOWER_OXEYE_DAISY);
- tolua_constant(tolua_S,"E_META_BIG_FLOWER_SUNFLOWER",E_META_BIG_FLOWER_SUNFLOWER);
- tolua_constant(tolua_S,"E_META_BIG_FLOWER_LILAC",E_META_BIG_FLOWER_LILAC);
- tolua_constant(tolua_S,"E_META_BIG_FLOWER_DOUBLE_TALL_GRASS",E_META_BIG_FLOWER_DOUBLE_TALL_GRASS);
- tolua_constant(tolua_S,"E_META_BIG_FLOWER_LARGE_FERN",E_META_BIG_FLOWER_LARGE_FERN);
- tolua_constant(tolua_S,"E_META_BIG_FLOWER_ROSE_BUSH",E_META_BIG_FLOWER_ROSE_BUSH);
- tolua_constant(tolua_S,"E_META_BIG_FLOWER_PEONY",E_META_BIG_FLOWER_PEONY);
- tolua_constant(tolua_S,"E_META_COAL_NORMAL",E_META_COAL_NORMAL);
- tolua_constant(tolua_S,"E_META_COAL_CHARCOAL",E_META_COAL_CHARCOAL);
- tolua_constant(tolua_S,"E_META_DYE_BLACK",E_META_DYE_BLACK);
- tolua_constant(tolua_S,"E_META_DYE_RED",E_META_DYE_RED);
- tolua_constant(tolua_S,"E_META_DYE_GREEN",E_META_DYE_GREEN);
- tolua_constant(tolua_S,"E_META_DYE_BROWN",E_META_DYE_BROWN);
- tolua_constant(tolua_S,"E_META_DYE_BLUE",E_META_DYE_BLUE);
- tolua_constant(tolua_S,"E_META_DYE_PURPLE",E_META_DYE_PURPLE);
- tolua_constant(tolua_S,"E_META_DYE_CYAN",E_META_DYE_CYAN);
- tolua_constant(tolua_S,"E_META_DYE_LIGHTGRAY",E_META_DYE_LIGHTGRAY);
- tolua_constant(tolua_S,"E_META_DYE_GRAY",E_META_DYE_GRAY);
- tolua_constant(tolua_S,"E_META_DYE_PINK",E_META_DYE_PINK);
- tolua_constant(tolua_S,"E_META_DYE_LIGHTGREEN",E_META_DYE_LIGHTGREEN);
- tolua_constant(tolua_S,"E_META_DYE_YELLOW",E_META_DYE_YELLOW);
- tolua_constant(tolua_S,"E_META_DYE_LIGHTBLUE",E_META_DYE_LIGHTBLUE);
- tolua_constant(tolua_S,"E_META_DYE_MAGENTA",E_META_DYE_MAGENTA);
- tolua_constant(tolua_S,"E_META_DYE_ORANGE",E_META_DYE_ORANGE);
- tolua_constant(tolua_S,"E_META_DYE_WHITE",E_META_DYE_WHITE);
- tolua_constant(tolua_S,"E_META_GOLDEN_APPLE_NORMAL",E_META_GOLDEN_APPLE_NORMAL);
- tolua_constant(tolua_S,"E_META_GOLDEN_APPLE_ENCHANTED",E_META_GOLDEN_APPLE_ENCHANTED);
- tolua_constant(tolua_S,"E_META_RAW_FISH_FISH",E_META_RAW_FISH_FISH);
- tolua_constant(tolua_S,"E_META_RAW_FISH_SALMON",E_META_RAW_FISH_SALMON);
- tolua_constant(tolua_S,"E_META_RAW_FISH_CLOWNFISH",E_META_RAW_FISH_CLOWNFISH);
- tolua_constant(tolua_S,"E_META_RAW_FISH_PUFFERFISH",E_META_RAW_FISH_PUFFERFISH);
- tolua_constant(tolua_S,"E_META_COOKED_FISH_FISH",E_META_COOKED_FISH_FISH);
- tolua_constant(tolua_S,"E_META_COOKED_FISH_SALMON",E_META_COOKED_FISH_SALMON);
- tolua_constant(tolua_S,"E_META_COOKED_FISH_CLOWNFISH",E_META_COOKED_FISH_CLOWNFISH);
- tolua_constant(tolua_S,"E_META_COOKED_FISH_PUFFERFISH",E_META_COOKED_FISH_PUFFERFISH);
- tolua_constant(tolua_S,"E_META_TRACKS_X",E_META_TRACKS_X);
- tolua_constant(tolua_S,"E_META_TRACKS_Z",E_META_TRACKS_Z);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_PICKUP",E_META_SPAWN_EGG_PICKUP);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_EXPERIENCE_ORB",E_META_SPAWN_EGG_EXPERIENCE_ORB);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_LEASH_KNOT",E_META_SPAWN_EGG_LEASH_KNOT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_PAINTING",E_META_SPAWN_EGG_PAINTING);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ARROW",E_META_SPAWN_EGG_ARROW);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SNOWBALL",E_META_SPAWN_EGG_SNOWBALL);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_FIREBALL",E_META_SPAWN_EGG_FIREBALL);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SMALL_FIREBALL",E_META_SPAWN_EGG_SMALL_FIREBALL);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ENDER_PEARL",E_META_SPAWN_EGG_ENDER_PEARL);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_EYE_OF_ENDER",E_META_SPAWN_EGG_EYE_OF_ENDER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SPLASH_POTION",E_META_SPAWN_EGG_SPLASH_POTION);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_EXP_BOTTLE",E_META_SPAWN_EGG_EXP_BOTTLE);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ITEM_FRAME",E_META_SPAWN_EGG_ITEM_FRAME);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_WITHER_SKULL",E_META_SPAWN_EGG_WITHER_SKULL);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_PRIMED_TNT",E_META_SPAWN_EGG_PRIMED_TNT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_FALLING_BLOCK",E_META_SPAWN_EGG_FALLING_BLOCK);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_FIREWORK",E_META_SPAWN_EGG_FIREWORK);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_BOAT",E_META_SPAWN_EGG_BOAT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MINECART",E_META_SPAWN_EGG_MINECART);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MINECART_CHEST",E_META_SPAWN_EGG_MINECART_CHEST);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MINECART_FURNACE",E_META_SPAWN_EGG_MINECART_FURNACE);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MINECART_TNT",E_META_SPAWN_EGG_MINECART_TNT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MINECART_HOPPER",E_META_SPAWN_EGG_MINECART_HOPPER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MINECART_SPAWNER",E_META_SPAWN_EGG_MINECART_SPAWNER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_CREEPER",E_META_SPAWN_EGG_CREEPER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SKELETON",E_META_SPAWN_EGG_SKELETON);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SPIDER",E_META_SPAWN_EGG_SPIDER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_GIANT",E_META_SPAWN_EGG_GIANT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ZOMBIE",E_META_SPAWN_EGG_ZOMBIE);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SLIME",E_META_SPAWN_EGG_SLIME);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_GHAST",E_META_SPAWN_EGG_GHAST);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ZOMBIE_PIGMAN",E_META_SPAWN_EGG_ZOMBIE_PIGMAN);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ENDERMAN",E_META_SPAWN_EGG_ENDERMAN);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_CAVE_SPIDER",E_META_SPAWN_EGG_CAVE_SPIDER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SILVERFISH",E_META_SPAWN_EGG_SILVERFISH);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_BLAZE",E_META_SPAWN_EGG_BLAZE);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MAGMA_CUBE",E_META_SPAWN_EGG_MAGMA_CUBE);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ENDER_DRAGON",E_META_SPAWN_EGG_ENDER_DRAGON);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_WITHER",E_META_SPAWN_EGG_WITHER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_BAT",E_META_SPAWN_EGG_BAT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_WITCH",E_META_SPAWN_EGG_WITCH);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_PIG",E_META_SPAWN_EGG_PIG);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SHEEP",E_META_SPAWN_EGG_SHEEP);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_COW",E_META_SPAWN_EGG_COW);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_CHICKEN",E_META_SPAWN_EGG_CHICKEN);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SQUID",E_META_SPAWN_EGG_SQUID);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_WOLF",E_META_SPAWN_EGG_WOLF);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MOOSHROOM",E_META_SPAWN_EGG_MOOSHROOM);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SNOW_GOLEM",E_META_SPAWN_EGG_SNOW_GOLEM);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_OCELOT",E_META_SPAWN_EGG_OCELOT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_IRON_GOLEM",E_META_SPAWN_EGG_IRON_GOLEM);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_HORSE",E_META_SPAWN_EGG_HORSE);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_VILLAGER",E_META_SPAWN_EGG_VILLAGER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ENDER_CRYSTAL",E_META_SPAWN_EGG_ENDER_CRYSTAL);
- tolua_constant(tolua_S,"dimNether",dimNether);
- tolua_constant(tolua_S,"dimOverworld",dimOverworld);
- tolua_constant(tolua_S,"dimEnd",dimEnd);
- tolua_constant(tolua_S,"dtAttack",dtAttack);
- tolua_constant(tolua_S,"dtRangedAttack",dtRangedAttack);
- tolua_constant(tolua_S,"dtLightning",dtLightning);
- tolua_constant(tolua_S,"dtFalling",dtFalling);
- tolua_constant(tolua_S,"dtDrowning",dtDrowning);
- tolua_constant(tolua_S,"dtSuffocating",dtSuffocating);
- tolua_constant(tolua_S,"dtStarving",dtStarving);
- tolua_constant(tolua_S,"dtCactusContact",dtCactusContact);
- tolua_constant(tolua_S,"dtLavaContact",dtLavaContact);
- tolua_constant(tolua_S,"dtPoisoning",dtPoisoning);
- tolua_constant(tolua_S,"dtOnFire",dtOnFire);
- tolua_constant(tolua_S,"dtFireContact",dtFireContact);
- tolua_constant(tolua_S,"dtInVoid",dtInVoid);
- tolua_constant(tolua_S,"dtPotionOfHarming",dtPotionOfHarming);
- tolua_constant(tolua_S,"dtEnderPearl",dtEnderPearl);
- tolua_constant(tolua_S,"dtAdmin",dtAdmin);
- tolua_constant(tolua_S,"dtPawnAttack",dtPawnAttack);
- tolua_constant(tolua_S,"dtEntityAttack",dtEntityAttack);
- tolua_constant(tolua_S,"dtMob",dtMob);
- tolua_constant(tolua_S,"dtMobAttack",dtMobAttack);
- tolua_constant(tolua_S,"dtArrowAttack",dtArrowAttack);
- tolua_constant(tolua_S,"dtArrow",dtArrow);
- tolua_constant(tolua_S,"dtProjectile",dtProjectile);
- tolua_constant(tolua_S,"dtFall",dtFall);
- tolua_constant(tolua_S,"dtDrown",dtDrown);
- tolua_constant(tolua_S,"dtSuffocation",dtSuffocation);
- tolua_constant(tolua_S,"dtStarvation",dtStarvation);
- tolua_constant(tolua_S,"dtHunger",dtHunger);
- tolua_constant(tolua_S,"dtCactus",dtCactus);
- tolua_constant(tolua_S,"dtCactuses",dtCactuses);
- tolua_constant(tolua_S,"dtCacti",dtCacti);
- tolua_constant(tolua_S,"dtLava",dtLava);
- tolua_constant(tolua_S,"dtPoison",dtPoison);
- tolua_constant(tolua_S,"dtBurning",dtBurning);
- tolua_constant(tolua_S,"dtInFire",dtInFire);
- tolua_constant(tolua_S,"dtPlugin",dtPlugin);
- tolua_constant(tolua_S,"esOther",esOther);
- tolua_constant(tolua_S,"esPrimedTNT",esPrimedTNT);
- tolua_constant(tolua_S,"esCreeper",esCreeper);
- tolua_constant(tolua_S,"esBed",esBed);
- tolua_constant(tolua_S,"esEnderCrystal",esEnderCrystal);
- tolua_constant(tolua_S,"esGhastFireball",esGhastFireball);
- tolua_constant(tolua_S,"esWitherSkullBlack",esWitherSkullBlack);
- tolua_constant(tolua_S,"esWitherSkullBlue",esWitherSkullBlue);
- tolua_constant(tolua_S,"esWitherBirth",esWitherBirth);
- tolua_constant(tolua_S,"esPlugin",esPlugin);
- tolua_function(tolua_S,"BlockStringToType",tolua_AllToLua_BlockStringToType00);
- tolua_function(tolua_S,"StringToItem",tolua_AllToLua_StringToItem00);
- tolua_function(tolua_S,"ItemToString",tolua_AllToLua_ItemToString00);
- tolua_function(tolua_S,"ItemTypeToString",tolua_AllToLua_ItemTypeToString00);
- tolua_function(tolua_S,"ItemToFullString",tolua_AllToLua_ItemToFullString00);
- tolua_function(tolua_S,"StringToBiome",tolua_AllToLua_StringToBiome00);
- tolua_function(tolua_S,"StringToMobType",tolua_AllToLua_StringToMobType00);
- tolua_function(tolua_S,"StringToDimension",tolua_AllToLua_StringToDimension00);
- tolua_function(tolua_S,"DamageTypeToString",tolua_AllToLua_DamageTypeToString00);
- tolua_function(tolua_S,"StringToDamageType",tolua_AllToLua_StringToDamageType00);
- tolua_function(tolua_S,"GetIniItemSet",tolua_AllToLua_GetIniItemSet00);
- tolua_function(tolua_S,"TrimString",tolua_AllToLua_TrimString00);
- tolua_function(tolua_S,"NoCaseCompare",tolua_AllToLua_NoCaseCompare00);
- tolua_function(tolua_S,"ReplaceString",tolua_AllToLua_ReplaceString00);
- tolua_function(tolua_S,"EscapeString",tolua_AllToLua_EscapeString00);
- tolua_function(tolua_S,"StripColorCodes",tolua_AllToLua_StripColorCodes00);
- tolua_array(tolua_S,"g_BlockLightValue",tolua_get_AllToLua_g_BlockLightValue,tolua_set_AllToLua_g_BlockLightValue);
- tolua_array(tolua_S,"g_BlockSpreadLightFalloff",tolua_get_AllToLua_g_BlockSpreadLightFalloff,tolua_set_AllToLua_g_BlockSpreadLightFalloff);
- tolua_array(tolua_S,"g_BlockTransparent",tolua_get_AllToLua_g_BlockTransparent,tolua_set_AllToLua_g_BlockTransparent);
- tolua_array(tolua_S,"g_BlockOneHitDig",tolua_get_AllToLua_g_BlockOneHitDig,tolua_set_AllToLua_g_BlockOneHitDig);
- tolua_array(tolua_S,"g_BlockPistonBreakable",tolua_get_AllToLua_g_BlockPistonBreakable,tolua_set_AllToLua_g_BlockPistonBreakable);
- tolua_array(tolua_S,"g_BlockIsSnowable",tolua_get_AllToLua_g_BlockIsSnowable,tolua_set_AllToLua_g_BlockIsSnowable);
- tolua_array(tolua_S,"g_BlockRequiresSpecialTool",tolua_get_AllToLua_g_BlockRequiresSpecialTool,tolua_set_AllToLua_g_BlockRequiresSpecialTool);
- tolua_array(tolua_S,"g_BlockIsSolid",tolua_get_AllToLua_g_BlockIsSolid,tolua_set_AllToLua_g_BlockIsSolid);
- tolua_array(tolua_S,"g_BlockIsTorchPlaceable",tolua_get_AllToLua_g_BlockIsTorchPlaceable,tolua_set_AllToLua_g_BlockIsTorchPlaceable);
- tolua_constant(tolua_S,"MAX_EXPERIENCE_ORB_SIZE",MAX_EXPERIENCE_ORB_SIZE);
- tolua_constant(tolua_S,"BLOCK_FACE_NONE",BLOCK_FACE_NONE);
- tolua_constant(tolua_S,"BLOCK_FACE_XM",BLOCK_FACE_XM);
- tolua_constant(tolua_S,"BLOCK_FACE_XP",BLOCK_FACE_XP);
- tolua_constant(tolua_S,"BLOCK_FACE_YM",BLOCK_FACE_YM);
- tolua_constant(tolua_S,"BLOCK_FACE_YP",BLOCK_FACE_YP);
- tolua_constant(tolua_S,"BLOCK_FACE_ZM",BLOCK_FACE_ZM);
- tolua_constant(tolua_S,"BLOCK_FACE_ZP",BLOCK_FACE_ZP);
- tolua_constant(tolua_S,"BLOCK_FACE_BOTTOM",BLOCK_FACE_BOTTOM);
- tolua_constant(tolua_S,"BLOCK_FACE_TOP",BLOCK_FACE_TOP);
- tolua_constant(tolua_S,"BLOCK_FACE_NORTH",BLOCK_FACE_NORTH);
- tolua_constant(tolua_S,"BLOCK_FACE_SOUTH",BLOCK_FACE_SOUTH);
- tolua_constant(tolua_S,"BLOCK_FACE_WEST",BLOCK_FACE_WEST);
- tolua_constant(tolua_S,"BLOCK_FACE_EAST",BLOCK_FACE_EAST);
- tolua_constant(tolua_S,"DIG_STATUS_STARTED",DIG_STATUS_STARTED);
- tolua_constant(tolua_S,"DIG_STATUS_CANCELLED",DIG_STATUS_CANCELLED);
- tolua_constant(tolua_S,"DIG_STATUS_FINISHED",DIG_STATUS_FINISHED);
- tolua_constant(tolua_S,"DIG_STATUS_DROP_HELD",DIG_STATUS_DROP_HELD);
- tolua_constant(tolua_S,"DIG_STATUS_SHOOT_EAT",DIG_STATUS_SHOOT_EAT);
- tolua_constant(tolua_S,"caLeftClick",caLeftClick);
- tolua_constant(tolua_S,"caRightClick",caRightClick);
- tolua_constant(tolua_S,"caShiftLeftClick",caShiftLeftClick);
- tolua_constant(tolua_S,"caShiftRightClick",caShiftRightClick);
- tolua_constant(tolua_S,"caNumber1",caNumber1);
- tolua_constant(tolua_S,"caNumber2",caNumber2);
- tolua_constant(tolua_S,"caNumber3",caNumber3);
- tolua_constant(tolua_S,"caNumber4",caNumber4);
- tolua_constant(tolua_S,"caNumber5",caNumber5);
- tolua_constant(tolua_S,"caNumber6",caNumber6);
- tolua_constant(tolua_S,"caNumber7",caNumber7);
- tolua_constant(tolua_S,"caNumber8",caNumber8);
- tolua_constant(tolua_S,"caNumber9",caNumber9);
- tolua_constant(tolua_S,"caMiddleClick",caMiddleClick);
- tolua_constant(tolua_S,"caDropKey",caDropKey);
- tolua_constant(tolua_S,"caCtrlDropKey",caCtrlDropKey);
- tolua_constant(tolua_S,"caLeftClickOutside",caLeftClickOutside);
- tolua_constant(tolua_S,"caRightClickOutside",caRightClickOutside);
- tolua_constant(tolua_S,"caLeftClickOutsideHoldNothing",caLeftClickOutsideHoldNothing);
- tolua_constant(tolua_S,"caRightClickOutsideHoldNothing",caRightClickOutsideHoldNothing);
- tolua_constant(tolua_S,"caLeftPaintBegin",caLeftPaintBegin);
- tolua_constant(tolua_S,"caRightPaintBegin",caRightPaintBegin);
- tolua_constant(tolua_S,"caLeftPaintProgress",caLeftPaintProgress);
- tolua_constant(tolua_S,"caRightPaintProgress",caRightPaintProgress);
- tolua_constant(tolua_S,"caLeftPaintEnd",caLeftPaintEnd);
- tolua_constant(tolua_S,"caRightPaintEnd",caRightPaintEnd);
- tolua_constant(tolua_S,"caDblClick",caDblClick);
- tolua_constant(tolua_S,"caUnknown",caUnknown);
- tolua_constant(tolua_S,"eGameMode_NotSet",eGameMode_NotSet);
- tolua_constant(tolua_S,"eGameMode_Survival",eGameMode_Survival);
- tolua_constant(tolua_S,"eGameMode_Creative",eGameMode_Creative);
- tolua_constant(tolua_S,"eGameMode_Adventure",eGameMode_Adventure);
- tolua_constant(tolua_S,"gmNotSet",gmNotSet);
- tolua_constant(tolua_S,"gmSurvival",gmSurvival);
- tolua_constant(tolua_S,"gmCreative",gmCreative);
- tolua_constant(tolua_S,"gmAdventure",gmAdventure);
- tolua_constant(tolua_S,"gmMax",gmMax);
- tolua_constant(tolua_S,"gmMin",gmMin);
- tolua_constant(tolua_S,"eWeather_Sunny",eWeather_Sunny);
- tolua_constant(tolua_S,"eWeather_Rain",eWeather_Rain);
- tolua_constant(tolua_S,"eWeather_ThunderStorm",eWeather_ThunderStorm);
- tolua_constant(tolua_S,"wSunny",wSunny);
- tolua_constant(tolua_S,"wRain",wRain);
- tolua_constant(tolua_S,"wThunderstorm",wThunderstorm);
- tolua_constant(tolua_S,"wStorm",wStorm);
- tolua_function(tolua_S,"ClickActionToString",tolua_AllToLua_ClickActionToString00);
- tolua_function(tolua_S,"IsValidBlock",tolua_AllToLua_IsValidBlock00);
- tolua_function(tolua_S,"IsValidItem",tolua_AllToLua_IsValidItem00);
- tolua_function(tolua_S,"AddFaceDirection",tolua_AllToLua_AddFaceDirection00);
- tolua_module(tolua_S,"ItemCategory",0);
- tolua_beginmodule(tolua_S,"ItemCategory");
- tolua_function(tolua_S,"IsPickaxe",tolua_AllToLua_ItemCategory_IsPickaxe00);
- tolua_function(tolua_S,"IsAxe",tolua_AllToLua_ItemCategory_IsAxe00);
- tolua_function(tolua_S,"IsSword",tolua_AllToLua_ItemCategory_IsSword00);
- tolua_function(tolua_S,"IsHoe",tolua_AllToLua_ItemCategory_IsHoe00);
- tolua_function(tolua_S,"IsShovel",tolua_AllToLua_ItemCategory_IsShovel00);
- tolua_function(tolua_S,"IsTool",tolua_AllToLua_ItemCategory_IsTool00);
- tolua_function(tolua_S,"IsHelmet",tolua_AllToLua_ItemCategory_IsHelmet00);
- tolua_function(tolua_S,"IsChestPlate",tolua_AllToLua_ItemCategory_IsChestPlate00);
- tolua_function(tolua_S,"IsLeggings",tolua_AllToLua_ItemCategory_IsLeggings00);
- tolua_function(tolua_S,"IsBoots",tolua_AllToLua_ItemCategory_IsBoots00);
- tolua_function(tolua_S,"IsArmor",tolua_AllToLua_ItemCategory_IsArmor00);
- tolua_endmodule(tolua_S);
- tolua_function(tolua_S,"GetTime",tolua_AllToLua_GetTime00);
- tolua_function(tolua_S,"GetChar",tolua_AllToLua_GetChar00);
- tolua_cclass(tolua_S,"cChatColor","cChatColor","",NULL);
- tolua_beginmodule(tolua_S,"cChatColor");
- tolua_variable(tolua_S,"Color",tolua_get_cChatColor_Color,NULL);
- tolua_variable(tolua_S,"Delimiter",tolua_get_cChatColor_Delimiter,NULL);
- tolua_variable(tolua_S,"Black",tolua_get_cChatColor_Black,NULL);
- tolua_variable(tolua_S,"Navy",tolua_get_cChatColor_Navy,NULL);
- tolua_variable(tolua_S,"Green",tolua_get_cChatColor_Green,NULL);
- tolua_variable(tolua_S,"Blue",tolua_get_cChatColor_Blue,NULL);
- tolua_variable(tolua_S,"Red",tolua_get_cChatColor_Red,NULL);
- tolua_variable(tolua_S,"Purple",tolua_get_cChatColor_Purple,NULL);
- tolua_variable(tolua_S,"Gold",tolua_get_cChatColor_Gold,NULL);
- tolua_variable(tolua_S,"LightGray",tolua_get_cChatColor_LightGray,NULL);
- tolua_variable(tolua_S,"Gray",tolua_get_cChatColor_Gray,NULL);
- tolua_variable(tolua_S,"DarkPurple",tolua_get_cChatColor_DarkPurple,NULL);
- tolua_variable(tolua_S,"LightGreen",tolua_get_cChatColor_LightGreen,NULL);
- tolua_variable(tolua_S,"LightBlue",tolua_get_cChatColor_LightBlue,NULL);
- tolua_variable(tolua_S,"Rose",tolua_get_cChatColor_Rose,NULL);
- tolua_variable(tolua_S,"LightPurple",tolua_get_cChatColor_LightPurple,NULL);
- tolua_variable(tolua_S,"Yellow",tolua_get_cChatColor_Yellow,NULL);
- tolua_variable(tolua_S,"White",tolua_get_cChatColor_White,NULL);
- tolua_variable(tolua_S,"Random",tolua_get_cChatColor_Random,NULL);
- tolua_variable(tolua_S,"Bold",tolua_get_cChatColor_Bold,NULL);
- tolua_variable(tolua_S,"Strikethrough",tolua_get_cChatColor_Strikethrough,NULL);
- tolua_variable(tolua_S,"Underlined",tolua_get_cChatColor_Underlined,NULL);
- tolua_variable(tolua_S,"Italic",tolua_get_cChatColor_Italic,NULL);
- tolua_variable(tolua_S,"Plain",tolua_get_cChatColor_Plain,NULL);
- tolua_function(tolua_S,"MakeColor",tolua_AllToLua_cChatColor_MakeColor00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cClientHandle","cClientHandle","",NULL);
- tolua_beginmodule(tolua_S,"cClientHandle");
- tolua_function(tolua_S,"GetPlayer",tolua_AllToLua_cClientHandle_GetPlayer00);
- tolua_function(tolua_S,"Kick",tolua_AllToLua_cClientHandle_Kick00);
- tolua_function(tolua_S,"SendBlockChange",tolua_AllToLua_cClientHandle_SendBlockChange00);
- tolua_function(tolua_S,"GetUsername",tolua_AllToLua_cClientHandle_GetUsername00);
- tolua_function(tolua_S,"SetUsername",tolua_AllToLua_cClientHandle_SetUsername00);
- tolua_function(tolua_S,"GetPing",tolua_AllToLua_cClientHandle_GetPing00);
- tolua_function(tolua_S,"SetViewDistance",tolua_AllToLua_cClientHandle_SetViewDistance00);
- tolua_function(tolua_S,"GetViewDistance",tolua_AllToLua_cClientHandle_GetViewDistance00);
- tolua_function(tolua_S,"GetUniqueID",tolua_AllToLua_cClientHandle_GetUniqueID00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"TakeDamageInfo","TakeDamageInfo","",NULL);
- tolua_beginmodule(tolua_S,"TakeDamageInfo");
- tolua_variable(tolua_S,"DamageType",tolua_get_TakeDamageInfo_DamageType,tolua_set_TakeDamageInfo_DamageType);
- tolua_variable(tolua_S,"Attacker",tolua_get_TakeDamageInfo_Attacker_ptr,tolua_set_TakeDamageInfo_Attacker_ptr);
- tolua_variable(tolua_S,"RawDamage",tolua_get_TakeDamageInfo_RawDamage,tolua_set_TakeDamageInfo_RawDamage);
- tolua_variable(tolua_S,"FinalDamage",tolua_get_TakeDamageInfo_FinalDamage,tolua_set_TakeDamageInfo_FinalDamage);
- tolua_variable(tolua_S,"Knockback",tolua_get_TakeDamageInfo_Knockback,tolua_set_TakeDamageInfo_Knockback);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cEntity","cEntity","",NULL);
- tolua_beginmodule(tolua_S,"cEntity");
- tolua_constant(tolua_S,"etEntity",cEntity::etEntity);
- tolua_constant(tolua_S,"etPlayer",cEntity::etPlayer);
- tolua_constant(tolua_S,"etPickup",cEntity::etPickup);
- tolua_constant(tolua_S,"etMonster",cEntity::etMonster);
- tolua_constant(tolua_S,"etFallingBlock",cEntity::etFallingBlock);
- tolua_constant(tolua_S,"etMinecart",cEntity::etMinecart);
- tolua_constant(tolua_S,"etBoat",cEntity::etBoat);
- tolua_constant(tolua_S,"etTNT",cEntity::etTNT);
- tolua_constant(tolua_S,"etProjectile",cEntity::etProjectile);
- tolua_constant(tolua_S,"etMob",cEntity::etMob);
- tolua_function(tolua_S,"GetEntityType",tolua_AllToLua_cEntity_GetEntityType00);
- tolua_function(tolua_S,"IsPlayer",tolua_AllToLua_cEntity_IsPlayer00);
- tolua_function(tolua_S,"IsPickup",tolua_AllToLua_cEntity_IsPickup00);
- tolua_function(tolua_S,"IsMob",tolua_AllToLua_cEntity_IsMob00);
- tolua_function(tolua_S,"IsFallingBlock",tolua_AllToLua_cEntity_IsFallingBlock00);
- tolua_function(tolua_S,"IsMinecart",tolua_AllToLua_cEntity_IsMinecart00);
- tolua_function(tolua_S,"IsBoat",tolua_AllToLua_cEntity_IsBoat00);
- tolua_function(tolua_S,"IsTNT",tolua_AllToLua_cEntity_IsTNT00);
- tolua_function(tolua_S,"IsProjectile",tolua_AllToLua_cEntity_IsProjectile00);
- tolua_function(tolua_S,"IsA",tolua_AllToLua_cEntity_IsA00);
- tolua_function(tolua_S,"GetClass",tolua_AllToLua_cEntity_GetClass00);
- tolua_function(tolua_S,"GetClassStatic",tolua_AllToLua_cEntity_GetClassStatic00);
- tolua_function(tolua_S,"GetParentClass",tolua_AllToLua_cEntity_GetParentClass00);
- tolua_function(tolua_S,"GetWorld",tolua_AllToLua_cEntity_GetWorld00);
- tolua_function(tolua_S,"GetHeadYaw",tolua_AllToLua_cEntity_GetHeadYaw00);
- tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cEntity_GetHeight00);
- tolua_function(tolua_S,"GetMass",tolua_AllToLua_cEntity_GetMass00);
- tolua_function(tolua_S,"GetPosition",tolua_AllToLua_cEntity_GetPosition00);
- tolua_function(tolua_S,"GetPosX",tolua_AllToLua_cEntity_GetPosX00);
- tolua_function(tolua_S,"GetPosY",tolua_AllToLua_cEntity_GetPosY00);
- tolua_function(tolua_S,"GetPosZ",tolua_AllToLua_cEntity_GetPosZ00);
- tolua_function(tolua_S,"GetRot",tolua_AllToLua_cEntity_GetRot00);
- tolua_function(tolua_S,"GetRotation",tolua_AllToLua_cEntity_GetRotation00);
- tolua_function(tolua_S,"GetYaw",tolua_AllToLua_cEntity_GetYaw00);
- tolua_function(tolua_S,"GetPitch",tolua_AllToLua_cEntity_GetPitch00);
- tolua_function(tolua_S,"GetRoll",tolua_AllToLua_cEntity_GetRoll00);
- tolua_function(tolua_S,"GetLookVector",tolua_AllToLua_cEntity_GetLookVector00);
- tolua_function(tolua_S,"GetSpeed",tolua_AllToLua_cEntity_GetSpeed00);
- tolua_function(tolua_S,"GetSpeedX",tolua_AllToLua_cEntity_GetSpeedX00);
- tolua_function(tolua_S,"GetSpeedY",tolua_AllToLua_cEntity_GetSpeedY00);
- tolua_function(tolua_S,"GetSpeedZ",tolua_AllToLua_cEntity_GetSpeedZ00);
- tolua_function(tolua_S,"GetWidth",tolua_AllToLua_cEntity_GetWidth00);
- tolua_function(tolua_S,"GetChunkX",tolua_AllToLua_cEntity_GetChunkX00);
- tolua_function(tolua_S,"GetChunkZ",tolua_AllToLua_cEntity_GetChunkZ00);
- tolua_function(tolua_S,"SetHeadYaw",tolua_AllToLua_cEntity_SetHeadYaw00);
- tolua_function(tolua_S,"SetHeight",tolua_AllToLua_cEntity_SetHeight00);
- tolua_function(tolua_S,"SetMass",tolua_AllToLua_cEntity_SetMass00);
- tolua_function(tolua_S,"SetPosX",tolua_AllToLua_cEntity_SetPosX00);
- tolua_function(tolua_S,"SetPosY",tolua_AllToLua_cEntity_SetPosY00);
- tolua_function(tolua_S,"SetPosZ",tolua_AllToLua_cEntity_SetPosZ00);
- tolua_function(tolua_S,"SetPosition",tolua_AllToLua_cEntity_SetPosition00);
- tolua_function(tolua_S,"SetPosition",tolua_AllToLua_cEntity_SetPosition01);
- tolua_function(tolua_S,"SetRot",tolua_AllToLua_cEntity_SetRot00);
- tolua_function(tolua_S,"SetRotation",tolua_AllToLua_cEntity_SetRotation00);
- tolua_function(tolua_S,"SetYaw",tolua_AllToLua_cEntity_SetYaw00);
- tolua_function(tolua_S,"SetPitch",tolua_AllToLua_cEntity_SetPitch00);
- tolua_function(tolua_S,"SetRoll",tolua_AllToLua_cEntity_SetRoll00);
- tolua_function(tolua_S,"SetSpeed",tolua_AllToLua_cEntity_SetSpeed00);
- tolua_function(tolua_S,"SetSpeed",tolua_AllToLua_cEntity_SetSpeed01);
- tolua_function(tolua_S,"SetSpeedX",tolua_AllToLua_cEntity_SetSpeedX00);
- tolua_function(tolua_S,"SetSpeedY",tolua_AllToLua_cEntity_SetSpeedY00);
- tolua_function(tolua_S,"SetSpeedZ",tolua_AllToLua_cEntity_SetSpeedZ00);
- tolua_function(tolua_S,"SetWidth",tolua_AllToLua_cEntity_SetWidth00);
- tolua_function(tolua_S,"AddPosX",tolua_AllToLua_cEntity_AddPosX00);
- tolua_function(tolua_S,"AddPosY",tolua_AllToLua_cEntity_AddPosY00);
- tolua_function(tolua_S,"AddPosZ",tolua_AllToLua_cEntity_AddPosZ00);
- tolua_function(tolua_S,"AddPosition",tolua_AllToLua_cEntity_AddPosition00);
- tolua_function(tolua_S,"AddPosition",tolua_AllToLua_cEntity_AddPosition01);
- tolua_function(tolua_S,"AddSpeed",tolua_AllToLua_cEntity_AddSpeed00);
- tolua_function(tolua_S,"AddSpeed",tolua_AllToLua_cEntity_AddSpeed01);
- tolua_function(tolua_S,"AddSpeedX",tolua_AllToLua_cEntity_AddSpeedX00);
- tolua_function(tolua_S,"AddSpeedY",tolua_AllToLua_cEntity_AddSpeedY00);
- tolua_function(tolua_S,"AddSpeedZ",tolua_AllToLua_cEntity_AddSpeedZ00);
- tolua_function(tolua_S,"SteerVehicle",tolua_AllToLua_cEntity_SteerVehicle00);
- tolua_function(tolua_S,"GetUniqueID",tolua_AllToLua_cEntity_GetUniqueID00);
- tolua_function(tolua_S,"IsDestroyed",tolua_AllToLua_cEntity_IsDestroyed00);
- tolua_function(tolua_S,"Destroy",tolua_AllToLua_cEntity_Destroy00);
- tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cEntity_TakeDamage00);
- tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cEntity_TakeDamage01);
- tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cEntity_TakeDamage02);
- tolua_function(tolua_S,"GetGravity",tolua_AllToLua_cEntity_GetGravity00);
- tolua_function(tolua_S,"SetGravity",tolua_AllToLua_cEntity_SetGravity00);
- tolua_function(tolua_S,"SetRotationFromSpeed",tolua_AllToLua_cEntity_SetRotationFromSpeed00);
- tolua_function(tolua_S,"SetPitchFromSpeed",tolua_AllToLua_cEntity_SetPitchFromSpeed00);
- tolua_function(tolua_S,"GetRawDamageAgainst",tolua_AllToLua_cEntity_GetRawDamageAgainst00);
- tolua_function(tolua_S,"GetArmorCoverAgainst",tolua_AllToLua_cEntity_GetArmorCoverAgainst00);
- tolua_function(tolua_S,"GetKnockbackAmountAgainst",tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00);
- tolua_function(tolua_S,"GetEquippedWeapon",tolua_AllToLua_cEntity_GetEquippedWeapon00);
- tolua_function(tolua_S,"GetEquippedHelmet",tolua_AllToLua_cEntity_GetEquippedHelmet00);
- tolua_function(tolua_S,"GetEquippedChestplate",tolua_AllToLua_cEntity_GetEquippedChestplate00);
- tolua_function(tolua_S,"GetEquippedLeggings",tolua_AllToLua_cEntity_GetEquippedLeggings00);
- tolua_function(tolua_S,"GetEquippedBoots",tolua_AllToLua_cEntity_GetEquippedBoots00);
- tolua_function(tolua_S,"KilledBy",tolua_AllToLua_cEntity_KilledBy00);
- tolua_function(tolua_S,"Heal",tolua_AllToLua_cEntity_Heal00);
- tolua_function(tolua_S,"GetHealth",tolua_AllToLua_cEntity_GetHealth00);
- tolua_function(tolua_S,"SetHealth",tolua_AllToLua_cEntity_SetHealth00);
- tolua_function(tolua_S,"SetMaxHealth",tolua_AllToLua_cEntity_SetMaxHealth00);
- tolua_function(tolua_S,"GetMaxHealth",tolua_AllToLua_cEntity_GetMaxHealth00);
- tolua_function(tolua_S,"StartBurning",tolua_AllToLua_cEntity_StartBurning00);
- tolua_function(tolua_S,"StopBurning",tolua_AllToLua_cEntity_StopBurning00);
- tolua_function(tolua_S,"TeleportToEntity",tolua_AllToLua_cEntity_TeleportToEntity00);
- tolua_function(tolua_S,"TeleportToCoords",tolua_AllToLua_cEntity_TeleportToCoords00);
- tolua_function(tolua_S,"IsOnFire",tolua_AllToLua_cEntity_IsOnFire00);
- tolua_function(tolua_S,"IsCrouched",tolua_AllToLua_cEntity_IsCrouched00);
- tolua_function(tolua_S,"IsRiding",tolua_AllToLua_cEntity_IsRiding00);
- tolua_function(tolua_S,"IsSprinting",tolua_AllToLua_cEntity_IsSprinting00);
- tolua_function(tolua_S,"IsRclking",tolua_AllToLua_cEntity_IsRclking00);
- tolua_function(tolua_S,"IsInvisible",tolua_AllToLua_cEntity_IsInvisible00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cPawn","cPawn","cEntity",NULL);
- tolua_beginmodule(tolua_S,"cPawn");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cPlayer","cPlayer","cPawn",NULL);
- tolua_beginmodule(tolua_S,"cPlayer");
- tolua_constant(tolua_S,"MAX_HEALTH",cPlayer::MAX_HEALTH);
- tolua_constant(tolua_S,"MAX_FOOD_LEVEL",cPlayer::MAX_FOOD_LEVEL);
- tolua_constant(tolua_S,"EATING_TICKS",cPlayer::EATING_TICKS);
- tolua_constant(tolua_S,"MAX_AIR_LEVEL",cPlayer::MAX_AIR_LEVEL);
- tolua_constant(tolua_S,"DROWNING_TICKS",cPlayer::DROWNING_TICKS);
- tolua_function(tolua_S,"SetCurrentExperience",tolua_AllToLua_cPlayer_SetCurrentExperience00);
- tolua_function(tolua_S,"DeltaExperience",tolua_AllToLua_cPlayer_DeltaExperience00);
- tolua_function(tolua_S,"GetXpLifetimeTotal",tolua_AllToLua_cPlayer_GetXpLifetimeTotal00);
- tolua_function(tolua_S,"GetCurrentXp",tolua_AllToLua_cPlayer_GetCurrentXp00);
- tolua_function(tolua_S,"GetXpLevel",tolua_AllToLua_cPlayer_GetXpLevel00);
- tolua_function(tolua_S,"GetXpPercentage",tolua_AllToLua_cPlayer_GetXpPercentage00);
- tolua_function(tolua_S,"XpForLevel",tolua_AllToLua_cPlayer_XpForLevel00);
- tolua_function(tolua_S,"CalcLevelFromXp",tolua_AllToLua_cPlayer_CalcLevelFromXp00);
- tolua_function(tolua_S,"GetEyeHeight",tolua_AllToLua_cPlayer_GetEyeHeight00);
- tolua_function(tolua_S,"GetEyePosition",tolua_AllToLua_cPlayer_GetEyePosition00);
- tolua_function(tolua_S,"IsOnGround",tolua_AllToLua_cPlayer_IsOnGround00);
- tolua_function(tolua_S,"GetStance",tolua_AllToLua_cPlayer_GetStance00);
- tolua_function(tolua_S,"GetInventory",tolua_AllToLua_cPlayer_GetInventory00);
- tolua_function(tolua_S,"GetEquippedItem",tolua_AllToLua_cPlayer_GetEquippedItem00);
- tolua_function(tolua_S,"GetThrowStartPos",tolua_AllToLua_cPlayer_GetThrowStartPos00);
- tolua_function(tolua_S,"GetThrowSpeed",tolua_AllToLua_cPlayer_GetThrowSpeed00);
- tolua_function(tolua_S,"GetGameMode",tolua_AllToLua_cPlayer_GetGameMode00);
- tolua_function(tolua_S,"GetEffectiveGameMode",tolua_AllToLua_cPlayer_GetEffectiveGameMode00);
- tolua_function(tolua_S,"SetGameMode",tolua_AllToLua_cPlayer_SetGameMode00);
- tolua_function(tolua_S,"IsGameModeCreative",tolua_AllToLua_cPlayer_IsGameModeCreative00);
- tolua_function(tolua_S,"IsGameModeSurvival",tolua_AllToLua_cPlayer_IsGameModeSurvival00);
- tolua_function(tolua_S,"IsGameModeAdventure",tolua_AllToLua_cPlayer_IsGameModeAdventure00);
- tolua_function(tolua_S,"GetIP",tolua_AllToLua_cPlayer_GetIP00);
- tolua_function(tolua_S,"MoveTo",tolua_AllToLua_cPlayer_MoveTo00);
- tolua_function(tolua_S,"GetWindow",tolua_AllToLua_cPlayer_GetWindow00);
- tolua_function(tolua_S,"CloseWindow",tolua_AllToLua_cPlayer_CloseWindow00);
- tolua_function(tolua_S,"CloseWindowIfID",tolua_AllToLua_cPlayer_CloseWindowIfID00);
- tolua_function(tolua_S,"GetClientHandle",tolua_AllToLua_cPlayer_GetClientHandle00);
- tolua_function(tolua_S,"SendMessage",tolua_AllToLua_cPlayer_SendMessage00);
- tolua_function(tolua_S,"GetName",tolua_AllToLua_cPlayer_GetName00);
- tolua_function(tolua_S,"SetName",tolua_AllToLua_cPlayer_SetName00);
- tolua_function(tolua_S,"AddToGroup",tolua_AllToLua_cPlayer_AddToGroup00);
- tolua_function(tolua_S,"RemoveFromGroup",tolua_AllToLua_cPlayer_RemoveFromGroup00);
- tolua_function(tolua_S,"CanUseCommand",tolua_AllToLua_cPlayer_CanUseCommand00);
- tolua_function(tolua_S,"HasPermission",tolua_AllToLua_cPlayer_HasPermission00);
- tolua_function(tolua_S,"IsInGroup",tolua_AllToLua_cPlayer_IsInGroup00);
- tolua_function(tolua_S,"GetColor",tolua_AllToLua_cPlayer_GetColor00);
- tolua_function(tolua_S,"TossItem",tolua_AllToLua_cPlayer_TossItem00);
- tolua_function(tolua_S,"Heal",tolua_AllToLua_cPlayer_Heal00);
- tolua_function(tolua_S,"GetFoodLevel",tolua_AllToLua_cPlayer_GetFoodLevel00);
- tolua_function(tolua_S,"GetFoodSaturationLevel",tolua_AllToLua_cPlayer_GetFoodSaturationLevel00);
- tolua_function(tolua_S,"GetFoodTickTimer",tolua_AllToLua_cPlayer_GetFoodTickTimer00);
- tolua_function(tolua_S,"GetFoodExhaustionLevel",tolua_AllToLua_cPlayer_GetFoodExhaustionLevel00);
- tolua_function(tolua_S,"GetFoodPoisonedTicksRemaining",tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00);
- tolua_function(tolua_S,"GetAirLevel",tolua_AllToLua_cPlayer_GetAirLevel00);
- tolua_function(tolua_S,"IsSatiated",tolua_AllToLua_cPlayer_IsSatiated00);
- tolua_function(tolua_S,"SetFoodLevel",tolua_AllToLua_cPlayer_SetFoodLevel00);
- tolua_function(tolua_S,"SetFoodSaturationLevel",tolua_AllToLua_cPlayer_SetFoodSaturationLevel00);
- tolua_function(tolua_S,"SetFoodTickTimer",tolua_AllToLua_cPlayer_SetFoodTickTimer00);
- tolua_function(tolua_S,"SetFoodExhaustionLevel",tolua_AllToLua_cPlayer_SetFoodExhaustionLevel00);
- tolua_function(tolua_S,"SetFoodPoisonedTicksRemaining",tolua_AllToLua_cPlayer_SetFoodPoisonedTicksRemaining00);
- tolua_function(tolua_S,"Feed",tolua_AllToLua_cPlayer_Feed00);
- tolua_function(tolua_S,"AddFoodExhaustion",tolua_AllToLua_cPlayer_AddFoodExhaustion00);
- tolua_function(tolua_S,"FoodPoison",tolua_AllToLua_cPlayer_FoodPoison00);
- tolua_function(tolua_S,"IsEating",tolua_AllToLua_cPlayer_IsEating00);
- tolua_function(tolua_S,"Respawn",tolua_AllToLua_cPlayer_Respawn00);
- tolua_function(tolua_S,"SetVisible",tolua_AllToLua_cPlayer_SetVisible00);
- tolua_function(tolua_S,"IsVisible",tolua_AllToLua_cPlayer_IsVisible00);
- tolua_function(tolua_S,"MoveToWorld",tolua_AllToLua_cPlayer_MoveToWorld00);
- tolua_function(tolua_S,"LoadPermissionsFromDisk",tolua_AllToLua_cPlayer_LoadPermissionsFromDisk00);
- tolua_function(tolua_S,"GetMaxSpeed",tolua_AllToLua_cPlayer_GetMaxSpeed00);
- tolua_function(tolua_S,"GetNormalMaxSpeed",tolua_AllToLua_cPlayer_GetNormalMaxSpeed00);
- tolua_function(tolua_S,"GetSprintingMaxSpeed",tolua_AllToLua_cPlayer_GetSprintingMaxSpeed00);
- tolua_function(tolua_S,"SetNormalMaxSpeed",tolua_AllToLua_cPlayer_SetNormalMaxSpeed00);
- tolua_function(tolua_S,"SetSprintingMaxSpeed",tolua_AllToLua_cPlayer_SetSprintingMaxSpeed00);
- tolua_function(tolua_S,"SetCrouch",tolua_AllToLua_cPlayer_SetCrouch00);
- tolua_function(tolua_S,"SetSprint",tolua_AllToLua_cPlayer_SetSprint00);
- tolua_function(tolua_S,"IsSwimming",tolua_AllToLua_cPlayer_IsSwimming00);
- tolua_function(tolua_S,"IsSubmerged",tolua_AllToLua_cPlayer_IsSubmerged00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cPickup","cPickup","cEntity",tolua_collect_cPickup);
- #else
- tolua_cclass(tolua_S,"cPickup","cPickup","cEntity",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cPickup");
- tolua_function(tolua_S,"new",tolua_AllToLua_cPickup_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cPickup_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cPickup_new00_local);
- tolua_function(tolua_S,"GetItem",tolua_AllToLua_cPickup_GetItem00);
- tolua_function(tolua_S,"CollectedBy",tolua_AllToLua_cPickup_CollectedBy00);
- tolua_function(tolua_S,"GetAge",tolua_AllToLua_cPickup_GetAge00);
- tolua_function(tolua_S,"IsCollected",tolua_AllToLua_cPickup_IsCollected00);
- tolua_function(tolua_S,"IsPlayerCreated",tolua_AllToLua_cPickup_IsPlayerCreated00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cProjectileEntity","cProjectileEntity","cEntity",NULL);
- tolua_beginmodule(tolua_S,"cProjectileEntity");
- tolua_constant(tolua_S,"pkArrow",cProjectileEntity::pkArrow);
- tolua_constant(tolua_S,"pkSnowball",cProjectileEntity::pkSnowball);
- tolua_constant(tolua_S,"pkEgg",cProjectileEntity::pkEgg);
- tolua_constant(tolua_S,"pkGhastFireball",cProjectileEntity::pkGhastFireball);
- tolua_constant(tolua_S,"pkFireCharge",cProjectileEntity::pkFireCharge);
- tolua_constant(tolua_S,"pkEnderPearl",cProjectileEntity::pkEnderPearl);
- tolua_constant(tolua_S,"pkExpBottle",cProjectileEntity::pkExpBottle);
- tolua_constant(tolua_S,"pkSplashPotion",cProjectileEntity::pkSplashPotion);
- tolua_constant(tolua_S,"pkFirework",cProjectileEntity::pkFirework);
- tolua_constant(tolua_S,"pkWitherSkull",cProjectileEntity::pkWitherSkull);
- tolua_constant(tolua_S,"pkFishingFloat",cProjectileEntity::pkFishingFloat);
- tolua_function(tolua_S,"GetProjectileKind",tolua_AllToLua_cProjectileEntity_GetProjectileKind00);
- tolua_function(tolua_S,"GetCreator",tolua_AllToLua_cProjectileEntity_GetCreator00);
- tolua_function(tolua_S,"GetMCAClassName",tolua_AllToLua_cProjectileEntity_GetMCAClassName00);
- tolua_function(tolua_S,"IsInGround",tolua_AllToLua_cProjectileEntity_IsInGround00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cArrowEntity","cArrowEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cArrowEntity");
- tolua_constant(tolua_S,"psNoPickup",cArrowEntity::psNoPickup);
- tolua_constant(tolua_S,"psInSurvivalOrCreative",cArrowEntity::psInSurvivalOrCreative);
- tolua_constant(tolua_S,"psInCreative",cArrowEntity::psInCreative);
- tolua_function(tolua_S,"GetPickupState",tolua_AllToLua_cArrowEntity_GetPickupState00);
- tolua_function(tolua_S,"SetPickupState",tolua_AllToLua_cArrowEntity_SetPickupState00);
- tolua_function(tolua_S,"GetDamageCoeff",tolua_AllToLua_cArrowEntity_GetDamageCoeff00);
- tolua_function(tolua_S,"SetDamageCoeff",tolua_AllToLua_cArrowEntity_SetDamageCoeff00);
- tolua_function(tolua_S,"CanPickup",tolua_AllToLua_cArrowEntity_CanPickup00);
- tolua_function(tolua_S,"IsCritical",tolua_AllToLua_cArrowEntity_IsCritical00);
- tolua_function(tolua_S,"SetIsCritical",tolua_AllToLua_cArrowEntity_SetIsCritical00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cThrownEggEntity","cThrownEggEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cThrownEggEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cThrownEnderPearlEntity","cThrownEnderPearlEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cThrownEnderPearlEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cThrownSnowballEntity","cThrownSnowballEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cThrownSnowballEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cExpBottleEntity","cExpBottleEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cExpBottleEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cFireworkEntity","cFireworkEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cFireworkEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cGhastFireballEntity","cGhastFireballEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cGhastFireballEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cFireChargeEntity","cFireChargeEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cFireChargeEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cPluginManager","cPluginManager","",NULL);
- tolua_beginmodule(tolua_S,"cPluginManager");
- tolua_constant(tolua_S,"HOOK_BLOCK_TO_PICKUPS",cPluginManager::HOOK_BLOCK_TO_PICKUPS);
- tolua_constant(tolua_S,"HOOK_CHAT",cPluginManager::HOOK_CHAT);
- tolua_constant(tolua_S,"HOOK_CHUNK_AVAILABLE",cPluginManager::HOOK_CHUNK_AVAILABLE);
- tolua_constant(tolua_S,"HOOK_CHUNK_GENERATED",cPluginManager::HOOK_CHUNK_GENERATED);
- tolua_constant(tolua_S,"HOOK_CHUNK_GENERATING",cPluginManager::HOOK_CHUNK_GENERATING);
- tolua_constant(tolua_S,"HOOK_CHUNK_UNLOADED",cPluginManager::HOOK_CHUNK_UNLOADED);
- tolua_constant(tolua_S,"HOOK_CHUNK_UNLOADING",cPluginManager::HOOK_CHUNK_UNLOADING);
- tolua_constant(tolua_S,"HOOK_COLLECTING_PICKUP",cPluginManager::HOOK_COLLECTING_PICKUP);
- tolua_constant(tolua_S,"HOOK_CRAFTING_NO_RECIPE",cPluginManager::HOOK_CRAFTING_NO_RECIPE);
- tolua_constant(tolua_S,"HOOK_DISCONNECT",cPluginManager::HOOK_DISCONNECT);
- tolua_constant(tolua_S,"HOOK_EXECUTE_COMMAND",cPluginManager::HOOK_EXECUTE_COMMAND);
- tolua_constant(tolua_S,"HOOK_EXPLODED",cPluginManager::HOOK_EXPLODED);
- tolua_constant(tolua_S,"HOOK_EXPLODING",cPluginManager::HOOK_EXPLODING);
- tolua_constant(tolua_S,"HOOK_HANDSHAKE",cPluginManager::HOOK_HANDSHAKE);
- tolua_constant(tolua_S,"HOOK_HOPPER_PULLING_ITEM",cPluginManager::HOOK_HOPPER_PULLING_ITEM);
- tolua_constant(tolua_S,"HOOK_HOPPER_PUSHING_ITEM",cPluginManager::HOOK_HOPPER_PUSHING_ITEM);
- tolua_constant(tolua_S,"HOOK_KILLING",cPluginManager::HOOK_KILLING);
- tolua_constant(tolua_S,"HOOK_LOGIN",cPluginManager::HOOK_LOGIN);
- tolua_constant(tolua_S,"HOOK_PLAYER_ANIMATION",cPluginManager::HOOK_PLAYER_ANIMATION);
- tolua_constant(tolua_S,"HOOK_PLAYER_BREAKING_BLOCK",cPluginManager::HOOK_PLAYER_BREAKING_BLOCK);
- tolua_constant(tolua_S,"HOOK_PLAYER_BROKEN_BLOCK",cPluginManager::HOOK_PLAYER_BROKEN_BLOCK);
- tolua_constant(tolua_S,"HOOK_PLAYER_EATING",cPluginManager::HOOK_PLAYER_EATING);
- tolua_constant(tolua_S,"HOOK_PLAYER_JOINED",cPluginManager::HOOK_PLAYER_JOINED);
- tolua_constant(tolua_S,"HOOK_PLAYER_LEFT_CLICK",cPluginManager::HOOK_PLAYER_LEFT_CLICK);
- tolua_constant(tolua_S,"HOOK_PLAYER_MOVING",cPluginManager::HOOK_PLAYER_MOVING);
- tolua_constant(tolua_S,"HOOK_PLAYER_PLACED_BLOCK",cPluginManager::HOOK_PLAYER_PLACED_BLOCK);
- tolua_constant(tolua_S,"HOOK_PLAYER_PLACING_BLOCK",cPluginManager::HOOK_PLAYER_PLACING_BLOCK);
- tolua_constant(tolua_S,"HOOK_PLAYER_RIGHT_CLICK",cPluginManager::HOOK_PLAYER_RIGHT_CLICK);
- tolua_constant(tolua_S,"HOOK_PLAYER_RIGHT_CLICKING_ENTITY",cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY);
- tolua_constant(tolua_S,"HOOK_PLAYER_SHOOTING",cPluginManager::HOOK_PLAYER_SHOOTING);
- tolua_constant(tolua_S,"HOOK_PLAYER_SPAWNED",cPluginManager::HOOK_PLAYER_SPAWNED);
- tolua_constant(tolua_S,"HOOK_PLAYER_TOSSING_ITEM",cPluginManager::HOOK_PLAYER_TOSSING_ITEM);
- tolua_constant(tolua_S,"HOOK_PLAYER_USED_BLOCK",cPluginManager::HOOK_PLAYER_USED_BLOCK);
- tolua_constant(tolua_S,"HOOK_PLAYER_USED_ITEM",cPluginManager::HOOK_PLAYER_USED_ITEM);
- tolua_constant(tolua_S,"HOOK_PLAYER_USING_BLOCK",cPluginManager::HOOK_PLAYER_USING_BLOCK);
- tolua_constant(tolua_S,"HOOK_PLAYER_USING_ITEM",cPluginManager::HOOK_PLAYER_USING_ITEM);
- tolua_constant(tolua_S,"HOOK_POST_CRAFTING",cPluginManager::HOOK_POST_CRAFTING);
- tolua_constant(tolua_S,"HOOK_PRE_CRAFTING",cPluginManager::HOOK_PRE_CRAFTING);
- tolua_constant(tolua_S,"HOOK_SPAWNED_ENTITY",cPluginManager::HOOK_SPAWNED_ENTITY);
- tolua_constant(tolua_S,"HOOK_SPAWNED_MONSTER",cPluginManager::HOOK_SPAWNED_MONSTER);
- tolua_constant(tolua_S,"HOOK_SPAWNING_ENTITY",cPluginManager::HOOK_SPAWNING_ENTITY);
- tolua_constant(tolua_S,"HOOK_SPAWNING_MONSTER",cPluginManager::HOOK_SPAWNING_MONSTER);
- tolua_constant(tolua_S,"HOOK_TAKE_DAMAGE",cPluginManager::HOOK_TAKE_DAMAGE);
- tolua_constant(tolua_S,"HOOK_TICK",cPluginManager::HOOK_TICK);
- tolua_constant(tolua_S,"HOOK_UPDATED_SIGN",cPluginManager::HOOK_UPDATED_SIGN);
- tolua_constant(tolua_S,"HOOK_UPDATING_SIGN",cPluginManager::HOOK_UPDATING_SIGN);
- tolua_constant(tolua_S,"HOOK_WEATHER_CHANGED",cPluginManager::HOOK_WEATHER_CHANGED);
- tolua_constant(tolua_S,"HOOK_WEATHER_CHANGING",cPluginManager::HOOK_WEATHER_CHANGING);
- tolua_constant(tolua_S,"HOOK_WORLD_TICK",cPluginManager::HOOK_WORLD_TICK);
- tolua_constant(tolua_S,"HOOK_NUM_HOOKS",cPluginManager::HOOK_NUM_HOOKS);
- tolua_constant(tolua_S,"HOOK_MAX",cPluginManager::HOOK_MAX);
- tolua_function(tolua_S,"Get",tolua_AllToLua_cPluginManager_Get00);
- tolua_function(tolua_S,"GetPlugin",tolua_AllToLua_cPluginManager_GetPlugin00);
- tolua_function(tolua_S,"FindPlugins",tolua_AllToLua_cPluginManager_FindPlugins00);
- tolua_function(tolua_S,"ReloadPlugins",tolua_AllToLua_cPluginManager_ReloadPlugins00);
- tolua_function(tolua_S,"GetNumPlugins",tolua_AllToLua_cPluginManager_GetNumPlugins00);
- tolua_function(tolua_S,"DisablePlugin",tolua_AllToLua_cPluginManager_DisablePlugin00);
- tolua_function(tolua_S,"LoadPlugin",tolua_AllToLua_cPluginManager_LoadPlugin00);
- tolua_function(tolua_S,"IsCommandBound",tolua_AllToLua_cPluginManager_IsCommandBound00);
- tolua_function(tolua_S,"GetCommandPermission",tolua_AllToLua_cPluginManager_GetCommandPermission00);
- tolua_function(tolua_S,"ExecuteCommand",tolua_AllToLua_cPluginManager_ExecuteCommand00);
- tolua_function(tolua_S,"ForceExecuteCommand",tolua_AllToLua_cPluginManager_ForceExecuteCommand00);
- tolua_function(tolua_S,"IsConsoleCommandBound",tolua_AllToLua_cPluginManager_IsConsoleCommandBound00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cPlugin","cPlugin","",NULL);
- tolua_beginmodule(tolua_S,"cPlugin");
- tolua_function(tolua_S,"GetName",tolua_AllToLua_cPlugin_GetName00);
- tolua_function(tolua_S,"SetName",tolua_AllToLua_cPlugin_SetName00);
- tolua_function(tolua_S,"GetVersion",tolua_AllToLua_cPlugin_GetVersion00);
- tolua_function(tolua_S,"SetVersion",tolua_AllToLua_cPlugin_SetVersion00);
- tolua_function(tolua_S,"GetDirectory",tolua_AllToLua_cPlugin_GetDirectory00);
- tolua_function(tolua_S,"GetLocalDirectory",tolua_AllToLua_cPlugin_GetLocalDirectory00);
- tolua_function(tolua_S,"GetLocalFolder",tolua_AllToLua_cPlugin_GetLocalFolder00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cPluginLua","cPluginLua","cPlugin",NULL);
- tolua_beginmodule(tolua_S,"cPluginLua");
- tolua_variable(tolua_S,"__cWebPlugin__",tolua_get_cPluginLua___cWebPlugin__,NULL);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cServer","cServer","",NULL);
- tolua_beginmodule(tolua_S,"cServer");
- tolua_function(tolua_S,"GetDescription",tolua_AllToLua_cServer_GetDescription00);
- tolua_function(tolua_S,"GetMaxPlayers",tolua_AllToLua_cServer_GetMaxPlayers00);
- tolua_function(tolua_S,"GetNumPlayers",tolua_AllToLua_cServer_GetNumPlayers00);
- tolua_function(tolua_S,"SetMaxPlayers",tolua_AllToLua_cServer_SetMaxPlayers00);
- tolua_function(tolua_S,"IsHardcore",tolua_AllToLua_cServer_IsHardcore00);
- tolua_function(tolua_S,"GetServerID",tolua_AllToLua_cServer_GetServerID00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cWorld","cWorld","",NULL);
- tolua_beginmodule(tolua_S,"cWorld");
- tolua_function(tolua_S,"GetTicksUntilWeatherChange",tolua_AllToLua_cWorld_GetTicksUntilWeatherChange00);
- tolua_function(tolua_S,"GetWorldAge",tolua_AllToLua_cWorld_GetWorldAge00);
- tolua_function(tolua_S,"GetTimeOfDay",tolua_AllToLua_cWorld_GetTimeOfDay00);
- tolua_function(tolua_S,"SetTicksUntilWeatherChange",tolua_AllToLua_cWorld_SetTicksUntilWeatherChange00);
- tolua_function(tolua_S,"SetTimeOfDay",tolua_AllToLua_cWorld_SetTimeOfDay00);
- tolua_function(tolua_S,"GetGameMode",tolua_AllToLua_cWorld_GetGameMode00);
- tolua_function(tolua_S,"IsGameModeCreative",tolua_AllToLua_cWorld_IsGameModeCreative00);
- tolua_function(tolua_S,"IsGameModeSurvival",tolua_AllToLua_cWorld_IsGameModeSurvival00);
- tolua_function(tolua_S,"IsGameModeAdventure",tolua_AllToLua_cWorld_IsGameModeAdventure00);
- tolua_function(tolua_S,"IsPVPEnabled",tolua_AllToLua_cWorld_IsPVPEnabled00);
- tolua_function(tolua_S,"IsDeepSnowEnabled",tolua_AllToLua_cWorld_IsDeepSnowEnabled00);
- tolua_function(tolua_S,"GetDimension",tolua_AllToLua_cWorld_GetDimension00);
- tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cWorld_GetHeight00);
- tolua_function(tolua_S,"BroadcastChat",tolua_AllToLua_cWorld_BroadcastChat00);
- tolua_function(tolua_S,"BroadcastSoundEffect",tolua_AllToLua_cWorld_BroadcastSoundEffect00);
- tolua_function(tolua_S,"BroadcastSoundParticleEffect",tolua_AllToLua_cWorld_BroadcastSoundParticleEffect00);
- tolua_function(tolua_S,"UnloadUnusedChunks",tolua_AllToLua_cWorld_UnloadUnusedChunks00);
- tolua_function(tolua_S,"RegenerateChunk",tolua_AllToLua_cWorld_RegenerateChunk00);
- tolua_function(tolua_S,"GenerateChunk",tolua_AllToLua_cWorld_GenerateChunk00);
- tolua_function(tolua_S,"SetBlock",tolua_AllToLua_cWorld_SetBlock00);
- tolua_function(tolua_S,"FastSetBlock",tolua_AllToLua_cWorld_FastSetBlock00);
- tolua_function(tolua_S,"QueueSetBlock",tolua_AllToLua_cWorld_QueueSetBlock00);
- tolua_function(tolua_S,"GetBlock",tolua_AllToLua_cWorld_GetBlock00);
- tolua_function(tolua_S,"GetBlockMeta",tolua_AllToLua_cWorld_GetBlockMeta00);
- tolua_function(tolua_S,"SetBlockMeta",tolua_AllToLua_cWorld_SetBlockMeta00);
- tolua_function(tolua_S,"GetBlockSkyLight",tolua_AllToLua_cWorld_GetBlockSkyLight00);
- tolua_function(tolua_S,"GetBlockBlockLight",tolua_AllToLua_cWorld_GetBlockBlockLight00);
- tolua_function(tolua_S,"FastSetBlock",tolua_AllToLua_cWorld_FastSetBlock01);
- tolua_function(tolua_S,"GetBlock",tolua_AllToLua_cWorld_GetBlock01);
- tolua_function(tolua_S,"GetBlockMeta",tolua_AllToLua_cWorld_GetBlockMeta01);
- tolua_function(tolua_S,"SetBlockMeta",tolua_AllToLua_cWorld_SetBlockMeta01);
- tolua_function(tolua_S,"SpawnItemPickups",tolua_AllToLua_cWorld_SpawnItemPickups00);
- tolua_function(tolua_S,"SpawnItemPickups",tolua_AllToLua_cWorld_SpawnItemPickups01);
- tolua_function(tolua_S,"SpawnPrimedTNT",tolua_AllToLua_cWorld_SpawnPrimedTNT00);
- tolua_function(tolua_S,"DigBlock",tolua_AllToLua_cWorld_DigBlock00);
- tolua_function(tolua_S,"SendBlockTo",tolua_AllToLua_cWorld_SendBlockTo00);
- tolua_function(tolua_S,"GetSpawnX",tolua_AllToLua_cWorld_GetSpawnX00);
- tolua_function(tolua_S,"GetSpawnY",tolua_AllToLua_cWorld_GetSpawnY00);
- tolua_function(tolua_S,"GetSpawnZ",tolua_AllToLua_cWorld_GetSpawnZ00);
- tolua_function(tolua_S,"WakeUpSimulators",tolua_AllToLua_cWorld_WakeUpSimulators00);
- tolua_function(tolua_S,"WakeUpSimulatorsInArea",tolua_AllToLua_cWorld_WakeUpSimulatorsInArea00);
- tolua_function(tolua_S,"DoExplosionAt",tolua_AllToLua_cWorld_DoExplosionAt00);
- tolua_function(tolua_S,"UseBlockEntity",tolua_AllToLua_cWorld_UseBlockEntity00);
- tolua_function(tolua_S,"GrowTree",tolua_AllToLua_cWorld_GrowTree00);
- tolua_function(tolua_S,"GrowTreeFromSapling",tolua_AllToLua_cWorld_GrowTreeFromSapling00);
- tolua_function(tolua_S,"GrowTreeByBiome",tolua_AllToLua_cWorld_GrowTreeByBiome00);
- tolua_function(tolua_S,"GrowRipePlant",tolua_AllToLua_cWorld_GrowRipePlant00);
- tolua_function(tolua_S,"GrowCactus",tolua_AllToLua_cWorld_GrowCactus00);
- tolua_function(tolua_S,"GrowMelonPumpkin",tolua_AllToLua_cWorld_GrowMelonPumpkin00);
- tolua_function(tolua_S,"GrowSugarcane",tolua_AllToLua_cWorld_GrowSugarcane00);
- tolua_function(tolua_S,"GetBiomeAt",tolua_AllToLua_cWorld_GetBiomeAt00);
- tolua_function(tolua_S,"GetName",tolua_AllToLua_cWorld_GetName00);
- tolua_function(tolua_S,"GetIniFileName",tolua_AllToLua_cWorld_GetIniFileName00);
- tolua_function(tolua_S,"QueueSaveAllChunks",tolua_AllToLua_cWorld_QueueSaveAllChunks00);
- tolua_function(tolua_S,"GetNumChunks",tolua_AllToLua_cWorld_GetNumChunks00);
- tolua_function(tolua_S,"GetGeneratorQueueLength",tolua_AllToLua_cWorld_GetGeneratorQueueLength00);
- tolua_function(tolua_S,"GetLightingQueueLength",tolua_AllToLua_cWorld_GetLightingQueueLength00);
- tolua_function(tolua_S,"GetStorageLoadQueueLength",tolua_AllToLua_cWorld_GetStorageLoadQueueLength00);
- tolua_function(tolua_S,"GetStorageSaveQueueLength",tolua_AllToLua_cWorld_GetStorageSaveQueueLength00);
- tolua_function(tolua_S,"QueueBlockForTick",tolua_AllToLua_cWorld_QueueBlockForTick00);
- tolua_function(tolua_S,"CastThunderbolt",tolua_AllToLua_cWorld_CastThunderbolt00);
- tolua_function(tolua_S,"SetWeather",tolua_AllToLua_cWorld_SetWeather00);
- tolua_function(tolua_S,"ChangeWeather",tolua_AllToLua_cWorld_ChangeWeather00);
- tolua_function(tolua_S,"GetWeather",tolua_AllToLua_cWorld_GetWeather00);
- tolua_function(tolua_S,"IsWeatherSunny",tolua_AllToLua_cWorld_IsWeatherSunny00);
- tolua_function(tolua_S,"IsWeatherRain",tolua_AllToLua_cWorld_IsWeatherRain00);
- tolua_function(tolua_S,"IsWeatherStorm",tolua_AllToLua_cWorld_IsWeatherStorm00);
- tolua_function(tolua_S,"IsWeatherWet",tolua_AllToLua_cWorld_IsWeatherWet00);
- tolua_function(tolua_S,"SetNextBlockTick",tolua_AllToLua_cWorld_SetNextBlockTick00);
- tolua_function(tolua_S,"GetMaxSugarcaneHeight",tolua_AllToLua_cWorld_GetMaxSugarcaneHeight00);
- tolua_function(tolua_S,"GetMaxCactusHeight",tolua_AllToLua_cWorld_GetMaxCactusHeight00);
- tolua_function(tolua_S,"IsBlockDirectlyWatered",tolua_AllToLua_cWorld_IsBlockDirectlyWatered00);
- tolua_function(tolua_S,"SpawnMob",tolua_AllToLua_cWorld_SpawnMob00);
- tolua_function(tolua_S,"CreateProjectile",tolua_AllToLua_cWorld_CreateProjectile00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cInventory","cInventory","cItemGrid::cListener",NULL);
- tolua_beginmodule(tolua_S,"cInventory");
- tolua_constant(tolua_S,"invArmorCount",cInventory::invArmorCount);
- tolua_constant(tolua_S,"invInventoryCount",cInventory::invInventoryCount);
- tolua_constant(tolua_S,"invHotbarCount",cInventory::invHotbarCount);
- tolua_constant(tolua_S,"invArmorOffset",cInventory::invArmorOffset);
- tolua_constant(tolua_S,"invInventoryOffset",cInventory::invInventoryOffset);
- tolua_constant(tolua_S,"invHotbarOffset",cInventory::invHotbarOffset);
- tolua_constant(tolua_S,"invNumSlots",cInventory::invNumSlots);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cInventory_Clear00);
- tolua_function(tolua_S,"HowManyCanFit",tolua_AllToLua_cInventory_HowManyCanFit00);
- tolua_function(tolua_S,"HowManyCanFit",tolua_AllToLua_cInventory_HowManyCanFit01);
- tolua_function(tolua_S,"AddItem",tolua_AllToLua_cInventory_AddItem00);
- tolua_function(tolua_S,"AddItems",tolua_AllToLua_cInventory_AddItems00);
- tolua_function(tolua_S,"RemoveOneEquippedItem",tolua_AllToLua_cInventory_RemoveOneEquippedItem00);
- tolua_function(tolua_S,"HowManyItems",tolua_AllToLua_cInventory_HowManyItems00);
- tolua_function(tolua_S,"HasItems",tolua_AllToLua_cInventory_HasItems00);
- tolua_function(tolua_S,"GetArmorGrid",tolua_AllToLua_cInventory_GetArmorGrid00);
- tolua_function(tolua_S,"GetInventoryGrid",tolua_AllToLua_cInventory_GetInventoryGrid00);
- tolua_function(tolua_S,"GetHotbarGrid",tolua_AllToLua_cInventory_GetHotbarGrid00);
- tolua_function(tolua_S,"GetOwner",tolua_AllToLua_cInventory_GetOwner00);
- tolua_function(tolua_S,"CopyToItems",tolua_AllToLua_cInventory_CopyToItems00);
- tolua_function(tolua_S,"GetSlot",tolua_AllToLua_cInventory_GetSlot00);
- tolua_function(tolua_S,"GetArmorSlot",tolua_AllToLua_cInventory_GetArmorSlot00);
- tolua_function(tolua_S,"GetInventorySlot",tolua_AllToLua_cInventory_GetInventorySlot00);
- tolua_function(tolua_S,"GetHotbarSlot",tolua_AllToLua_cInventory_GetHotbarSlot00);
- tolua_function(tolua_S,"GetEquippedItem",tolua_AllToLua_cInventory_GetEquippedItem00);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cInventory_SetSlot00);
- tolua_function(tolua_S,"SetArmorSlot",tolua_AllToLua_cInventory_SetArmorSlot00);
- tolua_function(tolua_S,"SetInventorySlot",tolua_AllToLua_cInventory_SetInventorySlot00);
- tolua_function(tolua_S,"SetHotbarSlot",tolua_AllToLua_cInventory_SetHotbarSlot00);
- tolua_function(tolua_S,"SetEquippedSlotNum",tolua_AllToLua_cInventory_SetEquippedSlotNum00);
- tolua_function(tolua_S,"GetEquippedSlotNum",tolua_AllToLua_cInventory_GetEquippedSlotNum00);
- tolua_function(tolua_S,"ChangeSlotCount",tolua_AllToLua_cInventory_ChangeSlotCount00);
- tolua_function(tolua_S,"DamageItem",tolua_AllToLua_cInventory_DamageItem00);
- tolua_function(tolua_S,"DamageEquippedItem",tolua_AllToLua_cInventory_DamageEquippedItem00);
- tolua_function(tolua_S,"GetEquippedHelmet",tolua_AllToLua_cInventory_GetEquippedHelmet00);
- tolua_function(tolua_S,"GetEquippedChestplate",tolua_AllToLua_cInventory_GetEquippedChestplate00);
- tolua_function(tolua_S,"GetEquippedLeggings",tolua_AllToLua_cInventory_GetEquippedLeggings00);
- tolua_function(tolua_S,"GetEquippedBoots",tolua_AllToLua_cInventory_GetEquippedBoots00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cEnchantments","cEnchantments","",tolua_collect_cEnchantments);
- #else
- tolua_cclass(tolua_S,"cEnchantments","cEnchantments","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cEnchantments");
- tolua_constant(tolua_S,"enchProtection",cEnchantments::enchProtection);
- tolua_constant(tolua_S,"enchFireProtection",cEnchantments::enchFireProtection);
- tolua_constant(tolua_S,"enchFeatherFalling",cEnchantments::enchFeatherFalling);
- tolua_constant(tolua_S,"enchBlastProtection",cEnchantments::enchBlastProtection);
- tolua_constant(tolua_S,"enchProjectileProtection",cEnchantments::enchProjectileProtection);
- tolua_constant(tolua_S,"enchRespiration",cEnchantments::enchRespiration);
- tolua_constant(tolua_S,"enchAquaAffinity",cEnchantments::enchAquaAffinity);
- tolua_constant(tolua_S,"enchThorns",cEnchantments::enchThorns);
- tolua_constant(tolua_S,"enchSharpness",cEnchantments::enchSharpness);
- tolua_constant(tolua_S,"enchSmite",cEnchantments::enchSmite);
- tolua_constant(tolua_S,"enchBaneOfArthropods",cEnchantments::enchBaneOfArthropods);
- tolua_constant(tolua_S,"enchKnockback",cEnchantments::enchKnockback);
- tolua_constant(tolua_S,"enchFireAspect",cEnchantments::enchFireAspect);
- tolua_constant(tolua_S,"enchLooting",cEnchantments::enchLooting);
- tolua_constant(tolua_S,"enchEfficiency",cEnchantments::enchEfficiency);
- tolua_constant(tolua_S,"enchSilkTouch",cEnchantments::enchSilkTouch);
- tolua_constant(tolua_S,"enchUnbreaking",cEnchantments::enchUnbreaking);
- tolua_constant(tolua_S,"enchFortune",cEnchantments::enchFortune);
- tolua_constant(tolua_S,"enchPower",cEnchantments::enchPower);
- tolua_constant(tolua_S,"enchPunch",cEnchantments::enchPunch);
- tolua_constant(tolua_S,"enchFlame",cEnchantments::enchFlame);
- tolua_constant(tolua_S,"enchInfinity",cEnchantments::enchInfinity);
- tolua_constant(tolua_S,"enchLuckOfTheSea",cEnchantments::enchLuckOfTheSea);
- tolua_constant(tolua_S,"enchLure",cEnchantments::enchLure);
- tolua_function(tolua_S,"new",tolua_AllToLua_cEnchantments_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cEnchantments_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cEnchantments_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cEnchantments_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cEnchantments_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cEnchantments_new01_local);
- tolua_function(tolua_S,"AddFromString",tolua_AllToLua_cEnchantments_AddFromString00);
- tolua_function(tolua_S,"ToString",tolua_AllToLua_cEnchantments_ToString00);
- tolua_function(tolua_S,"GetLevel",tolua_AllToLua_cEnchantments_GetLevel00);
- tolua_function(tolua_S,"SetLevel",tolua_AllToLua_cEnchantments_SetLevel00);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cEnchantments_Clear00);
- tolua_function(tolua_S,"IsEmpty",tolua_AllToLua_cEnchantments_IsEmpty00);
- tolua_function(tolua_S,"StringToEnchantmentID",tolua_AllToLua_cEnchantments_StringToEnchantmentID00);
- tolua_function(tolua_S,".eq",tolua_AllToLua_cEnchantments__eq00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cItem","cItem","",tolua_collect_cItem);
- #else
- tolua_cclass(tolua_S,"cItem","cItem","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cItem");
- tolua_function(tolua_S,"new",tolua_AllToLua_cItem_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cItem_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cItem_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cItem_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cItem_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cItem_new01_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cItem_new02);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cItem_new02_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cItem_new02_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cItem_new03);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cItem_new03_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cItem_new03_local);
- tolua_function(tolua_S,"Empty",tolua_AllToLua_cItem_Empty00);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cItem_Clear00);
- tolua_function(tolua_S,"IsEmpty",tolua_AllToLua_cItem_IsEmpty00);
- tolua_function(tolua_S,"IsEqual",tolua_AllToLua_cItem_IsEqual00);
- tolua_function(tolua_S,"IsSameType",tolua_AllToLua_cItem_IsSameType00);
- tolua_function(tolua_S,"CopyOne",tolua_AllToLua_cItem_CopyOne00);
- tolua_function(tolua_S,"AddCount",tolua_AllToLua_cItem_AddCount00);
- tolua_function(tolua_S,"GetMaxDamage",tolua_AllToLua_cItem_GetMaxDamage00);
- tolua_function(tolua_S,"DamageItem",tolua_AllToLua_cItem_DamageItem00);
- tolua_function(tolua_S,"IsDamageable",tolua_AllToLua_cItem_IsDamageable00);
- tolua_function(tolua_S,"IsStackableWith",tolua_AllToLua_cItem_IsStackableWith00);
- tolua_function(tolua_S,"IsFullStack",tolua_AllToLua_cItem_IsFullStack00);
- tolua_function(tolua_S,"GetMaxStackSize",tolua_AllToLua_cItem_GetMaxStackSize00);
- tolua_variable(tolua_S,"m_ItemType",tolua_get_cItem_m_ItemType,tolua_set_cItem_m_ItemType);
- tolua_variable(tolua_S,"m_ItemCount",tolua_get_cItem_m_ItemCount,tolua_set_cItem_m_ItemCount);
- tolua_variable(tolua_S,"m_ItemDamage",tolua_get_cItem_m_ItemDamage,tolua_set_cItem_m_ItemDamage);
- tolua_variable(tolua_S,"m_Enchantments",tolua_get_cItem_m_Enchantments,tolua_set_cItem_m_Enchantments);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cItems","cItems","",tolua_collect_cItems);
- #else
- tolua_cclass(tolua_S,"cItems","cItems","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cItems");
- tolua_function(tolua_S,"new",tolua_AllToLua_cItems_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cItems_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cItems_new00_local);
- tolua_function(tolua_S,"Get",tolua_AllToLua_cItems_Get00);
- tolua_function(tolua_S,"Set",tolua_AllToLua_cItems_Set00);
- tolua_function(tolua_S,"Add",tolua_AllToLua_cItems_Add00);
- tolua_function(tolua_S,"Delete",tolua_AllToLua_cItems_Delete00);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cItems_Clear00);
- tolua_function(tolua_S,"Size",tolua_AllToLua_cItems_Size00);
- tolua_function(tolua_S,"Set",tolua_AllToLua_cItems_Set01);
- tolua_function(tolua_S,"Add",tolua_AllToLua_cItems_Add01);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cItemGrid","cItemGrid","",NULL);
- tolua_beginmodule(tolua_S,"cItemGrid");
- tolua_function(tolua_S,"GetWidth",tolua_AllToLua_cItemGrid_GetWidth00);
- tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cItemGrid_GetHeight00);
- tolua_function(tolua_S,"GetNumSlots",tolua_AllToLua_cItemGrid_GetNumSlots00);
- tolua_function(tolua_S,"GetSlotNum",tolua_AllToLua_cItemGrid_GetSlotNum00);
- tolua_function(tolua_S,"GetSlot",tolua_AllToLua_cItemGrid_GetSlot00);
- tolua_function(tolua_S,"GetSlot",tolua_AllToLua_cItemGrid_GetSlot01);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cItemGrid_SetSlot00);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cItemGrid_SetSlot01);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cItemGrid_SetSlot02);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cItemGrid_SetSlot03);
- tolua_function(tolua_S,"EmptySlot",tolua_AllToLua_cItemGrid_EmptySlot00);
- tolua_function(tolua_S,"EmptySlot",tolua_AllToLua_cItemGrid_EmptySlot01);
- tolua_function(tolua_S,"IsSlotEmpty",tolua_AllToLua_cItemGrid_IsSlotEmpty00);
- tolua_function(tolua_S,"IsSlotEmpty",tolua_AllToLua_cItemGrid_IsSlotEmpty01);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cItemGrid_Clear00);
- tolua_function(tolua_S,"HowManyCanFit",tolua_AllToLua_cItemGrid_HowManyCanFit00);
- tolua_function(tolua_S,"AddItem",tolua_AllToLua_cItemGrid_AddItem00);
- tolua_function(tolua_S,"AddItems",tolua_AllToLua_cItemGrid_AddItems00);
- tolua_function(tolua_S,"ChangeSlotCount",tolua_AllToLua_cItemGrid_ChangeSlotCount00);
- tolua_function(tolua_S,"ChangeSlotCount",tolua_AllToLua_cItemGrid_ChangeSlotCount01);
- tolua_function(tolua_S,"RemoveOneItem",tolua_AllToLua_cItemGrid_RemoveOneItem00);
- tolua_function(tolua_S,"RemoveOneItem",tolua_AllToLua_cItemGrid_RemoveOneItem01);
- tolua_function(tolua_S,"HowManyItems",tolua_AllToLua_cItemGrid_HowManyItems00);
- tolua_function(tolua_S,"HasItems",tolua_AllToLua_cItemGrid_HasItems00);
- tolua_function(tolua_S,"GetFirstEmptySlot",tolua_AllToLua_cItemGrid_GetFirstEmptySlot00);
- tolua_function(tolua_S,"GetFirstUsedSlot",tolua_AllToLua_cItemGrid_GetFirstUsedSlot00);
- tolua_function(tolua_S,"GetLastEmptySlot",tolua_AllToLua_cItemGrid_GetLastEmptySlot00);
- tolua_function(tolua_S,"GetLastUsedSlot",tolua_AllToLua_cItemGrid_GetLastUsedSlot00);
- tolua_function(tolua_S,"GetNextEmptySlot",tolua_AllToLua_cItemGrid_GetNextEmptySlot00);
- tolua_function(tolua_S,"GetNextUsedSlot",tolua_AllToLua_cItemGrid_GetNextUsedSlot00);
- tolua_function(tolua_S,"CopyToItems",tolua_AllToLua_cItemGrid_CopyToItems00);
- tolua_function(tolua_S,"DamageItem",tolua_AllToLua_cItemGrid_DamageItem00);
- tolua_function(tolua_S,"DamageItem",tolua_AllToLua_cItemGrid_DamageItem01);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cBlockEntity","cBlockEntity","",tolua_collect_cBlockEntity);
- #else
- tolua_cclass(tolua_S,"cBlockEntity","cBlockEntity","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cBlockEntity");
- tolua_function(tolua_S,"GetPosX",tolua_AllToLua_cBlockEntity_GetPosX00);
- tolua_function(tolua_S,"GetPosY",tolua_AllToLua_cBlockEntity_GetPosY00);
- tolua_function(tolua_S,"GetPosZ",tolua_AllToLua_cBlockEntity_GetPosZ00);
- tolua_function(tolua_S,"GetBlockType",tolua_AllToLua_cBlockEntity_GetBlockType00);
- tolua_function(tolua_S,"GetWorld",tolua_AllToLua_cBlockEntity_GetWorld00);
- tolua_function(tolua_S,"GetChunkX",tolua_AllToLua_cBlockEntity_GetChunkX00);
- tolua_function(tolua_S,"GetChunkZ",tolua_AllToLua_cBlockEntity_GetChunkZ00);
- tolua_function(tolua_S,"GetRelX",tolua_AllToLua_cBlockEntity_GetRelX00);
- tolua_function(tolua_S,"GetRelZ",tolua_AllToLua_cBlockEntity_GetRelZ00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cBlockEntityWithItems","cBlockEntityWithItems","cBlockEntity",NULL);
- tolua_beginmodule(tolua_S,"cBlockEntityWithItems");
- tolua_function(tolua_S,"GetSlot",tolua_AllToLua_cBlockEntityWithItems_GetSlot00);
- tolua_function(tolua_S,"GetSlot",tolua_AllToLua_cBlockEntityWithItems_GetSlot01);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cBlockEntityWithItems_SetSlot00);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cBlockEntityWithItems_SetSlot01);
- tolua_function(tolua_S,"GetContents",tolua_AllToLua_cBlockEntityWithItems_GetContents00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cChestEntity","cChestEntity","cBlockEntityWithItems",NULL);
- tolua_beginmodule(tolua_S,"cChestEntity");
- tolua_constant(tolua_S,"ContentsHeight",cChestEntity::ContentsHeight);
- tolua_constant(tolua_S,"ContentsWidth",cChestEntity::ContentsWidth);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cDropSpenserEntity","cDropSpenserEntity","cBlockEntityWithItems",NULL);
- tolua_beginmodule(tolua_S,"cDropSpenserEntity");
- tolua_constant(tolua_S,"ContentsHeight",cDropSpenserEntity::ContentsHeight);
- tolua_constant(tolua_S,"ContentsWidth",cDropSpenserEntity::ContentsWidth);
- tolua_function(tolua_S,"AddDropSpenserDir",tolua_AllToLua_cDropSpenserEntity_AddDropSpenserDir00);
- tolua_function(tolua_S,"Activate",tolua_AllToLua_cDropSpenserEntity_Activate00);
- tolua_function(tolua_S,"SetRedstonePower",tolua_AllToLua_cDropSpenserEntity_SetRedstonePower00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cDispenserEntity","cDispenserEntity","cDropSpenserEntity",NULL);
- tolua_beginmodule(tolua_S,"cDispenserEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cDropperEntity","cDropperEntity","cDropSpenserEntity",NULL);
- tolua_beginmodule(tolua_S,"cDropperEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cFurnaceEntity","cFurnaceEntity","cBlockEntityWithItems",NULL);
- tolua_beginmodule(tolua_S,"cFurnaceEntity");
- tolua_constant(tolua_S,"fsInput",cFurnaceEntity::fsInput);
- tolua_constant(tolua_S,"fsFuel",cFurnaceEntity::fsFuel);
- tolua_constant(tolua_S,"fsOutput",cFurnaceEntity::fsOutput);
- tolua_constant(tolua_S,"ContentsWidth",cFurnaceEntity::ContentsWidth);
- tolua_constant(tolua_S,"ContentsHeight",cFurnaceEntity::ContentsHeight);
- tolua_function(tolua_S,"GetInputSlot",tolua_AllToLua_cFurnaceEntity_GetInputSlot00);
- tolua_function(tolua_S,"GetFuelSlot",tolua_AllToLua_cFurnaceEntity_GetFuelSlot00);
- tolua_function(tolua_S,"GetOutputSlot",tolua_AllToLua_cFurnaceEntity_GetOutputSlot00);
- tolua_function(tolua_S,"SetInputSlot",tolua_AllToLua_cFurnaceEntity_SetInputSlot00);
- tolua_function(tolua_S,"SetFuelSlot",tolua_AllToLua_cFurnaceEntity_SetFuelSlot00);
- tolua_function(tolua_S,"SetOutputSlot",tolua_AllToLua_cFurnaceEntity_SetOutputSlot00);
- tolua_function(tolua_S,"GetTimeCooked",tolua_AllToLua_cFurnaceEntity_GetTimeCooked00);
- tolua_function(tolua_S,"GetCookTimeLeft",tolua_AllToLua_cFurnaceEntity_GetCookTimeLeft00);
- tolua_function(tolua_S,"GetFuelBurnTimeLeft",tolua_AllToLua_cFurnaceEntity_GetFuelBurnTimeLeft00);
- tolua_function(tolua_S,"HasFuelTimeLeft",tolua_AllToLua_cFurnaceEntity_HasFuelTimeLeft00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cHopperEntity","cHopperEntity","cBlockEntityWithItems",NULL);
- tolua_beginmodule(tolua_S,"cHopperEntity");
- tolua_constant(tolua_S,"ContentsHeight",cHopperEntity::ContentsHeight);
- tolua_constant(tolua_S,"ContentsWidth",cHopperEntity::ContentsWidth);
- tolua_constant(tolua_S,"TICKS_PER_TRANSFER",cHopperEntity::TICKS_PER_TRANSFER);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cJukeboxEntity","cJukeboxEntity","cBlockEntity",NULL);
- tolua_beginmodule(tolua_S,"cJukeboxEntity");
- tolua_function(tolua_S,"GetRecord",tolua_AllToLua_cJukeboxEntity_GetRecord00);
- tolua_function(tolua_S,"SetRecord",tolua_AllToLua_cJukeboxEntity_SetRecord00);
- tolua_function(tolua_S,"PlayRecord",tolua_AllToLua_cJukeboxEntity_PlayRecord00);
- tolua_function(tolua_S,"EjectRecord",tolua_AllToLua_cJukeboxEntity_EjectRecord00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cNoteEntity","cNoteEntity","cBlockEntity",NULL);
- tolua_beginmodule(tolua_S,"cNoteEntity");
- tolua_function(tolua_S,"GetPitch",tolua_AllToLua_cNoteEntity_GetPitch00);
- tolua_function(tolua_S,"SetPitch",tolua_AllToLua_cNoteEntity_SetPitch00);
- tolua_function(tolua_S,"IncrementPitch",tolua_AllToLua_cNoteEntity_IncrementPitch00);
- tolua_function(tolua_S,"MakeSound",tolua_AllToLua_cNoteEntity_MakeSound00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cSignEntity","cSignEntity","cBlockEntity",NULL);
- tolua_beginmodule(tolua_S,"cSignEntity");
- tolua_function(tolua_S,"SetLines",tolua_AllToLua_cSignEntity_SetLines00);
- tolua_function(tolua_S,"SetLine",tolua_AllToLua_cSignEntity_SetLine00);
- tolua_function(tolua_S,"GetLine",tolua_AllToLua_cSignEntity_GetLine00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"HTTPFormData","HTTPFormData","",NULL);
- tolua_beginmodule(tolua_S,"HTTPFormData");
- tolua_variable(tolua_S,"Name",tolua_get_HTTPFormData_Name,tolua_set_HTTPFormData_Name);
- tolua_variable(tolua_S,"Value",tolua_get_HTTPFormData_Value,tolua_set_HTTPFormData_Value);
- tolua_variable(tolua_S,"Type",tolua_get_HTTPFormData_Type,tolua_set_HTTPFormData_Type);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"HTTPRequest","HTTPRequest","",NULL);
- tolua_beginmodule(tolua_S,"HTTPRequest");
- tolua_variable(tolua_S,"Method",tolua_get_HTTPRequest_Method,tolua_set_HTTPRequest_Method);
- tolua_variable(tolua_S,"Path",tolua_get_HTTPRequest_Path,tolua_set_HTTPRequest_Path);
- tolua_variable(tolua_S,"Username",tolua_get_HTTPRequest_Username,tolua_set_HTTPRequest_Username);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"HTTPTemplateRequest","HTTPTemplateRequest","",NULL);
- tolua_beginmodule(tolua_S,"HTTPTemplateRequest");
- tolua_variable(tolua_S,"Request",tolua_get_HTTPTemplateRequest_Request,tolua_set_HTTPTemplateRequest_Request);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"sWebAdminPage","sWebAdminPage","",tolua_collect_sWebAdminPage);
- #else
- tolua_cclass(tolua_S,"sWebAdminPage","sWebAdminPage","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"sWebAdminPage");
- tolua_variable(tolua_S,"Content",tolua_get_sWebAdminPage_Content,tolua_set_sWebAdminPage_Content);
- tolua_variable(tolua_S,"PluginName",tolua_get_sWebAdminPage_PluginName,tolua_set_sWebAdminPage_PluginName);
- tolua_variable(tolua_S,"TabName",tolua_get_sWebAdminPage_TabName,tolua_set_sWebAdminPage_TabName);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cWebAdmin","cWebAdmin","cHTTPServer::cCallbacks",NULL);
- tolua_beginmodule(tolua_S,"cWebAdmin");
- tolua_function(tolua_S,"GetPage",tolua_AllToLua_cWebAdmin_GetPage00);
- tolua_function(tolua_S,"GetDefaultPage",tolua_AllToLua_cWebAdmin_GetDefaultPage00);
- tolua_function(tolua_S,"GetBaseURL",tolua_AllToLua_cWebAdmin_GetBaseURL00);
- tolua_function(tolua_S,"GetHTMLEscapedString",tolua_AllToLua_cWebAdmin_GetHTMLEscapedString00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cWebPlugin","cWebPlugin","",NULL);
- tolua_beginmodule(tolua_S,"cWebPlugin");
- tolua_function(tolua_S,"GetWebTitle",tolua_AllToLua_cWebPlugin_GetWebTitle00);
- tolua_function(tolua_S,"HandleWebRequest",tolua_AllToLua_cWebPlugin_HandleWebRequest00);
- tolua_function(tolua_S,"SafeString",tolua_AllToLua_cWebPlugin_SafeString00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cRoot","cRoot","",NULL);
- tolua_beginmodule(tolua_S,"cRoot");
- tolua_function(tolua_S,"Get",tolua_AllToLua_cRoot_Get00);
- tolua_function(tolua_S,"GetServer",tolua_AllToLua_cRoot_GetServer00);
- tolua_function(tolua_S,"GetDefaultWorld",tolua_AllToLua_cRoot_GetDefaultWorld00);
- tolua_function(tolua_S,"GetWorld",tolua_AllToLua_cRoot_GetWorld00);
- tolua_function(tolua_S,"GetPrimaryServerVersion",tolua_AllToLua_cRoot_GetPrimaryServerVersion00);
- tolua_function(tolua_S,"SetPrimaryServerVersion",tolua_AllToLua_cRoot_SetPrimaryServerVersion00);
- tolua_function(tolua_S,"GetGroupManager",tolua_AllToLua_cRoot_GetGroupManager00);
- tolua_function(tolua_S,"GetCraftingRecipes",tolua_AllToLua_cRoot_GetCraftingRecipes00);
- tolua_function(tolua_S,"GetFurnaceFuelBurnTime",tolua_AllToLua_cRoot_GetFurnaceFuelBurnTime00);
- tolua_function(tolua_S,"GetWebAdmin",tolua_AllToLua_cRoot_GetWebAdmin00);
- tolua_function(tolua_S,"GetPluginManager",tolua_AllToLua_cRoot_GetPluginManager00);
- tolua_function(tolua_S,"QueueExecuteConsoleCommand",tolua_AllToLua_cRoot_QueueExecuteConsoleCommand00);
- tolua_function(tolua_S,"GetTotalChunkCount",tolua_AllToLua_cRoot_GetTotalChunkCount00);
- tolua_function(tolua_S,"SaveAllChunks",tolua_AllToLua_cRoot_SaveAllChunks00);
- tolua_function(tolua_S,"BroadcastChat",tolua_AllToLua_cRoot_BroadcastChat00);
- tolua_function(tolua_S,"GetProtocolVersionTextFromInt",tolua_AllToLua_cRoot_GetProtocolVersionTextFromInt00);
- tolua_function(tolua_S,"GetVirtualRAMUsage",tolua_AllToLua_cRoot_GetVirtualRAMUsage00);
- tolua_function(tolua_S,"GetPhysicalRAMUsage",tolua_AllToLua_cRoot_GetPhysicalRAMUsage00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"Vector3f","Vector3f","",tolua_collect_Vector3f);
- #else
- tolua_cclass(tolua_S,"Vector3f","Vector3f","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"Vector3f");
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3f_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3f_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3f_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3f_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3f_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3f_new01_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3f_new02);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3f_new02_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3f_new02_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3f_new03);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3f_new03_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3f_new03_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3f_new04);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3f_new04_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3f_new04_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3f_new05);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3f_new05_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3f_new05_local);
- tolua_function(tolua_S,"Set",tolua_AllToLua_Vector3f_Set00);
- tolua_function(tolua_S,"Normalize",tolua_AllToLua_Vector3f_Normalize00);
- tolua_function(tolua_S,"NormalizeCopy",tolua_AllToLua_Vector3f_NormalizeCopy00);
- tolua_function(tolua_S,"NormalizeCopy",tolua_AllToLua_Vector3f_NormalizeCopy01);
- tolua_function(tolua_S,"Length",tolua_AllToLua_Vector3f_Length00);
- tolua_function(tolua_S,"SqrLength",tolua_AllToLua_Vector3f_SqrLength00);
- tolua_function(tolua_S,"Dot",tolua_AllToLua_Vector3f_Dot00);
- tolua_function(tolua_S,"Cross",tolua_AllToLua_Vector3f_Cross00);
- tolua_function(tolua_S,"Equals",tolua_AllToLua_Vector3f_Equals00);
- tolua_function(tolua_S,".add",tolua_AllToLua_Vector3f__add00);
- tolua_function(tolua_S,".add",tolua_AllToLua_Vector3f__add01);
- tolua_function(tolua_S,".sub",tolua_AllToLua_Vector3f__sub00);
- tolua_function(tolua_S,".sub",tolua_AllToLua_Vector3f__sub01);
- tolua_function(tolua_S,".mul",tolua_AllToLua_Vector3f__mul00);
- tolua_function(tolua_S,".mul",tolua_AllToLua_Vector3f__mul01);
- tolua_variable(tolua_S,"x",tolua_get_Vector3f_x,tolua_set_Vector3f_x);
- tolua_variable(tolua_S,"y",tolua_get_Vector3f_y,tolua_set_Vector3f_y);
- tolua_variable(tolua_S,"z",tolua_get_Vector3f_z,tolua_set_Vector3f_z);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"Vector3d","Vector3d","",tolua_collect_Vector3d);
- #else
- tolua_cclass(tolua_S,"Vector3d","Vector3d","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"Vector3d");
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3d_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3d_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3d_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3d_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3d_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3d_new01_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3d_new02);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3d_new02_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3d_new02_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3d_new03);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3d_new03_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3d_new03_local);
- tolua_function(tolua_S,"Set",tolua_AllToLua_Vector3d_Set00);
- tolua_function(tolua_S,"Normalize",tolua_AllToLua_Vector3d_Normalize00);
- tolua_function(tolua_S,"NormalizeCopy",tolua_AllToLua_Vector3d_NormalizeCopy00);
- tolua_function(tolua_S,"NormalizeCopy",tolua_AllToLua_Vector3d_NormalizeCopy01);
- tolua_function(tolua_S,"Length",tolua_AllToLua_Vector3d_Length00);
- tolua_function(tolua_S,"SqrLength",tolua_AllToLua_Vector3d_SqrLength00);
- tolua_function(tolua_S,"Dot",tolua_AllToLua_Vector3d_Dot00);
- tolua_function(tolua_S,"Cross",tolua_AllToLua_Vector3d_Cross00);
- tolua_function(tolua_S,"LineCoeffToXYPlane",tolua_AllToLua_Vector3d_LineCoeffToXYPlane00);
- tolua_function(tolua_S,"LineCoeffToXZPlane",tolua_AllToLua_Vector3d_LineCoeffToXZPlane00);
- tolua_function(tolua_S,"LineCoeffToYZPlane",tolua_AllToLua_Vector3d_LineCoeffToYZPlane00);
- tolua_function(tolua_S,"Equals",tolua_AllToLua_Vector3d_Equals00);
- tolua_function(tolua_S,".add",tolua_AllToLua_Vector3d__add00);
- tolua_function(tolua_S,".add",tolua_AllToLua_Vector3d__add01);
- tolua_function(tolua_S,".sub",tolua_AllToLua_Vector3d__sub00);
- tolua_function(tolua_S,".sub",tolua_AllToLua_Vector3d__sub01);
- tolua_function(tolua_S,".mul",tolua_AllToLua_Vector3d__mul00);
- tolua_function(tolua_S,".mul",tolua_AllToLua_Vector3d__mul01);
- tolua_function(tolua_S,".div",tolua_AllToLua_Vector3d__div00);
- tolua_variable(tolua_S,"x",tolua_get_Vector3d_x,tolua_set_Vector3d_x);
- tolua_variable(tolua_S,"y",tolua_get_Vector3d_y,tolua_set_Vector3d_y);
- tolua_variable(tolua_S,"z",tolua_get_Vector3d_z,tolua_set_Vector3d_z);
- tolua_variable(tolua_S,"EPS",tolua_get_Vector3d_EPS,NULL);
- tolua_variable(tolua_S,"NO_INTERSECTION",tolua_get_Vector3d_NO_INTERSECTION,NULL);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"Vector3i","Vector3i","",tolua_collect_Vector3i);
- #else
- tolua_cclass(tolua_S,"Vector3i","Vector3i","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"Vector3i");
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3i_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3i_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3i_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3i_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3i_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3i_new01_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3i_new02);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3i_new02_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3i_new02_local);
- tolua_function(tolua_S,"Set",tolua_AllToLua_Vector3i_Set00);
- tolua_function(tolua_S,"Length",tolua_AllToLua_Vector3i_Length00);
- tolua_function(tolua_S,"SqrLength",tolua_AllToLua_Vector3i_SqrLength00);
- tolua_function(tolua_S,"Equals",tolua_AllToLua_Vector3i_Equals00);
- tolua_function(tolua_S,"Equals",tolua_AllToLua_Vector3i_Equals01);
- tolua_variable(tolua_S,"x",tolua_get_Vector3i_x,tolua_set_Vector3i_x);
- tolua_variable(tolua_S,"y",tolua_get_Vector3i_y,tolua_set_Vector3i_y);
- tolua_variable(tolua_S,"z",tolua_get_Vector3i_z,tolua_set_Vector3i_z);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cCuboid","cCuboid","",tolua_collect_cCuboid);
- #else
- tolua_cclass(tolua_S,"cCuboid","cCuboid","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cCuboid");
- tolua_variable(tolua_S,"p1",tolua_get_cCuboid_p1,tolua_set_cCuboid_p1);
- tolua_variable(tolua_S,"p2",tolua_get_cCuboid_p2,tolua_set_cCuboid_p2);
- tolua_function(tolua_S,"new",tolua_AllToLua_cCuboid_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cCuboid_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cCuboid_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cCuboid_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cCuboid_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cCuboid_new01_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cCuboid_new02);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cCuboid_new02_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cCuboid_new02_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cCuboid_new03);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cCuboid_new03_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cCuboid_new03_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cCuboid_new04);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cCuboid_new04_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cCuboid_new04_local);
- tolua_function(tolua_S,"Assign",tolua_AllToLua_cCuboid_Assign00);
- tolua_function(tolua_S,"Sort",tolua_AllToLua_cCuboid_Sort00);
- tolua_function(tolua_S,"DifX",tolua_AllToLua_cCuboid_DifX00);
- tolua_function(tolua_S,"DifY",tolua_AllToLua_cCuboid_DifY00);
- tolua_function(tolua_S,"DifZ",tolua_AllToLua_cCuboid_DifZ00);
- tolua_function(tolua_S,"DoesIntersect",tolua_AllToLua_cCuboid_DoesIntersect00);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cCuboid_IsInside00);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cCuboid_IsInside01);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cCuboid_IsInside02);
- tolua_function(tolua_S,"IsCompletelyInside",tolua_AllToLua_cCuboid_IsCompletelyInside00);
- tolua_function(tolua_S,"Move",tolua_AllToLua_cCuboid_Move00);
- tolua_function(tolua_S,"IsSorted",tolua_AllToLua_cCuboid_IsSorted00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cBoundingBox","cBoundingBox","",tolua_collect_cBoundingBox);
- #else
- tolua_cclass(tolua_S,"cBoundingBox","cBoundingBox","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cBoundingBox");
- tolua_function(tolua_S,"new",tolua_AllToLua_cBoundingBox_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cBoundingBox_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cBoundingBox_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cBoundingBox_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cBoundingBox_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cBoundingBox_new01_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cBoundingBox_new02);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cBoundingBox_new02_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cBoundingBox_new02_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cBoundingBox_new03);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cBoundingBox_new03_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cBoundingBox_new03_local);
- tolua_function(tolua_S,"Move",tolua_AllToLua_cBoundingBox_Move00);
- tolua_function(tolua_S,"Move",tolua_AllToLua_cBoundingBox_Move01);
- tolua_function(tolua_S,"Expand",tolua_AllToLua_cBoundingBox_Expand00);
- tolua_function(tolua_S,"DoesIntersect",tolua_AllToLua_cBoundingBox_DoesIntersect00);
- tolua_function(tolua_S,"Union",tolua_AllToLua_cBoundingBox_Union00);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cBoundingBox_IsInside00);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cBoundingBox_IsInside01);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cBoundingBox_IsInside02);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cBoundingBox_IsInside03);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cBoundingBox_IsInside04);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cBoundingBox_IsInside05);
- tolua_function(tolua_S,"CalcLineIntersection",tolua_AllToLua_cBoundingBox_CalcLineIntersection00);
- tolua_function(tolua_S,"CalcLineIntersection",tolua_AllToLua_cBoundingBox_CalcLineIntersection01);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cTracer","cTracer","",tolua_collect_cTracer);
- #else
- tolua_cclass(tolua_S,"cTracer","cTracer","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cTracer");
- tolua_variable(tolua_S,"BlockHitPosition",tolua_get_cTracer_BlockHitPosition,tolua_set_cTracer_BlockHitPosition);
- tolua_variable(tolua_S,"HitNormal",tolua_get_cTracer_HitNormal,tolua_set_cTracer_HitNormal);
- tolua_variable(tolua_S,"RealHit",tolua_get_cTracer_RealHit,tolua_set_cTracer_RealHit);
- tolua_function(tolua_S,"new",tolua_AllToLua_cTracer_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cTracer_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cTracer_new00_local);
- tolua_function(tolua_S,"delete",tolua_AllToLua_cTracer_delete00);
- tolua_function(tolua_S,"Trace",tolua_AllToLua_cTracer_Trace00);
- tolua_function(tolua_S,"Trace",tolua_AllToLua_cTracer_Trace01);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cGroup","cGroup","",NULL);
- tolua_beginmodule(tolua_S,"cGroup");
- tolua_function(tolua_S,"SetName",tolua_AllToLua_cGroup_SetName00);
- tolua_function(tolua_S,"GetName",tolua_AllToLua_cGroup_GetName00);
- tolua_function(tolua_S,"SetColor",tolua_AllToLua_cGroup_SetColor00);
- tolua_function(tolua_S,"AddCommand",tolua_AllToLua_cGroup_AddCommand00);
- tolua_function(tolua_S,"AddPermission",tolua_AllToLua_cGroup_AddPermission00);
- tolua_function(tolua_S,"InheritFrom",tolua_AllToLua_cGroup_InheritFrom00);
- tolua_function(tolua_S,"HasCommand",tolua_AllToLua_cGroup_HasCommand00);
- tolua_function(tolua_S,"GetColor",tolua_AllToLua_cGroup_GetColor00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cBlockArea","cBlockArea","",tolua_collect_cBlockArea);
- #else
- tolua_cclass(tolua_S,"cBlockArea","cBlockArea","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cBlockArea");
- tolua_constant(tolua_S,"baTypes",cBlockArea::baTypes);
- tolua_constant(tolua_S,"baMetas",cBlockArea::baMetas);
- tolua_constant(tolua_S,"baLight",cBlockArea::baLight);
- tolua_constant(tolua_S,"baSkyLight",cBlockArea::baSkyLight);
- tolua_constant(tolua_S,"msOverwrite",cBlockArea::msOverwrite);
- tolua_constant(tolua_S,"msFillAir",cBlockArea::msFillAir);
- tolua_constant(tolua_S,"msImprint",cBlockArea::msImprint);
- tolua_constant(tolua_S,"msLake",cBlockArea::msLake);
- tolua_function(tolua_S,"new",tolua_AllToLua_cBlockArea_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cBlockArea_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cBlockArea_new00_local);
- tolua_function(tolua_S,"delete",tolua_AllToLua_cBlockArea_delete00);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cBlockArea_Clear00);
- tolua_function(tolua_S,"Create",tolua_AllToLua_cBlockArea_Create00);
- tolua_function(tolua_S,"Create",tolua_AllToLua_cBlockArea_Create01);
- tolua_function(tolua_S,"SetOrigin",tolua_AllToLua_cBlockArea_SetOrigin00);
- tolua_function(tolua_S,"Read",tolua_AllToLua_cBlockArea_Read00);
- tolua_function(tolua_S,"Read",tolua_AllToLua_cBlockArea_Read01);
- tolua_function(tolua_S,"Write",tolua_AllToLua_cBlockArea_Write00);
- tolua_function(tolua_S,"Write",tolua_AllToLua_cBlockArea_Write01);
- tolua_function(tolua_S,"CopyTo",tolua_AllToLua_cBlockArea_CopyTo00);
- tolua_function(tolua_S,"CopyFrom",tolua_AllToLua_cBlockArea_CopyFrom00);
- tolua_function(tolua_S,"DumpToRawFile",tolua_AllToLua_cBlockArea_DumpToRawFile00);
- tolua_function(tolua_S,"LoadFromSchematicFile",tolua_AllToLua_cBlockArea_LoadFromSchematicFile00);
- tolua_function(tolua_S,"SaveToSchematicFile",tolua_AllToLua_cBlockArea_SaveToSchematicFile00);
- tolua_function(tolua_S,"Crop",tolua_AllToLua_cBlockArea_Crop00);
- tolua_function(tolua_S,"Expand",tolua_AllToLua_cBlockArea_Expand00);
- tolua_function(tolua_S,"Merge",tolua_AllToLua_cBlockArea_Merge00);
- tolua_function(tolua_S,"Fill",tolua_AllToLua_cBlockArea_Fill00);
- tolua_function(tolua_S,"FillRelCuboid",tolua_AllToLua_cBlockArea_FillRelCuboid00);
- tolua_function(tolua_S,"RelLine",tolua_AllToLua_cBlockArea_RelLine00);
- tolua_function(tolua_S,"RotateCCW",tolua_AllToLua_cBlockArea_RotateCCW00);
- tolua_function(tolua_S,"RotateCW",tolua_AllToLua_cBlockArea_RotateCW00);
- tolua_function(tolua_S,"MirrorXY",tolua_AllToLua_cBlockArea_MirrorXY00);
- tolua_function(tolua_S,"MirrorXZ",tolua_AllToLua_cBlockArea_MirrorXZ00);
- tolua_function(tolua_S,"MirrorYZ",tolua_AllToLua_cBlockArea_MirrorYZ00);
- tolua_function(tolua_S,"RotateCCWNoMeta",tolua_AllToLua_cBlockArea_RotateCCWNoMeta00);
- tolua_function(tolua_S,"RotateCWNoMeta",tolua_AllToLua_cBlockArea_RotateCWNoMeta00);
- tolua_function(tolua_S,"MirrorXYNoMeta",tolua_AllToLua_cBlockArea_MirrorXYNoMeta00);
- tolua_function(tolua_S,"MirrorXZNoMeta",tolua_AllToLua_cBlockArea_MirrorXZNoMeta00);
- tolua_function(tolua_S,"MirrorYZNoMeta",tolua_AllToLua_cBlockArea_MirrorYZNoMeta00);
- tolua_function(tolua_S,"SetRelBlockType",tolua_AllToLua_cBlockArea_SetRelBlockType00);
- tolua_function(tolua_S,"SetBlockType",tolua_AllToLua_cBlockArea_SetBlockType00);
- tolua_function(tolua_S,"SetRelBlockMeta",tolua_AllToLua_cBlockArea_SetRelBlockMeta00);
- tolua_function(tolua_S,"SetBlockMeta",tolua_AllToLua_cBlockArea_SetBlockMeta00);
- tolua_function(tolua_S,"SetRelBlockLight",tolua_AllToLua_cBlockArea_SetRelBlockLight00);
- tolua_function(tolua_S,"SetBlockLight",tolua_AllToLua_cBlockArea_SetBlockLight00);
- tolua_function(tolua_S,"SetRelBlockSkyLight",tolua_AllToLua_cBlockArea_SetRelBlockSkyLight00);
- tolua_function(tolua_S,"SetBlockSkyLight",tolua_AllToLua_cBlockArea_SetBlockSkyLight00);
- tolua_function(tolua_S,"GetRelBlockType",tolua_AllToLua_cBlockArea_GetRelBlockType00);
- tolua_function(tolua_S,"GetBlockType",tolua_AllToLua_cBlockArea_GetBlockType00);
- tolua_function(tolua_S,"GetRelBlockMeta",tolua_AllToLua_cBlockArea_GetRelBlockMeta00);
- tolua_function(tolua_S,"GetBlockMeta",tolua_AllToLua_cBlockArea_GetBlockMeta00);
- tolua_function(tolua_S,"GetRelBlockLight",tolua_AllToLua_cBlockArea_GetRelBlockLight00);
- tolua_function(tolua_S,"GetBlockLight",tolua_AllToLua_cBlockArea_GetBlockLight00);
- tolua_function(tolua_S,"GetRelBlockSkyLight",tolua_AllToLua_cBlockArea_GetRelBlockSkyLight00);
- tolua_function(tolua_S,"GetBlockSkyLight",tolua_AllToLua_cBlockArea_GetBlockSkyLight00);
- tolua_function(tolua_S,"SetBlockTypeMeta",tolua_AllToLua_cBlockArea_SetBlockTypeMeta00);
- tolua_function(tolua_S,"SetRelBlockTypeMeta",tolua_AllToLua_cBlockArea_SetRelBlockTypeMeta00);
- tolua_function(tolua_S,"GetBlockTypeMeta",tolua_AllToLua_cBlockArea_GetBlockTypeMeta00);
- tolua_function(tolua_S,"GetRelBlockTypeMeta",tolua_AllToLua_cBlockArea_GetRelBlockTypeMeta00);
- tolua_function(tolua_S,"GetSizeX",tolua_AllToLua_cBlockArea_GetSizeX00);
- tolua_function(tolua_S,"GetSizeY",tolua_AllToLua_cBlockArea_GetSizeY00);
- tolua_function(tolua_S,"GetSizeZ",tolua_AllToLua_cBlockArea_GetSizeZ00);
- tolua_function(tolua_S,"GetOriginX",tolua_AllToLua_cBlockArea_GetOriginX00);
- tolua_function(tolua_S,"GetOriginY",tolua_AllToLua_cBlockArea_GetOriginY00);
- tolua_function(tolua_S,"GetOriginZ",tolua_AllToLua_cBlockArea_GetOriginZ00);
- tolua_function(tolua_S,"GetDataTypes",tolua_AllToLua_cBlockArea_GetDataTypes00);
- tolua_function(tolua_S,"HasBlockTypes",tolua_AllToLua_cBlockArea_HasBlockTypes00);
- tolua_function(tolua_S,"HasBlockMetas",tolua_AllToLua_cBlockArea_HasBlockMetas00);
- tolua_function(tolua_S,"HasBlockLights",tolua_AllToLua_cBlockArea_HasBlockLights00);
- tolua_function(tolua_S,"HasBlockSkyLights",tolua_AllToLua_cBlockArea_HasBlockSkyLights00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cChunkDesc","cChunkDesc","",NULL);
- tolua_beginmodule(tolua_S,"cChunkDesc");
- tolua_function(tolua_S,"GetChunkX",tolua_AllToLua_cChunkDesc_GetChunkX00);
- tolua_function(tolua_S,"GetChunkZ",tolua_AllToLua_cChunkDesc_GetChunkZ00);
- tolua_function(tolua_S,"FillBlocks",tolua_AllToLua_cChunkDesc_FillBlocks00);
- tolua_function(tolua_S,"SetBlockTypeMeta",tolua_AllToLua_cChunkDesc_SetBlockTypeMeta00);
- tolua_function(tolua_S,"GetBlockTypeMeta",tolua_AllToLua_cChunkDesc_GetBlockTypeMeta00);
- tolua_function(tolua_S,"SetBlockType",tolua_AllToLua_cChunkDesc_SetBlockType00);
- tolua_function(tolua_S,"GetBlockType",tolua_AllToLua_cChunkDesc_GetBlockType00);
- tolua_function(tolua_S,"SetBlockMeta",tolua_AllToLua_cChunkDesc_SetBlockMeta00);
- tolua_function(tolua_S,"GetBlockMeta",tolua_AllToLua_cChunkDesc_GetBlockMeta00);
- tolua_function(tolua_S,"SetBiome",tolua_AllToLua_cChunkDesc_SetBiome00);
- tolua_function(tolua_S,"GetBiome",tolua_AllToLua_cChunkDesc_GetBiome00);
- tolua_function(tolua_S,"SetHeight",tolua_AllToLua_cChunkDesc_SetHeight00);
- tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cChunkDesc_GetHeight00);
- tolua_function(tolua_S,"SetUseDefaultBiomes",tolua_AllToLua_cChunkDesc_SetUseDefaultBiomes00);
- tolua_function(tolua_S,"IsUsingDefaultBiomes",tolua_AllToLua_cChunkDesc_IsUsingDefaultBiomes00);
- tolua_function(tolua_S,"SetUseDefaultHeight",tolua_AllToLua_cChunkDesc_SetUseDefaultHeight00);
- tolua_function(tolua_S,"IsUsingDefaultHeight",tolua_AllToLua_cChunkDesc_IsUsingDefaultHeight00);
- tolua_function(tolua_S,"SetUseDefaultComposition",tolua_AllToLua_cChunkDesc_SetUseDefaultComposition00);
- tolua_function(tolua_S,"IsUsingDefaultComposition",tolua_AllToLua_cChunkDesc_IsUsingDefaultComposition00);
- tolua_function(tolua_S,"SetUseDefaultStructures",tolua_AllToLua_cChunkDesc_SetUseDefaultStructures00);
- tolua_function(tolua_S,"IsUsingDefaultStructures",tolua_AllToLua_cChunkDesc_IsUsingDefaultStructures00);
- tolua_function(tolua_S,"SetUseDefaultFinish",tolua_AllToLua_cChunkDesc_SetUseDefaultFinish00);
- tolua_function(tolua_S,"IsUsingDefaultFinish",tolua_AllToLua_cChunkDesc_IsUsingDefaultFinish00);
- tolua_function(tolua_S,"WriteBlockArea",tolua_AllToLua_cChunkDesc_WriteBlockArea00);
- tolua_function(tolua_S,"ReadBlockArea",tolua_AllToLua_cChunkDesc_ReadBlockArea00);
- tolua_function(tolua_S,"GetMaxHeight",tolua_AllToLua_cChunkDesc_GetMaxHeight00);
- tolua_function(tolua_S,"FillRelCuboid",tolua_AllToLua_cChunkDesc_FillRelCuboid00);
- tolua_function(tolua_S,"FillRelCuboid",tolua_AllToLua_cChunkDesc_FillRelCuboid01);
- tolua_function(tolua_S,"ReplaceRelCuboid",tolua_AllToLua_cChunkDesc_ReplaceRelCuboid00);
- tolua_function(tolua_S,"ReplaceRelCuboid",tolua_AllToLua_cChunkDesc_ReplaceRelCuboid01);
- tolua_function(tolua_S,"FloorRelCuboid",tolua_AllToLua_cChunkDesc_FloorRelCuboid00);
- tolua_function(tolua_S,"FloorRelCuboid",tolua_AllToLua_cChunkDesc_FloorRelCuboid01);
- tolua_function(tolua_S,"RandomFillRelCuboid",tolua_AllToLua_cChunkDesc_RandomFillRelCuboid00);
- tolua_function(tolua_S,"RandomFillRelCuboid",tolua_AllToLua_cChunkDesc_RandomFillRelCuboid01);
- tolua_function(tolua_S,"GetBlockEntity",tolua_AllToLua_cChunkDesc_GetBlockEntity00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cCraftingGrid","cCraftingGrid","",tolua_collect_cCraftingGrid);
- #else
- tolua_cclass(tolua_S,"cCraftingGrid","cCraftingGrid","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cCraftingGrid");
- tolua_function(tolua_S,"new",tolua_AllToLua_cCraftingGrid_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cCraftingGrid_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cCraftingGrid_new00_local);
- tolua_function(tolua_S,"GetWidth",tolua_AllToLua_cCraftingGrid_GetWidth00);
- tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cCraftingGrid_GetHeight00);
- tolua_function(tolua_S,"GetItem",tolua_AllToLua_cCraftingGrid_GetItem00);
- tolua_function(tolua_S,"SetItem",tolua_AllToLua_cCraftingGrid_SetItem00);
- tolua_function(tolua_S,"SetItem",tolua_AllToLua_cCraftingGrid_SetItem01);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cCraftingGrid_Clear00);
- tolua_function(tolua_S,"ConsumeGrid",tolua_AllToLua_cCraftingGrid_ConsumeGrid00);
- tolua_function(tolua_S,"Dump",tolua_AllToLua_cCraftingGrid_Dump00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cCraftingRecipe","cCraftingRecipe","",NULL);
- tolua_beginmodule(tolua_S,"cCraftingRecipe");
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cCraftingRecipe_Clear00);
- tolua_function(tolua_S,"GetIngredientsWidth",tolua_AllToLua_cCraftingRecipe_GetIngredientsWidth00);
- tolua_function(tolua_S,"GetIngredientsHeight",tolua_AllToLua_cCraftingRecipe_GetIngredientsHeight00);
- tolua_function(tolua_S,"GetIngredient",tolua_AllToLua_cCraftingRecipe_GetIngredient00);
- tolua_function(tolua_S,"GetResult",tolua_AllToLua_cCraftingRecipe_GetResult00);
- tolua_function(tolua_S,"SetResult",tolua_AllToLua_cCraftingRecipe_SetResult00);
- tolua_function(tolua_S,"SetResult",tolua_AllToLua_cCraftingRecipe_SetResult01);
- tolua_function(tolua_S,"SetIngredient",tolua_AllToLua_cCraftingRecipe_SetIngredient00);
- tolua_function(tolua_S,"SetIngredient",tolua_AllToLua_cCraftingRecipe_SetIngredient01);
- tolua_function(tolua_S,"ConsumeIngredients",tolua_AllToLua_cCraftingRecipe_ConsumeIngredients00);
- tolua_function(tolua_S,"Dump",tolua_AllToLua_cCraftingRecipe_Dump00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cWindow","cWindow","",NULL);
- tolua_beginmodule(tolua_S,"cWindow");
- tolua_constant(tolua_S,"wtInventory",cWindow::wtInventory);
- tolua_constant(tolua_S,"wtChest",cWindow::wtChest);
- tolua_constant(tolua_S,"wtWorkbench",cWindow::wtWorkbench);
- tolua_constant(tolua_S,"wtFurnace",cWindow::wtFurnace);
- tolua_constant(tolua_S,"wtDropSpenser",cWindow::wtDropSpenser);
- tolua_constant(tolua_S,"wtEnchantment",cWindow::wtEnchantment);
- tolua_constant(tolua_S,"wtBrewery",cWindow::wtBrewery);
- tolua_constant(tolua_S,"wtNPCTrade",cWindow::wtNPCTrade);
- tolua_constant(tolua_S,"wtBeacon",cWindow::wtBeacon);
- tolua_constant(tolua_S,"wtAnvil",cWindow::wtAnvil);
- tolua_constant(tolua_S,"wtHopper",cWindow::wtHopper);
- tolua_constant(tolua_S,"wtAnimalChest",cWindow::wtAnimalChest);
- tolua_function(tolua_S,"GetWindowID",tolua_AllToLua_cWindow_GetWindowID00);
- tolua_function(tolua_S,"GetWindowType",tolua_AllToLua_cWindow_GetWindowType00);
- tolua_function(tolua_S,"GetSlot",tolua_AllToLua_cWindow_GetSlot00);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cWindow_SetSlot00);
- tolua_function(tolua_S,"IsSlotInPlayerMainInventory",tolua_AllToLua_cWindow_IsSlotInPlayerMainInventory00);
- tolua_function(tolua_S,"IsSlotInPlayerHotbar",tolua_AllToLua_cWindow_IsSlotInPlayerHotbar00);
- tolua_function(tolua_S,"IsSlotInPlayerInventory",tolua_AllToLua_cWindow_IsSlotInPlayerInventory00);
- tolua_function(tolua_S,"GetWindowTitle",tolua_AllToLua_cWindow_GetWindowTitle00);
- tolua_function(tolua_S,"SetWindowTitle",tolua_AllToLua_cWindow_SetWindowTitle00);
- tolua_function(tolua_S,"SetProperty",tolua_AllToLua_cWindow_SetProperty00);
- tolua_function(tolua_S,"SetProperty",tolua_AllToLua_cWindow_SetProperty01);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cLuaWindow","cLuaWindow","cWindow",tolua_collect_cLuaWindow);
- #else
- tolua_cclass(tolua_S,"cLuaWindow","cLuaWindow","cWindow",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cLuaWindow");
- tolua_function(tolua_S,"new",tolua_AllToLua_cLuaWindow_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cLuaWindow_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cLuaWindow_new00_local);
- tolua_function(tolua_S,"delete",tolua_AllToLua_cLuaWindow_delete00);
- tolua_function(tolua_S,"GetContents",tolua_AllToLua_cLuaWindow_GetContents00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cMonster","cMonster","cPawn",NULL);
- tolua_beginmodule(tolua_S,"cMonster");
- tolua_constant(tolua_S,"mtInvalidType",cMonster::mtInvalidType);
- tolua_constant(tolua_S,"mtBat",cMonster::mtBat);
- tolua_constant(tolua_S,"mtBlaze",cMonster::mtBlaze);
- tolua_constant(tolua_S,"mtCaveSpider",cMonster::mtCaveSpider);
- tolua_constant(tolua_S,"mtChicken",cMonster::mtChicken);
- tolua_constant(tolua_S,"mtCow",cMonster::mtCow);
- tolua_constant(tolua_S,"mtCreeper",cMonster::mtCreeper);
- tolua_constant(tolua_S,"mtEnderDragon",cMonster::mtEnderDragon);
- tolua_constant(tolua_S,"mtEnderman",cMonster::mtEnderman);
- tolua_constant(tolua_S,"mtGhast",cMonster::mtGhast);
- tolua_constant(tolua_S,"mtGiant",cMonster::mtGiant);
- tolua_constant(tolua_S,"mtHorse",cMonster::mtHorse);
- tolua_constant(tolua_S,"mtIronGolem",cMonster::mtIronGolem);
- tolua_constant(tolua_S,"mtMagmaCube",cMonster::mtMagmaCube);
- tolua_constant(tolua_S,"mtMooshroom",cMonster::mtMooshroom);
- tolua_constant(tolua_S,"mtOcelot",cMonster::mtOcelot);
- tolua_constant(tolua_S,"mtPig",cMonster::mtPig);
- tolua_constant(tolua_S,"mtSheep",cMonster::mtSheep);
- tolua_constant(tolua_S,"mtSilverfish",cMonster::mtSilverfish);
- tolua_constant(tolua_S,"mtSkeleton",cMonster::mtSkeleton);
- tolua_constant(tolua_S,"mtSlime",cMonster::mtSlime);
- tolua_constant(tolua_S,"mtSnowGolem",cMonster::mtSnowGolem);
- tolua_constant(tolua_S,"mtSpider",cMonster::mtSpider);
- tolua_constant(tolua_S,"mtSquid",cMonster::mtSquid);
- tolua_constant(tolua_S,"mtVillager",cMonster::mtVillager);
- tolua_constant(tolua_S,"mtWitch",cMonster::mtWitch);
- tolua_constant(tolua_S,"mtWither",cMonster::mtWither);
- tolua_constant(tolua_S,"mtWolf",cMonster::mtWolf);
- tolua_constant(tolua_S,"mtZombie",cMonster::mtZombie);
- tolua_constant(tolua_S,"mtZombiePigman",cMonster::mtZombiePigman);
- tolua_constant(tolua_S,"mfHostile",cMonster::mfHostile);
- tolua_constant(tolua_S,"mfPassive",cMonster::mfPassive);
- tolua_constant(tolua_S,"mfAmbient",cMonster::mfAmbient);
- tolua_constant(tolua_S,"mfWater",cMonster::mfWater);
- tolua_constant(tolua_S,"mfMaxplusone",cMonster::mfMaxplusone);
- tolua_function(tolua_S,"GetMobType",tolua_AllToLua_cMonster_GetMobType00);
- tolua_function(tolua_S,"GetMobFamily",tolua_AllToLua_cMonster_GetMobFamily00);
- tolua_function(tolua_S,"MobTypeToString",tolua_AllToLua_cMonster_MobTypeToString00);
- tolua_function(tolua_S,"StringToMobType",tolua_AllToLua_cMonster_StringToMobType00);
- tolua_function(tolua_S,"FamilyFromType",tolua_AllToLua_cMonster_FamilyFromType00);
- tolua_function(tolua_S,"GetSpawnDelay",tolua_AllToLua_cMonster_GetSpawnDelay00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cLineBlockTracer","cLineBlockTracer","",NULL);
- tolua_beginmodule(tolua_S,"cLineBlockTracer");
- tolua_endmodule(tolua_S);
- tolua_endmodule(tolua_S);
- return 1;
-}
-
-
-#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
- TOLUA_API int luaopen_AllToLua (lua_State* tolua_S) {
- return tolua_AllToLua_open(tolua_S);
-};
-#endif
-
diff --git a/source/Bindings.h b/source/Bindings.h
deleted file mode 100644
index bc8589293..000000000
--- a/source/Bindings.h
+++ /dev/null
@@ -1,8 +0,0 @@
-/*
-** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 11/23/13 19:57:31.
-*/
-
-/* Exported function */
-TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
-
diff --git a/source/BlockArea.cpp b/source/BlockArea.cpp
deleted file mode 100644
index 5c15adfef..000000000
--- a/source/BlockArea.cpp
+++ /dev/null
@@ -1,2124 +0,0 @@
-
-// BlockArea.cpp
-
-// Implements the cBlockArea object representing an area of block data that can be queried from cWorld and then accessed again without further queries
-// The object also supports writing the blockdata back into cWorld, even into other coords
-
-#include "Globals.h"
-#include "BlockArea.h"
-#include "World.h"
-#include "OSSupport/GZipFile.h"
-#include "WorldStorage/FastNBT.h"
-#include "Blocks/BlockHandler.h"
-
-
-
-
-
-// This wild construct allows us to pass a function argument and still have it inlined by the compiler :)
-/// Merges two blocktypes and blockmetas of the specified sizes and offsets using the specified combinator function
-template<typename Combinator> void InternalMergeBlocks(
- BLOCKTYPE * a_DstTypes, const BLOCKTYPE * a_SrcTypes,
- NIBBLETYPE * a_DstMetas, const NIBBLETYPE * a_SrcMetas,
- int a_SizeX, int a_SizeY, int a_SizeZ,
- int a_SrcOffX, int a_SrcOffY, int a_SrcOffZ,
- int a_DstOffX, int a_DstOffY, int a_DstOffZ,
- int a_SrcSizeX, int a_SrcSizeY, int a_SrcSizeZ,
- int a_DstSizeX, int a_DstSizeY, int a_DstSizeZ,
- Combinator a_Combinator
-)
-{
- for (int y = 0; y < a_SizeY; y++)
- {
- int SrcBaseY = (y + a_SrcOffY) * a_SrcSizeX * a_SrcSizeZ;
- int DstBaseY = (y + a_DstOffY) * a_DstSizeX * a_DstSizeZ;
- for (int z = 0; z < a_SizeZ; z++)
- {
- int SrcBaseZ = SrcBaseY + (z + a_SrcOffZ) * a_SrcSizeX;
- int DstBaseZ = DstBaseY + (z + a_DstOffZ) * a_DstSizeX;
- int SrcIdx = SrcBaseZ + a_SrcOffX;
- int DstIdx = DstBaseZ + a_DstOffX;
- for (int x = 0; x < a_SizeX; x++)
- {
- a_Combinator(a_DstTypes[DstIdx], a_SrcTypes[SrcIdx], a_DstMetas[DstIdx], a_SrcMetas[SrcIdx]);
- ++DstIdx;
- ++SrcIdx;
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-/// Combinator used for cBlockArea::msOverwrite merging
-static void MergeCombinatorOverwrite(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta)
-{
- a_DstType = a_SrcType;
- a_DstMeta = a_SrcMeta;
-}
-
-
-
-
-
-/// Combinator used for cBlockArea::msFillAir merging
-static void MergeCombinatorFillAir(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta)
-{
- if (a_DstType == E_BLOCK_AIR)
- {
- a_DstType = a_SrcType;
- a_DstMeta = a_SrcMeta;
- }
- // "else" is the default, already in place
-}
-
-
-
-
-
-/// Combinator used for cBlockArea::msImprint merging
-static void MergeCombinatorImprint(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta)
-{
- if (a_SrcType != E_BLOCK_AIR)
- {
- a_DstType = a_SrcType;
- a_DstMeta = a_SrcMeta;
- }
- // "else" is the default, already in place
-}
-
-
-
-
-
-/// Combinator used for cBlockArea::msLake merging
-static void MergeCombinatorLake(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta)
-{
- // Sponge is the NOP block
- if (a_SrcType == E_BLOCK_SPONGE)
- {
- return;
- }
-
- // Air is always hollowed out
- if (a_SrcType == E_BLOCK_AIR)
- {
- a_DstType = E_BLOCK_AIR;
- a_DstMeta = 0;
- return;
- }
-
- // Water and lava are never overwritten
- switch (a_DstType)
- {
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- return;
- }
- }
-
- // Water and lava always overwrite
- switch (a_SrcType)
- {
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- a_DstType = a_SrcType;
- a_DstMeta = a_DstMeta;
- return;
- }
- }
-
- if (a_SrcType == E_BLOCK_STONE)
- {
- switch (a_DstType)
- {
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_MYCELIUM:
- {
- a_DstType = E_BLOCK_STONE;
- a_DstMeta = 0;
- return;
- }
- }
- }
- // Everything else is left as it is
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBlockArea:
-
-cBlockArea::cBlockArea(void) :
- m_SizeX(0),
- m_SizeY(0),
- m_SizeZ(0),
- m_BlockTypes(NULL),
- m_BlockMetas(NULL),
- m_BlockLight(NULL),
- m_BlockSkyLight(NULL)
-{
-}
-
-
-
-
-
-cBlockArea::~cBlockArea()
-{
- Clear();
-}
-
-
-
-
-
-void cBlockArea::Clear(void)
-{
- delete[] m_BlockTypes; m_BlockTypes = NULL;
- delete[] m_BlockMetas; m_BlockMetas = NULL;
- delete[] m_BlockLight; m_BlockLight = NULL;
- delete[] m_BlockSkyLight; m_BlockSkyLight = NULL;
- m_SizeX = 0;
- m_SizeY = 0;
- m_SizeZ = 0;
-}
-
-
-
-
-
-void cBlockArea::Create(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes)
-{
- Clear();
- int BlockCount = a_SizeX * a_SizeY * a_SizeZ;
- if ((a_DataTypes & baTypes) != 0)
- {
- m_BlockTypes = new BLOCKTYPE[BlockCount];
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockTypes[i] = E_BLOCK_AIR;
- }
- }
- if ((a_DataTypes & baMetas) != 0)
- {
- m_BlockMetas = new NIBBLETYPE[BlockCount];
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockMetas[i] = 0;
- }
- }
- if ((a_DataTypes & baLight) != 0)
- {
- m_BlockLight = new NIBBLETYPE[BlockCount];
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockLight[i] = 0;
- }
- }
- if ((a_DataTypes & baSkyLight) != 0)
- {
- m_BlockSkyLight = new NIBBLETYPE[BlockCount];
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockSkyLight[i] = 0x0f;
- }
- }
- m_SizeX = a_SizeX;
- m_SizeY = a_SizeY;
- m_SizeZ = a_SizeZ;
- m_OriginX = 0;
- m_OriginY = 0;
- m_OriginZ = 0;
-}
-
-
-
-
-
-void cBlockArea::SetOrigin(int a_OriginX, int a_OriginY, int a_OriginZ)
-{
- m_OriginX = a_OriginX;
- m_OriginY = a_OriginY;
- m_OriginZ = a_OriginZ;
-}
-
-
-
-
-
-bool cBlockArea::Read(cWorld * a_World, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes)
-{
- // Normalize the coords:
- if (a_MinBlockX > a_MaxBlockX)
- {
- std::swap(a_MinBlockX, a_MaxBlockX);
- }
- if (a_MinBlockY > a_MaxBlockY)
- {
- std::swap(a_MinBlockY, a_MaxBlockY);
- }
- if (a_MinBlockZ > a_MaxBlockZ)
- {
- std::swap(a_MinBlockZ, a_MaxBlockZ);
- }
-
- // Include the Max coords:
- a_MaxBlockX += 1;
- a_MaxBlockY += 1;
- a_MaxBlockZ += 1;
-
- // Check coords validity:
- if (a_MinBlockY < 0)
- {
- LOGWARNING("%s: MinBlockY less than zero, adjusting to zero", __FUNCTION__);
- a_MinBlockY = 0;
- }
- else if (a_MinBlockY >= cChunkDef::Height)
- {
- LOGWARNING("%s: MinBlockY more than chunk height, adjusting to chunk height", __FUNCTION__);
- a_MinBlockY = cChunkDef::Height - 1;
- }
- if (a_MaxBlockY < 0)
- {
- LOGWARNING("%s: MaxBlockY less than zero, adjusting to zero", __FUNCTION__);
- a_MaxBlockY = 0;
- }
- else if (a_MaxBlockY >= cChunkDef::Height)
- {
- LOGWARNING("%s: MaxBlockY more than chunk height, adjusting to chunk height", __FUNCTION__);
- a_MaxBlockY = cChunkDef::Height - 1;
- }
-
- // Allocate the needed memory:
- Clear();
- if (!SetSize(a_MaxBlockX - a_MinBlockX, a_MaxBlockY - a_MinBlockY, a_MaxBlockZ - a_MinBlockZ, a_DataTypes))
- {
- return false;
- }
- m_OriginX = a_MinBlockX;
- m_OriginY = a_MinBlockY;
- m_OriginZ = a_MinBlockZ;
- cChunkReader Reader(*this);
-
- // Convert block coords to chunks coords:
- int MinChunkX, MaxChunkX;
- int MinChunkZ, MaxChunkZ;
- cChunkDef::AbsoluteToRelative(a_MinBlockX, a_MinBlockY, a_MinBlockZ, MinChunkX, MinChunkZ);
- cChunkDef::AbsoluteToRelative(a_MaxBlockX, a_MaxBlockY, a_MaxBlockZ, MaxChunkX, MaxChunkZ);
-
- // Query block data:
- if (!a_World->ForEachChunkInRect(MinChunkX, MaxChunkX, MinChunkZ, MaxChunkZ, Reader))
- {
- Clear();
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-bool cBlockArea::Write(cWorld * a_World, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes)
-{
- ASSERT((a_DataTypes & GetDataTypes()) == a_DataTypes); // Are you requesting only the data that I have?
- a_DataTypes = a_DataTypes & GetDataTypes(); // For release builds, silently cut off the datatypes that I don't have
-
- // Check coords validity:
- if (a_MinBlockY < 0)
- {
- LOGWARNING("%s: MinBlockY less than zero, adjusting to zero", __FUNCTION__);
- a_MinBlockY = 0;
- }
- else if (a_MinBlockY >= cChunkDef::Height - m_SizeY)
- {
- LOGWARNING("%s: MinBlockY + m_SizeY more than chunk height, adjusting to chunk height", __FUNCTION__);
- a_MinBlockY = cChunkDef::Height - m_SizeY - 1;
- }
-
- return a_World->WriteBlockArea(*this, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes);
-}
-
-
-
-
-
-void cBlockArea::CopyTo(cBlockArea & a_Into) const
-{
- if (&a_Into == this)
- {
- LOGWARNING("Trying to copy a cBlockArea into self, ignoring.");
- return;
- }
-
- a_Into.Clear();
- a_Into.SetSize(m_SizeX, m_SizeY, m_SizeZ, GetDataTypes());
- a_Into.m_OriginX = m_OriginX;
- a_Into.m_OriginY = m_OriginY;
- a_Into.m_OriginZ = m_OriginZ;
- int BlockCount = GetBlockCount();
- if (HasBlockTypes())
- {
- memcpy(a_Into.m_BlockTypes, m_BlockTypes, BlockCount * sizeof(BLOCKTYPE));
- }
- if (HasBlockMetas())
- {
- memcpy(a_Into.m_BlockMetas, m_BlockMetas, BlockCount * sizeof(NIBBLETYPE));
- }
- if (HasBlockLights())
- {
- memcpy(a_Into.m_BlockLight, m_BlockLight, BlockCount * sizeof(NIBBLETYPE));
- }
- if (HasBlockSkyLights())
- {
- memcpy(a_Into.m_BlockSkyLight, m_BlockSkyLight, BlockCount * sizeof(NIBBLETYPE));
- }
-}
-
-
-
-
-
-void cBlockArea::CopyFrom(const cBlockArea & a_From)
-{
- a_From.CopyTo(*this);
-}
-
-
-
-
-
-void cBlockArea::DumpToRawFile(const AString & a_FileName)
-{
- cFile f;
- if (!f.Open(a_FileName, cFile::fmWrite))
- {
- LOGWARNING("cBlockArea: Cannot open file \"%s\" for raw dump", a_FileName.c_str());
- return;
- }
- UInt32 SizeX = ntohl(m_SizeX);
- UInt32 SizeY = ntohl(m_SizeY);
- UInt32 SizeZ = ntohl(m_SizeZ);
- f.Write(&SizeX, 4);
- f.Write(&SizeY, 4);
- f.Write(&SizeZ, 4);
- unsigned char DataTypes = GetDataTypes();
- f.Write(&DataTypes, 1);
- int NumBlocks = GetBlockCount();
- if (HasBlockTypes())
- {
- f.Write(m_BlockTypes, NumBlocks * sizeof(BLOCKTYPE));
- }
- if (HasBlockMetas())
- {
- f.Write(m_BlockMetas, NumBlocks);
- }
- if (HasBlockLights())
- {
- f.Write(m_BlockLight, NumBlocks);
- }
- if (HasBlockSkyLights())
- {
- f.Write(m_BlockSkyLight, NumBlocks);
- }
-}
-
-
-
-
-
-bool cBlockArea::LoadFromSchematicFile(const AString & a_FileName)
-{
- // Un-GZip the contents:
- AString Contents;
- cGZipFile File;
- if (!File.Open(a_FileName, cGZipFile::fmRead))
- {
- LOG("Cannot open the schematic file \"%s\".", a_FileName.c_str());
- return false;
- }
- int NumBytesRead = File.ReadRestOfFile(Contents);
- if (NumBytesRead < 0)
- {
- LOG("Cannot read GZipped data in the schematic file \"%s\", error %d", a_FileName.c_str(), NumBytesRead);
- return false;
- }
- File.Close();
-
- // Parse the NBT:
- cParsedNBT NBT(Contents.data(), Contents.size());
- if (!NBT.IsValid())
- {
- LOG("Cannot parse the NBT in the schematic file \"%s\".", a_FileName.c_str());
- return false;
- }
-
- return LoadFromSchematicNBT(NBT);
-}
-
-
-
-
-
-bool cBlockArea::SaveToSchematicFile(const AString & a_FileName)
-{
- cFastNBTWriter Writer("Schematic");
- Writer.AddShort("Width", m_SizeX);
- Writer.AddShort("Height", m_SizeY);
- Writer.AddShort("Length", m_SizeZ);
- Writer.AddString("Materials", "Alpha");
- if (HasBlockTypes())
- {
- Writer.AddByteArray("Blocks", (const char *)m_BlockTypes, GetBlockCount());
- }
- else
- {
- AString Dummy(GetBlockCount(), 0);
- Writer.AddByteArray("Blocks", Dummy.data(), Dummy.size());
- }
- if (HasBlockMetas())
- {
- Writer.AddByteArray("Data", (const char *)m_BlockMetas, GetBlockCount());
- }
- else
- {
- AString Dummy(GetBlockCount(), 0);
- Writer.AddByteArray("Data", Dummy.data(), Dummy.size());
- }
- // TODO: Save entities and block entities
- Writer.BeginList("Entities", TAG_Compound);
- Writer.EndList();
- Writer.BeginList("TileEntities", TAG_Compound);
- Writer.EndList();
- Writer.Finish();
-
- // Save to file
- cGZipFile File;
- if (!File.Open(a_FileName, cGZipFile::fmWrite))
- {
- LOG("Cannot open file \"%s\" for writing.", a_FileName.c_str());
- return false;
- }
- if (!File.Write(Writer.GetResult()))
- {
- LOG("Cannot write data to file \"%s\".", a_FileName.c_str());
- return false;
- }
- return true;
-}
-
-
-
-
-
-void cBlockArea::Crop(int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ)
-{
- if (
- (a_AddMinX + a_SubMaxX >= m_SizeX) ||
- (a_AddMinY + a_SubMaxY >= m_SizeY) ||
- (a_AddMinZ + a_SubMaxZ >= m_SizeZ)
- )
- {
- LOGWARNING("cBlockArea:Crop called with more croping than the dimensions: %d x %d x %d with cropping %d, %d and %d",
- m_SizeX, m_SizeY, m_SizeZ,
- a_AddMinX + a_SubMaxX, a_AddMinY + a_SubMaxY, a_AddMinZ + a_SubMaxZ
- );
- return;
- }
-
- if (HasBlockTypes())
- {
- CropBlockTypes(a_AddMinX, a_SubMaxX, a_AddMinY, a_SubMaxY, a_AddMinZ, a_SubMaxZ);
- }
- if (HasBlockMetas())
- {
- CropNibbles(m_BlockMetas, a_AddMinX, a_SubMaxX, a_AddMinY, a_SubMaxY, a_AddMinZ, a_SubMaxZ);
- }
- if (HasBlockLights())
- {
- CropNibbles(m_BlockLight, a_AddMinX, a_SubMaxX, a_AddMinY, a_SubMaxY, a_AddMinZ, a_SubMaxZ);
- }
- if (HasBlockSkyLights())
- {
- CropNibbles(m_BlockSkyLight, a_AddMinX, a_SubMaxX, a_AddMinY, a_SubMaxY, a_AddMinZ, a_SubMaxZ);
- }
- m_OriginX += a_AddMinX;
- m_OriginY += a_AddMinY;
- m_OriginZ += a_AddMinZ;
- m_SizeX -= a_AddMinX + a_SubMaxX;
- m_SizeY -= a_AddMinY + a_SubMaxY;
- m_SizeZ -= a_AddMinZ + a_SubMaxZ;
-}
-
-
-
-
-
-void cBlockArea::Expand(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ)
-{
- if (HasBlockTypes())
- {
- ExpandBlockTypes(a_SubMinX, a_AddMaxX, a_SubMinY, a_AddMaxY, a_SubMinZ, a_AddMaxZ);
- }
- if (HasBlockMetas())
- {
- ExpandNibbles(m_BlockMetas, a_SubMinX, a_AddMaxX, a_SubMinY, a_AddMaxY, a_SubMinZ, a_AddMaxZ);
- }
- if (HasBlockLights())
- {
- ExpandNibbles(m_BlockLight, a_SubMinX, a_AddMaxX, a_SubMinY, a_AddMaxY, a_SubMinZ, a_AddMaxZ);
- }
- if (HasBlockSkyLights())
- {
- ExpandNibbles(m_BlockSkyLight, a_SubMinX, a_AddMaxX, a_SubMinY, a_AddMaxY, a_SubMinZ, a_AddMaxZ);
- }
- m_OriginX -= a_SubMinX;
- m_OriginY -= a_SubMinY;
- m_OriginZ -= a_SubMinZ;
- m_SizeX += a_SubMinX + a_AddMaxX;
- m_SizeY += a_SubMinY + a_AddMaxY;
- m_SizeZ += a_SubMinZ + a_AddMaxZ;
-}
-
-
-
-
-
-void cBlockArea::Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_RelZ, eMergeStrategy a_Strategy)
-{
- // Block types are compulsory, block metas are voluntary
- if (!HasBlockTypes() || !a_Src.HasBlockTypes())
- {
- LOGWARNING("%s: cannot merge because one of the areas doesn't have blocktypes.", __FUNCTION__);
- return;
- }
-
- // Dst is *this, Src is a_Src
- int SrcOffX = std::max(0, -a_RelX); // Offset in Src where to start reading
- int DstOffX = std::max(0, a_RelX); // Offset in Dst where to start writing
- int SizeX = std::min(a_Src.GetSizeX() - SrcOffX, GetSizeX() - DstOffX); // How many blocks to copy
-
- int SrcOffY = std::max(0, -a_RelY); // Offset in Src where to start reading
- int DstOffY = std::max(0, a_RelY); // Offset in Dst where to start writing
- int SizeY = std::min(a_Src.GetSizeY() - SrcOffY, GetSizeY() - DstOffY); // How many blocks to copy
-
- int SrcOffZ = std::max(0, -a_RelZ); // Offset in Src where to start reading
- int DstOffZ = std::max(0, a_RelZ); // Offset in Dst where to start writing
- int SizeZ = std::min(a_Src.GetSizeZ() - SrcOffZ, GetSizeZ() - DstOffZ); // How many blocks to copy
-
- const NIBBLETYPE * SrcMetas = a_Src.GetBlockMetas();
- NIBBLETYPE * DstMetas = m_BlockMetas;
- bool IsDummyMetas = ((SrcMetas == NULL) || (DstMetas == NULL));
-
- if (IsDummyMetas)
- {
- SrcMetas = new NIBBLETYPE[a_Src.GetBlockCount()];
- DstMetas = new NIBBLETYPE[GetBlockCount()];
- }
-
- switch (a_Strategy)
- {
- case msOverwrite:
- {
- InternalMergeBlocks(
- m_BlockTypes, a_Src.GetBlockTypes(),
- DstMetas, SrcMetas,
- SizeX, SizeY, SizeZ,
- SrcOffX, SrcOffY, SrcOffZ,
- DstOffX, DstOffY, DstOffZ,
- a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(),
- m_SizeX, m_SizeY, m_SizeZ,
- MergeCombinatorOverwrite
- );
- break;
- } // case msOverwrite
-
- case msFillAir:
- {
- InternalMergeBlocks(
- m_BlockTypes, a_Src.GetBlockTypes(),
- DstMetas, SrcMetas,
- SizeX, SizeY, SizeZ,
- SrcOffX, SrcOffY, SrcOffZ,
- DstOffX, DstOffY, DstOffZ,
- a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(),
- m_SizeX, m_SizeY, m_SizeZ,
- MergeCombinatorFillAir
- );
- break;
- } // case msFillAir
-
- case msImprint:
- {
- InternalMergeBlocks(
- m_BlockTypes, a_Src.GetBlockTypes(),
- DstMetas, SrcMetas,
- SizeX, SizeY, SizeZ,
- SrcOffX, SrcOffY, SrcOffZ,
- DstOffX, DstOffY, DstOffZ,
- a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(),
- m_SizeX, m_SizeY, m_SizeZ,
- MergeCombinatorImprint
- );
- break;
- } // case msImprint
-
- case msLake:
- {
- InternalMergeBlocks(
- m_BlockTypes, a_Src.GetBlockTypes(),
- DstMetas, SrcMetas,
- SizeX, SizeY, SizeZ,
- SrcOffX, SrcOffY, SrcOffZ,
- DstOffX, DstOffY, DstOffZ,
- a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(),
- m_SizeX, m_SizeY, m_SizeZ,
- MergeCombinatorLake
- );
- break;
- } // case msLake
-
- default:
- {
- LOGWARNING("Unknown block area merge strategy: %d", a_Strategy);
- ASSERT(!"Unknown block area merge strategy");
- break;
- }
- } // switch (a_Strategy)
-
- if (IsDummyMetas)
- {
- delete[] SrcMetas;
- delete[] DstMetas;
- }
-}
-
-
-
-
-
-void cBlockArea::Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight)
-{
- if ((a_DataTypes & GetDataTypes()) != a_DataTypes)
- {
- LOGWARNING("%s: requested datatypes that are not present in the BlockArea object, trimming those away (req 0x%x, stor 0x%x)",
- __FUNCTION__, a_DataTypes, GetDataTypes()
- );
- a_DataTypes = a_DataTypes & GetDataTypes();
- }
-
- int BlockCount = GetBlockCount();
- if ((a_DataTypes & baTypes) != 0)
- {
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockTypes[i] = a_BlockType;
- }
- }
- if ((a_DataTypes & baMetas) != 0)
- {
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockMetas[i] = a_BlockMeta;
- }
- }
- if ((a_DataTypes & baLight) != 0)
- {
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockLight[i] = a_BlockLight;
- }
- }
- if ((a_DataTypes & baSkyLight) != 0)
- {
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockSkyLight[i] = a_BlockSkyLight;
- }
- }
-}
-
-
-
-
-
-void cBlockArea::FillRelCuboid(int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ,
- int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight
-)
-{
- if ((a_DataTypes & GetDataTypes()) != a_DataTypes)
- {
- LOGWARNING("%s: requested datatypes that are not present in the BlockArea object, trimming those away (req 0x%x, stor 0x%x)",
- __FUNCTION__, a_DataTypes, GetDataTypes()
- );
- a_DataTypes = a_DataTypes & GetDataTypes();
- }
-
- if ((a_DataTypes & baTypes) != 0)
- {
- for (int y = a_MinRelY; y <= a_MaxRelY; y++) for (int z = a_MinRelZ; z <= a_MaxRelZ; z++) for (int x = a_MinRelX; x <= a_MaxRelX; x++)
- {
- m_BlockTypes[MakeIndex(x, y, z)] = a_BlockType;
- } // for x, z, y
- }
- if ((a_DataTypes & baMetas) != 0)
- {
- for (int y = a_MinRelY; y <= a_MaxRelY; y++) for (int z = a_MinRelZ; z <= a_MaxRelZ; z++) for (int x = a_MinRelX; x <= a_MaxRelX; x++)
- {
- m_BlockMetas[MakeIndex(x, y, z)] = a_BlockMeta;
- } // for x, z, y
- }
- if ((a_DataTypes & baLight) != 0)
- {
- for (int y = a_MinRelY; y <= a_MaxRelY; y++) for (int z = a_MinRelZ; z <= a_MaxRelZ; z++) for (int x = a_MinRelX; x <= a_MaxRelX; x++)
- {
- m_BlockLight[MakeIndex(x, y, z)] = a_BlockLight;
- } // for x, z, y
- }
- if ((a_DataTypes & baSkyLight) != 0)
- {
- for (int y = a_MinRelY; y <= a_MaxRelY; y++) for (int z = a_MinRelZ; z <= a_MaxRelZ; z++) for (int x = a_MinRelX; x <= a_MaxRelX; x++)
- {
- m_BlockSkyLight[MakeIndex(x, y, z)] = a_BlockSkyLight;
- } // for x, z, y
- }
-}
-
-
-
-
-
-void cBlockArea::RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int a_RelY2, int a_RelZ2,
- int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight
-)
-{
- // Bresenham-3D algorithm for drawing lines:
- int dx = abs(a_RelX2 - a_RelX1);
- int dy = abs(a_RelY2 - a_RelY1);
- int dz = abs(a_RelZ2 - a_RelZ1);
- int sx = (a_RelX1 < a_RelX2) ? 1 : -1;
- int sy = (a_RelY1 < a_RelY2) ? 1 : -1;
- int sz = (a_RelZ1 < a_RelZ2) ? 1 : -1;
- int err = dx - dz;
-
- if (dx >= std::max(dy, dz)) // x dominant
- {
- int yd = dy - dx / 2;
- int zd = dz - dx / 2;
-
- while (true)
- {
- RelSetData(a_RelX1, a_RelY1, a_RelZ1, a_DataTypes, a_BlockType, a_BlockMeta, a_BlockLight, a_BlockSkyLight);
-
- if (a_RelX1 == a_RelX2)
- {
- break;
- }
-
- if (yd >= 0) // move along y
- {
- a_RelY1 += sy;
- yd -= dx;
- }
-
- if (zd >= 0) // move along z
- {
- a_RelZ1 += sz;
- zd -= dx;
- }
-
- // move along x
- a_RelX1 += sx;
- yd += dy;
- zd += dz;
- }
- }
- else if (dy >= std::max(dx, dz)) // y dominant
- {
- int xd = dx - dy / 2;
- int zd = dz - dy / 2;
-
- while (true)
- {
- RelSetData(a_RelX1, a_RelY1, a_RelZ1, a_DataTypes, a_BlockType, a_BlockMeta, a_BlockLight, a_BlockSkyLight);
-
- if (a_RelY1 == a_RelY2)
- {
- break;
- }
-
- if (xd >= 0) // move along x
- {
- a_RelX1 += sx;
- xd -= dy;
- }
-
- if (zd >= 0) // move along z
- {
- a_RelZ1 += sz;
- zd -= dy;
- }
-
- // move along y
- a_RelY1 += sy;
- xd += dx;
- zd += dz;
- }
- }
- else
- {
- // z dominant
- ASSERT(dz >= std::max(dx, dy));
- int xd = dx - dz / 2;
- int yd = dy - dz / 2;
-
- while (true)
- {
- RelSetData(a_RelX1, a_RelY1, a_RelZ1, a_DataTypes, a_BlockType, a_BlockMeta, a_BlockLight, a_BlockSkyLight);
-
- if (a_RelZ1 == a_RelZ2)
- {
- break;
- }
-
- if (xd >= 0) // move along x
- {
- a_RelX1 += sx;
- xd -= dz;
- }
-
- if (yd >= 0) // move along y
- {
- a_RelY1 += sy;
- yd -= dz;
- }
-
- // move along z
- a_RelZ1 += sz;
- xd += dx;
- yd += dy;
- }
- } // if (which dimension is dominant)
-}
-
-
-
-
-
-void cBlockArea::RotateCCW(void)
-{
- if (!HasBlockTypes())
- {
- LOGWARNING("cBlockArea: Cannot rotate blockmeta without blocktypes!");
- return;
- }
-
- if (!HasBlockMetas())
- {
- // There are no blockmetas to rotate, just use the NoMeta function
- RotateCCWNoMeta();
- return;
- }
-
- // We are guaranteed that both blocktypes and blockmetas exist; rotate both at the same time:
- BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ];
- NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ];
- for (int x = 0; x < m_SizeX; x++)
- {
- int NewZ = m_SizeX - x - 1;
- for (int z = 0; z < m_SizeZ; z++)
- {
- int NewX = z;
- for (int y = 0; y < m_SizeY; y++)
- {
- int NewIdx = NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ;
- int OldIdx = MakeIndex(x, y, z);
- NewTypes[NewIdx] = m_BlockTypes[OldIdx];
- NewMetas[NewIdx] = BlockHandler(m_BlockTypes[OldIdx])->MetaRotateCCW(m_BlockMetas[OldIdx]);
- } // for y
- } // for z
- } // for x
- std::swap(m_BlockTypes, NewTypes);
- std::swap(m_BlockMetas, NewMetas);
- delete[] NewTypes;
- delete[] NewMetas;
-
- std::swap(m_SizeX, m_SizeZ);
-}
-
-
-
-
-
-void cBlockArea::RotateCW(void)
-{
- if (!HasBlockTypes())
- {
- LOGWARNING("cBlockArea: Cannot rotate blockmeta without blocktypes!");
- return;
- }
-
- if (!HasBlockMetas())
- {
- // There are no blockmetas to rotate, just use the NoMeta function
- RotateCWNoMeta();
- return;
- }
-
- // We are guaranteed that both blocktypes and blockmetas exist; rotate both at the same time:
- BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ];
- NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ];
- for (int x = 0; x < m_SizeX; x++)
- {
- int NewZ = x;
- for (int z = 0; z < m_SizeZ; z++)
- {
- int NewX = m_SizeZ - z - 1;
- for (int y = 0; y < m_SizeY; y++)
- {
- int NewIdx = NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ;
- int OldIdx = MakeIndex(x, y, z);
- NewTypes[NewIdx] = m_BlockTypes[OldIdx];
- NewMetas[NewIdx] = BlockHandler(m_BlockTypes[OldIdx])->MetaRotateCW(m_BlockMetas[OldIdx]);
- } // for y
- } // for z
- } // for x
- std::swap(m_BlockTypes, NewTypes);
- std::swap(m_BlockMetas, NewMetas);
- delete[] NewTypes;
- delete[] NewMetas;
-
- std::swap(m_SizeX, m_SizeZ);
-}
-
-
-
-
-
-void cBlockArea::MirrorXY(void)
-{
- if (!HasBlockTypes())
- {
- LOGWARNING("cBlockArea: Cannot mirror meta without blocktypes!");
- return;
- }
-
- if (!HasBlockMetas())
- {
- // There are no blockmetas to mirror, just use the NoMeta function
- MirrorXYNoMeta();
- return;
- }
-
- // We are guaranteed that both blocktypes and blockmetas exist; mirror both at the same time:
- int HalfZ = m_SizeZ / 2;
- int MaxZ = m_SizeZ - 1;
- for (int y = 0; y < m_SizeY; y++)
- {
- for (int z = 0; z < HalfZ; z++)
- {
- for (int x = 0; x < m_SizeX; x++)
- {
- int Idx1 = MakeIndex(x, y, z);
- int Idx2 = MakeIndex(x, y, MaxZ - z);
- std::swap(m_BlockTypes[Idx1], m_BlockTypes[Idx2]);
- NIBBLETYPE Meta1 = BlockHandler(m_BlockTypes[Idx2])->MetaMirrorXY(m_BlockMetas[Idx1]);
- NIBBLETYPE Meta2 = BlockHandler(m_BlockTypes[Idx1])->MetaMirrorXY(m_BlockMetas[Idx2]);
- m_BlockMetas[Idx1] = Meta2;
- m_BlockMetas[Idx2] = Meta1;
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-void cBlockArea::MirrorXZ(void)
-{
- if (!HasBlockTypes())
- {
- LOGWARNING("cBlockArea: Cannot mirror meta without blocktypes!");
- return;
- }
-
- if (!HasBlockMetas())
- {
- // There are no blockmetas to mirror, just use the NoMeta function
- MirrorXZNoMeta();
- return;
- }
-
- // We are guaranteed that both blocktypes and blockmetas exist; mirror both at the same time:
- int HalfY = m_SizeY / 2;
- int MaxY = m_SizeY - 1;
- for (int y = 0; y < HalfY; y++)
- {
- for (int z = 0; z < m_SizeZ; z++)
- {
- for (int x = 0; x < m_SizeX; x++)
- {
- int Idx1 = MakeIndex(x, y, z);
- int Idx2 = MakeIndex(x, MaxY - y, z);
- std::swap(m_BlockTypes[Idx1], m_BlockTypes[Idx2]);
- NIBBLETYPE Meta1 = BlockHandler(m_BlockTypes[Idx2])->MetaMirrorXZ(m_BlockMetas[Idx1]);
- NIBBLETYPE Meta2 = BlockHandler(m_BlockTypes[Idx1])->MetaMirrorXZ(m_BlockMetas[Idx2]);
- m_BlockMetas[Idx1] = Meta2;
- m_BlockMetas[Idx2] = Meta1;
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-void cBlockArea::MirrorYZ(void)
-{
- if (!HasBlockTypes())
- {
- LOGWARNING("cBlockArea: Cannot mirror meta without blocktypes!");
- return;
- }
-
- if (!HasBlockMetas())
- {
- // There are no blockmetas to mirror, just use the NoMeta function
- MirrorYZNoMeta();
- return;
- }
-
- // We are guaranteed that both blocktypes and blockmetas exist; mirror both at the same time:
- int HalfX = m_SizeX / 2;
- int MaxX = m_SizeX - 1;
- for (int y = 0; y < m_SizeY; y++)
- {
- for (int z = 0; z < m_SizeZ; z++)
- {
- for (int x = 0; x < HalfX; x++)
- {
- int Idx1 = MakeIndex(x, y, z);
- int Idx2 = MakeIndex(MaxX - x, y, z);
- std::swap(m_BlockTypes[Idx1], m_BlockTypes[Idx2]);
- NIBBLETYPE Meta1 = BlockHandler(m_BlockTypes[Idx2])->MetaMirrorYZ(m_BlockMetas[Idx1]);
- NIBBLETYPE Meta2 = BlockHandler(m_BlockTypes[Idx1])->MetaMirrorYZ(m_BlockMetas[Idx2]);
- m_BlockMetas[Idx1] = Meta2;
- m_BlockMetas[Idx2] = Meta1;
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-void cBlockArea::RotateCCWNoMeta(void)
-{
- if (HasBlockTypes())
- {
- BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ];
- for (int x = 0; x < m_SizeX; x++)
- {
- int NewZ = m_SizeX - x - 1;
- for (int z = 0; z < m_SizeZ; z++)
- {
- int NewX = z;
- for (int y = 0; y < m_SizeY; y++)
- {
- NewTypes[NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ] = m_BlockTypes[MakeIndex(x, y, z)];
- } // for y
- } // for z
- } // for x
- std::swap(m_BlockTypes, NewTypes);
- delete[] NewTypes;
- }
- if (HasBlockMetas())
- {
- NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ];
- for (int x = 0; x < m_SizeX; x++)
- {
- int NewZ = m_SizeX - x - 1;
- for (int z = 0; z < m_SizeZ; z++)
- {
- int NewX = z;
- for (int y = 0; y < m_SizeY; y++)
- {
- NewMetas[NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ] = m_BlockMetas[MakeIndex(x, y, z)];
- } // for y
- } // for z
- } // for x
- std::swap(m_BlockMetas, NewMetas);
- delete[] NewMetas;
- }
- std::swap(m_SizeX, m_SizeZ);
-}
-
-
-
-
-
-void cBlockArea::RotateCWNoMeta(void)
-{
- if (HasBlockTypes())
- {
- BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ];
- for (int z = 0; z < m_SizeZ; z++)
- {
- int NewX = m_SizeZ - z - 1;
- for (int x = 0; x < m_SizeX; x++)
- {
- int NewZ = x;
- for (int y = 0; y < m_SizeY; y++)
- {
- NewTypes[NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ] = m_BlockTypes[MakeIndex(x, y, z)];
- } // for y
- } // for x
- } // for z
- std::swap(m_BlockTypes, NewTypes);
- delete[] NewTypes;
- }
- if (HasBlockMetas())
- {
- NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ];
- for (int z = 0; z < m_SizeZ; z++)
- {
- int NewX = m_SizeZ - z - 1;
- for (int x = 0; x < m_SizeX; x++)
- {
- int NewZ = x;
- for (int y = 0; y < m_SizeY; y++)
- {
- NewMetas[NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ] = m_BlockMetas[MakeIndex(x, y, z)];
- } // for y
- } // for x
- } // for z
- std::swap(m_BlockMetas, NewMetas);
- delete[] NewMetas;
- }
- std::swap(m_SizeX, m_SizeZ);
-}
-
-
-
-
-
-void cBlockArea::MirrorXYNoMeta(void)
-{
- int HalfZ = m_SizeZ / 2;
- int MaxZ = m_SizeZ - 1;
- if (HasBlockTypes())
- {
- for (int y = 0; y < m_SizeY; y++)
- {
- for (int z = 0; z < HalfZ; z++)
- {
- for (int x = 0; x < m_SizeX; x++)
- {
- std::swap(m_BlockTypes[MakeIndex(x, y, z)], m_BlockTypes[MakeIndex(x, y, MaxZ - z)]);
- } // for x
- } // for z
- } // for y
- } // if (HasBlockTypes)
-
- if (HasBlockMetas())
- {
- for (int y = 0; y < m_SizeY; y++)
- {
- for (int z = 0; z < HalfZ; z++)
- {
- for (int x = 0; x < m_SizeX; x++)
- {
- std::swap(m_BlockMetas[MakeIndex(x, y, z)], m_BlockMetas[MakeIndex(x, y, MaxZ - z)]);
- } // for x
- } // for z
- } // for y
- } // if (HasBlockMetas)
-}
-
-
-
-
-
-void cBlockArea::MirrorXZNoMeta(void)
-{
- int HalfY = m_SizeY / 2;
- int MaxY = m_SizeY - 1;
- if (HasBlockTypes())
- {
- for (int y = 0; y < HalfY; y++)
- {
- for (int z = 0; z < m_SizeZ; z++)
- {
- for (int x = 0; x < m_SizeX; x++)
- {
- std::swap(m_BlockTypes[MakeIndex(x, y, z)], m_BlockTypes[MakeIndex(x, MaxY - y, z)]);
- } // for x
- } // for z
- } // for y
- } // if (HasBlockTypes)
-
- if (HasBlockMetas())
- {
- for (int y = 0; y < HalfY; y++)
- {
- for (int z = 0; z < m_SizeZ; z++)
- {
- for (int x = 0; x < m_SizeX; x++)
- {
- std::swap(m_BlockMetas[MakeIndex(x, y, z)], m_BlockMetas[MakeIndex(x, MaxY - y, z)]);
- } // for x
- } // for z
- } // for y
- } // if (HasBlockMetas)
-}
-
-
-
-
-
-void cBlockArea::MirrorYZNoMeta(void)
-{
- int HalfX = m_SizeX / 2;
- int MaxX = m_SizeX - 1;
- if (HasBlockTypes())
- {
- for (int y = 0; y < m_SizeY; y++)
- {
- for (int z = 0; z < m_SizeZ; z++)
- {
- for (int x = 0; x < HalfX; x++)
- {
- std::swap(m_BlockTypes[MakeIndex(x, y, z)], m_BlockTypes[MakeIndex(MaxX - x, y, z)]);
- } // for x
- } // for z
- } // for y
- } // if (HasBlockTypes)
-
- if (HasBlockMetas())
- {
- for (int y = 0; y < m_SizeY; y++)
- {
- for (int z = 0; z < m_SizeZ; z++)
- {
- for (int x = 0; x < HalfX; x++)
- {
- std::swap(m_BlockMetas[MakeIndex(x, y, z)], m_BlockMetas[MakeIndex(MaxX - x, y, z)]);
- } // for x
- } // for z
- } // for y
- } // if (HasBlockMetas)
-}
-
-
-
-
-
-void cBlockArea::SetRelBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType)
-{
- if (m_BlockTypes == NULL)
- {
- LOGWARNING("cBlockArea: BlockTypes have not been read!");
- return;
- }
- m_BlockTypes[MakeIndex(a_RelX, a_RelY, a_RelZ)] = a_BlockType;
-}
-
-
-
-
-
-void cBlockArea::SetBlockType(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType)
-{
- SetRelBlockType(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_BlockType);
-}
-
-
-
-
-
-void cBlockArea::SetRelBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta)
-{
- SetRelNibble(a_RelX, a_RelY, a_RelZ, a_BlockMeta, m_BlockMetas);
-}
-
-
-
-
-
-void cBlockArea::SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockMeta)
-{
- SetNibble(a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta, m_BlockMetas);
-}
-
-
-
-
-
-void cBlockArea::SetRelBlockLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockLight)
-{
- SetRelNibble(a_RelX, a_RelY, a_RelZ, a_BlockLight, m_BlockLight);
-}
-
-
-
-
-
-void cBlockArea::SetBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockLight)
-{
- SetNibble(a_BlockX, a_BlockY, a_BlockZ, a_BlockLight, m_BlockLight);
-}
-
-
-
-
-
-void cBlockArea::SetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockSkyLight)
-{
- SetRelNibble(a_RelX, a_RelY, a_RelZ, a_BlockSkyLight, m_BlockSkyLight);
-}
-
-
-
-
-
-void cBlockArea::SetBlockSkyLight(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockSkyLight)
-{
- SetNibble(a_BlockX, a_BlockY, a_BlockZ, a_BlockSkyLight, m_BlockSkyLight);
-}
-
-
-
-
-
-BLOCKTYPE cBlockArea::GetRelBlockType(int a_RelX, int a_RelY, int a_RelZ) const
-{
- if (m_BlockTypes == NULL)
- {
- LOGWARNING("cBlockArea: BlockTypes have not been read!");
- return E_BLOCK_AIR;
- }
- return m_BlockTypes[MakeIndex(a_RelX, a_RelY, a_RelZ)];
-}
-
-
-
-
-
-BLOCKTYPE cBlockArea::GetBlockType(int a_BlockX, int a_BlockY, int a_BlockZ) const
-{
- return GetRelBlockType(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetRelBlockMeta(int a_RelX, int a_RelY, int a_RelZ) const
-{
- return GetRelNibble(a_RelX, a_RelY, a_RelZ, m_BlockMetas);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ) const
-{
- return GetNibble(a_BlockX, a_BlockY, a_BlockZ, m_BlockMetas);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetRelBlockLight(int a_RelX, int a_RelY, int a_RelZ) const
-{
- return GetRelNibble(a_RelX, a_RelY, a_RelZ, m_BlockLight);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ) const
-{
- return GetNibble(a_BlockX, a_BlockY, a_BlockZ, m_BlockLight);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ) const
-{
- return GetRelNibble(a_RelX, a_RelY, a_RelZ, m_BlockSkyLight);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetBlockSkyLight(int a_BlockX, int a_BlockY, int a_BlockZ) const
-{
- return GetNibble(a_BlockX, a_BlockY, a_BlockZ, m_BlockSkyLight);
-}
-
-
-
-
-
-void cBlockArea::SetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- SetRelBlockTypeMeta(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cBlockArea::SetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- int idx = MakeIndex(a_RelX, a_RelY, a_RelZ);
- if (m_BlockTypes == NULL)
- {
- LOGWARNING("%s: BlockTypes not available but requested to be written to.", __FUNCTION__);
- }
- else
- {
- m_BlockTypes[idx] = a_BlockType;
- }
- if (m_BlockMetas == NULL)
- {
- LOGWARNING("%s: BlockMetas not available but requested to be written to.", __FUNCTION__);
- }
- else
- {
- m_BlockMetas[idx] = a_BlockMeta;
- }
-}
-
-
-
-
-
-void cBlockArea::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const
-{
- return GetRelBlockTypeMeta(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cBlockArea::GetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const
-{
- int idx = MakeIndex(a_RelX, a_RelY, a_RelZ);
- if (m_BlockTypes == NULL)
- {
- LOGWARNING("cBlockArea: BlockTypes have not been read!");
- a_BlockType = E_BLOCK_AIR;
- }
- else
- {
- a_BlockType = m_BlockTypes[idx];
- }
-
- if (m_BlockMetas == NULL)
- {
- LOGWARNING("cBlockArea: BlockMetas have not been read!");
- a_BlockMeta = 0;
- }
- else
- {
- a_BlockMeta = m_BlockMetas[idx];
- }
-}
-
-
-
-
-
-int cBlockArea::GetDataTypes(void) const
-{
- int res = 0;
- if (m_BlockTypes != NULL)
- {
- res |= baTypes;
- }
- if (m_BlockMetas != NULL)
- {
- res |= baMetas;
- }
- if (m_BlockLight != NULL)
- {
- res |= baLight;
- }
- if (m_BlockSkyLight != NULL)
- {
- res |= baSkyLight;
- }
- return res;
-}
-
-
-
-
-
-bool cBlockArea::SetSize(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes)
-{
- ASSERT(m_BlockTypes == NULL); // Has been cleared
-
- if (a_DataTypes & baTypes)
- {
- m_BlockTypes = new BLOCKTYPE[a_SizeX * a_SizeY * a_SizeZ];
- if (m_BlockTypes == NULL)
- {
- return false;
- }
- }
- if (a_DataTypes & baMetas)
- {
- m_BlockMetas = new NIBBLETYPE[a_SizeX * a_SizeY * a_SizeZ];
- if (m_BlockMetas == NULL)
- {
- delete[] m_BlockTypes;
- return false;
- }
- }
- if (a_DataTypes & baLight)
- {
- m_BlockLight = new NIBBLETYPE[a_SizeX * a_SizeY * a_SizeZ];
- if (m_BlockLight == NULL)
- {
- delete[] m_BlockMetas;
- delete[] m_BlockTypes;
- return false;
- }
- }
- if (a_DataTypes & baSkyLight)
- {
- m_BlockSkyLight = new NIBBLETYPE[a_SizeX * a_SizeY * a_SizeZ];
- if (m_BlockSkyLight == NULL)
- {
- delete[] m_BlockLight;
- delete[] m_BlockMetas;
- delete[] m_BlockTypes;
- return false;
- }
- }
- m_SizeX = a_SizeX;
- m_SizeY = a_SizeY;
- m_SizeZ = a_SizeZ;
- return true;
-}
-
-
-
-
-
-int cBlockArea::MakeIndex(int a_RelX, int a_RelY, int a_RelZ) const
-{
- ASSERT(a_RelX >= 0);
- ASSERT(a_RelX < m_SizeX);
- ASSERT(a_RelY >= 0);
- ASSERT(a_RelY < m_SizeY);
- ASSERT(a_RelZ >= 0);
- ASSERT(a_RelZ < m_SizeZ);
-
- return a_RelX + a_RelZ * m_SizeX + a_RelY * m_SizeX * m_SizeZ;
-}
-
-
-
-
-
-void cBlockArea::SetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array)
-{
- if (a_Array == NULL)
- {
- LOGWARNING("cBlockArea: datatype has not been read!");
- return;
- }
- a_Array[MakeIndex(a_RelX, a_RelY, a_RelZ)] = a_Value;
-}
-
-
-
-
-
-void cBlockArea::SetNibble(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array)
-{
- SetRelNibble(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_Value, a_Array);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE * a_Array) const
-{
- if (a_Array == NULL)
- {
- LOGWARNING("cBlockArea: datatype has not been read!");
- return 16;
- }
- return a_Array[MakeIndex(a_RelX, a_RelY, a_RelZ)];
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetNibble(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE * a_Array) const
-{
- return GetRelNibble(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_Array);
-}
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBlockArea::cChunkReader:
-
-cBlockArea::cChunkReader::cChunkReader(cBlockArea & a_Area) :
- m_Area(a_Area),
- m_OriginX(a_Area.m_OriginX),
- m_OriginY(a_Area.m_OriginY),
- m_OriginZ(a_Area.m_OriginZ)
-{
-}
-
-
-
-
-
-void cBlockArea::cChunkReader::CopyNibbles(NIBBLETYPE * a_AreaDst, const NIBBLETYPE * a_ChunkSrc)
-{
- int SizeY = m_Area.m_SizeY;
- int MinY = m_OriginY;
-
- // SizeX, SizeZ are the dmensions of the block data to copy from the current chunk (size of the geometric union)
- // OffX, OffZ are the offsets of the current chunk data from the area origin
- // BaseX, BaseZ are the offsets of the area data within the current chunk from the chunk borders
- int SizeX = cChunkDef::Width;
- int SizeZ = cChunkDef::Width;
- int OffX, OffZ;
- int BaseX, BaseZ;
- OffX = m_CurrentChunkX * cChunkDef::Width - m_OriginX;
- if (OffX < 0)
- {
- BaseX = -OffX;
- SizeX += OffX; // SizeX is decreased, OffX is negative
- OffX = 0;
- }
- else
- {
- BaseX = 0;
- }
- OffZ = m_CurrentChunkZ * cChunkDef::Width - m_OriginZ;
- if (OffZ < 0)
- {
- BaseZ = -OffZ;
- SizeZ += OffZ; // SizeZ is decreased, OffZ is negative
- OffZ = 0;
- }
- else
- {
- BaseZ = 0;
- }
- // If the chunk extends beyond the area in the X or Z axis, cut off the Size:
- if ((m_CurrentChunkX + 1) * cChunkDef::Width > m_OriginX + m_Area.m_SizeX)
- {
- SizeX -= (m_CurrentChunkX + 1) * cChunkDef::Width - (m_OriginX + m_Area.m_SizeX);
- }
- if ((m_CurrentChunkZ + 1) * cChunkDef::Width > m_OriginZ + m_Area.m_SizeZ)
- {
- SizeZ -= (m_CurrentChunkZ + 1) * cChunkDef::Width - (m_OriginZ + m_Area.m_SizeZ);
- }
-
- for (int y = 0; y < SizeY; y++)
- {
- int ChunkY = MinY + y;
- int AreaY = y;
- for (int z = 0; z < SizeZ; z++)
- {
- int ChunkZ = BaseZ + z;
- int AreaZ = OffZ + z;
- for (int x = 0; x < SizeX; x++)
- {
- int ChunkX = BaseX + x;
- int AreaX = OffX + x;
- a_AreaDst[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = cChunkDef::GetNibble(a_ChunkSrc, ChunkX, ChunkY, ChunkZ);
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-bool cBlockArea::cChunkReader::Coords(int a_ChunkX, int a_ChunkZ)
-{
- m_CurrentChunkX = a_ChunkX;
- m_CurrentChunkZ = a_ChunkZ;
- return true;
-}
-
-
-
-
-
-void cBlockArea::cChunkReader::BlockTypes(const BLOCKTYPE * a_BlockTypes)
-{
- if (m_Area.m_BlockTypes == NULL)
- {
- // Don't want BlockTypes
- return;
- }
-
- int SizeY = m_Area.m_SizeY;
- int MinY = m_OriginY;
-
- // SizeX, SizeZ are the dmensions of the block data to copy from the current chunk (size of the geometric union)
- // OffX, OffZ are the offsets of the current chunk data from the area origin
- // BaseX, BaseZ are the offsets of the area data within the current chunk from the chunk borders
- int SizeX = cChunkDef::Width;
- int SizeZ = cChunkDef::Width;
- int OffX, OffZ;
- int BaseX, BaseZ;
- OffX = m_CurrentChunkX * cChunkDef::Width - m_OriginX;
- if (OffX < 0)
- {
- BaseX = -OffX;
- SizeX += OffX; // SizeX is decreased, OffX is negative
- OffX = 0;
- }
- else
- {
- BaseX = 0;
- }
- OffZ = m_CurrentChunkZ * cChunkDef::Width - m_OriginZ;
- if (OffZ < 0)
- {
- BaseZ = -OffZ;
- SizeZ += OffZ; // SizeZ is decreased, OffZ is negative
- OffZ = 0;
- }
- else
- {
- BaseZ = 0;
- }
- // If the chunk extends beyond the area in the X or Z axis, cut off the Size:
- if ((m_CurrentChunkX + 1) * cChunkDef::Width > m_OriginX + m_Area.m_SizeX)
- {
- SizeX -= (m_CurrentChunkX + 1) * cChunkDef::Width - (m_OriginX + m_Area.m_SizeX);
- }
- if ((m_CurrentChunkZ + 1) * cChunkDef::Width > m_OriginZ + m_Area.m_SizeZ)
- {
- SizeZ -= (m_CurrentChunkZ + 1) * cChunkDef::Width - (m_OriginZ + m_Area.m_SizeZ);
- }
-
- for (int y = 0; y < SizeY; y++)
- {
- int ChunkY = MinY + y;
- int AreaY = y;
- for (int z = 0; z < SizeZ; z++)
- {
- int ChunkZ = BaseZ + z;
- int AreaZ = OffZ + z;
- for (int x = 0; x < SizeX; x++)
- {
- int ChunkX = BaseX + x;
- int AreaX = OffX + x;
- m_Area.m_BlockTypes[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = cChunkDef::GetBlock(a_BlockTypes, ChunkX, ChunkY, ChunkZ);
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-void cBlockArea::cChunkReader::BlockMeta(const NIBBLETYPE * a_BlockMetas)
-{
- if (m_Area.m_BlockMetas == NULL)
- {
- // Don't want metas
- return;
- }
- CopyNibbles(m_Area.m_BlockMetas, a_BlockMetas);
-}
-
-
-
-
-
-void cBlockArea::cChunkReader::BlockLight(const NIBBLETYPE * a_BlockLight)
-{
- if (m_Area.m_BlockLight == NULL)
- {
- // Don't want light
- return;
- }
- CopyNibbles(m_Area.m_BlockLight, a_BlockLight);
-}
-
-
-
-
-
-void cBlockArea::cChunkReader::BlockSkyLight(const NIBBLETYPE * a_BlockSkyLight)
-{
- if (m_Area.m_BlockSkyLight == NULL)
- {
- // Don't want skylight
- return;
- }
- CopyNibbles(m_Area.m_BlockSkyLight, a_BlockSkyLight);
-}
-
-
-
-
-
-void cBlockArea::CropBlockTypes(int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ)
-{
- int NewSizeX = GetSizeX() - a_AddMinX - a_SubMaxX;
- int NewSizeY = GetSizeY() - a_AddMinY - a_SubMaxY;
- int NewSizeZ = GetSizeZ() - a_AddMinZ - a_SubMaxZ;
- BLOCKTYPE * NewBlockTypes = new BLOCKTYPE[NewSizeX * NewSizeY * NewSizeZ];
- int idx = 0;
- for (int y = 0; y < NewSizeY; y++)
- {
- for (int z = 0; z < NewSizeZ; z++)
- {
- for (int x = 0; x < NewSizeX; x++)
- {
- int OldIndex = MakeIndex(x + a_AddMinX, y + a_AddMinY, z + a_AddMinZ);
- NewBlockTypes[idx++] = m_BlockTypes[OldIndex];
- } // for x
- } // for z
- } // for y
- delete m_BlockTypes;
- m_BlockTypes = NewBlockTypes;
-}
-
-
-
-
-
-void cBlockArea::CropNibbles(NIBBLEARRAY & a_Array, int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ)
-{
- int NewSizeX = GetSizeX() - a_AddMinX - a_SubMaxX;
- int NewSizeY = GetSizeY() - a_AddMinY - a_SubMaxY;
- int NewSizeZ = GetSizeZ() - a_AddMinZ - a_SubMaxZ;
- NIBBLETYPE * NewNibbles = new NIBBLETYPE[NewSizeX * NewSizeY * NewSizeZ];
- int idx = 0;
- for (int y = 0; y < NewSizeY; y++)
- {
- for (int z = 0; z < NewSizeZ; z++)
- {
- for (int x = 0; x < NewSizeX; x++)
- {
- NewNibbles[idx++] = a_Array[MakeIndex(x + a_AddMinX, y + a_AddMinY, z + a_AddMinZ)];
- } // for x
- } // for z
- } // for y
- delete a_Array;
- a_Array = NewNibbles;
-}
-
-
-
-
-
-void cBlockArea::ExpandBlockTypes(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ)
-{
- int NewSizeX = m_SizeX + a_SubMinX + a_AddMaxX;
- int NewSizeY = m_SizeY + a_SubMinY + a_AddMaxY;
- int NewSizeZ = m_SizeZ + a_SubMinZ + a_AddMaxZ;
- int BlockCount = NewSizeX * NewSizeY * NewSizeZ;
- BLOCKTYPE * NewBlockTypes = new BLOCKTYPE[BlockCount];
- memset(NewBlockTypes, 0, BlockCount * sizeof(BLOCKTYPE));
- int OldIndex = 0;
- for (int y = 0; y < m_SizeY; y++)
- {
- int IndexBaseY = (y + a_SubMinY) * m_SizeX * m_SizeZ;
- for (int z = 0; z < m_SizeZ; z++)
- {
- int IndexBaseZ = IndexBaseY + (z + a_SubMinZ) * m_SizeX;
- int idx = IndexBaseZ + a_SubMinX;
- for (int x = 0; x < m_SizeX; x++)
- {
- NewBlockTypes[idx++] = m_BlockTypes[OldIndex++];
- } // for x
- } // for z
- } // for y
- delete m_BlockTypes;
- m_BlockTypes = NewBlockTypes;
-}
-
-
-
-
-
-void cBlockArea::ExpandNibbles(NIBBLEARRAY & a_Array, int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ)
-{
- int NewSizeX = m_SizeX + a_SubMinX + a_AddMaxX;
- int NewSizeY = m_SizeY + a_SubMinY + a_AddMaxY;
- int NewSizeZ = m_SizeZ + a_SubMinZ + a_AddMaxZ;
- int BlockCount = NewSizeX * NewSizeY * NewSizeZ;
- NIBBLETYPE * NewNibbles = new NIBBLETYPE[BlockCount];
- memset(NewNibbles, 0, BlockCount * sizeof(NIBBLETYPE));
- int OldIndex = 0;
- for (int y = 0; y < m_SizeY; y++)
- {
- int IndexBaseY = (y + a_SubMinY) * m_SizeX * m_SizeZ;
- for (int z = 0; z < m_SizeZ; z++)
- {
- int IndexBaseZ = IndexBaseY + (z + a_SubMinZ) * m_SizeX;
- int idx = IndexBaseZ + a_SubMinX;
- for (int x = 0; x < m_SizeX; x++)
- {
- NewNibbles[idx++] = a_Array[OldIndex++];
- } // for x
- } // for z
- } // for y
- delete a_Array;
- a_Array = NewNibbles;
-}
-
-
-
-
-
-bool cBlockArea::LoadFromSchematicNBT(cParsedNBT & a_NBT)
-{
- int TMaterials = a_NBT.FindChildByName(a_NBT.GetRoot(), "Materials");
- if ((TMaterials > 0) && (a_NBT.GetType(TMaterials) == TAG_String))
- {
- AString Materials = a_NBT.GetString(TMaterials);
- if (Materials.compare("Alpha") != 0)
- {
- LOG("Materials tag is present and \"%s\" instead of \"Alpha\". Possibly a wrong-format schematic file.", Materials.c_str());
- return false;
- }
- }
- int TSizeX = a_NBT.FindChildByName(a_NBT.GetRoot(), "Width");
- int TSizeY = a_NBT.FindChildByName(a_NBT.GetRoot(), "Height");
- int TSizeZ = a_NBT.FindChildByName(a_NBT.GetRoot(), "Length");
- if (
- (TSizeX < 0) || (TSizeY < 0) || (TSizeZ < 0) ||
- (a_NBT.GetType(TSizeX) != TAG_Short) ||
- (a_NBT.GetType(TSizeY) != TAG_Short) ||
- (a_NBT.GetType(TSizeZ) != TAG_Short)
- )
- {
- LOG("Dimensions are missing from the schematic file (%d, %d, %d), (%d, %d, %d)",
- TSizeX, TSizeY, TSizeZ,
- a_NBT.GetType(TSizeX), a_NBT.GetType(TSizeY), a_NBT.GetType(TSizeZ)
- );
- return false;
- }
-
- int SizeX = a_NBT.GetShort(TSizeX);
- int SizeY = a_NBT.GetShort(TSizeY);
- int SizeZ = a_NBT.GetShort(TSizeZ);
- if ((SizeX < 1) || (SizeY < 1) || (SizeZ < 1))
- {
- LOG("Dimensions are invalid in the schematic file: %d, %d, %d", SizeX, SizeY, SizeZ);
- return false;
- }
-
- int TBlockTypes = a_NBT.FindChildByName(a_NBT.GetRoot(), "Blocks");
- int TBlockMetas = a_NBT.FindChildByName(a_NBT.GetRoot(), "Data");
- if ((TBlockTypes < 0) || (a_NBT.GetType(TBlockTypes) != TAG_ByteArray))
- {
- LOG("BlockTypes are invalid in the schematic file: %d", TBlockTypes);
- return false;
- }
- bool AreMetasPresent = (TBlockMetas > 0) && (a_NBT.GetType(TBlockMetas) == TAG_ByteArray);
-
- Clear();
- SetSize(SizeX, SizeY, SizeZ, AreMetasPresent ? (baTypes | baMetas) : baTypes);
-
- // Copy the block types and metas:
- int NumBytes = m_SizeX * m_SizeY * m_SizeZ;
- if (a_NBT.GetDataLength(TBlockTypes) < NumBytes)
- {
- LOG("BlockTypes truncated in the schematic file (exp %d, got %d bytes). Loading partial.",
- NumBytes, a_NBT.GetDataLength(TBlockTypes)
- );
- NumBytes = a_NBT.GetDataLength(TBlockTypes);
- }
- memcpy(m_BlockTypes, a_NBT.GetData(TBlockTypes), NumBytes);
-
- if (AreMetasPresent)
- {
- int NumBytes = m_SizeX * m_SizeY * m_SizeZ;
- if (a_NBT.GetDataLength(TBlockMetas) < NumBytes)
- {
- LOG("BlockMetas truncated in the schematic file (exp %d, got %d bytes). Loading partial.",
- NumBytes, a_NBT.GetDataLength(TBlockMetas)
- );
- NumBytes = a_NBT.GetDataLength(TBlockMetas);
- }
- memcpy(m_BlockMetas, a_NBT.GetData(TBlockMetas), NumBytes);
- }
-
- return true;
-}
-
-
-
-
-void cBlockArea::RelSetData(
- int a_RelX, int a_RelY, int a_RelZ,
- int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight
-)
-{
- int Index = MakeIndex(a_RelX, a_RelY, a_RelZ);
- if ((a_DataTypes & baTypes) != 0)
- {
- m_BlockTypes[Index] = a_BlockType;
- }
- if ((a_DataTypes & baMetas) != 0)
- {
- m_BlockMetas[Index] = a_BlockMeta;
- }
- if ((a_DataTypes & baLight) != 0)
- {
- m_BlockLight[Index] = a_BlockLight;
- }
- if ((a_DataTypes & baSkyLight) != 0)
- {
- m_BlockSkyLight[Index] = a_BlockSkyLight;
- }
-}
-
-
-
-
diff --git a/source/BlockArea.h b/source/BlockArea.h
deleted file mode 100644
index 075cc99ec..000000000
--- a/source/BlockArea.h
+++ /dev/null
@@ -1,310 +0,0 @@
-
-// BlockArea.h
-
-// Interfaces to the cBlockArea object representing an area of block data that can be queried from cWorld and then accessed again without further queries
-// The object also supports writing the blockdata back into cWorld, even into other coords
-
-// NOTE: All Nibble values (meta, blocklight, skylight) are stored one-nibble-per-byte for faster access / editting!
-
-
-
-
-
-#pragma once
-
-
-
-
-
-// fwd: World.h
-class cWorld;
-
-// fwd: FastNBT.h
-class cParsedNBT;
-
-
-
-
-
-// tolua_begin
-class cBlockArea
-{
- // tolua_end
- DISALLOW_COPY_AND_ASSIGN(cBlockArea);
- // tolua_begin
-
-public:
-
- /// What data is to be queried (bit-mask)
- enum
- {
- baTypes = 1,
- baMetas = 2,
- baLight = 4,
- baSkyLight = 8,
- } ;
-
- enum eMergeStrategy
- {
- msOverwrite,
- msFillAir,
- msImprint,
- msLake,
- } ;
-
- cBlockArea(void);
- ~cBlockArea();
-
- /// Clears the data stored to reclaim memory
- void Clear(void);
-
- /** Creates a new area of the specified size and contents.
- Origin is set to all zeroes.
- BlockTypes are set to air, block metas to zero, blocklights to zero and skylights to full light.
- */
- void Create(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes = baTypes | baMetas);
-
- /// Resets the origin. No other changes are made, contents are untouched.
- void SetOrigin(int a_OriginX, int a_OriginY, int a_OriginZ);
-
- /// Reads an area of blocks specified. Returns true if successful. All coords are inclusive.
- bool Read(cWorld * a_World, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes = baTypes | baMetas);
-
- // TODO: Write() is not too good an interface: if it fails, there's no way to repeat only for the parts that didn't write
- // A better way may be to return a list of cBlockAreas for each part that didn't succeed writing, so that the caller may try again
-
- /// Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all
- bool Write(cWorld * a_World, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes = baTypes | baMetas);
-
- /// Copies this object's contents into the specified BlockArea.
- void CopyTo(cBlockArea & a_Into) const;
-
- /// Copies the contents from the specified BlockArea into this object.
- void CopyFrom(const cBlockArea & a_From);
-
- /// For testing purposes only, dumps the area into a file.
- void DumpToRawFile(const AString & a_FileName);
-
- /// Loads an area from a .schematic file. Returns true if successful
- bool LoadFromSchematicFile(const AString & a_FileName);
-
- /// Saves the area into a .schematic file. Returns true if successful
- bool SaveToSchematicFile(const AString & a_FileName);
-
- /// Crops the internal contents by the specified amount of blocks from each border.
- void Crop(int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ);
-
- /// Expands the internal contents by the specified amount of blocks from each border
- void Expand(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ);
-
- /** Merges another block area into this one, using the specified block combinating strategy
- This function combines another BlockArea into the current object.
- The strategy parameter specifies how individual blocks are combined together, using the table below.
-
- | area block | result |
- | this | Src | msOverwrite | msFillAir | msImprint |
- +------+-----+-------------+-----------+-----------+
- | air | air | air | air | air |
- | A | air | air | A | A |
- | air | B | B | B | B |
- | A | B | B | A | B |
-
- So to sum up:
- - msOverwrite completely overwrites all blocks with the Src's blocks
- - msFillAir overwrites only those blocks that were air
- - msImprint overwrites with only those blocks that are non-air
-
- Special strategies:
- msLake (evaluate top-down, first match wins):
- | area block | |
- | this | Src | result |
- +----------+--------+--------+
- | A | sponge | A | Sponge is the NOP block
- | * | air | air | Air always gets hollowed out, even under the oceans
- | water | * | water | Water is never overwritten
- | lava | * | lava | Lava is never overwritten
- | * | water | water | Water always overwrites anything
- | * | lava | lava | Lava always overwrites anything
- | dirt | stone | stone | Stone overwrites dirt
- | grass | stone | stone | ... and grass
- | mycelium | stone | stone | ... and mycelium
- | A | stone | A | ... but nothing else
- | A | * | A | Everything else is left as it is
-
- */
- void Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_RelZ, eMergeStrategy a_Strategy);
-
- /// Fills the entire block area with the specified data
- void Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f);
-
- /// Fills a cuboid inside the block area with the specified data
- void FillRelCuboid(int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ,
- int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0,
- NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f
- );
-
- /// Draws a line from between two points with the specified data
- void RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int a_RelY2, int a_RelZ2,
- int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0,
- NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f
- );
-
- /// Rotates the entire area counter-clockwise around the Y axis
- void RotateCCW(void);
-
- /// Rotates the entire area clockwise around the Y axis
- void RotateCW(void);
-
- /// Mirrors the entire area around the XY plane
- void MirrorXY(void);
-
- /// Mirrors the entire area around the XZ plane
- void MirrorXZ(void);
-
- /// Mirrors the entire area around the YZ plane
- void MirrorYZ(void);
-
- /// Rotates the entire area counter-clockwise around the Y axis, doesn't use blockhandlers for block meta
- void RotateCCWNoMeta(void);
-
- /// Rotates the entire area clockwise around the Y axis, doesn't use blockhandlers for block meta
- void RotateCWNoMeta(void);
-
- /// Mirrors the entire area around the XY plane, doesn't use blockhandlers for block meta
- void MirrorXYNoMeta(void);
-
- /// Mirrors the entire area around the XZ plane, doesn't use blockhandlers for block meta
- void MirrorXZNoMeta(void);
-
- /// Mirrors the entire area around the YZ plane, doesn't use blockhandlers for block meta
- void MirrorYZNoMeta(void);
-
- // Setters:
- void SetRelBlockType (int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType);
- void SetBlockType (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType);
- void SetRelBlockMeta (int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta);
- void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockMeta);
- void SetRelBlockLight (int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockLight);
- void SetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockLight);
- void SetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockSkyLight);
- void SetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockSkyLight);
-
- // Getters:
- BLOCKTYPE GetRelBlockType (int a_RelX, int a_RelY, int a_RelZ) const;
- BLOCKTYPE GetBlockType (int a_BlockX, int a_BlockY, int a_BlockZ) const;
- NIBBLETYPE GetRelBlockMeta (int a_RelX, int a_RelY, int a_RelZ) const;
- NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ) const;
- NIBBLETYPE GetRelBlockLight (int a_RelX, int a_RelY, int a_RelZ) const;
- NIBBLETYPE GetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ) const;
- NIBBLETYPE GetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ) const;
- NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ) const;
-
- void SetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- void SetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- void GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const;
- void GetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const;
-
- int GetSizeX(void) const { return m_SizeX; }
- int GetSizeY(void) const { return m_SizeY; }
- int GetSizeZ(void) const { return m_SizeZ; }
-
- int GetOriginX(void) const { return m_OriginX; }
- int GetOriginY(void) const { return m_OriginY; }
- int GetOriginZ(void) const { return m_OriginZ; }
-
- /// Returns the datatypes that are stored in the object (bitmask of baXXX values)
- int GetDataTypes(void) const;
-
- bool HasBlockTypes (void) const { return (m_BlockTypes != NULL); }
- bool HasBlockMetas (void) const { return (m_BlockMetas != NULL); }
- bool HasBlockLights (void) const { return (m_BlockLight != NULL); }
- bool HasBlockSkyLights(void) const { return (m_BlockSkyLight != NULL); }
-
- // tolua_end
-
- // Clients can use these for faster access to all blocktypes. Be careful though!
- /// Returns the internal pointer to the block types
- BLOCKTYPE * GetBlockTypes (void) const { return m_BlockTypes; }
- NIBBLETYPE * GetBlockMetas (void) const { return m_BlockMetas; } // NOTE: one byte per block!
- NIBBLETYPE * GetBlockLight (void) const { return m_BlockLight; } // NOTE: one byte per block!
- NIBBLETYPE * GetBlockSkyLight(void) const { return m_BlockSkyLight; } // NOTE: one byte per block!
- int GetBlockCount(void) const { return m_SizeX * m_SizeY * m_SizeZ; }
- int MakeIndex(int a_RelX, int a_RelY, int a_RelZ) const;
-
-protected:
- friend class cChunkDesc;
-
- class cChunkReader :
- public cChunkDataCallback
- {
- public:
- cChunkReader(cBlockArea & a_Area);
-
- protected:
- cBlockArea & m_Area;
- int m_OriginX;
- int m_OriginY;
- int m_OriginZ;
- int m_CurrentChunkX;
- int m_CurrentChunkZ;
-
- void CopyNibbles(NIBBLETYPE * a_AreaDst, const NIBBLETYPE * a_ChunkSrc);
-
- // cChunkDataCallback overrides:
- virtual bool Coords (int a_ChunkX, int a_ChunkZ) override;
- virtual void BlockTypes (const BLOCKTYPE * a_BlockTypes) override;
- virtual void BlockMeta (const NIBBLETYPE * a_BlockMetas) override;
- virtual void BlockLight (const NIBBLETYPE * a_BlockLight) override;
- virtual void BlockSkyLight(const NIBBLETYPE * a_BlockSkyLight) override;
- } ;
-
- typedef NIBBLETYPE * NIBBLEARRAY;
-
-
- int m_OriginX;
- int m_OriginY;
- int m_OriginZ;
- int m_SizeX;
- int m_SizeY;
- int m_SizeZ;
-
- BLOCKTYPE * m_BlockTypes;
- NIBBLETYPE * m_BlockMetas; // Each meta is stored as a separate byte for faster access
- NIBBLETYPE * m_BlockLight; // Each light value is stored as a separate byte for faster access
- NIBBLETYPE * m_BlockSkyLight; // Each light value is stored as a separate byte for faster access
-
- /// Clears the data stored and prepares a fresh new block area with the specified dimensions
- bool SetSize(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes);
-
- // Basic Setters:
- void SetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array);
- void SetNibble (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array);
-
- // Basic Getters:
- NIBBLETYPE GetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE * a_Array) const;
- NIBBLETYPE GetNibble (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE * a_Array) const;
-
- // Crop helpers:
- void CropBlockTypes(int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ);
- void CropNibbles (NIBBLEARRAY & a_Array, int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ);
-
- // Expand helpers:
- void ExpandBlockTypes(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ);
- void ExpandNibbles (NIBBLEARRAY & a_Array, int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ);
-
- /// Loads the area from a schematic file uncompressed and parsed into a NBT tree. Returns true if successful.
- bool LoadFromSchematicNBT(cParsedNBT & a_NBT);
-
- /// Sets the specified datatypes at the specified location.
- void RelSetData(
- int a_RelX, int a_RelY, int a_RelZ,
- int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight
- );
- // tolua_begin
-} ;
-// tolua_end
-
-
-
-
diff --git a/source/BlockEntities/BlockEntity.cpp b/source/BlockEntities/BlockEntity.cpp
deleted file mode 100644
index 41a488717..000000000
--- a/source/BlockEntities/BlockEntity.cpp
+++ /dev/null
@@ -1,44 +0,0 @@
-
-// BlockEntity.cpp
-
-// Implements the cBlockEntity class that is the common ancestor for all block entities
-
-#include "Globals.h"
-#include "BlockEntity.h"
-#include "ChestEntity.h"
-#include "DispenserEntity.h"
-#include "DropperEntity.h"
-#include "FurnaceEntity.h"
-#include "HopperEntity.h"
-#include "JukeboxEntity.h"
-#include "NoteEntity.h"
-#include "SignEntity.h"
-
-
-
-
-
-cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_CHEST: return new cChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_DISPENSER: return new cDispenserEntity(a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_DROPPER: return new cDropperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_LIT_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
- case E_BLOCK_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
- case E_BLOCK_HOPPER: return new cHopperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_SIGN_POST: return new cSignEntity (a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_WALLSIGN: return new cSignEntity (a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_NOTE_BLOCK: return new cNoteEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_JUKEBOX: return new cJukeboxEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
- }
- LOGD("%s: Requesting creation of an unknown block entity - block type %d (%s)",
- __FUNCTION__, a_BlockType, ItemTypeToString(a_BlockType).c_str()
- );
- return NULL;
-}
-
-
-
-
diff --git a/source/BlockEntities/BlockEntity.h b/source/BlockEntities/BlockEntity.h
deleted file mode 100644
index 0d358b556..000000000
--- a/source/BlockEntities/BlockEntity.h
+++ /dev/null
@@ -1,106 +0,0 @@
-
-#pragma once
-
-#include "../ClientHandle.h"
-#include "../World.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-};
-
-class cPlayer;
-class cPacket;
-
-
-
-
-
-// tolua_begin
-class cBlockEntity
-{
-protected:
- cBlockEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- m_PosX(a_BlockX),
- m_PosY(a_BlockY),
- m_PosZ(a_BlockZ),
- m_RelX(a_BlockX - cChunkDef::Width * FAST_FLOOR_DIV(a_BlockX, cChunkDef::Width)),
- m_RelZ(a_BlockZ - cChunkDef::Width * FAST_FLOOR_DIV(a_BlockZ, cChunkDef::Width)),
- m_BlockType(a_BlockType),
- m_World(a_World)
- {
- }
-
-public:
- // tolua_end
-
- virtual ~cBlockEntity() {}; // force a virtual destructor in all descendants
-
- virtual void Destroy(void) {};
-
- void SetWorld(cWorld * a_World)
- {
- m_World = a_World;
- }
-
- /// Creates a new block entity for the specified block type
- /// If a_World is valid, then the entity is created bound to that world
- /// Returns NULL for unknown block types
- static cBlockEntity * CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World = NULL);
-
- static const char * GetClassStatic(void) // Needed for ManualBindings's ForEach templates
- {
- return "cBlockEntity";
- }
-
- // tolua_begin
-
- // Position, in absolute block coordinates:
- int GetPosX(void) const { return m_PosX; }
- int GetPosY(void) const { return m_PosY; }
- int GetPosZ(void) const { return m_PosZ; }
-
- BLOCKTYPE GetBlockType(void) const { return m_BlockType; }
-
- cWorld * GetWorld(void) const {return m_World; }
-
- int GetChunkX(void) const { return FAST_FLOOR_DIV(m_PosX, cChunkDef::Width); }
- int GetChunkZ(void) const { return FAST_FLOOR_DIV(m_PosZ, cChunkDef::Width); }
-
- int GetRelX(void) const { return m_RelX; }
- int GetRelZ(void) const { return m_RelZ; }
-
- // tolua_end
-
- virtual void SaveToJson (Json::Value & a_Value) = 0;
-
- /// Called when a player uses this entity; should open the UI window
- virtual void UsedBy( cPlayer * a_Player ) = 0;
-
- /** Sends the packet defining the block entity to the client specified.
- To send to all eligible clients, use cWorld::BroadcastBlockEntity()
- */
- virtual void SendTo(cClientHandle & a_Client) = 0;
-
- /// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing.
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) { return false; }
-
-protected:
- /// Position in absolute block coordinates
- int m_PosX, m_PosY, m_PosZ;
-
- /// Position relative to the chunk, used to speed up ticking
- int m_RelX, m_RelZ;
-
- BLOCKTYPE m_BlockType;
-
- cWorld * m_World;
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/BlockEntityWithItems.h b/source/BlockEntities/BlockEntityWithItems.h
deleted file mode 100644
index 0846ae17e..000000000
--- a/source/BlockEntities/BlockEntityWithItems.h
+++ /dev/null
@@ -1,86 +0,0 @@
-
-// BlockEntityWithItems.h
-
-// Declares the cBlockEntityWithItems class representing a common ancestor for all block entities that have an ItemGrid
-
-
-
-
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../ItemGrid.h"
-
-
-
-
-
-// tolua_begin
-class cBlockEntityWithItems :
- public cBlockEntity
- // tolua_end
- // tolua doesn't seem to support multiple inheritance?
- , public cItemGrid::cListener
- // tolua_begin
-{
- typedef cBlockEntity super;
-
-public:
- // tolua_end
-
- cBlockEntityWithItems(
- BLOCKTYPE a_BlockType, // Type of the block that the entity represents
- int a_BlockX, int a_BlockY, int a_BlockZ, // Position of the block entity
- int a_ItemGridWidth, int a_ItemGridHeight, // Dimensions of the ItemGrid
- cWorld * a_World // Optional world to assign to the entity
- ) :
- super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World),
- m_Contents(a_ItemGridWidth, a_ItemGridHeight)
- {
- m_Contents.AddListener(*this);
- }
-
- virtual void Destroy(void) override
- {
- // Drop the contents as pickups:
- ASSERT(m_World != NULL);
- cItems Pickups;
- m_Contents.CopyToItems(Pickups);
- m_Contents.Clear();
- m_World->SpawnItemPickups(Pickups, m_PosX, m_PosY, m_PosZ);
- }
-
- // tolua_begin
-
- const cItem & GetSlot(int a_SlotNum) const { return m_Contents.GetSlot(a_SlotNum); }
- const cItem & GetSlot(int a_X, int a_Y) const { return m_Contents.GetSlot(a_X, a_Y); }
-
- void SetSlot(int a_SlotNum, const cItem & a_Item) { m_Contents.SetSlot(a_SlotNum, a_Item); }
- void SetSlot(int a_X, int a_Y, const cItem & a_Item) { m_Contents.SetSlot(a_X, a_Y, a_Item); }
-
- /// Returns the ItemGrid used for storing the contents
- cItemGrid & GetContents(void) { return m_Contents; }
-
- // tolua_end
-
- /// Const version of the GetContents() function for C++ type-safety
- const cItemGrid & GetContents(void) const { return m_Contents; }
-
-protected:
- cItemGrid m_Contents;
-
- // cItemGrid::cListener overrides:
- virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
- {
- ASSERT(a_Grid == &m_Contents);
- if (m_World != NULL)
- {
- m_World->MarkChunkDirty(GetChunkX(), GetChunkZ());
- }
- }
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/ChestEntity.cpp b/source/BlockEntities/ChestEntity.cpp
deleted file mode 100644
index ca2626bc9..000000000
--- a/source/BlockEntities/ChestEntity.cpp
+++ /dev/null
@@ -1,172 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "ChestEntity.h"
-#include "../Item.h"
-#include "../Entities/Player.h"
-#include "../UI/Window.h"
-#include <json/json.h>
-
-
-
-
-
-cChestEntity::cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_CHEST, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World)
-{
- cBlockEntityWindowOwner::SetBlockEntity(this);
-}
-
-
-
-
-
-cChestEntity::~cChestEntity()
-{
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->OwnerDestroyed();
- }
-}
-
-
-
-
-
-bool cChestEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- Json::Value AllSlots = a_Value.get("Slots", 0);
- int SlotIdx = 0;
- for (Json::Value::iterator itr = AllSlots.begin(); itr != AllSlots.end(); ++itr)
- {
- cItem Item;
- Item.FromJson(*itr);
- SetSlot(SlotIdx, Item);
- SlotIdx++;
- }
- return true;
-}
-
-
-
-
-
-void cChestEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- Json::Value AllSlots;
- for (int i = m_Contents.GetNumSlots() - 1; i >= 0; i--)
- {
- Json::Value Slot;
- m_Contents.GetSlot(i).GetJson(Slot);
- AllSlots.append(Slot);
- }
- a_Value["Slots"] = AllSlots;
-}
-
-
-
-
-
-void cChestEntity::SendTo(cClientHandle & a_Client)
-{
- // The chest entity doesn't need anything sent to the client when it's created / gets in the viewdistance
- // All the actual handling is in the cWindow UI code that gets called when the chest is rclked
-
- UNUSED(a_Client);
-}
-
-
-
-
-
-void cChestEntity::UsedBy(cPlayer * a_Player)
-{
- // If the window is not created, open it anew:
- cWindow * Window = GetWindow();
- if (Window == NULL)
- {
- OpenNewWindow();
- Window = GetWindow();
- }
-
- // Open the window for the player:
- if (Window != NULL)
- {
- if (a_Player->GetWindow() != Window)
- {
- a_Player->OpenWindow(Window);
- }
- }
-
- // This is rather a hack
- // Instead of marking the chunk as dirty upon chest contents change, we mark it dirty now
- // We cannot properly detect contents change, but such a change doesn't happen without a player opening the chest first.
- // The few false positives aren't much to worry about
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(m_PosX, m_PosZ, ChunkX, ChunkZ);
- m_World->MarkChunkDirty(ChunkX, ChunkZ);
-}
-
-
-
-
-
-void cChestEntity::OpenNewWindow(void)
-{
- // Callback for opening together with neighbor chest:
- class cOpenDouble :
- public cChestCallback
- {
- cChestEntity * m_ThisChest;
- public:
- cOpenDouble(cChestEntity * a_ThisChest) :
- m_ThisChest(a_ThisChest)
- {
- }
-
- virtual bool Item(cChestEntity * a_Chest) override
- {
- // The primary chest should eb the one with lesser X or Z coord:
- cChestEntity * Primary = a_Chest;
- cChestEntity * Secondary = m_ThisChest;
- if (
- (Primary->GetPosX() > Secondary->GetPosX()) ||
- (Primary->GetPosZ() > Secondary->GetPosZ())
- )
- {
- std::swap(Primary, Secondary);
- }
- m_ThisChest->OpenWindow(new cChestWindow(Primary, Secondary));
- return false;
- }
- } ;
-
- // Scan neighbors for adjacent chests:
- cOpenDouble OpenDbl(this);
- if (
- m_World->DoWithChestAt(m_PosX - 1, m_PosY, m_PosZ, OpenDbl) ||
- m_World->DoWithChestAt(m_PosX + 1, m_PosY, m_PosZ, OpenDbl) ||
- m_World->DoWithChestAt(m_PosX , m_PosY, m_PosZ - 1, OpenDbl) ||
- m_World->DoWithChestAt(m_PosX , m_PosY, m_PosZ + 1, OpenDbl)
- )
- {
- // The double-chest window has been opened in the callback
- return;
- }
-
- // There is no chest neighbor, open a single-chest window:
- OpenWindow(new cChestWindow(this));
-}
-
-
-
-
diff --git a/source/BlockEntities/ChestEntity.h b/source/BlockEntities/ChestEntity.h
deleted file mode 100644
index 4f2c21e91..000000000
--- a/source/BlockEntities/ChestEntity.h
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#pragma once
-
-#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-};
-
-class cClientHandle;
-class cServer;
-class cNBTData;
-
-
-
-
-
-class cChestEntity : // tolua_export
- public cBlockEntityWindowOwner,
- // tolua_begin
- public cBlockEntityWithItems
-{
- typedef cBlockEntityWithItems super;
-
-public:
- enum {
- ContentsHeight = 3,
- ContentsWidth = 9,
- } ;
-
- // tolua_end
-
- /// Constructor used for normal operation
- cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
-
- virtual ~cChestEntity();
-
- static const char * GetClassStatic(void) { return "cChestEntity"; }
-
- bool LoadFromJson(const Json::Value & a_Value);
-
- // cBlockEntity overrides:
- virtual void SaveToJson(Json::Value & a_Value) override;
- virtual void SendTo(cClientHandle & a_Client) override;
- virtual void UsedBy(cPlayer * a_Player) override;
-
- /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate.
- void OpenNewWindow(void);
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/DispenserEntity.cpp b/source/BlockEntities/DispenserEntity.cpp
deleted file mode 100644
index 374f3d6e3..000000000
--- a/source/BlockEntities/DispenserEntity.cpp
+++ /dev/null
@@ -1,215 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "DispenserEntity.h"
-#include "../Entities/Player.h"
-#include "../Simulator/FluidSimulator.h"
-#include "../Chunk.h"
-
-
-
-
-
-cDispenserEntity::cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_DISPENSER, a_BlockX, a_BlockY, a_BlockZ, a_World)
-{
- SetBlockEntity(this); // cBlockEntityWindowOwner
-}
-
-
-
-
-
-void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
-{
- int DispX = m_RelX;
- int DispY = m_PosY;
- int DispZ = m_RelZ;
- NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ);
- AddDropSpenserDir(DispX, DispY, DispZ, Meta);
- cChunk * DispChunk = a_Chunk.GetRelNeighborChunkAdjustCoords(DispX, DispZ);
- if (DispChunk == NULL)
- {
- // Would dispense into / interact with a non-loaded chunk, ignore the tick
- return;
- }
- BLOCKTYPE DispBlock = DispChunk->GetBlock(DispX, DispY, DispZ);
-
- // Dispense the item:
- switch (m_Contents.GetSlot(a_SlotNum).m_ItemType)
- {
- case E_ITEM_BUCKET:
- {
- LOGD("Dispensing empty bucket in slot %d; DispBlock is \"%s\" (%d).", a_SlotNum, ItemTypeToString(DispBlock).c_str(), DispBlock);
- switch (DispBlock)
- {
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_WATER:
- {
- if (ScoopUpLiquid(a_SlotNum, E_ITEM_WATER_BUCKET))
- {
- DispChunk->SetBlock(DispX, DispY, DispZ, E_BLOCK_AIR, 0);
- }
- break;
- }
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_LAVA:
- {
- if (ScoopUpLiquid(a_SlotNum, E_ITEM_LAVA_BUCKET))
- {
- DispChunk->SetBlock(DispX, DispY, DispZ, E_BLOCK_AIR, 0);
- }
- break;
- }
- default:
- {
- DropFromSlot(a_Chunk, a_SlotNum);
- break;
- }
- }
- break;
- } // E_ITEM_BUCKET
-
- case E_ITEM_WATER_BUCKET:
- {
- LOGD("Dispensing water bucket in slot %d; DispBlock is \"%s\" (%d).", a_SlotNum, ItemTypeToString(DispBlock).c_str(), DispBlock);
- if (EmptyLiquidBucket(DispBlock, a_SlotNum))
- {
- DispChunk->SetBlock(DispX, DispY, DispZ, E_BLOCK_WATER, 0);
- }
- else
- {
- DropFromSlot(a_Chunk, a_SlotNum);
- }
- break;
- }
-
- case E_ITEM_LAVA_BUCKET:
- {
- LOGD("Dispensing lava bucket in slot %d; DispBlock is \"%s\" (%d).", a_SlotNum, ItemTypeToString(DispBlock).c_str(), DispBlock);
- if (EmptyLiquidBucket(DispBlock, a_SlotNum))
- {
- DispChunk->SetBlock(DispX, DispY, DispZ, E_BLOCK_LAVA, 0);
- }
- else
- {
- DropFromSlot(a_Chunk, a_SlotNum);
- }
- break;
- }
-
- case E_ITEM_SPAWN_EGG:
- {
- double MobX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width);
- double MobZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width);
- if (m_World->SpawnMob(MobX, DispY, MobZ, (cMonster::eType)m_Contents.GetSlot(a_SlotNum).m_ItemDamage) >= 0)
- {
- m_Contents.ChangeSlotCount(a_SlotNum, -1);
- }
- break;
- }
-
- case E_BLOCK_TNT:
- {
- // Spawn a primed TNT entity, if space allows:
- if (DispChunk->GetBlock(DispX, DispY, DispZ) == E_BLOCK_AIR)
- {
- double TNTX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width);
- double TNTZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width);
- m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 4, 0); // 4 seconds fuse, no initial velocity
- m_Contents.ChangeSlotCount(a_SlotNum, -1);
- }
- break;
- }
-
- case E_ITEM_FLINT_AND_STEEL:
- {
- // Spawn fire if the block in front is air.
- if (DispChunk->GetBlock(DispX, DispY, DispZ) == E_BLOCK_AIR)
- {
- DispChunk->SetBlock(DispX, DispY, DispZ, E_BLOCK_FIRE, 0);
- m_Contents.SetSlot(a_SlotNum, m_Contents.GetSlot(a_SlotNum).m_ItemType, m_Contents.GetSlot(a_SlotNum).m_ItemCount, m_Contents.GetSlot(a_SlotNum).m_ItemDamage + 1);
- // If the durability has run out destroy the item.
- if (m_Contents.GetSlot(a_SlotNum).m_ItemDamage > 64)
- {
- m_Contents.ChangeSlotCount(a_SlotNum, -1);
- }
- }
- break;
- }
-
- default:
- {
- DropFromSlot(a_Chunk, a_SlotNum);
- break;
- }
- } // switch (ItemType)
-}
-
-
-
-
-
-
-bool cDispenserEntity::ScoopUpLiquid(int a_SlotNum, short a_BucketItemType)
-{
- cItem LiquidBucket(a_BucketItemType, 1);
- if (m_Contents.GetSlot(a_SlotNum).m_ItemCount == 1)
- {
- // Special case: replacing one empty bucket with one full bucket
- m_Contents.SetSlot(a_SlotNum, LiquidBucket);
- return true;
- }
-
- // There are stacked buckets at the selected slot, see if a full bucket will fit somewhere else
- if (m_Contents.HowManyCanFit(LiquidBucket) < 1)
- {
- // Cannot fit into m_Contents
- return false;
- }
-
- m_Contents.ChangeSlotCount(a_SlotNum, -1);
- m_Contents.AddItem(LiquidBucket);
- return true;
-}
-
-
-
-
-
-bool cDispenserEntity::EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum)
-{
- if (
- (a_BlockInFront != E_BLOCK_AIR) &&
- !IsBlockLiquid(a_BlockInFront) &&
- !cFluidSimulator::CanWashAway(a_BlockInFront)
- )
- {
- // Not a suitable block in front
- return false;
- }
-
- cItem EmptyBucket(E_ITEM_BUCKET, 1);
- if (m_Contents.GetSlot(a_SlotNum).m_ItemCount == 1)
- {
- // Change the single full bucket present into a single empty bucket
- m_Contents.SetSlot(a_SlotNum, EmptyBucket);
- return true;
- }
-
- // There are full buckets stacked at this slot, check if we can fit in the empty bucket
- if (m_Contents.HowManyCanFit(EmptyBucket) < 1)
- {
- // The empty bucket wouldn't fit into m_Contents
- return false;
- }
-
- // The empty bucket fits in, remove one full bucket and add the empty one
- m_Contents.ChangeSlotCount(a_SlotNum, -1);
- m_Contents.AddItem(EmptyBucket);
- return true;
-}
-
-
-
-
diff --git a/source/BlockEntities/DispenserEntity.h b/source/BlockEntities/DispenserEntity.h
deleted file mode 100644
index fdfe4e5b4..000000000
--- a/source/BlockEntities/DispenserEntity.h
+++ /dev/null
@@ -1,38 +0,0 @@
-
-#pragma once
-
-#include "DropSpenserEntity.h"
-
-
-
-
-
-// tolua_begin
-class cDispenserEntity :
- public cDropSpenserEntity
-{
- typedef cDropSpenserEntity super;
-
-public:
-
- // tolua_end
-
- /// Constructor used for normal operation
- cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
-
- static const char * GetClassStatic(void) { return "cDispenserEntity"; }
-
-private:
- // cDropSpenser overrides:
- virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override;
-
- /// If such a bucket can fit, adds it to m_Contents and returns true
- bool ScoopUpLiquid(int a_SlotNum, short a_BucketItemType);
-
- /// If the a_BlockInFront is liquidable and the empty bucket can fit, does the m_Contents processing and returns true
- bool EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum);
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/DropSpenserEntity.cpp b/source/BlockEntities/DropSpenserEntity.cpp
deleted file mode 100644
index 823ed598f..000000000
--- a/source/BlockEntities/DropSpenserEntity.cpp
+++ /dev/null
@@ -1,266 +0,0 @@
-
-// DropSpenserEntity.cpp
-
-// Declares the cDropSpenserEntity class representing a common ancestor to the cDispenserEntity and cDropperEntity
-// The dropper and dispenser only needs to override the DropSpenseFromSlot() function to provide the specific item behavior
-
-#include "Globals.h"
-#include "DropSpenserEntity.h"
-#include "../Entities/Player.h"
-#include "../Chunk.h"
-
-
-
-
-
-cDropSpenserEntity::cDropSpenserEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World),
- m_ShouldDropSpense(false),
- m_IsPowered(false)
-{
- SetBlockEntity(this); // cBlockEntityWindowOwner
-}
-
-
-
-
-
-cDropSpenserEntity::~cDropSpenserEntity()
-{
- // Tell window its owner is destroyed
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->OwnerDestroyed();
- }
-}
-
-
-
-
-
-void cDropSpenserEntity::AddDropSpenserDir(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_Direction)
-{
- switch (a_Direction)
- {
- case E_META_DROPSPENSER_FACING_YM: a_BlockY--; return;
- case E_META_DROPSPENSER_FACING_YP: a_BlockY++; return;
- case E_META_DROPSPENSER_FACING_ZM: a_BlockZ--; return;
- case E_META_DROPSPENSER_FACING_ZP: a_BlockZ++; return;
- case E_META_DROPSPENSER_FACING_XM: a_BlockX--; return;
- case E_META_DROPSPENSER_FACING_XP: a_BlockX++; return;
- }
- LOGWARNING("%s: Unhandled direction: %d", __FUNCTION__, a_Direction);
- return;
-}
-
-
-
-
-
-void cDropSpenserEntity::DropSpense(cChunk & a_Chunk)
-{
- // Pick one of the occupied slots:
- int OccupiedSlots[9];
- int SlotsCnt = 0;
- for (int i = m_Contents.GetNumSlots() - 1; i >= 0; i--)
- {
- if (!m_Contents.GetSlot(i).IsEmpty())
- {
- OccupiedSlots[SlotsCnt] = i;
- SlotsCnt++;
- }
- } // for i - m_Contents[]
-
- if (SlotsCnt == 0)
- {
- // Nothing in the dropspenser, play the click sound
- m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.2f);
- return;
- }
-
- int RandomSlot = m_World->GetTickRandomNumber(SlotsCnt - 1);
-
- // DropSpense the item, using the specialized behavior in the subclasses:
- DropSpenseFromSlot(a_Chunk, OccupiedSlots[RandomSlot]);
-
- // Broadcast a smoke and click effects:
- NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ);
- int SmokeDir = 0;
- switch (Meta)
- {
- case E_META_DROPSPENSER_FACING_YP: SmokeDir = 4; break; // YP & YM don't have associated smoke dirs, just do 4 (centre of block)
- case E_META_DROPSPENSER_FACING_YM: SmokeDir = 4; break;
- case E_META_DROPSPENSER_FACING_XM: SmokeDir = 3; break;
- case E_META_DROPSPENSER_FACING_XP: SmokeDir = 5; break;
- case E_META_DROPSPENSER_FACING_ZM: SmokeDir = 1; break;
- case E_META_DROPSPENSER_FACING_ZP: SmokeDir = 7; break;
- }
- m_World->BroadcastSoundParticleEffect(2000, m_PosX, m_PosY, m_PosZ, SmokeDir);
- m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.0f);
-
- // Update the UI window, if open:
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->BroadcastWholeWindow();
- }
-}
-
-
-
-
-
-void cDropSpenserEntity::Activate(void)
-{
- m_ShouldDropSpense = true;
-}
-
-
-
-
-
-void cDropSpenserEntity::SetRedstonePower(bool a_IsPowered)
-{
- if (a_IsPowered && !m_IsPowered)
- {
- Activate();
- }
- m_IsPowered = a_IsPowered;
-}
-
-
-
-
-
-bool cDropSpenserEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- if (!m_ShouldDropSpense)
- {
- return false;
- }
-
- m_ShouldDropSpense = false;
- DropSpense(a_Chunk);
- return true;
-}
-
-
-
-
-
-bool cDropSpenserEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- Json::Value AllSlots = a_Value.get("Slots", 0);
- int SlotIdx = 0;
- for (Json::Value::iterator itr = AllSlots.begin(); itr != AllSlots.end(); ++itr)
- {
- cItem Contents;
- Contents.FromJson(*itr);
- m_Contents.SetSlot(SlotIdx, Contents);
- SlotIdx++;
- if (SlotIdx >= m_Contents.GetNumSlots())
- {
- return true;
- }
- }
-
- return true;
-}
-
-
-
-
-
-void cDropSpenserEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- Json::Value AllSlots;
- int NumSlots = m_Contents.GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
- Json::Value Slot;
- m_Contents.GetSlot(i).GetJson(Slot);
- AllSlots.append(Slot);
- }
- a_Value["Slots"] = AllSlots;
-}
-
-
-
-
-
-void cDropSpenserEntity::SendTo(cClientHandle & a_Client)
-{
- // Nothing needs to be sent
- UNUSED(a_Client);
-}
-
-
-
-
-
-void cDropSpenserEntity::UsedBy(cPlayer * a_Player)
-{
- cWindow * Window = GetWindow();
- if (Window == NULL)
- {
- OpenWindow(new cDropSpenserWindow(m_PosX, m_PosY, m_PosZ, this));
- Window = GetWindow();
- }
-
- if (Window != NULL)
- {
- if (a_Player->GetWindow() != Window)
- {
- a_Player->OpenWindow(Window);
- }
- }
-}
-
-
-
-
-
-void cDropSpenserEntity::DropFromSlot(cChunk & a_Chunk, int a_SlotNum)
-{
- int DispX = m_PosX;
- int DispY = m_PosY;
- int DispZ = m_PosZ;
- NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ);
- AddDropSpenserDir(DispX, DispY, DispZ, Meta);
-
- cItems Pickups;
- Pickups.push_back(m_Contents.RemoveOneItem(a_SlotNum));
-
- const int PickupSpeed = m_World->GetTickRandomNumber(4) + 2; // At least 2, at most 6
- int PickupSpeedX = 0, PickupSpeedY = 0, PickupSpeedZ = 0;
- switch (Meta)
- {
- case E_META_DROPSPENSER_FACING_YP: PickupSpeedY = PickupSpeed; break;
- case E_META_DROPSPENSER_FACING_YM: PickupSpeedY = -PickupSpeed; break;
- case E_META_DROPSPENSER_FACING_XM: PickupSpeedX = -PickupSpeed; break;
- case E_META_DROPSPENSER_FACING_XP: PickupSpeedX = PickupSpeed; break;
- case E_META_DROPSPENSER_FACING_ZM: PickupSpeedZ = -PickupSpeed; break;
- case E_META_DROPSPENSER_FACING_ZP: PickupSpeedZ = PickupSpeed; break;
- }
-
- double MicroX, MicroY, MicroZ;
- MicroX = DispX + 0.5;
- MicroY = DispY + 0.4; // Slightly less than half, to accomodate actual texture hole on DropSpenser
- MicroZ = DispZ + 0.5;
-
-
- m_World->SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ, PickupSpeedX, PickupSpeedY, PickupSpeedZ);
-}
-
-
-
-
diff --git a/source/BlockEntities/DropSpenserEntity.h b/source/BlockEntities/DropSpenserEntity.h
deleted file mode 100644
index 0e9039915..000000000
--- a/source/BlockEntities/DropSpenserEntity.h
+++ /dev/null
@@ -1,89 +0,0 @@
-
-// DropSpenser.h
-
-// Declares the cDropSpenser class representing a common ancestor to the cDispenserEntity and cDropperEntity
-// The dropper and dispenser only needs to override the DropSpenseFromSlot() function to provide the specific item behavior
-
-
-
-
-
-#pragma once
-
-#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-}
-
-class cClientHandle;
-class cServer;
-
-
-
-
-
-class cDropSpenserEntity : // tolua_export
- public cBlockEntityWindowOwner,
- // tolua_begin
- public cBlockEntityWithItems
-{
- typedef cBlockEntityWithItems super;
-
-public:
- enum {
- ContentsHeight = 3,
- ContentsWidth = 3,
- } ;
-
- // tolua_end
-
- cDropSpenserEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
- virtual ~cDropSpenserEntity();
-
- static const char * GetClassStatic(void) { return "cDropSpenserEntity"; }
-
- bool LoadFromJson(const Json::Value & a_Value);
-
- // cBlockEntity overrides:
- virtual void SaveToJson(Json::Value & a_Value) override;
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void SendTo(cClientHandle & a_Client) override;
- virtual void UsedBy(cPlayer * a_Player) override;
-
- // tolua_begin
-
- /// Modifies the block coords to match the dropspenser direction given (where the dropspensed pickups should materialize)
- void AddDropSpenserDir(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_Direction);
-
- /// Sets the dropspenser to dropspense an item in the next tick
- void Activate(void);
-
- /// Sets the internal redstone power flag to "on" or "off", depending on the parameter. Calls Activate() if appropriate
- void SetRedstonePower(bool a_IsPowered);
-
- // tolua_end
-
-protected:
- bool m_ShouldDropSpense; ///< If true, the dropspenser will dropspense an item in the next tick
- bool m_IsPowered; ///< Set to true when the dropspenser receives redstone power.
-
- /// Does the actual work on dropspensing an item. Chooses the slot, calls DropSpenseFromSlot() and handles smoke / sound effects
- void DropSpense(cChunk & a_Chunk);
-
- /// Override this function to provide the specific behavior for item dropspensing (drop / shoot / pour / ...)
- virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) = 0;
-
- /// Helper function, drops one item from the specified slot (like a dropper)
- void DropFromSlot(cChunk & a_Chunk, int a_SlotNum);
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/DropperEntity.cpp b/source/BlockEntities/DropperEntity.cpp
deleted file mode 100644
index 5d4a8ad97..000000000
--- a/source/BlockEntities/DropperEntity.cpp
+++ /dev/null
@@ -1,32 +0,0 @@
-
-// DropperEntity.cpp
-
-// Implements the cRtopperEntity class representing a Dropper block entity
-
-#include "Globals.h"
-#include "DropperEntity.h"
-#include "../Entities/Player.h"
-#include "../Simulator/FluidSimulator.h"
-
-
-
-
-
-cDropperEntity::cDropperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_DROPPER, a_BlockX, a_BlockY, a_BlockZ, a_World)
-{
- SetBlockEntity(this); // cBlockEntityWindowOwner
-}
-
-
-
-
-
-void cDropperEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
-{
- DropFromSlot(a_Chunk, a_SlotNum);
-}
-
-
-
-
diff --git a/source/BlockEntities/DropperEntity.h b/source/BlockEntities/DropperEntity.h
deleted file mode 100644
index 8e07bc6f8..000000000
--- a/source/BlockEntities/DropperEntity.h
+++ /dev/null
@@ -1,46 +0,0 @@
-
-// DropperEntity.h
-
-// Declares the cDropperEntity class representing a dropper block entity
-
-
-
-
-
-#pragma once
-
-#include "DropSpenserEntity.h"
-
-
-
-
-
-// tolua_begin
-class cDropperEntity :
- public cDropSpenserEntity
-{
- typedef cDropSpenserEntity super;
-
-public:
-
- // tolua_end
-
- /// Constructor used for normal operation
- cDropperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
-
- static const char * GetClassStatic(void) { return "cDropperEntity"; }
-
-protected:
- // cDropSpenserEntity overrides:
- virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override;
-
- /** Takes an item from slot a_SlotNum and puts it into the container in front of the dropper.
- Called when there's a container directly in front of the dropper,
- so the dropper should store items there, rather than dropping.
- */
- void PutIntoContainer(cChunk & a_Chunk, int a_SlotNum, BLOCKTYPE a_ContainerBlock, int a_ContainerX, int a_ContainerY, int a_ContainerZ);
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/FurnaceEntity.cpp b/source/BlockEntities/FurnaceEntity.cpp
deleted file mode 100644
index ec5ebe8b9..000000000
--- a/source/BlockEntities/FurnaceEntity.cpp
+++ /dev/null
@@ -1,479 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "FurnaceEntity.h"
-#include "../UI/Window.h"
-#include "../Entities/Player.h"
-#include "../Root.h"
-#include "../Chunk.h"
-#include <json/json.h>
-
-
-
-
-
-
-enum
-{
- PROGRESSBAR_SMELTING = 0,
- PROGRESSBAR_FUEL = 1,
-} ;
-
-
-
-
-
-cFurnaceEntity::cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World) :
- super(E_BLOCK_FURNACE, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World),
- m_BlockType(a_BlockType),
- m_BlockMeta(a_BlockMeta),
- m_CurrentRecipe(NULL),
- m_IsCooking((a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_LIT_FURNACE)),
- m_NeedCookTime(0),
- m_TimeCooked(0),
- m_FuelBurnTime(0),
- m_TimeBurned(0),
- m_LastProgressFuel(0),
- m_LastProgressCook(0)
-{
- cBlockEntityWindowOwner::SetBlockEntity(this);
- m_Contents.AddListener(*this);
-}
-
-
-
-
-
-cFurnaceEntity::~cFurnaceEntity()
-{
- // Tell window its owner is destroyed
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->OwnerDestroyed();
- }
-}
-
-
-
-
-
-void cFurnaceEntity::UsedBy(cPlayer * a_Player)
-{
- if (GetWindow() == NULL)
- {
- OpenWindow(new cFurnaceWindow(m_PosX, m_PosY, m_PosZ, this));
- }
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- if (a_Player->GetWindow() != Window)
- {
- a_Player->OpenWindow(Window);
- BroadcastProgress(PROGRESSBAR_FUEL, m_LastProgressFuel);
- BroadcastProgress(PROGRESSBAR_SMELTING, m_LastProgressCook);
- }
- }
-}
-
-
-
-
-
-/// Restarts cooking. Used after the furnace is loaded from storage to set up the internal variables so that cooking continues, if it was active. Returns true if cooking.
-bool cFurnaceEntity::ContinueCooking(void)
-{
- UpdateInput();
- UpdateFuel();
- return m_IsCooking;
-}
-
-
-
-
-
-bool cFurnaceEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- if (m_FuelBurnTime <= 0)
- {
- // No fuel is burning, reset progressbars and bail out
- if ((m_LastProgressCook > 0) || (m_LastProgressFuel > 0))
- {
- UpdateProgressBars();
- }
- return false;
- }
-
- if (m_IsCooking)
- {
- m_TimeCooked++;
- if (m_TimeCooked >= m_NeedCookTime)
- {
- // Finished smelting one item
- FinishOne(a_Chunk);
- }
- }
-
- m_TimeBurned++;
- if (m_TimeBurned >= m_FuelBurnTime)
- {
- // The current fuel has been exhausted, use another one, if possible
- BurnNewFuel();
- }
-
- UpdateProgressBars();
-
- return true;
-}
-
-
-
-
-
-bool cFurnaceEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- Json::Value AllSlots = a_Value.get("Slots", 0);
- int SlotIdx = 0;
- for (Json::Value::iterator itr = AllSlots.begin(); itr != AllSlots.end(); ++itr)
- {
- cItem Item;
- Item.FromJson(*itr);
- SetSlot(SlotIdx, Item);
- SlotIdx++;
- }
-
- m_NeedCookTime = (int)(a_Value.get("CookTime", 0).asDouble() / 50);
- m_TimeCooked = (int)(a_Value.get("TimeCooked", 0).asDouble() / 50);
- m_FuelBurnTime = (int)(a_Value.get("BurnTime", 0).asDouble() / 50);
- m_TimeBurned = (int)(a_Value.get("TimeBurned", 0).asDouble() / 50);
-
- return true;
-}
-
-
-
-
-
-void cFurnaceEntity::SaveToJson( Json::Value& a_Value )
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- Json::Value AllSlots;
- int NumSlots = m_Contents.GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
- Json::Value Slot;
- m_Contents.GetSlot(i).GetJson(Slot);
- AllSlots.append(Slot);
- }
- a_Value["Slots"] = AllSlots;
-
- a_Value["CookTime"] = m_NeedCookTime * 50;
- a_Value["TimeCooked"] = m_TimeCooked * 50;
- a_Value["BurnTime"] = m_FuelBurnTime * 50;
- a_Value["TimeBurned"] = m_TimeBurned * 50;
-}
-
-
-
-
-
-void cFurnaceEntity::SendTo(cClientHandle & a_Client)
-{
- // Nothing needs to be sent
- UNUSED(a_Client);
-}
-
-
-
-
-
-void cFurnaceEntity::BroadcastProgress(int a_ProgressbarID, short a_Value)
-{
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->BroadcastProgress(a_ProgressbarID, a_Value);
- }
-}
-
-
-
-
-
-/// One item finished cooking
-void cFurnaceEntity::FinishOne(cChunk & a_Chunk)
-{
- m_TimeCooked = 0;
-
- if (m_Contents.GetSlot(fsOutput).IsEmpty())
- {
- m_Contents.SetSlot(fsOutput, *m_CurrentRecipe->Out);
- }
- else
- {
- m_Contents.ChangeSlotCount(fsOutput, m_CurrentRecipe->Out->m_ItemCount);
- }
- m_Contents.ChangeSlotCount(fsInput, -m_CurrentRecipe->In->m_ItemCount);
-
- UpdateIsCooking();
-}
-
-
-
-
-
-void cFurnaceEntity::BurnNewFuel(void)
-{
- cFurnaceRecipe * FR = cRoot::Get()->GetFurnaceRecipe();
- int NewTime = FR->GetBurnTime(m_Contents.GetSlot(fsFuel));
- if (NewTime == 0)
- {
- // The item in the fuel slot is not suitable
- m_FuelBurnTime = 0;
- m_TimeBurned = 0;
- SetIsCooking(false);
- return;
- }
-
- // Is the input and output ready for cooking?
- if (!CanCookInputToOutput())
- {
- return;
- }
-
- // Burn one new fuel:
- m_FuelBurnTime = NewTime;
- m_TimeBurned = 0;
- SetIsCooking(true);
- if (m_Contents.GetSlot(fsFuel).m_ItemType == E_ITEM_LAVA_BUCKET)
- {
- m_Contents.SetSlot(fsFuel, cItem(E_ITEM_BUCKET));
- }
- else
- {
- m_Contents.ChangeSlotCount(fsFuel, -1);
- }
-}
-
-
-
-
-
-void cFurnaceEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
-{
- super::OnSlotChanged(a_ItemGrid, a_SlotNum);
-
- if (m_World == NULL)
- {
- // The furnace isn't initialized yet, do no processing
- return;
- }
-
- ASSERT(a_ItemGrid == &m_Contents);
- switch (a_SlotNum)
- {
- case fsInput:
- {
- UpdateInput();
- break;
- }
-
- case fsFuel:
- {
- UpdateFuel();
- break;
- }
-
- case fsOutput:
- {
- UpdateOutput();
- break;
- }
- }
-}
-
-
-
-
-
-
-/// Updates the current recipe, based on the current input
-void cFurnaceEntity::UpdateInput(void)
-{
- if (!m_Contents.GetSlot(fsInput).IsStackableWith(m_LastInput))
- {
- // The input is different from what we had before, reset the cooking time
- m_TimeCooked = 0;
- }
- m_LastInput = m_Contents.GetSlot(fsInput);
-
- cFurnaceRecipe * FR = cRoot::Get()->GetFurnaceRecipe();
- m_CurrentRecipe = FR->GetRecipeFrom(m_Contents.GetSlot(fsInput));
- if (!CanCookInputToOutput())
- {
- // This input cannot be cooked
- m_NeedCookTime = 0;
- SetIsCooking(false);
- }
- else
- {
- m_NeedCookTime = m_CurrentRecipe->CookTime;
- SetIsCooking(true);
-
- // Start burning new fuel if there's no flame now:
- if (GetFuelBurnTimeLeft() <= 0)
- {
- BurnNewFuel();
- }
- }
-}
-
-
-
-
-
-/// Called when the fuel slot changes or when the fuel is spent, burns another piece of fuel if appropriate
-void cFurnaceEntity::UpdateFuel(void)
-{
- if (m_FuelBurnTime > m_TimeBurned)
- {
- // The current fuel is still burning, don't modify anything:
- return;
- }
-
- // The current fuel is spent, try to burn some more:
- BurnNewFuel();
-}
-
-
-
-
-
-/// Called when the output slot changes; starts burning if space became available
-void cFurnaceEntity::UpdateOutput(void)
-{
- if (!CanCookInputToOutput())
- {
- // Cannot cook anymore:
- m_TimeCooked = 0;
- m_NeedCookTime = 0;
- SetIsCooking(false);
- return;
- }
-
- // No need to burn new fuel, the Tick() function will take care of that
-
- // Can cook, start cooking if not already underway:
- m_NeedCookTime = m_CurrentRecipe->CookTime;
- SetIsCooking(m_FuelBurnTime > 0);
-}
-
-
-
-
-
-/// Updates the m_IsCooking, based on the input slot, output slot and m_FuelBurnTime / m_TimeBurned
-void cFurnaceEntity::UpdateIsCooking(void)
-{
- if (
- !CanCookInputToOutput() || // Cannot cook this
- (m_FuelBurnTime <= 0) || // No fuel
- (m_TimeBurned >= m_FuelBurnTime) // Fuel burnt out
- )
- {
- // Reset everything
- SetIsCooking(false);
- m_TimeCooked = 0;
- m_NeedCookTime = 0;
- return;
- }
-
- SetIsCooking(true);
-}
-
-
-
-
-
-/// Returns true if the input can be cooked into output and the item counts allow for another cooking operation
-bool cFurnaceEntity::CanCookInputToOutput(void) const
-{
- if (m_CurrentRecipe == NULL)
- {
- // This input cannot be cooked
- return false;
- }
-
- if (m_Contents.GetSlot(fsOutput).IsEmpty())
- {
- // The output is empty, can cook
- return true;
- }
-
- if (!m_Contents.GetSlot(fsOutput).IsStackableWith(*m_CurrentRecipe->Out))
- {
- // The output slot is blocked with something that cannot be stacked with the recipe's output
- return false;
- }
-
- if (m_Contents.GetSlot(fsOutput).IsFullStack())
- {
- // Cannot add any more items to the output slot
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-/// Broadcasts progressbar updates, if needed
-void cFurnaceEntity::UpdateProgressBars(void)
-{
- // In order to preserve bandwidth, an update is sent only every 10th tick
- // That's why the comparisons use the division by eight
-
- int CurFuel = (m_FuelBurnTime > 0) ? (200 - 200 * m_TimeBurned / m_FuelBurnTime) : 0;
- if ((CurFuel / 8) != (m_LastProgressFuel / 8))
- {
- BroadcastProgress(PROGRESSBAR_FUEL, CurFuel);
- m_LastProgressFuel = CurFuel;
- }
-
- int CurCook = (m_NeedCookTime > 0) ? (200 * m_TimeCooked / m_NeedCookTime) : 0;
- if ((CurCook / 8) != (m_LastProgressCook / 8))
- {
- BroadcastProgress(PROGRESSBAR_SMELTING, CurCook);
- m_LastProgressCook = CurCook;
- }
-}
-
-
-
-
-
-void cFurnaceEntity::SetIsCooking(bool a_IsCooking)
-{
- if (a_IsCooking == m_IsCooking)
- {
- return;
- }
-
- m_IsCooking = a_IsCooking;
-
- // Light or extinguish the furnace:
- m_World->FastSetBlock(m_PosX, m_PosY, m_PosZ, m_IsCooking ? E_BLOCK_LIT_FURNACE : E_BLOCK_FURNACE, m_BlockMeta);
-}
-
-
-
-
diff --git a/source/BlockEntities/FurnaceEntity.h b/source/BlockEntities/FurnaceEntity.h
deleted file mode 100644
index 9464fd175..000000000
--- a/source/BlockEntities/FurnaceEntity.h
+++ /dev/null
@@ -1,164 +0,0 @@
-
-#pragma once
-
-#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
-#include "../FurnaceRecipe.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-}
-
-class cClientHandle;
-class cServer;
-
-
-
-
-
-class cFurnaceEntity : // tolua_export
- public cBlockEntityWindowOwner,
- // tolua_begin
- public cBlockEntityWithItems
-{
- typedef cBlockEntityWithItems super;
-
-public:
- enum
- {
- fsInput = 0, // Input slot number
- fsFuel = 1, // Fuel slot number
- fsOutput = 2, // Output slot number
-
- ContentsWidth = 3,
- ContentsHeight = 1,
- };
-
- // tolua_end
-
- /// Constructor used for normal operation
- cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World);
-
- virtual ~cFurnaceEntity();
-
- static const char * GetClassStatic() { return "cFurnaceEntity"; }
-
- bool LoadFromJson(const Json::Value & a_Value);
-
- // cBlockEntity overrides:
- virtual void SaveToJson(Json::Value & a_Value) override;
- virtual void SendTo(cClientHandle & a_Client) override;
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void UsedBy(cPlayer * a_Player) override;
-
- /// Restarts cooking. Used after the furnace is loaded from storage to set up the internal variables so that cooking continues, if it was active. Returns true if cooking.
- bool ContinueCooking(void);
-
- void ResetCookTimer();
-
- // tolua_begin
-
- /// Returns the item in the input slot
- const cItem & GetInputSlot(void) const { return GetSlot(fsInput); }
-
- /// Returns the item in the fuel slot
- const cItem & GetFuelSlot(void) const { return GetSlot(fsFuel); }
-
- /// Returns the item in the output slot
- const cItem & GetOutputSlot(void) const { return GetSlot(fsOutput); }
-
- /// Sets the item in the input slot
- void SetInputSlot(const cItem & a_Item) { SetSlot(fsInput, a_Item); }
-
- /// Sets the item in the fuel slot
- void SetFuelSlot(const cItem & a_Item) { SetSlot(fsFuel, a_Item); }
-
- /// Sets the item in the output slot
- void SetOutputSlot(const cItem & a_Item) { SetSlot(fsOutput, a_Item); }
-
- /// Returns the time that the current item has been cooking, in ticks
- int GetTimeCooked(void) const {return m_TimeCooked; }
-
- /// Returns the time until the current item finishes cooking, in ticks
- int GetCookTimeLeft(void) const { return m_NeedCookTime - m_TimeCooked; }
-
- /// Returns the time until the current fuel is depleted, in ticks
- int GetFuelBurnTimeLeft(void) const {return m_FuelBurnTime - m_TimeBurned; }
-
- /// Returns true if there's time left before the current fuel is depleted
- bool HasFuelTimeLeft(void) const { return (GetFuelBurnTimeLeft() > 0); }
-
- // tolua_end
-
- void SetBurnTimes(int a_FuelBurnTime, int a_TimeBurned) {m_FuelBurnTime = a_FuelBurnTime; m_TimeBurned = 0; }
- void SetCookTimes(int a_NeedCookTime, int a_TimeCooked) {m_NeedCookTime = a_NeedCookTime; m_TimeCooked = a_TimeCooked; }
-
-protected:
-
- /// Block type of the block currently represented by this entity (changes when furnace lights up)
- BLOCKTYPE m_BlockType;
-
- /// Block meta of the block currently represented by this entity
- NIBBLETYPE m_BlockMeta;
-
- /// The recipe for the current input slot
- const cFurnaceRecipe::Recipe * m_CurrentRecipe;
-
- /// The item that is being smelted
- cItem m_LastInput;
-
- bool m_IsCooking; ///< Set to true if the furnace is cooking an item
-
- // All timers are in ticks
- int m_NeedCookTime; ///< Amount of time needed to fully cook current item
- int m_TimeCooked; ///< Amount of time that the current item has been cooking
- int m_FuelBurnTime; ///< Amount of time that the current fuel can burn (in total); zero if no fuel burning
- int m_TimeBurned; ///< Amount of time that the current fuel has been burning
-
- int m_LastProgressFuel; ///< Last value sent as the progress for the fuel
- int m_LastProgressCook; ///< Last value sent as the progress for the cooking
-
-
- /// Sends the specified progressbar value to all clients of the window
- void BroadcastProgress(int a_ProgressbarID, short a_Value);
-
- /// One item finished cooking
- void FinishOne(cChunk & a_Chunk);
-
- /// Starts burning a new fuel, if possible
- void BurnNewFuel(void);
-
- /// Updates the recipe, based on the current input
- void UpdateInput(void);
-
- /// Called when the fuel slot changes or when the fuel is spent, burns another piece of fuel if appropriate
- void UpdateFuel(void);
-
- /// Called when the output slot changes
- void UpdateOutput(void);
-
- /// Updates the m_IsCooking, based on the input slot, output slot and m_FuelBurnTime / m_TimeBurned
- void UpdateIsCooking(void);
-
- /// Returns true if the input can be cooked into output and the item counts allow for another cooking operation
- bool CanCookInputToOutput(void) const;
-
- /// Broadcasts progressbar updates, if needed
- void UpdateProgressBars(void);
-
- /// Sets the m_IsCooking variable, updates the furnace block type based on the value
- void SetIsCooking(bool a_IsCooking);
-
- // cItemGrid::cListener overrides:
- virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
-
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/HopperEntity.cpp b/source/BlockEntities/HopperEntity.cpp
deleted file mode 100644
index 41849b1b3..000000000
--- a/source/BlockEntities/HopperEntity.cpp
+++ /dev/null
@@ -1,566 +0,0 @@
-
-// HopperEntity.cpp
-
-// Implements the cHopperEntity representing a hopper block entity
-
-#include "Globals.h"
-#include "HopperEntity.h"
-#include "../Chunk.h"
-#include "../Entities/Player.h"
-#include "../PluginManager.h"
-#include "ChestEntity.h"
-#include "DropSpenserEntity.h"
-#include "FurnaceEntity.h"
-
-
-
-
-
-cHopperEntity::cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_HOPPER, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World),
- m_LastMoveItemsInTick(0),
- m_LastMoveItemsOutTick(0)
-{
-}
-
-
-
-
-
-/** Returns the block coords of the block receiving the output items, based on the meta
-Returns false if unattached
-*/
-bool cHopperEntity::GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, int & a_OutputY, int & a_OutputZ)
-{
- a_OutputX = m_PosX;
- a_OutputY = m_PosY;
- a_OutputZ = m_PosZ;
- switch (a_BlockMeta)
- {
- case E_META_HOPPER_FACING_XM: a_OutputX--; return true;
- case E_META_HOPPER_FACING_XP: a_OutputX++; return true;
- case E_META_HOPPER_FACING_YM: a_OutputY--; return true;
- case E_META_HOPPER_FACING_ZM: a_OutputZ--; return true;
- case E_META_HOPPER_FACING_ZP: a_OutputZ++; return true;
- default:
- {
- // Not attached
- return false;
- }
- }
-}
-
-
-
-
-
-bool cHopperEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- Int64 CurrentTick = a_Chunk.GetWorld()->GetWorldAge();
-
- bool res = false;
- res = MoveItemsIn (a_Chunk, CurrentTick) || res;
- res = MovePickupsIn(a_Chunk, CurrentTick) || res;
- res = MoveItemsOut (a_Chunk, CurrentTick) || res;
- return res;
-}
-
-
-
-
-
-void cHopperEntity::SaveToJson(Json::Value & a_Value)
-{
- // TODO
- LOGWARNING("%s: Not implemented yet", __FUNCTION__);
-}
-
-
-
-
-
-void cHopperEntity::SendTo(cClientHandle & a_Client)
-{
- // The hopper entity doesn't need anything sent to the client when it's created / gets in the viewdistance
- // All the actual handling is in the cWindow UI code that gets called when the hopper is rclked
-
- UNUSED(a_Client);
-}
-
-
-
-
-
-void cHopperEntity::UsedBy(cPlayer * a_Player)
-{
- // If the window is not created, open it anew:
- cWindow * Window = GetWindow();
- if (Window == NULL)
- {
- OpenNewWindow();
- Window = GetWindow();
- }
-
- // Open the window for the player:
- if (Window != NULL)
- {
- if (a_Player->GetWindow() != Window)
- {
- a_Player->OpenWindow(Window);
- }
- }
-
- // This is rather a hack
- // Instead of marking the chunk as dirty upon chest contents change, we mark it dirty now
- // We cannot properly detect contents change, but such a change doesn't happen without a player opening the chest first.
- // The few false positives aren't much to worry about
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(m_PosX, m_PosZ, ChunkX, ChunkZ);
- m_World->MarkChunkDirty(ChunkX, ChunkZ);
-}
-
-
-
-
-
-/// Opens a new window UI for this hopper
-void cHopperEntity::OpenNewWindow(void)
-{
- OpenWindow(new cHopperWindow(m_PosX, m_PosY, m_PosZ, this));
-}
-
-
-
-
-
-/// Moves items from the container above it into this hopper. Returns true if the contents have changed.
-bool cHopperEntity::MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
-{
- if (m_PosY >= cChunkDef::Height)
- {
- // This hopper is at the top of the world, no more blocks above
- return false;
- }
-
- if (a_CurrentTick - m_LastMoveItemsInTick < TICKS_PER_TRANSFER)
- {
- // Too early after the previous transfer
- return false;
- }
-
- // Try moving an item in:
- bool res = false;
- switch (a_Chunk.GetBlock(m_RelX, m_PosY + 1, m_RelZ))
- {
- case E_BLOCK_CHEST:
- {
- // Chests have special handling because of double-chests
- res = MoveItemsFromChest(a_Chunk);
- break;
- }
- case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_FURNACE:
- {
- // Furnaces have special handling because only the output and leftover fuel buckets shall be moved
- res = MoveItemsFromFurnace(a_Chunk);
- break;
- }
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_HOPPER:
- {
- res = MoveItemsFromGrid(*(cBlockEntityWithItems *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ));
- break;
- }
- }
-
- // If the item has been moved, reset the last tick:
- if (res)
- {
- m_LastMoveItemsInTick = a_CurrentTick;
- }
-
- return res;
-}
-
-
-
-
-
-/// Moves pickups from above this hopper into it. Returns true if the contents have changed.
-bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
-{
- // TODO
- return false;
-}
-
-
-
-
-
-/// Moves items out from this hopper into the destination. Returns true if the contents have changed.
-bool cHopperEntity::MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick)
-{
- if (a_CurrentTick - m_LastMoveItemsOutTick < TICKS_PER_TRANSFER)
- {
- // Too early after the previous transfer
- return false;
- }
-
- int bx, by, bz;
- NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ);
- if (!GetOutputBlockPos(Meta, bx, by, bz))
- {
- // Not attached to another container
- return false;
- }
- if (by < 0)
- {
- // Cannot output below the zero-th block level
- return false;
- }
-
- // Convert coords to relative:
- int rx = bx - a_Chunk.GetPosX() * cChunkDef::Width;
- int rz = bz - a_Chunk.GetPosZ() * cChunkDef::Width;
- cChunk * DestChunk = a_Chunk.GetRelNeighborChunkAdjustCoords(rx, rz);
- if (DestChunk == NULL)
- {
- // The destination chunk has been unloaded, don't tick
- return false;
- }
-
- // Call proper moving function, based on the blocktype present at the coords:
- bool res = false;
- switch (DestChunk->GetBlock(rx, by, rz))
- {
- case E_BLOCK_CHEST:
- {
- // Chests have special handling because of double-chests
- res = MoveItemsToChest(*DestChunk, bx, by, bz);
- break;
- }
- case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_FURNACE:
- {
- // Furnaces have special handling because of the direction-to-slot relation
- res = MoveItemsToFurnace(*DestChunk, bx, by, bz, Meta);
- break;
- }
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_HOPPER:
- {
- res = MoveItemsToGrid(*(cBlockEntityWithItems *)DestChunk->GetBlockEntity(bx, by, bz));
- break;
- }
- }
-
- // If the item has been moved, reset the last tick:
- if (res)
- {
- m_LastMoveItemsOutTick = a_CurrentTick;
- }
-
- return res;
-}
-
-
-
-
-
-/// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed.
-bool cHopperEntity::MoveItemsFromChest(cChunk & a_Chunk)
-{
- if (MoveItemsFromGrid(*(cChestEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ)))
- {
- // Moved the item from the chest directly above the hopper
- return true;
- }
-
- // Check if the chest is a double-chest, if so, try to move from there:
- static const struct
- {
- int x, z;
- }
- Coords [] =
- {
- {1, 0},
- {-1, 0},
- {0, 1},
- {0, -1},
- } ;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- int x = m_RelX + Coords[i].x;
- int z = m_RelZ + Coords[i].z;
- cChunk * Neighbor = a_Chunk.GetRelNeighborChunkAdjustCoords(x, z);
- if (
- (Neighbor == NULL) ||
- (Neighbor->GetBlock(x, m_PosY + 1, z) != E_BLOCK_CHEST)
- )
- {
- continue;
- }
- if (MoveItemsFromGrid(*(cChestEntity *)Neighbor->GetBlockEntity(x, m_PosY, z)))
- {
- return true;
- }
- return false;
- }
-
- // The chest was single and nothing could be moved
- return false;
-}
-
-
-
-
-
-/// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed.
-bool cHopperEntity::MoveItemsFromFurnace(cChunk & a_Chunk)
-{
- cFurnaceEntity * Furnace = (cFurnaceEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ);
- ASSERT(Furnace != NULL);
-
- // Try move from the output slot:
- if (MoveItemsFromSlot(*Furnace, cFurnaceEntity::fsOutput, true))
- {
- cItem NewOutput(Furnace->GetOutputSlot());
- Furnace->SetOutputSlot(NewOutput.AddCount(-1));
- return true;
- }
-
- // No output moved, check if we can move an empty bucket out of the fuel slot:
- if (Furnace->GetFuelSlot().m_ItemType == E_ITEM_BUCKET)
- {
- if (MoveItemsFromSlot(*Furnace, cFurnaceEntity::fsFuel, true))
- {
- Furnace->SetFuelSlot(cItem());
- return true;
- }
- }
-
- // Nothing can be moved
- return false;
-}
-
-
-
-
-
-bool cHopperEntity::MoveItemsFromGrid(cBlockEntityWithItems & a_Entity)
-{
- cItemGrid & Grid = a_Entity.GetContents();
- int NumSlots = Grid.GetNumSlots();
-
- // First try adding items of types already in the hopper:
- for (int i = 0; i < NumSlots; i++)
- {
- if (Grid.IsSlotEmpty(i))
- {
- continue;
- }
- if (MoveItemsFromSlot(a_Entity, i, false))
- {
- Grid.ChangeSlotCount(i, -1);
- return true;
- }
- }
-
- // No already existing stack can be topped up, try again with allowing new stacks:
- for (int i = 0; i < NumSlots; i++)
- {
- if (Grid.IsSlotEmpty(i))
- {
- continue;
- }
- if (MoveItemsFromSlot(a_Entity, i, true))
- {
- Grid.ChangeSlotCount(i, -1);
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-/// Moves one piece of the specified a_Entity's slot itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack.
-bool cHopperEntity::MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_SlotNum, bool a_AllowNewStacks)
-{
- cItem One(a_Entity.GetSlot(a_SlotNum).CopyOne());
- for (int i = 0; i < ContentsWidth * ContentsHeight; i++)
- {
- if (m_Contents.IsSlotEmpty(i))
- {
- if (a_AllowNewStacks)
- {
- if (cPluginManager::Get()->CallHookHopperPullingItem(*m_World, *this, i, a_Entity, a_SlotNum))
- {
- // Plugin disagrees with the move
- continue;
- }
- }
- m_Contents.SetSlot(i, One);
- return true;
- }
- else if (m_Contents.GetSlot(i).IsStackableWith(One))
- {
- if (cPluginManager::Get()->CallHookHopperPullingItem(*m_World, *this, i, a_Entity, a_SlotNum))
- {
- // Plugin disagrees with the move
- continue;
- }
-
- m_Contents.ChangeSlotCount(i, 1);
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-/// Moves items to the chest at the specified coords. Returns true if contents have changed
-bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // Try the chest directly connected to the hopper:
- if (MoveItemsToGrid(*(cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ)))
- {
- return true;
- }
-
- // Check if the chest is a double-chest, if so, try to move into the other half:
- static const struct
- {
- int x, z;
- }
- Coords [] =
- {
- {1, 0},
- {-1, 0},
- {0, 1},
- {0, -1},
- } ;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- int x = m_RelX + Coords[i].x;
- int z = m_RelZ + Coords[i].z;
- cChunk * Neighbor = a_Chunk.GetRelNeighborChunkAdjustCoords(x, z);
- if (
- (Neighbor == NULL) ||
- (Neighbor->GetBlock(x, m_PosY + 1, z) != E_BLOCK_CHEST)
- )
- {
- continue;
- }
- if (MoveItemsToGrid(*(cChestEntity *)Neighbor->GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ)))
- {
- return true;
- }
- return false;
- }
-
- // The chest was single and nothing could be moved
- return false;
-}
-
-
-
-
-
-/// Moves items to the furnace at the specified coords. Returns true if contents have changed
-bool cHopperEntity::MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta)
-{
- cFurnaceEntity * Furnace = (cFurnaceEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
- if (a_HopperMeta == E_META_HOPPER_FACING_YM)
- {
- // Feed the input slot of the furnace
- return MoveItemsToSlot(*Furnace, cFurnaceEntity::fsInput);
- }
- else
- {
- // Feed the fuel slot of the furnace
- return MoveItemsToSlot(*Furnace, cFurnaceEntity::fsFuel);
- }
- return false;
-}
-
-
-
-
-
-bool cHopperEntity::MoveItemsToGrid(cBlockEntityWithItems & a_Entity)
-{
- // Iterate through our slots, try to move from each one:
- int NumSlots = a_Entity.GetContents().GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
- if (MoveItemsToSlot(a_Entity, i))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cHopperEntity::MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstSlotNum)
-{
- cItemGrid & Grid = a_Entity.GetContents();
- if (Grid.IsSlotEmpty(a_DstSlotNum))
- {
- // The slot is empty, move the first non-empty slot from our contents:
- for (int i = 0; i < ContentsWidth * ContentsHeight; i++)
- {
- if (!m_Contents.IsSlotEmpty(i))
- {
- if (cPluginManager::Get()->CallHookHopperPushingItem(*m_World, *this, i, a_Entity, a_DstSlotNum))
- {
- // A plugin disagrees with the move
- continue;
- }
- Grid.SetSlot(a_DstSlotNum, m_Contents.GetSlot(i).CopyOne());
- m_Contents.ChangeSlotCount(i, -1);
- return true;
- }
- }
- return false;
- }
- else
- {
- // The slot is taken, try to top it up:
- const cItem & DestSlot = Grid.GetSlot(a_DstSlotNum);
- if (DestSlot.IsFullStack())
- {
- return false;
- }
- for (int i = 0; i < ContentsWidth * ContentsHeight; i++)
- {
- if (m_Contents.GetSlot(i).IsStackableWith(DestSlot))
- {
- if (cPluginManager::Get()->CallHookHopperPushingItem(*m_World, *this, i, a_Entity, a_DstSlotNum))
- {
- // A plugin disagrees with the move
- continue;
- }
- Grid.ChangeSlotCount(a_DstSlotNum, 1);
- m_Contents.ChangeSlotCount(i, -1);
- return true;
- }
- }
- return false;
- }
-}
-
-
-
-
diff --git a/source/BlockEntities/HopperEntity.h b/source/BlockEntities/HopperEntity.h
deleted file mode 100644
index 3eaa05b7c..000000000
--- a/source/BlockEntities/HopperEntity.h
+++ /dev/null
@@ -1,96 +0,0 @@
-
-// HopperEntity.h
-
-// Declares the cHopperEntity representing a hopper block entity
-
-
-
-
-
-#pragma once
-
-#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
-
-
-
-
-
-class cHopperEntity : // tolua_export
- public cBlockEntityWindowOwner,
- // tolua_begin
- public cBlockEntityWithItems
-{
- typedef cBlockEntityWithItems super;
-
-public:
- enum {
- ContentsHeight = 1,
- ContentsWidth = 5,
- TICKS_PER_TRANSFER = 8, ///< How many ticks at minimum between two item transfers to or from the hopper
- } ;
-
- // tolua_end
-
- /// Constructor used for normal operation
- cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
-
- /** Returns the block coords of the block receiving the output items, based on the meta
- Returns false if unattached.
- Exported in ManualBindings.cpp
- */
- bool GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, int & a_OutputY, int & a_OutputZ);
-
- static const char * GetClassStatic(void) { return "cHopperEntity"; }
-
-protected:
-
- Int64 m_LastMoveItemsInTick;
- Int64 m_LastMoveItemsOutTick;
-
- // cBlockEntity overrides:
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void SaveToJson(Json::Value & a_Value) override;
- virtual void SendTo(cClientHandle & a_Client) override;
- virtual void UsedBy(cPlayer * a_Player) override;
-
- /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate.
- void OpenNewWindow(void);
-
- /// Moves items from the container above it into this hopper. Returns true if the contents have changed.
- bool MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
-
- /// Moves pickups from above this hopper into it. Returns true if the contents have changed.
- bool MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
-
- /// Moves items out from this hopper into the destination. Returns true if the contents have changed.
- bool MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick);
-
- /// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed.
- bool MoveItemsFromChest(cChunk & a_Chunk);
-
- /// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed.
- bool MoveItemsFromFurnace(cChunk & a_Chunk);
-
- /// Moves items from the specified a_Entity's Contents into this hopper. Returns true if contents have changed.
- bool MoveItemsFromGrid(cBlockEntityWithItems & a_Entity);
-
- /// Moves one piece from the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack.
- bool MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_SrcSlotNum, bool a_AllowNewStacks);
-
- /// Moves items to the chest at the specified coords. Returns true if contents have changed
- bool MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Moves items to the furnace at the specified coords. Returns true if contents have changed
- bool MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta);
-
- /// Moves items to the specified ItemGrid. Returns true if contents have changed
- bool MoveItemsToGrid(cBlockEntityWithItems & a_Entity);
-
- /// Moves one piece to the specified entity's contents' slot. Returns true if contents have changed.
- bool MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstSlotNum);
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/JukeboxEntity.cpp b/source/BlockEntities/JukeboxEntity.cpp
deleted file mode 100644
index aca376dd3..000000000
--- a/source/BlockEntities/JukeboxEntity.cpp
+++ /dev/null
@@ -1,125 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "JukeboxEntity.h"
-#include "../World.h"
-#include <json/json.h>
-
-
-
-
-
-cJukeboxEntity::cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_JUKEBOX, a_BlockX, a_BlockY, a_BlockZ, a_World),
- m_Record(0)
-{
-}
-
-
-
-
-
-cJukeboxEntity::~cJukeboxEntity()
-{
- EjectRecord();
-}
-
-
-
-
-
-void cJukeboxEntity::UsedBy(cPlayer * a_Player)
-{
- if (m_Record == 0)
- {
- const cItem & HeldItem = a_Player->GetEquippedItem();
- if (HeldItem.m_ItemType >= 2256 && HeldItem.m_ItemType <= 2267)
- {
- m_Record = HeldItem.m_ItemType;
- a_Player->GetInventory().RemoveOneEquippedItem();
- PlayRecord();
- }
- }
- else
- {
- EjectRecord();
- }
-}
-
-
-
-
-
-void cJukeboxEntity::PlayRecord(void)
-{
- m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, m_Record);
-}
-
-
-
-
-
-void cJukeboxEntity::EjectRecord(void)
-{
- if ((m_Record < E_ITEM_FIRST_DISC) || (m_Record > E_ITEM_LAST_DISC))
- {
- // There's no record here
- return;
- }
-
- cItems Drops;
- Drops.push_back(cItem(m_Record, 1, 0));
- m_World->SpawnItemPickups(Drops, m_PosX + 0.5, m_PosY + 1, m_PosZ + 0.5, 8);
- m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, 0);
- m_Record = 0;
-}
-
-
-
-
-
-int cJukeboxEntity::GetRecord(void)
-{
- return m_Record;
-}
-
-
-
-
-
-void cJukeboxEntity::SetRecord(int a_Record)
-{
- m_Record = a_Record;
-}
-
-
-
-
-
-bool cJukeboxEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- m_Record = a_Value.get("Record", 0).asInt();
-
- return true;
-}
-
-
-
-
-
-void cJukeboxEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- a_Value["Record"] = m_Record;
-}
-
-
-
-
diff --git a/source/BlockEntities/JukeboxEntity.h b/source/BlockEntities/JukeboxEntity.h
deleted file mode 100644
index fcafdc479..000000000
--- a/source/BlockEntities/JukeboxEntity.h
+++ /dev/null
@@ -1,56 +0,0 @@
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
-// tolua_begin
-
-class cJukeboxEntity :
- public cBlockEntity
-{
- typedef cBlockEntity super;
-public:
-
- // tolua_end
-
- cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
- virtual ~cJukeboxEntity();
-
- bool LoadFromJson(const Json::Value & a_Value);
- virtual void SaveToJson(Json::Value & a_Value) override;
-
- // tolua_begin
-
- int GetRecord(void);
- void SetRecord(int a_Record);
- void PlayRecord(void);
-
- /// Ejects the currently held record as a pickup. Does nothing when no record inserted.
- void EjectRecord(void);
-
- // tolua_end
-
- virtual void UsedBy(cPlayer * a_Player) override;
- virtual void SendTo(cClientHandle & a_Client) override { };
-
-private:
- int m_Record;
-} ; // tolua_end
-
-
-
-
diff --git a/source/BlockEntities/NoteEntity.cpp b/source/BlockEntities/NoteEntity.cpp
deleted file mode 100644
index 1b0620299..000000000
--- a/source/BlockEntities/NoteEntity.cpp
+++ /dev/null
@@ -1,154 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "NoteEntity.h"
-#include "../World.h"
-#include <json/json.h>
-
-
-
-
-
-cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_NOTE_BLOCK, a_BlockX, a_BlockY, a_BlockZ, a_World),
- m_Pitch(0)
-{
-}
-
-
-
-
-
-void cNoteEntity::UsedBy(cPlayer * a_Player)
-{
- IncrementPitch();
- MakeSound();
-}
-
-
-
-
-
-void cNoteEntity::MakeSound(void)
-{
- char instrument;
- AString sampleName;
-
- switch (m_World->GetBlock(m_PosX, m_PosY - 1, m_PosZ))
- {
- case E_BLOCK_PLANKS:
- case E_BLOCK_LOG:
- case E_BLOCK_NOTE_BLOCK:
- {
- // TODO: add other wood-based blocks if needed
- instrument = E_INST_DOUBLE_BASS;
- sampleName = "note.db";
- break;
- }
-
- case E_BLOCK_SAND:
- case E_BLOCK_GRAVEL:
- case E_BLOCK_SOULSAND:
- {
- instrument = E_INST_SNARE_DRUM;
- sampleName = "note.snare";
- break;
- }
-
- case E_BLOCK_GLASS:
- case E_BLOCK_GLASS_PANE:
- case E_BLOCK_GLOWSTONE:
- {
- instrument = E_INST_CLICKS;
- sampleName = "note.hat";
- break;
- }
-
- case E_BLOCK_STONE:
- case E_BLOCK_STONE_BRICKS:
- case E_BLOCK_COBBLESTONE:
- case E_BLOCK_OBSIDIAN:
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_BRICK:
- case E_BLOCK_NETHER_BRICK:
- {
- // TODO: add other stone-based blocks if needed
- instrument = E_INST_BASS_DRUM;
- sampleName = "note.bassattack";
- break;
- }
-
- default:
- {
- instrument = E_INST_HARP_PIANO;
- sampleName = "note.harp";
- break;
- }
- }
-
- m_World->BroadcastBlockAction(m_PosX, m_PosY, m_PosZ, instrument, m_Pitch, E_BLOCK_NOTE_BLOCK);
-
- // TODO: instead of calculating the power function over and over, make a precalculated table - there's only 24 pitches after all
- float calcPitch = pow(2.0f, ((float)m_Pitch - 12.0f) / 12.0f);
- m_World->BroadcastSoundEffect(sampleName, m_PosX * 8, m_PosY * 8, m_PosZ * 8, 3.0f, calcPitch);
-}
-
-
-
-
-
-char cNoteEntity::GetPitch(void)
-{
- return m_Pitch;
-}
-
-
-
-
-
-void cNoteEntity::SetPitch(char a_Pitch)
-{
- m_Pitch = a_Pitch % 25;
-}
-
-
-
-
-
-void cNoteEntity::IncrementPitch(void)
-{
- SetPitch(m_Pitch + 1);
-}
-
-
-
-
-
-bool cNoteEntity::LoadFromJson(const Json::Value & a_Value)
-{
-
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- m_Pitch = (char)a_Value.get("p", 0).asInt();
-
- return true;
-}
-
-
-
-
-
-void cNoteEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- a_Value["p"] = m_Pitch;
-}
-
-
-
-
diff --git a/source/BlockEntities/NoteEntity.h b/source/BlockEntities/NoteEntity.h
deleted file mode 100644
index e2d088f44..000000000
--- a/source/BlockEntities/NoteEntity.h
+++ /dev/null
@@ -1,63 +0,0 @@
-
-#pragma once
-
-#include "BlockEntity.h"
-
-
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
-enum ENUM_NOTE_INSTRUMENTS
-{
- E_INST_HARP_PIANO = 0,
- E_INST_DOUBLE_BASS = 1,
- E_INST_SNARE_DRUM = 2,
- E_INST_CLICKS = 3,
- E_INST_BASS_DRUM = 4
-};
-
-
-
-
-
-// tolua_begin
-
-class cNoteEntity :
- public cBlockEntity
-{
- typedef cBlockEntity super;
-public:
-
- // tolua_end
-
- /// Creates a new note entity. a_World may be NULL
- cNoteEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
-
- bool LoadFromJson(const Json::Value & a_Value);
- virtual void SaveToJson(Json::Value & a_Value) override;
-
- // tolua_begin
-
- char GetPitch(void);
- void SetPitch(char a_Pitch);
- void IncrementPitch(void);
- void MakeSound(void);
-
- // tolua_end
-
- virtual void UsedBy(cPlayer * a_Player) override;
- virtual void SendTo(cClientHandle & a_Client) override { };
-
-private:
- char m_Pitch;
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/SignEntity.cpp b/source/BlockEntities/SignEntity.cpp
deleted file mode 100644
index 81f6f6d77..000000000
--- a/source/BlockEntities/SignEntity.cpp
+++ /dev/null
@@ -1,115 +0,0 @@
-
-// SignEntity.cpp
-
-// Implements the cSignEntity class representing a single sign in the world
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-#include <json/json.h>
-#include "SignEntity.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cSignEntity::cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World) :
- super(a_BlockType, a_X, a_Y, a_Z, a_World)
-{
-}
-
-
-
-
-
-// It don't do anything when 'used'
-void cSignEntity::UsedBy(cPlayer * a_Player)
-{
- UNUSED(a_Player);
-}
-
-
-
-
-
-void cSignEntity::SetLines(const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
-{
- m_Line[0] = a_Line1;
- m_Line[1] = a_Line2;
- m_Line[2] = a_Line3;
- m_Line[3] = a_Line4;
-}
-
-
-
-
-
-void cSignEntity::SetLine(int a_Index, const AString & a_Line)
-{
- if ((a_Index < 0) || (a_Index >= ARRAYCOUNT(m_Line)))
- {
- LOGWARNING("%s: setting a non-existent line %d (value \"%s\"", __FUNCTION__, a_Index, a_Line.c_str());
- return;
- }
- m_Line[a_Index] = a_Line;
-}
-
-
-
-
-
-AString cSignEntity::GetLine(int a_Index) const
-{
- if ((a_Index < 0) || (a_Index >= ARRAYCOUNT(m_Line)))
- {
- LOGWARNING("%s: requesting a non-existent line %d", __FUNCTION__, a_Index);
- return "";
- }
- return m_Line[a_Index];
-}
-
-
-
-
-
-void cSignEntity::SendTo(cClientHandle & a_Client)
-{
- a_Client.SendUpdateSign(m_PosX, m_PosY, m_PosZ, m_Line[0], m_Line[1], m_Line[2], m_Line[3]);
-}
-
-
-
-
-
-bool cSignEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- m_Line[0] = a_Value.get("Line1", "").asString();
- m_Line[1] = a_Value.get("Line2", "").asString();
- m_Line[2] = a_Value.get("Line3", "").asString();
- m_Line[3] = a_Value.get("Line4", "").asString();
-
- return true;
-}
-
-
-
-
-
-void cSignEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- a_Value["Line1"] = m_Line[0];
- a_Value["Line2"] = m_Line[1];
- a_Value["Line3"] = m_Line[2];
- a_Value["Line4"] = m_Line[3];
-}
-
-
-
-
diff --git a/source/BlockEntities/SignEntity.h b/source/BlockEntities/SignEntity.h
deleted file mode 100644
index d998ff1e8..000000000
--- a/source/BlockEntities/SignEntity.h
+++ /dev/null
@@ -1,67 +0,0 @@
-
-// SignEntity.h
-
-// Declares the cSignEntity class representing a single sign in the world
-
-
-
-
-
-#pragma once
-
-#include "BlockEntity.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
-// tolua_begin
-
-class cSignEntity :
- public cBlockEntity
-{
- typedef cBlockEntity super;
-
-public:
-
- // tolua_end
-
- /// Creates a new empty sign entity at the specified block coords and block type (wall or standing). a_World may be NULL
- cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World);
-
- bool LoadFromJson( const Json::Value& a_Value );
- virtual void SaveToJson(Json::Value& a_Value ) override;
-
- // tolua_begin
-
- /// Sets all the sign's lines
- void SetLines(const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
-
- /// Sets individual line (zero-based index)
- void SetLine(int a_Index, const AString & a_Line);
-
- /// Retrieves individual line (zero-based index)
- AString GetLine(int a_Index) const;
-
- // tolua_end
-
- virtual void UsedBy(cPlayer * a_Player) override;
- virtual void SendTo(cClientHandle & a_Client) override;
-
-private:
-
- AString m_Line[4];
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockID.cpp b/source/BlockID.cpp
deleted file mode 100644
index a4a1ab2d8..000000000
--- a/source/BlockID.cpp
+++ /dev/null
@@ -1,958 +0,0 @@
-// BlockID.cpp
-
-// Implements the helper functions for converting Block ID string to int etc.
-
-#include "Globals.h"
-#include "BlockID.h"
-#include "../iniFile/iniFile.h"
-#include "Item.h"
-#include "Mobs/Monster.h"
-
-
-
-
-
-NIBBLETYPE g_BlockLightValue[256];
-NIBBLETYPE g_BlockSpreadLightFalloff[256];
-bool g_BlockTransparent[256];
-bool g_BlockOneHitDig[256];
-bool g_BlockPistonBreakable[256];
-bool g_BlockIsSnowable[256];
-bool g_BlockRequiresSpecialTool[256];
-bool g_BlockIsSolid[256];
-bool g_BlockIsTorchPlaceable[256];
-
-
-
-
-
-class cBlockIDMap
-{
- // Making the map case-insensitive:
- struct Comparator
- {
- bool operator()(const AString & a_Item1, const AString & a_Item2) const
- {
- return (NoCaseCompare(a_Item1, a_Item2) > 0);
- }
- } ;
-
- typedef std::map<AString, std::pair<short, short>, Comparator> ItemMap;
-
-public:
- cBlockIDMap(void)
- {
- cIniFile Ini;
- if (!Ini.ReadFile("items.ini"))
- {
- return;
- }
- int KeyID = Ini.FindKey("Items");
- if (KeyID == cIniFile::noID)
- {
- return;
- }
- int NumValues = Ini.GetNumValues(KeyID);
- for (int i = 0; i < NumValues; i++)
- {
- AString Name = Ini.GetValueName(KeyID, i);
- if (Name.empty())
- {
- continue;
- }
- AString Value = Ini.GetValue(KeyID, i);
- AddToMap(Name, Value);
- } // for i - Ini.Values[]
- }
-
-
- int Resolve(const AString & a_ItemName)
- {
- ItemMap::iterator itr = m_Map.find(a_ItemName);
- if (itr == m_Map.end())
- {
- return -1;
- }
- return itr->second.first;
- }
-
-
- bool ResolveItem(const AString & a_ItemName, cItem & a_Item)
- {
- // Split into parts divided by either ':' or '^'
- AStringVector Split = StringSplitAndTrim(a_ItemName, ":^");
- if (Split.empty())
- {
- return false;
- }
-
- ItemMap::iterator itr = m_Map.find(Split[0]);
- if (itr != m_Map.end())
- {
- // Resolved as a string, assign the type and the default damage / count
- a_Item.m_ItemType = itr->second.first;
- a_Item.m_ItemDamage = itr->second.second;
- if (a_Item.m_ItemDamage == -1)
- {
- a_Item.m_ItemDamage = 0;
- }
- }
- else
- {
- // Not a resolvable string, try pure numbers: "45:6", "45^6" etc.
- a_Item.m_ItemType = (short)atoi(Split[0].c_str());
- if ((a_Item.m_ItemType == 0) && (Split[0] != "0"))
- {
- // Parsing the number failed
- return false;
- }
- }
-
- // Parse the damage, if present:
- if (Split.size() < 2)
- {
- // Not present, set the item as valid and return success:
- a_Item.m_ItemCount = 1;
- return true;
- }
-
- a_Item.m_ItemDamage = atoi(Split[1].c_str());
- if ((a_Item.m_ItemDamage == 0) && (Split[1] != "0"))
- {
- // Parsing the number failed
- return false;
- }
- a_Item.m_ItemCount = 1;
- return true;
- }
-
-
- AString Desolve(short a_ItemType, short a_ItemDamage)
- {
- // First try an exact match, both ItemType and ItemDamage ("birchplanks=5:2"):
- for (ItemMap::iterator itr = m_Map.begin(), end = m_Map.end(); itr != end; ++itr)
- {
- if ((itr->second.first == a_ItemType) && (itr->second.second == a_ItemDamage))
- {
- return itr->first;
- }
- } // for itr - m_Map[]
-
- // There is no exact match, try matching ItemType only ("planks=5"):
- if (a_ItemDamage == 0)
- {
- for (ItemMap::iterator itr = m_Map.begin(), end = m_Map.end(); itr != end; ++itr)
- {
- if ((itr->second.first == a_ItemType) && (itr->second.second == -1))
- {
- return itr->first;
- }
- } // for itr - m_Map[]
- }
-
- // No match at all, synthesize a string ("5:1"):
- AString res;
- if (a_ItemDamage == -1)
- {
- Printf(res, "%d", a_ItemType);
- }
- else
- {
- Printf(res, "%d:%d", a_ItemType, a_ItemDamage);
- }
- return res;
- }
-
-
-protected:
- ItemMap m_Map;
-
-
- void AddToMap(const AString & a_Name, const AString & a_Value)
- {
- AStringVector Split = StringSplit(a_Value, ":");
- if (Split.size() == 1)
- {
- Split = StringSplit(a_Value, "^");
- }
- if (Split.empty())
- {
- return;
- }
- short ItemType = (short)atoi(Split[0].c_str());
- short ItemDamage = (Split.size() > 1) ? (short)atoi(Split[1].c_str()) : -1;
- m_Map[a_Name] = std::make_pair(ItemType, ItemDamage);
- }
-} ;
-
-
-
-
-
-static cBlockIDMap gsBlockIDMap;
-
-
-
-
-
-/*
-// Quick self-test:
-class Tester
-{
-public:
- Tester(void)
- {
- cItem Item;
- gsBlockIDMap.ResolveItem("charcoal", Item);
- AString Charcoal = gsBlockIDMap.Desolve(Item.m_ItemType, Item.m_ItemDamage);
- ASSERT(Charcoal == "charcoal");
- }
-} test;
-//*/
-
-
-
-
-
-BLOCKTYPE BlockStringToType(const AString & a_BlockTypeString)
-{
- int res = atoi(a_BlockTypeString.c_str());
- if ((res != 0) || (a_BlockTypeString.compare("0") == 0))
- {
- // It was a valid number, return that
- return res;
- }
-
- return gsBlockIDMap.Resolve(TrimString(a_BlockTypeString));
-}
-
-
-
-
-bool StringToItem(const AString & a_ItemTypeString, cItem & a_Item)
-{
- return gsBlockIDMap.ResolveItem(TrimString(a_ItemTypeString), a_Item);
-}
-
-
-
-
-
-AString ItemToString(const cItem & a_Item)
-{
- return gsBlockIDMap.Desolve(a_Item.m_ItemType, a_Item.m_ItemDamage);
-}
-
-
-
-
-
-AString ItemTypeToString(short a_ItemType)
-{
- return gsBlockIDMap.Desolve(a_ItemType, -1);
-}
-
-
-
-
-
-AString ItemToFullString(const cItem & a_Item)
-{
- AString res;
- Printf(res, "%s:%d * %d", ItemToString(a_Item).c_str(), a_Item.m_ItemDamage, a_Item.m_ItemCount);
- return res;
-}
-
-
-
-
-
-EMCSBiome StringToBiome(const AString & a_BiomeString)
-{
- // If it is a number, return it:
- int res = atoi(a_BiomeString.c_str());
- if ((res != 0) || (a_BiomeString.compare("0") == 0))
- {
- // It was a valid number
- return (EMCSBiome)res;
- }
-
- // Convert using the built-in map:
- static struct {
- EMCSBiome m_Biome;
- const char * m_String;
- } BiomeMap[] =
- {
- {biOcean, "Ocean"} ,
- {biPlains, "Plains"},
- {biDesert, "Desert"},
- {biExtremeHills, "ExtremeHills"},
- {biForest, "Forest"},
- {biTaiga, "Taiga"},
- {biSwampland, "Swampland"},
- {biRiver, "River"},
- {biNether, "Hell"},
- {biNether, "Nether"},
- {biEnd, "Sky"},
- {biEnd, "End"},
- {biFrozenOcean, "FrozenOcean"},
- {biFrozenRiver, "FrozenRiver"},
- {biIcePlains, "IcePlains"},
- {biIcePlains, "Tundra"},
- {biIceMountains, "IceMountains"},
- {biMushroomIsland, "MushroomIsland"},
- {biMushroomShore, "MushroomShore"},
- {biBeach, "Beach"},
- {biDesertHills, "DesertHills"},
- {biForestHills, "ForestHills"},
- {biTaigaHills, "TaigaHills"},
- {biExtremeHillsEdge, "ExtremeHillsEdge"},
- {biJungle, "Jungle"},
- {biJungleHills, "JungleHills"},
-
- // Release 1.7 biomes:
- {biJungleEdge, "JungleEdge"},
- {biDeepOcean, "DeepOcean"},
- {biStoneBeach, "StoneBeach"},
- {biColdBeach, "ColdBeach"},
- {biBirchForest, "BirchForest"},
- {biBirchForestHills, "BirchForestHills"},
- {biRoofedForest, "RoofedForest"},
- {biColdTaiga, "ColdTaiga"},
- {biColdTaigaHills, "ColdTaigaHills"},
- {biMegaTaiga, "MegaTaiga"},
- {biMegaTaigaHills, "MegaTaigaHills"},
- {biExtremeHillsPlus, "ExtremeHillsPlus"},
- {biSavanna, "Savanna"},
- {biSavannaPlateau, "SavannaPlateau"},
- {biMesa, "Mesa"},
- {biMesaPlateauF, "MesaPlateauF"},
- {biMesaPlateau, "MesaPlateau"},
-
- // Release 1.7 variants:
- {biSunflowerPlains, "SunflowerPlains"},
- {biDesertM, "DesertM"},
- {biExtremeHillsM, "ExtremeHillsM"},
- {biFlowerForest, "FlowerForest"},
- {biTaigaM, "TaigaM"},
- {biSwamplandM, "SwamplandM"},
- {biIcePlainsSpikes, "IcePlainsSpikes"},
- {biJungleM, "JungleM"},
- {biJungleEdgeM, "JungleEdgeM"},
- {biBirchForestM, "BirchForestM"},
- {biBirchForestHillsM, "BirchForestHillsM"},
- {biRoofedForestM, "RoofedForestM"},
- {biColdTaigaM, "ColdTaigaM"},
- {biMegaSpruceTaiga, "MegaSpruceTaiga"},
- {biMegaSpruceTaigaHills, "MegaSpruceTaigaHills"},
- {biExtremeHillsPlusM, "ExtremeHillsPlusM"},
- {biSavannaM, "SavannaM"},
- {biSavannaPlateauM, "SavannaPlateauM"},
- {biMesaBryce, "MesaBryce"},
- {biMesaPlateauFM, "MesaPlateauFM"},
- {biMesaPlateauM, "MesaPlateauM"},
- } ;
-
- for (int i = 0; i < ARRAYCOUNT(BiomeMap); i++)
- {
- if (NoCaseCompare(BiomeMap[i].m_String, a_BiomeString) == 0)
- {
- return BiomeMap[i].m_Biome;
- }
- } // for i - BiomeMap[]
- return (EMCSBiome)-1;
-}
-
-
-
-
-
-int StringToMobType(const AString & a_MobString)
-{
- static struct {
- int m_MobType;
- const char * m_String;
- } MobMap [] =
- {
- {cMonster::mtCreeper, "Creeper"},
- {cMonster::mtSkeleton, "Skeleton"},
- {cMonster::mtSpider, "Spider"},
- {cMonster::mtGiant, "Giant"},
- {cMonster::mtZombie, "Zombie"},
- {cMonster::mtSlime, "Slime"},
- {cMonster::mtGhast, "Ghast"},
- {cMonster::mtZombiePigman, "ZombiePigman"},
- {cMonster::mtEnderman, "Enderman"},
- {cMonster::mtCaveSpider, "CaveSpider"},
- {cMonster::mtSilverfish, "SilverFish"},
- {cMonster::mtBlaze, "Blaze"},
- {cMonster::mtMagmaCube, "MagmaCube"},
- {cMonster::mtEnderDragon, "EnderDragon"},
- {cMonster::mtWither, "Wither"},
- {cMonster::mtBat, "Bat"},
- {cMonster::mtWitch, "Witch"},
- {cMonster::mtPig, "Pig"},
- {cMonster::mtSheep, "Sheep"},
- {cMonster::mtCow, "Cow"},
- {cMonster::mtChicken, "Chicken"},
- {cMonster::mtSquid, "Squid"},
- {cMonster::mtWolf, "Wolf"},
- {cMonster::mtMooshroom, "Mooshroom"},
- {cMonster::mtSnowGolem, "SnowGolem"},
- {cMonster::mtOcelot, "Ocelot"},
- {cMonster::mtIronGolem, "IronGolem"},
- {cMonster::mtVillager, "Villager"},
- };
- for (int i = 0; i < ARRAYCOUNT(MobMap); i++)
- {
- if (NoCaseCompare(MobMap[i].m_String, a_MobString) == 0)
- {
- return MobMap[i].m_MobType;
- }
- } // for i - MobMap[]
- return -1;
-}
-
-
-
-
-
-eDimension StringToDimension(const AString & a_DimensionString)
-{
- // First try decoding as a number
- int res = atoi(a_DimensionString.c_str());
- if ((res != 0) || (a_DimensionString == "0"))
- {
- // It was a valid number
- return (eDimension)res;
- }
-
- // Decode using a built-in map:
- static struct
- {
- eDimension m_Dimension;
- const char * m_String;
- } DimensionMap [] =
- {
- { dimOverworld, "Overworld"},
- { dimOverworld, "Normal"},
- { dimOverworld, "World"},
- { dimNether, "Nether"},
- { dimNether, "Hell"}, // Alternate name for End
- { dimEnd, "End"},
- { dimEnd, "Sky"}, // Old name for End
- } ;
- for (int i = 0; i < ARRAYCOUNT(DimensionMap); i++)
- {
- if (NoCaseCompare(DimensionMap[i].m_String, a_DimensionString) == 0)
- {
- return DimensionMap[i].m_Dimension;
- }
- } // for i - DimensionMap[]
-
- // Not found
- return (eDimension)-1000;
-}
-
-
-
-
-
-/// Translates damage type constant to a string representation (built-in).
-AString DamageTypeToString(eDamageType a_DamageType)
-{
- // Make sure to keep this alpha-sorted.
- switch (a_DamageType)
- {
- case dtAdmin: return "dtAdmin";
- case dtAttack: return "dtAttack";
- case dtCactusContact: return "dtCactusContact";
- case dtDrowning: return "dtDrowning";
- case dtEnderPearl: return "dtEnderPearl";
- case dtFalling: return "dtFalling";
- case dtFireContact: return "dtFireContact";
- case dtInVoid: return "dtInVoid";
- case dtLavaContact: return "dtLavaContact";
- case dtLightning: return "dtLightning";
- case dtOnFire: return "dtOnFire";
- case dtPoisoning: return "dtPoisoning";
- case dtPotionOfHarming: return "dtPotionOfHarming";
- case dtRangedAttack: return "dtRangedAttack";
- case dtStarving: return "dtStarving";
- case dtSuffocating: return "dtSuffocation";
-
- }
-
- // Unknown damage type:
- ASSERT(!"Unknown DamageType");
- return Printf("dtUnknown_%d", (int)a_DamageType);
-}
-
-
-
-
-
-/// Translates a damage type string to damage type. Takes either a number or a damage type alias (built-in). Returns -1 on failure
-eDamageType StringToDamageType(const AString & a_DamageTypeString)
-{
- // First try decoding as a number:
- int res = atoi(a_DamageTypeString.c_str());
- if ((res != 0) || (a_DamageTypeString == "0"))
- {
- // It was a valid number
- return (eDamageType)res;
- }
-
- // Decode using a built-in map:
- static struct
- {
- eDamageType m_DamageType;
- const char * m_String;
- } DamageTypeMap [] =
- {
- // Cannonical names:
- { dtAttack, "dtAttack"},
- { dtRangedAttack, "dtRangedAttack"},
- { dtLightning, "dtLightning"},
- { dtFalling, "dtFalling"},
- { dtDrowning, "dtDrowning"},
- { dtSuffocating, "dtSuffocation"},
- { dtStarving, "dtStarving"},
- { dtCactusContact, "dtCactusContact"},
- { dtLavaContact, "dtLavaContact"},
- { dtPoisoning, "dtPoisoning"},
- { dtOnFire, "dtOnFire"},
- { dtFireContact, "dtFireContact"},
- { dtInVoid, "dtInVoid"},
- { dtPotionOfHarming, "dtPotionOfHarming"},
- { dtAdmin, "dtAdmin"},
-
- // Common synonyms:
- { dtAttack, "dtPawnAttack"},
- { dtAttack, "dtEntityAttack"},
- { dtAttack, "dtMob"},
- { dtAttack, "dtMobAttack"},
- { dtRangedAttack, "dtArrowAttack"},
- { dtRangedAttack, "dtArrow"},
- { dtRangedAttack, "dtProjectile"},
- { dtFalling, "dtFall"},
- { dtDrowning, "dtDrown"},
- { dtSuffocating, "dtSuffocation"},
- { dtStarving, "dtStarvation"},
- { dtStarving, "dtHunger"},
- { dtCactusContact, "dtCactus"},
- { dtCactusContact, "dtCactuses"},
- { dtCactusContact, "dtCacti"},
- { dtLavaContact, "dtLava"},
- { dtPoisoning, "dtPoison"},
- { dtOnFire, "dtBurning"},
- { dtFireContact, "dtInFire"},
- { dtAdmin, "dtPlugin"},
- } ;
- for (int i = 0; i < ARRAYCOUNT(DamageTypeMap); i++)
- {
- if (NoCaseCompare(DamageTypeMap[i].m_String, a_DamageTypeString) == 0)
- {
- return DamageTypeMap[i].m_DamageType;
- }
- } // for i - DamageTypeMap[]
-
- // Not found:
- return (eDamageType)-1;
-}
-
-
-
-
-
-cItem GetIniItemSet(cIniFile & a_IniFile, const char * a_Section, const char * a_Key, const char * a_Default)
-{
- AString ItemStr = a_IniFile.GetValueSet(a_Section, a_Key, a_Default);
- cItem res;
- if (!StringToItem(ItemStr, res))
- {
- res.Empty();
- }
- return res;
-}
-
-
-
-
-
-// This is actually just some code that needs to run at program startup, so it is wrapped into a global var's constructor:
-class cBlockPropertiesInitializer
-{
-public:
- cBlockPropertiesInitializer(void)
- {
- memset(g_BlockLightValue, 0x00, sizeof(g_BlockLightValue));
- memset(g_BlockSpreadLightFalloff, 0x0f, sizeof(g_BlockSpreadLightFalloff)); // 0x0f means total falloff
- memset(g_BlockTransparent, 0x00, sizeof(g_BlockTransparent));
- memset(g_BlockOneHitDig, 0x00, sizeof(g_BlockOneHitDig));
- memset(g_BlockPistonBreakable, 0x00, sizeof(g_BlockPistonBreakable));
- memset(g_BlockIsTorchPlaceable, 0x00, sizeof(g_BlockIsTorchPlaceable));
-
- // Setting bools to true must be done manually, see http://forum.mc-server.org/showthread.php?tid=629&pid=5415#pid5415
- for (int i = 0; i < ARRAYCOUNT(g_BlockIsSnowable); i++)
- {
- g_BlockIsSnowable[i] = true;
- }
- memset(g_BlockRequiresSpecialTool, 0x00, sizeof(g_BlockRequiresSpecialTool)); // Set all blocks to false
-
- // Setting bools to true must be done manually, see http://forum.mc-server.org/showthread.php?tid=629&pid=5415#pid5415
- for (int i = 0; i < ARRAYCOUNT(g_BlockIsSolid); i++)
- {
- g_BlockIsSolid[i] = true;
- }
-
- // Emissive blocks
- g_BlockLightValue[E_BLOCK_FIRE] = 15;
- g_BlockLightValue[E_BLOCK_GLOWSTONE] = 15;
- g_BlockLightValue[E_BLOCK_JACK_O_LANTERN] = 15;
- g_BlockLightValue[E_BLOCK_LAVA] = 15;
- g_BlockLightValue[E_BLOCK_STATIONARY_LAVA] = 15;
- g_BlockLightValue[E_BLOCK_END_PORTAL] = 15;
- g_BlockLightValue[E_BLOCK_REDSTONE_LAMP_ON] = 15;
- g_BlockLightValue[E_BLOCK_TORCH] = 14;
- g_BlockLightValue[E_BLOCK_BURNING_FURNACE] = 13;
- g_BlockLightValue[E_BLOCK_NETHER_PORTAL] = 11;
- g_BlockLightValue[E_BLOCK_REDSTONE_ORE_GLOWING] = 9;
- g_BlockLightValue[E_BLOCK_REDSTONE_REPEATER_ON] = 9;
- g_BlockLightValue[E_BLOCK_REDSTONE_TORCH_ON] = 7;
- g_BlockLightValue[E_BLOCK_BREWING_STAND] = 1;
- g_BlockLightValue[E_BLOCK_BROWN_MUSHROOM] = 1;
- g_BlockLightValue[E_BLOCK_DRAGON_EGG] = 1;
-
- // Spread blocks
- g_BlockSpreadLightFalloff[E_BLOCK_AIR] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_CAKE] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_CHEST] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_COBWEB] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_CROPS] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_FENCE] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_FENCE_GATE] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_FIRE] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_GLASS] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_GLASS_PANE] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_GLOWSTONE] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_IRON_BARS] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_IRON_DOOR] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_LEAVES] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_SIGN_POST] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_TORCH] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_VINES] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_WALLSIGN] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_WOODEN_DOOR] = 1;
-
- // Light in water and lava dissapears faster:
- g_BlockSpreadLightFalloff[E_BLOCK_LAVA] = 3;
- g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_LAVA] = 3;
- g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_WATER] = 3;
- g_BlockSpreadLightFalloff[E_BLOCK_WATER] = 3;
-
- // Transparent blocks
- g_BlockTransparent[E_BLOCK_ACTIVATOR_RAIL] = true;
- g_BlockTransparent[E_BLOCK_AIR] = true;
- g_BlockTransparent[E_BLOCK_BIG_FLOWER] = true;
- g_BlockTransparent[E_BLOCK_BROWN_MUSHROOM] = true;
- g_BlockTransparent[E_BLOCK_CARROTS] = true;
- g_BlockTransparent[E_BLOCK_CHEST] = true;
- g_BlockTransparent[E_BLOCK_COBWEB] = true;
- g_BlockTransparent[E_BLOCK_CROPS] = true;
- g_BlockTransparent[E_BLOCK_DANDELION] = true;
- g_BlockTransparent[E_BLOCK_DETECTOR_RAIL] = true;
- g_BlockTransparent[E_BLOCK_FENCE] = true;
- g_BlockTransparent[E_BLOCK_FENCE_GATE] = true;
- g_BlockTransparent[E_BLOCK_FIRE] = true;
- g_BlockTransparent[E_BLOCK_FLOWER] = true;
- g_BlockTransparent[E_BLOCK_FLOWER_POT] = true;
- g_BlockTransparent[E_BLOCK_GLASS] = true;
- g_BlockTransparent[E_BLOCK_GLASS_PANE] = true;
- g_BlockTransparent[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE] = true;
- g_BlockTransparent[E_BLOCK_ICE] = true;
- g_BlockTransparent[E_BLOCK_IRON_DOOR] = true;
- g_BlockTransparent[E_BLOCK_LAVA] = true;
- g_BlockTransparent[E_BLOCK_LEAVES] = true;
- g_BlockTransparent[E_BLOCK_LEVER] = true;
- g_BlockTransparent[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE] = true;
- g_BlockTransparent[E_BLOCK_MELON_STEM] = true;
- g_BlockTransparent[E_BLOCK_NETHER_BRICK_FENCE] = true;
- g_BlockTransparent[E_BLOCK_NEW_LEAVES] = true;
- g_BlockTransparent[E_BLOCK_POTATOES] = true;
- g_BlockTransparent[E_BLOCK_POWERED_RAIL] = true;
- g_BlockTransparent[E_BLOCK_PISTON_EXTENSION] = true;
- g_BlockTransparent[E_BLOCK_PUMPKIN_STEM] = true;
- g_BlockTransparent[E_BLOCK_RAIL] = true;
- g_BlockTransparent[E_BLOCK_RED_MUSHROOM] = true;
- g_BlockTransparent[E_BLOCK_SIGN_POST] = true;
- g_BlockTransparent[E_BLOCK_SNOW] = true;
- g_BlockTransparent[E_BLOCK_STAINED_GLASS] = true;
- g_BlockTransparent[E_BLOCK_STAINED_GLASS_PANE] = true;
- g_BlockTransparent[E_BLOCK_STATIONARY_LAVA] = true;
- g_BlockTransparent[E_BLOCK_STATIONARY_WATER] = true;
- g_BlockTransparent[E_BLOCK_STONE_PRESSURE_PLATE] = true;
- g_BlockTransparent[E_BLOCK_TALL_GRASS] = true;
- g_BlockTransparent[E_BLOCK_TORCH] = true;
- g_BlockTransparent[E_BLOCK_VINES] = true;
- g_BlockTransparent[E_BLOCK_WALLSIGN] = true;
- g_BlockTransparent[E_BLOCK_WATER] = true;
- g_BlockTransparent[E_BLOCK_WOODEN_DOOR] = true;
- g_BlockTransparent[E_BLOCK_WOODEN_PRESSURE_PLATE] = true;
-
- // TODO: Any other transparent blocks?
-
- // One hit break blocks:
- g_BlockOneHitDig[E_BLOCK_ACTIVE_COMPARATOR] = true;
- g_BlockOneHitDig[E_BLOCK_BIG_FLOWER] = true;
- g_BlockOneHitDig[E_BLOCK_BROWN_MUSHROOM] = true;
- g_BlockOneHitDig[E_BLOCK_CARROTS] = true;
- g_BlockOneHitDig[E_BLOCK_CROPS] = true;
- g_BlockOneHitDig[E_BLOCK_DANDELION] = true;
- g_BlockOneHitDig[E_BLOCK_FIRE] = true;
- g_BlockOneHitDig[E_BLOCK_FLOWER] = true;
- g_BlockOneHitDig[E_BLOCK_FLOWER_POT] = true;
- g_BlockOneHitDig[E_BLOCK_INACTIVE_COMPARATOR] = true;
- g_BlockOneHitDig[E_BLOCK_MELON_STEM] = true;
- g_BlockOneHitDig[E_BLOCK_POTATOES] = true;
- g_BlockOneHitDig[E_BLOCK_PUMPKIN_STEM] = true;
- g_BlockOneHitDig[E_BLOCK_REDSTONE_REPEATER_OFF] = true;
- g_BlockOneHitDig[E_BLOCK_REDSTONE_REPEATER_ON] = true;
- g_BlockOneHitDig[E_BLOCK_REDSTONE_TORCH_OFF] = true;
- g_BlockOneHitDig[E_BLOCK_REDSTONE_TORCH_ON] = true;
- g_BlockOneHitDig[E_BLOCK_REDSTONE_WIRE] = true;
- g_BlockOneHitDig[E_BLOCK_RED_MUSHROOM] = true;
- g_BlockOneHitDig[E_BLOCK_REEDS] = true;
- g_BlockOneHitDig[E_BLOCK_SAPLING] = true;
- g_BlockOneHitDig[E_BLOCK_TNT] = true;
- g_BlockOneHitDig[E_BLOCK_TALL_GRASS] = true;
- g_BlockOneHitDig[E_BLOCK_TORCH] = true;
-
- // Blocks that break when pushed by piston:
- g_BlockPistonBreakable[E_BLOCK_ACTIVE_COMPARATOR] = true;
- g_BlockPistonBreakable[E_BLOCK_AIR] = true;
- g_BlockPistonBreakable[E_BLOCK_BED] = true;
- g_BlockPistonBreakable[E_BLOCK_BIG_FLOWER] = true;
- g_BlockPistonBreakable[E_BLOCK_BROWN_MUSHROOM] = true;
- g_BlockPistonBreakable[E_BLOCK_COBWEB] = true;
- g_BlockPistonBreakable[E_BLOCK_CROPS] = true;
- g_BlockPistonBreakable[E_BLOCK_DANDELION] = true;
- g_BlockPistonBreakable[E_BLOCK_DEAD_BUSH] = true;
- g_BlockPistonBreakable[E_BLOCK_FIRE] = true;
- g_BlockPistonBreakable[E_BLOCK_FLOWER] = true;
- g_BlockPistonBreakable[E_BLOCK_INACTIVE_COMPARATOR] = true;
- g_BlockPistonBreakable[E_BLOCK_IRON_DOOR] = true;
- g_BlockPistonBreakable[E_BLOCK_JACK_O_LANTERN] = true;
- g_BlockPistonBreakable[E_BLOCK_LADDER] = true;
- g_BlockPistonBreakable[E_BLOCK_LAVA] = true;
- g_BlockPistonBreakable[E_BLOCK_LEVER] = true;
- g_BlockPistonBreakable[E_BLOCK_MELON] = true;
- g_BlockPistonBreakable[E_BLOCK_MELON_STEM] = true;
- g_BlockPistonBreakable[E_BLOCK_PUMPKIN] = true;
- g_BlockPistonBreakable[E_BLOCK_PUMPKIN_STEM] = true;
- g_BlockPistonBreakable[E_BLOCK_REDSTONE_REPEATER_OFF] = true;
- g_BlockPistonBreakable[E_BLOCK_REDSTONE_REPEATER_ON] = true;
- g_BlockPistonBreakable[E_BLOCK_REDSTONE_TORCH_OFF] = true;
- g_BlockPistonBreakable[E_BLOCK_REDSTONE_TORCH_ON] = true;
- g_BlockPistonBreakable[E_BLOCK_REDSTONE_WIRE] = true;
- g_BlockPistonBreakable[E_BLOCK_RED_MUSHROOM] = true;
- g_BlockPistonBreakable[E_BLOCK_REEDS] = true;
- g_BlockPistonBreakable[E_BLOCK_SNOW] = true;
- g_BlockPistonBreakable[E_BLOCK_STATIONARY_LAVA] = true;
- g_BlockPistonBreakable[E_BLOCK_STATIONARY_WATER] = true;
- g_BlockPistonBreakable[E_BLOCK_STONE_BUTTON] = true;
- g_BlockPistonBreakable[E_BLOCK_STONE_PRESSURE_PLATE] = true;
- g_BlockPistonBreakable[E_BLOCK_TALL_GRASS] = true;
- g_BlockPistonBreakable[E_BLOCK_TORCH] = true;
- g_BlockPistonBreakable[E_BLOCK_VINES] = true;
- g_BlockPistonBreakable[E_BLOCK_WATER] = true;
- g_BlockPistonBreakable[E_BLOCK_WOODEN_BUTTON] = true;
- g_BlockPistonBreakable[E_BLOCK_WOODEN_DOOR] = true;
- g_BlockPistonBreakable[E_BLOCK_WOODEN_PRESSURE_PLATE] = true;
-
-
- // Blocks that cannot be snowed over:
- g_BlockIsSnowable[E_BLOCK_ACTIVE_COMPARATOR] = false;
- g_BlockIsSnowable[E_BLOCK_AIR] = false;
- g_BlockIsSnowable[E_BLOCK_BIG_FLOWER] = false;
- g_BlockIsSnowable[E_BLOCK_BROWN_MUSHROOM] = false;
- g_BlockIsSnowable[E_BLOCK_CACTUS] = false;
- g_BlockIsSnowable[E_BLOCK_CHEST] = false;
- g_BlockIsSnowable[E_BLOCK_CROPS] = false;
- g_BlockIsSnowable[E_BLOCK_DANDELION] = false;
- g_BlockIsSnowable[E_BLOCK_FIRE] = false;
- g_BlockIsSnowable[E_BLOCK_FLOWER] = false;
- g_BlockIsSnowable[E_BLOCK_GLASS] = false;
- g_BlockIsSnowable[E_BLOCK_ICE] = false;
- g_BlockIsSnowable[E_BLOCK_INACTIVE_COMPARATOR] = false;
- g_BlockIsSnowable[E_BLOCK_LAVA] = false;
- g_BlockIsSnowable[E_BLOCK_LILY_PAD] = false;
- g_BlockIsSnowable[E_BLOCK_REDSTONE_REPEATER_OFF] = false;
- g_BlockIsSnowable[E_BLOCK_REDSTONE_REPEATER_ON] = false;
- g_BlockIsSnowable[E_BLOCK_REDSTONE_TORCH_OFF] = false;
- g_BlockIsSnowable[E_BLOCK_REDSTONE_TORCH_ON] = false;
- g_BlockIsSnowable[E_BLOCK_REDSTONE_WIRE] = false;
- g_BlockIsSnowable[E_BLOCK_RED_MUSHROOM] = false;
- g_BlockIsSnowable[E_BLOCK_REEDS] = false;
- g_BlockIsSnowable[E_BLOCK_SAPLING] = false;
- g_BlockIsSnowable[E_BLOCK_SIGN_POST] = false;
- g_BlockIsSnowable[E_BLOCK_SNOW] = false;
- g_BlockIsSnowable[E_BLOCK_STAINED_GLASS] = false;
- g_BlockIsSnowable[E_BLOCK_STAINED_GLASS_PANE] = false;
- g_BlockIsSnowable[E_BLOCK_STATIONARY_LAVA] = false;
- g_BlockIsSnowable[E_BLOCK_STATIONARY_WATER] = false;
- g_BlockIsSnowable[E_BLOCK_TALL_GRASS] = false;
- g_BlockIsSnowable[E_BLOCK_TNT] = false;
- g_BlockIsSnowable[E_BLOCK_TORCH] = false;
- g_BlockIsSnowable[E_BLOCK_VINES] = false;
- g_BlockIsSnowable[E_BLOCK_WALLSIGN] = false;
- g_BlockIsSnowable[E_BLOCK_WATER] = false;
-
-
- // Blocks that don't drop without a special tool:
- g_BlockRequiresSpecialTool[E_BLOCK_BRICK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_CAULDRON] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_COAL_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_COBBLESTONE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_COBBLESTONE_STAIRS] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_COBWEB] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_DIAMOND_BLOCK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_DIAMOND_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_DOUBLE_STONE_SLAB] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_EMERALD_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_END_STONE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_GOLD_BLOCK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_GOLD_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_IRON_BLOCK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_IRON_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_LAPIS_BLOCK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_LAPIS_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_MOSSY_COBBLESTONE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_NETHERRACK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_NETHER_BRICK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_NETHER_BRICK_STAIRS] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_OBSIDIAN] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_REDSTONE_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_REDSTONE_ORE_GLOWING] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_SANDSTONE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_SANDSTONE_STAIRS] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_SNOW] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_STONE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_STONE_BRICKS] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_STONE_BRICK_STAIRS] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_STONE_PRESSURE_PLATE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_STONE_SLAB] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_VINES] = true;
-
- // Nonsolid blocks:
- g_BlockIsSolid[E_BLOCK_ACTIVATOR_RAIL] = false;
- g_BlockIsSolid[E_BLOCK_AIR] = false;
- g_BlockIsSolid[E_BLOCK_BIG_FLOWER] = false;
- g_BlockIsSolid[E_BLOCK_BROWN_MUSHROOM] = false;
- g_BlockIsSolid[E_BLOCK_CARROTS] = false;
- g_BlockIsSolid[E_BLOCK_COBWEB] = false;
- g_BlockIsSolid[E_BLOCK_CROPS] = false;
- g_BlockIsSolid[E_BLOCK_DANDELION] = false;
- g_BlockIsSolid[E_BLOCK_DETECTOR_RAIL] = false;
- g_BlockIsSolid[E_BLOCK_END_PORTAL] = false;
- g_BlockIsSolid[E_BLOCK_FIRE] = false;
- g_BlockIsSolid[E_BLOCK_FLOWER] = false;
- g_BlockIsSolid[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE] = false;
- g_BlockIsSolid[E_BLOCK_LAVA] = false;
- g_BlockIsSolid[E_BLOCK_LEVER] = false;
- g_BlockIsSolid[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE] = false;
- g_BlockIsSolid[E_BLOCK_MELON_STEM] = false;
- g_BlockIsSolid[E_BLOCK_NETHER_PORTAL] = false;
- g_BlockIsSolid[E_BLOCK_PISTON_EXTENSION] = false;
- g_BlockIsSolid[E_BLOCK_RAIL] = false;
- g_BlockIsSolid[E_BLOCK_REDSTONE_TORCH_OFF] = false;
- g_BlockIsSolid[E_BLOCK_REDSTONE_TORCH_ON] = false;
- g_BlockIsSolid[E_BLOCK_REDSTONE_WIRE] = false;
- g_BlockIsSolid[E_BLOCK_RED_MUSHROOM] = false;
- g_BlockIsSolid[E_BLOCK_REEDS] = false;
- g_BlockIsSolid[E_BLOCK_SAPLING] = false;
- g_BlockIsSolid[E_BLOCK_SIGN_POST] = false;
- g_BlockIsSolid[E_BLOCK_SNOW] = false;
- g_BlockIsSolid[E_BLOCK_STATIONARY_LAVA] = false;
- g_BlockIsSolid[E_BLOCK_STATIONARY_WATER] = false;
- g_BlockIsSolid[E_BLOCK_STONE_BUTTON] = false;
- g_BlockIsSolid[E_BLOCK_STONE_PRESSURE_PLATE] = false;
- g_BlockIsSolid[E_BLOCK_TALL_GRASS] = false;
- g_BlockIsSolid[E_BLOCK_TORCH] = false;
- g_BlockIsSolid[E_BLOCK_TRIPWIRE] = false;
- g_BlockIsSolid[E_BLOCK_VINES] = false;
- g_BlockIsSolid[E_BLOCK_WALLSIGN] = false;
- g_BlockIsSolid[E_BLOCK_WATER] = false;
- g_BlockIsSolid[E_BLOCK_WOODEN_BUTTON] = false;
- g_BlockIsSolid[E_BLOCK_WOODEN_PRESSURE_PLATE] = false;
- g_BlockIsSolid[E_BLOCK_WOODEN_SLAB] = false;
-
- // Torch placeable blocks:
- g_BlockIsTorchPlaceable[E_BLOCK_BEDROCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_BLOCK_OF_COAL] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_BLOCK_OF_REDSTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_BOOKCASE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_BRICK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_CLAY] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_COAL_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_COBBLESTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_COMMAND_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_CRAFTING_TABLE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DIAMOND_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DIAMOND_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DIRT] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DISPENSER] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DOUBLE_STONE_SLAB] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DOUBLE_WOODEN_SLAB] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DROPPER] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_EMERALD_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_EMERALD_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_END_STONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_FURNACE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GLOWSTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GOLD_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GOLD_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GRASS] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GRAVEL] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_HARDENED_CLAY] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_HAY_BALE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_HUGE_BROWN_MUSHROOM] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_HUGE_RED_MUSHROOM] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_IRON_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_IRON_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_JACK_O_LANTERN] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_JUKEBOX] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_LAPIS_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_LAPIS_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_LOG] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_MELON] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_MOSSY_COBBLESTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_MYCELIUM] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_NETHERRACK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_NETHER_BRICK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_NETHER_QUARTZ_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_NOTE_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_OBSIDIAN] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_PACKED_ICE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_PLANKS] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_PUMPKIN] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_QUARTZ_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_LAMP_OFF] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_LAMP_ON] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_ORE_GLOWING] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_SANDSTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_SAND] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_SILVERFISH_EGG] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_SPONGE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_STAINED_CLAY] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_WOOL] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_STONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_STONE_BRICKS] = true;
- }
-} BlockPropertiesInitializer;
-
-
-
-
-
diff --git a/source/BlockID.h b/source/BlockID.h
deleted file mode 100644
index f3cbc46d6..000000000
--- a/source/BlockID.h
+++ /dev/null
@@ -1,907 +0,0 @@
-#pragma once
-
-// tolua_begin
-enum ENUM_BLOCK_ID
-{
- E_BLOCK_AIR = 0,
- E_BLOCK_STONE = 1,
- E_BLOCK_GRASS = 2,
- E_BLOCK_DIRT = 3,
- E_BLOCK_COBBLESTONE = 4,
- E_BLOCK_PLANKS = 5,
- E_BLOCK_SAPLING = 6,
- E_BLOCK_BEDROCK = 7,
- E_BLOCK_WATER = 8,
- E_BLOCK_STATIONARY_WATER = 9,
- E_BLOCK_LAVA = 10,
- E_BLOCK_STATIONARY_LAVA = 11,
- E_BLOCK_SAND = 12,
- E_BLOCK_GRAVEL = 13,
- E_BLOCK_GOLD_ORE = 14,
- E_BLOCK_IRON_ORE = 15,
- E_BLOCK_COAL_ORE = 16,
- E_BLOCK_LOG = 17,
- E_BLOCK_LEAVES = 18,
- E_BLOCK_SPONGE = 19,
- E_BLOCK_GLASS = 20,
- E_BLOCK_LAPIS_ORE = 21,
- E_BLOCK_LAPIS_BLOCK = 22,
- E_BLOCK_DISPENSER = 23,
- E_BLOCK_SANDSTONE = 24,
- E_BLOCK_NOTE_BLOCK = 25,
- E_BLOCK_BED = 26,
- E_BLOCK_POWERED_RAIL = 27,
- E_BLOCK_DETECTOR_RAIL = 28,
- E_BLOCK_STICKY_PISTON = 29,
- E_BLOCK_COBWEB = 30,
- E_BLOCK_TALL_GRASS = 31,
- E_BLOCK_DEAD_BUSH = 32,
- E_BLOCK_PISTON = 33,
- E_BLOCK_PISTON_EXTENSION = 34,
- E_BLOCK_WOOL = 35,
- E_BLOCK_PISTON_MOVED_BLOCK = 36,
- E_BLOCK_DANDELION = 37,
- E_BLOCK_FLOWER = 38,
- E_BLOCK_BROWN_MUSHROOM = 39,
- E_BLOCK_RED_MUSHROOM = 40,
- E_BLOCK_GOLD_BLOCK = 41,
- E_BLOCK_IRON_BLOCK = 42,
- E_BLOCK_DOUBLE_STONE_SLAB = 43,
- E_BLOCK_STONE_SLAB = 44,
- E_BLOCK_BRICK = 45,
- E_BLOCK_TNT = 46,
- E_BLOCK_BOOKCASE = 47,
- E_BLOCK_MOSSY_COBBLESTONE = 48,
- E_BLOCK_OBSIDIAN = 49,
- E_BLOCK_TORCH = 50,
- E_BLOCK_FIRE = 51,
- E_BLOCK_MOB_SPAWNER = 52,
- E_BLOCK_WOODEN_STAIRS = 53,
- E_BLOCK_CHEST = 54,
- E_BLOCK_REDSTONE_WIRE = 55,
- E_BLOCK_DIAMOND_ORE = 56,
- E_BLOCK_DIAMOND_BLOCK = 57,
- E_BLOCK_CRAFTING_TABLE = 58,
- E_BLOCK_WORKBENCH = 58,
- E_BLOCK_CROPS = 59,
- E_BLOCK_FARMLAND = 60,
- E_BLOCK_FURNACE = 61,
- E_BLOCK_LIT_FURNACE = 62,
- E_BLOCK_BURNING_FURNACE = 62,
- E_BLOCK_SIGN_POST = 63,
- E_BLOCK_WOODEN_DOOR = 64,
- E_BLOCK_LADDER = 65,
- E_BLOCK_RAIL = 66,
- E_BLOCK_MINECART_TRACKS = 66,
- E_BLOCK_COBBLESTONE_STAIRS = 67,
- E_BLOCK_WALLSIGN = 68,
- E_BLOCK_LEVER = 69,
- E_BLOCK_STONE_PRESSURE_PLATE = 70,
- E_BLOCK_IRON_DOOR = 71,
- E_BLOCK_WOODEN_PRESSURE_PLATE = 72,
- E_BLOCK_REDSTONE_ORE = 73,
- E_BLOCK_REDSTONE_ORE_GLOWING = 74,
- E_BLOCK_REDSTONE_TORCH_OFF = 75,
- E_BLOCK_REDSTONE_TORCH_ON = 76,
- E_BLOCK_STONE_BUTTON = 77,
- E_BLOCK_SNOW = 78,
- E_BLOCK_ICE = 79,
- E_BLOCK_SNOW_BLOCK = 80,
- E_BLOCK_CACTUS = 81,
- E_BLOCK_CLAY = 82,
- E_BLOCK_SUGARCANE = 83,
- E_BLOCK_REEDS = 83,
- E_BLOCK_JUKEBOX = 84,
- E_BLOCK_FENCE = 85,
- E_BLOCK_PUMPKIN = 86,
- E_BLOCK_NETHERRACK = 87,
- E_BLOCK_SOULSAND = 88,
- E_BLOCK_GLOWSTONE = 89,
- E_BLOCK_NETHER_PORTAL = 90,
- E_BLOCK_JACK_O_LANTERN = 91,
- E_BLOCK_CAKE = 92,
- E_BLOCK_REDSTONE_REPEATER_OFF = 93,
- E_BLOCK_REDSTONE_REPEATER_ON = 94,
- E_BLOCK_STAINED_GLASS = 95,
- E_BLOCK_TRAPDOOR = 96,
- E_BLOCK_SILVERFISH_EGG = 97,
- E_BLOCK_STONE_BRICKS = 98,
- E_BLOCK_HUGE_BROWN_MUSHROOM = 99,
- E_BLOCK_HUGE_RED_MUSHROOM = 100,
- E_BLOCK_IRON_BARS = 101,
- E_BLOCK_GLASS_PANE = 102,
- E_BLOCK_MELON = 103,
- E_BLOCK_PUMPKIN_STEM = 104,
- E_BLOCK_MELON_STEM = 105,
- E_BLOCK_VINES = 106,
- E_BLOCK_FENCE_GATE = 107,
- E_BLOCK_BRICK_STAIRS = 108,
- E_BLOCK_STONE_BRICK_STAIRS = 109,
- E_BLOCK_MYCELIUM = 110,
- E_BLOCK_LILY_PAD = 111,
- E_BLOCK_NETHER_BRICK = 112,
- E_BLOCK_NETHER_BRICK_FENCE = 113,
- E_BLOCK_NETHER_BRICK_STAIRS = 114,
- E_BLOCK_NETHER_WART = 115,
- E_BLOCK_ENCHANTMENT_TABLE = 116,
- E_BLOCK_BREWING_STAND = 117,
- E_BLOCK_CAULDRON = 118,
- E_BLOCK_END_PORTAL = 119,
- E_BLOCK_END_PORTAL_FRAME = 120,
- E_BLOCK_END_STONE = 121,
- E_BLOCK_DRAGON_EGG = 122,
- E_BLOCK_REDSTONE_LAMP_OFF = 123,
- E_BLOCK_REDSTONE_LAMP_ON = 124,
- E_BLOCK_DOUBLE_WOODEN_SLAB = 125,
- E_BLOCK_WOODEN_SLAB = 126,
- E_BLOCK_COCOA_POD = 127,
- E_BLOCK_SANDSTONE_STAIRS = 128,
- E_BLOCK_EMERALD_ORE = 129,
- E_BLOCK_ENDER_CHEST = 130,
- E_BLOCK_TRIPWIRE_HOOK = 131,
- E_BLOCK_TRIPWIRE = 132,
- E_BLOCK_EMERALD_BLOCK = 133,
- E_BLOCK_SPRUCE_WOOD_STAIRS = 134,
- E_BLOCK_BIRCH_WOOD_STAIRS = 135,
- E_BLOCK_JUNGLE_WOOD_STAIRS = 136,
- E_BLOCK_COMMAND_BLOCK = 137,
- E_BLOCK_BEACON = 138,
- E_BLOCK_COBBLESTONE_WALL = 139,
- E_BLOCK_FLOWER_POT = 140,
- E_BLOCK_CARROTS = 141,
- E_BLOCK_POTATOES = 142,
- E_BLOCK_WOODEN_BUTTON = 143,
- E_BLOCK_HEAD = 144,
- E_BLOCK_ANVIL = 145,
- E_BLOCK_TRAPPED_CHEST = 146,
- E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE = 147,
- E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE = 148,
-
- E_BLOCK_INACTIVE_COMPARATOR = 149,
- E_BLOCK_ACTIVE_COMPARATOR = 150,
- E_BLOCK_DAYLIGHT_SENSOR = 151,
- E_BLOCK_BLOCK_OF_REDSTONE = 152,
-
- E_BLOCK_NETHER_QUARTZ_ORE = 153,
- E_BLOCK_HOPPER = 154,
- E_BLOCK_QUARTZ_BLOCK = 155,
- E_BLOCK_QUARTZ_STAIRS = 156,
- E_BLOCK_ACTIVATOR_RAIL = 157,
-
- E_BLOCK_DROPPER = 158,
- E_BLOCK_STAINED_CLAY = 159,
- E_BLOCK_STAINED_GLASS_PANE = 160,
- E_BLOCK_NEW_LEAVES = 161, // Acacia and Dark Oak IDs in Minecraft 1.7.x
- E_BLOCK_NEW_LOG = 162,
- E_BLOCK_ACACIA_WOOD_STAIRS = 163,
- E_BLOCK_DARK_OAK_WOOD_STAIRS = 164, /////////////////////////////////
- E_BLOCK_HAY_BALE = 170,
- E_BLOCK_CARPET = 171,
- E_BLOCK_HARDENED_CLAY = 172,
- E_BLOCK_BLOCK_OF_COAL = 173,
- E_BLOCK_PACKED_ICE = 174,
- E_BLOCK_BIG_FLOWER = 175,
-
- // Keep these two as the last values, without a number - they will get their correct number assigned automagically by C++
- // IsValidBlock() depends on this
- E_BLOCK_NUMBER_OF_TYPES, ///< Number of individual (different) blocktypes
- E_BLOCK_MAX_TYPE_ID = E_BLOCK_NUMBER_OF_TYPES - 1, ///< Maximum BlockType number used
-
- // Synonym or ID compatibility
-
- E_BLOCK_YELLOW_FLOWER = E_BLOCK_DANDELION,
- E_BLOCK_RED_ROSE = E_BLOCK_FLOWER,
- E_BLOCK_LOCKED_CHEST = E_BLOCK_STAINED_GLASS,
-};
-// tolua_end
-
-// tolua_begin
-enum ENUM_ITEM_ID
-{
- E_ITEM_EMPTY = -1,
-
- E_ITEM_FIRST = 256, // First true item type
-
- E_ITEM_IRON_SHOVEL = 256,
- E_ITEM_IRON_PICKAXE = 257,
- E_ITEM_IRON_AXE = 258,
- E_ITEM_FLINT_AND_STEEL = 259,
- E_ITEM_RED_APPLE = 260,
- E_ITEM_BOW = 261,
- E_ITEM_ARROW = 262,
- E_ITEM_COAL = 263,
- E_ITEM_DIAMOND = 264,
- E_ITEM_IRON = 265,
- E_ITEM_GOLD = 266,
- E_ITEM_IRON_SWORD = 267,
- E_ITEM_WOODEN_SWORD = 268,
- E_ITEM_WOODEN_SHOVEL = 269,
- E_ITEM_WOODEN_PICKAXE = 270,
- E_ITEM_WOODEN_AXE = 271,
- E_ITEM_STONE_SWORD = 272,
- E_ITEM_STONE_SHOVEL = 273,
- E_ITEM_STONE_PICKAXE = 274,
- E_ITEM_STONE_AXE = 275,
- E_ITEM_DIAMOND_SWORD = 276,
- E_ITEM_DIAMOND_SHOVEL = 277,
- E_ITEM_DIAMOND_PICKAXE = 278,
- E_ITEM_DIAMOND_AXE = 279,
- E_ITEM_STICK = 280,
- E_ITEM_BOWL = 281,
- E_ITEM_MUSHROOM_SOUP = 282,
- E_ITEM_GOLD_SWORD = 283,
- E_ITEM_GOLD_SHOVEL = 284,
- E_ITEM_GOLD_PICKAXE = 285,
- E_ITEM_GOLD_AXE = 286,
- E_ITEM_STRING = 287,
- E_ITEM_FEATHER = 288,
- E_ITEM_GUNPOWDER = 289,
- E_ITEM_WOODEN_HOE = 290,
- E_ITEM_STONE_HOE = 291,
- E_ITEM_IRON_HOE = 292,
- E_ITEM_DIAMOND_HOE = 293,
- E_ITEM_GOLD_HOE = 294,
- E_ITEM_SEEDS = 295,
- E_ITEM_WHEAT = 296,
- E_ITEM_BREAD = 297,
- E_ITEM_LEATHER_CAP = 298,
- E_ITEM_LEATHER_TUNIC = 299,
- E_ITEM_LEATHER_PANTS = 300,
- E_ITEM_LEATHER_BOOTS = 301,
- E_ITEM_CHAIN_HELMET = 302,
- E_ITEM_CHAIN_CHESTPLATE = 303,
- E_ITEM_CHAIN_LEGGINGS = 304,
- E_ITEM_CHAIN_BOOTS = 305,
- E_ITEM_IRON_HELMET = 306,
- E_ITEM_IRON_CHESTPLATE = 307,
- E_ITEM_IRON_LEGGINGS = 308,
- E_ITEM_IRON_BOOTS = 309,
- E_ITEM_DIAMOND_HELMET = 310,
- E_ITEM_DIAMOND_CHESTPLATE = 311,
- E_ITEM_DIAMOND_LEGGINGS = 312,
- E_ITEM_DIAMOND_BOOTS = 313,
- E_ITEM_GOLD_HELMET = 314,
- E_ITEM_GOLD_CHESTPLATE = 315,
- E_ITEM_GOLD_LEGGINGS = 316,
- E_ITEM_GOLD_BOOTS = 317,
- E_ITEM_FLINT = 318,
- E_ITEM_RAW_PORKCHOP = 319,
- E_ITEM_COOKED_PORKCHOP = 320,
- E_ITEM_PAINTINGS = 321,
- E_ITEM_GOLDEN_APPLE = 322,
- E_ITEM_SIGN = 323,
- E_ITEM_WOODEN_DOOR = 324,
- E_ITEM_BUCKET = 325,
- E_ITEM_WATER_BUCKET = 326,
- E_ITEM_LAVA_BUCKET = 327,
- E_ITEM_MINECART = 328,
- E_ITEM_SADDLE = 329,
- E_ITEM_IRON_DOOR = 330,
- E_ITEM_REDSTONE_DUST = 331,
- E_ITEM_SNOWBALL = 332,
- E_ITEM_BOAT = 333,
- E_ITEM_LEATHER = 334,
- E_ITEM_MILK = 335,
- E_ITEM_CLAY_BRICK = 336,
- E_ITEM_CLAY = 337,
- E_ITEM_SUGARCANE = 338,
- E_ITEM_SUGAR_CANE = 338,
- E_ITEM_PAPER = 339,
- E_ITEM_BOOK = 340,
- E_ITEM_SLIMEBALL = 341,
- E_ITEM_CHEST_MINECART = 342,
- E_ITEM_FURNACE_MINECART = 343,
- E_ITEM_EGG = 344,
- E_ITEM_COMPASS = 345,
- E_ITEM_FISHING_ROD = 346,
- E_ITEM_CLOCK = 347,
- E_ITEM_GLOWSTONE_DUST = 348,
- E_ITEM_RAW_FISH = 349,
- E_ITEM_COOKED_FISH = 350,
- E_ITEM_DYE = 351,
- E_ITEM_BONE = 352,
- E_ITEM_SUGAR = 353,
- E_ITEM_CAKE = 354,
- E_ITEM_BED = 355,
- E_ITEM_REDSTONE_REPEATER = 356,
- E_ITEM_COOKIE = 357,
- E_ITEM_MAP = 358,
- E_ITEM_SHEARS = 359,
- E_ITEM_MELON_SLICE = 360,
- E_ITEM_PUMPKIN_SEEDS = 361,
- E_ITEM_MELON_SEEDS = 362,
- E_ITEM_RAW_BEEF = 363,
- E_ITEM_STEAK = 364,
- E_ITEM_RAW_CHICKEN = 365,
- E_ITEM_COOKED_CHICKEN = 366,
- E_ITEM_ROTTEN_FLESH = 367,
- E_ITEM_ENDER_PEARL = 368,
- E_ITEM_BLAZE_ROD = 369,
- E_ITEM_GHAST_TEAR = 370,
- E_ITEM_GOLD_NUGGET = 371,
- E_ITEM_NETHER_WART = 372,
- E_ITEM_POTIONS = 373,
- E_ITEM_GLASS_BOTTLE = 374,
- E_ITEM_SPIDER_EYE = 375,
- E_ITEM_FERMENTED_SPIDER_EYE = 376,
- E_ITEM_BLAZE_POWDER = 377,
- E_ITEM_MAGMA_CREAM = 378,
- E_ITEM_BREWING_STAND = 379,
- E_ITEM_CAULDRON = 380,
- E_ITEM_EYE_OF_ENDER = 381,
- E_ITEM_GLISTERING_MELON = 382,
- E_ITEM_SPAWN_EGG = 383,
- E_ITEM_BOTTLE_O_ENCHANTING = 384,
- E_ITEM_FIRE_CHARGE = 385,
- E_ITEM_BOOK_AND_QUILL = 386,
- E_ITEM_WRITTEN_BOOK = 387,
- E_ITEM_EMERALD = 388,
- E_ITEM_ITEM_FRAME = 389,
- E_ITEM_FLOWER_POT = 390,
- E_ITEM_CARROT = 391,
- E_ITEM_POTATO = 392,
- E_ITEM_BAKED_POTATO = 393,
- E_ITEM_POISONOUS_POTATO = 394,
- E_ITEM_EMPTY_MAP = 395,
- E_ITEM_GOLDEN_CARROT = 396,
- E_ITEM_HEAD = 397,
- E_ITEM_CARROT_ON_STICK = 398,
- E_ITEM_NETHER_STAR = 399,
- E_ITEM_PUMPKIN_PIE = 400,
- E_ITEM_FIREWORK_ROCKET = 401,
- E_ITEM_FIREWORK_STAR = 402,
- E_ITEM_ENCHANTED_BOOK = 403,
- E_ITEM_COMPARATOR = 404,
- E_ITEM_NETHER_BRICK = 405,
- E_ITEM_NETHER_QUARTZ = 406,
- E_ITEM_MINECART_WITH_TNT = 407,
- E_ITEM_MINECART_WITH_HOPPER = 408,
- E_ITEM_IRON_HORSE_ARMOR = 417,
- E_ITEM_GOLD_HORSE_ARMOR = 418,
- E_ITEM_DIAMOND_HORSE_ARMOR = 419,
- E_ITEM_LEAD = 420,
- E_ITEM_NAME_TAG = 421,
- E_ITEM_MINECART_WITH_COMMAND_BLOCK = 422,
-
- // Keep these two as the last values of the consecutive list, without a number - they will get their correct number assigned automagically by C++
- // IsValidItem() depends on this!
- E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES, ///< Number of individual (different) consecutive itemtypes
- E_ITEM_MAX_CONSECUTIVE_TYPE_ID = E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES - 1, ///< Maximum consecutive ItemType number used
-
- E_ITEM_FIRST_DISC = 2256,
- E_ITEM_13_DISC = 2256,
- E_ITEM_CAT_DISC = 2257,
- E_ITEM_BLOCKS_DISC = 2258,
- E_ITEM_CHIRP_DISC = 2259,
- E_ITEM_FAR_DISC = 2260,
- E_ITEM_MALL_DISC = 2261,
- E_ITEM_MELLOHI_DISC = 2262,
- E_ITEM_STAL_DISC = 2263,
- E_ITEM_STRAD_DISC = 2264,
- E_ITEM_WARD_DISC = 2265,
- E_ITEM_11_DISC = 2266,
- E_ITEM_WAIT_DISC = 2267,
-
- // Keep these two as the last values of the disc list, without a number - they will get their correct number assigned automagically by C++
- // IsValidItem() depends on this!
- E_ITEM_LAST_DISC_PLUS_ONE, ///< Useless, really, but needs to be present for the following value
- E_ITEM_LAST_DISC = E_ITEM_LAST_DISC_PLUS_ONE - 1, ///< Maximum disc itemtype number used
-
- E_ITEM_LAST = E_ITEM_LAST_DISC, ///< Maximum valid ItemType
-};
-
-
-
-
-
-enum
-{
- // Please keep this list alpha-sorted by the blocktype / itemtype part
- // then number-sorted for the same block / item
-
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Block metas:
-
- // E_BLOCK_CHEST metas:
- E_META_CHEST_FACING_ZM = 2,
- E_META_CHEST_FACING_ZP = 3,
- E_META_CHEST_FACING_XM = 4,
- E_META_CHEST_FACING_XP = 5,
-
- // E_BLOCK_DISPENSER / E_BLOCK_DROPPER metas:
- E_META_DROPSPENSER_FACING_YM = 0,
- E_META_DROPSPENSER_FACING_YP = 1,
- E_META_DROPSPENSER_FACING_ZM = 2,
- E_META_DROPSPENSER_FACING_ZP = 3,
- E_META_DROPSPENSER_FACING_XM = 4,
- E_META_DROPSPENSER_FACING_XP = 5,
-
- // E_BLOCK_DOUBLE_STONE_SLAB metas:
- E_META_DOUBLE_STONE_SLAB_STONE = 0,
- E_META_DOUBLE_STONE_SLAB_SANDSTONE = 1,
- E_META_DOUBLE_STONE_SLAB_WOODEN = 2,
- E_META_DOUBLE_STONE_SLAB_COBBLESTONE = 3,
- E_META_DOUBLE_STONE_SLAB_BRICK = 4,
- E_META_DOUBLE_STONE_SLAB_STONE_BRICK = 5,
- E_META_DOUBLE_STONE_SLAB_NETHER_BRICK = 6,
- E_META_DOUBLE_STONE_SLAB_STONE_SECRET = 7,
-
-
-
- // E_BLOCK_HOPPER metas:
- E_META_HOPPER_FACING_YM = 0,
- E_META_HOPPER_UNATTACHED = 1, // Hopper doesn't move items up, there's no YP
- E_META_HOPPER_FACING_ZM = 2,
- E_META_HOPPER_FACING_ZP = 3,
- E_META_HOPPER_FACING_XM = 4,
- E_META_HOPPER_FACING_XP = 5,
-
- // E_BLOCK_LEAVES metas:
- E_META_LEAVES_APPLE = 0,
- E_META_LEAVES_CONIFER = 1,
- E_META_LEAVES_BIRCH = 2,
- E_META_LEAVES_JUNGLE = 3,
-
- // E_BLOCK_LOG metas:
- E_META_LOG_APPLE = 0,
- E_META_LOG_CONIFER = 1,
- E_META_LOG_BIRCH = 2,
- E_META_LOG_JUNGLE = 3,
-
- // E_BLOCK_PLANKS metas:
- E_META_PLANKS_APPLE = 0,
- E_META_PLANKS_CONIFER = 1,
- E_META_PLANKS_BIRCH = 2,
- E_META_PLANKS_JUNGLE = 3,
-
- // E_BLOCK_SANDSTONE metas:
- E_META_SANDSTONE_NORMAL = 0,
- E_META_SANDSTONE_ORNAMENT = 1,
- E_META_SANDSTONE_SMOOTH = 2,
-
- // E_BLOCK_SAPLING metas (lowest 3 bits):
- E_META_SAPLING_APPLE = 0,
- E_META_SAPLING_CONIFER = 1,
- E_META_SAPLING_BIRCH = 2,
- E_META_SAPLING_JUNGLE = 3,
-
- // E_BLOCK_SILVERFISH_EGG metas:
- E_META_SILVERFISH_EGG_STONE = 0,
- E_META_SILVERFISH_EGG_COBBLESTONE = 1,
- E_META_SILVERFISH_EGG_STONE_BRICK = 2,
-
- // E_BLOCK_STONE_SLAB metas:
- E_META_STONE_SLAB_STONE = 0,
- E_META_STONE_SLAB_SANDSTONE = 1,
- E_META_STONE_SLAB_PLANKS = 2,
- E_META_STONE_SLAB_COBBLESTONE = 3,
- E_META_STONE_SLAB_BRICK = 4,
- E_META_STONE_SLAB_STONE_BRICK = 5,
- E_META_STONE_SLAB_NETHER_BRICK = 6,
- E_META_STONE_SLAB_STONE_SECRET = 7,
-
- // E_BLOCK_STONE_BRICKS metas:
- E_META_STONE_BRICK_NORMAL = 0,
- E_META_STONE_BRICK_MOSSY = 1,
- E_META_STONE_BRICK_CRACKED = 2,
- E_META_STONE_BRICK_ORNAMENT = 3,
-
- // E_BLOCK_TALL_GRASS metas:
- E_META_TALL_GRASS_DEAD_SHRUB = 0,
- E_META_TALL_GRASS_GRASS = 1,
- E_META_TALL_GRASS_FERN = 2,
-
- // E_BLOCK_TORCH, E_BLOCK_REDSTONE_TORCH_OFF, E_BLOCK_REDSTONE_TORCH_ON metas:
- E_META_TORCH_EAST = 1, // east face of the block, pointing east
- E_META_TORCH_WEST = 2,
- E_META_TORCH_SOUTH = 3,
- E_META_TORCH_NORTH = 4,
- E_META_TORCH_FLOOR = 5,
- E_META_TORCH_XM = 1, // Torch attached to the XM side of its block
- E_META_TORCH_XP = 2, // Torch attached to the XP side of its block
- E_META_TORCH_ZM = 3, // Torch attached to the ZM side of its block
- E_META_TORCH_ZP = 4, // Torch attached to the ZP side of its block
-
- // E_BLOCK_WOODEN_DOUBLE_SLAB metas:
- E_META_WOODEN_DOUBLE_SLAB_APPLE = 0,
- E_META_WOODEN_DOUBLE_SLAB_CONIFER = 1,
- E_META_WOODEN_DOUBLE_SLAB_BIRCH = 2,
- E_META_WOODEN_DOUBLE_SLAB_JUNGLE = 3,
- E_META_WOODEN_DOUBLE_SLAB_ACACIA = 4,
- E_META_WOODEN_DOUBLE_SLAB_DARK_OAK = 5,
-
- // E_BLOCK_WOODEN_SLAB metas:
- E_META_WOODEN_SLAB_APPLE = 0,
- E_META_WOODEN_SLAB_CONIFER = 1,
- E_META_WOODEN_SLAB_BIRCH = 2,
- E_META_WOODEN_SLAB_JUNGLE = 3,
- E_META_WOODEN_SLAB_ACACIA = 4,
- E_META_WOODEN_SLAB_DARK_OAK = 5,
-
- // E_BLOCK_WOOL metas:
- E_META_WOOL_WHITE = 0,
- E_META_WOOL_ORANGE = 1,
- E_META_WOOL_MAGENTA = 2,
- E_META_WOOL_LIGHTBLUE = 3,
- E_META_WOOL_YELLOW = 4,
- E_META_WOOL_LIGHTGREEN = 5,
- E_META_WOOL_PINK = 6,
- E_META_WOOL_GRAY = 7,
- E_META_WOOL_LIGHTGRAY = 8,
- E_META_WOOL_CYAN = 9,
- E_META_WOOL_PURPLE = 10,
- E_META_WOOL_BLUE = 11,
- E_META_WOOL_BROWN = 12,
- E_META_WOOL_GREEN = 13,
- E_META_WOOL_RED = 14,
- E_META_WOOL_BLACK = 15,
-
- // E_BLOCK_CARPET metas:
- E_META_CARPET_WHITE = 0,
- E_META_CARPET_ORANGE = 1,
- E_META_CARPET_MAGENTA = 2,
- E_META_CARPET_LIGHTBLUE = 3,
- E_META_CARPET_YELLOW = 4,
- E_META_CARPET_LIGHTGREEN = 5,
- E_META_CARPET_PINK = 6,
- E_META_CARPET_GRAY = 7,
- E_META_CARPET_LIGHTGRAY = 8,
- E_META_CARPET_CYAN = 9,
- E_META_CARPET_PURPLE = 10,
- E_META_CARPET_BLUE = 11,
- E_META_CARPET_BROWN = 12,
- E_META_CARPET_GREEN = 13,
- E_META_CARPET_RED = 14,
- E_META_CARPET_BLACK = 15,
-
- // E_BLOCK_STAINED_CLAY metas
- E_META_STAINED_CLAY_WHITE = 0,
- E_META_STAINED_CLAY_ORANGE = 1,
- E_META_STAINED_CLAY_MAGENTA = 2,
- E_META_STAINED_CLAY_LIGHTBLUE = 3,
- E_META_STAINED_CLAY_YELLOW = 4,
- E_META_STAINED_CLAY_LIGHTGREEN = 5,
- E_META_STAINED_CLAY_PINK = 6,
- E_META_STAINED_CLAY_GRAY = 7,
- E_META_STAINED_CLAY_LIGHTGRAY = 8,
- E_META_STAINED_CLAY_CYAN = 9,
- E_META_STAINED_CLAY_PURPLE = 10,
- E_META_STAINED_CLAY_BLUE = 11,
- E_META_STAINED_CLAY_BROWN = 12,
- E_META_STAINED_CLAY_GREEN = 13,
- E_META_STAINED_CLAY_RED = 14,
- E_META_STAINED_CLAY_BLACK = 15,
-
- // E_BLOCK_STAINED_GLASS metas
- E_META_STAINED_GLASS_WHITE = 0,
- E_META_STAINED_GLASS_ORANGE = 1,
- E_META_STAINED_GLASS_MAGENTA = 2,
- E_META_STAINED_GLASS_LIGHTBLUE = 3,
- E_META_STAINED_GLASS_YELLOW = 4,
- E_META_STAINED_GLASS_LIGHTGREEN = 5,
- E_META_STAINED_GLASS_PINK = 6,
- E_META_STAINED_GLASS_GRAY = 7,
- E_META_STAINED_GLASS_LIGHTGRAY = 8,
- E_META_STAINED_GLASS_CYAN = 9,
- E_META_STAINED_GLASS_PURPLE = 10,
- E_META_STAINED_GLASS_BLUE = 11,
- E_META_STAINED_GLASS_BROWN = 12,
- E_META_STAINED_GLASS_GREEN = 13,
- E_META_STAINED_GLASS_RED = 14,
- E_META_STAINED_GLASS_BLACK = 15,
-
- // E_BLOCK_STAINED_GLASS_PANE metas
- E_META_STAINED_GLASS_PANE_WHITE = 0,
- E_META_STAINED_GLASS_PANE_ORANGE = 1,
- E_META_STAINED_GLASS_PANE_MAGENTA = 2,
- E_META_STAINED_GLASS_PANE_LIGHTBLUE = 3,
- E_META_STAINED_GLASS_PANE_YELLOW = 4,
- E_META_STAINED_GLASS_PANE_LIGHTGREEN = 5,
- E_META_STAINED_GLASS_PANE_PINK = 6,
- E_META_STAINED_GLASS_PANE_GRAY = 7,
- E_META_STAINED_GLASS_PANE_LIGHTGRAY = 8,
- E_META_STAINED_GLASS_PANE_CYAN = 9,
- E_META_STAINED_GLASS_PANE_PURPLE = 10,
- E_META_STAINED_GLASS_PANE_BLUE = 11,
- E_META_STAINED_GLASS_PANE_BROWN = 12,
- E_META_STAINED_GLASS_PANE_GREEN = 13,
- E_META_STAINED_GLASS_PANE_RED = 14,
- E_META_STAINED_GLASS_PANE_BLACK = 15,
-
- // E_BLOCK_SNOW metas:
- E_META_SNOW_LAYER_ONE = 0,
- E_META_SNOW_LAYER_TWO = 1,
- E_META_SNOW_LAYER_THREE = 2,
- E_META_SNOW_LAYER_FOUR = 3,
- E_META_SNOW_LAYER_FIVE = 4,
- E_META_SNOW_LAYER_SIX = 5,
- E_META_SNOW_LAYER_SEVEN = 6,
- E_META_SNOW_LAYER_EIGHT = 7,
-
- // E_BLOCK_RAIL metas
- E_META_RAIL_ZM_ZP = 0,
- E_META_RAIL_XM_XP = 1,
- E_META_RAIL_ASCEND_XP = 2,
- E_META_RAIL_ASCEND_XM = 3,
- E_META_RAIL_ASCEND_ZM = 4,
- E_META_RAIL_ASCEND_ZP = 5,
- E_META_RAIL_CURVED_ZP_XP = 6,
- E_META_RAIL_CURVED_ZP_XM = 7,
- E_META_RAIL_CURVED_ZM_XM = 8,
- E_META_RAIL_CURVED_ZM_XP = 9,
-
- //E_BLOCK_NEW_LEAVES metas
- E_META_NEW_LEAVES_ACACIA_WOOD = 0,
- E_META_NEW_LEAVES_DARK_OAK_WOOD = 1,
-
- //E_BLOCK_NEW_LOG metas
- E_META_NEW_LOG_ACACIA_WOOD = 0,
- E_META_NEW_LOG_DARK_OAK_WOOD = 1,
-
- //E_BLOCK_FLOWER metas
- E_META_FLOWER_POPPY = 0,
- E_META_FLOWER_BLUE_ORCHID = 1,
- E_META_FLOWER_ALLIUM = 2,
- E_META_FLOWER_RED_TULIP = 4,
- E_META_FLOWER_ORANGE_TULIP = 5,
- E_META_FLOWER_WHITE_TULIP = 6,
- E_META_FLOWER_PINK_TULIP = 7,
- E_META_FLOWER_OXEYE_DAISY = 8,
-
- //E_BLOCK_BIG_FLOWER metas
- E_META_BIG_FLOWER_SUNFLOWER = 0,
- E_META_BIG_FLOWER_LILAC = 1,
- E_META_BIG_FLOWER_DOUBLE_TALL_GRASS = 2,
- E_META_BIG_FLOWER_LARGE_FERN = 3,
- E_META_BIG_FLOWER_ROSE_BUSH = 4,
- E_META_BIG_FLOWER_PEONY = 5,
-
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Item metas:
-
- // E_ITEM_COAL metas:
- E_META_COAL_NORMAL = 0,
- E_META_COAL_CHARCOAL = 1,
-
- // E_ITEM_DYE metas:
- E_META_DYE_BLACK = 0,
- E_META_DYE_RED = 1,
- E_META_DYE_GREEN = 2,
- E_META_DYE_BROWN = 3,
- E_META_DYE_BLUE = 4,
- E_META_DYE_PURPLE = 5,
- E_META_DYE_CYAN = 6,
- E_META_DYE_LIGHTGRAY = 7,
- E_META_DYE_GRAY = 8,
- E_META_DYE_PINK = 9,
- E_META_DYE_LIGHTGREEN = 10,
- E_META_DYE_YELLOW = 11,
- E_META_DYE_LIGHTBLUE = 12,
- E_META_DYE_MAGENTA = 13,
- E_META_DYE_ORANGE = 14,
- E_META_DYE_WHITE = 15,
-
- // E_ITEM_GOLDEN_APPLE metas:
- E_META_GOLDEN_APPLE_NORMAL = 0,
- E_META_GOLDEN_APPLE_ENCHANTED = 1,
-
- // E_ITEM_RAW_FISH metas:
- E_META_RAW_FISH_FISH = 0,
- E_META_RAW_FISH_SALMON = 1,
- E_META_RAW_FISH_CLOWNFISH = 2,
- E_META_RAW_FISH_PUFFERFISH = 3,
-
- // E_ITEM_COOKED_FISH metas:
- E_META_COOKED_FISH_FISH = 0,
- E_META_COOKED_FISH_SALMON = 1,
- E_META_COOKED_FISH_CLOWNFISH = 2,
- E_META_COOKED_FISH_PUFFERFISH = 3,
-
- // E_ITEM_MINECART_TRACKS metas:
- E_META_TRACKS_X = 1,
- E_META_TRACKS_Z = 0,
-
- // E_ITEM_SPAWN_EGG metas:
- // See also cMonster::eType, since monster type and spawn egg meta are the same
- E_META_SPAWN_EGG_PICKUP = 1,
- E_META_SPAWN_EGG_EXPERIENCE_ORB = 2,
- E_META_SPAWN_EGG_LEASH_KNOT = 8,
- E_META_SPAWN_EGG_PAINTING = 9,
- E_META_SPAWN_EGG_ARROW = 10,
- E_META_SPAWN_EGG_SNOWBALL = 11,
- E_META_SPAWN_EGG_FIREBALL = 12,
- E_META_SPAWN_EGG_SMALL_FIREBALL = 13,
- E_META_SPAWN_EGG_ENDER_PEARL = 14,
- E_META_SPAWN_EGG_EYE_OF_ENDER = 15,
- E_META_SPAWN_EGG_SPLASH_POTION = 16,
- E_META_SPAWN_EGG_EXP_BOTTLE = 17,
- E_META_SPAWN_EGG_ITEM_FRAME = 18,
- E_META_SPAWN_EGG_WITHER_SKULL = 19,
- E_META_SPAWN_EGG_PRIMED_TNT = 20,
- E_META_SPAWN_EGG_FALLING_BLOCK = 21,
- E_META_SPAWN_EGG_FIREWORK = 22,
- E_META_SPAWN_EGG_BOAT = 41,
- E_META_SPAWN_EGG_MINECART = 42,
- E_META_SPAWN_EGG_MINECART_CHEST = 43,
- E_META_SPAWN_EGG_MINECART_FURNACE = 44,
- E_META_SPAWN_EGG_MINECART_TNT = 45,
- E_META_SPAWN_EGG_MINECART_HOPPER = 46,
- E_META_SPAWN_EGG_MINECART_SPAWNER = 47,
- E_META_SPAWN_EGG_CREEPER = 50,
- E_META_SPAWN_EGG_SKELETON = 51,
- E_META_SPAWN_EGG_SPIDER = 52,
- E_META_SPAWN_EGG_GIANT = 53,
- E_META_SPAWN_EGG_ZOMBIE = 54,
- E_META_SPAWN_EGG_SLIME = 55,
- E_META_SPAWN_EGG_GHAST = 56,
- E_META_SPAWN_EGG_ZOMBIE_PIGMAN = 57,
- E_META_SPAWN_EGG_ENDERMAN = 58,
- E_META_SPAWN_EGG_CAVE_SPIDER = 59,
- E_META_SPAWN_EGG_SILVERFISH = 60,
- E_META_SPAWN_EGG_BLAZE = 61,
- E_META_SPAWN_EGG_MAGMA_CUBE = 62,
- E_META_SPAWN_EGG_ENDER_DRAGON = 63,
- E_META_SPAWN_EGG_WITHER = 64,
- E_META_SPAWN_EGG_BAT = 65,
- E_META_SPAWN_EGG_WITCH = 66,
- E_META_SPAWN_EGG_PIG = 90,
- E_META_SPAWN_EGG_SHEEP = 91,
- E_META_SPAWN_EGG_COW = 92,
- E_META_SPAWN_EGG_CHICKEN = 93,
- E_META_SPAWN_EGG_SQUID = 94,
- E_META_SPAWN_EGG_WOLF = 95,
- E_META_SPAWN_EGG_MOOSHROOM = 96,
- E_META_SPAWN_EGG_SNOW_GOLEM = 97,
- E_META_SPAWN_EGG_OCELOT = 98,
- E_META_SPAWN_EGG_IRON_GOLEM = 99,
- E_META_SPAWN_EGG_HORSE = 100,
- E_META_SPAWN_EGG_VILLAGER = 120,
- E_META_SPAWN_EGG_ENDER_CRYSTAL = 200,
-} ;
-
-
-
-
-
-/// Dimension of a world
-enum eDimension
-{
- dimNether = -1,
- dimOverworld = 0,
- dimEnd = 1,
-} ;
-
-
-
-
-
-/// Damage type, used in the TakeDamageInfo structure and related functions
-enum eDamageType
-{
- // Canonical names for the types (as documented in the plugin wiki):
- dtAttack, // Being attacked by a mob
- dtRangedAttack, // Being attacked by a projectile, possibly from a mob
- dtLightning, // Hit by a lightning strike
- dtFalling, // Falling down; dealt when hitting the ground
- dtDrowning, // Drowning in water / lava
- dtSuffocating, // Suffocating inside a block
- dtStarving, // Hunger
- dtCactusContact, // Contact with a cactus block
- dtLavaContact, // Contact with a lava block
- dtPoisoning, // Having the poison effect
- dtOnFire, // Being on fire
- dtFireContact, // Standing inside a fire block
- dtInVoid, // Falling into the Void (Y < 0)
- dtPotionOfHarming,
- dtEnderPearl, // Thrown an ender pearl, teleported by it
- dtAdmin, // Damage applied by an admin command
-
- // Some common synonyms:
- dtPawnAttack = dtAttack,
- dtEntityAttack = dtAttack,
- dtMob = dtAttack,
- dtMobAttack = dtAttack,
- dtArrowAttack = dtRangedAttack,
- dtArrow = dtRangedAttack,
- dtProjectile = dtRangedAttack,
- dtFall = dtFalling,
- dtDrown = dtDrowning,
- dtSuffocation = dtSuffocating,
- dtStarvation = dtStarving,
- dtHunger = dtStarving,
- dtCactus = dtCactusContact,
- dtCactuses = dtCactusContact,
- dtCacti = dtCactusContact,
- dtLava = dtLavaContact,
- dtPoison = dtPoisoning,
- dtBurning = dtOnFire,
- dtInFire = dtFireContact,
- dtPlugin = dtAdmin,
-} ;
-
-
-
-
-
-enum eExplosionSource
-{
- esOther,
- esPrimedTNT,
- esCreeper,
- esBed,
- esEnderCrystal,
- esGhastFireball,
- esWitherSkullBlack,
- esWitherSkullBlue,
- esWitherBirth,
- esPlugin
-} ;
-
-// tolua_end
-
-
-
-
-// fwd:
-class cItem;
-class cIniFile;
-
-
-
-
-
-// tolua_begin
-
-/// Translates a blocktype string into blocktype. Takes either a number or an items.ini alias as input. Returns -1 on failure.
-extern BLOCKTYPE BlockStringToType(const AString & a_BlockTypeString);
-
-/// Translates an itemtype string into an item. Takes either a number, number^number, number:number or an items.ini alias as input. Returns true if successful.
-extern bool StringToItem(const AString & a_ItemTypeString, cItem & a_Item);
-
-/// Translates a full item into a string. If the ItemType is not recognized, the ItemType number is output into the string.
-extern AString ItemToString(const cItem & a_Item);
-
-/// Translates itemtype into a string. If the type is not recognized, the itemtype number is output into the string.
-extern AString ItemTypeToString(short a_ItemType);
-
-/// Translates a full item into a fully-specified string (including meta and count). If the ItemType is not recognized, the ItemType number is output into the string.
-extern AString ItemToFullString(const cItem & a_Item);
-
-/// Translates a biome string to biome enum. Takes either a number or a biome alias (built-in). Returns -1 on failure.
-extern EMCSBiome StringToBiome(const AString & a_BiomeString);
-
-/// Translates a mob string ("ocelot") to mobtype (E_ENTITY_TYPE_OCELOT)
-extern int StringToMobType(const AString & a_MobString);
-
-/// Translates a dimension string to dimension enum. Takes either a number or a dimension alias (built-in). Returns -1000 on failure
-extern eDimension StringToDimension(const AString & a_DimensionString);
-
-/// Translates damage type constant to a string representation (built-in).
-extern AString DamageTypeToString(eDamageType a_DamageType);
-
-/// Translates a damage type string to damage type. Takes either a number or a damage type alias (built-in). Returns -1 on failure
-extern eDamageType StringToDamageType(const AString & a_DamageString);
-
-/// Returns a cItem representing the item described in an IniFile's value; if the value doesn't exist, creates it with the provided default.
-extern cItem GetIniItemSet(cIniFile & a_IniFile, const char * a_Section, const char * a_Key, const char * a_Default);
-
-// tolua_end
-
-
-
-
-
-// Block properties:
-extern NIBBLETYPE g_BlockLightValue[256];
-extern NIBBLETYPE g_BlockSpreadLightFalloff[256];
-extern bool g_BlockTransparent[256];
-extern bool g_BlockOneHitDig[256];
-extern bool g_BlockPistonBreakable[256];
-extern bool g_BlockIsSnowable[256];
-extern bool g_BlockRequiresSpecialTool[256];
-extern bool g_BlockIsSolid[256];
-extern bool g_BlockIsTorchPlaceable[256];
-
-
-
-
diff --git a/source/BlockTracer.h b/source/BlockTracer.h
deleted file mode 100644
index d0a34811d..000000000
--- a/source/BlockTracer.h
+++ /dev/null
@@ -1,104 +0,0 @@
-
-// BlockTracer.h
-
-// Declares the classes common for all blocktracers
-
-
-
-
-
-#pragma once
-
-
-
-
-
-// fwd: World.h
-class cWorld;
-
-
-
-
-
-class cBlockTracer abstract
-{
-public:
- /** The callback class is used to notify the caller of individual events that are being traced.
- */
- class cCallbacks abstract
- {
- public:
- /** Called on each block encountered along the path, including the first block (path start)
- When this callback returns true, the tracing is aborted.
- */
- virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) = 0;
-
- /** Called on each block encountered along the path, including the first block (path start), if chunk data is not loaded
- When this callback returns true, the tracing is aborted.
- */
- virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ, char a_EntryFace) { return false; }
-
- /** Called when the path goes out of world, either below (a_BlockY < 0) or above (a_BlockY >= cChunkDef::Height)
- The coords specify the exact point at which the path exited the world.
- If this callback returns true, the tracing is aborted.
- Note that some paths can go out of the world and come back again (parabola),
- in such a case this callback is followed by OnIntoWorld() and further OnNextBlock() calls
- */
- virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) { return false; }
-
- /** Called when the path goes into the world, from either below (a_BlockY < 0) or above (a_BlockY >= cChunkDef::Height)
- The coords specify the exact point at which the path entered the world.
- If this callback returns true, the tracing is aborted.
- Note that some paths can go out of the world and come back again (parabola),
- in such a case this callback is followed by further OnNextBlock() calls
- */
- virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) { return false; }
-
- /** Called when the path is sure not to hit any more blocks.
- Note that for some shapes this might never happen (line with constant Y)
- */
- virtual void OnNoMoreHits(void) {}
-
- /** Called when the block tracing walks into a chunk that is not allocated.
- This usually means that the tracing is aborted.
- */
- virtual void OnNoChunk(void) {}
- } ;
-
-
- /// Creates the BlockTracer parent with the specified callbacks
- cBlockTracer(cWorld & a_World, cCallbacks & a_Callbacks) :
- m_World(&a_World),
- m_Callbacks(&a_Callbacks)
- {
- }
-
-
- /// Sets new world, returns the old one. Note that both need to be valid
- cWorld & SetWorld(cWorld & a_World)
- {
- cWorld & Old = *m_World;
- m_World = &a_World;
- return Old;
- }
-
-
- /// Sets new callbacks, returns the old ones. Note that both need to be valid
- cCallbacks & SetCallbacks(cCallbacks & a_NewCallbacks)
- {
- cCallbacks & Old = *m_Callbacks;
- m_Callbacks = &a_NewCallbacks;
- return Old;
- }
-
-protected:
- /// The world upon which to operate
- cWorld * m_World;
-
- /// The callback to use for reporting
- cCallbacks * m_Callbacks;
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockBed.cpp b/source/Blocks/BlockBed.cpp
deleted file mode 100644
index 66eb9130c..000000000
--- a/source/Blocks/BlockBed.cpp
+++ /dev/null
@@ -1,88 +0,0 @@
-#include "Globals.h"
-#include "BlockBed.h"
-
-
-
-
-
-void cBlockBedHandler::OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
-)
-{
- if (a_BlockMeta < 8)
- {
- Vector3i Direction = MetaDataToDirection(a_BlockMeta);
- a_World->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8);
- }
-}
-
-
-
-
-
-void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ );
- Vector3i Direction = MetaDataToDirection( OldMeta & 0x7 );
- if (OldMeta & 0x8)
- {
- // Was pillow
- if (a_World->GetBlock(ThisPos - Direction) == E_BLOCK_BED)
- {
- a_World->FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0);
- }
- }
- else
- {
- // Was foot end
- if (a_World->GetBlock(ThisPos + Direction) == E_BLOCK_BED)
- {
- a_World->FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0);
- }
- }
-}
-
-
-
-
-
-void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- if (a_World->GetDimension() != dimOverworld)
- {
- Vector3i Coords(a_BlockX, a_BlockY, a_BlockZ);
- a_World->DoExplosionAt(5, a_BlockX, a_BlockY, a_BlockZ, true, esBed, &Coords);
- }
- else
- {
- if (a_World->GetTimeOfDay() > 13000)
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- if (Meta & 0x8)
- {
- // Is pillow
- a_World->BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ);
- }
- else
- {
- // Is foot end
- Vector3i Direction = MetaDataToDirection( Meta & 0x7 );
- if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) == E_BLOCK_BED) // Must always use pillow location for sleeping
- {
- a_World->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z);
- }
- }
- } else {
- a_Player->SendMessage("You can only sleep at night");
- }
- }
-}
-
-
-
-
diff --git a/source/Blocks/BlockBed.h b/source/Blocks/BlockBed.h
deleted file mode 100644
index 8a289b22c..000000000
--- a/source/Blocks/BlockBed.h
+++ /dev/null
@@ -1,67 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cBlockBedHandler :
- public cBlockHandler
-{
-public:
- cBlockBedHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to zero
- a_Pickups.push_back(cItem(E_ITEM_BED, 1, 0));
- }
-
-
- // Bed specific helper functions
- static NIBBLETYPE RotationToMetaData(double a_Rotation)
- {
- a_Rotation += 180 + (180 / 4); // So its not aligned with axis
- if (a_Rotation > 360) a_Rotation -= 360;
-
- a_Rotation = (a_Rotation / 360) * 4;
-
- return ((char)a_Rotation + 2) % 4;
- }
-
-
- static Vector3i MetaDataToDirection(NIBBLETYPE a_MetaData)
- {
- switch (a_MetaData)
- {
- case 0: return Vector3i(0, 0, 1);
- case 1: return Vector3i(-1, 0, 0);
- case 2: return Vector3i(0, 0, -1);
- case 3: return Vector3i(1, 0, 0);
- }
- return Vector3i();
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockBrewingStand.h b/source/Blocks/BlockBrewingStand.h
deleted file mode 100644
index 57642bcb6..000000000
--- a/source/Blocks/BlockBrewingStand.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockBrewingStandHandler :
- public cBlockHandler
-{
-public:
- cBlockBrewingStandHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_BREWING_STAND, 1, 0));
- }
-
- virtual bool IsUseable() override
- {
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockButton.cpp b/source/Blocks/BlockButton.cpp
deleted file mode 100644
index a48e82f4d..000000000
--- a/source/Blocks/BlockButton.cpp
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#include "Globals.h"
-#include "BlockButton.h"
-
-
-
-
-
-cBlockButtonHandler::cBlockButtonHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockButtonHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- // Flip the ON bit on/off using the XOR bitwise operation
- NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08);
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta);
- a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f);
-
- // Queue a button reset (unpress)
- a_World->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07), m_BlockType == E_BLOCK_STONE_BUTTON ? 20 : 30);
-}
-
-
-
-
diff --git a/source/Blocks/BlockButton.h b/source/Blocks/BlockButton.h
deleted file mode 100644
index e2c60002b..000000000
--- a/source/Blocks/BlockButton.h
+++ /dev/null
@@ -1,96 +0,0 @@
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockButtonHandler :
- public cBlockHandler
-{
-public:
- cBlockButtonHandler(BLOCKTYPE a_BlockType);
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(m_BlockType, 1, 0));
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = BlockFaceToMetaData(a_BlockFace);
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return m_BlockType == E_BLOCK_WOODEN_BUTTON ? "step.wood" : "step.stone";
- }
-
-
- inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace)
- {
- switch (a_BlockFace)
- {
- case BLOCK_FACE_ZM: { return 0x4; }
- case BLOCK_FACE_ZP: { return 0x3; }
- case BLOCK_FACE_XM: { return 0x2; }
- case BLOCK_FACE_XP: { return 0x1; }
- default:
- {
- ASSERT(!"Unhandled block face!");
- return 0x0; // No idea, give a special meta (button in centre of block)
- }
- }
- }
-
- inline static NIBBLETYPE BlockMetaDataToBlockFace(NIBBLETYPE a_Meta)
- {
- switch (a_Meta & 0x7)
- {
- case 0x1: return BLOCK_FACE_XP;
- case 0x2: return BLOCK_FACE_XM;
- case 0x3: return BLOCK_FACE_ZP;
- case 0x4: return BLOCK_FACE_ZM;
- default:
- {
- ASSERT(!"Unhandled block meta!");
- return BLOCK_FACE_NONE;
- }
- }
- }
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- NIBBLETYPE Meta;
- a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta);
-
- AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true);
- BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn);
-
- return (a_RelY > 0) && (g_BlockIsSolid[BlockIsOn]);
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockCactus.h b/source/Blocks/BlockCactus.h
deleted file mode 100644
index 4147ad473..000000000
--- a/source/Blocks/BlockCactus.h
+++ /dev/null
@@ -1,82 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockCactusHandler :
- public cBlockHandler
-{
-public:
- cBlockCactusHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(m_BlockType, 1, 0));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- if (a_RelY <= 0)
- {
- return false;
- }
- BLOCKTYPE Surface = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ);
- if ((Surface != E_BLOCK_SAND) && (Surface != E_BLOCK_CACTUS))
- {
- // Cactus can only be placed on sand and itself
- return false;
- }
-
- // Check surroundings. Cacti may ONLY be surrounded by air
- static const struct
- {
- int x, z;
- } Coords[] =
- {
- {-1, 0},
- { 1, 0},
- { 0, -1},
- { 0, 1},
- } ;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (
- a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) &&
- (BlockType != E_BLOCK_AIR)
- )
- {
- return false;
- }
- } // for i - Coords[]
-
- return true;
- }
-
-
- void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- a_World->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, 1);
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockCarpet.h b/source/Blocks/BlockCarpet.h
deleted file mode 100644
index 5eafd8c21..000000000
--- a/source/Blocks/BlockCarpet.h
+++ /dev/null
@@ -1,60 +0,0 @@
-
-// BlockCarpet.h
-
-// Declares the cBlockCarpetHandler class representing the handler for the carpet block
-
-
-
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockCarpetHandler :
- public cBlockHandler
-{
-public:
- cBlockCarpetHandler(BLOCKTYPE a_BlockType) :
- cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = a_Player->GetEquippedItem().m_ItemDamage & 0x0f;
- return true;
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_CARPET, 1, a_BlockMeta));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return (a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR);
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockCauldron.h b/source/Blocks/BlockCauldron.h
deleted file mode 100644
index b0e00f869..000000000
--- a/source/Blocks/BlockCauldron.h
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockCauldronHandler :
- public cBlockHandler
-{
-public:
- cBlockCauldronHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_CAULDRON, 1, 0));
- }
-
- void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- char Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ );
- switch( a_Player->GetEquippedItem().m_ItemType )
- {
- case E_ITEM_WATER_BUCKET:
- {
- a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, 3 );
- a_Player->GetInventory().RemoveOneEquippedItem();
- cItem NewItem(E_ITEM_BUCKET, 1);
- a_Player->GetInventory().AddItem(NewItem);
- break;
- }
- case E_ITEM_GLASS_BOTTLE:
- {
- if( Meta > 0 )
- {
- a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, --Meta);
- a_Player->GetInventory().RemoveOneEquippedItem();
- cItem NewItem(E_ITEM_POTIONS, 1, 0);
- a_Player->GetInventory().AddItem(NewItem);
- }
- break;
- }
- }
- }
-
- virtual bool IsUseable() override
- {
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockChest.h b/source/Blocks/BlockChest.h
deleted file mode 100644
index 488c58ac5..000000000
--- a/source/Blocks/BlockChest.h
+++ /dev/null
@@ -1,223 +0,0 @@
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../World.h"
-#include "../BlockArea.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cBlockChestHandler :
- public cBlockEntityHandler
-{
-public:
- cBlockChestHandler(BLOCKTYPE a_BlockType)
- : cBlockEntityHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
-
- // Is there a doublechest already next to this block?
- if (!CanBeAt(a_World, a_BlockX, a_BlockY, a_BlockZ))
- {
- // Yup, cannot form a triple-chest, refuse:
- return false;
- }
-
- // Check if this forms a doublechest, if so, need to adjust the meta:
- cBlockArea Area;
- if (!Area.Read(a_World, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1))
- {
- return false;
- }
- double rot = a_Player->GetRotation();
- if (
- (Area.GetRelBlockType(0, 0, 1) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST)
- )
- {
- a_BlockMeta = ((rot >= -90) && (rot < 90)) ? 2 : 3;
- return true;
- }
- if (
- (Area.GetRelBlockType(0, 0, 1) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST)
- )
- {
- a_BlockMeta = (rot < 0) ? 4 : 5;
- return true;
- }
-
- // Single chest, get meta from rotation only
- a_BlockMeta = RotationToMetaData(rot);
- return true;
- }
-
-
- virtual void OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
- ) override
- {
- // Check if this forms a doublechest, if so, need to adjust the meta:
- cBlockArea Area;
- if (!Area.Read(a_World, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1))
- {
- return;
- }
-
- double rot = a_Player->GetRotation();
- // Choose meta from player rotation, choose only between 2 or 3
- NIBBLETYPE NewMeta = ((rot >= -90) && (rot < 90)) ? 2 : 3;
- if (
- CheckAndAdjustNeighbor(a_World, Area, 0, 1, NewMeta) ||
- CheckAndAdjustNeighbor(a_World, Area, 2, 1, NewMeta)
- )
- {
- // Forming a double chest in the X direction
- return;
- }
- // Choose meta from player rotation, choose only between 4 or 5
- NewMeta = (rot < 0) ? 4 : 5;
- if (
- CheckAndAdjustNeighbor(a_World, Area, 1, 0, NewMeta) ||
- CheckAndAdjustNeighbor(a_World, Area, 2, 2, NewMeta)
- )
- {
- // Forming a double chest in the Z direction
- return;
- }
-
- // Single chest, no further processing needed
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
-
- virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- cBlockArea Area;
- if (!Area.Read(a_World, a_BlockX - 2, a_BlockX + 2, a_BlockY, a_BlockY, a_BlockZ - 2, a_BlockZ + 2))
- {
- // Cannot read the surroundings, probably at the edge of loaded chunks. Disallow.
- return false;
- }
-
- int NumChestNeighbors = 0;
- if (Area.GetRelBlockType(1, 0, 2) == E_BLOCK_CHEST)
- {
- if (
- (Area.GetRelBlockType(0, 0, 2) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(1, 0, 1) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(1, 0, 3) == E_BLOCK_CHEST)
- )
- {
- // Already a doublechest neighbor, disallow:
- return false;
- }
- NumChestNeighbors += 1;
- }
- if (Area.GetRelBlockType(3, 0, 2) == E_BLOCK_CHEST)
- {
- if (
- (Area.GetRelBlockType(4, 0, 2) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(3, 0, 1) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(3, 0, 3) == E_BLOCK_CHEST)
- )
- {
- // Already a doublechest neighbor, disallow:
- return false;
- }
- NumChestNeighbors += 1;
- }
- if (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST)
- {
- if (
- (Area.GetRelBlockType(2, 0, 0) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(1, 0, 1) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(3, 0, 1) == E_BLOCK_CHEST)
- )
- {
- // Already a doublechest neighbor, disallow:
- return false;
- }
- NumChestNeighbors += 1;
- }
- if (Area.GetRelBlockType(2, 0, 3) == E_BLOCK_CHEST)
- {
- if (
- (Area.GetRelBlockType(2, 0, 4) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(1, 0, 3) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(3, 0, 3) == E_BLOCK_CHEST)
- )
- {
- // Already a doublechest neighbor, disallow:
- return false;
- }
- NumChestNeighbors += 1;
- }
- return (NumChestNeighbors < 2);
- }
-
-
- /// Translates player rotation when placing a chest into the chest block metadata. Valid for single chests only
- static NIBBLETYPE RotationToMetaData(double a_Rotation)
- {
- a_Rotation += 90 + 45; // So its not aligned with axis
-
- if (a_Rotation > 360.f)
- {
- a_Rotation -= 360.f;
- }
- if ((a_Rotation >= 0.f) && (a_Rotation < 90.f))
- {
- return 0x4;
- }
- else if ((a_Rotation >= 180) && (a_Rotation < 270))
- {
- return 0x5;
- }
- else if ((a_Rotation >= 90) && (a_Rotation < 180))
- {
- return 0x2;
- }
- else
- {
- return 0x3;
- }
- }
-
-
- /// If there's a chest in the a_Area in the specified coords, modifies its meta to a_NewMeta and returns true.
- bool CheckAndAdjustNeighbor(cWorld * a_World, const cBlockArea & a_Area, int a_RelX, int a_RelZ, NIBBLETYPE a_NewMeta)
- {
- if (a_Area.GetRelBlockType(a_RelX, 0, a_RelZ) != E_BLOCK_CHEST)
- {
- return false;
- }
- a_World->SetBlockMeta(a_Area.GetOriginX() + a_RelX, a_Area.GetOriginY(), a_Area.GetOriginZ() + a_RelZ, a_NewMeta);
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockCloth.h b/source/Blocks/BlockCloth.h
deleted file mode 100644
index a136d3b9d..000000000
--- a/source/Blocks/BlockCloth.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockClothHandler :
- public cBlockHandler
-{
-public:
- cBlockClothHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_WOOL, 1, a_BlockMeta));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockCobWeb.h b/source/Blocks/BlockCobWeb.h
deleted file mode 100644
index 982bfaa30..000000000
--- a/source/Blocks/BlockCobWeb.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-// BlockCobWeb.h
-
-// Declares the cBlockCobWebHandler object representing the BlockHandler for cobwebs
-
-#pragma once
-
-
-
-
-
-class cBlockCobWebHandler :
- public cBlockHandler
-{
-public:
- cBlockCobWebHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_STRING, 1, 0));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockComparator.cpp b/source/Blocks/BlockComparator.cpp
deleted file mode 100644
index 8bc0ac5ac..000000000
--- a/source/Blocks/BlockComparator.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-
-#include "Globals.h"
-#include "BlockComparator.h"
-#include "BlockRedstoneRepeater.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cBlockComparatorHandler::cBlockComparatorHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockComparatorHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // Nothing needed yet
-}
-
-
-
-
-
-void cBlockComparatorHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- Meta ^= 0x04; // Toggle 3rd (addition/subtraction) bit with XOR
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
-}
-
-
-
-
-bool cBlockComparatorHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
-)
-{
- a_BlockType = m_BlockType;
- a_BlockMeta = cBlockRedstoneRepeaterHandler::RepeaterRotationToMetaData(a_Player->GetRotation());
- return true;
-}
-
-
-
-
diff --git a/source/Blocks/BlockComparator.h b/source/Blocks/BlockComparator.h
deleted file mode 100644
index cb2941d3c..000000000
--- a/source/Blocks/BlockComparator.h
+++ /dev/null
@@ -1,55 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockComparatorHandler :
- public cBlockHandler
-{
-public:
- cBlockComparatorHandler(BLOCKTYPE a_BlockType);
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(E_ITEM_COMPARATOR, 1, 0));
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override;
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockCrops.h b/source/Blocks/BlockCrops.h
deleted file mode 100644
index 9dd65aae2..000000000
--- a/source/Blocks/BlockCrops.h
+++ /dev/null
@@ -1,114 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-/// Common class that takes care of carrots, potatoes and wheat
-class cBlockCropsHandler :
- public cBlockHandler
-{
-public:
- cBlockCropsHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override
- {
- MTRand rand;
-
- if (a_Meta == 0x7)
- {
- // Is fully grown, drop the entire produce:
- switch (m_BlockType)
- {
- case E_BLOCK_CROPS:
- {
- a_Pickups.push_back(cItem(E_ITEM_WHEAT, 1, 0));
- a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2
- break;
- }
- case E_BLOCK_CARROTS:
- {
- a_Pickups.push_back(cItem(E_ITEM_CARROT, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2
- break;
- }
- case E_BLOCK_POTATOES:
- {
- a_Pickups.push_back(cItem(E_ITEM_POTATO, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2
- if (rand.randInt(20) == 0)
- {
- // With a 5% chance, drop a poisonous potato as well
- a_Pickups.push_back(cItem(E_ITEM_POISONOUS_POTATO, 1, 0));
- }
- break;
- }
- default:
- {
- ASSERT(!"Unhandled block type");
- break;
- }
- } // switch (m_BlockType)
- }
- else
- {
- // Drop 1 item of whatever is growing
- switch (m_BlockType)
- {
- case E_BLOCK_CROPS: a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1, 0)); break;
- case E_BLOCK_CARROTS: a_Pickups.push_back(cItem(E_ITEM_CARROT, 1, 0)); break;
- case E_BLOCK_POTATOES: a_Pickups.push_back(cItem(E_ITEM_POTATO, 1, 0)); break;
- default:
- {
- ASSERT(!"Unhandled block type");
- break;
- }
- }
- }
- }
-
-
- void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- NIBBLETYPE Light = a_World->GetBlockBlockLight(a_BlockX, a_BlockY, a_BlockZ);
- NIBBLETYPE SkyLight = a_World->GetBlockSkyLight(a_BlockX, a_BlockY, a_BlockZ);
-
- if (SkyLight > Light)
- {
- Light = SkyLight;
- }
-
- if ((Meta < 7) && (Light > 8))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_CROPS, ++Meta);
- }
- else if (Light < 9)
- {
- a_World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
- }
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_FARMLAND));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockDeadBush.h b/source/Blocks/BlockDeadBush.h
deleted file mode 100644
index 14617d006..000000000
--- a/source/Blocks/BlockDeadBush.h
+++ /dev/null
@@ -1,35 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockDeadBushHandler :
- public cBlockHandler
-{
-public:
- cBlockDeadBushHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Don't drop anything
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return (a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_SAND);
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockDirt.h b/source/Blocks/BlockDirt.h
deleted file mode 100644
index c694d79f6..000000000
--- a/source/Blocks/BlockDirt.h
+++ /dev/null
@@ -1,88 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-/// Handler used for both dirt and grass
-class cBlockDirtHandler :
- public cBlockHandler
-{
-public:
- cBlockDirtHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_DIRT, 1, 0));
- }
-
-
- virtual void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- if (m_BlockType != E_BLOCK_GRASS)
- {
- return;
- }
-
- // Grass becomes dirt if there is something on top of it:
- if (a_BlockY < cChunkDef::Height - 1)
- {
- BLOCKTYPE Above = a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ);
- if ((!g_BlockTransparent[Above] && !g_BlockOneHitDig[Above]) || IsBlockWater(Above))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DIRT, 0);
- return;
- }
- }
-
- // Grass spreads to adjacent blocks:
- MTRand rand;
- for (int i = 0; i < 2; i++) // Pick two blocks to grow to
- {
- int OfsX = rand.randInt(2) - 1; // [-1 .. 1]
- int OfsY = rand.randInt(4) - 3; // [-3 .. 1]
- int OfsZ = rand.randInt(2) - 1; // [-1 .. 1]
-
- BLOCKTYPE DestBlock;
- NIBBLETYPE DestMeta;
- if ((a_BlockY + OfsY < 0) || (a_BlockY + OfsY >= cChunkDef::Height - 1))
- {
- // Y Coord out of range
- continue;
- }
- bool IsValid = a_World->GetBlockTypeMeta(a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ, DestBlock, DestMeta);
- if (!IsValid || (DestBlock != E_BLOCK_DIRT))
- {
- continue;
- }
-
- BLOCKTYPE AboveDest;
- NIBBLETYPE AboveMeta;
- IsValid = a_World->GetBlockTypeMeta(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ, AboveDest, AboveMeta);
- ASSERT(IsValid); // WTF - how did we get the DestBlock if AboveBlock is not valid?
- if ((g_BlockOneHitDig[AboveDest] || g_BlockTransparent[AboveDest]) && !IsBlockWater(AboveDest))
- {
- a_World->FastSetBlock(a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ, E_BLOCK_GRASS, 0);
- }
- } // for i - repeat twice
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.gravel";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockDoor.cpp b/source/Blocks/BlockDoor.cpp
deleted file mode 100644
index e71ccd368..000000000
--- a/source/Blocks/BlockDoor.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-
-#include "Globals.h"
-#include "BlockDoor.h"
-#include "../Item.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- if (OldMeta & 8)
- {
- // Was upper part of door
- if (IsDoor(a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
- }
- }
- else
- {
- // Was lower part
- if (IsDoor(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0);
- }
- }
-}
-
-
-
-
-
-void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR)
- {
- ChangeDoor(a_World, a_BlockX, a_BlockY, a_BlockZ);
- }
-}
-
-
-
-
-
-void cBlockDoorHandler::OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
-)
-{
- NIBBLETYPE a_TopBlockMeta = 8;
- if (
- (a_BlockMeta == 0) && (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1) == m_BlockType) ||
- (a_BlockMeta == 1) && (a_World->GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) == m_BlockType) ||
- (a_BlockMeta == 2) && (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) == m_BlockType) ||
- (a_BlockMeta == 3) && (a_World->GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) == m_BlockType)
- )
- {
- a_TopBlockMeta = 9;
- }
- a_World->SetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta);
-}
-
-
-
-
-
-const char * cBlockDoorHandler::GetStepSound(void)
-{
- return (m_BlockType == E_BLOCK_WOODEN_DOOR) ? "step.wood" : "step.stone";
-}
-
-
-
-
diff --git a/source/Blocks/BlockDoor.h b/source/Blocks/BlockDoor.h
deleted file mode 100644
index 03a79d47d..000000000
--- a/source/Blocks/BlockDoor.h
+++ /dev/null
@@ -1,175 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cBlockDoorHandler :
- public cBlockHandler
-{
-public:
- cBlockDoorHandler(BLOCKTYPE a_BlockType);
-
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
- virtual const char * GetStepSound(void) override;
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- // If clicking a bottom face, place the door one block lower:
- if (a_BlockFace == BLOCK_FACE_BOTTOM)
- {
- a_BlockY--;
- }
-
- if (
- !CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)) ||
- !CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))
- )
- {
- return false;
- }
-
- a_BlockType = m_BlockType;
- a_BlockMeta = PlayerYawToMetaData(a_Player->GetRotation());
- return true;
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem((m_BlockType == E_BLOCK_WOODEN_DOOR) ? E_ITEM_WOODEN_DOOR : E_ITEM_IRON_DOOR, 1, 0));
- }
-
-
- virtual void OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
- ) override;
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
- }
-
-
- bool CanReplaceBlock(BLOCKTYPE a_BlockType)
- {
- switch (a_BlockType)
- {
- case E_BLOCK_AIR:
- case E_BLOCK_TALL_GRASS:
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_SNOW:
- case E_BLOCK_FIRE:
- {
- return true;
- }
- }
- return false;
- }
-
-
- /// Converts the player's yaw to placed door's blockmeta
- inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw)
- {
- ASSERT((a_Yaw >= -180) && (a_Yaw < 180));
-
- a_Yaw += 90 + 45;
- if (a_Yaw > 360)
- {
- a_Yaw -= 360;
- }
- if ((a_Yaw >= 0) && (a_Yaw < 90))
- {
- return 0x0;
- }
- else if ((a_Yaw >= 180) && (a_Yaw < 270))
- {
- return 0x2;
- }
- else if ((a_Yaw >= 90) && (a_Yaw < 180))
- {
- return 0x1;
- }
- else
- {
- return 0x3;
- }
- }
-
-
- /// Returns true if the specified blocktype is any kind of door
- inline static bool IsDoor(BLOCKTYPE a_Block)
- {
- return (a_Block == E_BLOCK_WOODEN_DOOR) || (a_Block == E_BLOCK_IRON_DOOR);
- }
-
-
- /// Returns the metadata for the opposite door state (open vs closed)
- static NIBBLETYPE ChangeStateMetaData(NIBBLETYPE a_MetaData)
- {
- return a_MetaData ^ 4;
- }
-
-
- /// Changes the door at the specified coords from open to close or vice versa
- static void ChangeDoor(cWorld * a_World, int a_X, int a_Y, int a_Z)
- {
- NIBBLETYPE OldMetaData = a_World->GetBlockMeta(a_X, a_Y, a_Z);
-
- a_World->SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData(OldMetaData));
-
- if (OldMetaData & 8)
- {
- // Current block is top of the door
- BLOCKTYPE BottomBlock = a_World->GetBlock(a_X, a_Y - 1, a_Z);
- NIBBLETYPE BottomMeta = a_World->GetBlockMeta(a_X, a_Y - 1, a_Z);
-
- if (IsDoor(BottomBlock) && !(BottomMeta & 8))
- {
- a_World->SetBlockMeta(a_X, a_Y - 1, a_Z, ChangeStateMetaData(BottomMeta));
- }
- }
- else
- {
- // Current block is bottom of the door
- BLOCKTYPE TopBlock = a_World->GetBlock(a_X, a_Y + 1, a_Z);
- NIBBLETYPE TopMeta = a_World->GetBlockMeta(a_X, a_Y + 1, a_Z);
-
- if (IsDoor(TopBlock) && (TopMeta & 8))
- {
- a_World->SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData(TopMeta));
- }
- }
- }
-
-
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockDropSpenser.h b/source/Blocks/BlockDropSpenser.h
deleted file mode 100644
index b7f20825d..000000000
--- a/source/Blocks/BlockDropSpenser.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-// BlockDropSpenser.h
-
-// Declares the cBlockDropSpenserHandler class representing the BlockHandler for Dropper and Dispenser blocks
-
-#pragma once
-
-#include "../Piston.h"
-
-
-
-
-
-class cBlockDropSpenserHandler :
- public cBlockEntityHandler
-{
-public:
- cBlockDropSpenserHandler(BLOCKTYPE a_BlockType) :
- cBlockEntityHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
-
- // FIXME: Do not use cPiston class for dispenser placement!
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), a_Player->GetPitch());
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockEnderchest.h b/source/Blocks/BlockEnderchest.h
deleted file mode 100644
index 0ce813f1c..000000000
--- a/source/Blocks/BlockEnderchest.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockEnderchestHandler :
- public cBlockHandler
-{
-public:
- cBlockEnderchestHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- //todo: Drop Ender Chest if using silk touch pickaxe
- a_Pickups.push_back(cItem(E_BLOCK_OBSIDIAN, 8, 0));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockEntity.h b/source/Blocks/BlockEntity.h
deleted file mode 100644
index 9c6b23665..000000000
--- a/source/Blocks/BlockEntity.h
+++ /dev/null
@@ -1,31 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockEntityHandler : public cBlockHandler
-{
-public:
- cBlockEntityHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void OnUse(cWorld * a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
- {
- a_World->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
- }
-
- virtual bool IsUseable() override
- {
- return true;
- }
-};
-
-
-
-
diff --git a/source/Blocks/BlockFarmland.h b/source/Blocks/BlockFarmland.h
deleted file mode 100644
index 7bc71f7f3..000000000
--- a/source/Blocks/BlockFarmland.h
+++ /dev/null
@@ -1,107 +0,0 @@
-
-// BlockFarmland.h
-
-// Declares the cBlcokFarmlandHandler representing the block handler for farmland
-
-
-
-
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../BlockArea.h"
-
-
-
-
-
-class cBlockFarmlandHandler :
- public cBlockHandler
-{
- typedef cBlockHandler super;
-
-public:
- cBlockFarmlandHandler(void) :
- super(E_BLOCK_FARMLAND)
- {
- }
-
-
- virtual void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- bool Found = false;
-
- int Biome = a_World->GetBiomeAt(a_BlockX, a_BlockZ);
- if (a_World->IsWeatherWet() && (Biome != biDesert) && (Biome != biDesertHills))
- {
- // Rain hydrates farmland, too, except in Desert biomes.
- Found = true;
- }
- else
- {
- // Search for water in a close proximity:
- // Ref.: http://www.minecraftwiki.net/wiki/Farmland#Hydrated_Farmland_Tiles
- cBlockArea Area;
- if (!Area.Read(a_World, a_BlockX - 4, a_BlockX + 4, a_BlockY, a_BlockY + 1, a_BlockZ - 4, a_BlockZ + 4))
- {
- // Too close to the world edge, cannot check surroudnings; don't tick at all
- return;
- }
-
- int NumBlocks = Area.GetBlockCount();
- BLOCKTYPE * BlockTypes = Area.GetBlockTypes();
- for (int i = 0; i < NumBlocks; i++)
- {
- if (
- (BlockTypes[i] == E_BLOCK_WATER) ||
- (BlockTypes[i] == E_BLOCK_STATIONARY_WATER)
- )
- {
- Found = true;
- break;
- }
- } // for i - BlockTypes[]
- }
-
- NIBBLETYPE BlockMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- if (Found)
- {
- // Water was found, hydrate the block until hydration reaches 7:
- if (BlockMeta < 7)
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ++BlockMeta);
- }
- return;
- }
-
- // Water wasn't found, de-hydrate block:
- if (BlockMeta > 0)
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FARMLAND, --BlockMeta);
- return;
- }
-
- // Farmland too dry. If nothing is growing on top, turn back to dirt:
- switch (a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))
- {
- case E_BLOCK_CROPS:
- case E_BLOCK_MELON_STEM:
- case E_BLOCK_PUMPKIN_STEM:
- {
- // Produce on top, don't revert
- break;
- }
- default:
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DIRT, 0);
- break;
- }
- }
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockFenceGate.h b/source/Blocks/BlockFenceGate.h
deleted file mode 100644
index 6423a7cb0..000000000
--- a/source/Blocks/BlockFenceGate.h
+++ /dev/null
@@ -1,88 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockFenceGateHandler :
- public cBlockHandler
-{
-public:
- cBlockFenceGateHandler(BLOCKTYPE a_BlockType) :
- cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = PlayerYawToMetaData(a_Player->GetRotation());
- return true;
- }
-
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
- {
- NIBBLETYPE OldMetaData = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetRotation());
- OldMetaData ^= 4; // Toggle the gate
- if ((OldMetaData & 1) == (NewMetaData & 1))
- {
- // Standing in front of the gate - apply new direction
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, (OldMetaData & 4) | (NewMetaData & 3));
- }
- else
- {
- // Standing aside - use last direction
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, OldMetaData);
- }
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- /// Converts the player's yaw to placed gate's blockmeta
- inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw)
- {
- ASSERT((a_Yaw >= -180) && (a_Yaw < 180));
-
- a_Yaw += 360 + 45;
- if (a_Yaw > 360)
- {
- a_Yaw -= 360;
- }
- if ((a_Yaw >= 0) && (a_Yaw < 90))
- {
- return 0x0;
- }
- else if ((a_Yaw >= 180) && (a_Yaw < 270))
- {
- return 0x2;
- }
- else if ((a_Yaw >= 90) && (a_Yaw < 180))
- {
- return 0x1;
- }
- else
- {
- return 0x3;
- }
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockFire.h b/source/Blocks/BlockFire.h
deleted file mode 100644
index 46b56d7e0..000000000
--- a/source/Blocks/BlockFire.h
+++ /dev/null
@@ -1,228 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockFireHandler :
- public cBlockHandler
-{
-public:
- cBlockFireHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- /// Portal boundary and direction variables
- int XZP, XZM, Dir; // For wont of a better name...
-
- virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override
- {
- /*
- PORTAL FINDING ALGORITH
- =======================
- -Get clicked base block
- -Trace upwards to find first obsidian block; aborts if anything other than obsidian or air is encountered.
- Uses this value as a reference (the 'ceiling')
- -For both directions (if one fails, try the other), BASE (clicked) block:
- -Go in one direction, only stop if a non obsidian block is encountered (abort) OR a portal border is encountered (FindObsidianCeiling returns -1)
- -If a border was encountered, go the other direction and repeat above
- -Write borders to XZP and XZM, write direction portal faces to Dir
- -Loop through boundary variables, and fill with portal blocks based on Dir with meta from Dir
- */
-
- a_BlockY--; // Because we want the block below the fire
- FindAndSetPortalFrame(a_BlockX, a_BlockY, a_BlockZ, a_World); // Brought to you by Aperture Science
- }
-
- virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- a_World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // No pickups from this block
- }
-
- virtual bool IsClickedThrough(void) override
- {
- return true;
- }
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
- /// Traces along YP until it finds an obsidian block, returns Y difference or 0 if no portal, and -1 for border
- /// Takes the X, Y, and Z of the base block; with an optional MaxY for portal border finding
- int FindObsidianCeiling(int X, int Y, int Z, cWorld * a_World, int MaxY = 0)
- {
- if (a_World->GetBlock(X, Y, Z) != E_BLOCK_OBSIDIAN)
- {
- return 0;
- }
-
- int newY = Y + 1;
-
- for (newY; newY < cChunkDef::Height; newY++)
- {
- BLOCKTYPE Block = a_World->GetBlock(X, newY, Z);
- if ((Block == E_BLOCK_AIR) || (Block == E_BLOCK_FIRE))
- {
- continue;
- }
- else if (Block == E_BLOCK_OBSIDIAN)
- {
- // We found an obsidian ceiling
- // Make sure MaxY has a value and newY ('ceiling' location) is at one above the base block
- // This is because the frame is a solid obsidian pillar
- if ((MaxY != 0) && (newY == Y + 1))
- {
- return EvaluatePortalBorder(X, newY, Z, MaxY, a_World);
- }
- else
- {
- // Return ceiling Y, whoever called this function will decide if it's part of a portal or not
- return newY;
- }
- }
- else { return 0; }
- }
-
- return 0;
- }
-
- /// Evaluates if coords have a valid border on top, based on MaxY
- int EvaluatePortalBorder(int X, int FoundObsidianY, int Z, int MaxY, cWorld * a_World)
- {
- for (int checkBorder = FoundObsidianY + 1; checkBorder <= MaxY - 1; checkBorder++) // FoundObsidianY + 1: FoundObsidianY has already been checked in FindObsidianCeiling; MaxY - 1: portal doesn't need corners
- {
- if (a_World->GetBlock(X, checkBorder, Z) != E_BLOCK_OBSIDIAN)
- {
- // Base obsidian, base + 1 obsidian, base + x NOT obsidian -> not complete portal
- return 0;
- }
- }
- // Everything was obsidian, found a border!
- return -1; // Return -1 for a frame border
- }
-
- /// Finds entire frame in any direction with the coordinates of a base block and fills hole with nether portal (START HERE)
- void FindAndSetPortalFrame(int X, int Y, int Z, cWorld * a_World)
- {
- int MaxY = FindObsidianCeiling(X, Y, Z, a_World); // Get topmost obsidian block as reference for all other checks
- int X1 = X + 1, Z1 = Z + 1, X2 = X - 1, Z2 = Z - 1; // Duplicate XZ values, add/subtract one as we've checked the original already the line above
-
- if (MaxY == 0) // Oh noes! Not a portal coordinate :(
- {
- return;
- }
-
- if (!FindPortalSliceX(X1, X2, Y, Z, MaxY, a_World))
- {
- if (!FindPortalSliceZ(X, Y, Z1, Z2, MaxY, a_World))
- {
- return; // No eligible portal construct, abort abort abort!!
- }
- }
-
- for (int Height = Y + 1; Height <= MaxY - 1; Height++) // Loop through boundary to set portal blocks
- {
- for (int Width = XZM; Width <= XZP; Width++)
- {
- if (Dir == 1)
- {
- a_World->SetBlock(Width, Height, Z, E_BLOCK_NETHER_PORTAL, Dir);
- }
- else
- {
- a_World->SetBlock(X, Height, Width, E_BLOCK_NETHER_PORTAL, Dir);
- }
- }
- }
-
- return;
- }
-
- /// Evaluates if coordinates are a portal going XP/XM; returns true if so, and writes boundaries to variable
- /// Takes coordinates of base block and Y coord of target obsidian ceiling
- bool FindPortalSliceX(int X1, int X2, int Y, int Z, int MaxY, cWorld * a_World)
- {
- Dir = 1; // Set assumed direction (will change if portal turns out to be facing the other direction)
- bool FoundFrameXP = false, FoundFrameXM = false;
- for (X1; ((a_World->GetBlock(X1, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X1, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X1++) // Check XP for obsidian blocks, exempting corners
- {
- int Value = FindObsidianCeiling(X1, Y, Z, a_World, MaxY);
- int ValueTwo = FindObsidianCeiling(X1, Y + 1, Z, a_World, MaxY); // For corners without obsidian
- if ((Value == -1) || (ValueTwo == -1)) // FindObsidianCeiling returns -1 upon frame-find
- {
- FoundFrameXP = true; // Found a frame border in this direction, proceed in other direction (don't go further)
- break;
- }
- else if ((Value != MaxY) && (ValueTwo != MaxY)) // Make sure that there is a valid portal 'slice'
- {
- return false; // Not valid slice, no portal can be formed
- }
- } XZP = X1 - 1; // Set boundary of frame interior, note that for some reason, the loop of X and the loop of Z go to different numbers, hence -1 here and -2 there
- for (X2; ((a_World->GetBlock(X2, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X2, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X2--) // Go the other direction (XM)
- {
- int Value = FindObsidianCeiling(X2, Y, Z, a_World, MaxY);
- int ValueTwo = FindObsidianCeiling(X2, Y + 1, Z, a_World, MaxY);
- if ((Value == -1) || (ValueTwo == -1))
- {
- FoundFrameXM = true;
- break;
- }
- else if ((Value != MaxY) && (ValueTwo != MaxY))
- {
- return false;
- }
- } XZM = X2 + 1; // Set boundary, see previous
- return (FoundFrameXP && FoundFrameXM);
- }
-
- /// Evaluates if coords are a portal going ZP/ZM; returns true if so, and writes boundaries to variable
- bool FindPortalSliceZ(int X, int Y, int Z1, int Z2, int MaxY, cWorld * a_World)
- {
- Dir = 2;
- bool FoundFrameZP = false, FoundFrameZM = false;
- for (Z1; ((a_World->GetBlock(X, Y, Z1) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z1) == E_BLOCK_OBSIDIAN)); Z1++)
- {
- int Value = FindObsidianCeiling(X, Y, Z1, a_World, MaxY);
- int ValueTwo = FindObsidianCeiling(X, Y + 1, Z1, a_World, MaxY);
- if ((Value == -1) || (ValueTwo == -1))
- {
- FoundFrameZP = true;
- continue;
- }
- else if ((Value != MaxY) && (ValueTwo != MaxY))
- {
- return false;
- }
- } XZP = Z1 - 2;
- for (Z2; ((a_World->GetBlock(X, Y, Z2) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z2) == E_BLOCK_OBSIDIAN)); Z2--)
- {
- int Value = FindObsidianCeiling(X, Y, Z2, a_World, MaxY);
- int ValueTwo = FindObsidianCeiling(X, Y + 1, Z2, a_World, MaxY);
- if ((Value == -1) || (ValueTwo == -1))
- {
- FoundFrameZM = true;
- continue;
- }
- else if ((Value != MaxY) && (ValueTwo != MaxY))
- {
- return false;
- }
- } XZM = Z2 + 2;
- return (FoundFrameZP && FoundFrameZM);
- }
-};
-
-
-
-
diff --git a/source/Blocks/BlockFlower.h b/source/Blocks/BlockFlower.h
deleted file mode 100644
index 421e2d5d8..000000000
--- a/source/Blocks/BlockFlower.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockFlowerHandler :
- public cBlockHandler
-{
-public:
- cBlockFlowerHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(m_BlockType, 1, 0));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockFlowerPot.h b/source/Blocks/BlockFlowerPot.h
deleted file mode 100644
index b0faf5218..000000000
--- a/source/Blocks/BlockFlowerPot.h
+++ /dev/null
@@ -1,105 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockFlowerPotHandler :
- public cBlockHandler
-{
-public:
- cBlockFlowerPotHandler(BLOCKTYPE a_BlockType) :
- cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_FLOWER_POT, 1, 0));
- if (a_BlockMeta == 0)
- {
- return;
- }
- cItem Plant;
- switch (a_BlockMeta)
- {
- case 1: Plant = cItem(E_BLOCK_RED_ROSE, 1, 0); break;
- case 2: Plant = cItem(E_BLOCK_YELLOW_FLOWER, 1, 0); break;
- case 3: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_APPLE); break;
- case 4: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_CONIFER); break;
- case 5: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_BIRCH); break;
- case 6: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_JUNGLE); break;
- case 7: Plant = cItem(E_BLOCK_RED_MUSHROOM, 1, 0); break;
- case 8: Plant = cItem(E_BLOCK_BROWN_MUSHROOM, 1, 0); break;
- case 9: Plant = cItem(E_BLOCK_CACTUS, 1, 0); break;
- case 10: Plant = cItem(E_BLOCK_DEAD_BUSH, 1, 0); break;
- case 11: Plant = cItem(E_BLOCK_TALL_GRASS, 1, E_META_TALL_GRASS_FERN); break;
- default: return;
- }
- a_Pickups.push_back(Plant);
- }
-
-
- void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ );
- if (Meta != 0)
- {
- // Already filled
- return;
- }
-
- switch (a_Player->GetEquippedItem().m_ItemType)
- {
- case E_BLOCK_RED_ROSE: Meta = 1; break;
- case E_BLOCK_YELLOW_FLOWER: Meta = 2; break;
- case E_BLOCK_SAPLING:
- {
- switch (a_Player->GetEquippedItem().m_ItemDamage)
- {
- case E_META_SAPLING_APPLE: Meta = 3; break;
- case E_META_SAPLING_CONIFER: Meta = 4; break;
- case E_META_SAPLING_BIRCH: Meta = 5; break;
- case E_META_SAPLING_JUNGLE: Meta = 6; break;
- }
- break;
- }
- case E_BLOCK_RED_MUSHROOM: Meta = 7; break;
- case E_BLOCK_BROWN_MUSHROOM: Meta = 8; break;
- case E_BLOCK_CACTUS: Meta = 9; break;
- case E_BLOCK_DEAD_BUSH: Meta = 10; break;
- case E_BLOCK_TALL_GRASS:
- {
- if (a_Player->GetEquippedItem().m_ItemDamage == E_META_TALL_GRASS_FERN)
- {
- Meta = 11;
- }
- else
- {
- return;
- }
- break;
- }
- }
-
- if (a_Player->GetGameMode() != gmCreative)
- {
- a_Player->GetInventory().RemoveOneEquippedItem();
- }
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockFluid.h b/source/Blocks/BlockFluid.h
deleted file mode 100644
index 0db2f60c4..000000000
--- a/source/Blocks/BlockFluid.h
+++ /dev/null
@@ -1,56 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockFluidHandler :
- public cBlockHandler
-{
- typedef cBlockHandler super;
-
-public:
- cBlockFluidHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
-
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // No pickups
- }
-
-
- virtual bool DoesIgnoreBuildCollision(void) override
- {
- return true;
- }
-
-
- virtual void Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override
- {
- switch (m_BlockType)
- {
- case E_BLOCK_STATIONARY_LAVA:
- {
- a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_LAVA, a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
- break;
- }
- case E_BLOCK_STATIONARY_WATER:
- {
- a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_WATER, a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
- break;
- }
- }
- super::Check(a_RelX, a_RelY, a_RelZ, a_Chunk);
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockFurnace.h b/source/Blocks/BlockFurnace.h
deleted file mode 100644
index fe35893d5..000000000
--- a/source/Blocks/BlockFurnace.h
+++ /dev/null
@@ -1,47 +0,0 @@
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../World.h"
-#include "../Piston.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cBlockFurnaceHandler :
- public cBlockEntityHandler
-{
-public:
- cBlockFurnaceHandler(BLOCKTYPE a_BlockType) :
- cBlockEntityHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_FURNACE, 1, 0));
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
-
- // FIXME: Do not use cPiston class for furnace placement!
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0);
-
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockGlass.h b/source/Blocks/BlockGlass.h
deleted file mode 100644
index f6958bbb6..000000000
--- a/source/Blocks/BlockGlass.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockGlassHandler :
- public cBlockHandler
-{
-public:
- cBlockGlassHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockGlowstone.h b/source/Blocks/BlockGlowstone.h
deleted file mode 100644
index 5f0d95dee..000000000
--- a/source/Blocks/BlockGlowstone.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockGlowstoneHandler :
- public cBlockHandler
-{
-public:
- cBlockGlowstoneHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- // TODO: More drops?
- a_Pickups.push_back(cItem(E_ITEM_GLOWSTONE_DUST, 1, 0));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockGravel.h b/source/Blocks/BlockGravel.h
deleted file mode 100644
index e1c9ff390..000000000
--- a/source/Blocks/BlockGravel.h
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockGravelHandler :
- public cBlockHandler
-{
-public:
- cBlockGravelHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual const char * GetStepSound(void) override
- {
- return "step.gravel";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp
deleted file mode 100644
index cd07b3021..000000000
--- a/source/Blocks/BlockHandler.cpp
+++ /dev/null
@@ -1,465 +0,0 @@
-
-#include "Globals.h"
-#include "BlockHandler.h"
-#include "../Item.h"
-#include "../World.h"
-#include "../Root.h"
-#include "../PluginManager.h"
-#include "BlockBed.h"
-#include "BlockBrewingStand.h"
-#include "BlockButton.h"
-#include "BlockCactus.h"
-#include "BlockCarpet.h"
-#include "BlockCauldron.h"
-#include "BlockChest.h"
-#include "BlockCloth.h"
-#include "BlockCobWeb.h"
-#include "BlockComparator.h"
-#include "BlockCrops.h"
-#include "BlockDeadBush.h"
-#include "BlockDirt.h"
-#include "BlockDoor.h"
-#include "BlockDropSpenser.h"
-#include "BlockEnderchest.h"
-#include "BlockEntity.h"
-#include "BlockFarmland.h"
-#include "BlockFenceGate.h"
-#include "BlockFire.h"
-#include "BlockFlower.h"
-#include "BlockFlowerPot.h"
-#include "BlockFluid.h"
-#include "BlockFurnace.h"
-#include "BlockGlass.h"
-#include "BlockGlowstone.h"
-#include "BlockGravel.h"
-#include "BlockHopper.h"
-#include "BlockIce.h"
-#include "BlockLadder.h"
-#include "BlockLeaves.h"
-#include "BlockLever.h"
-#include "BlockMelon.h"
-#include "BlockMushroom.h"
-#include "BlockMycelium.h"
-#include "BlockNote.h"
-#include "BlockOre.h"
-#include "BlockPiston.h"
-#include "BlockPlanks.h"
-#include "BlockPortal.h"
-#include "BlockPumpkin.h"
-#include "BlockRail.h"
-#include "BlockRedstone.h"
-#include "BlockRedstoneRepeater.h"
-#include "BlockRedstoneTorch.h"
-#include "BlockSand.h"
-#include "BlockSapling.h"
-#include "BlockSign.h"
-#include "BlockSlab.h"
-#include "BlockSnow.h"
-#include "BlockStairs.h"
-#include "BlockStems.h"
-#include "BlockStone.h"
-#include "BlockSugarcane.h"
-#include "BlockTallGrass.h"
-#include "BlockTorch.h"
-#include "BlockVine.h"
-#include "BlockWood.h"
-#include "BlockWorkbench.h"
-
-
-
-
-
-bool cBlockHandler::m_HandlerInitialized = false;
-cBlockHandler * cBlockHandler::m_BlockHandler[256];
-
-
-
-
-
-cBlockHandler * cBlockHandler::GetBlockHandler(BLOCKTYPE a_BlockType)
-{
- if (!m_HandlerInitialized)
- {
- // We have to initialize
- memset(m_BlockHandler, 0, sizeof(m_BlockHandler));
- m_HandlerInitialized = true;
- }
- if (m_BlockHandler[a_BlockType] != NULL)
- {
- return m_BlockHandler[a_BlockType];
- }
-
- return m_BlockHandler[a_BlockType] = CreateBlockHandler(a_BlockType);
-}
-
-
-
-
-
-cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
-{
- switch(a_BlockType)
- {
- // Block handlers, alphabetically sorted:
- case E_BLOCK_ACTIVATOR_RAIL: return new cBlockRailHandler (a_BlockType);
- case E_BLOCK_BED: return new cBlockBedHandler (a_BlockType);
- case E_BLOCK_BIRCH_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_BREWING_STAND: return new cBlockBrewingStandHandler (a_BlockType);
- case E_BLOCK_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_BROWN_MUSHROOM: return new cBlockMushroomHandler (a_BlockType);
- case E_BLOCK_CACTUS: return new cBlockCactusHandler (a_BlockType);
- case E_BLOCK_CARROTS: return new cBlockCropsHandler (a_BlockType);
- case E_BLOCK_CARPET: return new cBlockCarpetHandler (a_BlockType);
- case E_BLOCK_CAULDRON: return new cBlockCauldronHandler (a_BlockType);
- case E_BLOCK_CHEST: return new cBlockChestHandler (a_BlockType);
- case E_BLOCK_COAL_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_ACTIVE_COMPARATOR: return new cBlockComparatorHandler (a_BlockType);
- case E_BLOCK_COBBLESTONE: return new cBlockStoneHandler (a_BlockType);
- case E_BLOCK_COBBLESTONE_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_COBWEB: return new cBlockCobWebHandler (a_BlockType);
- case E_BLOCK_CROPS: return new cBlockCropsHandler (a_BlockType);
- case E_BLOCK_DEAD_BUSH: return new cBlockDeadBushHandler (a_BlockType);
- case E_BLOCK_DETECTOR_RAIL: return new cBlockRailHandler (a_BlockType);
- case E_BLOCK_DIAMOND_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_DIRT: return new cBlockDirtHandler (a_BlockType);
- case E_BLOCK_DISPENSER: return new cBlockDropSpenserHandler (a_BlockType);
- case E_BLOCK_DOUBLE_STONE_SLAB: return new cBlockDoubleSlabHandler (a_BlockType);
- case E_BLOCK_DOUBLE_WOODEN_SLAB: return new cBlockDoubleSlabHandler (a_BlockType);
- case E_BLOCK_DROPPER: return new cBlockDropSpenserHandler (a_BlockType);
- case E_BLOCK_EMERALD_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_ENDER_CHEST: return new cBlockEnderchestHandler (a_BlockType);
- case E_BLOCK_FARMLAND: return new cBlockFarmlandHandler ( );
- case E_BLOCK_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType);
- case E_BLOCK_FIRE: return new cBlockFireHandler (a_BlockType);
- case E_BLOCK_FLOWER_POT: return new cBlockFlowerPotHandler (a_BlockType);
- case E_BLOCK_FURNACE: return new cBlockFurnaceHandler (a_BlockType);
- case E_BLOCK_GLOWSTONE: return new cBlockGlowstoneHandler (a_BlockType);
- case E_BLOCK_GOLD_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_GLASS: return new cBlockGlassHandler (a_BlockType);
- case E_BLOCK_GRASS: return new cBlockDirtHandler (a_BlockType);
- case E_BLOCK_GRAVEL: return new cBlockGravelHandler (a_BlockType);
- case E_BLOCK_HOPPER: return new cBlockHopperHandler (a_BlockType);
- case E_BLOCK_ICE: return new cBlockIceHandler (a_BlockType);
- case E_BLOCK_INACTIVE_COMPARATOR: return new cBlockComparatorHandler (a_BlockType);
- case E_BLOCK_IRON_DOOR: return new cBlockDoorHandler (a_BlockType);
- case E_BLOCK_IRON_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_JUKEBOX: return new cBlockEntityHandler (a_BlockType);
- case E_BLOCK_JUNGLE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_LADDER: return new cBlockLadderHandler (a_BlockType);
- case E_BLOCK_LEVER: return new cBlockLeverHandler (a_BlockType);
- case E_BLOCK_LAPIS_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_LAVA: return new cBlockFluidHandler (a_BlockType);
- case E_BLOCK_LEAVES: return new cBlockLeavesHandler (a_BlockType);
- case E_BLOCK_LIT_FURNACE: return new cBlockFurnaceHandler (a_BlockType);
- case E_BLOCK_LOG: return new cBlockWoodHandler (a_BlockType);
- case E_BLOCK_MELON: return new cBlockMelonHandler (a_BlockType);
- case E_BLOCK_MELON_STEM: return new cBlockStemsHandler (a_BlockType);
- case E_BLOCK_MYCELIUM: return new cBlockMyceliumHandler (a_BlockType);
- case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType);
- case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
- case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ( );
- case E_BLOCK_PLANKS: return new cBlockPlanksHandler (a_BlockType);
- case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType);
- case E_BLOCK_PUMPKIN: return new cBlockPumpkinHandler (a_BlockType);
- case E_BLOCK_JACK_O_LANTERN: return new cBlockPumpkinHandler (a_BlockType);
- case E_BLOCK_PUMPKIN_STEM: return new cBlockStemsHandler (a_BlockType);
- case E_BLOCK_QUARTZ_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType);
- case E_BLOCK_POTATOES: return new cBlockCropsHandler (a_BlockType);
- case E_BLOCK_POWERED_RAIL: return new cBlockRailHandler (a_BlockType);
- case E_BLOCK_REDSTONE_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_REDSTONE_ORE_GLOWING: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_REDSTONE_REPEATER_OFF: return new cBlockRedstoneRepeaterHandler(a_BlockType);
- case E_BLOCK_REDSTONE_REPEATER_ON: return new cBlockRedstoneRepeaterHandler(a_BlockType);
- case E_BLOCK_REDSTONE_TORCH_OFF: return new cBlockRedstoneTorchHandler (a_BlockType);
- case E_BLOCK_REDSTONE_TORCH_ON: return new cBlockRedstoneTorchHandler (a_BlockType);
- case E_BLOCK_REDSTONE_WIRE: return new cBlockRedstoneHandler (a_BlockType);
- case E_BLOCK_RED_MUSHROOM: return new cBlockMushroomHandler (a_BlockType);
- case E_BLOCK_RED_ROSE: return new cBlockFlowerHandler (a_BlockType);
- case E_BLOCK_SAND: return new cBlockSandHandler (a_BlockType);
- case E_BLOCK_SANDSTONE_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_SAPLING: return new cBlockSaplingHandler (a_BlockType);
- case E_BLOCK_SIGN_POST: return new cBlockSignHandler (a_BlockType);
- case E_BLOCK_SNOW: return new cBlockSnowHandler (a_BlockType);
- case E_BLOCK_SPRUCE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_STATIONARY_LAVA: return new cBlockFluidHandler (a_BlockType);
- case E_BLOCK_STATIONARY_WATER: return new cBlockFluidHandler (a_BlockType);
- case E_BLOCK_STICKY_PISTON: return new cBlockPistonHandler (a_BlockType);
- case E_BLOCK_STONE: return new cBlockStoneHandler (a_BlockType);
- case E_BLOCK_STONE_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_STONE_BUTTON: return new cBlockButtonHandler (a_BlockType);
- case E_BLOCK_STONE_SLAB: return new cBlockSlabHandler (a_BlockType);
- case E_BLOCK_SUGARCANE: return new cBlockSugarcaneHandler (a_BlockType);
- case E_BLOCK_TALL_GRASS: return new cBlockTallGrassHandler (a_BlockType);
- case E_BLOCK_TORCH: return new cBlockTorchHandler (a_BlockType);
- case E_BLOCK_VINES: return new cBlockVineHandler (a_BlockType);
- case E_BLOCK_WALLSIGN: return new cBlockSignHandler (a_BlockType);
- case E_BLOCK_WATER: return new cBlockFluidHandler (a_BlockType);
- case E_BLOCK_WOODEN_BUTTON: return new cBlockButtonHandler (a_BlockType);
- case E_BLOCK_WOODEN_DOOR: return new cBlockDoorHandler (a_BlockType);
- case E_BLOCK_WOODEN_SLAB: return new cBlockSlabHandler (a_BlockType);
- case E_BLOCK_WOODEN_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_WOOL: return new cBlockClothHandler (a_BlockType);
- case E_BLOCK_WORKBENCH: return new cBlockWorkbenchHandler (a_BlockType);
- case E_BLOCK_YELLOW_FLOWER: return new cBlockFlowerHandler (a_BlockType);
-
- default: return new cBlockHandler(a_BlockType);
- }
-}
-
-
-
-
-
-void cBlockHandler::Deinit()
-{
- for (int i = 0; i < 256; i++)
- {
- delete m_BlockHandler[i];
- }
- memset(m_BlockHandler, 0, sizeof(m_BlockHandler)); // Don't leave any dangling pointers around, just in case
- m_HandlerInitialized = false;
-}
-
-
-
-
-
-cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType)
-{
- m_BlockType = a_BlockType;
-}
-
-
-
-
-
-bool cBlockHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
-)
-{
- // By default, all blocks can be placed and the meta is copied over from the item's damage value:
- a_BlockType = m_BlockType;
- a_BlockMeta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x0f);
- return true;
-}
-
-
-
-
-
-void cBlockHandler::OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnDestroyedByPlayer(cWorld *a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- // Notify the neighbors
- NeighborChanged(a_World, a_BlockX - 1, a_BlockY, a_BlockZ);
- NeighborChanged(a_World, a_BlockX + 1, a_BlockY, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ - 1);
- NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ + 1);
-}
-
-
-
-
-
-void cBlockHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // Notify the neighbors
- NeighborChanged(a_World, a_BlockX - 1, a_BlockY, a_BlockZ);
- NeighborChanged(a_World, a_BlockX + 1, a_BlockY, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ - 1);
- NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ + 1);
-}
-
-
-
-
-
-void cBlockHandler::NeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- if ((a_BlockY >= 0) && (a_BlockY < cChunkDef::Height))
- {
- GetBlockHandler(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnNeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ);
- }
-}
-
-
-
-
-
-void cBlockHandler::OnNeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta)
-{
- // Setting the meta to a_BlockMeta keeps most textures. The few other blocks have to override this.
- a_Pickups.push_back(cItem(m_BlockType, 1, a_BlockMeta));
-}
-
-
-
-
-
-void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cItems Pickups;
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- ConvertToPickups(Pickups, Meta);
-
- // Allow plugins to modify the pickups:
- cRoot::Get()->GetPluginManager()->CallHookBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups);
-
- if (!Pickups.empty())
- {
- MTRand r1;
-
- // Mid-block position first
- double MicroX, MicroY, MicroZ;
- MicroX = a_BlockX + 0.5;
- MicroY = a_BlockY + 0.5;
- MicroZ = a_BlockZ + 0.5;
-
- // Add random offset second (this causes pickups to spawn inside blocks most times, it's a little buggy)
- //MicroX += (int)(r1.randInt(16) + r1.randInt(16) - 16);
- //MicroY += (int)(r1.randInt(16) + r1.randInt(16) - 16);
- //MicroZ += (int)(r1.randInt(16) + r1.randInt(16) - 16);
-
- a_World->SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ);
- }
-}
-
-
-
-
-
-const char * cBlockHandler::GetStepSound()
-{
- return "step.stone";
-}
-
-
-
-
-
-bool cBlockHandler::CanBeAt(int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk)
-{
- return true;
-}
-
-
-
-
-
-bool cBlockHandler::IsUseable()
-{
- return false;
-}
-
-
-
-
-
-bool cBlockHandler::IsClickedThrough(void)
-{
- return false;
-}
-
-
-
-
-
-bool cBlockHandler::DoesIgnoreBuildCollision(void)
-{
- return (m_BlockType == E_BLOCK_AIR);
-}
-
-
-
-
-
-bool cBlockHandler::DoesDropOnUnsuitable(void)
-{
- return true;
-}
-
-
-
-
-
-void cBlockHandler::Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk)
-{
- if (!CanBeAt(a_RelX, a_RelY, a_RelZ, a_Chunk))
- {
- if (DoesDropOnUnsuitable())
- {
- int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ);
- }
-
- a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
- }
- else
- {
- // Wake up the simulators for this block:
- int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- a_Chunk.GetWorld()->GetSimulatorManager()->WakeUp(BlockX, a_RelY, BlockZ, &a_Chunk);
- }
-}
-
-
-
-
diff --git a/source/Blocks/BlockHandler.h b/source/Blocks/BlockHandler.h
deleted file mode 100644
index 81d9f240c..000000000
--- a/source/Blocks/BlockHandler.h
+++ /dev/null
@@ -1,152 +0,0 @@
-
-#pragma once
-
-#include "../Defines.h"
-#include "../Item.h"
-#include "../Chunk.h"
-
-
-
-
-
-// fwd:
-class cWorld;
-class cPlayer;
-
-
-
-
-
-class cBlockHandler
-{
-public:
- cBlockHandler(BLOCKTYPE a_BlockType);
-
- /// Called when the block gets ticked either by a random tick or by a queued tick
- virtual void OnUpdate(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /** Called before a block is placed into a world.
- The handler should return true to allow placement, false to refuse.
- Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block.
- Called by cItemHandler::GetPlacementBlockTypeMeta() if the item is a block
- */
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- );
-
- /// Called by cWorld::SetBlock() after the block has been set
- virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Called by cClientHandle::HandlePlaceBlock() after the player has placed a new block. Called after OnPlaced().
- virtual void OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
- );
-
- /// Called before the player has destroyed a block
- virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Called before a block gets destroyed / replaced with air
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Called when a direct neighbor of this block has been changed (The position is the own position, not the neighbor position)
- virtual void OnNeighborChanged(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Notifies all neighbors of the given block about a change
- static void NeighborChanged(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Called while the player diggs the block.
- virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Called if the user right clicks the block and the block is useable
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
-
- /// Called when the item is mined to convert it into pickups. Pickups may specify multiple items. Appends items to a_Pickups, preserves its original contents
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta);
-
- /// Handles the dropping of a block based on what ConvertToDrops() returns. This will not destroy the block. a_Digger is the entity causing the drop; it may be NULL
- virtual void DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Returns step sound name of block
- virtual const char * GetStepSound(void);
-
- /// Checks if the block can stay at the specified relative coords in the chunk
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk);
-
- /** Checks if the block can be placed at this point.
- Default: CanBeAt(...)
- NOTE: This call doesn't actually place the block
- */
- // virtual bool CanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir);
-
- /// Called to check whether this block supports a rclk action. If it returns true, OnUse() is called
- virtual bool IsUseable(void);
-
- /** Indicates whether the client will click through this block.
- For example digging a fire will hit the block below the fire so fire is clicked through
- */
- virtual bool IsClickedThrough(void);
-
- /** Checks if the player can build "inside" this block.
- For example blocks placed "on" snow will be placed at the same position. So: Snow ignores Build collision
- */
- virtual bool DoesIgnoreBuildCollision(void);
-
- /// Does this block drop if it gets destroyed by an unsuitable situation? Default: true
- virtual bool DoesDropOnUnsuitable(void);
-
- /** Called when one of the neighbors gets set; equivalent to MC block update.
- By default drops if position no more suitable (CanBeAt(), DoesDropOnUnsuitable(), Drop()),
- and wakes up all simulators on the block.
- */
- virtual void Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk);
-
- /// Returns the meta for a block after rotating it counter-clockwise from the specified meta. Default: no change
- virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) { return a_Meta; }
-
- /// Returns the meta for a block after rotating it clockwise from the specified meta. Default: no change
- virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) { return a_Meta; }
-
- /// Returns the meta for a block after mirroring it around the XY plane. Default: no change
- virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) { return a_Meta; }
-
- /// Returns the meta for a block after mirroring it around the XZ plane. Default: no change
- virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) { return a_Meta; }
-
- /// Returns the meta for a block after mirroring it around the YZ plane. Default: no change
- virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) { return a_Meta; }
-
-
- /// Get the blockhandler for a specific block id
- static cBlockHandler * GetBlockHandler(BLOCKTYPE a_BlockType);
-
- /// Deletes all initialised block handlers
- static void Deinit();
-
-protected:
- BLOCKTYPE m_BlockType;
-
- // Creates a new blockhandler for the given block type. For internal use only, use ::GetBlockHandler() instead.
- static cBlockHandler *CreateBlockHandler(BLOCKTYPE a_BlockType);
- static cBlockHandler *m_BlockHandler[256];
- static bool m_HandlerInitialized; //used to detect if the blockhandlers are initialized
-};
-
-
-
-
-
-// Shortcut to get the blockhandler for a specific block
-inline cBlockHandler * BlockHandler(BLOCKTYPE a_BlockType)
-{
- return cBlockHandler::GetBlockHandler(a_BlockType);
-}
-
-
-
-
diff --git a/source/Blocks/BlockHopper.h b/source/Blocks/BlockHopper.h
deleted file mode 100644
index 3998276d7..000000000
--- a/source/Blocks/BlockHopper.h
+++ /dev/null
@@ -1,46 +0,0 @@
-
-// BlockHopper.h
-
-// Declares the cBlockHopperHandler class representing the handler for the Hopper block
-
-
-
-
-
-class cBlockHopperHandler :
- public cBlockEntityHandler
-{
-public:
- cBlockHopperHandler(BLOCKTYPE a_BlockType)
- : cBlockEntityHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
-
- // Convert the blockface into meta:
- switch (a_BlockFace)
- {
- case BLOCK_FACE_BOTTOM: a_BlockMeta = E_META_HOPPER_FACING_YM; break;
- case BLOCK_FACE_TOP: a_BlockMeta = E_META_HOPPER_FACING_YM; break;
- case BLOCK_FACE_EAST: a_BlockMeta = E_META_HOPPER_FACING_XM; break;
- case BLOCK_FACE_NORTH: a_BlockMeta = E_META_HOPPER_FACING_ZP; break;
- case BLOCK_FACE_SOUTH: a_BlockMeta = E_META_HOPPER_FACING_ZM; break;
- case BLOCK_FACE_WEST: a_BlockMeta = E_META_HOPPER_FACING_XP; break;
- default: a_BlockMeta = E_META_HOPPER_UNATTACHED; break;
- }
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockIce.h b/source/Blocks/BlockIce.h
deleted file mode 100644
index af4961114..000000000
--- a/source/Blocks/BlockIce.h
+++ /dev/null
@@ -1,37 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockIceHandler :
- public cBlockHandler
-{
-public:
- cBlockIceHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // No pickups
- }
-
-
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- // TODO: Ice destroyed with air below it should turn into air instead of water
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_WATER, 0);
- // This is called later than the real destroying of this ice block
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockLadder.h b/source/Blocks/BlockLadder.h
deleted file mode 100644
index c0aa25f60..000000000
--- a/source/Blocks/BlockLadder.h
+++ /dev/null
@@ -1,115 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockLadderHandler :
- public cBlockHandler
-{
-public:
- cBlockLadderHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- if (!LadderCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace))
- {
- a_BlockFace = FindSuitableBlockFace(a_World, a_BlockX, a_BlockY, a_BlockZ);
-
- if (a_BlockFace == BLOCK_FACE_BOTTOM)
- {
- return false;
- }
- }
-
- a_BlockType = m_BlockType;
- a_BlockMeta = DirectionToMetaData(a_BlockFace);
- return true;
- }
-
-
- static NIBBLETYPE DirectionToMetaData(char a_Direction) // tolua_export
- { // tolua_export
- switch (a_Direction)
- {
- case 0x2: return 0x2;
- case 0x3: return 0x3;
- case 0x4: return 0x4;
- case 0x5: return 0x5;
- default: return 0x2;
- }
- } // tolua_export
-
-
- static char MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export
- { // tolua_export
- switch (a_MetaData)
- {
- case 0x2: return 0x2;
- case 0x3: return 0x3;
- case 0x4: return 0x4;
- case 0x5: return 0x5;
- default: return 0x2;
- }
- } // tolua_export
-
-
- /// Finds a suitable Direction for the Ladder. Returns BLOCK_FACE_BOTTOM on failure
- static char FindSuitableBlockFace(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- for (int Face = 2; Face <= 5; Face++)
- {
- if (LadderCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, Face))
- {
- return Face;
- }
- }
- return BLOCK_FACE_BOTTOM;
- }
-
-
- static bool LadderCanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
- {
- if ((a_BlockFace == BLOCK_FACE_BOTTOM) || (a_BlockFace == BLOCK_FACE_TOP))
- {
- return false;
- }
-
- AddFaceDirection( a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true);
-
- return g_BlockIsSolid[a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)];
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- // TODO: Use AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison
- char BlockFace = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
- int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- return LadderCanBePlacedAt(a_Chunk.GetWorld(), BlockX, a_RelY, BlockZ, BlockFace);
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockLeaves.h b/source/Blocks/BlockLeaves.h
deleted file mode 100644
index 6e015b8fa..000000000
--- a/source/Blocks/BlockLeaves.h
+++ /dev/null
@@ -1,184 +0,0 @@
-#pragma once
-#include "BlockHandler.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-#include "../BlockArea.h"
-
-
-
-
-
-// Leaves can be this many blocks that away (inclusive) from the log not to decay
-#define LEAVES_CHECK_DISTANCE 6
-
-#define PROCESS_NEIGHBOR(x,y,z) \
- switch (a_Area.GetBlockType(x, y, z)) \
- { \
- case E_BLOCK_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \
- case E_BLOCK_LOG: return true; \
- }
-
-bool HasNearLog(cBlockArea &a_Area, int a_BlockX, int a_BlockY, int a_BlockZ);
-
-
-
-
-
-class cBlockLeavesHandler :
- public cBlockHandler
-{
-public:
- cBlockLeavesHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- MTRand rand;
-
- // Only the first 2 bits contain the display information, the others are for growing
- if (rand.randInt(5) == 0)
- {
- a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, a_BlockMeta & 3));
- }
- if ((a_BlockMeta & 3) == E_META_SAPLING_APPLE)
- {
- if (rand.rand(100) == 0)
- {
- a_Pickups.push_back(cItem(E_ITEM_RED_APPLE, 1, 0));
- }
- }
- }
-
-
- void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- cBlockHandler::OnDestroyed(a_World, a_BlockX, a_BlockY, a_BlockZ);
-
- //0.5% chance of dropping an apple
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- //check if Oak (0x1 and 0x2 bit not set)
- MTRand rand;
- if(!(Meta & 3) && rand.randInt(200) == 100)
- {
- cItems Drops;
- Drops.push_back(cItem(E_ITEM_RED_APPLE, 1, 0));
- a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
- }
- }
-
-
- virtual void OnNeighborChanged(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta & 0x7); // Unset 0x8 bit so it gets checked for decay
- }
-
-
- virtual void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- if ((Meta & 0x04) != 0)
- {
- // Player-placed leaves, don't decay
- return;
- }
-
- if ((Meta & 0x8) != 0)
- {
- // These leaves have been checked for decay lately and nothing around them changed
- return;
- }
-
- // Get the data around the leaves:
- cBlockArea Area;
- if (!Area.Read(
- a_World,
- a_BlockX - LEAVES_CHECK_DISTANCE, a_BlockX + LEAVES_CHECK_DISTANCE,
- a_BlockY - LEAVES_CHECK_DISTANCE, a_BlockY + LEAVES_CHECK_DISTANCE,
- a_BlockZ - LEAVES_CHECK_DISTANCE, a_BlockZ + LEAVES_CHECK_DISTANCE,
- cBlockArea::baTypes)
- )
- {
- // Cannot check leaves, a chunk is missing too close
- return;
- }
-
- if (HasNearLog(Area, a_BlockX, a_BlockY, a_BlockZ))
- {
- // Wood found, the leaves stay; mark them as checked:
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta | 0x8);
- return;
- }
- // Decay the leaves:
- DropBlock(a_World, NULL, a_BlockX, a_BlockY, a_BlockZ);
-
- a_World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
-
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
-
-bool HasNearLog(cBlockArea & a_Area, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // Filter the blocks into a {leaves, log, other (air)} set:
- BLOCKTYPE * Types = a_Area.GetBlockTypes();
- for (int i = a_Area.GetBlockCount() - 1; i > 0; i--)
- {
- switch (Types[i])
- {
- case E_BLOCK_LEAVES:
- case E_BLOCK_LOG:
- {
- break;
- }
- default:
- {
- Types[i] = E_BLOCK_AIR;
- break;
- }
- }
- } // for i - Types[]
-
- // Perform a breadth-first search to see if there's a log connected within 4 blocks of the leaves block:
- // Simply replace all reachable leaves blocks with a sponge block plus iteration (in the Area) and see if we can reach a log in 4 iterations
- a_Area.SetBlockType(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_SPONGE);
- for (int i = 0; i < LEAVES_CHECK_DISTANCE; i++)
- {
- for (int y = a_BlockY - i; y <= a_BlockY + i; y++)
- {
- for (int z = a_BlockZ - i; z <= a_BlockZ + i; z++)
- {
- for (int x = a_BlockX - i; x <= a_BlockX + i; x++)
- {
- if (a_Area.GetBlockType(x, y, z) != E_BLOCK_SPONGE + i)
- {
- continue;
- }
- PROCESS_NEIGHBOR(x - 1, y, z);
- PROCESS_NEIGHBOR(x + 1, y, z);
- PROCESS_NEIGHBOR(x, y, z - 1);
- PROCESS_NEIGHBOR(x, y, z + 1);
- PROCESS_NEIGHBOR(x, y + 1, z);
- PROCESS_NEIGHBOR(x, y - 1, z);
- } // for x
- } // for z
- } // for y
- } // for i - BFS iterations
- return false;
-}
-
-
-
-
diff --git a/source/Blocks/BlockLever.cpp b/source/Blocks/BlockLever.cpp
deleted file mode 100644
index c482b0246..000000000
--- a/source/Blocks/BlockLever.cpp
+++ /dev/null
@@ -1,31 +0,0 @@
-
-#include "Globals.h"
-#include "BlockLever.h"
-#include "../Entities/Player.h"
-#include "../Simulator/RedstoneSimulator.h"
-
-
-
-
-
-cBlockLeverHandler::cBlockLeverHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockLeverHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- // Flip the ON bit on/off using the XOR bitwise operation
- NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08);
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta);
- a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f);
-}
-
-
-
-
diff --git a/source/Blocks/BlockLever.h b/source/Blocks/BlockLever.h
deleted file mode 100644
index 5e6a3bd1e..000000000
--- a/source/Blocks/BlockLever.h
+++ /dev/null
@@ -1,101 +0,0 @@
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockLeverHandler :
- public cBlockHandler
-{
-public:
- cBlockLeverHandler(BLOCKTYPE a_BlockType);
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(E_BLOCK_LEVER, 1, 0));
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = LeverDirectionToMetaData(a_BlockFace);
- return true;
- }
-
-
- inline static NIBBLETYPE LeverDirectionToMetaData(char a_Dir)
- {
- // Determine lever direction:
- switch (a_Dir)
- {
- case BLOCK_FACE_YP: return 0x6;
- case BLOCK_FACE_XP: return 0x1;
- case BLOCK_FACE_XM: return 0x2;
- case BLOCK_FACE_ZP: return 0x3;
- case BLOCK_FACE_ZM: return 0x4;
- case BLOCK_FACE_YM: return 0x0;
- default: return 0x6;
- }
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
-
- inline static NIBBLETYPE BlockMetaDataToBlockFace(NIBBLETYPE a_Meta)
- {
- switch (a_Meta & 0x7)
- {
- case 0x1: return BLOCK_FACE_XP;
- case 0x2: return BLOCK_FACE_XM;
- case 0x3: return BLOCK_FACE_ZP;
- case 0x4: return BLOCK_FACE_ZM;
- case 0x5:
- case 0x6: return BLOCK_FACE_YP;
- case 0x7:
- case 0x0: return BLOCK_FACE_YM;
- default:
- {
- ASSERT(!"Unhandled block meta!");
- return BLOCK_FACE_NONE;
- }
- }
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- NIBBLETYPE Meta;
- a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta);
-
- AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true);
- BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn);
-
- return (a_RelY > 0) && (g_BlockIsSolid[BlockIsOn]);
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockMelon.h b/source/Blocks/BlockMelon.h
deleted file mode 100644
index 2f7d9a461..000000000
--- a/source/Blocks/BlockMelon.h
+++ /dev/null
@@ -1,35 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockMelonHandler :
- public cBlockHandler
-{
-public:
- cBlockMelonHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- MTRand r1;
- a_Pickups.push_back(cItem(E_ITEM_MELON_SLICE, (char)(3 + r1.randInt(4)), 0));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockMushroom.h b/source/Blocks/BlockMushroom.h
deleted file mode 100644
index 2846a6317..000000000
--- a/source/Blocks/BlockMushroom.h
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockMushroomHandler :
- public cBlockHandler
-{
-public:
- cBlockMushroomHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(m_BlockType, 1, 0));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- if (a_RelY <= 0)
- {
- return false;
- }
-
- // TODO: Cannot be at too much daylight
-
- switch (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))
- {
- case E_BLOCK_GLASS:
- case E_BLOCK_CACTUS:
- case E_BLOCK_ICE:
- case E_BLOCK_LEAVES:
- case E_BLOCK_AIR:
- {
- return false;
- }
- }
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockMycelium.h b/source/Blocks/BlockMycelium.h
deleted file mode 100644
index 7f897c72a..000000000
--- a/source/Blocks/BlockMycelium.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockMyceliumHandler :
- public cBlockHandler
-{
-public:
- cBlockMyceliumHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_DIRT, 1, 0));
- }
-
- virtual const char * GetStepSound(void) override
- {
- return "step.gravel";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockNote.h b/source/Blocks/BlockNote.h
deleted file mode 100644
index fef38d845..000000000
--- a/source/Blocks/BlockNote.h
+++ /dev/null
@@ -1,13 +0,0 @@
-#pragma once
-#include "BlockHandler.h"
-#include "BlockEntity.h"
-
-class cBlockNoteHandler : public cBlockEntityHandler
-{
-public:
- cBlockNoteHandler(BLOCKTYPE a_BlockType)
- : cBlockEntityHandler(a_BlockType)
- {
- }
-
-};
diff --git a/source/Blocks/BlockOre.h b/source/Blocks/BlockOre.h
deleted file mode 100644
index 9684dbb19..000000000
--- a/source/Blocks/BlockOre.h
+++ /dev/null
@@ -1,80 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockOreHandler :
- public cBlockHandler
-{
-public:
- cBlockOreHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- short ItemType = m_BlockType;
- char Count = 1;
- short Meta = 0;
-
- MTRand r1;
- switch (m_BlockType)
- {
- case E_BLOCK_LAPIS_ORE:
- {
- ItemType = E_ITEM_DYE;
- Count = 4 + (char)r1.randInt(4);
- Meta = 4;
- break;
- }
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- {
- Count = 4 + (char)r1.randInt(1);
- break;
- }
- default:
- {
- Count = 1;
- break;
- }
- }
-
- switch (m_BlockType)
- {
- case E_BLOCK_DIAMOND_ORE:
- {
- ItemType = E_ITEM_DIAMOND;
- break;
- }
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- {
- ItemType = E_ITEM_REDSTONE_DUST;
- break;
- }
- case E_BLOCK_EMERALD_ORE:
- {
- ItemType = E_ITEM_EMERALD;
- break;
- }
- case E_BLOCK_COAL_ORE:
- {
- ItemType = E_ITEM_COAL;
- break;
- }
- }
- a_Pickups.push_back(cItem(ItemType, Count, Meta));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockPiston.cpp b/source/Blocks/BlockPiston.cpp
deleted file mode 100644
index 3e1ca1d15..000000000
--- a/source/Blocks/BlockPiston.cpp
+++ /dev/null
@@ -1,110 +0,0 @@
-
-#include "Globals.h"
-#include "BlockPiston.h"
-#include "../Item.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-#include "../Piston.h"
-
-
-
-
-
-#define AddPistonDir(x, y, z, dir, amount) \
- switch (dir) \
- { \
- case 0: (y) -= (amount); break; \
- case 1: (y) += (amount); break; \
- case 2: (z) -= (amount); break; \
- case 3: (z) += (amount); break; \
- case 4: (x) -= (amount); break; \
- case 5: (x) += (amount); break; \
- }
-
-
-
-
-cBlockPistonHandler::cBlockPistonHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockPistonHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- int newX = a_BlockX;
- int newY = a_BlockY;
- int newZ = a_BlockZ;
- AddPistonDir(newX, newY, newZ, OldMeta & ~(8), 1);
-
- if (a_World->GetBlock(newX, newY, newZ) == E_BLOCK_PISTON_EXTENSION)
- {
- a_World->SetBlock(newX, newY, newZ, E_BLOCK_AIR, 0);
- }
-}
-
-
-
-
-
-bool cBlockPistonHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
-)
-{
- a_BlockType = m_BlockType;
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), a_Player->GetPitch());
- return true;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBlockPistonHeadHandler:
-
-cBlockPistonHeadHandler::cBlockPistonHeadHandler(void) :
- super(E_BLOCK_PISTON_EXTENSION)
-{
-}
-
-
-
-
-
-void cBlockPistonHeadHandler::OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- int newX = a_BlockX;
- int newY = a_BlockY;
- int newZ = a_BlockZ;
- AddPistonDir(newX, newY, newZ, OldMeta & ~(8), -1);
-
- BLOCKTYPE Block = a_World->GetBlock(newX, newY, newZ);
- if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON))
- {
- a_World->DigBlock(newX, newY, newZ);
- if (a_Player->IsGameModeCreative())
- {
- return; // No pickups if creative
- }
-
- cItems Pickups;
- Pickups.push_back(cItem(Block, 1));
- a_World->SpawnItemPickups(Pickups, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5);
- }
-}
-
-
-
-
-
diff --git a/source/Blocks/BlockPiston.h b/source/Blocks/BlockPiston.h
deleted file mode 100644
index 109f5ea8b..000000000
--- a/source/Blocks/BlockPiston.h
+++ /dev/null
@@ -1,43 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockPistonHandler :
- public cBlockHandler
-{
-public:
- cBlockPistonHandler(BLOCKTYPE a_BlockType);
-
- virtual void OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override;
-} ;
-
-
-
-
-
-class cBlockPistonHeadHandler :
- public cBlockHandler
-{
- typedef cBlockHandler super;
-
-public:
- cBlockPistonHeadHandler(void);
-
- virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockPlanks.h b/source/Blocks/BlockPlanks.h
deleted file mode 100644
index f3b8dbfb6..000000000
--- a/source/Blocks/BlockPlanks.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockPlanksHandler : public cBlockHandler
-{
-public:
- cBlockPlanksHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage);
- a_BlockMeta = Meta;
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockPortal.h b/source/Blocks/BlockPortal.h
deleted file mode 100644
index c56f0cbc8..000000000
--- a/source/Blocks/BlockPortal.h
+++ /dev/null
@@ -1,108 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockPortalHandler :
- public cBlockHandler
-{
-public:
- cBlockPortalHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- // We set to zero so MCS doesn't stop you from building weird portals like vanilla does
- // CanBeAt doesn't do anything if meta is zero
- // We set to zero because the client sends meta = 2 to the server (it calculates rotation itself)
-
- a_BlockType = m_BlockType;
- a_BlockMeta = 0;
- return true;
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- return; // No pickups
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- if ((a_RelY - 1 < 0) || (a_RelY + 1 > cChunkDef::Height))
- {
- return false; // In case someone places a portal with meta 1 or 2 at boundaries, and server tries to get invalid coords at Y - 1 or Y + 1
- }
-
- switch (a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ))
- {
- case 0x1:
- {
- static const struct
- {
- int x, y, z;
- } PortalCheck[] =
- {
- { 0, 1, 0},
- { 0,-1, 0},
- { 1, 0, 0},
- {-1, 0, 0},
- } ;
-
- for (int i = 0; i < ARRAYCOUNT(PortalCheck); i++)
- {
- BLOCKTYPE Block;
- a_Chunk.UnboundedRelGetBlockType(a_RelX + PortalCheck[i].x, a_RelY + PortalCheck[i].y, a_RelZ + PortalCheck[i].z, Block);
-
- if ((Block != E_BLOCK_NETHER_PORTAL) && (Block != E_BLOCK_OBSIDIAN))
- {
- return false;
- }
- }
- break;
- }
- case 0x2:
- {
- static const struct
- {
- int x, y, z;
- } PortalCheck[] =
- {
- { 0, 1, 0},
- { 0,-1, 0},
- { 0, 0, -1},
- { 0, 0, 1},
- } ;
-
- for (int i = 0; i < ARRAYCOUNT(PortalCheck); i++)
- {
- BLOCKTYPE Block;
- a_Chunk.UnboundedRelGetBlockType(a_RelX + PortalCheck[i].x, a_RelY + PortalCheck[i].y, a_RelZ + PortalCheck[i].z, Block);
-
- if ((Block != E_BLOCK_NETHER_PORTAL) && (Block != E_BLOCK_OBSIDIAN))
- {
- return false;
- }
- }
- break;
- }
- }
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockPumpkin.h b/source/Blocks/BlockPumpkin.h
deleted file mode 100644
index 76abc6818..000000000
--- a/source/Blocks/BlockPumpkin.h
+++ /dev/null
@@ -1,60 +0,0 @@
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-class cBlockPumpkinHandler :
- public cBlockHandler
-{
-public:
- cBlockPumpkinHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = PlayerYawToMetaData(a_Player->GetRotation());
- return true;
- }
-
- inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw)
- {
- ASSERT((a_Yaw >= -180) && (a_Yaw < 180));
-
- a_Yaw += 180 + 45;
- if (a_Yaw > 360)
- {
- a_Yaw -= 360;
- }
- if ((a_Yaw >= 0) && (a_Yaw < 90))
- {
- return 0x0;
- }
- else if ((a_Yaw >= 180) && (a_Yaw < 270))
- {
- return 0x2;
- }
- else if ((a_Yaw >= 90) && (a_Yaw < 180))
- {
- return 0x1;
- }
- else
- {
- return 0x3;
- }
- }
-
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockRail.h b/source/Blocks/BlockRail.h
deleted file mode 100644
index 24a101652..000000000
--- a/source/Blocks/BlockRail.h
+++ /dev/null
@@ -1,398 +0,0 @@
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../World.h"
-
-
-
-
-
-enum ENUM_PURE
-{
- E_PURE_UPDOWN = 0,
- E_PURE_DOWN = 1,
- E_PURE_NONE = 2
-};
-
-
-
-
-
-class cBlockRailHandler :
- public cBlockHandler
-{
- typedef cBlockHandler super;
-
-public:
- cBlockRailHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ);
- return true;
- }
-
-
- virtual void OnNeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- if (IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ) && (Meta != FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ)))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ));
- }
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- super::ConvertToPickups(a_Pickups, 0);
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- if (a_RelY <= 0)
- {
- return false;
- }
- if (!g_BlockIsSolid[a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)])
- {
- return false;
- }
-
- NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
- switch (Meta)
- {
- case E_META_RAIL_ASCEND_XP:
- case E_META_RAIL_ASCEND_XM:
- case E_META_RAIL_ASCEND_ZM:
- case E_META_RAIL_ASCEND_ZP:
- {
- // Mapping between the meta and the neighbors that need checking
- Meta -= E_META_RAIL_ASCEND_XP; // Base index at zero
- static const struct
- {
- int x, z;
- } Coords[] =
- {
- { 1, 0}, // east, XP
- {-1, 0}, // west, XM
- { 0, -1}, // north, ZM
- { 0, 1}, // south, ZP
- } ;
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[Meta].x, a_RelY, a_RelZ + Coords[Meta].z, BlockType, BlockMeta))
- {
- // Too close to the edge, cannot simulate
- return true;
- }
- return g_BlockIsSolid[BlockType];
- }
- }
- return true;
- }
-
- NIBBLETYPE FindMeta(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- NIBBLETYPE Meta = 0;
- char RailsCnt = 0;
- bool Neighbors[8]; // 0 - EAST, 1 - WEST, 2 - NORTH, 3 - SOUTH, 4 - EAST UP, 5 - WEST UP, 6 - NORTH UP, 7 - SOUTH UP
- memset(Neighbors, false, sizeof(Neighbors));
- Neighbors[0] = (IsUnstable(a_World, a_BlockX + 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN));
- Neighbors[1] = (IsUnstable(a_World, a_BlockX - 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN));
- Neighbors[2] = (IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN));
- Neighbors[3] = (IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_DOWN));
- Neighbors[4] = (IsUnstable(a_World, a_BlockX + 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_EAST, E_PURE_NONE));
- Neighbors[5] = (IsUnstable(a_World, a_BlockX - 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_WEST, E_PURE_NONE));
- Neighbors[6] = (IsUnstable(a_World, a_BlockX, a_BlockY + 1, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_NONE));
- Neighbors[7] = (IsUnstable(a_World, a_BlockX, a_BlockY + 1, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_NONE));
- if (IsUnstable(a_World, a_BlockX + 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_EAST))
- Neighbors[0] = true;
- if (IsUnstable(a_World, a_BlockX - 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_WEST))
- Neighbors[1] = true;
- if (IsUnstable(a_World, a_BlockX, a_BlockY - 1, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NORTH))
- Neighbors[2] = true;
- if (IsUnstable(a_World, a_BlockX, a_BlockY - 1, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_SOUTH))
- Neighbors[3] = true;
- for (int i = 0; i < 8; i++)
- {
- if (Neighbors[i])
- {
- RailsCnt++;
- }
- }
- if (RailsCnt == 1)
- {
- if (Neighbors[7]) return E_META_RAIL_ASCEND_ZP;
- else if (Neighbors[6]) return E_META_RAIL_ASCEND_ZM;
- else if (Neighbors[5]) return E_META_RAIL_ASCEND_XM;
- else if (Neighbors[4]) return E_META_RAIL_ASCEND_XP;
- else if (Neighbors[0] || Neighbors[1]) return E_META_RAIL_XM_XP;
- else if (Neighbors[2] || Neighbors[3]) return E_META_RAIL_ZM_ZP;
- ASSERT(!"Weird neighbor count");
- return Meta;
- }
- for (int i = 0; i < 4; i++)
- {
- if (Neighbors[i + 4])
- {
- Neighbors[i] = true;
- }
- }
- if (RailsCnt > 1)
- {
- if (Neighbors[3] && Neighbors[0]) return E_META_RAIL_CURVED_ZP_XP;
- else if (Neighbors[3] && Neighbors[1]) return E_META_RAIL_CURVED_ZP_XM;
- else if (Neighbors[2] && Neighbors[0]) return E_META_RAIL_CURVED_ZM_XP;
- else if (Neighbors[2] && Neighbors[1]) return E_META_RAIL_CURVED_ZM_XM;
- else if (Neighbors[7] && Neighbors[2]) return E_META_RAIL_ASCEND_ZP;
- else if (Neighbors[3] && Neighbors[6]) return E_META_RAIL_ASCEND_ZM;
- else if (Neighbors[5] && Neighbors[0]) return E_META_RAIL_ASCEND_XM;
- else if (Neighbors[4] && Neighbors[1]) return E_META_RAIL_ASCEND_XP;
- else if (Neighbors[0] && Neighbors[1]) return E_META_RAIL_XM_XP;
- else if (Neighbors[2] && Neighbors[3]) return E_META_RAIL_ZM_ZP;
- ASSERT(!"Weird neighbor count");
- }
- return Meta;
- }
-
-
- bool IsUnstable(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_RAIL)
- {
- return false;
- }
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- switch (Meta)
- {
- case E_META_RAIL_ZM_ZP:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_DOWN)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_XM_XP:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_XP:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_EAST) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_XM:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_WEST)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_ZM:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_ZP:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZP_XP:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZP_XM:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZM_XM:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZM_XP:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST)
- )
- {
- return true;
- }
- break;
- }
- }
- return false;
- }
-
-
- bool IsNotConnected(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Pure = 0)
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false);
- NIBBLETYPE Meta;
- if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_RAIL)
- {
- if ((a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ) != E_BLOCK_RAIL) || (a_Pure != E_PURE_UPDOWN))
- {
- if ((a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) != E_BLOCK_RAIL) || (a_Pure == E_PURE_NONE))
- {
- return true;
- }
- else
- {
- Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ);
- }
- }
- else
- {
- Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY + 1, a_BlockZ);
- }
- }
- else
- {
- Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- }
-
- switch (a_BlockFace)
- {
- case BLOCK_FACE_NORTH:
- {
- if (
- (Meta == E_META_RAIL_ZM_ZP) ||
- (Meta == E_META_RAIL_ASCEND_ZM) ||
- (Meta == E_META_RAIL_ASCEND_ZP) ||
- (Meta == E_META_RAIL_CURVED_ZP_XP) ||
- (Meta == E_META_RAIL_CURVED_ZP_XM)
- )
- {
- return false;
- }
- break;
- }
-
- case BLOCK_FACE_SOUTH:
- {
- if (
- (Meta == E_META_RAIL_ZM_ZP) ||
- (Meta == E_META_RAIL_ASCEND_ZM) ||
- (Meta == E_META_RAIL_ASCEND_ZP) ||
- (Meta == E_META_RAIL_CURVED_ZM_XP) ||
- (Meta == E_META_RAIL_CURVED_ZM_XM)
- )
- {
- return false;
- }
- break;
- }
-
- case BLOCK_FACE_EAST:
- {
- if (
- (Meta == E_META_RAIL_XM_XP) ||
- (Meta == E_META_RAIL_ASCEND_XP) ||
- (Meta == E_META_RAIL_ASCEND_XM) ||
- (Meta == E_META_RAIL_CURVED_ZP_XM) ||
- (Meta == E_META_RAIL_CURVED_ZM_XM)
- )
- {
- return false;
- }
- break;
- }
- case BLOCK_FACE_WEST:
- {
- if (
- (Meta == E_META_RAIL_XM_XP) ||
- (Meta == E_META_RAIL_ASCEND_XP) ||
- (Meta == E_META_RAIL_ASCEND_XM) ||
- (Meta == E_META_RAIL_CURVED_ZP_XP) ||
- (Meta == E_META_RAIL_CURVED_ZM_XP)
- )
- {
- return false;
- }
- break;
- }
- }
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockRedstone.cpp b/source/Blocks/BlockRedstone.cpp
deleted file mode 100644
index 35cdc34cf..000000000
--- a/source/Blocks/BlockRedstone.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#include "Globals.h"
-#include "BlockRedstone.h"
-#include "../Item.h"
-#include "../World.h"
-
-
-
-
-
-cBlockRedstoneHandler::cBlockRedstoneHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockRedstoneHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // Nothing needed yet
-}
-
-
-
-
diff --git a/source/Blocks/BlockRedstone.h b/source/Blocks/BlockRedstone.h
deleted file mode 100644
index f28f3f2d6..000000000
--- a/source/Blocks/BlockRedstone.h
+++ /dev/null
@@ -1,35 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockRedstoneHandler :
- public cBlockHandler
-{
-public:
- cBlockRedstoneHandler(BLOCKTYPE a_BlockType);
-
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && g_BlockIsSolid[a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)]);
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(E_ITEM_REDSTONE_DUST, 1));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockRedstoneRepeater.cpp b/source/Blocks/BlockRedstoneRepeater.cpp
deleted file mode 100644
index 3ab5bc559..000000000
--- a/source/Blocks/BlockRedstoneRepeater.cpp
+++ /dev/null
@@ -1,50 +0,0 @@
-
-#include "Globals.h"
-#include "BlockRedstoneRepeater.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cBlockRedstoneRepeaterHandler::cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockRedstoneRepeaterHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // Nothing needed yet
-}
-
-
-
-
-
-void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
-}
-
-
-
-
-bool cBlockRedstoneRepeaterHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
-)
-{
- a_BlockType = m_BlockType;
- a_BlockMeta = RepeaterRotationToMetaData(a_Player->GetRotation());
- return true;
-}
-
-
-
-
diff --git a/source/Blocks/BlockRedstoneRepeater.h b/source/Blocks/BlockRedstoneRepeater.h
deleted file mode 100644
index a61121d3a..000000000
--- a/source/Blocks/BlockRedstoneRepeater.h
+++ /dev/null
@@ -1,82 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockRedstoneRepeaterHandler :
- public cBlockHandler
-{
-public:
- cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType);
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(E_ITEM_REDSTONE_REPEATER, 1, 0));
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override;
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
-
- inline static NIBBLETYPE RepeaterRotationToMetaData(double a_Rotation)
- {
- a_Rotation += 90 + 45; // So its not aligned with axis
- if (a_Rotation > 360)
- {
- a_Rotation -= 360;
- }
-
- if ((a_Rotation >= 0) && (a_Rotation < 90))
- {
- return 0x1;
- }
- else if ((a_Rotation >= 180) && (a_Rotation < 270))
- {
- return 0x3;
- }
- else if ((a_Rotation >= 90) && (a_Rotation < 180))
- {
- return 0x2;
- }
- else
- {
- return 0x0;
- }
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockRedstoneTorch.h b/source/Blocks/BlockRedstoneTorch.h
deleted file mode 100644
index cb897ba3f..000000000
--- a/source/Blocks/BlockRedstoneTorch.h
+++ /dev/null
@@ -1,36 +0,0 @@
-
-#pragma once
-
-#include "BlockRedstone.h"
-#include "BlockTorch.h"
-
-
-
-
-
-class cBlockRedstoneTorchHandler :
- public cBlockTorchHandler
-{
-public:
- cBlockRedstoneTorchHandler(BLOCKTYPE a_BlockType)
- : cBlockTorchHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Always drop the ON torch, meta 0
- a_Pickups.push_back(cItem(E_BLOCK_REDSTONE_TORCH_ON, 1, 0));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockSand.h b/source/Blocks/BlockSand.h
deleted file mode 100644
index 3fc271483..000000000
--- a/source/Blocks/BlockSand.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockSandHandler :
- public cBlockHandler
-{
-public:
- cBlockSandHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual const char * GetStepSound(void) override
- {
- return "step.sand";
- }
-
-};
-
-
-
-
diff --git a/source/Blocks/BlockSapling.h b/source/Blocks/BlockSapling.h
deleted file mode 100644
index fff2fa88b..000000000
--- a/source/Blocks/BlockSapling.h
+++ /dev/null
@@ -1,57 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockSaplingHandler :
- public cBlockHandler
-{
-public:
- cBlockSaplingHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Only the first 2 bits contain the display information, the others are for growing
- a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, a_BlockMeta & 3));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ));
- }
-
-
- void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- if ((Meta & 0x08) != 0)
- {
- a_World->GrowTree(a_BlockX, a_BlockY, a_BlockZ);
- }
- else
- {
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta | 0x08);
- }
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockSign.h b/source/Blocks/BlockSign.h
deleted file mode 100644
index 7fbe61893..000000000
--- a/source/Blocks/BlockSign.h
+++ /dev/null
@@ -1,78 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cBlockSignHandler :
- public cBlockHandler
-{
-public:
- cBlockSignHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_SIGN, 1, 0));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
-
- static char RotationToMetaData(double a_Rotation)
- {
- a_Rotation += 180 + (180 / 16); // So it's not aligned with axis
- if (a_Rotation > 360)
- {
- a_Rotation -= 360;
- }
-
- a_Rotation = (a_Rotation / 360) * 16;
-
- return ((char)a_Rotation) % 16;
- }
-
-
- static char DirectionToMetaData(char a_Direction)
- {
- switch (a_Direction)
- {
- case 0x2: return 0x2;
- case 0x3: return 0x3;
- case 0x4: return 0x4;
- case 0x5: return 0x5;
- default:
- {
- break;
- }
- }
- return 0x2;
- }
-
-
- virtual void OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
- ) override
- {
- a_Player->GetClientHandle()->SendEditSign(a_BlockX, a_BlockY, a_BlockZ);
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockSlab.h b/source/Blocks/BlockSlab.h
deleted file mode 100644
index 7c1251b28..000000000
--- a/source/Blocks/BlockSlab.h
+++ /dev/null
@@ -1,182 +0,0 @@
-
-// BlockSlab.h
-
-// Declares cBlockSlabHandler and cBlockDoubleSlabHandler classes
-
-
-
-
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../Items/ItemHandler.h"
-
-
-
-
-
-class cBlockSlabHandler :
- public cBlockHandler
-{
-public:
- cBlockSlabHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(m_BlockType, 1, a_BlockMeta));
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- BLOCKTYPE Type = (BLOCKTYPE) (a_Player->GetEquippedItem().m_ItemType);
- NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x07);
-
- // HandlePlaceBlock wants a cItemHandler pointer thing, so let's give it one
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(GetDoubleSlabType(Type));
-
- // Check if the block at the coordinates is a slab. Eligibility for combining has already been processed in ClientHandle
- if (IsAnySlabType(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)))
- {
- // Call the function in ClientHandle that places a block when the client sends the packet,
- // so that plugins may interfere with the placement.
-
- if ((a_BlockFace == BLOCK_FACE_TOP) || (a_BlockFace == BLOCK_FACE_BOTTOM))
- {
- // Top and bottom faces need no parameter modification
- a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
- }
- else
- {
- // The other faces need to distinguish between top and bottom cursor positions
- if (a_CursorY > 7)
- {
- // Edit the call to use BLOCK_FACE_BOTTOM, otherwise it places incorrectly
- a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_TOP, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
- }
- else
- {
- // Edit the call to use BLOCK_FACE_TOP, otherwise it places incorrectly
- a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_BOTTOM, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
- }
- }
- return false; // Cancel the event, because dblslabs were already placed, nothing else needed
- }
-
- // Place the single-slab with correct metas:
- switch (a_BlockFace)
- {
- case BLOCK_FACE_TOP:
- {
- // Bottom half slab block
- a_BlockMeta = Meta & 0x7;
- break;
- }
- case BLOCK_FACE_BOTTOM:
- {
- // Top half slab block
- a_BlockMeta = Meta | 0x8;
- break;
- }
- case BLOCK_FACE_EAST:
- case BLOCK_FACE_NORTH:
- case BLOCK_FACE_SOUTH:
- case BLOCK_FACE_WEST:
- {
- if (a_CursorY > 7)
- {
- // Cursor at top half of block, place top slab
- a_BlockMeta = Meta | 0x8; break;
- }
- else
- {
- // Cursor at bottom half of block, place bottom slab
- a_BlockMeta = Meta & 0x7; break;
- }
- }
- } // switch (a_BlockFace)
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- switch (m_BlockType)
- {
- case E_BLOCK_WOODEN_SLAB: return "step.wood";
- case E_BLOCK_STONE_SLAB: return "step.stone";
- }
- ASSERT(!"Unhandled slab type!");
- return "";
- }
-
-
- /// Returns true if the specified blocktype is one of the slabs handled by this handler
- static bool IsAnySlabType(BLOCKTYPE a_BlockType)
- {
- return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB));
- }
-
-
- /// Converts the single-slab blocktype to its equivalent double-slab blocktype
- static BLOCKTYPE GetDoubleSlabType(BLOCKTYPE a_SingleSlabBlockType)
- {
- switch (a_SingleSlabBlockType)
- {
- case E_BLOCK_STONE_SLAB: return E_BLOCK_DOUBLE_STONE_SLAB;
- case E_BLOCK_WOODEN_SLAB: return E_BLOCK_DOUBLE_WOODEN_SLAB;
- }
- ASSERT(!"Unhandled slab type!");
- return E_BLOCK_AIR;
- }
-
-} ;
-
-
-
-
-
-class cBlockDoubleSlabHandler :
- public cBlockHandler
-{
-public:
- cBlockDoubleSlabHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- if (m_BlockType == E_BLOCK_DOUBLE_STONE_SLAB)
- {
- m_BlockType = E_BLOCK_STONE_SLAB;
- }
- else
- {
- m_BlockType = E_BLOCK_WOODEN_SLAB;
- }
- a_Pickups.push_back(cItem(m_BlockType, 2, a_BlockMeta));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return ((m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB) || (m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB)) ? "step.wood" : "step.stone";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockSnow.h b/source/Blocks/BlockSnow.h
deleted file mode 100644
index b8d48362c..000000000
--- a/source/Blocks/BlockSnow.h
+++ /dev/null
@@ -1,72 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockSnowHandler :
- public cBlockHandler
-{
-public:
- cBlockSnowHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- NIBBLETYPE Meta = a_World->GetBlockMeta(Vector3i(a_BlockX, a_BlockY, a_BlockZ));
-
- if ((Meta < 7) && (Meta != 0)) // Is height at maximum (7) or at mininum (0)? Don't do anything if so
- {
- Meta++;
- }
-
- a_BlockMeta = Meta;
- return true;
- }
-
-
- virtual bool DoesIgnoreBuildCollision(void) override
- {
- return true;
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_SNOWBALL, 1, 0));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return (a_RelY > 0) && g_BlockIsSnowable[a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)];
- }
-
-
- virtual bool DoesDropOnUnsuitable(void) override
- {
- return false;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockStairs.h b/source/Blocks/BlockStairs.h
deleted file mode 100644
index 8d259eee3..000000000
--- a/source/Blocks/BlockStairs.h
+++ /dev/null
@@ -1,152 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockStairsHandler :
- public cBlockHandler
-{
-public:
- cBlockStairsHandler(BLOCKTYPE a_BlockType) :
- cBlockHandler(a_BlockType)
- {
-
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = RotationToMetaData(a_Player->GetRotation());
- switch (a_BlockFace)
- {
- case BLOCK_FACE_TOP: break;
- case BLOCK_FACE_BOTTOM: a_BlockMeta = a_BlockMeta | 0x4; break; // When placing onto a bottom face, always place an upside-down stairs block
- case BLOCK_FACE_EAST:
- case BLOCK_FACE_NORTH:
- case BLOCK_FACE_SOUTH:
- case BLOCK_FACE_WEST:
- {
- // When placing onto a sideways face, check cursor, if in top half, make it an upside-down stairs block
- if (a_CursorY > 8)
- {
- a_BlockMeta |= 0x4;
- }
- break;
- }
- }
- return true;
- }
-
- // TODO: step sound
-
-
- static NIBBLETYPE RotationToMetaData(double a_Rotation)
- {
- a_Rotation += 90 + 45; // So its not aligned with axis
- if (a_Rotation > 360)
- {
- a_Rotation -= 360;
- }
- if ((a_Rotation >= 0) && (a_Rotation < 90))
- {
- return 0x0;
- }
- else if ((a_Rotation >= 180) && (a_Rotation < 270))
- {
- return 0x1;
- }
- else if ((a_Rotation >= 90) && (a_Rotation < 180))
- {
- return 0x2;
- }
- else
- {
- return 0x3;
- }
- }
-
-
- virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
- {
- // Bits 3 and 4 stay, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x0c);
- switch (a_Meta & 0x03)
- {
- case 0x00: return TopBits | 0x03; // East -> North
- case 0x01: return TopBits | 0x02; // West -> South
- case 0x02: return TopBits | 0x00; // South -> East
- case 0x03: return TopBits | 0x01; // North -> West
- }
- // Not reachable, but to avoid a compiler warning:
- return 0;
- }
-
-
- virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
- {
- // Bits 3 and 4 stay, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x0c);
- switch (a_Meta & 0x03)
- {
- case 0x00: return TopBits | 0x02; // East -> South
- case 0x01: return TopBits | 0x03; // West -> North
- case 0x02: return TopBits | 0x01; // South -> West
- case 0x03: return TopBits | 0x00; // North -> East
- }
- // Not reachable, but to avoid a compiler warning:
- return 0;
- }
-
-
- virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
- {
- // Bits 3 and 4 stay, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x0c);
- switch (a_Meta & 0x03)
- {
- case 0x00: return TopBits | 0x00; // East -> East
- case 0x01: return TopBits | 0x01; // West -> West
- case 0x02: return TopBits | 0x03; // South -> North
- case 0x03: return TopBits | 0x02; // North -> South
- }
- // Not reachable, but to avoid a compiler warning:
- return 0;
- }
-
-
- virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override
- {
- // Toggle bit 3:
- return (a_Meta & 0x0b) | ((~a_Meta) & 0x04);
- }
-
-
- virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
- {
- // Bits 3 and 4 stay, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x0c);
- switch (a_Meta & 0x03)
- {
- case 0x00: return TopBits | 0x01; // East -> West
- case 0x01: return TopBits | 0x00; // West -> East
- case 0x02: return TopBits | 0x02; // South -> South
- case 0x03: return TopBits | 0x03; // North -> North
- }
- // Not reachable, but to avoid a compiler warning:
- return 0;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockStems.h b/source/Blocks/BlockStems.h
deleted file mode 100644
index ce02d9cb8..000000000
--- a/source/Blocks/BlockStems.h
+++ /dev/null
@@ -1,58 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockStemsHandler :
- public cBlockHandler
-{
-public:
- cBlockStemsHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- int ItemType = (m_BlockType == E_BLOCK_MELON_STEM) ? E_ITEM_MELON_SEEDS : E_ITEM_PUMPKIN_SEEDS;
- a_Pickups.push_back(cItem(ItemType, 1, 0));
- }
-
-
- void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- if (Meta >= 7)
- {
- // Grow the produce:
- a_World->GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, m_BlockType);
- }
- else
- {
- // Grow the stem:
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta + 1);
- }
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_FARMLAND));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockStone.h b/source/Blocks/BlockStone.h
deleted file mode 100644
index af4c6509a..000000000
--- a/source/Blocks/BlockStone.h
+++ /dev/null
@@ -1,29 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockStoneHandler :
- public cBlockHandler
-{
-public:
- cBlockStoneHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_COBBLESTONE, 1, 0));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockSugarcane.h b/source/Blocks/BlockSugarcane.h
deleted file mode 100644
index 28a60df80..000000000
--- a/source/Blocks/BlockSugarcane.h
+++ /dev/null
@@ -1,90 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockSugarcaneHandler :
- public cBlockHandler
-{
-public:
- cBlockSugarcaneHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_SUGARCANE, 1, 0));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- if (a_RelY <= 0)
- {
- return false;
- }
- switch (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))
- {
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_FARMLAND:
- case E_BLOCK_SAND:
- {
- static const struct
- {
- int x, z;
- } Coords[] =
- {
- {-1, 0},
- { 1, 0},
- { 0, -1},
- { 0, 1},
- } ;
- a_RelY -= 1;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta))
- {
- // Too close to the edge, cannot simulate
- return true;
- }
- if (IsBlockWater(BlockType))
- {
- return true;
- }
- } // for i - Coords[]
- // Not directly neighboring a water block
- return false;
- }
- case E_BLOCK_SUGARCANE:
- {
- return true;
- }
- }
- return false;
- }
-
-
- void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- a_World->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, 1);
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockTallGrass.h b/source/Blocks/BlockTallGrass.h
deleted file mode 100644
index cd27ab7e6..000000000
--- a/source/Blocks/BlockTallGrass.h
+++ /dev/null
@@ -1,51 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockTallGrassHandler :
- public cBlockHandler
-{
-public:
- cBlockTallGrassHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool DoesIgnoreBuildCollision(void) override
- {
- return true;
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Drop seeds, sometimes
- MTRand r1;
- if (r1.randInt(10) == 5)
- {
- a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1, 0));
- }
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockTorch.h b/source/Blocks/BlockTorch.h
deleted file mode 100644
index 72a313126..000000000
--- a/source/Blocks/BlockTorch.h
+++ /dev/null
@@ -1,275 +0,0 @@
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockTorchHandler :
- public cBlockHandler
-{
-public:
- cBlockTorchHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- // Find proper placement of torch
-
- if ((a_BlockFace == BLOCK_FACE_TOP) || (a_BlockFace == BLOCK_FACE_BOTTOM))
- {
- a_BlockFace = FindSuitableFace(a_World, a_BlockX, a_BlockY, a_BlockZ); // Top or bottom faces clicked, find a suitable face
- if (a_BlockFace == BLOCK_FACE_NONE)
- {
- // Client wouldn't have sent anything anyway, but whatever
- return false;
- }
- }
- else
- {
- // Not top or bottom faces, try to preserve whatever face was clicked
- if (!TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace))
- {
- // Torch couldn't be placed on whatever face was clicked, last ditch resort - find another face
- a_BlockFace = FindSuitableFace(a_World, a_BlockX, a_BlockY, a_BlockZ);
- if (a_BlockFace == BLOCK_FACE_NONE)
- {
- return false;
- }
- }
- }
-
- a_BlockType = m_BlockType;
- a_BlockMeta = DirectionToMetaData(a_BlockFace);
- return true;
- }
-
-
- static NIBBLETYPE DirectionToMetaData(char a_Direction) // tolua_export
- { // tolua_export
- switch (a_Direction)
- {
- case BLOCK_FACE_BOTTOM: ASSERT(!"Shouldn't be getting this face"); return 0;
- case BLOCK_FACE_TOP: return E_META_TORCH_FLOOR;
- case BLOCK_FACE_EAST: return E_META_TORCH_EAST;
- case BLOCK_FACE_WEST: return E_META_TORCH_WEST;
- case BLOCK_FACE_NORTH: return E_META_TORCH_NORTH;
- case BLOCK_FACE_SOUTH: return E_META_TORCH_SOUTH;
- default:
- {
- ASSERT(!"Unhandled torch direction!");
- break;
- }
- };
- return 0x0;
- } // tolua_export
-
-
- static char MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export
- { // tolua_export
- switch (a_MetaData)
- {
- case 0: return BLOCK_FACE_TOP; // by default, the torches stand on the ground
- case E_META_TORCH_FLOOR: return BLOCK_FACE_TOP;
- case E_META_TORCH_EAST: return BLOCK_FACE_EAST;
- case E_META_TORCH_WEST: return BLOCK_FACE_WEST;
- case E_META_TORCH_NORTH: return BLOCK_FACE_NORTH;
- case E_META_TORCH_SOUTH: return BLOCK_FACE_SOUTH;
- default:
- {
- ASSERT(!"Unhandled torch metadata");
- break;
- }
- }
- return 0;
- } // tolua_export
-
-
- static bool IsAttachedTo(const Vector3i & a_TorchPos, char a_TorchMeta, const Vector3i & a_BlockPos)
- {
- switch (a_TorchMeta)
- {
- case 0x0:
- case E_META_TORCH_FLOOR: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 1, 0)));
- case E_META_TORCH_EAST: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 0, -1)));
- case E_META_TORCH_WEST: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 0, 1)));
- case E_META_TORCH_NORTH: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(-1, 0, 0)));
- case E_META_TORCH_SOUTH: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(1, 0, 0)));
- default:
- {
- ASSERT(!"Unhandled torch meta!");
- break;
- }
- }
- return false;
- }
-
-
- static bool CanBePlacedOn(BLOCKTYPE a_BlockType, char a_BlockFace)
- {
- if ( !g_BlockIsTorchPlaceable[a_BlockType] )
- {
- return (a_BlockFace == BLOCK_FACE_TOP); // Allow placement only when torch upright
- }
- else
- {
- return true;
- }
- }
-
-
- static bool TorchCanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true);
- return CanBePlacedOn(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ), a_BlockFace);
- }
-
-
- /// Finds a suitable face to place the torch, returning BLOCK_FACE_NONE on failure
- static char FindSuitableFace(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- for (int i = 0; i <= 5; i++)
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, i, true);
- BLOCKTYPE BlockInQuestion = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
-
- if (
- ((BlockInQuestion == E_BLOCK_GLASS) ||
- (BlockInQuestion == E_BLOCK_FENCE) ||
- (BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) ||
- (BlockInQuestion == E_BLOCK_COBBLESTONE_WALL)) &&
- (i == BLOCK_FACE_TOP)
- )
- {
- return i;
- }
- else if ((g_BlockIsTorchPlaceable[BlockInQuestion]) && (i != BLOCK_FACE_BOTTOM))
- {
- return i;
- }
- else
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, i, false);
- }
- }
- return BLOCK_FACE_NONE;
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- char Face = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
-
- AddFaceDirection(a_RelX, a_RelY, a_RelZ, Face, true);
- BLOCKTYPE BlockInQuestion;
- a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockInQuestion);
-
- if (
- (BlockInQuestion == E_BLOCK_GLASS) ||
- (BlockInQuestion == E_BLOCK_FENCE) ||
- (BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) ||
- (BlockInQuestion == E_BLOCK_COBBLESTONE_WALL)
- )
- {
- // Torches can be placed on tops of glass and fences, despite them being 'untorcheable'
- // No need to check for upright orientation, it was done when the torch was placed
- return true;
- }
- else if ( !g_BlockIsTorchPlaceable[BlockInQuestion] )
- {
- return false;
- }
- else
- {
- return true;
- }
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Always drop meta = 0
- a_Pickups.push_back(cItem(m_BlockType, 1, 0));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
-
- virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
- {
- // Bit 4 stays, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x08);
- switch (a_Meta & 0x07)
- {
- case 0x01: return TopBits | 0x04; // East -> North
- case 0x02: return TopBits | 0x03; // West -> South
- case 0x03: return TopBits | 0x01; // South -> East
- case 0x04: return TopBits | 0x02; // North -> West
- default: return a_Meta; // Floor -> Floor
- }
- }
-
-
- virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
- {
- // Bit 4 stays, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x08);
- switch (a_Meta & 0x07)
- {
- case 0x01: return TopBits | 0x03; // East -> South
- case 0x02: return TopBits | 0x04; // West -> North
- case 0x03: return TopBits | 0x02; // South -> West
- case 0x04: return TopBits | 0x01; // North -> East
- default: return a_Meta; // Floor -> Floor
- }
- }
-
-
- virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
- {
- // Bit 4 stays, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x08);
- switch (a_Meta & 0x07)
- {
- case 0x03: return TopBits | 0x04; // South -> North
- case 0x04: return TopBits | 0x03; // North -> South
- default: return a_Meta; // Keep the rest
- }
- }
-
-
- // Mirroring around the XZ plane doesn't make sense for floor torches,
- // the others stay the same, so let's keep all the metas the same.
- // The base class does tht for us, no need to override MetaMirrorXZ()
-
-
- virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
- {
- // Bit 4 stays, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x08);
- switch (a_Meta & 0x07)
- {
- case 0x01: return TopBits | 0x02; // East -> West
- case 0x02: return TopBits | 0x01; // West -> East
- default: return a_Meta; // Keep the rest
- }
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockVine.h b/source/Blocks/BlockVine.h
deleted file mode 100644
index 2c9f67cab..000000000
--- a/source/Blocks/BlockVine.h
+++ /dev/null
@@ -1,201 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockVineHandler :
- public cBlockHandler
-{
-public:
- cBlockVineHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- // TODO: Disallow placement where the vine doesn't attach to something properly
- BLOCKTYPE BlockType = 0;
- NIBBLETYPE BlockMeta;
- a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- if (BlockType == m_BlockType)
- {
- a_BlockMeta = BlockMeta | DirectionToMetaData(a_BlockFace);
- }
- else
- {
- a_BlockMeta = DirectionToMetaData(a_BlockFace);
- }
- a_BlockType = m_BlockType;
- return true;
- }
-
-
- static NIBBLETYPE DirectionToMetaData(char a_BlockFace)
- {
- switch (a_BlockFace)
- {
- case BLOCK_FACE_NORTH: return 0x1;
- case BLOCK_FACE_SOUTH: return 0x4;
- case BLOCK_FACE_WEST: return 0x8;
- case BLOCK_FACE_EAST: return 0x2;
- default: return 0x0;
- }
- }
-
-
- static char MetaDataToDirection(NIBBLETYPE a_MetaData)
- {
- switch(a_MetaData)
- {
- case 0x1: return BLOCK_FACE_NORTH;
- case 0x4: return BLOCK_FACE_SOUTH;
- case 0x8: return BLOCK_FACE_WEST;
- case 0x2: return BLOCK_FACE_EAST;
- default: return BLOCK_FACE_TOP;
- }
- }
-
-
- /// Returns true if the specified block type is good for vines to attach to
- static bool IsBlockAttachable(BLOCKTYPE a_BlockType)
- {
- return (a_BlockType == E_BLOCK_LEAVES) || g_BlockIsSolid[a_BlockType];
- }
-
-
- /// Returns the meta that has the maximum allowable sides of the vine, given the surroundings
- NIBBLETYPE GetMaxMeta(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
- {
- static const struct
- {
- int x, z;
- int Bit;
- } Coords[] =
- {
- { 0, 1, 1}, // south, ZP
- {-1, 0, 2}, // west, XM
- { 0, -1, 4}, // north, ZM
- { 1, 0, 8}, // east, XP
- } ;
- int res = 0;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (
- a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) &&
- IsBlockAttachable(BlockType)
- )
- {
- res |= Coords[i].Bit;
- }
- }
- return res;
- }
-
-
- void Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override
- {
- NIBBLETYPE CurMeta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
- NIBBLETYPE MaxMeta = GetMaxMeta(a_Chunk, a_RelX, a_RelY, a_RelZ);
-
- // Check if vine above us, add its meta to MaxMeta
- if ((a_RelY < cChunkDef::Height - 1) && (a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ) == m_BlockType))
- {
- MaxMeta |= a_Chunk.GetMeta(a_RelX, a_RelY + 1, a_RelZ);
- }
-
- NIBBLETYPE Common = CurMeta & MaxMeta; // Neighbors that we have and are legal
- if (Common != CurMeta)
- {
- // There is a neighbor missing, need to update the meta or even destroy the block
- bool HasTop = (a_RelY < cChunkDef::Height - 1) && IsBlockAttachable(a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ));
- if ((Common == 0) && !HasTop)
- {
- // The vine just lost all its support, destroy the block:
- if (DoesDropOnUnsuitable())
- {
- int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ);
- }
- a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
- return;
- }
- a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, m_BlockType, Common);
- }
- else
- {
- // Wake up the simulators for this block:
- int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- a_Chunk.GetWorld()->GetSimulatorManager()->WakeUp(BlockX, a_RelY, BlockZ, &a_Chunk);
- }
- }
-
-
- virtual bool DoesIgnoreBuildCollision(void) override
- {
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-
-
- virtual bool DoesDropOnUnsuitable(void) override
- {
- return false;
- }
-
- virtual void OnUpdate(cWorld * a_World, int X, int Y, int Z)
- {
- if (a_World->GetBlock(X, Y - 1, Z) == E_BLOCK_AIR)
- {
- a_World->SetBlock(X, Y - 1, Z, E_BLOCK_VINES, a_World->GetBlockMeta(X, Y, Z));
- }
- }
-
- virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
- {
- return ((a_Meta >> 1) | (a_Meta << 3)) & 0x0f; // Rotate bits to the right
- }
-
-
- virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
- {
- return ((a_Meta << 1) | (a_Meta >> 3)) & 0x0f; // Rotate bits to the left
- }
-
-
- virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
- {
- // Bits 2 and 4 stay, bits 1 and 3 swap
- return ((a_Meta & 0x0a) | ((a_Meta & 0x01) << 2) | ((a_Meta & 0x04) >> 2));
- }
-
-
- virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
- {
- // Bits 1 and 3 stay, bits 2 and 4 swap
- return ((a_Meta & 0x05) | ((a_Meta & 0x02) << 2) | ((a_Meta & 0x08) >> 2));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockWood.h b/source/Blocks/BlockWood.h
deleted file mode 100644
index cb5ee995a..000000000
--- a/source/Blocks/BlockWood.h
+++ /dev/null
@@ -1,72 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockWoodHandler : public cBlockHandler
-{
-public:
- cBlockWoodHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage);
- a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta);
- return true;
- }
-
-
- inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace, NIBBLETYPE a_WoodMeta)
- {
- switch (a_BlockFace)
- {
- case BLOCK_FACE_YM:
- case BLOCK_FACE_YP:
- {
- return a_WoodMeta; // Top or bottom, just return original
- }
-
- case BLOCK_FACE_ZP:
- case BLOCK_FACE_ZM:
- {
- return a_WoodMeta | 0x8; // North or south
- }
-
- case BLOCK_FACE_XP:
- case BLOCK_FACE_XM:
- {
- return a_WoodMeta | 0x4; // East or west
- }
-
- default:
- {
- ASSERT(!"Unhandled block face!");
- return a_WoodMeta | 0xC; // No idea, give a special meta (all sides bark)
- }
- }
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockWorkbench.h b/source/Blocks/BlockWorkbench.h
deleted file mode 100644
index a2cc6119c..000000000
--- a/source/Blocks/BlockWorkbench.h
+++ /dev/null
@@ -1,43 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../UI/Window.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cBlockWorkbenchHandler:
- public cBlockHandler
-{
-public:
- cBlockWorkbenchHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
- {
- cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ);
- a_Player->OpenWindow(Window);
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/BoundingBox.cpp b/source/BoundingBox.cpp
deleted file mode 100644
index 02602992e..000000000
--- a/source/BoundingBox.cpp
+++ /dev/null
@@ -1,331 +0,0 @@
-
-// BoundingBox.cpp
-
-// Implements the cBoundingBox class representing an axis-aligned bounding box with floatingpoint coords
-
-#include "Globals.h"
-#include "BoundingBox.h"
-#include "Defines.h"
-
-
-
-
-
-#if 0
-
-/// A simple self-test that is executed on program start, used to verify bbox functionality
-class SelfTest
-{
-public:
- SelfTest(void)
- {
- Vector3d Min(1, 1, 1);
- Vector3d Max(2, 2, 2);
- Vector3d LineDefs[] =
- {
- Vector3d(1.5, 4, 1.5), Vector3d(1.5, 3, 1.5), // Should intersect at 2, face 1 (YP)
- Vector3d(1.5, 0, 1.5), Vector3d(1.5, 4, 1.5), // Should intersect at 0.25, face 0 (YM)
- Vector3d(0, 0, 0), Vector3d(2, 2, 2), // Should intersect at 0.5, face 0, 3 or 5 (anyM)
- Vector3d(0.999, 0, 1.5), Vector3d(0.999, 4, 1.5), // Should not intersect
- Vector3d(1.999, 0, 1.5), Vector3d(1.999, 4, 1.5), // Should intersect at 0.25, face 0 (YM)
- Vector3d(2.001, 0, 1.5), Vector3d(2.001, 4, 1.5), // Should not intersect
- } ;
- for (int i = 0; i < ARRAYCOUNT(LineDefs) / 2; i++)
- {
- double LineCoeff;
- char Face;
- Vector3d Line1 = LineDefs[2 * i];
- Vector3d Line2 = LineDefs[2 * i + 1];
- bool res = cBoundingBox::CalcLineIntersection(Min, Max, Line1, Line2, LineCoeff, Face);
- printf("LineIntersection({%.02f, %.02f, %.02f}, {%.02f, %.02f, %.02f}) -> %d, %.05f, %d\n",
- Line1.x, Line1.y, Line1.z,
- Line2.x, Line2.y, Line2.z,
- res ? 1 : 0, LineCoeff, Face
- );
- } // for i - LineDefs[]
- printf("BoundingBox selftest complete.");
- }
-} Test;
-
-#endif
-
-
-
-
-
-cBoundingBox::cBoundingBox(double a_MinX, double a_MaxX, double a_MinY, double a_MaxY, double a_MinZ, double a_MaxZ) :
- m_Min(a_MinX, a_MinY, a_MinZ),
- m_Max(a_MaxX, a_MaxY, a_MaxZ)
-{
-}
-
-
-
-
-
-cBoundingBox::cBoundingBox(const Vector3d & a_Min, const Vector3d & a_Max) :
- m_Min(a_Min),
- m_Max(a_Max)
-{
-}
-
-
-
-
-
-cBoundingBox::cBoundingBox(const Vector3d & a_Pos, double a_Radius, double a_Height) :
- m_Min(a_Pos.x - a_Radius, a_Pos.y, a_Pos.z - a_Radius),
- m_Max(a_Pos.x + a_Radius, a_Pos.y + a_Height, a_Pos.z + a_Radius)
-{
-}
-
-
-
-
-
-cBoundingBox::cBoundingBox(const cBoundingBox & a_Orig) :
- m_Min(a_Orig.m_Min),
- m_Max(a_Orig.m_Max)
-{
-}
-
-
-
-
-
-void cBoundingBox::Move(double a_OffX, double a_OffY, double a_OffZ)
-{
- m_Min.x += a_OffX;
- m_Min.y += a_OffY;
- m_Min.z += a_OffZ;
- m_Max.x += a_OffX;
- m_Max.y += a_OffY;
- m_Max.z += a_OffZ;
-}
-
-
-
-
-
-void cBoundingBox::Move(const Vector3d & a_Off)
-{
- m_Min.x += a_Off.x;
- m_Min.y += a_Off.y;
- m_Min.z += a_Off.z;
- m_Max.x += a_Off.x;
- m_Max.y += a_Off.y;
- m_Max.z += a_Off.z;
-}
-
-
-
-
-
-void cBoundingBox::Expand(double a_ExpandX, double a_ExpandY, double a_ExpandZ)
-{
- m_Min.x -= a_ExpandX;
- m_Min.y -= a_ExpandY;
- m_Min.z -= a_ExpandZ;
- m_Max.x += a_ExpandX;
- m_Max.y += a_ExpandY;
- m_Max.z += a_ExpandZ;
-}
-
-
-
-
-
-bool cBoundingBox::DoesIntersect(const cBoundingBox & a_Other)
-{
- return (
- ((a_Other.m_Min.x <= m_Max.x) && (a_Other.m_Max.x >= m_Min.x)) && // X coords intersect
- ((a_Other.m_Min.y <= m_Max.y) && (a_Other.m_Max.y >= m_Min.y)) && // Y coords intersect
- ((a_Other.m_Min.z <= m_Max.z) && (a_Other.m_Max.z >= m_Min.z)) // Z coords intersect
- );
-}
-
-
-
-
-
-cBoundingBox cBoundingBox::Union(const cBoundingBox & a_Other)
-{
- return cBoundingBox(
- std::min(m_Min.x, a_Other.m_Min.x),
- std::min(m_Min.y, a_Other.m_Min.y),
- std::min(m_Min.z, a_Other.m_Min.z),
- std::max(m_Max.x, a_Other.m_Max.x),
- std::max(m_Max.y, a_Other.m_Max.y),
- std::max(m_Max.z, a_Other.m_Max.z)
- );
-}
-
-
-
-
-
-bool cBoundingBox::IsInside(const Vector3d & a_Point)
-{
- return IsInside(m_Min, m_Max, a_Point);
-}
-
-
-
-
-
-bool cBoundingBox::IsInside(double a_X, double a_Y,double a_Z)
-{
- return IsInside(m_Min, m_Max, a_X, a_Y, a_Z);
-}
-
-
-
-
-
-bool cBoundingBox::IsInside(cBoundingBox & a_Other)
-{
- // If both a_Other's coords are inside this, then the entire a_Other is inside
- return (IsInside(a_Other.m_Min) && IsInside(a_Other.m_Max));
-}
-
-
-
-
-
-bool cBoundingBox::IsInside(const Vector3d & a_Min, const Vector3d & a_Max)
-{
- // If both coords are inside this, then the entire a_Other is inside
- return (IsInside(a_Min) && IsInside(a_Max));
-}
-
-
-
-
-
-bool cBoundingBox::IsInside(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Point)
-{
- return (
- ((a_Point.x >= a_Min.x) && (a_Point.x <= a_Max.x)) &&
- ((a_Point.y >= a_Min.y) && (a_Point.y <= a_Max.y)) &&
- ((a_Point.z >= a_Min.z) && (a_Point.z <= a_Max.z))
- );
-}
-
-
-
-
-
-bool cBoundingBox::IsInside(const Vector3d & a_Min, const Vector3d & a_Max, double a_X, double a_Y, double a_Z)
-{
- return (
- ((a_X >= a_Min.x) && (a_X <= a_Max.x)) &&
- ((a_Y >= a_Min.y) && (a_Y <= a_Max.y)) &&
- ((a_Z >= a_Min.z) && (a_Z <= a_Max.z))
- );
-}
-
-
-
-
-
-bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face)
-{
- return CalcLineIntersection(m_Min, m_Max, a_Line1, a_Line2, a_LineCoeff, a_Face);
-}
-
-
-
-
-
-bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face)
-{
- if (IsInside(a_Min, a_Max, a_Line1))
- {
- // The starting point is inside the bounding box.
- a_LineCoeff = 0;
- a_Face = BLOCK_FACE_NONE; // No faces hit
- return true;
- }
-
- char Face = BLOCK_FACE_NONE;
- double Coeff = Vector3d::NO_INTERSECTION;
-
- // Check each individual bbox face for intersection with the line, remember the one with the lowest coeff
- double c = a_Line1.LineCoeffToXYPlane(a_Line2, a_Min.z);
- if ((c >= 0) && (c < Coeff) && IsInside(a_Min, a_Max, a_Line1 + (a_Line2 - a_Line1) * c))
- {
- Face = (a_Line1.z > a_Line2.z) ? BLOCK_FACE_ZP : BLOCK_FACE_ZM;
- Coeff = c;
- }
- c = a_Line1.LineCoeffToXYPlane(a_Line2, a_Max.z);
- if ((c >= 0) && (c < Coeff) && IsInside(a_Min, a_Max, a_Line1 + (a_Line2 - a_Line1) * c))
- {
- Face = (a_Line1.z > a_Line2.z) ? BLOCK_FACE_ZP : BLOCK_FACE_ZM;
- Coeff = c;
- }
- c = a_Line1.LineCoeffToXZPlane(a_Line2, a_Min.y);
- if ((c >= 0) && (c < Coeff) && IsInside(a_Min, a_Max, a_Line1 + (a_Line2 - a_Line1) * c))
- {
- Face = (a_Line1.y > a_Line2.y) ? BLOCK_FACE_YP : BLOCK_FACE_YM;
- Coeff = c;
- }
- c = a_Line1.LineCoeffToXZPlane(a_Line2, a_Max.y);
- if ((c >= 0) && (c >= 0) && (c < Coeff) && IsInside(a_Min, a_Max, a_Line1 + (a_Line2 - a_Line1) * c))
- {
- Face = (a_Line1.y > a_Line2.y) ? BLOCK_FACE_YP : BLOCK_FACE_YM;
- Coeff = c;
- }
- c = a_Line1.LineCoeffToYZPlane(a_Line2, a_Min.x);
- if ((c >= 0) && (c < Coeff) && IsInside(a_Min, a_Max, a_Line1 + (a_Line2 - a_Line1) * c))
- {
- Face = (a_Line1.x > a_Line2.x) ? BLOCK_FACE_XP : BLOCK_FACE_XM;
- Coeff = c;
- }
- c = a_Line1.LineCoeffToYZPlane(a_Line2, a_Max.x);
- if ((c >= 0) && (c < Coeff) && IsInside(a_Min, a_Max, a_Line1 + (a_Line2 - a_Line1) * c))
- {
- Face = (a_Line1.x > a_Line2.x) ? BLOCK_FACE_XP : BLOCK_FACE_XM;
- Coeff = c;
- }
-
- if (Coeff >= Vector3d::NO_INTERSECTION)
- {
- // There has been no intersection
- return false;
- }
-
- a_LineCoeff = Coeff;
- a_Face = Face;
- return true;
-}
-
-
-
-
-
-bool cBoundingBox::Intersect(const cBoundingBox & a_Other, cBoundingBox & a_Intersection)
-{
- a_Intersection.m_Min.x = std::max(m_Min.x, a_Other.m_Min.x);
- a_Intersection.m_Max.x = std::min(m_Max.x, a_Other.m_Max.x);
- if (a_Intersection.m_Min.x >= a_Intersection.m_Max.x)
- {
- return false;
- }
- a_Intersection.m_Min.y = std::max(m_Min.y, a_Other.m_Min.y);
- a_Intersection.m_Max.y = std::min(m_Max.y, a_Other.m_Max.y);
- if (a_Intersection.m_Min.y >= a_Intersection.m_Max.y)
- {
- return false;
- }
- a_Intersection.m_Min.z = std::max(m_Min.z, a_Other.m_Min.z);
- a_Intersection.m_Max.z = std::min(m_Max.z, a_Other.m_Max.z);
- if (a_Intersection.m_Min.z >= a_Intersection.m_Max.z)
- {
- return false;
- }
- return true;
-}
-
-
-
-
diff --git a/source/BoundingBox.h b/source/BoundingBox.h
deleted file mode 100644
index ff9963989..000000000
--- a/source/BoundingBox.h
+++ /dev/null
@@ -1,90 +0,0 @@
-
-// BoundingBox.h
-
-// Declares the cBoundingBox class representing an axis-aligned bounding box with floatingpoint coords
-
-
-
-
-#pragma once
-
-#include "Vector3d.h"
-
-
-
-
-
-// tolua_begin
-
-/** Represents two sets of coords, minimum and maximum for each direction.
-All the coords within those limits (inclusive the edges) are considered "inside" the box.
-For intersection purposes, though, if the intersection is "sharp" in any coord (i. e. zero volume),
-the boxes are considered non-intersecting.
-*/
-class cBoundingBox
-{
-public:
- cBoundingBox(double a_MinX, double a_MaxX, double a_MinY, double a_MaxY, double a_MinZ, double a_MaxZ);
- cBoundingBox(const Vector3d & a_Min, const Vector3d & a_Max);
- cBoundingBox(const Vector3d & a_Pos, double a_Radius, double a_Height);
- cBoundingBox(const cBoundingBox & a_Orig);
-
- /// Moves the entire boundingbox by the specified offset
- void Move(double a_OffX, double a_OffY, double a_OffZ);
-
- /// Moves the entire boundingbox by the specified offset
- void Move(const Vector3d & a_Off);
-
- /// Expands the bounding box by the specified amount in each direction (so the box becomes larger by 2 * Expand in each direction)
- void Expand(double a_ExpandX, double a_ExpandY, double a_ExpandZ);
-
- /// Returns true if the two bounding boxes intersect
- bool DoesIntersect(const cBoundingBox & a_Other);
-
- /// Returns the union of the two bounding boxes
- cBoundingBox Union(const cBoundingBox & a_Other);
-
- /// Returns true if the point is inside the bounding box
- bool IsInside(const Vector3d & a_Point);
-
- /// Returns true if the point is inside the bounding box
- bool IsInside(double a_X, double a_Y,double a_Z);
-
- /// Returns true if a_Other is inside this bounding box
- bool IsInside(cBoundingBox & a_Other);
-
- /// Returns true if a boundingbox specified by a_Min and a_Max is inside this bounding box
- bool IsInside(const Vector3d & a_Min, const Vector3d & a_Max);
-
- /// Returns true if the specified point is inside the bounding box specified by its min/max corners
- static bool IsInside(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Point);
-
- /// Returns true if the specified point is inside the bounding box specified by its min/max corners
- static bool IsInside(const Vector3d & a_Min, const Vector3d & a_Max, double a_X, double a_Y, double a_Z);
-
- /** Returns true if this bounding box is intersected by the line specified by its two points
- Also calculates the distance along the line in which the intersection occurs (0 .. 1)
- Only forward collisions (a_LineCoeff >= 0) are returned.
- */
- bool CalcLineIntersection(const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face);
-
- /** Returns true if the specified bounding box is intersected by the line specified by its two points
- Also calculates the distance along the line in which the intersection occurs (0 .. 1) and the face hit (BLOCK_FACE_ constants)
- Only forward collisions (a_LineCoeff >= 0) are returned.
- */
- static bool CalcLineIntersection(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face);
-
- // tolua_end
-
- /// Calculates the intersection of the two bounding boxes; returns true if nonempty
- bool Intersect(const cBoundingBox & a_Other, cBoundingBox & a_Intersection);
-
-protected:
- Vector3d m_Min;
- Vector3d m_Max;
-
-} ; // tolua_export
-
-
-
-
diff --git a/source/ByteBuffer.cpp b/source/ByteBuffer.cpp
deleted file mode 100644
index 8f2b76c1f..000000000
--- a/source/ByteBuffer.cpp
+++ /dev/null
@@ -1,841 +0,0 @@
-
-// ByteBuffer.cpp
-
-// Implements the cByteBuffer class representing a ringbuffer of bytes
-
-#include "Globals.h"
-
-#include "ByteBuffer.h"
-#include "Endianness.h"
-#include "OSSupport/IsThread.h"
-
-
-
-
-
-// Try to determine endianness:
-#if ( \
- defined(__i386__) || defined(__alpha__) || \
- defined(__ia64) || defined(__ia64__) || \
- defined(_M_IX86) || defined(_M_IA64) || \
- defined(_M_ALPHA) || defined(__amd64) || \
- defined(__amd64__) || defined(_M_AMD64) || \
- defined(__x86_64) || defined(__x86_64__) || \
- defined(_M_X64) || defined(__bfin__) || \
- defined(__ARMEL__) || \
- (defined(_WIN32) && defined(__ARM__) && defined(_MSC_VER)) \
-)
- #define IS_LITTLE_ENDIAN
-#elif defined (__ARMEB__)
- #define IS_BIG_ENDIAN
-#else
- #error Cannot determine endianness of this platform
-#endif
-
-// If a string sent over the protocol is larger than this, a warning is emitted to the console
-#define MAX_STRING_SIZE (512 KiB)
-
-#define NEEDBYTES(Num) if (!CanReadBytes(Num)) return false; // Check if at least Num bytes can be read from the buffer, return false if not
-#define PUTBYTES(Num) if (!CanWriteBytes(Num)) return false; // Check if at least Num bytes can be written to the buffer, return false if not
-
-
-
-
-
-#if 0
-
-/// Self-test of the VarInt-reading and writing code
-class cByteBufferSelfTest
-{
-public:
- cByteBufferSelfTest(void)
- {
- TestRead();
- TestWrite();
- }
-
- void TestRead(void)
- {
- cByteBuffer buf(50);
- buf.Write("\x05\xac\x02\x00", 4);
- UInt32 v1;
- ASSERT(buf.ReadVarInt(v1) && (v1 == 5));
- UInt32 v2;
- ASSERT(buf.ReadVarInt(v2) && (v2 == 300));
- UInt32 v3;
- ASSERT(buf.ReadVarInt(v3) && (v3 == 0));
- }
-
- void TestWrite(void)
- {
- cByteBuffer buf(50);
- buf.WriteVarInt(5);
- buf.WriteVarInt(300);
- buf.WriteVarInt(0);
- AString All;
- buf.ReadAll(All);
- ASSERT(All.size() == 4);
- ASSERT(memcmp(All.data(), "\x05\xac\x02\x00", All.size()) == 0);
- }
-} g_ByteBufferTest;
-
-#endif
-
-
-
-
-
-#ifdef _DEBUG
-
-/// Simple RAII class that uses one internal unsigned long for checking if two threads are using an object simultanously
-class cSingleThreadAccessChecker
-{
-public:
- cSingleThreadAccessChecker(unsigned long * a_ThreadID) :
- m_ThreadID(a_ThreadID)
- {
- ASSERT((*a_ThreadID == 0) || (*a_ThreadID == cIsThread::GetCurrentID()));
- }
-
- ~cSingleThreadAccessChecker()
- {
- *m_ThreadID = 0;
- }
-
-protected:
- unsigned long * m_ThreadID;
-} ;
-
-#define CHECK_THREAD cSingleThreadAccessChecker Checker(const_cast<unsigned long *>(&m_ThreadID))
-
-#else
- #define CHECK_THREAD
-#endif
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cByteBuffer:
-
-cByteBuffer::cByteBuffer(int a_BufferSize) :
- m_Buffer(new char[a_BufferSize + 1]),
- m_BufferSize(a_BufferSize + 1),
- #ifdef _DEBUG
- m_ThreadID(0),
- #endif // _DEBUG
- m_DataStart(0),
- m_WritePos(0),
- m_ReadPos(0)
-{
- // Allocating one byte more than the buffer size requested, so that we can distinguish between
- // completely-full and completely-empty states
-}
-
-
-
-
-
-cByteBuffer::~cByteBuffer()
-{
- CheckValid();
- delete[] m_Buffer;
-}
-
-
-
-
-
-bool cByteBuffer::Write(const char * a_Bytes, int a_Count)
-{
- CHECK_THREAD;
- CheckValid();
-
- // Store the current free space for a check after writing:
- int CurFreeSpace = GetFreeSpace();
- int CurReadableSpace = GetReadableSpace();
- int WrittenBytes = 0;
-
- if (GetFreeSpace() < a_Count)
- {
- return false;
- }
- int TillEnd = m_BufferSize - m_WritePos;
- if (TillEnd <= a_Count)
- {
- // Need to wrap around the ringbuffer end
- if (TillEnd > 0)
- {
- memcpy(m_Buffer + m_WritePos, a_Bytes, TillEnd);
- a_Bytes += TillEnd;
- a_Count -= TillEnd;
- WrittenBytes = TillEnd;
- }
- m_WritePos = 0;
- }
-
- // We're guaranteed that we'll fit in a single write op
- if (a_Count > 0)
- {
- memcpy(m_Buffer + m_WritePos, a_Bytes, a_Count);
- m_WritePos += a_Count;
- WrittenBytes += a_Count;
- }
-
- ASSERT(GetFreeSpace() == CurFreeSpace - WrittenBytes);
- ASSERT(GetReadableSpace() == CurReadableSpace + WrittenBytes);
- return true;
-}
-
-
-
-
-
-int cByteBuffer::GetFreeSpace(void) const
-{
- CHECK_THREAD;
- CheckValid();
- if (m_WritePos >= m_DataStart)
- {
- // Wrap around the buffer end:
- return m_BufferSize - m_WritePos + m_DataStart - 1;
- }
- // Single free space partition:
- return m_DataStart - m_WritePos - 1;
-}
-
-
-
-
-
-/// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes()
-int cByteBuffer::GetUsedSpace(void) const
-{
- CHECK_THREAD;
- CheckValid();
- return m_BufferSize - GetFreeSpace() - 1;
-}
-
-
-
-
-
-/// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already)
-int cByteBuffer::GetReadableSpace(void) const
-{
- CHECK_THREAD;
- CheckValid();
- if (m_ReadPos > m_WritePos)
- {
- // Wrap around the buffer end:
- return m_BufferSize - m_ReadPos + m_WritePos;
- }
- // Single readable space partition:
- return m_WritePos - m_ReadPos ;
-}
-
-
-
-
-
-bool cByteBuffer::CanReadBytes(int a_Count) const
-{
- CHECK_THREAD;
- CheckValid();
- return (a_Count <= GetReadableSpace());
-}
-
-
-
-
-
-bool cByteBuffer::CanWriteBytes(int a_Count) const
-{
- CHECK_THREAD;
- CheckValid();
- return (a_Count <= GetFreeSpace());
-}
-
-
-
-
-
-bool cByteBuffer::ReadChar(char & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(1);
- ReadBuf(&a_Value, 1);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadByte(unsigned char & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(1);
- ReadBuf(&a_Value, 1);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBEShort(short & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(2);
- ReadBuf(&a_Value, 2);
- a_Value = ntohs(a_Value);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBEInt(int & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(4);
- ReadBuf(&a_Value, 4);
- a_Value = ntohl(a_Value);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(8);
- ReadBuf(&a_Value, 8);
- a_Value = NetworkToHostLong8(&a_Value);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBEFloat(float & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(4);
- ReadBuf(&a_Value, 4);
- a_Value = NetworkToHostFloat4(&a_Value);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBEDouble(double & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(8);
- ReadBuf(&a_Value, 8);
- a_Value = NetworkToHostDouble8(&a_Value);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBool(bool & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(1);
- char Value = 0;
- ReadBuf(&Value, 1);
- a_Value = (Value != 0);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBEUTF16String16(AString & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- short Length;
- if (!ReadBEShort(Length))
- {
- return false;
- }
- if (Length < 0)
- {
- ASSERT(!"Negative string length? Are you sure?");
- return true;
- }
- return ReadUTF16String(a_Value, Length);
-}
-
-
-
-
-
-bool cByteBuffer::ReadVarInt(UInt32 & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- UInt32 Value = 0;
- int Shift = 0;
- unsigned char b = 0;
- do
- {
- NEEDBYTES(1);
- ReadBuf(&b, 1);
- Value = Value | (((Int64)(b & 0x7f)) << Shift);
- Shift += 7;
- } while ((b & 0x80) != 0);
- a_Value = Value;
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadVarUTF8String(AString & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- UInt32 Size = 0;
- if (!ReadVarInt(Size))
- {
- return false;
- }
- if (Size > MAX_STRING_SIZE)
- {
- LOGWARNING("%s: String too large: %llu (%llu KiB)", __FUNCTION__, Size, Size / 1024);
- }
- return ReadString(a_Value, (int)Size);
-}
-
-
-
-
-
-bool cByteBuffer::ReadLEInt(int & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(4);
- ReadBuf(&a_Value, 4);
-
- #ifdef IS_BIG_ENDIAN
- // Convert:
- a_Value = ((a_Value >> 24) & 0xff) | ((a_Value >> 16) & 0xff00) | ((a_Value >> 8) & 0xff0000) | (a_Value & 0xff000000);
- #endif
-
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::WriteChar(char a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(1);
- return WriteBuf(&a_Value, 1);
-}
-
-
-
-
-
-bool cByteBuffer::WriteByte(unsigned char a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(1);
- return WriteBuf(&a_Value, 1);
-}
-
-
-
-
-
-bool cByteBuffer::WriteBEShort(short a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(2);
- short Converted = htons(a_Value);
- return WriteBuf(&Converted, 2);
-}
-
-
-
-
-
-bool cByteBuffer::WriteBEInt(int a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(4);
- int Converted = HostToNetwork4(&a_Value);
- return WriteBuf(&Converted, 4);
-}
-
-
-
-
-
-bool cByteBuffer::WriteBEInt64(Int64 a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(8);
- Int64 Converted = HostToNetwork8(&a_Value);
- return WriteBuf(&Converted, 8);
-}
-
-
-
-
-
-bool cByteBuffer::WriteBEFloat(float a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(4);
- int Converted = HostToNetwork4(&a_Value);
- return WriteBuf(&Converted, 4);
-}
-
-
-
-
-
-bool cByteBuffer::WriteBEDouble(double a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(8);
- Int64 Converted = HostToNetwork8(&a_Value);
- return WriteBuf(&Converted, 8);
-}
-
-
-
-
-
-
-bool cByteBuffer::WriteBool(bool a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- return WriteChar(a_Value ? 1 : 0);
-}
-
-
-
-
-
-bool cByteBuffer::WriteBEUTF16String16(const AString & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(2);
- AString UTF16BE;
- UTF8ToRawBEUTF16(a_Value.data(), a_Value.size(), UTF16BE);
- WriteBEShort((short)(UTF16BE.size() / 2));
- PUTBYTES(UTF16BE.size());
- WriteBuf(UTF16BE.data(), UTF16BE.size());
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::WriteVarInt(UInt32 a_Value)
-{
- CHECK_THREAD;
- CheckValid();
-
- // A 32-bit integer can be encoded by at most 5 bytes:
- unsigned char b[5];
- int idx = 0;
- do
- {
- b[idx] = (a_Value & 0x7f) | ((a_Value > 0x7f) ? 0x80 : 0x00);
- a_Value = a_Value >> 7;
- idx++;
- } while (a_Value > 0);
-
- return WriteBuf(b, idx);
-}
-
-
-
-
-bool cByteBuffer::WriteVarUTF8String(const AString & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(a_Value.size() + 1); // This is a lower-bound on the bytes that will be actually written. Fail early.
- bool res = WriteVarInt(a_Value.size());
- if (!res)
- {
- return false;
- }
- return WriteBuf(a_Value.data(), a_Value.size());
-}
-
-
-
-
-
-bool cByteBuffer::WriteLEInt(int a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- #ifdef IS_LITTLE_ENDIAN
- return WriteBuf((const char *)&a_Value, 4);
- #else
- int Value = ((a_Value >> 24) & 0xff) | ((a_Value >> 16) & 0xff00) | ((a_Value >> 8) & 0xff0000) | (a_Value & 0xff000000);
- return WriteBuf((const char *)&Value, 4);
- #endif
-}
-
-
-
-
-
-bool cByteBuffer::ReadBuf(void * a_Buffer, int a_Count)
-{
- CHECK_THREAD;
- CheckValid();
- ASSERT(a_Count >= 0);
- NEEDBYTES(a_Count);
- char * Dst = (char *)a_Buffer; // So that we can do byte math
- int BytesToEndOfBuffer = m_BufferSize - m_ReadPos;
- ASSERT(BytesToEndOfBuffer >= 0); // Sanity check
- if (BytesToEndOfBuffer <= a_Count)
- {
- // Reading across the ringbuffer end, read the first part and adjust parameters:
- if (BytesToEndOfBuffer > 0)
- {
- memcpy(Dst, m_Buffer + m_ReadPos, BytesToEndOfBuffer);
- Dst += BytesToEndOfBuffer;
- a_Count -= BytesToEndOfBuffer;
- }
- m_ReadPos = 0;
- }
-
- // Read the rest of the bytes in a single read (guaranteed to fit):
- if (a_Count > 0)
- {
- memcpy(Dst, m_Buffer + m_ReadPos, a_Count);
- m_ReadPos += a_Count;
- }
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::WriteBuf(const void * a_Buffer, int a_Count)
-{
- CHECK_THREAD;
- CheckValid();
- ASSERT(a_Count >= 0);
- PUTBYTES(a_Count);
- char * Src = (char *)a_Buffer; // So that we can do byte math
- int BytesToEndOfBuffer = m_BufferSize - m_WritePos;
- if (BytesToEndOfBuffer <= a_Count)
- {
- // Reading across the ringbuffer end, read the first part and adjust parameters:
- memcpy(m_Buffer + m_WritePos, Src, BytesToEndOfBuffer);
- Src += BytesToEndOfBuffer;
- a_Count -= BytesToEndOfBuffer;
- m_WritePos = 0;
- }
-
- // Read the rest of the bytes in a single read (guaranteed to fit):
- if (a_Count > 0)
- {
- memcpy(m_Buffer + m_WritePos, Src, a_Count);
- m_WritePos += a_Count;
- }
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadString(AString & a_String, int a_Count)
-{
- CHECK_THREAD;
- CheckValid();
- ASSERT(a_Count >= 0);
- NEEDBYTES(a_Count);
- a_String.clear();
- a_String.reserve(a_Count);
- int BytesToEndOfBuffer = m_BufferSize - m_ReadPos;
- ASSERT(BytesToEndOfBuffer >= 0); // Sanity check
- if (BytesToEndOfBuffer <= a_Count)
- {
- // Reading across the ringbuffer end, read the first part and adjust parameters:
- if (BytesToEndOfBuffer > 0)
- {
- a_String.assign(m_Buffer + m_ReadPos, BytesToEndOfBuffer);
- a_Count -= BytesToEndOfBuffer;
- }
- m_ReadPos = 0;
- }
-
- // Read the rest of the bytes in a single read (guaranteed to fit):
- if (a_Count > 0)
- {
- a_String.append(m_Buffer + m_ReadPos, a_Count);
- m_ReadPos += a_Count;
- }
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars)
-{
- // Reads 2 * a_NumChars bytes and interprets it as a UTF16 string, converting it into UTF8 string a_String
- CHECK_THREAD;
- CheckValid();
- ASSERT(a_NumChars >= 0);
- AString RawData;
- if (!ReadString(RawData, a_NumChars * 2))
- {
- return false;
- }
- RawBEToUTF8((short *)(RawData.data()), a_NumChars, a_String);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::SkipRead(int a_Count)
-{
- CHECK_THREAD;
- CheckValid();
- ASSERT(a_Count >= 0);
- if (!CanReadBytes(a_Count))
- {
- return false;
- }
- AdvanceReadPos(a_Count);
- return true;
-}
-
-
-
-
-
-void cByteBuffer::ReadAll(AString & a_Data)
-{
- CHECK_THREAD;
- CheckValid();
- ReadString(a_Data, GetReadableSpace());
-}
-
-
-
-
-
-void cByteBuffer::CommitRead(void)
-{
- CHECK_THREAD;
- CheckValid();
- m_DataStart = m_ReadPos;
-}
-
-
-
-
-
-void cByteBuffer::ResetRead(void)
-{
- CHECK_THREAD;
- CheckValid();
- m_ReadPos = m_DataStart;
-}
-
-
-
-
-
-void cByteBuffer::ReadAgain(AString & a_Out)
-{
- // Return the data between m_DataStart and m_ReadPos (the data that has been read but not committed)
- // Used by ProtoProxy to repeat communication twice, once for parsing and the other time for the remote party
- CHECK_THREAD;
- CheckValid();
- int DataStart = m_DataStart;
- if (m_ReadPos < m_DataStart)
- {
- // Across the ringbuffer end, read the first part and adjust next part's start:
- a_Out.append(m_Buffer + m_DataStart, m_BufferSize - m_DataStart);
- DataStart = 0;
- }
- a_Out.append(m_Buffer + DataStart, m_ReadPos - DataStart);
-}
-
-
-
-
-
-void cByteBuffer::AdvanceReadPos(int a_Count)
-{
- CHECK_THREAD;
- CheckValid();
- m_ReadPos += a_Count;
- if (m_ReadPos > m_BufferSize)
- {
- m_ReadPos -= m_BufferSize;
- }
-}
-
-
-
-
-
-void cByteBuffer::CheckValid(void) const
-{
- ASSERT(m_ReadPos >= 0);
- ASSERT(m_ReadPos < m_BufferSize);
- ASSERT(m_WritePos >= 0);
- ASSERT(m_WritePos < m_BufferSize);
-}
-
-
-
-
diff --git a/source/ByteBuffer.h b/source/ByteBuffer.h
deleted file mode 100644
index a9dd7f5ea..000000000
--- a/source/ByteBuffer.h
+++ /dev/null
@@ -1,139 +0,0 @@
-
-// ByteStream.h
-
-// Interfaces to the cByteBuffer class representing a ringbuffer of bytes
-
-
-
-
-
-#pragma once
-
-
-
-
-
-/** An object that can store incoming bytes and lets its clients read the bytes sequentially
-The bytes are stored in a ringbuffer of constant size; if more than that size
-is requested, the write operation fails.
-The bytes stored can be retrieved using various ReadXXX functions; these assume that the needed
-number of bytes are present in the buffer (ASSERT; for performance reasons).
-The reading doesn't actually remove the bytes, it only moves the internal read ptr.
-To remove the bytes, call CommitRead().
-To re-start reading from the beginning, call ResetRead().
-This class doesn't implement thread safety, the clients of this class need to provide
-their own synchronization.
-*/
-class cByteBuffer
-{
-public:
- cByteBuffer(int a_BufferSize);
- ~cByteBuffer();
-
- /// Writes the bytes specified to the ringbuffer. Returns true if successful, false if not
- bool Write(const char * a_Bytes, int a_Count);
-
- /// Returns the number of bytes that can be successfully written to the ringbuffer
- int GetFreeSpace(void) const;
-
- /// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes()
- int GetUsedSpace(void) const;
-
- /// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already)
- int GetReadableSpace(void) const;
-
- /// Returns true if the specified amount of bytes are available for reading
- bool CanReadBytes(int a_Count) const;
-
- /// Returns true if the specified amount of bytes are available for writing
- bool CanWriteBytes(int a_Count) const;
-
- // Read the specified datatype and advance the read pointer; return true if successfully read:
- bool ReadChar (char & a_Value);
- bool ReadByte (unsigned char & a_Value);
- bool ReadBEShort (short & a_Value);
- bool ReadBEInt (int & a_Value);
- bool ReadBEInt64 (Int64 & a_Value);
- bool ReadBEFloat (float & a_Value);
- bool ReadBEDouble (double & a_Value);
- bool ReadBool (bool & a_Value);
- bool ReadBEUTF16String16(AString & a_Value); // string length as BE short, then string as UTF-16BE
- bool ReadVarInt (UInt32 & a_Value);
- bool ReadVarUTF8String (AString & a_Value); // string length as VarInt, then string as UTF-8
- bool ReadLEInt (int & a_Value);
-
- /// Reads VarInt, assigns it to anything that can be assigned from an UInt32 (unsigned short, char, Byte, double, ...)
- template <typename T> bool ReadVarInt(T & a_Value)
- {
- UInt32 v;
- bool res = ReadVarInt(v);
- if (res)
- {
- a_Value = v;
- }
- return res;
- }
-
- // Write the specified datatype; return true if successfully written
- bool WriteChar (char a_Value);
- bool WriteByte (unsigned char a_Value);
- bool WriteBEShort (short a_Value);
- bool WriteBEInt (int a_Value);
- bool WriteBEInt64 (Int64 a_Value);
- bool WriteBEFloat (float a_Value);
- bool WriteBEDouble (double a_Value);
- bool WriteBool (bool a_Value);
- bool WriteBEUTF16String16(const AString & a_Value); // string length as BE short, then string as UTF-16BE
- bool WriteVarInt (UInt32 a_Value);
- bool WriteVarUTF8String (const AString & a_Value); // string length as VarInt, then string as UTF-8
- bool WriteLEInt (int a_Value);
-
- /// Reads a_Count bytes into a_Buffer; returns true if successful
- bool ReadBuf(void * a_Buffer, int a_Count);
-
- /// Writes a_Count bytes into a_Buffer; returns true if successful
- bool WriteBuf(const void * a_Buffer, int a_Count);
-
- /// Reads a_Count bytes into a_String; returns true if successful
- bool ReadString(AString & a_String, int a_Count);
-
- /// Reads 2 * a_NumChars bytes and interprets it as a UTF16-BE string, converting it into UTF8 string a_String
- bool ReadUTF16String(AString & a_String, int a_NumChars);
-
- /// Skips reading by a_Count bytes; returns false if not enough bytes in the ringbuffer
- bool SkipRead(int a_Count);
-
- /// Reads all available data into a_Data
- void ReadAll(AString & a_Data);
-
- /// Removes the bytes that have been read from the ringbuffer
- void CommitRead(void);
-
- /// Restarts next reading operation at the start of the ringbuffer
- void ResetRead(void);
-
- /// Re-reads the data that has been read since the last commit to the current readpos. Used by ProtoProxy to duplicate communication
- void ReadAgain(AString & a_Out);
-
- /// Checks if the internal state is valid (read and write positions in the correct bounds) using ASSERTs
- void CheckValid(void) const;
-
-protected:
- char * m_Buffer;
- int m_BufferSize; // Total size of the ringbuffer
-
- #ifdef _DEBUG
- unsigned long m_ThreadID; // Thread that is currently accessing the object, checked via cSingleThreadAccessChecker
- #endif // _DEBUG
-
- int m_DataStart; // Where the data starts in the ringbuffer
- int m_WritePos; // Where the data ends in the ringbuffer
- int m_ReadPos; // Where the next read will start in the ringbuffer
-
- /// Advances the m_ReadPos by a_Count bytes
- void AdvanceReadPos(int a_Count);
-} ;
-
-
-
-
diff --git a/source/ChatColor.cpp b/source/ChatColor.cpp
deleted file mode 100644
index 2b223ee76..000000000
--- a/source/ChatColor.cpp
+++ /dev/null
@@ -1,39 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "ChatColor.h"
-
-const std::string cChatColor::Color = "\xc2\xa7"; // or in other words: "§" in UTF-8
-const std::string cChatColor::Delimiter = "\xc2\xa7"; // or in other words: "§" in UTF-8
-const std::string cChatColor::Black = cChatColor::Color + "0";
-const std::string cChatColor::Navy = cChatColor::Color + "1";
-const std::string cChatColor::Green = cChatColor::Color + "2";
-const std::string cChatColor::Blue = cChatColor::Color + "3";
-const std::string cChatColor::Red = cChatColor::Color + "4";
-const std::string cChatColor::Purple = cChatColor::Color + "5";
-const std::string cChatColor::Gold = cChatColor::Color + "6";
-const std::string cChatColor::LightGray = cChatColor::Color + "7";
-const std::string cChatColor::Gray = cChatColor::Color + "8";
-const std::string cChatColor::DarkPurple = cChatColor::Color + "9";
-const std::string cChatColor::LightGreen = cChatColor::Color + "a";
-const std::string cChatColor::LightBlue = cChatColor::Color + "b";
-const std::string cChatColor::Rose = cChatColor::Color + "c";
-const std::string cChatColor::LightPurple = cChatColor::Color + "d";
-const std::string cChatColor::Yellow = cChatColor::Color + "e";
-const std::string cChatColor::White = cChatColor::Color + "f";
-
-const std::string cChatColor::Random = cChatColor::Color + "k";
-const std::string cChatColor::Bold = cChatColor::Color + "l";
-const std::string cChatColor::Strikethrough = cChatColor::Color + "m";
-const std::string cChatColor::Underlined = cChatColor::Color + "n";
-const std::string cChatColor::Italic = cChatColor::Color + "o";
-const std::string cChatColor::Plain = cChatColor::Color + "r";
-
-const std::string cChatColor::MakeColor( char a_Color )
-{
- return cChatColor::Color + a_Color;
-}
-
-
-
-
diff --git a/source/ChatColor.h b/source/ChatColor.h
deleted file mode 100644
index 85b10f400..000000000
--- a/source/ChatColor.h
+++ /dev/null
@@ -1,43 +0,0 @@
-
-#pragma once
-
-
-
-
-
-// tolua_begin
-class cChatColor
-{
-public:
- static const std::string Color;
- static const std::string Delimiter;
-
- static const std::string Black;
- static const std::string Navy;
- static const std::string Green;
- static const std::string Blue;
- static const std::string Red;
- static const std::string Purple;
- static const std::string Gold;
- static const std::string LightGray;
- static const std::string Gray;
- static const std::string DarkPurple;
- static const std::string LightGreen;
- static const std::string LightBlue;
- static const std::string Rose;
- static const std::string LightPurple;
- static const std::string Yellow;
- static const std::string White;
-
- // Styles ( source: http://wiki.vg/Chat )
- static const std::string Random;
- static const std::string Bold;
- static const std::string Strikethrough;
- static const std::string Underlined;
- static const std::string Italic;
- static const std::string Plain;
-
- static const std::string MakeColor( char a_Color );
-};
-
-// tolua_end
diff --git a/source/Chunk.cpp b/source/Chunk.cpp
deleted file mode 100644
index 7e71e9ea7..000000000
--- a/source/Chunk.cpp
+++ /dev/null
@@ -1,2776 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#ifndef _WIN32
- #include <cstdlib>
-#endif
-
-
-#include "Chunk.h"
-#include "World.h"
-#include "ClientHandle.h"
-#include "Server.h"
-#include "zlib.h"
-#include "Defines.h"
-#include "BlockEntities/ChestEntity.h"
-#include "BlockEntities/DispenserEntity.h"
-#include "BlockEntities/DropperEntity.h"
-#include "BlockEntities/FurnaceEntity.h"
-#include "BlockEntities/HopperEntity.h"
-#include "BlockEntities/JukeboxEntity.h"
-#include "BlockEntities/NoteEntity.h"
-#include "BlockEntities/SignEntity.h"
-#include "Entities/Pickup.h"
-#include "Item.h"
-#include "Noise.h"
-#include "Root.h"
-#include "MersenneTwister.h"
-#include "Entities/Player.h"
-#include "BlockArea.h"
-#include "PluginManager.h"
-#include "Blocks/BlockHandler.h"
-#include "Simulator/FluidSimulator.h"
-#include "MobCensus.h"
-#include "MobSpawner.h"
-
-
-#include <json/json.h>
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// sSetBlock:
-
-sSetBlock::sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) // absolute block position
- : x( a_BlockX )
- , y( a_BlockY )
- , z( a_BlockZ )
- , BlockType( a_BlockType )
- , BlockMeta( a_BlockMeta )
-{
- cChunkDef::AbsoluteToRelative(x, y, z, ChunkX, ChunkZ);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cChunk:
-
-cChunk::cChunk(
- int a_ChunkX, int a_ChunkY, int a_ChunkZ,
- cChunkMap * a_ChunkMap, cWorld * a_World,
- cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP
-)
- : m_PosX( a_ChunkX )
- , m_PosY( a_ChunkY )
- , m_PosZ( a_ChunkZ )
- , m_BlockTickX( 0 )
- , m_BlockTickY( 0 )
- , m_BlockTickZ( 0 )
- , m_World( a_World )
- , m_ChunkMap(a_ChunkMap)
- , m_IsValid(false)
- , m_IsLightValid(false)
- , m_IsDirty(false)
- , m_IsSaving(false)
- , m_StayCount(0)
- , m_NeighborXM(a_NeighborXM)
- , m_NeighborXP(a_NeighborXP)
- , m_NeighborZM(a_NeighborZM)
- , m_NeighborZP(a_NeighborZP)
- , m_WaterSimulatorData(a_World->GetWaterSimulator()->CreateChunkData())
- , m_LavaSimulatorData (a_World->GetLavaSimulator ()->CreateChunkData())
-{
- if (a_NeighborXM != NULL)
- {
- a_NeighborXM->m_NeighborXP = this;
- }
- if (a_NeighborXP != NULL)
- {
- a_NeighborXP->m_NeighborXM = this;
- }
- if (a_NeighborZM != NULL)
- {
- a_NeighborZM->m_NeighborZP = this;
- }
- if (a_NeighborZP != NULL)
- {
- a_NeighborZP->m_NeighborZM = this;
- }
-}
-
-
-
-
-
-cChunk::~cChunk()
-{
- cPluginManager::Get()->CallHookChunkUnloaded(m_World, m_PosX, m_PosZ);
-
- // LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId() );
-
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- delete *itr;
- }
- m_BlockEntities.clear();
-
- // Remove and destroy all entities that are not players:
- cEntityList Entities;
- std::swap(Entities, m_Entities); // Need another list because cEntity destructors check if they've been removed from chunk
- for (cEntityList::const_iterator itr = Entities.begin(); itr != Entities.end(); ++itr)
- {
- if (!(*itr)->IsPlayer())
- {
- (*itr)->Destroy(false);
- delete *itr;
- }
- }
-
- if (m_NeighborXM != NULL)
- {
- m_NeighborXM->m_NeighborXP = NULL;
- }
- if (m_NeighborXP != NULL)
- {
- m_NeighborXP->m_NeighborXM = NULL;
- }
- if (m_NeighborZM != NULL)
- {
- m_NeighborZM->m_NeighborZP = NULL;
- }
- if (m_NeighborZP != NULL)
- {
- m_NeighborZP->m_NeighborZM = NULL;
- }
- delete m_WaterSimulatorData;
- delete m_LavaSimulatorData;
-}
-
-
-
-
-
-void cChunk::SetValid(void)
-{
- m_IsValid = true;
-
- m_World->GetChunkMap()->ChunkValidated();
-}
-
-
-
-
-
-void cChunk::MarkRegenerating(void)
-{
- // Tell all clients attached to this chunk that they want this chunk:
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
- {
- (*itr)->AddWantedChunk(m_PosX, m_PosZ);
- } // for itr - m_LoadedByClient[]
-}
-
-
-
-
-
-bool cChunk::CanUnload(void)
-{
- return m_LoadedByClient.empty() && !m_IsDirty && (m_StayCount == 0);
-}
-
-
-
-
-
-void cChunk::MarkSaving(void)
-{
- m_IsSaving = true;
-}
-
-
-
-
-
-void cChunk::MarkSaved(void)
-{
- if (!m_IsSaving)
- {
- return;
- }
- m_IsDirty = false;
-}
-
-
-
-
-
-void cChunk::MarkLoaded(void)
-{
- m_IsDirty = false;
- SetValid();
-}
-
-
-
-
-
-void cChunk::MarkLoadFailed(void)
-{
- if (m_IsValid)
- {
- return;
- }
-
- m_HasLoadFailed = true;
-}
-
-
-
-
-
-void cChunk::GetAllData(cChunkDataCallback & a_Callback)
-{
- a_Callback.HeightMap (&m_HeightMap);
- a_Callback.BiomeData (&m_BiomeMap);
- a_Callback.BlockTypes (m_BlockTypes);
- a_Callback.BlockMeta (m_BlockMeta);
- a_Callback.LightIsValid (m_IsLightValid);
- a_Callback.BlockLight (m_BlockLight);
- a_Callback.BlockSkyLight(m_BlockSkyLight);
-
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
- {
- a_Callback.Entity(*itr);
- }
-
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- a_Callback.BlockEntity(*itr);
- }
-}
-
-
-
-
-
-void cChunk::SetAllData(
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const HeightMap * a_HeightMap,
- const BiomeMap & a_BiomeMap,
- cBlockEntityList & a_BlockEntities
-)
-{
- memcpy(m_BiomeMap, a_BiomeMap, sizeof(m_BiomeMap));
-
- if (a_HeightMap != NULL)
- {
- memcpy(m_HeightMap, a_HeightMap, sizeof(m_HeightMap));
- }
-
- memcpy(m_BlockTypes, a_BlockTypes, sizeof(m_BlockTypes));
- memcpy(m_BlockMeta, a_BlockMeta, sizeof(m_BlockMeta));
- if (a_BlockLight != NULL)
- {
- memcpy(m_BlockLight, a_BlockLight, sizeof(m_BlockLight));
- }
- if (a_BlockSkyLight != NULL)
- {
- memcpy(m_BlockSkyLight, a_BlockSkyLight, sizeof(m_BlockSkyLight));
- }
-
- m_IsLightValid = (a_BlockLight != NULL) && (a_BlockSkyLight != NULL);
-
- if (a_HeightMap == NULL)
- {
- CalculateHeightmap();
- }
-
- // Clear the block entities present - either the loader / saver has better, or we'll create empty ones:
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- delete *itr;
- }
- std::swap(a_BlockEntities, m_BlockEntities);
-
- // Set all block entities' World variable:
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- (*itr)->SetWorld(m_World);
- }
-
- // Create block entities that the loader didn't load; fill them with defaults
- CreateBlockEntities();
-
- // Set the chunk data as valid. This may be needed for some simulators that perform actions upon block adding (Vaporize)
- SetValid();
-
- // Wake up all simulators for their respective blocks:
- WakeUpSimulators();
-
- m_HasLoadFailed = false;
-}
-
-
-
-
-
-void cChunk::SetLight(
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_SkyLight
-)
-{
- // TODO: We might get cases of wrong lighting when a chunk changes in the middle of a lighting calculation.
- // Postponing until we see how bad it is :)
- memcpy(m_BlockLight, a_BlockLight, sizeof(m_BlockLight));
- memcpy(m_BlockSkyLight, a_SkyLight, sizeof(m_BlockSkyLight));
- m_IsLightValid = true;
-}
-
-
-
-
-
-void cChunk::GetBlockTypes(BLOCKTYPE * a_BlockTypes)
-{
- memcpy(a_BlockTypes, m_BlockTypes, NumBlocks);
-}
-
-
-
-
-
-void cChunk::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes)
-{
- if ((a_DataTypes & (cBlockArea::baTypes | cBlockArea::baMetas)) != (cBlockArea::baTypes | cBlockArea::baMetas))
- {
- LOGWARNING("cChunk::WriteBlockArea(): unsupported datatype request, can write only types + metas (0x%x), requested 0x%x. Ignoring.",
- (cBlockArea::baTypes | cBlockArea::baMetas), a_DataTypes & (cBlockArea::baTypes | cBlockArea::baMetas)
- );
- return;
- }
-
- // SizeX, SizeZ are the dimensions of the block data to copy to the chunk (size of the geometric union)
-
- int BlockStartX = std::max(a_MinBlockX, m_PosX * cChunkDef::Width);
- int BlockEndX = std::min(a_MinBlockX + a_Area.GetSizeX(), (m_PosX + 1) * cChunkDef::Width);
- int BlockStartZ = std::max(a_MinBlockZ, m_PosZ * cChunkDef::Width);
- int BlockEndZ = std::min(a_MinBlockZ + a_Area.GetSizeZ(), (m_PosZ + 1) * cChunkDef::Width);
- int SizeX = BlockEndX - BlockStartX;
- int SizeZ = BlockEndZ - BlockStartZ;
- int OffX = BlockStartX - m_PosX * cChunkDef::Width;
- int OffZ = BlockStartZ - m_PosZ * cChunkDef::Width;
- int BaseX = BlockStartX - a_MinBlockX;
- int BaseZ = BlockStartZ - a_MinBlockZ;
- int SizeY = a_Area.GetSizeY();
-
- // TODO: Improve this by not calling FastSetBlock() and doing the processing here
- // so that the heightmap is touched only once for each column.
- BLOCKTYPE * AreaBlockTypes = a_Area.GetBlockTypes();
- NIBBLETYPE * AreaBlockMetas = a_Area.GetBlockMetas();
- for (int y = 0; y < SizeY; y++)
- {
- int ChunkY = a_MinBlockY + y;
- int AreaY = y;
- for (int z = 0; z < SizeZ; z++)
- {
- int ChunkZ = OffZ + z;
- int AreaZ = BaseZ + z;
- for (int x = 0; x < SizeX; x++)
- {
- int ChunkX = OffX + x;
- int AreaX = BaseX + x;
- int idx = a_Area.MakeIndex(AreaX, AreaY, AreaZ);
- BLOCKTYPE BlockType = AreaBlockTypes[idx];
- NIBBLETYPE BlockMeta = AreaBlockMetas[idx];
- FastSetBlock(ChunkX, ChunkY, ChunkZ, BlockType, BlockMeta);
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-/// Returns true if there is a block entity at the coords specified
-bool cChunk::HasBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- if (
- ((*itr)->GetPosX() == a_BlockX) &&
- ((*itr)->GetPosY() == a_BlockY) &&
- ((*itr)->GetPosZ() == a_BlockZ)
- )
- {
- return true;
- }
- } // for itr - m_BlockEntities[]
- return false;
-}
-
-
-
-
-
-/// Sets or resets the internal flag that prevents chunk from being unloaded
-void cChunk::Stay(bool a_Stay)
-{
- m_StayCount += (a_Stay ? 1 : -1);
- ASSERT(m_StayCount >= 0);
-}
-
-
-
-
-void cChunk::CollectMobCensus(cMobCensus& toFill)
-{
- toFill.CollectSpawnableChunk(*this);
- std::list<const Vector3d*> playerPositions;
- cPlayer* currentPlayer;
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(), end = m_LoadedByClient.end(); itr != end; ++itr)
- {
- currentPlayer = (*itr)->GetPlayer();
- playerPositions.push_back(&(currentPlayer->GetPosition()));
- }
-
- Vector3d currentPosition;
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
- {
- //LOGD("Counting entity #%i (%s)", (*itr)->GetUniqueID(), (*itr)->GetClass());
- if ((*itr)->IsMob())
- {
- cMonster& Monster = (cMonster&)(**itr);
- currentPosition = Monster.GetPosition();
- for (std::list<const Vector3d*>::const_iterator itr2 = playerPositions.begin(); itr2 != playerPositions.end(); itr2 ++)
- {
- toFill.CollectMob(Monster,*this,(currentPosition-**itr2).SqrLength());
- }
- }
- } // for itr - m_Entitites[]
-}
-
-
-
-
-void cChunk::getThreeRandomNumber(int& a_X, int& a_Y, int& a_Z,int a_MaxX, int a_MaxY, int a_MaxZ)
-{
- ASSERT(a_MaxX * a_MaxY * a_MaxZ * 8 < 0x00ffffff);
- int Random = m_World->GetTickRandomNumber(0x00ffffff);
- a_X = Random % (a_MaxX * 2);
- a_Y = (Random / (a_MaxX * 2)) % (a_MaxY * 2);
- a_Z = ((Random / (a_MaxX * 2)) / (a_MaxY * 2)) % (a_MaxZ * 2);
- a_X /= 2;
- a_Y /= 2;
- a_Z /= 2;
-}
-
-
-
-
-
-void cChunk::getRandomBlockCoords(int& a_X, int& a_Y, int& a_Z)
-{
- // MG TODO : check if this kind of optimization (only one random call) is still needed
- // MG TODO : if so propagate it
-
- getThreeRandomNumber(a_X, a_Y, a_Z, Width, Height-2, Width);
- a_Y++;
-}
-
-
-
-
-
-void cChunk::SpawnMobs(cMobSpawner& a_MobSpawner)
-{
- int Center_X,Center_Y,Center_Z;
- getRandomBlockCoords(Center_X,Center_Y,Center_Z);
-
- BLOCKTYPE PackCenterBlock = GetBlock(Center_X, Center_Y, Center_Z);
- if (a_MobSpawner.CheckPackCenter(PackCenterBlock))
- {
- a_MobSpawner.NewPack();
- int NumberOfTries = 0;
- int NumberOfSuccess = 0;
- int MaxNbOfSuccess = 4; // this can be changed during the process for Wolves and Ghass
- while (NumberOfTries < 12 && NumberOfSuccess < MaxNbOfSuccess)
- {
- const int HorizontalRange = 20; // MG TODO : relocate
- const int VerticalRange = 0; // MG TODO : relocate
- int Try_X, Try_Y, Try_Z;
- getThreeRandomNumber(Try_X, Try_Y, Try_Z, 2*HorizontalRange+1 , 2*VerticalRange+1 , 2*HorizontalRange+1);
- Try_X -= HorizontalRange;
- Try_Y -= VerticalRange;
- Try_Z -= HorizontalRange;
- Try_X += Center_X;
- Try_Y += Center_Y;
- Try_Z += Center_Z;
-
- ASSERT(Try_Y > 0);
- ASSERT(Try_Y < cChunkDef::Height-1);
-
- EMCSBiome Biome = m_ChunkMap->GetBiomeAt (Try_X, Try_Z);
- // MG TODO :
- // Moon cycle (for slime)
- // check player and playerspawn presence < 24 blocks
- // check mobs presence on the block
-
- // MG TODO : check that "Level" really means Y
-
- NIBBLETYPE SkyLight = 0;
-
- NIBBLETYPE BlockLight = 0;
-
- if (IsLightValid())
- {
- cEntity* newMob = a_MobSpawner.TryToSpawnHere(this, Try_X, Try_Y, Try_Z, Biome, MaxNbOfSuccess);
- if (newMob)
- {
- int WorldX, WorldY, WorldZ;
- PositionToWorldPosition(Try_X, Try_Y, Try_Z, WorldX, WorldY, WorldZ);
- double ActualX = WorldX + 0.5;
- double ActualZ = WorldZ + 0.5;
- newMob->SetPosition(ActualX, WorldY, ActualZ);
- LOGD("Spawning %s #%i at %d,%d,%d",newMob->GetClass(),newMob->GetUniqueID(),WorldX, WorldY, WorldZ);
- NumberOfSuccess++;
- }
- }
-
- NumberOfTries++;
- }
- }
-
-}
-
-
-
-
-
-void cChunk::Tick(float a_Dt)
-{
- BroadcastPendingBlockChanges();
-
- // Unload the chunk from all clients that have queued unloading:
- for (cClientHandleList::iterator itr = m_UnloadQuery.begin(), end = m_UnloadQuery.end(); itr != end; ++itr)
- {
- (*itr)->SendUnloadChunk(m_PosX, m_PosZ);
- }
- m_UnloadQuery.clear();
-
- // Set all blocks that have been queued for setting later:
- ProcessQueuedSetBlocks();
-
- CheckBlocks();
-
- // Tick simulators:
- m_World->GetSimulatorManager()->SimulateChunk(a_Dt, m_PosX, m_PosZ, this);
-
- TickBlocks();
-
- // Tick all block entities in this chunk:
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- m_IsDirty = (*itr)->Tick(a_Dt, *this) | m_IsDirty;
- }
-
- // Tick all entities in this chunk (except mobs):
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
- {
- // Mobs are tickes inside MobTick (as we don't have to tick them if they are far away from players)
- if (!((*itr)->IsMob()))
- {
- (*itr)->Tick(a_Dt, *this);
- }
- } // for itr - m_Entitites[]
-
- // Remove all entities that were scheduled for removal:
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end();)
- {
- if ((*itr)->IsDestroyed())
- {
- LOGD("Destroying entity #%i (%s)", (*itr)->GetUniqueID(), (*itr)->GetClass());
- cEntity * ToDelete = *itr;
- itr = m_Entities.erase(itr);
- delete ToDelete;
- continue;
- }
- itr++;
- } // for itr - m_Entitites[]
-
- // If any entity moved out of the chunk, move it to the neighbor:
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end();)
- {
- if (
- ((*itr)->GetChunkX() != m_PosX) ||
- ((*itr)->GetChunkZ() != m_PosZ)
- )
- {
- MoveEntityToNewChunk(*itr);
- itr = m_Entities.erase(itr);
- }
- else
- {
- ++itr;
- }
- }
-
- ApplyWeatherToTop();
-}
-
-
-
-
-
-void cChunk::MoveEntityToNewChunk(cEntity * a_Entity)
-{
- cChunk * Neighbor = GetNeighborChunk(a_Entity->GetChunkX() * cChunkDef::Width, a_Entity->GetChunkZ() * cChunkDef::Width);
- if (Neighbor == NULL)
- {
- Neighbor = m_ChunkMap->GetChunkNoLoad(a_Entity->GetChunkX(), ZERO_CHUNK_Y, a_Entity->GetChunkZ());
- if (Neighbor == NULL)
- {
- // TODO: What to do with this?
- LOGWARNING("%s: Failed to move entity, destination chunk unreachable. Entity lost", __FUNCTION__);
- return;
- }
- }
-
- ASSERT(Neighbor != this); // Moving into the same chunk? wtf?
-
- Neighbor->AddEntity(a_Entity);
-
- class cMover :
- public cClientDiffCallback
- {
- virtual void Removed(cClientHandle * a_Client) override
- {
- a_Client->SendDestroyEntity(*m_Entity);
- }
-
- virtual void Added(cClientHandle * a_Client) override
- {
- m_Entity->SpawnOn(*a_Client);
- }
-
- cEntity * m_Entity;
-
- public:
- cMover(cEntity * a_Entity) :
- m_Entity(a_Entity)
- {}
- } Mover(a_Entity);
-
- m_ChunkMap->CompareChunkClients(this, Neighbor, Mover);
-}
-
-
-
-
-
-void cChunk::ProcessQueuedSetBlocks(void)
-{
- Int64 CurrTick = m_World->GetWorldAge();
- for (sSetBlockQueueVector::iterator itr = m_SetBlockQueue.begin(); itr != m_SetBlockQueue.end();)
- {
- if (itr->m_Tick <= CurrTick)
- {
- // Current world age is bigger than/equal to target world age - delay time reached
- SetBlock(itr->m_RelX, itr->m_RelY, itr->m_RelZ, itr->m_BlockType, itr->m_BlockMeta);
- itr = m_SetBlockQueue.erase(itr);
- }
- else
- {
- // Not yet
- ++itr;
- continue;
- }
- } // for itr - m_SetBlockQueue[]
-}
-
-
-
-
-
-void cChunk::BroadcastPendingBlockChanges(void)
-{
- if (m_PendingSendBlocks.empty())
- {
- return;
- }
-
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(), end = m_LoadedByClient.end(); itr != end; ++itr)
- {
- (*itr)->SendBlockChanges(m_PosX, m_PosZ, m_PendingSendBlocks);
- }
- m_PendingSendBlocks.clear();
-}
-
-
-
-
-
-void cChunk::CheckBlocks(void)
-{
- if (m_ToTickBlocks.size() == 0)
- {
- return;
- }
- std::vector<unsigned int> ToTickBlocks;
- std::swap(m_ToTickBlocks, ToTickBlocks);
-
- for (std::vector<unsigned int>::const_iterator itr = ToTickBlocks.begin(), end = ToTickBlocks.end(); itr != end; ++itr)
- {
- unsigned int index = (*itr);
- Vector3i BlockPos = IndexToCoordinate(index);
-
- cBlockHandler * Handler = BlockHandler(GetBlock(index));
- Handler->Check(BlockPos.x, BlockPos.y, BlockPos.z, *this);
- } // for itr - ToTickBlocks[]
-}
-
-
-
-
-
-void cChunk::TickBlocks(void)
-{
- // Tick dem blocks
- // _X: We must limit the random number or else we get a nasty int overflow bug ( http://forum.mc-server.org/showthread.php?tid=457 )
- int RandomX = m_World->GetTickRandomNumber(0x00ffffff);
- int RandomY = m_World->GetTickRandomNumber(0x00ffffff);
- int RandomZ = m_World->GetTickRandomNumber(0x00ffffff);
- int TickX = m_BlockTickX;
- int TickY = m_BlockTickY;
- int TickZ = m_BlockTickZ;
-
- // This for loop looks disgusting, but it actually does a simple thing - first processes m_BlockTick, then adds random to it
- // This is so that SetNextBlockTick() works
- for (int i = 0; i < 50; i++,
-
- // This weird construct (*2, then /2) is needed,
- // otherwise the blocktick distribution is too biased towards even coords!
-
- TickX = (TickX + RandomX) % (Width * 2),
- TickY = (TickY + RandomY) % (Height * 2),
- TickZ = (TickZ + RandomZ) % (Width * 2),
- m_BlockTickX = TickX / 2,
- m_BlockTickY = TickY / 2,
- m_BlockTickZ = TickZ / 2
- )
- {
-
- if (m_BlockTickY > cChunkDef::GetHeight(m_HeightMap, m_BlockTickX, m_BlockTickZ))
- {
- continue; // It's all air up here
- }
-
- unsigned int Index = MakeIndexNoCheck(m_BlockTickX, m_BlockTickY, m_BlockTickZ);
- cBlockHandler * Handler = BlockHandler(m_BlockTypes[Index]);
- ASSERT(Handler != NULL); // Happenned on server restart, FS #243
- Handler->OnUpdate(m_World, m_BlockTickX + m_PosX * Width, m_BlockTickY, m_BlockTickZ + m_PosZ * Width);
- } // for i - tickblocks
-}
-
-
-
-
-
-void cChunk::ApplyWeatherToTop()
-{
- if (
- (m_World->GetTickRandomNumber(100) != 0) ||
- (
- (m_World->GetWeather() != eWeather_Rain) &&
- (m_World->GetWeather() != eWeather_ThunderStorm)
- )
- )
- {
- // Not the right weather, or not at this tick; bail out
- return;
- }
-
- int X = m_World->GetTickRandomNumber(15);
- int Z = m_World->GetTickRandomNumber(15);
- switch (GetBiomeAt(X, Z))
- {
- case biTaiga:
- case biFrozenOcean:
- case biFrozenRiver:
- case biIcePlains:
- case biIceMountains:
- case biTaigaHills:
- {
- // TODO: Check light levels, don't snow over when the BlockLight is higher than (7?)
- int Height = GetHeight(X, Z);
- BLOCKTYPE TopBlock = GetBlock(X, Height, Z);
- NIBBLETYPE TopMeta = GetMeta (X, Height, Z);
- if (m_World->IsDeepSnowEnabled() && (TopBlock == E_BLOCK_SNOW))
- {
- int MaxSize = 7;
- BLOCKTYPE BlockType[4];
- NIBBLETYPE BlockMeta[4];
- UnboundedRelGetBlock(X - 1, Height, Z, BlockType[0], BlockMeta[0]);
- UnboundedRelGetBlock(X + 1, Height, Z, BlockType[1], BlockMeta[1]);
- UnboundedRelGetBlock(X, Height, Z - 1, BlockType[2], BlockMeta[2]);
- UnboundedRelGetBlock(X, Height, Z + 1, BlockType[3], BlockMeta[3]);
- for (int i = 0; i < 4; i++)
- {
- switch (BlockType[i])
- {
- case E_BLOCK_AIR:
- {
- MaxSize = 0;
- break;
- }
- case E_BLOCK_SNOW:
- {
- MaxSize = std::min(BlockMeta[i] + 1, MaxSize);
- break;
- }
- }
- }
- if (TopMeta < MaxSize)
- {
- FastSetBlock(X, Height, Z, E_BLOCK_SNOW, TopMeta + 1);
- }
- else if (TopMeta > MaxSize)
- {
- FastSetBlock(X, Height, Z, E_BLOCK_SNOW, TopMeta - 1);
- }
- }
- else if (g_BlockIsSnowable[TopBlock])
- {
- SetBlock(X, Height + 1, Z, E_BLOCK_SNOW, 0);
- }
- else if ((TopBlock == E_BLOCK_WATER) || (TopBlock == E_BLOCK_STATIONARY_WATER))
- {
- SetBlock(X, Height, Z, E_BLOCK_ICE, 0);
- }
- else if (
- (m_World->IsDeepSnowEnabled()) &&
- (
- (TopBlock == E_BLOCK_RED_ROSE) ||
- (TopBlock == E_BLOCK_YELLOW_FLOWER) ||
- (TopBlock == E_BLOCK_RED_MUSHROOM) ||
- (TopBlock == E_BLOCK_BROWN_MUSHROOM)
- )
- )
- {
- SetBlock(X, Height, Z, E_BLOCK_SNOW, 0);
- }
- break;
- } // case (snowy biomes)
-
- // TODO: Rainy biomes should check for farmland and cauldrons
- } // switch (biome)
-}
-
-
-
-
-
-void cChunk::GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, MTRand & a_TickRandom)
-{
- // Convert the stem BlockType into produce BlockType
- BLOCKTYPE ProduceType;
- switch (a_BlockType)
- {
- case E_BLOCK_MELON_STEM: ProduceType = E_BLOCK_MELON; break;
- case E_BLOCK_PUMPKIN_STEM: ProduceType = E_BLOCK_PUMPKIN; break;
- default:
- {
- ASSERT(!"Unhandled blocktype in TickMelonPumpkin()");
- return;
- }
- }
-
- // Check if there's another melon / pumpkin around that stem, if so, abort:
- bool IsValid;
- BLOCKTYPE BlockType[4];
- NIBBLETYPE BlockMeta; // unused
- IsValid = UnboundedRelGetBlock(a_RelX + 1, a_RelY, a_RelZ, BlockType[0], BlockMeta);
- IsValid = IsValid && UnboundedRelGetBlock(a_RelX - 1, a_RelY, a_RelZ, BlockType[1], BlockMeta);
- IsValid = IsValid && UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ + 1, BlockType[2], BlockMeta);
- IsValid = IsValid && UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ - 1, BlockType[3], BlockMeta);
- if (
- !IsValid ||
- (BlockType[0] == ProduceType) ||
- (BlockType[1] == ProduceType) ||
- (BlockType[2] == ProduceType) ||
- (BlockType[3] == ProduceType)
- )
- {
- // Neighbors not valid or already taken by the same produce
- return;
- }
-
- // Pick a direction in which to place the produce:
- int x = 0, z = 0;
- int CheckType = a_TickRandom.randInt(3); // The index to the neighbors array which should be checked for emptiness
- switch (CheckType)
- {
- case 0: x = 1; break;
- case 1: x = -1; break;
- case 2: z = 1; break;
- case 3: z = -1; break;
- }
-
- // Check that the block in that direction is empty:
- switch (BlockType[CheckType])
- {
- case E_BLOCK_AIR:
- case E_BLOCK_SNOW:
- case E_BLOCK_TALL_GRASS:
- case E_BLOCK_DEAD_BUSH:
- {
- break;
- }
- default: return;
- }
-
- // Check if there's soil under the neighbor. We already know the neighbors are valid. Place produce if ok
- BLOCKTYPE Soil;
- UnboundedRelGetBlock(a_RelX + x, a_RelY - 1, a_RelZ + z, Soil, BlockMeta);
- switch (Soil)
- {
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_FARMLAND:
- {
- // DEBUG: This is here to catch FS #349 - melons growing over other crops.
- LOG("Growing melon/pumpkin overwriting %s, growing on %s",
- ItemTypeToString(BlockType[CheckType]).c_str(),
- ItemTypeToString(Soil).c_str()
- );
- // Place a randomly-facing produce:
- UnboundedRelFastSetBlock(a_RelX + x, a_RelY, a_RelZ + z, ProduceType, (NIBBLETYPE)(a_TickRandom.randInt(4) % 4));
- break;
- }
- }
-}
-
-
-
-
-
-void cChunk::GrowSugarcane(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks)
-{
- // Check the total height of the sugarcane blocks here:
- int Top = a_RelY + 1;
- while (
- (Top < cChunkDef::Height) &&
- (GetBlock(a_RelX, Top, a_RelZ) == E_BLOCK_SUGARCANE)
- )
- {
- ++Top;
- }
- int Bottom = a_RelY - 1;
- while (
- (Bottom > 0) &&
- (GetBlock(a_RelX, Bottom, a_RelZ) == E_BLOCK_SUGARCANE)
- )
- {
- --Bottom;
- }
-
- // Grow by at most a_NumBlocks, but no more than max height:
- int ToGrow = std::min(a_NumBlocks, m_World->GetMaxSugarcaneHeight() + 1 - (Top - Bottom));
- for (int i = 0; i < ToGrow; i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (UnboundedRelGetBlock(a_RelX, Top + i, a_RelZ, BlockType, BlockMeta) && (BlockType == E_BLOCK_AIR))
- {
- UnboundedRelFastSetBlock(a_RelX, Top + i, a_RelZ, E_BLOCK_SUGARCANE, 0);
- }
- else
- {
- break;
- }
- } // for i
-}
-
-
-
-
-
-void cChunk::GrowCactus(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks)
-{
- // Check the total height of the sugarcane blocks here:
- int Top = a_RelY + 1;
- while (
- (Top < cChunkDef::Height) &&
- (GetBlock(a_RelX, Top, a_RelZ) == E_BLOCK_CACTUS)
- )
- {
- ++Top;
- }
- int Bottom = a_RelY - 1;
- while (
- (Bottom > 0) &&
- (GetBlock(a_RelX, Bottom, a_RelZ) == E_BLOCK_CACTUS)
- )
- {
- --Bottom;
- }
-
- // Grow by at most a_NumBlocks, but no more than max height:
- int ToGrow = std::min(a_NumBlocks, m_World->GetMaxCactusHeight() + 1 - (Top - Bottom));
- for (int i = 0; i < ToGrow; i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (UnboundedRelGetBlock(a_RelX, Top + i, a_RelZ, BlockType, BlockMeta) && (BlockType == E_BLOCK_AIR))
- {
- // TODO: Check the surrounding blocks, if they aren't air, break the cactus block into pickups (and continue breaking blocks above in the next loop iterations)
- UnboundedRelFastSetBlock(a_RelX, Top + i, a_RelZ, E_BLOCK_CACTUS, 0);
- }
- else
- {
- break;
- }
- } // for i
-}
-
-
-
-
-
-bool cChunk::UnboundedRelGetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- Chunk->GetBlockTypeMeta(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelGetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType) const
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- a_BlockType = Chunk->GetBlock(a_RelX, a_RelY, a_RelZ);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelGetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockMeta) const
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- a_BlockMeta = Chunk->GetMeta(a_RelX, a_RelY, a_RelZ);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelGetBlockBlockLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockBlockLight) const
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- a_BlockBlockLight = Chunk->GetBlockLight(a_RelX, a_RelY, a_RelZ);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelGetBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockSkyLight) const
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- a_BlockSkyLight = Chunk->GetSkyLight(a_RelX, a_RelY, a_RelZ);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelGetBlockLights(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockLight, NIBBLETYPE & a_SkyLight) const
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- int idx = Chunk->MakeIndex(a_RelX, a_RelY, a_RelZ);
- a_BlockLight = Chunk->GetBlockLight(idx);
- a_SkyLight = Chunk->GetSkyLight(idx);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- if ((a_RelY < 0) || (a_RelY > cChunkDef::Height))
- {
- LOGWARNING("UnboundedRelSetBlock(): requesting a block with a_RelY out of range: %d", a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelFastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- if ((a_RelY < 0) || (a_RelY > cChunkDef::Height))
- {
- LOGWARNING("UnboundedRelFastSetBlock(): requesting a block with a_RelY out of range: %d", a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- Chunk->FastSetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
- return true;
-}
-
-
-
-
-
-void cChunk::UnboundedQueueTickBlock(int a_RelX, int a_RelY, int a_RelZ)
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- // Outside of chunkmap
- return;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- Chunk->QueueTickBlock(a_RelX, a_RelY, a_RelZ);
- }
-}
-
-
-
-
-
-int cChunk::GetHeight(int a_X, int a_Z)
-{
- ASSERT((a_X >= 0) && (a_X < Width) && (a_Z >= 0) && (a_Z < Width));
-
- if ((a_X >= 0) && (a_X < Width) && (a_Z >= 0) && (a_Z < Width))
- {
- return m_HeightMap[a_X + a_Z * Width];
- }
- return 0;
-}
-
-
-
-
-
-void cChunk::CreateBlockEntities(void)
-{
- for (int x = 0; x < Width; x++)
- {
- for (int z = 0; z < Width; z++)
- {
- for (int y = 0; y < Height; y++)
- {
- BLOCKTYPE BlockType = cChunkDef::GetBlock(m_BlockTypes, x, y, z);
- switch (BlockType)
- {
- case E_BLOCK_CHEST:
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_FURNACE:
- case E_BLOCK_HOPPER:
- case E_BLOCK_SIGN_POST:
- case E_BLOCK_WALLSIGN:
- case E_BLOCK_NOTE_BLOCK:
- case E_BLOCK_JUKEBOX:
- {
- if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width))
- {
- m_BlockEntities.push_back(cBlockEntity::CreateByBlockType(
- BlockType, GetMeta(x, y, z),
- x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World
- ));
- }
- break;
- }
- } // switch (BlockType)
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-void cChunk::WakeUpSimulators(void)
-{
- cSimulator * WaterSimulator = m_World->GetWaterSimulator();
- cSimulator * LavaSimulator = m_World->GetLavaSimulator();
- int BaseX = m_PosX * cChunkDef::Width;
- int BaseZ = m_PosZ * cChunkDef::Width;
- for (int x = 0; x < Width; x++)
- {
- int BlockX = x + BaseX;
- for (int z = 0; z < Width; z++)
- {
- int BlockZ = z + BaseZ;
- for (int y = GetHeight(x, z); y >= 0; y--)
- {
- switch (cChunkDef::GetBlock(m_BlockTypes, x, y, z))
- {
- case E_BLOCK_WATER:
- {
- WaterSimulator->AddBlock(BlockX, y, BlockZ, this);
- break;
- }
- case E_BLOCK_LAVA:
- {
- LavaSimulator->AddBlock(BlockX, y, BlockZ, this);
- break;
- }
- } // switch (BlockType)
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-void cChunk::CalculateHeightmap()
-{
- for (int x = 0; x < Width; x++)
- {
- for (int z = 0; z < Width; z++)
- {
- for (int y = Height - 1; y > -1; y--)
- {
- int index = MakeIndex( x, y, z );
- if (m_BlockTypes[index] != E_BLOCK_AIR)
- {
- m_HeightMap[x + z * Width] = (unsigned char)y;
- break;
- }
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-void cChunk::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- FastSetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
-
- const int index = MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
-
- // Tick this block and its neighbors:
- m_ToTickBlocks.push_back(index);
- QueueTickBlockNeighbors(a_RelX, a_RelY, a_RelZ);
-
- // If there was a block entity, remove it:
- Vector3i WorldPos = PositionToWorldPosition(a_RelX, a_RelY, a_RelZ);
- cBlockEntity * BlockEntity = GetBlockEntity(WorldPos);
- if (BlockEntity != NULL)
- {
- BlockEntity->Destroy();
- RemoveBlockEntity(BlockEntity);
- delete BlockEntity;
- }
-
- // If the new block is a block entity, create the entity object:
- switch (a_BlockType)
- {
- case E_BLOCK_CHEST:
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_FURNACE:
- case E_BLOCK_HOPPER:
- case E_BLOCK_SIGN_POST:
- case E_BLOCK_WALLSIGN:
- case E_BLOCK_NOTE_BLOCK:
- case E_BLOCK_JUKEBOX:
- {
- AddBlockEntity(cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, WorldPos.x, WorldPos.y, WorldPos.z, m_World));
- break;
- }
- } // switch (a_BlockType)
-}
-
-
-
-
-
-void cChunk::QueueSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Int64 a_Tick)
-{
- m_SetBlockQueue.push_back(sSetBlockQueueItem(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta, a_Tick));
-}
-
-
-
-
-
-void cChunk::QueueTickBlock(int a_RelX, int a_RelY, int a_RelZ)
-{
- ASSERT (
- (a_RelX >= 0) && (a_RelX < Width) &&
- (a_RelY >= 0) && (a_RelY < Height) &&
- (a_RelZ >= 0) && (a_RelZ < Width)
- ); // Coords need to be valid
-
- if (!IsValid())
- {
- return;
- }
-
- m_ToTickBlocks.push_back(MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ));
-}
-
-
-
-
-
-void cChunk::QueueTickBlockNeighbors(int a_RelX, int a_RelY, int a_RelZ)
-{
- struct
- {
- int x, y, z;
- }
- Coords[] =
- {
- { 1, 0, 0},
- {-1, 0, 0},
- { 0, 1, 0},
- { 0, -1, 0},
- { 0, 0, 1},
- { 0, 0, -1},
- } ;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- UnboundedQueueTickBlock(a_RelX + Coords[i].x, a_RelY + Coords[i].y, a_RelZ + Coords[i].z);
- } // for i - Coords[]
-}
-
-
-
-
-
-void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta)
-{
- ASSERT(!((a_RelX < 0) || (a_RelX >= Width) || (a_RelY < 0) || (a_RelY >= Height) || (a_RelZ < 0) || (a_RelZ >= Width)));
-
- ASSERT(IsValid());
-
- const int index = MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- const BLOCKTYPE OldBlockType = cChunkDef::GetBlock(m_BlockTypes, index);
- const BLOCKTYPE OldBlockMeta = GetNibble(m_BlockMeta, index);
- if ((OldBlockType == a_BlockType) && (OldBlockMeta == a_BlockMeta))
- {
- return;
- }
-
- MarkDirty();
-
- m_BlockTypes[index] = a_BlockType;
-
- // The client doesn't need to distinguish between stationary and nonstationary fluids:
- if (
- (OldBlockMeta != a_BlockMeta) || // Different meta always gets sent to the client
- !(
- ((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water
- ((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water
- ((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water
- ((OldBlockType == E_BLOCK_LAVA) && (a_BlockType == E_BLOCK_STATIONARY_LAVA)) // Replacing water with stationary water
- )
- )
- {
- m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta));
- }
-
- SetNibble(m_BlockMeta, index, a_BlockMeta);
-
- // ONLY recalculate lighting if it's necessary!
- if(
- (g_BlockLightValue[OldBlockType ] != g_BlockLightValue[a_BlockType]) ||
- (g_BlockSpreadLightFalloff[OldBlockType] != g_BlockSpreadLightFalloff[a_BlockType]) ||
- (g_BlockTransparent[OldBlockType] != g_BlockTransparent[a_BlockType])
- )
- {
- m_IsLightValid = false;
- }
-
- // Update heightmap, if needed:
- if (a_RelY >= m_HeightMap[a_RelX + a_RelZ * Width])
- {
- if (a_BlockType != E_BLOCK_AIR)
- {
- m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)a_RelY;
- }
- else
- {
- for (int y = a_RelY - 1; y > 0; --y)
- {
- if (m_BlockTypes[MakeIndexNoCheck(a_RelX, y, a_RelZ)] != E_BLOCK_AIR)
- {
- m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)y;
- break;
- }
- } // for y - column in m_BlockData
- }
- }
-}
-
-
-
-
-
-void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_Client)
-{
- // The coords must be valid, because the upper level already does chunk lookup. No need to check them again.
- // There's an debug-time assert in MakeIndexNoCheck anyway
- unsigned int index = MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
-
- if (a_Client == NULL)
- {
- // Queue the block for all clients in the chunk (will be sent in Tick())
- m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, GetBlock(index), GetMeta(index)));
- return;
- }
-
- Vector3i wp = PositionToWorldPosition(a_RelX, a_RelY, a_RelZ);
- a_Client->SendBlockChange(wp.x, wp.y, wp.z, GetBlock(index), GetMeta(index));
-
- // FS #268 - if a BlockEntity digging is cancelled by a plugin, the entire block entity must be re-sent to the client:
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), end = m_BlockEntities.end(); itr != end; ++itr)
- {
- if (((*itr)->GetPosX() == wp.x) && ((*itr)->GetPosY() == wp.y) && ((*itr)->GetPosZ() == wp.z))
- {
- (*itr)->SendTo(*a_Client);
- }
- } // for itr - m_BlockEntities
-}
-
-
-
-
-
-void cChunk::AddBlockEntity(cBlockEntity * a_BlockEntity)
-{
- MarkDirty();
- m_BlockEntities.push_back(a_BlockEntity);
-}
-
-
-
-
-
-cBlockEntity * cChunk::GetBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- if (
- ((*itr)->GetPosX() == a_BlockX) &&
- ((*itr)->GetPosY() == a_BlockY) &&
- ((*itr)->GetPosZ() == a_BlockZ)
- )
- {
- return *itr;
- }
- } // for itr - m_BlockEntities[]
-
- return NULL;
-}
-
-
-
-
-
-void cChunk::UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z)
-{
- cBlockEntity * be = GetBlockEntity(a_X, a_Y, a_Z);
- if (be != NULL)
- {
- be->UsedBy(a_Player);
- }
-}
-
-
-
-
-
-void cChunk::CollectPickupsByPlayer(cPlayer * a_Player)
-{
- double PosX = a_Player->GetPosX();
- double PosY = a_Player->GetPosY();
- double PosZ = a_Player->GetPosZ();
-
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
- {
- if ((!(*itr)->IsPickup()) && (!(*itr)->IsProjectile()))
- {
- continue; // Only pickups and projectiles
- }
- float DiffX = (float)((*itr)->GetPosX() - PosX );
- float DiffY = (float)((*itr)->GetPosY() - PosY );
- float DiffZ = (float)((*itr)->GetPosZ() - PosZ );
- float SqrDist = DiffX * DiffX + DiffY * DiffY + DiffZ * DiffZ;
- if (SqrDist < 1.5f * 1.5f) // 1.5 block
- {
- /*
- LOG("Pickup %d being collected by player \"%s\", distance %f",
- (*itr)->GetUniqueID(), a_Player->GetName().c_str(), SqrDist
- );
- */
- MarkDirty();
- if ((*itr)->IsPickup())
- {
- (reinterpret_cast<cPickup *>(*itr))->CollectedBy(a_Player);
- }
- else
- {
- (reinterpret_cast<cProjectileEntity *>(*itr))->CollectedBy(a_Player);
- }
- }
- else if (SqrDist < 5 * 5)
- {
- /*
- LOG("Pickup %d close to player \"%s\", but still too far to collect: %f",
- (*itr)->GetUniqueID(), a_Player->GetName().c_str(), SqrDist
- );
- */
- }
- }
-}
-
-
-
-
-
-bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
-{
- // Also sends update packets to all clients in the chunk
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- if (
- ((*itr)->GetPosX() == a_PosX) &&
- ((*itr)->GetPosY() == a_PosY) &&
- ((*itr)->GetPosZ() == a_PosZ) &&
- (
- ((*itr)->GetBlockType() == E_BLOCK_WALLSIGN) ||
- ((*itr)->GetBlockType() == E_BLOCK_SIGN_POST)
- )
- )
- {
- MarkDirty();
- (reinterpret_cast<cSignEntity *>(*itr))->SetLines(a_Line1, a_Line2, a_Line3, a_Line4);
- m_World->BroadcastBlockEntity(a_PosX, a_PosY, a_PosZ);
- return true;
- }
- } // for itr - m_BlockEntities[]
- return false;
-}
-
-
-
-
-
-void cChunk::RemoveBlockEntity( cBlockEntity* a_BlockEntity )
-{
- MarkDirty();
- m_BlockEntities.remove(a_BlockEntity);
-}
-
-
-
-
-
-bool cChunk::AddClient(cClientHandle* a_Client)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
- {
- if (a_Client == *itr)
- {
- // Already there, nothing needed
- return false;
- }
- }
- m_LoadedByClient.push_back( a_Client );
-
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr )
- {
- LOGD("cChunk: Entity #%d (%s) at [%i, %i, %i] spawning for player \"%s\"", (*itr)->GetUniqueID(), (*itr)->GetClass(), m_PosX, m_PosY, m_PosZ, a_Client->GetUsername().c_str());
- (*itr)->SpawnOn(*a_Client);
- }
- return true;
-}
-
-
-
-
-
-void cChunk::RemoveClient( cClientHandle* a_Client )
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
- {
- if (*itr != a_Client)
- {
- continue;
- }
-
- m_LoadedByClient.erase(itr);
-
- if (!a_Client->IsDestroyed())
- {
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr )
- {
- LOGD("chunk [%i, %i] destroying entity #%i for player \"%s\"", m_PosX, m_PosZ, (*itr)->GetUniqueID(), a_Client->GetUsername().c_str() );
- a_Client->SendDestroyEntity(*(*itr));
- }
- }
- return;
- } // for itr - m_LoadedByClient[]
-}
-
-
-
-
-
-bool cChunk::HasClient( cClientHandle* a_Client )
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
- {
- if ((*itr) == a_Client)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cChunk::HasAnyClients(void)
-{
- return !m_LoadedByClient.empty();
-}
-
-
-
-
-
-void cChunk::AddEntity(cEntity * a_Entity)
-{
- if (!a_Entity->IsPlayer())
- {
- MarkDirty();
- }
-
- ASSERT(std::find(m_Entities.begin(), m_Entities.end(), a_Entity) == m_Entities.end()); // Not there already
-
- m_Entities.push_back(a_Entity);
-}
-
-
-
-
-
-void cChunk::RemoveEntity(cEntity * a_Entity)
-{
- size_t SizeBefore = m_Entities.size();
- m_Entities.remove(a_Entity);
- size_t SizeAfter = m_Entities.size();
-
- if (SizeBefore != SizeAfter)
- {
- // Mark as dirty if it was a server-generated entity:
- if (!a_Entity->IsPlayer())
- {
- MarkDirty();
- }
- }
-}
-
-
-
-
-
-bool cChunk::HasEntity(int a_EntityID)
-{
- for (cEntityList::const_iterator itr = m_Entities.begin(), end = m_Entities.end(); itr != end; ++itr)
- {
- if ((*itr)->GetUniqueID() == a_EntityID)
- {
- return true;
- }
- } // for itr - m_Entities[]
- return false;
-}
-
-
-
-
-
-bool cChunk::ForEachEntity(cEntityCallback & a_Callback)
-{
- // The entity list is locked by the parent chunkmap's CS
- for (cEntityList::iterator itr = m_Entities.begin(), itr2 = itr; itr != m_Entities.end(); itr = itr2)
- {
- ++itr2;
- if (a_Callback.Item(*itr))
- {
- return false;
- }
- } // for itr - m_Entitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackResult)
-{
- // The entity list is locked by the parent chunkmap's CS
- for (cEntityList::iterator itr = m_Entities.begin(), end = m_Entities.end(); itr != end; ++itr)
- {
- if ((*itr)->GetUniqueID() == a_EntityID)
- {
- a_CallbackResult = a_Callback.Item(*itr);
- return true;
- }
- } // for itr - m_Entitites[]
- return false;
-}
-
-
-
-
-
-bool cChunk::ForEachBlockEntity(cBlockEntityCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (a_Callback.Item(*itr))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::ForEachChest(cChestCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if ((*itr)->GetBlockType() != E_BLOCK_CHEST)
- {
- continue;
- }
- if (a_Callback.Item((cChestEntity *)*itr))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::ForEachDispenser(cDispenserCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if ((*itr)->GetBlockType() != E_BLOCK_DISPENSER)
- {
- continue;
- }
- if (a_Callback.Item((cDispenserEntity *)*itr))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::ForEachDropper(cDropperCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if ((*itr)->GetBlockType() != E_BLOCK_DROPPER)
- {
- continue;
- }
- if (a_Callback.Item((cDropperEntity *)*itr))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::ForEachDropSpenser(cDropSpenserCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetBlockType() != E_BLOCK_DISPENSER) && ((*itr)->GetBlockType() != E_BLOCK_DROPPER))
- {
- continue;
- }
- if (a_Callback.Item((cDropSpenserEntity *)*itr))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::ForEachFurnace(cFurnaceCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- switch ((*itr)->GetBlockType())
- {
- case E_BLOCK_FURNACE:
- case E_BLOCK_LIT_FURNACE:
- {
- break;
- }
- default:
- {
- continue;
- }
- }
- if (a_Callback.Item((cFurnaceEntity *)*itr))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
-
- if (a_Callback.Item(*itr))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-bool cChunk::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_CHEST)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item((cChestEntity *)*itr))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-bool cChunk::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_DISPENSER)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item((cDispenserEntity *)*itr))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-bool cChunk::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_DROPPER)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item((cDropperEntity *)*itr))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-bool cChunk::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if (((*itr)->GetBlockType() != E_BLOCK_DISPENSER) && ((*itr)->GetBlockType() != E_BLOCK_DROPPER))
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item((cDropSpenserEntity *)*itr))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-bool cChunk::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- switch ((*itr)->GetBlockType())
- {
- case E_BLOCK_FURNACE:
- case E_BLOCK_LIT_FURNACE:
- {
- break;
- }
- default:
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
- } // switch (BlockType)
-
- // The correct block entity is here,
- if (a_Callback.Item((cFurnaceEntity *)*itr))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-bool cChunk::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- switch ((*itr)->GetBlockType())
- {
- case E_BLOCK_WALLSIGN:
- case E_BLOCK_SIGN_POST:
- {
- a_Line1 = ((cSignEntity *)*itr)->GetLine(0);
- a_Line2 = ((cSignEntity *)*itr)->GetLine(1);
- a_Line3 = ((cSignEntity *)*itr)->GetLine(2);
- a_Line4 = ((cSignEntity *)*itr)->GetLine(3);
- return true;
- }
- } // switch (BlockType)
-
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-BLOCKTYPE cChunk::GetBlock(int a_RelX, int a_RelY, int a_RelZ) const
-{
- if (
- (a_RelX < 0) || (a_RelX >= Width) ||
- (a_RelY < 0) || (a_RelY >= Height) ||
- (a_RelZ < 0) || (a_RelZ >= Width)
- )
- {
- ASSERT(!"GetBlock(x, y, z) out of bounds!");
- return 0; // Clip
- }
-
- return m_BlockTypes[MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ)];
-}
-
-
-
-
-
-BLOCKTYPE cChunk::GetBlock(int a_BlockIdx) const
-{
- if ((a_BlockIdx < 0) || (a_BlockIdx >= NumBlocks))
- {
- ASSERT(!"GetBlock(idx) out of bounds!");
- return 0;
- }
-
- return m_BlockTypes[ a_BlockIdx ];
-}
-
-
-
-
-
-void cChunk::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
-{
- int Idx = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- a_BlockType = cChunkDef::GetBlock (m_BlockTypes, a_RelX, a_RelY, a_RelZ);
- a_BlockMeta = cChunkDef::GetNibble(m_BlockMeta, a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-void cChunk::GetBlockInfo(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight)
-{
- int Idx = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- a_BlockType = cChunkDef::GetBlock (m_BlockTypes, Idx);
- a_Meta = cChunkDef::GetNibble(m_BlockMeta, Idx);
- a_SkyLight = cChunkDef::GetNibble(m_BlockSkyLight, Idx);
- a_BlockLight = cChunkDef::GetNibble(m_BlockLight, Idx);
-}
-
-
-
-
-
-cChunk * cChunk::GetNeighborChunk(int a_BlockX, int a_BlockZ)
-{
- // Convert coords to relative, then call the relative version:
- a_BlockX -= m_PosX * cChunkDef::Width;
- a_BlockZ -= m_PosZ * cChunkDef::Width;
- return GetRelNeighborChunk(a_BlockX, a_BlockZ);
-}
-
-
-
-
-
-cChunk * cChunk::GetRelNeighborChunk(int a_RelX, int a_RelZ)
-{
- bool ReturnThis = true;
- if (a_RelX < 0)
- {
- if (m_NeighborXM != NULL)
- {
- cChunk * Candidate = m_NeighborXM->GetRelNeighborChunk(a_RelX + cChunkDef::Width, a_RelZ);
- if (Candidate != NULL)
- {
- return Candidate;
- }
- }
- // Going X first failed, but if the request is crossing Z as well, let's try the Z first later on.
- ReturnThis = false;
- }
- else if (a_RelX >= cChunkDef::Width)
- {
- if (m_NeighborXP != NULL)
- {
- cChunk * Candidate = m_NeighborXP->GetRelNeighborChunk(a_RelX - cChunkDef::Width, a_RelZ);
- if (Candidate != NULL)
- {
- return Candidate;
- }
- }
- // Going X first failed, but if the request is crossing Z as well, let's try the Z first later on.
- ReturnThis = false;
- }
-
- if (a_RelZ < 0)
- {
- if (m_NeighborZM != NULL)
- {
- return m_NeighborZM->GetRelNeighborChunk(a_RelX, a_RelZ + cChunkDef::Width);
- // For requests crossing both X and Z, the X-first way has been already tried
- }
- return NULL;
- }
- else if (a_RelZ >= cChunkDef::Width)
- {
- if (m_NeighborZP != NULL)
- {
- return m_NeighborZP->GetRelNeighborChunk(a_RelX, a_RelZ - cChunkDef::Width);
- // For requests crossing both X and Z, the X-first way has been already tried
- }
- return NULL;
- }
-
- return (ReturnThis ? this : NULL);
-}
-
-
-
-
-
-cChunk * cChunk::GetRelNeighborChunkAdjustCoords(int & a_RelX, int & a_RelZ) const
-{
- cChunk * ToReturn = const_cast<cChunk *>(this);
-
- // The most common case: inside this chunk:
- if (
- (a_RelX >= 0) && (a_RelX < Width) &&
- (a_RelZ >= 0) && (a_RelZ < Width)
- )
- {
- return ToReturn;
- }
-
- // Request for a different chunk, calculate chunk offset:
- int RelX = a_RelX; // Make a local copy of the coords (faster access)
- int RelZ = a_RelZ;
- while ((RelX >= Width) && (ToReturn != NULL))
- {
- RelX -= Width;
- ToReturn = ToReturn->m_NeighborXP;
- }
- while ((RelX < 0) && (ToReturn != NULL))
- {
- RelX += Width;
- ToReturn = ToReturn->m_NeighborXM;
- }
- while ((RelZ >= Width) && (ToReturn != NULL))
- {
- RelZ -= Width;
- ToReturn = ToReturn->m_NeighborZP;
- }
- while ((RelZ < 0) && (ToReturn != NULL))
- {
- RelZ += Width;
- ToReturn = ToReturn->m_NeighborZM;
- }
- if (ToReturn != NULL)
- {
- a_RelX = RelX;
- a_RelZ = RelZ;
- return ToReturn;
- }
-
- // The chunk cannot be walked through neighbors, find it through the chunkmap:
- int AbsX = a_RelX + m_PosX * Width;
- int AbsZ = a_RelZ + m_PosZ * Width;
- int DstChunkX, DstChunkZ;
- BlockToChunk(AbsX, AbsZ, DstChunkX, DstChunkZ);
- ToReturn = m_ChunkMap->FindChunk(DstChunkX, DstChunkZ);
- a_RelX = AbsX - DstChunkX * Width;
- a_RelZ = AbsZ - DstChunkZ * Width;
- return ToReturn;
-}
-
-
-
-
-
-void cChunk::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- (*itr)->SendAttachEntity(a_Entity, a_Vehicle);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendBlockBreakAnim(a_entityID, a_blockX, a_blockY, a_blockZ, a_stage);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
-{
- // We can operate on entity pointers, we're inside the ChunkMap's CS lock which guards the list
- cBlockEntity * Entity = GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
- if (Entity == NULL)
- {
- return;
- }
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- Entity->SendTo(*(*itr));
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastChunkData(cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendChunkData(m_PosX, m_PosZ, a_Serializer);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendCollectPickup(a_Pickup, a_Player);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendDestroyEntity(a_Entity);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityEquipment(a_Entity, a_SlotNum, a_Item);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityHeadLook(a_Entity);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityLook(a_Entity);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityMetadata(a_Entity);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityRelMove(a_Entity, a_RelX, a_RelY, a_RelZ);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityStatus(a_Entity, a_Status);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityVelocity(a_Entity);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastPlayerAnimation(const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendPlayerAnimation(a_Player, a_Animation);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- a_Entity.SpawnOn(*(*itr));
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendThunderbolt(a_BlockX, a_BlockY, a_BlockZ);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- (*itr)->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client)
-{
- cBlockEntity * Entity = GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
- if (Entity == NULL)
- {
- return;
- }
- Entity->SendTo(a_Client);
-}
-
-
-
-
-
-void cChunk::PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ, int & a_BlockX, int & a_BlockY, int & a_BlockZ)
-{
- a_BlockY = a_RelY;
- a_BlockX = m_PosX * Width + a_RelX;
- a_BlockZ = m_PosZ * Width + a_RelZ;
-}
-
-
-
-
-
-Vector3i cChunk::PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ)
-{
- return Vector3i(m_PosX * Width + a_RelX, m_PosY * Height + a_RelY, m_PosZ * Width + a_RelZ);
-}
-
-
-
-
-
-NIBBLETYPE cChunk::GetTimeAlteredLight(NIBBLETYPE a_Skylight) const
-{
- a_Skylight -= m_World->GetSkyDarkness();
- // Because NIBBLETYPE is unsigned, we clamp it to 0 .. 15 by checking for values above 15
- return (a_Skylight < 16)? a_Skylight : 0;
-}
-
-
-
-
-
-#if !C_CHUNK_USE_INLINE
-# include "cChunk.inl.h"
-#endif
-
-
-
-
diff --git a/source/Chunk.h b/source/Chunk.h
deleted file mode 100644
index 895b407a3..000000000
--- a/source/Chunk.h
+++ /dev/null
@@ -1,484 +0,0 @@
-
-#pragma once
-
-#include "Entities/Entity.h"
-#include "ChunkDef.h"
-
-#include "Simulator/FireSimulator.h"
-#include "Simulator/SandSimulator.h"
-#include "Simulator/RedstoneSimulator.h"
-
-
-
-
-
-#define C_CHUNK_USE_INLINE 1
-
-// Do not touch
-#if C_CHUNK_USE_INLINE
- #define __C_CHUNK_INLINE__ inline
-#else
- #define __C_CHUNK_INLINE__
-#endif
-
-
-
-
-
-namespace Json
-{
- class Value;
-};
-
-
-
-
-
-class cWorld;
-class cFurnaceEntity;
-class cClientHandle;
-class cServer;
-class MTRand;
-class cPlayer;
-class cChunkMap;
-class cChestEntity;
-class cDispenserEntity;
-class cFurnaceEntity;
-class cBlockArea;
-class cPawn;
-class cPickup;
-class cChunkDataSerializer;
-class cBlockArea;
-class cFluidSimulatorData;
-class cMobCensus;
-class cMobSpawner;
-
-typedef std::list<cClientHandle *> cClientHandleList;
-typedef cItemCallback<cEntity> cEntityCallback;
-typedef cItemCallback<cChestEntity> cChestCallback;
-typedef cItemCallback<cDispenserEntity> cDispenserCallback;
-typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
-
-
-
-
-// This class is not to be used directly
-// Instead, call actions on cChunkMap (such as cChunkMap::SetBlock() etc.)
-class cChunk :
- public cChunkDef // The inheritance is "misused" here only to inherit the functions and constants defined in cChunkDef
-{
-public:
- cChunk(
- int a_ChunkX, int a_ChunkY, int a_ChunkZ, // Chunk coords
- cChunkMap * a_ChunkMap, cWorld * a_World, // Parent objects
- cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP // Neighbor chunks
- );
- ~cChunk();
-
- bool IsValid(void) const {return m_IsValid; } // Returns true if the chunk block data is valid (loaded / generated)
- void SetValid(void); // Also wakes up any calls to cChunkMap::GetHeight()
- void MarkRegenerating(void); // Marks all clients attached to this chunk as wanting this chunk
- bool IsDirty(void) const {return m_IsDirty; } // Returns true if the chunk has changed since it was last saved
- bool HasLoadFailed(void) const {return m_HasLoadFailed; } // Returns true if the chunk failed to load and hasn't been generated since then
- bool CanUnload(void);
-
- bool IsLightValid(void) const {return m_IsLightValid; }
-
- /*
- To save a chunk, the WSSchema must:
- 1. Mark the chunk as being saved (MarkSaving() )
- 2. Get the chunk's data using GetAllData()
- 3. Mark the chunk as saved (MarkSaved() )
- If anywhere inside this sequence another thread mmodifies the chunk, the chunk will not get marked as saved in MarkSaved()
- */
- void MarkSaving(void); // Marks the chunk as being saved.
- void MarkSaved(void); // Marks the chunk as saved, if it didn't change from the last call to MarkSaving()
- void MarkLoaded(void); // Marks the chunk as freshly loaded. Fails if the chunk is already valid
- void MarkLoadFailed(void); // Marks the chunk as failed to load. Ignored is the chunk is already valid
-
- /// Gets all chunk data, calls the a_Callback's methods for each data type
- void GetAllData(cChunkDataCallback & a_Callback);
-
- /// Sets all chunk data
- void SetAllData(
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const cChunkDef::HeightMap * a_HeightMap,
- const cChunkDef::BiomeMap & a_BiomeMap,
- cBlockEntityList & a_BlockEntities
- );
-
- void SetLight(
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_SkyLight
- );
-
- /// Copies m_BlockData into a_BlockTypes, only the block types
- void GetBlockTypes(BLOCKTYPE * a_BlockTypes);
-
- /// Writes the specified cBlockArea at the coords specified. Note that the coords may extend beyond the chunk!
- void WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
-
- /// Returns true if there is a block entity at the coords specified
- bool HasBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Sets or resets the internal flag that prevents chunk from being unloaded
- void Stay(bool a_Stay = true);
-
- /// Recence all mobs proximities to players in order to know what to do with them
- void CollectMobCensus(cMobCensus& toFill);
-
- /// Try to Spawn Monsters inside chunk
- void SpawnMobs(cMobSpawner& a_MobSpawner);
-
- void Tick(float a_Dt);
-
- int GetPosX(void) const { return m_PosX; }
- int GetPosY(void) const { return m_PosY; }
- int GetPosZ(void) const { return m_PosZ; }
-
- cWorld * GetWorld(void) const { return m_World; }
-
- void SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta );
- // SetBlock() does a lot of work (heightmap, tickblocks, blockentities) so a BlockIdx version doesn't make sense
- void SetBlock( const Vector3i & a_RelBlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { SetBlock( a_RelBlockPos.x, a_RelBlockPos.y, a_RelBlockPos.z, a_BlockType, a_BlockMeta ); }
-
- /// Queues a block change till the specified world tick
- void QueueSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Int64 a_Tick);
-
- /// Queues block for ticking (m_ToTickQueue)
- void QueueTickBlock(int a_RelX, int a_RelY, int a_RelZ);
-
- /// Queues all 6 neighbors of the specified block for ticking (m_ToTickQueue). If any are outside the chunk, relays the checking to the proper neighboring chunk
- void QueueTickBlockNeighbors(int a_RelX, int a_RelY, int a_RelZ);
-
- void FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta ); // Doesn't force block updates on neighbors, use for simple changes such as grass growing etc.
- BLOCKTYPE GetBlock(int a_RelX, int a_RelY, int a_RelZ) const;
- BLOCKTYPE GetBlock(int a_BlockIdx) const;
- void GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
- void GetBlockInfo (int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight);
-
- /** Returns the chunk into which the specified block belongs, by walking the neighbors.
- Will return self if appropriate. Returns NULL if not reachable through neighbors.
- */
- cChunk * GetNeighborChunk(int a_BlockX, int a_BlockZ);
-
- /**
- Returns the chunk into which the relatively-specified block belongs, by walking the neighbors.
- Will return self if appropriate. Returns NULL if not reachable through neighbors.
- */
- cChunk * GetRelNeighborChunk(int a_RelX, int a_RelZ);
-
- /**
- Returns the chunk into which the relatively-specified block belongs.
- Also modifies the relative coords from this-relative to return-relative.
- Will return self if appropriate.
- Will try walking the neighbors first; if that fails, will query the chunkmap
- */
- cChunk * GetRelNeighborChunkAdjustCoords(int & a_RelX, int & a_RelZ) const;
-
- EMCSBiome GetBiomeAt(int a_RelX, int a_RelZ) const {return cChunkDef::GetBiome(m_BiomeMap, a_RelX, a_RelZ); }
-
- void CollectPickupsByPlayer(cPlayer * a_Player);
-
- /// Sets the sign text. Returns true if successful. Also sends update packets to all clients in the chunk
- bool SetSignLines(int a_RelX, int a_RelY, int a_RelZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
-
- int GetHeight( int a_X, int a_Z );
-
- void SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_Client);
-
- /// Adds a client to the chunk; returns true if added, false if already there
- bool AddClient (cClientHandle* a_Client );
-
- void RemoveClient (cClientHandle* a_Client );
- bool HasClient (cClientHandle* a_Client );
- bool HasAnyClients(void); // Returns true if theres any client in the chunk; false otherwise
-
- void AddEntity(cEntity * a_Entity);
- void RemoveEntity(cEntity * a_Entity);
- bool HasEntity(int a_EntityID);
-
- /// Calls the callback for each entity; returns true if all entities processed, false if the callback aborted by returning true
- bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found.
- bool DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackResult); // Lua-accessible
-
- /// Calls the callback for each block entity; returns true if all block entities processed, false if the callback aborted by returning true
- bool ForEachBlockEntity(cBlockEntityCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for each chest; returns true if all chests processed, false if the callback aborted by returning true
- bool ForEachChest(cChestCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for each dispenser; returns true if all dispensers processed, false if the callback aborted by returning true
- bool ForEachDispenser(cDispenserCallback & a_Callback);
-
- /// Calls the callback for each dropper; returns true if all droppers processed, false if the callback aborted by returning true
- bool ForEachDropper(cDropperCallback & a_Callback);
-
- /// Calls the callback for each dropspenser; returns true if all dropspensers processed, false if the callback aborted by returning true
- bool ForEachDropSpenser(cDropSpenserCallback & a_Callback);
-
- /// Calls the callback for each furnace; returns true if all furnaces processed, false if the callback aborted by returning true
- bool ForEachFurnace(cFurnaceCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found
- bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Lua-acessible
-
- /// Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found
- bool DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback); // Lua-acessible
-
- /// Calls the callback for the dispenser at the specified coords; returns false if there's no dispenser at those coords or callback returns true, returns true if found
- bool DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback);
-
- /// Calls the callback for the dispenser at the specified coords; returns false if there's no dropper at those coords or callback returns true, returns true if found
- bool DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback);
-
- /// Calls the callback for the dispenser at the specified coords; returns false if there's no dropspenser at those coords or callback returns true, returns true if found
- bool DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback);
-
- /// Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found
- bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback); // Lua-accessible
-
- /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found
- bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible
-
- void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); // [x, y, z] in world block coords
-
- void CalculateLighting(); // Recalculate right now
- void CalculateHeightmap();
-
- // Broadcast various packets to all clients of this chunk:
- // (Please keep these alpha-sorted)
- void BroadcastAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle);
- void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL);
- void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = NULL);
- void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastChunkData (cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
- void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL);
- void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityHeadLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityMetadata (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastPlayerAnimation (const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude = NULL);
- void BroadcastSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // a_Src coords are Block * 8
- void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL);
- void BroadcastSpawnEntity (cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
-
- void SendBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client);
-
- Vector3i PositionToWorldPosition(const Vector3i & a_RelPos)
- {
- return PositionToWorldPosition(a_RelPos.x, a_RelPos.y, a_RelPos.z);
- }
-
- void PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ, int & a_BlockX, int & a_BlockY, int & a_BlockZ);
- Vector3i PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ );
-
- inline void MarkDirty(void)
- {
- m_IsDirty = true;
- m_IsSaving = false;
- }
-
- /// Sets the blockticking to start at the specified block. Only one blocktick may be set, second call overwrites the first call
- inline void SetNextBlockTick(int a_RelX, int a_RelY, int a_RelZ)
- {
- m_BlockTickX = a_RelX;
- m_BlockTickY = a_RelY;
- m_BlockTickZ = a_RelZ;
- }
-
- inline NIBBLETYPE GetMeta(int a_RelX, int a_RelY, int a_RelZ) const {return cChunkDef::GetNibble(m_BlockMeta, a_RelX, a_RelY, a_RelZ); }
- inline NIBBLETYPE GetMeta(int a_BlockIdx) const {return cChunkDef::GetNibble(m_BlockMeta, a_BlockIdx); }
- inline void SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Meta) { cChunkDef::SetNibble(m_BlockMeta, a_RelX, a_RelY, a_RelZ, a_Meta); }
- inline void SetMeta(int a_BlockIdx, NIBBLETYPE a_Meta) { cChunkDef::SetNibble(m_BlockMeta, a_BlockIdx, a_Meta); }
-
- inline NIBBLETYPE GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const {return cChunkDef::GetNibble(m_BlockLight, a_RelX, a_RelY, a_RelZ); }
- inline NIBBLETYPE GetSkyLight (int a_RelX, int a_RelY, int a_RelZ) const {return cChunkDef::GetNibble(m_BlockSkyLight, a_RelX, a_RelY, a_RelZ); }
- inline NIBBLETYPE GetBlockLight(int a_Idx) const {return cChunkDef::GetNibble(m_BlockLight, a_Idx); }
- inline NIBBLETYPE GetSkyLight (int a_Idx) const {return cChunkDef::GetNibble(m_BlockSkyLight, a_Idx); }
-
- /// Same as GetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelGetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const;
-
- /// Same as GetBlockType(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelGetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType) const;
-
- /// Same as GetBlockMeta(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelGetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockMeta) const;
-
- /// Same as GetBlockBlockLight(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelGetBlockBlockLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockLight) const;
-
- /// Same as GetBlockSkyLight(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelGetBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_SkyLight) const;
-
- /// Queries both BlockLight and SkyLight, relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelGetBlockLights(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockLight, NIBBLETYPE & a_SkyLight) const;
-
- /// Same as SetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Same as FastSetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelFastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Same as QueueTickBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s in such a case), ignores unsuccessful attempts
- void UnboundedQueueTickBlock(int a_RelX, int a_RelY, int a_RelZ);
-
- /// Light alterations based on time
- NIBBLETYPE GetTimeAlteredLight(NIBBLETYPE a_Skylight) const;
-
-
- // Simulator data:
- cFireSimulatorChunkData & GetFireSimulatorData (void) { return m_FireSimulatorData; }
- cFluidSimulatorData * GetWaterSimulatorData(void) { return m_WaterSimulatorData; }
- cFluidSimulatorData * GetLavaSimulatorData (void) { return m_LavaSimulatorData; }
- cSandSimulatorChunkData & GetSandSimulatorData (void) { return m_SandSimulatorData; }
- cRedstoneSimulatorChunkData & GetRedstoneSimulatorData(void) { return m_RedstoneSimulatorData; }
-
- cBlockEntity * GetBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ);
- cBlockEntity * GetBlockEntity(const Vector3i & a_BlockPos) { return GetBlockEntity(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z); }
-
-private:
-
- friend class cChunkMap;
-
- struct sSetBlockQueueItem
- {
- int m_RelX, m_RelY, m_RelZ;
- BLOCKTYPE m_BlockType;
- NIBBLETYPE m_BlockMeta;
- Int64 m_Tick;
-
- sSetBlockQueueItem(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Int64 a_Tick) :
- m_RelX(a_RelX), m_RelY(a_RelY), m_RelZ(a_RelZ), m_BlockType(a_BlockType), m_BlockMeta(a_BlockMeta), m_Tick(a_Tick)
- {
- }
- } ;
-
- typedef std::vector<sSetBlockQueueItem> sSetBlockQueueVector;
-
-
- bool m_IsValid; // True if the chunk is loaded / generated
- bool m_IsLightValid; // True if the blocklight and skylight are calculated
- bool m_IsDirty; // True if the chunk has changed since it was last saved
- bool m_IsSaving; // True if the chunk is being saved
- bool m_HasLoadFailed; // True if chunk failed to load and hasn't been generated yet since then
-
- std::vector<unsigned int> m_ToTickBlocks;
- sSetBlockVector m_PendingSendBlocks; ///< Blocks that have changed and need to be sent to all clients
-
- sSetBlockQueueVector m_SetBlockQueue; ///< Block changes that are queued to a specific tick
-
- // A critical section is not needed, because all chunk access is protected by its parent ChunkMap's csLayers
- cClientHandleList m_LoadedByClient;
- cClientHandleList m_UnloadQuery;
- cEntityList m_Entities;
- cBlockEntityList m_BlockEntities;
-
- /// Number of times the chunk has been requested to stay (by various cChunkStay objects); if zero, the chunk can be unloaded
- int m_StayCount;
-
- int m_PosX, m_PosY, m_PosZ;
- cWorld * m_World;
- cChunkMap * m_ChunkMap;
-
- // TODO: Make these pointers and don't allocate what isn't needed
- BLOCKTYPE m_BlockTypes [cChunkDef::NumBlocks];
- NIBBLETYPE m_BlockMeta [cChunkDef::NumBlocks / 2];
- NIBBLETYPE m_BlockLight [cChunkDef::NumBlocks / 2];
- NIBBLETYPE m_BlockSkyLight[cChunkDef::NumBlocks / 2];
-
- cChunkDef::HeightMap m_HeightMap;
- cChunkDef::BiomeMap m_BiomeMap;
-
- int m_BlockTickX, m_BlockTickY, m_BlockTickZ;
-
- cChunk * m_NeighborXM; // Neighbor at [X - 1, Z]
- cChunk * m_NeighborXP; // Neighbor at [X + 1, Z]
- cChunk * m_NeighborZM; // Neighbor at [X, Z - 1]
- cChunk * m_NeighborZP; // Neighbor at [X, Z + 1]
-
- // Per-chunk simulator data:
- cFireSimulatorChunkData m_FireSimulatorData;
- cFluidSimulatorData * m_WaterSimulatorData;
- cFluidSimulatorData * m_LavaSimulatorData;
- cSandSimulatorChunkData m_SandSimulatorData;
- cRedstoneSimulatorChunkData m_RedstoneSimulatorData;
-
-
- // pick up a random block of this chunk
- void getRandomBlockCoords(int& a_X, int& a_Y, int& a_Z);
- void getThreeRandomNumber(int& a_X, int& a_Y, int& a_Z,int a_MaxX, int a_MaxY, int a_MaxZ);
-
- void RemoveBlockEntity(cBlockEntity * a_BlockEntity);
- void AddBlockEntity (cBlockEntity * a_BlockEntity);
-
- void SpreadLightOfBlock(NIBBLETYPE * a_LightBuffer, int a_X, int a_Y, int a_Z, char a_Falloff);
-
- /// Creates a block entity for each block that needs a block entity and doesn't have one in the list
- void CreateBlockEntities(void);
-
- /// Wakes up each simulator for its specific blocks; through all the blocks in the chunk
- void WakeUpSimulators(void);
-
- // Makes a copy of the list
- cClientHandleList GetAllClients(void) const {return m_LoadedByClient; }
-
- /// Sends m_PendingSendBlocks to all clients
- void BroadcastPendingBlockChanges(void);
-
- /// Checks the block scheduled for checking in m_ToTickBlocks[]
- void CheckBlocks(void);
-
- /// Ticks several random blocks in the chunk
- void TickBlocks(void);
-
- /// Adds snow to the top of snowy biomes and hydrates farmland / fills cauldrons in rainy biomes
- void ApplyWeatherToTop(void);
-
- /// Grows sugarcane by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking)
- void GrowSugarcane (int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks);
-
- /// Grows cactus by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking)
- void GrowCactus (int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks);
-
- /// Grows a melon or a pumpkin next to the block specified (assumed to be the stem)
- void GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, MTRand & a_Random);
-
- /// Checks if a leaves block at the specified coords has a log up to 4 blocks away connected by other leaves blocks (false if no log)
- bool HasNearLog(cBlockArea & a_Area, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Called by Tick() when an entity moves out of this chunk into a neighbor; moves the entity and sends spawn / despawn packet to clients
- void MoveEntityToNewChunk(cEntity * a_Entity);
-
- /// Processes all blocks that have been scheduled for replacement by the QueueSetBlock() function
- void ProcessQueuedSetBlocks(void);
-};
-
-typedef cChunk * cChunkPtr;
-
-typedef std::list<cChunkPtr> cChunkPtrList;
-
-
-
-
-
-#if C_CHUNK_USE_INLINE
- #include "Chunk.inl.h"
-#endif
-
-
-
-
diff --git a/source/Chunk.inl.h b/source/Chunk.inl.h
deleted file mode 100644
index fb9c4dad1..000000000
--- a/source/Chunk.inl.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#ifndef __C_CHUNK_INL_H__
-#define __C_CHUNK_INL_H__
-
-#ifndef MAX
-# define MAX(a,b) (((a)>(b))?(a):(b))
-#endif
-
-
-
-
-
-__C_CHUNK_INLINE__
-void cChunk::SpreadLightOfBlock(NIBBLETYPE * a_LightBuffer, int a_X, int a_Y, int a_Z, char a_Falloff)
-{
- unsigned char CurrentLight = cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y, a_Z );
- cChunkDef::SetNibble( a_LightBuffer, a_X-1, a_Y, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X-1, a_Y, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X+1, a_Y, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X+1, a_Y, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y-1, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y-1, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y+1, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y+1, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y, a_Z-1, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y, a_Z-1 ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y, a_Z+1, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y, a_Z+1 ), MAX(0,CurrentLight-a_Falloff) ) );
- MarkDirty();
-}
-
-
-
-
-
-#endif
-
-
-
-
diff --git a/source/ChunkDef.h b/source/ChunkDef.h
deleted file mode 100644
index d6630df7e..000000000
--- a/source/ChunkDef.h
+++ /dev/null
@@ -1,617 +0,0 @@
-
-// ChunkDef.h
-
-// Interfaces to helper types for chunk definitions. Most modules want to include this instead of cChunk.h
-
-
-
-
-
-#pragma once
-
-#include "Vector3i.h"
-
-
-
-
-
-/** This is really only a placeholder to be used in places where we need to "make up" a chunk's Y coord.
-It will help us when the new chunk format comes out and we need to patch everything up for compatibility.
-*/
-#define ZERO_CHUNK_Y 0
-
-// Used to smoothly convert to new axis ordering. One will be removed when deemed stable.
-#define AXIS_ORDER_YZX 1 // Original (1.1-)
-#define AXIS_ORDER_XZY 2 // New (1.2+)
-#define AXIS_ORDER AXIS_ORDER_XZY
-
-
-
-
-
-// fwd
-class cBlockEntity;
-class cEntity;
-class cClientHandle;
-class cBlockEntity;
-
-typedef std::list<cEntity *> cEntityList;
-typedef std::list<cBlockEntity *> cBlockEntityList;
-
-
-
-
-// tolua_begin
-
-/// The datatype used by blockdata
-typedef unsigned char BLOCKTYPE;
-
-/// The datatype used by nibbledata (meta, light, skylight)
-typedef unsigned char NIBBLETYPE;
-
-/// The type used by the heightmap
-typedef unsigned char HEIGHTTYPE;
-
-// tolua_end
-
-
-
-
-
-
-// tolua_begin
-/** Biome IDs
-The first batch corresponds to the clientside biomes, used by MineCraft.
-BiomeIDs over 255 are used by MCServer internally and are translated to MC biomes before sending them to client
-*/
-enum EMCSBiome
-{
- biOcean = 0,
- biPlains = 1,
- biDesert = 2,
- biExtremeHills = 3,
- biForest = 4,
- biTaiga = 5,
- biSwampland = 6,
- biRiver = 7,
- biHell = 8, // same as Nether
- biNether = 8,
- biSky = 9, // same as biEnd
- biEnd = 9,
- biFrozenOcean = 10,
- biFrozenRiver = 11,
- biIcePlains = 12,
- biTundra = 12, // same as Ice Plains
- biIceMountains = 13,
- biMushroomIsland = 14,
- biMushroomShore = 15,
- biBeach = 16,
- biDesertHills = 17,
- biForestHills = 18,
- biTaigaHills = 19,
- biExtremeHillsEdge = 20,
- biJungle = 21,
- biJungleHills = 22,
-
- // Release 1.7 biomes:
- biJungleEdge = 23,
- biDeepOcean = 24,
- biStoneBeach = 25,
- biColdBeach = 26,
- biBirchForest = 27,
- biBirchForestHills = 28,
- biRoofedForest = 29,
- biColdTaiga = 30,
- biColdTaigaHills = 31,
- biMegaTaiga = 32,
- biMegaTaigaHills = 33,
- biExtremeHillsPlus = 34,
- biSavanna = 35,
- biSavannaPlateau = 36,
- biMesa = 37,
- biMesaPlateauF = 38,
- biMesaPlateau = 39,
-
- // Automatically capture the maximum consecutive biome value into biMaxBiome:
- biNumBiomes, // True number of biomes, since they are zero-based
- biMaxBiome = biNumBiomes - 1, // The maximum biome value
-
- // Add this number to the biomes to get the variant
- biVariant = 128,
-
- // Release 1.7 biome variants:
- biSunflowerPlains = 129,
- biDesertM = 130,
- biExtremeHillsM = 131,
- biFlowerForest = 132,
- biTaigaM = 133,
- biSwamplandM = 134,
- biIcePlainsSpikes = 140,
- biJungleM = 149,
- biJungleEdgeM = 151,
- biBirchForestM = 155,
- biBirchForestHillsM = 156,
- biRoofedForestM = 157,
- biColdTaigaM = 158,
- biMegaSpruceTaiga = 160,
- biMegaSpruceTaigaHills = 161,
- biExtremeHillsPlusM = 162,
- biSavannaM = 163,
- biSavannaPlateauM = 164,
- biMesaBryce = 165,
- biMesaPlateauFM = 166,
- biMesaPlateauM = 167,
-} ;
-
-// tolua_end
-
-
-
-
-/// Constants used throughout the code, useful typedefs and utility functions
-class cChunkDef
-{
-public:
- static const int Width = 16;
- static const int Height = 256;
- static const int NumBlocks = Width * Height * Width;
- static const int BlockDataSize = NumBlocks * 2 + (NumBlocks / 2); // 2.5 * numblocks
-
- // Offsets to individual components in the joined blockdata array
- static const int MetaOffset = NumBlocks;
- static const int LightOffset = MetaOffset + NumBlocks / 2;
- static const int SkyLightOffset = LightOffset + NumBlocks / 2;
-
- static const unsigned int INDEX_OUT_OF_RANGE = 0xffffffff;
-
- /// The type used for any heightmap operations and storage; idx = x + Width * z; Height points to the highest non-air block in the column
- typedef HEIGHTTYPE HeightMap[Width * Width];
-
- /** The type used for any biomemap operations and storage inside MCServer,
- using MCServer biomes (need not correspond to client representation!)
- idx = x + Width * z // Need to verify this with the protocol spec, currently unknown!
- */
- typedef EMCSBiome BiomeMap[Width * Width];
-
- /// The type used for block type operations and storage, AXIS_ORDER ordering
- typedef BLOCKTYPE BlockTypes[NumBlocks];
-
- /// The type used for block data in nibble format, AXIS_ORDER ordering
- typedef NIBBLETYPE BlockNibbles[NumBlocks / 2];
-
-
- /// Converts absolute block coords into relative (chunk + block) coords:
- inline static void AbsoluteToRelative(/* in-out */ int & a_X, int & a_Y, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ )
- {
- BlockToChunk(a_X, a_Z, a_ChunkX, a_ChunkZ);
-
- a_X = a_X - a_ChunkX * Width;
- a_Z = a_Z - a_ChunkZ * Width;
- }
-
-
- /// Converts absolute block coords to chunk coords:
- inline static void BlockToChunk(int a_X, int a_Z, int & a_ChunkX, int & a_ChunkZ)
- {
- a_ChunkX = a_X / Width;
- if ((a_X < 0) && (a_X % Width != 0))
- {
- a_ChunkX--;
- }
- a_ChunkZ = a_Z / cChunkDef::Width;
- if ((a_Z < 0) && (a_Z % Width != 0))
- {
- a_ChunkZ--;
- }
- }
-
-
- inline static unsigned int MakeIndex(int x, int y, int z )
- {
- if (
- (x < Width) && (x > -1) &&
- (y < Height) && (y > -1) &&
- (z < Width) && (z > -1)
- )
- {
- return MakeIndexNoCheck(x, y, z);
- }
- ASSERT(!"cChunkDef::MakeIndex(): coords out of chunk range!");
- return INDEX_OUT_OF_RANGE;
- }
-
-
- inline static unsigned int MakeIndexNoCheck(int x, int y, int z)
- {
- #if AXIS_ORDER == AXIS_ORDER_XZY
- // For some reason, NOT using the Horner schema is faster. Weird.
- return x + (z * cChunkDef::Width) + (y * cChunkDef::Width * cChunkDef::Width); // 1.2 is XZY
- #elif AXIS_ORDER == AXIS_ORDER_YZX
- return y + (z * cChunkDef::Width) + (x * cChunkDef::Height * cChunkDef::Width); // 1.1 is YZX
- #endif
- }
-
-
- inline static Vector3i IndexToCoordinate( unsigned int index )
- {
- #if AXIS_ORDER == AXIS_ORDER_XZY
- return Vector3i( // 1.2
- index % cChunkDef::Width, // X
- index / (cChunkDef::Width * cChunkDef::Width), // Y
- (index / cChunkDef::Width) % cChunkDef::Width // Z
- );
- #elif AXIS_ORDER == AXIS_ORDER_YZX
- return Vector3i( // 1.1
- index / (cChunkDef::Height * cChunkDef::Width), // X
- index % cChunkDef::Height, // Y
- (index / cChunkDef::Height) % cChunkDef::Width // Z
- );
- #endif
- }
-
-
- inline static void SetBlock(BLOCKTYPE * a_BlockTypes, int a_X, int a_Y, int a_Z, BLOCKTYPE a_Type)
- {
- ASSERT((a_X >= 0) && (a_X < Width));
- ASSERT((a_Y >= 0) && (a_Y < Height));
- ASSERT((a_Z >= 0) && (a_Z < Width));
- a_BlockTypes[MakeIndexNoCheck(a_X, a_Y, a_Z)] = a_Type;
- }
-
-
- inline static void SetBlock(BLOCKTYPE * a_BlockTypes, int a_Index, BLOCKTYPE a_Type)
- {
- ASSERT((a_Index >= 0) && (a_Index <= NumBlocks));
- a_BlockTypes[a_Index] = a_Type;
- }
-
-
- inline static BLOCKTYPE GetBlock(const BLOCKTYPE * a_BlockTypes, int a_X, int a_Y, int a_Z)
- {
- ASSERT((a_X >= 0) && (a_X < Width));
- ASSERT((a_Y >= 0) && (a_Y < Height));
- ASSERT((a_Z >= 0) && (a_Z < Width));
- return a_BlockTypes[MakeIndexNoCheck(a_X, a_Y, a_Z)];
- }
-
-
- inline static BLOCKTYPE GetBlock(const BLOCKTYPE * a_BlockTypes, int a_Idx)
- {
- ASSERT((a_Idx >= 0) && (a_Idx < NumBlocks));
- return a_BlockTypes[a_Idx];
- }
-
-
- inline static int GetHeight(const HeightMap & a_HeightMap, int a_X, int a_Z)
- {
- ASSERT((a_X >= 0) && (a_X <= Width));
- ASSERT((a_Z >= 0) && (a_Z <= Width));
- return a_HeightMap[a_X + Width * a_Z];
- }
-
-
- inline static void SetHeight(HeightMap & a_HeightMap, int a_X, int a_Z, unsigned char a_Height)
- {
- ASSERT((a_X >= 0) && (a_X <= Width));
- ASSERT((a_Z >= 0) && (a_Z <= Width));
- a_HeightMap[a_X + Width * a_Z] = a_Height;
- }
-
-
- inline static EMCSBiome GetBiome(const BiomeMap & a_BiomeMap, int a_X, int a_Z)
- {
- ASSERT((a_X >= 0) && (a_X <= Width));
- ASSERT((a_Z >= 0) && (a_Z <= Width));
- return a_BiomeMap[a_X + Width * a_Z];
- }
-
-
- inline static void SetBiome(BiomeMap & a_BiomeMap, int a_X, int a_Z, EMCSBiome a_Biome)
- {
- ASSERT((a_X >= 0) && (a_X <= Width));
- ASSERT((a_Z >= 0) && (a_Z <= Width));
- a_BiomeMap[a_X + Width * a_Z] = a_Biome;
- }
-
-
- static NIBBLETYPE GetNibble(const NIBBLETYPE * a_Buffer, int a_BlockIdx)
- {
- if ((a_BlockIdx > -1) && (a_BlockIdx < NumBlocks))
- {
- return (a_Buffer[a_BlockIdx / 2] >> ((a_BlockIdx & 1) * 4)) & 0x0f;
- }
- ASSERT(!"cChunkDef::GetNibble(): index out of chunk range!");
- return 0;
- }
-
-
- static NIBBLETYPE GetNibble(const NIBBLETYPE * a_Buffer, int x, int y, int z)
- {
- if ((x < Width) && (x > -1) && (y < Height) && (y > -1) && (z < Width) && (z > -1))
- {
- int Index = MakeIndexNoCheck(x, y, z);
- return (a_Buffer[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
- }
- ASSERT(!"cChunkDef::GetNibble(): coords out of chunk range!");
- return 0;
- }
-
-
- static void SetNibble(NIBBLETYPE * a_Buffer, int a_BlockIdx, NIBBLETYPE a_Nibble)
- {
- if ((a_BlockIdx < 0) || (a_BlockIdx >= NumBlocks))
- {
- ASSERT(!"cChunkDef::SetNibble(): index out of range!");
- return;
- }
- a_Buffer[a_BlockIdx / 2] = (
- (a_Buffer[a_BlockIdx / 2] & (0xf0 >> ((a_BlockIdx & 1) * 4))) | // The untouched nibble
- ((a_Nibble & 0x0f) << ((a_BlockIdx & 1) * 4)) // The nibble being set
- );
- }
-
-
- static void SetNibble(NIBBLETYPE * a_Buffer, int x, int y, int z, NIBBLETYPE a_Nibble)
- {
- if (
- (x >= Width) || (x < 0) ||
- (y >= Height) || (y < 0) ||
- (z >= Width) || (z < 0)
- )
- {
- ASSERT(!"cChunkDef::SetNibble(): index out of range!");
- return;
- }
-
- int Index = MakeIndexNoCheck(x, y, z);
- a_Buffer[Index / 2] = (
- (a_Buffer[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble
- ((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set
- );
- }
-
-
- inline static char GetNibble(const NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos )
- {
- return GetNibble(a_Buffer, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z );
- }
-
-
- inline static void SetNibble(NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos, char a_Value )
- {
- SetNibble( a_Buffer, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, a_Value );
- }
-
-} ;
-
-
-
-
-
-/** Interface class used for getting data out of a chunk using the GetAllData() function.
-Implementation must use the pointers immediately and NOT store any of them for later use
-The virtual methods are called in the same order as they're declared here.
-*/
-class cChunkDataCallback abstract
-{
-public:
- /** Called before any other callbacks to inform of the current coords
- (only in processes where multiple chunks can be processed, such as cWorld::ForEachChunkInRect()).
- If false is returned, the chunk is skipped.
- */
- virtual bool Coords(int a_ChunkX, int a_ChunkZ) { UNUSED(a_ChunkX); UNUSED(a_ChunkZ); return true; };
-
- /// Called once to provide heightmap data
- virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) {UNUSED(a_HeightMap); };
-
- /// Called once to provide biome data
- virtual void BiomeData (const cChunkDef::BiomeMap * a_BiomeMap) {UNUSED(a_BiomeMap); };
-
- /// Called once to export block types
- virtual void BlockTypes (const BLOCKTYPE * a_Type) {UNUSED(a_Type); };
-
- /// Called once to export block meta
- virtual void BlockMeta (const NIBBLETYPE * a_Meta) {UNUSED(a_Meta); };
-
- /// Called once to let know if the chunk lighting is valid. Return value is used to control if BlockLight() and BlockSkyLight() are called next (if true)
- virtual bool LightIsValid(bool a_IsLightValid) {UNUSED(a_IsLightValid); return true; };
-
- /// Called once to export block light
- virtual void BlockLight (const NIBBLETYPE * a_BlockLight) {UNUSED(a_BlockLight); };
-
- /// Called once to export sky light
- virtual void BlockSkyLight(const NIBBLETYPE * a_SkyLight) {UNUSED(a_SkyLight); };
-
- /// Called for each entity in the chunk
- virtual void Entity(cEntity * a_Entity) {UNUSED(a_Entity); };
-
- /// Called for each blockentity in the chunk
- virtual void BlockEntity(cBlockEntity * a_Entity) {UNUSED(a_Entity); };
-} ;
-
-
-
-
-
-/** A simple implementation of the cChunkDataCallback interface that collects all block data into a single buffer
-*/
-class cChunkDataCollector :
- public cChunkDataCallback
-{
-public:
-
- // Must be unsigned char instead of BLOCKTYPE or NIBBLETYPE, because it houses both.
- unsigned char m_BlockData[cChunkDef::BlockDataSize];
-
-protected:
-
- virtual void BlockTypes(const BLOCKTYPE * a_BlockTypes) override
- {
- memcpy(m_BlockData, a_BlockTypes, sizeof(cChunkDef::BlockTypes));
- }
-
-
- virtual void BlockMeta(const NIBBLETYPE * a_BlockMeta) override
- {
- memcpy(m_BlockData + cChunkDef::NumBlocks, a_BlockMeta, cChunkDef::NumBlocks / 2);
- }
-
-
- virtual void BlockLight(const NIBBLETYPE * a_BlockLight) override
- {
- memcpy(m_BlockData + 3 * cChunkDef::NumBlocks / 2, a_BlockLight, cChunkDef::NumBlocks / 2);
- }
-
-
- virtual void BlockSkyLight(const NIBBLETYPE * a_BlockSkyLight) override
- {
- memcpy(m_BlockData + 2 * cChunkDef::NumBlocks, a_BlockSkyLight, cChunkDef::NumBlocks / 2);
- }
-} ;
-
-
-
-
-
-/** A simple implementation of the cChunkDataCallback interface that collects all block data into a separate buffers
-*/
-class cChunkDataSeparateCollector :
- public cChunkDataCallback
-{
-public:
-
- cChunkDef::BlockTypes m_BlockTypes;
- cChunkDef::BlockNibbles m_BlockMetas;
- cChunkDef::BlockNibbles m_BlockLight;
- cChunkDef::BlockNibbles m_BlockSkyLight;
-
-protected:
-
- virtual void BlockTypes(const BLOCKTYPE * a_BlockTypes) override
- {
- memcpy(m_BlockTypes, a_BlockTypes, sizeof(m_BlockTypes));
- }
-
-
- virtual void BlockMeta(const NIBBLETYPE * a_BlockMeta) override
- {
- memcpy(m_BlockMetas, a_BlockMeta, sizeof(m_BlockMetas));
- }
-
-
- virtual void BlockLight(const NIBBLETYPE * a_BlockLight) override
- {
- memcpy(m_BlockLight, a_BlockLight, sizeof(m_BlockLight));
- }
-
-
- virtual void BlockSkyLight(const NIBBLETYPE * a_BlockSkyLight) override
- {
- memcpy(m_BlockSkyLight, a_BlockSkyLight, sizeof(m_BlockSkyLight));
- }
-} ;
-
-
-
-
-
-/** Interface class used for comparing clients of two chunks.
-Used primarily for entity moving while both chunks are locked.
-*/
-class cClientDiffCallback
-{
-public:
- /// Called for clients that are in Chunk1 and not in Chunk2,
- virtual void Removed(cClientHandle * a_Client) = 0;
-
- /// Called for clients that are in Chunk2 and not in Chunk1.
- virtual void Added(cClientHandle * a_Client) = 0;
-} ;
-
-
-
-
-
-struct sSetBlock
-{
- int x, y, z;
- int ChunkX, ChunkZ;
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
-
- sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); // absolute block position
- sSetBlock(int a_ChunkX, int a_ChunkZ, int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) :
- x(a_X), y(a_Y), z(a_Z),
- ChunkX(a_ChunkX), ChunkZ(a_ChunkZ),
- BlockType(a_BlockType),
- BlockMeta(a_BlockMeta)
- {}
-};
-
-typedef std::list<sSetBlock> sSetBlockList;
-typedef std::vector<sSetBlock> sSetBlockVector;
-
-
-
-
-
-class cChunkCoords
-{
-public:
- int m_ChunkX;
- int m_ChunkY;
- int m_ChunkZ;
-
- cChunkCoords(int a_ChunkX, int a_ChunkY, int a_ChunkZ) : m_ChunkX(a_ChunkX), m_ChunkY(a_ChunkY), m_ChunkZ(a_ChunkZ) {}
-
- bool operator == (const cChunkCoords & a_Other) const
- {
- return ((m_ChunkX == a_Other.m_ChunkX) && (m_ChunkY == a_Other.m_ChunkY) && (m_ChunkZ == a_Other.m_ChunkZ));
- }
-} ;
-
-typedef std::list<cChunkCoords> cChunkCoordsList;
-
-
-
-
-
-/// Interface class used as a callback for operations that involve chunk coords
-class cChunkCoordCallback
-{
-public:
- virtual void Call(int a_ChunkX, int a_ChunkZ) = 0;
-} ;
-
-
-
-
-
-/// Generic template that can store any kind of data together with a triplet of 3 coords:
-template <typename X> class cCoordWithData
-{
-public:
- int x;
- int y;
- int z;
- X Data;
-
- cCoordWithData(int a_X, int a_Y, int a_Z) :
- x(a_X), y(a_Y), z(a_Z)
- {
- }
-
- cCoordWithData(int a_X, int a_Y, int a_Z, const X & a_Data) :
- x(a_X), y(a_Y), z(a_Z), Data(a_Data)
- {
- }
-} ;
-
-// Illegal in C++03: typedef std::list< cCoordWithData<X> > cCoordWithDataList<X>;
-typedef cCoordWithData<int> cCoordWithInt;
-typedef std::list<cCoordWithInt> cCoordWithIntList;
-typedef std::vector<cCoordWithInt> cCoordWithIntVector;
-
-
-
-
diff --git a/source/ChunkMap.cpp b/source/ChunkMap.cpp
deleted file mode 100644
index 9d55917e5..000000000
--- a/source/ChunkMap.cpp
+++ /dev/null
@@ -1,2701 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "ChunkMap.h"
-#include "World.h"
-#include "Root.h"
-#include "Entities/Player.h"
-#include "Item.h"
-#include "Entities/Pickup.h"
-#include "Chunk.h"
-#include "Generating/Trees.h" // used in cChunkMap::ReplaceTreeBlocks() for tree block discrimination
-#include "BlockArea.h"
-#include "PluginManager.h"
-#include "Entities/TNTEntity.h"
-#include "Blocks/BlockHandler.h"
-#include "MobCensus.h"
-#include "MobSpawner.h"
-
-#ifndef _WIN32
- #include <cstdlib> // abs
-#endif
-
-#include "zlib.h"
-#include <json/json.h>
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cChunkMap:
-
-cChunkMap::cChunkMap(cWorld * a_World )
- : m_World( a_World )
-{
-}
-
-
-
-
-
-cChunkMap::~cChunkMap()
-{
- cCSLock Lock(m_CSLayers);
- while (!m_Layers.empty())
- {
- delete m_Layers.back();
- m_Layers.pop_back(); // Must pop, because further chunk deletions query the chunkmap for entities and that would touch deleted data
- }
-}
-
-
-
-
-
-void cChunkMap::RemoveLayer( cChunkLayer* a_Layer )
-{
- cCSLock Lock(m_CSLayers);
- m_Layers.remove(a_Layer);
-}
-
-
-
-
-
-cChunkMap::cChunkLayer * cChunkMap::GetLayer(int a_LayerX, int a_LayerZ)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- if (((*itr)->GetX() == a_LayerX) && ((*itr)->GetZ() == a_LayerZ))
- {
- return *itr;
- }
- }
-
- // Not found, create new:
- cChunkLayer * Layer = new cChunkLayer(a_LayerX, a_LayerZ, this);
- if (Layer == NULL)
- {
- LOGERROR("cChunkMap: Cannot create new layer, server out of memory?");
- return NULL;
- }
- m_Layers.push_back(Layer);
- return Layer;
-}
-
-
-
-
-
-cChunkMap::cChunkLayer * cChunkMap::FindLayerForChunk(int a_ChunkX, int a_ChunkZ)
-{
- const int LayerX = FAST_FLOOR_DIV(a_ChunkX, LAYER_SIZE);
- const int LayerZ = FAST_FLOOR_DIV(a_ChunkZ, LAYER_SIZE);
- return FindLayer(LayerX, LayerZ);
-}
-
-
-
-
-
-cChunkMap::cChunkLayer * cChunkMap::FindLayer(int a_LayerX, int a_LayerZ)
-{
- ASSERT(m_CSLayers.IsLockedByCurrentThread());
-
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- if (((*itr)->GetX() == a_LayerX) && ((*itr)->GetZ() == a_LayerZ))
- {
- return *itr;
- }
- } // for itr - m_Layers[]
-
- // Not found
- return NULL;
-}
-
-
-
-
-
-cChunkMap::cChunkLayer * cChunkMap::GetLayerForChunk(int a_ChunkX, int a_ChunkZ)
-{
- const int LayerX = FAST_FLOOR_DIV(a_ChunkX, LAYER_SIZE);
- const int LayerZ = FAST_FLOOR_DIV(a_ChunkZ, LAYER_SIZE);
- return GetLayer(LayerX, LayerZ);
-}
-
-
-
-
-
-cChunkPtr cChunkMap::GetChunk( int a_ChunkX, int a_ChunkY, int a_ChunkZ )
-{
- // No need to lock m_CSLayers, since it's already locked by the operation that called us
- ASSERT(m_CSLayers.IsLockedByCurrentThread());
-
- cChunkLayer * Layer = GetLayerForChunk( a_ChunkX, a_ChunkZ );
- if (Layer == NULL)
- {
- // An error must have occurred, since layers are automatically created if they don't exist
- return NULL;
- }
-
- cChunkPtr Chunk = Layer->GetChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
- if (Chunk == NULL)
- {
- return NULL;
- }
- if (!(Chunk->IsValid()))
- {
- m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkY, a_ChunkZ, true);
- }
- return Chunk;
-}
-
-
-
-
-
-cChunkPtr cChunkMap::GetChunkNoGen( int a_ChunkX, int a_ChunkY, int a_ChunkZ )
-{
- // No need to lock m_CSLayers, since it's already locked by the operation that called us
- cChunkLayer * Layer = GetLayerForChunk( a_ChunkX, a_ChunkZ );
- if (Layer == NULL)
- {
- // An error must have occurred, since layers are automatically created if they don't exist
- return NULL;
- }
-
- cChunkPtr Chunk = Layer->GetChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
- if (Chunk == NULL)
- {
- return NULL;
- }
- if (!(Chunk->IsValid()))
- {
- m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkY, a_ChunkZ, false);
- }
-
- return Chunk;
-}
-
-
-
-
-
-cChunkPtr cChunkMap::GetChunkNoLoad( int a_ChunkX, int a_ChunkY, int a_ChunkZ )
-{
- // No need to lock m_CSLayers, since it's already locked by the operation that called us
- cChunkLayer * Layer = GetLayerForChunk( a_ChunkX, a_ChunkZ );
- if (Layer == NULL)
- {
- // An error must have occurred, since layers are automatically created if they don't exist
- return NULL;
- }
-
- return Layer->GetChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
-}
-
-
-
-
-
-bool cChunkMap::LockedGetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
-{
- // We already have m_CSLayers locked since this can be called only from within the tick thread
- ASSERT(m_CSLayers.IsLockedByCurrentThread());
-
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
-
- int Index = cChunkDef::MakeIndexNoCheck(a_BlockX, a_BlockY, a_BlockZ);
- a_BlockType = Chunk->GetBlock(Index);
- a_BlockMeta = Chunk->GetMeta(Index);
- return true;
-}
-
-
-
-
-
-bool cChunkMap::LockedGetBlockType(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType)
-{
- // We already have m_CSLayers locked since this can be called only from within the tick thread
- ASSERT(m_CSLayers.IsLockedByCurrentThread());
-
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
-
- int Index = cChunkDef::MakeIndexNoCheck(a_BlockX, a_BlockY, a_BlockZ);
- a_BlockType = Chunk->GetBlock(Index);
- return true;
-}
-
-
-
-
-
-bool cChunkMap::LockedGetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE & a_BlockMeta)
-{
- // We already have m_CSLayers locked since this can be called only from within the tick thread
- ASSERT(m_CSLayers.IsLockedByCurrentThread());
-
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
-
- int Index = cChunkDef::MakeIndexNoCheck(a_BlockX, a_BlockY, a_BlockZ);
- a_BlockMeta = Chunk->GetMeta(Index);
- return true;
-}
-
-
-
-
-
-bool cChunkMap::LockedSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- // We already have m_CSLayers locked since this can be called only from within the tick thread
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
-
- Chunk->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
- return true;
-}
-
-
-
-
-
-bool cChunkMap::LockedFastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- // We already have m_CSLayers locked since this can be called only from within the tick thread
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
-
- Chunk->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
- return true;
-}
-
-
-
-
-
-cChunk * cChunkMap::FindChunk(int a_ChunkX, int a_ChunkZ)
-{
- ASSERT(m_CSLayers.IsLockedByCurrentThread());
-
- cChunkLayer * Layer = FindLayerForChunk(a_ChunkX, a_ChunkZ);
- if (Layer == NULL)
- {
- return NULL;
- }
- return Layer->FindChunk(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cChunkMap::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastAttachEntity(a_Entity, a_Vehicle);
-}
-
-
-
-
-
-void cChunkMap::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- int x, y, z, ChunkX, ChunkZ;
- x = a_BlockX;
- y = a_BlockY;
- z = a_BlockZ;
- cChunkDef::BlockToChunk(x, z, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
-
- cChunkDef::BlockToChunk(a_blockX, a_blockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastBlockBreakAnimation(a_entityID, a_blockX, a_blockY, a_blockZ, a_stage, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- Chunk->BroadcastBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, 0, a_ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastChunkData(a_Serializer, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Pickup.GetChunkX(), ZERO_CHUNK_Y, a_Pickup.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastCollectPickup(a_Pickup, a_Player, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastDestroyEntity(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityEquipment(a_Entity, a_SlotNum, a_Item, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityHeadLook(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityLook(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityMetadata(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityRelMove(a_Entity, a_RelX, a_RelY, a_RelZ, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityStatus(a_Entity, a_Status, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityVelocity(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastPlayerAnimation(const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Player.GetChunkX(), ZERO_CHUNK_Y, a_Player.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastPlayerAnimation(a_Player, a_Animation, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
-
- cChunkDef::BlockToChunk(a_SrcX / 8, a_SrcZ / 8, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
-
- cChunkDef::BlockToChunk(a_SrcX, a_SrcZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastSpawnEntity(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastThunderbolt(a_BlockX, a_BlockY, a_BlockZ, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
-
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cChunkMap::SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- Chunk->SendBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Client);
-}
-
-
-
-
-
-void cChunkMap::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // a_Player rclked block entity at the coords specified, handle it
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- Chunk->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-bool cChunkMap::DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
- return a_Callback.Item(Chunk);
-}
-
-
-
-
-
-void cChunkMap::WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- m_World->GetSimulatorManager()->WakeUp(a_BlockX, a_BlockY, a_BlockZ, Chunk);
-}
-
-
-
-
-
-/// Wakes up the simulators for the specified area of blocks
-void cChunkMap::WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ)
-{
- cSimulatorManager * SimMgr = m_World->GetSimulatorManager();
- int MinChunkX, MinChunkZ, MaxChunkX, MaxChunkZ;
- cChunkDef::BlockToChunk(a_MinBlockX, a_MinBlockZ, MinChunkX, MinChunkZ);
- cChunkDef::BlockToChunk(a_MaxBlockX, a_MaxBlockZ, MaxChunkX, MaxChunkZ);
- for (int z = MinChunkZ; z <= MaxChunkZ; z++)
- {
- int MinZ = std::max(a_MinBlockZ, z * cChunkDef::Width);
- int MaxZ = std::min(a_MaxBlockZ, z * cChunkDef::Width + cChunkDef::Width - 1);
- for (int x = MinChunkX; x <= MaxChunkX; x++)
- {
- cChunkPtr Chunk = GetChunkNoGen(x, 0, z);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- continue;
- }
- int MinX = std::max(a_MinBlockX, x * cChunkDef::Width);
- int MaxX = std::min(a_MaxBlockX, x * cChunkDef::Width + cChunkDef::Width - 1);
- for (int BlockY = a_MinBlockY; BlockY <= a_MaxBlockY; BlockY++)
- {
- for (int BlockZ = MinZ; BlockZ <= MaxZ; BlockZ++)
- {
- for (int BlockX = MinX; BlockX <= MaxX; BlockX++)
- {
- SimMgr->WakeUp(BlockX, BlockY, BlockZ, Chunk);
- } // for BlockX
- } // for BlockZ
- } // for BlockY
- } // for x - chunks
- } // for z = chunks
-}
-
-
-
-
-
-void cChunkMap::MarkChunkDirty (int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- Chunk->MarkDirty();
-}
-
-
-
-
-
-void cChunkMap::MarkChunkSaving(int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- Chunk->MarkSaving();
-}
-
-
-
-
-
-void cChunkMap::MarkChunkSaved (int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- Chunk->MarkSaved();
-}
-
-
-
-
-
-void cChunkMap::SetChunkData(
- int a_ChunkX, int a_ChunkZ,
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const cChunkDef::HeightMap * a_HeightMap,
- const cChunkDef::BiomeMap & a_BiomeMap,
- cBlockEntityList & a_BlockEntities,
- bool a_MarkDirty
-)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- Chunk->SetAllData(a_BlockTypes, a_BlockMeta, a_BlockLight, a_BlockSkyLight, a_HeightMap, a_BiomeMap, a_BlockEntities);
-
- if (a_MarkDirty)
- {
- Chunk->MarkDirty();
- }
-
- // Notify plugins of the chunk becoming available
- cPluginManager::Get()->CallHookChunkAvailable(m_World, a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cChunkMap::ChunkLighted(
- int a_ChunkX, int a_ChunkZ,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_SkyLight
-)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- Chunk->SetLight(a_BlockLight, a_SkyLight);
- Chunk->MarkDirty();
-}
-
-
-
-
-
-bool cChunkMap::GetChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return false;
- }
- Chunk->GetAllData(a_Callback);
- return true;
-}
-
-
-
-
-
-bool cChunkMap::GetChunkBlockTypes(int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_BlockTypes)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return false;
- }
- Chunk->GetBlockTypes(a_BlockTypes);
- return true;
-}
-
-
-
-
-
-bool cChunkMap::IsChunkValid(int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- return (Chunk != NULL) && Chunk->IsValid();
-}
-
-
-
-
-
-bool cChunkMap::HasChunkAnyClients(int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- return (Chunk != NULL) && Chunk->HasAnyClients();
-}
-
-
-
-
-
-int cChunkMap::GetHeight(int a_BlockX, int a_BlockZ)
-{
- while (true)
- {
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ, BlockY = 0;
- cChunkDef::AbsoluteToRelative(a_BlockX, BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunk(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return 0;
- }
-
- if (Chunk->IsValid())
- {
- return Chunk->GetHeight(a_BlockX, a_BlockZ);
- }
-
- // The chunk is not valid, wait for it to become valid:
- cCSUnlock Unlock(Lock);
- m_evtChunkValid.Wait();
- } // while (true)
-}
-
-
-
-
-
-bool cChunkMap::TryGetHeight(int a_BlockX, int a_BlockZ, int & a_Height)
-{
- // Returns false if chunk not loaded / generated
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ, BlockY = 0;
- cChunkDef::AbsoluteToRelative(a_BlockX, BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return false;
- }
- a_Height = Chunk->GetHeight(a_BlockX, a_BlockZ);
- return true;
-}
-
-
-
-
-
-void cChunkMap::FastSetBlocks(sSetBlockList & a_BlockList)
-{
- sSetBlockList Failed;
-
- // Process all items from a_BlockList, either successfully or by placing into Failed
- while (!a_BlockList.empty())
- {
- int ChunkX = a_BlockList.front().ChunkX;
- int ChunkZ = a_BlockList.front().ChunkZ;
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- for (sSetBlockList::iterator itr = a_BlockList.begin(); itr != a_BlockList.end();)
- {
- if ((itr->ChunkX == ChunkX) && (itr->ChunkZ == ChunkZ))
- {
- Chunk->FastSetBlock(itr->x, itr->y, itr->z, itr->BlockType, itr->BlockMeta);
- itr = a_BlockList.erase(itr);
- }
- else
- {
- ++itr;
- }
- } // for itr - a_BlockList[]
- }
- else
- {
- // The chunk is not valid, move all blocks within this chunk to Failed
- for (sSetBlockList::iterator itr = a_BlockList.begin(); itr != a_BlockList.end();)
- {
- if ((itr->ChunkX == ChunkX) && (itr->ChunkZ == ChunkZ))
- {
- Failed.push_back(*itr);
- itr = a_BlockList.erase(itr);
- }
- else
- {
- ++itr;
- }
- } // for itr - a_BlockList[]
- }
- }
-
- // Return the failed:
- std::swap(Failed, a_BlockList);
-}
-
-
-
-
-
-void cChunkMap::CollectPickupsByPlayer(cPlayer * a_Player)
-{
- int BlockX = (int)(a_Player->GetPosX()); // Truncating doesn't matter much; we're scanning entire chunks anyway
- int BlockY = (int)(a_Player->GetPosY());
- int BlockZ = (int)(a_Player->GetPosZ());
- int ChunkX, ChunkZ, ChunkY = ZERO_CHUNK_Y;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- int OtherChunkX = ChunkX + ((BlockX > 8) ? 1 : -1);
- int OtherChunkZ = ChunkZ + ((BlockZ > 8) ? 1 : -1);
-
- // We suppose that each player keeps their chunks in memory, therefore it makes little sense to try to re-load or even generate them.
- // The only time the chunks are not valid is when the player is downloading the initial world and they should not call this at that moment
-
- cCSLock Lock(m_CSLayers);
- GetChunkNoLoad(ChunkX, ChunkY, ChunkZ)->CollectPickupsByPlayer(a_Player);
-
- // Check the neighboring chunks as well:
- GetChunkNoLoad(OtherChunkX, ChunkY, ChunkZ )->CollectPickupsByPlayer(a_Player);
- GetChunkNoLoad(OtherChunkX, ChunkY, OtherChunkZ)->CollectPickupsByPlayer(a_Player);
- GetChunkNoLoad(ChunkX, ChunkY, ChunkZ )->CollectPickupsByPlayer(a_Player);
- GetChunkNoLoad(ChunkX, ChunkY, OtherChunkZ)->CollectPickupsByPlayer(a_Player);
-}
-
-
-
-
-
-BLOCKTYPE cChunkMap::GetBlock(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- return Chunk->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- }
- return 0;
-}
-
-
-
-
-
-NIBBLETYPE cChunkMap::GetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid() )
- {
- return Chunk->GetMeta(a_BlockX, a_BlockY, a_BlockZ);
- }
- return 0;
-}
-
-
-
-
-
-NIBBLETYPE cChunkMap::GetBlockSkyLight(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid() )
- {
- return Chunk->GetSkyLight(a_BlockX, a_BlockY, a_BlockZ);
- }
- return 0;
-}
-
-
-
-
-
-NIBBLETYPE cChunkMap::GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid() )
- {
- return Chunk->GetBlockLight(a_BlockX, a_BlockY, a_BlockZ);
- }
- return 0;
-}
-
-
-
-
-
-void cChunkMap::SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockMeta)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- // a_BlockXYZ now contains relative coords!
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- Chunk->SetMeta(a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta);
- Chunk->MarkDirty();
- Chunk->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, NULL);
- }
-}
-
-
-
-
-
-void cChunkMap::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta)
-{
- int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ;
- cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- Chunk->SetBlock(X, Y, Z, a_BlockType, a_BlockMeta );
- m_World->GetSimulatorManager()->WakeUp(a_BlockX, a_BlockY, a_BlockZ, Chunk);
- }
-}
-
-
-
-
-
-void cChunkMap::QueueSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, Int64 a_Tick)
-{
- int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ;
- cChunkDef::AbsoluteToRelative(X, Y, Z, ChunkX, ChunkZ);
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- Chunk->QueueSetBlock(X, Y, Z, a_BlockType, a_BlockMeta, a_Tick);
- }
-}
-
-
-
-
-
-bool cChunkMap::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
-{
- int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ;
- cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- Chunk->GetBlockTypeMeta(X, Y, Z, a_BlockType, a_BlockMeta);
- return true;
- }
- return false;
-}
-
-
-
-
-
-bool cChunkMap::GetBlockInfo(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight)
-{
- int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ;
- cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- Chunk->GetBlockInfo(X, Y, Z, a_BlockType, a_Meta, a_SkyLight, a_BlockLight);
- return true;
- }
- return false;
-}
-
-
-
-
-
-void cChunkMap::ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType)
-{
- cCSLock Lock(m_CSLayers);
- for (sSetBlockVector::const_iterator itr = a_Blocks.begin(); itr != a_Blocks.end(); ++itr)
- {
- cChunkPtr Chunk = GetChunk(itr->ChunkX, ZERO_CHUNK_Y, itr->ChunkZ );
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- continue;
- }
- if (Chunk->GetBlock(itr->x, itr->y, itr->z) == a_FilterBlockType)
- {
- Chunk->SetBlock(itr->x, itr->y, itr->z, itr->BlockType, itr->BlockMeta);
- }
- }
-}
-
-
-
-
-
-void cChunkMap::ReplaceTreeBlocks(const sSetBlockVector & a_Blocks)
-{
- cCSLock Lock(m_CSLayers);
- for (sSetBlockVector::const_iterator itr = a_Blocks.begin(); itr != a_Blocks.end(); ++itr)
- {
- cChunkPtr Chunk = GetChunk(itr->ChunkX, ZERO_CHUNK_Y, itr->ChunkZ );
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- continue;
- }
- switch (Chunk->GetBlock(itr->x, itr->y, itr->z))
- {
- CASE_TREE_OVERWRITTEN_BLOCKS:
- {
- Chunk->SetBlock(itr->x, itr->y, itr->z, itr->BlockType, itr->BlockMeta);
- break;
- }
- case E_BLOCK_LEAVES:
- {
- if (itr->BlockType == E_BLOCK_LOG)
- {
- Chunk->SetBlock(itr->x, itr->y, itr->z, itr->BlockType, itr->BlockMeta);
- }
- break;
- }
- }
- } // for itr - a_Blocks[]
-}
-
-
-
-
-
-EMCSBiome cChunkMap::GetBiomeAt (int a_BlockX, int a_BlockZ)
-{
- int ChunkX, ChunkZ, X = a_BlockX, Y = 0, Z = a_BlockZ;
- cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- return Chunk->GetBiomeAt(X, Z);
- }
- else
- {
- return m_World->GetGenerator().GetBiomeAt(a_BlockX, a_BlockZ);
- }
-}
-
-
-
-
-
-bool cChunkMap::GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure)
-{
- bool res = true;
- cCSLock Lock(m_CSLayers);
- for (sSetBlockVector::iterator itr = a_Blocks.begin(); itr != a_Blocks.end(); ++itr)
- {
- cChunkPtr Chunk = GetChunk(itr->ChunkX, ZERO_CHUNK_Y, itr->ChunkZ );
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- if (!a_ContinueOnFailure)
- {
- return false;
- }
- res = false;
- continue;
- }
- int idx = cChunkDef::MakeIndexNoCheck(itr->x, itr->y, itr->z);
- itr->BlockType = Chunk->GetBlock(idx);
- itr->BlockMeta = Chunk->GetMeta(idx);
- }
- return res;
-}
-
-
-
-
-
-bool cChunkMap::DigBlock(int a_X, int a_Y, int a_Z)
-{
- int PosX = a_X, PosY = a_Y, PosZ = a_Z, ChunkX, ChunkZ;
-
- cChunkDef::AbsoluteToRelative( PosX, PosY, PosZ, ChunkX, ChunkZ );
-
- {
- cCSLock Lock(m_CSLayers);
- cChunkPtr DestChunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((DestChunk == NULL) || !DestChunk->IsValid())
- {
- return false;
- }
-
- DestChunk->SetBlock(PosX, PosY, PosZ, E_BLOCK_AIR, 0 );
- m_World->GetSimulatorManager()->WakeUp(a_X, a_Y, a_Z, DestChunk);
- }
-
- return true;
-}
-
-
-
-
-
-void cChunkMap::SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_X, a_Y, a_Z, ChunkX, ChunkZ);
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk->IsValid())
- {
- Chunk->SendBlockTo(a_X, a_Y, a_Z, a_Player->GetClientHandle());
- }
-}
-
-
-
-
-
-void cChunkMap::CompareChunkClients(int a_ChunkX1, int a_ChunkZ1, int a_ChunkX2, int a_ChunkZ2, cClientDiffCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk1 = GetChunkNoGen(a_ChunkX1, ZERO_CHUNK_Y, a_ChunkZ1);
- if (Chunk1 == NULL)
- {
- return;
- }
- cChunkPtr Chunk2 = GetChunkNoGen(a_ChunkX2, ZERO_CHUNK_Y, a_ChunkZ2);
- if (Chunk2 == NULL)
- {
- return;
- }
-
- CompareChunkClients(Chunk1, Chunk2, a_Callback);
-}
-
-
-
-
-
-void cChunkMap::CompareChunkClients(cChunk * a_Chunk1, cChunk * a_Chunk2, cClientDiffCallback & a_Callback)
-{
- cClientHandleList Clients1(a_Chunk1->GetAllClients());
- cClientHandleList Clients2(a_Chunk2->GetAllClients());
-
- // Find "removed" clients:
- for (cClientHandleList::iterator itr1 = Clients1.begin(); itr1 != Clients1.end(); ++itr1)
- {
- bool Found = false;
- for (cClientHandleList::iterator itr2 = Clients2.begin(); itr2 != Clients2.end(); ++itr2)
- {
- if (*itr1 == *itr2)
- {
- Found = true;
- break;
- }
- } // for itr2 - Clients2[]
- if (!Found)
- {
- a_Callback.Removed(*itr1);
- }
- } // for itr1 - Clients1[]
-
- // Find "added" clients:
- for (cClientHandleList::iterator itr2 = Clients2.begin(); itr2 != Clients2.end(); ++itr2)
- {
- bool Found = false;
- for (cClientHandleList::iterator itr1 = Clients1.begin(); itr1 != Clients1.end(); ++itr1)
- {
- if (*itr1 == *itr2)
- {
- Found = true;
- break;
- }
- } // for itr1 - Clients1[]
- if (!Found)
- {
- a_Callback.Added(*itr2);
- }
- } // for itr2 - Clients2[]
-}
-
-
-
-
-
-bool cChunkMap::AddChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
- return Chunk->AddClient(a_Client);
-}
-
-
-
-
-
-void cChunkMap::RemoveChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- Chunk->RemoveClient(a_Client);
-}
-
-
-
-
-
-void cChunkMap::RemoveClientFromChunks(cClientHandle * a_Client)
-{
- cCSLock Lock(m_CSLayers);
-
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- (*itr)->RemoveClient(a_Client);
- } // for itr - m_Layers[]
-}
-
-
-
-
-
-void cChunkMap::AddEntity(cEntity * a_Entity)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity->GetChunkX(), ZERO_CHUNK_Y, a_Entity->GetChunkZ());
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- LOGWARNING("Entity at %p (%s, ID %d) spawning in a non-existent chunk, the entity is lost.",
- a_Entity, a_Entity->GetClass(), a_Entity->GetUniqueID()
- );
- return;
- }
- Chunk->AddEntity(a_Entity);
-}
-
-
-
-
-
-bool cChunkMap::HasEntity(int a_UniqueID)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- if ((*itr)->HasEntity(a_UniqueID))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-void cChunkMap::RemoveEntity(cEntity * a_Entity)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity->GetChunkX(), ZERO_CHUNK_Y, a_Entity->GetChunkZ());
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return;
- }
- Chunk->RemoveEntity(a_Entity);
-}
-
-
-
-
-
-bool cChunkMap::ForEachEntity(cEntityCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- if (!(*itr)->ForEachEntity(a_Callback))
- {
- return false;
- }
- }
- return true;
-}
-
-
-
-
-
-bool cChunkMap::ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachEntity(a_Callback);
-}
-
-
-
-
-
-void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlocksAffected)
-{
- // Don't explode if outside of Y range (prevents the following test running into unallocated memory):
- if ((a_BlockY < 0) || (a_BlockY > cChunkDef::Height - 1))
- {
- return;
- }
-
- // Don't explode if the explosion center is inside a liquid block:
- switch (m_World->GetBlock((int)floor(a_BlockX), (int)floor(a_BlockY), (int)floor(a_BlockZ)))
- {
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- return;
- }
- }
-
- cBlockArea area;
- int bx = (int)floor(a_BlockX);
- int by = (int)floor(a_BlockY);
- int bz = (int)floor(a_BlockZ);
- int ExplosionSizeInt = (int) ceil(a_ExplosionSize);
- int ExplosionSizeSq = ExplosionSizeInt * ExplosionSizeInt;
- a_BlocksAffected.reserve(8 * ExplosionSizeInt * ExplosionSizeInt * ExplosionSizeInt);
- int MinY = std::max((int)floor(a_BlockY - ExplosionSizeInt), 0);
- int MaxY = std::min((int)ceil(a_BlockY + ExplosionSizeInt), cChunkDef::Height - 1);
- area.Read(m_World, bx - ExplosionSizeInt, (int)ceil(a_BlockX + ExplosionSizeInt), MinY, MaxY, bz - ExplosionSizeInt, (int)ceil(a_BlockZ + ExplosionSizeInt));
- for (int x = -ExplosionSizeInt; x < ExplosionSizeInt; x++)
- {
- for (int y = -ExplosionSizeInt; y < ExplosionSizeInt; y++)
- {
- if ((by + y >= cChunkDef::Height) || (by + y < 0))
- {
- // Outside of the world
- continue;
- }
- for (int z = -ExplosionSizeInt; z < ExplosionSizeInt; z++)
- {
- if ((x * x + y * y + z * z) > ExplosionSizeSq)
- {
- // Too far away
- continue;
- }
-
- BLOCKTYPE Block = area.GetBlockType(bx + x, by + y, bz + z);
- switch (Block)
- {
- case E_BLOCK_TNT:
- {
- // Activate the TNT, with a random fuse between 10 to 30 game ticks
- double FuseTime = (double)(10 + m_World->GetTickRandomNumber(20)) / 20;
- m_World->SpawnPrimedTNT(a_BlockX + x + 0.5, a_BlockY + y + 0.5, a_BlockZ + z + 0.5, FuseTime);
- area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR);
- a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z));
- break;
- }
- case E_BLOCK_OBSIDIAN:
- case E_BLOCK_BEDROCK:
- case E_BLOCK_WATER:
- case E_BLOCK_LAVA:
- {
- // These blocks are not affected by explosions
- break;
- }
-
- case E_BLOCK_STATIONARY_WATER:
- {
- // Turn into simulated water:
- area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_WATER);
- break;
- }
-
- case E_BLOCK_STATIONARY_LAVA:
- {
- // Turn into simulated lava:
- area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_LAVA);
- break;
- }
-
- case E_BLOCK_AIR:
- {
- // No pickups for air
- break;
- }
-
- default:
- {
- if (m_World->GetTickRandomNumber(10) == 5)
- {
- cItems Drops;
- cBlockHandler * Handler = BlockHandler(Block);
-
- Handler->ConvertToPickups(Drops, area.GetBlockMeta(bx + x, by + y, bz + z));
- m_World->SpawnItemPickups(Drops, bx + x, by + y, bz + z);
- }
- area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR);
- a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z));
- }
- } // switch (BlockType)
- } // for z
- } // for y
- } // for x
- area.Write(m_World, bx - ExplosionSizeInt, MinY, bz - ExplosionSizeInt);
-
- // Wake up all simulators for the area, so that water and lava flows and sand falls into the blasted holes (FS #391):
- WakeUpSimulatorsInArea(
- bx - ExplosionSizeInt, bx + ExplosionSizeInt + 1,
- MinY, MaxY,
- bz - ExplosionSizeInt, bz + ExplosionSizeInt + 1
- );
-}
-
-
-
-
-
-bool cChunkMap::DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- bool res = false;
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- if ((*itr)->DoWithEntityByID(a_UniqueID, a_Callback, res))
- {
- return res;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cChunkMap::ForEachBlockEntityInChunk(int a_ChunkX, int a_ChunkZ, cBlockEntityCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachBlockEntity(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachChestInChunk(int a_ChunkX, int a_ChunkZ, cChestCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachChest(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachDispenserInChunk(int a_ChunkX, int a_ChunkZ, cDispenserCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachDispenser(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachDropperInChunk(int a_ChunkX, int a_ChunkZ, cDropperCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachDropper(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachDropSpenserInChunk(int a_ChunkX, int a_ChunkZ, cDropSpenserCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachDropSpenser(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachFurnace(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithBlockEntityAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithChestAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithDispenserAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithDropperAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithDropSpenserAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithFurnaceAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->GetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4);
-}
-
-
-
-
-
-void cChunkMap::TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- GetChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
-}
-
-
-
-
-
-/// Loads the chunk synchronously, if not already loaded. Doesn't generate. Returns true if chunk valid (even if already loaded before)
-bool cChunkMap::LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- {
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, a_ChunkY, a_ChunkZ);
- if (Chunk == NULL)
- {
- // Internal error
- return false;
- }
- if (Chunk->IsValid())
- {
- // Already loaded
- return true;
- }
- if (Chunk->HasLoadFailed())
- {
- // Already tried loading and it failed
- return false;
- }
- }
- return m_World->GetStorage().LoadChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
-}
-
-
-
-
-
-/// Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid()
-void cChunkMap::LoadChunks(const cChunkCoordsList & a_Chunks)
-{
- for (cChunkCoordsList::const_iterator itr = a_Chunks.begin(); itr != a_Chunks.end(); ++itr)
- {
- LoadChunk(itr->m_ChunkX, itr->m_ChunkY, itr->m_ChunkZ);
- } // for itr - a_Chunks[]
-}
-
-
-
-
-
-void cChunkMap::ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, a_ChunkY, a_ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- Chunk->MarkLoadFailed();
-}
-
-
-
-
-
-bool cChunkMap::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->SetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4);
-}
-
-
-
-
-
-void cChunkMap::ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkCoordsList::const_iterator itr = a_Chunks.begin(); itr != a_Chunks.end(); ++itr)
- {
- cChunkPtr Chunk = GetChunkNoLoad(itr->m_ChunkX, itr->m_ChunkY, itr->m_ChunkZ);
- if (Chunk == NULL)
- {
- continue;
- }
- Chunk->Stay(a_Stay);
- }
-}
-
-
-
-
-
-void cChunkMap::MarkChunkRegenerating(int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- // Not present
- return;
- }
- Chunk->MarkRegenerating();
-}
-
-
-
-
-
-bool cChunkMap::IsChunkLighted(int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- // Not present
- return false;
- }
- return Chunk->IsLightValid();
-}
-
-
-
-
-
-bool cChunkMap::ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback)
-{
- bool Result = true;
- cCSLock Lock(m_CSLayers);
- for (int z = a_MinChunkZ; z <= a_MaxChunkZ; z++)
- {
- for (int x = a_MinChunkX; x <= a_MaxChunkX; x++)
- {
- cChunkPtr Chunk = GetChunkNoLoad(x, ZERO_CHUNK_Y, z);
- if ((Chunk == NULL) || (!Chunk->IsValid()))
- {
- // Not present / not valid
- Result = false;
- continue;
- }
- if (!a_Callback.Coords(x, z))
- {
- continue;
- }
- Chunk->GetAllData(a_Callback);
- }
- }
- return Result;
-}
-
-
-
-
-
-bool cChunkMap::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes)
-{
- // Convert block coords to chunks coords:
- int MinChunkX, MaxChunkX;
- int MinChunkZ, MaxChunkZ;
- int MinBlockX = a_MinBlockX;
- int MinBlockY = a_MinBlockY;
- int MinBlockZ = a_MinBlockZ;
- int MaxBlockX = a_MinBlockX + a_Area.GetSizeX();
- int MaxBlockY = a_MinBlockY + a_Area.GetSizeY();
- int MaxBlockZ = a_MinBlockZ + a_Area.GetSizeZ();
- cChunkDef::AbsoluteToRelative(MinBlockX, MinBlockY, MinBlockZ, MinChunkX, MinChunkZ);
- cChunkDef::AbsoluteToRelative(MaxBlockX, MaxBlockY, MaxBlockZ, MaxChunkX, MaxChunkZ);
-
- // Iterate over chunks, write data into each:
- bool Result = true;
- cCSLock Lock(m_CSLayers);
- for (int z = MinChunkZ; z <= MaxChunkZ; z++)
- {
- for (int x = MinChunkX; x <= MaxChunkX; x++)
- {
- cChunkPtr Chunk = GetChunkNoLoad(x, ZERO_CHUNK_Y, z);
- if ((Chunk == NULL) || (!Chunk->IsValid()))
- {
- // Not present / not valid
- Result = false;
- continue;
- }
- Chunk->WriteBlockArea(a_Area, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes);
- } // for x
- } // for z
- return Result;
-}
-
-
-
-
-
-void cChunkMap::GetChunkStats(int & a_NumChunksValid, int & a_NumChunksDirty)
-{
- a_NumChunksValid = 0;
- a_NumChunksDirty = 0;
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- int NumValid = 0, NumDirty = 0;
- (*itr)->GetChunkStats(NumValid, NumDirty);
- a_NumChunksValid += NumValid;
- a_NumChunksDirty += NumDirty;
- } // for itr - m_Layers[]
-}
-
-
-
-
-
-void cChunkMap::GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, MTRand & a_Rand)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk != NULL)
- {
- Chunk->GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_Rand);
- }
-}
-
-
-
-
-
-void cChunkMap::GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk != NULL)
- {
- Chunk->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, a_NumBlocksToGrow);
- }
-}
-
-
-
-
-
-void cChunkMap::GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk != NULL)
- {
- Chunk->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, a_NumBlocksToGrow);
- }
-}
-
-
-
-
-
-void cChunkMap::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk != NULL)
- {
- Chunk->SetNextBlockTick(a_BlockX, a_BlockY, a_BlockZ);
- }
-}
-
-
-
-
-void cChunkMap::CollectMobCensus(cMobCensus& a_ToFill)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- (*itr)->CollectMobCensus(a_ToFill);
- } // for itr - m_Layers
-}
-
-
-
-
-
-
-void cChunkMap::SpawnMobs(cMobSpawner& a_MobSpawner)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- (*itr)->SpawnMobs(a_MobSpawner);
- } // for itr - m_Layers
-}
-
-
-
-
-
-void cChunkMap::Tick(float a_Dt)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- (*itr)->Tick(a_Dt);
- } // for itr - m_Layers
-}
-
-
-
-
-
-void cChunkMap::UnloadUnusedChunks()
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- (*itr)->UnloadUnusedChunks();
- } // for itr - m_Layers
-}
-
-
-
-
-
-void cChunkMap::SaveAllChunks(void)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- (*itr)->Save();
- } // for itr - m_Layers[]
-}
-
-
-
-
-
-int cChunkMap::GetNumChunks(void)
-{
- cCSLock Lock(m_CSLayers);
- int NumChunks = 0;
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- NumChunks += (*itr)->GetNumChunksLoaded();
- }
- return NumChunks;
-}
-
-
-
-
-
-void cChunkMap::ChunkValidated(void)
-{
- m_evtChunkValid.Set();
-}
-
-
-
-
-
-void cChunkMap::QueueTickBlock(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- // a_BlockXYZ now contains relative coords!
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk != NULL)
- {
- Chunk->QueueTickBlock(a_BlockX, a_BlockY, a_BlockZ);
- }
-}
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cChunkMap::cChunkLayer:
-
-cChunkMap::cChunkLayer::cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Parent)
- : m_LayerX( a_LayerX )
- , m_LayerZ( a_LayerZ )
- , m_Parent( a_Parent )
- , m_NumChunksLoaded( 0 )
-{
- memset(m_Chunks, 0, sizeof(m_Chunks));
-}
-
-
-
-
-
-cChunkMap::cChunkLayer::~cChunkLayer()
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); ++i)
- {
- delete m_Chunks[i];
- m_Chunks[i] = NULL; // // Must zero out, because further chunk deletions query the chunkmap for entities and that would touch deleted data
- } // for i - m_Chunks[]
-}
-
-
-
-
-
-cChunkPtr cChunkMap::cChunkLayer::GetChunk( int a_ChunkX, int a_ChunkY, int a_ChunkZ )
-{
- // Always returns an assigned chunkptr, but the chunk needn't be valid (loaded / generated) - callers must check
-
- const int LocalX = a_ChunkX - m_LayerX * LAYER_SIZE;
- const int LocalZ = a_ChunkZ - m_LayerZ * LAYER_SIZE;
-
- if (!((LocalX < LAYER_SIZE) && (LocalZ < LAYER_SIZE) && (LocalX > -1) && (LocalZ > -1)))
- {
- ASSERT(!"Asking a cChunkLayer for a chunk that doesn't belong to it!");
- return NULL;
- }
-
- int Index = LocalX + LocalZ * LAYER_SIZE;
- if (m_Chunks[Index] == NULL)
- {
- cChunk * neixm = (LocalX > 0) ? m_Chunks[Index - 1] : m_Parent->FindChunk(a_ChunkX - 1, a_ChunkZ);
- cChunk * neixp = (LocalX < LAYER_SIZE - 1) ? m_Chunks[Index + 1] : m_Parent->FindChunk(a_ChunkX + 1, a_ChunkZ);
- cChunk * neizm = (LocalZ > 0) ? m_Chunks[Index - LAYER_SIZE] : m_Parent->FindChunk(a_ChunkX , a_ChunkZ - 1);
- cChunk * neizp = (LocalZ < LAYER_SIZE - 1) ? m_Chunks[Index + LAYER_SIZE] : m_Parent->FindChunk(a_ChunkX , a_ChunkZ + 1);
- m_Chunks[Index] = new cChunk(a_ChunkX, 0, a_ChunkZ, m_Parent, m_Parent->GetWorld(), neixm, neixp, neizm, neizp);
- }
- return m_Chunks[Index];
-}
-
-
-
-
-
-cChunk * cChunkMap::cChunkLayer::FindChunk(int a_ChunkX, int a_ChunkZ)
-{
- const int LocalX = a_ChunkX - m_LayerX * LAYER_SIZE;
- const int LocalZ = a_ChunkZ - m_LayerZ * LAYER_SIZE;
-
- if (!((LocalX < LAYER_SIZE) && (LocalZ < LAYER_SIZE) && (LocalX > -1) && (LocalZ > -1)))
- {
- ASSERT(!"Asking a cChunkLayer for a chunk that doesn't belong to it!");
- return NULL;
- }
-
- int Index = LocalX + LocalZ * LAYER_SIZE;
- return m_Chunks[Index];
-}
-
-
-
-
-void cChunkMap::cChunkLayer::CollectMobCensus(cMobCensus& a_ToFill)
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- // We do count every Mobs in the world. But we are assuming that every chunk not loaded by any client
- // doesn't affect us. Normally they should not have mobs because every "too far" mobs despawn
- // If they have (f.i. when player disconnect) we assume we don't have to make them live or despawn
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid() && m_Chunks[i]->HasAnyClients())
- {
- m_Chunks[i]->CollectMobCensus(a_ToFill);
- }
- } // for i - m_Chunks[]
-}
-
-
-
-
-
-
-void cChunkMap::cChunkLayer::SpawnMobs(cMobSpawner& a_MobSpawner)
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- // We only spawn close to players
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid() && m_Chunks[i]->HasAnyClients())
- {
- m_Chunks[i]->SpawnMobs(a_MobSpawner);
- }
- } // for i - m_Chunks[]
-}
-
-
-
-void cChunkMap::cChunkLayer::Tick(float a_Dt)
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- // Only tick chunks that are valid and have clients:
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid() && m_Chunks[i]->HasAnyClients())
- {
- m_Chunks[i]->Tick(a_Dt);
- }
- } // for i - m_Chunks[]
-}
-
-
-
-
-
-void cChunkMap::cChunkLayer::RemoveClient(cClientHandle * a_Client)
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- if (m_Chunks[i] != NULL)
- {
- m_Chunks[i]->RemoveClient(a_Client);
- }
- } // for i - m_Chunks[]
-}
-
-
-
-
-
-bool cChunkMap::cChunkLayer::ForEachEntity(cEntityCallback & a_Callback)
-{
- // Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid())
- {
- if (!m_Chunks[i]->ForEachEntity(a_Callback))
- {
- return false;
- }
- }
- }
- return true;
-}
-
-
-
-
-
-bool cChunkMap::cChunkLayer::DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackReturn)
-{
- // Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found.
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid())
- {
- if (m_Chunks[i]->DoWithEntityByID(a_EntityID, a_Callback, a_CallbackReturn))
- {
- return true;
- }
- }
- }
- return false;
-}
-
-
-
-
-
-bool cChunkMap::cChunkLayer::HasEntity(int a_EntityID)
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid())
- {
- if (m_Chunks[i]->HasEntity(a_EntityID))
- {
- return true;
- }
- }
- }
- return false;
-}
-
-
-
-
-
-int cChunkMap::cChunkLayer::GetNumChunksLoaded(void) const
-{
- int NumChunks = 0;
- for ( int i = 0; i < ARRAYCOUNT(m_Chunks); ++i )
- {
- if (m_Chunks[i] != NULL)
- {
- NumChunks++;
- }
- } // for i - m_Chunks[]
- return NumChunks;
-}
-
-
-
-
-
-void cChunkMap::cChunkLayer::GetChunkStats(int & a_NumChunksValid, int & a_NumChunksDirty) const
-{
- int NumValid = 0;
- int NumDirty = 0;
- for ( int i = 0; i < ARRAYCOUNT(m_Chunks); ++i )
- {
- if (m_Chunks[i] == NULL)
- {
- continue;
- }
- NumValid++;
- if (m_Chunks[i]->IsDirty())
- {
- NumDirty++;
- }
- } // for i - m_Chunks[]
- a_NumChunksValid = NumValid;
- a_NumChunksDirty = NumDirty;
-}
-
-
-
-
-
-void cChunkMap::cChunkLayer::Save(void)
-{
- cWorld * World = m_Parent->GetWorld();
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); ++i)
- {
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid() && m_Chunks[i]->IsDirty())
- {
- World->GetStorage().QueueSaveChunk(m_Chunks[i]->GetPosX(), m_Chunks[i]->GetPosY(), m_Chunks[i]->GetPosZ());
- }
- } // for i - m_Chunks[]
-}
-
-
-
-
-
-void cChunkMap::cChunkLayer::UnloadUnusedChunks(void)
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- if (
- (m_Chunks[i] != NULL) && // Is valid
- (m_Chunks[i]->CanUnload()) && // Can unload
- !cPluginManager::Get()->CallHookChunkUnloading(m_Parent->GetWorld(), m_Chunks[i]->GetPosX(), m_Chunks[i]->GetPosZ()) // Plugins agree
- )
- {
- // The cChunk destructor calls our GetChunk() while removing its entities
- // so we still need to be able to return the chunk. Therefore we first delete, then NULLify
- // Doing otherwise results in bug http://forum.mc-server.org/showthread.php?tid=355
- delete m_Chunks[i];
- m_Chunks[i] = NULL;
- }
- } // for i - m_Chunks[]
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cChunkStay:
-
-cChunkStay::cChunkStay(cWorld * a_World) :
- m_World(a_World),
- m_IsEnabled(false)
-{
-}
-
-
-
-
-
-cChunkStay::~cChunkStay()
-{
- Clear();
-}
-
-
-
-
-
-void cChunkStay::Clear(void)
-{
- if (m_IsEnabled)
- {
- Disable();
- }
- m_Chunks.clear();
-}
-
-
-
-
-
-void cChunkStay::Add(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- ASSERT(!m_IsEnabled);
-
- for (cChunkCoordsList::const_iterator itr = m_Chunks.begin(); itr != m_Chunks.end(); ++itr)
- {
- if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkY == a_ChunkY) && (itr->m_ChunkZ == a_ChunkZ))
- {
- // Already present
- return;
- }
- } // for itr - Chunks[]
- m_Chunks.push_back(cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ));
-}
-
-
-
-
-
-void cChunkStay::Remove(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- ASSERT(!m_IsEnabled);
-
- for (cChunkCoordsList::iterator itr = m_Chunks.begin(); itr != m_Chunks.end(); ++itr)
- {
- if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkY == a_ChunkY) && (itr->m_ChunkZ == a_ChunkZ))
- {
- // Found, un-"stay"
- m_Chunks.erase(itr);
- return;
- }
- } // for itr - m_Chunks[]
-}
-
-
-
-
-
-void cChunkStay::Enable(void)
-{
- ASSERT(!m_IsEnabled);
-
- m_World->ChunksStay(*this, true);
- m_IsEnabled = true;
-}
-
-
-
-
-
-void cChunkStay::Load(void)
-{
- for (cChunkCoordsList::iterator itr = m_Chunks.begin(); itr != m_Chunks.end(); ++itr)
- {
- m_World->TouchChunk(itr->m_ChunkX, itr->m_ChunkY, itr->m_ChunkZ);
- } // for itr - m_Chunks[]
-}
-
-
-
-
-
-void cChunkStay::Disable(void)
-{
- ASSERT(m_IsEnabled);
-
- m_World->ChunksStay(*this, false);
- m_IsEnabled = false;
-}
-
-
-
-
diff --git a/source/ChunkMap.h b/source/ChunkMap.h
deleted file mode 100644
index 2a1d78ff8..000000000
--- a/source/ChunkMap.h
+++ /dev/null
@@ -1,439 +0,0 @@
-
-// cChunkMap.h
-
-// Interfaces to the cChunkMap class representing the chunk storage for a single world
-
-#pragma once
-
-#include "ChunkDef.h"
-
-
-
-
-
-class cWorld;
-class cItem;
-class MTRand;
-class cChunkStay;
-class cChunk;
-class cPlayer;
-class cChestEntity;
-class cDispenserEntity;
-class cDropperEntity;
-class cDropSpenserEntity;
-class cFurnaceEntity;
-class cPawn;
-class cPickup;
-class cChunkDataSerializer;
-class cBlockArea;
-class cMobCensus;
-class cMobSpawner;
-
-typedef std::list<cClientHandle *> cClientHandleList;
-typedef cChunk * cChunkPtr;
-typedef cItemCallback<cEntity> cEntityCallback;
-typedef cItemCallback<cBlockEntity> cBlockEntityCallback;
-typedef cItemCallback<cChestEntity> cChestCallback;
-typedef cItemCallback<cDispenserEntity> cDispenserCallback;
-typedef cItemCallback<cDropperEntity> cDropperCallback;
-typedef cItemCallback<cDropSpenserEntity> cDropSpenserCallback;
-typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
-typedef cItemCallback<cChunk> cChunkCallback;
-
-
-
-
-
-class cChunkMap
-{
-public:
-
- static const int LAYER_SIZE = 32;
-
- cChunkMap(cWorld* a_World );
- ~cChunkMap();
-
- // Broadcast respective packets to all clients of the chunk where the event is taking place
- // (Please keep these alpha-sorted)
- void BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle);
- void BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL);
- void BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage, const cClientHandle * a_Exclude = NULL);
- void BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude);
- void BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
- void BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL);
- void BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastPlayerAnimation(const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude = NULL);
- void BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // a_Src coords are Block * 8
- void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL);
- void BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
-
- /// Sends the block entity, if it is at the coords specified, to a_Client
- void SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client);
-
- /// a_Player rclked block entity at the coords specified, handle it
- void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z);
-
- /// Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback
- bool DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback);
-
- /// Wakes up simulators for the specified block
- void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Wakes up the simulators for the specified area of blocks
- void WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ);
-
- void MarkChunkDirty (int a_ChunkX, int a_ChunkZ);
- void MarkChunkSaving (int a_ChunkX, int a_ChunkZ);
- void MarkChunkSaved (int a_ChunkX, int a_ChunkZ);
-
- /** Sets the chunk data as either loaded from the storage or generated.
- a_BlockLight and a_BlockSkyLight are optional, if not present, chunk will be marked as unlighted.
- a_BiomeMap is optional, if not present, biomes will be calculated by the generator
- a_HeightMap is optional, if not present, will be calculated.
- If a_MarkDirty is set, the chunk is set as dirty (used after generating)
- */
- void SetChunkData(
- int a_ChunkX, int a_ChunkZ,
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const cChunkDef::HeightMap * a_HeightMap,
- const cChunkDef::BiomeMap & a_BiomeMap,
- cBlockEntityList & a_BlockEntities,
- bool a_MarkDirty
- );
-
- void ChunkLighted(
- int a_ChunkX, int a_ChunkZ,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_SkyLight
- );
-
- bool GetChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataCallback & a_Callback);
-
- /// Copies the chunk's blocktypes into a_Blocks; returns true if successful
- bool GetChunkBlockTypes (int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_Blocks);
-
- bool IsChunkValid (int a_ChunkX, int a_ChunkZ);
- bool HasChunkAnyClients (int a_ChunkX, int a_ChunkZ);
- int GetHeight (int a_BlockX, int a_BlockZ); // Waits for the chunk to get loaded / generated
- bool TryGetHeight (int a_BlockX, int a_BlockZ, int & a_Height); // Returns false if chunk not loaded / generated
- void FastSetBlocks (sSetBlockList & a_BlockList);
- void CollectPickupsByPlayer(cPlayer * a_Player);
-
- BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ);
- NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ);
- NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ);
- NIBBLETYPE GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ);
- void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockMeta);
- void SetBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta);
- void QueueSetBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, Int64 a_Tick);
- bool GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
- bool GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight);
-
- /// Replaces world blocks with a_Blocks, if they are of type a_FilterBlockType
- void ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType);
-
- /// Special function used for growing trees, replaces only blocks that tree may overwrite
- void ReplaceTreeBlocks(const sSetBlockVector & a_Blocks);
-
- EMCSBiome GetBiomeAt (int a_BlockX, int a_BlockZ);
-
- /// Retrieves block types of the specified blocks. If a chunk is not loaded, doesn't modify the block. Returns true if all blocks were read.
- bool GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure);
-
- bool DigBlock (int a_X, int a_Y, int a_Z);
- void SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player);
-
- /// Compares clients of two chunks, calls the callback accordingly
- void CompareChunkClients(int a_ChunkX1, int a_ChunkZ1, int a_ChunkX2, int a_ChunkZ2, cClientDiffCallback & a_Callback);
-
- /// Compares clients of two chunks, calls the callback accordingly
- void CompareChunkClients(cChunk * a_Chunk1, cChunk * a_Chunk2, cClientDiffCallback & a_Callback);
-
- /// Adds client to a chunk, if not already present; returns true if added, false if present
- bool AddChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client);
-
- /// Removes the client from the chunk
- void RemoveChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client);
-
- /// Removes the client from all chunks it is present in
- void RemoveClientFromChunks(cClientHandle * a_Client);
-
- /// Adds the entity to its appropriate chunk, takes ownership of the entity pointer
- void AddEntity(cEntity * a_Entity);
-
- /// Returns true if the entity with specified ID is present in the chunks
- bool HasEntity(int a_EntityID);
-
- /// Removes the entity from its appropriate chunk
- void RemoveEntity(cEntity * a_Entity);
-
- /// Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true
- bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for each entity in the specified chunk; returns true if all entities processed, false if the callback aborted by returning true
- bool ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback); // Lua-accessible
-
- /// Destroys and returns a list of blocks destroyed in the explosion at the specified coordinates
- void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlockAffected);
-
- /// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found and callback returned false.
- bool DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for each block entity in the specified chunk; returns true if all block entities processed, false if the callback aborted by returning true
- bool ForEachBlockEntityInChunk(int a_ChunkX, int a_ChunkZ, cBlockEntityCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for each chest in the specified chunk; returns true if all chests processed, false if the callback aborted by returning true
- bool ForEachChestInChunk(int a_ChunkX, int a_ChunkZ, cChestCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for each dispenser in the specified chunk; returns true if all dispensers processed, false if the callback aborted by returning true
- bool ForEachDispenserInChunk(int a_ChunkX, int a_ChunkZ, cDispenserCallback & a_Callback);
-
- /// Calls the callback for each dropper in the specified chunk; returns true if all droppers processed, false if the callback aborted by returning true
- bool ForEachDropperInChunk(int a_ChunkX, int a_ChunkZ, cDropperCallback & a_Callback);
-
- /// Calls the callback for each dropspenser in the specified chunk; returns true if all dropspensers processed, false if the callback aborted by returning true
- bool ForEachDropSpenserInChunk(int a_ChunkX, int a_ChunkZ, cDropSpenserCallback & a_Callback);
-
- /// Calls the callback for each furnace in the specified chunk; returns true if all furnaces processed, false if the callback aborted by returning true
- bool ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found
- bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Lua-acessible
-
- /// Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found
- bool DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback); // Lua-acessible
-
- /// Calls the callback for the dispenser at the specified coords; returns false if there's no dispenser at those coords or callback returns true, returns true if found
- bool DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for the dropper at the specified coords; returns false if there's no dropper at those coords or callback returns true, returns true if found
- bool DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for the dropspenser at the specified coords; returns false if there's no dropspenser at those coords or callback returns true, returns true if found
- bool DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found
- bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback); // Lua-accessible
-
- /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found
- bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible
-
- /// Touches the chunk, causing it to be loaded or generated
- void TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Loads the chunk, if not already loaded. Doesn't generate. Returns true if chunk valid (even if already loaded before)
- bool LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid()
- void LoadChunks(const cChunkCoordsList & a_Chunks);
-
- /// Marks the chunk as failed-to-load
- void ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Sets the sign text. Returns true if sign text changed.
- bool SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
-
- /// Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable; to be used only by cChunkStay!
- void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true);
-
- /// Marks the chunk as being regenerated - all its clients want that chunk again (used by cWorld::RegenerateChunk() )
- void MarkChunkRegenerating(int a_ChunkX, int a_ChunkZ);
-
- bool IsChunkLighted(int a_ChunkX, int a_ChunkZ);
-
- /// Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully
- bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback);
-
- /// Writes the block area into the specified coords. Returns true if all chunks have been processed. Prefer cBlockArea::Write() instead.
- bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
-
- /// Returns the number of valid chunks and the number of dirty chunks
- void GetChunkStats(int & a_NumChunksValid, int & a_NumChunksDirty);
-
- /// Grows a melon or a pumpkin next to the block specified (assumed to be the stem)
- void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, MTRand & a_Rand);
-
- /// Grows a sugarcane present at the block specified by the amount of blocks specified, up to the max height specified in the config
- void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
-
- /// Grows a cactus present at the block specified by the amount of blocks specified, up to the max height specified in the config
- void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
-
- /// Sets the blockticking to start at the specified block. Only one blocktick per chunk may be set, second call overwrites the first call
- void SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Make a Mob census, of all mobs, their family, their chunk and theyr distance to closest player
- void CollectMobCensus(cMobCensus& a_ToFill);
-
- /// Try to Spawn Monsters inside all Chunks
- void SpawnMobs(cMobSpawner& a_MobSpawner);
-
- void Tick(float a_Dt);
-
- void UnloadUnusedChunks(void);
- void SaveAllChunks(void);
-
- cWorld * GetWorld(void) { return m_World; }
-
- int GetNumChunks(void);
-
- void ChunkValidated(void); // Called by chunks that have become valid
-
- /// Queues the specified block for ticking (block update)
- void QueueTickBlock(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Returns the CS for locking the chunkmap; only cWorld::cLock may use this function!
- cCriticalSection & GetCS(void) { return m_CSLayers; }
-
-private:
-
- friend class cChunk; // The chunks can manipulate neighbors while in their Tick() method, using LockedGetBlock() and LockedSetBlock()
-
- class cChunkLayer
- {
- public:
- cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Parent);
- ~cChunkLayer();
-
- /// Always returns an assigned chunkptr, but the chunk needn't be valid (loaded / generated) - callers must check
- cChunkPtr GetChunk( int a_ChunkX, int a_ChunkY, int a_ChunkZ );
-
- /// Returns the specified chunk, or NULL if not created yet
- cChunk * FindChunk(int a_ChunkX, int a_ChunkZ);
-
- int GetX(void) const {return m_LayerX; }
- int GetZ(void) const {return m_LayerZ; }
-
- int GetNumChunksLoaded(void) const ;
-
- void GetChunkStats(int & a_NumChunksValid, int & a_NumChunksDirty) const;
-
- void Save(void);
- void UnloadUnusedChunks(void);
-
- /// Collect a mob census, of all mobs, their megatype, their chunk and their distance o closest player
- void CollectMobCensus(cMobCensus& a_ToFill);
- /// Try to Spawn Monsters inside all Chunks
- void SpawnMobs(cMobSpawner& a_MobSpawner);
-
- void Tick(float a_Dt);
-
- void RemoveClient(cClientHandle * a_Client);
-
- /// Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true
- bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found.
- bool DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackReturn); // Lua-accessible
-
- /// Returns true if there is an entity with the specified ID within this layer's chunks
- bool HasEntity(int a_EntityID);
-
- protected:
-
- cChunkPtr m_Chunks[LAYER_SIZE * LAYER_SIZE];
- int m_LayerX;
- int m_LayerZ;
- cChunkMap * m_Parent;
- int m_NumChunksLoaded;
- };
-
- typedef std::list<cChunkLayer *> cChunkLayerList;
-
- /// Finds the cChunkLayer object responsible for the specified chunk; returns NULL if not found. Assumes m_CSLayers is locked.
- cChunkLayer * FindLayerForChunk(int a_ChunkX, int a_ChunkZ);
-
- /// Returns the specified cChunkLayer object; returns NULL if not found. Assumes m_CSLayers is locked.
- cChunkLayer * FindLayer(int a_LayerX, int a_LayerZ);
-
- /// Returns the cChunkLayer object responsible for the specified chunk; creates it if not found.
- cChunkLayer * GetLayerForChunk (int a_ChunkX, int a_ChunkZ);
-
- /// Returns the specified cChunkLayer object; creates it if not found.
- cChunkLayer * GetLayer(int a_LayerX, int a_LayerZ);
-
- void RemoveLayer(cChunkLayer * a_Layer);
-
- cCriticalSection m_CSLayers;
- cChunkLayerList m_Layers;
- cEvent m_evtChunkValid; // Set whenever any chunk becomes valid, via ChunkValidated()
-
- cWorld * m_World;
-
- cChunkPtr GetChunk (int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Also queues the chunk for loading / generating if not valid
- cChunkPtr GetChunkNoGen (int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Also queues the chunk for loading if not valid; doesn't generate
- cChunkPtr GetChunkNoLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Doesn't load, doesn't generate
-
- /// Gets a block in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load)
- bool LockedGetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
-
- /// Gets a block type in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load)
- bool LockedGetBlockType(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType);
-
- /// Gets a block meta in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load)
- bool LockedGetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE & a_BlockMeta);
-
- /// Sets a block in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load)
- bool LockedSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Fast-sets a block in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load)
- bool LockedFastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Locates a chunk ptr in the chunkmap; doesn't create it when not found; assumes m_CSLayers is locked. To be called only from cChunkMap.
- cChunk * FindChunk(int a_ChunkX, int a_ChunkZ);
-};
-
-
-
-
-
-/** Makes chunks stay loaded until this object is cleared or destroyed
-Works by setting internal flags in the cChunk that it should not be unloaded.
-To optimize for speed, cChunkStay has an Enabled flag, it will "stay" the chunks only when enabled and it will refuse manipulations when enabled
-The object itself is not made thread-safe, it's supposed to be used from a single thread only.
-*/
-class cChunkStay
-{
-public:
- cChunkStay(cWorld * a_World);
- ~cChunkStay();
-
- void Clear(void);
-
- void Add(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
- void Remove(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- void Enable(void);
- void Disable(void);
-
- /// Queues each chunk in m_Chunks[] for loading / generating
- void Load(void);
-
- // Allow cChunkStay be passed to functions expecting a const cChunkCoordsList &
- operator const cChunkCoordsList(void) const {return m_Chunks; }
-
-protected:
-
- cWorld * m_World;
-
- bool m_IsEnabled;
-
- cChunkCoordsList m_Chunks;
-} ;
-
-
-
-
diff --git a/source/ChunkSender.cpp b/source/ChunkSender.cpp
deleted file mode 100644
index 005cfe29d..000000000
--- a/source/ChunkSender.cpp
+++ /dev/null
@@ -1,295 +0,0 @@
-
-// ChunkSender.cpp
-
-// Interfaces to the cChunkSender class representing the thread that waits for chunks becoming ready (loaded / generated) and sends them to clients
-
-
-
-
-
-#include "Globals.h"
-#include "ChunkSender.h"
-#include "World.h"
-#include "BlockEntities/BlockEntity.h"
-#include "Protocol/ChunkDataSerializer.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cNotifyChunkSender:
-
-void cNotifyChunkSender::Call(int a_ChunkX, int a_ChunkZ)
-{
- m_ChunkSender->ChunkReady(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cChunkSender:
-
-cChunkSender::cChunkSender(void) :
- super("ChunkSender"),
- m_World(NULL),
- m_Notify(NULL),
- m_RemoveCount(0)
-{
- m_Notify.SetChunkSender(this);
-}
-
-
-
-
-
-cChunkSender::~cChunkSender()
-{
- Stop();
-}
-
-
-
-
-
-bool cChunkSender::Start(cWorld * a_World)
-{
- m_ShouldTerminate = false;
- m_World = a_World;
- return super::Start();
-}
-
-
-
-
-
-void cChunkSender::Stop(void)
-{
- m_ShouldTerminate = true;
- m_evtQueue.Set();
- Wait();
-}
-
-
-
-
-
-void cChunkSender::ChunkReady(int a_ChunkX, int a_ChunkZ)
-{
- // This is probably never gonna be called twice for the same chunk, and if it is, we don't mind, so we don't check
- {
- cCSLock Lock(m_CS);
- m_ChunksReady.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ));
- }
- m_evtQueue.Set();
-}
-
-
-
-
-
-void cChunkSender::QueueSendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
-{
- ASSERT(a_Client != NULL);
- {
- cCSLock Lock(m_CS);
- if (std::find(m_SendChunks.begin(), m_SendChunks.end(), sSendChunk(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ, a_Client)) != m_SendChunks.end())
- {
- // Already queued, bail out
- return;
- }
- m_SendChunks.push_back(sSendChunk(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ, a_Client));
- }
- m_evtQueue.Set();
-}
-
-
-
-
-
-void cChunkSender::RemoveClient(cClientHandle * a_Client)
-{
- {
- cCSLock Lock(m_CS);
- for (sSendChunkList::iterator itr = m_SendChunks.begin(); itr != m_SendChunks.end();)
- {
- if (itr->m_Client == a_Client)
- {
- itr = m_SendChunks.erase(itr);
- continue;
- }
- ++itr;
- } // for itr - m_SendChunks[]
- m_RemoveCount++;
- }
- m_evtQueue.Set();
- m_evtRemoved.Wait(); // Wait for removal confirmation
-}
-
-
-
-
-
-void cChunkSender::Execute(void)
-{
- while (!m_ShouldTerminate)
- {
- cCSLock Lock(m_CS);
- while (m_ChunksReady.empty() && m_SendChunks.empty())
- {
- int RemoveCount = m_RemoveCount;
- m_RemoveCount = 0;
- cCSUnlock Unlock(Lock);
- for (int i = 0; i < RemoveCount; i++)
- {
- m_evtRemoved.Set(); // Notify that the removed clients are safe to be deleted
- }
- m_evtQueue.Wait();
- if (m_ShouldTerminate)
- {
- return;
- }
- } // while (empty)
-
- if (!m_ChunksReady.empty())
- {
- // Take one from the queue:
- cChunkCoords Coords(m_ChunksReady.front());
- m_ChunksReady.pop_front();
- Lock.Unlock();
-
- SendChunk(Coords.m_ChunkX, Coords.m_ChunkY, Coords.m_ChunkZ, NULL);
- }
- else
- {
- // Take one from the queue:
- sSendChunk Chunk(m_SendChunks.front());
- m_SendChunks.pop_front();
- Lock.Unlock();
-
- SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkY, Chunk.m_ChunkZ, Chunk.m_Client);
- }
- Lock.Lock();
- int RemoveCount = m_RemoveCount;
- m_RemoveCount = 0;
- Lock.Unlock();
- for (int i = 0; i < RemoveCount; i++)
- {
- m_evtRemoved.Set(); // Notify that the removed clients are safe to be deleted
- }
- } // while (!mShouldTerminate)
-}
-
-
-
-
-
-void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHandle * a_Client)
-{
- ASSERT(m_World != NULL);
-
- // Ask the client if it still wants the chunk:
- if (a_Client != NULL)
- {
- if (!a_Client->WantsSendChunk(a_ChunkX, a_ChunkY, a_ChunkZ))
- {
- return;
- }
- }
-
- // If the chunk has no clients, no need to packetize it:
- if (!m_World->HasChunkAnyClients(a_ChunkX, a_ChunkZ))
- {
- return;
- }
-
- // If the chunk is not valid, do nothing - whoever needs it has queued it for loading / generating
- if (!m_World->IsChunkValid(a_ChunkX, a_ChunkZ))
- {
- return;
- }
-
- // If the chunk is not lighted, queue it for relighting and get notified when it's ready:
- if (!m_World->IsChunkLighted(a_ChunkX, a_ChunkZ))
- {
- m_World->QueueLightChunk(a_ChunkX, a_ChunkZ, &m_Notify);
- return;
- }
-
- // Query and prepare chunk data:
- if (!m_World->GetChunkData(a_ChunkX, a_ChunkZ, *this))
- {
- return;
- }
- cChunkDataSerializer Data(m_BlockTypes, m_BlockMetas, m_BlockLight, m_BlockSkyLight, m_BiomeMap);
-
- // Send:
- if (a_Client == NULL)
- {
- m_World->BroadcastChunkData(a_ChunkX, a_ChunkZ, Data);
- }
- else
- {
- a_Client->SendChunkData(a_ChunkX, a_ChunkZ, Data);
- }
-
- // Send block-entity packets:
- for (sBlockCoords::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- if (a_Client == NULL)
- {
- m_World->BroadcastBlockEntity(itr->m_BlockX, itr->m_BlockY, itr->m_BlockZ);
- }
- else
- {
- m_World->SendBlockEntity(itr->m_BlockX, itr->m_BlockY, itr->m_BlockZ, *a_Client);
- }
- } // for itr - m_Packets[]
- m_BlockEntities.clear();
-
- // TODO: Send entity spawn packets
-}
-
-
-
-
-
-void cChunkSender::BlockEntity(cBlockEntity * a_Entity)
-{
- m_BlockEntities.push_back(sBlockCoord(a_Entity->GetPosX(), a_Entity->GetPosY(), a_Entity->GetPosZ()));
-}
-
-
-
-
-void cChunkSender::Entity(cEntity * a_Entity)
-{
- // Nothing needed yet, perhaps in the future when we save entities into chunks we'd like to send them upon load, too ;)
-}
-
-
-
-
-
-void cChunkSender::BiomeData(const cChunkDef::BiomeMap * a_BiomeMap)
-{
- for (int i = 0; i < ARRAYCOUNT(m_BiomeMap); i++)
- {
- if ((*a_BiomeMap)[i] < 255)
- {
- // Normal MC biome, copy as-is:
- m_BiomeMap[i] = (unsigned char)((*a_BiomeMap)[i]);
- }
- else
- {
- // TODO: MCS-specific biome, need to map to some basic MC biome:
- ASSERT(!"Unimplemented MCS-specific biome");
- }
- } // for i - m_BiomeMap[]
-}
-
-
-
-
diff --git a/source/ChunkSender.h b/source/ChunkSender.h
deleted file mode 100644
index a26f764a7..000000000
--- a/source/ChunkSender.h
+++ /dev/null
@@ -1,169 +0,0 @@
-
-// ChunkSender.h
-
-// Interfaces to the cChunkSender class representing the thread that waits for chunks becoming ready (loaded / generated) and sends them to clients
-
-/*
-The whole thing is a thread that runs in a loop, waiting for either:
- "finished chunks" (ChunkReady()), or
- "chunks to send" (QueueSendChunkTo() )
-to come to a queue.
-And once they do, it requests the chunk data and sends it all away, either
- broadcasting (ChunkReady), or
- sends to a specific client (QueueSendChunkTo)
-Chunk data is queried using the cChunkDataCallback interface.
-It is cached inside the ChunkSender object during the query and then processed after the query ends.
-Note that the data needs to be compressed only *after* the query finishes,
-because the query callbacks run with ChunkMap's CS locked.
-
-A client may remove itself from all direct requests(QueueSendChunkTo()) by calling RemoveClient();
-this ensures that the client's Send() won't be called anymore by ChunkSender.
-Note that it may be called by world's BroadcastToChunk() if the client is still in the chunk.
-*/
-
-
-
-#pragma once
-
-#include "OSSupport/IsThread.h"
-#include "ChunkDef.h"
-
-
-
-
-
-class cWorld;
-class cClientHandle;
-
-
-
-
-
-// fwd:
-class cChunkSender;
-
-
-
-
-
-/// Callback that can be used to notify chunk sender upon another chunkcoord notification
-class cNotifyChunkSender :
- public cChunkCoordCallback
-{
- virtual void Call(int a_ChunkX, int a_ChunkZ) override;
-
- cChunkSender * m_ChunkSender;
-public:
- cNotifyChunkSender(cChunkSender * a_ChunkSender) : m_ChunkSender(a_ChunkSender) {}
-
- void SetChunkSender(cChunkSender * a_ChunkSender)
- {
- m_ChunkSender = a_ChunkSender;
- }
-} ;
-
-
-
-
-
-class cChunkSender:
- public cIsThread,
- public cChunkDataSeparateCollector
-{
- typedef cIsThread super;
-public:
- cChunkSender(void);
- ~cChunkSender();
-
- bool Start(cWorld * a_World);
-
- void Stop(void);
-
- /// Notifies that a chunk has become ready and it should be sent to all its clients
- void ChunkReady(int a_ChunkX, int a_ChunkZ);
-
- /// Queues a chunk to be sent to a specific client
- void QueueSendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client);
-
- /// Removes the a_Client from all waiting chunk send operations
- void RemoveClient(cClientHandle * a_Client);
-
-protected:
-
- /// Used for sending chunks to specific clients
- struct sSendChunk
- {
- int m_ChunkX;
- int m_ChunkY;
- int m_ChunkZ;
- cClientHandle * m_Client;
-
- sSendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHandle * a_Client) :
- m_ChunkX(a_ChunkX),
- m_ChunkY(a_ChunkY),
- m_ChunkZ(a_ChunkZ),
- m_Client(a_Client)
- {
- }
-
- bool operator ==(const sSendChunk & a_Other)
- {
- return (
- (a_Other.m_ChunkX == m_ChunkX) &&
- (a_Other.m_ChunkY == m_ChunkY) &&
- (a_Other.m_ChunkZ == m_ChunkZ) &&
- (a_Other.m_Client == m_Client)
- );
- }
- } ;
- typedef std::list<sSendChunk> sSendChunkList;
-
- struct sBlockCoord
- {
- int m_BlockX;
- int m_BlockY;
- int m_BlockZ;
-
- sBlockCoord(int a_BlockX, int a_BlockY, int a_BlockZ) :
- m_BlockX(a_BlockX),
- m_BlockY(a_BlockY),
- m_BlockZ(a_BlockZ)
- {
- }
- } ;
-
- typedef std::vector<sBlockCoord> sBlockCoords;
-
- cWorld * m_World;
-
- cCriticalSection m_CS;
- cChunkCoordsList m_ChunksReady;
- sSendChunkList m_SendChunks;
- cEvent m_evtQueue; // Set when anything is added to m_ChunksReady
- cEvent m_evtRemoved; // Set when removed clients are safe to be deleted
- int m_RemoveCount; // Number of threads waiting for a client removal (m_evtRemoved needs to be set this many times)
-
- cNotifyChunkSender m_Notify; // Used for chunks that don't have a valid lighting - they will be re-queued after lightcalc
-
- // Data about the chunk that is being sent:
- // NOTE that m_BlockData[] is inherited from the cChunkDataCollector
- unsigned char m_BiomeMap[cChunkDef::Width * cChunkDef::Width];
- sBlockCoords m_BlockEntities; // Coords of the block entities to send
- // TODO: sEntityIDs m_Entities; // Entity-IDs of the entities to send
-
- // cIsThread override:
- virtual void Execute(void) override;
-
- // cChunkDataCollector overrides:
- // (Note that they are called while the ChunkMap's CS is locked - don't do heavy calculations here!)
- virtual void BiomeData (const cChunkDef::BiomeMap * a_BiomeMap) override;
- virtual void Entity (cEntity * a_Entity) override;
- virtual void BlockEntity (cBlockEntity * a_Entity) override;
-
- /// Sends the specified chunk to a_Client, or to all chunk clients if a_Client == NULL
- void SendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHandle * a_Client);
-} ;
-
-
-
-
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp
deleted file mode 100644
index daf09d4ea..000000000
--- a/source/ClientHandle.cpp
+++ /dev/null
@@ -1,2210 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "ClientHandle.h"
-#include "Server.h"
-#include "World.h"
-#include "Entities/Pickup.h"
-#include "PluginManager.h"
-#include "Entities/Player.h"
-#include "Inventory.h"
-#include "BlockEntities/ChestEntity.h"
-#include "BlockEntities/SignEntity.h"
-#include "UI/Window.h"
-#include "Item.h"
-#include "Piston.h"
-#include "Mobs/Monster.h"
-#include "ChatColor.h"
-#include "OSSupport/Socket.h"
-#include "OSSupport/Timer.h"
-#include "Items/ItemHandler.h"
-#include "Blocks/BlockHandler.h"
-#include "Blocks/BlockSlab.h"
-
-#include "Vector3f.h"
-#include "Vector3d.h"
-
-#include "Root.h"
-
-#include "Authenticator.h"
-#include "MersenneTwister.h"
-
-#include "Protocol/ProtocolRecognizer.h"
-
-
-
-
-
-#define AddPistonDir(x, y, z, dir, amount) switch (dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
- case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
- case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }
-
-
-
-
-
-/// If the number of queued outgoing packets reaches this, the client will be kicked
-#define MAX_OUTGOING_PACKETS 2000
-
-/// How many explosions per single game tick are allowed
-static const int MAX_EXPLOSIONS_PER_TICK = 100;
-
-/// How many explosions in the recent history are allowed
-static const int MAX_RUNNING_SUM_EXPLOSIONS = cClientHandle::NUM_CHECK_EXPLOSIONS_TICKS * MAX_EXPLOSIONS_PER_TICK / 8;
-
-/// How many ticks before the socket is closed after the client is destroyed (#31)
-static const int TICKS_BEFORE_CLOSE = 20;
-
-
-
-
-
-#define RECI_RAND_MAX (1.f/RAND_MAX)
-inline int fRadRand(MTRand & r1, int a_BlockCoord)
-{
- return a_BlockCoord * 32 + (int)(16 * ((float)r1.rand() * RECI_RAND_MAX) * 16 - 8);
-}
-
-
-
-
-
-int cClientHandle::s_ClientCount = 0;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cClientHandle:
-
-cClientHandle::cClientHandle(const cSocket * a_Socket, int a_ViewDistance)
- : m_ViewDistance(a_ViewDistance)
- , m_IPString(a_Socket->GetIPString())
- , m_OutgoingData(64 KiB)
- , m_Player(NULL)
- , m_HasSentDC(false)
- , m_TimeSinceLastPacket(0)
- , m_bKeepThreadGoing(true)
- , m_Ping(1000)
- , m_PingID(1)
- , m_TicksSinceDestruction(0)
- , m_State(csConnected)
- , m_LastStreamedChunkX(0x7fffffff) // bogus chunk coords to force streaming upon login
- , m_LastStreamedChunkZ(0x7fffffff)
- , m_ShouldCheckDownloaded(false)
- , m_UniqueID(0)
- , m_BlockDigAnimStage(-1)
- , m_HasStartedDigging(false)
- , m_CurrentExplosionTick(0)
- , m_RunningSumExplosions(0)
- , m_HasSentPlayerChunk(false)
-{
- m_Protocol = new cProtocolRecognizer(this);
-
- s_ClientCount++; // Not protected by CS because clients are always constructed from the same thread
- m_UniqueID = s_ClientCount;
-
- cTimer t1;
- m_LastPingTime = t1.GetNowTime();
-
- LOGD("New ClientHandle created at %p", this);
-}
-
-
-
-
-
-cClientHandle::~cClientHandle()
-{
- ASSERT(m_State >= csDestroyedWaiting); // Has Destroy() been called?
-
- LOGD("Deleting client \"%s\" at %p", GetUsername().c_str(), this);
-
- // Remove from cSocketThreads, we're not to be called anymore:
- cRoot::Get()->GetServer()->ClientDestroying(this);
-
- {
- cCSLock Lock(m_CSChunkLists);
- m_LoadedChunks.clear();
- m_ChunksToSend.clear();
- }
-
- if (m_Player != NULL)
- {
- cWorld * World = m_Player->GetWorld();
- if (!m_Username.empty() && (World != NULL))
- {
- // Send the Offline PlayerList packet:
- World->BroadcastPlayerListItem(*m_Player, false, this);
- }
- if (World != NULL)
- {
- World->RemovePlayer(m_Player);
- m_Player->Destroy();
- }
- delete m_Player;
- m_Player = NULL;
- }
-
- if (!m_HasSentDC)
- {
- SendDisconnect("Server shut down? Kthnxbai");
- }
-
- // Queue all remaining outgoing packets to cSocketThreads:
- {
- cCSLock Lock(m_CSOutgoingData);
- AString Data;
- m_OutgoingData.ReadAll(Data);
- m_OutgoingData.CommitRead();
- cRoot::Get()->GetServer()->WriteToClient(this, Data);
- }
-
- // Queue the socket to close as soon as it sends all outgoing data:
- cRoot::Get()->GetServer()->QueueClientClose(this);
- cRoot::Get()->GetServer()->RemoveClient(this);
-
- delete m_Protocol;
- m_Protocol = NULL;
-
- LOGD("ClientHandle at %p deleted", this);
-}
-
-
-
-
-
-void cClientHandle::Destroy(void)
-{
- {
- cCSLock Lock(m_CSDestroyingState);
- if (m_State >= csDestroying)
- {
- // Already called
- return;
- }
- m_State = csDestroying;
- }
-
- // DEBUG:
- LOGD("%s: client %p, \"%s\"", __FUNCTION__, this, m_Username.c_str());
-
- if ((m_Player != NULL) && (m_Player->GetWorld() != NULL))
- {
- RemoveFromAllChunks();
- m_Player->GetWorld()->RemoveClientFromChunkSender(this);
- }
- m_State = csDestroyedWaiting;
-}
-
-
-
-
-
-void cClientHandle::Kick(const AString & a_Reason)
-{
- if (m_State >= csAuthenticating) // Don't log pings
- {
- LOG("Kicking user \"%s\" for \"%s\"", m_Username.c_str(), StripColorCodes(a_Reason).c_str());
- }
- SendDisconnect(a_Reason);
-}
-
-
-
-
-
-void cClientHandle::Authenticate(void)
-{
- if (m_State != csAuthenticating)
- {
- return;
- }
-
- ASSERT( m_Player == NULL );
-
- // Spawn player (only serversided, so data is loaded)
- m_Player = new cPlayer(this, GetUsername());
-
- cWorld * World = cRoot::Get()->GetWorld(m_Player->GetLoadedWorldName());
- if (World == NULL)
- {
- World = cRoot::Get()->GetDefaultWorld();
- }
-
- if (m_Player->GetGameMode() == eGameMode_NotSet)
- {
- m_Player->LoginSetGameMode(World->GetGameMode());
- }
-
- m_Player->SetIP (m_IPString);
-
- cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player);
-
- m_ConfirmPosition = m_Player->GetPosition();
-
- // Return a server login packet
- m_Protocol->SendLogin(*m_Player, *World);
-
- // Send Weather if raining:
- if ((World->GetWeather() == 1) || (World->GetWeather() == 2))
- {
- m_Protocol->SendWeather(World->GetWeather());
- }
-
- // Send time
- m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay());
-
- // Send contents of the inventory window
- m_Protocol->SendWholeInventory(*m_Player->GetWindow());
-
- // Send health
- m_Player->SendHealth();
-
- // Send experience
- m_Player->SendExperience();
-
- // Send gamemode (1.6.1 movementSpeed):
- SendGameMode(m_Player->GetGameMode());
-
- m_Player->Initialize(World);
- m_State = csAuthenticated;
-
- // Broadcast this player's spawning to all other players in the same chunk
- m_Player->GetWorld()->BroadcastSpawnEntity(*m_Player, this);
-
- cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player);
-}
-
-
-
-
-
-void cClientHandle::StreamChunks(void)
-{
- if ((m_State < csAuthenticated) || (m_State >= csDestroying))
- {
- return;
- }
-
- ASSERT(m_Player != NULL);
-
- int ChunkPosX = FAST_FLOOR_DIV((int)m_Player->GetPosX(), cChunkDef::Width);
- int ChunkPosZ = FAST_FLOOR_DIV((int)m_Player->GetPosZ(), cChunkDef::Width);
- if ((ChunkPosX == m_LastStreamedChunkX) && (ChunkPosZ == m_LastStreamedChunkZ))
- {
- // Already streamed for this position
- return;
- }
- m_LastStreamedChunkX = ChunkPosX;
- m_LastStreamedChunkZ = ChunkPosZ;
-
- LOGD("Streaming chunks centered on [%d, %d], view distance %d", ChunkPosX, ChunkPosZ, m_ViewDistance);
-
- cWorld * World = m_Player->GetWorld();
- ASSERT(World != NULL);
-
- // Remove all loaded chunks that are no longer in range; deferred to out-of-CS:
- cChunkCoordsList RemoveChunks;
- {
- cCSLock Lock(m_CSChunkLists);
- for (cChunkCoordsList::iterator itr = m_LoadedChunks.begin(); itr != m_LoadedChunks.end();)
- {
- int RelX = (*itr).m_ChunkX - ChunkPosX;
- int RelZ = (*itr).m_ChunkZ - ChunkPosZ;
- if ((RelX > m_ViewDistance) || (RelX < -m_ViewDistance) || (RelZ > m_ViewDistance) || (RelZ < -m_ViewDistance))
- {
- RemoveChunks.push_back(*itr);
- itr = m_LoadedChunks.erase(itr);
- }
- else
- {
- ++itr;
- }
- } // for itr - m_LoadedChunks[]
- for (cChunkCoordsList::iterator itr = m_ChunksToSend.begin(); itr != m_ChunksToSend.end();)
- {
- int RelX = (*itr).m_ChunkX - ChunkPosX;
- int RelZ = (*itr).m_ChunkZ - ChunkPosZ;
- if ((RelX > m_ViewDistance) || (RelX < -m_ViewDistance) || (RelZ > m_ViewDistance) || (RelZ < -m_ViewDistance))
- {
- itr = m_ChunksToSend.erase(itr);
- }
- else
- {
- ++itr;
- }
- } // for itr - m_ChunksToSend[]
- }
- for (cChunkCoordsList::iterator itr = RemoveChunks.begin(); itr != RemoveChunks.end(); ++itr)
- {
- World->RemoveChunkClient(itr->m_ChunkX, itr->m_ChunkZ, this);
- m_Protocol->SendUnloadChunk(itr->m_ChunkX, itr->m_ChunkZ);
- } // for itr - RemoveChunks[]
-
- // Add all chunks that are in range and not yet in m_LoadedChunks:
- // Queue these smartly - from the center out to the edge
- for (int d = 0; d <= m_ViewDistance; ++d) // cycle through (square) distance, from nearest to furthest
- {
- // For each distance add chunks in a hollow square centered around current position:
- for (int i = -d; i <= d; ++i)
- {
- StreamChunk(ChunkPosX + d, ChunkPosZ + i);
- StreamChunk(ChunkPosX - d, ChunkPosZ + i);
- } // for i
- for (int i = -d + 1; i < d; ++i)
- {
- StreamChunk(ChunkPosX + i, ChunkPosZ + d);
- StreamChunk(ChunkPosX + i, ChunkPosZ - d);
- } // for i
- } // for d
-
- // Touch chunks GENERATEDISTANCE ahead to let them generate:
- for (int d = m_ViewDistance + 1; d <= m_ViewDistance + GENERATEDISTANCE; ++d) // cycle through (square) distance, from nearest to furthest
- {
- // For each distance touch chunks in a hollow square centered around current position:
- for (int i = -d; i <= d; ++i)
- {
- World->TouchChunk(ChunkPosX + d, ZERO_CHUNK_Y, ChunkPosZ + i);
- World->TouchChunk(ChunkPosX - d, ZERO_CHUNK_Y, ChunkPosZ + i);
- } // for i
- for (int i = -d + 1; i < d; ++i)
- {
- World->TouchChunk(ChunkPosX + i, ZERO_CHUNK_Y, ChunkPosZ + d);
- World->TouchChunk(ChunkPosX + i, ZERO_CHUNK_Y, ChunkPosZ - d);
- } // for i
- } // for d
-}
-
-
-
-
-void cClientHandle::StreamChunk(int a_ChunkX, int a_ChunkZ)
-{
- if (m_State >= csDestroying)
- {
- // Don't stream chunks to clients that are being destroyed
- return;
- }
-
- cWorld * World = m_Player->GetWorld();
- ASSERT(World != NULL);
-
- if (World->AddChunkClient(a_ChunkX, a_ChunkZ, this))
- {
- {
- cCSLock Lock(m_CSChunkLists);
- m_LoadedChunks.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ));
- m_ChunksToSend.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ));
- }
- World->SendChunkTo(a_ChunkX, a_ChunkZ, this);
- }
-}
-
-
-
-
-
-// Removes the client from all chunks. Used when switching worlds or destroying the player
-void cClientHandle::RemoveFromAllChunks()
-{
- cWorld * World = m_Player->GetWorld();
- if (World != NULL)
- {
- World->RemoveClientFromChunks(this);
- }
-
- {
- cCSLock Lock(m_CSChunkLists);
- m_LoadedChunks.clear();
- m_ChunksToSend.clear();
-
- // Also reset the LastStreamedChunk coords to bogus coords,
- // so that all chunks are streamed in subsequent StreamChunks() call (FS #407)
- m_LastStreamedChunkX = 0x7fffffff;
- m_LastStreamedChunkZ = 0x7fffffff;
- }
-}
-
-
-
-
-
-void cClientHandle::HandlePing(void)
-{
- // Somebody tries to retrieve information about the server
- AString Reply;
- Printf(Reply, "%s%s%i%s%i",
- cRoot::Get()->GetServer()->GetDescription().c_str(),
- cChatColor::Delimiter.c_str(),
- cRoot::Get()->GetServer()->GetNumPlayers(),
- cChatColor::Delimiter.c_str(),
- cRoot::Get()->GetServer()->GetMaxPlayers()
- );
- Kick(Reply.c_str());
-}
-
-
-
-
-
-bool cClientHandle::HandleLogin(int a_ProtocolVersion, const AString & a_Username)
-{
- LOGD("LOGIN %s", a_Username.c_str());
- m_Username = a_Username;
-
- if (cRoot::Get()->GetPluginManager()->CallHookLogin(this, a_ProtocolVersion, a_Username))
- {
- Destroy();
- return false;
- }
-
- // Schedule for authentication; until then, let them wait (but do not block)
- m_State = csAuthenticating;
- cRoot::Get()->GetAuthenticator().Authenticate(GetUniqueID(), GetUsername(), m_Protocol->GetAuthServerID());
- return true;
-}
-
-
-
-
-
-void cClientHandle::HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem)
-{
- // This is for creative Inventory changes
- if (!m_Player->IsGameModeCreative())
- {
- LOGWARNING("Got a CreativeInventoryAction packet from user \"%s\" while not in creative mode. Ignoring.", m_Username.c_str());
- return;
- }
- if (m_Player->GetWindow()->GetWindowType() != cWindow::wtInventory)
- {
- LOGWARNING("Got a CreativeInventoryAction packet from user \"%s\" while not in the inventory window. Ignoring.", m_Username.c_str());
- return;
- }
-
- m_Player->GetWindow()->Clicked(*m_Player, 0, a_SlotNum, (a_SlotNum >= 0) ? caLeftClick : caLeftClickOutside, a_HeldItem);
-}
-
-
-
-
-
-void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround)
-{
- if ((m_Player == NULL) || (m_State != csPlaying))
- {
- // The client hasn't been spawned yet and sends nonsense, we know better
- return;
- }
-
- /*
- // TODO: Invalid stance check
- if ((a_PosY >= a_Stance) || (a_Stance > a_PosY + 1.65))
- {
- LOGD("Invalid stance");
- SendPlayerMoveLook();
- return;
- }
- */
-
- // If the player has moved too far, "repair" them:
- Vector3d Pos(a_PosX, a_PosY, a_PosZ);
- if ((m_Player->GetPosition() - Pos).SqrLength() > 100 * 100)
- {
- LOGD("Too far away (%0.2f), \"repairing\" the client", (m_Player->GetPosition() - Pos).Length());
- SendPlayerMoveLook();
- return;
- }
-
- // If a jump just started, process food exhaustion:
- if ((a_PosY > m_Player->GetPosY()) && !a_IsOnGround && m_Player->IsOnGround())
- {
- // we only add this exhaustion if the player is not swimming - otherwise we end up with both jump + swim exhaustion
-
- if (!m_Player->IsSwimming())
- {
- m_Player->AddFoodExhaustion(m_Player->IsSprinting() ? 0.8 : 0.2);
- }
- }
-
- m_Player->MoveTo(Pos);
- m_Player->SetStance(a_Stance);
- m_Player->SetTouchGround(a_IsOnGround);
-}
-
-
-
-
-
-void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
-{
- LOGD("HandleLeftClick: {%i, %i, %i}; Face: %i; Stat: %i",
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status
- );
-
- cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
- if (PlgMgr->CallHookPlayerLeftClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status))
- {
- // A plugin doesn't agree with the action, replace the block on the client and quit:
- m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
- return;
- }
-
- if (!CheckBlockInteractionsRate())
- {
- // Too many interactions per second, simply ignore. Probably a hacked client, so don't even send bak the block
- return;
- }
-
- switch (a_Status)
- {
- case DIG_STATUS_DROP_HELD: // Drop held item
- {
- if (PlgMgr->CallHookPlayerTossingItem(*m_Player))
- {
- // A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch)
- return;
- }
- m_Player->TossItem(false);
- return;
- }
-
- case DIG_STATUS_SHOOT_EAT:
- {
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
- if (ItemHandler->IsFood())
- {
- m_Player->AbortEating();
- return;
- }
- else
- {
- if (PlgMgr->CallHookPlayerShooting(*m_Player))
- {
- // A plugin doesn't agree with the action. The plugin itself is responsible for handling the consequences (possible inventory mismatch)
- return;
- }
- ItemHandler->OnItemShoot(m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- }
- return;
- }
-
- case DIG_STATUS_STARTED:
- {
- BLOCKTYPE OldBlock;
- NIBBLETYPE OldMeta;
- m_Player->GetWorld()->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, OldBlock, OldMeta);
- HandleBlockDigStarted(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, OldBlock, OldMeta);
- return;
- }
-
- case DIG_STATUS_FINISHED:
- {
- BLOCKTYPE OldBlock;
- NIBBLETYPE OldMeta;
- m_Player->GetWorld()->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, OldBlock, OldMeta);
- HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, OldBlock, OldMeta);
- return;
- }
-
- case DIG_STATUS_CANCELLED:
- {
- // Block breaking cancelled by player
- return;
- }
-
- default:
- {
- ASSERT(!"Unhandled DIG_STATUS");
- return;
- }
- } // switch (a_Status)
-}
-
-
-
-
-
-void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
-{
- if (
- m_HasStartedDigging &&
- (a_BlockX == m_LastDigBlockX) &&
- (a_BlockY == m_LastDigBlockY) &&
- (a_BlockZ == m_LastDigBlockZ)
- )
- {
- // It is a duplicate packet, drop it right away
- return;
- }
-
- if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta))
- {
- // A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows:
- m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
- return;
- }
-
- // Set the last digging coords to the block being dug, so that they can be checked in DIG_FINISHED to avoid dig/aim bug in the client:
- m_HasStartedDigging = true;
- m_LastDigBlockX = a_BlockX;
- m_LastDigBlockY = a_BlockY;
- m_LastDigBlockZ = a_BlockZ;
-
- if (
- (m_Player->IsGameModeCreative()) || // In creative mode, digging is done immediately
- g_BlockOneHitDig[a_OldBlock] // One-hit blocks get destroyed immediately, too
- )
- {
- HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta);
- return;
- }
-
- // Start dig animation
- // TODO: calculate real animation speed
- // TODO: Send animation packets even without receiving any other packets
- m_BlockDigAnimSpeed = 10;
- m_BlockDigAnimX = a_BlockX;
- m_BlockDigAnimY = a_BlockY;
- m_BlockDigAnimZ = a_BlockZ;
- m_BlockDigAnimStage = 0;
- m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 0, this);
-
- cWorld * World = m_Player->GetWorld();
-
- cBlockHandler * Handler = cBlockHandler::GetBlockHandler(a_OldBlock);
- Handler->OnDigging(World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
-
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
- ItemHandler->OnDiggingBlock(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
-
- // Check for clickthrough-blocks:
- if (a_BlockFace != BLOCK_FACE_NONE)
- {
- int pX = a_BlockX;
- int pY = a_BlockY;
- int pZ = a_BlockZ;
- AddFaceDirection(pX, pY, pZ, a_BlockFace);
-
- Handler = cBlockHandler::GetBlockHandler(World->GetBlock(pX, pY, pZ));
-
- // 2013_01_05 _X: This looks weird
- // Why do we ask the block "behind" the one being clicked if it is clicked through? Shouldn't we ask the primary block instead?
- if (Handler->IsClickedThrough())
- {
- Handler->OnDigging(World, m_Player, pX, pY, pZ);
- }
- }
-}
-
-
-
-
-
-void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
-{
- if (
- !m_HasStartedDigging || // Hasn't received the DIG_STARTED packet
- (m_LastDigBlockX != a_BlockX) || // DIG_STARTED has had different pos
- (m_LastDigBlockY != a_BlockY) ||
- (m_LastDigBlockZ != a_BlockZ)
- )
- {
- LOGD("Prevented a dig/aim bug in the client (finish {%d, %d, %d} vs start {%d, %d, %d}, HSD: %s)",
- a_BlockX, a_BlockY, a_BlockZ,
- m_LastDigBlockX, m_LastDigBlockY, m_LastDigBlockZ,
- m_HasStartedDigging
- );
- return;
- }
-
- m_HasStartedDigging = false;
- if (m_BlockDigAnimStage != -1)
- {
- // End dig animation
- m_BlockDigAnimStage = -1;
- // It seems that 10 ends block animation
- m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 10, this);
- }
-
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
-
- if (a_OldBlock == E_BLOCK_AIR)
- {
- LOGD("Dug air - what the function?");
- return;
- }
-
- cWorld * World = m_Player->GetWorld();
- ItemHandler->OnBlockDestroyed(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ);
- // The ItemHandler is also responsible for spawning the pickups
-
- BlockHandler(a_OldBlock)->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
- World->BroadcastSoundParticleEffect(2001, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this);
- World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
-
- cRoot::Get()->GetPluginManager()->CallHookPlayerBrokenBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta);
-}
-
-
-
-
-
-void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem)
-{
- LOGD("HandleRightClick: {%d, %d, %d}, face %d, HeldItem: %s",
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, ItemToFullString(a_HeldItem).c_str()
- );
-
- cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
- if (PlgMgr->CallHookPlayerRightClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
- {
- // A plugin doesn't agree with the action, replace the block on the client and quit:
- if (a_BlockFace > -1)
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
- }
- return;
- }
-
- if (!CheckBlockInteractionsRate())
- {
- LOGD("Too many block interactions, aborting placement");
- return;
- }
-
- const cItem & Equipped = m_Player->GetInventory().GetEquippedItem();
-
- if ((Equipped.m_ItemType != a_HeldItem.m_ItemType) && (a_HeldItem.m_ItemType != -1))
- {
- // Only compare ItemType, not meta (torches have different metas)
- // The -1 check is there because sometimes the client sends -1 instead of the held item
- // ( http://forum.mc-server.org/showthread.php?tid=549&pid=4502#pid4502 )
- LOGWARN("Player %s tried to place a block that was not equipped (exp %d, got %d)",
- m_Username.c_str(), Equipped.m_ItemType, a_HeldItem.m_ItemType
- );
-
- // Let's send the current world block to the client, so that it can immediately "let the user know" that they haven't placed the block
- if (a_BlockFace > -1)
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
- }
- return;
- }
-
- cWorld * World = m_Player->GetWorld();
-
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- cBlockHandler * BlockHandler = cBlockHandler::GetBlockHandler(BlockType);
-
- if (BlockHandler->IsUseable() && !m_Player->IsCrouched())
- {
- if (PlgMgr->CallHookPlayerUsingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
- {
- // A plugin doesn't agree with using the block, abort
- return;
- }
- BlockHandler->OnUse(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
- PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
- return;
- }
-
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemType);
-
- if (ItemHandler->IsPlaceable())
- {
- HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
- }
- else if (ItemHandler->IsFood())
- {
- if (m_Player->IsSatiated())
- {
- // The player is satiated, they cannot eat
- return;
- }
- m_Player->StartEating();
- if (PlgMgr->CallHookPlayerEating(*m_Player))
- {
- // A plugin won't let us eat, abort (send the proper packets to the client, too):
- m_Player->AbortEating();
- return;
- }
- return;
- }
- else
- {
- if (PlgMgr->CallHookPlayerUsingItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
- {
- // A plugin doesn't agree with using the item, abort
- return;
- }
- ItemHandler->OnItemUse(World, m_Player, Equipped, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- PlgMgr->CallHookPlayerUsedItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
- }
-}
-
-
-
-
-
-void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler)
-{
- if (a_BlockFace < 0)
- {
- // Clicked in air
- return;
- }
-
- cWorld * World = m_Player->GetWorld();
-
- BLOCKTYPE ClickedBlock;
- NIBBLETYPE ClickedBlockMeta;
- BLOCKTYPE EquippedBlock = (BLOCKTYPE)(m_Player->GetEquippedItem().m_ItemType);
- NIBBLETYPE EquippedBlockDamage = (NIBBLETYPE)(m_Player->GetEquippedItem().m_ItemDamage);
-
- if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height))
- {
- // The block is being placed outside the world, ignore this packet altogether (#128)
- return;
- }
-
- World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlock, ClickedBlockMeta);
-
- // Special slab handling - placing a slab onto another slab produces a dblslab instead:
- if (
- cBlockSlabHandler::IsAnySlabType(ClickedBlock) && // Is there a slab already?
- cBlockSlabHandler::IsAnySlabType(EquippedBlock) && // Is the player placing another slab?
- ((ClickedBlockMeta & 0x07) == (EquippedBlockDamage & 0x07)) && // Is it the same slab type?
- (
- (a_BlockFace == BLOCK_FACE_TOP) || // Clicking the top of a bottom slab
- (a_BlockFace == BLOCK_FACE_BOTTOM) // Clicking the bottom of a top slab
- )
- )
- {
- // Coordinates at CLICKED block, don't move them anywhere
- }
- else
- {
- // Check if the block ignores build collision (water, grass etc.):
- cBlockHandler * Handler = cBlockHandler::GetBlockHandler(ClickedBlock);
- if (Handler->DoesIgnoreBuildCollision())
- {
- Handler->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
- }
-
- BLOCKTYPE PlaceBlock = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if (!BlockHandler(PlaceBlock)->DoesIgnoreBuildCollision())
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
-
- if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height))
- {
- // The block is being placed outside the world, ignore this packet altogether (#128)
- return;
- }
-
- BLOCKTYPE PlaceBlock = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
-
- // Clicked on side of block, make sure that placement won't be cancelled if there is a slab able to be double slabbed.
- // No need to do combinability (dblslab) checks, client will do that here.
- if (cBlockSlabHandler::IsAnySlabType(PlaceBlock))
- {
- // It's a slab, don't do checks and proceed to double-slabbing
- }
- else
- {
- if (!BlockHandler(PlaceBlock)->DoesIgnoreBuildCollision())
- {
- // Tried to place a block *into* another?
- // Happens when you place a block aiming at side of block like torch or stem
- return;
- }
- }
- }
- }
-
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_ItemHandler.GetPlacementBlockTypeMeta(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
- {
- // Handler refused the placement, send that information back to the client:
- World->SendBlockTo(a_BlockX, a_BlockY, a_BlockY, m_Player);
- return;
- }
-
- cBlockHandler * NewBlock = BlockHandler(BlockType);
-
- if (cRoot::Get()->GetPluginManager()->CallHookPlayerPlacingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
- {
- // A plugin doesn't agree with placing the block, revert the block on the client:
- World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
- return;
- }
-
- // The actual block placement:
- World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- if (m_Player->GetGameMode() != gmCreative)
- {
- m_Player->GetInventory().RemoveOneEquippedItem();
- }
- NewBlock->OnPlacedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
-
- // Step sound with 0.8f pitch is used as block placement sound
- World->BroadcastSoundEffect(NewBlock->GetStepSound(), a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 0.8f);
- cRoot::Get()->GetPluginManager()->CallHookPlayerPlacedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
-}
-
-
-
-
-
-void cClientHandle::HandleChat(const AString & a_Message)
-{
- // We no longer need to postpone message processing, because the messages already arrive in the Tick thread
-
- // If a command, perform it:
- AString Message(a_Message);
- if (cRoot::Get()->GetServer()->Command(*this, Message))
- {
- return;
- }
-
- // Not a command, broadcast as a simple message:
- AString Msg;
- Printf(Msg, "<%s%s%s> %s",
- m_Player->GetColor().c_str(),
- m_Player->GetName().c_str(),
- cChatColor::White.c_str(),
- Message.c_str()
- );
- m_Player->GetWorld()->BroadcastChat(Msg);
-}
-
-
-
-
-
-void cClientHandle::HandlePlayerLook(float a_Rotation, float a_Pitch, bool a_IsOnGround)
-{
- if ((m_Player == NULL) || (m_State != csPlaying))
- {
- return;
- }
-
- m_Player->SetRotation (a_Rotation);
- m_Player->SetHeadYaw (a_Rotation);
- m_Player->SetPitch (a_Pitch);
- m_Player->SetTouchGround(a_IsOnGround);
-}
-
-
-
-
-
-void cClientHandle::HandlePlayerMoveLook(double a_PosX, double a_PosY, double a_PosZ, double a_Stance, float a_Rotation, float a_Pitch, bool a_IsOnGround)
-{
- if ((m_Player == NULL) || (m_State != csPlaying))
- {
- // The client hasn't been spawned yet and sends nonsense, we know better
- return;
- }
-
- /*
- // TODO: Invalid stance check
- if ((a_PosY >= a_Stance) || (a_Stance > a_PosY + 1.65))
- {
- LOGD("Invalid stance");
- SendPlayerMoveLook();
- return;
- }
- */
-
- m_Player->MoveTo(Vector3d(a_PosX, a_PosY, a_PosZ));
- m_Player->SetStance (a_Stance);
- m_Player->SetTouchGround(a_IsOnGround);
- m_Player->SetHeadYaw (a_Rotation);
- m_Player->SetRotation (a_Rotation);
- m_Player->SetPitch (a_Pitch);
-}
-
-
-
-
-
-void cClientHandle::HandleAnimation(char a_Animation)
-{
- if (cPluginManager::Get()->CallHookPlayerAnimation(*m_Player, a_Animation))
- {
- // Plugin disagrees, bail out
- return;
- }
-
- m_Player->GetWorld()->BroadcastPlayerAnimation(*m_Player, a_Animation, this);
-}
-
-
-
-
-
-void cClientHandle::HandleSlotSelected(short a_SlotNum)
-{
- m_Player->GetInventory().SetEquippedSlotNum(a_SlotNum);
- m_Player->GetWorld()->BroadcastEntityEquipment(*m_Player, 0, m_Player->GetInventory().GetEquippedItem(), this);
-}
-
-
-
-
-
-void cClientHandle::HandleSteerVehicle(float a_Forward, float a_Sideways)
-{
- m_Player->SteerVehicle(a_Forward, a_Sideways);
-}
-
-
-
-
-
-void cClientHandle::HandleWindowClose(char a_WindowID)
-{
- m_Player->CloseWindowIfID(a_WindowID);
-}
-
-
-
-
-
-void cClientHandle::HandleWindowClick(char a_WindowID, short a_SlotNum, eClickAction a_ClickAction, const cItem & a_HeldItem)
-{
- LOGD("WindowClick: WinID %d, SlotNum %d, action: %s, Item %s x %d",
- a_WindowID, a_SlotNum, ClickActionToString(a_ClickAction),
- ItemToString(a_HeldItem).c_str(), a_HeldItem.m_ItemCount
- );
-
- cWindow * Window = m_Player->GetWindow();
- if (Window == NULL)
- {
- LOGWARNING("Player \"%s\" clicked in a non-existent window. Ignoring", m_Username.c_str());
- return;
- }
-
- Window->Clicked(*m_Player, a_WindowID, a_SlotNum, a_ClickAction, a_HeldItem);
-}
-
-
-
-
-
-void cClientHandle::HandleUpdateSign(
- int a_BlockX, int a_BlockY, int a_BlockZ,
- const AString & a_Line1, const AString & a_Line2,
- const AString & a_Line3, const AString & a_Line4
-)
-{
- cWorld * World = m_Player->GetWorld();
- World->UpdateSign(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, m_Player);
-}
-
-
-
-
-
-void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick)
-{
- // TODO: Let plugins interfere via a hook
-
- // If it is a right click, call the entity's OnRightClicked() handler:
- if (!a_IsLeftClick)
- {
- class cRclkEntity : public cEntityCallback
- {
- cPlayer & m_Player;
- virtual bool Item(cEntity * a_Entity) override
- {
- if (cPluginManager::Get()->CallHookPlayerRightClickingEntity(m_Player, *a_Entity))
- {
- return false;
- }
- a_Entity->OnRightClicked(m_Player);
- return false;
- }
- public:
- cRclkEntity(cPlayer & a_Player) : m_Player(a_Player) {}
- } Callback (*m_Player);
-
- cWorld * World = m_Player->GetWorld();
- World->DoWithEntityByID(a_TargetEntityID, Callback);
- return;
- }
-
- // If it is a left click, attack the entity:
- class cDamageEntity : public cEntityCallback
- {
- virtual bool Item(cEntity * a_Entity) override
- {
- if (!a_Entity->GetWorld()->IsPVPEnabled())
- {
- // PVP is disabled, disallow players hurting other players:
- if (a_Entity->IsPlayer())
- {
- // Player is hurting another player which is not allowed when PVP is disabled so ignore it
- return true;
- }
- }
- a_Entity->TakeDamage(*m_Attacker);
- return false;
- }
- public:
- cPawn * m_Attacker;
- } Callback;
-
- Callback.m_Attacker = m_Player;
-
- cWorld * World = m_Player->GetWorld();
- if (World->DoWithEntityByID(a_TargetEntityID, Callback))
- {
- // Any kind of an attack implies food exhaustion
- m_Player->AddFoodExhaustion(0.3);
- }
-}
-
-
-
-
-
-void cClientHandle::HandleRespawn(void)
-{
- if (m_Player == NULL)
- {
- Destroy();
- return;
- }
- m_Player->Respawn();
- cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player);
-}
-
-
-
-
-
-void cClientHandle::HandleDisconnect(const AString & a_Reason)
-{
- LOGD("Received d/c packet from \"%s\" with reason \"%s\"", m_Username.c_str(), a_Reason.c_str());
- if (!cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, a_Reason))
- {
- AString DisconnectMessage;
- Printf(DisconnectMessage, "%s disconnected: %s", m_Username.c_str(), a_Reason.c_str());
- m_Player->GetWorld()->BroadcastChat(DisconnectMessage, this);
- }
- m_HasSentDC = true;
- Destroy();
-}
-
-
-
-
-
-void cClientHandle::HandleKeepAlive(int a_KeepAliveID)
-{
- if (a_KeepAliveID == m_PingID)
- {
- cTimer t1;
- m_Ping = (short)((t1.GetNowTime() - m_PingStartTime) / 2);
- }
-}
-
-
-
-
-
-bool cClientHandle::HandleHandshake(const AString & a_Username)
-{
- if (!cRoot::Get()->GetPluginManager()->CallHookHandshake(this, a_Username))
- {
- if (cRoot::Get()->GetServer()->GetNumPlayers() >= cRoot::Get()->GetServer()->GetMaxPlayers())
- {
- Kick("The server is currently full :(-- Try again later");
- return false;
- }
- }
- return true;
-}
-
-
-
-
-
-void cClientHandle::HandleEntityAction(int a_EntityID, char a_ActionID)
-{
- if (a_EntityID != m_Player->GetUniqueID())
- {
- // We should only receive entity actions from the entity that is performing the action
- return;
- }
-
- switch (a_ActionID)
- {
- case 1: // crouch
- {
- m_Player->SetCrouch(true);
- break;
- }
- case 2: // uncrouch
- {
- m_Player->SetCrouch(false);
- break;
- }
- case 3: // Leave bed
- {
- m_Player->GetWorld()->BroadcastPlayerAnimation(*m_Player, 3);
- break;
- }
- case 4: // Start sprinting
- {
- m_Player->SetSprint(true);
- break;
- }
- case 5: // Stop sprinting
- {
- m_Player->SetSprint(false);
- SendPlayerMaxSpeed();
- break;
- }
- }
-}
-
-
-
-
-
-void cClientHandle::HandleUnmount(void)
-{
- if (m_Player == NULL)
- {
- return;
- }
- m_Player->Detach();
-}
-
-
-
-
-
-void cClientHandle::HandleTabCompletion(const AString & a_Text)
-{
- AStringVector Results;
- m_Player->GetWorld()->TabCompleteUserName(a_Text, Results);
- cRoot::Get()->GetPluginManager()->TabCompleteCommand(a_Text, Results, m_Player);
- if (Results.empty())
- {
- return;
- }
- std::sort(Results.begin(), Results.end());
- SendTabCompletionResults(Results);
-}
-
-
-
-
-
-void cClientHandle::SendData(const char * a_Data, int a_Size)
-{
- if (m_HasSentDC)
- {
- // This could crash the client, because they've already unloaded the world etc., and suddenly a wild packet appears (#31)
- return;
- }
-
- {
- cCSLock Lock(m_CSOutgoingData);
-
- // _X 2012_09_06: We need an overflow buffer, usually when streaming the initial chunks
- if (m_OutgoingDataOverflow.empty())
- {
- // No queued overflow data; if this packet fits into the ringbuffer, put it in, otherwise put it in the overflow buffer:
- int CanFit = m_OutgoingData.GetFreeSpace();
- if (CanFit > a_Size)
- {
- CanFit = a_Size;
- }
- if (CanFit > 0)
- {
- m_OutgoingData.Write(a_Data, CanFit);
- }
- if (a_Size > CanFit)
- {
- m_OutgoingDataOverflow.append(a_Data + CanFit, a_Size - CanFit);
- }
- }
- else
- {
- // There is a queued overflow. Append to it, then send as much from its front as possible
- m_OutgoingDataOverflow.append(a_Data, a_Size);
- int CanFit = m_OutgoingData.GetFreeSpace();
- if (CanFit > 128)
- {
- // No point in moving the data over if it's not large enough - too much effort for too little an effect
- m_OutgoingData.Write(m_OutgoingDataOverflow.data(), CanFit);
- m_OutgoingDataOverflow.erase(0, CanFit);
- }
- }
- } // Lock(m_CSOutgoingData)
-
- // Notify SocketThreads that we have something to write:
- cRoot::Get()->GetServer()->NotifyClientWrite(this);
-}
-
-
-
-
-
-void cClientHandle::MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket)
-{
- ASSERT(m_Player != NULL);
-
- if (a_SendRespawnPacket)
- {
- SendRespawn();
- }
-
- cWorld * World = m_Player->GetWorld();
-
- // Remove all associated chunks:
- cChunkCoordsList Chunks;
- {
- cCSLock Lock(m_CSChunkLists);
- std::swap(Chunks, m_LoadedChunks);
- m_ChunksToSend.clear();
- }
- for (cChunkCoordsList::iterator itr = Chunks.begin(), end = Chunks.end(); itr != end; ++itr)
- {
- World->RemoveChunkClient(itr->m_ChunkX, itr->m_ChunkZ, this);
- m_Protocol->SendUnloadChunk(itr->m_ChunkX, itr->m_ChunkZ);
- } // for itr - Chunks[]
-
- // Do NOT stream new chunks, the new world runs its own tick thread and may deadlock
- // Instead, the chunks will be streamed when the client is moved to the new world's Tick list,
- // by setting state to csAuthenticated
- m_State = csAuthenticated;
- m_LastStreamedChunkX = 0x7fffffff;
- m_LastStreamedChunkZ = 0x7fffffff;
- m_HasSentPlayerChunk = false;
-}
-
-
-
-
-
-bool cClientHandle::CheckBlockInteractionsRate(void)
-{
- ASSERT(m_Player != NULL);
- ASSERT(m_Player->GetWorld() != NULL);
- /*
- // TODO: _X 2012_11_01: This needs a total re-thinking and rewriting
- int LastActionCnt = m_Player->GetLastBlockActionCnt();
- if ((m_Player->GetWorld()->GetTime() - m_Player->GetLastBlockActionTime()) < 0.1)
- {
- // Limit the number of block interactions per tick
- m_Player->SetLastBlockActionTime(); //Player tried to interact with a block. Reset last block interation time.
- m_Player->SetLastBlockActionCnt(LastActionCnt + 1);
- if (m_Player->GetLastBlockActionCnt() > MAXBLOCKCHANGEINTERACTIONS)
- {
- // Kick if more than MAXBLOCKCHANGEINTERACTIONS per tick
- LOGWARN("Player %s tried to interact with a block too quickly! (could indicate bot) Was Kicked.", m_Username.c_str());
- Kick("You're a baaaaaad boy!");
- return false;
- }
- }
- else
- {
- m_Player->SetLastBlockActionCnt(0); // Reset count
- m_Player->SetLastBlockActionTime(); // Player tried to interact with a block. Reset last block interation time.
- }
- */
- return true;
-}
-
-
-
-
-
-void cClientHandle::Tick(float a_Dt)
-{
- // Handle clients that are waiting for final close while destroyed:
- if (m_State == csDestroyedWaiting)
- {
- m_TicksSinceDestruction += 1; // This field is misused for the timeout counting
- if (m_TicksSinceDestruction > TICKS_BEFORE_CLOSE)
- {
- m_State = csDestroyed;
- }
- return;
- }
-
- // Process received network data:
- AString IncomingData;
- {
- cCSLock Lock(m_CSIncomingData);
- std::swap(IncomingData, m_IncomingData);
- }
- m_Protocol->DataReceived(IncomingData.data(), IncomingData.size());
-
- if (m_State == csAuthenticated)
- {
- StreamChunks();
- m_State = csDownloadingWorld;
- }
-
- m_TimeSinceLastPacket += a_Dt;
- if (m_TimeSinceLastPacket > 30000.f) // 30 seconds time-out
- {
- SendDisconnect("Nooooo!! You timed out! D: Come back!");
- Destroy();
- }
-
- if (m_Player == NULL)
- {
- return;
- }
-
- // If the chunk the player's in was just sent, spawn the player:
- if (m_HasSentPlayerChunk && (m_State != csPlaying) && !IsDestroying())
- {
- if (!cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player))
- {
- // Broadcast that this player has joined the game! Yay~
- m_Player->GetWorld()->BroadcastChat(m_Username + " joined the game!", this);
- }
- m_Protocol->SendPlayerMoveLook();
- m_State = csPlaying;
- }
-
- // Send a ping packet:
- cTimer t1;
- if ((m_LastPingTime + cClientHandle::PING_TIME_MS <= t1.GetNowTime()))
- {
- m_PingID++;
- m_PingStartTime = t1.GetNowTime();
- m_Protocol->SendKeepAlive(m_PingID);
- m_LastPingTime = m_PingStartTime;
- }
-
- // Handle block break animation:
- if (m_BlockDigAnimStage > -1)
- {
- int lastAnimVal = m_BlockDigAnimStage;
- m_BlockDigAnimStage += (int)(m_BlockDigAnimSpeed * a_Dt);
- if (m_BlockDigAnimStage > 9000)
- {
- m_BlockDigAnimStage = 9000;
- }
- if (m_BlockDigAnimStage / 1000 != lastAnimVal / 1000)
- {
- m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, (char)(m_BlockDigAnimStage / 1000), this);
- }
- }
-
- // Update the explosion statistics:
- m_CurrentExplosionTick = (m_CurrentExplosionTick + 1) % ARRAYCOUNT(m_NumExplosionsPerTick);
- m_RunningSumExplosions -= m_NumExplosionsPerTick[m_CurrentExplosionTick];
- m_NumExplosionsPerTick[m_CurrentExplosionTick] = 0;
-}
-
-
-
-
-
-void cClientHandle::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- m_Protocol->SendAttachEntity(a_Entity, a_Vehicle);
-}
-
-
-
-
-
-void cClientHandle::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
-{
- m_Protocol->SendBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType);
-}
-
-
-
-
-
-void cClientHandle::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage)
-{
- m_Protocol->SendBlockBreakAnim(a_EntityID, a_BlockX, a_BlockY, a_BlockZ, a_Stage);
-}
-
-
-
-
-
-void cClientHandle::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- m_Protocol->SendBlockChange(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cClientHandle::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
-{
- ASSERT(!a_Changes.empty()); // We don't want to be sending empty change packets!
-
- m_Protocol->SendBlockChanges(a_ChunkX, a_ChunkZ, a_Changes);
-}
-
-
-
-
-
-void cClientHandle::SendChat(const AString & a_Message)
-{
- m_Protocol->SendChat(a_Message);
-}
-
-
-
-
-
-void cClientHandle::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
-{
- ASSERT(m_Player != NULL);
-
- // Check chunks being sent, erase them from m_ChunksToSend:
- bool Found = false;
- {
- cCSLock Lock(m_CSChunkLists);
- for (cChunkCoordsList::iterator itr = m_ChunksToSend.begin(); itr != m_ChunksToSend.end(); ++itr)
- {
- if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkZ == a_ChunkZ))
- {
- m_ChunksToSend.erase(itr);
- Found = true;
- break;
- }
- } // for itr - m_ChunksToSend[]
- }
- if (!Found)
- {
- // This just sometimes happens. If you have a reliably replicatable situation for this, go ahead and fix it
- // It's not a big issue anyway, just means that some chunks may be compressed several times
- // LOGD("Refusing to send chunk [%d, %d] to client \"%s\" at [%d, %d].", ChunkX, ChunkZ, m_Username.c_str(), m_Player->GetChunkX(), m_Player->GetChunkZ());
- return;
- }
-
- m_Protocol->SendChunkData(a_ChunkX, a_ChunkZ, a_Serializer);
-
- // If it is the chunk the player's in, make them spawn (in the tick thread):
- if ((m_State == csAuthenticated) || (m_State == csDownloadingWorld))
- {
- if ((a_ChunkX == m_Player->GetChunkX()) && (a_ChunkZ == m_Player->GetChunkZ()))
- {
- m_HasSentPlayerChunk = true;
- }
- }
-}
-
-
-
-
-
-void cClientHandle::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player)
-{
- m_Protocol->SendCollectPickup(a_Pickup, a_Player);
-}
-
-
-
-
-
-void cClientHandle::SendDestroyEntity(const cEntity & a_Entity)
-{
- m_Protocol->SendDestroyEntity(a_Entity);
-}
-
-
-
-
-
-void cClientHandle::SendDisconnect(const AString & a_Reason)
-{
- if (!m_HasSentDC)
- {
- LOGD("Sending a DC: \"%s\"", StripColorCodes(a_Reason).c_str());
- m_Protocol->SendDisconnect(a_Reason);
- m_HasSentDC = true;
- }
-}
-
-
-
-
-
-void cClientHandle::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- m_Protocol->SendEditSign(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cClientHandle::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
-{
- m_Protocol->SendEntityEquipment(a_Entity, a_SlotNum, a_Item);
-}
-
-
-
-
-
-void cClientHandle::SendEntityHeadLook(const cEntity & a_Entity)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
-
- m_Protocol->SendEntityHeadLook(a_Entity);
-}
-
-
-
-
-
-void cClientHandle::SendEntityLook(const cEntity & a_Entity)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
-
- m_Protocol->SendEntityLook(a_Entity);
-}
-
-
-
-
-
-void cClientHandle::SendEntityMetadata(const cEntity & a_Entity)
-{
- m_Protocol->SendEntityMetadata(a_Entity);
-}
-
-
-
-
-
-void cClientHandle::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
-
- m_Protocol->SendEntityRelMove(a_Entity, a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-void cClientHandle::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
-
- m_Protocol->SendEntityRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-void cClientHandle::SendEntityStatus(const cEntity & a_Entity, char a_Status)
-{
- m_Protocol->SendEntityStatus(a_Entity, a_Status);
-}
-
-
-
-
-
-void cClientHandle::SendEntityVelocity(const cEntity & a_Entity)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
-
- m_Protocol->SendEntityVelocity(a_Entity);
-}
-
-
-
-
-
-void cClientHandle::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion)
-{
- if (
- (m_NumExplosionsPerTick[m_CurrentExplosionTick] > MAX_EXPLOSIONS_PER_TICK) || // Too many explosions in this tick
- (m_RunningSumExplosions > MAX_RUNNING_SUM_EXPLOSIONS) // Too many explosions in the recent history
- )
- {
- LOGD("Dropped %u explosions", a_BlocksAffected.size());
- return;
- }
-
- // Update the statistics:
- m_NumExplosionsPerTick[m_CurrentExplosionTick] += a_BlocksAffected.size();
- m_RunningSumExplosions += a_BlocksAffected.size();
-
- m_Protocol->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, a_Radius, a_BlocksAffected, a_PlayerMotion);
-}
-
-
-
-
-
-void cClientHandle::SendGameMode(eGameMode a_GameMode)
-{
- m_Protocol->SendGameMode(a_GameMode);
-}
-
-
-
-
-
-void cClientHandle::SendHealth(void)
-{
- m_Protocol->SendHealth();
-}
-
-
-
-
-
-void cClientHandle::SendInventorySlot(char a_WindowID, short a_SlotNum, const cItem & a_Item)
-{
- m_Protocol->SendInventorySlot(a_WindowID, a_SlotNum, a_Item);
-}
-
-
-
-
-
-void cClientHandle::SendPickupSpawn(const cPickup & a_Pickup)
-{
- m_Protocol->SendPickupSpawn(a_Pickup);
-}
-
-
-
-
-
-void cClientHandle::SendPlayerAnimation(const cPlayer & a_Player, char a_Animation)
-{
- m_Protocol->SendPlayerAnimation(a_Player, a_Animation);
-}
-
-
-
-
-
-void cClientHandle::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
-{
- m_Protocol->SendPlayerListItem(a_Player, a_IsOnline);
-}
-
-
-
-
-
-void cClientHandle::SendPlayerMaxSpeed(void)
-{
- m_Protocol->SendPlayerMaxSpeed();
-}
-
-
-
-
-
-void cClientHandle::SendPlayerMoveLook(void)
-{
- /*
- LOGD("Sending PlayerMoveLook: {%0.2f, %0.2f, %0.2f}, stance %0.2f, OnGround: %d",
- m_Player->GetPosX(), m_Player->GetPosY(), m_Player->GetPosZ(), m_Player->GetStance(), m_Player->IsOnGround() ? 1 : 0
- );
- */
- m_Protocol->SendPlayerMoveLook();
-}
-
-
-
-
-
-void cClientHandle::SendPlayerPosition(void)
-{
- m_Protocol->SendPlayerPosition();
-}
-
-
-
-
-
-void cClientHandle::SendPlayerSpawn(const cPlayer & a_Player)
-{
- if (a_Player.GetUniqueID() == m_Player->GetUniqueID())
- {
- // Do NOT send this packet to myself
- return;
- }
-
- LOGD("Spawning player \"%s\" on client \"%s\" @ %s",
- a_Player.GetName().c_str(), GetPlayer()->GetName().c_str(), GetIPString().c_str()
- );
-
- m_Protocol->SendPlayerSpawn(a_Player);
-}
-
-
-
-
-
-void cClientHandle::SendRespawn(void)
-{
- m_Protocol->SendRespawn();
-}
-
-
-
-
-
-void cClientHandle::SendExperience(void)
-{
- m_Protocol->SendExperience();
-}
-
-
-
-
-
-void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
-{
- m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);
-}
-
-
-
-
-
-void cClientHandle::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
-{
- m_Protocol->SendSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data);
-}
-
-
-
-
-
-void cClientHandle::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
-{
- m_Protocol->SendSpawnFallingBlock(a_FallingBlock);
-}
-
-
-
-
-
-void cClientHandle::SendSpawnMob(const cMonster & a_Mob)
-{
- m_Protocol->SendSpawnMob(a_Mob);
-}
-
-
-
-
-
-void cClientHandle::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
-{
- m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_Yaw, a_Pitch);
-}
-
-
-
-
-
-void cClientHandle::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) // VehicleSubType is specific to Minecarts
-{
- m_Protocol->SendSpawnVehicle(a_Vehicle, a_VehicleType, a_VehicleSubType);
-}
-
-
-
-
-
-void cClientHandle::SendTabCompletionResults(const AStringVector & a_Results)
-{
- m_Protocol->SendTabCompletionResults(a_Results);
-}
-
-
-
-
-
-void cClientHandle::SendTeleportEntity(const cEntity & a_Entity)
-{
- m_Protocol->SendTeleportEntity(a_Entity);
-}
-
-
-
-
-
-void cClientHandle::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- m_Protocol->SendThunderbolt(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
-{
- m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
-}
-
-
-
-
-
-void cClientHandle::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
-{
- m_Protocol->SendUnloadChunk(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cClientHandle::SendUpdateSign(
- int a_BlockX, int a_BlockY, int a_BlockZ,
- const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4
-)
-{
- m_Protocol->SendUpdateSign(
- a_BlockX, a_BlockY, a_BlockZ,
- a_Line1, a_Line2, a_Line3, a_Line4
- );
-}
-
-
-
-
-
-void cClientHandle::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
-{
- m_Protocol->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-void cClientHandle::SendWeather(eWeather a_Weather)
-{
- m_Protocol->SendWeather(a_Weather);
-}
-
-
-
-
-
-void cClientHandle::SendWholeInventory(const cWindow & a_Window)
-{
- m_Protocol->SendWholeInventory(a_Window);
-}
-
-
-
-
-
-void cClientHandle::SendWindowClose(const cWindow & a_Window)
-{
- m_Protocol->SendWindowClose(a_Window);
-}
-
-
-
-
-
-void cClientHandle::SendWindowOpen(const cWindow & a_Window)
-{
- m_Protocol->SendWindowOpen(a_Window);
-}
-
-
-
-
-
-void cClientHandle::SendWindowProperty(const cWindow & a_Window, int a_Property, int a_Value)
-{
- m_Protocol->SendWindowProperty(a_Window, a_Property, a_Value);
-}
-
-
-
-
-
-const AString & cClientHandle::GetUsername(void) const
-{
- return m_Username;
-}
-
-
-
-
-
-void cClientHandle::SetUsername( const AString & a_Username )
-{
- m_Username = a_Username;
-}
-
-
-
-
-
-void cClientHandle::SetViewDistance(int a_ViewDistance)
-{
- if (a_ViewDistance < MIN_VIEW_DISTANCE)
- {
- a_ViewDistance = MIN_VIEW_DISTANCE;
- }
- if (a_ViewDistance > MAX_VIEW_DISTANCE)
- {
- a_ViewDistance = MAX_VIEW_DISTANCE;
- }
- m_ViewDistance = a_ViewDistance;
-
- // Need to re-stream chunks for the change to become apparent:
- StreamChunks();
-}
-
-
-
-
-
-bool cClientHandle::WantsSendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- if (m_State >= csDestroying)
- {
- return false;
- }
-
- cCSLock Lock(m_CSChunkLists);
- return (std::find(m_ChunksToSend.begin(), m_ChunksToSend.end(), cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ)) != m_ChunksToSend.end());
-}
-
-
-
-
-
-void cClientHandle::AddWantedChunk(int a_ChunkX, int a_ChunkZ)
-{
- if (m_State >= csDestroying)
- {
- return;
- }
-
- LOGD("Adding chunk [%d, %d] to wanted chunks for client %p", a_ChunkX, a_ChunkZ, this);
- cCSLock Lock(m_CSChunkLists);
- if (std::find(m_ChunksToSend.begin(), m_ChunksToSend.end(), cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ)) == m_ChunksToSend.end())
- {
- m_ChunksToSend.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ));
- }
-}
-
-
-
-
-
-void cClientHandle::PacketBufferFull(void)
-{
- // Too much data in the incoming queue, the server is probably too busy, kick the client:
- LOGERROR("Too much data in queue for client \"%s\" @ %s, kicking them.", m_Username.c_str(), m_IPString.c_str());
- SendDisconnect("Server busy");
- Destroy();
-}
-
-
-
-
-
-void cClientHandle::PacketUnknown(unsigned char a_PacketType)
-{
- LOGERROR("Unknown packet type 0x%02x from client \"%s\" @ %s", a_PacketType, m_Username.c_str(), m_IPString.c_str());
-
- AString Reason;
- Printf(Reason, "Unknown [C->S] PacketType: 0x%02x", a_PacketType);
- SendDisconnect(Reason);
- Destroy();
-}
-
-
-
-
-
-void cClientHandle::PacketError(unsigned char a_PacketType)
-{
- LOGERROR("Protocol error while parsing packet type 0x%02x; disconnecting client \"%s\"", a_PacketType, m_Username.c_str());
- SendDisconnect("Protocol error");
- Destroy();
-}
-
-
-
-
-
-void cClientHandle::DataReceived(const char * a_Data, int a_Size)
-{
- // Data is received from the client, store it in the buffer to be processed by the Tick thread:
- m_TimeSinceLastPacket = 0;
- cCSLock Lock(m_CSIncomingData);
- m_IncomingData.append(a_Data, a_Size);
-}
-
-
-
-
-
-void cClientHandle::GetOutgoingData(AString & a_Data)
-{
- // Data can be sent to client
- {
- cCSLock Lock(m_CSOutgoingData);
- m_OutgoingData.ReadAll(a_Data);
- m_OutgoingData.CommitRead();
- a_Data.append(m_OutgoingDataOverflow);
- m_OutgoingDataOverflow.clear();
- }
-
- // Disconnect player after all packets have been sent
- if (m_HasSentDC && a_Data.empty())
- {
- Destroy();
- }
-}
-
-
-
-
-
-void cClientHandle::SocketClosed(void)
-{
- // The socket has been closed for any reason
-
- LOGD("Client \"%s\" @ %s disconnected", m_Username.c_str(), m_IPString.c_str());
- Destroy();
-}
-
-
-
-
-
-
diff --git a/source/ClientHandle.h b/source/ClientHandle.h
deleted file mode 100644
index b887bb11a..000000000
--- a/source/ClientHandle.h
+++ /dev/null
@@ -1,332 +0,0 @@
-
-// cClientHandle.h
-
-// Interfaces to the cClientHandle class representing a client connected to this server. The client need not be a player yet
-
-
-
-
-
-#pragma once
-#ifndef CCLIENTHANDLE_H_INCLUDED
-#define CCLIENTHANDLE_H_INCLUDED
-
-#include "Defines.h"
-#include "Vector3d.h"
-#include "OSSupport/SocketThreads.h"
-#include "ChunkDef.h"
-#include "ByteBuffer.h"
-
-
-
-
-
-class cChunkDataSerializer;
-class cInventory;
-class cMonster;
-class cPawn;
-class cPickup;
-class cPlayer;
-class cProtocol;
-class cRedstone;
-class cWindow;
-class cFallingBlock;
-class cItemHandler;
-class cWorld;
-
-
-
-
-
-class cClientHandle : // tolua_export
- public cSocketThreads::cCallback
-{ // tolua_export
-public:
- enum ENUM_PRIORITY
- {
- E_PRIORITY_LOW,
- E_PRIORITY_NORMAL
- };
-
- static const int MAXBLOCKCHANGEINTERACTIONS = 20; // 5 didn't help, 10 still doesn't work in Creative, 20 seems to have done the trick
-
-#if defined(ANDROID_NDK)
- static const int DEFAULT_VIEW_DISTANCE = 4; // The default ViewDistance (used when no value is set in Settings.ini)
-#else
- static const int DEFAULT_VIEW_DISTANCE = 10;
-#endif
- static const int MAX_VIEW_DISTANCE = 15;
- static const int MIN_VIEW_DISTANCE = 3;
-
- /// How many ticks should be checked for a running average of explosions, for limiting purposes
- static const int NUM_CHECK_EXPLOSIONS_TICKS = 20;
-
- cClientHandle(const cSocket * a_Socket, int a_ViewDistance);
- virtual ~cClientHandle();
-
- const AString & GetIPString(void) const { return m_IPString; }
-
- cPlayer* GetPlayer() { return m_Player; } // tolua_export
-
- void Kick(const AString & a_Reason); // tolua_export
- void Authenticate(void); // Called by cAuthenticator when the user passes authentication
-
- void StreamChunks(void);
-
- // Removes the client from all chunks. Used when switching worlds or destroying the player
- void RemoveFromAllChunks(void);
-
- inline bool IsLoggedIn(void) const { return (m_State >= csAuthenticating); }
-
- void Tick(float a_Dt);
-
- void Destroy(void);
-
- bool IsPlaying (void) const { return (m_State == csPlaying); }
- bool IsDestroyed (void) const { return (m_State == csDestroyed); }
- bool IsDestroying(void) const { return (m_State == csDestroying); }
-
- // The following functions send the various packets:
- // (Please keep these alpha-sorted)
- void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle);
- void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType);
- void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage);
- void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); // tolua_export
- void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes);
- void SendChat (const AString & a_Message);
- void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer);
- void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player);
- void SendDestroyEntity (const cEntity & a_Entity);
- void SendDisconnect (const AString & a_Reason);
- void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ);
- void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item);
- void SendEntityHeadLook (const cEntity & a_Entity);
- void SendEntityLook (const cEntity & a_Entity);
- void SendEntityMetadata (const cEntity & a_Entity);
- void SendEntityProperties (const cEntity & a_Entity);
- void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ);
- void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ);
- void SendEntityStatus (const cEntity & a_Entity, char a_Status);
- void SendEntityVelocity (const cEntity & a_Entity);
- void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion);
- void SendGameMode (eGameMode a_GameMode);
- void SendHealth (void);
- void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item);
- void SendPickupSpawn (const cPickup & a_Pickup);
- void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation);
- void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline);
- void SendPlayerMaxSpeed (void); ///< Informs the client of the maximum player speed (1.6.1+)
- void SendPlayerMoveLook (void);
- void SendPlayerPosition (void);
- void SendPlayerSpawn (const cPlayer & a_Player);
- void SendRespawn (void);
- void SendExperience (void);
- void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
- void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
- void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);
- void SendSpawnMob (const cMonster & a_Mob);
- void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch);
- void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType = 0);
- void SendTabCompletionResults(const AStringVector & a_Results);
- void SendTeleportEntity (const cEntity & a_Entity);
- void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ);
- void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay);
- void SendUnloadChunk (int a_ChunkX, int a_ChunkZ);
- void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
- void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
- void SendWeather (eWeather a_Weather);
- void SendWholeInventory (const cWindow & a_Window);
- void SendWindowClose (const cWindow & a_Window);
- void SendWindowOpen (const cWindow & a_Window);
- void SendWindowProperty (const cWindow & a_Window, int a_Property, int a_Value);
-
- const AString & GetUsername(void) const; // tolua_export
- void SetUsername( const AString & a_Username ); // tolua_export
-
- inline short GetPing(void) const { return m_Ping; } // tolua_export
-
- void SetViewDistance(int a_ViewDistance); // tolua_export
- int GetViewDistance(void) const { return m_ViewDistance; } // tolua_export
-
- int GetUniqueID() const { return m_UniqueID; } // tolua_export
-
- /// Returns true if the client wants the chunk specified to be sent (in m_ChunksToSend)
- bool WantsSendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Adds the chunk specified to the list of chunks wanted for sending (m_ChunksToSend)
- void AddWantedChunk(int a_ChunkX, int a_ChunkZ);
-
- // Calls that cProtocol descendants use to report state:
- void PacketBufferFull(void);
- void PacketUnknown(unsigned char a_PacketType);
- void PacketError(unsigned char a_PacketType);
-
- // Calls that cProtocol descendants use for handling packets:
- void HandleAnimation (char a_Animation);
- void HandleChat (const AString & a_Message);
- void HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem);
- void HandleDisconnect (const AString & a_Reason);
- void HandleEntityAction (int a_EntityID, char a_ActionID);
- bool HandleHandshake (const AString & a_Username);
- void HandleKeepAlive (int a_KeepAliveID);
- void HandleLeftClick (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
- void HandlePing (void);
- void HandlePlayerLook (float a_Rotation, float a_Pitch, bool a_IsOnGround);
- void HandlePlayerMoveLook (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, float a_Rotation, float a_Pitch, bool a_IsOnGround); // While m_bPositionConfirmed (normal gameplay)
- void HandlePlayerPos (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround);
- void HandleRespawn (void);
- void HandleRightClick (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem);
- void HandleSlotSelected (short a_SlotNum);
- void HandleSteerVehicle (float Forward, float Sideways);
- void HandleTabCompletion (const AString & a_Text);
- void HandleUpdateSign (
- int a_BlockX, int a_BlockY, int a_BlockZ,
- const AString & a_Line1, const AString & a_Line2,
- const AString & a_Line3, const AString & a_Line4
- );
- void HandleUnmount (void);
- void HandleUseEntity (int a_TargetEntityID, bool a_IsLeftClick);
- void HandleWindowClick (char a_WindowID, short a_SlotNum, eClickAction a_ClickAction, const cItem & a_HeldItem);
- void HandleWindowClose (char a_WindowID);
-
- /** Called when the protocol has finished logging the user in.
- Return true to allow the user in; false to kick them.
- */
- bool HandleLogin(int a_ProtocolVersion, const AString & a_Username);
-
- void SendData(const char * a_Data, int a_Size);
-
- /// Called when the player moves into a different world; queues sreaming the new chunks
- void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket);
-
- /// Handles the block placing packet when it is a real block placement (not block-using, item-using or eating)
- void HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler);
-
-private:
-
- int m_ViewDistance; // Number of chunks the player can see in each direction; 4 is the minimum ( http://wiki.vg/Protocol_FAQ#.E2.80.A6all_connecting_clients_spasm_and_jerk_uncontrollably.21 )
-
- static const int GENERATEDISTANCE = 2; // Server generates this many chunks AHEAD of player sight. 2 is the minimum, since foliage is generated 1 step behind chunk terrain generation
-
- AString m_IPString;
-
- int m_ProtocolVersion;
- AString m_Username;
- AString m_Password;
-
- cCriticalSection m_CSChunkLists;
- cChunkCoordsList m_LoadedChunks; // Chunks that the player belongs to
- cChunkCoordsList m_ChunksToSend; // Chunks that need to be sent to the player (queued because they weren't generated yet or there's not enough time to send them)
-
- cProtocol * m_Protocol;
-
- cCriticalSection m_CSIncomingData;
- AString m_IncomingData;
-
- cCriticalSection m_CSOutgoingData;
- cByteBuffer m_OutgoingData;
- AString m_OutgoingDataOverflow; ///< For data that didn't fit into the m_OutgoingData ringbuffer temporarily
-
- Vector3d m_ConfirmPosition;
-
- cPlayer * m_Player;
-
- bool m_HasSentDC; ///< True if a D/C packet has been sent in either direction
-
- // Chunk position when the last StreamChunks() was called; used to avoid re-streaming while in the same chunk
- int m_LastStreamedChunkX;
- int m_LastStreamedChunkZ;
-
- /// Seconds since the last packet data was received (updated in Tick(), reset in DataReceived())
- float m_TimeSinceLastPacket;
-
- short m_Ping;
- int m_PingID;
- long long m_PingStartTime;
- long long m_LastPingTime;
- static const unsigned short PING_TIME_MS = 1000; //minecraft sends 1 per 20 ticks (1 second or every 1000 ms)
-
- // Values required for block dig animation
- int m_BlockDigAnimStage; // Current stage of the animation; -1 if not digging
- int m_BlockDigAnimSpeed; // Current speed of the animation (units ???)
- int m_BlockDigAnimX;
- int m_BlockDigAnimY;
- int m_BlockDigAnimZ;
-
- // To avoid dig/aim bug in the client, store the last position given in a DIG_START packet and compare to that when processing the DIG_FINISH packet:
- bool m_HasStartedDigging;
- int m_LastDigBlockX;
- int m_LastDigBlockY;
- int m_LastDigBlockZ;
-
- /// Used while csDestroyedWaiting for counting the ticks until the connection is closed
- int m_TicksSinceDestruction;
-
- enum eState
- {
- csConnected, ///< The client has just connected, waiting for their handshake / login
- csAuthenticating, ///< The client has logged in, waiting for external authentication
- csAuthenticated, ///< The client has been authenticated, will start streaming chunks in the next tick
- csDownloadingWorld, ///< The client is waiting for chunks, we're waiting for the loader to provide and send them
- csConfirmingPos, ///< The client has been sent the position packet, waiting for them to repeat the position back
- csPlaying, ///< Normal gameplay
- csDestroying, ///< The client is being destroyed, don't queue any more packets / don't add to chunks
- csDestroyedWaiting, ///< The client has been destroyed, but is still kept so that the Kick packet is delivered (#31)
- csDestroyed, ///< The client has been destroyed, the destructor is to be called from the owner thread
-
- // TODO: Add Kicking here as well
- } ;
-
- eState m_State;
-
- /// m_State needs to be locked in the Destroy() function so that the destruction code doesn't run twice on two different threads
- cCriticalSection m_CSDestroyingState;
-
- bool m_bKeepThreadGoing;
-
- /// If set to true during csDownloadingWorld, the tick thread calls CheckIfWorldDownloaded()
- bool m_ShouldCheckDownloaded;
-
- /// Stores the recent history of the number of explosions per tick
- int m_NumExplosionsPerTick[NUM_CHECK_EXPLOSIONS_TICKS];
-
- /// Points to the current tick in the m_NumExplosionsPerTick[] array
- int m_CurrentExplosionTick;
-
- /// Running sum of m_NumExplosionsPerTick[]
- int m_RunningSumExplosions;
-
- static int s_ClientCount;
- int m_UniqueID;
-
- /// Set to true when the chunk where the player is is sent to the client. Used for spawning the player
- bool m_HasSentPlayerChunk;
-
-
-
- /// Returns true if the rate block interactions is within a reasonable limit (bot protection)
- bool CheckBlockInteractionsRate(void);
-
- /// Adds a single chunk to be streamed to the client; used by StreamChunks()
- void StreamChunk(int a_ChunkX, int a_ChunkZ);
-
- /// Handles the DIG_STARTED dig packet:
- void HandleBlockDigStarted (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta);
-
- /// Handles the DIG_FINISHED dig packet:
- void HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta);
-
- // cSocketThreads::cCallback overrides:
- virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client
- virtual void GetOutgoingData(AString & a_Data) override; // Data can be sent to client
- virtual void SocketClosed (void) override; // The socket has been closed for any reason
-}; // tolua_export
-
-
-
-
-#endif // CCLIENTHANDLE_H_INCLUDED
-
-
-
-
diff --git a/source/CommandOutput.cpp b/source/CommandOutput.cpp
deleted file mode 100644
index c221682a1..000000000
--- a/source/CommandOutput.cpp
+++ /dev/null
@@ -1,71 +0,0 @@
-
-// CommandOutput.cpp
-
-// Implements the various classes that process command output
-
-#include "Globals.h"
-#include "CommandOutput.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCommandOutputCallback:
-
-void cCommandOutputCallback::Out(const char * a_Fmt, ...)
-{
- AString Output;
- va_list args;
- va_start(args, a_Fmt);
- AppendVPrintf(Output, a_Fmt, args);
- va_end(args);
- Output.append("\n");
- Out(Output);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cLogCommandOutputCallback:
-
-void cLogCommandOutputCallback::Out(const AString & a_Text)
-{
- m_Buffer.append(a_Text);
-}
-
-
-
-
-
-void cLogCommandOutputCallback::Finished(void)
-{
- // Log each line separately:
- size_t len = m_Buffer.length();
- size_t last = 0;
- for (size_t i = 0; i < len; i++)
- {
- switch (m_Buffer[i])
- {
- case '\n':
- {
- LOG(m_Buffer.substr(last, i - last).c_str());
- last = i + 1;
- break;
- }
- }
- } // for i - m_Buffer[]
- if (last < len)
- {
- LOG(m_Buffer.substr(last).c_str());
- }
-
- // Clear the buffer for the next command output:
- m_Buffer.clear();
-}
-
-
-
-
diff --git a/source/CommandOutput.h b/source/CommandOutput.h
deleted file mode 100644
index bdf675238..000000000
--- a/source/CommandOutput.h
+++ /dev/null
@@ -1,82 +0,0 @@
-
-// CommandOutput.h
-
-// Declares various classes that process command output
-
-
-
-
-
-/** Interface for a callback that receives command output
-The Out() function is called for any output the command has produced.
-Descendants override that function to provide specific processing of the output.
-*/
-class cCommandOutputCallback
-{
-public:
- virtual ~cCommandOutputCallback() {}; // Force a virtual destructor in subclasses
-
- /// Syntax sugar function, calls Out() with Printf()-ed parameters; appends a "\n"
- void Out(const char * a_Fmt, ...);
-
- /// Called when the command wants to output anything; may be called multiple times
- virtual void Out(const AString & a_Text) = 0;
-
- /// Called when the command processing has been finished
- virtual void Finished(void) {};
-} ;
-
-
-
-
-
-/// Class that discards all command output
-class cNullCommandOutputCallback :
- public cCommandOutputCallback
-{
- // cCommandOutputCallback overrides:
- virtual void Out(const AString & a_Text) override
- {
- // Do nothing
- }
-} ;
-
-
-
-
-
-
-/// Sends all command output to a log, line by line, when the command finishes processing
-class cLogCommandOutputCallback :
- public cCommandOutputCallback
-{
-public:
- // cCommandOutputCallback overrides:
- virtual void Out(const AString & a_Text) override;
- virtual void Finished(void) override;
-
-protected:
- /// Output is stored here until the command finishes processing
- AString m_Buffer;
-} ;
-
-
-
-
-
-/// Sends all command output to a log, line by line; deletes self when command finishes processing
-class cLogCommandDeleteSelfOutputCallback :
- public cLogCommandOutputCallback
-{
- typedef cLogCommandOutputCallback super;
-
- virtual void Finished(void) override
- {
- super::Finished();
- delete this;
- }
-} ;
-
-
-
-
diff --git a/source/CraftingRecipes.cpp b/source/CraftingRecipes.cpp
deleted file mode 100644
index 9dc471781..000000000
--- a/source/CraftingRecipes.cpp
+++ /dev/null
@@ -1,770 +0,0 @@
-
-// CraftingRecipes.cpp
-
-// Interfaces to the cCraftingRecipes class representing the storage of crafting recipes
-
-#include "Globals.h"
-#include "CraftingRecipes.h"
-#include "Root.h"
-#include "PluginManager.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCraftingGrid:
-
-cCraftingGrid::cCraftingGrid(int a_Width, int a_Height) :
- m_Width(a_Width),
- m_Height(a_Height),
- m_Items(new cItem[a_Width * a_Height])
-{
-}
-
-
-
-
-
-cCraftingGrid::cCraftingGrid(const cItem * a_Items, int a_Width, int a_Height) :
- m_Width(a_Width),
- m_Height(a_Height),
- m_Items(new cItem[a_Width * a_Height])
-{
- for (int i = a_Width * a_Height - 1; i >= 0; i--)
- {
- m_Items[i] = a_Items[i];
- }
-}
-
-
-
-
-
-cCraftingGrid::cCraftingGrid(const cCraftingGrid & a_Original) :
- m_Width(a_Original.m_Width),
- m_Height(a_Original.m_Height),
- m_Items(new cItem[a_Original.m_Width * a_Original.m_Height])
-{
- for (int i = m_Width * m_Height - 1; i >= 0; i--)
- {
- m_Items[i] = a_Original.m_Items[i];
- }
-}
-
-
-
-
-
-cCraftingGrid::~cCraftingGrid()
-{
- delete[] m_Items;
-}
-
-
-
-
-
-cItem & cCraftingGrid::GetItem(int x, int y) const
-{
- // Accessible through scripting, must verify parameters:
- if ((x < 0) || (x >= m_Width) || (y < 0) || (y >= m_Height))
- {
- LOGERROR("Attempted to get an invalid item from a crafting grid: (%d, %d), grid dimensions: (%d, %d).",
- x, y, m_Width, m_Height
- );
- return m_Items[0];
- }
- return m_Items[x + m_Width * y];
-}
-
-
-
-
-
-void cCraftingGrid::SetItem(int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth)
-{
- // Accessible through scripting, must verify parameters:
- if ((x < 0) || (x >= m_Width) || (y < 0) || (y >= m_Height))
- {
- LOGERROR("Attempted to set an invalid item in a crafting grid: (%d, %d), grid dimensions: (%d, %d).",
- x, y, m_Width, m_Height
- );
- return;
- }
-
- m_Items[x + m_Width * y] = cItem(a_ItemType, a_ItemCount, a_ItemHealth);
-}
-
-
-
-
-
-void cCraftingGrid::SetItem(int x, int y, const cItem & a_Item)
-{
- // Accessible through scripting, must verify parameters:
- if ((x < 0) || (x >= m_Width) || (y < 0) || (y >= m_Height))
- {
- LOGERROR("Attempted to set an invalid item in a crafting grid: (%d, %d), grid dimensions: (%d, %d).",
- x, y, m_Width, m_Height
- );
- return;
- }
-
- m_Items[x + m_Width * y] = a_Item;
-}
-
-
-
-
-
-void cCraftingGrid::Clear(void)
-{
- for (int y = 0; y < m_Height; y++) for (int x = 0; x < m_Width; x++)
- {
- m_Items[x + m_Width * y].Empty();
- }
-}
-
-
-
-
-
-void cCraftingGrid::ConsumeGrid(const cCraftingGrid & a_Grid)
-{
- if ((a_Grid.m_Width != m_Width) || (a_Grid.m_Height != m_Height))
- {
- LOGWARNING("Consuming a grid of different dimensions: (%d, %d) vs (%d, %d)",
- a_Grid.m_Width, a_Grid.m_Height, m_Width, m_Height
- );
- }
- int MinX = std::min(a_Grid.m_Width, m_Width);
- int MinY = std::min(a_Grid.m_Height, m_Height);
- for (int y = 0; y < MinY; y++) for (int x = 0; x < MinX; x++)
- {
- int ThatIdx = x + a_Grid.m_Width * y;
- if (a_Grid.m_Items[ThatIdx].IsEmpty())
- {
- continue;
- }
- int ThisIdx = x + m_Width * y;
- if (a_Grid.m_Items[ThatIdx].m_ItemType != m_Items[ThisIdx].m_ItemType)
- {
- LOGWARNING("Consuming incompatible grids: item at (%d, %d) is %d in grid and %d in ingredients. Item not consumed.",
- x, y, m_Items[ThisIdx].m_ItemType, a_Grid.m_Items[ThatIdx].m_ItemType
- );
- continue;
- }
- char NumWantedItems = a_Grid.m_Items[ThatIdx].m_ItemCount;
- if (NumWantedItems > m_Items[ThisIdx].m_ItemCount)
- {
- LOGWARNING("Consuming more items than there actually are in slot (%d, %d), item %d (want %d, have %d). Item zeroed out.",
- x, y, m_Items[ThisIdx].m_ItemType,
- NumWantedItems, m_Items[ThisIdx].m_ItemCount
- );
- NumWantedItems = m_Items[ThisIdx].m_ItemCount;
- }
- m_Items[ThisIdx].m_ItemCount -= NumWantedItems;
- if (m_Items[ThisIdx].m_ItemCount == 0)
- {
- m_Items[ThisIdx].Clear();
- }
- } // for x, for y
-}
-
-
-
-
-
-void cCraftingGrid::CopyToItems(cItem * a_Items) const
-{
- for (int i = m_Height * m_Width - 1; i >= 0; i--)
- {
- a_Items[i] = m_Items[i];
- } // for x, for y
-}
-
-
-
-
-
-void cCraftingGrid::Dump(void)
-{
- for (int y = 0; y < m_Height; y++) for (int x = 0; x < m_Width; x++)
- {
- int idx = x + m_Width * y;
- LOGD("Slot (%d, %d): Type %d, health %d, count %d",
- x, y, m_Items[idx].m_ItemType, m_Items[idx].m_ItemDamage, m_Items[idx].m_ItemCount
- );
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCraftingRecipe:
-
-cCraftingRecipe::cCraftingRecipe(const cCraftingGrid & a_CraftingGrid) :
- m_Ingredients(a_CraftingGrid)
-{
-}
-
-
-
-
-
-void cCraftingRecipe::Clear(void)
-{
- m_Ingredients.Clear();
- m_Result.Clear();
-}
-
-
-
-
-
-void cCraftingRecipe::SetResult(ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth)
-{
- m_Result = cItem(a_ItemType, a_ItemCount, a_ItemHealth);
-}
-
-
-
-
-
-void cCraftingRecipe::ConsumeIngredients(cCraftingGrid & a_CraftingGrid)
-{
- a_CraftingGrid.ConsumeGrid(m_Ingredients);
-}
-
-
-
-
-
-void cCraftingRecipe::Dump(void)
-{
- LOGD("Recipe ingredients:");
- m_Ingredients.Dump();
- LOGD("Result: Type %d, health %d, count %d",
- m_Result.m_ItemType, m_Result.m_ItemDamage, m_Result.m_ItemCount
- );
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCraftingRecipes:
-
-cCraftingRecipes::cCraftingRecipes(void)
-{
- LoadRecipes();
-}
-
-
-
-
-
-cCraftingRecipes::~cCraftingRecipes()
-{
- ClearRecipes();
-}
-
-
-
-
-
-void cCraftingRecipes::GetRecipe(const cPlayer * a_Player, const cCraftingGrid & a_CraftingGrid, cCraftingRecipe & a_Recipe)
-{
- // Allow plugins to intercept recipes using a pre-craft hook:
- if (cRoot::Get()->GetPluginManager()->CallHookPreCrafting(a_Player, &a_CraftingGrid, &a_Recipe))
- {
- return;
- }
-
- // Built-in recipes:
- std::auto_ptr<cRecipe> Recipe(FindRecipe(a_CraftingGrid.GetItems(), a_CraftingGrid.GetWidth(), a_CraftingGrid.GetHeight()));
- a_Recipe.Clear();
- if (Recipe.get() == NULL)
- {
- // Allow plugins to intercept a no-recipe-found situation:
- cRoot::Get()->GetPluginManager()->CallHookCraftingNoRecipe(a_Player, &a_CraftingGrid, &a_Recipe);
- return;
- }
- for (cRecipeSlots::const_iterator itr = Recipe->m_Ingredients.begin(); itr != Recipe->m_Ingredients.end(); ++itr)
- {
- a_Recipe.SetIngredient(itr->x, itr->y, itr->m_Item);
- } // for itr
- a_Recipe.SetResult(Recipe->m_Result);
-
- // Allow plugins to intercept recipes after they are processed:
- cRoot::Get()->GetPluginManager()->CallHookPostCrafting(a_Player, &a_CraftingGrid, &a_Recipe);
-}
-
-
-
-
-
-void cCraftingRecipes::LoadRecipes(void)
-{
- LOGD("Loading crafting recipes from crafting.txt...");
- ClearRecipes();
-
- // Load the crafting.txt file:
- cFile f;
- if (!f.Open("crafting.txt", cFile::fmRead))
- {
- LOGWARNING("Cannot open file \"crafting.txt\", no crafting recipes will be available!");
- return;
- }
- AString Everything;
- f.ReadRestOfFile(Everything);
- f.Close();
-
- // Split it into lines, then process each line as a single recipe:
- AStringVector Split = StringSplit(Everything, "\n");
- int LineNum = 1;
- for (AStringVector::const_iterator itr = Split.begin(); itr != Split.end(); ++itr, ++LineNum)
- {
- // Remove anything after a '#' sign and trim away the whitespace:
- AString Recipe = TrimString(itr->substr(0, itr->find('#')));
- if (Recipe.empty())
- {
- // Empty recipe
- continue;
- }
- AddRecipeLine(LineNum, Recipe);
- } // for itr - Split[]
- LOG("Loaded %d crafting recipes", m_Recipes.size());
-}
-
-
-
-
-void cCraftingRecipes::ClearRecipes(void)
-{
- for (cRecipes::iterator itr = m_Recipes.begin(); itr != m_Recipes.end(); ++itr)
- {
- delete *itr;
- }
- m_Recipes.clear();
-}
-
-
-
-
-
-void cCraftingRecipes::AddRecipeLine(int a_LineNum, const AString & a_RecipeLine)
-{
- AStringVector Sides = StringSplit(a_RecipeLine, "=");
- if (Sides.size() != 2)
- {
- LOGWARNING("crafting.txt: line %d: A single '=' was expected, got %d", a_LineNum, (int)Sides.size() - 1);
- LOGINFO("Offending line: \"%s\"", a_RecipeLine.c_str());
- return;
- }
-
- std::auto_ptr<cCraftingRecipes::cRecipe> Recipe(new cCraftingRecipes::cRecipe);
-
- // Parse the result:
- AStringVector ResultSplit = StringSplit(Sides[0], ",");
- if (ResultSplit.empty())
- {
- LOGWARNING("crafting.txt: line %d: Result is empty, ignoring the recipe.", a_LineNum);
- LOGINFO("Offending line: \"%s\"", a_RecipeLine.c_str());
- return;
- }
- if (!ParseItem(ResultSplit[0], Recipe->m_Result))
- {
- LOGWARNING("crafting.txt: line %d: Cannot parse result item, ignoring the recipe.", a_LineNum);
- LOGINFO("Offending line: \"%s\"", a_RecipeLine.c_str());
- return;
- }
- if (ResultSplit.size() > 1)
- {
- Recipe->m_Result.m_ItemCount = atoi(ResultSplit[1].c_str());
- if (Recipe->m_Result.m_ItemCount == 0)
- {
- LOGWARNING("crafting.txt: line %d: Cannot parse result count, ignoring the recipe.", a_LineNum);
- LOGINFO("Offending line: \"%s\"", a_RecipeLine.c_str());
- return;
- }
- }
- else
- {
- Recipe->m_Result.m_ItemCount = 1;
- }
-
- // Parse each ingredient:
- AStringVector Ingredients = StringSplit(Sides[1], "|");
- int Num = 1;
- for (AStringVector::const_iterator itr = Ingredients.begin(); itr != Ingredients.end(); ++itr, ++Num)
- {
- if (!ParseIngredient(*itr, Recipe.get()))
- {
- LOGWARNING("crafting.txt: line %d: Cannot parse ingredient #%d, ignoring the recipe.", a_LineNum, Num);
- LOGINFO("Offending line: \"%s\"", a_RecipeLine.c_str());
- return;
- }
- } // for itr - Ingredients[]
-
- NormalizeIngredients(Recipe.get());
-
- m_Recipes.push_back(Recipe.release());
-}
-
-
-
-
-
-bool cCraftingRecipes::ParseItem(const AString & a_String, cItem & a_Item)
-{
- // The caller provides error logging
-
- AStringVector Split = StringSplit(a_String, "^");
- if (Split.empty())
- {
- return false;
- }
-
- if (!StringToItem(Split[0], a_Item))
- {
- return false;
- }
-
- if (Split.size() > 1)
- {
- AString Damage = TrimString(Split[1]);
- a_Item.m_ItemDamage = atoi(Damage.c_str());
- if ((a_Item.m_ItemDamage == 0) && (Damage.compare("0") != 0))
- {
- // Parsing the number failed
- return false;
- }
- }
-
- // Success
- return true;
-}
-
-
-
-
-
-bool cCraftingRecipes::ParseIngredient(const AString & a_String, cRecipe * a_Recipe)
-{
- // a_String is in this format: "ItemType^damage, X:Y, X:Y, X:Y..."
- AStringVector Split = StringSplit(a_String, ",");
- if (Split.size() < 2)
- {
- // Not enough split items
- return false;
- }
- cItem Item;
- if (!ParseItem(Split[0], Item))
- {
- return false;
- }
- Item.m_ItemCount = 1;
-
- cCraftingRecipes::cRecipeSlots TempSlots;
- for (AStringVector::const_iterator itr = Split.begin() + 1; itr != Split.end(); ++itr)
- {
- // Parse the coords in the split item:
- AStringVector Coords = StringSplit(*itr, ":");
- if ((Coords.size() == 1) && (TrimString(Coords[0]) == "*"))
- {
- cCraftingRecipes::cRecipeSlot Slot;
- Slot.m_Item = Item;
- Slot.x = -1;
- Slot.y = -1;
- TempSlots.push_back(Slot);
- continue;
- }
- if (Coords.size() != 2)
- {
- return false;
- }
- Coords[0] = TrimString(Coords[0]);
- Coords[1] = TrimString(Coords[1]);
- if (Coords[0].empty() || Coords[1].empty())
- {
- return false;
- }
- cCraftingRecipes::cRecipeSlot Slot;
- Slot.m_Item = Item;
- switch (Coords[0][0])
- {
- case '1': Slot.x = 0; break;
- case '2': Slot.x = 1; break;
- case '3': Slot.x = 2; break;
- case '*': Slot.x = -1; break;
- default:
- {
- return false;
- }
- }
- switch (Coords[1][0])
- {
- case '1': Slot.y = 0; break;
- case '2': Slot.y = 1; break;
- case '3': Slot.y = 2; break;
- case '*': Slot.y = -1; break;
- default:
- {
- return false;
- }
- }
- TempSlots.push_back(Slot);
- } // for itr - Split[]
-
- // Append the ingredients:
- a_Recipe->m_Ingredients.insert(a_Recipe->m_Ingredients.end(), TempSlots.begin(), TempSlots.end());
- return true;
-}
-
-
-
-
-
-void cCraftingRecipes::NormalizeIngredients(cCraftingRecipes::cRecipe * a_Recipe)
-{
- // Calculate the minimum coords for ingredients, excluding the "anywhere" items:
- int MinX = MAX_GRID_WIDTH, MaxX = 0;
- int MinY = MAX_GRID_HEIGHT, MaxY = 0;
- for (cRecipeSlots::const_iterator itr = a_Recipe->m_Ingredients.begin(); itr != a_Recipe->m_Ingredients.end(); ++itr)
- {
- if (itr->x >= 0)
- {
- MinX = std::min(itr->x, MinX);
- MaxX = std::max(itr->x, MaxX);
- }
- if (itr->y >= 0)
- {
- MinY = std::min(itr->y, MinY);
- MaxY = std::max(itr->y, MaxY);
- }
- } // for itr - a_Recipe->m_Ingredients[]
-
- // Move ingredients so that the minimum coords are 0:0
- for (cRecipeSlots::iterator itr = a_Recipe->m_Ingredients.begin(); itr != a_Recipe->m_Ingredients.end(); ++itr)
- {
- if (itr->x >= 0)
- {
- itr->x -= MinX;
- }
- if (itr->y >= 0)
- {
- itr->y -= MinY;
- }
- } // for itr - a_Recipe->m_Ingredients[]
- a_Recipe->m_Width = std::max(MaxX - MinX + 1, 1);
- a_Recipe->m_Height = std::max(MaxY - MinY + 1, 1);
-
- // TODO: Compress two same ingredients with the same coords into a single ingredient with increased item count
-}
-
-
-
-
-
-cCraftingRecipes::cRecipe * cCraftingRecipes::FindRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight)
-{
- ASSERT(a_GridWidth <= MAX_GRID_WIDTH);
- ASSERT(a_GridHeight <= MAX_GRID_HEIGHT);
-
- // Get the real bounds of the crafting grid:
- int GridLeft = MAX_GRID_WIDTH, GridTop = MAX_GRID_HEIGHT;
- int GridRight = 0, GridBottom = 0;
- for (int y = 0; y < a_GridHeight; y++ ) for(int x = 0; x < a_GridWidth; x++)
- {
- if (!a_CraftingGrid[x + y * a_GridWidth].IsEmpty())
- {
- GridRight = std::max(x, GridRight);
- GridBottom = std::max(y, GridBottom);
- GridLeft = std::min(x, GridLeft);
- GridTop = std::min(y, GridTop);
- }
- }
- int GridWidth = GridRight - GridLeft + 1;
- int GridHeight = GridBottom - GridTop + 1;
-
- // Search in the possibly minimized grid, but keep the stride:
- const cItem * Grid = a_CraftingGrid + GridLeft + (a_GridWidth * GridTop);
- cRecipe * Recipe = FindRecipeCropped(Grid, GridWidth, GridHeight, a_GridWidth);
- if (Recipe == NULL)
- {
- return NULL;
- }
-
- // A recipe has been found, move it to correspond to the original crafting grid:
- for (cRecipeSlots::iterator itrS = Recipe->m_Ingredients.begin(); itrS != Recipe->m_Ingredients.end(); ++itrS)
- {
- itrS->x += GridLeft;
- itrS->y += GridTop;
- } // for itrS - Recipe->m_Ingredients[]
-
- return Recipe;
-}
-
-
-
-
-
-cCraftingRecipes::cRecipe * cCraftingRecipes::FindRecipeCropped(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride)
-{
- for (cRecipes::const_iterator itr = m_Recipes.begin(); itr != m_Recipes.end(); ++itr)
- {
- // Both the crafting grid and the recipes are normalized. The only variable possible is the "anywhere" items.
- // This still means that the "anywhere" item may be the one that is offsetting the grid contents to the right or downwards, so we need to check all possible positions.
- // E. g. recipe "A, * | B, 1:1 | ..." still needs to check grid for B at 2:2 (in case A was in grid's 1:1)
- // Calculate the maximum offsets for this recipe relative to the grid size, and iterate through all combinations of offsets.
- // Also, this calculation automatically filters out recipes that are too large for the current grid - the loop won't be entered at all.
-
- int MaxOfsX = a_GridWidth - (*itr)->m_Width;
- int MaxOfsY = a_GridHeight - (*itr)->m_Height;
- for (int x = 0; x <= MaxOfsX; x++) for (int y = 0; y <= MaxOfsY; y++)
- {
- cRecipe * Recipe = MatchRecipe(a_CraftingGrid, a_GridWidth, a_GridHeight, a_GridStride, *itr, x, y);
- if (Recipe != NULL)
- {
- return Recipe;
- }
- } // for y, for x
- } // for itr - m_Recipes[]
-
- // No matching recipe found
- return NULL;
-}
-
-
-
-
-
-cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride, const cRecipe * a_Recipe, int a_OffsetX, int a_OffsetY)
-{
- // Check the regular items first:
- bool HasMatched[MAX_GRID_WIDTH][MAX_GRID_HEIGHT];
- memset(HasMatched, 0, sizeof(HasMatched));
- for (cRecipeSlots::const_iterator itrS = a_Recipe->m_Ingredients.begin(); itrS != a_Recipe->m_Ingredients.end(); ++itrS)
- {
- if ((itrS->x < 0) || (itrS->y < 0))
- {
- // "Anywhere" item, process later
- continue;
- }
- ASSERT(itrS->x + a_OffsetX < a_GridWidth);
- ASSERT(itrS->y + a_OffsetY < a_GridHeight);
- int GridID = (itrS->x + a_OffsetX) + a_GridStride * (itrS->y + a_OffsetY);
- if (
- (itrS->x >= a_GridWidth) ||
- (itrS->y >= a_GridHeight) ||
- (itrS->m_Item.m_ItemType != a_CraftingGrid[GridID].m_ItemType) || // same item type?
- (itrS->m_Item.m_ItemCount > a_CraftingGrid[GridID].m_ItemCount) || // not enough items
- (
- (itrS->m_Item.m_ItemDamage > 0) && // should compare damage values?
- (itrS->m_Item.m_ItemDamage != a_CraftingGrid[GridID].m_ItemDamage)
- )
- )
- {
- // Doesn't match
- return NULL;
- }
- HasMatched[itrS->x + a_OffsetX][itrS->y + a_OffsetY] = true;
- } // for itrS - Recipe->m_Ingredients[]
-
- // Process the "Anywhere" items now, and only in the cells that haven't matched yet
- // The "anywhere" items are processed on a first-come-first-served basis.
- // Do not use a recipe with one horizontal and one vertical "anywhere" ("*:1, 1:*") as it may not match properly!
- cRecipeSlots MatchedSlots; // Stores the slots of "anywhere" items that have matched, with the match coords
- for (cRecipeSlots::const_iterator itrS = a_Recipe->m_Ingredients.begin(); itrS != a_Recipe->m_Ingredients.end(); ++itrS)
- {
- if ((itrS->x >= 0) && (itrS->y >= 0))
- {
- // Regular item, already processed
- continue;
- }
- int StartX = 0, EndX = a_GridWidth - 1;
- int StartY = 0, EndY = a_GridHeight - 1;
- if (itrS->x >= 0)
- {
- StartX = itrS->x;
- EndX = itrS->x;
- }
- else if (itrS->y >= 0)
- {
- StartY = itrS->y;
- EndY = itrS->y;
- }
- bool Found = false;
- for (int x = StartX; x <= EndX; x++)
- {
- for (int y = StartY; y <= EndY; y++)
- {
- if (HasMatched[x][y])
- {
- // Already matched some other item
- continue;
- }
- int GridIdx = x + a_GridStride * y;
- if (
- (a_CraftingGrid[GridIdx].m_ItemType == itrS->m_Item.m_ItemType) &&
- (
- (itrS->m_Item.m_ItemDamage < 0) || // doesn't want damage comparison
- (itrS->m_Item.m_ItemDamage == a_CraftingGrid[GridIdx].m_ItemDamage) // the damage matches
- )
- )
- {
- HasMatched[x][y] = true;
- Found = true;
- MatchedSlots.push_back(*itrS);
- MatchedSlots.back().x = x;
- MatchedSlots.back().y = y;
- break;
- }
- } // for y
- if (Found)
- {
- break;
- }
- } // for x
- if (!Found)
- {
- return NULL;
- }
- } // for itrS - a_Recipe->m_Ingredients[]
-
- // Check if the whole grid has matched:
- for (int x = 0; x < a_GridWidth; x++) for (int y = 0; y < a_GridHeight; y++)
- {
- if (!HasMatched[x][y] && !a_CraftingGrid[x + a_GridStride * y].IsEmpty())
- {
- // There's an unmatched item in the grid
- return NULL;
- }
- } // for y, for x
-
- // The recipe has matched. Create a copy of the recipe and set its coords to match the crafting grid:
- std::auto_ptr<cRecipe> Recipe(new cRecipe);
- Recipe->m_Result = a_Recipe->m_Result;
- Recipe->m_Width = a_Recipe->m_Width;
- Recipe->m_Height = a_Recipe->m_Height;
- for (cRecipeSlots::const_iterator itrS = a_Recipe->m_Ingredients.begin(); itrS != a_Recipe->m_Ingredients.end(); ++itrS)
- {
- if ((itrS->x < 0) || (itrS->y < 0))
- {
- // "Anywhere" item, process later
- continue;
- }
- Recipe->m_Ingredients.push_back(*itrS);
- }
- Recipe->m_Ingredients.insert(Recipe->m_Ingredients.end(), MatchedSlots.begin(), MatchedSlots.end());
- return Recipe.release();
-}
-
-
-
-
diff --git a/source/CraftingRecipes.h b/source/CraftingRecipes.h
deleted file mode 100644
index 9d92cbfab..000000000
--- a/source/CraftingRecipes.h
+++ /dev/null
@@ -1,172 +0,0 @@
-
-// CraftingRecipes.h
-
-// Interfaces to the cCraftingRecipes class representing the storage of crafting recipes
-
-
-
-
-#pragma once
-
-#include "Item.h"
-
-
-
-
-
-// fwd: cPlayer.h
-class cPlayer;
-
-
-
-
-
-class cCraftingGrid // tolua_export
-{ // tolua_export
-public:
- cCraftingGrid(const cCraftingGrid & a_Original);
- cCraftingGrid(int a_Width, int a_Height); // tolua_export
- cCraftingGrid(const cItem * a_Items, int a_Width, int a_Height);
- ~cCraftingGrid();
-
- // tolua_begin
- int GetWidth (void) const {return m_Width; }
- int GetHeight(void) const {return m_Height; }
- cItem & GetItem (int x, int y) const;
- void SetItem (int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth);
- void SetItem (int x, int y, const cItem & a_Item);
- void Clear (void);
-
- /// Removes items in a_Grid from m_Items[] (used by cCraftingRecipe::ConsumeIngredients())
- void ConsumeGrid(const cCraftingGrid & a_Grid);
-
- /// Dumps the entire crafting grid using LOGD()
- void Dump(void);
-
- // tolua_end
-
- cItem * GetItems(void) const {return m_Items; }
-
- /// Copies internal contents into the item array specified. Assumes that the array has the same dimensions as self
- void CopyToItems(cItem * a_Items) const;
-
-protected:
-
- int m_Width;
- int m_Height;
- cItem * m_Items;
-} ; // tolua_export
-
-
-
-
-
-class cCraftingRecipe // tolua_export
-{ // tolua_export
-public:
- cCraftingRecipe(const cCraftingGrid & a_CraftingGrid);
-
- // tolua_begin
- void Clear (void);
- int GetIngredientsWidth (void) const {return m_Ingredients.GetWidth(); }
- int GetIngredientsHeight(void) const {return m_Ingredients.GetHeight(); }
- cItem & GetIngredient (int x, int y) const {return m_Ingredients.GetItem(x, y); }
- const cItem & GetResult (void) const {return m_Result; }
- void SetResult (ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth);
- void SetResult (const cItem & a_Item)
- {
- m_Result = a_Item;
- }
-
- void SetIngredient (int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth)
- {
- m_Ingredients.SetItem(x, y, a_ItemType, a_ItemCount, a_ItemHealth);
- }
-
- void SetIngredient (int x, int y, const cItem & a_Item)
- {
- m_Ingredients.SetItem(x, y, a_Item);
- }
-
- /// Consumes ingredients from the crafting grid specified
- void ConsumeIngredients(cCraftingGrid & a_CraftingGrid);
-
- /// Dumps the entire recipe using LOGD()
- void Dump(void);
- // tolua_end
-
-protected:
-
- cCraftingGrid m_Ingredients; // Adjusted to correspond to the input crafting grid!
- cItem m_Result;
-} ; // tolua_export
-
-
-
-
-
-class cCraftingRecipes
-{
-public:
- static const int MAX_GRID_WIDTH = 3;
- static const int MAX_GRID_HEIGHT = 3;
-
- cCraftingRecipes(void);
- ~cCraftingRecipes();
-
- /// Returns the recipe for current crafting grid. Doesn't modify the grid. Clears a_Recipe if no recipe found.
- void GetRecipe(const cPlayer * a_Player, const cCraftingGrid & a_CraftingGrid, cCraftingRecipe & a_Recipe);
-
-protected:
-
- struct cRecipeSlot
- {
- cItem m_Item;
- int x, y; // 1..3, or -1 for "any"
- } ;
- typedef std::vector<cRecipeSlot> cRecipeSlots;
-
- /** A single recipe, stored. Each recipe is normalized right after parsing (NormalizeIngredients())
- A normalized recipe starts at (0,0)
- */
- struct cRecipe
- {
- cRecipeSlots m_Ingredients;
- cItem m_Result;
-
- // Size of the regular items in the recipe; "anywhere" items are excluded:
- int m_Width;
- int m_Height;
- } ;
- typedef std::vector<cRecipe *> cRecipes;
-
- cRecipes m_Recipes;
-
- void LoadRecipes(void);
- void ClearRecipes(void);
-
- /// Parses the recipe line and adds it into m_Recipes. a_LineNum is used for diagnostic warnings only
- void AddRecipeLine(int a_LineNum, const AString & a_RecipeLine);
-
- /// Parses an item string in the format "<ItemType>[^<Damage>]", returns true if successful.
- bool ParseItem(const AString & a_String, cItem & a_Item);
-
- /// Parses one ingredient and adds it to the specified recipe. Returns true if successful.
- bool ParseIngredient(const AString & a_String, cRecipe * a_Recipe);
-
- /// Moves the recipe to top-left corner, sets its MinWidth / MinHeight
- void NormalizeIngredients(cRecipe * a_Recipe);
-
- /// Finds a recipe matching the crafting grid. Returns a newly allocated recipe (with all its coords set) or NULL if not found. Caller must delete return value!
- cRecipe * FindRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight);
-
- /// Same as FindRecipe, but the grid is guaranteed to be of minimal dimensions needed
- cRecipe * FindRecipeCropped(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride);
-
- /// Checks if the grid matches the specified recipe, offset by the specified offsets. Returns a matched cRecipe * if so, or NULL if not matching. Caller must delete the return value!
- cRecipe * MatchRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride, const cRecipe * a_Recipe, int a_OffsetX, int a_OffsetY);
-} ;
-
-
-
-
diff --git a/source/Cuboid.cpp b/source/Cuboid.cpp
deleted file mode 100644
index ea6f7c453..000000000
--- a/source/Cuboid.cpp
+++ /dev/null
@@ -1,117 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Cuboid.h"
-
-
-
-
-
-/// Returns true if the two specified intervals have a non-empty union
-static bool DoIntervalsIntersect(int a_Min1, int a_Max1, int a_Min2, int a_Max2)
-{
- return (
- ((a_Min1 >= a_Min2) && (a_Min1 <= a_Max2)) || // Start of first interval is within the second interval
- ((a_Max1 >= a_Min2) && (a_Max1 <= a_Max2)) || // End of first interval is within the second interval
- ((a_Min2 >= a_Min1) && (a_Min2 <= a_Max1)) // Start of second interval is within the first interval
- );
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCuboid:
-
-void cCuboid::Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2)
-{
- p1.x = a_X1;
- p1.y = a_Y1;
- p1.z = a_Z1;
- p2.x = a_X2;
- p2.y = a_Y2;
- p2.z = a_Z2;
-}
-
-
-
-
-
-void cCuboid::Sort(void)
-{
- if (p1.x > p2.x)
- {
- std::swap(p1.x, p2.x);
- }
- if (p1.y > p2.y)
- {
- std::swap(p1.y, p2.y);
- }
- if (p1.z > p2.z)
- {
- std::swap(p1.z, p2.z);
- }
-}
-
-
-
-
-
-bool cCuboid::DoesIntersect(const cCuboid & a_Other) const
-{
- // In order for cuboids to intersect, each of their coord intervals need to intersect
- return (
- DoIntervalsIntersect(p1.x, p2.x, a_Other.p1.x, a_Other.p2.x) &&
- DoIntervalsIntersect(p1.y, p2.y, a_Other.p1.y, a_Other.p2.y) &&
- DoIntervalsIntersect(p1.z, p2.z, a_Other.p1.z, a_Other.p2.z)
- );
-}
-
-
-
-
-
-bool cCuboid::IsCompletelyInside(const cCuboid & a_Outer) const
-{
- return (
- (p1.x >= a_Outer.p1.x) &&
- (p2.x <= a_Outer.p2.x) &&
- (p1.y >= a_Outer.p1.y) &&
- (p2.y <= a_Outer.p2.y) &&
- (p1.z >= a_Outer.p1.z) &&
- (p2.z <= a_Outer.p2.z)
- );
-}
-
-
-
-
-
-void cCuboid::Move(int a_OfsX, int a_OfsY, int a_OfsZ)
-{
- p1.x += a_OfsX;
- p1.y += a_OfsY;
- p1.z += a_OfsZ;
- p2.x += a_OfsX;
- p2.y += a_OfsY;
- p2.z += a_OfsZ;
-}
-
-
-
-
-
-
-bool cCuboid::IsSorted(void) const
-{
- return (
- (p1.x <= p2.x) &&
- (p1.y <= p2.y) &&
- (p1.z <= p2.z)
- );
-}
-
-
-
-
diff --git a/source/Cuboid.h b/source/Cuboid.h
deleted file mode 100644
index 44db7b98e..000000000
--- a/source/Cuboid.h
+++ /dev/null
@@ -1,75 +0,0 @@
-
-#pragma once
-
-#include "Vector3i.h"
-#include "Vector3d.h"
-
-
-
-
-
-// tolua_begin
-class cCuboid
-{
-public:
- // p1 is expected to have the smaller of the coords; Sort() swaps coords to match this
- Vector3i p1, p2;
-
- cCuboid(void) {}
- cCuboid(const cCuboid & a_Cuboid ) : p1(a_Cuboid.p1), p2(a_Cuboid.p2) {}
- cCuboid(const Vector3i & a_p1, const Vector3i & a_p2) : p1(a_p1), p2(a_p2) {}
- cCuboid(int a_X1, int a_Y1, int a_Z1) : p1(a_X1, a_Y1, a_Z1), p2(a_X1, a_Y1, a_Z1) {}
- cCuboid(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2) : p1(a_X1, a_Y1, a_Z1), p2(a_X2, a_Y2, a_Z2) {}
-
- void Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2);
-
- void Sort(void);
-
- int DifX(void) const { return p2.x - p1.x; }
- int DifY(void) const { return p2.y - p1.y; }
- int DifZ(void) const { return p2.z - p1.z; }
-
- /// Returns true if the cuboids have at least one voxel in common. Both coords are considered inclusive.
- bool DoesIntersect(const cCuboid & a_Other) const;
-
- bool IsInside(const Vector3i & v) const
- {
- return (
- (v.x >= p1.x) && (v.x <= p2.x) &&
- (v.y >= p1.y) && (v.y <= p2.y) &&
- (v.z >= p1.z) && (v.z <= p2.z)
- );
- }
-
- bool IsInside(int a_X, int a_Y, int a_Z) const
- {
- return (
- (a_X >= p1.x) && (a_X <= p2.x) &&
- (a_Y >= p1.y) && (a_Y <= p2.y) &&
- (a_Z >= p1.z) && (a_Z <= p2.z)
- );
- }
-
- bool IsInside( const Vector3d & v ) const
- {
- return (
- (v.x >= p1.x) && (v.x <= p2.x) &&
- (v.y >= p1.y) && (v.y <= p2.y) &&
- (v.z >= p1.z) && (v.z <= p2.z)
- );
- }
-
- /// Returns true if this cuboid is completely inside the specifie cuboid (in all 6 coords)
- bool IsCompletelyInside(const cCuboid & a_Outer) const;
-
- /// Moves the cuboid by the specified offsets in each direction
- void Move(int a_OfsX, int a_OfsY, int a_OfsZ);
-
- /// Returns true if the coords are properly sorted (lesser in p1, greater in p2)
- bool IsSorted(void) const;
-} ;
-// tolua_end
-
-
-
-
diff --git a/source/DeadlockDetect.cpp b/source/DeadlockDetect.cpp
deleted file mode 100644
index c774c9dce..000000000
--- a/source/DeadlockDetect.cpp
+++ /dev/null
@@ -1,147 +0,0 @@
-
-// DeadlockDetect.cpp
-
-// Declares the cDeadlockDetect class that tries to detect deadlocks and aborts the server when it detects one
-
-#include "Globals.h"
-#include "DeadlockDetect.h"
-#include "Root.h"
-#include "World.h"
-
-
-
-
-
-/// Number of milliseconds per cycle
-const int CYCLE_MILLISECONDS = 100;
-
-/// When the number of cycles for the same world age hits this value, it is considered a deadlock
-const int NUM_CYCLES_LIMIT = 200; // 200 = twenty seconds
-
-
-
-
-
-cDeadlockDetect::cDeadlockDetect(void) :
- super("DeadlockDetect")
-{
-}
-
-
-
-
-
-bool cDeadlockDetect::Start(void)
-{
- // Read the initial world data:
- class cFillIn :
- public cWorldListCallback
- {
- public:
- cFillIn(cDeadlockDetect * a_Detect) :
- m_Detect(a_Detect)
- {
- }
-
- virtual bool Item(cWorld * a_World) override
- {
- m_Detect->SetWorldAge(a_World->GetName(), a_World->GetWorldAge());
- return false;
- }
-
- protected:
- cDeadlockDetect * m_Detect;
- } FillIn(this);
- cRoot::Get()->ForEachWorld(FillIn);
- return super::Start();
-}
-
-
-
-
-
-void cDeadlockDetect::Execute(void)
-{
- // Loop until the signal to terminate:
- while (!m_ShouldTerminate)
- {
- // Check the world ages:
- class cChecker :
- public cWorldListCallback
- {
- public:
- cChecker(cDeadlockDetect * a_Detect) :
- m_Detect(a_Detect)
- {
- }
-
- protected:
- cDeadlockDetect * m_Detect;
-
- virtual bool Item(cWorld * a_World) override
- {
- m_Detect->CheckWorldAge(a_World->GetName(), a_World->GetWorldAge());
- return false;
- }
- } Checker(this);
- cRoot::Get()->ForEachWorld(Checker);
-
- cSleep::MilliSleep(CYCLE_MILLISECONDS);
- } // while (should run)
-}
-
-
-
-
-
-void cDeadlockDetect::SetWorldAge(const AString & a_WorldName, Int64 a_Age)
-{
- m_WorldAges[a_WorldName].m_Age = a_Age;
- m_WorldAges[a_WorldName].m_NumCyclesSame = 0;
-}
-
-
-
-
-
-void cDeadlockDetect::CheckWorldAge(const AString & a_WorldName, Int64 a_Age)
-{
- WorldAges::iterator itr = m_WorldAges.find(a_WorldName);
- if (itr == m_WorldAges.end())
- {
- ASSERT(!"Unknown world in cDeadlockDetect");
- return;
- }
- if (itr->second.m_Age == a_Age)
- {
- itr->second.m_NumCyclesSame += 1;
- if (itr->second.m_NumCyclesSame > NUM_CYCLES_LIMIT)
- {
- DeadlockDetected();
- return;
- }
- }
- else
- {
- itr->second.m_Age = a_Age;
- itr->second.m_NumCyclesSame = 0;
- }
-}
-
-
-
-
-
-void cDeadlockDetect::DeadlockDetected(void)
-{
- ASSERT(!"Deadlock detected");
-
- // TODO: Make a crashdump / coredump
-
- // Crash the server intentionally:
- *((volatile int *)0) = 0;
-}
-
-
-
-
diff --git a/source/DeadlockDetect.h b/source/DeadlockDetect.h
deleted file mode 100644
index 2559c3fff..000000000
--- a/source/DeadlockDetect.h
+++ /dev/null
@@ -1,65 +0,0 @@
-
-// DeadlockDetect.h
-
-// Declares the cDeadlockDetect class that tries to detect deadlocks and aborts the server when it detects one
-
-/*
-This class simply monitors each world's m_WorldAge, which is expected to grow on each tick.
-If the world age doesn't grow for several seconds, it's either because the server is super-overloaded,
-or because the world tick thread hangs in a deadlock. We presume the latter and therefore kill the server.
-Once we learn to write crashdumps programmatically, we should do so just before killing, to enable debugging.
-*/
-
-
-
-#pragma once
-
-#include "OSSupport/IsThread.h"
-
-
-
-
-
-class cDeadlockDetect :
- public cIsThread
-{
- typedef cIsThread super;
-
-public:
- cDeadlockDetect(void);
-
- /// Starts the detection. Hides cIsThread's Start, because we need some initialization
- bool Start(void);
-
-protected:
- struct sWorldAge
- {
- /// Last m_WorldAge that has been detected in this world
- Int64 m_Age;
-
- /// Number of cycles for which the age has been the same
- int m_NumCyclesSame;
- } ;
-
- /// Maps world name -> sWorldAge
- typedef std::map<AString, sWorldAge> WorldAges;
-
- WorldAges m_WorldAges;
-
-
- // cIsThread overrides:
- virtual void Execute(void) override;
-
- /// Sets the initial world age
- void SetWorldAge(const AString & a_WorldName, Int64 a_Age);
-
- /// Checks if the world's age has changed, updates the world's stats; calls DeadlockDetected() if deadlock detected
- void CheckWorldAge(const AString & a_WorldName, Int64 a_Age);
-
- /// Called when a deadlock is detected. Aborts the server.
- void DeadlockDetected(void);
-} ;
-
-
-
-
diff --git a/source/Defines.h b/source/Defines.h
deleted file mode 100644
index 06410cab4..000000000
--- a/source/Defines.h
+++ /dev/null
@@ -1,562 +0,0 @@
-
-#pragma once
-
-
-
-
-
-typedef unsigned char Byte;
-
-/// List of slot numbers, used for inventory-painting
-typedef std::vector<int> cSlotNums;
-
-
-
-
-
-
-// tolua_begin
-
-/// How much light do the blocks emit on their own?
-extern unsigned char g_BlockLightValue[];
-
-/// How much light do the block consume?
-extern unsigned char g_BlockSpreadLightFalloff[];
-
-/// Is a block completely transparent? (light doesn't get decreased(?))
-extern bool g_BlockTransparent[];
-
-/// Is a block destroyed after a single hit?
-extern bool g_BlockOneHitDig[];
-
-/// Can a piston break this block?
-extern bool g_BlockPistonBreakable[256];
-
-/// Can this block hold snow atop?
-extern bool g_BlockIsSnowable[256];
-
-/// Does this block require a tool to drop?
-extern bool g_BlockRequiresSpecialTool[256];
-
-/// Is this block solid (player cannot walk through)?
-extern bool g_BlockIsSolid[256];
-
-/// Can torches be placed on this block?
-extern bool g_BlockIsTorchPlaceable[256];
-
-/// Experience Orb setup
-enum
-{
- //open to suggestion on naming convention here :)
- MAX_EXPERIENCE_ORB_SIZE = 2000
-} ;
-
-
-
-
-
-/// Block face constants, used in PlayerDigging and PlayerBlockPlacement packets and bbox collision calc
-enum eBlockFace
-{
- BLOCK_FACE_NONE = -1, // Interacting with no block face - swinging the item in the air
- BLOCK_FACE_XM = 4, // Interacting with the X- face of the block
- BLOCK_FACE_XP = 5, // Interacting with the X+ face of the block
- BLOCK_FACE_YM = 0, // Interacting with the Y- face of the block
- BLOCK_FACE_YP = 1, // Interacting with the Y+ face of the block
- BLOCK_FACE_ZM = 2, // Interacting with the Z- face of the block
- BLOCK_FACE_ZP = 3, // Interacting with the Z+ face of the block
-
- // Synonyms using the (deprecated) world directions:
- BLOCK_FACE_BOTTOM = BLOCK_FACE_YM, // Interacting with the bottom face of the block
- BLOCK_FACE_TOP = BLOCK_FACE_YP, // Interacting with the top face of the block
- BLOCK_FACE_NORTH = BLOCK_FACE_ZM, // Interacting with the northern face of the block
- BLOCK_FACE_SOUTH = BLOCK_FACE_ZP, // Interacting with the southern face of the block
- BLOCK_FACE_WEST = BLOCK_FACE_XM, // Interacting with the western face of the block
- BLOCK_FACE_EAST = BLOCK_FACE_XP, // Interacting with the eastern face of the block
-} ;
-
-
-
-
-
-/// PlayerDigging status constants
-enum
-{
- DIG_STATUS_STARTED = 0,
- DIG_STATUS_CANCELLED = 1,
- DIG_STATUS_FINISHED = 2,
- DIG_STATUS_DROP_HELD = 4,
- DIG_STATUS_SHOOT_EAT = 5,
-} ;
-
-
-
-
-
-/// Individual actions sent in the WindowClick packet
-enum eClickAction
-{
- // Sorted by occurrence in the 1.5 protocol
- caLeftClick,
- caRightClick,
- caShiftLeftClick,
- caShiftRightClick,
- caNumber1,
- caNumber2,
- caNumber3,
- caNumber4,
- caNumber5,
- caNumber6,
- caNumber7,
- caNumber8,
- caNumber9,
- caMiddleClick,
- caDropKey,
- caCtrlDropKey,
- caLeftClickOutside,
- caRightClickOutside,
- caLeftClickOutsideHoldNothing,
- caRightClickOutsideHoldNothing,
- caLeftPaintBegin,
- caRightPaintBegin,
- caLeftPaintProgress,
- caRightPaintProgress,
- caLeftPaintEnd,
- caRightPaintEnd,
- caDblClick,
- // Add new actions here
- caUnknown = 255,
-
- // Keep this list in sync with ClickActionToString() function below!
-} ;
-
-
-
-
-
-enum eGameMode
-{
- eGameMode_NotSet = -1,
- eGameMode_Survival = 0,
- eGameMode_Creative = 1,
- eGameMode_Adventure = 2,
-
- // Easier-to-use synonyms:
- gmNotSet = eGameMode_NotSet,
- gmSurvival = eGameMode_Survival,
- gmCreative = eGameMode_Creative,
- gmAdventure = eGameMode_Adventure,
-
- // These two are used to check GameMode for validity when converting from integers.
- gmMax, // Gets automatically assigned
- gmMin = 0,
-} ;
-
-
-
-
-
-enum eWeather
-{
- eWeather_Sunny = 0,
- eWeather_Rain = 1,
- eWeather_ThunderStorm = 2,
-
- // Easier-to-use synonyms:
- wSunny = eWeather_Sunny,
- wRain = eWeather_Rain,
- wThunderstorm = eWeather_ThunderStorm,
- wStorm = wThunderstorm,
-} ;
-
-
-
-
-
-inline const char * ClickActionToString(eClickAction a_ClickAction)
-{
- switch (a_ClickAction)
- {
- case caLeftClick: return "caLeftClick";
- case caRightClick: return "caRightClick";
- case caShiftLeftClick: return "caShiftLeftClick";
- case caShiftRightClick: return "caShiftRightClick";
- case caNumber1: return "caNumber1";
- case caNumber2: return "caNumber2";
- case caNumber3: return "caNumber3";
- case caNumber4: return "caNumber4";
- case caNumber5: return "caNumber5";
- case caNumber6: return "caNumber6";
- case caNumber7: return "caNumber7";
- case caNumber8: return "caNumber8";
- case caNumber9: return "caNumber9";
- case caMiddleClick: return "caMiddleClick";
- case caDropKey: return "caDropKey";
- case caCtrlDropKey: return "caCtrlDropKey";
- case caLeftClickOutside: return "caLeftClickOutside";
- case caRightClickOutside: return "caRightClickOutside";
- case caLeftClickOutsideHoldNothing: return "caLeftClickOutsideHoldNothing";
- case caRightClickOutsideHoldNothing: return "caRightClickOutsideHoldNothing";
- case caLeftPaintBegin: return "caLeftPaintBegin";
- case caRightPaintBegin: return "caRightPaintBegin";
- case caLeftPaintProgress: return "caLeftPaintProgress";
- case caRightPaintProgress: return "caRightPaintProgress";
- case caLeftPaintEnd: return "caLeftPaintEnd";
- case caRightPaintEnd: return "caRightPaintEnd";
- case caDblClick: return "caDblClick";
-
- case caUnknown: return "caUnknown";
- }
- ASSERT(!"Unknown click action");
- return "caUnknown";
-}
-
-
-
-
-
-inline bool IsValidBlock(int a_BlockType)
-{
- if (
- (a_BlockType > -1) &&
- (a_BlockType <= E_BLOCK_MAX_TYPE_ID)
- )
- {
- return true;
- }
- return false;
-}
-
-
-
-
-
-inline bool IsValidItem(int a_ItemType)
-{
- if (
- ((a_ItemType >= E_ITEM_FIRST) && (a_ItemType <= E_ITEM_MAX_CONSECUTIVE_TYPE_ID)) || // Basic items range
- ((a_ItemType >= E_ITEM_FIRST_DISC) && (a_ItemType <= E_ITEM_LAST_DISC)) // Music discs' special range
- )
- {
- return true;
- }
-
- if (a_ItemType == 0)
- {
- return false;
- }
-
- return IsValidBlock(a_ItemType);
-}
-
-// tolua_end
-
-
-
-
-
-inline bool IsBlockWater(BLOCKTYPE a_BlockType)
-{
- return ((a_BlockType == E_BLOCK_WATER) || (a_BlockType == E_BLOCK_STATIONARY_WATER));
-}
-
-
-
-
-
-inline bool IsBlockLava(BLOCKTYPE a_BlockType)
-{
- return ((a_BlockType == E_BLOCK_LAVA) || (a_BlockType == E_BLOCK_STATIONARY_LAVA));
-}
-
-
-
-
-
-inline bool IsBlockLiquid(BLOCKTYPE a_BlockType)
-{
- return IsBlockWater(a_BlockType) || IsBlockLava(a_BlockType);
-}
-
-
-
-
-
-inline bool IsBlockTypeOfDirt(BLOCKTYPE a_BlockType)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_FARMLAND:
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-inline void AddFaceDirection(int & a_BlockX, int & a_BlockY, int & a_BlockZ, char a_BlockFace, bool a_bInverse = false) // tolua_export
-{ // tolua_export
- if (!a_bInverse)
- {
- switch (a_BlockFace)
- {
- case BLOCK_FACE_YP: a_BlockY++; break;
- case BLOCK_FACE_YM: a_BlockY--; break;
- case BLOCK_FACE_ZM: a_BlockZ--; break;
- case BLOCK_FACE_ZP: a_BlockZ++; break;
- case BLOCK_FACE_XP: a_BlockX++; break;
- case BLOCK_FACE_XM: a_BlockX--; break;
- default:
- {
- LOGWARNING("%s: Unknown face: %d", __FUNCTION__, a_BlockFace);
- ASSERT(!"AddFaceDirection(): Unknown face");
- break;
- }
- }
- }
- else
- {
- switch (a_BlockFace)
- {
- case BLOCK_FACE_YP: a_BlockY--; break;
- case BLOCK_FACE_YM: a_BlockY++; break;
- case BLOCK_FACE_ZM: a_BlockZ++; break;
- case BLOCK_FACE_ZP: a_BlockZ--; break;
- case BLOCK_FACE_XP: a_BlockX--; break;
- case BLOCK_FACE_XM: a_BlockX++; break;
- default:
- {
- LOGWARNING("%s: Unknown inv face: %d", __FUNCTION__, a_BlockFace);
- ASSERT(!"AddFaceDirection(): Unknown face");
- break;
- }
- }
- }
-} // tolua_export
-
-
-
-
-
-inline void AddFaceDirection(int & a_BlockX, unsigned char & a_BlockY, int & a_BlockZ, char a_BlockFace, bool a_bInverse = false)
-{
- int Y = a_BlockY;
- AddFaceDirection(a_BlockX, Y, a_BlockZ, a_BlockFace, a_bInverse);
- if (Y < 0)
- {
- a_BlockY = 0;
- }
- else if (Y > 255)
- {
- a_BlockY = 255;
- }
- else
- {
- a_BlockY = (unsigned char)Y;
- }
-}
-
-
-
-
-
-#define PI 3.14159265358979323846264338327950288419716939937510582097494459072381640628620899862803482534211706798f
-
-inline void EulerToVector(double a_Pan, double a_Pitch, double & a_X, double & a_Y, double & a_Z)
-{
- // a_X = sinf ( a_Pan / 180 * PI ) * cosf ( a_Pitch / 180 * PI );
- // a_Y = -sinf ( a_Pitch / 180 * PI );
- // a_Z = -cosf ( a_Pan / 180 * PI ) * cosf ( a_Pitch / 180 * PI );
- a_X = cos(a_Pan / 180 * PI) * cos(a_Pitch / 180 * PI);
- a_Y = sin(a_Pan / 180 * PI) * cos(a_Pitch / 180 * PI);
- a_Z = sin(a_Pitch / 180 * PI);
-}
-
-
-
-
-
-inline void VectorToEuler(double a_X, double a_Y, double a_Z, double & a_Pan, double & a_Pitch)
-{
- if (a_X != 0)
- {
- a_Pan = atan2(a_Z, a_X) * 180 / PI - 90;
- }
- else
- {
- a_Pan = 0;
- }
- a_Pitch = atan2(a_Y, sqrt((a_X * a_X) + (a_Z * a_Z))) * 180 / PI;
-}
-
-
-
-
-
-inline float GetSignf(float a_Val)
-{
- return (a_Val < 0.f) ? -1.f : 1.f;
-}
-
-
-
-
-
-inline float GetSpecialSignf( float a_Val )
-{
- return (a_Val <= 0.f) ? -1.f : 1.f;
-}
-
-
-
-
-// tolua_begin
-namespace ItemCategory
-{
- inline bool IsPickaxe(short a_ItemID)
- {
- return (a_ItemID == E_ITEM_WOODEN_PICKAXE)
- || (a_ItemID == E_ITEM_STONE_PICKAXE)
- || (a_ItemID == E_ITEM_IRON_PICKAXE)
- || (a_ItemID == E_ITEM_GOLD_PICKAXE)
- || (a_ItemID == E_ITEM_DIAMOND_PICKAXE);
- }
-
-
-
- inline bool IsAxe(short a_ItemID)
- {
- return (a_ItemID == E_ITEM_WOODEN_AXE)
- || (a_ItemID == E_ITEM_STONE_AXE)
- || (a_ItemID == E_ITEM_IRON_AXE)
- || (a_ItemID == E_ITEM_GOLD_AXE)
- || (a_ItemID == E_ITEM_DIAMOND_AXE);
- }
-
-
-
- inline bool IsSword(short a_ItemID)
- {
- return (a_ItemID == E_ITEM_WOODEN_SWORD)
- || (a_ItemID == E_ITEM_STONE_SWORD)
- || (a_ItemID == E_ITEM_IRON_SWORD)
- || (a_ItemID == E_ITEM_GOLD_SWORD)
- || (a_ItemID == E_ITEM_DIAMOND_SWORD);
- }
-
-
-
- inline bool IsHoe(short a_ItemID)
- {
- return (a_ItemID == E_ITEM_WOODEN_HOE)
- || (a_ItemID == E_ITEM_STONE_HOE)
- || (a_ItemID == E_ITEM_IRON_HOE)
- || (a_ItemID == E_ITEM_GOLD_HOE)
- || (a_ItemID == E_ITEM_DIAMOND_HOE);
- }
-
-
-
- inline bool IsShovel(short a_ItemID)
- {
- return (a_ItemID == E_ITEM_WOODEN_SHOVEL)
- || (a_ItemID == E_ITEM_STONE_SHOVEL)
- || (a_ItemID == E_ITEM_IRON_SHOVEL)
- || (a_ItemID == E_ITEM_GOLD_SHOVEL)
- || (a_ItemID == E_ITEM_DIAMOND_SHOVEL);
- }
-
-
-
- inline bool IsTool(short a_ItemID)
- {
- return IsPickaxe( a_ItemID )
- || IsAxe ( a_ItemID )
- || IsSword ( a_ItemID )
- || IsHoe ( a_ItemID )
- || IsShovel ( a_ItemID );
- }
-
-
-
- inline bool IsHelmet(short a_ItemType)
- {
- return (
- (a_ItemType == E_ITEM_LEATHER_CAP) ||
- (a_ItemType == E_ITEM_GOLD_HELMET) ||
- (a_ItemType == E_ITEM_CHAIN_HELMET) ||
- (a_ItemType == E_ITEM_IRON_HELMET) ||
- (a_ItemType == E_ITEM_DIAMOND_HELMET)
- );
- }
-
-
-
- inline bool IsChestPlate(short a_ItemType)
- {
- return (
- (a_ItemType == E_ITEM_LEATHER_TUNIC) ||
- (a_ItemType == E_ITEM_GOLD_CHESTPLATE) ||
- (a_ItemType == E_ITEM_CHAIN_CHESTPLATE) ||
- (a_ItemType == E_ITEM_IRON_CHESTPLATE) ||
- (a_ItemType == E_ITEM_DIAMOND_CHESTPLATE)
- );
- }
-
-
-
- inline bool IsLeggings(short a_ItemType)
- {
- return (
- (a_ItemType == E_ITEM_LEATHER_PANTS) ||
- (a_ItemType == E_ITEM_GOLD_LEGGINGS) ||
- (a_ItemType == E_ITEM_CHAIN_LEGGINGS) ||
- (a_ItemType == E_ITEM_IRON_LEGGINGS) ||
- (a_ItemType == E_ITEM_DIAMOND_LEGGINGS)
- );
- }
-
-
-
- inline bool IsBoots(short a_ItemType)
- {
- return (
- (a_ItemType == E_ITEM_LEATHER_BOOTS) ||
- (a_ItemType == E_ITEM_GOLD_BOOTS) ||
- (a_ItemType == E_ITEM_CHAIN_BOOTS) ||
- (a_ItemType == E_ITEM_IRON_BOOTS) ||
- (a_ItemType == E_ITEM_DIAMOND_BOOTS)
- );
- }
-
-
-
- inline bool IsArmor(short a_ItemType)
- {
- return (
- IsHelmet(a_ItemType) ||
- IsChestPlate(a_ItemType) ||
- IsLeggings(a_ItemType) ||
- IsBoots(a_ItemType)
- );
- }
-}
-// tolua_end
-
-
-inline bool BlockRequiresSpecialTool(BLOCKTYPE a_BlockType)
-{
- if(!IsValidBlock(a_BlockType)) return false;
- return g_BlockRequiresSpecialTool[a_BlockType];
-}
-
-
-
-
-
-
diff --git a/source/Enchantments.cpp b/source/Enchantments.cpp
deleted file mode 100644
index 6b53d0b52..000000000
--- a/source/Enchantments.cpp
+++ /dev/null
@@ -1,299 +0,0 @@
-// Enchantments.cpp
-
-// Implements the cEnchantments class representing a storage for item enchantments and stored-enchantments
-
-#include "Globals.h"
-#include "Enchantments.h"
-#include "WorldStorage/FastNBT.h"
-
-
-
-
-
-cEnchantments::cEnchantments(void)
-{
- // Nothing needed yet, but the constructor needs to be declared and impemented in order to be usable
-}
-
-
-
-
-
-cEnchantments::cEnchantments(const AString & a_StringSpec)
-{
- AddFromString(a_StringSpec);
-}
-
-
-
-
-
-void cEnchantments::AddFromString(const AString & a_StringSpec)
-{
- // Add enchantments in the stringspec; if a specified enchantment already exists, overwrites it
-
- // Split the StringSpec into separate declarations, each in the form "id=lvl":
- AStringVector Decls = StringSplit(a_StringSpec, ";");
- for (AStringVector::const_iterator itr = Decls.begin(), end = Decls.end(); itr != end; ++itr)
- {
- // Split each declaration into the id and lvl part:
- if (itr->empty())
- {
- // The decl is empty (may happen if there's an extra semicolon at the end), ignore silently
- continue;
- }
- AStringVector Split = StringSplitAndTrim(*itr, "=");
- if (Split.size() != 2)
- {
- // Malformed decl
- LOG("%s: Malformed enchantment decl: \"%s\", skipping.", __FUNCTION__, itr->c_str());
- continue;
- }
- int id = atoi(Split[0].c_str());
- if ((id == 0) && (Split[0] != "0"))
- {
- id = StringToEnchantmentID(Split[0]);
- }
- int lvl = atoi(Split[1].c_str());
- if (
- ((id <= 0) && (Split[0] != "0")) ||
- ((lvl == 0) && (Split[1] != "0"))
- )
- {
- // Numbers failed to parse
- LOG("%s: Failed to parse enchantment declaration for numbers: \"%s\" and \"%s\", skipping.",
- __FUNCTION__, Split[0].c_str(), Split[1].c_str()
- );
- continue;
- }
- SetLevel(id, lvl);
- } // for itr - Decls[]
-}
-
-
-
-
-
-AString cEnchantments::ToString(void) const
-{
- // Serialize all the enchantments into a string
- AString res;
- for (cEnchantments::cMap::const_iterator itr = m_Enchantments.begin(), end = m_Enchantments.end(); itr != end; ++itr)
- {
- AppendPrintf(res, "%d=%d;", itr->first, itr->second);
- } // for itr - m_Enchantments[]
- return res;
-}
-
-
-
-
-
-int cEnchantments::GetLevel(int a_EnchantmentID) const
-{
- // Return the level for the specified enchantment; 0 if not stored
- cMap::const_iterator itr = m_Enchantments.find(a_EnchantmentID);
- if (itr != m_Enchantments.end())
- {
- return itr->second;
- }
-
- // Not stored, return zero
- return 0;
-}
-
-
-
-
-
-void cEnchantments::SetLevel(int a_EnchantmentID, int a_Level)
-{
- // Sets the level for the specified enchantment, adding it if not stored before or removing it if level <= 0
- if (a_Level == 0)
- {
- // Delete enchantment, if present:
- cMap::iterator itr = m_Enchantments.find(a_EnchantmentID);
- if (itr != m_Enchantments.end())
- {
- m_Enchantments.erase(itr);
- }
- }
- else
- {
- // Add / overwrite enchantment
- m_Enchantments[a_EnchantmentID] = a_Level;
- }
-}
-
-
-
-
-
-
-void cEnchantments::Clear(void)
-{
- m_Enchantments.clear();
-}
-
-
-
-
-
-bool cEnchantments::IsEmpty(void) const
-{
- return m_Enchantments.empty();
-}
-
-
-
-
-
-int cEnchantments::StringToEnchantmentID(const AString & a_EnchantmentName)
-{
- struct
- {
- int m_Value;
- const char * m_Name;
- } EnchantmentNames[] =
- {
- { enchProtection, "Protection"},
- { enchFireProtection, "FireProtection"},
- { enchFeatherFalling, "FeatherFalling"},
- { enchBlastProtection, "BlastProtection"},
- { enchProjectileProtection, "ProjectileProtection"},
- { enchRespiration, "Respiration"},
- { enchAquaAffinity, "AquaAffinity"},
- { enchThorns, "Thorns"},
- { enchSharpness, "Sharpness"},
- { enchSmite, "Smite"},
- { enchBaneOfArthropods, "BaneOfArthropods"},
- { enchKnockback, "Knockback"},
- { enchFireAspect, "FireAspect"},
- { enchLooting, "Looting"},
- { enchEfficiency, "Efficiency"},
- { enchSilkTouch, "SilkTouch"},
- { enchUnbreaking, "Unbreaking"},
- { enchFortune, "Fortune"},
- { enchPower, "Power"},
- { enchPunch, "Punch"},
- { enchFlame, "Flame"},
- { enchInfinity, "Infinity"},
- { enchLuckOfTheSea, "LuckOfTheSea"},
- { enchLure, "Lure"},
- } ;
- for (int i = 0; i < ARRAYCOUNT(EnchantmentNames); i++)
- {
- if (NoCaseCompare(EnchantmentNames[i].m_Name, a_EnchantmentName) == 0)
- {
- return EnchantmentNames[i].m_Value;
- }
- } // for i - EnchantmentNames[]
- return -1;
-}
-
-
-
-
-
-bool cEnchantments::operator ==(const cEnchantments & a_Other) const
-{
- return m_Enchantments == a_Other.m_Enchantments;
-}
-
-
-
-
-
-bool cEnchantments::operator !=(const cEnchantments & a_Other) const
-{
- return m_Enchantments != a_Other.m_Enchantments;
-}
-
-
-
-
-
-void cEnchantments::WriteToNBTCompound(cFastNBTWriter & a_Writer, const AString & a_ListTagName) const
-{
- // Write the enchantments into the specified NBT writer
- // begin with the LIST tag of the specified name ("ench" or "StoredEnchantments")
-
- a_Writer.BeginList(a_ListTagName, TAG_Compound);
- for (cMap::const_iterator itr = m_Enchantments.begin(), end = m_Enchantments.end(); itr != end; ++itr)
- {
- a_Writer.BeginCompound("");
- a_Writer.AddShort("id", itr->first);
- a_Writer.AddShort("lvl", itr->second);
- a_Writer.EndCompound();
- } // for itr - m_Enchantments[]
- a_Writer.EndList();
-}
-
-
-
-
-
-void cEnchantments::ParseFromNBT(const cParsedNBT & a_NBT, int a_EnchListTagIdx)
-{
- // Read the enchantments from the specified NBT list tag (ench or StoredEnchantments)
-
- // Verify that the tag is a list:
- if (a_NBT.GetType(a_EnchListTagIdx) != TAG_List)
- {
- LOGWARNING("%s: Invalid EnchListTag type: exp %d, got %d. Enchantments not parsed",
- __FUNCTION__, TAG_List, a_NBT.GetType(a_EnchListTagIdx)
- );
- ASSERT(!"Bad EnchListTag type");
- return;
- }
-
- // Verify that the list is of Compounds:
- if (a_NBT.GetChildrenType(a_EnchListTagIdx) != TAG_Compound)
- {
- LOGWARNING("%s: Invalid NBT list children type: exp %d, got %d. Enchantments not parsed",
- __FUNCTION__, TAG_Compound, a_NBT.GetChildrenType(a_EnchListTagIdx)
- );
- ASSERT(!"Bad EnchListTag children type");
- return;
- }
-
- Clear();
-
- // Iterate over all the compound children, parse an enchantment from each:
- for (int tag = a_NBT.GetFirstChild(a_EnchListTagIdx); tag >= 0; tag = a_NBT.GetNextSibling(tag))
- {
- // tag is the compound inside the "ench" list tag
- ASSERT(a_NBT.GetType(tag) == TAG_Compound);
-
- // Search for the id and lvl tags' values:
- int id = -1, lvl = -1;
- for (int ch = a_NBT.GetFirstChild(tag); ch >= 0; ch = a_NBT.GetNextSibling(ch))
- {
- if (a_NBT.GetType(ch) != TAG_Short)
- {
- continue;
- }
- if (a_NBT.GetName(ch) == "id")
- {
- id = a_NBT.GetShort(ch);
- }
- else if (a_NBT.GetName(ch) == "lvl")
- {
- lvl = a_NBT.GetShort(ch);
- }
- } // for ch - children of the compound tag
-
- if ((id == -1) || (lvl <= 0))
- {
- // Failed to parse either the id or the lvl, skip this compound
- continue;
- }
-
- // Store the enchantment:
- m_Enchantments[id] = lvl;
- } // for tag - children of the ench list tag
-}
-
-
-
-
diff --git a/source/Enchantments.h b/source/Enchantments.h
deleted file mode 100644
index 7581b87b5..000000000
--- a/source/Enchantments.h
+++ /dev/null
@@ -1,115 +0,0 @@
-// Enchantments.h
-
-// Declares the cEnchantments class representing a storage for item enchantments and stored-enchantments
-
-
-
-
-
-#pragma once
-
-
-
-
-
-// fwd: WorldStorage/FastNBT.h
-class cFastNBTWriter;
-class cParsedNBT;
-
-
-
-
-
-// tolua_begin
-
-/** Class that stores item enchantments or stored-enchantments
-The enchantments may be serialized to a stringspec and read back from such stringspec.
-The format for the stringspec is "id=lvl;id=lvl;id=lvl...", with an optional semicolon at the end,
-mapping each enchantment's id onto its level. ID may be either a number or the enchantment name.
-Level value of 0 means no such enchantment, and it will not be stored in the m_Enchantments.
-Serialization will never put zero-level enchantments into the stringspec and will always use numeric IDs.
-*/
-class cEnchantments
-{
-public:
- /// Individual enchantment IDs, corresponding to their NBT IDs ( http://www.minecraftwiki.net/wiki/Data_Values#Enchantment_IDs )
- enum
- {
- enchProtection = 0,
- enchFireProtection = 1,
- enchFeatherFalling = 2,
- enchBlastProtection = 3,
- enchProjectileProtection = 4,
- enchRespiration = 5,
- enchAquaAffinity = 6,
- enchThorns = 7,
- enchSharpness = 16,
- enchSmite = 17,
- enchBaneOfArthropods = 18,
- enchKnockback = 19,
- enchFireAspect = 20,
- enchLooting = 21,
- enchEfficiency = 32,
- enchSilkTouch = 33,
- enchUnbreaking = 34,
- enchFortune = 35,
- enchPower = 48,
- enchPunch = 49,
- enchFlame = 50,
- enchInfinity = 51,
- enchLuckOfTheSea = 61,
- enchLure = 62,
- } ;
-
- /// Creates an empty enchantments container
- cEnchantments(void);
-
- /// Creates an enchantments container filled with enchantments parsed from stringspec
- cEnchantments(const AString & a_StringSpec);
-
- /// Adds enchantments in the stringspec; if a specified enchantment already exists, overwrites it
- void AddFromString(const AString & a_StringSpec);
-
- /// Serializes all the enchantments into a string
- AString ToString(void) const;
-
- /// Returns the level for the specified enchantment; 0 if not stored
- int GetLevel(int a_EnchantmentID) const;
-
- /// Sets the level for the specified enchantment, adding it if not stored before or removing it if level <= 0
- void SetLevel(int a_EnchantmentID, int a_Level);
-
- /// Removes all enchantments
- void Clear(void);
-
- /// Returns true if there are no enchantments
- bool IsEmpty(void) const;
-
- /// Converts enchantment name to the numeric representation; returns -1 if enchantment name not found; case insensitive
- static int StringToEnchantmentID(const AString & a_EnchantmentName);
-
- /// Returns true if a_Other contains exactly the same enchantments and levels
- bool operator ==(const cEnchantments & a_Other) const;
-
- // tolua_end
-
- /// Returns true if a_Other doesn't contain exactly the same enchantments and levels
- bool operator !=(const cEnchantments & a_Other) const;
-
- /// Writes the enchantments into the specified NBT writer; begins with the LIST tag of the specified name ("ench" or "StoredEnchantments")
- void WriteToNBTCompound(cFastNBTWriter & a_Writer, const AString & a_ListTagName) const;
-
- /// Reads the enchantments from the specified NBT list tag (ench or StoredEnchantments)
- void ParseFromNBT(const cParsedNBT & a_NBT, int a_EnchListTagIdx);
-
-protected:
- /// Maps enchantment ID -> enchantment level
- typedef std::map<int, int> cMap;
-
- /// Currently stored enchantments
- cMap m_Enchantments;
-} ; // tolua_export
-
-
-
-
diff --git a/source/Endianness.h b/source/Endianness.h
deleted file mode 100644
index 86eb369f5..000000000
--- a/source/Endianness.h
+++ /dev/null
@@ -1,70 +0,0 @@
-
-#pragma once
-
-
-
-
-
-// Changes endianness
-inline unsigned long long HostToNetwork8(const void* a_Value )
-{
- unsigned long long __HostToNetwork8;
- memcpy( &__HostToNetwork8, a_Value, sizeof( __HostToNetwork8 ) );
- __HostToNetwork8 = (( ( (unsigned long long)htonl((u_long)__HostToNetwork8) ) << 32) + htonl(__HostToNetwork8 >> 32));
- return __HostToNetwork8;
-}
-
-
-
-
-
-inline unsigned int HostToNetwork4(const void* a_Value )
-{
- unsigned int __HostToNetwork4;
- memcpy( &__HostToNetwork4, a_Value, sizeof( __HostToNetwork4 ) );
- __HostToNetwork4 = ntohl( __HostToNetwork4 );
- return __HostToNetwork4;
-}
-
-
-
-
-
-inline double NetworkToHostDouble8(const void* a_Value )
-{
-#define ntohll(x) ((((unsigned long long)ntohl((u_long)x)) << 32) + ntohl(x >> 32))
- unsigned long long buf = 0;//(*(unsigned long long*)a_Value);
- memcpy( &buf, a_Value, 8 );
- buf = ntohll(buf);
- double x;
- memcpy(&x, &buf, sizeof(double));
- return x;
-}
-
-
-
-
-
-inline long long NetworkToHostLong8(const void * a_Value )
-{
- unsigned long long buf = *(unsigned long long*)a_Value;
- buf = ntohll(buf);
- return *reinterpret_cast<long long *>(&buf);
-}
-
-
-
-
-
-inline float NetworkToHostFloat4(const void* a_Value )
-{
- u_long buf = *(u_long*)a_Value;
- buf = ntohl( buf );
- float x = 0;
- memcpy( &x, &buf, sizeof(float) );
- return x;
-}
-
-
-
-
diff --git a/source/Entities/Boat.cpp b/source/Entities/Boat.cpp
deleted file mode 100644
index 56e766dd4..000000000
--- a/source/Entities/Boat.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-
-// Boat.cpp
-
-// Implements the cBoat class representing a boat in the world
-
-#include "Globals.h"
-#include "Boat.h"
-#include "../World.h"
-#include "../ClientHandle.h"
-#include "Player.h"
-
-
-
-
-
-cBoat::cBoat(double a_X, double a_Y, double a_Z) :
- super(etBoat, a_X, a_Y, a_Z, 0.98, 0.7)
-{
- SetMass(20.f);
- SetMaxHealth(6);
- SetHealth(6);
-}
-
-
-
-
-void cBoat::SpawnOn(cClientHandle & a_ClientHandle)
-{
- a_ClientHandle.SendSpawnVehicle(*this, 1);
-}
-
-
-
-
-
-void cBoat::DoTakeDamage(TakeDamageInfo & TDI)
-{
- super::DoTakeDamage(TDI);
-
- if (GetHealth() == 0)
- {
- Destroy(true);
- }
-}
-
-
-
-
-
-void cBoat::OnRightClicked(cPlayer & a_Player)
-{
- if (m_Attachee != NULL)
- {
- if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
- {
- // This player is already sitting in, they want out.
- a_Player.Detach();
- return;
- }
-
- if (m_Attachee->IsPlayer())
- {
- // Another player is already sitting in here, cannot attach
- return;
- }
-
- // Detach whatever is sitting in this boat now:
- m_Attachee->Detach();
- }
-
- // Attach the player to this boat
- a_Player.AttachTo(this);
-}
-
-
-
-
-
-void cBoat::HandlePhysics(float a_Dt, cChunk & a_Chunk)
-{
- super::HandlePhysics(a_Dt, a_Chunk);
- BroadcastMovementUpdate();
-}
-
-
-
-
diff --git a/source/Entities/Boat.h b/source/Entities/Boat.h
deleted file mode 100644
index 8c51ab86c..000000000
--- a/source/Entities/Boat.h
+++ /dev/null
@@ -1,37 +0,0 @@
-
-// Boat.h
-
-// Declares the cBoat class representing a boat in the world
-
-
-
-
-
-#pragma once
-
-#include "Entity.h"
-
-
-
-
-
-class cBoat :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cBoat);
-
- // cEntity overrides:
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void OnRightClicked(cPlayer & a_Player) override;
- virtual void DoTakeDamage(TakeDamageInfo & TDI) override;
- virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override;
-
- cBoat(double a_X, double a_Y, double a_Z);
-} ;
-
-
-
-
diff --git a/source/Entities/Entity.cpp b/source/Entities/Entity.cpp
deleted file mode 100644
index 3bea7bc01..000000000
--- a/source/Entities/Entity.cpp
+++ /dev/null
@@ -1,1450 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Entity.h"
-#include "../World.h"
-#include "../Server.h"
-#include "../Root.h"
-#include "../Vector3d.h"
-#include "../Matrix4f.h"
-#include "../ReferenceManager.h"
-#include "../ClientHandle.h"
-#include "../Chunk.h"
-#include "../Simulator/FluidSimulator.h"
-#include "../PluginManager.h"
-#include "../Tracer.h"
-#include "Minecart.h"
-
-
-
-
-
-int cEntity::m_EntityCount = 0;
-cCriticalSection cEntity::m_CSCount;
-
-
-
-
-
-cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, double a_Width, double a_Height)
- : m_UniqueID(0)
- , m_Health(1)
- , m_MaxHealth(1)
- , m_AttachedTo(NULL)
- , m_Attachee(NULL)
- , m_Referencers(new cReferenceManager(cReferenceManager::RFMNGR_REFERENCERS))
- , m_References(new cReferenceManager(cReferenceManager::RFMNGR_REFERENCES))
- , m_HeadYaw( 0.0 )
- , m_Rot(0.0, 0.0, 0.0)
- , m_Pos(a_X, a_Y, a_Z)
- , m_Mass (0.001) //Default 1g
- , m_bDirtyHead(true)
- , m_bDirtyOrientation(true)
- , m_bDirtyPosition(true)
- , m_bDirtySpeed(true)
- , m_bOnGround( false )
- , m_Gravity( -9.81f )
- , m_IsInitialized(false)
- , m_LastPosX( 0.0 )
- , m_LastPosY( 0.0 )
- , m_LastPosZ( 0.0 )
- , m_TimeLastTeleportPacket(0)
- , m_TimeLastMoveReltPacket(0)
- , m_TimeLastSpeedPacket(0)
- , m_EntityType(a_EntityType)
- , m_World(NULL)
- , m_TicksSinceLastBurnDamage(0)
- , m_TicksSinceLastLavaDamage(0)
- , m_TicksSinceLastFireDamage(0)
- , m_TicksSinceLastVoidDamage(0)
- , m_TicksLeftBurning(0)
- , m_WaterSpeed(0, 0, 0)
- , m_Width(a_Width)
- , m_Height(a_Height)
-{
- cCSLock Lock(m_CSCount);
- m_EntityCount++;
- m_UniqueID = m_EntityCount;
-}
-
-
-
-
-
-cEntity::~cEntity()
-{
- ASSERT(!m_World->HasEntity(m_UniqueID)); // Before deleting, the entity needs to have been removed from the world
-
- LOGD("Deleting entity %d at pos {%.2f, %.2f, %.2f} ~ [%d, %d]; ptr %p",
- m_UniqueID,
- m_Pos.x, m_Pos.y, m_Pos.z,
- (int)(m_Pos.x / cChunkDef::Width), (int)(m_Pos.z / cChunkDef::Width),
- this
- );
-
- if (m_AttachedTo != NULL)
- {
- Detach();
- }
- if (m_Attachee != NULL)
- {
- m_Attachee->Detach();
- }
-
- if (m_IsInitialized)
- {
- LOGWARNING("ERROR: Entity deallocated without being destroyed");
- ASSERT(!"Entity deallocated without being destroyed or unlinked");
- }
- delete m_Referencers;
- delete m_References;
-}
-
-
-
-
-
-const char * cEntity::GetClass(void) const
-{
- return "cEntity";
-}
-
-
-
-
-
-const char * cEntity::GetClassStatic(void)
-{
- return "cEntity";
-}
-
-
-
-
-
-const char * cEntity::GetParentClass(void) const
-{
- return "";
-}
-
-
-
-
-
-bool cEntity::Initialize(cWorld * a_World)
-{
- if (cPluginManager::Get()->CallHookSpawningEntity(*a_World, *this))
- {
- return false;
- }
-
- LOGD("Initializing entity #%d (%s) at {%.02f, %.02f, %.02f}",
- m_UniqueID, GetClass(), m_Pos.x, m_Pos.y, m_Pos.z
- );
- m_IsInitialized = true;
- m_World = a_World;
- m_World->AddEntity(this);
-
- cPluginManager::Get()->CallHookSpawnedEntity(*a_World, *this);
-
- // Spawn the entity on the clients:
- a_World->BroadcastSpawnEntity(*this);
-
- return true;
-}
-
-
-
-
-
-void cEntity::WrapHeadYaw(void)
-{
- while (m_HeadYaw > 180.f) m_HeadYaw -= 360.f; // Wrap it
- while (m_HeadYaw < -180.f) m_HeadYaw += 360.f;
-}
-
-
-
-
-
-void cEntity::WrapRotation(void)
-{
- while (m_Rot.x > 180.f) m_Rot.x -= 360.f; // Wrap it
- while (m_Rot.x < -180.f) m_Rot.x += 360.f;
- while (m_Rot.y > 180.f) m_Rot.y -= 360.f;
- while (m_Rot.y < -180.f) m_Rot.y += 360.f;
-}
-
-
-
-
-void cEntity::WrapSpeed(void)
-{
- // There shoudn't be a need for flipping the flag on because this function is called
- // after any update, so the flag is already turned on
- if (m_Speed.x > 78.0f) m_Speed.x = 78.0f;
- else if (m_Speed.x < -78.0f) m_Speed.x = -78.0f;
- if (m_Speed.y > 78.0f) m_Speed.y = 78.0f;
- else if (m_Speed.y < -78.0f) m_Speed.y = -78.0f;
- if (m_Speed.z > 78.0f) m_Speed.z = 78.0f;
- else if (m_Speed.z < -78.0f) m_Speed.z = -78.0f;
-}
-
-
-
-
-
-void cEntity::Destroy(bool a_ShouldBroadcast)
-{
- if (!m_IsInitialized)
- {
- return;
- }
-
- if (a_ShouldBroadcast)
- {
- m_World->BroadcastDestroyEntity(*this);
- }
-
- m_IsInitialized = false;
-
- Destroyed();
-}
-
-
-
-
-
-void cEntity::TakeDamage(cEntity & a_Attacker)
-{
- int RawDamage = a_Attacker.GetRawDamageAgainst(*this);
-
- TakeDamage(dtAttack, &a_Attacker, RawDamage, a_Attacker.GetKnockbackAmountAgainst(*this));
-}
-
-
-
-
-
-void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, double a_KnockbackAmount)
-{
- int FinalDamage = a_RawDamage - GetArmorCoverAgainst(a_Attacker, a_DamageType, a_RawDamage);
- cEntity::TakeDamage(a_DamageType, a_Attacker, a_RawDamage, FinalDamage, a_KnockbackAmount);
-}
-
-
-
-
-
-void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, int a_FinalDamage, double a_KnockbackAmount)
-{
- TakeDamageInfo TDI;
- TDI.DamageType = a_DamageType;
- TDI.Attacker = a_Attacker;
- TDI.RawDamage = a_RawDamage;
- TDI.FinalDamage = a_FinalDamage;
- Vector3d Heading;
- Heading.x = sin(GetRotation());
- Heading.y = 0.4; // TODO: adjust the amount of "up" knockback when testing
- Heading.z = cos(GetRotation());
- TDI.Knockback = Heading * a_KnockbackAmount;
- DoTakeDamage(TDI);
-}
-
-
-
-
-
-void cEntity::SetRotationFromSpeed(void)
-{
- const double EPS = 0.0000001;
- if ((abs(m_Speed.x) < EPS) && (abs(m_Speed.z) < EPS))
- {
- // atan2() may overflow or is undefined, pick any number
- SetRotation(0);
- return;
- }
- SetRotation(atan2(m_Speed.x, m_Speed.z) * 180 / PI);
-}
-
-
-
-
-
-void cEntity::SetPitchFromSpeed(void)
-{
- const double EPS = 0.0000001;
- double xz = sqrt(m_Speed.x * m_Speed.x + m_Speed.z * m_Speed.z); // Speed XZ-plane component
- if ((abs(xz) < EPS) && (abs(m_Speed.y) < EPS))
- {
- // atan2() may overflow or is undefined, pick any number
- SetPitch(0);
- return;
- }
- SetPitch(atan2(m_Speed.y, xz) * 180 / PI);
-}
-
-
-
-
-
-void cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- if (cRoot::Get()->GetPluginManager()->CallHookTakeDamage(*this, a_TDI))
- {
- return;
- }
-
- if (m_Health <= 0)
- {
- // Can't take damage if already dead
- return;
- }
-
- m_Health -= (short)a_TDI.FinalDamage;
-
- // TODO: Apply damage to armor
-
- if (m_Health < 0)
- {
- m_Health = 0;
- }
-
- m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_HURT);
-
- if (m_Health <= 0)
- {
- KilledBy(a_TDI.Attacker);
- }
-}
-
-
-
-
-
-int cEntity::GetRawDamageAgainst(const cEntity & a_Receiver)
-{
- // Returns the hitpoints that this pawn can deal to a_Receiver using its equipped items
- // Ref: http://www.minecraftwiki.net/wiki/Damage#Dealing_damage as of 2012_12_20
- switch (this->GetEquippedWeapon().m_ItemType)
- {
- case E_ITEM_WOODEN_SWORD: return 4;
- case E_ITEM_GOLD_SWORD: return 4;
- case E_ITEM_STONE_SWORD: return 5;
- case E_ITEM_IRON_SWORD: return 6;
- case E_ITEM_DIAMOND_SWORD: return 7;
-
- case E_ITEM_WOODEN_AXE: return 3;
- case E_ITEM_GOLD_AXE: return 3;
- case E_ITEM_STONE_AXE: return 4;
- case E_ITEM_IRON_AXE: return 5;
- case E_ITEM_DIAMOND_AXE: return 6;
-
- case E_ITEM_WOODEN_PICKAXE: return 2;
- case E_ITEM_GOLD_PICKAXE: return 2;
- case E_ITEM_STONE_PICKAXE: return 3;
- case E_ITEM_IRON_PICKAXE: return 4;
- case E_ITEM_DIAMOND_PICKAXE: return 5;
-
- case E_ITEM_WOODEN_SHOVEL: return 1;
- case E_ITEM_GOLD_SHOVEL: return 1;
- case E_ITEM_STONE_SHOVEL: return 2;
- case E_ITEM_IRON_SHOVEL: return 3;
- case E_ITEM_DIAMOND_SHOVEL: return 4;
- }
- // All other equipped items give a damage of 1:
- return 1;
-}
-
-
-
-
-
-int cEntity::GetArmorCoverAgainst(const cEntity * a_Attacker, eDamageType a_DamageType, int a_Damage)
-{
- // Returns the hitpoints out of a_RawDamage that the currently equipped armor would cover
-
- // Filter out damage types that are not protected by armor:
- // Ref.: http://www.minecraftwiki.net/wiki/Armor#Effects as of 2012_12_20
- switch (a_DamageType)
- {
- case dtOnFire:
- case dtSuffocating:
- case dtDrowning: // TODO: This one could be a special case - in various MC versions (PC vs XBox) it is and isn't armor-protected
- case dtStarving:
- case dtInVoid:
- case dtPoisoning:
- case dtPotionOfHarming:
- case dtFalling:
- case dtLightning:
- {
- return 0;
- }
- }
-
- // Add up all armor points:
- // Ref.: http://www.minecraftwiki.net/wiki/Armor#Defense_points as of 2012_12_20
- int ArmorValue = 0;
- switch (GetEquippedHelmet().m_ItemType)
- {
- case E_ITEM_LEATHER_CAP: ArmorValue += 1; break;
- case E_ITEM_GOLD_HELMET: ArmorValue += 2; break;
- case E_ITEM_CHAIN_HELMET: ArmorValue += 2; break;
- case E_ITEM_IRON_HELMET: ArmorValue += 2; break;
- case E_ITEM_DIAMOND_HELMET: ArmorValue += 3; break;
- }
- switch (GetEquippedChestplate().m_ItemType)
- {
- case E_ITEM_LEATHER_TUNIC: ArmorValue += 3; break;
- case E_ITEM_GOLD_CHESTPLATE: ArmorValue += 5; break;
- case E_ITEM_CHAIN_CHESTPLATE: ArmorValue += 5; break;
- case E_ITEM_IRON_CHESTPLATE: ArmorValue += 6; break;
- case E_ITEM_DIAMOND_CHESTPLATE: ArmorValue += 8; break;
- }
- switch (GetEquippedLeggings().m_ItemType)
- {
- case E_ITEM_LEATHER_PANTS: ArmorValue += 2; break;
- case E_ITEM_GOLD_LEGGINGS: ArmorValue += 3; break;
- case E_ITEM_CHAIN_LEGGINGS: ArmorValue += 4; break;
- case E_ITEM_IRON_LEGGINGS: ArmorValue += 5; break;
- case E_ITEM_DIAMOND_LEGGINGS: ArmorValue += 6; break;
- }
- switch (GetEquippedBoots().m_ItemType)
- {
- case E_ITEM_LEATHER_BOOTS: ArmorValue += 1; break;
- case E_ITEM_GOLD_BOOTS: ArmorValue += 1; break;
- case E_ITEM_CHAIN_BOOTS: ArmorValue += 1; break;
- case E_ITEM_IRON_BOOTS: ArmorValue += 2; break;
- case E_ITEM_DIAMOND_BOOTS: ArmorValue += 3; break;
- }
-
- // TODO: Special armor cases, such as wool, saddles, dog's collar
- // Ref.: http://www.minecraftwiki.net/wiki/Armor#Mob_armor as of 2012_12_20
-
- // Now ArmorValue is in [0, 20] range, which corresponds to [0, 80%] protection. Calculate the hitpoints from that:
- return a_Damage * (ArmorValue * 4) / 100;
-}
-
-
-
-
-
-double cEntity::GetKnockbackAmountAgainst(const cEntity & a_Receiver)
-{
- // Returns the knockback amount that the currently equipped items would cause to a_Receiver on a hit
-
- // TODO: Enchantments
- return 1;
-}
-
-
-
-
-
-void cEntity::KilledBy(cEntity * a_Killer)
-{
- m_Health = 0;
-
- cRoot::Get()->GetPluginManager()->CallHookKilling(*this, a_Killer);
-
- if (m_Health > 0)
- {
- // Plugin wants to 'unkill' the pawn. Abort
- return;
- }
-
- // Drop loot:
- cItems Drops;
- GetDrops(Drops, a_Killer);
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ());
-
- m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_DEAD);
-}
-
-
-
-
-
-void cEntity::Heal(int a_HitPoints)
-{
- m_Health += a_HitPoints;
- if (m_Health > m_MaxHealth)
- {
- m_Health = m_MaxHealth;
- }
-}
-
-
-
-
-
-void cEntity::SetHealth(int a_Health)
-{
- m_Health = std::max(0, std::min(m_MaxHealth, a_Health));
-}
-
-
-
-
-
-void cEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- if (m_AttachedTo != NULL)
- {
- if ((m_Pos - m_AttachedTo->GetPosition()).Length() > 0.5)
- {
- SetPosition(m_AttachedTo->GetPosition());
- }
- }
- else
- {
- if (a_Chunk.IsValid())
- {
- HandlePhysics(a_Dt, a_Chunk);
- }
- }
- if (a_Chunk.IsValid())
- {
- TickBurning(a_Chunk);
- }
- if ((a_Chunk.IsValid()) && (GetPosY() < -46))
- {
- TickInVoid(a_Chunk);
- }
- else { m_TicksSinceLastVoidDamage = 0; }
-}
-
-
-
-
-
-void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
-{
- // TODO Add collision detection with entities.
- a_Dt /= 1000; // Convert from msec to sec
- Vector3d NextPos = Vector3d(GetPosX(),GetPosY(),GetPosZ());
- Vector3d NextSpeed = Vector3d(GetSpeedX(),GetSpeedY(),GetSpeedZ());
- int BlockX = (int) floor(NextPos.x);
- int BlockY = (int) floor(NextPos.y);
- int BlockZ = (int) floor(NextPos.z);
-
- if ((BlockY >= cChunkDef::Height) || (BlockY < 0))
- {
- // Outside of the world
-
- cChunk * NextChunk = a_Chunk.GetNeighborChunk(BlockX, BlockZ);
- // See if we can commit our changes. If not, we will discard them.
- if (NextChunk != NULL)
- {
- SetSpeed(NextSpeed);
- NextPos += (NextSpeed * a_Dt);
- SetPosition(NextPos);
- }
- return;
- }
-
- // Make sure we got the correct chunk and a valid one. No one ever knows...
- cChunk * NextChunk = a_Chunk.GetNeighborChunk(BlockX, BlockZ);
- if (NextChunk != NULL)
- {
- int RelBlockX = BlockX - (NextChunk->GetPosX() * cChunkDef::Width);
- int RelBlockZ = BlockZ - (NextChunk->GetPosZ() * cChunkDef::Width);
- BLOCKTYPE BlockIn = NextChunk->GetBlock( RelBlockX, BlockY, RelBlockZ );
- BLOCKTYPE BlockBelow = (BlockY > 0) ? NextChunk->GetBlock(RelBlockX, BlockY - 1, RelBlockZ) : E_BLOCK_AIR;
- if (!g_BlockIsSolid[BlockIn]) // Making sure we are not inside a solid block
- {
- if (m_bOnGround) // check if it's still on the ground
- {
- if (!g_BlockIsSolid[BlockBelow]) // Check if block below is air or water.
- {
- m_bOnGround = false;
- }
- }
- }
- else
- {
- // Push out entity.
- BLOCKTYPE GotBlock;
-
- static const struct
- {
- int x, y, z;
- } gCrossCoords[] =
- {
- { 1, 0, 0},
- {-1, 0, 0},
- { 0, 0, 1},
- { 0, 0, -1},
- } ;
-
- bool IsNoAirSurrounding = true;
- for (int i = 0; i < ARRAYCOUNT(gCrossCoords); i++)
- {
- if (!NextChunk->UnboundedRelGetBlockType(RelBlockX + gCrossCoords[i].x, BlockY, RelBlockZ + gCrossCoords[i].z, GotBlock))
- {
- // The pickup is too close to an unloaded chunk, bail out of any physics handling
- return;
- }
- if (!g_BlockIsSolid[GotBlock])
- {
- NextPos.x += gCrossCoords[i].x;
- NextPos.z += gCrossCoords[i].z;
- IsNoAirSurrounding = false;
- break;
- }
- } // for i - gCrossCoords[]
-
- if (IsNoAirSurrounding)
- {
- NextPos.y += 0.5;
- }
-
- m_bOnGround = true;
-
- LOGD("Entity #%d (%s) is inside a block at {%d, %d, %d}",
- m_UniqueID, GetClass(), BlockX, BlockY, BlockZ
- );
- }
-
- if (!m_bOnGround)
- {
- float fallspeed;
- if (IsBlockWater(BlockIn))
- {
- fallspeed = m_Gravity * a_Dt / 3; // Fall 3x slower in water.
- }
- else if (IsBlockRail(BlockBelow) && IsMinecart()) // Rails aren't solid, except for Minecarts
- {
- fallspeed = 0;
- m_bOnGround = true;
- }
- else if (BlockIn == E_BLOCK_COBWEB)
- {
- NextSpeed.y *= 0.05; // Reduce overall falling speed
- fallspeed = 0; // No falling.
- }
- else
- {
- // Normal gravity
- fallspeed = m_Gravity * a_Dt;
- }
- NextSpeed.y += fallspeed;
- }
- else
- {
- if (IsMinecart())
- {
- if (!IsBlockRail(BlockBelow))
- {
- // Friction if minecart is off track, otherwise, Minecart.cpp handles this
- if (NextSpeed.SqrLength() > 0.0004f)
- {
- NextSpeed.x *= 0.7f / (1 + a_Dt);
- if (fabs(NextSpeed.x) < 0.05)
- {
- NextSpeed.x = 0;
- }
- NextSpeed.z *= 0.7f / (1 + a_Dt);
- if (fabs(NextSpeed.z) < 0.05)
- {
- NextSpeed.z = 0;
- }
- }
- }
- }
- else
- {
- // Friction for non-minecarts
- if (NextSpeed.SqrLength() > 0.0004f)
- {
- NextSpeed.x *= 0.7f / (1 + a_Dt);
- if (fabs(NextSpeed.x) < 0.05)
- {
- NextSpeed.x = 0;
- }
- NextSpeed.z *= 0.7f / (1 + a_Dt);
- if (fabs(NextSpeed.z) < 0.05)
- {
- NextSpeed.z = 0;
- }
- }
- }
- }
-
- // Adjust X and Z speed for COBWEB temporary. This speed modification should be handled inside block handlers since we
- // might have different speed modifiers according to terrain.
- if (BlockIn == E_BLOCK_COBWEB)
- {
- NextSpeed.x *= 0.25;
- NextSpeed.z *= 0.25;
- }
-
- //Get water direction
- Direction WaterDir = m_World->GetWaterSimulator()->GetFlowingDirection(BlockX, BlockY, BlockZ);
-
- m_WaterSpeed *= 0.9f; //Reduce speed each tick
-
- switch(WaterDir)
- {
- case X_PLUS:
- m_WaterSpeed.x = 0.2f;
- m_bOnGround = false;
- break;
- case X_MINUS:
- m_WaterSpeed.x = -0.2f;
- m_bOnGround = false;
- break;
- case Z_PLUS:
- m_WaterSpeed.z = 0.2f;
- m_bOnGround = false;
- break;
- case Z_MINUS:
- m_WaterSpeed.z = -0.2f;
- m_bOnGround = false;
- break;
-
- default:
- break;
- }
-
- if (fabs(m_WaterSpeed.x) < 0.05)
- {
- m_WaterSpeed.x = 0;
- }
-
- if (fabs(m_WaterSpeed.z) < 0.05)
- {
- m_WaterSpeed.z = 0;
- }
-
- NextSpeed += m_WaterSpeed;
-
- if( NextSpeed.SqrLength() > 0.f )
- {
- cTracer Tracer( GetWorld() );
- int Ret = Tracer.Trace( NextPos, NextSpeed, 2 );
- if( Ret ) // Oh noez! we hit something
- {
- // Set to hit position
- if( (Tracer.RealHit - NextPos).SqrLength() <= ( NextSpeed * a_Dt ).SqrLength() )
- {
- if( Ret == 1 )
- {
- if( Tracer.HitNormal.x != 0.f ) NextSpeed.x = 0.f;
- if( Tracer.HitNormal.y != 0.f ) NextSpeed.y = 0.f;
- if( Tracer.HitNormal.z != 0.f ) NextSpeed.z = 0.f;
-
- if( Tracer.HitNormal.y > 0 ) // means on ground
- {
- m_bOnGround = true;
- }
- }
- NextPos.Set(Tracer.RealHit.x,Tracer.RealHit.y,Tracer.RealHit.z);
- NextPos.x += Tracer.HitNormal.x * 0.3f;
- NextPos.y += Tracer.HitNormal.y * 0.05f; // Any larger produces entity vibration-upon-the-spot
- NextPos.z += Tracer.HitNormal.z * 0.3f;
- }
- else
- {
- NextPos += (NextSpeed * a_Dt);
- }
- }
- else
- {
- // We didn't hit anything, so move =]
- NextPos += (NextSpeed * a_Dt);
- }
- }
- BlockX = (int) floor(NextPos.x);
- BlockZ = (int) floor(NextPos.z);
- NextChunk = NextChunk->GetNeighborChunk(BlockX,BlockZ);
- // See if we can commit our changes. If not, we will discard them.
- if (NextChunk != NULL)
- {
- if (NextPos.x != GetPosX()) SetPosX(NextPos.x);
- if (NextPos.y != GetPosY()) SetPosY(NextPos.y);
- if (NextPos.z != GetPosZ()) SetPosZ(NextPos.z);
- if (NextSpeed.x != GetSpeedX()) SetSpeedX(NextSpeed.x);
- if (NextSpeed.y != GetSpeedY()) SetSpeedY(NextSpeed.y);
- if (NextSpeed.z != GetSpeedZ()) SetSpeedZ(NextSpeed.z);
- }
- }
-}
-
-
-
-
-
-void cEntity::TickBurning(cChunk & a_Chunk)
-{
- // Remember the current burning state:
- bool HasBeenBurning = (m_TicksLeftBurning > 0);
-
- // Do the burning damage:
- if (m_TicksLeftBurning > 0)
- {
- m_TicksSinceLastBurnDamage++;
- if (m_TicksSinceLastBurnDamage >= BURN_TICKS_PER_DAMAGE)
- {
- TakeDamage(dtOnFire, NULL, BURN_DAMAGE, 0);
- m_TicksSinceLastBurnDamage = 0;
- }
- m_TicksLeftBurning--;
- }
-
- // Update the burning times, based on surroundings:
- int MinRelX = (int)floor(GetPosX() - m_Width / 2) - a_Chunk.GetPosX() * cChunkDef::Width;
- int MaxRelX = (int)floor(GetPosX() + m_Width / 2) - a_Chunk.GetPosX() * cChunkDef::Width;
- int MinRelZ = (int)floor(GetPosZ() - m_Width / 2) - a_Chunk.GetPosZ() * cChunkDef::Width;
- int MaxRelZ = (int)floor(GetPosZ() + m_Width / 2) - a_Chunk.GetPosZ() * cChunkDef::Width;
- int MinY = std::max(0, std::min(cChunkDef::Height - 1, (int)floor(GetPosY())));
- int MaxY = std::max(0, std::min(cChunkDef::Height - 1, (int)ceil (GetPosY() + m_Height)));
- bool HasWater = false;
- bool HasLava = false;
- bool HasFire = false;
-
- for (int x = MinRelX; x <= MaxRelX; x++)
- {
- for (int z = MinRelZ; z <= MaxRelZ; z++)
- {
- int RelX = x;
- int RelZ = z;
- cChunk * CurChunk = a_Chunk.GetRelNeighborChunkAdjustCoords(RelX, RelZ);
- if (CurChunk == NULL)
- {
- continue;
- }
- for (int y = MinY; y <= MaxY; y++)
- {
- switch (CurChunk->GetBlock(RelX, y, RelZ))
- {
- case E_BLOCK_FIRE:
- {
- HasFire = true;
- break;
- }
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- HasLava = true;
- break;
- }
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_WATER:
- {
- HasWater = true;
- break;
- }
- } // switch (BlockType)
- } // for y
- } // for z
- } // for x
-
- if (HasWater)
- {
- // Extinguish the fire
- m_TicksLeftBurning = 0;
- }
-
- if (HasLava)
- {
- // Burn:
- m_TicksLeftBurning = BURN_TICKS;
-
- // Periodically damage:
- m_TicksSinceLastLavaDamage++;
- if (m_TicksSinceLastLavaDamage >= LAVA_TICKS_PER_DAMAGE)
- {
- TakeDamage(dtLavaContact, NULL, LAVA_DAMAGE, 0);
- m_TicksSinceLastLavaDamage = 0;
- }
- }
- else
- {
- m_TicksSinceLastLavaDamage = 0;
- }
-
- if (HasFire)
- {
- // Burn:
- m_TicksLeftBurning = BURN_TICKS;
-
- // Periodically damage:
- m_TicksSinceLastFireDamage++;
- if (m_TicksSinceLastFireDamage >= FIRE_TICKS_PER_DAMAGE)
- {
- TakeDamage(dtFireContact, NULL, FIRE_DAMAGE, 0);
- m_TicksSinceLastFireDamage = 0;
- }
- }
- else
- {
- m_TicksSinceLastFireDamage = 0;
- }
-
- // If just started / finished burning, notify descendants:
- if ((m_TicksLeftBurning > 0) && !HasBeenBurning)
- {
- OnStartedBurning();
- }
- else if ((m_TicksLeftBurning <= 0) && HasBeenBurning)
- {
- OnFinishedBurning();
- }
-}
-
-
-
-
-
-void cEntity::TickInVoid(cChunk & a_Chunk)
-{
- if (m_TicksSinceLastVoidDamage == 20)
- {
- TakeDamage(dtInVoid, NULL, 2, 0);
- m_TicksSinceLastVoidDamage = 0;
- }
- else
- {
- m_TicksSinceLastVoidDamage++;
- }
-}
-
-
-
-
-
-/// Called when the entity starts burning
-void cEntity::OnStartedBurning(void)
-{
- // Broadcast the change:
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-/// Called when the entity finishes burning
-void cEntity::OnFinishedBurning(void)
-{
- // Broadcast the change:
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-/// Sets the maximum value for the health
-void cEntity::SetMaxHealth(int a_MaxHealth)
-{
- m_MaxHealth = a_MaxHealth;
-
- // Reset health, if too high:
- if (m_Health > a_MaxHealth)
- {
- m_Health = a_MaxHealth;
- }
-}
-
-
-
-
-
-/// Puts the entity on fire for the specified amount of ticks
-void cEntity::StartBurning(int a_TicksLeftBurning)
-{
- if (m_TicksLeftBurning > 0)
- {
- // Already burning, top up the ticks left burning and bail out:
- m_TicksLeftBurning = std::max(m_TicksLeftBurning, a_TicksLeftBurning);
- return;
- }
-
- m_TicksLeftBurning = a_TicksLeftBurning;
- OnStartedBurning();
-}
-
-
-
-
-
-/// Stops the entity from burning, resets all burning timers
-void cEntity::StopBurning(void)
-{
- bool HasBeenBurning = (m_TicksLeftBurning > 0);
- m_TicksLeftBurning = 0;
- m_TicksSinceLastBurnDamage = 0;
- m_TicksSinceLastFireDamage = 0;
- m_TicksSinceLastLavaDamage = 0;
-
- // Notify if the entity has stopped burning
- if (HasBeenBurning)
- {
- OnFinishedBurning();
- }
-}
-
-
-
-
-
-void cEntity::TeleportToEntity(cEntity & a_Entity)
-{
- TeleportToCoords(a_Entity.GetPosX(), a_Entity.GetPosY(), a_Entity.GetPosZ());
-}
-
-
-
-
-
-void cEntity::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ)
-{
- SetPosition(a_PosX, a_PosY, a_PosZ);
- m_World->BroadcastTeleportEntity(*this);
-}
-
-
-
-
-
-void cEntity::BroadcastMovementUpdate(const cClientHandle * a_Exclude)
-{
- //We need to keep updating the clients when there is movement or if there was a change in speed and after 2 ticks
- if( (m_Speed.SqrLength() > 0.0004f || m_bDirtySpeed) && (m_World->GetWorldAge() - m_TimeLastSpeedPacket >= 2))
- {
- m_World->BroadcastEntityVelocity(*this,a_Exclude);
- m_bDirtySpeed = false;
- m_TimeLastSpeedPacket = m_World->GetWorldAge();
- }
-
- //Have to process position related packets this every two ticks
- if (m_World->GetWorldAge() % 2 == 0)
- {
- int DiffX = (int) (floor(GetPosX() * 32.0) - floor(m_LastPosX * 32.0));
- int DiffY = (int) (floor(GetPosY() * 32.0) - floor(m_LastPosY * 32.0));
- int DiffZ = (int) (floor(GetPosZ() * 32.0) - floor(m_LastPosZ * 32.0));
- Int64 DiffTeleportPacket = m_World->GetWorldAge() - m_TimeLastTeleportPacket;
- // 4 blocks is max Relative So if the Diff is greater than 127 or. Send an absolute position every 20 seconds
- if (DiffTeleportPacket >= 400 ||
- ((DiffX > 127) || (DiffX < -128) ||
- (DiffY > 127) || (DiffY < -128) ||
- (DiffZ > 127) || (DiffZ < -128)))
- {
- //
- m_World->BroadcastTeleportEntity(*this,a_Exclude);
- m_TimeLastTeleportPacket = m_World->GetWorldAge();
- m_TimeLastMoveReltPacket = m_TimeLastTeleportPacket; //Must synchronize.
- m_LastPosX = GetPosX();
- m_LastPosY = GetPosY();
- m_LastPosZ = GetPosZ();
- m_bDirtyPosition = false;
- m_bDirtyOrientation = false;
- }
- else
- {
- Int64 DiffMoveRelPacket = m_World->GetWorldAge() - m_TimeLastMoveReltPacket;
- //if the change is big enough.
- if ((abs(DiffX) >= 4 || abs(DiffY) >= 4 || abs(DiffZ) >= 4 || DiffMoveRelPacket >= 60) && m_bDirtyPosition)
- {
- if (m_bDirtyOrientation)
- {
- m_World->BroadcastEntityRelMoveLook(*this, (char)DiffX, (char)DiffY, (char)DiffZ,a_Exclude);
- m_bDirtyOrientation = false;
- }
- else
- {
- m_World->BroadcastEntityRelMove(*this, (char)DiffX, (char)DiffY, (char)DiffZ,a_Exclude);
- }
- m_LastPosX = GetPosX();
- m_LastPosY = GetPosY();
- m_LastPosZ = GetPosZ();
- m_bDirtyPosition = false;
- m_TimeLastMoveReltPacket = m_World->GetWorldAge();
- }
- else
- {
- if (m_bDirtyOrientation)
- {
- m_World->BroadcastEntityLook(*this,a_Exclude);
- m_bDirtyOrientation = false;
- }
- }
- }
- if (m_bDirtyHead)
- {
- m_World->BroadcastEntityHeadLook(*this,a_Exclude);
- m_bDirtyHead = false;
- }
- }
-}
-
-
-
-
-
-void cEntity::AttachTo(cEntity * a_AttachTo)
-{
- if (m_AttachedTo == a_AttachTo)
- {
- // Already attached to that entity, nothing to do here
- return;
- }
-
- // Detach from any previous entity:
- Detach();
-
- // Attach to the new entity:
- m_AttachedTo = a_AttachTo;
- a_AttachTo->m_Attachee = this;
- m_World->BroadcastAttachEntity(*this, a_AttachTo);
-}
-
-
-
-
-
-void cEntity::Detach(void)
-{
- if (m_AttachedTo == NULL)
- {
- // Attached to no entity, our work is done
- return;
- }
- m_AttachedTo->m_Attachee = NULL;
- m_AttachedTo = NULL;
- m_World->BroadcastAttachEntity(*this, NULL);
-}
-
-
-
-
-
-bool cEntity::IsA(const char * a_ClassName) const
-{
- return (strcmp(a_ClassName, "cEntity") == 0);
-}
-
-
-
-
-
-void cEntity::SetRot(const Vector3f & a_Rot)
-{
- m_Rot = a_Rot;
- m_bDirtyOrientation = true;
-}
-
-
-
-
-
-void cEntity::SetHeadYaw(double a_HeadYaw)
-{
- m_HeadYaw = a_HeadYaw;
- m_bDirtyHead = true;
- WrapHeadYaw();
-}
-
-
-
-
-
-void cEntity::SetHeight(double a_Height)
-{
- m_Height = a_Height;
-}
-
-
-
-
-
-void cEntity::SetMass(double a_Mass)
-{
- if (a_Mass > 0)
- {
- m_Mass = a_Mass;
- }
- else
- {
- // Make sure that mass is not zero. 1g is the default because we
- // have to choose a number. It's perfectly legal to have a mass
- // less than 1g as long as is NOT equal or less than zero.
- m_Mass = 0.001;
- }
-}
-
-
-
-
-
-void cEntity::SetYaw(double a_Yaw)
-{
- m_Rot.x = a_Yaw;
- m_bDirtyOrientation = true;
- WrapRotation();
-}
-
-
-
-
-
-void cEntity::SetPitch(double a_Pitch)
-{
- m_Rot.y = a_Pitch;
- m_bDirtyOrientation = true;
- WrapRotation();
-}
-
-
-
-
-
-void cEntity::SetRoll(double a_Roll)
-{
- m_Rot.z = a_Roll;
- m_bDirtyOrientation = true;
-}
-
-
-
-
-
-void cEntity::SetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ)
-{
- m_Speed.Set(a_SpeedX, a_SpeedY, a_SpeedZ);
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-void cEntity::SetSpeedX(double a_SpeedX)
-{
- m_Speed.x = a_SpeedX;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-void cEntity::SetSpeedY(double a_SpeedY)
-{
- m_Speed.y = a_SpeedY;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-void cEntity::SetSpeedZ(double a_SpeedZ)
-{
- m_Speed.z = a_SpeedZ;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-
-void cEntity::SetWidth(double a_Width)
-{
- m_Width = a_Width;
-}
-
-
-
-
-
-void cEntity::AddPosX(double a_AddPosX)
-{
- m_Pos.x += a_AddPosX;
- m_bDirtyPosition = true;
-}
-
-
-
-
-void cEntity::AddPosY(double a_AddPosY)
-{
- m_Pos.y += a_AddPosY;
- m_bDirtyPosition = true;
-}
-
-
-
-
-void cEntity::AddPosZ(double a_AddPosZ)
-{
- m_Pos.z += a_AddPosZ;
- m_bDirtyPosition = true;
-}
-
-
-
-
-void cEntity::AddPosition(double a_AddPosX, double a_AddPosY, double a_AddPosZ)
-{
- m_Pos.x += a_AddPosX;
- m_Pos.y += a_AddPosY;
- m_Pos.z += a_AddPosZ;
- m_bDirtyPosition = true;
-}
-
-
-
-
-void cEntity::AddSpeed(double a_AddSpeedX, double a_AddSpeedY, double a_AddSpeedZ)
-{
- m_Speed.x += a_AddSpeedX;
- m_Speed.y += a_AddSpeedY;
- m_Speed.z += a_AddSpeedZ;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-
-void cEntity::AddSpeedX(double a_AddSpeedX)
-{
- m_Speed.x += a_AddSpeedX;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-
-void cEntity::AddSpeedY(double a_AddSpeedY)
-{
- m_Speed.y += a_AddSpeedY;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-
-void cEntity::AddSpeedZ(double a_AddSpeedZ)
-{
- m_Speed.z += a_AddSpeedZ;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-
-void cEntity::SteerVehicle(float a_Forward, float a_Sideways)
-{
- if (m_AttachedTo == NULL)
- {
- return;
- }
- if ((a_Forward != 0) || (a_Sideways != 0))
- {
- Vector3d LookVector = GetLookVector();
- double AddSpeedX = LookVector.x * a_Forward + LookVector.z * a_Sideways;
- double AddSpeedZ = LookVector.z * a_Forward - LookVector.x * a_Sideways;
- m_AttachedTo->AddSpeed(AddSpeedX, 0, AddSpeedZ);
- }
-}
-
-
-
-
-
-//////////////////////////////////////////////////////////////////////////
-// Get look vector (this is NOT a rotation!)
-Vector3d cEntity::GetLookVector(void) const
-{
- Matrix4d m;
- m.Init(Vector3f(), 0, m_Rot.x, -m_Rot.y);
- Vector3d Look = m.Transform(Vector3d(0, 0, 1));
- return Look;
-}
-
-
-
-
-
-//////////////////////////////////////////////////////////////////////////
-// Set position
-void cEntity::SetPosition(double a_PosX, double a_PosY, double a_PosZ)
-{
- m_Pos.Set(a_PosX, a_PosY, a_PosZ);
- m_bDirtyPosition = true;
-}
-
-
-
-
-
-void cEntity::SetPosX(double a_PosX)
-{
- m_Pos.x = a_PosX;
- m_bDirtyPosition = true;
-}
-
-
-
-
-
-void cEntity::SetPosY(double a_PosY)
-{
- m_Pos.y = a_PosY;
- m_bDirtyPosition = true;
-}
-
-
-
-
-
-void cEntity::SetPosZ(double a_PosZ)
-{
- m_Pos.z = a_PosZ;
- m_bDirtyPosition = true;
-}
-
-
-
-
-
-//////////////////////////////////////////////////////////////////////////
-// Reference stuffs
-void cEntity::AddReference(cEntity * & a_EntityPtr)
-{
- m_References->AddReference(a_EntityPtr);
- a_EntityPtr->ReferencedBy(a_EntityPtr);
-}
-
-
-
-
-
-void cEntity::ReferencedBy(cEntity * & a_EntityPtr)
-{
- m_Referencers->AddReference(a_EntityPtr);
-}
-
-
-
-
-
-void cEntity::Dereference(cEntity * & a_EntityPtr)
-{
- m_Referencers->Dereference(a_EntityPtr);
-}
-
-
-
-
diff --git a/source/Entities/Entity.h b/source/Entities/Entity.h
deleted file mode 100644
index dafda7826..000000000
--- a/source/Entities/Entity.h
+++ /dev/null
@@ -1,445 +0,0 @@
-
-#pragma once
-
-#include "../Item.h"
-#include "../Vector3d.h"
-#include "../Vector3f.h"
-
-
-
-
-
-// Place this macro in the public section of each cEntity descendant class and you're done :)
-#define CLASS_PROTODEF(classname) \
- virtual bool IsA(const char * a_ClassName) const override\
- { \
- return ((strcmp(a_ClassName, #classname) == 0) || super::IsA(a_ClassName)); \
- } \
- virtual const char * GetClass(void) const override \
- { \
- return #classname; \
- } \
- static const char * GetClassStatic(void) \
- { \
- return #classname; \
- } \
- virtual const char * GetParentClass(void) const override \
- { \
- return super::GetClass(); \
- }
-
-
-
-
-
-class cWorld;
-class cReferenceManager;
-class cClientHandle;
-class cPlayer;
-class cChunk;
-
-
-
-
-
-// tolua_begin
-struct TakeDamageInfo
-{
- eDamageType DamageType; // Where does the damage come from? Being hit / on fire / contact with cactus / ...
- cEntity * Attacker; // The attacking entity; valid only for dtAttack
- int RawDamage; // What damage would the receiver get without any armor. Usually: attacker mob type + weapons
- int FinalDamage; // What actual damage will be received. Usually: m_RawDamage minus armor
- Vector3d Knockback; // The amount and direction of knockback received from the damage
- // TODO: Effects - list of effects that the hit is causing. Unknown representation yet
-} ;
-// tolua_end
-
-
-
-
-
-// tolua_begin
-class cEntity
-{
-public:
-
- enum eEntityType
- {
- etEntity, // For all other types
- etPlayer,
- etPickup,
- etMonster,
- etFallingBlock,
- etMinecart,
- etBoat,
- etTNT,
- etProjectile,
-
- // Common variations
- etMob = etMonster, // DEPRECATED, use etMonster instead!
- } ;
-
- // tolua_end
-
- enum
- {
- ENTITY_STATUS_HURT = 2,
- ENTITY_STATUS_DEAD = 3,
- ENTITY_STATUS_WOLF_TAMING = 6,
- ENTITY_STATUS_WOLF_TAMED = 7,
- ENTITY_STATUS_WOLF_SHAKING = 8,
- ENTITY_STATUS_EATING_ACCEPTED = 9,
- ENTITY_STATUS_SHEEP_EATING = 10,
- ENTITY_STATUS_GOLEM_ROSING = 11,
- ENTITY_STATUS_VILLAGER_HEARTS = 12,
- ENTITY_STATUS_VILLAGER_ANGRY = 13,
- ENTITY_STATUS_VILLAGER_HAPPY = 14,
- ENTITY_STATUS_WITCH_MAGICKING = 15,
- // It seems 16 (zombie conversion) is now done with metadata
- ENTITY_STATUS_FIREWORK_EXPLODE= 17,
- } ;
-
- enum
- {
- FIRE_TICKS_PER_DAMAGE = 10, ///< How many ticks to wait between damaging an entity when it stands in fire
- FIRE_DAMAGE = 1, ///< How much damage to deal when standing in fire
- LAVA_TICKS_PER_DAMAGE = 10, ///< How many ticks to wait between damaging an entity when it stands in lava
- LAVA_DAMAGE = 5, ///< How much damage to deal when standing in lava
- BURN_TICKS_PER_DAMAGE = 20, ///< How many ticks to wait between damaging an entity when it is burning
- BURN_DAMAGE = 1, ///< How much damage to deal when the entity is burning
- BURN_TICKS = 200, ///< How long to keep an entity burning after it has stood in lava / fire
- } ;
-
- cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, double a_Width, double a_Height);
- virtual ~cEntity();
-
- /// Spawns the entity in the world; returns true if spawned, false if not (plugin disallowed)
- virtual bool Initialize(cWorld * a_World);
-
- // tolua_begin
-
- eEntityType GetEntityType(void) const { return m_EntityType; }
-
- bool IsPlayer (void) const { return (m_EntityType == etPlayer); }
- bool IsPickup (void) const { return (m_EntityType == etPickup); }
- bool IsMob (void) const { return (m_EntityType == etMonster); }
- bool IsFallingBlock(void) const { return (m_EntityType == etFallingBlock); }
- bool IsMinecart (void) const { return (m_EntityType == etMinecart); }
- bool IsBoat (void) const { return (m_EntityType == etBoat); }
- bool IsTNT (void) const { return (m_EntityType == etTNT); }
- bool IsProjectile (void) const { return (m_EntityType == etProjectile); }
-
- /// Returns true if the entity is of the specified class or a subclass (cPawn's IsA("cEntity") returns true)
- virtual bool IsA(const char * a_ClassName) const;
-
- /// Returns the topmost class name for the object
- virtual const char * GetClass(void) const;
-
- // Returns the class name of this class
- static const char * GetClassStatic(void);
-
- /// Returns the topmost class's parent class name for the object. cEntity returns an empty string (no parent).
- virtual const char * GetParentClass(void) const;
-
- cWorld * GetWorld(void) const { return m_World; }
-
- double GetHeadYaw (void) const { return m_HeadYaw; }
- double GetHeight (void) const { return m_Height; }
- double GetMass (void) const { return m_Mass; }
- const Vector3d & GetPosition (void) const { return m_Pos; }
- double GetPosX (void) const { return m_Pos.x; }
- double GetPosY (void) const { return m_Pos.y; }
- double GetPosZ (void) const { return m_Pos.z; }
- const Vector3d & GetRot (void) const { return m_Rot; }
- double GetRotation (void) const { return m_Rot.x; } // OBSOLETE, use GetYaw() instead
- double GetYaw (void) const { return m_Rot.x; }
- double GetPitch (void) const { return m_Rot.y; }
- double GetRoll (void) const { return m_Rot.z; }
- Vector3d GetLookVector(void) const;
- const Vector3d & GetSpeed (void) const { return m_Speed; }
- double GetSpeedX (void) const { return m_Speed.x; }
- double GetSpeedY (void) const { return m_Speed.y; }
- double GetSpeedZ (void) const { return m_Speed.z; }
- double GetWidth (void) const { return m_Width; }
-
- int GetChunkX(void) const {return (int)floor(m_Pos.x / cChunkDef::Width); }
- int GetChunkZ(void) const {return (int)floor(m_Pos.z / cChunkDef::Width); }
-
- void SetHeadYaw (double a_HeadYaw);
- void SetHeight (double a_Height);
- void SetMass (double a_Mass);
- void SetPosX (double a_PosX);
- void SetPosY (double a_PosY);
- void SetPosZ (double a_PosZ);
- void SetPosition(double a_PosX, double a_PosY, double a_PosZ);
- void SetPosition(const Vector3d & a_Pos) { SetPosition(a_Pos.x, a_Pos.y, a_Pos.z); }
- void SetRot (const Vector3f & a_Rot);
- void SetRotation(double a_Rotation) { SetYaw(a_Rotation); } // OBSOLETE, use SetYaw() instead
- void SetYaw (double a_Yaw);
- void SetPitch (double a_Pitch);
- void SetRoll (double a_Roll);
- void SetSpeed (double a_SpeedX, double a_SpeedY, double a_SpeedZ);
- void SetSpeed (const Vector3d & a_Speed) { SetSpeed(a_Speed.x, a_Speed.y, a_Speed.z); }
- void SetSpeedX (double a_SpeedX);
- void SetSpeedY (double a_SpeedY);
- void SetSpeedZ (double a_SpeedZ);
- void SetWidth (double a_Width);
-
- void AddPosX (double a_AddPosX);
- void AddPosY (double a_AddPosY);
- void AddPosZ (double a_AddPosZ);
- void AddPosition(double a_AddPosX, double a_AddPosY, double a_AddPosZ);
- void AddPosition(const Vector3d & a_AddPos) { AddPosition(a_AddPos.x,a_AddPos.y,a_AddPos.z);}
- void AddSpeed (double a_AddSpeedX, double a_AddSpeedY, double a_AddSpeedZ);
- void AddSpeed (const Vector3d & a_AddSpeed) { AddSpeed(a_AddSpeed.x,a_AddSpeed.y,a_AddSpeed.z);}
- void AddSpeedX (double a_AddSpeedX);
- void AddSpeedY (double a_AddSpeedY);
- void AddSpeedZ (double a_AddSpeedZ);
-
- void SteerVehicle(float a_Forward, float a_Sideways);
-
- inline int GetUniqueID(void) const { return m_UniqueID; }
- inline bool IsDestroyed(void) const { return !m_IsInitialized; }
-
- /// Schedules the entity for destroying; if a_ShouldBroadcast is set to true, broadcasts the DestroyEntity packet
- void Destroy(bool a_ShouldBroadcast = true);
-
- /// Makes this pawn take damage from an attack by a_Attacker. Damage values are calculated automatically and DoTakeDamage() called
- void TakeDamage(cEntity & a_Attacker);
-
- /// Makes this entity take the specified damage. The final damage is calculated using current armor, then DoTakeDamage() called
- void TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, double a_KnockbackAmount);
-
- /// Makes this entity take the specified damage. The values are packed into a TDI, knockback calculated, then sent through DoTakeDamage()
- void TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, int a_FinalDamage, double a_KnockbackAmount);
-
- float GetGravity(void) const { return m_Gravity; }
-
- void SetGravity(float a_Gravity) { m_Gravity = a_Gravity; }
-
- /// Sets the rotation to match the speed vector (entity goes "face-forward")
- void SetRotationFromSpeed(void);
-
- /// Sets the pitch to match the speed vector (entity gies "face-forward")
- void SetPitchFromSpeed(void);
-
- // tolua_end
-
- /// Makes this entity take damage specified in the a_TDI. The TDI is sent through plugins first, then applied
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI);
-
- // tolua_begin
-
- /// Returns the hitpoints that this pawn can deal to a_Receiver using its equipped items
- virtual int GetRawDamageAgainst(const cEntity & a_Receiver);
-
- /// Returns the hitpoints out of a_RawDamage that the currently equipped armor would cover
- virtual int GetArmorCoverAgainst(const cEntity * a_Attacker, eDamageType a_DamageType, int a_RawDamage);
-
- /// Returns the knockback amount that the currently equipped items would cause to a_Receiver on a hit
- virtual double GetKnockbackAmountAgainst(const cEntity & a_Receiver);
-
- /// Returns the curently equipped weapon; empty item if none
- virtual cItem GetEquippedWeapon(void) const { return cItem(); }
-
- /// Returns the currently equipped helmet; empty item if none
- virtual cItem GetEquippedHelmet(void) const { return cItem(); }
-
- /// Returns the currently equipped chestplate; empty item if none
- virtual cItem GetEquippedChestplate(void) const { return cItem(); }
-
- /// Returns the currently equipped leggings; empty item if none
- virtual cItem GetEquippedLeggings(void) const { return cItem(); }
-
- /// Returns the currently equipped boots; empty item if none
- virtual cItem GetEquippedBoots(void) const { return cItem(); }
-
- /// Called when the health drops below zero. a_Killer may be NULL (environmental damage)
- virtual void KilledBy(cEntity * a_Killer);
-
- /// Heals the specified amount of HPs
- void Heal(int a_HitPoints);
-
- /// Returns the health of this entity
- int GetHealth(void) const { return m_Health; }
-
- /// Sets the health of this entity; doesn't broadcast any hurt animation
- void SetHealth(int a_Health);
-
- // tolua_end
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk);
-
- /// Handles the physics of the entity - updates position based on speed, updates speed based on environment
- virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk);
-
- /// Updates the state related to this entity being on fire
- virtual void TickBurning(cChunk & a_Chunk);
-
- /// Handles when the entity is in the void
- virtual void TickInVoid(cChunk & a_Chunk);
-
- /// Called when the entity starts burning
- virtual void OnStartedBurning(void);
-
- /// Called when the entity finishes burning
- virtual void OnFinishedBurning(void);
-
- // tolua_begin
-
- /// Sets the maximum value for the health
- void SetMaxHealth(int a_MaxHealth);
-
- int GetMaxHealth(void) const { return m_MaxHealth; }
-
- /// Puts the entity on fire for the specified amount of ticks
- void StartBurning(int a_TicksLeftBurning);
-
- /// Stops the entity from burning, resets all burning timers
- void StopBurning(void);
-
- // tolua_end
-
- /** Descendants override this function to send a command to the specified client to spawn the entity on the client.
- To spawn on all eligible clients, use cChunkMap::BroadcastSpawnEntity()
- */
- virtual void SpawnOn(cClientHandle & a_Client) = 0;
-
- // tolua_begin
-
- /// Teleports to the entity specified
- virtual void TeleportToEntity(cEntity & a_Entity);
-
- /// Teleports to the coordinates specified
- virtual void TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ);
-
- // tolua_end
-
- /// Updates clients of changes in the entity.
- virtual void BroadcastMovementUpdate(const cClientHandle * a_Exclude = NULL);
-
- /// Attaches to the specified entity; detaches from any previous one first
- void AttachTo(cEntity * a_AttachTo);
-
- /// Detaches from the currently attached entity, if any
- void Detach(void);
-
- /// Makes sure head yaw is not over the specified range.
- void WrapHeadYaw();
-
- /// Makes sure rotation is not over the specified range.
- void WrapRotation();
-
- /// Makes speed is not over 20. Max speed is 20 blocks / second
- void WrapSpeed();
-
- // tolua_begin
-
- // COMMON metadata flags; descendants may override the defaults:
- virtual bool IsOnFire (void) const {return (m_TicksLeftBurning > 0); }
- virtual bool IsCrouched (void) const {return false; }
- virtual bool IsRiding (void) const {return false; }
- virtual bool IsSprinting(void) const {return false; }
- virtual bool IsRclking (void) const {return false; }
- virtual bool IsInvisible(void) const {return false; }
-
- // tolua_end
-
- /// Called when the specified player right-clicks this entity
- virtual void OnRightClicked(cPlayer & a_Player) {};
-
- /// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy().
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) {}
-
-protected:
- static cCriticalSection m_CSCount;
- static int m_EntityCount;
-
- int m_UniqueID;
-
- int m_Health;
- int m_MaxHealth;
-
- /// The entity to which this entity is attached (vehicle), NULL if none
- cEntity * m_AttachedTo;
-
- /// The entity which is attached to this entity (rider), NULL if none
- cEntity * m_Attachee;
-
- cReferenceManager* m_Referencers;
- cReferenceManager* m_References;
-
- // Flags that signal that we haven't updated the clients with the latest.
- bool m_bDirtyHead;
- bool m_bDirtyOrientation;
- bool m_bDirtyPosition;
- bool m_bDirtySpeed;
-
- bool m_bOnGround;
- float m_Gravity;
-
- // Last Position.
- double m_LastPosX, m_LastPosY, m_LastPosZ;
-
- // This variables keep track of the last time a packet was sent
- Int64 m_TimeLastTeleportPacket,m_TimeLastMoveReltPacket,m_TimeLastSpeedPacket; // In ticks
-
- bool m_IsInitialized; // Is set to true when it's initialized, until it's destroyed (Initialize() till Destroy() )
-
- eEntityType m_EntityType;
-
- cWorld * m_World;
-
- /// Time, in ticks, since the last damage dealt by being on fire. Valid only if on fire (IsOnFire())
- int m_TicksSinceLastBurnDamage;
-
- /// Time, in ticks, since the last damage dealt by standing in lava. Reset to zero when moving out of lava.
- int m_TicksSinceLastLavaDamage;
-
- /// Time, in ticks, since the last damage dealt by standing in fire. Reset to zero when moving out of fire.
- int m_TicksSinceLastFireDamage;
-
- /// Time, in ticks, until the entity extinguishes its fire
- int m_TicksLeftBurning;
-
- /// Time, in ticks, since the last damage dealt by the void. Reset to zero when moving out of the void.
- int m_TicksSinceLastVoidDamage;
-
- virtual void Destroyed(void) {} // Called after the entity has been destroyed
-
- void SetWorld(cWorld * a_World) { m_World = a_World; }
-
- friend class cReferenceManager;
- void AddReference( cEntity*& a_EntityPtr );
- void ReferencedBy( cEntity*& a_EntityPtr );
- void Dereference( cEntity*& a_EntityPtr );
-
-private:
- // Measured in degrees (MAX 360°)
- double m_HeadYaw;
- // Measured in meter/second (m/s)
- Vector3d m_Speed;
- // Measured in degrees (MAX 360°)
- Vector3d m_Rot;
-
- /// Position of the entity's XZ center and Y bottom
- Vector3d m_Pos;
-
- // Measured in meter / second
- Vector3d m_WaterSpeed;
-
- // Measured in Kilograms (Kg)
- double m_Mass;
-
- /// Width of the entity, in the XZ plane. Since entities are represented as cylinders, this is more of a diameter.
- double m_Width;
-
- /// Height of the entity (Y axis)
- double m_Height;
-} ; // tolua_export
-
-typedef std::list<cEntity *> cEntityList;
-
-
-
-
diff --git a/source/Entities/FallingBlock.cpp b/source/Entities/FallingBlock.cpp
deleted file mode 100644
index 9fcd9ac80..000000000
--- a/source/Entities/FallingBlock.cpp
+++ /dev/null
@@ -1,93 +0,0 @@
-#include "Globals.h"
-
-#include "FallingBlock.h"
-#include "../World.h"
-#include "../ClientHandle.h"
-#include "../Simulator/SandSimulator.h"
-#include "../Chunk.h"
-
-
-
-
-
-cFallingBlock::cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) :
- super(etFallingBlock, a_BlockPosition.x + 0.5f, a_BlockPosition.y + 0.5f, a_BlockPosition.z + 0.5f, 0.98, 0.98),
- m_BlockType(a_BlockType),
- m_BlockMeta(a_BlockMeta),
- m_OriginalPosition(a_BlockPosition)
-{
-}
-
-
-
-
-
-void cFallingBlock::SpawnOn(cClientHandle & a_ClientHandle)
-{
- a_ClientHandle.SendSpawnFallingBlock(*this);
-}
-
-
-
-
-
-void cFallingBlock::Tick(float a_Dt, cChunk & a_Chunk)
-{
- float MilliDt = a_Dt * 0.001f;
- AddSpeedY(MilliDt * -9.8f);
- AddPosY(GetSpeedY() * MilliDt);
-
- // GetWorld()->BroadcastTeleportEntity(*this); // Test position
-
- int BlockX = m_OriginalPosition.x;
- int BlockY = (int)(GetPosY() - 0.5);
- int BlockZ = m_OriginalPosition.z;
-
- if (BlockY < 0)
- {
- // Fallen out of this world, just continue falling until out of sight, then destroy:
- if (BlockY < 100)
- {
- Destroy(true);
- }
- return;
- }
-
- if (BlockY >= cChunkDef::Height)
- {
- // Above the world, just wait for it to fall back down
- return;
- }
-
- int idx = a_Chunk.MakeIndexNoCheck(BlockX - a_Chunk.GetPosX() * cChunkDef::Width, BlockY, BlockZ - a_Chunk.GetPosZ() * cChunkDef::Width);
- BLOCKTYPE BlockBelow = a_Chunk.GetBlock(idx);
- NIBBLETYPE BelowMeta = a_Chunk.GetMeta(idx);
- if (cSandSimulator::DoesBreakFallingThrough(BlockBelow, BelowMeta))
- {
- // Fallen onto a block that breaks this into pickups (e. g. half-slab)
- // Must finish the fall with coords one below the block:
- cSandSimulator::FinishFalling(m_World, BlockX, BlockY, BlockZ, m_BlockType, m_BlockMeta);
- Destroy(true);
- return;
- }
- else if (!cSandSimulator::CanContinueFallThrough(BlockBelow))
- {
- // Fallen onto a solid block
- /*
- LOGD(
- "Sand: Checked below at {%d, %d, %d} (rel {%d, %d, %d}), it's %s, finishing the fall.",
- BlockX, BlockY, BlockZ,
- BlockX - a_Chunk.GetPosX() * cChunkDef::Width, BlockY, BlockZ - a_Chunk.GetPosZ() * cChunkDef::Width,
- ItemTypeToString(BlockBelow).c_str()
- );
- */
-
- cSandSimulator::FinishFalling(m_World, BlockX, BlockY + 1, BlockZ, m_BlockType, m_BlockMeta);
- Destroy(true);
- return;
- }
-}
-
-
-
-
diff --git a/source/Entities/FallingBlock.h b/source/Entities/FallingBlock.h
deleted file mode 100644
index 5ba9909bb..000000000
--- a/source/Entities/FallingBlock.h
+++ /dev/null
@@ -1,43 +0,0 @@
-
-#pragma once
-
-#include "Entity.h"
-
-
-
-
-class cPlayer;
-class cItem;
-
-
-
-
-
-
-class cFallingBlock :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cFallingBlock);
-
- /// Creates a new falling block. a_BlockPosition is expected in world coords
- cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- BLOCKTYPE GetBlockType(void) const { return m_BlockType; }
- NIBBLETYPE GetBlockMeta(void) const { return m_BlockMeta; }
-
- // cEntity overrides:
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
-private:
- BLOCKTYPE m_BlockType;
- NIBBLETYPE m_BlockMeta;
- Vector3i m_OriginalPosition; // Position where the falling block has started, in world coords
-} ;
-
-
-
-
diff --git a/source/Entities/Minecart.cpp b/source/Entities/Minecart.cpp
deleted file mode 100644
index f75e23d8b..000000000
--- a/source/Entities/Minecart.cpp
+++ /dev/null
@@ -1,541 +0,0 @@
-
-// Minecart.cpp
-
-// Implements the cMinecart class representing a minecart in the world
-// Indiana Jones!
-
-#include "Globals.h"
-#include "Minecart.h"
-#include "../World.h"
-#include "../ClientHandle.h"
-#include "../Chunk.h"
-#include "Player.h"
-
-
-
-
-
-cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) :
- super(etMinecart, a_X, a_Y, a_Z, 0.98, 0.7),
- m_Payload(a_Payload),
- m_LastDamage(0)
-{
- SetMass(20.f);
- SetMaxHealth(6);
- SetHealth(6);
-}
-
-
-
-
-void cMinecart::SpawnOn(cClientHandle & a_ClientHandle)
-{
- char SubType = 0;
- switch (m_Payload)
- {
- case mpNone: SubType = 0; break;
- case mpChest: SubType = 1; break;
- case mpFurnace: SubType = 2; break;
- case mpTNT: SubType = 3; break;
- case mpHopper: SubType = 5; break;
- default:
- {
- ASSERT(!"Unknown payload, cannot spawn on client");
- return;
- }
- }
- a_ClientHandle.SendSpawnVehicle(*this, 10, SubType); // 10 = Minecarts, SubType = What type of Minecart
-}
-
-
-
-
-
-void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk)
-{
- int PosY = (int)floor(GetPosY());
- if ((PosY <= 0) || (PosY >= cChunkDef::Height))
- {
- // Outside the world, just process normal falling physics
- super::HandlePhysics(a_Dt, a_Chunk);
- BroadcastMovementUpdate();
- return;
- }
-
- int RelPosX = (int)floor(GetPosX()) - a_Chunk.GetPosX() * cChunkDef::Width;
- int RelPosZ = (int)floor(GetPosZ()) - a_Chunk.GetPosZ() * cChunkDef::Width;
- cChunk * Chunk = a_Chunk.GetRelNeighborChunkAdjustCoords(RelPosX, RelPosZ);
- if (Chunk == NULL)
- {
- // Inside an unloaded chunk, bail out all processing
- return;
- }
- BLOCKTYPE BelowType = Chunk->GetBlock(RelPosX, PosY - 1, RelPosZ);
- BLOCKTYPE InsideType = Chunk->GetBlock(RelPosX, PosY, RelPosZ);
-
- if (IsBlockRail(BelowType))
- {
- HandleRailPhysics(a_Dt, *Chunk);
- }
- else
- {
- if (IsBlockRail(InsideType))
- {
- SetPosY(PosY + 1);
- HandleRailPhysics(a_Dt, *Chunk);
- }
- else
- {
- super::HandlePhysics(a_Dt, *Chunk);
- BroadcastMovementUpdate();
- }
- }
-}
-
-
-
-
-
-static const double MAX_SPEED = 8;
-static const double MAX_SPEED_NEGATIVE = (0 - MAX_SPEED);
-
-void cMinecart::HandleRailPhysics(float a_Dt, cChunk & a_Chunk)
-{
-
- super::HandlePhysics(a_Dt, a_Chunk); // Main physics handling
-
- /*
- NOTE: Please bear in mind that taking away from negatives make them even more negative,
- adding to negatives make them positive, etc.
- */
-
- // Get block meta below the cart
- int RelPosX = (int)floor(GetPosX()) - a_Chunk.GetPosX() * cChunkDef::Width;
- int RelPosZ = (int)floor(GetPosZ()) - a_Chunk.GetPosZ() * cChunkDef::Width;
- NIBBLETYPE BelowMeta = a_Chunk.GetMeta(RelPosX, (int)floor(GetPosY() - 1), RelPosZ);
- double SpeedX = GetSpeedX(), SpeedY = GetSpeedY(), SpeedZ = GetSpeedZ(); // Get current speed
-
- switch (BelowMeta)
- {
- case E_META_RAIL_ZM_ZP: // NORTHSOUTH
- {
- SetRotation(270);
- SpeedY = 0; // Don't move vertically as on ground
- SpeedX = 0; // Correct diagonal movement from curved rails
-
- if (SpeedZ != 0) // Don't do anything if cart is stationary
- {
- if (SpeedZ > 0)
- {
- // Going SOUTH, slow down
- SpeedZ = SpeedZ - 0.1;
- }
- else
- {
- // Going NORTH, slow down
- SpeedZ = SpeedZ + 0.1;
- }
- }
- break;
- }
-
- case E_META_RAIL_XM_XP: // EASTWEST
- {
- SetRotation(180);
- SpeedY = 0;
- SpeedZ = 0;
-
- if (SpeedX != 0)
- {
- if (SpeedX > 0)
- {
- SpeedX = SpeedX - 0.1;
- }
- else
- {
- SpeedX = SpeedX + 0.1;
- }
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH
- {
- SetRotation(270);
- SetPosY(floor(GetPosY()) + 0.2); // It seems it doesn't work without levitation :/
- SpeedX = 0;
-
- if (SpeedZ >= 0)
- {
- // SpeedZ POSITIVE, going SOUTH
- if (SpeedZ <= MAX_SPEED) // Speed limit
- {
- SpeedZ = SpeedZ + 0.5; // Speed up
- SpeedY = (0 - SpeedZ); // Downward movement is negative (0 minus positive numbers is negative)
- }
- else
- {
- SpeedZ = MAX_SPEED; // Enforce speed limit
- SpeedY = (0 - SpeedZ);
- }
- }
- else
- {
- // SpeedZ NEGATIVE, going NORTH
- SpeedZ = SpeedZ + 0.4; // Slow down
- SpeedY = (0 - SpeedZ); // Upward movement is positive (0 minus negative number is positive number)
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH
- {
- SetRotation(270);
- SetPosY(floor(GetPosY()) + 0.2);
- SpeedX = 0;
-
- if (SpeedZ > 0)
- {
- // SpeedZ POSITIVE, going SOUTH
- SpeedZ = SpeedZ - 0.4; // Slow down
- SpeedY = SpeedZ; // Upward movement positive
- }
- else
- {
- if (SpeedZ >= MAX_SPEED_NEGATIVE) // Speed limit
- {
- // SpeedZ NEGATIVE, going NORTH
- SpeedZ = SpeedZ - 0.5; // Speed up
- SpeedY = SpeedZ; // Downward movement negative
- }
- else
- {
- SpeedZ = MAX_SPEED_NEGATIVE; // Enforce speed limit
- SpeedY = SpeedZ;
- }
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_XM: // ASCEND EAST
- {
- SetRotation(180);
- SetPosY(floor(GetPosY()) + 0.2);
- SpeedZ = 0;
-
- if (SpeedX >= 0)
- {
- if (SpeedX <= MAX_SPEED)
- {
- SpeedX = SpeedX + 0.5;
- SpeedY = (0 - SpeedX);
- }
- else
- {
- SpeedX = MAX_SPEED;
- SpeedY = (0 - SpeedX);
- }
- }
- else
- {
- SpeedX = SpeedX + 0.4;
- SpeedY = (0 - SpeedX);
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_XP: // ASCEND WEST
- {
- SetRotation(180);
- SetPosY(floor(GetPosY()) + 0.2);
- SpeedZ = 0;
-
- if (SpeedX > 0)
- {
- SpeedX = SpeedX - 0.4;
- SpeedY = SpeedX;
- }
- else
- {
- if (SpeedX >= MAX_SPEED_NEGATIVE)
- {
- SpeedX = SpeedX - 0.5;
- SpeedY = SpeedX;
- }
- else
- {
- SpeedX = MAX_SPEED_NEGATIVE;
- SpeedY = SpeedX;
- }
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZM_XM: // Ends pointing NORTH and WEST
- {
- SetRotation(315); // Set correct rotation server side
- SetPosY(floor(GetPosY()) + 0.2); // Levitate dat cart
-
- if (SpeedZ > 0) // Cart moving south
- {
- SpeedX = (0 - SpeedZ); // Diagonally move southwest (which will make cart hit a southwest rail)
- }
- else if (SpeedX > 0) // Cart moving east
- {
- SpeedZ = (0 - SpeedX); // Diagonally move northeast
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST
- {
- SetRotation(225);
- SetPosY(floor(GetPosY()) + 0.2);
-
- if (SpeedZ > 0)
- {
- SpeedX = SpeedZ;
- }
- else if (SpeedX < 0)
- {
- SpeedZ = SpeedX;
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST
- {
- SetRotation(135);
- SetPosY(floor(GetPosY()) + 0.2);
-
- if (SpeedZ < 0)
- {
- SpeedX = SpeedZ;
- }
- else if (SpeedX > 0)
- {
- SpeedZ = SpeedX;
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST
- {
- SetRotation(45);
- SetPosY(floor(GetPosY()) + 0.2);
-
- if (SpeedZ < 0)
- {
- SpeedX = (0 - SpeedZ);
- }
- else if (SpeedX < 0)
- {
- SpeedZ = (0 - SpeedX);
- }
- break;
- }
-
- default:
- {
- ASSERT(!"Unhandled rail meta!"); // Dun dun DUN!
- break;
- }
- }
-
- // Set speed to speed variables
- SetSpeedX(SpeedX);
- SetSpeedY(SpeedY);
- SetSpeedZ(SpeedZ);
-
-
- // Broadcast position to client
- BroadcastMovementUpdate();
-}
-
-
-
-
-
-void cMinecart::DoTakeDamage(TakeDamageInfo & TDI)
-{
- m_LastDamage = TDI.FinalDamage;
- super::DoTakeDamage(TDI);
-
- m_World->BroadcastEntityMetadata(*this);
-
- if (GetHealth() <= 0)
- {
- Destroy(true);
-
- cItems Drops;
- switch (m_Payload)
- {
- case mpNone:
- {
- Drops.push_back(cItem(E_ITEM_MINECART, 1, 0));
- break;
- }
- case mpChest:
- {
- Drops.push_back(cItem(E_ITEM_CHEST_MINECART, 1, 0));
- break;
- }
- case mpFurnace:
- {
- Drops.push_back(cItem(E_ITEM_FURNACE_MINECART, 1, 0));
- break;
- }
- case mpTNT:
- {
- Drops.push_back(cItem(E_ITEM_MINECART_WITH_TNT, 1, 0));
- break;
- }
- case mpHopper:
- {
- Drops.push_back(cItem(E_ITEM_MINECART_WITH_HOPPER, 1, 0));
- break;
- }
- default:
- {
- ASSERT(!"Unhandled minecart type when spawning pickup!");
- return;
- }
- }
-
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ());
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cEmptyMinecart:
-
-cEmptyMinecart::cEmptyMinecart(double a_X, double a_Y, double a_Z) :
- super(mpNone, a_X, a_Y, a_Z)
-{
-}
-
-
-
-
-
-void cEmptyMinecart::OnRightClicked(cPlayer & a_Player)
-{
- if (m_Attachee != NULL)
- {
- if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
- {
- // This player is already sitting in, they want out.
- a_Player.Detach();
- return;
- }
-
- if (m_Attachee->IsPlayer())
- {
- // Another player is already sitting in here, cannot attach
- return;
- }
-
- // Detach whatever is sitting in this minecart now:
- m_Attachee->Detach();
- }
-
- // Attach the player to this minecart
- a_Player.AttachTo(this);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMinecartWithChest:
-
-cMinecartWithChest::cMinecartWithChest(double a_X, double a_Y, double a_Z) :
- super(mpChest, a_X, a_Y, a_Z)
-{
-}
-
-
-
-
-
-void cMinecartWithChest::SetSlot(int a_Idx, const cItem & a_Item)
-{
- ASSERT((a_Idx >= 0) && (a_Idx < ARRAYCOUNT(m_Items)));
-
- m_Items[a_Idx] = a_Item;
-}
-
-
-
-
-
-void cMinecartWithChest::OnRightClicked(cPlayer & a_Player)
-{
- // Show the chest UI window to the player
- // TODO
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMinecartWithFurnace:
-
-cMinecartWithFurnace::cMinecartWithFurnace(double a_X, double a_Y, double a_Z) :
- super(mpFurnace, a_X, a_Y, a_Z),
- m_IsFueled(false)
-{
-}
-
-
-
-
-
-void cMinecartWithFurnace::OnRightClicked(cPlayer & a_Player)
-{
- if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_COAL)
- {
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
-
- m_IsFueled = true;
- m_World->BroadcastEntityMetadata(*this);
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMinecartWithTNT:
-
-cMinecartWithTNT::cMinecartWithTNT(double a_X, double a_Y, double a_Z) :
- super(mpTNT, a_X, a_Y, a_Z)
-{
-}
-
-// TODO: Make it activate when passing over activator rail
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMinecartWithHopper:
-
-cMinecartWithHopper::cMinecartWithHopper(double a_X, double a_Y, double a_Z) :
- super(mpHopper, a_X, a_Y, a_Z)
-{
-}
-
-// TODO: Make it suck up blocks and travel further than any other cart and physics and put and take blocks
-// AND AVARYTHING!! \ No newline at end of file
diff --git a/source/Entities/Minecart.h b/source/Entities/Minecart.h
deleted file mode 100644
index b1b48be4e..000000000
--- a/source/Entities/Minecart.h
+++ /dev/null
@@ -1,169 +0,0 @@
-
-// Minecart.h
-
-// Declares the cMinecart class representing a minecart in the world
-
-
-
-
-
-#pragma once
-
-#include "Entity.h"
-
-
-
-
-
-inline bool IsBlockRail(BLOCKTYPE a_BlockType)
- {
- return (
- (a_BlockType == E_BLOCK_RAIL) ||
- (a_BlockType == E_BLOCK_ACTIVATOR_RAIL) ||
- (a_BlockType == E_BLOCK_DETECTOR_RAIL) ||
- (a_BlockType == E_BLOCK_POWERED_RAIL)
- ) ;
- }
-
-
-
-
-
-class cMinecart :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cMinecart);
-
- enum ePayload
- {
- mpNone, // Empty minecart, ridable by player or mobs
- mpChest, // Minecart-with-chest, can store a grid of 3*8 items
- mpFurnace, // Minecart-with-furnace, can be powered
- mpTNT, // Minecart-with-TNT, can be blown up with activator rail
- mpHopper, // Minecart-with-hopper, can be hopper
- // TODO: Spawner minecarts, (and possibly any block in a minecart with NBT editing)
- } ;
-
- // cEntity overrides:
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override;
- virtual void DoTakeDamage(TakeDamageInfo & TDI) override;
-
- int LastDamage(void) const { return m_LastDamage; }
- void HandleRailPhysics(float a_Dt, cChunk & a_Chunk);
- ePayload GetPayload(void) const { return m_Payload; }
-
-protected:
- ePayload m_Payload;
-
- cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z);
-
- int m_LastDamage;
-
-} ;
-
-
-
-
-
-class cEmptyMinecart :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cEmptyMinecart);
-
- cEmptyMinecart(double a_X, double a_Y, double a_Z);
-
- // cEntity overrides:
- virtual void OnRightClicked(cPlayer & a_Player) override;
-} ;
-
-
-
-
-
-class cMinecartWithChest :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cMinecartWithChest);
-
- /// Number of item slots in the chest
- static const int NumSlots = 9 * 3;
-
- cMinecartWithChest(double a_X, double a_Y, double a_Z);
-
- const cItem & GetSlot(int a_Idx) const { return m_Items[a_Idx]; }
- cItem & GetSlot(int a_Idx) { return m_Items[a_Idx]; }
-
- void SetSlot(int a_Idx, const cItem & a_Item);
-
-protected:
-
- /// The chest contents:
- cItem m_Items[NumSlots];
-
- // cEntity overrides:
- virtual void OnRightClicked(cPlayer & a_Player) override;
-} ;
-
-
-
-
-
-class cMinecartWithFurnace :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cMinecartWithFurnace);
-
- cMinecartWithFurnace(double a_X, double a_Y, double a_Z);
-
- // cEntity overrides:
- virtual void OnRightClicked(cPlayer & a_Player) override;
- bool IsFueled (void) const { return m_IsFueled; }
-
-private:
-
- bool m_IsFueled;
-
-} ;
-
-
-
-
-
-class cMinecartWithTNT :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cMinecartWithTNT);
-
- cMinecartWithTNT(double a_X, double a_Y, double a_Z);
-} ;
-
-
-
-
-
-class cMinecartWithHopper :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cMinecartWithHopper);
-
- cMinecartWithHopper(double a_X, double a_Y, double a_Z);
-} ; \ No newline at end of file
diff --git a/source/Entities/Pawn.cpp b/source/Entities/Pawn.cpp
deleted file mode 100644
index fffefd538..000000000
--- a/source/Entities/Pawn.cpp
+++ /dev/null
@@ -1,19 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Pawn.h"
-
-
-
-
-
-cPawn::cPawn(eEntityType a_EntityType, double a_Width, double a_Height)
- : cEntity(a_EntityType, 0, 0, 0, a_Width, a_Height)
- , m_bBurnable(true)
-{
-}
-
-
-
-
-
diff --git a/source/Entities/Pawn.h b/source/Entities/Pawn.h
deleted file mode 100644
index e76337d86..000000000
--- a/source/Entities/Pawn.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "Entity.h"
-
-
-
-
-
-// tolua_begin
-class cPawn :
- public cEntity
-{
- // tolua_end
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cPawn);
-
- cPawn(eEntityType a_EntityType, double a_Width, double a_Height);
-
-protected:
- bool m_bBurnable;
-} ; // tolua_export
-
-
-
-
diff --git a/source/Entities/Pickup.cpp b/source/Entities/Pickup.cpp
deleted file mode 100644
index f8aae9703..000000000
--- a/source/Entities/Pickup.cpp
+++ /dev/null
@@ -1,166 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#ifndef _WIN32
-#include <cstdlib>
-#endif
-
-#include "Pickup.h"
-#include "../ClientHandle.h"
-#include "../Inventory.h"
-#include "../World.h"
-#include "../Simulator/FluidSimulator.h"
-#include "../Server.h"
-#include "Player.h"
-#include "../PluginManager.h"
-#include "../Item.h"
-#include "../Root.h"
-#include "../Chunk.h"
-
-#include "../Vector3d.h"
-#include "../Vector3f.h"
-
-
-
-
-
-cPickup::cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX /* = 0.f */, float a_SpeedY /* = 0.f */, float a_SpeedZ /* = 0.f */)
- : cEntity(etPickup, a_PosX, a_PosY, a_PosZ, 0.2, 0.2)
- , m_Timer( 0.f )
- , m_Item(a_Item)
- , m_bCollected( false )
- , m_bIsPlayerCreated( IsPlayerCreated )
-{
- SetGravity(-10.5f);
- SetMaxHealth(5);
- SetHealth(5);
- SetSpeed(a_SpeedX, a_SpeedY, a_SpeedZ);
-}
-
-
-
-
-
-void cPickup::SpawnOn(cClientHandle & a_Client)
-{
- a_Client.SendPickupSpawn(*this);
-}
-
-
-
-
-
-void cPickup::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
- BroadcastMovementUpdate(); //Notify clients of position
-
- m_Timer += a_Dt;
-
- if (!m_bCollected)
- {
- int BlockY = (int) floor(GetPosY());
- if ((BlockY >= 0) && (BlockY < cChunkDef::Height)) // Don't do anything except for falling when outside the world
- {
- int BlockX = (int) floor(GetPosX());
- int BlockZ = (int) floor(GetPosZ());
- // Position might have changed due to physics. So we have to make sure we have the correct chunk.
- cChunk * CurrentChunk = a_Chunk.GetNeighborChunk(BlockX, BlockZ);
- if (CurrentChunk != NULL) // Make sure the chunk is loaded
- {
- int RelBlockX = BlockX - (CurrentChunk->GetPosX() * cChunkDef::Width);
- int RelBlockZ = BlockZ - (CurrentChunk->GetPosZ() * cChunkDef::Width);
-
- // If the pickup is on the bottommost block position, make it think the void is made of air: (#131)
- BLOCKTYPE BlockBelow = (BlockY > 0) ? CurrentChunk->GetBlock(RelBlockX, BlockY - 1, RelBlockZ) : E_BLOCK_AIR;
- BLOCKTYPE BlockIn = CurrentChunk->GetBlock(RelBlockX, BlockY, RelBlockZ);
-
- if (
- IsBlockLava(BlockBelow) || (BlockBelow == E_BLOCK_FIRE) ||
- IsBlockLava(BlockIn) || (BlockIn == E_BLOCK_FIRE)
- )
- {
- m_bCollected = true;
- m_Timer = 0; // We have to reset the timer.
- m_Timer += a_Dt; // In case we have to destroy the pickup in the same tick.
- if (m_Timer > 500.f)
- {
- Destroy(true);
- return;
- }
- }
- }
- }
- }
- else
- {
- if (m_Timer > 500.f) // 0.5 second
- {
- Destroy(true);
- return;
- }
- }
-
- if (m_Timer > 1000 * 60 * 5) // 5 minutes
- {
- Destroy(true);
- return;
- }
-
- if (GetPosY() < -8) // Out of this world and no more visible!
- {
- Destroy(true);
- return;
- }
-}
-
-
-
-
-
-bool cPickup::CollectedBy(cPlayer * a_Dest)
-{
- ASSERT(a_Dest != NULL);
-
- if (m_bCollected)
- {
- // LOG("Pickup %d cannot be collected by \"%s\", because it has already been collected.", m_UniqueID, a_Dest->GetName().c_str());
- return false; // It's already collected!
- }
-
- // Two seconds if player created the pickup (vomiting), half a second if anything else
- if (m_Timer < (m_bIsPlayerCreated ? 2000.f : 500.f))
- {
- // LOG("Pickup %d cannot be collected by \"%s\", because it is not old enough.", m_UniqueID, a_Dest->GetName().c_str());
- return false; // Not old enough
- }
-
- if (cRoot::Get()->GetPluginManager()->CallHookCollectingPickup(a_Dest, *this))
- {
- // LOG("Pickup %d cannot be collected by \"%s\", because a plugin has said no.", m_UniqueID, a_Dest->GetName().c_str());
- return false;
- }
-
- int NumAdded = a_Dest->GetInventory().AddItem(m_Item);
- if (NumAdded > 0)
- {
- m_Item.m_ItemCount -= NumAdded;
- m_World->BroadcastCollectPickup(*this, *a_Dest);
- // Also send the "pop" sound effect with a somewhat random pitch (fast-random using EntityID ;)
- m_World->BroadcastSoundEffect("random.pop",(int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 0.5, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
- if (m_Item.m_ItemCount == 0)
- {
- // All of the pickup has been collected, schedule the pickup for destroying
- m_bCollected = true;
- }
- m_Timer = 0;
- return true;
- }
-
- // LOG("Pickup %d cannot be collected by \"%s\", because there's no space in the inventory.", a_Dest->GetName().c_str(), m_UniqueID);
- return false;
-}
-
-
-
-
diff --git a/source/Entities/Pickup.h b/source/Entities/Pickup.h
deleted file mode 100644
index d39eda298..000000000
--- a/source/Entities/Pickup.h
+++ /dev/null
@@ -1,64 +0,0 @@
-
-#pragma once
-
-#include "Entity.h"
-#include "../Item.h"
-
-
-
-
-
-class cPlayer;
-
-
-
-
-
-// tolua_begin
-class cPickup :
- public cEntity
-{
- // tolua_end
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cPickup);
-
- cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); // tolua_export
-
- cItem & GetItem(void) {return m_Item; } // tolua_export
- const cItem & GetItem(void) const {return m_Item; }
-
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
-
- bool CollectedBy(cPlayer * a_Dest); // tolua_export
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- /// Returns the number of ticks that this entity has existed
- int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export
-
- /// Returns true if the pickup has already been collected
- bool IsCollected(void) const { return m_bCollected; } // tolua_export
-
- /// Returns true if created by player (i.e. vomiting), used for determining picking-up delay time
- bool IsPlayerCreated(void) const { return m_bIsPlayerCreated; } // tolua_export
-
-private:
- Vector3d m_ResultingSpeed; //Can be used to modify the resulting speed for the current tick ;)
-
- Vector3d m_WaterSpeed;
-
- /// The number of ticks that the entity has existed / timer between collect and destroy; in msec
- float m_Timer;
-
- cItem m_Item;
-
- bool m_bCollected;
-
- bool m_bIsPlayerCreated;
-}; // tolua_export
-
-
-
-
diff --git a/source/Entities/Player.cpp b/source/Entities/Player.cpp
deleted file mode 100644
index f37a23f22..000000000
--- a/source/Entities/Player.cpp
+++ /dev/null
@@ -1,1765 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Player.h"
-#include "../Server.h"
-#include "../ClientHandle.h"
-#include "../UI/Window.h"
-#include "../UI/WindowOwner.h"
-#include "../World.h"
-#include "Pickup.h"
-#include "../PluginManager.h"
-#include "../BlockEntities/BlockEntity.h"
-#include "../GroupManager.h"
-#include "../Group.h"
-#include "../ChatColor.h"
-#include "../Item.h"
-#include "../Tracer.h"
-#include "../Root.h"
-#include "../OSSupport/Timer.h"
-#include "../MersenneTwister.h"
-#include "../Chunk.h"
-#include "../Items/ItemHandler.h"
-
-#include "../Vector3d.h"
-#include "../Vector3f.h"
-
-#include "../../iniFile/iniFile.h"
-#include <json/json.h>
-
-#define float2int(x) ((x)<0 ? ((int)(x))-1 : (int)(x))
-
-
-
-
-
-
-cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
- : super(etPlayer, 0.6, 1.8)
- , m_GameMode(eGameMode_NotSet)
- , m_IP("")
- , m_LastBlockActionTime( 0 )
- , m_LastBlockActionCnt( 0 )
- , m_AirLevel( MAX_AIR_LEVEL )
- , m_AirTickTimer( DROWNING_TICKS )
- , m_bVisible( true )
- , m_LastGroundHeight( 0 )
- , m_bTouchGround( false )
- , m_Stance( 0.0 )
- , m_Inventory(*this)
- , m_CurrentWindow(NULL)
- , m_InventoryWindow(NULL)
- , m_TimeLastPickupCheck( 0.f )
- , m_Color('-')
- , m_ClientHandle( a_Client )
- , m_FoodLevel(MAX_FOOD_LEVEL)
- , m_FoodSaturationLevel(5)
- , m_FoodTickTimer(0)
- , m_FoodExhaustionLevel(0)
- , m_FoodPoisonedTicksRemaining(0)
- , m_NormalMaxSpeed(0.1)
- , m_SprintingMaxSpeed(0.13)
- , m_IsCrouched(false)
- , m_IsSprinting(false)
- , m_IsSwimming(false)
- , m_IsSubmerged(false)
- , m_EatingFinishTick(-1)
- , m_IsChargingBow(false)
- , m_BowCharge(0)
- , m_CurrentXp(0)
- , m_LifetimeTotalXp(0)
- , m_bDirtyExperience(false)
-{
- LOGD("Created a player object for \"%s\" @ \"%s\" at %p, ID %d",
- a_PlayerName.c_str(), a_Client->GetIPString().c_str(),
- this, GetUniqueID()
- );
-
- m_InventoryWindow = new cInventoryWindow(*this);
- m_CurrentWindow = m_InventoryWindow;
- m_InventoryWindow->OpenedByPlayer(*this);
-
- SetMaxHealth(MAX_HEALTH);
- m_Health = MAX_HEALTH;
-
- cTimer t1;
- m_LastPlayerListTime = t1.GetNowTime();
-
- m_TimeLastTeleportPacket = 0;
- m_TimeLastPickupCheck = 0;
-
- m_PlayerName = a_PlayerName;
- m_bDirtyPosition = true; // So chunks are streamed to player at spawn
-
- if (!LoadFromDisk())
- {
- m_Inventory.Clear();
- SetPosX(cRoot::Get()->GetDefaultWorld()->GetSpawnX());
- SetPosY(cRoot::Get()->GetDefaultWorld()->GetSpawnY());
- SetPosZ(cRoot::Get()->GetDefaultWorld()->GetSpawnZ());
-
- LOGD("Player \"%s\" is connecting for the first time, spawning at default world spawn {%.2f, %.2f, %.2f}",
- a_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ()
- );
- }
- m_LastJumpHeight = (float)(GetPosY());
- m_LastGroundHeight = (float)(GetPosY());
- m_Stance = GetPosY() + 1.62;
-
- cRoot::Get()->GetServer()->PlayerCreated(this);
-}
-
-
-
-
-
-cPlayer::~cPlayer(void)
-{
- LOGD("Deleting cPlayer \"%s\" at %p, ID %d", m_PlayerName.c_str(), this, GetUniqueID());
-
- // Notify the server that the player is being destroyed
- cRoot::Get()->GetServer()->PlayerDestroying(this);
-
- SaveToDisk();
-
- m_World->RemovePlayer( this );
-
- m_ClientHandle = NULL;
-
- delete m_InventoryWindow;
-
- LOGD("Player %p deleted", this);
-}
-
-
-
-
-
-bool cPlayer::Initialize(cWorld * a_World)
-{
- ASSERT(a_World != NULL);
-
- if (super::Initialize(a_World))
- {
- // Remove the client handle from the server, it will be ticked from this object from now on
- if (m_ClientHandle != NULL)
- {
- cRoot::Get()->GetServer()->ClientMovedToWorld(m_ClientHandle);
- }
-
- GetWorld()->AddPlayer(this);
- return true;
- }
- return false;
-}
-
-
-
-
-
-void cPlayer::Destroyed()
-{
- CloseWindow(false);
-
- m_ClientHandle = NULL;
-}
-
-
-
-
-
-void cPlayer::SpawnOn(cClientHandle & a_Client)
-{
- if (!m_bVisible || (m_ClientHandle == (&a_Client)))
- {
- return;
- }
- a_Client.SendPlayerSpawn(*this);
- a_Client.SendEntityHeadLook(*this);
- a_Client.SendEntityEquipment(*this, 0, m_Inventory.GetEquippedItem() );
- a_Client.SendEntityEquipment(*this, 1, m_Inventory.GetEquippedBoots() );
- a_Client.SendEntityEquipment(*this, 2, m_Inventory.GetEquippedLeggings() );
- a_Client.SendEntityEquipment(*this, 3, m_Inventory.GetEquippedChestplate() );
- a_Client.SendEntityEquipment(*this, 4, m_Inventory.GetEquippedHelmet() );
-}
-
-
-
-
-
-void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
-{
- if (m_ClientHandle != NULL)
- {
- if (m_ClientHandle->IsDestroyed())
- {
- // This should not happen, because destroying a client will remove it from the world, but just in case
- m_ClientHandle = NULL;
- return;
- }
-
- if (!m_ClientHandle->IsPlaying())
- {
- // We're not yet in the game, ignore everything
- return;
- }
- }
-
- if (!a_Chunk.IsValid())
- {
- // This may happen if the cPlayer is created before the chunks have the chance of being loaded / generated (#83)
- return;
- }
-
- super::Tick(a_Dt, a_Chunk);
-
- // Set player swimming state
- SetSwimState(a_Chunk);
-
- // Handle air drowning stuff
- HandleAir();
-
- // Handle charging the bow:
- if (m_IsChargingBow)
- {
- m_BowCharge += 1;
- }
-
- //handle updating experience
- if (m_bDirtyExperience)
- {
- SendExperience();
- }
-
- if (m_bDirtyPosition)
- {
- // Apply food exhaustion from movement:
- ApplyFoodExhaustionFromMovement();
-
- cRoot::Get()->GetPluginManager()->CallHookPlayerMoving(*this);
- BroadcastMovementUpdate(m_ClientHandle);
- m_ClientHandle->StreamChunks();
- }
- else
- {
- BroadcastMovementUpdate(m_ClientHandle);
- }
-
- if (m_Health > 0) // make sure player is alive
- {
- m_World->CollectPickupsByPlayer(this);
-
- if ((m_EatingFinishTick >= 0) && (m_EatingFinishTick <= m_World->GetWorldAge()))
- {
- FinishEating();
- }
-
- HandleFood();
- }
-
- // Send Player List (Once per m_LastPlayerListTime/1000 ms)
- cTimer t1;
- if (m_LastPlayerListTime + cPlayer::PLAYER_LIST_TIME_MS <= t1.GetNowTime())
- {
- m_World->SendPlayerList(this);
- m_LastPlayerListTime = t1.GetNowTime();
- }
-}
-
-
-
-
-
-short cPlayer::CalcLevelFromXp(short a_XpTotal)
-{
- //level 0 to 15
- if(a_XpTotal <= XP_TO_LEVEL15)
- {
- return a_XpTotal / XP_PER_LEVEL_TO15;
- }
-
- //level 30+
- if(a_XpTotal > XP_TO_LEVEL30)
- {
- return (short) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
- }
-
- //level 16 to 30
- return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3;
-}
-
-
-
-
-
-short cPlayer::XpForLevel(short a_Level)
-{
- //level 0 to 15
- if(a_Level <= 15)
- {
- return a_Level * XP_PER_LEVEL_TO15;
- }
-
- //level 30+
- if(a_Level >= 31)
- {
- return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 );
- }
-
- //level 16 to 30
- return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 );
-}
-
-
-
-
-
-short cPlayer::GetXpLevel()
-{
- return CalcLevelFromXp(m_CurrentXp);
-}
-
-
-
-
-
-float cPlayer::GetXpPercentage()
-{
- short int currentLevel = CalcLevelFromXp(m_CurrentXp);
- short int currentLevel_XpBase = XpForLevel(currentLevel);
-
- return (float)(m_CurrentXp - currentLevel_XpBase) /
- (float)(XpForLevel(1+currentLevel) - currentLevel_XpBase);
-}
-
-
-
-
-
-bool cPlayer::SetCurrentExperience(short int a_CurrentXp)
-{
- if(!(a_CurrentXp >= 0) || (a_CurrentXp > (SHRT_MAX - m_LifetimeTotalXp)))
- {
- LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_CurrentXp);
- return false; //oops, they gave us a dodgey number
- }
-
- m_CurrentXp = a_CurrentXp;
-
- // Set experience to be updated
- m_bDirtyExperience = true;
-
- return true;
-}
-
-
-
-
-
-short cPlayer::DeltaExperience(short a_Xp_delta)
-{
- if (a_Xp_delta > (SHRT_MAX - m_CurrentXp))
- {
- // Value was bad, abort and report
- LOGWARNING("Attempt was made to increment Xp by %d, which overflowed the short datatype. Ignoring.",
- a_Xp_delta);
- return -1; // Should we instead just return the current Xp?
- }
-
- m_CurrentXp += a_Xp_delta;
-
- // Make sure they didn't subtract too much
- if (m_CurrentXp < 0)
- {
- m_CurrentXp = 0;
- }
-
- // Update total for score calculation
- if (a_Xp_delta > 0)
- {
- m_LifetimeTotalXp += a_Xp_delta;
- }
-
- LOGD("Player \"%s\" gained/lost %d experience, total is now: %d",
- m_PlayerName.c_str(), a_Xp_delta, m_CurrentXp);
-
- // Set experience to be updated
- m_bDirtyExperience = true;
-
- return m_CurrentXp;
-}
-
-
-
-
-
-void cPlayer::StartChargingBow(void)
-{
- LOGD("Player \"%s\" started charging their bow", m_PlayerName.c_str());
- m_IsChargingBow = true;
- m_BowCharge = 0;
-}
-
-
-
-
-
-int cPlayer::FinishChargingBow(void)
-{
- LOGD("Player \"%s\" finished charging their bow at a charge of %d", m_PlayerName.c_str(), m_BowCharge);
- int res = m_BowCharge;
- m_IsChargingBow = false;
- m_BowCharge = 0;
- return res;
-}
-
-
-
-
-
-void cPlayer::CancelChargingBow(void)
-{
- LOGD("Player \"%s\" cancelled charging their bow at a charge of %d", m_PlayerName.c_str(), m_BowCharge);
- m_IsChargingBow = false;
- m_BowCharge = 0;
-}
-
-
-
-
-
-void cPlayer::SetTouchGround(bool a_bTouchGround)
-{
- m_bTouchGround = a_bTouchGround;
-
- if (!m_bTouchGround)
- {
- if (GetPosY() > m_LastJumpHeight)
- {
- m_LastJumpHeight = (float)GetPosY();
- }
- cWorld * World = GetWorld();
- if ((GetPosY() >= 0) && (GetPosY() < cChunkDef::Height))
- {
- BLOCKTYPE BlockType = World->GetBlock(float2int(GetPosX()), float2int(GetPosY()), float2int(GetPosZ()));
- if (BlockType != E_BLOCK_AIR)
- {
- m_bTouchGround = true;
- }
- if (
- (BlockType == E_BLOCK_WATER) ||
- (BlockType == E_BLOCK_STATIONARY_WATER) ||
- (BlockType == E_BLOCK_LADDER) ||
- (BlockType == E_BLOCK_VINES)
- )
- {
- m_LastGroundHeight = (float)GetPosY();
- }
- }
- }
- else
- {
- float Dist = (float)(m_LastGroundHeight - floor(GetPosY()));
- int Damage = (int)(Dist - 3.f);
- if (m_LastJumpHeight > m_LastGroundHeight) Damage++;
- m_LastJumpHeight = (float)GetPosY();
-
- if ((Damage > 0) && (!IsGameModeCreative()))
- {
- TakeDamage(dtFalling, NULL, Damage, Damage, 0);
- }
-
- m_LastGroundHeight = (float)GetPosY();
- }
-}
-
-
-
-
-
-void cPlayer::Heal(int a_Health)
-{
- super::Heal(a_Health);
- SendHealth();
-}
-
-
-
-
-
-void cPlayer::SetFoodLevel(int a_FoodLevel)
-{
- m_FoodLevel = std::max(0, std::min(a_FoodLevel, (int)MAX_FOOD_LEVEL));
- SendHealth();
-}
-
-
-
-
-
-void cPlayer::SetFoodSaturationLevel(double a_FoodSaturationLevel)
-{
- m_FoodSaturationLevel = std::max(0.0, std::min(a_FoodSaturationLevel, (double)m_FoodLevel));
-}
-
-
-
-
-
-void cPlayer::SetFoodTickTimer(int a_FoodTickTimer)
-{
- m_FoodTickTimer = a_FoodTickTimer;
-}
-
-
-
-
-
-void cPlayer::SetFoodExhaustionLevel(double a_FoodExhaustionLevel)
-{
- m_FoodExhaustionLevel = std::max(0.0, std::min(a_FoodExhaustionLevel, 4.0));
-}
-
-
-
-
-
-void cPlayer::SetFoodPoisonedTicksRemaining(int a_FoodPoisonedTicksRemaining)
-{
- m_FoodPoisonedTicksRemaining = a_FoodPoisonedTicksRemaining;
-}
-
-
-
-
-
-bool cPlayer::Feed(int a_Food, double a_Saturation)
-{
- if (m_FoodLevel >= MAX_FOOD_LEVEL)
- {
- return false;
- }
-
- m_FoodLevel = std::min(a_Food + m_FoodLevel, (int)MAX_FOOD_LEVEL);
- m_FoodSaturationLevel = std::min(m_FoodSaturationLevel + a_Saturation, (double)m_FoodLevel);
-
- SendHealth();
- return true;
-}
-
-
-
-
-
-void cPlayer::FoodPoison(int a_NumTicks)
-{
- bool HasBeenFoodPoisoned = (m_FoodPoisonedTicksRemaining > 0);
- m_FoodPoisonedTicksRemaining = std::max(m_FoodPoisonedTicksRemaining, a_NumTicks);
- if (!HasBeenFoodPoisoned)
- {
- // TODO: Send the poisoning indication to the client - how?
- SendHealth();
- }
-}
-
-
-
-
-
-void cPlayer::StartEating(void)
-{
- // Set the timer:
- m_EatingFinishTick = m_World->GetWorldAge() + EATING_TICKS;
-
- // Send the packets:
- m_World->BroadcastPlayerAnimation(*this, 5);
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-void cPlayer::FinishEating(void)
-{
- // Reset the timer:
- m_EatingFinishTick = -1;
-
- // Send the packets:
- m_ClientHandle->SendEntityStatus(*this, ENTITY_STATUS_EATING_ACCEPTED);
- m_World->BroadcastPlayerAnimation(*this, 0);
- m_World->BroadcastEntityMetadata(*this);
-
- // consume the item:
- cItem Item(GetEquippedItem());
- Item.m_ItemCount = 1;
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Item.m_ItemType);
- if (!ItemHandler->EatItem(this, &Item))
- {
- return;
- }
- ItemHandler->OnFoodEaten(m_World, this, &Item);
-
- GetInventory().RemoveOneEquippedItem();
-
- //if the food is mushroom soup, return a bowl to the inventory
- if( Item.m_ItemType == E_ITEM_MUSHROOM_SOUP ) {
- cItem emptyBowl(E_ITEM_BOWL, 1, 0, "");
- GetInventory().AddItem(emptyBowl, true, true);
- }
-}
-
-
-
-
-
-void cPlayer::AbortEating(void)
-{
- m_EatingFinishTick = -1;
- m_World->BroadcastPlayerAnimation(*this, 0);
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-void cPlayer::SendHealth(void)
-{
- if (m_ClientHandle != NULL)
- {
- m_ClientHandle->SendHealth();
- }
-}
-
-
-
-
-
-void cPlayer::SendExperience(void)
-{
- if (m_ClientHandle != NULL)
- {
- m_ClientHandle->SendExperience();
- m_bDirtyExperience = false;
- }
-}
-
-
-
-
-
-void cPlayer::ClearInventoryPaintSlots(void)
-{
- // Clear the list of slots that are being inventory-painted. Used by cWindow only
- m_InventoryPaintSlots.clear();
-}
-
-
-
-
-
-void cPlayer::AddInventoryPaintSlot(int a_SlotNum)
-{
- // Add a slot to the list for inventory painting. Used by cWindow only
- m_InventoryPaintSlots.push_back(a_SlotNum);
-}
-
-
-
-
-
-const cSlotNums & cPlayer::GetInventoryPaintSlots(void) const
-{
- // Return the list of slots currently stored for inventory painting. Used by cWindow only
- return m_InventoryPaintSlots;
-}
-
-
-
-
-
-double cPlayer::GetMaxSpeed(void) const
-{
- return m_IsSprinting ? m_SprintingMaxSpeed : m_NormalMaxSpeed;
-}
-
-
-
-
-
-void cPlayer::SetNormalMaxSpeed(double a_Speed)
-{
- m_NormalMaxSpeed = a_Speed;
- if (!m_IsSprinting)
- {
- m_ClientHandle->SendPlayerMaxSpeed();
- }
-}
-
-
-
-
-
-void cPlayer::SetSprintingMaxSpeed(double a_Speed)
-{
- m_SprintingMaxSpeed = a_Speed;
- if (m_IsSprinting)
- {
- m_ClientHandle->SendPlayerMaxSpeed();
- }
-}
-
-
-
-
-
-void cPlayer::SetCrouch(bool a_IsCrouched)
-{
- // Set the crouch status, broadcast to all visible players
-
- if (a_IsCrouched == m_IsCrouched)
- {
- // No change
- return;
- }
- m_IsCrouched = a_IsCrouched;
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-void cPlayer::SetSprint(bool a_IsSprinting)
-{
- if (a_IsSprinting == m_IsSprinting)
- {
- // No change
- return;
- }
-
- m_IsSprinting = a_IsSprinting;
- m_ClientHandle->SendPlayerMaxSpeed();
-}
-
-
-
-
-
-void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- if (a_TDI.DamageType != dtInVoid)
- {
- if (IsGameModeCreative())
- {
- // No damage / health in creative mode
- return;
- }
- }
-
- super::DoTakeDamage(a_TDI);
-
- // Any kind of damage adds food exhaustion
- AddFoodExhaustion(0.3f);
-
- SendHealth();
-}
-
-
-
-
-
-void cPlayer::KilledBy(cEntity * a_Killer)
-{
- super::KilledBy(a_Killer);
-
- if (m_Health > 0)
- {
- return; // not dead yet =]
- }
-
- m_bVisible = false; // So new clients don't see the player
-
- // Puke out all the items
- cItems Pickups;
- m_Inventory.CopyToItems(Pickups);
- m_Inventory.Clear();
- m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10);
- SaveToDisk(); // Save it, yeah the world is a tough place !
-}
-
-
-
-
-
-void cPlayer::Respawn(void)
-{
- m_Health = GetMaxHealth();
-
- // Reset food level:
- m_FoodLevel = MAX_FOOD_LEVEL;
- m_FoodSaturationLevel = 5;
-
- // Reset Experience
- m_CurrentXp = 0;
- m_LifetimeTotalXp = 0;
- // ToDo: send score to client? How?
-
- m_ClientHandle->SendRespawn();
-
- // Extinguish the fire:
- StopBurning();
-
- TeleportToCoords(GetWorld()->GetSpawnX(), GetWorld()->GetSpawnY(), GetWorld()->GetSpawnZ());
-
- SetVisible(true);
-}
-
-
-
-
-
-double cPlayer::GetEyeHeight(void) const
-{
- return m_Stance;
-}
-
-
-
-
-Vector3d cPlayer::GetEyePosition(void) const
-{
- return Vector3d( GetPosX(), m_Stance, GetPosZ() );
-}
-
-
-
-
-
-bool cPlayer::IsGameModeCreative(void) const
-{
- return (m_GameMode == gmCreative) || // Either the player is explicitly in Creative
- ((m_GameMode == gmNotSet) && m_World->IsGameModeCreative()); // or they inherit from the world and the world is Creative
-}
-
-
-
-
-
-bool cPlayer::IsGameModeSurvival(void) const
-{
- return (m_GameMode == gmSurvival) || // Either the player is explicitly in Survival
- ((m_GameMode == gmNotSet) && m_World->IsGameModeSurvival()); // or they inherit from the world and the world is Survival
-}
-
-
-
-
-
-bool cPlayer::IsGameModeAdventure(void) const
-{
- return (m_GameMode == gmCreative) || // Either the player is explicitly in Adventure
- ((m_GameMode == gmNotSet) && m_World->IsGameModeCreative()); // or they inherit from the world and the world is Adventure
-}
-
-
-
-
-
-void cPlayer::OpenWindow(cWindow * a_Window)
-{
- if (a_Window != m_CurrentWindow)
- {
- CloseWindow(false);
- }
- a_Window->OpenedByPlayer(*this);
- m_CurrentWindow = a_Window;
- a_Window->SendWholeWindow(*GetClientHandle());
-}
-
-
-
-
-
-void cPlayer::CloseWindow(bool a_CanRefuse)
-{
- if (m_CurrentWindow == NULL)
- {
- m_CurrentWindow = m_InventoryWindow;
- return;
- }
-
- if (m_CurrentWindow->ClosedByPlayer(*this, a_CanRefuse) || !a_CanRefuse)
- {
- // Close accepted, go back to inventory window (the default):
- m_CurrentWindow = m_InventoryWindow;
- }
- else
- {
- // Re-open the window
- m_CurrentWindow->OpenedByPlayer(*this);
- m_CurrentWindow->SendWholeWindow(*GetClientHandle());
- }
-}
-
-
-
-
-
-void cPlayer::CloseWindowIfID(char a_WindowID, bool a_CanRefuse)
-{
- if ((m_CurrentWindow == NULL) || (m_CurrentWindow->GetWindowID() != a_WindowID))
- {
- return;
- }
- CloseWindow();
-}
-
-
-
-
-
-void cPlayer::SetLastBlockActionTime()
-{
- if (m_World != NULL)
- {
- m_LastBlockActionTime = m_World->GetWorldAge() / 20.0f;
- }
-}
-
-
-
-
-
-void cPlayer::SetLastBlockActionCnt( int a_LastBlockActionCnt )
-{
- m_LastBlockActionCnt = a_LastBlockActionCnt;
-}
-
-
-
-
-
-void cPlayer::SetGameMode(eGameMode a_GameMode)
-{
- if ((a_GameMode < gmMin) || (a_GameMode >= gmMax))
- {
- LOGWARNING("%s: Setting invalid gamemode: %d", GetName().c_str(), a_GameMode);
- return;
- }
-
- if (m_GameMode == a_GameMode)
- {
- // Gamemode already set
- return;
- }
-
- m_GameMode = a_GameMode;
- m_ClientHandle->SendGameMode(a_GameMode);
-}
-
-
-
-
-
-void cPlayer::LoginSetGameMode( eGameMode a_GameMode )
-{
- m_GameMode = a_GameMode;
-}
-
-
-
-
-
-void cPlayer::SetIP(const AString & a_IP)
-{
- m_IP = a_IP;
-}
-
-
-
-
-
-void cPlayer::SendMessage(const AString & a_Message)
-{
- m_ClientHandle->SendChat(a_Message);
-}
-
-
-
-
-
-void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ)
-{
- SetPosition( a_PosX, a_PosY, a_PosZ );
- m_LastGroundHeight = (float)a_PosY;
-
- m_World->BroadcastTeleportEntity(*this, GetClientHandle());
- m_ClientHandle->SendPlayerMoveLook();
-}
-
-
-
-
-
-Vector3d cPlayer::GetThrowStartPos(void) const
-{
- Vector3d res = GetEyePosition();
-
- // Adjust the position to be just outside the player's bounding box:
- res.x += 0.16 * cos(GetPitch());
- res.y += -0.1;
- res.z += 0.16 * sin(GetPitch());
-
- return res;
-}
-
-
-
-
-
-Vector3d cPlayer::GetThrowSpeed(double a_SpeedCoeff) const
-{
- Vector3d res = GetLookVector();
- res.Normalize();
-
- // TODO: Add a slight random change (+-0.0075 in each direction)
-
- return res * a_SpeedCoeff;
-}
-
-
-
-
-
-void cPlayer::MoveTo( const Vector3d & a_NewPos )
-{
- if ((a_NewPos.y < -990) && (GetPosY() > -100))
- {
- // When attached to an entity, the client sends position packets with weird coords:
- // Y = -999 and X, Z = attempting to create speed, usually up to 0.03
- // We cannot test m_AttachedTo, because when deattaching, the server thinks the client is already deattached while
- // the client may still send more of these nonsensical packets.
- if (m_AttachedTo != NULL)
- {
- Vector3d AddSpeed(a_NewPos);
- AddSpeed.y = 0;
- m_AttachedTo->AddSpeed(AddSpeed);
- }
- return;
- }
-
- // TODO: should do some checks to see if player is not moving through terrain
- // TODO: Official server refuses position packets too far away from each other, kicking "hacked" clients; we should, too
-
- SetPosition( a_NewPos );
- SetStance(a_NewPos.y + 1.62);
-}
-
-
-
-
-
-void cPlayer::SetVisible(bool a_bVisible)
-{
- if (a_bVisible && !m_bVisible) // Make visible
- {
- m_bVisible = true;
- m_World->BroadcastSpawnEntity(*this);
- }
- if (!a_bVisible && m_bVisible)
- {
- m_bVisible = false;
- m_World->BroadcastDestroyEntity(*this, m_ClientHandle); // Destroy on all clients
- }
-}
-
-
-
-
-
-void cPlayer::AddToGroup( const AString & a_GroupName )
-{
- cGroup* Group = cRoot::Get()->GetGroupManager()->GetGroup( a_GroupName );
- m_Groups.push_back( Group );
- LOGD("Added %s to group %s", m_PlayerName.c_str(), a_GroupName.c_str() );
- ResolveGroups();
- ResolvePermissions();
-}
-
-
-
-
-
-void cPlayer::RemoveFromGroup( const AString & a_GroupName )
-{
- bool bRemoved = false;
- for( GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr )
- {
- if( (*itr)->GetName().compare(a_GroupName ) == 0 )
- {
- m_Groups.erase( itr );
- bRemoved = true;
- break;
- }
- }
-
- if( bRemoved )
- {
- LOGD("Removed %s from group %s", m_PlayerName.c_str(), a_GroupName.c_str() );
- ResolveGroups();
- ResolvePermissions();
- }
- else
- {
- LOGWARN("Tried to remove %s from group %s but was not in that group", m_PlayerName.c_str(), a_GroupName.c_str() );
- }
-}
-
-
-
-
-
-bool cPlayer::CanUseCommand( const AString & a_Command )
-{
- for( GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr )
- {
- if( (*itr)->HasCommand( a_Command ) ) return true;
- }
- return false;
-}
-
-
-
-
-
-bool cPlayer::HasPermission(const AString & a_Permission)
-{
- if (a_Permission.empty())
- {
- // Empty permission request is always granted
- return true;
- }
-
- AStringVector Split = StringSplit( a_Permission, "." );
- PermissionMap Possibilities = m_ResolvedPermissions;
- // Now search the namespaces
- while( Possibilities.begin() != Possibilities.end() )
- {
- PermissionMap::iterator itr = Possibilities.begin();
- if( itr->second )
- {
- AStringVector OtherSplit = StringSplit( itr->first, "." );
- if( OtherSplit.size() <= Split.size() )
- {
- unsigned int i;
- for( i = 0; i < OtherSplit.size(); ++i )
- {
- if( OtherSplit[i].compare( Split[i] ) != 0 )
- {
- if( OtherSplit[i].compare("*") == 0 ) return true; // WildCard man!! WildCard!
- break;
- }
- }
- if( i == Split.size() ) return true;
- }
- }
- Possibilities.erase( itr );
- }
-
- // Nothing that matched :(
- return false;
-}
-
-
-
-
-
-bool cPlayer::IsInGroup( const AString & a_Group )
-{
- for( GroupList::iterator itr = m_ResolvedGroups.begin(); itr != m_ResolvedGroups.end(); ++itr )
- {
- if( a_Group.compare( (*itr)->GetName().c_str() ) == 0 )
- return true;
- }
- return false;
-}
-
-
-
-
-
-void cPlayer::ResolvePermissions()
-{
- m_ResolvedPermissions.clear(); // Start with an empty map yo~
-
- // Copy all player specific permissions into the resolved permissions map
- for( PermissionMap::iterator itr = m_Permissions.begin(); itr != m_Permissions.end(); ++itr )
- {
- m_ResolvedPermissions[ itr->first ] = itr->second;
- }
-
- for( GroupList::iterator GroupItr = m_ResolvedGroups.begin(); GroupItr != m_ResolvedGroups.end(); ++GroupItr )
- {
- const cGroup::PermissionMap & Permissions = (*GroupItr)->GetPermissions();
- for( cGroup::PermissionMap::const_iterator itr = Permissions.begin(); itr != Permissions.end(); ++itr )
- {
- m_ResolvedPermissions[ itr->first ] = itr->second;
- }
- }
-}
-
-
-
-
-
-void cPlayer::ResolveGroups()
-{
- // Clear resolved groups first
- m_ResolvedGroups.clear();
-
- // Get a complete resolved list of all groups the player is in
- std::map< cGroup*, bool > AllGroups; // Use a map, because it's faster than iterating through a list to find duplicates
- GroupList ToIterate;
- for( GroupList::iterator GroupItr = m_Groups.begin(); GroupItr != m_Groups.end(); ++GroupItr )
- {
- ToIterate.push_back( *GroupItr );
- }
- while( ToIterate.begin() != ToIterate.end() )
- {
- cGroup* CurrentGroup = *ToIterate.begin();
- if( AllGroups.find( CurrentGroup ) != AllGroups.end() )
- {
- LOGWARNING("ERROR: Player \"%s\" is in the group multiple times (\"%s\"). Please fix your settings in users.ini!",
- m_PlayerName.c_str(), CurrentGroup->GetName().c_str()
- );
- }
- else
- {
- AllGroups[ CurrentGroup ] = true;
- m_ResolvedGroups.push_back( CurrentGroup ); // Add group to resolved list
- const cGroup::GroupList & Inherits = CurrentGroup->GetInherits();
- for( cGroup::GroupList::const_iterator itr = Inherits.begin(); itr != Inherits.end(); ++itr )
- {
- if( AllGroups.find( *itr ) != AllGroups.end() )
- {
- LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", m_PlayerName.c_str(), (*itr)->GetName().c_str() );
- continue;
- }
- ToIterate.push_back( *itr );
- }
- }
- ToIterate.erase( ToIterate.begin() );
- }
-}
-
-
-
-
-
-AString cPlayer::GetColor(void) const
-{
- if ( m_Color != '-' )
- {
- return cChatColor::MakeColor( m_Color );
- }
-
- if ( m_Groups.size() < 1 )
- {
- return cChatColor::White;
- }
-
- return (*m_Groups.begin())->GetColor();
-}
-
-
-
-
-
-void cPlayer::TossItem(
- bool a_bDraggingItem,
- char a_Amount /* = 1 */,
- short a_CreateType /* = 0 */,
- short a_CreateHealth /* = 0 */
-)
-{
- cItems Drops;
- if (a_CreateType != 0)
- {
- // Just create item without touching the inventory (used in creative mode)
- Drops.push_back(cItem(a_CreateType, a_Amount, a_CreateHealth));
- }
- else
- {
- // Drop an item from the inventory:
- if (a_bDraggingItem)
- {
- cItem & Item = GetDraggingItem();
- if (!Item.IsEmpty())
- {
- char OriginalItemAmount = Item.m_ItemCount;
- Item.m_ItemCount = std::min(OriginalItemAmount, a_Amount);
- Drops.push_back(Item);
- if (OriginalItemAmount > a_Amount)
- {
- Item.m_ItemCount = OriginalItemAmount - (char)a_Amount;
- }
- else
- {
- Item.Empty();
- }
- }
- }
- else
- {
- // Else drop equipped item
- cItem DroppedItem(GetInventory().GetEquippedItem());
- if (!DroppedItem.IsEmpty())
- {
- if (GetInventory().RemoveOneEquippedItem())
- {
- DroppedItem.m_ItemCount = 1; // RemoveItem decreases the count, so set it to 1 again
- Drops.push_back(DroppedItem);
- }
- }
- }
- }
- double vX = 0, vY = 0, vZ = 0;
- EulerToVector(-GetRotation(), GetPitch(), vZ, vX, vY);
- vY = -vY * 2 + 1.f;
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY() + 1.6f, GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because created by player
-}
-
-
-
-
-
-bool cPlayer::MoveToWorld(const char * a_WorldName)
-{
- cWorld * World = cRoot::Get()->GetWorld(a_WorldName);
- if (World == NULL)
- {
- LOG("%s: Couldn't find world \"%s\".", __FUNCTION__, a_WorldName);
- return false;
- }
-
- eDimension OldDimension = m_World->GetDimension();
-
- // Remove all links to the old world
- m_World->RemovePlayer(this);
- m_ClientHandle->RemoveFromAllChunks();
- m_World->RemoveEntity(this);
-
- // If the dimension is different, we can send the respawn packet
- // http://wiki.vg/Protocol#0x09 says "don't send if dimension is the same" as of 2013_07_02
- m_ClientHandle->MoveToWorld(*World, (OldDimension != World->GetDimension()));
-
- // Add player to all the necessary parts of the new world
- SetWorld(World);
- World->AddEntity(this);
- World->AddPlayer(this);
-
- return true;
-}
-
-
-
-
-
-void cPlayer::LoadPermissionsFromDisk()
-{
- m_Groups.clear();
- m_Permissions.clear();
-
- cIniFile IniFile;
- if (IniFile.ReadFile("users.ini"))
- {
- std::string Groups = IniFile.GetValue(m_PlayerName, "Groups", "");
- if (!Groups.empty())
- {
- AStringVector Split = StringSplit( Groups, "," );
- for( unsigned int i = 0; i < Split.size(); i++ )
- {
- AddToGroup( Split[i].c_str() );
- }
- }
- else
- {
- AddToGroup("Default");
- }
-
- m_Color = IniFile.GetValue(m_PlayerName, "Color", "-")[0];
- }
- else
- {
- LOGWARN("Failed to read the users.ini file. The player will be added only to the Default group.");
- AddToGroup("Default");
- }
- ResolvePermissions();
-}
-
-
-
-
-bool cPlayer::LoadFromDisk()
-{
- LoadPermissionsFromDisk();
-
- // Log player permissions, cause it's what the cool kids do
- LOGINFO("Player %s has permissions:", m_PlayerName.c_str() );
- for( PermissionMap::iterator itr = m_ResolvedPermissions.begin(); itr != m_ResolvedPermissions.end(); ++itr )
- {
- if( itr->second ) LOGINFO("%s", itr->first.c_str() );
- }
-
- AString SourceFile;
- Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() );
-
- cFile f;
- if (!f.Open(SourceFile, cFile::fmRead))
- {
- // This is a new player whom we haven't seen yet, bail out, let them have the defaults
- return false;
- }
-
- AString buffer;
- if (f.ReadRestOfFile(buffer) != f.GetSize())
- {
- LOGWARNING("Cannot read player data from file \"%s\"", SourceFile.c_str());
- return false;
- }
- f.Close(); //cool kids play nice
-
- Json::Value root;
- Json::Reader reader;
- if (!reader.parse(buffer, root, false))
- {
- LOGWARNING("Cannot parse player data in file \"%s\", player will be reset", SourceFile.c_str());
- }
-
- Json::Value & JSON_PlayerPosition = root["position"];
- if (JSON_PlayerPosition.size() == 3)
- {
- SetPosX(JSON_PlayerPosition[(unsigned int)0].asDouble());
- SetPosY(JSON_PlayerPosition[(unsigned int)1].asDouble());
- SetPosZ(JSON_PlayerPosition[(unsigned int)2].asDouble());
- m_LastPosX = GetPosX();
- m_LastPosY = GetPosY();
- m_LastPosZ = GetPosZ();
- m_LastFoodPos = GetPosition();
- }
-
- Json::Value & JSON_PlayerRotation = root["rotation"];
- if (JSON_PlayerRotation.size() == 3)
- {
- SetRotation ((float)JSON_PlayerRotation[(unsigned int)0].asDouble());
- SetPitch ((float)JSON_PlayerRotation[(unsigned int)1].asDouble());
- SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble());
- }
-
- m_Health = root.get("health", 0).asInt();
- m_AirLevel = root.get("air", MAX_AIR_LEVEL).asInt();
- m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt();
- m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();
- m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
- m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
- m_LifetimeTotalXp = (short) root.get("xpTotal", 0).asInt();
- m_CurrentXp = (short) root.get("xpCurrent", 0).asInt();
-
- //SetExperience(root.get("experience", 0).asInt());
-
- m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt();
-
- m_Inventory.LoadFromJson(root["inventory"]);
-
- m_LoadedWorldName = root.get("world", "world").asString();
-
- LOGD("Player \"%s\" was read from file, spawning at {%.2f, %.2f, %.2f} in world \"%s\"",
- m_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ(), m_LoadedWorldName.c_str()
- );
-
- return true;
-}
-
-
-
-
-
-bool cPlayer::SaveToDisk()
-{
- cFile::CreateFolder(FILE_IO_PREFIX + AString("players"));
-
- // create the JSON data
- Json::Value JSON_PlayerPosition;
- JSON_PlayerPosition.append(Json::Value(GetPosX()));
- JSON_PlayerPosition.append(Json::Value(GetPosY()));
- JSON_PlayerPosition.append(Json::Value(GetPosZ()));
-
- Json::Value JSON_PlayerRotation;
- JSON_PlayerRotation.append(Json::Value(GetRotation()));
- JSON_PlayerRotation.append(Json::Value(GetPitch()));
- JSON_PlayerRotation.append(Json::Value(GetRoll()));
-
- Json::Value JSON_Inventory;
- m_Inventory.SaveToJson(JSON_Inventory);
-
- Json::Value root;
- root["position"] = JSON_PlayerPosition;
- root["rotation"] = JSON_PlayerRotation;
- root["inventory"] = JSON_Inventory;
- root["health"] = m_Health;
- root["xpTotal"] = m_LifetimeTotalXp;
- root["xpCurrent"] = m_CurrentXp;
- root["air"] = m_AirLevel;
- root["food"] = m_FoodLevel;
- root["foodSaturation"] = m_FoodSaturationLevel;
- root["foodTickTimer"] = m_FoodTickTimer;
- root["foodExhaustion"] = m_FoodExhaustionLevel;
- root["world"] = GetWorld()->GetName();
-
- if (m_GameMode == GetWorld()->GetGameMode())
- {
- root["gamemode"] = (int) eGameMode_NotSet;
- }
- else
- {
- root["gamemode"] = (int) m_GameMode;
- }
-
- Json::StyledWriter writer;
- std::string JsonData = writer.write(root);
-
- AString SourceFile;
- Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() );
-
- cFile f;
- if (!f.Open(SourceFile, cFile::fmWrite))
- {
- LOGERROR("ERROR WRITING PLAYER \"%s\" TO FILE \"%s\" - cannot open file", m_PlayerName.c_str(), SourceFile.c_str());
- return false;
- }
- if (f.Write(JsonData.c_str(), JsonData.size()) != (int)JsonData.size())
- {
- LOGERROR("ERROR WRITING PLAYER JSON TO FILE \"%s\"", SourceFile.c_str());
- return false;
- }
- return true;
-}
-
-
-
-
-
-cPlayer::StringList cPlayer::GetResolvedPermissions()
-{
- StringList Permissions;
-
- const PermissionMap& ResolvedPermissions = m_ResolvedPermissions;
- for( PermissionMap::const_iterator itr = ResolvedPermissions.begin(); itr != ResolvedPermissions.end(); ++itr )
- {
- if( itr->second ) Permissions.push_back( itr->first );
- }
-
- return Permissions;
-}
-
-
-
-
-
-void cPlayer::UseEquippedItem(void)
-{
- if (IsGameModeCreative()) // No damage in creative
- {
- return;
- }
-
- GetInventory().DamageEquippedItem();
-}
-
-
-
-
-
-void cPlayer::SetSwimState(cChunk & a_Chunk)
-{
- int RelY = (int)floor(m_LastPosY + 0.1);
- if ((RelY < 0) || (RelY >= cChunkDef::Height - 1))
- {
- m_IsSwimming = false;
- m_IsSubmerged = false;
- return;
- }
-
- BLOCKTYPE BlockIn;
- int RelX = (int)floor(m_LastPosX) - a_Chunk.GetPosX() * cChunkDef::Width;
- int RelZ = (int)floor(m_LastPosZ) - a_Chunk.GetPosZ() * cChunkDef::Width;
-
- // Check if the player is swimming:
- // Use Unbounded, because we're being called *after* processing super::Tick(), which could have changed our chunk
- if (!a_Chunk.UnboundedRelGetBlockType(RelX, RelY, RelZ, BlockIn))
- {
- // This sometimes happens on Linux machines
- // Ref.: http://forum.mc-server.org/showthread.php?tid=1244
- LOGD("SetSwimState failure: RelX = %d, RelZ = %d, LastPos = {%.02f, %.02f}, Pos = %.02f, %.02f}",
- RelX, RelY, m_LastPosX, m_LastPosZ, GetPosX(), GetPosZ()
- );
- m_IsSwimming = false;
- m_IsSubmerged = false;
- return;
- }
- m_IsSwimming = IsBlockWater(BlockIn);
-
- // Check if the player is submerged:
- VERIFY(a_Chunk.UnboundedRelGetBlockType(RelX, RelY + 1, RelZ, BlockIn));
- m_IsSubmerged = IsBlockWater(BlockIn);
-}
-
-
-
-
-
-void cPlayer::HandleAir(void)
-{
- // Ref.: http://www.minecraftwiki.net/wiki/Chunk_format
- // see if the player is /submerged/ water (block above is water)
- // Get the type of block the player's standing in:
-
- if (IsSubmerged())
- {
- // either reduce air level or damage player
- if (m_AirLevel < 1)
- {
- if (m_AirTickTimer < 1)
- {
- // damage player
- TakeDamage(dtDrowning, NULL, 1, 1, 0);
- // reset timer
- m_AirTickTimer = DROWNING_TICKS;
- }
- else
- {
- m_AirTickTimer -= 1;
- }
- }
- else
- {
- // reduce air supply
- m_AirLevel -= 1;
- }
- }
- else
- {
- // set the air back to maximum
- m_AirLevel = MAX_AIR_LEVEL;
- m_AirTickTimer = DROWNING_TICKS;
- }
-}
-
-
-
-
-
-void cPlayer::HandleFood(void)
-{
- // Ref.: http://www.minecraftwiki.net/wiki/Hunger
-
- // Remember the food level before processing, for later comparison
- int LastFoodLevel = m_FoodLevel;
-
- // Heal or damage, based on the food level, using the m_FoodTickTimer:
- if ((m_FoodLevel > 17) || (m_FoodLevel <= 0))
- {
- m_FoodTickTimer++;
- if (m_FoodTickTimer >= 80)
- {
- m_FoodTickTimer = 0;
-
- if (m_FoodLevel >= 17)
- {
- // Regenerate health from food, incur 3 pts of food exhaustion:
- Heal(1);
- m_FoodExhaustionLevel += 3;
- }
- else if (m_FoodLevel <= 0)
- {
- // Damage from starving
- TakeDamage(dtStarving, NULL, 1, 1, 0);
- }
- }
- }
-
- // Apply food poisoning food exhaustion:
- if (m_FoodPoisonedTicksRemaining > 0)
- {
- m_FoodPoisonedTicksRemaining--;
- m_FoodExhaustionLevel += 0.025; // 0.5 per second = 0.025 per tick
- }
-
- // Apply food exhaustion that has accumulated:
- if (m_FoodExhaustionLevel >= 4)
- {
- m_FoodExhaustionLevel -= 4;
-
- if (m_FoodSaturationLevel >= 1)
- {
- m_FoodSaturationLevel -= 1;
- }
- else
- {
- m_FoodLevel = std::max(m_FoodLevel - 1, 0);
- }
- }
-
- if (m_FoodLevel != LastFoodLevel)
- {
- SendHealth();
- }
-}
-
-
-
-
-
-void cPlayer::ApplyFoodExhaustionFromMovement()
-{
- if (IsGameModeCreative())
- {
- return;
- }
-
- // Calculate the distance travelled, update the last pos:
- Vector3d Movement(GetPosition() - m_LastFoodPos);
- Movement.y = 0; // Only take XZ movement into account
- m_LastFoodPos = GetPosition();
-
- // If riding anything, apply no food exhaustion
- if (m_AttachedTo != NULL)
- {
- return;
- }
-
- // Apply the exhaustion based on distance travelled:
- double BaseExhaustion = Movement.Length();
- if (IsSprinting())
- {
- // 0.1 pt per meter sprinted
- BaseExhaustion = BaseExhaustion * 0.1;
- }
- else if (IsSwimming())
- {
- // 0.015 pt per meter swum
- BaseExhaustion = BaseExhaustion * 0.015;
- }
- else
- {
- // 0.01 pt per meter walked / sneaked
- BaseExhaustion = BaseExhaustion * 0.01;
- }
- m_FoodExhaustionLevel += BaseExhaustion;
-}
-
-
-
-
diff --git a/source/Entities/Player.h b/source/Entities/Player.h
deleted file mode 100644
index 44cab7d74..000000000
--- a/source/Entities/Player.h
+++ /dev/null
@@ -1,456 +0,0 @@
-
-#pragma once
-
-#include "Pawn.h"
-#include "../Inventory.h"
-#include "../Defines.h"
-#include "../World.h"
-
-
-
-
-
-class cGroup;
-class cWindow;
-class cClientHandle;
-
-
-
-
-
-// tolua_begin
-class cPlayer :
- public cPawn
-{
- typedef cPawn super;
-
-public:
- enum
- {
- MAX_HEALTH = 20,
- MAX_FOOD_LEVEL = 20,
- EATING_TICKS = 30, ///< Number of ticks it takes to eat an item
- MAX_AIR_LEVEL = 300,
- DROWNING_TICKS = 10, //number of ticks per heart of damage
- } ;
- // tolua_end
-
- CLASS_PROTODEF(cPlayer)
-
-
- cPlayer(cClientHandle * a_Client, const AString & a_PlayerName);
- virtual ~cPlayer();
-
- virtual bool Initialize(cWorld * a_World) override;
-
- virtual void SpawnOn(cClientHandle & a_Client) override;
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override { };
-
- /// Returns the curently equipped weapon; empty item if none
- virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); }
-
- /// Returns the currently equipped helmet; empty item if nonte
- virtual cItem GetEquippedHelmet(void) const override { return m_Inventory.GetEquippedHelmet(); }
-
- /// Returns the currently equipped chestplate; empty item if none
- virtual cItem GetEquippedChestplate(void) const override { return m_Inventory.GetEquippedChestplate(); }
-
- /// Returns the currently equipped leggings; empty item if none
- virtual cItem GetEquippedLeggings(void) const override { return m_Inventory.GetEquippedLeggings(); }
-
- /// Returns the currently equipped boots; empty item if none
- virtual cItem GetEquippedBoots(void) const override { return m_Inventory.GetEquippedBoots(); }
-
-
- // tolua_begin
-
- /** Sets the experience total
- Returns true on success
- "should" really only be called at init or player death, plugins excepted
- */
- bool SetCurrentExperience(short a_XpTotal);
-
- /* changes Xp by Xp_delta, you "shouldn't" inc more than MAX_EXPERIENCE_ORB_SIZE
- Wont't allow xp to go negative
- Returns the new current experience, -1 on error
- */
- short DeltaExperience(short a_Xp_delta);
-
- /// Gets the experience total - XpTotal for score on death
- inline short GetXpLifetimeTotal(void) { return m_LifetimeTotalXp; }
-
- /// Gets the currrent experience
- inline short GetCurrentXp(void) { return m_CurrentXp; }
-
- /// Gets the current level - XpLevel
- short GetXpLevel(void);
-
- /// Gets the experience bar percentage - XpP
- float GetXpPercentage(void);
-
- /// Caculates the amount of XP needed for a given level, ref: http://minecraft.gamepedia.com/XP
- static short XpForLevel(short int a_Level);
-
- /// inverse of XpForLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations
- static short CalcLevelFromXp(short int a_CurrentXp);
-
- // tolua_end
-
- /// Starts charging the equipped bow
- void StartChargingBow(void);
-
- /// Finishes charging the current bow. Returns the number of ticks for which the bow has been charged
- int FinishChargingBow(void);
-
- /// Cancels the current bow charging
- void CancelChargingBow(void);
-
- /// Returns true if the player is currently charging the bow
- bool IsChargingBow(void) const { return m_IsChargingBow; }
-
- void SetTouchGround( bool a_bTouchGround );
- inline void SetStance( const double a_Stance ) { m_Stance = a_Stance; }
- double GetEyeHeight(void) const; // tolua_export
- Vector3d GetEyePosition(void) const; // tolua_export
- inline bool IsOnGround(void) const {return m_bTouchGround; } // tolua_export
- inline const double GetStance(void) const { return GetPosY() + 1.62; } // tolua_export // TODO: Proper stance when crouching etc.
- inline cInventory & GetInventory(void) { return m_Inventory; } // tolua_export
- inline const cInventory & GetInventory(void) const { return m_Inventory; }
-
- inline const cItem & GetEquippedItem(void) const { return GetInventory().GetEquippedItem(); } // tolua_export
-
- virtual void TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) override;
-
- // tolua_begin
-
- /// Returns the position where projectiles thrown by this player should start, player eye position + adjustment
- Vector3d GetThrowStartPos(void) const;
-
- /// Returns the initial speed vector of a throw, with a 3D length of a_SpeedCoeff.
- Vector3d GetThrowSpeed(double a_SpeedCoeff) const;
-
- /// Returns the current gamemode. Partly OBSOLETE, you should use IsGameModeXXX() functions wherever applicable
- eGameMode GetGameMode(void) const { return m_GameMode; }
-
- /// Returns the current effective gamemode (inherited gamemode is resolved before returning)
- eGameMode GetEffectiveGameMode(void) const { return (m_GameMode == gmNotSet) ? m_World->GetGameMode() : m_GameMode; }
-
- /** Sets the gamemode for the player.
- The gamemode may be gmNotSet, in that case the player inherits the world's gamemode.
- Updates the gamemode on the client (sends the packet)
- */
- void SetGameMode(eGameMode a_GameMode);
-
- /// Returns true if the player is in Creative mode, either explicitly, or by inheriting from current world
- bool IsGameModeCreative(void) const;
-
- /// Returns true if the player is in Survival mode, either explicitly, or by inheriting from current world
- bool IsGameModeSurvival(void) const;
-
- /// Returns true if the player is in Adventure mode, either explicitly, or by inheriting from current world
- bool IsGameModeAdventure(void) const;
-
- AString GetIP(void) const { return m_IP; } // tolua_export
-
- // tolua_end
-
- void SetIP(const AString & a_IP);
-
- float GetLastBlockActionTime() { return m_LastBlockActionTime; }
- int GetLastBlockActionCnt() { return m_LastBlockActionCnt; }
- void SetLastBlockActionCnt( int );
- void SetLastBlockActionTime();
-
- // Sets the current gamemode, doesn't check validity, doesn't send update packets to client
- void LoginSetGameMode(eGameMode a_GameMode);
-
- /// Tries to move to a new position, with attachment-related checks (y == -999)
- void MoveTo(const Vector3d & a_NewPos); // tolua_export
-
- cWindow * GetWindow(void) { return m_CurrentWindow; } // tolua_export
- const cWindow * GetWindow(void) const { return m_CurrentWindow; }
-
- /// Opens the specified window; closes the current one first using CloseWindow()
- void OpenWindow(cWindow * a_Window); // Exported in ManualBindings.cpp
-
- // tolua_begin
-
- /// Closes the current window, resets current window to m_InventoryWindow. A plugin may refuse the closing if a_CanRefuse is true
- void CloseWindow(bool a_CanRefuse = true);
-
- /// Closes the current window if it matches the specified ID, resets current window to m_InventoryWindow
- void CloseWindowIfID(char a_WindowID, bool a_CanRefuse = true);
-
- cClientHandle * GetClientHandle(void) const { return m_ClientHandle; }
-
- void SendMessage(const AString & a_Message);
-
- const AString & GetName(void) const { return m_PlayerName; }
- void SetName(const AString & a_Name) { m_PlayerName = a_Name; }
-
- // tolua_end
-
- typedef std::list< cGroup* > GroupList;
- typedef std::list< std::string > StringList;
-
- /// Adds a player to existing group or creates a new group when it doesn't exist
- void AddToGroup( const AString & a_GroupName ); // tolua_export
-
- /// Removes a player from the group, resolves permissions and group inheritance (case sensitive)
- void RemoveFromGroup( const AString & a_GroupName ); // tolua_export
-
- bool CanUseCommand( const AString & a_Command ); // tolua_export
- bool HasPermission( const AString & a_Permission ); // tolua_export
- const GroupList & GetGroups() { return m_Groups; } // >> EXPORTED IN MANUALBINDINGS <<
- StringList GetResolvedPermissions(); // >> EXPORTED IN MANUALBINDINGS <<
- bool IsInGroup( const AString & a_Group ); // tolua_export
-
- // tolua_begin
-
- /// Returns the full color code to use for this player, based on their primary group or set in m_Color
- AString GetColor(void) const;
-
- void TossItem(bool a_bDraggingItem, char a_Amount = 1, short a_CreateType = 0, short a_CreateHealth = 0);
-
- /// Heals the player by the specified amount of HPs (positive only); sends health update
- void Heal(int a_Health);
-
- int GetFoodLevel (void) const { return m_FoodLevel; }
- double GetFoodSaturationLevel (void) const { return m_FoodSaturationLevel; }
- int GetFoodTickTimer (void) const { return m_FoodTickTimer; }
- double GetFoodExhaustionLevel (void) const { return m_FoodExhaustionLevel; }
- int GetFoodPoisonedTicksRemaining(void) const { return m_FoodPoisonedTicksRemaining; }
-
- int GetAirLevel (void) const { return m_AirLevel; }
-
- /// Returns true if the player is satiated, i. e. their foodlevel is at the max and they cannot eat anymore
- bool IsSatiated(void) const { return (m_FoodLevel >= MAX_FOOD_LEVEL); }
-
- void SetFoodLevel (int a_FoodLevel);
- void SetFoodSaturationLevel (double a_FoodSaturationLevel);
- void SetFoodTickTimer (int a_FoodTickTimer);
- void SetFoodExhaustionLevel (double a_FoodExhaustionLevel);
- void SetFoodPoisonedTicksRemaining(int a_FoodPoisonedTicksRemaining);
-
- /// Adds to FoodLevel and FoodSaturationLevel, returns true if any food has been consumed, false if player "full"
- bool Feed(int a_Food, double a_Saturation);
-
- /// Adds the specified exhaustion to m_FoodExhaustion. Expects only positive values.
- void AddFoodExhaustion(double a_Exhaustion)
- {
- m_FoodExhaustionLevel += a_Exhaustion;
- }
-
- /// Starts the food poisoning for the specified amount of ticks; if already foodpoisoned, sets FoodPoisonedTicksRemaining to the larger of the two
- void FoodPoison(int a_NumTicks);
-
- /// Returns true if the player is currently in the process of eating the currently equipped item
- bool IsEating(void) const { return (m_EatingFinishTick >= 0); }
-
- // tolua_end
-
- /// Starts eating the currently equipped item. Resets the eating timer and sends the proper animation packet
- void StartEating(void);
-
- /// Finishes eating the currently equipped item. Consumes the item, updates health and broadcasts the packets
- void FinishEating(void);
-
- /// Aborts the current eating operation
- void AbortEating(void);
-
- virtual void KilledBy(cEntity * a_Killer) override;
-
- void Respawn(void); // tolua_export
-
- void SetVisible( bool a_bVisible ); // tolua_export
- bool IsVisible(void) const { return m_bVisible; } // tolua_export
-
- bool MoveToWorld(const char * a_WorldName); // tolua_export
-
- bool SaveToDisk(void);
- bool LoadFromDisk(void);
- void LoadPermissionsFromDisk(void); // tolua_export
-
- const AString & GetLoadedWorldName() { return m_LoadedWorldName; }
-
- void UseEquippedItem(void);
-
- void SendHealth(void);
-
- void SendExperience(void);
-
- // In UI windows, the item that the player is dragging:
- bool IsDraggingItem(void) const { return !m_DraggingItem.IsEmpty(); }
- cItem & GetDraggingItem(void) {return m_DraggingItem; }
-
- // In UI windows, when inventory-painting:
- /// Clears the list of slots that are being inventory-painted. To be used by cWindow only
- void ClearInventoryPaintSlots(void);
-
- /// Adds a slot to the list for inventory painting. To be used by cWindow only
- void AddInventoryPaintSlot(int a_SlotNum);
-
- /// Returns the list of slots currently stored for inventory painting. To be used by cWindow only
- const cSlotNums & GetInventoryPaintSlots(void) const;
-
- // tolua_begin
-
- /// Returns the current maximum speed, as reported in the 1.6.1+ protocol (takes current sprinting state into account)
- double GetMaxSpeed(void) const;
-
- /// Gets the normal maximum speed, as reported in the 1.6.1+ protocol, in the protocol units
- double GetNormalMaxSpeed(void) const { return m_NormalMaxSpeed; }
-
- /// Gets the sprinting maximum speed, as reported in the 1.6.1+ protocol, in the protocol units
- double GetSprintingMaxSpeed(void) const { return m_SprintingMaxSpeed; }
-
- /// Sets the normal maximum speed, as reported in the 1.6.1+ protocol. Sends the update to player, if needed.
- void SetNormalMaxSpeed(double a_Speed);
-
- /// Sets the sprinting maximum speed, as reported in the 1.6.1+ protocol. Sends the update to player, if needed.
- void SetSprintingMaxSpeed(double a_Speed);
-
- /// Sets the crouch status, broadcasts to all visible players
- void SetCrouch(bool a_IsCrouched);
-
- /// Starts or stops sprinting, sends the max speed update to the client, if needed
- void SetSprint(bool a_IsSprinting);
-
- /// Returns whether the player is swimming or not
- virtual bool IsSwimming(void) const{ return m_IsSwimming; }
-
- /// Return whether the player is under water or not
- virtual bool IsSubmerged(void) const{ return m_IsSubmerged; }
-
- // tolua_end
-
- // cEntity overrides:
- virtual bool IsCrouched (void) const { return m_IsCrouched; }
- virtual bool IsSprinting(void) const { return m_IsSprinting; }
- virtual bool IsRclking (void) const { return IsEating(); }
-
-protected:
- typedef std::map< std::string, bool > PermissionMap;
- PermissionMap m_ResolvedPermissions;
- PermissionMap m_Permissions;
-
- GroupList m_ResolvedGroups;
- GroupList m_Groups;
-
- std::string m_PlayerName;
- std::string m_LoadedWorldName;
-
- /// Xp Level stuff
- enum
- {
- XP_TO_LEVEL15 = 255,
- XP_PER_LEVEL_TO15 = 17,
- XP_TO_LEVEL30 = 825
- } ;
-
- /// Player's air level (for swimming)
- int m_AirLevel;
-
- /// used to time ticks between damage taken via drowning/suffocation
- int m_AirTickTimer;
-
- bool m_bVisible;
-
- // Food-related variables:
- /// Represents the food bar, one point equals half a "drumstick"
- int m_FoodLevel;
-
- /// "Overcharge" for the m_FoodLevel; is depleted before m_FoodLevel
- double m_FoodSaturationLevel;
-
- /// Count-up to the healing or damaging action, based on m_FoodLevel
- int m_FoodTickTimer;
-
- /// A "buffer" which adds up hunger before it is substracted from m_FoodSaturationLevel or m_FoodLevel. Each action adds a little
- double m_FoodExhaustionLevel;
-
- /// Number of ticks remaining for the foodpoisoning effect; zero if not foodpoisoned
- int m_FoodPoisonedTicksRemaining;
-
- /// Last position that has been recorded for food-related processing:
- Vector3d m_LastFoodPos;
-
- float m_LastJumpHeight;
- float m_LastGroundHeight;
- bool m_bTouchGround;
- double m_Stance;
- cInventory m_Inventory;
- cWindow * m_CurrentWindow;
- cWindow * m_InventoryWindow;
-
- float m_TimeLastPickupCheck;
-
- void ResolvePermissions();
-
- void ResolveGroups();
- char m_Color;
-
- float m_LastBlockActionTime;
- int m_LastBlockActionCnt;
- eGameMode m_GameMode;
- std::string m_IP;
-
- cItem m_DraggingItem;
-
- long long m_LastPlayerListTime;
- static const unsigned short PLAYER_LIST_TIME_MS = 1000; // 1000 = once per second
-
- cClientHandle * m_ClientHandle;
-
- cSlotNums m_InventoryPaintSlots;
-
- /// Max speed, in ENTITY_PROPERTIES packet's units, when the player is walking. 0.1 by default
- double m_NormalMaxSpeed;
-
- /// Max speed, in ENTITY_PROPERTIES packet's units, when the player is sprinting. 0.13 by default
- double m_SprintingMaxSpeed;
-
- bool m_IsCrouched;
- bool m_IsSprinting;
-
- bool m_IsSwimming;
- bool m_IsSubmerged;
-
- /// The world tick in which eating will be finished. -1 if not eating
- Int64 m_EatingFinishTick;
-
- /// Player Xp level
- short int m_LifetimeTotalXp;
- short int m_CurrentXp;
-
- // flag saying we need to send a xp update to client
- bool m_bDirtyExperience;
-
- bool m_IsChargingBow;
- int m_BowCharge;
-
-
- virtual void Destroyed(void);
-
- /// Filters out damage for creative mode
- virtual void DoTakeDamage(TakeDamageInfo & TDI) override;
-
- /// Called in each tick to handle food-related processing
- void HandleFood(void);
-
- /// Called in each tick to handle air-related processing i.e. drowning
- void HandleAir();
-
- /// Called once per tick to set IsSwimming and IsSubmerged
- void SetSwimState(cChunk & a_Chunk);
-
- /// Adds food exhaustion based on the difference between Pos and LastPos, sprinting status and swimming (in water block)
- void ApplyFoodExhaustionFromMovement();
-} ; // tolua_export
-
-
-
-
diff --git a/source/Entities/ProjectileEntity.cpp b/source/Entities/ProjectileEntity.cpp
deleted file mode 100644
index fb25aea35..000000000
--- a/source/Entities/ProjectileEntity.cpp
+++ /dev/null
@@ -1,855 +0,0 @@
-
-// ProjectileEntity.cpp
-
-// Implements the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types
-
-#include "Globals.h"
-#include "ProjectileEntity.h"
-#include "../ClientHandle.h"
-#include "Player.h"
-#include "../LineBlockTracer.h"
-#include "../BoundingBox.h"
-#include "../ChunkMap.h"
-#include "../Chunk.h"
-
-
-
-
-
-/// Converts an angle in radians into a byte representation used by the network protocol
-#define ANGLE_TO_PROTO(X) (Byte)(X * 255 / 360)
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProjectileTracerCallback:
-
-class cProjectileTracerCallback :
- public cBlockTracer::cCallbacks
-{
-public:
- cProjectileTracerCallback(cProjectileEntity * a_Projectile) :
- m_Projectile(a_Projectile),
- m_SlowdownCoeff(0.99) // Default slowdown when not in water
- {
- }
-
- double GetSlowdownCoeff(void) const { return m_SlowdownCoeff; }
-
-protected:
- cProjectileEntity * m_Projectile;
- double m_SlowdownCoeff;
-
- // cCallbacks overrides:
- virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) override
- {
- /*
- // DEBUG:
- LOGD("Hit block %d:%d at {%d, %d, %d} face %d, %s (%s)",
- a_BlockType, a_BlockMeta,
- a_BlockX, a_BlockY, a_BlockZ, a_EntryFace,
- g_BlockIsSolid[a_BlockType] ? "solid" : "non-solid",
- ItemToString(cItem(a_BlockType, 1, a_BlockMeta)).c_str()
- );
- */
-
- if (g_BlockIsSolid[a_BlockType])
- {
- // The projectile hit a solid block
- // Calculate the exact hit coords:
- cBoundingBox bb(a_BlockX, a_BlockX + 1, a_BlockY, a_BlockY + 1, a_BlockZ, a_BlockZ + 1);
- Vector3d Line1 = m_Projectile->GetPosition();
- Vector3d Line2 = Line1 + m_Projectile->GetSpeed();
- double LineCoeff = 0;
- char Face;
- if (bb.CalcLineIntersection(Line1, Line2, LineCoeff, Face))
- {
- Vector3d Intersection = Line1 + m_Projectile->GetSpeed() * LineCoeff;
- m_Projectile->OnHitSolidBlock(Intersection, Face);
- return true;
- }
- else
- {
- LOGD("WEIRD! block tracer reports a hit, but BBox tracer doesn't. Ignoring the hit.");
- }
- }
-
- // Convey some special effects from special blocks:
- switch (a_BlockType)
- {
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- m_Projectile->StartBurning(30);
- m_SlowdownCoeff = std::min(m_SlowdownCoeff, 0.9); // Slow down to 0.9* the speed each tick when moving through lava
- break;
- }
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- {
- m_Projectile->StopBurning();
- m_SlowdownCoeff = std::min(m_SlowdownCoeff, 0.8); // Slow down to 0.8* the speed each tick when moving through water
- break;
- }
- } // switch (a_BlockType)
-
- // Continue tracing
- return false;
- }
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProjectileEntityCollisionCallback:
-
-class cProjectileEntityCollisionCallback :
- public cEntityCallback
-{
-public:
- cProjectileEntityCollisionCallback(cProjectileEntity * a_Projectile, const Vector3d & a_Pos, const Vector3d & a_NextPos) :
- m_Projectile(a_Projectile),
- m_Pos(a_Pos),
- m_NextPos(a_NextPos),
- m_MinCoeff(1),
- m_HitEntity(NULL)
- {
- }
-
-
- virtual bool Item(cEntity * a_Entity) override
- {
- if (
- (a_Entity == m_Projectile) || // Do not check collisions with self
- (a_Entity == m_Projectile->GetCreator()) // Do not check whoever shot the projectile
- )
- {
- // TODO: Don't check creator only for the first 5 ticks
- // so that arrows stuck in ground and dug up can hurt the player
- return false;
- }
-
- cBoundingBox EntBox(a_Entity->GetPosition(), a_Entity->GetWidth() / 2, a_Entity->GetHeight());
-
- // Instead of colliding the bounding box with another bounding box in motion, we collide an enlarged bounding box with a hairline.
- // The results should be good enough for our purposes
- double LineCoeff;
- char Face;
- EntBox.Expand(m_Projectile->GetWidth() / 2, m_Projectile->GetHeight() / 2, m_Projectile->GetWidth() / 2);
- if (!EntBox.CalcLineIntersection(m_Pos, m_NextPos, LineCoeff, Face))
- {
- // No intersection whatsoever
- return false;
- }
-
- // TODO: Some entities don't interact with the projectiles (pickups, falling blocks)
- // TODO: Allow plugins to interfere about which entities can be hit
-
- if (LineCoeff < m_MinCoeff)
- {
- // The entity is closer than anything we've stored so far, replace it as the potential victim
- m_MinCoeff = LineCoeff;
- m_HitEntity = a_Entity;
- }
-
- // Don't break the enumeration, we want all the entities
- return false;
- }
-
- /// Returns the nearest entity that was hit, after the enumeration has been completed
- cEntity * GetHitEntity(void) const { return m_HitEntity; }
-
- /// Returns the line coeff where the hit was encountered, after the enumeration has been completed
- double GetMinCoeff(void) const { return m_MinCoeff; }
-
- /// Returns true if the callback has encountered a true hit
- bool HasHit(void) const { return (m_MinCoeff < 1); }
-
-protected:
- cProjectileEntity * m_Projectile;
- const Vector3d & m_Pos;
- const Vector3d & m_NextPos;
- double m_MinCoeff; // The coefficient of the nearest hit on the Pos line
-
- // Although it's bad(tm) to store entity ptrs from a callback, we can afford it here, because the entire callback
- // is processed inside the tick thread, so the entities won't be removed in between the calls and the final processing
- cEntity * m_HitEntity; // The nearest hit entity
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProjectileEntity:
-
-cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height) :
- super(etProjectile, a_X, a_Y, a_Z, a_Width, a_Height),
- m_ProjectileKind(a_Kind),
- m_Creator(a_Creator),
- m_IsInGround(false)
-{
-}
-
-
-
-
-
-cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height) :
- super(etProjectile, a_Pos.x, a_Pos.y, a_Pos.z, a_Width, a_Height),
- m_ProjectileKind(a_Kind),
- m_Creator(a_Creator),
- m_IsInGround(false)
-{
- SetSpeed(a_Speed);
- SetRotationFromSpeed();
- SetPitchFromSpeed();
-}
-
-
-
-
-
-cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d * a_Speed)
-{
- Vector3d Speed;
- if (a_Speed != NULL)
- {
- Speed = *a_Speed;
- }
-
- switch (a_Kind)
- {
- case pkArrow: return new cArrowEntity (a_Creator, a_X, a_Y, a_Z, Speed);
- case pkEgg: return new cThrownEggEntity (a_Creator, a_X, a_Y, a_Z, Speed);
- case pkEnderPearl: return new cThrownEnderPearlEntity(a_Creator, a_X, a_Y, a_Z, Speed);
- case pkSnowball: return new cThrownSnowballEntity (a_Creator, a_X, a_Y, a_Z, Speed);
- case pkGhastFireball: return new cGhastFireballEntity (a_Creator, a_X, a_Y, a_Z, Speed);
- case pkFireCharge: return new cFireChargeEntity (a_Creator, a_X, a_Y, a_Z, Speed);
- case pkExpBottle: return new cExpBottleEntity (a_Creator, a_X, a_Y, a_Z, Speed);
- case pkFirework: return new cFireworkEntity (a_Creator, a_X, a_Y, a_Z );
- // TODO: the rest
- }
-
- LOGWARNING("%s: Unknown projectile kind: %d", __FUNCTION__, a_Kind);
- return NULL;
-}
-
-
-
-
-
-void cProjectileEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- // Set the position based on what face was hit:
- SetPosition(a_HitPos);
- SetSpeed(0, 0, 0);
-
- // DEBUG:
- LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, hit solid block at face %d",
- m_UniqueID,
- a_HitPos.x, a_HitPos.y, a_HitPos.z,
- a_HitFace
- );
-
- m_IsInGround = true;
-}
-
-
-
-
-
-AString cProjectileEntity::GetMCAClassName(void) const
-{
- switch (m_ProjectileKind)
- {
- case pkArrow: return "Arrow";
- case pkSnowball: return "Snowball";
- case pkEgg: return "Egg";
- case pkGhastFireball: return "Fireball";
- case pkFireCharge: return "SmallFireball";
- case pkEnderPearl: return "ThrownEnderPearl";
- case pkExpBottle: return "ThrownExpBottle";
- case pkSplashPotion: return "ThrownPotion";
- case pkWitherSkull: return "WitherSkull";
- case pkFishingFloat: return ""; // Unknown, perhaps MC doesn't save this?
- }
- ASSERT(!"Unhandled projectile entity kind!");
- return "";
-}
-
-
-
-
-
-void cProjectileEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- if (GetProjectileKind() != pkArrow) // See cArrow::Tick
- {
- BroadcastMovementUpdate();
- }
-}
-
-
-
-
-
-void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
-{
- if (m_IsInGround)
- {
- // Already-grounded projectiles don't move at all
- return;
- }
-
- Vector3d PerTickSpeed = GetSpeed() / 20;
- Vector3d Pos = GetPosition();
-
- // Trace the tick's worth of movement as a line:
- Vector3d NextPos = Pos + PerTickSpeed;
- cProjectileTracerCallback TracerCallback(this);
- if (!cLineBlockTracer::Trace(*m_World, TracerCallback, Pos, NextPos))
- {
- // Something has been hit, abort all other processing
- return;
- }
- // The tracer also checks the blocks for slowdown blocks - water and lava - and stores it for later in its SlowdownCoeff
-
- // Test for entity collisions:
- cProjectileEntityCollisionCallback EntityCollisionCallback(this, Pos, NextPos);
- a_Chunk.ForEachEntity(EntityCollisionCallback);
- if (EntityCollisionCallback.HasHit())
- {
- // An entity was hit:
- Vector3d HitPos = Pos + (NextPos - Pos) * EntityCollisionCallback.GetMinCoeff();
-
- // DEBUG:
- LOGD("Projectile %d has hit an entity %d (%s) at {%.02f, %.02f, %.02f} (coeff %.03f)",
- m_UniqueID,
- EntityCollisionCallback.GetHitEntity()->GetUniqueID(),
- EntityCollisionCallback.GetHitEntity()->GetClass(),
- HitPos.x, HitPos.y, HitPos.z,
- EntityCollisionCallback.GetMinCoeff()
- );
-
- OnHitEntity(*(EntityCollisionCallback.GetHitEntity()), HitPos);
- }
- // TODO: Test the entities in the neighboring chunks, too
-
- // Update the position:
- SetPosition(NextPos);
-
- // Add slowdown and gravity effect to the speed:
- Vector3d NewSpeed(GetSpeed());
- NewSpeed.y += m_Gravity / 20;
- NewSpeed *= TracerCallback.GetSlowdownCoeff();
- SetSpeed(NewSpeed);
- SetRotationFromSpeed();
- SetPitchFromSpeed();
-
- // DEBUG:
- LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, speed {%.02f, %.02f, %.02f}, rot {%.02f, %.02f}",
- m_UniqueID,
- GetPosX(), GetPosY(), GetPosZ(),
- GetSpeedX(), GetSpeedY(), GetSpeedZ(),
- GetRotation(), GetPitch()
- );
-}
-
-
-
-
-
-void cProjectileEntity::SpawnOn(cClientHandle & a_Client)
-{
- // Default spawning - use the projectile kind to spawn an object:
- a_Client.SendSpawnObject(*this, m_ProjectileKind, 12, ANGLE_TO_PROTO(GetRotation()), ANGLE_TO_PROTO(GetPitch()));
- a_Client.SendEntityMetadata(*this);
-}
-
-
-
-
-
-void cProjectileEntity::CollectedBy(cPlayer * a_Dest)
-{
- // Overriden in arrow
- UNUSED(a_Dest);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cArrowEntity:
-
-cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkArrow, a_Creator, a_X, a_Y, a_Z, 0.5, 0.5),
- m_PickupState(psNoPickup),
- m_DamageCoeff(2),
- m_IsCritical(false),
- m_Timer(0),
- m_bIsCollected(false),
- m_HitBlockPos(Vector3i(0, 0, 0)),
- m_HitGroundTimer(0)
-{
- SetSpeed(a_Speed);
- SetMass(0.1);
- SetRotationFromSpeed();
- SetPitchFromSpeed();
- LOGD("Created arrow %d with speed {%.02f, %.02f, %.02f} and rot {%.02f, %.02f}",
- m_UniqueID, GetSpeedX(), GetSpeedY(), GetSpeedZ(),
- GetRotation(), GetPitch()
- );
-}
-
-
-
-
-
-cArrowEntity::cArrowEntity(cPlayer & a_Player, double a_Force) :
- super(pkArrow, &a_Player, a_Player.GetThrowStartPos(), a_Player.GetThrowSpeed(a_Force * 1.5 * 20), 0.5, 0.5),
- m_PickupState(psInSurvivalOrCreative),
- m_DamageCoeff(2),
- m_IsCritical((a_Force >= 1)),
- m_Timer(0),
- m_bIsCollected(false),
- m_HitBlockPos(0, 0, 0),
- m_HitGroundTimer(0)
-{
-}
-
-
-
-
-
-bool cArrowEntity::CanPickup(const cPlayer & a_Player) const
-{
- switch (m_PickupState)
- {
- case psNoPickup: return false;
- case psInSurvivalOrCreative: return (a_Player.IsGameModeSurvival() || a_Player.IsGameModeCreative());
- case psInCreative: return a_Player.IsGameModeCreative();
- }
- ASSERT(!"Unhandled pickup state");
- return false;
-}
-
-
-
-
-
-void cArrowEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- if (a_HitFace == BLOCK_FACE_NONE) { return; }
-
- super::OnHitSolidBlock(a_HitPos, a_HitFace);
- int a_X = (int)a_HitPos.x, a_Y = (int)a_HitPos.y, a_Z = (int)a_HitPos.z;
-
- switch (a_HitFace)
- {
- case BLOCK_FACE_XM: // Strangely, bounding boxes / block tracers return the actual block for these two directions, so AddFace not needed
- case BLOCK_FACE_YM:
- {
- break;
- }
- default: AddFaceDirection(a_X, a_Y, a_Z, a_HitFace, true);
- }
-
- m_HitBlockPos = Vector3i(a_X, a_Y, a_Z);
-
- // Broadcast arrow hit sound
- m_World->BroadcastSoundEffect("random.bowhit", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 0.5, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
-}
-
-
-
-
-
-void cArrowEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
-{
- if (!a_EntityHit.IsMob() && !a_EntityHit.IsMinecart() && !a_EntityHit.IsPlayer() && !a_EntityHit.IsBoat())
- {
- // Not an entity that interacts with an arrow
- return;
- }
-
- int Damage = (int)(GetSpeed().Length() / 20 * m_DamageCoeff + 0.5);
- if (m_IsCritical)
- {
- Damage += m_World->GetTickRandomNumber(Damage / 2 + 2);
- }
- a_EntityHit.TakeDamage(dtRangedAttack, this, Damage, 1);
-
- // Broadcast successful hit sound
- m_World->BroadcastSoundEffect("random.successful_hit", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 0.5, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
-
- Destroy();
-}
-
-
-
-
-
-void cArrowEntity::CollectedBy(cPlayer * a_Dest)
-{
- if ((m_IsInGround) && (!m_bIsCollected) && (CanPickup(*a_Dest)))
- {
- int NumAdded = a_Dest->GetInventory().AddItem(E_ITEM_ARROW);
- if (NumAdded > 0) // Only play effects if there was space in inventory
- {
- m_World->BroadcastCollectPickup((const cPickup &)*this, *a_Dest);
- // Also send the "pop" sound effect with a somewhat random pitch (fast-random using EntityID ;)
- m_World->BroadcastSoundEffect("random.pop", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 0.5, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
- m_bIsCollected = true;
- }
- }
-}
-
-
-
-
-
-void cArrowEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
- m_Timer += a_Dt;
-
- if (m_bIsCollected)
- {
- if (m_Timer > 500.f) // 0.5 seconds
- {
- Destroy();
- return;
- }
- }
- else if (m_Timer > 1000 * 60 * 5) // 5 minutes
- {
- Destroy();
- return;
- }
-
- if (m_IsInGround)
- {
- // When an arrow hits, the client doesn't think its in the ground and keeps on moving, IF BroadcastMovementUpdate() and TeleportEntity was called during flight, AT ALL
- // Fix is to simply not sync with the client and send a teleport to confirm pos after arrow has stabilised (around 1 sec after landing)
- // We can afford to do this because xoft's algorithm for trajectory is near perfect, so things are pretty close anyway without sync
- // Besides, this seems to be what the vanilla server does, note how arrows teleport half a second after they hit to the server position
-
- if (m_HitGroundTimer != -1) // Sent a teleport already, don't do again
- {
- if (m_HitGroundTimer > 1000.f) // Send after a second, could be less, but just in case
- {
- m_World->BroadcastTeleportEntity(*this);
- m_HitGroundTimer = -1;
- }
- else
- {
- m_HitGroundTimer += a_Dt;
- }
- }
-
- int RelPosX = m_HitBlockPos.x - a_Chunk.GetPosX() * cChunkDef::Width;
- int RelPosZ = m_HitBlockPos.z - a_Chunk.GetPosZ() * cChunkDef::Width;
- cChunk * Chunk = a_Chunk.GetRelNeighborChunkAdjustCoords(RelPosX, RelPosZ);
-
- if (Chunk == NULL)
- {
- // Inside an unloaded chunk, abort
- return;
- }
-
- if (Chunk->GetBlock(RelPosX, m_HitBlockPos.y, RelPosZ) == E_BLOCK_AIR) // Block attached to was destroyed?
- {
- m_IsInGround = false; // Yes, begin simulating physics again
- }
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cThrownEggEntity:
-
-cThrownEggEntity::cThrownEggEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkEgg, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
-{
- SetSpeed(a_Speed);
-}
-
-
-
-
-
-void cThrownEggEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- if (m_World->GetTickRandomNumber(7) == 1)
- {
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- }
- else if (m_World->GetTickRandomNumber(32) == 1)
- {
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- }
- Destroy();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cThrownEnderPearlEntity :
-
-cThrownEnderPearlEntity::cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkEnderPearl, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
-{
- SetSpeed(a_Speed);
-}
-
-
-
-
-
-void cThrownEnderPearlEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- // Teleport the creator here, make them take 5 damage:
- if (m_Creator != NULL)
- {
- // TODO: The coords might need some tweaking based on the block face
- m_Creator->TeleportToCoords(a_HitPos.x + 0.5, a_HitPos.y + 1.7, a_HitPos.z + 0.5);
- m_Creator->TakeDamage(dtEnderPearl, this, 5, 0);
- }
-
- Destroy();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cThrownSnowballEntity :
-
-cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkSnowball, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
-{
- SetSpeed(a_Speed);
-}
-
-
-
-
-
-void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- // TODO: Apply damage to certain mobs (blaze etc.) and anger all mobs
-
- Destroy();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBottleOEnchantingEntity :
-
-cExpBottleEntity::cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
-super(pkExpBottle, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
-{
- SetSpeed(a_Speed);
-}
-
-
-
-
-
-void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- // TODO: Spawn experience orbs
-
- Destroy();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFireworkEntity :
-
-cFireworkEntity::cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z) :
-super(pkFirework, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
-{
-}
-
-
-
-
-
-void cFireworkEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- if ((a_HitFace != BLOCK_FACE_BOTTOM) && (a_HitFace != BLOCK_FACE_NONE))
- {
- return;
- }
-
- SetSpeed(0, 0, 0);
- SetPosition(GetPosX(), GetPosY() - 0.5, GetPosZ());
-
- std::cout << a_HitPos.x << " " << a_HitPos.y << " " << a_HitPos.z << std::endl;
-
- m_IsInGround = true;
-
- BroadcastMovementUpdate();
-}
-
-
-
-
-
-void cFireworkEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
-{
- if (m_IsInGround)
- {
- if (a_Chunk.GetBlock((int)GetPosX(), (int)GetPosY() + 1, (int)GetPosZ()) == E_BLOCK_AIR)
- {
- m_IsInGround = false;
- }
- else
- {
- return;
- }
- }
-
- Vector3d PerTickSpeed = GetSpeed() / 20;
- Vector3d Pos = GetPosition();
-
- // Trace the tick's worth of movement as a line:
- Vector3d NextPos = Pos + PerTickSpeed;
- cProjectileTracerCallback TracerCallback(this);
- if (!cLineBlockTracer::Trace(*m_World, TracerCallback, Pos, NextPos))
- {
- // Something has been hit, abort all other processing
- return;
- }
- // The tracer also checks the blocks for slowdown blocks - water and lava - and stores it for later in its SlowdownCoeff
-
- // Update the position:
- SetPosition(NextPos);
-
- // Add slowdown and gravity effect to the speed:
- Vector3d NewSpeed(GetSpeed());
- NewSpeed.y += 2;
- NewSpeed *= TracerCallback.GetSlowdownCoeff();
- SetSpeed(NewSpeed);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cGhastFireballEntity :
-
-cGhastFireballEntity::cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkGhastFireball, a_Creator, a_X, a_Y, a_Z, 1, 1)
-{
- SetSpeed(a_Speed);
- SetGravity(0);
-}
-
-
-
-
-
-void cGhastFireballEntity::Explode(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- m_World->DoExplosionAt(1, a_BlockX, a_BlockY, a_BlockZ, true, esGhastFireball, this);
-}
-
-
-
-
-
-void cGhastFireballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- Destroy();
- Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z));
-}
-
-
-
-
-
-void cGhastFireballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
-{
- Destroy();
- Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFireChargeEntity :
-
-cFireChargeEntity::cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkFireCharge, a_Creator, a_X, a_Y, a_Z, 0.3125, 0.3125)
-{
- SetSpeed(a_Speed);
- SetGravity(0);
-}
-
-
-
-
-
-void cFireChargeEntity::Explode(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- if (m_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR)
- {
- m_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 1);
- }
-}
-
-
-
-
-
-void cFireChargeEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- Destroy();
- Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z));
-}
-
-
-
-
-
-void cFireChargeEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
-{
- Destroy();
- Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z));
-
- // TODO: Some entities are immune to hits
- a_EntityHit.StartBurning(5 * 20); // 5 seconds of burning
-}
-
-
-
-
diff --git a/source/Entities/ProjectileEntity.h b/source/Entities/ProjectileEntity.h
deleted file mode 100644
index 959e81ae5..000000000
--- a/source/Entities/ProjectileEntity.h
+++ /dev/null
@@ -1,382 +0,0 @@
-
-// ProjectileEntity.h
-
-// Declares the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types
-
-
-
-
-
-#pragma once
-
-#include "Entity.h"
-
-
-
-
-
-// tolua_begin
-
-class cProjectileEntity :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- /// The kind of the projectile. The numbers correspond to the network type ID used for spawning via the 0x17 packet.
- enum eKind
- {
- pkArrow = 60,
- pkSnowball = 61,
- pkEgg = 62,
- pkGhastFireball = 63,
- pkFireCharge = 64,
- pkEnderPearl = 65,
- pkExpBottle = 75,
- pkSplashPotion = 73,
- pkFirework = 76,
- pkWitherSkull = 66,
- pkFishingFloat = 90,
- } ;
-
- // tolua_end
-
- CLASS_PROTODEF(cProjectileEntity);
-
- cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height);
- cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height);
-
- static cProjectileEntity * Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d * a_Speed = NULL);
-
- /// Called by the physics blocktracer when the entity hits a solid block, the hit position and the face hit (BLOCK_FACE_) is given
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace);
-
- /// Called by the physics blocktracer when the entity hits another entity
- virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) {}
-
- /// Called by Chunk when the projectile is eligible for player collection
- virtual void CollectedBy(cPlayer * a_Dest);
-
- // tolua_begin
-
- /// Returns the kind of the projectile (fast class identification)
- eKind GetProjectileKind(void) const { return m_ProjectileKind; }
-
- /// Returns the entity who created this projectile; may be NULL
- cEntity * GetCreator(void) { return m_Creator; }
-
- /// Returns the string that is used as the entity type (class name) in MCA files
- AString GetMCAClassName(void) const;
-
- /// Returns true if the projectile has hit the ground and is stuck there
- bool IsInGround(void) const { return m_IsInGround; }
-
- // tolua_end
-
- /// Sets the internal InGround flag. To be used by MCA loader only!
- void SetIsInGround(bool a_IsInGround) { m_IsInGround = a_IsInGround; }
-
-protected:
- eKind m_ProjectileKind;
-
- /// The entity who has created this projectile; may be NULL (e. g. for dispensers)
- cEntity * m_Creator;
-
- /// True if the projectile has hit the ground and is stuck there
- bool m_IsInGround;
-
- // cEntity overrides:
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override;
- virtual void SpawnOn(cClientHandle & a_Client) override;
-
- // tolua_begin
-} ;
-
-
-
-
-
-class cArrowEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
- /// Determines when the arrow can be picked up (depending on player gamemode). Corresponds to the MCA file "pickup" field
- enum ePickupState
- {
- psNoPickup = 0,
- psInSurvivalOrCreative = 1,
- psInCreative = 2,
- } ;
-
- // tolua_end
-
- CLASS_PROTODEF(cArrowEntity);
-
- /// Creates a new arrow with psNoPickup state and default damage modifier coeff
- cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
- /// Creates a new arrow as shot by a player, initializes it from the player object
- cArrowEntity(cPlayer & a_Player, double a_Force);
-
- // tolua_begin
-
- /// Returns whether the arrow can be picked up by players
- ePickupState GetPickupState(void) const { return m_PickupState; }
-
- /// Sets a new pickup state
- void SetPickupState(ePickupState a_PickupState) { m_PickupState = a_PickupState; }
-
- /// Returns the damage modifier coeff.
- double GetDamageCoeff(void) const { return m_DamageCoeff; }
-
- /// Sets the damage modifier coeff
- void SetDamageCoeff(double a_DamageCoeff) { m_DamageCoeff = a_DamageCoeff; }
-
- /// Returns true if the specified player can pick the arrow up
- bool CanPickup(const cPlayer & a_Player) const;
-
- /// Returns true if the arrow is set as critical
- bool IsCritical(void) const { return m_IsCritical; }
-
- /// Sets the IsCritical flag
- void SetIsCritical(bool a_IsCritical) { m_IsCritical = a_IsCritical; }
-
- // tolua_end
-
-protected:
-
- /// Determines when the arrow can be picked up by players
- ePickupState m_PickupState;
-
- /// The coefficient applied to the damage that the arrow will deal, based on the bow enchantment. 2.0 for normal arrow
- double m_DamageCoeff;
-
- /// If true, the arrow deals more damage
- bool m_IsCritical;
-
- /// Timer for pickup collection animation or five minute timeout
- float m_Timer;
-
- /// Timer for client arrow position confirmation via TeleportEntity
- float m_HitGroundTimer;
-
- /// If true, the arrow is in the process of being collected - don't go to anyone else
- bool m_bIsCollected;
-
- /// Stores the block position that arrow is lodged into, sets m_IsInGround to false if it becomes air
- Vector3i m_HitBlockPos;
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
- virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
- virtual void CollectedBy(cPlayer * a_Player) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- // tolua_begin
-} ;
-
-
-
-
-
-class cThrownEggEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
-
- // tolua_end
-
- CLASS_PROTODEF(cThrownEggEntity);
-
- cThrownEggEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
-protected:
-
- // tolua_end
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
-
- // tolua_begin
-
-} ;
-
-
-
-
-
-class cThrownEnderPearlEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
-
- // tolua_end
-
- CLASS_PROTODEF(cThrownEnderPearlEntity);
-
- cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
-protected:
-
- // tolua_end
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
-
- // tolua_begin
-
-} ;
-
-
-
-
-
-class cThrownSnowballEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
-
- // tolua_end
-
- CLASS_PROTODEF(cThrownSnowballEntity);
-
- cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
-protected:
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
-
- // tolua_begin
-
-} ;
-
-
-
-
-
-class cExpBottleEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
-
- // tolua_end
-
- CLASS_PROTODEF(cExpBottleEntity);
-
- cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
-protected:
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
-
- // tolua_begin
-
-};
-
-
-
-
-
-class cFireworkEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
-
- // tolua_end
-
- CLASS_PROTODEF(cFireworkEntity);
-
- cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z);
-
-protected:
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
- virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override;
-
- // tolua_begin
-
-};
-
-
-
-
-
-class cGhastFireballEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
-
- // tolua_end
-
- CLASS_PROTODEF(cGhastFireballEntity);
-
- cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
-protected:
-
- void Explode(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
- virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
-
- // TODO: Deflecting the fireballs by arrow- or sword- hits
-
- // tolua_begin
-
-} ;
-
-
-
-
-
-class cFireChargeEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
-
- // tolua_end
-
- CLASS_PROTODEF(cFireChargeEntity);
-
- cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
-protected:
-
- void Explode(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
- virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
-
- // tolua_begin
-
-} ;
-
-
-
-
-// tolua_end
-
-
-
diff --git a/source/Entities/TNTEntity.cpp b/source/Entities/TNTEntity.cpp
deleted file mode 100644
index 339107b2e..000000000
--- a/source/Entities/TNTEntity.cpp
+++ /dev/null
@@ -1,62 +0,0 @@
-#include "Globals.h"
-
-#include "TNTEntity.h"
-#include "../World.h"
-#include "../ClientHandle.h"
-
-
-
-
-
-cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec) :
- super(etTNT, a_X, a_Y, a_Z, 0.98, 0.98),
- m_Counter(0),
- m_MaxFuseTime(a_FuseTimeInSec)
-{
-}
-
-
-
-
-
-cTNTEntity::cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec) :
- super(etTNT, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98),
- m_Counter(0),
- m_MaxFuseTime(a_FuseTimeInSec)
-{
-}
-
-
-
-
-void cTNTEntity::SpawnOn(cClientHandle & a_ClientHandle)
-{
- a_ClientHandle.SendSpawnObject(*this, 50, 1, 0, 0); // 50 means TNT
- m_bDirtyPosition = false;
- m_bDirtySpeed = false;
- m_bDirtyOrientation = false;
- m_bDirtyHead = false;
-}
-
-
-
-
-
-void cTNTEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
- BroadcastMovementUpdate();
- float delta_time = a_Dt / 1000; // Convert miliseconds to seconds
- m_Counter += delta_time;
- if (m_Counter > m_MaxFuseTime) // Check if we go KABOOOM
- {
- Destroy(true);
- LOGD("BOOM at {%f,%f,%f}", GetPosX(), GetPosY(), GetPosZ());
- m_World->DoExplosionAt(4.0, GetPosX() + 0.49, GetPosY() + 0.49, GetPosZ() + 0.49, true, esPrimedTNT, this);
- return;
- }
-}
-
-
-
-
diff --git a/source/Entities/TNTEntity.h b/source/Entities/TNTEntity.h
deleted file mode 100644
index eb5040e8a..000000000
--- a/source/Entities/TNTEntity.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-#include "Entity.h"
-
-
-
-
-
-class cTNTEntity :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cTNTEntity);
-
- cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec);
- cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec);
-
- // cEntity overrides:
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
-protected:
- double m_Counter; ///< How much time has elapsed since the object was created, in seconds
- double m_MaxFuseTime; ///< How long the fuse is, in seconds
-};
-
-
-
-
diff --git a/source/FastRandom.cpp b/source/FastRandom.cpp
deleted file mode 100644
index 887e4426d..000000000
--- a/source/FastRandom.cpp
+++ /dev/null
@@ -1,174 +0,0 @@
-
-// FastRandom.cpp
-
-// Implements the cFastRandom class representing a fast random number generator
-
-#include "Globals.h"
-#include <time.h>
-#include "FastRandom.h"
-
-
-
-
-
-#if 0 && defined(_DEBUG)
-// Self-test
-// Both ints and floats are quick-tested to see if the random is calculated correctly, checking the range in ASSERTs,
-// and if it performs well in terms of distribution (checked by avg, expected to be in the range midpoint
-class cFastRandomTest
-{
-public:
- cFastRandomTest(void)
- {
- TestInts();
- TestFloats();
- }
-
-
- void TestInts(void)
- {
- printf("Testing ints...\n");
- cFastRandom rnd;
- int sum = 0;
- const int BUCKETS = 8;
- int Counts[BUCKETS];
- memset(Counts, 0, sizeof(Counts));
- const int ITER = 10000;
- for (int i = 0; i < ITER; i++)
- {
- int v = rnd.NextInt(1000);
- ASSERT(v >= 0);
- ASSERT(v < 1000);
- Counts[v % BUCKETS]++;
- sum += v;
- }
- double avg = (double)sum / ITER;
- printf("avg: %f\n", avg);
- for (int i = 0; i < BUCKETS; i++)
- {
- printf(" bucket %d: %d\n", i, Counts[i]);
- }
- }
-
-
- void TestFloats(void)
- {
- printf("Testing floats...\n");
- cFastRandom rnd;
- float sum = 0;
- const int BUCKETS = 8;
- int Counts[BUCKETS];
- memset(Counts, 0, sizeof(Counts));
- const int ITER = 10000;
- for (int i = 0; i < ITER; i++)
- {
- float v = rnd.NextFloat(1000);
- ASSERT(v >= 0);
- ASSERT(v <= 1000);
- Counts[((int)v) % BUCKETS]++;
- sum += v;
- }
- sum = sum / ITER;
- printf("avg: %f\n", sum);
- for (int i = 0; i < BUCKETS; i++)
- {
- printf(" bucket %d: %d\n", i, Counts[i]);
- }
- }
-} g_Test;
-
-#endif
-
-
-
-
-
-
-int cFastRandom::m_SeedCounter = 0;
-
-
-
-
-
-cFastRandom::cFastRandom(void) :
- m_Seed(m_SeedCounter++)
-{
-}
-
-
-
-
-
-int cFastRandom::NextInt(int a_Range)
-{
- ASSERT(a_Range <= 1000000); // The random is not sufficiently linearly distributed with bigger ranges
- ASSERT(a_Range > 0);
-
- // Make the m_Counter operations as minimal as possible, to emulate atomicity
- int Counter = m_Counter++;
-
- // Use a_Range, m_Counter and m_Seed as inputs to the pseudorandom function:
- int n = a_Range + m_Counter * 57 + m_Seed * 57 * 57;
- n = (n << 13) ^ n;
- n = ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
- return ((n / 11) % a_Range);
-}
-
-
-
-
-
-int cFastRandom::NextInt(int a_Range, int a_Salt)
-{
- ASSERT(a_Range <= 1000000); // The random is not sufficiently linearly distributed with bigger ranges
- ASSERT(a_Range > 0);
-
- // Make the m_Counter operations as minimal as possible, to emulate atomicity
- int Counter = m_Counter++;
-
- // Use a_Range, a_Salt, m_Counter and m_Seed as inputs to the pseudorandom function:
- int n = a_Range + m_Counter * 57 + m_Seed * 57 * 57 + a_Salt * 57 * 57 * 57;
- n = (n << 13) ^ n;
- n = ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
- return ((n / 11) % a_Range);
-}
-
-
-
-
-
-float cFastRandom::NextFloat(float a_Range)
-{
- // Make the m_Counter operations as minimal as possible, to emulate atomicity
- int Counter = m_Counter++;
-
- // Use a_Range, a_Salt, m_Counter and m_Seed as inputs to the pseudorandom function:
- int n = (int)a_Range + m_Counter * 57 + m_Seed * 57 * 57;
- n = (n << 13) ^ n;
- n = ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
-
- // Convert the integer into float with the specified range:
- return (((float)n / (float)0x7fffffff) * a_Range);
-}
-
-
-
-
-
-float cFastRandom::NextFloat(float a_Range, int a_Salt)
-{
- // Make the m_Counter operations as minimal as possible, to emulate atomicity
- int Counter = m_Counter++;
-
- // Use a_Range, a_Salt, m_Counter and m_Seed as inputs to the pseudorandom function:
- int n = (int)a_Range + m_Counter * 57 + m_Seed * 57 * 57 + a_Salt * 57 * 57 * 57;
- n = (n << 13) ^ n;
- n = ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
-
- // Convert the integer into float with the specified range:
- return (((float)n / (float)0x7fffffff) * a_Range);
-}
-
-
-
-
diff --git a/source/FastRandom.h b/source/FastRandom.h
deleted file mode 100644
index bf70822cf..000000000
--- a/source/FastRandom.h
+++ /dev/null
@@ -1,57 +0,0 @@
-
-// FastRandom.h
-
-// Declares the cFastRandom class representing a fast random number generator
-
-/*
-The cFastRandom aims to provide a very fast, although not very cryptographically secure, random generator.
-It is fast to instantiate, fast to query next, and partially multi-thread-safe.
-It is multi-thread-safe in the sense that it can be accessed from multiple threads without crashing, but it may
-yield duplicate numbers in that case.
-
-Internally, this works similar to cNoise's integral noise generation, with some predefined inputs: the seed is
-taken from a global counter and the random is calculated using a counter that is incremented on each use (hence
-the multi-thread duplication). Two alternatives exists for each function, one that takes a range parameter,
-and another that takes an additional "salt" parameter; this salt is used as an additional input to the random,
-in order to avoid multi-thread duplication. If two threads both use the class at the same time with different
-salts, the values they get will be different.
-*/
-
-
-
-
-
-#pragma once
-
-
-
-
-
-class cFastRandom
-{
-public:
- cFastRandom(void);
-
- /// Returns a random int in the range [0 .. a_Range - 1]; a_Range must be less than 1M
- int NextInt(int a_Range);
-
- /// Returns a random int in the range [0 .. a_Range - 1]; a_Range must be less than 1M; a_Salt is additional source of randomness
- int NextInt(int a_Range, int a_Salt);
-
- /// Returns a random float in the range [0 .. a_Range]; a_Range must be less than 1M
- float NextFloat(float a_Range);
-
- /// Returns a random float in the range [0 .. a_Range]; a_Range must be less than 1M; a_Salt is additional source of randomness
- float NextFloat(float a_Range, int a_Salt);
-
-protected:
- int m_Seed;
- int m_Counter;
-
- /// Counter that is used to initialize the seed, incremented for each object created
- static int m_SeedCounter;
-} ;
-
-
-
-
diff --git a/source/FurnaceRecipe.cpp b/source/FurnaceRecipe.cpp
deleted file mode 100644
index 2e2276981..000000000
--- a/source/FurnaceRecipe.cpp
+++ /dev/null
@@ -1,255 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "FurnaceRecipe.h"
-#include "Item.h"
-
-#include <fstream>
-#include <sstream>
-
-
-
-
-
-typedef std::list< cFurnaceRecipe::Recipe > RecipeList;
-typedef std::list< cFurnaceRecipe::Fuel > FuelList;
-
-
-
-
-
-struct cFurnaceRecipe::sFurnaceRecipeState
-{
- RecipeList Recipes;
- FuelList Fuel;
-};
-
-
-
-
-
-cFurnaceRecipe::cFurnaceRecipe()
- : m_pState( new sFurnaceRecipeState )
-{
- ReloadRecipes();
-}
-
-
-
-
-
-cFurnaceRecipe::~cFurnaceRecipe()
-{
- ClearRecipes();
- delete m_pState;
-}
-
-
-
-
-
-void cFurnaceRecipe::ReloadRecipes(void)
-{
- ClearRecipes();
- LOGD("Loading furnace recipes...");
-
- std::ifstream f;
- char a_File[] = "furnace.txt";
- f.open(a_File, std::ios::in);
- std::string input;
-
- if (!f.good())
- {
- f.close();
- LOG("Could not open the furnace recipes file \"%s\"", a_File);
- return;
- }
-
- // TODO: Replace this messy parse with a high-level-structured one (ReadLine / ProcessLine)
- bool bSyntaxError = false;
- while (f.good())
- {
- char c;
-
- //////////////////////////////////////////////////////////////////////////
- // comments
- f >> c;
- f.unget();
- if( c == '#' )
- {
- while( f.good() && c != '\n' )
- {
- f.get( c );
- }
- continue;
- }
-
-
- //////////////////////////////////////////////////////////////////////////
- // Line breaks
- f.get( c );
- while( f.good() && ( c == '\n' || c == '\r' ) ) { f.get( c ); }
- if (f.eof())
- {
- break;
- }
- f.unget();
-
- //////////////////////////////////////////////////////////////////////////
- // Check for fuel
- f >> c;
- if( c == '!' ) // It's fuel :)
- {
- // Read item
- int IItemID = 0, IItemCount = 0, IItemHealth = 0;
- f >> IItemID;
- f >> c; if( c != ':' ) { bSyntaxError = true; break; }
- f >> IItemCount;
-
- // Optional health
- f >> c;
- if( c != ':' )
- f.unget();
- else
- {
- f >> IItemHealth;
- }
-
- // Burn time
- int BurnTime;
- f >> c; if( c != '=' ) { bSyntaxError = true; break; }
- f >> BurnTime;
-
- // Add to fuel list
- Fuel F;
- F.In = new cItem( (ENUM_ITEM_ID) IItemID, (char)IItemCount, (short)IItemHealth );
- F.BurnTime = BurnTime;
- m_pState->Fuel.push_back( F );
- continue;
- }
- f.unget();
-
- //////////////////////////////////////////////////////////////////////////
- // Read items
- int IItemID = 0, IItemCount = 0, IItemHealth = 0;
- f >> IItemID;
- f >> c; if( c != ':' ) { bSyntaxError = true; break; }
- f >> IItemCount;
-
- // Optional health
- f >> c;
- if( c != ':' )
- f.unget();
- else
- {
- f >> IItemHealth;
- }
-
- int CookTime;
- f >> c; if( c != '@' ) { bSyntaxError = true; break; }
- f >> CookTime;
-
- int OItemID = 0, OItemCount = 0, OItemHealth = 0;
- f >> c; if( c != '=' ) { bSyntaxError = true; break; }
- f >> OItemID;
- f >> c; if( c != ':' ) { bSyntaxError = true; break; }
- f >> OItemCount;
-
- // Optional health
- f >> c;
- if( c != ':' )
- f.unget();
- else
- {
- f >> OItemHealth;
- }
-
- // Add to recipe list
- Recipe R;
- R.In = new cItem( (ENUM_ITEM_ID)IItemID, (char)IItemCount, (short)IItemHealth );
- R.Out = new cItem( (ENUM_ITEM_ID)OItemID, (char)OItemCount, (short)OItemHealth );
- R.CookTime = CookTime;
- m_pState->Recipes.push_back( R );
- }
- if (bSyntaxError)
- {
- LOGERROR("ERROR: FurnaceRecipe, syntax error" );
- }
- LOG("Loaded %u furnace recipes and %u fuels", m_pState->Recipes.size(), m_pState->Fuel.size());
-}
-
-
-
-
-
-void cFurnaceRecipe::ClearRecipes(void)
-{
- for (RecipeList::iterator itr = m_pState->Recipes.begin(); itr != m_pState->Recipes.end(); ++itr)
- {
- Recipe R = *itr;
- delete R.In;
- delete R.Out;
- }
- m_pState->Recipes.clear();
-
- for (FuelList::iterator itr = m_pState->Fuel.begin(); itr != m_pState->Fuel.end(); ++itr)
- {
- Fuel F = *itr;
- delete F.In;
- }
- m_pState->Fuel.clear();
-}
-
-
-
-
-
-const cFurnaceRecipe::Recipe * cFurnaceRecipe::GetRecipeFrom(const cItem & a_Ingredient) const
-{
- const Recipe * BestRecipe = 0;
- for (RecipeList::const_iterator itr = m_pState->Recipes.begin(); itr != m_pState->Recipes.end(); ++itr)
- {
- const Recipe & R = *itr;
- if ((R.In->m_ItemType == a_Ingredient.m_ItemType) && (R.In->m_ItemCount <= a_Ingredient.m_ItemCount))
- {
- if (BestRecipe && (BestRecipe->In->m_ItemCount > R.In->m_ItemCount))
- {
- continue;
- }
- else
- {
- BestRecipe = &R;
- }
- }
- }
- return BestRecipe;
-}
-
-
-
-
-
-int cFurnaceRecipe::GetBurnTime(const cItem & a_Fuel) const
-{
- int BestFuel = 0;
- for (FuelList::const_iterator itr = m_pState->Fuel.begin(); itr != m_pState->Fuel.end(); ++itr)
- {
- const Fuel & F = *itr;
- if ((F.In->m_ItemType == a_Fuel.m_ItemType) && (F.In->m_ItemCount <= a_Fuel.m_ItemCount))
- {
- if (BestFuel > 0 && (BestFuel > F.BurnTime))
- {
- continue;
- }
- else
- {
- BestFuel = F.BurnTime;
- }
- }
- }
- return BestFuel;
-}
-
-
-
-
diff --git a/source/FurnaceRecipe.h b/source/FurnaceRecipe.h
deleted file mode 100644
index 2f91e9bcb..000000000
--- a/source/FurnaceRecipe.h
+++ /dev/null
@@ -1,50 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cItem;
-
-
-
-
-
-class cFurnaceRecipe
-{
-public:
- cFurnaceRecipe(void);
- ~cFurnaceRecipe();
-
- void ReloadRecipes(void);
-
- struct Fuel
- {
- cItem * In;
- int BurnTime; ///< How long this fuel burns, in ticks
- };
-
- struct Recipe
- {
- cItem * In;
- cItem * Out;
- int CookTime; ///< How long this recipe takes to smelt, in ticks
- };
-
- /// Returns a recipe for the specified input, NULL if no recipe found
- const Recipe * GetRecipeFrom(const cItem & a_Ingredient) const;
-
- /// Returns the amount of time that the specified fuel burns, in ticks
- int GetBurnTime(const cItem & a_Fuel) const;
-
-private:
- void ClearRecipes(void);
-
- struct sFurnaceRecipeState;
- sFurnaceRecipeState * m_pState;
-};
-
-
-
-
diff --git a/source/Generating/BioGen.cpp b/source/Generating/BioGen.cpp
deleted file mode 100644
index 926120afc..000000000
--- a/source/Generating/BioGen.cpp
+++ /dev/null
@@ -1,707 +0,0 @@
-
-// BioGen.cpp
-
-// Implements the various biome generators
-
-#include "Globals.h"
-#include "BioGen.h"
-#include "../../iniFile/iniFile.h"
-#include "../LinearUpscale.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenConstant:
-
-void cBioGenConstant::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- for (int i = 0; i < ARRAYCOUNT(a_BiomeMap); i++)
- {
- a_BiomeMap[i] = m_Biome;
- }
-}
-
-
-
-
-
-void cBioGenConstant::InitializeBiomeGen(cIniFile & a_IniFile)
-{
- AString Biome = a_IniFile.GetValueSet("Generator", "ConstantBiome", "Plains");
- m_Biome = StringToBiome(Biome);
- if (m_Biome == -1)
- {
- LOGWARN("[Generator]::ConstantBiome value \"%s\" not recognized, using \"Plains\".", Biome.c_str());
- m_Biome = biPlains;
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenCache:
-
-cBioGenCache::cBioGenCache(cBiomeGen * a_BioGenToCache, int a_CacheSize) :
- m_BioGenToCache(a_BioGenToCache),
- m_CacheSize(a_CacheSize),
- m_CacheOrder(new int[a_CacheSize]),
- m_CacheData(new sCacheData[a_CacheSize]),
- m_NumHits(0),
- m_NumMisses(0),
- m_TotalChain(0)
-{
- for (int i = 0; i < m_CacheSize; i++)
- {
- m_CacheOrder[i] = i;
- m_CacheData[i].m_ChunkX = 0x7fffffff;
- m_CacheData[i].m_ChunkZ = 0x7fffffff;
- }
-}
-
-
-
-
-
-cBioGenCache::~cBioGenCache()
-{
- delete[] m_CacheData;
- delete[] m_CacheOrder;
-}
-
-
-
-
-
-void cBioGenCache::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- if (((m_NumHits + m_NumMisses) % 1024) == 10)
- {
- LOGD("BioGenCache: %d hits, %d misses, saved %.2f %%", m_NumHits, m_NumMisses, 100.0 * m_NumHits / (m_NumHits + m_NumMisses));
- LOGD("BioGenCache: Avg cache chain length: %.2f", (float)m_TotalChain / m_NumHits);
- }
-
- for (int i = 0; i < m_CacheSize; i++)
- {
- if (
- (m_CacheData[m_CacheOrder[i]].m_ChunkX != a_ChunkX) ||
- (m_CacheData[m_CacheOrder[i]].m_ChunkZ != a_ChunkZ)
- )
- {
- continue;
- }
- // Found it in the cache
- int Idx = m_CacheOrder[i];
-
- // Move to front:
- for (int j = i; j > 0; j--)
- {
- m_CacheOrder[j] = m_CacheOrder[j - 1];
- }
- m_CacheOrder[0] = Idx;
-
- // Use the cached data:
- memcpy(a_BiomeMap, m_CacheData[Idx].m_BiomeMap, sizeof(a_BiomeMap));
-
- m_NumHits++;
- m_TotalChain += i;
- return;
- } // for i - cache
-
- // Not in the cache:
- m_NumMisses++;
- m_BioGenToCache->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
-
- // Insert it as the first item in the MRU order:
- int Idx = m_CacheOrder[m_CacheSize - 1];
- for (int i = m_CacheSize - 1; i > 0; i--)
- {
- m_CacheOrder[i] = m_CacheOrder[i - 1];
- } // for i - m_CacheOrder[]
- m_CacheOrder[0] = Idx;
- memcpy(m_CacheData[Idx].m_BiomeMap, a_BiomeMap, sizeof(a_BiomeMap));
- m_CacheData[Idx].m_ChunkX = a_ChunkX;
- m_CacheData[Idx].m_ChunkZ = a_ChunkZ;
-}
-
-
-
-
-
-void cBioGenCache::InitializeBiomeGen(cIniFile & a_IniFile)
-{
- super::InitializeBiomeGen(a_IniFile);
- m_BioGenToCache->InitializeBiomeGen(a_IniFile);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBiomeGenList:
-
-void cBiomeGenList::InitializeBiomes(const AString & a_Biomes)
-{
- AStringVector Split = StringSplit(a_Biomes, ",");
-
- // Convert each string in the list into biome:
- for (AStringVector::const_iterator itr = Split.begin(); itr != Split.end(); ++itr)
- {
- AStringVector Split2 = StringSplit(*itr, ":");
- if (Split2.size() < 1)
- {
- continue;
- }
- int Count = 1;
- if (Split2.size() >= 2)
- {
- Count = atol(Split2[1].c_str());
- if (Count <= 0)
- {
- LOGWARNING("Cannot decode biome count: \"%s\"; using 1.", Split2[1].c_str());
- Count = 1;
- }
- }
- EMCSBiome Biome = StringToBiome(Split2[0]);
- if (Biome != -1)
- {
- for (int i = 0; i < Count; i++)
- {
- m_Biomes.push_back(Biome);
- }
- }
- else
- {
- LOGWARNING("Cannot decode biome name: \"%s\"; skipping", Split2[0].c_str());
- }
- } // for itr - Split[]
- if (!m_Biomes.empty())
- {
- m_BiomesCount = (int)m_Biomes.size();
- return;
- }
-
- // There were no biomes, add default biomes:
- static EMCSBiome Biomes[] =
- {
- biOcean,
- biPlains,
- biDesert,
- biExtremeHills,
- biForest,
- biTaiga,
- biSwampland,
- biRiver,
- biFrozenOcean,
- biFrozenRiver,
- biIcePlains,
- biIceMountains,
- biMushroomIsland,
- biMushroomShore,
- biBeach,
- biDesertHills,
- biForestHills,
- biTaigaHills,
- biExtremeHillsEdge,
- biJungle,
- biJungleHills,
- } ;
- m_Biomes.reserve(ARRAYCOUNT(Biomes));
- for (int i = 0; i < ARRAYCOUNT(Biomes); i++)
- {
- m_Biomes.push_back(Biomes[i]);
- }
- m_BiomesCount = (int)m_Biomes.size();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenCheckerboard:
-
-void cBioGenCheckerboard::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- int Base = cChunkDef::Width * a_ChunkZ + z;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int Add = cChunkDef::Width * a_ChunkX + x;
- a_BiomeMap[x + cChunkDef::Width * z] = m_Biomes[(Base / m_BiomeSize + Add / m_BiomeSize) % m_BiomesCount];
- }
- }
-}
-
-
-
-
-
-void cBioGenCheckerboard::InitializeBiomeGen(cIniFile & a_IniFile)
-{
- super::InitializeBiomeGen(a_IniFile);
- AString Biomes = a_IniFile.GetValueSet ("Generator", "CheckerBoardBiomes", "");
- m_BiomeSize = a_IniFile.GetValueSetI("Generator", "CheckerboardBiomeSize", 64);
- m_BiomeSize = (m_BiomeSize < 8) ? 8 : m_BiomeSize;
- InitializeBiomes(Biomes);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenVoronoi :
-
-void cBioGenVoronoi::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- int BaseZ = cChunkDef::Width * a_ChunkZ;
- int BaseX = cChunkDef::Width * a_ChunkX;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- int AbsoluteZ = BaseZ + z;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- cChunkDef::SetBiome(a_BiomeMap, x, z, VoronoiBiome(BaseX + x, AbsoluteZ));
- } // for x
- } // for z
-}
-
-
-
-
-
-void cBioGenVoronoi::InitializeBiomeGen(cIniFile & a_IniFile)
-{
- super::InitializeBiomeGen(a_IniFile);
- m_CellSize = a_IniFile.GetValueSetI("Generator", "VoronoiCellSize", 64);
- AString Biomes = a_IniFile.GetValueSet ("Generator", "VoronoiBiomes", "");
- InitializeBiomes(Biomes);
-}
-
-
-
-
-
-EMCSBiome cBioGenVoronoi::VoronoiBiome(int a_BlockX, int a_BlockZ)
-{
- int CellX = a_BlockX / m_CellSize;
- int CellZ = a_BlockZ / m_CellSize;
-
- // Note that Noise values need to be divided by 8 to gain a uniform modulo-2^n distribution
-
- // Get 5x5 neighboring cell seeds, compare distance to each. Return the biome in the minumim-distance cell
- int MinDist = m_CellSize * m_CellSize * 16; // There has to be a cell closer than this
- EMCSBiome res = biPlains; // Will be overriden
- for (int x = CellX - 2; x <= CellX + 2; x++)
- {
- int BaseX = x * m_CellSize;
- for (int z = CellZ - 2; z < CellZ + 2; z++)
- {
- int OffsetX = (m_Noise.IntNoise3DInt(x, 16 * x + 32 * z, z) / 8) % m_CellSize;
- int OffsetZ = (m_Noise.IntNoise3DInt(x, 32 * x - 16 * z, z) / 8) % m_CellSize;
- int SeedX = BaseX + OffsetX;
- int SeedZ = z * m_CellSize + OffsetZ;
-
- int Dist = (SeedX - a_BlockX) * (SeedX - a_BlockX) + (SeedZ - a_BlockZ) * (SeedZ - a_BlockZ);
- if (Dist < MinDist)
- {
- MinDist = Dist;
- res = m_Biomes[(m_Noise.IntNoise3DInt(x, x - z + 1000, z) / 8) % m_BiomesCount];
- }
- } // for z
- } // for x
-
- return res;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenDistortedVoronoi:
-
-void cBioGenDistortedVoronoi::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- int BaseZ = cChunkDef::Width * a_ChunkZ;
- int BaseX = cChunkDef::Width * a_ChunkX;
-
- // Distortions for linear interpolation:
- int DistortX[cChunkDef::Width + 1][cChunkDef::Width + 1];
- int DistortZ[cChunkDef::Width + 1][cChunkDef::Width + 1];
- for (int x = 0; x <= 4; x++) for (int z = 0; z <= 4; z++)
- {
- Distort(BaseX + x * 4, BaseZ + z * 4, DistortX[4 * x][4 * z], DistortZ[4 * x][4 * z]);
- }
-
- LinearUpscale2DArrayInPlace(&DistortX[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4);
- LinearUpscale2DArrayInPlace(&DistortZ[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4);
-
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- int AbsoluteZ = BaseZ + z;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- // Distort(BaseX + x, AbsoluteZ, DistX, DistZ);
- cChunkDef::SetBiome(a_BiomeMap, x, z, VoronoiBiome(DistortX[x][z], DistortZ[x][z]));
- } // for x
- } // for z
-}
-
-
-
-
-
-void cBioGenDistortedVoronoi::InitializeBiomeGen(cIniFile & a_IniFile)
-{
- // Do NOT call super::InitializeBiomeGen(), as it would try to read Voronoi params instead of DistortedVoronoi params
- m_CellSize = a_IniFile.GetValueSetI("Generator", "DistortedVoronoiCellSize", 96);
- AString Biomes = a_IniFile.GetValueSet ("Generator", "DistortedVoronoiBiomes", "");
- InitializeBiomes(Biomes);
-}
-
-
-
-
-void cBioGenDistortedVoronoi::Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ)
-{
- double NoiseX = m_Noise.CubicNoise3D((float)a_BlockX / m_CellSize, (float)a_BlockZ / m_CellSize, 1000);
- NoiseX += 0.5 * m_Noise.CubicNoise3D(2 * (float)a_BlockX / m_CellSize, 2 * (float)a_BlockZ / m_CellSize, 2000);
- NoiseX += 0.08 * m_Noise.CubicNoise3D(16 * (float)a_BlockX / m_CellSize, 16 * (float)a_BlockZ / m_CellSize, 3000);
- double NoiseZ = m_Noise.CubicNoise3D((float)a_BlockX / m_CellSize, (float)a_BlockZ / m_CellSize, 4000);
- NoiseZ += 0.5 * m_Noise.CubicNoise3D(2 * (float)a_BlockX / m_CellSize, 2 * (float)a_BlockZ / m_CellSize, 5000);
- NoiseZ += 0.08 * m_Noise.CubicNoise3D(16 * (float)a_BlockX / m_CellSize, 16 * (float)a_BlockZ / m_CellSize, 6000);
-
- a_DistortedX = a_BlockX + (int)(m_CellSize * 0.5 * NoiseX);
- a_DistortedZ = a_BlockZ + (int)(m_CellSize * 0.5 * NoiseZ);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenMultiStepMap :
-
-cBioGenMultiStepMap::cBioGenMultiStepMap(int a_Seed) :
- m_Noise1(a_Seed + 1000),
- m_Noise2(a_Seed + 2000),
- m_Noise3(a_Seed + 3000),
- m_Noise4(a_Seed + 4000),
- m_Noise5(a_Seed + 5000),
- m_Noise6(a_Seed + 6000),
- m_Seed(a_Seed),
- m_OceanCellSize(384),
- m_MushroomIslandSize(64),
- m_RiverCellSize(384),
- m_RiverWidthThreshold(0.125),
- m_LandBiomesSize(1024)
-{
-}
-
-
-
-
-
-void cBioGenMultiStepMap::InitializeBiomeGen(cIniFile & a_IniFile)
-{
- m_OceanCellSize = a_IniFile.GetValueSetI("Generator", "MultiStepMapOceanCellSize", m_OceanCellSize);
- m_MushroomIslandSize = a_IniFile.GetValueSetI("Generator", "MultiStepMapMushroomIslandSize", m_MushroomIslandSize);
- m_RiverCellSize = a_IniFile.GetValueSetI("Generator", "MultiStepMapRiverCellSize", m_RiverCellSize);
- m_RiverWidthThreshold = a_IniFile.GetValueSetF("Generator", "MultiStepMapRiverWidth", m_RiverWidthThreshold);
- m_LandBiomesSize = (float)a_IniFile.GetValueSetI("Generator", "MultiStepMapLandBiomeSize", (int)m_LandBiomesSize);
-}
-
-
-
-
-
-void cBioGenMultiStepMap::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- DecideOceanLandMushroom(a_ChunkX, a_ChunkZ, a_BiomeMap);
- AddRivers(a_ChunkX, a_ChunkZ, a_BiomeMap);
- ApplyTemperatureHumidity(a_ChunkX, a_ChunkZ, a_BiomeMap);
-}
-
-
-
-
-
-void cBioGenMultiStepMap::DecideOceanLandMushroom(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- // Distorted Voronoi over 3 biomes, with mushroom having only a special occurence.
-
- // Prepare a distortion lookup table, by distorting a 5x5 area and using that as 1:4 zoom (linear interpolate):
- int BaseZ = cChunkDef::Width * a_ChunkZ;
- int BaseX = cChunkDef::Width * a_ChunkX;
- int DistortX[cChunkDef::Width + 1][cChunkDef::Width + 1];
- int DistortZ[cChunkDef::Width + 1][cChunkDef::Width + 1];
- int DistortSize = m_OceanCellSize / 2;
- for (int x = 0; x <= 4; x++) for (int z = 0; z <= 4; z++)
- {
- Distort(BaseX + x * 4, BaseZ + z * 4, DistortX[4 * x][4 * z], DistortZ[4 * x][4 * z], DistortSize);
- }
- LinearUpscale2DArrayInPlace(&DistortX[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4);
- LinearUpscale2DArrayInPlace(&DistortZ[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4);
-
- // Prepare a 9x9 area of neighboring cell seeds
- // (assuming that 7x7 cell area is larger than a chunk being generated)
- const int NEIGHBORHOOD_SIZE = 4; // How many seeds in each direction to check
- int CellX = BaseX / m_OceanCellSize;
- int CellZ = BaseZ / m_OceanCellSize;
- int SeedX[2 * NEIGHBORHOOD_SIZE + 1][2 * NEIGHBORHOOD_SIZE + 1];
- int SeedZ[2 * NEIGHBORHOOD_SIZE + 1][2 * NEIGHBORHOOD_SIZE + 1];
- EMCSBiome SeedV[2 * NEIGHBORHOOD_SIZE + 1][2 * NEIGHBORHOOD_SIZE + 1];
- for (int xc = 0; xc < 2 * NEIGHBORHOOD_SIZE + 1; xc++)
- {
- int RealCellX = xc + CellX - NEIGHBORHOOD_SIZE;
- int CellBlockX = RealCellX * m_OceanCellSize;
- for (int zc = 0; zc < 2 * NEIGHBORHOOD_SIZE + 1; zc++)
- {
- int RealCellZ = zc + CellZ - NEIGHBORHOOD_SIZE;
- int CellBlockZ = RealCellZ * m_OceanCellSize;
- int OffsetX = (m_Noise2.IntNoise3DInt(RealCellX, 16 * RealCellX + 32 * RealCellZ, RealCellZ) / 8) % m_OceanCellSize;
- int OffsetZ = (m_Noise4.IntNoise3DInt(RealCellX, 32 * RealCellX - 16 * RealCellZ, RealCellZ) / 8) % m_OceanCellSize;
- SeedX[xc][zc] = CellBlockX + OffsetX;
- SeedZ[xc][zc] = CellBlockZ + OffsetZ;
- SeedV[xc][zc] = (((m_Noise6.IntNoise3DInt(RealCellX, RealCellX - RealCellZ + 1000, RealCellZ) / 11) % 256) > 90) ? biOcean : ((EMCSBiome)(-1));
- } // for z
- } // for x
-
- for (int xc = 1; xc < 2 * NEIGHBORHOOD_SIZE; xc++) for (int zc = 1; zc < 2 * NEIGHBORHOOD_SIZE; zc++)
- {
- if (
- (SeedV[xc ][zc] == biOcean) &&
- (SeedV[xc - 1][zc] == biOcean) &&
- (SeedV[xc + 1][zc] == biOcean) &&
- (SeedV[xc ][zc - 1] == biOcean) &&
- (SeedV[xc ][zc + 1] == biOcean) &&
- (SeedV[xc - 1][zc - 1] == biOcean) &&
- (SeedV[xc + 1][zc - 1] == biOcean) &&
- (SeedV[xc - 1][zc + 1] == biOcean) &&
- (SeedV[xc + 1][zc + 1] == biOcean)
- )
- {
- SeedV[xc][zc] = biMushroomIsland;
- }
- }
-
- // For each column find the nearest distorted cell and use its value as the biome:
- int MushroomOceanThreshold = m_OceanCellSize * m_OceanCellSize * m_MushroomIslandSize / 1024;
- int MushroomShoreThreshold = m_OceanCellSize * m_OceanCellSize * m_MushroomIslandSize / 2048;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int AbsoluteZ = DistortZ[x][z];
- int AbsoluteX = DistortX[x][z];
- int MinDist = m_OceanCellSize * m_OceanCellSize * 16; // There has to be a cell closer than this
- EMCSBiome Biome = biPlains;
- // Find the nearest cell seed:
- for (int xs = 1; xs < 2 * NEIGHBORHOOD_SIZE; xs++) for (int zs = 1; zs < 2 * NEIGHBORHOOD_SIZE; zs++)
- {
- int Dist = (SeedX[xs][zs] - AbsoluteX) * (SeedX[xs][zs] - AbsoluteX) + (SeedZ[xs][zs] - AbsoluteZ) * (SeedZ[xs][zs] - AbsoluteZ);
- if (Dist >= MinDist)
- {
- continue;
- }
- MinDist = Dist;
- Biome = SeedV[xs][zs];
- // Shrink mushroom biome and add a shore:
- if (Biome == biMushroomIsland)
- {
- if (Dist > MushroomOceanThreshold)
- {
- Biome = biOcean;
- }
- else if (Dist > MushroomShoreThreshold)
- {
- Biome = biMushroomShore;
- }
- }
- } // for zs, xs
-
- cChunkDef::SetBiome(a_BiomeMap, x, z, Biome);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cBioGenMultiStepMap::AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- float NoiseCoordZ = (float)(a_ChunkZ * cChunkDef::Width + z) / m_RiverCellSize;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- if (cChunkDef::GetBiome(a_BiomeMap, x, z) != -1)
- {
- // Biome already set, skip this column
- continue;
- }
-
- float NoiseCoordX = (float)(a_ChunkX * cChunkDef::Width + x) / m_RiverCellSize;
-
- double Noise = m_Noise1.CubicNoise2D( NoiseCoordX, NoiseCoordZ);
- Noise += 0.5 * m_Noise3.CubicNoise2D(2 * NoiseCoordX, 2 * NoiseCoordZ);
- Noise += 0.1 * m_Noise5.CubicNoise2D(8 * NoiseCoordX, 8 * NoiseCoordZ);
-
- if ((Noise > 0) && (Noise < m_RiverWidthThreshold))
- {
- cChunkDef::SetBiome(a_BiomeMap, x, z, biRiver);
- }
- } // for x
- } // for z
-}
-
-
-
-
-
-void cBioGenMultiStepMap::ApplyTemperatureHumidity(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- IntMap TemperatureMap;
- IntMap HumidityMap;
- BuildTemperatureHumidityMaps(a_ChunkX, a_ChunkZ, TemperatureMap, HumidityMap);
-
- FreezeWaterBiomes(a_BiomeMap, TemperatureMap);
- DecideLandBiomes(a_BiomeMap, TemperatureMap, HumidityMap);
-}
-
-
-
-
-
-void cBioGenMultiStepMap::Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ, int a_CellSize)
-{
- double NoiseX = m_Noise3.CubicNoise2D( (float)a_BlockX / a_CellSize, (float)a_BlockZ / a_CellSize);
- NoiseX += 0.5 * m_Noise2.CubicNoise2D(2 * (float)a_BlockX / a_CellSize, 2 * (float)a_BlockZ / a_CellSize);
- NoiseX += 0.1 * m_Noise1.CubicNoise2D(16 * (float)a_BlockX / a_CellSize, 16 * (float)a_BlockZ / a_CellSize);
- double NoiseZ = m_Noise6.CubicNoise2D( (float)a_BlockX / a_CellSize, (float)a_BlockZ / a_CellSize);
- NoiseZ += 0.5 * m_Noise5.CubicNoise2D(2 * (float)a_BlockX / a_CellSize, 2 * (float)a_BlockZ / a_CellSize);
- NoiseZ += 0.1 * m_Noise4.CubicNoise2D(16 * (float)a_BlockX / a_CellSize, 16 * (float)a_BlockZ / a_CellSize);
-
- a_DistortedX = a_BlockX + (int)(a_CellSize * 0.5 * NoiseX);
- a_DistortedZ = a_BlockZ + (int)(a_CellSize * 0.5 * NoiseZ);
-}
-
-
-
-
-
-void cBioGenMultiStepMap::BuildTemperatureHumidityMaps(int a_ChunkX, int a_ChunkZ, IntMap & a_TemperatureMap, IntMap & a_HumidityMap)
-{
- // Linear interpolation over 8x8 blocks; use double for better precision:
- DblMap TemperatureMap;
- DblMap HumidityMap;
- for (int z = 0; z < 17; z += 8)
- {
- float NoiseCoordZ = (float)(a_ChunkZ * cChunkDef::Width + z) / m_LandBiomesSize;
- for (int x = 0; x < 17; x += 8)
- {
- float NoiseCoordX = (float)(a_ChunkX * cChunkDef::Width + x) / m_LandBiomesSize;
-
- double NoiseT = m_Noise1.CubicNoise2D( NoiseCoordX, NoiseCoordZ);
- NoiseT += 0.5 * m_Noise2.CubicNoise2D(2 * NoiseCoordX, 2 * NoiseCoordZ);
- NoiseT += 0.1 * m_Noise3.CubicNoise2D(8 * NoiseCoordX, 8 * NoiseCoordZ);
- TemperatureMap[x + 17 * z] = NoiseT;
-
- double NoiseH = m_Noise4.CubicNoise2D( NoiseCoordX, NoiseCoordZ);
- NoiseH += 0.5 * m_Noise5.CubicNoise2D(2 * NoiseCoordX, 2 * NoiseCoordZ);
- NoiseH += 0.1 * m_Noise6.CubicNoise2D(8 * NoiseCoordX, 8 * NoiseCoordZ);
- HumidityMap[x + 17 * z] = NoiseH;
- } // for x
- } // for z
- LinearUpscale2DArrayInPlace(TemperatureMap, 17, 17, 8, 8);
- LinearUpscale2DArrayInPlace(HumidityMap, 17, 17, 8, 8);
-
- // Re-map into integral values in [0 .. 255] range:
- for (int idx = 0; idx < ARRAYCOUNT(a_TemperatureMap); idx++)
- {
- a_TemperatureMap[idx] = std::max(0, std::min(255, (int)(128 + TemperatureMap[idx] * 128)));
- a_HumidityMap[idx] = std::max(0, std::min(255, (int)(128 + HumidityMap[idx] * 128)));
- }
-}
-
-
-
-
-
-void cBioGenMultiStepMap::DecideLandBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap, const IntMap & a_HumidityMap)
-{
- static const EMCSBiome BiomeMap[] =
- {
- // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- /* 0 */ biTundra, biTundra, biTundra, biTundra, biPlains, biPlains, biPlains, biPlains, biPlains, biPlains, biDesert, biDesert, biDesert, biDesert, biDesert, biDesert,
- /* 1 */ biTundra, biTundra, biTundra, biTundra, biPlains, biPlains, biPlains, biPlains, biPlains, biPlains, biDesert, biDesert, biDesert, biDesert, biDesert, biDesert,
- /* 2 */ biTundra, biTundra, biTundra, biTundra, biPlains, biExtremeHills, biPlains, biPlains, biPlains, biPlains, biDesert, biDesert, biDesertHills, biDesertHills, biDesert, biDesert,
- /* 3 */ biTundra, biTundra, biTundra, biTundra, biExtremeHills, biExtremeHills, biPlains, biPlains, biPlains, biPlains, biDesert, biDesert, biDesertHills, biDesertHills, biDesert, biDesert,
- /* 4 */ biTundra, biTundra, biIceMountains, biIceMountains, biExtremeHills, biExtremeHills, biPlains, biPlains, biPlains, biPlains, biForestHills, biForestHills, biExtremeHills, biExtremeHills, biDesertHills, biDesert,
- /* 5 */ biTundra, biTundra, biIceMountains, biIceMountains, biExtremeHills, biExtremeHills, biPlains, biPlains, biPlains, biPlains, biForestHills, biForestHills, biExtremeHills, biExtremeHills, biDesertHills, biDesert,
- /* 6 */ biTundra, biTundra, biIceMountains, biIceMountains, biForestHills, biForestHills, biForest, biForest, biForest, biForest, biForest, biForestHills, biExtremeHills, biExtremeHills, biPlains, biPlains,
- /* 7 */ biTundra, biTundra, biIceMountains, biIceMountains, biForestHills, biForestHills, biForest, biForest, biForest, biForest, biForest, biForestHills, biExtremeHills, biExtremeHills, biPlains, biPlains,
- /* 8 */ biTundra, biTundra, biTaiga, biTaiga, biForest, biForest, biForest, biForest, biForest, biForest, biForest, biForestHills, biExtremeHills, biExtremeHills, biPlains, biPlains,
- /* 9 */ biTundra, biTundra, biTaiga, biTaiga, biForest, biForest, biForest, biForest, biForest, biForest, biForest, biForestHills, biExtremeHills, biExtremeHills, biPlains, biPlains,
- /* 10 */ biTaiga, biTaiga, biTaiga, biIceMountains, biForestHills, biForestHills, biForest, biForest, biForest, biForest, biJungle, biJungle, biSwampland, biSwampland, biSwampland, biSwampland,
- /* 11 */ biTaiga, biTaiga, biIceMountains, biIceMountains, biExtremeHills, biForestHills, biForest, biForest, biForest, biForest, biJungle, biJungle, biSwampland, biSwampland, biSwampland, biSwampland,
- /* 12 */ biTaiga, biTaiga, biIceMountains, biIceMountains, biExtremeHills, biJungleHills, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biSwampland, biSwampland, biSwampland, biSwampland,
- /* 13 */ biTaiga, biTaiga, biTaiga, biIceMountains, biJungleHills, biJungleHills, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biSwampland, biSwampland, biSwampland, biSwampland,
- /* 14 */ biTaiga, biTaiga, biTaiga, biTaiga, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biSwampland, biSwampland, biSwampland, biSwampland,
- /* 15 */ biTaiga, biTaiga, biTaiga, biTaiga, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biSwampland, biSwampland, biSwampland, biSwampland,
- } ;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- int idxZ = 17 * z;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- if (cChunkDef::GetBiome(a_BiomeMap, x, z) != -1)
- {
- // Already set before
- continue;
- }
- int idx = idxZ + x;
- int Temperature = a_TemperatureMap[idx] / 16; // -> [0..15] range
- int Humidity = a_HumidityMap[idx] / 16; // -> [0..15] range
- cChunkDef::SetBiome(a_BiomeMap, x, z, BiomeMap[Temperature + 16 * Humidity]);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cBioGenMultiStepMap::FreezeWaterBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap)
-{
- int idx = 0;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++, idx++)
- {
- if (a_TemperatureMap[idx] > 4 * 16)
- {
- // Not frozen
- continue;
- }
- switch (cChunkDef::GetBiome(a_BiomeMap, x, z))
- {
- case biRiver: cChunkDef::SetBiome(a_BiomeMap, x, z, biFrozenRiver); break;
- case biOcean: cChunkDef::SetBiome(a_BiomeMap, x, z, biFrozenOcean); break;
- }
- } // for x
- idx += 1;
- } // for z
-}
-
-
-
-
diff --git a/source/Generating/BioGen.h b/source/Generating/BioGen.h
deleted file mode 100644
index bc70bfab2..000000000
--- a/source/Generating/BioGen.h
+++ /dev/null
@@ -1,230 +0,0 @@
-
-// BioGen.h
-
-/*
-Interfaces to the various biome generators:
- - cBioGenConstant
- - cBioGenCheckerboard
- - cBioGenDistortedVoronoi
-*/
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cBioGenConstant :
- public cBiomeGen
-{
-public:
- cBioGenConstant(void) : m_Biome(biPlains) {}
-
-protected:
-
- EMCSBiome m_Biome;
-
- // cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-/// A simple cache that stores N most recently generated chunks' biomes; N being settable upon creation
-class cBioGenCache :
- public cBiomeGen
-{
- typedef cBiomeGen super;
-
-public:
- cBioGenCache(cBiomeGen * a_BioGenToCache, int a_CacheSize); // Doesn't take ownership of a_BioGenToCache
- ~cBioGenCache();
-
-protected:
-
- cBiomeGen * m_BioGenToCache;
-
- struct sCacheData
- {
- int m_ChunkX;
- int m_ChunkZ;
- cChunkDef::BiomeMap m_BiomeMap;
- } ;
-
- // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
- int m_CacheSize;
- int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
- sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
-
- // Cache statistics
- int m_NumHits;
- int m_NumMisses;
- int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
-
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-/// Base class for generators that use a list of available biomes. This class takes care of the list.
-class cBiomeGenList :
- public cBiomeGen
-{
- typedef cBiomeGen super;
-
-protected:
- // List of biomes that the generator is allowed to generate:
- typedef std::vector<EMCSBiome> EMCSBiomes;
- EMCSBiomes m_Biomes;
- int m_BiomesCount; // Pulled out of m_Biomes for faster access
-
- /// Parses the INI file setting string into m_Biomes.
- void InitializeBiomes(const AString & a_Biomes);
-} ;
-
-
-
-
-
-class cBioGenCheckerboard :
- public cBiomeGenList
-{
- typedef cBiomeGenList super;
-
-protected:
- int m_BiomeSize;
-
- // cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-class cBioGenVoronoi :
- public cBiomeGenList
-{
- typedef cBiomeGenList super;
-
-public:
- cBioGenVoronoi(int a_Seed) :
- m_Noise(a_Seed)
- {
- }
-
-protected:
- int m_CellSize;
-
- cNoise m_Noise;
-
- // cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-
- EMCSBiome VoronoiBiome(int a_BlockX, int a_BlockZ);
-} ;
-
-
-
-
-
-class cBioGenDistortedVoronoi :
- public cBioGenVoronoi
-{
- typedef cBioGenVoronoi super;
-public:
- cBioGenDistortedVoronoi(int a_Seed) :
- cBioGenVoronoi(a_Seed)
- {
- }
-
-protected:
- // cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-
- /// Distorts the coords using a Perlin-like noise
- void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ);
-} ;
-
-
-
-
-
-class cBioGenMultiStepMap :
- public cBiomeGen
-{
- typedef cBiomeGen super;
-
-public:
- cBioGenMultiStepMap(int a_Seed);
-
-protected:
- // Noises used for composing the perlin-noise:
- cNoise m_Noise1;
- cNoise m_Noise2;
- cNoise m_Noise3;
- cNoise m_Noise4;
- cNoise m_Noise5;
- cNoise m_Noise6;
-
- int m_Seed;
- int m_OceanCellSize;
- int m_MushroomIslandSize;
- int m_RiverCellSize;
- double m_RiverWidthThreshold;
- float m_LandBiomesSize;
-
- typedef int IntMap[17 * 17]; // x + 17 * z, expected trimmed into [0..255] range
- typedef double DblMap[17 * 17]; // x + 17 * z, expected trimmed into [0..1] range
-
- // cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-
- /** Step 1: Decides between ocean, land and mushroom, using a DistVoronoi with special conditions and post-processing for mushroom islands
- Sets biomes to biOcean, -1 (i.e. land), biMushroomIsland or biMushroomShore
- */
- void DecideOceanLandMushroom(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
-
- /** Step 2: Add rivers to the land
- Flips some "-1" biomes into biRiver
- */
- void AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
-
- /** Step 3: Decide land biomes using a temperature / humidity map; freeze ocean / river in low temperatures.
- Flips all remaining "-1" biomes into land biomes. Also flips some biOcean and biRiver into biFrozenOcean, biFrozenRiver, based on temp map.
- */
- void ApplyTemperatureHumidity(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
-
- /// Distorts the coords using a Perlin-like noise, with a specified cell-size
- void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ, int a_CellSize);
-
- /// Builds two Perlin-noise maps, one for temperature, the other for humidity. Trims both into [0..255] range
- void BuildTemperatureHumidityMaps(int a_ChunkX, int a_ChunkZ, IntMap & a_TemperatureMap, IntMap & a_HumidityMap);
-
- /// Flips all remaining "-1" biomes into land biomes using the two maps
- void DecideLandBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap, const IntMap & a_HumidityMap);
-
- /// Flips biOcean and biRiver into biFrozenOcean and biFrozenRiver if the temperature is too low
- void FreezeWaterBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap);
-} ;
-
-
-
-
diff --git a/source/Generating/Caves.cpp b/source/Generating/Caves.cpp
deleted file mode 100644
index df45bb4c2..000000000
--- a/source/Generating/Caves.cpp
+++ /dev/null
@@ -1,968 +0,0 @@
-
-// Caves.cpp
-
-// Implements the various cave structure generators:
-// - cStructGenWormNestCaves
-// - cStructGenDualRidgeCaves
-// - cStructGenMarbleCaves
-// - cStructGenNetherCaves
-
-/*
-WormNestCave generator:
-Caves are generated in "nests" - groups of tunnels generated from a single point.
-For each chunk, all the nests that could intersect it are generated.
-For each nest, first the schematic structure is generated (tunnel from ... to ..., branch, tunnel2 from ... to ...)
-Then each tunnel is randomized by inserting points in between its ends.
-Finally each tunnel is smoothed and Bresenham-3D-ed so that it is a collection of spheres with their centers next to each other.
-When the tunnels are ready, they are simply carved into the chunk, one by one.
-To optimize, each tunnel keeps track of its bounding box, so that it can be skipped for chunks that don't intersect it.
-
-MarbleCaves generator:
-For each voxel a 3D noise function is evaluated, if the value crosses a boundary, the voxel is dug out, otherwise it is kept.
-Problem with this is the amount of CPU work needed for each chunk.
-Also the overall shape of the generated holes is unsatisfactory - there are whole "sheets" of holes in the ground.
-
-DualRidgeCaves generator:
-Instead of evaluating a single noise function, two different noise functions are multiplied. This produces
-regular tunnels instead of sheets. However due to the sheer amount of CPU work needed, the noise functions need to be
-reduced in complexity in order for this generator to be useful, so the caves' shapes are "bubbly" at best.
-*/
-
-#include "Globals.h"
-#include "Caves.h"
-
-
-
-
-
-/// How many nests in each direction are generated for a given chunk. Must be an even number
-#define NEIGHBORHOOD_SIZE 8
-
-
-
-
-
-const int MIN_RADIUS = 3;
-const int MAX_RADIUS = 8;
-
-
-
-
-
-struct cCaveDefPoint
-{
- int m_BlockX;
- int m_BlockY;
- int m_BlockZ;
- int m_Radius;
-
- cCaveDefPoint(int a_BlockX, int a_BlockY, int a_BlockZ, int a_Radius) :
- m_BlockX(a_BlockX),
- m_BlockY(a_BlockY),
- m_BlockZ(a_BlockZ),
- m_Radius(a_Radius)
- {
- }
-} ;
-
-typedef std::vector<cCaveDefPoint> cCaveDefPoints;
-
-
-
-
-
-/// A single non-branching tunnel of a WormNestCave
-class cCaveTunnel
-{
- // The bounding box, including the radii around defpoints:
- int m_MinBlockX, m_MaxBlockX;
- int m_MinBlockY, m_MaxBlockY;
- int m_MinBlockZ, m_MaxBlockZ;
-
- /// Generates the shaping defpoints for the ravine, based on the ravine block coords and noise
- void Randomize(cNoise & a_Noise);
-
- /// Refines (adds and smooths) defpoints from a_Src into a_Dst; returns false if no refinement possible (segments too short)
- bool RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints & a_Dst);
-
- /// Does rounds of smoothing, two passes of RefineDefPoints(), as long as they return true
- void Smooth(void);
-
- /// Linearly interpolates the points so that the maximum distance between two neighbors is max 1 block
- void FinishLinear(void);
-
- /// Calculates the bounding box of the points present
- void CalcBoundingBox(void);
-
-public:
- cCaveDefPoints m_Points;
-
- cCaveTunnel(
- int a_BlockStartX, int a_BlockStartY, int a_BlockStartZ, int a_StartRadius,
- int a_BlockEndX, int a_BlockEndY, int a_BlockEndZ, int a_EndRadius,
- cNoise & a_Noise
- );
-
- /// Carves the tunnel into the chunk specified
- void ProcessChunk(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes,
- cChunkDef::HeightMap & a_HeightMap
- );
-
- #ifdef _DEBUG
- AString ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const;
- #endif // _DEBUG
-} ;
-
-typedef std::vector<cCaveTunnel *> cCaveTunnels;
-
-
-
-
-
-/// A collection of connected tunnels, possibly branching.
-class cStructGenWormNestCaves::cCaveSystem
-{
-public:
- // The generating block position; is read directly in cStructGenWormNestCaves::GetCavesForChunk()
- int m_BlockX;
- int m_BlockZ;
-
- cCaveSystem(int a_BlockX, int a_BlockZ, int a_MaxOffset, int a_Size, cNoise & a_Noise);
- ~cCaveSystem();
-
- /// Carves the cave system into the chunk specified
- void ProcessChunk(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes,
- cChunkDef::HeightMap & a_HeightMap
- );
-
- #ifdef _DEBUG
- AString ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const;
- #endif // _DEBUG
-
-protected:
- int m_Size;
- cCaveTunnels m_Tunnels;
-
- void Clear(void);
-
- /// Generates a_Segment successive tunnels, with possible branches. Generates the same output for the same [x, y, z, a_Segments]
- void GenerateTunnelsFromPoint(
- int a_OriginX, int a_OriginY, int a_OriginZ,
- cNoise & a_Noise, int a_Segments
- );
-
- /// Returns a radius based on the location provided.
- int GetRadius(cNoise & a_Noise, int a_OriginX, int a_OriginY, int a_OriginZ);
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCaveTunnel:
-
-cCaveTunnel::cCaveTunnel(
- int a_BlockStartX, int a_BlockStartY, int a_BlockStartZ, int a_StartRadius,
- int a_BlockEndX, int a_BlockEndY, int a_BlockEndZ, int a_EndRadius,
- cNoise & a_Noise
-)
-{
- m_Points.push_back(cCaveDefPoint(a_BlockStartX, a_BlockStartY, a_BlockStartZ, a_StartRadius));
- m_Points.push_back(cCaveDefPoint(a_BlockEndX, a_BlockEndY, a_BlockEndZ, a_EndRadius));
-
- if ((a_BlockStartY <= 0) && (a_BlockEndY <= 0))
- {
- // Don't bother detailing this cave, it's under the world anyway
- return;
- }
-
- Randomize(a_Noise);
- Smooth();
-
- // We know that the linear finishing won't affect the bounding box, so let's calculate it now, as we have less data:
- CalcBoundingBox();
-
- FinishLinear();
-}
-
-
-
-
-
-void cCaveTunnel::Randomize(cNoise & a_Noise)
-{
- // Repeat 4 times:
- for (int i = 0; i < 4; i++)
- {
- // For each already present point, insert a point in between it and its predecessor, shifted randomly.
- int PrevX = m_Points.front().m_BlockX;
- int PrevY = m_Points.front().m_BlockY;
- int PrevZ = m_Points.front().m_BlockZ;
- int PrevR = m_Points.front().m_Radius;
- cCaveDefPoints Pts;
- Pts.reserve(m_Points.size() * 2 + 1);
- Pts.push_back(m_Points.front());
- for (cCaveDefPoints::const_iterator itr = m_Points.begin() + 1, end = m_Points.end(); itr != end; ++itr)
- {
- int Random = a_Noise.IntNoise3DInt(PrevX, PrevY, PrevZ + i) / 11;
- int len = (PrevX - itr->m_BlockX) * (PrevX - itr->m_BlockX);
- len += (PrevY - itr->m_BlockY) * (PrevY - itr->m_BlockY);
- len += (PrevZ - itr->m_BlockZ) * (PrevZ - itr->m_BlockZ);
- len = 3 * (int)sqrt((double)len) / 4;
- int Rad = std::min(MAX_RADIUS, std::max(MIN_RADIUS, (PrevR + itr->m_Radius) / 2 + (Random % 3) - 1));
- Random /= 4;
- int x = (itr->m_BlockX + PrevX) / 2 + (Random % (len + 1) - len / 2);
- Random /= 256;
- int y = (itr->m_BlockY + PrevY) / 2 + (Random % (len / 2 + 1) - len / 4);
- Random /= 256;
- int z = (itr->m_BlockZ + PrevZ) / 2 + (Random % (len + 1) - len / 2);
- Pts.push_back(cCaveDefPoint(x, y, z, Rad));
- Pts.push_back(*itr);
- PrevX = itr->m_BlockX;
- PrevY = itr->m_BlockY;
- PrevZ = itr->m_BlockZ;
- PrevR = itr->m_Radius;
- }
- std::swap(Pts, m_Points);
- }
-}
-
-
-
-
-
-bool cCaveTunnel::RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints & a_Dst)
-{
- // Smoothing: for each line segment, add points on its 1/4 lengths
- bool res = false;
- int Num = a_Src.size() - 2; // this many intermediary points
- a_Dst.clear();
- a_Dst.reserve(Num * 2 + 2);
- cCaveDefPoints::const_iterator itr = a_Src.begin() + 1;
- a_Dst.push_back(a_Src.front());
- int PrevX = a_Src.front().m_BlockX;
- int PrevY = a_Src.front().m_BlockY;
- int PrevZ = a_Src.front().m_BlockZ;
- int PrevR = a_Src.front().m_Radius;
- for (int i = 0; i <= Num; ++i, ++itr)
- {
- int dx = itr->m_BlockX - PrevX;
- int dy = itr->m_BlockY - PrevY;
- int dz = itr->m_BlockZ - PrevZ;
- if (abs(dx) + abs(dz) + abs(dy) < 6)
- {
- // Too short a segment to smooth-subdivide into quarters
- PrevX = itr->m_BlockX;
- PrevY = itr->m_BlockY;
- PrevZ = itr->m_BlockZ;
- PrevR = itr->m_Radius;
- continue;
- }
- int dr = itr->m_Radius - PrevR;
- int Rad1 = std::max(PrevR + 1 * dr / 4, 1);
- int Rad2 = std::max(PrevR + 3 * dr / 4, 1);
- a_Dst.push_back(cCaveDefPoint(PrevX + 1 * dx / 4, PrevY + 1 * dy / 4, PrevZ + 1 * dz / 4, Rad1));
- a_Dst.push_back(cCaveDefPoint(PrevX + 3 * dx / 4, PrevY + 3 * dy / 4, PrevZ + 3 * dz / 4, Rad2));
- PrevX = itr->m_BlockX;
- PrevY = itr->m_BlockY;
- PrevZ = itr->m_BlockZ;
- PrevR = itr->m_Radius;
- res = true;
- }
- a_Dst.push_back(a_Src.back());
- return res && (a_Src.size() < a_Dst.size());
-}
-
-
-
-
-
-void cCaveTunnel::Smooth(void)
-{
- cCaveDefPoints Pts;
- while (true)
- {
- if (!RefineDefPoints(m_Points, Pts))
- {
- std::swap(Pts, m_Points);
- return;
- }
- if (!RefineDefPoints(Pts, m_Points))
- {
- return;
- }
- }
-}
-
-
-
-
-
-void cCaveTunnel::FinishLinear(void)
-{
- // For each segment, use Bresenham's 3D line algorithm to draw a "line" of defpoints
- cCaveDefPoints Pts;
- std::swap(Pts, m_Points);
-
- m_Points.reserve(Pts.size() * 3);
- int PrevX = Pts.front().m_BlockX;
- int PrevY = Pts.front().m_BlockY;
- int PrevZ = Pts.front().m_BlockZ;
- for (cCaveDefPoints::const_iterator itr = Pts.begin() + 1, end = Pts.end(); itr != end; ++itr)
- {
- int x1 = itr->m_BlockX;
- int y1 = itr->m_BlockY;
- int z1 = itr->m_BlockZ;
- int dx = abs(x1 - PrevX);
- int dy = abs(y1 - PrevY);
- int dz = abs(z1 - PrevZ);
- int sx = (PrevX < x1) ? 1 : -1;
- int sy = (PrevY < y1) ? 1 : -1;
- int sz = (PrevZ < z1) ? 1 : -1;
- int R = itr->m_Radius;
-
- if (dx >= std::max(dy, dz)) // x dominant
- {
- int yd = dy - dx / 2;
- int zd = dz - dx / 2;
-
- while (true)
- {
- m_Points.push_back(cCaveDefPoint(PrevX, PrevY, PrevZ, R));
-
- if (PrevX == x1)
- {
- break;
- }
-
- if (yd >= 0) // move along y
- {
- PrevY += sy;
- yd -= dx;
- }
-
- if (zd >= 0) // move along z
- {
- PrevZ += sz;
- zd -= dx;
- }
-
- // move along x
- PrevX += sx;
- yd += dy;
- zd += dz;
- }
- }
- else if (dy >= std::max(dx, dz)) // y dominant
- {
- int xd = dx - dy / 2;
- int zd = dz - dy / 2;
-
- while (true)
- {
- m_Points.push_back(cCaveDefPoint(PrevX, PrevY, PrevZ, R));
-
- if (PrevY == y1)
- {
- break;
- }
-
- if (xd >= 0) // move along x
- {
- PrevX += sx;
- xd -= dy;
- }
-
- if (zd >= 0) // move along z
- {
- PrevZ += sz;
- zd -= dy;
- }
-
- // move along y
- PrevY += sy;
- xd += dx;
- zd += dz;
- }
- }
- else
- {
- // z dominant
- ASSERT(dz >= std::max(dx, dy));
- int xd = dx - dz / 2;
- int yd = dy - dz / 2;
-
- while (true)
- {
- m_Points.push_back(cCaveDefPoint(PrevX, PrevY, PrevZ, R));
-
- if (PrevZ == z1)
- {
- break;
- }
-
- if (xd >= 0) // move along x
- {
- PrevX += sx;
- xd -= dz;
- }
-
- if (yd >= 0) // move along y
- {
- PrevY += sy;
- yd -= dz;
- }
-
- // move along z
- PrevZ += sz;
- xd += dx;
- yd += dy;
- }
- } // if (which dimension is dominant)
- } // for itr
-}
-
-
-
-
-
-void cCaveTunnel::CalcBoundingBox(void)
-{
- m_MinBlockX = m_MaxBlockX = m_Points.front().m_BlockX;
- m_MinBlockY = m_MaxBlockY = m_Points.front().m_BlockY;
- m_MinBlockZ = m_MaxBlockZ = m_Points.front().m_BlockZ;
- for (cCaveDefPoints::const_iterator itr = m_Points.begin() + 1, end = m_Points.end(); itr != end; ++itr)
- {
- m_MinBlockX = std::min(m_MinBlockX, itr->m_BlockX - itr->m_Radius);
- m_MaxBlockX = std::max(m_MaxBlockX, itr->m_BlockX + itr->m_Radius);
- m_MinBlockY = std::min(m_MinBlockY, itr->m_BlockY - itr->m_Radius);
- m_MaxBlockY = std::max(m_MaxBlockY, itr->m_BlockY + itr->m_Radius);
- m_MinBlockZ = std::min(m_MinBlockZ, itr->m_BlockZ - itr->m_Radius);
- m_MaxBlockZ = std::max(m_MaxBlockZ, itr->m_BlockZ + itr->m_Radius);
- } // for itr - m_Points[]
-}
-
-
-
-
-
-void cCaveTunnel::ProcessChunk(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes,
- cChunkDef::HeightMap & a_HeightMap
-)
-{
- int BaseX = a_ChunkX * cChunkDef::Width;
- int BaseZ = a_ChunkZ * cChunkDef::Width;
- if (
- (BaseX > m_MaxBlockX) || (BaseX + cChunkDef::Width < m_MinBlockX) ||
- (BaseZ > m_MaxBlockZ) || (BaseZ + cChunkDef::Width < m_MinBlockZ)
- )
- {
- // Tunnel does not intersect the chunk at all, bail out
- return;
- }
-
- int BlockStartX = a_ChunkX * cChunkDef::Width;
- int BlockStartZ = a_ChunkZ * cChunkDef::Width;
- int BlockEndX = BlockStartX + cChunkDef::Width;
- int BlockEndZ = BlockStartZ + cChunkDef::Width;
- for (cCaveDefPoints::const_iterator itr = m_Points.begin(), end = m_Points.end(); itr != end; ++itr)
- {
- if (
- (itr->m_BlockX + itr->m_Radius < BlockStartX) ||
- (itr->m_BlockX - itr->m_Radius > BlockEndX) ||
- (itr->m_BlockZ + itr->m_Radius < BlockStartZ) ||
- (itr->m_BlockZ - itr->m_Radius > BlockEndZ)
- )
- {
- // Cannot intersect, bail out early
- continue;
- }
-
- // Carve out a sphere around the xyz point, m_Radius in diameter; skip 3/7 off the top and bottom:
- int DifX = itr->m_BlockX - BlockStartX; // substitution for faster calc
- int DifY = itr->m_BlockY;
- int DifZ = itr->m_BlockZ - BlockStartZ; // substitution for faster calc
- int Bottom = std::max(itr->m_BlockY - 3 * itr->m_Radius / 7, 1);
- int Top = std::min(itr->m_BlockY + 3 * itr->m_Radius / 7, (int)(cChunkDef::Height));
- int SqRad = itr->m_Radius * itr->m_Radius;
- for (int z = 0; z < cChunkDef::Width; z++) for (int x = 0; x < cChunkDef::Width; x++)
- {
- for (int y = Bottom; y <= Top; y++)
- {
- int SqDist = (DifX - x) * (DifX - x) + (DifY - y) * (DifY - y) + (DifZ - z) * (DifZ - z);
- if (4 * SqDist <= SqRad)
- {
- switch (cChunkDef::GetBlock(a_BlockTypes, x, y, z))
- {
- // Only carve out these specific block types
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_STONE:
- case E_BLOCK_COBBLESTONE:
- case E_BLOCK_GRAVEL:
- case E_BLOCK_SAND:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_COAL_ORE:
- case E_BLOCK_IRON_ORE:
- case E_BLOCK_GOLD_ORE:
- case E_BLOCK_DIAMOND_ORE:
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- {
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
- break;
- }
- default: break;
- }
- }
- } // for y
- } // for x, z
- } // for itr - m_Points[]
-
- /*
- #ifdef _DEBUG
- // For debugging purposes, outline the shape of the cave using glowstone, *after* carving the entire cave:
- for (cCaveDefPoints::const_iterator itr = m_Points.begin(), end = m_Points.end(); itr != end; ++itr)
- {
- int DifX = itr->m_BlockX - BlockStartX; // substitution for faster calc
- int DifZ = itr->m_BlockZ - BlockStartZ; // substitution for faster calc
- if (
- (DifX >= 0) && (DifX < cChunkDef::Width) &&
- (itr->m_BlockY > 0) && (itr->m_BlockY < cChunkDef::Height) &&
- (DifZ >= 0) && (DifZ < cChunkDef::Width)
- )
- {
- cChunkDef::SetBlock(a_BlockTypes, DifX, itr->m_BlockY, DifZ, E_BLOCK_GLOWSTONE);
- }
- } // for itr - m_Points[]
- #endif // _DEBUG
- //*/
-}
-
-
-
-
-
-#ifdef _DEBUG
-AString cCaveTunnel::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const
-{
- AString SVG;
- SVG.reserve(m_Points.size() * 20 + 200);
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#%06x;stroke-width:1px;\"\nd=\"", a_Color);
- char Prefix = 'M'; // The first point needs "M" prefix, all the others need "L"
- for (cCaveDefPoints::const_iterator itr = m_Points.begin(); itr != m_Points.end(); ++itr)
- {
- AppendPrintf(SVG, "%c %d,%d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ);
- Prefix = 'L';
- }
- SVG.append("\"/>\n");
- return SVG;
-}
-#endif // _DEBUG
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenWormNestCaves::cCaveSystem:
-
-cStructGenWormNestCaves::cCaveSystem::cCaveSystem(int a_BlockX, int a_BlockZ, int a_MaxOffset, int a_Size, cNoise & a_Noise) :
- m_BlockX(a_BlockX),
- m_BlockZ(a_BlockZ),
- m_Size(a_Size)
-{
- int Num = 1 + a_Noise.IntNoise2DInt(a_BlockX, a_BlockZ) % 3;
- for (int i = 0; i < Num; i++)
- {
- int OriginX = a_BlockX + (a_Noise.IntNoise3DInt(13 * a_BlockX, 17 * a_BlockZ, 11 * i) / 19) % a_MaxOffset;
- int OriginZ = a_BlockZ + (a_Noise.IntNoise3DInt(17 * a_BlockX, 13 * a_BlockZ, 11 * i) / 23) % a_MaxOffset;
- int OriginY = 20 + (a_Noise.IntNoise3DInt(19 * a_BlockX, 13 * a_BlockZ, 11 * i) / 17) % 20;
-
- // Generate three branches from the origin point:
- // The tunnels generated depend on X, Y, Z and Branches,
- // for the same set of numbers it generates the same offsets!
- // That's why we add a +1 to X in the third line
- GenerateTunnelsFromPoint(OriginX, OriginY, OriginZ, a_Noise, 3);
- GenerateTunnelsFromPoint(OriginX, OriginY, OriginZ, a_Noise, 2);
- GenerateTunnelsFromPoint(OriginX + 1, OriginY, OriginZ, a_Noise, 3);
- }
-}
-
-
-
-
-
-cStructGenWormNestCaves::cCaveSystem::~cCaveSystem()
-{
- Clear();
-}
-
-
-
-
-
-
-void cStructGenWormNestCaves::cCaveSystem::ProcessChunk(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes,
- cChunkDef::HeightMap & a_HeightMap
-)
-{
- for (cCaveTunnels::const_iterator itr = m_Tunnels.begin(), end = m_Tunnels.end(); itr != end; ++itr)
- {
- (*itr)->ProcessChunk(a_ChunkX, a_ChunkZ, a_BlockTypes, a_HeightMap);
- } // for itr - m_Tunnels[]
-}
-
-
-
-
-
-#ifdef _DEBUG
-AString cStructGenWormNestCaves::cCaveSystem::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const
-{
- AString SVG;
- SVG.reserve(512 * 1024);
- for (cCaveTunnels::const_iterator itr = m_Tunnels.begin(), end = m_Tunnels.end(); itr != end; ++itr)
- {
- SVG.append((*itr)->ExportAsSVG(a_Color, a_OffsetX, a_OffsetZ));
- } // for itr - m_Tunnels[]
-
- // Base point highlight:
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
- a_OffsetX + m_BlockX - 5, a_OffsetZ + m_BlockZ, a_OffsetX + m_BlockX + 5, a_OffsetZ + m_BlockZ
- );
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
- a_OffsetX + m_BlockX, a_OffsetZ + m_BlockZ - 5, a_OffsetX + m_BlockX, a_OffsetZ + m_BlockZ + 5
- );
-
- // A gray line from the base point to the first point of the ravine, for identification:
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#cfcfcf;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
- a_OffsetX + m_BlockX, a_OffsetZ + m_BlockZ,
- a_OffsetX + m_Tunnels.front()->m_Points.front().m_BlockX,
- a_OffsetZ + m_Tunnels.front()->m_Points.front().m_BlockZ
- );
-
- // Offset guides:
- if (a_OffsetX > 0)
- {
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M %d,0 L %d,1024\"/>\n",
- a_OffsetX, a_OffsetX
- );
- }
- if (a_OffsetZ > 0)
- {
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M 0,%d L 1024,%d\"/>\n",
- a_OffsetZ, a_OffsetZ
- );
- }
-
- return SVG;
-}
-#endif // _DEBUG
-
-
-
-
-
-void cStructGenWormNestCaves::cCaveSystem::Clear(void)
-{
- for (cCaveTunnels::const_iterator itr = m_Tunnels.begin(), end = m_Tunnels.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- m_Tunnels.clear();
-}
-
-
-
-
-
-void cStructGenWormNestCaves::cCaveSystem::GenerateTunnelsFromPoint(
- int a_OriginX, int a_OriginY, int a_OriginZ,
- cNoise & a_Noise, int a_NumSegments
-)
-{
- int DoubleSize = m_Size * 2;
- int Radius = GetRadius(a_Noise, a_OriginX + a_OriginY, a_OriginY + a_OriginZ, a_OriginZ + a_OriginX);
- for (int i = a_NumSegments - 1; i >= 0; --i)
- {
- int EndX = a_OriginX + (((a_Noise.IntNoise3DInt(a_OriginX, a_OriginY, a_OriginZ + 11 * a_NumSegments) / 7) % DoubleSize) - m_Size) / 2;
- int EndY = a_OriginY + (((a_Noise.IntNoise3DInt(a_OriginY, 13 * a_NumSegments, a_OriginZ + a_OriginX) / 7) % DoubleSize) - m_Size) / 4;
- int EndZ = a_OriginZ + (((a_Noise.IntNoise3DInt(a_OriginZ + 17 * a_NumSegments, a_OriginX, a_OriginY) / 7) % DoubleSize) - m_Size) / 2;
- int EndR = GetRadius(a_Noise, a_OriginX + 7 * i, a_OriginY + 11 * i, a_OriginZ + a_OriginX);
- m_Tunnels.push_back(new cCaveTunnel(a_OriginX, a_OriginY, a_OriginZ, Radius, EndX, EndY, EndZ, EndR, a_Noise));
- GenerateTunnelsFromPoint(EndX, EndY, EndZ, a_Noise, i);
- a_OriginX = EndX;
- a_OriginY = EndY;
- a_OriginZ = EndZ;
- Radius = EndR;
- } // for i - a_NumSegments
-}
-
-
-
-
-
-int cStructGenWormNestCaves::cCaveSystem::GetRadius(cNoise & a_Noise, int a_OriginX, int a_OriginY, int a_OriginZ)
-{
- // Instead of a flat distribution noise function, we need to shape it, so that most caves are smallish and only a few select are large
- int rnd = a_Noise.IntNoise3DInt(a_OriginX, a_OriginY, a_OriginZ) / 11;
- /*
- // Not good enough:
- // The algorithm of choice: emulate gauss-distribution noise by adding 3 flat noises, then fold it in half using absolute value.
- // To save on processing, use one random value and extract 3 bytes to be separately added as the gaussian noise
- int sum = (rnd & 0xff) + ((rnd >> 8) & 0xff) + ((rnd >> 16) & 0xff);
- // sum is now a gaussian-distribution noise within [0 .. 767], with center at 384.
- // We want mapping 384 -> 3, 0 -> 19, 768 -> 19, so divide by 24 to get [0 .. 31] with center at 16, then use abs() to fold around the center
- int res = 3 + abs((sum / 24) - 16);
- */
-
- // Algorithm of choice: random value in the range of zero to random value - heavily towards zero
- int res = MIN_RADIUS + (rnd >> 8) % ((rnd % (MAX_RADIUS - MIN_RADIUS)) + 1);
- return res;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenWormNestCaves:
-
-cStructGenWormNestCaves::~cStructGenWormNestCaves()
-{
- ClearCache();
-}
-
-
-
-
-
-void cStructGenWormNestCaves::ClearCache(void)
-{
- for (cCaveSystems::const_iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end; ++itr)
- {
- delete *itr;
- } // for itr - m_Cache[]
- m_Cache.clear();
-}
-
-
-
-
-
-void cStructGenWormNestCaves::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
- cCaveSystems Caves;
- GetCavesForChunk(ChunkX, ChunkZ, Caves);
- for (cCaveSystems::const_iterator itr = Caves.begin(); itr != Caves.end(); ++itr)
- {
- (*itr)->ProcessChunk(ChunkX, ChunkZ, a_ChunkDesc.GetBlockTypes(), a_ChunkDesc.GetHeightMap());
- } // for itr - Caves[]
-}
-
-
-
-
-
-void cStructGenWormNestCaves::GetCavesForChunk(int a_ChunkX, int a_ChunkZ, cStructGenWormNestCaves::cCaveSystems & a_Caves)
-{
- int BaseX = a_ChunkX * cChunkDef::Width / m_Grid;
- int BaseZ = a_ChunkZ * cChunkDef::Width / m_Grid;
- if (BaseX < 0)
- {
- --BaseX;
- }
- if (BaseZ < 0)
- {
- --BaseZ;
- }
- BaseX -= NEIGHBORHOOD_SIZE / 2;
- BaseZ -= NEIGHBORHOOD_SIZE / 2;
-
- // Walk the cache, move each cave system that we want into a_Caves:
- int StartX = BaseX * m_Grid;
- int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_Grid;
- int StartZ = BaseZ * m_Grid;
- int EndZ = (BaseZ + NEIGHBORHOOD_SIZE + 1) * m_Grid;
- for (cCaveSystems::iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end;)
- {
- if (
- ((*itr)->m_BlockX >= StartX) && ((*itr)->m_BlockX < EndX) &&
- ((*itr)->m_BlockZ >= StartZ) && ((*itr)->m_BlockZ < EndZ)
- )
- {
- // want
- a_Caves.push_back(*itr);
- itr = m_Cache.erase(itr);
- }
- else
- {
- // don't want
- ++itr;
- }
- } // for itr - m_Cache[]
-
- for (int x = 0; x < NEIGHBORHOOD_SIZE; x++)
- {
- int RealX = (BaseX + x) * m_Grid;
- for (int z = 0; z < NEIGHBORHOOD_SIZE; z++)
- {
- int RealZ = (BaseZ + z) * m_Grid;
- bool Found = false;
- for (cCaveSystems::const_iterator itr = a_Caves.begin(), end = a_Caves.end(); itr != end; ++itr)
- {
- if (((*itr)->m_BlockX == RealX) && ((*itr)->m_BlockZ == RealZ))
- {
- Found = true;
- break;
- }
- }
- if (!Found)
- {
- a_Caves.push_back(new cCaveSystem(RealX, RealZ, m_MaxOffset, m_Size, m_Noise));
- }
- }
- }
-
- // Copy a_Caves into m_Cache to the beginning:
- cCaveSystems CavesCopy(a_Caves);
- m_Cache.splice(m_Cache.begin(), CavesCopy, CavesCopy.begin(), CavesCopy.end());
-
- // Trim the cache if it's too long:
- if (m_Cache.size() > 100)
- {
- cCaveSystems::iterator itr = m_Cache.begin();
- std::advance(itr, 100);
- for (cCaveSystems::iterator end = m_Cache.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- itr = m_Cache.begin();
- std::advance(itr, 100);
- m_Cache.erase(itr, m_Cache.end());
- }
-
- /*
- // Uncomment this block for debugging the caves' shapes in 2D using an SVG export
- #ifdef _DEBUG
- AString SVG;
- SVG.append("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>\n<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"1024\" height = \"1024\">\n");
- SVG.reserve(2 * 1024 * 1024);
- for (cCaveSystems::const_iterator itr = a_Caves.begin(), end = a_Caves.end(); itr != end; ++itr)
- {
- int Color = 0x10 * abs((*itr)->m_BlockX / m_Grid);
- Color |= 0x1000 * abs((*itr)->m_BlockZ / m_Grid);
- SVG.append((*itr)->ExportAsSVG(Color, 512, 512));
- }
- SVG.append("</svg>\n");
-
- AString fnam;
- Printf(fnam, "wnc\\%03d_%03d.svg", a_ChunkX, a_ChunkZ);
- cFile File(fnam, cFile::fmWrite);
- File.Write(SVG.c_str(), SVG.size());
- #endif // _DEBUG
- //*/
-}
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenMarbleCaves:
-
-static float GetMarbleNoise( float x, float y, float z, cNoise & a_Noise )
-{
- static const float PI_2 = 1.57079633f;
- float oct1 = (a_Noise.CubicNoise3D(x * 0.1f, y * 0.1f, z * 0.1f )) * 4;
-
- oct1 = oct1 * oct1 * oct1;
- if (oct1 < 0.f) oct1 = PI_2;
- if (oct1 > PI_2) oct1 = PI_2;
-
- return oct1;
-}
-
-
-
-
-
-void cStructGenMarbleCaves::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- cNoise Noise(m_Seed);
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- const float zz = (float)(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z);
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- const float xx = (float)(a_ChunkDesc.GetChunkX() * cChunkDef::Width + x);
-
- int Top = a_ChunkDesc.GetHeight(x, z);
- for (int y = 1; y < Top; ++y )
- {
- if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_STONE)
- {
- continue;
- }
-
- const float yy = (float)y;
- const float WaveNoise = 1;
- if (cosf(GetMarbleNoise(xx, yy * 0.5f, zz, Noise)) * fabs(cosf(yy * 0.2f + WaveNoise * 2) * 0.75f + WaveNoise) > 0.0005f)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_AIR);
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenDualRidgeCaves:
-
-void cStructGenDualRidgeCaves::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- const float zz = (float)(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z) / 10;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- const float xx = (float)(a_ChunkDesc.GetChunkX() * cChunkDef::Width + x) / 10;
-
- int Top = a_ChunkDesc.GetHeight(x, z);
- for (int y = 1; y <= Top; ++y)
- {
- const float yy = (float)y / 10;
- float n1 = m_Noise1.CubicNoise3D(xx, yy, zz);
- float n2 = m_Noise2.CubicNoise3D(xx, yy, zz);
- float n3 = m_Noise1.CubicNoise3D(xx * 4, yy * 4, zz * 4) / 4;
- float n4 = m_Noise2.CubicNoise3D(xx * 4, yy * 4, zz * 4) / 4;
- if ((abs(n1 + n3) * abs(n2 + n4)) > m_Threshold)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_AIR);
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
diff --git a/source/Generating/Caves.h b/source/Generating/Caves.h
deleted file mode 100644
index 70cf6fe8c..000000000
--- a/source/Generating/Caves.h
+++ /dev/null
@@ -1,102 +0,0 @@
-
-// Caves.h
-
-// Interfaces to the various cave structure generators:
-// - cStructGenWormNestCaves
-// - cStructGenMarbleCaves
-// - cStructGenNetherCaves
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cStructGenMarbleCaves :
- public cStructureGen
-{
-public:
- cStructGenMarbleCaves(int a_Seed) : m_Seed(a_Seed) {}
-
-protected:
-
- int m_Seed;
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cStructGenDualRidgeCaves :
- public cStructureGen
-{
-public:
- cStructGenDualRidgeCaves(int a_Seed, float a_Threshold) :
- m_Noise1(a_Seed),
- m_Noise2(2 * a_Seed + 19999),
- m_Seed(a_Seed),
- m_Threshold(a_Threshold)
- {
- }
-
-protected:
- cNoise m_Noise1;
- cNoise m_Noise2;
- int m_Seed;
- float m_Threshold;
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cStructGenWormNestCaves :
- public cStructureGen
-{
-public:
- cStructGenWormNestCaves(int a_Seed, int a_Size = 64, int a_Grid = 96, int a_MaxOffset = 128) :
- m_Noise(a_Seed),
- m_Size(a_Size),
- m_Grid(a_Grid),
- m_MaxOffset(a_MaxOffset)
- {
- }
-
- ~cStructGenWormNestCaves();
-
-protected:
- class cCaveSystem; // fwd: Caves.cpp
- typedef std::list<cCaveSystem *> cCaveSystems;
-
- cNoise m_Noise;
- int m_Size; // relative size of the cave systems' caves. Average number of blocks of each initial tunnel
- int m_MaxOffset; // maximum offset of the cave nest origin from the grid cell the nest belongs to
- int m_Grid; // average spacing of the nests
- cCaveSystems m_Cache;
-
- /// Clears everything from the cache
- void ClearCache(void);
-
- /// Returns all caves that *may* intersect the given chunk. All the caves are valid until the next call to this function.
- void GetCavesForChunk(int a_ChunkX, int a_ChunkZ, cCaveSystems & a_Caves);
-
- // cStructGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
diff --git a/source/Generating/ChunkDesc.cpp b/source/Generating/ChunkDesc.cpp
deleted file mode 100644
index 6050430fd..000000000
--- a/source/Generating/ChunkDesc.cpp
+++ /dev/null
@@ -1,605 +0,0 @@
-
-// ChunkDesc.cpp
-
-// Implements the cChunkDesc class representing the chunk description used while generating a chunk. This class is also exported to Lua for HOOK_CHUNK_GENERATING.
-
-#include "Globals.h"
-#include "ChunkDesc.h"
-#include "../BlockArea.h"
-#include "../Cuboid.h"
-#include "../Noise.h"
-#include "../BlockEntities/BlockEntity.h"
-
-
-
-
-
-cChunkDesc::cChunkDesc(int a_ChunkX, int a_ChunkZ) :
- m_ChunkX(a_ChunkX),
- m_ChunkZ(a_ChunkZ),
- m_bUseDefaultBiomes(true),
- m_bUseDefaultHeight(true),
- m_bUseDefaultComposition(true),
- m_bUseDefaultStructures(true),
- m_bUseDefaultFinish(true)
-{
- m_BlockArea.Create(cChunkDef::Width, cChunkDef::Height, cChunkDef::Width);
- /*
- memset(m_BlockTypes, 0, sizeof(cChunkDef::BlockTypes));
- memset(m_BlockMeta, 0, sizeof(cChunkDef::BlockNibbles));
- */
- memset(m_BiomeMap, 0, sizeof(cChunkDef::BiomeMap));
- memset(m_HeightMap, 0, sizeof(cChunkDef::HeightMap));
-}
-
-
-
-
-
-cChunkDesc::~cChunkDesc()
-{
- // Nothing needed yet
-}
-
-
-
-
-
-void cChunkDesc::SetChunkCoords(int a_ChunkX, int a_ChunkZ)
-{
- m_ChunkX = a_ChunkX;
- m_ChunkZ = a_ChunkZ;
-}
-
-
-
-
-
-void cChunkDesc::FillBlocks(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- m_BlockArea.Fill(cBlockArea::baTypes | cBlockArea::baMetas, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cChunkDesc::SetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- m_BlockArea.SetRelBlockTypeMeta(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cChunkDesc::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
-{
- m_BlockArea.GetRelBlockTypeMeta(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cChunkDesc::SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType)
-{
- cChunkDef::SetBlock(m_BlockArea.GetBlockTypes(), a_RelX, a_RelY, a_RelZ, a_BlockType);
-}
-
-
-
-
-
-BLOCKTYPE cChunkDesc::GetBlockType(int a_RelX, int a_RelY, int a_RelZ)
-{
- return cChunkDef::GetBlock(m_BlockArea.GetBlockTypes(), a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-NIBBLETYPE cChunkDesc::GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ)
-{
- return m_BlockArea.GetRelBlockMeta(a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-void cChunkDesc::SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta)
-{
- m_BlockArea.SetRelBlockMeta(a_RelX, a_RelY, a_RelZ, a_BlockMeta);
-}
-
-
-
-
-
-void cChunkDesc::SetBiome(int a_RelX, int a_RelZ, int a_BiomeID)
-{
- cChunkDef::SetBiome(m_BiomeMap, a_RelX, a_RelZ, (EMCSBiome)a_BiomeID);
-}
-
-
-
-
-EMCSBiome cChunkDesc::GetBiome(int a_RelX, int a_RelZ)
-{
- return cChunkDef::GetBiome(m_BiomeMap, a_RelX, a_RelZ);
-}
-
-
-
-
-
-void cChunkDesc::SetHeight(int a_RelX, int a_RelZ, int a_Height)
-{
- cChunkDef::SetHeight(m_HeightMap, a_RelX, a_RelZ, a_Height);
-}
-
-
-
-
-
-int cChunkDesc::GetHeight(int a_RelX, int a_RelZ)
-{
- return cChunkDef::GetHeight(m_HeightMap, a_RelX, a_RelZ);
-}
-
-
-
-
-
-void cChunkDesc::SetUseDefaultBiomes(bool a_bUseDefaultBiomes)
-{
- m_bUseDefaultBiomes = a_bUseDefaultBiomes;
-}
-
-
-
-
-
-bool cChunkDesc::IsUsingDefaultBiomes(void) const
-{
- return m_bUseDefaultBiomes;
-}
-
-
-
-
-
-void cChunkDesc::SetUseDefaultHeight(bool a_bUseDefaultHeight)
-{
- m_bUseDefaultHeight = a_bUseDefaultHeight;
-}
-
-
-
-
-
-bool cChunkDesc::IsUsingDefaultHeight(void) const
-{
- return m_bUseDefaultHeight;
-}
-
-
-
-
-
-void cChunkDesc::SetUseDefaultComposition(bool a_bUseDefaultComposition)
-{
- m_bUseDefaultComposition = a_bUseDefaultComposition;
-}
-
-
-
-
-
-bool cChunkDesc::IsUsingDefaultComposition(void) const
-{
- return m_bUseDefaultComposition;
-}
-
-
-
-
-
-void cChunkDesc::SetUseDefaultStructures(bool a_bUseDefaultStructures)
-{
- m_bUseDefaultStructures = a_bUseDefaultStructures;
-}
-
-
-
-
-
-bool cChunkDesc::IsUsingDefaultStructures(void) const
-{
- return m_bUseDefaultStructures;
-}
-
-
-
-
-
-void cChunkDesc::SetUseDefaultFinish(bool a_bUseDefaultFinish)
-{
- m_bUseDefaultFinish = a_bUseDefaultFinish;
-}
-
-
-
-
-
-bool cChunkDesc::IsUsingDefaultFinish(void) const
-{
- return m_bUseDefaultFinish;
-}
-
-
-
-
-void cChunkDesc::WriteBlockArea(const cBlockArea & a_BlockArea, int a_RelX, int a_RelY, int a_RelZ, cBlockArea::eMergeStrategy a_MergeStrategy)
-{
- m_BlockArea.Merge(a_BlockArea, a_RelX, a_RelY, a_RelZ, a_MergeStrategy);
-}
-
-
-
-
-
-void cChunkDesc::ReadBlockArea(cBlockArea & a_Dest, int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ)
-{
- // Normalize the coords:
- if (a_MinRelX > a_MaxRelX)
- {
- std::swap(a_MinRelX, a_MaxRelX);
- }
- if (a_MinRelY > a_MaxRelY)
- {
- std::swap(a_MinRelY, a_MaxRelY);
- }
- if (a_MinRelZ > a_MaxRelZ)
- {
- std::swap(a_MinRelZ, a_MaxRelZ);
- }
-
- // Include the Max coords:
- a_MaxRelX += 1;
- a_MaxRelY += 1;
- a_MaxRelZ += 1;
-
- // Check coords validity:
- if (a_MinRelX < 0)
- {
- LOGWARNING("%s: MinRelX less than zero, adjusting to zero", __FUNCTION__);
- a_MinRelX = 0;
- }
- else if (a_MinRelX >= cChunkDef::Width)
- {
- LOGWARNING("%s: MinRelX more than chunk width, adjusting to chunk width", __FUNCTION__);
- a_MinRelX = cChunkDef::Width - 1;
- }
- if (a_MaxRelX < 0)
- {
- LOGWARNING("%s: MaxRelX less than zero, adjusting to zero", __FUNCTION__);
- a_MaxRelX = 0;
- }
- else if (a_MinRelX >= cChunkDef::Width)
- {
- LOGWARNING("%s: MaxRelX more than chunk width, adjusting to chunk width", __FUNCTION__);
- a_MaxRelX = cChunkDef::Width - 1;
- }
-
- if (a_MinRelY < 0)
- {
- LOGWARNING("%s: MinRelY less than zero, adjusting to zero", __FUNCTION__);
- a_MinRelY = 0;
- }
- else if (a_MinRelY >= cChunkDef::Height)
- {
- LOGWARNING("%s: MinRelY more than chunk height, adjusting to chunk height", __FUNCTION__);
- a_MinRelY = cChunkDef::Height - 1;
- }
- if (a_MaxRelY < 0)
- {
- LOGWARNING("%s: MaxRelY less than zero, adjusting to zero", __FUNCTION__);
- a_MaxRelY = 0;
- }
- else if (a_MinRelY >= cChunkDef::Height)
- {
- LOGWARNING("%s: MaxRelY more than chunk height, adjusting to chunk height", __FUNCTION__);
- a_MaxRelY = cChunkDef::Height - 1;
- }
-
- if (a_MinRelZ < 0)
- {
- LOGWARNING("%s: MinRelZ less than zero, adjusting to zero", __FUNCTION__);
- a_MinRelZ = 0;
- }
- else if (a_MinRelZ >= cChunkDef::Width)
- {
- LOGWARNING("%s: MinRelZ more than chunk width, adjusting to chunk width", __FUNCTION__);
- a_MinRelZ = cChunkDef::Width - 1;
- }
- if (a_MaxRelZ < 0)
- {
- LOGWARNING("%s: MaxRelZ less than zero, adjusting to zero", __FUNCTION__);
- a_MaxRelZ = 0;
- }
- else if (a_MinRelZ >= cChunkDef::Width)
- {
- LOGWARNING("%s: MaxRelZ more than chunk width, adjusting to chunk width", __FUNCTION__);
- a_MaxRelZ = cChunkDef::Width - 1;
- }
-
- // Prepare the block area:
- int SizeX = a_MaxRelX - a_MinRelX;
- int SizeY = a_MaxRelY - a_MinRelY;
- int SizeZ = a_MaxRelZ - a_MinRelZ;
- a_Dest.Clear();
- a_Dest.m_OriginX = m_ChunkX * cChunkDef::Width + a_MinRelX;
- a_Dest.m_OriginY = a_MinRelY;
- a_Dest.m_OriginZ = m_ChunkZ * cChunkDef::Width + a_MinRelZ;
- a_Dest.SetSize(SizeX, SizeY, SizeZ, cBlockArea::baTypes | cBlockArea::baMetas);
-
- for (int y = 0; y < SizeY; y++)
- {
- int CDY = a_MinRelY + y;
- for (int z = 0; z < SizeZ; z++)
- {
- int CDZ = a_MinRelZ + z;
- for (int x = 0; x < SizeX; x++)
- {
- int CDX = a_MinRelX + x;
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- GetBlockTypeMeta(CDX, CDY, CDZ, BlockType, BlockMeta);
- a_Dest.SetRelBlockTypeMeta(x, y, z, BlockType, BlockMeta);
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-HEIGHTTYPE cChunkDesc::GetMaxHeight(void) const
-{
- HEIGHTTYPE MaxHeight = m_HeightMap[0];
- for (unsigned int i = 1; i < ARRAYCOUNT(m_HeightMap); i++)
- {
- if (m_HeightMap[i] > MaxHeight)
- {
- MaxHeight = m_HeightMap[i];
- }
- }
- return MaxHeight;
-}
-
-
-
-
-
-void cChunkDesc::FillRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
-)
-{
- int MinX = std::max(a_MinX, 0);
- int MinY = std::max(a_MinY, 0);
- int MinZ = std::max(a_MinZ, 0);
- int MaxX = std::min(a_MaxX, cChunkDef::Width - 1);
- int MaxY = std::min(a_MaxY, cChunkDef::Height - 1);
- int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1);
-
- for (int y = MinY; y <= MaxY; y++)
- {
- for (int z = MinZ; z <= MaxZ; z++)
- {
- for (int x = MinX; x <= MaxX; x++)
- {
- SetBlockTypeMeta(x, y, z, a_BlockType, a_BlockMeta);
- }
- } // for z
- } // for y
-}
-
-
-
-
-
-void cChunkDesc::ReplaceRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
-)
-{
- int MinX = std::max(a_MinX, 0);
- int MinY = std::max(a_MinY, 0);
- int MinZ = std::max(a_MinZ, 0);
- int MaxX = std::min(a_MaxX, cChunkDef::Width - 1);
- int MaxY = std::min(a_MaxY, cChunkDef::Height - 1);
- int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1);
-
- for (int y = MinY; y <= MaxY; y++)
- {
- for (int z = MinZ; z <= MaxZ; z++)
- {
- for (int x = MinX; x <= MaxX; x++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- GetBlockTypeMeta(x, y, z, BlockType, BlockMeta);
- if ((BlockType == a_SrcType) && (BlockMeta == a_SrcMeta))
- {
- SetBlockTypeMeta(x, y, z, a_DstType, a_DstMeta);
- }
- }
- } // for z
- } // for y
-}
-
-
-
-
-
-void cChunkDesc::FloorRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
-)
-{
- int MinX = std::max(a_MinX, 0);
- int MinY = std::max(a_MinY, 0);
- int MinZ = std::max(a_MinZ, 0);
- int MaxX = std::min(a_MaxX, cChunkDef::Width - 1);
- int MaxY = std::min(a_MaxY, cChunkDef::Height - 1);
- int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1);
-
- for (int y = MinY; y <= MaxY; y++)
- {
- for (int z = MinZ; z <= MaxZ; z++)
- {
- for (int x = MinX; x <= MaxX; x++)
- {
- switch (GetBlockType(x, y, z))
- {
- case E_BLOCK_AIR:
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- {
- SetBlockTypeMeta(x, y, z, a_DstType, a_DstMeta);
- break;
- }
- } // switch (GetBlockType)
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-void cChunkDesc::RandomFillRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- int a_RandomSeed, int a_ChanceOutOf10k
-)
-{
- cNoise Noise(a_RandomSeed);
- int MinX = std::max(a_MinX, 0);
- int MinY = std::max(a_MinY, 0);
- int MinZ = std::max(a_MinZ, 0);
- int MaxX = std::min(a_MaxX, cChunkDef::Width - 1);
- int MaxY = std::min(a_MaxY, cChunkDef::Height - 1);
- int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1);
-
- for (int y = MinY; y <= MaxY; y++)
- {
- for (int z = MinZ; z <= MaxZ; z++)
- {
- for (int x = MinX; x <= MaxX; x++)
- {
- int rnd = (Noise.IntNoise3DInt(x, y, z) / 7) % 10000;
- if (rnd <= a_ChanceOutOf10k)
- {
- SetBlockTypeMeta(x, y, z, a_BlockType, a_BlockMeta);
- }
- }
- } // for z
- } // for y
-}
-
-
-
-
-
-cBlockEntity * cChunkDesc::GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ)
-{
- int AbsX = a_RelX + m_ChunkX * cChunkDef::Width;
- int AbsZ = a_RelZ + m_ChunkZ * cChunkDef::Width;
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), end = m_BlockEntities.end(); itr != end; ++itr)
- {
- if (((*itr)->GetPosX() == AbsX) && ((*itr)->GetPosY() == a_RelY) && ((*itr)->GetPosZ() == AbsZ))
- {
- // Already in the list:
- if ((*itr)->GetBlockType() != GetBlockType(a_RelX, a_RelY, a_RelZ))
- {
- // Wrong type, the block type has been overwritten. Erase and create new:
- m_BlockEntities.erase(itr);
- break;
- }
- // Correct type, already present. Return it:
- return *itr;
- }
- } // for itr - m_BlockEntities[]
-
- // The block entity is not created yet, try to create it and add to list:
- cBlockEntity * be = cBlockEntity::CreateByBlockType(GetBlockType(a_RelX, a_RelY, a_RelZ), GetBlockMeta(a_RelX, a_RelY, a_RelZ), AbsX, a_RelY, AbsZ);
- if (be == NULL)
- {
- // No block entity for this block type
- return NULL;
- }
- m_BlockEntities.push_back(be);
- return be;
-}
-
-
-
-
-
-void cChunkDesc::CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas)
-{
- const NIBBLETYPE * AreaMetas = m_BlockArea.GetBlockMetas();
- for (unsigned int i = 0; i < ARRAYCOUNT(a_DestMetas); i++)
- {
- a_DestMetas[i] = AreaMetas[2 * i] | (AreaMetas[2 * i + 1] << 4);
- }
-}
-
-
-
-
-
-#ifdef _DEBUG
-
-void cChunkDesc::VerifyHeightmap(void)
-{
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int y = cChunkDef::Height - 1; y > 0; y--)
- {
- BLOCKTYPE BlockType = GetBlockType(x, y, z);
- if (BlockType != E_BLOCK_AIR)
- {
- int Height = GetHeight(x, z);
- ASSERT(Height == y);
- break;
- }
- } // for y
- } // for z
- } // for x
-}
-
-#endif // _DEBUG
-
-
-
-
-
diff --git a/source/Generating/ChunkDesc.h b/source/Generating/ChunkDesc.h
deleted file mode 100644
index e130c463f..000000000
--- a/source/Generating/ChunkDesc.h
+++ /dev/null
@@ -1,217 +0,0 @@
-
-// ChunkDesc.h
-
-// Declares the cChunkDesc class representing the chunk description used while generating a chunk. This class is also exported to Lua for HOOK_CHUNK_GENERATING.
-
-
-
-
-
-#pragma once
-
-#include "../BlockArea.h"
-#include "../ChunkDef.h"
-#include "../Cuboid.h"
-
-
-
-
-
-// fwd: ../BlockArea.h
-class cBlockArea;
-
-
-
-
-
-// tolua_begin
-class cChunkDesc
-{
-public:
- // tolua_end
-
- /// Uncompressed block metas, 1 meta per byte
- typedef NIBBLETYPE BlockNibbleBytes[cChunkDef::NumBlocks];
-
- cChunkDesc(int a_ChunkX, int a_ChunkZ);
- ~cChunkDesc();
-
- void SetChunkCoords(int a_ChunkX, int a_ChunkZ);
-
- // tolua_begin
-
- int GetChunkX(void) const { return m_ChunkX; }
- int GetChunkZ(void) const { return m_ChunkZ; }
-
- void FillBlocks(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- void SetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- void GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
-
- void SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType);
- BLOCKTYPE GetBlockType(int a_RelX, int a_RelY, int a_RelZ);
-
- void SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta);
- NIBBLETYPE GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ);
-
- void SetBiome(int a_RelX, int a_RelZ, int a_BiomeID);
- EMCSBiome GetBiome(int a_RelX, int a_RelZ);
-
- void SetHeight(int a_RelX, int a_RelZ, int a_Height);
- int GetHeight(int a_RelX, int a_RelZ);
-
- // Default generation:
- void SetUseDefaultBiomes(bool a_bUseDefaultBiomes);
- bool IsUsingDefaultBiomes(void) const;
- void SetUseDefaultHeight(bool a_bUseDefaultHeight);
- bool IsUsingDefaultHeight(void) const;
- void SetUseDefaultComposition(bool a_bUseDefaultComposition);
- bool IsUsingDefaultComposition(void) const;
- void SetUseDefaultStructures(bool a_bUseDefaultStructures);
- bool IsUsingDefaultStructures(void) const;
- void SetUseDefaultFinish(bool a_bUseDefaultFinish);
- bool IsUsingDefaultFinish(void) const;
-
- /// Writes the block area into the chunk, with its origin set at the specified relative coords. Area's data overwrite everything in the chunk.
- void WriteBlockArea(const cBlockArea & a_BlockArea, int a_RelX, int a_RelY, int a_RelZ, cBlockArea::eMergeStrategy a_MergeStrategy = cBlockArea::msOverwrite);
-
- /// Reads an area from the chunk into a cBlockArea, blocktypes and blockmetas
- void ReadBlockArea(cBlockArea & a_Dest, int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ);
-
- /// Returns the maximum height value in the heightmap
- HEIGHTTYPE GetMaxHeight(void) const;
-
- /// Fills the relative cuboid with specified block; allows cuboid out of range of this chunk
- void FillRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
- );
-
- /// Fills the relative cuboid with specified block; allows cuboid out of range of this chunk
- void FillRelCuboid(const cCuboid & a_RelCuboid, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
- {
- FillRelCuboid(
- a_RelCuboid.p1.x, a_RelCuboid.p2.x,
- a_RelCuboid.p1.y, a_RelCuboid.p2.y,
- a_RelCuboid.p1.z, a_RelCuboid.p2.z,
- a_BlockType, a_BlockMeta
- );
- }
-
- /// Replaces the specified src blocks in the cuboid by the dst blocks; allows cuboid out of range of this chunk
- void ReplaceRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
- );
-
- /// Replaces the specified src blocks in the cuboid by the dst blocks; allows cuboid out of range of this chunk
- void ReplaceRelCuboid(
- const cCuboid & a_RelCuboid,
- BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
- )
- {
- ReplaceRelCuboid(
- a_RelCuboid.p1.x, a_RelCuboid.p2.x,
- a_RelCuboid.p1.y, a_RelCuboid.p2.y,
- a_RelCuboid.p1.z, a_RelCuboid.p2.z,
- a_SrcType, a_SrcMeta,
- a_DstType, a_DstMeta
- );
- }
-
- /// Replaces the blocks in the cuboid by the dst blocks if they are considered non-floor (air, water); allows cuboid out of range of this chunk
- void FloorRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
- );
-
- /// Replaces the blocks in the cuboid by the dst blocks if they are considered non-floor (air, water); allows cuboid out of range of this chunk
- void FloorRelCuboid(
- const cCuboid & a_RelCuboid,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
- )
- {
- FloorRelCuboid(
- a_RelCuboid.p1.x, a_RelCuboid.p2.x,
- a_RelCuboid.p1.y, a_RelCuboid.p2.y,
- a_RelCuboid.p1.z, a_RelCuboid.p2.z,
- a_DstType, a_DstMeta
- );
- }
-
- /// Fills the relative cuboid with specified block with a random chance; allows cuboid out of range of this chunk
- void RandomFillRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- int a_RandomSeed, int a_ChanceOutOf10k
- );
-
- /// Fills the relative cuboid with specified block with a random chance; allows cuboid out of range of this chunk
- void RandomFillRelCuboid(
- const cCuboid & a_RelCuboid, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- int a_RandomSeed, int a_ChanceOutOf10k
- )
- {
- RandomFillRelCuboid(
- a_RelCuboid.p1.x, a_RelCuboid.p2.x,
- a_RelCuboid.p1.y, a_RelCuboid.p2.y,
- a_RelCuboid.p1.z, a_RelCuboid.p2.z,
- a_BlockType, a_BlockMeta,
- a_RandomSeed, a_ChanceOutOf10k
- );
- }
-
- /// Returns the block entity at the specified coords.
- /// If there is no block entity at those coords, tries to create one, based on the block type
- /// If the blocktype doesn't support a block entity, returns NULL.
- cBlockEntity * GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ);
-
- // tolua_end
-
- // Accessors used by cChunkGenerator::Generator descendants:
- inline cChunkDef::BiomeMap & GetBiomeMap (void) { return m_BiomeMap; }
- inline cChunkDef::BlockTypes & GetBlockTypes (void) { return *((cChunkDef::BlockTypes *)m_BlockArea.GetBlockTypes()); }
- // CANNOT, different compression!
- // inline cChunkDef::BlockNibbles & GetBlockMetas (void) { return *((cChunkDef::BlockNibbles *)m_BlockArea.GetBlockMetas()); }
- inline BlockNibbleBytes & GetBlockMetasUncompressed(void) { return *((BlockNibbleBytes *)m_BlockArea.GetBlockMetas()); }
- inline cChunkDef::HeightMap & GetHeightMap (void) { return m_HeightMap; }
- inline cEntityList & GetEntities (void) { return m_Entities; }
- inline cBlockEntityList & GetBlockEntities (void) { return m_BlockEntities; }
-
- /// Compresses the metas from the BlockArea format (1 meta per byte) into regular format (2 metas per byte)
- void CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas);
-
- #ifdef _DEBUG
- /// Verifies that the heightmap corresponds to blocktype contents; if not, asserts on that column
- void VerifyHeightmap(void);
- #endif // _DEBUG
-
-private:
- int m_ChunkX;
- int m_ChunkZ;
-
- cChunkDef::BiomeMap m_BiomeMap;
- cBlockArea m_BlockArea;
- cChunkDef::HeightMap m_HeightMap;
- cEntityList m_Entities; // Individual entities are NOT owned by this object!
- cBlockEntityList m_BlockEntities; // Individual block entities are NOT owned by this object!
-
- bool m_bUseDefaultBiomes;
- bool m_bUseDefaultHeight;
- bool m_bUseDefaultComposition;
- bool m_bUseDefaultStructures;
- bool m_bUseDefaultFinish;
-} ; // tolua_export
-
-
-
-
diff --git a/source/Generating/ChunkGenerator.cpp b/source/Generating/ChunkGenerator.cpp
deleted file mode 100644
index 33c956eba..000000000
--- a/source/Generating/ChunkGenerator.cpp
+++ /dev/null
@@ -1,329 +0,0 @@
-
-#include "Globals.h"
-
-#include "ChunkGenerator.h"
-#include "../World.h"
-#include "../../iniFile/iniFile.h"
-#include "../Root.h"
-#include "../PluginManager.h"
-#include "ChunkDesc.h"
-#include "ComposableGenerator.h"
-#include "Noise3DGenerator.h"
-
-
-
-
-
-/// If the generation queue size exceeds this number, a warning will be output
-const unsigned int QUEUE_WARNING_LIMIT = 1000;
-
-/// If the generation queue size exceeds this number, chunks with no clients will be skipped
-const unsigned int QUEUE_SKIP_LIMIT = 500;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cChunkGenerator:
-
-cChunkGenerator::cChunkGenerator(void) :
- super("cChunkGenerator"),
- m_World(NULL),
- m_Generator(NULL)
-{
-}
-
-
-
-
-
-cChunkGenerator::~cChunkGenerator()
-{
- Stop();
-}
-
-
-
-
-
-bool cChunkGenerator::Start(cWorld * a_World, cIniFile & a_IniFile)
-{
- MTRand rnd;
- m_World = a_World;
- m_Seed = a_IniFile.GetValueSetI("Seed", "Seed", rnd.randInt());
- AString GeneratorName = a_IniFile.GetValueSet("Generator", "Generator", "Composable");
-
- if (NoCaseCompare(GeneratorName, "Noise3D") == 0)
- {
- m_Generator = new cNoise3DGenerator(*this);
- }
- else
- {
- if (NoCaseCompare(GeneratorName, "composable") != 0)
- {
- LOGWARN("[Generator]::Generator value \"%s\" not recognized, using \"Composable\".", GeneratorName.c_str());
- }
- m_Generator = new cComposableGenerator(*this);
- }
-
- if (m_Generator == NULL)
- {
- LOGERROR("Generator could not start, aborting the server");
- return false;
- }
-
- m_Generator->Initialize(a_World, a_IniFile);
-
- return super::Start();
-}
-
-
-
-
-
-void cChunkGenerator::Stop(void)
-{
- m_ShouldTerminate = true;
- m_Event.Set();
- m_evtRemoved.Set(); // Wake up anybody waiting for empty queue
- Wait();
-
- delete m_Generator;
- m_Generator = NULL;
-}
-
-
-
-
-
-void cChunkGenerator::QueueGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- {
- cCSLock Lock(m_CS);
-
- // Check if it is already in the queue:
- for (cChunkCoordsList::iterator itr = m_Queue.begin(); itr != m_Queue.end(); ++itr)
- {
- if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkY == a_ChunkY) && (itr->m_ChunkZ == a_ChunkZ))
- {
- // Already in the queue, bail out
- return;
- }
- } // for itr - m_Queue[]
-
- // Add to queue, issue a warning if too many:
- if (m_Queue.size() >= QUEUE_WARNING_LIMIT)
- {
- LOGWARN("WARNING: Adding chunk [%i, %i] to generation queue; Queue is too big! (%i)", a_ChunkX, a_ChunkZ, m_Queue.size());
- }
- m_Queue.push_back(cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ));
- }
-
- m_Event.Set();
-}
-
-
-
-
-
-void cChunkGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- if (m_Generator != NULL)
- {
- m_Generator->GenerateBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
- }
-}
-
-
-
-
-
-void cChunkGenerator::WaitForQueueEmpty(void)
-{
- cCSLock Lock(m_CS);
- while (!m_ShouldTerminate && !m_Queue.empty())
- {
- cCSUnlock Unlock(Lock);
- m_evtRemoved.Wait();
- }
-}
-
-
-
-
-
-int cChunkGenerator::GetQueueLength(void)
-{
- cCSLock Lock(m_CS);
- return (int)m_Queue.size();
-}
-
-
-
-
-
-EMCSBiome cChunkGenerator::GetBiomeAt(int a_BlockX, int a_BlockZ)
-{
- ASSERT(m_Generator != NULL);
- return m_Generator->GetBiomeAt(a_BlockX, a_BlockZ);
-}
-
-
-
-
-
-BLOCKTYPE cChunkGenerator::GetIniBlock(cIniFile & a_IniFile, const AString & a_SectionName, const AString & a_ValueName, const AString & a_Default)
-{
- AString BlockType = a_IniFile.GetValueSet(a_SectionName, a_ValueName, a_Default);
- BLOCKTYPE Block = BlockStringToType(BlockType);
- if (Block < 0)
- {
- LOGWARN("[&s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(),a_Default.c_str());
- return BlockStringToType(a_Default);
- }
- return Block;
-}
-
-
-
-
-
-void cChunkGenerator::Execute(void)
-{
- // To be able to display performance information, the generator counts the chunks generated.
- // When the queue gets empty, the count is reset, so that waiting for the queue is not counted into the total time.
- int NumChunksGenerated = 0; // Number of chunks generated since the queue was last empty
- clock_t GenerationStart = clock(); // Clock tick when the queue started to fill
- clock_t LastReportTick = clock(); // Clock tick of the last report made (so that performance isn't reported too often)
-
- while (!m_ShouldTerminate)
- {
- cCSLock Lock(m_CS);
- while (m_Queue.size() == 0)
- {
- if ((NumChunksGenerated > 16) && (clock() - LastReportTick > CLOCKS_PER_SEC))
- {
- LOG("Chunk generator performance: %.2f ch/s (%d ch total)",
- (double)NumChunksGenerated * CLOCKS_PER_SEC/ (clock() - GenerationStart),
- NumChunksGenerated
- );
- }
- cCSUnlock Unlock(Lock);
- m_Event.Wait();
- if (m_ShouldTerminate)
- {
- return;
- }
- NumChunksGenerated = 0;
- GenerationStart = clock();
- LastReportTick = clock();
- }
-
- cChunkCoords coords = m_Queue.front(); // Get next coord from queue
- m_Queue.erase( m_Queue.begin() ); // Remove coordinate from queue
- bool SkipEnabled = (m_Queue.size() > QUEUE_SKIP_LIMIT);
- Lock.Unlock(); // Unlock ASAP
- m_evtRemoved.Set();
-
- // Display perf info once in a while:
- if ((NumChunksGenerated > 16) && (clock() - LastReportTick > 2 * CLOCKS_PER_SEC))
- {
- LOG("Chunk generator performance: %.2f ch/s (%d ch total)",
- (double)NumChunksGenerated * CLOCKS_PER_SEC / (clock() - GenerationStart),
- NumChunksGenerated
- );
- LastReportTick = clock();
- }
-
- // Hack for regenerating chunks: if Y != 0, the chunk is considered invalid, even if it has its data set
- if ((coords.m_ChunkY == 0) && m_World->IsChunkValid(coords.m_ChunkX, coords.m_ChunkZ))
- {
- LOGD("Chunk [%d, %d] already generated, skipping generation", coords.m_ChunkX, coords.m_ChunkZ);
- // Already generated, ignore request
- continue;
- }
-
- if (SkipEnabled && !m_World->HasChunkAnyClients(coords.m_ChunkX, coords.m_ChunkZ))
- {
- LOGWARNING("Chunk generator overloaded, skipping chunk [%d, %d]", coords.m_ChunkX, coords.m_ChunkZ);
- continue;
- }
-
- LOGD("Generating chunk [%d, %d, %d]", coords.m_ChunkX, coords.m_ChunkY, coords.m_ChunkZ);
- DoGenerate(coords.m_ChunkX, coords.m_ChunkY, coords.m_ChunkZ);
-
- // Save the chunk right after generating, so that we don't have to generate it again on next run
- m_World->GetStorage().QueueSaveChunk(coords.m_ChunkX, coords.m_ChunkY, coords.m_ChunkZ);
-
- NumChunksGenerated++;
- } // while (!bStop)
-}
-
-
-
-
-void cChunkGenerator::DoGenerate(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- cChunkDesc ChunkDesc(a_ChunkX, a_ChunkZ);
- cRoot::Get()->GetPluginManager()->CallHookChunkGenerating(m_World, a_ChunkX, a_ChunkZ, &ChunkDesc);
- m_Generator->DoGenerate(a_ChunkX, a_ChunkZ, ChunkDesc);
- cRoot::Get()->GetPluginManager()->CallHookChunkGenerated(m_World, a_ChunkX, a_ChunkZ, &ChunkDesc);
-
- #ifdef _DEBUG
- // Verify that the generator has produced valid data:
- ChunkDesc.VerifyHeightmap();
- #endif
-
- cChunkDef::BlockNibbles BlockMetas;
- ChunkDesc.CompressBlockMetas(BlockMetas);
-
- m_World->SetChunkData(
- a_ChunkX, a_ChunkZ,
- ChunkDesc.GetBlockTypes(), BlockMetas,
- NULL, NULL, // We don't have lighting, chunk will be lighted when needed
- &ChunkDesc.GetHeightMap(), &ChunkDesc.GetBiomeMap(),
- ChunkDesc.GetEntities(), ChunkDesc.GetBlockEntities(),
- true
- );
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cChunkGenerator::cGenerator:
-
-cChunkGenerator::cGenerator::cGenerator(cChunkGenerator & a_ChunkGenerator) :
- m_ChunkGenerator(a_ChunkGenerator)
-{
-}
-
-
-
-
-
-void cChunkGenerator::cGenerator::Initialize(cWorld * a_World, cIniFile & a_IniFile)
-{
- m_World = a_World;
- UNUSED(a_IniFile);
-}
-
-
-
-
-
-EMCSBiome cChunkGenerator::cGenerator::GetBiomeAt(int a_BlockX, int a_BlockZ)
-{
- cChunkDef::BiomeMap Biomes;
- int Y = 0;
- int ChunkX, ChunkZ;
- cWorld::AbsoluteToRelative(a_BlockX, Y, a_BlockZ, ChunkX, Y, ChunkZ);
- GenerateBiomes(ChunkX, ChunkZ, Biomes);
- return cChunkDef::GetBiome(Biomes, a_BlockX, a_BlockZ);
-}
-
-
-
-
diff --git a/source/Generating/ChunkGenerator.h b/source/Generating/ChunkGenerator.h
deleted file mode 100644
index 2d3bb8082..000000000
--- a/source/Generating/ChunkGenerator.h
+++ /dev/null
@@ -1,113 +0,0 @@
-
-// ChunkGenerator.h
-
-// Interfaces to the cChunkGenerator class representing the thread that generates chunks
-
-/*
-The object takes requests for generating chunks and processes them in a separate thread one by one.
-The requests are not added to the queue if there is already a request with the same coords
-Before generating, the thread checks if the chunk hasn't been already generated.
-It is theoretically possible to have multiple generator threads by having multiple instances of this object,
-but then it MAY happen that the chunk is generated twice.
-If the generator queue is overloaded, the generator skips chunks with no clients in them
-*/
-
-
-
-
-
-#pragma once
-
-#include "../OSSupport/IsThread.h"
-#include "../ChunkDef.h"
-
-
-
-
-
-// fwd:
-class cWorld;
-class cIniFile;
-class cChunkDesc;
-
-
-
-
-
-class cChunkGenerator :
- cIsThread
-{
- typedef cIsThread super;
-
-public:
- /// The interface that a class has to implement to become a generator
- class cGenerator
- {
- public:
- cGenerator(cChunkGenerator & a_ChunkGenerator);
- virtual ~cGenerator() {} ; // Force a virtual destructor
-
- /// Called to initialize the generator on server startup.
- virtual void Initialize(cWorld * a_World, cIniFile & a_IniFile);
-
- /// Generates the biomes for the specified chunk (directly, not in a separate thread). Used by the world loader if biomes failed loading.
- virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) = 0;
-
- /// Returns the biome at the specified coords. Used by ChunkMap if an invalid chunk is queried for biome. Default implementation uses GenerateBiomes().
- virtual EMCSBiome GetBiomeAt(int a_BlockX, int a_BlockZ);
-
- /// Called in a separate thread to do the actual chunk generation. Generator should generate into a_ChunkDesc.
- virtual void DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) = 0;
-
- protected:
- cChunkGenerator & m_ChunkGenerator;
- cWorld * m_World;
- } ;
-
-
- cChunkGenerator (void);
- ~cChunkGenerator();
-
- bool Start(cWorld * a_World, cIniFile & a_IniFile);
- void Stop(void);
-
- /// Queues the chunk for generation; removes duplicate requests
- void QueueGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Generates the biomes for the specified chunk (directly, not in a separate thread). Used by the world loader if biomes failed loading.
- void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
-
- void WaitForQueueEmpty(void);
-
- int GetQueueLength(void);
-
- int GetSeed(void) const { return m_Seed; }
-
- /// Returns the biome at the specified coords. Used by ChunkMap if an invalid chunk is queried for biome
- EMCSBiome GetBiomeAt(int a_BlockX, int a_BlockZ);
-
- /// Reads a block type from the ini file; returns the blocktype on success, emits a warning and returns a_Default's representation on failure.
- static BLOCKTYPE GetIniBlock(cIniFile & a_IniFile, const AString & a_SectionName, const AString & a_ValueName, const AString & a_Default);
-
-private:
-
- cWorld * m_World;
-
- int m_Seed;
-
- cCriticalSection m_CS;
- cChunkCoordsList m_Queue;
- cEvent m_Event; ///< Set when an item is added to the queue or the thread should terminate
- cEvent m_evtRemoved; ///< Set when an item is removed from the queue
-
- cGenerator * m_Generator; ///< The actual generator engine used to generate chunks
-
- // cIsThread override:
- virtual void Execute(void) override;
-
- void DoGenerate(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-};
-
-
-
-
diff --git a/source/Generating/CompoGen.cpp b/source/Generating/CompoGen.cpp
deleted file mode 100644
index cc2a203af..000000000
--- a/source/Generating/CompoGen.cpp
+++ /dev/null
@@ -1,634 +0,0 @@
-
-// CompoGen.cpp
-
-/* Implements the various terrain composition generators:
- - cCompoGenSameBlock
- - cCompoGenDebugBiomes
- - cCompoGenClassic
-*/
-
-#include "Globals.h"
-#include "CompoGen.h"
-#include "../BlockID.h"
-#include "../Item.h"
-#include "../LinearUpscale.h"
-#include "../../iniFile/iniFile.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCompoGenSameBlock:
-
-void cCompoGenSameBlock::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int Start;
- if (m_IsBedrocked)
- {
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- Start = 1;
- }
- else
- {
- Start = 0;
- }
- for (int y = a_ChunkDesc.GetHeight(x, z); y >= Start; y--)
- {
- a_ChunkDesc.SetBlockType(x, y, z, m_BlockType);
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-void cCompoGenSameBlock::InitializeCompoGen(cIniFile & a_IniFile)
-{
- m_BlockType = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "SameBlockType", "stone").m_ItemType);
- m_IsBedrocked = (a_IniFile.GetValueSetI("Generator", "SameBlockBedrocked", 1) != 0);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCompoGenDebugBiomes:
-
-void cCompoGenDebugBiomes::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- static BLOCKTYPE Blocks[] =
- {
- E_BLOCK_STONE,
- E_BLOCK_COBBLESTONE,
- E_BLOCK_LOG,
- E_BLOCK_PLANKS,
- E_BLOCK_SANDSTONE,
- E_BLOCK_WOOL,
- E_BLOCK_COAL_ORE,
- E_BLOCK_IRON_ORE,
- E_BLOCK_GOLD_ORE,
- E_BLOCK_DIAMOND_ORE,
- E_BLOCK_LAPIS_ORE,
- E_BLOCK_REDSTONE_ORE,
- E_BLOCK_IRON_BLOCK,
- E_BLOCK_GOLD_BLOCK,
- E_BLOCK_DIAMOND_BLOCK,
- E_BLOCK_LAPIS_BLOCK,
- E_BLOCK_BRICK,
- E_BLOCK_MOSSY_COBBLESTONE,
- E_BLOCK_OBSIDIAN,
- E_BLOCK_NETHERRACK,
- E_BLOCK_SOULSAND,
- E_BLOCK_NETHER_BRICK,
- E_BLOCK_BEDROCK,
- } ;
-
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
-
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- BLOCKTYPE BlockType = Blocks[a_ChunkDesc.GetBiome(x, z)];
- for (int y = a_ChunkDesc.GetHeight(x, z); y >= 0; y--)
- {
- a_ChunkDesc.SetBlockType(x, y, z, BlockType);
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCompoGenClassic:
-
-cCompoGenClassic::cCompoGenClassic(void) :
- m_SeaLevel(60),
- m_BeachHeight(2),
- m_BeachDepth(4),
- m_BlockTop(E_BLOCK_GRASS),
- m_BlockMiddle(E_BLOCK_DIRT),
- m_BlockBottom(E_BLOCK_STONE),
- m_BlockBeach(E_BLOCK_SAND),
- m_BlockBeachBottom(E_BLOCK_SANDSTONE),
- m_BlockSea(E_BLOCK_STATIONARY_WATER)
-{
-}
-
-
-
-
-
-void cCompoGenClassic::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- /* The classic composition means:
- - 1 layer of grass, 3 of dirt and the rest stone, if the height > sealevel + beachheight
- - 3 sand and a 1 sandstone, rest stone if between sealevel and sealevel + beachheight
- - water from waterlevel to height, then 3 sand, 1 sandstone, the rest stone, if water depth < beachdepth
- - water from waterlevel, then 3 dirt, the rest stone otherwise
- - bedrock at the bottom
- */
-
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
-
- // The patterns to use for different situations, must be same length!
- const BLOCKTYPE PatternGround[] = {m_BlockTop, m_BlockMiddle, m_BlockMiddle, m_BlockMiddle} ;
- const BLOCKTYPE PatternBeach[] = {m_BlockBeach, m_BlockBeach, m_BlockBeach, m_BlockBeachBottom} ;
- const BLOCKTYPE PatternOcean[] = {m_BlockMiddle, m_BlockMiddle, m_BlockMiddle, m_BlockBottom} ;
- static int PatternLength = ARRAYCOUNT(PatternGround);
- ASSERT(ARRAYCOUNT(PatternGround) == ARRAYCOUNT(PatternBeach));
- ASSERT(ARRAYCOUNT(PatternGround) == ARRAYCOUNT(PatternOcean));
-
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int Height = a_ChunkDesc.GetHeight(x, z);
- const BLOCKTYPE * Pattern;
- if (Height > m_SeaLevel + m_BeachHeight)
- {
- Pattern = PatternGround;
- }
- else if (Height > m_SeaLevel - m_BeachDepth)
- {
- Pattern = PatternBeach;
- }
- else
- {
- Pattern = PatternOcean;
- }
-
- // Fill water from sealevel down to height (if any):
- for (int y = m_SeaLevel; y >= Height; --y)
- {
- a_ChunkDesc.SetBlockType(x, y, z, m_BlockSea);
- }
-
- // Fill from height till the bottom:
- for (int y = Height; y >= 1; y--)
- {
- a_ChunkDesc.SetBlockType(x, y, z, (Height - y < PatternLength) ? Pattern[Height - y] : m_BlockBottom);
- }
-
- // The last layer is always bedrock:
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cCompoGenClassic::InitializeCompoGen(cIniFile & a_IniFile)
-{
- m_SeaLevel = a_IniFile.GetValueSetI("Generator", "ClassicSeaLevel", m_SeaLevel);
- m_BeachHeight = a_IniFile.GetValueSetI("Generator", "ClassicBeachHeight", m_BeachHeight);
- m_BeachDepth = a_IniFile.GetValueSetI("Generator", "ClassicBeachDepth", m_BeachDepth);
- m_BlockTop = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "ClassicBlockTop", "grass").m_ItemType);
- m_BlockMiddle = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "ClassicBlockMiddle", "dirt").m_ItemType);
- m_BlockBottom = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "ClassicBlockBottom", "stone").m_ItemType);
- m_BlockBeach = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "ClassicBlockBeach", "sand").m_ItemType);
- m_BlockBeachBottom = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "ClassicBlockBeachBottom", "sandstone").m_ItemType);
- m_BlockSea = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "ClassicBlockSea", "stationarywater").m_ItemType);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCompoGenBiomal:
-
-void cCompoGenBiomal::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
-
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
-
- /*
- _X 2013_04_22:
- There's no point in generating the whole cubic noise at once, because the noise values are used in
- only about 20 % of the cases, so the speed gained by precalculating is lost by precalculating too much data
- */
-
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int Height = a_ChunkDesc.GetHeight(x, z);
- if (Height > m_SeaLevel)
- {
- switch (a_ChunkDesc.GetBiome(x, z))
- {
- case biOcean:
- case biPlains:
- case biExtremeHills:
- case biForest:
- case biTaiga:
- case biSwampland:
- case biRiver:
- case biFrozenOcean:
- case biFrozenRiver:
- case biIcePlains:
- case biIceMountains:
- case biForestHills:
- case biTaigaHills:
- case biExtremeHillsEdge:
- case biJungle:
- case biJungleHills:
- {
- FillColumnGrass(x, z, Height, a_ChunkDesc.GetBlockTypes());
- break;
- }
- case biDesertHills:
- case biDesert:
- case biBeach:
- {
- FillColumnSand(x, z, Height, a_ChunkDesc.GetBlockTypes());
- break;
- }
- case biMushroomIsland:
- case biMushroomShore:
- {
- FillColumnMycelium(x, z, Height, a_ChunkDesc.GetBlockTypes());
- break;
- }
- default:
- {
- // TODO
- ASSERT(!"CompoGenBiomal: Biome not implemented yet!");
- break;
- }
- }
- }
- else
- {
- switch (a_ChunkDesc.GetBiome(x, z))
- {
- case biDesert:
- case biBeach:
- {
- // Fill with water, sand, sandstone and stone
- FillColumnWaterSand(x, z, Height, a_ChunkDesc.GetBlockTypes());
- break;
- }
- default:
- {
- // Fill with water, sand/dirt/clay mix and stone
- if (m_Noise.CubicNoise2D(0.3f * (cChunkDef::Width * ChunkX + x), 0.3f * (cChunkDef::Width * ChunkZ + z)) < 0)
- {
- FillColumnWaterSand(x, z, Height, a_ChunkDesc.GetBlockTypes());
- }
- else
- {
- FillColumnWaterDirt(x, z, Height, a_ChunkDesc.GetBlockTypes());
- }
- break;
- }
- } // switch (biome)
- a_ChunkDesc.SetHeight(x, z, m_SeaLevel + 1);
- } // else (under water)
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cCompoGenBiomal::InitializeCompoGen(cIniFile & a_IniFile)
-{
- m_SeaLevel = a_IniFile.GetValueSetI("Generator", "BiomalSeaLevel", m_SeaLevel) - 1;
-}
-
-
-
-
-
-void cCompoGenBiomal::FillColumnGrass(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes)
-{
- BLOCKTYPE Pattern[] =
- {
- E_BLOCK_GRASS,
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- } ;
- FillColumnPattern(a_RelX, a_RelZ, a_Height, a_BlockTypes, Pattern, ARRAYCOUNT(Pattern));
-
- for (int y = a_Height - ARRAYCOUNT(Pattern); y > 0; y--)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STONE);
- }
-}
-
-
-
-
-
-void cCompoGenBiomal::FillColumnSand(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes)
-{
- BLOCKTYPE Pattern[] =
- {
- E_BLOCK_SAND,
- E_BLOCK_SAND,
- E_BLOCK_SAND,
- E_BLOCK_SANDSTONE,
- } ;
- FillColumnPattern(a_RelX, a_RelZ, a_Height, a_BlockTypes, Pattern, ARRAYCOUNT(Pattern));
-
- for (int y = a_Height - ARRAYCOUNT(Pattern); y > 0; y--)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STONE);
- }
-}
-
-
-
-
-
-
-void cCompoGenBiomal::FillColumnMycelium (int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes)
-{
- BLOCKTYPE Pattern[] =
- {
- E_BLOCK_MYCELIUM,
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- } ;
- FillColumnPattern(a_RelX, a_RelZ, a_Height, a_BlockTypes, Pattern, ARRAYCOUNT(Pattern));
-
- for (int y = a_Height - ARRAYCOUNT(Pattern); y > 0; y--)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STONE);
- }
-}
-
-
-
-
-
-void cCompoGenBiomal::FillColumnWaterSand(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes)
-{
- FillColumnSand(a_RelX, a_RelZ, a_Height, a_BlockTypes);
- for (int y = a_Height + 1; y <= m_SeaLevel + 1; y++)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STATIONARY_WATER);
- }
-}
-
-
-
-
-
-void cCompoGenBiomal::FillColumnWaterDirt(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes)
-{
- // Dirt
- BLOCKTYPE Pattern[] =
- {
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- } ;
- FillColumnPattern(a_RelX, a_RelZ, a_Height, a_BlockTypes, Pattern, ARRAYCOUNT(Pattern));
-
- for (int y = a_Height - ARRAYCOUNT(Pattern); y > 0; y--)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STONE);
- }
- for (int y = a_Height + 1; y <= m_SeaLevel + 1; y++)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STATIONARY_WATER);
- }
-}
-
-
-
-
-
-
-void cCompoGenBiomal::FillColumnPattern(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes, const BLOCKTYPE * a_Pattern, int a_PatternSize)
-{
- for (int y = a_Height, idx = 0; (y >= 0) && (idx < a_PatternSize); y--, idx++)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, a_Pattern[idx]);
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCompoGenNether:
-
-cCompoGenNether::cCompoGenNether(int a_Seed) :
- m_Noise1(a_Seed + 10),
- m_Noise2(a_Seed * a_Seed * 10 + a_Seed * 1000 + 6000),
- m_Threshold(0)
-{
-}
-
-
-
-
-
-void cCompoGenNether::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- HEIGHTTYPE MaxHeight = a_ChunkDesc.GetMaxHeight();
-
- const int SEGMENT_HEIGHT = 8;
- const int INTERPOL_X = 16; // Must be a divisor of 16
- const int INTERPOL_Z = 16; // Must be a divisor of 16
- // Interpolate the chunk in 16 * SEGMENT_HEIGHT * 16 "segments", each SEGMENT_HEIGHT blocks high and each linearly interpolated separately.
- // Have two buffers, one for the lowest floor and one for the highest floor, so that Y-interpolation can be done between them
- // Then swap the buffers and use the previously-top one as the current-bottom, without recalculating it.
-
- int FloorBuf1[17 * 17];
- int FloorBuf2[17 * 17];
- int * FloorHi = FloorBuf1;
- int * FloorLo = FloorBuf2;
- int BaseX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BaseZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
-
- // Interpolate the lowest floor:
- for (int z = 0; z <= 16 / INTERPOL_Z; z++) for (int x = 0; x <= 16 / INTERPOL_X; x++)
- {
- FloorLo[INTERPOL_X * x + 17 * INTERPOL_Z * z] =
- m_Noise1.IntNoise3DInt(BaseX + INTERPOL_X * x, 0, BaseZ + INTERPOL_Z * z) *
- m_Noise2.IntNoise3DInt(BaseX + INTERPOL_X * x, 0, BaseZ + INTERPOL_Z * z) /
- 256;
- } // for x, z - FloorLo[]
- LinearUpscale2DArrayInPlace(FloorLo, 17, 17, INTERPOL_X, INTERPOL_Z);
-
- // Interpolate segments:
- for (int Segment = 0; Segment < MaxHeight; Segment += SEGMENT_HEIGHT)
- {
- // First update the high floor:
- for (int z = 0; z <= 16 / INTERPOL_Z; z++) for (int x = 0; x <= 16 / INTERPOL_X; x++)
- {
- FloorHi[INTERPOL_X * x + 17 * INTERPOL_Z * z] =
- m_Noise1.IntNoise3DInt(BaseX + INTERPOL_X * x, Segment + SEGMENT_HEIGHT, BaseZ + INTERPOL_Z * z) *
- m_Noise2.IntNoise3DInt(BaseX + INTERPOL_Z * x, Segment + SEGMENT_HEIGHT, BaseZ + INTERPOL_Z * z) /
- 256;
- } // for x, z - FloorLo[]
- LinearUpscale2DArrayInPlace(FloorHi, 17, 17, INTERPOL_X, INTERPOL_Z);
-
- // Interpolate between FloorLo and FloorHi:
- for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++)
- {
- int Lo = FloorLo[x + 17 * z] / 256;
- int Hi = FloorHi[x + 17 * z] / 256;
- for (int y = 0; y < SEGMENT_HEIGHT; y++)
- {
- int Val = Lo + (Hi - Lo) * y / SEGMENT_HEIGHT;
- a_ChunkDesc.SetBlockType(x, y + Segment, z, (Val < m_Threshold) ? E_BLOCK_NETHERRACK : E_BLOCK_AIR);
- }
- }
-
- // Swap the floors:
- std::swap(FloorLo, FloorHi);
- }
-
- // Bedrock at the bottom and at the top:
- for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++)
- {
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- a_ChunkDesc.SetBlockType(x, a_ChunkDesc.GetHeight(x, z), z, E_BLOCK_BEDROCK);
- }
-}
-
-
-
-
-
-void cCompoGenNether::InitializeCompoGen(cIniFile & a_IniFile)
-{
- m_Threshold = a_IniFile.GetValueSetI("Generator", "NetherThreshold", m_Threshold);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCompoGenCache:
-
-cCompoGenCache::cCompoGenCache(cTerrainCompositionGen & a_Underlying, int a_CacheSize) :
- m_Underlying(a_Underlying),
- m_CacheSize(a_CacheSize),
- m_CacheOrder(new int[a_CacheSize]),
- m_CacheData(new sCacheData[a_CacheSize]),
- m_NumHits(0),
- m_NumMisses(0),
- m_TotalChain(0)
-{
- for (int i = 0; i < m_CacheSize; i++)
- {
- m_CacheOrder[i] = i;
- m_CacheData[i].m_ChunkX = 0x7fffffff;
- m_CacheData[i].m_ChunkZ = 0x7fffffff;
- }
-}
-
-
-
-
-
-cCompoGenCache::~cCompoGenCache()
-{
- delete[] m_CacheData;
- delete[] m_CacheOrder;
-}
-
-
-
-
-
-void cCompoGenCache::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- #ifdef _DEBUG
- if (((m_NumHits + m_NumMisses) % 1024) == 10)
- {
- LOGD("CompoGenCache: %d hits, %d misses, saved %.2f %%", m_NumHits, m_NumMisses, 100.0 * m_NumHits / (m_NumHits + m_NumMisses));
- LOGD("CompoGenCache: Avg cache chain length: %.2f", (float)m_TotalChain / m_NumHits);
- }
- #endif // _DEBUG
-
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
-
- for (int i = 0; i < m_CacheSize; i++)
- {
- if (
- (m_CacheData[m_CacheOrder[i]].m_ChunkX != ChunkX) ||
- (m_CacheData[m_CacheOrder[i]].m_ChunkZ != ChunkZ)
- )
- {
- continue;
- }
- // Found it in the cache
- int Idx = m_CacheOrder[i];
-
- // Move to front:
- for (int j = i; j > 0; j--)
- {
- m_CacheOrder[j] = m_CacheOrder[j - 1];
- }
- m_CacheOrder[0] = Idx;
-
- // Use the cached data:
- memcpy(a_ChunkDesc.GetBlockTypes(), m_CacheData[Idx].m_BlockTypes, sizeof(a_ChunkDesc.GetBlockTypes()));
- memcpy(a_ChunkDesc.GetBlockMetasUncompressed(), m_CacheData[Idx].m_BlockMetas, sizeof(a_ChunkDesc.GetBlockMetasUncompressed()));
-
- m_NumHits++;
- m_TotalChain += i;
- return;
- } // for i - cache
-
- // Not in the cache:
- m_NumMisses++;
- m_Underlying.ComposeTerrain(a_ChunkDesc);
-
- // Insert it as the first item in the MRU order:
- int Idx = m_CacheOrder[m_CacheSize - 1];
- for (int i = m_CacheSize - 1; i > 0; i--)
- {
- m_CacheOrder[i] = m_CacheOrder[i - 1];
- } // for i - m_CacheOrder[]
- m_CacheOrder[0] = Idx;
- memcpy(m_CacheData[Idx].m_BlockTypes, a_ChunkDesc.GetBlockTypes(), sizeof(a_ChunkDesc.GetBlockTypes()));
- memcpy(m_CacheData[Idx].m_BlockMetas, a_ChunkDesc.GetBlockMetasUncompressed(), sizeof(a_ChunkDesc.GetBlockMetasUncompressed()));
- m_CacheData[Idx].m_ChunkX = ChunkX;
- m_CacheData[Idx].m_ChunkZ = ChunkZ;
-}
-
-
-
-
-
-void cCompoGenCache::InitializeCompoGen(cIniFile & a_IniFile)
-{
- m_Underlying.InitializeCompoGen(a_IniFile);
-}
-
-
-
-
diff --git a/source/Generating/CompoGen.h b/source/Generating/CompoGen.h
deleted file mode 100644
index 2ee286b06..000000000
--- a/source/Generating/CompoGen.h
+++ /dev/null
@@ -1,182 +0,0 @@
-
-// CompoGen.h
-
-/* Interfaces to the various terrain composition generators:
- - cCompoGenSameBlock
- - cCompoGenDebugBiomes
- - cCompoGenClassic
- - cCompoGenBiomal
- - cCompoGenNether
- - cCompoGenCache
-*/
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cCompoGenSameBlock :
- public cTerrainCompositionGen
-{
-public:
- cCompoGenSameBlock(void) :
- m_BlockType(E_BLOCK_STONE),
- m_IsBedrocked(true)
- {}
-
-protected:
-
- BLOCKTYPE m_BlockType;
- bool m_IsBedrocked;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
- virtual void InitializeCompoGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-class cCompoGenDebugBiomes :
- public cTerrainCompositionGen
-{
-public:
- cCompoGenDebugBiomes(void) {}
-
-protected:
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cCompoGenClassic :
- public cTerrainCompositionGen
-{
-public:
- cCompoGenClassic(void);
-
-protected:
-
- int m_SeaLevel;
- int m_BeachHeight;
- int m_BeachDepth;
- BLOCKTYPE m_BlockTop;
- BLOCKTYPE m_BlockMiddle;
- BLOCKTYPE m_BlockBottom;
- BLOCKTYPE m_BlockBeach;
- BLOCKTYPE m_BlockBeachBottom;
- BLOCKTYPE m_BlockSea;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
- virtual void InitializeCompoGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-class cCompoGenBiomal :
- public cTerrainCompositionGen
-{
-public:
- cCompoGenBiomal(int a_Seed) :
- m_Noise(a_Seed + 1000),
- m_SeaLevel(62)
- {
- }
-
-protected:
-
- cNoise m_Noise;
- int m_SeaLevel;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
- virtual void InitializeCompoGen(cIniFile & a_IniFile) override;
-
- void FillColumnGrass (int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes);
- void FillColumnSand (int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes);
- void FillColumnMycelium (int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes);
- void FillColumnWaterSand(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes);
- void FillColumnWaterDirt(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes);
-
- void FillColumnPattern (int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes, const BLOCKTYPE * a_Pattern, int a_PatternSize);
-} ;
-
-
-
-
-
-class cCompoGenNether :
- public cTerrainCompositionGen
-{
-public:
- cCompoGenNether(int a_Seed);
-
-protected:
- cNoise m_Noise1;
- cNoise m_Noise2;
-
- int m_Threshold;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
- virtual void InitializeCompoGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-/// Caches most-recently-used chunk composition of another composition generator. Caches only the types and metas
-class cCompoGenCache :
- public cTerrainCompositionGen
-{
-public:
- cCompoGenCache(cTerrainCompositionGen & a_Underlying, int a_CacheSize); // Doesn't take ownership of a_Underlying
- ~cCompoGenCache();
-
- // cTerrainCompositionGen override:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
- virtual void InitializeCompoGen(cIniFile & a_IniFile) override;
-
-protected:
-
- cTerrainCompositionGen & m_Underlying;
-
- struct sCacheData
- {
- int m_ChunkX;
- int m_ChunkZ;
- cChunkDef::BlockTypes m_BlockTypes;
- cChunkDesc::BlockNibbleBytes m_BlockMetas; // The metas are uncompressed, 1 meta per byte
- } ;
-
- // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
- int m_CacheSize;
- int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
- sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
-
- // Cache statistics
- int m_NumHits;
- int m_NumMisses;
- int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
-} ;
-
-
-
-
diff --git a/source/Generating/ComposableGenerator.cpp b/source/Generating/ComposableGenerator.cpp
deleted file mode 100644
index 2637b64e7..000000000
--- a/source/Generating/ComposableGenerator.cpp
+++ /dev/null
@@ -1,501 +0,0 @@
-
-// ComposableGenerator.cpp
-
-// Implements the cComposableGenerator class representing the chunk generator that takes the composition approach to generating chunks
-
-#include "Globals.h"
-
-#include "ComposableGenerator.h"
-#include "../World.h"
-#include "../../iniFile/iniFile.h"
-#include "../Root.h"
-
-// Individual composed algorithms:
-#include "BioGen.h"
-#include "HeiGen.h"
-#include "CompoGen.h"
-#include "StructGen.h"
-#include "FinishGen.h"
-
-#include "Caves.h"
-#include "DistortedHeightmap.h"
-#include "EndGen.h"
-#include "MineShafts.h"
-#include "Noise3DGenerator.h"
-#include "Ravines.h"
-
-
-
-
-
-
-
-
-
-
-cComposableGenerator::cComposableGenerator(cChunkGenerator & a_ChunkGenerator) :
- super(a_ChunkGenerator),
- m_BiomeGen(NULL),
- m_HeightGen(NULL),
- m_CompositionGen(NULL),
- m_UnderlyingBiomeGen(NULL),
- m_UnderlyingHeightGen(NULL),
- m_UnderlyingCompositionGen(NULL)
-{
-}
-
-
-
-
-
-cComposableGenerator::~cComposableGenerator()
-{
- // Delete the generating composition:
- for (cFinishGenList::const_iterator itr = m_FinishGens.begin(); itr != m_FinishGens.end(); ++itr)
- {
- delete *itr;
- }
- m_FinishGens.clear();
- for (cStructureGenList::const_iterator itr = m_StructureGens.begin(); itr != m_StructureGens.end(); ++itr)
- {
- delete *itr;
- }
- m_StructureGens.clear();
-
- delete m_CompositionGen;
- m_CompositionGen = NULL;
- delete m_HeightGen;
- m_HeightGen = NULL;
- delete m_BiomeGen;
- m_BiomeGen = NULL;
- delete m_UnderlyingCompositionGen;
- m_UnderlyingCompositionGen = NULL;
- delete m_UnderlyingHeightGen;
- m_UnderlyingHeightGen = NULL;
- delete m_UnderlyingBiomeGen;
- m_UnderlyingBiomeGen = NULL;
-}
-
-
-
-
-
-void cComposableGenerator::Initialize(cWorld * a_World, cIniFile & a_IniFile)
-{
- super::Initialize(a_World, a_IniFile);
-
- InitBiomeGen(a_IniFile);
- InitHeightGen(a_IniFile);
- InitCompositionGen(a_IniFile);
- InitStructureGens(a_IniFile);
- InitFinishGens(a_IniFile);
-}
-
-
-
-
-
-void cComposableGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- if (m_BiomeGen != NULL) // Quick fix for generator deinitializing before the world storage finishes loading
- {
- m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
- }
-}
-
-
-
-
-
-void cComposableGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc)
-{
- if (a_ChunkDesc.IsUsingDefaultBiomes())
- {
- m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetBiomeMap());
- }
-
- if (a_ChunkDesc.IsUsingDefaultHeight())
- {
- m_HeightGen->GenHeightMap(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetHeightMap());
- }
-
- if (a_ChunkDesc.IsUsingDefaultComposition())
- {
- m_CompositionGen->ComposeTerrain(a_ChunkDesc);
- }
-
- if (a_ChunkDesc.IsUsingDefaultStructures())
- {
- for (cStructureGenList::iterator itr = m_StructureGens.begin(); itr != m_StructureGens.end(); ++itr)
- {
- (*itr)->GenStructures(a_ChunkDesc);
- } // for itr - m_StructureGens[]
- }
-
- if (a_ChunkDesc.IsUsingDefaultFinish())
- {
- for (cFinishGenList::iterator itr = m_FinishGens.begin(); itr != m_FinishGens.end(); ++itr)
- {
- (*itr)->GenFinish(a_ChunkDesc);
- } // for itr - m_FinishGens[]
- }
-}
-
-
-
-
-
-void cComposableGenerator::InitBiomeGen(cIniFile & a_IniFile)
-{
- AString BiomeGenName = a_IniFile.GetValueSet("Generator", "BiomeGen", "");
- if (BiomeGenName.empty())
- {
- LOGWARN("[Generator] BiomeGen value not set in world.ini, using \"MultiStepMap\".");
- BiomeGenName = "MultiStepMap";
- }
-
- int Seed = m_ChunkGenerator.GetSeed();
- bool CacheOffByDefault = false;
- if (NoCaseCompare(BiomeGenName, "constant") == 0)
- {
- m_BiomeGen = new cBioGenConstant;
- CacheOffByDefault = true; // we're generating faster than a cache would retrieve data :)
- }
- else if (NoCaseCompare(BiomeGenName, "checkerboard") == 0)
- {
- m_BiomeGen = new cBioGenCheckerboard;
- CacheOffByDefault = true; // we're (probably) generating faster than a cache would retrieve data
- }
- else if (NoCaseCompare(BiomeGenName, "voronoi") == 0)
- {
- m_BiomeGen = new cBioGenVoronoi(Seed);
- }
- else if (NoCaseCompare(BiomeGenName, "distortedvoronoi") == 0)
- {
- m_BiomeGen = new cBioGenDistortedVoronoi(Seed);
- }
- else
- {
- if (NoCaseCompare(BiomeGenName, "multistepmap") != 0)
- {
- LOGWARNING("Unknown BiomeGen \"%s\", using \"MultiStepMap\" instead.", BiomeGenName.c_str());
- }
- m_BiomeGen = new cBioGenMultiStepMap(Seed);
-
- /*
- // Performance-testing:
- LOGINFO("Measuring performance of cBioGenMultiStepMap...");
- clock_t BeginTick = clock();
- for (int x = 0; x < 5000; x++)
- {
- cChunkDef::BiomeMap Biomes;
- m_BiomeGen->GenBiomes(x * 5, x * 5, Biomes);
- }
- clock_t Duration = clock() - BeginTick;
- LOGINFO("cBioGenMultiStepMap for 5000 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
- //*/
- }
-
- // Add a cache, if requested:
- int CacheSize = a_IniFile.GetValueSetI("Generator", "BiomeGenCacheSize", CacheOffByDefault ? 0 : 64);
- if (CacheSize > 0)
- {
- if (CacheSize < 4)
- {
- LOGWARNING("Biomegen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d",
- CacheSize, 4
- );
- CacheSize = 4;
- }
- LOGD("Using a cache for biomegen of size %d.", CacheSize);
- m_UnderlyingBiomeGen = m_BiomeGen;
- m_BiomeGen = new cBioGenCache(m_UnderlyingBiomeGen, CacheSize);
- }
- m_BiomeGen->InitializeBiomeGen(a_IniFile);
-}
-
-
-
-
-
-void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
-{
- AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", "");
- if (HeightGenName.empty())
- {
- LOGWARN("[Generator] HeightGen value not set in world.ini, using \"Biomal\".");
- HeightGenName = "Biomal";
- }
-
- int Seed = m_ChunkGenerator.GetSeed();
- bool CacheOffByDefault = false;
- if (NoCaseCompare(HeightGenName, "flat") == 0)
- {
- m_HeightGen = new cHeiGenFlat;
- CacheOffByDefault = true; // We're generating faster than a cache would retrieve data
- }
- else if (NoCaseCompare(HeightGenName, "classic") == 0)
- {
- m_HeightGen = new cHeiGenClassic(Seed);
- }
- else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0)
- {
- m_HeightGen = new cDistortedHeightmap(Seed, *m_BiomeGen);
- }
- else if (NoCaseCompare(HeightGenName, "End") == 0)
- {
- m_HeightGen = new cEndGen(Seed);
- }
- else if (NoCaseCompare(HeightGenName, "Noise3D") == 0)
- {
- m_HeightGen = new cNoise3DComposable(Seed);
- }
- else // "biomal" or <not found>
- {
- if (NoCaseCompare(HeightGenName, "biomal") != 0)
- {
- LOGWARN("Unknown HeightGen \"%s\", using \"Biomal\" instead.", HeightGenName.c_str());
- }
- m_HeightGen = new cHeiGenBiomal(Seed, *m_BiomeGen);
-
- /*
- // Performance-testing:
- LOGINFO("Measuring performance of cHeiGenBiomal...");
- clock_t BeginTick = clock();
- for (int x = 0; x < 500; x++)
- {
- cChunkDef::HeightMap Heights;
- m_HeightGen->GenHeightMap(x * 5, x * 5, Heights);
- }
- clock_t Duration = clock() - BeginTick;
- LOGINFO("HeightGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
- //*/
- }
-
- // Read the settings:
- m_HeightGen->InitializeHeightGen(a_IniFile);
-
- // Add a cache, if requested:
- int CacheSize = a_IniFile.GetValueSetI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64);
- if (CacheSize > 0)
- {
- if (CacheSize < 4)
- {
- LOGWARNING("Heightgen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d",
- CacheSize, 4
- );
- CacheSize = 4;
- }
- LOGD("Using a cache for Heightgen of size %d.", CacheSize);
- m_UnderlyingHeightGen = m_HeightGen;
- m_HeightGen = new cHeiGenCache(*m_UnderlyingHeightGen, CacheSize);
- }
-}
-
-
-
-
-
-void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
-{
- int Seed = m_ChunkGenerator.GetSeed();
- AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", "");
- if (CompoGenName.empty())
- {
- LOGWARN("[Generator] CompositionGen value not set in world.ini, using \"Biomal\".");
- CompoGenName = "Biomal";
- }
- if (NoCaseCompare(CompoGenName, "sameblock") == 0)
- {
- m_CompositionGen = new cCompoGenSameBlock;
- }
- else if (NoCaseCompare(CompoGenName, "debugbiomes") == 0)
- {
- m_CompositionGen = new cCompoGenDebugBiomes;
- }
- else if (NoCaseCompare(CompoGenName, "classic") == 0)
- {
- m_CompositionGen = new cCompoGenClassic;
- }
- else if (NoCaseCompare(CompoGenName, "DistortedHeightmap") == 0)
- {
- m_CompositionGen = new cDistortedHeightmap(Seed, *m_BiomeGen);
- }
- else if (NoCaseCompare(CompoGenName, "end") == 0)
- {
- m_CompositionGen = new cEndGen(Seed);
- }
- else if (NoCaseCompare(CompoGenName, "nether") == 0)
- {
- m_CompositionGen = new cCompoGenNether(Seed);
- }
- else if (NoCaseCompare(CompoGenName, "Noise3D") == 0)
- {
- m_CompositionGen = new cNoise3DComposable(m_ChunkGenerator.GetSeed());
- }
- else
- {
- if (NoCaseCompare(CompoGenName, "biomal") != 0)
- {
- LOGWARN("Unknown CompositionGen \"%s\", using \"biomal\" instead.", CompoGenName.c_str());
- }
- m_CompositionGen = new cCompoGenBiomal(Seed);
-
- /*
- // Performance-testing:
- LOGINFO("Measuring performance of cCompoGenBiomal...");
- clock_t BeginTick = clock();
- for (int x = 0; x < 500; x++)
- {
- cChunkDesc Desc(200 + x * 8, 200 + x * 8);
- m_BiomeGen->GenBiomes(Desc.GetChunkX(), Desc.GetChunkZ(), Desc.GetBiomeMap());
- m_HeightGen->GenHeightMap(Desc.GetChunkX(), Desc.GetChunkZ(), Desc.GetHeightMap());
- m_CompositionGen->ComposeTerrain(Desc);
- }
- clock_t Duration = clock() - BeginTick;
- LOGINFO("CompositionGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
- //*/
- }
-
- // Read the settings from the ini file:
- m_CompositionGen->InitializeCompoGen(a_IniFile);
-
- int CompoGenCacheSize = a_IniFile.GetValueSetI("Generator", "CompositionGenCacheSize", 64);
- if (CompoGenCacheSize > 1)
- {
- m_UnderlyingCompositionGen = m_CompositionGen;
- m_CompositionGen = new cCompoGenCache(*m_UnderlyingCompositionGen, 32);
- }
-}
-
-
-
-
-
-void cComposableGenerator::InitStructureGens(cIniFile & a_IniFile)
-{
- AString Structures = a_IniFile.GetValueSet("Generator", "Structures", "Ravines, WormNestCaves, WaterLakes, LavaLakes, OreNests, Trees");
-
- int Seed = m_ChunkGenerator.GetSeed();
- AStringVector Str = StringSplitAndTrim(Structures, ",");
- for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
- {
- if (NoCaseCompare(*itr, "DualRidgeCaves") == 0)
- {
- float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3);
- m_StructureGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold));
- }
- else if (NoCaseCompare(*itr, "DirectOverhangs") == 0)
- {
- m_StructureGens.push_back(new cStructGenDirectOverhangs(Seed));
- }
- else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0)
- {
- m_StructureGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed));
- }
- else if (NoCaseCompare(*itr, "LavaLakes") == 0)
- {
- int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
- m_StructureGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability));
- }
- else if (NoCaseCompare(*itr, "MarbleCaves") == 0)
- {
- m_StructureGens.push_back(new cStructGenMarbleCaves(Seed));
- }
- else if (NoCaseCompare(*itr, "MineShafts") == 0)
- {
- int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 512);
- int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 160);
- int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600);
- int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200);
- int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
- m_StructureGens.push_back(new cStructGenMineShafts(
- Seed, GridSize, MaxSystemSize,
- ChanceCorridor, ChanceCrossing, ChanceStaircase
- ));
- }
- else if (NoCaseCompare(*itr, "OreNests") == 0)
- {
- m_StructureGens.push_back(new cStructGenOreNests(Seed));
- }
- else if (NoCaseCompare(*itr, "Ravines") == 0)
- {
- m_StructureGens.push_back(new cStructGenRavines(Seed, 128));
- }
- else if (NoCaseCompare(*itr, "Trees") == 0)
- {
- m_StructureGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen));
- }
- else if (NoCaseCompare(*itr, "WaterLakes") == 0)
- {
- int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
- m_StructureGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen, Probability));
- }
- else if (NoCaseCompare(*itr, "WormNestCaves") == 0)
- {
- m_StructureGens.push_back(new cStructGenWormNestCaves(Seed));
- }
- else
- {
- LOGWARNING("Unknown structure generator: \"%s\". Ignoring.", itr->c_str());
- }
- } // for itr - Str[]
-}
-
-
-
-
-
-void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
-{
- int Seed = m_ChunkGenerator.GetSeed();
- AString Structures = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow,Lilypads,BottomLava,DeadBushes,PreSimulator");
-
- AStringVector Str = StringSplitAndTrim(Structures, ",");
- for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
- {
- // Finishers, alpha-sorted:
- if (NoCaseCompare(*itr, "BottomLava") == 0)
- {
- int DefaultBottomLavaLevel = (m_World->GetDimension() == dimNether) ? 30 : 10;
- int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
- m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel));
- }
- else if (NoCaseCompare(*itr, "DeadBushes") == 0)
- {
- m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, biDesert, 2, E_BLOCK_SAND, E_BLOCK_SAND));
- }
- else if (NoCaseCompare(*itr, "Ice") == 0)
- {
- m_FinishGens.push_back(new cFinishGenIce);
- }
- else if (NoCaseCompare(*itr, "LavaSprings") == 0)
- {
- m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, *m_World));
- }
- else if (NoCaseCompare(*itr, "Lilypads") == 0)
- {
- m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER));
- }
- else if (NoCaseCompare(*itr, "PreSimulator") == 0)
- {
- m_FinishGens.push_back(new cFinishGenPreSimulator);
- }
- else if (NoCaseCompare(*itr, "Snow") == 0)
- {
- m_FinishGens.push_back(new cFinishGenSnow);
- }
- else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0)
- {
- m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed));
- }
- else if (NoCaseCompare(*itr, "WaterSprings") == 0)
- {
- m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, *m_World));
- }
- } // for itr - Str[]
-}
-
-
-
-
diff --git a/source/Generating/ComposableGenerator.h b/source/Generating/ComposableGenerator.h
deleted file mode 100644
index d5e33a439..000000000
--- a/source/Generating/ComposableGenerator.h
+++ /dev/null
@@ -1,181 +0,0 @@
-
-// ComposableGenerator.h
-
-// Declares the cComposableGenerator class representing the chunk generator that takes the composition approach to generating chunks
-
-/*
-Generating works by composing several algorithms:
-Biome, TerrainHeight, TerrainComposition, Ores, Structures and SmallFoliage
-Each algorithm may be chosen from a pool of available algorithms in the same class and combined with others,
-based on user's preferences in the world.ini.
-See http://forum.mc-server.org/showthread.php?tid=409 for details.
-*/
-
-
-
-
-
-#pragma once
-
-#include "ChunkGenerator.h"
-#include "ChunkDesc.h"
-
-
-
-
-
-// fwd: Noise3DGenerator.h
-class cNoise3DComposable;
-
-// fwd: DistortedHeightmap.h
-class cDistortedHeightmap;
-
-
-
-
-
-/** The interface that a biome generator must implement
-A biome generator takes chunk coords on input and outputs an array of biome indices for that chunk on output.
-The output array is sequenced in the same way as the MapChunk packet's biome data.
-*/
-class cBiomeGen
-{
-public:
- virtual ~cBiomeGen() {} // Force a virtual destructor in descendants
-
- /// Generates biomes for the given chunk
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) = 0;
-
- /// Reads parameters from the ini file, prepares generator for use.
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) {}
-} ;
-
-
-
-
-
-/** The interface that a terrain height generator must implement
-A terrain height generator takes chunk coords on input and outputs an array of terrain heights for that chunk.
-The output array is sequenced in the same way as the BiomeGen's biome data.
-The generator may request biome information from the underlying BiomeGen, it may even request information for
-other chunks than the one it's currently generating (possibly neighbors - for averaging)
-*/
-class cTerrainHeightGen
-{
-public:
- virtual ~cTerrainHeightGen() {} // Force a virtual destructor in descendants
-
- /// Generates heightmap for the given chunk
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) = 0;
-
- /// Reads parameters from the ini file, prepares generator for use.
- virtual void InitializeHeightGen(cIniFile & a_IniFile) {}
-} ;
-
-
-
-
-
-/** The interface that a terrain composition generator must implement
-Terrain composition takes chunk coords on input and outputs the blockdata for that entire chunk, along with
-the list of entities. It is supposed to make use of the underlying TerrainHeightGen and BiomeGen for that purpose,
-but it may request information for other chunks than the one it's currently generating from them.
-*/
-class cTerrainCompositionGen
-{
-public:
- virtual ~cTerrainCompositionGen() {} // Force a virtual destructor in descendants
-
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) = 0;
-
- /// Reads parameters from the ini file, prepares generator for use.
- virtual void InitializeCompoGen(cIniFile & a_IniFile) {}
-} ;
-
-
-
-
-
-/** The interface that a structure generator must implement
-Structures are generated after the terrain composition took place. It should modify the blocktype data to account
-for whatever structures the generator is generating.
-Note that ores are considered structures too, at least from the interface point of view.
-Also note that a worldgenerator may contain multiple structure generators, one for each type of structure
-*/
-class cStructureGen
-{
-public:
- virtual ~cStructureGen() {} // Force a virtual destructor in descendants
-
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) = 0;
-} ;
-
-typedef std::list<cStructureGen *> cStructureGenList;
-
-
-
-
-
-/** The interface that a finisher must implement
-Finisher implements small additions after all structures have been generated.
-*/
-class cFinishGen
-{
-public:
- virtual ~cFinishGen() {} // Force a virtual destructor in descendants
-
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) = 0;
-} ;
-
-typedef std::list<cFinishGen *> cFinishGenList;
-
-
-
-
-
-class cComposableGenerator :
- public cChunkGenerator::cGenerator
-{
- typedef cChunkGenerator::cGenerator super;
-
-public:
- cComposableGenerator(cChunkGenerator & a_ChunkGenerator);
- virtual ~cComposableGenerator();
-
- virtual void Initialize(cWorld * a_World, cIniFile & a_IniFile) override;
- virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) override;
-
-protected:
- // The generation composition:
- cBiomeGen * m_BiomeGen;
- cTerrainHeightGen * m_HeightGen;
- cTerrainCompositionGen * m_CompositionGen;
- cStructureGenList m_StructureGens;
- cFinishGenList m_FinishGens;
-
- // Generators underlying the caches:
- cBiomeGen * m_UnderlyingBiomeGen;
- cTerrainHeightGen * m_UnderlyingHeightGen;
- cTerrainCompositionGen * m_UnderlyingCompositionGen;
-
-
- /// Reads the biome gen settings from the ini and initializes m_BiomeGen accordingly
- void InitBiomeGen(cIniFile & a_IniFile);
-
- /// Reads the HeightGen settings from the ini and initializes m_HeightGen accordingly
- void InitHeightGen(cIniFile & a_IniFile);
-
- /// Reads the CompositionGen settings from the ini and initializes m_CompositionGen accordingly
- void InitCompositionGen(cIniFile & a_IniFile);
-
- /// Reads the structures to generate from the ini and initializes m_StructureGens accordingly
- void InitStructureGens(cIniFile & a_IniFile);
-
- /// Reads the finishers from the ini and initializes m_FinishGens accordingly
- void InitFinishGens(cIniFile & a_IniFile);
-} ;
-
-
-
-
diff --git a/source/Generating/DistortedHeightmap.cpp b/source/Generating/DistortedHeightmap.cpp
deleted file mode 100644
index 7e46c251e..000000000
--- a/source/Generating/DistortedHeightmap.cpp
+++ /dev/null
@@ -1,444 +0,0 @@
-
-// DistortedHeightmap.cpp
-
-// Implements the cDistortedHeightmap class representing the height and composition generator capable of overhangs
-
-#include "Globals.h"
-
-#include "DistortedHeightmap.h"
-#include "../OSSupport/File.h"
-#include "../../iniFile/iniFile.h"
-#include "../LinearUpscale.h"
-
-
-
-
-
-/** This table assigns a relative maximum overhang size in each direction to biomes.
-Both numbers indicate a number which will multiply the noise value for each coord;
-this means that you can have different-sized overhangs in each direction.
-Usually you'd want to keep both numbers the same.
-The numbers are "relative", not absolute maximum; overhangs of a slightly larger size are possible
-due to the way that noise is calculated.
-*/
-const cDistortedHeightmap::sGenParam cDistortedHeightmap::m_GenParam[biNumBiomes] =
-{
- /* Biome | AmpX | AmpZ */
- /* biOcean */ { 1.5f, 1.5f},
- /* biPlains */ { 0.5f, 0.5f},
- /* biDesert */ { 0.5f, 0.5f},
- /* biExtremeHills */ {16.0f, 16.0f},
- /* biForest */ { 3.0f, 3.0f},
- /* biTaiga */ { 1.5f, 1.5f},
-
- /* biSwampland */ { 0.0f, 0.0f},
- /* biRiver */ { 0.0f, 0.0f},
- /* biNether */ { 0.0f, 0.0f}, // Unused, but must be here due to indexing
- /* biSky */ { 0.0f, 0.0f}, // Unused, but must be here due to indexing
- /* biFrozenOcean */ { 0.0f, 0.0f},
- /* biFrozenRiver */ { 0.0f, 0.0f},
- /* biIcePlains */ { 0.0f, 0.0f},
- /* biIceMountains */ { 8.0f, 8.0f},
- /* biMushroomIsland */ { 4.0f, 4.0f},
- /* biMushroomShore */ { 0.0f, 0.0f},
- /* biBeach */ { 0.0f, 0.0f},
- /* biDesertHills */ { 5.0f, 5.0f},
- /* biForestHills */ { 6.0f, 6.0f},
- /* biTaigaHills */ { 8.0f, 8.0f},
- /* biExtremeHillsEdge */ { 7.0f, 7.0f},
- /* biJungle */ { 0.0f, 0.0f},
- /* biJungleHills */ { 8.0f, 8.0f},
-} ;
-
-
-
-
-
-cDistortedHeightmap::cDistortedHeightmap(int a_Seed, cBiomeGen & a_BiomeGen) :
- m_NoiseDistortX(a_Seed + 1000),
- m_NoiseDistortZ(a_Seed + 2000),
- m_OceanFloorSelect(a_Seed + 3000),
- m_BiomeGen(a_BiomeGen),
- m_UnderlyingHeiGen(a_Seed, a_BiomeGen),
- m_HeightGen(m_UnderlyingHeiGen, 64)
-{
- m_NoiseDistortX.AddOctave((NOISE_DATATYPE)1, (NOISE_DATATYPE)0.5);
- m_NoiseDistortX.AddOctave((NOISE_DATATYPE)0.5, (NOISE_DATATYPE)1);
- m_NoiseDistortX.AddOctave((NOISE_DATATYPE)0.25, (NOISE_DATATYPE)2);
-
- m_NoiseDistortZ.AddOctave((NOISE_DATATYPE)1, (NOISE_DATATYPE)0.5);
- m_NoiseDistortZ.AddOctave((NOISE_DATATYPE)0.5, (NOISE_DATATYPE)1);
- m_NoiseDistortZ.AddOctave((NOISE_DATATYPE)0.25, (NOISE_DATATYPE)2);
-}
-
-
-
-
-
-void cDistortedHeightmap::Initialize(cIniFile & a_IniFile)
-{
- if (m_IsInitialized)
- {
- return;
- }
-
- // Read the params from the INI file:
- m_SeaLevel = a_IniFile.GetValueSetI("Generator", "DistortedHeightmapSeaLevel", 62);
- m_FrequencyX = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "DistortedHeightmapFrequencyX", 10);
- m_FrequencyY = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "DistortedHeightmapFrequencyY", 10);
- m_FrequencyZ = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "DistortedHeightmapFrequencyZ", 10);
-
- m_IsInitialized = true;
-}
-
-
-
-
-
-void cDistortedHeightmap::PrepareState(int a_ChunkX, int a_ChunkZ)
-{
- if ((m_CurChunkX == a_ChunkX) && (m_CurChunkZ == a_ChunkZ))
- {
- return;
- }
- m_CurChunkX = a_ChunkX;
- m_CurChunkZ = a_ChunkZ;
-
-
- m_HeightGen.GenHeightMap(a_ChunkX, a_ChunkZ, m_CurChunkHeights);
- UpdateDistortAmps();
- GenerateHeightArray();
-}
-
-
-
-
-
-void cDistortedHeightmap::GenerateHeightArray(void)
-{
- // Generate distortion noise:
- NOISE_DATATYPE DistortNoiseX[DIM_X * DIM_Y * DIM_Z];
- NOISE_DATATYPE DistortNoiseZ[DIM_X * DIM_Y * DIM_Z];
- NOISE_DATATYPE Workspace[DIM_X * DIM_Y * DIM_Z];
- NOISE_DATATYPE StartX = ((NOISE_DATATYPE)(m_CurChunkX * cChunkDef::Width)) / m_FrequencyX;
- NOISE_DATATYPE EndX = ((NOISE_DATATYPE)((m_CurChunkX + 1) * cChunkDef::Width - 1)) / m_FrequencyX;
- NOISE_DATATYPE StartY = 0;
- NOISE_DATATYPE EndY = ((NOISE_DATATYPE)(257)) / m_FrequencyY;
- NOISE_DATATYPE StartZ = ((NOISE_DATATYPE)(m_CurChunkZ * cChunkDef::Width)) / m_FrequencyZ;
- NOISE_DATATYPE EndZ = ((NOISE_DATATYPE)((m_CurChunkZ + 1) * cChunkDef::Width - 1)) / m_FrequencyZ;
-
- m_NoiseDistortX.Generate3D(DistortNoiseX, DIM_X, DIM_Y, DIM_Z, StartX, EndX, StartY, EndY, StartZ, EndZ, Workspace);
- m_NoiseDistortZ.Generate3D(DistortNoiseZ, DIM_X, DIM_Y, DIM_Z, StartX, EndX, StartY, EndY, StartZ, EndZ, Workspace);
-
- // The distorted heightmap, before linear upscaling
- NOISE_DATATYPE DistHei[DIM_X * DIM_Y * DIM_Z];
-
- // Distort the heightmap using the distortion:
- for (int z = 0; z < DIM_Z; z++)
- {
- int AmpIdx = z * DIM_X;
- for (int y = 0; y < DIM_Y; y++)
- {
- int NoiseArrayIdx = z * DIM_X * DIM_Y + y * DIM_X;
- for (int x = 0; x < DIM_X; x++)
- {
- NOISE_DATATYPE DistX = DistortNoiseX[NoiseArrayIdx + x] * m_DistortAmpX[AmpIdx + x];
- NOISE_DATATYPE DistZ = DistortNoiseZ[NoiseArrayIdx + x] * m_DistortAmpZ[AmpIdx + x];
- DistX += (NOISE_DATATYPE)(m_CurChunkX * cChunkDef::Width + x * INTERPOL_X);
- DistZ += (NOISE_DATATYPE)(m_CurChunkZ * cChunkDef::Width + z * INTERPOL_Z);
- // Adding 0.5 helps alleviate the interpolation artifacts
- DistHei[NoiseArrayIdx + x] = (NOISE_DATATYPE)GetHeightmapAt(DistX, DistZ) + (NOISE_DATATYPE)0.5;
- }
- }
- }
-
- // Upscale the distorted heightmap into full dimensions:
- LinearUpscale3DArray(
- DistHei, DIM_X, DIM_Y, DIM_Z,
- m_DistortedHeightmap, INTERPOL_X, INTERPOL_Y, INTERPOL_Z
- );
-
- // DEBUG: Debug3DNoise(m_DistortedHeightmap, 17, 257, 17, Printf("DistortedHeightmap_%d_%d", m_CurChunkX, m_CurChunkZ));
-}
-
-
-
-
-
-void cDistortedHeightmap::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- PrepareState(a_ChunkX, a_ChunkZ);
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int NoiseArrayIdx = x + 17 * 257 * z;
- cChunkDef::SetHeight(a_HeightMap, x, z, m_SeaLevel - 1);
- for (int y = cChunkDef::Height - 1; y > m_SeaLevel - 1; y--)
- {
- int HeightMapHeight = (int)m_DistortedHeightmap[NoiseArrayIdx + 17 * y];
- if (y < HeightMapHeight)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, y);
- break;
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
-
-void cDistortedHeightmap::InitializeHeightGen(cIniFile & a_IniFile)
-{
- Initialize(a_IniFile);
-}
-
-
-
-
-
-void cDistortedHeightmap::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- // Frequencies for the ocean floor selecting noise:
- NOISE_DATATYPE FrequencyX = 3;
- NOISE_DATATYPE FrequencyZ = 3;
-
- // Prepare the internal state for generating this chunk:
- PrepareState(a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ());
-
- // Compose:
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int NoiseArrayIdx = x + 17 * 257 * z;
- int LastAir = a_ChunkDesc.GetHeight(x, z) + 1;
- bool HasHadWater = false;
- for (int y = LastAir - 1; y > 0; y--)
- {
- int HeightMapHeight = (int)m_DistortedHeightmap[NoiseArrayIdx + 17 * y];
-
- if (y >= HeightMapHeight)
- {
- // "air" part
- LastAir = y;
- if (y < m_SeaLevel)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_STATIONARY_WATER);
- HasHadWater = true;
- }
- continue;
- }
- // "ground" part:
- if (y < LastAir - 4)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_STONE);
- continue;
- }
- if (HasHadWater)
- {
- // Decide between clay, sand and dirt
- NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(m_CurChunkX * cChunkDef::Width + x)) / FrequencyX;
- NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)(m_CurChunkZ * cChunkDef::Width + z)) / FrequencyZ;
- NOISE_DATATYPE Val = m_OceanFloorSelect.CubicNoise2D(NoiseX, NoiseY);
- if (Val < -0.95)
- {
- // Clay:
- switch (LastAir - y)
- {
- case 0:
- case 1:
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_CLAY);
- break;
- }
- case 2:
- case 3:
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_SAND);
- break;
- }
- case 4:
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_SANDSTONE);
- break;
- }
- } // switch (floor depth)
- }
- else if (Val < 0)
- {
- a_ChunkDesc.SetBlockType(x, y, z, (y < LastAir - 3) ? E_BLOCK_SANDSTONE : E_BLOCK_SAND);
- }
- else
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_DIRT);
- }
- }
- else
- {
- switch (a_ChunkDesc.GetBiome(x, z))
- {
- case biOcean:
- case biPlains:
- case biExtremeHills:
- case biForest:
- case biTaiga:
- case biSwampland:
- case biRiver:
- case biFrozenOcean:
- case biFrozenRiver:
- case biIcePlains:
- case biIceMountains:
- case biForestHills:
- case biTaigaHills:
- case biExtremeHillsEdge:
- case biJungle:
- case biJungleHills:
- {
- a_ChunkDesc.SetBlockType(x, y, z, (y == LastAir - 1) ? E_BLOCK_GRASS : E_BLOCK_DIRT);
- break;
- }
- case biDesertHills:
- case biDesert:
- case biBeach:
- {
- a_ChunkDesc.SetBlockType(x, y, z, (y < LastAir - 3) ? E_BLOCK_SANDSTONE : E_BLOCK_SAND);
- break;
- }
- case biMushroomIsland:
- case biMushroomShore:
- {
- a_ChunkDesc.SetBlockType(x, y, z, (y == LastAir - 1) ? E_BLOCK_MYCELIUM : E_BLOCK_DIRT);
- break;
- }
- }
- }
- } // for y
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cDistortedHeightmap::InitializeCompoGen(cIniFile & a_IniFile)
-{
- Initialize(a_IniFile);
-}
-
-
-
-
-
-int cDistortedHeightmap::GetHeightmapAt(NOISE_DATATYPE a_X, NOISE_DATATYPE a_Z)
-{
- int ChunkX = (int)floor(a_X / (NOISE_DATATYPE)16);
- int ChunkZ = (int)floor(a_Z / (NOISE_DATATYPE)16);
- int RelX = (int)(a_X - (NOISE_DATATYPE)ChunkX * cChunkDef::Width);
- int RelZ = (int)(a_Z - (NOISE_DATATYPE)ChunkZ * cChunkDef::Width);
-
- // If we're withing the same chunk, return the pre-cached heightmap:
- if ((ChunkX == m_CurChunkX) && (ChunkZ == m_CurChunkZ))
- {
- return cChunkDef::GetHeight(m_CurChunkHeights, RelX, RelZ);
- }
-
- // Ask the cache:
- HEIGHTTYPE res = 0;
- if (m_HeightGen.GetHeightAt(ChunkX, ChunkZ, RelX, RelZ, res))
- {
- // The height was in the cache
- return res;
- }
-
- // The height is not in the cache, generate full heightmap and get it there:
- cChunkDef::HeightMap Heightmap;
- m_HeightGen.GenHeightMap(ChunkX, ChunkZ, Heightmap);
- return cChunkDef::GetHeight(Heightmap, RelX, RelZ);
-}
-
-
-
-
-
-void cDistortedHeightmap::UpdateDistortAmps(void)
-{
- BiomeNeighbors Biomes;
- for (int z = -1; z <= 1; z++)
- {
- for (int x = -1; x <= 1; x++)
- {
- m_BiomeGen.GenBiomes(m_CurChunkX + x, m_CurChunkZ + z, Biomes[x + 1][z + 1]);
- } // for x
- } // for z
-
- for (int z = 0; z < DIM_Z; z++)
- {
- for (int x = 0; x < DIM_Z; x++)
- {
- GetDistortAmpsAt(Biomes, x * INTERPOL_X, z * INTERPOL_Z, m_DistortAmpX[x + DIM_X * z], m_DistortAmpZ[x + DIM_X * z]);
- }
- }
-}
-
-
-
-
-
-void cDistortedHeightmap::GetDistortAmpsAt(BiomeNeighbors & a_Neighbors, int a_RelX, int a_RelZ, NOISE_DATATYPE & a_DistortAmpX, NOISE_DATATYPE & a_DistortAmpZ)
-{
- // Sum up how many biomes of each type there are in the neighborhood:
- int BiomeCounts[biNumBiomes];
- memset(BiomeCounts, 0, sizeof(BiomeCounts));
- int Sum = 0;
- for (int z = -8; z <= 8; z++)
- {
- int FinalZ = a_RelZ + z + cChunkDef::Width;
- int IdxZ = FinalZ / cChunkDef::Width;
- int ModZ = FinalZ % cChunkDef::Width;
- int WeightZ = 9 - abs(z);
- for (int x = -8; x <= 8; x++)
- {
- int FinalX = a_RelX + x + cChunkDef::Width;
- int IdxX = FinalX / cChunkDef::Width;
- int ModX = FinalX % cChunkDef::Width;
- EMCSBiome Biome = cChunkDef::GetBiome(a_Neighbors[IdxX][IdxZ], ModX, ModZ);
- if ((Biome < 0) || (Biome >= ARRAYCOUNT(BiomeCounts)))
- {
- continue;
- }
- int WeightX = 9 - abs(x);
- BiomeCounts[Biome] += WeightX + WeightZ;
- Sum += WeightX + WeightZ;
- } // for x
- } // for z
-
- if (Sum <= 0)
- {
- // No known biome around? Weird. Return a bogus value:
- ASSERT(!"cHeiGenBiomal: Biome sum failed, no known biome around");
- a_DistortAmpX = 16;
- a_DistortAmpZ = 16;
- }
-
- // For each biome type that has a nonzero count, calc its amps and add it:
- NOISE_DATATYPE AmpX = 0;
- NOISE_DATATYPE AmpZ = 0;
- for (unsigned int i = 0; i < ARRAYCOUNT(BiomeCounts); i++)
- {
- AmpX += BiomeCounts[i] * m_GenParam[i].m_DistortAmpX;
- AmpZ += BiomeCounts[i] * m_GenParam[i].m_DistortAmpZ;
- }
- a_DistortAmpX = AmpX / Sum;
- a_DistortAmpZ = AmpZ / Sum;
-}
-
-
-
-
diff --git a/source/Generating/DistortedHeightmap.h b/source/Generating/DistortedHeightmap.h
deleted file mode 100644
index 6d7007375..000000000
--- a/source/Generating/DistortedHeightmap.h
+++ /dev/null
@@ -1,108 +0,0 @@
-
-// DistortedHeightmap.h
-
-// Declares the cDistortedHeightmap class representing the height and composition generator capable of overhangs
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "HeiGen.h"
-#include "../Noise.h"
-
-
-
-
-
-#define NOISE_SIZE_Y (257 + 32)
-
-
-
-
-
-class cDistortedHeightmap :
- public cTerrainHeightGen,
- public cTerrainCompositionGen
-{
-public:
- cDistortedHeightmap(int a_Seed, cBiomeGen & a_BiomeGen);
-
-protected:
- typedef cChunkDef::BiomeMap BiomeNeighbors[3][3];
-
- // Linear upscaling step sizes, must be divisors of cChunkDef::Width and cChunkDef::Height, respectively:
- static const int INTERPOL_X = 8;
- static const int INTERPOL_Y = 4;
- static const int INTERPOL_Z = 8;
-
- // Linear upscaling buffer dimensions, calculated from the step sizes:
- static const int DIM_X = 1 + (17 / INTERPOL_X);
- static const int DIM_Y = 1 + (257 / INTERPOL_Y);
- static const int DIM_Z = 1 + (17 / INTERPOL_Z);
-
- cPerlinNoise m_NoiseDistortX;
- cPerlinNoise m_NoiseDistortZ;
- cNoise m_OceanFloorSelect; ///< Used for selecting between dirt and sand on the ocean floor
-
- int m_SeaLevel;
- NOISE_DATATYPE m_FrequencyX;
- NOISE_DATATYPE m_FrequencyY;
- NOISE_DATATYPE m_FrequencyZ;
-
- int m_CurChunkX;
- int m_CurChunkZ;
- NOISE_DATATYPE m_DistortedHeightmap[17 * 257 * 17];
-
- cBiomeGen & m_BiomeGen;
- cHeiGenBiomal m_UnderlyingHeiGen; // This generator provides us with base heightmap (before distortion)
- cHeiGenCache m_HeightGen; // Cache above m_UnderlyingHeiGen
-
- /// Heightmap for the current chunk, before distortion (from m_HeightGen). Used for optimization.
- cChunkDef::HeightMap m_CurChunkHeights;
-
- // Per-biome terrain generator parameters:
- struct sGenParam
- {
- NOISE_DATATYPE m_DistortAmpX;
- NOISE_DATATYPE m_DistortAmpZ;
- } ;
- static const sGenParam m_GenParam[biNumBiomes];
-
- // Distortion amplitudes for each direction, before linear upscaling
- NOISE_DATATYPE m_DistortAmpX[DIM_X * DIM_Z];
- NOISE_DATATYPE m_DistortAmpZ[DIM_X * DIM_Z];
-
- /// True if Initialize() has been called. Used to initialize-once even with multiple init entrypoints (HeiGen / CompoGen)
- bool m_IsInitialized;
-
-
- /// Unless the LastChunk coords are equal to coords given, prepares the internal state (noise arrays, heightmap)
- void PrepareState(int a_ChunkX, int a_ChunkZ);
-
- /// Generates the m_DistortedHeightmap array for the current chunk
- void GenerateHeightArray(void);
-
- /// Calculates the heightmap value (before distortion) at the specified (floating-point) coords
- int GetHeightmapAt(NOISE_DATATYPE a_X, NOISE_DATATYPE a_Z);
-
- /// Updates m_DistortAmpX/Z[] based on m_CurChunkX and m_CurChunkZ
- void UpdateDistortAmps(void);
-
- /// Calculates the X and Z distortion amplitudes based on the neighbors' biomes
- void GetDistortAmpsAt(BiomeNeighbors & a_Neighbors, int a_RelX, int a_RelZ, NOISE_DATATYPE & a_DistortAmpX, NOISE_DATATYPE & a_DistortAmpZ);
-
- /// Reads the settings from the ini file. Skips reading if already initialized
- void Initialize(cIniFile & a_IniFile);
-
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
- virtual void InitializeHeightGen(cIniFile & a_IniFile) override;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
- virtual void InitializeCompoGen(cIniFile & a_IniFile) override;
-} ;
diff --git a/source/Generating/EndGen.cpp b/source/Generating/EndGen.cpp
deleted file mode 100644
index 90a8071fa..000000000
--- a/source/Generating/EndGen.cpp
+++ /dev/null
@@ -1,217 +0,0 @@
-
-// EndGen.cpp
-
-// Implements the cEndGen class representing the generator for the End, both as a HeightGen and CompositionGen
-
-#include "Globals.h"
-#include "EndGen.h"
-#include "../../iniFile/iniFile.h"
-#include "../LinearUpscale.h"
-
-
-
-
-
-enum
-{
- // Interpolation cell size:
- INTERPOL_X = 4,
- INTERPOL_Y = 4,
- INTERPOL_Z = 4,
-
- // Size of chunk data, downscaled before interpolation:
- DIM_X = 16 / INTERPOL_X + 1,
- DIM_Y = 256 / INTERPOL_Y + 1,
- DIM_Z = 16 / INTERPOL_Z + 1,
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cEndGen:
-
-cEndGen::cEndGen(int a_Seed) :
- m_Seed(a_Seed),
- m_IslandSizeX(256),
- m_IslandSizeY(96),
- m_IslandSizeZ(256),
- m_FrequencyX(80),
- m_FrequencyY(80),
- m_FrequencyZ(80)
-{
- m_Perlin.AddOctave(1, 1);
- m_Perlin.AddOctave(2, 0.5);
- m_Perlin.AddOctave(4, 0.25);
-}
-
-
-
-
-
-void cEndGen::Initialize(cIniFile & a_IniFile)
-{
- m_IslandSizeX = a_IniFile.GetValueSetI("Generator", "EndGenIslandSizeX", m_IslandSizeX);
- m_IslandSizeY = a_IniFile.GetValueSetI("Generator", "EndGenIslandSizeY", m_IslandSizeY);
- m_IslandSizeZ = a_IniFile.GetValueSetI("Generator", "EndGenIslandSizeZ", m_IslandSizeZ);
-
- m_FrequencyX = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "EndGenFrequencyX", m_FrequencyX);
- m_FrequencyY = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "EndGenFrequencyY", m_FrequencyY);
- m_FrequencyZ = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "EndGenFrequencyZ", m_FrequencyZ);
-
- // Recalculate the min and max chunk coords of the island
- m_MaxChunkX = (m_IslandSizeX + cChunkDef::Width - 1) / cChunkDef::Width;
- m_MinChunkX = -m_MaxChunkX;
- m_MaxChunkZ = (m_IslandSizeZ + cChunkDef::Width - 1) / cChunkDef::Width;
- m_MinChunkZ = -m_MaxChunkZ;
-}
-
-
-
-
-
-/// Unless the LastChunk coords are equal to coords given, prepares the internal state (noise array)
-void cEndGen::PrepareState(int a_ChunkX, int a_ChunkZ)
-{
- ASSERT(!IsChunkOutsideRange(a_ChunkX, a_ChunkZ)); // Should be filtered before calling this function
-
- if ((m_LastChunkX == a_ChunkX) && (m_LastChunkZ == a_ChunkZ))
- {
- return;
- }
-
- m_LastChunkX = a_ChunkX;
- m_LastChunkZ = a_ChunkZ;
-
- GenerateNoiseArray();
-}
-
-
-
-
-
-/// Generates the m_NoiseArray array for the current chunk
-void cEndGen::GenerateNoiseArray(void)
-{
- NOISE_DATATYPE NoiseData[DIM_X * DIM_Y * DIM_Z]; // [x + DIM_X * z + DIM_X * DIM_Z * y]
- NOISE_DATATYPE Workspace[DIM_X * DIM_Y * DIM_Z]; // [x + DIM_X * z + DIM_X * DIM_Z * y]
-
- // Generate the downscaled noise:
- NOISE_DATATYPE StartX = ((NOISE_DATATYPE)(m_LastChunkX * cChunkDef::Width)) / m_FrequencyX;
- NOISE_DATATYPE EndX = ((NOISE_DATATYPE)((m_LastChunkX + 1) * cChunkDef::Width)) / m_FrequencyX;
- NOISE_DATATYPE StartZ = ((NOISE_DATATYPE)(m_LastChunkZ * cChunkDef::Width)) / m_FrequencyZ;
- NOISE_DATATYPE EndZ = ((NOISE_DATATYPE)((m_LastChunkZ + 1) * cChunkDef::Width)) / m_FrequencyZ;
- NOISE_DATATYPE StartY = 0;
- NOISE_DATATYPE EndY = ((NOISE_DATATYPE)257) / m_FrequencyY;
- m_Perlin.Generate3D(NoiseData, DIM_X, DIM_Z, DIM_Y, StartX, EndX, StartZ, EndZ, StartY, EndY, Workspace);
-
- // Add distance:
- int idx = 0;
- for (int y = 0; y < DIM_Y; y++)
- {
- NOISE_DATATYPE ValY = (NOISE_DATATYPE)(2 * INTERPOL_Y * y - m_IslandSizeY) / m_IslandSizeY;
- ValY = ValY * ValY;
- for (int z = 0; z < DIM_Z; z++)
- {
- NOISE_DATATYPE ValZ = (NOISE_DATATYPE)(m_LastChunkZ * cChunkDef::Width + (z * cChunkDef::Width / (DIM_Z - 1))) / m_IslandSizeZ;
- ValZ = ValZ * ValZ;
- for (int x = 0; x < DIM_X; x++)
- {
- // NOISE_DATATYPE ValX = StartX + (EndX - StartX) * x / (DIM_X - 1);
- NOISE_DATATYPE ValX = (NOISE_DATATYPE)(m_LastChunkX * cChunkDef::Width + (x * cChunkDef::Width / (DIM_X - 1))) / m_IslandSizeX;
- ValX = ValX * ValX;
- NoiseData[idx++] += ValX + ValZ + ValY;
- } // for x
- } // for z
- } // for y
-
- // Upscale into real chunk size:
- LinearUpscale3DArray(NoiseData, DIM_X, DIM_Z, DIM_Y, m_NoiseArray, INTERPOL_X, INTERPOL_Z, INTERPOL_Y);
-}
-
-
-
-
-
-/// Returns true if the chunk is outside of the island's dimensions
-bool cEndGen::IsChunkOutsideRange(int a_ChunkX, int a_ChunkZ)
-{
- return (
- (a_ChunkX < m_MinChunkX) || (a_ChunkX > m_MaxChunkX) ||
- (a_ChunkZ < m_MinChunkZ) || (a_ChunkZ > m_MaxChunkZ)
- );
-}
-
-
-
-
-
-void cEndGen::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- if (IsChunkOutsideRange(a_ChunkX, a_ChunkZ))
- {
- for (unsigned int i = 0; i < ARRAYCOUNT(a_HeightMap); i++)
- {
- a_HeightMap[i] = 0;
- }
- return;
- }
-
- PrepareState(a_ChunkX, a_ChunkZ);
-
- int MaxY = std::min((int)(1.75 * m_IslandSizeY + 1), cChunkDef::Height - 1);
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, MaxY);
- for (int y = MaxY; y > 0; y--)
- {
- if (m_NoiseArray[y * 17 * 17 + z * 17 + x] <= 0)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, y);
- break;
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
-
-void cEndGen::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- if (IsChunkOutsideRange(a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ()))
- {
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
- return;
- }
-
- PrepareState(a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ());
-
- int MaxY = std::min((int)(1.75 * m_IslandSizeY + 1), cChunkDef::Height - 1);
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- for (int y = MaxY; y > 0; y--)
- {
- if (m_NoiseArray[y * 17 * 17 + z * 17 + x] <= 0)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_END_STONE, 0);
- }
- else
- {
- a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_AIR, 0);
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
diff --git a/source/Generating/EndGen.h b/source/Generating/EndGen.h
deleted file mode 100644
index 4904a0e3d..000000000
--- a/source/Generating/EndGen.h
+++ /dev/null
@@ -1,69 +0,0 @@
-
-// EndGen.h
-
-// Declares the cEndGen class representing the generator for the End, both as a HeightGen and CompositionGen
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cEndGen :
- public cTerrainHeightGen,
- public cTerrainCompositionGen
-{
-public:
- cEndGen(int a_Seed);
-
- void Initialize(cIniFile & a_IniFile);
-
-protected:
-
- /// Seed for the noise
- int m_Seed;
-
- /// The Perlin noise used for generating
- cPerlinNoise m_Perlin;
-
- // XYZ size of the "island", in blocks:
- int m_IslandSizeX;
- int m_IslandSizeY;
- int m_IslandSizeZ;
-
- // XYZ Frequencies of the noise functions:
- NOISE_DATATYPE m_FrequencyX;
- NOISE_DATATYPE m_FrequencyY;
- NOISE_DATATYPE m_FrequencyZ;
-
- // Minimum and maximum chunk coords for chunks inside the island area. Chunks outside won't get calculated at all
- int m_MinChunkX, m_MaxChunkX;
- int m_MinChunkZ, m_MaxChunkZ;
-
- // Noise array for the last chunk (in the noise range)
- int m_LastChunkX;
- int m_LastChunkZ;
- NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // x + 17 * z + 17 * 17 * y
-
- /// Unless the LastChunk coords are equal to coords given, prepares the internal state (noise array)
- void PrepareState(int a_ChunkX, int a_ChunkZ);
-
- /// Generates the m_NoiseArray array for the current chunk
- void GenerateNoiseArray(void);
-
- /// Returns true if the chunk is outside of the island's dimensions
- bool IsChunkOutsideRange(int a_ChunkX, int a_ChunkZ);
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
-} ;
diff --git a/source/Generating/FinishGen.cpp b/source/Generating/FinishGen.cpp
deleted file mode 100644
index 8899e4bd0..000000000
--- a/source/Generating/FinishGen.cpp
+++ /dev/null
@@ -1,664 +0,0 @@
-
-// FinishGen.cpp
-
-/* Implements the various finishing generators:
- - cFinishGenSnow
- - cFinishGenIce
- - cFinishGenSprinkleFoliage
-*/
-
-#include "Globals.h"
-
-#include "FinishGen.h"
-#include "../Noise.h"
-#include "../BlockID.h"
-#include "../Simulator/FluidSimulator.h" // for cFluidSimulator::CanWashAway()
-#include "../World.h"
-
-
-
-
-
-#define DEF_NETHER_WATER_SPRINGS "0, 1; 255, 1"
-#define DEF_NETHER_LAVA_SPRINGS "0, 0; 30, 0; 31, 50; 120, 50; 127, 0"
-#define DEF_OVERWORLD_WATER_SPRINGS "0, 0; 10, 10; 11, 75; 16, 83; 20, 83; 24, 78; 32, 62; 40, 40; 44, 15; 48, 7; 56, 2; 64, 1; 255, 0"
-#define DEF_OVERWORLD_LAVA_SPRINGS "0, 0; 10, 5; 11, 45; 48, 2; 64, 1; 255, 0"
-#define DEF_END_WATER_SPRINGS "0, 1; 255, 1"
-#define DEF_END_LAVA_SPRINGS "0, 1; 255, 1"
-
-
-
-
-
-static inline bool IsWater(BLOCKTYPE a_BlockType)
-{
- return (a_BlockType == E_BLOCK_STATIONARY_WATER) || (a_BlockType == E_BLOCK_WATER);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenSprinkleFoliage:
-
-bool cFinishGenSprinkleFoliage::TryAddSugarcane(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ)
-{
- // We'll be doing comparison to neighbors, so require the coords to be 1 block away from the chunk edges:
- if (
- (a_RelX < 1) || (a_RelX >= cChunkDef::Width - 1) ||
- (a_RelY < 1) || (a_RelY >= cChunkDef::Height - 2) ||
- (a_RelZ < 1) || (a_RelZ >= cChunkDef::Width - 1)
- )
- {
- return false;
- }
-
- // Only allow dirt, grass or sand below sugarcane:
- switch (a_ChunkDesc.GetBlockType(a_RelX, a_RelY, a_RelZ))
- {
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_SAND:
- {
- break;
- }
- default:
- {
- return false;
- }
- }
-
- // Water is required next to the block below the sugarcane:
- if (
- !IsWater(a_ChunkDesc.GetBlockType(a_RelX - 1, a_RelY, a_RelZ)) &&
- !IsWater(a_ChunkDesc.GetBlockType(a_RelX + 1, a_RelY, a_RelZ)) &&
- !IsWater(a_ChunkDesc.GetBlockType(a_RelX , a_RelY, a_RelZ - 1)) &&
- !IsWater(a_ChunkDesc.GetBlockType(a_RelX , a_RelY, a_RelZ + 1))
- )
- {
- return false;
- }
-
- // All conditions met, place a sugarcane here:
- a_ChunkDesc.SetBlockType(a_RelX, a_RelY + 1, a_RelZ, E_BLOCK_SUGARCANE);
- return true;
-}
-
-
-
-
-
-void cFinishGenSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- // Generate small foliage (1-block):
-
- // TODO: Update heightmap with 1-block-tall foliage
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z;
- const float zz = (float)BlockZ;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width + x;
- if (((m_Noise.IntNoise2DInt(BlockX, BlockZ) / 8) % 128) < 124)
- {
- continue;
- }
- int Top = a_ChunkDesc.GetHeight(x, z);
- if (Top > 250)
- {
- // Nothing grows above Y=250
- continue;
- }
- if (a_ChunkDesc.GetBlockType(x, Top + 1, z) != E_BLOCK_AIR)
- {
- // Space already taken by something else, don't grow here
- // WEIRD, since we're using heightmap, so there should NOT be anything above it
- continue;
- }
-
- const float xx = (float)BlockX;
- float val1 = m_Noise.CubicNoise2D(xx * 0.1f, zz * 0.1f );
- float val2 = m_Noise.CubicNoise2D(xx * 0.01f, zz * 0.01f );
- switch (a_ChunkDesc.GetBlockType(x, Top, z))
- {
- case E_BLOCK_GRASS:
- {
- float val3 = m_Noise.CubicNoise2D(xx * 0.01f + 10, zz * 0.01f + 10 );
- float val4 = m_Noise.CubicNoise2D(xx * 0.05f + 20, zz * 0.05f + 20 );
- if (val1 + val2 > 0.2f)
- {
- a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_YELLOW_FLOWER);
- }
- else if (val2 + val3 > 0.2f)
- {
- a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_RED_ROSE);
- }
- else if (val3 + val4 > 0.2f)
- {
- a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_RED_MUSHROOM);
- }
- else if (val1 + val4 > 0.2f)
- {
- a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_BROWN_MUSHROOM);
- }
- else if (val1 + val2 + val3 + val4 < -0.1)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, ++Top, z, E_BLOCK_TALL_GRASS, E_META_TALL_GRASS_GRASS);
- }
- else if (TryAddSugarcane(a_ChunkDesc, x, Top, z))
- {
- ++Top;
- }
- else if ((val1 > 0.5) && (val2 < -0.5))
- {
- a_ChunkDesc.SetBlockTypeMeta(x, ++Top, z, E_BLOCK_PUMPKIN, (int)(val3 * 8) % 4);
- }
- break;
- } // case E_BLOCK_GRASS
-
- case E_BLOCK_SAND:
- {
- int y = Top + 1;
- if (
- (x > 0) && (x < cChunkDef::Width - 1) &&
- (z > 0) && (z < cChunkDef::Width - 1) &&
- (val1 + val2 > 0.5f) &&
- (a_ChunkDesc.GetBlockType(x + 1, y, z) == E_BLOCK_AIR) &&
- (a_ChunkDesc.GetBlockType(x - 1, y, z) == E_BLOCK_AIR) &&
- (a_ChunkDesc.GetBlockType(x, y, z + 1) == E_BLOCK_AIR) &&
- (a_ChunkDesc.GetBlockType(x, y, z - 1) == E_BLOCK_AIR)
- )
- {
- a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_CACTUS);
- }
- else if (TryAddSugarcane(a_ChunkDesc, x, Top, z))
- {
- ++Top;
- }
- break;
- }
- } // switch (TopBlock)
- a_ChunkDesc.SetHeight(x, z, Top);
- } // for y
- } // for z
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenSnow:
-
-void cFinishGenSnow::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- // Add a snow block in snowy biomes onto blocks that can be snowed over
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- switch (a_ChunkDesc.GetBiome(x, z))
- {
- case biIcePlains:
- case biIceMountains:
- case biTaiga:
- case biTaigaHills:
- case biFrozenRiver:
- case biFrozenOcean:
- {
- int Height = a_ChunkDesc.GetHeight(x, z);
- if (g_BlockIsSnowable[a_ChunkDesc.GetBlockType(x, Height, z)])
- {
- a_ChunkDesc.SetBlockType(x, Height + 1, z, E_BLOCK_SNOW);
- a_ChunkDesc.SetHeight(x, z, Height + 1);
- }
- break;
- }
- }
- }
- } // for z
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenIce:
-
-void cFinishGenIce::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- // Turn surface water into ice in icy biomes
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- switch (a_ChunkDesc.GetBiome(x, z))
- {
- case biIcePlains:
- case biIceMountains:
- case biTaiga:
- case biTaigaHills:
- case biFrozenRiver:
- case biFrozenOcean:
- {
- int Height = a_ChunkDesc.GetHeight(x, z);
- switch (a_ChunkDesc.GetBlockType(x, Height, z))
- {
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- {
- a_ChunkDesc.SetBlockType(x, Height, z, E_BLOCK_ICE);
- break;
- }
- }
- break;
- }
- }
- }
- } // for z
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenLilypads:
-
-int cFinishGenSingleBiomeSingleTopBlock::GetNumToGen(const cChunkDef::BiomeMap & a_BiomeMap)
-{
- int res = 0;
- for (int i = 0; i < ARRAYCOUNT(a_BiomeMap); i++)
- {
- if (a_BiomeMap[i] == m_Biome)
- {
- res++;
- }
- } // for i - a_BiomeMap[]
- return m_Amount * res / 256;
-}
-
-
-
-
-
-void cFinishGenSingleBiomeSingleTopBlock::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- // Add Lilypads on top of water surface in Swampland
-
- int NumToGen = GetNumToGen(a_ChunkDesc.GetBiomeMap());
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
- for (int i = 0; i < NumToGen; i++)
- {
- int x = (m_Noise.IntNoise3DInt(ChunkX + ChunkZ, ChunkZ, i) / 13) % cChunkDef::Width;
- int z = (m_Noise.IntNoise3DInt(ChunkX - ChunkZ, i, ChunkZ) / 11) % cChunkDef::Width;
-
- // Place the block at {x, z} if possible:
- if (a_ChunkDesc.GetBiome(x, z) != m_Biome)
- {
- // Incorrect biome
- continue;
- }
- int Height = a_ChunkDesc.GetHeight(x, z);
- if (Height >= cChunkDef::Height)
- {
- // Too high up
- continue;
- }
- if (a_ChunkDesc.GetBlockType(x, Height + 1, z) != E_BLOCK_AIR)
- {
- // Not an empty block
- continue;
- }
- BLOCKTYPE BlockBelow = a_ChunkDesc.GetBlockType(x, Height, z);
- if ((BlockBelow == m_AllowedBelow1) || (BlockBelow == m_AllowedBelow2))
- {
- a_ChunkDesc.SetBlockType(x, Height + 1, z, m_BlockType);
- a_ChunkDesc.SetHeight(x, z, Height + 1);
- }
- } // for i
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenBottomLava:
-
-void cFinishGenBottomLava::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- cChunkDef::BlockTypes & BlockTypes = a_ChunkDesc.GetBlockTypes();
- for (int y = m_Level; y > 0; y--)
- {
- for (int z = 0; z < cChunkDef::Width; z++) for (int x = 0; x < cChunkDef::Width; x++)
- {
- int Index = cChunkDef::MakeIndexNoCheck(x, y, z);
- if (BlockTypes[Index] == E_BLOCK_AIR)
- {
- BlockTypes[Index] = E_BLOCK_STATIONARY_LAVA;
- }
- } // for x, for z
- } // for y
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenPreSimulator:
-
-cFinishGenPreSimulator::cFinishGenPreSimulator(void)
-{
- // Nothing needed yet
-}
-
-
-
-
-
-void cFinishGenPreSimulator::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- CollapseSandGravel(a_ChunkDesc.GetBlockTypes(), a_ChunkDesc.GetHeightMap());
- StationarizeFluid(a_ChunkDesc.GetBlockTypes(), a_ChunkDesc.GetHeightMap(), E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER);
- StationarizeFluid(a_ChunkDesc.GetBlockTypes(), a_ChunkDesc.GetHeightMap(), E_BLOCK_LAVA, E_BLOCK_STATIONARY_LAVA);
- // TODO: other operations
-}
-
-
-
-
-
-void cFinishGenPreSimulator::CollapseSandGravel(
- cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
- cChunkDef::HeightMap & a_HeightMap // Height map to update by the current data
-)
-{
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int LastY = -1;
- int HeightY = 0;
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- BLOCKTYPE Block = cChunkDef::GetBlock(a_BlockTypes, x, y, z);
- switch (Block)
- {
- default:
- {
- // Set the last block onto which stuff can fall to this height:
- LastY = y;
- HeightY = y;
- break;
- }
- case E_BLOCK_AIR:
- {
- // Do nothing
- break;
- }
- case E_BLOCK_FIRE:
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- // Do nothing, only remember this height as potentially highest
- HeightY = y;
- break;
- }
- case E_BLOCK_SAND:
- case E_BLOCK_GRAVEL:
- {
- if (LastY < y - 1)
- {
- cChunkDef::SetBlock(a_BlockTypes, x, LastY + 1, z, Block);
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
- }
- LastY++;
- if (LastY > HeightY)
- {
- HeightY = LastY;
- }
- break;
- }
- } // switch (GetBlock)
- } // for y
- cChunkDef::SetHeight(a_HeightMap, x, z, HeightY);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cFinishGenPreSimulator::StationarizeFluid(
- cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
- cChunkDef::HeightMap & a_HeightMap, // Height map to read
- BLOCKTYPE a_Fluid,
- BLOCKTYPE a_StationaryFluid
-)
-{
- // Turn fluid in the middle to stationary, unless it has air or washable block next to it:
- for (int z = 1; z < cChunkDef::Width - 1; z++)
- {
- for (int x = 1; x < cChunkDef::Width - 1; x++)
- {
- for (int y = cChunkDef::GetHeight(a_HeightMap, x, z); y >= 0; y--)
- {
- BLOCKTYPE Block = cChunkDef::GetBlock(a_BlockTypes, x, y, z);
- if ((Block != a_Fluid) && (Block != a_StationaryFluid))
- {
- continue;
- }
- static const struct
- {
- int x, y, z;
- } Coords[] =
- {
- {1, 0, 0},
- {-1, 0, 0},
- {0, 0, 1},
- {0, 0, -1},
- {0, -1, 0}
- } ;
- BLOCKTYPE BlockToSet = a_StationaryFluid; // By default, don't simulate this block
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- if ((y == 0) && (Coords[i].y < 0))
- {
- continue;
- }
- BLOCKTYPE Neighbor = cChunkDef::GetBlock(a_BlockTypes, x + Coords[i].x, y + Coords[i].y, z + Coords[i].z);
- if ((Neighbor == E_BLOCK_AIR) || cFluidSimulator::CanWashAway(Neighbor))
- {
- // There is an air / washable neighbor, simulate this block
- BlockToSet = a_Fluid;
- break;
- }
- } // for i - Coords[]
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, BlockToSet);
- } // for y
- } // for x
- } // for z
-
- // Turn fluid at the chunk edges into non-stationary fluid:
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- for (int i = 0; i < cChunkDef::Width; i++) // i stands for both x and z here
- {
- if (cChunkDef::GetBlock(a_BlockTypes, 0, y, i) == a_StationaryFluid)
- {
- cChunkDef::SetBlock(a_BlockTypes, 0, y, i, a_Fluid);
- }
- if (cChunkDef::GetBlock(a_BlockTypes, i, y, 0) == a_StationaryFluid)
- {
- cChunkDef::SetBlock(a_BlockTypes, i, y, 0, a_Fluid);
- }
- if (cChunkDef::GetBlock(a_BlockTypes, cChunkDef::Width - 1, y, i) == a_StationaryFluid)
- {
- cChunkDef::SetBlock(a_BlockTypes, cChunkDef::Width - 1, y, i, a_Fluid);
- }
- if (cChunkDef::GetBlock(a_BlockTypes, i, y, cChunkDef::Width - 1) == a_StationaryFluid)
- {
- cChunkDef::SetBlock(a_BlockTypes, i, y, cChunkDef::Width - 1, a_Fluid);
- }
- }
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenFluidSprings:
-
-cFinishGenFluidSprings::cFinishGenFluidSprings(int a_Seed, BLOCKTYPE a_Fluid, cIniFile & a_IniFile, const cWorld & a_World) :
- m_Noise(a_Seed + a_Fluid * 100), // Need to take fluid into account, otherwise water and lava springs generate next to each other
- m_HeightDistribution(255),
- m_Fluid(a_Fluid)
-{
- bool IsWater = (a_Fluid == E_BLOCK_WATER);
- AString SectionName = IsWater ? "WaterSprings" : "LavaSprings";
- AString DefaultHeightDistribution;
- int DefaultChance;
- switch (a_World.GetDimension())
- {
- case dimNether:
- {
- DefaultHeightDistribution = IsWater ? DEF_NETHER_WATER_SPRINGS : DEF_NETHER_LAVA_SPRINGS;
- DefaultChance = IsWater ? 0 : 15;
- break;
- }
- case dimOverworld:
- {
- DefaultHeightDistribution = IsWater ? DEF_OVERWORLD_WATER_SPRINGS : DEF_OVERWORLD_LAVA_SPRINGS;
- DefaultChance = IsWater ? 24 : 9;
- break;
- }
- case dimEnd:
- {
- DefaultHeightDistribution = IsWater ? DEF_END_WATER_SPRINGS : DEF_END_LAVA_SPRINGS;
- DefaultChance = 0;
- break;
- }
- default:
- {
- ASSERT(!"Unhandled world dimension");
- break;
- }
- } // switch (dimension)
- AString HeightDistribution = a_IniFile.GetValueSet(SectionName, "HeightDistribution", DefaultHeightDistribution);
- if (!m_HeightDistribution.SetDefString(HeightDistribution) || (m_HeightDistribution.GetSum() <= 0))
- {
- LOGWARNING("[%sSprings]: HeightDistribution is invalid, using the default of \"%s\".",
- (a_Fluid == E_BLOCK_WATER) ? "Water" : "Lava",
- DefaultHeightDistribution.c_str()
- );
- m_HeightDistribution.SetDefString(DefaultHeightDistribution);
- }
- m_Chance = a_IniFile.GetValueSetI(SectionName, "Chance", DefaultChance);
-}
-
-
-
-
-
-void cFinishGenFluidSprings::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- int ChanceRnd = (m_Noise.IntNoise3DInt(128 * a_ChunkDesc.GetChunkX(), 512, 256 * a_ChunkDesc.GetChunkZ()) / 13) % 100;
- if (ChanceRnd > m_Chance)
- {
- // Not in this chunk
- return;
- }
-
- // Get the height at which to try:
- int Height = m_Noise.IntNoise3DInt(128 * a_ChunkDesc.GetChunkX(), 1024, 256 * a_ChunkDesc.GetChunkZ()) / 11;
- Height %= m_HeightDistribution.GetSum();
- Height = m_HeightDistribution.MapValue(Height);
-
- // Try adding the spring at the height, if unsuccessful, move lower:
- for (int y = Height; y > 1; y--)
- {
- // TODO: randomize the order in which the coords are being checked
- for (int z = 1; z < cChunkDef::Width - 1; z++)
- {
- for (int x = 1; x < cChunkDef::Width - 1; x++)
- {
- switch (a_ChunkDesc.GetBlockType(x, y, z))
- {
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_STONE:
- {
- if (TryPlaceSpring(a_ChunkDesc, x, y, z))
- {
- // Succeeded, bail out
- return;
- }
- }
- } // switch (BlockType)
- } // for x
- } // for y
- } // for y
-}
-
-
-
-
-
-bool cFinishGenFluidSprings::TryPlaceSpring(cChunkDesc & a_ChunkDesc, int x, int y, int z)
-{
- // In order to place a spring, it needs exactly one of the XZ neighbors or a below neighbor to be air
- // Also, its neighbor on top of it must be non-air
- if (a_ChunkDesc.GetBlockType(x, y + 1, z) == E_BLOCK_AIR)
- {
- return false;
- }
-
- static const struct
- {
- int x, y, z;
- } Coords[] =
- {
- {-1, 0, 0},
- { 1, 0, 0},
- { 0, -1, 0},
- { 0, 0, -1},
- { 0, 0, 1},
- } ;
- int NumAirNeighbors = 0;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- switch (a_ChunkDesc.GetBlockType(x + Coords[i].x, y + Coords[i].y, z + Coords[i].z))
- {
- case E_BLOCK_AIR:
- {
- NumAirNeighbors += 1;
- if (NumAirNeighbors > 1)
- {
- return false;
- }
- }
- }
- }
- if (NumAirNeighbors == 0)
- {
- return false;
- }
-
- // Has exactly one air neighbor, place a spring:
- a_ChunkDesc.SetBlockTypeMeta(x, y, z, m_Fluid, 0);
- return true;
-}
-
-
-
-
diff --git a/source/Generating/FinishGen.h b/source/Generating/FinishGen.h
deleted file mode 100644
index ed7df5909..000000000
--- a/source/Generating/FinishGen.h
+++ /dev/null
@@ -1,185 +0,0 @@
-
-// FinishGen.h
-
-/* Interfaces to the various finishing generators:
- - cFinishGenSnow
- - cFinishGenIce
- - cFinishGenSprinkleFoliage
- - cFinishGenLilypads
- - cFinishGenBottomLava
- - cFinishGenPreSimulator
- - cFinishGenDeadBushes
-*/
-
-
-
-
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-#include "../ProbabDistrib.h"
-
-
-
-
-
-class cFinishGenSnow :
- public cFinishGen
-{
-protected:
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cFinishGenIce :
- public cFinishGen
-{
-protected:
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cFinishGenSprinkleFoliage :
- public cFinishGen
-{
-public:
- cFinishGenSprinkleFoliage(int a_Seed) : m_Noise(a_Seed), m_Seed(a_Seed) {}
-
-protected:
- cNoise m_Noise;
- int m_Seed;
-
- /// Tries to place sugarcane at the coords specified, returns true if successful
- bool TryAddSugarcane(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ);
-
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-/** This class adds a single top block in random positions in the specified biome on top of specified allowed blocks.
-Used for:
-- Lilypads finisher
-- DeadBushes finisher
-*/
-class cFinishGenSingleBiomeSingleTopBlock :
- public cFinishGen
-{
-public:
- cFinishGenSingleBiomeSingleTopBlock(
- int a_Seed, BLOCKTYPE a_BlockType, EMCSBiome a_Biome, int a_Amount,
- BLOCKTYPE a_AllowedBelow1, BLOCKTYPE a_AllowedBelow2
- ) :
- m_Noise(a_Seed),
- m_BlockType(a_BlockType),
- m_Biome(a_Biome),
- m_Amount(a_Amount),
- m_AllowedBelow1(a_AllowedBelow1),
- m_AllowedBelow2(a_AllowedBelow2)
- {
- }
-
-protected:
- cNoise m_Noise;
- BLOCKTYPE m_BlockType;
- EMCSBiome m_Biome;
- int m_Amount; ///< Relative amount of blocks to try adding. 1 = one block per 256 biome columns.
- BLOCKTYPE m_AllowedBelow1; ///< First of the two blocktypes that are allowed below m_BlockType
- BLOCKTYPE m_AllowedBelow2; ///< Second of the two blocktypes that are allowed below m_BlockType
-
- int GetNumToGen(const cChunkDef::BiomeMap & a_BiomeMap);
-
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cFinishGenBottomLava :
- public cFinishGen
-{
-public:
- cFinishGenBottomLava(int a_Level) :
- m_Level(a_Level)
- {
- }
-
-protected:
- int m_Level;
-
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cFinishGenPreSimulator :
- public cFinishGen
-{
-public:
- cFinishGenPreSimulator(void);
-
-protected:
- // Drops hanging sand and gravel down to the ground, recalculates heightmap
- void CollapseSandGravel(
- cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
- cChunkDef::HeightMap & a_HeightMap // Height map to update by the current data
- );
-
- /** For each fluid block:
- - if all surroundings are of the same fluid, makes it stationary; otherwise makes it flowing (excl. top)
- - all fluid on the chunk's edge is made flowing
- */
- void StationarizeFluid(
- cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
- cChunkDef::HeightMap & a_HeightMap, // Height map to read
- BLOCKTYPE a_Fluid,
- BLOCKTYPE a_StationaryFluid
- );
-
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cFinishGenFluidSprings :
- public cFinishGen
-{
-public:
- cFinishGenFluidSprings(int a_Seed, BLOCKTYPE a_Fluid, cIniFile & a_IniFile, const cWorld & a_World);
-
-protected:
-
- cNoise m_Noise;
- cProbabDistrib m_HeightDistribution;
- BLOCKTYPE m_Fluid;
- int m_Chance; ///< Chance, [0..100], that a spring will be generated in a chunk
-
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-
- /// Tries to place a spring at the specified coords, checks neighbors. Returns true if successful
- bool TryPlaceSpring(cChunkDesc & a_ChunkDesc, int x, int y, int z);
-} ;
-
-
-
-
diff --git a/source/Generating/HeiGen.cpp b/source/Generating/HeiGen.cpp
deleted file mode 100644
index 5dee181b7..000000000
--- a/source/Generating/HeiGen.cpp
+++ /dev/null
@@ -1,390 +0,0 @@
-
-// HeiGen.cpp
-
-// Implements the various terrain height generators
-
-#include "Globals.h"
-#include "HeiGen.h"
-#include "../LinearUpscale.h"
-#include "../../iniFile/iniFile.h"
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHeiGenFlat:
-
-void cHeiGenFlat::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- for (int i = 0; i < ARRAYCOUNT(a_HeightMap); i++)
- {
- a_HeightMap[i] = m_Height;
- }
-}
-
-
-
-
-
-void cHeiGenFlat::InitializeHeightGen(cIniFile & a_IniFile)
-{
- m_Height = a_IniFile.GetValueSetI("Generator", "FlatHeight", m_Height);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHeiGenCache:
-
-cHeiGenCache::cHeiGenCache(cTerrainHeightGen & a_HeiGenToCache, int a_CacheSize) :
- m_HeiGenToCache(a_HeiGenToCache),
- m_CacheSize(a_CacheSize),
- m_CacheOrder(new int[a_CacheSize]),
- m_CacheData(new sCacheData[a_CacheSize]),
- m_NumHits(0),
- m_NumMisses(0),
- m_TotalChain(0)
-{
- for (int i = 0; i < m_CacheSize; i++)
- {
- m_CacheOrder[i] = i;
- m_CacheData[i].m_ChunkX = 0x7fffffff;
- m_CacheData[i].m_ChunkZ = 0x7fffffff;
- }
-}
-
-
-
-
-
-cHeiGenCache::~cHeiGenCache()
-{
- delete[] m_CacheData;
- delete[] m_CacheOrder;
-}
-
-
-
-
-
-void cHeiGenCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- /*
- if (((m_NumHits + m_NumMisses) % 1024) == 10)
- {
- LOGD("HeiGenCache: %d hits, %d misses, saved %.2f %%", m_NumHits, m_NumMisses, 100.0 * m_NumHits / (m_NumHits + m_NumMisses));
- LOGD("HeiGenCache: Avg cache chain length: %.2f", (float)m_TotalChain / m_NumHits);
- }
- //*/
-
- for (int i = 0; i < m_CacheSize; i++)
- {
- if (
- (m_CacheData[m_CacheOrder[i]].m_ChunkX != a_ChunkX) ||
- (m_CacheData[m_CacheOrder[i]].m_ChunkZ != a_ChunkZ)
- )
- {
- continue;
- }
- // Found it in the cache
- int Idx = m_CacheOrder[i];
-
- // Move to front:
- for (int j = i; j > 0; j--)
- {
- m_CacheOrder[j] = m_CacheOrder[j - 1];
- }
- m_CacheOrder[0] = Idx;
-
- // Use the cached data:
- memcpy(a_HeightMap, m_CacheData[Idx].m_HeightMap, sizeof(a_HeightMap));
-
- m_NumHits++;
- m_TotalChain += i;
- return;
- } // for i - cache
-
- // Not in the cache:
- m_NumMisses++;
- m_HeiGenToCache.GenHeightMap(a_ChunkX, a_ChunkZ, a_HeightMap);
-
- // Insert it as the first item in the MRU order:
- int Idx = m_CacheOrder[m_CacheSize - 1];
- for (int i = m_CacheSize - 1; i > 0; i--)
- {
- m_CacheOrder[i] = m_CacheOrder[i - 1];
- } // for i - m_CacheOrder[]
- m_CacheOrder[0] = Idx;
- memcpy(m_CacheData[Idx].m_HeightMap, a_HeightMap, sizeof(a_HeightMap));
- m_CacheData[Idx].m_ChunkX = a_ChunkX;
- m_CacheData[Idx].m_ChunkZ = a_ChunkZ;
-}
-
-
-
-
-
-void cHeiGenCache::InitializeHeightGen(cIniFile & a_IniFile)
-{
- m_HeiGenToCache.InitializeHeightGen(a_IniFile);
-}
-
-
-
-
-
-bool cHeiGenCache::GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_RelZ, HEIGHTTYPE & a_Height)
-{
- for (int i = 0; i < m_CacheSize; i++)
- {
- if ((m_CacheData[i].m_ChunkX == a_ChunkX) && (m_CacheData[i].m_ChunkZ == a_ChunkZ))
- {
- a_Height = cChunkDef::GetHeight(m_CacheData[i].m_HeightMap, a_RelX, a_RelZ);
- return true;
- }
- } // for i - m_CacheData[]
- return false;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHeiGenClassic:
-
-cHeiGenClassic::cHeiGenClassic(int a_Seed) :
- m_Seed(a_Seed),
- m_Noise(a_Seed)
-{
-}
-
-
-
-
-
-float cHeiGenClassic::GetNoise(float x, float y)
-{
- float oct1 = m_Noise.CubicNoise2D(x * m_HeightFreq1, y * m_HeightFreq1) * m_HeightAmp1;
- float oct2 = m_Noise.CubicNoise2D(x * m_HeightFreq2, y * m_HeightFreq2) * m_HeightAmp2;
- float oct3 = m_Noise.CubicNoise2D(x * m_HeightFreq3, y * m_HeightFreq3) * m_HeightAmp3;
-
- float height = m_Noise.CubicNoise2D(x * 0.1f, y * 0.1f ) * 2;
-
- float flatness = ((m_Noise.CubicNoise2D(x * 0.5f, y * 0.5f) + 1.f) * 0.5f) * 1.1f; // 0 ... 1.5
- flatness *= flatness * flatness;
-
- return (oct1 + oct2 + oct3) * flatness + height;
-}
-
-
-
-
-
-void cHeiGenClassic::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- const float zz = (float)(a_ChunkZ * cChunkDef::Width + z);
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- const float xx = (float)(a_ChunkX * cChunkDef::Width + x);
-
- int hei = 64 + (int)(GetNoise(xx * 0.05f, zz * 0.05f) * 16);
- if (hei < 10)
- {
- hei = 10;
- }
- if (hei > 250)
- {
- hei = 250;
- }
- cChunkDef::SetHeight(a_HeightMap, x , z, hei);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cHeiGenClassic::InitializeHeightGen(cIniFile & a_IniFile)
-{
- m_HeightFreq1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1);
- m_HeightFreq2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0);
- m_HeightFreq3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0);
- m_HeightAmp1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0);
- m_HeightAmp2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5);
- m_HeightAmp3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHeiGenBiomal:
-
-const cHeiGenBiomal::sGenParam cHeiGenBiomal::m_GenParam[biNumBiomes] =
-{
- /* Fast-changing | Middle-changing | Slow-changing |*/
- /* Biome | Freq1 | Amp1 | Freq2 | Amp2 | Freq3 | Amp3 | BaseHeight */
- /* biOcean */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40},
- /* biPlains */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
- /* biDesert */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
- /* biExtremeHills */ { 0.2f, 4.0f, 0.05f, 20.0f, 0.01f, 16.0f, 100},
- /* biForest */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
- /* biTaiga */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
- /* biSwampland */ { 0.1f, 1.1f, 0.05f, 1.5f, 0.02f, 2.5f, 61.5},
- /* biRiver */ { 0.2f, 0.1f, 0.05f, 0.1f, 0.01f, 0.1f, 56},
- /* biNether */ { 0.1f, 0.0f, 0.01f, 0.0f, 0.01f, 0.0f, 0}, // Unused, but must be here due to indexing
- /* biSky */ { 0.1f, 0.0f, 0.01f, 0.0f, 0.01f, 0.0f, 0}, // Unused, but must be here due to indexing
- /* biFrozenOcean */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40},
- /* biFrozenRiver */ { 0.2f, 0.1f, 0.05f, 0.1f, 0.01f, 0.1f, 56},
- /* biIcePlains */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
- /* biIceMountains */ { 0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80},
- /* biMushroomIsland */ { 0.1f, 2.0f, 0.05f, 8.0f, 0.01f, 6.0f, 80},
- /* biMushroomShore */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 64},
- /* biBeach */ { 0.1f, 0.5f, 0.05f, 1.0f, 0.01f, 1.0f, 64},
- /* biDesertHills */ { 0.2f, 2.0f, 0.05f, 5.0f, 0.01f, 4.0f, 75},
- /* biForestHills */ { 0.2f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 80},
- /* biTaigaHills */ { 0.2f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 80},
- /* biExtremeHillsEdge */ { 0.2f, 3.0f, 0.05f, 16.0f, 0.01f, 12.0f, 80},
- /* biJungle */ { 0.1f, 3.0f, 0.05f, 6.0f, 0.01f, 6.0f, 70},
- /* biJungleHills */ { 0.2f, 3.0f, 0.05f, 12.0f, 0.01f, 10.0f, 80},
-} ;
-
-
-
-
-
-void cHeiGenBiomal::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- // Generate a 3x3 chunk area of biomes around this chunk:
- BiomeNeighbors Biomes;
- for (int z = -1; z <= 1; z++)
- {
- for (int x = -1; x <= 1; x++)
- {
- m_BiomeGen.GenBiomes(a_ChunkX + x, a_ChunkZ + z, Biomes[x + 1][z + 1]);
- } // for x
- } // for z
-
- /*
- _X 2013_04_22:
- There's no point in precalculating the entire perlin noise arrays, too many values are calculated uselessly,
- resulting in speed DEcrease.
- */
-
- //*
- // Linearly interpolate 4x4 blocks of heightmap:
- // Must be done on a floating point datatype, else the results are ugly!
- const int STEPZ = 4; // Must be a divisor of 16
- const int STEPX = 4; // Must be a divisor of 16
- NOISE_DATATYPE Height[17 * 17];
- for (int z = 0; z < 17; z += STEPZ)
- {
- for (int x = 0; x < 17; x += STEPX)
- {
- Height[x + 17 * z] = GetHeightAt(x, z, a_ChunkX, a_ChunkZ, Biomes);
- }
- }
- LinearUpscale2DArrayInPlace(Height, 17, 17, STEPX, STEPZ);
-
- // Copy into the heightmap
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, (int)Height[x + 17 * z]);
- }
- }
- //*/
-
- /*
- // For each height, go through neighboring biomes and add up their idea of height:
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, GetHeightAt(x, z, a_ChunkX, a_ChunkZ, Biomes));
- } // for x
- }
- //*/
-}
-
-
-
-
-
-void cHeiGenBiomal::InitializeHeightGen(cIniFile & a_IniFile)
-{
- // No user-settable params
-}
-
-
-
-
-
-NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, int a_ChunkZ, const cHeiGenBiomal::BiomeNeighbors & a_BiomeNeighbors)
-{
- // Sum up how many biomes of each type there are in the neighborhood:
- int BiomeCounts[biNumBiomes];
- memset(BiomeCounts, 0, sizeof(BiomeCounts));
- int Sum = 0;
- for (int z = -8; z <= 8; z++)
- {
- int FinalZ = a_RelZ + z + cChunkDef::Width;
- int IdxZ = FinalZ / cChunkDef::Width;
- int ModZ = FinalZ % cChunkDef::Width;
- int WeightZ = 9 - abs(z);
- for (int x = -8; x <= 8; x++)
- {
- int FinalX = a_RelX + x + cChunkDef::Width;
- int IdxX = FinalX / cChunkDef::Width;
- int ModX = FinalX % cChunkDef::Width;
- EMCSBiome Biome = cChunkDef::GetBiome(a_BiomeNeighbors[IdxX][IdxZ], ModX, ModZ);
- if ((Biome < 0) || (Biome >= ARRAYCOUNT(BiomeCounts)))
- {
- continue;
- }
- int WeightX = 9 - abs(x);
- BiomeCounts[Biome] += WeightX + WeightZ;
- Sum += WeightX + WeightZ;
- } // for x
- } // for z
-
- // For each biome type that has a nonzero count, calc its height and add it:
- if (Sum > 0)
- {
- NOISE_DATATYPE Height = 0;
- int BlockX = a_ChunkX * cChunkDef::Width + a_RelX;
- int BlockZ = a_ChunkZ * cChunkDef::Width + a_RelZ;
- for (int i = 0; i < ARRAYCOUNT(BiomeCounts); i++)
- {
- if (BiomeCounts[i] == 0)
- {
- continue;
- }
- NOISE_DATATYPE oct1 = m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq1, BlockZ * m_GenParam[i].m_HeightFreq1) * m_GenParam[i].m_HeightAmp1;
- NOISE_DATATYPE oct2 = m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq2, BlockZ * m_GenParam[i].m_HeightFreq2) * m_GenParam[i].m_HeightAmp2;
- NOISE_DATATYPE oct3 = m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq3, BlockZ * m_GenParam[i].m_HeightFreq3) * m_GenParam[i].m_HeightAmp3;
- Height += BiomeCounts[i] * (m_GenParam[i].m_BaseHeight + oct1 + oct2 + oct3);
- }
- NOISE_DATATYPE res = Height / Sum;
- return std::min((NOISE_DATATYPE)250, std::max(res, (NOISE_DATATYPE)5));
- }
-
- // No known biome around? Weird. Return a bogus value:
- ASSERT(!"cHeiGenBiomal: Biome sum failed, no known biome around");
- return 5;
-}
-
-
-
-
-
diff --git a/source/Generating/HeiGen.h b/source/Generating/HeiGen.h
deleted file mode 100644
index 1b246c70a..000000000
--- a/source/Generating/HeiGen.h
+++ /dev/null
@@ -1,145 +0,0 @@
-
-// HeiGen.h
-
-/*
-Interfaces to the various height generators:
- - cHeiGenFlat
- - cHeiGenClassic
- - cHeiGenBiomal
-*/
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cHeiGenFlat :
- public cTerrainHeightGen
-{
-public:
- cHeiGenFlat(void) : m_Height(5) {}
-
-protected:
-
- int m_Height;
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
- virtual void InitializeHeightGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-/// A simple cache that stores N most recently generated chunks' heightmaps; N being settable upon creation
-class cHeiGenCache :
- public cTerrainHeightGen
-{
-public:
- cHeiGenCache(cTerrainHeightGen & a_HeiGenToCache, int a_CacheSize); // Doesn't take ownership of a_HeiGenToCache
- ~cHeiGenCache();
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
- virtual void InitializeHeightGen(cIniFile & a_IniFile) override;
-
- /// Retrieves height at the specified point in the cache, returns true if found, false if not found
- bool GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_RelZ, HEIGHTTYPE & a_Height);
-
-protected:
-
- cTerrainHeightGen & m_HeiGenToCache;
-
- struct sCacheData
- {
- int m_ChunkX;
- int m_ChunkZ;
- cChunkDef::HeightMap m_HeightMap;
- } ;
-
- // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
- int m_CacheSize;
- int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
- sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
-
- // Cache statistics
- int m_NumHits;
- int m_NumMisses;
- int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
-} ;
-
-
-
-
-
-class cHeiGenClassic :
- public cTerrainHeightGen
-{
-public:
- cHeiGenClassic(int a_Seed);
-
-protected:
-
- int m_Seed;
- cNoise m_Noise;
- float m_HeightFreq1, m_HeightAmp1;
- float m_HeightFreq2, m_HeightAmp2;
- float m_HeightFreq3, m_HeightAmp3;
-
- float GetNoise(float x, float y);
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
- virtual void InitializeHeightGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-class cHeiGenBiomal :
- public cTerrainHeightGen
-{
-public:
- cHeiGenBiomal(int a_Seed, cBiomeGen & a_BiomeGen) :
- m_Noise(a_Seed),
- m_BiomeGen(a_BiomeGen)
- {
- }
-
-protected:
-
- typedef cChunkDef::BiomeMap BiomeNeighbors[3][3];
-
- cNoise m_Noise;
- cBiomeGen & m_BiomeGen;
-
- // Per-biome terrain generator parameters:
- struct sGenParam
- {
- float m_HeightFreq1, m_HeightAmp1;
- float m_HeightFreq2, m_HeightAmp2;
- float m_HeightFreq3, m_HeightAmp3;
- float m_BaseHeight;
- } ;
- static const sGenParam m_GenParam[biNumBiomes];
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
- virtual void InitializeHeightGen(cIniFile & a_IniFile) override;
-
- NOISE_DATATYPE GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, int a_ChunkZ, const BiomeNeighbors & a_BiomeNeighbors);
-} ;
-
-
-
-
diff --git a/source/Generating/MineShafts.cpp b/source/Generating/MineShafts.cpp
deleted file mode 100644
index f42240e55..000000000
--- a/source/Generating/MineShafts.cpp
+++ /dev/null
@@ -1,1424 +0,0 @@
-
-// MineShafts.cpp
-
-// Implements the cStructGenMineShafts class representing the structure generator for abandoned mineshafts
-
-/*
-Algorithm:
-The cStructGenMineShafts::cMineShaftSystem class is the main controller, which knows what mineshaft
-classes there are and their random weights. It gets asked to produce a new class everytime a connection is to be made.
-The cMineShaft class is a base class for each mineshaft structure.
-Each cMineShaft descendant knows how large it is, how to imprint itself into the chunk data and where to connect to
-other descendants. Its PivotPoint is always a walkable column. Its Direction determines in which direction the structure
-is facing.
-
-The generation starts with the central dirt room, from there corridors, crossings and staircases are added
-in a depth-first processing. Each of the descendants will branch randomly, if not beyond the allowed recursion level
-*/
-
-#include "Globals.h"
-#include "MineShafts.h"
-#include "../Cuboid.h"
-#include "../BlockEntities/ChestEntity.h"
-
-
-
-
-
-static const int NEIGHBORHOOD_SIZE = 3;
-
-
-
-
-
-class cMineShaft abstract
-{
-public:
- enum eKind
- {
- mskDirtRoom,
- mskCorridor,
- mskCrossing,
- mskStaircase,
- } ;
-
-
- enum eDirection
- {
- dirXP,
- dirZP,
- dirXM,
- dirZM,
- } ;
-
-
- cStructGenMineShafts::cMineShaftSystem & m_ParentSystem;
- eKind m_Kind;
- cCuboid m_BoundingBox;
-
-
- cMineShaft(cStructGenMineShafts::cMineShaftSystem & a_ParentSystem, eKind a_Kind) :
- m_ParentSystem(a_ParentSystem),
- m_Kind(a_Kind)
- {
- }
-
- cMineShaft(cStructGenMineShafts::cMineShaftSystem & a_ParentSystem, eKind a_Kind, const cCuboid & a_BoundingBox) :
- m_ParentSystem(a_ParentSystem),
- m_Kind(a_Kind),
- m_BoundingBox(a_BoundingBox)
- {
- }
-
- /// Returns true if this mineshaft intersects the specified cuboid
- bool DoesIntersect(const cCuboid & a_Other)
- {
- return m_BoundingBox.DoesIntersect(a_Other);
- }
-
- /** If recursion level is not too large, appends more branches to the parent system,
- using exit points specific to this class.
- */
- virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) = 0;
-
- /// Imprints this shape into the specified chunk's data
- virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) = 0;
-} ;
-
-typedef std::vector<cMineShaft *> cMineShafts;
-
-
-
-
-
-class cMineShaftDirtRoom :
- public cMineShaft
-{
- typedef cMineShaft super;
-
-public:
- cMineShaftDirtRoom(cStructGenMineShafts::cMineShaftSystem & a_Parent, cNoise & a_Noise);
-
- // cMineShaft overrides:
- virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override;
- virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cMineShaftCorridor :
- public cMineShaft
-{
- typedef cMineShaft super;
-
-public:
- /** Creates a new Corridor attached to the specified pivot point and direction.
- Checks all ParentSystem's objects and disallows intersecting. Initializes the new object to fit.
- May return NULL if cannot fit.
- */
- static cMineShaft * CreateAndFit(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- int a_PivotX, int a_PivotY, int a_PivotZ, eDirection a_Direction,
- cNoise & a_Noise
- );
-
-protected:
- static const int MAX_SEGMENTS = 5;
-
- int m_NumSegments;
- eDirection m_Direction;
- bool m_HasFullBeam[MAX_SEGMENTS]; ///< If true, segment at that index has a full beam support (planks in the top center block)
- int m_ChestPosition; ///< If <0, no chest; otherwise an offset from m_BoundingBox's p1.x or p1.z, depenging on m_Direction
- int m_SpawnerPosition; ///< If <0, no spawner; otherwise an offset from m_BoundingBox's p1.x or p1.z, depenging on m_Direction
- bool m_HasTracks; ///< If true, random tracks will be placed on the floor
-
- cMineShaftCorridor(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- const cCuboid & a_BoundingBox, int a_NumSegments, eDirection a_Direction,
- cNoise & a_Noise
- );
-
- // cMineShaft overrides:
- virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override;
- virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override;
-
- /// Places a chest, if the corridor has one
- void PlaceChest(cChunkDesc & a_ChunkDesc);
-
- /// If this corridor has tracks, places them randomly
- void PlaceTracks(cChunkDesc & a_ChunkDesc);
-
- /// If this corridor has a spawner, places the spawner
- void PlaceSpawner(cChunkDesc & a_ChunkDesc);
-
- /// Randomly places torches around the central beam block
- void PlaceTorches(cChunkDesc & a_ChunkDesc);
-} ;
-
-
-
-
-
-class cMineShaftCrossing :
- public cMineShaft
-{
- typedef cMineShaft super;
-
-public:
- /** Creates a new Crossing attached to the specified pivot point and direction.
- Checks all ParentSystem's objects and disallows intersecting. Initializes the new object to fit.
- May return NULL if cannot fit.
- */
- static cMineShaft * CreateAndFit(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- int a_PivotX, int a_PivotY, int a_PivotZ, eDirection a_Direction,
- cNoise & a_Noise
- );
-
-protected:
- cMineShaftCrossing(cStructGenMineShafts::cMineShaftSystem & a_ParentSystem, const cCuboid & a_BoundingBox);
-
- // cMineShaft overrides:
- virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override;
- virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cMineShaftStaircase :
- public cMineShaft
-{
- typedef cMineShaft super;
-
-public:
- enum eSlope
- {
- sUp,
- sDown,
- } ;
-
- /** Creates a new Staircase attached to the specified pivot point and direction.
- Checks all ParentSystem's objects and disallows intersecting. Initializes the new object to fit.
- May return NULL if cannot fit.
- */
- static cMineShaft * CreateAndFit(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- int a_PivotX, int a_PivotY, int a_PivotZ, eDirection a_Direction,
- cNoise & a_Noise
- );
-
-protected:
- eDirection m_Direction;
- eSlope m_Slope;
-
-
- cMineShaftStaircase(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- const cCuboid & a_BoundingBox,
- eDirection a_Direction,
- eSlope a_Slope
- );
-
- // cMineShaft overrides:
- virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override;
- virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cStructGenMineShafts::cMineShaftSystem
-{
-public:
- int m_BlockX, m_BlockZ; ///< The pivot point on which the system is generated
- int m_GridSize; ///< Maximum offset of the dirtroom from grid center, * 2, in each direction
- int m_MaxRecursion; ///< Maximum recursion level (initialized from cStructGenMineShafts::m_MaxRecursion)
- int m_ProbLevelCorridor; ///< Probability level of a branch object being the corridor
- int m_ProbLevelCrossing; ///< Probability level of a branch object being the crossing, minus Corridor
- int m_ProbLevelStaircase; ///< Probability level of a branch object being the staircase, minus Crossing
- int m_ChanceChest; ///< Chance [0 .. 250] that a corridor has a chest in it
- int m_ChanceSpawner; ///< Chance [0 .. 250] that a corridor has a spawner in it
- int m_ChanceTorch; ///< Chance [0 .. 10k] for a torch appearing attached to a corridor's beam
- cMineShafts m_MineShafts; ///< List of cMineShaft descendants that comprise this system
- cCuboid m_BoundingBox; ///< Bounding box into which all of the components need to fit
-
- /// Creates and generates the entire system
- cMineShaftSystem(
- int a_BlockX, int a_BlockZ, int a_GridSize, int a_MaxSystemSize, cNoise & a_Noise,
- int a_ProbLevelCorridor, int a_ProbLevelCrossing, int a_ProbLevelStaircase
- );
-
- ~cMineShaftSystem();
-
- /// Carves the system into the chunk data
- void ProcessChunk(cChunkDesc & a_Chunk);
-
- /** Creates new cMineShaft descendant connected at the specified point, heading the specified direction,
- if it fits, appends it to the list and calls its AppendBranches()
- */
- void AppendBranch(
- int a_BlockX, int a_BlockY, int a_BlockZ,
- cMineShaft::eDirection a_Direction, cNoise & a_Noise,
- int a_RecursionLevel
- );
-
- /// Returns true if none of the objects in m_MineShafts intersect with the specified bounding box and the bounding box is valid
- bool CanAppend(const cCuboid & a_BoundingBox);
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenMineShafts::cMineShaftSystem:
-
-cStructGenMineShafts::cMineShaftSystem::cMineShaftSystem(
- int a_BlockX, int a_BlockZ, int a_GridSize, int a_MaxSystemSize, cNoise & a_Noise,
- int a_ProbLevelCorridor, int a_ProbLevelCrossing, int a_ProbLevelStaircase
-) :
- m_BlockX(a_BlockX),
- m_BlockZ(a_BlockZ),
- m_GridSize(a_GridSize),
- m_MaxRecursion(8), // TODO: settable
- m_ProbLevelCorridor(a_ProbLevelCorridor),
- m_ProbLevelCrossing(a_ProbLevelCrossing),
- m_ProbLevelStaircase(a_ProbLevelStaircase + 1),
- m_ChanceChest(12), // TODO: settable
- m_ChanceSpawner(12), // TODO: settable
- m_ChanceTorch(1000) // TODO: settable
-{
- m_MineShafts.reserve(100);
-
- cMineShaft * Start = new cMineShaftDirtRoom(*this, a_Noise);
- m_MineShafts.push_back(Start);
-
- m_BoundingBox.Assign(
- Start->m_BoundingBox.p1.x - a_MaxSystemSize / 2, 2, Start->m_BoundingBox.p1.z - a_MaxSystemSize / 2,
- Start->m_BoundingBox.p2.x + a_MaxSystemSize / 2, 50, Start->m_BoundingBox.p2.z + a_MaxSystemSize / 2
- );
-
- Start->AppendBranches(0, a_Noise);
-
- for (cMineShafts::const_iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr)
- {
- ASSERT((*itr)->m_BoundingBox.IsSorted());
- } // for itr - m_MineShafts[]
-}
-
-
-
-
-
-cStructGenMineShafts::cMineShaftSystem::~cMineShaftSystem()
-{
- for (cMineShafts::iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr)
- {
- delete *itr;
- } // for itr - m_MineShafts[]
- m_MineShafts.clear();
-}
-
-
-
-
-
-void cStructGenMineShafts::cMineShaftSystem::ProcessChunk(cChunkDesc & a_Chunk)
-{
- for (cMineShafts::const_iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr)
- {
- (*itr)->ProcessChunk(a_Chunk);
- } // for itr - m_MineShafts[]
-}
-
-
-
-
-
-void cStructGenMineShafts::cMineShaftSystem::AppendBranch(
- int a_PivotX, int a_PivotY, int a_PivotZ,
- cMineShaft::eDirection a_Direction, cNoise & a_Noise,
- int a_RecursionLevel
-)
-{
- if (a_RecursionLevel > m_MaxRecursion)
- {
- return;
- }
-
- cMineShaft * Next = NULL;
- int rnd = (a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_RecursionLevel * 16, a_PivotZ) / 13) % m_ProbLevelStaircase;
- if (rnd < m_ProbLevelCorridor)
- {
- Next = cMineShaftCorridor::CreateAndFit(*this, a_PivotX, a_PivotY, a_PivotZ, a_Direction, a_Noise);
- }
- else if (rnd < m_ProbLevelCrossing)
- {
- Next = cMineShaftCrossing::CreateAndFit(*this, a_PivotX, a_PivotY, a_PivotZ, a_Direction, a_Noise);
- }
- else
- {
- Next = cMineShaftStaircase::CreateAndFit(*this, a_PivotX, a_PivotY, a_PivotZ, a_Direction, a_Noise);
- }
- if (Next == NULL)
- {
- return;
- }
- m_MineShafts.push_back(Next);
- Next->AppendBranches(a_RecursionLevel + 1, a_Noise);
-}
-
-
-
-
-
-bool cStructGenMineShafts::cMineShaftSystem::CanAppend(const cCuboid & a_BoundingBox)
-{
- if (!a_BoundingBox.IsCompletelyInside(m_BoundingBox))
- {
- // Too far away, or too low / too high
- return false;
- }
-
- // Check intersections:
- for (cMineShafts::const_iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr)
- {
- if ((*itr)->DoesIntersect(a_BoundingBox))
- {
- return false;
- }
- } // for itr - m_MineShafts[]
- return true;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMineShaftDirtRoom:
-
-cMineShaftDirtRoom::cMineShaftDirtRoom(cStructGenMineShafts::cMineShaftSystem & a_Parent, cNoise & a_Noise) :
- super(a_Parent, mskDirtRoom)
-{
- // Make the room of random size, min 10 x 4 x 10; max 18 x 12 x 18:
- int rnd = a_Noise.IntNoise3DInt(a_Parent.m_BlockX, 0, a_Parent.m_BlockZ) / 7;
- int OfsX = (rnd % a_Parent.m_GridSize) - a_Parent.m_GridSize / 2;
- rnd >>= 12;
- int OfsZ = (rnd % a_Parent.m_GridSize) - a_Parent.m_GridSize / 2;
- rnd = a_Noise.IntNoise3DInt(a_Parent.m_BlockX, 1000, a_Parent.m_BlockZ) / 11;
- m_BoundingBox.p1.x = a_Parent.m_BlockX + OfsX;
- m_BoundingBox.p2.x = m_BoundingBox.p1.x + 10 + (rnd % 8);
- rnd >>= 4;
- m_BoundingBox.p1.z = a_Parent.m_BlockZ + OfsZ;
- m_BoundingBox.p2.z = m_BoundingBox.p1.z + 10 + (rnd % 8);
- rnd >>= 4;
- m_BoundingBox.p1.y = 20;
- m_BoundingBox.p2.y = 24 + rnd % 8;
-}
-
-
-
-
-
-void cMineShaftDirtRoom::AppendBranches(int a_RecursionLevel, cNoise & a_Noise)
-{
- int Height = m_BoundingBox.DifY() - 3;
- for (int x = m_BoundingBox.p1.x + 1; x < m_BoundingBox.p2.x; x += 4)
- {
- int rnd = a_Noise.IntNoise3DInt(x, a_RecursionLevel, m_BoundingBox.p1.z) / 7;
- m_ParentSystem.AppendBranch(x, m_BoundingBox.p1.y + (rnd % Height), m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel);
- rnd >>= 4;
- m_ParentSystem.AppendBranch(x, m_BoundingBox.p1.y + (rnd % Height), m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel);
- }
-
- for (int z = m_BoundingBox.p1.z + 1; z < m_BoundingBox.p2.z; z += 4)
- {
- int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x, a_RecursionLevel, z) / 13;
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, m_BoundingBox.p1.y + (rnd % Height), z, dirXM, a_Noise, a_RecursionLevel);
- rnd >>= 4;
- m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, m_BoundingBox.p1.y + (rnd % Height), z, dirXP, a_Noise, a_RecursionLevel);
- }
-}
-
-
-
-
-
-void cMineShaftDirtRoom::ProcessChunk(cChunkDesc & a_ChunkDesc)
-{
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- if (
- (m_BoundingBox.p1.x > BlockX + cChunkDef::Width) ||
- (m_BoundingBox.p1.z > BlockZ + cChunkDef::Width) ||
- (m_BoundingBox.p2.x < BlockX) ||
- (m_BoundingBox.p2.z < BlockZ)
- )
- {
- // Early bailout - cannot intersect this chunk
- return;
- }
-
- // Chunk-relative coords of the boundaries:
- int MinX = std::max(BlockX, m_BoundingBox.p1.x) - BlockX;
- int MaxX = std::min(BlockX + cChunkDef::Width, m_BoundingBox.p2.x + 1) - BlockX;
- int MinZ = std::max(BlockZ, m_BoundingBox.p1.z) - BlockZ;
- int MaxZ = std::min(BlockZ + cChunkDef::Width, m_BoundingBox.p2.z + 1) - BlockZ;
-
- // Carve the room out:
- for (int z = MinZ; z < MaxZ; z++)
- {
- for (int x = MinX; x < MaxX; x++)
- {
- for (int y = m_BoundingBox.p1.y + 1; y < m_BoundingBox.p2.y; y++)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_AIR);
- }
- if (a_ChunkDesc.GetBlockType(x, m_BoundingBox.p1.y, z) != E_BLOCK_AIR)
- {
- a_ChunkDesc.SetBlockType(x, m_BoundingBox.p1.y, z, E_BLOCK_DIRT);
- }
- } // for x
- } // for z
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMineShaftCorridor:
-
-cMineShaftCorridor::cMineShaftCorridor(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- const cCuboid & a_BoundingBox, int a_NumSegments, eDirection a_Direction,
- cNoise & a_Noise
-) :
- super(a_ParentSystem, mskCorridor, a_BoundingBox),
- m_NumSegments(a_NumSegments),
- m_Direction(a_Direction),
- m_ChestPosition(-1),
- m_SpawnerPosition(-1)
-{
- int rnd = a_Noise.IntNoise3DInt(a_BoundingBox.p1.x, a_BoundingBox.p1.y, a_BoundingBox.p1.z) / 7;
- for (int i = 0; i < a_NumSegments; i++)
- {
- m_HasFullBeam[i] = (rnd % 4) < 3; // 75 % chance of full beam
- rnd >>= 2;
- }
- m_HasTracks = ((rnd % 4) < 2); // 50 % chance of tracks
-
- rnd = a_Noise.IntNoise3DInt(a_BoundingBox.p1.z, a_BoundingBox.p1.x, a_BoundingBox.p1.y) / 7;
- int ChestCheck = rnd % 250;
- rnd >>= 8;
- int SpawnerCheck = rnd % 250;
- rnd >>= 8;
- if (ChestCheck < a_ParentSystem.m_ChanceChest)
- {
- m_ChestPosition = rnd % (a_NumSegments * 5);
- }
- if ((a_NumSegments < 4) && (SpawnerCheck < a_ParentSystem.m_ChanceSpawner))
- {
- m_SpawnerPosition = rnd % (a_NumSegments * 5);
- }
-}
-
-
-
-
-
-cMineShaft * cMineShaftCorridor::CreateAndFit(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- int a_PivotX, int a_PivotY, int a_PivotZ, eDirection a_Direction,
- cNoise & a_Noise
-)
-{
- cCuboid BoundingBox(a_PivotX, a_PivotY - 1, a_PivotZ);
- BoundingBox.p2.y += 3;
- int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
- int NumSegments = 2 + (rnd) % (MAX_SEGMENTS - 1); // 2 .. MAX_SEGMENTS
- switch (a_Direction)
- {
- case dirXP: BoundingBox.p2.x += NumSegments * 5 - 1; BoundingBox.p1.z -= 1; BoundingBox.p2.z += 1; break;
- case dirXM: BoundingBox.p1.x -= NumSegments * 5 - 1; BoundingBox.p1.z -= 1; BoundingBox.p2.z += 1; break;
- case dirZP: BoundingBox.p2.z += NumSegments * 5 - 1; BoundingBox.p1.x -= 1; BoundingBox.p2.x += 1; break;
- case dirZM: BoundingBox.p1.z -= NumSegments * 5 - 1; BoundingBox.p1.x -= 1; BoundingBox.p2.x += 1; break;
- }
- if (!a_ParentSystem.CanAppend(BoundingBox))
- {
- return NULL;
- }
- return new cMineShaftCorridor(a_ParentSystem, BoundingBox, NumSegments, a_Direction, a_Noise);
-}
-
-
-
-
-
-void cMineShaftCorridor::AppendBranches(int a_RecursionLevel, cNoise & a_Noise)
-{
- int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 7;
- // Prefer the same height, but allow for up to one block height displacement:
- int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
- switch (m_Direction)
- {
- case dirXM:
- {
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, Height, m_BoundingBox.p1.z + 1, dirXM, a_Noise, a_RecursionLevel);
- for (int i = m_NumSegments; i >= 0; i--)
- {
- int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x + i + 10, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 11;
- int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
- rnd >>= 6;
- int Ofs = 1 + rnd % (m_NumSegments * 5 - 2);
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Ofs, Height, m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel);
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Ofs, Height, m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel);
- }
- break;
- }
-
- case dirXP:
- {
- m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, Height, m_BoundingBox.p1.z + 1, dirXP, a_Noise, a_RecursionLevel);
- for (int i = m_NumSegments; i >= 0; i--)
- {
- int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x + i + 10, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 11;
- int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
- rnd >>= 6;
- int Ofs = 1 + rnd % (m_NumSegments * 5 - 2);
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Ofs, Height, m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel);
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Ofs, Height, m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel);
- }
- break;
- }
-
- case dirZM:
- {
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + 1, Height, m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel);
- for (int i = m_NumSegments; i >= 0; i--)
- {
- int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x + i + 10, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 11;
- int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
- rnd >>= 6;
- int Ofs = 1 + rnd % (m_NumSegments * 5 - 2);
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, Height, m_BoundingBox.p1.z + Ofs, dirXM, a_Noise, a_RecursionLevel);
- m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, Height, m_BoundingBox.p1.z + Ofs, dirXP, a_Noise, a_RecursionLevel);
- }
- break;
- }
-
- case dirZP:
- {
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + 1, Height, m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel);
- for (int i = m_NumSegments; i >= 0; i--)
- {
- int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x + i + 10, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 11;
- int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
- rnd >>= 6;
- int Ofs = 1 + rnd % (m_NumSegments * 5 - 2);
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, Height, m_BoundingBox.p1.z + Ofs, dirXM, a_Noise, a_RecursionLevel);
- m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, Height, m_BoundingBox.p1.z + Ofs, dirXP, a_Noise, a_RecursionLevel);
- }
- break;
- }
- } // switch (m_Direction)
-}
-
-
-
-
-
-void cMineShaftCorridor::ProcessChunk(cChunkDesc & a_ChunkDesc)
-{
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- cCuboid RelBoundingBox(m_BoundingBox);
- RelBoundingBox.Move(-BlockX, 0, -BlockZ);
- RelBoundingBox.p1.y += 1;
- RelBoundingBox.p2.y -= 1;
- cCuboid Top(RelBoundingBox);
- Top.p2.y += 1;
- Top.p1.y = Top.p2.y;
- a_ChunkDesc.FillRelCuboid(RelBoundingBox, E_BLOCK_AIR, 0);
- a_ChunkDesc.RandomFillRelCuboid(Top, E_BLOCK_AIR, 0, (BlockX ^ (BlockZ + BlockX)), 8000);
- if (m_SpawnerPosition >= 0)
- {
- // Cobwebs around the spider spawner
- a_ChunkDesc.RandomFillRelCuboid(RelBoundingBox, E_BLOCK_COBWEB, 0, (BlockX ^ (BlockZ + BlockZ)), 8000);
- a_ChunkDesc.RandomFillRelCuboid(Top, E_BLOCK_COBWEB, 0, (BlockX ^ (BlockZ + BlockX)), 5000);
- }
- a_ChunkDesc.RandomFillRelCuboid(Top, E_BLOCK_COBWEB, 0, (BlockX ^ (BlockZ + BlockX + 10)), 500);
- RelBoundingBox.p1.y = m_BoundingBox.p1.y;
- RelBoundingBox.p2.y = m_BoundingBox.p1.y;
- a_ChunkDesc.FloorRelCuboid(RelBoundingBox, E_BLOCK_PLANKS, 0);
- switch (m_Direction)
- {
- case dirXM:
- case dirXP:
- {
- int y1 = m_BoundingBox.p1.y + 1;
- int y2 = m_BoundingBox.p1.y + 2;
- int y3 = m_BoundingBox.p1.y + 3;
- int z1 = m_BoundingBox.p1.z - BlockZ;
- int z2 = m_BoundingBox.p2.z - BlockZ;
- for (int i = 0; i < m_NumSegments; i++)
- {
- int x = m_BoundingBox.p1.x + i * 5 + 2 - BlockX;
- if ((x < 0) || (x >= cChunkDef::Width))
- {
- continue;
- }
- if ((z1 >= 0) && (z1 < cChunkDef::Width))
- {
- a_ChunkDesc.SetBlockTypeMeta(x, y1, z1, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x, y2, z1, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x, y3, z1, E_BLOCK_PLANKS, 0);
- }
- if ((z2 >= 0) && (z2 < cChunkDef::Width))
- {
- a_ChunkDesc.SetBlockTypeMeta(x, y1, z2, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x, y2, z2, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x, y3, z2, E_BLOCK_PLANKS, 0);
- }
- if ((z1 >= -1) && (z1 < cChunkDef::Width - 1) && m_HasFullBeam[i])
- {
- a_ChunkDesc.SetBlockTypeMeta(x, y3, z1 + 1, E_BLOCK_PLANKS, 0);
- }
- } // for i - NumSegments
- break;
- }
-
- case dirZM:
- case dirZP:
- {
- int y1 = m_BoundingBox.p1.y + 1;
- int y2 = m_BoundingBox.p1.y + 2;
- int y3 = m_BoundingBox.p1.y + 3;
- int x1 = m_BoundingBox.p1.x - BlockX;
- int x2 = m_BoundingBox.p2.x - BlockX;
- for (int i = 0; i < m_NumSegments; i++)
- {
- int z = m_BoundingBox.p1.z + i * 5 + 2 - BlockZ;
- if ((z < 0) || (z >= cChunkDef::Width))
- {
- continue;
- }
- if ((x1 >= 0) && (x1 < cChunkDef::Width))
- {
- a_ChunkDesc.SetBlockTypeMeta(x1, y1, z, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x1, y2, z, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x1, y3, z, E_BLOCK_PLANKS, 0);
- }
- if ((x2 >= 0) && (x2 < cChunkDef::Width))
- {
- a_ChunkDesc.SetBlockTypeMeta(x2, y1, z, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x2, y2, z, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x2, y3, z, E_BLOCK_PLANKS, 0);
- }
- if ((x1 >= -1) && (x1 < cChunkDef::Width - 1) && m_HasFullBeam[i])
- {
- a_ChunkDesc.SetBlockTypeMeta(x1 + 1, y3, z, E_BLOCK_PLANKS, 0);
- }
- } // for i - NumSegments
- break;
- } // case dirZ?
- } // for i
-
- PlaceChest(a_ChunkDesc);
- PlaceTracks(a_ChunkDesc);
- PlaceSpawner(a_ChunkDesc); // (must be after Tracks!)
- PlaceTorches(a_ChunkDesc);
-}
-
-
-
-
-
-void cMineShaftCorridor::PlaceChest(cChunkDesc & a_ChunkDesc)
-{
- static const cLootProbab LootProbab[] =
- {
- // Item, MinAmount, MaxAmount, Weight
- { cItem(E_ITEM_IRON), 1, 5, 10 },
- { cItem(E_ITEM_GOLD), 1, 3, 5 },
- { cItem(E_ITEM_REDSTONE_DUST), 4, 9, 5 },
- { cItem(E_ITEM_DIAMOND), 1, 2, 3 },
- { cItem(E_ITEM_DYE, 1, 4), 4, 9, 5 }, // lapis lazuli dye
- { cItem(E_ITEM_COAL), 3, 8, 10 },
- { cItem(E_ITEM_BREAD), 1, 3, 15 },
- { cItem(E_ITEM_IRON_PICKAXE), 1, 1, 1 },
- { cItem(E_BLOCK_MINECART_TRACKS), 4, 8, 1 },
- { cItem(E_ITEM_MELON_SEEDS), 2, 4, 10 },
- { cItem(E_ITEM_PUMPKIN_SEEDS), 2, 4, 10 },
- } ;
-
- if (m_ChestPosition < 0)
- {
- return;
- }
-
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- int x, z;
- NIBBLETYPE Meta = 0;
- switch (m_Direction)
- {
- case dirXM:
- case dirXP:
- {
- x = m_BoundingBox.p1.x + m_ChestPosition - BlockX;
- z = m_BoundingBox.p1.z - BlockZ;
- Meta = E_META_CHEST_FACING_ZP;
- break;
- }
-
- case dirZM:
- case dirZP:
- default:
- {
- x = m_BoundingBox.p1.x - BlockX;
- z = m_BoundingBox.p1.z + m_ChestPosition - BlockZ;
- Meta = E_META_CHEST_FACING_XP;
- break;
- }
- } // switch (Dir)
-
- if (
- (x >= 0) && (x < cChunkDef::Width) &&
- (z >= 0) && (z < cChunkDef::Width)
- )
- {
- a_ChunkDesc.SetBlockTypeMeta(x, m_BoundingBox.p1.y + 1, z, E_BLOCK_CHEST, Meta);
- cChestEntity * ChestEntity = (cChestEntity *)a_ChunkDesc.GetBlockEntity(x, m_BoundingBox.p1.y + 1, z);
- ASSERT((ChestEntity != NULL) && (ChestEntity->GetBlockType() == E_BLOCK_CHEST));
- cNoise Noise(a_ChunkDesc.GetChunkX() ^ a_ChunkDesc.GetChunkZ());
- int NumSlots = 3 + ((Noise.IntNoise3DInt(x, m_BoundingBox.p1.y, z) / 11) % 4);
- int Seed = Noise.IntNoise2DInt(x, z);
- ChestEntity->GetContents().GenerateRandomLootWithBooks(LootProbab, ARRAYCOUNT(LootProbab), NumSlots, Seed);
- }
-}
-
-
-
-
-
-void cMineShaftCorridor::PlaceTracks(cChunkDesc & a_ChunkDesc)
-{
- if (!m_HasTracks)
- {
- return;
- }
- cCuboid Box(m_BoundingBox);
- Box.Move(-a_ChunkDesc.GetChunkX() * cChunkDef::Width, 1, -a_ChunkDesc.GetChunkZ() * cChunkDef::Width);
- Box.p2.y = Box.p1.y;
- Box.p1.x += 1;
- Box.p2.x -= 1;
- Box.p1.z += 1;
- Box.p2.z -= 1;
- NIBBLETYPE Meta = 0;
- switch (m_Direction)
- {
- case dirXM:
- case dirXP:
- {
- Meta = E_META_TRACKS_X;
- break;
- }
-
- case dirZM:
- case dirZP:
- {
- Meta = E_META_TRACKS_Z;
- break;
- }
- } // switch (direction)
- a_ChunkDesc.RandomFillRelCuboid(Box, E_BLOCK_MINECART_TRACKS, Meta, a_ChunkDesc.GetChunkX() + a_ChunkDesc.GetChunkZ(), 6000);
-}
-
-
-
-
-
-void cMineShaftCorridor::PlaceSpawner(cChunkDesc & a_ChunkDesc)
-{
- if (m_SpawnerPosition < 0)
- {
- // No spawner in this corridor
- return;
- }
- int SpawnerRelX = m_BoundingBox.p1.x + 1 - a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int SpawnerRelZ = m_BoundingBox.p1.z + 1 - a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- switch (m_Direction)
- {
- case dirXM:
- case dirXP:
- {
- SpawnerRelX += m_SpawnerPosition - 1;
- break;
- }
- case dirZM:
- case dirZP:
- {
- SpawnerRelZ += m_SpawnerPosition - 1;
- break;
- }
- }
- if (
- (SpawnerRelX >= 0) && (SpawnerRelX < cChunkDef::Width) &&
- (SpawnerRelZ >= 0) && (SpawnerRelZ < cChunkDef::Width)
- )
- {
- a_ChunkDesc.SetBlockTypeMeta(SpawnerRelX, m_BoundingBox.p1.y + 1, SpawnerRelZ, E_BLOCK_MOB_SPAWNER, 0);
- // TODO: The spawner needs its accompanying cMobSpawnerEntity, when implemented
- }
-}
-
-
-
-
-
-void cMineShaftCorridor::PlaceTorches(cChunkDesc & a_ChunkDesc)
-{
- cNoise Noise(m_BoundingBox.p1.x);
- switch (m_Direction)
- {
- case dirXM:
- case dirXP:
- {
- int z = m_BoundingBox.p1.z + 1 - a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- if ((z < 0) || (z >= cChunkDef::Width))
- {
- return;
- }
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- for (int i = 0; i < m_NumSegments; i++)
- {
- if (!m_HasFullBeam[i])
- {
- continue;
- }
- int x = m_BoundingBox.p1.x + i * 5 + 1 - BlockX;
- if ((x >= 0) && (x < cChunkDef::Width))
- {
- if (((Noise.IntNoise2DInt(x, z) / 7) % 10000) < m_ParentSystem.m_ChanceTorch)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, m_BoundingBox.p2.y, z, E_BLOCK_TORCH, E_META_TORCH_XP);
- }
- }
- x += 2;
- if ((x >= 0) && (x < cChunkDef::Width))
- {
- if (((Noise.IntNoise2DInt(x, z) / 7) % 10000) < m_ParentSystem.m_ChanceTorch)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, m_BoundingBox.p2.y, z, E_BLOCK_TORCH, E_META_TORCH_XM);
- }
- }
- } // for i
- break;
- }
-
- case dirZM:
- case dirZP:
- {
- int x = m_BoundingBox.p1.x + 1 - a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- if ((x < 0) || (x >= cChunkDef::Width))
- {
- return;
- }
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- for (int i = 0; i < m_NumSegments; i++)
- {
- if (!m_HasFullBeam[i])
- {
- continue;
- }
- int z = m_BoundingBox.p1.z + i * 5 + 1 - BlockZ;
- if ((z >= 0) && (z < cChunkDef::Width))
- {
- if (((Noise.IntNoise2DInt(x, z) / 7) % 10000) < m_ParentSystem.m_ChanceTorch)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, m_BoundingBox.p2.y, z, E_BLOCK_TORCH, E_META_TORCH_ZP);
- }
- }
- z += 2;
- if ((z >= 0) && (z < cChunkDef::Width))
- {
- if (((Noise.IntNoise2DInt(x, z) / 7) % 10000) < m_ParentSystem.m_ChanceTorch)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, m_BoundingBox.p2.y, z, E_BLOCK_TORCH, E_META_TORCH_ZM);
- }
- }
- } // for i
- break;
- }
- } // switch (direction)
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMineShaftCrossing:
-
-cMineShaftCrossing::cMineShaftCrossing(cStructGenMineShafts::cMineShaftSystem & a_ParentSystem, const cCuboid & a_BoundingBox) :
- super(a_ParentSystem, mskCrossing, a_BoundingBox)
-{
-}
-
-
-
-
-
-cMineShaft * cMineShaftCrossing::CreateAndFit(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- int a_PivotX, int a_PivotY, int a_PivotZ, eDirection a_Direction,
- cNoise & a_Noise
-)
-{
- cCuboid BoundingBox(a_PivotX, a_PivotY - 1, a_PivotZ);
- int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
- BoundingBox.p2.y += 3;
- if ((rnd % 4) < 2)
- {
- // 2-level crossing:
- BoundingBox.p2.y += 4;
- rnd >>= 2;
- if ((rnd % 4) < 2)
- {
- // This is the higher level:
- BoundingBox.p1.y -= 4;
- BoundingBox.p2.y -= 4;
- }
- }
- rnd >>= 2;
- switch (a_Direction)
- {
- case dirXP: BoundingBox.p2.x += 4; BoundingBox.p1.z -= 2; BoundingBox.p2.z += 2; break;
- case dirXM: BoundingBox.p1.x -= 4; BoundingBox.p1.z -= 2; BoundingBox.p2.z += 2; break;
- case dirZP: BoundingBox.p2.z += 4; BoundingBox.p1.x -= 2; BoundingBox.p2.x += 2; break;
- case dirZM: BoundingBox.p1.z -= 4; BoundingBox.p1.x -= 2; BoundingBox.p2.x += 2; break;
- }
- if (!a_ParentSystem.CanAppend(BoundingBox))
- {
- return NULL;
- }
- return new cMineShaftCrossing(a_ParentSystem, BoundingBox);
-}
-
-
-
-
-
-void cMineShaftCrossing::AppendBranches(int a_RecursionLevel, cNoise & a_Noise)
-{
- struct
- {
- int x, y, z;
- eDirection dir;
- } Exits[] =
- {
- // Bottom level:
- {-1, 1, 2, dirXM},
- { 2, 1, -1, dirZM},
- { 5, 1, 2, dirXP},
- { 2, 1, 5, dirZP},
- // Top level:
- {-1, 5, 2, dirXM},
- { 2, 5, -1, dirZM},
- { 5, 5, 2, dirXP},
- { 2, 5, 5, dirZP},
- } ;
- for (unsigned int i = 0; i < ARRAYCOUNT(Exits); i++)
- {
- if (m_BoundingBox.p1.y + Exits[i].y >= m_BoundingBox.p2.y)
- {
- // This exit is not available (two-level exit on a one-level crossing)
- continue;
- }
-
- int Height = m_BoundingBox.p1.y + Exits[i].y;
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Exits[i].x, Height, m_BoundingBox.p1.z + Exits[i].z, Exits[i].dir, a_Noise, a_RecursionLevel);
- } // for i
-}
-
-
-
-
-
-void cMineShaftCrossing::ProcessChunk(cChunkDesc & a_ChunkDesc)
-{
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- cCuboid box(m_BoundingBox);
- box.Move(-BlockX, 0, -BlockZ);
- if ((box.p2.x < 0) || (box.p2.z < 0) || (box.p1.x >= cChunkDef::Width) || (box.p1.z > cChunkDef::Width))
- {
- // Does not intersect this chunk
- return;
- }
- int Floor = box.p1.y + 1;
- int Ceil = box.p2.y;
-
- // The supports:
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p1.x + 1, Floor, Ceil, box.p1.z + 1, box.p1.z + 1, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FillRelCuboid(box.p2.x - 1, box.p2.x - 1, Floor, Ceil, box.p1.z + 1, box.p1.z + 1, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p1.x + 1, Floor, Ceil, box.p2.z - 1, box.p2.z - 1, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FillRelCuboid(box.p2.x - 1, box.p2.x - 1, Floor, Ceil, box.p2.z - 1, box.p2.z - 1, E_BLOCK_PLANKS, 0);
-
- // The air in between:
- a_ChunkDesc.FillRelCuboid(box.p1.x + 2, box.p1.x + 2, Floor, Ceil, box.p1.z + 1, box.p2.z - 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p2.x - 1, Floor, Ceil, box.p1.z + 2, box.p1.z + 2, E_BLOCK_AIR, 0);
-
- // The air on the edges:
- int Mid = Floor + 2;
- a_ChunkDesc.FillRelCuboid(box.p1.x, box.p1.x, Floor, Mid, box.p1.z + 1, box.p2.z - 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p2.x, box.p2.x, Floor, Mid, box.p1.z + 1, box.p2.z - 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p2.x - 1, Floor, Mid, box.p1.z, box.p1.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p2.x - 1, Floor, Mid, box.p2.z, box.p2.z, E_BLOCK_AIR, 0);
- Mid += 2;
- if (Mid < Ceil)
- {
- a_ChunkDesc.FillRelCuboid(box.p1.x, box.p1.x, Mid, Ceil, box.p1.z + 1, box.p2.z - 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p2.x, box.p2.x, Mid, Ceil, box.p1.z + 1, box.p2.z - 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p2.x - 1, Mid, Ceil, box.p1.z, box.p1.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p2.x - 1, Mid, Ceil, box.p2.z, box.p2.z, E_BLOCK_AIR, 0);
- }
-
- // The floor, if needed:
- box.p2.y = box.p1.y;
- a_ChunkDesc.FloorRelCuboid(box, E_BLOCK_PLANKS, 0);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMineShaftStaircase:
-
-cMineShaftStaircase::cMineShaftStaircase(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- const cCuboid & a_BoundingBox,
- eDirection a_Direction,
- eSlope a_Slope
-) :
- super(a_ParentSystem, mskStaircase, a_BoundingBox),
- m_Direction(a_Direction),
- m_Slope(a_Slope)
-{
-}
-
-
-
-
-
-cMineShaft * cMineShaftStaircase::CreateAndFit(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- int a_PivotX, int a_PivotY, int a_PivotZ, eDirection a_Direction,
- cNoise & a_Noise
-)
-{
- int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
- cCuboid Box;
- switch (a_Direction)
- {
- case dirXM:
- {
- Box.Assign(a_PivotX - 7, a_PivotY - 1, a_PivotZ - 1, a_PivotX, a_PivotY + 6, a_PivotZ + 1);
- break;
- }
- case dirXP:
- {
- Box.Assign(a_PivotX, a_PivotY - 1, a_PivotZ - 1, a_PivotX + 7, a_PivotY + 6, a_PivotZ + 1);
- break;
- }
- case dirZM:
- {
- Box.Assign(a_PivotX - 1, a_PivotY - 1, a_PivotZ - 7, a_PivotX + 1, a_PivotY + 6, a_PivotZ);
- break;
- }
- case dirZP:
- {
- Box.Assign(a_PivotX - 1, a_PivotY - 1, a_PivotZ, a_PivotX + 1, a_PivotY + 6, a_PivotZ + 7);
- break;
- }
- }
- eSlope Slope = sUp;
- if ((rnd % 4) < 2) // 50 %
- {
- Slope = sDown;
- Box.Move(0, -4, 0);
- }
- if (!a_ParentSystem.CanAppend(Box))
- {
- return NULL;
- }
- return new cMineShaftStaircase(a_ParentSystem, Box, a_Direction, Slope);
-}
-
-
-
-
-
-void cMineShaftStaircase::AppendBranches(int a_RecursionLevel, cNoise & a_Noise)
-{
- int Height = m_BoundingBox.p1.y + ((m_Slope == sDown) ? 1 : 5);
- switch (m_Direction)
- {
- case dirXM: m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, Height, m_BoundingBox.p1.z + 1, dirXM, a_Noise, a_RecursionLevel); break;
- case dirXP: m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, Height, m_BoundingBox.p1.z + 1, dirXP, a_Noise, a_RecursionLevel); break;
- case dirZM: m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + 1, Height, m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel); break;
- case dirZP: m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + 1, Height, m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel); break;
- }
-}
-
-
-
-
-
-void cMineShaftStaircase::ProcessChunk(cChunkDesc & a_ChunkDesc)
-{
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- cCuboid RelB(m_BoundingBox);
- RelB.Move(-BlockX, 0, -BlockZ);
- if (
- (RelB.p1.x >= cChunkDef::Width) ||
- (RelB.p1.z >= cChunkDef::Width) ||
- (RelB.p2.x < 0) ||
- (RelB.p2.z < 0)
- )
- {
- // No intersection between this staircase and this chunk
- return;
- }
-
- int SFloor = RelB.p1.y + ((m_Slope == sDown) ? 5 : 1);
- int DFloor = RelB.p1.y + ((m_Slope == sDown) ? 1 : 5);
- int Add = (m_Slope == sDown) ? -1 : 1;
- int InitAdd = (m_Slope == sDown) ? -1 : 0;
- cCuboid Box;
- switch (m_Direction)
- {
- case dirXM:
- {
- a_ChunkDesc.FillRelCuboid (RelB.p2.x - 1, RelB.p2.x, SFloor, SFloor + 2, RelB.p1.z, RelB.p2.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid (RelB.p1.x, RelB.p1.x + 1, DFloor, DFloor + 2, RelB.p1.z, RelB.p2.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p2.x - 1, RelB.p2.x, SFloor - 1, SFloor - 1, RelB.p1.z, RelB.p2.z, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p1.x, RelB.p1.x + 1, DFloor - 1, DFloor - 1, RelB.p1.z, RelB.p2.z, E_BLOCK_PLANKS, 0);
- Box.Assign(RelB.p2.x - 2, SFloor + InitAdd, RelB.p1.z, RelB.p2.x - 2, SFloor + 3 + InitAdd, RelB.p2.z);
- for (int i = 0; i < 4; i++)
- {
- a_ChunkDesc.FillRelCuboid(Box, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(Box.p1.x, Box.p2.x, Box.p1.y - 1, Box.p1.y - 1, Box.p1.z, Box.p2.z, E_BLOCK_PLANKS, 0);
- Box.Move(-1, Add, 0);
- }
- break;
- }
-
- case dirXP:
- {
- a_ChunkDesc.FillRelCuboid (RelB.p1.x, RelB.p1.x + 1, SFloor, SFloor + 2, RelB.p1.z, RelB.p2.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid (RelB.p2.x - 1, RelB.p2.x, DFloor, DFloor + 2, RelB.p1.z, RelB.p2.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p1.x, RelB.p1.x + 1, SFloor - 1, SFloor - 1, RelB.p1.z, RelB.p2.z, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p2.x - 1, RelB.p2.x, DFloor - 1, DFloor - 1, RelB.p1.z, RelB.p2.z, E_BLOCK_PLANKS, 0);
- Box.Assign(RelB.p1.x + 2, SFloor + InitAdd, RelB.p1.z, RelB.p1.x + 2, SFloor + 3 + InitAdd, RelB.p2.z);
- for (int i = 0; i < 4; i++)
- {
- a_ChunkDesc.FillRelCuboid(Box, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(Box.p1.x, Box.p2.x, Box.p1.y - 1, Box.p1.y - 1, Box.p1.z, Box.p2.z, E_BLOCK_PLANKS, 0);
- Box.Move(1, Add, 0);
- }
- break;
- }
-
- case dirZM:
- {
- a_ChunkDesc.FillRelCuboid (RelB.p1.x, RelB.p2.x, SFloor, SFloor + 2, RelB.p2.z - 1, RelB.p2.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid (RelB.p1.x, RelB.p2.x, DFloor, DFloor + 2, RelB.p1.z, RelB.p1.z + 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p1.x, RelB.p2.x, SFloor - 1, SFloor - 1, RelB.p2.z - 1, RelB.p2.z, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p1.x, RelB.p2.x, DFloor - 1, DFloor - 1, RelB.p1.z, RelB.p1.z + 1, E_BLOCK_PLANKS, 0);
- Box.Assign(RelB.p1.x, SFloor + InitAdd, RelB.p2.z - 2, RelB.p2.x, SFloor + 3 + InitAdd, RelB.p2.z - 2);
- for (int i = 0; i < 4; i++)
- {
- a_ChunkDesc.FillRelCuboid(Box, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(Box.p1.x, Box.p2.x, Box.p1.y - 1, Box.p1.y - 1, Box.p1.z, Box.p2.z, E_BLOCK_PLANKS, 0);
- Box.Move(0, Add, -1);
- }
- break;
- }
-
- case dirZP:
- {
- a_ChunkDesc.FillRelCuboid (RelB.p1.x, RelB.p2.x, SFloor, SFloor + 2, RelB.p1.z, RelB.p1.z + 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid (RelB.p1.x, RelB.p2.x, DFloor, DFloor + 2, RelB.p2.z - 1, RelB.p2.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p1.x, RelB.p2.x, SFloor - 1, SFloor - 1, RelB.p1.z, RelB.p1.z + 1, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p1.x, RelB.p2.x, DFloor - 1, DFloor - 1, RelB.p2.z - 1, RelB.p2.z, E_BLOCK_PLANKS, 0);
- Box.Assign(RelB.p1.x, SFloor + InitAdd, RelB.p1.z + 2, RelB.p2.x, SFloor + 3 + InitAdd, RelB.p1.z + 2);
- for (int i = 0; i < 4; i++)
- {
- a_ChunkDesc.FillRelCuboid(Box, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(Box.p1.x, Box.p2.x, Box.p1.y - 1, Box.p1.y - 1, Box.p1.z, Box.p2.z, E_BLOCK_PLANKS, 0);
- Box.Move(0, Add, 1);
- }
- break;
- }
-
- } // switch (m_Direction)
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenMineShafts:
-
-cStructGenMineShafts::cStructGenMineShafts(
- int a_Seed, int a_GridSize, int a_MaxSystemSize,
- int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
-) :
- m_Noise(a_Seed),
- m_GridSize(a_GridSize),
- m_MaxSystemSize(a_MaxSystemSize),
- m_ProbLevelCorridor(std::max(0, a_ChanceCorridor)),
- m_ProbLevelCrossing(std::max(0, a_ChanceCorridor + a_ChanceCrossing)),
- m_ProbLevelStaircase(std::max(0, a_ChanceCorridor + a_ChanceCrossing + a_ChanceStaircase))
-{
-}
-
-
-
-
-
-cStructGenMineShafts::~cStructGenMineShafts()
-{
- ClearCache();
-}
-
-
-
-
-
-void cStructGenMineShafts::ClearCache(void)
-{
- for (cMineShaftSystems::const_iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end; ++itr)
- {
- delete *itr;
- } // for itr - m_Cache[]
- m_Cache.clear();
-}
-
-
-
-
-
-void cStructGenMineShafts::GetMineShaftSystemsForChunk(
- int a_ChunkX, int a_ChunkZ,
- cStructGenMineShafts::cMineShaftSystems & a_MineShafts
-)
-{
- int BaseX = a_ChunkX * cChunkDef::Width / m_GridSize;
- int BaseZ = a_ChunkZ * cChunkDef::Width / m_GridSize;
- if (BaseX < 0)
- {
- --BaseX;
- }
- if (BaseZ < 0)
- {
- --BaseZ;
- }
- BaseX -= NEIGHBORHOOD_SIZE / 2;
- BaseZ -= NEIGHBORHOOD_SIZE / 2;
-
- // Walk the cache, move each cave system that we want into a_Caves:
- int StartX = BaseX * m_GridSize;
- int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_GridSize;
- int StartZ = BaseZ * m_GridSize;
- int EndZ = (BaseZ + NEIGHBORHOOD_SIZE + 1) * m_GridSize;
- for (cMineShaftSystems::iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end;)
- {
- if (
- ((*itr)->m_BlockX >= StartX) && ((*itr)->m_BlockX < EndX) &&
- ((*itr)->m_BlockZ >= StartZ) && ((*itr)->m_BlockZ < EndZ)
- )
- {
- // want
- a_MineShafts.push_back(*itr);
- itr = m_Cache.erase(itr);
- }
- else
- {
- // don't want
- ++itr;
- }
- } // for itr - m_Cache[]
-
- for (int x = 0; x < NEIGHBORHOOD_SIZE; x++)
- {
- int RealX = (BaseX + x) * m_GridSize;
- for (int z = 0; z < NEIGHBORHOOD_SIZE; z++)
- {
- int RealZ = (BaseZ + z) * m_GridSize;
- bool Found = false;
- for (cMineShaftSystems::const_iterator itr = a_MineShafts.begin(), end = a_MineShafts.end(); itr != end; ++itr)
- {
- if (((*itr)->m_BlockX == RealX) && ((*itr)->m_BlockZ == RealZ))
- {
- Found = true;
- break;
- }
- } // for itr - a_Mineshafts
- if (!Found)
- {
- a_MineShafts.push_back(new cMineShaftSystem(RealX, RealZ, m_GridSize, m_MaxSystemSize, m_Noise, m_ProbLevelCorridor, m_ProbLevelCrossing, m_ProbLevelStaircase));
- }
- } // for z
- } // for x
-
- // Copy a_MineShafts into m_Cache to the beginning:
- cMineShaftSystems MineShaftsCopy(a_MineShafts);
- m_Cache.splice(m_Cache.begin(), MineShaftsCopy, MineShaftsCopy.begin(), MineShaftsCopy.end());
-
- // Trim the cache if it's too long:
- if (m_Cache.size() > 100)
- {
- cMineShaftSystems::iterator itr = m_Cache.begin();
- std::advance(itr, 100);
- for (cMineShaftSystems::iterator end = m_Cache.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- itr = m_Cache.begin();
- std::advance(itr, 100);
- m_Cache.erase(itr, m_Cache.end());
- }
-}
-
-
-
-
-
-
-void cStructGenMineShafts::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
- cMineShaftSystems MineShafts;
- GetMineShaftSystemsForChunk(ChunkX, ChunkZ, MineShafts);
- for (cMineShaftSystems::const_iterator itr = MineShafts.begin(); itr != MineShafts.end(); ++itr)
- {
- (*itr)->ProcessChunk(a_ChunkDesc);
- } // for itr - MineShafts[]
-}
-
-
-
-
diff --git a/source/Generating/MineShafts.h b/source/Generating/MineShafts.h
deleted file mode 100644
index c53d3bc53..000000000
--- a/source/Generating/MineShafts.h
+++ /dev/null
@@ -1,61 +0,0 @@
-
-// MineShafts.h
-
-// Declares the cStructGenMineShafts class representing the structure generator for abandoned mineshafts
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cStructGenMineShafts :
- public cStructureGen
-{
-public:
- cStructGenMineShafts(
- int a_Seed, int a_GridSize, int a_MaxSystemSize,
- int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
- );
-
- virtual ~cStructGenMineShafts();
-
-protected:
- friend class cMineShaft;
- friend class cMineShaftDirtRoom;
- friend class cMineShaftCorridor;
- friend class cMineShaftCrossing;
- friend class cMineShaftStaircase;
- class cMineShaftSystem; // fwd: MineShafts.cpp
- typedef std::list<cMineShaftSystem *> cMineShaftSystems;
-
- cNoise m_Noise;
- int m_GridSize; ///< Average spacing of the systems
- int m_MaxSystemSize; ///< Maximum blcok size of a mineshaft system
- int m_ProbLevelCorridor; ///< Probability level of a branch object being the corridor
- int m_ProbLevelCrossing; ///< Probability level of a branch object being the crossing, minus Corridor
- int m_ProbLevelStaircase; ///< Probability level of a branch object being the staircase, minus Crossing
- cMineShaftSystems m_Cache; ///< Cache of the most recently used systems. MoveToFront used.
-
- /// Clears everything from the cache
- void ClearCache(void);
-
- /** Returns all systems that *may* intersect the given chunk.
- All the systems are valid until the next call to this function (which may delete some of the pointers).
- */
- void GetMineShaftSystemsForChunk(int a_ChunkX, int a_ChunkZ, cMineShaftSystems & a_MineShaftSystems);
-
- // cStructureGen overrides:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
diff --git a/source/Generating/Noise3DGenerator.cpp b/source/Generating/Noise3DGenerator.cpp
deleted file mode 100644
index 03626a800..000000000
--- a/source/Generating/Noise3DGenerator.cpp
+++ /dev/null
@@ -1,576 +0,0 @@
-
-// Nosie3DGenerator.cpp
-
-// Generates terrain using 3D noise, rather than composing. Is a test.
-
-#include "Globals.h"
-#include "Noise3DGenerator.h"
-#include "../OSSupport/File.h"
-#include "../../iniFile/iniFile.h"
-#include "../LinearInterpolation.h"
-#include "../LinearUpscale.h"
-
-
-
-
-
-/*
-// Perform an automatic test of upscaling upon program start (use breakpoints to debug):
-
-class Test
-{
-public:
- Test(void)
- {
- DoTest1();
- DoTest2();
- }
-
-
- void DoTest1(void)
- {
- float In[3 * 3 * 3];
- for (int i = 0; i < ARRAYCOUNT(In); i++)
- {
- In[i] = (float)(i % 5);
- }
- Debug3DNoise(In, 3, 3, 3, "Upscale3D in");
- float Out[17 * 33 * 35];
- LinearUpscale3DArray(In, 3, 3, 3, Out, 8, 16, 17);
- Debug3DNoise(Out, 17, 33, 35, "Upscale3D test");
- }
-
-
- void DoTest2(void)
- {
- float In[3 * 3];
- for (int i = 0; i < ARRAYCOUNT(In); i++)
- {
- In[i] = (float)(i % 5);
- }
- Debug2DNoise(In, 3, 3, "Upscale2D in");
- float Out[17 * 33];
- LinearUpscale2DArray(In, 3, 3, Out, 8, 16);
- Debug2DNoise(Out, 17, 33, "Upscale2D test");
- }
-
-} gTest;
-//*/
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cNoise3DGenerator:
-
-cNoise3DGenerator::cNoise3DGenerator(cChunkGenerator & a_ChunkGenerator) :
- super(a_ChunkGenerator),
- m_Perlin(1000),
- m_Cubic(1000)
-{
- m_Perlin.AddOctave(1, (NOISE_DATATYPE)0.5);
- m_Perlin.AddOctave((NOISE_DATATYPE)0.5, 1);
- m_Perlin.AddOctave((NOISE_DATATYPE)0.5, 2);
-
- #if 0
- // DEBUG: Test the noise generation:
- // NOTE: In order to be able to run MCS with this code, you need to increase the default thread stack size
- // In MSVC, it is done in Project Settings -> Configuration Properties -> Linker -> System, set Stack reserve size to at least 64M
- m_SeaLevel = 62;
- m_HeightAmplification = 0;
- m_MidPoint = 75;
- m_FrequencyX = 4;
- m_FrequencyY = 4;
- m_FrequencyZ = 4;
- m_AirThreshold = 0.5;
-
- const int NumChunks = 4;
- NOISE_DATATYPE Noise[NumChunks][cChunkDef::Width * cChunkDef::Width * cChunkDef::Height];
- for (int x = 0; x < NumChunks; x++)
- {
- GenerateNoiseArray(x, 5, Noise[x]);
- }
-
- // Save in XY cuts:
- cFile f1;
- if (f1.Open("Test_XY.grab", cFile::fmWrite))
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- for (int i = 0; i < NumChunks; i++)
- {
- int idx = y * cChunkDef::Width + z * cChunkDef::Width * cChunkDef::Height;
- unsigned char buf[cChunkDef::Width];
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- buf[x] = (unsigned char)(std::min(256, std::max(0, (int)(128 + 32 * Noise[i][idx++]))));
- }
- f1.Write(buf, cChunkDef::Width);
- }
- } // for y
- } // for z
- } // if (XY file open)
-
- cFile f2;
- if (f2.Open("Test_XZ.grab", cFile::fmWrite))
- {
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int i = 0; i < NumChunks; i++)
- {
- int idx = y * cChunkDef::Width + z * cChunkDef::Width * cChunkDef::Height;
- unsigned char buf[cChunkDef::Width];
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- buf[x] = (unsigned char)(std::min(256, std::max(0, (int)(128 + 32 * Noise[i][idx++]))));
- }
- f2.Write(buf, cChunkDef::Width);
- }
- } // for z
- } // for y
- } // if (XZ file open)
- #endif // 0
-}
-
-
-
-
-
-cNoise3DGenerator::~cNoise3DGenerator()
-{
- // Nothing needed yet
-}
-
-
-
-
-
-void cNoise3DGenerator::Initialize(cWorld * a_World, cIniFile & a_IniFile)
-{
- m_World = a_World;
-
- // Params:
- m_SeaLevel = a_IniFile.GetValueSetI("Generator", "Noise3DSeaLevel", 62);
- m_HeightAmplification = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DHeightAmplification", 0);
- m_MidPoint = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DMidPoint", 75);
- m_FrequencyX = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyX", 8);
- m_FrequencyY = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyY", 8);
- m_FrequencyZ = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyZ", 8);
- m_AirThreshold = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DAirThreshold", 0.5);
-}
-
-
-
-
-
-void cNoise3DGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- for (unsigned int i = 0; i < ARRAYCOUNT(a_BiomeMap); i++)
- {
- a_BiomeMap[i] = biExtremeHills;
- }
-}
-
-
-
-
-
-void cNoise3DGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc)
-{
- NOISE_DATATYPE Noise[17 * 257 * 17];
- GenerateNoiseArray(a_ChunkX, a_ChunkZ, Noise);
-
- // Output noise into chunk:
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- int idx = z * 17 * 257 + y * 17;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- NOISE_DATATYPE n = Noise[idx++];
- BLOCKTYPE BlockType;
- if (n > m_AirThreshold)
- {
- BlockType = (y > m_SeaLevel) ? E_BLOCK_AIR : E_BLOCK_STATIONARY_WATER;
- }
- else
- {
- BlockType = E_BLOCK_STONE;
- }
- a_ChunkDesc.SetBlockType(x, y, z, BlockType);
- }
- }
- }
-
- UpdateHeightmap(a_ChunkDesc);
- ComposeTerrain (a_ChunkDesc);
-}
-
-
-
-
-
-void cNoise3DGenerator::GenerateNoiseArray(int a_ChunkX, int a_ChunkZ, NOISE_DATATYPE * a_OutNoise)
-{
- NOISE_DATATYPE NoiseO[DIM_X * DIM_Y * DIM_Z]; // Output for the Perlin noise
- NOISE_DATATYPE NoiseW[DIM_X * DIM_Y * DIM_Z]; // Workspace that the noise calculation can use and trash
-
- // Our noise array has different layout, XZY, instead of regular chunk's XYZ, that's why the coords are "renamed"
- NOISE_DATATYPE StartX = ((NOISE_DATATYPE)(a_ChunkX * cChunkDef::Width)) / m_FrequencyX;
- NOISE_DATATYPE EndX = ((NOISE_DATATYPE)((a_ChunkX + 1) * cChunkDef::Width) - 1) / m_FrequencyX;
- NOISE_DATATYPE StartZ = ((NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width)) / m_FrequencyZ;
- NOISE_DATATYPE EndZ = ((NOISE_DATATYPE)((a_ChunkZ + 1) * cChunkDef::Width) - 1) / m_FrequencyZ;
- NOISE_DATATYPE StartY = 0;
- NOISE_DATATYPE EndY = ((NOISE_DATATYPE)256) / m_FrequencyY;
-
- m_Perlin.Generate3D(NoiseO, DIM_X, DIM_Y, DIM_Z, StartX, EndX, StartY, EndY, StartZ, EndZ, NoiseW);
-
- // DEBUG: Debug3DNoise(NoiseO, DIM_X, DIM_Y, DIM_Z, Printf("Chunk_%d_%d_orig", a_ChunkX, a_ChunkZ));
-
- // Precalculate a "height" array:
- NOISE_DATATYPE Height[DIM_X * DIM_Z]; // Output for the cubic noise heightmap ("source")
- m_Cubic.Generate2D(Height, DIM_X, DIM_Z, StartX / 25, EndX / 25, StartZ / 25, EndZ / 25);
- for (unsigned int i = 0; i < ARRAYCOUNT(Height); i++)
- {
- Height[i] = abs(Height[i]) * m_HeightAmplification + 1;
- }
-
- // Modify the noise by height data:
- for (int y = 0; y < DIM_Y; y++)
- {
- NOISE_DATATYPE AddHeight = (y * UPSCALE_Y - m_MidPoint) / 20;
- AddHeight *= AddHeight * AddHeight;
- for (int z = 0; z < DIM_Z; z++)
- {
- NOISE_DATATYPE * CurRow = &(NoiseO[y * DIM_X + z * DIM_X * DIM_Y]);
- for (int x = 0; x < DIM_X; x++)
- {
- CurRow[x] += AddHeight / Height[x + DIM_X * z];
- }
- }
- }
-
- // DEBUG: Debug3DNoise(NoiseO, DIM_X, DIM_Y, DIM_Z, Printf("Chunk_%d_%d_hei", a_ChunkX, a_ChunkZ));
-
- // Upscale the Perlin noise into full-blown chunk dimensions:
- LinearUpscale3DArray(
- NoiseO, DIM_X, DIM_Y, DIM_Z,
- a_OutNoise, UPSCALE_X, UPSCALE_Y, UPSCALE_Z
- );
-
- // DEBUG: Debug3DNoise(a_OutNoise, 17, 257, 17, Printf("Chunk_%d_%d_lerp", a_ChunkX, a_ChunkZ));
-}
-
-
-
-
-
-void cNoise3DGenerator::UpdateHeightmap(cChunkDesc & a_ChunkDesc)
-{
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- for (int y = cChunkDef::Height - 1; y > 0; y--)
- {
- if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR)
- {
- a_ChunkDesc.SetHeight(x, z, y);
- break;
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
-
-void cNoise3DGenerator::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- // Make basic terrain composition:
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int LastAir = a_ChunkDesc.GetHeight(x, z) + 1;
- bool HasHadWater = false;
- for (int y = LastAir - 1; y > 0; y--)
- {
- switch (a_ChunkDesc.GetBlockType(x, y, z))
- {
- case E_BLOCK_AIR:
- {
- LastAir = y;
- break;
- }
- case E_BLOCK_STONE:
- {
- if (LastAir - y > 3)
- {
- break;
- }
- if (HasHadWater)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_SAND);
- }
- else
- {
- a_ChunkDesc.SetBlockType(x, y, z, (LastAir == y + 1) ? E_BLOCK_GRASS : E_BLOCK_DIRT);
- }
- break;
- }
- case E_BLOCK_STATIONARY_WATER:
- {
- LastAir = y;
- HasHadWater = true;
- break;
- }
- } // switch (GetBlockType())
- } // for y
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- } // for x
- } // for z
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cNoise3DComposable:
-
-cNoise3DComposable::cNoise3DComposable(int a_Seed) :
- m_Noise1(a_Seed + 1000),
- m_Noise2(a_Seed + 2000),
- m_Noise3(a_Seed + 3000)
-{
-}
-
-
-
-
-
-void cNoise3DComposable::Initialize(cIniFile & a_IniFile)
-{
- // Params:
- m_SeaLevel = a_IniFile.GetValueSetI("Generator", "Noise3DSeaLevel", 62);
- m_HeightAmplification = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DHeightAmplification", 0);
- m_MidPoint = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DMidPoint", 75);
- m_FrequencyX = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyX", 10);
- m_FrequencyY = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyY", 10);
- m_FrequencyZ = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyZ", 10);
- m_AirThreshold = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DAirThreshold", 0.5);
-}
-
-
-
-
-
-void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ)
-{
- if ((a_ChunkX == m_LastChunkX) && (a_ChunkZ == m_LastChunkZ))
- {
- // The noise for this chunk is already generated in m_Noise
- return;
- }
- m_LastChunkX = a_ChunkX;
- m_LastChunkZ = a_ChunkZ;
-
- // Upscaling parameters:
- const int UPSCALE_X = 8;
- const int UPSCALE_Y = 4;
- const int UPSCALE_Z = 8;
-
- // Precalculate a "height" array:
- NOISE_DATATYPE Height[17 * 17]; // x + 17 * z
- for (int z = 0; z < 17; z += UPSCALE_Z)
- {
- NOISE_DATATYPE NoiseZ = ((NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width + z)) / m_FrequencyZ;
- for (int x = 0; x < 17; x += UPSCALE_X)
- {
- NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkX * cChunkDef::Width + x)) / m_FrequencyX;
- NOISE_DATATYPE val = abs(m_Noise1.CubicNoise2D(NoiseX / 5, NoiseZ / 5)) * m_HeightAmplification + 1;
- Height[x + 17 * z] = val * val * val;
- }
- }
-
- for (int y = 0; y < 257; y += UPSCALE_Y)
- {
- NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)y) / m_FrequencyY;
- NOISE_DATATYPE AddHeight = (y - m_MidPoint) / 20;
- AddHeight *= AddHeight * AddHeight;
- NOISE_DATATYPE * CurFloor = &(m_NoiseArray[y * 17 * 17]);
- for (int z = 0; z < 17; z += UPSCALE_Z)
- {
- NOISE_DATATYPE NoiseZ = ((NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width + z)) / m_FrequencyZ;
- for (int x = 0; x < 17; x += UPSCALE_X)
- {
- NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkX * cChunkDef::Width + x)) / m_FrequencyX;
- CurFloor[x + 17 * z] =
- m_Noise1.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * (NOISE_DATATYPE)0.5 +
- m_Noise2.CubicNoise3D(NoiseX / 2, NoiseY / 2, NoiseZ / 2) +
- m_Noise3.CubicNoise3D(NoiseX / 4, NoiseY / 4, NoiseZ / 4) * 2 +
- AddHeight / Height[x + 17 * z];
- }
- }
- // Linear-interpolate this XZ floor:
- LinearUpscale2DArrayInPlace(CurFloor, 17, 17, UPSCALE_X, UPSCALE_Z);
- }
-
- // Finish the 3D linear interpolation by interpolating between each XZ-floors on the Y axis
- for (int y = 1; y < cChunkDef::Height; y++)
- {
- if ((y % UPSCALE_Y) == 0)
- {
- // This is the interpolation source floor, already calculated
- continue;
- }
- int LoFloorY = (y / UPSCALE_Y) * UPSCALE_Y;
- int HiFloorY = LoFloorY + UPSCALE_Y;
- NOISE_DATATYPE * LoFloor = &(m_NoiseArray[LoFloorY * 17 * 17]);
- NOISE_DATATYPE * HiFloor = &(m_NoiseArray[HiFloorY * 17 * 17]);
- NOISE_DATATYPE * CurFloor = &(m_NoiseArray[y * 17 * 17]);
- NOISE_DATATYPE Ratio = ((NOISE_DATATYPE)(y % UPSCALE_Y)) / UPSCALE_Y;
- int idx = 0;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- CurFloor[idx] = LoFloor[idx] + (HiFloor[idx] - LoFloor[idx]) * Ratio;
- idx += 1;
- }
- idx += 1; // Skipping one X column
- }
- }
-
- // The noise array is now fully interpolated
- /*
- // DEBUG: Output two images of the array, sliced by XY and XZ:
- cFile f1;
- if (f1.Open(Printf("Chunk_%d_%d_XY.raw", a_ChunkX, a_ChunkZ), cFile::fmWrite))
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- int idx = y * 17 * 17 + z * 17;
- unsigned char buf[16];
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- buf[x] = (unsigned char)(std::min(256, std::max(0, (int)(128 + 128 * m_Noise[idx++]))));
- }
- f1.Write(buf, 16);
- } // for y
- } // for z
- } // if (XY file open)
-
- cFile f2;
- if (f2.Open(Printf("Chunk_%d_%d_XZ.raw", a_ChunkX, a_ChunkZ), cFile::fmWrite))
- {
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- int idx = y * 17 * 17 + z * 17;
- unsigned char buf[16];
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- buf[x] = (unsigned char)(std::min(256, std::max(0, (int)(128 + 128 * m_Noise[idx++]))));
- }
- f2.Write(buf, 16);
- } // for z
- } // for y
- } // if (XZ file open)
- */
-}
-
-
-
-
-
-void cNoise3DComposable::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- GenerateNoiseArrayIfNeeded(a_ChunkX, a_ChunkZ);
-
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, m_SeaLevel);
- for (int y = cChunkDef::Height - 1; y > m_SeaLevel; y--)
- {
- if (m_NoiseArray[y * 17 * 17 + z * 17 + x] <= m_AirThreshold)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, y);
- break;
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
-
-void cNoise3DComposable::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- GenerateNoiseArrayIfNeeded(a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ());
-
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
-
- // Make basic terrain composition:
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int LastAir = a_ChunkDesc.GetHeight(x, z) + 1;
- bool HasHadWater = false;
- for (int y = LastAir; y < m_SeaLevel; y++)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_STATIONARY_WATER);
- }
- for (int y = LastAir - 1; y > 0; y--)
- {
- if (m_NoiseArray[x + 17 * z + 17 * 17 * y] > m_AirThreshold)
- {
- // "air" part
- LastAir = y;
- if (y < m_SeaLevel)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_STATIONARY_WATER);
- HasHadWater = true;
- }
- continue;
- }
- // "ground" part:
- if (LastAir - y > 4)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_STONE);
- continue;
- }
- if (HasHadWater)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_SAND);
- }
- else
- {
- a_ChunkDesc.SetBlockType(x, y, z, (LastAir == y + 1) ? E_BLOCK_GRASS : E_BLOCK_DIRT);
- }
- } // for y
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- } // for x
- } // for z
-}
-
-
-
-
diff --git a/source/Generating/Noise3DGenerator.h b/source/Generating/Noise3DGenerator.h
deleted file mode 100644
index 0d211cddc..000000000
--- a/source/Generating/Noise3DGenerator.h
+++ /dev/null
@@ -1,106 +0,0 @@
-
-// Noise3DGenerator.h
-
-// Generates terrain using 3D noise, rather than composing. Is a test.
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cNoise3DGenerator :
- public cChunkGenerator::cGenerator
-{
- typedef cChunkGenerator::cGenerator super;
-
-public:
- cNoise3DGenerator(cChunkGenerator & a_ChunkGenerator);
- virtual ~cNoise3DGenerator();
-
- virtual void Initialize(cWorld * a_World, cIniFile & a_IniFile) override;
- virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) override;
-
-protected:
- // Linear interpolation step sizes, must be divisors of cChunkDef::Width and cChunkDef::Height, respectively:
- static const int UPSCALE_X = 8;
- static const int UPSCALE_Y = 4;
- static const int UPSCALE_Z = 8;
-
- // Linear interpolation buffer dimensions, calculated from the step sizes:
- static const int DIM_X = 1 + cChunkDef::Width / UPSCALE_X;
- static const int DIM_Y = 1 + cChunkDef::Height / UPSCALE_Y;
- static const int DIM_Z = 1 + cChunkDef::Width / UPSCALE_Z;
-
- cPerlinNoise m_Perlin; // The base 3D noise source for the actual composition
- cCubicNoise m_Cubic; // The noise used for heightmap directing
-
- int m_SeaLevel;
- NOISE_DATATYPE m_HeightAmplification;
- NOISE_DATATYPE m_MidPoint; // Where the vertical "center" of the noise should be
- NOISE_DATATYPE m_FrequencyX;
- NOISE_DATATYPE m_FrequencyY;
- NOISE_DATATYPE m_FrequencyZ;
- NOISE_DATATYPE m_AirThreshold;
-
- /// Generates the 3D noise array used for terrain generation; a_Noise is of ChunkData-size
- void GenerateNoiseArray(int a_ChunkX, int a_ChunkZ, NOISE_DATATYPE * a_Noise);
-
- /// Updates heightmap based on the chunk's contents
- void UpdateHeightmap(cChunkDesc & a_ChunkDesc);
-
- /// Composes terrain - adds dirt, grass and sand
- void ComposeTerrain(cChunkDesc & a_ChunkDesc);
-} ;
-
-
-
-
-
-class cNoise3DComposable :
- public cTerrainHeightGen,
- public cTerrainCompositionGen
-{
-public:
- cNoise3DComposable(int a_Seed);
-
- void Initialize(cIniFile & a_IniFile);
-
-protected:
- cNoise m_Noise1;
- cNoise m_Noise2;
- cNoise m_Noise3;
-
- int m_SeaLevel;
- NOISE_DATATYPE m_HeightAmplification;
- NOISE_DATATYPE m_MidPoint; // Where the vertical "center" of the noise should be
- NOISE_DATATYPE m_FrequencyX;
- NOISE_DATATYPE m_FrequencyY;
- NOISE_DATATYPE m_FrequencyZ;
- NOISE_DATATYPE m_AirThreshold;
-
- int m_LastChunkX;
- int m_LastChunkZ;
- NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // x + 17 * z + 17 * 17 * y
-
-
- /// Generates the 3D noise array used for terrain generation, unless the LastChunk coords are equal to coords given
- void GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ);
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
diff --git a/source/Generating/Ravines.cpp b/source/Generating/Ravines.cpp
deleted file mode 100644
index 6413b963b..000000000
--- a/source/Generating/Ravines.cpp
+++ /dev/null
@@ -1,531 +0,0 @@
-
-// Ravines.cpp
-
-// Implements the cStructGenRavines class representing the ravine structure generator
-
-#include "Globals.h"
-#include "Ravines.h"
-
-
-
-
-/// How many ravines in each direction are generated for a given chunk. Must be an even number
-static const int NEIGHBORHOOD_SIZE = 8;
-
-static const int NUM_RAVINE_POINTS = 4;
-
-
-
-
-
-struct cRavDefPoint
-{
- int m_BlockX;
- int m_BlockZ;
- int m_Radius;
- int m_Top;
- int m_Bottom;
-
- cRavDefPoint(int a_BlockX, int a_BlockZ, int a_Radius, int a_Top, int a_Bottom) :
- m_BlockX(a_BlockX),
- m_BlockZ(a_BlockZ),
- m_Radius(a_Radius),
- m_Top (a_Top),
- m_Bottom(a_Bottom)
- {
- }
-} ;
-
-typedef std::vector<cRavDefPoint> cRavDefPoints;
-
-
-
-
-
-class cStructGenRavines::cRavine
-{
- cRavDefPoints m_Points;
-
- /// Generates the shaping defpoints for the ravine, based on the ravine block coords and noise
- void GenerateBaseDefPoints(int a_BlockX, int a_BlockZ, int a_Size, cNoise & a_Noise);
-
- /// Refines (adds and smooths) defpoints from a_Src into a_Dst
- void RefineDefPoints(const cRavDefPoints & a_Src, cRavDefPoints & a_Dst);
-
- /// Does one round of smoothing, two passes of RefineDefPoints()
- void Smooth(void);
-
- /// Linearly interpolates the points so that the maximum distance between two neighbors is max 1 block
- void FinishLinear(void);
-
-public:
- // Coords for which the ravine was generated (not necessarily the center)
- int m_BlockX;
- int m_BlockZ;
-
- cRavine(int a_BlockX, int a_BlockZ, int a_Size, cNoise & a_Noise);
-
- /// Carves the ravine into the chunk specified
- void ProcessChunk(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes,
- cChunkDef::HeightMap & a_HeightMap
- );
-
- #ifdef _DEBUG
- /// Exports itself as a SVG line definition
- AString ExportAsSVG(int a_Color, int a_OffsetX = 0, int a_OffsetZ = 0) const;
- #endif // _DEBUG
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenRavines:
-
-cStructGenRavines::cStructGenRavines(int a_Seed, int a_Size) :
- m_Noise(a_Seed),
- m_Size(a_Size)
-{
-}
-
-
-
-
-
-cStructGenRavines::~cStructGenRavines()
-{
- ClearCache();
-}
-
-
-
-
-
-void cStructGenRavines::ClearCache(void)
-{
- for (cRavines::const_iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end; ++itr)
- {
- delete *itr;
- } // for itr - m_Cache[]
- m_Cache.clear();
-}
-
-
-
-
-
-void cStructGenRavines::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
- cRavines Ravines;
- GetRavinesForChunk(ChunkX, ChunkZ, Ravines);
- for (cRavines::const_iterator itr = Ravines.begin(), end = Ravines.end(); itr != end; ++itr)
- {
- (*itr)->ProcessChunk(ChunkX, ChunkZ, a_ChunkDesc.GetBlockTypes(), a_ChunkDesc.GetHeightMap());
- } // for itr - Ravines[]
-}
-
-
-
-
-
-void cStructGenRavines::GetRavinesForChunk(int a_ChunkX, int a_ChunkZ, cStructGenRavines::cRavines & a_Ravines)
-{
- int BaseX = a_ChunkX * cChunkDef::Width / m_Size;
- int BaseZ = a_ChunkZ * cChunkDef::Width / m_Size;
- if (BaseX < 0)
- {
- --BaseX;
- }
- if (BaseZ < 0)
- {
- --BaseZ;
- }
- BaseX -= 4;
- BaseZ -= 4;
-
- // Walk the cache, move each ravine that we want into a_Ravines:
- int StartX = BaseX * m_Size;
- int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_Size;
- int StartZ = BaseZ * m_Size;
- int EndZ = (BaseZ + NEIGHBORHOOD_SIZE + 1) * m_Size;
- for (cRavines::iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end;)
- {
- if (
- ((*itr)->m_BlockX >= StartX) && ((*itr)->m_BlockX < EndX) &&
- ((*itr)->m_BlockZ >= StartZ) && ((*itr)->m_BlockZ < EndZ)
- )
- {
- // want
- a_Ravines.push_back(*itr);
- itr = m_Cache.erase(itr);
- }
- else
- {
- // don't want
- ++itr;
- }
- } // for itr - m_Cache[]
-
- for (int x = 0; x < NEIGHBORHOOD_SIZE; x++)
- {
- int RealX = (BaseX + x) * m_Size;
- for (int z = 0; z < NEIGHBORHOOD_SIZE; z++)
- {
- int RealZ = (BaseZ + z) * m_Size;
- bool Found = false;
- for (cRavines::const_iterator itr = a_Ravines.begin(), end = a_Ravines.end(); itr != end; ++itr)
- {
- if (((*itr)->m_BlockX == RealX) && ((*itr)->m_BlockZ == RealZ))
- {
- Found = true;
- break;
- }
- }
- if (!Found)
- {
- a_Ravines.push_back(new cRavine(RealX, RealZ, m_Size, m_Noise));
- }
- }
- }
-
- // Copy a_Ravines into m_Cache to the beginning:
- cRavines RavinesCopy(a_Ravines);
- m_Cache.splice(m_Cache.begin(), RavinesCopy, RavinesCopy.begin(), RavinesCopy.end());
-
- // Trim the cache if it's too long:
- if (m_Cache.size() > 100)
- {
- cRavines::iterator itr = m_Cache.begin();
- std::advance(itr, 100);
- for (cRavines::iterator end = m_Cache.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- itr = m_Cache.begin();
- std::advance(itr, 100);
- m_Cache.erase(itr, m_Cache.end());
- }
-
- /*
- #ifdef _DEBUG
- // DEBUG: Export as SVG into a file specific for the chunk, for visual verification:
- AString SVG;
- SVG.append("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>\n<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"1024\" height = \"1024\">\n");
- for (cRavines::const_iterator itr = a_Ravines.begin(), end = a_Ravines.end(); itr != end; ++itr)
- {
- SVG.append((*itr)->ExportAsSVG(0, 512, 512));
- }
- SVG.append("</svg>\n");
-
- AString fnam;
- Printf(fnam, "ravines\\%03d_%03d.svg", a_ChunkX, a_ChunkZ);
- cFile File(fnam, cFile::fmWrite);
- File.Write(SVG.c_str(), SVG.size());
- #endif // _DEBUG
- //*/
-}
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenRavines::cRavine
-
-cStructGenRavines::cRavine::cRavine(int a_BlockX, int a_BlockZ, int a_Size, cNoise & a_Noise) :
- m_BlockX(a_BlockX),
- m_BlockZ(a_BlockZ)
-{
- // Calculate the ravine shape-defining points:
- GenerateBaseDefPoints(a_BlockX, a_BlockZ, a_Size, a_Noise);
-
- // Smooth the ravine. A two passes are needed:
- Smooth();
- Smooth();
-
- // Linearly interpolate the neighbors so that they're close enough together:
- FinishLinear();
-}
-
-
-
-
-
-void cStructGenRavines::cRavine::GenerateBaseDefPoints(int a_BlockX, int a_BlockZ, int a_Size, cNoise & a_Noise)
-{
- // Modify the size slightly to have different-sized ravines (1/2 to 1/1 of a_Size):
- a_Size = (512 + ((a_Noise.IntNoise3DInt(19 * a_BlockX, 11 * a_BlockZ, a_BlockX + a_BlockZ) / 17) % 512)) * a_Size / 1024;
-
- // The complete offset of the ravine from its cellpoint, up to 2 * a_Size in each direction
- int OffsetX = (((a_Noise.IntNoise3DInt(50 * a_BlockX, 30 * a_BlockZ, 0) / 9) % (2 * a_Size)) + ((a_Noise.IntNoise3DInt(30 * a_BlockX, 50 * m_BlockZ, 1000) / 7) % (2 * a_Size)) - 2 * a_Size) / 2;
- int OffsetZ = (((a_Noise.IntNoise3DInt(50 * a_BlockX, 30 * a_BlockZ, 2000) / 7) % (2 * a_Size)) + ((a_Noise.IntNoise3DInt(30 * a_BlockX, 50 * m_BlockZ, 3000) / 9) % (2 * a_Size)) - 2 * a_Size) / 2;
- int CenterX = a_BlockX + OffsetX;
- int CenterZ = a_BlockZ + OffsetZ;
-
- // Get the base angle in which the ravine "axis" goes:
- float Angle = (float)(((float)((a_Noise.IntNoise3DInt(20 * a_BlockX, 70 * a_BlockZ, 6000) / 9) % 16384)) / 16384.0 * 3.141592653);
- float xc = sin(Angle);
- float zc = cos(Angle);
-
- // Calculate the definition points and radii:
- int MaxRadius = (int)(sqrt(12.0 + ((a_Noise.IntNoise2DInt(61 * a_BlockX, 97 * a_BlockZ) / 13) % a_Size) / 16));
- int Top = 32 + ((a_Noise.IntNoise2DInt(13 * a_BlockX, 17 * a_BlockZ) / 23) % 32);
- int Bottom = 5 + ((a_Noise.IntNoise2DInt(17 * a_BlockX, 29 * a_BlockZ) / 13) % 32);
- int Mid = (Top + Bottom) / 2;
- int PointX = CenterX - (int)(xc * a_Size / 2);
- int PointZ = CenterZ - (int)(zc * a_Size / 2);
- m_Points.push_back(cRavDefPoint(PointX, PointZ, 0, (Mid + Top) / 2, (Mid + Bottom) / 2));
- for (int i = 1; i < NUM_RAVINE_POINTS - 1; i++)
- {
- int LineX = CenterX + (int)(xc * a_Size * (i - NUM_RAVINE_POINTS / 2) / NUM_RAVINE_POINTS);
- int LineZ = CenterZ + (int)(zc * a_Size * (i - NUM_RAVINE_POINTS / 2) / NUM_RAVINE_POINTS);
- // Amplitude is the amount of blocks that this point is away from the ravine "axis"
- int Amplitude = (a_Noise.IntNoise3DInt(70 * a_BlockX, 20 * a_BlockZ + 31 * i, 10000 * i) / 9) % a_Size;
- Amplitude = Amplitude / 4 - a_Size / 8; // Amplitude is in interval [-a_Size / 4, a_Size / 4]
- int PointX = LineX + (int)(zc * Amplitude);
- int PointZ = LineZ - (int)(xc * Amplitude);
- int Radius = MaxRadius - abs(i - NUM_RAVINE_POINTS / 2); // TODO: better radius function
- int ThisTop = Top + ((a_Noise.IntNoise3DInt(7 * a_BlockX, 19 * a_BlockZ, i * 31) / 13) % 8) - 4;
- int ThisBottom = Bottom + ((a_Noise.IntNoise3DInt(19 * a_BlockX, 7 * a_BlockZ, i * 31) / 13) % 8) - 4;
- m_Points.push_back(cRavDefPoint(PointX, PointZ, Radius, ThisTop, ThisBottom));
- } // for i - m_Points[]
- PointX = CenterX + (int)(xc * a_Size / 2);
- PointZ = CenterZ + (int)(zc * a_Size / 2);
- m_Points.push_back(cRavDefPoint(PointX, PointZ, 0, Mid, Mid));
-}
-
-
-
-
-
-void cStructGenRavines::cRavine::RefineDefPoints(const cRavDefPoints & a_Src, cRavDefPoints & a_Dst)
-{
- // Smoothing: for each line segment, add points on its 1/4 lengths
- int Num = a_Src.size() - 2; // this many intermediary points
- a_Dst.clear();
- a_Dst.reserve(Num * 2 + 2);
- cRavDefPoints::const_iterator itr = a_Src.begin() + 1;
- a_Dst.push_back(a_Src.front());
- int PrevX = a_Src.front().m_BlockX;
- int PrevZ = a_Src.front().m_BlockZ;
- int PrevR = a_Src.front().m_Radius;
- int PrevT = a_Src.front().m_Top;
- int PrevB = a_Src.front().m_Bottom;
- for (int i = 0; i <= Num; ++i, ++itr)
- {
- int dx = itr->m_BlockX - PrevX;
- int dz = itr->m_BlockZ - PrevZ;
- if (abs(dx) + abs(dz) < 4)
- {
- // Too short a segment to smooth-subdivide into quarters
- continue;
- }
- int dr = itr->m_Radius - PrevR;
- int dt = itr->m_Top - PrevT;
- int db = itr->m_Bottom - PrevB;
- int Rad1 = std::max(PrevR + 1 * dr / 4, 1);
- int Rad2 = std::max(PrevR + 3 * dr / 4, 1);
- a_Dst.push_back(cRavDefPoint(PrevX + 1 * dx / 4, PrevZ + 1 * dz / 4, Rad1, PrevT + 1 * dt / 4, PrevB + 1 * db / 4));
- a_Dst.push_back(cRavDefPoint(PrevX + 3 * dx / 4, PrevZ + 3 * dz / 4, Rad2, PrevT + 3 * dt / 4, PrevB + 3 * db / 4));
- PrevX = itr->m_BlockX;
- PrevZ = itr->m_BlockZ;
- PrevR = itr->m_Radius;
- PrevT = itr->m_Top;
- PrevB = itr->m_Bottom;
- }
- a_Dst.push_back(a_Src.back());
-}
-
-
-
-
-
-void cStructGenRavines::cRavine::Smooth(void)
-{
- cRavDefPoints Pts;
- RefineDefPoints(m_Points, Pts); // Refine m_Points -> Pts
- RefineDefPoints(Pts, m_Points); // Refine Pts -> m_Points
-}
-
-
-
-
-
-void cStructGenRavines::cRavine::FinishLinear(void)
-{
- // For each segment, use Bresenham's line algorithm to draw a "line" of defpoints
- // _X 2012_07_20: I tried modifying this algorithm to produce "thick" lines (only one coord change per point)
- // But the results were about the same as the original, so I disposed of it again - no need to use twice the count of points
-
- cRavDefPoints Pts;
- std::swap(Pts, m_Points);
-
- m_Points.reserve(Pts.size() * 3);
- int PrevX = Pts.front().m_BlockX;
- int PrevZ = Pts.front().m_BlockZ;
- for (cRavDefPoints::const_iterator itr = Pts.begin() + 1, end = Pts.end(); itr != end; ++itr)
- {
- int x1 = itr->m_BlockX;
- int z1 = itr->m_BlockZ;
- int dx = abs(x1 - PrevX);
- int dz = abs(z1 - PrevZ);
- int sx = (PrevX < x1) ? 1 : -1;
- int sz = (PrevZ < z1) ? 1 : -1;
- int err = dx - dz;
- int R = itr->m_Radius;
- int T = itr->m_Top;
- int B = itr->m_Bottom;
- while (true)
- {
- m_Points.push_back(cRavDefPoint(PrevX, PrevZ, R, T, B));
- if ((PrevX == x1) && (PrevZ == z1))
- {
- break;
- }
- int e2 = 2 * err;
- if (e2 > -dz)
- {
- err -= dz;
- PrevX += sx;
- }
- if (e2 < dx)
- {
- err += dx;
- PrevZ += sz;
- }
- } // while (true)
- } // for itr
-}
-
-
-
-
-
-#ifdef _DEBUG
-AString cStructGenRavines::cRavine::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const
-{
- AString SVG;
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#%06x;stroke-width:1px;\"\nd=\"", a_Color);
- char Prefix = 'M'; // The first point needs "M" prefix, all the others need "L"
- for (cRavDefPoints::const_iterator itr = m_Points.begin(); itr != m_Points.end(); ++itr)
- {
- AppendPrintf(SVG, "%c %d,%d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ);
- Prefix = 'L';
- }
- SVG.append("\"/>\n");
-
- // Base point highlight:
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
- a_OffsetX + m_BlockX - 5, a_OffsetZ + m_BlockZ, a_OffsetX + m_BlockX + 5, a_OffsetZ + m_BlockZ
- );
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
- a_OffsetX + m_BlockX, a_OffsetZ + m_BlockZ - 5, a_OffsetX + m_BlockX, a_OffsetZ + m_BlockZ + 5
- );
-
- // A gray line from the base point to the first point of the ravine, for identification:
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#cfcfcf;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
- a_OffsetX + m_BlockX, a_OffsetZ + m_BlockZ, a_OffsetX + m_Points.front().m_BlockX, a_OffsetZ + m_Points.front().m_BlockZ
- );
-
- // Offset guides:
- if (a_OffsetX > 0)
- {
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M %d,0 L %d,1024\"/>\n",
- a_OffsetX, a_OffsetX
- );
- }
- if (a_OffsetZ > 0)
- {
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M 0,%d L 1024,%d\"/>\n",
- a_OffsetZ, a_OffsetZ
- );
- }
- return SVG;
-}
-#endif // _DEBUG
-
-
-
-
-
-void cStructGenRavines::cRavine::ProcessChunk(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes,
- cChunkDef::HeightMap & a_HeightMap
-)
-{
- int BlockStartX = a_ChunkX * cChunkDef::Width;
- int BlockStartZ = a_ChunkZ * cChunkDef::Width;
- int BlockEndX = BlockStartX + cChunkDef::Width;
- int BlockEndZ = BlockStartZ + cChunkDef::Width;
- for (cRavDefPoints::const_iterator itr = m_Points.begin(), end = m_Points.end(); itr != end; ++itr)
- {
- if (
- (itr->m_BlockX + itr->m_Radius < BlockStartX) ||
- (itr->m_BlockX - itr->m_Radius > BlockEndX) ||
- (itr->m_BlockZ + itr->m_Radius < BlockStartZ) ||
- (itr->m_BlockZ - itr->m_Radius > BlockEndZ)
- )
- {
- // Cannot intersect, bail out early
- continue;
- }
-
- // Carve out a cylinder around the xz point, m_Radius in diameter, from Bottom to Top:
- int RadiusSq = itr->m_Radius * itr->m_Radius; // instead of doing sqrt for each distance, we do sqr of the radius
- int DifX = BlockStartX - itr->m_BlockX; // substitution for faster calc
- int DifZ = BlockStartZ - itr->m_BlockZ; // substitution for faster calc
- for (int x = 0; x < cChunkDef::Width; x++) for (int z = 0; z < cChunkDef::Width; z++)
- {
- #ifdef _DEBUG
- // DEBUG: Make the ravine shapepoints visible on a single layer (so that we can see with Minutor what's going on)
- if ((DifX + x == 0) && (DifZ + z == 0))
- {
- cChunkDef::SetBlock(a_BlockTypes, x, 4, z, E_BLOCK_LAPIS_ORE);
- }
- #endif // _DEBUG
-
- int DistSq = (DifX + x) * (DifX + x) + (DifZ + z) * (DifZ + z);
- if (DistSq <= RadiusSq)
- {
- int Top = std::min(itr->m_Top, (int)(cChunkDef::Height)); // Stupid gcc needs int cast
- for (int y = std::max(itr->m_Bottom, 1); y <= Top; y++)
- {
- switch (cChunkDef::GetBlock(a_BlockTypes, x, y, z))
- {
- // Only carve out these specific block types
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_STONE:
- case E_BLOCK_COBBLESTONE:
- case E_BLOCK_GRAVEL:
- case E_BLOCK_SAND:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_COAL_ORE:
- case E_BLOCK_IRON_ORE:
- case E_BLOCK_GOLD_ORE:
- case E_BLOCK_DIAMOND_ORE:
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- {
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
- break;
- }
- default: break;
- }
- }
- }
- } // for x, z - a_BlockTypes
- } // for itr - m_Points[]
-}
-
-
-
-
diff --git a/source/Generating/Ravines.h b/source/Generating/Ravines.h
deleted file mode 100644
index 05164a5b2..000000000
--- a/source/Generating/Ravines.h
+++ /dev/null
@@ -1,46 +0,0 @@
-
-// Ravines.h
-
-// Interfaces to the cStructGenRavines class representing the ravine structure generator
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cStructGenRavines :
- public cStructureGen
-{
-public:
- cStructGenRavines(int a_Seed, int a_Size);
- ~cStructGenRavines();
-
-protected:
- class cRavine; // fwd: Ravines.cpp
- typedef std::list<cRavine *> cRavines;
-
- cNoise m_Noise;
- int m_Size; // Max size, in blocks, of the ravines generated
- cRavines m_Cache;
-
- /// Clears everything from the cache
- void ClearCache(void);
-
- /// Returns all ravines that *may* intersect the given chunk. All the ravines are valid until the next call to this function.
- void GetRavinesForChunk(int a_ChunkX, int a_ChunkZ, cRavines & a_Ravines);
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
diff --git a/source/Generating/StructGen.cpp b/source/Generating/StructGen.cpp
deleted file mode 100644
index 2180261aa..000000000
--- a/source/Generating/StructGen.cpp
+++ /dev/null
@@ -1,675 +0,0 @@
-
-// StructGen.h
-
-#include "Globals.h"
-#include "StructGen.h"
-#include "../BlockID.h"
-#include "Trees.h"
-#include "../BlockArea.h"
-#include "../LinearUpscale.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenOreNests configuration:
-
-const int MAX_HEIGHT_COAL = 127;
-const int NUM_NESTS_COAL = 50;
-const int NEST_SIZE_COAL = 10;
-
-const int MAX_HEIGHT_IRON = 64;
-const int NUM_NESTS_IRON = 14;
-const int NEST_SIZE_IRON = 6;
-
-const int MAX_HEIGHT_REDSTONE = 16;
-const int NUM_NESTS_REDSTONE = 4;
-const int NEST_SIZE_REDSTONE = 6;
-
-const int MAX_HEIGHT_GOLD = 32;
-const int NUM_NESTS_GOLD = 2;
-const int NEST_SIZE_GOLD = 6;
-
-const int MAX_HEIGHT_DIAMOND = 15;
-const int NUM_NESTS_DIAMOND = 1;
-const int NEST_SIZE_DIAMOND = 4;
-
-const int MAX_HEIGHT_LAPIS = 30;
-const int NUM_NESTS_LAPIS = 2;
-const int NEST_SIZE_LAPIS = 5;
-
-const int MAX_HEIGHT_DIRT = 127;
-const int NUM_NESTS_DIRT = 20;
-const int NEST_SIZE_DIRT = 32;
-
-const int MAX_HEIGHT_GRAVEL = 70;
-const int NUM_NESTS_GRAVEL = 15;
-const int NEST_SIZE_GRAVEL = 32;
-
-
-
-
-
-template <typename T> T Clamp(T a_Value, T a_Min, T a_Max)
-{
- return (a_Value < a_Min) ? a_Min : ((a_Value > a_Max) ? a_Max : a_Value);
-}
-
-
-
-
-
-static bool SortTreeBlocks(const sSetBlock & a_First, const sSetBlock & a_Second)
-{
- return (a_First.BlockType == E_BLOCK_LOG) && (a_Second.BlockType != E_BLOCK_LOG);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenTrees:
-
-void cStructGenTrees::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
-
- cChunkDesc WorkerDesc(ChunkX, ChunkZ);
-
- // Generate trees:
- for (int x = 0; x <= 2; x++)
- {
- int BaseX = ChunkX + x - 1;
- for (int z = 0; z <= 2; z++)
- {
- int BaseZ = ChunkZ + z - 1;
-
- cChunkDesc * Dest;
-
- if ((x != 1) || (z != 1))
- {
- Dest = &WorkerDesc;
- WorkerDesc.SetChunkCoords(BaseX, BaseZ);
-
- m_BiomeGen->GenBiomes (BaseX, BaseZ, WorkerDesc.GetBiomeMap());
- m_HeightGen->GenHeightMap (BaseX, BaseZ, WorkerDesc.GetHeightMap());
- m_CompositionGen->ComposeTerrain(WorkerDesc);
- // TODO: Free the entity lists
- }
- else
- {
- Dest = &a_ChunkDesc;
- }
-
- int NumTrees = GetNumTrees(BaseX, BaseZ, Dest->GetBiomeMap());
-
- sSetBlockVector OutsideLogs, OutsideOther;
- for (int i = 0; i < NumTrees; i++)
- {
- GenerateSingleTree(BaseX, BaseZ, i, *Dest, OutsideLogs, OutsideOther);
- }
-
- sSetBlockVector IgnoredOverflow;
- IgnoredOverflow.reserve(OutsideOther.size());
- ApplyTreeImage(ChunkX, ChunkZ, a_ChunkDesc, OutsideOther, IgnoredOverflow);
- IgnoredOverflow.clear();
- IgnoredOverflow.reserve(OutsideLogs.size());
- ApplyTreeImage(ChunkX, ChunkZ, a_ChunkDesc, OutsideLogs, IgnoredOverflow);
- } // for z
- } // for x
-
- // Update the heightmap:
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int y = cChunkDef::Height - 1; y >= 0; y--)
- {
- if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR)
- {
- a_ChunkDesc.SetHeight(x, z, y);
- break;
- }
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-void cStructGenTrees::GenerateSingleTree(
- int a_ChunkX, int a_ChunkZ, int a_Seq,
- cChunkDesc & a_ChunkDesc,
- sSetBlockVector & a_OutsideLogs,
- sSetBlockVector & a_OutsideOther
-)
-{
- int x = (m_Noise.IntNoise3DInt(a_ChunkX + a_ChunkZ, a_ChunkZ, a_Seq) / 19) % cChunkDef::Width;
- int z = (m_Noise.IntNoise3DInt(a_ChunkX - a_ChunkZ, a_Seq, a_ChunkZ) / 19) % cChunkDef::Width;
-
- int Height = a_ChunkDesc.GetHeight(x, z);
-
- if ((Height <= 0) || (Height > 240))
- {
- return;
- }
-
- // Check the block underneath the tree:
- BLOCKTYPE TopBlock = a_ChunkDesc.GetBlockType(x, Height, z);
- if ((TopBlock != E_BLOCK_DIRT) && (TopBlock != E_BLOCK_GRASS) && (TopBlock != E_BLOCK_FARMLAND))
- {
- return;
- }
-
- sSetBlockVector TreeLogs, TreeOther;
- GetTreeImageByBiome(
- a_ChunkX * cChunkDef::Width + x, Height + 1, a_ChunkZ * cChunkDef::Width + z,
- m_Noise, a_Seq,
- a_ChunkDesc.GetBiome(x, z),
- TreeLogs, TreeOther
- );
-
- // Check if the generated image fits the terrain. Only the logs are checked:
- for (sSetBlockVector::const_iterator itr = TreeLogs.begin(); itr != TreeLogs.end(); ++itr)
- {
- if ((itr->ChunkX != a_ChunkX) || (itr->ChunkZ != a_ChunkZ))
- {
- // Outside the chunk
- continue;
- }
-
- BLOCKTYPE Block = a_ChunkDesc.GetBlockType(itr->x, itr->y, itr->z);
- switch (Block)
- {
- CASE_TREE_ALLOWED_BLOCKS:
- {
- break;
- }
- default:
- {
- // There's something in the way, abort this tree altogether
- return;
- }
- }
- }
-
- ApplyTreeImage(a_ChunkX, a_ChunkZ, a_ChunkDesc, TreeOther, a_OutsideOther);
- ApplyTreeImage(a_ChunkX, a_ChunkZ, a_ChunkDesc, TreeLogs, a_OutsideLogs);
-}
-
-
-
-
-
-void cStructGenTrees::ApplyTreeImage(
- int a_ChunkX, int a_ChunkZ,
- cChunkDesc & a_ChunkDesc,
- const sSetBlockVector & a_Image,
- sSetBlockVector & a_Overflow
-)
-{
- // Put the generated image into a_BlockTypes, push things outside this chunk into a_Blocks
- for (sSetBlockVector::const_iterator itr = a_Image.begin(), end = a_Image.end(); itr != end; ++itr)
- {
- if ((itr->ChunkX == a_ChunkX) && (itr->ChunkZ == a_ChunkZ))
- {
- // Inside this chunk, integrate into a_ChunkDesc:
- switch (a_ChunkDesc.GetBlockType(itr->x, itr->y, itr->z))
- {
- case E_BLOCK_LEAVES:
- {
- if (itr->BlockType != E_BLOCK_LOG)
- {
- break;
- }
- // fallthrough:
- }
- CASE_TREE_OVERWRITTEN_BLOCKS:
- {
- a_ChunkDesc.SetBlockTypeMeta(itr->x, itr->y, itr->z, itr->BlockType, itr->BlockMeta);
- break;
- }
-
- } // switch (GetBlock())
- continue;
- }
-
- // Outside the chunk, push into a_Overflow.
- // Don't check if already present there, by separating logs and others we don't need the checks anymore:
- a_Overflow.push_back(*itr);
- }
-}
-
-
-
-
-
-int cStructGenTrees::GetNumTrees(
- int a_ChunkX, int a_ChunkZ,
- const cChunkDef::BiomeMap & a_Biomes
-)
-{
- int NumTrees = 0;
- for (int x = 0; x < cChunkDef::Width; x++) for (int z = 0; z < cChunkDef::Width; z++)
- {
- int Add = 0;
- switch (cChunkDef::GetBiome(a_Biomes, x, z))
- {
- case biPlains: Add = 1; break;
- case biExtremeHills: Add = 3; break;
- case biForest: Add = 30; break;
- case biTaiga: Add = 30; break;
- case biSwampland: Add = 8; break;
- case biIcePlains: Add = 1; break;
- case biIceMountains: Add = 1; break;
- case biMushroomIsland: Add = 3; break;
- case biMushroomShore: Add = 3; break;
- case biForestHills: Add = 20; break;
- case biTaigaHills: Add = 20; break;
- case biExtremeHillsEdge: Add = 5; break;
- case biJungle: Add = 120; break;
- case biJungleHills: Add = 90; break;
- }
- NumTrees += Add;
- }
- return NumTrees / 1024;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenOreNests:
-
-void cStructGenOreNests::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
- cChunkDef::BlockTypes & BlockTypes = a_ChunkDesc.GetBlockTypes();
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_COAL_ORE, MAX_HEIGHT_COAL, NUM_NESTS_COAL, NEST_SIZE_COAL, BlockTypes, 1);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_IRON_ORE, MAX_HEIGHT_IRON, NUM_NESTS_IRON, NEST_SIZE_IRON, BlockTypes, 2);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_REDSTONE_ORE, MAX_HEIGHT_REDSTONE, NUM_NESTS_REDSTONE, NEST_SIZE_REDSTONE, BlockTypes, 3);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_GOLD_ORE, MAX_HEIGHT_GOLD, NUM_NESTS_GOLD, NEST_SIZE_GOLD, BlockTypes, 4);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIAMOND_ORE, MAX_HEIGHT_DIAMOND, NUM_NESTS_DIAMOND, NEST_SIZE_DIAMOND, BlockTypes, 5);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_LAPIS_ORE, MAX_HEIGHT_LAPIS, NUM_NESTS_LAPIS, NEST_SIZE_LAPIS, BlockTypes, 6);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIRT, MAX_HEIGHT_DIRT, NUM_NESTS_DIRT, NEST_SIZE_DIRT, BlockTypes, 10);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_GRAVEL, MAX_HEIGHT_GRAVEL, NUM_NESTS_GRAVEL, NEST_SIZE_GRAVEL, BlockTypes, 11);
-}
-
-
-
-
-
-void cStructGenOreNests::GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq)
-{
- // This function generates several "nests" of ore, each nest consisting of number of ore blocks relatively adjacent to each other.
- // It does so by making a random XYZ walk and adding ore along the way in cuboids of different (random) sizes
- // Only stone gets replaced with ore, all other blocks stay (so the nest can actually be smaller than specified).
-
- for (int i = 0; i < a_NumNests; i++)
- {
- int rnd = m_Noise.IntNoise3DInt(a_ChunkX + i, a_Seq, a_ChunkZ + 64 * i) / 8;
- int BaseX = rnd % cChunkDef::Width;
- rnd /= cChunkDef::Width;
- int BaseZ = rnd % cChunkDef::Width;
- rnd /= cChunkDef::Width;
- int BaseY = rnd % a_MaxHeight;
- rnd /= a_MaxHeight;
- int NestSize = a_NestSize + (rnd % (a_NestSize / 4)); // The actual nest size may be up to 1/4 larger
- int Num = 0;
- while (Num < NestSize)
- {
- // Put a cuboid around [BaseX, BaseY, BaseZ]
- int rnd = m_Noise.IntNoise3DInt(a_ChunkX + 64 * i, 2 * a_Seq + Num, a_ChunkZ + 32 * i) / 8;
- int xsize = rnd % 2;
- int ysize = (rnd / 4) % 2;
- int zsize = (rnd / 16) % 2;
- rnd >>= 8;
- for (int x = xsize; x >= 0; --x)
- {
- int BlockX = BaseX + x;
- if ((BlockX < 0) || (BlockX >= cChunkDef::Width))
- {
- Num++; // So that the cycle finishes even if the base coords wander away from the chunk
- continue;
- }
- for (int y = ysize; y >= 0; --y)
- {
- int BlockY = BaseY + y;
- if ((BlockY < 0) || (BlockY >= cChunkDef::Height))
- {
- Num++; // So that the cycle finishes even if the base coords wander away from the chunk
- continue;
- }
- for (int z = zsize; z >= 0; --z)
- {
- int BlockZ = BaseZ + z;
- if ((BlockZ < 0) || (BlockZ >= cChunkDef::Width))
- {
- Num++; // So that the cycle finishes even if the base coords wander away from the chunk
- continue;
- }
-
- int Index = cChunkDef::MakeIndexNoCheck(BlockX, BlockY, BlockZ);
- if (a_BlockTypes[Index] == E_BLOCK_STONE)
- {
- a_BlockTypes[Index] = a_OreType;
- }
- Num++;
- } // for z
- } // for y
- } // for x
-
- // Move the base to a neighbor voxel
- switch (rnd % 4)
- {
- case 0: BaseX--; break;
- case 1: BaseX++; break;
- }
- switch ((rnd >> 3) % 4)
- {
- case 0: BaseY--; break;
- case 1: BaseY++; break;
- }
- switch ((rnd >> 6) % 4)
- {
- case 0: BaseZ--; break;
- case 1: BaseZ++; break;
- }
- } // while (Num < NumBlocks)
- } // for i - NumNests
-}
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenLakes:
-
-void cStructGenLakes::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
-
- for (int z = -1; z < 2; z++) for (int x = -1; x < 2; x++)
- {
- if (((m_Noise.IntNoise2DInt(ChunkX + x, ChunkZ + z) / 17) % 100) > m_Probability)
- {
- continue;
- }
-
- cBlockArea Lake;
- CreateLakeImage(ChunkX + x, ChunkZ + z, Lake);
-
- int OfsX = Lake.GetOriginX() + x * cChunkDef::Width;
- int OfsZ = Lake.GetOriginZ() + z * cChunkDef::Width;
-
- // Merge the lake into the current data
- a_ChunkDesc.WriteBlockArea(Lake, OfsX, Lake.GetOriginY(), OfsZ, cBlockArea::msLake);
- } // for x, z - neighbor chunks
-}
-
-
-
-
-
-void cStructGenLakes::CreateLakeImage(int a_ChunkX, int a_ChunkZ, cBlockArea & a_Lake)
-{
- a_Lake.Create(16, 8, 16);
- a_Lake.Fill(cBlockArea::baTypes, E_BLOCK_SPONGE); // Sponge is the NOP blocktype for lake merging strategy
-
- // Find the minimum height in this chunk:
- cChunkDef::HeightMap HeightMap;
- m_HeiGen.GenHeightMap(a_ChunkX, a_ChunkZ, HeightMap);
- HEIGHTTYPE MinHeight = HeightMap[0];
- for (int i = 1; i < ARRAYCOUNT(HeightMap); i++)
- {
- if (HeightMap[i] < MinHeight)
- {
- MinHeight = HeightMap[i];
- }
- }
-
- // Make a random position in the chunk by using a random 16 block XZ offset and random height up to chunk's max height minus 6
- MinHeight = std::max(MinHeight - 6, 2);
- int Rnd = m_Noise.IntNoise3DInt(a_ChunkX, 128, a_ChunkZ) / 11;
- // Random offset [-8 .. 8], with higher probability around 0; add up four three-bit-wide randoms [0 .. 28], divide and subtract to get range
- int OffsetX = 4 * ((Rnd & 0x07) + ((Rnd & 0x38) >> 3) + ((Rnd & 0x1c0) >> 6) + ((Rnd & 0xe00) >> 9)) / 7 - 8;
- Rnd >>= 12;
- // Random offset [-8 .. 8], with higher probability around 0; add up four three-bit-wide randoms [0 .. 28], divide and subtract to get range
- int OffsetZ = 4 * ((Rnd & 0x07) + ((Rnd & 0x38) >> 3) + ((Rnd & 0x1c0) >> 6) + ((Rnd & 0xe00) >> 9)) / 7 - 8;
- Rnd = m_Noise.IntNoise3DInt(a_ChunkX, 512, a_ChunkZ) / 13;
- // Random height [1 .. MinHeight] with preference to center heights
- int HeightY = 1 + (((Rnd & 0x1ff) % MinHeight) + (((Rnd >> 9) & 0x1ff) % MinHeight)) / 2;
-
- a_Lake.SetOrigin(OffsetX, HeightY, OffsetZ);
-
- // Hollow out a few bubbles inside the blockarea:
- int NumBubbles = 4 + ((Rnd >> 18) & 0x03); // 4 .. 7 bubbles
- BLOCKTYPE * BlockTypes = a_Lake.GetBlockTypes();
- for (int i = 0; i < NumBubbles; i++)
- {
- int Rnd = m_Noise.IntNoise3DInt(a_ChunkX, i, a_ChunkZ) / 13;
- const int BubbleR = 2 + (Rnd & 0x03); // 2 .. 5
- const int Range = 16 - 2 * BubbleR;
- const int BubbleX = BubbleR + (Rnd % Range);
- Rnd >>= 4;
- const int BubbleY = 4 + (Rnd & 0x01); // 4 .. 5
- Rnd >>= 1;
- const int BubbleZ = BubbleR + (Rnd % Range);
- Rnd >>= 4;
- const int HalfR = BubbleR / 2; // 1 .. 2
- const int RSquared = BubbleR * BubbleR;
- for (int y = -HalfR; y <= HalfR; y++)
- {
- // BubbleY + y is in the [0, 7] bounds
- int DistY = 4 * y * y / 3;
- int IdxY = (BubbleY + y) * 16 * 16;
- for (int z = -BubbleR; z <= BubbleR; z++)
- {
- int DistYZ = DistY + z * z;
- if (DistYZ >= RSquared)
- {
- continue;
- }
- int IdxYZ = BubbleX + IdxY + (BubbleZ + z) * 16;
- for (int x = -BubbleR; x <= BubbleR; x++)
- {
- if (x * x + DistYZ < RSquared)
- {
- BlockTypes[x + IdxYZ] = E_BLOCK_AIR;
- }
- } // for x
- } // for z
- } // for y
- } // for i - bubbles
-
- // Turn air in the bottom half into liquid:
- for (int y = 0; y < 4; y++)
- {
- for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++)
- {
- if (BlockTypes[x + z * 16 + y * 16 * 16] == E_BLOCK_AIR)
- {
- BlockTypes[x + z * 16 + y * 16 * 16] = m_Fluid;
- }
- } // for z, x
- } // for y
-
- // TODO: Turn sponge next to lava into stone
-
- // a_Lake.SaveToSchematicFile(Printf("Lake_%d_%d.schematic", a_ChunkX, a_ChunkZ));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenDirectOverhangs:
-
-cStructGenDirectOverhangs::cStructGenDirectOverhangs(int a_Seed) :
- m_Noise1(a_Seed),
- m_Noise2(a_Seed + 1000)
-{
-}
-
-
-
-
-
-void cStructGenDirectOverhangs::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- // If there is no column of the wanted biome, bail out:
- if (!HasWantedBiome(a_ChunkDesc))
- {
- return;
- }
-
- HEIGHTTYPE MaxHeight = a_ChunkDesc.GetMaxHeight();
-
- const int SEGMENT_HEIGHT = 8;
- const int INTERPOL_X = 16; // Must be a divisor of 16
- const int INTERPOL_Z = 16; // Must be a divisor of 16
- // Interpolate the chunk in 16 * SEGMENT_HEIGHT * 16 "segments", each SEGMENT_HEIGHT blocks high and each linearly interpolated separately.
- // Have two buffers, one for the lowest floor and one for the highest floor, so that Y-interpolation can be done between them
- // Then swap the buffers and use the previously-top one as the current-bottom, without recalculating it.
-
- int FloorBuf1[17 * 17];
- int FloorBuf2[17 * 17];
- int * FloorHi = FloorBuf1;
- int * FloorLo = FloorBuf2;
- int BaseX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BaseZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- int BaseY = 63;
-
- // Interpolate the lowest floor:
- for (int z = 0; z <= 16 / INTERPOL_Z; z++) for (int x = 0; x <= 16 / INTERPOL_X; x++)
- {
- FloorLo[INTERPOL_X * x + 17 * INTERPOL_Z * z] =
- m_Noise1.IntNoise3DInt(BaseX + INTERPOL_X * x, BaseY, BaseZ + INTERPOL_Z * z) *
- m_Noise2.IntNoise3DInt(BaseX + INTERPOL_X * x, BaseY, BaseZ + INTERPOL_Z * z) /
- 256;
- } // for x, z - FloorLo[]
- LinearUpscale2DArrayInPlace(FloorLo, 17, 17, INTERPOL_X, INTERPOL_Z);
-
- // Interpolate segments:
- for (int Segment = BaseY; Segment < MaxHeight; Segment += SEGMENT_HEIGHT)
- {
- // First update the high floor:
- for (int z = 0; z <= 16 / INTERPOL_Z; z++) for (int x = 0; x <= 16 / INTERPOL_X; x++)
- {
- FloorHi[INTERPOL_X * x + 17 * INTERPOL_Z * z] =
- m_Noise1.IntNoise3DInt(BaseX + INTERPOL_X * x, Segment + SEGMENT_HEIGHT, BaseZ + INTERPOL_Z * z) *
- m_Noise2.IntNoise3DInt(BaseX + INTERPOL_Z * x, Segment + SEGMENT_HEIGHT, BaseZ + INTERPOL_Z * z) /
- 256;
- } // for x, z - FloorLo[]
- LinearUpscale2DArrayInPlace(FloorHi, 17, 17, INTERPOL_X, INTERPOL_Z);
-
- // Interpolate between FloorLo and FloorHi:
- for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++)
- {
- switch (a_ChunkDesc.GetBiome(x, z))
- {
- case biExtremeHills:
- case biExtremeHillsEdge:
- {
- int Lo = FloorLo[x + 17 * z] / 256;
- int Hi = FloorHi[x + 17 * z] / 256;
- for (int y = 0; y < SEGMENT_HEIGHT; y++)
- {
- int Val = Lo + (Hi - Lo) * y / SEGMENT_HEIGHT;
- if (Val < 0)
- {
- a_ChunkDesc.SetBlockType(x, y + Segment, z, E_BLOCK_AIR);
- }
- } // for y
- break;
- }
- } // switch (biome)
- } // for z, x
-
- // Swap the floors:
- std::swap(FloorLo, FloorHi);
- }
-}
-
-
-
-
-
-bool cStructGenDirectOverhangs::HasWantedBiome(cChunkDesc & a_ChunkDesc) const
-{
- cChunkDef::BiomeMap & Biomes = a_ChunkDesc.GetBiomeMap();
- for (int i = 0; i < ARRAYCOUNT(Biomes); i++)
- {
- switch (Biomes[i])
- {
- case biExtremeHills:
- case biExtremeHillsEdge:
- {
- return true;
- }
- }
- } // for i
- return false;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenDistortedMembraneOverhangs:
-
-cStructGenDistortedMembraneOverhangs::cStructGenDistortedMembraneOverhangs(int a_Seed) :
- m_NoiseX(a_Seed + 1000),
- m_NoiseY(a_Seed + 2000),
- m_NoiseZ(a_Seed + 3000),
- m_NoiseH(a_Seed + 4000)
-{
-}
-
-
-
-
-
-void cStructGenDistortedMembraneOverhangs::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- const NOISE_DATATYPE Frequency = (NOISE_DATATYPE)16;
- const NOISE_DATATYPE Amount = (NOISE_DATATYPE)1;
- for (int y = 50; y < 128; y++)
- {
- NOISE_DATATYPE NoiseY = (NOISE_DATATYPE)y / 32;
- // TODO: proper water level - where to get?
- BLOCKTYPE ReplacementBlock = (y > 62) ? E_BLOCK_AIR : E_BLOCK_STATIONARY_WATER;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- NOISE_DATATYPE NoiseZ = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z)) / Frequency;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkX() * cChunkDef::Width + x)) / Frequency;
- NOISE_DATATYPE DistortX = m_NoiseX.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * Amount;
- NOISE_DATATYPE DistortY = m_NoiseY.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * Amount;
- NOISE_DATATYPE DistortZ = m_NoiseZ.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * Amount;
- int MembraneHeight = 96 - (int)((DistortY + m_NoiseH.CubicNoise2D(NoiseX + DistortX, NoiseZ + DistortZ)) * 30);
- if (MembraneHeight < y)
- {
- a_ChunkDesc.SetBlockType(x, y, z, ReplacementBlock);
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
diff --git a/source/Generating/StructGen.h b/source/Generating/StructGen.h
deleted file mode 100644
index 853748bb8..000000000
--- a/source/Generating/StructGen.h
+++ /dev/null
@@ -1,165 +0,0 @@
-
-// StructGen.h
-
-/* Interfaces to the various structure generators:
- - cStructGenTrees
- - cStructGenMarbleCaves
- - cStructGenOres
-*/
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cStructGenTrees :
- public cStructureGen
-{
-public:
- cStructGenTrees(int a_Seed, cBiomeGen * a_BiomeGen, cTerrainHeightGen * a_HeightGen, cTerrainCompositionGen * a_CompositionGen) :
- m_Seed(a_Seed),
- m_Noise(a_Seed),
- m_BiomeGen(a_BiomeGen),
- m_HeightGen(a_HeightGen),
- m_CompositionGen(a_CompositionGen)
- {}
-
-protected:
-
- int m_Seed;
- cNoise m_Noise;
- cBiomeGen * m_BiomeGen;
- cTerrainHeightGen * m_HeightGen;
- cTerrainCompositionGen * m_CompositionGen;
-
- /** Generates and applies an image of a single tree.
- Parts of the tree inside the chunk are applied to a_BlockX.
- Parts of the tree outside the chunk are stored in a_OutsideX
- */
- void GenerateSingleTree(
- int a_ChunkX, int a_ChunkZ, int a_Seq,
- cChunkDesc & a_ChunkDesc,
- sSetBlockVector & a_OutsideLogs,
- sSetBlockVector & a_OutsideOther
- ) ;
-
- /// Applies an image into chunk blockdata; all blocks outside the chunk will be appended to a_Overflow
- void ApplyTreeImage(
- int a_ChunkX, int a_ChunkZ,
- cChunkDesc & a_ChunkDesc,
- const sSetBlockVector & a_Image,
- sSetBlockVector & a_Overflow
- );
-
- int GetNumTrees(
- int a_ChunkX, int a_ChunkZ,
- const cChunkDef::BiomeMap & a_Biomes
- );
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cStructGenOreNests :
- public cStructureGen
-{
-public:
- cStructGenOreNests(int a_Seed) : m_Noise(a_Seed), m_Seed(a_Seed) {}
-
-protected:
- cNoise m_Noise;
- int m_Seed;
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-
- void GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq);
-} ;
-
-
-
-
-
-class cStructGenLakes :
- public cStructureGen
-{
-public:
- cStructGenLakes(int a_Seed, BLOCKTYPE a_Fluid, cTerrainHeightGen & a_HeiGen, int a_Probability) :
- m_Noise(a_Seed),
- m_Seed(a_Seed),
- m_Fluid(a_Fluid),
- m_HeiGen(a_HeiGen),
- m_Probability(a_Probability)
- {
- }
-
-protected:
- cNoise m_Noise;
- int m_Seed;
- BLOCKTYPE m_Fluid;
- cTerrainHeightGen & m_HeiGen;
- int m_Probability; ///< Chance, 0 .. 100, of a chunk having the lake
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-
- /// Creates a lake image for the specified chunk into a_Lake
- void CreateLakeImage(int a_ChunkX, int a_ChunkZ, cBlockArea & a_Lake);
-} ;
-
-
-
-
-
-
-class cStructGenDirectOverhangs :
- public cStructureGen
-{
-public:
- cStructGenDirectOverhangs(int a_Seed);
-
-protected:
- cNoise m_Noise1;
- cNoise m_Noise2;
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-
- bool HasWantedBiome(cChunkDesc & a_ChunkDesc) const;
-} ;
-
-
-
-
-
-class cStructGenDistortedMembraneOverhangs :
- public cStructureGen
-{
-public:
- cStructGenDistortedMembraneOverhangs(int a_Seed);
-
-protected:
- cNoise m_NoiseX;
- cNoise m_NoiseY;
- cNoise m_NoiseZ;
- cNoise m_NoiseH;
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
diff --git a/source/Generating/Trees.cpp b/source/Generating/Trees.cpp
deleted file mode 100644
index 7ca30c60f..000000000
--- a/source/Generating/Trees.cpp
+++ /dev/null
@@ -1,684 +0,0 @@
-
-// Trees.cpp
-
-// Implements helper functions used for generating trees
-
-#include "Globals.h"
-#include "Trees.h"
-#include "../BlockID.h"
-
-
-
-
-// DEBUG:
-int gTotalLargeJungleTrees = 0;
-int gOversizeLargeJungleTrees = 0;
-
-
-
-
-
-typedef struct
-{
- int x, z;
-} sCoords;
-
-typedef struct
-{
- int x, z;
- NIBBLETYPE Meta;
-} sMetaCoords;
-
-static const sCoords Corners[] =
-{
- {-1, -1},
- {-1, 1},
- {1, -1},
- {1, 1},
-} ;
-
-// BigO = a big ring of blocks, used for generating horz slices of treetops, the number indicates the radius
-
-static const sCoords BigO1[] =
-{
- {0, -1},
- {-1, 0}, {1, 0},
- {0, 1},
-} ;
-
-static const sCoords BigO2[] =
-{
- {-1, -2}, {0, -2}, {1, -2},
- {-2, -1}, {-1, -1}, {0, -1}, {1, -1}, {2, -1},
- {-2, 0}, {-1, 0}, {1, 0}, {2, 0},
- {-2, 1}, {-1, 1}, {0, 1}, {1, 1}, {2, 1},
- {-1, 2}, {0, 2}, {1, 2},
-} ;
-
-static const sCoords BigO3[] =
-{
- {-2, -3}, {-1, -3}, {0, -3}, {1, -3}, {2, -3},
- {-3, -2}, {-2, -2}, {-1, -2}, {0, -2}, {1, -2}, {2, -2}, {3, -2},
- {-3, -1}, {-2, -1}, {-1, -1}, {0, -1}, {1, -1}, {2, -1}, {3, -1},
- {-3, 0}, {-2, 0}, {-1, 0}, {1, 0}, {2, 0}, {3, 0},
- {-3, 1}, {-2, 1}, {-1, 1}, {0, 1}, {1, 1}, {2, 1}, {3, 1},
- {-3, 2}, {-2, 2}, {-1, 2}, {0, 2}, {1, 2}, {2, 2}, {3, 2},
- {-2, 3}, {-1, 3}, {0, 3}, {1, 3}, {2, 3},
-} ;
-
-static const sCoords BigO4[] = // Part of Big Jungle tree
-{
- {-2, -4}, {-1, -4}, {0, -4}, {1, -4}, {2, -4},
- {-3, -3}, {-2, -3}, {-1, -3}, {0, -3}, {1, -3}, {2, -3}, {3, -3},
- {-4, -2}, {-3, -2}, {-2, -2}, {-1, -2}, {0, -2}, {1, -2}, {2, -2}, {3, -2}, {4, -2},
- {-4, -1}, {-3, -1}, {-2, -1}, {-1, -1}, {0, -1}, {1, -1}, {2, -1}, {3, -1}, {4, -1},
- {-4, 0}, {-3, 0}, {-2, 0}, {-1, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0},
- {-4, 1}, {-3, 1}, {-2, 1}, {-1, 1}, {0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1},
- {-4, 2}, {-3, 2}, {-2, 2}, {-1, 2}, {0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2},
- {-3, 3}, {-2, 3}, {-1, 3}, {0, 3}, {1, 3}, {2, 3}, {3, 3},
- {-2, 4}, {-1, 4}, {0, 4}, {1, 4}, {2, 4},
-} ;
-
-
-
-
-
-typedef struct
-{
- const sCoords * Coords;
- size_t Count;
-} sCoordsArr;
-
-static const sCoordsArr BigOs[] =
-{
- {BigO1, ARRAYCOUNT(BigO1)},
- {BigO2, ARRAYCOUNT(BigO2)},
- {BigO3, ARRAYCOUNT(BigO3)},
- {BigO4, ARRAYCOUNT(BigO4)},
-} ;
-
-
-
-
-
-/// Pushes a specified layer of blocks of the same type around (x, h, z) into a_Blocks
-inline void PushCoordBlocks(int a_BlockX, int a_Height, int a_BlockZ, sSetBlockVector & a_Blocks, const sCoords * a_Coords, size_t a_NumCoords, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta)
-{
- for (size_t i = 0; i < a_NumCoords; i++)
- {
- a_Blocks.push_back(sSetBlock(a_BlockX + a_Coords[i].x, a_Height, a_BlockZ + a_Coords[i].z, a_BlockType, a_Meta));
- }
-}
-
-
-
-
-inline void PushCornerBlocks(int a_BlockX, int a_Height, int a_BlockZ, int a_Seq, cNoise & a_Noise, int a_Chance, sSetBlockVector & a_Blocks, int a_CornersDist, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta)
-{
- for (size_t i = 0; i < ARRAYCOUNT(Corners); i++)
- {
- int x = a_BlockX + Corners[i].x;
- int z = a_BlockZ + Corners[i].z;
- if (a_Noise.IntNoise3DInt(x + 64 * a_Seq, a_Height, z + 64 * a_Seq) <= a_Chance)
- {
- a_Blocks.push_back(sSetBlock(x, a_Height, z, a_BlockType, a_Meta));
- }
- } // for i - Corners[]
-}
-
-
-
-
-
-inline void PushSomeColumns(int a_BlockX, int a_Height, int a_BlockZ, int a_ColumnHeight, int a_Seq, cNoise & a_Noise, int a_Chance, sSetBlockVector & a_Blocks, const sMetaCoords * a_Coords, size_t a_NumCoords, BLOCKTYPE a_BlockType)
-{
- for (size_t i = 0; i < a_NumCoords; i++)
- {
- int x = a_BlockX + a_Coords[i].x;
- int z = a_BlockZ + a_Coords[i].z;
- if (a_Noise.IntNoise3DInt(x + 64 * a_Seq, a_Height + i, z + 64 * a_Seq) <= a_Chance)
- {
- for (int j = 0; j < a_ColumnHeight; j++)
- {
- a_Blocks.push_back(sSetBlock(x, a_Height - j, z, a_BlockType, a_Coords[i].Meta));
- }
- }
- } // for i - a_Coords[]
-}
-
-
-
-
-
-void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, EMCSBiome a_Biome, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- switch (a_Biome)
- {
- case biPlains:
- case biExtremeHills:
- case biExtremeHillsEdge:
- case biForest:
- case biMushroomIsland:
- case biMushroomShore:
- case biForestHills:
- {
- // Apple or birch trees:
- if (a_Noise.IntNoise3DInt(a_BlockX, a_BlockY + 16 * a_Seq, a_BlockZ + 16 * a_Seq) < 0x5fffffff)
- {
- GetAppleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- else
- {
- GetBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- break;
- }
-
- case biTaiga:
- case biIcePlains:
- case biIceMountains:
- case biTaigaHills:
- {
- // Conifers
- GetConiferTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- break;
- }
-
- case biSwampland:
- {
- // Swamp trees:
- GetSwampTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- break;
- }
-
- case biJungle:
- case biJungleHills:
- {
- // Apple bushes, large jungle trees, small jungle trees
- if (a_Noise.IntNoise3DInt(a_BlockX, a_BlockY + 16 * a_Seq, a_BlockZ + 16 * a_Seq) < 0x6fffffff)
- {
- GetAppleBushImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- else
- {
- GetJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- }
- }
-}
-
-
-
-
-
-void GetAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- if (a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY + 32 * a_Seq, a_BlockZ) < 0x60000000)
- {
- GetSmallAppleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- else
- {
- GetLargeAppleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
-}
-
-
-
-
-
-void GetSmallAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- /* Small apple tree has:
- - a top plus (no log)
- - optional BigO1 + random corners (log)
- - 2 layers of BigO2 + random corners (log)
- - 1 to 3 blocks of trunk
- */
-
- int Random = a_Noise.IntNoise3DInt(a_BlockX + 64 * a_Seq, a_BlockY, a_BlockZ) >> 3;
-
- int Heights[] = {1, 2, 2, 3} ;
- int Height = 1 + Heights[Random & 3];
- Random >>= 2;
-
- // Pre-alloc so that we don't realloc too often later:
- a_LogBlocks.reserve(Height + 5);
- a_OtherBlocks.reserve(ARRAYCOUNT(BigO2) * 2 + ARRAYCOUNT(BigO1) + ARRAYCOUNT(Corners) * 3 + 3 + 5);
-
- // Trunk:
- for (int i = 0; i < Height; i++)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_APPLE));
- }
- int Hei = a_BlockY + Height;
-
- // 2 BigO2 + corners layers:
- for (int i = 0; i < 2; i++)
- {
- PushCoordBlocks (a_BlockX, Hei, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- PushCornerBlocks(a_BlockX, Hei, a_BlockZ, a_Seq, a_Noise, 0x5000000 - i * 0x10000000, a_OtherBlocks, 2, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Hei, a_BlockZ, E_BLOCK_LOG, E_META_LOG_APPLE));
- Hei++;
- } // for i - 2*
-
- // Optional BigO1 + corners layer:
- if ((Random & 1) == 0)
- {
- PushCoordBlocks (a_BlockX, Hei, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- PushCornerBlocks(a_BlockX, Hei, a_BlockZ, a_Seq, a_Noise, 0x6000000, a_OtherBlocks, 1, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Hei, a_BlockZ, E_BLOCK_LOG, E_META_LOG_APPLE));
- Hei++;
- }
-
- // Top plus:
- PushCoordBlocks(a_BlockX, Hei, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, Hei, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
-}
-
-
-
-
-
-void GetLargeAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // TODO
-}
-
-
-
-
-
-void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- int Height = 5 + (a_Noise.IntNoise3DInt(a_BlockX + 64 * a_Seq, a_BlockY, a_BlockZ) % 3);
-
- // Prealloc, so that we don't realloc too often later:
- a_LogBlocks.reserve(Height);
- a_OtherBlocks.reserve(80);
-
- // The entire trunk, out of logs:
- for (int i = Height - 1; i >= 0; --i)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_BIRCH));
- }
- int h = a_BlockY + Height;
-
- // Top layer - just the Plus:
- PushCoordBlocks(a_BlockX, h, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, h, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH)); // There's no log at this layer
- h--;
-
- // Second layer - log, Plus and maybe Corners:
- PushCoordBlocks (a_BlockX, h, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
- PushCornerBlocks(a_BlockX, h, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 1, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
- h--;
-
- // Third and fourth layers - BigO2 and maybe 2*Corners:
- for (int Row = 0; Row < 2; Row++)
- {
- PushCoordBlocks (a_BlockX, h, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
- PushCornerBlocks(a_BlockX, h, a_BlockZ, a_Seq, a_Noise, 0x3fffffff + Row * 0x10000000, a_OtherBlocks, 2, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
- h--;
- } // for Row - 2*
-}
-
-
-
-
-
-void GetConiferTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // Half chance for a spruce, half for a pine:
- if (a_Noise.IntNoise3DInt(a_BlockX + 64 * a_Seq, a_BlockY, a_BlockZ + 32 * a_Seq) < 0x40000000)
- {
- GetSpruceTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- else
- {
- GetPineTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
-}
-
-
-
-
-
-void GetSpruceTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // Spruces have a top section with layer sizes of (0, 1, 0) or only (1, 0),
- // then 1 - 3 sections of ascending sizes (1, 2) [most often], (1, 3) or (1, 2, 3)
- // and an optional bottom section of size 1, followed by 1 - 3 clear trunk blocks
-
- // We'll use bits from this number as partial random numbers; but the noise function has mod8 irregularities
- // (each of the mod8 remainders has a very different chance of occurrence) - that's why we divide by 8
- int MyRandom = a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY + 32 * a_Seq, a_BlockZ) / 8;
-
- static const int sHeights[] = {1, 2, 2, 3};
- int Height = sHeights[MyRandom & 3];
- MyRandom >>= 2;
-
- // Prealloc, so that we don't realloc too often later:
- a_LogBlocks.reserve(Height);
- a_OtherBlocks.reserve(180);
-
- // Clear trunk blocks:
- for (int i = 0; i < Height; i++)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- }
- Height += a_BlockY;
-
- // Optional size-1 bottom leaves layer:
- if ((MyRandom & 1) == 0)
- {
- PushCoordBlocks(a_BlockX, Height, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, Height, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- Height++;
- }
- MyRandom >>= 1;
-
- // 1 to 3 sections of leaves layers:
- static const int sNumSections[] = {1, 2, 2, 3};
- int NumSections = sNumSections[MyRandom & 3];
- MyRandom >>= 2;
- for (int i = 0; i < NumSections; i++)
- {
- switch (MyRandom & 3) // SectionType; (1, 2) twice as often as the other two
- {
- case 0:
- case 1:
- {
- PushCoordBlocks(a_BlockX, Height, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- PushCoordBlocks(a_BlockX, Height + 1, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height + 1, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- Height += 2;
- break;
- }
- case 2:
- {
- PushCoordBlocks(a_BlockX, Height, a_BlockZ, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- PushCoordBlocks(a_BlockX, Height + 1, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height + 1, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- Height += 2;
- break;
- }
- case 3:
- {
- PushCoordBlocks(a_BlockX, Height, a_BlockZ, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- PushCoordBlocks(a_BlockX, Height + 1, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- PushCoordBlocks(a_BlockX, Height + 2, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height + 1, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height + 2, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- Height += 3;
- break;
- }
- } // switch (SectionType)
- MyRandom >>= 2;
- } // for i - Sections
-
- if ((MyRandom & 1) == 0)
- {
- // (0, 1, 0) top:
- a_LogBlocks.push_back (sSetBlock(a_BlockX, Height, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- PushCoordBlocks (a_BlockX, Height + 1, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, Height + 1, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, Height + 2, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
- }
- else
- {
- // (1, 0) top:
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, Height, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
- PushCoordBlocks (a_BlockX, Height + 1, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, Height + 1, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
- }
-}
-
-
-
-
-
-void GetPineTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // Tall, little leaves on top. The top leaves are arranged in a shape of two cones joined by their bases.
- // There can be one or two layers representing the cone bases (SameSizeMax)
-
- int MyRandom = a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY, a_BlockZ + 32 * a_Seq) / 8;
- int TrunkHeight = 8 + (MyRandom % 3);
- int SameSizeMax = ((MyRandom & 8) == 0) ? 1 : 0;
- MyRandom >>= 3;
- int NumLeavesLayers = 2 + (MyRandom % 3); // Number of layers that have leaves in them
- if (NumLeavesLayers == 2)
- {
- SameSizeMax = 0;
- }
-
- // Pre-allocate the vector:
- a_LogBlocks.reserve(TrunkHeight);
- a_OtherBlocks.reserve(NumLeavesLayers * 25);
-
- // The entire trunk, out of logs:
- for (int i = TrunkHeight; i >= 0; --i)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- }
- int h = a_BlockY + TrunkHeight + 2;
-
- // Top layer - just a single leaves block:
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, h, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
- h--;
-
- // One more layer is above the trunk, push the central leaves:
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, h, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
-
- // Layers expanding in size, then collapsing again:
- // LOGD("Generating %d layers of pine leaves, SameSizeMax = %d", NumLeavesLayers, SameSizeMax);
- for (int i = 0; i < NumLeavesLayers; ++i)
- {
- int LayerSize = std::min(i, NumLeavesLayers - i + SameSizeMax - 1);
- // LOGD("LayerSize %d: %d", i, LayerSize);
- if (LayerSize < 0)
- {
- break;
- }
- ASSERT(LayerSize < ARRAYCOUNT(BigOs));
- PushCoordBlocks(a_BlockX, h, a_BlockZ, a_OtherBlocks, BigOs[LayerSize].Coords, BigOs[LayerSize].Count, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- h--;
- }
-}
-
-
-
-
-
-void GetSwampTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // Vines are around the BigO3, but not in the corners; need proper meta for direction
- static const sMetaCoords Vines[] =
- {
- {-2, -4, 1}, {-1, -4, 1}, {0, -4, 1}, {1, -4, 1}, {2, -4, 1}, // North face
- {-2, 4, 4}, {-1, 4, 4}, {0, 4, 4}, {1, 4, 4}, {2, 4, 4}, // South face
- {4, -2, 2}, {4, -1, 2}, {4, 0, 2}, {4, 1, 2}, {4, 2, 2}, // East face
- {-4, -2, 8}, {-4, -1, 8}, {-4, 0, 8}, {-4, 1, 8}, {-4, 2, 8}, // West face
- } ;
-
- int Height = 3 + (a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY, a_BlockZ + 32 * a_Seq) / 8) % 3;
-
- a_LogBlocks.reserve(Height);
- a_OtherBlocks.reserve(2 * ARRAYCOUNT(BigO2) + 2 * ARRAYCOUNT(BigO3) + Height * ARRAYCOUNT(Vines) + 20);
-
- for (int i = 0; i < Height; i++)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_APPLE));
- }
- int hei = a_BlockY + Height - 2;
-
- // Put vines around the lowermost leaves layer:
- PushSomeColumns(a_BlockX, hei, a_BlockZ, Height, a_Seq, a_Noise, 0x3fffffff, a_OtherBlocks, Vines, ARRAYCOUNT(Vines), E_BLOCK_VINES);
-
- // The lower two leaves layers are BigO3 with log in the middle and possibly corners:
- for (int i = 0; i < 2; i++)
- {
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- hei++;
- } // for i - 2*
-
- // The upper two leaves layers are BigO2 with leaves in the middle and possibly corners:
- for (int i = 0; i < 2; i++)
- {
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
- hei++;
- } // for i - 2*
-}
-
-
-
-
-
-void GetAppleBushImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- a_OtherBlocks.reserve(3 + ARRAYCOUNT(BigO2) + ARRAYCOUNT(BigO1));
-
- int hei = a_BlockY;
- a_LogBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_LOG, E_META_LOG_JUNGLE));
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- hei++;
-
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- hei++;
-
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
-}
-
-
-
-
-
-void GetJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- if (a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY + 32 * a_Seq, a_BlockZ) < 0x60000000)
- {
- GetSmallJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- else
- {
- GetLargeJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
-}
-
-
-
-
-
-void GetLargeJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // TODO: Generate proper jungle trees with branches
-
- // Vines are around the BigO4, but not in the corners; need proper meta for direction
- static const sMetaCoords Vines[] =
- {
- {-2, -5, 1}, {-1, -5, 1}, {0, -5, 1}, {1, -5, 1}, {2, -5, 1}, // North face
- {-2, 5, 4}, {-1, 5, 4}, {0, 5, 4}, {1, 5, 4}, {2, 5, 4}, // South face
- {5, -2, 2}, {5, -1, 2}, {5, 0, 2}, {5, 1, 2}, {5, 2, 2}, // East face
- {-5, -2, 8}, {-5, -1, 8}, {-5, 0, 8}, {-5, 1, 8}, {-5, 2, 8}, // West face
- // TODO: vines around the trunk, proper metas and height
- } ;
-
- int Height = 24 + (a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY, a_BlockZ + 32 * a_Seq) / 11) % 24;
-
- a_LogBlocks.reserve(Height * 4);
- a_OtherBlocks.reserve(2 * ARRAYCOUNT(BigO4) + ARRAYCOUNT(BigO3) + Height * ARRAYCOUNT(Vines) + 50);
-
- for (int i = 0; i < Height; i++)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_JUNGLE));
- a_LogBlocks.push_back(sSetBlock(a_BlockX + 1, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_JUNGLE));
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ + 1, E_BLOCK_LOG, E_META_LOG_JUNGLE));
- a_LogBlocks.push_back(sSetBlock(a_BlockX + 1, a_BlockY + i, a_BlockZ + 1, E_BLOCK_LOG, E_META_LOG_JUNGLE));
- }
- int hei = a_BlockY + Height - 2;
-
- // Put vines around the lowermost leaves layer:
- PushSomeColumns(a_BlockX, hei, a_BlockZ, Height, a_Seq, a_Noise, 0x3fffffff, a_OtherBlocks, Vines, ARRAYCOUNT(Vines), E_BLOCK_VINES);
-
- // The lower two leaves layers are BigO4 with log in the middle and possibly corners:
- for (int i = 0; i < 2; i++)
- {
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO4, ARRAYCOUNT(BigO4), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- hei++;
- } // for i - 2*
-
- // The top leaves layer is a BigO3 with leaves in the middle and possibly corners:
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE));
-}
-
-
-
-
-
-void GetSmallJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // Vines are around the BigO3, but not in the corners; need proper meta for direction
- static const sMetaCoords Vines[] =
- {
- {-2, -4, 1}, {-1, -4, 1}, {0, -4, 1}, {1, -4, 1}, {2, -4, 1}, // North face
- {-2, 4, 4}, {-1, 4, 4}, {0, 4, 4}, {1, 4, 4}, {2, 4, 4}, // South face
- {4, -2, 2}, {4, -1, 2}, {4, 0, 2}, {4, 1, 2}, {4, 2, 2}, // East face
- {-4, -2, 8}, {-4, -1, 8}, {-4, 0, 8}, {-4, 1, 8}, // West face
- // TODO: proper metas and height: {0, 1, 1}, {0, -1, 4}, {-1, 0, 2}, {1, 1, 8}, // Around the tunk
- } ;
-
- int Height = 7 + (a_Noise.IntNoise3DInt(a_BlockX + 5 * a_Seq, a_BlockY, a_BlockZ + 5 * a_Seq) / 5) % 3;
-
- a_LogBlocks.reserve(Height);
- a_OtherBlocks.reserve(
- 2 * ARRAYCOUNT(BigO3) + // O3 layer, 2x
- 2 * ARRAYCOUNT(BigO2) + // O2 layer, 2x
- ARRAYCOUNT(BigO1) + 1 + // Plus on the top
- Height * ARRAYCOUNT(Vines) + // Vines
- 50 // some safety
- );
-
- for (int i = 0; i < Height; i++)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_JUNGLE));
- }
- int hei = a_BlockY + Height - 3;
-
- // Put vines around the lowermost leaves layer:
- PushSomeColumns(a_BlockX, hei, a_BlockZ, Height, a_Seq, a_Noise, 0x3fffffff, a_OtherBlocks, Vines, ARRAYCOUNT(Vines), E_BLOCK_VINES);
-
- // The lower two leaves layers are BigO3 with log in the middle and possibly corners:
- for (int i = 0; i < 2; i++)
- {
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- hei++;
- } // for i - 2*
-
- // Two layers of BigO2 leaves, possibly with corners:
- for (int i = 0; i < 1; i++)
- {
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 2, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- hei++;
- } // for i - 2*
-
- // Top plus, all leaves:
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE));
-}
-
-
-
-
diff --git a/source/Generating/Trees.h b/source/Generating/Trees.h
deleted file mode 100644
index f5148ad6f..000000000
--- a/source/Generating/Trees.h
+++ /dev/null
@@ -1,93 +0,0 @@
-
-// Trees.h
-
-// Interfaces to helper functions used for generating trees
-
-/*
-Note that all of these functions must generate the same tree image for the same input (x, y, z, seq)
- - cStructGenTrees depends on this
-To generate a random image for the (x, y, z) coords, pass an arbitrary value as (seq).
-Each function returns two arrays of blocks, "logs" and "other". The point is that logs are of higher priority,
-logs can overwrite others(leaves), but others shouldn't overwrite logs. This is an optimization for the generator.
-*/
-
-
-
-
-
-#pragma once
-
-#include "../ChunkDef.h"
-#include "../Noise.h"
-
-
-
-
-
-// Blocks that don't block tree growth:
-#define CASE_TREE_ALLOWED_BLOCKS \
- case E_BLOCK_AIR: \
- case E_BLOCK_LEAVES: \
- case E_BLOCK_SNOW: \
- case E_BLOCK_TALL_GRASS: \
- case E_BLOCK_DEAD_BUSH: \
- case E_BLOCK_SAPLING: \
- case E_BLOCK_VINES
-
-// Blocks that a tree may overwrite when growing:
-#define CASE_TREE_OVERWRITTEN_BLOCKS \
- case E_BLOCK_AIR: \
- /* case E_BLOCK_LEAVES: LEAVES are a special case, they can be overwritten only by log. Handled in cChunkMap::ReplaceTreeBlocks(). */ \
- case E_BLOCK_SNOW: \
- case E_BLOCK_TALL_GRASS: \
- case E_BLOCK_DEAD_BUSH: \
- case E_BLOCK_SAPLING: \
- case E_BLOCK_VINES
-
-
-
-
-
-/// Generates an image of a tree at the specified coords (lowest trunk block) in the specified biome
-void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, EMCSBiome a_Biome, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random apple tree
-void GetAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a small (nonbranching) apple tree
-void GetSmallAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a large (branching) apple tree
-void GetLargeAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random birch tree
-void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random conifer tree
-void GetConiferTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random spruce (short conifer, two layers of leaves)
-void GetSpruceTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random pine (tall conifer, little leaves at top)
-void GetPineTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random swampland tree
-void GetSwampTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random apple bush (for jungles)
-void GetAppleBushImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random jungle tree
-void GetJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a large jungle tree (2x2 trunk)
-void GetLargeJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a small jungle tree (1x1 trunk)
-void GetSmallJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-
-
-
-
diff --git a/source/Globals.cpp b/source/Globals.cpp
deleted file mode 100644
index 13c6ae709..000000000
--- a/source/Globals.cpp
+++ /dev/null
@@ -1,10 +0,0 @@
-
-// Globals.cpp
-
-// This file is used for precompiled header generation in MSVC environments
-
-#include "Globals.h"
-
-
-
-
diff --git a/source/Globals.h b/source/Globals.h
deleted file mode 100644
index ef79e4cf1..000000000
--- a/source/Globals.h
+++ /dev/null
@@ -1,227 +0,0 @@
-
-// Globals.h
-
-// This file gets included from every module in the project, so that global symbols may be introduced easily
-// Also used for precompiled header generation in MSVC environments
-
-
-
-
-
-// Compiler-dependent stuff:
-#if defined(_MSC_VER)
- // MSVC produces warning C4481 on the override keyword usage, so disable the warning altogether
- #pragma warning(disable:4481)
-
- // Disable some warnings that we don't care about:
- #pragma warning(disable:4100)
-
- #define OBSOLETE __declspec(deprecated)
-
- // No alignment needed in MSVC
- #define ALIGN_8
- #define ALIGN_16
-
-#elif defined(__GNUC__)
-
- // TODO: Can GCC explicitly mark classes as abstract (no instances can be created)?
- #define abstract
-
- // TODO: Can GCC mark virtual methods as overriding (forcing them to have a virtual function of the same signature in the base class)
- #define override
-
- #define OBSOLETE __attribute__((deprecated))
-
- #define ALIGN_8 __attribute__((aligned(8)))
- #define ALIGN_16 __attribute__((aligned(16)))
-
- // Some portability macros :)
- #define stricmp strcasecmp
-
-#else
-
- #error "You are using an unsupported compiler, you might need to #define some stuff here for your compiler"
-
- /*
- // Copy and uncomment this into another #elif section based on your compiler identification
-
- // Explicitly mark classes as abstract (no instances can be created)
- #define abstract
-
- // Mark virtual methods as overriding (forcing them to have a virtual function of the same signature in the base class)
- #define override
-
- // Mark functions as obsolete, so that their usage results in a compile-time warning
- #define OBSOLETE
-
- // Mark types / variables for alignment. Do the platforms need it?
- #define ALIGN_8
- #define ALIGN_16
- */
-
-#endif
-
-
-
-
-
-// Integral types with predefined sizes:
-typedef long long Int64;
-typedef int Int32;
-typedef short Int16;
-
-typedef unsigned long long UInt64;
-typedef unsigned int UInt32;
-typedef unsigned short UInt16;
-
-
-
-
-// A macro to disallow the copy constructor and operator= functions
-// This should be used in the private: declarations for any class that shouldn't allow copying itself
-#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
- TypeName(const TypeName &); \
- void operator=(const TypeName &)
-
-// A macro that is used to mark unused function parameters, to avoid pedantic warnings in gcc
-#define UNUSED(X) (void)(X)
-
-
-
-
-// OS-dependent stuff:
-#ifdef _WIN32
- #define WIN32_LEAN_AND_MEAN
-
- #define _WIN32_WINNT 0x501 // We want to target WinXP and higher
-
- #include <Windows.h>
- #include <winsock2.h>
- #include <Ws2tcpip.h> // IPv6 stuff
-
- // Windows SDK defines min and max macros, messing up with our std::min and std::max usage
- #undef min
- #undef max
-
- // Windows SDK defines GetFreeSpace as a constant, probably a Win16 API remnant
- #ifdef GetFreeSpace
- #undef GetFreeSpace
- #endif // GetFreeSpace
-#else
- #include <sys/types.h>
- #include <sys/time.h>
- #include <sys/socket.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
- #include <netdb.h>
- #include <time.h>
- #include <dirent.h>
- #include <errno.h>
- #include <iostream>
-
- #include <cstdio>
- #include <cstring>
- #include <pthread.h>
- #include <semaphore.h>
- #include <errno.h>
- #include <fcntl.h>
-#if !defined(ANDROID_NDK)
- #include <tr1/memory>
-#endif
-#endif
-
-#if defined(ANDROID_NDK)
- #define FILE_IO_PREFIX "/sdcard/mcserver/"
-#else
- #define FILE_IO_PREFIX ""
-#endif
-
-
-
-
-
-// CRT stuff:
-#include <sys/stat.h>
-#include <assert.h>
-#include <stdio.h>
-#include <math.h>
-#include <stdarg.h>
-
-
-
-
-
-// STL stuff:
-#include <vector>
-#include <list>
-#include <deque>
-#include <string>
-#include <map>
-#include <algorithm>
-#include <memory>
-#include <set>
-#include <queue>
-
-
-
-
-
-// Common headers (part 1, without macros):
-#include "StringUtils.h"
-#include "OSSupport/Sleep.h"
-#include "OSSupport/CriticalSection.h"
-#include "OSSupport/Semaphore.h"
-#include "OSSupport/Event.h"
-#include "OSSupport/Thread.h"
-#include "OSSupport/File.h"
-#include "MCLogger.h"
-
-
-
-
-
-// Common definitions:
-
-/// Evaluates to the number of elements in an array (compile-time!)
-#define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X)))
-
-/// Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)" )
-#define KiB * 1024
-#define MiB * 1024 * 1024
-
-/// Faster than (int)floorf((float)x / (float)div)
-#define FAST_FLOOR_DIV( x, div ) (((x) - (((x) < 0) ? ((div) - 1) : 0)) / (div))
-
-// Own version of assert() that writes failed assertions to the log for review
-#ifdef _DEBUG
- #define ASSERT( x ) ( !!(x) || ( LOGERROR("Assertion failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), assert(0), 0 ) )
-#else
- #define ASSERT(x) ((void)0)
-#endif
-
-// Pretty much the same as ASSERT() but stays in Release builds
-#define VERIFY( x ) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), exit(1), 0 ) )
-
-
-
-
-
-/// A generic interface used mainly in ForEach() functions
-template <typename Type> class cItemCallback
-{
-public:
- /// Called for each item in the internal list; return true to stop the loop, or false to continue enumerating
- virtual bool Item(Type * a_Type) = 0;
-} ;
-
-
-
-
-
-// Common headers (part 2, with macros):
-#include "ChunkDef.h"
-#include "BlockID.h"
-
-
-
-
diff --git a/source/Group.cpp b/source/Group.cpp
deleted file mode 100644
index 448d29d87..000000000
--- a/source/Group.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Group.h"
-
-void cGroup::AddCommand( std::string a_Command )
-{
- m_Commands[ a_Command ] = true;
-}
-
-void cGroup::AddPermission( std::string a_Permission )
-{
- m_Permissions[ a_Permission ] = true;
-}
-
-bool cGroup::HasCommand( std::string a_Command )
-{
- if( m_Commands.find("*") != m_Commands.end() ) return true;
-
- CommandMap::iterator itr = m_Commands.find( a_Command );
- if( itr != m_Commands.end() )
- {
- if( itr->second ) return true;
- }
-
- for( GroupList::iterator itr = m_Inherits.begin(); itr != m_Inherits.end(); ++itr )
- {
- if( (*itr)->HasCommand( a_Command ) ) return true;
- }
- return false;
-}
-
-void cGroup::InheritFrom( cGroup* a_Group )
-{
- m_Inherits.remove( a_Group );
- m_Inherits.push_back( a_Group );
-} \ No newline at end of file
diff --git a/source/Group.h b/source/Group.h
deleted file mode 100644
index 65ee1a60a..000000000
--- a/source/Group.h
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cGroup // tolua_export
-{ // tolua_export
-public: // tolua_export
- cGroup() {}
- ~cGroup() {}
-
- void SetName( std::string a_Name ) { m_Name = a_Name; } // tolua_export
- const std::string & GetName() const { return m_Name; } // tolua_export
- void SetColor( std::string a_Color ) { m_Color = a_Color; } // tolua_export
- void AddCommand( std::string a_Command ); // tolua_export
- void AddPermission( std::string a_Permission ); // tolua_export
- void InheritFrom( cGroup* a_Group ); // tolua_export
-
- bool HasCommand( std::string a_Command ); // tolua_export
-
- typedef std::map< std::string, bool > PermissionMap;
- const PermissionMap & GetPermissions() const { return m_Permissions; }
-
- typedef std::map< std::string, bool > CommandMap;
- const CommandMap & GetCommands() const { return m_Commands; }
-
- const AString & GetColor() const { return m_Color; } // tolua_export
-
- typedef std::list< cGroup* > GroupList;
- const GroupList & GetInherits() const { return m_Inherits; }
-private:
- std::string m_Name;
- std::string m_Color;
-
- PermissionMap m_Permissions;
- CommandMap m_Commands;
- GroupList m_Inherits;
-};// tolua_export
diff --git a/source/GroupManager.cpp b/source/GroupManager.cpp
deleted file mode 100644
index d7332fd0a..000000000
--- a/source/GroupManager.cpp
+++ /dev/null
@@ -1,122 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "GroupManager.h"
-#include "Group.h"
-#include "../iniFile/iniFile.h"
-#include "ChatColor.h"
-#include "Root.h"
-
-
-
-
-
-typedef std::map< AString, cGroup* > GroupMap;
-
-
-
-
-
-struct cGroupManager::sGroupManagerState
-{
- GroupMap Groups;
-};
-
-
-
-
-
-cGroupManager::~cGroupManager()
-{
- for( GroupMap::iterator itr = m_pState->Groups.begin(); itr != m_pState->Groups.end(); ++itr )
- {
- delete itr->second;
- }
- m_pState->Groups.clear();
-
- delete m_pState;
-}
-
-
-
-
-
-cGroupManager::cGroupManager()
- : m_pState( new sGroupManagerState )
-{
- LOGD("-- Loading Groups --");
- cIniFile IniFile;
- if (!IniFile.ReadFile("groups.ini"))
- {
- LOGWARNING("groups.ini inaccessible, no groups are defined");
- return;
- }
-
- unsigned int NumKeys = IniFile.GetNumKeys();
- for( unsigned int i = 0; i < NumKeys; i++ )
- {
- std::string KeyName = IniFile.GetKeyName( i );
- cGroup* Group = GetGroup( KeyName.c_str() );
-
- LOGD("Loading group: %s", KeyName.c_str() );
-
- Group->SetName( KeyName );
- char Color = IniFile.GetValue( KeyName, "Color", "-" )[0];
- if( Color != '-' )
- Group->SetColor( cChatColor::MakeColor(Color) );
- else
- Group->SetColor( cChatColor::White );
-
- std::string Commands = IniFile.GetValue( KeyName, "Commands", "" );
- if( Commands.size() > 0 )
- {
- AStringVector Split = StringSplit( Commands, "," );
- for( unsigned int i = 0; i < Split.size(); i++)
- {
- Group->AddCommand( Split[i] );
- }
- }
-
- std::string Permissions = IniFile.GetValue( KeyName, "Permissions", "" );
- if( Permissions.size() > 0 )
- {
- AStringVector Split = StringSplit( Permissions, "," );
- for( unsigned int i = 0; i < Split.size(); i++)
- {
- Group->AddPermission( Split[i] );
- }
- }
-
- std::string Groups = IniFile.GetValue( KeyName, "Inherits", "" );
- if( Groups.size() > 0 )
- {
- AStringVector Split = StringSplit( Groups, "," );
- for( unsigned int i = 0; i < Split.size(); i++)
- {
- Group->InheritFrom( GetGroup( Split[i].c_str() ) );
- }
- }
- }
- LOGD("-- Groups Successfully Loaded --");
-}
-
-
-
-
-
-cGroup* cGroupManager::GetGroup( const AString & a_Name )
-{
- GroupMap::iterator itr = m_pState->Groups.find( a_Name );
- if( itr != m_pState->Groups.end() )
- {
- return itr->second;
- }
-
- cGroup* Group = new cGroup();
- m_pState->Groups[a_Name] = Group;
-
- return Group;
-}
-
-
-
-
diff --git a/source/GroupManager.h b/source/GroupManager.h
deleted file mode 100644
index d911f976c..000000000
--- a/source/GroupManager.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cGroup;
-
-
-
-
-
-class cGroupManager
-{
-public:
- cGroup * GetGroup(const AString & a_Name);
-
-private:
- friend class cRoot;
- cGroupManager();
- ~cGroupManager();
-
- struct sGroupManagerState;
- sGroupManagerState * m_pState;
-} ;
-
-
-
-
diff --git a/source/HTTPServer/EnvelopeParser.cpp b/source/HTTPServer/EnvelopeParser.cpp
deleted file mode 100644
index 8dbe05f14..000000000
--- a/source/HTTPServer/EnvelopeParser.cpp
+++ /dev/null
@@ -1,132 +0,0 @@
-
-// EnvelopeParser.cpp
-
-// Implements the cEnvelopeParser class representing a parser for RFC-822 envelope headers, used both in HTTP and in MIME
-
-#include "Globals.h"
-#include "EnvelopeParser.h"
-
-
-
-
-
-cEnvelopeParser::cEnvelopeParser(cCallbacks & a_Callbacks) :
- m_Callbacks(a_Callbacks),
- m_IsInHeaders(true)
-{
-}
-
-
-
-
-
-int cEnvelopeParser::Parse(const char * a_Data, int a_Size)
-{
- if (!m_IsInHeaders)
- {
- return 0;
- }
-
- // Start searching 1 char from the end of the already received data, if available:
- size_t SearchStart = m_IncomingData.size();
- SearchStart = (SearchStart > 1) ? SearchStart - 1 : 0;
-
- m_IncomingData.append(a_Data, a_Size);
-
- size_t idxCRLF = m_IncomingData.find("\r\n", SearchStart);
- if (idxCRLF == AString::npos)
- {
- // Not a complete line yet, all input consumed:
- return a_Size;
- }
-
- // Parse as many lines as found:
- size_t Last = 0;
- do
- {
- if (idxCRLF == Last)
- {
- // This was the last line of the data. Finish whatever value has been cached and return:
- NotifyLast();
- m_IsInHeaders = false;
- return a_Size - (m_IncomingData.size() - idxCRLF) + 2;
- }
- if (!ParseLine(m_IncomingData.c_str() + Last, idxCRLF - Last))
- {
- // An error has occurred
- m_IsInHeaders = false;
- return -1;
- }
- Last = idxCRLF + 2;
- idxCRLF = m_IncomingData.find("\r\n", idxCRLF + 2);
- } while (idxCRLF != AString::npos);
- m_IncomingData.erase(0, Last);
-
- // Parsed all lines and still expecting more
- return a_Size;
-}
-
-
-
-
-
-void cEnvelopeParser::Reset(void)
-{
- m_IsInHeaders = true;
- m_IncomingData.clear();
- m_LastKey.clear();
- m_LastValue.clear();
-}
-
-
-
-
-
-void cEnvelopeParser::NotifyLast(void)
-{
- if (!m_LastKey.empty())
- {
- m_Callbacks.OnHeaderLine(m_LastKey, m_LastValue);
- m_LastKey.clear();
- }
- m_LastValue.clear();
-}
-
-
-
-
-
-bool cEnvelopeParser::ParseLine(const char * a_Data, size_t a_Size)
-{
- ASSERT(a_Size > 0);
- if (a_Data[0] <= ' ')
- {
- // This line is a continuation for the previous line
- if (m_LastKey.empty())
- {
- return false;
- }
- // Append, including the whitespace in a_Data[0]
- m_LastValue.append(a_Data, a_Size);
- return true;
- }
-
- // This is a line with a new key:
- NotifyLast();
- for (size_t i = 0; i < a_Size; i++)
- {
- if (a_Data[i] == ':')
- {
- m_LastKey.assign(a_Data, i);
- m_LastValue.assign(a_Data + i + 2, a_Size - i - 2);
- return true;
- }
- } // for i - a_Data[]
-
- // No colon was found, key-less header??
- return false;
-}
-
-
-
-
diff --git a/source/HTTPServer/EnvelopeParser.h b/source/HTTPServer/EnvelopeParser.h
deleted file mode 100644
index 6430fbebf..000000000
--- a/source/HTTPServer/EnvelopeParser.h
+++ /dev/null
@@ -1,69 +0,0 @@
-
-// EnvelopeParser.h
-
-// Declares the cEnvelopeParser class representing a parser for RFC-822 envelope headers, used both in HTTP and in MIME
-
-
-
-
-
-#pragma once
-
-
-
-
-
-class cEnvelopeParser
-{
-public:
- class cCallbacks
- {
- public:
- /// Called when a full header line is parsed
- virtual void OnHeaderLine(const AString & a_Key, const AString & a_Value) = 0;
- } ;
-
-
- cEnvelopeParser(cCallbacks & a_Callbacks);
-
- /** Parses the incoming data.
- Returns the number of bytes consumed from the input. The bytes not consumed are not part of the envelope header
- */
- int Parse(const char * a_Data, int a_Size);
-
- /// Makes the parser forget everything parsed so far, so that it can be reused for parsing another datastream
- void Reset(void);
-
- /// Returns true if more input is expected for the envelope header
- bool IsInHeaders(void) const { return m_IsInHeaders; }
-
- /// Sets the IsInHeaders flag; used by cMultipartParser to simplify the parser initial conditions
- void SetIsInHeaders(bool a_IsInHeaders) { m_IsInHeaders = a_IsInHeaders; }
-
-public:
- /// Callbacks to call for the various events
- cCallbacks & m_Callbacks;
-
- /// Set to true while the parser is still parsing the envelope headers. Once set to true, the parser will not consume any more data.
- bool m_IsInHeaders;
-
- /// Buffer for the incoming data until it is parsed
- AString m_IncomingData;
-
- /// Holds the last parsed key; used for line-wrapped values
- AString m_LastKey;
-
- /// Holds the last parsed value; used for line-wrapped values
- AString m_LastValue;
-
-
- /// Notifies the callback of the key/value stored in m_LastKey/m_LastValue, then erases them
- void NotifyLast(void);
-
- /// Parses one line of header data. Returns true if successful
- bool ParseLine(const char * a_Data, size_t a_Size);
-} ;
-
-
-
-
diff --git a/source/HTTPServer/HTTPConnection.cpp b/source/HTTPServer/HTTPConnection.cpp
deleted file mode 100644
index 68afdfc11..000000000
--- a/source/HTTPServer/HTTPConnection.cpp
+++ /dev/null
@@ -1,247 +0,0 @@
-
-// HTTPConnection.cpp
-
-// Implements the cHTTPConnection class representing a single persistent connection in the HTTP server.
-
-#include "Globals.h"
-#include "HTTPConnection.h"
-#include "HTTPMessage.h"
-#include "HTTPServer.h"
-
-
-
-
-
-cHTTPConnection::cHTTPConnection(cHTTPServer & a_HTTPServer) :
- m_HTTPServer(a_HTTPServer),
- m_State(wcsRecvHeaders),
- m_CurrentRequest(NULL)
-{
- // LOGD("HTTP: New connection at %p", this);
-}
-
-
-
-
-
-cHTTPConnection::~cHTTPConnection()
-{
- // LOGD("HTTP: Del connection at %p", this);
-}
-
-
-
-
-
-void cHTTPConnection::SendStatusAndReason(int a_StatusCode, const AString & a_Response)
-{
- AppendPrintf(m_OutgoingData, "%d %s\r\nContent-Length: 0\r\n\r\n", a_StatusCode, a_Response.c_str());
- m_HTTPServer.NotifyConnectionWrite(*this);
- m_State = wcsRecvHeaders;
-}
-
-
-
-
-
-void cHTTPConnection::SendNeedAuth(const AString & a_Realm)
-{
- AppendPrintf(m_OutgoingData, "HTTP/1.1 401 Unauthorized\r\nWWW-Authenticate: Basic realm=\"%s\"\r\nContent-Length: 0\r\n\r\n", a_Realm.c_str());
- m_HTTPServer.NotifyConnectionWrite(*this);
- m_State = wcsRecvHeaders;
-}
-
-
-
-
-
-void cHTTPConnection::Send(const cHTTPResponse & a_Response)
-{
- ASSERT(m_State = wcsRecvIdle);
- a_Response.AppendToData(m_OutgoingData);
- m_State = wcsSendingResp;
- m_HTTPServer.NotifyConnectionWrite(*this);
-}
-
-
-
-
-
-void cHTTPConnection::Send(const void * a_Data, int a_Size)
-{
- ASSERT(m_State == wcsSendingResp);
- AppendPrintf(m_OutgoingData, "%x\r\n", a_Size);
- m_OutgoingData.append((const char *)a_Data, a_Size);
- m_OutgoingData.append("\r\n");
- m_HTTPServer.NotifyConnectionWrite(*this);
-}
-
-
-
-
-
-void cHTTPConnection::FinishResponse(void)
-{
- ASSERT(m_State == wcsSendingResp);
- m_OutgoingData.append("0\r\n\r\n");
- m_State = wcsRecvHeaders;
- m_HTTPServer.NotifyConnectionWrite(*this);
-}
-
-
-
-
-
-void cHTTPConnection::AwaitNextRequest(void)
-{
- switch (m_State)
- {
- case wcsRecvHeaders:
- {
- // Nothing has been received yet, or a special response was given (SendStatusAndReason() or SendNeedAuth() )
- break;
- }
-
- case wcsRecvIdle:
- {
- // The client is waiting for a response, send an "Internal server error":
- m_OutgoingData.append("HTTP/1.1 500 Internal Server Error\r\n\r\n");
- m_HTTPServer.NotifyConnectionWrite(*this);
- m_State = wcsRecvHeaders;
- break;
- }
-
- case wcsSendingResp:
- {
- // The response headers have been sent, we need to terminate the response body:
- m_OutgoingData.append("0\r\n\r\n");
- m_State = wcsRecvHeaders;
- break;
- }
-
- default:
- {
- ASSERT(!"Unhandled state recovery");
- break;
- }
- }
-}
-
-
-
-
-
-void cHTTPConnection::Terminate(void)
-{
- if (m_CurrentRequest != NULL)
- {
- m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
- }
- m_HTTPServer.CloseConnection(*this);
-}
-
-
-
-
-
-void cHTTPConnection::DataReceived(const char * a_Data, int a_Size)
-{
- switch (m_State)
- {
- case wcsRecvHeaders:
- {
- if (m_CurrentRequest == NULL)
- {
- m_CurrentRequest = new cHTTPRequest;
- }
-
- int BytesConsumed = m_CurrentRequest->ParseHeaders(a_Data, a_Size);
- if (BytesConsumed < 0)
- {
- delete m_CurrentRequest;
- m_CurrentRequest = NULL;
- m_State = wcsInvalid;
- m_HTTPServer.CloseConnection(*this);
- return;
- }
- if (m_CurrentRequest->IsInHeaders())
- {
- // The request headers are not yet complete
- return;
- }
-
- // The request has finished parsing its headers successfully, notify of it:
- m_State = wcsRecvBody;
- m_HTTPServer.NewRequest(*this, *m_CurrentRequest);
- m_CurrentRequestBodyRemaining = m_CurrentRequest->GetContentLength();
- if (m_CurrentRequestBodyRemaining < 0)
- {
- // The body length was not specified in the request, assume zero
- m_CurrentRequestBodyRemaining = 0;
- }
-
- // Process the rest of the incoming data into the request body:
- if (a_Size > BytesConsumed)
- {
- DataReceived(a_Data + BytesConsumed, a_Size - BytesConsumed);
- }
- else
- {
- DataReceived("", 0); // If the request has zero body length, let it be processed right-away
- }
- break;
- }
-
- case wcsRecvBody:
- {
- ASSERT(m_CurrentRequest != NULL);
- if (m_CurrentRequestBodyRemaining > 0)
- {
- int BytesToConsume = std::min(m_CurrentRequestBodyRemaining, a_Size);
- m_HTTPServer.RequestBody(*this, *m_CurrentRequest, a_Data, BytesToConsume);
- m_CurrentRequestBodyRemaining -= BytesToConsume;
- }
- if (m_CurrentRequestBodyRemaining == 0)
- {
- m_State = wcsRecvIdle;
- m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
- delete m_CurrentRequest;
- m_CurrentRequest = NULL;
- }
- break;
- }
-
- default:
- {
- // TODO: Should we be receiving data in this state?
- break;
- }
- }
-}
-
-
-
-
-
-void cHTTPConnection::GetOutgoingData(AString & a_Data)
-{
- std::swap(a_Data, m_OutgoingData);
-}
-
-
-
-
-
-void cHTTPConnection::SocketClosed(void)
-{
- if (m_CurrentRequest != NULL)
- {
- m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
- }
- m_HTTPServer.CloseConnection(*this);
-}
-
-
-
-
-
diff --git a/source/HTTPServer/HTTPConnection.h b/source/HTTPServer/HTTPConnection.h
deleted file mode 100644
index 14603bb70..000000000
--- a/source/HTTPServer/HTTPConnection.h
+++ /dev/null
@@ -1,101 +0,0 @@
-
-// HTTPConnection.h
-
-// Declares the cHTTPConnection class representing a single persistent connection in the HTTP server.
-
-
-
-
-
-#pragma once
-
-#include "../OSSupport/SocketThreads.h"
-
-
-
-
-
-// fwd:
-class cHTTPServer;
-class cHTTPResponse;
-class cHTTPRequest;
-
-
-
-
-
-class cHTTPConnection :
- public cSocketThreads::cCallback
-{
-public:
-
- enum eState
- {
- wcsRecvHeaders, ///< Receiving request headers (m_CurrentRequest is created if NULL)
- wcsRecvBody, ///< Receiving request body (m_CurrentRequest is valid)
- wcsRecvIdle, ///< Has received the entire body, waiting to send the response (m_CurrentRequest == NULL)
- wcsSendingResp, ///< Sending response body (m_CurrentRequest == NULL)
- wcsInvalid, ///< The request was malformed, the connection is closing
- } ;
-
- cHTTPConnection(cHTTPServer & a_HTTPServer);
- ~cHTTPConnection();
-
- /// Sends HTTP status code together with a_Reason (used for HTTP errors)
- void SendStatusAndReason(int a_StatusCode, const AString & a_Reason);
-
- /// Sends the "401 unauthorized" reply together with instructions on authorizing, using the specified realm
- void SendNeedAuth(const AString & a_Realm);
-
- /// Sends the headers contained in a_Response
- void Send(const cHTTPResponse & a_Response);
-
- /// Sends the data as the response (may be called multiple times)
- void Send(const void * a_Data, int a_Size);
-
- /// Sends the data as the response (may be called multiple times)
- void Send(const AString & a_Data) { Send(a_Data.data(), a_Data.size()); }
-
- /// Indicates that the current response is finished, gets ready for receiving another request (HTTP 1.1 keepalive)
- void FinishResponse(void);
-
- /// Resets the connection for a new request. Depending on the state, this will send an "InternalServerError" status or a "ResponseEnd"
- void AwaitNextRequest(void);
-
- /// Terminates the connection; finishes any request being currently processed
- void Terminate(void);
-
-protected:
- typedef std::map<AString, AString> cNameValueMap;
-
- /// The parent webserver that is to be notified of events on this connection
- cHTTPServer & m_HTTPServer;
-
- /// All the incoming data until the entire request header is parsed
- AString m_IncomingHeaderData;
-
- /// Status in which the request currently is
- eState m_State;
-
- /// Data that is queued for sending, once the socket becomes writable
- AString m_OutgoingData;
-
- /// The request being currently received (valid only between having parsed the headers and finishing receiving the body)
- cHTTPRequest * m_CurrentRequest;
-
- /// Number of bytes that remain to read for the complete body of the message to be received. Valid only in wcsRecvBody
- int m_CurrentRequestBodyRemaining;
-
-
- // cSocketThreads::cCallback overrides:
- virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client
- virtual void GetOutgoingData(AString & a_Data) override; // Data can be sent to client
- virtual void SocketClosed (void) override; // The socket has been closed for any reason
-} ;
-
-typedef std::vector<cHTTPConnection *> cHTTPConnections;
-
-
-
-
-
diff --git a/source/HTTPServer/HTTPFormParser.cpp b/source/HTTPServer/HTTPFormParser.cpp
deleted file mode 100644
index 596db424e..000000000
--- a/source/HTTPServer/HTTPFormParser.cpp
+++ /dev/null
@@ -1,290 +0,0 @@
-
-// HTTPFormParser.cpp
-
-// Implements the cHTTPFormParser class representing a parser for forms sent over HTTP
-
-#include "Globals.h"
-#include "HTTPFormParser.h"
-#include "HTTPMessage.h"
-#include "MultipartParser.h"
-#include "NameValueParser.h"
-
-
-
-
-
-cHTTPFormParser::cHTTPFormParser(cHTTPRequest & a_Request, cCallbacks & a_Callbacks) :
- m_Callbacks(a_Callbacks),
- m_IsValid(true)
-{
- if (a_Request.GetMethod() == "GET")
- {
- m_Kind = fpkURL;
-
- // Directly parse the URL in the request:
- const AString & URL = a_Request.GetURL();
- size_t idxQM = URL.find('?');
- if (idxQM != AString::npos)
- {
- Parse(URL.c_str() + idxQM + 1, URL.size() - idxQM - 1);
- }
- return;
- }
- if ((a_Request.GetMethod() == "POST") || (a_Request.GetMethod() == "PUT"))
- {
- if (strncmp(a_Request.GetContentType().c_str(), "application/x-www-form-urlencoded", 33) == 0)
- {
- m_Kind = fpkFormUrlEncoded;
- return;
- }
- if (strncmp(a_Request.GetContentType().c_str(), "multipart/form-data", 19) == 0)
- {
- m_Kind = fpkMultipart;
- BeginMultipart(a_Request);
- return;
- }
- }
- // Invalid method / content type combination, this is not a HTTP form
- m_IsValid = false;
-}
-
-
-
-
-
-cHTTPFormParser::cHTTPFormParser(eKind a_Kind, const char * a_Data, int a_Size, cCallbacks & a_Callbacks) :
- m_Callbacks(a_Callbacks),
- m_Kind(a_Kind),
- m_IsValid(true)
-{
- Parse(a_Data, a_Size);
-}
-
-
-
-
-
-void cHTTPFormParser::Parse(const char * a_Data, int a_Size)
-{
- if (!m_IsValid)
- {
- return;
- }
-
- switch (m_Kind)
- {
- case fpkURL:
- case fpkFormUrlEncoded:
- {
- // This format is used for smaller forms (not file uploads), so we can delay parsing it until Finish()
- m_IncomingData.append(a_Data, a_Size);
- break;
- }
- case fpkMultipart:
- {
- ASSERT(m_MultipartParser.get() != NULL);
- m_MultipartParser->Parse(a_Data, a_Size);
- break;
- }
- default:
- {
- ASSERT(!"Unhandled form kind");
- break;
- }
- }
-}
-
-
-
-
-
-bool cHTTPFormParser::Finish(void)
-{
- switch (m_Kind)
- {
- case fpkURL:
- case fpkFormUrlEncoded:
- {
- // m_IncomingData has all the form data, parse it now:
- ParseFormUrlEncoded();
- break;
- }
- }
- return (m_IsValid && m_IncomingData.empty());
-}
-
-
-
-
-
-bool cHTTPFormParser::HasFormData(const cHTTPRequest & a_Request)
-{
- const AString & ContentType = a_Request.GetContentType();
- return (
- (ContentType == "application/x-www-form-urlencoded") ||
- (strncmp(ContentType.c_str(), "multipart/form-data", 19) == 0) ||
- (
- (a_Request.GetMethod() == "GET") &&
- (a_Request.GetURL().find('?') != AString::npos)
- )
- );
- return false;
-}
-
-
-
-
-
-void cHTTPFormParser::BeginMultipart(const cHTTPRequest & a_Request)
-{
- ASSERT(m_MultipartParser.get() == NULL);
- m_MultipartParser.reset(new cMultipartParser(a_Request.GetContentType(), *this));
-}
-
-
-
-
-
-void cHTTPFormParser::ParseFormUrlEncoded(void)
-{
- // Parse m_IncomingData for all the variables; no more data is incoming, since this is called from Finish()
- // This may not be the most performant version, but we don't care, the form data is small enough and we're not a full-fledged web server anyway
- AStringVector Lines = StringSplit(m_IncomingData, "&");
- for (AStringVector::iterator itr = Lines.begin(), end = Lines.end(); itr != end; ++itr)
- {
- AStringVector Components = StringSplit(*itr, "=");
- switch (Components.size())
- {
- default:
- {
- // Neither name nor value, or too many "="s, mark this as invalid form:
- m_IsValid = false;
- return;
- }
- case 1:
- {
- // Only name present
- (*this)[URLDecode(ReplaceAllCharOccurrences(Components[0], '+', ' '))] = "";
- break;
- }
- case 2:
- {
- // name=value format:
- (*this)[URLDecode(ReplaceAllCharOccurrences(Components[0], '+', ' '))] = URLDecode(ReplaceAllCharOccurrences(Components[1], '+', ' '));
- break;
- }
- }
- } // for itr - Lines[]
- m_IncomingData.clear();
-}
-
-
-
-
-
-void cHTTPFormParser::OnPartStart(void)
-{
- m_CurrentPartFileName.clear();
- m_CurrentPartName.clear();
- m_IsCurrentPartFile = false;
- m_FileHasBeenAnnounced = false;
-}
-
-
-
-
-
-void cHTTPFormParser::OnPartHeader(const AString & a_Key, const AString & a_Value)
-{
- if (NoCaseCompare(a_Key, "Content-Disposition") == 0)
- {
- size_t len = a_Value.size();
- size_t ParamsStart = AString::npos;
- for (size_t i = 0; i < len; ++i)
- {
- if (a_Value[i] > ' ')
- {
- if (strncmp(a_Value.c_str() + i, "form-data", 9) != 0)
- {
- // Content disposition is not "form-data", mark the whole form invalid
- m_IsValid = false;
- return;
- }
- ParamsStart = a_Value.find(';', i + 9);
- break;
- }
- }
- if (ParamsStart == AString::npos)
- {
- // There is data missing in the Content-Disposition field, mark the whole form invalid:
- m_IsValid = false;
- return;
- }
-
- // Parse the field name and optional filename from this header:
- cNameValueParser Parser(a_Value.data() + ParamsStart, a_Value.size() - ParamsStart);
- Parser.Finish();
- m_CurrentPartName = Parser["name"];
- if (!Parser.IsValid() || m_CurrentPartName.empty())
- {
- // The required parameter "name" is missing, mark the whole form invalid:
- m_IsValid = false;
- return;
- }
- m_CurrentPartFileName = Parser["filename"];
- }
-}
-
-
-
-
-
-void cHTTPFormParser::OnPartData(const char * a_Data, int a_Size)
-{
- if (m_CurrentPartName.empty())
- {
- // Prologue, epilogue or invalid part
- return;
- }
- if (m_CurrentPartFileName.empty())
- {
- // This is a variable, store it in the map
- iterator itr = find(m_CurrentPartName);
- if (itr == end())
- {
- (*this)[m_CurrentPartName] = AString(a_Data, a_Size);
- }
- else
- {
- itr->second.append(a_Data, a_Size);
- }
- }
- else
- {
- // This is a file, pass it on through the callbacks
- if (!m_FileHasBeenAnnounced)
- {
- m_Callbacks.OnFileStart(*this, m_CurrentPartFileName);
- m_FileHasBeenAnnounced = true;
- }
- m_Callbacks.OnFileData(*this, a_Data, a_Size);
- }
-}
-
-
-
-
-
-void cHTTPFormParser::OnPartEnd(void)
-{
- if (m_FileHasBeenAnnounced)
- {
- m_Callbacks.OnFileEnd(*this);
- }
- m_CurrentPartName.clear();
- m_CurrentPartFileName.clear();
-}
-
-
-
-
diff --git a/source/HTTPServer/HTTPFormParser.h b/source/HTTPServer/HTTPFormParser.h
deleted file mode 100644
index a554ca5a4..000000000
--- a/source/HTTPServer/HTTPFormParser.h
+++ /dev/null
@@ -1,112 +0,0 @@
-
-// HTTPFormParser.h
-
-// Declares the cHTTPFormParser class representing a parser for forms sent over HTTP
-
-
-
-
-#pragma once
-
-#include "MultipartParser.h"
-
-
-
-
-
-// fwd:
-class cHTTPRequest;
-
-
-
-
-
-class cHTTPFormParser :
- public std::map<AString, AString>,
- public cMultipartParser::cCallbacks
-{
-public:
- enum eKind
- {
- fpkURL, ///< The form has been transmitted as parameters to a GET request
- fpkFormUrlEncoded, ///< The form has been POSTed or PUT, with Content-Type of "application/x-www-form-urlencoded"
- fpkMultipart, ///< The form has been POSTed or PUT, with Content-Type of "multipart/form-data"
- } ;
-
- class cCallbacks
- {
- public:
- /// Called when a new file part is encountered in the form data
- virtual void OnFileStart(cHTTPFormParser & a_Parser, const AString & a_FileName) = 0;
-
- /// Called when more file data has come for the current file in the form data
- virtual void OnFileData(cHTTPFormParser & a_Parser, const char * a_Data, int a_Size) = 0;
-
- /// Called when the current file part has ended in the form data
- virtual void OnFileEnd(cHTTPFormParser & a_Parser) = 0;
- } ;
-
-
- /// Creates a parser that is tied to a request and notifies of various events using a callback mechanism
- cHTTPFormParser(cHTTPRequest & a_Request, cCallbacks & a_Callbacks);
-
- /// Creates a parser with the specified content type that reads data from a string
- cHTTPFormParser(eKind a_Kind, const char * a_Data, int a_Size, cCallbacks & a_Callbacks);
-
- /// Adds more data into the parser, as the request body is received
- void Parse(const char * a_Data, int a_Size);
-
- /** Notifies that there's no more data incoming and the parser should finish its parsing.
- Returns true if parsing successful
- */
- bool Finish(void);
-
- /// Returns true if the headers suggest the request has form data parseable by this class
- static bool HasFormData(const cHTTPRequest & a_Request);
-
-protected:
-
- /// The callbacks to call for incoming file data
- cCallbacks & m_Callbacks;
-
- /// The kind of the parser (decided in the constructor, used in Parse()
- eKind m_Kind;
-
- /// Buffer for the incoming data until it's parsed
- AString m_IncomingData;
-
- /// True if the information received so far is a valid form; set to false on first problem. Further parsing is skipped when false.
- bool m_IsValid;
-
- /// The parser for the multipart data, if used
- std::auto_ptr<cMultipartParser> m_MultipartParser;
-
- /// Name of the currently parsed part in multipart data
- AString m_CurrentPartName;
-
- /// True if the currently parsed part in multipart data is a file
- bool m_IsCurrentPartFile;
-
- /// Filename of the current parsed part in multipart data (for file uploads)
- AString m_CurrentPartFileName;
-
- /// Set to true after m_Callbacks.OnFileStart() has been called, reset to false on PartEnd
- bool m_FileHasBeenAnnounced;
-
-
- /// Sets up the object for parsing a fpkMultipart request
- void BeginMultipart(const cHTTPRequest & a_Request);
-
- /// Parses m_IncomingData as form-urlencoded data (fpkURL or fpkFormUrlEncoded kinds)
- void ParseFormUrlEncoded(void);
-
- // cMultipartParser::cCallbacks overrides:
- virtual void OnPartStart (void) override;
- virtual void OnPartHeader(const AString & a_Key, const AString & a_Value) override;
- virtual void OnPartData (const char * a_Data, int a_Size) override;
- virtual void OnPartEnd (void) override;
-} ;
-
-
-
-
diff --git a/source/HTTPServer/HTTPMessage.cpp b/source/HTTPServer/HTTPMessage.cpp
deleted file mode 100644
index ab23866e6..000000000
--- a/source/HTTPServer/HTTPMessage.cpp
+++ /dev/null
@@ -1,279 +0,0 @@
-
-// HTTPMessage.cpp
-
-// Declares the cHTTPMessage class representing the common ancestor for HTTP request and response classes
-
-#include "Globals.h"
-#include "HTTPMessage.h"
-
-
-
-
-
-// Disable MSVC warnings:
-#if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable:4355) // 'this' : used in base member initializer list
-#endif
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHTTPMessage:
-
-cHTTPMessage::cHTTPMessage(eKind a_Kind) :
- m_Kind(a_Kind),
- m_ContentLength(-1)
-{
-}
-
-
-
-
-
-void cHTTPMessage::AddHeader(const AString & a_Key, const AString & a_Value)
-{
- AString Key = a_Key;
- StrToLower(Key);
- cNameValueMap::iterator itr = m_Headers.find(Key);
- if (itr == m_Headers.end())
- {
- m_Headers[Key] = a_Value;
- }
- else
- {
- // The header-field key is specified multiple times, combine into comma-separated list (RFC 2616 @ 4.2)
- itr->second.append(", ");
- itr->second.append(a_Value);
- }
-
- // Special processing for well-known headers:
- if (Key == "content-type")
- {
- m_ContentType = m_Headers[Key];
- }
- else if (Key == "content-length")
- {
- m_ContentLength = atoi(m_Headers[Key].c_str());
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHTTPRequest:
-
-cHTTPRequest::cHTTPRequest(void) :
- super(mkRequest),
- m_EnvelopeParser(*this),
- m_IsValid(true),
- m_UserData(NULL),
- m_HasAuth(false)
-{
-}
-
-
-
-
-
-int cHTTPRequest::ParseHeaders(const char * a_Data, int a_Size)
-{
- if (!m_IsValid)
- {
- return -1;
- }
-
- if (m_Method.empty())
- {
- // The first line hasn't been processed yet
- int res = ParseRequestLine(a_Data, a_Size);
- if ((res < 0) || (res == a_Size))
- {
- return res;
- }
- int res2 = m_EnvelopeParser.Parse(a_Data + res, a_Size - res);
- if (res2 < 0)
- {
- m_IsValid = false;
- return res2;
- }
- return res2 + res;
- }
-
- if (m_EnvelopeParser.IsInHeaders())
- {
- int res = m_EnvelopeParser.Parse(a_Data, a_Size);
- if (res < 0)
- {
- m_IsValid = false;
- }
- return res;
- }
- return 0;
-}
-
-
-
-
-
-AString cHTTPRequest::GetBareURL(void) const
-{
- size_t idxQM = m_URL.find('?');
- if (idxQM != AString::npos)
- {
- return m_URL.substr(0, idxQM);
- }
- else
- {
- return m_URL;
- }
-}
-
-
-
-
-
-int cHTTPRequest::ParseRequestLine(const char * a_Data, int a_Size)
-{
- m_IncomingHeaderData.append(a_Data, a_Size);
- size_t IdxEnd = m_IncomingHeaderData.size();
-
- // Ignore the initial CRLFs (HTTP spec's "should")
- size_t LineStart = 0;
- while (
- (LineStart < IdxEnd) &&
- (
- (m_IncomingHeaderData[LineStart] == '\r') ||
- (m_IncomingHeaderData[LineStart] == '\n')
- )
- )
- {
- LineStart++;
- }
- if (LineStart >= IdxEnd)
- {
- m_IsValid = false;
- return -1;
- }
-
- int NumSpaces = 0;
- size_t MethodEnd = 0;
- size_t URLEnd = 0;
- for (size_t i = LineStart; i < IdxEnd; i++)
- {
- switch (m_IncomingHeaderData[i])
- {
- case ' ':
- {
- switch (NumSpaces)
- {
- case 0:
- {
- MethodEnd = i;
- break;
- }
- case 1:
- {
- URLEnd = i;
- break;
- }
- default:
- {
- // Too many spaces in the request
- m_IsValid = false;
- return -1;
- }
- }
- NumSpaces += 1;
- break;
- }
- case '\n':
- {
- if ((i == 0) || (m_IncomingHeaderData[i - 1] != '\r') || (NumSpaces != 2) || (i < URLEnd + 7))
- {
- // LF too early, without a CR, without two preceeding spaces or too soon after the second space
- m_IsValid = false;
- return -1;
- }
- // Check that there's HTTP/version at the end
- if (strncmp(a_Data + URLEnd + 1, "HTTP/1.", 7) != 0)
- {
- m_IsValid = false;
- return -1;
- }
- m_Method = m_IncomingHeaderData.substr(LineStart, MethodEnd - LineStart);
- m_URL = m_IncomingHeaderData.substr(MethodEnd + 1, URLEnd - MethodEnd - 1);
- return i + 1;
- }
- } // switch (m_IncomingHeaderData[i])
- } // for i - m_IncomingHeaderData[]
-
- // CRLF hasn't been encountered yet, consider all data consumed
- return a_Size;
-}
-
-
-
-
-
-void cHTTPRequest::OnHeaderLine(const AString & a_Key, const AString & a_Value)
-{
- if (
- (NoCaseCompare(a_Key, "Authorization") == 0) &&
- (strncmp(a_Value.c_str(), "Basic ", 6) == 0)
- )
- {
- AString UserPass = Base64Decode(a_Value.substr(6));
- size_t idxCol = UserPass.find(':');
- if (idxCol != AString::npos)
- {
- m_AuthUsername = UserPass.substr(0, idxCol);
- m_AuthPassword = UserPass.substr(idxCol + 1);
- m_HasAuth = true;
- }
- }
- AddHeader(a_Key, a_Value);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHTTPResponse:
-
-cHTTPResponse::cHTTPResponse(void) :
- super(mkResponse)
-{
-}
-
-
-
-
-
-void cHTTPResponse::AppendToData(AString & a_DataStream) const
-{
- a_DataStream.append("HTTP/1.1 200 OK\r\nTransfer-Encoding: chunked\r\nContent-Type: ");
- a_DataStream.append(m_ContentType);
- a_DataStream.append("\r\n");
- for (cNameValueMap::const_iterator itr = m_Headers.begin(), end = m_Headers.end(); itr != end; ++itr)
- {
- if ((itr->first == "Content-Type") || (itr->first == "Content-Length"))
- {
- continue;
- }
- a_DataStream.append(itr->first);
- a_DataStream.append(": ");
- a_DataStream.append(itr->second);
- a_DataStream.append("\r\n");
- } // for itr - m_Headers[]
- a_DataStream.append("\r\n");
-}
-
-
-
-
diff --git a/source/HTTPServer/HTTPMessage.h b/source/HTTPServer/HTTPMessage.h
deleted file mode 100644
index f5284c535..000000000
--- a/source/HTTPServer/HTTPMessage.h
+++ /dev/null
@@ -1,164 +0,0 @@
-
-// HTTPMessage.h
-
-// Declares the cHTTPMessage class representing the common ancestor for HTTP request and response classes
-
-
-
-
-
-#pragma once
-
-#include "EnvelopeParser.h"
-
-
-
-
-
-class cHTTPMessage
-{
-public:
- enum
- {
- HTTP_OK = 200,
- HTTP_BAD_REQUEST = 400,
- } ;
-
- enum eKind
- {
- mkRequest,
- mkResponse,
- } ;
-
- cHTTPMessage(eKind a_Kind);
-
- /// Adds a header into the internal map of headers. Recognizes special headers: Content-Type and Content-Length
- void AddHeader(const AString & a_Key, const AString & a_Value);
-
- void SetContentType (const AString & a_ContentType) { m_ContentType = a_ContentType; }
- void SetContentLength(int a_ContentLength) { m_ContentLength = a_ContentLength; }
-
- const AString & GetContentType (void) const { return m_ContentType; }
- int GetContentLength(void) const { return m_ContentLength; }
-
-protected:
- typedef std::map<AString, AString> cNameValueMap;
-
- eKind m_Kind;
-
- cNameValueMap m_Headers;
-
- /// Type of the content; parsed by AddHeader(), set directly by SetContentLength()
- AString m_ContentType;
-
- /// Length of the content that is to be received. -1 when the object is created, parsed by AddHeader() or set directly by SetContentLength()
- int m_ContentLength;
-} ;
-
-
-
-
-
-class cHTTPRequest :
- public cHTTPMessage,
- protected cEnvelopeParser::cCallbacks
-{
- typedef cHTTPMessage super;
-
-public:
- cHTTPRequest(void);
-
- /** Parses the request line and then headers from the received data.
- Returns the number of bytes consumed or a negative number for error
- */
- int ParseHeaders(const char * a_Data, int a_Size);
-
- /// Returns true if the request did contain a Content-Length header
- bool HasReceivedContentLength(void) const { return (m_ContentLength >= 0); }
-
- /// Returns the method used in the request
- const AString & GetMethod(void) const { return m_Method; }
-
- /// Returns the URL used in the request
- const AString & GetURL(void) const { return m_URL; }
-
- /// Returns the URL used in the request, without any parameters
- AString GetBareURL(void) const;
-
- /// Sets the UserData pointer that is stored within this request. The request doesn't touch this data (doesn't delete it)!
- void SetUserData(void * a_UserData) { m_UserData = a_UserData; }
-
- /// Retrieves the UserData pointer that has been stored within this request.
- void * GetUserData(void) const { return m_UserData; }
-
- /// Returns true if more data is expected for the request headers
- bool IsInHeaders(void) const { return m_EnvelopeParser.IsInHeaders(); }
-
- /// Returns true if the request did present auth data that was understood by the parser
- bool HasAuth(void) const { return m_HasAuth; }
-
- /// Returns the username that the request presented. Only valid if HasAuth() is true
- const AString & GetAuthUsername(void) const { return m_AuthUsername; }
-
- /// Returns the password that the request presented. Only valid if HasAuth() is true
- const AString & GetAuthPassword(void) const { return m_AuthPassword; }
-
-protected:
- /// Parser for the envelope data
- cEnvelopeParser m_EnvelopeParser;
-
- /// True if the data received so far is parsed successfully. When false, all further parsing is skipped
- bool m_IsValid;
-
- /// Bufferred incoming data, while parsing for the request line
- AString m_IncomingHeaderData;
-
- /// Method of the request (GET / PUT / POST / ...)
- AString m_Method;
-
- /// Full URL of the request
- AString m_URL;
-
- /// Data that the HTTPServer callbacks are allowed to store.
- void * m_UserData;
-
- /// Set to true if the request contains auth data that was understood by the parser
- bool m_HasAuth;
-
- /// The username used for auth
- AString m_AuthUsername;
-
- /// The password used for auth
- AString m_AuthPassword;
-
-
- /** Parses the incoming data for the first line (RequestLine)
- Returns the number of bytes consumed, or -1 for an error
- */
- int ParseRequestLine(const char * a_Data, int a_Size);
-
- // cEnvelopeParser::cCallbacks overrides:
- virtual void OnHeaderLine(const AString & a_Key, const AString & a_Value) override;
-} ;
-
-
-
-
-
-class cHTTPResponse :
- public cHTTPMessage
-{
- typedef cHTTPMessage super;
-
-public:
- cHTTPResponse(void);
-
- /** Appends the response to the specified datastream - response line and headers.
- The body will be sent later directly through cConnection::Send()
- */
- void AppendToData(AString & a_DataStream) const;
-} ;
-
-
-
-
diff --git a/source/HTTPServer/HTTPServer.cpp b/source/HTTPServer/HTTPServer.cpp
deleted file mode 100644
index f6f5b0f8b..000000000
--- a/source/HTTPServer/HTTPServer.cpp
+++ /dev/null
@@ -1,258 +0,0 @@
-
-// HTTPServer.cpp
-
-// Implements the cHTTPServer class representing a HTTP webserver that uses cListenThread and cSocketThreads for processing
-
-#include "Globals.h"
-#include "HTTPServer.h"
-#include "HTTPMessage.h"
-#include "HTTPConnection.h"
-#include "HTTPFormParser.h"
-
-
-
-
-
-// Disable MSVC warnings:
-#if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable:4355) // 'this' : used in base member initializer list
-#endif
-
-
-
-
-
-class cDebugCallbacks :
- public cHTTPServer::cCallbacks,
- protected cHTTPFormParser::cCallbacks
-{
- virtual void OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override
- {
- if (cHTTPFormParser::HasFormData(a_Request))
- {
- a_Request.SetUserData(new cHTTPFormParser(a_Request, *this));
- }
- }
-
-
- virtual void OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) override
- {
- cHTTPFormParser * FormParser = (cHTTPFormParser *)(a_Request.GetUserData());
- if (FormParser != NULL)
- {
- FormParser->Parse(a_Data, a_Size);
- }
- }
-
-
- virtual void OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override
- {
- cHTTPFormParser * FormParser = (cHTTPFormParser *)(a_Request.GetUserData());
- if (FormParser != NULL)
- {
- if (FormParser->Finish())
- {
- cHTTPResponse Resp;
- Resp.SetContentType("text/html");
- a_Connection.Send(Resp);
- a_Connection.Send("<html><body><table border=1 cellspacing=0><tr><th>Name</th><th>Value</th></tr>\r\n");
- for (cHTTPFormParser::iterator itr = FormParser->begin(), end = FormParser->end(); itr != end; ++itr)
- {
- a_Connection.Send(Printf("<tr><td valign=\"top\"><pre>%s</pre></td><td valign=\"top\"><pre>%s</pre></td></tr>\r\n", itr->first.c_str(), itr->second.c_str()));
- } // for itr - FormParser[]
- a_Connection.Send("</table></body></html>");
- return;
- }
-
- // Parsing failed:
- cHTTPResponse Resp;
- Resp.SetContentType("text/plain");
- a_Connection.Send(Resp);
- a_Connection.Send("Form parsing failed");
- return;
- }
-
- // Test the auth failure and success:
- if (a_Request.GetURL() == "/auth")
- {
- if (!a_Request.HasAuth() || (a_Request.GetAuthUsername() != "a") || (a_Request.GetAuthPassword() != "b"))
- {
- a_Connection.SendNeedAuth("MCServer WebAdmin");
- return;
- }
- }
-
- cHTTPResponse Resp;
- Resp.SetContentType("text/plain");
- a_Connection.Send(Resp);
- a_Connection.Send("Hello, world");
- }
-
-
- virtual void OnFileStart(cHTTPFormParser & a_Parser, const AString & a_FileName) override
- {
- // TODO
- }
-
-
- virtual void OnFileData(cHTTPFormParser & a_Parser, const char * a_Data, int a_Size) override
- {
- // TODO
- }
-
-
- virtual void OnFileEnd(cHTTPFormParser & a_Parser) override
- {
- // TODO
- }
-
-} g_DebugCallbacks;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHTTPServer:
-
-cHTTPServer::cHTTPServer(void) :
- m_ListenThreadIPv4(*this, cSocket::IPv4, "WebServer IPv4"),
- m_ListenThreadIPv6(*this, cSocket::IPv6, "WebServer IPv6"),
- m_Callbacks(NULL)
-{
-}
-
-
-
-
-
-cHTTPServer::~cHTTPServer()
-{
- Stop();
-}
-
-
-
-
-
-bool cHTTPServer::Initialize(const AString & a_PortsIPv4, const AString & a_PortsIPv6)
-{
- bool HasAnyPort;
- HasAnyPort = m_ListenThreadIPv4.Initialize(a_PortsIPv4);
- HasAnyPort = m_ListenThreadIPv6.Initialize(a_PortsIPv6) || HasAnyPort;
- if (!HasAnyPort)
- {
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-bool cHTTPServer::Start(cCallbacks & a_Callbacks)
-{
- m_Callbacks = &a_Callbacks;
- if (!m_ListenThreadIPv4.Start())
- {
- return false;
- }
- if (!m_ListenThreadIPv6.Start())
- {
- m_ListenThreadIPv4.Stop();
- return false;
- }
- return true;
-}
-
-
-
-
-
-void cHTTPServer::Stop(void)
-{
- m_ListenThreadIPv4.Stop();
- m_ListenThreadIPv6.Stop();
-
- // Drop all current connections:
- cCSLock Lock(m_CSConnections);
- while (!m_Connections.empty())
- {
- m_Connections.front()->Terminate();
- } // for itr - m_Connections[]
-}
-
-
-
-
-
-void cHTTPServer::OnConnectionAccepted(cSocket & a_Socket)
-{
- cHTTPConnection * Connection = new cHTTPConnection(*this);
- m_SocketThreads.AddClient(a_Socket, Connection);
- cCSLock Lock(m_CSConnections);
- m_Connections.push_back(Connection);
-}
-
-
-
-
-
-void cHTTPServer::CloseConnection(cHTTPConnection & a_Connection)
-{
- m_SocketThreads.RemoveClient(&a_Connection);
- cCSLock Lock(m_CSConnections);
- for (cHTTPConnections::iterator itr = m_Connections.begin(), end = m_Connections.end(); itr != end; ++itr)
- {
- if (*itr == &a_Connection)
- {
- m_Connections.erase(itr);
- break;
- }
- }
- delete &a_Connection;
-}
-
-
-
-
-
-void cHTTPServer::NotifyConnectionWrite(cHTTPConnection & a_Connection)
-{
- m_SocketThreads.NotifyWrite(&a_Connection);
-}
-
-
-
-
-
-void cHTTPServer::NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
-{
- m_Callbacks->OnRequestBegun(a_Connection, a_Request);
-}
-
-
-
-
-
-void cHTTPServer::RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size)
-{
- m_Callbacks->OnRequestBody(a_Connection, a_Request, a_Data, a_Size);
-}
-
-
-
-
-
-void cHTTPServer::RequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
-{
- m_Callbacks->OnRequestFinished(a_Connection, a_Request);
- a_Connection.AwaitNextRequest();
-}
-
-
-
-
diff --git a/source/HTTPServer/HTTPServer.h b/source/HTTPServer/HTTPServer.h
deleted file mode 100644
index fea2a9029..000000000
--- a/source/HTTPServer/HTTPServer.h
+++ /dev/null
@@ -1,101 +0,0 @@
-
-// HTTPServer.h
-
-// Declares the cHTTPServer class representing a HTTP webserver that uses cListenThread and cSocketThreads for processing
-
-
-
-
-
-#pragma once
-
-#include "../OSSupport/ListenThread.h"
-#include "../OSSupport/SocketThreads.h"
-#include "../../iniFile/iniFile.h"
-
-
-
-
-
-// fwd:
-class cHTTPMessage;
-class cHTTPRequest;
-class cHTTPResponse;
-class cHTTPConnection;
-
-typedef std::vector<cHTTPConnection *> cHTTPConnections;
-
-
-
-
-
-
-class cHTTPServer :
- public cListenThread::cCallback
-{
-public:
- class cCallbacks
- {
- public:
- /** Called when a new request arrives over a connection and its headers have been parsed.
- The request body needn't have arrived yet.
- */
- virtual void OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) = 0;
-
- /// Called when another part of request body has arrived.
- virtual void OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) = 0;
-
- /// Called when the request body has been fully received in previous calls to OnRequestBody()
- virtual void OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) = 0;
- } ;
-
- cHTTPServer(void);
- ~cHTTPServer();
-
- /// Initializes the server on the specified ports
- bool Initialize(const AString & a_PortsIPv4, const AString & a_PortsIPv6);
-
- /// Starts the server and assigns the callbacks to use for incoming requests
- bool Start(cCallbacks & a_Callbacks);
-
- /// Stops the server, drops all current connections
- void Stop(void);
-
-protected:
- friend class cHTTPConnection;
-
- cListenThread m_ListenThreadIPv4;
- cListenThread m_ListenThreadIPv6;
-
- cSocketThreads m_SocketThreads;
-
- cCriticalSection m_CSConnections;
- cHTTPConnections m_Connections; ///< All the connections that are currently being serviced
-
- /// The callbacks to call for various events
- cCallbacks * m_Callbacks;
-
-
- // cListenThread::cCallback overrides:
- virtual void OnConnectionAccepted(cSocket & a_Socket) override;
-
- /// Called by cHTTPConnection to close the connection (presumably due to an error)
- void CloseConnection(cHTTPConnection & a_Connection);
-
- /// Called by cHTTPConnection to notify SocketThreads that there's data to be sent for the connection
- void NotifyConnectionWrite(cHTTPConnection & a_Connection);
-
- /// Called by cHTTPConnection when it finishes parsing the request header
- void NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
-
- /// Called by cHTTPConenction when it receives more data for the request body
- void RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size);
-
- /// Called by cHTTPConnection when it detects that the request has finished (all of its body has been received)
- void RequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
-} ;
-
-
-
-
-
diff --git a/source/HTTPServer/MultipartParser.cpp b/source/HTTPServer/MultipartParser.cpp
deleted file mode 100644
index b49f6ec07..000000000
--- a/source/HTTPServer/MultipartParser.cpp
+++ /dev/null
@@ -1,256 +0,0 @@
-
-// MultipartParser.cpp
-
-// Implements the cMultipartParser class that parses messages in "multipart/*" encoding into the separate parts
-
-#include "Globals.h"
-#include "MultipartParser.h"
-#include "NameValueParser.h"
-
-
-
-
-
-// Disable MSVC warnings:
-#if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable:4355) // 'this' : used in base member initializer list
-#endif
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// self-test:
-
-#if 0
-
-class cMultipartParserTest :
- public cMultipartParser::cCallbacks
-{
-public:
- cMultipartParserTest(void)
- {
- cMultipartParser Parser("multipart/mixed; boundary=\"MyBoundaryString\"; foo=bar", *this);
- const char Data[] =
-"ThisIsIgnoredPrologue\r\n\
---MyBoundaryString\r\n\
-\r\n\
-Body with confusing strings\r\n\
---NotABoundary\r\n\
---MyBoundaryStringWithPostfix\r\n\
---\r\n\
---MyBoundaryString\r\n\
-content-disposition: inline\r\n\
-\r\n\
-This is body\r\n\
---MyBoundaryString\r\n\
-\r\n\
-Headerless body with trailing CRLF\r\n\
-\r\n\
---MyBoundaryString--\r\n\
-ThisIsIgnoredEpilogue";
- printf("Multipart parsing test commencing.\n");
- Parser.Parse(Data, sizeof(Data) - 1);
- // DEBUG: Check if the onscreen output corresponds with the data above
- printf("Multipart parsing test finished\n");
- }
-
- virtual void OnPartStart(void) override
- {
- printf("Starting a new part\n");
- }
-
-
- virtual void OnPartHeader(const AString & a_Key, const AString & a_Value) override
- {
- printf(" Hdr: \"%s\"=\"%s\"\n", a_Key.c_str(), a_Value.c_str());
- }
-
-
- virtual void OnPartData(const char * a_Data, int a_Size) override
- {
- printf(" Data: %d bytes, \"%.*s\"\n", a_Size, a_Size, a_Data);
- }
-
-
- virtual void OnPartEnd(void) override
- {
- printf("Part end\n");
- }
-} g_Test;
-
-#endif
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMultipartParser:
-
-
-cMultipartParser::cMultipartParser(const AString & a_ContentType, cCallbacks & a_Callbacks) :
- m_Callbacks(a_Callbacks),
- m_IsValid(true),
- m_EnvelopeParser(*this),
- m_HasHadData(false)
-{
- static AString s_Multipart = "multipart/";
-
- // Check that the content type is multipart:
- AString ContentType(a_ContentType);
- if (strncmp(ContentType.c_str(), "multipart/", 10) != 0)
- {
- m_IsValid = false;
- return;
- }
- size_t idxSC = ContentType.find(';', 10);
- if (idxSC == AString::npos)
- {
- m_IsValid = false;
- return;
- }
-
- // Find the multipart boundary:
- ContentType.erase(0, idxSC + 1);
- cNameValueParser CTParser(ContentType.c_str(), ContentType.size());
- CTParser.Finish();
- if (!CTParser.IsValid())
- {
- m_IsValid = false;
- return;
- }
- m_Boundary = CTParser["boundary"];
- m_IsValid = !m_Boundary.empty();
- if (!m_IsValid)
- {
- return;
- }
-
- // Set the envelope parser for parsing the body, so that our Parse() function parses the ignored prefix data as a body
- m_EnvelopeParser.SetIsInHeaders(false);
-
- // Append an initial CRLF to the incoming data, so that a body starting with the boundary line will get caught
- m_IncomingData.assign("\r\n");
-
- /*
- m_Boundary = AString("\r\n--") + m_Boundary
- m_BoundaryEnd = m_Boundary + "--\r\n";
- m_Boundary = m_Boundary + "\r\n";
- */
-}
-
-
-
-
-
-void cMultipartParser::Parse(const char * a_Data, int a_Size)
-{
- // Skip parsing if invalid
- if (!m_IsValid)
- {
- return;
- }
-
- // Append to buffer, then parse it:
- m_IncomingData.append(a_Data, a_Size);
- while (true)
- {
- if (m_EnvelopeParser.IsInHeaders())
- {
- int BytesConsumed = m_EnvelopeParser.Parse(m_IncomingData.data(), m_IncomingData.size());
- if (BytesConsumed < 0)
- {
- m_IsValid = false;
- return;
- }
- if ((BytesConsumed == a_Size) && m_EnvelopeParser.IsInHeaders())
- {
- // All the incoming data has been consumed and still waiting for more
- return;
- }
- m_IncomingData.erase(0, BytesConsumed);
- }
-
- // Search for boundary / boundary end:
- size_t idxBoundary = m_IncomingData.find("\r\n--");
- if (idxBoundary == AString::npos)
- {
- // Boundary string start not present, present as much data to the part callback as possible
- if (m_IncomingData.size() > m_Boundary.size() + 8)
- {
- size_t BytesToReport = m_IncomingData.size() - m_Boundary.size() - 8;
- m_Callbacks.OnPartData(m_IncomingData.data(), BytesToReport);
- m_IncomingData.erase(0, BytesToReport);
- }
- return;
- }
- if (idxBoundary > 0)
- {
- m_Callbacks.OnPartData(m_IncomingData.data(), idxBoundary);
- m_IncomingData.erase(0, idxBoundary);
- }
- idxBoundary = 4;
- size_t LineEnd = m_IncomingData.find("\r\n", idxBoundary);
- if (LineEnd == AString::npos)
- {
- // Not a complete line yet, present as much data to the part callback as possible
- if (m_IncomingData.size() > m_Boundary.size() + 8)
- {
- size_t BytesToReport = m_IncomingData.size() - m_Boundary.size() - 8;
- m_Callbacks.OnPartData(m_IncomingData.data(), BytesToReport);
- m_IncomingData.erase(0, BytesToReport);
- }
- return;
- }
- if (
- (LineEnd - idxBoundary != m_Boundary.size()) && // Line length not equal to boundary
- (LineEnd - idxBoundary != m_Boundary.size() + 2) // Line length not equal to boundary end
- )
- {
- // Got a line, but it's not a boundary, report it as data:
- m_Callbacks.OnPartData(m_IncomingData.data(), LineEnd);
- m_IncomingData.erase(0, LineEnd);
- continue;
- }
-
- if (strncmp(m_IncomingData.c_str() + idxBoundary, m_Boundary.c_str(), m_Boundary.size()) == 0)
- {
- // Boundary or BoundaryEnd found:
- m_Callbacks.OnPartEnd();
- size_t idxSlash = idxBoundary + m_Boundary.size();
- if ((m_IncomingData[idxSlash] == '-') && (m_IncomingData[idxSlash + 1] == '-'))
- {
- // This was the last part
- m_Callbacks.OnPartData(m_IncomingData.data() + idxSlash + 4, m_IncomingData.size() - idxSlash - 4);
- m_IncomingData.clear();
- return;
- }
- m_Callbacks.OnPartStart();
- m_IncomingData.erase(0, LineEnd + 2);
-
- // Keep parsing for the headers that may have come with this data:
- m_EnvelopeParser.Reset();
- continue;
- }
-
- // It's a line, but not a boundary. It can be fully sent to the data receiver, since a boundary cannot cross lines
- m_Callbacks.OnPartData(m_IncomingData.c_str(), LineEnd);
- m_IncomingData.erase(0, LineEnd);
- } // while (true)
-}
-
-
-
-
-
-void cMultipartParser::OnHeaderLine(const AString & a_Key, const AString & a_Value)
-{
- m_Callbacks.OnPartHeader(a_Key, a_Value);
-}
-
-
-
-
diff --git a/source/HTTPServer/MultipartParser.h b/source/HTTPServer/MultipartParser.h
deleted file mode 100644
index d853929ed..000000000
--- a/source/HTTPServer/MultipartParser.h
+++ /dev/null
@@ -1,76 +0,0 @@
-
-// MultipartParser.h
-
-// Declares the cMultipartParser class that parses messages in "multipart/*" encoding into the separate parts
-
-
-
-
-
-#pragma once
-
-#include "EnvelopeParser.h"
-
-
-
-
-
-class cMultipartParser :
- protected cEnvelopeParser::cCallbacks
-{
-public:
- class cCallbacks
- {
- public:
- /// Called when a new part starts
- virtual void OnPartStart(void) = 0;
-
- /// Called when a complete header line is received for a part
- virtual void OnPartHeader(const AString & a_Key, const AString & a_Value) = 0;
-
- /// Called when body for a part is received
- virtual void OnPartData(const char * a_Data, int a_Size) = 0;
-
- /// Called when the current part ends
- virtual void OnPartEnd(void) = 0;
- } ;
-
- /// Creates the parser, expects to find the boundary in a_ContentType
- cMultipartParser(const AString & a_ContentType, cCallbacks & a_Callbacks);
-
- /// Parses more incoming data
- void Parse(const char * a_Data, int a_Size);
-
-protected:
- /// The callbacks to call for various parsing events
- cCallbacks & m_Callbacks;
-
- /// True if the data parsed so far is valid; if false, further parsing is skipped
- bool m_IsValid;
-
- /// Parser for each part's envelope
- cEnvelopeParser m_EnvelopeParser;
-
- /// Buffer for the incoming data until it is parsed
- AString m_IncomingData;
-
- /// The boundary, excluding both the initial "--" and the terminating CRLF
- AString m_Boundary;
-
- /// Set to true if some data for the current part has already been signalized to m_Callbacks. Used for proper CRLF inserting.
- bool m_HasHadData;
-
-
- /// Parse one line of incoming data. The CRLF has already been stripped from a_Data / a_Size
- void ParseLine(const char * a_Data, int a_Size);
-
- /// Parse one line of incoming data in the headers section of a part. The CRLF has already been stripped from a_Data / a_Size
- void ParseHeaderLine(const char * a_Data, int a_Size);
-
- // cEnvelopeParser overrides:
- virtual void OnHeaderLine(const AString & a_Key, const AString & a_Value) override;
-} ;
-
-
-
-
diff --git a/source/HTTPServer/NameValueParser.cpp b/source/HTTPServer/NameValueParser.cpp
deleted file mode 100644
index a27f07d19..000000000
--- a/source/HTTPServer/NameValueParser.cpp
+++ /dev/null
@@ -1,412 +0,0 @@
-
-// NameValueParser.cpp
-
-// Implements the cNameValueParser class that parses strings in the "name=value;name2=value2" format into a stringmap
-
-#include "Globals.h"
-#include "NameValueParser.h"
-
-
-
-
-
-
-// DEBUG: Self-test
-
-#if 0
-
-class cNameValueParserTest
-{
-public:
- cNameValueParserTest(void)
- {
- const char Data[] = " Name1=Value1;Name2 = Value 2; Name3 =\"Value 3\"; Name4 =\'Value 4\'; Name5=\"Confusing; isn\'t it?\"";
-
- // Now try parsing char-by-char, to debug transitions across datachunk boundaries:
- cNameValueParser Parser2;
- for (int i = 0; i < sizeof(Data) - 1; i++)
- {
- Parser2.Parse(Data + i, 1);
- }
- Parser2.Finish();
-
- // Parse as a single chunk of data:
- cNameValueParser Parser(Data, sizeof(Data) - 1);
-
- // Use the debugger to inspect the Parser variable
-
- // Check that the two parsers have the same content:
- for (cNameValueParser::const_iterator itr = Parser.begin(), end = Parser.end(); itr != end; ++itr)
- {
- ASSERT(Parser2[itr->first] == itr->second);
- } // for itr - Parser[]
-
- // Try parsing in 2-char chunks:
- cNameValueParser Parser3;
- for (int i = 0; i < sizeof(Data) - 2; i += 2)
- {
- Parser3.Parse(Data + i, 2);
- }
- if ((sizeof(Data) % 2) == 0) // There are even number of chars, including the NUL, so the data has an odd length. Parse one more char
- {
- Parser3.Parse(Data + sizeof(Data) - 2, 1);
- }
- Parser3.Finish();
-
- // Check that the third parser has the same content:
- for (cNameValueParser::const_iterator itr = Parser.begin(), end = Parser.end(); itr != end; ++itr)
- {
- ASSERT(Parser3[itr->first] == itr->second);
- } // for itr - Parser[]
-
- printf("cNameValueParserTest done");
- }
-} g_Test;
-
-#endif
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cNameValueParser:
-
-cNameValueParser::cNameValueParser(bool a_AllowsKeyOnly) :
- m_State(psKeySpace),
- m_AllowsKeyOnly(a_AllowsKeyOnly)
-{
-}
-
-
-
-
-
-cNameValueParser::cNameValueParser(const char * a_Data, int a_Size, bool a_AllowsKeyOnly) :
- m_State(psKeySpace),
- m_AllowsKeyOnly(a_AllowsKeyOnly)
-{
- Parse(a_Data, a_Size);
-}
-
-
-
-
-
-void cNameValueParser::Parse(const char * a_Data, int a_Size)
-{
- ASSERT(m_State != psFinished); // Calling Parse() after Finish() is wrong!
-
- if ((m_State == psInvalid) || (m_State == psFinished))
- {
- return;
- }
- int Last = 0;
- for (int i = 0; i < a_Size;)
- {
- switch (m_State)
- {
- case psKeySpace:
- {
- // Skip whitespace until a non-whitespace is found, then start the key:
- while ((i < a_Size) && (a_Data[i] <= ' '))
- {
- i++;
- }
- if ((i < a_Size) && (a_Data[i] > ' '))
- {
- m_State = psKey;
- Last = i;
- }
- break;
- }
-
- case psKey:
- {
- // Read the key until whitespace or an equal sign:
- while (i < a_Size)
- {
- if (a_Data[i] == '=')
- {
- m_CurrentKey.append(a_Data + Last, i - Last);
- i++;
- Last = i;
- m_State = psEqual;
- break;
- }
- else if (a_Data[i] <= ' ')
- {
- m_CurrentKey.append(a_Data + Last, i - Last);
- i++;
- Last = i;
- m_State = psEqualSpace;
- break;
- }
- else if (a_Data[i] == ';')
- {
- if (!m_AllowsKeyOnly)
- {
- m_State = psInvalid;
- return;
- }
- m_CurrentKey.append(a_Data + Last, i - Last);
- i++;
- Last = i;
- (*this)[m_CurrentKey] = "";
- m_CurrentKey.clear();
- m_State = psKeySpace;
- break;
- }
- else if ((a_Data[i] == '\"') || (a_Data[i] == '\''))
- {
- m_State = psInvalid;
- return;
- }
- i++;
- } // while (i < a_Size)
- if (i == a_Size)
- {
- // Still the key, ran out of data to parse, store the part of the key parsed so far:
- m_CurrentKey.append(a_Data + Last, a_Size - Last);
- return;
- }
- break;
- }
-
- case psEqualSpace:
- {
- // The space before the expected equal sign; the current key is already assigned
- while (i < a_Size)
- {
- if (a_Data[i] == '=')
- {
- m_State = psEqual;
- i++;
- Last = i;
- break;
- }
- else if (a_Data[i] == ';')
- {
- // Key-only
- if (!m_AllowsKeyOnly)
- {
- m_State = psInvalid;
- return;
- }
- i++;
- Last = i;
- (*this)[m_CurrentKey] = "";
- m_CurrentKey.clear();
- m_State = psKeySpace;
- break;
- }
- else if (a_Data[i] > ' ')
- {
- m_State = psInvalid;
- return;
- }
- i++;
- } // while (i < a_Size)
- break;
- } // case psEqualSpace
-
- case psEqual:
- {
- // just parsed the equal-sign
- while (i < a_Size)
- {
- if (a_Data[i] == ';')
- {
- if (!m_AllowsKeyOnly)
- {
- m_State = psInvalid;
- return;
- }
- i++;
- Last = i;
- (*this)[m_CurrentKey] = "";
- m_CurrentKey.clear();
- m_State = psKeySpace;
- break;
- }
- else if (a_Data[i] == '\"')
- {
- i++;
- Last = i;
- m_State = psValueInDQuotes;
- break;
- }
- else if (a_Data[i] == '\'')
- {
- i++;
- Last = i;
- m_State = psValueInSQuotes;
- break;
- }
- else
- {
- m_CurrentValue.push_back(a_Data[i]);
- i++;
- Last = i;
- m_State = psValueRaw;
- break;
- }
- i++;
- } // while (i < a_Size)
- break;
- } // case psEqual
-
- case psValueInDQuotes:
- {
- while (i < a_Size)
- {
- if (a_Data[i] == '\"')
- {
- m_CurrentValue.append(a_Data + Last, i - Last);
- (*this)[m_CurrentKey] = m_CurrentValue;
- m_CurrentKey.clear();
- m_CurrentValue.clear();
- m_State = psAfterValue;
- i++;
- Last = i;
- break;
- }
- i++;
- } // while (i < a_Size)
- if (i == a_Size)
- {
- m_CurrentValue.append(a_Data + Last, a_Size - Last);
- }
- break;
- } // case psValueInDQuotes
-
- case psValueInSQuotes:
- {
- while (i < a_Size)
- {
- if (a_Data[i] == '\'')
- {
- m_CurrentValue.append(a_Data + Last, i - Last);
- (*this)[m_CurrentKey] = m_CurrentValue;
- m_CurrentKey.clear();
- m_CurrentValue.clear();
- m_State = psAfterValue;
- i++;
- Last = i;
- break;
- }
- i++;
- } // while (i < a_Size)
- if (i == a_Size)
- {
- m_CurrentValue.append(a_Data + Last, a_Size - Last);
- }
- break;
- } // case psValueInSQuotes
-
- case psValueRaw:
- {
- while (i < a_Size)
- {
- if (a_Data[i] == ';')
- {
- m_CurrentValue.append(a_Data + Last, i - Last);
- (*this)[m_CurrentKey] = m_CurrentValue;
- m_CurrentKey.clear();
- m_CurrentValue.clear();
- m_State = psKeySpace;
- i++;
- Last = i;
- break;
- }
- i++;
- }
- if (i == a_Size)
- {
- m_CurrentValue.append(a_Data + Last, a_Size - Last);
- }
- break;
- } // case psValueRaw
-
- case psAfterValue:
- {
- // Between the closing DQuote or SQuote and the terminating semicolon
- while (i < a_Size)
- {
- if (a_Data[i] == ';')
- {
- m_State = psKeySpace;
- i++;
- Last = i;
- break;
- }
- else if (a_Data[i] < ' ')
- {
- i++;
- continue;
- }
- m_State = psInvalid;
- return;
- } // while (i < a_Size)
- break;
- }
- } // switch (m_State)
- } // for i - a_Data[]
-}
-
-
-
-
-
-bool cNameValueParser::Finish(void)
-{
- switch (m_State)
- {
- case psInvalid:
- {
- return false;
- }
- case psFinished:
- {
- return true;
- }
- case psKey:
- case psEqualSpace:
- case psEqual:
- {
- if ((m_AllowsKeyOnly) && !m_CurrentKey.empty())
- {
- (*this)[m_CurrentKey] = "";
- m_State = psFinished;
- return true;
- }
- m_State = psInvalid;
- return false;
- }
- case psValueRaw:
- {
- (*this)[m_CurrentKey] = m_CurrentValue;
- m_State = psFinished;
- return true;
- }
- case psValueInDQuotes:
- case psValueInSQuotes:
- {
- // Missing the terminating quotes, this is an error
- m_State = psInvalid;
- return false;
- }
- case psKeySpace:
- case psAfterValue:
- {
- m_State = psFinished;
- return true;
- }
- }
- ASSERT(!"Unhandled parser state!");
- return false;
-}
-
-
-
-
diff --git a/source/HTTPServer/NameValueParser.h b/source/HTTPServer/NameValueParser.h
deleted file mode 100644
index 07dc0b942..000000000
--- a/source/HTTPServer/NameValueParser.h
+++ /dev/null
@@ -1,70 +0,0 @@
-
-// NameValueParser.h
-
-// Declares the cNameValueParser class that parses strings in the "name=value;name2=value2" format into a stringmap
-
-
-
-
-
-#pragma once
-
-
-
-
-
-class cNameValueParser :
- public std::map<AString, AString>
-{
-public:
- /// Creates an empty parser
- cNameValueParser(bool a_AllowsKeyOnly = true);
-
- /// Creates an empty parser, then parses the data given. Doesn't call Finish(), so more data can be parsed later
- cNameValueParser(const char * a_Data, int a_Size, bool a_AllowsKeyOnly = true);
-
- /// Parses the data given
- void Parse(const char * a_Data, int a_Size);
-
- /// Notifies the parser that no more data will be coming. Returns true if the parser state is valid
- bool Finish(void);
-
- /// Returns true if the data parsed so far was valid
- bool IsValid(void) const { return (m_State != psInvalid); }
-
- /// Returns true if the parser expects no more data
- bool IsFinished(void) const { return ((m_State == psInvalid) || (m_State == psFinished)); }
-
-protected:
- enum eState
- {
- psKeySpace, ///< Parsing the space in front of the next key
- psKey, ///< Currently adding more chars to the key in m_CurrentKey
- psEqualSpace, ///< Space after m_CurrentKey
- psEqual, ///< Just parsed the = sign after a name
- psValueInSQuotes, ///< Just parsed a Single-quote sign after the Equal sign
- psValueInDQuotes, ///< Just parsed a Double-quote sign after the Equal sign
- psValueRaw, ///< Just parsed a raw value without a quote
- psAfterValue, ///< Just finished parsing the value, waiting for semicolon or data end
- psInvalid, ///< The parser has encountered an invalid input; further parsing is skipped
- psFinished, ///< The parser has already been instructed to finish and doesn't expect any more data
- } ;
-
- /// The current state of the parser
- eState m_State;
-
- /// If true, the parser will accept keys without an equal sign and the value
- bool m_AllowsKeyOnly;
-
- /// Buffer for the current Key
- AString m_CurrentKey;
-
- /// Buffer for the current Value;
- AString m_CurrentValue;
-
-
-} ;
-
-
-
-
diff --git a/source/Inventory.cpp b/source/Inventory.cpp
deleted file mode 100644
index 90b998358..000000000
--- a/source/Inventory.cpp
+++ /dev/null
@@ -1,682 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Inventory.h"
-#include "Entities/Player.h"
-#include "ClientHandle.h"
-#include "UI/Window.h"
-#include "Item.h"
-#include "Root.h"
-#include "World.h"
-
-#include <json/json.h>
-
-#include "Items/ItemHandler.h"
-
-
-
-
-
-cInventory::cInventory(cPlayer & a_Owner) :
- m_ArmorSlots (1, 4), // 1 x 4 slots
- m_InventorySlots(9, 3), // 9 x 3 slots
- m_HotbarSlots (9, 1), // 9 x 1 slots
- m_Owner(a_Owner)
-{
- // Ask each ItemGrid to report changes to us:
- m_ArmorSlots.AddListener(*this);
- m_InventorySlots.AddListener(*this);
- m_HotbarSlots.AddListener(*this);
-
- SetEquippedSlotNum(0);
-}
-
-
-
-
-
-void cInventory::Clear(void)
-{
- m_ArmorSlots.Clear();
- m_InventorySlots.Clear();
- m_HotbarSlots.Clear();
-}
-
-
-
-
-
-int cInventory::HowManyCanFit(const cItem & a_ItemStack, bool a_ConsiderEmptySlots)
-{
- return HowManyCanFit(a_ItemStack, 0, invNumSlots - 1, a_ConsiderEmptySlots);
-}
-
-
-
-
-
-int cInventory::HowManyCanFit(const cItem & a_ItemStack, int a_BeginSlotNum, int a_EndSlotNum, bool a_ConsiderEmptySlots)
-{
- if ((a_BeginSlotNum < 0) || (a_BeginSlotNum >= invNumSlots))
- {
- LOGWARNING("%s: Bad BeginSlotNum, got %d, there are %d slots; correcting to 0.", __FUNCTION__, a_BeginSlotNum, invNumSlots - 1);
- a_BeginSlotNum = 0;
- }
- if ((a_EndSlotNum < 0) || (a_EndSlotNum >= invNumSlots))
- {
- LOGWARNING("%s: Bad EndSlotNum, got %d, there are %d slots; correcting to %d.", __FUNCTION__, a_BeginSlotNum, invNumSlots, invNumSlots - 1);
- a_EndSlotNum = invNumSlots - 1;
- }
- if (a_BeginSlotNum > a_EndSlotNum)
- {
- std::swap(a_BeginSlotNum, a_EndSlotNum);
- }
-
- char NumLeft = a_ItemStack.m_ItemCount;
- int MaxStack = ItemHandler(a_ItemStack.m_ItemType)->GetMaxStackSize();
- for (int i = a_BeginSlotNum; i <= a_EndSlotNum; i++)
- {
- const cItem & Slot = GetSlot(i);
- if (Slot.IsEmpty())
- {
- NumLeft -= MaxStack;
- }
- else if (Slot.IsStackableWith(a_ItemStack))
- {
- NumLeft -= MaxStack - Slot.m_ItemCount;
- }
- if (NumLeft <= 0)
- {
- // All items fit
- return a_ItemStack.m_ItemCount;
- }
- } // for i - m_Slots[]
- return a_ItemStack.m_ItemCount - NumLeft;
-}
-
-
-
-
-
-int cInventory::AddItem(const cItem & a_Item, bool a_AllowNewStacks, bool a_tryToFillEquippedFirst)
-{
- cItem ToAdd(a_Item);
- int res = 0;
- if (ItemCategory::IsArmor(a_Item.m_ItemType))
- {
- res = m_ArmorSlots.AddItem(ToAdd, a_AllowNewStacks);
- ToAdd.m_ItemCount -= res;
- if (ToAdd.m_ItemCount == 0)
- {
- return res;
- }
- }
-
- res += m_HotbarSlots.AddItem(ToAdd, a_AllowNewStacks, a_tryToFillEquippedFirst ? m_EquippedSlotNum : -1);
- ToAdd.m_ItemCount = a_Item.m_ItemCount - res;
- if (ToAdd.m_ItemCount == 0)
- {
- return res;
- }
-
- res += m_InventorySlots.AddItem(ToAdd, a_AllowNewStacks);
- return res;
-}
-
-
-
-
-
-int cInventory::AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks, bool a_tryToFillEquippedFirst)
-{
- int TotalAdded = 0;
- for (cItems::iterator itr = a_ItemStackList.begin(); itr != a_ItemStackList.end();)
- {
- int NumAdded = AddItem(*itr, a_AllowNewStacks, a_tryToFillEquippedFirst);
- if (itr->m_ItemCount == NumAdded)
- {
- itr = a_ItemStackList.erase(itr);
- }
- else
- {
- itr->m_ItemCount -= NumAdded;
- ++itr;
- }
- TotalAdded += NumAdded;
- }
- return TotalAdded;
-}
-
-
-
-
-
-bool cInventory::RemoveOneEquippedItem(void)
-{
- if (m_HotbarSlots.GetSlot(m_EquippedSlotNum).IsEmpty())
- {
- return false;
- }
-
- m_HotbarSlots.ChangeSlotCount(m_EquippedSlotNum, -1);
- return true;
-}
-
-
-
-
-
-int cInventory::HowManyItems(const cItem & a_Item)
-{
- return
- m_ArmorSlots.HowManyItems(a_Item) +
- m_InventorySlots.HowManyItems(a_Item) +
- m_HotbarSlots.HowManyItems(a_Item);
-}
-
-
-
-
-
-bool cInventory::HasItems(const cItem & a_ItemStack)
-{
- int CurrentlyHave = HowManyItems(a_ItemStack);
- return (CurrentlyHave >= a_ItemStack.m_ItemCount);
-}
-
-
-
-
-
-void cInventory::SetSlot(int a_SlotNum, const cItem & a_Item)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= invNumSlots))
- {
- LOGWARNING("%s: requesting an invalid slot index: %d out of %d. Ignoring.", __FUNCTION__, a_SlotNum, invNumSlots - 1);
- return;
- }
-
- int GridSlotNum = 0;
- cItemGrid * Grid = GetGridForSlotNum(a_SlotNum, GridSlotNum);
- if (Grid == NULL)
- {
- LOGWARNING("%s(%d): requesting an invalid itemgrid. Ignoring.", __FUNCTION__, a_SlotNum);
- return;
- }
- Grid->SetSlot(GridSlotNum, a_Item);
-}
-
-
-
-
-
-void cInventory::SetArmorSlot(int a_ArmorSlotNum, const cItem & a_Item)
-{
- m_ArmorSlots.SetSlot(a_ArmorSlotNum, a_Item);
-}
-
-
-
-
-
-void cInventory::SetInventorySlot(int a_InventorySlotNum, const cItem & a_Item)
-{
- m_InventorySlots.SetSlot(a_InventorySlotNum, a_Item);
-}
-
-
-
-
-
-void cInventory::SetHotbarSlot(int a_HotBarSlotNum, const cItem & a_Item)
-{
- m_HotbarSlots.SetSlot(a_HotBarSlotNum, a_Item);
-}
-
-
-
-
-
-const cItem & cInventory::GetSlot(int a_SlotNum) const
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= invNumSlots))
- {
- LOGWARNING("%s: requesting an invalid slot index: %d out of %d. Returning the first inventory slot instead.", __FUNCTION__, a_SlotNum, invNumSlots - 1);
- return m_InventorySlots.GetSlot(0);
- }
- int GridSlotNum = 0;
- const cItemGrid * Grid = GetGridForSlotNum(a_SlotNum, GridSlotNum);
- if (Grid == NULL)
- {
- // Something went wrong, but we don't know what. We must return a value, so return the first inventory slot
- LOGWARNING("%s(%d): requesting an invalid ItemGrid, returning the first inventory slot instead.", __FUNCTION__, a_SlotNum);
- return m_InventorySlots.GetSlot(0);
- }
- return Grid->GetSlot(GridSlotNum);
-}
-
-
-
-
-
-const cItem & cInventory::GetArmorSlot(int a_ArmorSlotNum) const
-{
- if ((a_ArmorSlotNum < 0) || (a_ArmorSlotNum >= invArmorCount))
- {
- LOGWARNING("%s: requesting an invalid slot index: %d out of %d. Returning the first one instead", __FUNCTION__, a_ArmorSlotNum, invArmorCount - 1);
- return m_ArmorSlots.GetSlot(0);
- }
- return m_ArmorSlots.GetSlot(a_ArmorSlotNum);
-}
-
-
-
-
-
-const cItem & cInventory::GetInventorySlot(int a_InventorySlotNum) const
-{
- if ((a_InventorySlotNum < 0) || (a_InventorySlotNum >= invInventoryCount))
- {
- LOGWARNING("%s: requesting an invalid slot index: %d out of %d. Returning the first one instead", __FUNCTION__, a_InventorySlotNum, invInventoryCount - 1);
- return m_InventorySlots.GetSlot(0);
- }
- return m_InventorySlots.GetSlot(a_InventorySlotNum);
-}
-
-
-
-
-
-const cItem & cInventory::GetHotbarSlot(int a_SlotNum) const
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= invHotbarCount))
- {
- LOGWARNING("%s: requesting an invalid slot index: %d out of %d. Returning the first one instead", __FUNCTION__, a_SlotNum, invHotbarCount - 1);
- return m_HotbarSlots.GetSlot(0);
- }
- return m_HotbarSlots.GetSlot(a_SlotNum);
-}
-
-
-
-
-
-const cItem & cInventory::GetEquippedItem(void) const
-{
- return GetHotbarSlot(m_EquippedSlotNum);
-}
-
-
-
-
-
-void cInventory::SetEquippedSlotNum(int a_SlotNum)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= invHotbarCount))
- {
- LOGWARNING("%s: requesting invalid slot index: %d out of %d. Setting 0 instead.", __FUNCTION__, a_SlotNum, invHotbarCount - 1);
- m_EquippedSlotNum = 0;
- }
- else
- {
- m_EquippedSlotNum = a_SlotNum;
- }
-}
-
-
-
-
-
-bool cInventory::DamageEquippedItem(short a_Amount)
-{
- return DamageItem(invHotbarOffset + m_EquippedSlotNum, a_Amount);
-}
-
-
-
-
-
-int cInventory::ChangeSlotCount(int a_SlotNum, int a_AddToCount)
-{
- int GridSlotNum = 0;
- cItemGrid * Grid = GetGridForSlotNum(a_SlotNum, GridSlotNum);
- if (Grid == NULL)
- {
- LOGWARNING("%s: invalid slot number, expected 0 .. %d, got %d; ignoring", __FUNCTION__, invNumSlots, a_SlotNum);
- return -1;
- }
- return Grid->ChangeSlotCount(GridSlotNum, a_AddToCount);
-}
-
-
-
-
-
-bool cInventory::DamageItem(int a_SlotNum, short a_Amount)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= invNumSlots))
- {
- LOGWARNING("%s: requesting an invalid slot index: %d out of %d", __FUNCTION__, a_SlotNum, invNumSlots - 1);
- return false;
- }
-
- int GridSlotNum = 0;
- cItemGrid * Grid = GetGridForSlotNum(a_SlotNum, GridSlotNum);
- if (Grid == NULL)
- {
- LOGWARNING("%s(%d, %d): requesting an invalid grid, ignoring.", __FUNCTION__, a_SlotNum, a_Amount);
- return false;
- }
- if (!Grid->DamageItem(GridSlotNum, a_Amount))
- {
- // The item has been damaged, but did not break yet
- return false;
- }
-
- // The item has broken, remove it:
- Grid->EmptySlot(GridSlotNum);
- return true;
-}
-
-
-
-
-
-void cInventory::CopyToItems(cItems & a_Items)
-{
- m_ArmorSlots.CopyToItems(a_Items);
- m_InventorySlots.CopyToItems(a_Items);
- m_HotbarSlots.CopyToItems(a_Items);
-}
-
-
-
-
-
-void cInventory::SendSlot(int a_SlotNum)
-{
- cItem Item(GetSlot(a_SlotNum));
- if (Item.IsEmpty())
- {
- // Sanitize items that are not completely empty (ie. count == 0, but type != empty)
- Item.Empty();
- }
- m_Owner.GetClientHandle()->SendInventorySlot(0, a_SlotNum + 5, Item); // Slots in the client are numbered "+ 5" because of crafting grid and result
-}
-
-
-
-
-
-/*
-int cInventory::MoveItem(short a_ItemType, short a_ItemDamage, int a_Count, int a_BeginSlot, int a_EndSlot)
-{
- int res = 0;
- for (int i = a_BeginSlot; i <= a_EndSlot; i++)
- {
- if (
- m_Slots[i].IsEmpty() ||
- ((m_Slots[i].m_ItemType == a_ItemType) && (m_Slots[i].m_ItemDamage == a_ItemDamage))
- )
- {
- int MaxCount = ItemHandler(a_ItemType)->GetMaxStackSize();
- ASSERT(m_Slots[i].m_ItemCount <= MaxCount);
- int NumToMove = std::min(a_Count, MaxCount - m_Slots[i].m_ItemCount);
- m_Slots[i].m_ItemCount += NumToMove;
- m_Slots[i].m_ItemDamage = a_ItemDamage;
- m_Slots[i].m_ItemType = a_ItemType;
- SendSlot(i);
- res += NumToMove;
- a_Count -= NumToMove;
- if (a_Count <= 0)
- {
- // No more items to distribute
- return res;
- }
- }
- } // for i - m_Slots[]
- // No more space to distribute to
- return res;
-}
-*/
-
-
-
-
-
-int cInventory::ArmorSlotNumToEntityEquipmentID(short a_ArmorSlotNum)
-{
- switch (a_ArmorSlotNum)
- {
- case 0: return 4; // Helmet
- case 1: return 3; // Chestplate
- case 2: return 2; // Leggings
- case 3: return 1; // Boots
- }
- LOGWARN("%s: invalid armor slot number: %d", __FUNCTION__, a_ArmorSlotNum);
- return 0;
-}
-
-
-
-
-
-#if 0
-bool cInventory::AddToBar( cItem & a_Item, const int a_Offset, const int a_Size, bool* a_bChangedSlots, int a_Mode /* = 0 */ )
-{
- // Fill already present stacks
- if( a_Mode < 2 )
- {
- int MaxStackSize = cItemHandler::GetItemHandler(a_Item.m_ItemType)->GetMaxStackSize();
- for(int i = 0; i < a_Size; i++)
- {
- if( m_Slots[i + a_Offset].m_ItemType == a_Item.m_ItemType && m_Slots[i + a_Offset].m_ItemCount < MaxStackSize && m_Slots[i + a_Offset].m_ItemDamage == a_Item.m_ItemDamage )
- {
- int NumFree = MaxStackSize - m_Slots[i + a_Offset].m_ItemCount;
- if( NumFree >= a_Item.m_ItemCount )
- {
-
- //printf("1. Adding %i items ( free: %i )\n", a_Item.m_ItemCount, NumFree );
- m_Slots[i + a_Offset].m_ItemCount += a_Item.m_ItemCount;
- a_Item.m_ItemCount = 0;
- a_bChangedSlots[i + a_Offset] = true;
- break;
- }
- else
- {
- //printf("2. Adding %i items\n", NumFree );
- m_Slots[i + a_Offset].m_ItemCount += (char)NumFree;
- a_Item.m_ItemCount -= (char)NumFree;
- a_bChangedSlots[i + a_Offset] = true;
- }
- }
- }
- }
-
- if( a_Mode > 0 )
- {
- // If we got more left, find first empty slot
- for(int i = 0; i < a_Size && a_Item.m_ItemCount > 0; i++)
- {
- if( m_Slots[i + a_Offset].m_ItemType == -1 )
- {
- m_Slots[i + a_Offset] = a_Item;
- a_Item.m_ItemCount = 0;
- a_bChangedSlots[i + a_Offset] = true;
- }
- }
- }
-
- return true;
-}
-#endif
-
-
-
-
-
-void cInventory::SaveToJson(Json::Value & a_Value)
-{
- // The JSON originally included the 4 crafting slots and the result, so we have to put empty items there, too:
- cItem EmptyItem;
- Json::Value EmptyItemJson;
- EmptyItem.GetJson(EmptyItemJson);
- for (int i = 0; i < 5; i++)
- {
- a_Value.append(EmptyItemJson);
- }
-
- // The 4 armor slots follow:
- for (int i = 0; i < invArmorCount; i++)
- {
- Json::Value JSON_Item;
- m_ArmorSlots.GetSlot(i).GetJson(JSON_Item);
- a_Value.append(JSON_Item);
- }
-
- // Next comes the main inventory:
- for (int i = 0; i < invInventoryCount; i++)
- {
- Json::Value JSON_Item;
- m_InventorySlots.GetSlot(i).GetJson(JSON_Item);
- a_Value.append(JSON_Item);
- }
-
- // The hotbar is the last:
- for (int i = 0; i < invHotbarCount; i++)
- {
- Json::Value JSON_Item;
- m_HotbarSlots.GetSlot(i).GetJson(JSON_Item);
- a_Value.append(JSON_Item);
- }
-}
-
-
-
-
-
-bool cInventory::LoadFromJson(Json::Value & a_Value)
-{
- int SlotIdx = 0;
-
- for (Json::Value::iterator itr = a_Value.begin(); itr != a_Value.end(); ++itr, SlotIdx++)
- {
- cItem Item;
- Item.FromJson(*itr);
-
- // The JSON originally included the 4 crafting slots and the result slot, so we need to skip the first 5 items:
- if (SlotIdx < 5)
- {
- continue;
- }
-
- // If we loaded all the slots, stop now, even if the JSON has more:
- if (SlotIdx - 5 >= invNumSlots)
- {
- break;
- }
-
- int GridSlotNum = 0;
- cItemGrid * Grid = GetGridForSlotNum(SlotIdx - 5, GridSlotNum);
- ASSERT(Grid != NULL);
- Grid->SetSlot(GridSlotNum, Item);
- } // for itr - a_Value[]
- return true;
-}
-
-
-
-
-
-const cItemGrid * cInventory::GetGridForSlotNum(int a_SlotNum, int & a_GridSlotNum) const
-{
- ASSERT(a_SlotNum >= 0);
-
- if (a_SlotNum < invArmorCount)
- {
- a_GridSlotNum = a_SlotNum;
- return &m_ArmorSlots;
- }
- a_SlotNum -= invArmorCount;
- if (a_SlotNum < invInventoryCount)
- {
- a_GridSlotNum = a_SlotNum;
- return &m_InventorySlots;
- }
- a_GridSlotNum = a_SlotNum - invInventoryCount;
- return &m_HotbarSlots;
-}
-
-
-
-
-
-cItemGrid * cInventory::GetGridForSlotNum(int a_SlotNum, int & a_GridSlotNum)
-{
- ASSERT(a_SlotNum >= 0);
-
- if (a_SlotNum < invArmorCount)
- {
- a_GridSlotNum = a_SlotNum;
- return &m_ArmorSlots;
- }
- a_SlotNum -= invArmorCount;
- if (a_SlotNum < invInventoryCount)
- {
- a_GridSlotNum = a_SlotNum;
- return &m_InventorySlots;
- }
- a_GridSlotNum = a_SlotNum - invInventoryCount;
- return &m_HotbarSlots;
-}
-
-
-
-
-
-void cInventory::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
-{
- // Send the neccessary updates to whoever needs them
-
- if (m_Owner.IsDestroyed())
- {
- // Owner is not (yet) valid, skip for now
- return;
- }
-
- // Armor update needs broadcast to other players:
- cWorld * World = m_Owner.GetWorld();
- if ((a_ItemGrid == &m_ArmorSlots) && (World != NULL))
- {
- World->BroadcastEntityEquipment(
- m_Owner, ArmorSlotNumToEntityEquipmentID(a_SlotNum),
- m_ArmorSlots.GetSlot(a_SlotNum), m_Owner.GetClientHandle()
- );
- }
-
- // Convert the grid-local a_SlotNum to our global SlotNum:
- int Base = 0;
- if (a_ItemGrid == &m_ArmorSlots)
- {
- Base = invArmorOffset;
- }
- else if (a_ItemGrid == &m_InventorySlots)
- {
- Base = invInventoryOffset;
- }
- else if (a_ItemGrid == &m_HotbarSlots)
- {
- Base = invHotbarOffset;
- }
- else
- {
- ASSERT(!"Unknown ItemGrid calling OnSlotChanged()");
- return;
- }
-
- SendSlot(Base + a_SlotNum);
-}
-
-
-
-
diff --git a/source/Inventory.h b/source/Inventory.h
deleted file mode 100644
index 3c6a19de8..000000000
--- a/source/Inventory.h
+++ /dev/null
@@ -1,182 +0,0 @@
-
-#pragma once
-
-#include "ItemGrid.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-};
-
-class cClientHandle;
-class cPlayer;
-
-
-
-
-// tolua_begin
-
-/** This class represents the player's inventory
-The slots are divided into three areas:
-- armor slots (1 x 4)
-- inventory slots (9 x 3)
-- hotbar slots (9 x 1)
-The generic GetSlot(), SetSlot() and HowManyCanFit() functions take the index of the slots,
-as if armor slots, inventory slots and then hotbar slots were put one after another.
-You can use the invArmorOffset, invInventoryOffset and invHotbarOffset constants.
-*/
-
-class cInventory :
- public cItemGrid::cListener
-{
-public:
-
- // Counts and offsets to individual parts of the inventory, as used by GetSlot() / SetSlot() / HowManyCanFit():
- enum
- {
- invArmorCount = 4,
- invInventoryCount = 9 * 3,
- invHotbarCount = 9,
-
- invArmorOffset = 0,
- invInventoryOffset = invArmorOffset + invArmorCount,
- invHotbarOffset = invInventoryOffset + invInventoryCount,
- invNumSlots = invHotbarOffset + invHotbarCount
- } ;
-
- // tolua_end
-
- cInventory(cPlayer & a_Owner);
-
- // tolua_begin
-
- /// Removes all items from the entire inventory
- void Clear(void);
-
- /// Returns number of items out of a_ItemStack that can fit in the storage
- int HowManyCanFit(const cItem & a_ItemStack, bool a_ConsiderEmptySlots);
-
- /// Returns how many items of the specified type would fit into the slot range specified
- int HowManyCanFit(const cItem & a_ItemStack, int a_BeginSlotNum, int a_EndSlotNum, bool a_ConsiderEmptySlots);
-
- /** Adds as many items out of a_ItemStack as can fit.
- If a_AllowNewStacks is set to false, only existing stacks can be topped up;
- if a_AllowNewStacks is set to true, empty slots can be used for the rest.
- If a_tryToFillEquippedFirst is set to true, the currently equipped slot will be used first (if empty or
- compatible with added items)
- if a_tryToFillEquippedFirst is set to false, the regular order applies.
- Returns the number of items that fit.
- */
- int AddItem(const cItem & a_ItemStack, bool a_AllowNewStacks = true, bool a_tryToFillEquippedFirst = false);
-
- /** Same as AddItem, but works on an entire list of item stacks.
- The a_ItemStackList is modified to reflect the leftover items.
- If a_AllowNewStacks is set to false, only existing stacks can be topped up;
- if a_AllowNewStacks is set to true, empty slots can be used for the rest.
- If a_tryToFillEquippedFirst is set to true, the currently equipped slot will be used first (if empty or
- compatible with added items)
- if a_tryToFillEquippedFirst is set to false, the regular order applies.
- Returns the total number of items that fit.
- */
- int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks, bool a_tryToFillEquippedFirst);
-
- /// Removes one item out of the currently equipped item stack, returns true if successful, false if empty-handed
- bool RemoveOneEquippedItem(void);
-
- /// Returns the number of items of type a_Item that are stored
- int HowManyItems(const cItem & a_Item);
-
- /// Returns true if there are at least as many items of type a_ItemStack as in a_ItemStack
- bool HasItems(const cItem & a_ItemStack);
-
- /// Returns the cItemGrid object representing the armor slots
- cItemGrid & GetArmorGrid(void) { return m_ArmorSlots; }
-
- /// Returns the cItemGrid object representing the main inventory slots
- cItemGrid & GetInventoryGrid(void) { return m_InventorySlots; }
-
- /// Returns the cItemGrid object representing the hotbar slots
- cItemGrid & GetHotbarGrid(void) { return m_HotbarSlots; }
-
- /// Returns the player associated with this inventory
- cPlayer & GetOwner(void) { return m_Owner; }
-
- /// Copies the non-empty slots into a_ItemStacks; preserves the original a_Items contents
- void CopyToItems(cItems & a_Items);
-
- // tolua_end
-
- /// Returns the player associated with this inventory (const version)
- const cPlayer & GetOwner(void) const { return m_Owner; }
-
- // tolua_begin
-
- const cItem & GetSlot(int a_SlotNum) const;
- const cItem & GetArmorSlot(int a_ArmorSlotNum) const;
- const cItem & GetInventorySlot(int a_InventorySlotNum) const;
- const cItem & GetHotbarSlot(int a_HotBarSlotNum) const;
- const cItem & GetEquippedItem(void) const;
- void SetSlot(int a_SlotNum, const cItem & a_Item);
- void SetArmorSlot(int a_ArmorSlotNum, const cItem & a_Item);
- void SetInventorySlot(int a_InventorySlotNum, const cItem & a_Item);
- void SetHotbarSlot(int a_HotBarSlotNum, const cItem & a_Item);
-
- void SetEquippedSlotNum(int a_SlotNum);
- int GetEquippedSlotNum(void) { return m_EquippedSlotNum; }
-
- /** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot.
- If the slot is empty, ignores the call.
- Returns the new count, or -1 if the slot number is invalid.
- */
- int ChangeSlotCount(int a_SlotNum, int a_AddToCount);
-
- /// Adds the specified damage to the specified item; deletes the item and returns true if the item broke.
- bool DamageItem(int a_SlotNum, short a_Amount);
-
- /// Adds the specified damage to the currently held item; deletes the item and returns true if the item broke.
- bool DamageEquippedItem(short a_Amount = 1);
-
- const cItem & GetEquippedHelmet (void) const { return m_ArmorSlots.GetSlot(0); }
- const cItem & GetEquippedChestplate(void) const { return m_ArmorSlots.GetSlot(1); }
- const cItem & GetEquippedLeggings (void) const { return m_ArmorSlots.GetSlot(2); }
- const cItem & GetEquippedBoots (void) const { return m_ArmorSlots.GetSlot(3); }
-
- // tolua_end
-
- /// Sends the slot contents to the owner
- void SendSlot(int a_SlotNum);
-
- /// Converts an armor slot number into the ID for the EntityEquipment packet
- static int ArmorSlotNumToEntityEquipmentID(short a_ArmorSlotNum);
-
- void SaveToJson(Json::Value & a_Value);
- bool LoadFromJson(Json::Value & a_Value);
-
-protected:
- bool AddToBar( cItem & a_Item, const int a_Offset, const int a_Size, bool* a_bChangedSlots, int a_Mode = 0 );
-
- cItemGrid m_ArmorSlots;
- cItemGrid m_InventorySlots;
- cItemGrid m_HotbarSlots;
-
- int m_EquippedSlotNum;
-
- cPlayer & m_Owner;
-
- /// Returns the ItemGrid and the (grid-local) slot number for a (global) slot number; return NULL for invalid SlotNum
- const cItemGrid * GetGridForSlotNum(int a_SlotNum, int & a_GridSlotNum) const;
-
- /// Returns the ItemGrid and the (grid-local) slot number for a (global) slot number; return NULL for invalid SlotNum
- cItemGrid * GetGridForSlotNum(int a_SlotNum, int & a_GridSlotNum);
-
- // cItemGrid::cListener override:
- virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
-}; // tolua_export
-
-
-
-
diff --git a/source/Item.cpp b/source/Item.cpp
deleted file mode 100644
index 25664e4df..000000000
--- a/source/Item.cpp
+++ /dev/null
@@ -1,261 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Item.h"
-#include <json/json.h>
-#include "Items/ItemHandler.h"
-
-
-
-
-
-cItem cItem::CopyOne(void) const
-{
- cItem res(*this);
- res.m_ItemCount = 1;
- return res;
-}
-
-
-
-
-
-cItem & cItem::AddCount(char a_AmountToAdd)
-{
- m_ItemCount += a_AmountToAdd;
- if (m_ItemCount <= 0)
- {
- Empty();
- }
- return *this;
-}
-
-
-
-
-
-short cItem::GetMaxDamage(void) const
-{
- switch (m_ItemType)
- {
- case E_ITEM_BOW: return 384;
- case E_ITEM_DIAMOND_AXE: return 1563;
- case E_ITEM_DIAMOND_HOE: return 1563;
- case E_ITEM_DIAMOND_PICKAXE: return 1563;
- case E_ITEM_DIAMOND_SHOVEL: return 1563;
- case E_ITEM_DIAMOND_SWORD: return 1563;
- case E_ITEM_FLINT_AND_STEEL: return 65;
- case E_ITEM_GOLD_AXE: return 32;
- case E_ITEM_GOLD_HOE: return 32;
- case E_ITEM_GOLD_PICKAXE: return 32;
- case E_ITEM_GOLD_SHOVEL: return 32;
- case E_ITEM_GOLD_SWORD: return 32;
- case E_ITEM_IRON_AXE: return 251;
- case E_ITEM_IRON_HOE: return 251;
- case E_ITEM_IRON_PICKAXE: return 251;
- case E_ITEM_IRON_SHOVEL: return 251;
- case E_ITEM_IRON_SWORD: return 251;
- case E_ITEM_SHEARS: return 251;
- case E_ITEM_STONE_AXE: return 132;
- case E_ITEM_STONE_HOE: return 132;
- case E_ITEM_STONE_PICKAXE: return 132;
- case E_ITEM_STONE_SHOVEL: return 132;
- case E_ITEM_STONE_SWORD: return 132;
- case E_ITEM_WOODEN_AXE: return 60;
- case E_ITEM_WOODEN_HOE: return 60;
- case E_ITEM_WOODEN_PICKAXE: return 60;
- case E_ITEM_WOODEN_SHOVEL: return 60;
- case E_ITEM_WOODEN_SWORD: return 60;
- }
- return 0;
-}
-
-
-
-
-
-bool cItem::DamageItem(short a_Amount)
-{
- short MaxDamage = GetMaxDamage();
- if (MaxDamage == 0)
- {
- // Item doesn't have damage
- return false;
- }
-
- m_ItemDamage += a_Amount;
- return (m_ItemDamage >= MaxDamage);
-}
-
-
-
-
-
-bool cItem::IsStackableWith(const cItem & a_OtherStack) const
-{
- if (a_OtherStack.m_ItemType != m_ItemType)
- {
- return false;
- }
- if (a_OtherStack.m_ItemDamage != m_ItemDamage)
- {
- return false;
- }
- if (a_OtherStack.m_Enchantments != m_Enchantments)
- {
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-bool cItem::IsFullStack(void) const
-{
- return (m_ItemCount >= ItemHandler(m_ItemType)->GetMaxStackSize());
-}
-
-
-
-
-
-char cItem::GetMaxStackSize(void) const
-{
- return ItemHandler(m_ItemType)->GetMaxStackSize();
-}
-
-
-
-
-
-/// Returns the cItemHandler responsible for this item type
-cItemHandler * cItem::GetHandler(void) const
-{
- return ItemHandler(m_ItemType);
-}
-
-
-
-
-
-void cItem::GetJson(Json::Value & a_OutValue) const
-{
- a_OutValue["ID"] = m_ItemType;
- if (m_ItemType > 0)
- {
- a_OutValue["Count"] = m_ItemCount;
- a_OutValue["Health"] = m_ItemDamage;
- AString Enchantments(m_Enchantments.ToString());
- if (!Enchantments.empty())
- {
- a_OutValue["ench"] = Enchantments;
- }
- }
-}
-
-
-
-
-
-void cItem::FromJson(const Json::Value & a_Value)
-{
- m_ItemType = (ENUM_ITEM_ID)a_Value.get("ID", -1 ).asInt();
- if (m_ItemType > 0)
- {
- m_ItemCount = (char)a_Value.get("Count", -1 ).asInt();
- m_ItemDamage = (short)a_Value.get("Health", -1 ).asInt();
- m_Enchantments.Clear();
- m_Enchantments.AddFromString(a_Value.get("ench", "").asString());
- }
-}
-
-
-
-
-
-bool cItem::IsEnchantable(short item)
-{
- if ((item >= 256) && (item <= 259))
- return true;
- if ((item >= 267) && (item <= 279))
- return true;
- if ((item >= 283) && (item <= 286))
- return true;
- if ((item >= 290) && (item <= 294))
- return true;
- if ((item >= 298) && (item <= 317))
- return true;
- if ((item >= 290) && (item <= 294))
- return true;
-
- if ((item == 346) || (item == 359) || (item == 261))
- return true;
-
- return false;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cItems:
-
-cItem * cItems::Get(int a_Idx)
-{
- if ((a_Idx < 0) || (a_Idx >= (int)size()))
- {
- LOGWARNING("cItems: Attempt to get an out-of-bounds item at index %d; there are currently %d items. Returning a nil.", a_Idx, size());
- return NULL;
- }
- return &at(a_Idx);
-}
-
-
-
-
-
-void cItems::Set(int a_Idx, const cItem & a_Item)
-{
- if ((a_Idx < 0) || (a_Idx >= (int)size()))
- {
- LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently %d items. Not setting.", a_Idx, size());
- return;
- }
- at(a_Idx) = a_Item;
-}
-
-
-
-
-
-void cItems::Delete(int a_Idx)
-{
- if ((a_Idx < 0) || (a_Idx >= (int)size()))
- {
- LOGWARNING("cItems: Attempt to delete an item at an out-of-bounds index %d; there are currently %d items. Ignoring.", a_Idx, size());
- return;
- }
- erase(begin() + a_Idx);
-}
-
-
-
-
-
-void cItems::Set(int a_Idx, ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemDamage)
-{
- if ((a_Idx < 0) || (a_Idx >= (int)size()))
- {
- LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently %d items. Not setting.", a_Idx, size());
- return;
- }
- at(a_Idx) = cItem(a_ItemType, a_ItemCount, a_ItemDamage);
-}
-
-
-
-
diff --git a/source/Item.h b/source/Item.h
deleted file mode 100644
index c60d0542c..000000000
--- a/source/Item.h
+++ /dev/null
@@ -1,210 +0,0 @@
-
-// Item.h
-
-// Declares the cItem class representing an item (in the inventory sense)
-
-
-
-
-
-#pragma once
-
-#include "Defines.h"
-#include "Enchantments.h"
-
-
-
-
-
-// fwd:
-class cItemHandler;
-
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
-// tolua_begin
-class cItem
-{
-public:
- /// Creates an empty item
- cItem(void) :
- m_ItemType(E_ITEM_EMPTY),
- m_ItemCount(0),
- m_ItemDamage(0)
- {
- }
-
-
- /// Creates an item of the specified type, by default 1 piece with no damage and no enchantments
- cItem(
- short a_ItemType,
- char a_ItemCount = 1,
- short a_ItemDamage = 0,
- const AString & a_Enchantments = ""
- ) :
- m_ItemType (a_ItemType),
- m_ItemCount (a_ItemCount),
- m_ItemDamage (a_ItemDamage),
- m_Enchantments(a_Enchantments)
- {
- if (!IsValidItem(m_ItemType))
- {
- if (m_ItemType != E_BLOCK_AIR)
- {
- LOGWARNING("%s: creating an invalid item type (%d), resetting to empty.", __FUNCTION__, a_ItemType);
- }
- Empty();
- }
- }
-
-
- /// Creates an exact copy of the item
- cItem(const cItem & a_CopyFrom) :
- m_ItemType (a_CopyFrom.m_ItemType),
- m_ItemCount (a_CopyFrom.m_ItemCount),
- m_ItemDamage (a_CopyFrom.m_ItemDamage),
- m_Enchantments(a_CopyFrom.m_Enchantments)
- {
- }
-
-
- void Empty(void)
- {
- m_ItemType = E_ITEM_EMPTY;
- m_ItemCount = 0;
- m_ItemDamage = 0;
- m_Enchantments.Clear();
- }
-
-
- void Clear(void)
- {
- m_ItemType = E_ITEM_EMPTY;
- m_ItemCount = 0;
- m_ItemDamage = 0;
- }
-
-
- bool IsEmpty(void) const
- {
- return ((m_ItemType <= 0) || (m_ItemCount <= 0));
- }
-
-
- bool IsEqual(const cItem & a_Item) const
- {
- return (
- IsSameType(a_Item) &&
- (m_ItemDamage == a_Item.m_ItemDamage) &&
- (m_Enchantments == a_Item.m_Enchantments)
- );
- }
-
-
- bool IsSameType(const cItem & a_Item) const
- {
- return (m_ItemType == a_Item.m_ItemType) || (IsEmpty() && a_Item.IsEmpty());
- }
-
-
- /// Returns a copy of this item with m_ItemCount set to 1. Useful to preserve enchantments etc. on stacked items
- cItem CopyOne(void) const;
-
- /// Adds the specified count to this object and returns the reference to self (useful for chaining)
- cItem & AddCount(char a_AmountToAdd);
-
- /// Returns the maximum damage value that this item can have; zero if damage is not applied
- short GetMaxDamage(void) const;
-
- /// Damages a weapon / tool. Returns true when damage reaches max value and the item should be destroyed
- bool DamageItem(short a_Amount = 1);
-
- inline bool IsDamageable(void) const { return (GetMaxDamage() > 0); }
-
- /// Returns true if this itemstack can stack with the specified stack (types match, enchantments etc.) ItemCounts are ignored!
- bool IsStackableWith(const cItem & a_OtherStack) const;
-
- /// Returns true if the item is stacked up to its maximum stacking.
- bool IsFullStack(void) const;
-
- /// Returns the maximum amount of stacked items of this type.
- char GetMaxStackSize(void) const;
-
- // tolua_end
-
- /// Returns the cItemHandler responsible for this item type
- cItemHandler * GetHandler(void) const;
-
- /// Saves the item data into JSON representation
- void GetJson(Json::Value & a_OutValue) const;
-
- /// Loads the item data from JSON representation
- void FromJson(const Json::Value & a_Value);
-
- /// Returns true if the specified item type is enchantable (as per 1.2.5 protocol requirements)
- static bool IsEnchantable(short a_ItemType);
-
- // tolua_begin
-
- short m_ItemType;
- char m_ItemCount;
- short m_ItemDamage;
- cEnchantments m_Enchantments;
-};
-// tolua_end
-
-
-
-
-
-/** This class bridges a vector of cItem for safe access via Lua. It checks boundaries for all accesses
-Note that this class is zero-indexed!
-*/
-class cItems // tolua_export
- : public std::vector<cItem>
-{ // tolua_export
-public:
- // tolua_begin
-
- /// Need a Lua-accessible constructor
- cItems(void) {}
-
- cItem * Get (int a_Idx);
- void Set (int a_Idx, const cItem & a_Item);
- void Add (const cItem & a_Item) {push_back(a_Item); }
- void Delete(int a_Idx);
- void Clear (void) {clear(); }
- int Size (void) {return size(); }
- void Set (int a_Idx, ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemDamage);
-
- void Add (ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemDamage)
- {
- push_back(cItem(a_ItemType, a_ItemCount, a_ItemDamage));
- }
-
- // tolua_end
-} ; // tolua_export
-
-
-
-
-
-/// Used to store loot probability tables
-class cLootProbab
-{
-public:
- cItem m_Item;
- int m_MinAmount;
- int m_MaxAmount;
- int m_Weight;
-} ;
-
-
-
-
diff --git a/source/ItemGrid.cpp b/source/ItemGrid.cpp
deleted file mode 100644
index e9b86173e..000000000
--- a/source/ItemGrid.cpp
+++ /dev/null
@@ -1,665 +0,0 @@
-
-// ItemGrid.cpp
-
-// Implements the cItemGrid class representing a storage for items in a XY grid (chests, dispensers, inventory etc.)
-
-#include "Globals.h"
-#include "ItemGrid.h"
-#include "Items/ItemHandler.h"
-#include "Noise.h"
-
-
-
-
-
-cItemGrid::cItemGrid(int a_Width, int a_Height) :
- m_Width(a_Width),
- m_Height(a_Height),
- m_NumSlots(a_Width * a_Height),
- m_Slots(new cItem[a_Width * a_Height]),
- m_IsInTriggerListeners(false)
-{
-}
-
-
-
-
-
-cItemGrid::~cItemGrid()
-{
- delete[] m_Slots;
-}
-
-
-
-
-
-int cItemGrid::GetSlotNum(int a_X, int a_Y) const
-{
- if (
- (a_X < 0) || (a_X >= m_Width) ||
- (a_Y < 0) || (a_Y >= m_Height)
- )
- {
- LOGWARNING("%s: coords out of range: (%d, %d) in grid of size (%d, %d)",
- __FUNCTION__, a_X, a_Y, m_Width, m_Height
- );
- return -1;
- }
- return a_X + m_Width * a_Y;
-}
-
-
-
-
-
-void cItemGrid::GetSlotCoords(int a_SlotNum, int & a_X, int & a_Y) const
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: SlotNum out of range: %d in grid of range %d",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- a_X = -1;
- a_Y = -1;
- return;
- }
- a_X = a_SlotNum % m_Width;
- a_Y = a_SlotNum / m_Width;
-}
-
-
-
-
-
-const cItem & cItemGrid::GetSlot(int a_X, int a_Y) const
-{
- return GetSlot(GetSlotNum(a_X, a_Y));
-}
-
-
-
-
-
-const cItem & cItemGrid::GetSlot(int a_SlotNum) const
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: Invalid slot number, %d out of %d slots",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- return m_Slots[0];
- }
- return m_Slots[a_SlotNum];
-}
-
-
-
-
-
-void cItemGrid::SetSlot(int a_X, int a_Y, const cItem & a_Item)
-{
- SetSlot(GetSlotNum(a_X, a_Y), a_Item);
-}
-
-
-
-
-
-void cItemGrid::SetSlot(int a_X, int a_Y, short a_ItemType, char a_ItemCount, short a_ItemDamage)
-{
- SetSlot(GetSlotNum(a_X, a_Y), cItem(a_ItemType, a_ItemCount, a_ItemDamage));
-}
-
-
-
-
-
-void cItemGrid::SetSlot(int a_SlotNum, const cItem & a_Item)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: Invalid slot number %d out of %d slots",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- return;
- }
- m_Slots[a_SlotNum] = a_Item;
- TriggerListeners(a_SlotNum);
-}
-
-
-
-
-
-void cItemGrid::SetSlot(int a_SlotNum, short a_ItemType, char a_ItemCount, short a_ItemDamage)
-{
- SetSlot(a_SlotNum, cItem(a_ItemType, a_ItemCount, a_ItemDamage));
-}
-
-
-
-
-
-void cItemGrid::EmptySlot(int a_X, int a_Y)
-{
- EmptySlot(GetSlotNum(a_X, a_Y));
-}
-
-
-
-
-
-void cItemGrid::EmptySlot(int a_SlotNum)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: Invalid slot number %d out of %d slots",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- return;
- }
-
- // Check if already empty:
- if (m_Slots[a_SlotNum].IsEmpty())
- {
- return;
- }
-
- // Empty and notify
- m_Slots[a_SlotNum].Empty();
- TriggerListeners(a_SlotNum);
-}
-
-
-
-
-
-bool cItemGrid::IsSlotEmpty(int a_SlotNum) const
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: Invalid slot number %d out of %d slots",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- return true;
- }
- return m_Slots[a_SlotNum].IsEmpty();
-}
-
-
-
-
-
-bool cItemGrid::IsSlotEmpty(int a_X, int a_Y) const
-{
- return IsSlotEmpty(GetSlotNum(a_X, a_Y));
-}
-
-
-
-
-
-void cItemGrid::Clear(void)
-{
- for (int i = 0; i < m_NumSlots; i++)
- {
- m_Slots[i].Empty();
- TriggerListeners(i);
- }
-}
-
-
-
-
-
-int cItemGrid::HowManyCanFit(const cItem & a_ItemStack, bool a_AllowNewStacks)
-{
- char NumLeft = a_ItemStack.m_ItemCount;
- int MaxStack = ItemHandler(a_ItemStack.m_ItemType)->GetMaxStackSize();
- for (int i = m_NumSlots - 1; i >= 0; i--)
- {
- if (m_Slots[i].IsEmpty())
- {
- if (a_AllowNewStacks)
- {
- NumLeft -= MaxStack;
- }
- }
- else if (m_Slots[i].IsStackableWith(a_ItemStack))
- {
- NumLeft -= MaxStack - m_Slots[i].m_ItemCount;
- }
- if (NumLeft <= 0)
- {
- // All items fit
- return a_ItemStack.m_ItemCount;
- }
- } // for i - m_Slots[]
- return a_ItemStack.m_ItemCount - NumLeft;
-}
-
-
-
-
-
-int cItemGrid::AddItemToSlot(const cItem & a_ItemStack, int a_Slot, int a_Num, int a_MaxStack)
-{
- int PrevCount = 0;
- if (m_Slots[a_Slot].IsEmpty())
- {
- m_Slots[a_Slot] = a_ItemStack;
- PrevCount = 0;
- }
- else
- {
- PrevCount = m_Slots[a_Slot].m_ItemCount;
- }
- m_Slots[a_Slot].m_ItemCount = std::min(a_MaxStack, PrevCount + a_Num);
- int toReturn = m_Slots[a_Slot].m_ItemCount - PrevCount;
- TriggerListeners(a_Slot);
- return toReturn;
-}
-
-
-
-
-
-int cItemGrid::AddItem(cItem & a_ItemStack, bool a_AllowNewStacks, int a_PrioritarySlot)
-{
- int NumLeft = a_ItemStack.m_ItemCount;
- int MaxStack = ItemHandler(a_ItemStack.m_ItemType)->GetMaxStackSize();
-
- // Try prioritarySlot first:
- if (
- (a_PrioritarySlot != -1) &&
- (
- m_Slots[a_PrioritarySlot].IsEmpty() ||
- m_Slots[a_PrioritarySlot].IsStackableWith(a_ItemStack)
- )
- )
- {
- NumLeft -= AddItemToSlot(a_ItemStack, a_PrioritarySlot, NumLeft, MaxStack);
- }
-
- // Scan existing stacks:
- for (int i = m_NumSlots - 1; i >= 0; i--)
- {
- if (m_Slots[i].IsStackableWith(a_ItemStack))
- {
- NumLeft -= AddItemToSlot(a_ItemStack, i, NumLeft, MaxStack);
- }
- if (NumLeft <= 0)
- {
- // All items fit
- return a_ItemStack.m_ItemCount;
- }
- } // for i - m_Slots[]
-
- if (!a_AllowNewStacks)
- {
- return (a_ItemStack.m_ItemCount - NumLeft);
- }
-
- for (int i = m_NumSlots - 1; i >= 0; i--)
- {
- if (m_Slots[i].IsEmpty())
- {
- NumLeft -= AddItemToSlot(a_ItemStack, i, NumLeft, MaxStack);
- }
- if (NumLeft <= 0)
- {
- // All items fit
- return a_ItemStack.m_ItemCount;
- }
- } // for i - m_Slots[]
- return (a_ItemStack.m_ItemCount - NumLeft);
-}
-
-
-
-
-
-int cItemGrid::AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks, int a_PrioritarySlot)
-{
- int TotalAdded = 0;
- for (cItems::iterator itr = a_ItemStackList.begin(); itr != a_ItemStackList.end();)
- {
- int NumAdded = AddItem(*itr, a_AllowNewStacks, a_PrioritarySlot);
- if (itr->m_ItemCount == NumAdded)
- {
- itr = a_ItemStackList.erase(itr);
- }
- else
- {
- itr->m_ItemCount -= NumAdded;
- ++itr;
- }
- TotalAdded += NumAdded;
- }
- return TotalAdded;
-}
-
-
-
-
-
-int cItemGrid::ChangeSlotCount(int a_SlotNum, int a_AddToCount)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: Invalid slot number %d out of %d slots, ignoring the call, returning -1",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- return -1;
- }
-
- if (m_Slots[a_SlotNum].IsEmpty())
- {
- // The item is empty, it's not gonna change
- return 0;
- }
-
- if (m_Slots[a_SlotNum].m_ItemCount <= -a_AddToCount)
- {
- // Trying to remove more items than there already are, make the item empty
- m_Slots[a_SlotNum].Empty();
- TriggerListeners(a_SlotNum);
- return 0;
- }
-
- m_Slots[a_SlotNum].m_ItemCount += a_AddToCount;
- TriggerListeners(a_SlotNum);
- return m_Slots[a_SlotNum].m_ItemCount;
-}
-
-
-
-
-
-int cItemGrid::ChangeSlotCount(int a_X, int a_Y, int a_AddToCount)
-{
- return ChangeSlotCount(GetSlotNum(a_X, a_Y), a_AddToCount);
-}
-
-
-
-
-
-cItem cItemGrid::RemoveOneItem(int a_SlotNum)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: Invalid slot number %d out of %d slots, ignoring the call, returning empty item",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- return cItem();
- }
-
- // If the slot is empty, return an empty item
- if (m_Slots[a_SlotNum].IsEmpty())
- {
- return cItem();
- }
-
- // Make a copy of the item in slot, set count to 1 and remove one from the slot
- cItem res = m_Slots[a_SlotNum];
- res.m_ItemCount = 1;
- m_Slots[a_SlotNum].m_ItemCount -= 1;
-
- // Emptying the slot correctly if appropriate
- if (m_Slots[a_SlotNum].m_ItemCount == 0)
- {
- m_Slots[a_SlotNum].Empty();
- }
-
- // Notify everyone of the change
- TriggerListeners(a_SlotNum);
-
- // Return the stored one item
- return res;
-}
-
-
-
-
-
-cItem cItemGrid::RemoveOneItem(int a_X, int a_Y)
-{
- return RemoveOneItem(GetSlotNum(a_X, a_Y));
-}
-
-
-
-
-
-int cItemGrid::HowManyItems(const cItem & a_Item)
-{
- int res = 0;
- for (int i = 0; i < m_NumSlots; i++)
- {
- if (m_Slots[i].IsStackableWith(a_Item))
- {
- res += m_Slots[i].m_ItemCount;
- }
- }
- return res;
-}
-
-
-
-
-
-bool cItemGrid::HasItems(const cItem & a_ItemStack)
-{
- int CurrentlyHave = HowManyItems(a_ItemStack);
- return (CurrentlyHave >= a_ItemStack.m_ItemCount);
-}
-
-
-
-
-
-int cItemGrid::GetFirstEmptySlot(void) const
-{
- return GetNextEmptySlot(-1);
-}
-
-
-
-
-
-int cItemGrid::GetFirstUsedSlot(void) const
-{
- return GetNextUsedSlot(-1);
-}
-
-
-
-
-
-int cItemGrid::GetLastEmptySlot(void) const
-{
- for (int i = m_NumSlots - 1; i >= 0; i--)
- {
- if (m_Slots[i].IsEmpty())
- {
- return i;
- }
- }
- return -1;
-}
-
-
-
-
-
-int cItemGrid::GetLastUsedSlot(void) const
-{
- for (int i = m_NumSlots - 1; i >= 0; i--)
- {
- if (!m_Slots[i].IsEmpty())
- {
- return i;
- }
- }
- return -1;
-}
-
-
-
-
-
-int cItemGrid::GetNextEmptySlot(int a_StartFrom) const
-{
- for (int i = a_StartFrom + 1; i < m_NumSlots; i++)
- {
- if (m_Slots[i].IsEmpty())
- {
- return i;
- }
- }
- return -1;
-}
-
-
-
-
-
-int cItemGrid::GetNextUsedSlot(int a_StartFrom) const
-{
- for (int i = a_StartFrom + 1; i < m_NumSlots; i++)
- {
- if (!m_Slots[i].IsEmpty())
- {
- return i;
- }
- }
- return -1;
-}
-
-
-
-
-
-void cItemGrid::CopyToItems(cItems & a_Items) const
-{
- for (int i = 0; i < m_NumSlots; i++)
- {
- if (!m_Slots[i].IsEmpty())
- {
- a_Items.push_back(m_Slots[i]);
- }
- } // for i - m_Slots[]
-}
-
-
-
-
-
-bool cItemGrid::DamageItem(int a_SlotNum, short a_Amount)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: invalid slot number %d out of %d slots, ignoring.", __FUNCTION__, a_SlotNum, m_NumSlots);
- return false;
- }
- return m_Slots[a_SlotNum].DamageItem(a_Amount);
-}
-
-
-
-
-
-bool cItemGrid::DamageItem(int a_X, int a_Y, short a_Amount)
-{
- return DamageItem(GetSlotNum(a_X, a_Y), a_Amount);
-}
-
-
-
-
-
-void cItemGrid::GenerateRandomLootWithBooks(const cLootProbab * a_LootProbabs, int a_CountLootProbabs, int a_NumSlots, int a_Seed)
-{
- // Calculate the total weight:
- int TotalProbab = 1;
- for (int i = 0; i < a_CountLootProbabs; i++)
- {
- TotalProbab += a_LootProbabs[i].m_Weight;
- }
-
- // Pick the loot items:
- cNoise Noise(a_Seed);
- for (int i = 0; i < a_NumSlots; i++)
- {
- int Rnd = (Noise.IntNoise1DInt(i) / 7);
- int LootRnd = Rnd % TotalProbab;
- Rnd >>= 8;
- cItem CurrentLoot = cItem(E_ITEM_BOOK, 1, 0); // TODO: enchantment
- for (int j = 0; j < a_CountLootProbabs; j++)
- {
- LootRnd -= a_LootProbabs[i].m_Weight;
- if (LootRnd < 0)
- {
- CurrentLoot = a_LootProbabs[i].m_Item;
- CurrentLoot.m_ItemCount = a_LootProbabs[i].m_MinAmount + (Rnd % (a_LootProbabs[i].m_MaxAmount - a_LootProbabs[i].m_MinAmount));
- Rnd >>= 8;
- break;
- }
- } // for j - a_LootProbabs[]
- SetSlot(Rnd % m_NumSlots, CurrentLoot);
- } // for i - NumSlots
-}
-
-
-
-
-
-void cItemGrid::AddListener(cListener & a_Listener)
-{
- cCSLock Lock(m_CSListeners);
- ASSERT(!m_IsInTriggerListeners); // Must not call this while in TriggerListeners()
- m_Listeners.push_back(&a_Listener);
-}
-
-
-
-
-
-void cItemGrid::RemoveListener(cListener & a_Listener)
-{
- cCSLock Lock(m_CSListeners);
- ASSERT(!m_IsInTriggerListeners); // Must not call this while in TriggerListeners()
- for (cListeners::iterator itr = m_Listeners.begin(), end = m_Listeners.end(); itr != end; ++itr)
- {
- if (*itr == &a_Listener)
- {
- m_Listeners.erase(itr);
- return;
- }
- } // for itr - m_Listeners[]
-}
-
-
-
-
-
-void cItemGrid::TriggerListeners(int a_SlotNum)
-{
- cListeners Listeners;
- {
- cCSLock Lock(m_CSListeners);
- m_IsInTriggerListeners = true;
- Listeners = m_Listeners;
- }
- for (cListeners::iterator itr = Listeners.begin(), end = Listeners.end(); itr != end; ++itr)
- {
- (*itr)->OnSlotChanged(this, a_SlotNum);
- } // for itr - m_Listeners[]
- m_IsInTriggerListeners = false;
-}
-
-
-
-
diff --git a/source/ItemGrid.h b/source/ItemGrid.h
deleted file mode 100644
index a4af523cf..000000000
--- a/source/ItemGrid.h
+++ /dev/null
@@ -1,191 +0,0 @@
-
-// ItemGrid.h
-
-// Declares the cItemGrid class representing a storage for items in a XY grid (chests, dispensers, inventory etc.)
-
-
-
-
-#pragma once
-
-#include "Item.h"
-
-
-
-
-
-// tolua_begin
-class cItemGrid
-{
-public:
- // tolua_end
-
- /// This class is used as a callback for when a slot changes
- class cListener
- {
- public:
- /// Called whenever a slot changes
- virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) = 0;
- } ;
- typedef std::vector<cListener *> cListeners;
-
- cItemGrid(int a_Width, int a_Height);
-
- ~cItemGrid();
-
- // tolua_begin
- int GetWidth (void) const { return m_Width; }
- int GetHeight (void) const { return m_Height; }
- int GetNumSlots(void) const { return m_NumSlots; }
-
- /// Converts XY coords into slot number; returns -1 on invalid coords
- int GetSlotNum(int a_X, int a_Y) const;
-
- // tolua_end
-
- /// Converts slot number into XY coords; sets coords to -1 on invalid slot number. Exported in ManualBindings.cpp
- void GetSlotCoords(int a_SlotNum, int & a_X, int & a_Y) const;
-
- // tolua_begin
-
- // Retrieve slots by coords or slot number; Logs warning and returns the first slot on invalid coords / slotnum
- const cItem & GetSlot(int a_X, int a_Y) const;
- const cItem & GetSlot(int a_SlotNum) const;
-
- // Set slot by coords or slot number; Logs warning and doesn't set on invalid coords / slotnum
- void SetSlot(int a_X, int a_Y, const cItem & a_Item);
- void SetSlot(int a_X, int a_Y, short a_ItemType, char a_ItemCount, short a_ItemDamage);
- void SetSlot(int a_SlotNum, const cItem & a_Item);
- void SetSlot(int a_SlotNum, short a_ItemType, char a_ItemCount, short a_ItemDamage);
-
- // Empty the specified slot; Logs warning and doesn't set on invalid coords / slotnum
- void EmptySlot(int a_X, int a_Y);
- void EmptySlot(int a_SlotNum);
-
- /// Returns true if the specified slot is empty or the slot doesn't exist
- bool IsSlotEmpty(int a_SlotNum) const;
-
- /// Returns true if the specified slot is empty or the slot doesn't exist
- bool IsSlotEmpty(int a_X, int a_Y) const;
-
- /// Sets all items as empty
- void Clear(void);
-
- /// Returns number of items out of a_ItemStack that can fit in the storage
- int HowManyCanFit(const cItem & a_ItemStack, bool a_AllowNewStacks = true);
-
- /** Adds as many items out of a_ItemStack as can fit.
- If a_AllowNewStacks is set to false, only existing stacks can be topped up;
- if a_AllowNewStacks is set to true, empty slots can be used for the rest.
- If a_PrioritarySlot is set to a positive value, then the corresponding slot will be used in
- first (if empty or compatible with added items)
- if a_PrioritarySlot is set to -1, regular order apply
- Returns the number of items that fit.
- */
- int AddItem(cItem & a_ItemStack, bool a_AllowNewStacks = true, int a_PrioritarySlot = -1);
-
- /** Same as AddItem, but works on an entire list of item stacks.
- The a_ItemStackList is modified to reflect the leftover items.
- If a_AllowNewStacks is set to false, only existing stacks can be topped up;
- if a_AllowNewStacks is set to true, empty slots can be used for the rest.
- If a_PrioritarySlot is set to a positive value, then the corresponding slot will be used in
- first (if empty or compatible with added items)
- if a_PrioritarySlot is set to -1, regular order apply
- Returns the total number of items that fit.
- */
- int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks = true, int a_PrioritarySlot = -1);
-
- /** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot.
- If the slot is empty, ignores the call.
- Returns the new count.
- */
- int ChangeSlotCount(int a_SlotNum, int a_AddToCount);
-
- /** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot.
- If the slot is empty, ignores the call.
- Returns the new count.
- */
- int ChangeSlotCount(int a_X, int a_Y, int a_AddToCount);
-
- /** Removes one item from the stack in the specified slot, and returns it.
- If the slot was empty, returns an empty item
- */
- cItem RemoveOneItem(int a_SlotNum);
-
- /** Removes one item from the stack in the specified slot, and returns it.
- If the slot was empty, returns an empty item
- */
- cItem RemoveOneItem(int a_X, int a_Y);
-
- /// Returns the number of items of type a_Item that are stored
- int HowManyItems(const cItem & a_Item);
-
- /// Returns true if there are at least as many items of type a_ItemStack as in a_ItemStack
- bool HasItems(const cItem & a_ItemStack);
-
- /// Returns the index of the first empty slot; -1 if all full
- int GetFirstEmptySlot(void) const;
-
- /// Returns the index of the first non-empty slot; -1 if all empty
- int GetFirstUsedSlot(void) const;
-
- /// Returns the index of the last empty slot; -1 if all full
- int GetLastEmptySlot(void) const;
-
- /// Returns the index of the last used slot; -1 if all empty
- int GetLastUsedSlot(void) const;
-
- /// Returns the index of the first empty slot following a_StartFrom (a_StartFrom is not checked)
- int GetNextEmptySlot(int a_StartFrom) const;
-
- /// Returns the index of the first used slot following a_StartFrom (a_StartFrom is not checked)
- int GetNextUsedSlot(int a_StartFrom) const;
-
- /// Copies the contents into a cItems object; preserves the original a_Items contents
- void CopyToItems(cItems & a_Items) const;
-
- /// Adds the specified damage to the specified item; returns true if the item broke (but the item is left intact)
- bool DamageItem(int a_SlotNum, short a_Amount);
-
- /// Adds the specified damage to the specified item; returns true if the item broke (but the item is left intact)
- bool DamageItem(int a_X, int a_Y, short a_Amount);
-
- // tolua_end
-
-
- /** Generates random loot from the specified loot probability table, with a chance of enchanted books added.
- A total of a_NumSlots are taken by the loot.
- Cannot export to Lua due to raw array a_LootProbabs. TODO: Make this exportable / export through ManualBindings.cpp with a Lua table as LootProbabs
- */
- void GenerateRandomLootWithBooks(const cLootProbab * a_LootProbabs, int a_CountLootProbabs, int a_NumSlots, int a_Seed);
-
- /// Adds a callback that gets called whenever a slot changes. Must not be called from within the listener callback!
- void AddListener(cListener & a_Listener);
-
- /// Removes a slot-change-callback. Must not be called from within the listener callback!
- void RemoveListener(cListener & a_Listener);
-
- // tolua_begin
-
-protected:
- int m_Width;
- int m_Height;
- int m_NumSlots; // m_Width * m_Height, for easier validity checking in the access functions
- cItem * m_Slots; // x + m_Width * y
-
- cListeners m_Listeners; ///< Listeners which should be notified on slot changes; the pointers are not owned by this object
- cCriticalSection m_CSListeners; ///< CS that guards the m_Listeners against multi-thread access
- bool m_IsInTriggerListeners; ///< Set to true while TriggerListeners is running, to detect attempts to manipulate listener list while triggerring
-
- /// Calls all m_Listeners for the specified slot number
- void TriggerListeners(int a_SlotNum);
-
- /** Adds up to a_Num items out of a_ItemStack, as many as can fit, in specified slot
- Returns the number of items that did fit.
- */
- int AddItemToSlot(const cItem & a_ItemStack, int a_Slot, int a_Num, int a_MaxStack);
-} ;
-// tolua_end
-
-
-
diff --git a/source/Items/ItemBed.h b/source/Items/ItemBed.h
deleted file mode 100644
index ab4182eea..000000000
--- a/source/Items/ItemBed.h
+++ /dev/null
@@ -1,56 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Blocks/BlockBed.h"
-
-
-
-
-
-class cItemBedHandler :
- public cItemHandler
-{
-public:
- cItemBedHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- if (a_BlockFace != BLOCK_FACE_TOP)
- {
- // Can only be placed on the floor
- return false;
- }
-
- a_BlockMeta = cBlockBedHandler::RotationToMetaData(a_Player->GetRotation());
-
- // Check if there is empty space for the foot section:
- Vector3i Direction = cBlockBedHandler::MetaDataToDirection(a_BlockMeta);
- if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) != E_BLOCK_AIR)
- {
- return false;
- }
-
- a_BlockType = E_BLOCK_BED;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemBoat.h b/source/Items/ItemBoat.h
deleted file mode 100644
index 6e3395f1d..000000000
--- a/source/Items/ItemBoat.h
+++ /dev/null
@@ -1,54 +0,0 @@
-
-// ItemBoat.h
-
-// Declares the various boat ItemHandlers
-
-
-
-
-
-#pragma once
-
-#include "../Entities/Boat.h"
-
-
-
-
-
-class cItemBoatHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemBoatHandler(int a_ItemType) :
- super(a_ItemType)
- {
- }
-
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- if (a_Dir < 0)
- {
- return false;
- }
-
- double x = (double)a_BlockX + 0.5;
- double y = (double)a_BlockY + 0.5;
- double z = (double)a_BlockZ + 0.5;
-
- cBoat * Boat = NULL;
-
- Boat = new cBoat (x, y, z);
- Boat->Initialize(a_World);
-
- return true;
- }
-
-} ;
-
-
-
-
diff --git a/source/Items/ItemBow.h b/source/Items/ItemBow.h
deleted file mode 100644
index d533c21fd..000000000
--- a/source/Items/ItemBow.h
+++ /dev/null
@@ -1,87 +0,0 @@
-
-// ItemBow.h
-
-// Declares the cItemBowHandler class representing the itemhandler for bows
-
-
-
-
-
-#pragma once
-
-#include "../Entities/ProjectileEntity.h"
-
-
-
-
-
-class cItemBowHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemBowHandler(void) :
- super(E_ITEM_BOW)
- {
- }
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- ASSERT(a_Player != NULL);
-
- // Check if the player has an arrow in the inventory, or is in Creative:
- if (!(a_Player->IsGameModeCreative() || a_Player->GetInventory().HasItems(cItem(E_ITEM_ARROW))))
- {
- return false;
- }
-
- a_Player->StartChargingBow();
- return true;
- }
-
-
- virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
- {
- // Actual shot - produce the arrow with speed based on the ticks that the bow was charged
- ASSERT(a_Player != NULL);
-
- int BowCharge = a_Player->FinishChargingBow();
- double Force = (double)BowCharge / 20;
- Force = (Force * Force + 2 * Force) / 3; // This formula is used by the 1.6.2 client
- if (Force < 0.1)
- {
- // Too little force, ignore the shot
- return;
- }
- if (Force > 1)
- {
- Force = 1;
- }
-
- // Create the arrow entity:
- cArrowEntity * Arrow = new cArrowEntity(*a_Player, Force * 2);
- if (Arrow == NULL)
- {
- return;
- }
- if (!Arrow->Initialize(a_Player->GetWorld()))
- {
- delete Arrow;
- return;
- }
- a_Player->GetWorld()->BroadcastSpawnEntity(*Arrow);
- a_Player->GetWorld()->BroadcastSoundEffect("random.bow", (int)a_Player->GetPosX() * 8, (int)a_Player->GetPosY() * 8, (int)a_Player->GetPosZ() * 8, 0.5, (float)Force);
-
- if (!a_Player->IsGameModeCreative())
- {
- a_Player->UseEquippedItem();
- }
- }
-} ;
-
-
-
-
-
diff --git a/source/Items/ItemBrewingStand.h b/source/Items/ItemBrewingStand.h
deleted file mode 100644
index 4ff14d4b4..000000000
--- a/source/Items/ItemBrewingStand.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemBrewingStandHandler :
- public cItemHandler
-{
-public:
- cItemBrewingStandHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_BREWING_STAND;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemBucket.h b/source/Items/ItemBucket.h
deleted file mode 100644
index fa3d48da1..000000000
--- a/source/Items/ItemBucket.h
+++ /dev/null
@@ -1,160 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Simulator/FluidSimulator.h"
-#include "../Blocks/BlockHandler.h"
-
-
-
-
-
-class cItemBucketHandler :
- public cItemHandler
-{
-public:
- cItemBucketHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- switch (m_ItemType)
- {
- case E_ITEM_BUCKET: return ScoopUpFluid(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
- case E_ITEM_LAVA_BUCKET: return PlaceFluid (a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir, E_BLOCK_LAVA);
- case E_ITEM_WATER_BUCKET: return PlaceFluid (a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir, E_BLOCK_WATER);
- default:
- {
- ASSERT(!"Unhandled ItemType");
- return false;
- }
- }
- }
-
-
-
- bool ScoopUpFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- BLOCKTYPE ClickedBlock;
- NIBBLETYPE ClickedMeta;
- a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlock, ClickedMeta);
- LOGD("Bucket Clicked BlockType %d, meta %d", ClickedBlock, ClickedMeta);
- if (ClickedMeta != 0)
- {
- // Not a source block
- return false;
- }
-
- if (a_Player->GetGameMode() == gmCreative)
- {
- // In creative mode don't modify the inventory, just remove the fluid:
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- return true;
- }
-
- ENUM_ITEM_ID NewItem = E_ITEM_EMPTY;
- switch (ClickedBlock)
- {
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- {
- NewItem = E_ITEM_WATER_BUCKET;
- break;
- }
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- NewItem = E_ITEM_LAVA_BUCKET;
- break;
- }
-
- default: return false;
- }
-
- // Remove the bucket from the inventory
- if (!a_Player->GetInventory().RemoveOneEquippedItem())
- {
- LOG("Clicked with an empty bucket, but cannot remove one from the inventory? WTF?");
- ASSERT(!"Inventory bucket mismatch");
- return true;
- }
-
- // Give new bucket, filled with fluid:
- cItem Item(NewItem, 1);
- a_Player->GetInventory().AddItem(Item, true, true);
-
- // Remove water / lava block
- a_Player->GetWorld()->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- return true;
- }
-
-
- bool PlaceFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_FluidBlock)
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
-
- BLOCKTYPE CurrentBlock = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- bool CanWashAway = cFluidSimulator::CanWashAway(CurrentBlock);
- if (!CanWashAway)
- {
- // The block pointed at cannot be washed away, so put fluid on top of it / on its sides
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- CurrentBlock = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- }
- if (
- !CanWashAway &&
- (CurrentBlock != E_BLOCK_AIR) &&
- (CurrentBlock != E_BLOCK_WATER) &&
- (CurrentBlock != E_BLOCK_STATIONARY_WATER) &&
- (CurrentBlock != E_BLOCK_LAVA) &&
- (CurrentBlock != E_BLOCK_STATIONARY_LAVA)
- )
- {
- // Cannot place water here
- return false;
- }
-
- if (a_Player->GetGameMode() != gmCreative)
- {
- // Remove fluid bucket, add empty bucket:
- if (!a_Player->GetInventory().RemoveOneEquippedItem())
- {
- LOG("Clicked with a full bucket, but cannot remove one from the inventory? WTF?");
- ASSERT(!"Inventory bucket mismatch");
- return false;
- }
- cItem Item(E_ITEM_BUCKET, 1);
- if (!a_Player->GetInventory().AddItem(Item,true,true))
- {
- return false;
- }
- }
-
- // Wash away anything that was there prior to placing:
- if (CanWashAway)
- {
- cBlockHandler * Handler = BlockHandler(CurrentBlock);
- if (Handler->DoesDropOnUnsuitable())
- {
- Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
- }
- }
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_FluidBlock, 0);
-
- return true;
- }
-
-};
diff --git a/source/Items/ItemCauldron.h b/source/Items/ItemCauldron.h
deleted file mode 100644
index 8b2ddc29f..000000000
--- a/source/Items/ItemCauldron.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemCauldronHandler :
- public cItemHandler
-{
-public:
- cItemCauldronHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_CAULDRON;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemCloth.h b/source/Items/ItemCloth.h
deleted file mode 100644
index aca27a299..000000000
--- a/source/Items/ItemCloth.h
+++ /dev/null
@@ -1,23 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemClothHandler :
- public cItemHandler
-{
-public:
- cItemClothHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemComparator.h b/source/Items/ItemComparator.h
deleted file mode 100644
index 3fbb7603d..000000000
--- a/source/Items/ItemComparator.h
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../Blocks/BlockRedstoneRepeater.h"
-
-
-
-
-
-class cItemComparatorHandler :
- public cItemHandler
-{
-public:
- cItemComparatorHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_INACTIVE_COMPARATOR;
- a_BlockMeta = cBlockRedstoneRepeaterHandler::RepeaterRotationToMetaData(a_Player->GetRotation());
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemDoor.h b/source/Items/ItemDoor.h
deleted file mode 100644
index 72ea0beed..000000000
--- a/source/Items/ItemDoor.h
+++ /dev/null
@@ -1,45 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cItemDoorHandler :
- public cItemHandler
-{
-public:
- cItemDoorHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = (m_ItemType == E_ITEM_WOODEN_DOOR) ? E_BLOCK_WOODEN_DOOR : E_BLOCK_IRON_DOOR;
- return BlockHandler(a_BlockType)->GetPlacementBlockTypeMeta(
- a_World, a_Player,
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
- a_CursorX, a_CursorY, a_CursorZ,
- a_BlockType, a_BlockMeta
- );
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemDye.h b/source/Items/ItemDye.h
deleted file mode 100644
index 99b8d2543..000000000
--- a/source/Items/ItemDye.h
+++ /dev/null
@@ -1,44 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemDyeHandler :
- public cItemHandler
-{
-public:
- cItemDyeHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- // TODO: Handle coloring the sheep, too (OnItemUseOnEntity maybe)
-
- // Handle growing the plants:
- if (a_Item.m_ItemDamage == E_META_DYE_WHITE)
- {
- if (a_World->GrowRipePlant(a_BlockX, a_BlockY, a_BlockZ, true))
- {
- if (a_Player->GetGameMode() != gmCreative)
- {
- a_Player->GetInventory().RemoveOneEquippedItem();
- return true;
- }
- }
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemFlowerPot.h b/source/Items/ItemFlowerPot.h
deleted file mode 100644
index befa2ff21..000000000
--- a/source/Items/ItemFlowerPot.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemFlowerPotHandler :
- public cItemHandler
-{
-public:
- cItemFlowerPotHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_FLOWER_POT;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemFood.h b/source/Items/ItemFood.h
deleted file mode 100644
index 2ae572331..000000000
--- a/source/Items/ItemFood.h
+++ /dev/null
@@ -1,63 +0,0 @@
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemFoodHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemFoodHandler(int a_ItemType)
- : super(a_ItemType)
- {
- }
-
-
- virtual bool IsFood(void) override
- {
- return true;
- }
-
-
- virtual FoodInfo GetFoodInfo(void) override
- {
- switch(m_ItemType)
- {
- // Please keep alpha-sorted.
- case E_ITEM_BAKED_POTATO: return FoodInfo(6, 7.2);
- case E_ITEM_BREAD: return FoodInfo(5, 6);
- case E_ITEM_CARROT: return FoodInfo(4, 4.8);
- case E_ITEM_COOKED_CHICKEN: return FoodInfo(6, 7.2);
- case E_ITEM_COOKED_FISH: return FoodInfo(5, 6);
- case E_ITEM_COOKED_PORKCHOP: return FoodInfo(8, 12.8);
- case E_ITEM_COOKIE: return FoodInfo(2, 0.4);
- case E_ITEM_GOLDEN_APPLE: return FoodInfo(4, 9.6);
- case E_ITEM_GOLDEN_CARROT: return FoodInfo(6, 14.4);
- case E_ITEM_MELON_SLICE: return FoodInfo(2, 1.2);
- case E_ITEM_POISONOUS_POTATO: return FoodInfo(2, 1.2, 60);
- case E_ITEM_POTATO: return FoodInfo(1, 0.6);
- case E_ITEM_PUMPKIN_PIE: return FoodInfo(8, 4.8);
- case E_ITEM_RAW_BEEF: return FoodInfo(3, 1.8);
- case E_ITEM_RAW_CHICKEN: return FoodInfo(2, 1.2, 30);
- case E_ITEM_RAW_FISH: return FoodInfo(2, 1.2);
- case E_ITEM_RAW_PORKCHOP: return FoodInfo(3, 1.8);
- case E_ITEM_RED_APPLE: return FoodInfo(4, 2.4);
- case E_ITEM_ROTTEN_FLESH: return FoodInfo(4, 0.8, 80);
- case E_ITEM_SPIDER_EYE: return FoodInfo(2, 3.2, 100);
- case E_ITEM_STEAK: return FoodInfo(8, 12.8);
- case E_ITEM_MUSHROOM_SOUP: return FoodInfo(6, 7.2);
- }
- LOGWARNING("%s: Unknown food item (%d), returning zero nutrition", __FUNCTION__, m_ItemType);
- return FoodInfo(0, 0.f);
- }
-
-};
-
-
-
-
diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp
deleted file mode 100644
index 92ba94999..000000000
--- a/source/Items/ItemHandler.cpp
+++ /dev/null
@@ -1,511 +0,0 @@
-
-#include "Globals.h"
-#include "ItemHandler.h"
-#include "../Item.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-#include "../FastRandom.h"
-
-// Handlers:
-#include "ItemBed.h"
-#include "ItemBoat.h"
-#include "ItemBow.h"
-#include "ItemBrewingStand.h"
-#include "ItemBucket.h"
-#include "ItemCauldron.h"
-#include "ItemCloth.h"
-#include "ItemComparator.h"
-#include "ItemDoor.h"
-#include "ItemDye.h"
-#include "ItemFlowerPot.h"
-#include "ItemFood.h"
-#include "ItemHoe.h"
-#include "ItemLeaves.h"
-#include "ItemLighter.h"
-#include "ItemMinecart.h"
-#include "ItemPickaxe.h"
-#include "ItemThrowable.h"
-#include "ItemRedstoneDust.h"
-#include "ItemRedstoneRepeater.h"
-#include "ItemSapling.h"
-#include "ItemSeeds.h"
-#include "ItemShears.h"
-#include "ItemShovel.h"
-#include "ItemSign.h"
-#include "ItemSpawnEgg.h"
-#include "ItemSugarcane.h"
-#include "ItemSword.h"
-
-#include "../Blocks/BlockHandler.h"
-
-
-
-
-
-bool cItemHandler::m_HandlerInitialized = false;
-cItemHandler * cItemHandler::m_ItemHandler[2268];
-
-
-
-
-
-cItemHandler * cItemHandler::GetItemHandler(int a_ItemType)
-{
- if (a_ItemType < 0)
- {
- // Either nothing (-1), or bad value, both cases should return the air handler
- if (a_ItemType < -1)
- {
- ASSERT(!"Bad item type");
- }
- a_ItemType = 0;
- }
-
- if (!m_HandlerInitialized)
- {
- // We need to initialize
- memset(m_ItemHandler, 0, sizeof(m_ItemHandler));
- m_HandlerInitialized = true;
- }
- if (m_ItemHandler[a_ItemType] == NULL)
- {
- m_ItemHandler[a_ItemType] = CreateItemHandler(a_ItemType);
- }
- return m_ItemHandler[a_ItemType];
-}
-
-
-
-
-
-cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
-{
- switch(a_ItemType)
- {
- default: return new cItemHandler(a_ItemType);
-
- // Single item per handler, alphabetically sorted:
- case E_BLOCK_LEAVES: return new cItemLeavesHandler(a_ItemType);
- case E_BLOCK_SAPLING: return new cItemSaplingHandler(a_ItemType);
- case E_BLOCK_WOOL: return new cItemClothHandler(a_ItemType);
- case E_ITEM_BED: return new cItemBedHandler(a_ItemType);
- case E_ITEM_BOAT: return new cItemBoatHandler(a_ItemType);
- case E_ITEM_BOTTLE_O_ENCHANTING: return new cItemBottleOEnchantingHandler();
- case E_ITEM_BOW: return new cItemBowHandler;
- case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType);
- case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType);
- case E_ITEM_COMPARATOR: return new cItemComparatorHandler(a_ItemType);
- case E_ITEM_DYE: return new cItemDyeHandler(a_ItemType);
- case E_ITEM_EGG: return new cItemEggHandler();
- case E_ITEM_ENDER_PEARL: return new cItemEnderPearlHandler();
- case E_ITEM_FIREWORK_ROCKET: return new cItemFireworkHandler();
- case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType);
- case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType);
- case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType);
- case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType);
- case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType);
- case E_ITEM_SIGN: return new cItemSignHandler(a_ItemType);
- case E_ITEM_SNOWBALL: return new cItemSnowballHandler();
- case E_ITEM_SPAWN_EGG: return new cItemSpawnEggHandler(a_ItemType);
- case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemType);
-
- case E_ITEM_WOODEN_HOE:
- case E_ITEM_STONE_HOE:
- case E_ITEM_IRON_HOE:
- case E_ITEM_GOLD_HOE:
- case E_ITEM_DIAMOND_HOE:
- {
- return new cItemHoeHandler(a_ItemType);
- }
-
- case E_ITEM_WOODEN_PICKAXE:
- case E_ITEM_STONE_PICKAXE:
- case E_ITEM_IRON_PICKAXE:
- case E_ITEM_GOLD_PICKAXE:
- case E_ITEM_DIAMOND_PICKAXE:
- {
- return new cItemPickaxeHandler(a_ItemType);
- }
-
- case E_ITEM_WOODEN_SHOVEL:
- case E_ITEM_STONE_SHOVEL:
- case E_ITEM_IRON_SHOVEL:
- case E_ITEM_GOLD_SHOVEL:
- case E_ITEM_DIAMOND_SHOVEL:
- {
- return new cItemShovelHandler(a_ItemType);
- }
-
- case E_ITEM_WOODEN_SWORD:
- case E_ITEM_STONE_SWORD:
- case E_ITEM_IRON_SWORD:
- case E_ITEM_GOLD_SWORD:
- case E_ITEM_DIAMOND_SWORD:
- {
- return new cItemSwordHandler(a_ItemType);
- }
-
- case E_ITEM_BUCKET:
- case E_ITEM_WATER_BUCKET:
- case E_ITEM_LAVA_BUCKET:
- {
- return new cItemBucketHandler(a_ItemType);
- }
-
- case E_ITEM_CARROT:
- case E_ITEM_MELON_SEEDS:
- case E_ITEM_POTATO:
- case E_ITEM_PUMPKIN_SEEDS:
- case E_ITEM_SEEDS:
- {
- return new cItemSeedsHandler(a_ItemType);
- }
-
- case E_ITEM_IRON_DOOR:
- case E_ITEM_WOODEN_DOOR:
- {
- return new cItemDoorHandler(a_ItemType);
- }
-
- case E_ITEM_MINECART:
- case E_ITEM_CHEST_MINECART:
- case E_ITEM_FURNACE_MINECART:
- case E_ITEM_MINECART_WITH_TNT:
- case E_ITEM_MINECART_WITH_HOPPER:
- {
- return new cItemMinecartHandler(a_ItemType);
- }
-
- // Food:
- case E_ITEM_BREAD:
- case E_ITEM_COOKIE:
- case E_ITEM_MELON_SLICE:
- case E_ITEM_RAW_CHICKEN:
- case E_ITEM_COOKED_CHICKEN:
- case E_ITEM_RAW_BEEF:
- case E_ITEM_RAW_PORKCHOP:
- case E_ITEM_STEAK:
- case E_ITEM_COOKED_PORKCHOP:
- case E_ITEM_RAW_FISH:
- case E_ITEM_COOKED_FISH:
- case E_ITEM_RED_APPLE:
- case E_ITEM_GOLDEN_APPLE:
- case E_ITEM_ROTTEN_FLESH:
- case E_ITEM_MUSHROOM_SOUP:
- case E_ITEM_SPIDER_EYE:
- {
- return new cItemFoodHandler(a_ItemType);
- }
- }
-}
-
-
-
-
-
-void cItemHandler::Deinit()
-{
- for(int i = 0; i < 2267; i++)
- {
- delete m_ItemHandler[i];
- }
- memset(m_ItemHandler, 0, sizeof(m_ItemHandler)); // Don't leave any dangling pointers around, just in case
- m_HandlerInitialized = false;
-}
-
-
-
-
-
-cItemHandler::cItemHandler(int a_ItemType)
-{
- m_ItemType = a_ItemType;
-}
-
-
-
-
-
-bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
-{
- return false;
-}
-
-
-
-
-
-bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
-{
- return false;
-}
-
-
-
-
-
-void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block);
-
- if (a_Player->IsGameModeSurvival())
- {
- if (!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block))
- {
- Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
- }
- }
-
- a_Player->UseEquippedItem();
-}
-
-
-
-
-
-void cItemHandler::OnFoodEaten(cWorld * a_World, cPlayer * a_Player, cItem * a_Item)
-{
-
-}
-
-
-
-
-
-char cItemHandler::GetMaxStackSize(void)
-{
- if (m_ItemType < 256)
- {
- // All blocks can stack up to 64
- return 64;
- }
-
- switch (m_ItemType) //sorted by id
- {
- case E_ITEM_ARROW: return 64;
- case E_ITEM_BAKED_POTATO: return 64;
- case E_ITEM_BLAZE_POWDER: return 64;
- case E_ITEM_BLAZE_ROD: return 64;
- case E_ITEM_BONE: return 64;
- case E_ITEM_BOOK: return 64;
- case E_ITEM_BOTTLE_O_ENCHANTING: return 64;
- case E_ITEM_BOWL: return 64;
- case E_ITEM_BREAD: return 64;
- case E_ITEM_BREWING_STAND: return 64;
- case E_ITEM_BUCKET: return 1; // TODO: change this to 16 when turning compatibility to 1.3
- case E_ITEM_CARROT: return 64;
- case E_ITEM_CAULDRON: return 64;
- case E_ITEM_CLAY: return 64;
- case E_ITEM_CLAY_BRICK: return 64;
- case E_ITEM_CLOCK: return 64;
- case E_ITEM_COAL: return 64;
- case E_ITEM_COMPARATOR: return 64;
- case E_ITEM_COMPASS: return 64;
- case E_ITEM_COOKED_CHICKEN: return 64;
- case E_ITEM_COOKED_FISH: return 64;
- case E_ITEM_COOKED_PORKCHOP: return 64;
- case E_ITEM_COOKIE: return 64;
- case E_ITEM_DIAMOND: return 64;
- case E_ITEM_DYE: return 64;
- case E_ITEM_EGG: return 16;
- case E_ITEM_EMERALD: return 64;
- case E_ITEM_ENDER_PEARL: return 16;
- case E_ITEM_EYE_OF_ENDER: return 64;
- case E_ITEM_FEATHER: return 64;
- case E_ITEM_FERMENTED_SPIDER_EYE: return 64;
- case E_ITEM_FIRE_CHARGE: return 64;
- case E_ITEM_FIREWORK_ROCKET: return 64;
- case E_ITEM_FIREWORK_STAR: return 64;
- case E_ITEM_FLINT: return 64;
- case E_ITEM_FLOWER_POT: return 64;
- case E_ITEM_GHAST_TEAR: return 64;
- case E_ITEM_GLASS_BOTTLE: return 64;
- case E_ITEM_GLISTERING_MELON: return 64;
- case E_ITEM_GLOWSTONE_DUST: return 64;
- case E_ITEM_GOLD: return 64;
- case E_ITEM_GOLDEN_APPLE: return 64;
- case E_ITEM_GOLDEN_CARROT: return 64;
- case E_ITEM_GOLD_NUGGET: return 64;
- case E_ITEM_GUNPOWDER: return 64;
- case E_ITEM_HEAD: return 64;
- case E_ITEM_IRON: return 64;
- case E_ITEM_LEATHER: return 64;
- case E_ITEM_MAGMA_CREAM: return 64;
- case E_ITEM_MAP: return 64;
- case E_ITEM_MELON_SEEDS: return 64;
- case E_ITEM_MELON_SLICE: return 64;
- case E_ITEM_NETHER_BRICK: return 64;
- case E_ITEM_NETHER_WART: return 64;
- case E_ITEM_PAINTINGS: return 64;
- case E_ITEM_PAPER: return 64;
- case E_ITEM_POISONOUS_POTATO: return 64;
- case E_ITEM_POTATO: return 64;
- case E_ITEM_PUMPKIN_PIE: return 64;
- case E_ITEM_PUMPKIN_SEEDS: return 64;
- case E_ITEM_RAW_BEEF: return 64;
- case E_ITEM_RAW_CHICKEN: return 64;
- case E_ITEM_RAW_FISH: return 64;
- case E_ITEM_RAW_PORKCHOP: return 64;
- case E_ITEM_RED_APPLE: return 64;
- case E_ITEM_REDSTONE_DUST: return 64;
- case E_ITEM_REDSTONE_REPEATER: return 64;
- case E_ITEM_ROTTEN_FLESH: return 64;
- case E_ITEM_SEEDS: return 64;
- case E_ITEM_SIGN: return 16;
- case E_ITEM_SLIMEBALL: return 64;
- case E_ITEM_SNOWBALL: return 16;
- case E_ITEM_SPAWN_EGG: return 64;
- case E_ITEM_SPIDER_EYE: return 64;
- case E_ITEM_STEAK: return 64;
- case E_ITEM_STICK: return 64;
- case E_ITEM_STRING: return 64;
- case E_ITEM_SUGAR: return 64;
- case E_ITEM_SUGAR_CANE: return 64;
- case E_ITEM_WHEAT: return 64;
- }
- // By default items don't stack:
- return 1;
-}
-
-
-
-
-
-bool cItemHandler::IsTool()
-{
- // TODO: Rewrite this to list all tools specifically
- return
- (m_ItemType >= 256 && m_ItemType <= 259)
- || (m_ItemType == 261)
- || (m_ItemType >= 267 && m_ItemType <= 279)
- || (m_ItemType >= 283 && m_ItemType <= 286)
- || (m_ItemType >= 290 && m_ItemType <= 294)
- || (m_ItemType >= 256 && m_ItemType <= 259)
- || (m_ItemType == 325)
- || (m_ItemType == 346);
-}
-
-
-
-
-
-bool cItemHandler::IsFood(void)
-{
- switch (m_ItemType)
- {
- case E_ITEM_RED_APPLE:
- case E_ITEM_GOLDEN_APPLE:
- case E_ITEM_MUSHROOM_SOUP:
- case E_ITEM_BREAD:
- case E_ITEM_RAW_PORKCHOP:
- case E_ITEM_COOKED_PORKCHOP:
- case E_ITEM_MILK:
- case E_ITEM_RAW_FISH:
- case E_ITEM_COOKED_FISH:
- case E_ITEM_COOKIE:
- case E_ITEM_MELON_SLICE:
- case E_ITEM_RAW_BEEF:
- case E_ITEM_STEAK:
- case E_ITEM_RAW_CHICKEN:
- case E_ITEM_COOKED_CHICKEN:
- case E_ITEM_ROTTEN_FLESH:
- case E_ITEM_SPIDER_EYE:
- case E_ITEM_CARROT:
- case E_ITEM_POTATO:
- case E_ITEM_BAKED_POTATO:
- case E_ITEM_POISONOUS_POTATO:
- {
- return true;
- }
- } // switch (m_ItemType)
- return false;
-}
-
-
-
-
-
-bool cItemHandler::IsPlaceable(void)
-{
- // We can place any block that has a corresponding E_BLOCK_TYPE:
- return (m_ItemType >= 1) && (m_ItemType <= E_BLOCK_MAX_TYPE_ID);
-}
-
-
-
-
-
-bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
-{
- return false;
-}
-
-
-
-
-
-bool cItemHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
-)
-{
- ASSERT(m_ItemType < 256); // Items with IDs above 255 should all be handled by specific handlers
-
- if (m_ItemType > 256)
- {
- LOGERROR("%s: Item %d has no valid block!", __FUNCTION__, m_ItemType);
- return false;
- }
-
- cBlockHandler * BlockH = BlockHandler(m_ItemType);
- return BlockH->GetPlacementBlockTypeMeta(
- a_World, a_Player,
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
- a_CursorX, a_CursorY, a_CursorZ,
- a_BlockType, a_BlockMeta
- );
-}
-
-
-
-
-
-bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item)
-{
- FoodInfo Info = GetFoodInfo();
-
- if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f))
- {
- bool Success = a_Player->Feed(Info.FoodLevel, Info.Saturation);
-
- // If consumed and there's chance of foodpoisoning, do it:
- if (Success && (Info.PoisonChance > 0))
- {
- cFastRandom r1;
- if ((r1.NextInt(100, a_Player->GetUniqueID()) - Info.PoisonChance) <= 0)
- {
- a_Player->FoodPoison(300);
- }
- }
-
- return Success;
- }
-
- return false;
-}
-
-
-
-
-
-cItemHandler::FoodInfo cItemHandler::GetFoodInfo()
-{
- return FoodInfo(0, 0.f);
-}
-
-
-
-
diff --git a/source/Items/ItemHandler.h b/source/Items/ItemHandler.h
deleted file mode 100644
index e39bb054b..000000000
--- a/source/Items/ItemHandler.h
+++ /dev/null
@@ -1,99 +0,0 @@
-
-#pragma once
-
-#include "../Defines.h"
-#include "../Item.h"
-
-
-
-
-
-// fwd:
-class cWorld;
-class cPlayer;
-
-
-
-
-
-class cItemHandler
-{
-public:
- cItemHandler(int a_ItemType);
-
- /// Called when the player tries to use the item (right mouse button). Return false to make the item unusable. DEFAULT: False
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir);
-
- /// Called when the client sends the SHOOT status in the lclk packet
- virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) {}
-
- /// Called while the player diggs a block using this item
- virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace);
-
- /// Called when the player destroys a block using this item. This also calls the drop function for the destroyed block
- virtual void OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_X, int a_Y, int a_Z);
-
- /// Called after the player has eaten this item.
- virtual void OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item);
-
- /// Returns the maximum stack size for a given item
- virtual char GetMaxStackSize(void);
-
- struct FoodInfo
- {
- int FoodLevel;
- double Saturation;
- int PoisonChance; // 0 - 100, in percent. 0 = no chance of poisoning, 100 = sure poisoning
-
- FoodInfo(int a_FoodLevel, double a_Saturation, int a_PoisonChance = 0) :
- FoodLevel(a_FoodLevel),
- Saturation(a_Saturation),
- PoisonChance(a_PoisonChance)
- {
- }
- } ;
-
- /// Returns the FoodInfo for this item. (FoodRecovery, Saturation and PoisionChance)
- virtual FoodInfo GetFoodInfo();
-
- /// Lets the player eat a selected item. Returns true if the player ate the item
- virtual bool EatItem(cPlayer *a_Player, cItem *a_Item);
-
- /// Indicates if this item is a tool
- virtual bool IsTool(void);
-
- /// Indicates if this item is food
- virtual bool IsFood(void);
-
- /// Blocks simply get placed
- virtual bool IsPlaceable(void);
-
- /** Called before a block is placed into a world.
- The handler should return true to allow placement, false to refuse.
- Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block.
- */
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- );
-
- /// Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood can´t) DEFAULT: False
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType);
-
- static cItemHandler * GetItemHandler(int a_ItemType);
- static cItemHandler * GetItemHandler(const cItem & a_Item) { return GetItemHandler(a_Item.m_ItemType); }
-
- static void Deinit();
-
-protected:
- int m_ItemType;
- static cItemHandler *CreateItemHandler(int m_ItemType);
-
- static cItemHandler * m_ItemHandler[E_ITEM_LAST + 1];
- static bool m_HandlerInitialized; //used to detect if the itemhandlers are initialized
-};
-
-//Short function
-inline cItemHandler *ItemHandler(int a_ItemType) { return cItemHandler::GetItemHandler(a_ItemType); }
diff --git a/source/Items/ItemHoe.h b/source/Items/ItemHoe.h
deleted file mode 100644
index 7b6b3e6ac..000000000
--- a/source/Items/ItemHoe.h
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemHoeHandler :
- public cItemHandler
-{
-public:
- cItemHoeHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
-
- if ((Block == E_BLOCK_DIRT) || (Block == E_BLOCK_GRASS))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FARMLAND, 0);
-
- a_Player->UseEquippedItem();
- return true;
-
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemLeaves.h b/source/Items/ItemLeaves.h
deleted file mode 100644
index 60222eaa9..000000000
--- a/source/Items/ItemLeaves.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemLeavesHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemLeavesHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- bool res = super::GetPlacementBlockTypeMeta(
- a_World, a_Player,
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
- a_CursorX, a_CursorY, a_CursorZ,
- a_BlockType, a_BlockMeta
- );
- a_BlockMeta = a_BlockMeta | 0x4; //0x4 bit set means this is a player-placed leaves block, not to be decayed
- return res;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemLighter.h b/source/Items/ItemLighter.h
deleted file mode 100644
index 4281a2d0c..000000000
--- a/source/Items/ItemLighter.h
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-#include "../Entities/TNTEntity.h"
-
-
-
-
-
-class cItemLighterHandler :
- public cItemHandler
-{
-public:
- cItemLighterHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
-
- a_Player->UseEquippedItem();
-
- switch (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))
- {
- case E_BLOCK_TNT:
- {
- // Activate the TNT:
- a_World->BroadcastSoundEffect("random.fuse", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f);
- a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 4); // 4 seconds to boom
- a_World->SetBlock(a_BlockX,a_BlockY,a_BlockZ, E_BLOCK_AIR, 0);
- break;
- }
- default:
- {
- // Light a fire next to/on top of the block if air:
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR)
- {
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0);
- break;
- }
- }
- }
-
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemMinecart.h b/source/Items/ItemMinecart.h
deleted file mode 100644
index f8eb31a49..000000000
--- a/source/Items/ItemMinecart.h
+++ /dev/null
@@ -1,82 +0,0 @@
-
-// ItemMinecart.h
-
-// Declares the various minecart ItemHandlers
-
-
-
-
-
-#pragma once
-
-#include "../Entities/Minecart.h"
-
-
-
-
-
-class cItemMinecartHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemMinecartHandler(int a_ItemType) :
- super(a_ItemType)
- {
- }
-
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- if (a_Dir < 0)
- {
- return false;
- }
-
- // Check that there's rail in there:
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- switch (Block)
- {
- case E_BLOCK_MINECART_TRACKS:
- case E_BLOCK_POWERED_RAIL:
- case E_BLOCK_DETECTOR_RAIL:
- case E_BLOCK_ACTIVATOR_RAIL:
- {
- // These are allowed
- break;
- }
- default:
- {
- LOGD("Used minecart on an unsuitable block %d (%s)", Block, ItemTypeToString(Block).c_str());
- return false;
- }
- }
-
- double x = (double)a_BlockX + 0.5;
- double y = (double)a_BlockY + 0.5;
- double z = (double)a_BlockZ + 0.5;
- cMinecart * Minecart = NULL;
- switch (m_ItemType)
- {
- case E_ITEM_MINECART: Minecart = new cEmptyMinecart (x, y, z); break;
- case E_ITEM_CHEST_MINECART: Minecart = new cMinecartWithChest (x, y, z); break;
- case E_ITEM_FURNACE_MINECART: Minecart = new cMinecartWithFurnace (x, y, z); break;
- case E_ITEM_MINECART_WITH_TNT: Minecart = new cMinecartWithTNT (x, y, z); break;
- case E_ITEM_MINECART_WITH_HOPPER: Minecart = new cMinecartWithHopper (x, y, z); break;
- default:
- {
- ASSERT(!"Unhandled minecart item");
- return false;
- }
- } // switch (m_ItemType)
- Minecart->Initialize(a_World);
- return true;
- }
-
-} ;
-
-
-
-
diff --git a/source/Items/ItemPickaxe.h b/source/Items/ItemPickaxe.h
deleted file mode 100644
index bde7f0905..000000000
--- a/source/Items/ItemPickaxe.h
+++ /dev/null
@@ -1,92 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-class cItemPickaxeHandler :
- public cItemHandler
-{
-public:
- cItemPickaxeHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- char PickaxeLevel()
- {
- switch(m_ItemType)
- {
- case E_ITEM_WOODEN_PICKAXE:
- case E_ITEM_GOLD_PICKAXE:
- return 1;
- case E_ITEM_STONE_PICKAXE:
- return 2;
- case E_ITEM_IRON_PICKAXE:
- return 3;
- case E_ITEM_DIAMOND_PICKAXE:
- return 4;
- default:
- return 0;
- }
- }
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
- {
- switch(a_BlockType)
- {
- case E_BLOCK_OBSIDIAN:
- {
- return PickaxeLevel() >= 4;
- }
-
- case E_BLOCK_DIAMOND_BLOCK:
- case E_BLOCK_DIAMOND_ORE:
- case E_BLOCK_GOLD_BLOCK:
- case E_BLOCK_GOLD_ORE:
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- case E_BLOCK_EMERALD_ORE:
- {
- return PickaxeLevel() >= 3;
- }
-
- case E_BLOCK_IRON_BLOCK:
- case E_BLOCK_IRON_ORE:
- case E_BLOCK_LAPIS_ORE:
- case E_BLOCK_LAPIS_BLOCK:
- {
- return PickaxeLevel() >= 2;
- }
-
- case E_BLOCK_COAL_ORE:
- case E_BLOCK_STONE:
- case E_BLOCK_COBBLESTONE:
- case E_BLOCK_END_STONE:
- case E_BLOCK_MOSSY_COBBLESTONE:
- case E_BLOCK_SANDSTONE_STAIRS:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_STONE_BRICKS:
- case E_BLOCK_NETHER_BRICK:
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_STONE_SLAB:
- case E_BLOCK_DOUBLE_STONE_SLAB:
- case E_BLOCK_STONE_PRESSURE_PLATE:
- case E_BLOCK_BRICK:
- case E_BLOCK_COBBLESTONE_STAIRS:
- case E_BLOCK_STONE_BRICK_STAIRS:
- case E_BLOCK_NETHER_BRICK_STAIRS:
- case E_BLOCK_CAULDRON:
- {
- return PickaxeLevel() >= 1;
- }
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemRedstoneDust.h b/source/Items/ItemRedstoneDust.h
deleted file mode 100644
index b7860b187..000000000
--- a/source/Items/ItemRedstoneDust.h
+++ /dev/null
@@ -1,38 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemRedstoneDustHandler : public cItemHandler
-{
-public:
- cItemRedstoneDustHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_REDSTONE_WIRE;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemRedstoneRepeater.h b/source/Items/ItemRedstoneRepeater.h
deleted file mode 100644
index f69f24eb8..000000000
--- a/source/Items/ItemRedstoneRepeater.h
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../Blocks/BlockRedstoneRepeater.h"
-
-
-
-
-
-class cItemRedstoneRepeaterHandler :
- public cItemHandler
-{
-public:
- cItemRedstoneRepeaterHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
- }
-
- virtual bool IsPlaceable() override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_REDSTONE_REPEATER_OFF;
- a_BlockMeta = cBlockRedstoneRepeaterHandler::RepeaterRotationToMetaData(a_Player->GetRotation());
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSapling.h b/source/Items/ItemSapling.h
deleted file mode 100644
index dc0810a45..000000000
--- a/source/Items/ItemSapling.h
+++ /dev/null
@@ -1,42 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemSaplingHandler : public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemSaplingHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- bool res = super::GetPlacementBlockTypeMeta(
- a_World, a_Player,
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
- a_CursorX, a_CursorY, a_CursorZ,
- a_BlockType, a_BlockMeta
- );
- // Only the lowest 3 bits are important
- a_BlockMeta = a_BlockMeta & 0x7;
- return res;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSeeds.h b/source/Items/ItemSeeds.h
deleted file mode 100644
index 8ca86663f..000000000
--- a/source/Items/ItemSeeds.h
+++ /dev/null
@@ -1,65 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cItemSeedsHandler :
- public cItemHandler
-{
-public:
- cItemSeedsHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- if (a_BlockFace != BLOCK_FACE_TOP)
- {
- // Only allow planting seeds from the top side of the block
- return false;
- }
-
- // Only allow placement on farmland
- int X = a_BlockX;
- int Y = a_BlockY;
- int Z = a_BlockZ;
- AddFaceDirection(X, Y, Z, a_BlockFace, true);
- if (a_World->GetBlock(X, Y, Z) != E_BLOCK_FARMLAND)
- {
- return false;
- }
-
- a_BlockMeta = 0;
- switch (m_ItemType)
- {
- case E_ITEM_CARROT: a_BlockType = E_BLOCK_CARROTS; return true;
- case E_ITEM_MELON_SEEDS: a_BlockType = E_BLOCK_MELON_STEM; return true;
- case E_ITEM_POTATO: a_BlockType = E_BLOCK_POTATOES; return true;
- case E_ITEM_PUMPKIN_SEEDS: a_BlockType = E_BLOCK_PUMPKIN_STEM; return true;
- case E_ITEM_SEEDS: a_BlockType = E_BLOCK_CROPS; return true;
- default: a_BlockType = E_BLOCK_AIR; return true;
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemShears.h b/source/Items/ItemShears.h
deleted file mode 100644
index 6a17607ee..000000000
--- a/source/Items/ItemShears.h
+++ /dev/null
@@ -1,62 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemShearsHandler :
- public cItemHandler
-{
-public:
- cItemShearsHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsTool(void) override
- {
- return true;
- }
-
-
- virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if (Block == E_BLOCK_LEAVES)
- {
- cItems Drops;
- Drops.push_back(cItem(E_BLOCK_LEAVES, 1, a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x03));
- a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- a_Player->UseEquippedItem();
- return true;
- }
- return false;
- }
-
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
- {
- switch (a_BlockType)
- {
- case E_BLOCK_COBWEB:
- case E_BLOCK_VINES:
- case E_BLOCK_LEAVES:
- {
- return true;
- }
- } // switch (a_BlockType)
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemShovel.h b/source/Items/ItemShovel.h
deleted file mode 100644
index d0625ef1c..000000000
--- a/source/Items/ItemShovel.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-#include "../Blocks/BlockHandler.h"
-
-
-
-
-
-class cItemShovelHandler : public cItemHandler
-{
-public:
- cItemShovelHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if (Block == E_BLOCK_SNOW)
- {
- BlockHandler(Block)->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- a_Player->UseEquippedItem();
- return true;
- }
- return false;
- }
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
- {
- return (a_BlockType == E_BLOCK_SNOW);
- }
-}; \ No newline at end of file
diff --git a/source/Items/ItemSign.h b/source/Items/ItemSign.h
deleted file mode 100644
index 5ccd79e29..000000000
--- a/source/Items/ItemSign.h
+++ /dev/null
@@ -1,51 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Blocks/BlockSign.h"
-
-
-
-
-
-class cItemSignHandler :
- public cItemHandler
-{
-public:
- cItemSignHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- if (a_BlockFace == BLOCK_FACE_TOP)
- {
- a_BlockMeta = cBlockSignHandler::RotationToMetaData(a_Player->GetRotation());
- a_BlockType = E_BLOCK_SIGN_POST;
- }
- else
- {
- a_BlockMeta = cBlockSignHandler::DirectionToMetaData(a_BlockFace);
- a_BlockType = E_BLOCK_WALLSIGN;
- }
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSpawnEgg.h b/source/Items/ItemSpawnEgg.h
deleted file mode 100644
index 26dd15b7d..000000000
--- a/source/Items/ItemSpawnEgg.h
+++ /dev/null
@@ -1,52 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemSpawnEggHandler : public cItemHandler
-{
-public:
- cItemSpawnEggHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
-
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
-
- if (a_BlockFace == BLOCK_FACE_BOTTOM)
- {
- a_BlockY--;
- }
-
- if (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, (cMonster::eType)(a_Item.m_ItemDamage)) >= 0)
- {
- if (a_Player->GetGameMode() != 1)
- {
- // The mob was spawned, "use" the item:
- a_Player->GetInventory().RemoveOneEquippedItem();
- }
- return true;
- }
-
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSugarcane.h b/source/Items/ItemSugarcane.h
deleted file mode 100644
index ce93aa3e5..000000000
--- a/source/Items/ItemSugarcane.h
+++ /dev/null
@@ -1,39 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemSugarcaneHandler :
- public cItemHandler
-{
-public:
- cItemSugarcaneHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_SUGARCANE;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSword.h b/source/Items/ItemSword.h
deleted file mode 100644
index a7c1d2432..000000000
--- a/source/Items/ItemSword.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemSwordHandler :
- public cItemHandler
-{
-public:
- cItemSwordHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
- {
- return (a_BlockType == E_BLOCK_COBWEB);
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemThrowable.h b/source/Items/ItemThrowable.h
deleted file mode 100644
index fc24e775a..000000000
--- a/source/Items/ItemThrowable.h
+++ /dev/null
@@ -1,140 +0,0 @@
-
-// ItemThrowable.h
-
-// Declares the itemhandlers for throwable items: eggs, snowballs and ender pearls
-
-
-
-
-
-#pragma once
-
-
-
-
-
-class cItemThrowableHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-public:
- cItemThrowableHandler(int a_ItemType, cProjectileEntity::eKind a_ProjectileKind, double a_SpeedCoeff) :
- super(a_ItemType),
- m_ProjectileKind(a_ProjectileKind),
- m_SpeedCoeff(a_SpeedCoeff)
- {
- }
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- if (!a_Player->IsGameModeCreative())
- {
- a_Player->GetInventory().RemoveOneEquippedItem();
- }
-
- Vector3d Pos = a_Player->GetThrowStartPos();
- Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff;
- a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &Speed);
-
- return true;
- }
-
-protected:
- cProjectileEntity::eKind m_ProjectileKind;
- double m_SpeedCoeff;
-} ;
-
-
-
-
-
-class cItemEggHandler :
- public cItemThrowableHandler
-{
- typedef cItemThrowableHandler super;
-public:
- cItemEggHandler(void) :
- super(E_ITEM_EGG, cProjectileEntity::pkEgg, 30)
- {
- }
-} ;
-
-
-
-
-class cItemSnowballHandler :
- public cItemThrowableHandler
-{
- typedef cItemThrowableHandler super;
-
-public:
- cItemSnowballHandler(void) :
- super(E_ITEM_SNOWBALL, cProjectileEntity::pkSnowball, 30)
- {
- }
-} ;
-
-
-
-
-
-class cItemEnderPearlHandler :
- public cItemThrowableHandler
-{
- typedef cItemThrowableHandler super;
-
-public:
- cItemEnderPearlHandler(void) :
- super(E_ITEM_ENDER_PEARL, cProjectileEntity::pkEnderPearl, 30)
- {
- }
-} ;
-
-
-
-
-
-class cItemBottleOEnchantingHandler :
- public cItemThrowableHandler
-{
- typedef cItemThrowableHandler super;
-public:
- cItemBottleOEnchantingHandler(void) :
- super(E_ITEM_BOTTLE_O_ENCHANTING, cProjectileEntity::pkExpBottle, 10)
- {
- }
-};
-
-
-
-
-
-class cItemFireworkHandler :
- public cItemThrowableHandler
-{
- typedef cItemThrowableHandler super;
-public:
- cItemFireworkHandler(void) :
- super(E_ITEM_FIREWORK_ROCKET, cProjectileEntity::pkFirework, 0)
- {
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR)
- {
- return false;
- }
-
- if (!a_Player->IsGameModeCreative())
- {
- a_Player->GetInventory().RemoveOneEquippedItem();
- }
-
- a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, 0);
-
- return true;
- }
-
-}; \ No newline at end of file
diff --git a/source/LeakFinder.cpp b/source/LeakFinder.cpp
deleted file mode 100644
index 0f84adb2b..000000000
--- a/source/LeakFinder.cpp
+++ /dev/null
@@ -1,1047 +0,0 @@
-
-// LeakFinder.cpp
-
-// Finds memory leaks rather effectively
-
-// _X: downloaded from http://www.codeproject.com/Articles/3134/Memory-Leak-and-Exception-Trace-CRT-and-COM-Leaks - the real link is in the comments, RC11 version
-
-
-
-
-
-/**********************************************************************
- *
- * LEAKFINDER.CPP
- *
- *
- *
- * History:
- * 2010-04-15 RC10 - Updated to VC10 RTM
- * Fixed Bug: Application Verifier, thanks to handsinmypocket!
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=3439751#xx3439751xx
- * 2008-08-04 RC6 - Updated to VC9 RTM
- * Fixed Bug: Missing "ole32.lib" LIB
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=2253980#xx2253980xx
- * Fixed Bug: Compiled with "WIN32_LEAN_AND_MEAN"
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=1824718#xx1824718xx
- * Fixed Bug: Compiling with "/Wall"
- * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=2638243#xx2638243xx
- * Removed "#pragma init_seg (compiler)" from h-file
- *
- * 2005-12-30 RC5 - Now again VC8 RTM compatible
- * - Added Xml-Output (like in the old Leakfinder)
- * YOu need to define XML_LEAK_FINDER to activate it
- * So you can use the LeakAnalyseTool from
- * http://www.codeproject.com/tools/leakfinder.asp
- *
- * 2005-12-13 RC4 - Merged with the new "StackWalker"-project on
- * http://www.codeproject.com/threads/StackWalker.asp
- *
- * 2005-08-01 RC3 - Merged with the new "StackWalker"-project on
- * http://www.codeproject.com/threads/StackWalker.asp
- *
- * 2005-07-05 RC2 - First version with x86, IA64 and x64 support
- *
- * 2005-07-04 RC1 - Added "OutputOptions"
- * - New define "INIT_LEAK_FINDER_VERBOSE" to
- * display more info (for error reporting)
- *
- * 2005-07-01 Beta3 - Workaround for a bug in the new dbghelp.dll
- * (version 6.5.3.7 from 2005-05-30; StakWalk64 no
- * refused to produce an callstack on x86 systems
- * if the context is NULL or has some registers set
- * to 0 (for example Esp). This is against the
- * documented behaviour of StackWalk64...)
- * - First version with x64-support
- *
- * 2005-06-16 Beta1 First public release with the following features:
- * - Completely rewritten in C++ (object oriented)
- * - CRT-Leak-Report
- * - COM-Leak-Report
- * - Report is done via "OutputDebugString" so
- * the line can directly selected in the debugger
- * and is opening the corresponding file/line of
- * the allocation
- * - Tried to support x64 systems, bud had some
- * trouble wih StackWalk64
- * See: http://blog.kalmbachnet.de/?postid=43
- *
- * LICENSE (http://www.opensource.org/licenses/bsd-license.php)
- *
- * Copyright (c) 2005-2010, Jochen Kalmbach
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * Neither the name of Jochen Kalmbach nor the names of its contributors may be
- * used to endorse or promote products derived from this software without
- * specific prior written permission.
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- **********************************************************************/
-
-#include <windows.h>
-#include <objidl.h> // Needed if compiled with "WIN32_LEAN_AND_MEAN"
-#include <tchar.h>
-#include <crtdbg.h>
-#include <stdio.h>
-
-#include <string>
-#include <vector>
-
-
-#include "LeakFinder.h"
-
-// Currently only tested with MS VC++ 5 to 10
-#if (_MSC_VER < 1100) || (_MSC_VER > 1800)
-#error Only MS VC++ 5/6/7/7.1/8/9/10/11/12 supported. Check if the '_CrtMemBlockHeader' has not changed with this compiler!
-#endif
-
-
-/* _X: MSVC 2012 (MSC 1700) seems to use a different allocation scheme for STL containers,
-* allocating lots of small objects and running out of memory very soon
-* Thus for MSVC 2012 we cut the callstack buffer length in half
-*
-* _X 2013_08_25: The callstack tracking gets worse even for MSVC 2008, a single lua_state eats 50 MiB of RAM
-* Therefore I decided to further reduce the buffers from 0x2000 to 0x1000
-*/
-// Controlling the callstack depth
-#if (_MSC_VER < 1700)
- #define MAX_CALLSTACK_LEN_BUF 0x1000
-#else
- #define MAX_CALLSTACK_LEN_BUF 0x0800
-#endif
-
-
-
-
-
-#define IGNORE_CRT_ALLOC
-
-// disable 64-bit compatibility-checks (because we explicite have here either x86 or x64!)
-#pragma warning(disable:4312) // warning C4312: 'type cast' : conversion from 'DWORD' to 'LPCVOID' of greater size
-#pragma warning(disable:4826)
-
-
-// secure-CRT_functions are only available starting with VC8
-#if _MSC_VER < 1400
-#define _snprintf_s _snprintf
-#define _tcscat_s _tcscat
-#endif
-
-
-
-
-
-static std::string SimpleXMLEncode(LPCSTR szText)
-{
- std::string szRet;
- for (size_t i=0; i<strlen(szText); i++)
- {
- switch(szText[i])
- {
- case '&':
- szRet.append("&amp;");
- break;
- case '<':
- szRet.append("&lt;");
- break;
- case '>':
- szRet.append("&gt;");
- break;
- case '"':
- szRet.append("&quot;");
- break;
- case '\'':
- szRet.append("&apos;");
- break;
- default:
- szRet += szText[i];
- }
- }
- return szRet;
-}
-
-
-
-
-
-LeakFinderOutput::LeakFinderOutput(int options, LPCSTR szSymPath)
- : StackWalker(options, szSymPath)
-{
-}
-
-
-
-
-
-void LeakFinderOutput::OnLeakSearchStart(LPCSTR szLeakFinderName)
-{
- CHAR buffer[1024];
- _snprintf_s(buffer, 1024, "######## %s ########\n", szLeakFinderName);
- this->OnOutput(buffer);
-}
-
-
-
-
-
-void LeakFinderOutput::OnLeakStartEntry(LPCSTR szKeyName, SIZE_T nDataSize)
-{
- CHAR buffer[1024];
- _snprintf_s(buffer, 1024, "--------------- Key: %s, %d bytes ---------\n", szKeyName, nDataSize);
- this->OnOutput(buffer);
-}
-
-
-
-
-
-void LeakFinderOutput::OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry)
-{
- if ( (eType != lastEntry) && (entry.offset != 0) )
- {
- if ( ((this->m_options & LeakFinderShowCompleteCallstack) == 0) && (
- (strstr(entry.lineFileName, "afxmem.cpp") != NULL) ||
- (strstr(entry.lineFileName, "dbgheap.c") != NULL) ||
- (strstr(entry.lineFileName, "new.cpp") != NULL) ||
- (strstr(entry.lineFileName, "newop.cpp") != NULL) ||
- (strstr(entry.lineFileName, "leakfinder.cpp") != NULL) ||
- (strstr(entry.lineFileName, "stackwalker.cpp") != NULL)
- ) )
- {
- return;
- }
- }
- StackWalker::OnCallstackEntry(eType, entry);
-}
-
-
-
-
-
-// ####################################################################
-// XML-Output
-LeakFinderXmlOutput::LeakFinderXmlOutput()
-{
- TCHAR szXMLFileName[1024];
-
- GetModuleFileName(NULL, szXMLFileName, sizeof(szXMLFileName) / sizeof(TCHAR));
- _tcscat_s(szXMLFileName, _T(".mem.xml-leaks"));
-#if _MSC_VER < 1400
- m_fXmlFile = _tfopen(szXMLFileName, _T("w"));
-#else
- m_fXmlFile = NULL;
- _tfopen_s(&m_fXmlFile, szXMLFileName, _T("w"));
-#endif
- if (m_fXmlFile != NULL)
- {
- SYSTEMTIME st;
- GetLocalTime(&st);
- fprintf(m_fXmlFile, "<MEMREPORT date=\"%.2d/%.2d/%.4d\" time=\"%.2d:%.2d:%.2d\">\n",
- st.wMonth, st.wDay, st.wYear,
- st.wHour, st.wMinute, st.wSecond);
- }
- else
- {
- MessageBox(NULL, _T("Could not open xml-logfile for leakfinder!"), _T("Warning"), MB_ICONHAND);
- }
-}
-
-
-
-
-
-LeakFinderXmlOutput::LeakFinderXmlOutput(LPCTSTR szFileName) :
- m_Progress(10)
-{
-#if _MSC_VER < 1400
- m_fXmlFile = _tfopen(szFileName, _T("w"));
-#else
- m_fXmlFile = NULL;
- _tfopen_s(&m_fXmlFile, szFileName, _T("w"));
-#endif
- if (m_fXmlFile == NULL)
- {
- MessageBox(NULL, _T("Could not open xml-logfile for leakfinder!"), _T("Warning"), MB_ICONHAND);
- }
- else
- {
- fprintf(m_fXmlFile, "<MEMREPORT>\n");
- }
-}
-
-
-
-
-
-LeakFinderXmlOutput::~LeakFinderXmlOutput()
-{
- if (m_fXmlFile != NULL)
- {
- // Write the ending-tags and close the file
- fprintf(m_fXmlFile, "</MEMREPORT>\n");
- fclose(m_fXmlFile);
- }
- m_fXmlFile = NULL;
-}
-
-
-
-
-
-void LeakFinderXmlOutput::OnLeakSearchStart(LPCSTR sszLeakFinderName)
-{
-}
-
-
-
-
-
-void LeakFinderXmlOutput::OnLeakStartEntry(LPCSTR szKeyName, SIZE_T nDataSize)
-{
- if (m_fXmlFile != NULL)
- {
- fprintf(m_fXmlFile, "\t<LEAK requestID=\"%s\" size=\"%d\">\n", SimpleXMLEncode(szKeyName).c_str(), nDataSize);
- }
- if (--m_Progress == 0)
- {
- m_Progress = 100;
- putc('.', stdout);
- }
-}
-
-
-
-
-
-void LeakFinderXmlOutput::OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry)
-{
- if (m_fXmlFile != NULL)
- {
- if (eType != lastEntry)
- {
- fprintf(m_fXmlFile, "\t\t<STACKENTRY decl=\"%s\" decl_offset=\"%+ld\" ", SimpleXMLEncode(entry.undName).c_str(), entry.offsetFromSmybol);
- fprintf(m_fXmlFile, "srcfile=\"%s\" line=\"%d\" line_offset=\"%+ld\" ", SimpleXMLEncode(entry.lineFileName).c_str(), entry.lineNumber, entry.offsetFromLine);
- fprintf(m_fXmlFile, "module=\"%s\" base=\"%08lx\" ", SimpleXMLEncode(entry.moduleName).c_str(), entry.baseOfImage);
- fprintf(m_fXmlFile, "/>\n");
- }
- else
- {
- fprintf(m_fXmlFile, "\t</LEAK>\n");
- }
- }
-}
-
-
-
-
-
-// ##########################################################################
-// ##########################################################################
-// ##########################################################################
-// Base class for storing contexts in a hashtable
-template <typename HASHTABLE_KEY> class ContextHashtableBase
-{
-public:
- ContextHashtableBase(SIZE_T sizeOfHastable, LPCSTR finderName)
- {
- SIZE_T s = sizeOfHastable*sizeof(AllocHashEntryType);
- m_hHeap = HeapCreate(0, 10*1024 + s, 0);
- if (m_hHeap == NULL)
- throw;
- pAllocHashTable = (AllocHashEntryType*) own_malloc(s);
- sAllocEntries = sizeOfHastable;
- m_finderName = own_strdup(finderName);
- }
-
-protected:
- virtual ~ContextHashtableBase()
- {
- if (pAllocHashTable != NULL)
- own_free(pAllocHashTable);
- pAllocHashTable = NULL;
-
- own_free(m_finderName);
- m_finderName = NULL;
-
- if (m_hHeap != NULL)
- HeapDestroy(m_hHeap);
- }
-
- __inline LPVOID own_malloc(SIZE_T size)
- {
- return HeapAlloc(m_hHeap, HEAP_ZERO_MEMORY, size);
- }
- __inline VOID own_free(LPVOID memblock)
- {
- HeapFree(m_hHeap, 0, memblock);
- }
- __inline CHAR *own_strdup(const char *str)
- {
- size_t len = strlen(str)+1;
- CHAR *c = (CHAR*)own_malloc(len);
-#if _MSC_VER >= 1400
- strcpy_s(c, len, str);
-#else
- strcpy(c, str);
-#endif
- return c;
- }
-
- // Disables this leak-finder
- virtual LONG Disable() = 0;
- // enables the leak-finder again...
- virtual LONG Enable() = 0;
-
-protected:
- // Entry for each allocation
- typedef struct AllocHashEntryType {
- HASHTABLE_KEY key;
- SIZE_T nDataSize; // Size of the allocated memory
- struct AllocHashEntryType *Next;
- CONTEXT c;
- PVOID pStackBaseAddr;
- SIZE_T nMaxStackSize;
-
- PVOID pCallstackOffset;
- SIZE_T nCallstackLen;
- char pcCallstackAddr[MAX_CALLSTACK_LEN_BUF]; // min of both values...
- } AllocHashEntryType;
-
-protected:
- virtual SIZE_T HashFunction(HASHTABLE_KEY &key) = 0;
- virtual BOOL IsKeyEmpty(HASHTABLE_KEY &key) = 0;
- virtual VOID SetEmptyKey(HASHTABLE_KEY &key) = 0;
- virtual VOID GetKeyAsString(HASHTABLE_KEY &key, CHAR *szName, SIZE_T nBufferLen) = 0;
- //virtual SIZE_T GetNativeBytes(HASHTABLE_KEY &key, CHAR *szName, SIZE_T nBufferLen) { return 0; }
-
-public:
- VOID Insert(HASHTABLE_KEY &key, CONTEXT &context, SIZE_T nDataSize)
- {
- SIZE_T HashIdx;
- AllocHashEntryType *pHashEntry;
-
- // generate hash-value
- HashIdx = HashFunction(key);
-
- pHashEntry = &pAllocHashTable[HashIdx];
- if (IsKeyEmpty(pHashEntry->key) != FALSE) {
- // Entry is empty...
- }
- else {
- // Entry is not empy! make a list of entries for this hash value...
- while(pHashEntry->Next != NULL) {
- pHashEntry = pHashEntry->Next;
- }
-
- pHashEntry->Next = (AllocHashEntryType*) own_malloc(sizeof(AllocHashEntryType));
- g_CurrentMemUsage += CRTTable::AllocHashEntryTypeSize;
- pHashEntry = pHashEntry->Next;
- if (pHashEntry == NULL)
- {
- // Exhausted the available memory?
- return;
- }
- }
- pHashEntry->key = key;
- pHashEntry->nDataSize = nDataSize;
- pHashEntry->Next = NULL;
-#ifdef _M_IX86
- pHashEntry->pCallstackOffset = (LPVOID) min(context.Ebp, context.Esp);
-#elif _M_X64
- pHashEntry->pCallstackOffset = (LPVOID) min(context.Rdi, context.Rsp);
-#elif _M_IA64
- pHashEntry->pCallstackOffset = (LPVOID) min(context.IntSp, context.RsBSP);
-#else
-#error "Platform not supported!"
-#endif
- pHashEntry->c = context;
-
- // Query the max. stack-area:
- MEMORY_BASIC_INFORMATION MemBuffer;
- if(VirtualQuery((LPCVOID) pHashEntry->pCallstackOffset, &MemBuffer, sizeof(MemBuffer)) > 0)
- {
- pHashEntry->pStackBaseAddr = MemBuffer.BaseAddress;
- pHashEntry->nMaxStackSize = MemBuffer.RegionSize;
- }
- else
- {
- pHashEntry->pStackBaseAddr = 0;
- pHashEntry->nMaxStackSize = 0;
- }
-
- SIZE_T bytesToRead = MAX_CALLSTACK_LEN_BUF;
- if (pHashEntry->nMaxStackSize > 0)
- {
- SIZE_T len = ((SIZE_T) pHashEntry->pStackBaseAddr + pHashEntry->nMaxStackSize) - (SIZE_T)pHashEntry->pCallstackOffset;
- bytesToRead = min(len, MAX_CALLSTACK_LEN_BUF);
- }
- // Now read the callstack:
- if (ReadProcessMemory(GetCurrentProcess(), (LPCVOID) pHashEntry->pCallstackOffset, &(pHashEntry->pcCallstackAddr), bytesToRead, &(pHashEntry->nCallstackLen)) == 0)
- {
- // Could not read memory...
- pHashEntry->nCallstackLen = 0;
- pHashEntry->pCallstackOffset = 0;
- } // read callstack
- } // Insert
-
- BOOL Remove(HASHTABLE_KEY &key)
- {
- SIZE_T HashIdx;
- AllocHashEntryType *pHashEntry, *pHashEntryLast;
-
- // get the Hash-Value
- HashIdx = HashFunction(key);
-
- pHashEntryLast = NULL;
- pHashEntry = &pAllocHashTable[HashIdx];
- while(pHashEntry != NULL) {
- if (pHashEntry->key == key) {
- // release my memory
- if (pHashEntryLast == NULL) {
- // It is an entry in the table, so do not release this memory
- if (pHashEntry->Next == NULL) {
- // It was the last entry, so empty the table entry
- SetEmptyKey(pAllocHashTable[HashIdx].key);
- //memset(&pAllocHashTable[HashIdx], 0, sizeof(pAllocHashTable[HashIdx]));
- }
- else {
- // There are some more entries, so shorten the list
- AllocHashEntryType *pTmp = pHashEntry->Next;
- *pHashEntry = *(pHashEntry->Next);
- own_free(pTmp);
- g_CurrentMemUsage -= CRTTable::AllocHashEntryTypeSize;
- }
- return TRUE;
- }
- else {
- // now, I am in an dynamic allocated entry (it was a collision)
- pHashEntryLast->Next = pHashEntry->Next;
- own_free(pHashEntry);
- g_CurrentMemUsage -= CRTTable::AllocHashEntryTypeSize;
- return TRUE;
- }
- }
- pHashEntryLast = pHashEntry;
- pHashEntry = pHashEntry->Next;
- }
-
- // if we are here, we could not find the RequestID
- return FALSE;
- }
-
- AllocHashEntryType *Find(HASHTABLE_KEY &key)
- {
- SIZE_T HashIdx;
- AllocHashEntryType *pHashEntry;
-
- // get the Hash-Value
- HashIdx = HashFunction(key);
-
- pHashEntry = &pAllocHashTable[HashIdx];
- while(pHashEntry != NULL) {
- if (pHashEntry->key == key) {
- return pHashEntry;
- }
- pHashEntry = pHashEntry->Next;
- }
-
- // entry was not found!
- return NULL;
- }
-
- // For the followong static-var See comment in "ShowCallstack"...
- static BOOL CALLBACK ReadProcessMemoryFromHashEntry64(
- HANDLE hProcess, // hProcess must be a pointer to an hash-entry!
- DWORD64 lpBaseAddress,
- PVOID lpBuffer,
- DWORD nSize,
- LPDWORD lpNumberOfBytesRead,
- LPVOID pUserData // optional data, which was passed in "ShowCallstack"
- )
- {
- *lpNumberOfBytesRead = 0;
- AllocHashEntryType *pHashEntry = (AllocHashEntryType*) pUserData;
- if (pHashEntry == NULL)
- {
- return FALSE;
- }
-
- if ( ( (DWORD64)lpBaseAddress >= (DWORD64)pHashEntry->pCallstackOffset) && ((DWORD64)lpBaseAddress <= ((DWORD64)pHashEntry->pCallstackOffset+pHashEntry->nCallstackLen)) ) {
- // Memory is located in saved Callstack:
- // Calculate the offset
- DWORD dwOffset = (DWORD) ((DWORD64)lpBaseAddress - (DWORD64)pHashEntry->pCallstackOffset);
- DWORD dwSize = __min(nSize, MAX_CALLSTACK_LEN_BUF-dwOffset);
- memcpy(lpBuffer, &(pHashEntry->pcCallstackAddr[dwOffset]), dwSize);
- *lpNumberOfBytesRead = dwSize;
- if (dwSize != nSize)
- {
- return FALSE;
- }
- *lpNumberOfBytesRead = nSize;
- return TRUE;
- }
-
- if (*lpNumberOfBytesRead == 0) // Memory could not be found
- {
- if ( ( (DWORD64)lpBaseAddress < (DWORD64)pHashEntry->pStackBaseAddr) || ((DWORD64)lpBaseAddress > ((DWORD64)pHashEntry->pStackBaseAddr+pHashEntry->nMaxStackSize)) )
- {
- // Stackwalking is done by reading the "real memory" (normally this happens when the StackWalk64 tries to read some code)
- SIZE_T st = 0;
- BOOL bRet = ReadProcessMemory(hProcess, (LPCVOID) lpBaseAddress, lpBuffer, nSize, &st);
- *lpNumberOfBytesRead = (DWORD) st;
- return bRet;
- }
- }
-
- return TRUE;
- }
-
- VOID ShowLeaks(LeakFinderOutput &leakFinderOutput)
- {
- SIZE_T ulTemp;
- AllocHashEntryType *pHashEntry;
- ULONG ulCount = 0;
- SIZE_T ulLeaksByte = 0;
-
- leakFinderOutput.OnLeakSearchStart(this->m_finderName);
-
- // Move throu every entry
- CHAR keyName[1024];
- for(ulTemp = 0; ulTemp < this->sAllocEntries; ulTemp++) {
- pHashEntry = &pAllocHashTable[ulTemp];
- if (IsKeyEmpty(pHashEntry->key) == FALSE) {
- while(pHashEntry != NULL) {
- ulCount++;
- CONTEXT c;
- memcpy(&c, &(pHashEntry->c), sizeof(CONTEXT));
-
- this->GetKeyAsString(pHashEntry->key, keyName, 1024);
-
- leakFinderOutput.OnLeakStartEntry(keyName, pHashEntry->nDataSize);
- leakFinderOutput.ShowCallstack(GetCurrentThread(), &c, ReadProcessMemoryFromHashEntry64, pHashEntry);
-
- // Count the number of leaky bytes
- ulLeaksByte += pHashEntry->nDataSize;
-
- pHashEntry = pHashEntry->Next;
- } // while
- }
- }
- }
-
- AllocHashEntryType *pAllocHashTable;
- SIZE_T sAllocEntries;
- HANDLE m_hHeap;
- LPSTR m_finderName;
- bool m_bSupressUselessLines;
-}; // template <typename HASHTABLE_KEY> class ContextHashtableBase
-
-
-
-
-
-// ##########################################################################
-// ##########################################################################
-// ##########################################################################
-// Specialization for CRT-Leaks:
-// VC5 has excluded all types in release-builds
-#ifdef _DEBUG
-
-// The follwoing is copied from dbgint.h:
-// <CRT_INTERNALS>
-/*
-* For diagnostic purpose, blocks are allocated with extra information and
-* stored in a doubly-linked list. This makes all blocks registered with
-* how big they are, when they were allocated, and what they are used for.
-*/
-
-// forward declaration:
-#ifndef _M_CEE_PURE
-#define MyAllocHookCallingConvention __cdecl
-#endif
-#if _MSC_VER >= 1400
-#ifdef _M_CEE
-#define MyAllocHookCallingConvention __clrcall
-#endif
-#endif
-
-static int MyAllocHookCallingConvention MyAllocHook(int nAllocType, void *pvData,
- size_t nSize, int nBlockUse, long lRequest,
-#if _MSC_VER <= 1100 // Special case for VC 5 and before
- const char * szFileName,
-#else
- const unsigned char * szFileName,
-#endif
- int nLine);
-
-static _CRT_ALLOC_HOOK s_pfnOldCrtAllocHook = NULL;
-static LONG s_CrtDisableCount = 0;
-static LONG s_lMallocCalled = 0;
-
-
-
-
-
-class CRTTable : public ContextHashtableBase<LONG>
-{
-public:
- CRTTable() : ContextHashtableBase<LONG>(1021, "CRT-Leaks")
- {
- // save the previous alloc hook
- s_pfnOldCrtAllocHook = _CrtSetAllocHook(MyAllocHook);
- }
-
- virtual ~CRTTable()
- {
- _CrtSetAllocHook(s_pfnOldCrtAllocHook);
- }
-
- virtual LONG Disable()
- {
- return InterlockedIncrement(&s_CrtDisableCount);
- }
- virtual LONG Enable()
- {
- return InterlockedDecrement(&s_CrtDisableCount);
- }
-
- virtual SIZE_T HashFunction(LONG &key)
- {
- // I couldn´t find any better and faster
- return key % sAllocEntries;
- }
- virtual BOOL IsKeyEmpty(LONG &key)
- {
- if (key == 0)
- return TRUE;
- return FALSE;
- }
- virtual VOID SetEmptyKey(LONG &key)
- {
- key = 0;
- }
- virtual VOID GetKeyAsString(LONG &key, CHAR *szName, SIZE_T nBufferLen)
- {
-#if _MSC_VER < 1400
- _snprintf_s(szName, nBufferLen, "%d", key);
-#else
- _snprintf_s(szName, nBufferLen, nBufferLen, "%d", key);
-#endif
- }
-
- static const int AllocHashEntryTypeSize = sizeof(AllocHashEntryType);
-
-protected:
- CHAR *m_pBuffer;
- SIZE_T m_maxBufferLen;
- SIZE_T m_bufferLen;
-}; // class CRTTable
-
-
-#define nNoMansLandSize 4
-
-typedef struct _CrtMemBlockHeader
-{
- struct _CrtMemBlockHeader * pBlockHeaderNext;
- struct _CrtMemBlockHeader * pBlockHeaderPrev;
- char * szFileName;
- int nLine;
-#ifdef _WIN64
- /* These items are reversed on Win64 to eliminate gaps in the struct
- * and ensure that sizeof(struct)%16 == 0, so 16-byte alignment is
- * maintained in the debug heap.
- */
- int nBlockUse;
- size_t nDataSize;
-#else /* _WIN64 */
- size_t nDataSize;
- int nBlockUse;
-#endif /* _WIN64 */
- long lRequest;
- unsigned char gap[nNoMansLandSize];
- /* followed by:
- * unsigned char data[nDataSize];
- * unsigned char anotherGap[nNoMansLandSize];
- */
-} _CrtMemBlockHeader;
-#define pbData(pblock) ((unsigned char *)((_CrtMemBlockHeader *)pblock + 1))
-#define pHdr(pbData) (((_CrtMemBlockHeader *)pbData)-1)
-// </CRT_INTERNALS>
-
-static CRTTable *g_pCRTTable = NULL;
-
-size_t g_CurrentMemUsage = 0;
-
-
-
-
-
-// MyAllocHook is Single-Threaded, that means the the calls are serialized in the calling function!
-static int MyAllocHook(int nAllocType, void *pvData,
- size_t nSize, int nBlockUse, long lRequest,
-#if _MSC_VER <= 1100 // Special case for VC 5
- const char * szFileName,
-#else
- const unsigned char * szFileName,
-#endif
- int nLine)
-{
- //static TCHAR *operation[] = { _T(""), _T("ALLOCATIONG"), _T("RE-ALLOCATING"), _T("FREEING") };
- //static TCHAR *blockType[] = { _T("Free"), _T("Normal"), _T("CRT"), _T("Ignore"), _T("Client") };
-
-#ifdef IGNORE_CRT_ALLOC
- if (_BLOCK_TYPE(nBlockUse) == _CRT_BLOCK) // Ignore internal C runtime library allocations
- return TRUE;
-#endif
- extern int _crtDbgFlag;
- if ( ((_CRTDBG_ALLOC_MEM_DF & _crtDbgFlag) == 0) && ( (nAllocType == _HOOK_ALLOC) || (nAllocType == _HOOK_REALLOC) ) )
- {
- // Someone has disabled that the runtime should log this allocation
- // so we do not log this allocation
- if (s_pfnOldCrtAllocHook != NULL)
- s_pfnOldCrtAllocHook(nAllocType, pvData, nSize, nBlockUse, lRequest, szFileName, nLine);
- return TRUE;
- }
-
- // Handle the Disable/Enable setting
- if (InterlockedExchangeAdd(&s_CrtDisableCount, 0) != 0)
- {
- return TRUE;
- }
-
- // Prevent from reentrat calls
- if (InterlockedIncrement(&s_lMallocCalled) > 1)
- {
- // I was already called
- InterlockedDecrement(&s_lMallocCalled);
- // call the previous alloc hook
- if (s_pfnOldCrtAllocHook != NULL)
- s_pfnOldCrtAllocHook(nAllocType, pvData, nSize, nBlockUse, lRequest, szFileName, nLine);
- return TRUE;
- }
-
- _ASSERT( (nAllocType == _HOOK_ALLOC) || (nAllocType == _HOOK_REALLOC) || (nAllocType == _HOOK_FREE) );
- _ASSERT( ( _BLOCK_TYPE(nBlockUse) >= 0 ) && ( _BLOCK_TYPE(nBlockUse) < 5 ) );
-
- if (nAllocType == _HOOK_FREE)
- {
- // freeing
- // Try to get the header information
- if (_CrtIsValidHeapPointer(pvData)) { // it is a valid Heap-Pointer
- // get the ID
- _CrtMemBlockHeader *pHead;
- // get a pointer to memory block header
- pHead = pHdr(pvData);
- nSize = pHead->nDataSize;
- lRequest = pHead->lRequest; // This is the ID!
-
- if (pHead->nBlockUse == _IGNORE_BLOCK)
- {
- InterlockedDecrement(&s_lMallocCalled);
- if (s_pfnOldCrtAllocHook != NULL)
- {
- s_pfnOldCrtAllocHook(nAllocType, pvData, nSize, nBlockUse, lRequest, szFileName, nLine);
- }
- return TRUE;
- }
- }
- if (lRequest != 0)
- {
- // RequestID was found
- size_t temp = g_CurrentMemUsage;
- g_CurrentMemUsage -= nSize ;
- g_pCRTTable->Remove(lRequest);
- if (g_CurrentMemUsage > temp)
- {
- printf("********************************************\n");
- printf("** Server detected underflow in memory **\n");
- printf("** usage counter. Something is not right. **\n");
- printf("** Writing memory dump into memdump.xml **\n");
- printf("********************************************\n");
- printf("Please wait\n");
-
- LeakFinderXmlOutput Output("memdump.xml");
- DumpUsedMemory(&Output);
-
- printf("\nMemory dump complete. Server will now abort.\n");
- abort();
- }
- }
- } // freeing
-
- if (nAllocType == _HOOK_REALLOC)
- {
- // re-allocating
- // Try to get the header information
- if (_CrtIsValidHeapPointer(pvData)) { // it is a valid Heap-Pointer
- BOOL bRet;
- LONG lReallocRequest;
- // get the ID
- _CrtMemBlockHeader *pHead;
- // get a pointer to memory block header
- pHead = pHdr(pvData);
- // Try to find the RequestID in the Hash-Table, mark it that it was freed
- lReallocRequest = pHead->lRequest;
- size_t temp = g_CurrentMemUsage;
- g_CurrentMemUsage -= pHead->nDataSize;
- bRet = g_pCRTTable->Remove(lReallocRequest);
- if (g_CurrentMemUsage > temp)
- {
- printf("********************************************\n");
- printf("** Server detected underflow in memory **\n");
- printf("** usage counter. Something is not right. **\n");
- printf("** Writing memory dump into memdump.xml **\n");
- printf("********************************************\n");
- printf("Please wait\n");
-
- LeakFinderXmlOutput Output("memdump.xml");
- DumpUsedMemory(&Output);
-
- printf("\nMemory dump complete. Server will now abort.\n");
- abort();
- }
- } // ValidHeapPointer
- } // re-allocating
-
- //if ( (g_ulShowStackAtAlloc < 3) && (nAllocType == _HOOK_FREE) ) {
- if (nAllocType == _HOOK_FREE)
- {
- InterlockedDecrement(&s_lMallocCalled);
- // call the previous alloc hook
- if (s_pfnOldCrtAllocHook != NULL)
- {
- s_pfnOldCrtAllocHook(nAllocType, pvData, nSize, nBlockUse, lRequest, szFileName, nLine);
- }
- return TRUE;
- }
-
- CONTEXT c;
- GET_CURRENT_CONTEXT(c, CONTEXT_FULL);
-
- // Only insert in the Hash-Table if it is not a "freeing"
- if (nAllocType != _HOOK_FREE)
- {
- if (lRequest != 0) // Always a valid RequestID should be provided (see comments in the header)
- {
- //No need to check for overflow since we are checking if we are getting higher than 1gb.
- //If we change this, then we probably would want an overflow check.
- g_CurrentMemUsage += nSize ;
- g_pCRTTable->Insert(lRequest, c, nSize);
-
- if (g_CurrentMemUsage > 1536 * 1024* 1024)
- {
- printf("******************************************\n");
- printf("** Server reached 1.5 GiB memory usage, **\n");
- printf("** something is probably wrong. **\n");
- printf("** Writing memory dump into memdump.xml **\n");
- printf("******************************************\n");
- printf("Please wait\n");
-
- LeakFinderXmlOutput Output("memdump.xml");
- DumpUsedMemory(&Output);
-
- printf("\nMemory dump complete. Server will now abort.\n");
- abort();
- }
- }
- }
-
- InterlockedDecrement(&s_lMallocCalled);
- // call the previous alloc hook
- if (s_pfnOldCrtAllocHook != NULL)
- s_pfnOldCrtAllocHook(nAllocType, pvData, nSize, nBlockUse, lRequest, szFileName, nLine);
- return TRUE; // allow the memory operation to proceed
-} // MyAllocHook
-
-#endif // _DEBUG
-
-
-
-
-
-// ##########################################################################
-// ##########################################################################
-// ##########################################################################
-// Init/Deinit functions
-
-HRESULT InitLeakFinder()
-{
- #ifdef _DEBUG
- g_pCRTTable = new CRTTable();
- #endif
- return S_OK;
-}
-
-
-
-
-
-void DumpUsedMemory(LeakFinderOutput * output)
-{
- LeakFinderOutput *pLeakFinderOutput = output;
-
- #ifdef _DEBUG
- g_pCRTTable->Disable();
- #endif
-
- if (pLeakFinderOutput == NULL)
- {
- pLeakFinderOutput = new LeakFinderOutput();
- }
-
- // explicitly load the modules:
- pLeakFinderOutput->LoadModules();
-
- #ifdef _DEBUG
- g_pCRTTable->ShowLeaks(*pLeakFinderOutput);
- #endif
-
- if (output == NULL)
- {
- delete pLeakFinderOutput;
- }
-}
-
-
-
-
-
-void DeinitLeakFinder(LeakFinderOutput *output)
-{
- DumpUsedMemory(output);
-
- #ifdef _DEBUG
- delete g_pCRTTable;
- g_pCRTTable = NULL;
- #endif
-}
-
-
-
-
-
-void DeinitLeakFinder()
-{
- DeinitLeakFinder(NULL);
-}
-
-
-
-
diff --git a/source/LeakFinder.h b/source/LeakFinder.h
deleted file mode 100644
index e63b9ec5d..000000000
--- a/source/LeakFinder.h
+++ /dev/null
@@ -1,156 +0,0 @@
-/**********************************************************************
- *
- * LEAKFINDER.H
- *
- *
- *
- * LICENSE (http://www.opensource.org/licenses/bsd-license.php)
- *
- * Copyright (c) 2005-2010, Jochen Kalmbach
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * Neither the name of Jochen Kalmbach nor the names of its contributors may be
- * used to endorse or promote products derived from this software without
- * specific prior written permission.
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- **********************************************************************/
-
-// #pragma once is supported starting with _MCS_VER 1000,
-// so we need not to check the version (because we only support _MSC_VER >= 1100)!
-#pragma once
-
-#include <windows.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-HRESULT InitLeakFinder();
-void DeinitLeakFinder();
-
-#ifdef __cplusplus
-}
-#endif
-
-
-// The following is only available if the file is CPP
-#ifdef __cplusplus
-
-#include "StackWalker.h"
-
-// Interface for output...
-class LeakFinderOutput : public StackWalker
-{
-public:
- typedef enum LeakFinderOptions
- {
- // No addition info will be retrived
- // (only the address is available)
- LeakFinderNone = 0,
- LeakFinderShowCompleteCallstack = 0x1000
- } LeakFinderOptions;
-
- LeakFinderOutput(int options = OptionsAll, LPCSTR szSymPath = NULL);
- virtual void OnLeakSearchStart(LPCSTR sszLeakFinderName);
- virtual void OnLeakStartEntry(LPCSTR szKeyName, SIZE_T nDataSize);
-protected:
- virtual void OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry);
- virtual void OnOutput(LPCSTR szText)
- {
- printf(szText);
- StackWalker::OnOutput(szText);
- }
- virtual void OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr)
- {
- if (strcmp(szFuncName, "SymGetLineFromAddr64") == 0) return;
- StackWalker::OnDbgHelpErr(szFuncName, gle, addr);
- }
-};
-
-class LeakFinderXmlOutput : public LeakFinderOutput
-{
-public:
- LeakFinderXmlOutput();
- virtual ~LeakFinderXmlOutput();
- LeakFinderXmlOutput(LPCTSTR szFileName);
- virtual void OnLeakSearchStart(LPCSTR sszLeakFinderName);
- virtual void OnLeakStartEntry(LPCSTR szKeyName, SIZE_T nDataSize);
-protected:
- virtual void OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry);
- virtual void OnOutput(LPCSTR szText) { }
- virtual void OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr) { }
-
- FILE * m_fXmlFile;
- int m_Progress;
-};
-
-// C++ interface:
-void DeinitLeakFinder(LeakFinderOutput *output);
-
-class ZZZ_LeakFinder
-{
-public:
- ZZZ_LeakFinder()
- {
- m_pXml = NULL;
-#ifdef XML_LEAK_FINDER
- m_pXml = new LeakFinderXmlOutput();
-#endif
- InitLeakFinder();
- }
- ~ZZZ_LeakFinder()
- {
- DeinitLeakFinder(m_pXml);
- if (m_pXml != NULL) delete m_pXml;
- }
-protected:
- LeakFinderXmlOutput *m_pXml;
-};
-
-#if defined(INIT_LEAK_FINDER)
-#if _MSC_VER >= 1200
-#pragma warning(push)
-#endif
-#pragma warning (disable:4074)
-
-// WARNING: If you enable this option, the code might run without the CRT being initialized or after the CRT was deinitialized!!!
-// Currently the code is not designed to bypass the CRT...
-//#pragma init_seg (compiler)
-ZZZ_LeakFinder zzz_LeakFinder;
-
-#if _MSC_VER >= 1200
-#pragma warning(pop)
-#else
-#pragma warning(default:4074)
-#endif
-#endif
-
-#endif // __cplusplus
-
-
-
-
-extern void DumpUsedMemory(LeakFinderOutput * output = NULL);
-
-
-
-
-
diff --git a/source/LightingThread.cpp b/source/LightingThread.cpp
deleted file mode 100644
index d7e60e458..000000000
--- a/source/LightingThread.cpp
+++ /dev/null
@@ -1,562 +0,0 @@
-
-// LightingThread.cpp
-
-// Implements the cLightingThread class representing the thread that processes requests for lighting
-
-#include "Globals.h"
-#include "LightingThread.h"
-#include "ChunkMap.h"
-#include "World.h"
-
-
-
-
-
-/// If more than this many chunks are in the queue, a warning is printed to the log
-#define WARN_ON_QUEUE_SIZE 800
-
-
-
-
-
-/// Chunk data callback that takes the chunk data and puts them into cLightingThread's m_BlockTypes[] / m_HeightMap[]:
-class cReader :
- public cChunkDataCallback
-{
- virtual void BlockTypes(const BLOCKTYPE * a_Type) override
- {
- // ROW is a block of 16 Blocks, one whole row is copied at a time (hopefully the compiler will optimize that)
- // C++ doesn't permit copying arrays, but arrays as a part of a struct is ok :)
- typedef struct {BLOCKTYPE m_Row[16]; } ROW;
- ROW * InputRows = (ROW *)a_Type;
- ROW * OutputRows = (ROW *)m_BlockTypes;
- int InputIdx = 0;
- int OutputIdx = m_ReadingChunkX + m_ReadingChunkZ * cChunkDef::Width * 3;
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- OutputRows[OutputIdx] = InputRows[InputIdx++];
- OutputIdx += 3;
- } // for z
- // Skip into the next y-level in the 3x3 chunk blob; each level has cChunkDef::Width * 9 rows
- // We've already walked cChunkDef::Width * 3 in the "for z" cycle, that makes cChunkDef::Width * 6 rows left to skip
- OutputIdx += cChunkDef::Width * 6;
- } // for y
- } // BlockTypes()
-
-
- virtual void HeightMap(const cChunkDef::HeightMap * a_Heightmap) override
- {
- typedef struct {HEIGHTTYPE m_Row[16]; } ROW;
- ROW * InputRows = (ROW *)a_Heightmap;
- ROW * OutputRows = (ROW *)m_HeightMap;
- int InputIdx = 0;
- int OutputIdx = m_ReadingChunkX + m_ReadingChunkZ * cChunkDef::Width * 3;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- OutputRows[OutputIdx] = InputRows[InputIdx++];
- OutputIdx += 3;
- } // for z
- }
-
-public:
- int m_ReadingChunkX; // 0, 1 or 2; x-offset of the chunk we're reading from the BlockTypes start
- int m_ReadingChunkZ; // 0, 1 or 2; z-offset of the chunk we're reading from the BlockTypes start
- BLOCKTYPE * m_BlockTypes; // 3x3 chunks of block types, organized as a single XZY blob of data (instead of 3x3 XZY blobs)
- HEIGHTTYPE * m_HeightMap; // 3x3 chunks of height map, organized as a single XZY blob of data (instead of 3x3 XZY blobs)
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cLightingThread:
-
-cLightingThread::cLightingThread(void) :
- super("cLightingThread"),
- m_World(NULL)
-{
-}
-
-
-
-
-
-cLightingThread::~cLightingThread()
-{
- Stop();
-}
-
-
-
-
-
-bool cLightingThread::Start(cWorld * a_World)
-{
- ASSERT(m_World == NULL); // Not started yet
- m_World = a_World;
-
- return super::Start();
-}
-
-
-
-
-
-void cLightingThread::Stop(void)
-{
- {
- cCSLock Lock(m_CS);
- for (sItems::iterator itr = m_Queue.begin(), end = m_Queue.end(); itr != end; ++itr)
- {
- delete itr->m_ChunkStay;
- }
- m_Queue.clear();
- }
- m_ShouldTerminate = true;
- m_evtItemAdded.Set();
-
- Wait();
-}
-
-
-
-
-
-void cLightingThread::QueueChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallbackAfter)
-{
- ASSERT(m_World != NULL); // Did you call Start() properly?
-
- cChunkStay * ChunkStay = new cChunkStay(m_World);
- ChunkStay->Add(a_ChunkX + 1, ZERO_CHUNK_Y, a_ChunkZ + 1);
- ChunkStay->Add(a_ChunkX + 1, ZERO_CHUNK_Y, a_ChunkZ);
- ChunkStay->Add(a_ChunkX + 1, ZERO_CHUNK_Y, a_ChunkZ - 1);
- ChunkStay->Add(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ + 1);
- ChunkStay->Add(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- ChunkStay->Add(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ - 1);
- ChunkStay->Add(a_ChunkX - 1, ZERO_CHUNK_Y, a_ChunkZ + 1);
- ChunkStay->Add(a_ChunkX - 1, ZERO_CHUNK_Y, a_ChunkZ);
- ChunkStay->Add(a_ChunkX - 1, ZERO_CHUNK_Y, a_ChunkZ - 1);
- ChunkStay->Enable();
- ChunkStay->Load();
- cCSLock Lock(m_CS);
- m_Queue.push_back(sItem(a_ChunkX, a_ChunkZ, ChunkStay, a_CallbackAfter));
- if (m_Queue.size() > WARN_ON_QUEUE_SIZE)
- {
- LOGINFO("Lighting thread overloaded, %d items in queue", m_Queue.size());
- }
- m_evtItemAdded.Set();
-}
-
-
-
-
-
-void cLightingThread::WaitForQueueEmpty(void)
-{
- cCSLock Lock(m_CS);
- while (!m_ShouldTerminate && (!m_Queue.empty() || !m_PostponedQueue.empty()))
- {
- cCSUnlock Unlock(Lock);
- m_evtQueueEmpty.Wait();
- }
-}
-
-
-
-
-
-size_t cLightingThread::GetQueueLength(void)
-{
- cCSLock Lock(m_CS);
- return m_Queue.size() + m_PostponedQueue.size();
-}
-
-
-
-
-
-void cLightingThread::ChunkReady(int a_ChunkX, int a_ChunkZ)
-{
- // Check all the items in the m_PostponedQueue, if the chunk is their neighbor, move the item to m_Queue
-
- bool NewlyAdded = false;
- {
- cCSLock Lock(m_CS);
- for (sItems::iterator itr = m_PostponedQueue.begin(); itr != m_PostponedQueue.end(); )
- {
- if (
- (itr->x - a_ChunkX >= -1) && (itr->x - a_ChunkX <= 1) &&
- (itr->x - a_ChunkX >= -1) && (itr->x - a_ChunkX <= 1)
- )
- {
- // It is a neighbor
- m_Queue.push_back(*itr);
- itr = m_PostponedQueue.erase(itr);
- NewlyAdded = true;
- }
- else
- {
- ++itr;
- }
- } // for itr - m_PostponedQueue[]
- } // Lock(m_CS)
-
- if (NewlyAdded)
- {
- m_evtItemAdded.Set(); // Notify the thread it has some work to do
- }
-}
-
-
-
-
-
-void cLightingThread::Execute(void)
-{
- while (true)
- {
- {
- cCSLock Lock(m_CS);
- if (m_Queue.size() == 0)
- {
- cCSUnlock Unlock(Lock);
- m_evtItemAdded.Wait();
- }
- }
-
- if (m_ShouldTerminate)
- {
- return;
- }
-
- // Process one items from the queue:
- sItem Item;
- {
- cCSLock Lock(m_CS);
- if (m_Queue.empty())
- {
- continue;
- }
- Item = m_Queue.front();
- m_Queue.pop_front();
- if (m_Queue.empty())
- {
- m_evtQueueEmpty.Set();
- }
- } // CSLock(m_CS)
-
- LightChunk(Item);
- }
-}
-
-
-
-
-
-
-void cLightingThread::LightChunk(cLightingThread::sItem & a_Item)
-{
- cChunkDef::BlockNibbles BlockLight, SkyLight;
-
- if (!ReadChunks(a_Item.x, a_Item.z))
- {
- // Neighbors not available. Re-queue in the postponed queue
- cCSLock Lock(m_CS);
- m_PostponedQueue.push_back(a_Item);
- return;
- }
-
- /*
- // DEBUG: torch somewhere:
- m_BlockTypes[19 + 24 * cChunkDef::Width * 3 + (m_HeightMap[24 + 24 * cChunkDef::Width * 3] / 2) * BlocksPerYLayer] = E_BLOCK_TORCH;
- // m_HeightMap[24 + 24 * cChunkDef::Width * 3]++;
- */
-
- PrepareBlockLight();
- CalcLight(m_BlockLight);
-
- PrepareSkyLight();
-
- /*
- // DEBUG: Save chunk data with highlighted seeds for visual inspection:
- cFile f4;
- if (
- f4.Open(Printf("Chunk_%d_%d_seeds.grab", a_Item.x, a_Item.z), cFile::fmWrite)
- )
- {
- for (int z = 0; z < cChunkDef::Width * 3; z++)
- {
- for (int y = cChunkDef::Height / 2; y >= 0; y--)
- {
- unsigned char Seeds [cChunkDef::Width * 3];
- memcpy(Seeds, m_BlockTypes + y * BlocksPerYLayer + z * cChunkDef::Width * 3, cChunkDef::Width * 3);
- for (int x = 0; x < cChunkDef::Width * 3; x++)
- {
- if (m_IsSeed1[y * BlocksPerYLayer + z * cChunkDef::Width * 3 + x])
- {
- Seeds[x] = E_BLOCK_DIAMOND_BLOCK;
- }
- }
- f4.Write(Seeds, cChunkDef::Width * 3);
- }
- }
- }
- //*/
-
- CalcLight(m_SkyLight);
-
- /*
- // DEBUG: Save XY slices of the chunk data and lighting for visual inspection:
- cFile f1, f2, f3;
- if (
- f1.Open(Printf("Chunk_%d_%d_data.grab", a_Item.x, a_Item.z), cFile::fmWrite) &&
- f2.Open(Printf("Chunk_%d_%d_sky.grab", a_Item.x, a_Item.z), cFile::fmWrite) &&
- f3.Open(Printf("Chunk_%d_%d_glow.grab", a_Item.x, a_Item.z), cFile::fmWrite)
- )
- {
- for (int z = 0; z < cChunkDef::Width * 3; z++)
- {
- for (int y = cChunkDef::Height / 2; y >= 0; y--)
- {
- f1.Write(m_BlockTypes + y * BlocksPerYLayer + z * cChunkDef::Width * 3, cChunkDef::Width * 3);
- unsigned char SkyLight [cChunkDef::Width * 3];
- unsigned char BlockLight[cChunkDef::Width * 3];
- for (int x = 0; x < cChunkDef::Width * 3; x++)
- {
- SkyLight[x] = m_SkyLight [y * BlocksPerYLayer + z * cChunkDef::Width * 3 + x] << 4;
- BlockLight[x] = m_BlockLight[y * BlocksPerYLayer + z * cChunkDef::Width * 3 + x] << 4;
- }
- f2.Write(SkyLight, cChunkDef::Width * 3);
- f3.Write(BlockLight, cChunkDef::Width * 3);
- }
- }
- }
- //*/
-
- CompressLight(m_BlockLight, BlockLight);
- CompressLight(m_SkyLight, SkyLight);
-
- m_World->ChunkLighted(a_Item.x, a_Item.z, BlockLight, SkyLight);
-
- if (a_Item.m_Callback != NULL)
- {
- a_Item.m_Callback->Call(a_Item.x, a_Item.z);
- }
- delete a_Item.m_ChunkStay;
-}
-
-
-
-
-
-bool cLightingThread::ReadChunks(int a_ChunkX, int a_ChunkZ)
-{
- cReader Reader;
- Reader.m_BlockTypes = m_BlockTypes;
- Reader.m_HeightMap = m_HeightMap;
-
- for (int z = 0; z < 3; z++)
- {
- Reader.m_ReadingChunkZ = z;
- for (int x = 0; x < 3; x++)
- {
- Reader.m_ReadingChunkX = x;
- if (!m_World->GetChunkData(a_ChunkX + x - 1, a_ChunkZ + z - 1, Reader))
- {
- return false;
- }
- } // for z
- } // for x
-
- memset(m_BlockLight, 0, sizeof(m_BlockLight));
- memset(m_SkyLight, 0, sizeof(m_SkyLight));
- return true;
-}
-
-
-
-
-
-void cLightingThread::PrepareSkyLight(void)
-{
- // Clear seeds:
- memset(m_IsSeed1, 0, sizeof(m_IsSeed1));
- m_NumSeeds = 0;
-
- // Walk every column that has all XZ neighbors
- for (int z = 1; z < cChunkDef::Width * 3 - 1; z++)
- {
- int BaseZ = z * cChunkDef::Width * 3;
- for (int x = 1; x < cChunkDef::Width * 3 - 1; x++)
- {
- int idx = BaseZ + x;
- int Current = m_HeightMap[idx] + 1;
- int Neighbor1 = m_HeightMap[idx + 1] + 1; // X + 1
- int Neighbor2 = m_HeightMap[idx - 1] + 1; // X - 1
- int Neighbor3 = m_HeightMap[idx + cChunkDef::Width * 3] + 1; // Z + 1
- int Neighbor4 = m_HeightMap[idx - cChunkDef::Width * 3] + 1; // Z - 1
- int MaxNeighbor = std::max(std::max(Neighbor1, Neighbor2), std::max(Neighbor3, Neighbor4)); // Maximum of the four neighbors
-
- // Fill the column from the top down to Current with all-light:
- for (int y = cChunkDef::Height - 1, Index = idx + y * BlocksPerYLayer; y >= Current; y--, Index -= BlocksPerYLayer)
- {
- m_SkyLight[Index] = 15;
- }
-
- // Add Current as a seed:
- if (Current < cChunkDef::Height)
- {
- int CurrentIdx = idx + Current * BlocksPerYLayer;
- m_IsSeed1[CurrentIdx] = true;
- m_SeedIdx1[m_NumSeeds++] = CurrentIdx;
- }
-
- // Add seed from Current up to the highest neighbor:
- for (int y = Current + 1, Index = idx + y * BlocksPerYLayer; y < MaxNeighbor; y++, Index += BlocksPerYLayer)
- {
- m_IsSeed1[Index] = true;
- m_SeedIdx1[m_NumSeeds++] = Index;
- }
- }
- }
-}
-
-
-
-
-
-void cLightingThread::PrepareBlockLight(void)
-{
- // Clear seeds:
- memset(m_IsSeed1, 0, sizeof(m_IsSeed1));
- memset(m_IsSeed2, 0, sizeof(m_IsSeed2));
- m_NumSeeds = 0;
-
- // Walk every column that has all XZ neighbors, make a seed for each light-emitting block:
- for (int z = 1; z < cChunkDef::Width * 3 - 1; z++)
- {
- int BaseZ = z * cChunkDef::Width * 3;
- for (int x = 1; x < cChunkDef::Width * 3 - 1; x++)
- {
- int idx = BaseZ + x;
- for (int y = m_HeightMap[idx], Index = idx + y * BlocksPerYLayer; y >= 0; y--, Index -= BlocksPerYLayer)
- {
- if (g_BlockLightValue[m_BlockTypes[Index]] == 0)
- {
- continue;
- }
-
- // Add current block as a seed:
- m_IsSeed1[Index] = true;
- m_SeedIdx1[m_NumSeeds++] = Index;
-
- // Light it up:
- m_BlockLight[Index] = g_BlockLightValue[m_BlockTypes[Index]];
- }
- }
- }
-}
-
-
-
-
-
-void cLightingThread::CalcLight(NIBBLETYPE * a_Light)
-{
- int NumSeeds2 = 0;
- while (m_NumSeeds > 0)
- {
- // Buffer 1 -> buffer 2
- memset(m_IsSeed2, 0, sizeof(m_IsSeed2));
- NumSeeds2 = 0;
- CalcLightStep(a_Light, m_NumSeeds, m_IsSeed1, m_SeedIdx1, NumSeeds2, m_IsSeed2, m_SeedIdx2);
- if (NumSeeds2 == 0)
- {
- return;
- }
-
- // Buffer 2 -> buffer 1
- memset(m_IsSeed1, 0, sizeof(m_IsSeed1));
- m_NumSeeds = 0;
- CalcLightStep(a_Light, NumSeeds2, m_IsSeed2, m_SeedIdx2, m_NumSeeds, m_IsSeed1, m_SeedIdx1);
- }
-}
-
-
-
-
-
-void cLightingThread::CalcLightStep(
- NIBBLETYPE * a_Light,
- int a_NumSeedsIn, unsigned char * a_IsSeedIn, unsigned int * a_SeedIdxIn,
- int & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut
-)
-{
- int NumSeedsOut = 0;
- for (int i = 0; i < a_NumSeedsIn; i++)
- {
- int SeedIdx = a_SeedIdxIn[i];
- int SeedX = SeedIdx % (cChunkDef::Width * 3);
- int SeedZ = (SeedIdx / (cChunkDef::Width * 3)) % (cChunkDef::Width * 3);
- int SeedY = SeedIdx / BlocksPerYLayer;
-
- // Propagate seed:
- if (SeedX < cChunkDef::Width * 3 - 1)
- {
- PropagateLight(a_Light, SeedIdx, SeedIdx + 1, NumSeedsOut, a_IsSeedOut, a_SeedIdxOut);
- }
- if (SeedX > 0)
- {
- PropagateLight(a_Light, SeedIdx, SeedIdx - 1, NumSeedsOut, a_IsSeedOut, a_SeedIdxOut);
- }
- if (SeedZ < cChunkDef::Width * 3 - 1)
- {
- PropagateLight(a_Light, SeedIdx, SeedIdx + cChunkDef::Width * 3, NumSeedsOut, a_IsSeedOut, a_SeedIdxOut);
- }
- if (SeedZ > 0)
- {
- PropagateLight(a_Light, SeedIdx, SeedIdx - cChunkDef::Width * 3, NumSeedsOut, a_IsSeedOut, a_SeedIdxOut);
- }
- if (SeedY < cChunkDef::Height - 1)
- {
- PropagateLight(a_Light, SeedIdx, SeedIdx + cChunkDef::Width * cChunkDef::Width * 3 * 3, NumSeedsOut, a_IsSeedOut, a_SeedIdxOut);
- }
- if (SeedY > 0)
- {
- PropagateLight(a_Light, SeedIdx, SeedIdx - cChunkDef::Width * cChunkDef::Width * 3 * 3, NumSeedsOut, a_IsSeedOut, a_SeedIdxOut);
- }
- } // for i - a_SeedIdxIn[]
- a_NumSeedsOut = NumSeedsOut;
-}
-
-
-
-
-
-void cLightingThread::CompressLight(NIBBLETYPE * a_LightArray, NIBBLETYPE * a_ChunkLight)
-{
- int InIdx = cChunkDef::Width * 49; // Index to the first nibble of the middle chunk in the a_LightArray
- int OutIdx = 0;
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x += 2)
- {
- a_ChunkLight[OutIdx++] = (a_LightArray[InIdx + 1] << 4) | a_LightArray[InIdx];
- InIdx += 2;
- }
- InIdx += cChunkDef::Width * 2;
- }
- // Skip into the next y-level in the 3x3 chunk blob; each level has cChunkDef::Width * 9 rows
- // We've already walked cChunkDef::Width * 3 in the "for z" cycle, that makes cChunkDef::Width * 6 rows left to skip
- InIdx += cChunkDef::Width * cChunkDef::Width * 6;
- }
-}
-
-
-
-
diff --git a/source/LightingThread.h b/source/LightingThread.h
deleted file mode 100644
index 498755025..000000000
--- a/source/LightingThread.h
+++ /dev/null
@@ -1,181 +0,0 @@
-
-// LightingThread.h
-
-// Interfaces to the cLightingThread class representing the thread that processes requests for lighting
-
-/*
-Lighting is done on whole chunks. For each chunk to be lighted, the whole 3x3 chunk area around it is read,
-then it is processed, so that the middle chunk area has valid lighting, and the lighting is copied into the ChunkMap.
-Lighting is calculated in full char arrays instead of nibbles, so that accessing the arrays is fast.
-Lighting is calculated in a flood-fill fashion:
-1. Generate seeds from where the light spreads (full skylight / light-emitting blocks)
-2. For each seed:
- - Spread the light 1 block in each of the 6 cardinal directions, if the blocktype allows
- - If the recipient block has had lower lighting value than that being spread, make it a new seed
-3. Repeat step 2, until there are no more seeds
-The seeds need two fast operations:
- - Check if a block at [x, y, z] is already a seed
- - Get the next seed in the row
-For that reason it is stored in two arrays, one stores a bool saying a seed is in that position,
-the other is an array of seed coords, encoded as a single int.
-Step 2 needs two separate storages for old seeds and new seeds, so there are two actual storages for that purpose,
-their content is swapped after each full step-2-cycle.
-
-The thread has two queues of chunks that are to be lighted.
-The first queue, m_Queue, is the only one that is publicly visible, chunks get queued there by external requests.
-The second one, m_PostponedQueue, is for chunks that have been taken out of m_Queue and didn't have neighbors ready.
-Chunks from m_PostponedQueue are moved back into m_Queue when their neighbors get valid, using the ChunkReady callback.
-*/
-
-
-
-#pragma once
-
-#include "OSSupport/IsThread.h"
-#include "ChunkDef.h"
-
-
-
-
-
-// fwd: "cWorld.h"
-class cWorld;
-
-// fwd: "cChunkMap.h"
-class cChunkStay;
-
-
-
-
-
-class cLightingThread :
- public cIsThread
-{
- typedef cIsThread super;
-
-public:
-
- cLightingThread(void);
- ~cLightingThread();
-
- bool Start(cWorld * a_World);
-
- void Stop(void);
-
- /// Queues the entire chunk for lighting
- void QueueChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallbackAfter = NULL);
-
- /// Blocks until the queue is empty or the thread is terminated
- void WaitForQueueEmpty(void);
-
- size_t GetQueueLength(void);
-
- /// Called from cWorld when a chunk gets valid. Chunks in m_PostponedQueue may need moving into m_Queue
- void ChunkReady(int a_ChunkX, int a_ChunkZ);
-
-protected:
-
- struct sItem
- {
- int x, z;
- cChunkStay * m_ChunkStay;
- cChunkCoordCallback * m_Callback;
-
- sItem(void) {} // empty default constructor needed
- sItem(int a_X, int a_Z, cChunkStay * a_ChunkStay, cChunkCoordCallback * a_Callback) :
- x(a_X),
- z(a_Z),
- m_ChunkStay(a_ChunkStay),
- m_Callback(a_Callback)
- {
- }
- } ;
-
- typedef std::list<sItem> sItems;
-
- cWorld * m_World;
- cCriticalSection m_CS;
- sItems m_Queue;
- sItems m_PostponedQueue; // Chunks that have been postponed due to missing neighbors
- cEvent m_evtItemAdded; // Set when queue is appended, or to stop the thread
- cEvent m_evtQueueEmpty; // Set when the queue gets empty
-
- // Buffers for the 3x3 chunk data
- // These buffers alone are 1.7 MiB in size, therefore they cannot be located on the stack safely - some architectures may have only 1 MiB for stack, or even less
- // Placing the buffers into the object means that this object can light chunks only in one thread!
- // The blobs are XZY organized as a whole, instead of 3x3 XZY-organized subarrays ->
- // -> This means data has to be scatterred when reading and gathered when writing!
- static const int BlocksPerYLayer = cChunkDef::Width * cChunkDef::Width * 3 * 3;
- BLOCKTYPE m_BlockTypes[BlocksPerYLayer * cChunkDef::Height];
- NIBBLETYPE m_BlockLight[BlocksPerYLayer * cChunkDef::Height];
- NIBBLETYPE m_SkyLight [BlocksPerYLayer * cChunkDef::Height];
- HEIGHTTYPE m_HeightMap [BlocksPerYLayer];
-
- // Seed management (5.7 MiB)
- // Two buffers, in each calc step one is set as input and the other as output, then in the next step they're swapped
- // Each seed is represented twice in this structure - both as a "list" and as a "position".
- // "list" allows fast traversal from seed to seed
- // "position" allows fast checking if a coord is already a seed
- unsigned char m_IsSeed1 [BlocksPerYLayer * cChunkDef::Height];
- unsigned int m_SeedIdx1[BlocksPerYLayer * cChunkDef::Height];
- unsigned char m_IsSeed2 [BlocksPerYLayer * cChunkDef::Height];
- unsigned int m_SeedIdx2[BlocksPerYLayer * cChunkDef::Height];
- int m_NumSeeds;
-
- virtual void Execute(void) override;
-
- /// Lights the entire chunk. If neighbor chunks don't exist, touches them and re-queues the chunk
- void LightChunk(sItem & a_Item);
-
- /// Prepares m_BlockTypes and m_HeightMap data; returns false if any of the chunks fail. Zeroes out the light arrays
- bool ReadChunks(int a_ChunkX, int a_ChunkZ);
-
- /// Uses m_HeightMap to initialize the m_SkyLight[] data; fills in seeds for the skylight
- void PrepareSkyLight(void);
-
- /// Uses m_BlockTypes to initialize the m_BlockLight[] data; fills in seeds for the blocklight
- void PrepareBlockLight(void);
-
- /// Calculates light in the light array specified, using stored seeds
- void CalcLight(NIBBLETYPE * a_Light);
-
- /// Does one step in the light calculation - one seed propagation and seed recalculation
- void CalcLightStep(
- NIBBLETYPE * a_Light,
- int a_NumSeedsIn, unsigned char * a_IsSeedIn, unsigned int * a_SeedIdxIn,
- int & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut
- );
-
- /// Compresses from 1-block-per-byte (faster calc) into 2-blocks-per-byte (MC storage):
- void CompressLight(NIBBLETYPE * a_LightArray, NIBBLETYPE * a_ChunkLight);
-
- inline void PropagateLight(
- NIBBLETYPE * a_Light,
- int a_SrcIdx, int a_DstIdx,
- int & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut
- )
- {
- ASSERT(a_SrcIdx >= 0);
- ASSERT(a_SrcIdx < ARRAYCOUNT(m_SkyLight));
- ASSERT(a_DstIdx >= 0);
- ASSERT(a_DstIdx < ARRAYCOUNT(m_BlockTypes));
-
- if (a_Light[a_SrcIdx] <= a_Light[a_DstIdx] + g_BlockSpreadLightFalloff[m_BlockTypes[a_DstIdx]])
- {
- // We're not offering more light than the dest block already has
- return;
- }
-
- a_Light[a_DstIdx] = a_Light[a_SrcIdx] - g_BlockSpreadLightFalloff[m_BlockTypes[a_DstIdx]];
- if (!a_IsSeedOut[a_DstIdx])
- {
- a_IsSeedOut[a_DstIdx] = true;
- a_SeedIdxOut[a_NumSeedsOut++] = a_DstIdx;
- }
- }
-
-} ;
-
-
-
-
diff --git a/source/LineBlockTracer.cpp b/source/LineBlockTracer.cpp
deleted file mode 100644
index 9fcbca915..000000000
--- a/source/LineBlockTracer.cpp
+++ /dev/null
@@ -1,262 +0,0 @@
-
-// LineBlockTracer.cpp
-
-// Implements the cLineBlockTracer class representing a cBlockTracer that traces along a straight line between two points
-
-#include "Globals.h"
-#include "LineBlockTracer.h"
-#include "Vector3d.h"
-#include "World.h"
-#include "Chunk.h"
-
-
-
-
-
-
-cLineBlockTracer::cLineBlockTracer(cWorld & a_World, cCallbacks & a_Callbacks) :
- super(a_World, a_Callbacks)
-{
-}
-
-
-
-
-
-bool cLineBlockTracer::Trace(cWorld & a_World, cBlockTracer::cCallbacks & a_Callbacks, const Vector3d & a_Start, const Vector3d & a_End)
-{
- cLineBlockTracer Tracer(a_World, a_Callbacks);
- return Tracer.Trace(a_Start.x, a_Start.y, a_Start.z, a_End.x, a_End.y, a_End.z);
-}
-
-
-
-
-
-bool cLineBlockTracer::Trace(cWorld & a_World, cBlockTracer::cCallbacks &a_Callbacks, double a_StartX, double a_StartY, double a_StartZ, double a_EndX, double a_EndY, double a_EndZ)
-{
- cLineBlockTracer Tracer(a_World, a_Callbacks);
- return Tracer.Trace(a_StartX, a_StartY, a_StartZ, a_EndX, a_EndY, a_EndZ);
-}
-
-
-
-
-
-bool cLineBlockTracer::Trace(double a_StartX, double a_StartY, double a_StartZ, double a_EndX, double a_EndY, double a_EndZ)
-{
- // Initialize the member veriables:
- m_StartX = a_StartX;
- m_StartY = a_StartY;
- m_StartZ = a_StartZ;
- m_EndX = a_EndX;
- m_EndY = a_EndY;
- m_EndZ = a_EndZ;
- m_DirX = (m_StartX < m_EndX) ? 1 : -1;
- m_DirY = (m_StartY < m_EndY) ? 1 : -1;
- m_DirZ = (m_StartZ < m_EndZ) ? 1 : -1;
- m_CurrentFace = BLOCK_FACE_NONE;
-
- // Check the start coords, adjust into the world:
- if (m_StartY < 0)
- {
- if (m_EndY < 0)
- {
- // Nothing to trace
- m_Callbacks->OnNoMoreHits();
- return true;
- }
- FixStartBelowWorld();
- m_Callbacks->OnIntoWorld(m_StartX, m_StartY, m_StartZ);
- }
- else if (m_StartY >= cChunkDef::Height)
- {
- if (m_EndY >= cChunkDef::Height)
- {
- m_Callbacks->OnNoMoreHits();
- return true;
- }
- FixStartAboveWorld();
- m_Callbacks->OnIntoWorld(m_StartX, m_StartY, m_StartZ);
- }
-
- m_CurrentX = (int)floor(m_StartX);
- m_CurrentY = (int)floor(m_StartY);
- m_CurrentZ = (int)floor(m_StartZ);
-
- m_DiffX = m_EndX - m_StartX;
- m_DiffY = m_EndY - m_StartY;
- m_DiffZ = m_EndZ - m_StartZ;
-
- // The actual trace is handled with ChunkMapCS locked by calling our Item() for the specified chunk
- int BlockX = (int)floor(m_StartX);
- int BlockZ = (int)floor(m_StartZ);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(BlockX, BlockZ, ChunkX, ChunkZ);
- return m_World->DoWithChunk(ChunkX, ChunkZ, *this);
-}
-
-
-
-
-
-void cLineBlockTracer::FixStartAboveWorld(void)
-{
- // We must set the start Y to less than cChunkDef::Height so that it is considered inside the world later on
- // Therefore we use an EPS-offset from the height, as small as reasonably possible.
- const double Height = (double)cChunkDef::Height - 0.00001;
- CalcXZIntersection(Height, m_StartX, m_StartZ);
- m_StartY = Height;
-}
-
-
-
-
-
-void cLineBlockTracer::FixStartBelowWorld(void)
-{
- CalcXZIntersection(0, m_StartX, m_StartZ);
- m_StartY = 0;
-}
-
-
-
-
-
-void cLineBlockTracer::CalcXZIntersection(double a_Y, double & a_IntersectX, double & a_IntersectZ)
-{
- double Ratio = (m_StartY - a_Y) / (m_StartY - m_EndY);
- a_IntersectX = m_StartX + (m_EndX - m_StartX) * Ratio;
- a_IntersectZ = m_StartZ + (m_EndZ - m_StartZ) * Ratio;
-}
-
-
-
-
-
-bool cLineBlockTracer::MoveToNextBlock(void)
-{
- // Find out which of the current block's walls gets hit by the path:
- static const double EPS = 0.00001;
- double Coeff = 1;
- enum eDirection
- {
- dirNONE,
- dirX,
- dirY,
- dirZ,
- } Direction = dirNONE;
- if (abs(m_DiffX) > EPS)
- {
- double DestX = (m_DirX > 0) ? (m_CurrentX + 1) : m_CurrentX;
- Coeff = (DestX - m_StartX) / m_DiffX;
- if (Coeff <= 1)
- {
- Direction = dirX;
- }
- }
- if (abs(m_DiffY) > EPS)
- {
- double DestY = (m_DirY > 0) ? (m_CurrentY + 1) : m_CurrentY;
- double CoeffY = (DestY - m_StartY) / m_DiffY;
- if (CoeffY < Coeff)
- {
- Coeff = CoeffY;
- Direction = dirY;
- }
- }
- if (abs(m_DiffZ) > EPS)
- {
- double DestZ = (m_DirZ > 0) ? (m_CurrentZ + 1) : m_CurrentZ;
- double CoeffZ = (DestZ - m_StartZ) / m_DiffZ;
- if (CoeffZ < Coeff)
- {
- Coeff = CoeffZ;
- Direction = dirZ;
- }
- }
-
- // Based on the wall hit, adjust the current coords
- switch (Direction)
- {
- case dirX: m_CurrentX += m_DirX; m_CurrentFace = (m_DirX > 0) ? BLOCK_FACE_XM : BLOCK_FACE_XP; break;
- case dirY: m_CurrentY += m_DirY; m_CurrentFace = (m_DirY > 0) ? BLOCK_FACE_YM : BLOCK_FACE_YP; break;
- case dirZ: m_CurrentZ += m_DirZ; m_CurrentFace = (m_DirZ > 0) ? BLOCK_FACE_ZM : BLOCK_FACE_ZP; break;
- case dirNONE: return false;
- }
- return true;
-}
-
-
-
-
-
-bool cLineBlockTracer::Item(cChunk * a_Chunk)
-{
- ASSERT((m_CurrentY >= 0) && (m_CurrentY < cChunkDef::Height)); // This should be provided by FixStartAboveWorld() / FixStartBelowWorld()
-
- // This is the actual line tracing loop.
- bool Finished = false;
- while (true)
- {
- // Report the current block through the callbacks:
- if (a_Chunk == NULL)
- {
- m_Callbacks->OnNoChunk();
- return false;
- }
- if (a_Chunk->IsValid())
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- int RelX = m_CurrentX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = m_CurrentZ - a_Chunk->GetPosZ() * cChunkDef::Width;
- a_Chunk->GetBlockTypeMeta(RelX, m_CurrentY, RelZ, BlockType, BlockMeta);
- if (m_Callbacks->OnNextBlock(m_CurrentX, m_CurrentY, m_CurrentZ, BlockType, BlockMeta, m_CurrentFace))
- {
- // The callback terminated the trace
- return false;
- }
- }
- else
- {
- if (m_Callbacks->OnNextBlockNoData(m_CurrentX, m_CurrentY, m_CurrentZ, m_CurrentFace))
- {
- // The callback terminated the trace
- return false;
- }
- }
-
- // Move to next block
- if (!MoveToNextBlock())
- {
- // We've reached the end
- m_Callbacks->OnNoMoreHits();
- return true;
- }
-
- // Update the current chunk
- if (a_Chunk != NULL)
- {
- a_Chunk = a_Chunk->GetNeighborChunk(m_CurrentX, m_CurrentZ);
- }
-
- if ((m_CurrentY < 0) || (m_CurrentY >= cChunkDef::Height))
- {
- // We've gone out of the world, that's the end of this trace
- double IntersectX, IntersectZ;
- CalcXZIntersection(m_CurrentY, IntersectX, IntersectZ);
- if (m_Callbacks->OnOutOfWorld(IntersectX, m_CurrentY, IntersectZ))
- {
- // The callback terminated the trace
- return false;
- }
- m_Callbacks->OnNoMoreHits();
- return true;
- }
- }
-}
-
-
-
-
diff --git a/source/LineBlockTracer.h b/source/LineBlockTracer.h
deleted file mode 100644
index ccbb70ea6..000000000
--- a/source/LineBlockTracer.h
+++ /dev/null
@@ -1,87 +0,0 @@
-
-// LineBlockTracer.h
-
-// Declares the cLineBlockTracer class representing a cBlockTracer that traces along a straight line between two points
-
-
-
-
-
-#pragma once
-
-#include "BlockTracer.h"
-
-
-
-
-
-// fwd: Chunk.h
-class cChunk;
-
-// fwd: cChunkMap.h
-typedef cItemCallback<cChunk> cChunkCallback;
-
-
-
-
-
-
-class cLineBlockTracer :
- public cBlockTracer,
- public cChunkCallback
-{
- typedef cBlockTracer super;
-
-public:
- cLineBlockTracer(cWorld & a_World, cCallbacks & a_Callbacks);
-
- /// Traces one line between Start and End; returns true if the entire line was traced (until OnNoMoreHits())
- bool Trace(double a_StartX, double a_StartY, double a_StartZ, double a_EndX, double a_EndY, double a_EndZ);
-
- // Utility functions for simple one-line usage:
- /// Traces one line between Start and End; returns true if the entire line was traced (until OnNoMoreHits())
- static bool Trace(cWorld & a_World, cCallbacks & a_Callbacks, double a_StartX, double a_StartY, double a_StartZ, double a_EndX, double a_EndY, double a_EndZ);
-
- /// Traces one line between Start and End; returns true if the entire line was traced (until OnNoMoreHits())
- static bool Trace(cWorld & a_World, cCallbacks & a_Callbacks, const Vector3d & a_Start, const Vector3d & a_End);
-
-protected:
- // The start point of the trace
- double m_StartX, m_StartY, m_StartZ;
-
- // The end point of the trace
- double m_EndX, m_EndY, m_EndZ;
-
- // The difference in coords, End - Start
- double m_DiffX, m_DiffY, m_DiffZ;
-
- // The increment at which the block coords are going from Start to End; either +1 or -1
- int m_DirX, m_DirY, m_DirZ;
-
- // The current block
- int m_CurrentX, m_CurrentY, m_CurrentZ;
-
- // The face through which the current block has been entered
- char m_CurrentFace;
-
-
- /// Adjusts the start point above the world to just at the world's top
- void FixStartAboveWorld(void);
-
- /// Adjusts the start point below the world to just at the world's bottom
- void FixStartBelowWorld(void);
-
- /// Calculates the XZ coords of an intersection with the specified Yconst plane; assumes that such an intersection exists
- void CalcXZIntersection(double a_Y, double & a_IntersectX, double & a_IntersectZ);
-
- /// Moves m_Current to the next block on the line; returns false if no move is possible (reached the end)
- bool MoveToNextBlock(void);
-
- // cChunkCallback overrides:
- virtual bool Item(cChunk * a_Chunk) override;
-} ;
-
-
-
-
-
diff --git a/source/LinearInterpolation.cpp b/source/LinearInterpolation.cpp
deleted file mode 100644
index d4975418b..000000000
--- a/source/LinearInterpolation.cpp
+++ /dev/null
@@ -1,251 +0,0 @@
-
-// LinearInterpolation.cpp
-
-// Implements methods for linear interpolation over 1D, 2D and 3D arrays
-
-#include "Globals.h"
-#include "LinearInterpolation.h"
-
-
-
-
-
-/*
-// Perform an automatic test upon program start (use breakpoints to debug):
-
-extern void Debug3DNoise(float * a_Noise, int a_SizeX, int a_SizeY, int a_SizeZ, const AString & a_FileNameBase);
-
-class Test
-{
-public:
- Test(void)
- {
- // DoTest1();
- DoTest2();
- }
-
-
- void DoTest1(void)
- {
- float In[8] = {0, 1, 2, 3, 1, 2, 2, 2};
- float Out[3 * 3 * 3];
- LinearInterpolate1DArray(In, 4, Out, 9);
- LinearInterpolate2DArray(In, 2, 2, Out, 3, 3);
- LinearInterpolate3DArray(In, 2, 2, 2, Out, 3, 3, 3);
- LOGD("Out[0]: %f", Out[0]);
- }
-
-
- void DoTest2(void)
- {
- float In[3 * 3 * 3];
- for (int i = 0; i < ARRAYCOUNT(In); i++)
- {
- In[i] = (float)(i % 5);
- }
- float Out[15 * 16 * 17];
- LinearInterpolate3DArray(In, 3, 3, 3, Out, 15, 16, 17);
- Debug3DNoise(Out, 15, 16, 17, "LERP test");
- }
-} gTest;
-//*/
-
-
-
-
-
-// Puts linearly interpolated values from one array into another array. 1D version
-void LinearInterpolate1DArray(
- float * a_Src,
- int a_SrcSizeX,
- float * a_Dst,
- int a_DstSizeX
-)
-{
- a_Dst[0] = a_Src[0];
- int DstSizeXm1 = a_DstSizeX - 1;
- int SrcSizeXm1 = a_SrcSizeX - 1;
- float fDstSizeXm1 = (float)DstSizeXm1;
- float fSrcSizeXm1 = (float)SrcSizeXm1;
- for (int x = 1; x < DstSizeXm1; x++)
- {
- int SrcIdx = x * SrcSizeXm1 / DstSizeXm1;
- float ValLo = a_Src[SrcIdx];
- float ValHi = a_Src[SrcIdx + 1];
- float Ratio = (float)x * fSrcSizeXm1 / fDstSizeXm1 - SrcIdx;
- a_Dst[x] = ValLo + (ValHi - ValLo) * Ratio;
- }
- a_Dst[a_DstSizeX - 1] = a_Src[a_SrcSizeX - 1];
-}
-
-
-
-
-
-// Puts linearly interpolated values from one array into another array. 2D version
-void LinearInterpolate2DArray(
- float * a_Src,
- int a_SrcSizeX, int a_SrcSizeY,
- float * a_Dst,
- int a_DstSizeX, int a_DstSizeY
-)
-{
- ASSERT(a_DstSizeX > 0);
- ASSERT(a_DstSizeX < MAX_INTERPOL_SIZEX);
- ASSERT(a_DstSizeY > 0);
- ASSERT(a_DstSizeY < MAX_INTERPOL_SIZEY);
-
- // Calculate interpolation ratios and src indices along each axis:
- float RatioX[MAX_INTERPOL_SIZEX];
- float RatioY[MAX_INTERPOL_SIZEY];
- int SrcIdxX[MAX_INTERPOL_SIZEX];
- int SrcIdxY[MAX_INTERPOL_SIZEY];
- for (int x = 1; x < a_DstSizeX; x++)
- {
- SrcIdxX[x] = x * (a_SrcSizeX - 1) / (a_DstSizeX - 1);
- RatioX[x] = ((float)(x * (a_SrcSizeX - 1)) / (a_DstSizeX - 1)) - SrcIdxX[x];
- }
- for (int y = 1; y < a_DstSizeY; y++)
- {
- SrcIdxY[y] = y * (a_SrcSizeY - 1) / (a_DstSizeY - 1);
- RatioY[y] = ((float)(y * (a_SrcSizeY - 1)) / (a_DstSizeY - 1)) - SrcIdxY[y];
- }
-
- // Special values at the ends. Notice especially the last indices being (size - 2) with ratio set to 1, to avoid index overflow:
- SrcIdxX[0] = 0;
- RatioX[0] = 0;
- SrcIdxY[0] = 0;
- RatioY[0] = 0;
- SrcIdxX[a_DstSizeX - 1] = a_SrcSizeX - 2;
- RatioX[a_DstSizeX - 1] = 1;
- SrcIdxY[a_DstSizeY - 1] = a_SrcSizeY - 2;
- RatioY[a_DstSizeY - 1] = 1;
-
- // Output all the dst array values using the indices and ratios:
- int idx = 0;
- for (int y = 0; y < a_DstSizeY; y++)
- {
- int idxLoY = a_SrcSizeX * SrcIdxY[y];
- int idxHiY = a_SrcSizeX * (SrcIdxY[y] + 1);
- float ry = RatioY[y];
- for (int x = 0; x < a_DstSizeX; x++)
- {
- // The four src corners of the current "cell":
- float LoXLoY = a_Src[SrcIdxX[x] + idxLoY];
- float HiXLoY = a_Src[SrcIdxX[x] + 1 + idxLoY];
- float LoXHiY = a_Src[SrcIdxX[x] + idxHiY];
- float HiXHiY = a_Src[SrcIdxX[x] + 1 + idxHiY];
-
- // Linear interpolation along the X axis:
- float InterpXLoY = LoXLoY + (HiXLoY - LoXLoY) * RatioX[x];
- float InterpXHiY = LoXHiY + (HiXHiY - LoXHiY) * RatioX[x];
-
- // Linear interpolation along the Y axis:
- a_Dst[idx] = InterpXLoY + (InterpXHiY - InterpXLoY) * ry;
- idx += 1;
- }
- }
-}
-
-
-
-
-
-/// Puts linearly interpolated values from one array into another array. 3D version
-void LinearInterpolate3DArray(
- float * a_Src,
- int a_SrcSizeX, int a_SrcSizeY, int a_SrcSizeZ,
- float * a_Dst,
- int a_DstSizeX, int a_DstSizeY, int a_DstSizeZ
-)
-{
- ASSERT(a_DstSizeX > 0);
- ASSERT(a_DstSizeX < MAX_INTERPOL_SIZEX);
- ASSERT(a_DstSizeY > 0);
- ASSERT(a_DstSizeY < MAX_INTERPOL_SIZEY);
- ASSERT(a_DstSizeZ > 0);
- ASSERT(a_DstSizeZ < MAX_INTERPOL_SIZEZ);
-
- // Calculate interpolation ratios and src indices along each axis:
- float RatioX[MAX_INTERPOL_SIZEX];
- float RatioY[MAX_INTERPOL_SIZEY];
- float RatioZ[MAX_INTERPOL_SIZEZ];
- int SrcIdxX[MAX_INTERPOL_SIZEX];
- int SrcIdxY[MAX_INTERPOL_SIZEY];
- int SrcIdxZ[MAX_INTERPOL_SIZEZ];
- for (int x = 1; x < a_DstSizeX; x++)
- {
- SrcIdxX[x] = x * (a_SrcSizeX - 1) / (a_DstSizeX - 1);
- RatioX[x] = ((float)(x * (a_SrcSizeX - 1)) / (a_DstSizeX - 1)) - SrcIdxX[x];
- }
- for (int y = 1; y < a_DstSizeY; y++)
- {
- SrcIdxY[y] = y * (a_SrcSizeY - 1) / (a_DstSizeY - 1);
- RatioY[y] = ((float)(y * (a_SrcSizeY - 1)) / (a_DstSizeY - 1)) - SrcIdxY[y];
- }
- for (int z = 1; z < a_DstSizeZ; z++)
- {
- SrcIdxZ[z] = z * (a_SrcSizeZ - 1) / (a_DstSizeZ - 1);
- RatioZ[z] = ((float)(z * (a_SrcSizeZ - 1)) / (a_DstSizeZ - 1)) - SrcIdxZ[z];
- }
-
- // Special values at the ends. Notice especially the last indices being (size - 2) with ratio set to 1, to avoid index overflow:
- SrcIdxX[0] = 0;
- RatioX[0] = 0;
- SrcIdxY[0] = 0;
- RatioY[0] = 0;
- SrcIdxZ[0] = 0;
- RatioZ[0] = 0;
- SrcIdxX[a_DstSizeX - 1] = a_SrcSizeX - 2;
- RatioX[a_DstSizeX - 1] = 1;
- SrcIdxY[a_DstSizeY - 1] = a_SrcSizeY - 2;
- RatioY[a_DstSizeY - 1] = 1;
- SrcIdxZ[a_DstSizeZ - 1] = a_SrcSizeZ - 2;
- RatioZ[a_DstSizeZ - 1] = 1;
-
- // Output all the dst array values using the indices and ratios:
- int idx = 0;
- for (int z = 0; z < a_DstSizeZ; z++)
- {
- int idxLoZ = a_SrcSizeX * a_SrcSizeY * SrcIdxZ[z];
- int idxHiZ = a_SrcSizeX * a_SrcSizeY * (SrcIdxZ[z] + 1);
- float rz = RatioZ[z];
- for (int y = 0; y < a_DstSizeY; y++)
- {
- int idxLoY = a_SrcSizeX * SrcIdxY[y];
- int idxHiY = a_SrcSizeX * (SrcIdxY[y] + 1);
- float ry = RatioY[y];
- for (int x = 0; x < a_DstSizeX; x++)
- {
- // The eight src corners of the current "cell":
- float LoXLoYLoZ = a_Src[SrcIdxX[x] + idxLoY + idxLoZ];
- float HiXLoYLoZ = a_Src[SrcIdxX[x] + 1 + idxLoY + idxLoZ];
- float LoXHiYLoZ = a_Src[SrcIdxX[x] + idxHiY + idxLoZ];
- float HiXHiYLoZ = a_Src[SrcIdxX[x] + 1 + idxHiY + idxLoZ];
- float LoXLoYHiZ = a_Src[SrcIdxX[x] + idxLoY + idxHiZ];
- float HiXLoYHiZ = a_Src[SrcIdxX[x] + 1 + idxLoY + idxHiZ];
- float LoXHiYHiZ = a_Src[SrcIdxX[x] + idxHiY + idxHiZ];
- float HiXHiYHiZ = a_Src[SrcIdxX[x] + 1 + idxHiY + idxHiZ];
-
- // Linear interpolation along the Z axis:
- float LoXLoYInZ = LoXLoYLoZ + (LoXLoYHiZ - LoXLoYLoZ) * rz;
- float HiXLoYInZ = HiXLoYLoZ + (HiXLoYHiZ - HiXLoYLoZ) * rz;
- float LoXHiYInZ = LoXHiYLoZ + (LoXHiYHiZ - LoXHiYLoZ) * rz;
- float HiXHiYInZ = HiXHiYLoZ + (HiXHiYHiZ - HiXHiYLoZ) * rz;
-
- // Linear interpolation along the Y axis:
- float LoXInYInZ = LoXLoYInZ + (LoXHiYInZ - LoXLoYInZ) * ry;
- float HiXInYInZ = HiXLoYInZ + (HiXHiYInZ - HiXLoYInZ) * ry;
-
- // Linear interpolation along the X axis:
- a_Dst[idx] = LoXInYInZ + (HiXInYInZ - LoXInYInZ) * RatioX[x];
- idx += 1;
- } // for x
- } // for y
- } // for z
-}
-
-
-
-
-
diff --git a/source/LinearInterpolation.h b/source/LinearInterpolation.h
deleted file mode 100644
index 4b798d9bc..000000000
--- a/source/LinearInterpolation.h
+++ /dev/null
@@ -1,60 +0,0 @@
-
-// LinearInterpolation.h
-
-// Declares methods for linear interpolation over 1D, 2D and 3D arrays
-
-
-
-
-
-#pragma once
-
-
-
-
-
-// 2D and 3D Interpolation is optimized by precalculating the ratios into static-sized arrays
-// These arrays enforce a max size of the dest array, but the limits are settable here:
-const int MAX_INTERPOL_SIZEX = 256; ///< Maximum X-size of the interpolated array
-const int MAX_INTERPOL_SIZEY = 512; ///< Maximum Y-size of the interpolated array
-const int MAX_INTERPOL_SIZEZ = 256; ///< Maximum Z-size of the interpolated array
-
-
-
-
-
-/// Puts linearly interpolated values from one array into another array. 1D version
-void LinearInterpolate1DArray(
- float * a_Src, ///< Src array
- int a_SrcSizeX, ///< Count of the src array
- float * a_Dst, ///< Src array
- int a_DstSizeX ///< Count of the dst array
-);
-
-
-
-
-
-/// Puts linearly interpolated values from one array into another array. 2D version
-void LinearInterpolate2DArray(
- float * a_Src, ///< Src array, [x + a_SrcSizeX * y]
- int a_SrcSizeX, int a_SrcSizeY, ///< Count of the src array, in each direction
- float * a_Dst, ///< Dst array, [x + a_DstSizeX * y]
- int a_DstSizeX, int a_DstSizeY ///< Count of the dst array, in each direction
-);
-
-
-
-
-
-/// Puts linearly interpolated values from one array into another array. 3D version
-void LinearInterpolate3DArray(
- float * a_Src, ///< Src array, [x + a_SrcSizeX * y + a_SrcSizeX * a_SrcSizeY * z]
- int a_SrcSizeX, int a_SrcSizeY, int a_SrcSizeZ, ///< Count of the src array, in each direction
- float * a_Dst, ///< Dst array, [x + a_DstSizeX * y + a_DstSizeX * a_DstSizeY * z]
- int a_DstSizeX, int a_DstSizeY, int a_DstSizeZ ///< Count of the dst array, in each direction
-);
-
-
-
-
diff --git a/source/LinearUpscale.h b/source/LinearUpscale.h
deleted file mode 100644
index b337b3219..000000000
--- a/source/LinearUpscale.h
+++ /dev/null
@@ -1,244 +0,0 @@
-
-// LinearUpscale.h
-
-// Declares the functions for linearly upscaling arrays
-
-/*
-Upscaling means that the array is divided into same-size "cells", and each cell is
-linearly interpolated between its corners. The array's dimensions are therefore
-1 + CellSize * NumCells, for each direction.
-
-Upscaling is more efficient than linear interpolation, because the cell sizes are integral
-and therefore the cells' boundaries are on the array points.
-
-However, upscaling usually requires generating the "1 +" in each direction.
-
-Upscaling is implemented in templates, so that it's compatible with multiple datatypes.
-Therefore, there is no cpp file.
-
-InPlace upscaling works on a single array and assumes that the values to work on have already
-been interspersed into the array to the cell boundaries.
-Specifically, a_Array[x * a_AnchorStepX + y * a_AnchorStepY] contains the anchor value.
-
-Regular upscaling takes two arrays and "moves" the input from src to dst; src is expected packed.
-*/
-
-
-
-
-/**
-Linearly interpolates values in the array between the equidistant anchor points (upscales).
-Works in-place (input is already present at the correct output coords)
-*/
-template<typename TYPE> void LinearUpscale2DArrayInPlace(
- TYPE * a_Array,
- int a_SizeX, int a_SizeY, // Dimensions of the array
- int a_AnchorStepX, int a_AnchorStepY // Distances between the anchor points in each direction
-)
-{
- // First interpolate columns where the anchor points are:
- int LastYCell = a_SizeY - a_AnchorStepY;
- for (int y = 0; y < LastYCell; y += a_AnchorStepY)
- {
- int Idx = a_SizeX * y;
- for (int x = 0; x < a_SizeX; x += a_AnchorStepX)
- {
- TYPE StartValue = a_Array[Idx];
- TYPE EndValue = a_Array[Idx + a_SizeX * a_AnchorStepY];
- TYPE Diff = EndValue - StartValue;
- for (int CellY = 1; CellY < a_AnchorStepY; CellY++)
- {
- a_Array[Idx + a_SizeX * CellY] = StartValue + Diff * CellY / a_AnchorStepY;
- } // for CellY
- Idx += a_AnchorStepX;
- } // for x
- } // for y
-
- // Now interpolate in rows, each row has values in the anchor columns
- int LastXCell = a_SizeX - a_AnchorStepX;
- for (int y = 0; y < a_SizeY; y++)
- {
- int Idx = a_SizeX * y;
- for (int x = 0; x < LastXCell; x += a_AnchorStepX)
- {
- TYPE StartValue = a_Array[Idx];
- TYPE EndValue = a_Array[Idx + a_AnchorStepX];
- TYPE Diff = EndValue - StartValue;
- for (int CellX = 1; CellX < a_AnchorStepX; CellX++)
- {
- a_Array[Idx + CellX] = StartValue + CellX * Diff / a_AnchorStepX;
- } // for CellY
- Idx += a_AnchorStepX;
- }
- }
-}
-
-
-
-
-
-/**
-Linearly interpolates values in the array between the equidistant anchor points (upscales).
-Works on two arrays, input is packed and output is to be completely constructed.
-*/
-template<typename TYPE> void LinearUpscale2DArray(
- TYPE * a_Src, ///< Source array of size a_SrcSizeX x a_SrcSizeY
- int a_SrcSizeX, int a_SrcSizeY, ///< Dimensions of the src array
- TYPE * a_Dst, ///< Dest array, of size (a_SrcSizeX * a_UpscaleX + 1) x (a_SrcSizeY * a_UpscaleY + 1)
- int a_UpscaleX, int a_UpscaleY ///< Upscale factor for each direction
-)
-{
- // For optimization reasons, we're storing the upscaling ratios in a fixed-size arrays of these sizes
- // Feel free to enlarge them if needed, but keep in mind that they're on the stack
- const int MAX_UPSCALE_X = 128;
- const int MAX_UPSCALE_Y = 128;
-
- ASSERT(a_Src != NULL);
- ASSERT(a_Dst != NULL);
- ASSERT(a_SrcSizeX > 0);
- ASSERT(a_SrcSizeY > 0);
- ASSERT(a_UpscaleX > 0);
- ASSERT(a_UpscaleY > 0);
- ASSERT(a_UpscaleX <= MAX_UPSCALE_X);
- ASSERT(a_UpscaleY <= MAX_UPSCALE_Y);
-
- // Pre-calculate the upscaling ratios:
- TYPE RatioX[MAX_UPSCALE_X];
- TYPE RatioY[MAX_UPSCALE_Y];
- for (int x = 0; x <= a_UpscaleX; x++)
- {
- RatioX[x] = (TYPE)x / a_UpscaleX;
- }
- for (int y = 0; y <= a_UpscaleY; y++)
- {
- RatioY[y] = (TYPE)y / a_UpscaleY;
- }
-
- // Interpolate each XY cell:
- int DstSizeX = (a_SrcSizeX - 1) * a_UpscaleX + 1;
- int DstSizeY = (a_SrcSizeY - 1) * a_UpscaleY + 1;
- for (int y = 0; y < (a_SrcSizeY - 1); y++)
- {
- int DstY = y * a_UpscaleY;
- int idx = y * a_SrcSizeX;
- for (int x = 0; x < (a_SrcSizeX - 1); x++, idx++)
- {
- int DstX = x * a_UpscaleX;
- TYPE LoXLoY = a_Src[idx];
- TYPE LoXHiY = a_Src[idx + a_SrcSizeX];
- TYPE HiXLoY = a_Src[idx + 1];
- TYPE HiXHiY = a_Src[idx + 1 + a_SrcSizeX];
- for (int CellY = 0; CellY <= a_UpscaleY; CellY++)
- {
- int DestIdx = (DstY + CellY) * DstSizeX + DstX;
- ASSERT(DestIdx + a_UpscaleX < DstSizeX * DstSizeY);
- TYPE LoXInY = LoXLoY + (LoXHiY - LoXLoY) * RatioY[CellY];
- TYPE HiXInY = HiXLoY + (HiXHiY - HiXLoY) * RatioY[CellY];
- for (int CellX = 0; CellX <= a_UpscaleX; CellX++, DestIdx++)
- {
- a_Dst[DestIdx] = LoXInY + (HiXInY - LoXInY) * RatioX[CellX];
- }
- } // for CellY
- } // for x
- } // for y
-}
-
-
-
-
-
-/**
-Linearly interpolates values in the array between the equidistant anchor points (upscales).
-Works on two arrays, input is packed and output is to be completely constructed.
-*/
-template<typename TYPE> void LinearUpscale3DArray(
- TYPE * a_Src, ///< Source array of size a_SrcSizeX x a_SrcSizeY x a_SrcSizeZ
- int a_SrcSizeX, int a_SrcSizeY, int a_SrcSizeZ, ///< Dimensions of the src array
- TYPE * a_Dst, ///< Dest array, of size (a_SrcSizeX * a_UpscaleX + 1) x (a_SrcSizeY * a_UpscaleY + 1) x (a_SrcSizeZ * a_UpscaleZ + 1)
- int a_UpscaleX, int a_UpscaleY, int a_UpscaleZ ///< Upscale factor for each direction
-)
-{
- // For optimization reasons, we're storing the upscaling ratios in a fixed-size arrays of these sizes
- // Feel free to enlarge them if needed, but keep in mind that they're on the stack
- const int MAX_UPSCALE_X = 128;
- const int MAX_UPSCALE_Y = 128;
- const int MAX_UPSCALE_Z = 128;
-
- ASSERT(a_Src != NULL);
- ASSERT(a_Dst != NULL);
- ASSERT(a_SrcSizeX > 0);
- ASSERT(a_SrcSizeY > 0);
- ASSERT(a_SrcSizeZ > 0);
- ASSERT(a_UpscaleX > 0);
- ASSERT(a_UpscaleY > 0);
- ASSERT(a_UpscaleZ > 0);
- ASSERT(a_UpscaleX <= MAX_UPSCALE_X);
- ASSERT(a_UpscaleY <= MAX_UPSCALE_Y);
- ASSERT(a_UpscaleZ <= MAX_UPSCALE_Z);
-
- // Pre-calculate the upscaling ratios:
- TYPE RatioX[MAX_UPSCALE_X];
- TYPE RatioY[MAX_UPSCALE_Y];
- TYPE RatioZ[MAX_UPSCALE_Z];
- for (int x = 0; x <= a_UpscaleX; x++)
- {
- RatioX[x] = (TYPE)x / a_UpscaleX;
- }
- for (int y = 0; y <= a_UpscaleY; y++)
- {
- RatioY[y] = (TYPE)y / a_UpscaleY;
- }
- for (int z = 0; z <= a_UpscaleZ; z++)
- {
- RatioZ[z] = (TYPE)z / a_UpscaleZ;
- }
-
- // Interpolate each XYZ cell:
- int DstSizeX = (a_SrcSizeX - 1) * a_UpscaleX + 1;
- int DstSizeY = (a_SrcSizeY - 1) * a_UpscaleY + 1;
- int DstSizeZ = (a_SrcSizeZ - 1) * a_UpscaleZ + 1;
- for (int z = 0; z < (a_SrcSizeZ - 1); z++)
- {
- int DstZ = z * a_UpscaleZ;
- for (int y = 0; y < (a_SrcSizeY - 1); y++)
- {
- int DstY = y * a_UpscaleY;
- int idx = y * a_SrcSizeX + z * a_SrcSizeX * a_SrcSizeY;
- for (int x = 0; x < (a_SrcSizeX - 1); x++, idx++)
- {
- int DstX = x * a_UpscaleX;
- TYPE LoXLoYLoZ = a_Src[idx];
- TYPE LoXLoYHiZ = a_Src[idx + a_SrcSizeX * a_SrcSizeY];
- TYPE LoXHiYLoZ = a_Src[idx + a_SrcSizeX];
- TYPE LoXHiYHiZ = a_Src[idx + a_SrcSizeX + a_SrcSizeX * a_SrcSizeY];
- TYPE HiXLoYLoZ = a_Src[idx + 1];
- TYPE HiXLoYHiZ = a_Src[idx + 1 + a_SrcSizeX * a_SrcSizeY];
- TYPE HiXHiYLoZ = a_Src[idx + 1 + a_SrcSizeX];
- TYPE HiXHiYHiZ = a_Src[idx + 1 + a_SrcSizeX + a_SrcSizeX * a_SrcSizeY];
- for (int CellZ = 0; CellZ <= a_UpscaleZ; CellZ++)
- {
- TYPE LoXLoYInZ = LoXLoYLoZ + (LoXLoYHiZ - LoXLoYLoZ) * RatioZ[CellZ];
- TYPE LoXHiYInZ = LoXHiYLoZ + (LoXHiYHiZ - LoXHiYLoZ) * RatioZ[CellZ];
- TYPE HiXLoYInZ = HiXLoYLoZ + (HiXLoYHiZ - HiXLoYLoZ) * RatioZ[CellZ];
- TYPE HiXHiYInZ = HiXHiYLoZ + (HiXHiYHiZ - HiXHiYLoZ) * RatioZ[CellZ];
- for (int CellY = 0; CellY <= a_UpscaleY; CellY++)
- {
- int DestIdx = (DstZ + CellZ) * DstSizeX * DstSizeY + (DstY + CellY) * DstSizeX + DstX;
- ASSERT(DestIdx + a_UpscaleX < DstSizeX * DstSizeY * DstSizeZ);
- TYPE LoXInY = LoXLoYInZ + (LoXHiYInZ - LoXLoYInZ) * RatioY[CellY];
- TYPE HiXInY = HiXLoYInZ + (HiXHiYInZ - HiXLoYInZ) * RatioY[CellY];
- for (int CellX = 0; CellX <= a_UpscaleX; CellX++, DestIdx++)
- {
- a_Dst[DestIdx] = LoXInY + (HiXInY - LoXInY) * RatioX[CellX];
- }
- } // for CellY
- } // for CellZ
- } // for x
- } // for y
- } // for z
-}
-
-
-
-
-
diff --git a/source/Log.cpp b/source/Log.cpp
deleted file mode 100644
index a0de4531b..000000000
--- a/source/Log.cpp
+++ /dev/null
@@ -1,169 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Log.h"
-
-#include <fstream>
-#include <ctime>
-#include "OSSupport/IsThread.h"
-
-#if defined(ANDROID_NDK)
- #include <android/log.h>
- #include "ToJava.h"
-#endif
-
-
-
-
-cLog* cLog::s_Log = NULL;
-
-cLog::cLog(const AString & a_FileName )
- : m_File(NULL)
-{
- s_Log = this;
-
- // create logs directory
- cFile::CreateFolder(FILE_IO_PREFIX + AString("logs"));
-
- OpenLog((FILE_IO_PREFIX + AString("logs/") + a_FileName).c_str() );
-}
-
-
-
-
-
-cLog::~cLog()
-{
- CloseLog();
- s_Log = NULL;
-}
-
-
-
-
-
-cLog* cLog::GetInstance()
-{
- if (s_Log != NULL)
- {
- return s_Log;
- }
-
- new cLog("log.txt");
- return s_Log;
-}
-
-
-
-
-
-void cLog::CloseLog()
-{
- if( m_File )
- fclose (m_File);
- m_File = 0;
-}
-
-
-
-
-
-void cLog::OpenLog( const char* a_FileName )
-{
- if(m_File) fclose (m_File);
- #ifdef _MSC_VER
- fopen_s( &m_File, a_FileName, "a+" );
- #else
- m_File = fopen(a_FileName, "a+" );
- #endif
-}
-
-
-
-
-
-void cLog::ClearLog()
-{
- #ifdef _MSC_VER
- if( fopen_s( &m_File, "log.txt", "w" ) == 0)
- fclose (m_File);
- #else
- m_File = fopen("log.txt", "w" );
- if( m_File )
- fclose (m_File);
- #endif
- m_File = 0;
-}
-
-
-
-
-
-void cLog::Log(const char * a_Format, va_list argList)
-{
- AString Message;
- AppendVPrintf(Message, a_Format, argList);
-
- time_t rawtime;
- time ( &rawtime );
-
- struct tm* timeinfo;
-#ifdef _MSC_VER
- struct tm timeinforeal;
- timeinfo = &timeinforeal;
- localtime_s(timeinfo, &rawtime );
-#else
- timeinfo = localtime( &rawtime );
-#endif
-
- AString Line;
- #ifdef _DEBUG
- Printf(Line, "[%04x|%02d:%02d:%02d] %s", cIsThread::GetCurrentID(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
- #else
- Printf(Line, "[%02d:%02d:%02d] %s", timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
- #endif
- if (m_File)
- {
- fprintf(m_File, "%s\n", Line.c_str());
- fflush(m_File);
- }
-
- // Print to console:
-#if defined(ANDROID_NDK)
- //__android_log_vprint(ANDROID_LOG_ERROR,"MCServer", a_Format, argList);
- __android_log_print(ANDROID_LOG_ERROR, "MCServer", "%s", Line.c_str() );
- //CallJavaFunction_Void_String(g_JavaThread, "AddToLog", Line );
-#else
- printf("%s", Line.c_str());
-#endif
-
- #if defined (_WIN32) && defined(_DEBUG)
- // In a Windows Debug build, output the log to debug console as well:
- OutputDebugStringA((Line + "\n").c_str());
- #endif // _WIN32
-}
-
-
-
-
-
-void cLog::Log(const char* a_Format, ...)
-{
- va_list argList;
- va_start(argList, a_Format);
- Log( a_Format, argList );
- va_end(argList);
-}
-
-
-
-
-
-void cLog::SimpleLog(const char* a_String)
-{
- Log("%s", a_String );
-}
-
-
-
-
diff --git a/source/Log.h b/source/Log.h
deleted file mode 100644
index d00022c6f..000000000
--- a/source/Log.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cLog
-{ // tolua_export
-private:
- FILE * m_File;
- static cLog * s_Log;
-
-public:
- cLog(const AString & a_FileName);
- ~cLog();
- void Log(const char* a_Format, va_list argList );
- void Log(const char* a_Format, ...);
- // tolua_begin
- void SimpleLog(const char* a_String);
- void OpenLog( const char* a_FileName );
- void CloseLog();
- void ClearLog();
- static cLog* GetInstance();
-};
-// tolua_end
-
-
-
-
diff --git a/source/LuaExpat/lxplib.c b/source/LuaExpat/lxplib.c
deleted file mode 100644
index e26343ce9..000000000
--- a/source/LuaExpat/lxplib.c
+++ /dev/null
@@ -1,599 +0,0 @@
-/*
-** $Id: lxplib.c,v 1.16 2007/06/05 20:03:12 carregal Exp $
-** LuaExpat: Lua bind for Expat library
-** See Copyright Notice in license.html
-*/
-
-
-#include <assert.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "expat.h"
-
-#include "lua.h"
-#include "lauxlib.h"
-
-
-#include "lxplib.h"
-
-
-#if !defined(lua_pushliteral)
-#define lua_pushliteral(L, s) \
- lua_pushstring(L, "" s, (sizeof(s)/sizeof(char))-1)
-#endif
-
-
-enum XPState {
- XPSpre, /* parser just initialized */
- XPSok, /* state while parsing */
- XPSfinished, /* state after finished parsing */
- XPSerror,
- XPSstring /* state while reading a string */
-};
-
-struct lxp_userdata {
- lua_State *L;
- XML_Parser parser; /* associated expat parser */
- int tableref; /* table with callbacks for this parser */
- enum XPState state;
- luaL_Buffer *b; /* to concatenate sequences of cdata pieces */
-};
-
-typedef struct lxp_userdata lxp_userdata;
-
-
-static int reporterror (lxp_userdata *xpu) {
- lua_State *L = xpu->L;
- XML_Parser p = xpu->parser;
- lua_pushnil(L);
- lua_pushstring(L, XML_ErrorString(XML_GetErrorCode(p)));
- lua_pushnumber(L, XML_GetCurrentLineNumber(p));
- lua_pushnumber(L, XML_GetCurrentColumnNumber(p) + 1);
- lua_pushnumber(L, XML_GetCurrentByteIndex(p) + 1);
- return 5;
-}
-
-
-static lxp_userdata *createlxp (lua_State *L) {
- lxp_userdata *xpu = (lxp_userdata *)lua_newuserdata(L, sizeof(lxp_userdata));
- xpu->tableref = LUA_REFNIL; /* in case of errors... */
- xpu->parser = NULL;
- xpu->L = NULL;
- xpu->state = XPSpre;
- luaL_getmetatable(L, ParserType);
- lua_setmetatable(L, -2);
- return xpu;
-}
-
-
-static void lxpclose (lua_State *L, lxp_userdata *xpu) {
- luaL_unref(L, LUA_REGISTRYINDEX, xpu->tableref);
- xpu->tableref = LUA_REFNIL;
- if (xpu->parser)
- XML_ParserFree(xpu->parser);
- xpu->parser = NULL;
-}
-
-
-
-
-/*
-** Auxiliary function to call a Lua handle
-*/
-static void docall (lxp_userdata *xpu, int nargs, int nres) {
- lua_State *L = xpu->L;
- assert(xpu->state == XPSok);
- if (lua_pcall(L, nargs + 1, nres, 0) != 0) {
- xpu->state = XPSerror;
- luaL_unref(L, LUA_REGISTRYINDEX, xpu->tableref);
- xpu->tableref = luaL_ref(L, LUA_REGISTRYINDEX); /* error message */
- }
-}
-
-
-/*
-** Check whether there is pending Cdata, and call its handle if necessary
-*/
-static void dischargestring (lxp_userdata *xpu) {
- assert(xpu->state == XPSstring);
- xpu->state = XPSok;
- luaL_pushresult(xpu->b);
- docall(xpu, 1, 0);
-}
-
-
-/*
-** Check whether there is a Lua handle for a given event: If so,
-** put it on the stack (to be called later), and also push `self'
-*/
-static int getHandle (lxp_userdata *xpu, const char *handle) {
- lua_State *L = xpu->L;
- if (xpu->state == XPSstring) dischargestring(xpu);
- if (xpu->state == XPSerror)
- return 0; /* some error happened before; skip all handles */
- lua_pushstring(L, handle);
- lua_gettable(L, 3);
- if (lua_toboolean(L, -1) == 0) {
- lua_pop(L, 1);
- return 0;
- }
- if (!lua_isfunction(L, -1)) {
- luaL_error(L, "lxp `%s' callback is not a function", handle);
- }
- lua_pushvalue(L, 1); /* first argument in every call (self) */
- return 1;
-}
-
-
-
-/*
-** {======================================================
-** Handles
-** =======================================================
-*/
-
-
-static void f_StartCdata (void *ud) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, StartCdataKey) == 0) return; /* no handle */
- docall(xpu, 0, 0);
-}
-
-
-static void f_EndCdataKey (void *ud) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, EndCdataKey) == 0) return; /* no handle */
- docall(xpu, 0, 0);
-}
-
-
-static void f_CharData (void *ud, const char *s, int len) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (xpu->state == XPSok) {
- if (getHandle(xpu, CharDataKey) == 0) return; /* no handle */
- xpu->state = XPSstring;
- luaL_buffinit(xpu->L, xpu->b);
- }
- if (xpu->state == XPSstring)
- luaL_addlstring(xpu->b, s, len);
-}
-
-
-static void f_Comment (void *ud, const char *data) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, CommentKey) == 0) return; /* no handle */
- lua_pushstring(xpu->L, data);
- docall(xpu, 1, 0);
-}
-
-
-static void f_Default (void *ud, const char *data, int len) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, DefaultKey) == 0) return; /* no handle */
- lua_pushlstring(xpu->L, data, len);
- docall(xpu, 1, 0);
-}
-
-
-static void f_DefaultExpand (void *ud, const char *data, int len) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, DefaultExpandKey) == 0) return; /* no handle */
- lua_pushlstring(xpu->L, data, len);
- docall(xpu, 1, 0);
-}
-
-
-static void f_StartElement (void *ud, const char *name, const char **attrs) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- lua_State *L = xpu->L;
- int lastspec = XML_GetSpecifiedAttributeCount(xpu->parser) / 2;
- int i = 1;
- if (getHandle(xpu, StartElementKey) == 0) return; /* no handle */
- lua_pushstring(L, name);
- lua_newtable(L);
- while (*attrs) {
- if (i <= lastspec) {
- lua_pushnumber(L, i++);
- lua_pushstring(L, *attrs);
- lua_settable(L, -3);
- }
- lua_pushstring(L, *attrs++);
- lua_pushstring(L, *attrs++);
- lua_settable(L, -3);
- }
- docall(xpu, 2, 0); /* call function with self, name, and attributes */
-}
-
-
-static void f_EndElement (void *ud, const char *name) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, EndElementKey) == 0) return; /* no handle */
- lua_pushstring(xpu->L, name);
- docall(xpu, 1, 0);
-}
-
-
-static int f_ExternaEntity (XML_Parser p, const char *context,
- const char *base,
- const char *systemId,
- const char *publicId) {
- lxp_userdata *xpu = (lxp_userdata *)XML_GetUserData(p);
- lua_State *L = xpu->L;
- lxp_userdata *child;
- int status;
- if (getHandle(xpu, ExternalEntityKey) == 0) return 1; /* no handle */
- child = createlxp(L);
- child->parser = XML_ExternalEntityParserCreate(p, context, NULL);
- if (!child->parser)
- luaL_error(L, "XML_ParserCreate failed");
- lua_rawgeti(L, LUA_REGISTRYINDEX, xpu->tableref); /*lua_getref(L, xpu->tableref); */ /* child uses the same table of its father */
- child->tableref = luaL_ref(L, LUA_REGISTRYINDEX);
- lua_pushstring(L, base);
- lua_pushstring(L, systemId);
- lua_pushstring(L, publicId);
- docall(xpu, 4, 1);
- status = lua_toboolean(L, -1);
- lua_pop(L, 1);
- lxpclose(L, child);
- return status;
-}
-
-
-static void f_StartNamespaceDecl (void *ud, const char *prefix,
- const char *uri) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- lua_State *L = xpu->L;
- if (getHandle(xpu, StartNamespaceDeclKey) == 0) return; /* no handle */
- lua_pushstring(L, prefix);
- lua_pushstring(L, uri);
- docall(xpu, 2, 0);
-}
-
-
-static void f_EndNamespaceDecl (void *ud, const char *prefix) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, EndNamespaceDeclKey) == 0) return; /* no handle */
- lua_pushstring(xpu->L, prefix);
- docall(xpu, 1, 0);
-}
-
-
-static void f_NotationDecl (void *ud, const char *notationName,
- const char *base,
- const char *systemId,
- const char *publicId) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- lua_State *L = xpu->L;
- if (getHandle(xpu, NotationDeclKey) == 0) return; /* no handle */
- lua_pushstring(L, notationName);
- lua_pushstring(L, base);
- lua_pushstring(L, systemId);
- lua_pushstring(L, publicId);
- docall(xpu, 4, 0);
-}
-
-
-static int f_NotStandalone (void *ud) {
- int status;
- lxp_userdata *xpu = (lxp_userdata *)ud;
- lua_State *L = xpu->L;
- if (getHandle(xpu, NotStandaloneKey) == 0) return 1; /* no handle */
- docall(xpu, 0, 1);
- status = lua_toboolean(L, -1);
- lua_pop(L, 1);
- return status;
-}
-
-
-static void f_ProcessingInstruction (void *ud, const char *target,
- const char *data) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- lua_State *L = xpu->L;
- if (getHandle(xpu, ProcessingInstructionKey) == 0) return; /* no handle */
- lua_pushstring(L, target);
- lua_pushstring(L, data);
- docall(xpu, 2, 0);
-}
-
-
-static void f_UnparsedEntityDecl (void *ud, const char *entityName,
- const char *base,
- const char *systemId,
- const char *publicId,
- const char *notationName) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- lua_State *L = xpu->L;
- if (getHandle(xpu, UnparsedEntityDeclKey) == 0) return; /* no handle */
- lua_pushstring(L, entityName);
- lua_pushstring(L, base);
- lua_pushstring(L, systemId);
- lua_pushstring(L, publicId);
- lua_pushstring(L, notationName);
- docall(xpu, 5, 0);
-}
-
-static void f_StartDoctypeDecl (void *ud, const XML_Char *doctypeName,
- const XML_Char *sysid,
- const XML_Char *pubid,
- int has_internal_subset) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, StartDoctypeDeclKey) == 0) return; /* no handle */
- lua_pushstring(xpu->L, doctypeName);
- lua_pushstring(xpu->L, sysid);
- lua_pushstring(xpu->L, pubid);
- lua_pushboolean(xpu->L, has_internal_subset);
- docall(xpu, 4, 0);
-}
-
-/* }====================================================== */
-
-
-
-static int hasfield (lua_State *L, const char *fname) {
- int res;
- lua_pushstring(L, fname);
- lua_gettable(L, 1);
- res = !lua_isnil(L, -1);
- lua_pop(L, 1);
- return res;
-}
-
-
-static void checkcallbacks (lua_State *L) {
- static const char *const validkeys[] = {
- "StartCdataSection", "EndCdataSection", "CharacterData", "Comment",
- "Default", "DefaultExpand", "StartElement", "EndElement",
- "ExternalEntityRef", "StartNamespaceDecl", "EndNamespaceDecl",
- "NotationDecl", "NotStandalone", "ProcessingInstruction",
- "UnparsedEntityDecl", "StartDoctypeDecl", NULL};
- if (hasfield(L, "_nonstrict")) return;
- lua_pushnil(L);
- while (lua_next(L, 1)) {
- lua_pop(L, 1); /* remove value */
-#if ! defined (LUA_VERSION_NUM) || LUA_VERSION_NUM < 501
- if (lua_type(L, -1) != LUA_TSTRING ||
- luaL_findstring(lua_tostring(L, -1), validkeys) < 0)
- luaL_error(L, "invalid key `%s' in callback table", lua_tostring(L, -1));
-#else
- luaL_checkoption(L, -1, NULL, validkeys);
-#endif
- }
-}
-
-
-static int lxp_make_parser (lua_State *L) {
- XML_Parser p;
- char sep = *luaL_optstring(L, 2, "");
- lxp_userdata *xpu = createlxp(L);
- p = xpu->parser = (sep == '\0') ? XML_ParserCreate(NULL) :
- XML_ParserCreateNS(NULL, sep);
- if (!p)
- luaL_error(L, "XML_ParserCreate failed");
- luaL_checktype(L, 1, LUA_TTABLE);
- checkcallbacks(L);
- lua_pushvalue(L, 1);
- xpu->tableref = luaL_ref(L, LUA_REGISTRYINDEX);
- XML_SetUserData(p, xpu);
- if (hasfield(L, StartCdataKey) || hasfield(L, EndCdataKey))
- XML_SetCdataSectionHandler(p, f_StartCdata, f_EndCdataKey);
- if (hasfield(L, CharDataKey))
- XML_SetCharacterDataHandler(p, f_CharData);
- if (hasfield(L, CommentKey))
- XML_SetCommentHandler(p, f_Comment);
- if (hasfield(L, DefaultKey))
- XML_SetDefaultHandler(p, f_Default);
- if (hasfield(L, DefaultExpandKey))
- XML_SetDefaultHandlerExpand(p, f_DefaultExpand);
- if (hasfield(L, StartElementKey) || hasfield(L, EndElementKey))
- XML_SetElementHandler(p, f_StartElement, f_EndElement);
- if (hasfield(L, ExternalEntityKey))
- XML_SetExternalEntityRefHandler(p, f_ExternaEntity);
- if (hasfield(L, StartNamespaceDeclKey) || hasfield(L, EndNamespaceDeclKey))
- XML_SetNamespaceDeclHandler(p, f_StartNamespaceDecl, f_EndNamespaceDecl);
- if (hasfield(L, NotationDeclKey))
- XML_SetNotationDeclHandler(p, f_NotationDecl);
- if (hasfield(L, NotStandaloneKey))
- XML_SetNotStandaloneHandler(p, f_NotStandalone);
- if (hasfield(L, ProcessingInstructionKey))
- XML_SetProcessingInstructionHandler(p, f_ProcessingInstruction);
- if (hasfield(L, UnparsedEntityDeclKey))
- XML_SetUnparsedEntityDeclHandler(p, f_UnparsedEntityDecl);
- if (hasfield(L, StartDoctypeDeclKey))
- XML_SetStartDoctypeDeclHandler(p, f_StartDoctypeDecl);
- return 1;
-}
-
-
-static lxp_userdata *checkparser (lua_State *L, int idx) {
- lxp_userdata *xpu = (lxp_userdata *)luaL_checkudata(L, idx, ParserType);
- luaL_argcheck(L, xpu, idx, "expat parser expected");
- luaL_argcheck(L, xpu->parser, idx, "parser is closed");
- return xpu;
-}
-
-
-static int parser_gc (lua_State *L) {
- lxp_userdata *xpu = (lxp_userdata *)luaL_checkudata(L, 1, ParserType);
- luaL_argcheck(L, xpu, 1, "expat parser expected");
- lxpclose(L, xpu);
- return 0;
-}
-
-
-static int setbase (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- if (XML_SetBase(xpu->parser, luaL_checkstring(L, 2)) == 0)
- luaL_error(L, "no memory to store base");
- return 0;
-}
-
-
-static int getbase (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- lua_pushstring(L, XML_GetBase(xpu->parser));
- return 1;
-}
-
-
-static int getcallbacks (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- lua_rawgeti(L, LUA_REGISTRYINDEX, xpu->tableref);
- return 1;
-}
-
-
-static int parse_aux (lua_State *L, lxp_userdata *xpu, const char *s,
- size_t len) {
- luaL_Buffer b;
- int status;
- xpu->L = L;
- xpu->state = XPSok;
- xpu->b = &b;
- lua_settop(L, 2);
- lua_rawgeti(L, LUA_REGISTRYINDEX, xpu->tableref); /*lua_getref(L, xpu->tableref);*/ /* to be used by handlers */
- status = XML_Parse(xpu->parser, s, (int)len, s == NULL);
- if (xpu->state == XPSstring) dischargestring(xpu);
- if (xpu->state == XPSerror) { /* callback error? */
- lua_rawgeti(L, LUA_REGISTRYINDEX, xpu->tableref); /* get original msg. */
- lua_error(L);
- }
- if (s == NULL) xpu->state = XPSfinished;
- if (status) {
- lua_pushboolean(L, 1);
- return 1;
- }
- else { /* error */
- return reporterror(xpu);
- }
-}
-
-
-static int lxp_parse (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- size_t len;
- const char *s = luaL_optlstring(L, 2, NULL, &len);
- if (xpu->state == XPSfinished && s != NULL) {
- lua_pushnil(L);
- lua_pushliteral(L, "cannot parse - document is finished");
- return 2;
- }
- return parse_aux(L, xpu, s, len);
-}
-
-
-static int lxp_close (lua_State *L) {
- int status = 1;
- lxp_userdata *xpu = (lxp_userdata *)luaL_checkudata(L, 1, ParserType);
- luaL_argcheck(L, xpu, 1, "expat parser expected");
- if (xpu->state != XPSfinished)
- status = parse_aux(L, xpu, NULL, 0);
- lxpclose(L, xpu);
- if (status > 1) luaL_error(L, "error closing parser: %s",
- lua_tostring(L, -status+1));
- return 0;
-}
-
-
-static int lxp_pos (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- XML_Parser p = xpu->parser;
- lua_pushnumber(L, XML_GetCurrentLineNumber(p));
- lua_pushnumber(L, XML_GetCurrentColumnNumber(p) + 1);
- lua_pushnumber(L, XML_GetCurrentByteIndex(p) + 1);
- return 3;
-}
-
-
-static int lxp_setencoding (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- const char *encoding = luaL_checkstring(L, 2);
- luaL_argcheck(L, xpu->state == XPSpre, 1, "invalid parser state");
- XML_SetEncoding(xpu->parser, encoding);
- return 0;
-}
-
-static int lxp_stop (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- lua_pushboolean(L, XML_StopParser(xpu->parser, XML_FALSE) == XML_STATUS_OK);
- return 1;
-}
-
-#if !defined LUA_VERSION_NUM
-/* Lua 5.0 */
-#define luaL_Reg luaL_reg
-#endif
-
-static const struct luaL_Reg lxp_meths[] = {
- {"parse", lxp_parse},
- {"close", lxp_close},
- {"__gc", parser_gc},
- {"pos", lxp_pos},
- {"setencoding", lxp_setencoding},
- {"getcallbacks", getcallbacks},
- {"getbase", getbase},
- {"setbase", setbase},
- {"stop", lxp_stop},
- {NULL, NULL}
-};
-
-static const struct luaL_Reg lxp_funcs[] = {
- {"new", lxp_make_parser},
- {NULL, NULL}
-};
-
-
-/*
-** Assumes the table is on top of the stack.
-*/
-static void set_info (lua_State *L) {
- lua_pushliteral (L, "_COPYRIGHT");
- lua_pushliteral (L, "Copyright (C) 2003-2012 Kepler Project");
- lua_settable (L, -3);
- lua_pushliteral (L, "_DESCRIPTION");
- lua_pushliteral (L, "LuaExpat is a SAX XML parser based on the Expat library");
- lua_settable (L, -3);
- lua_pushliteral (L, "_VERSION");
- lua_pushliteral (L, "LuaExpat 1.3.0");
- lua_settable (L, -3);
-}
-
-
-#if !defined LUA_VERSION_NUM || LUA_VERSION_NUM==501
-/*
-** Adapted from Lua 5.2.0
-*/
-static void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
- luaL_checkstack(L, nup, "too many upvalues");
- for (; l->name != NULL; l++) { /* fill the table with given functions */
- int i;
- for (i = 0; i < nup; i++) /* copy upvalues to the top */
- lua_pushvalue(L, -nup);
- lua_pushstring(L, l->name);
- lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
- lua_settable(L, -(nup + 3));
- }
- lua_pop(L, nup); /* remove upvalues */
-}
-#endif
-
-
-int luaopen_lxp (lua_State *L) {
- luaL_newmetatable(L, ParserType);
-
- lua_pushliteral(L, "__index");
- lua_pushvalue(L, -2);
- lua_rawset(L, -3);
-
- luaL_setfuncs (L, lxp_meths, 0);
- lua_pop (L, 1); /* remove metatable */
-
- // _X 2013_04_09: Modified to allow embedding
- luaL_openlib (L, "lxp", lxp_funcs, 0);
- /*
- lua_newtable (L);
- luaL_setfuncs (L, lxp_funcs, 0);
- */
- set_info (L);
- return 1;
-}
diff --git a/source/LuaExpat/lxplib.h b/source/LuaExpat/lxplib.h
deleted file mode 100644
index 9c0be4f78..000000000
--- a/source/LuaExpat/lxplib.h
+++ /dev/null
@@ -1,24 +0,0 @@
-/*
-** See Copyright Notice in license.html
-*/
-
-#define ParserType "Expat"
-
-#define StartCdataKey "StartCdataSection"
-#define EndCdataKey "EndCdataSection"
-#define CharDataKey "CharacterData"
-#define CommentKey "Comment"
-#define DefaultKey "Default"
-#define DefaultExpandKey "DefaultExpand"
-#define StartElementKey "StartElement"
-#define EndElementKey "EndElement"
-#define ExternalEntityKey "ExternalEntityRef"
-#define StartNamespaceDeclKey "StartNamespaceDecl"
-#define EndNamespaceDeclKey "EndNamespaceDecl"
-#define NotationDeclKey "NotationDecl"
-#define NotStandaloneKey "NotStandalone"
-#define ProcessingInstructionKey "ProcessingInstruction"
-#define UnparsedEntityDeclKey "UnparsedEntityDecl"
-#define StartDoctypeDeclKey "StartDoctypeDecl"
-
-int luaopen_lxp (lua_State *L);
diff --git a/source/LuaFunctions.h b/source/LuaFunctions.h
deleted file mode 100644
index 0ad420881..000000000
--- a/source/LuaFunctions.h
+++ /dev/null
@@ -1,17 +0,0 @@
-#pragma once
-
-#include "MCLogger.h"
-#include <time.h>
-// tolua_begin
-
-unsigned int GetTime()
-{
- return (unsigned int)time(0);
-}
-
-std::string GetChar( std::string & a_Str, unsigned int a_Idx )
-{
- return std::string(1, a_Str[ a_Idx ]);
-}
-
-// tolua_end
diff --git a/source/LuaState.cpp b/source/LuaState.cpp
deleted file mode 100644
index 644f4972c..000000000
--- a/source/LuaState.cpp
+++ /dev/null
@@ -1,1024 +0,0 @@
-
-// LuaState.cpp
-
-// Implements the cLuaState class representing the wrapper over lua_State *, provides associated helper functions
-
-#include "Globals.h"
-#include "LuaState.h"
-
-extern "C"
-{
- #include "lualib.h"
-}
-
-#include "tolua++.h"
-#include "Bindings.h"
-#include "ManualBindings.h"
-
-// fwd: SQLite/lsqlite3.c
-extern "C"
-{
- LUALIB_API int luaopen_lsqlite3(lua_State * L);
-}
-
-// fwd: LuaExpat/lxplib.c:
-extern "C"
-{
- int luaopen_lxp(lua_State * L);
-}
-
-
-
-
-
-
-const cLuaState::cRet cLuaState::Return = {};
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cLuaState:
-
-cLuaState::cLuaState(const AString & a_SubsystemName) :
- m_LuaState(NULL),
- m_IsOwned(false),
- m_SubsystemName(a_SubsystemName),
- m_NumCurrentFunctionArgs(-1)
-{
-}
-
-
-
-
-
-cLuaState::cLuaState(lua_State * a_AttachState) :
- m_LuaState(a_AttachState),
- m_IsOwned(false),
- m_SubsystemName("<attached>"),
- m_NumCurrentFunctionArgs(-1)
-{
-}
-
-
-
-
-
-cLuaState::~cLuaState()
-{
- if (IsValid())
- {
- if (m_IsOwned)
- {
- Close();
- }
- else
- {
- Detach();
- }
- }
-}
-
-
-
-
-
-void cLuaState::Create(void)
-{
- if (m_LuaState != NULL)
- {
- LOGWARNING("%s: Trying to create an already-existing LuaState, ignoring.", __FUNCTION__);
- return;
- }
- m_LuaState = lua_open();
- luaL_openlibs(m_LuaState);
- tolua_AllToLua_open(m_LuaState);
- ManualBindings::Bind(m_LuaState);
- luaopen_lsqlite3(m_LuaState);
- luaopen_lxp(m_LuaState);
- m_IsOwned = true;
-}
-
-
-
-
-
-void cLuaState::Close(void)
-{
- if (m_LuaState == NULL)
- {
- LOGWARNING("%s: Trying to close an invalid LuaState, ignoring.", __FUNCTION__);
- return;
- }
- if (!m_IsOwned)
- {
- LOGWARNING(
- "%s: Detected mis-use, calling Close() on an attached state (0x%p). Detaching instead.",
- __FUNCTION__, m_LuaState
- );
- Detach();
- return;
- }
- lua_close(m_LuaState);
- m_LuaState = NULL;
- m_IsOwned = false;
-}
-
-
-
-
-
-void cLuaState::Attach(lua_State * a_State)
-{
- if (m_LuaState != NULL)
- {
- LOGINFO("%s: Already contains a LuaState (0x%p), will be closed / detached.", __FUNCTION__, m_LuaState);
- if (m_IsOwned)
- {
- Close();
- }
- else
- {
- Detach();
- }
- }
- m_LuaState = a_State;
- m_IsOwned = false;
-}
-
-
-
-
-
-void cLuaState::Detach(void)
-{
- if (m_LuaState == NULL)
- {
- return;
- }
- if (m_IsOwned)
- {
- LOGWARNING(
- "%s: Detected a mis-use, calling Detach() when the state is owned. Closing the owned state (0x%p).",
- __FUNCTION__, m_LuaState
- );
- Close();
- return;
- }
- m_LuaState = NULL;
-}
-
-
-
-
-
-bool cLuaState::LoadFile(const AString & a_FileName)
-{
- ASSERT(IsValid());
-
- // Load the file:
- int s = luaL_loadfile(m_LuaState, a_FileName.c_str());
- if (ReportErrors(s))
- {
- LOGWARNING("Can't load %s because of an error in file %s", m_SubsystemName.c_str(), a_FileName.c_str());
- return false;
- }
-
- // Execute the globals:
- s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0);
- if (ReportErrors(s))
- {
- LOGWARNING("Error in %s in file %s", m_SubsystemName.c_str(), a_FileName.c_str());
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-bool cLuaState::HasFunction(const char * a_FunctionName)
-{
- if (!IsValid())
- {
- // This happens if cPlugin::Initialize() fails with an error
- return false;
- }
-
- lua_getglobal(m_LuaState, a_FunctionName);
- bool res = (!lua_isnil(m_LuaState, -1) && lua_isfunction(m_LuaState, -1));
- lua_pop(m_LuaState, 1);
- return res;
-}
-
-
-
-
-
-bool cLuaState::PushFunction(const char * a_FunctionName)
-{
- ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack
-
- if (!IsValid())
- {
- // This happens if cPlugin::Initialize() fails with an error
- return false;
- }
-
- lua_getglobal(m_LuaState, a_FunctionName);
- if (!lua_isfunction(m_LuaState, -1))
- {
- LOGWARNING("Error in %s: Could not find function %s()", m_SubsystemName.c_str(), a_FunctionName);
- lua_pop(m_LuaState, 1);
- return false;
- }
- m_CurrentFunctionName.assign(a_FunctionName);
- m_NumCurrentFunctionArgs = 0;
- return true;
-}
-
-
-
-
-
-bool cLuaState::PushFunction(int a_FnRef)
-{
- ASSERT(IsValid());
- ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack
-
- lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // same as lua_getref()
- if (!lua_isfunction(m_LuaState, -1))
- {
- lua_pop(m_LuaState, 1);
- return false;
- }
- m_CurrentFunctionName = "<callback>";
- m_NumCurrentFunctionArgs = 0;
- return true;
-}
-
-
-
-
-
-bool cLuaState::PushFunctionFromRefTable(cRef & a_TableRef, const char * a_FnName)
-{
- ASSERT(IsValid());
- ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack
-
- lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_TableRef); // Get the table ref
- if (!lua_istable(m_LuaState, -1))
- {
- // Not a table, bail out
- lua_pop(m_LuaState, 1);
- return false;
- }
- lua_getfield(m_LuaState, -1, a_FnName);
- if (lua_isnil(m_LuaState, -1) || !lua_isfunction(m_LuaState, -1))
- {
- // Not a valid function, bail out
- lua_pop(m_LuaState, 2);
- return false;
- }
- lua_remove(m_LuaState, -2); // Remove the table ref from the stack
- m_CurrentFunctionName = "<table_callback>";
- m_NumCurrentFunctionArgs = 0;
- return true;
-}
-
-
-
-
-
-void cLuaState::Push(const AString & a_String)
-{
- ASSERT(IsValid());
-
- tolua_pushcppstring(m_LuaState, a_String);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const AStringVector & a_Vector)
-{
- ASSERT(IsValid());
-
- lua_createtable(m_LuaState, a_Vector.size(), 0);
- int newTable = lua_gettop(m_LuaState);
- int index = 1;
- for (AStringVector::const_iterator itr = a_Vector.begin(), end = a_Vector.end(); itr != end; ++itr, ++index)
- {
- tolua_pushstring(m_LuaState, itr->c_str());
- lua_rawseti(m_LuaState, newTable, index);
- }
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::PushUserType(void * a_Object, const char * a_Type)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Object, a_Type);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(int a_Value)
-{
- ASSERT(IsValid());
-
- tolua_pushnumber(m_LuaState, a_Value);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(double a_Value)
-{
- ASSERT(IsValid());
-
- tolua_pushnumber(m_LuaState, a_Value);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const char * a_Value)
-{
- ASSERT(IsValid());
-
- tolua_pushstring(m_LuaState, a_Value);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(bool a_Value)
-{
- ASSERT(IsValid());
-
- tolua_pushboolean(m_LuaState, a_Value ? 1 : 0);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cWorld * a_World)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_World, "cWorld");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cPlayer * a_Player)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const cPlayer * a_Player)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cEntity * a_Entity)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Entity, "cEntity");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cMonster * a_Monster)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Monster, "cMonster");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cItem * a_Item)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Item, "cItem");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cItems * a_Items)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Items, "cItems");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cClientHandle * a_Client)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Client, "cClientHandle");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cPickup * a_Pickup)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Pickup, "cPickup");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cChunkDesc * a_ChunkDesc)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_ChunkDesc, "cChunkDesc");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const cCraftingGrid * a_Grid)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const cCraftingRecipe * a_Recipe)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(TakeDamageInfo * a_TDI)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_TDI, "TakeDamageInfo");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cWindow * a_Window)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Window, "cWindow");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cPluginLua * a_Plugin)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Plugin, "cPluginLua");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const HTTPRequest * a_Request)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, (void *)a_Request, "HTTPRequest");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cWebAdmin * a_WebAdmin)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_WebAdmin, "cWebAdmin");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const HTTPTemplateRequest * a_Request)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, (void *)a_Request, "HTTPTemplateRequest");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cTNTEntity * a_TNTEntity)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_TNTEntity, "cTNTEntity");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cCreeper * a_Creeper)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Creeper, "cCreeper");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(Vector3i * a_Vector)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Vector, "Vector3i");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(void * a_Ptr)
-{
- ASSERT(IsValid());
-
- lua_pushnil(m_LuaState);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cHopperEntity * a_Hopper)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Hopper, "cHopperEntity");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cBlockEntity * a_BlockEntity)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_BlockEntity, "cBlockEntity");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::GetReturn(int a_StackPos, bool & a_ReturnedVal)
-{
- a_ReturnedVal = (tolua_toboolean(m_LuaState, a_StackPos, a_ReturnedVal ? 1 : 0) > 0);
-}
-
-
-
-
-
-void cLuaState::GetReturn(int a_StackPos, AString & a_ReturnedVal)
-{
- if (lua_isstring(m_LuaState, a_StackPos))
- {
- a_ReturnedVal = tolua_tocppstring(m_LuaState, a_StackPos, a_ReturnedVal.c_str());
- }
-}
-
-
-
-
-
-void cLuaState::GetReturn(int a_StackPos, int & a_ReturnedVal)
-{
- if (lua_isnumber(m_LuaState, a_StackPos))
- {
- a_ReturnedVal = (int)tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal);
- }
-}
-
-
-
-
-
-void cLuaState::GetReturn(int a_StackPos, double & a_ReturnedVal)
-{
- if (lua_isnumber(m_LuaState, a_StackPos))
- {
- a_ReturnedVal = tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal);
- }
-}
-
-
-
-
-
-bool cLuaState::CallFunction(int a_NumResults)
-{
- ASSERT (m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
- ASSERT(lua_isfunction(m_LuaState, -m_NumCurrentFunctionArgs - 1));
-
- int s = lua_pcall(m_LuaState, m_NumCurrentFunctionArgs, a_NumResults, 0);
- if (ReportErrors(s))
- {
- LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), m_CurrentFunctionName.c_str());
- m_NumCurrentFunctionArgs = -1;
- m_CurrentFunctionName.clear();
- return false;
- }
- m_NumCurrentFunctionArgs = -1;
- m_CurrentFunctionName.clear();
- return true;
-}
-
-
-
-
-
-bool cLuaState::CheckParamUserTable(int a_StartParam, const char * a_UserTable, int a_EndParam)
-{
- ASSERT(IsValid());
-
- if (a_EndParam < 0)
- {
- a_EndParam = a_StartParam;
- }
-
- tolua_Error tolua_err;
- for (int i = a_StartParam; i <= a_EndParam; i++)
- {
- if (tolua_isusertable(m_LuaState, i, a_UserTable, 0, &tolua_err))
- {
- continue;
- }
- // Not the correct parameter
- lua_Debug entry;
- VERIFY(lua_getstack(m_LuaState, 0, &entry));
- VERIFY(lua_getinfo (m_LuaState, "n", &entry));
- AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?");
- tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err);
- return false;
- } // for i - Param
-
- // All params checked ok
- return true;
-}
-
-
-
-
-
-bool cLuaState::CheckParamUserType(int a_StartParam, const char * a_UserType, int a_EndParam)
-{
- ASSERT(IsValid());
-
- if (a_EndParam < 0)
- {
- a_EndParam = a_StartParam;
- }
-
- tolua_Error tolua_err;
- for (int i = a_StartParam; i <= a_EndParam; i++)
- {
- if (tolua_isusertype(m_LuaState, i, a_UserType, 0, &tolua_err))
- {
- continue;
- }
- // Not the correct parameter
- lua_Debug entry;
- VERIFY(lua_getstack(m_LuaState, 0, &entry));
- VERIFY(lua_getinfo (m_LuaState, "n", &entry));
- AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?");
- tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err);
- return false;
- } // for i - Param
-
- // All params checked ok
- return true;
-}
-
-
-
-
-
-bool cLuaState::CheckParamTable(int a_StartParam, int a_EndParam)
-{
- ASSERT(IsValid());
-
- if (a_EndParam < 0)
- {
- a_EndParam = a_StartParam;
- }
-
- tolua_Error tolua_err;
- for (int i = a_StartParam; i <= a_EndParam; i++)
- {
- if (tolua_istable(m_LuaState, i, 0, &tolua_err))
- {
- continue;
- }
- // Not the correct parameter
- lua_Debug entry;
- VERIFY(lua_getstack(m_LuaState, 0, &entry));
- VERIFY(lua_getinfo (m_LuaState, "n", &entry));
- AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?");
- tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err);
- return false;
- } // for i - Param
-
- // All params checked ok
- return true;
-}
-
-
-
-
-
-bool cLuaState::CheckParamNumber(int a_StartParam, int a_EndParam)
-{
- ASSERT(IsValid());
-
- if (a_EndParam < 0)
- {
- a_EndParam = a_StartParam;
- }
-
- tolua_Error tolua_err;
- for (int i = a_StartParam; i <= a_EndParam; i++)
- {
- if (tolua_isnumber(m_LuaState, i, 0, &tolua_err))
- {
- continue;
- }
- // Not the correct parameter
- lua_Debug entry;
- VERIFY(lua_getstack(m_LuaState, 0, &entry));
- VERIFY(lua_getinfo (m_LuaState, "n", &entry));
- AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?");
- tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err);
- return false;
- } // for i - Param
-
- // All params checked ok
- return true;
-}
-
-
-
-
-
-bool cLuaState::CheckParamString(int a_StartParam, int a_EndParam)
-{
- ASSERT(IsValid());
-
- if (a_EndParam < 0)
- {
- a_EndParam = a_StartParam;
- }
-
- tolua_Error tolua_err;
- for (int i = a_StartParam; i <= a_EndParam; i++)
- {
- if (tolua_isstring(m_LuaState, i, 0, &tolua_err))
- {
- continue;
- }
- // Not the correct parameter
- lua_Debug entry;
- VERIFY(lua_getstack(m_LuaState, 0, &entry));
- VERIFY(lua_getinfo (m_LuaState, "n", &entry));
- AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?");
- tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err);
- return false;
- } // for i - Param
-
- // All params checked ok
- return true;
-}
-
-
-
-
-
-bool cLuaState::CheckParamEnd(int a_Param)
-{
- tolua_Error tolua_err;
- if (tolua_isnoobj(m_LuaState, a_Param, &tolua_err))
- {
- return true;
- }
- // Not the correct parameter
- lua_Debug entry;
- VERIFY(lua_getstack(m_LuaState, 0, &entry));
- VERIFY(lua_getinfo (m_LuaState, "n", &entry));
- AString ErrMsg = Printf("#ferror in function '%s': Too many arguments.", (entry.name != NULL) ? entry.name : "?");
- tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err);
- return false;
-}
-
-
-
-
-
-bool cLuaState::ReportErrors(int a_Status)
-{
- return ReportErrors(m_LuaState, a_Status);
-}
-
-
-
-
-
-bool cLuaState::ReportErrors(lua_State * a_LuaState, int a_Status)
-{
- if (a_Status == 0)
- {
- // No error to report
- return false;
- }
-
- LOGWARNING("LUA: %d - %s", a_Status, lua_tostring(a_LuaState, -1));
- lua_pop(a_LuaState, 1);
- return true;
-}
-
-
-
-
-
-void cLuaState::LogStackTrace(void)
-{
- LOGWARNING("Stack trace:");
- lua_Debug entry;
- int depth = 0;
- while (lua_getstack(m_LuaState, depth, &entry))
- {
- int status = lua_getinfo(m_LuaState, "Sln", &entry);
- assert(status);
-
- LOGWARNING(" %s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "?");
- depth++;
- }
- LOGWARNING("Stack trace end");
-}
-
-
-
-
-
-AString cLuaState::GetTypeText(int a_StackPos)
-{
- int Type = lua_type(m_LuaState, a_StackPos);
- switch (Type)
- {
- case LUA_TNONE: return "TNONE";
- case LUA_TNIL: return "TNIL";
- case LUA_TBOOLEAN: return "TBOOLEAN";
- case LUA_TLIGHTUSERDATA: return "TLIGHTUSERDATA";
- case LUA_TNUMBER: return "TNUMBER";
- case LUA_TSTRING: return "TSTRING";
- case LUA_TTABLE: return "TTABLE";
- case LUA_TFUNCTION: return "TFUNCTION";
- case LUA_TUSERDATA: return "TUSERDATA";
- case LUA_TTHREAD: return "TTHREAD";
- }
- return Printf("Unknown (%d)", Type);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cLuaState::cRef:
-
-cLuaState::cRef::cRef(cLuaState & a_LuaState, int a_StackPos) :
- m_LuaState(a_LuaState)
-{
- ASSERT(m_LuaState.IsValid());
-
- lua_pushvalue(m_LuaState, a_StackPos); // Push a copy of the value at a_StackPos onto the stack
- m_Ref = luaL_ref(m_LuaState, LUA_REGISTRYINDEX);
-}
-
-
-
-
-
-cLuaState::cRef::~cRef()
-{
- ASSERT(m_LuaState.IsValid());
-
- if (IsValid())
- {
- luaL_unref(m_LuaState, LUA_REGISTRYINDEX, m_Ref);
- }
-}
-
-
-
-
diff --git a/source/LuaState.h b/source/LuaState.h
deleted file mode 100644
index aa71ee226..000000000
--- a/source/LuaState.h
+++ /dev/null
@@ -1,817 +0,0 @@
-
-// LuaState.h
-
-// Declares the cLuaState class representing the wrapper over lua_State *, provides associated helper functions
-
-/*
-The contained lua_State can be either owned or attached.
-Owned lua_State is created by calling Create() and the cLuaState automatically closes the state
-Or, lua_State can be attached by calling Attach(), the cLuaState doesn't close such a state
-Attaching a state will automatically close an owned state.
-
-Calling a Lua function is done by pushing the function, either by PushFunction() or PushFunctionFromRegistry(),
-then pushing the arguments (PushString(), PushNumber(), PushUserData() etc.) and finally
-executing CallFunction(). cLuaState automatically keeps track of the number of arguments and the name of the
-function (for logging purposes), which makes the call less error-prone.
-
-Reference management is provided by the cLuaState::cRef class. This is used when you need to hold a reference to
-any Lua object across several function calls; usually this is used for callbacks. The class is RAII-like, with
-automatic resource management.
-*/
-
-
-
-
-#pragma once
-
-extern "C"
-{
- #include "lauxlib.h"
-}
-
-
-
-
-
-class cWorld;
-class cPlayer;
-class cEntity;
-class cMonster;
-class cItem;
-class cItems;
-class cClientHandle;
-class cPickup;
-class cChunkDesc;
-class cCraftingGrid;
-class cCraftingRecipe;
-struct TakeDamageInfo;
-class cWindow;
-class cPluginLua;
-struct HTTPRequest;
-class cWebAdmin;
-struct HTTPTemplateRequest;
-class cTNTEntity;
-class cCreeper;
-class Vector3i;
-class cHopperEntity;
-class cBlockEntity;
-
-
-
-
-
-/// Encapsulates a Lua state and provides some syntactic sugar for common operations
-class cLuaState
-{
-public:
-
- /// Used for storing references to object in the global registry
- class cRef
- {
- public:
- /// Creates a reference in the specified LuaState for object at the specified StackPos
- cRef(cLuaState & a_LuaState, int a_StackPos);
- ~cRef();
-
- /// Returns true if the reference is valid
- bool IsValid(void) const {return (m_Ref != LUA_REFNIL); }
-
- /// Allows to use this class wherever an int (i. e. ref) is to be used
- operator int(void) const { return m_Ref; }
-
- protected:
- cLuaState & m_LuaState;
- int m_Ref;
- } ;
-
-
- /// A dummy class that's used only to delimit function args from return values for cLuaState::Call()
- class cRet
- {
- } ;
-
- static const cRet Return; // Use this constant to delimit function args from return values for cLuaState::Call()
-
-
- /** Creates a new instance. The LuaState is not initialized.
- a_SubsystemName is used for reporting problems in the console, it is "plugin %s" for plugins,
- or "LuaScript" for the cLuaScript template
- */
- cLuaState(const AString & a_SubsystemName);
-
- /** Creates a new instance. The a_AttachState is attached.
- Subsystem name is set to "<attached>".
- */
- explicit cLuaState(lua_State * a_AttachState);
-
- ~cLuaState();
-
- /// Allows this object to be used in the same way as a lua_State *, for example in the LuaLib functions
- operator lua_State * (void) { return m_LuaState; }
-
- /// Creates the m_LuaState, if not closed already. This state will be automatically closed in the destructor
- void Create(void);
-
- /// Closes the m_LuaState, if not closed already
- void Close(void);
-
- /// Attaches the specified state. Operations will be carried out on this state, but it will not be closed in the destructor
- void Attach(lua_State * a_State);
-
- /// Detaches a previously attached state.
- void Detach(void);
-
- /// Returns true if the m_LuaState is valid
- bool IsValid(void) const { return (m_LuaState != NULL); }
-
- /** Loads the specified file
- Returns false and logs a warning to the console if not successful (but the LuaState is kept open).
- m_SubsystemName is displayed in the warning log message.
- */
- bool LoadFile(const AString & a_FileName);
-
- /// Returns true if a_FunctionName is a valid Lua function that can be called
- bool HasFunction(const char * a_FunctionName);
-
- /** Pushes the function of the specified name onto the stack.
- Returns true if successful. Logs a warning on failure (incl. m_SubsystemName)
- */
- bool PushFunction(const char * a_FunctionName);
-
- /** Pushes a function that has been saved into the global registry, identified by a_FnRef.
- Returns true if successful. Logs a warning on failure
- */
- bool PushFunction(int a_FnRef);
-
- /** Pushes a function that is stored in a table ref.
- Returns true if successful, false on failure. Doesn't log failure.
- */
- bool PushFunctionFromRefTable(cRef & a_TableRef, const char * a_FnName);
-
- /// Pushes a usertype of the specified class type onto the stack
- void PushUserType(void * a_Object, const char * a_Type);
-
- // Push a value onto the stack
- void Push(const AString & a_String);
- void Push(const AStringVector & a_Vector);
- void Push(int a_Value);
- void Push(double a_Value);
- void Push(const char * a_Value);
- void Push(bool a_Value);
- void Push(cWorld * a_World);
- void Push(cPlayer * a_Player);
- void Push(const cPlayer * a_Player);
- void Push(cEntity * a_Entity);
- void Push(cMonster * a_Monster);
- void Push(cItem * a_Item);
- void Push(cItems * a_Items);
- void Push(cClientHandle * a_ClientHandle);
- void Push(cPickup * a_Pickup);
- void Push(cChunkDesc * a_ChunkDesc);
- void Push(const cCraftingGrid * a_Grid);
- void Push(const cCraftingRecipe * a_Recipe);
- void Push(TakeDamageInfo * a_TDI);
- void Push(cWindow * a_Window);
- void Push(cPluginLua * a_Plugin);
- void Push(const HTTPRequest * a_Request);
- void Push(cWebAdmin * a_WebAdmin);
- void Push(const HTTPTemplateRequest * a_Request);
- void Push(cTNTEntity * a_TNTEntity);
- void Push(cCreeper * a_Creeper);
- void Push(Vector3i * a_Vector);
- void Push(void * a_Ptr);
- void Push(cHopperEntity * a_Hopper);
- void Push(cBlockEntity * a_BlockEntity);
-
- /// Call any 0-param 0-return Lua function in a single line:
- template <typename FnT>
- bool Call(FnT a_FnName)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- return CallFunction(0);
- }
-
- /// Call any 1-param 0-return Lua function in a single line:
- template<
- typename FnT,
- typename ArgT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- return CallFunction(0);
- }
-
- /// Call any 2-param 0-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- return CallFunction(0);
- }
-
- /// Call any 1-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 2-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 3-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 4-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 5-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 6-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
- typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 7-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
- typename ArgT7, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 8-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
- typename ArgT7, typename ArgT8, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- Push(a_Arg8);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 9-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
- typename ArgT7, typename ArgT8, typename ArgT9, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- Push(a_Arg8);
- Push(a_Arg9);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 10-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
- typename ArgT7, typename ArgT8, typename ArgT9, typename ArgT10, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, ArgT10 a_Arg10, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- Push(a_Arg8);
- Push(a_Arg9);
- Push(a_Arg10);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 1-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 2-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 3-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3,
- typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 4-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4,
- typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 5-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
- typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 6-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
- typename ArgT6,
- typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 7-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
- typename ArgT6, typename ArgT7,
- typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 7-param 3-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
- typename ArgT6, typename ArgT7,
- typename RetT1, typename RetT2, typename RetT3
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- if (!CallFunction(3))
- {
- return false;
- }
- GetReturn(-3, a_Ret1);
- GetReturn(-2, a_Ret2);
- GetReturn(-1, a_Ret3);
- lua_pop(m_LuaState, 3);
- return true;
- }
-
- /// Call any 8-param 3-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
- typename ArgT6, typename ArgT7, typename ArgT8,
- typename RetT1, typename RetT2, typename RetT3
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- Push(a_Arg8);
- if (!CallFunction(3))
- {
- return false;
- }
- GetReturn(-3, a_Ret1);
- GetReturn(-2, a_Ret2);
- GetReturn(-1, a_Ret3);
- lua_pop(m_LuaState, 3);
- return true;
- }
-
- /// Call any 9-param 5-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
- typename ArgT6, typename ArgT7, typename ArgT8, typename ArgT9,
- typename RetT1, typename RetT2, typename RetT3, typename RetT4, typename RetT5
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3, RetT4 & a_Ret4, RetT5 & a_Ret5)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- Push(a_Arg8);
- Push(a_Arg9);
- if (!CallFunction(5))
- {
- return false;
- }
- GetReturn(-5, a_Ret1);
- GetReturn(-4, a_Ret2);
- GetReturn(-3, a_Ret3);
- GetReturn(-2, a_Ret4);
- GetReturn(-1, a_Ret5);
- lua_pop(m_LuaState, 5);
- return true;
- }
-
-
- /// Retrieve value returned at a_StackPos, if it is a valid bool. If not, a_ReturnedVal is unchanged
- void GetReturn(int a_StackPos, bool & a_ReturnedVal);
-
- /// Retrieve value returned at a_StackPos, if it is a valid string. If not, a_ReturnedVal is unchanged
- void GetReturn(int a_StackPos, AString & a_ReturnedVal);
-
- /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged
- void GetReturn(int a_StackPos, int & a_ReturnedVal);
-
- /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged
- void GetReturn(int a_StackPos, double & a_ReturnedVal);
-
- /**
- Calls the function that has been pushed onto the stack by PushFunction(),
- with arguments pushed by PushXXX().
- Returns true if successful, logs a warning on failure.
- */
- bool CallFunction(int a_NumReturnValues);
-
- /// Returns true if the specified parameters on the stack are of the specified usertable type; also logs warning if not. Used for static functions
- bool CheckParamUserTable(int a_StartParam, const char * a_UserTable, int a_EndParam = -1);
-
- /// Returns true if the specified parameters on the stack are of the specified usertype; also logs warning if not. Used for regular functions
- bool CheckParamUserType(int a_StartParam, const char * a_UserType, int a_EndParam = -1);
-
- /// Returns true if the specified parameters on the stack are tables; also logs warning if not
- bool CheckParamTable(int a_StartParam, int a_EndParam = -1);
-
- /// Returns true if the specified parameters on the stack are numbers; also logs warning if not
- bool CheckParamNumber(int a_StartParam, int a_EndParam = -1);
-
- /// Returns true if the specified parameters on the stack are strings; also logs warning if not
- bool CheckParamString(int a_StartParam, int a_EndParam = -1);
-
- /// Returns true if the specified parameter on the stack is nil (indicating an end-of-parameters)
- bool CheckParamEnd(int a_Param);
-
- /// If the status is nonzero, prints the text on the top of Lua stack and returns true
- bool ReportErrors(int status);
-
- /// If the status is nonzero, prints the text on the top of Lua stack and returns true
- static bool ReportErrors(lua_State * a_LuaState, int status);
-
- /// Logs all items in the current stack trace to the server console
- void LogStackTrace(void);
-
- /// Returns the type of the item on the specified position in the stack
- AString GetTypeText(int a_StackPos);
-
-protected:
- lua_State * m_LuaState;
-
- /// If true, the state is owned by this object and will be auto-Closed. False => attached state
- bool m_IsOwned;
-
- /** The subsystem name is used for reporting errors to the console, it is either "plugin %s" or "LuaScript"
- whatever is given to the constructor
- */
- AString m_SubsystemName;
-
- /// Name of the currently pushed function (for the Push / Call chain)
- AString m_CurrentFunctionName;
-
- /// Number of arguments currently pushed (for the Push / Call chain)
- int m_NumCurrentFunctionArgs;
-} ;
-
-
-
-
diff --git a/source/LuaWindow.cpp b/source/LuaWindow.cpp
deleted file mode 100644
index 9011d668c..000000000
--- a/source/LuaWindow.cpp
+++ /dev/null
@@ -1,185 +0,0 @@
-
-// LuaWindow.cpp
-
-// Implements the cLuaWindow class representing a virtual window that plugins may create and open for the player
-
-#include "Globals.h"
-#include "LuaWindow.h"
-#include "UI/SlotArea.h"
-#include "PluginLua.h"
-#include "Entities/Player.h"
-#include "lauxlib.h" // Needed for LUA_REFNIL
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cLuaWindow:
-
-cLuaWindow::cLuaWindow(cWindow::WindowType a_WindowType, int a_SlotsX, int a_SlotsY, const AString & a_Title) :
- super(a_WindowType, a_Title),
- m_Contents(a_SlotsX, a_SlotsY),
- m_Plugin(NULL),
- m_LuaRef(LUA_REFNIL),
- m_OnClosingFnRef(LUA_REFNIL),
- m_OnSlotChangedFnRef(LUA_REFNIL)
-{
- m_Contents.AddListener(*this);
- m_SlotAreas.push_back(new cSlotAreaItemGrid(m_Contents, *this));
-
- // If appropriate, add an Armor slot area:
- switch (a_WindowType)
- {
- case cWindow::wtInventory:
- case cWindow::wtWorkbench:
- {
- m_SlotAreas.push_back(new cSlotAreaArmor(*this));
- break;
- }
- }
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-}
-
-
-
-
-
-cLuaWindow::~cLuaWindow()
-{
- m_Contents.RemoveListener(*this);
-
- // Must delete slot areas now, because they are referencing this->m_Contents and would try to access it in cWindow's
- // destructor, when the member is already gone.
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- m_SlotAreas.clear();
-
- ASSERT(m_OpenedBy.empty());
-}
-
-
-
-
-
-void cLuaWindow::SetLuaRef(cPluginLua * a_Plugin, int a_LuaRef)
-{
- // Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object
- ASSERT((m_Plugin == NULL) || (m_Plugin == a_Plugin));
- ASSERT(m_LuaRef == LUA_REFNIL);
- m_Plugin = a_Plugin;
- m_LuaRef = a_LuaRef;
-}
-
-
-
-
-
-bool cLuaWindow::IsLuaReferenced(void) const
-{
- return ((m_Plugin != NULL) && (m_LuaRef != LUA_REFNIL));
-}
-
-
-
-
-
-void cLuaWindow::SetOnClosing(cPluginLua * a_Plugin, int a_FnRef)
-{
- // Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object
- ASSERT((m_Plugin == NULL) || (m_Plugin == a_Plugin));
-
- // If there already was a function, unreference it first
- if (m_OnClosingFnRef != LUA_REFNIL)
- {
- m_Plugin->Unreference(m_OnClosingFnRef);
- }
-
- // Store the new reference
- m_Plugin = a_Plugin;
- m_OnClosingFnRef = a_FnRef;
-}
-
-
-
-
-
-void cLuaWindow::SetOnSlotChanged(cPluginLua * a_Plugin, int a_FnRef)
-{
- // Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object
- ASSERT((m_Plugin == NULL) || (m_Plugin == a_Plugin));
-
- // If there already was a function, unreference it first
- if (m_OnSlotChangedFnRef != LUA_REFNIL)
- {
- m_Plugin->Unreference(m_OnSlotChangedFnRef);
- }
-
- // Store the new reference
- m_Plugin = a_Plugin;
- m_OnSlotChangedFnRef = a_FnRef;
-}
-
-
-
-
-
-bool cLuaWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse)
-{
- // First notify the plugin through the registered callback:
- if (m_OnClosingFnRef != LUA_REFNIL)
- {
- ASSERT(m_Plugin != NULL);
- if (m_Plugin->CallbackWindowClosing(m_OnClosingFnRef, *this, a_Player, a_CanRefuse))
- {
- // The callback disagrees (the higher levels check the CanRefuse flag compliance)
- return false;
- }
- }
-
- return super::ClosedByPlayer(a_Player, a_CanRefuse);
-}
-
-
-
-
-
-void cLuaWindow::Destroy(void)
-{
- super::Destroy();
-
- if ((m_LuaRef != LUA_REFNIL) && (m_Plugin != NULL))
- {
- // The object is referenced by Lua, un-reference it
- m_Plugin->Unreference(m_LuaRef);
- }
-
- // Lua will take care of this object, it will garbage-collect it, so we *must not* delete it!
- m_IsDestroyed = false;
-}
-
-
-
-
-
-void cLuaWindow::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
-{
- if (a_ItemGrid != &m_Contents)
- {
- ASSERT(!"Invalid ItemGrid in callback");
- return;
- }
-
- // If an OnSlotChanged callback has been registered, call it:
- if (m_OnSlotChangedFnRef != LUA_REFNIL)
- {
- m_Plugin->CallbackWindowSlotChanged(m_OnSlotChangedFnRef, *this, a_SlotNum);
- }
-}
-
-
-
-
diff --git a/source/LuaWindow.h b/source/LuaWindow.h
deleted file mode 100644
index 4c32c263e..000000000
--- a/source/LuaWindow.h
+++ /dev/null
@@ -1,95 +0,0 @@
-
-// LuaWindow.h
-
-// Declares the cLuaWindow class representing a virtual window that plugins may create and open for the player
-
-
-
-
-
-#pragma once
-
-#include "UI/Window.h"
-#include "ItemGrid.h"
-
-
-
-
-
-// fwd: PluginLua.h
-class cPluginLua;
-
-
-
-
-
-/** A window that has been created by a Lua plugin and is handled entirely by that plugin
-This object needs extra care with its lifetime management:
-- It is created by Lua, so Lua expects to garbage-collect it later
-- normal cWindow objects are deleted in their ClosedByPlayer() function if the last player closes them
-To overcome this, this object overloads the Destroy functions, which doesn't let the ClosedByPlayer()
-delete the window, but rather leaves it dangling, with only Lua having the reference to it.
-Additionally, to forbid Lua from deleting this object while it is used by players, the manual bindings for
-cPlayer:OpenWindow check if the window is of this class, and if so, make a global Lua reference for this object.
-This reference needs to be unreferenced in the Destroy() function.
-*/
-class cLuaWindow : // tolua_export
- public cItemGrid::cListener,
- // tolua_begin
- public cWindow
-{
- typedef cWindow super;
-
-public:
- /// Create a window of the specified type, with a slot grid of a_SlotsX * a_SlotsY size
- cLuaWindow(cWindow::WindowType a_WindowType, int a_SlotsX, int a_SlotsY, const AString & a_Title);
-
- virtual ~cLuaWindow();
-
- /// Returns the internal representation of the contents that are manipulated by Lua
- cItemGrid & GetContents(void) { return m_Contents; }
-
- // tolua_end
-
- /** Sets the plugin reference and the internal Lua object reference index
- used for preventing Lua's GC to collect this class while the window is open
- */
- void SetLuaRef(cPluginLua * a_Plugin, int a_LuaRef);
-
- /// Returns true if SetLuaRef() has been called
- bool IsLuaReferenced(void) const;
-
- /// Sets the callback function (Lua reference) to call when the window is about to close
- void SetOnClosing(cPluginLua * a_Plugin, int a_FnRef);
-
- /// Sets the callback function (Lua reference) to call when a slot is changed
- void SetOnSlotChanged(cPluginLua * a_Plugin, int a_FnRef);
-
-protected:
- /// Contents of the non-inventory part
- cItemGrid m_Contents;
-
- /// The plugin that has opened the window and owns the m_LuaRef
- cPluginLua * m_Plugin;
-
- /// The Lua object reference, used for keeping the object alive as long as any player has the window open
- int m_LuaRef;
-
- /// The Lua reference for the callback to call when the window is closing for any player
- int m_OnClosingFnRef;
-
- /// The Lua reference for the callback to call when a slot has changed
- int m_OnSlotChangedFnRef;
-
- // cWindow overrides:
- virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) override;
- virtual void Destroy(void) override;
-
- // cItemGrid::cListener overrides:
- virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
-} ; // tolua_export
-
-
-
-
-
diff --git a/source/MCLogger.cpp b/source/MCLogger.cpp
deleted file mode 100644
index 4f3e5dc0f..000000000
--- a/source/MCLogger.cpp
+++ /dev/null
@@ -1,261 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include <time.h>
-#include "Log.h"
-
-
-
-
-
-cMCLogger * cMCLogger::s_MCLogger = NULL;
-bool g_ShouldColorOutput = false;
-
-#ifdef _WIN32
- #include <io.h> // Needed for _isatty(), not available on Linux
-
- HANDLE g_Console = GetStdHandle(STD_OUTPUT_HANDLE);
- WORD g_DefaultConsoleAttrib = 0x07;
-#elif defined (__linux) && !defined(ANDROID_NDK)
- #include <unistd.h> // Needed for isatty() on Linux
-#endif
-
-
-
-
-
-cMCLogger * cMCLogger::GetInstance(void)
-{
- return s_MCLogger;
-}
-
-
-
-
-
-cMCLogger::cMCLogger(void)
-{
- AString FileName;
- Printf(FileName, "LOG_%d.txt", (int)time(NULL));
- InitLog(FileName);
-}
-
-
-
-
-
-cMCLogger::cMCLogger(const AString & a_FileName)
-{
- InitLog(a_FileName);
-}
-
-
-
-
-
-cMCLogger::~cMCLogger()
-{
- m_Log->Log("--- Stopped Log ---\n");
- delete m_Log;
- if (this == s_MCLogger)
- {
- s_MCLogger = NULL;
- }
-}
-
-
-
-
-
-void cMCLogger::InitLog(const AString & a_FileName)
-{
- m_Log = new cLog(a_FileName);
- m_Log->Log("--- Started Log ---\n");
-
- s_MCLogger = this;
-
- #ifdef _WIN32
- // See whether we are writing to a console the default console attrib:
- g_ShouldColorOutput = (_isatty(_fileno(stdin)) != 0);
- if (g_ShouldColorOutput)
- {
- CONSOLE_SCREEN_BUFFER_INFO sbi;
- GetConsoleScreenBufferInfo(g_Console, &sbi);
- g_DefaultConsoleAttrib = sbi.wAttributes;
- }
- #elif defined (__linux) && !defined(ANDROID_NDK)
- g_ShouldColorOutput = isatty(fileno(stdout));
- // TODO: Check if the terminal supports colors, somehow?
- #endif
-}
-
-
-
-
-
-void cMCLogger::LogSimple(const char* a_Text, int a_LogType /* = 0 */ )
-{
- switch( a_LogType )
- {
- case 0:
- LOG("%s", a_Text);
- break;
- case 1:
- LOGINFO("%s", a_Text);
- break;
- case 2:
- LOGWARN("%s", a_Text);
- break;
- case 3:
- LOGERROR("%s", a_Text);
- break;
- default:
- LOG("(#%d#: %s", a_LogType, a_Text);
- break;
- }
-}
-
-
-
-
-
-void cMCLogger::Log(const char * a_Format, va_list a_ArgList)
-{
- cCSLock Lock(m_CriticalSection);
- SetColor(csRegular);
- m_Log->Log(a_Format, a_ArgList);
- ResetColor();
- puts("");
-}
-
-
-
-
-
-void cMCLogger::Info(const char * a_Format, va_list a_ArgList)
-{
- cCSLock Lock(m_CriticalSection);
- SetColor(csInfo);
- m_Log->Log(a_Format, a_ArgList);
- ResetColor();
- puts("");
-}
-
-
-
-
-
-void cMCLogger::Warn(const char * a_Format, va_list a_ArgList)
-{
- cCSLock Lock(m_CriticalSection);
- SetColor(csWarning);
- m_Log->Log(a_Format, a_ArgList);
- ResetColor();
- puts("");
-}
-
-
-
-
-
-void cMCLogger::Error(const char * a_Format, va_list a_ArgList)
-{
- cCSLock Lock(m_CriticalSection);
- SetColor(csError);
- m_Log->Log(a_Format, a_ArgList);
- ResetColor();
- puts("");
-}
-
-
-
-
-
-void cMCLogger::SetColor(eColorScheme a_Scheme)
-{
- if (!g_ShouldColorOutput)
- {
- return;
- }
- #ifdef _WIN32
- WORD Attrib = 0x07; // by default, gray on black
- switch (a_Scheme)
- {
- case csRegular: Attrib = 0x07; break; // Gray on black
- case csInfo: Attrib = 0x0e; break; // Yellow on black
- case csWarning: Attrib = 0x0c; break; // Read on black
- case csError: Attrib = 0xc0; break; // Black on red
- default: ASSERT(!"Unhandled color scheme");
- }
- SetConsoleTextAttribute(g_Console, Attrib);
- #elif defined(__linux) && !defined(ANDROID_NDK)
- switch (a_Scheme)
- {
- case csRegular: printf("\x1b[0m"); break; // Whatever the console default is
- case csInfo: printf("\x1b[33;1m"); break; // Yellow on black
- case csWarning: printf("\x1b[31;1m"); break; // Red on black
- case csError: printf("\x1b[1;33;41;1m"); break; // Yellow on red
- default: ASSERT(!"Unhandled color scheme");
- }
- #endif
-}
-
-
-
-
-
-void cMCLogger::ResetColor(void)
-{
- if (!g_ShouldColorOutput)
- {
- return;
- }
- #ifdef _WIN32
- SetConsoleTextAttribute(g_Console, g_DefaultConsoleAttrib);
- #elif defined(__linux) && !defined(ANDROID_NDK)
- printf("\x1b[0m");
- #endif
-}
-
-
-
-
-
-//////////////////////////////////////////////////////////////////////////
-// Global functions
-
-void LOG(const char* a_Format, ...)
-{
- va_list argList;
- va_start(argList, a_Format);
- cMCLogger::GetInstance()->Log( a_Format, argList );
- va_end(argList);
-}
-
-void LOGINFO(const char* a_Format, ...)
-{
- va_list argList;
- va_start(argList, a_Format);
- cMCLogger::GetInstance()->Info( a_Format, argList );
- va_end(argList);
-}
-
-void LOGWARN(const char* a_Format, ...)
-{
- va_list argList;
- va_start(argList, a_Format);
- cMCLogger::GetInstance()->Warn( a_Format, argList );
- va_end(argList);
-}
-
-void LOGERROR(const char* a_Format, ...)
-{
- va_list argList;
- va_start(argList, a_Format);
- cMCLogger::GetInstance()->Error( a_Format, argList );
- va_end(argList);
-}
-
-
-
-
diff --git a/source/MCLogger.h b/source/MCLogger.h
deleted file mode 100644
index c949a4cdf..000000000
--- a/source/MCLogger.h
+++ /dev/null
@@ -1,84 +0,0 @@
-
-#pragma once
-
-
-
-
-class cLog;
-
-
-
-
-
-class cMCLogger // tolua_export
-{ // tolua_export
-public: // tolua_export
- /// Creates a logger with the default filename, "logs/LOG_<timestamp>.log"
- cMCLogger(void);
-
- /// Creates a logger with the specified filename inside "logs" folder
- cMCLogger(const AString & a_FileName); // tolua_export
-
- ~cMCLogger(); // tolua_export
-
- void Log(const char* a_Format, va_list a_ArgList);
- void Info(const char* a_Format, va_list a_ArgList);
- void Warn(const char* a_Format, va_list a_ArgList);
- void Error(const char* a_Format, va_list a_ArgList);
-
- void LogSimple(const char* a_Text, int a_LogType = 0 ); // tolua_export
-
- static cMCLogger* GetInstance();
-private:
- enum eColorScheme
- {
- csRegular,
- csInfo,
- csWarning,
- csError,
- } ;
-
- cCriticalSection m_CriticalSection;
- cLog * m_Log;
- static cMCLogger * s_MCLogger;
-
-
- /// Sets the specified color scheme in the terminal (TODO: if coloring available)
- void SetColor(eColorScheme a_Scheme);
-
- /// Resets the color back to whatever is the default in the terminal
- void ResetColor(void);
-
- /// Common initialization for all constructors, creates a logfile with the specified name and assigns s_MCLogger to this
- void InitLog(const AString & a_FileName);
-}; // tolua_export
-
-
-
-
-
-extern void LOG(const char* a_Format, ...);
-extern void LOGINFO(const char* a_Format, ...);
-extern void LOGWARN(const char* a_Format, ...);
-extern void LOGERROR(const char* a_Format, ...);
-
-
-
-
-
-// In debug builds, translate LOGD to LOG, otherwise leave it out altogether:
-#ifdef _DEBUG
- #define LOGD LOG
-#else
- #define LOGD(...)
-#endif // _DEBUG
-
-
-
-
-
-#define LOGWARNING LOGWARN
-
-
-
-
diff --git a/source/ManualBindings.cpp b/source/ManualBindings.cpp
deleted file mode 100644
index 02b3347f6..000000000
--- a/source/ManualBindings.cpp
+++ /dev/null
@@ -1,2285 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "ManualBindings.h"
-#include "tolua++.h"
-
-#include "Root.h"
-#include "World.h"
-#include "Plugin.h"
-#include "PluginLua.h"
-#include "PluginManager.h"
-#include "Entities/Player.h"
-#include "WebAdmin.h"
-#include "ClientHandle.h"
-#include "BlockEntities/ChestEntity.h"
-#include "BlockEntities/DispenserEntity.h"
-#include "BlockEntities/DropperEntity.h"
-#include "BlockEntities/FurnaceEntity.h"
-#include "BlockEntities/HopperEntity.h"
-#include "md5/md5.h"
-#include "LuaWindow.h"
-#include "LineBlockTracer.h"
-
-
-
-
-
-/****************************
- * Better error reporting for Lua
- **/
-int tolua_do_error(lua_State* L, const char * a_pMsg, tolua_Error * a_pToLuaError)
-{
- // Retrieve current function name
- lua_Debug entry;
- VERIFY(lua_getstack(L, 0, &entry));
- VERIFY(lua_getinfo(L, "n", &entry));
-
- // Insert function name into error msg
- AString msg(a_pMsg);
- ReplaceString(msg, "#funcname#", entry.name?entry.name:"?");
-
- // Send the error to Lua
- tolua_error(L, msg.c_str(), a_pToLuaError);
- return 0;
-}
-
-
-
-
-
-int lua_do_error(lua_State* L, const char * a_pFormat, ...)
-{
- // Retrieve current function name
- lua_Debug entry;
- VERIFY(lua_getstack(L, 0, &entry));
- VERIFY(lua_getinfo(L, "n", &entry));
-
- // Insert function name into error msg
- AString msg(a_pFormat);
- ReplaceString(msg, "#funcname#", entry.name?entry.name:"?");
-
- // Copied from luaL_error and modified
- va_list argp;
- va_start(argp, a_pFormat);
- luaL_where(L, 1);
- lua_pushvfstring(L, msg.c_str(), argp);
- va_end(argp);
- lua_concat(L, 2);
- return lua_error(L);
-}
-
-
-
-
-
-/****************************
- * Lua bound functions with special return types
- **/
-
-static int tolua_StringSplit(lua_State * tolua_S)
-{
- cLuaState LuaState(tolua_S);
- std::string str = (std::string)tolua_tocppstring(LuaState, 1, 0);
- std::string delim = (std::string)tolua_tocppstring(LuaState, 2, 0);
-
- AStringVector Split = StringSplit(str, delim);
- LuaState.Push(Split);
- return 1;
-}
-
-
-
-
-
-static int tolua_StringSplitAndTrim(lua_State * tolua_S)
-{
- cLuaState LuaState(tolua_S);
- std::string str = (std::string)tolua_tocppstring(LuaState, 1, 0);
- std::string delim = (std::string)tolua_tocppstring(LuaState, 2, 0);
-
- AStringVector Split = StringSplitAndTrim(str, delim);
- LuaState.Push(Split);
- return 1;
-}
-
-
-
-
-
-static int tolua_LOG(lua_State* tolua_S)
-{
- const char* str = tolua_tocppstring(tolua_S,1,0);
- cMCLogger::GetInstance()->LogSimple( str, 0 );
- return 0;
-}
-
-
-
-
-
-static int tolua_LOGINFO(lua_State* tolua_S)
-{
- const char* str = tolua_tocppstring(tolua_S,1,0);
- cMCLogger::GetInstance()->LogSimple( str, 1 );
- return 0;
-}
-
-
-
-
-
-static int tolua_LOGWARN(lua_State* tolua_S)
-{
- const char* str = tolua_tocppstring(tolua_S,1,0);
- cMCLogger::GetInstance()->LogSimple( str, 2 );
- return 0;
-}
-
-
-
-
-
-static int tolua_LOGERROR(lua_State* tolua_S)
-{
- const char* str = tolua_tocppstring(tolua_S,1,0);
- cMCLogger::GetInstance()->LogSimple( str, 3 );
- return 0;
-}
-
-
-
-
-
-cPluginLua * GetLuaPlugin(lua_State * L)
-{
- // Get the plugin identification out of LuaState:
- lua_getglobal(L, LUA_PLUGIN_INSTANCE_VAR_NAME);
- if (!lua_islightuserdata(L, -1))
- {
- LOGWARNING("%s: cannot get plugin instance, what have you done to my Lua state?", __FUNCTION__);
- lua_pop(L, 1);
- return NULL;
- }
- cPluginLua * Plugin = (cPluginLua *)lua_topointer(L, -1);
- lua_pop(L, 1);
-
- return Plugin;
-}
-
-
-
-
-
-static int tolua_cFile_GetFolderContents(lua_State * tolua_S)
-{
- cLuaState LuaState(tolua_S);
- if (
- !LuaState.CheckParamUserTable(1, "cFile") ||
- !LuaState.CheckParamString (2) ||
- !LuaState.CheckParamEnd (3)
- )
- {
- return 0;
- }
-
- AString Folder = (AString)tolua_tocppstring(LuaState, 2, 0);
-
- AStringVector Contents = cFile::GetFolderContents(Folder);
- LuaState.Push(Contents);
- return 1;
-}
-
-
-
-
-
-template<
- class Ty1,
- class Ty2,
- bool (Ty1::*Func1)(const AString &, cItemCallback<Ty2> &)
- >
-static int tolua_DoWith(lua_State* tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if ((NumArgs != 2) && (NumArgs != 3))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs);
- }
-
- Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
-
- const char * ItemName = tolua_tocppstring(tolua_S, 2, "");
- if ((ItemName == NULL) || (ItemName[0] == 0))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1", NumArgs);
- }
- if (!lua_isfunction( tolua_S, 3))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #2", NumArgs);
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 3)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #3", NumArgs);
- }
- }
-
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #2", NumArgs);
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- , TableRef( a_TableRef )
- {}
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
- }
-
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; // Abort enumeration
- }
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
-
-
- bool bRetVal = (self->*Func1)(ItemName, Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
-}
-
-
-
-
-
-template<
- class Ty1,
- class Ty2,
- bool (Ty1::*Func1)(int, cItemCallback<Ty2> &)
->
-static int tolua_DoWithID(lua_State* tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if ((NumArgs != 2) && (NumArgs != 3))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs);
- }
-
- Ty1 * self = (Ty1 *)tolua_tousertype(tolua_S, 1, 0);
-
- int ItemID = (int)tolua_tonumber(tolua_S, 2, 0);
- if (!lua_isfunction(tolua_S, 3))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #2", NumArgs);
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 3)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #3", NumArgs);
- }
- }
-
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #2", NumArgs);
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(lua_State * a_LuaState, int a_FuncRef, int a_TableRef) :
- LuaState(a_LuaState),
- FuncRef(a_FuncRef),
- TableRef(a_TableRef)
- {}
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); // Push function to call
- tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); // Push the item
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti(LuaState, LUA_REGISTRYINDEX, TableRef); // Push the optional callbackdata param
- }
-
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; // Abort enumeration
- }
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
-
-
- bool bRetVal = (self->*Func1)(ItemID, Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
-}
-
-
-
-
-
-template<
- class Ty1,
- class Ty2,
- bool (Ty1::*Func1)(int, int, int, cItemCallback<Ty2> &)
->
-static int tolua_DoWithXYZ(lua_State* tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if ((NumArgs != 4) && (NumArgs != 5))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 4 or 5 arguments, got %i", NumArgs);
- }
-
- Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
- if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3) || !lua_isnumber(tolua_S, 4))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1, #2 and #3");
- }
-
- int ItemX = ((int)tolua_tonumber(tolua_S, 2, 0));
- int ItemY = ((int)tolua_tonumber(tolua_S, 3, 0));
- int ItemZ = ((int)tolua_tonumber(tolua_S, 4, 0));
- LOG("x %i y %i z %i", ItemX, ItemY, ItemZ );
- if (!lua_isfunction( tolua_S, 5))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #4");
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 5)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #5");
- }
- }
-
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #4");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- , TableRef( a_TableRef )
- {}
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
- }
-
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; // Abort enumeration
- }
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
-
- bool bRetVal = (self->*Func1)(ItemX, ItemY, ItemZ, Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
-}
-
-
-
-
-
-template< class Ty1,
- class Ty2,
- bool (Ty1::*Func1)(int, int, cItemCallback<Ty2> &) >
-static int tolua_ForEachInChunk(lua_State* tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if ((NumArgs != 3) && (NumArgs != 4))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 3 or 4 arguments, got %i", NumArgs);
- }
-
- Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
- if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1 and #2");
- }
-
- int ChunkX = ((int)tolua_tonumber(tolua_S, 2, 0));
- int ChunkZ = ((int)tolua_tonumber(tolua_S, 3, 0));
-
- if (!lua_isfunction( tolua_S, 4))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #3");
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 4)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #4");
- }
- }
-
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #3");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- , TableRef( a_TableRef )
- {}
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
- }
-
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; /* Abort enumeration */
- }
-
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
-
- bool bRetVal = (self->*Func1)(ChunkX, ChunkZ, Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
-}
-
-
-
-
-
-template< class Ty1,
- class Ty2,
- bool (Ty1::*Func1)(cItemCallback<Ty2> &) >
-static int tolua_ForEach(lua_State * tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if( NumArgs != 1 && NumArgs != 2)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 1 or 2 arguments, got %i", NumArgs);
- }
-
- Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
- if (self == NULL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance");
- }
-
- if (!lua_isfunction( tolua_S, 2))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #1");
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 2)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #2");
- }
- }
-
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #1");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- , TableRef( a_TableRef )
- {}
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushusertype( LuaState, a_Item, Ty2::GetClassStatic() );
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
- }
-
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; /* Abort enumeration */
- }
-
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean( LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
-
- bool bRetVal = (self->*Func1)(Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
-}
-
-
-
-
-
-static int tolua_cWorld_GetBlockInfo(lua_State * tolua_S)
-{
- // Exported manually, because tolua would generate useless additional parameters (a_BlockType .. a_BlockSkyLight)
- // Function signature: GetBlockInfo(BlockX, BlockY, BlockZ) -> BlockValid, [BlockType, BlockMeta, BlockSkyLight, BlockBlockLight]
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 4, 0, &tolua_err) ||
- !tolua_isnoobj (tolua_S, 5, &tolua_err)
- )
- goto tolua_lerror;
- else
- #endif
- {
- cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
- int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
- int BlockY = (int) tolua_tonumber (tolua_S, 3, 0);
- int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0);
- #ifndef TOLUA_RELEASE
- if (self == NULL)
- {
- tolua_error(tolua_S, "invalid 'self' in function 'GetBlockInfo'", NULL);
- }
- #endif
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta, BlockSkyLight, BlockBlockLight;
- bool res = self->GetBlockInfo(BlockX, BlockY, BlockZ, BlockType, BlockMeta, BlockSkyLight, BlockBlockLight);
- tolua_pushboolean(tolua_S, res ? 1 : 0);
- if (res)
- {
- tolua_pushnumber(tolua_S, BlockType);
- tolua_pushnumber(tolua_S, BlockMeta);
- tolua_pushnumber(tolua_S, BlockSkyLight);
- tolua_pushnumber(tolua_S, BlockBlockLight);
- return 5;
- }
- }
- }
- return 1;
-
- #ifndef TOLUA_RELEASE
-tolua_lerror:
- tolua_error(tolua_S, "#ferror in function 'GetBlockInfo'.", &tolua_err);
- return 0;
- #endif
-}
-
-
-
-
-
-static int tolua_cWorld_GetBlockTypeMeta(lua_State * tolua_S)
-{
- // Exported manually, because tolua would generate useless additional parameters (a_BlockType, a_BlockMeta)
- // Function signature: GetBlockTypeMeta(BlockX, BlockY, BlockZ) -> BlockValid, [BlockType, BlockMeta]
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 4, 0, &tolua_err) ||
- !tolua_isnoobj (tolua_S, 5, &tolua_err)
- )
- goto tolua_lerror;
- else
- #endif
- {
- cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
- int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
- int BlockY = (int) tolua_tonumber (tolua_S, 3, 0);
- int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0);
- #ifndef TOLUA_RELEASE
- if (self == NULL)
- {
- tolua_error(tolua_S, "invalid 'self' in function 'GetBlockTypeMeta'", NULL);
- }
- #endif
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- bool res = self->GetBlockTypeMeta(BlockX, BlockY, BlockZ, BlockType, BlockMeta);
- tolua_pushboolean(tolua_S, res ? 1 : 0);
- if (res)
- {
- tolua_pushnumber(tolua_S, BlockType);
- tolua_pushnumber(tolua_S, BlockMeta);
- return 3;
- }
- }
- }
- return 1;
-
- #ifndef TOLUA_RELEASE
-tolua_lerror:
- tolua_error(tolua_S, "#ferror in function 'GetBlockTypeMeta'.", &tolua_err);
- return 0;
- #endif
-}
-
-
-
-
-
-static int tolua_cWorld_GetSignLines(lua_State * tolua_S)
-{
- // Exported manually, because tolua would generate useless additional parameters (a_Line1 .. a_Line4)
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 4, 0, &tolua_err) ||
- !tolua_isnoobj (tolua_S, 10, &tolua_err)
- )
- goto tolua_lerror;
- else
- #endif
- {
- cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
- int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
- int BlockY = (int) tolua_tonumber (tolua_S, 3, 0);
- int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0);
- #ifndef TOLUA_RELEASE
- if (self == NULL)
- {
- tolua_error(tolua_S, "invalid 'self' in function 'GetSignLines'", NULL);
- }
- #endif
- {
- AString Line1, Line2, Line3, Line4;
- bool res = self->GetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
- tolua_pushboolean(tolua_S, res ? 1 : 0);
- if (res)
- {
- tolua_pushstring(tolua_S, Line1.c_str());
- tolua_pushstring(tolua_S, Line2.c_str());
- tolua_pushstring(tolua_S, Line3.c_str());
- tolua_pushstring(tolua_S, Line4.c_str());
- return 5;
- }
- }
- }
- return 1;
-
- #ifndef TOLUA_RELEASE
-tolua_lerror:
- tolua_error(tolua_S, "#ferror in function 'GetSignLines'.", &tolua_err);
- return 0;
- #endif
-}
-
-
-
-
-
-static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
-{
- // Exported manually, because tolua would generate useless additional return values (a_Line1 .. a_Line4)
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 4, 0, &tolua_err) ||
- !tolua_iscppstring(tolua_S, 5, 0, &tolua_err) ||
- !tolua_iscppstring(tolua_S, 6, 0, &tolua_err) ||
- !tolua_iscppstring(tolua_S, 7, 0, &tolua_err) ||
- !tolua_iscppstring(tolua_S, 8, 0, &tolua_err) ||
- !tolua_isusertype (tolua_S, 9, "cPlayer", 1, &tolua_err) ||
- !tolua_isnoobj (tolua_S, 10, &tolua_err)
- )
- goto tolua_lerror;
- else
- #endif
- {
- cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
- int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
- int BlockY = (int) tolua_tonumber (tolua_S, 3, 0);
- int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0);
- const AString Line1 = tolua_tocppstring(tolua_S, 5, 0);
- const AString Line2 = tolua_tocppstring(tolua_S, 6, 0);
- const AString Line3 = tolua_tocppstring(tolua_S, 7, 0);
- const AString Line4 = tolua_tocppstring(tolua_S, 8, 0);
- cPlayer * Player = (cPlayer *)tolua_tousertype (tolua_S, 9, NULL);
- #ifndef TOLUA_RELEASE
- if (self == NULL)
- {
- tolua_error(tolua_S, "invalid 'self' in function 'SetSignLines' / 'UpdateSign'", NULL);
- }
- #endif
- {
- bool res = self->UpdateSign(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player);
- tolua_pushboolean(tolua_S, res ? 1 : 0);
- }
- }
- return 1;
-
- #ifndef TOLUA_RELEASE
-tolua_lerror:
- tolua_error(tolua_S, "#ferror in function 'SetSignLines' / 'UpdateSign'.", &tolua_err);
- return 0;
- #endif
-}
-
-
-
-
-static int tolua_cWorld_TryGetHeight(lua_State * tolua_S)
-{
- // Exported manually, because tolua would require the out-only param a_Height to be used when calling
- // Takes (a_World,) a_BlockX, a_BlockZ
- // Returns Height, IsValid
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
- !tolua_isnoobj (tolua_S, 4, &tolua_err)
- )
- goto tolua_lerror;
- else
- #endif
- {
- cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
- int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
- int BlockZ = (int) tolua_tonumber (tolua_S, 3, 0);
- #ifndef TOLUA_RELEASE
- if (self == NULL)
- {
- tolua_error(tolua_S, "Invalid 'self' in function 'TryGetHeight'", NULL);
- }
- #endif
- {
- int Height = 0;
- bool res = self->TryGetHeight(BlockX, BlockZ, Height);
- tolua_pushnumber(tolua_S, Height);
- tolua_pushboolean(tolua_S, res ? 1 : 0);
- }
- }
- return 1;
-
- #ifndef TOLUA_RELEASE
-tolua_lerror:
- tolua_error(tolua_S, "#ferror in function 'TryGetHeight'.", &tolua_err);
- return 0;
- #endif
-}
-
-
-
-
-
-class cLuaWorldTask :
- public cWorld::cTask
-{
-public:
- cLuaWorldTask(cPluginLua & a_Plugin, int a_FnRef) :
- m_Plugin(a_Plugin),
- m_FnRef(a_FnRef)
- {
- }
-
-protected:
- cPluginLua & m_Plugin;
- int m_FnRef;
-
- // cWorld::cTask overrides:
- virtual void Run(cWorld & a_World) override
- {
- m_Plugin.Call(m_FnRef, &a_World);
- }
-} ;
-
-
-
-
-
-static int tolua_cWorld_QueueTask(lua_State * tolua_S)
-{
- // Binding for cWorld::QueueTask
- // Params: function
-
- // Retrieve the cPlugin from the LuaState:
- cPluginLua * Plugin = GetLuaPlugin(tolua_S);
- if (Plugin == NULL)
- {
- // An error message has been already printed in GetLuaPlugin()
- return 0;
- }
-
- // Retrieve the args:
- cWorld * self = (cWorld *)tolua_tousertype(tolua_S, 1, 0);
- if (self == NULL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance");
- }
- if (!lua_isfunction(tolua_S, 2))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #1");
- }
-
- // Create a reference to the function:
- int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FnRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #1");
- }
-
- self->QueueTask(new cLuaWorldTask(*Plugin, FnRef));
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S)
-{
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
-
- const cPluginManager::PluginMap & AllPlugins = self->GetAllPlugins();
-
- lua_newtable(tolua_S);
- //lua_createtable(tolua_S, AllPlugins.size(), 0);
- int newTable = lua_gettop(tolua_S);
- int index = 1;
- cPluginManager::PluginMap::const_iterator iter = AllPlugins.begin();
- while(iter != AllPlugins.end())
- {
- const cPlugin* Plugin = iter->second;
- tolua_pushstring( tolua_S, iter->first.c_str() );
- if( Plugin != NULL )
- {
- tolua_pushusertype( tolua_S, (void*)Plugin, "const cPlugin" );
- }
- else
- {
- tolua_pushboolean(tolua_S, 0);
- }
- //lua_rawseti(tolua_S, newTable, index);
- lua_rawset(tolua_S, -3);
- ++iter;
- ++index;
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cPluginManager_AddHook_FnRef(cPluginManager * a_PluginManager, cLuaState & S, int a_ParamIdx)
-{
- // Helper function for cPluginmanager:AddHook() binding
- // Takes care of the new case (#121): args are HOOK_TYPE and CallbackFunction
- // The arg types have already been checked
-
- // Retrieve the cPlugin from the LuaState:
- cPluginLua * Plugin = GetLuaPlugin(S);
- if (Plugin == NULL)
- {
- // An error message has been already printed in GetLuaPlugin()
- return 0;
- }
-
- // Retrieve and check the hook type
- int HookType = (int)tolua_tonumber(S, a_ParamIdx, -1);
- if (!a_PluginManager->IsValidHookType(HookType))
- {
- LOGWARNING("cPluginManager.AddHook(): Invalid HOOK_TYPE parameter: %d", HookType);
- S.LogStackTrace();
- return 0;
- }
-
- // Add the hook to the plugin
- if (!Plugin->AddHookRef(HookType, a_ParamIdx + 1))
- {
- LOGWARNING("cPluginManager.AddHook(): Cannot add hook %d, unknown error.", HookType);
- S.LogStackTrace();
- return 0;
- }
- a_PluginManager->AddHook(Plugin, HookType);
-
- // Success
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginManager_AddHook_DefFn(cPluginManager * a_PluginManager, cLuaState & S, int a_ParamIdx)
-{
- // Helper function for cPluginmanager:AddHook() binding
- // Takes care of the old case (#121): args are cPluginLua and HOOK_TYPE
- // The arg types have already been checked
-
- // Retrieve and check the cPlugin parameter
- cPluginLua * Plugin = (cPluginLua *)tolua_tousertype(S, a_ParamIdx, NULL);
- if (Plugin == NULL)
- {
- LOGWARNING("cPluginManager.AddHook(): Invalid Plugin parameter, expected a valid cPlugin object. Hook not added");
- S.LogStackTrace();
- return 0;
- }
- if (Plugin != GetLuaPlugin(S))
- {
- // The plugin parameter passed to us is not our stored plugin. Disallow this!
- LOGWARNING("cPluginManager.AddHook(): Invalid Plugin parameter, cannot add hook to foreign plugins. Hook not added.");
- S.LogStackTrace();
- return 0;
- }
-
- // Retrieve and check the hook type
- int HookType = (int)tolua_tonumber(S, a_ParamIdx + 1, -1);
- if (!a_PluginManager->IsValidHookType(HookType))
- {
- LOGWARNING("cPluginManager.AddHook(): Invalid HOOK_TYPE parameter: %d", HookType);
- S.LogStackTrace();
- return 0;
- }
-
- // Get the standard name for the callback function:
- const char * FnName = cPluginLua::GetHookFnName(HookType);
- if (FnName == NULL)
- {
- LOGWARNING("cPluginManager.AddHook(): Unknown hook type (%d). Hook not added.", HookType);
- S.LogStackTrace();
- return 0;
- }
-
- // Retrieve the function to call and add it to the plugin:
- lua_pushstring(S, FnName);
- bool res = Plugin->AddHookRef(HookType, 1);
- lua_pop(S, 1); // Pop the function off the stack
- if (!res)
- {
- LOGWARNING("cPluginManager.AddHook(): Function %s not found. Hook not added.", FnName);
- S.LogStackTrace();
- return 0;
- }
- a_PluginManager->AddHook(Plugin, HookType);
-
- // Success
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginManager_AddHook(lua_State * tolua_S)
-{
- /*
- Function signatures:
- cPluginManager.AddHook(HOOK_TYPE, CallbackFunction) -- (1) recommended
- cPluginManager:Get():AddHook(HOOK_TYPE, CallbackFunction) -- (2) accepted silently
- cPluginManager:Get():AddHook(Plugin, HOOK_TYPE) -- (3) old style (#121), accepted but complained about
- cPluginManager.AddHook(Plugin, HOOK_TYPE) -- (4) old style (#121) mangled, accepted but complained about
- */
-
- cLuaState S(tolua_S);
- cPluginManager * PlgMgr = cPluginManager::Get();
-
- // If the first param is a cPluginManager, use it instead of the global one:
- int ParamIdx = 1;
- tolua_Error err;
- if (tolua_isusertype(S, 1, "cPluginManager", 0, &err))
- {
- // Style 2 or 3, retrieve the PlgMgr instance
- PlgMgr = (cPluginManager *)tolua_tousertype(S, 1, NULL);
- if (PlgMgr == NULL)
- {
- LOGWARNING("Malformed plugin, use cPluginManager.AddHook(HOOK_TYPE, CallbackFunction). Fixing the call for you.");
- S.LogStackTrace();
- PlgMgr = cPluginManager::Get();
- }
- ParamIdx += 1;
- }
-
- if (lua_isnumber(S, ParamIdx) && lua_isfunction(S, ParamIdx + 1))
- {
- // The next params are a number and a function, assume style 1 or 2
- return tolua_cPluginManager_AddHook_FnRef(PlgMgr, S, ParamIdx);
- }
- else if (tolua_isusertype(S, ParamIdx, "cPlugin", 0, &err) && lua_isnumber(S, ParamIdx + 1))
- {
- // The next params are a cPlugin and a number, assume style 3 or 4
- LOGINFO("cPluginManager.AddHook(): Deprecated format used, use cPluginManager.AddHook(HOOK_TYPE, CallbackFunction) instead. Fixing the call for you.");
- S.LogStackTrace();
- return tolua_cPluginManager_AddHook_DefFn(PlgMgr, S, ParamIdx);
- }
-
- AString ParamDesc;
- Printf(ParamDesc, "%s, %s, %s", S.GetTypeText(1).c_str(), S.GetTypeText(2).c_str(), S.GetTypeText(3).c_str());
- LOGWARNING("cPluginManager.AddHook(): bad parameters. Expected HOOK_TYPE and CallbackFunction, got %s. Hook not added.", ParamDesc.c_str());
- S.LogStackTrace();
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if( NumArgs != 1)
- {
- LOGWARN("Error in function call 'ForEachCommand': Requires 1 argument, got %i", NumArgs);
- return 0;
- }
-
- cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, 0);
- if (self == NULL)
- {
- LOGWARN("Error in function call 'ForEachCommand': Not called on an object instance");
- return 0;
- }
-
- if (!lua_isfunction(tolua_S, 2))
- {
- LOGWARN("Error in function call 'ForEachCommand': Expected a function for parameter #1");
- return 0;
- }
-
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- LOGWARN("Error in function call 'ForEachCommand': Could not get function reference of parameter #1");
- return 0;
- }
-
- class cLuaCallback : public cPluginManager::cCommandEnumCallback
- {
- public:
- cLuaCallback(lua_State * a_LuaState, int a_FuncRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- {}
-
- private:
- virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushcppstring(LuaState, a_Command);
- tolua_pushcppstring(LuaState, a_Permission);
- tolua_pushcppstring(LuaState, a_HelpString);
-
- int s = lua_pcall(LuaState, 3, 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; /* Abort enumeration */
- }
-
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean( LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- } Callback(tolua_S, FuncRef);
-
- bool bRetVal = self->ForEachCommand(Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal);
- return 1;
-}
-
-
-
-
-
-static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if( NumArgs != 1)
- {
- LOGWARN("Error in function call 'ForEachConsoleCommand': Requires 1 argument, got %i", NumArgs);
- return 0;
- }
-
- cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, 0);
- if (self == NULL)
- {
- LOGWARN("Error in function call 'ForEachConsoleCommand': Not called on an object instance");
- return 0;
- }
-
- if (!lua_isfunction(tolua_S, 2))
- {
- LOGWARN("Error in function call 'ForEachConsoleCommand': Expected a function for parameter #1");
- return 0;
- }
-
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- LOGWARN("Error in function call 'ForEachConsoleCommand': Could not get function reference of parameter #1");
- return 0;
- }
-
- class cLuaCallback : public cPluginManager::cCommandEnumCallback
- {
- public:
- cLuaCallback(lua_State * a_LuaState, int a_FuncRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- {}
-
- private:
- virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushcppstring(LuaState, a_Command);
- tolua_pushcppstring(LuaState, a_HelpString);
-
- int s = lua_pcall(LuaState, 2, 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; /* Abort enumeration */
- }
-
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean( LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- } Callback(tolua_S, FuncRef);
-
- bool bRetVal = self->ForEachConsoleCommand(Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal);
- return 1;
-}
-
-
-
-
-
-static int tolua_cPluginManager_BindCommand(lua_State * L)
-{
- /* Function signatures:
- cPluginManager:BindCommand(Command, Permission, Function, HelpString)
- cPluginManager.BindCommand(Command, Permission, Function, HelpString) -- without the "self" param
- */
- cPluginLua * Plugin = GetLuaPlugin(L);
- if (Plugin == NULL)
- {
- return 0;
- }
-
- // Read the arguments to this API call:
- tolua_Error tolua_err;
- int idx = 1;
- if (tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err))
- {
- idx++;
- }
- if (
- !tolua_iscppstring(L, idx, 0, &tolua_err) ||
- !tolua_iscppstring(L, idx + 1, 0, &tolua_err) ||
- !tolua_iscppstring(L, idx + 3, 0, &tolua_err) ||
- !tolua_isnoobj (L, idx + 4, &tolua_err)
- )
- {
- tolua_error(L, "#ferror in function 'BindCommand'.", &tolua_err);
- return 0;
- }
- if (!lua_isfunction(L, idx + 2))
- {
- luaL_error(L, "\"BindCommand\" function expects a function as its 3rd parameter. Command-binding aborted.");
- return 0;
- }
- cPluginManager * self = cPluginManager::Get();
- AString Command (tolua_tocppstring(L, idx, ""));
- AString Permission(tolua_tocppstring(L, idx + 1, ""));
- AString HelpString(tolua_tocppstring(L, idx + 3, ""));
-
- // Store the function reference:
- lua_pop(L, 1); // Pop the help string off the stack
- int FnRef = luaL_ref(L, LUA_REGISTRYINDEX); // Store function reference
- if (FnRef == LUA_REFNIL)
- {
- LOGERROR("\"BindCommand\": Cannot create a function reference. Command \"%s\" not bound.", Command.c_str());
- return 0;
- }
-
- if (!self->BindCommand(Command, Plugin, Permission, HelpString))
- {
- // Refused. Possibly already bound. Error message has been given, display the callstack:
- cLuaState LS(L);
- LS.LogStackTrace();
- return 0;
- }
-
- Plugin->BindCommand(Command, FnRef);
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginManager_BindConsoleCommand(lua_State * L)
-{
- /* Function signatures:
- cPluginManager:BindConsoleCommand(Command, Function, HelpString)
- cPluginManager.BindConsoleCommand(Command, Function, HelpString) -- without the "self" param
- */
-
- // Get the plugin identification out of LuaState:
- cPluginLua * Plugin = GetLuaPlugin(L);
- if (Plugin == NULL)
- {
- return 0;
- }
-
- // Read the arguments to this API call:
- tolua_Error tolua_err;
- int idx = 1;
- if (tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err))
- {
- idx++;
- }
- if (
- !tolua_iscppstring(L, idx, 0, &tolua_err) || // Command
- !tolua_iscppstring(L, idx + 2, 0, &tolua_err) || // HelpString
- !tolua_isnoobj (L, idx + 3, &tolua_err)
- )
- {
- tolua_error(L, "#ferror in function 'BindConsoleCommand'.", &tolua_err);
- return 0;
- }
- if (!lua_isfunction(L, idx + 1))
- {
- luaL_error(L, "\"BindConsoleCommand\" function expects a function as its 2nd parameter. Command-binding aborted.");
- return 0;
- }
- cPluginManager * self = cPluginManager::Get();
- AString Command (tolua_tocppstring(L, idx, ""));
- AString HelpString(tolua_tocppstring(L, idx + 2, ""));
-
- // Store the function reference:
- lua_pop(L, 1); // Pop the help string off the stack
- int FnRef = luaL_ref(L, LUA_REGISTRYINDEX); // Store function reference
- if (FnRef == LUA_REFNIL)
- {
- LOGERROR("\"BindConsoleCommand\": Cannot create a function reference. Console Command \"%s\" not bound.", Command.c_str());
- return 0;
- }
-
- if (!self->BindConsoleCommand(Command, Plugin, HelpString))
- {
- // Refused. Possibly already bound. Error message has been given, display the callstack:
- cLuaState LS(L);
- LS.LogStackTrace();
- return 0;
- }
-
- Plugin->BindConsoleCommand(Command, FnRef);
- return 0;
-}
-
-
-
-
-
-static int tolua_cPlayer_GetGroups(lua_State* tolua_S)
-{
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-
- const cPlayer::GroupList & AllGroups = self->GetGroups();
-
- lua_createtable(tolua_S, AllGroups.size(), 0);
- int newTable = lua_gettop(tolua_S);
- int index = 1;
- cPlayer::GroupList::const_iterator iter = AllGroups.begin();
- while(iter != AllGroups.end())
- {
- const cGroup* Group = *iter;
- tolua_pushusertype( tolua_S, (void*)Group, "const cGroup" );
- lua_rawseti(tolua_S, newTable, index);
- ++iter;
- ++index;
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cPlayer_GetResolvedPermissions(lua_State* tolua_S)
-{
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-
- cPlayer::StringList AllPermissions = self->GetResolvedPermissions();
-
- lua_createtable(tolua_S, AllPermissions.size(), 0);
- int newTable = lua_gettop(tolua_S);
- int index = 1;
- cPlayer::StringList::iterator iter = AllPermissions.begin();
- while(iter != AllPermissions.end())
- {
- std::string& Permission = *iter;
- tolua_pushstring( tolua_S, Permission.c_str() );
- lua_rawseti(tolua_S, newTable, index);
- ++iter;
- ++index;
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cPlayer_OpenWindow(lua_State * tolua_S)
-{
- // Function signature: cPlayer:OpenWindow(Window)
-
- // Retrieve the plugin instance from the Lua state
- cPluginLua * Plugin = GetLuaPlugin(tolua_S);
- if (Plugin == NULL)
- {
- return 0;
- }
-
- // Get the parameters:
- cPlayer * self = (cPlayer *)tolua_tousertype(tolua_S, 1, NULL);
- cWindow * wnd = (cWindow *)tolua_tousertype(tolua_S, 2, NULL);
- if ((self == NULL) || (wnd == NULL))
- {
- LOGWARNING("%s: invalid self (%p) or wnd (%p)", __FUNCTION__, self, wnd);
- return 0;
- }
-
- // If cLuaWindow, add a reference, so that Lua won't delete the cLuaWindow object mid-processing
- tolua_Error err;
- if (tolua_isusertype(tolua_S, 2, "cLuaWindow", 0, &err))
- {
- cLuaWindow * LuaWnd = (cLuaWindow *)wnd;
- // Only if not already referenced
- if (!LuaWnd->IsLuaReferenced())
- {
- int LuaRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (LuaRef == LUA_REFNIL)
- {
- LOGWARNING("%s: Cannot create a window reference. Cannot open window \"%s\".",
- __FUNCTION__, wnd->GetWindowTitle().c_str()
- );
- return 0;
- }
- LuaWnd->SetLuaRef(Plugin, LuaRef);
- }
- }
-
- // Open the window
- self->OpenWindow(wnd);
- return 0;
-}
-
-
-
-
-
-template <
- class OBJTYPE,
- void (OBJTYPE::*SetCallback)(cPluginLua * a_Plugin, int a_FnRef)
->
-static int tolua_SetObjectCallback(lua_State * tolua_S)
-{
- // Function signature: OBJTYPE:SetWhateverCallback(CallbackFunction)
-
- // Retrieve the plugin instance from the Lua state
- cPluginLua * Plugin = GetLuaPlugin(tolua_S);
- if (Plugin == NULL)
- {
- // Warning message has already been printed by GetLuaPlugin(), bail out silently
- return 0;
- }
-
- // Get the parameters - self and the function reference:
- OBJTYPE * self = (OBJTYPE *)tolua_tousertype(tolua_S, 1, NULL);
- if (self == NULL)
- {
- LOGWARNING("%s: invalid self (%p)", __FUNCTION__, self);
- return 0;
- }
- int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); // Store function reference for later retrieval
- if (FnRef == LUA_REFNIL)
- {
- LOGERROR("%s: Cannot create a function reference. Callback not set.", __FUNCTION__);
- return 0;
- }
-
- // Set the callback
- (self->*SetCallback)(Plugin, FnRef);
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginLua_AddWebTab(lua_State * tolua_S)
-{
- cPluginLua * self = (cPluginLua *)tolua_tousertype(tolua_S,1,0);
-
- tolua_Error tolua_err;
- tolua_err.array = 0;
- tolua_err.index = 3;
- tolua_err.type = "function";
-
- std::string Title = "";
- int Reference = LUA_REFNIL;
-
- if (
- tolua_isstring(tolua_S, 2, 0, &tolua_err ) &&
- lua_isfunction(tolua_S, 3 )
- )
- {
- Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- Title = ((std::string) tolua_tocppstring(tolua_S,2,0));
- }
- else
- {
- return tolua_do_error(tolua_S, "#ferror calling function '#funcname#'", &tolua_err);
- }
-
- if( Reference != LUA_REFNIL )
- {
- if( !self->AddWebTab( Title.c_str(), tolua_S, Reference ) )
- {
- luaL_unref( tolua_S, LUA_REGISTRYINDEX, Reference );
- }
- }
- else
- {
- LOGERROR("ERROR: cPluginLua:AddWebTab invalid function reference in 2nd argument (Title: \"%s\")", Title.c_str() );
- }
-
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginLua_AddTab(lua_State* tolua_S)
-{
- cPluginLua * self = (cPluginLua *) tolua_tousertype(tolua_S, 1, 0);
- LOGWARN("WARNING: Using deprecated function AddTab()! Use AddWebTab() instead. (plugin \"%s\" in folder \"%s\")",
- self->GetName().c_str(), self->GetDirectory().c_str()
- );
- return tolua_cPluginLua_AddWebTab( tolua_S );
-}
-
-
-
-
-// Perhaps use this as well for copying tables https://github.com/keplerproject/rings/pull/1
-static int copy_lua_values(lua_State * a_Source, lua_State * a_Destination, int i, int top)
-{
- for(; i <= top; ++i )
- {
- int t = lua_type(a_Source, i);
- switch (t) {
- case LUA_TSTRING: /* strings */
- {
- const char * s = lua_tostring(a_Source, i);
- LOGD("%i push string: %s", i, s);
- tolua_pushstring(a_Destination, s);
- }
- break;
- case LUA_TBOOLEAN: /* booleans */
- {
- int b = tolua_toboolean(a_Source, i, false);
- LOGD("%i push bool: %i", i, b);
- tolua_pushboolean(a_Destination, b );
- }
- break;
- case LUA_TNUMBER: /* numbers */
- {
- lua_Number d = tolua_tonumber(a_Source, i, 0);
- LOGD("%i push number: %0.2f", i, d);
- tolua_pushnumber(a_Destination, d );
- }
- break;
- case LUA_TUSERDATA:
- {
- const char * type = 0;
- if (lua_getmetatable(a_Source,i))
- {
- lua_rawget(a_Source, LUA_REGISTRYINDEX);
- type = lua_tostring(a_Source, -1);
- lua_pop(a_Source, 1); // Pop.. something?! I don't knooow~~ T_T
- }
-
- // don't need tolua_tousertype we already have the type
- void * ud = tolua_touserdata(a_Source, i, 0);
- LOGD("%i push usertype: %p of type '%s'", i, ud, type);
- if( type == 0 )
- {
- LOGERROR("Call(): Something went wrong when trying to get usertype name!");
- return 0;
- }
- tolua_pushusertype(a_Destination, ud, type);
- }
- break;
- default: /* other values */
- LOGERROR("Call(): Unsupported value: '%s'. Can only use numbers and strings!", lua_typename(a_Source, t));
- return 0;
- }
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cPlugin_Call(lua_State* tolua_S)
-{
- cPluginLua * self = (cPluginLua *) tolua_tousertype(tolua_S, 1, 0);
- lua_State* targetState = self->GetLuaState();
- int targetTop = lua_gettop(targetState);
-
- int top = lua_gettop(tolua_S);
- LOGD("total in stack: %i", top );
-
- std::string funcName = tolua_tostring(tolua_S, 2, "");
- LOGD("Func name: %s", funcName.c_str() );
-
- lua_getglobal(targetState, funcName.c_str());
- if(!lua_isfunction(targetState,-1))
- {
- LOGWARN("Error could not find function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() );
- lua_pop(targetState,1);
- return 0;
- }
-
- if( copy_lua_values(tolua_S, targetState, 3, top) == 0 ) // Start at 3 because 1 and 2 are the plugin and function name respectively
- {
- // something went wrong, exit
- return 0;
- }
-
- int s = lua_pcall(targetState, top - 2, LUA_MULTRET, 0);
- if (cLuaState::ReportErrors(targetState, s))
- {
- LOGWARN("Error while calling function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() );
- return 0;
- }
-
- int nresults = lua_gettop(targetState) - targetTop;
- LOGD("num results: %i", nresults);
- int ttop = lua_gettop(targetState);
- if( copy_lua_values(targetState, tolua_S, targetTop+1, ttop) == 0 ) // Start at targetTop+1 and I have no idea why xD
- {
- // something went wrong, exit
- return 0;
- }
-
- lua_pop(targetState, nresults); // I have no idea what I'm doing, but it works
-
- return nresults;
-}
-
-
-
-
-
-static int tolua_md5(lua_State* tolua_S)
-{
- std::string SourceString = tolua_tostring(tolua_S, 1, 0);
- std::string CryptedString = md5( SourceString );
- tolua_pushstring( tolua_S, CryptedString.c_str() );
- return 1;
-}
-
-
-
-
-
-static int tolua_push_StringStringMap(lua_State* tolua_S, std::map< std::string, std::string >& a_StringStringMap )
-{
- lua_newtable(tolua_S);
- int top = lua_gettop(tolua_S);
-
- for( std::map< std::string, std::string >::iterator it = a_StringStringMap.begin(); it != a_StringStringMap.end(); ++it )
- {
- const char* key = it->first.c_str();
- const char* value = it->second.c_str();
- lua_pushstring(tolua_S, key);
- lua_pushstring(tolua_S, value);
- lua_settable(tolua_S, top);
- }
-
- return 1;
-}
-
-
-
-
-
-static int tolua_get_HTTPRequest_Params(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
- return tolua_push_StringStringMap(tolua_S, self->Params);
-}
-
-
-
-
-
-static int tolua_get_HTTPRequest_PostParams(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
- return tolua_push_StringStringMap(tolua_S, self->PostParams);
-}
-
-
-
-
-
-static int tolua_get_HTTPRequest_FormData(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
- std::map< std::string, HTTPFormData >& FormData = self->FormData;
-
- lua_newtable(tolua_S);
- int top = lua_gettop(tolua_S);
-
- for( std::map< std::string, HTTPFormData >::iterator it = FormData.begin(); it != FormData.end(); ++it )
- {
- lua_pushstring(tolua_S, it->first.c_str() );
- tolua_pushusertype(tolua_S, &(it->second), "HTTPFormData" );
- //lua_pushlstring(tolua_S, it->second.Value.c_str(), it->second.Value.size() ); // Might contain binary data
- lua_settable(tolua_S, top);
- }
-
- return 1;
-}
-
-
-
-
-
-static int tolua_cWebAdmin_GetPlugins(lua_State * tolua_S)
-{
- cWebAdmin* self = (cWebAdmin*) tolua_tousertype(tolua_S,1,0);
-
- const cWebAdmin::PluginList & AllPlugins = self->GetPlugins();
-
- lua_createtable(tolua_S, AllPlugins.size(), 0);
- int newTable = lua_gettop(tolua_S);
- int index = 1;
- cWebAdmin::PluginList::const_iterator iter = AllPlugins.begin();
- while(iter != AllPlugins.end())
- {
- const cWebPlugin* Plugin = *iter;
- tolua_pushusertype( tolua_S, (void*)Plugin, "const cWebPlugin" );
- lua_rawseti(tolua_S, newTable, index);
- ++iter;
- ++index;
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cWebPlugin_GetTabNames(lua_State * tolua_S)
-{
- cWebPlugin* self = (cWebPlugin*) tolua_tousertype(tolua_S,1,0);
-
- const cWebPlugin::TabNameList & TabNames = self->GetTabNames();
-
- lua_newtable(tolua_S);
- int newTable = lua_gettop(tolua_S);
- int index = 1;
- cWebPlugin::TabNameList::const_iterator iter = TabNames.begin();
- while(iter != TabNames.end())
- {
- const AString & FancyName = iter->first;
- const AString & WebName = iter->second;
- tolua_pushstring( tolua_S, WebName.c_str() ); // Because the WebName is supposed to be unique, use it as key
- tolua_pushstring( tolua_S, FancyName.c_str() );
- //
- lua_rawset(tolua_S, -3);
- ++iter;
- ++index;
- }
- return 1;
-}
-
-
-
-
-
-static int Lua_ItemGrid_GetSlotCoords(lua_State * L)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(L, 1, "const cItemGrid", 0, &tolua_err) ||
- !tolua_isnumber (L, 2, 0, &tolua_err) ||
- !tolua_isnoobj (L, 3, &tolua_err)
- )
- {
- goto tolua_lerror;
- }
-
- {
- const cItemGrid * self = (const cItemGrid *)tolua_tousertype(L, 1, 0);
- int SlotNum = (int)tolua_tonumber(L, 2, 0);
- if (self == NULL)
- {
- tolua_error(L, "invalid 'self' in function 'cItemGrid:GetSlotCoords'", NULL);
- return 0;
- }
- int X, Y;
- self->GetSlotCoords(SlotNum, X, Y);
- tolua_pushnumber(L, (lua_Number)X);
- tolua_pushnumber(L, (lua_Number)Y);
- return 2;
- }
-
-tolua_lerror:
- tolua_error(L, "#ferror in function 'cItemGrid:GetSlotCoords'.", &tolua_err);
- return 0;
-}
-
-
-
-
-
-/// Provides interface between a Lua table of callbacks and the cBlockTracer::cCallbacks
-class cLuaBlockTracerCallbacks :
- public cBlockTracer::cCallbacks
-{
-public:
- cLuaBlockTracerCallbacks(cLuaState & a_LuaState, int a_ParamNum) :
- m_LuaState(a_LuaState),
- m_TableRef(a_LuaState, a_ParamNum)
- {
- }
-
- virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) override
- {
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNextBlock"))
- {
- // No such function in the table, skip the callback
- return false;
- }
- m_LuaState.Push(a_BlockX);
- m_LuaState.Push(a_BlockY);
- m_LuaState.Push(a_BlockZ);
- m_LuaState.Push(a_BlockType);
- m_LuaState.Push(a_BlockMeta);
- m_LuaState.Push(a_EntryFace);
- if (!m_LuaState.CallFunction(1))
- {
- return false;
- }
- bool res = false;
- if (lua_isboolean(m_LuaState, -1))
- {
- res = (lua_toboolean(m_LuaState, -1) != 0);
- }
- lua_pop(m_LuaState, 1);
- return res;
- }
-
- virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ, char a_EntryFace) override
- {
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNextBlockNoData"))
- {
- // No such function in the table, skip the callback
- return false;
- }
- m_LuaState.Push(a_BlockX);
- m_LuaState.Push(a_BlockY);
- m_LuaState.Push(a_BlockZ);
- m_LuaState.Push(a_EntryFace);
- if (!m_LuaState.CallFunction(1))
- {
- return false;
- }
- bool res = false;
- if (lua_isboolean(m_LuaState, -1))
- {
- res = (lua_toboolean(m_LuaState, -1) != 0);
- }
- lua_pop(m_LuaState, 1);
- return res;
- }
-
- virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override
- {
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnOutOfWorld"))
- {
- // No such function in the table, skip the callback
- return false;
- }
- m_LuaState.Push(a_BlockX);
- m_LuaState.Push(a_BlockY);
- m_LuaState.Push(a_BlockZ);
- if (!m_LuaState.CallFunction(1))
- {
- return false;
- }
- bool res = false;
- if (lua_isboolean(m_LuaState, -1))
- {
- res = (lua_toboolean(m_LuaState, -1) != 0);
- }
- lua_pop(m_LuaState, 1);
- return res;
- }
-
- virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override
- {
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnIntoWorld"))
- {
- // No such function in the table, skip the callback
- return false;
- }
- m_LuaState.Push(a_BlockX);
- m_LuaState.Push(a_BlockY);
- m_LuaState.Push(a_BlockZ);
- if (!m_LuaState.CallFunction(1))
- {
- return false;
- }
- bool res = false;
- if (lua_isboolean(m_LuaState, -1))
- {
- res = (lua_toboolean(m_LuaState, -1) != 0);
- }
- lua_pop(m_LuaState, 1);
- return res;
- }
-
- virtual void OnNoMoreHits(void) override
- {
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNoMoreHits"))
- {
- // No such function in the table, skip the callback
- return;
- }
- m_LuaState.CallFunction(0);
- }
-
- virtual void OnNoChunk(void) override
- {
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNoChunk"))
- {
- // No such function in the table, skip the callback
- return;
- }
- m_LuaState.CallFunction(0);
- }
-
-protected:
- cLuaState & m_LuaState;
- cLuaState::cRef m_TableRef;
-} ;
-
-
-
-
-
-static int tolua_cLineBlockTracer_Trace(lua_State * tolua_S)
-{
- // cLineBlockTracer.Trace(World, Callbacks, StartX, StartY, StartZ, EndX, EndY, EndZ)
- cLuaState L(tolua_S);
- if (
- !L.CheckParamUserType(1, "cWorld") ||
- !L.CheckParamTable (2) ||
- !L.CheckParamNumber (3, 8) ||
- !L.CheckParamEnd (9)
- )
- {
- return 0;
- }
-
- cWorld * World = (cWorld *)tolua_tousertype(L, 1, NULL);
- cLuaBlockTracerCallbacks Callbacks(L, 2);
- double StartX = tolua_tonumber(L, 3, 0);
- double StartY = tolua_tonumber(L, 4, 0);
- double StartZ = tolua_tonumber(L, 5, 0);
- double EndX = tolua_tonumber(L, 6, 0);
- double EndY = tolua_tonumber(L, 7, 0);
- double EndZ = tolua_tonumber(L, 8, 0);
- bool res = cLineBlockTracer::Trace(*World, Callbacks, StartX, StartY, StartZ, EndX, EndY, EndZ);
- tolua_pushboolean(L, res ? 1 : 0);
- return 1;
-}
-
-
-
-
-
-static int tolua_cRoot_GetFurnaceRecipe(lua_State * tolua_S)
-{
- cLuaState L(tolua_S);
- if (
- !L.CheckParamUserTable(1, "cRoot") ||
- !L.CheckParamUserType (2, "const cItem") ||
- !L.CheckParamEnd (3)
- )
- {
- return 0;
- }
-
- // Check the input param:
- cItem * Input = (cItem *)tolua_tousertype(L, 2, NULL);
- if (Input == NULL)
- {
- LOGWARNING("cRoot:GetFurnaceRecipe: the Input parameter is nil or missing.");
- return 0;
- }
-
- // Get the recipe for the input
- cFurnaceRecipe * FR = cRoot::Get()->GetFurnaceRecipe();
- const cFurnaceRecipe::Recipe * Recipe = FR->GetRecipeFrom(*Input);
- if (Recipe == NULL)
- {
- // There is no such furnace recipe for this input, return no value
- return 0;
- }
-
- // Push the output, number of ticks and input as the three return values:
- tolua_pushusertype(L, Recipe->Out, "const cItem");
- tolua_pushnumber (L, (lua_Number)(Recipe->CookTime));
- tolua_pushusertype(L, Recipe->In, "const cItem");
- return 3;
-}
-
-
-
-
-
-static int tolua_cHopperEntity_GetOutputBlockPos(lua_State * tolua_S)
-{
- // function cHopperEntity::GetOutputBlockPos()
- // Exported manually because tolua would require meaningless params
-
- cLuaState L(tolua_S);
- if (
- !L.CheckParamUserType(1, "cHopperEntity") ||
- !L.CheckParamNumber (2) ||
- !L.CheckParamEnd (3)
- )
- {
- return 0;
- }
- cHopperEntity * self = (cHopperEntity *)tolua_tousertype(tolua_S, 1, 0);
- if (self == NULL)
- {
- tolua_error(tolua_S, "invalid 'self' in function 'cHopperEntity::GetOutputBlockPos()'", NULL);
- return 0;
- }
-
- NIBBLETYPE a_BlockMeta = ((NIBBLETYPE)tolua_tonumber(tolua_S, 2, 0));
- int a_OutputX, a_OutputY, a_OutputZ;
- bool res = self->GetOutputBlockPos(a_BlockMeta, a_OutputX, a_OutputY, a_OutputZ);
- tolua_pushboolean(tolua_S, res);
- if (res)
- {
- tolua_pushnumber(tolua_S, (lua_Number)a_OutputX);
- tolua_pushnumber(tolua_S, (lua_Number)a_OutputY);
- tolua_pushnumber(tolua_S, (lua_Number)a_OutputZ);
- return 4;
- }
- return 1;
-}
-
-
-
-
-
-void ManualBindings::Bind(lua_State * tolua_S)
-{
- tolua_beginmodule(tolua_S, NULL);
- tolua_function(tolua_S, "StringSplit", tolua_StringSplit);
- tolua_function(tolua_S, "StringSplitAndTrim", tolua_StringSplitAndTrim);
- tolua_function(tolua_S, "LOG", tolua_LOG);
- tolua_function(tolua_S, "LOGINFO", tolua_LOGINFO);
- tolua_function(tolua_S, "LOGWARN", tolua_LOGWARN);
- tolua_function(tolua_S, "LOGWARNING", tolua_LOGWARN);
- tolua_function(tolua_S, "LOGERROR", tolua_LOGERROR);
-
- tolua_beginmodule(tolua_S, "cFile");
- tolua_function(tolua_S, "GetFolderContents", tolua_cFile_GetFolderContents);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cHopperEntity");
- tolua_function(tolua_S, "GetOutputBlockPos", tolua_cHopperEntity_GetOutputBlockPos);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cLineBlockTracer");
- tolua_function(tolua_S, "Trace", tolua_cLineBlockTracer_Trace);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cRoot");
- tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith <cRoot, cPlayer, &cRoot::FindAndDoWithPlayer>);
- tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach<cRoot, cPlayer, &cRoot::ForEachPlayer>);
- tolua_function(tolua_S, "ForEachWorld", tolua_ForEach<cRoot, cWorld, &cRoot::ForEachWorld>);
- tolua_function(tolua_S, "GetFurnaceRecipe", tolua_cRoot_GetFurnaceRecipe);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cWorld");
- tolua_function(tolua_S, "DoWithBlockEntityAt", tolua_DoWithXYZ<cWorld, cBlockEntity, &cWorld::DoWithBlockEntityAt>);
- tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>);
- tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>);
- tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>);
- tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>);
- tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>);
- tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
- tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
- tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
- tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>);
- tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>);
- tolua_function(tolua_S, "ForEachEntity", tolua_ForEach< cWorld, cEntity, &cWorld::ForEachEntity>);
- tolua_function(tolua_S, "ForEachEntityInChunk", tolua_ForEachInChunk<cWorld, cEntity, &cWorld::ForEachEntityInChunk>);
- tolua_function(tolua_S, "ForEachFurnaceInChunk", tolua_ForEachInChunk<cWorld, cFurnaceEntity, &cWorld::ForEachFurnaceInChunk>);
- tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach< cWorld, cPlayer, &cWorld::ForEachPlayer>);
- tolua_function(tolua_S, "GetBlockInfo", tolua_cWorld_GetBlockInfo);
- tolua_function(tolua_S, "GetBlockTypeMeta", tolua_cWorld_GetBlockTypeMeta);
- tolua_function(tolua_S, "GetSignLines", tolua_cWorld_GetSignLines);
- tolua_function(tolua_S, "QueueTask", tolua_cWorld_QueueTask);
- tolua_function(tolua_S, "SetSignLines", tolua_cWorld_SetSignLines);
- tolua_function(tolua_S, "TryGetHeight", tolua_cWorld_TryGetHeight);
- tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cPlugin");
- tolua_function(tolua_S, "Call", tolua_cPlugin_Call);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cPluginManager");
- tolua_function(tolua_S, "AddHook", tolua_cPluginManager_AddHook);
- tolua_function(tolua_S, "BindCommand", tolua_cPluginManager_BindCommand);
- tolua_function(tolua_S, "BindConsoleCommand", tolua_cPluginManager_BindConsoleCommand);
- tolua_function(tolua_S, "ForEachCommand", tolua_cPluginManager_ForEachCommand);
- tolua_function(tolua_S, "ForEachConsoleCommand", tolua_cPluginManager_ForEachConsoleCommand);
- tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cPlayer");
- tolua_function(tolua_S, "GetGroups", tolua_cPlayer_GetGroups);
- tolua_function(tolua_S, "GetResolvedPermissions", tolua_cPlayer_GetResolvedPermissions);
- tolua_function(tolua_S, "OpenWindow", tolua_cPlayer_OpenWindow);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cLuaWindow");
- tolua_function(tolua_S, "SetOnClosing", tolua_SetObjectCallback<cLuaWindow, &cLuaWindow::SetOnClosing>);
- tolua_function(tolua_S, "SetOnSlotChanged", tolua_SetObjectCallback<cLuaWindow, &cLuaWindow::SetOnSlotChanged>);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cPluginLua");
- tolua_function(tolua_S, "AddTab", tolua_cPluginLua_AddTab);
- tolua_function(tolua_S, "AddWebTab", tolua_cPluginLua_AddWebTab);
- tolua_endmodule(tolua_S);
-
- tolua_cclass(tolua_S,"HTTPRequest","HTTPRequest","",NULL);
- tolua_beginmodule(tolua_S,"HTTPRequest");
- // tolua_variable(tolua_S,"Method",tolua_get_HTTPRequest_Method,tolua_set_HTTPRequest_Method);
- // tolua_variable(tolua_S,"Path",tolua_get_HTTPRequest_Path,tolua_set_HTTPRequest_Path);
- tolua_variable(tolua_S,"FormData",tolua_get_HTTPRequest_FormData,0);
- tolua_variable(tolua_S,"Params",tolua_get_HTTPRequest_Params,0);
- tolua_variable(tolua_S,"PostParams",tolua_get_HTTPRequest_PostParams,0);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cWebAdmin");
- tolua_function(tolua_S, "GetPlugins", tolua_cWebAdmin_GetPlugins);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cWebPlugin");
- tolua_function(tolua_S, "GetTabNames", tolua_cWebPlugin_GetTabNames);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cClientHandle");
- tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
- tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cItemGrid");
- tolua_function(tolua_S, "GetSlotCoords", Lua_ItemGrid_GetSlotCoords);
- tolua_endmodule(tolua_S);
-
- tolua_function(tolua_S, "md5", tolua_md5);
-
- tolua_endmodule(tolua_S);
-}
-
-
-
-
diff --git a/source/ManualBindings.h b/source/ManualBindings.h
deleted file mode 100644
index e6594947e..000000000
--- a/source/ManualBindings.h
+++ /dev/null
@@ -1,8 +0,0 @@
-#pragma once
-
-struct lua_State;
-class ManualBindings
-{
-public:
- static void Bind( lua_State* tolua_S );
-}; \ No newline at end of file
diff --git a/source/Matrix4f.cpp b/source/Matrix4f.cpp
deleted file mode 100644
index d0a407a99..000000000
--- a/source/Matrix4f.cpp
+++ /dev/null
@@ -1,4 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-// _X: empty file??
diff --git a/source/Matrix4f.h b/source/Matrix4f.h
deleted file mode 100644
index 249c92f5f..000000000
--- a/source/Matrix4f.h
+++ /dev/null
@@ -1,225 +0,0 @@
-#pragma once
-
-#define _USE_MATH_DEFINES
-#include <math.h>
-#include "Vector3f.h"
-
-class Matrix4f
-{
-public:
- enum
- {
- TX=3,
- TY=7,
- TZ=11,
- D0=0, D1=5, D2=10, D3=15,
- SX=D0, SY=D1, SZ=D2,
- W=D3
- };
- Matrix4f() { Identity(); }
- float& operator [] ( int a_N ) { return cell[a_N]; }
- void Identity()
- {
- cell[1] = cell[2] = cell[TX] = cell[4] = cell[6] = cell[TY] =
- cell[8] = cell[9] = cell[TZ] = cell[12] = cell[13] = cell[14] = 0;
- cell[D0] = cell[D1] = cell[D2] = cell[W] = 1;
- }
- void Init( Vector3f a_Pos, float a_RX, float a_RY, float a_RZ )
- {
- Matrix4f t;
- t.RotateX( a_RZ );
- RotateY( a_RY );
- Concatenate( t );
- t.RotateZ( a_RX );
- Concatenate( t );
- Translate( a_Pos );
- }
- void RotateX( float a_RX )
- {
- float sx = (float)sin( a_RX * M_PI / 180 );
- float cx = (float)cos( a_RX * M_PI / 180 );
- Identity();
- cell[5] = cx, cell[6] = sx, cell[9] = -sx, cell[10] = cx;
- }
- void RotateY( float a_RY )
- {
- float sy = (float)sin( a_RY * M_PI / 180 );
- float cy = (float)cos( a_RY * M_PI / 180 );
- Identity ();
- cell[0] = cy, cell[2] = -sy, cell[8] = sy, cell[10] = cy;
- }
- void RotateZ( float a_RZ )
- {
- float sz = (float)sin( a_RZ * M_PI / 180 );
- float cz = (float)cos( a_RZ * M_PI / 180 );
- Identity ();
- cell[0] = cz, cell[1] = sz, cell[4] = -sz, cell[5] = cz;
- }
- void Translate( Vector3f a_Pos ) { cell[TX] += a_Pos.x; cell[TY] += a_Pos.y; cell[TZ] += a_Pos.z; }
- void SetTranslation( Vector3f a_Pos ) { cell[TX] = a_Pos.x; cell[TY] = a_Pos.y; cell[TZ] = a_Pos.z; }
- void Concatenate( const Matrix4f& m2 )
- {
- Matrix4f res;
- int c;
- for ( c = 0; c < 4; c++ ) for ( int r = 0; r < 4; r++ )
- res.cell[r * 4 + c] = cell[r * 4] * m2.cell[c] +
- cell[r * 4 + 1] * m2.cell[c + 4] +
- cell[r * 4 + 2] * m2.cell[c + 8] +
- cell[r * 4 + 3] * m2.cell[c + 12];
- for ( c = 0; c < 16; c++ ) cell[c] = res.cell[c];
- }
- Vector3f Transform( const Vector3f& v ) const
- {
- float x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3];
- float y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7];
- float z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11];
- return Vector3f( x, y, z );
- }
- void Invert()
- {
- Matrix4f t;
- int h, i;
- float tx = -cell[3], ty = -cell[7], tz = -cell[11];
- for ( h = 0; h < 3; h++ ) for ( int v = 0; v < 3; v++ ) t.cell[h + v * 4] = cell[v + h * 4];
- for ( i = 0; i < 11; i++ ) cell[i] = t.cell[i];
- cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2];
- cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6];
- cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10];
- }
- Vector3f GetXColumn() { return Vector3f( cell[0], cell[1], cell[2] ); }
- Vector3f GetYColumn() { return Vector3f( cell[4], cell[5], cell[6] ); }
- Vector3f GetZColumn() { return Vector3f( cell[8], cell[9], cell[10] ); }
- void SetXColumn( const Vector3f & a_X )
- {
- cell[0] = a_X.x;
- cell[1] = a_X.y;
- cell[2] = a_X.z;
- }
- void SetYColumn( const Vector3f & a_Y )
- {
- cell[4] = a_Y.x;
- cell[5] = a_Y.y;
- cell[6] = a_Y.z;
- }
- void SetZColumn( const Vector3f & a_Z )
- {
- cell[8] = a_Z.x;
- cell[9] = a_Z.y;
- cell[10] = a_Z.z;
- }
- float cell[16];
-};
-
-
-
-
-
-class Matrix4d
-{
-public:
- enum
- {
- TX=3,
- TY=7,
- TZ=11,
- D0=0, D1=5, D2=10, D3=15,
- SX=D0, SY=D1, SZ=D2,
- W=D3
- };
- Matrix4d() { Identity(); }
- double& operator [] ( int a_N ) { return cell[a_N]; }
- void Identity()
- {
- cell[1] = cell[2] = cell[TX] = cell[4] = cell[6] = cell[TY] =
- cell[8] = cell[9] = cell[TZ] = cell[12] = cell[13] = cell[14] = 0;
- cell[D0] = cell[D1] = cell[D2] = cell[W] = 1;
- }
- void Init( Vector3f a_Pos, double a_RX, double a_RY, double a_RZ )
- {
- Matrix4d t;
- t.RotateX( a_RZ );
- RotateY( a_RY );
- Concatenate( t );
- t.RotateZ( a_RX );
- Concatenate( t );
- Translate( a_Pos );
- }
- void RotateX( double a_RX )
- {
- double sx = (double)sin( a_RX * M_PI / 180 );
- double cx = (double)cos( a_RX * M_PI / 180 );
- Identity();
- cell[5] = cx, cell[6] = sx, cell[9] = -sx, cell[10] = cx;
- }
- void RotateY( double a_RY )
- {
- double sy = (double)sin( a_RY * M_PI / 180 );
- double cy = (double)cos( a_RY * M_PI / 180 );
- Identity ();
- cell[0] = cy, cell[2] = -sy, cell[8] = sy, cell[10] = cy;
- }
- void RotateZ( double a_RZ )
- {
- double sz = (double)sin( a_RZ * M_PI / 180 );
- double cz = (double)cos( a_RZ * M_PI / 180 );
- Identity ();
- cell[0] = cz, cell[1] = sz, cell[4] = -sz, cell[5] = cz;
- }
- void Translate( Vector3d a_Pos ) { cell[TX] += a_Pos.x; cell[TY] += a_Pos.y; cell[TZ] += a_Pos.z; }
- void SetTranslation( Vector3d a_Pos ) { cell[TX] = a_Pos.x; cell[TY] = a_Pos.y; cell[TZ] = a_Pos.z; }
- void Concatenate( const Matrix4d & m2 )
- {
- Matrix4d res;
- int c;
- for ( c = 0; c < 4; c++ ) for ( int r = 0; r < 4; r++ )
- res.cell[r * 4 + c] = cell[r * 4] * m2.cell[c] +
- cell[r * 4 + 1] * m2.cell[c + 4] +
- cell[r * 4 + 2] * m2.cell[c + 8] +
- cell[r * 4 + 3] * m2.cell[c + 12];
- for ( c = 0; c < 16; c++ ) cell[c] = res.cell[c];
- }
- Vector3d Transform( const Vector3d & v ) const
- {
- double x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3];
- double y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7];
- double z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11];
- return Vector3d( x, y, z );
- }
- void Invert()
- {
- Matrix4d t;
- int h, i;
- double tx = -cell[3], ty = -cell[7], tz = -cell[11];
- for ( h = 0; h < 3; h++ ) for ( int v = 0; v < 3; v++ ) t.cell[h + v * 4] = cell[v + h * 4];
- for ( i = 0; i < 11; i++ ) cell[i] = t.cell[i];
- cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2];
- cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6];
- cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10];
- }
- Vector3d GetXColumn() { return Vector3d( cell[0], cell[1], cell[2] ); }
- Vector3d GetYColumn() { return Vector3d( cell[4], cell[5], cell[6] ); }
- Vector3d GetZColumn() { return Vector3d( cell[8], cell[9], cell[10] ); }
- void SetXColumn( const Vector3d & a_X )
- {
- cell[0] = a_X.x;
- cell[1] = a_X.y;
- cell[2] = a_X.z;
- }
- void SetYColumn( const Vector3d & a_Y )
- {
- cell[4] = a_Y.x;
- cell[5] = a_Y.y;
- cell[6] = a_Y.z;
- }
- void SetZColumn( const Vector3d & a_Z )
- {
- cell[8] = a_Z.x;
- cell[9] = a_Z.y;
- cell[10] = a_Z.z;
- }
- double cell[16];
-} ;
-
-
-
-
diff --git a/source/MemoryLeak.h b/source/MemoryLeak.h
deleted file mode 100644
index e9c0c34e3..000000000
--- a/source/MemoryLeak.h
+++ /dev/null
@@ -1,19 +0,0 @@
-#pragma once
-
-#ifdef _WIN32
- #ifdef _DEBUG
- // Enable the CRT debugging features:
- #define _CRTDBG_MAP_ALLOC
- #include <stdlib.h>
- #include <crtdbg.h>
-
- // This works only in MSVC 2010+:
- #if _MSC_VER >= 1600
- // Map the new operator
- #ifndef DEBUG_NEW
- #define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__)
- #define new DEBUG_NEW
- #endif // _CRTDBG_MAP_ALLOC
- #endif // _MSC_VER
- #endif // _DEBUG
-#endif // _WIN32
diff --git a/source/MersenneTwister.h b/source/MersenneTwister.h
deleted file mode 100644
index dc7134a93..000000000
--- a/source/MersenneTwister.h
+++ /dev/null
@@ -1,456 +0,0 @@
-// MersenneTwister.h
-// Mersenne Twister random number generator -- a C++ class MTRand
-// Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus
-// Richard J. Wagner v1.1 28 September 2009 wagnerr@umich.edu
-
-// The Mersenne Twister is an algorithm for generating random numbers. It
-// was designed with consideration of the flaws in various other generators.
-// The period, 2^19937-1, and the order of equidistribution, 623 dimensions,
-// are far greater. The generator is also fast; it avoids multiplication and
-// division, and it benefits from caches and pipelines. For more information
-// see the inventors' web page at
-// http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
-
-// Reference
-// M. Matsumoto and T. Nishimura, "Mersenne Twister: A 623-Dimensionally
-// Equidistributed Uniform Pseudo-Random Number Generator", ACM Transactions on
-// Modeling and Computer Simulation, Vol. 8, No. 1, January 1998, pp 3-30.
-
-// Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
-// Copyright (C) 2000 - 2009, Richard J. Wagner
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions
-// are met:
-//
-// 1. Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright
-// notice, this list of conditions and the following disclaimer in the
-// documentation and/or other materials provided with the distribution.
-//
-// 3. The names of its contributors may not be used to endorse or promote
-// products derived from this software without specific prior written
-// permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
-// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
-// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
-// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
-// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
-// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
-// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
-// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-// POSSIBILITY OF SUCH DAMAGE.
-
-#ifndef MERSENNETWISTER_H
-#define MERSENNETWISTER_H
-
-// Not thread safe (unless auto-initialization is avoided and each thread has
-// its own MTRand object)
-
-#include <iostream>
-#include <climits>
-#include <cstdio>
-#include <ctime>
-#include <cmath>
-
-class MTRand {
-// Data
-public:
- typedef long uint32; // unsigned integer type, at least 32 bits
-
- enum { N = 624 }; // length of state vector
- enum { SAVE = N + 1 }; // length of array for save()
-
-protected:
- enum { M = 397 }; // period parameter
-
- uint32 state[N]; // internal state
- uint32 *pNext; // next value to get from state
- int left; // number of values left before reload needed
-
-// Methods
-public:
- MTRand( const uint32 oneSeed ); // initialize with a simple uint32
- MTRand( uint32 *const bigSeed, uint32 const seedLength = N ); // or array
- MTRand(); // auto-initialize with /dev/urandom or time() and clock()
- MTRand( const MTRand& o ); // copy
-
- // Do NOT use for CRYPTOGRAPHY without securely hashing several returned
- // values together, otherwise the generator state can be learned after
- // reading 624 consecutive values.
-
- // Access to 32-bit random numbers
- uint32 randInt(); // integer in [0,2^32-1]
- uint32 randInt( const uint32 n ); // integer in [0,n] for n < 2^32
- double rand(); // real number in [0,1]
- double rand( const double n ); // real number in [0,n]
- double randExc(); // real number in [0,1)
- double randExc( const double n ); // real number in [0,n)
- double randDblExc(); // real number in (0,1)
- double randDblExc( const double n ); // real number in (0,n)
- double operator()(); // same as rand()
-
- // Access to 53-bit random numbers (capacity of IEEE double precision)
- double rand53(); // real number in [0,1)
-
- // Access to nonuniform random number distributions
- double randNorm( const double mean = 0.0, const double stddev = 1.0 );
-
- // Re-seeding functions with same behavior as initializers
- void seed( const uint32 oneSeed );
- void seed( uint32 *const bigSeed, const uint32 seedLength = N );
- void seed();
-
- // Saving and loading generator state
- void save( uint32* saveArray ) const; // to array of size SAVE
- void load( uint32 *const loadArray ); // from such array
- friend std::ostream& operator<<( std::ostream& os, const MTRand& mtrand );
- friend std::istream& operator>>( std::istream& is, MTRand& mtrand );
- MTRand& operator=( const MTRand& o );
-
-protected:
- void initialize( const uint32 oneSeed );
- void reload();
- uint32 hiBit( const uint32 u ) const { return u & 0x80000000UL; }
- uint32 loBit( const uint32 u ) const { return u & 0x00000001UL; }
- uint32 loBits( const uint32 u ) const { return u & 0x7fffffffUL; }
- uint32 mixBits( const uint32 u, const uint32 v ) const
- { return hiBit(u) | loBits(v); }
- uint32 magic( const uint32 u ) const
- { return loBit(u) ? 0x9908b0dfUL : 0x0UL; }
- uint32 twist( const uint32 m, const uint32 s0, const uint32 s1 ) const
- { return m ^ (mixBits(s0,s1)>>1) ^ magic(s1); }
- static uint32 hash( time_t t, clock_t c );
-};
-
-// Functions are defined in order of usage to assist inlining
-
-inline MTRand::uint32 MTRand::hash( time_t t, clock_t c )
-{
- // Get a uint32 from t and c
- // Better than uint32(x) in case x is floating point in [0,1]
- // Based on code by Lawrence Kirby (fred@genesis.demon.co.uk)
-
- static uint32 differ = 0; // guarantee time-based seeds will change
-
- uint32 h1 = 0;
- unsigned char *p = (unsigned char *) &t;
- for( size_t i = 0; i < sizeof(t); ++i )
- {
- h1 *= UCHAR_MAX + 2U;
- h1 += p[i];
- }
- uint32 h2 = 0;
- p = (unsigned char *) &c;
- for( size_t j = 0; j < sizeof(c); ++j )
- {
- h2 *= UCHAR_MAX + 2U;
- h2 += p[j];
- }
- return ( h1 + differ++ ) ^ h2;
-}
-
-inline void MTRand::initialize( const uint32 seed )
-{
- // Initialize generator state with seed
- // See Knuth TAOCP Vol 2, 3rd Ed, p.106 for multiplier.
- // In previous versions, most significant bits (MSBs) of the seed affect
- // only MSBs of the state array. Modified 9 Jan 2002 by Makoto Matsumoto.
- register uint32 *s = state;
- register uint32 *r = state;
- register int i = 1;
- *s++ = seed & 0xffffffffUL;
- for( ; i < N; ++i )
- {
- *s++ = ( 1812433253UL * ( *r ^ (*r >> 30) ) + i ) & 0xffffffffUL;
- r++;
- }
-}
-
-inline void MTRand::reload()
-{
- // Generate N new values in state
- // Made clearer and faster by Matthew Bellew (matthew.bellew@home.com)
- static const int MmN = int(M) - int(N); // in case enums are unsigned
- register uint32 *p = state;
- register int i;
- for( i = N - M; i--; ++p )
- *p = twist( p[M], p[0], p[1] );
- for( i = M; --i; ++p )
- *p = twist( p[MmN], p[0], p[1] );
- *p = twist( p[MmN], p[0], state[0] );
-
- left = N, pNext = state;
-}
-
-inline void MTRand::seed( const uint32 oneSeed )
-{
- // Seed the generator with a simple uint32
- initialize(oneSeed);
- reload();
-}
-
-inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
-{
- // Seed the generator with an array of uint32's
- // There are 2^19937-1 possible initial states. This function allows
- // all of those to be accessed by providing at least 19937 bits (with a
- // default seed length of N = 624 uint32's). Any bits above the lower 32
- // in each element are discarded.
- // Just call seed() if you want to get array from /dev/urandom
- initialize(19650218UL);
- register int i = 1;
- register uint32 j = 0;
- register int k = ( N > seedLength ? N : seedLength );
- for( ; k; --k )
- {
- state[i] =
- state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1664525UL );
- state[i] += ( bigSeed[j] & 0xffffffffUL ) + j;
- state[i] &= 0xffffffffUL;
- ++i; ++j;
- if( i >= N ) { state[0] = state[N-1]; i = 1; }
- if( j >= seedLength ) j = 0;
- }
- for( k = N - 1; k; --k )
- {
- state[i] =
- state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1566083941UL );
- state[i] -= i;
- state[i] &= 0xffffffffUL;
- ++i;
- if( i >= N ) { state[0] = state[N-1]; i = 1; }
- }
- state[0] = 0x80000000UL; // MSB is 1, assuring non-zero initial array
- reload();
-}
-
-inline void MTRand::seed()
-{
- // Seed the generator with an array from /dev/urandom if available
- // Otherwise use a hash of time() and clock() values
-
- // First try getting an array from /dev/urandom
-
- /* // Commented out by FakeTruth because doing this 200 times a tick is SUUUUPEERRR SLOW!!~~!ÕNe
- FILE* urandom = fopen( "/dev/urandom", "rb" );
- if( urandom )
- {
- uint32 bigSeed[N];
- register uint32 *s = bigSeed;
- register int i = N;
- register bool success = true;
- while( success && i-- )
- success = fread( s++, sizeof(uint32), 1, urandom );
- fclose(urandom);
- if( success ) { seed( bigSeed, N ); return; }
- }
- */
-
- // Was not successful, so use time() and clock() instead
- seed( hash( time(NULL), clock() ) );
-}
-
-inline MTRand::MTRand( const uint32 oneSeed )
- { seed(oneSeed); }
-
-inline MTRand::MTRand( uint32 *const bigSeed, const uint32 seedLength )
- { seed(bigSeed,seedLength); }
-
-inline MTRand::MTRand()
- { seed(); }
-
-inline MTRand::MTRand( const MTRand& o )
-{
- register const uint32 *t = o.state;
- register uint32 *s = state;
- register int i = N;
- for( ; i--; *s++ = *t++ ) {}
- left = o.left;
- pNext = &state[N-left];
-}
-
-inline MTRand::uint32 MTRand::randInt()
-{
- // Pull a 32-bit integer from the generator state
- // Every other access function simply transforms the numbers extracted here
-
- if( left == 0 ) reload();
- --left;
-
- register uint32 s1;
- s1 = *pNext++;
- s1 ^= (s1 >> 11);
- s1 ^= (s1 << 7) & 0x9d2c5680UL;
- s1 ^= (s1 << 15) & 0xefc60000UL;
- return ( s1 ^ (s1 >> 18) );
-}
-
-inline MTRand::uint32 MTRand::randInt( const uint32 n )
-{
- // Find which bits are used in n
- // Optimized by Magnus Jonsson (magnus@smartelectronix.com)
- uint32 used = n;
- used |= used >> 1;
- used |= used >> 2;
- used |= used >> 4;
- used |= used >> 8;
- used |= used >> 16;
-
- // Draw numbers until one is found in [0,n]
- uint32 i;
- do
- i = randInt() & used; // toss unused bits to shorten search
- while( i > n );
- return i;
-}
-
-inline double MTRand::rand()
- { return double(randInt()) * (1.0/4294967295.0); }
-
-inline double MTRand::rand( const double n )
- { return rand() * n; }
-
-inline double MTRand::randExc()
- { return double(randInt()) * (1.0/4294967296.0); }
-
-inline double MTRand::randExc( const double n )
- { return randExc() * n; }
-
-inline double MTRand::randDblExc()
- { return ( double(randInt()) + 0.5 ) * (1.0/4294967296.0); }
-
-inline double MTRand::randDblExc( const double n )
- { return randDblExc() * n; }
-
-inline double MTRand::rand53()
-{
- uint32 a = randInt() >> 5, b = randInt() >> 6;
- return ( a * 67108864.0 + b ) * (1.0/9007199254740992.0); // by Isaku Wada
-}
-
-inline double MTRand::randNorm( const double mean, const double stddev )
-{
- // Return a real number from a normal (Gaussian) distribution with given
- // mean and standard deviation by polar form of Box-Muller transformation
- double x, y, r;
- do
- {
- x = 2.0 * rand() - 1.0;
- y = 2.0 * rand() - 1.0;
- r = x * x + y * y;
- }
- while ( r >= 1.0 || r == 0.0 );
- double s = sqrt( -2.0 * log(r) / r );
- return mean + x * s * stddev;
-}
-
-inline double MTRand::operator()()
-{
- return rand();
-}
-
-inline void MTRand::save( uint32* saveArray ) const
-{
- register const uint32 *s = state;
- register uint32 *sa = saveArray;
- register int i = N;
- for( ; i--; *sa++ = *s++ ) {}
- *sa = left;
-}
-
-inline void MTRand::load( uint32 *const loadArray )
-{
- register uint32 *s = state;
- register uint32 *la = loadArray;
- register int i = N;
- for( ; i--; *s++ = *la++ ) {}
- left = *la;
- pNext = &state[N-left];
-}
-
-inline std::ostream& operator<<( std::ostream& os, const MTRand& mtrand )
-{
- register const MTRand::uint32 *s = mtrand.state;
- register int i = mtrand.N;
- for( ; i--; os << *s++ << "\t" ) {}
- return os << mtrand.left;
-}
-
-inline std::istream& operator>>( std::istream& is, MTRand& mtrand )
-{
- register MTRand::uint32 *s = mtrand.state;
- register int i = mtrand.N;
- for( ; i--; is >> *s++ ) {}
- is >> mtrand.left;
- mtrand.pNext = &mtrand.state[mtrand.N-mtrand.left];
- return is;
-}
-
-inline MTRand& MTRand::operator=( const MTRand& o )
-{
- if( this == &o ) return (*this);
- register const uint32 *t = o.state;
- register uint32 *s = state;
- register int i = N;
- for( ; i--; *s++ = *t++ ) {}
- left = o.left;
- pNext = &state[N-left];
- return (*this);
-}
-
-#endif // MERSENNETWISTER_H
-
-// Change log:
-//
-// v0.1 - First release on 15 May 2000
-// - Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus
-// - Translated from C to C++
-// - Made completely ANSI compliant
-// - Designed convenient interface for initialization, seeding, and
-// obtaining numbers in default or user-defined ranges
-// - Added automatic seeding from /dev/urandom or time() and clock()
-// - Provided functions for saving and loading generator state
-//
-// v0.2 - Fixed bug which reloaded generator one step too late
-//
-// v0.3 - Switched to clearer, faster reload() code from Matthew Bellew
-//
-// v0.4 - Removed trailing newline in saved generator format to be consistent
-// with output format of built-in types
-//
-// v0.5 - Improved portability by replacing static const int's with enum's and
-// clarifying return values in seed(); suggested by Eric Heimburg
-// - Removed MAXINT constant; use 0xffffffffUL instead
-//
-// v0.6 - Eliminated seed overflow when uint32 is larger than 32 bits
-// - Changed integer [0,n] generator to give better uniformity
-//
-// v0.7 - Fixed operator precedence ambiguity in reload()
-// - Added access for real numbers in (0,1) and (0,n)
-//
-// v0.8 - Included time.h header to properly support time_t and clock_t
-//
-// v1.0 - Revised seeding to match 26 Jan 2002 update of Nishimura and Matsumoto
-// - Allowed for seeding with arrays of any length
-// - Added access for real numbers in [0,1) with 53-bit resolution
-// - Added access for real numbers from normal (Gaussian) distributions
-// - Increased overall speed by optimizing twist()
-// - Doubled speed of integer [0,n] generation
-// - Fixed out-of-range number generation on 64-bit machines
-// - Improved portability by substituting literal constants for long enum's
-// - Changed license from GNU LGPL to BSD
-//
-// v1.1 - Corrected parameter label in randNorm from "variance" to "stddev"
-// - Changed randNorm algorithm from basic to polar form for efficiency
-// - Updated includes from deprecated <xxxx.h> to standard <cxxxx> forms
-// - Cleaned declarations and definitions to please Intel compiler
-// - Revised twist() operator to work on ones'-complement machines
-// - Fixed reload() function to work when N and M are unsigned
-// - Added copy constructor and copy operator from Salvador Espana
diff --git a/source/MobCensus.cpp b/source/MobCensus.cpp
deleted file mode 100644
index 66b5932bc..000000000
--- a/source/MobCensus.cpp
+++ /dev/null
@@ -1,92 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "MobCensus.h"
-
-
-
-
-
-void cMobCensus::CollectMob(cMonster & a_Monster, cChunk & a_Chunk, double a_Distance)
-{
- m_ProximityCounter.CollectMob(a_Monster, a_Chunk, a_Distance);
- m_MobFamilyCollecter.CollectMob(a_Monster);
-}
-
-
-
-
-
-bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily)
-{
- bool toReturn = true;
- const int ratio = 319; // this should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player
- // but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19*19) / (17*17) = 319
- // MG TODO : code the correct count
- if ((GetCapMultiplier(a_MobFamily) * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily))
- {
- return false;
- }
- return true;
-}
-
-
-
-
-
-int cMobCensus::GetCapMultiplier(cMonster::eFamily a_MobFamily)
-{
- switch (a_MobFamily)
- {
- case cMonster::mfHostile: return 79;
- case cMonster::mfPassive: return 11;
- case cMonster::mfAmbient: return 16;
- case cMonster::mfWater: return 5;
- }
- ASSERT(!"Unhandled mob family");
- return -1;
-}
-
-
-
-
-
-void cMobCensus::CollectSpawnableChunk(cChunk & a_Chunk)
-{
- m_EligibleForSpawnChunks.insert(&a_Chunk);
-}
-
-
-
-
-
-int cMobCensus::GetNumChunks(void)
-{
- return m_EligibleForSpawnChunks.size();
-}
-
-
-
-
-
-cMobProximityCounter & cMobCensus::GetProximityCounter(void)
-{
- return m_ProximityCounter;
-}
-
-
-
-
-
-void cMobCensus::Logd()
-{
- LOGD("Hostile mobs : %d %s", m_MobFamilyCollecter.GetNumberOfCollectedMobs(cMonster::mfHostile), IsCapped(cMonster::mfHostile) ? "(capped)" : "");
- LOGD("Ambient mobs : %d %s", m_MobFamilyCollecter.GetNumberOfCollectedMobs(cMonster::mfAmbient), IsCapped(cMonster::mfAmbient) ? "(capped)" : "");
- LOGD("Water mobs : %d %s", m_MobFamilyCollecter.GetNumberOfCollectedMobs(cMonster::mfWater), IsCapped(cMonster::mfWater) ? "(capped)" : "");
- LOGD("Passive mobs : %d %s", m_MobFamilyCollecter.GetNumberOfCollectedMobs(cMonster::mfPassive), IsCapped(cMonster::mfPassive) ? "(capped)" : "");
-}
-
-
-
-
-
diff --git a/source/MobCensus.h b/source/MobCensus.h
deleted file mode 100644
index e3892bec6..000000000
--- a/source/MobCensus.h
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#pragma once
-
-#include "MobProximityCounter.h"
-#include "MobFamilyCollecter.h"
-
-
-
-
-// fwd:
-class cChunk;
-class cMonster;
-
-
-
-
-
-/** This class is used to collect information, for each Mob, what is the distance of the closest player
-it was first being designed in order to make mobs spawn / despawn / act
-as the behaviour and even life of mobs depends on the distance to closest player
-
-as side effect : it also collect the chunks that are elligible for spawning
-as side effect 2 : it also know the caps for mobs number and can compare census to this numbers
-*/
-class cMobCensus
-{
-public:
- /// Returns the nested proximity counter
- cMobProximityCounter & GetProximityCounter(void);
-
- // collect an elligible Chunk for Mob Spawning
- // MG TODO : code the correct rule (not loaded chunk but short distant from players)
- void CollectSpawnableChunk(cChunk & a_Chunk);
-
- /// Collect a mob - it's distance to player, it's family ...
- void CollectMob(cMonster& a_Monster, cChunk& a_Chunk, double a_Distance);
-
- /// Returns true if the family is capped (i.e. there are more mobs of this family than max)
- bool IsCapped(cMonster::eFamily a_MobFamily);
-
- /// log the results of census to server console
- void Logd(void);
-
-protected :
- cMobProximityCounter m_ProximityCounter;
- cMobFamilyCollecter m_MobFamilyCollecter;
-
- std::set<cChunk *> m_EligibleForSpawnChunks;
-
- /// Returns the number of chunks that are elligible for spawning (for now, the loaded, valid chunks)
- int GetNumChunks();
-
- /// Returns the cap multiplier value of the given monster family
- static int GetCapMultiplier(cMonster::eFamily a_MobFamily);
-} ;
-
-
-
-
diff --git a/source/MobFamilyCollecter.cpp b/source/MobFamilyCollecter.cpp
deleted file mode 100644
index e9c69e078..000000000
--- a/source/MobFamilyCollecter.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "MobFamilyCollecter.h"
-#include "Mobs/Monster.h"
-
-
-
-void cMobFamilyCollecter::CollectMob(cMonster & a_Monster)
-{
- cMonster::eFamily MobFamily = a_Monster.GetMobFamily();
- m_Mobs[MobFamily].insert(&a_Monster);
-}
-
-
-
-
-
-int cMobFamilyCollecter::GetNumberOfCollectedMobs(cMonster::eFamily a_Family)
-{
- return m_Mobs[a_Family].size();
-}
-
-
-
-
diff --git a/source/MobFamilyCollecter.h b/source/MobFamilyCollecter.h
deleted file mode 100644
index 6cef133b5..000000000
--- a/source/MobFamilyCollecter.h
+++ /dev/null
@@ -1,39 +0,0 @@
-
-#pragma once
-
-#include <map>
-#include <set>
-#include "BlockID.h"
-#include "Mobs/Monster.h" //this is a side-effect of keeping Mobfamily inside Monster class. I'd prefer to keep both (Mobfamily and Monster) inside a "Monster" namespace MG TODO : do it
-
-
-
-
-// fwd:
-class cChunk;
-
-
-
-
-
-/** This class is used to collect the list of mobs for each family
-*/
-class cMobFamilyCollecter
-{
-public :
- typedef const std::set<cMonster::eFamily> tMobFamilyList;
-
- // collect a mob
- void CollectMob(cMonster & a_Monster);
-
- // return the number of mobs for this family
- int GetNumberOfCollectedMobs(cMonster::eFamily a_Family);
-
-protected :
- std::map<cMonster::eFamily, std::set<cMonster *> > m_Mobs;
-
-} ;
-
-
-
-
diff --git a/source/MobProximityCounter.cpp b/source/MobProximityCounter.cpp
deleted file mode 100644
index 583a71579..000000000
--- a/source/MobProximityCounter.cpp
+++ /dev/null
@@ -1,83 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "MobProximityCounter.h"
-
-#include "Entities/Entity.h"
-#include "Chunk.h"
-
-void cMobProximityCounter::CollectMob(cEntity& a_Monster, cChunk& a_Chunk, double a_Distance)
-{
-// LOGD("Collecting monster %s, with distance %f",a_Monster->GetClass(),a_Distance);
- tMonsterToDistance::iterator it = m_MonsterToDistance.find(&a_Monster);
- if (it == m_MonsterToDistance.end())
- {
- sDistanceAndChunk newDistanceAndChunk(a_Distance,a_Chunk);
- std::pair<tMonsterToDistance::iterator,bool> result = m_MonsterToDistance.insert(tMonsterToDistance::value_type(&a_Monster,newDistanceAndChunk));
- if (!result.second)
- {
- ASSERT(!"A collected Monster was not found inside distance map using find(), but insert() said there already is a key for it");
- }
- }
- else
- {
- if (a_Distance < it->second.m_Distance)
- {
- it->second.m_Distance = a_Distance;
- it->second.m_Chunk = a_Chunk;
- }
- }
-
- m_EligibleForSpawnChunks.insert(&a_Chunk);
-
-}
-
-void cMobProximityCounter::convertMaps()
-{
- for(tMonsterToDistance::const_iterator itr = m_MonsterToDistance.begin(); itr != m_MonsterToDistance.end(); itr++)
- {
- m_DistanceToMonster.insert(tDistanceToMonster::value_type(itr->second.m_Distance,sMonsterAndChunk(*itr->first,itr->second.m_Chunk)));
- }
-}
-
-cMobProximityCounter::sIterablePair cMobProximityCounter::getMobWithinThosesDistances(double a_DistanceMin, double a_DistanceMax)
-{
- sIterablePair toReturn;
- toReturn.m_Count = 0;
- toReturn.m_Begin = m_DistanceToMonster.end();
- toReturn.m_End = m_DistanceToMonster.end();
-
- a_DistanceMin *= a_DistanceMin;// this is because is use square distance
- a_DistanceMax *= a_DistanceMax;
-
- if (m_DistanceToMonster.size() <= 0)
- {
- convertMaps();
- }
-
- for(tDistanceToMonster::const_iterator itr = m_DistanceToMonster.begin(); itr != m_DistanceToMonster.end(); itr++)
- {
- if (toReturn.m_Begin == m_DistanceToMonster.end())
- {
- if (a_DistanceMin == -1 || itr->first > a_DistanceMin)
- {
- toReturn.m_Begin = itr; // this is the first one with distance > a_DistanceMin;
- }
- }
-
- if (toReturn.m_Begin != m_DistanceToMonster.end())
- {
- if (a_DistanceMax != -1 && itr->first > a_DistanceMax)
- {
- toReturn.m_End = itr; // this is just after the last one with distance < a_DistanceMax
- // Note : if we are not going through this, it's ok, toReturn.m_End will be end();
- break;
- }
- else
- {
- toReturn.m_Count ++;
- }
- }
- }
- return toReturn;
-}
diff --git a/source/MobProximityCounter.h b/source/MobProximityCounter.h
deleted file mode 100644
index 8a67139aa..000000000
--- a/source/MobProximityCounter.h
+++ /dev/null
@@ -1,65 +0,0 @@
-
-#pragma once
-
-#include <set>
-
-class cChunk;
-class cEntity;
-
-
-// This class is used to collect, for each Mob, what is the distance of the closest player
-// it was first being designed in order to make mobs spawn / despawn / act
-// as the behaviour and even life of mobs depends on the distance to closest player
-class cMobProximityCounter
-{
-protected :
- // structs used for later maps (see m_MonsterToDistance and m_DistanceToMonster)
- struct sDistanceAndChunk
- {
- sDistanceAndChunk(double a_Distance, cChunk& a_Chunk) : m_Distance(a_Distance), m_Chunk(a_Chunk) {}
- double m_Distance;
- cChunk& m_Chunk;
- };
- struct sMonsterAndChunk
- {
- sMonsterAndChunk(cEntity& a_Monster, cChunk& a_Chunk) : m_Monster(a_Monster), m_Chunk(a_Chunk) {}
- cEntity& m_Monster;
- cChunk& m_Chunk;
- };
-
-public :
- typedef std::map<cEntity*,sDistanceAndChunk> tMonsterToDistance;
- typedef std::multimap<double,sMonsterAndChunk> tDistanceToMonster;
-
-protected :
- // this map is filled during collection phase, it will be later transformed into DistanceToMonster
- tMonsterToDistance m_MonsterToDistance;
-
- // this map is generated after collection phase, in order to access monster by distance to player
- tDistanceToMonster m_DistanceToMonster;
-
- // this are the collected chunks. Used to determinate the number of elligible chunk for spawning.
- std::set<cChunk*> m_EligibleForSpawnChunks;
-
-protected :
- // transform monsterToDistance map (that was usefull for collecting) into distanceToMonster
- // that will be usefull for picking up.
- void convertMaps();
-
-public :
- // count a mob on a specified chunk with specified distance to an unkown player
- // if the distance is shortest than the one collected, this become the new closest
- // distance and the chunk become the "hosting" chunk (that is the one that will perform the action)
- void CollectMob(cEntity& a_Monster, cChunk& a_Chunk, double a_Distance);
-
- // return the mobs that are within the range of distance of the closest player they are
- // that means that if a mob is 30 m from a player and 150 m from another one. It will be
- // in the range [0..50] but not in [100..200]
- struct sIterablePair{
- tDistanceToMonster::const_iterator m_Begin;
- tDistanceToMonster::const_iterator m_End;
- int m_Count;
- };
- sIterablePair getMobWithinThosesDistances(double a_DistanceMin, double a_DistanceMax);
-
-};
diff --git a/source/MobSpawner.cpp b/source/MobSpawner.cpp
deleted file mode 100644
index 4d0b2777b..000000000
--- a/source/MobSpawner.cpp
+++ /dev/null
@@ -1,361 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "MobSpawner.h"
-#include "Mobs/IncludeAllMonsters.h"
-
-
-
-
-
-cMobSpawner::cMobSpawner(cMonster::eFamily a_MonsterFamily,const std::set<cMonster::eType>& a_AllowedTypes) :
- m_MonsterFamily(a_MonsterFamily),
- m_NewPack(true),
- m_MobType(cMonster::mtInvalidType)
-{
- for (std::set<cMonster::eType>::const_iterator itr = a_AllowedTypes.begin(); itr != a_AllowedTypes.end(); itr++)
- {
- if (cMonster::FamilyFromType(*itr) == a_MonsterFamily)
- {
- m_AllowedTypes.insert(*itr);
- }
- }
-}
-
-
-
-
-
-bool cMobSpawner::CheckPackCenter(BLOCKTYPE a_BlockType)
-{
- // Packs of non-water mobs can only be centered on an air block
- // Packs of water mobs can only be centered on a water block
- if (m_MonsterFamily == cMonster::mfWater)
- {
- return IsBlockWater(a_BlockType);
- }
- else
- {
- return a_BlockType == E_BLOCK_AIR;
- }
-}
-
-
-
-
-
-void cMobSpawner::addIfAllowed(cMonster::eType toAdd, std::set<cMonster::eType>& toAddIn)
-{
- std::set<cMonster::eType>::iterator itr = m_AllowedTypes.find(toAdd);
- if (itr != m_AllowedTypes.end())
- {
- toAddIn.insert(toAdd);
- }
-}
-
-
-
-
-
-cMonster::eType cMobSpawner::ChooseMobType(EMCSBiome a_Biome)
-{
- std::set<cMonster::eType> allowedMobs;
-
- if (a_Biome == biMushroomIsland || a_Biome == biMushroomShore)
- {
- addIfAllowed(cMonster::mtMooshroom, allowedMobs);
- }
- else if (a_Biome == biNether)
- {
- addIfAllowed(cMonster::mtGhast, allowedMobs);
- addIfAllowed(cMonster::mtZombiePigman, allowedMobs);
- addIfAllowed(cMonster::mtMagmaCube, allowedMobs);
- }
- else if (a_Biome == biEnd)
- {
- addIfAllowed(cMonster::mtEnderman, allowedMobs);
- }
- else
- {
- addIfAllowed(cMonster::mtBat, allowedMobs);
- addIfAllowed(cMonster::mtSpider, allowedMobs);
- addIfAllowed(cMonster::mtZombie, allowedMobs);
- addIfAllowed(cMonster::mtSkeleton, allowedMobs);
- addIfAllowed(cMonster::mtCreeper, allowedMobs);
- addIfAllowed(cMonster::mtSquid, allowedMobs);
-
- if (a_Biome != biDesert && a_Biome != biBeach && a_Biome != biOcean)
- {
- addIfAllowed(cMonster::mtSheep, allowedMobs);
- addIfAllowed(cMonster::mtPig, allowedMobs);
- addIfAllowed(cMonster::mtCow, allowedMobs);
- addIfAllowed(cMonster::mtChicken, allowedMobs);
- addIfAllowed(cMonster::mtEnderman, allowedMobs);
- addIfAllowed(cMonster::mtSlime, allowedMobs); // MG TODO : much more complicated rule
-
- if (a_Biome == biForest || a_Biome == biForestHills || a_Biome == biTaiga || a_Biome == biTaigaHills)
- {
- addIfAllowed(cMonster::mtWolf, allowedMobs);
- }
- else if (a_Biome == biJungle || a_Biome == biJungleHills)
- {
- addIfAllowed(cMonster::mtOcelot, allowedMobs);
- }
- }
- }
-
- int allowedMobsSize = allowedMobs.size();
- if (allowedMobsSize > 0)
- {
- std::set<cMonster::eType>::iterator itr = allowedMobs.begin();
- int iRandom = m_Random.NextInt(allowedMobsSize,a_Biome);
-
- for(int i = 0; i < iRandom; i++)
- {
- itr++;
- }
-
- return *itr;
- }
- return cMonster::mtInvalidType;
-}
-
-
-
-
-
-bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, cMonster::eType a_MobType, EMCSBiome a_Biome)
-{
- BLOCKTYPE TargetBlock;
- if (m_AllowedTypes.find(a_MobType) != m_AllowedTypes.end() && a_Chunk->UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, TargetBlock))
- {
- NIBBLETYPE BlockLight = a_Chunk->GetBlockLight(a_RelX, a_RelY, a_RelZ);
- NIBBLETYPE SkyLight = a_Chunk->GetSkyLight(a_RelX, a_RelY, a_RelZ);
- BLOCKTYPE BlockAbove = a_Chunk->GetBlock(a_RelX, a_RelY + 1, a_RelZ);
- BLOCKTYPE BlockBelow = a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ);
-
- SkyLight = a_Chunk->GetTimeAlteredLight(SkyLight);
-
- switch(a_MobType)
- {
- case cMonster::mtSquid:
- {
- return IsBlockWater(TargetBlock) && (a_RelY >= 45) && (a_RelY <= 62);
- }
-
- case cMonster::mtBat:
- {
- return (a_RelY <= 63) && (BlockLight <= 4) && (SkyLight <= 4) && (TargetBlock == E_BLOCK_AIR) && (!g_BlockTransparent[BlockAbove]);
- }
-
- case cMonster::mtChicken:
- case cMonster::mtCow:
- case cMonster::mtPig:
- case cMonster::mtHorse:
- case cMonster::mtSheep:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (BlockBelow == E_BLOCK_GRASS) &&
- (SkyLight >= 9)
- );
- }
-
- case cMonster::mtOcelot:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (
- (BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES)
- ) &&
- (a_RelY >= 62) &&
- (m_Random.NextInt(3, a_Biome) != 0)
- );
- }
-
- case cMonster::mtEnderman:
- {
- if (a_RelY < 250)
- {
- BLOCKTYPE BlockTop = a_Chunk->GetBlock(a_RelX, a_RelY + 2, a_RelZ);
- if (BlockTop == E_BLOCK_AIR)
- {
- BlockTop = a_Chunk->GetBlock(a_RelX, a_RelY + 3, a_RelZ);
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (BlockTop == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (SkyLight <= 7) &&
- (BlockLight <= 7)
- );
- }
- }
- break;
- }
-
- case cMonster::mtSpider:
- {
- bool CanSpawn = true;
- bool HaveFloor = false;
- for (int x = 0; x < 2; ++x)
- {
- for(int z = 0; z < 2; ++z)
- {
- CanSpawn = a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY, a_RelZ + z, TargetBlock);
- CanSpawn = CanSpawn && (TargetBlock == E_BLOCK_AIR);
- if (!CanSpawn)
- {
- return false;
- }
- HaveFloor = (
- HaveFloor ||
- (
- a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY - 1, a_RelZ + z, TargetBlock) &&
- !g_BlockTransparent[TargetBlock]
- )
- );
- }
- }
- return CanSpawn && HaveFloor && (SkyLight <= 7) && (BlockLight <= 7);
- }
-
- case cMonster::mtCreeper:
- case cMonster::mtSkeleton:
- case cMonster::mtZombie:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (SkyLight <= 7) &&
- (BlockLight <= 7) &&
- (m_Random.NextInt(2, a_Biome) == 0)
- );
- }
-
- case cMonster::mtSlime:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (
- (a_RelY <= 40) || (a_Biome == biSwampland)
- )
- );
- }
-
- case cMonster::mtGhast:
- case cMonster::mtZombiePigman:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (m_Random.NextInt(20, a_Biome) == 0)
- );
- }
-
- case cMonster::mtWolf:
- {
- return (
- (TargetBlock == E_BLOCK_GRASS) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (
- (a_Biome == biTaiga) ||
- (a_Biome == biTaigaHills) ||
- (a_Biome == biForest) ||
- (a_Biome == biForestHills) ||
- (a_Biome == biColdTaiga) ||
- (a_Biome == biColdTaigaHills) ||
- (a_Biome == biTaigaM) ||
- (a_Biome == biMegaTaiga) ||
- (a_Biome == biMegaTaigaHills)
- )
- );
- }
-
- default:
- {
- LOGD("MG TODO: Write spawning rule for mob type %d", a_MobType);
- return false;
- }
- }
- }
- return false;
-}
-
-
-
-
-
-cMonster* cMobSpawner::TryToSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, EMCSBiome a_Biome, int& a_MaxPackSize)
-{
- cMonster* toReturn = NULL;
- if (m_NewPack)
- {
- m_MobType = ChooseMobType(a_Biome);
- if (m_MobType == cMonster::mtInvalidType)
- {
- return toReturn;
- }
- if (m_MobType == cMonster::mtWolf)
- {
- a_MaxPackSize = 8;
- }
- else if (m_MobType == cMonster::mtGhast)
- {
- a_MaxPackSize = 1;
- }
- m_NewPack = false;
- }
-
- // Make sure we are looking at the right chunk to spawn in
- a_Chunk = a_Chunk->GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
-
- if (CanSpawnHere(a_Chunk, a_RelX, a_RelY, a_RelZ, m_MobType, a_Biome))
- {
- cMonster * newMob = cMonster::NewMonsterFromType(m_MobType);
- if (newMob)
- {
- m_Spawned.insert(newMob);
- }
- toReturn = newMob;
- }
- return toReturn;
-}
-
-
-
-
-
-void cMobSpawner::NewPack()
-{
- m_NewPack = true;
-}
-
-
-
-
-
-cMobSpawner::tSpawnedContainer & cMobSpawner::getSpawned(void)
-{
- return m_Spawned;
-}
-
-
-
-
-
-bool cMobSpawner::CanSpawnAnything(void)
-{
- return !m_AllowedTypes.empty();
-}
-
-
-
-
diff --git a/source/MobSpawner.h b/source/MobSpawner.h
deleted file mode 100644
index ea6636310..000000000
--- a/source/MobSpawner.h
+++ /dev/null
@@ -1,76 +0,0 @@
-
-#pragma once
-
-#include <set>
-#include "BlockID.h"
-#include "ChunkDef.h"
-#include "Chunk.h"
-#include "FastRandom.h"
-#include "Mobs/Monster.h" //this is a side-effect of keeping Mobfamily inside Monster class. I'd prefer to keep both (Mobfamily and Monster) inside a "Monster" namespace MG TODO : do it
-
-
-
-
-// fwd:
-class cChunk;
-
-
-
-
-
-/** This class is used to determine which monster can be spawned in which place
-it is essentially static (eg. Squids spawn in water, Zombies spawn in dark places)
-but it also has dynamic part depending on the world.ini settings.
-*/
-class cMobSpawner
-{
-public :
- // constructor
- // a_MobFamily is the Family of mobs that this spawner will spawn
- // a_AllowedTypes is the set of types allowed for mobs it will spawn. Empty set
- // would result in no spawn at all
- // Allowed mobs thah are not of the right Family will not be include (no warning)
- cMobSpawner(cMonster::eFamily MobFamily, const std::set<cMonster::eType> & a_AllowedTypes);
-
- /// Check if specified block can be a Pack center for this spawner
- bool CheckPackCenter(BLOCKTYPE a_BlockType);
-
- // Try to create a monster here
- // if this is the first of a Pack : determine the type of monster
- // BlockType & BlockMeta are used to decide what kind of Mob can Spawn here
- // MaxPackSize is set to the maximal size for a pack this type of mob
- cMonster * TryToSpawnHere(cChunk * a_Chunk, int A_RelX, int a_RelY, int a_RelZ, EMCSBiome a_Biome, int& a_MaxPackSize);
-
- // mark the beginning of a new Pack
- // all mobs of the same Pack are the same type
- void NewPack(void);
-
- // return true if there is at least one allowed type
- bool CanSpawnAnything(void);
-
- typedef const std::set<cMonster *> tSpawnedContainer;
- tSpawnedContainer & getSpawned(void);
-
-protected :
- // return true if specified type of mob can spawn on specified block
- bool CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, cMonster::eType a_MobType, EMCSBiome a_Biome);
-
- // return a random type that can spawn on specified biome.
- // returns E_ENTITY_TYPE_DONOTUSE if none is possible
- cMonster::eType ChooseMobType(EMCSBiome a_Biome);
-
- // add toAdd inside toAddIn, if toAdd is in m_AllowedTypes
- void addIfAllowed(cMonster::eType toAdd, std::set<cMonster::eType> & toAddIn);
-
-protected :
- cMonster::eFamily m_MonsterFamily;
- std::set<cMonster::eType> m_AllowedTypes;
- bool m_NewPack;
- cMonster::eType m_MobType;
- std::set<cMonster*> m_Spawned;
- cFastRandom m_Random;
-} ;
-
-
-
-
diff --git a/source/Mobs/AggressiveMonster.cpp b/source/Mobs/AggressiveMonster.cpp
deleted file mode 100644
index cc7e7da2b..000000000
--- a/source/Mobs/AggressiveMonster.cpp
+++ /dev/null
@@ -1,97 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "AggressiveMonster.h"
-
-#include "../World.h"
-#include "../Vector3f.h"
-#include "../Entities/Player.h"
-#include "../MersenneTwister.h"
-
-
-
-
-
-cAggressiveMonster::cAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) :
- super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height),
- m_ChaseTime(999999)
-{
- m_EMPersonality = AGGRESSIVE;
-}
-
-
-
-
-
-// What to do if in Chasing State
-void cAggressiveMonster::InStateChasing(float a_Dt)
-{
- super::InStateChasing(a_Dt);
- m_ChaseTime += a_Dt;
- if (m_Target != NULL)
- {
- if (m_Target->IsPlayer())
- {
- cPlayer * Player = (cPlayer *) m_Target;
- if (Player->IsGameModeCreative())
- {
- m_EMState = IDLE;
- return;
- }
- }
-
- Vector3f Pos = Vector3f( GetPosition() );
- Vector3f Their = Vector3f( m_Target->GetPosition() );
- if ((Their - Pos).Length() <= m_AttackRange)
- {
- Attack(a_Dt);
- }
- MoveToPosition(Their + Vector3f(0, 0.65f, 0));
- }
- else if (m_ChaseTime > 5.f)
- {
- m_ChaseTime = 0;
- m_EMState = IDLE;
- }
-}
-
-
-
-
-
-void cAggressiveMonster::EventSeePlayer(cEntity * a_Entity)
-{
- super::EventSeePlayer(a_Entity);
- m_EMState = CHASING;
-}
-
-
-
-
-
-void cAggressiveMonster::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- m_SeePlayerInterval += a_Dt;
-
- if (m_SeePlayerInterval > 1)
- {
- int rem = m_World->GetTickRandomNumber(3) + 1; // Check most of the time but miss occasionally
-
- m_SeePlayerInterval = 0.0;
- if (rem >= 2)
- {
- if (m_EMState == CHASING)
- {
- CheckEventLostPlayer();
- }
- else
- {
- CheckEventSeePlayer();
- }
- }
- }
-}
-
-
diff --git a/source/Mobs/AggressiveMonster.h b/source/Mobs/AggressiveMonster.h
deleted file mode 100644
index 5a0d93f3d..000000000
--- a/source/Mobs/AggressiveMonster.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-#pragma once
-
-#include "Monster.h"
-
-
-
-
-
-class cAggressiveMonster :
- public cMonster
-{
- typedef cMonster super;
-
-public:
- cAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
-
- virtual void Tick (float a_Dt, cChunk & a_Chunk) override;
- virtual void InStateChasing(float a_Dt) override;
-
- virtual void EventSeePlayer(cEntity *) override;
-
-
-protected:
- float m_ChaseTime;
-} ;
-
-
-
-
diff --git a/source/Mobs/Bat.cpp b/source/Mobs/Bat.cpp
deleted file mode 100644
index b9c82996b..000000000
--- a/source/Mobs/Bat.cpp
+++ /dev/null
@@ -1,15 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Bat.h"
-#include "../Vector3d.h"
-#include "../Chunk.h"
-
-
-cBat::cBat(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Bat", mtBat, "mob.bat.hurt", "mob.bat.death", 0.7, 0.7)
-{
-}
-
-
diff --git a/source/Mobs/Bat.h b/source/Mobs/Bat.h
deleted file mode 100644
index e878d0ee8..000000000
--- a/source/Mobs/Bat.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cBat :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cBat(void);
-
- CLASS_PROTODEF(cBat);
-
- bool IsHanging(void) const {return false; }
-} ;
-
-
-
-
diff --git a/source/Mobs/Blaze.cpp b/source/Mobs/Blaze.cpp
deleted file mode 100644
index f9c05b17a..000000000
--- a/source/Mobs/Blaze.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Blaze.h"
-#include "../World.h"
-
-
-
-
-cBlaze::cBlaze(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Blaze", mtBlaze, "mob.blaze.hit", "mob.blaze.death", 0.7, 1.8)
-{
-}
-
-
-
-
-
-void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_BLAZE_ROD);
-}
-
-
-
-
-
-void cBlaze::Attack(float a_Dt)
-{
- m_AttackInterval += a_Dt * m_AttackRate;
-
- if (m_Target != NULL && m_AttackInterval > 3.0)
- {
- // Setting this higher gives us more wiggle room for attackrate
- Vector3d Speed = GetLookVector() * 20;
- Speed.y = Speed.y + 1;
- cFireChargeEntity * FireCharge = new cFireChargeEntity(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed);
- if (FireCharge == NULL)
- {
- return;
- }
- if (!FireCharge->Initialize(m_World))
- {
- delete FireCharge;
- return;
- }
- m_World->BroadcastSpawnEntity(*FireCharge);
- m_AttackInterval = 0.0;
- // ToDo: Shoot 3 fireballs instead of 1.
- }
-} \ No newline at end of file
diff --git a/source/Mobs/Blaze.h b/source/Mobs/Blaze.h
deleted file mode 100644
index cdb3a1306..000000000
--- a/source/Mobs/Blaze.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cBlaze :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cBlaze(void);
-
- CLASS_PROTODEF(cBlaze);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void Attack(float a_Dt) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Cavespider.cpp b/source/Mobs/Cavespider.cpp
deleted file mode 100644
index aba1ff9f5..000000000
--- a/source/Mobs/Cavespider.cpp
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Cavespider.h"
-#include "../World.h"
-
-
-
-
-
-cCavespider::cCavespider(void) :
- super("Cavespider", mtCaveSpider, "mob.spider.say", "mob.spider.death", 0.7, 0.5)
-{
-}
-
-
-
-
-
-void cCavespider::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- // TODO: Check vanilla if cavespiders really get passive during the day / in daylight
- m_EMPersonality = (GetWorld()->GetTimeOfDay() < (12000 + 1000)) ? PASSIVE : AGGRESSIVE;
-}
-
-
-
-
-
-void cCavespider::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_STRING);
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_SPIDER_EYE);
-}
-
-
-
-
diff --git a/source/Mobs/Cavespider.h b/source/Mobs/Cavespider.h
deleted file mode 100644
index 10ea03f7b..000000000
--- a/source/Mobs/Cavespider.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cCavespider :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cCavespider(void);
-
- CLASS_PROTODEF(cCaveSpider);
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Chicken.cpp b/source/Mobs/Chicken.cpp
deleted file mode 100644
index 087fd088a..000000000
--- a/source/Mobs/Chicken.cpp
+++ /dev/null
@@ -1,62 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Chicken.h"
-#include "../World.h"
-
-
-
-
-
-
-
-
-cChicken::cChicken(void) :
- super("Chicken", mtChicken, "mob.chicken.hurt", "mob.chicken.hurt", 0.3, 0.4),
- m_EggDropTimer(0)
-{
-}
-
-
-
-
-void cChicken::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- if ((m_EggDropTimer == 6000) && (m_World->GetTickRandomNumber(1) == 0))
- {
- cItems Drops;
- m_EggDropTimer = 0;
- Drops.push_back(cItem(E_ITEM_EGG, 1));
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
- }
- else if (m_EggDropTimer == 12000)
- {
- cItems Drops;
- m_EggDropTimer = 0;
- Drops.push_back(cItem(E_ITEM_EGG, 1));
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
- }
- else
- {
- m_EggDropTimer++;
- }
-}
-
-
-
-
-
-void cChicken::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_FEATHER);
- a_Drops.push_back(cItem(IsOnFire() ? E_ITEM_COOKED_CHICKEN : E_ITEM_RAW_CHICKEN, 1));
-}
-
-
-
-
-
-
-
-
diff --git a/source/Mobs/Chicken.h b/source/Mobs/Chicken.h
deleted file mode 100644
index 979c4d8a0..000000000
--- a/source/Mobs/Chicken.h
+++ /dev/null
@@ -1,29 +0,0 @@
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cChicken :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cChicken(void);
-
- CLASS_PROTODEF(cChicken);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
-private:
-
-
- int m_EggDropTimer;
-} ;
-
-
-
diff --git a/source/Mobs/Cow.cpp b/source/Mobs/Cow.cpp
deleted file mode 100644
index 9eb74dac2..000000000
--- a/source/Mobs/Cow.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Cow.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-
-
-cCow::cCow(void) :
- super("Cow", mtCow, "mob.cow.hurt", "mob.cow.hurt", 0.9, 1.3)
-{
-}
-
-
-
-
-
-void cCow::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER);
- AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF);
-}
-
-
-
-
-
-void cCow::OnRightClicked(cPlayer & a_Player)
-{
- if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_BUCKET))
- {
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- a_Player.GetInventory().AddItem(E_ITEM_MILK);
- }
- }
-}
-
-
-
diff --git a/source/Mobs/Cow.h b/source/Mobs/Cow.h
deleted file mode 100644
index 0391d4a31..000000000
--- a/source/Mobs/Cow.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cCow :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cCow();
-
- CLASS_PROTODEF(cCow);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void OnRightClicked(cPlayer & a_Player) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Creeper.cpp b/source/Mobs/Creeper.cpp
deleted file mode 100644
index 4e11ae13e..000000000
--- a/source/Mobs/Creeper.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Creeper.h"
-#include "../World.h"
-
-
-
-
-
-cCreeper::cCreeper(void) :
- super("Creeper", mtCreeper, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8),
- m_bIsBlowing(false),
- m_bIsCharged(false)
-{
-}
-
-
-
-
-
-void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_GUNPOWDER);
-
- // TODO Check if killed by a skeleton, then drop random music disk
-}
-
-
-
-
-
-void cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
-
- if (a_TDI.DamageType == dtLightning)
- {
- m_bIsCharged = true;
- }
-
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
diff --git a/source/Mobs/Creeper.h b/source/Mobs/Creeper.h
deleted file mode 100644
index c3d4edeae..000000000
--- a/source/Mobs/Creeper.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cCreeper :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cCreeper(void);
-
- CLASS_PROTODEF(cCreeper);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
-
- bool IsBlowing(void) const {return m_bIsBlowing; }
- bool IsCharged(void) const {return m_bIsCharged; }
-
-private:
-
- bool m_bIsBlowing, m_bIsCharged;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/EnderDragon.cpp b/source/Mobs/EnderDragon.cpp
deleted file mode 100644
index acd81cde1..000000000
--- a/source/Mobs/EnderDragon.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "EnderDragon.h"
-
-
-
-
-
-cEnderDragon::cEnderDragon(void) :
- // TODO: Vanilla source says this, but is it right? Dragons fly, they don't stand
- super("EnderDragon", mtEnderDragon, "mob.enderdragon.hit", "mob.enderdragon.end", 16.0, 8.0)
-{
-}
-
-
-
-
-
-void cEnderDragon::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- return;
-}
-
-
-
-
diff --git a/source/Mobs/EnderDragon.h b/source/Mobs/EnderDragon.h
deleted file mode 100644
index 77177edfe..000000000
--- a/source/Mobs/EnderDragon.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cEnderDragon :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cEnderDragon(void);
-
- CLASS_PROTODEF(cEnderDragon);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Enderman.cpp b/source/Mobs/Enderman.cpp
deleted file mode 100644
index a784131e4..000000000
--- a/source/Mobs/Enderman.cpp
+++ /dev/null
@@ -1,29 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Enderman.h"
-
-
-
-
-
-cEnderman::cEnderman(void) :
- super("Enderman", mtEnderman, "mob.endermen.hit", "mob.endermen.death", 0.5, 2.9),
- m_bIsScreaming(false),
- CarriedBlock(E_BLOCK_AIR),
- CarriedMeta(0)
-{
-}
-
-
-
-
-
-void cEnderman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ENDER_PEARL);
-}
-
-
-
-
diff --git a/source/Mobs/Enderman.h b/source/Mobs/Enderman.h
deleted file mode 100644
index 32e40e70b..000000000
--- a/source/Mobs/Enderman.h
+++ /dev/null
@@ -1,36 +0,0 @@
-
-#pragma once
-
-#include "PassiveAggressiveMonster.h"
-
-
-
-
-
-class cEnderman :
- public cPassiveAggressiveMonster
-{
- typedef cPassiveAggressiveMonster super;
-
-public:
- cEnderman(void);
-
- CLASS_PROTODEF(cEnderman);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-
- bool IsScreaming(void) const {return m_bIsScreaming; }
- BLOCKTYPE GetCarriedBlock(void) const {return CarriedBlock; }
- NIBBLETYPE GetCarriedMeta(void) const {return CarriedMeta; }
-
-private:
-
- bool m_bIsScreaming;
- BLOCKTYPE CarriedBlock;
- NIBBLETYPE CarriedMeta;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Ghast.cpp b/source/Mobs/Ghast.cpp
deleted file mode 100644
index 96a29b2d8..000000000
--- a/source/Mobs/Ghast.cpp
+++ /dev/null
@@ -1,54 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Ghast.h"
-#include "../World.h"
-
-
-
-
-cGhast::cGhast(void) :
- super("Ghast", mtGhast, "mob.ghast.scream", "mob.ghast.death", 4, 4)
-{
-}
-
-
-
-
-
-void cGhast::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_GUNPOWDER);
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_GHAST_TEAR);
-}
-
-
-
-
-
-void cGhast::Attack(float a_Dt)
-{
- m_AttackInterval += a_Dt * m_AttackRate;
-
- if (m_Target != NULL && m_AttackInterval > 3.0)
- {
- // Setting this higher gives us more wiggle room for attackrate
- Vector3d Speed = GetLookVector() * 20;
- Speed.y = Speed.y + 1;
- cGhastFireballEntity * GhastBall = new cGhastFireballEntity(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed);
- if (GhastBall == NULL)
- {
- return;
- }
- if (!GhastBall->Initialize(m_World))
- {
- delete GhastBall;
- return;
- }
- m_World->BroadcastSpawnEntity(*GhastBall);
- m_AttackInterval = 0.0;
- }
-}
-
-
-
diff --git a/source/Mobs/Ghast.h b/source/Mobs/Ghast.h
deleted file mode 100644
index 43e8bedb6..000000000
--- a/source/Mobs/Ghast.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cGhast :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cGhast(void);
-
- CLASS_PROTODEF(cGhast);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void Attack(float a_Dt) override;
-
- bool IsCharging(void) const {return false; }
-} ;
-
-
-
-
diff --git a/source/Mobs/Giant.cpp b/source/Mobs/Giant.cpp
deleted file mode 100644
index bbcad46f0..000000000
--- a/source/Mobs/Giant.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Giant.h"
-
-
-
-
-
-cGiant::cGiant(void) :
- super("Giant", mtGiant, "mob.zombie.hurt", "mob.zombie.death", 3.6, 10.8)
-{
-
-}
-
-
-
-
-
-void cGiant::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 10, 50, E_ITEM_ROTTEN_FLESH);
-}
-
-
-
-
diff --git a/source/Mobs/Giant.h b/source/Mobs/Giant.h
deleted file mode 100644
index 356dd4352..000000000
--- a/source/Mobs/Giant.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cGiant :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cGiant(void);
-
- CLASS_PROTODEF(cGiant);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Horse.cpp b/source/Mobs/Horse.cpp
deleted file mode 100644
index bb9a4e3f6..000000000
--- a/source/Mobs/Horse.cpp
+++ /dev/null
@@ -1,152 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Horse.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cHorse::cHorse(int Type, int Color, int Style, int TameTimes) :
- super("Horse", mtHorse, "mob.horse.hit", "mob.horse.death", 1.4, 1.6),
- m_bHasChest(false),
- m_bIsEating(false),
- m_bIsRearing(false),
- m_bIsMouthOpen(false),
- m_bIsTame(false),
- m_bIsSaddled(false),
- m_Type(Type),
- m_Color(Color),
- m_Style(Style),
- m_Armour(0),
- m_TimesToTame(TameTimes),
- m_TameAttemptTimes(0),
- m_RearTickCount(0)
-{
-}
-
-
-
-
-
-void cHorse::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- if (!m_bIsMouthOpen)
- {
- if (m_World->GetTickRandomNumber(50) == 25)
- {
- m_bIsMouthOpen = true;
- }
- }
- else
- {
- if (m_World->GetTickRandomNumber(10) == 5)
- {
- m_bIsMouthOpen = false;
- }
- }
-
- if ((m_Attachee != NULL) && (!m_bIsTame))
- {
- if (m_TameAttemptTimes < m_TimesToTame)
- {
- if (m_World->GetTickRandomNumber(50) == 25)
- {
- m_World->BroadcastSoundParticleEffect(2000, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ(), 0);
- m_World->BroadcastSoundParticleEffect(2000, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ(), 2);
- m_World->BroadcastSoundParticleEffect(2000, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ(), 6);
- m_World->BroadcastSoundParticleEffect(2000, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ(), 8);
-
- m_Attachee->Detach();
- m_bIsRearing = true;
- }
- }
- else
- {
- m_bIsTame = true;
- }
- }
-
- if (m_bIsRearing)
- {
- if (m_RearTickCount == 20)
- {
- m_bIsRearing = false;
- m_RearTickCount = 0;
- }
- else
- {
- m_RearTickCount++;
- }
- }
-
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-void cHorse::OnRightClicked(cPlayer & a_Player)
-{
- if (!m_bIsSaddled && m_bIsTame)
- {
- if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_SADDLE)
- {
- // Saddle the horse:
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
- m_bIsSaddled = true;
- m_World->BroadcastEntityMetadata(*this);
- }
- else if (!a_Player.GetEquippedItem().IsEmpty())
- {
- // The horse doesn't like being hit, make it rear:
- m_bIsRearing = true;
- m_RearTickCount = 0;
- }
- }
- else
- {
- if (m_Attachee != NULL)
- {
- if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
- {
- a_Player.Detach();
- return;
- }
-
- if (m_Attachee->IsPlayer())
- {
- return;
- }
-
- m_Attachee->Detach();
- }
-
- m_TameAttemptTimes++;
- a_Player.AttachTo(this);
- }
-}
-
-
-
-
-
-void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER);
- if (m_bIsSaddled)
- {
- a_Drops.push_back(cItem(E_ITEM_SADDLE, 1));
- }
-}
-
-
-
-
diff --git a/source/Mobs/Horse.h b/source/Mobs/Horse.h
deleted file mode 100644
index be0c23f9b..000000000
--- a/source/Mobs/Horse.h
+++ /dev/null
@@ -1,44 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cHorse :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cHorse(int Type, int Color, int Style, int TameTimes);
-
- CLASS_PROTODEF(cHorse);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void OnRightClicked(cPlayer & a_Player) override;
-
- bool IsSaddled (void) const {return m_bIsSaddled; }
- bool IsChested (void) const {return m_bHasChest; }
- bool IsEating (void) const {return m_bIsEating; }
- bool IsRearing (void) const {return m_bIsRearing; }
- bool IsMthOpen (void) const {return m_bIsMouthOpen; }
- bool IsTame (void) const {return m_bIsTame; }
- int GetHorseType (void) const {return m_Type; }
- int GetHorseColor (void) const {return m_Color; }
- int GetHorseStyle (void) const {return m_Style; }
- int GetHorseArmour (void) const {return m_Armour;}
-
-private:
-
- bool m_bHasChest, m_bIsEating, m_bIsRearing, m_bIsMouthOpen, m_bIsTame, m_bIsSaddled;
- int m_Type, m_Color, m_Style, m_Armour, m_TimesToTame, m_TameAttemptTimes, m_RearTickCount;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/IncludeAllMonsters.h b/source/Mobs/IncludeAllMonsters.h
deleted file mode 100644
index 1b436a11f..000000000
--- a/source/Mobs/IncludeAllMonsters.h
+++ /dev/null
@@ -1,29 +0,0 @@
-#include "Bat.h"
-#include "Blaze.h"
-#include "Cavespider.h"
-#include "Chicken.h"
-#include "Cow.h"
-#include "Creeper.h"
-#include "Enderman.h"
-#include "EnderDragon.h"
-#include "Ghast.h"
-#include "Giant.h"
-#include "Horse.h"
-#include "IronGolem.h"
-#include "Magmacube.h"
-#include "Mooshroom.h"
-#include "Ocelot.h"
-#include "Pig.h"
-#include "Sheep.h"
-#include "Silverfish.h"
-#include "Skeleton.h"
-#include "Slime.h"
-#include "SnowGolem.h"
-#include "Spider.h"
-#include "Squid.h"
-#include "Villager.h"
-#include "Witch.h"
-#include "Wither.h"
-#include "Wolf.h"
-#include "Zombie.h"
-#include "Zombiepigman.h"
diff --git a/source/Mobs/IronGolem.cpp b/source/Mobs/IronGolem.cpp
deleted file mode 100644
index 47c961098..000000000
--- a/source/Mobs/IronGolem.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "IronGolem.h"
-
-
-
-
-
-cIronGolem::cIronGolem(void) :
- super("IronGolem", mtIronGolem, "mob.IronGolem.hit", "mob.IronGolem.death", 1.4, 2.9)
-{
-}
-
-
-
-
-
-void cIronGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 5, E_ITEM_IRON);
-}
-
-
-
-
diff --git a/source/Mobs/IronGolem.h b/source/Mobs/IronGolem.h
deleted file mode 100644
index d49ff4cab..000000000
--- a/source/Mobs/IronGolem.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "PassiveAggressiveMonster.h"
-
-
-
-
-
-class cIronGolem :
- public cPassiveAggressiveMonster
-{
- typedef cPassiveAggressiveMonster super;
-
-public:
- cIronGolem(void);
-
- CLASS_PROTODEF(cIronGolem);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Magmacube.cpp b/source/Mobs/Magmacube.cpp
deleted file mode 100644
index 86447ff6b..000000000
--- a/source/Mobs/Magmacube.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Magmacube.h"
-
-
-
-
-
-cMagmaCube::cMagmaCube(int a_Size) :
- super("MagmaCube", mtMagmaCube, "mob.MagmaCube.big", "mob.MagmaCube.big", 0.6 * a_Size, 0.6 * a_Size),
- m_Size(a_Size)
-{
-}
-
-
-
-
-
-void cMagmaCube::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_MAGMA_CREAM);
-}
-
-
-
-
diff --git a/source/Mobs/Magmacube.h b/source/Mobs/Magmacube.h
deleted file mode 100644
index 130952970..000000000
--- a/source/Mobs/Magmacube.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cMagmaCube :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- /// Creates a MagmaCube of the specified size; size is 1 .. 3, with 1 being the smallest
- cMagmaCube(int a_Size);
-
- CLASS_PROTODEF(cMagmaCube);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- int GetSize(void) const { return m_Size; }
-
-protected:
-
- /// Size of the MagmaCube, 1 .. 3, with 1 being the smallest
- int m_Size;
-} ;
-
-
-
-
diff --git a/source/Mobs/Monster.cpp b/source/Mobs/Monster.cpp
deleted file mode 100644
index 8a5717e27..000000000
--- a/source/Mobs/Monster.cpp
+++ /dev/null
@@ -1,758 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "IncludeAllMonsters.h"
-#include "../Root.h"
-#include "../Server.h"
-#include "../ClientHandle.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-#include "../Defines.h"
-#include "../MonsterConfig.h"
-#include "../MersenneTwister.h"
-
-#include "../Vector3f.h"
-#include "../Vector3i.h"
-#include "../Vector3d.h"
-#include "../Tracer.h"
-#include "../Chunk.h"
-#include "../FastRandom.h"
-
-
-
-
-
-/** Map for eType <-> string
-Needs to be alpha-sorted by the strings, because binary search is used in StringToMobType()
-The strings need to be lowercase (for more efficient comparisons in StringToMobType())
-*/
-static const struct
-{
- cMonster::eType m_Type;
- const char * m_lcName;
-} g_MobTypeNames[] =
-{
- {cMonster::mtBat, "bat"},
- {cMonster::mtBlaze, "blaze"},
- {cMonster::mtCaveSpider, "cavespider"},
- {cMonster::mtChicken, "chicken"},
- {cMonster::mtCow, "cow"},
- {cMonster::mtCreeper, "creeper"},
- {cMonster::mtEnderman, "enderman"},
- {cMonster::mtGhast, "ghast"},
- {cMonster::mtHorse, "horse"},
- {cMonster::mtMagmaCube, "magmacube"},
- {cMonster::mtMooshroom, "mooshroom"},
- {cMonster::mtOcelot, "ocelot"},
- {cMonster::mtPig, "pig"},
- {cMonster::mtSheep, "sheep"},
- {cMonster::mtSilverfish, "silverfish"},
- {cMonster::mtSkeleton, "skeleton"},
- {cMonster::mtSlime, "slime"},
- {cMonster::mtSpider, "spider"},
- {cMonster::mtSquid, "squid"},
- {cMonster::mtVillager, "villager"},
- {cMonster::mtWitch, "witch"},
- {cMonster::mtWolf, "wolf"},
- {cMonster::mtZombie, "zombie"},
- {cMonster::mtZombiePigman, "zombiepigman"},
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMonster:
-
-cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height)
- : super(etMonster, a_Width, a_Height)
- , m_Target(NULL)
- , m_AttackRate(3)
- , idle_interval(0)
- , m_bMovingToDestination(false)
- , m_DestinationTime( 0 )
- , m_DestroyTimer( 0 )
- , m_Jump(0)
- , m_MobType(a_MobType)
- , m_SoundHurt(a_SoundHurt)
- , m_SoundDeath(a_SoundDeath)
- , m_EMState(IDLE)
- , m_SightDistance(25)
- , m_SeePlayerInterval (0)
- , m_EMPersonality(AGGRESSIVE)
- , m_AttackDamage(1.0f)
- , m_AttackRange(2.0f)
- , m_AttackInterval(0)
- , m_BurnsInDaylight(false)
-{
- if (!a_ConfigName.empty())
- {
- GetMonsterConfig(a_ConfigName);
- }
-}
-
-
-
-
-
-void cMonster::SpawnOn(cClientHandle & a_Client)
-{
- a_Client.SendSpawnMob(*this);
-}
-
-
-
-
-
-void cMonster::MoveToPosition( const Vector3f & a_Position )
-{
- m_bMovingToDestination = true;
-
- m_Destination = a_Position;
-}
-
-
-
-
-
-bool cMonster::ReachedDestination()
-{
- Vector3f Distance = (m_Destination) - GetPosition();
- if( Distance.SqrLength() < 2.f )
- return true;
-
- return false;
-}
-
-
-
-
-
-void cMonster::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- if (m_Health <= 0)
- {
- // The mob is dead, but we're still animating the "puff" they leave when they die
- m_DestroyTimer += a_Dt / 1000;
- if (m_DestroyTimer > 1)
- {
- Destroy(true);
- }
- return;
- }
-
- // Burning in daylight
- HandleDaylightBurning(a_Chunk);
-
- HandlePhysics(a_Dt,a_Chunk);
- BroadcastMovementUpdate();
-
- a_Dt /= 1000;
-
- if (m_bMovingToDestination)
- {
- Vector3f Pos( GetPosition() );
- Vector3f Distance = m_Destination - Pos;
- if( !ReachedDestination() )
- {
- Distance.y = 0;
- Distance.Normalize();
- Distance *= 3;
- SetSpeedX( Distance.x );
- SetSpeedZ( Distance.z );
-
- if (m_EMState == ESCAPING)
- { //Runs Faster when escaping :D otherwise they just walk away
- SetSpeedX (GetSpeedX() * 2.f);
- SetSpeedZ (GetSpeedZ() * 2.f);
- }
- }
- else
- {
- m_bMovingToDestination = false;
- }
-
- if( GetSpeed().SqrLength() > 0.f )
- {
- if( m_bOnGround )
- {
- Vector3f NormSpeed = Vector3f(GetSpeed()).NormalizeCopy();
- Vector3f NextBlock = Vector3f( GetPosition() ) + NormSpeed;
- int NextHeight;
- if (!m_World->TryGetHeight((int)NextBlock.x, (int)NextBlock.z, NextHeight))
- {
- // The chunk at NextBlock is not loaded
- return;
- }
- if( NextHeight > (GetPosY() - 1.0) && (NextHeight - GetPosY()) < 2.5 )
- {
- m_bOnGround = false;
- SetSpeedY(5.f); // Jump!!
- }
- }
- }
- }
-
- Vector3d Distance = m_Destination - GetPosition();
- if (Distance.SqrLength() > 0.1f)
- {
- double Rotation, Pitch;
- Distance.Normalize();
- VectorToEuler( Distance.x, Distance.y, Distance.z, Rotation, Pitch );
- SetHeadYaw (Rotation);
- SetRotation( Rotation );
- SetPitch( -Pitch );
- }
-
- switch (m_EMState)
- {
- case IDLE:
- {
- // If enemy passive we ignore checks for player visibility
- InStateIdle(a_Dt);
- break;
- }
-
- case CHASING:
- {
- // If we do not see a player anymore skip chasing action
- InStateChasing(a_Dt);
- break;
- }
-
- case ESCAPING:
- {
- InStateEscaping(a_Dt);
- break;
- }
- } // switch (m_EMState)
-}
-
-
-
-
-
-
-void cMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
- if((m_SoundHurt != "") && (m_Health > 0)) m_World->BroadcastSoundEffect(m_SoundHurt, (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 1.0f, 0.8f);
- if (a_TDI.Attacker != NULL)
- {
- m_Target = a_TDI.Attacker;
- AddReference(m_Target);
- }
-}
-
-
-
-
-
-void cMonster::KilledBy(cEntity * a_Killer)
-{
- super::KilledBy(a_Killer);
- if (m_SoundHurt != "")
- {
- m_World->BroadcastSoundEffect(m_SoundDeath, (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 1.0f, 0.8f);
- }
- m_DestroyTimer = 0;
-}
-
-
-
-
-
-//----State Logic
-
-const char *cMonster::GetState()
-{
- switch(m_EMState)
- {
- case IDLE: return "Idle";
- case ATTACKING: return "Attacking";
- case CHASING: return "Chasing";
- default: return "Unknown";
- }
-}
-
-
-
-
-
-// for debugging
-void cMonster::SetState(const AString & a_State)
-{
- if (a_State.compare("Idle") == 0)
- {
- m_EMState = IDLE;
- }
- else if (a_State.compare("Attacking") == 0)
- {
- m_EMState = ATTACKING;
- }
- else if (a_State.compare("Chasing") == 0)
- {
- m_EMState = CHASING;
- }
- else
- {
- LOGD("cMonster::SetState(): Invalid state");
- ASSERT(!"Invalid state");
- }
-}
-
-
-
-
-
-//Checks to see if EventSeePlayer should be fired
-//monster sez: Do I see the player
-void cMonster::CheckEventSeePlayer(void)
-{
- // TODO: Rewrite this to use cWorld's DoWithPlayers()
- cPlayer * Closest = FindClosestPlayer();
-
- if (Closest != NULL)
- {
- EventSeePlayer(Closest);
- }
-}
-
-
-
-
-
-void cMonster::CheckEventLostPlayer(void)
-{
- Vector3f pos;
- cTracer LineOfSight(GetWorld());
-
- if (m_Target != NULL)
- {
- pos = m_Target->GetPosition();
- if ((pos - GetPosition()).Length() > m_SightDistance || LineOfSight.Trace(GetPosition(),(pos - GetPosition()), (int)(pos - GetPosition()).Length()))
- {
- EventLosePlayer();
- }
- }
- else
- {
- EventLosePlayer();
- }
-}
-
-
-
-
-
-// What to do if player is seen
-// default to change state to chasing
-void cMonster::EventSeePlayer(cEntity * a_SeenPlayer)
-{
- m_Target = a_SeenPlayer;
- AddReference(m_Target);
-}
-
-
-
-
-
-void cMonster::EventLosePlayer(void)
-{
- Dereference(m_Target);
- m_Target = NULL;
- m_EMState = IDLE;
-}
-
-
-
-
-
-// What to do if in Idle State
-void cMonster::InStateIdle(float a_Dt)
-{
- idle_interval += a_Dt;
- if (idle_interval > 1)
- {
- // at this interval the results are predictable
- int rem = m_World->GetTickRandomNumber(6) + 1;
- // LOGD("Moving: int: %3.3f rem: %i",idle_interval,rem);
- idle_interval -= 1; // So nothing gets dropped when the server hangs for a few seconds
- Vector3f Dist;
- Dist.x = (float)(m_World->GetTickRandomNumber(10) - 5);
- Dist.z = (float)(m_World->GetTickRandomNumber(10) - 5);
- if ((Dist.SqrLength() > 2) && (rem >= 3))
- {
- m_Destination.x = (float)(GetPosX() + Dist.x);
- m_Destination.z = (float)(GetPosZ() + Dist.z);
- int PosY;
- if (m_World->TryGetHeight((int)m_Destination.x, (int)m_Destination.z, PosY))
- {
- m_Destination.y = (float)PosY + 1.2f;
- MoveToPosition(m_Destination);
- }
- }
- }
-}
-
-
-
-
-
-// What to do if in Chasing State
-// This state should always be defined in each child class
-void cMonster::InStateChasing(float a_Dt)
-{
- UNUSED(a_Dt);
-}
-
-
-
-
-
-// What to do if in Escaping State
-void cMonster::InStateEscaping(float a_Dt)
-{
- UNUSED(a_Dt);
-
- if (m_Target != NULL)
- {
- Vector3d newloc = GetPosition();
- newloc.x = (m_Target->GetPosition().x < newloc.x)? (newloc.x + m_SightDistance): (newloc.x - m_SightDistance);
- newloc.z = (m_Target->GetPosition().z < newloc.z)? (newloc.z + m_SightDistance): (newloc.z - m_SightDistance);
- MoveToPosition(newloc);
- }
- else
- {
- m_EMState = IDLE; // This shouldnt be required but just to be safe
- }
-}
-
-
-
-
-
-// Do attack here
-// a_Dt is passed so we can set attack rate
-void cMonster::Attack(float a_Dt)
-{
- m_AttackInterval += a_Dt * m_AttackRate;
- if ((m_Target != NULL) && (m_AttackInterval > 3.0))
- {
- // Setting this higher gives us more wiggle room for attackrate
- m_AttackInterval = 0.0;
- ((cPawn *)m_Target)->TakeDamage(*this);
- }
-}
-
-
-
-
-
-// Checks for Players close by and if they are visible return the closest
-cPlayer * cMonster::FindClosestPlayer(void)
-{
- return m_World->FindClosestPlayer(GetPosition(), m_SightDistance);
-}
-
-
-
-
-
-void cMonster::GetMonsterConfig(const AString & a_Name)
-{
- cRoot::Get()->GetMonsterConfig()->AssignAttributes(this, a_Name);
-}
-
-
-
-
-
-void cMonster::SetAttackRate(int ar)
-{
- m_AttackRate = (float)ar;
-}
-
-
-
-
-
-void cMonster::SetAttackRange(float ar)
-{
- m_AttackRange = ar;
-}
-
-
-
-
-
-void cMonster::SetAttackDamage(float ad)
-{
- m_AttackDamage = ad;
-}
-
-
-
-
-
-void cMonster::SetSightDistance(float sd)
-{
- m_SightDistance = sd;
-}
-
-
-
-
-
-AString cMonster::MobTypeToString(cMonster::eType a_MobType)
-{
- // Mob types aren't sorted, so we need to search linearly:
- for (int i = 0; i < ARRAYCOUNT(g_MobTypeNames); i++)
- {
- if (g_MobTypeNames[i].m_Type == a_MobType)
- {
- return g_MobTypeNames[i].m_lcName;
- }
- }
-
- // Not found:
- return "";
-}
-
-
-
-
-
-cMonster::eType cMonster::StringToMobType(const AString & a_Name)
-{
- AString lcName(a_Name);
- StrToLower(lcName);
-
- // Binary-search for the lowercase name:
- int lo = 0, hi = ARRAYCOUNT(g_MobTypeNames) - 1;
- while (hi - lo > 1)
- {
- int mid = (lo + hi) / 2;
- int res = strcmp(g_MobTypeNames[mid].m_lcName, lcName.c_str());
- if (res == 0)
- {
- return g_MobTypeNames[mid].m_Type;
- }
- if (res < 0)
- {
- lo = mid;
- }
- else
- {
- hi = mid;
- }
- }
- // Range has collapsed to at most two elements, compare each:
- if (strcmp(g_MobTypeNames[lo].m_lcName, lcName.c_str()) == 0)
- {
- return g_MobTypeNames[lo].m_Type;
- }
- if ((lo != hi) && (strcmp(g_MobTypeNames[hi].m_lcName, lcName.c_str()) == 0))
- {
- return g_MobTypeNames[hi].m_Type;
- }
-
- // Not found:
- return mtInvalidType;
-}
-
-
-
-
-
-cMonster::eFamily cMonster::FamilyFromType(eType a_Type)
-{
- switch (a_Type)
- {
- case mtBat: return mfAmbient;
- case mtBlaze: return mfHostile;
- case mtCaveSpider: return mfHostile;
- case mtChicken: return mfPassive;
- case mtCow: return mfPassive;
- case mtCreeper: return mfHostile;
- case mtEnderman: return mfHostile;
- case mtGhast: return mfHostile;
- case mtHorse: return mfPassive;
- case mtMagmaCube: return mfHostile;
- case mtMooshroom: return mfHostile;
- case mtOcelot: return mfHostile;
- case mtPig: return mfPassive;
- case mtSheep: return mfPassive;
- case mtSilverfish: return mfHostile;
- case mtSkeleton: return mfHostile;
- case mtSlime: return mfHostile;
- case mtSpider: return mfHostile;
- case mtSquid: return mfWater;
- case mtVillager: return mfPassive;
- case mtWitch: return mfHostile;
- case mtWolf: return mfHostile;
- case mtZombie: return mfHostile;
- case mtZombiePigman: return mfHostile;
- } ;
- ASSERT(!"Unhandled mob type");
- return mfMaxplusone;
-}
-
-
-
-
-
-int cMonster::GetSpawnDelay(cMonster::eFamily a_MobFamily)
-{
- switch (a_MobFamily)
- {
- case mfHostile: return 40;
- case mfPassive: return 40;
- case mfAmbient: return 40;
- case mfWater: return 400;
- }
- ASSERT(!"Unhandled mob family");
- return -1;
-}
-
-
-
-
-
-cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType)
-{
- cFastRandom Random;
- cMonster * toReturn = NULL;
-
- // Create the mob entity
- switch (a_MobType)
- {
- case mtMagmaCube:
- case mtSlime:
- {
- toReturn = new cSlime (Random.NextInt(2) + 1);
- break;
- }
- case mtSkeleton:
- {
- // TODO: Actual detection of spawning in Nether
- toReturn = new cSkeleton(Random.NextInt(1) == 0 ? false : true);
- break;
- }
- case mtVillager:
- {
- int VillagerType = Random.NextInt(6);
- if (VillagerType == 6)
- {
- // Give farmers a better chance of spawning
- VillagerType = 0;
- }
-
- toReturn = new cVillager((cVillager::eVillagerType)VillagerType);
- break;
- }
- case mtHorse:
- {
- // Horses take a type (species), a colour, and a style (dots, stripes, etc.)
- int HorseType = Random.NextInt(7);
- int HorseColor = Random.NextInt(6);
- int HorseStyle = Random.NextInt(6);
- int HorseTameTimes = Random.NextInt(6) + 1;
-
- if ((HorseType == 5) || (HorseType == 6) || (HorseType == 7))
- {
- // Increase chances of normal horse (zero)
- HorseType = 0;
- }
-
- toReturn = new cHorse(HorseType, HorseColor, HorseStyle, HorseTameTimes);
- break;
- }
-
- case mtBat: toReturn = new cBat(); break;
- case mtBlaze: toReturn = new cBlaze(); break;
- case mtCaveSpider: toReturn = new cCavespider(); break;
- case mtChicken: toReturn = new cChicken(); break;
- case mtCow: toReturn = new cCow(); break;
- case mtCreeper: toReturn = new cCreeper(); break;
- case mtEnderman: toReturn = new cEnderman(); break;
- case mtGhast: toReturn = new cGhast(); break;
- case mtMooshroom: toReturn = new cMooshroom(); break;
- case mtOcelot: toReturn = new cOcelot(); break;
- case mtPig: toReturn = new cPig(); break;
- case mtSheep: toReturn = new cSheep (Random.NextInt(15)); break; // Colour parameter
- case mtSilverfish: toReturn = new cSilverfish(); break;
- case mtSpider: toReturn = new cSpider(); break;
- case mtSquid: toReturn = new cSquid(); break;
- case mtWitch: toReturn = new cWitch(); break;
- case mtWolf: toReturn = new cWolf(); break;
- case mtZombie: toReturn = new cZombie(false); break; // TODO: Infected zombie parameter
- case mtZombiePigman: toReturn = new cZombiePigman(); break;
- default:
- {
- ASSERT(!"Unhandled mob type whilst trying to spawn mob!");
- }
- }
- return toReturn;
-}
-
-
-
-
-
-void cMonster::AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth)
-{
- MTRand r1;
- int Count = r1.randInt() % (a_Max + 1 - a_Min) + a_Min;
- if (Count > 0)
- {
- a_Drops.push_back(cItem(a_Item, Count, a_ItemHealth));
- }
-}
-
-
-
-
-
-void cMonster::HandleDaylightBurning(cChunk & a_Chunk)
-{
- if (!m_BurnsInDaylight)
- {
- return;
- }
-
- int RelY = (int)floor(GetPosY());
- if ((RelY < 0) || (RelY >= cChunkDef::Height))
- {
- // Outside the world
- return;
- }
-
- int RelX = (int)floor(GetPosX()) - GetChunkX() * cChunkDef::Width;
- int RelZ = (int)floor(GetPosZ()) - GetChunkZ() * cChunkDef::Width;
- if (
- (a_Chunk.GetSkyLight(RelX, RelY, RelZ) == 15) && // In the daylight
- (a_Chunk.GetBlock(RelX, RelY, RelZ) != E_BLOCK_SOULSAND) && // Not on soulsand
- (GetWorld()->GetTimeOfDay() < (12000 + 1000)) && // It is nighttime
- !IsOnFire() // Not already burning
- )
- {
- // Burn for 100 ticks, then decide again
- StartBurning(100);
- }
-}
-
-
-
-
-cMonster::eFamily cMonster::GetMobFamily(void) const
-{
- return FamilyFromType(m_MobType);
-}
-
-
-
-
diff --git a/source/Mobs/Monster.h b/source/Mobs/Monster.h
deleted file mode 100644
index 29a705d11..000000000
--- a/source/Mobs/Monster.h
+++ /dev/null
@@ -1,195 +0,0 @@
-
-#pragma once
-
-#include "../Entities/Pawn.h"
-#include "../Defines.h"
-#include "../BlockID.h"
-#include "../Item.h"
-
-
-
-
-
-class Vector3f;
-class cClientHandle;
-class cWorld;
-
-
-
-
-// tolua_begin
-class cMonster :
- public cPawn
-{
- typedef cPawn super;
-public:
- /// This identifies individual monster type, as well as their network type-ID
- enum eType
- {
- mtInvalidType = -1,
-
- mtBat = E_META_SPAWN_EGG_BAT,
- mtBlaze = E_META_SPAWN_EGG_BLAZE,
- mtCaveSpider = E_META_SPAWN_EGG_CAVE_SPIDER,
- mtChicken = E_META_SPAWN_EGG_CHICKEN,
- mtCow = E_META_SPAWN_EGG_COW,
- mtCreeper = E_META_SPAWN_EGG_CREEPER,
- mtEnderDragon = E_META_SPAWN_EGG_ENDER_DRAGON,
- mtEnderman = E_META_SPAWN_EGG_ENDERMAN,
- mtGhast = E_META_SPAWN_EGG_GHAST,
- mtGiant = E_META_SPAWN_EGG_GIANT,
- mtHorse = E_META_SPAWN_EGG_HORSE,
- mtIronGolem = E_META_SPAWN_EGG_IRON_GOLEM,
- mtMagmaCube = E_META_SPAWN_EGG_MAGMA_CUBE,
- mtMooshroom = E_META_SPAWN_EGG_MOOSHROOM,
- mtOcelot = E_META_SPAWN_EGG_OCELOT,
- mtPig = E_META_SPAWN_EGG_PIG,
- mtSheep = E_META_SPAWN_EGG_SHEEP,
- mtSilverfish = E_META_SPAWN_EGG_SILVERFISH,
- mtSkeleton = E_META_SPAWN_EGG_SKELETON,
- mtSlime = E_META_SPAWN_EGG_SLIME,
- mtSnowGolem = E_META_SPAWN_EGG_SNOW_GOLEM,
- mtSpider = E_META_SPAWN_EGG_SPIDER,
- mtSquid = E_META_SPAWN_EGG_SQUID,
- mtVillager = E_META_SPAWN_EGG_VILLAGER,
- mtWitch = E_META_SPAWN_EGG_WITCH,
- mtWither = E_META_SPAWN_EGG_WITHER,
- mtWolf = E_META_SPAWN_EGG_WOLF,
- mtZombie = E_META_SPAWN_EGG_ZOMBIE,
- mtZombiePigman = E_META_SPAWN_EGG_ZOMBIE_PIGMAN,
- } ;
-
- enum eFamily
- {
- mfHostile = 0, // Spider, Zombies ...
- mfPassive = 1, // Cows, Pigs
- mfAmbient = 2, // Bats
- mfWater = 3, // Squid
-
- mfMaxplusone, // Nothing. Be sure this is the last and the others are in order
- } ;
-
- // tolua_end
-
- enum MState{ATTACKING, IDLE, CHASING, ESCAPING} m_EMState;
- enum MPersonality{PASSIVE,AGGRESSIVE,COWARDLY} m_EMPersonality;
-
- float m_SightDistance;
-
- /** Creates the mob object.
- * If a_ConfigName is not empty, the configuration is loaded using GetMonsterConfig()
- * a_MobType is the type of the mob (also used in the protocol ( http://wiki.vg/Entities#Mobs , 2012_12_22))
- * a_SoundHurt and a_SoundDeath are assigned into m_SoundHurt and m_SoundDeath, respectively
- */
- cMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
-
- CLASS_PROTODEF(cMonster);
-
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
-
- virtual void KilledBy(cEntity * a_Killer) override;
-
- virtual void MoveToPosition(const Vector3f & a_Position);
- virtual bool ReachedDestination(void);
-
- // tolua_begin
- eType GetMobType(void) const {return m_MobType; }
- eFamily GetMobFamily(void) const;
- // tolua_end
-
-
- const char * GetState();
- void SetState(const AString & str);
-
- virtual void CheckEventSeePlayer(void);
- virtual void EventSeePlayer(cEntity * a_Player);
- virtual cPlayer * FindClosestPlayer(); // non static is easier. also virtual so other mobs can implement their own searching algo
-
- /// Reads the monster configuration for the specified monster name and assigns it to this object.
- void GetMonsterConfig(const AString & a_Name);
-
- virtual void EventLosePlayer(void);
- virtual void CheckEventLostPlayer(void);
-
- virtual void InStateIdle (float a_Dt);
- virtual void InStateChasing (float a_Dt);
- virtual void InStateEscaping(float a_Dt);
-
- virtual void Attack(float a_Dt);
-
- int GetAttackRate(){return (int)m_AttackRate;}
- void SetAttackRate(int ar);
- void SetAttackRange(float ar);
- void SetAttackDamage(float ad);
- void SetSightDistance(float sd);
-
- /// Sets whether the mob burns in daylight. Only evaluated at next burn-decision tick
- void SetBurnsInDaylight(bool a_BurnsInDaylight) { m_BurnsInDaylight = a_BurnsInDaylight; }
-
- // Overridables to handle ageable mobs
- virtual bool IsBaby (void) const { return false; }
- virtual bool IsTame (void) const { return false; }
- virtual bool IsSitting (void) const { return false; }
-
- // tolua_begin
-
- /// Translates MobType enum to a string, empty string if unknown
- static AString MobTypeToString(eType a_MobType);
-
- /// Translates MobType string to the enum, mtInvalidType if not recognized
- static eType StringToMobType(const AString & a_MobTypeName);
-
- /// Returns the mob family based on the type
- static eFamily FamilyFromType(eType a_MobType);
-
- /// Returns the spawn delay (number of game ticks between spawn attempts) for the given mob family
- static int GetSpawnDelay(cMonster::eFamily a_MobFamily);
-
- // tolua_end
-
- /** Creates a new object of the specified mob.
- a_MobType is the type of the mob to be created
- Asserts and returns null if mob type is not specified
- */
- static cMonster * NewMonsterFromType(eType a_MobType);
-
-protected:
-
- cEntity * m_Target;
- float m_AttackRate;
- float idle_interval;
-
- Vector3f m_Destination;
- bool m_bMovingToDestination;
- bool m_bPassiveAggressive;
-
- float m_DestinationTime;
-
- float m_DestroyTimer;
- float m_Jump;
-
- eType m_MobType;
-
- AString m_SoundHurt;
- AString m_SoundDeath;
-
- float m_SeePlayerInterval;
- float m_AttackDamage;
- float m_AttackRange;
- float m_AttackInterval;
-
- bool m_BurnsInDaylight;
-
- void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0);
-
- void HandleDaylightBurning(cChunk & a_Chunk);
-
-} ; // tolua_export
-
-
-
-
diff --git a/source/Mobs/Mooshroom.cpp b/source/Mobs/Mooshroom.cpp
deleted file mode 100644
index 940e2db44..000000000
--- a/source/Mobs/Mooshroom.cpp
+++ /dev/null
@@ -1,33 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Mooshroom.h"
-
-
-
-
-
-// TODO: Milk Cow
-
-
-
-
-
-cMooshroom::cMooshroom(void) :
- super("Mooshroom", mtMooshroom, "mob.cow.hurt", "mob.cow.hurt", 0.9, 1.3)
-{
-}
-
-
-
-
-
-void cMooshroom::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER);
- AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF);
-}
-
-
-
-
diff --git a/source/Mobs/Mooshroom.h b/source/Mobs/Mooshroom.h
deleted file mode 100644
index 73f6348b6..000000000
--- a/source/Mobs/Mooshroom.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cMooshroom :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cMooshroom(void);
-
- CLASS_PROTODEF(cMooshroom);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Ocelot.h b/source/Mobs/Ocelot.h
deleted file mode 100644
index adb7a1f75..000000000
--- a/source/Mobs/Ocelot.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cOcelot :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cOcelot(void) :
- super("Ocelot", mtOcelot, "mob.cat.hitt", "mob.cat.hitt", 0.6, 0.8)
- {
- }
-
- CLASS_PROTODEF(cOcelot);
-} ;
-
-
-
-
diff --git a/source/Mobs/PassiveAggressiveMonster.cpp b/source/Mobs/PassiveAggressiveMonster.cpp
deleted file mode 100644
index 28de65905..000000000
--- a/source/Mobs/PassiveAggressiveMonster.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "PassiveAggressiveMonster.h"
-
-#include "../Entities/Player.h"
-
-
-
-
-
-cPassiveAggressiveMonster::cPassiveAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) :
- super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height)
-{
- m_EMPersonality = PASSIVE;
-}
-
-
-
-
-
-void cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
-
- if ((m_Target != NULL) && (m_Target->IsPlayer()))
- {
- cPlayer * Player = (cPlayer *) m_Target;
- if (Player->GetGameMode() != 1)
- {
- m_EMState = CHASING;
- }
- }
-}
-
-
-
-
diff --git a/source/Mobs/PassiveAggressiveMonster.h b/source/Mobs/PassiveAggressiveMonster.h
deleted file mode 100644
index 2c5ef30b1..000000000
--- a/source/Mobs/PassiveAggressiveMonster.h
+++ /dev/null
@@ -1,23 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cPassiveAggressiveMonster :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cPassiveAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
-
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/PassiveMonster.cpp b/source/Mobs/PassiveMonster.cpp
deleted file mode 100644
index 91ceb5a53..000000000
--- a/source/Mobs/PassiveMonster.cpp
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "PassiveMonster.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-cPassiveMonster::cPassiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) :
- super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height)
-{
- m_EMPersonality = PASSIVE;
-}
-
-
-
-
-
-void cPassiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
- if ((a_TDI.Attacker != this) && (a_TDI.Attacker != NULL))
- {
- m_EMState = ESCAPING;
- }
-}
-
-
-
-
-
-void cPassiveMonster::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- m_SeePlayerInterval += a_Dt;
-
- if (m_SeePlayerInterval > 1) // Check every second
- {
- int rem = m_World->GetTickRandomNumber(3) + 1; // Check most of the time but miss occasionally
-
- m_SeePlayerInterval = 0.0;
- if (rem >= 2)
- {
- if (m_EMState == ESCAPING)
- {
- CheckEventLostPlayer();
- }
- }
- }
-}
-
-
-
-
-
diff --git a/source/Mobs/PassiveMonster.h b/source/Mobs/PassiveMonster.h
deleted file mode 100644
index 14a6be6b1..000000000
--- a/source/Mobs/PassiveMonster.h
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#pragma once
-
-#include "Monster.h"
-
-
-
-
-
-class cPassiveMonster :
- public cMonster
-{
- typedef cMonster super;
-
-public:
- cPassiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- /// When hit by someone, run away
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Pig.cpp b/source/Mobs/Pig.cpp
deleted file mode 100644
index 0871a38a9..000000000
--- a/source/Mobs/Pig.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Pig.h"
-#include "../Entities/Player.h"
-#include "../World.h"
-
-
-
-
-
-cPig::cPig(void) :
- super("Pig", mtPig, "mob.pig.say", "mob.pig.death", 0.9, 0.9),
- m_bIsSaddled(false)
-{
-}
-
-
-
-
-
-void cPig::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_COOKED_PORKCHOP : E_ITEM_RAW_PORKCHOP);
- if (m_bIsSaddled)
- {
- a_Drops.push_back(cItem(E_ITEM_SADDLE, 1));
- }
-}
-
-
-
-
-
-void cPig::OnRightClicked(cPlayer & a_Player)
-{
- if (m_bIsSaddled)
- {
- if (m_Attachee != NULL)
- {
- if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
- {
- // This player is already sitting in, they want out.
- a_Player.Detach();
- return;
- }
-
- if (m_Attachee->IsPlayer())
- {
- // Another player is already sitting in here, cannot attach
- return;
- }
-
- // Detach whatever is sitting in this pig now:
- m_Attachee->Detach();
- }
-
- // Attach the player to this pig
- a_Player.AttachTo(this);
- }
- else if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_SADDLE)
- {
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
-
- // Set saddle state & broadcast metadata
- m_bIsSaddled = true;
- m_World->BroadcastEntityMetadata(*this);
- }
-}
-
-
-
-
-
diff --git a/source/Mobs/Pig.h b/source/Mobs/Pig.h
deleted file mode 100644
index 4fd0d8db8..000000000
--- a/source/Mobs/Pig.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cPig :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cPig(void);
-
- CLASS_PROTODEF(cPig);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void OnRightClicked(cPlayer & a_Player) override;
- bool IsSaddled(void) const { return m_bIsSaddled; }
-
-private:
-
- bool m_bIsSaddled;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Sheep.cpp b/source/Mobs/Sheep.cpp
deleted file mode 100644
index bda4ccff8..000000000
--- a/source/Mobs/Sheep.cpp
+++ /dev/null
@@ -1,62 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Sheep.h"
-#include "../BlockID.h"
-#include "../Entities/Player.h"
-#include "../World.h"
-
-
-
-
-
-cSheep::cSheep(int a_Color) :
- super("Sheep", mtSheep, "mob.sheep.say", "mob.sheep.say", 0.6, 1.3),
- m_IsSheared(false),
- m_WoolColor(a_Color)
-{
-}
-
-
-
-
-
-void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- if (!m_IsSheared)
- {
- a_Drops.push_back(cItem(E_BLOCK_WOOL, 1, m_WoolColor));
- }
-}
-
-
-
-
-
-void cSheep::OnRightClicked(cPlayer & a_Player)
-{
- if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared))
- {
- m_IsSheared = true;
- m_World->BroadcastEntityMetadata(*this);
-
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.UseEquippedItem();
- }
-
- cItems Drops;
- int NumDrops = m_World->GetTickRandomNumber(2) + 1;
- Drops.push_back(cItem(E_BLOCK_WOOL, NumDrops, m_WoolColor));
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
- }
- if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_DYE) && (m_WoolColor != 15 - a_Player.GetEquippedItem().m_ItemDamage))
- {
- m_WoolColor = 15 - a_Player.GetEquippedItem().m_ItemDamage;
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
- m_World->BroadcastEntityMetadata(*this);
- }
-}
diff --git a/source/Mobs/Sheep.h b/source/Mobs/Sheep.h
deleted file mode 100644
index 8293a2c05..000000000
--- a/source/Mobs/Sheep.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cSheep :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cSheep(int a_Color);
-
- CLASS_PROTODEF(cSheep);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void OnRightClicked(cPlayer & a_Player) override;
- bool IsSheared(void) const { return m_IsSheared; }
- int GetFurColor(void) const { return m_WoolColor; }
-
-private:
-
- bool m_IsSheared;
- int m_WoolColor;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Silverfish.h b/source/Mobs/Silverfish.h
deleted file mode 100644
index a6e11c49d..000000000
--- a/source/Mobs/Silverfish.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cSilverfish :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cSilverfish(void) :
- super("Silverfish", mtSilverfish, "mob.silverfish.hit", "mob.silverfish.kill", 0.3, 0.7)
- {
- }
-
- CLASS_PROTODEF(cSilverfish);
-} ;
-
-
-
-
diff --git a/source/Mobs/Skeleton.cpp b/source/Mobs/Skeleton.cpp
deleted file mode 100644
index 509c2191e..000000000
--- a/source/Mobs/Skeleton.cpp
+++ /dev/null
@@ -1,70 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Skeleton.h"
-#include "../World.h"
-
-
-
-
-cSkeleton::cSkeleton(bool IsWither) :
- super("Skeleton", mtSkeleton, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8),
- m_bIsWither(IsWither)
-{
- SetBurnsInDaylight(true);
-}
-
-
-
-
-
-void cSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ARROW);
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_BONE);
-}
-
-
-
-
-
-void cSkeleton::MoveToPosition(const Vector3f & a_Position)
-{
- m_Destination = a_Position;
-
- // If the destination is in the sun and if it is not night AND the skeleton isn't on fire then block the movement.
- if (!IsOnFire() && m_World->GetTimeOfDay() < 13187 && m_World->GetBlockSkyLight((int) a_Position.x, (int) a_Position.y, (int) a_Position.z) == 15)
- {
- m_bMovingToDestination = false;
- return;
- }
- m_bMovingToDestination = true;
-}
-
-
-
-
-
-void cSkeleton::Attack(float a_Dt)
-{
- m_AttackInterval += a_Dt * m_AttackRate;
-
- if (m_Target != NULL && m_AttackInterval > 3.0)
- {
- // Setting this higher gives us more wiggle room for attackrate
- Vector3d Speed = GetLookVector() * 20;
- Speed.y = Speed.y + 1;
- cArrowEntity * Arrow = new cArrowEntity(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed);
- if (Arrow == NULL)
- {
- return;
- }
- if (!Arrow->Initialize(m_World))
- {
- delete Arrow;
- return;
- }
- m_World->BroadcastSpawnEntity(*Arrow);
- m_AttackInterval = 0.0;
- }
-} \ No newline at end of file
diff --git a/source/Mobs/Skeleton.h b/source/Mobs/Skeleton.h
deleted file mode 100644
index 8f31b42e1..000000000
--- a/source/Mobs/Skeleton.h
+++ /dev/null
@@ -1,33 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cSkeleton :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cSkeleton(bool IsWither);
-
- CLASS_PROTODEF(cSkeleton);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void MoveToPosition(const Vector3f & a_Position) override;
- virtual void Attack(float a_Dt) override;
- bool IsWither(void) const { return m_bIsWither; };
-
-private:
-
- bool m_bIsWither;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Slime.cpp b/source/Mobs/Slime.cpp
deleted file mode 100644
index 19f376c21..000000000
--- a/source/Mobs/Slime.cpp
+++ /dev/null
@@ -1,29 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Slime.h"
-
-
-
-
-
-/// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest
-cSlime::cSlime(int a_Size) :
- super("Slime", mtSlime, "mob.slime.attack", "mob.slime.attack", 0.6 * a_Size, 0.6 * a_Size),
- m_Size(a_Size)
-{
-}
-
-
-
-
-
-void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- // TODO: only when tiny
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_SLIMEBALL);
-}
-
-
-
-
diff --git a/source/Mobs/Slime.h b/source/Mobs/Slime.h
deleted file mode 100644
index 782c3113f..000000000
--- a/source/Mobs/Slime.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cSlime :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- /// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest
- cSlime(int a_Size);
-
- CLASS_PROTODEF(cSlime);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- int GetSize(void) const { return m_Size; }
-
-protected:
-
- /// Size of the slime, 1 .. 3, with 1 being the smallest
- int m_Size;
-} ;
-
-
-
-
diff --git a/source/Mobs/SnowGolem.cpp b/source/Mobs/SnowGolem.cpp
deleted file mode 100644
index 9e199f87e..000000000
--- a/source/Mobs/SnowGolem.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "SnowGolem.h"
-
-
-
-
-
-cSnowGolem::cSnowGolem(void) :
- super("SnowGolem", mtSnowGolem, "", "", 0.4, 1.8)
-{
-}
-
-
-
-
-
-void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 5, E_ITEM_SNOWBALL);
-}
-
-
-
-
diff --git a/source/Mobs/SnowGolem.h b/source/Mobs/SnowGolem.h
deleted file mode 100644
index d1344adfd..000000000
--- a/source/Mobs/SnowGolem.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cSnowGolem :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cSnowGolem(void);
-
- CLASS_PROTODEF(cSnowGolem);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Spider.cpp b/source/Mobs/Spider.cpp
deleted file mode 100644
index b19a5dcef..000000000
--- a/source/Mobs/Spider.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Spider.h"
-
-
-
-
-
-cSpider::cSpider(void) :
- super("Spider", mtSpider, "mob.spider.say", "mob.spider.death", 1.4, 0.9)
-{
-}
-
-
-
-
-
-void cSpider::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_STRING);
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_SPIDER_EYE);
-}
-
-
-
-
diff --git a/source/Mobs/Spider.h b/source/Mobs/Spider.h
deleted file mode 100644
index 51e65d028..000000000
--- a/source/Mobs/Spider.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cSpider :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cSpider(void);
-
- CLASS_PROTODEF(cSpider);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Squid.cpp b/source/Mobs/Squid.cpp
deleted file mode 100644
index a311108ae..000000000
--- a/source/Mobs/Squid.cpp
+++ /dev/null
@@ -1,56 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Squid.h"
-#include "../Vector3d.h"
-#include "../Chunk.h"
-
-
-
-
-
-cSquid::cSquid(void) :
- super("Squid", mtSquid, "", "", 0.95, 0.95)
-{
-}
-
-
-
-
-
-void cSquid::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- // Drops 0-3 Ink Sacs
- AddRandomDropItem(a_Drops, 0, 3, E_ITEM_DYE, E_META_DYE_BLACK);
-}
-
-
-
-
-
-void cSquid::Tick(float a_Dt, cChunk & a_Chunk)
-{
- // We must first process current location, and only then tick, otherwise we risk processing a location in a chunk
- // that is not where the entity currently resides (FS #411)
-
- Vector3d Pos = GetPosition();
-
- // TODO: Not a real behavior, but cool :D
- int RelY = (int)floor(Pos.y);
- if ((RelY < 0) || (RelY >= cChunkDef::Height))
- {
- return;
- }
- int RelX = (int)floor(Pos.x) - a_Chunk.GetPosX() * cChunkDef::Width;
- int RelZ = (int)floor(Pos.z) - a_Chunk.GetPosZ() * cChunkDef::Width;
- if (!IsBlockWater(a_Chunk.GetBlock(RelX, RelY, RelZ)) && !IsOnFire())
- {
- // Burn for 10 ticks, then decide again
- StartBurning(10);
- }
-
- super::Tick(a_Dt, a_Chunk);
-}
-
-
-
diff --git a/source/Mobs/Squid.h b/source/Mobs/Squid.h
deleted file mode 100644
index ad299b95c..000000000
--- a/source/Mobs/Squid.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cSquid :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cSquid();
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- CLASS_PROTODEF(cSquid);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Villager.cpp b/source/Mobs/Villager.cpp
deleted file mode 100644
index 7f89fb6cc..000000000
--- a/source/Mobs/Villager.cpp
+++ /dev/null
@@ -1,35 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Villager.h"
-#include "../World.h"
-
-
-
-
-
-cVillager::cVillager(eVillagerType VillagerType) :
- super("Villager", mtVillager, "", "", 0.6, 1.8),
- m_Type(VillagerType)
-{
-}
-
-
-
-
-
-void cVillager::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
- if (a_TDI.Attacker->IsPlayer())
- {
- if (m_World->GetTickRandomNumber(5) == 3)
- {
- m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_VILLAGER_ANGRY);
- }
- }
-}
-
-
-
-
diff --git a/source/Mobs/Villager.h b/source/Mobs/Villager.h
deleted file mode 100644
index 4cd9aaa8e..000000000
--- a/source/Mobs/Villager.h
+++ /dev/null
@@ -1,43 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cVillager :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
-
- enum eVillagerType
- {
- vtFarmer = 0,
- vtLibrarian = 1,
- vtPriest = 2,
- vtBlacksmith = 3,
- vtButcher = 4,
- vtGeneric = 5,
- vtMax
- } ;
-
- cVillager(eVillagerType VillagerType);
-
- CLASS_PROTODEF(cVillager);
-
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
- int GetVilType(void) const { return m_Type; }
-
-private:
-
- int m_Type;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Witch.cpp b/source/Mobs/Witch.cpp
deleted file mode 100644
index 25d27041f..000000000
--- a/source/Mobs/Witch.cpp
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Witch.h"
-
-
-
-
-
-cWitch::cWitch(void) :
- super("Witch", mtWitch, "", "", 0.6, 1.8)
-{
-}
-
-
-
-
-
-void cWitch::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_GLASS_BOTTLE);
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_GLOWSTONE_DUST);
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_GUNPOWDER);
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_REDSTONE_DUST);
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_SPIDER_EYE);
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_STICK);
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_SUGAR);
-}
-
-
-
-
diff --git a/source/Mobs/Witch.h b/source/Mobs/Witch.h
deleted file mode 100644
index 4e637beea..000000000
--- a/source/Mobs/Witch.h
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cWitch :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cWitch();
-
- CLASS_PROTODEF(cWitch);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-
- bool IsAngry(void) const {return ((m_EMState == ATTACKING) || (m_EMState == CHASING)); }
-} ;
-
-
-
-
diff --git a/source/Mobs/Wither.cpp b/source/Mobs/Wither.cpp
deleted file mode 100644
index c46e0beab..000000000
--- a/source/Mobs/Wither.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Wither.h"
-
-
-
-
-
-cWither::cWither(void) :
- super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0)
-{
-}
-
-
-
-
-
-void cWither::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 1, 1, E_ITEM_NETHER_STAR);
-}
-
-
-
-
diff --git a/source/Mobs/Wither.h b/source/Mobs/Wither.h
deleted file mode 100644
index 56effc6bb..000000000
--- a/source/Mobs/Wither.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cWither :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cWither(void);
-
- CLASS_PROTODEF(cWither);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Wolf.cpp b/source/Mobs/Wolf.cpp
deleted file mode 100644
index c86250142..000000000
--- a/source/Mobs/Wolf.cpp
+++ /dev/null
@@ -1,189 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Wolf.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cWolf::cWolf(void) :
- super("Wolf", mtWolf, "mob.wolf.hurt", "mob.wolf.death", 0.6, 0.8),
- m_IsAngry(false),
- m_IsTame(false),
- m_IsSitting(false),
- m_IsBegging(false),
- m_OwnerName(""),
- m_CollarColor(14)
-{
-}
-
-
-
-
-
-void cWolf::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
- if (!m_IsTame)
- {
- m_IsAngry = true;
- }
- m_World->BroadcastEntityMetadata(*this); // Broadcast health and possibly angry face
-}
-
-
-
-
-
-void cWolf::OnRightClicked(cPlayer & a_Player)
-{
- if (!IsTame() && !IsAngry())
- {
- if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_BONE)
- {
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
-
- if (m_World->GetTickRandomNumber(7) == 0)
- {
- SetMaxHealth(20);
- SetIsTame(true);
- SetOwner(a_Player.GetName());
- m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMED);
- }
- else
- {
- m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMING);
- }
- }
- }
- else if (IsTame())
- {
- if (a_Player.GetName() == m_OwnerName) // Is the player the owner of the dog?
- {
- if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_DYE)
- {
- SetCollarColor(15 - a_Player.GetEquippedItem().m_ItemDamage);
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
- }
- else if (IsSitting())
- {
- SetIsSitting(false);
- }
- else
- {
- SetIsSitting(true);
- }
- }
- }
-
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-void cWolf::Tick(float a_Dt, cChunk & a_Chunk)
-{
- if (!IsAngry())
- {
- cMonster::Tick(a_Dt, a_Chunk);
- }
- else
- {
- super::Tick(a_Dt, a_Chunk);
- }
-
- if (IsSitting())
- {
- m_bMovingToDestination = false;
- }
-
- cPlayer * a_Closest_Player = FindClosestPlayer();
- if (a_Closest_Player != NULL)
- {
- switch (a_Closest_Player->GetEquippedItem().m_ItemType)
- {
- case E_ITEM_BONE:
- case E_ITEM_RAW_BEEF:
- case E_ITEM_STEAK:
- case E_ITEM_RAW_CHICKEN:
- case E_ITEM_COOKED_CHICKEN:
- case E_ITEM_ROTTEN_FLESH:
- {
- if (!IsBegging())
- {
- SetIsBegging(true);
- m_World->BroadcastEntityMetadata(*this);
- }
- Vector3f a_NewDestination = a_Closest_Player->GetPosition();
- a_NewDestination.y = a_NewDestination.y + 1; // Look at the head of the player, not his feet.
- m_Destination = Vector3f(a_NewDestination);
- m_bMovingToDestination = false;
- break;
- }
- default:
- {
- if (IsBegging())
- {
- SetIsBegging(false);
- m_World->BroadcastEntityMetadata(*this);
- }
- }
- }
- }
-
- if (IsTame())
- {
- TickFollowPlayer();
- }
-}
-
-
-
-
-
-void cWolf::TickFollowPlayer()
-{
- class cCallback :
- public cPlayerListCallback
- {
- virtual bool Item(cPlayer * a_Player) override
- {
- OwnerPos = a_Player->GetPosition();
- return false;
- }
- public:
- Vector3f OwnerPos;
- } Callback;
- if (m_World->DoWithPlayer(m_OwnerName, Callback))
- {
- // The player is present in the world, follow them:
- double Distance = (Callback.OwnerPos - GetPosition()).Length();
- if (Distance < 3)
- {
- m_bMovingToDestination = false;
- }
- else if ((Distance > 30) && (!IsSitting()))
- {
- TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z);
- }
- else
- {
- m_Destination = Callback.OwnerPos;
- }
- }
-}
-
-
-
-
diff --git a/source/Mobs/Wolf.h b/source/Mobs/Wolf.h
deleted file mode 100644
index 040e2cf7a..000000000
--- a/source/Mobs/Wolf.h
+++ /dev/null
@@ -1,54 +0,0 @@
-
-#pragma once
-
-#include "PassiveAggressiveMonster.h"
-#include "../Entities/Entity.h"
-
-
-
-
-
-class cWolf :
- public cPassiveAggressiveMonster
-{
- typedef cPassiveAggressiveMonster super;
-
-public:
- cWolf(void);
-
- CLASS_PROTODEF(cWolf);
-
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
- virtual void OnRightClicked(cPlayer & a_Player) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void TickFollowPlayer();
-
- // Get functions
- bool IsSitting (void) const { return m_IsSitting; }
- bool IsTame (void) const { return m_IsTame; }
- bool IsBegging (void) const { return m_IsBegging; }
- bool IsAngry (void) const { return m_IsAngry; }
- AString GetOwner (void) const { return m_OwnerName; }
- int GetCollarColor(void) const { return m_CollarColor; }
-
- // Set functions
- void SetIsSitting (bool a_IsSitting) { m_IsSitting = a_IsSitting; }
- void SetIsTame (bool a_IsTame) { m_IsTame = a_IsTame; }
- void SetIsBegging (bool a_IsBegging) { m_IsBegging = a_IsBegging; }
- void SetIsAngry (bool a_IsAngry) { m_IsAngry = a_IsAngry; }
- void SetOwner (AString a_NewOwner) { m_OwnerName = a_NewOwner; }
- void SetCollarColor(int a_CollarColor) { m_CollarColor = a_CollarColor; }
-
-protected:
-
- bool m_IsSitting;
- bool m_IsTame;
- bool m_IsBegging;
- bool m_IsAngry;
- AString m_OwnerName;
- int m_CollarColor;
-} ;
-
-
-
-
diff --git a/source/Mobs/Zombie.cpp b/source/Mobs/Zombie.cpp
deleted file mode 100644
index a485d2b55..000000000
--- a/source/Mobs/Zombie.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Zombie.h"
-#include "../World.h"
-#include "../LineBlockTracer.h"
-
-
-
-
-cZombie::cZombie(bool IsVillagerZombie) :
- super("Zombie", mtZombie, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8),
- m_bIsConverting(false),
- m_bIsVillagerZombie(IsVillagerZombie)
-{
- SetBurnsInDaylight(true);
-}
-
-
-
-
-
-void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ROTTEN_FLESH);
-
- // TODO: Rare drops
-}
-
-
-
-
-
-void cZombie::MoveToPosition(const Vector3f & a_Position)
-{
- m_Destination = a_Position;
-
- // If the destination is in the sun and if it is not night AND the skeleton isn't on fire then block the movement.
- if ((m_World->GetBlockSkyLight((int) a_Position.x, (int) a_Position.y, (int) a_Position.z) == 15) && (m_World->GetTimeOfDay() < 13187) && !IsOnFire())
- {
- m_bMovingToDestination = false;
- return;
- }
- m_bMovingToDestination = true;
-}
-
-
diff --git a/source/Mobs/Zombie.h b/source/Mobs/Zombie.h
deleted file mode 100644
index 7e14fe42f..000000000
--- a/source/Mobs/Zombie.h
+++ /dev/null
@@ -1,33 +0,0 @@
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cZombie :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cZombie(bool IsVillagerZombie);
-
- CLASS_PROTODEF(cZombie);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void MoveToPosition(const Vector3f & a_Position) override;
-
- bool IsVillagerZombie(void) const {return m_bIsVillagerZombie; }
- bool IsConverting(void) const {return m_bIsConverting; }
-
-private:
-
- bool m_bIsVillagerZombie, m_bIsConverting;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Zombiepigman.cpp b/source/Mobs/Zombiepigman.cpp
deleted file mode 100644
index 6ac89ed4c..000000000
--- a/source/Mobs/Zombiepigman.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Zombiepigman.h"
-#include "../World.h"
-
-
-
-
-
-cZombiePigman::cZombiePigman(void) :
- super("ZombiePigman", mtZombiePigman, "mob.zombiepig.zpighurt", "mob.zombiepig.zpigdeath", 0.6, 1.8)
-{
-}
-
-
-
-
-
-void cZombiePigman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ROTTEN_FLESH);
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_GOLD_NUGGET);
-
- // TODO: Rare drops
-}
-
-
-
-
-
-void cZombiePigman::KilledBy(cEntity * a_Killer)
-{
- super::KilledBy(a_Killer);
-
- if ((a_Killer != NULL) && (a_Killer->IsPlayer()))
- {
- // TODO: Anger all nearby zombie pigmen
- // TODO: In vanilla, if one player angers ZPs, do they attack any nearby player, or only that one attacker?
- }
-}
-
-
-
-
diff --git a/source/Mobs/Zombiepigman.h b/source/Mobs/Zombiepigman.h
deleted file mode 100644
index 67991d56a..000000000
--- a/source/Mobs/Zombiepigman.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "PassiveAggressiveMonster.h"
-
-
-
-
-
-class cZombiePigman :
- public cPassiveAggressiveMonster
-{
- typedef cPassiveAggressiveMonster super;
-
-public:
- cZombiePigman(void);
-
- CLASS_PROTODEF(cZombiePigman);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void KilledBy(cEntity * a_Killer) override;
-} ;
-
-
-
-
diff --git a/source/MonsterConfig.cpp b/source/MonsterConfig.cpp
deleted file mode 100644
index a5a1ebd49..000000000
--- a/source/MonsterConfig.cpp
+++ /dev/null
@@ -1,104 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "MonsterConfig.h"
-#include "Mobs/Monster.h"
-#include "../iniFile/iniFile.h"
-//#include <cstdio>
-
-
-
-
-
-struct cMonsterConfig::sAttributesStruct
-{
- AString m_Name;
- double m_SightDistance;
- double m_AttackDamage;
- double m_AttackRange;
- double m_AttackRate;
- int m_MaxHealth;
-};
-
-
-
-
-
-struct cMonsterConfig::sMonsterConfigState
-{
- AString MonsterTypes;
- std::list< sAttributesStruct > AttributesList;
-};
-
-
-
-
-
-cMonsterConfig::cMonsterConfig(void)
- : m_pState( new sMonsterConfigState )
-{
- Initialize();
-}
-
-
-
-
-
-cMonsterConfig::~cMonsterConfig()
-{
- delete m_pState;
-}
-
-
-
-
-
-void cMonsterConfig::Initialize()
-{
- cIniFile MonstersIniFile;
-
- if (!MonstersIniFile.ReadFile("monsters.ini"))
- {
- LOGWARNING("%s: Cannot read monsters.ini file, monster attributes not available", __FUNCTION__);
- return;
- }
-
- for (int i = (int)MonstersIniFile.GetNumKeys(); i >= 0; i--)
- {
- sAttributesStruct Attributes;
- AString Name = MonstersIniFile.GetKeyName(i);
- Attributes.m_Name = Name;
- Attributes.m_AttackDamage = MonstersIniFile.GetValueF(Name, "AttackDamage", 0);
- Attributes.m_AttackRange = MonstersIniFile.GetValueF(Name, "AttackRange", 0);
- Attributes.m_SightDistance = MonstersIniFile.GetValueF(Name, "SightDistance", 0);
- Attributes.m_AttackRate = MonstersIniFile.GetValueF(Name, "AttackRate", 0);
- Attributes.m_MaxHealth = MonstersIniFile.GetValueI(Name, "MaxHealth", 1);
- m_pState->AttributesList.push_front(Attributes);
- } // for i - SplitList[]
-}
-
-
-
-
-
-void cMonsterConfig::AssignAttributes(cMonster * a_Monster, const AString & a_Name)
-{
- std::list<sAttributesStruct>::const_iterator itr;
- for (itr = m_pState->AttributesList.begin(); itr != m_pState->AttributesList.end(); ++itr)
- {
- if (itr->m_Name.compare(a_Name) == 0)
- {
- a_Monster->SetAttackDamage ((float)itr->m_AttackDamage);
- a_Monster->SetAttackRange ((float)itr->m_AttackRange);
- a_Monster->SetSightDistance((float)itr->m_SightDistance);
- a_Monster->SetAttackRate ((int)itr->m_AttackRate);
- a_Monster->SetMaxHealth (itr->m_MaxHealth);
- return;
- }
- } // for itr - m_pState->AttributesList[]
-}
-
-
-
-
-
diff --git a/source/MonsterConfig.h b/source/MonsterConfig.h
deleted file mode 100644
index 371d324c2..000000000
--- a/source/MonsterConfig.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-
-
-
-
-// fwd:
-class cMonster;
-
-
-
-
-
-class cMonsterConfig
-{
-public:
- cMonsterConfig(void);
- ~cMonsterConfig();
-
- void AssignAttributes(cMonster * a_Monster, const AString & a_Name);
-
-private:
- struct sAttributesStruct;
- struct sMonsterConfigState;
- sMonsterConfigState* m_pState;
- void Initialize();
-} ;
-
-
-
-
diff --git a/source/Noise.cpp b/source/Noise.cpp
deleted file mode 100644
index 729641961..000000000
--- a/source/Noise.cpp
+++ /dev/null
@@ -1,951 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Noise.h"
-
-
-
-
-
-#if NOISE_USE_SSE
- #include <smmintrin.h> //_mm_mul_epi32
-#endif
-
-#define FAST_FLOOR(x) (((x) < 0) ? (((int)x) - 1) : ((int)x))
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Globals:
-
-void Debug3DNoise(const NOISE_DATATYPE * a_Noise, int a_SizeX, int a_SizeY, int a_SizeZ, const AString & a_FileNameBase)
-{
- const int BUF_SIZE = 512;
- ASSERT(a_SizeX <= BUF_SIZE); // Just stretch it, if needed
-
- // Save in XY cuts:
- cFile f1;
- if (f1.Open(Printf("%s_XY (%d).grab", a_FileNameBase.c_str(), a_SizeX), cFile::fmWrite))
- {
- for (int z = 0; z < a_SizeZ; z++)
- {
- for (int y = 0; y < a_SizeY; y++)
- {
- int idx = y * a_SizeX + z * a_SizeX * a_SizeY;
- unsigned char buf[BUF_SIZE];
- for (int x = 0; x < a_SizeX; x++)
- {
- buf[x] = (unsigned char)(std::min(255, std::max(0, (int)(128 + 32 * a_Noise[idx++]))));
- }
- f1.Write(buf, a_SizeX);
- } // for y
- unsigned char buf[BUF_SIZE];
- memset(buf, 0, a_SizeX);
- f1.Write(buf, a_SizeX);
- } // for z
- } // if (XY file open)
-
- cFile f2;
- if (f2.Open(Printf("%s_XZ (%d).grab", a_FileNameBase.c_str(), a_SizeX), cFile::fmWrite))
- {
- for (int y = 0; y < a_SizeY; y++)
- {
- for (int z = 0; z < a_SizeZ; z++)
- {
- int idx = y * a_SizeX + z * a_SizeX * a_SizeY;
- unsigned char buf[BUF_SIZE];
- for (int x = 0; x < a_SizeX; x++)
- {
- buf[x] = (unsigned char)(std::min(255, std::max(0, (int)(128 + 32 * a_Noise[idx++]))));
- }
- f2.Write(buf, a_SizeX);
- } // for z
- unsigned char buf[BUF_SIZE];
- memset(buf, 0, a_SizeX);
- f2.Write(buf, a_SizeX);
- } // for y
- } // if (XZ file open)
-}
-
-
-
-
-
-void Debug2DNoise(const NOISE_DATATYPE * a_Noise, int a_SizeX, int a_SizeY, const AString & a_FileNameBase)
-{
- const int BUF_SIZE = 512;
- ASSERT(a_SizeX <= BUF_SIZE); // Just stretch it, if needed
-
- cFile f1;
- if (f1.Open(Printf("%s (%d).grab", a_FileNameBase.c_str(), a_SizeX), cFile::fmWrite))
- {
- for (int y = 0; y < a_SizeY; y++)
- {
- int idx = y * a_SizeX;
- unsigned char buf[BUF_SIZE];
- for (int x = 0; x < a_SizeX; x++)
- {
- buf[x] = (unsigned char)(std::min(255, std::max(0, (int)(128 + 32 * a_Noise[idx++]))));
- }
- f1.Write(buf, a_SizeX);
- } // for y
- } // if (file open)
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCubicCell2D:
-
-class cCubicCell2D
-{
-public:
- cCubicCell2D(
- const cNoise & a_Noise, ///< Noise to use for generating the random values
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, ///< Count of the array, in each direction
- const NOISE_DATATYPE * a_FracX, ///< Pointer to the array that stores the X fractional values
- const NOISE_DATATYPE * a_FracY ///< Pointer to the attay that stores the Y fractional values
- );
-
- /// Uses current m_WorkRnds[] to generate part of the array
- void Generate(
- int a_FromX, int a_ToX,
- int a_FromY, int a_ToY
- );
-
- /// Initializes m_WorkRnds[] with the specified Floor values
- void InitWorkRnds(int a_FloorX, int a_FloorY);
-
- /// Updates m_WorkRnds[] for the new Floor values.
- void Move(int a_NewFloorX, int a_NewFloorY);
-
-protected:
- typedef NOISE_DATATYPE Workspace[4][4];
-
- const cNoise & m_Noise;
-
- Workspace * m_WorkRnds; ///< The current random values; points to either m_Workspace1 or m_Workspace2 (doublebuffering)
- Workspace m_Workspace1; ///< Buffer 1 for workspace doublebuffering, used in Move()
- Workspace m_Workspace2; ///< Buffer 2 for workspace doublebuffering, used in Move()
- int m_CurFloorX;
- int m_CurFloorY;
-
- NOISE_DATATYPE * m_Array;
- int m_SizeX, m_SizeY;
- const NOISE_DATATYPE * m_FracX;
- const NOISE_DATATYPE * m_FracY;
-} ;
-
-
-
-
-
-cCubicCell2D::cCubicCell2D(
- const cNoise & a_Noise, ///< Noise to use for generating the random values
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, ///< Count of the array, in each direction
- const NOISE_DATATYPE * a_FracX, ///< Pointer to the array that stores the X fractional values
- const NOISE_DATATYPE * a_FracY ///< Pointer to the attay that stores the Y fractional values
-) :
- m_Noise(a_Noise),
- m_WorkRnds(&m_Workspace1),
- m_Array(a_Array),
- m_SizeX(a_SizeX),
- m_SizeY(a_SizeY),
- m_FracX(a_FracX),
- m_FracY(a_FracY)
-{
-}
-
-
-
-
-
-void cCubicCell2D::Generate(
- int a_FromX, int a_ToX,
- int a_FromY, int a_ToY
-)
-{
- for (int y = a_FromY; y < a_ToY; y++)
- {
- NOISE_DATATYPE Interp[4];
- NOISE_DATATYPE FracY = m_FracY[y];
- Interp[0] = cNoise::CubicInterpolate((*m_WorkRnds)[0][0], (*m_WorkRnds)[0][1], (*m_WorkRnds)[0][2], (*m_WorkRnds)[0][3], FracY);
- Interp[1] = cNoise::CubicInterpolate((*m_WorkRnds)[1][0], (*m_WorkRnds)[1][1], (*m_WorkRnds)[1][2], (*m_WorkRnds)[1][3], FracY);
- Interp[2] = cNoise::CubicInterpolate((*m_WorkRnds)[2][0], (*m_WorkRnds)[2][1], (*m_WorkRnds)[2][2], (*m_WorkRnds)[2][3], FracY);
- Interp[3] = cNoise::CubicInterpolate((*m_WorkRnds)[3][0], (*m_WorkRnds)[3][1], (*m_WorkRnds)[3][2], (*m_WorkRnds)[3][3], FracY);
- int idx = y * m_SizeX + a_FromX;
- for (int x = a_FromX; x < a_ToX; x++)
- {
- m_Array[idx++] = cNoise::CubicInterpolate(Interp[0], Interp[1], Interp[2], Interp[3], m_FracX[x]);
- } // for x
- } // for y
-}
-
-
-
-
-
-void cCubicCell2D::InitWorkRnds(int a_FloorX, int a_FloorY)
-{
- m_CurFloorX = a_FloorX;
- m_CurFloorY = a_FloorY;
- for (int x = 0; x < 4; x++)
- {
- int cx = a_FloorX + x - 1;
- for (int y = 0; y < 4; y++)
- {
- int cy = a_FloorY + y - 1;
- (*m_WorkRnds)[x][y] = (NOISE_DATATYPE)m_Noise.IntNoise2D(cx, cy);
- }
- }
-}
-
-
-
-
-
-void cCubicCell2D::Move(int a_NewFloorX, int a_NewFloorY)
-{
- // Swap the doublebuffer:
- int OldFloorX = m_CurFloorX;
- int OldFloorY = m_CurFloorY;
- Workspace * OldWorkRnds = m_WorkRnds;
- m_WorkRnds = (m_WorkRnds == &m_Workspace1) ? &m_Workspace2 : &m_Workspace1;
-
- // Reuse as much of the old workspace as possible:
- int DiffX = OldFloorX - a_NewFloorX;
- int DiffY = OldFloorY - a_NewFloorY;
- for (int x = 0; x < 4; x++)
- {
- int cx = a_NewFloorX + x - 1;
- int OldX = x - DiffX; // Where would this X be in the old grid?
- for (int y = 0; y < 4; y++)
- {
- int cy = a_NewFloorY + y - 1;
- int OldY = y - DiffY; // Where would this Y be in the old grid?
- if ((OldX >= 0) && (OldX < 4) && (OldY >= 0) && (OldY < 4))
- {
- (*m_WorkRnds)[x][y] = (*OldWorkRnds)[OldX][OldY];
- }
- else
- {
- (*m_WorkRnds)[x][y] = (NOISE_DATATYPE)m_Noise.IntNoise2D(cx, cy);
- }
- }
- }
- m_CurFloorX = a_NewFloorX;
- m_CurFloorY = a_NewFloorY;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCubicCell3D:
-
-class cCubicCell3D
-{
-public:
- cCubicCell3D(
- const cNoise & a_Noise, ///< Noise to use for generating the random values
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, int a_SizeZ, ///< Count of the array, in each direction
- const NOISE_DATATYPE * a_FracX, ///< Pointer to the array that stores the X fractional values
- const NOISE_DATATYPE * a_FracY, ///< Pointer to the attay that stores the Y fractional values
- const NOISE_DATATYPE * a_FracZ ///< Pointer to the array that stores the Z fractional values
- );
-
- /// Uses current m_WorkRnds[] to generate part of the array
- void Generate(
- int a_FromX, int a_ToX,
- int a_FromY, int a_ToY,
- int a_FromZ, int a_ToZ
- );
-
- /// Initializes m_WorkRnds[] with the specified Floor values
- void InitWorkRnds(int a_FloorX, int a_FloorY, int a_FloorZ);
-
- /// Updates m_WorkRnds[] for the new Floor values.
- void Move(int a_NewFloorX, int a_NewFloorY, int a_NewFloorZ);
-
-protected:
- typedef NOISE_DATATYPE Workspace[4][4][4];
-
- const cNoise & m_Noise;
-
- Workspace * m_WorkRnds; ///< The current random values; points to either m_Workspace1 or m_Workspace2 (doublebuffering)
- Workspace m_Workspace1; ///< Buffer 1 for workspace doublebuffering, used in Move()
- Workspace m_Workspace2; ///< Buffer 2 for workspace doublebuffering, used in Move()
- int m_CurFloorX;
- int m_CurFloorY;
- int m_CurFloorZ;
-
- NOISE_DATATYPE * m_Array;
- int m_SizeX, m_SizeY, m_SizeZ;
- const NOISE_DATATYPE * m_FracX;
- const NOISE_DATATYPE * m_FracY;
- const NOISE_DATATYPE * m_FracZ;
-} ;
-
-
-
-
-
-cCubicCell3D::cCubicCell3D(
- const cNoise & a_Noise, ///< Noise to use for generating the random values
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, int a_SizeZ, ///< Count of the array, in each direction
- const NOISE_DATATYPE * a_FracX, ///< Pointer to the array that stores the X fractional values
- const NOISE_DATATYPE * a_FracY, ///< Pointer to the attay that stores the Y fractional values
- const NOISE_DATATYPE * a_FracZ ///< Pointer to the array that stores the Z fractional values
-) :
- m_Noise(a_Noise),
- m_WorkRnds(&m_Workspace1),
- m_Array(a_Array),
- m_SizeX(a_SizeX),
- m_SizeY(a_SizeY),
- m_SizeZ(a_SizeZ),
- m_FracX(a_FracX),
- m_FracY(a_FracY),
- m_FracZ(a_FracZ)
-{
-}
-
-
-
-
-
-void cCubicCell3D::Generate(
- int a_FromX, int a_ToX,
- int a_FromY, int a_ToY,
- int a_FromZ, int a_ToZ
-)
-{
- for (int z = a_FromZ; z < a_ToZ; z++)
- {
- int idxZ = z * m_SizeX * m_SizeY;
- NOISE_DATATYPE Interp2[4][4];
- NOISE_DATATYPE FracZ = m_FracZ[z];
- for (int x = 0; x < 4; x++)
- {
- for (int y = 0; y < 4; y++)
- {
- Interp2[x][y] = cNoise::CubicInterpolate((*m_WorkRnds)[x][y][0], (*m_WorkRnds)[x][y][1], (*m_WorkRnds)[x][y][2], (*m_WorkRnds)[x][y][3], FracZ);
- }
- }
- for (int y = a_FromY; y < a_ToY; y++)
- {
- NOISE_DATATYPE Interp[4];
- NOISE_DATATYPE FracY = m_FracY[y];
- Interp[0] = cNoise::CubicInterpolate(Interp2[0][0], Interp2[0][1], Interp2[0][2], Interp2[0][3], FracY);
- Interp[1] = cNoise::CubicInterpolate(Interp2[1][0], Interp2[1][1], Interp2[1][2], Interp2[1][3], FracY);
- Interp[2] = cNoise::CubicInterpolate(Interp2[2][0], Interp2[2][1], Interp2[2][2], Interp2[2][3], FracY);
- Interp[3] = cNoise::CubicInterpolate(Interp2[3][0], Interp2[3][1], Interp2[3][2], Interp2[3][3], FracY);
- int idx = idxZ + y * m_SizeX + a_FromX;
- for (int x = a_FromX; x < a_ToX; x++)
- {
- m_Array[idx++] = cNoise::CubicInterpolate(Interp[0], Interp[1], Interp[2], Interp[3], m_FracX[x]);
- } // for x
- } // for y
- } // for z
-}
-
-
-
-
-
-void cCubicCell3D::InitWorkRnds(int a_FloorX, int a_FloorY, int a_FloorZ)
-{
- m_CurFloorX = a_FloorX;
- m_CurFloorY = a_FloorY;
- m_CurFloorZ = a_FloorZ;
- for (int x = 0; x < 4; x++)
- {
- int cx = a_FloorX + x - 1;
- for (int y = 0; y < 4; y++)
- {
- int cy = a_FloorY + y - 1;
- for (int z = 0; z < 4; z++)
- {
- int cz = a_FloorZ + z - 1;
- (*m_WorkRnds)[x][y][z] = (NOISE_DATATYPE)m_Noise.IntNoise3D(cx, cy, cz);
- }
- }
- }
-}
-
-
-
-
-
-void cCubicCell3D::Move(int a_NewFloorX, int a_NewFloorY, int a_NewFloorZ)
-{
- // Swap the doublebuffer:
- int OldFloorX = m_CurFloorX;
- int OldFloorY = m_CurFloorY;
- int OldFloorZ = m_CurFloorZ;
- Workspace * OldWorkRnds = m_WorkRnds;
- m_WorkRnds = (m_WorkRnds == &m_Workspace1) ? &m_Workspace2 : &m_Workspace1;
-
- // Reuse as much of the old workspace as possible:
- int DiffX = OldFloorX - a_NewFloorX;
- int DiffY = OldFloorY - a_NewFloorY;
- int DiffZ = OldFloorZ - a_NewFloorZ;
- for (int x = 0; x < 4; x++)
- {
- int cx = a_NewFloorX + x - 1;
- int OldX = x - DiffX; // Where would this X be in the old grid?
- for (int y = 0; y < 4; y++)
- {
- int cy = a_NewFloorY + y - 1;
- int OldY = y - DiffY; // Where would this Y be in the old grid?
- for (int z = 0; z < 4; z++)
- {
- int cz = a_NewFloorZ + z - 1;
- int OldZ = z - DiffZ;
- if ((OldX >= 0) && (OldX < 4) && (OldY >= 0) && (OldY < 4) && (OldZ >= 0) && (OldZ < 4))
- {
- (*m_WorkRnds)[x][y][z] = (*OldWorkRnds)[OldX][OldY][OldZ];
- }
- else
- {
- (*m_WorkRnds)[x][y][z] = (NOISE_DATATYPE)m_Noise.IntNoise3D(cx, cy, cz);
- }
- } // for z
- } // for y
- } // for x
- m_CurFloorX = a_NewFloorX;
- m_CurFloorY = a_NewFloorY;
- m_CurFloorZ = a_NewFloorZ;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cNoise:
-
-cNoise::cNoise(unsigned int a_Seed) :
- m_Seed(a_Seed)
-{
-}
-
-
-
-
-
-cNoise::cNoise(const cNoise & a_Noise) :
- m_Seed(a_Noise.m_Seed)
-{
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::LinearNoise1D(NOISE_DATATYPE a_X) const
-{
- int BaseX = FAST_FLOOR(a_X);
- NOISE_DATATYPE FracX = a_X - BaseX;
- return LinearInterpolate(IntNoise1D(BaseX), IntNoise1D(BaseX + 1), FracX);
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::CosineNoise1D(NOISE_DATATYPE a_X) const
-{
- int BaseX = FAST_FLOOR(a_X);
- NOISE_DATATYPE FracX = a_X - BaseX;
- return CosineInterpolate(IntNoise1D(BaseX), IntNoise1D(BaseX + 1), FracX);
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::CubicNoise1D(NOISE_DATATYPE a_X) const
-{
- int BaseX = FAST_FLOOR(a_X);
- NOISE_DATATYPE FracX = a_X - BaseX;
- return CubicInterpolate(IntNoise1D(BaseX - 1), IntNoise1D(BaseX), IntNoise1D(BaseX + 1), IntNoise1D(BaseX + 2), FracX);
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::SmoothNoise1D(int a_X) const
-{
- return IntNoise1D(a_X) / 2 + IntNoise1D(a_X - 1) / 4 + IntNoise1D(a_X + 1) / 4;
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::CubicNoise2D(NOISE_DATATYPE a_X, NOISE_DATATYPE a_Y) const
-{
- const int BaseX = FAST_FLOOR(a_X);
- const int BaseY = FAST_FLOOR(a_Y);
-
- const NOISE_DATATYPE points[4][4] =
- {
- IntNoise2D(BaseX - 1, BaseY - 1), IntNoise2D(BaseX, BaseY - 1), IntNoise2D(BaseX + 1, BaseY - 1), IntNoise2D(BaseX + 2, BaseY - 1),
- IntNoise2D(BaseX - 1, BaseY), IntNoise2D(BaseX, BaseY), IntNoise2D(BaseX + 1, BaseY), IntNoise2D(BaseX + 2, BaseY),
- IntNoise2D(BaseX - 1, BaseY + 1), IntNoise2D(BaseX, BaseY + 1), IntNoise2D(BaseX + 1, BaseY + 1), IntNoise2D(BaseX + 2, BaseY + 1),
- IntNoise2D(BaseX - 1, BaseY + 2), IntNoise2D(BaseX, BaseY + 2), IntNoise2D(BaseX + 1, BaseY + 2), IntNoise2D(BaseX + 2, BaseY + 2),
- };
-
- const NOISE_DATATYPE FracX = a_X - BaseX;
- const NOISE_DATATYPE interp1 = CubicInterpolate(points[0][0], points[0][1], points[0][2], points[0][3], FracX);
- const NOISE_DATATYPE interp2 = CubicInterpolate(points[1][0], points[1][1], points[1][2], points[1][3], FracX);
- const NOISE_DATATYPE interp3 = CubicInterpolate(points[2][0], points[2][1], points[2][2], points[2][3], FracX);
- const NOISE_DATATYPE interp4 = CubicInterpolate(points[3][0], points[3][1], points[3][2], points[3][3], FracX);
-
-
- const NOISE_DATATYPE FracY = a_Y - BaseY;
- return CubicInterpolate(interp1, interp2, interp3, interp4, FracY);
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::CubicNoise3D(NOISE_DATATYPE a_X, NOISE_DATATYPE a_Y, NOISE_DATATYPE a_Z) const
-{
- const int BaseX = FAST_FLOOR(a_X);
- const int BaseY = FAST_FLOOR(a_Y);
- const int BaseZ = FAST_FLOOR(a_Z);
-
- const NOISE_DATATYPE points1[4][4] = {
- IntNoise3D(BaseX - 1, BaseY - 1, BaseZ - 1), IntNoise3D(BaseX, BaseY - 1, BaseZ - 1), IntNoise3D(BaseX + 1, BaseY - 1, BaseZ - 1), IntNoise3D(BaseX + 2, BaseY - 1, BaseZ - 1),
- IntNoise3D(BaseX - 1, BaseY, BaseZ - 1), IntNoise3D(BaseX, BaseY, BaseZ - 1), IntNoise3D(BaseX + 1, BaseY, BaseZ - 1), IntNoise3D(BaseX + 2, BaseY, BaseZ - 1),
- IntNoise3D(BaseX - 1, BaseY + 1, BaseZ - 1), IntNoise3D(BaseX, BaseY + 1, BaseZ - 1), IntNoise3D(BaseX + 1, BaseY + 1, BaseZ - 1), IntNoise3D(BaseX + 2, BaseY + 1, BaseZ - 1),
- IntNoise3D(BaseX - 1, BaseY + 2, BaseZ - 1), IntNoise3D(BaseX, BaseY + 2, BaseZ - 1), IntNoise3D(BaseX + 1, BaseY + 2, BaseZ - 1), IntNoise3D(BaseX + 2, BaseY + 2, BaseZ - 1),
- };
-
- const NOISE_DATATYPE FracX = (a_X) - BaseX;
- const NOISE_DATATYPE x1interp1 = CubicInterpolate( points1[0][0], points1[0][1], points1[0][2], points1[0][3], FracX );
- const NOISE_DATATYPE x1interp2 = CubicInterpolate( points1[1][0], points1[1][1], points1[1][2], points1[1][3], FracX );
- const NOISE_DATATYPE x1interp3 = CubicInterpolate( points1[2][0], points1[2][1], points1[2][2], points1[2][3], FracX );
- const NOISE_DATATYPE x1interp4 = CubicInterpolate( points1[3][0], points1[3][1], points1[3][2], points1[3][3], FracX );
-
- const NOISE_DATATYPE points2[4][4] = {
- IntNoise3D( BaseX-1, BaseY-1, BaseZ ), IntNoise3D( BaseX, BaseY-1, BaseZ ), IntNoise3D( BaseX+1, BaseY-1, BaseZ ), IntNoise3D( BaseX+2, BaseY-1, BaseZ ),
- IntNoise3D( BaseX-1, BaseY, BaseZ ), IntNoise3D( BaseX, BaseY, BaseZ ), IntNoise3D( BaseX+1, BaseY, BaseZ ), IntNoise3D( BaseX+2, BaseY, BaseZ ),
- IntNoise3D( BaseX-1, BaseY+1, BaseZ ), IntNoise3D( BaseX, BaseY+1, BaseZ ), IntNoise3D( BaseX+1, BaseY+1, BaseZ ), IntNoise3D( BaseX+2, BaseY+1, BaseZ ),
- IntNoise3D( BaseX-1, BaseY+2, BaseZ ), IntNoise3D( BaseX, BaseY+2, BaseZ ), IntNoise3D( BaseX+1, BaseY+2, BaseZ ), IntNoise3D( BaseX+2, BaseY+2, BaseZ ),
- };
-
- const NOISE_DATATYPE x2interp1 = CubicInterpolate( points2[0][0], points2[0][1], points2[0][2], points2[0][3], FracX );
- const NOISE_DATATYPE x2interp2 = CubicInterpolate( points2[1][0], points2[1][1], points2[1][2], points2[1][3], FracX );
- const NOISE_DATATYPE x2interp3 = CubicInterpolate( points2[2][0], points2[2][1], points2[2][2], points2[2][3], FracX );
- const NOISE_DATATYPE x2interp4 = CubicInterpolate( points2[3][0], points2[3][1], points2[3][2], points2[3][3], FracX );
-
- const NOISE_DATATYPE points3[4][4] = {
- IntNoise3D( BaseX-1, BaseY-1, BaseZ+1 ), IntNoise3D( BaseX, BaseY-1, BaseZ+1 ), IntNoise3D( BaseX+1, BaseY-1, BaseZ+1 ), IntNoise3D( BaseX+2, BaseY-1, BaseZ+1 ),
- IntNoise3D( BaseX-1, BaseY, BaseZ+1 ), IntNoise3D( BaseX, BaseY, BaseZ+1 ), IntNoise3D( BaseX+1, BaseY, BaseZ+1 ), IntNoise3D( BaseX+2, BaseY, BaseZ+1 ),
- IntNoise3D( BaseX-1, BaseY+1, BaseZ+1 ), IntNoise3D( BaseX, BaseY+1, BaseZ+1 ), IntNoise3D( BaseX+1, BaseY+1, BaseZ+1 ), IntNoise3D( BaseX+2, BaseY+1, BaseZ+1 ),
- IntNoise3D( BaseX-1, BaseY+2, BaseZ+1 ), IntNoise3D( BaseX, BaseY+2, BaseZ+1 ), IntNoise3D( BaseX+1, BaseY+2, BaseZ+1 ), IntNoise3D( BaseX+2, BaseY+2, BaseZ+1 ),
- };
-
- const NOISE_DATATYPE x3interp1 = CubicInterpolate( points3[0][0], points3[0][1], points3[0][2], points3[0][3], FracX );
- const NOISE_DATATYPE x3interp2 = CubicInterpolate( points3[1][0], points3[1][1], points3[1][2], points3[1][3], FracX );
- const NOISE_DATATYPE x3interp3 = CubicInterpolate( points3[2][0], points3[2][1], points3[2][2], points3[2][3], FracX );
- const NOISE_DATATYPE x3interp4 = CubicInterpolate( points3[3][0], points3[3][1], points3[3][2], points3[3][3], FracX );
-
- const NOISE_DATATYPE points4[4][4] = {
- IntNoise3D( BaseX-1, BaseY-1, BaseZ+2 ), IntNoise3D( BaseX, BaseY-1, BaseZ+2 ), IntNoise3D( BaseX+1, BaseY-1, BaseZ+2 ), IntNoise3D( BaseX+2, BaseY-1, BaseZ+2 ),
- IntNoise3D( BaseX-1, BaseY, BaseZ+2 ), IntNoise3D( BaseX, BaseY, BaseZ+2 ), IntNoise3D( BaseX+1, BaseY, BaseZ+2 ), IntNoise3D( BaseX+2, BaseY, BaseZ+2 ),
- IntNoise3D( BaseX-1, BaseY+1, BaseZ+2 ), IntNoise3D( BaseX, BaseY+1, BaseZ+2 ), IntNoise3D( BaseX+1, BaseY+1, BaseZ+2 ), IntNoise3D( BaseX+2, BaseY+1, BaseZ+2 ),
- IntNoise3D( BaseX-1, BaseY+2, BaseZ+2 ), IntNoise3D( BaseX, BaseY+2, BaseZ+2 ), IntNoise3D( BaseX+1, BaseY+2, BaseZ+2 ), IntNoise3D( BaseX+2, BaseY+2, BaseZ+2 ),
- };
-
- const NOISE_DATATYPE x4interp1 = CubicInterpolate( points4[0][0], points4[0][1], points4[0][2], points4[0][3], FracX );
- const NOISE_DATATYPE x4interp2 = CubicInterpolate( points4[1][0], points4[1][1], points4[1][2], points4[1][3], FracX );
- const NOISE_DATATYPE x4interp3 = CubicInterpolate( points4[2][0], points4[2][1], points4[2][2], points4[2][3], FracX );
- const NOISE_DATATYPE x4interp4 = CubicInterpolate( points4[3][0], points4[3][1], points4[3][2], points4[3][3], FracX );
-
- const NOISE_DATATYPE FracY = (a_Y) - BaseY;
- const NOISE_DATATYPE yinterp1 = CubicInterpolate( x1interp1, x1interp2, x1interp3, x1interp4, FracY );
- const NOISE_DATATYPE yinterp2 = CubicInterpolate( x2interp1, x2interp2, x2interp3, x2interp4, FracY );
- const NOISE_DATATYPE yinterp3 = CubicInterpolate( x3interp1, x3interp2, x3interp3, x3interp4, FracY );
- const NOISE_DATATYPE yinterp4 = CubicInterpolate( x4interp1, x4interp2, x4interp3, x4interp4, FracY );
-
- const NOISE_DATATYPE FracZ = (a_Z) - BaseZ;
- return CubicInterpolate( yinterp1, yinterp2, yinterp3, yinterp4, FracZ );
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCubicNoise:
-
-#ifdef _DEBUG
- int cCubicNoise::m_NumSingleX = 0;
- int cCubicNoise::m_NumSingleXY = 0;
- int cCubicNoise::m_NumSingleY = 0;
- int cCubicNoise::m_NumCalls = 0;
-#endif // _DEBUG
-
-cCubicNoise::cCubicNoise(int a_Seed) :
- m_Noise(a_Seed)
-{
-}
-
-
-
-
-
-void cCubicNoise::Generate2D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, ///< Size of the array (num doubles), in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY ///< Noise-space coords of the array in the Y direction
-) const
-{
- ASSERT(a_SizeX < MAX_SIZE);
- ASSERT(a_SizeY < MAX_SIZE);
- ASSERT(a_StartX < a_EndX);
- ASSERT(a_StartY < a_EndY);
-
- // Calculate the integral and fractional parts of each coord:
- int FloorX[MAX_SIZE];
- int FloorY[MAX_SIZE];
- NOISE_DATATYPE FracX[MAX_SIZE];
- NOISE_DATATYPE FracY[MAX_SIZE];
- int SameX[MAX_SIZE];
- int SameY[MAX_SIZE];
- int NumSameX, NumSameY;
- CalcFloorFrac(a_SizeX, a_StartX, a_EndX, FloorX, FracX, SameX, NumSameX);
- CalcFloorFrac(a_SizeY, a_StartY, a_EndY, FloorY, FracY, SameY, NumSameY);
-
- cCubicCell2D Cell(m_Noise, a_Array, a_SizeX, a_SizeY, FracX, FracY);
-
- Cell.InitWorkRnds(FloorX[0], FloorY[0]);
-
- #ifdef _DEBUG
- // Statistics on the noise-space coords:
- if (NumSameX == 1)
- {
- m_NumSingleX++;
- if (NumSameY == 1)
- {
- m_NumSingleXY++;
- }
- }
- if (NumSameY == 1)
- {
- m_NumSingleY++;
- }
- m_NumCalls++;
- #endif // _DEBUG
-
- // Calculate query values using Cell:
- int FromY = 0;
- for (int y = 0; y < NumSameY; y++)
- {
- int ToY = FromY + SameY[y];
- int FromX = 0;
- int CurFloorY = FloorY[FromY];
- for (int x = 0; x < NumSameX; x++)
- {
- int ToX = FromX + SameX[x];
- Cell.Generate(FromX, ToX, FromY, ToY);
- Cell.Move(FloorX[ToX], CurFloorY);
- FromX = ToX;
- }
- Cell.Move(FloorX[0], FloorY[ToY]);
- FromY = ToY;
- }
-}
-
-
-
-
-
-void cCubicNoise::Generate3D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, int a_SizeZ, ///< Size of the array (num doubles), in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, ///< Noise-space coords of the array in the Y direction
- NOISE_DATATYPE a_StartZ, NOISE_DATATYPE a_EndZ ///< Noise-space coords of the array in the Y direction
-) const
-{
- ASSERT(a_SizeX < MAX_SIZE);
- ASSERT(a_SizeY < MAX_SIZE);
- ASSERT(a_SizeZ < MAX_SIZE);
- ASSERT(a_StartX < a_EndX);
- ASSERT(a_StartY < a_EndY);
- ASSERT(a_StartZ < a_EndZ);
-
- // Calculate the integral and fractional parts of each coord:
- int FloorX[MAX_SIZE];
- int FloorY[MAX_SIZE];
- int FloorZ[MAX_SIZE];
- NOISE_DATATYPE FracX[MAX_SIZE];
- NOISE_DATATYPE FracY[MAX_SIZE];
- NOISE_DATATYPE FracZ[MAX_SIZE];
- int SameX[MAX_SIZE];
- int SameY[MAX_SIZE];
- int SameZ[MAX_SIZE];
- int NumSameX, NumSameY, NumSameZ;
- CalcFloorFrac(a_SizeX, a_StartX, a_EndX, FloorX, FracX, SameX, NumSameX);
- CalcFloorFrac(a_SizeY, a_StartY, a_EndY, FloorY, FracY, SameY, NumSameY);
- CalcFloorFrac(a_SizeZ, a_StartZ, a_EndZ, FloorZ, FracZ, SameZ, NumSameZ);
-
- cCubicCell3D Cell(
- m_Noise, a_Array,
- a_SizeX, a_SizeY, a_SizeZ,
- FracX, FracY, FracZ
- );
-
- Cell.InitWorkRnds(FloorX[0], FloorY[0], FloorZ[0]);
-
- // Calculate query values using Cell:
- int FromZ = 0;
- for (int z = 0; z < NumSameZ; z++)
- {
- int ToZ = FromZ + SameZ[z];
- int CurFloorZ = FloorZ[FromZ];
- int FromY = 0;
- for (int y = 0; y < NumSameY; y++)
- {
- int ToY = FromY + SameY[y];
- int CurFloorY = FloorY[FromY];
- int FromX = 0;
- for (int x = 0; x < NumSameX; x++)
- {
- int ToX = FromX + SameX[x];
- Cell.Generate(FromX, ToX, FromY, ToY, FromZ, ToZ);
- Cell.Move(FloorX[ToX], CurFloorY, CurFloorZ);
- FromX = ToX;
- }
- Cell.Move(FloorX[0], FloorY[ToY], CurFloorZ);
- FromY = ToY;
- } // for y
- Cell.Move(FloorX[0], FloorY[0], FloorZ[ToZ]);
- FromZ = ToZ;
- } // for z
-}
-
-
-
-
-
-void cCubicNoise::CalcFloorFrac(
- int a_Size,
- NOISE_DATATYPE a_Start, NOISE_DATATYPE a_End,
- int * a_Floor, NOISE_DATATYPE * a_Frac,
- int * a_Same, int & a_NumSame
-) const
-{
- NOISE_DATATYPE val = a_Start;
- NOISE_DATATYPE dif = (a_End - a_Start) / (a_Size - 1);
- for (int i = 0; i < a_Size; i++)
- {
- a_Floor[i] = FAST_FLOOR(val);
- a_Frac[i] = val - a_Floor[i];
- val += dif;
- }
-
- // Mark up the same floor values into a_Same / a_NumSame:
- int CurFloor = a_Floor[0];
- int LastSame = 0;
- a_NumSame = 0;
- for (int i = 1; i < a_Size; i++)
- {
- if (a_Floor[i] != CurFloor)
- {
- a_Same[a_NumSame] = i - LastSame;
- LastSame = i;
- a_NumSame += 1;
- CurFloor = a_Floor[i];
- }
- } // for i - a_Floor[]
- if (LastSame < a_Size)
- {
- a_Same[a_NumSame] = a_Size - LastSame;
- a_NumSame += 1;
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cPerlinNoise:
-
-cPerlinNoise::cPerlinNoise(void) :
- m_Seed(0)
-{
-}
-
-
-
-
-
-cPerlinNoise::cPerlinNoise(int a_Seed) :
- m_Seed(a_Seed)
-{
-}
-
-
-
-
-
-void cPerlinNoise::SetSeed(int a_Seed)
-{
- m_Seed = a_Seed;
-}
-
-
-
-
-
-void cPerlinNoise::AddOctave(float a_Frequency, float a_Amplitude)
-{
- m_Octaves.push_back(cOctave(m_Seed * (m_Octaves.size() + 4) * 4 + 1024, a_Frequency, a_Amplitude));
-}
-
-
-
-
-
-void cPerlinNoise::Generate2D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, ///< Count of the array, in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, ///< Noise-space coords of the array in the Y direction
- NOISE_DATATYPE * a_Workspace ///< Workspace that this function can use and trash
-) const
-{
- if (m_Octaves.empty())
- {
- // No work to be done
- ASSERT(!"Perlin: No octaves to generate!");
- return;
- }
-
- bool ShouldFreeWorkspace = (a_Workspace == NULL);
- int ArrayCount = a_SizeX * a_SizeY;
- if (ShouldFreeWorkspace)
- {
- a_Workspace = new NOISE_DATATYPE[ArrayCount];
- }
-
- // Generate the first octave directly into array:
- m_Octaves.front().m_Noise.Generate2D(
- a_Workspace, a_SizeX, a_SizeY,
- a_StartX * m_Octaves.front().m_Frequency, a_EndX * m_Octaves.front().m_Frequency,
- a_StartY * m_Octaves.front().m_Frequency, a_EndY * m_Octaves.front().m_Frequency
- );
- NOISE_DATATYPE Amplitude = m_Octaves.front().m_Amplitude;
- for (int i = 0; i < ArrayCount; i++)
- {
- a_Array[i] *= Amplitude;
- }
-
- // Add each octave:
- for (cOctaves::const_iterator itr = m_Octaves.begin() + 1, end = m_Octaves.end(); itr != end; ++itr)
- {
- // Generate cubic noise for the octave:
- itr->m_Noise.Generate2D(
- a_Workspace, a_SizeX, a_SizeY,
- a_StartX * itr->m_Frequency, a_EndX * itr->m_Frequency,
- a_StartY * itr->m_Frequency, a_EndY * itr->m_Frequency
- );
- // Add the cubic noise into the output:
- NOISE_DATATYPE Amplitude = itr->m_Amplitude;
- for (int i = 0; i < ArrayCount; i++)
- {
- a_Array[i] += a_Workspace[i] * Amplitude;
- }
- }
-
- if (ShouldFreeWorkspace)
- {
- delete[] a_Workspace;
- }
-}
-
-
-
-
-
-void cPerlinNoise::Generate3D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y + a_SizeX * a_SizeY * z]
- int a_SizeX, int a_SizeY, int a_SizeZ, ///< Count of the array, in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, ///< Noise-space coords of the array in the Y direction
- NOISE_DATATYPE a_StartZ, NOISE_DATATYPE a_EndZ, ///< Noise-space coords of the array in the Z direction
- NOISE_DATATYPE * a_Workspace ///< Workspace that this function can use and trash
-) const
-{
- if (m_Octaves.empty())
- {
- // No work to be done
- ASSERT(!"Perlin: No octaves to generate!");
- return;
- }
-
- bool ShouldFreeWorkspace = (a_Workspace == NULL);
- int ArrayCount = a_SizeX * a_SizeY * a_SizeZ;
- if (ShouldFreeWorkspace)
- {
- a_Workspace = new NOISE_DATATYPE[ArrayCount];
- }
-
- // Generate the first octave directly into array:
- m_Octaves.front().m_Noise.Generate3D(
- a_Workspace, a_SizeX, a_SizeY, a_SizeZ,
- a_StartX * m_Octaves.front().m_Frequency, a_EndX * m_Octaves.front().m_Frequency,
- a_StartY * m_Octaves.front().m_Frequency, a_EndY * m_Octaves.front().m_Frequency,
- a_StartZ * m_Octaves.front().m_Frequency, a_EndZ * m_Octaves.front().m_Frequency
- );
- NOISE_DATATYPE Amplitude = m_Octaves.front().m_Amplitude;
- for (int i = 0; i < ArrayCount; i++)
- {
- a_Array[i] = a_Workspace[i] * Amplitude;
- }
-
- // Add each octave:
- for (cOctaves::const_iterator itr = m_Octaves.begin() + 1, end = m_Octaves.end(); itr != end; ++itr)
- {
- // Generate cubic noise for the octave:
- itr->m_Noise.Generate3D(
- a_Workspace, a_SizeX, a_SizeY, a_SizeZ,
- a_StartX * itr->m_Frequency, a_EndX * itr->m_Frequency,
- a_StartY * itr->m_Frequency, a_EndY * itr->m_Frequency,
- a_StartZ * itr->m_Frequency, a_EndZ * itr->m_Frequency
- );
- // Add the cubic noise into the output:
- NOISE_DATATYPE Amplitude = itr->m_Amplitude;
- for (int i = 0; i < ArrayCount; i++)
- {
- a_Array[i] += a_Workspace[i] * Amplitude;
- }
- }
-
- if (ShouldFreeWorkspace)
- {
- delete[] a_Workspace;
- }
-}
-
-
-
-
diff --git a/source/Noise.h b/source/Noise.h
deleted file mode 100644
index ea72c64e9..000000000
--- a/source/Noise.h
+++ /dev/null
@@ -1,308 +0,0 @@
-
-// Noise.h
-
-// Declares the cNoise, cCubicNoise and cPerlinNoise classes for generating noise
-
-#pragma once
-
-// Some settings
-#define NOISE_DATATYPE float
-
-
-
-
-
-#ifdef _MSC_VER
- #define INLINE __forceinline
-#else
- #define INLINE inline
-#endif
-
-
-
-
-
-class cNoise
-{
-public:
- cNoise(unsigned int a_Seed);
- cNoise(const cNoise & a_Noise);
-
- // The following functions, if not marked INLINE, are about 20 % slower
- INLINE NOISE_DATATYPE IntNoise1D(int a_X) const;
- INLINE NOISE_DATATYPE IntNoise2D(int a_X, int a_Y) const;
- INLINE NOISE_DATATYPE IntNoise3D(int a_X, int a_Y, int a_Z) const;
-
- // Note: These functions have a mod8-irregular chance - each of the mod8 remainders has different chance of occurrence. Divide by 8 to rectify.
- INLINE int IntNoise1DInt(int a_X) const;
- INLINE int IntNoise2DInt(int a_X, int a_Y) const;
- INLINE int IntNoise3DInt(int a_X, int a_Y, int a_Z) const;
-
- NOISE_DATATYPE LinearNoise1D(NOISE_DATATYPE a_X) const;
- NOISE_DATATYPE CosineNoise1D(NOISE_DATATYPE a_X) const;
- NOISE_DATATYPE CubicNoise1D (NOISE_DATATYPE a_X) const;
- NOISE_DATATYPE SmoothNoise1D(int a_X) const;
-
- NOISE_DATATYPE CubicNoise2D (NOISE_DATATYPE a_X, NOISE_DATATYPE a_Y) const;
-
- NOISE_DATATYPE CubicNoise3D (NOISE_DATATYPE a_X, NOISE_DATATYPE a_Y, NOISE_DATATYPE a_Z) const;
-
- void SetSeed(unsigned int a_Seed) { m_Seed = a_Seed; }
-
- INLINE static NOISE_DATATYPE CubicInterpolate (NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_C, NOISE_DATATYPE a_D, NOISE_DATATYPE a_Pct);
- INLINE static NOISE_DATATYPE CosineInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct);
- INLINE static NOISE_DATATYPE LinearInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct);
-
-private:
- unsigned int m_Seed;
-} ;
-
-
-
-
-
-class cCubicNoise
-{
-public:
- static const int MAX_SIZE = 512; ///< Maximum size of each dimension of the query arrays.
-
-
- cCubicNoise(int a_Seed);
-
-
- void Generate1D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into
- int a_SizeX, ///< Count of the array
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX ///< Noise-space coords of the array
- ) const;
-
-
- void Generate2D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, ///< Count of the array, in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY ///< Noise-space coords of the array in the Y direction
- ) const;
-
-
- void Generate3D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y + a_SizeX * a_SizeY * z]
- int a_SizeX, int a_SizeY, int a_SizeZ, ///< Count of the array, in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, ///< Noise-space coords of the array in the Y direction
- NOISE_DATATYPE a_StartZ, NOISE_DATATYPE a_EndZ ///< Noise-space coords of the array in the Z direction
- ) const;
-
-protected:
- typedef NOISE_DATATYPE Workspace1D[4];
- typedef NOISE_DATATYPE Workspace2D[4][4];
-
- cNoise m_Noise; // Used for integral rnd values
-
- #ifdef _DEBUG
- // Statistics on the noise-space coords:
- static int m_NumSingleX;
- static int m_NumSingleXY;
- static int m_NumSingleY;
- static int m_NumCalls;
- #endif // _DEBUG
-
- /// Calculates the integral and fractional parts along one axis.
- void CalcFloorFrac(
- int a_Size,
- NOISE_DATATYPE a_Start, NOISE_DATATYPE a_End,
- int * a_Floor, NOISE_DATATYPE * a_Frac,
- int * a_Same, int & a_NumSame
- ) const;
-
- void UpdateWorkRnds2DX(
- Workspace2D & a_WorkRnds,
- Workspace1D & a_Interps,
- int a_LastFloorX, int a_NewFloorX,
- int a_FloorY,
- NOISE_DATATYPE a_FractionY
- ) const;
-} ;
-
-
-
-
-
-class cPerlinNoise
-{
-public:
- cPerlinNoise(void);
- cPerlinNoise(int a_Seed);
-
-
- void SetSeed(int a_Seed);
-
- void AddOctave(NOISE_DATATYPE a_Frequency, NOISE_DATATYPE a_Amplitude);
-
- void Generate1D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into
- int a_SizeX, ///< Count of the array
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array
- NOISE_DATATYPE * a_Workspace = NULL ///< Workspace that this function can use and trash
- ) const;
-
-
- void Generate2D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, ///< Count of the array, in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, ///< Noise-space coords of the array in the Y direction
- NOISE_DATATYPE * a_Workspace = NULL ///< Workspace that this function can use and trash
- ) const;
-
-
- void Generate3D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y + a_SizeX * a_SizeY * z]
- int a_SizeX, int a_SizeY, int a_SizeZ, ///< Count of the array, in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, ///< Noise-space coords of the array in the Y direction
- NOISE_DATATYPE a_StartZ, NOISE_DATATYPE a_EndZ, ///< Noise-space coords of the array in the Z direction
- NOISE_DATATYPE * a_Workspace = NULL ///< Workspace that this function can use and trash
- ) const;
-
-protected:
- class cOctave
- {
- public:
- cCubicNoise m_Noise;
-
- NOISE_DATATYPE m_Frequency; // Coord multiplier
- NOISE_DATATYPE m_Amplitude; // Value multiplier
-
- cOctave(int a_Seed, NOISE_DATATYPE a_Frequency, NOISE_DATATYPE a_Amplitude) :
- m_Noise(a_Seed),
- m_Frequency(a_Frequency),
- m_Amplitude(a_Amplitude)
- {
- }
- } ;
-
- typedef std::vector<cOctave> cOctaves;
-
- int m_Seed;
- cOctaves m_Octaves;
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Inline function definitions:
-// These need to be in the header, otherwise linker error occur in MSVC
-
-NOISE_DATATYPE cNoise::IntNoise1D(int a_X) const
-{
- int x = ((a_X * m_Seed) << 13) ^ a_X;
- return (1 - (NOISE_DATATYPE)((x * (x * x * 15731 + 789221) + 1376312589) & 0x7fffffff) / 1073741824);
- // returns a float number in the range of [-1, 1]
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::IntNoise2D(int a_X, int a_Y) const
-{
- int n = a_X + a_Y * 57 + m_Seed * 57 * 57;
- n = (n << 13) ^ n;
- return (1 - (NOISE_DATATYPE)((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff) / 1073741824);
- // returns a float number in the range of [-1, 1]
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::IntNoise3D(int a_X, int a_Y, int a_Z) const
-{
- int n = a_X + a_Y * 57 + a_Z * 57 * 57 + m_Seed * 57 * 57 * 57;
- n = (n << 13) ^ n;
- return ((NOISE_DATATYPE)1 - (NOISE_DATATYPE)((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff) / 1073741824.0f);
- // returns a float number in the range of [-1, 1]
-}
-
-
-
-
-
-int cNoise::IntNoise1DInt(int a_X) const
-{
- int x = ((a_X * m_Seed) << 13) ^ a_X;
- return ((x * (x * x * 15731 + 789221) + 1376312589) & 0x7fffffff);
-}
-
-
-
-
-
-int cNoise::IntNoise2DInt(int a_X, int a_Y) const
-{
- int n = a_X + a_Y * 57 + m_Seed * 57 * 57;
- n = (n << 13) ^ n;
- return ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
-}
-
-
-
-
-
-int cNoise::IntNoise3DInt(int a_X, int a_Y, int a_Z) const
-{
- int n = a_X + a_Y * 57 + a_Z * 57 * 57 + m_Seed * 57 * 57 * 57;
- n = (n << 13) ^ n;
- return ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::CubicInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_C, NOISE_DATATYPE a_D, NOISE_DATATYPE a_Pct)
-{
- NOISE_DATATYPE P = (a_D - a_C) - (a_A - a_B);
- NOISE_DATATYPE Q = (a_A - a_B) - P;
- NOISE_DATATYPE R = a_C - a_A;
- NOISE_DATATYPE S = a_B;
-
- return ((P * a_Pct + Q) * a_Pct + R) * a_Pct + S;
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::CosineInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct)
-{
- const NOISE_DATATYPE ft = a_Pct * (NOISE_DATATYPE)3.1415927;
- const NOISE_DATATYPE f = (1 - cos(ft)) * (NOISE_DATATYPE)0.5;
- return a_A * (1 - f) + a_B * f;
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::LinearInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct)
-{
- return a_A * (1 - a_Pct) + a_B * a_Pct;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Global functions:
-
-extern void Debug2DNoise(const NOISE_DATATYPE * a_Noise, int a_SizeX, int a_SizeY, const AString & a_FileNameBase);
-extern void Debug3DNoise(const NOISE_DATATYPE * a_Noise, int a_SizeX, int a_SizeY, int a_SizeZ, const AString & a_FileNameBase);
-
-
-
-
diff --git a/source/OSSupport/BlockingTCPLink.cpp b/source/OSSupport/BlockingTCPLink.cpp
deleted file mode 100644
index 55454a4b5..000000000
--- a/source/OSSupport/BlockingTCPLink.cpp
+++ /dev/null
@@ -1,149 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "BlockingTCPLink.h"
-
-
-
-
-
-#ifdef _WIN32
- #define MSG_NOSIGNAL (0)
-#endif
-#ifdef __MACH__
- #define MSG_NOSIGNAL (0)
-#endif
-
-
-
-
-
-cBlockingTCPLink::cBlockingTCPLink(void)
-{
-}
-
-
-
-
-
-cBlockingTCPLink::~cBlockingTCPLink()
-{
- CloseSocket();
-}
-
-
-
-
-
-void cBlockingTCPLink::CloseSocket()
-{
- if (!m_Socket.IsValid())
- {
- m_Socket.CloseSocket();
- }
-}
-
-
-
-
-
-bool cBlockingTCPLink::Connect(const char * iAddress, unsigned int iPort)
-{
- ASSERT(!m_Socket.IsValid());
- if (m_Socket.IsValid())
- {
- LOGWARN("WARNING: cTCPLink Connect() called while still connected.");
- m_Socket.CloseSocket();
- }
-
- struct hostent *hp;
- unsigned int addr;
- struct sockaddr_in server;
-
- m_Socket = socket(AF_INET, SOCK_STREAM, 0);
- if (!m_Socket.IsValid())
- {
- LOGERROR("cTCPLink: Cannot create a socket");
- return false;
- }
-
- addr = inet_addr(iAddress);
- hp = gethostbyaddr((char *)&addr, sizeof(addr), AF_INET);
- if (hp == NULL)
- {
- //LOGWARN("cTCPLink: gethostbyaddr returned NULL");
- hp = gethostbyname(iAddress);
- if (hp == NULL)
- {
- LOGWARN("cTCPLink: Could not resolve %s", iAddress);
- CloseSocket();
- return false;
- }
- }
-
- server.sin_addr.s_addr = *((unsigned long *)hp->h_addr);
- server.sin_family = AF_INET;
- server.sin_port = htons( (unsigned short)iPort);
- if (connect(m_Socket, (struct sockaddr *)&server, sizeof(server)))
- {
- LOGWARN("cTCPLink: Connection to \"%s:%d\" failed (%s)", iAddress, iPort, cSocket::GetErrorString( cSocket::GetLastError() ).c_str() );
- CloseSocket();
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-int cBlockingTCPLink::Send(char * a_Data, unsigned int a_Size, int a_Flags /* = 0 */ )
-{
- ASSERT(m_Socket.IsValid());
- if (!m_Socket.IsValid())
- {
- LOGERROR("cBlockingTCPLink: Trying to send data without a valid connection!");
- return -1;
- }
- return m_Socket.Send(a_Data, a_Size);
-}
-
-
-
-
-
-int cBlockingTCPLink::SendMessage( const char* a_Message, int a_Flags /* = 0 */ )
-{
- ASSERT(m_Socket.IsValid());
- if (!m_Socket.IsValid())
- {
- LOGWARN("cBlockingTCPLink: Trying to send message without a valid connection!");
- return -1;
- }
- return m_Socket.Send(a_Message, strlen(a_Message));
-}
-
-
-
-
-
-void cBlockingTCPLink::ReceiveData(AString & oData)
-{
- ASSERT(m_Socket.IsValid());
- if (!m_Socket.IsValid())
- {
- return;
- }
-
- int Received = 0;
- char Buffer[256];
- while ((Received = recv(m_Socket, Buffer, sizeof(Buffer), 0)) > 0)
- {
- oData.append(Buffer, Received);
- }
-}
-
-
-
-
diff --git a/source/OSSupport/BlockingTCPLink.h b/source/OSSupport/BlockingTCPLink.h
deleted file mode 100644
index cb5f9e3f4..000000000
--- a/source/OSSupport/BlockingTCPLink.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "Socket.h"
-
-
-
-
-
-class cBlockingTCPLink // tolua_export
-{ // tolua_export
-public: // tolua_export
- cBlockingTCPLink(void); // tolua_export
- ~cBlockingTCPLink(); // tolua_export
-
- bool Connect( const char* a_Address, unsigned int a_Port ); // tolua_export
- int Send( char* a_Data, unsigned int a_Size, int a_Flags = 0 ); // tolua_export
- int SendMessage( const char* a_Message, int a_Flags = 0 ); // tolua_export
- void CloseSocket(); // tolua_export
- void ReceiveData(AString & oData); // tolua_export
-protected:
-
- cSocket m_Socket;
-}; // tolua_export
-
-
-
-
diff --git a/source/OSSupport/CriticalSection.cpp b/source/OSSupport/CriticalSection.cpp
deleted file mode 100644
index bda97e3a1..000000000
--- a/source/OSSupport/CriticalSection.cpp
+++ /dev/null
@@ -1,188 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-#include "IsThread.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCriticalSection:
-
-cCriticalSection::cCriticalSection()
-{
- #ifdef _WIN32
- InitializeCriticalSection(&m_CriticalSection);
- #else
- pthread_mutexattr_init(&m_Attributes);
- pthread_mutexattr_settype(&m_Attributes, PTHREAD_MUTEX_RECURSIVE);
-
- if (pthread_mutex_init(&m_CriticalSection, &m_Attributes) != 0)
- {
- LOGERROR("Could not initialize Critical Section!");
- }
- #endif
-
- #ifdef _DEBUG
- m_IsLocked = 0;
- #endif // _DEBUG
-}
-
-
-
-
-
-cCriticalSection::~cCriticalSection()
-{
- #ifdef _WIN32
- DeleteCriticalSection(&m_CriticalSection);
- #else
- if (pthread_mutex_destroy(&m_CriticalSection) != 0)
- {
- LOGWARNING("Could not destroy Critical Section!");
- }
- pthread_mutexattr_destroy(&m_Attributes);
- #endif
-}
-
-
-
-
-
-void cCriticalSection::Lock()
-{
- #ifdef _WIN32
- EnterCriticalSection(&m_CriticalSection);
- #else
- pthread_mutex_lock(&m_CriticalSection);
- #endif
-
- #ifdef _DEBUG
- m_IsLocked += 1;
- m_OwningThreadID = cIsThread::GetCurrentID();
- #endif // _DEBUG
-}
-
-
-
-
-
-void cCriticalSection::Unlock()
-{
- #ifdef _DEBUG
- ASSERT(m_IsLocked > 0);
- m_IsLocked -= 1;
- #endif // _DEBUG
-
- #ifdef _WIN32
- LeaveCriticalSection(&m_CriticalSection);
- #else
- pthread_mutex_unlock(&m_CriticalSection);
- #endif
-}
-
-
-
-
-
-#ifdef _DEBUG
-bool cCriticalSection::IsLocked(void)
-{
- return (m_IsLocked > 0);
-}
-
-
-
-
-
-bool cCriticalSection::IsLockedByCurrentThread(void)
-{
- return ((m_IsLocked > 0) && (m_OwningThreadID == cIsThread::GetCurrentID()));
-}
-#endif // _DEBUG
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCSLock
-
-cCSLock::cCSLock(cCriticalSection * a_CS)
- : m_CS(a_CS)
- , m_IsLocked(false)
-{
- Lock();
-}
-
-
-
-
-
-cCSLock::cCSLock(cCriticalSection & a_CS)
- : m_CS(&a_CS)
- , m_IsLocked(false)
-{
- Lock();
-}
-
-
-
-
-
-cCSLock::~cCSLock()
-{
- if (!m_IsLocked)
- {
- return;
- }
- Unlock();
-}
-
-
-
-
-
-void cCSLock::Lock(void)
-{
- ASSERT(!m_IsLocked);
- m_IsLocked = true;
- m_CS->Lock();
-}
-
-
-
-
-
-void cCSLock::Unlock(void)
-{
- ASSERT(m_IsLocked);
- m_IsLocked = false;
- m_CS->Unlock();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCSUnlock:
-
-cCSUnlock::cCSUnlock(cCSLock & a_Lock) :
- m_Lock(a_Lock)
-{
- m_Lock.Unlock();
-}
-
-
-
-
-
-cCSUnlock::~cCSUnlock()
-{
- m_Lock.Lock();
-}
-
-
-
-
diff --git a/source/OSSupport/CriticalSection.h b/source/OSSupport/CriticalSection.h
deleted file mode 100644
index 1bfe81439..000000000
--- a/source/OSSupport/CriticalSection.h
+++ /dev/null
@@ -1,80 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cCriticalSection
-{
-public:
- cCriticalSection(void);
- ~cCriticalSection();
-
- void Lock(void);
- void Unlock(void);
-
- #ifdef _DEBUG
- bool IsLocked(void);
- bool IsLockedByCurrentThread(void);
- #endif // _DEBUG
-
-private:
- #ifdef _DEBUG
- int m_IsLocked; // Number of times this CS is locked
- unsigned long m_OwningThreadID;
- #endif // _DEBUG
-
- #ifdef _WIN32
- CRITICAL_SECTION m_CriticalSection;
- #else // _WIN32
- pthread_mutex_t m_CriticalSection;
- pthread_mutexattr_t m_Attributes;
- #endif // else _WIN32
-} ALIGN_8;
-
-
-
-
-/// RAII for cCriticalSection - locks the CS on creation, unlocks on destruction
-class cCSLock
-{
- cCriticalSection * m_CS;
-
- // Unlike a cCriticalSection, this object should be used from a single thread, therefore access to m_IsLocked is not threadsafe
- // In Windows, it is an error to call cCriticalSection::Unlock() multiple times if the lock is not held,
- // therefore we need to check this value whether we are locked or not.
- bool m_IsLocked;
-
-public:
- cCSLock(cCriticalSection * a_CS);
- cCSLock(cCriticalSection & a_CS);
- ~cCSLock();
-
- // Temporarily unlock or re-lock:
- void Lock(void);
- void Unlock(void);
-
-private:
- DISALLOW_COPY_AND_ASSIGN(cCSLock);
-} ;
-
-
-
-
-
-/// Temporary RAII unlock for a cCSLock. Useful for unlock-wait-relock scenarios
-class cCSUnlock
-{
- cCSLock & m_Lock;
-public:
- cCSUnlock(cCSLock & a_Lock);
- ~cCSUnlock();
-
-private:
- DISALLOW_COPY_AND_ASSIGN(cCSUnlock);
-} ;
-
-
-
-
diff --git a/source/OSSupport/Event.cpp b/source/OSSupport/Event.cpp
deleted file mode 100644
index cbacbba17..000000000
--- a/source/OSSupport/Event.cpp
+++ /dev/null
@@ -1,118 +0,0 @@
-
-// Event.cpp
-
-// Implements the cEvent object representing an OS-specific synchronization primitive that can be waited-for
-// Implemented as an Event on Win and as a 1-semaphore on *nix
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Event.h"
-
-
-
-
-
-cEvent::cEvent(void)
-{
-#ifdef _WIN32
- m_Event = CreateEvent(NULL, FALSE, FALSE, NULL);
- if (m_Event == NULL)
- {
- LOGERROR("cEvent: cannot create event, GLE = %d. Aborting server.", GetLastError());
- abort();
- }
-#else // *nix
- m_bIsNamed = false;
- m_Event = new sem_t;
- if (sem_init(m_Event, 0, 0))
- {
- // This path is used by MacOS, because it doesn't support unnamed semaphores.
- delete m_Event;
- m_bIsNamed = true;
-
- AString EventName;
- Printf(EventName, "cEvent%p", this);
- m_Event = sem_open(EventName.c_str(), O_CREAT, 777, 0 );
- if (m_Event == SEM_FAILED)
- {
- LOGERROR("cEvent: Cannot create event, errno = %i. Aborting server.", errno);
- abort();
- }
- // Unlink the semaphore immediately - it will continue to function but will not pollute the namespace
- // We don't store the name, so can't call this in the destructor
- if (sem_unlink(EventName.c_str()) != 0)
- {
- LOGWARN("ERROR: Could not unlink cEvent. (%i)", errno);
- }
- }
-#endif // *nix
-}
-
-
-
-
-
-cEvent::~cEvent()
-{
-#ifdef _WIN32
- CloseHandle(m_Event);
-#else
- if (m_bIsNamed)
- {
- if (sem_close(m_Event) != 0)
- {
- LOGERROR("ERROR: Could not close cEvent. (%i)", errno);
- }
- }
- else
- {
- sem_destroy(m_Event);
- delete m_Event;
- }
-#endif
-}
-
-
-
-
-
-void cEvent::Wait(void)
-{
- #ifdef _WIN32
- DWORD res = WaitForSingleObject(m_Event, INFINITE);
- if (res != WAIT_OBJECT_0)
- {
- LOGWARN("cEvent: waiting for the event failed: %d, GLE = %d. Continuing, but server may be unstable.", res, GetLastError());
- }
- #else
- int res = sem_wait(m_Event);
- if (res != 0 )
- {
- LOGWARN("cEvent: waiting for the event failed: %i, errno = %i. Continuing, but server may be unstable.", res, errno);
- }
- #endif
-}
-
-
-
-
-
-void cEvent::Set(void)
-{
- #ifdef _WIN32
- if (!SetEvent(m_Event))
- {
- LOGWARN("cEvent: Could not set cEvent: GLE = %d", GetLastError());
- }
- #else
- int res = sem_post(m_Event);
- if (res != 0)
- {
- LOGWARN("cEvent: Could not set cEvent: %i, errno = %d", res, errno);
- }
- #endif
-}
-
-
-
-
diff --git a/source/OSSupport/Event.h b/source/OSSupport/Event.h
deleted file mode 100644
index 71f418c0c..000000000
--- a/source/OSSupport/Event.h
+++ /dev/null
@@ -1,47 +0,0 @@
-
-// Event.h
-
-// Interfaces to the cEvent object representing an OS-specific synchronization primitive that can be waited-for
-// Implemented as an Event on Win and as a 1-semaphore on *nix
-
-
-
-
-
-#pragma once
-#ifndef CEVENT_H_INCLUDED
-#define CEVENT_H_INCLUDED
-
-
-
-
-
-class cEvent
-{
-public:
- cEvent(void);
- ~cEvent();
-
- void Wait(void);
- void Set (void);
-
-private:
-
- #ifdef _WIN32
- HANDLE m_Event;
- #else
- sem_t * m_Event;
- bool m_bIsNamed;
- #endif
-} ;
-
-
-
-
-
-
-#endif // CEVENT_H_INCLUDED
-
-
-
-
diff --git a/source/OSSupport/File.cpp b/source/OSSupport/File.cpp
deleted file mode 100644
index 9f7c0d439..000000000
--- a/source/OSSupport/File.cpp
+++ /dev/null
@@ -1,452 +0,0 @@
-
-// cFile.cpp
-
-// Implements the cFile class providing an OS-independent abstraction of a file.
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "File.h"
-#include <fstream>
-
-
-
-
-
-cFile::cFile(void) :
- #ifdef USE_STDIO_FILE
- m_File(NULL)
- #else
- m_File(INVALID_HANDLE_VALUE)
- #endif // USE_STDIO_FILE
-{
- // Nothing needed yet
-}
-
-
-
-
-
-cFile::cFile(const AString & iFileName, eMode iMode) :
- #ifdef USE_STDIO_FILE
- m_File(NULL)
- #else
- m_File(INVALID_HANDLE_VALUE)
- #endif // USE_STDIO_FILE
-{
- Open(iFileName, iMode);
-}
-
-
-
-
-
-cFile::~cFile()
-{
- if (IsOpen())
- {
- Close();
- }
-}
-
-
-
-
-
-bool cFile::Open(const AString & iFileName, eMode iMode)
-{
- ASSERT(!IsOpen()); // You should close the file before opening another one
-
- if (IsOpen())
- {
- Close();
- }
-
- const char * Mode = NULL;
- switch (iMode)
- {
- case fmRead: Mode = "rb"; break;
- case fmWrite: Mode = "wb"; break;
- case fmReadWrite: Mode = "rb+"; break;
- default:
- {
- ASSERT(!"Unhandled file mode");
- return false;
- }
- }
- m_File = fopen( (FILE_IO_PREFIX + iFileName).c_str(), Mode);
- if ((m_File == NULL) && (iMode == fmReadWrite))
- {
- // Fix for MS not following C spec, opening "a" mode files for writing at the end only
- // The file open operation has been tried with "read update", fails if file not found
- // So now we know either the file doesn't exist or we don't have rights, no need to worry about file contents.
- // Simply re-open for read-writing, erasing existing contents:
- m_File = fopen( (FILE_IO_PREFIX + iFileName).c_str(), "wb+");
- }
- return (m_File != NULL);
-}
-
-
-
-
-
-void cFile::Close(void)
-{
- if (!IsOpen())
- {
- // Closing an unopened file is a legal nop
- return;
- }
-
- fclose(m_File);
- m_File = NULL;
-}
-
-
-
-
-
-bool cFile::IsOpen(void) const
-{
- return (m_File != NULL);
-}
-
-
-
-
-
-bool cFile::IsEOF(void) const
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- // Unopened files behave as at EOF
- return true;
- }
-
- return (feof(m_File) != 0);
-}
-
-
-
-
-
-int cFile::Read (void * iBuffer, int iNumBytes)
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- return -1;
- }
-
- return fread(iBuffer, 1, iNumBytes, m_File); // fread() returns the portion of Count parameter actually read, so we need to send iNumBytes as Count
-}
-
-
-
-
-
-int cFile::Write(const void * iBuffer, int iNumBytes)
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- return -1;
- }
-
- int res = fwrite(iBuffer, 1, iNumBytes, m_File); // fwrite() returns the portion of Count parameter actually written, so we need to send iNumBytes as Count
- return res;
-}
-
-
-
-
-
-int cFile::Seek (int iPosition)
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- return -1;
- }
-
- if (fseek(m_File, iPosition, SEEK_SET) != 0)
- {
- return -1;
- }
- return ftell(m_File);
-}
-
-
-
-
-
-
-int cFile::Tell (void) const
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- return -1;
- }
-
- return ftell(m_File);
-}
-
-
-
-
-
-int cFile::GetSize(void) const
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- return -1;
- }
-
- int CurPos = ftell(m_File);
- if (CurPos < 0)
- {
- return -1;
- }
- if (fseek(m_File, 0, SEEK_END) != 0)
- {
- return -1;
- }
- int res = ftell(m_File);
- if (fseek(m_File, CurPos, SEEK_SET) != 0)
- {
- return -1;
- }
- return res;
-}
-
-
-
-
-
-int cFile::ReadRestOfFile(AString & a_Contents)
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- return -1;
- }
-
- int DataSize = GetSize() - Tell();
-
- // HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly
- a_Contents.assign(DataSize, '\0');
- return Read((void *)a_Contents.data(), DataSize);
-}
-
-
-
-
-
-bool cFile::Exists(const AString & a_FileName)
-{
- cFile test(a_FileName, fmRead);
- return test.IsOpen();
-}
-
-
-
-
-
-bool cFile::Delete(const AString & a_FileName)
-{
- return (remove(a_FileName.c_str()) == 0);
-}
-
-
-
-
-
-bool cFile::Rename(const AString & a_OrigFileName, const AString & a_NewFileName)
-{
- return (rename(a_OrigFileName.c_str(), a_NewFileName.c_str()) == 0);
-}
-
-
-
-
-
-bool cFile::Copy(const AString & a_SrcFileName, const AString & a_DstFileName)
-{
- #ifdef _WIN32
- return (CopyFile(a_SrcFileName.c_str(), a_DstFileName.c_str(), true) != 0);
- #else
- // Other OSs don't have a direct CopyFile equivalent, do it the harder way:
- std::ifstream src(a_SrcFileName.c_str(), std::ios::binary);
- std::ofstream dst(a_DstFileName.c_str(), std::ios::binary);
- if (dst.good())
- {
- dst << src.rdbuf();
- return true;
- }
- else
- {
- return false;
- }
- #endif
-}
-
-
-
-
-
-bool cFile::IsFolder(const AString & a_Path)
-{
- #ifdef _WIN32
- DWORD FileAttrib = GetFileAttributes(a_Path.c_str());
- return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & FILE_ATTRIBUTE_DIRECTORY) != 0));
- #else
- struct stat st;
- return ((stat(a_Path.c_str(), &st) == 0) && S_ISDIR(st.st_mode));
- #endif
-}
-
-
-
-
-
-bool cFile::IsFile(const AString & a_Path)
-{
- #ifdef _WIN32
- DWORD FileAttrib = GetFileAttributes(a_Path.c_str());
- return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & (FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_DEVICE)) == 0));
- #else
- struct stat st;
- return ((stat(a_Path.c_str(), &st) == 0) && S_ISREG(st.st_mode));
- #endif
-}
-
-
-
-
-
-int cFile::GetSize(const AString & a_FileName)
-{
- struct stat st;
- if (stat(a_FileName.c_str(), &st) == 0)
- {
- return st.st_size;
- }
- return -1;
-}
-
-
-
-
-
-bool cFile::CreateFolder(const AString & a_FolderPath)
-{
- #ifdef _WIN32
- return (CreateDirectory(a_FolderPath.c_str(), NULL) != 0);
- #else
- return (mkdir(a_FolderPath.c_str(), S_IRWXU | S_IRWXG | S_IRWXO) == 0);
- #endif
-}
-
-
-
-
-
-AStringVector cFile::GetFolderContents(const AString & a_Folder)
-{
- AStringVector AllFiles;
-
- #ifdef _WIN32
-
- // If the folder name doesn't contain the terminating slash / backslash, add it:
- AString FileFilter = a_Folder;
- if (
- !FileFilter.empty() &&
- (FileFilter[FileFilter.length() - 1] != '\\') &&
- (FileFilter[FileFilter.length() - 1] != '/')
- )
- {
- FileFilter.push_back('\\');
- }
-
- // Find all files / folders:
- FileFilter.append("*.*");
- HANDLE hFind;
- WIN32_FIND_DATA FindFileData;
- if ((hFind = FindFirstFile(FileFilter.c_str(), &FindFileData)) != INVALID_HANDLE_VALUE)
- {
- do
- {
- AllFiles.push_back(FindFileData.cFileName);
- } while (FindNextFile(hFind, &FindFileData));
- FindClose(hFind);
- }
-
- #else // _WIN32
-
- DIR * dp;
- struct dirent *dirp;
- AString Folder = a_Folder;
- if (Folder.empty())
- {
- Folder = ".";
- }
- if ((dp = opendir(Folder.c_str())) == NULL)
- {
- LOGERROR("Error (%i) opening directory \"%s\"\n", errno, Folder.c_str());
- }
- else
- {
- while ((dirp = readdir(dp)) != NULL)
- {
- AllFiles.push_back(dirp->d_name);
- }
- closedir(dp);
- }
-
- #endif // else _WIN32
-
- return AllFiles;
-}
-
-
-
-
-
-AString cFile::ReadWholeFile(const AString & a_FileName)
-{
- cFile f;
- if (!f.Open(a_FileName, fmRead))
- {
- return "";
- }
- AString Contents;
- f.ReadRestOfFile(Contents);
- return Contents;
-}
-
-
-
-
-
-int cFile::Printf(const char * a_Fmt, ...)
-{
- AString buf;
- va_list args;
- va_start(args, a_Fmt);
- AppendVPrintf(buf, a_Fmt, args);
- va_end(args);
- return Write(buf.c_str(), buf.length());
-}
-
-
-
-
diff --git a/source/OSSupport/File.h b/source/OSSupport/File.h
deleted file mode 100644
index 01663a229..000000000
--- a/source/OSSupport/File.h
+++ /dev/null
@@ -1,144 +0,0 @@
-
-// cFile.h
-
-// Interfaces to the cFile class providing an OS-independent abstraction of a file.
-
-/*
-The object is optimized towards binary reads.
-The object has no multithreading locks, don't use from multiple threads!
-Usage:
-1, Construct a cFile instance (no-param constructor)
-2, Open a file using Open(), check return value for success
-3, Read / write
-4, Destroy the instance
-
--- OR --
-
-1, Construct a cFile instance opening the file (filename-param constructor)
-2, Check if the file was opened using IsOpen()
-3, Read / write
-4, Destroy the instance
-*/
-
-
-
-
-
-#pragma once
-
-
-
-
-
-#ifndef _WIN32
- #define USE_STDIO_FILE
-#endif // _WIN32
-
-// DEBUG:
-#define USE_STDIO_FILE
-
-
-
-
-
-// tolua_begin
-
-class cFile
-{
-public:
-
- // tolua_end
-
- #ifdef _WIN32
- static const char PathSeparator = '\\';
- #else
- static const char PathSeparator = '/';
- #endif
-
- /// The mode in which to open the file
- enum eMode
- {
- fmRead, // Read-only. If the file doesn't exist, object will not be valid
- fmWrite, // Write-only. If the file already exists, it will be overwritten
- fmReadWrite // Read/write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning
- } ;
-
- /// Simple constructor - creates an unopened file object, use Open() to open / create a real file
- cFile(void);
-
- /// Constructs and opens / creates the file specified, use IsOpen() to check for success
- cFile(const AString & iFileName, eMode iMode);
-
- /// Auto-closes the file, if open
- ~cFile();
-
- bool Open(const AString & iFileName, eMode iMode);
- void Close(void);
- bool IsOpen(void) const;
- bool IsEOF(void) const;
-
- /// Reads up to iNumBytes bytes into iBuffer, returns the number of bytes actually read, or -1 on failure; asserts if not open
- int Read (void * iBuffer, int iNumBytes);
-
- /// Writes up to iNumBytes bytes from iBuffer, returns the number of bytes actually written, or -1 on failure; asserts if not open
- int Write(const void * iBuffer, int iNumBytes);
-
- /// Seeks to iPosition bytes from file start, returns old position or -1 for failure; asserts if not open
- int Seek (int iPosition);
-
- /// Returns the current position (bytes from file start) or -1 for failure; asserts if not open
- int Tell (void) const;
-
- /// Returns the size of file, in bytes, or -1 for failure; asserts if not open
- int GetSize(void) const;
-
- /// Reads the file from current position till EOF into an AString; returns the number of bytes read or -1 for error
- int ReadRestOfFile(AString & a_Contents);
-
- // tolua_begin
-
- /// Returns true if the file specified exists
- static bool Exists(const AString & a_FileName);
-
- /// Deletes a file, returns true if successful
- static bool Delete(const AString & a_FileName);
-
- /// Renames a file or folder, returns true if successful. May fail if dest already exists (libc-dependant)!
- static bool Rename(const AString & a_OrigPath, const AString & a_NewPath);
-
- /// Copies a file, returns true if successful.
- static bool Copy(const AString & a_SrcFileName, const AString & a_DstFileName);
-
- /// Returns true if the specified path is a folder
- static bool IsFolder(const AString & a_Path);
-
- /// Returns true if the specified path is a regular file
- static bool IsFile(const AString & a_Path);
-
- /// Returns the size of the file, or a negative number on error
- static int GetSize(const AString & a_FileName);
-
- /// Creates a new folder with the specified name. Returns true if successful. Path may be relative or absolute
- static bool CreateFolder(const AString & a_FolderPath);
-
- /// Returns the entire contents of the specified file as a string. Returns empty string on error.
- static AString ReadWholeFile(const AString & a_FileName);
-
- // tolua_end
-
- /// Returns the list of all items in the specified folder (files, folders, nix pipes, whatever's there).
- static AStringVector GetFolderContents(const AString & a_Folder); // Exported in ManualBindings.cpp
-
- int Printf(const char * a_Fmt, ...);
-
-private:
- #ifdef USE_STDIO_FILE
- FILE * m_File;
- #else
- HANDLE m_File;
- #endif
-} ; // tolua_export
-
-
-
-
diff --git a/source/OSSupport/GZipFile.cpp b/source/OSSupport/GZipFile.cpp
deleted file mode 100644
index cbf6be6c4..000000000
--- a/source/OSSupport/GZipFile.cpp
+++ /dev/null
@@ -1,107 +0,0 @@
-
-// GZipFile.cpp
-
-// Implements the cGZipFile class representing a RAII wrapper over zlib's GZip file routines
-
-#include "Globals.h"
-#include "GZipFile.h"
-
-
-
-
-
-cGZipFile::cGZipFile(void) :
- m_File(NULL)
-{
-}
-
-
-
-
-
-cGZipFile::~cGZipFile()
-{
- Close();
-}
-
-
-
-
-
-bool cGZipFile::Open(const AString & a_FileName, eMode a_Mode)
-{
- if (m_File != NULL)
- {
- ASSERT(!"A file is already open in this object");
- return false;
- }
- m_File = gzopen(a_FileName.c_str(), (a_Mode == fmRead) ? "r" : "w");
- m_Mode = a_Mode;
- return (m_File != NULL);
-}
-
-
-
-
-
-void cGZipFile::Close(void)
-{
- if (m_File != NULL)
- {
- gzclose(m_File);
- m_File = NULL;
- }
-}
-
-
-
-
-
-int cGZipFile::ReadRestOfFile(AString & a_Contents)
-{
- if (m_File == NULL)
- {
- ASSERT(!"No file has been opened");
- return -1;
- }
-
- if (m_Mode != fmRead)
- {
- ASSERT(!"Bad file mode, cannot read");
- return -1;
- }
-
- // Since the gzip format doesn't really support getting the uncompressed length, we need to read incrementally. Yuck!
- int NumBytesRead = 0;
- char Buffer[64 KiB];
- while ((NumBytesRead = gzread(m_File, Buffer, sizeof(Buffer))) > 0)
- {
- a_Contents.append(Buffer, NumBytesRead);
- }
- return NumBytesRead;
-}
-
-
-
-
-
-bool cGZipFile::Write(const char * a_Contents, int a_Size)
-{
- if (m_File == NULL)
- {
- ASSERT(!"No file has been opened");
- return false;
- }
-
- if (m_Mode != fmWrite)
- {
- ASSERT(!"Bad file mode, cannot write");
- return false;
- }
-
- return (gzwrite(m_File, a_Contents, a_Size) != 0);
-}
-
-
-
-
diff --git a/source/OSSupport/GZipFile.h b/source/OSSupport/GZipFile.h
deleted file mode 100644
index e5aa68afa..000000000
--- a/source/OSSupport/GZipFile.h
+++ /dev/null
@@ -1,52 +0,0 @@
-
-// GZipFile.h
-
-// Declares the cGZipFile class representing a RAII wrapper over zlib's GZip file routines
-
-
-
-
-
-#pragma once
-
-#include "zlib.h"
-
-
-
-
-
-class cGZipFile
-{
-public:
- enum eMode
- {
- fmRead, // Read-only. If the file doesn't exist, object will not be valid
- fmWrite, // Write-only. If the file already exists, it will be overwritten
- } ;
-
- cGZipFile(void);
- ~cGZipFile();
-
- /// Opens the file. Returns true if successful. Fails if a file has already been opened through this object.
- bool Open(const AString & a_FileName, eMode a_Mode);
-
- /// Closes the file, flushing all buffers. This object may be then reused for a different file and / or mode
- void Close(void);
-
- /// Reads the rest of the file and decompresses it into a_Contents. Returns the number of decompressed bytes, <0 for error
- int ReadRestOfFile(AString & a_Contents);
-
- /// Writes a_Contents into file, compressing it along the way. Returns true if successful. Multiple writes are supported.
- bool Write(const AString & a_Contents) { return Write(a_Contents.data(), (int)(a_Contents.size())); }
-
- bool Write(const char * a_Data, int a_Size);
-
-protected:
- gzFile m_File;
- eMode m_Mode;
-} ;
-
-
-
-
-
diff --git a/source/OSSupport/IsThread.cpp b/source/OSSupport/IsThread.cpp
deleted file mode 100644
index 4da9f9949..000000000
--- a/source/OSSupport/IsThread.cpp
+++ /dev/null
@@ -1,172 +0,0 @@
-
-// IsThread.cpp
-
-// Implements the cIsThread class representing an OS-independent wrapper for a class that implements a thread.
-// This class will eventually suupersede the old cThread class
-
-#include "Globals.h"
-
-#include "IsThread.h"
-
-
-
-
-
-// When in MSVC, the debugger provides "thread naming" by catching special exceptions. Interface here:
-#if defined(_MSC_VER) && defined(_DEBUG)
-//
-// Usage: SetThreadName (-1, "MainThread");
-//
-
-static void SetThreadName( DWORD dwThreadID, LPCSTR szThreadName)
-{
- struct
- {
- DWORD dwType; // must be 0x1000
- LPCSTR szName; // pointer to name (in user addr space)
- DWORD dwThreadID; // thread ID (-1=caller thread)
- DWORD dwFlags; // reserved for future use, must be zero
- } info;
-
- info.dwType = 0x1000;
- info.szName = szThreadName;
- info.dwThreadID = dwThreadID;
- info.dwFlags = 0;
-
- __try
- {
- RaiseException(0x406D1388, 0, sizeof(info) / sizeof(DWORD), (DWORD *)&info);
- }
- __except(EXCEPTION_CONTINUE_EXECUTION)
- {
- }
-}
-#endif // _MSC_VER && _DEBUG
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cIsThread:
-
-cIsThread::cIsThread(const AString & iThreadName) :
- m_ThreadName(iThreadName),
- m_ShouldTerminate(false),
- m_Handle(NULL_HANDLE)
-{
-}
-
-
-
-
-
-cIsThread::~cIsThread()
-{
- m_ShouldTerminate = true;
- Wait();
-}
-
-
-
-
-
-bool cIsThread::Start(void)
-{
- ASSERT(m_Handle == NULL_HANDLE); // Has already started one thread?
- #ifdef _WIN32
- // Create the thread suspended, so that the mHandle variable is valid in the thread procedure
- DWORD ThreadID = 0;
- m_Handle = CreateThread(NULL, 0, thrExecute, this, CREATE_SUSPENDED, &ThreadID);
- if (m_Handle == NULL)
- {
- LOGERROR("ERROR: Could not create thread \"%s\", GLE = %d!", m_ThreadName.c_str(), GetLastError());
- return false;
- }
- ResumeThread(m_Handle);
-
- #if defined(_DEBUG) && defined(_MSC_VER)
- // Thread naming is available only in MSVC
- if (!m_ThreadName.empty())
- {
- SetThreadName(ThreadID, m_ThreadName.c_str());
- }
- #endif // _DEBUG and _MSC_VER
-
- #else // _WIN32
- if (pthread_create(&m_Handle, NULL, thrExecute, this))
- {
- LOGERROR("ERROR: Could not create thread \"%s\", !", m_ThreadName.c_str());
- return false;
- }
- #endif // else _WIN32
-
- return true;
-}
-
-
-
-
-
-void cIsThread::Stop(void)
-{
- if (m_Handle == NULL_HANDLE)
- {
- return;
- }
- m_ShouldTerminate = true;
- Wait();
-}
-
-
-
-
-
-bool cIsThread::Wait(void)
-{
- if (m_Handle == NULL)
- {
- return true;
- }
-
- #ifdef LOGD // ProtoProxy doesn't have LOGD
- LOGD("Waiting for thread %s to finish", m_ThreadName.c_str());
- #endif // LOGD
-
- #ifdef _WIN32
- int res = WaitForSingleObject(m_Handle, INFINITE);
- m_Handle = NULL;
-
- #ifdef LOGD // ProtoProxy doesn't have LOGD
- LOGD("Thread %s finished", m_ThreadName.c_str());
- #endif // LOGD
-
- return (res == WAIT_OBJECT_0);
- #else // _WIN32
- int res = pthread_join(m_Handle, NULL);
- m_Handle = NULL;
-
- #ifdef LOGD // ProtoProxy doesn't have LOGD
- LOGD("Thread %s finished", m_ThreadName.c_str());
- #endif // LOGD
-
- return (res == 0);
- #endif // else _WIN32
-}
-
-
-
-
-
-unsigned long cIsThread::GetCurrentID(void)
-{
- #ifdef _WIN32
- return (unsigned long) GetCurrentThreadId();
- #else
- return (unsigned long) pthread_self();
- #endif
-}
-
-
-
-
diff --git a/source/OSSupport/IsThread.h b/source/OSSupport/IsThread.h
deleted file mode 100644
index b8784ea33..000000000
--- a/source/OSSupport/IsThread.h
+++ /dev/null
@@ -1,100 +0,0 @@
-
-// IsThread.h
-
-// Interfaces to the cIsThread class representing an OS-independent wrapper for a class that implements a thread.
-// This class will eventually suupersede the old cThread class
-
-/*
-Usage:
-To have a new thread, declare a class descending from cIsClass.
-Then override its Execute() method to provide your thread processing.
-In the descending class' constructor call the Start() method to start the thread once you're finished with initialization.
-*/
-
-
-
-
-
-#pragma once
-#ifndef CISTHREAD_H_INCLUDED
-#define CISTHREAD_H_INCLUDED
-
-
-
-
-
-class cIsThread
-{
-protected:
- /// This is the main thread entrypoint
- virtual void Execute(void) = 0;
-
- /// The overriden Execute() method should check this value periodically and terminate if this is true
- volatile bool m_ShouldTerminate;
-
-public:
- cIsThread(const AString & iThreadName);
- ~cIsThread();
-
- /// Starts the thread; returns without waiting for the actual start
- bool Start(void);
-
- /// Signals the thread to terminate and waits until it's finished
- void Stop(void);
-
- /// Waits for the thread to finish. Doesn't signalize the ShouldTerminate flag
- bool Wait(void);
-
- /// Returns the OS-dependent thread ID for the caller's thread
- static unsigned long GetCurrentID(void);
-
-protected:
- AString m_ThreadName;
-
- // Value used for "no handle":
- #ifdef _WIN32
- #define NULL_HANDLE NULL
- #else
- #define NULL_HANDLE 0
- #endif
-
- #ifdef _WIN32
-
- HANDLE m_Handle;
-
- static DWORD_PTR __stdcall thrExecute(LPVOID a_Param)
- {
- // Create a window so that the thread can be identified by 3rd party tools:
- HWND IdentificationWnd = CreateWindow("STATIC", ((cIsThread *)a_Param)->m_ThreadName.c_str(), 0, 0, 0, 0, WS_OVERLAPPED, NULL, NULL, NULL, NULL);
-
- // Run the thread:
- ((cIsThread *)a_Param)->Execute();
-
- // Destroy the identification window:
- DestroyWindow(IdentificationWnd);
-
- return 0;
- }
-
- #else // _WIN32
-
- pthread_t m_Handle;
-
- static void * thrExecute(void * a_Param)
- {
- ((cIsThread *)a_Param)->Execute();
- return NULL;
- }
-
- #endif // else _WIN32
-} ;
-
-
-
-
-
-#endif // CISTHREAD_H_INCLUDED
-
-
-
-
diff --git a/source/OSSupport/ListenThread.cpp b/source/OSSupport/ListenThread.cpp
deleted file mode 100644
index ba3198764..000000000
--- a/source/OSSupport/ListenThread.cpp
+++ /dev/null
@@ -1,238 +0,0 @@
-
-// ListenThread.cpp
-
-// Implements the cListenThread class representing the thread that listens for client connections
-
-#include "Globals.h"
-#include "ListenThread.h"
-
-
-
-
-
-cListenThread::cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family, const AString & a_ServiceName) :
- super(Printf("ListenThread %s", a_ServiceName.c_str())),
- m_Callback(a_Callback),
- m_Family(a_Family),
- m_ShouldReuseAddr(false),
- m_ServiceName(a_ServiceName)
-{
-}
-
-
-
-
-
-cListenThread::~cListenThread()
-{
- Stop();
-}
-
-
-
-
-
-bool cListenThread::Initialize(const AString & a_PortsString)
-{
- ASSERT(m_Sockets.empty()); // Not yet started
-
- if (!CreateSockets(a_PortsString))
- {
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-bool cListenThread::Start(void)
-{
- if (m_Sockets.empty())
- {
- // There are no sockets listening, either forgotten to initialize or the user specified no listening ports
- // Report as successful, though
- return true;
- }
- return super::Start();
-}
-
-
-
-
-
-void cListenThread::Stop(void)
-{
- if (m_Sockets.empty())
- {
- // No sockets means no thread was running in the first place
- return;
- }
-
- m_ShouldTerminate = true;
-
- // Close one socket to wake the thread up from the select() call
- m_Sockets[0].CloseSocket();
-
- // Wait for the thread to finish
- super::Wait();
-
- // Close all the listening sockets:
- for (cSockets::iterator itr = m_Sockets.begin() + 1, end = m_Sockets.end(); itr != end; ++itr)
- {
- itr->CloseSocket();
- } // for itr - m_Sockets[]
- m_Sockets.clear();
-}
-
-
-
-
-
-void cListenThread::SetReuseAddr(bool a_Reuse)
-{
- ASSERT(m_Sockets.empty()); // Must not have been Initialize()d yet
-
- m_ShouldReuseAddr = a_Reuse;
-}
-
-
-
-
-
-bool cListenThread::CreateSockets(const AString & a_PortsString)
-{
- AStringVector Ports = StringSplitAndTrim(a_PortsString, ",");
-
- if (Ports.empty())
- {
- return false;
- }
-
- AString FamilyStr = m_ServiceName;
- switch (m_Family)
- {
- case cSocket::IPv4: FamilyStr.append(" IPv4"); break;
- case cSocket::IPv6: FamilyStr.append(" IPv6"); break;
- default:
- {
- ASSERT(!"Unknown address family");
- break;
- }
- }
-
- for (AStringVector::const_iterator itr = Ports.begin(), end = Ports.end(); itr != end; ++itr)
- {
- int Port = atoi(itr->c_str());
- if ((Port <= 0) || (Port > 65535))
- {
- LOGWARNING("%s: Invalid port specified: \"%s\".", FamilyStr.c_str(), itr->c_str());
- continue;
- }
- m_Sockets.push_back(cSocket::CreateSocket(m_Family));
- if (!m_Sockets.back().IsValid())
- {
- LOGWARNING("%s: Cannot create listening socket for port %d: \"%s\"", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- m_Sockets.pop_back();
- continue;
- }
-
- if (m_ShouldReuseAddr)
- {
- if (!m_Sockets.back().SetReuseAddress())
- {
- LOG("%s: Port %d cannot reuse addr, syscall failed: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- }
- }
-
- // Bind to port:
- bool res = false;
- switch (m_Family)
- {
- case cSocket::IPv4: res = m_Sockets.back().BindToAnyIPv4(Port); break;
- case cSocket::IPv6: res = m_Sockets.back().BindToAnyIPv6(Port); break;
- default:
- {
- ASSERT(!"Unknown address family");
- res = false;
- }
- }
- if (!res)
- {
- LOGWARNING("%s: Cannot bind port %d: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- m_Sockets.pop_back();
- continue;
- }
-
- if (!m_Sockets.back().Listen())
- {
- LOGWARNING("%s: Cannot listen on port %d: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- m_Sockets.pop_back();
- continue;
- }
-
- LOGINFO("%s: Port %d is open for connections", FamilyStr.c_str(), Port);
- } // for itr - Ports[]
-
- return !(m_Sockets.empty());
-}
-
-
-
-
-
-void cListenThread::Execute(void)
-{
- if (m_Sockets.empty())
- {
- LOGD("Empty cListenThread, ending thread now.");
- return;
- }
-
- // Find the highest socket number:
- cSocket::xSocket Highest = m_Sockets[0].GetSocket();
- for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
- {
- if (itr->GetSocket() > Highest)
- {
- Highest = itr->GetSocket();
- }
- } // for itr - m_Sockets[]
-
- while (!m_ShouldTerminate)
- {
- // Put all sockets into a FD set:
- fd_set fdRead;
- FD_ZERO(&fdRead);
- for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
- {
- FD_SET(itr->GetSocket(), &fdRead);
- } // for itr - m_Sockets[]
-
- timeval tv; // On Linux select() doesn't seem to wake up when socket is closed, so let's kinda busy-wait:
- tv.tv_sec = 1;
- tv.tv_usec = 0;
- if (select(Highest + 1, &fdRead, NULL, NULL, &tv) == -1)
- {
- LOG("select(R) call failed in cListenThread: \"%s\"", cSocket::GetLastErrorString().c_str());
- continue;
- }
- for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
- {
- if (itr->IsValid() && FD_ISSET(itr->GetSocket(), &fdRead))
- {
- cSocket Client = (m_Family == cSocket::IPv4) ? itr->AcceptIPv4() : itr->AcceptIPv6();
- if (Client.IsValid())
- {
- m_Callback.OnConnectionAccepted(Client);
- }
- }
- } // for itr - m_Sockets[]
- } // while (!m_ShouldTerminate)
-}
-
-
-
-
diff --git a/source/OSSupport/ListenThread.h b/source/OSSupport/ListenThread.h
deleted file mode 100644
index 4e337d814..000000000
--- a/source/OSSupport/ListenThread.h
+++ /dev/null
@@ -1,83 +0,0 @@
-
-// ListenThread.h
-
-// Declares the cListenThread class representing the thread that listens for client connections
-
-
-
-
-
-#pragma once
-
-#include "IsThread.h"
-#include "Socket.h"
-
-
-
-
-
-// fwd:
-class cServer;
-
-
-
-
-
-class cListenThread :
- public cIsThread
-{
- typedef cIsThread super;
-
-public:
- /// Used as the callback for connection events
- class cCallback
- {
- public:
- /// This callback is called whenever a socket connection is accepted
- virtual void OnConnectionAccepted(cSocket & a_Socket) = 0;
- } ;
-
- cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family, const AString & a_ServiceName = "");
- ~cListenThread();
-
- /// Creates all the sockets, returns trus if successful, false if not.
- bool Initialize(const AString & a_PortsString);
-
- bool Start(void);
-
- void Stop(void);
-
- /// Call before Initialize() to set the "reuse" flag on the sockets
- void SetReuseAddr(bool a_Reuse = true);
-
-protected:
- typedef std::vector<cSocket> cSockets;
-
- /// The callback which to notify of incoming connections
- cCallback & m_Callback;
-
- /// Socket address family to use
- cSocket::eFamily m_Family;
-
- /// Sockets that are being monitored
- cSockets m_Sockets;
-
- /// If set to true, the SO_REUSEADDR socket option is set to true
- bool m_ShouldReuseAddr;
-
- /// Name of the service that's listening on the ports; for logging purposes only
- AString m_ServiceName;
-
-
- /** Fills in m_Sockets with individual sockets, each for one port specified in a_PortsString.
- Returns true if successful and at least one socket has been created
- */
- bool CreateSockets(const AString & a_PortsString);
-
- // cIsThread override:
- virtual void Execute(void) override;
-} ;
-
-
-
-
diff --git a/source/OSSupport/Semaphore.cpp b/source/OSSupport/Semaphore.cpp
deleted file mode 100644
index 468de6858..000000000
--- a/source/OSSupport/Semaphore.cpp
+++ /dev/null
@@ -1,91 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-
-
-
-
-cSemaphore::cSemaphore( unsigned int a_MaxCount, unsigned int a_InitialCount /* = 0 */ )
-#ifndef _WIN32
- : m_bNamed( false )
-#endif
-{
-#ifndef _WIN32
- (void)a_MaxCount;
- m_Handle = new sem_t;
- if (sem_init( (sem_t*)m_Handle, 0, 0))
- {
- LOG("WARNING cSemaphore: Could not create unnamed semaphore, fallback to named.");
- delete (sem_t*)m_Handle; // named semaphores return their own address
- m_bNamed = true;
-
- AString Name;
- Printf(Name, "cSemaphore%p", this );
- m_Handle = sem_open(Name.c_str(), O_CREAT, 777, a_InitialCount);
- if( m_Handle == SEM_FAILED )
- {
- LOG("ERROR: Could not create Semaphore. (%i)", errno );
- }
- else
- {
- if( sem_unlink(Name.c_str()) != 0 )
- {
- LOG("ERROR: Could not unlink cSemaphore. (%i)", errno);
- }
- }
- }
-#else
- m_Handle = CreateSemaphore(
- NULL, // security attribute
- a_InitialCount, // initial count
- a_MaxCount, // maximum count
- 0 // name (optional)
- );
-#endif
-}
-
-cSemaphore::~cSemaphore()
-{
-#ifdef _WIN32
- CloseHandle( m_Handle );
-#else
- if( m_bNamed )
- {
- if( sem_close( (sem_t*)m_Handle ) != 0 )
- {
- LOG("ERROR: Could not close cSemaphore. (%i)", errno);
- }
- }
- else
- {
- sem_destroy( (sem_t*)m_Handle );
- delete (sem_t*)m_Handle;
- }
- m_Handle = 0;
-
-#endif
-}
-
-void cSemaphore::Wait()
-{
-#ifndef _WIN32
- if( sem_wait( (sem_t*)m_Handle ) != 0)
- {
- LOG("ERROR: Could not wait for cSemaphore. (%i)", errno);
- }
-#else
- WaitForSingleObject( m_Handle, INFINITE);
-#endif
-}
-
-void cSemaphore::Signal()
-{
-#ifndef _WIN32
- if( sem_post( (sem_t*)m_Handle ) != 0 )
- {
- LOG("ERROR: Could not signal cSemaphore. (%i)", errno);
- }
-#else
- ReleaseSemaphore( m_Handle, 1, NULL );
-#endif
-}
diff --git a/source/OSSupport/Semaphore.h b/source/OSSupport/Semaphore.h
deleted file mode 100644
index fbe8907f1..000000000
--- a/source/OSSupport/Semaphore.h
+++ /dev/null
@@ -1,17 +0,0 @@
-#pragma once
-
-class cSemaphore
-{
-public:
- cSemaphore( unsigned int a_MaxCount, unsigned int a_InitialCount = 0 );
- ~cSemaphore();
-
- void Wait();
- void Signal();
-private:
- void* m_Handle; // HANDLE pointer
-
-#ifndef _WIN32
- bool m_bNamed;
-#endif
-};
diff --git a/source/OSSupport/Sleep.cpp b/source/OSSupport/Sleep.cpp
deleted file mode 100644
index 70fb06b40..000000000
--- a/source/OSSupport/Sleep.cpp
+++ /dev/null
@@ -1,19 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#ifndef _WIN32
- #include <unistd.h>
-#endif
-
-
-
-
-
-void cSleep::MilliSleep( unsigned int a_MilliSeconds )
-{
-#ifdef _WIN32
- Sleep(a_MilliSeconds); // Don't tick too much
-#else
- usleep(a_MilliSeconds*1000);
-#endif
-}
diff --git a/source/OSSupport/Sleep.h b/source/OSSupport/Sleep.h
deleted file mode 100644
index 5298c15da..000000000
--- a/source/OSSupport/Sleep.h
+++ /dev/null
@@ -1,7 +0,0 @@
-#pragma once
-
-class cSleep
-{
-public:
- static void MilliSleep( unsigned int a_MilliSeconds );
-}; \ No newline at end of file
diff --git a/source/OSSupport/Socket.cpp b/source/OSSupport/Socket.cpp
deleted file mode 100644
index f25f800c2..000000000
--- a/source/OSSupport/Socket.cpp
+++ /dev/null
@@ -1,393 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Socket.h"
-
-#ifndef _WIN32
- #include <netdb.h>
- #include <unistd.h>
- #include <arpa/inet.h> //inet_ntoa()
-#else
- #define socklen_t int
-#endif
-
-
-
-
-
-cSocket::cSocket(xSocket a_Socket)
- : m_Socket(a_Socket)
-{
-}
-
-
-
-
-
-cSocket::~cSocket()
-{
- // Do NOT close the socket; this class is an API wrapper, not a RAII!
-}
-
-
-
-
-
-cSocket::operator cSocket::xSocket() const
-{
- return m_Socket;
-}
-
-
-
-
-
-cSocket::xSocket cSocket::GetSocket() const
-{
- return m_Socket;
-}
-
-
-
-
-
-bool cSocket::IsValidSocket(cSocket::xSocket a_Socket)
-{
- #ifdef _WIN32
- return (a_Socket != INVALID_SOCKET);
- #else // _WIN32
- return (a_Socket >= 0);
- #endif // else _WIN32
-}
-
-
-
-
-
-void cSocket::CloseSocket()
-{
- #ifdef _WIN32
-
- closesocket(m_Socket);
-
- #else // _WIN32
-
- if (shutdown(m_Socket, SHUT_RDWR) != 0)//SD_BOTH);
- {
- LOGWARN("Error on shutting down socket %d (%s): %s", m_Socket, m_IPString.c_str(), GetLastErrorString().c_str());
- }
- if (close(m_Socket) != 0)
- {
- LOGWARN("Error closing socket %d (%s): %s", m_Socket, m_IPString.c_str(), GetLastErrorString().c_str());
- }
-
- #endif // else _WIN32
-
- // Invalidate the socket so that this object can be re-used for another connection
- m_Socket = INVALID_SOCKET;
-}
-
-
-
-
-
-AString cSocket::GetErrorString( int a_ErrNo )
-{
- char buffer[ 1024 ];
- AString Out;
-
- #ifdef _WIN32
-
- FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, a_ErrNo, 0, buffer, ARRAYCOUNT(buffer), NULL);
- Printf(Out, "%d: %s", a_ErrNo, buffer);
- if (!Out.empty() && (Out[Out.length() - 1] == '\n'))
- {
- Out.erase(Out.length() - 2);
- }
- return Out;
-
- #else // _WIN32
-
- // According to http://linux.die.net/man/3/strerror_r there are two versions of strerror_r():
-
- #if ( _GNU_SOURCE ) && !defined(ANDROID_NDK) // GNU version of strerror_r()
-
- char * res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
- if( res != NULL )
- {
- Printf(Out, "%d: %s", a_ErrNo, res);
- return Out;
- }
-
- #else // XSI version of strerror_r():
-
- int res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
- if( res == 0 )
- {
- Printf(Out, "%d: %s", a_ErrNo, buffer);
- return Out;
- }
-
- #endif // strerror_r() version
-
- else
- {
- Printf(Out, "Error %d while getting error string for error #%d!", errno, a_ErrNo);
- return Out;
- }
-
- #endif // else _WIN32
-}
-
-
-
-
-int cSocket::GetLastError()
-{
-#ifdef _WIN32
- return WSAGetLastError();
-#else
- return errno;
-#endif
-}
-
-
-
-
-
-bool cSocket::SetReuseAddress(void)
-{
- #if defined(_WIN32) || defined(ANDROID_NDK)
- char yes = 1;
- #else
- int yes = 1;
- #endif
- return (setsockopt(m_Socket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == 0);
-}
-
-
-
-
-
-int cSocket::WSAStartup(void)
-{
-#ifdef _WIN32
- WSADATA wsaData;
- memset(&wsaData, 0, sizeof(wsaData));
- return ::WSAStartup(MAKEWORD(2, 2),&wsaData);
-#else
- return 0;
-#endif
-}
-
-
-
-
-
-cSocket cSocket::CreateSocket(eFamily a_Family)
-{
- return socket((int)a_Family, SOCK_STREAM, 0);
-}
-
-
-
-
-
-bool cSocket::BindToAnyIPv4(unsigned short a_Port)
-{
- sockaddr_in local;
- memset(&local, 0, sizeof(local));
-
- local.sin_family = AF_INET;
- local.sin_port = htons((u_short)a_Port);
-
- return (bind(m_Socket, (sockaddr *)&local, sizeof(local)) == 0);
-}
-
-
-
-
-
-bool cSocket::BindToAnyIPv6(unsigned short a_Port)
-{
- sockaddr_in6 local;
- memset(&local, 0, sizeof(local));
-
- local.sin6_family = AF_INET6;
- local.sin6_port = htons((u_short)a_Port);
-
- return (bind(m_Socket, (sockaddr *)&local, sizeof(local)) == 0);
-}
-
-
-
-
-
-bool cSocket::BindToLocalhostIPv4(unsigned short a_Port)
-{
- sockaddr_in local;
- memset(&local, 0, sizeof(local));
-
- local.sin_family = AF_INET;;
- local.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
- local.sin_port = htons((u_short)a_Port);
-
- return (bind(m_Socket, (sockaddr*)&local, sizeof(local)) == 0);
-}
-
-
-
-
-
-bool cSocket::Listen(int a_Backlog)
-{
- return (listen(m_Socket, a_Backlog) == 0);
-}
-
-
-
-
-
-cSocket cSocket::AcceptIPv4(void)
-{
- sockaddr_in from;
- socklen_t fromlen = sizeof(from);
-
- cSocket SClient = accept(m_Socket, (sockaddr *)&from, &fromlen);
-
- if (SClient.IsValid() && (from.sin_addr.s_addr != 0)) // Get IP in string form
- {
- SClient.m_IPString = inet_ntoa(from.sin_addr);
- }
- return SClient;
-}
-
-
-
-
-
-cSocket cSocket::AcceptIPv6(void)
-{
- sockaddr_in6 from;
- socklen_t fromlen = sizeof(from);
-
- cSocket SClient = accept(m_Socket, (sockaddr *)&from, &fromlen);
-
- // Get IP in string form:
- if (SClient.IsValid())
- {
- #if defined(_WIN32)
- // Windows XP doesn't have inet_ntop, so we need to improvise. And MSVC has different headers than GCC
- #ifdef _MSC_VER
- // MSVC version
- Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
- from.sin6_addr.u.Word[0],
- from.sin6_addr.u.Word[1],
- from.sin6_addr.u.Word[2],
- from.sin6_addr.u.Word[3],
- from.sin6_addr.u.Word[4],
- from.sin6_addr.u.Word[5],
- from.sin6_addr.u.Word[6],
- from.sin6_addr.u.Word[7]
- );
- #else // _MSC_VER
- // MinGW
- Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
- from.sin6_addr.s6_addr16[0],
- from.sin6_addr.s6_addr16[1],
- from.sin6_addr.s6_addr16[2],
- from.sin6_addr.s6_addr16[3],
- from.sin6_addr.s6_addr16[4],
- from.sin6_addr.s6_addr16[5],
- from.sin6_addr.s6_addr16[6],
- from.sin6_addr.s6_addr16[7]
- );
- #endif // else _MSC_VER
- #else
- char buffer[INET6_ADDRSTRLEN];
- inet_ntop(AF_INET6, &(from.sin6_addr), buffer, sizeof(buffer));
- SClient.m_IPString.assign(buffer);
- #endif // _WIN32
- }
- return SClient;
-}
-
-
-
-
-
-bool cSocket::ConnectToLocalhostIPv4(unsigned short a_Port)
-{
- sockaddr_in server;
- server.sin_family = AF_INET;
- server.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
- server.sin_port = htons(a_Port);
- return (connect(m_Socket, (sockaddr *)&server, sizeof(server)) == 0);
-}
-
-
-
-
-
-bool cSocket::ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Port)
-{
- // First try IP Address string to hostent conversion, because it's faster
- unsigned long addr = inet_addr(a_HostNameOrAddr.c_str());
- if (addr == INADDR_NONE)
- {
- // It is not an IP Address string, but rather a regular hostname, resolve:
- hostent * hp = gethostbyname(a_HostNameOrAddr.c_str());
- if (hp == NULL)
- {
- LOGWARNING("%s: Could not resolve hostname \"%s\"", __FUNCTION__, a_HostNameOrAddr.c_str());
- CloseSocket();
- return false;
- }
- addr = *((unsigned long*)hp->h_addr);
- }
-
- sockaddr_in server;
- server.sin_addr.s_addr = addr;
- server.sin_family = AF_INET;
- server.sin_port = htons((unsigned short)a_Port);
- return (connect(m_Socket, (sockaddr *)&server, sizeof(server)) == 0);
-}
-
-
-
-
-
-int cSocket::Receive(char* a_Buffer, unsigned int a_Length, unsigned int a_Flags)
-{
- return recv(m_Socket, a_Buffer, a_Length, a_Flags);
-}
-
-
-
-
-
-int cSocket::Send(const char * a_Buffer, unsigned int a_Length)
-{
- return send(m_Socket, a_Buffer, a_Length, 0);
-}
-
-
-
-
-
-unsigned short cSocket::GetPort(void) const
-{
- ASSERT(IsValid());
-
- sockaddr_in Addr;
- socklen_t AddrSize = sizeof(Addr);
- if (getsockname(m_Socket, (sockaddr *)&Addr, &AddrSize) != 0)
- {
- return 0;
- }
- return ntohs(Addr.sin_port);
-}
-
-
-
-
diff --git a/source/OSSupport/Socket.h b/source/OSSupport/Socket.h
deleted file mode 100644
index 81bfd28fc..000000000
--- a/source/OSSupport/Socket.h
+++ /dev/null
@@ -1,102 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cSocket
-{
-public:
- enum eFamily
- {
- IPv4 = AF_INET,
- IPv6 = AF_INET6,
- } ;
-
-#ifdef _WIN32
- typedef SOCKET xSocket;
-#else
- typedef int xSocket;
- static const int INVALID_SOCKET = -1;
-#endif
-
- cSocket(void) : m_Socket(INVALID_SOCKET) {}
- cSocket(xSocket a_Socket);
- ~cSocket();
-
- bool IsValid(void) const { return IsValidSocket(m_Socket); }
- void CloseSocket(void);
-
- operator xSocket(void) const;
- xSocket GetSocket(void) const;
-
- bool operator == (const cSocket & a_Other) {return m_Socket == a_Other.m_Socket; }
-
- void SetSocket(xSocket a_Socket);
-
- /// Sets the address-reuse socket flag; returns true on success
- bool SetReuseAddress(void);
-
- /// Initializes the network stack. Returns 0 on success, or another number as an error code.
- static int WSAStartup(void);
-
- static AString GetErrorString(int a_ErrNo);
- static int GetLastError();
- static AString GetLastErrorString(void)
- {
- return GetErrorString(GetLastError());
- }
-
- /// Creates a new socket of the specified address family
- static cSocket CreateSocket(eFamily a_Family);
-
- inline static bool IsSocketError(int a_ReturnedValue)
- {
- #ifdef _WIN32
- return (a_ReturnedValue == SOCKET_ERROR || a_ReturnedValue == 0);
- #else
- return (a_ReturnedValue <= 0);
- #endif
- }
-
- static bool IsValidSocket(xSocket a_Socket);
-
- static const unsigned short ANY_PORT = 0; // When given to Bind() functions, they will find a free port
- static const int DEFAULT_BACKLOG = 10;
-
- /// Binds to the specified port on "any" interface (0.0.0.0). Returns true if successful.
- bool BindToAnyIPv4(unsigned short a_Port);
-
- /// Binds to the specified port on "any" interface (::/128). Returns true if successful.
- bool BindToAnyIPv6(unsigned short a_Port);
-
- /// Binds to the specified port on localhost interface (127.0.0.1) through IPv4. Returns true if successful.
- bool BindToLocalhostIPv4(unsigned short a_Port);
-
- /// Sets the socket to listen for incoming connections. Returns true if successful.
- bool Listen(int a_Backlog = DEFAULT_BACKLOG);
-
- /// Accepts an IPv4 incoming connection. Blocks if none available.
- cSocket AcceptIPv4(void);
-
- /// Accepts an IPv6 incoming connection. Blocks if none available.
- cSocket AcceptIPv6(void);
-
- /// Connects to a localhost socket on the specified port using IPv4; returns true if successful.
- bool ConnectToLocalhostIPv4(unsigned short a_Port);
-
- /// Connects to the specified host or string IP address and port, using IPv4. Returns true if successful.
- bool ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Port);
-
- int Receive(char * a_Buffer, unsigned int a_Length, unsigned int a_Flags);
- int Send (const char * a_Buffer, unsigned int a_Length);
-
- unsigned short GetPort(void) const; // Returns 0 on failure
-
- const AString & GetIPString(void) const { return m_IPString; }
-
-private:
- xSocket m_Socket;
- AString m_IPString;
-}; \ No newline at end of file
diff --git a/source/OSSupport/SocketThreads.cpp b/source/OSSupport/SocketThreads.cpp
deleted file mode 100644
index 3e505616c..000000000
--- a/source/OSSupport/SocketThreads.cpp
+++ /dev/null
@@ -1,675 +0,0 @@
-
-// cSocketThreads.cpp
-
-// Implements the cSocketThreads class representing the heart of MCS's client networking.
-// This object takes care of network communication, groups sockets into threads and uses as little threads as possible for full read / write support
-// For more detail, see http://forum.mc-server.org/showthread.php?tid=327
-
-#include "Globals.h"
-#include "SocketThreads.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSocketThreads:
-
-cSocketThreads::cSocketThreads(void)
-{
-}
-
-
-
-
-
-cSocketThreads::~cSocketThreads()
-{
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- delete *itr;
- } // for itr - m_Threads[]
- m_Threads.clear();
-}
-
-
-
-
-
-
-bool cSocketThreads::AddClient(const cSocket & a_Socket, cCallback * a_Client)
-{
- // Add a (socket, client) pair for processing, data from a_Socket is to be sent to a_Client
-
- // Try to add to existing threads:
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->IsValid() && (*itr)->HasEmptySlot())
- {
- (*itr)->AddClient(a_Socket, a_Client);
- return true;
- }
- }
-
- // No thread has free space, create a new one:
- LOGD("Creating a new cSocketThread (currently have %d)", m_Threads.size());
- cSocketThread * Thread = new cSocketThread(this);
- if (!Thread->Start())
- {
- // There was an error launching the thread (but it was already logged along with the reason)
- LOGERROR("A new cSocketThread failed to start");
- delete Thread;
- return false;
- }
- Thread->AddClient(a_Socket, a_Client);
- m_Threads.push_back(Thread);
- return true;
-}
-
-
-
-
-
-/*
-void cSocketThreads::RemoveClient(const cSocket * a_Socket)
-{
- // Remove the socket (and associated client) from processing
-
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->RemoveSocket(a_Socket))
- {
- return;
- }
- } // for itr - m_Threads[]
-
- // Cannot assert here, this may actually happen legally, since cClientHandle has to clean up the socket and it may have already closed in the meantime
- // ASSERT(!"Removing an unknown socket");
-}
-*/
-
-
-
-
-
-void cSocketThreads::RemoveClient(const cCallback * a_Client)
-{
- // Remove the associated socket and the client from processing
-
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->RemoveClient(a_Client))
- {
- return;
- }
- } // for itr - m_Threads[]
-
- ASSERT(!"Removing an unknown client");
-}
-
-
-
-
-
-void cSocketThreads::NotifyWrite(const cCallback * a_Client)
-{
- // Notifies the thread responsible for a_Client that the client has something to write
-
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->NotifyWrite(a_Client))
- {
- return;
- }
- } // for itr - m_Threads[]
-
- // Cannot assert - this normally happens if a client disconnects and has pending packets, the cServer::cNotifyWriteThread will call this on invalid clients too
- // ASSERT(!"Notifying write to an unknown client");
-}
-
-
-
-
-
-void cSocketThreads::Write(const cCallback * a_Client, const AString & a_Data)
-{
- // Puts a_Data into outgoing data queue for a_Client
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->Write(a_Client, a_Data))
- {
- return;
- }
- } // for itr - m_Threads[]
-
- // This may be perfectly legal, if the socket has been destroyed and the client is finishing up
- // ASSERT(!"Writing to an unknown socket");
-}
-
-
-
-
-
-/// Stops reading from the socket - when this call returns, no more calls to the callbacks are made
-void cSocketThreads::StopReading(const cCallback * a_Client)
-{
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->StopReading(a_Client))
- {
- return;
- }
- } // for itr - m_Threads[]
-
- // Cannot assert, this normally happens if the socket is closed before the client deinitializes
- // ASSERT(!"Stopping reading on an unknown client");
-}
-
-
-
-
-
-/// Queues the socket for closing, as soon as its outgoing data is sent
-void cSocketThreads::QueueClose(const cCallback * a_Client)
-{
- LOGD("QueueClose(client %p)", a_Client);
-
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->QueueClose(a_Client))
- {
- return;
- }
- } // for itr - m_Threads[]
-
- ASSERT(!"Queueing close of an unknown client");
-}
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cSocketThreads::cSocketThread:
-
-cSocketThreads::cSocketThread::cSocketThread(cSocketThreads * a_Parent) :
- cIsThread("cSocketThread"),
- m_Parent(a_Parent),
- m_NumSlots(0)
-{
- // Nothing needed yet
-}
-
-
-
-
-
-cSocketThreads::cSocketThread::~cSocketThread()
-{
- m_ShouldTerminate = true;
-
- // Notify the thread:
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("a", 1);
-
- // Wait for the thread to finish:
- Wait();
-
- // Close the control sockets:
- m_ControlSocket1.CloseSocket();
- m_ControlSocket2.CloseSocket();
-}
-
-
-
-
-
-void cSocketThreads::cSocketThread::AddClient(const cSocket & a_Socket, cCallback * a_Client)
-{
- ASSERT(m_NumSlots < MAX_SLOTS); // Use HasEmptySlot() to check before adding
-
- m_Slots[m_NumSlots].m_Client = a_Client;
- m_Slots[m_NumSlots].m_Socket = a_Socket;
- m_Slots[m_NumSlots].m_Outgoing.clear();
- m_Slots[m_NumSlots].m_ShouldClose = false;
- m_Slots[m_NumSlots].m_ShouldCallClient = true;
- m_NumSlots++;
-
- // Notify the thread of the change:
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("a", 1);
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::RemoveClient(const cCallback * a_Client)
-{
- // Returns true if removed, false if not found
-
- if (m_NumSlots == 0)
- {
- return false;
- }
-
- for (int i = m_NumSlots - 1; i >= 0 ; --i)
- {
- if (m_Slots[i].m_Client != a_Client)
- {
- continue;
- }
-
- // Found, remove it:
- m_Slots[i] = m_Slots[--m_NumSlots];
-
- // Notify the thread of the change:
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("r", 1);
- return true;
- } // for i - m_Slots[]
-
- // Not found
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::RemoveSocket(const cSocket * a_Socket)
-{
- // Returns true if removed, false if not found
-
- for (int i = m_NumSlots - 1; i >= 0 ; --i)
- {
- if (m_Slots[i].m_Socket != *a_Socket)
- {
- continue;
- }
-
- // Found, remove it:
- m_Slots[i] = m_Slots[--m_NumSlots];
-
- // Notify the thread of the change:
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("r", 1);
- return true;
- } // for i - m_Slots[]
-
- // Not found
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::HasClient(const cCallback * a_Client) const
-{
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- if (m_Slots[i].m_Client == a_Client)
- {
- return true;
- }
- } // for i - m_Slots[]
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::HasSocket(const cSocket * a_Socket) const
-{
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- if (m_Slots[i].m_Socket == *a_Socket)
- {
- return true;
- }
- } // for i - m_Slots[]
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::NotifyWrite(const cCallback * a_Client)
-{
- if (HasClient(a_Client))
- {
- // Notify the thread that there's another packet in the queue:
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("q", 1);
- return true;
- }
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::Write(const cCallback * a_Client, const AString & a_Data)
-{
- // Returns true if socket handled by this thread
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- if (m_Slots[i].m_Client == a_Client)
- {
- m_Slots[i].m_Outgoing.append(a_Data);
-
- // Notify the thread that there's data in the queue:
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("q", 1);
-
- return true;
- }
- } // for i - m_Slots[]
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::StopReading (const cCallback * a_Client)
-{
- // Returns true if client handled by this thread
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- if (m_Slots[i].m_Client == a_Client)
- {
- m_Slots[i].m_ShouldCallClient = false;
- return true;
- }
- } // for i - m_Slots[]
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::QueueClose(const cCallback * a_Client)
-{
- // Returns true if socket handled by this thread
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- if (m_Slots[i].m_Client == a_Client)
- {
- m_Slots[i].m_ShouldClose = true;
-
- // Notify the thread that there's a close queued (in case its conditions are already met):
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("c", 1);
-
- return true;
- }
- } // for i - m_Slots[]
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::Start(void)
-{
- // Create the control socket listener
- m_ControlSocket2 = cSocket::CreateSocket(cSocket::IPv4);
- if (!m_ControlSocket2.IsValid())
- {
- LOGERROR("Cannot create a Control socket for a cSocketThread (\"%s\"); continuing, but server may be unreachable from now on.", cSocket::GetLastErrorString().c_str());
- return false;
- }
- if (!m_ControlSocket2.BindToLocalhostIPv4(cSocket::ANY_PORT))
- {
- LOGERROR("Cannot bind a Control socket for a cSocketThread (\"%s\"); continuing, but server may be unreachable from now on.", cSocket::GetLastErrorString().c_str());
- m_ControlSocket2.CloseSocket();
- return false;
- }
- if (!m_ControlSocket2.Listen(1))
- {
- LOGERROR("Cannot listen on a Control socket for a cSocketThread (\"%s\"); continuing, but server may be unreachable from now on.", cSocket::GetLastErrorString().c_str());
- m_ControlSocket2.CloseSocket();
- return false;
- }
- if (m_ControlSocket2.GetPort() == 0)
- {
- LOGERROR("Cannot determine Control socket port (\"%s\"); conitnuing, but the server may be unreachable from now on.", cSocket::GetLastErrorString().c_str());
- m_ControlSocket2.CloseSocket();
- return false;
- }
-
- // Start the thread
- if (!super::Start())
- {
- LOGERROR("Cannot start new cSocketThread");
- m_ControlSocket2.CloseSocket();
- return false;
- }
-
- // Finish connecting the control socket by accepting connection from the thread's socket
- cSocket tmp = m_ControlSocket2.AcceptIPv4();
- if (!tmp.IsValid())
- {
- LOGERROR("Cannot link Control sockets for a cSocketThread (\"%s\"); continuing, but server may be unreachable from now on.", cSocket::GetLastErrorString().c_str());
- m_ControlSocket2.CloseSocket();
- return false;
- }
- m_ControlSocket2.CloseSocket();
- m_ControlSocket2 = tmp;
-
- return true;
-}
-
-
-
-
-
-void cSocketThreads::cSocketThread::Execute(void)
-{
- // Connect the "client" part of the Control socket:
- m_ControlSocket1 = cSocket::CreateSocket(cSocket::IPv4);
- ASSERT(m_ControlSocket2.GetPort() != 0); // We checked in the Start() method, but let's be sure
- if (!m_ControlSocket1.ConnectToLocalhostIPv4(m_ControlSocket2.GetPort()))
- {
- LOGERROR("Cannot connect Control sockets for a cSocketThread (\"%s\"); continuing, but the server may be unreachable from now on.", cSocket::GetLastErrorString().c_str());
- m_ControlSocket2.CloseSocket();
- return;
- }
-
- // The main thread loop:
- while (!m_ShouldTerminate)
- {
- // Put all sockets into the Read set:
- fd_set fdRead;
- cSocket::xSocket Highest = m_ControlSocket1.GetSocket();
-
- PrepareSet(&fdRead, Highest);
-
- // Wait for the sockets:
- if (select(Highest + 1, &fdRead, NULL, NULL, NULL) == -1)
- {
- LOG("select(R) call failed in cSocketThread: \"%s\"", cSocket::GetLastErrorString().c_str());
- continue;
- }
-
- ReadFromSockets(&fdRead);
-
- // Test sockets for writing:
- fd_set fdWrite;
- Highest = m_ControlSocket1.GetSocket();
- PrepareSet(&fdWrite, Highest);
- timeval Timeout;
- Timeout.tv_sec = 0;
- Timeout.tv_usec = 0;
- if (select(Highest + 1, NULL, &fdWrite, NULL, &Timeout) == -1)
- {
- LOG("select(W) call failed in cSocketThread: \"%s\"", cSocket::GetLastErrorString().c_str());
- continue;
- }
-
- WriteToSockets(&fdWrite);
- } // while (!mShouldTerminate)
-}
-
-
-
-
-
-void cSocketThreads::cSocketThread::PrepareSet(fd_set * a_Set, cSocket::xSocket & a_Highest)
-{
- FD_ZERO(a_Set);
- FD_SET(m_ControlSocket1.GetSocket(), a_Set);
-
- cCSLock Lock(m_Parent->m_CS);
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- if (!m_Slots[i].m_Socket.IsValid())
- {
- continue;
- }
- cSocket::xSocket s = m_Slots[i].m_Socket.GetSocket();
- FD_SET(s, a_Set);
- if (s > a_Highest)
- {
- a_Highest = s;
- }
- } // for i - m_Slots[]
-}
-
-
-
-
-
-void cSocketThreads::cSocketThread::ReadFromSockets(fd_set * a_Read)
-{
- // Read on available sockets:
-
- // Reset Control socket state:
- if (FD_ISSET(m_ControlSocket1.GetSocket(), a_Read))
- {
- char Dummy[128];
- m_ControlSocket1.Receive(Dummy, sizeof(Dummy), 0);
- }
-
- // Read from clients:
- cCSLock Lock(m_Parent->m_CS);
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- cSocket::xSocket Socket = m_Slots[i].m_Socket.GetSocket();
- if (!cSocket::IsValidSocket(Socket) || !FD_ISSET(Socket, a_Read))
- {
- continue;
- }
- char Buffer[1024];
- int Received = m_Slots[i].m_Socket.Receive(Buffer, ARRAYCOUNT(Buffer), 0);
- if (Received == 0)
- {
- // The socket has been closed by the remote party, close our socket and let it be removed after we process all reading
- m_Slots[i].m_Socket.CloseSocket();
- if (m_Slots[i].m_ShouldCallClient)
- {
- m_Slots[i].m_Client->SocketClosed();
- }
- }
- else if (Received > 0)
- {
- if (m_Slots[i].m_ShouldCallClient)
- {
- m_Slots[i].m_Client->DataReceived(Buffer, Received);
- }
- }
- else
- {
- // The socket has encountered an error, close it and let it be removed after we process all reading
- m_Slots[i].m_Socket.CloseSocket();
- if (m_Slots[i].m_ShouldCallClient)
- {
- m_Slots[i].m_Client->SocketClosed();
- }
- }
- } // for i - m_Slots[]
-}
-
-
-
-
-
-void cSocketThreads::cSocketThread::WriteToSockets(fd_set * a_Write)
-{
- // Write to available client sockets:
- cCSLock Lock(m_Parent->m_CS);
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- cSocket::xSocket Socket = m_Slots[i].m_Socket.GetSocket();
- if (!cSocket::IsValidSocket(Socket) || !FD_ISSET(Socket, a_Write))
- {
- continue;
- }
- if (m_Slots[i].m_Outgoing.empty())
- {
- // Request another chunk of outgoing data:
- if (m_Slots[i].m_ShouldCallClient)
- {
- m_Slots[i].m_Client->GetOutgoingData(m_Slots[i].m_Outgoing);
- }
- if (m_Slots[i].m_Outgoing.empty())
- {
- // Nothing ready
- if (m_Slots[i].m_ShouldClose)
- {
- // Socket was queued for closing and there's no more data to send, close it now:
-
- // DEBUG
- LOGD("Socket was queued for closing, closing now. Slot %d, client %p, socket %d", i, m_Slots[i].m_Client, m_Slots[i].m_Socket.GetSocket());
-
- m_Slots[i].m_Socket.CloseSocket();
- // The slot must be freed actively by the client, using RemoveClient()
- }
- continue;
- }
- } // if (outgoing data is empty)
-
- int Sent = m_Slots[i].m_Socket.Send(m_Slots[i].m_Outgoing.data(), m_Slots[i].m_Outgoing.size());
- if (Sent < 0)
- {
- int Err = cSocket::GetLastError();
- LOGWARNING("Error %d while writing to client \"%s\", disconnecting. \"%s\"", Err, m_Slots[i].m_Socket.GetIPString().c_str(), cSocket::GetErrorString(Err).c_str());
- m_Slots[i].m_Socket.CloseSocket();
- if (m_Slots[i].m_ShouldCallClient)
- {
- m_Slots[i].m_Client->SocketClosed();
- }
- return;
- }
- m_Slots[i].m_Outgoing.erase(0, Sent);
-
- // _X: If there's data left, it means the client is not reading fast enough, the server would unnecessarily spin in the main loop with zero actions taken; so signalling is disabled
- // This means that if there's data left, it will be sent only when there's incoming data or someone queues another packet (for any socket handled by this thread)
- /*
- // If there's any data left, signalize the Control socket:
- if (!m_Slots[i].m_Outgoing.empty())
- {
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("q", 1);
- }
- */
- } // for i - m_Slots[i]
-}
-
-
-
-
diff --git a/source/OSSupport/SocketThreads.h b/source/OSSupport/SocketThreads.h
deleted file mode 100644
index ecbac3aeb..000000000
--- a/source/OSSupport/SocketThreads.h
+++ /dev/null
@@ -1,169 +0,0 @@
-
-// SocketThreads.h
-
-// Interfaces to the cSocketThreads class representing the heart of MCS's client networking.
-// This object takes care of network communication, groups sockets into threads and uses as little threads as possible for full read / write support
-// For more detail, see http://forum.mc-server.org/showthread.php?tid=327
-
-/*
-Additional details:
-When a client is terminating a connection:
-- they call the StopReading() method to disable callbacks for the incoming data
-- they call the Write() method to queue any outstanding outgoing data
-- they call the QueueClose() method to queue the socket to close after outgoing data has been sent.
-When a socket slot is marked as having no callback, it is kept alive until its outgoing data queue is empty and its m_ShouldClose flag is set.
-This means that the socket can be written to several times before finally closing it via QueueClose()
-*/
-
-
-
-
-
-/// How many clients should one thread handle? (must be less than FD_SETSIZE for your platform)
-#define MAX_SLOTS 63
-
-
-
-
-
-#pragma once
-#ifndef CSOCKETTHREADS_H_INCLUDED
-#define CSOCKETTHREADS_H_INCLUDED
-
-#include "Socket.h"
-#include "IsThread.h"
-
-
-
-
-// Check MAX_SLOTS:
-#if MAX_SLOTS >= FD_SETSIZE
- #error "MAX_SLOTS must be less than FD_SETSIZE for your platform! (otherwise select() won't work)"
-#endif
-
-
-
-
-
-// fwd:
-class cSocket;
-class cClientHandle;
-
-
-
-
-
-class cSocketThreads
-{
-public:
-
- // Clients of cSocketThreads must implement this interface to be able to communicate
- class cCallback
- {
- public:
- /// Called when data is received from the remote party
- virtual void DataReceived(const char * a_Data, int a_Size) = 0;
-
- /// Called when data can be sent to remote party; the function is supposed to append outgoing data to a_Data
- virtual void GetOutgoingData(AString & a_Data) = 0;
-
- /// Called when the socket has been closed for any reason
- virtual void SocketClosed(void) = 0;
- } ;
-
-
- cSocketThreads(void);
- ~cSocketThreads();
-
- /// Add a (socket, client) pair for processing, data from a_Socket is to be sent to a_Client; returns true if successful
- bool AddClient(const cSocket & a_Socket, cCallback * a_Client);
-
- /// Remove the associated socket and the client from processing. The socket is left to send its data and is removed only after all its m_OutgoingData is sent
- void RemoveClient(const cCallback * a_Client);
-
- /// Notify the thread responsible for a_Client that the client has something to write
- void NotifyWrite(const cCallback * a_Client);
-
- /// Puts a_Data into outgoing data queue for a_Client
- void Write(const cCallback * a_Client, const AString & a_Data);
-
- /// Stops reading from the client - when this call returns, no more calls to the callbacks are made
- void StopReading(const cCallback * a_Client);
-
- /// Queues the client for closing, as soon as its outgoing data is sent
- void QueueClose(const cCallback * a_Client);
-
-private:
-
- class cSocketThread :
- public cIsThread
- {
- typedef cIsThread super;
-
- public:
-
- cSocketThread(cSocketThreads * a_Parent);
- ~cSocketThread();
-
- // All these methods assume parent's m_CS is locked
- bool HasEmptySlot(void) const {return m_NumSlots < MAX_SLOTS; }
- bool IsEmpty (void) const {return m_NumSlots == 0; }
-
- void AddClient (const cSocket & a_Socket, cCallback * a_Client); // Takes ownership of the socket
- bool RemoveClient(const cCallback * a_Client); // Returns true if removed, false if not found
- bool RemoveSocket(const cSocket * a_Socket); // Returns true if removed, false if not found
- bool HasClient (const cCallback * a_Client) const;
- bool HasSocket (const cSocket * a_Socket) const;
- bool NotifyWrite (const cCallback * a_Client); // Returns true if client handled by this thread
- bool Write (const cCallback * a_Client, const AString & a_Data); // Returns true if client handled by this thread
- bool StopReading (const cCallback * a_Client); // Returns true if client handled by this thread
- bool QueueClose (const cCallback * a_Client); // Returns true if client handled by this thread
-
- bool Start(void); // Hide the cIsThread's Start method, we need to provide our own startup to create the control socket
-
- bool IsValid(void) const {return m_ControlSocket2.IsValid(); } // If the Control socket dies, the thread is not valid anymore
-
- private:
-
- cSocketThreads * m_Parent;
-
- // Two ends of the control socket, the first is select()-ed, the second is written to for notifications
- cSocket m_ControlSocket1;
- cSocket m_ControlSocket2;
-
- // Socket-client-packetqueues triplets.
- // Manipulation with these assumes that the parent's m_CS is locked
- struct sSlot
- {
- cSocket m_Socket; // The socket is primarily owned by this
- cCallback * m_Client;
- AString m_Outgoing; // If sending writes only partial data, the rest is stored here for another send
- bool m_ShouldClose; // If true, the socket is to be closed after sending all outgoing data
- bool m_ShouldCallClient; // If true, the client callbacks are called. Set to false in StopReading()
- } ;
- sSlot m_Slots[MAX_SLOTS];
- int m_NumSlots; // Number of slots actually used
-
- virtual void Execute(void) override;
-
- void PrepareSet (fd_set * a_Set, cSocket::xSocket & a_Highest); // Puts all sockets into the set, along with m_ControlSocket1
- void ReadFromSockets(fd_set * a_Read); // Reads from sockets indicated in a_Read
- void WriteToSockets (fd_set * a_Write); // Writes to sockets indicated in a_Write
- } ;
-
- typedef std::list<cSocketThread *> cSocketThreadList;
-
-
- cCriticalSection m_CS;
- cSocketThreadList m_Threads;
-} ;
-
-
-
-
-
-#endif // CSOCKETTHREADS_H_INCLUDED
-
-
-
-
diff --git a/source/OSSupport/Thread.cpp b/source/OSSupport/Thread.cpp
deleted file mode 100644
index 3df75f0e7..000000000
--- a/source/OSSupport/Thread.cpp
+++ /dev/null
@@ -1,128 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-
-
-
-
-// When in MSVC, the debugger provides "thread naming" by catching special exceptions. Interface here:
-#ifdef _MSC_VER
-//
-// Usage: SetThreadName (-1, "MainThread");
-//
-typedef struct tagTHREADNAME_INFO
-{
- DWORD dwType; // must be 0x1000
- LPCSTR szName; // pointer to name (in user addr space)
- DWORD dwThreadID; // thread ID (-1=caller thread)
- DWORD dwFlags; // reserved for future use, must be zero
-} THREADNAME_INFO;
-
-void SetThreadName( DWORD dwThreadID, LPCSTR szThreadName)
-{
- THREADNAME_INFO info;
- info.dwType = 0x1000;
- info.szName = szThreadName;
- info.dwThreadID = dwThreadID;
- info.dwFlags = 0;
-
- __try
- {
- RaiseException( 0x406D1388, 0, sizeof(info)/sizeof(DWORD), (DWORD*)&info );
- }
- __except(EXCEPTION_CONTINUE_EXECUTION)
- {
- }
-}
-#endif // _MSC_VER
-
-
-
-
-
-cThread::cThread( ThreadFunc a_ThreadFunction, void* a_Param, const char* a_ThreadName /* = 0 */ )
- : m_ThreadFunction( a_ThreadFunction )
- , m_Param( a_Param )
- , m_Event( new cEvent() )
- , m_StopEvent( 0 )
-{
- if( a_ThreadName )
- {
- m_ThreadName.assign(a_ThreadName);
- }
-}
-
-
-
-
-
-cThread::~cThread()
-{
- delete m_Event;
-
- if( m_StopEvent )
- {
- m_StopEvent->Wait();
- delete m_StopEvent;
- }
-}
-
-
-
-
-
-void cThread::Start( bool a_bWaitOnDelete /* = true */ )
-{
- if( a_bWaitOnDelete )
- m_StopEvent = new cEvent();
-
-#ifndef _WIN32
- pthread_t SndThread;
- if( pthread_create( &SndThread, NULL, MyThread, this) )
- LOGERROR("ERROR: Could not create thread!");
-#else
- DWORD ThreadID = 0;
- HANDLE hThread = CreateThread( 0 // security
- ,0 // stack size
- , (LPTHREAD_START_ROUTINE) MyThread // function name
- ,this // parameters
- ,0 // flags
- ,&ThreadID ); // thread id
- CloseHandle( hThread );
-
- #ifdef _MSC_VER
- if (!m_ThreadName.empty())
- {
- SetThreadName(ThreadID, m_ThreadName.c_str());
- }
- #endif // _MSC_VER
-#endif
-
- // Wait until thread has actually been created
- m_Event->Wait();
-}
-
-
-
-
-
-#ifdef _WIN32
-unsigned long cThread::MyThread(void* a_Param )
-#else
-void *cThread::MyThread( void *a_Param )
-#endif
-{
- cThread* self = (cThread*)a_Param;
- cEvent* StopEvent = self->m_StopEvent;
-
- ThreadFunc* ThreadFunction = self->m_ThreadFunction;
- void* ThreadParam = self->m_Param;
-
- // Set event to let other thread know this thread has been created and it's safe to delete the cThread object
- self->m_Event->Set();
-
- ThreadFunction( ThreadParam );
-
- if( StopEvent ) StopEvent->Set();
- return 0;
-}
diff --git a/source/OSSupport/Thread.h b/source/OSSupport/Thread.h
deleted file mode 100644
index 3c9316424..000000000
--- a/source/OSSupport/Thread.h
+++ /dev/null
@@ -1,26 +0,0 @@
-#pragma once
-
-class cThread
-{
-public:
- typedef void (ThreadFunc)(void*);
- cThread( ThreadFunc a_ThreadFunction, void* a_Param, const char* a_ThreadName = 0 );
- ~cThread();
-
- void Start( bool a_bWaitOnDelete = true );
- void WaitForThread();
-private:
- ThreadFunc* m_ThreadFunction;
-
-#ifdef _WIN32
- static unsigned long MyThread(void* a_Param );
-#else
- static void *MyThread( void *lpParam );
-#endif
-
- void* m_Param;
- cEvent* m_Event;
- cEvent* m_StopEvent;
-
- AString m_ThreadName;
-}; \ No newline at end of file
diff --git a/source/OSSupport/Timer.cpp b/source/OSSupport/Timer.cpp
deleted file mode 100644
index ed16f9e3a..000000000
--- a/source/OSSupport/Timer.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Timer.h"
-
-
-
-
-
-
-cTimer::cTimer(void)
-{
- #ifdef _WIN32
- QueryPerformanceFrequency(&m_TicksPerSecond);
- #endif
-}
-
-
-
-
-
-long long cTimer::GetNowTime(void)
-{
- #ifdef _WIN32
- LARGE_INTEGER now;
- QueryPerformanceCounter(&now);
- return ((now.QuadPart * 1000) / m_TicksPerSecond.QuadPart);
- #else
- struct timeval now;
- gettimeofday(&now, NULL);
- return (long long)(now.tv_sec * 1000 + now.tv_usec / 1000);
- #endif
-}
-
-
-
-
diff --git a/source/OSSupport/Timer.h b/source/OSSupport/Timer.h
deleted file mode 100644
index a059daa41..000000000
--- a/source/OSSupport/Timer.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-// Timer.h
-
-// Declares the cTimer class representing an OS-independent of retrieving current time with msec accuracy
-
-
-
-
-
-#pragma once
-
-
-
-
-
-class cTimer
-{
-public:
- cTimer(void);
-
- // Returns the current time expressed in milliseconds
- long long GetNowTime(void);
-private:
-
- #ifdef _WIN32
- LARGE_INTEGER m_TicksPerSecond;
- #endif
-} ;
-
-
-
-
diff --git a/source/Piston.cpp b/source/Piston.cpp
deleted file mode 100644
index 63ffbad0b..000000000
--- a/source/Piston.cpp
+++ /dev/null
@@ -1,292 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Piston.h"
-#include "ChunkDef.h"
-#include "Entities/Pickup.h"
-#include "Item.h"
-#include "Root.h"
-#include "ClientHandle.h"
-#include "World.h"
-#include "Server.h"
-#include "Blocks/BlockHandler.h"
-
-
-
-
-
-/// Number of ticks that the piston extending / retracting waits before setting the block
-const int PISTON_TICK_DELAY = 6;
-
-
-
-
-
-cPiston::cPiston(cWorld * a_World)
- : m_World(a_World)
-{
-}
-
-
-
-
-
-int cPiston::FirstPassthroughBlock(int pistonX, int pistonY, int pistonZ, NIBBLETYPE pistonmeta)
-{
- // Examine each of the 12 blocks ahead of the piston:
- for (int ret = 0; ret < 12; ret++)
- {
- BLOCKTYPE currBlock;
- NIBBLETYPE currMeta;
- AddDir(pistonX, pistonY, pistonZ, pistonmeta, 1);
- m_World->GetBlockTypeMeta(pistonX, pistonY, pistonZ, currBlock, currMeta);
- if (CanBreakPush(currBlock, currMeta))
- {
- // This block breaks when pushed, extend up to here
- return ret;
- }
- if (!CanPush(currBlock, currMeta))
- {
- // This block cannot be pushed at all, the piston can't extend
- return -1;
- }
- }
- // There is no space for the blocks to move, piston can't extend
- return -1;
-}
-
-
-
-
-
-void cPiston::ExtendPiston(int pistx, int pisty, int pistz)
-{
- BLOCKTYPE pistonBlock;
- NIBBLETYPE pistonMeta;
- m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta);
-
- if (IsExtended(pistonMeta))
- {
- // Already extended, bail out
- return;
- }
-
- int dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta);
- if (dist < 0)
- {
- // FirstPassthroughBlock says piston can't push anything, bail out
- return;
- }
-
- m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, pistonBlock);
- m_World->BroadcastSoundEffect("tile.piston.out", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f);
-
- // Drop the breakable block in the line, if appropriate:
- AddDir(pistx, pisty, pistz, pistonMeta, dist + 1); // "pist" now at the breakable / empty block
- BLOCKTYPE currBlock;
- NIBBLETYPE currMeta;
- m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currMeta);
- if (currBlock != E_BLOCK_AIR)
- {
- cBlockHandler * Handler = BlockHandler(currBlock);
- if (Handler->DoesDropOnUnsuitable())
- {
- Handler->DropBlock(m_World, NULL, pistx, pisty, pistz);
- }
- }
-
- // Push blocks, from the furthest to the nearest:
- int oldx = pistx, oldy = pisty, oldz = pistz;
- NIBBLETYPE currBlockMeta;
- for (int i = dist + 1; i > 1; i--)
- {
- AddDir(pistx, pisty, pistz, pistonMeta, -1);
- m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currBlockMeta);
- m_World->QueueSetBlock( oldx, oldy, oldz, currBlock, currBlockMeta, PISTON_TICK_DELAY);
- oldx = pistx;
- oldy = pisty;
- oldz = pistz;
- }
-
- int extx = pistx;
- int exty = pisty;
- int extz = pistz;
- AddDir(pistx, pisty, pistz, pistonMeta, -1);
- // "pist" now at piston body, "ext" at future extension
-
- m_World->SetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8);
- m_World->QueueSetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0), PISTON_TICK_DELAY);
-}
-
-
-
-
-
-void cPiston::RetractPiston(int pistx, int pisty, int pistz)
-{
- BLOCKTYPE pistonBlock;
- NIBBLETYPE pistonMeta;
- m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta);
- if (!IsExtended(pistonMeta))
- {
- // Already retracted, bail out
- return;
- }
-
- // Check the extension:
- AddDir(pistx, pisty, pistz, pistonMeta, 1);
- if (m_World->GetBlock(pistx, pisty, pistz) != E_BLOCK_PISTON_EXTENSION)
- {
- LOGD("%s: Piston without an extension - still extending, or just in an invalid state?", __FUNCTION__);
- return;
- }
-
- AddDir(pistx, pisty, pistz, pistonMeta, -1);
- m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), pistonBlock);
- m_World->BroadcastSoundEffect("tile.piston.in", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f);
- m_World->SetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8));
- AddDir(pistx, pisty, pistz, pistonMeta, 1);
-
- // Retract the extension, pull block if appropriate
- if (IsSticky(pistonBlock))
- {
- int tempx = pistx, tempy = pisty, tempz = pistz;
- AddDir( tempx, tempy, tempz, pistonMeta, 1);
- BLOCKTYPE tempBlock;
- NIBBLETYPE tempMeta;
- m_World->GetBlockTypeMeta(tempx, tempy, tempz, tempBlock, tempMeta);
- if (CanPull(tempBlock, tempMeta))
- {
- // Pull the block
- m_World->QueueSetBlock(pistx, pisty, pistz, tempBlock, tempMeta, PISTON_TICK_DELAY);
- m_World->QueueSetBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0, PISTON_TICK_DELAY);
- }
- else
- {
- // Retract without pulling
- m_World->QueueSetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0, PISTON_TICK_DELAY);
- }
- }
- else
- {
- m_World->QueueSetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0, PISTON_TICK_DELAY);
- }
-}
-
-
-
-
-
-bool cPiston::IsExtended(NIBBLETYPE a_PistonMeta)
-{
- return ((a_PistonMeta & 0x8) != 0x0);
-}
-
-
-
-
-
-bool cPiston::IsSticky(BLOCKTYPE a_BlockType)
-{
- return (a_BlockType == E_BLOCK_STICKY_PISTON);
-}
-
-
-
-
-
-bool cPiston::CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_ANVIL:
- case E_BLOCK_BED:
- case E_BLOCK_BEDROCK:
- case E_BLOCK_BREWING_STAND:
- case E_BLOCK_CHEST:
- case E_BLOCK_COMMAND_BLOCK:
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_ENCHANTMENT_TABLE:
- case E_BLOCK_END_PORTAL:
- case E_BLOCK_END_PORTAL_FRAME:
- case E_BLOCK_FURNACE:
- case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_HOPPER:
- case E_BLOCK_JUKEBOX:
- case E_BLOCK_MOB_SPAWNER:
- case E_BLOCK_NETHER_PORTAL:
- case E_BLOCK_NOTE_BLOCK:
- case E_BLOCK_OBSIDIAN:
- case E_BLOCK_PISTON_EXTENSION:
- {
- return false;
- }
- case E_BLOCK_STICKY_PISTON:
- case E_BLOCK_PISTON:
- {
- // A piston can only be pushed if retracted:
- return !IsExtended(a_BlockMeta);
- }
- }
- return true;
-}
-
-
-
-
-
-bool cPiston::CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- return g_BlockPistonBreakable[a_BlockType];
-}
-
-
-
-
-
-bool cPiston::CanPull(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_WATER:
- {
- return false;
- }
- }
-
- if (CanBreakPush(a_BlockType, a_BlockMeta))
- {
- return false; // CanBreakPush returns true, but we need false to prevent pulling
- }
-
- return CanPush(a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cPiston::AddDir(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_PistonMeta, int a_Amount)
-{
- switch (a_PistonMeta & 0x07)
- {
- case 0: a_BlockY -= a_Amount; break;
- case 1: a_BlockY += a_Amount; break;
- case 2: a_BlockZ -= a_Amount; break;
- case 3: a_BlockZ += a_Amount; break;
- case 4: a_BlockX -= a_Amount; break;
- case 5: a_BlockX += a_Amount; break;
- default:
- {
- LOGWARNING("%s: invalid direction %d, ignoring", __FUNCTION__, a_PistonMeta & 0x07);
- break;
- }
- }
-}
-
-
-
-
diff --git a/source/Piston.h b/source/Piston.h
deleted file mode 100644
index 92ddf6938..000000000
--- a/source/Piston.h
+++ /dev/null
@@ -1,91 +0,0 @@
-
-#pragma once
-
-
-
-
-
-// fwd: World.h
-class cWorld;
-
-
-
-
-
-class cPiston
-{
-public:
-
- cPiston(cWorld * a_World);
-
- static NIBBLETYPE RotationPitchToMetaData(double a_Rotation, double a_Pitch)
- {
- if (a_Pitch >= 50)
- {
- return 0x1;
- }
- else if (a_Pitch <= -50)
- {
- return 0x0;
- }
- else
- {
- a_Rotation += 90 + 45; // So its not aligned with axis
-
- if (a_Rotation > 360)
- {
- a_Rotation -= 360;
- }
- if ((a_Rotation >= 0) && (a_Rotation < 90))
- {
- return 0x4;
- }
- else if ((a_Rotation >= 180) && (a_Rotation < 270))
- {
- return 0x5;
- }
- else if ((a_Rotation >= 90) && (a_Rotation < 180))
- {
- return 0x2;
- }
- else
- {
- return 0x3;
- }
- }
- }
-
- void ExtendPiston( int, int, int );
- void RetractPiston( int, int, int );
-
- /// Returns true if the piston (specified by blocktype) is a sticky piston
- static bool IsSticky(BLOCKTYPE a_BlockType);
-
- /// Returns true if the piston (with the specified meta) is extended
- static bool IsExtended(NIBBLETYPE a_PistonMeta);
-
- /// Returns true if the specified block can be pushed by a piston (and left intact)
- static bool CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Returns true if the specified block can be pushed by a piston and broken / replaced
- static bool CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Returns true if the specified block can be pulled by a sticky piston
- static bool CanPull(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Updates the coords by the specified amount in the direction a piston of the specified meta is facing
- static void AddDir(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_PistonMeta, int a_Amount);
-
-
- cWorld * m_World;
-
-private:
- void ChainMove( int, int, int, char, unsigned short * );
-
- /// Returns how many blocks the piston has to push (where the first free space is); <0 when unpushable
- int FirstPassthroughBlock(int a_PistonX, int a_PistonY, int a_PistonZ, NIBBLETYPE a_PistonMeta);
-} ;
-
-
-
-
diff --git a/source/Plugin.cpp b/source/Plugin.cpp
deleted file mode 100644
index 98ccfb88c..000000000
--- a/source/Plugin.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Plugin.h"
-
-
-
-
-
-cPlugin::cPlugin(const AString & a_PluginDirectory) :
- m_Language(E_CPP),
- m_Name(a_PluginDirectory),
- m_Version(0),
- m_Directory(a_PluginDirectory)
-{
-}
-
-
-
-
-
-cPlugin::~cPlugin()
-{
- LOGD("Destroying plugin \"%s\".", m_Name.c_str());
-}
-
-
-
-
-
-AString cPlugin::GetLocalFolder(void) const
-{
- return std::string("Plugins/") + m_Directory;
-}
-
-
-
-
diff --git a/source/Plugin.h b/source/Plugin.h
deleted file mode 100644
index 06e5819df..000000000
--- a/source/Plugin.h
+++ /dev/null
@@ -1,149 +0,0 @@
-
-#pragma once
-
-#include "Item.h"
-#include "PluginManager.h"
-
-
-
-
-
-class cClientHandle;
-class cPlayer;
-class cPickup;
-class cItem;
-class cEntity;
-class cWorld;
-class cChunkDesc;
-struct TakeDamageInfo;
-
-// fwd: cPlayer.h
-class cPlayer;
-
-// fwd: CraftingRecipes.h
-class cCraftingGrid;
-class cCraftingRecipe;
-
-
-
-
-
-// tolua_begin
-class cPlugin
-{
-public:
- // tolua_end
-
- cPlugin( const AString & a_PluginDirectory );
- virtual ~cPlugin();
-
- virtual void OnDisable(void) {}
- virtual bool Initialize(void) = 0;
-
- // Called each tick
- virtual void Tick(float a_Dt) = 0;
-
- /**
- * On all these functions, return true if you want to override default behavior and not call other plugins on that callback.
- * You can also return false, so default behavior is used.
- **/
- virtual bool OnBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) = 0;
- virtual bool OnChat (cPlayer * a_Player, AString & a_Message) = 0;
- virtual bool OnChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ) = 0;
- virtual bool OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) = 0;
- virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) = 0;
- virtual bool OnChunkUnloaded (cWorld * a_World, int a_ChunkX, int a_ChunkZ) = 0;
- virtual bool OnChunkUnloading (cWorld * a_World, int a_ChunkX, int a_ChunkZ) = 0;
- virtual bool OnCollectingPickup (cPlayer * a_Player, cPickup * a_Pickup) = 0;
- virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
- virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) = 0;
- virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) = 0;
- virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0;
- virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0;
- virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) = 0;
- virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) = 0;
- virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) = 0;
- virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer) = 0;
- virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) = 0;
- virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) = 0;
- virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual bool OnPlayerEating (cPlayer & a_Player) = 0;
- virtual bool OnPlayerJoined (cPlayer & a_Player) = 0;
- virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0;
- virtual bool OnPlayerMoved (cPlayer & a_Player) = 0;
- virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;
- virtual bool OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) = 0;
- virtual bool OnPlayerShooting (cPlayer & a_Player) = 0;
- virtual bool OnPlayerSpawned (cPlayer & a_Player) = 0;
- virtual bool OnPlayerTossingItem (cPlayer & a_Player) = 0;
- virtual bool OnPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;
- virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;
- virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
- virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
- virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0;
- virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) = 0;
- virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) = 0;
- virtual bool OnSpawningMonster (cWorld & a_World, cMonster & a_Monster) = 0;
- virtual bool OnTakeDamage (cEntity & a_Receiver, TakeDamageInfo & a_TakeDamageInfo) = 0;
- virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) = 0;
- virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) = 0;
- virtual bool OnWeatherChanged (cWorld & a_World) = 0;
- virtual bool OnWeatherChanging (cWorld & a_World, eWeather & a_NewWeather) = 0;
- virtual bool OnWorldTick (cWorld & a_World, float a_Dt) = 0;
-
- /** Handles the command split into a_Split, issued by player a_Player.
- Command permissions have already been checked.
- Returns true if command handled successfully
- */
- virtual bool HandleCommand(const AStringVector & a_Split, cPlayer * a_Player) = 0;
-
- /** Handles the console command split into a_Split.
- Returns true if command handled successfully. Output is to be sent to the a_Output callback.
- */
- virtual bool HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output) = 0;
-
- /// All bound commands are to be removed, do any language-dependent cleanup here
- virtual void ClearCommands(void) {} ;
-
- /// All bound console commands are to be removed, do any language-dependent cleanup here
- virtual void ClearConsoleCommands(void) {} ;
-
- // tolua_begin
- const AString & GetName(void) const { return m_Name; }
- void SetName(const AString & a_Name) { m_Name = a_Name; }
-
- int GetVersion(void) const { return m_Version; }
- void SetVersion(int a_Version) { m_Version = a_Version; }
-
- const AString & GetDirectory(void) const {return m_Directory; }
- AString GetLocalDirectory(void) const {return GetLocalFolder(); } // OBSOLETE, use GetLocalFolder() instead
- AString GetLocalFolder(void) const;
- // tolua_end
-
-
- /* This should not be exposed to scripting languages */
- enum PluginLanguage
- {
- E_CPP,
- E_LUA,
- E_SQUIRREL, // OBSOLETE, but kept in place to remind us of the horrors lurking in the history
- };
- PluginLanguage GetLanguage() { return m_Language; }
- void SetLanguage( PluginLanguage a_Language ) { m_Language = a_Language; }
-
-private:
- PluginLanguage m_Language;
- AString m_Name;
- int m_Version;
-
- AString m_Directory;
-}; // tolua_export
-
-
-
-
diff --git a/source/PluginLua.cpp b/source/PluginLua.cpp
deleted file mode 100644
index 23d079b05..000000000
--- a/source/PluginLua.cpp
+++ /dev/null
@@ -1,1471 +0,0 @@
-
-// PluginLua.cpp
-
-// Implements the cPluginLua class representing a plugin written in Lua
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#define LUA_USE_POSIX
-#include "PluginLua.h"
-#include "CommandOutput.h"
-
-extern "C"
-{
- #include "lualib.h"
-}
-
-#include "tolua++.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cPluginLua:
-
-cPluginLua::cPluginLua(const AString & a_PluginDirectory) :
- cPlugin(a_PluginDirectory),
- m_LuaState(Printf("plugin %s", a_PluginDirectory.c_str()))
-{
-}
-
-
-
-
-
-cPluginLua::~cPluginLua()
-{
- cCSLock Lock(m_CriticalSection);
- Close();
-}
-
-
-
-
-
-void cPluginLua::Close(void)
-{
- if (m_LuaState.IsValid())
- {
- // Release all the references in the hook map:
- for (cHookMap::iterator itrH = m_HookMap.begin(), endH = m_HookMap.end(); itrH != endH; ++itrH)
- {
- for (cLuaRefs::iterator itrR = itrH->second.begin(), endR = itrH->second.end(); itrR != endR; ++itrR)
- {
- delete *itrR;
- } // for itrR - itrH->second[]
- } // for itrH - m_HookMap[]
- m_HookMap.clear();
-
- m_LuaState.Close();
- }
- else
- {
- ASSERT(m_HookMap.empty());
- }
-}
-
-
-
-
-
-bool cPluginLua::Initialize(void)
-{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- m_LuaState.Create();
-
- // Inject the identification global variables into the state:
- lua_pushlightuserdata(m_LuaState, this);
- lua_setglobal(m_LuaState, LUA_PLUGIN_INSTANCE_VAR_NAME);
- lua_pushstring(m_LuaState, GetName().c_str());
- lua_setglobal(m_LuaState, LUA_PLUGIN_NAME_VAR_NAME);
-
- tolua_pushusertype(m_LuaState, this, "cPluginLua");
- lua_setglobal(m_LuaState, "g_Plugin");
- }
-
- std::string PluginPath = FILE_IO_PREFIX + GetLocalFolder() + "/";
-
- // Load all files for this plugin, and execute them
- AStringVector Files = cFile::GetFolderContents(PluginPath.c_str());
- for (AStringVector::const_iterator itr = Files.begin(); itr != Files.end(); ++itr)
- {
- if (itr->rfind(".lua") == AString::npos)
- {
- continue;
- }
- AString Path = PluginPath + *itr;
- if (!m_LuaState.LoadFile(Path))
- {
- Close();
- return false;
- }
- } // for itr - Files[]
-
- // Call intialize function
- bool res = false;
- if (!m_LuaState.Call("Initialize", this, cLuaState::Return, res))
- {
- LOGWARNING("Error in plugin %s: Cannot call the Initialize() function. Plugin is temporarily disabled.", GetName().c_str());
- Close();
- return false;
- }
-
- if (!res)
- {
- LOGINFO("Plugin %s: Initialize() call failed, plugin is temporarily disabled.", GetName().c_str());
- Close();
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-void cPluginLua::OnDisable(void)
-{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.HasFunction("OnDisable"))
- {
- return;
- }
- m_LuaState.Call("OnDisable");
-}
-
-
-
-
-
-void cPluginLua::Tick(float a_Dt)
-{
- cCSLock Lock(m_CriticalSection);
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Dt);
- }
-}
-
-
-
-
-
-bool cPluginLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_TO_PICKUPS];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, &a_Pickups, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnChat(cPlayer * a_Player, AString & a_Message)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHAT];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Player, a_Message, cLuaState::Return, res, a_Message);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_AVAILABLE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_COLLECTING_PICKUP];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Player, a_Pickup, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CRAFTING_NO_RECIPE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), (cPlayer *)a_Player, a_Grid, a_Recipe, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_DISCONNECT];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Player, a_Reason, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXECUTE_COMMAND];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Player, a_Split, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- switch (a_Source)
- {
- case esOther: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
- case esPrimedTNT: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cTNTEntity *)a_SourceData, cLuaState::Return, res); break;
- case esCreeper: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cCreeper *)a_SourceData, cLuaState::Return, res); break;
- case esBed: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break;
- case esEnderCrystal: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break;
- case esGhastFireball: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
- case esWitherSkullBlack:
- case esWitherSkullBlue: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
- case esWitherBirth: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
- case esPlugin: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
- default:
- {
- ASSERT(!"Unhandled ExplosionSource");
- return false;
- }
- }
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- switch (a_Source)
- {
- case esOther: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esPrimedTNT: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cTNTEntity *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esCreeper: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cCreeper *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esBed: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esEnderCrystal: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esGhastFireball: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esWitherSkullBlack:
- case esWitherSkullBlue: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esWitherBirth: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esPlugin: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- default:
- {
- ASSERT(!"Unhandled ExplosionSource");
- return false;
- }
- }
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HANDSHAKE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Client, a_Username, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
-
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PULLING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, &a_Hopper, a_DstSlotNum, &a_SrcEntity, a_SrcSlotNum, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PUSHING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, &a_Hopper, a_SrcSlotNum, &a_DstEntity, a_DstSlotNum, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Victim, a_Killer, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_LOGIN];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Client, a_ProtocolVersion, a_Username, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_ANIMATION];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_Animation, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BREAKING_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BROKEN_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_EATING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_JOINED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_LEFT_CLICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerMoved(cPlayer & a_Player)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_MOVING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACED_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACING_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, &a_Entity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerShooting(cPlayer & a_Player)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SHOOTING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SPAWNED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_TOSSING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_POST_CRAFTING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Player, a_Grid, a_Recipe, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PRE_CRAFTING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Player, a_Grid, a_Recipe, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, &a_Entity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_MONSTER];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, &a_Monster, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, &a_Entity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_MONSTER];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, &a_Monster, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TAKE_DAMAGE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Receiver, &a_TDI, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnUpdatedSign(
- cWorld * a_World,
- int a_BlockX, int a_BlockY, int a_BlockZ,
- const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4,
- cPlayer * a_Player
-)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATED_SIGN];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnUpdatingSign(
- cWorld * a_World,
- int a_BlockX, int a_BlockY, int a_BlockZ,
- AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4,
- cPlayer * a_Player
-)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATING_SIGN];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res, a_Line1, a_Line2, a_Line3, a_Line4);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnWeatherChanged(cWorld & a_World)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- int NewWeather = a_NewWeather;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, NewWeather, cLuaState::Return, res, NewWeather);
- if (res)
- {
- a_NewWeather = (eWeather)NewWeather;
- return true;
- }
- }
- a_NewWeather = (eWeather)NewWeather;
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnWorldTick(cWorld & a_World, float a_Dt)
-{
- cCSLock Lock(m_CriticalSection);
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_TICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, a_Dt);
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player)
-{
- ASSERT(!a_Split.empty());
- CommandMap::iterator cmd = m_Commands.find(a_Split[0]);
- if (cmd == m_Commands.end())
- {
- LOGWARNING("Command handler is registered in cPluginManager but not in cPlugin, wtf? Command \"%s\".", a_Split[0].c_str());
- return false;
- }
-
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- m_LuaState.Call(cmd->second, a_Split, a_Player, cLuaState::Return, res);
- return res;
-}
-
-
-
-
-
-bool cPluginLua::HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output)
-{
- ASSERT(!a_Split.empty());
- CommandMap::iterator cmd = m_ConsoleCommands.find(a_Split[0]);
- if (cmd == m_ConsoleCommands.end())
- {
- LOGWARNING("Console command handler is registered in cPluginManager but not in cPlugin, wtf? Console command \"%s\", plugin \"%s\".",
- a_Split[0].c_str(), GetName().c_str()
- );
- return false;
- }
-
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- AString str;
- m_LuaState.Call(cmd->second, a_Split, cLuaState::Return, res, str);
- if (res && !str.empty())
- {
- a_Output.Out(str);
- }
- return res;
-}
-
-
-
-
-
-void cPluginLua::ClearCommands(void)
-{
- cCSLock Lock(m_CriticalSection);
-
- // Unreference the bound functions so that Lua can GC them
- if (m_LuaState != NULL)
- {
- for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
- {
- luaL_unref(m_LuaState, LUA_REGISTRYINDEX, itr->second);
- }
- }
- m_Commands.clear();
-}
-
-
-
-
-
-void cPluginLua::ClearConsoleCommands(void)
-{
- cCSLock Lock(m_CriticalSection);
-
- // Unreference the bound functions so that Lua can GC them
- if (m_LuaState != NULL)
- {
- for (CommandMap::iterator itr = m_ConsoleCommands.begin(), end = m_ConsoleCommands.end(); itr != end; ++itr)
- {
- luaL_unref(m_LuaState, LUA_REGISTRYINDEX, itr->second);
- }
- }
- m_ConsoleCommands.clear();
-}
-
-
-
-
-
-bool cPluginLua::CanAddOldStyleHook(int a_HookType)
-{
- const char * FnName = GetHookFnName(a_HookType);
- if (FnName == NULL)
- {
- // Unknown hook ID
- LOGWARNING("Plugin %s wants to add an unknown hook ID (%d). The plugin need not work properly.",
- GetName().c_str(), a_HookType
- );
- m_LuaState.LogStackTrace();
- return false;
- }
-
- // Check if the function is available
- if (m_LuaState.HasFunction(FnName))
- {
- return true;
- }
-
- LOGWARNING("Plugin %s wants to add a hook (%d), but it doesn't provide the callback function \"%s\" for it. The plugin need not work properly.",
- GetName().c_str(), a_HookType, FnName
- );
- m_LuaState.LogStackTrace();
- return false;
-}
-
-
-
-
-
-const char * cPluginLua::GetHookFnName(int a_HookType)
-{
- switch (a_HookType)
- {
- case cPluginManager::HOOK_BLOCK_TO_PICKUPS: return "OnBlockToPickups";
- case cPluginManager::HOOK_CHAT: return "OnChat";
- case cPluginManager::HOOK_CHUNK_AVAILABLE: return "OnChunkAvailable";
- case cPluginManager::HOOK_CHUNK_GENERATED: return "OnChunkGenerated";
- case cPluginManager::HOOK_CHUNK_GENERATING: return "OnChunkGenerating";
- case cPluginManager::HOOK_CHUNK_UNLOADED: return "OnChunkUnloaded";
- case cPluginManager::HOOK_CHUNK_UNLOADING: return "OnChunkUnloading";
- case cPluginManager::HOOK_COLLECTING_PICKUP: return "OnCollectingPickup";
- case cPluginManager::HOOK_CRAFTING_NO_RECIPE: return "OnCraftingNoRecipe";
- case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect";
- case cPluginManager::HOOK_EXECUTE_COMMAND: return "OnExecuteCommand";
- case cPluginManager::HOOK_HANDSHAKE: return "OnHandshake";
- case cPluginManager::HOOK_KILLING: return "OnKilling";
- case cPluginManager::HOOK_LOGIN: return "OnLogin";
- case cPluginManager::HOOK_PLAYER_ANIMATION: return "OnPlayerAnimation";
- case cPluginManager::HOOK_PLAYER_BREAKING_BLOCK: return "OnPlayerBreakingBlock";
- case cPluginManager::HOOK_PLAYER_BROKEN_BLOCK: return "OnPlayerBrokenBlock";
- case cPluginManager::HOOK_PLAYER_EATING: return "OnPlayerEating";
- case cPluginManager::HOOK_PLAYER_JOINED: return "OnPlayerJoined";
- case cPluginManager::HOOK_PLAYER_LEFT_CLICK: return "OnPlayerLeftClick";
- case cPluginManager::HOOK_PLAYER_MOVING: return "OnPlayerMoving";
- case cPluginManager::HOOK_PLAYER_PLACED_BLOCK: return "OnPlayerPlacedBlock";
- case cPluginManager::HOOK_PLAYER_PLACING_BLOCK: return "OnPlayerPlacingBlock";
- case cPluginManager::HOOK_PLAYER_RIGHT_CLICK: return "OnPlayerRightClick";
- case cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY: return "OnPlayerRightClickingEntity";
- case cPluginManager::HOOK_PLAYER_SHOOTING: return "OnPlayerShooting";
- case cPluginManager::HOOK_PLAYER_SPAWNED: return "OnPlayerSpawned";
- case cPluginManager::HOOK_PLAYER_TOSSING_ITEM: return "OnPlayerTossingItem";
- case cPluginManager::HOOK_PLAYER_USED_BLOCK: return "OnPlayerUsedBlock";
- case cPluginManager::HOOK_PLAYER_USED_ITEM: return "OnPlayerUsedItem";
- case cPluginManager::HOOK_PLAYER_USING_BLOCK: return "OnPlayerUsingBlock";
- case cPluginManager::HOOK_PLAYER_USING_ITEM: return "OnPlayerUsingItem";
- case cPluginManager::HOOK_POST_CRAFTING: return "OnPostCrafting";
- case cPluginManager::HOOK_PRE_CRAFTING: return "OnPreCrafting";
- case cPluginManager::HOOK_SPAWNED_ENTITY: return "OnSpawnedEntity";
- case cPluginManager::HOOK_SPAWNED_MONSTER: return "OnSpawnedMonster";
- case cPluginManager::HOOK_SPAWNING_ENTITY: return "OnSpawningEntity";
- case cPluginManager::HOOK_SPAWNING_MONSTER: return "OnSpawningMonster";
- case cPluginManager::HOOK_TAKE_DAMAGE: return "OnTakeDamage";
- case cPluginManager::HOOK_TICK: return "OnTick";
- case cPluginManager::HOOK_UPDATED_SIGN: return "OnUpdatedSign";
- case cPluginManager::HOOK_UPDATING_SIGN: return "OnUpdatingSign";
- case cPluginManager::HOOK_WEATHER_CHANGED: return "OnWeatherChanged";
- case cPluginManager::HOOK_WEATHER_CHANGING: return "OnWeatherChanging";
- case cPluginManager::HOOK_WORLD_TICK: return "OnWorldTick";
- default: return NULL;
- } // switch (a_Hook)
-}
-
-
-
-
-
-bool cPluginLua::AddHookRef(int a_HookType, int a_FnRefIdx)
-{
- ASSERT(m_CriticalSection.IsLockedByCurrentThread()); // It probably has to be, how else would we have a LuaState?
-
- // Check if the function reference is valid:
- cLuaState::cRef * Ref = new cLuaState::cRef(m_LuaState, a_FnRefIdx);
- if ((Ref == NULL) || !Ref->IsValid())
- {
- LOGWARNING("Plugin %s tried to add a hook %d with bad handler function.", GetName().c_str(), a_HookType);
- m_LuaState.LogStackTrace();
- delete Ref;
- return false;
- }
-
- m_HookMap[a_HookType].push_back(Ref);
- return true;
-}
-
-
-
-
-
-AString cPluginLua::HandleWebRequest(const HTTPRequest * a_Request )
-{
- cCSLock Lock(m_CriticalSection);
- std::string RetVal = "";
-
- std::pair< std::string, std::string > TabName = GetTabNameForRequest(a_Request);
- std::string SafeTabName = TabName.second;
- if (SafeTabName.empty())
- {
- return "";
- }
-
- sWebPluginTab * Tab = 0;
- for (TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr)
- {
- if ((*itr)->SafeTitle.compare(SafeTabName) == 0) // This is the one! Rawr
- {
- Tab = *itr;
- break;
- }
- }
-
- if (Tab != NULL)
- {
- AString Contents = Printf("WARNING: WebPlugin tab '%s' did not return a string!", Tab->Title.c_str());
- if (!m_LuaState.Call(Tab->UserData, a_Request, cLuaState::Return, Contents))
- {
- return "Lua encountered error while processing the page request";
- }
-
- RetVal += Contents;
- }
-
- return RetVal;
-}
-
-
-
-
-
-bool cPluginLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference)
-{
- cCSLock Lock(m_CriticalSection);
- if (a_LuaState != m_LuaState)
- {
- LOGERROR("Only allowed to add a tab to a WebPlugin of your own Plugin!");
- return false;
- }
- sWebPluginTab * Tab = new sWebPluginTab();
- Tab->Title = a_Title;
- Tab->SafeTitle = SafeString(a_Title);
-
- Tab->UserData = a_FunctionReference;
-
- GetTabs().push_back(Tab);
- return true;
-}
-
-
-
-
-
-void cPluginLua::BindCommand(const AString & a_Command, int a_FnRef)
-{
- ASSERT(m_Commands.find(a_Command) == m_Commands.end());
- m_Commands[a_Command] = a_FnRef;
-}
-
-
-
-
-
-void cPluginLua::BindConsoleCommand(const AString & a_Command, int a_FnRef)
-{
- ASSERT(m_ConsoleCommands.find(a_Command) == m_ConsoleCommands.end());
- m_ConsoleCommands[a_Command] = a_FnRef;
-}
-
-
-
-
-
-void cPluginLua::Unreference(int a_LuaRef)
-{
- cCSLock Lock(m_CriticalSection);
- luaL_unref(m_LuaState, LUA_REGISTRYINDEX, a_LuaRef);
-}
-
-
-
-
-
-bool cPluginLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse)
-{
- ASSERT(a_FnRef != LUA_REFNIL);
-
- cCSLock Lock(m_CriticalSection);
- bool res;
- m_LuaState.Call(a_FnRef, &a_Window, &a_Player, a_CanRefuse, cLuaState::Return, res);
- return res;
-}
-
-
-
-
-
-void cPluginLua::CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, int a_SlotNum)
-{
- ASSERT(a_FnRef != LUA_REFNIL);
-
- cCSLock Lock(m_CriticalSection);
- m_LuaState.Call(a_FnRef, &a_Window, a_SlotNum);
-}
-
-
-
-
diff --git a/source/PluginLua.h b/source/PluginLua.h
deleted file mode 100644
index 908466966..000000000
--- a/source/PluginLua.h
+++ /dev/null
@@ -1,202 +0,0 @@
-
-// PluginLua.h
-
-// Declares the cPluginLua class representing a plugin written in Lua
-
-
-
-
-
-#pragma once
-
-#include "Plugin.h"
-#include "WebPlugin.h"
-#include "LuaState.h"
-
-// Names for the global variables through which the plugin is identified in its LuaState
-#define LUA_PLUGIN_NAME_VAR_NAME "_MCServerInternal_PluginName"
-#define LUA_PLUGIN_INSTANCE_VAR_NAME "_MCServerInternal_PluginInstance"
-
-
-
-
-// fwd: UI/Window.h
-class cWindow;
-
-
-
-
-
-// tolua_begin
-class cPluginLua :
- public cPlugin,
- public cWebPlugin
-{
-public:
- // tolua_end
-
- cPluginLua( const AString & a_PluginDirectory );
- ~cPluginLua();
-
- virtual void OnDisable(void) override;
- virtual bool Initialize(void) override;
-
- virtual void Tick(float a_Dt) override;
-
- virtual bool OnBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) override;
- virtual bool OnChat (cPlayer * a_Player, AString & a_Message) override;
- virtual bool OnChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) override;
- virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) override;
- virtual bool OnChunkUnloaded (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnChunkUnloading (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnCollectingPickup (cPlayer * a_Player, cPickup * a_Pickup) override;
- virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override;
- virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) override;
- virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override;
- virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override;
- virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override;
- virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) override;
- virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) override;
- virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer) override;
- virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
- virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) override;
- virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerEating (cPlayer & a_Player) override;
- virtual bool OnPlayerJoined (cPlayer & a_Player) override;
- virtual bool OnPlayerMoved (cPlayer & a_Player) override;
- virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override;
- virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
- virtual bool OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) override;
- virtual bool OnPlayerShooting (cPlayer & a_Player) override;
- virtual bool OnPlayerSpawned (cPlayer & a_Player) override;
- virtual bool OnPlayerTossingItem (cPlayer & a_Player) override;
- virtual bool OnPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
- virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
- virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override;
- virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) override;
- virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) override;
- virtual bool OnSpawningMonster (cWorld & a_World, cMonster & a_Monster) override;
- virtual bool OnTakeDamage (cEntity & a_Receiver, TakeDamageInfo & a_TakeDamageInfo) override;
- virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) override;
- virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) override;
- virtual bool OnWeatherChanged (cWorld & a_World) override;
- virtual bool OnWeatherChanging (cWorld & a_World, eWeather & a_NewWeather) override;
- virtual bool OnWorldTick (cWorld & a_World, float a_Dt) override;
-
- virtual bool HandleCommand(const AStringVector & a_Split, cPlayer * a_Player) override;
-
- virtual bool HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output) override;
-
- virtual void ClearCommands(void) override;
-
- virtual void ClearConsoleCommands(void) override;
-
- /// Returns true if the plugin contains the function for the specified hook type, using the old-style registration (#121)
- bool CanAddOldStyleHook(int a_HookType);
-
- // cWebPlugin override
- virtual const AString GetWebTitle(void) const {return GetName(); }
-
- // cWebPlugin and WebAdmin stuff
- virtual AString HandleWebRequest(const HTTPRequest * a_Request ) override;
- bool AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference); // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Binds the command to call the function specified by a Lua function reference. Simply adds to CommandMap.
- void BindCommand(const AString & a_Command, int a_FnRef);
-
- /// Binds the console command to call the function specified by a Lua function reference. Simply adds to CommandMap.
- void BindConsoleCommand(const AString & a_Command, int a_FnRef);
-
- cLuaState & GetLuaState(void) { return m_LuaState; }
-
- cCriticalSection & GetCriticalSection(void) { return m_CriticalSection; }
-
- /// Removes a previously referenced object (luaL_unref())
- void Unreference(int a_LuaRef);
-
- /// Calls the plugin-specified "cLuaWindow closing" callback. Returns true only if the callback returned true
- bool CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse);
-
- /// Calls the plugin-specified "cLuaWindow slot changed" callback.
- void CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, int a_SlotNum);
-
- /// Returns the name of Lua function that should handle the specified hook type in the older (#121) API
- static const char * GetHookFnName(int a_HookType);
-
- /** Adds a Lua function to be called for the specified hook.
- The function has to be on the Lua stack at the specified index a_FnRefIdx
- Returns true if the hook was added successfully.
- */
- bool AddHookRef(int a_HookType, int a_FnRefIdx);
-
- // The following templates allow calls to arbitrary Lua functions residing in the plugin:
-
- /// Call a Lua function with 0 args
- template <typename FnT> bool Call(FnT a_Fn)
- {
- cCSLock Lock(m_CriticalSection);
- return m_LuaState.Call(a_Fn);
- }
-
- /// Call a Lua function with 1 arg
- template <typename FnT, typename ArgT0> bool Call(FnT a_Fn, ArgT0 a_Arg0)
- {
- cCSLock Lock(m_CriticalSection);
- return m_LuaState.Call(a_Fn, a_Arg0);
- }
-
- /// Call a Lua function with 2 args
- template <typename FnT, typename ArgT0, typename ArgT1> bool Call(FnT a_Fn, ArgT0 a_Arg0, ArgT1 a_Arg1)
- {
- cCSLock Lock(m_CriticalSection);
- return m_LuaState.Call(a_Fn, a_Arg0, a_Arg1);
- }
-
- /// Call a Lua function with 3 args
- template <typename FnT, typename ArgT0, typename ArgT1, typename ArgT2> bool Call(FnT a_Fn, ArgT0 a_Arg0, ArgT1 a_Arg1, ArgT2 a_Arg2)
- {
- cCSLock Lock(m_CriticalSection);
- return m_LuaState.Call(a_Fn, a_Arg0, a_Arg1, a_Arg2);
- }
-
- /// Call a Lua function with 4 args
- template <typename FnT, typename ArgT0, typename ArgT1, typename ArgT2, typename ArgT3> bool Call(FnT a_Fn, ArgT0 a_Arg0, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3)
- {
- cCSLock Lock(m_CriticalSection);
- return m_LuaState.Call(a_Fn, a_Arg0, a_Arg1, a_Arg2, a_Arg3);
- }
-
-protected:
- /// Maps command name into Lua function reference
- typedef std::map<AString, int> CommandMap;
-
- /// Provides an array of Lua function references
- typedef std::vector<cLuaState::cRef *> cLuaRefs;
-
- /// Maps hook types into arrays of Lua function references to call for each hook type
- typedef std::map<int, cLuaRefs> cHookMap;
-
- cCriticalSection m_CriticalSection;
- cLuaState m_LuaState;
-
- CommandMap m_Commands;
- CommandMap m_ConsoleCommands;
-
- cHookMap m_HookMap;
-
- /// Releases all Lua references and closes the LuaState
- void Close(void);
-} ; // tolua_export
-
-
-
-
diff --git a/source/PluginManager.cpp b/source/PluginManager.cpp
deleted file mode 100644
index e08ebe503..000000000
--- a/source/PluginManager.cpp
+++ /dev/null
@@ -1,1668 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "PluginManager.h"
-#include "Plugin.h"
-#include "PluginLua.h"
-#include "WebAdmin.h"
-#include "Item.h"
-#include "Root.h"
-#include "Server.h"
-#include "CommandOutput.h"
-
-#include "../iniFile/iniFile.h"
-#include "tolua++.h"
-#include "Entities/Player.h"
-
-
-
-
-
-cPluginManager * cPluginManager::Get(void)
-{
- return cRoot::Get()->GetPluginManager();
-}
-
-
-
-
-
-cPluginManager::cPluginManager(void) :
- m_bReloadPlugins(false)
-{
-}
-
-
-
-
-
-cPluginManager::~cPluginManager()
-{
- UnloadPluginsNow();
-}
-
-
-
-
-
-void cPluginManager::ReloadPlugins(void)
-{
- m_bReloadPlugins = true;
-}
-
-
-
-
-
-void cPluginManager::FindPlugins(void)
-{
- AString PluginsPath = FILE_IO_PREFIX + AString( "Plugins/" );
-
- // First get a clean list of only the currently running plugins, we don't want to mess those up
- for (PluginMap::iterator itr = m_Plugins.begin(); itr != m_Plugins.end();)
- {
- if (itr->second == NULL)
- {
- PluginMap::iterator thiz = itr;
- ++thiz;
- m_Plugins.erase( itr );
- itr = thiz;
- continue;
- }
- ++itr;
- }
-
- AStringVector Files = cFile::GetFolderContents(PluginsPath.c_str());
- for (AStringVector::const_iterator itr = Files.begin(); itr != Files.end(); ++itr)
- {
- if ((*itr == ".") || (*itr == "..") || (!cFile::IsFolder(PluginsPath + *itr)))
- {
- // We only want folders, and don't want "." or ".."
- continue;
- }
-
- // Add plugin name/directory to the list
- if (m_Plugins.find(*itr) == m_Plugins.end())
- {
- m_Plugins[*itr] = NULL;
- }
- }
-}
-
-
-
-
-
-void cPluginManager::ReloadPluginsNow(void)
-{
- cIniFile a_SettingsIni;
- a_SettingsIni.ReadFile("settings.ini");
- ReloadPluginsNow(a_SettingsIni);
-}
-
-
-
-
-
-void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
-{
- LOG("-- Loading Plugins --");
- m_bReloadPlugins = false;
- UnloadPluginsNow();
-
- FindPlugins();
-
- cServer::BindBuiltInConsoleCommands();
-
- // Check if the Plugins section exists.
- int KeyNum = a_SettingsIni.FindKey("Plugins");
-
- // If it does, how many plugins are there?
- unsigned int NumPlugins = ((KeyNum != -1) ? (a_SettingsIni.GetNumValues(KeyNum)) : 0);
-
- if (KeyNum == -1)
- {
- InsertDefaultPlugins(a_SettingsIni);
- }
- else if (NumPlugins > 0)
- {
- for(unsigned int i = 0; i < NumPlugins; i++)
- {
- AString ValueName = a_SettingsIni.GetValueName(KeyNum, i);
- if (ValueName.compare("Plugin") == 0)
- {
- AString PluginFile = a_SettingsIni.GetValue(KeyNum, i);
- if (!PluginFile.empty())
- {
- if (m_Plugins.find(PluginFile) != m_Plugins.end())
- {
- LoadPlugin( PluginFile );
- }
- }
- }
- }
- }
-
- if (GetNumPlugins() == 0)
- {
- LOG("-- No Plugins Loaded --");
- }
- else if (GetNumPlugins() > 1)
- {
- LOG("-- Loaded %i Plugins --", GetNumPlugins());
- }
- else
- {
- LOG("-- Loaded 1 Plugin --");
- }
-}
-
-
-
-
-
-void cPluginManager::InsertDefaultPlugins(cIniFile & a_SettingsIni)
-{
- a_SettingsIni.AddKeyName("Plugins");
- a_SettingsIni.AddKeyComment("Plugins", " Plugin=Debuggers");
- a_SettingsIni.AddKeyComment("Plugins", " Plugin=HookNotify");
- a_SettingsIni.AddKeyComment("Plugins", " Plugin=ChunkWorx");
- a_SettingsIni.AddKeyComment("Plugins", " Plugin=APIDump");
- a_SettingsIni.SetValue("Plugins", "Plugin", "Core");
- a_SettingsIni.SetValue("Plugins", "Plugin", "TransAPI");
- a_SettingsIni.SetValue("Plugins", "Plugin", "ChatLog");
-}
-
-
-
-
-
-void cPluginManager::Tick(float a_Dt)
-{
- while (!m_DisablePluginList.empty())
- {
- RemovePlugin(m_DisablePluginList.front());
- m_DisablePluginList.pop_front();
- }
-
- if (m_bReloadPlugins)
- {
- ReloadPluginsNow();
- }
-
- HookMap::iterator Plugins = m_Hooks.find(HOOK_TICK);
- if (Plugins != m_Hooks.end())
- {
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- (*itr)->Tick(a_Dt);
- }
- }
-}
-
-
-
-
-
-bool cPluginManager::CallHookBlockToPickups(
- cWorld * a_World, cEntity * a_Digger,
- int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- cItems & a_Pickups
-)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_BLOCK_TO_PICKUPS);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_Pickups))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookChat(cPlayer * a_Player, AString & a_Message)
-{
- if (ExecuteCommand(a_Player, a_Message))
- {
- return true;
- }
-
- // Check if it was a standard command (starts with a slash)
- if (!a_Message.empty() && (a_Message[0] == '/'))
- {
- AStringVector Split(StringSplit(a_Message, " "));
- ASSERT(!Split.empty()); // This should not happen - we know there's at least one char in the message so the split needs to be at least one item long
- a_Player->SendMessage(Printf("Unknown Command: \"%s\"", Split[0].c_str()));
- LOGINFO("Player \"%s\" issued an unknown command: \"%s\"", a_Player->GetName().c_str(), a_Message.c_str());
- return true; // Cancel sending
- }
-
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CHAT);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
-
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChat(a_Player, a_Message))
- {
- return true;
- }
- }
-
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_AVAILABLE);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChunkAvailable(a_World, a_ChunkX, a_ChunkZ))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_GENERATED);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChunkGenerated(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_GENERATING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChunkGenerating(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_UNLOADED);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChunkUnloaded(a_World, a_ChunkX, a_ChunkZ))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_UNLOADING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChunkUnloading(a_World, a_ChunkX, a_ChunkZ))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookCollectingPickup(cPlayer * a_Player, cPickup & a_Pickup)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_COLLECTING_PICKUP);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnCollectingPickup(a_Player, &a_Pickup))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CRAFTING_NO_RECIPE);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnCraftingNoRecipe(a_Player, a_Grid, a_Recipe))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookDisconnect(cPlayer * a_Player, const AString & a_Reason)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_DISCONNECT);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnDisconnect(a_Player, a_Reason))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_EXECUTE_COMMAND);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnExecuteCommand(a_Player, a_Split))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_EXPLODED);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnExploded(a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_EXPLODING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnExploding(a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookHandshake(cClientHandle * a_ClientHandle, const AString & a_Username)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_HANDSHAKE);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnHandshake(a_ClientHandle, a_Username))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_HOPPER_PULLING_ITEM);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnHopperPullingItem(a_World, a_Hopper, a_DstSlotNum, a_SrcEntity, a_SrcSlotNum))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_HOPPER_PUSHING_ITEM);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnHopperPushingItem(a_World, a_Hopper, a_SrcSlotNum, a_DstEntity, a_DstSlotNum))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookKilling(cEntity & a_Victim, cEntity * a_Killer)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_KILLING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnKilling(a_Victim, a_Killer))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_LOGIN);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnLogin(a_Client, a_ProtocolVersion, a_Username))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerAnimation(cPlayer & a_Player, int a_Animation)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_ANIMATION);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerAnimation(a_Player, a_Animation))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_BREAKING_BLOCK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerBreakingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_BROKEN_BLOCK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerBrokenBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerEating(cPlayer & a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_EATING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerEating(a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerJoined(cPlayer & a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_JOINED);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerJoined(a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_LEFT_CLICK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerLeftClick(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_MOVING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerMoved(a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_PLACED_BLOCK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerPlacedBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_PLACING_BLOCK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerPlacingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_RIGHT_CLICK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerRightClick(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_RIGHT_CLICKING_ENTITY);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerRightClickingEntity(a_Player, a_Entity))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerShooting(cPlayer & a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_SHOOTING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerShooting(a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerSpawned(cPlayer & a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_SPAWNED);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerSpawned(a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerTossingItem(cPlayer & a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_TOSSING_ITEM);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerTossingItem(a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_USED_BLOCK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerUsedBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_USED_ITEM);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerUsedItem(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_USING_BLOCK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerUsingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_USING_ITEM);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerUsingItem(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_POST_CRAFTING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPostCrafting(a_Player, a_Grid, a_Recipe))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PRE_CRAFTING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPreCrafting(a_Player, a_Grid, a_Recipe))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_SPAWNED_ENTITY);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnSpawnedEntity(a_World, a_Entity))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-bool cPluginManager::CallHookSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_SPAWNED_MONSTER);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnSpawnedMonster(a_World, a_Monster))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-bool cPluginManager::CallHookSpawningEntity(cWorld & a_World, cEntity & a_Entity)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_SPAWNING_ENTITY);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnSpawningEntity(a_World, a_Entity))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookSpawningMonster(cWorld & a_World, cMonster & a_Monster)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_SPAWNING_MONSTER);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnSpawningMonster(a_World, a_Monster))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_TAKE_DAMAGE);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnTakeDamage(a_Receiver, a_TDI))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_UPDATING_SIGN);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnUpdatingSign(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_UPDATED_SIGN);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnUpdatedSign(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookWeatherChanged(cWorld & a_World)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_WEATHER_CHANGED);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnWeatherChanged(a_World))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_WEATHER_CHANGING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnWeatherChanging(a_World, a_NewWeather))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookWorldTick(cWorld & a_World, float a_Dt)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_WORLD_TICK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnWorldTick(a_World, a_Dt))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions)
-{
- ASSERT(a_Player != NULL);
-
- AStringVector Split(StringSplit(a_Command, " "));
- if (Split.empty())
- {
- return false;
- }
-
- CommandMap::iterator cmd = m_Commands.find(Split[0]);
- if (cmd == m_Commands.end())
- {
- // Command not found
- return false;
- }
-
- // Ask plugins first if a command is okay to execute the command:
- if (CallHookExecuteCommand(a_Player, Split))
- {
- LOGINFO("Player \"%s\" tried executing command \"%s\" that was stopped by the HOOK_EXECUTE_COMMAND hook", a_Player->GetName().c_str(), Split[0].c_str());
- return false;
- }
-
- if (
- a_ShouldCheckPermissions &&
- !cmd->second.m_Permission.empty() &&
- !a_Player->HasPermission(cmd->second.m_Permission)
- )
- {
- LOGINFO("Player \"%s\" tried to execute forbidden command \"%s\".", a_Player->GetName().c_str(), Split[0].c_str());
- return false;
- }
-
- ASSERT(cmd->second.m_Plugin != NULL);
-
- return cmd->second.m_Plugin->HandleCommand(Split, a_Player);
-}
-
-
-
-
-
-cPlugin * cPluginManager::GetPlugin( const AString & a_Plugin ) const
-{
- for( PluginMap::const_iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr )
- {
- if (itr->second == NULL ) continue;
- if (itr->second->GetName().compare(a_Plugin) == 0)
- {
- return itr->second;
- }
- }
- return 0;
-}
-
-
-
-
-
-const cPluginManager::PluginMap & cPluginManager::GetAllPlugins() const
-{
- return m_Plugins;
-}
-
-
-
-
-
-void cPluginManager::UnloadPluginsNow()
-{
- m_Hooks.clear();
-
- while (!m_Plugins.empty())
- {
- RemovePlugin(m_Plugins.begin()->second);
- }
-
- m_Commands.clear();
- m_ConsoleCommands.clear();
-}
-
-
-
-
-
-bool cPluginManager::DisablePlugin(const AString & a_PluginName)
-{
- PluginMap::iterator itr = m_Plugins.find(a_PluginName);
- if (itr == m_Plugins.end())
- {
- return false;
- }
-
- if (itr->first.compare(a_PluginName) == 0) // _X 2013_02_01: wtf? Isn't this supposed to be what find() does?
- {
- m_DisablePluginList.push_back(itr->second);
- itr->second = NULL; // Get rid of this thing right away
- return true;
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::LoadPlugin(const AString & a_PluginName)
-{
- return AddPlugin(new cPluginLua(a_PluginName.c_str()));
-}
-
-
-
-
-
-void cPluginManager::RemoveHooks(cPlugin * a_Plugin)
-{
- for (HookMap::iterator itr = m_Hooks.begin(), end = m_Hooks.end(); itr != end; ++itr)
- {
- itr->second.remove(a_Plugin);
- }
-}
-
-
-
-
-
-void cPluginManager::RemovePlugin(cPlugin * a_Plugin)
-{
- for (PluginMap::iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr)
- {
- if (itr->second == a_Plugin)
- {
- m_Plugins.erase(itr);
- break;
- }
- }
-
- RemovePluginCommands(a_Plugin);
- RemovePluginConsoleCommands(a_Plugin);
- RemoveHooks(a_Plugin);
- if (a_Plugin != NULL)
- {
- a_Plugin->OnDisable();
- }
- delete a_Plugin;
-}
-
-
-
-
-
-void cPluginManager::RemovePluginCommands(cPlugin * a_Plugin)
-{
- if (a_Plugin != NULL)
- {
- a_Plugin->ClearCommands();
- }
-
- for (CommandMap::iterator itr = m_Commands.begin(); itr != m_Commands.end();)
- {
- if (itr->second.m_Plugin == a_Plugin)
- {
- CommandMap::iterator EraseMe = itr; // Stupid GCC doesn't have a std::map::erase() that would return the next iterator
- ++itr;
- m_Commands.erase(EraseMe);
- }
- else
- {
- ++itr;
- }
- } // for itr - m_Commands[]
-}
-
-
-
-
-
-bool cPluginManager::BindCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString)
-{
- CommandMap::iterator cmd = m_Commands.find(a_Command);
- if (cmd != m_Commands.end())
- {
- LOGWARNING("Command \"%s\" is already bound to plugin \"%s\".", a_Command.c_str(), cmd->second.m_Plugin->GetName().c_str());
- return false;
- }
-
- m_Commands[a_Command].m_Plugin = a_Plugin;
- m_Commands[a_Command].m_Permission = a_Permission;
- m_Commands[a_Command].m_HelpString = a_HelpString;
- return true;
-}
-
-
-
-
-
-bool cPluginManager::ForEachCommand(cCommandEnumCallback & a_Callback)
-{
- for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
- {
- if (a_Callback.Command(itr->first, itr->second.m_Plugin, itr->second.m_Permission, itr->second.m_HelpString))
- {
- return false;
- }
- } // for itr - m_Commands[]
- return true;
-}
-
-
-
-
-
-bool cPluginManager::IsCommandBound(const AString & a_Command)
-{
- return (m_Commands.find(a_Command) != m_Commands.end());
-}
-
-
-
-
-
-AString cPluginManager::GetCommandPermission(const AString & a_Command)
-{
- CommandMap::iterator cmd = m_Commands.find(a_Command);
- return (cmd == m_Commands.end()) ? "" : cmd->second.m_Permission;
-}
-
-
-
-
-
-bool cPluginManager::ExecuteCommand(cPlayer * a_Player, const AString & a_Command)
-{
- return HandleCommand(a_Player, a_Command, true);
-}
-
-
-
-
-
-bool cPluginManager::ForceExecuteCommand(cPlayer * a_Player, const AString & a_Command)
-{
- return HandleCommand(a_Player, a_Command, false);
-}
-
-
-
-
-
-void cPluginManager::RemovePluginConsoleCommands(cPlugin * a_Plugin)
-{
- if (a_Plugin != NULL)
- {
- a_Plugin->ClearConsoleCommands();
- }
-
- for (CommandMap::iterator itr = m_ConsoleCommands.begin(); itr != m_ConsoleCommands.end();)
- {
- if (itr->second.m_Plugin == a_Plugin)
- {
- CommandMap::iterator EraseMe = itr; // Stupid GCC doesn't have a std::map::erase() that would return the next iterator
- ++itr;
- m_ConsoleCommands.erase(EraseMe);
- }
- else
- {
- ++itr;
- }
- } // for itr - m_Commands[]
-}
-
-
-
-
-
-bool cPluginManager::BindConsoleCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_HelpString)
-{
- CommandMap::iterator cmd = m_ConsoleCommands.find(a_Command);
- if (cmd != m_ConsoleCommands.end())
- {
- if (cmd->second.m_Plugin == NULL)
- {
- LOGWARNING("Console command \"%s\" is already bound internally by MCServer, cannot bind in plugin \"%s\".", a_Command.c_str(), a_Plugin->GetName().c_str());
- }
- else
- {
- LOGWARNING("Console command \"%s\" is already bound to plugin \"%s\", cannot bind in plugin \"%s\".", a_Command.c_str(), cmd->second.m_Plugin->GetName().c_str(), a_Plugin->GetName().c_str());
- }
- return false;
- }
-
- m_ConsoleCommands[a_Command].m_Plugin = a_Plugin;
- m_ConsoleCommands[a_Command].m_Permission = "";
- m_ConsoleCommands[a_Command].m_HelpString = a_HelpString;
- return true;
-}
-
-
-
-
-
-bool cPluginManager::ForEachConsoleCommand(cCommandEnumCallback & a_Callback)
-{
- for (CommandMap::iterator itr = m_ConsoleCommands.begin(), end = m_ConsoleCommands.end(); itr != end; ++itr)
- {
- if (a_Callback.Command(itr->first, itr->second.m_Plugin, "", itr->second.m_HelpString))
- {
- return false;
- }
- } // for itr - m_Commands[]
- return true;
-}
-
-
-
-
-
-bool cPluginManager::IsConsoleCommandBound(const AString & a_Command)
-{
- return (m_ConsoleCommands.find(a_Command) != m_ConsoleCommands.end());
-}
-
-
-
-
-
-bool cPluginManager::ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output)
-{
- if (a_Split.empty())
- {
- return false;
- }
-
- CommandMap::iterator cmd = m_ConsoleCommands.find(a_Split[0]);
- if (cmd == m_ConsoleCommands.end())
- {
- // Command not found
- return false;
- }
-
- if (cmd->second.m_Plugin == NULL)
- {
- // This is a built-in command
- return false;
- }
-
- // Ask plugins first if a command is okay to execute the console command:
- if (CallHookExecuteCommand(NULL, a_Split))
- {
- a_Output.Out("Command \"%s\" was stopped by the HOOK_EXECUTE_COMMAND hook", a_Split[0].c_str());
- return false;
- }
-
- return cmd->second.m_Plugin->HandleConsoleCommand(a_Split, a_Output);
-}
-
-
-
-
-
-void cPluginManager::TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player)
-{
- for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
- {
- if (NoCaseCompare(itr->first.substr(0, a_Text.length()), a_Text) != 0)
- {
- // Command name doesn't match
- continue;
- }
- if ((a_Player != NULL) && !a_Player->HasPermission(itr->second.m_Permission))
- {
- // Player doesn't have permission for the command
- continue;
- }
- a_Results.push_back(itr->first);
- }
-}
-
-
-
-
-
-bool cPluginManager::IsValidHookType(int a_HookType)
-{
- return ((a_HookType >= 0) && (a_HookType <= HOOK_MAX));
-}
-
-
-
-
-
-bool cPluginManager::AddPlugin(cPlugin * a_Plugin)
-{
- m_Plugins[a_Plugin->GetDirectory()] = a_Plugin;
- if (a_Plugin->Initialize())
- {
- // Initialization OK
- return true;
- }
-
- // Initialization failed
- RemovePlugin(a_Plugin); // Also undoes any registrations that Initialize() might have made
- return false;
-}
-
-
-
-
-
-void cPluginManager::AddHook(cPlugin * a_Plugin, int a_Hook)
-{
- if (!a_Plugin)
- {
- LOGWARN("Called cPluginManager::AddHook() with a_Plugin == NULL");
- return;
- }
- PluginList & Plugins = m_Hooks[a_Hook];
- Plugins.remove(a_Plugin);
- Plugins.push_back(a_Plugin);
-}
-
-
-
-
-
-unsigned int cPluginManager::GetNumPlugins() const
-{
- return m_Plugins.size();
-}
-
-
-
-
diff --git a/source/PluginManager.h b/source/PluginManager.h
deleted file mode 100644
index 4140bffb5..000000000
--- a/source/PluginManager.h
+++ /dev/null
@@ -1,295 +0,0 @@
-
-#pragma once
-
-#include "Item.h"
-
-
-
-
-
-class cPlugin;
-
-// fwd: World.h
-class cWorld;
-
-// fwd: ChunkDesc.h
-class cChunkDesc;
-
-// fwd: Entities/Entity.h
-class cEntity;
-
-// fwd: Mobs/Monster.h
-class cMonster;
-
-// fwd: Player.h
-class cPlayer;
-
-// fwd: CraftingRecipes.h
-class cCraftingGrid;
-class cCraftingRecipe;
-
-// fwd: Pickup.h
-class cPickup;
-
-// fwd: Pawn.h
-struct TakeDamageInfo;
-class cPawn;
-
-// fwd: CommandOutput.h
-class cCommandOutputCallback;
-
-// fwd: BlockEntities/HopperEntity.h
-class cHopperEntity;
-
-// fwd: BlockEntities/BlockEntityWithItems.h
-class cBlockEntityWithItems;
-
-
-
-
-
-class cPluginManager // tolua_export
-{ // tolua_export
-public: // tolua_export
-
- // Called each tick
- virtual void Tick(float a_Dt);
-
- // tolua_begin
- enum PluginHook
- {
- HOOK_BLOCK_TO_PICKUPS,
- HOOK_CHAT,
- HOOK_CHUNK_AVAILABLE,
- HOOK_CHUNK_GENERATED,
- HOOK_CHUNK_GENERATING,
- HOOK_CHUNK_UNLOADED,
- HOOK_CHUNK_UNLOADING,
- HOOK_COLLECTING_PICKUP,
- HOOK_CRAFTING_NO_RECIPE,
- HOOK_DISCONNECT,
- HOOK_EXECUTE_COMMAND,
- HOOK_EXPLODED,
- HOOK_EXPLODING,
- HOOK_HANDSHAKE,
- HOOK_HOPPER_PULLING_ITEM,
- HOOK_HOPPER_PUSHING_ITEM,
- HOOK_KILLING,
- HOOK_LOGIN,
- HOOK_PLAYER_ANIMATION,
- HOOK_PLAYER_BREAKING_BLOCK,
- HOOK_PLAYER_BROKEN_BLOCK,
- HOOK_PLAYER_EATING,
- HOOK_PLAYER_JOINED,
- HOOK_PLAYER_LEFT_CLICK,
- HOOK_PLAYER_MOVING,
- HOOK_PLAYER_PLACED_BLOCK,
- HOOK_PLAYER_PLACING_BLOCK,
- HOOK_PLAYER_RIGHT_CLICK,
- HOOK_PLAYER_RIGHT_CLICKING_ENTITY,
- HOOK_PLAYER_SHOOTING,
- HOOK_PLAYER_SPAWNED,
- HOOK_PLAYER_TOSSING_ITEM,
- HOOK_PLAYER_USED_BLOCK,
- HOOK_PLAYER_USED_ITEM,
- HOOK_PLAYER_USING_BLOCK,
- HOOK_PLAYER_USING_ITEM,
- HOOK_POST_CRAFTING,
- HOOK_PRE_CRAFTING,
- HOOK_SPAWNED_ENTITY,
- HOOK_SPAWNED_MONSTER,
- HOOK_SPAWNING_ENTITY,
- HOOK_SPAWNING_MONSTER,
- HOOK_TAKE_DAMAGE,
- HOOK_TICK,
- HOOK_UPDATED_SIGN,
- HOOK_UPDATING_SIGN,
- HOOK_WEATHER_CHANGED,
- HOOK_WEATHER_CHANGING,
- HOOK_WORLD_TICK,
-
- // Note that if a hook type is added, it may need processing in cPlugin::CanAddHook() descendants,
- // and it definitely needs adding in cPluginLua::GetHookFnName() !
-
- // Keep these two as the last items, they are used for validity checking and get their values automagically
- HOOK_NUM_HOOKS,
- HOOK_MAX = HOOK_NUM_HOOKS - 1,
- } ;
- // tolua_end
-
- /// Used as a callback for enumerating bound commands
- class cCommandEnumCallback
- {
- public:
- /** Called for each command; return true to abort enumeration
- For console commands, a_Permission is not used (set to empty string)
- */
- virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) = 0;
- } ;
-
- /// Returns the instance of the Plugin Manager (there is only ever one)
- static cPluginManager * Get(void); // tolua_export
-
- typedef std::map< AString, cPlugin * > PluginMap;
- typedef std::list< cPlugin * > PluginList;
- cPlugin * GetPlugin( const AString & a_Plugin ) const; // tolua_export
- const PluginMap & GetAllPlugins() const; // >> EXPORTED IN MANUALBINDINGS <<
-
- void FindPlugins(); // tolua_export
- void ReloadPlugins(); // tolua_export
-
- /// Adds the plugin to the list of plugins called for the specified hook type. Handles multiple adds as a single add
- void AddHook(cPlugin * a_Plugin, int a_HookType);
-
- unsigned int GetNumPlugins() const; // tolua_export
-
- // Calls for individual hooks. Each returns false if the action is to continue or true if the plugin wants to abort
- bool CallHookBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups);
- bool CallHookChat (cPlayer * a_Player, AString & a_Message);
- bool CallHookChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ);
- bool CallHookChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc);
- bool CallHookChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc);
- bool CallHookChunkUnloaded (cWorld * a_World, int a_ChunkX, int a_ChunkZ);
- bool CallHookChunkUnloading (cWorld * a_World, int a_ChunkX, int a_ChunkZ);
- bool CallHookCollectingPickup (cPlayer * a_Player, cPickup & a_Pickup);
- bool CallHookCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- bool CallHookDisconnect (cPlayer * a_Player, const AString & a_Reason);
- bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split); // If a_Player == NULL, it is a console cmd
- bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
- bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
- bool CallHookHandshake (cClientHandle * a_ClientHandle, const AString & a_Username);
- bool CallHookHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum);
- bool CallHookHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum);
- bool CallHookKilling (cEntity & a_Victim, cEntity * a_Killer);
- bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username);
- bool CallHookPlayerAnimation (cPlayer & a_Player, int a_Animation);
- bool CallHookPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- bool CallHookPlayerEating (cPlayer & a_Player);
- bool CallHookPlayerJoined (cPlayer & a_Player);
- bool CallHookPlayerMoving (cPlayer & a_Player);
- bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
- bool CallHookPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- bool CallHookPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- bool CallHookPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
- bool CallHookPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity);
- bool CallHookPlayerShooting (cPlayer & a_Player);
- bool CallHookPlayerSpawned (cPlayer & a_Player);
- bool CallHookPlayerTossingItem (cPlayer & a_Player);
- bool CallHookPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- bool CallHookPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
- bool CallHookPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- bool CallHookPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
- bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity);
- bool CallHookSpawnedMonster (cWorld & a_World, cMonster & a_Monster);
- bool CallHookSpawningEntity (cWorld & a_World, cEntity & a_Entity);
- bool CallHookSpawningMonster (cWorld & a_World, cMonster & a_Monster);
- bool CallHookTakeDamage (cEntity & a_Receiver, TakeDamageInfo & a_TDI);
- bool CallHookUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player);
- bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player);
- bool CallHookWeatherChanged (cWorld & a_World);
- bool CallHookWeatherChanging (cWorld & a_World, eWeather & a_NewWeather);
- bool CallHookWorldTick (cWorld & a_World, float a_Dt);
-
- bool DisablePlugin(const AString & a_PluginName); // tolua_export
- bool LoadPlugin (const AString & a_PluginName); // tolua_export
-
- /// Removes all hooks the specified plugin has registered
- void RemoveHooks(cPlugin * a_Plugin);
-
- /// Removes the plugin from the internal structures and deletes its object.
- void RemovePlugin(cPlugin * a_Plugin);
-
- /// Removes all command bindings that the specified plugin has made
- void RemovePluginCommands(cPlugin * a_Plugin);
-
- /// Binds a command to the specified plugin. Returns true if successful, false if command already bound.
- bool BindCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param
-
- /// Calls a_Callback for each bound command, returns true if all commands were enumerated
- bool ForEachCommand(cCommandEnumCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Returns true if the command is in the command map
- bool IsCommandBound(const AString & a_Command); // tolua_export
-
- /// Returns the permission needed for the specified command; empty string if command not found
- AString GetCommandPermission(const AString & a_Command); // tolua_export
-
- /// Executes the command, as if it was requested by a_Player. Checks permissions first. Returns true if executed.
- bool ExecuteCommand(cPlayer * a_Player, const AString & a_Command); // tolua_export
-
- /// Executes the command, as if it was requested by a_Player. Permisssions are not checked. Returns true if executed (false if not found)
- bool ForceExecuteCommand(cPlayer * a_Player, const AString & a_Command); // tolua_export
-
- /// Removes all console command bindings that the specified plugin has made
- void RemovePluginConsoleCommands(cPlugin * a_Plugin);
-
- /// Binds a console command to the specified plugin. Returns true if successful, false if command already bound.
- bool BindConsoleCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param
-
- /// Calls a_Callback for each bound console command, returns true if all commands were enumerated
- bool ForEachConsoleCommand(cCommandEnumCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Returns true if the console command is in the command map
- bool IsConsoleCommandBound(const AString & a_Command); // tolua_export
-
- /// Executes the command split into a_Split, as if it was given on the console. Returns true if executed. Output is sent to the a_Output callback
- bool ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output);
-
- /** Appends all commands beginning with a_Text (case-insensitive) into a_Results.
- If a_Player is not NULL, only commands for which the player has permissions are added.
- */
- void TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player);
-
- /// Returns true if the specified hook type is within the allowed range
- static bool IsValidHookType(int a_HookType);
-
-private:
- friend class cRoot;
-
- class cCommandReg
- {
- public:
- cPlugin * m_Plugin;
- AString m_Permission; // Not used for console commands
- AString m_HelpString;
- } ;
-
- typedef std::map<int, cPluginManager::PluginList> HookMap;
- typedef std::map<AString, cCommandReg> CommandMap;
-
- PluginList m_DisablePluginList;
- PluginMap m_Plugins;
- HookMap m_Hooks;
- CommandMap m_Commands;
- CommandMap m_ConsoleCommands;
-
- bool m_bReloadPlugins;
-
- cPluginManager();
- ~cPluginManager();
-
- /// Reloads all plugins, defaulting to settings.ini for settings location
- void ReloadPluginsNow(void);
-
- /// Reloads all plugins with a cIniFile object expected to be initialised to settings.ini
- void ReloadPluginsNow(cIniFile & a_SettingsIni);
-
- /// Unloads all plugins
- void UnloadPluginsNow(void);
-
- /// Handles writing default plugins if 'Plugins' key not found using a cIniFile object expected to be intialised to settings.ini
- void InsertDefaultPlugins(cIniFile & a_SettingsIni);
-
- /// Adds the plugin into the internal list of plugins and initializes it. If initialization fails, the plugin is removed again.
- bool AddPlugin(cPlugin * a_Plugin);
-
- /// Tries to match a_Command to the internal table of commands, if a match is found, the corresponding plugin is called. Returns true if the command is handled.
- bool HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions);
-} ; // tolua_export
-
-
-
-
diff --git a/source/ProbabDistrib.cpp b/source/ProbabDistrib.cpp
deleted file mode 100644
index 5fa17c276..000000000
--- a/source/ProbabDistrib.cpp
+++ /dev/null
@@ -1,142 +0,0 @@
-
-// ProbabDistrib.cpp
-
-// Implements the cProbabDistrib class representing a discrete probability distribution curve and random generator
-
-#include "Globals.h"
-#include "ProbabDistrib.h"
-#include "MersenneTwister.h"
-
-
-
-
-
-
-cProbabDistrib::cProbabDistrib(int a_MaxValue) :
- m_MaxValue(a_MaxValue),
- m_Sum(-1)
-{
-}
-
-
-
-
-
-
-void cProbabDistrib::SetPoints(const cProbabDistrib::cPoints & a_Points)
-{
- ASSERT(!a_Points.empty());
- m_Sum = 0;
- m_Cumulative.clear();
- m_Cumulative.reserve(a_Points.size() + 1);
- int ProbSum = 0;
- int LastProb = 0;
- int LastValue = -1;
- if (a_Points[0].m_Value != 0)
- {
- m_Cumulative.push_back(cPoint(0, 0)); // Always push in the [0, 0] point for easier search algorithm bounds
- LastValue = 0;
- }
- for (cPoints::const_iterator itr = a_Points.begin(), end = a_Points.end(); itr != end; ++itr)
- {
- if (itr->m_Value == LastValue)
- {
- continue;
- }
-
- // Add the current trapezoid to the sum:
- ProbSum += (LastProb + itr->m_Probability) * (itr->m_Value - LastValue) / 2;
- LastProb = itr->m_Probability;
- LastValue = itr->m_Value;
- m_Cumulative.push_back(cPoint(itr->m_Value, ProbSum));
- } // for itr - a_Points[]
- if (LastValue != m_MaxValue)
- {
- m_Cumulative.push_back(cPoint(m_MaxValue, 0)); // Always push in the last point for easier search algorithm bounds
- }
- m_Sum = ProbSum;
-}
-
-
-
-
-
-bool cProbabDistrib::SetDefString(const AString & a_DefString)
-{
- AStringVector Points = StringSplitAndTrim(a_DefString, ";");
- if (Points.empty())
- {
- return false;
- }
- cPoints Pts;
- for (AStringVector::const_iterator itr = Points.begin(), end = Points.end(); itr != end; ++itr)
- {
- AStringVector Split = StringSplitAndTrim(*itr, ",");
- if (Split.size() != 2)
- {
- // Bad format
- return false;
- }
- int Value = atoi(Split[0].c_str());
- int Prob = atoi(Split[1].c_str());
- if (
- ((Value == 0) && (Split[0] != "0")) ||
- ((Prob == 0) && (Split[1] != "0"))
- )
- {
- // Number parse error
- return false;
- }
- Pts.push_back(cPoint(Value, Prob));
- } // for itr - Points[]
-
- SetPoints(Pts);
- return true;
-}
-
-
-
-
-
-int cProbabDistrib::Random(MTRand & a_Rand) const
-{
- int v = a_Rand.randInt(m_Sum);
- return MapValue(v);
-}
-
-
-
-
-
-int cProbabDistrib::MapValue(int a_OrigValue) const
-{
- ASSERT(a_OrigValue >= 0);
- ASSERT(a_OrigValue < m_Sum);
-
- // Binary search through m_Cumulative for placement:
- size_t Lo = 0;
- size_t Hi = m_Cumulative.size() - 1;
- while (Hi - Lo > 1)
- {
- int Mid = (Lo + Hi) / 2;
- int MidProbab = m_Cumulative[Mid].m_Probability;
- if (MidProbab < a_OrigValue)
- {
- Lo = Mid;
- }
- else
- {
- Hi = Mid;
- }
- }
- ASSERT(Hi - Lo == 1);
-
- // Linearly interpolate between Lo and Hi:
- int ProbDif = m_Cumulative[Hi].m_Probability - m_Cumulative[Lo].m_Probability;
- int ValueDif = m_Cumulative[Hi].m_Value - m_Cumulative[Lo].m_Value;
- return m_Cumulative[Lo].m_Value + (a_OrigValue - m_Cumulative[Lo].m_Probability) * ValueDif / ProbDif;
-}
-
-
-
-
diff --git a/source/ProbabDistrib.h b/source/ProbabDistrib.h
deleted file mode 100644
index ddaadd9b7..000000000
--- a/source/ProbabDistrib.h
+++ /dev/null
@@ -1,74 +0,0 @@
-
-// ProbabDistrib.h
-
-// Declares the cProbabDistrib class representing a discrete probability distribution curve and random generator
-
-/*
-Usage:
-1, Create a cProbabDistrib instance
-2, Initialize the distribution either programmatically, using the SetPoints() function, or using a definition string
-3, Ask for random numbers in that probability distribution using the Random() function
-*/
-
-
-
-
-
-#pragma once
-
-
-
-
-
-// fwd:
-class MTRand;
-
-
-
-
-
-class cProbabDistrib
-{
-public:
- class cPoint
- {
- public:
- int m_Value;
- int m_Probability;
-
- cPoint(int a_Value, int a_Probability) :
- m_Value(a_Value),
- m_Probability(a_Probability)
- {
- }
- } ;
-
- typedef std::vector<cPoint> cPoints;
-
-
- cProbabDistrib(int a_MaxValue);
-
- /// Sets the distribution curve using an array of [value, probability] points, linearly interpolated. a_Points must not be empty.
- void SetPoints(const cPoints & a_Points);
-
- /// Sets the distribution curve using a definition string; returns true on successful parse
- bool SetDefString(const AString & a_DefString);
-
- /// Gets a random value from a_Rand, shapes it into the distribution curve and returns the value.
- int Random(MTRand & a_Rand) const;
-
- /// Maps value in range [0, m_Sum] into the range [0, m_MaxValue] using the stored probability
- int MapValue(int a_OrigValue) const;
-
- int GetSum(void) const { return m_Sum; }
-
-protected:
-
- int m_MaxValue;
- cPoints m_Cumulative; ///< Cumulative probability of the values, sorted, for fast bsearch lookup
- int m_Sum; ///< Sum of all the probabilities across all values in the domain; -1 if not set
-} ;
-
-
-
-
diff --git a/source/Protocol/ChunkDataSerializer.cpp b/source/Protocol/ChunkDataSerializer.cpp
deleted file mode 100644
index 2a9230fee..000000000
--- a/source/Protocol/ChunkDataSerializer.cpp
+++ /dev/null
@@ -1,176 +0,0 @@
-
-// ChunkDataSerializer.cpp
-
-// Implements the cChunkDataSerializer class representing the object that can:
-// - serialize chunk data to different protocol versions
-// - cache such serialized data for multiple clients
-
-#include "Globals.h"
-#include "ChunkDataSerializer.h"
-#include "zlib.h"
-
-
-
-
-cChunkDataSerializer::cChunkDataSerializer(
- const cChunkDef::BlockTypes & a_BlockTypes,
- const cChunkDef::BlockNibbles & a_BlockMetas,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_BlockSkyLight,
- const unsigned char * a_BiomeData
-) :
- m_BlockTypes(a_BlockTypes),
- m_BlockMetas(a_BlockMetas),
- m_BlockLight(a_BlockLight),
- m_BlockSkyLight(a_BlockSkyLight),
- m_BiomeData(a_BiomeData)
-{
-}
-
-
-
-
-const AString & cChunkDataSerializer::Serialize(int a_Version)
-{
- Serializations::const_iterator itr = m_Serializations.find(a_Version);
- if (itr != m_Serializations.end())
- {
- return itr->second;
- }
-
- AString data;
- switch (a_Version)
- {
- case RELEASE_1_2_5: Serialize29(data); break;
- case RELEASE_1_3_2: Serialize39(data); break;
- // TODO: Other protocol versions may serialize the data differently; implement here
-
- default:
- {
- LOGERROR("cChunkDataSerializer::Serialize(): Unknown version: %d", a_Version);
- ASSERT(!"Unknown chunk data serialization version");
- break;
- }
- }
- m_Serializations[a_Version] = data;
- return m_Serializations[a_Version];
-}
-
-
-
-
-
-void cChunkDataSerializer::Serialize29(AString & a_Data)
-{
- // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream)
-
- const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
- const int MetadataOffset = sizeof(m_BlockTypes);
- const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas);
- const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight);
- const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight);
- const int DataSize = BiomeOffset + BiomeDataSize;
-
- // Temporary buffer for the composed data:
- char AllData [DataSize];
-
- memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes));
- memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas));
- memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight));
- memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight));
- memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize);
-
- // Compress the data:
- // In order not to use allocation, use a fixed-size buffer, with the size
- // that uses the same calculation as compressBound():
- const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16;
- char CompressedBlockData[CompressedMaxSize];
-
- uLongf CompressedSize = compressBound(DataSize);
-
- // Run-time check that our compile-time guess about CompressedMaxSize was enough:
- ASSERT(CompressedSize <= CompressedMaxSize);
-
- compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
-
- // Now put all those data into a_Data:
-
- // "Ground-up continuous", or rather, "biome data present" flag:
- a_Data.push_back('\x01');
-
- // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively
- // Also, no endian flipping is needed because of the const values
- unsigned short BitMap1 = 0xffff;
- unsigned short BitMap2 = 0;
- a_Data.append((const char *)&BitMap1, sizeof(short));
- a_Data.append((const char *)&BitMap2, sizeof(short));
-
- Int32 CompressedSizeBE = htonl(CompressedSize);
- a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
-
- Int32 UnusedInt32 = 0;
- a_Data.append((const char *)&UnusedInt32, sizeof(UnusedInt32));
-
- a_Data.append(CompressedBlockData, CompressedSize);
-}
-
-
-
-
-
-void cChunkDataSerializer::Serialize39(AString & a_Data)
-{
- // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream)
-
- const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
- const int MetadataOffset = sizeof(m_BlockTypes);
- const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas);
- const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight);
- const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight);
- const int DataSize = BiomeOffset + BiomeDataSize;
-
- // Temporary buffer for the composed data:
- char AllData [DataSize];
-
- memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes));
- memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas));
- memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight));
- memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight));
- memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize);
-
- // Compress the data:
- // In order not to use allocation, use a fixed-size buffer, with the size
- // that uses the same calculation as compressBound():
- const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16;
- char CompressedBlockData[CompressedMaxSize];
-
- uLongf CompressedSize = compressBound(DataSize);
-
- // Run-time check that our compile-time guess about CompressedMaxSize was enough:
- ASSERT(CompressedSize <= CompressedMaxSize);
-
- compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
-
- // Now put all those data into a_Data:
-
- // "Ground-up continuous", or rather, "biome data present" flag:
- a_Data.push_back('\x01');
-
- // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively
- // Also, no endian flipping is needed because of the const values
- unsigned short BitMap1 = 0xffff;
- unsigned short BitMap2 = 0;
- a_Data.append((const char *)&BitMap1, sizeof(short));
- a_Data.append((const char *)&BitMap2, sizeof(short));
-
- Int32 CompressedSizeBE = htonl(CompressedSize);
- a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
-
- // Unlike 29, 39 doesn't have the "unused" int
-
- a_Data.append(CompressedBlockData, CompressedSize);
-}
-
-
-
-
diff --git a/source/Protocol/ChunkDataSerializer.h b/source/Protocol/ChunkDataSerializer.h
deleted file mode 100644
index a42856356..000000000
--- a/source/Protocol/ChunkDataSerializer.h
+++ /dev/null
@@ -1,48 +0,0 @@
-
-// ChunkDataSerializer.h
-
-// Interfaces to the cChunkDataSerializer class representing the object that can:
-// - serialize chunk data to different protocol versions
-// - cache such serialized data for multiple clients
-
-
-
-
-
-class cChunkDataSerializer
-{
-protected:
- const cChunkDef::BlockTypes & m_BlockTypes;
- const cChunkDef::BlockNibbles & m_BlockMetas;
- const cChunkDef::BlockNibbles & m_BlockLight;
- const cChunkDef::BlockNibbles & m_BlockSkyLight;
- const unsigned char * m_BiomeData;
-
- typedef std::map<int, AString> Serializations;
-
- Serializations m_Serializations;
-
- void Serialize29(AString & a_Data); // Release 1.2.4 and 1.2.5
- void Serialize39(AString & a_Data); // Release 1.3.1 and 1.3.2
-
-public:
- enum
- {
- RELEASE_1_2_5 = 29,
- RELEASE_1_3_2 = 39,
- } ;
-
- cChunkDataSerializer(
- const cChunkDef::BlockTypes & a_BlockTypes,
- const cChunkDef::BlockNibbles & a_BlockMetas,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_BlockSkyLight,
- const unsigned char * a_BiomeData
- );
-
- const AString & Serialize(int a_Version); // Returns one of the internal m_Serializations[]
-} ;
-
-
-
-
diff --git a/source/Protocol/Protocol.h b/source/Protocol/Protocol.h
deleted file mode 100644
index 542060ece..000000000
--- a/source/Protocol/Protocol.h
+++ /dev/null
@@ -1,216 +0,0 @@
-
-// Protocol.h
-
-// Interfaces to the cProtocol class representing the generic interface that a protocol
-// parser and serializer must implement
-
-
-
-
-
-#pragma once
-
-#include "../Defines.h"
-#include "../Endianness.h"
-
-
-
-
-class cPlayer;
-class cEntity;
-class cWindow;
-class cInventory;
-class cPawn;
-class cPickup;
-class cWorld;
-class cMonster;
-class cChunkDataSerializer;
-class cFallingBlock;
-
-
-
-
-
-typedef unsigned char Byte;
-
-
-
-
-
-class cProtocol
-{
-public:
- cProtocol(cClientHandle * a_Client) :
- m_Client(a_Client)
- {
- }
- virtual ~cProtocol() {}
-
- /// Called when client sends some data
- virtual void DataReceived(const char * a_Data, int a_Size) = 0;
-
- // Sending stuff to clients (alphabetically sorted):
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) = 0;
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) = 0;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) = 0;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0;
- virtual void SendChat (const AString & a_Message) = 0;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) = 0;
- virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) = 0;
- virtual void SendDestroyEntity (const cEntity & a_Entity) = 0;
- virtual void SendDisconnect (const AString & a_Reason) = 0;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) = 0; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) = 0;
- virtual void SendEntityHeadLook (const cEntity & a_Entity) = 0;
- virtual void SendEntityLook (const cEntity & a_Entity) = 0;
- virtual void SendEntityMetadata (const cEntity & a_Entity) = 0;
- virtual void SendEntityProperties (const cEntity & a_Entity) = 0;
- virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) = 0;
- virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) = 0;
- virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) = 0;
- virtual void SendEntityVelocity (const cEntity & a_Entity) = 0;
- virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) = 0;
- virtual void SendGameMode (eGameMode a_GameMode) = 0;
- virtual void SendHealth (void) = 0;
- virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) = 0;
- virtual void SendKeepAlive (int a_PingID) = 0;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0;
- virtual void SendPickupSpawn (const cPickup & a_Pickup) = 0;
- virtual void SendPlayerAbilities (void) = 0;
- virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) = 0;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) = 0;
- virtual void SendPlayerMaxSpeed (void) = 0; ///< Informs the client of the maximum player speed (1.6.1+)
- virtual void SendPlayerMoveLook (void) = 0;
- virtual void SendPlayerPosition (void) = 0;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
- virtual void SendRespawn (void) = 0;
- virtual void SendExperience (void) = 0;
- virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
- virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;
- virtual void SendSpawnMob (const cMonster & a_Mob) = 0;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) = 0;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) = 0;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) = 0;
- virtual void SendTeleportEntity (const cEntity & a_Entity) = 0;
- virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) = 0;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) = 0;
- virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0;
- virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) = 0;
- virtual void SendWeather (eWeather a_Weather) = 0;
- virtual void SendWholeInventory (const cWindow & a_Window) = 0;
- virtual void SendWindowClose (const cWindow & a_Window) = 0;
- virtual void SendWindowOpen (const cWindow & a_Window) = 0;
- virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) = 0;
-
- /// Returns the ServerID used for authentication through session.minecraft.net
- virtual AString GetAuthServerID(void) = 0;
-
-protected:
- cClientHandle * m_Client;
- cCriticalSection m_CSPacket; //< Each SendXYZ() function must acquire this CS in order to send the whole packet at once
-
- /// A generic data-sending routine, all outgoing packet data needs to be routed through this so that descendants may override it
- virtual void SendData(const char * a_Data, int a_Size) = 0;
-
- /// Called after writing each packet, enables descendants to flush their buffers
- virtual void Flush(void) {};
-
- // Helpers for writing partial packet data, write using SendData()
- void WriteByte(Byte a_Value)
- {
- SendData((const char *)&a_Value, 1);
- }
-
- void WriteShort(short a_Value)
- {
- a_Value = htons(a_Value);
- SendData((const char *)&a_Value, 2);
- }
-
- /*
- void WriteShort(unsigned short a_Value)
- {
- a_Value = htons(a_Value);
- SendData((const char *)&a_Value, 2);
- }
- */
-
- void WriteInt(int a_Value)
- {
- a_Value = htonl(a_Value);
- SendData((const char *)&a_Value, 4);
- }
-
- void WriteUInt(unsigned int a_Value)
- {
- a_Value = htonl(a_Value);
- SendData((const char *)&a_Value, 4);
- }
-
- void WriteInt64 (Int64 a_Value)
- {
- a_Value = HostToNetwork8(&a_Value);
- SendData((const char *)&a_Value, 8);
- }
-
- void WriteFloat (float a_Value)
- {
- unsigned int val = HostToNetwork4(&a_Value);
- SendData((const char *)&val, 4);
- }
-
- void WriteDouble(double a_Value)
- {
- unsigned long long val = HostToNetwork8(&a_Value);
- SendData((const char *)&val, 8);
- }
-
- void WriteString(const AString & a_Value)
- {
- AString UTF16;
- UTF8ToRawBEUTF16(a_Value.c_str(), a_Value.length(), UTF16);
- WriteShort((unsigned short)(UTF16.size() / 2));
- SendData(UTF16.data(), UTF16.size());
- }
-
- void WriteBool(bool a_Value)
- {
- WriteByte(a_Value ? 1 : 0);
- }
-
- void WriteVectorI(const Vector3i & a_Vector)
- {
- WriteInt(a_Vector.x);
- WriteInt(a_Vector.y);
- WriteInt(a_Vector.z);
- }
-
- void WriteVarInt(UInt32 a_Value)
- {
- // A 32-bit integer can be encoded by at most 5 bytes:
- unsigned char b[5];
- int idx = 0;
- do
- {
- b[idx] = (a_Value & 0x7f) | ((a_Value > 0x7f) ? 0x80 : 0x00);
- a_Value = a_Value >> 7;
- idx++;
- } while (a_Value > 0);
-
- SendData((const char *)b, idx);
- }
-
- void WriteVarUTF8String(const AString & a_String)
- {
- WriteVarInt(a_String.size());
- SendData(a_String.data(), a_String.size());
- }
-} ;
-
-
-
-
-
diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp
deleted file mode 100644
index 54be65b12..000000000
--- a/source/Protocol/Protocol125.cpp
+++ /dev/null
@@ -1,1884 +0,0 @@
-
-// Protocol125.cpp
-
-// Implements the cProtocol125 class representing the release 1.2.5 protocol (#29)
-/*
-Documentation:
- - protocol: http://wiki.vg/wiki/index.php?title=Protocol&oldid=2513
- - session handling: http://wiki.vg/wiki/index.php?title=Session&oldid=2262
- - slot format: http://wiki.vg/wiki/index.php?title=Slot_Data&oldid=2152
-*/
-
-#include "Globals.h"
-
-#include "Protocol125.h"
-
-#include "../ClientHandle.h"
-#include "../World.h"
-#include "ChunkDataSerializer.h"
-#include "../Entities/Entity.h"
-#include "../Mobs/Monster.h"
-#include "../Entities/Pickup.h"
-#include "../Entities/Player.h"
-#include "../ChatColor.h"
-#include "../UI/Window.h"
-#include "../Root.h"
-#include "../Server.h"
-
-#include "../Entities/ProjectileEntity.h"
-#include "../Entities/Minecart.h"
-#include "../Entities/FallingBlock.h"
-
-#include "../Mobs/IncludeAllMonsters.h"
-
-
-
-
-
-enum
-{
- PACKET_KEEP_ALIVE = 0x00,
- PACKET_LOGIN = 0x01,
- PACKET_HANDSHAKE = 0x02,
- PACKET_CHAT = 0x03,
- PACKET_UPDATE_TIME = 0x04,
- PACKET_ENTITY_EQUIPMENT = 0x05,
- PACKET_USE_ENTITY = 0x07,
- PACKET_UPDATE_HEALTH = 0x08,
- PACKET_RESPAWN = 0x09,
- PACKET_PLAYER_ON_GROUND = 0x0a,
- PACKET_PLAYER_POS = 0x0b,
- PACKET_PLAYER_LOOK = 0x0c,
- PACKET_PLAYER_MOVE_LOOK = 0x0d,
- PACKET_BLOCK_DIG = 0x0e,
- PACKET_BLOCK_PLACE = 0x0f,
- PACKET_SLOT_SELECTED = 0x10,
- PACKET_USE_BED = 0x11,
- PACKET_ANIMATION = 0x12,
- PACKET_PACKET_ENTITY_ACTION = 0x13,
- PACKET_PLAYER_SPAWN = 0x14,
- PACKET_PICKUP_SPAWN = 0x15,
- PACKET_COLLECT_PICKUP = 0x16,
- PACKET_SPAWN_OBJECT = 0x17,
- PACKET_SPAWN_MOB = 0x18,
- PACKET_ENTITY_VELOCITY = 0x1c,
- PACKET_DESTROY_ENTITY = 0x1d,
- PACKET_ENTITY = 0x1e,
- PACKET_ENT_REL_MOVE = 0x1f,
- PACKET_ENT_LOOK = 0x20,
- PACKET_ENT_REL_MOVE_LOOK = 0x21,
- PACKET_ENT_TELEPORT = 0x22,
- PACKET_ENT_HEAD_LOOK = 0x23,
- PACKET_ENT_STATUS = 0x26,
- PACKET_ATTACH_ENTITY = 0x27,
- PACKET_METADATA = 0x28,
- PACKET_EXPERIENCE = 0x2b,
- PACKET_PRE_CHUNK = 0x32,
- PACKET_MAP_CHUNK = 0x33,
- PACKET_MULTI_BLOCK = 0x34,
- PACKET_BLOCK_CHANGE = 0x35,
- PACKET_BLOCK_ACTION = 0x36,
- PACKET_EXPLOSION = 0x3C,
- PACKET_SOUND_EFFECT = 0x3e,
- PACKET_SOUND_PARTICLE_EFFECT = 0x3d,
- PACKET_CHANGE_GAME_STATE = 0x46,
- PACKET_THUNDERBOLT = 0x47,
- PACKET_WINDOW_OPEN = 0x64,
- PACKET_WINDOW_CLOSE = 0x65,
- PACKET_WINDOW_CLICK = 0x66,
- PACKET_INVENTORY_SLOT = 0x67,
- PACKET_INVENTORY_WHOLE = 0x68,
- PACKET_WINDOW_PROPERTY = 0x69,
- PACKET_CREATIVE_INVENTORY_ACTION = 0x6B,
- PACKET_UPDATE_SIGN = 0x82,
- PACKET_PLAYER_LIST_ITEM = 0xC9,
- PACKET_PLAYER_ABILITIES = 0xca,
- PACKET_PLUGIN_MESSAGE = 0xfa,
- PACKET_PING = 0xfe,
- PACKET_DISCONNECT = 0xff
-} ;
-
-
-
-
-
-#define HANDLE_PACKET_READ(Proc, Type, Var) \
- Type Var; \
- { \
- if (!m_ReceivedData.Proc(Var)) \
- { \
- m_ReceivedData.CheckValid(); \
- return PARSE_INCOMPLETE; \
- } \
- m_ReceivedData.CheckValid(); \
- }
-
-
-
-
-typedef unsigned char Byte;
-
-
-
-
-
-cProtocol125::cProtocol125(cClientHandle * a_Client) :
- super(a_Client),
- m_ReceivedData(32 KiB)
-{
-}
-
-
-
-
-
-void cProtocol125::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ATTACH_ENTITY);
- WriteInt(a_Entity.GetUniqueID());
- WriteInt((a_Vehicle == NULL) ? -1 : a_Vehicle->GetUniqueID());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
-{
- UNUSED(a_BlockType);
-
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_BLOCK_ACTION);
- WriteInt (a_BlockX);
- WriteShort((short)a_BlockY);
- WriteInt (a_BlockZ);
- WriteByte (a_Byte1);
- WriteByte (a_Byte2);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage)
-{
- // Not supported in this protocol version
-}
-
-
-
-
-
-void cProtocol125::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_BLOCK_CHANGE);
- WriteInt (a_BlockX);
- WriteByte((unsigned char)a_BlockY);
- WriteInt (a_BlockZ);
- WriteByte(a_BlockType);
- WriteByte(a_BlockMeta);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
-{
- cCSLock Lock(m_CSPacket);
- if (a_Changes.size() == 1)
- {
- // Special packet for single-block changes
- const sSetBlock & blk = a_Changes.front();
- SendBlockChange(a_ChunkX * cChunkDef::Width + blk.x, blk.y, a_ChunkZ * cChunkDef::Width + blk.z, blk.BlockType, blk.BlockMeta);
- return;
- }
-
- WriteByte (PACKET_MULTI_BLOCK);
- WriteInt (a_ChunkX);
- WriteInt (a_ChunkZ);
- WriteShort((unsigned short)a_Changes.size());
- WriteUInt (sizeof(int) * a_Changes.size());
- for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
- {
- unsigned int Coords = itr->y | (itr->z << 8) | (itr->x << 12);
- unsigned int Blocks = itr->BlockMeta | (itr->BlockType << 4);
- WriteUInt(Coords << 16 | Blocks);
- }
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendChat(const AString & a_Message)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_CHAT);
- WriteString(a_Message);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
-{
- cCSLock Lock(m_CSPacket);
-
- // Send the pre-chunk:
- SendPreChunk(a_ChunkX, a_ChunkZ, true);
-
- // Send the chunk data:
- AString Serialized = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_2_5);
- WriteByte(PACKET_MAP_CHUNK);
- WriteInt (a_ChunkX);
- WriteInt (a_ChunkZ);
- SendData(Serialized.data(), Serialized.size());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_COLLECT_PICKUP);
- WriteInt (a_Pickup.GetUniqueID());
- WriteInt (a_Player.GetUniqueID());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendDestroyEntity(const cEntity & a_Entity)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_DESTROY_ENTITY);
- WriteInt (a_Entity.GetUniqueID());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendDisconnect(const AString & a_Reason)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte ((unsigned char)PACKET_DISCONNECT);
- WriteString(a_Reason);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // This protocol version doesn't support this packet, sign editor is invoked by the client automatically
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
-}
-
-
-
-
-
-void cProtocol125::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_ENTITY_EQUIPMENT);
- WriteInt (a_Entity.GetUniqueID());
- WriteShort(a_SlotNum);
- WriteShort(a_Item.m_ItemType);
- WriteShort(a_Item.m_ItemDamage);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityHeadLook(const cEntity & a_Entity)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Client->GetPlayer()->GetUniqueID()); // Must not send for self
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENT_HEAD_LOOK);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte((char)((a_Entity.GetHeadYaw() / 360.f) * 256));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityLook(const cEntity & a_Entity)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Client->GetPlayer()->GetUniqueID()); // Must not send for self
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENT_LOOK);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte((char)((a_Entity.GetRotation() / 360.f) * 256));
- WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityMetadata(const cEntity & a_Entity)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_METADATA);
- WriteInt (a_Entity.GetUniqueID());
-
- WriteCommonMetadata(a_Entity);
- if (a_Entity.IsMob())
- {
- WriteMobMetadata(((const cMonster &)a_Entity));
- }
- else
- {
- WriteEntityMetadata(a_Entity);
- }
- WriteByte(0x7f);
-
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityProperties(const cEntity & a_Entity)
-{
- // Not supported in this protocol version
-}
-
-
-
-
-
-void cProtocol125::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Client->GetPlayer()->GetUniqueID()); // Must not send for self
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENT_REL_MOVE);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_RelX);
- WriteByte(a_RelY);
- WriteByte(a_RelZ);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Client->GetPlayer()->GetUniqueID()); // Must not send for self
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENT_REL_MOVE_LOOK);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_RelX);
- WriteByte(a_RelY);
- WriteByte(a_RelZ);
- WriteByte((char)((a_Entity.GetRotation() / 360.f) * 256));
- WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityStatus(const cEntity & a_Entity, char a_Status)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENT_STATUS);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_Status);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityVelocity(const cEntity & a_Entity)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Client->GetPlayer()->GetUniqueID()); // Must not send for self
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENTITY_VELOCITY);
- WriteInt (a_Entity.GetUniqueID());
- WriteShort((short) (a_Entity.GetSpeedX() * 400)); //400 = 8000 / 20
- WriteShort((short) (a_Entity.GetSpeedY() * 400));
- WriteShort((short) (a_Entity.GetSpeedZ() * 400));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_EXPLOSION);
- WriteDouble (a_BlockX);
- WriteDouble (a_BlockY);
- WriteDouble (a_BlockZ);
- WriteFloat (a_Radius);
- WriteInt (a_BlocksAffected.size());
- int BlockX = (int)a_BlockX;
- int BlockY = (int)a_BlockY;
- int BlockZ = (int)a_BlockZ;
- for (cVector3iArray::const_iterator itr = a_BlocksAffected.begin(); itr != a_BlocksAffected.end(); ++itr)
- {
- WriteByte((Byte)(itr->x - BlockX));
- WriteByte((Byte)(itr->y - BlockY));
- WriteByte((Byte)(itr->z - BlockZ));
- }
- WriteFloat((float)a_PlayerMotion.x);
- WriteFloat((float)a_PlayerMotion.y);
- WriteFloat((float)a_PlayerMotion.z);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendGameMode(eGameMode a_GameMode)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_CHANGE_GAME_STATE);
- WriteByte(3);
- WriteByte((char)a_GameMode);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendHandshake(const AString & a_ConnectionHash)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_HANDSHAKE);
- WriteString(a_ConnectionHash);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendHealth(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_UPDATE_HEALTH);
- WriteShort((short)m_Client->GetPlayer()->GetHealth());
- WriteShort(m_Client->GetPlayer()->GetFoodLevel());
- WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendInventorySlot(char a_WindowID, short a_SlotNum, const cItem & a_Item)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_INVENTORY_SLOT);
- WriteByte (a_WindowID);
- WriteShort(a_SlotNum);
- WriteItem (a_Item);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendKeepAlive(int a_PingID)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_KEEP_ALIVE);
- WriteInt (a_PingID);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
-{
- UNUSED(a_World);
- cCSLock Lock(m_CSPacket);
-
- WriteByte (PACKET_LOGIN);
- WriteInt (a_Player.GetUniqueID()); // EntityID of the player
- WriteString(""); // Username, not used
- WriteString("default"); // Level type
- WriteInt ((int)a_Player.GetGameMode());
- WriteInt ((int)(a_World.GetDimension()));
- WriteByte (2); // TODO: Difficulty
- WriteByte (0); // Unused
- WriteByte (60); // Client list width or something
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendPickupSpawn(const cPickup & a_Pickup)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_PICKUP_SPAWN);
- WriteInt (a_Pickup.GetUniqueID());
- WriteShort (a_Pickup.GetItem().m_ItemType);
- WriteByte (a_Pickup.GetItem().m_ItemCount);
- WriteShort (a_Pickup.GetItem().m_ItemDamage);
- WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32));
- WriteByte ((char)(a_Pickup.GetSpeed().x * 8));
- WriteByte ((char)(a_Pickup.GetSpeed().y * 8));
- WriteByte ((char)(a_Pickup.GetSpeed().z * 8));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendPlayerAnimation(const cPlayer & a_Player, char a_Animation)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ANIMATION);
- WriteInt (a_Player.GetUniqueID());
- WriteByte(a_Animation);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
-{
- cCSLock Lock(m_CSPacket);
- AString PlayerName(a_Player.GetColor());
- PlayerName.append(a_Player.GetName());
- if (PlayerName.length() > 14)
- {
- PlayerName.erase(14);
- }
- PlayerName += cChatColor::White;
-
- WriteByte ((unsigned char)PACKET_PLAYER_LIST_ITEM);
- WriteString(PlayerName);
- WriteBool (a_IsOnline);
- WriteShort (a_IsOnline ? a_Player.GetClientHandle()->GetPing() : 0);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendPlayerMaxSpeed(void)
-{
- // Not supported by this protocol version
-}
-
-
-
-
-
-void cProtocol125::SendPlayerMoveLook(void)
-{
- cCSLock Lock(m_CSPacket);
-
- /*
- LOGD("Sending PlayerMoveLook: {%0.2f, %0.2f, %0.2f}, stance %0.2f, OnGround: %d",
- m_Player->GetPosX(), m_Player->GetPosY(), m_Player->GetPosZ(), m_Player->GetStance(), m_Player->IsOnGround() ? 1 : 0
- );
- */
-
- WriteByte (PACKET_PLAYER_MOVE_LOOK);
- cPlayer * Player = m_Client->GetPlayer();
- WriteDouble(Player->GetPosX());
- WriteDouble(Player->GetStance() + 0.03); // Add a small amount so that the player doesn't start inside a block
- WriteDouble(Player->GetPosY() + 0.03); // Add a small amount so that the player doesn't start inside a block
- WriteDouble(Player->GetPosZ());
- WriteFloat ((float)(Player->GetRotation()));
- WriteFloat ((float)(Player->GetPitch()));
- WriteBool (Player->IsOnGround());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendPlayerPosition(void)
-{
- cCSLock Lock(m_CSPacket);
- LOGD("Ignore send PlayerPos"); // PlayerPos is a C->S packet only now
-}
-
-
-
-
-
-void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player)
-{
- const cItem & HeldItem = a_Player.GetEquippedItem();
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_PLAYER_SPAWN);
- WriteInt (a_Player.GetUniqueID());
- WriteString(a_Player.GetName());
- WriteInt ((int)(a_Player.GetPosX() * 32));
- WriteInt ((int)(a_Player.GetPosY() * 32));
- WriteInt ((int)(a_Player.GetPosZ() * 32));
- WriteByte ((char)((a_Player.GetRot().x / 360.f) * 256));
- WriteByte ((char)((a_Player.GetRot().y / 360.f) * 256));
- WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendRespawn(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_RESPAWN);
- WriteInt ((int)(m_Client->GetPlayer()->GetWorld()->GetDimension()));
- WriteByte (2); // TODO: Difficulty; 2 = Normal
- WriteByte ((char)m_Client->GetPlayer()->GetGameMode());
- WriteShort (256); // Current world height
- WriteString("default");
-}
-
-
-
-
-
-void cProtocol125::SendExperience(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_EXPERIENCE);
- WriteFloat (m_Client->GetPlayer()->GetXpPercentage());
- WriteShort (m_Client->GetPlayer()->GetXpLevel());
- WriteShort (m_Client->GetPlayer()->GetCurrentXp());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
-{
- // Not needed in this protocol version
-}
-
-
-
-
-
-void cProtocol125::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
-{
- // Not implemented in this protocol version
-}
-
-
-
-
-
-void cProtocol125::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
-{
- // This protocol version implements falling blocks using the spawn object / vehicle packet:
- SendSpawnObject(a_FallingBlock, 70, a_FallingBlock.GetBlockType(), 0, 0);
-}
-
-
-
-
-
-void cProtocol125::SendSpawnMob(const cMonster & a_Mob)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_SPAWN_MOB);
- WriteInt (a_Mob.GetUniqueID());
- WriteByte (a_Mob.GetMobType());
- WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32));
- WriteByte (0);
- WriteByte (0);
- WriteByte (0);
-
- WriteCommonMetadata(a_Mob);
- WriteMobMetadata(a_Mob);
- WriteByte(0x7f);
-
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
-{
- UNUSED(a_Yaw);
- UNUSED(a_Pitch);
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_SPAWN_OBJECT);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_ObjectType);
- WriteInt ((int)(a_Entity.GetPosX() * 32));
- WriteInt ((int)(a_Entity.GetPosY() * 32));
- WriteInt ((int)(a_Entity.GetPosZ() * 32));
- WriteByte(a_Pitch);
- WriteByte(a_Yaw);
- WriteInt (a_ObjectData);
- if (a_ObjectData != 0)
- {
- WriteShort((short)(a_Entity.GetSpeedX() * 400));
- WriteShort((short)(a_Entity.GetSpeedY() * 400));
- WriteShort((short)(a_Entity.GetSpeedZ() * 400));
- }
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_SPAWN_OBJECT);
- WriteInt (a_Vehicle.GetUniqueID());
- WriteByte (a_VehicleType);
- WriteInt ((int)(a_Vehicle.GetPosX() * 32));
- WriteInt ((int)(a_Vehicle.GetPosY() * 32));
- WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
- WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256));
- WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256));
- WriteInt (a_VehicleSubType);
- if (a_VehicleSubType != 0)
- {
- WriteShort((short)(a_Vehicle.GetSpeedX() * 400));
- WriteShort((short)(a_Vehicle.GetSpeedY() * 400));
- WriteShort((short)(a_Vehicle.GetSpeedZ() * 400));
- }
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendTabCompletionResults(const AStringVector & a_Results)
-{
- // This protocol version doesn't support tab completion
- UNUSED(a_Results);
-}
-
-
-
-
-
-void cProtocol125::SendTeleportEntity(const cEntity & a_Entity)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_ENT_TELEPORT);
- WriteInt (a_Entity.GetUniqueID());
- WriteInt ((int)(floor(a_Entity.GetPosX() * 32)));
- WriteInt ((int)(floor(a_Entity.GetPosY() * 32)));
- WriteInt ((int)(floor(a_Entity.GetPosZ() * 32)));
- WriteByte ((char)((a_Entity.GetRotation() / 360.f) * 256));
- WriteByte ((char)((a_Entity.GetPitch() / 360.f) * 256));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_THUNDERBOLT);
- WriteInt (0x7fffffff); // Entity ID of the thunderbolt; we use a constant one
- WriteBool(true); // Unknown bool
- WriteInt (a_BlockX * 32);
- WriteInt (a_BlockY * 32);
- WriteInt (a_BlockZ * 32);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_UPDATE_TIME);
- // Use a_WorldAge for daycount, and a_TimeOfDay for the proper time of day:
- WriteInt64((24000 * (a_WorldAge / 24000)) + (a_TimeOfDay % 24000));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSPacket);
- SendPreChunk(a_ChunkX, a_ChunkZ, false);
-}
-
-
-
-
-
-void cProtocol125::SendUpdateSign(
- int a_BlockX, int a_BlockY, int a_BlockZ,
- const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4
-)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte ((unsigned char)PACKET_UPDATE_SIGN);
- WriteInt (a_BlockX);
- WriteShort ((short)a_BlockY);
- WriteInt (a_BlockZ);
- WriteString(a_Line1);
- WriteString(a_Line2);
- WriteString(a_Line3);
- WriteString(a_Line4);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_USE_BED);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(0); // Unknown byte only 0 has been observed
- WriteInt (a_BlockX);
- WriteByte(a_BlockY);
- WriteInt (a_BlockZ);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendWeather(eWeather a_Weather)
-{
- cCSLock Lock(m_CSPacket);
- switch( a_Weather )
- {
- case eWeather_Sunny:
- {
- WriteByte(PACKET_CHANGE_GAME_STATE);
- WriteByte(2); // Stop rain
- WriteByte(0); // Unused
- Flush();
- break;
- }
-
- case eWeather_Rain:
- case eWeather_ThunderStorm:
- {
- WriteByte(PACKET_CHANGE_GAME_STATE);
- WriteByte(1); // Begin rain
- WriteByte(0); // Unused
- Flush();
- break;
- }
- }
-}
-
-
-
-
-
-void cProtocol125::SendWholeInventory(const cWindow & a_Window)
-{
- cCSLock Lock(m_CSPacket);
- cItems Slots;
- a_Window.GetSlots(*(m_Client->GetPlayer()), Slots);
- SendWindowSlots(a_Window.GetWindowID(), Slots.size(), &(Slots[0]));
-}
-
-
-
-
-
-void cProtocol125::SendWindowClose(const cWindow & a_Window)
-{
- if (a_Window.GetWindowType() == cWindow::wtInventory)
- {
- // Do not send inventory-window-close
- return;
- }
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_WINDOW_CLOSE);
- WriteByte(a_Window.GetWindowID());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendWindowOpen(const cWindow & a_Window)
-{
- if (a_Window.GetWindowType() < 0)
- {
- // Do not send for inventory windows
- return;
- }
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_WINDOW_OPEN);
- WriteByte (a_Window.GetWindowID());
- WriteByte (a_Window.GetWindowType());
- WriteString(a_Window.GetWindowTitle());
- WriteByte (a_Window.GetNumNonInventorySlots());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendWindowProperty(const cWindow & a_Window, short a_Property, short a_Value)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_WINDOW_PROPERTY);
- WriteByte (a_Window.GetWindowID());
- WriteShort(a_Property);
- WriteShort(a_Value);
- Flush();
-}
-
-
-
-
-
-AString cProtocol125::GetAuthServerID(void)
-{
- // http://wiki.vg/wiki/index.php?title=Session&oldid=2262
- // The server generates a random hash and that is used for all clients, unmodified
- return cRoot::Get()->GetServer()->GetServerID();
-}
-
-
-
-
-
-void cProtocol125::SendData(const char * a_Data, int a_Size)
-{
- m_Client->SendData(a_Data, a_Size);
-}
-
-
-
-
-
-void cProtocol125::DataReceived(const char * a_Data, int a_Size)
-{
- if (!m_ReceivedData.Write(a_Data, a_Size))
- {
- // Too much data in the incoming queue, report to caller:
- m_Client->PacketBufferFull();
- return;
- }
-
- // Parse and handle all complete packets in m_ReceivedData:
- while (m_ReceivedData.CanReadBytes(1))
- {
- unsigned char PacketType;
- m_ReceivedData.ReadByte(PacketType);
- switch (ParsePacket(PacketType))
- {
- case PARSE_UNKNOWN:
- {
- // An unknown packet has been received, notify the client and abort:
- m_Client->PacketUnknown(PacketType);
- return;
- }
- case PARSE_ERROR:
- {
- // An error occurred while parsing a known packet, notify the client and abort:
- m_Client->PacketError(PacketType);
- return;
- }
- case PARSE_INCOMPLETE:
- {
- // Incomplete packet, bail out and process with the next batch of data
- m_ReceivedData.ResetRead();
- return;
- }
- default:
- {
- // Packet successfully parsed, commit the read data and try again one more packet
- m_ReceivedData.CommitRead();
- break;
- }
- }
- }
-}
-
-
-
-
-
-int cProtocol125::ParsePacket(unsigned char a_PacketType)
-{
- switch (a_PacketType)
- {
- default: return PARSE_UNKNOWN;
- case PACKET_ANIMATION: return ParseArmAnim();
- case PACKET_BLOCK_DIG: return ParseBlockDig();
- case PACKET_BLOCK_PLACE: return ParseBlockPlace();
- case PACKET_CHAT: return ParseChat();
- case PACKET_CREATIVE_INVENTORY_ACTION: return ParseCreativeInventoryAction();
- case PACKET_DISCONNECT: return ParseDisconnect();
- case PACKET_HANDSHAKE: return ParseHandshake();
- case PACKET_KEEP_ALIVE: return ParseKeepAlive();
- case PACKET_LOGIN: return ParseLogin();
- case PACKET_PACKET_ENTITY_ACTION: return ParseEntityAction();
- case PACKET_PING: return ParsePing();
- case PACKET_PLAYER_ABILITIES: return ParsePlayerAbilities();
- case PACKET_PLAYER_LOOK: return ParsePlayerLook();
- case PACKET_PLAYER_MOVE_LOOK: return ParsePlayerMoveLook();
- case PACKET_PLAYER_ON_GROUND: return ParsePlayerOnGround();
- case PACKET_PLAYER_POS: return ParsePlayerPosition();
- case PACKET_PLUGIN_MESSAGE: return ParsePluginMessage();
- case PACKET_RESPAWN: return ParseRespawn();
- case PACKET_SLOT_SELECTED: return ParseSlotSelected();
- case PACKET_UPDATE_SIGN: return ParseUpdateSign();
- case PACKET_USE_ENTITY: return ParseUseEntity();
- case PACKET_WINDOW_CLICK: return ParseWindowClick();
- case PACKET_WINDOW_CLOSE: return ParseWindowClose();
- }
-}
-
-
-
-
-
-#define HANDLE_PACKET_PARSE(Packet) \
- { \
- int res = Packet.Parse(m_ReceivedData); \
- if (res < 0) \
- { \
- return res; \
- } \
- }
-
-
-
-
-
-int cProtocol125::ParseArmAnim(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_PACKET_READ(ReadChar, char, Animation);
- m_Client->HandleAnimation(Animation);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseBlockDig(void)
-{
- HANDLE_PACKET_READ(ReadChar, char, Status);
- HANDLE_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_PACKET_READ(ReadByte, Byte, PosY);
- HANDLE_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_PACKET_READ(ReadChar, char, BlockFace);
- m_Client->HandleLeftClick(PosX, PosY, PosZ, BlockFace, Status);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseBlockPlace(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_PACKET_READ(ReadByte, Byte, PosY);
- HANDLE_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_PACKET_READ(ReadChar, char, BlockFace);
-
- cItem HeldItem;
- int res = ParseItem(HeldItem);
- if (res < 0)
- {
- return res;
- }
-
- // 1.2.5 didn't have any cursor position, so use 8, 8, 8, so that halfslabs and stairs work correctly and the special value is recognizable.
- m_Client->HandleRightClick(PosX, PosY, PosZ, BlockFace, 8, 8, 8, HeldItem);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseChat(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Message);
- m_Client->HandleChat(Message);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseCreativeInventoryAction(void)
-{
- HANDLE_PACKET_READ(ReadBEShort, short, SlotNum);
- cItem HeldItem;
- int res = ParseItem(HeldItem);
- if (res < 0)
- {
- return res;
- }
- m_Client->HandleCreativeInventory(SlotNum, HeldItem);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseDisconnect(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Reason);
- m_Client->HandleDisconnect(Reason);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseEntityAction(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_PACKET_READ(ReadChar, char, ActionID);
- m_Client->HandleEntityAction(EntityID, ActionID);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseHandshake(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Username);
-
- AStringVector UserData = StringSplit(Username, ";"); // "FakeTruth;localhost:25565"
- if (UserData.empty())
- {
- m_Client->Kick("Did not receive username");
- return PARSE_OK;
- }
- m_Username = UserData[0];
-
- LOGD("HANDSHAKE %s", Username.c_str());
-
- if (!m_Client->HandleHandshake( m_Username ))
- {
- return PARSE_OK; // Player is not allowed into the server
- }
-
- SendHandshake(cRoot::Get()->GetServer()->GetServerID());
- LOGD("User \"%s\" was sent a handshake response", m_Username.c_str());
-
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseKeepAlive(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, KeepAliveID);
- m_Client->HandleKeepAlive(KeepAliveID);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseLogin(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, ProtocolVersion);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Username);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, LevelType);
- HANDLE_PACKET_READ(ReadBEInt, int, ServerMode);
- HANDLE_PACKET_READ(ReadBEInt, int, Dimension);
- HANDLE_PACKET_READ(ReadChar, char, Difficulty);
- HANDLE_PACKET_READ(ReadByte, Byte, WorldHeight);
- HANDLE_PACKET_READ(ReadByte, Byte, MaxPlayers);
-
- if (ProtocolVersion < 29)
- {
- m_Client->Kick("Your client is outdated!");
- return PARSE_OK;
- }
- else if (ProtocolVersion > 29)
- {
- m_Client->Kick("Your client version is higher than the server!");
- return PARSE_OK;
- }
-
- if (m_Username.compare(Username) != 0)
- {
- LOGWARNING("Login Username (\"%s\") does not match Handshake username (\"%s\") for client @ \"%s\", kicking",
- Username.c_str(),
- m_Username.c_str(),
- m_Client->GetIPString().c_str()
- );
- m_Client->Kick("Hacked client"); // Don't tell them why we don't want them
- return PARSE_OK;
- }
-
- m_Client->HandleLogin(ProtocolVersion, Username);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParsePing(void)
-{
- // Packet has no more data
- m_Client->HandlePing();
- return PARSE_OK;
-}
-
-
-
-
-
-
-int cProtocol125::ParsePlayerAbilities(void)
-{
- HANDLE_PACKET_READ(ReadBool, bool, Invulnerable);
- HANDLE_PACKET_READ(ReadBool, bool, IsFlying);
- HANDLE_PACKET_READ(ReadBool, bool, CanFly);
- HANDLE_PACKET_READ(ReadBool, bool, InstaMine);
- // TODO: m_Client->HandlePlayerAbilities(...);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParsePlayerLook(void)
-{
- HANDLE_PACKET_READ(ReadBEFloat, float, Rotation);
- HANDLE_PACKET_READ(ReadBEFloat, float, Pitch);
- HANDLE_PACKET_READ(ReadBool, bool, IsOnGround);
- m_Client->HandlePlayerLook(Rotation, Pitch, IsOnGround);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParsePlayerMoveLook(void)
-{
- HANDLE_PACKET_READ(ReadBEDouble, double, PosX);
- HANDLE_PACKET_READ(ReadBEDouble, double, PosY);
- HANDLE_PACKET_READ(ReadBEDouble, double, Stance);
- HANDLE_PACKET_READ(ReadBEDouble, double, PosZ);
- HANDLE_PACKET_READ(ReadBEFloat, float, Rotation);
- HANDLE_PACKET_READ(ReadBEFloat, float, Pitch);
- HANDLE_PACKET_READ(ReadBool, bool, IsOnGround);
- // LOGD("Recv PML: {%0.2f, %0.2f, %0.2f}, Stance %0.2f, Gnd: %d", PosX, PosY, PosZ, Stance, IsOnGround ? 1 : 0);
- m_Client->HandlePlayerMoveLook(PosX, PosY, PosZ, Stance, Rotation, Pitch, IsOnGround);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParsePlayerOnGround(void)
-{
- HANDLE_PACKET_READ(ReadBool, bool, IsOnGround);
- // TODO: m_Client->HandleFlying(IsOnGround);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParsePlayerPosition(void)
-{
- HANDLE_PACKET_READ(ReadBEDouble, double, PosX);
- HANDLE_PACKET_READ(ReadBEDouble, double, PosY);
- HANDLE_PACKET_READ(ReadBEDouble, double, Stance);
- HANDLE_PACKET_READ(ReadBEDouble, double, PosZ);
- HANDLE_PACKET_READ(ReadBool, bool, IsOnGround);
- m_Client->HandlePlayerPos(PosX, PosY, PosZ, Stance, IsOnGround);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParsePluginMessage(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, ChannelName);
- HANDLE_PACKET_READ(ReadBEShort, short, Length);
- AString Data;
- if (!m_ReceivedData.ReadString(Data, Length))
- {
- m_ReceivedData.CheckValid();
- return PARSE_INCOMPLETE;
- }
- m_ReceivedData.CheckValid();
-
- // TODO: Process the data
- LOGD("Received %d bytes of plugin data on channel \"%s\".", Length, ChannelName.c_str());
-
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseRespawn(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, Dimension);
- HANDLE_PACKET_READ(ReadChar, char, Difficulty);
- HANDLE_PACKET_READ(ReadChar, char, CreativeMode);
- HANDLE_PACKET_READ(ReadBEShort, short, WorldHeight);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, LevelType);
- m_Client->HandleRespawn();
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseSlotSelected(void)
-{
- HANDLE_PACKET_READ(ReadBEShort, short, SlotNum);
- m_Client->HandleSlotSelected(SlotNum);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseUpdateSign(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, BlockX);
- HANDLE_PACKET_READ(ReadBEShort, short, BlockY);
- HANDLE_PACKET_READ(ReadBEInt, int, BlockZ);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Line1);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Line2);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Line3);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Line4);
- m_Client->HandleUpdateSign(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseUseEntity(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, SourceEntityID);
- HANDLE_PACKET_READ(ReadBEInt, int, TargetEntityID);
- HANDLE_PACKET_READ(ReadBool, bool, IsLeftClick);
- m_Client->HandleUseEntity(TargetEntityID, IsLeftClick);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseWindowClick(void)
-{
- HANDLE_PACKET_READ(ReadChar, char, WindowID);
- HANDLE_PACKET_READ(ReadBEShort, short, SlotNum);
- HANDLE_PACKET_READ(ReadBool, bool, IsRightClick);
- HANDLE_PACKET_READ(ReadBEShort, short, TransactionID);
- HANDLE_PACKET_READ(ReadBool, bool, IsShiftPressed);
- cItem HeldItem;
- int res = ParseItem(HeldItem);
- if (res < 0)
- {
- return res;
- }
-
- // Convert IsShiftPressed, IsRightClick, SlotNum and HeldItem into eClickAction used in the newer protocols:
- eClickAction Action;
- if (IsRightClick)
- {
- if (IsShiftPressed)
- {
- Action = caShiftRightClick;
- }
- else
- {
- if (SlotNum == -999)
- {
- Action = (HeldItem.IsEmpty()) ? caRightClickOutsideHoldNothing : caRightClickOutside;
- }
- else
- {
- Action = caRightClick;
- }
- }
- }
- else
- {
- // IsLeftClick
- if (IsShiftPressed)
- {
- Action = caShiftLeftClick;
- }
- else
- {
- if (SlotNum == -999)
- {
- Action = (HeldItem.IsEmpty()) ? caLeftClickOutsideHoldNothing : caRightClickOutside;
- }
- else
- {
- Action = caLeftClick;
- }
- }
- }
- m_Client->HandleWindowClick(WindowID, SlotNum, Action, HeldItem);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseWindowClose(void)
-{
- HANDLE_PACKET_READ(ReadChar, char, WindowID);
- m_Client->HandleWindowClose(WindowID);
- return PARSE_OK;
-}
-
-
-
-
-
-void cProtocol125::SendPreChunk(int a_ChunkX, int a_ChunkZ, bool a_ShouldLoad)
-{
- WriteByte(PACKET_PRE_CHUNK);
- WriteInt (a_ChunkX);
- WriteInt (a_ChunkZ);
- WriteBool(a_ShouldLoad);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendWindowSlots(char a_WindowID, int a_NumItems, const cItem * a_Items)
-{
- WriteByte (PACKET_INVENTORY_WHOLE);
- WriteByte (a_WindowID);
- WriteShort((short)a_NumItems);
-
- for (int j = 0; j < a_NumItems; j++)
- {
- WriteItem(a_Items[j]);
- }
- Flush();
-}
-
-
-
-
-
-void cProtocol125::WriteItem(const cItem & a_Item)
-{
- short ItemType = a_Item.m_ItemType;
- ASSERT(ItemType >= -1); // Check validity of packets in debug runtime
- if (ItemType <= 0)
- {
- // Fix, to make sure no invalid values are sent.
- ItemType = -1;
- }
-
- WriteShort(ItemType);
- if (a_Item.IsEmpty())
- {
- return;
- }
-
- WriteByte (a_Item.m_ItemCount);
- WriteShort(a_Item.m_ItemDamage);
-
- if (cItem::IsEnchantable(a_Item.m_ItemType))
- {
- // TODO: Implement enchantments
- WriteShort(-1);
- }
-}
-
-
-
-
-
-int cProtocol125::ParseItem(cItem & a_Item)
-{
- HANDLE_PACKET_READ(ReadBEShort, short, ItemType);
-
- if (ItemType <= -1)
- {
- a_Item.Empty();
- return PARSE_OK;
- }
- a_Item.m_ItemType = ItemType;
-
- HANDLE_PACKET_READ(ReadChar, char, ItemCount);
- HANDLE_PACKET_READ(ReadBEShort, short, ItemDamage);
- a_Item.m_ItemCount = ItemCount;
- a_Item.m_ItemDamage = ItemDamage;
- if (ItemCount <= 0)
- {
- a_Item.Empty();
- }
-
- if (!cItem::IsEnchantable(ItemType))
- {
- return PARSE_OK;
- }
-
- HANDLE_PACKET_READ(ReadBEShort, short, EnchantNumBytes);
-
- if (EnchantNumBytes <= 0)
- {
- return PARSE_OK;
- }
-
- // TODO: Enchantment not implemented yet!
- if (!m_ReceivedData.SkipRead(EnchantNumBytes))
- {
- return PARSE_INCOMPLETE;
- }
-
- return PARSE_OK;
-}
-
-
-
-
-
-void cProtocol125::WriteCommonMetadata(const cEntity & a_Entity)
-{
- Byte CommonMetadata = 0;
-
- if (a_Entity.IsOnFire())
- {
- CommonMetadata |= 0x1;
- }
- if (a_Entity.IsCrouched())
- {
- CommonMetadata |= 0x2;
- }
- if (a_Entity.IsRiding())
- {
- CommonMetadata |= 0x4;
- }
- if (a_Entity.IsSprinting())
- {
- CommonMetadata |= 0x8;
- }
- if (a_Entity.IsRclking())
- {
- CommonMetadata |= 0x10;
- }
- if (a_Entity.IsInvisible())
- {
- CommonMetadata |= 0x20;
- }
-
- WriteByte(0x0);
- WriteByte(CommonMetadata);
-}
-
-
-
-
-
-void cProtocol125::WriteEntityMetadata(const cEntity & a_Entity)
-{
- if (a_Entity.IsMinecart())
- {
- WriteByte(0x51);
- // No idea how Mojang makes their carts shakey shakey, so here is a complicated one-liner expression that does something similar
- WriteInt( (((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4 );
- WriteByte(0x52);
- WriteInt(1); // Shaking direction, doesn't seem to affect anything
- WriteByte(0x73);
- WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer
-
- if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace)
- {
- WriteByte(0x10);
- WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0); // Fueled?
- }
- }
- else if ((a_Entity.IsProjectile() && ((cProjectileEntity &)a_Entity).GetProjectileKind() == cProjectileEntity::pkArrow))
- {
- WriteByte(0x10);
- WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0); // Critical hitting arrow?
- }
-}
-
-
-
-
-
-void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
-{
- switch (a_Mob.GetMobType())
- {
- case cMonster::mtCreeper:
- {
- WriteByte(0x10);
- WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up?
- WriteByte(0x11);
- WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0); // Lightning-charged?
- break;
- }
- case cMonster::mtBat:
- {
- WriteByte(0x10);
- WriteByte(((const cBat &)a_Mob).IsHanging() ? 1 : 0); // Upside down?
- break;
- }
- case cMonster::mtPig:
- {
- WriteByte(0x10);
- WriteByte(((const cPig &)a_Mob).IsSaddled() ? 1 : 0); // Saddled?
- break;
- }
- case cMonster::mtVillager:
- {
- WriteByte(0x50);
- WriteInt(((const cVillager &)a_Mob).GetVilType()); // What sort of TESTIFICATE?
- break;
- }
- case cMonster::mtZombie:
- {
- WriteByte(0xC);
- WriteByte(((const cZombie &)a_Mob).IsBaby() ? 1 : 0); // Babby zombie?
- WriteByte(0xD);
- WriteByte(((const cZombie &)a_Mob).IsVillagerZombie() ? 1 : 0); // Converted zombie?
- WriteByte(0xE);
- WriteByte(((const cZombie &)a_Mob).IsConverting() ? 1 : 0); // Converted-but-converting-back zombllager?
- break;
- }
- case cMonster::mtGhast:
- {
- WriteByte(0x10);
- WriteByte(((const cGhast &)a_Mob).IsCharging()); // About to eject un flamé-bol? :P
- break;
- }
- case cMonster::mtWolf:
- {
- Byte WolfStatus = 0;
- if (((const cWolf &)a_Mob).IsSitting())
- {
- WolfStatus |= 0x1;
- }
- if (((const cWolf &)a_Mob).IsAngry())
- {
- WolfStatus |= 0x2;
- }
- if (((const cWolf &)a_Mob).IsTame())
- {
- WolfStatus |= 0x4;
- }
- WriteByte(0x10);
- WriteByte(WolfStatus);
-
- WriteByte(0x72);
- WriteFloat((float)(a_Mob.GetHealth())); // Tail health-o-meter (only shown when tamed, by the way)
- WriteByte(0x13);
- WriteByte(((const cWolf &)a_Mob).IsBegging() ? 1 : 0); // Ultra cute mode?
- break;
- }
- case cMonster::mtSheep:
- {
- // [1](1111)
- // [] = Is sheared? () = Color, from 0 to 15
-
- WriteByte(0x10);
- Byte SheepMetadata = 0;
- SheepMetadata = ((const cSheep &)a_Mob).GetFurColor(); // Fur colour
-
- if (((const cSheep &)a_Mob).IsSheared()) // Is sheared?
- {
- SheepMetadata |= 0x16;
- }
- WriteByte(SheepMetadata);
- break;
- }
- case cMonster::mtEnderman:
- {
- WriteByte(0x10);
- WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedBlock())); // Block that he stole from your house
- WriteByte(0x11);
- WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedMeta())); // Meta of block that he stole from your house
- WriteByte(0x12);
- WriteByte(((const cEnderman &)a_Mob).IsScreaming() ? 1 : 0); // Screaming at your face?
- break;
- }
- case cMonster::mtSkeleton:
- {
- WriteByte(0xD);
- WriteByte(((const cSkeleton &)a_Mob).IsWither() ? 1 : 0); // It's a skeleton, but it's not
- break;
- }
- case cMonster::mtWitch:
- {
- WriteByte(0x15);
- WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); // Aggravated? Doesn't seem to do anything
- break;
- }
- case cMonster::mtSlime:
- case cMonster::mtMagmaCube:
- {
- WriteByte(0x10);
- if (a_Mob.GetMobType() == cMonster::mtSlime)
- {
- WriteByte(((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
- }
- else
- {
- WriteByte(((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
- }
- break;
- }
- case cMonster::mtHorse:
- {
- int Flags = 0;
- if (((const cHorse &)a_Mob).IsTame())
- {
- Flags |= 0x2;
- }
- if (((const cHorse &)a_Mob).IsSaddled())
- {
- Flags |= 0x4;
- }
- if (((const cHorse &)a_Mob).IsChested())
- {
- Flags |= 0x8;
- }
- if (((const cHorse &)a_Mob).IsBaby())
- {
- Flags |= 0x10; // IsBred flag, according to wiki.vg - don't think it does anything in multiplayer
- }
- if (((const cHorse &)a_Mob).IsEating())
- {
- Flags |= 0x20;
- }
- if (((const cHorse &)a_Mob).IsRearing())
- {
- Flags |= 0x40;
- }
- if (((const cHorse &)a_Mob).IsMthOpen())
- {
- Flags |= 0x80;
- }
- WriteByte(0x50);
- WriteInt(Flags);
-
- WriteByte(0x13);
- WriteByte(((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.)
-
- WriteByte(0x54);
- int Appearance = 0;
- Appearance = ((const cHorse &)a_Mob).GetHorseColor(); // Mask FF
- Appearance |= ((const cHorse &)a_Mob).GetHorseStyle() * 256; // Mask FF00, so multiply by 256
- WriteInt(Appearance);
-
- WriteByte(0x56);
- WriteInt(((const cHorse &)a_Mob).GetHorseArmour()); // Horshey armour
- break;
- }
- }
-}
-
-
-
-
diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h
deleted file mode 100644
index c5f44c818..000000000
--- a/source/Protocol/Protocol125.h
+++ /dev/null
@@ -1,158 +0,0 @@
-
-// Protocol125.h
-
-// Interfaces to the cProtocol125 class representing the release 1.2.5 protocol (#29)
-
-
-
-
-
-#pragma once
-
-#include "Protocol.h"
-#include "../ByteBuffer.h"
-
-
-
-
-
-class cProtocol125 :
- public cProtocol
-{
- typedef cProtocol super;
-public:
- cProtocol125(cClientHandle * a_Client);
-
- /// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
-
- /// Sending stuff to clients (alphabetically sorted):
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
- virtual void SendChat (const AString & a_Message) override;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
- virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
- virtual void SendDestroyEntity (const cEntity & a_Entity) override;
- virtual void SendDisconnect (const AString & a_Reason) override;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
- virtual void SendEntityLook (const cEntity & a_Entity) override;
- virtual void SendEntityMetadata (const cEntity & a_Entity) override;
- virtual void SendEntityProperties (const cEntity & a_Entity) override;
- virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override;
- virtual void SendEntityVelocity (const cEntity & a_Entity) override;
- virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
- virtual void SendGameMode (eGameMode a_GameMode) override;
- virtual void SendHealth (void) override;
- virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendKeepAlive (int a_PingID) override;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
- virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
- virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message
- virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
- virtual void SendPlayerMaxSpeed (void) override;
- virtual void SendPlayerMoveLook (void) override;
- virtual void SendPlayerPosition (void) override;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
- virtual void SendRespawn (void) override;
- virtual void SendExperience (void) override;
- virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
- virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
- virtual void SendSpawnMob (const cMonster & a_Mob) override;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
- virtual void SendTeleportEntity (const cEntity & a_Entity) override;
- virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
- virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
- virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
- virtual void SendWeather (eWeather a_Weather) override;
- virtual void SendWholeInventory (const cWindow & a_Window) override;
- virtual void SendWindowClose (const cWindow & a_Window) override;
- virtual void SendWindowOpen (const cWindow & a_Window) override;
- virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override;
-
- virtual AString GetAuthServerID(void) override;
-
-protected:
- /// Results of packet-parsing:
- enum {
- PARSE_OK = 1,
- PARSE_ERROR = -1,
- PARSE_UNKNOWN = -2,
- PARSE_INCOMPLETE = -3,
- } ;
-
- cByteBuffer m_ReceivedData; ///< Buffer for the received data
-
- AString m_Username; ///< Stored in ParseHandshake(), compared to Login username
-
- virtual void SendData(const char * a_Data, int a_Size) override;
-
- /// Sends the Handshake packet
- void SendHandshake(const AString & a_ConnectionHash);
-
- /// Parse the packet of the specified type from m_ReceivedData (switch into ParseXYZ() )
- virtual int ParsePacket(unsigned char a_PacketType);
-
- // Specific packet parsers:
- virtual int ParseArmAnim (void);
- virtual int ParseBlockDig (void);
- virtual int ParseBlockPlace (void);
- virtual int ParseChat (void);
- virtual int ParseCreativeInventoryAction(void);
- virtual int ParseDisconnect (void);
- virtual int ParseEntityAction (void);
- virtual int ParseHandshake (void);
- virtual int ParseKeepAlive (void);
- virtual int ParseLogin (void);
- virtual int ParsePing (void);
- virtual int ParsePlayerAbilities (void);
- virtual int ParsePlayerLook (void);
- virtual int ParsePlayerMoveLook (void);
- virtual int ParsePlayerOnGround (void);
- virtual int ParsePlayerPosition (void);
- virtual int ParsePluginMessage (void);
- virtual int ParseRespawn (void);
- virtual int ParseSlotSelected (void);
- virtual int ParseUpdateSign (void);
- virtual int ParseUseEntity (void);
- virtual int ParseWindowClick (void);
- virtual int ParseWindowClose (void);
-
- // Utility functions:
- /// Writes a "pre-chunk" packet
- void SendPreChunk(int a_ChunkX, int a_ChunkZ, bool a_ShouldLoad);
-
- /// Writes a "set window items" packet with the specified params
- void SendWindowSlots(char a_WindowID, int a_NumItems, const cItem * a_Items);
-
- /// Writes one item, "slot" as the protocol wiki calls it
- virtual void WriteItem(const cItem & a_Item);
-
- /// Parses one item, "slot" as the protocol wiki calls it, from m_ReceivedData; returns the usual ParsePacket() codes
- virtual int ParseItem(cItem & a_Item);
-
- /// Writes the COMMON entity metadata
- void WriteCommonMetadata(const cEntity & a_Entity);
-
- /// Writes normal entity metadata
- void WriteEntityMetadata(const cEntity & a_Entity);
-
- /// Writes mobile entity metadata
- void WriteMobMetadata(const cMonster & a_Mob);
-} ;
-
-
-
-
diff --git a/source/Protocol/Protocol132.cpp b/source/Protocol/Protocol132.cpp
deleted file mode 100644
index 22eac4312..000000000
--- a/source/Protocol/Protocol132.cpp
+++ /dev/null
@@ -1,950 +0,0 @@
-
-// Protocol132.cpp
-
-// Implements the cProtocol132 class representing the release 1.3.2 protocol (#39)
-
-#include "Globals.h"
-#include "Protocol132.h"
-#include "../Root.h"
-#include "../Server.h"
-#include "../World.h"
-#include "../ClientHandle.h"
-#include "../../CryptoPP/randpool.h"
-#include "../Item.h"
-#include "ChunkDataSerializer.h"
-#include "../Entities/Player.h"
-#include "../Mobs/Monster.h"
-#include "../UI/Window.h"
-#include "../Entities/Pickup.h"
-#include "../WorldStorage/FastNBT.h"
-#include "../StringCompression.h"
-
-
-
-
-
-#define HANDLE_PACKET_READ(Proc, Type, Var) \
- Type Var; \
- { \
- if (!m_ReceivedData.Proc(Var)) \
- { \
- m_ReceivedData.CheckValid(); \
- return PARSE_INCOMPLETE; \
- } \
- m_ReceivedData.CheckValid(); \
- }
-
-
-
-
-typedef unsigned char Byte;
-
-
-
-
-
-using namespace CryptoPP;
-
-
-
-
-
-const int MAX_ENC_LEN = 512; // Maximum size of the encrypted message; should be 128, but who knows...
-
-
-
-
-
-enum
-{
- PACKET_KEEP_ALIVE = 0x00,
- PACKET_LOGIN = 0x01,
- PACKET_ENTITY_EQUIPMENT = 0x05,
- PACKET_COMPASS = 0x06,
- PACKET_PLAYER_SPAWN = 0x14,
- PACKET_COLLECT_PICKUP = 0x16,
- PACKET_SPAWN_MOB = 0x18,
- PACKET_DESTROY_ENTITIES = 0x1d,
- PACKET_CHUNK_DATA = 0x33,
- PACKET_BLOCK_CHANGE = 0x35,
- PACKET_BLOCK_ACTION = 0x36,
- PACKET_BLOCK_BREAK_ANIM = 0x37,
- PACKET_SOUND_EFFECT = 0x3e,
- PACKET_SOUND_PARTICLE_EFFECT = 0x3d,
- PACKET_TAB_COMPLETION = 0xcb,
- PACKET_LOCALE_VIEW_DISTANCE = 0xcc,
- PACKET_CLIENT_STATUSES = 0xcd,
- PACKET_ENCRYPTION_KEY_RESP = 0xfc,
-} ;
-
-
-
-
-
-// Converts a raw 160-bit SHA1 digest into a Java Hex representation
-// According to http://wiki.vg/wiki/index.php?title=Protocol_Encryption&oldid=2802
-static void DigestToJava(byte a_Digest[20], AString & a_Out)
-{
- bool IsNegative = (a_Digest[0] >= 0x80);
- if (IsNegative)
- {
- // Two's complement:
- bool carry = true; // Add one to the whole number
- for (int i = 19; i >= 0; i--)
- {
- a_Digest[i] = ~a_Digest[i];
- if (carry)
- {
- carry = (a_Digest[i] == 0xff);
- a_Digest[i]++;
- }
- }
- }
- a_Out.clear();
- a_Out.reserve(40);
- for (int i = 0; i < 20; i++)
- {
- AppendPrintf(a_Out, "%02x", a_Digest[i]);
- }
- while ((a_Out.length() > 0) && (a_Out[0] == '0'))
- {
- a_Out.erase(0, 1);
- }
- if (IsNegative)
- {
- a_Out.insert(0, "-");
- }
-}
-
-
-
-
-
-/*
-// Self-test the hash formatting for known values:
-// sha1(Notch) : 4ed1f46bbe04bc756bcb17c0c7ce3e4632f06a48
-// sha1(jeb_) : -7c9d5b0044c130109a5d7b5fb5c317c02b4e28c1
-// sha1(simon) : 88e16a1019277b15d58faf0541e11910eb756f6
-
-class Test
-{
-public:
- Test(void)
- {
- AString DigestNotch, DigestJeb, DigestSimon;
- byte Digest[20];
- CryptoPP::SHA1 Checksum;
- Checksum.Update((const byte *)"Notch", 5);
- Checksum.Final(Digest);
- DigestToJava(Digest, DigestNotch);
- Checksum.Restart();
- Checksum.Update((const byte *)"jeb_", 4);
- Checksum.Final(Digest);
- DigestToJava(Digest, DigestJeb);
- Checksum.Restart();
- Checksum.Update((const byte *)"simon", 5);
- Checksum.Final(Digest);
- DigestToJava(Digest, DigestSimon);
- printf("Notch: \"%s\"", DigestNotch.c_str());
- printf("jeb_: \"%s\"", DigestJeb.c_str());
- printf("simon: \"%s\"", DigestSimon.c_str());
- }
-} test;
-*/
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol132:
-
-cProtocol132::cProtocol132(cClientHandle * a_Client) :
- super(a_Client),
- m_IsEncrypted(false)
-{
-}
-
-
-
-
-
-cProtocol132::~cProtocol132()
-{
- if (!m_DataToSend.empty())
- {
- LOGD("There are %d unsent bytes while deleting cProtocol132", m_DataToSend.size());
- }
-}
-
-
-
-
-
-void cProtocol132::DataReceived(const char * a_Data, int a_Size)
-{
- if (m_IsEncrypted)
- {
- byte Decrypted[512];
- while (a_Size > 0)
- {
- int NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size;
- m_Decryptor.ProcessData(Decrypted, (byte *)a_Data, NumBytes);
- super::DataReceived((const char *)Decrypted, NumBytes);
- a_Size -= NumBytes;
- a_Data += NumBytes;
- }
- }
- else
- {
- super::DataReceived(a_Data, a_Size);
- }
-}
-
-
-
-
-
-void cProtocol132::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_BLOCK_ACTION);
- WriteInt (a_BlockX);
- WriteShort((short)a_BlockY);
- WriteInt (a_BlockZ);
- WriteByte (a_Byte1);
- WriteByte (a_Byte2);
- WriteShort(a_BlockType);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_BLOCK_BREAK_ANIM);
- WriteInt (a_entityID);
- WriteInt (a_BlockX);
- WriteInt (a_BlockY);
- WriteInt (a_BlockZ);
- WriteByte (stage);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_BLOCK_CHANGE);
- WriteInt (a_BlockX);
- WriteByte ((unsigned char)a_BlockY);
- WriteInt (a_BlockZ);
- WriteShort(a_BlockType);
- WriteByte (a_BlockMeta);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
-{
- cCSLock Lock(m_CSPacket);
-
- // Pre-chunk not used in 1.3.2. Finally.
-
- // Send the chunk data:
- AString Serialized = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_3_2);
- WriteByte(PACKET_CHUNK_DATA);
- WriteInt (a_ChunkX);
- WriteInt (a_ChunkZ);
- SendData(Serialized.data(), Serialized.size());
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_COLLECT_PICKUP);
- WriteInt (a_Pickup.GetUniqueID());
- WriteInt (a_Player.GetUniqueID());
- Flush();
-
- // Also send the "pop" sound effect with a somewhat random pitch (fast-random using EntityID ;)
- SendSoundEffect(
- "random.pop",
- (int)(a_Pickup.GetPosX() * 8), (int)(a_Pickup.GetPosY() * 8), (int)(a_Pickup.GetPosZ() * 8),
- 0.5, (float)(0.75 + ((float)((a_Pickup.GetUniqueID() * 23) % 32)) / 64)
- );
-}
-
-
-
-
-
-void cProtocol132::SendDestroyEntity(const cEntity & a_Entity)
-{
- if (a_Entity.GetUniqueID() == m_Client->GetPlayer()->GetUniqueID())
- {
- // Do not send "destroy self" to the client, the client would crash (FS #254)
- return;
- }
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_DESTROY_ENTITIES);
- WriteByte(1); // entity count
- WriteInt (a_Entity.GetUniqueID());
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_ENTITY_EQUIPMENT);
- WriteInt (a_Entity.GetUniqueID());
- WriteShort(a_SlotNum);
- WriteItem (a_Item);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_LOGIN);
- WriteInt (a_Player.GetUniqueID()); // EntityID of the player
- WriteString("default"); // Level type
- WriteByte ((int)a_Player.GetGameMode());
- WriteByte ((Byte)(a_World.GetDimension()));
- WriteByte (2); // TODO: Difficulty
- WriteByte (0); // Unused, used to be world height
- WriteByte (8); // Client list width or something
- Flush();
-
- SendCompass(a_World);
-}
-
-
-
-
-
-void cProtocol132::SendPlayerSpawn(const cPlayer & a_Player)
-{
- const cItem & HeldItem = a_Player.GetEquippedItem();
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_PLAYER_SPAWN);
- WriteInt (a_Player.GetUniqueID());
- WriteString(a_Player.GetName());
- WriteInt ((int)(a_Player.GetPosX() * 32));
- WriteInt ((int)(a_Player.GetPosY() * 32));
- WriteInt ((int)(a_Player.GetPosZ() * 32));
- WriteByte ((char)((a_Player.GetRot().x / 360.f) * 256));
- WriteByte ((char)((a_Player.GetRot().y / 360.f) * 256));
- WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType);
- // Player metadata: just use a default metadata value, since the client doesn't like starting without any metadata:
- WriteByte (0); // Index 0, byte (flags)
- WriteByte (0); // Flags, empty
- WriteByte (0x7f); // End of metadata
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_SOUND_EFFECT);
- WriteString (a_SoundName);
- WriteInt (a_SrcX);
- WriteInt (a_SrcY);
- WriteInt (a_SrcZ);
- WriteFloat (a_Volume);
- WriteByte ((char)(a_Pitch * 63.0f));
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_SOUND_PARTICLE_EFFECT);
- WriteInt (a_EffectID);
- WriteInt (a_SrcX);
- WriteByte(a_SrcY);
- WriteInt (a_SrcZ);
- WriteInt (a_Data);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendSpawnMob(const cMonster & a_Mob)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_SPAWN_MOB);
- WriteInt (a_Mob.GetUniqueID());
- WriteByte (a_Mob.GetMobType());
- WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32));
- WriteByte ((Byte)((a_Mob.GetRotation() / 360.f) * 256));
- WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256));
- WriteByte ((Byte)((a_Mob.GetHeadYaw() / 360.f) * 256));
- WriteShort ((short)(a_Mob.GetSpeedX() * 400));
- WriteShort ((short)(a_Mob.GetSpeedY() * 400));
- WriteShort ((short)(a_Mob.GetSpeedZ() * 400));
-
- WriteCommonMetadata(a_Mob);
- WriteMobMetadata(a_Mob);
- WriteByte(0x7f);
-
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendTabCompletionResults(const AStringVector & a_Results)
-{
- if (a_Results.empty())
- {
- // No results to send
- return;
- }
-
- AString Serialized(a_Results[0]);
- for (AStringVector::const_iterator itr = a_Results.begin() + 1, end = a_Results.end(); itr != end; ++itr)
- {
- Serialized.push_back(0);
- Serialized.append(*itr);
- } // for itr - a_Results[]
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_TAB_COMPLETION);
- WriteString(Serialized);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
-{
- // Unloading the chunk is done by sending a "map chunk" packet
- // with IncludeInitialize set to true and primary bitmap set to 0:
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_CHUNK_DATA);
- WriteInt (a_ChunkX);
- WriteInt (a_ChunkZ);
- WriteBool(true); // IncludeInitialize
- WriteShort(0); // Primary bitmap
- WriteShort(0); // Add bitmap
- WriteInt(0);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendWholeInventory(const cWindow & a_Window)
-{
- // 1.3.2 requires player inventory slots to be sent as SetSlot packets,
- // otherwise it sometimes fails to update the window
-
- // Send the entire window:
- super::SendWholeInventory(a_Window);
-
- // Send the player inventory and hotbar:
- const cInventory & Inventory = m_Client->GetPlayer()->GetInventory();
- int BaseOffset = a_Window.GetNumSlots() - (cInventory::invNumSlots - cInventory::invInventoryOffset); // Number of non-inventory slots
- char WindowID = a_Window.GetWindowID();
- for (int i = 0; i < cInventory::invInventoryCount; i++)
- {
- SendInventorySlot(WindowID, BaseOffset + i, Inventory.GetInventorySlot(i));
- } // for i - Inventory[]
- BaseOffset += cInventory::invInventoryCount;
- for (int i = 0; i < cInventory::invHotbarCount; i++)
- {
- SendInventorySlot(WindowID, BaseOffset + i, Inventory.GetHotbarSlot(i));
- } // for i - Hotbar[]
-
- // Send even the item being dragged:
- SendInventorySlot(-1, -1, m_Client->GetPlayer()->GetDraggingItem());
-}
-
-
-
-
-
-AString cProtocol132::GetAuthServerID(void)
-{
- // http://wiki.vg/wiki/index.php?title=Session&oldid=2615
- // Server uses SHA1 to mix ServerID, Client secret and server public key together
- // The mixing is done in StartEncryption, the result is in m_AuthServerID
-
- return m_AuthServerID;
-}
-
-
-
-
-
-int cProtocol132::ParsePacket(unsigned char a_PacketType)
-{
- switch (a_PacketType)
- {
- default: return super::ParsePacket(a_PacketType); // off-load previously known packets into cProtocol125
- case PACKET_CLIENT_STATUSES: return ParseClientStatuses();
- case PACKET_ENCRYPTION_KEY_RESP: return ParseEncryptionKeyResponse();
- case PACKET_LOCALE_VIEW_DISTANCE: return ParseLocaleViewDistance();
- case PACKET_TAB_COMPLETION: return ParseTabCompletion();
- }
-}
-
-
-
-
-
-int cProtocol132::ParseBlockPlace(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_PACKET_READ(ReadByte, Byte, PosY);
- HANDLE_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_PACKET_READ(ReadChar, char, BlockFace);
-
- cItem HeldItem;
- int res = ParseItem(HeldItem);
- if (res < 0)
- {
- return res;
- }
-
- HANDLE_PACKET_READ(ReadChar, char, CursorX);
- HANDLE_PACKET_READ(ReadChar, char, CursorY);
- HANDLE_PACKET_READ(ReadChar, char, CursorZ);
-
- m_Client->HandleRightClick(PosX, PosY, PosZ, BlockFace, CursorX, CursorY, CursorZ, HeldItem);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol132::ParseHandshake(void)
-{
- HANDLE_PACKET_READ(ReadByte, Byte, ProtocolVersion);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Username);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, ServerHost);
- HANDLE_PACKET_READ(ReadBEInt, int, ServerPort);
- m_Username = Username;
-
- if (!m_Client->HandleHandshake( m_Username ))
- {
- return PARSE_OK; // Player is not allowed into the server
- }
-
- // Send a 0xFD Encryption Key Request http://wiki.vg/Protocol#0xFD
- CryptoPP::StringSink sink(m_ServerPublicKey); // GCC won't allow inline instantiation in the following line, damned temporary refs
- cRoot::Get()->GetServer()->GetPublicKey().Save(sink);
- SendEncryptionKeyRequest();
-
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol132::ParseClientStatuses(void)
-{
- HANDLE_PACKET_READ(ReadByte, byte, Status);
- if ((Status & 1) == 0)
- {
- m_Client->HandleLogin(39, m_Username);
- }
- else
- {
- m_Client->HandleRespawn();
- }
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol132::ParseEncryptionKeyResponse(void)
-{
- HANDLE_PACKET_READ(ReadBEShort, short, EncKeyLength);
- AString EncKey;
- if (!m_ReceivedData.ReadString(EncKey, EncKeyLength))
- {
- return PARSE_INCOMPLETE;
- }
- HANDLE_PACKET_READ(ReadBEShort, short, EncNonceLength);
- AString EncNonce;
- if (!m_ReceivedData.ReadString(EncNonce, EncNonceLength))
- {
- return PARSE_INCOMPLETE;
- }
- if ((EncKeyLength > MAX_ENC_LEN) || (EncNonceLength > MAX_ENC_LEN))
- {
- LOGD("Too long encryption");
- m_Client->Kick("Hacked client");
- return PARSE_OK;
- }
-
- HandleEncryptionKeyResponse(EncKey, EncNonce);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol132::ParseLocaleViewDistance(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Locale);
- HANDLE_PACKET_READ(ReadChar, char, ViewDistance);
- HANDLE_PACKET_READ(ReadChar, char, ChatFlags);
- HANDLE_PACKET_READ(ReadChar, char, ClientDifficulty);
- // TODO: m_Client->HandleLocale(Locale);
- // TODO: m_Client->HandleViewDistance(ViewDistance);
- // TODO: m_Client->HandleChatFlags(ChatFlags);
- // Ignoring client difficulty
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol132::ParseLogin(void)
-{
- // Login packet not used in 1.3.2
- return PARSE_ERROR;
-}
-
-
-
-
-
-int cProtocol132::ParsePlayerAbilities(void)
-{
- HANDLE_PACKET_READ(ReadBool, bool, Flags);
- HANDLE_PACKET_READ(ReadChar, char, FlyingSpeed);
- HANDLE_PACKET_READ(ReadChar, char, WalkingSpeed);
- // TODO: m_Client->HandlePlayerAbilities(...);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol132::ParseTabCompletion(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Text);
- m_Client->HandleTabCompletion(Text);
- return PARSE_OK;
-}
-
-
-
-
-
-void cProtocol132::SendData(const char * a_Data, int a_Size)
-{
- m_DataToSend.append(a_Data, a_Size);
-}
-
-
-
-
-
-void cProtocol132::Flush(void)
-{
- ASSERT(m_CSPacket.IsLockedByCurrentThread()); // Did all packets lock the CS properly?
-
- if (m_DataToSend.empty())
- {
- LOGD("Flushing empty");
- return;
- }
- const char * a_Data = m_DataToSend.data();
- int a_Size = m_DataToSend.size();
- if (m_IsEncrypted)
- {
- byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks)
- while (a_Size > 0)
- {
- int NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size;
- m_Encryptor.ProcessData(Encrypted, (byte *)a_Data, NumBytes);
- super::SendData((const char *)Encrypted, NumBytes);
- a_Size -= NumBytes;
- a_Data += NumBytes;
- }
- }
- else
- {
- super::SendData(a_Data, a_Size);
- }
- m_DataToSend.clear();
-}
-
-
-
-
-
-void cProtocol132::WriteItem(const cItem & a_Item)
-{
- short ItemType = a_Item.m_ItemType;
- ASSERT(ItemType >= -1); // Check validity of packets in debug runtime
- if (ItemType <= 0)
- {
- // Fix, to make sure no invalid values are sent.
- ItemType = -1;
- }
-
- if (a_Item.IsEmpty())
- {
- WriteShort(-1);
- return;
- }
-
- WriteShort(ItemType);
- WriteByte (a_Item.m_ItemCount);
- WriteShort(a_Item.m_ItemDamage);
-
- if (a_Item.m_Enchantments.IsEmpty())
- {
- WriteShort(-1);
- return;
- }
-
- // Send the enchantments:
- cFastNBTWriter Writer;
- const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
- a_Item.m_Enchantments.WriteToNBTCompound(Writer, TagName);
- Writer.Finish();
- AString Compressed;
- CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);
- WriteShort(Compressed.size());
- SendData(Compressed.data(), Compressed.size());
-}
-
-
-
-
-
-int cProtocol132::ParseItem(cItem & a_Item)
-{
- HANDLE_PACKET_READ(ReadBEShort, short, ItemType);
-
- if (ItemType <= -1)
- {
- a_Item.Empty();
- return PARSE_OK;
- }
- a_Item.m_ItemType = ItemType;
-
- HANDLE_PACKET_READ(ReadChar, char, ItemCount);
- HANDLE_PACKET_READ(ReadBEShort, short, ItemDamage);
- a_Item.m_ItemCount = ItemCount;
- a_Item.m_ItemDamage = ItemDamage;
- if (ItemCount <= 0)
- {
- a_Item.Empty();
- }
-
- HANDLE_PACKET_READ(ReadBEShort, short, MetadataLength);
- if (MetadataLength <= 0)
- {
- return PARSE_OK;
- }
-
- // Read the metadata
- AString Metadata;
- Metadata.resize(MetadataLength);
- if (!m_ReceivedData.ReadBuf((void *)Metadata.data(), MetadataLength))
- {
- return PARSE_INCOMPLETE;
- }
-
- return ParseItemMetadata(a_Item, Metadata);
-}
-
-
-
-
-
-int cProtocol132::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
-{
- // Uncompress the GZIPped data:
- AString Uncompressed;
- if (UncompressStringGZIP(a_Metadata.data(), a_Metadata.size(), Uncompressed) != Z_OK)
- {
- AString HexDump;
- CreateHexDump(HexDump, a_Metadata.data(), a_Metadata.size(), 16);
- LOG("Cannot unGZIP item metadata:\n%s", HexDump.c_str());
- return PARSE_ERROR;
- }
-
- // Parse into NBT:
- cParsedNBT NBT(Uncompressed.data(), Uncompressed.size());
- if (!NBT.IsValid())
- {
- AString HexDump;
- CreateHexDump(HexDump, Uncompressed.data(), Uncompressed.size(), 16);
- LOG("Cannot parse NBT item metadata:\n%s", HexDump.c_str());
- return PARSE_ERROR;
- }
-
- // Load enchantments from the NBT:
- for (int tag = NBT.GetFirstChild(NBT.GetRoot()); tag >= 0; tag = NBT.GetNextSibling(tag))
- {
- if (
- (NBT.GetType(tag) == TAG_List) &&
- (
- (NBT.GetName(tag) == "ench") ||
- (NBT.GetName(tag) == "StoredEnchantments")
- )
- )
- {
- a_Item.m_Enchantments.ParseFromNBT(NBT, tag);
- }
- }
-
- return PARSE_OK;
-}
-
-
-
-
-
-void cProtocol132::SendCompass(const cWorld & a_World)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_COMPASS);
- WriteInt((int)(a_World.GetSpawnX()));
- WriteInt((int)(a_World.GetSpawnY()));
- WriteInt((int)(a_World.GetSpawnZ()));
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendEncryptionKeyRequest(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte((char)0xfd);
- WriteString(cRoot::Get()->GetServer()->GetServerID());
- WriteShort((short)m_ServerPublicKey.size());
- SendData(m_ServerPublicKey.data(), m_ServerPublicKey.size());
- WriteShort(4);
- WriteInt((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :)
- Flush();
-}
-
-
-
-
-
-void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce)
-{
- // Decrypt EncNonce using privkey
- RSAES<PKCS1v15>::Decryptor rsaDecryptor(cRoot::Get()->GetServer()->GetPrivateKey());
- time_t CurTime = time(NULL);
- CryptoPP::RandomPool rng;
- rng.Put((const byte *)&CurTime, sizeof(CurTime));
- byte DecryptedNonce[MAX_ENC_LEN];
- DecodingResult res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncNonce.data(), a_EncNonce.size(), DecryptedNonce);
- if (!res.isValidCoding || (res.messageLength != 4))
- {
- LOGD("Bad nonce length");
- m_Client->Kick("Hacked client");
- return;
- }
- if (ntohl(*((int *)DecryptedNonce)) != (unsigned)(uintptr_t)this)
- {
- LOGD("Bad nonce value");
- m_Client->Kick("Hacked client");
- return;
- }
-
- // Decrypt the symmetric encryption key using privkey:
- byte DecryptedKey[MAX_ENC_LEN];
- res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncKey.data(), a_EncKey.size(), DecryptedKey);
- if (!res.isValidCoding || (res.messageLength != 16))
- {
- LOGD("Bad key length");
- m_Client->Kick("Hacked client");
- return;
- }
-
- {
- // Send encryption key response:
- cCSLock Lock(m_CSPacket);
- WriteByte((char)0xfc);
- WriteShort(0);
- WriteShort(0);
- Flush();
- }
-
- StartEncryption(DecryptedKey);
- return;
-}
-
-
-
-
-
-void cProtocol132::StartEncryption(const byte * a_Key)
-{
- m_Encryptor.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1));
- m_Decryptor.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1));
- m_IsEncrypted = true;
-
- // Prepare the m_AuthServerID:
- CryptoPP::SHA1 Checksum;
- AString ServerID = cRoot::Get()->GetServer()->GetServerID();
- Checksum.Update((const byte *)ServerID.c_str(), ServerID.length());
- Checksum.Update(a_Key, 16);
- Checksum.Update((const byte *)m_ServerPublicKey.c_str(), m_ServerPublicKey.length());
- byte Digest[20];
- Checksum.Final(Digest);
- DigestToJava(Digest, m_AuthServerID);
-}
-
-
-
-
diff --git a/source/Protocol/Protocol132.h b/source/Protocol/Protocol132.h
deleted file mode 100644
index dc4d8aeef..000000000
--- a/source/Protocol/Protocol132.h
+++ /dev/null
@@ -1,102 +0,0 @@
-
-// Protocol132.h
-
-// Interfaces to the cProtocol132 class representing the release 1.3.2 protocol (#39)
-
-
-
-
-
-#pragma once
-
-#include "Protocol125.h"
-#include "../../CryptoPP/modes.h"
-#include "../../CryptoPP/aes.h"
-
-
-
-
-
-class cProtocol132 :
- public cProtocol125
-{
- typedef cProtocol125 super;
-public:
-
- cProtocol132(cClientHandle * a_Client);
- virtual ~cProtocol132();
-
- /// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
-
- // Sending commands (alphabetically sorted):
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
- virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
- virtual void SendDestroyEntity (const cEntity & a_Entity) override;
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
- virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
- virtual void SendSpawnMob (const cMonster & a_Mob) override;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
- virtual void SendWholeInventory (const cWindow & a_Window) override;
-
- virtual AString GetAuthServerID(void) override;
-
- /// Handling of the additional packets:
- virtual int ParsePacket(unsigned char a_PacketType) override;
-
- // Modified packets:
- virtual int ParseBlockPlace (void) override;
- virtual int ParseHandshake (void) override;
- virtual int ParseLogin (void) override;
- virtual int ParsePlayerAbilities(void) override;
-
- // New packets:
- virtual int ParseClientStatuses (void);
- virtual int ParseEncryptionKeyResponse(void);
- virtual int ParseLocaleViewDistance (void);
- virtual int ParseTabCompletion (void);
-
-protected:
- bool m_IsEncrypted;
- CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor;
- CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor;
- AString m_DataToSend;
-
- /// The ServerID used for session authentication; set in StartEncryption(), used in GetAuthServerID()
- AString m_AuthServerID;
-
- /// The server's public key, as used by SendEncryptionKeyRequest() and StartEncryption()
- AString m_ServerPublicKey;
-
- virtual void SendData(const char * a_Data, int a_Size) override;
-
- // DEBUG:
- virtual void Flush(void) override;
-
- // Items in slots are sent differently
- virtual void WriteItem(const cItem & a_Item) override;
- virtual int ParseItem(cItem & a_Item) override;
-
- /// Parses the metadata that may come with the item.
- int ParseItemMetadata(cItem & a_Item, const AString & a_Metadata);
-
- virtual void SendCompass(const cWorld & a_World);
- virtual void SendEncryptionKeyRequest(void);
-
- /// Decrypts the key and nonce, checks nonce, starts the symmetric encryption
- void HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce);
-
- /// Starts the symmetric encryption with the specified key; also sets m_AuthServerID
- void StartEncryption(const byte * a_Key);
-} ;
-
-
-
-
diff --git a/source/Protocol/Protocol14x.cpp b/source/Protocol/Protocol14x.cpp
deleted file mode 100644
index d2582458b..000000000
--- a/source/Protocol/Protocol14x.cpp
+++ /dev/null
@@ -1,256 +0,0 @@
-
-// Protocol14x.cpp
-
-/*
-Implements the 1.4.x protocol classes representing these protocols:
-- cProtocol142:
- - release 1.4.2 protocol (#47)
- - release 1.4.4 protocol (#49) - the same protocol class is used, because the only difference is in a packet that MCServer doesn't implement yet (ITEM_DATA)
- - release 1.4.5 protocol (same as 1.4.4)
-- cProtocol146:
- - release 1.4.6 protocol (#51)
-*/
-
-#include "Globals.h"
-#include "Protocol14x.h"
-#include "../Root.h"
-#include "../Server.h"
-#include "../ClientHandle.h"
-#include "../../CryptoPP/randpool.h"
-#include "../Item.h"
-#include "ChunkDataSerializer.h"
-#include "../Entities/Player.h"
-#include "../Mobs/Monster.h"
-#include "../UI/Window.h"
-#include "../Entities/Pickup.h"
-#include "../Entities/FallingBlock.h"
-
-
-
-
-
-#define HANDLE_PACKET_READ(Proc, Type, Var) \
- Type Var; \
- { \
- if (!m_ReceivedData.Proc(Var)) \
- { \
- m_ReceivedData.CheckValid(); \
- return PARSE_INCOMPLETE; \
- } \
- m_ReceivedData.CheckValid(); \
- }
-
-
-
-
-
-enum
-{
- PACKET_UPDATE_TIME = 0x04,
- PACKET_PICKUP_SPAWN = 0x15,
- PACKET_SPAWN_OBJECT = 0x17,
- PACKET_ENTITY_METADATA = 0x28,
- PACKET_SOUND_PARTICLE_EFFECT = 0x3d
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol142:
-
-cProtocol142::cProtocol142(cClientHandle * a_Client) :
- super(a_Client)
-{
-}
-
-
-
-
-
-int cProtocol142::ParseLocaleViewDistance(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Locale);
- HANDLE_PACKET_READ(ReadChar, char, ViewDistance);
- HANDLE_PACKET_READ(ReadChar, char, ChatFlags);
- HANDLE_PACKET_READ(ReadChar, char, ClientDifficulty);
- HANDLE_PACKET_READ(ReadChar, char, ShouldShowCape); // <-- new in 1.4.2
- // TODO: m_Client->HandleLocale(Locale);
- // TODO: m_Client->HandleViewDistance(ViewDistance);
- // TODO: m_Client->HandleChatFlags(ChatFlags);
- // Ignoring client difficulty
- return PARSE_OK;
-}
-
-
-
-
-
-void cProtocol142::SendPickupSpawn(const cPickup & a_Pickup)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_PICKUP_SPAWN);
- WriteInt (a_Pickup.GetUniqueID());
- WriteItem (a_Pickup.GetItem());
- WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32));
- WriteByte ((char)(a_Pickup.GetSpeed().x * 8));
- WriteByte ((char)(a_Pickup.GetSpeed().y * 8));
- WriteByte ((char)(a_Pickup.GetSpeed().z * 8));
- Flush();
-}
-
-
-
-
-
-void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_SOUND_PARTICLE_EFFECT);
- WriteInt (a_EffectID);
- WriteInt (a_SrcX);
- WriteByte(a_SrcY);
- WriteInt (a_SrcZ);
- WriteInt (a_Data);
- WriteBool(0);
- Flush();
-}
-
-
-
-
-
-void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_UPDATE_TIME);
- WriteInt64(a_WorldAge);
- WriteInt64(a_TimeOfDay);
- Flush();
-}
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol146:
-
-cProtocol146::cProtocol146(cClientHandle * a_Client) :
- super(a_Client)
-{
-}
-
-
-
-
-
-void cProtocol146::SendPickupSpawn(const cPickup & a_Pickup)
-{
- ASSERT(!a_Pickup.GetItem().IsEmpty());
-
- cCSLock Lock(m_CSPacket);
-
- // Send a SPAWN_OBJECT packet for the base entity:
- WriteByte(PACKET_SPAWN_OBJECT);
- WriteInt (a_Pickup.GetUniqueID());
- WriteByte(0x02);
- WriteInt ((int)(a_Pickup.GetPosX() * 32));
- WriteInt ((int)(a_Pickup.GetPosY() * 32));
- WriteInt ((int)(a_Pickup.GetPosZ() * 32));
- WriteInt (1);
- WriteShort((short)(a_Pickup.GetSpeed().x * 32));
- WriteShort((short)(a_Pickup.GetSpeed().y * 32));
- WriteShort((short)(a_Pickup.GetSpeed().z * 32));
- WriteByte(0);
- WriteByte(0);
-
- // Send a ENTITY_METADATA packet with the slot info:
- WriteByte(PACKET_ENTITY_METADATA);
- WriteInt(a_Pickup.GetUniqueID());
- WriteByte(0xaa); // a slot value at index 10
- WriteItem(a_Pickup.GetItem());
- WriteByte(0x7f); // End of metadata
- Flush();
-}
-
-
-
-
-
-void cProtocol146::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
-{
- // Send a spawn object / vehicle packet
- cCSLock Lock(m_CSPacket);
-
- WriteByte(PACKET_SPAWN_OBJECT);
- WriteInt (a_FallingBlock.GetUniqueID());
- WriteByte(70);
- WriteInt ((int)(a_FallingBlock.GetPosX() * 32));
- WriteInt ((int)(a_FallingBlock.GetPosY() * 32));
- WriteInt ((int)(a_FallingBlock.GetPosZ() * 32));
- WriteByte (0); // Pitch
- WriteByte (0); // Yaw
- WriteInt (a_FallingBlock.GetBlockType()); // data indicator = blocktype
- WriteShort((short)(a_FallingBlock.GetSpeedX() * 400));
- WriteShort((short)(a_FallingBlock.GetSpeedY() * 400));
- WriteShort((short)(a_FallingBlock.GetSpeedZ() * 400));
- Flush();
-}
-
-
-
-
-
-void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_SPAWN_OBJECT);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_ObjectType);
- WriteInt ((int)(a_Entity.GetPosX() * 32));
- WriteInt ((int)(a_Entity.GetPosY() * 32));
- WriteInt ((int)(a_Entity.GetPosZ() * 32));
- WriteByte(a_Pitch);
- WriteByte(a_Yaw);
- WriteInt (a_ObjectData);
- if (a_ObjectData != 0)
- {
- WriteShort((short)(a_Entity.GetSpeedX() * 400));
- WriteShort((short)(a_Entity.GetSpeedY() * 400));
- WriteShort((short)(a_Entity.GetSpeedZ() * 400));
- }
- Flush();
-}
-
-
-
-
-
-void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_SPAWN_OBJECT);
- WriteInt (a_Vehicle.GetUniqueID());
- WriteByte (a_VehicleType);
- WriteInt ((int)(a_Vehicle.GetPosX() * 32));
- WriteInt ((int)(a_Vehicle.GetPosY() * 32));
- WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
- WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256));
- WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256));
- WriteInt (a_VehicleSubType);
- if (a_VehicleSubType != 0)
- {
- WriteShort((short)(a_Vehicle.GetSpeedX() * 400));
- WriteShort((short)(a_Vehicle.GetSpeedY() * 400));
- WriteShort((short)(a_Vehicle.GetSpeedZ() * 400));
- }
- Flush();
-}
-
-
-
-
-
diff --git a/source/Protocol/Protocol14x.h b/source/Protocol/Protocol14x.h
deleted file mode 100644
index ca497bbc1..000000000
--- a/source/Protocol/Protocol14x.h
+++ /dev/null
@@ -1,63 +0,0 @@
-
-// Protocol14x.h
-
-/*
-Interfaces to the 1.4.x protocol classes representing these protocols:
-- cProtocol142:
- - release 1.4.2 protocol (#47)
- - release 1.4.4 protocol (#49) - the same protocol class is used, because the only difference is in a packet that MCServer doesn't implement yet (ITEM_DATA)
- - release 1.4.5 protocol (same as 1.4.4)
-- cProtocol146:
- - release 1.4.6 protocol (#51)
-*/
-
-
-
-
-
-#pragma once
-
-#include "Protocol132.h"
-
-
-
-
-
-class cProtocol142 :
- public cProtocol132
-{
- typedef cProtocol132 super;
-
-public:
- cProtocol142(cClientHandle * a_Client);
-
- // Sending commands (alphabetically sorted):
- virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
- virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
-
- // Specific packet parsers:
- virtual int ParseLocaleViewDistance(void) override;
-} ;
-
-
-
-
-
-class cProtocol146 :
- public cProtocol142
-{
- typedef cProtocol142 super;
-
-public:
- cProtocol146(cClientHandle * a_Client);
-
- virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
- virtual void SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) override;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
-} ;
-
-
-
-
diff --git a/source/Protocol/Protocol15x.cpp b/source/Protocol/Protocol15x.cpp
deleted file mode 100644
index c337d26e7..000000000
--- a/source/Protocol/Protocol15x.cpp
+++ /dev/null
@@ -1,138 +0,0 @@
-
-// Protocol15x.cpp
-
-/*
-Implements the 1.5.x protocol classes:
- - cProtocol150
- - release 1.5 protocol (#60)
- - release 1.5.2 protocol (#61, no relevant changes found)
-*/
-
-#include "Globals.h"
-#include "Protocol15x.h"
-#include "../ClientHandle.h"
-#include "../Item.h"
-#include "../UI/Window.h"
-
-
-
-
-
-#define HANDLE_PACKET_READ(Proc, Type, Var) \
- Type Var; \
- { \
- if (!m_ReceivedData.Proc(Var)) \
- { \
- m_ReceivedData.CheckValid(); \
- return PARSE_INCOMPLETE; \
- } \
- m_ReceivedData.CheckValid(); \
- }
-
-
-
-
-
-enum
-{
- PACKET_WINDOW_OPEN = 0x64,
-} ;
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol150:
-
-cProtocol150::cProtocol150(cClientHandle * a_Client) :
- super(a_Client)
-{
-}
-
-
-
-
-
-void cProtocol150::SendWindowOpen(const cWindow & a_Window)
-{
- if (a_Window.GetWindowType() < 0)
- {
- // Do not send for inventory windows
- return;
- }
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_WINDOW_OPEN);
- WriteByte (a_Window.GetWindowID());
- WriteByte (a_Window.GetWindowType());
- WriteString(a_Window.GetWindowTitle());
- WriteByte (a_Window.GetNumNonInventorySlots());
- WriteByte (1); // Use title
- Flush();
-}
-
-
-
-
-
-int cProtocol150::ParseWindowClick(void)
-{
- HANDLE_PACKET_READ(ReadChar, char, WindowID);
- HANDLE_PACKET_READ(ReadBEShort, short, SlotNum);
- HANDLE_PACKET_READ(ReadByte, Byte, Button);
- HANDLE_PACKET_READ(ReadBEShort, short, TransactionID);
- HANDLE_PACKET_READ(ReadByte, Byte, Mode);
- cItem HeldItem;
- int res = ParseItem(HeldItem);
- if (res < 0)
- {
- return res;
- }
-
- // Convert Button, Mode, SlotNum and HeldItem into eClickAction:
- eClickAction Action;
- switch ((Mode << 8) | Button)
- {
- case 0x0000: Action = (SlotNum != -999) ? caLeftClick : caLeftClickOutside; break;
- case 0x0001: Action = (SlotNum != -999) ? caRightClick : caRightClickOutside; break;
- case 0x0100: Action = caShiftLeftClick; break;
- case 0x0101: Action = caShiftRightClick; break;
- case 0x0200: Action = caNumber1; break;
- case 0x0201: Action = caNumber2; break;
- case 0x0202: Action = caNumber3; break;
- case 0x0203: Action = caNumber4; break;
- case 0x0204: Action = caNumber5; break;
- case 0x0205: Action = caNumber6; break;
- case 0x0206: Action = caNumber7; break;
- case 0x0207: Action = caNumber8; break;
- case 0x0208: Action = caNumber9; break;
- case 0x0300: Action = caMiddleClick; break;
- case 0x0400: Action = (SlotNum == -999) ? caLeftClickOutsideHoldNothing : caDropKey; break;
- case 0x0401: Action = (SlotNum == -999) ? caRightClickOutsideHoldNothing : caCtrlDropKey; break;
- case 0x0500: Action = (SlotNum == -999) ? caLeftPaintBegin : caUnknown; break;
- case 0x0501: Action = (SlotNum != -999) ? caLeftPaintProgress : caUnknown; break;
- case 0x0502: Action = (SlotNum == -999) ? caLeftPaintEnd : caUnknown; break;
- case 0x0504: Action = (SlotNum == -999) ? caRightPaintBegin : caUnknown; break;
- case 0x0505: Action = (SlotNum != -999) ? caRightPaintProgress : caUnknown; break;
- case 0x0506: Action = (SlotNum == -999) ? caRightPaintEnd : caUnknown; break;
- case 0x0600: Action = caDblClick; break;
- }
-
- if (Action == caUnknown)
- {
- LOGWARNING("Received an unknown click action combination: Mode = %d, Button = %d, Slot = %d, HeldItem = %s. Ignoring packet.",
- Mode, Button, SlotNum, ItemToFullString(HeldItem).c_str()
- );
- ASSERT(!"Unknown click action");
- return PARSE_OK;
- }
-
- m_Client->HandleWindowClick(WindowID, SlotNum, Action, HeldItem);
- return PARSE_OK;
-}
-
-
-
-
-
diff --git a/source/Protocol/Protocol15x.h b/source/Protocol/Protocol15x.h
deleted file mode 100644
index e554fe130..000000000
--- a/source/Protocol/Protocol15x.h
+++ /dev/null
@@ -1,38 +0,0 @@
-
-// Protocol15x.h
-
-/*
-Declares the 1.5.x protocol classes:
- - cProtocol150
- - release 1.5 and 1.5.1 protocol (#60)
- - release 1.5.2 protocol (#61; no relevant changes found)
-*/
-
-
-
-
-
-#pragma once
-
-#include "Protocol14x.h"
-
-
-
-
-
-class cProtocol150 :
- public cProtocol146
-{
- typedef cProtocol146 super;
-
-public:
- cProtocol150(cClientHandle * a_Client);
-
- virtual void SendWindowOpen(const cWindow & a_Window) override;
-
- virtual int ParseWindowClick(void);
-} ;
-
-
-
-
diff --git a/source/Protocol/Protocol16x.cpp b/source/Protocol/Protocol16x.cpp
deleted file mode 100644
index cfa27b3c4..000000000
--- a/source/Protocol/Protocol16x.cpp
+++ /dev/null
@@ -1,268 +0,0 @@
-
-// Protocol16x.cpp
-
-/*
-Implements the 1.6.x protocol classes:
- - cProtocol161
- - release 1.6.1 protocol (#73)
- - cProtocol162
- - release 1.6.2 protocol (#74)
- - release 1.6.3 protocol (#77) - no relevant changes
- - release 1.6.4 protocol (#78) - no relevant changes
-(others may be added later in the future for the 1.6 release series)
-*/
-
-#include "Globals.h"
-#include "Protocol16x.h"
-#include "../ClientHandle.h"
-#include "../Entities/Entity.h"
-#include "../Entities/Player.h"
-#include "../UI/Window.h"
-
-
-
-
-
-#define HANDLE_PACKET_READ(Proc, Type, Var) \
- Type Var; \
- { \
- if (!m_ReceivedData.Proc(Var)) \
- { \
- m_ReceivedData.CheckValid(); \
- return PARSE_INCOMPLETE; \
- } \
- m_ReceivedData.CheckValid(); \
- }
-
-
-
-
-
-enum
-{
- PACKET_CHAT = 0x03,
- PACKET_UPDATE_HEALTH = 0x08,
- PACKET_STEER_VEHICLE = 0x1b,
- PACKET_ATTACH_ENTITY = 0x27,
- PACKET_ENTITY_PROPERTIES = 0x2c,
- PACKET_WINDOW_OPEN = 0x64,
- PACKET_TILE_EDITOR_OPEN = 0x85,
- PACKET_PLAYER_ABILITIES = 0xca,
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol161:
-
-cProtocol161::cProtocol161(cClientHandle * a_Client) :
- super(a_Client)
-{
-}
-
-
-
-
-
-void cProtocol161::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ATTACH_ENTITY);
- WriteInt(a_Entity.GetUniqueID());
- WriteInt((a_Vehicle == NULL) ? -1 : a_Vehicle->GetUniqueID());
- WriteBool(false); // TODO: "Should use leash?" -> no
- Flush();
-}
-
-
-
-
-
-void cProtocol161::SendChat(const AString & a_Message)
-{
- super::SendChat(Printf("{\"text\":\"%s\"}", EscapeString(a_Message).c_str()));
-}
-
-
-
-
-
-void cProtocol161::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_TILE_EDITOR_OPEN);
- WriteByte(0);
- WriteInt(a_BlockX);
- WriteInt(a_BlockY);
- WriteInt(a_BlockZ);
- Flush();
-}
-
-
-
-
-
-void cProtocol161::SendGameMode(eGameMode a_GameMode)
-{
- super::SendGameMode(a_GameMode);
- SendPlayerMaxSpeed();
-}
-
-
-
-
-
-void cProtocol161::SendHealth(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_UPDATE_HEALTH);
- WriteFloat((float)m_Client->GetPlayer()->GetHealth());
- WriteShort(m_Client->GetPlayer()->GetFoodLevel());
- WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel());
- Flush();
-}
-
-
-
-
-
-void cProtocol161::SendPlayerMaxSpeed(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENTITY_PROPERTIES);
- WriteInt(m_Client->GetPlayer()->GetUniqueID());
- WriteInt(1);
- WriteString("generic.movementSpeed");
- WriteDouble(m_Client->GetPlayer()->GetMaxSpeed());
- Flush();
-}
-
-
-
-
-
-void cProtocol161::SendRespawn(void)
-{
- // Besides sending the respawn, we need to also send the player max speed, otherwise the client reverts to super-fast
- super::SendRespawn();
- SendPlayerMaxSpeed();
-}
-
-
-
-
-
-void cProtocol161::SendWindowOpen(const cWindow & a_Window)
-{
- if (a_Window.GetWindowType() < 0)
- {
- // Do not send for inventory windows
- return;
- }
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_WINDOW_OPEN);
- WriteByte (a_Window.GetWindowID());
- WriteByte (a_Window.GetWindowType());
- WriteString(a_Window.GetWindowTitle());
- WriteByte (a_Window.GetNumNonInventorySlots());
- WriteByte (1); // Use title
- if (a_Window.GetWindowType() == cWindow::wtAnimalChest)
- {
- WriteInt(0); // TODO: The animal's EntityID
- }
- Flush();
-}
-
-
-
-
-
-int cProtocol161::ParseEntityAction(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_PACKET_READ(ReadChar, char, ActionID);
- HANDLE_PACKET_READ(ReadBEInt, int, UnknownHorseVal);
- m_Client->HandleEntityAction(EntityID, ActionID);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol161::ParsePlayerAbilities(void)
-{
- HANDLE_PACKET_READ(ReadByte, Byte, Flags);
- HANDLE_PACKET_READ(ReadBEFloat, float, FlyingSpeed);
- HANDLE_PACKET_READ(ReadBEFloat, float, WalkingSpeed);
- // TODO: m_Client->HandlePlayerAbilities(...);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol161::ParseSteerVehicle(void)
-{
- HANDLE_PACKET_READ(ReadBEFloat, float, Sideways);
- HANDLE_PACKET_READ(ReadBEFloat, float, Forward);
- HANDLE_PACKET_READ(ReadBool, bool, Jump);
- HANDLE_PACKET_READ(ReadBool, bool, Unmount);
- if (Unmount)
- {
- m_Client->HandleUnmount();
- }
- else
- {
- m_Client->HandleSteerVehicle(Forward, Sideways);
- }
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol161::ParsePacket(unsigned char a_PacketType)
-{
- switch (a_PacketType)
- {
- case PACKET_STEER_VEHICLE: return ParseSteerVehicle();
- default: return super::ParsePacket(a_PacketType);
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol162:
-
-cProtocol162::cProtocol162(cClientHandle * a_Client) :
- super(a_Client)
-{
-}
-
-
-
-
-
-void cProtocol162::SendPlayerMaxSpeed(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENTITY_PROPERTIES);
- WriteInt(m_Client->GetPlayer()->GetUniqueID());
- WriteInt(1);
- WriteString("generic.movementSpeed");
- WriteDouble(m_Client->GetPlayer()->GetMaxSpeed());
- WriteShort(0);
- Flush();
-}
-
-
-
-
diff --git a/source/Protocol/Protocol16x.h b/source/Protocol/Protocol16x.h
deleted file mode 100644
index 325e41c5a..000000000
--- a/source/Protocol/Protocol16x.h
+++ /dev/null
@@ -1,76 +0,0 @@
-
-// Protocol16x.h
-
-/*
-Declares the 1.6.x protocol classes:
- - cProtocol161
- - release 1.6.1 protocol (#73)
- - cProtocol162
- - release 1.6.2 protocol (#74)
- - release 1.6.3 protocol (#77) - no relevant changes
- - release 1.6.4 protocol (#78) - no relevant changes
-(others may be added later in the future for the 1.6 release series)
-*/
-
-
-
-
-
-#pragma once
-
-#include "Protocol15x.h"
-
-
-
-
-
-class cProtocol161 :
- public cProtocol150
-{
- typedef cProtocol150 super;
-
-public:
- cProtocol161(cClientHandle * a_Client);
-
-protected:
-
- // cProtocol150 overrides:
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
- virtual void SendChat (const AString & a_Message) override;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendGameMode (eGameMode a_GameMode) override;
- virtual void SendHealth (void) override;
- virtual void SendPlayerMaxSpeed(void) override;
- virtual void SendRespawn (void) override;
- virtual void SendWindowOpen (const cWindow & a_Window) override;
-
- virtual int ParseEntityAction (void) override;
- virtual int ParsePlayerAbilities(void) override;
-
- // New packets:
- virtual int ParseSteerVehicle(void);
-
- // Enable new packets' handling
- virtual int ParsePacket(unsigned char a_PacketType) override;
-} ;
-
-
-
-
-
-class cProtocol162 :
- public cProtocol161
-{
- typedef cProtocol161 super;
-
-public:
- cProtocol162(cClientHandle * a_Client);
-
-protected:
- // cProtocol161 overrides:
- virtual void SendPlayerMaxSpeed(void) override;
-} ;
-
-
-
-
diff --git a/source/Protocol/Protocol17x.cpp b/source/Protocol/Protocol17x.cpp
deleted file mode 100644
index ae1df7395..000000000
--- a/source/Protocol/Protocol17x.cpp
+++ /dev/null
@@ -1,1929 +0,0 @@
-
-// Protocol17x.cpp
-
-/*
-Implements the 1.7.x protocol classes:
- - cProtocol172
- - release 1.7.2 protocol (#4)
-(others may be added later in the future for the 1.7 release series)
-*/
-
-#include "Globals.h"
-#include "Protocol17x.h"
-#include "ChunkDataSerializer.h"
-#include "../ClientHandle.h"
-#include "../Root.h"
-#include "../Server.h"
-#include "../World.h"
-#include "../WorldStorage/FastNBT.h"
-#include "../StringCompression.h"
-#include "../Entities/Minecart.h"
-#include "../Entities/FallingBlock.h"
-#include "../Entities/Pickup.h"
-#include "../Entities/Player.h"
-#include "../Mobs/IncludeAllMonsters.h"
-#include "../UI/Window.h"
-
-
-
-
-
-#define HANDLE_READ(Proc, Type, Var) \
- Type Var; \
- m_ReceivedData.Proc(Var);
-
-
-
-
-
-#define HANDLE_PACKET_READ(Proc, Type, Var) \
- Type Var; \
- { \
- if (!m_ReceivedData.Proc(Var)) \
- { \
- m_ReceivedData.CheckValid(); \
- return false; \
- } \
- m_ReceivedData.CheckValid(); \
- }
-
-
-
-
-
-cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) :
- super(a_Client),
- m_ServerAddress(a_ServerAddress),
- m_ServerPort(a_ServerPort),
- m_State(a_State),
- m_ReceivedData(32 KiB),
- m_OutPacketBuffer(64 KiB),
- m_OutPacketLenBuffer(20), // 20 bytes is more than enough for one VarInt
- m_IsEncrypted(false)
-{
-}
-
-
-
-
-
-void cProtocol172::DataReceived(const char * a_Data, int a_Size)
-{
- if (m_IsEncrypted)
- {
- byte Decrypted[512];
- while (a_Size > 0)
- {
- int NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size;
- m_Decryptor.ProcessData(Decrypted, (byte *)a_Data, NumBytes);
- AddReceivedData((const char *)Decrypted, NumBytes);
- a_Size -= NumBytes;
- a_Data += NumBytes;
- }
- }
- else
- {
- AddReceivedData(a_Data, a_Size);
- }
-}
-
-
-
-
-
-void cProtocol172::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- cPacketizer Pkt(*this, 0x1b); // Attach Entity packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteInt((a_Vehicle != NULL) ? a_Vehicle->GetUniqueID() : 0);
- Pkt.WriteBool(false);
-}
-
-
-
-
-
-void cProtocol172::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
-{
- cPacketizer Pkt(*this, 0x24); // Block Action packet
- Pkt.WriteInt(a_BlockX);
- Pkt.WriteShort(a_BlockY);
- Pkt.WriteInt(a_BlockZ);
- Pkt.WriteByte(a_Byte1);
- Pkt.WriteByte(a_Byte2);
- Pkt.WriteVarInt(a_BlockType);
-}
-
-
-
-
-
-void cProtocol172::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage)
-{
- cPacketizer Pkt(*this, 0x24); // Block Break Animation packet
- Pkt.WriteInt(a_EntityID);
- Pkt.WriteInt(a_BlockX);
- Pkt.WriteInt(a_BlockY);
- Pkt.WriteInt(a_BlockZ);
- Pkt.WriteChar(a_Stage);
-}
-
-
-
-
-
-void cProtocol172::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cPacketizer Pkt(*this, 0x23); // Block Change packet
- Pkt.WriteInt(a_BlockX);
- Pkt.WriteByte(a_BlockY);
- Pkt.WriteInt(a_BlockZ);
- Pkt.WriteVarInt(a_BlockType);
- Pkt.WriteByte(a_BlockMeta);
-}
-
-
-
-
-
-void cProtocol172::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
-{
- cPacketizer Pkt(*this, 0x22); // Multi Block Change packet
- Pkt.WriteInt(a_ChunkX);
- Pkt.WriteInt(a_ChunkZ);
- Pkt.WriteShort((short)a_Changes.size());
- Pkt.WriteInt(a_Changes.size() * 4);
- for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
- {
- unsigned int Coords = itr->y | (itr->z << 8) | (itr->x << 12);
- unsigned int Blocks = itr->BlockMeta | (itr->BlockType << 4);
- Pkt.WriteInt((Coords << 16) | Blocks);
- } // for itr - a_Changes[]
-}
-
-
-
-
-
-void cProtocol172::SendChat(const AString & a_Message)
-{
- cPacketizer Pkt(*this, 0x02); // Chat Message packet
- Pkt.WriteString(Printf("{\"text\":\"%s\"}", EscapeString(a_Message).c_str()));
-}
-
-
-
-
-
-void cProtocol172::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
-{
- // Serialize first, before creating the Packetizer (the packetizer locks a CS)
- // This contains the flags and bitmasks, too
- const AString & ChunkData = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_3_2);
-
- cPacketizer Pkt(*this, 0x21); // Chunk Data packet
- Pkt.WriteInt(a_ChunkX);
- Pkt.WriteInt(a_ChunkZ);
- Pkt.WriteBuf(ChunkData.data(), ChunkData.size());
-}
-
-
-
-
-
-void cProtocol172::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player)
-{
- cPacketizer Pkt(*this, 0x0d); // Collect Item packet
- Pkt.WriteInt(a_Pickup.GetUniqueID());
- Pkt.WriteInt(a_Player.GetUniqueID());
-}
-
-
-
-
-
-void cProtocol172::SendDestroyEntity(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x13); // Destroy Entities packet
- Pkt.WriteByte(1);
- Pkt.WriteInt(a_Entity.GetUniqueID());
-}
-
-
-
-
-
-void cProtocol172::SendDisconnect(const AString & a_Reason)
-{
- cPacketizer Pkt(*this, 0x40);
- Pkt.WriteString(Printf("{\"text\":\"%s\"}", EscapeString(a_Reason).c_str()));
-}
-
-
-
-
-
-void cProtocol172::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cPacketizer Pkt(*this, 0x36); // Sign Editor Open packet
- Pkt.WriteInt(a_BlockX);
- Pkt.WriteInt(a_BlockY);
- Pkt.WriteInt(a_BlockZ);
-}
-
-
-
-
-
-void cProtocol172::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
-{
- cPacketizer Pkt(*this, 0x04); // Entity Equipment packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteShort(a_SlotNum);
- Pkt.WriteItem(a_Item);
-}
-
-
-
-
-
-void cProtocol172::SendEntityHeadLook(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x19); // Entity Head Look packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteByteAngle(a_Entity.GetHeadYaw());
-}
-
-
-
-
-
-void cProtocol172::SendEntityLook(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x16); // Entity Look packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteByteAngle(a_Entity.GetYaw());
- Pkt.WriteByteAngle(a_Entity.GetPitch());
-}
-
-
-
-
-
-void cProtocol172::SendEntityMetadata(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x1c); // Entity Metadata packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteEntityMetadata(a_Entity);
- Pkt.WriteByte(0x7f); // The termination byte
-}
-
-
-
-
-
-void cProtocol172::SendEntityProperties(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x20); // Entity Properties packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteEntityProperties(a_Entity);
-}
-
-
-
-
-
-void cProtocol172::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- cPacketizer Pkt(*this, 0x15); // Entity Relative Move packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteByte(a_RelX);
- Pkt.WriteByte(a_RelY);
- Pkt.WriteByte(a_RelZ);
-}
-
-
-
-
-
-void cProtocol172::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- cPacketizer Pkt(*this, 0x17); // Entity Look And Relative Move packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteByte(a_RelX);
- Pkt.WriteByte(a_RelY);
- Pkt.WriteByte(a_RelZ);
- Pkt.WriteByteAngle(a_Entity.GetYaw());
- Pkt.WriteByteAngle(a_Entity.GetPitch());
-}
-
-
-
-
-
-void cProtocol172::SendEntityStatus(const cEntity & a_Entity, char a_Status)
-{
- cPacketizer Pkt(*this, 0x1a); // Entity Status packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteChar(a_Status);
-}
-
-
-
-
-
-void cProtocol172::SendEntityVelocity(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x12); // Entity Velocity packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- // 400 = 8000 / 20 ... Conversion from our speed in m/s to 8000 m/tick
- Pkt.WriteShort((short)(a_Entity.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_Entity.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_Entity.GetSpeedZ() * 400));
-}
-
-
-
-
-
-void cProtocol172::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion)
-{
- cPacketizer Pkt(*this, 0x27); // Explosion packet
- Pkt.WriteFloat((float)a_BlockX);
- Pkt.WriteFloat((float)a_BlockY);
- Pkt.WriteFloat((float)a_BlockZ);
- Pkt.WriteFloat((float)a_Radius);
- Pkt.WriteInt(a_BlocksAffected.size());
- for (cVector3iArray::const_iterator itr = a_BlocksAffected.begin(), end = a_BlocksAffected.end(); itr != end; ++itr)
- {
- Pkt.WriteChar((char)itr->x);
- Pkt.WriteChar((char)itr->y);
- Pkt.WriteChar((char)itr->z);
- } // for itr - a_BlockAffected[]
- Pkt.WriteFloat((float)a_PlayerMotion.x);
- Pkt.WriteFloat((float)a_PlayerMotion.y);
- Pkt.WriteFloat((float)a_PlayerMotion.z);
-}
-
-
-
-
-
-void cProtocol172::SendGameMode(eGameMode a_GameMode)
-{
- cPacketizer Pkt(*this, 0x2b); // Change Game State packet
- Pkt.WriteByte(3); // Reason: Change game mode
- Pkt.WriteFloat((float)a_GameMode);
-}
-
-
-
-
-
-void cProtocol172::SendHealth(void)
-{
- cPacketizer Pkt(*this, 0x06); // Update Health packet
- Pkt.WriteFloat((float)m_Client->GetPlayer()->GetHealth());
- Pkt.WriteShort(m_Client->GetPlayer()->GetFoodLevel());
- Pkt.WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel());
-}
-
-
-
-
-
-void cProtocol172::SendInventorySlot(char a_WindowID, short a_SlotNum, const cItem & a_Item)
-{
- cPacketizer Pkt(*this, 0x2f); // Set Slot packet
- Pkt.WriteChar(a_WindowID);
- Pkt.WriteShort(a_SlotNum);
- Pkt.WriteItem(a_Item);
-}
-
-
-
-
-
-void cProtocol172::SendKeepAlive(int a_PingID)
-{
- cPacketizer Pkt(*this, 0x00); // Keep Alive packet
- Pkt.WriteInt(a_PingID);
-}
-
-
-
-
-
-void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
-{
- // Send the Join Game packet:
- {
- cPacketizer Pkt(*this, 0x01); // Join Game packet
- Pkt.WriteInt(a_Player.GetUniqueID());
- Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (cRoot::Get()->GetServer()->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
- Pkt.WriteChar((char)a_World.GetDimension());
- Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
- Pkt.WriteByte(cRoot::Get()->GetServer()->GetMaxPlayers());
- Pkt.WriteString("default"); // Level type - wtf?
- }
-
- // Send the spawn position:
- {
- cPacketizer Pkt(*this, 0x05); // Spawn Position packet
- Pkt.WriteInt((int)a_World.GetSpawnX());
- Pkt.WriteInt((int)a_World.GetSpawnY());
- Pkt.WriteInt((int)a_World.GetSpawnZ());
- }
-
- // Send player abilities:
- SendPlayerAbilities();
-}
-
-
-
-
-
-void cProtocol172::SendPickupSpawn(const cPickup & a_Pickup)
-{
- {
- cPacketizer Pkt(*this, 0x0e); // Spawn Object packet
- Pkt.WriteVarInt(a_Pickup.GetUniqueID());
- Pkt.WriteByte(2); // Type = Pickup
- Pkt.WriteFPInt(a_Pickup.GetPosX());
- Pkt.WriteFPInt(a_Pickup.GetPosY());
- Pkt.WriteFPInt(a_Pickup.GetPosZ());
- Pkt.WriteByteAngle(a_Pickup.GetYaw());
- Pkt.WriteByteAngle(a_Pickup.GetPitch());
- Pkt.WriteInt(0); // No object data
- }
- {
- cPacketizer Pkt(*this, 0x1c); // Entity Metadata packet
- Pkt.WriteInt(a_Pickup.GetUniqueID());
- Pkt.WriteByte((0x05 << 5) | 10); // Slot type + index 10
- Pkt.WriteItem(a_Pickup.GetItem());
- Pkt.WriteByte(0x7f); // End of metadata
- }
-}
-
-
-
-
-
-void cProtocol172::SendPlayerAbilities(void)
-{
- cPacketizer Pkt(*this, 0x39); // Player Abilities packet
- Byte Flags = 0;
- if (m_Client->GetPlayer()->IsGameModeCreative())
- {
- Flags |= 0x01;
- }
- // TODO: Other flags (god mode, flying, can fly
- Pkt.WriteByte(Flags);
- // TODO: Pkt.WriteFloat(m_Client->GetPlayer()->GetMaxFlyingSpeed());
- Pkt.WriteFloat(0.05f);
- Pkt.WriteFloat((float)m_Client->GetPlayer()->GetMaxSpeed());
-}
-
-
-
-
-
-void cProtocol172::SendPlayerAnimation(const cPlayer & a_Player, char a_Animation)
-{
- cPacketizer Pkt(*this, 0x0b); // Animation packet
- Pkt.WriteVarInt(a_Player.GetUniqueID());
- Pkt.WriteChar(a_Animation);
-}
-
-
-
-
-
-void cProtocol172::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
-{
- cPacketizer Pkt(*this, 0x38); // Playerlist Item packet
- Pkt.WriteString(a_Player.GetName());
- Pkt.WriteBool(a_IsOnline);
- Pkt.WriteShort(a_IsOnline ? a_Player.GetClientHandle()->GetPing() : 0);
-}
-
-
-
-
-
-void cProtocol172::SendPlayerMaxSpeed(void)
-{
- cPacketizer Pkt(*this, 0x20); // Entity Properties
- Pkt.WriteInt(m_Client->GetPlayer()->GetUniqueID());
- Pkt.WriteInt(1); // Count
- Pkt.WriteString("generic.movementSpeed");
- Pkt.WriteDouble(0.1);
- if (m_Client->GetPlayer()->IsSprinting())
- {
- Pkt.WriteShort(1); // Modifier count
- Pkt.WriteInt64(0x662a6b8dda3e4c1c);
- Pkt.WriteInt64(0x881396ea6097278d); // UUID of the modifier
- Pkt.WriteDouble(0.3);
- Pkt.WriteByte(2);
- }
- else
- {
- Pkt.WriteShort(0); // Modifier count
- }
-}
-
-
-
-
-
-void cProtocol172::SendPlayerMoveLook(void)
-{
- cPacketizer Pkt(*this, 0x08); // Player Position And Look packet
- Pkt.WriteDouble(m_Client->GetPlayer()->GetPosX());
- Pkt.WriteDouble(m_Client->GetPlayer()->GetPosY());
- Pkt.WriteDouble(m_Client->GetPlayer()->GetPosZ());
- Pkt.WriteFloat((float)m_Client->GetPlayer()->GetYaw());
- Pkt.WriteFloat((float)m_Client->GetPlayer()->GetPitch());
- Pkt.WriteBool(m_Client->GetPlayer()->IsOnGround());
-}
-
-
-
-
-
-void cProtocol172::SendPlayerPosition(void)
-{
- // There is no dedicated packet for this, send the whole thing:
- SendPlayerMoveLook();
-}
-
-
-
-
-
-void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player)
-{
- // Called to spawn another player for the client
- cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
- Pkt.WriteVarInt(a_Player.GetUniqueID());
- Pkt.WriteString(Printf("%d", a_Player.GetUniqueID())); // TODO: Proper UUID
- Pkt.WriteString(a_Player.GetName());
- Pkt.WriteFPInt(a_Player.GetPosX());
- Pkt.WriteFPInt(a_Player.GetPosY());
- Pkt.WriteFPInt(a_Player.GetPosZ());
- Pkt.WriteByteAngle(a_Player.GetYaw());
- Pkt.WriteByteAngle(a_Player.GetPitch());
- short ItemType = a_Player.GetEquippedItem().IsEmpty() ? 0 : a_Player.GetEquippedItem().m_ItemType;
- Pkt.WriteShort(ItemType);
- Pkt.WriteByte((3 << 5) | 6); // Metadata: float + index 6
- Pkt.WriteFloat((float)a_Player.GetHealth());
- Pkt.WriteByte(0x7f); // Metadata: end
-}
-
-
-
-
-
-void cProtocol172::SendRespawn(void)
-{
- cPacketizer Pkt(*this, 0x07); // Respawn packet
- Pkt.WriteInt(m_Client->GetPlayer()->GetWorld()->GetDimension());
- Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
- Pkt.WriteByte((Byte)m_Client->GetPlayer()->GetEffectiveGameMode());
- Pkt.WriteString("default");
-}
-
-
-
-
-
-void cProtocol172::SendExperience (void)
-{
- cPacketizer Pkt(*this, 0x1F); //Experience Packet
- Pkt.WriteFloat(m_Client->GetPlayer()->GetXpPercentage());
- Pkt.WriteShort(m_Client->GetPlayer()->GetXpLevel());
- Pkt.WriteShort(m_Client->GetPlayer()->GetCurrentXp());
-}
-
-
-
-
-
-void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8
-{
- cPacketizer Pkt(*this, 0x29); // Sound Effect packet
- Pkt.WriteString(a_SoundName);
- Pkt.WriteInt(a_SrcX);
- Pkt.WriteInt(a_SrcY);
- Pkt.WriteInt(a_SrcZ);
- Pkt.WriteFloat(a_Volume);
- Pkt.WriteByte((Byte)(a_Pitch * 63));
-}
-
-
-
-
-
-void cProtocol172::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
-{
- cPacketizer Pkt(*this, 0x28); // Effect packet
- Pkt.WriteInt(a_EffectID);
- Pkt.WriteInt(a_SrcX);
- Pkt.WriteByte(a_SrcY);
- Pkt.WriteInt(a_SrcZ);
- Pkt.WriteInt(a_Data);
- Pkt.WriteBool(false);
-}
-
-
-
-
-
-void cProtocol172::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
-{
- cPacketizer Pkt(*this, 0x0e); // Spawn Object packet
- Pkt.WriteVarInt(a_FallingBlock.GetUniqueID());
- Pkt.WriteByte(70); // Falling block
- Pkt.WriteFPInt(a_FallingBlock.GetPosX());
- Pkt.WriteFPInt(a_FallingBlock.GetPosY());
- Pkt.WriteFPInt(a_FallingBlock.GetPosZ());
- Pkt.WriteByteAngle(a_FallingBlock.GetYaw());
- Pkt.WriteByteAngle(a_FallingBlock.GetPitch());
- Pkt.WriteInt(((int)a_FallingBlock.GetBlockType()) | (((int)a_FallingBlock.GetBlockMeta()) << 12));
- Pkt.WriteShort((short)(a_FallingBlock.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_FallingBlock.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_FallingBlock.GetSpeedZ() * 400));
-}
-
-
-
-
-
-void cProtocol172::SendSpawnMob(const cMonster & a_Mob)
-{
- cPacketizer Pkt(*this, 0x0f); // Spawn Mob packet
- Pkt.WriteVarInt(a_Mob.GetUniqueID());
- Pkt.WriteByte((Byte)a_Mob.GetMobType());
- Pkt.WriteFPInt(a_Mob.GetPosX());
- Pkt.WriteFPInt(a_Mob.GetPosY());
- Pkt.WriteFPInt(a_Mob.GetPosZ());
- Pkt.WriteByteAngle(a_Mob.GetPitch());
- Pkt.WriteByteAngle(a_Mob.GetHeadYaw());
- Pkt.WriteByteAngle(a_Mob.GetYaw());
- Pkt.WriteShort((short)(a_Mob.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_Mob.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_Mob.GetSpeedZ() * 400));
- Pkt.WriteEntityMetadata(a_Mob);
- Pkt.WriteByte(0x7f); // Metadata terminator
-}
-
-
-
-
-
-void cProtocol172::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
-{
- cPacketizer Pkt(*this, 0xe); // Spawn Object packet
- Pkt.WriteVarInt(a_Entity.GetUniqueID());
- Pkt.WriteByte(a_ObjectType);
- Pkt.WriteFPInt(a_Entity.GetPosX());
- Pkt.WriteFPInt(a_Entity.GetPosY());
- Pkt.WriteFPInt(a_Entity.GetPosZ());
- Pkt.WriteByteAngle(a_Entity.GetYaw());
- Pkt.WriteByteAngle(a_Entity.GetPitch());
- Pkt.WriteInt(a_ObjectData);
- if (a_ObjectData != 0)
- {
- Pkt.WriteShort((short)(a_Entity.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_Entity.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_Entity.GetSpeedZ() * 400));
- }
-}
-
-
-
-
-
-void cProtocol172::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType)
-{
- cPacketizer Pkt(*this, 0xe); // Spawn Object packet
- Pkt.WriteVarInt(a_Vehicle.GetUniqueID());
- Pkt.WriteByte(a_VehicleType);
- Pkt.WriteFPInt(a_Vehicle.GetPosX());
- Pkt.WriteFPInt(a_Vehicle.GetPosY());
- Pkt.WriteFPInt(a_Vehicle.GetPosZ());
- Pkt.WriteByteAngle(a_Vehicle.GetYaw());
- Pkt.WriteByteAngle(a_Vehicle.GetPitch());
- Pkt.WriteInt(a_VehicleSubType);
- if (a_VehicleSubType != 0)
- {
- Pkt.WriteShort((short)(a_Vehicle.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_Vehicle.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_Vehicle.GetSpeedZ() * 400));
- }
-}
-
-
-
-
-
-void cProtocol172::SendTabCompletionResults(const AStringVector & a_Results)
-{
- AString Results;
- Results.reserve(500); // Make a moderate reservation to avoid excessive reallocations
- for (AStringVector::const_iterator itr = a_Results.begin(), end = a_Results.end(); itr != end; ++itr)
- {
- Results.append(*itr);
- Results.push_back(0);
- }
-
- cPacketizer Pkt(*this, 0x3a); // Tab-Complete packet
- Pkt.WriteVarInt(a_Results.size());
- Pkt.WriteString(Results);
-}
-
-
-
-
-
-void cProtocol172::SendTeleportEntity(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x18);
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteFPInt(a_Entity.GetPosX());
- Pkt.WriteFPInt(a_Entity.GetPosY());
- Pkt.WriteFPInt(a_Entity.GetPosZ());
- Pkt.WriteByteAngle(a_Entity.GetYaw());
- Pkt.WriteByteAngle(a_Entity.GetPitch());
-}
-
-
-
-
-
-void cProtocol172::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cPacketizer Pkt(*this, 0x2c); // Spawn Global Entity packet
- Pkt.WriteVarInt(0); // EntityID = 0, always
- Pkt.WriteByte(1); // Type = Thunderbolt
- Pkt.WriteFPInt(a_BlockX);
- Pkt.WriteFPInt(a_BlockY);
- Pkt.WriteFPInt(a_BlockZ);
-}
-
-
-
-
-
-void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
-{
- cPacketizer Pkt(*this, 0x03);
- Pkt.WriteInt64(a_WorldAge);
- Pkt.WriteInt64(a_TimeOfDay);
-}
-
-
-
-
-
-void cProtocol172::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
-{
- cPacketizer Pkt(*this, 0x21); // Chunk Data packet
- Pkt.WriteInt(a_ChunkX);
- Pkt.WriteInt(a_ChunkZ);
- Pkt.WriteBool(true);
- Pkt.WriteShort(0); // Primary bitmap
- Pkt.WriteShort(0); // Add bitmap
- Pkt.WriteInt(0); // Compressed data size
-}
-
-
-
-
-
-void cProtocol172::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
-{
- cPacketizer Pkt(*this, 0x33);
- Pkt.WriteInt(a_BlockX);
- Pkt.WriteShort((short)a_BlockY);
- Pkt.WriteInt(a_BlockZ);
- Pkt.WriteString(a_Line1);
- Pkt.WriteString(a_Line2);
- Pkt.WriteString(a_Line3);
- Pkt.WriteString(a_Line4);
-}
-
-
-
-
-
-void cProtocol172::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cPacketizer Pkt(*this, 0x0a);
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteInt(a_BlockX);
- Pkt.WriteByte((Byte)a_BlockY);
- Pkt.WriteInt(a_BlockZ);
-}
-
-
-
-
-
-void cProtocol172::SendWeather(eWeather a_Weather)
-{
- {
- cPacketizer Pkt(*this, 0x2b); // Change Game State packet
- Pkt.WriteByte((a_Weather == wSunny) ? 1 : 2); // End rain / begin rain
- Pkt.WriteFloat(0); // Unused for weather
- }
-
- // TODO: Fade effect, somehow
-}
-
-
-
-
-
-void cProtocol172::SendWholeInventory(const cWindow & a_Window)
-{
- cPacketizer Pkt(*this, 0x30); // Window Items packet
- Pkt.WriteChar(a_Window.GetWindowID());
- Pkt.WriteShort(a_Window.GetNumSlots());
- cItems Slots;
- a_Window.GetSlots(*(m_Client->GetPlayer()), Slots);
- for (cItems::const_iterator itr = Slots.begin(), end = Slots.end(); itr != end; ++itr)
- {
- Pkt.WriteItem(*itr);
- } // for itr - Slots[]
-}
-
-
-
-
-
-void cProtocol172::SendWindowClose(const cWindow & a_Window)
-{
- cPacketizer Pkt(*this, 0x2e);
- Pkt.WriteChar(a_Window.GetWindowID());
-}
-
-
-
-
-
-void cProtocol172::SendWindowOpen(const cWindow & a_Window)
-{
- if (a_Window.GetWindowType() < 0)
- {
- // Do not send this packet for player inventory windows
- return;
- }
-
- cPacketizer Pkt(*this, 0x2d);
- Pkt.WriteChar(a_Window.GetWindowID());
- Pkt.WriteChar(a_Window.GetWindowType());
- Pkt.WriteString(a_Window.GetWindowTitle());
- Pkt.WriteChar(a_Window.GetNumNonInventorySlots());
- Pkt.WriteBool(true);
- if (a_Window.GetWindowType() == cWindow::wtAnimalChest)
- {
- Pkt.WriteInt(0); // TODO: The animal's EntityID
- }
-}
-
-
-
-
-
-void cProtocol172::SendWindowProperty(const cWindow & a_Window, short a_Property, short a_Value)
-{
- cPacketizer Pkt(*this, 0x31); // Window Property packet
- Pkt.WriteChar(a_Window.GetWindowID());
- Pkt.WriteShort(a_Property);
- Pkt.WriteShort(a_Value);
-}
-
-
-
-
-
-void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
-{
- if (!m_ReceivedData.Write(a_Data, a_Size))
- {
- // Too much data in the incoming queue, report to caller:
- m_Client->PacketBufferFull();
- return;
- }
-
- // Handle all complete packets:
- while (true)
- {
- UInt32 PacketLen;
- if (!m_ReceivedData.ReadVarInt(PacketLen))
- {
- // Not enough data
- return;
- }
- if (!m_ReceivedData.CanReadBytes(PacketLen))
- {
- // The full packet hasn't been received yet
- return;
- }
- UInt32 PacketType;
- UInt32 Mark1 = m_ReceivedData.GetReadableSpace();
- if (!m_ReceivedData.ReadVarInt(PacketType))
- {
- // Not enough data
- return;
- }
-
- UInt32 NumBytesRead = Mark1 - m_ReceivedData.GetReadableSpace();
- HandlePacket(PacketType, PacketLen - NumBytesRead);
-
- if (Mark1 - m_ReceivedData.GetReadableSpace() > PacketLen)
- {
- // Read more than packet length, report as error
- m_Client->PacketError(PacketType);
- }
-
- // Go to packet end in any case:
- m_ReceivedData.ResetRead();
- m_ReceivedData.ReadVarInt(PacketType);
- m_ReceivedData.SkipRead(PacketLen);
- m_ReceivedData.CommitRead();
- } // while (true)
-}
-
-
-
-
-void cProtocol172::HandlePacket(UInt32 a_PacketType, UInt32 a_RemainingBytes)
-{
- switch (m_State)
- {
- case 1:
- {
- // Status
- switch (a_PacketType)
- {
- case 0x00: HandlePacketStatusRequest(a_RemainingBytes); return;
- case 0x01: HandlePacketStatusPing (a_RemainingBytes); return;
- }
- break;
- }
-
- case 2:
- {
- // Login
- switch (a_PacketType)
- {
- case 0x00: HandlePacketLoginStart(a_RemainingBytes); return;
- case 0x01: HandlePacketLoginEncryptionResponse(a_RemainingBytes); return;
- }
- break;
- }
-
- case 3:
- {
- // Game
- switch (a_PacketType)
- {
- case 0x00: HandlePacketKeepAlive (a_RemainingBytes); return;
- case 0x01: HandlePacketChatMessage (a_RemainingBytes); return;
- case 0x02: HandlePacketUseEntity (a_RemainingBytes); return;
- case 0x03: HandlePacketPlayer (a_RemainingBytes); return;
- case 0x04: HandlePacketPlayerPos (a_RemainingBytes); return;
- case 0x05: HandlePacketPlayerLook (a_RemainingBytes); return;
- case 0x06: HandlePacketPlayerPosLook (a_RemainingBytes); return;
- case 0x07: HandlePacketBlockDig (a_RemainingBytes); return;
- case 0x08: HandlePacketBlockPlace (a_RemainingBytes); return;
- case 0x09: HandlePacketSlotSelect (a_RemainingBytes); return;
- case 0x0a: HandlePacketAnimation (a_RemainingBytes); return;
- case 0x0b: HandlePacketEntityAction (a_RemainingBytes); return;
- case 0x0c: HandlePacketSteerVehicle (a_RemainingBytes); return;
- case 0x0d: HandlePacketWindowClose (a_RemainingBytes); return;
- case 0x0e: HandlePacketWindowClick (a_RemainingBytes); return;
- case 0x0f: // Confirm transaction - not used in MCS
- case 0x10: HandlePacketCreativeInventoryAction(a_RemainingBytes); return;
- case 0x12: HandlePacketUpdateSign (a_RemainingBytes); return;
- case 0x13: HandlePacketPlayerAbilities (a_RemainingBytes); return;
- case 0x14: HandlePacketTabComplete (a_RemainingBytes); return;
- case 0x15: HandlePacketClientSettings (a_RemainingBytes); return;
- case 0x16: HandlePacketClientStatus (a_RemainingBytes); return;
- case 0x17: HandlePacketPluginMessage (a_RemainingBytes); return;
- }
- break;
- }
- } // switch (m_State)
-
- // Unknown packet type, report to the client:
- m_Client->PacketUnknown(a_PacketType);
- m_ReceivedData.SkipRead(a_RemainingBytes);
- m_ReceivedData.CommitRead();
-}
-
-
-
-
-
-void cProtocol172::HandlePacketStatusPing(UInt32 a_RemainingBytes)
-{
- ASSERT(a_RemainingBytes == 8);
- if (a_RemainingBytes != 8)
- {
- m_Client->PacketError(0x01);
- m_ReceivedData.SkipRead(a_RemainingBytes);
- m_ReceivedData.CommitRead();
- return;
- }
- Int64 Timestamp;
- m_ReceivedData.ReadBEInt64(Timestamp);
- m_ReceivedData.CommitRead();
-
- cPacketizer Pkt(*this, 0x01); // Ping packet
- Pkt.WriteInt64(Timestamp);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketStatusRequest(UInt32 a_RemainingBytes)
-{
- // No more bytes in this packet
- ASSERT(a_RemainingBytes == 0);
- m_ReceivedData.CommitRead();
-
- // Send the response:
- AString Response = "{\"version\":{\"name\":\"1.7.2\",\"protocol\":4},\"players\":{";
- AppendPrintf(Response, "\"max\":%u,\"online\":%u,\"sample\":[]},",
- cRoot::Get()->GetServer()->GetMaxPlayers(),
- cRoot::Get()->GetServer()->GetNumPlayers()
- );
- AppendPrintf(Response, "\"description\":{\"text\":\"%s\"}",
- cRoot::Get()->GetServer()->GetDescription().c_str()
- );
- Response.append("}");
-
- cPacketizer Pkt(*this, 0x00); // Response packet
- Pkt.WriteString(Response);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketLoginEncryptionResponse(UInt32 a_RemainingBytes)
-{
- // TODO: Add protocol encryption
-}
-
-
-
-
-
-void cProtocol172::HandlePacketLoginStart(UInt32 a_RemainingBytes)
-{
- AString Username;
- m_ReceivedData.ReadVarUTF8String(Username);
-
- // TODO: Protocol encryption should be set up here if not localhost / auth
-
- // Send login success:
- {
- cPacketizer Pkt(*this, 0x02); // Login success packet
- Pkt.WriteString(Printf("%d", m_Client->GetUniqueID())); // TODO: proper UUID
- Pkt.WriteString(Username);
- }
-
- m_State = 3; // State = Game
- m_Client->HandleLogin(4, Username);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketAnimation(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEInt, int, EntityID);
- HANDLE_READ(ReadByte, Byte, Animation);
- m_Client->HandleAnimation(Animation);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketBlockDig(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadByte, Byte, Status);
- HANDLE_READ(ReadBEInt, int, BlockX);
- HANDLE_READ(ReadByte, Byte, BlockY);
- HANDLE_READ(ReadBEInt, int, BlockZ);
- HANDLE_READ(ReadByte, Byte, Face);
- m_Client->HandleLeftClick(BlockX, BlockY, BlockZ, Face, Status);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketBlockPlace(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEInt, int, BlockX);
- HANDLE_READ(ReadByte, Byte, BlockY);
- HANDLE_READ(ReadBEInt, int, BlockZ);
- HANDLE_READ(ReadByte, Byte, Face);
- HANDLE_READ(ReadByte, Byte, CursorX);
- HANDLE_READ(ReadByte, Byte, CursorY);
- HANDLE_READ(ReadByte, Byte, CursorZ);
- m_Client->HandleRightClick(BlockX, BlockY, BlockZ, Face, CursorX, CursorY, CursorZ, m_Client->GetPlayer()->GetEquippedItem());
-}
-
-
-
-
-
-void cProtocol172::HandlePacketChatMessage(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadVarUTF8String, AString, Message);
- m_Client->HandleChat(Message);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketClientSettings(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadVarUTF8String, AString, Locale);
- HANDLE_READ(ReadByte, Byte, ViewDistance);
- HANDLE_READ(ReadByte, Byte, ChatFlags);
- HANDLE_READ(ReadByte, Byte, Unused);
- HANDLE_READ(ReadByte, Byte, Difficulty);
- HANDLE_READ(ReadByte, Byte, ShowCape);
- // TODO: handle in m_Client
-}
-
-
-
-
-
-void cProtocol172::HandlePacketClientStatus(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadByte, Byte, ActionID);
- switch (ActionID)
- {
- case 0:
- {
- // Respawn
- m_Client->HandleRespawn();
- break;
- }
- case 1:
- {
- // Request stats
- // TODO
- break;
- }
- case 2:
- {
- // Open Inventory achievement
- // TODO
- break;
- }
- }
-}
-
-
-
-
-
-void cProtocol172::HandlePacketCreativeInventoryAction(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEShort, short, SlotNum);
- cItem Item;
- if (!ReadItem(Item))
- {
- return;
- }
- m_Client->HandleCreativeInventory(SlotNum, Item);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketEntityAction(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEInt, int, PlayerID);
- HANDLE_READ(ReadByte, Byte, Action);
- HANDLE_READ(ReadBEInt, int, JumpBoost);
- m_Client->HandleEntityAction(PlayerID, Action);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketKeepAlive(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEInt, int, KeepAliveID);
- m_Client->HandleKeepAlive(KeepAliveID);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketPlayer(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBool, bool, IsOnGround);
- // TODO: m_Client->HandlePlayerOnGround(IsOnGround);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketPlayerAbilities(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadByte, Byte, Flags);
- HANDLE_READ(ReadBEFloat, float, FlyingSpeed);
- HANDLE_READ(ReadBEFloat, float, WalkingSpeed);
- // TODO: m_Client->HandlePlayerAbilities();
-}
-
-
-
-
-
-void cProtocol172::HandlePacketPlayerLook(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEFloat, float, Yaw);
- HANDLE_READ(ReadBEFloat, float, Pitch);
- HANDLE_READ(ReadBool, bool, IsOnGround);
- m_Client->HandlePlayerLook(Yaw, Pitch, IsOnGround);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketPlayerPos(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEDouble, double, PosX);
- HANDLE_READ(ReadBEDouble, double, PosY);
- HANDLE_READ(ReadBEDouble, double, Stance);
- HANDLE_READ(ReadBEDouble, double, PosZ);
- HANDLE_READ(ReadBool, bool, IsOnGround);
- m_Client->HandlePlayerPos(PosX, PosY, PosZ, Stance, IsOnGround);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketPlayerPosLook(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEDouble, double, PosX);
- HANDLE_READ(ReadBEDouble, double, PosY);
- HANDLE_READ(ReadBEDouble, double, Stance);
- HANDLE_READ(ReadBEDouble, double, PosZ);
- HANDLE_READ(ReadBEFloat, float, Yaw);
- HANDLE_READ(ReadBEFloat, float, Pitch);
- HANDLE_READ(ReadBool, bool, IsOnGround);
- m_Client->HandlePlayerMoveLook(PosX, PosY, PosZ, Stance, Yaw, Pitch, IsOnGround);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketPluginMessage(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadVarUTF8String, AString, Channel);
- HANDLE_READ(ReadBEShort, short, Length);
- AString Data;
- m_ReceivedData.ReadString(Data, Length);
- // TODO: m_Client->HandlePluginMessage(Channel, Data);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketSlotSelect(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEShort, short, SlotNum);
- m_Client->HandleSlotSelected(SlotNum);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketSteerVehicle(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEFloat, float, Forward);
- HANDLE_READ(ReadBEFloat, float, Sideways);
- HANDLE_READ(ReadBool, bool, ShouldJump);
- HANDLE_READ(ReadBool, bool, ShouldUnmount);
- if (ShouldUnmount)
- {
- m_Client->HandleUnmount();
- }
- else
- {
- m_Client->HandleSteerVehicle(Forward, Sideways);
- }
-}
-
-
-
-
-
-void cProtocol172::HandlePacketTabComplete(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadVarUTF8String, AString, Text);
- m_Client->HandleTabCompletion(Text);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketUpdateSign(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEInt, int, BlockX);
- HANDLE_READ(ReadBEShort, short, BlockY);
- HANDLE_READ(ReadBEInt, int, BlockZ);
- HANDLE_READ(ReadVarUTF8String, AString, Line1);
- HANDLE_READ(ReadVarUTF8String, AString, Line2);
- HANDLE_READ(ReadVarUTF8String, AString, Line3);
- HANDLE_READ(ReadVarUTF8String, AString, Line4);
- m_Client->HandleUpdateSign(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketUseEntity(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEInt, int, EntityID);
- HANDLE_READ(ReadByte, Byte, MouseButton);
- m_Client->HandleUseEntity(EntityID, (MouseButton == 1));
-}
-
-
-
-
-
-void cProtocol172::HandlePacketWindowClick(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadChar, char, WindowID);
- HANDLE_READ(ReadBEShort, short, SlotNum);
- HANDLE_READ(ReadByte, Byte, Button);
- HANDLE_READ(ReadBEShort, short, TransactionID);
- HANDLE_READ(ReadByte, Byte, Mode);
- cItem Item;
- ReadItem(Item);
-
- // Convert Button, Mode, SlotNum and HeldItem into eClickAction:
- eClickAction Action;
- switch ((Mode << 8) | Button)
- {
- case 0x0000: Action = (SlotNum != -999) ? caLeftClick : caLeftClickOutside; break;
- case 0x0001: Action = (SlotNum != -999) ? caRightClick : caRightClickOutside; break;
- case 0x0100: Action = caShiftLeftClick; break;
- case 0x0101: Action = caShiftRightClick; break;
- case 0x0200: Action = caNumber1; break;
- case 0x0201: Action = caNumber2; break;
- case 0x0202: Action = caNumber3; break;
- case 0x0203: Action = caNumber4; break;
- case 0x0204: Action = caNumber5; break;
- case 0x0205: Action = caNumber6; break;
- case 0x0206: Action = caNumber7; break;
- case 0x0207: Action = caNumber8; break;
- case 0x0208: Action = caNumber9; break;
- case 0x0300: Action = caMiddleClick; break;
- case 0x0400: Action = (SlotNum == -999) ? caLeftClickOutsideHoldNothing : caDropKey; break;
- case 0x0401: Action = (SlotNum == -999) ? caRightClickOutsideHoldNothing : caCtrlDropKey; break;
- case 0x0500: Action = (SlotNum == -999) ? caLeftPaintBegin : caUnknown; break;
- case 0x0501: Action = (SlotNum != -999) ? caLeftPaintProgress : caUnknown; break;
- case 0x0502: Action = (SlotNum == -999) ? caLeftPaintEnd : caUnknown; break;
- case 0x0504: Action = (SlotNum == -999) ? caRightPaintBegin : caUnknown; break;
- case 0x0505: Action = (SlotNum != -999) ? caRightPaintProgress : caUnknown; break;
- case 0x0506: Action = (SlotNum == -999) ? caRightPaintEnd : caUnknown; break;
- case 0x0600: Action = caDblClick; break;
- }
-
- m_Client->HandleWindowClick(WindowID, SlotNum, Action, Item);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketWindowClose(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadChar, char, WindowID);
- m_Client->HandleWindowClose(WindowID);
-}
-
-
-
-
-
-void cProtocol172::WritePacket(cByteBuffer & a_Packet)
-{
- cCSLock Lock(m_CSPacket);
- AString Pkt;
- a_Packet.ReadAll(Pkt);
- WriteVarInt(Pkt.size());
- SendData(Pkt.data(), Pkt.size());
- Flush();
-}
-
-
-
-
-
-void cProtocol172::SendData(const char * a_Data, int a_Size)
-{
- if (m_IsEncrypted)
- {
- byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks)
- while (a_Size > 0)
- {
- int NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size;
- m_Encryptor.ProcessData(Encrypted, (byte *)a_Data, NumBytes);
- m_Client->SendData((const char *)Encrypted, NumBytes);
- a_Size -= NumBytes;
- a_Data += NumBytes;
- }
- }
- else
- {
- m_Client->SendData(a_Data, a_Size);
- }
-}
-
-
-
-
-
-
-bool cProtocol172::ReadItem(cItem & a_Item)
-{
- HANDLE_PACKET_READ(ReadBEShort, short, ItemType);
- if (ItemType == -1)
- {
- // The item is empty, no more data follows
- a_Item.Empty();
- return true;
- }
- a_Item.m_ItemType = ItemType;
-
- HANDLE_PACKET_READ(ReadChar, char, ItemCount);
- HANDLE_PACKET_READ(ReadBEShort, short, ItemDamage);
- a_Item.m_ItemCount = ItemCount;
- a_Item.m_ItemDamage = ItemDamage;
- if (ItemCount <= 0)
- {
- a_Item.Empty();
- }
-
- HANDLE_PACKET_READ(ReadBEShort, short, MetadataLength);
- if (MetadataLength <= 0)
- {
- return true;
- }
-
- // Read the metadata
- AString Metadata;
- if (!m_ReceivedData.ReadString(Metadata, MetadataLength))
- {
- return false;
- }
-
- ParseItemMetadata(a_Item, Metadata);
- return true;
-}
-
-
-
-
-
-void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
-{
- // Uncompress the GZIPped data:
- AString Uncompressed;
- if (UncompressStringGZIP(a_Metadata.data(), a_Metadata.size(), Uncompressed) != Z_OK)
- {
- AString HexDump;
- CreateHexDump(HexDump, a_Metadata.data(), a_Metadata.size(), 16);
- LOGWARNING("Cannot unGZIP item metadata (%u bytes):\n%s", a_Metadata.size(), HexDump.c_str());
- return;
- }
-
- // Parse into NBT:
- cParsedNBT NBT(Uncompressed.data(), Uncompressed.size());
- if (!NBT.IsValid())
- {
- AString HexDump;
- CreateHexDump(HexDump, Uncompressed.data(), Uncompressed.size(), 16);
- LOGWARNING("Cannot parse NBT item metadata: (%u bytes)\n%s", Uncompressed.size(), HexDump.c_str());
- return;
- }
-
- // Load enchantments from the NBT:
- for (int tag = NBT.GetFirstChild(NBT.GetRoot()); tag >= 0; tag = NBT.GetNextSibling(tag))
- {
- if (
- (NBT.GetType(tag) == TAG_List) &&
- (
- (NBT.GetName(tag) == "ench") ||
- (NBT.GetName(tag) == "StoredEnchantments")
- )
- )
- {
- a_Item.m_Enchantments.ParseFromNBT(NBT, tag);
- }
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol172::cPacketizer:
-
-cProtocol172::cPacketizer::~cPacketizer()
-{
- AString DataToSend;
-
- // Send the packet length
- UInt32 PacketLen = m_Out.GetUsedSpace();
- m_Protocol.m_OutPacketLenBuffer.WriteVarInt(PacketLen);
- m_Protocol.m_OutPacketLenBuffer.ReadAll(DataToSend);
- m_Protocol.SendData(DataToSend.data(), DataToSend.size());
- m_Protocol.m_OutPacketLenBuffer.CommitRead();
-
- // Send the packet data:
- m_Out.ReadAll(DataToSend);
- m_Protocol.SendData(DataToSend.data(), DataToSend.size());
- m_Out.CommitRead();
-}
-
-
-
-
-
-void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
-{
- short ItemType = a_Item.m_ItemType;
- ASSERT(ItemType >= -1); // Check validity of packets in debug runtime
- if (ItemType <= 0)
- {
- // Fix, to make sure no invalid values are sent.
- ItemType = -1;
- }
-
- if (a_Item.IsEmpty())
- {
- WriteShort(-1);
- return;
- }
-
- WriteShort(ItemType);
- WriteByte (a_Item.m_ItemCount);
- WriteShort(a_Item.m_ItemDamage);
-
- if (a_Item.m_Enchantments.IsEmpty())
- {
- WriteShort(-1);
- return;
- }
-
- // Send the enchantments:
- cFastNBTWriter Writer;
- const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
- a_Item.m_Enchantments.WriteToNBTCompound(Writer, TagName);
- Writer.Finish();
- AString Compressed;
- CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);
- WriteShort(Compressed.size());
- WriteBuf(Compressed.data(), Compressed.size());
-}
-
-
-
-
-
-void cProtocol172::cPacketizer::WriteByteAngle(double a_Angle)
-{
- WriteByte((char)(255 * a_Angle / 360));
-}
-
-
-
-
-
-void cProtocol172::cPacketizer::WriteFPInt(double a_Value)
-{
- int Value = (int)(a_Value * 32);
- WriteInt(Value);
-}
-
-
-
-
-
-void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
-{
- // Common metadata:
- Byte Flags = 0;
- if (a_Entity.IsOnFire())
- {
- Flags |= 0x01;
- }
- if (a_Entity.IsCrouched())
- {
- Flags |= 0x02;
- }
- if (a_Entity.IsSprinting())
- {
- Flags |= 0x08;
- }
- if (a_Entity.IsRclking())
- {
- Flags |= 0x10;
- }
- if (a_Entity.IsInvisible())
- {
- Flags |= 0x20;
- }
- WriteByte(0); // Byte(0) + index 0
- WriteByte(Flags);
-
- switch (a_Entity.GetEntityType())
- {
- case cEntity::etPlayer: break; // TODO?
- case cEntity::etPickup:
- {
- WriteByte((5 << 5) | 10); // Slot(5) + index 10
- WriteItem(((const cPickup &)a_Entity).GetItem());
- break;
- }
- case cEntity::etMinecart:
- {
- WriteByte(0x51);
-
- // The following expression makes Minecarts shake more with less health or higher damage taken
- // It gets half the maximum health, and takes it away from the current health minus the half health:
- /* Health: 5 | 3 - (5 - 3) = 1 (shake power)
- Health: 3 | 3 - (3 - 3) = 3
- Health: 1 | 3 - (1 - 3) = 5
- */
- WriteInt((((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4);
- WriteByte(0x52);
- WriteInt(1); // Shaking direction, doesn't seem to affect anything
- WriteByte(0x73);
- WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer
-
- if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace)
- {
- WriteByte(0x10);
- WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0);
- }
- break;
- }
- case cEntity::etProjectile:
- {
- if (((cProjectileEntity &)a_Entity).GetProjectileKind() == cProjectileEntity::pkArrow)
- {
- WriteByte(0x10);
- WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0);
- }
- break;
- }
- case cEntity::etMonster:
- {
- WriteMobMetadata((const cMonster &)a_Entity);
- break;
- }
- }
-}
-
-
-
-
-
-void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
-{
- switch (a_Mob.GetMobType())
- {
- case cMonster::mtCreeper:
- {
- WriteByte(0x10);
- WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1);
- WriteByte(0x11);
- WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0);
- break;
- }
-
- case cMonster::mtBat:
- {
- WriteByte(0x10);
- WriteByte(((const cBat &)a_Mob).IsHanging() ? 1 : 0);
- break;
- }
-
- case cMonster::mtPig:
- {
- WriteByte(0x10);
- WriteByte(((const cPig &)a_Mob).IsSaddled() ? 1 : 0);
- break;
- }
-
- case cMonster::mtVillager:
- {
- WriteByte(0x50);
- WriteInt(((const cVillager &)a_Mob).GetVilType());
- break;
- }
-
- case cMonster::mtZombie:
- {
- WriteByte(0x0c);
- WriteByte(((const cZombie &)a_Mob).IsBaby() ? 1 : 0);
- WriteByte(0x0d);
- WriteByte(((const cZombie &)a_Mob).IsVillagerZombie() ? 1 : 0);
- WriteByte(0x0e);
- WriteByte(((const cZombie &)a_Mob).IsConverting() ? 1 : 0);
- break;
- }
-
- case cMonster::mtGhast:
- {
- WriteByte(0x10);
- WriteByte(((const cGhast &)a_Mob).IsCharging());
- break;
- }
-
- case cMonster::mtWolf:
- {
- const cWolf & Wolf = (const cWolf &)a_Mob;
- Byte WolfStatus = 0;
- if (Wolf.IsSitting())
- {
- WolfStatus |= 0x1;
- }
- if (Wolf.IsAngry())
- {
- WolfStatus |= 0x2;
- }
- if (Wolf.IsTame())
- {
- WolfStatus |= 0x4;
- }
- WriteByte(0x10);
- WriteByte(WolfStatus);
-
- WriteByte(0x72);
- WriteFloat((float)(a_Mob.GetHealth()));
- WriteByte(0x13);
- WriteByte(Wolf.IsBegging() ? 1 : 0);
- WriteByte(0x14);
- WriteByte(Wolf.GetCollarColor());
- break;
- }
-
- case cMonster::mtSheep:
- {
- WriteByte(0x10);
- Byte SheepMetadata = 0;
- SheepMetadata = ((const cSheep &)a_Mob).GetFurColor();
- if (((const cSheep &)a_Mob).IsSheared())
- {
- SheepMetadata |= 0x10;
- }
- WriteByte(SheepMetadata);
- break;
- }
-
- case cMonster::mtEnderman:
- {
- WriteByte(0x10);
- WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedBlock()));
- WriteByte(0x11);
- WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedMeta()));
- WriteByte(0x12);
- WriteByte(((const cEnderman &)a_Mob).IsScreaming() ? 1 : 0);
- break;
- }
-
- case cMonster::mtSkeleton:
- {
- WriteByte(0x0d);
- WriteByte(((const cSkeleton &)a_Mob).IsWither() ? 1 : 0);
- break;
- }
-
- case cMonster::mtWitch:
- {
- WriteByte(0x15);
- WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0);
- break;
- }
-
- case cMonster::mtSlime:
- {
- WriteByte(0x10);
- WriteByte(((const cSlime &)a_Mob).GetSize());
- break;
- }
-
- case cMonster::mtMagmaCube:
- {
- WriteByte(0x10);
- WriteByte(((const cMagmaCube &)a_Mob).GetSize());
- break;
- }
-
- case cMonster::mtHorse:
- {
- const cHorse & Horse = (const cHorse &)a_Mob;
- int Flags = 0;
- if (Horse.IsTame())
- {
- Flags |= 0x02;
- }
- if (Horse.IsSaddled())
- {
- Flags |= 0x04;
- }
- if (Horse.IsChested())
- {
- Flags |= 0x08;
- }
- if (Horse.IsBaby())
- {
- Flags |= 0x10;
- }
- if (Horse.IsEating())
- {
- Flags |= 0x20;
- }
- if (Horse.IsRearing())
- {
- Flags |= 0x40;
- }
- if (Horse.IsMthOpen())
- {
- Flags |= 0x80;
- }
- WriteByte(0x50); // Int at index 16
- WriteInt(Flags);
- WriteByte(0x13); // Byte at index 19
- WriteByte(Horse.GetHorseType());
- WriteByte(0x54); // Int at index 20
- int Appearance = 0;
- Appearance = Horse.GetHorseColor();
- Appearance |= Horse.GetHorseStyle() << 8;
- WriteInt(Appearance);
- WriteByte(0x56); // Int at index 22
- WriteInt(Horse.GetHorseArmour());
- break;
- }
- } // switch (a_Mob.GetType())
-}
-
-
-
-
-
-void cProtocol172::cPacketizer::WriteEntityProperties(const cEntity & a_Entity)
-{
- if (!a_Entity.IsMob())
- {
- // No properties for anything else than mobs
- WriteInt(0);
- return;
- }
- const cMonster & Mob = (const cMonster &)a_Entity;
-
- // TODO: Send properties and modifiers based on the mob type
-
- WriteInt(0); // NumProperties
-}
-
-
-
-
diff --git a/source/Protocol/Protocol17x.h b/source/Protocol/Protocol17x.h
deleted file mode 100644
index e3f2ad922..000000000
--- a/source/Protocol/Protocol17x.h
+++ /dev/null
@@ -1,259 +0,0 @@
-
-// Protocol17x.h
-
-/*
-Declares the 1.7.x protocol classes:
- - cProtocol172
- - release 1.7.2 protocol (#4)
-(others may be added later in the future for the 1.7 release series)
-*/
-
-
-
-
-
-#pragma once
-
-#include "Protocol.h"
-#include "../ByteBuffer.h"
-#include "../../CryptoPP/modes.h"
-#include "../../CryptoPP/aes.h"
-
-
-
-
-
-class cProtocol172 :
- public cProtocol // TODO
-{
- typedef cProtocol super; // TODO
-
-public:
-
- cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
-
- /// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
-
- /// Sending stuff to clients (alphabetically sorted):
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
- virtual void SendChat (const AString & a_Message) override;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
- virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
- virtual void SendDestroyEntity (const cEntity & a_Entity) override;
- virtual void SendDisconnect (const AString & a_Reason) override;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
- virtual void SendEntityLook (const cEntity & a_Entity) override;
- virtual void SendEntityMetadata (const cEntity & a_Entity) override;
- virtual void SendEntityProperties (const cEntity & a_Entity) override;
- virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override;
- virtual void SendEntityVelocity (const cEntity & a_Entity) override;
- virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
- virtual void SendGameMode (eGameMode a_GameMode) override;
- virtual void SendHealth (void) override;
- virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendKeepAlive (int a_PingID) override;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
- virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
- virtual void SendPlayerAbilities (void) override;
- virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
- virtual void SendPlayerMaxSpeed (void) override;
- virtual void SendPlayerMoveLook (void) override;
- virtual void SendPlayerPosition (void) override;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
- virtual void SendRespawn (void) override;
- virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
- virtual void SendExperience (void) override;
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
- virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
- virtual void SendSpawnMob (const cMonster & a_Mob) override;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
- virtual void SendTeleportEntity (const cEntity & a_Entity) override;
- virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
- virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
- virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
- virtual void SendWeather (eWeather a_Weather) override;
- virtual void SendWholeInventory (const cWindow & a_Window) override;
- virtual void SendWindowClose (const cWindow & a_Window) override;
- virtual void SendWindowOpen (const cWindow & a_Window) override;
- virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override;
-
- virtual AString GetAuthServerID(void) override { return m_AuthServerID; }
-
-protected:
-
- /// Composes individual packets in the protocol's m_OutPacketBuffer; sends them upon being destructed
- class cPacketizer
- {
- public:
- cPacketizer(cProtocol172 & a_Protocol, UInt32 a_PacketType) :
- m_Protocol(a_Protocol),
- m_Out(a_Protocol.m_OutPacketBuffer),
- m_Lock(a_Protocol.m_CSPacket)
- {
- m_Out.WriteVarInt(a_PacketType);
- }
-
- ~cPacketizer();
-
- void WriteBool(bool a_Value)
- {
- m_Out.WriteBool(a_Value);
- }
-
- void WriteByte(Byte a_Value)
- {
- m_Out.WriteByte(a_Value);
- }
-
- void WriteChar(char a_Value)
- {
- m_Out.WriteChar(a_Value);
- }
-
- void WriteShort(short a_Value)
- {
- m_Out.WriteBEShort(a_Value);
- }
-
- void WriteInt(int a_Value)
- {
- m_Out.WriteBEInt(a_Value);
- }
-
- void WriteInt64(Int64 a_Value)
- {
- m_Out.WriteBEInt64(a_Value);
- }
-
- void WriteFloat(float a_Value)
- {
- m_Out.WriteBEFloat(a_Value);
- }
-
- void WriteDouble(double a_Value)
- {
- m_Out.WriteBEDouble(a_Value);
- }
-
- void WriteVarInt(UInt32 a_Value)
- {
- m_Out.WriteVarInt(a_Value);
- }
-
- void WriteString(const AString & a_Value)
- {
- m_Out.WriteVarUTF8String(a_Value);
- }
-
- void WriteBuf(const char * a_Data, int a_Size)
- {
- m_Out.Write(a_Data, a_Size);
- }
-
- void WriteItem(const cItem & a_Item);
- void WriteByteAngle(double a_Angle); // Writes the specified angle using a single byte
- void WriteFPInt(double a_Value); // Writes the double value as a 27:5 fixed-point integer
- void WriteEntityMetadata(const cEntity & a_Entity); // Writes the metadata for the specified entity, not including the terminating 0x7f
- void WriteMobMetadata(const cMonster & a_Mob); // Writes the mob-specific metadata for the specified mob
- void WriteEntityProperties(const cEntity & a_Entity); // Writes the entity properties for the specified entity, including the Count field
-
- protected:
- cProtocol172 & m_Protocol;
- cByteBuffer & m_Out;
- cCSLock m_Lock;
- } ;
-
- AString m_ServerAddress;
-
- UInt16 m_ServerPort;
-
- AString m_AuthServerID;
-
- /// State of the protocol. 1 = status, 2 = login, 3 = game
- UInt32 m_State;
-
- /// Buffer for the received data
- cByteBuffer m_ReceivedData;
-
- /// Buffer for composing the outgoing packets, through cPacketizer
- cByteBuffer m_OutPacketBuffer;
-
- /// Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer)
- cByteBuffer m_OutPacketLenBuffer;
-
- bool m_IsEncrypted;
- CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor;
- CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor;
-
-
- /// Adds the received (unencrypted) data to m_ReceivedData, parses complete packets
- void AddReceivedData(const char * a_Data, int a_Size);
-
- /// Reads and handles the packet. The packet length and type have already been read.
- void HandlePacket(UInt32 a_PacketType, UInt32 a_RemainingBytes);
-
- // Packet handlers while in the Status state (m_State == 1):
- void HandlePacketStatusPing (UInt32 a_RemainingBytes);
- void HandlePacketStatusRequest(UInt32 a_RemainingBytes);
-
- // Packet handlers while in the Login state (m_State == 2):
- void HandlePacketLoginEncryptionResponse(UInt32 a_RemainingBytes);
- void HandlePacketLoginStart (UInt32 a_RemainingBytes);
-
- // Packet handlers while in the Game state (m_State == 3):
- void HandlePacketAnimation (UInt32 a_RemainingBytes);
- void HandlePacketBlockDig (UInt32 a_RemainingBytes);
- void HandlePacketBlockPlace (UInt32 a_RemainingBytes);
- void HandlePacketChatMessage (UInt32 a_RemainingBytes);
- void HandlePacketClientSettings (UInt32 a_RemainingBytes);
- void HandlePacketClientStatus (UInt32 a_RemainingBytes);
- void HandlePacketCreativeInventoryAction(UInt32 a_RemainingBytes);
- void HandlePacketEntityAction (UInt32 a_RemainingBytes);
- void HandlePacketKeepAlive (UInt32 a_RemainingBytes);
- void HandlePacketPlayer (UInt32 a_RemainingBytes);
- void HandlePacketPlayerAbilities (UInt32 a_RemainingBytes);
- void HandlePacketPlayerLook (UInt32 a_RemainingBytes);
- void HandlePacketPlayerPos (UInt32 a_RemainingBytes);
- void HandlePacketPlayerPosLook (UInt32 a_RemainingBytes);
- void HandlePacketPluginMessage (UInt32 a_RemainingBytes);
- void HandlePacketSlotSelect (UInt32 a_RemainingBytes);
- void HandlePacketSteerVehicle (UInt32 a_RemainingBytes);
- void HandlePacketTabComplete (UInt32 a_RemainingBytes);
- void HandlePacketUpdateSign (UInt32 a_RemainingBytes);
- void HandlePacketUseEntity (UInt32 a_RemainingBytes);
- void HandlePacketWindowClick (UInt32 a_RemainingBytes);
- void HandlePacketWindowClose (UInt32 a_RemainingBytes);
-
-
- /// Writes an entire packet into the output stream. a_Packet is expected to start with the packet type; data length is prepended here.
- void WritePacket(cByteBuffer & a_Packet);
-
- /// Sends the data to the client, encrypting them if needed.
- virtual void SendData(const char * a_Data, int a_Size) override;
-
- void SendCompass(const cWorld & a_World);
-
- /// Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data
- bool ReadItem(cItem & a_Item);
-
- /// Parses item metadata as read by ReadItem(), into the item enchantments.
- void ParseItemMetadata(cItem & a_Item, const AString & a_Metadata);
-} ;
-
-
-
-
diff --git a/source/Protocol/ProtocolRecognizer.cpp b/source/Protocol/ProtocolRecognizer.cpp
deleted file mode 100644
index 64bd83075..000000000
--- a/source/Protocol/ProtocolRecognizer.cpp
+++ /dev/null
@@ -1,915 +0,0 @@
-
-// ProtocolRecognizer.cpp
-
-// Implements the cProtocolRecognizer class representing the meta-protocol that recognizes possibly multiple
-// protocol versions and redirects everything to them
-
-#include "Globals.h"
-
-#include "ProtocolRecognizer.h"
-#include "Protocol125.h"
-#include "Protocol132.h"
-#include "Protocol14x.h"
-#include "Protocol15x.h"
-#include "Protocol16x.h"
-#include "Protocol17x.h"
-#include "../ClientHandle.h"
-#include "../Root.h"
-#include "../Server.h"
-#include "../World.h"
-#include "../ChatColor.h"
-
-
-
-
-
-cProtocolRecognizer::cProtocolRecognizer(cClientHandle * a_Client) :
- super(a_Client),
- m_Protocol(NULL),
- m_Buffer(512)
-{
-}
-
-
-
-
-
-cProtocolRecognizer::~cProtocolRecognizer()
-{
- delete m_Protocol;
-}
-
-
-
-
-
-AString cProtocolRecognizer::GetVersionTextFromInt(int a_ProtocolVersion)
-{
- switch (a_ProtocolVersion)
- {
- case PROTO_VERSION_1_2_5: return "1.2.5";
- case PROTO_VERSION_1_3_2: return "1.3.2";
- case PROTO_VERSION_1_4_2: return "1.4.2";
- case PROTO_VERSION_1_4_4: return "1.4.4";
- case PROTO_VERSION_1_4_6: return "1.4.6";
- case PROTO_VERSION_1_5_0: return "1.5";
- case PROTO_VERSION_1_5_2: return "1.5.2";
- case PROTO_VERSION_1_6_1: return "1.6.1";
- case PROTO_VERSION_1_6_2: return "1.6.2";
- case PROTO_VERSION_1_6_3: return "1.6.3";
- case PROTO_VERSION_1_6_4: return "1.6.4";
- case PROTO_VERSION_1_7_2: return "1.7.2";
- }
- ASSERT(!"Unknown protocol version");
- return Printf("Unknown protocol (%d)", a_ProtocolVersion);
-}
-
-
-
-
-
-void cProtocolRecognizer::DataReceived(const char * a_Data, int a_Size)
-{
- if (m_Protocol == NULL)
- {
- if (!m_Buffer.Write(a_Data, a_Size))
- {
- m_Client->Kick("Unsupported protocol version");
- return;
- }
-
- if (!TryRecognizeProtocol())
- {
- return;
- }
-
- // The protocol has just been recognized, dump the whole m_Buffer contents into it for parsing:
- AString Dump;
- m_Buffer.ResetRead();
- m_Buffer.ReadAll(Dump);
- m_Protocol->DataReceived(Dump.data(), Dump.size());
- }
- else
- {
- m_Protocol->DataReceived(a_Data, a_Size);
- }
-}
-
-
-
-
-
-void cProtocolRecognizer::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendAttachEntity(a_Entity, a_Vehicle);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendBlockBreakAnim(a_entityID, a_BlockX, a_BlockY, a_BlockZ, stage);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendBlockChange(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendBlockChanges(a_ChunkX, a_ChunkZ, a_Changes);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendChat(const AString & a_Message)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendChat(a_Message);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendChunkData(a_ChunkX, a_ChunkZ, a_Serializer);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendCollectPickup(a_Pickup, a_Player);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendDestroyEntity(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendDestroyEntity(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendDisconnect(const AString & a_Reason)
-{
- if (m_Protocol != NULL)
- {
- m_Protocol->SendDisconnect(a_Reason);
- }
- else
- {
- // This is used when the client sends a server-ping, respond with the default packet:
- WriteByte ((char)0xff); // PACKET_DISCONNECT
- WriteString(a_Reason);
- }
-}
-
-
-
-
-void cProtocolRecognizer::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEditSign(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityEquipment(a_Entity, a_SlotNum, a_Item);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityHeadLook(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityHeadLook(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityLook(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityLook(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityMetadata(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityMetadata(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityProperties(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityProperties(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityRelMove(a_Entity, a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityStatus(const cEntity & a_Entity, char a_Status)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityStatus(a_Entity, a_Status);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityVelocity(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityVelocity(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendExplosion(a_BlockX,a_BlockY,a_BlockZ,a_Radius, a_BlocksAffected, a_PlayerMotion);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendGameMode(eGameMode a_GameMode)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendGameMode(a_GameMode);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendHealth(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendHealth();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendWindowProperty(const cWindow & a_Window, short a_Property, short a_Value)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendWindowProperty(a_Window, a_Property, a_Value);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendInventorySlot(char a_WindowID, short a_SlotNum, const cItem & a_Item)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendInventorySlot(a_WindowID, a_SlotNum, a_Item);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendKeepAlive(int a_PingID)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendKeepAlive(a_PingID);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendLogin(a_Player, a_World);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPickupSpawn(const cPickup & a_Pickup)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPickupSpawn(a_Pickup);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerAbilities(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerAbilities();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerAnimation(const cPlayer & a_Player, char a_Animation)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerAnimation(a_Player, a_Animation);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerListItem(a_Player, a_IsOnline);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerMaxSpeed(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerMaxSpeed();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerMoveLook(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerMoveLook();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerPosition(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerPosition();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerSpawn(const cPlayer & a_Player)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerSpawn(a_Player);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendRespawn(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendRespawn();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendExperience(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendExperience();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendSpawnFallingBlock(a_FallingBlock);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendSpawnMob(const cMonster & a_Mob)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendSpawnMob(a_Mob);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_Yaw, a_Pitch);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendSpawnVehicle(a_Vehicle, a_VehicleType, a_VehicleSubType);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendTabCompletionResults(const AStringVector & a_Results)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendTabCompletionResults(a_Results);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendTeleportEntity(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendTeleportEntity(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendThunderbolt(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendUnloadChunk(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendUpdateSign(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendWeather(eWeather a_Weather)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendWeather(a_Weather);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendWholeInventory(const cWindow & a_Window)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendWholeInventory(a_Window);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendWindowClose(const cWindow & a_Window)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendWindowClose(a_Window);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendWindowOpen(const cWindow & a_Window)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendWindowOpen(a_Window);
-}
-
-
-
-
-
-AString cProtocolRecognizer::GetAuthServerID(void)
-{
- ASSERT(m_Protocol != NULL);
- return m_Protocol->GetAuthServerID();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendData(const char * a_Data, int a_Size)
-{
- // This is used only when handling the server ping
- m_Client->SendData(a_Data, a_Size);
-}
-
-
-
-
-
-bool cProtocolRecognizer::TryRecognizeProtocol(void)
-{
- // NOTE: If a new protocol is added or an old one is removed, adjust MCS_CLIENT_VERSIONS and
- // MCS_PROTOCOL_VERSIONS macros in the header file, as well as PROTO_VERSION_LATEST macro
-
- // The first packet should be a Handshake, 0x02:
- unsigned char PacketType;
- if (!m_Buffer.ReadByte(PacketType))
- {
- return false;
- }
- switch (PacketType)
- {
- case 0x02: return TryRecognizeLengthlessProtocol(); // Handshake, continue recognizing
- case 0xfe:
- {
- // This may be either a packet length or the length-less Ping packet
- Byte NextByte;
- if (!m_Buffer.ReadByte(NextByte))
- {
- // Not enough data for either protocol
- // This could actually happen with the 1.2 / 1.3 client, but their support is fading out anyway
- return false;
- }
- if (NextByte != 0x01)
- {
- // This is definitely NOT a length-less Ping packet, handle as lengthed protocol:
- break;
- }
- if (!m_Buffer.ReadByte(NextByte))
- {
- // There is no more data. Although this *could* mean TCP fragmentation, it is highly unlikely
- // and rather this is a 1.4 client sending a regular Ping packet (without the following Plugin message)
- SendLengthlessServerPing();
- return false;
- }
- if (NextByte == 0xfa)
- {
- // Definitely a length-less Ping followed by a Plugin message
- SendLengthlessServerPing();
- return false;
- }
- // Definitely a lengthed Initial handshake, handle below:
- break;
- }
- } // switch (PacketType)
-
- // This must be a lengthed protocol, try if it has the entire initial handshake packet:
- m_Buffer.ResetRead();
- UInt32 PacketLen;
- UInt32 ReadSoFar = m_Buffer.GetReadableSpace();
- if (!m_Buffer.ReadVarInt(PacketLen))
- {
- // Not enough bytes for the packet length, keep waiting
- return false;
- }
- ReadSoFar -= m_Buffer.GetReadableSpace();
- if (!m_Buffer.CanReadBytes(PacketLen))
- {
- // Not enough bytes for the packet, keep waiting
- return false;
- }
- return TryRecognizeLengthedProtocol(PacketLen - ReadSoFar);
-}
-
-
-
-
-
-bool cProtocolRecognizer::TryRecognizeLengthlessProtocol(void)
-{
- // The comm started with 0x02, which is a Handshake packet in the length-less protocol family
- // 1.3.2 starts with 0x02 0x39 <name-length-short>
- // 1.2.5 starts with 0x02 <name-length-short> and name is expected to less than 0x3900 long :)
- char ch;
- if (!m_Buffer.ReadChar(ch))
- {
- return false;
- }
- switch (ch)
- {
- case PROTO_VERSION_1_3_2:
- {
- m_Protocol = new cProtocol132(m_Client);
- return true;
- }
- case PROTO_VERSION_1_4_2:
- case PROTO_VERSION_1_4_4:
- {
- m_Protocol = new cProtocol142(m_Client);
- return true;
- }
- case PROTO_VERSION_1_4_6:
- {
- m_Protocol = new cProtocol146(m_Client);
- return true;
- }
- case PROTO_VERSION_1_5_0:
- case PROTO_VERSION_1_5_2:
- {
- m_Protocol = new cProtocol150(m_Client);
- return true;
- }
- case PROTO_VERSION_1_6_1:
- {
- m_Protocol = new cProtocol161(m_Client);
- return true;
- }
- case PROTO_VERSION_1_6_2:
- case PROTO_VERSION_1_6_3:
- case PROTO_VERSION_1_6_4:
- {
- m_Protocol = new cProtocol162(m_Client);
- return true;
- }
- }
- m_Protocol = new cProtocol125(m_Client);
- return true;
-}
-
-
-
-
-
-bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRemaining)
-{
- UInt32 PacketType;
- UInt32 NumBytesRead = m_Buffer.GetReadableSpace();
- if (!m_Buffer.ReadVarInt(PacketType))
- {
- return false;
- }
- if (PacketType != 0x00)
- {
- // Not an initial handshake packet, we don't know how to talk to them
- LOGINFO("Client \"%s\" uses an unsupported protocol (lengthed, initial packet %u)",
- m_Client->GetIPString().c_str(), PacketType
- );
- m_Client->Kick("Unsupported protocol version");
- return false;
- }
- UInt32 ProtocolVersion;
- if (!m_Buffer.ReadVarInt(ProtocolVersion))
- {
- return false;
- }
- NumBytesRead -= m_Buffer.GetReadableSpace();
- switch (ProtocolVersion)
- {
- case PROTO_VERSION_1_7_2:
- {
- AString ServerAddress;
- short ServerPort;
- UInt32 NextState;
- m_Buffer.ReadVarUTF8String(ServerAddress);
- m_Buffer.ReadBEShort(ServerPort);
- m_Buffer.ReadVarInt(NextState);
- m_Buffer.CommitRead();
- m_Protocol = new cProtocol172(m_Client, ServerAddress, ServerPort, NextState);
- return true;
- }
- }
- LOGINFO("Client \"%s\" uses an unsupported protocol (lengthed, version %u)",
- m_Client->GetIPString().c_str(), ProtocolVersion
- );
- m_Client->Kick("Unsupported protocol version");
- return false;
-}
-
-
-
-
-
-void cProtocolRecognizer::SendLengthlessServerPing(void)
-{
- AString Reply;
- switch (cRoot::Get()->GetPrimaryServerVersion())
- {
- case PROTO_VERSION_1_2_5:
- case PROTO_VERSION_1_3_2:
- {
- // http://wiki.vg/wiki/index.php?title=Protocol&oldid=3099#Server_List_Ping_.280xFE.29
- Printf(Reply, "%s%s%i%s%i",
- cRoot::Get()->GetServer()->GetDescription().c_str(),
- cChatColor::Delimiter.c_str(),
- cRoot::Get()->GetServer()->GetNumPlayers(),
- cChatColor::Delimiter.c_str(),
- cRoot::Get()->GetServer()->GetMaxPlayers()
- );
- break;
- }
-
- case PROTO_VERSION_1_4_2:
- case PROTO_VERSION_1_4_4:
- case PROTO_VERSION_1_4_6:
- case PROTO_VERSION_1_5_0:
- case PROTO_VERSION_1_5_2:
- case PROTO_VERSION_1_6_1:
- case PROTO_VERSION_1_6_2:
- case PROTO_VERSION_1_6_3:
- case PROTO_VERSION_1_6_4:
- {
- // The server list ping now has 1 more byte of "magic". Mojang just loves to complicate stuff.
- // http://wiki.vg/wiki/index.php?title=Protocol&oldid=3101#Server_List_Ping_.280xFE.29
- // _X 2012_10_31: I know that this needn't eat the byte, since it still may be in transit.
- // Who cares? We're disconnecting anyway.
- m_Buffer.ResetRead();
- if (m_Buffer.CanReadBytes(2))
- {
- byte val;
- m_Buffer.ReadByte(val); // Packet type - Serverlist ping
- m_Buffer.ReadByte(val); // 0x01 magic value
- ASSERT(val == 0x01);
- }
-
- // http://wiki.vg/wiki/index.php?title=Server_List_Ping&oldid=3100
- AString NumPlayers;
- Printf(NumPlayers, "%d", cRoot::Get()->GetServer()->GetNumPlayers());
- AString MaxPlayers;
- Printf(MaxPlayers, "%d", cRoot::Get()->GetServer()->GetMaxPlayers());
-
- AString ProtocolVersionNum;
- Printf(ProtocolVersionNum, "%d", cRoot::Get()->GetPrimaryServerVersion());
- AString ProtocolVersionTxt(GetVersionTextFromInt(cRoot::Get()->GetPrimaryServerVersion()));
-
- // Cannot use Printf() because of in-string NUL bytes.
- Reply = cChatColor::Delimiter;
- Reply.append("1");
- Reply.push_back(0);
- Reply.append(ProtocolVersionNum);
- Reply.push_back(0);
- Reply.append(ProtocolVersionTxt);
- Reply.push_back(0);
- Reply.append(cRoot::Get()->GetServer()->GetDescription());
- Reply.push_back(0);
- Reply.append(NumPlayers);
- Reply.push_back(0);
- Reply.append(MaxPlayers);
- break;
- }
- } // switch (m_PrimaryServerVersion)
- m_Client->Kick(Reply);
-}
-
-
-
-
diff --git a/source/Protocol/ProtocolRecognizer.h b/source/Protocol/ProtocolRecognizer.h
deleted file mode 100644
index 03f48fb35..000000000
--- a/source/Protocol/ProtocolRecognizer.h
+++ /dev/null
@@ -1,153 +0,0 @@
-
-// ProtocolRecognizer.h
-
-// Interfaces to the cProtocolRecognizer class representing the meta-protocol that recognizes possibly multiple
-// protocol versions and redirects everything to them
-
-
-
-
-
-#pragma once
-
-#include "Protocol.h"
-#include "../ByteBuffer.h"
-
-
-
-
-
-// Adjust these if a new protocol is added or an old one is removed:
-#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.5, 1.5.1, 1.5.2, 1.6.1, 1.6.2, 1.6.3, 1.6.4, 1.7.2"
-#define MCS_PROTOCOL_VERSIONS "29, 39, 47, 49, 51, 60, 61, 73, 74, 77, 78, 4"
-
-
-
-
-
-class cProtocolRecognizer :
- public cProtocol
-{
- typedef cProtocol super;
-
-public:
- enum
- {
- PROTO_VERSION_1_2_5 = 29,
- PROTO_VERSION_1_3_2 = 39,
- PROTO_VERSION_1_4_2 = 47,
- PROTO_VERSION_1_4_4 = 49,
- PROTO_VERSION_1_4_6 = 51,
- PROTO_VERSION_1_5_0 = 60,
- PROTO_VERSION_1_5_2 = 61,
- PROTO_VERSION_1_6_1 = 73,
- PROTO_VERSION_1_6_2 = 74,
- PROTO_VERSION_1_6_3 = 77,
- PROTO_VERSION_1_6_4 = 78,
-
- PROTO_VERSION_NEXT,
- PROTO_VERSION_LATEST = PROTO_VERSION_NEXT - 1, ///< Automatically assigned to the last protocol version, this serves as the default for PrimaryServerVersion
-
- // These will be kept "under" the next / latest, because the next and latest are only needed for previous protocols
- PROTO_VERSION_1_7_2 = 4,
- } ;
-
- cProtocolRecognizer(cClientHandle * a_Client);
- virtual ~cProtocolRecognizer();
-
- /// Translates protocol version number into protocol version text: 49 -> "1.4.4"
- static AString GetVersionTextFromInt(int a_ProtocolVersion);
-
- /// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
-
- /// Sending stuff to clients (alphabetically sorted):
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
- virtual void SendChat (const AString & a_Message) override;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
- virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
- virtual void SendDestroyEntity (const cEntity & a_Entity) override;
- virtual void SendDisconnect (const AString & a_Reason) override;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
- virtual void SendEntityLook (const cEntity & a_Entity) override;
- virtual void SendEntityMetadata (const cEntity & a_Entity) override;
- virtual void SendEntityProperties (const cEntity & a_Entity) override;
- virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override;
- virtual void SendEntityVelocity (const cEntity & a_Entity) override;
- virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
- virtual void SendGameMode (eGameMode a_GameMode) override;
- virtual void SendHealth (void) override;
- virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendKeepAlive (int a_PingID) override;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
- virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
- virtual void SendPlayerAbilities (void) override;
- virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
- virtual void SendPlayerMaxSpeed (void) override;
- virtual void SendPlayerMoveLook (void) override;
- virtual void SendPlayerPosition (void) override;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
- virtual void SendRespawn (void) override;
- virtual void SendExperience (void) override;
- virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
- virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
- virtual void SendSpawnMob (const cMonster & a_Mob) override;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
- virtual void SendTeleportEntity (const cEntity & a_Entity) override;
- virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
- virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
- virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
- virtual void SendWeather (eWeather a_Weather) override;
- virtual void SendWholeInventory (const cWindow & a_Window) override;
- virtual void SendWindowClose (const cWindow & a_Window) override;
- virtual void SendWindowOpen (const cWindow & a_Window) override;
- virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override;
-
- virtual AString GetAuthServerID(void) override;
-
- virtual void SendData(const char * a_Data, int a_Size) override;
-
-protected:
- cProtocol * m_Protocol; //< The recognized protocol
- cByteBuffer m_Buffer; //< Buffer for the incoming data until we recognize the protocol
-
- /// Tries to recognize protocol based on m_Buffer contents; returns true if recognized
- bool TryRecognizeProtocol(void);
-
- /** Tries to recognize a protocol in the length-less family, based on m_Buffer; returns true if recognized.
- Handles protocols before release 1.7, that didn't include packet lengths, and started with a 0x02 handshake packet
- Note that length-less server ping is handled directly in TryRecognizeProtocol(), this function is called only
- when the 0x02 Handshake packet has been received
- */
- bool TryRecognizeLengthlessProtocol(void);
-
- /** Tries to recognize a protocol in the leghted family (1.7+), based on m_Buffer; returns true if recognized.
- The packet length and type have already been read, type is 0
- The number of bytes remaining in the packet is passed as a_PacketLengthRemaining
- **/
- bool TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRemaining);
-
- /** Called when the recognizer gets a length-less protocol's server ping packet
- Responds with server stats and destroys the client.
- */
- void SendLengthlessServerPing(void);
-} ;
-
-
-
-
-
diff --git a/source/RCONServer.cpp b/source/RCONServer.cpp
deleted file mode 100644
index 3f86a7ca2..000000000
--- a/source/RCONServer.cpp
+++ /dev/null
@@ -1,333 +0,0 @@
-
-// RCONServer.cpp
-
-// Implements the cRCONServer class representing the RCON server
-
-#include "Globals.h"
-#include "../iniFile/iniFile.h"
-#include "RCONServer.h"
-#include "Server.h"
-#include "Root.h"
-#include "CommandOutput.h"
-
-
-
-
-
-// Disable MSVC warnings:
-#if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable:4355) // 'this' : used in base member initializer list
-#endif
-
-
-
-
-
-enum
-{
- // Client -> Server:
- RCON_PACKET_COMMAND = 2,
- RCON_PACKET_LOGIN = 3,
-
- // Server -> Client:
- RCON_PACKET_RESPONSE = 2,
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cRCONCommandOutput:
-
-class cRCONCommandOutput :
- public cCommandOutputCallback
-{
-public:
- cRCONCommandOutput(cRCONServer::cConnection & a_Connection, int a_RequestID) :
- m_Connection(a_Connection),
- m_RequestID(a_RequestID)
- {
- }
-
- // cCommandOutputCallback overrides:
- virtual void Out(const AString & a_Text) override
- {
- m_Buffer.append(a_Text);
- }
-
- virtual void Finished(void) override
- {
- m_Connection.SendResponse(m_RequestID, RCON_PACKET_RESPONSE, m_Buffer.size(), m_Buffer.c_str());
- delete this;
- }
-
-protected:
- cRCONServer::cConnection & m_Connection;
- int m_RequestID;
- AString m_Buffer;
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cRCONServer:
-
-cRCONServer::cRCONServer(cServer & a_Server) :
- m_Server(a_Server),
- m_ListenThread4(*this, cSocket::IPv4, "RCON IPv4"),
- m_ListenThread6(*this, cSocket::IPv6, "RCON IPv6")
-{
-}
-
-
-
-
-
-cRCONServer::~cRCONServer()
-{
- m_ListenThread4.Stop();
- m_ListenThread6.Stop();
-}
-
-
-
-
-
-void cRCONServer::Initialize(cIniFile & a_IniFile)
-{
- if (!a_IniFile.GetValueSetB("RCON", "Enabled", false))
- {
- return;
- }
-
- // Read the password, don't allow an empty one:
- m_Password = a_IniFile.GetValueSet("RCON", "Password", "");
- if (m_Password.empty())
- {
- LOGWARNING("RCON is requested, but the password is not set. RCON is now disabled.");
- return;
- }
-
- // Read and initialize both IPv4 and IPv6 ports for RCON
- bool HasAnyPorts = false;
- AString Ports4 = a_IniFile.GetValueSet("RCON", "PortsIPv4", "25575");
- if (m_ListenThread4.Initialize(Ports4))
- {
- HasAnyPorts = true;
- m_ListenThread4.Start();
- }
- AString Ports6 = a_IniFile.GetValueSet("RCON", "PortsIPv6", "25575");
- if (m_ListenThread6.Initialize(Ports6))
- {
- HasAnyPorts = true;
- m_ListenThread6.Start();
- }
- if (!HasAnyPorts)
- {
- LOGWARNING("RCON is requested, but no ports are specified. Specify at least one port in PortsIPv4 or PortsIPv6. RCON is now disabled.");
- return;
- }
-}
-
-
-
-
-
-void cRCONServer::OnConnectionAccepted(cSocket & a_Socket)
-{
- if (!a_Socket.IsValid())
- {
- return;
- }
-
- LOG("RCON Client \"%s\" connected!", a_Socket.GetIPString().c_str());
-
- // Create a new cConnection object, it will be deleted when the connection is closed
- m_SocketThreads.AddClient(a_Socket, new cConnection(*this, a_Socket));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cRCONServer::cConnection:
-
-cRCONServer::cConnection::cConnection(cRCONServer & a_RCONServer, cSocket & a_Socket) :
- m_IsAuthenticated(false),
- m_RCONServer(a_RCONServer),
- m_Socket(a_Socket),
- m_IPAddress(a_Socket.GetIPString())
-{
-}
-
-
-
-
-
-void cRCONServer::cConnection::DataReceived(const char * a_Data, int a_Size)
-{
- // Append data to the buffer:
- m_Buffer.append(a_Data, a_Size);
-
- // Process the packets in the buffer:
- while (m_Buffer.size() >= 14)
- {
- int Length = IntFromBuffer(m_Buffer.data());
- if (Length > 1500)
- {
- // Too long, drop the connection
- LOGWARNING("Received an invalid RCON packet length (%d), dropping RCON connection to %s.",
- Length, m_IPAddress.c_str()
- );
- m_RCONServer.m_SocketThreads.RemoveClient(this);
- m_Socket.CloseSocket();
- delete this;
- return;
- }
- if (Length > (int)(m_Buffer.size() + 4))
- {
- // Incomplete packet yet, wait for more data to come
- return;
- }
-
- int RequestID = IntFromBuffer(m_Buffer.data() + 4);
- int PacketType = IntFromBuffer(m_Buffer.data() + 8);
- if (!ProcessPacket(RequestID, PacketType, Length - 10, m_Buffer.data() + 12))
- {
- m_RCONServer.m_SocketThreads.RemoveClient(this);
- m_Socket.CloseSocket();
- delete this;
- return;
- }
- m_Buffer.erase(0, Length + 4);
- } // while (m_Buffer.size() >= 14)
-}
-
-
-
-
-
-void cRCONServer::cConnection::GetOutgoingData(AString & a_Data)
-{
- a_Data.assign(m_Outgoing);
- m_Outgoing.clear();
-}
-
-
-
-
-
-void cRCONServer::cConnection::SocketClosed(void)
-{
- m_RCONServer.m_SocketThreads.RemoveClient(this);
- delete this;
-}
-
-
-
-
-
-bool cRCONServer::cConnection::ProcessPacket(int a_RequestID, int a_PacketType, int a_PayloadLength, const char * a_Payload)
-{
- switch (a_PacketType)
- {
- case RCON_PACKET_LOGIN:
- {
- if (strncmp(a_Payload, m_RCONServer.m_Password.c_str(), a_PayloadLength) != 0)
- {
- LOGINFO("RCON: Invalid password from client %s, dropping connection.", m_IPAddress.c_str());
- SendResponse(-1, RCON_PACKET_RESPONSE, 0, NULL);
- return false;
- }
- m_IsAuthenticated = true;
-
- LOGD("RCON: Client at %s has successfully authenticated", m_IPAddress.c_str());
-
- // Send OK response:
- SendResponse(a_RequestID, RCON_PACKET_RESPONSE, 0, NULL);
- return true;
- }
-
- case RCON_PACKET_COMMAND:
- {
- if (!m_IsAuthenticated)
- {
- char AuthNeeded[] = "You need to authenticate first!";
- SendResponse(a_RequestID, RCON_PACKET_RESPONSE, sizeof(AuthNeeded), AuthNeeded);
- return false;
- }
-
- AString cmd(a_Payload, a_PayloadLength);
- LOGD("RCON command from %s: \"%s\"", m_IPAddress.c_str(), cmd.c_str());
- cRoot::Get()->ExecuteConsoleCommand(cmd, *(new cRCONCommandOutput(*this, a_RequestID)));
-
- // Send an empty response:
- SendResponse(a_RequestID, RCON_PACKET_RESPONSE, 0, NULL);
- return true;
- }
- }
-
- // Unknown packet type, drop the connection:
- LOGWARNING("RCON: Client at %s has sent an unknown packet type %d, dropping connection.",
- m_IPAddress.c_str(), a_PacketType
- );
- return false;
-}
-
-
-
-
-
-/// Reads 4 bytes from a_Buffer and returns the int they represent
-int cRCONServer::cConnection::IntFromBuffer(const char * a_Buffer)
-{
- return ((unsigned char)a_Buffer[3] << 24) | ((unsigned char)a_Buffer[2] << 16) | ((unsigned char)a_Buffer[1] << 8) | (unsigned char)a_Buffer[0];
-}
-
-
-
-
-
-/// Puts 4 bytes representing the int into the buffer
-void cRCONServer::cConnection::IntToBuffer(int a_Value, char * a_Buffer)
-{
- a_Buffer[0] = a_Value & 0xff;
- a_Buffer[1] = (a_Value >> 8) & 0xff;
- a_Buffer[2] = (a_Value >> 16) & 0xff;
- a_Buffer[3] = (a_Value >> 24) & 0xff;
-}
-
-
-
-
-
-/// Sends a RCON packet back to the client
-void cRCONServer::cConnection::SendResponse(int a_RequestID, int a_PacketType, int a_PayloadLength, const char * a_Payload)
-{
- ASSERT((a_PayloadLength == 0) || (a_Payload != NULL)); // Either zero data to send, or a valid payload ptr
-
- char Buffer[4];
- int Length = a_PayloadLength + 10;
- IntToBuffer(Length, Buffer);
- m_Outgoing.append(Buffer, 4);
- IntToBuffer(a_RequestID, Buffer);
- m_Outgoing.append(Buffer, 4);
- IntToBuffer(a_PacketType, Buffer);
- m_Outgoing.append(Buffer, 4);
- if (a_PayloadLength > 0)
- {
- m_Outgoing.append(a_Payload, a_PayloadLength);
- }
- m_Outgoing.push_back(0);
- m_Outgoing.push_back(0);
- m_RCONServer.m_SocketThreads.NotifyWrite(this);
-}
-
-
-
-
diff --git a/source/RCONServer.h b/source/RCONServer.h
deleted file mode 100644
index 0e89800a2..000000000
--- a/source/RCONServer.h
+++ /dev/null
@@ -1,109 +0,0 @@
-
-// RCONServer.h
-
-// Declares the cRCONServer class representing the RCON server
-
-
-
-
-
-#pragma once
-
-#include "OSSupport/SocketThreads.h"
-#include "OSSupport/ListenThread.h"
-
-
-
-
-
-// fwd:
-class cServer;
-class cIniFile;
-
-
-
-
-
-class cRCONServer :
- public cListenThread::cCallback
-{
-public:
- cRCONServer(cServer & a_Server);
- ~cRCONServer();
-
- void Initialize(cIniFile & a_IniFile);
-
-protected:
- friend class cRCONCommandOutput;
-
- class cConnection :
- public cSocketThreads::cCallback
- {
- public:
- cConnection(cRCONServer & a_RCONServer, cSocket & a_Socket);
-
- protected:
- friend class cRCONCommandOutput;
-
- /// Set to true if the client has successfully authenticated
- bool m_IsAuthenticated;
-
- /// Buffer for the incoming data
- AString m_Buffer;
-
- /// Buffer for the outgoing data
- AString m_Outgoing;
-
- /// Server that owns this connection and processes requests
- cRCONServer & m_RCONServer;
-
- /// The socket belonging to the client
- cSocket & m_Socket;
-
- /// Address of the client
- AString m_IPAddress;
-
-
- // cSocketThreads::cCallback overrides:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
- virtual void GetOutgoingData(AString & a_Data) override;
- virtual void SocketClosed(void) override;
-
- /// Processes the given packet and sends the response; returns true if successful, false if the connection is to be dropped
- bool ProcessPacket(int a_RequestID, int a_PacketType, int a_PayloadLength, const char * a_Payload);
-
- /// Reads 4 bytes from a_Buffer and returns the int they represent
- int IntFromBuffer(const char * a_Buffer);
-
- /// Puts 4 bytes representing the int into the buffer
- void IntToBuffer(int a_Value, char * a_Buffer);
-
- /// Sends a RCON packet back to the client
- void SendResponse(int a_RequestID, int a_PacketType, int a_PayloadLength, const char * a_Payload);
- } ;
-
-
- /// The server object that will process the commands received
- cServer & m_Server;
-
- /// The thread(s) that take care of all the traffic on the RCON ports
- cSocketThreads m_SocketThreads;
-
- /// The thread for accepting IPv4 RCON connections
- cListenThread m_ListenThread4;
-
- /// The thread for accepting IPv6 RCON connections
- cListenThread m_ListenThread6;
-
- /// Password for authentication
- AString m_Password;
-
-
- // cListenThread::cCallback overrides:
- virtual void OnConnectionAccepted(cSocket & a_Socket) override;
-} ;
-
-
-
-
-
diff --git a/source/ReferenceManager.cpp b/source/ReferenceManager.cpp
deleted file mode 100644
index 6a9ed0e43..000000000
--- a/source/ReferenceManager.cpp
+++ /dev/null
@@ -1,43 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "ReferenceManager.h"
-#include "Entities/Entity.h"
-
-
-
-
-
-cReferenceManager::cReferenceManager( ENUM_REFERENCE_MANAGER_TYPE a_Type )
- : m_Type( a_Type )
-{
-}
-
-cReferenceManager::~cReferenceManager()
-{
- if( m_Type == RFMNGR_REFERENCERS )
- {
- for( std::list< cEntity** >::iterator itr = m_References.begin(); itr != m_References.end(); ++itr )
- {
- *(*itr) = 0; // Set referenced pointer to 0
- }
- }
- else
- {
- for( std::list< cEntity** >::iterator itr = m_References.begin(); itr != m_References.end(); ++itr )
- {
- cEntity* Ptr = (*(*itr));
- if( Ptr ) Ptr->Dereference( *(*itr) );
- }
- }
-}
-
-void cReferenceManager::AddReference( cEntity*& a_EntityPtr )
-{
- m_References.push_back( &a_EntityPtr );
-}
-
-void cReferenceManager::Dereference( cEntity*& a_EntityPtr )
-{
- m_References.remove( &a_EntityPtr );
-} \ No newline at end of file
diff --git a/source/ReferenceManager.h b/source/ReferenceManager.h
deleted file mode 100644
index bcd451f72..000000000
--- a/source/ReferenceManager.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cEntity;
-
-
-
-
-
-class cReferenceManager
-{
-public:
- enum ENUM_REFERENCE_MANAGER_TYPE
- {
- RFMNGR_REFERENCERS,
- RFMNGR_REFERENCES,
- };
- cReferenceManager( ENUM_REFERENCE_MANAGER_TYPE a_Type );
- ~cReferenceManager();
-
- void AddReference( cEntity*& a_EntityPtr );
- void Dereference( cEntity*& a_EntityPtr );
-private:
- ENUM_REFERENCE_MANAGER_TYPE m_Type;
- std::list< cEntity** > m_References;
-};
-
-
-
-
diff --git a/source/Root.cpp b/source/Root.cpp
deleted file mode 100644
index 5bb04abfb..000000000
--- a/source/Root.cpp
+++ /dev/null
@@ -1,754 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Root.h"
-#include "Server.h"
-#include "World.h"
-#include "WebAdmin.h"
-#include "FurnaceRecipe.h"
-#include "GroupManager.h"
-#include "CraftingRecipes.h"
-#include "PluginManager.h"
-#include "MonsterConfig.h"
-#include "Entities/Player.h"
-#include "Blocks/BlockHandler.h"
-#include "Items/ItemHandler.h"
-#include "Chunk.h"
-#include "Protocol/ProtocolRecognizer.h" // for protocol version constants
-#include "CommandOutput.h"
-#include "DeadlockDetect.h"
-#include "OSSupport/Timer.h"
-
-#include "../iniFile/iniFile.h"
-
-#ifdef _WIN32
- #include <psapi.h>
-#elif defined(__linux__)
- #include <fstream>
-#elif defined(__APPLE__)
- #include <mach/mach.h>
-#endif
-
-
-
-
-
-cRoot* cRoot::s_Root = NULL;
-
-
-
-
-
-cRoot::cRoot()
- : m_Server( NULL )
- , m_MonsterConfig( NULL )
- , m_GroupManager( NULL )
- , m_CraftingRecipes(NULL)
- , m_FurnaceRecipe( NULL )
- , m_WebAdmin( NULL )
- , m_PluginManager( NULL )
- , m_Log( NULL )
- , m_bStop( false )
- , m_bRestart( false )
- , m_InputThread( NULL )
- , m_pDefaultWorld( NULL )
-{
- s_Root = this;
-}
-
-
-
-
-
-cRoot::~cRoot()
-{
- s_Root = 0;
-}
-
-
-
-
-
-void cRoot::InputThread(void * a_Params)
-{
- cRoot & self = *(cRoot*)a_Params;
-
- cLogCommandOutputCallback Output;
-
- while (!(self.m_bStop || self.m_bRestart) && std::cin.good())
- {
- std::string Command;
- std::getline(std::cin, Command);
- if (!Command.empty())
- {
- self.ExecuteConsoleCommand(Command, Output);
- }
- }
-
- if (!(self.m_bStop || self.m_bRestart))
- {
- // We have come here because the std::cin has received an EOF and the server is still running; stop the server:
- self.m_bStop = true;
- }
-}
-
-
-
-
-
-void cRoot::Start(void)
-{
- cDeadlockDetect dd;
- delete m_Log;
- m_Log = new cMCLogger();
-
- m_bStop = false;
- while (!m_bStop)
- {
- cTimer Time;
- long long mseconds = Time.GetNowTime();
-
- m_bRestart = false;
-
- LoadGlobalSettings();
-
- LOG("Creating new server instance...");
- m_Server = new cServer();
-
- LOG("Reading server config...");
- cIniFile IniFile;
- if (!IniFile.ReadFile("settings.ini"))
- {
- LOGWARN("Regenerating settings.ini, all settings will be reset");
- IniFile.AddHeaderComment(" This is the main server configuration");
- IniFile.AddHeaderComment(" Most of the settings here can be configured using the webadmin interface, if enabled in webadmin.ini");
- IniFile.AddHeaderComment(" See: http://www.mc-server.org/wiki/doku.php?id=configure:settings.ini for further configuration help");
- }
-
- m_PrimaryServerVersion = IniFile.GetValueI("Server", "PrimaryServerVersion", 0);
- if (m_PrimaryServerVersion == 0)
- {
- m_PrimaryServerVersion = cProtocolRecognizer::PROTO_VERSION_LATEST;
- }
- else
- {
- // Make a note in the log that the primary server version is explicitly set in the ini file
- LOGINFO("Primary server version set explicitly to %d.", m_PrimaryServerVersion);
- }
-
- LOG("Starting server...");
- if (!m_Server->InitServer(IniFile))
- {
- LOGERROR("Failure starting server, aborting...");
- return;
- }
-
- m_WebAdmin = new cWebAdmin();
- m_WebAdmin->Init();
-
- LOGD("Loading settings...");
- m_GroupManager = new cGroupManager();
- m_CraftingRecipes = new cCraftingRecipes;
- m_FurnaceRecipe = new cFurnaceRecipe();
-
- LOGD("Loading worlds...");
- LoadWorlds(IniFile);
-
- LOGD("Loading plugin manager...");
- m_PluginManager = new cPluginManager();
- m_PluginManager->ReloadPluginsNow(IniFile);
-
- LOGD("Loading MonsterConfig...");
- m_MonsterConfig = new cMonsterConfig;
-
- // This sets stuff in motion
- LOGD("Starting Authenticator...");
- m_Authenticator.Start(IniFile);
-
- IniFile.WriteFile("settings.ini");
-
- LOGD("Starting worlds...");
- StartWorlds();
-
- LOGD("Starting deadlock detector...");
- dd.Start();
-
- LOGD("Finalising startup...");
- m_Server->Start();
-
- m_WebAdmin->Start();
-
- #if !defined(ANDROID_NDK)
- LOGD("Starting InputThread...");
- m_InputThread = new cThread( InputThread, this, "cRoot::InputThread" );
- m_InputThread->Start( false ); // We should NOT wait? Otherwise we can´t stop the server from other threads than the input thread
- #endif
-
- long long finishmseconds = Time.GetNowTime();
- finishmseconds -= mseconds;
-
- LOG("Startup complete, took %i ms!", finishmseconds);
-
- while (!m_bStop && !m_bRestart) // These are modified by external threads
- {
- cSleep::MilliSleep(1000);
- }
-
- #if !defined(ANDROID_NDK)
- delete m_InputThread; m_InputThread = NULL;
- #endif
-
- // Deallocate stuffs
- LOG("Shutting down server...");
- m_Server->Shutdown();
-
- LOGD("Shutting down deadlock detector...");
- dd.Stop();
-
- LOGD("Stopping world threads...");
- StopWorlds();
-
- LOGD("Stopping authenticator...");
- m_Authenticator.Stop();
-
- LOGD("Freeing MonsterConfig...");
- delete m_MonsterConfig; m_MonsterConfig = NULL;
- delete m_WebAdmin; m_WebAdmin = NULL;
- LOGD("Unloading recipes...");
- delete m_FurnaceRecipe; m_FurnaceRecipe = NULL;
- delete m_CraftingRecipes; m_CraftingRecipes = NULL;
- LOGD("Forgetting groups...");
- delete m_GroupManager; m_GroupManager = 0;
- LOGD("Unloading worlds...");
- UnloadWorlds();
-
- LOGD("Stopping plugin manager...");
- delete m_PluginManager; m_PluginManager = NULL;
-
- cItemHandler::Deinit();
- cBlockHandler::Deinit();
-
- LOG("Cleaning up...");
- //delete HeartBeat; HeartBeat = 0;
- delete m_Server; m_Server = 0;
- LOG("Shutdown successful!");
- }
-
- delete m_Log; m_Log = 0;
-}
-
-
-
-
-
-void cRoot::LoadGlobalSettings()
-{
- // Nothing needed yet
-}
-
-
-
-
-
-void cRoot::LoadWorlds(cIniFile & IniFile)
-{
- // First get the default world
- AString DefaultWorldName = IniFile.GetValueSet("Worlds", "DefaultWorld", "world");
- m_pDefaultWorld = new cWorld( DefaultWorldName.c_str() );
- m_WorldsByName[ DefaultWorldName ] = m_pDefaultWorld;
-
- // Then load the other worlds
- unsigned int KeyNum = IniFile.FindKey("Worlds");
- unsigned int NumWorlds = IniFile.GetNumValues( KeyNum );
- if (NumWorlds <= 0)
- {
- return;
- }
-
- bool FoundAdditionalWorlds = false;
- for (unsigned int i = 0; i < NumWorlds; i++)
- {
- AString ValueName = IniFile.GetValueName(KeyNum, i );
- if (ValueName.compare("World") != 0)
- {
- continue;
- }
- AString WorldName = IniFile.GetValue(KeyNum, i );
- if (WorldName.empty())
- {
- continue;
- }
- FoundAdditionalWorlds = true;
- cWorld* NewWorld = new cWorld( WorldName.c_str() );
- m_WorldsByName[ WorldName ] = NewWorld;
- } // for i - Worlds
-
- if (!FoundAdditionalWorlds)
- {
- if (IniFile.GetKeyComment("Worlds", 0) != " World=secondworld")
- {
- IniFile.AddKeyComment("Worlds", " World=secondworld");
- }
- }
-}
-
-
-
-
-
-void cRoot::StartWorlds(void)
-{
- for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr)
- {
- itr->second->Start();
- itr->second->InitializeSpawn();
- }
-}
-
-
-
-
-
-void cRoot::StopWorlds(void)
-{
- for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr)
- {
- itr->second->Stop();
- }
-}
-
-
-
-
-
-void cRoot::UnloadWorlds(void)
-{
- m_pDefaultWorld = NULL;
- for( WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr )
- {
- delete itr->second;
- }
- m_WorldsByName.clear();
-}
-
-
-
-
-
-cWorld* cRoot::GetDefaultWorld()
-{
- return m_pDefaultWorld;
-}
-
-
-
-
-
-cWorld* cRoot::GetWorld( const AString & a_WorldName )
-{
- WorldMap::iterator itr = m_WorldsByName.find( a_WorldName );
- if( itr != m_WorldsByName.end() )
- return itr->second;
- return 0;
-}
-
-
-
-
-
-bool cRoot::ForEachWorld(cWorldListCallback & a_Callback)
-{
- for (WorldMap::iterator itr = m_WorldsByName.begin(), itr2 = itr; itr != m_WorldsByName.end(); itr = itr2)
- {
- ++itr2;
- if (a_Callback.Item(itr->second))
- {
- return false;
- }
- }
- return true;
-}
-
-
-
-
-
-void cRoot::TickCommands(void)
-{
- // Execute any pending commands:
- cCommandQueue PendingCommands;
- {
- cCSLock Lock(m_CSPendingCommands);
- std::swap(PendingCommands, m_PendingCommands);
- }
- for (cCommandQueue::iterator itr = PendingCommands.begin(), end = PendingCommands.end(); itr != end; ++itr)
- {
- ExecuteConsoleCommand(itr->m_Command, *(itr->m_Output));
- }
-}
-
-
-
-
-
-void cRoot::QueueExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output)
-{
- // Some commands are built-in:
- if (a_Cmd == "stop")
- {
- m_bStop = true;
- }
- else if (a_Cmd == "restart")
- {
- m_bRestart = true;
- }
-
- // Put the command into a queue (Alleviates FS #363):
- cCSLock Lock(m_CSPendingCommands);
- m_PendingCommands.push_back(cCommand(a_Cmd, &a_Output));
-}
-
-
-
-
-
-void cRoot::QueueExecuteConsoleCommand(const AString & a_Cmd)
-{
- // Some commands are built-in:
- if (a_Cmd == "stop")
- {
- m_bStop = true;
- }
- else if (a_Cmd == "restart")
- {
- m_bRestart = true;
- }
-
- // Put the command into a queue (Alleviates FS #363):
- cCSLock Lock(m_CSPendingCommands);
- m_PendingCommands.push_back(cCommand(a_Cmd, new cLogCommandDeleteSelfOutputCallback));
-}
-
-
-
-
-
-void cRoot::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output)
-{
- // Some commands are built-in:
- if (a_Cmd == "stop")
- {
- m_bStop = true;
- }
- else if (a_Cmd == "restart")
- {
- m_bRestart = true;
- }
-
- LOG("Executing console command: \"%s\"", a_Cmd.c_str());
- m_Server->ExecuteConsoleCommand(a_Cmd, a_Output);
-}
-
-
-
-
-
-void cRoot::KickUser(int a_ClientID, const AString & a_Reason)
-{
- m_Server->KickUser(a_ClientID, a_Reason);
-}
-
-
-
-
-
-void cRoot::AuthenticateUser(int a_ClientID)
-{
- m_Server->AuthenticateUser(a_ClientID);
-}
-
-
-
-
-
-int cRoot::GetTotalChunkCount(void)
-{
- int res = 0;
- for ( WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr )
- {
- res += itr->second->GetNumChunks();
- }
- return res;
-}
-
-
-
-
-
-void cRoot::SaveAllChunks(void)
-{
- for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr)
- {
- itr->second->QueueSaveAllChunks();
- }
-}
-
-
-
-
-
-void cRoot::BroadcastChat(const AString & a_Message)
-{
- for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr)
- {
- itr->second->BroadcastChat(a_Message);
- } // for itr - m_WorldsByName[]
-}
-
-
-
-
-
-bool cRoot::ForEachPlayer(cPlayerListCallback & a_Callback)
-{
- for (WorldMap::iterator itr = m_WorldsByName.begin(), itr2 = itr; itr != m_WorldsByName.end(); itr = itr2)
- {
- ++itr2;
- if (!itr->second->ForEachPlayer(a_Callback))
- {
- return false;
- }
- }
- return true;
-}
-
-
-
-
-
-bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback)
-{
- class cCallback : public cPlayerListCallback
- {
- unsigned int BestRating;
- unsigned int NameLength;
- const AString PlayerName;
-
- cPlayerListCallback & m_Callback;
- virtual bool Item (cPlayer * a_pPlayer)
- {
- unsigned int Rating = RateCompareString (PlayerName, a_pPlayer->GetName());
- if (Rating > 0 && Rating >= BestRating)
- {
- BestMatch = a_pPlayer;
- if( Rating > BestRating ) NumMatches = 0;
- BestRating = Rating;
- ++NumMatches;
- }
- if (Rating == NameLength) // Perfect match
- {
- return true;
- }
- return false;
- }
-
- public:
- cCallback (const AString & a_PlayerName, cPlayerListCallback & a_Callback)
- : m_Callback( a_Callback )
- , BestMatch( NULL )
- , BestRating( 0 )
- , NumMatches( 0 )
- , NameLength( a_PlayerName.length() )
- , PlayerName( a_PlayerName )
- {}
-
- cPlayer * BestMatch;
- unsigned int NumMatches;
- } Callback (a_PlayerName, a_Callback);
- ForEachPlayer( Callback );
-
- if (Callback.NumMatches == 1)
- {
- return a_Callback.Item (Callback.BestMatch);
- }
- return false;
-}
-
-
-
-
-
-AString cRoot::GetProtocolVersionTextFromInt(int a_ProtocolVersion)
-{
- return cProtocolRecognizer::GetVersionTextFromInt(a_ProtocolVersion);
-}
-
-
-
-
-
-int cRoot::GetVirtualRAMUsage(void)
-{
- #ifdef _WIN32
- PROCESS_MEMORY_COUNTERS_EX pmc;
- if (GetProcessMemoryInfo(GetCurrentProcess(), (PROCESS_MEMORY_COUNTERS *)&pmc, sizeof(pmc)))
- {
- return (int)(pmc.PrivateUsage / 1024);
- }
- return -1;
- #elif defined(__linux__)
- // Code adapted from http://stackoverflow.com/questions/63166/how-to-determine-cpu-and-memory-consumption-from-inside-a-process
- std::ifstream StatFile("/proc/self/status");
- if (!StatFile.good())
- {
- return -1;
- }
- while (StatFile.good())
- {
- AString Line;
- std::getline(StatFile, Line);
- if (strncmp(Line.c_str(), "VmSize:", 7) == 0)
- {
- int res = atoi(Line.c_str() + 8);
- return (res == 0) ? -1 : res; // If parsing failed, return -1
- }
- }
- return -1;
- #elif defined (__APPLE__)
- // Code adapted from http://stackoverflow.com/questions/63166/how-to-determine-cpu-and-memory-consumption-from-inside-a-process
- struct task_basic_info t_info;
- mach_msg_type_number_t t_info_count = TASK_BASIC_INFO_COUNT;
-
- if (KERN_SUCCESS == task_info(
- mach_task_self(),
- TASK_BASIC_INFO,
- (task_info_t)&t_info,
- &t_info_count
- ))
- {
- return (int)(t_info.virtual_size / 1024);
- }
- return -1;
- #else
- LOGINFO("%s: Unknown platform, cannot query memory usage", __FUNCTION__);
- return -1;
- #endif
-}
-
-
-
-
-
-int cRoot::GetPhysicalRAMUsage(void)
-{
- #ifdef _WIN32
- PROCESS_MEMORY_COUNTERS pmc;
- if (GetProcessMemoryInfo(GetCurrentProcess(), &pmc, sizeof(pmc)))
- {
- return (int)(pmc.WorkingSetSize / 1024);
- }
- return -1;
- #elif defined(__linux__)
- // Code adapted from http://stackoverflow.com/questions/63166/how-to-determine-cpu-and-memory-consumption-from-inside-a-process
- std::ifstream StatFile("/proc/self/status");
- if (!StatFile.good())
- {
- return -1;
- }
- while (StatFile.good())
- {
- AString Line;
- std::getline(StatFile, Line);
- if (strncmp(Line.c_str(), "VmRSS:", 7) == 0)
- {
- int res = atoi(Line.c_str() + 8);
- return (res == 0) ? -1 : res; // If parsing failed, return -1
- }
- }
- return -1;
- #elif defined (__APPLE__)
- // Code adapted from http://stackoverflow.com/questions/63166/how-to-determine-cpu-and-memory-consumption-from-inside-a-process
- struct task_basic_info t_info;
- mach_msg_type_number_t t_info_count = TASK_BASIC_INFO_COUNT;
-
- if (KERN_SUCCESS == task_info(
- mach_task_self(),
- TASK_BASIC_INFO,
- (task_info_t)&t_info,
- &t_info_count
- ))
- {
- return (int)(t_info.resident_size / 1024);
- }
- return -1;
- #else
- LOGINFO("%s: Unknown platform, cannot query memory usage", __FUNCTION__);
- return -1;
- #endif
-}
-
-
-
-
-
-void cRoot::LogChunkStats(cCommandOutputCallback & a_Output)
-{
- int SumNumValid = 0;
- int SumNumDirty = 0;
- int SumNumInLighting = 0;
- int SumNumInGenerator = 0;
- int SumMem = 0;
- for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr)
- {
- cWorld * World = itr->second;
- int NumInGenerator = World->GetGeneratorQueueLength();
- int NumInSaveQueue = World->GetStorageSaveQueueLength();
- int NumInLoadQueue = World->GetStorageLoadQueueLength();
- int NumValid = 0;
- int NumDirty = 0;
- int NumInLighting = 0;
- World->GetChunkStats(NumValid, NumDirty, NumInLighting);
- a_Output.Out("World %s:", World->GetName().c_str());
- a_Output.Out(" Num loaded chunks: %d", NumValid);
- a_Output.Out(" Num dirty chunks: %d", NumDirty);
- a_Output.Out(" Num chunks in lighting queue: %d", NumInLighting);
- a_Output.Out(" Num chunks in generator queue: %d", NumInGenerator);
- a_Output.Out(" Num chunks in storage load queue: %d", NumInLoadQueue);
- a_Output.Out(" Num chunks in storage save queue: %d", NumInSaveQueue);
- int Mem = NumValid * sizeof(cChunk);
- a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (Mem + 1023) / 1024, (Mem + 1024 * 1024 - 1) / (1024 * 1024));
- a_Output.Out(" Per-chunk memory size breakdown:");
- a_Output.Out(" block types: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024);
- a_Output.Out(" block metadata: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
- a_Output.Out(" block lighting: %6d bytes (%3d KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
- a_Output.Out(" heightmap: %6d bytes (%3d KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024);
- a_Output.Out(" biomemap: %6d bytes (%3d KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024);
- int Rest = sizeof(cChunk) - sizeof(cChunkDef::BlockTypes) - 3 * sizeof(cChunkDef::BlockNibbles) - sizeof(cChunkDef::HeightMap) - sizeof(cChunkDef::BiomeMap);
- a_Output.Out(" other: %6d bytes (%3d KiB)", Rest, (Rest + 1023) / 1024);
- SumNumValid += NumValid;
- SumNumDirty += NumDirty;
- SumNumInLighting += NumInLighting;
- SumNumInGenerator += NumInGenerator;
- SumMem += Mem;
- }
- a_Output.Out("Totals:");
- a_Output.Out(" Num loaded chunks: %d", SumNumValid);
- a_Output.Out(" Num dirty chunks: %d", SumNumDirty);
- a_Output.Out(" Num chunks in lighting queue: %d", SumNumInLighting);
- a_Output.Out(" Num chunks in generator queue: %d", SumNumInGenerator);
- a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (SumMem + 1023) / 1024, (SumMem + 1024 * 1024 - 1) / (1024 * 1024));
-}
-
-
-
-
-
-int cRoot::GetFurnaceFuelBurnTime(const cItem & a_Fuel)
-{
- cFurnaceRecipe * FR = Get()->GetFurnaceRecipe();
- return FR->GetBurnTime(a_Fuel);
-}
-
-
-
-
diff --git a/source/Root.h b/source/Root.h
deleted file mode 100644
index 4e38dd17f..000000000
--- a/source/Root.h
+++ /dev/null
@@ -1,190 +0,0 @@
-
-#pragma once
-
-#include "Authenticator.h"
-#include "HTTPServer/HTTPServer.h"
-
-
-
-
-
-// fwd:
-class cThread;
-class cMonsterConfig;
-class cGroupManager;
-class cCraftingRecipes;
-class cFurnaceRecipe;
-class cWebAdmin;
-class cPluginManager;
-class cServer;
-class cWorld;
-class cPlayer;
-class cCommandOutputCallback ;
-
-typedef cItemCallback<cPlayer> cPlayerListCallback;
-typedef cItemCallback<cWorld> cWorldListCallback;
-
-
-
-
-
-/// The root of the object hierarchy
-class cRoot // tolua_export
-{ // tolua_export
-public:
- static cRoot * Get() { return s_Root; } // tolua_export
-
- cRoot(void);
- ~cRoot();
-
- void Start(void);
-
- cServer * GetServer(void) { return m_Server; } // tolua_export
- cWorld * GetDefaultWorld(void); // tolua_export
- cWorld * GetWorld(const AString & a_WorldName); // tolua_export
-
- /// Calls the callback for each world; returns true if the callback didn't abort (return true)
- bool ForEachWorld(cWorldListCallback & a_Callback); // >> Exported in ManualBindings <<
-
- /// Writes chunkstats, for each world and totals, to the output callback
- void LogChunkStats(cCommandOutputCallback & a_Output);
-
- int GetPrimaryServerVersion(void) const { return m_PrimaryServerVersion; } // tolua_export
- void SetPrimaryServerVersion(int a_Version) { m_PrimaryServerVersion = a_Version; } // tolua_export
-
- cMonsterConfig * GetMonsterConfig(void) { return m_MonsterConfig; }
-
- cGroupManager * GetGroupManager (void) { return m_GroupManager; } // tolua_export
- cCraftingRecipes * GetCraftingRecipes(void) { return m_CraftingRecipes; } // tolua_export
- cFurnaceRecipe * GetFurnaceRecipe (void) { return m_FurnaceRecipe; } // Exported in ManualBindings.cpp with quite a different signature
-
- /// Returns the number of ticks for how long the item would fuel a furnace. Returns zero if not a fuel
- static int GetFurnaceFuelBurnTime(const cItem & a_Fuel); // tolua_export
-
- cWebAdmin * GetWebAdmin (void) { return m_WebAdmin; } // tolua_export
- cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export
- cAuthenticator & GetAuthenticator (void) { return m_Authenticator; }
-
- /** Queues a console command for execution through the cServer class.
- The command will be executed in the tick thread
- The command's output will be written to the a_Output callback
- "stop" and "restart" commands have special handling.
- */
- void QueueExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output);
-
- /** Queues a console command for execution through the cServer class.
- The command will be executed in the tick thread
- The command's output will be sent to console
- "stop" and "restart" commands have special handling.
- */
- void QueueExecuteConsoleCommand(const AString & a_Cmd); // tolua_export
-
- /// Executes a console command through the cServer class; does special handling for "stop" and "restart".
- void ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output);
-
- /// Kicks the user, no matter in what world they are. Used from cAuthenticator
- void KickUser(int a_ClientID, const AString & a_Reason);
-
- /// Called by cAuthenticator to auth the specified user
- void AuthenticateUser(int a_ClientID);
-
- /// Executes commands queued in the command queue
- void TickCommands(void);
-
- /// Returns the number of chunks loaded
- int GetTotalChunkCount(void); // tolua_export
-
- /// Saves all chunks in all worlds
- void SaveAllChunks(void); // tolua_export
-
- /// Sends a chat message to all connected clients (in all worlds)
- void BroadcastChat(const AString & a_Message); // tolua_export
-
- /// Calls the callback for each player in all worlds
- bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Finds a player from a partial or complete player name and calls the callback - case-insensitive
- bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
- // tolua_begin
-
- /// Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API
- static AString GetProtocolVersionTextFromInt(int a_ProtocolVersionNum);
-
- /// Returns the amount of virtual RAM used, in KiB. Returns a negative number on error
- static int GetVirtualRAMUsage(void);
-
- /// Returns the amount of virtual RAM used, in KiB. Returns a negative number on error
- static int GetPhysicalRAMUsage(void);
-
- // tolua_end
-
-private:
- class cCommand
- {
- public:
- cCommand(const AString & a_Command, cCommandOutputCallback * a_Output) :
- m_Command(a_Command),
- m_Output(a_Output)
- {
- }
-
- AString m_Command;
- cCommandOutputCallback * m_Output;
- } ;
-
- typedef std::map<AString, cWorld *> WorldMap;
- typedef std::vector<cCommand> cCommandQueue;
-
- /// The version of the protocol that is primary for the server (reported in the server list). All versions are still supported.
- int m_PrimaryServerVersion;
-
- cWorld * m_pDefaultWorld;
- WorldMap m_WorldsByName;
-
- cCriticalSection m_CSPendingCommands;
- cCommandQueue m_PendingCommands;
-
- cThread * m_InputThread;
-
- cServer * m_Server;
- cMonsterConfig * m_MonsterConfig;
-
- cGroupManager * m_GroupManager;
- cCraftingRecipes * m_CraftingRecipes;
- cFurnaceRecipe * m_FurnaceRecipe;
- cWebAdmin * m_WebAdmin;
- cPluginManager * m_PluginManager;
- cAuthenticator m_Authenticator;
- cHTTPServer m_HTTPServer;
-
- cMCLogger * m_Log;
-
- bool m_bStop;
- bool m_bRestart;
-
- void LoadGlobalSettings();
-
- /// Loads the worlds from settings.ini, creates the worldmap
- void LoadWorlds(cIniFile & IniFile);
-
- /// Starts each world's life
- void StartWorlds(void);
-
- /// Stops each world's threads, so that it's safe to unload them
- void StopWorlds(void);
-
- /// Unloads all worlds from memory
- void UnloadWorlds(void);
-
- /// Does the actual work of executing a command
- void DoExecuteConsoleCommand(const AString & a_Cmd);
-
- static void InputThread(void* a_Params);
-
- static cRoot* s_Root;
-}; // tolua_export
-
-
-
-
diff --git a/source/SQLite/lsqlite3.c b/source/SQLite/lsqlite3.c
deleted file mode 100644
index 4c81b5878..000000000
--- a/source/SQLite/lsqlite3.c
+++ /dev/null
@@ -1,2175 +0,0 @@
-/************************************************************************
-* lsqlite3 *
-* Copyright (C) 2002-2013 Tiago Dionizio, Doug Currie *
-* All rights reserved. *
-* Author : Tiago Dionizio <tiago.dionizio@ist.utl.pt> *
-* Author : Doug Currie <doug.currie@alum.mit.edu> *
-* Library : lsqlite3 - a SQLite 3 database binding for Lua 5 *
-* *
-* Permission is hereby granted, free of charge, to any person obtaining *
-* a copy of this software and associated documentation files (the *
-* "Software"), to deal in the Software without restriction, including *
-* without limitation the rights to use, copy, modify, merge, publish, *
-* distribute, sublicense, and/or sell copies of the Software, and to *
-* permit persons to whom the Software is furnished to do so, subject to *
-* the following conditions: *
-* *
-* The above copyright notice and this permission notice shall be *
-* included in all copies or substantial portions of the Software. *
-* *
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *
-* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
-* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*
-* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY *
-* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, *
-* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE *
-* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
-************************************************************************/
-// Slightly modified by _Xoft to compile in MSVC
-
-
-
-
-// 2013_04_07 _X: Added the following #define-s so that MSVC doesn't complain about non-secure stuff:
-#define _CRT_SECURE_NO_WARNINGS
-#ifdef __cplusplus
-extern "C" {
-#endif // __cplusplus
-
-
-
-
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-
-#define LUA_LIB
-#include "lua.h"
-#include "lauxlib.h"
-
-#if LUA_VERSION_NUM > 501
-//
-// Lua 5.2
-//
-#define lua_strlen lua_rawlen
-// luaL_typerror always used with arg at ndx == NULL
-#define luaL_typerror(L,ndx,str) luaL_error(L,"bad argument %d (%s expected, got nil)",ndx,str)
-// luaL_register used once, so below expansion is OK for this case
-#define luaL_register(L,name,reg) lua_newtable(L);luaL_setfuncs(L,reg,0)
-// luaL_openlib always used with name == NULL
-#define luaL_openlib(L,name,reg,nup) luaL_setfuncs(L,reg,nup)
-#endif
-
-#include "sqlite3.h"
-
-/* compile time features */
-#if !defined(SQLITE_OMIT_PROGRESS_CALLBACK)
- #define SQLITE_OMIT_PROGRESS_CALLBACK 0
-#endif
-#if !defined(LSQLITE_OMIT_UPDATE_HOOK)
- #define LSQLITE_OMIT_UPDATE_HOOK 0
-#endif
-
-typedef struct sdb sdb;
-typedef struct sdb_vm sdb_vm;
-typedef struct sdb_func sdb_func;
-
-/* to use as C user data so i know what function sqlite is calling */
-struct sdb_func {
- /* references to associated lua values */
- int fn_step;
- int fn_finalize;
- int udata;
-
- sdb *db;
- char aggregate;
-
- sdb_func *next;
-};
-
-/* information about database */
-struct sdb {
- /* associated lua state */
- lua_State *L;
- /* sqlite database handle */
- sqlite3 *db;
-
- /* sql functions stack usage */
- sdb_func *func; /* top SQL function being called */
-
- /* references */
- int busy_cb; /* busy callback */
- int busy_udata;
-
- int progress_cb; /* progress handler */
- int progress_udata;
-
- int trace_cb; /* trace callback */
- int trace_udata;
-
-#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
-
- int update_hook_cb; /* update_hook callback */
- int update_hook_udata;
-
- int commit_hook_cb; /* commit_hook callback */
- int commit_hook_udata;
-
- int rollback_hook_cb; /* rollback_hook callback */
- int rollback_hook_udata;
-
-#endif
-};
-
-static const char *sqlite_meta = ":sqlite3";
-static const char *sqlite_vm_meta = ":sqlite3:vm";
-static const char *sqlite_ctx_meta = ":sqlite3:ctx";
-static int sqlite_ctx_meta_ref;
-
-/*
-** =======================================================
-** Database Virtual Machine Operations
-** =======================================================
-*/
-
-static void vm_push_column(lua_State *L, sqlite3_stmt *vm, int idx) {
- switch (sqlite3_column_type(vm, idx)) {
- case SQLITE_INTEGER:
- {
- sqlite_int64 i64 = sqlite3_column_int64(vm, idx);
- lua_Number n = (lua_Number)i64;
- if (n == i64)
- lua_pushnumber(L, n);
- else
- lua_pushlstring(L, (const char*)sqlite3_column_text(vm, idx), sqlite3_column_bytes(vm, idx));
- }
- break;
- case SQLITE_FLOAT:
- lua_pushnumber(L, sqlite3_column_double(vm, idx));
- break;
- case SQLITE_TEXT:
- lua_pushlstring(L, (const char*)sqlite3_column_text(vm, idx), sqlite3_column_bytes(vm, idx));
- break;
- case SQLITE_BLOB:
- lua_pushlstring(L, sqlite3_column_blob(vm, idx), sqlite3_column_bytes(vm, idx));
- break;
- case SQLITE_NULL:
- lua_pushnil(L);
- break;
- default:
- lua_pushnil(L);
- break;
- }
-}
-
-/* virtual machine information */
-struct sdb_vm {
- sdb *db; /* associated database handle */
- sqlite3_stmt *vm; /* virtual machine */
-
- /* sqlite3_step info */
- int columns; /* number of columns in result */
- char has_values; /* true when step succeeds */
-
- char temp; /* temporary vm used in db:rows */
-};
-
-/* called with sql text on the lua stack */
-static sdb_vm *newvm(lua_State *L, sdb *db) {
- sdb_vm *svm = (sdb_vm*)lua_newuserdata(L, sizeof(sdb_vm));
-
- luaL_getmetatable(L, sqlite_vm_meta);
- lua_setmetatable(L, -2); /* set metatable */
-
- svm->db = db;
- svm->columns = 0;
- svm->has_values = 0;
- svm->vm = NULL;
- svm->temp = 0;
-
- /* add an entry on the database table: svm -> sql text */
- lua_pushlightuserdata(L, db);
- lua_rawget(L, LUA_REGISTRYINDEX);
- lua_pushlightuserdata(L, svm);
- lua_pushvalue(L, -4); /* the sql text */
- lua_rawset(L, -3);
- lua_pop(L, 1);
-
- return svm;
-}
-
-static int cleanupvm(lua_State *L, sdb_vm *svm) {
- /* remove entry in database table - no harm if not present in the table */
- lua_pushlightuserdata(L, svm->db);
- lua_rawget(L, LUA_REGISTRYINDEX);
- lua_pushlightuserdata(L, svm);
- lua_pushnil(L);
- lua_rawset(L, -3);
- lua_pop(L, 1);
-
- svm->columns = 0;
- svm->has_values = 0;
-
- if (!svm->vm) return 0;
-
- lua_pushnumber(L, sqlite3_finalize(svm->vm));
- svm->vm = NULL;
- return 1;
-}
-
-static int stepvm(lua_State *L, sdb_vm *svm) {
- int result;
- int loop_limit = 3;
- while ( loop_limit-- ) {
- result = sqlite3_step(svm->vm);
- if ( result==SQLITE_ERROR ) {
- result = sqlite3_reset (svm->vm);
- }
- if ( result==SQLITE_SCHEMA ) {
- sqlite3_stmt *vn;
- const char *sql;
- /* recover sql text */
- lua_pushlightuserdata(L, svm->db);
- lua_rawget(L, LUA_REGISTRYINDEX);
- lua_pushlightuserdata(L, svm);
- lua_rawget(L, -2); /* sql text */
- sql = luaL_checkstring(L, -1);
- /* re-prepare */
- result = sqlite3_prepare(svm->db->db, sql, -1, &vn, NULL);
- if (result != SQLITE_OK) break;
- sqlite3_transfer_bindings(svm->vm, vn);
- sqlite3_finalize(svm->vm);
- svm->vm = vn;
- lua_pop(L,2);
- } else {
- break;
- }
- }
- return result;
-}
-
-static sdb_vm *lsqlite_getvm(lua_State *L, int index) {
- sdb_vm *svm = (sdb_vm*)luaL_checkudata(L, index, sqlite_vm_meta);
- if (svm == NULL) luaL_argerror(L, index, "bad sqlite virtual machine");
- return svm;
-}
-
-static sdb_vm *lsqlite_checkvm(lua_State *L, int index) {
- sdb_vm *svm = lsqlite_getvm(L, index);
- if (svm->vm == NULL) luaL_argerror(L, index, "attempt to use closed sqlite virtual machine");
- return svm;
-}
-
-static int dbvm_isopen(lua_State *L) {
- sdb_vm *svm = lsqlite_getvm(L, 1);
- lua_pushboolean(L, svm->vm != NULL ? 1 : 0);
- return 1;
-}
-
-static int dbvm_tostring(lua_State *L) {
- char buff[39];
- sdb_vm *svm = lsqlite_getvm(L, 1);
- if (svm->vm == NULL)
- strcpy(buff, "closed");
- else
- sprintf(buff, "%p", svm);
- lua_pushfstring(L, "sqlite virtual machine (%s)", buff);
- return 1;
-}
-
-static int dbvm_gc(lua_State *L) {
- sdb_vm *svm = lsqlite_getvm(L, 1);
- if (svm->vm != NULL) /* ignore closed vms */
- cleanupvm(L, svm);
- return 0;
-}
-
-static int dbvm_step(lua_State *L) {
- int result;
- sdb_vm *svm = lsqlite_checkvm(L, 1);
-
- result = stepvm(L, svm);
- svm->has_values = result == SQLITE_ROW ? 1 : 0;
- svm->columns = sqlite3_data_count(svm->vm);
-
- lua_pushnumber(L, result);
- return 1;
-}
-
-static int dbvm_finalize(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- return cleanupvm(L, svm);
-}
-
-static int dbvm_reset(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_reset(svm->vm);
- lua_pushnumber(L, sqlite3_errcode(svm->db->db));
- return 1;
-}
-
-static void dbvm_check_contents(lua_State *L, sdb_vm *svm) {
- if (!svm->has_values) {
- luaL_error(L, "misuse of function");
- }
-}
-
-static void dbvm_check_index(lua_State *L, sdb_vm *svm, int index) {
- if (index < 0 || index >= svm->columns) {
- luaL_error(L, "index out of range [0..%d]", svm->columns - 1);
- }
-}
-
-static void dbvm_check_bind_index(lua_State *L, sdb_vm *svm, int index) {
- if (index < 1 || index > sqlite3_bind_parameter_count(svm->vm)) {
- luaL_error(L, "bind index out of range [1..%d]", sqlite3_bind_parameter_count(svm->vm));
- }
-}
-
-/*
-** =======================================================
-** Virtual Machine - generic info
-** =======================================================
-*/
-static int dbvm_columns(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- lua_pushnumber(L, sqlite3_column_count(svm->vm));
- return 1;
-}
-
-/*
-** =======================================================
-** Virtual Machine - getters
-** =======================================================
-*/
-
-static int dbvm_get_value(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- int index = luaL_checkint(L, 2);
- dbvm_check_contents(L, svm);
- dbvm_check_index(L, svm, index);
- vm_push_column(L, svm->vm, index);
- return 1;
-}
-
-static int dbvm_get_name(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- int index = (int)luaL_checknumber(L, 2);
- dbvm_check_index(L, svm, index);
- lua_pushstring(L, sqlite3_column_name(svm->vm, index));
- return 1;
-}
-
-static int dbvm_get_type(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- int index = (int)luaL_checknumber(L, 2);
- dbvm_check_index(L, svm, index);
- lua_pushstring(L, sqlite3_column_decltype(svm->vm, index));
- return 1;
-}
-
-static int dbvm_get_values(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = svm->columns;
- int n;
- dbvm_check_contents(L, svm);
-
- lua_newtable(L);
- for (n = 0; n < columns;) {
- vm_push_column(L, vm, n++);
- lua_rawseti(L, -2, n);
- }
- return 1;
-}
-
-static int dbvm_get_names(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
- int n;
-
- lua_newtable(L);
- for (n = 0; n < columns;) {
- lua_pushstring(L, sqlite3_column_name(vm, n++));
- lua_rawseti(L, -2, n);
- }
- return 1;
-}
-
-static int dbvm_get_types(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
- int n;
-
- lua_newtable(L);
- for (n = 0; n < columns;) {
- lua_pushstring(L, sqlite3_column_decltype(vm, n++));
- lua_rawseti(L, -2, n);
- }
- return 1;
-}
-
-static int dbvm_get_uvalues(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = svm->columns;
- int n;
- dbvm_check_contents(L, svm);
-
- lua_checkstack(L, columns);
- for (n = 0; n < columns; ++n)
- vm_push_column(L, vm, n);
- return columns;
-}
-
-static int dbvm_get_unames(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
- int n;
-
- lua_checkstack(L, columns);
- for (n = 0; n < columns; ++n)
- lua_pushstring(L, sqlite3_column_name(vm, n));
- return columns;
-}
-
-static int dbvm_get_utypes(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
- int n;
-
- lua_checkstack(L, columns);
- for (n = 0; n < columns; ++n)
- lua_pushstring(L, sqlite3_column_decltype(vm, n));
- return columns;
-}
-
-static int dbvm_get_named_values(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = svm->columns;
- int n;
- dbvm_check_contents(L, svm);
-
- lua_newtable(L);
- for (n = 0; n < columns; ++n) {
- lua_pushstring(L, sqlite3_column_name(vm, n));
- vm_push_column(L, vm, n);
- lua_rawset(L, -3);
- }
- return 1;
-}
-
-static int dbvm_get_named_types(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = sqlite3_column_count(vm);
- int n;
-
- lua_newtable(L);
- for (n = 0; n < columns; ++n) {
- lua_pushstring(L, sqlite3_column_name(vm, n));
- lua_pushstring(L, sqlite3_column_decltype(vm, n));
- lua_rawset(L, -3);
- }
- return 1;
-}
-
-/*
-** =======================================================
-** Virtual Machine - Bind
-** =======================================================
-*/
-
-static int dbvm_bind_index(lua_State *L, sqlite3_stmt *vm, int index, int lindex) {
- switch (lua_type(L, lindex)) {
- case LUA_TSTRING:
- return sqlite3_bind_text(vm, index, lua_tostring(L, lindex), lua_strlen(L, lindex), SQLITE_TRANSIENT);
- case LUA_TNUMBER:
- return sqlite3_bind_double(vm, index, lua_tonumber(L, lindex));
- case LUA_TBOOLEAN:
- return sqlite3_bind_int(vm, index, lua_toboolean(L, lindex) ? 1 : 0);
- case LUA_TNONE:
- case LUA_TNIL:
- return sqlite3_bind_null(vm, index);
- default:
- luaL_error(L, "index (%d) - invalid data type for bind (%s)", index, lua_typename(L, lua_type(L, lindex)));
- return SQLITE_MISUSE; /*!*/
- }
-}
-
-
-static int dbvm_bind_parameter_count(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- lua_pushnumber(L, sqlite3_bind_parameter_count(svm->vm));
- return 1;
-}
-
-static int dbvm_bind_parameter_name(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- int index = (int)luaL_checknumber(L, 2);
- dbvm_check_bind_index(L, svm, index);
- lua_pushstring(L, sqlite3_bind_parameter_name(svm->vm, index));
- return 1;
-}
-
-static int dbvm_bind(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int index = luaL_checkint(L, 2);
- int result;
-
- dbvm_check_bind_index(L, svm, index);
- result = dbvm_bind_index(L, vm, index, 3);
-
- lua_pushnumber(L, result);
- return 1;
-}
-
-static int dbvm_bind_blob(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- int index = luaL_checkint(L, 2);
- const char *value = luaL_checkstring(L, 3);
- int len = lua_strlen(L, 3);
-
- lua_pushnumber(L, sqlite3_bind_blob(svm->vm, index, value, len, SQLITE_TRANSIENT));
- return 1;
-}
-
-static int dbvm_bind_values(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int top = lua_gettop(L);
- int result, n;
-
- if (top - 1 != sqlite3_bind_parameter_count(vm))
- luaL_error(L,
- "incorrect number of parameters to bind (%d given, %d to bind)",
- top - 1,
- sqlite3_bind_parameter_count(vm)
- );
-
- for (n = 2; n <= top; ++n) {
- if ((result = dbvm_bind_index(L, vm, n - 1, n)) != SQLITE_OK) {
- lua_pushnumber(L, result);
- return 1;
- }
- }
-
- lua_pushnumber(L, SQLITE_OK);
- return 1;
-}
-
-static int dbvm_bind_names(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int count = sqlite3_bind_parameter_count(vm);
- const char *name;
- int result, n;
- luaL_checktype(L, 2, LUA_TTABLE);
-
- for (n = 1; n <= count; ++n) {
- name = sqlite3_bind_parameter_name(vm, n);
- if (name && (name[0] == ':' || name[0] == '$')) {
- lua_pushstring(L, ++name);
- lua_gettable(L, 2);
- result = dbvm_bind_index(L, vm, n, -1);
- lua_pop(L, 1);
- }
- else {
- lua_pushnumber(L, n);
- lua_gettable(L, 2);
- result = dbvm_bind_index(L, vm, n, -1);
- lua_pop(L, 1);
- }
-
- if (result != SQLITE_OK) {
- lua_pushnumber(L, result);
- return 1;
- }
- }
-
- lua_pushnumber(L, SQLITE_OK);
- return 1;
-}
-
-/*
-** =======================================================
-** Database (internal management)
-** =======================================================
-*/
-
-/*
-** When creating database handles, always creates a `closed' database handle
-** before opening the actual database; so, if there is a memory error, the
-** database is not left opened.
-**
-** Creates a new 'table' and leaves it in the stack
-*/
-static sdb *newdb (lua_State *L) {
- sdb *db = (sdb*)lua_newuserdata(L, sizeof(sdb));
- db->L = L;
- db->db = NULL; /* database handle is currently `closed' */
- db->func = NULL;
-
- db->busy_cb =
- db->busy_udata =
- db->progress_cb =
- db->progress_udata =
- db->trace_cb =
- db->trace_udata =
-#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
- db->update_hook_cb =
- db->update_hook_udata =
- db->commit_hook_cb =
- db->commit_hook_udata =
- db->rollback_hook_cb =
- db->rollback_hook_udata =
-#endif
- LUA_NOREF;
-
- luaL_getmetatable(L, sqlite_meta);
- lua_setmetatable(L, -2); /* set metatable */
-
- /* to keep track of 'open' virtual machines */
- lua_pushlightuserdata(L, db);
- lua_newtable(L);
- lua_rawset(L, LUA_REGISTRYINDEX);
-
- return db;
-}
-
-static int cleanupdb(lua_State *L, sdb *db) {
- sdb_func *func;
- sdb_func *func_next;
- int top;
- int result;
-
- /* free associated virtual machines */
- lua_pushlightuserdata(L, db);
- lua_rawget(L, LUA_REGISTRYINDEX);
-
- /* close all used handles */
- top = lua_gettop(L);
- lua_pushnil(L);
- while (lua_next(L, -2)) {
- sdb_vm *svm = lua_touserdata(L, -2); /* key: vm; val: sql text */
- cleanupvm(L, svm);
-
- lua_settop(L, top);
- lua_pushnil(L);
- }
-
- lua_pop(L, 1); /* pop vm table */
-
- /* remove entry in lua registry table */
- lua_pushlightuserdata(L, db);
- lua_pushnil(L);
- lua_rawset(L, LUA_REGISTRYINDEX);
-
- /* 'free' all references */
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
- luaL_unref(L, LUA_REGISTRYINDEX, db->progress_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->progress_udata);
- luaL_unref(L, LUA_REGISTRYINDEX, db->trace_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->trace_udata);
-#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
- luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_udata);
- luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_udata);
- luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_udata);
-#endif
-
- /* close database */
- result = sqlite3_close(db->db);
- db->db = NULL;
-
- /* free associated memory with created functions */
- func = db->func;
- while (func) {
- func_next = func->next;
- luaL_unref(L, LUA_REGISTRYINDEX, func->fn_step);
- luaL_unref(L, LUA_REGISTRYINDEX, func->fn_finalize);
- luaL_unref(L, LUA_REGISTRYINDEX, func->udata);
- free(func);
- func = func_next;
- }
- db->func = NULL;
- return result;
-}
-
-static sdb *lsqlite_getdb(lua_State *L, int index) {
- sdb *db = (sdb*)luaL_checkudata(L, index, sqlite_meta);
- if (db == NULL) luaL_typerror(L, index, "sqlite database");
- return db;
-}
-
-static sdb *lsqlite_checkdb(lua_State *L, int index) {
- sdb *db = lsqlite_getdb(L, index);
- if (db->db == NULL) luaL_argerror(L, index, "attempt to use closed sqlite database");
- return db;
-}
-
-
-/*
-** =======================================================
-** User Defined Functions - Context Methods
-** =======================================================
-*/
-typedef struct {
- sqlite3_context *ctx;
- int ud;
-} lcontext;
-
-static lcontext *lsqlite_make_context(lua_State *L) {
- lcontext *ctx = (lcontext*)lua_newuserdata(L, sizeof(lcontext));
- lua_rawgeti(L, LUA_REGISTRYINDEX, sqlite_ctx_meta_ref);
- lua_setmetatable(L, -2);
- ctx->ctx = NULL;
- ctx->ud = LUA_NOREF;
- return ctx;
-}
-
-static lcontext *lsqlite_getcontext(lua_State *L, int index) {
- lcontext *ctx = (lcontext*)luaL_checkudata(L, index, sqlite_ctx_meta);
- if (ctx == NULL) luaL_typerror(L, index, "sqlite context");
- return ctx;
-}
-
-static lcontext *lsqlite_checkcontext(lua_State *L, int index) {
- lcontext *ctx = lsqlite_getcontext(L, index);
- if (ctx->ctx == NULL) luaL_argerror(L, index, "invalid sqlite context");
- return ctx;
-}
-
-static int lcontext_tostring(lua_State *L) {
- char buff[39];
- lcontext *ctx = lsqlite_getcontext(L, 1);
- if (ctx->ctx == NULL)
- strcpy(buff, "closed");
- else
- sprintf(buff, "%p", ctx->ctx);
- lua_pushfstring(L, "sqlite function context (%s)", buff);
- return 1;
-}
-
-static void lcontext_check_aggregate(lua_State *L, lcontext *ctx) {
- sdb_func *func = (sdb_func*)sqlite3_user_data(ctx->ctx);
- if (!func->aggregate) {
- luaL_error(L, "attempt to call aggregate method from scalar function");
- }
-}
-
-static int lcontext_user_data(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- sdb_func *func = (sdb_func*)sqlite3_user_data(ctx->ctx);
- lua_rawgeti(L, LUA_REGISTRYINDEX, func->udata);
- return 1;
-}
-
-static int lcontext_get_aggregate_context(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- lcontext_check_aggregate(L, ctx);
- lua_rawgeti(L, LUA_REGISTRYINDEX, ctx->ud);
- return 1;
-}
-
-static int lcontext_set_aggregate_context(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- lcontext_check_aggregate(L, ctx);
- lua_settop(L, 2);
- luaL_unref(L, LUA_REGISTRYINDEX, ctx->ud);
- ctx->ud = luaL_ref(L, LUA_REGISTRYINDEX);
- return 0;
-}
-
-static int lcontext_aggregate_count(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- lcontext_check_aggregate(L, ctx);
- lua_pushnumber(L, sqlite3_aggregate_count(ctx->ctx));
- return 1;
-}
-
-#if 0
-void *sqlite3_get_auxdata(sqlite3_context*, int);
-void sqlite3_set_auxdata(sqlite3_context*, int, void*, void (*)(void*));
-#endif
-
-static int lcontext_result(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- switch (lua_type(L, 2)) {
- case LUA_TNUMBER:
- sqlite3_result_double(ctx->ctx, luaL_checknumber(L, 2));
- break;
- case LUA_TSTRING:
- sqlite3_result_text(ctx->ctx, luaL_checkstring(L, 2), lua_strlen(L, 2), SQLITE_TRANSIENT);
- break;
- case LUA_TNIL:
- case LUA_TNONE:
- sqlite3_result_null(ctx->ctx);
- break;
- default:
- luaL_error(L, "invalid result type %s", lua_typename(L, 2));
- break;
- }
-
- return 0;
-}
-
-static int lcontext_result_blob(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- const char *blob = luaL_checkstring(L, 2);
- int size = lua_strlen(L, 2);
- sqlite3_result_blob(ctx->ctx, (const void*)blob, size, SQLITE_TRANSIENT);
- return 0;
-}
-
-static int lcontext_result_double(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- double d = luaL_checknumber(L, 2);
- sqlite3_result_double(ctx->ctx, d);
- return 0;
-}
-
-static int lcontext_result_error(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- const char *err = luaL_checkstring(L, 2);
- int size = lua_strlen(L, 2);
- sqlite3_result_error(ctx->ctx, err, size);
- return 0;
-}
-
-static int lcontext_result_int(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- int i = luaL_checkint(L, 2);
- sqlite3_result_int(ctx->ctx, i);
- return 0;
-}
-
-static int lcontext_result_null(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- sqlite3_result_null(ctx->ctx);
- return 0;
-}
-
-static int lcontext_result_text(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- const char *text = luaL_checkstring(L, 2);
- int size = lua_strlen(L, 2);
- sqlite3_result_text(ctx->ctx, text, size, SQLITE_TRANSIENT);
- return 0;
-}
-
-/*
-** =======================================================
-** Database Methods
-** =======================================================
-*/
-
-static int db_isopen(lua_State *L) {
- sdb *db = lsqlite_getdb(L, 1);
- lua_pushboolean(L, db->db != NULL ? 1 : 0);
- return 1;
-}
-
-static int db_last_insert_rowid(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- /* conversion warning: int64 -> luaNumber */
- sqlite_int64 rowid = sqlite3_last_insert_rowid(db->db);
- lua_Number n = (lua_Number)rowid;
- if (n == rowid)
- lua_pushnumber(L, n);
- else
- lua_pushfstring(L, "%ll", rowid);
- return 1;
-}
-
-static int db_changes(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- lua_pushnumber(L, sqlite3_changes(db->db));
- return 1;
-}
-
-static int db_total_changes(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- lua_pushnumber(L, sqlite3_total_changes(db->db));
- return 1;
-}
-
-static int db_errcode(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- lua_pushnumber(L, sqlite3_errcode(db->db));
- return 1;
-}
-
-static int db_errmsg(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- lua_pushstring(L, sqlite3_errmsg(db->db));
- return 1;
-}
-
-static int db_interrupt(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- sqlite3_interrupt(db->db);
- return 0;
-}
-
-/*
-** Registering SQL functions:
-*/
-
-static void db_push_value(lua_State *L, sqlite3_value *value) {
- switch (sqlite3_value_type(value)) {
- case SQLITE_TEXT:
- lua_pushlstring(L, (const char*)sqlite3_value_text(value), sqlite3_value_bytes(value));
- break;
-
- case SQLITE_INTEGER:
- {
- sqlite_int64 i64 = sqlite3_value_int64(value);
- lua_Number n = (lua_Number)i64;
- if (n == i64)
- lua_pushnumber(L, n);
- else
- lua_pushlstring(L, (const char*)sqlite3_value_text(value), sqlite3_value_bytes(value));
- }
- break;
-
- case SQLITE_FLOAT:
- lua_pushnumber(L, sqlite3_value_double(value));
- break;
-
- case SQLITE_BLOB:
- lua_pushlstring(L, sqlite3_value_blob(value), sqlite3_value_bytes(value));
- break;
-
- case SQLITE_NULL:
- lua_pushnil(L);
- break;
-
- default:
- /* things done properly (SQLite + Lua SQLite)
- ** this should never happen */
- lua_pushnil(L);
- break;
- }
-}
-
-/*
-** callback functions used when calling registered sql functions
-*/
-
-/* scalar function to be called
-** callback params: context, values... */
-static void db_sql_normal_function(sqlite3_context *context, int argc, sqlite3_value **argv) {
- sdb_func *func = (sdb_func*)sqlite3_user_data(context);
- lua_State *L = func->db->L;
- int n;
- lcontext *ctx;
-
- int top = lua_gettop(L);
-
- /* ensure there is enough space in the stack */
- lua_checkstack(L, argc + 3);
-
- lua_rawgeti(L, LUA_REGISTRYINDEX, func->fn_step); /* function to call */
-
- if (!func->aggregate) {
- ctx = lsqlite_make_context(L); /* push context - used to set results */
- }
- else {
- /* reuse context userdata value */
- void *p = sqlite3_aggregate_context(context, 1);
- /* i think it is OK to use assume that using a light user data
- ** as an entry on LUA REGISTRY table will be unique */
- lua_pushlightuserdata(L, p);
- lua_rawget(L, LUA_REGISTRYINDEX); /* context table */
-
- if (lua_isnil(L, -1)) { /* not yet created? */
- lua_pop(L, 1);
- ctx = lsqlite_make_context(L);
- lua_pushlightuserdata(L, p);
- lua_pushvalue(L, -2);
- lua_rawset(L, LUA_REGISTRYINDEX);
- }
- else
- ctx = lsqlite_getcontext(L, -1);
- }
-
- /* push params */
- for (n = 0; n < argc; ++n) {
- db_push_value(L, argv[n]);
- }
-
- /* set context */
- ctx->ctx = context;
-
- if (lua_pcall(L, argc + 1, 0, 0)) {
- const char *errmsg = lua_tostring(L, -1);
- int size = lua_strlen(L, -1);
- sqlite3_result_error(context, errmsg, size);
- }
-
- /* invalidate context */
- ctx->ctx = NULL;
-
- if (!func->aggregate) {
- luaL_unref(L, LUA_REGISTRYINDEX, ctx->ud);
- }
-
- lua_settop(L, top);
-}
-
-static void db_sql_finalize_function(sqlite3_context *context) {
- sdb_func *func = (sdb_func*)sqlite3_user_data(context);
- lua_State *L = func->db->L;
- void *p = sqlite3_aggregate_context(context, 1); /* minimal mem usage */
- lcontext *ctx;
- int top = lua_gettop(L);
-
- lua_rawgeti(L, LUA_REGISTRYINDEX, func->fn_finalize); /* function to call */
-
- /* i think it is OK to use assume that using a light user data
- ** as an entry on LUA REGISTRY table will be unique */
- lua_pushlightuserdata(L, p);
- lua_rawget(L, LUA_REGISTRYINDEX); /* context table */
-
- if (lua_isnil(L, -1)) { /* not yet created? - shouldn't happen in finalize function */
- lua_pop(L, 1);
- ctx = lsqlite_make_context(L);
- lua_pushlightuserdata(L, p);
- lua_pushvalue(L, -2);
- lua_rawset(L, LUA_REGISTRYINDEX);
- }
- else
- ctx = lsqlite_getcontext(L, -1);
-
- /* set context */
- ctx->ctx = context;
-
- if (lua_pcall(L, 1, 0, 0)) {
- sqlite3_result_error(context, lua_tostring(L, -1), -1);
- }
-
- /* invalidate context */
- ctx->ctx = NULL;
-
- /* cleanup context */
- luaL_unref(L, LUA_REGISTRYINDEX, ctx->ud);
- /* remove it from registry */
- lua_pushlightuserdata(L, p);
- lua_pushnil(L);
- lua_rawset(L, LUA_REGISTRYINDEX);
-
- lua_settop(L, top);
-}
-
-/*
-** Register a normal function
-** Params: db, function name, number arguments, [ callback | step, finalize], user data
-** Returns: true on sucess
-**
-** Normal function:
-** Params: context, params
-**
-** Aggregate function:
-** Params of step: context, params
-** Params of finalize: context
-*/
-static int db_register_function(lua_State *L, int aggregate) {
- sdb *db = lsqlite_checkdb(L, 1);
- const char *name;
- int args;
- int result;
- sdb_func *func;
-
- /* safety measure */
- if (aggregate) aggregate = 1;
-
- name = luaL_checkstring(L, 2);
- args = luaL_checkint(L, 3);
- luaL_checktype(L, 4, LUA_TFUNCTION);
- if (aggregate) luaL_checktype(L, 5, LUA_TFUNCTION);
-
- /* maybe an alternative way to allocate memory should be used/avoided */
- func = (sdb_func*)malloc(sizeof(sdb_func));
- if (func == NULL) {
- luaL_error(L, "out of memory");
- }
-
- result = sqlite3_create_function(
- db->db, name, args, SQLITE_UTF8, func,
- aggregate ? NULL : db_sql_normal_function,
- aggregate ? db_sql_normal_function : NULL,
- aggregate ? db_sql_finalize_function : NULL
- );
-
- if (result == SQLITE_OK) {
- /* safety measures for userdata field to be present in the stack */
- lua_settop(L, 5 + aggregate);
-
- /* save registered function in db function list */
- func->db = db;
- func->aggregate = aggregate;
- func->next = db->func;
- db->func = func;
-
- /* save the setp/normal function callback */
- lua_pushvalue(L, 4);
- func->fn_step = luaL_ref(L, LUA_REGISTRYINDEX);
- /* save user data */
- lua_pushvalue(L, 5+aggregate);
- func->udata = luaL_ref(L, LUA_REGISTRYINDEX);
-
- if (aggregate) {
- lua_pushvalue(L, 5);
- func->fn_finalize = luaL_ref(L, LUA_REGISTRYINDEX);
- }
- else
- func->fn_finalize = LUA_NOREF;
- }
- else {
- /* free allocated memory */
- free(func);
- }
-
- lua_pushboolean(L, result == SQLITE_OK ? 1 : 0);
- return 1;
-}
-
-static int db_create_function(lua_State *L) {
- return db_register_function(L, 0);
-}
-
-static int db_create_aggregate(lua_State *L) {
- return db_register_function(L, 1);
-}
-
-/* create_collation; contributed by Thomas Lauer
-*/
-
-typedef struct {
- lua_State *L;
- int ref;
-} scc;
-
-static int collwrapper(scc *co,int l1,const void *p1,
- int l2,const void *p2) {
- int res=0;
- lua_State *L=co->L;
- lua_rawgeti(L,LUA_REGISTRYINDEX,co->ref);
- lua_pushlstring(L,p1,l1);
- lua_pushlstring(L,p2,l2);
- if (lua_pcall(L,2,1,0)==0) res=(int)lua_tonumber(L,-1);
- lua_pop(L,1);
- return res;
-}
-
-static void collfree(scc *co) {
- if (co) {
- luaL_unref(co->L,LUA_REGISTRYINDEX,co->ref);
- free(co);
- }
-}
-
-static int db_create_collation(lua_State *L) {
- sdb *db=lsqlite_checkdb(L,1);
- const char *collname=luaL_checkstring(L,2);
- scc *co=NULL;
- int (*collfunc)(scc *,int,const void *,int,const void *)=NULL;
- lua_settop(L,3); /* default args to nil, and exclude extras */
- if (lua_isfunction(L,3)) collfunc=collwrapper;
- else if (!lua_isnil(L,3))
- luaL_error(L,"create_collation: function or nil expected");
- if (collfunc != NULL) {
- co=(scc *)malloc(sizeof(scc)); /* userdata is a no-no as it
- will be garbage-collected */
- if (co) {
- co->L=L;
- /* lua_settop(L,3) above means we don't need: lua_pushvalue(L,3); */
- co->ref=luaL_ref(L,LUA_REGISTRYINDEX);
- }
- else luaL_error(L,"create_collation: could not allocate callback");
- }
- sqlite3_create_collation_v2(db->db, collname, SQLITE_UTF8,
- (void *)co,
- (int(*)(void*,int,const void*,int,const void*))collfunc,
- (void(*)(void*))collfree);
- return 0;
-}
-
-/*
-** trace callback:
-** Params: database, callback function, userdata
-**
-** callback function:
-** Params: userdata, sql
-*/
-static void db_trace_callback(void *user, const char *sql) {
- sdb *db = (sdb*)user;
- lua_State *L = db->L;
- int top = lua_gettop(L);
-
- /* setup lua callback call */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->trace_cb); /* get callback */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->trace_udata); /* get callback user data */
- lua_pushstring(L, sql); /* traced sql statement */
-
- /* call lua function */
- lua_pcall(L, 2, 0, 0);
- /* ignore any error generated by this function */
-
- lua_settop(L, top);
-}
-
-static int db_trace(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
-
- if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
- luaL_unref(L, LUA_REGISTRYINDEX, db->trace_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->trace_udata);
-
- db->trace_cb =
- db->trace_udata = LUA_NOREF;
-
- /* clear trace handler */
- sqlite3_trace(db->db, NULL, NULL);
- }
- else {
- luaL_checktype(L, 2, LUA_TFUNCTION);
-
- /* make sure we have an userdata field (even if nil) */
- lua_settop(L, 3);
-
- luaL_unref(L, LUA_REGISTRYINDEX, db->trace_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->trace_udata);
-
- db->trace_udata = luaL_ref(L, LUA_REGISTRYINDEX);
- db->trace_cb = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* set trace handler */
- sqlite3_trace(db->db, db_trace_callback, db);
- }
-
- return 0;
-}
-
-#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
-
-/*
-** update_hook callback:
-** Params: database, callback function, userdata
-**
-** callback function:
-** Params: userdata, {one of SQLITE_INSERT, SQLITE_DELETE, or SQLITE_UPDATE},
-** database name, table name (containing the affected row), rowid of the row
-*/
-static void db_update_hook_callback(void *user, int op, char const *dbname, char const *tblname, sqlite3_int64 rowid) {
- sdb *db = (sdb*)user;
- lua_State *L = db->L;
- int top = lua_gettop(L);
- lua_Number n = (lua_Number)rowid;
-
- /* setup lua callback call */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->update_hook_cb); /* get callback */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->update_hook_udata); /* get callback user data */
- lua_pushnumber(L, (lua_Number )op);
- lua_pushstring(L, dbname); /* update_hook database name */
- lua_pushstring(L, tblname); /* update_hook database name */
- if (n == rowid)
- lua_pushnumber(L, n);
- else
- lua_pushfstring(L, "%ll", rowid);
-
- /* call lua function */
- lua_pcall(L, 5, 0, 0);
- /* ignore any error generated by this function */
-
- lua_settop(L, top);
-}
-
-static int db_update_hook(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
-
- if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
- luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_udata);
-
- db->update_hook_cb =
- db->update_hook_udata = LUA_NOREF;
-
- /* clear update_hook handler */
- sqlite3_update_hook(db->db, NULL, NULL);
- }
- else {
- luaL_checktype(L, 2, LUA_TFUNCTION);
-
- /* make sure we have an userdata field (even if nil) */
- lua_settop(L, 3);
-
- luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_udata);
-
- db->update_hook_udata = luaL_ref(L, LUA_REGISTRYINDEX);
- db->update_hook_cb = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* set update_hook handler */
- sqlite3_update_hook(db->db, db_update_hook_callback, db);
- }
-
- return 0;
-}
-
-/*
-** commit_hook callback:
-** Params: database, callback function, userdata
-**
-** callback function:
-** Params: userdata
-** Returned value: Return false or nil to continue the COMMIT operation normally.
-** return true (non false, non nil), then the COMMIT is converted into a ROLLBACK.
-*/
-static int db_commit_hook_callback(void *user) {
- sdb *db = (sdb*)user;
- lua_State *L = db->L;
- int top = lua_gettop(L);
- int rollback = 0;
-
- /* setup lua callback call */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->commit_hook_cb); /* get callback */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->commit_hook_udata); /* get callback user data */
-
- /* call lua function */
- if (!lua_pcall(L, 1, 1, 0))
- rollback = lua_toboolean(L, -1); /* use result if there was no error */
-
- lua_settop(L, top);
- return rollback;
-}
-
-static int db_commit_hook(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
-
- if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
- luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_udata);
-
- db->commit_hook_cb =
- db->commit_hook_udata = LUA_NOREF;
-
- /* clear commit_hook handler */
- sqlite3_commit_hook(db->db, NULL, NULL);
- }
- else {
- luaL_checktype(L, 2, LUA_TFUNCTION);
-
- /* make sure we have an userdata field (even if nil) */
- lua_settop(L, 3);
-
- luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_udata);
-
- db->commit_hook_udata = luaL_ref(L, LUA_REGISTRYINDEX);
- db->commit_hook_cb = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* set commit_hook handler */
- sqlite3_commit_hook(db->db, db_commit_hook_callback, db);
- }
-
- return 0;
-}
-
-/*
-** rollback hook callback:
-** Params: database, callback function, userdata
-**
-** callback function:
-** Params: userdata
-*/
-static void db_rollback_hook_callback(void *user) {
- sdb *db = (sdb*)user;
- lua_State *L = db->L;
- int top = lua_gettop(L);
-
- /* setup lua callback call */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->rollback_hook_cb); /* get callback */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->rollback_hook_udata); /* get callback user data */
-
- /* call lua function */
- lua_pcall(L, 1, 0, 0);
- /* ignore any error generated by this function */
-
- lua_settop(L, top);
-}
-
-static int db_rollback_hook(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
-
- if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
- luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_udata);
-
- db->rollback_hook_cb =
- db->rollback_hook_udata = LUA_NOREF;
-
- /* clear rollback_hook handler */
- sqlite3_rollback_hook(db->db, NULL, NULL);
- }
- else {
- luaL_checktype(L, 2, LUA_TFUNCTION);
-
- /* make sure we have an userdata field (even if nil) */
- lua_settop(L, 3);
-
- luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_udata);
-
- db->rollback_hook_udata = luaL_ref(L, LUA_REGISTRYINDEX);
- db->rollback_hook_cb = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* set rollback_hook handler */
- sqlite3_rollback_hook(db->db, db_rollback_hook_callback, db);
- }
-
- return 0;
-}
-
-#endif /* #if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK */
-
-#if !defined(SQLITE_OMIT_PROGRESS_CALLBACK) || !SQLITE_OMIT_PROGRESS_CALLBACK
-
-/*
-** progress handler:
-** Params: database, number of opcodes, callback function, userdata
-**
-** callback function:
-** Params: userdata
-** returns: 0 to return immediatly and return SQLITE_ABORT, non-zero to continue
-*/
-static int db_progress_callback(void *user) {
- int result = 1; /* abort by default */
- sdb *db = (sdb*)user;
- lua_State *L = db->L;
- int top = lua_gettop(L);
-
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->progress_cb);
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->progress_udata);
-
- /* call lua function */
- if (!lua_pcall(L, 1, 1, 0))
- result = lua_toboolean(L, -1);
-
- lua_settop(L, top);
- return result;
-}
-
-static int db_progress_handler(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
-
- if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
- luaL_unref(L, LUA_REGISTRYINDEX, db->progress_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->progress_udata);
-
- db->progress_cb =
- db->progress_udata = LUA_NOREF;
-
- /* clear busy handler */
- sqlite3_progress_handler(db->db, 0, NULL, NULL);
- }
- else {
- int nop = luaL_checkint(L, 2); /* number of opcodes */
- luaL_checktype(L, 3, LUA_TFUNCTION);
-
- /* make sure we have an userdata field (even if nil) */
- lua_settop(L, 4);
-
- luaL_unref(L, LUA_REGISTRYINDEX, db->progress_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->progress_udata);
-
- db->progress_udata = luaL_ref(L, LUA_REGISTRYINDEX);
- db->progress_cb = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* set progress callback */
- sqlite3_progress_handler(db->db, nop, db_progress_callback, db);
- }
-
- return 0;
-}
-
-#else /* #if !defined(SQLITE_OMIT_PROGRESS_CALLBACK) || !SQLITE_OMIT_PROGRESS_CALLBACK */
-
-static int db_progress_handler(lua_State *L) {
- lua_pushliteral(L, "progress callback support disabled at compile time");
- lua_error(L);
- return 0;
-}
-
-#endif /* #if !defined(SQLITE_OMIT_PROGRESS_CALLBACK) || !SQLITE_OMIT_PROGRESS_CALLBACK */
-
-/*
-** busy handler:
-** Params: database, callback function, userdata
-**
-** callback function:
-** Params: userdata, number of tries
-** returns: 0 to return immediatly and return SQLITE_BUSY, non-zero to try again
-*/
-static int db_busy_callback(void *user, int tries) {
- int retry = 0; /* abort by default */
- sdb *db = (sdb*)user;
- lua_State *L = db->L;
- int top = lua_gettop(L);
-
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->busy_cb);
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->busy_udata);
- lua_pushnumber(L, tries);
-
- /* call lua function */
- if (!lua_pcall(L, 2, 1, 0))
- retry = lua_toboolean(L, -1);
-
- lua_settop(L, top);
- return retry;
-}
-
-static int db_busy_handler(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
-
- if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
-
- db->busy_cb =
- db->busy_udata = LUA_NOREF;
-
- /* clear busy handler */
- sqlite3_busy_handler(db->db, NULL, NULL);
- }
- else {
- luaL_checktype(L, 2, LUA_TFUNCTION);
- /* make sure we have an userdata field (even if nil) */
- lua_settop(L, 3);
-
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
-
- db->busy_udata = luaL_ref(L, LUA_REGISTRYINDEX);
- db->busy_cb = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* set busy handler */
- sqlite3_busy_handler(db->db, db_busy_callback, db);
- }
-
- return 0;
-}
-
-static int db_busy_timeout(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- int timeout = luaL_checkint(L, 2);
- sqlite3_busy_timeout(db->db, timeout);
-
- /* if there was a timeout callback registered, it is now
- ** invalid/useless. free any references we may have */
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
- db->busy_cb =
- db->busy_udata = LUA_NOREF;
-
- return 0;
-}
-
-/*
-** Params: db, sql, callback, user
-** returns: code [, errmsg]
-**
-** Callback:
-** Params: user, number of columns, values, names
-** Returns: 0 to continue, other value will cause abort
-*/
-static int db_exec_callback(void* user, int columns, char **data, char **names) {
- int result = SQLITE_ABORT; /* abort by default */
- lua_State *L = (lua_State*)user;
- int n;
-
- int top = lua_gettop(L);
-
- lua_pushvalue(L, 3); /* function to call */
- lua_pushvalue(L, 4); /* user data */
- lua_pushnumber(L, columns); /* total number of rows in result */
-
- /* column values */
- lua_pushvalue(L, 6);
- for (n = 0; n < columns;) {
- lua_pushstring(L, data[n++]);
- lua_rawseti(L, -2, n);
- }
-
- /* columns names */
- lua_pushvalue(L, 5);
- if (lua_isnil(L, -1)) {
- lua_pop(L, 1);
- lua_newtable(L);
- lua_pushvalue(L, -1);
- lua_replace(L, 5);
- for (n = 0; n < columns;) {
- lua_pushstring(L, names[n++]);
- lua_rawseti(L, -2, n);
- }
- }
-
- /* call lua function */
- if (!lua_pcall(L, 4, 1, 0)) {
- if (lua_isnumber(L, -1))
- result = (int)lua_tonumber(L, -1);
- }
-
- lua_settop(L, top);
- return result;
-}
-
-static int db_exec(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- const char *sql = luaL_checkstring(L, 2);
- int result;
-
- if (!lua_isnoneornil(L, 3)) {
- /* stack:
- ** 3: callback function
- ** 4: userdata
- ** 5: column names
- ** 6: reusable column values
- */
- luaL_checktype(L, 3, LUA_TFUNCTION);
- lua_settop(L, 4); /* 'trap' userdata - nil extra parameters */
- lua_pushnil(L); /* column names not known at this point */
- lua_newtable(L); /* column values table */
-
- result = sqlite3_exec(db->db, sql, db_exec_callback, L, NULL);
- }
- else {
- /* no callbacks */
- result = sqlite3_exec(db->db, sql, NULL, NULL, NULL);
- }
-
- lua_pushnumber(L, result);
- return 1;
-}
-
-/*
-** Params: db, sql
-** returns: code, compiled length or error message
-*/
-static int db_prepare(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- const char *sql = luaL_checkstring(L, 2);
- int sql_len = lua_strlen(L, 2);
- const char *sqltail;
- sdb_vm *svm;
- lua_settop(L,2); /* sql is on top of stack for call to newvm */
- svm = newvm(L, db);
-
- if (sqlite3_prepare(db->db, sql, sql_len, &svm->vm, &sqltail) != SQLITE_OK) {
- cleanupvm(L, svm);
-
- lua_pushnil(L);
- lua_pushnumber(L, sqlite3_errcode(db->db));
- return 2;
- }
-
- /* vm already in the stack */
- lua_pushstring(L, sqltail);
- return 2;
-}
-
-static int db_do_next_row(lua_State *L, int packed) {
- int result;
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm;
- int columns;
- int i;
-
- result = stepvm(L, svm);
- vm = svm->vm; /* stepvm may change svm->vm if re-prepare is needed */
- svm->has_values = result == SQLITE_ROW ? 1 : 0;
- svm->columns = columns = sqlite3_data_count(vm);
-
- if (result == SQLITE_ROW) {
- if (packed) {
- lua_newtable(L);
- if (packed == 1) {
- for (i = 0; i < columns;) {
- vm_push_column(L, vm, i);
- lua_rawseti(L, -2, ++i);
- }
- }
- else {
- for (i = 0; i < columns; ++i) {
- lua_pushstring(L, sqlite3_column_name(vm, i));
- vm_push_column(L, vm, i);
- lua_rawset(L, -3);
- }
- }
- return 1;
- }
- else {
- lua_checkstack(L, columns);
- for (i = 0; i < columns; ++i)
- vm_push_column(L, vm, i);
- return svm->columns;
- }
- }
-
- if (svm->temp) {
- /* finalize and check for errors */
- result = sqlite3_finalize(vm);
- svm->vm = NULL;
- cleanupvm(L, svm);
- }
- else if (result == SQLITE_DONE) {
- result = sqlite3_reset(vm);
- }
-
- if (result != SQLITE_OK) {
- lua_pushstring(L, sqlite3_errmsg(svm->db->db));
- lua_error(L);
- }
- return 0;
-}
-
-static int db_next_row(lua_State *L) {
- return db_do_next_row(L, 0);
-}
-
-static int db_next_packed_row(lua_State *L) {
- return db_do_next_row(L, 1);
-}
-
-static int db_next_named_row(lua_State *L) {
- return db_do_next_row(L, 2);
-}
-
-static int dbvm_do_rows(lua_State *L, int(*f)(lua_State *)) {
- /* sdb_vm *svm = */
- lsqlite_checkvm(L, 1);
- lua_pushvalue(L,1);
- lua_pushcfunction(L, f);
- lua_insert(L, -2);
- return 2;
-}
-
-static int dbvm_rows(lua_State *L) {
- return dbvm_do_rows(L, db_next_packed_row);
-}
-
-static int dbvm_nrows(lua_State *L) {
- return dbvm_do_rows(L, db_next_named_row);
-}
-
-static int dbvm_urows(lua_State *L) {
- return dbvm_do_rows(L, db_next_row);
-}
-
-static int db_do_rows(lua_State *L, int(*f)(lua_State *)) {
- sdb *db = lsqlite_checkdb(L, 1);
- const char *sql = luaL_checkstring(L, 2);
- sdb_vm *svm;
- lua_settop(L,2); /* sql is on top of stack for call to newvm */
- svm = newvm(L, db);
- svm->temp = 1;
-
- if (sqlite3_prepare(db->db, sql, -1, &svm->vm, NULL) != SQLITE_OK) {
- cleanupvm(L, svm);
-
- lua_pushstring(L, sqlite3_errmsg(svm->db->db));
- lua_error(L);
- }
-
- lua_pushcfunction(L, f);
- lua_insert(L, -2);
- return 2;
-}
-
-static int db_rows(lua_State *L) {
- return db_do_rows(L, db_next_packed_row);
-}
-
-static int db_nrows(lua_State *L) {
- return db_do_rows(L, db_next_named_row);
-}
-
-/* unpacked version of db:rows */
-static int db_urows(lua_State *L) {
- return db_do_rows(L, db_next_row);
-}
-
-static int db_tostring(lua_State *L) {
- char buff[32];
- sdb *db = lsqlite_getdb(L, 1);
- if (db->db == NULL)
- strcpy(buff, "closed");
- else
- sprintf(buff, "%p", lua_touserdata(L, 1));
- lua_pushfstring(L, "sqlite database (%s)", buff);
- return 1;
-}
-
-static int db_close(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- lua_pushnumber(L, cleanupdb(L, db));
- return 1;
-}
-
-static int db_close_vm(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- /* cleanup temporary only tables? */
- int temp = lua_toboolean(L, 2);
-
- /* free associated virtual machines */
- lua_pushlightuserdata(L, db);
- lua_rawget(L, LUA_REGISTRYINDEX);
-
- /* close all used handles */
- lua_pushnil(L);
- while (lua_next(L, -2)) {
- sdb_vm *svm = lua_touserdata(L, -2); /* key: vm; val: sql text */
-
- if ((!temp || svm->temp) && svm->vm)
- {
- sqlite3_finalize(svm->vm);
- svm->vm = NULL;
- }
-
- /* leave key in the stack */
- lua_pop(L, 1);
- }
- return 0;
-}
-
-static int db_gc(lua_State *L) {
- sdb *db = lsqlite_getdb(L, 1);
- if (db->db != NULL) /* ignore closed databases */
- cleanupdb(L, db);
- return 0;
-}
-
-/*
-** =======================================================
-** General library functions
-** =======================================================
-*/
-
-static int lsqlite_version(lua_State *L) {
- lua_pushstring(L, sqlite3_libversion());
- return 1;
-}
-
-static int lsqlite_complete(lua_State *L) {
- const char *sql = luaL_checkstring(L, 1);
- lua_pushboolean(L, sqlite3_complete(sql));
- return 1;
-}
-
-#ifndef WIN32
-static int lsqlite_temp_directory(lua_State *L) {
- const char *oldtemp = sqlite3_temp_directory;
-
- if (!lua_isnone(L, 1)) {
- const char *temp = luaL_optstring(L, 1, NULL);
- if (sqlite3_temp_directory) {
- sqlite3_free((char*)sqlite3_temp_directory);
- }
- if (temp) {
- sqlite3_temp_directory = sqlite3_mprintf("%s", temp);
- }
- else {
- sqlite3_temp_directory = NULL;
- }
- }
- lua_pushstring(L, oldtemp);
- return 1;
-}
-#endif
-
-static int lsqlite_do_open(lua_State *L, const char *filename) {
- sdb *db = newdb(L); /* create and leave in stack */
-
- if (sqlite3_open(filename, &db->db) == SQLITE_OK) {
- /* database handle already in the stack - return it */
- return 1;
- }
-
- /* failed to open database */
- lua_pushnil(L); /* push nil */
- lua_pushnumber(L, sqlite3_errcode(db->db));
- lua_pushstring(L, sqlite3_errmsg(db->db)); /* push error message */
-
- /* clean things up */
- cleanupdb(L, db);
-
- /* return */
- return 3;
-}
-
-static int lsqlite_open(lua_State *L) {
- const char *filename = luaL_checkstring(L, 1);
- return lsqlite_do_open(L, filename);
-}
-
-static int lsqlite_open_memory(lua_State *L) {
- return lsqlite_do_open(L, ":memory:");
-}
-
-static int lsqlite_newindex(lua_State *L) {
- lua_pushliteral(L, "attempt to change readonly table");
- lua_error(L);
- return 0;
-}
-
-/*
-** =======================================================
-** Register functions
-** =======================================================
-*/
-
-#define SC(s) { #s, SQLITE_ ## s },
-#define LSC(s) { #s, LSQLITE_ ## s },
-
-static const struct {
- const char* name;
- int value;
-} sqlite_constants[] = {
- /* error codes */
- SC(OK) SC(ERROR) SC(INTERNAL) SC(PERM)
- SC(ABORT) SC(BUSY) SC(LOCKED) SC(NOMEM)
- SC(READONLY) SC(INTERRUPT) SC(IOERR) SC(CORRUPT)
- SC(NOTFOUND) SC(FULL) SC(CANTOPEN) SC(PROTOCOL)
- SC(EMPTY) SC(SCHEMA) SC(TOOBIG) SC(CONSTRAINT)
- SC(MISMATCH) SC(MISUSE) SC(NOLFS)
- SC(FORMAT) SC(NOTADB)
-
- /* sqlite_step specific return values */
- SC(RANGE) SC(ROW) SC(DONE)
-
- /* column types */
- SC(INTEGER) SC(FLOAT) SC(TEXT) SC(BLOB)
- SC(NULL)
-
- /* Authorizer Action Codes */
- SC(CREATE_INDEX )
- SC(CREATE_TABLE )
- SC(CREATE_TEMP_INDEX )
- SC(CREATE_TEMP_TABLE )
- SC(CREATE_TEMP_TRIGGER)
- SC(CREATE_TEMP_VIEW )
- SC(CREATE_TRIGGER )
- SC(CREATE_VIEW )
- SC(DELETE )
- SC(DROP_INDEX )
- SC(DROP_TABLE )
- SC(DROP_TEMP_INDEX )
- SC(DROP_TEMP_TABLE )
- SC(DROP_TEMP_TRIGGER )
- SC(DROP_TEMP_VIEW )
- SC(DROP_TRIGGER )
- SC(DROP_VIEW )
- SC(INSERT )
- SC(PRAGMA )
- SC(READ )
- SC(SELECT )
- SC(TRANSACTION )
- SC(UPDATE )
- SC(ATTACH )
- SC(DETACH )
- SC(ALTER_TABLE )
- SC(REINDEX )
- SC(ANALYZE )
- SC(CREATE_VTABLE )
- SC(DROP_VTABLE )
- SC(FUNCTION )
- SC(SAVEPOINT )
-
- /* terminator */
- { NULL, 0 }
-};
-
-/* ======================================================= */
-
-static const luaL_Reg dblib[] = {
- {"isopen", db_isopen },
- {"last_insert_rowid", db_last_insert_rowid },
- {"changes", db_changes },
- {"total_changes", db_total_changes },
- {"errcode", db_errcode },
- {"error_code", db_errcode },
- {"errmsg", db_errmsg },
- {"error_message", db_errmsg },
- {"interrupt", db_interrupt },
-
- {"create_function", db_create_function },
- {"create_aggregate", db_create_aggregate },
- {"create_collation", db_create_collation },
-
- {"trace", db_trace },
- {"progress_handler", db_progress_handler },
- {"busy_timeout", db_busy_timeout },
- {"busy_handler", db_busy_handler },
-#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
- {"update_hook", db_update_hook },
- {"commit_hook", db_commit_hook },
- {"rollback_hook", db_rollback_hook },
-#endif
-
- {"prepare", db_prepare },
- {"rows", db_rows },
- {"urows", db_urows },
- {"nrows", db_nrows },
-
- {"exec", db_exec },
- {"execute", db_exec },
- {"close", db_close },
- {"close_vm", db_close_vm },
-
- {"__tostring", db_tostring },
- {"__gc", db_gc },
-
- {NULL, NULL}
-};
-
-static const luaL_Reg vmlib[] = {
- {"isopen", dbvm_isopen },
-
- {"step", dbvm_step },
- {"reset", dbvm_reset },
- {"finalize", dbvm_finalize },
-
- {"columns", dbvm_columns },
-
- {"bind", dbvm_bind },
- {"bind_values", dbvm_bind_values },
- {"bind_names", dbvm_bind_names },
- {"bind_blob", dbvm_bind_blob },
- {"bind_parameter_count",dbvm_bind_parameter_count},
- {"bind_parameter_name", dbvm_bind_parameter_name},
-
- {"get_value", dbvm_get_value },
- {"get_values", dbvm_get_values },
- {"get_name", dbvm_get_name },
- {"get_names", dbvm_get_names },
- {"get_type", dbvm_get_type },
- {"get_types", dbvm_get_types },
- {"get_uvalues", dbvm_get_uvalues },
- {"get_unames", dbvm_get_unames },
- {"get_utypes", dbvm_get_utypes },
-
- {"get_named_values", dbvm_get_named_values },
- {"get_named_types", dbvm_get_named_types },
-
- {"rows", dbvm_rows },
- {"urows", dbvm_urows },
- {"nrows", dbvm_nrows },
-
- /* compatibility names (added by request) */
- {"idata", dbvm_get_values },
- {"inames", dbvm_get_names },
- {"itypes", dbvm_get_types },
- {"data", dbvm_get_named_values },
- {"type", dbvm_get_named_types },
-
- {"__tostring", dbvm_tostring },
- {"__gc", dbvm_gc },
-
- { NULL, NULL }
-};
-
-static const luaL_Reg ctxlib[] = {
- {"user_data", lcontext_user_data },
-
- {"get_aggregate_data", lcontext_get_aggregate_context },
- {"set_aggregate_data", lcontext_set_aggregate_context },
- {"aggregate_count", lcontext_aggregate_count },
-
- {"result", lcontext_result },
- {"result_null", lcontext_result_null },
- {"result_number", lcontext_result_double },
- {"result_double", lcontext_result_double },
- {"result_int", lcontext_result_int },
- {"result_text", lcontext_result_text },
- {"result_blob", lcontext_result_blob },
- {"result_error", lcontext_result_error },
-
- {"__tostring", lcontext_tostring },
- {NULL, NULL}
-};
-
-static const luaL_Reg sqlitelib[] = {
- {"version", lsqlite_version },
- {"complete", lsqlite_complete },
-#ifndef WIN32
- {"temp_directory", lsqlite_temp_directory },
-#endif
- {"open", lsqlite_open },
- {"open_memory", lsqlite_open_memory },
-
- {"__newindex", lsqlite_newindex },
- {NULL, NULL}
-};
-
-static void create_meta(lua_State *L, const char *name, const luaL_Reg *lib) {
- luaL_newmetatable(L, name);
- lua_pushstring(L, "__index");
- lua_pushvalue(L, -2); /* push metatable */
- lua_rawset(L, -3); /* metatable.__index = metatable */
-
- /* register metatable functions */
- luaL_openlib(L, NULL, lib, 0);
-
- /* remove metatable from stack */
- lua_pop(L, 1);
-}
-
-LUALIB_API int luaopen_lsqlite3(lua_State *L) {
- create_meta(L, sqlite_meta, dblib);
- create_meta(L, sqlite_vm_meta, vmlib);
- create_meta(L, sqlite_ctx_meta, ctxlib);
-
- luaL_getmetatable(L, sqlite_ctx_meta);
- sqlite_ctx_meta_ref = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* register (local) sqlite metatable */
- luaL_register(L, "sqlite3", sqlitelib);
-
- {
- int i = 0;
- /* add constants to global table */
- while (sqlite_constants[i].name) {
- lua_pushstring(L, sqlite_constants[i].name);
- lua_pushnumber(L, sqlite_constants[i].value);
- lua_rawset(L, -3);
- ++i;
- }
- }
-
- /* set sqlite's metatable to itself - set as readonly (__newindex) */
- lua_pushvalue(L, -1);
- lua_setmetatable(L, -2);
-
- return 1;
-}
-
-
-
-
-#ifdef __cplusplus
-} // extern "C"
-#endif // __cplusplus
-
-
-
-
diff --git a/source/SQLite/sqlite3.c b/source/SQLite/sqlite3.c
deleted file mode 100644
index 37ee4ad38..000000000
--- a/source/SQLite/sqlite3.c
+++ /dev/null
@@ -1,138114 +0,0 @@
-/******************************************************************************
-** This file is an amalgamation of many separate C source files from SQLite
-** version 3.7.16.1. By combining all the individual C code files into this
-** single large file, the entire code can be compiled as a single translation
-** unit. This allows many compilers to do optimizations that would not be
-** possible if the files were compiled separately. Performance improvements
-** of 5% or more are commonly seen when SQLite is compiled as a single
-** translation unit.
-**
-** This file is all you need to compile SQLite. To use SQLite in other
-** programs, you need this file and the "sqlite3.h" header file that defines
-** the programming interface to the SQLite library. (If you do not have
-** the "sqlite3.h" header file at hand, you will find a copy embedded within
-** the text of this file. Search for "Begin file sqlite3.h" to find the start
-** of the embedded sqlite3.h header file.) Additional code files may be needed
-** if you want a wrapper to interface SQLite with your choice of programming
-** language. The code for the "sqlite3" command-line shell is also in a
-** separate file. This file contains only code for the core SQLite library.
-*/
-#define SQLITE_CORE 1
-#define SQLITE_AMALGAMATION 1
-#ifndef SQLITE_PRIVATE
-# define SQLITE_PRIVATE static
-#endif
-#ifndef SQLITE_API
-# define SQLITE_API
-#endif
-/************** Begin file sqliteInt.h ***************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** Internal interface definitions for SQLite.
-**
-*/
-#ifndef _SQLITEINT_H_
-#define _SQLITEINT_H_
-
-/*
-** These #defines should enable >2GB file support on POSIX if the
-** underlying operating system supports it. If the OS lacks
-** large file support, or if the OS is windows, these should be no-ops.
-**
-** Ticket #2739: The _LARGEFILE_SOURCE macro must appear before any
-** system #includes. Hence, this block of code must be the very first
-** code in all source files.
-**
-** Large file support can be disabled using the -DSQLITE_DISABLE_LFS switch
-** on the compiler command line. This is necessary if you are compiling
-** on a recent machine (ex: Red Hat 7.2) but you want your code to work
-** on an older machine (ex: Red Hat 6.0). If you compile on Red Hat 7.2
-** without this option, LFS is enable. But LFS does not exist in the kernel
-** in Red Hat 6.0, so the code won't work. Hence, for maximum binary
-** portability you should omit LFS.
-**
-** Similar is true for Mac OS X. LFS is only supported on Mac OS X 9 and later.
-*/
-#ifndef SQLITE_DISABLE_LFS
-# define _LARGE_FILE 1
-# ifndef _FILE_OFFSET_BITS
-# define _FILE_OFFSET_BITS 64
-# endif
-# define _LARGEFILE_SOURCE 1
-#endif
-
-/*
-** Include the configuration header output by 'configure' if we're using the
-** autoconf-based build
-*/
-#ifdef _HAVE_SQLITE_CONFIG_H
-#include "config.h"
-#endif
-
-/************** Include sqliteLimit.h in the middle of sqliteInt.h ***********/
-/************** Begin file sqliteLimit.h *************************************/
-/*
-** 2007 May 7
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file defines various limits of what SQLite can process.
-*/
-
-/*
-** The maximum length of a TEXT or BLOB in bytes. This also
-** limits the size of a row in a table or index.
-**
-** The hard limit is the ability of a 32-bit signed integer
-** to count the size: 2^31-1 or 2147483647.
-*/
-#ifndef SQLITE_MAX_LENGTH
-# define SQLITE_MAX_LENGTH 1000000000
-#endif
-
-/*
-** This is the maximum number of
-**
-** * Columns in a table
-** * Columns in an index
-** * Columns in a view
-** * Terms in the SET clause of an UPDATE statement
-** * Terms in the result set of a SELECT statement
-** * Terms in the GROUP BY or ORDER BY clauses of a SELECT statement.
-** * Terms in the VALUES clause of an INSERT statement
-**
-** The hard upper limit here is 32676. Most database people will
-** tell you that in a well-normalized database, you usually should
-** not have more than a dozen or so columns in any table. And if
-** that is the case, there is no point in having more than a few
-** dozen values in any of the other situations described above.
-*/
-#ifndef SQLITE_MAX_COLUMN
-# define SQLITE_MAX_COLUMN 2000
-#endif
-
-/*
-** The maximum length of a single SQL statement in bytes.
-**
-** It used to be the case that setting this value to zero would
-** turn the limit off. That is no longer true. It is not possible
-** to turn this limit off.
-*/
-#ifndef SQLITE_MAX_SQL_LENGTH
-# define SQLITE_MAX_SQL_LENGTH 1000000000
-#endif
-
-/*
-** The maximum depth of an expression tree. This is limited to
-** some extent by SQLITE_MAX_SQL_LENGTH. But sometime you might
-** want to place more severe limits on the complexity of an
-** expression.
-**
-** A value of 0 used to mean that the limit was not enforced.
-** But that is no longer true. The limit is now strictly enforced
-** at all times.
-*/
-#ifndef SQLITE_MAX_EXPR_DEPTH
-# define SQLITE_MAX_EXPR_DEPTH 1000
-#endif
-
-/*
-** The maximum number of terms in a compound SELECT statement.
-** The code generator for compound SELECT statements does one
-** level of recursion for each term. A stack overflow can result
-** if the number of terms is too large. In practice, most SQL
-** never has more than 3 or 4 terms. Use a value of 0 to disable
-** any limit on the number of terms in a compount SELECT.
-*/
-#ifndef SQLITE_MAX_COMPOUND_SELECT
-# define SQLITE_MAX_COMPOUND_SELECT 500
-#endif
-
-/*
-** The maximum number of opcodes in a VDBE program.
-** Not currently enforced.
-*/
-#ifndef SQLITE_MAX_VDBE_OP
-# define SQLITE_MAX_VDBE_OP 25000
-#endif
-
-/*
-** The maximum number of arguments to an SQL function.
-*/
-#ifndef SQLITE_MAX_FUNCTION_ARG
-# define SQLITE_MAX_FUNCTION_ARG 127
-#endif
-
-/*
-** The maximum number of in-memory pages to use for the main database
-** table and for temporary tables. The SQLITE_DEFAULT_CACHE_SIZE
-*/
-#ifndef SQLITE_DEFAULT_CACHE_SIZE
-# define SQLITE_DEFAULT_CACHE_SIZE 2000
-#endif
-#ifndef SQLITE_DEFAULT_TEMP_CACHE_SIZE
-# define SQLITE_DEFAULT_TEMP_CACHE_SIZE 500
-#endif
-
-/*
-** The default number of frames to accumulate in the log file before
-** checkpointing the database in WAL mode.
-*/
-#ifndef SQLITE_DEFAULT_WAL_AUTOCHECKPOINT
-# define SQLITE_DEFAULT_WAL_AUTOCHECKPOINT 1000
-#endif
-
-/*
-** The maximum number of attached databases. This must be between 0
-** and 62. The upper bound on 62 is because a 64-bit integer bitmap
-** is used internally to track attached databases.
-*/
-#ifndef SQLITE_MAX_ATTACHED
-# define SQLITE_MAX_ATTACHED 10
-#endif
-
-
-/*
-** The maximum value of a ?nnn wildcard that the parser will accept.
-*/
-#ifndef SQLITE_MAX_VARIABLE_NUMBER
-# define SQLITE_MAX_VARIABLE_NUMBER 999
-#endif
-
-/* Maximum page size. The upper bound on this value is 65536. This a limit
-** imposed by the use of 16-bit offsets within each page.
-**
-** Earlier versions of SQLite allowed the user to change this value at
-** compile time. This is no longer permitted, on the grounds that it creates
-** a library that is technically incompatible with an SQLite library
-** compiled with a different limit. If a process operating on a database
-** with a page-size of 65536 bytes crashes, then an instance of SQLite
-** compiled with the default page-size limit will not be able to rollback
-** the aborted transaction. This could lead to database corruption.
-*/
-#ifdef SQLITE_MAX_PAGE_SIZE
-# undef SQLITE_MAX_PAGE_SIZE
-#endif
-#define SQLITE_MAX_PAGE_SIZE 65536
-
-
-/*
-** The default size of a database page.
-*/
-#ifndef SQLITE_DEFAULT_PAGE_SIZE
-# define SQLITE_DEFAULT_PAGE_SIZE 1024
-#endif
-#if SQLITE_DEFAULT_PAGE_SIZE>SQLITE_MAX_PAGE_SIZE
-# undef SQLITE_DEFAULT_PAGE_SIZE
-# define SQLITE_DEFAULT_PAGE_SIZE SQLITE_MAX_PAGE_SIZE
-#endif
-
-/*
-** Ordinarily, if no value is explicitly provided, SQLite creates databases
-** with page size SQLITE_DEFAULT_PAGE_SIZE. However, based on certain
-** device characteristics (sector-size and atomic write() support),
-** SQLite may choose a larger value. This constant is the maximum value
-** SQLite will choose on its own.
-*/
-#ifndef SQLITE_MAX_DEFAULT_PAGE_SIZE
-# define SQLITE_MAX_DEFAULT_PAGE_SIZE 8192
-#endif
-#if SQLITE_MAX_DEFAULT_PAGE_SIZE>SQLITE_MAX_PAGE_SIZE
-# undef SQLITE_MAX_DEFAULT_PAGE_SIZE
-# define SQLITE_MAX_DEFAULT_PAGE_SIZE SQLITE_MAX_PAGE_SIZE
-#endif
-
-
-/*
-** Maximum number of pages in one database file.
-**
-** This is really just the default value for the max_page_count pragma.
-** This value can be lowered (or raised) at run-time using that the
-** max_page_count macro.
-*/
-#ifndef SQLITE_MAX_PAGE_COUNT
-# define SQLITE_MAX_PAGE_COUNT 1073741823
-#endif
-
-/*
-** Maximum length (in bytes) of the pattern in a LIKE or GLOB
-** operator.
-*/
-#ifndef SQLITE_MAX_LIKE_PATTERN_LENGTH
-# define SQLITE_MAX_LIKE_PATTERN_LENGTH 50000
-#endif
-
-/*
-** Maximum depth of recursion for triggers.
-**
-** A value of 1 means that a trigger program will not be able to itself
-** fire any triggers. A value of 0 means that no trigger programs at all
-** may be executed.
-*/
-#ifndef SQLITE_MAX_TRIGGER_DEPTH
-# define SQLITE_MAX_TRIGGER_DEPTH 1000
-#endif
-
-/************** End of sqliteLimit.h *****************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-
-/* Disable nuisance warnings on Borland compilers */
-#if defined(__BORLANDC__)
-#pragma warn -rch /* unreachable code */
-#pragma warn -ccc /* Condition is always true or false */
-#pragma warn -aus /* Assigned value is never used */
-#pragma warn -csu /* Comparing signed and unsigned */
-#pragma warn -spa /* Suspicious pointer arithmetic */
-#endif
-
-/* Needed for various definitions... */
-#ifndef _GNU_SOURCE
-# define _GNU_SOURCE
-#endif
-
-#if defined(__OpenBSD__) && !defined(_BSD_SOURCE)
-# define _BSD_SOURCE
-#endif
-
-/*
-** Include standard header files as necessary
-*/
-#ifdef HAVE_STDINT_H
-#include <stdint.h>
-#endif
-#ifdef HAVE_INTTYPES_H
-#include <inttypes.h>
-#endif
-
-/*
-** The following macros are used to cast pointers to integers and
-** integers to pointers. The way you do this varies from one compiler
-** to the next, so we have developed the following set of #if statements
-** to generate appropriate macros for a wide range of compilers.
-**
-** The correct "ANSI" way to do this is to use the intptr_t type.
-** Unfortunately, that typedef is not available on all compilers, or
-** if it is available, it requires an #include of specific headers
-** that vary from one machine to the next.
-**
-** Ticket #3860: The llvm-gcc-4.2 compiler from Apple chokes on
-** the ((void*)&((char*)0)[X]) construct. But MSVC chokes on ((void*)(X)).
-** So we have to define the macros in different ways depending on the
-** compiler.
-*/
-#if defined(__PTRDIFF_TYPE__) /* This case should work for GCC */
-# define SQLITE_INT_TO_PTR(X) ((void*)(__PTRDIFF_TYPE__)(X))
-# define SQLITE_PTR_TO_INT(X) ((int)(__PTRDIFF_TYPE__)(X))
-#elif !defined(__GNUC__) /* Works for compilers other than LLVM */
-# define SQLITE_INT_TO_PTR(X) ((void*)&((char*)0)[X])
-# define SQLITE_PTR_TO_INT(X) ((int)(((char*)X)-(char*)0))
-#elif defined(HAVE_STDINT_H) /* Use this case if we have ANSI headers */
-# define SQLITE_INT_TO_PTR(X) ((void*)(intptr_t)(X))
-# define SQLITE_PTR_TO_INT(X) ((int)(intptr_t)(X))
-#else /* Generates a warning - but it always works */
-# define SQLITE_INT_TO_PTR(X) ((void*)(X))
-# define SQLITE_PTR_TO_INT(X) ((int)(X))
-#endif
-
-/*
-** The SQLITE_THREADSAFE macro must be defined as 0, 1, or 2.
-** 0 means mutexes are permanently disable and the library is never
-** threadsafe. 1 means the library is serialized which is the highest
-** level of threadsafety. 2 means the libary is multithreaded - multiple
-** threads can use SQLite as long as no two threads try to use the same
-** database connection at the same time.
-**
-** Older versions of SQLite used an optional THREADSAFE macro.
-** We support that for legacy.
-*/
-#if !defined(SQLITE_THREADSAFE)
-#if defined(THREADSAFE)
-# define SQLITE_THREADSAFE THREADSAFE
-#else
-# define SQLITE_THREADSAFE 1 /* IMP: R-07272-22309 */
-#endif
-#endif
-
-/*
-** Powersafe overwrite is on by default. But can be turned off using
-** the -DSQLITE_POWERSAFE_OVERWRITE=0 command-line option.
-*/
-#ifndef SQLITE_POWERSAFE_OVERWRITE
-# define SQLITE_POWERSAFE_OVERWRITE 1
-#endif
-
-/*
-** The SQLITE_DEFAULT_MEMSTATUS macro must be defined as either 0 or 1.
-** It determines whether or not the features related to
-** SQLITE_CONFIG_MEMSTATUS are available by default or not. This value can
-** be overridden at runtime using the sqlite3_config() API.
-*/
-#if !defined(SQLITE_DEFAULT_MEMSTATUS)
-# define SQLITE_DEFAULT_MEMSTATUS 1
-#endif
-
-/*
-** Exactly one of the following macros must be defined in order to
-** specify which memory allocation subsystem to use.
-**
-** SQLITE_SYSTEM_MALLOC // Use normal system malloc()
-** SQLITE_WIN32_MALLOC // Use Win32 native heap API
-** SQLITE_ZERO_MALLOC // Use a stub allocator that always fails
-** SQLITE_MEMDEBUG // Debugging version of system malloc()
-**
-** On Windows, if the SQLITE_WIN32_MALLOC_VALIDATE macro is defined and the
-** assert() macro is enabled, each call into the Win32 native heap subsystem
-** will cause HeapValidate to be called. If heap validation should fail, an
-** assertion will be triggered.
-**
-** (Historical note: There used to be several other options, but we've
-** pared it down to just these three.)
-**
-** If none of the above are defined, then set SQLITE_SYSTEM_MALLOC as
-** the default.
-*/
-#if defined(SQLITE_SYSTEM_MALLOC) \
- + defined(SQLITE_WIN32_MALLOC) \
- + defined(SQLITE_ZERO_MALLOC) \
- + defined(SQLITE_MEMDEBUG)>1
-# error "Two or more of the following compile-time configuration options\
- are defined but at most one is allowed:\
- SQLITE_SYSTEM_MALLOC, SQLITE_WIN32_MALLOC, SQLITE_MEMDEBUG,\
- SQLITE_ZERO_MALLOC"
-#endif
-#if defined(SQLITE_SYSTEM_MALLOC) \
- + defined(SQLITE_WIN32_MALLOC) \
- + defined(SQLITE_ZERO_MALLOC) \
- + defined(SQLITE_MEMDEBUG)==0
-# define SQLITE_SYSTEM_MALLOC 1
-#endif
-
-/*
-** If SQLITE_MALLOC_SOFT_LIMIT is not zero, then try to keep the
-** sizes of memory allocations below this value where possible.
-*/
-#if !defined(SQLITE_MALLOC_SOFT_LIMIT)
-# define SQLITE_MALLOC_SOFT_LIMIT 1024
-#endif
-
-/*
-** We need to define _XOPEN_SOURCE as follows in order to enable
-** recursive mutexes on most Unix systems. But Mac OS X is different.
-** The _XOPEN_SOURCE define causes problems for Mac OS X we are told,
-** so it is omitted there. See ticket #2673.
-**
-** Later we learn that _XOPEN_SOURCE is poorly or incorrectly
-** implemented on some systems. So we avoid defining it at all
-** if it is already defined or if it is unneeded because we are
-** not doing a threadsafe build. Ticket #2681.
-**
-** See also ticket #2741.
-*/
-#if !defined(_XOPEN_SOURCE) && !defined(__DARWIN__) \
- && !defined(__APPLE__) && SQLITE_THREADSAFE
-# define _XOPEN_SOURCE 500 /* Needed to enable pthread recursive mutexes */
-#endif
-
-/*
-** The TCL headers are only needed when compiling the TCL bindings.
-*/
-#if defined(SQLITE_TCL) || defined(TCLSH)
-# include <tcl.h>
-#endif
-
-/*
-** NDEBUG and SQLITE_DEBUG are opposites. It should always be true that
-** defined(NDEBUG)==!defined(SQLITE_DEBUG). If this is not currently true,
-** make it true by defining or undefining NDEBUG.
-**
-** Setting NDEBUG makes the code smaller and run faster by disabling the
-** number assert() statements in the code. So we want the default action
-** to be for NDEBUG to be set and NDEBUG to be undefined only if SQLITE_DEBUG
-** is set. Thus NDEBUG becomes an opt-in rather than an opt-out
-** feature.
-*/
-#if !defined(NDEBUG) && !defined(SQLITE_DEBUG)
-# define NDEBUG 1
-#endif
-#if defined(NDEBUG) && defined(SQLITE_DEBUG)
-# undef NDEBUG
-#endif
-
-/*
-** The testcase() macro is used to aid in coverage testing. When
-** doing coverage testing, the condition inside the argument to
-** testcase() must be evaluated both true and false in order to
-** get full branch coverage. The testcase() macro is inserted
-** to help ensure adequate test coverage in places where simple
-** condition/decision coverage is inadequate. For example, testcase()
-** can be used to make sure boundary values are tested. For
-** bitmask tests, testcase() can be used to make sure each bit
-** is significant and used at least once. On switch statements
-** where multiple cases go to the same block of code, testcase()
-** can insure that all cases are evaluated.
-**
-*/
-#ifdef SQLITE_COVERAGE_TEST
-SQLITE_PRIVATE void sqlite3Coverage(int);
-# define testcase(X) if( X ){ sqlite3Coverage(__LINE__); }
-#else
-# define testcase(X)
-#endif
-
-/*
-** The TESTONLY macro is used to enclose variable declarations or
-** other bits of code that are needed to support the arguments
-** within testcase() and assert() macros.
-*/
-#if !defined(NDEBUG) || defined(SQLITE_COVERAGE_TEST)
-# define TESTONLY(X) X
-#else
-# define TESTONLY(X)
-#endif
-
-/*
-** Sometimes we need a small amount of code such as a variable initialization
-** to setup for a later assert() statement. We do not want this code to
-** appear when assert() is disabled. The following macro is therefore
-** used to contain that setup code. The "VVA" acronym stands for
-** "Verification, Validation, and Accreditation". In other words, the
-** code within VVA_ONLY() will only run during verification processes.
-*/
-#ifndef NDEBUG
-# define VVA_ONLY(X) X
-#else
-# define VVA_ONLY(X)
-#endif
-
-/*
-** The ALWAYS and NEVER macros surround boolean expressions which
-** are intended to always be true or false, respectively. Such
-** expressions could be omitted from the code completely. But they
-** are included in a few cases in order to enhance the resilience
-** of SQLite to unexpected behavior - to make the code "self-healing"
-** or "ductile" rather than being "brittle" and crashing at the first
-** hint of unplanned behavior.
-**
-** In other words, ALWAYS and NEVER are added for defensive code.
-**
-** When doing coverage testing ALWAYS and NEVER are hard-coded to
-** be true and false so that the unreachable code then specify will
-** not be counted as untested code.
-*/
-#if defined(SQLITE_COVERAGE_TEST)
-# define ALWAYS(X) (1)
-# define NEVER(X) (0)
-#elif !defined(NDEBUG)
-# define ALWAYS(X) ((X)?1:(assert(0),0))
-# define NEVER(X) ((X)?(assert(0),1):0)
-#else
-# define ALWAYS(X) (X)
-# define NEVER(X) (X)
-#endif
-
-/*
-** Return true (non-zero) if the input is a integer that is too large
-** to fit in 32-bits. This macro is used inside of various testcase()
-** macros to verify that we have tested SQLite for large-file support.
-*/
-#define IS_BIG_INT(X) (((X)&~(i64)0xffffffff)!=0)
-
-/*
-** The macro unlikely() is a hint that surrounds a boolean
-** expression that is usually false. Macro likely() surrounds
-** a boolean expression that is usually true. GCC is able to
-** use these hints to generate better code, sometimes.
-*/
-#if defined(__GNUC__) && 0
-# define likely(X) __builtin_expect((X),1)
-# define unlikely(X) __builtin_expect((X),0)
-#else
-# define likely(X) !!(X)
-# define unlikely(X) !!(X)
-#endif
-
-/************** Include sqlite3.h in the middle of sqliteInt.h ***************/
-/************** Begin file sqlite3.h *****************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the interface that the SQLite library
-** presents to client programs. If a C-function, structure, datatype,
-** or constant definition does not appear in this file, then it is
-** not a published API of SQLite, is subject to change without
-** notice, and should not be referenced by programs that use SQLite.
-**
-** Some of the definitions that are in this file are marked as
-** "experimental". Experimental interfaces are normally new
-** features recently added to SQLite. We do not anticipate changes
-** to experimental interfaces but reserve the right to make minor changes
-** if experience from use "in the wild" suggest such changes are prudent.
-**
-** The official C-language API documentation for SQLite is derived
-** from comments in this file. This file is the authoritative source
-** on how SQLite interfaces are suppose to operate.
-**
-** The name of this file under configuration management is "sqlite.h.in".
-** The makefile makes some minor changes to this file (such as inserting
-** the version number) and changes its name to "sqlite3.h" as
-** part of the build process.
-*/
-#ifndef _SQLITE3_H_
-#define _SQLITE3_H_
-#include <stdarg.h> /* Needed for the definition of va_list */
-
-/*
-** Make sure we can call this stuff from C++.
-*/
-#if 0
-extern "C" {
-#endif
-
-
-/*
-** Add the ability to override 'extern'
-*/
-#ifndef SQLITE_EXTERN
-# define SQLITE_EXTERN extern
-#endif
-
-#ifndef SQLITE_API
-# define SQLITE_API
-#endif
-
-
-/*
-** These no-op macros are used in front of interfaces to mark those
-** interfaces as either deprecated or experimental. New applications
-** should not use deprecated interfaces - they are support for backwards
-** compatibility only. Application writers should be aware that
-** experimental interfaces are subject to change in point releases.
-**
-** These macros used to resolve to various kinds of compiler magic that
-** would generate warning messages when they were used. But that
-** compiler magic ended up generating such a flurry of bug reports
-** that we have taken it all out and gone back to using simple
-** noop macros.
-*/
-#define SQLITE_DEPRECATED
-#define SQLITE_EXPERIMENTAL
-
-/*
-** Ensure these symbols were not defined by some previous header file.
-*/
-#ifdef SQLITE_VERSION
-# undef SQLITE_VERSION
-#endif
-#ifdef SQLITE_VERSION_NUMBER
-# undef SQLITE_VERSION_NUMBER
-#endif
-
-/*
-** CAPI3REF: Compile-Time Library Version Numbers
-**
-** ^(The [SQLITE_VERSION] C preprocessor macro in the sqlite3.h header
-** evaluates to a string literal that is the SQLite version in the
-** format "X.Y.Z" where X is the major version number (always 3 for
-** SQLite3) and Y is the minor version number and Z is the release number.)^
-** ^(The [SQLITE_VERSION_NUMBER] C preprocessor macro resolves to an integer
-** with the value (X*1000000 + Y*1000 + Z) where X, Y, and Z are the same
-** numbers used in [SQLITE_VERSION].)^
-** The SQLITE_VERSION_NUMBER for any given release of SQLite will also
-** be larger than the release from which it is derived. Either Y will
-** be held constant and Z will be incremented or else Y will be incremented
-** and Z will be reset to zero.
-**
-** Since version 3.6.18, SQLite source code has been stored in the
-** <a href="http://www.fossil-scm.org/">Fossil configuration management
-** system</a>. ^The SQLITE_SOURCE_ID macro evaluates to
-** a string which identifies a particular check-in of SQLite
-** within its configuration management system. ^The SQLITE_SOURCE_ID
-** string contains the date and time of the check-in (UTC) and an SHA1
-** hash of the entire source tree.
-**
-** See also: [sqlite3_libversion()],
-** [sqlite3_libversion_number()], [sqlite3_sourceid()],
-** [sqlite_version()] and [sqlite_source_id()].
-*/
-#define SQLITE_VERSION "3.7.16.1"
-#define SQLITE_VERSION_NUMBER 3007016
-#define SQLITE_SOURCE_ID "2013-03-29 13:44:34 527231bc67285f01fb18d4451b28f61da3c4e39d"
-
-/*
-** CAPI3REF: Run-Time Library Version Numbers
-** KEYWORDS: sqlite3_version, sqlite3_sourceid
-**
-** These interfaces provide the same information as the [SQLITE_VERSION],
-** [SQLITE_VERSION_NUMBER], and [SQLITE_SOURCE_ID] C preprocessor macros
-** but are associated with the library instead of the header file. ^(Cautious
-** programmers might include assert() statements in their application to
-** verify that values returned by these interfaces match the macros in
-** the header, and thus insure that the application is
-** compiled with matching library and header files.
-**
-** <blockquote><pre>
-** assert( sqlite3_libversion_number()==SQLITE_VERSION_NUMBER );
-** assert( strcmp(sqlite3_sourceid(),SQLITE_SOURCE_ID)==0 );
-** assert( strcmp(sqlite3_libversion(),SQLITE_VERSION)==0 );
-** </pre></blockquote>)^
-**
-** ^The sqlite3_version[] string constant contains the text of [SQLITE_VERSION]
-** macro. ^The sqlite3_libversion() function returns a pointer to the
-** to the sqlite3_version[] string constant. The sqlite3_libversion()
-** function is provided for use in DLLs since DLL users usually do not have
-** direct access to string constants within the DLL. ^The
-** sqlite3_libversion_number() function returns an integer equal to
-** [SQLITE_VERSION_NUMBER]. ^The sqlite3_sourceid() function returns
-** a pointer to a string constant whose value is the same as the
-** [SQLITE_SOURCE_ID] C preprocessor macro.
-**
-** See also: [sqlite_version()] and [sqlite_source_id()].
-*/
-SQLITE_API const char sqlite3_version[] = SQLITE_VERSION;
-SQLITE_API const char *sqlite3_libversion(void);
-SQLITE_API const char *sqlite3_sourceid(void);
-SQLITE_API int sqlite3_libversion_number(void);
-
-/*
-** CAPI3REF: Run-Time Library Compilation Options Diagnostics
-**
-** ^The sqlite3_compileoption_used() function returns 0 or 1
-** indicating whether the specified option was defined at
-** compile time. ^The SQLITE_ prefix may be omitted from the
-** option name passed to sqlite3_compileoption_used().
-**
-** ^The sqlite3_compileoption_get() function allows iterating
-** over the list of options that were defined at compile time by
-** returning the N-th compile time option string. ^If N is out of range,
-** sqlite3_compileoption_get() returns a NULL pointer. ^The SQLITE_
-** prefix is omitted from any strings returned by
-** sqlite3_compileoption_get().
-**
-** ^Support for the diagnostic functions sqlite3_compileoption_used()
-** and sqlite3_compileoption_get() may be omitted by specifying the
-** [SQLITE_OMIT_COMPILEOPTION_DIAGS] option at compile time.
-**
-** See also: SQL functions [sqlite_compileoption_used()] and
-** [sqlite_compileoption_get()] and the [compile_options pragma].
-*/
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
-SQLITE_API int sqlite3_compileoption_used(const char *zOptName);
-SQLITE_API const char *sqlite3_compileoption_get(int N);
-#endif
-
-/*
-** CAPI3REF: Test To See If The Library Is Threadsafe
-**
-** ^The sqlite3_threadsafe() function returns zero if and only if
-** SQLite was compiled with mutexing code omitted due to the
-** [SQLITE_THREADSAFE] compile-time option being set to 0.
-**
-** SQLite can be compiled with or without mutexes. When
-** the [SQLITE_THREADSAFE] C preprocessor macro is 1 or 2, mutexes
-** are enabled and SQLite is threadsafe. When the
-** [SQLITE_THREADSAFE] macro is 0,
-** the mutexes are omitted. Without the mutexes, it is not safe
-** to use SQLite concurrently from more than one thread.
-**
-** Enabling mutexes incurs a measurable performance penalty.
-** So if speed is of utmost importance, it makes sense to disable
-** the mutexes. But for maximum safety, mutexes should be enabled.
-** ^The default behavior is for mutexes to be enabled.
-**
-** This interface can be used by an application to make sure that the
-** version of SQLite that it is linking against was compiled with
-** the desired setting of the [SQLITE_THREADSAFE] macro.
-**
-** This interface only reports on the compile-time mutex setting
-** of the [SQLITE_THREADSAFE] flag. If SQLite is compiled with
-** SQLITE_THREADSAFE=1 or =2 then mutexes are enabled by default but
-** can be fully or partially disabled using a call to [sqlite3_config()]
-** with the verbs [SQLITE_CONFIG_SINGLETHREAD], [SQLITE_CONFIG_MULTITHREAD],
-** or [SQLITE_CONFIG_MUTEX]. ^(The return value of the
-** sqlite3_threadsafe() function shows only the compile-time setting of
-** thread safety, not any run-time changes to that setting made by
-** sqlite3_config(). In other words, the return value from sqlite3_threadsafe()
-** is unchanged by calls to sqlite3_config().)^
-**
-** See the [threading mode] documentation for additional information.
-*/
-SQLITE_API int sqlite3_threadsafe(void);
-
-/*
-** CAPI3REF: Database Connection Handle
-** KEYWORDS: {database connection} {database connections}
-**
-** Each open SQLite database is represented by a pointer to an instance of
-** the opaque structure named "sqlite3". It is useful to think of an sqlite3
-** pointer as an object. The [sqlite3_open()], [sqlite3_open16()], and
-** [sqlite3_open_v2()] interfaces are its constructors, and [sqlite3_close()]
-** and [sqlite3_close_v2()] are its destructors. There are many other
-** interfaces (such as
-** [sqlite3_prepare_v2()], [sqlite3_create_function()], and
-** [sqlite3_busy_timeout()] to name but three) that are methods on an
-** sqlite3 object.
-*/
-typedef struct sqlite3 sqlite3;
-
-/*
-** CAPI3REF: 64-Bit Integer Types
-** KEYWORDS: sqlite_int64 sqlite_uint64
-**
-** Because there is no cross-platform way to specify 64-bit integer types
-** SQLite includes typedefs for 64-bit signed and unsigned integers.
-**
-** The sqlite3_int64 and sqlite3_uint64 are the preferred type definitions.
-** The sqlite_int64 and sqlite_uint64 types are supported for backwards
-** compatibility only.
-**
-** ^The sqlite3_int64 and sqlite_int64 types can store integer values
-** between -9223372036854775808 and +9223372036854775807 inclusive. ^The
-** sqlite3_uint64 and sqlite_uint64 types can store integer values
-** between 0 and +18446744073709551615 inclusive.
-*/
-#ifdef SQLITE_INT64_TYPE
- typedef SQLITE_INT64_TYPE sqlite_int64;
- typedef unsigned SQLITE_INT64_TYPE sqlite_uint64;
-#elif defined(_MSC_VER) || defined(__BORLANDC__)
- typedef __int64 sqlite_int64;
- typedef unsigned __int64 sqlite_uint64;
-#else
- typedef long long int sqlite_int64;
- typedef unsigned long long int sqlite_uint64;
-#endif
-typedef sqlite_int64 sqlite3_int64;
-typedef sqlite_uint64 sqlite3_uint64;
-
-/*
-** If compiling for a processor that lacks floating point support,
-** substitute integer for floating-point.
-*/
-#ifdef SQLITE_OMIT_FLOATING_POINT
-# define double sqlite3_int64
-#endif
-
-/*
-** CAPI3REF: Closing A Database Connection
-**
-** ^The sqlite3_close() and sqlite3_close_v2() routines are destructors
-** for the [sqlite3] object.
-** ^Calls to sqlite3_close() and sqlite3_close_v2() return SQLITE_OK if
-** the [sqlite3] object is successfully destroyed and all associated
-** resources are deallocated.
-**
-** ^If the database connection is associated with unfinalized prepared
-** statements or unfinished sqlite3_backup objects then sqlite3_close()
-** will leave the database connection open and return [SQLITE_BUSY].
-** ^If sqlite3_close_v2() is called with unfinalized prepared statements
-** and unfinished sqlite3_backups, then the database connection becomes
-** an unusable "zombie" which will automatically be deallocated when the
-** last prepared statement is finalized or the last sqlite3_backup is
-** finished. The sqlite3_close_v2() interface is intended for use with
-** host languages that are garbage collected, and where the order in which
-** destructors are called is arbitrary.
-**
-** Applications should [sqlite3_finalize | finalize] all [prepared statements],
-** [sqlite3_blob_close | close] all [BLOB handles], and
-** [sqlite3_backup_finish | finish] all [sqlite3_backup] objects associated
-** with the [sqlite3] object prior to attempting to close the object. ^If
-** sqlite3_close_v2() is called on a [database connection] that still has
-** outstanding [prepared statements], [BLOB handles], and/or
-** [sqlite3_backup] objects then it returns SQLITE_OK but the deallocation
-** of resources is deferred until all [prepared statements], [BLOB handles],
-** and [sqlite3_backup] objects are also destroyed.
-**
-** ^If an [sqlite3] object is destroyed while a transaction is open,
-** the transaction is automatically rolled back.
-**
-** The C parameter to [sqlite3_close(C)] and [sqlite3_close_v2(C)]
-** must be either a NULL
-** pointer or an [sqlite3] object pointer obtained
-** from [sqlite3_open()], [sqlite3_open16()], or
-** [sqlite3_open_v2()], and not previously closed.
-** ^Calling sqlite3_close() or sqlite3_close_v2() with a NULL pointer
-** argument is a harmless no-op.
-*/
-SQLITE_API int sqlite3_close(sqlite3*);
-SQLITE_API int sqlite3_close_v2(sqlite3*);
-
-/*
-** The type for a callback function.
-** This is legacy and deprecated. It is included for historical
-** compatibility and is not documented.
-*/
-typedef int (*sqlite3_callback)(void*,int,char**, char**);
-
-/*
-** CAPI3REF: One-Step Query Execution Interface
-**
-** The sqlite3_exec() interface is a convenience wrapper around
-** [sqlite3_prepare_v2()], [sqlite3_step()], and [sqlite3_finalize()],
-** that allows an application to run multiple statements of SQL
-** without having to use a lot of C code.
-**
-** ^The sqlite3_exec() interface runs zero or more UTF-8 encoded,
-** semicolon-separate SQL statements passed into its 2nd argument,
-** in the context of the [database connection] passed in as its 1st
-** argument. ^If the callback function of the 3rd argument to
-** sqlite3_exec() is not NULL, then it is invoked for each result row
-** coming out of the evaluated SQL statements. ^The 4th argument to
-** sqlite3_exec() is relayed through to the 1st argument of each
-** callback invocation. ^If the callback pointer to sqlite3_exec()
-** is NULL, then no callback is ever invoked and result rows are
-** ignored.
-**
-** ^If an error occurs while evaluating the SQL statements passed into
-** sqlite3_exec(), then execution of the current statement stops and
-** subsequent statements are skipped. ^If the 5th parameter to sqlite3_exec()
-** is not NULL then any error message is written into memory obtained
-** from [sqlite3_malloc()] and passed back through the 5th parameter.
-** To avoid memory leaks, the application should invoke [sqlite3_free()]
-** on error message strings returned through the 5th parameter of
-** of sqlite3_exec() after the error message string is no longer needed.
-** ^If the 5th parameter to sqlite3_exec() is not NULL and no errors
-** occur, then sqlite3_exec() sets the pointer in its 5th parameter to
-** NULL before returning.
-**
-** ^If an sqlite3_exec() callback returns non-zero, the sqlite3_exec()
-** routine returns SQLITE_ABORT without invoking the callback again and
-** without running any subsequent SQL statements.
-**
-** ^The 2nd argument to the sqlite3_exec() callback function is the
-** number of columns in the result. ^The 3rd argument to the sqlite3_exec()
-** callback is an array of pointers to strings obtained as if from
-** [sqlite3_column_text()], one for each column. ^If an element of a
-** result row is NULL then the corresponding string pointer for the
-** sqlite3_exec() callback is a NULL pointer. ^The 4th argument to the
-** sqlite3_exec() callback is an array of pointers to strings where each
-** entry represents the name of corresponding result column as obtained
-** from [sqlite3_column_name()].
-**
-** ^If the 2nd parameter to sqlite3_exec() is a NULL pointer, a pointer
-** to an empty string, or a pointer that contains only whitespace and/or
-** SQL comments, then no SQL statements are evaluated and the database
-** is not changed.
-**
-** Restrictions:
-**
-** <ul>
-** <li> The application must insure that the 1st parameter to sqlite3_exec()
-** is a valid and open [database connection].
-** <li> The application must not close [database connection] specified by
-** the 1st parameter to sqlite3_exec() while sqlite3_exec() is running.
-** <li> The application must not modify the SQL statement text passed into
-** the 2nd parameter of sqlite3_exec() while sqlite3_exec() is running.
-** </ul>
-*/
-SQLITE_API int sqlite3_exec(
- sqlite3*, /* An open database */
- const char *sql, /* SQL to be evaluated */
- int (*callback)(void*,int,char**,char**), /* Callback function */
- void *, /* 1st argument to callback */
- char **errmsg /* Error msg written here */
-);
-
-/*
-** CAPI3REF: Result Codes
-** KEYWORDS: SQLITE_OK {error code} {error codes}
-** KEYWORDS: {result code} {result codes}
-**
-** Many SQLite functions return an integer result code from the set shown
-** here in order to indicate success or failure.
-**
-** New error codes may be added in future versions of SQLite.
-**
-** See also: [SQLITE_IOERR_READ | extended result codes],
-** [sqlite3_vtab_on_conflict()] [SQLITE_ROLLBACK | result codes].
-*/
-#define SQLITE_OK 0 /* Successful result */
-/* beginning-of-error-codes */
-#define SQLITE_ERROR 1 /* SQL error or missing database */
-#define SQLITE_INTERNAL 2 /* Internal logic error in SQLite */
-#define SQLITE_PERM 3 /* Access permission denied */
-#define SQLITE_ABORT 4 /* Callback routine requested an abort */
-#define SQLITE_BUSY 5 /* The database file is locked */
-#define SQLITE_LOCKED 6 /* A table in the database is locked */
-#define SQLITE_NOMEM 7 /* A malloc() failed */
-#define SQLITE_READONLY 8 /* Attempt to write a readonly database */
-#define SQLITE_INTERRUPT 9 /* Operation terminated by sqlite3_interrupt()*/
-#define SQLITE_IOERR 10 /* Some kind of disk I/O error occurred */
-#define SQLITE_CORRUPT 11 /* The database disk image is malformed */
-#define SQLITE_NOTFOUND 12 /* Unknown opcode in sqlite3_file_control() */
-#define SQLITE_FULL 13 /* Insertion failed because database is full */
-#define SQLITE_CANTOPEN 14 /* Unable to open the database file */
-#define SQLITE_PROTOCOL 15 /* Database lock protocol error */
-#define SQLITE_EMPTY 16 /* Database is empty */
-#define SQLITE_SCHEMA 17 /* The database schema changed */
-#define SQLITE_TOOBIG 18 /* String or BLOB exceeds size limit */
-#define SQLITE_CONSTRAINT 19 /* Abort due to constraint violation */
-#define SQLITE_MISMATCH 20 /* Data type mismatch */
-#define SQLITE_MISUSE 21 /* Library used incorrectly */
-#define SQLITE_NOLFS 22 /* Uses OS features not supported on host */
-#define SQLITE_AUTH 23 /* Authorization denied */
-#define SQLITE_FORMAT 24 /* Auxiliary database format error */
-#define SQLITE_RANGE 25 /* 2nd parameter to sqlite3_bind out of range */
-#define SQLITE_NOTADB 26 /* File opened that is not a database file */
-#define SQLITE_ROW 100 /* sqlite3_step() has another row ready */
-#define SQLITE_DONE 101 /* sqlite3_step() has finished executing */
-/* end-of-error-codes */
-
-/*
-** CAPI3REF: Extended Result Codes
-** KEYWORDS: {extended error code} {extended error codes}
-** KEYWORDS: {extended result code} {extended result codes}
-**
-** In its default configuration, SQLite API routines return one of 26 integer
-** [SQLITE_OK | result codes]. However, experience has shown that many of
-** these result codes are too coarse-grained. They do not provide as
-** much information about problems as programmers might like. In an effort to
-** address this, newer versions of SQLite (version 3.3.8 and later) include
-** support for additional result codes that provide more detailed information
-** about errors. The extended result codes are enabled or disabled
-** on a per database connection basis using the
-** [sqlite3_extended_result_codes()] API.
-**
-** Some of the available extended result codes are listed here.
-** One may expect the number of extended result codes will be expand
-** over time. Software that uses extended result codes should expect
-** to see new result codes in future releases of SQLite.
-**
-** The SQLITE_OK result code will never be extended. It will always
-** be exactly zero.
-*/
-#define SQLITE_IOERR_READ (SQLITE_IOERR | (1<<8))
-#define SQLITE_IOERR_SHORT_READ (SQLITE_IOERR | (2<<8))
-#define SQLITE_IOERR_WRITE (SQLITE_IOERR | (3<<8))
-#define SQLITE_IOERR_FSYNC (SQLITE_IOERR | (4<<8))
-#define SQLITE_IOERR_DIR_FSYNC (SQLITE_IOERR | (5<<8))
-#define SQLITE_IOERR_TRUNCATE (SQLITE_IOERR | (6<<8))
-#define SQLITE_IOERR_FSTAT (SQLITE_IOERR | (7<<8))
-#define SQLITE_IOERR_UNLOCK (SQLITE_IOERR | (8<<8))
-#define SQLITE_IOERR_RDLOCK (SQLITE_IOERR | (9<<8))
-#define SQLITE_IOERR_DELETE (SQLITE_IOERR | (10<<8))
-#define SQLITE_IOERR_BLOCKED (SQLITE_IOERR | (11<<8))
-#define SQLITE_IOERR_NOMEM (SQLITE_IOERR | (12<<8))
-#define SQLITE_IOERR_ACCESS (SQLITE_IOERR | (13<<8))
-#define SQLITE_IOERR_CHECKRESERVEDLOCK (SQLITE_IOERR | (14<<8))
-#define SQLITE_IOERR_LOCK (SQLITE_IOERR | (15<<8))
-#define SQLITE_IOERR_CLOSE (SQLITE_IOERR | (16<<8))
-#define SQLITE_IOERR_DIR_CLOSE (SQLITE_IOERR | (17<<8))
-#define SQLITE_IOERR_SHMOPEN (SQLITE_IOERR | (18<<8))
-#define SQLITE_IOERR_SHMSIZE (SQLITE_IOERR | (19<<8))
-#define SQLITE_IOERR_SHMLOCK (SQLITE_IOERR | (20<<8))
-#define SQLITE_IOERR_SHMMAP (SQLITE_IOERR | (21<<8))
-#define SQLITE_IOERR_SEEK (SQLITE_IOERR | (22<<8))
-#define SQLITE_IOERR_DELETE_NOENT (SQLITE_IOERR | (23<<8))
-#define SQLITE_LOCKED_SHAREDCACHE (SQLITE_LOCKED | (1<<8))
-#define SQLITE_BUSY_RECOVERY (SQLITE_BUSY | (1<<8))
-#define SQLITE_CANTOPEN_NOTEMPDIR (SQLITE_CANTOPEN | (1<<8))
-#define SQLITE_CANTOPEN_ISDIR (SQLITE_CANTOPEN | (2<<8))
-#define SQLITE_CANTOPEN_FULLPATH (SQLITE_CANTOPEN | (3<<8))
-#define SQLITE_CORRUPT_VTAB (SQLITE_CORRUPT | (1<<8))
-#define SQLITE_READONLY_RECOVERY (SQLITE_READONLY | (1<<8))
-#define SQLITE_READONLY_CANTLOCK (SQLITE_READONLY | (2<<8))
-#define SQLITE_READONLY_ROLLBACK (SQLITE_READONLY | (3<<8))
-#define SQLITE_ABORT_ROLLBACK (SQLITE_ABORT | (2<<8))
-#define SQLITE_CONSTRAINT_CHECK (SQLITE_CONSTRAINT | (1<<8))
-#define SQLITE_CONSTRAINT_COMMITHOOK (SQLITE_CONSTRAINT | (2<<8))
-#define SQLITE_CONSTRAINT_FOREIGNKEY (SQLITE_CONSTRAINT | (3<<8))
-#define SQLITE_CONSTRAINT_FUNCTION (SQLITE_CONSTRAINT | (4<<8))
-#define SQLITE_CONSTRAINT_NOTNULL (SQLITE_CONSTRAINT | (5<<8))
-#define SQLITE_CONSTRAINT_PRIMARYKEY (SQLITE_CONSTRAINT | (6<<8))
-#define SQLITE_CONSTRAINT_TRIGGER (SQLITE_CONSTRAINT | (7<<8))
-#define SQLITE_CONSTRAINT_UNIQUE (SQLITE_CONSTRAINT | (8<<8))
-#define SQLITE_CONSTRAINT_VTAB (SQLITE_CONSTRAINT | (9<<8))
-
-/*
-** CAPI3REF: Flags For File Open Operations
-**
-** These bit values are intended for use in the
-** 3rd parameter to the [sqlite3_open_v2()] interface and
-** in the 4th parameter to the [sqlite3_vfs.xOpen] method.
-*/
-#define SQLITE_OPEN_READONLY 0x00000001 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_READWRITE 0x00000002 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_CREATE 0x00000004 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_DELETEONCLOSE 0x00000008 /* VFS only */
-#define SQLITE_OPEN_EXCLUSIVE 0x00000010 /* VFS only */
-#define SQLITE_OPEN_AUTOPROXY 0x00000020 /* VFS only */
-#define SQLITE_OPEN_URI 0x00000040 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_MEMORY 0x00000080 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_MAIN_DB 0x00000100 /* VFS only */
-#define SQLITE_OPEN_TEMP_DB 0x00000200 /* VFS only */
-#define SQLITE_OPEN_TRANSIENT_DB 0x00000400 /* VFS only */
-#define SQLITE_OPEN_MAIN_JOURNAL 0x00000800 /* VFS only */
-#define SQLITE_OPEN_TEMP_JOURNAL 0x00001000 /* VFS only */
-#define SQLITE_OPEN_SUBJOURNAL 0x00002000 /* VFS only */
-#define SQLITE_OPEN_MASTER_JOURNAL 0x00004000 /* VFS only */
-#define SQLITE_OPEN_NOMUTEX 0x00008000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_FULLMUTEX 0x00010000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_SHAREDCACHE 0x00020000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_PRIVATECACHE 0x00040000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_WAL 0x00080000 /* VFS only */
-
-/* Reserved: 0x00F00000 */
-
-/*
-** CAPI3REF: Device Characteristics
-**
-** The xDeviceCharacteristics method of the [sqlite3_io_methods]
-** object returns an integer which is a vector of these
-** bit values expressing I/O characteristics of the mass storage
-** device that holds the file that the [sqlite3_io_methods]
-** refers to.
-**
-** The SQLITE_IOCAP_ATOMIC property means that all writes of
-** any size are atomic. The SQLITE_IOCAP_ATOMICnnn values
-** mean that writes of blocks that are nnn bytes in size and
-** are aligned to an address which is an integer multiple of
-** nnn are atomic. The SQLITE_IOCAP_SAFE_APPEND value means
-** that when data is appended to a file, the data is appended
-** first then the size of the file is extended, never the other
-** way around. The SQLITE_IOCAP_SEQUENTIAL property means that
-** information is written to disk in the same order as calls
-** to xWrite(). The SQLITE_IOCAP_POWERSAFE_OVERWRITE property means that
-** after reboot following a crash or power loss, the only bytes in a
-** file that were written at the application level might have changed
-** and that adjacent bytes, even bytes within the same sector are
-** guaranteed to be unchanged.
-*/
-#define SQLITE_IOCAP_ATOMIC 0x00000001
-#define SQLITE_IOCAP_ATOMIC512 0x00000002
-#define SQLITE_IOCAP_ATOMIC1K 0x00000004
-#define SQLITE_IOCAP_ATOMIC2K 0x00000008
-#define SQLITE_IOCAP_ATOMIC4K 0x00000010
-#define SQLITE_IOCAP_ATOMIC8K 0x00000020
-#define SQLITE_IOCAP_ATOMIC16K 0x00000040
-#define SQLITE_IOCAP_ATOMIC32K 0x00000080
-#define SQLITE_IOCAP_ATOMIC64K 0x00000100
-#define SQLITE_IOCAP_SAFE_APPEND 0x00000200
-#define SQLITE_IOCAP_SEQUENTIAL 0x00000400
-#define SQLITE_IOCAP_UNDELETABLE_WHEN_OPEN 0x00000800
-#define SQLITE_IOCAP_POWERSAFE_OVERWRITE 0x00001000
-
-/*
-** CAPI3REF: File Locking Levels
-**
-** SQLite uses one of these integer values as the second
-** argument to calls it makes to the xLock() and xUnlock() methods
-** of an [sqlite3_io_methods] object.
-*/
-#define SQLITE_LOCK_NONE 0
-#define SQLITE_LOCK_SHARED 1
-#define SQLITE_LOCK_RESERVED 2
-#define SQLITE_LOCK_PENDING 3
-#define SQLITE_LOCK_EXCLUSIVE 4
-
-/*
-** CAPI3REF: Synchronization Type Flags
-**
-** When SQLite invokes the xSync() method of an
-** [sqlite3_io_methods] object it uses a combination of
-** these integer values as the second argument.
-**
-** When the SQLITE_SYNC_DATAONLY flag is used, it means that the
-** sync operation only needs to flush data to mass storage. Inode
-** information need not be flushed. If the lower four bits of the flag
-** equal SQLITE_SYNC_NORMAL, that means to use normal fsync() semantics.
-** If the lower four bits equal SQLITE_SYNC_FULL, that means
-** to use Mac OS X style fullsync instead of fsync().
-**
-** Do not confuse the SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL flags
-** with the [PRAGMA synchronous]=NORMAL and [PRAGMA synchronous]=FULL
-** settings. The [synchronous pragma] determines when calls to the
-** xSync VFS method occur and applies uniformly across all platforms.
-** The SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL flags determine how
-** energetic or rigorous or forceful the sync operations are and
-** only make a difference on Mac OSX for the default SQLite code.
-** (Third-party VFS implementations might also make the distinction
-** between SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL, but among the
-** operating systems natively supported by SQLite, only Mac OSX
-** cares about the difference.)
-*/
-#define SQLITE_SYNC_NORMAL 0x00002
-#define SQLITE_SYNC_FULL 0x00003
-#define SQLITE_SYNC_DATAONLY 0x00010
-
-/*
-** CAPI3REF: OS Interface Open File Handle
-**
-** An [sqlite3_file] object represents an open file in the
-** [sqlite3_vfs | OS interface layer]. Individual OS interface
-** implementations will
-** want to subclass this object by appending additional fields
-** for their own use. The pMethods entry is a pointer to an
-** [sqlite3_io_methods] object that defines methods for performing
-** I/O operations on the open file.
-*/
-typedef struct sqlite3_file sqlite3_file;
-struct sqlite3_file {
- const struct sqlite3_io_methods *pMethods; /* Methods for an open file */
-};
-
-/*
-** CAPI3REF: OS Interface File Virtual Methods Object
-**
-** Every file opened by the [sqlite3_vfs.xOpen] method populates an
-** [sqlite3_file] object (or, more commonly, a subclass of the
-** [sqlite3_file] object) with a pointer to an instance of this object.
-** This object defines the methods used to perform various operations
-** against the open file represented by the [sqlite3_file] object.
-**
-** If the [sqlite3_vfs.xOpen] method sets the sqlite3_file.pMethods element
-** to a non-NULL pointer, then the sqlite3_io_methods.xClose method
-** may be invoked even if the [sqlite3_vfs.xOpen] reported that it failed. The
-** only way to prevent a call to xClose following a failed [sqlite3_vfs.xOpen]
-** is for the [sqlite3_vfs.xOpen] to set the sqlite3_file.pMethods element
-** to NULL.
-**
-** The flags argument to xSync may be one of [SQLITE_SYNC_NORMAL] or
-** [SQLITE_SYNC_FULL]. The first choice is the normal fsync().
-** The second choice is a Mac OS X style fullsync. The [SQLITE_SYNC_DATAONLY]
-** flag may be ORed in to indicate that only the data of the file
-** and not its inode needs to be synced.
-**
-** The integer values to xLock() and xUnlock() are one of
-** <ul>
-** <li> [SQLITE_LOCK_NONE],
-** <li> [SQLITE_LOCK_SHARED],
-** <li> [SQLITE_LOCK_RESERVED],
-** <li> [SQLITE_LOCK_PENDING], or
-** <li> [SQLITE_LOCK_EXCLUSIVE].
-** </ul>
-** xLock() increases the lock. xUnlock() decreases the lock.
-** The xCheckReservedLock() method checks whether any database connection,
-** either in this process or in some other process, is holding a RESERVED,
-** PENDING, or EXCLUSIVE lock on the file. It returns true
-** if such a lock exists and false otherwise.
-**
-** The xFileControl() method is a generic interface that allows custom
-** VFS implementations to directly control an open file using the
-** [sqlite3_file_control()] interface. The second "op" argument is an
-** integer opcode. The third argument is a generic pointer intended to
-** point to a structure that may contain arguments or space in which to
-** write return values. Potential uses for xFileControl() might be
-** functions to enable blocking locks with timeouts, to change the
-** locking strategy (for example to use dot-file locks), to inquire
-** about the status of a lock, or to break stale locks. The SQLite
-** core reserves all opcodes less than 100 for its own use.
-** A [SQLITE_FCNTL_LOCKSTATE | list of opcodes] less than 100 is available.
-** Applications that define a custom xFileControl method should use opcodes
-** greater than 100 to avoid conflicts. VFS implementations should
-** return [SQLITE_NOTFOUND] for file control opcodes that they do not
-** recognize.
-**
-** The xSectorSize() method returns the sector size of the
-** device that underlies the file. The sector size is the
-** minimum write that can be performed without disturbing
-** other bytes in the file. The xDeviceCharacteristics()
-** method returns a bit vector describing behaviors of the
-** underlying device:
-**
-** <ul>
-** <li> [SQLITE_IOCAP_ATOMIC]
-** <li> [SQLITE_IOCAP_ATOMIC512]
-** <li> [SQLITE_IOCAP_ATOMIC1K]
-** <li> [SQLITE_IOCAP_ATOMIC2K]
-** <li> [SQLITE_IOCAP_ATOMIC4K]
-** <li> [SQLITE_IOCAP_ATOMIC8K]
-** <li> [SQLITE_IOCAP_ATOMIC16K]
-** <li> [SQLITE_IOCAP_ATOMIC32K]
-** <li> [SQLITE_IOCAP_ATOMIC64K]
-** <li> [SQLITE_IOCAP_SAFE_APPEND]
-** <li> [SQLITE_IOCAP_SEQUENTIAL]
-** </ul>
-**
-** The SQLITE_IOCAP_ATOMIC property means that all writes of
-** any size are atomic. The SQLITE_IOCAP_ATOMICnnn values
-** mean that writes of blocks that are nnn bytes in size and
-** are aligned to an address which is an integer multiple of
-** nnn are atomic. The SQLITE_IOCAP_SAFE_APPEND value means
-** that when data is appended to a file, the data is appended
-** first then the size of the file is extended, never the other
-** way around. The SQLITE_IOCAP_SEQUENTIAL property means that
-** information is written to disk in the same order as calls
-** to xWrite().
-**
-** If xRead() returns SQLITE_IOERR_SHORT_READ it must also fill
-** in the unread portions of the buffer with zeros. A VFS that
-** fails to zero-fill short reads might seem to work. However,
-** failure to zero-fill short reads will eventually lead to
-** database corruption.
-*/
-typedef struct sqlite3_io_methods sqlite3_io_methods;
-struct sqlite3_io_methods {
- int iVersion;
- int (*xClose)(sqlite3_file*);
- int (*xRead)(sqlite3_file*, void*, int iAmt, sqlite3_int64 iOfst);
- int (*xWrite)(sqlite3_file*, const void*, int iAmt, sqlite3_int64 iOfst);
- int (*xTruncate)(sqlite3_file*, sqlite3_int64 size);
- int (*xSync)(sqlite3_file*, int flags);
- int (*xFileSize)(sqlite3_file*, sqlite3_int64 *pSize);
- int (*xLock)(sqlite3_file*, int);
- int (*xUnlock)(sqlite3_file*, int);
- int (*xCheckReservedLock)(sqlite3_file*, int *pResOut);
- int (*xFileControl)(sqlite3_file*, int op, void *pArg);
- int (*xSectorSize)(sqlite3_file*);
- int (*xDeviceCharacteristics)(sqlite3_file*);
- /* Methods above are valid for version 1 */
- int (*xShmMap)(sqlite3_file*, int iPg, int pgsz, int, void volatile**);
- int (*xShmLock)(sqlite3_file*, int offset, int n, int flags);
- void (*xShmBarrier)(sqlite3_file*);
- int (*xShmUnmap)(sqlite3_file*, int deleteFlag);
- /* Methods above are valid for version 2 */
- /* Additional methods may be added in future releases */
-};
-
-/*
-** CAPI3REF: Standard File Control Opcodes
-**
-** These integer constants are opcodes for the xFileControl method
-** of the [sqlite3_io_methods] object and for the [sqlite3_file_control()]
-** interface.
-**
-** The [SQLITE_FCNTL_LOCKSTATE] opcode is used for debugging. This
-** opcode causes the xFileControl method to write the current state of
-** the lock (one of [SQLITE_LOCK_NONE], [SQLITE_LOCK_SHARED],
-** [SQLITE_LOCK_RESERVED], [SQLITE_LOCK_PENDING], or [SQLITE_LOCK_EXCLUSIVE])
-** into an integer that the pArg argument points to. This capability
-** is used during testing and only needs to be supported when SQLITE_TEST
-** is defined.
-** <ul>
-** <li>[[SQLITE_FCNTL_SIZE_HINT]]
-** The [SQLITE_FCNTL_SIZE_HINT] opcode is used by SQLite to give the VFS
-** layer a hint of how large the database file will grow to be during the
-** current transaction. This hint is not guaranteed to be accurate but it
-** is often close. The underlying VFS might choose to preallocate database
-** file space based on this hint in order to help writes to the database
-** file run faster.
-**
-** <li>[[SQLITE_FCNTL_CHUNK_SIZE]]
-** The [SQLITE_FCNTL_CHUNK_SIZE] opcode is used to request that the VFS
-** extends and truncates the database file in chunks of a size specified
-** by the user. The fourth argument to [sqlite3_file_control()] should
-** point to an integer (type int) containing the new chunk-size to use
-** for the nominated database. Allocating database file space in large
-** chunks (say 1MB at a time), may reduce file-system fragmentation and
-** improve performance on some systems.
-**
-** <li>[[SQLITE_FCNTL_FILE_POINTER]]
-** The [SQLITE_FCNTL_FILE_POINTER] opcode is used to obtain a pointer
-** to the [sqlite3_file] object associated with a particular database
-** connection. See the [sqlite3_file_control()] documentation for
-** additional information.
-**
-** <li>[[SQLITE_FCNTL_SYNC_OMITTED]]
-** ^(The [SQLITE_FCNTL_SYNC_OMITTED] opcode is generated internally by
-** SQLite and sent to all VFSes in place of a call to the xSync method
-** when the database connection has [PRAGMA synchronous] set to OFF.)^
-** Some specialized VFSes need this signal in order to operate correctly
-** when [PRAGMA synchronous | PRAGMA synchronous=OFF] is set, but most
-** VFSes do not need this signal and should silently ignore this opcode.
-** Applications should not call [sqlite3_file_control()] with this
-** opcode as doing so may disrupt the operation of the specialized VFSes
-** that do require it.
-**
-** <li>[[SQLITE_FCNTL_WIN32_AV_RETRY]]
-** ^The [SQLITE_FCNTL_WIN32_AV_RETRY] opcode is used to configure automatic
-** retry counts and intervals for certain disk I/O operations for the
-** windows [VFS] in order to provide robustness in the presence of
-** anti-virus programs. By default, the windows VFS will retry file read,
-** file write, and file delete operations up to 10 times, with a delay
-** of 25 milliseconds before the first retry and with the delay increasing
-** by an additional 25 milliseconds with each subsequent retry. This
-** opcode allows these two values (10 retries and 25 milliseconds of delay)
-** to be adjusted. The values are changed for all database connections
-** within the same process. The argument is a pointer to an array of two
-** integers where the first integer i the new retry count and the second
-** integer is the delay. If either integer is negative, then the setting
-** is not changed but instead the prior value of that setting is written
-** into the array entry, allowing the current retry settings to be
-** interrogated. The zDbName parameter is ignored.
-**
-** <li>[[SQLITE_FCNTL_PERSIST_WAL]]
-** ^The [SQLITE_FCNTL_PERSIST_WAL] opcode is used to set or query the
-** persistent [WAL | Write Ahead Log] setting. By default, the auxiliary
-** write ahead log and shared memory files used for transaction control
-** are automatically deleted when the latest connection to the database
-** closes. Setting persistent WAL mode causes those files to persist after
-** close. Persisting the files is useful when other processes that do not
-** have write permission on the directory containing the database file want
-** to read the database file, as the WAL and shared memory files must exist
-** in order for the database to be readable. The fourth parameter to
-** [sqlite3_file_control()] for this opcode should be a pointer to an integer.
-** That integer is 0 to disable persistent WAL mode or 1 to enable persistent
-** WAL mode. If the integer is -1, then it is overwritten with the current
-** WAL persistence setting.
-**
-** <li>[[SQLITE_FCNTL_POWERSAFE_OVERWRITE]]
-** ^The [SQLITE_FCNTL_POWERSAFE_OVERWRITE] opcode is used to set or query the
-** persistent "powersafe-overwrite" or "PSOW" setting. The PSOW setting
-** determines the [SQLITE_IOCAP_POWERSAFE_OVERWRITE] bit of the
-** xDeviceCharacteristics methods. The fourth parameter to
-** [sqlite3_file_control()] for this opcode should be a pointer to an integer.
-** That integer is 0 to disable zero-damage mode or 1 to enable zero-damage
-** mode. If the integer is -1, then it is overwritten with the current
-** zero-damage mode setting.
-**
-** <li>[[SQLITE_FCNTL_OVERWRITE]]
-** ^The [SQLITE_FCNTL_OVERWRITE] opcode is invoked by SQLite after opening
-** a write transaction to indicate that, unless it is rolled back for some
-** reason, the entire database file will be overwritten by the current
-** transaction. This is used by VACUUM operations.
-**
-** <li>[[SQLITE_FCNTL_VFSNAME]]
-** ^The [SQLITE_FCNTL_VFSNAME] opcode can be used to obtain the names of
-** all [VFSes] in the VFS stack. The names are of all VFS shims and the
-** final bottom-level VFS are written into memory obtained from
-** [sqlite3_malloc()] and the result is stored in the char* variable
-** that the fourth parameter of [sqlite3_file_control()] points to.
-** The caller is responsible for freeing the memory when done. As with
-** all file-control actions, there is no guarantee that this will actually
-** do anything. Callers should initialize the char* variable to a NULL
-** pointer in case this file-control is not implemented. This file-control
-** is intended for diagnostic use only.
-**
-** <li>[[SQLITE_FCNTL_PRAGMA]]
-** ^Whenever a [PRAGMA] statement is parsed, an [SQLITE_FCNTL_PRAGMA]
-** file control is sent to the open [sqlite3_file] object corresponding
-** to the database file to which the pragma statement refers. ^The argument
-** to the [SQLITE_FCNTL_PRAGMA] file control is an array of
-** pointers to strings (char**) in which the second element of the array
-** is the name of the pragma and the third element is the argument to the
-** pragma or NULL if the pragma has no argument. ^The handler for an
-** [SQLITE_FCNTL_PRAGMA] file control can optionally make the first element
-** of the char** argument point to a string obtained from [sqlite3_mprintf()]
-** or the equivalent and that string will become the result of the pragma or
-** the error message if the pragma fails. ^If the
-** [SQLITE_FCNTL_PRAGMA] file control returns [SQLITE_NOTFOUND], then normal
-** [PRAGMA] processing continues. ^If the [SQLITE_FCNTL_PRAGMA]
-** file control returns [SQLITE_OK], then the parser assumes that the
-** VFS has handled the PRAGMA itself and the parser generates a no-op
-** prepared statement. ^If the [SQLITE_FCNTL_PRAGMA] file control returns
-** any result code other than [SQLITE_OK] or [SQLITE_NOTFOUND], that means
-** that the VFS encountered an error while handling the [PRAGMA] and the
-** compilation of the PRAGMA fails with an error. ^The [SQLITE_FCNTL_PRAGMA]
-** file control occurs at the beginning of pragma statement analysis and so
-** it is able to override built-in [PRAGMA] statements.
-**
-** <li>[[SQLITE_FCNTL_BUSYHANDLER]]
-** ^This file-control may be invoked by SQLite on the database file handle
-** shortly after it is opened in order to provide a custom VFS with access
-** to the connections busy-handler callback. The argument is of type (void **)
-** - an array of two (void *) values. The first (void *) actually points
-** to a function of type (int (*)(void *)). In order to invoke the connections
-** busy-handler, this function should be invoked with the second (void *) in
-** the array as the only argument. If it returns non-zero, then the operation
-** should be retried. If it returns zero, the custom VFS should abandon the
-** current operation.
-**
-** <li>[[SQLITE_FCNTL_TEMPFILENAME]]
-** ^Application can invoke this file-control to have SQLite generate a
-** temporary filename using the same algorithm that is followed to generate
-** temporary filenames for TEMP tables and other internal uses. The
-** argument should be a char** which will be filled with the filename
-** written into memory obtained from [sqlite3_malloc()]. The caller should
-** invoke [sqlite3_free()] on the result to avoid a memory leak.
-**
-** </ul>
-*/
-#define SQLITE_FCNTL_LOCKSTATE 1
-#define SQLITE_GET_LOCKPROXYFILE 2
-#define SQLITE_SET_LOCKPROXYFILE 3
-#define SQLITE_LAST_ERRNO 4
-#define SQLITE_FCNTL_SIZE_HINT 5
-#define SQLITE_FCNTL_CHUNK_SIZE 6
-#define SQLITE_FCNTL_FILE_POINTER 7
-#define SQLITE_FCNTL_SYNC_OMITTED 8
-#define SQLITE_FCNTL_WIN32_AV_RETRY 9
-#define SQLITE_FCNTL_PERSIST_WAL 10
-#define SQLITE_FCNTL_OVERWRITE 11
-#define SQLITE_FCNTL_VFSNAME 12
-#define SQLITE_FCNTL_POWERSAFE_OVERWRITE 13
-#define SQLITE_FCNTL_PRAGMA 14
-#define SQLITE_FCNTL_BUSYHANDLER 15
-#define SQLITE_FCNTL_TEMPFILENAME 16
-
-/*
-** CAPI3REF: Mutex Handle
-**
-** The mutex module within SQLite defines [sqlite3_mutex] to be an
-** abstract type for a mutex object. The SQLite core never looks
-** at the internal representation of an [sqlite3_mutex]. It only
-** deals with pointers to the [sqlite3_mutex] object.
-**
-** Mutexes are created using [sqlite3_mutex_alloc()].
-*/
-typedef struct sqlite3_mutex sqlite3_mutex;
-
-/*
-** CAPI3REF: OS Interface Object
-**
-** An instance of the sqlite3_vfs object defines the interface between
-** the SQLite core and the underlying operating system. The "vfs"
-** in the name of the object stands for "virtual file system". See
-** the [VFS | VFS documentation] for further information.
-**
-** The value of the iVersion field is initially 1 but may be larger in
-** future versions of SQLite. Additional fields may be appended to this
-** object when the iVersion value is increased. Note that the structure
-** of the sqlite3_vfs object changes in the transaction between
-** SQLite version 3.5.9 and 3.6.0 and yet the iVersion field was not
-** modified.
-**
-** The szOsFile field is the size of the subclassed [sqlite3_file]
-** structure used by this VFS. mxPathname is the maximum length of
-** a pathname in this VFS.
-**
-** Registered sqlite3_vfs objects are kept on a linked list formed by
-** the pNext pointer. The [sqlite3_vfs_register()]
-** and [sqlite3_vfs_unregister()] interfaces manage this list
-** in a thread-safe way. The [sqlite3_vfs_find()] interface
-** searches the list. Neither the application code nor the VFS
-** implementation should use the pNext pointer.
-**
-** The pNext field is the only field in the sqlite3_vfs
-** structure that SQLite will ever modify. SQLite will only access
-** or modify this field while holding a particular static mutex.
-** The application should never modify anything within the sqlite3_vfs
-** object once the object has been registered.
-**
-** The zName field holds the name of the VFS module. The name must
-** be unique across all VFS modules.
-**
-** [[sqlite3_vfs.xOpen]]
-** ^SQLite guarantees that the zFilename parameter to xOpen
-** is either a NULL pointer or string obtained
-** from xFullPathname() with an optional suffix added.
-** ^If a suffix is added to the zFilename parameter, it will
-** consist of a single "-" character followed by no more than
-** 11 alphanumeric and/or "-" characters.
-** ^SQLite further guarantees that
-** the string will be valid and unchanged until xClose() is
-** called. Because of the previous sentence,
-** the [sqlite3_file] can safely store a pointer to the
-** filename if it needs to remember the filename for some reason.
-** If the zFilename parameter to xOpen is a NULL pointer then xOpen
-** must invent its own temporary name for the file. ^Whenever the
-** xFilename parameter is NULL it will also be the case that the
-** flags parameter will include [SQLITE_OPEN_DELETEONCLOSE].
-**
-** The flags argument to xOpen() includes all bits set in
-** the flags argument to [sqlite3_open_v2()]. Or if [sqlite3_open()]
-** or [sqlite3_open16()] is used, then flags includes at least
-** [SQLITE_OPEN_READWRITE] | [SQLITE_OPEN_CREATE].
-** If xOpen() opens a file read-only then it sets *pOutFlags to
-** include [SQLITE_OPEN_READONLY]. Other bits in *pOutFlags may be set.
-**
-** ^(SQLite will also add one of the following flags to the xOpen()
-** call, depending on the object being opened:
-**
-** <ul>
-** <li> [SQLITE_OPEN_MAIN_DB]
-** <li> [SQLITE_OPEN_MAIN_JOURNAL]
-** <li> [SQLITE_OPEN_TEMP_DB]
-** <li> [SQLITE_OPEN_TEMP_JOURNAL]
-** <li> [SQLITE_OPEN_TRANSIENT_DB]
-** <li> [SQLITE_OPEN_SUBJOURNAL]
-** <li> [SQLITE_OPEN_MASTER_JOURNAL]
-** <li> [SQLITE_OPEN_WAL]
-** </ul>)^
-**
-** The file I/O implementation can use the object type flags to
-** change the way it deals with files. For example, an application
-** that does not care about crash recovery or rollback might make
-** the open of a journal file a no-op. Writes to this journal would
-** also be no-ops, and any attempt to read the journal would return
-** SQLITE_IOERR. Or the implementation might recognize that a database
-** file will be doing page-aligned sector reads and writes in a random
-** order and set up its I/O subsystem accordingly.
-**
-** SQLite might also add one of the following flags to the xOpen method:
-**
-** <ul>
-** <li> [SQLITE_OPEN_DELETEONCLOSE]
-** <li> [SQLITE_OPEN_EXCLUSIVE]
-** </ul>
-**
-** The [SQLITE_OPEN_DELETEONCLOSE] flag means the file should be
-** deleted when it is closed. ^The [SQLITE_OPEN_DELETEONCLOSE]
-** will be set for TEMP databases and their journals, transient
-** databases, and subjournals.
-**
-** ^The [SQLITE_OPEN_EXCLUSIVE] flag is always used in conjunction
-** with the [SQLITE_OPEN_CREATE] flag, which are both directly
-** analogous to the O_EXCL and O_CREAT flags of the POSIX open()
-** API. The SQLITE_OPEN_EXCLUSIVE flag, when paired with the
-** SQLITE_OPEN_CREATE, is used to indicate that file should always
-** be created, and that it is an error if it already exists.
-** It is <i>not</i> used to indicate the file should be opened
-** for exclusive access.
-**
-** ^At least szOsFile bytes of memory are allocated by SQLite
-** to hold the [sqlite3_file] structure passed as the third
-** argument to xOpen. The xOpen method does not have to
-** allocate the structure; it should just fill it in. Note that
-** the xOpen method must set the sqlite3_file.pMethods to either
-** a valid [sqlite3_io_methods] object or to NULL. xOpen must do
-** this even if the open fails. SQLite expects that the sqlite3_file.pMethods
-** element will be valid after xOpen returns regardless of the success
-** or failure of the xOpen call.
-**
-** [[sqlite3_vfs.xAccess]]
-** ^The flags argument to xAccess() may be [SQLITE_ACCESS_EXISTS]
-** to test for the existence of a file, or [SQLITE_ACCESS_READWRITE] to
-** test whether a file is readable and writable, or [SQLITE_ACCESS_READ]
-** to test whether a file is at least readable. The file can be a
-** directory.
-**
-** ^SQLite will always allocate at least mxPathname+1 bytes for the
-** output buffer xFullPathname. The exact size of the output buffer
-** is also passed as a parameter to both methods. If the output buffer
-** is not large enough, [SQLITE_CANTOPEN] should be returned. Since this is
-** handled as a fatal error by SQLite, vfs implementations should endeavor
-** to prevent this by setting mxPathname to a sufficiently large value.
-**
-** The xRandomness(), xSleep(), xCurrentTime(), and xCurrentTimeInt64()
-** interfaces are not strictly a part of the filesystem, but they are
-** included in the VFS structure for completeness.
-** The xRandomness() function attempts to return nBytes bytes
-** of good-quality randomness into zOut. The return value is
-** the actual number of bytes of randomness obtained.
-** The xSleep() method causes the calling thread to sleep for at
-** least the number of microseconds given. ^The xCurrentTime()
-** method returns a Julian Day Number for the current date and time as
-** a floating point value.
-** ^The xCurrentTimeInt64() method returns, as an integer, the Julian
-** Day Number multiplied by 86400000 (the number of milliseconds in
-** a 24-hour day).
-** ^SQLite will use the xCurrentTimeInt64() method to get the current
-** date and time if that method is available (if iVersion is 2 or
-** greater and the function pointer is not NULL) and will fall back
-** to xCurrentTime() if xCurrentTimeInt64() is unavailable.
-**
-** ^The xSetSystemCall(), xGetSystemCall(), and xNestSystemCall() interfaces
-** are not used by the SQLite core. These optional interfaces are provided
-** by some VFSes to facilitate testing of the VFS code. By overriding
-** system calls with functions under its control, a test program can
-** simulate faults and error conditions that would otherwise be difficult
-** or impossible to induce. The set of system calls that can be overridden
-** varies from one VFS to another, and from one version of the same VFS to the
-** next. Applications that use these interfaces must be prepared for any
-** or all of these interfaces to be NULL or for their behavior to change
-** from one release to the next. Applications must not attempt to access
-** any of these methods if the iVersion of the VFS is less than 3.
-*/
-typedef struct sqlite3_vfs sqlite3_vfs;
-typedef void (*sqlite3_syscall_ptr)(void);
-struct sqlite3_vfs {
- int iVersion; /* Structure version number (currently 3) */
- int szOsFile; /* Size of subclassed sqlite3_file */
- int mxPathname; /* Maximum file pathname length */
- sqlite3_vfs *pNext; /* Next registered VFS */
- const char *zName; /* Name of this virtual file system */
- void *pAppData; /* Pointer to application-specific data */
- int (*xOpen)(sqlite3_vfs*, const char *zName, sqlite3_file*,
- int flags, int *pOutFlags);
- int (*xDelete)(sqlite3_vfs*, const char *zName, int syncDir);
- int (*xAccess)(sqlite3_vfs*, const char *zName, int flags, int *pResOut);
- int (*xFullPathname)(sqlite3_vfs*, const char *zName, int nOut, char *zOut);
- void *(*xDlOpen)(sqlite3_vfs*, const char *zFilename);
- void (*xDlError)(sqlite3_vfs*, int nByte, char *zErrMsg);
- void (*(*xDlSym)(sqlite3_vfs*,void*, const char *zSymbol))(void);
- void (*xDlClose)(sqlite3_vfs*, void*);
- int (*xRandomness)(sqlite3_vfs*, int nByte, char *zOut);
- int (*xSleep)(sqlite3_vfs*, int microseconds);
- int (*xCurrentTime)(sqlite3_vfs*, double*);
- int (*xGetLastError)(sqlite3_vfs*, int, char *);
- /*
- ** The methods above are in version 1 of the sqlite_vfs object
- ** definition. Those that follow are added in version 2 or later
- */
- int (*xCurrentTimeInt64)(sqlite3_vfs*, sqlite3_int64*);
- /*
- ** The methods above are in versions 1 and 2 of the sqlite_vfs object.
- ** Those below are for version 3 and greater.
- */
- int (*xSetSystemCall)(sqlite3_vfs*, const char *zName, sqlite3_syscall_ptr);
- sqlite3_syscall_ptr (*xGetSystemCall)(sqlite3_vfs*, const char *zName);
- const char *(*xNextSystemCall)(sqlite3_vfs*, const char *zName);
- /*
- ** The methods above are in versions 1 through 3 of the sqlite_vfs object.
- ** New fields may be appended in figure versions. The iVersion
- ** value will increment whenever this happens.
- */
-};
-
-/*
-** CAPI3REF: Flags for the xAccess VFS method
-**
-** These integer constants can be used as the third parameter to
-** the xAccess method of an [sqlite3_vfs] object. They determine
-** what kind of permissions the xAccess method is looking for.
-** With SQLITE_ACCESS_EXISTS, the xAccess method
-** simply checks whether the file exists.
-** With SQLITE_ACCESS_READWRITE, the xAccess method
-** checks whether the named directory is both readable and writable
-** (in other words, if files can be added, removed, and renamed within
-** the directory).
-** The SQLITE_ACCESS_READWRITE constant is currently used only by the
-** [temp_store_directory pragma], though this could change in a future
-** release of SQLite.
-** With SQLITE_ACCESS_READ, the xAccess method
-** checks whether the file is readable. The SQLITE_ACCESS_READ constant is
-** currently unused, though it might be used in a future release of
-** SQLite.
-*/
-#define SQLITE_ACCESS_EXISTS 0
-#define SQLITE_ACCESS_READWRITE 1 /* Used by PRAGMA temp_store_directory */
-#define SQLITE_ACCESS_READ 2 /* Unused */
-
-/*
-** CAPI3REF: Flags for the xShmLock VFS method
-**
-** These integer constants define the various locking operations
-** allowed by the xShmLock method of [sqlite3_io_methods]. The
-** following are the only legal combinations of flags to the
-** xShmLock method:
-**
-** <ul>
-** <li> SQLITE_SHM_LOCK | SQLITE_SHM_SHARED
-** <li> SQLITE_SHM_LOCK | SQLITE_SHM_EXCLUSIVE
-** <li> SQLITE_SHM_UNLOCK | SQLITE_SHM_SHARED
-** <li> SQLITE_SHM_UNLOCK | SQLITE_SHM_EXCLUSIVE
-** </ul>
-**
-** When unlocking, the same SHARED or EXCLUSIVE flag must be supplied as
-** was given no the corresponding lock.
-**
-** The xShmLock method can transition between unlocked and SHARED or
-** between unlocked and EXCLUSIVE. It cannot transition between SHARED
-** and EXCLUSIVE.
-*/
-#define SQLITE_SHM_UNLOCK 1
-#define SQLITE_SHM_LOCK 2
-#define SQLITE_SHM_SHARED 4
-#define SQLITE_SHM_EXCLUSIVE 8
-
-/*
-** CAPI3REF: Maximum xShmLock index
-**
-** The xShmLock method on [sqlite3_io_methods] may use values
-** between 0 and this upper bound as its "offset" argument.
-** The SQLite core will never attempt to acquire or release a
-** lock outside of this range
-*/
-#define SQLITE_SHM_NLOCK 8
-
-
-/*
-** CAPI3REF: Initialize The SQLite Library
-**
-** ^The sqlite3_initialize() routine initializes the
-** SQLite library. ^The sqlite3_shutdown() routine
-** deallocates any resources that were allocated by sqlite3_initialize().
-** These routines are designed to aid in process initialization and
-** shutdown on embedded systems. Workstation applications using
-** SQLite normally do not need to invoke either of these routines.
-**
-** A call to sqlite3_initialize() is an "effective" call if it is
-** the first time sqlite3_initialize() is invoked during the lifetime of
-** the process, or if it is the first time sqlite3_initialize() is invoked
-** following a call to sqlite3_shutdown(). ^(Only an effective call
-** of sqlite3_initialize() does any initialization. All other calls
-** are harmless no-ops.)^
-**
-** A call to sqlite3_shutdown() is an "effective" call if it is the first
-** call to sqlite3_shutdown() since the last sqlite3_initialize(). ^(Only
-** an effective call to sqlite3_shutdown() does any deinitialization.
-** All other valid calls to sqlite3_shutdown() are harmless no-ops.)^
-**
-** The sqlite3_initialize() interface is threadsafe, but sqlite3_shutdown()
-** is not. The sqlite3_shutdown() interface must only be called from a
-** single thread. All open [database connections] must be closed and all
-** other SQLite resources must be deallocated prior to invoking
-** sqlite3_shutdown().
-**
-** Among other things, ^sqlite3_initialize() will invoke
-** sqlite3_os_init(). Similarly, ^sqlite3_shutdown()
-** will invoke sqlite3_os_end().
-**
-** ^The sqlite3_initialize() routine returns [SQLITE_OK] on success.
-** ^If for some reason, sqlite3_initialize() is unable to initialize
-** the library (perhaps it is unable to allocate a needed resource such
-** as a mutex) it returns an [error code] other than [SQLITE_OK].
-**
-** ^The sqlite3_initialize() routine is called internally by many other
-** SQLite interfaces so that an application usually does not need to
-** invoke sqlite3_initialize() directly. For example, [sqlite3_open()]
-** calls sqlite3_initialize() so the SQLite library will be automatically
-** initialized when [sqlite3_open()] is called if it has not be initialized
-** already. ^However, if SQLite is compiled with the [SQLITE_OMIT_AUTOINIT]
-** compile-time option, then the automatic calls to sqlite3_initialize()
-** are omitted and the application must call sqlite3_initialize() directly
-** prior to using any other SQLite interface. For maximum portability,
-** it is recommended that applications always invoke sqlite3_initialize()
-** directly prior to using any other SQLite interface. Future releases
-** of SQLite may require this. In other words, the behavior exhibited
-** when SQLite is compiled with [SQLITE_OMIT_AUTOINIT] might become the
-** default behavior in some future release of SQLite.
-**
-** The sqlite3_os_init() routine does operating-system specific
-** initialization of the SQLite library. The sqlite3_os_end()
-** routine undoes the effect of sqlite3_os_init(). Typical tasks
-** performed by these routines include allocation or deallocation
-** of static resources, initialization of global variables,
-** setting up a default [sqlite3_vfs] module, or setting up
-** a default configuration using [sqlite3_config()].
-**
-** The application should never invoke either sqlite3_os_init()
-** or sqlite3_os_end() directly. The application should only invoke
-** sqlite3_initialize() and sqlite3_shutdown(). The sqlite3_os_init()
-** interface is called automatically by sqlite3_initialize() and
-** sqlite3_os_end() is called by sqlite3_shutdown(). Appropriate
-** implementations for sqlite3_os_init() and sqlite3_os_end()
-** are built into SQLite when it is compiled for Unix, Windows, or OS/2.
-** When [custom builds | built for other platforms]
-** (using the [SQLITE_OS_OTHER=1] compile-time
-** option) the application must supply a suitable implementation for
-** sqlite3_os_init() and sqlite3_os_end(). An application-supplied
-** implementation of sqlite3_os_init() or sqlite3_os_end()
-** must return [SQLITE_OK] on success and some other [error code] upon
-** failure.
-*/
-SQLITE_API int sqlite3_initialize(void);
-SQLITE_API int sqlite3_shutdown(void);
-SQLITE_API int sqlite3_os_init(void);
-SQLITE_API int sqlite3_os_end(void);
-
-/*
-** CAPI3REF: Configuring The SQLite Library
-**
-** The sqlite3_config() interface is used to make global configuration
-** changes to SQLite in order to tune SQLite to the specific needs of
-** the application. The default configuration is recommended for most
-** applications and so this routine is usually not necessary. It is
-** provided to support rare applications with unusual needs.
-**
-** The sqlite3_config() interface is not threadsafe. The application
-** must insure that no other SQLite interfaces are invoked by other
-** threads while sqlite3_config() is running. Furthermore, sqlite3_config()
-** may only be invoked prior to library initialization using
-** [sqlite3_initialize()] or after shutdown by [sqlite3_shutdown()].
-** ^If sqlite3_config() is called after [sqlite3_initialize()] and before
-** [sqlite3_shutdown()] then it will return SQLITE_MISUSE.
-** Note, however, that ^sqlite3_config() can be called as part of the
-** implementation of an application-defined [sqlite3_os_init()].
-**
-** The first argument to sqlite3_config() is an integer
-** [configuration option] that determines
-** what property of SQLite is to be configured. Subsequent arguments
-** vary depending on the [configuration option]
-** in the first argument.
-**
-** ^When a configuration option is set, sqlite3_config() returns [SQLITE_OK].
-** ^If the option is unknown or SQLite is unable to set the option
-** then this routine returns a non-zero [error code].
-*/
-SQLITE_API int sqlite3_config(int, ...);
-
-/*
-** CAPI3REF: Configure database connections
-**
-** The sqlite3_db_config() interface is used to make configuration
-** changes to a [database connection]. The interface is similar to
-** [sqlite3_config()] except that the changes apply to a single
-** [database connection] (specified in the first argument).
-**
-** The second argument to sqlite3_db_config(D,V,...) is the
-** [SQLITE_DBCONFIG_LOOKASIDE | configuration verb] - an integer code
-** that indicates what aspect of the [database connection] is being configured.
-** Subsequent arguments vary depending on the configuration verb.
-**
-** ^Calls to sqlite3_db_config() return SQLITE_OK if and only if
-** the call is considered successful.
-*/
-SQLITE_API int sqlite3_db_config(sqlite3*, int op, ...);
-
-/*
-** CAPI3REF: Memory Allocation Routines
-**
-** An instance of this object defines the interface between SQLite
-** and low-level memory allocation routines.
-**
-** This object is used in only one place in the SQLite interface.
-** A pointer to an instance of this object is the argument to
-** [sqlite3_config()] when the configuration option is
-** [SQLITE_CONFIG_MALLOC] or [SQLITE_CONFIG_GETMALLOC].
-** By creating an instance of this object
-** and passing it to [sqlite3_config]([SQLITE_CONFIG_MALLOC])
-** during configuration, an application can specify an alternative
-** memory allocation subsystem for SQLite to use for all of its
-** dynamic memory needs.
-**
-** Note that SQLite comes with several [built-in memory allocators]
-** that are perfectly adequate for the overwhelming majority of applications
-** and that this object is only useful to a tiny minority of applications
-** with specialized memory allocation requirements. This object is
-** also used during testing of SQLite in order to specify an alternative
-** memory allocator that simulates memory out-of-memory conditions in
-** order to verify that SQLite recovers gracefully from such
-** conditions.
-**
-** The xMalloc, xRealloc, and xFree methods must work like the
-** malloc(), realloc() and free() functions from the standard C library.
-** ^SQLite guarantees that the second argument to
-** xRealloc is always a value returned by a prior call to xRoundup.
-**
-** xSize should return the allocated size of a memory allocation
-** previously obtained from xMalloc or xRealloc. The allocated size
-** is always at least as big as the requested size but may be larger.
-**
-** The xRoundup method returns what would be the allocated size of
-** a memory allocation given a particular requested size. Most memory
-** allocators round up memory allocations at least to the next multiple
-** of 8. Some allocators round up to a larger multiple or to a power of 2.
-** Every memory allocation request coming in through [sqlite3_malloc()]
-** or [sqlite3_realloc()] first calls xRoundup. If xRoundup returns 0,
-** that causes the corresponding memory allocation to fail.
-**
-** The xInit method initializes the memory allocator. (For example,
-** it might allocate any require mutexes or initialize internal data
-** structures. The xShutdown method is invoked (indirectly) by
-** [sqlite3_shutdown()] and should deallocate any resources acquired
-** by xInit. The pAppData pointer is used as the only parameter to
-** xInit and xShutdown.
-**
-** SQLite holds the [SQLITE_MUTEX_STATIC_MASTER] mutex when it invokes
-** the xInit method, so the xInit method need not be threadsafe. The
-** xShutdown method is only called from [sqlite3_shutdown()] so it does
-** not need to be threadsafe either. For all other methods, SQLite
-** holds the [SQLITE_MUTEX_STATIC_MEM] mutex as long as the
-** [SQLITE_CONFIG_MEMSTATUS] configuration option is turned on (which
-** it is by default) and so the methods are automatically serialized.
-** However, if [SQLITE_CONFIG_MEMSTATUS] is disabled, then the other
-** methods must be threadsafe or else make their own arrangements for
-** serialization.
-**
-** SQLite will never invoke xInit() more than once without an intervening
-** call to xShutdown().
-*/
-typedef struct sqlite3_mem_methods sqlite3_mem_methods;
-struct sqlite3_mem_methods {
- void *(*xMalloc)(int); /* Memory allocation function */
- void (*xFree)(void*); /* Free a prior allocation */
- void *(*xRealloc)(void*,int); /* Resize an allocation */
- int (*xSize)(void*); /* Return the size of an allocation */
- int (*xRoundup)(int); /* Round up request size to allocation size */
- int (*xInit)(void*); /* Initialize the memory allocator */
- void (*xShutdown)(void*); /* Deinitialize the memory allocator */
- void *pAppData; /* Argument to xInit() and xShutdown() */
-};
-
-/*
-** CAPI3REF: Configuration Options
-** KEYWORDS: {configuration option}
-**
-** These constants are the available integer configuration options that
-** can be passed as the first argument to the [sqlite3_config()] interface.
-**
-** New configuration options may be added in future releases of SQLite.
-** Existing configuration options might be discontinued. Applications
-** should check the return code from [sqlite3_config()] to make sure that
-** the call worked. The [sqlite3_config()] interface will return a
-** non-zero [error code] if a discontinued or unsupported configuration option
-** is invoked.
-**
-** <dl>
-** [[SQLITE_CONFIG_SINGLETHREAD]] <dt>SQLITE_CONFIG_SINGLETHREAD</dt>
-** <dd>There are no arguments to this option. ^This option sets the
-** [threading mode] to Single-thread. In other words, it disables
-** all mutexing and puts SQLite into a mode where it can only be used
-** by a single thread. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** it is not possible to change the [threading mode] from its default
-** value of Single-thread and so [sqlite3_config()] will return
-** [SQLITE_ERROR] if called with the SQLITE_CONFIG_SINGLETHREAD
-** configuration option.</dd>
-**
-** [[SQLITE_CONFIG_MULTITHREAD]] <dt>SQLITE_CONFIG_MULTITHREAD</dt>
-** <dd>There are no arguments to this option. ^This option sets the
-** [threading mode] to Multi-thread. In other words, it disables
-** mutexing on [database connection] and [prepared statement] objects.
-** The application is responsible for serializing access to
-** [database connections] and [prepared statements]. But other mutexes
-** are enabled so that SQLite will be safe to use in a multi-threaded
-** environment as long as no two threads attempt to use the same
-** [database connection] at the same time. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** it is not possible to set the Multi-thread [threading mode] and
-** [sqlite3_config()] will return [SQLITE_ERROR] if called with the
-** SQLITE_CONFIG_MULTITHREAD configuration option.</dd>
-**
-** [[SQLITE_CONFIG_SERIALIZED]] <dt>SQLITE_CONFIG_SERIALIZED</dt>
-** <dd>There are no arguments to this option. ^This option sets the
-** [threading mode] to Serialized. In other words, this option enables
-** all mutexes including the recursive
-** mutexes on [database connection] and [prepared statement] objects.
-** In this mode (which is the default when SQLite is compiled with
-** [SQLITE_THREADSAFE=1]) the SQLite library will itself serialize access
-** to [database connections] and [prepared statements] so that the
-** application is free to use the same [database connection] or the
-** same [prepared statement] in different threads at the same time.
-** ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** it is not possible to set the Serialized [threading mode] and
-** [sqlite3_config()] will return [SQLITE_ERROR] if called with the
-** SQLITE_CONFIG_SERIALIZED configuration option.</dd>
-**
-** [[SQLITE_CONFIG_MALLOC]] <dt>SQLITE_CONFIG_MALLOC</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mem_methods] structure. The argument specifies
-** alternative low-level memory allocation routines to be used in place of
-** the memory allocation routines built into SQLite.)^ ^SQLite makes
-** its own private copy of the content of the [sqlite3_mem_methods] structure
-** before the [sqlite3_config()] call returns.</dd>
-**
-** [[SQLITE_CONFIG_GETMALLOC]] <dt>SQLITE_CONFIG_GETMALLOC</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mem_methods] structure. The [sqlite3_mem_methods]
-** structure is filled with the currently defined memory allocation routines.)^
-** This option can be used to overload the default memory allocation
-** routines with a wrapper that simulations memory allocation failure or
-** tracks memory usage, for example. </dd>
-**
-** [[SQLITE_CONFIG_MEMSTATUS]] <dt>SQLITE_CONFIG_MEMSTATUS</dt>
-** <dd> ^This option takes single argument of type int, interpreted as a
-** boolean, which enables or disables the collection of memory allocation
-** statistics. ^(When memory allocation statistics are disabled, the
-** following SQLite interfaces become non-operational:
-** <ul>
-** <li> [sqlite3_memory_used()]
-** <li> [sqlite3_memory_highwater()]
-** <li> [sqlite3_soft_heap_limit64()]
-** <li> [sqlite3_status()]
-** </ul>)^
-** ^Memory allocation statistics are enabled by default unless SQLite is
-** compiled with [SQLITE_DEFAULT_MEMSTATUS]=0 in which case memory
-** allocation statistics are disabled by default.
-** </dd>
-**
-** [[SQLITE_CONFIG_SCRATCH]] <dt>SQLITE_CONFIG_SCRATCH</dt>
-** <dd> ^This option specifies a static memory buffer that SQLite can use for
-** scratch memory. There are three arguments: A pointer an 8-byte
-** aligned memory buffer from which the scratch allocations will be
-** drawn, the size of each scratch allocation (sz),
-** and the maximum number of scratch allocations (N). The sz
-** argument must be a multiple of 16.
-** The first argument must be a pointer to an 8-byte aligned buffer
-** of at least sz*N bytes of memory.
-** ^SQLite will use no more than two scratch buffers per thread. So
-** N should be set to twice the expected maximum number of threads.
-** ^SQLite will never require a scratch buffer that is more than 6
-** times the database page size. ^If SQLite needs needs additional
-** scratch memory beyond what is provided by this configuration option, then
-** [sqlite3_malloc()] will be used to obtain the memory needed.</dd>
-**
-** [[SQLITE_CONFIG_PAGECACHE]] <dt>SQLITE_CONFIG_PAGECACHE</dt>
-** <dd> ^This option specifies a static memory buffer that SQLite can use for
-** the database page cache with the default page cache implementation.
-** This configuration should not be used if an application-define page
-** cache implementation is loaded using the SQLITE_CONFIG_PCACHE2 option.
-** There are three arguments to this option: A pointer to 8-byte aligned
-** memory, the size of each page buffer (sz), and the number of pages (N).
-** The sz argument should be the size of the largest database page
-** (a power of two between 512 and 32768) plus a little extra for each
-** page header. ^The page header size is 20 to 40 bytes depending on
-** the host architecture. ^It is harmless, apart from the wasted memory,
-** to make sz a little too large. The first
-** argument should point to an allocation of at least sz*N bytes of memory.
-** ^SQLite will use the memory provided by the first argument to satisfy its
-** memory needs for the first N pages that it adds to cache. ^If additional
-** page cache memory is needed beyond what is provided by this option, then
-** SQLite goes to [sqlite3_malloc()] for the additional storage space.
-** The pointer in the first argument must
-** be aligned to an 8-byte boundary or subsequent behavior of SQLite
-** will be undefined.</dd>
-**
-** [[SQLITE_CONFIG_HEAP]] <dt>SQLITE_CONFIG_HEAP</dt>
-** <dd> ^This option specifies a static memory buffer that SQLite will use
-** for all of its dynamic memory allocation needs beyond those provided
-** for by [SQLITE_CONFIG_SCRATCH] and [SQLITE_CONFIG_PAGECACHE].
-** There are three arguments: An 8-byte aligned pointer to the memory,
-** the number of bytes in the memory buffer, and the minimum allocation size.
-** ^If the first pointer (the memory pointer) is NULL, then SQLite reverts
-** to using its default memory allocator (the system malloc() implementation),
-** undoing any prior invocation of [SQLITE_CONFIG_MALLOC]. ^If the
-** memory pointer is not NULL and either [SQLITE_ENABLE_MEMSYS3] or
-** [SQLITE_ENABLE_MEMSYS5] are defined, then the alternative memory
-** allocator is engaged to handle all of SQLites memory allocation needs.
-** The first pointer (the memory pointer) must be aligned to an 8-byte
-** boundary or subsequent behavior of SQLite will be undefined.
-** The minimum allocation size is capped at 2**12. Reasonable values
-** for the minimum allocation size are 2**5 through 2**8.</dd>
-**
-** [[SQLITE_CONFIG_MUTEX]] <dt>SQLITE_CONFIG_MUTEX</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mutex_methods] structure. The argument specifies
-** alternative low-level mutex routines to be used in place
-** the mutex routines built into SQLite.)^ ^SQLite makes a copy of the
-** content of the [sqlite3_mutex_methods] structure before the call to
-** [sqlite3_config()] returns. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** the entire mutexing subsystem is omitted from the build and hence calls to
-** [sqlite3_config()] with the SQLITE_CONFIG_MUTEX configuration option will
-** return [SQLITE_ERROR].</dd>
-**
-** [[SQLITE_CONFIG_GETMUTEX]] <dt>SQLITE_CONFIG_GETMUTEX</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mutex_methods] structure. The
-** [sqlite3_mutex_methods]
-** structure is filled with the currently defined mutex routines.)^
-** This option can be used to overload the default mutex allocation
-** routines with a wrapper used to track mutex usage for performance
-** profiling or testing, for example. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** the entire mutexing subsystem is omitted from the build and hence calls to
-** [sqlite3_config()] with the SQLITE_CONFIG_GETMUTEX configuration option will
-** return [SQLITE_ERROR].</dd>
-**
-** [[SQLITE_CONFIG_LOOKASIDE]] <dt>SQLITE_CONFIG_LOOKASIDE</dt>
-** <dd> ^(This option takes two arguments that determine the default
-** memory allocation for the lookaside memory allocator on each
-** [database connection]. The first argument is the
-** size of each lookaside buffer slot and the second is the number of
-** slots allocated to each database connection.)^ ^(This option sets the
-** <i>default</i> lookaside size. The [SQLITE_DBCONFIG_LOOKASIDE]
-** verb to [sqlite3_db_config()] can be used to change the lookaside
-** configuration on individual connections.)^ </dd>
-**
-** [[SQLITE_CONFIG_PCACHE2]] <dt>SQLITE_CONFIG_PCACHE2</dt>
-** <dd> ^(This option takes a single argument which is a pointer to
-** an [sqlite3_pcache_methods2] object. This object specifies the interface
-** to a custom page cache implementation.)^ ^SQLite makes a copy of the
-** object and uses it for page cache memory allocations.</dd>
-**
-** [[SQLITE_CONFIG_GETPCACHE2]] <dt>SQLITE_CONFIG_GETPCACHE2</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** [sqlite3_pcache_methods2] object. SQLite copies of the current
-** page cache implementation into that object.)^ </dd>
-**
-** [[SQLITE_CONFIG_LOG]] <dt>SQLITE_CONFIG_LOG</dt>
-** <dd> ^The SQLITE_CONFIG_LOG option takes two arguments: a pointer to a
-** function with a call signature of void(*)(void*,int,const char*),
-** and a pointer to void. ^If the function pointer is not NULL, it is
-** invoked by [sqlite3_log()] to process each logging event. ^If the
-** function pointer is NULL, the [sqlite3_log()] interface becomes a no-op.
-** ^The void pointer that is the second argument to SQLITE_CONFIG_LOG is
-** passed through as the first parameter to the application-defined logger
-** function whenever that function is invoked. ^The second parameter to
-** the logger function is a copy of the first parameter to the corresponding
-** [sqlite3_log()] call and is intended to be a [result code] or an
-** [extended result code]. ^The third parameter passed to the logger is
-** log message after formatting via [sqlite3_snprintf()].
-** The SQLite logging interface is not reentrant; the logger function
-** supplied by the application must not invoke any SQLite interface.
-** In a multi-threaded application, the application-defined logger
-** function must be threadsafe. </dd>
-**
-** [[SQLITE_CONFIG_URI]] <dt>SQLITE_CONFIG_URI
-** <dd> This option takes a single argument of type int. If non-zero, then
-** URI handling is globally enabled. If the parameter is zero, then URI handling
-** is globally disabled. If URI handling is globally enabled, all filenames
-** passed to [sqlite3_open()], [sqlite3_open_v2()], [sqlite3_open16()] or
-** specified as part of [ATTACH] commands are interpreted as URIs, regardless
-** of whether or not the [SQLITE_OPEN_URI] flag is set when the database
-** connection is opened. If it is globally disabled, filenames are
-** only interpreted as URIs if the SQLITE_OPEN_URI flag is set when the
-** database connection is opened. By default, URI handling is globally
-** disabled. The default value may be changed by compiling with the
-** [SQLITE_USE_URI] symbol defined.
-**
-** [[SQLITE_CONFIG_COVERING_INDEX_SCAN]] <dt>SQLITE_CONFIG_COVERING_INDEX_SCAN
-** <dd> This option takes a single integer argument which is interpreted as
-** a boolean in order to enable or disable the use of covering indices for
-** full table scans in the query optimizer. The default setting is determined
-** by the [SQLITE_ALLOW_COVERING_INDEX_SCAN] compile-time option, or is "on"
-** if that compile-time option is omitted.
-** The ability to disable the use of covering indices for full table scans
-** is because some incorrectly coded legacy applications might malfunction
-** malfunction when the optimization is enabled. Providing the ability to
-** disable the optimization allows the older, buggy application code to work
-** without change even with newer versions of SQLite.
-**
-** [[SQLITE_CONFIG_PCACHE]] [[SQLITE_CONFIG_GETPCACHE]]
-** <dt>SQLITE_CONFIG_PCACHE and SQLITE_CONFIG_GETPCACHE
-** <dd> These options are obsolete and should not be used by new code.
-** They are retained for backwards compatibility but are now no-ops.
-** </dl>
-**
-** [[SQLITE_CONFIG_SQLLOG]]
-** <dt>SQLITE_CONFIG_SQLLOG
-** <dd>This option is only available if sqlite is compiled with the
-** SQLITE_ENABLE_SQLLOG pre-processor macro defined. The first argument should
-** be a pointer to a function of type void(*)(void*,sqlite3*,const char*, int).
-** The second should be of type (void*). The callback is invoked by the library
-** in three separate circumstances, identified by the value passed as the
-** fourth parameter. If the fourth parameter is 0, then the database connection
-** passed as the second argument has just been opened. The third argument
-** points to a buffer containing the name of the main database file. If the
-** fourth parameter is 1, then the SQL statement that the third parameter
-** points to has just been executed. Or, if the fourth parameter is 2, then
-** the connection being passed as the second parameter is being closed. The
-** third parameter is passed NULL In this case.
-** </dl>
-*/
-#define SQLITE_CONFIG_SINGLETHREAD 1 /* nil */
-#define SQLITE_CONFIG_MULTITHREAD 2 /* nil */
-#define SQLITE_CONFIG_SERIALIZED 3 /* nil */
-#define SQLITE_CONFIG_MALLOC 4 /* sqlite3_mem_methods* */
-#define SQLITE_CONFIG_GETMALLOC 5 /* sqlite3_mem_methods* */
-#define SQLITE_CONFIG_SCRATCH 6 /* void*, int sz, int N */
-#define SQLITE_CONFIG_PAGECACHE 7 /* void*, int sz, int N */
-#define SQLITE_CONFIG_HEAP 8 /* void*, int nByte, int min */
-#define SQLITE_CONFIG_MEMSTATUS 9 /* boolean */
-#define SQLITE_CONFIG_MUTEX 10 /* sqlite3_mutex_methods* */
-#define SQLITE_CONFIG_GETMUTEX 11 /* sqlite3_mutex_methods* */
-/* previously SQLITE_CONFIG_CHUNKALLOC 12 which is now unused. */
-#define SQLITE_CONFIG_LOOKASIDE 13 /* int int */
-#define SQLITE_CONFIG_PCACHE 14 /* no-op */
-#define SQLITE_CONFIG_GETPCACHE 15 /* no-op */
-#define SQLITE_CONFIG_LOG 16 /* xFunc, void* */
-#define SQLITE_CONFIG_URI 17 /* int */
-#define SQLITE_CONFIG_PCACHE2 18 /* sqlite3_pcache_methods2* */
-#define SQLITE_CONFIG_GETPCACHE2 19 /* sqlite3_pcache_methods2* */
-#define SQLITE_CONFIG_COVERING_INDEX_SCAN 20 /* int */
-#define SQLITE_CONFIG_SQLLOG 21 /* xSqllog, void* */
-
-/*
-** CAPI3REF: Database Connection Configuration Options
-**
-** These constants are the available integer configuration options that
-** can be passed as the second argument to the [sqlite3_db_config()] interface.
-**
-** New configuration options may be added in future releases of SQLite.
-** Existing configuration options might be discontinued. Applications
-** should check the return code from [sqlite3_db_config()] to make sure that
-** the call worked. ^The [sqlite3_db_config()] interface will return a
-** non-zero [error code] if a discontinued or unsupported configuration option
-** is invoked.
-**
-** <dl>
-** <dt>SQLITE_DBCONFIG_LOOKASIDE</dt>
-** <dd> ^This option takes three additional arguments that determine the
-** [lookaside memory allocator] configuration for the [database connection].
-** ^The first argument (the third parameter to [sqlite3_db_config()] is a
-** pointer to a memory buffer to use for lookaside memory.
-** ^The first argument after the SQLITE_DBCONFIG_LOOKASIDE verb
-** may be NULL in which case SQLite will allocate the
-** lookaside buffer itself using [sqlite3_malloc()]. ^The second argument is the
-** size of each lookaside buffer slot. ^The third argument is the number of
-** slots. The size of the buffer in the first argument must be greater than
-** or equal to the product of the second and third arguments. The buffer
-** must be aligned to an 8-byte boundary. ^If the second argument to
-** SQLITE_DBCONFIG_LOOKASIDE is not a multiple of 8, it is internally
-** rounded down to the next smaller multiple of 8. ^(The lookaside memory
-** configuration for a database connection can only be changed when that
-** connection is not currently using lookaside memory, or in other words
-** when the "current value" returned by
-** [sqlite3_db_status](D,[SQLITE_CONFIG_LOOKASIDE],...) is zero.
-** Any attempt to change the lookaside memory configuration when lookaside
-** memory is in use leaves the configuration unchanged and returns
-** [SQLITE_BUSY].)^</dd>
-**
-** <dt>SQLITE_DBCONFIG_ENABLE_FKEY</dt>
-** <dd> ^This option is used to enable or disable the enforcement of
-** [foreign key constraints]. There should be two additional arguments.
-** The first argument is an integer which is 0 to disable FK enforcement,
-** positive to enable FK enforcement or negative to leave FK enforcement
-** unchanged. The second parameter is a pointer to an integer into which
-** is written 0 or 1 to indicate whether FK enforcement is off or on
-** following this call. The second parameter may be a NULL pointer, in
-** which case the FK enforcement setting is not reported back. </dd>
-**
-** <dt>SQLITE_DBCONFIG_ENABLE_TRIGGER</dt>
-** <dd> ^This option is used to enable or disable [CREATE TRIGGER | triggers].
-** There should be two additional arguments.
-** The first argument is an integer which is 0 to disable triggers,
-** positive to enable triggers or negative to leave the setting unchanged.
-** The second parameter is a pointer to an integer into which
-** is written 0 or 1 to indicate whether triggers are disabled or enabled
-** following this call. The second parameter may be a NULL pointer, in
-** which case the trigger setting is not reported back. </dd>
-**
-** </dl>
-*/
-#define SQLITE_DBCONFIG_LOOKASIDE 1001 /* void* int int */
-#define SQLITE_DBCONFIG_ENABLE_FKEY 1002 /* int int* */
-#define SQLITE_DBCONFIG_ENABLE_TRIGGER 1003 /* int int* */
-
-
-/*
-** CAPI3REF: Enable Or Disable Extended Result Codes
-**
-** ^The sqlite3_extended_result_codes() routine enables or disables the
-** [extended result codes] feature of SQLite. ^The extended result
-** codes are disabled by default for historical compatibility.
-*/
-SQLITE_API int sqlite3_extended_result_codes(sqlite3*, int onoff);
-
-/*
-** CAPI3REF: Last Insert Rowid
-**
-** ^Each entry in an SQLite table has a unique 64-bit signed
-** integer key called the [ROWID | "rowid"]. ^The rowid is always available
-** as an undeclared column named ROWID, OID, or _ROWID_ as long as those
-** names are not also used by explicitly declared columns. ^If
-** the table has a column of type [INTEGER PRIMARY KEY] then that column
-** is another alias for the rowid.
-**
-** ^This routine returns the [rowid] of the most recent
-** successful [INSERT] into the database from the [database connection]
-** in the first argument. ^As of SQLite version 3.7.7, this routines
-** records the last insert rowid of both ordinary tables and [virtual tables].
-** ^If no successful [INSERT]s
-** have ever occurred on that database connection, zero is returned.
-**
-** ^(If an [INSERT] occurs within a trigger or within a [virtual table]
-** method, then this routine will return the [rowid] of the inserted
-** row as long as the trigger or virtual table method is running.
-** But once the trigger or virtual table method ends, the value returned
-** by this routine reverts to what it was before the trigger or virtual
-** table method began.)^
-**
-** ^An [INSERT] that fails due to a constraint violation is not a
-** successful [INSERT] and does not change the value returned by this
-** routine. ^Thus INSERT OR FAIL, INSERT OR IGNORE, INSERT OR ROLLBACK,
-** and INSERT OR ABORT make no changes to the return value of this
-** routine when their insertion fails. ^(When INSERT OR REPLACE
-** encounters a constraint violation, it does not fail. The
-** INSERT continues to completion after deleting rows that caused
-** the constraint problem so INSERT OR REPLACE will always change
-** the return value of this interface.)^
-**
-** ^For the purposes of this routine, an [INSERT] is considered to
-** be successful even if it is subsequently rolled back.
-**
-** This function is accessible to SQL statements via the
-** [last_insert_rowid() SQL function].
-**
-** If a separate thread performs a new [INSERT] on the same
-** database connection while the [sqlite3_last_insert_rowid()]
-** function is running and thus changes the last insert [rowid],
-** then the value returned by [sqlite3_last_insert_rowid()] is
-** unpredictable and might not equal either the old or the new
-** last insert [rowid].
-*/
-SQLITE_API sqlite3_int64 sqlite3_last_insert_rowid(sqlite3*);
-
-/*
-** CAPI3REF: Count The Number Of Rows Modified
-**
-** ^This function returns the number of database rows that were changed
-** or inserted or deleted by the most recently completed SQL statement
-** on the [database connection] specified by the first parameter.
-** ^(Only changes that are directly specified by the [INSERT], [UPDATE],
-** or [DELETE] statement are counted. Auxiliary changes caused by
-** triggers or [foreign key actions] are not counted.)^ Use the
-** [sqlite3_total_changes()] function to find the total number of changes
-** including changes caused by triggers and foreign key actions.
-**
-** ^Changes to a view that are simulated by an [INSTEAD OF trigger]
-** are not counted. Only real table changes are counted.
-**
-** ^(A "row change" is a change to a single row of a single table
-** caused by an INSERT, DELETE, or UPDATE statement. Rows that
-** are changed as side effects of [REPLACE] constraint resolution,
-** rollback, ABORT processing, [DROP TABLE], or by any other
-** mechanisms do not count as direct row changes.)^
-**
-** A "trigger context" is a scope of execution that begins and
-** ends with the script of a [CREATE TRIGGER | trigger].
-** Most SQL statements are
-** evaluated outside of any trigger. This is the "top level"
-** trigger context. If a trigger fires from the top level, a
-** new trigger context is entered for the duration of that one
-** trigger. Subtriggers create subcontexts for their duration.
-**
-** ^Calling [sqlite3_exec()] or [sqlite3_step()] recursively does
-** not create a new trigger context.
-**
-** ^This function returns the number of direct row changes in the
-** most recent INSERT, UPDATE, or DELETE statement within the same
-** trigger context.
-**
-** ^Thus, when called from the top level, this function returns the
-** number of changes in the most recent INSERT, UPDATE, or DELETE
-** that also occurred at the top level. ^(Within the body of a trigger,
-** the sqlite3_changes() interface can be called to find the number of
-** changes in the most recently completed INSERT, UPDATE, or DELETE
-** statement within the body of the same trigger.
-** However, the number returned does not include changes
-** caused by subtriggers since those have their own context.)^
-**
-** See also the [sqlite3_total_changes()] interface, the
-** [count_changes pragma], and the [changes() SQL function].
-**
-** If a separate thread makes changes on the same database connection
-** while [sqlite3_changes()] is running then the value returned
-** is unpredictable and not meaningful.
-*/
-SQLITE_API int sqlite3_changes(sqlite3*);
-
-/*
-** CAPI3REF: Total Number Of Rows Modified
-**
-** ^This function returns the number of row changes caused by [INSERT],
-** [UPDATE] or [DELETE] statements since the [database connection] was opened.
-** ^(The count returned by sqlite3_total_changes() includes all changes
-** from all [CREATE TRIGGER | trigger] contexts and changes made by
-** [foreign key actions]. However,
-** the count does not include changes used to implement [REPLACE] constraints,
-** do rollbacks or ABORT processing, or [DROP TABLE] processing. The
-** count does not include rows of views that fire an [INSTEAD OF trigger],
-** though if the INSTEAD OF trigger makes changes of its own, those changes
-** are counted.)^
-** ^The sqlite3_total_changes() function counts the changes as soon as
-** the statement that makes them is completed (when the statement handle
-** is passed to [sqlite3_reset()] or [sqlite3_finalize()]).
-**
-** See also the [sqlite3_changes()] interface, the
-** [count_changes pragma], and the [total_changes() SQL function].
-**
-** If a separate thread makes changes on the same database connection
-** while [sqlite3_total_changes()] is running then the value
-** returned is unpredictable and not meaningful.
-*/
-SQLITE_API int sqlite3_total_changes(sqlite3*);
-
-/*
-** CAPI3REF: Interrupt A Long-Running Query
-**
-** ^This function causes any pending database operation to abort and
-** return at its earliest opportunity. This routine is typically
-** called in response to a user action such as pressing "Cancel"
-** or Ctrl-C where the user wants a long query operation to halt
-** immediately.
-**
-** ^It is safe to call this routine from a thread different from the
-** thread that is currently running the database operation. But it
-** is not safe to call this routine with a [database connection] that
-** is closed or might close before sqlite3_interrupt() returns.
-**
-** ^If an SQL operation is very nearly finished at the time when
-** sqlite3_interrupt() is called, then it might not have an opportunity
-** to be interrupted and might continue to completion.
-**
-** ^An SQL operation that is interrupted will return [SQLITE_INTERRUPT].
-** ^If the interrupted SQL operation is an INSERT, UPDATE, or DELETE
-** that is inside an explicit transaction, then the entire transaction
-** will be rolled back automatically.
-**
-** ^The sqlite3_interrupt(D) call is in effect until all currently running
-** SQL statements on [database connection] D complete. ^Any new SQL statements
-** that are started after the sqlite3_interrupt() call and before the
-** running statements reaches zero are interrupted as if they had been
-** running prior to the sqlite3_interrupt() call. ^New SQL statements
-** that are started after the running statement count reaches zero are
-** not effected by the sqlite3_interrupt().
-** ^A call to sqlite3_interrupt(D) that occurs when there are no running
-** SQL statements is a no-op and has no effect on SQL statements
-** that are started after the sqlite3_interrupt() call returns.
-**
-** If the database connection closes while [sqlite3_interrupt()]
-** is running then bad things will likely happen.
-*/
-SQLITE_API void sqlite3_interrupt(sqlite3*);
-
-/*
-** CAPI3REF: Determine If An SQL Statement Is Complete
-**
-** These routines are useful during command-line input to determine if the
-** currently entered text seems to form a complete SQL statement or
-** if additional input is needed before sending the text into
-** SQLite for parsing. ^These routines return 1 if the input string
-** appears to be a complete SQL statement. ^A statement is judged to be
-** complete if it ends with a semicolon token and is not a prefix of a
-** well-formed CREATE TRIGGER statement. ^Semicolons that are embedded within
-** string literals or quoted identifier names or comments are not
-** independent tokens (they are part of the token in which they are
-** embedded) and thus do not count as a statement terminator. ^Whitespace
-** and comments that follow the final semicolon are ignored.
-**
-** ^These routines return 0 if the statement is incomplete. ^If a
-** memory allocation fails, then SQLITE_NOMEM is returned.
-**
-** ^These routines do not parse the SQL statements thus
-** will not detect syntactically incorrect SQL.
-**
-** ^(If SQLite has not been initialized using [sqlite3_initialize()] prior
-** to invoking sqlite3_complete16() then sqlite3_initialize() is invoked
-** automatically by sqlite3_complete16(). If that initialization fails,
-** then the return value from sqlite3_complete16() will be non-zero
-** regardless of whether or not the input SQL is complete.)^
-**
-** The input to [sqlite3_complete()] must be a zero-terminated
-** UTF-8 string.
-**
-** The input to [sqlite3_complete16()] must be a zero-terminated
-** UTF-16 string in native byte order.
-*/
-SQLITE_API int sqlite3_complete(const char *sql);
-SQLITE_API int sqlite3_complete16(const void *sql);
-
-/*
-** CAPI3REF: Register A Callback To Handle SQLITE_BUSY Errors
-**
-** ^This routine sets a callback function that might be invoked whenever
-** an attempt is made to open a database table that another thread
-** or process has locked.
-**
-** ^If the busy callback is NULL, then [SQLITE_BUSY] or [SQLITE_IOERR_BLOCKED]
-** is returned immediately upon encountering the lock. ^If the busy callback
-** is not NULL, then the callback might be invoked with two arguments.
-**
-** ^The first argument to the busy handler is a copy of the void* pointer which
-** is the third argument to sqlite3_busy_handler(). ^The second argument to
-** the busy handler callback is the number of times that the busy handler has
-** been invoked for this locking event. ^If the
-** busy callback returns 0, then no additional attempts are made to
-** access the database and [SQLITE_BUSY] or [SQLITE_IOERR_BLOCKED] is returned.
-** ^If the callback returns non-zero, then another attempt
-** is made to open the database for reading and the cycle repeats.
-**
-** The presence of a busy handler does not guarantee that it will be invoked
-** when there is lock contention. ^If SQLite determines that invoking the busy
-** handler could result in a deadlock, it will go ahead and return [SQLITE_BUSY]
-** or [SQLITE_IOERR_BLOCKED] instead of invoking the busy handler.
-** Consider a scenario where one process is holding a read lock that
-** it is trying to promote to a reserved lock and
-** a second process is holding a reserved lock that it is trying
-** to promote to an exclusive lock. The first process cannot proceed
-** because it is blocked by the second and the second process cannot
-** proceed because it is blocked by the first. If both processes
-** invoke the busy handlers, neither will make any progress. Therefore,
-** SQLite returns [SQLITE_BUSY] for the first process, hoping that this
-** will induce the first process to release its read lock and allow
-** the second process to proceed.
-**
-** ^The default busy callback is NULL.
-**
-** ^The [SQLITE_BUSY] error is converted to [SQLITE_IOERR_BLOCKED]
-** when SQLite is in the middle of a large transaction where all the
-** changes will not fit into the in-memory cache. SQLite will
-** already hold a RESERVED lock on the database file, but it needs
-** to promote this lock to EXCLUSIVE so that it can spill cache
-** pages into the database file without harm to concurrent
-** readers. ^If it is unable to promote the lock, then the in-memory
-** cache will be left in an inconsistent state and so the error
-** code is promoted from the relatively benign [SQLITE_BUSY] to
-** the more severe [SQLITE_IOERR_BLOCKED]. ^This error code promotion
-** forces an automatic rollback of the changes. See the
-** <a href="/cvstrac/wiki?p=CorruptionFollowingBusyError">
-** CorruptionFollowingBusyError</a> wiki page for a discussion of why
-** this is important.
-**
-** ^(There can only be a single busy handler defined for each
-** [database connection]. Setting a new busy handler clears any
-** previously set handler.)^ ^Note that calling [sqlite3_busy_timeout()]
-** will also set or clear the busy handler.
-**
-** The busy callback should not take any actions which modify the
-** database connection that invoked the busy handler. Any such actions
-** result in undefined behavior.
-**
-** A busy handler must not close the database connection
-** or [prepared statement] that invoked the busy handler.
-*/
-SQLITE_API int sqlite3_busy_handler(sqlite3*, int(*)(void*,int), void*);
-
-/*
-** CAPI3REF: Set A Busy Timeout
-**
-** ^This routine sets a [sqlite3_busy_handler | busy handler] that sleeps
-** for a specified amount of time when a table is locked. ^The handler
-** will sleep multiple times until at least "ms" milliseconds of sleeping
-** have accumulated. ^After at least "ms" milliseconds of sleeping,
-** the handler returns 0 which causes [sqlite3_step()] to return
-** [SQLITE_BUSY] or [SQLITE_IOERR_BLOCKED].
-**
-** ^Calling this routine with an argument less than or equal to zero
-** turns off all busy handlers.
-**
-** ^(There can only be a single busy handler for a particular
-** [database connection] any any given moment. If another busy handler
-** was defined (using [sqlite3_busy_handler()]) prior to calling
-** this routine, that other busy handler is cleared.)^
-*/
-SQLITE_API int sqlite3_busy_timeout(sqlite3*, int ms);
-
-/*
-** CAPI3REF: Convenience Routines For Running Queries
-**
-** This is a legacy interface that is preserved for backwards compatibility.
-** Use of this interface is not recommended.
-**
-** Definition: A <b>result table</b> is memory data structure created by the
-** [sqlite3_get_table()] interface. A result table records the
-** complete query results from one or more queries.
-**
-** The table conceptually has a number of rows and columns. But
-** these numbers are not part of the result table itself. These
-** numbers are obtained separately. Let N be the number of rows
-** and M be the number of columns.
-**
-** A result table is an array of pointers to zero-terminated UTF-8 strings.
-** There are (N+1)*M elements in the array. The first M pointers point
-** to zero-terminated strings that contain the names of the columns.
-** The remaining entries all point to query results. NULL values result
-** in NULL pointers. All other values are in their UTF-8 zero-terminated
-** string representation as returned by [sqlite3_column_text()].
-**
-** A result table might consist of one or more memory allocations.
-** It is not safe to pass a result table directly to [sqlite3_free()].
-** A result table should be deallocated using [sqlite3_free_table()].
-**
-** ^(As an example of the result table format, suppose a query result
-** is as follows:
-**
-** <blockquote><pre>
-** Name | Age
-** -----------------------
-** Alice | 43
-** Bob | 28
-** Cindy | 21
-** </pre></blockquote>
-**
-** There are two column (M==2) and three rows (N==3). Thus the
-** result table has 8 entries. Suppose the result table is stored
-** in an array names azResult. Then azResult holds this content:
-**
-** <blockquote><pre>
-** azResult&#91;0] = "Name";
-** azResult&#91;1] = "Age";
-** azResult&#91;2] = "Alice";
-** azResult&#91;3] = "43";
-** azResult&#91;4] = "Bob";
-** azResult&#91;5] = "28";
-** azResult&#91;6] = "Cindy";
-** azResult&#91;7] = "21";
-** </pre></blockquote>)^
-**
-** ^The sqlite3_get_table() function evaluates one or more
-** semicolon-separated SQL statements in the zero-terminated UTF-8
-** string of its 2nd parameter and returns a result table to the
-** pointer given in its 3rd parameter.
-**
-** After the application has finished with the result from sqlite3_get_table(),
-** it must pass the result table pointer to sqlite3_free_table() in order to
-** release the memory that was malloced. Because of the way the
-** [sqlite3_malloc()] happens within sqlite3_get_table(), the calling
-** function must not try to call [sqlite3_free()] directly. Only
-** [sqlite3_free_table()] is able to release the memory properly and safely.
-**
-** The sqlite3_get_table() interface is implemented as a wrapper around
-** [sqlite3_exec()]. The sqlite3_get_table() routine does not have access
-** to any internal data structures of SQLite. It uses only the public
-** interface defined here. As a consequence, errors that occur in the
-** wrapper layer outside of the internal [sqlite3_exec()] call are not
-** reflected in subsequent calls to [sqlite3_errcode()] or
-** [sqlite3_errmsg()].
-*/
-SQLITE_API int sqlite3_get_table(
- sqlite3 *db, /* An open database */
- const char *zSql, /* SQL to be evaluated */
- char ***pazResult, /* Results of the query */
- int *pnRow, /* Number of result rows written here */
- int *pnColumn, /* Number of result columns written here */
- char **pzErrmsg /* Error msg written here */
-);
-SQLITE_API void sqlite3_free_table(char **result);
-
-/*
-** CAPI3REF: Formatted String Printing Functions
-**
-** These routines are work-alikes of the "printf()" family of functions
-** from the standard C library.
-**
-** ^The sqlite3_mprintf() and sqlite3_vmprintf() routines write their
-** results into memory obtained from [sqlite3_malloc()].
-** The strings returned by these two routines should be
-** released by [sqlite3_free()]. ^Both routines return a
-** NULL pointer if [sqlite3_malloc()] is unable to allocate enough
-** memory to hold the resulting string.
-**
-** ^(The sqlite3_snprintf() routine is similar to "snprintf()" from
-** the standard C library. The result is written into the
-** buffer supplied as the second parameter whose size is given by
-** the first parameter. Note that the order of the
-** first two parameters is reversed from snprintf().)^ This is an
-** historical accident that cannot be fixed without breaking
-** backwards compatibility. ^(Note also that sqlite3_snprintf()
-** returns a pointer to its buffer instead of the number of
-** characters actually written into the buffer.)^ We admit that
-** the number of characters written would be a more useful return
-** value but we cannot change the implementation of sqlite3_snprintf()
-** now without breaking compatibility.
-**
-** ^As long as the buffer size is greater than zero, sqlite3_snprintf()
-** guarantees that the buffer is always zero-terminated. ^The first
-** parameter "n" is the total size of the buffer, including space for
-** the zero terminator. So the longest string that can be completely
-** written will be n-1 characters.
-**
-** ^The sqlite3_vsnprintf() routine is a varargs version of sqlite3_snprintf().
-**
-** These routines all implement some additional formatting
-** options that are useful for constructing SQL statements.
-** All of the usual printf() formatting options apply. In addition, there
-** is are "%q", "%Q", and "%z" options.
-**
-** ^(The %q option works like %s in that it substitutes a nul-terminated
-** string from the argument list. But %q also doubles every '\'' character.
-** %q is designed for use inside a string literal.)^ By doubling each '\''
-** character it escapes that character and allows it to be inserted into
-** the string.
-**
-** For example, assume the string variable zText contains text as follows:
-**
-** <blockquote><pre>
-** char *zText = "It's a happy day!";
-** </pre></blockquote>
-**
-** One can use this text in an SQL statement as follows:
-**
-** <blockquote><pre>
-** char *zSQL = sqlite3_mprintf("INSERT INTO table VALUES('%q')", zText);
-** sqlite3_exec(db, zSQL, 0, 0, 0);
-** sqlite3_free(zSQL);
-** </pre></blockquote>
-**
-** Because the %q format string is used, the '\'' character in zText
-** is escaped and the SQL generated is as follows:
-**
-** <blockquote><pre>
-** INSERT INTO table1 VALUES('It''s a happy day!')
-** </pre></blockquote>
-**
-** This is correct. Had we used %s instead of %q, the generated SQL
-** would have looked like this:
-**
-** <blockquote><pre>
-** INSERT INTO table1 VALUES('It's a happy day!');
-** </pre></blockquote>
-**
-** This second example is an SQL syntax error. As a general rule you should
-** always use %q instead of %s when inserting text into a string literal.
-**
-** ^(The %Q option works like %q except it also adds single quotes around
-** the outside of the total string. Additionally, if the parameter in the
-** argument list is a NULL pointer, %Q substitutes the text "NULL" (without
-** single quotes).)^ So, for example, one could say:
-**
-** <blockquote><pre>
-** char *zSQL = sqlite3_mprintf("INSERT INTO table VALUES(%Q)", zText);
-** sqlite3_exec(db, zSQL, 0, 0, 0);
-** sqlite3_free(zSQL);
-** </pre></blockquote>
-**
-** The code above will render a correct SQL statement in the zSQL
-** variable even if the zText variable is a NULL pointer.
-**
-** ^(The "%z" formatting option works like "%s" but with the
-** addition that after the string has been read and copied into
-** the result, [sqlite3_free()] is called on the input string.)^
-*/
-SQLITE_API char *sqlite3_mprintf(const char*,...);
-SQLITE_API char *sqlite3_vmprintf(const char*, va_list);
-SQLITE_API char *sqlite3_snprintf(int,char*,const char*, ...);
-SQLITE_API char *sqlite3_vsnprintf(int,char*,const char*, va_list);
-
-/*
-** CAPI3REF: Memory Allocation Subsystem
-**
-** The SQLite core uses these three routines for all of its own
-** internal memory allocation needs. "Core" in the previous sentence
-** does not include operating-system specific VFS implementation. The
-** Windows VFS uses native malloc() and free() for some operations.
-**
-** ^The sqlite3_malloc() routine returns a pointer to a block
-** of memory at least N bytes in length, where N is the parameter.
-** ^If sqlite3_malloc() is unable to obtain sufficient free
-** memory, it returns a NULL pointer. ^If the parameter N to
-** sqlite3_malloc() is zero or negative then sqlite3_malloc() returns
-** a NULL pointer.
-**
-** ^Calling sqlite3_free() with a pointer previously returned
-** by sqlite3_malloc() or sqlite3_realloc() releases that memory so
-** that it might be reused. ^The sqlite3_free() routine is
-** a no-op if is called with a NULL pointer. Passing a NULL pointer
-** to sqlite3_free() is harmless. After being freed, memory
-** should neither be read nor written. Even reading previously freed
-** memory might result in a segmentation fault or other severe error.
-** Memory corruption, a segmentation fault, or other severe error
-** might result if sqlite3_free() is called with a non-NULL pointer that
-** was not obtained from sqlite3_malloc() or sqlite3_realloc().
-**
-** ^(The sqlite3_realloc() interface attempts to resize a
-** prior memory allocation to be at least N bytes, where N is the
-** second parameter. The memory allocation to be resized is the first
-** parameter.)^ ^ If the first parameter to sqlite3_realloc()
-** is a NULL pointer then its behavior is identical to calling
-** sqlite3_malloc(N) where N is the second parameter to sqlite3_realloc().
-** ^If the second parameter to sqlite3_realloc() is zero or
-** negative then the behavior is exactly the same as calling
-** sqlite3_free(P) where P is the first parameter to sqlite3_realloc().
-** ^sqlite3_realloc() returns a pointer to a memory allocation
-** of at least N bytes in size or NULL if sufficient memory is unavailable.
-** ^If M is the size of the prior allocation, then min(N,M) bytes
-** of the prior allocation are copied into the beginning of buffer returned
-** by sqlite3_realloc() and the prior allocation is freed.
-** ^If sqlite3_realloc() returns NULL, then the prior allocation
-** is not freed.
-**
-** ^The memory returned by sqlite3_malloc() and sqlite3_realloc()
-** is always aligned to at least an 8 byte boundary, or to a
-** 4 byte boundary if the [SQLITE_4_BYTE_ALIGNED_MALLOC] compile-time
-** option is used.
-**
-** In SQLite version 3.5.0 and 3.5.1, it was possible to define
-** the SQLITE_OMIT_MEMORY_ALLOCATION which would cause the built-in
-** implementation of these routines to be omitted. That capability
-** is no longer provided. Only built-in memory allocators can be used.
-**
-** Prior to SQLite version 3.7.10, the Windows OS interface layer called
-** the system malloc() and free() directly when converting
-** filenames between the UTF-8 encoding used by SQLite
-** and whatever filename encoding is used by the particular Windows
-** installation. Memory allocation errors were detected, but
-** they were reported back as [SQLITE_CANTOPEN] or
-** [SQLITE_IOERR] rather than [SQLITE_NOMEM].
-**
-** The pointer arguments to [sqlite3_free()] and [sqlite3_realloc()]
-** must be either NULL or else pointers obtained from a prior
-** invocation of [sqlite3_malloc()] or [sqlite3_realloc()] that have
-** not yet been released.
-**
-** The application must not read or write any part of
-** a block of memory after it has been released using
-** [sqlite3_free()] or [sqlite3_realloc()].
-*/
-SQLITE_API void *sqlite3_malloc(int);
-SQLITE_API void *sqlite3_realloc(void*, int);
-SQLITE_API void sqlite3_free(void*);
-
-/*
-** CAPI3REF: Memory Allocator Statistics
-**
-** SQLite provides these two interfaces for reporting on the status
-** of the [sqlite3_malloc()], [sqlite3_free()], and [sqlite3_realloc()]
-** routines, which form the built-in memory allocation subsystem.
-**
-** ^The [sqlite3_memory_used()] routine returns the number of bytes
-** of memory currently outstanding (malloced but not freed).
-** ^The [sqlite3_memory_highwater()] routine returns the maximum
-** value of [sqlite3_memory_used()] since the high-water mark
-** was last reset. ^The values returned by [sqlite3_memory_used()] and
-** [sqlite3_memory_highwater()] include any overhead
-** added by SQLite in its implementation of [sqlite3_malloc()],
-** but not overhead added by the any underlying system library
-** routines that [sqlite3_malloc()] may call.
-**
-** ^The memory high-water mark is reset to the current value of
-** [sqlite3_memory_used()] if and only if the parameter to
-** [sqlite3_memory_highwater()] is true. ^The value returned
-** by [sqlite3_memory_highwater(1)] is the high-water mark
-** prior to the reset.
-*/
-SQLITE_API sqlite3_int64 sqlite3_memory_used(void);
-SQLITE_API sqlite3_int64 sqlite3_memory_highwater(int resetFlag);
-
-/*
-** CAPI3REF: Pseudo-Random Number Generator
-**
-** SQLite contains a high-quality pseudo-random number generator (PRNG) used to
-** select random [ROWID | ROWIDs] when inserting new records into a table that
-** already uses the largest possible [ROWID]. The PRNG is also used for
-** the build-in random() and randomblob() SQL functions. This interface allows
-** applications to access the same PRNG for other purposes.
-**
-** ^A call to this routine stores N bytes of randomness into buffer P.
-**
-** ^The first time this routine is invoked (either internally or by
-** the application) the PRNG is seeded using randomness obtained
-** from the xRandomness method of the default [sqlite3_vfs] object.
-** ^On all subsequent invocations, the pseudo-randomness is generated
-** internally and without recourse to the [sqlite3_vfs] xRandomness
-** method.
-*/
-SQLITE_API void sqlite3_randomness(int N, void *P);
-
-/*
-** CAPI3REF: Compile-Time Authorization Callbacks
-**
-** ^This routine registers an authorizer callback with a particular
-** [database connection], supplied in the first argument.
-** ^The authorizer callback is invoked as SQL statements are being compiled
-** by [sqlite3_prepare()] or its variants [sqlite3_prepare_v2()],
-** [sqlite3_prepare16()] and [sqlite3_prepare16_v2()]. ^At various
-** points during the compilation process, as logic is being created
-** to perform various actions, the authorizer callback is invoked to
-** see if those actions are allowed. ^The authorizer callback should
-** return [SQLITE_OK] to allow the action, [SQLITE_IGNORE] to disallow the
-** specific action but allow the SQL statement to continue to be
-** compiled, or [SQLITE_DENY] to cause the entire SQL statement to be
-** rejected with an error. ^If the authorizer callback returns
-** any value other than [SQLITE_IGNORE], [SQLITE_OK], or [SQLITE_DENY]
-** then the [sqlite3_prepare_v2()] or equivalent call that triggered
-** the authorizer will fail with an error message.
-**
-** When the callback returns [SQLITE_OK], that means the operation
-** requested is ok. ^When the callback returns [SQLITE_DENY], the
-** [sqlite3_prepare_v2()] or equivalent call that triggered the
-** authorizer will fail with an error message explaining that
-** access is denied.
-**
-** ^The first parameter to the authorizer callback is a copy of the third
-** parameter to the sqlite3_set_authorizer() interface. ^The second parameter
-** to the callback is an integer [SQLITE_COPY | action code] that specifies
-** the particular action to be authorized. ^The third through sixth parameters
-** to the callback are zero-terminated strings that contain additional
-** details about the action to be authorized.
-**
-** ^If the action code is [SQLITE_READ]
-** and the callback returns [SQLITE_IGNORE] then the
-** [prepared statement] statement is constructed to substitute
-** a NULL value in place of the table column that would have
-** been read if [SQLITE_OK] had been returned. The [SQLITE_IGNORE]
-** return can be used to deny an untrusted user access to individual
-** columns of a table.
-** ^If the action code is [SQLITE_DELETE] and the callback returns
-** [SQLITE_IGNORE] then the [DELETE] operation proceeds but the
-** [truncate optimization] is disabled and all rows are deleted individually.
-**
-** An authorizer is used when [sqlite3_prepare | preparing]
-** SQL statements from an untrusted source, to ensure that the SQL statements
-** do not try to access data they are not allowed to see, or that they do not
-** try to execute malicious statements that damage the database. For
-** example, an application may allow a user to enter arbitrary
-** SQL queries for evaluation by a database. But the application does
-** not want the user to be able to make arbitrary changes to the
-** database. An authorizer could then be put in place while the
-** user-entered SQL is being [sqlite3_prepare | prepared] that
-** disallows everything except [SELECT] statements.
-**
-** Applications that need to process SQL from untrusted sources
-** might also consider lowering resource limits using [sqlite3_limit()]
-** and limiting database size using the [max_page_count] [PRAGMA]
-** in addition to using an authorizer.
-**
-** ^(Only a single authorizer can be in place on a database connection
-** at a time. Each call to sqlite3_set_authorizer overrides the
-** previous call.)^ ^Disable the authorizer by installing a NULL callback.
-** The authorizer is disabled by default.
-**
-** The authorizer callback must not do anything that will modify
-** the database connection that invoked the authorizer callback.
-** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their
-** database connections for the meaning of "modify" in this paragraph.
-**
-** ^When [sqlite3_prepare_v2()] is used to prepare a statement, the
-** statement might be re-prepared during [sqlite3_step()] due to a
-** schema change. Hence, the application should ensure that the
-** correct authorizer callback remains in place during the [sqlite3_step()].
-**
-** ^Note that the authorizer callback is invoked only during
-** [sqlite3_prepare()] or its variants. Authorization is not
-** performed during statement evaluation in [sqlite3_step()], unless
-** as stated in the previous paragraph, sqlite3_step() invokes
-** sqlite3_prepare_v2() to reprepare a statement after a schema change.
-*/
-SQLITE_API int sqlite3_set_authorizer(
- sqlite3*,
- int (*xAuth)(void*,int,const char*,const char*,const char*,const char*),
- void *pUserData
-);
-
-/*
-** CAPI3REF: Authorizer Return Codes
-**
-** The [sqlite3_set_authorizer | authorizer callback function] must
-** return either [SQLITE_OK] or one of these two constants in order
-** to signal SQLite whether or not the action is permitted. See the
-** [sqlite3_set_authorizer | authorizer documentation] for additional
-** information.
-**
-** Note that SQLITE_IGNORE is also used as a [SQLITE_ROLLBACK | return code]
-** from the [sqlite3_vtab_on_conflict()] interface.
-*/
-#define SQLITE_DENY 1 /* Abort the SQL statement with an error */
-#define SQLITE_IGNORE 2 /* Don't allow access, but don't generate an error */
-
-/*
-** CAPI3REF: Authorizer Action Codes
-**
-** The [sqlite3_set_authorizer()] interface registers a callback function
-** that is invoked to authorize certain SQL statement actions. The
-** second parameter to the callback is an integer code that specifies
-** what action is being authorized. These are the integer action codes that
-** the authorizer callback may be passed.
-**
-** These action code values signify what kind of operation is to be
-** authorized. The 3rd and 4th parameters to the authorization
-** callback function will be parameters or NULL depending on which of these
-** codes is used as the second parameter. ^(The 5th parameter to the
-** authorizer callback is the name of the database ("main", "temp",
-** etc.) if applicable.)^ ^The 6th parameter to the authorizer callback
-** is the name of the inner-most trigger or view that is responsible for
-** the access attempt or NULL if this access attempt is directly from
-** top-level SQL code.
-*/
-/******************************************* 3rd ************ 4th ***********/
-#define SQLITE_CREATE_INDEX 1 /* Index Name Table Name */
-#define SQLITE_CREATE_TABLE 2 /* Table Name NULL */
-#define SQLITE_CREATE_TEMP_INDEX 3 /* Index Name Table Name */
-#define SQLITE_CREATE_TEMP_TABLE 4 /* Table Name NULL */
-#define SQLITE_CREATE_TEMP_TRIGGER 5 /* Trigger Name Table Name */
-#define SQLITE_CREATE_TEMP_VIEW 6 /* View Name NULL */
-#define SQLITE_CREATE_TRIGGER 7 /* Trigger Name Table Name */
-#define SQLITE_CREATE_VIEW 8 /* View Name NULL */
-#define SQLITE_DELETE 9 /* Table Name NULL */
-#define SQLITE_DROP_INDEX 10 /* Index Name Table Name */
-#define SQLITE_DROP_TABLE 11 /* Table Name NULL */
-#define SQLITE_DROP_TEMP_INDEX 12 /* Index Name Table Name */
-#define SQLITE_DROP_TEMP_TABLE 13 /* Table Name NULL */
-#define SQLITE_DROP_TEMP_TRIGGER 14 /* Trigger Name Table Name */
-#define SQLITE_DROP_TEMP_VIEW 15 /* View Name NULL */
-#define SQLITE_DROP_TRIGGER 16 /* Trigger Name Table Name */
-#define SQLITE_DROP_VIEW 17 /* View Name NULL */
-#define SQLITE_INSERT 18 /* Table Name NULL */
-#define SQLITE_PRAGMA 19 /* Pragma Name 1st arg or NULL */
-#define SQLITE_READ 20 /* Table Name Column Name */
-#define SQLITE_SELECT 21 /* NULL NULL */
-#define SQLITE_TRANSACTION 22 /* Operation NULL */
-#define SQLITE_UPDATE 23 /* Table Name Column Name */
-#define SQLITE_ATTACH 24 /* Filename NULL */
-#define SQLITE_DETACH 25 /* Database Name NULL */
-#define SQLITE_ALTER_TABLE 26 /* Database Name Table Name */
-#define SQLITE_REINDEX 27 /* Index Name NULL */
-#define SQLITE_ANALYZE 28 /* Table Name NULL */
-#define SQLITE_CREATE_VTABLE 29 /* Table Name Module Name */
-#define SQLITE_DROP_VTABLE 30 /* Table Name Module Name */
-#define SQLITE_FUNCTION 31 /* NULL Function Name */
-#define SQLITE_SAVEPOINT 32 /* Operation Savepoint Name */
-#define SQLITE_COPY 0 /* No longer used */
-
-/*
-** CAPI3REF: Tracing And Profiling Functions
-**
-** These routines register callback functions that can be used for
-** tracing and profiling the execution of SQL statements.
-**
-** ^The callback function registered by sqlite3_trace() is invoked at
-** various times when an SQL statement is being run by [sqlite3_step()].
-** ^The sqlite3_trace() callback is invoked with a UTF-8 rendering of the
-** SQL statement text as the statement first begins executing.
-** ^(Additional sqlite3_trace() callbacks might occur
-** as each triggered subprogram is entered. The callbacks for triggers
-** contain a UTF-8 SQL comment that identifies the trigger.)^
-**
-** ^The callback function registered by sqlite3_profile() is invoked
-** as each SQL statement finishes. ^The profile callback contains
-** the original statement text and an estimate of wall-clock time
-** of how long that statement took to run. ^The profile callback
-** time is in units of nanoseconds, however the current implementation
-** is only capable of millisecond resolution so the six least significant
-** digits in the time are meaningless. Future versions of SQLite
-** might provide greater resolution on the profiler callback. The
-** sqlite3_profile() function is considered experimental and is
-** subject to change in future versions of SQLite.
-*/
-SQLITE_API void *sqlite3_trace(sqlite3*, void(*xTrace)(void*,const char*), void*);
-SQLITE_API SQLITE_EXPERIMENTAL void *sqlite3_profile(sqlite3*,
- void(*xProfile)(void*,const char*,sqlite3_uint64), void*);
-
-/*
-** CAPI3REF: Query Progress Callbacks
-**
-** ^The sqlite3_progress_handler(D,N,X,P) interface causes the callback
-** function X to be invoked periodically during long running calls to
-** [sqlite3_exec()], [sqlite3_step()] and [sqlite3_get_table()] for
-** database connection D. An example use for this
-** interface is to keep a GUI updated during a large query.
-**
-** ^The parameter P is passed through as the only parameter to the
-** callback function X. ^The parameter N is the number of
-** [virtual machine instructions] that are evaluated between successive
-** invocations of the callback X.
-**
-** ^Only a single progress handler may be defined at one time per
-** [database connection]; setting a new progress handler cancels the
-** old one. ^Setting parameter X to NULL disables the progress handler.
-** ^The progress handler is also disabled by setting N to a value less
-** than 1.
-**
-** ^If the progress callback returns non-zero, the operation is
-** interrupted. This feature can be used to implement a
-** "Cancel" button on a GUI progress dialog box.
-**
-** The progress handler callback must not do anything that will modify
-** the database connection that invoked the progress handler.
-** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their
-** database connections for the meaning of "modify" in this paragraph.
-**
-*/
-SQLITE_API void sqlite3_progress_handler(sqlite3*, int, int(*)(void*), void*);
-
-/*
-** CAPI3REF: Opening A New Database Connection
-**
-** ^These routines open an SQLite database file as specified by the
-** filename argument. ^The filename argument is interpreted as UTF-8 for
-** sqlite3_open() and sqlite3_open_v2() and as UTF-16 in the native byte
-** order for sqlite3_open16(). ^(A [database connection] handle is usually
-** returned in *ppDb, even if an error occurs. The only exception is that
-** if SQLite is unable to allocate memory to hold the [sqlite3] object,
-** a NULL will be written into *ppDb instead of a pointer to the [sqlite3]
-** object.)^ ^(If the database is opened (and/or created) successfully, then
-** [SQLITE_OK] is returned. Otherwise an [error code] is returned.)^ ^The
-** [sqlite3_errmsg()] or [sqlite3_errmsg16()] routines can be used to obtain
-** an English language description of the error following a failure of any
-** of the sqlite3_open() routines.
-**
-** ^The default encoding for the database will be UTF-8 if
-** sqlite3_open() or sqlite3_open_v2() is called and
-** UTF-16 in the native byte order if sqlite3_open16() is used.
-**
-** Whether or not an error occurs when it is opened, resources
-** associated with the [database connection] handle should be released by
-** passing it to [sqlite3_close()] when it is no longer required.
-**
-** The sqlite3_open_v2() interface works like sqlite3_open()
-** except that it accepts two additional parameters for additional control
-** over the new database connection. ^(The flags parameter to
-** sqlite3_open_v2() can take one of
-** the following three values, optionally combined with the
-** [SQLITE_OPEN_NOMUTEX], [SQLITE_OPEN_FULLMUTEX], [SQLITE_OPEN_SHAREDCACHE],
-** [SQLITE_OPEN_PRIVATECACHE], and/or [SQLITE_OPEN_URI] flags:)^
-**
-** <dl>
-** ^(<dt>[SQLITE_OPEN_READONLY]</dt>
-** <dd>The database is opened in read-only mode. If the database does not
-** already exist, an error is returned.</dd>)^
-**
-** ^(<dt>[SQLITE_OPEN_READWRITE]</dt>
-** <dd>The database is opened for reading and writing if possible, or reading
-** only if the file is write protected by the operating system. In either
-** case the database must already exist, otherwise an error is returned.</dd>)^
-**
-** ^(<dt>[SQLITE_OPEN_READWRITE] | [SQLITE_OPEN_CREATE]</dt>
-** <dd>The database is opened for reading and writing, and is created if
-** it does not already exist. This is the behavior that is always used for
-** sqlite3_open() and sqlite3_open16().</dd>)^
-** </dl>
-**
-** If the 3rd parameter to sqlite3_open_v2() is not one of the
-** combinations shown above optionally combined with other
-** [SQLITE_OPEN_READONLY | SQLITE_OPEN_* bits]
-** then the behavior is undefined.
-**
-** ^If the [SQLITE_OPEN_NOMUTEX] flag is set, then the database connection
-** opens in the multi-thread [threading mode] as long as the single-thread
-** mode has not been set at compile-time or start-time. ^If the
-** [SQLITE_OPEN_FULLMUTEX] flag is set then the database connection opens
-** in the serialized [threading mode] unless single-thread was
-** previously selected at compile-time or start-time.
-** ^The [SQLITE_OPEN_SHAREDCACHE] flag causes the database connection to be
-** eligible to use [shared cache mode], regardless of whether or not shared
-** cache is enabled using [sqlite3_enable_shared_cache()]. ^The
-** [SQLITE_OPEN_PRIVATECACHE] flag causes the database connection to not
-** participate in [shared cache mode] even if it is enabled.
-**
-** ^The fourth parameter to sqlite3_open_v2() is the name of the
-** [sqlite3_vfs] object that defines the operating system interface that
-** the new database connection should use. ^If the fourth parameter is
-** a NULL pointer then the default [sqlite3_vfs] object is used.
-**
-** ^If the filename is ":memory:", then a private, temporary in-memory database
-** is created for the connection. ^This in-memory database will vanish when
-** the database connection is closed. Future versions of SQLite might
-** make use of additional special filenames that begin with the ":" character.
-** It is recommended that when a database filename actually does begin with
-** a ":" character you should prefix the filename with a pathname such as
-** "./" to avoid ambiguity.
-**
-** ^If the filename is an empty string, then a private, temporary
-** on-disk database will be created. ^This private database will be
-** automatically deleted as soon as the database connection is closed.
-**
-** [[URI filenames in sqlite3_open()]] <h3>URI Filenames</h3>
-**
-** ^If [URI filename] interpretation is enabled, and the filename argument
-** begins with "file:", then the filename is interpreted as a URI. ^URI
-** filename interpretation is enabled if the [SQLITE_OPEN_URI] flag is
-** set in the fourth argument to sqlite3_open_v2(), or if it has
-** been enabled globally using the [SQLITE_CONFIG_URI] option with the
-** [sqlite3_config()] method or by the [SQLITE_USE_URI] compile-time option.
-** As of SQLite version 3.7.7, URI filename interpretation is turned off
-** by default, but future releases of SQLite might enable URI filename
-** interpretation by default. See "[URI filenames]" for additional
-** information.
-**
-** URI filenames are parsed according to RFC 3986. ^If the URI contains an
-** authority, then it must be either an empty string or the string
-** "localhost". ^If the authority is not an empty string or "localhost", an
-** error is returned to the caller. ^The fragment component of a URI, if
-** present, is ignored.
-**
-** ^SQLite uses the path component of the URI as the name of the disk file
-** which contains the database. ^If the path begins with a '/' character,
-** then it is interpreted as an absolute path. ^If the path does not begin
-** with a '/' (meaning that the authority section is omitted from the URI)
-** then the path is interpreted as a relative path.
-** ^On windows, the first component of an absolute path
-** is a drive specification (e.g. "C:").
-**
-** [[core URI query parameters]]
-** The query component of a URI may contain parameters that are interpreted
-** either by SQLite itself, or by a [VFS | custom VFS implementation].
-** SQLite interprets the following three query parameters:
-**
-** <ul>
-** <li> <b>vfs</b>: ^The "vfs" parameter may be used to specify the name of
-** a VFS object that provides the operating system interface that should
-** be used to access the database file on disk. ^If this option is set to
-** an empty string the default VFS object is used. ^Specifying an unknown
-** VFS is an error. ^If sqlite3_open_v2() is used and the vfs option is
-** present, then the VFS specified by the option takes precedence over
-** the value passed as the fourth parameter to sqlite3_open_v2().
-**
-** <li> <b>mode</b>: ^(The mode parameter may be set to either "ro", "rw",
-** "rwc", or "memory". Attempting to set it to any other value is
-** an error)^.
-** ^If "ro" is specified, then the database is opened for read-only
-** access, just as if the [SQLITE_OPEN_READONLY] flag had been set in the
-** third argument to sqlite3_open_v2(). ^If the mode option is set to
-** "rw", then the database is opened for read-write (but not create)
-** access, as if SQLITE_OPEN_READWRITE (but not SQLITE_OPEN_CREATE) had
-** been set. ^Value "rwc" is equivalent to setting both
-** SQLITE_OPEN_READWRITE and SQLITE_OPEN_CREATE. ^If the mode option is
-** set to "memory" then a pure [in-memory database] that never reads
-** or writes from disk is used. ^It is an error to specify a value for
-** the mode parameter that is less restrictive than that specified by
-** the flags passed in the third parameter to sqlite3_open_v2().
-**
-** <li> <b>cache</b>: ^The cache parameter may be set to either "shared" or
-** "private". ^Setting it to "shared" is equivalent to setting the
-** SQLITE_OPEN_SHAREDCACHE bit in the flags argument passed to
-** sqlite3_open_v2(). ^Setting the cache parameter to "private" is
-** equivalent to setting the SQLITE_OPEN_PRIVATECACHE bit.
-** ^If sqlite3_open_v2() is used and the "cache" parameter is present in
-** a URI filename, its value overrides any behavior requested by setting
-** SQLITE_OPEN_PRIVATECACHE or SQLITE_OPEN_SHAREDCACHE flag.
-** </ul>
-**
-** ^Specifying an unknown parameter in the query component of a URI is not an
-** error. Future versions of SQLite might understand additional query
-** parameters. See "[query parameters with special meaning to SQLite]" for
-** additional information.
-**
-** [[URI filename examples]] <h3>URI filename examples</h3>
-**
-** <table border="1" align=center cellpadding=5>
-** <tr><th> URI filenames <th> Results
-** <tr><td> file:data.db <td>
-** Open the file "data.db" in the current directory.
-** <tr><td> file:/home/fred/data.db<br>
-** file:///home/fred/data.db <br>
-** file://localhost/home/fred/data.db <br> <td>
-** Open the database file "/home/fred/data.db".
-** <tr><td> file://darkstar/home/fred/data.db <td>
-** An error. "darkstar" is not a recognized authority.
-** <tr><td style="white-space:nowrap">
-** file:///C:/Documents%20and%20Settings/fred/Desktop/data.db
-** <td> Windows only: Open the file "data.db" on fred's desktop on drive
-** C:. Note that the %20 escaping in this example is not strictly
-** necessary - space characters can be used literally
-** in URI filenames.
-** <tr><td> file:data.db?mode=ro&cache=private <td>
-** Open file "data.db" in the current directory for read-only access.
-** Regardless of whether or not shared-cache mode is enabled by
-** default, use a private cache.
-** <tr><td> file:/home/fred/data.db?vfs=unix-nolock <td>
-** Open file "/home/fred/data.db". Use the special VFS "unix-nolock".
-** <tr><td> file:data.db?mode=readonly <td>
-** An error. "readonly" is not a valid option for the "mode" parameter.
-** </table>
-**
-** ^URI hexadecimal escape sequences (%HH) are supported within the path and
-** query components of a URI. A hexadecimal escape sequence consists of a
-** percent sign - "%" - followed by exactly two hexadecimal digits
-** specifying an octet value. ^Before the path or query components of a
-** URI filename are interpreted, they are encoded using UTF-8 and all
-** hexadecimal escape sequences replaced by a single byte containing the
-** corresponding octet. If this process generates an invalid UTF-8 encoding,
-** the results are undefined.
-**
-** <b>Note to Windows users:</b> The encoding used for the filename argument
-** of sqlite3_open() and sqlite3_open_v2() must be UTF-8, not whatever
-** codepage is currently defined. Filenames containing international
-** characters must be converted to UTF-8 prior to passing them into
-** sqlite3_open() or sqlite3_open_v2().
-**
-** <b>Note to Windows Runtime users:</b> The temporary directory must be set
-** prior to calling sqlite3_open() or sqlite3_open_v2(). Otherwise, various
-** features that require the use of temporary files may fail.
-**
-** See also: [sqlite3_temp_directory]
-*/
-SQLITE_API int sqlite3_open(
- const char *filename, /* Database filename (UTF-8) */
- sqlite3 **ppDb /* OUT: SQLite db handle */
-);
-SQLITE_API int sqlite3_open16(
- const void *filename, /* Database filename (UTF-16) */
- sqlite3 **ppDb /* OUT: SQLite db handle */
-);
-SQLITE_API int sqlite3_open_v2(
- const char *filename, /* Database filename (UTF-8) */
- sqlite3 **ppDb, /* OUT: SQLite db handle */
- int flags, /* Flags */
- const char *zVfs /* Name of VFS module to use */
-);
-
-/*
-** CAPI3REF: Obtain Values For URI Parameters
-**
-** These are utility routines, useful to VFS implementations, that check
-** to see if a database file was a URI that contained a specific query
-** parameter, and if so obtains the value of that query parameter.
-**
-** If F is the database filename pointer passed into the xOpen() method of
-** a VFS implementation when the flags parameter to xOpen() has one or
-** more of the [SQLITE_OPEN_URI] or [SQLITE_OPEN_MAIN_DB] bits set and
-** P is the name of the query parameter, then
-** sqlite3_uri_parameter(F,P) returns the value of the P
-** parameter if it exists or a NULL pointer if P does not appear as a
-** query parameter on F. If P is a query parameter of F
-** has no explicit value, then sqlite3_uri_parameter(F,P) returns
-** a pointer to an empty string.
-**
-** The sqlite3_uri_boolean(F,P,B) routine assumes that P is a boolean
-** parameter and returns true (1) or false (0) according to the value
-** of P. The sqlite3_uri_boolean(F,P,B) routine returns true (1) if the
-** value of query parameter P is one of "yes", "true", or "on" in any
-** case or if the value begins with a non-zero number. The
-** sqlite3_uri_boolean(F,P,B) routines returns false (0) if the value of
-** query parameter P is one of "no", "false", or "off" in any case or
-** if the value begins with a numeric zero. If P is not a query
-** parameter on F or if the value of P is does not match any of the
-** above, then sqlite3_uri_boolean(F,P,B) returns (B!=0).
-**
-** The sqlite3_uri_int64(F,P,D) routine converts the value of P into a
-** 64-bit signed integer and returns that integer, or D if P does not
-** exist. If the value of P is something other than an integer, then
-** zero is returned.
-**
-** If F is a NULL pointer, then sqlite3_uri_parameter(F,P) returns NULL and
-** sqlite3_uri_boolean(F,P,B) returns B. If F is not a NULL pointer and
-** is not a database file pathname pointer that SQLite passed into the xOpen
-** VFS method, then the behavior of this routine is undefined and probably
-** undesirable.
-*/
-SQLITE_API const char *sqlite3_uri_parameter(const char *zFilename, const char *zParam);
-SQLITE_API int sqlite3_uri_boolean(const char *zFile, const char *zParam, int bDefault);
-SQLITE_API sqlite3_int64 sqlite3_uri_int64(const char*, const char*, sqlite3_int64);
-
-
-/*
-** CAPI3REF: Error Codes And Messages
-**
-** ^The sqlite3_errcode() interface returns the numeric [result code] or
-** [extended result code] for the most recent failed sqlite3_* API call
-** associated with a [database connection]. If a prior API call failed
-** but the most recent API call succeeded, the return value from
-** sqlite3_errcode() is undefined. ^The sqlite3_extended_errcode()
-** interface is the same except that it always returns the
-** [extended result code] even when extended result codes are
-** disabled.
-**
-** ^The sqlite3_errmsg() and sqlite3_errmsg16() return English-language
-** text that describes the error, as either UTF-8 or UTF-16 respectively.
-** ^(Memory to hold the error message string is managed internally.
-** The application does not need to worry about freeing the result.
-** However, the error string might be overwritten or deallocated by
-** subsequent calls to other SQLite interface functions.)^
-**
-** ^The sqlite3_errstr() interface returns the English-language text
-** that describes the [result code], as UTF-8.
-** ^(Memory to hold the error message string is managed internally
-** and must not be freed by the application)^.
-**
-** When the serialized [threading mode] is in use, it might be the
-** case that a second error occurs on a separate thread in between
-** the time of the first error and the call to these interfaces.
-** When that happens, the second error will be reported since these
-** interfaces always report the most recent result. To avoid
-** this, each thread can obtain exclusive use of the [database connection] D
-** by invoking [sqlite3_mutex_enter]([sqlite3_db_mutex](D)) before beginning
-** to use D and invoking [sqlite3_mutex_leave]([sqlite3_db_mutex](D)) after
-** all calls to the interfaces listed here are completed.
-**
-** If an interface fails with SQLITE_MISUSE, that means the interface
-** was invoked incorrectly by the application. In that case, the
-** error code and message may or may not be set.
-*/
-SQLITE_API int sqlite3_errcode(sqlite3 *db);
-SQLITE_API int sqlite3_extended_errcode(sqlite3 *db);
-SQLITE_API const char *sqlite3_errmsg(sqlite3*);
-SQLITE_API const void *sqlite3_errmsg16(sqlite3*);
-SQLITE_API const char *sqlite3_errstr(int);
-
-/*
-** CAPI3REF: SQL Statement Object
-** KEYWORDS: {prepared statement} {prepared statements}
-**
-** An instance of this object represents a single SQL statement.
-** This object is variously known as a "prepared statement" or a
-** "compiled SQL statement" or simply as a "statement".
-**
-** The life of a statement object goes something like this:
-**
-** <ol>
-** <li> Create the object using [sqlite3_prepare_v2()] or a related
-** function.
-** <li> Bind values to [host parameters] using the sqlite3_bind_*()
-** interfaces.
-** <li> Run the SQL by calling [sqlite3_step()] one or more times.
-** <li> Reset the statement using [sqlite3_reset()] then go back
-** to step 2. Do this zero or more times.
-** <li> Destroy the object using [sqlite3_finalize()].
-** </ol>
-**
-** Refer to documentation on individual methods above for additional
-** information.
-*/
-typedef struct sqlite3_stmt sqlite3_stmt;
-
-/*
-** CAPI3REF: Run-time Limits
-**
-** ^(This interface allows the size of various constructs to be limited
-** on a connection by connection basis. The first parameter is the
-** [database connection] whose limit is to be set or queried. The
-** second parameter is one of the [limit categories] that define a
-** class of constructs to be size limited. The third parameter is the
-** new limit for that construct.)^
-**
-** ^If the new limit is a negative number, the limit is unchanged.
-** ^(For each limit category SQLITE_LIMIT_<i>NAME</i> there is a
-** [limits | hard upper bound]
-** set at compile-time by a C preprocessor macro called
-** [limits | SQLITE_MAX_<i>NAME</i>].
-** (The "_LIMIT_" in the name is changed to "_MAX_".))^
-** ^Attempts to increase a limit above its hard upper bound are
-** silently truncated to the hard upper bound.
-**
-** ^Regardless of whether or not the limit was changed, the
-** [sqlite3_limit()] interface returns the prior value of the limit.
-** ^Hence, to find the current value of a limit without changing it,
-** simply invoke this interface with the third parameter set to -1.
-**
-** Run-time limits are intended for use in applications that manage
-** both their own internal database and also databases that are controlled
-** by untrusted external sources. An example application might be a
-** web browser that has its own databases for storing history and
-** separate databases controlled by JavaScript applications downloaded
-** off the Internet. The internal databases can be given the
-** large, default limits. Databases managed by external sources can
-** be given much smaller limits designed to prevent a denial of service
-** attack. Developers might also want to use the [sqlite3_set_authorizer()]
-** interface to further control untrusted SQL. The size of the database
-** created by an untrusted script can be contained using the
-** [max_page_count] [PRAGMA].
-**
-** New run-time limit categories may be added in future releases.
-*/
-SQLITE_API int sqlite3_limit(sqlite3*, int id, int newVal);
-
-/*
-** CAPI3REF: Run-Time Limit Categories
-** KEYWORDS: {limit category} {*limit categories}
-**
-** These constants define various performance limits
-** that can be lowered at run-time using [sqlite3_limit()].
-** The synopsis of the meanings of the various limits is shown below.
-** Additional information is available at [limits | Limits in SQLite].
-**
-** <dl>
-** [[SQLITE_LIMIT_LENGTH]] ^(<dt>SQLITE_LIMIT_LENGTH</dt>
-** <dd>The maximum size of any string or BLOB or table row, in bytes.<dd>)^
-**
-** [[SQLITE_LIMIT_SQL_LENGTH]] ^(<dt>SQLITE_LIMIT_SQL_LENGTH</dt>
-** <dd>The maximum length of an SQL statement, in bytes.</dd>)^
-**
-** [[SQLITE_LIMIT_COLUMN]] ^(<dt>SQLITE_LIMIT_COLUMN</dt>
-** <dd>The maximum number of columns in a table definition or in the
-** result set of a [SELECT] or the maximum number of columns in an index
-** or in an ORDER BY or GROUP BY clause.</dd>)^
-**
-** [[SQLITE_LIMIT_EXPR_DEPTH]] ^(<dt>SQLITE_LIMIT_EXPR_DEPTH</dt>
-** <dd>The maximum depth of the parse tree on any expression.</dd>)^
-**
-** [[SQLITE_LIMIT_COMPOUND_SELECT]] ^(<dt>SQLITE_LIMIT_COMPOUND_SELECT</dt>
-** <dd>The maximum number of terms in a compound SELECT statement.</dd>)^
-**
-** [[SQLITE_LIMIT_VDBE_OP]] ^(<dt>SQLITE_LIMIT_VDBE_OP</dt>
-** <dd>The maximum number of instructions in a virtual machine program
-** used to implement an SQL statement. This limit is not currently
-** enforced, though that might be added in some future release of
-** SQLite.</dd>)^
-**
-** [[SQLITE_LIMIT_FUNCTION_ARG]] ^(<dt>SQLITE_LIMIT_FUNCTION_ARG</dt>
-** <dd>The maximum number of arguments on a function.</dd>)^
-**
-** [[SQLITE_LIMIT_ATTACHED]] ^(<dt>SQLITE_LIMIT_ATTACHED</dt>
-** <dd>The maximum number of [ATTACH | attached databases].)^</dd>
-**
-** [[SQLITE_LIMIT_LIKE_PATTERN_LENGTH]]
-** ^(<dt>SQLITE_LIMIT_LIKE_PATTERN_LENGTH</dt>
-** <dd>The maximum length of the pattern argument to the [LIKE] or
-** [GLOB] operators.</dd>)^
-**
-** [[SQLITE_LIMIT_VARIABLE_NUMBER]]
-** ^(<dt>SQLITE_LIMIT_VARIABLE_NUMBER</dt>
-** <dd>The maximum index number of any [parameter] in an SQL statement.)^
-**
-** [[SQLITE_LIMIT_TRIGGER_DEPTH]] ^(<dt>SQLITE_LIMIT_TRIGGER_DEPTH</dt>
-** <dd>The maximum depth of recursion for triggers.</dd>)^
-** </dl>
-*/
-#define SQLITE_LIMIT_LENGTH 0
-#define SQLITE_LIMIT_SQL_LENGTH 1
-#define SQLITE_LIMIT_COLUMN 2
-#define SQLITE_LIMIT_EXPR_DEPTH 3
-#define SQLITE_LIMIT_COMPOUND_SELECT 4
-#define SQLITE_LIMIT_VDBE_OP 5
-#define SQLITE_LIMIT_FUNCTION_ARG 6
-#define SQLITE_LIMIT_ATTACHED 7
-#define SQLITE_LIMIT_LIKE_PATTERN_LENGTH 8
-#define SQLITE_LIMIT_VARIABLE_NUMBER 9
-#define SQLITE_LIMIT_TRIGGER_DEPTH 10
-
-/*
-** CAPI3REF: Compiling An SQL Statement
-** KEYWORDS: {SQL statement compiler}
-**
-** To execute an SQL query, it must first be compiled into a byte-code
-** program using one of these routines.
-**
-** The first argument, "db", is a [database connection] obtained from a
-** prior successful call to [sqlite3_open()], [sqlite3_open_v2()] or
-** [sqlite3_open16()]. The database connection must not have been closed.
-**
-** The second argument, "zSql", is the statement to be compiled, encoded
-** as either UTF-8 or UTF-16. The sqlite3_prepare() and sqlite3_prepare_v2()
-** interfaces use UTF-8, and sqlite3_prepare16() and sqlite3_prepare16_v2()
-** use UTF-16.
-**
-** ^If the nByte argument is less than zero, then zSql is read up to the
-** first zero terminator. ^If nByte is non-negative, then it is the maximum
-** number of bytes read from zSql. ^When nByte is non-negative, the
-** zSql string ends at either the first '\000' or '\u0000' character or
-** the nByte-th byte, whichever comes first. If the caller knows
-** that the supplied string is nul-terminated, then there is a small
-** performance advantage to be gained by passing an nByte parameter that
-** is equal to the number of bytes in the input string <i>including</i>
-** the nul-terminator bytes as this saves SQLite from having to
-** make a copy of the input string.
-**
-** ^If pzTail is not NULL then *pzTail is made to point to the first byte
-** past the end of the first SQL statement in zSql. These routines only
-** compile the first statement in zSql, so *pzTail is left pointing to
-** what remains uncompiled.
-**
-** ^*ppStmt is left pointing to a compiled [prepared statement] that can be
-** executed using [sqlite3_step()]. ^If there is an error, *ppStmt is set
-** to NULL. ^If the input text contains no SQL (if the input is an empty
-** string or a comment) then *ppStmt is set to NULL.
-** The calling procedure is responsible for deleting the compiled
-** SQL statement using [sqlite3_finalize()] after it has finished with it.
-** ppStmt may not be NULL.
-**
-** ^On success, the sqlite3_prepare() family of routines return [SQLITE_OK];
-** otherwise an [error code] is returned.
-**
-** The sqlite3_prepare_v2() and sqlite3_prepare16_v2() interfaces are
-** recommended for all new programs. The two older interfaces are retained
-** for backwards compatibility, but their use is discouraged.
-** ^In the "v2" interfaces, the prepared statement
-** that is returned (the [sqlite3_stmt] object) contains a copy of the
-** original SQL text. This causes the [sqlite3_step()] interface to
-** behave differently in three ways:
-**
-** <ol>
-** <li>
-** ^If the database schema changes, instead of returning [SQLITE_SCHEMA] as it
-** always used to do, [sqlite3_step()] will automatically recompile the SQL
-** statement and try to run it again.
-** </li>
-**
-** <li>
-** ^When an error occurs, [sqlite3_step()] will return one of the detailed
-** [error codes] or [extended error codes]. ^The legacy behavior was that
-** [sqlite3_step()] would only return a generic [SQLITE_ERROR] result code
-** and the application would have to make a second call to [sqlite3_reset()]
-** in order to find the underlying cause of the problem. With the "v2" prepare
-** interfaces, the underlying reason for the error is returned immediately.
-** </li>
-**
-** <li>
-** ^If the specific value bound to [parameter | host parameter] in the
-** WHERE clause might influence the choice of query plan for a statement,
-** then the statement will be automatically recompiled, as if there had been
-** a schema change, on the first [sqlite3_step()] call following any change
-** to the [sqlite3_bind_text | bindings] of that [parameter].
-** ^The specific value of WHERE-clause [parameter] might influence the
-** choice of query plan if the parameter is the left-hand side of a [LIKE]
-** or [GLOB] operator or if the parameter is compared to an indexed column
-** and the [SQLITE_ENABLE_STAT3] compile-time option is enabled.
-** the
-** </li>
-** </ol>
-*/
-SQLITE_API int sqlite3_prepare(
- sqlite3 *db, /* Database handle */
- const char *zSql, /* SQL statement, UTF-8 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const char **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-SQLITE_API int sqlite3_prepare_v2(
- sqlite3 *db, /* Database handle */
- const char *zSql, /* SQL statement, UTF-8 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const char **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-SQLITE_API int sqlite3_prepare16(
- sqlite3 *db, /* Database handle */
- const void *zSql, /* SQL statement, UTF-16 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const void **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-SQLITE_API int sqlite3_prepare16_v2(
- sqlite3 *db, /* Database handle */
- const void *zSql, /* SQL statement, UTF-16 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const void **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-
-/*
-** CAPI3REF: Retrieving Statement SQL
-**
-** ^This interface can be used to retrieve a saved copy of the original
-** SQL text used to create a [prepared statement] if that statement was
-** compiled using either [sqlite3_prepare_v2()] or [sqlite3_prepare16_v2()].
-*/
-SQLITE_API const char *sqlite3_sql(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Determine If An SQL Statement Writes The Database
-**
-** ^The sqlite3_stmt_readonly(X) interface returns true (non-zero) if
-** and only if the [prepared statement] X makes no direct changes to
-** the content of the database file.
-**
-** Note that [application-defined SQL functions] or
-** [virtual tables] might change the database indirectly as a side effect.
-** ^(For example, if an application defines a function "eval()" that
-** calls [sqlite3_exec()], then the following SQL statement would
-** change the database file through side-effects:
-**
-** <blockquote><pre>
-** SELECT eval('DELETE FROM t1') FROM t2;
-** </pre></blockquote>
-**
-** But because the [SELECT] statement does not change the database file
-** directly, sqlite3_stmt_readonly() would still return true.)^
-**
-** ^Transaction control statements such as [BEGIN], [COMMIT], [ROLLBACK],
-** [SAVEPOINT], and [RELEASE] cause sqlite3_stmt_readonly() to return true,
-** since the statements themselves do not actually modify the database but
-** rather they control the timing of when other statements modify the
-** database. ^The [ATTACH] and [DETACH] statements also cause
-** sqlite3_stmt_readonly() to return true since, while those statements
-** change the configuration of a database connection, they do not make
-** changes to the content of the database files on disk.
-*/
-SQLITE_API int sqlite3_stmt_readonly(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Determine If A Prepared Statement Has Been Reset
-**
-** ^The sqlite3_stmt_busy(S) interface returns true (non-zero) if the
-** [prepared statement] S has been stepped at least once using
-** [sqlite3_step(S)] but has not run to completion and/or has not
-** been reset using [sqlite3_reset(S)]. ^The sqlite3_stmt_busy(S)
-** interface returns false if S is a NULL pointer. If S is not a
-** NULL pointer and is not a pointer to a valid [prepared statement]
-** object, then the behavior is undefined and probably undesirable.
-**
-** This interface can be used in combination [sqlite3_next_stmt()]
-** to locate all prepared statements associated with a database
-** connection that are in need of being reset. This can be used,
-** for example, in diagnostic routines to search for prepared
-** statements that are holding a transaction open.
-*/
-SQLITE_API int sqlite3_stmt_busy(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Dynamically Typed Value Object
-** KEYWORDS: {protected sqlite3_value} {unprotected sqlite3_value}
-**
-** SQLite uses the sqlite3_value object to represent all values
-** that can be stored in a database table. SQLite uses dynamic typing
-** for the values it stores. ^Values stored in sqlite3_value objects
-** can be integers, floating point values, strings, BLOBs, or NULL.
-**
-** An sqlite3_value object may be either "protected" or "unprotected".
-** Some interfaces require a protected sqlite3_value. Other interfaces
-** will accept either a protected or an unprotected sqlite3_value.
-** Every interface that accepts sqlite3_value arguments specifies
-** whether or not it requires a protected sqlite3_value.
-**
-** The terms "protected" and "unprotected" refer to whether or not
-** a mutex is held. An internal mutex is held for a protected
-** sqlite3_value object but no mutex is held for an unprotected
-** sqlite3_value object. If SQLite is compiled to be single-threaded
-** (with [SQLITE_THREADSAFE=0] and with [sqlite3_threadsafe()] returning 0)
-** or if SQLite is run in one of reduced mutex modes
-** [SQLITE_CONFIG_SINGLETHREAD] or [SQLITE_CONFIG_MULTITHREAD]
-** then there is no distinction between protected and unprotected
-** sqlite3_value objects and they can be used interchangeably. However,
-** for maximum code portability it is recommended that applications
-** still make the distinction between protected and unprotected
-** sqlite3_value objects even when not strictly required.
-**
-** ^The sqlite3_value objects that are passed as parameters into the
-** implementation of [application-defined SQL functions] are protected.
-** ^The sqlite3_value object returned by
-** [sqlite3_column_value()] is unprotected.
-** Unprotected sqlite3_value objects may only be used with
-** [sqlite3_result_value()] and [sqlite3_bind_value()].
-** The [sqlite3_value_blob | sqlite3_value_type()] family of
-** interfaces require protected sqlite3_value objects.
-*/
-typedef struct Mem sqlite3_value;
-
-/*
-** CAPI3REF: SQL Function Context Object
-**
-** The context in which an SQL function executes is stored in an
-** sqlite3_context object. ^A pointer to an sqlite3_context object
-** is always first parameter to [application-defined SQL functions].
-** The application-defined SQL function implementation will pass this
-** pointer through into calls to [sqlite3_result_int | sqlite3_result()],
-** [sqlite3_aggregate_context()], [sqlite3_user_data()],
-** [sqlite3_context_db_handle()], [sqlite3_get_auxdata()],
-** and/or [sqlite3_set_auxdata()].
-*/
-typedef struct sqlite3_context sqlite3_context;
-
-/*
-** CAPI3REF: Binding Values To Prepared Statements
-** KEYWORDS: {host parameter} {host parameters} {host parameter name}
-** KEYWORDS: {SQL parameter} {SQL parameters} {parameter binding}
-**
-** ^(In the SQL statement text input to [sqlite3_prepare_v2()] and its variants,
-** literals may be replaced by a [parameter] that matches one of following
-** templates:
-**
-** <ul>
-** <li> ?
-** <li> ?NNN
-** <li> :VVV
-** <li> @VVV
-** <li> $VVV
-** </ul>
-**
-** In the templates above, NNN represents an integer literal,
-** and VVV represents an alphanumeric identifier.)^ ^The values of these
-** parameters (also called "host parameter names" or "SQL parameters")
-** can be set using the sqlite3_bind_*() routines defined here.
-**
-** ^The first argument to the sqlite3_bind_*() routines is always
-** a pointer to the [sqlite3_stmt] object returned from
-** [sqlite3_prepare_v2()] or its variants.
-**
-** ^The second argument is the index of the SQL parameter to be set.
-** ^The leftmost SQL parameter has an index of 1. ^When the same named
-** SQL parameter is used more than once, second and subsequent
-** occurrences have the same index as the first occurrence.
-** ^The index for named parameters can be looked up using the
-** [sqlite3_bind_parameter_index()] API if desired. ^The index
-** for "?NNN" parameters is the value of NNN.
-** ^The NNN value must be between 1 and the [sqlite3_limit()]
-** parameter [SQLITE_LIMIT_VARIABLE_NUMBER] (default value: 999).
-**
-** ^The third argument is the value to bind to the parameter.
-**
-** ^(In those routines that have a fourth argument, its value is the
-** number of bytes in the parameter. To be clear: the value is the
-** number of <u>bytes</u> in the value, not the number of characters.)^
-** ^If the fourth parameter to sqlite3_bind_text() or sqlite3_bind_text16()
-** is negative, then the length of the string is
-** the number of bytes up to the first zero terminator.
-** If the fourth parameter to sqlite3_bind_blob() is negative, then
-** the behavior is undefined.
-** If a non-negative fourth parameter is provided to sqlite3_bind_text()
-** or sqlite3_bind_text16() then that parameter must be the byte offset
-** where the NUL terminator would occur assuming the string were NUL
-** terminated. If any NUL characters occur at byte offsets less than
-** the value of the fourth parameter then the resulting string value will
-** contain embedded NULs. The result of expressions involving strings
-** with embedded NULs is undefined.
-**
-** ^The fifth argument to sqlite3_bind_blob(), sqlite3_bind_text(), and
-** sqlite3_bind_text16() is a destructor used to dispose of the BLOB or
-** string after SQLite has finished with it. ^The destructor is called
-** to dispose of the BLOB or string even if the call to sqlite3_bind_blob(),
-** sqlite3_bind_text(), or sqlite3_bind_text16() fails.
-** ^If the fifth argument is
-** the special value [SQLITE_STATIC], then SQLite assumes that the
-** information is in static, unmanaged space and does not need to be freed.
-** ^If the fifth argument has the value [SQLITE_TRANSIENT], then
-** SQLite makes its own private copy of the data immediately, before
-** the sqlite3_bind_*() routine returns.
-**
-** ^The sqlite3_bind_zeroblob() routine binds a BLOB of length N that
-** is filled with zeroes. ^A zeroblob uses a fixed amount of memory
-** (just an integer to hold its size) while it is being processed.
-** Zeroblobs are intended to serve as placeholders for BLOBs whose
-** content is later written using
-** [sqlite3_blob_open | incremental BLOB I/O] routines.
-** ^A negative value for the zeroblob results in a zero-length BLOB.
-**
-** ^If any of the sqlite3_bind_*() routines are called with a NULL pointer
-** for the [prepared statement] or with a prepared statement for which
-** [sqlite3_step()] has been called more recently than [sqlite3_reset()],
-** then the call will return [SQLITE_MISUSE]. If any sqlite3_bind_()
-** routine is passed a [prepared statement] that has been finalized, the
-** result is undefined and probably harmful.
-**
-** ^Bindings are not cleared by the [sqlite3_reset()] routine.
-** ^Unbound parameters are interpreted as NULL.
-**
-** ^The sqlite3_bind_* routines return [SQLITE_OK] on success or an
-** [error code] if anything goes wrong.
-** ^[SQLITE_RANGE] is returned if the parameter
-** index is out of range. ^[SQLITE_NOMEM] is returned if malloc() fails.
-**
-** See also: [sqlite3_bind_parameter_count()],
-** [sqlite3_bind_parameter_name()], and [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API int sqlite3_bind_blob(sqlite3_stmt*, int, const void*, int n, void(*)(void*));
-SQLITE_API int sqlite3_bind_double(sqlite3_stmt*, int, double);
-SQLITE_API int sqlite3_bind_int(sqlite3_stmt*, int, int);
-SQLITE_API int sqlite3_bind_int64(sqlite3_stmt*, int, sqlite3_int64);
-SQLITE_API int sqlite3_bind_null(sqlite3_stmt*, int);
-SQLITE_API int sqlite3_bind_text(sqlite3_stmt*, int, const char*, int n, void(*)(void*));
-SQLITE_API int sqlite3_bind_text16(sqlite3_stmt*, int, const void*, int, void(*)(void*));
-SQLITE_API int sqlite3_bind_value(sqlite3_stmt*, int, const sqlite3_value*);
-SQLITE_API int sqlite3_bind_zeroblob(sqlite3_stmt*, int, int n);
-
-/*
-** CAPI3REF: Number Of SQL Parameters
-**
-** ^This routine can be used to find the number of [SQL parameters]
-** in a [prepared statement]. SQL parameters are tokens of the
-** form "?", "?NNN", ":AAA", "$AAA", or "@AAA" that serve as
-** placeholders for values that are [sqlite3_bind_blob | bound]
-** to the parameters at a later time.
-**
-** ^(This routine actually returns the index of the largest (rightmost)
-** parameter. For all forms except ?NNN, this will correspond to the
-** number of unique parameters. If parameters of the ?NNN form are used,
-** there may be gaps in the list.)^
-**
-** See also: [sqlite3_bind_blob|sqlite3_bind()],
-** [sqlite3_bind_parameter_name()], and
-** [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API int sqlite3_bind_parameter_count(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Name Of A Host Parameter
-**
-** ^The sqlite3_bind_parameter_name(P,N) interface returns
-** the name of the N-th [SQL parameter] in the [prepared statement] P.
-** ^(SQL parameters of the form "?NNN" or ":AAA" or "@AAA" or "$AAA"
-** have a name which is the string "?NNN" or ":AAA" or "@AAA" or "$AAA"
-** respectively.
-** In other words, the initial ":" or "$" or "@" or "?"
-** is included as part of the name.)^
-** ^Parameters of the form "?" without a following integer have no name
-** and are referred to as "nameless" or "anonymous parameters".
-**
-** ^The first host parameter has an index of 1, not 0.
-**
-** ^If the value N is out of range or if the N-th parameter is
-** nameless, then NULL is returned. ^The returned string is
-** always in UTF-8 encoding even if the named parameter was
-** originally specified as UTF-16 in [sqlite3_prepare16()] or
-** [sqlite3_prepare16_v2()].
-**
-** See also: [sqlite3_bind_blob|sqlite3_bind()],
-** [sqlite3_bind_parameter_count()], and
-** [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API const char *sqlite3_bind_parameter_name(sqlite3_stmt*, int);
-
-/*
-** CAPI3REF: Index Of A Parameter With A Given Name
-**
-** ^Return the index of an SQL parameter given its name. ^The
-** index value returned is suitable for use as the second
-** parameter to [sqlite3_bind_blob|sqlite3_bind()]. ^A zero
-** is returned if no matching parameter is found. ^The parameter
-** name must be given in UTF-8 even if the original statement
-** was prepared from UTF-16 text using [sqlite3_prepare16_v2()].
-**
-** See also: [sqlite3_bind_blob|sqlite3_bind()],
-** [sqlite3_bind_parameter_count()], and
-** [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API int sqlite3_bind_parameter_index(sqlite3_stmt*, const char *zName);
-
-/*
-** CAPI3REF: Reset All Bindings On A Prepared Statement
-**
-** ^Contrary to the intuition of many, [sqlite3_reset()] does not reset
-** the [sqlite3_bind_blob | bindings] on a [prepared statement].
-** ^Use this routine to reset all host parameters to NULL.
-*/
-SQLITE_API int sqlite3_clear_bindings(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Number Of Columns In A Result Set
-**
-** ^Return the number of columns in the result set returned by the
-** [prepared statement]. ^This routine returns 0 if pStmt is an SQL
-** statement that does not return data (for example an [UPDATE]).
-**
-** See also: [sqlite3_data_count()]
-*/
-SQLITE_API int sqlite3_column_count(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Column Names In A Result Set
-**
-** ^These routines return the name assigned to a particular column
-** in the result set of a [SELECT] statement. ^The sqlite3_column_name()
-** interface returns a pointer to a zero-terminated UTF-8 string
-** and sqlite3_column_name16() returns a pointer to a zero-terminated
-** UTF-16 string. ^The first parameter is the [prepared statement]
-** that implements the [SELECT] statement. ^The second parameter is the
-** column number. ^The leftmost column is number 0.
-**
-** ^The returned string pointer is valid until either the [prepared statement]
-** is destroyed by [sqlite3_finalize()] or until the statement is automatically
-** reprepared by the first call to [sqlite3_step()] for a particular run
-** or until the next call to
-** sqlite3_column_name() or sqlite3_column_name16() on the same column.
-**
-** ^If sqlite3_malloc() fails during the processing of either routine
-** (for example during a conversion from UTF-8 to UTF-16) then a
-** NULL pointer is returned.
-**
-** ^The name of a result column is the value of the "AS" clause for
-** that column, if there is an AS clause. If there is no AS clause
-** then the name of the column is unspecified and may change from
-** one release of SQLite to the next.
-*/
-SQLITE_API const char *sqlite3_column_name(sqlite3_stmt*, int N);
-SQLITE_API const void *sqlite3_column_name16(sqlite3_stmt*, int N);
-
-/*
-** CAPI3REF: Source Of Data In A Query Result
-**
-** ^These routines provide a means to determine the database, table, and
-** table column that is the origin of a particular result column in
-** [SELECT] statement.
-** ^The name of the database or table or column can be returned as
-** either a UTF-8 or UTF-16 string. ^The _database_ routines return
-** the database name, the _table_ routines return the table name, and
-** the origin_ routines return the column name.
-** ^The returned string is valid until the [prepared statement] is destroyed
-** using [sqlite3_finalize()] or until the statement is automatically
-** reprepared by the first call to [sqlite3_step()] for a particular run
-** or until the same information is requested
-** again in a different encoding.
-**
-** ^The names returned are the original un-aliased names of the
-** database, table, and column.
-**
-** ^The first argument to these interfaces is a [prepared statement].
-** ^These functions return information about the Nth result column returned by
-** the statement, where N is the second function argument.
-** ^The left-most column is column 0 for these routines.
-**
-** ^If the Nth column returned by the statement is an expression or
-** subquery and is not a column value, then all of these functions return
-** NULL. ^These routine might also return NULL if a memory allocation error
-** occurs. ^Otherwise, they return the name of the attached database, table,
-** or column that query result column was extracted from.
-**
-** ^As with all other SQLite APIs, those whose names end with "16" return
-** UTF-16 encoded strings and the other functions return UTF-8.
-**
-** ^These APIs are only available if the library was compiled with the
-** [SQLITE_ENABLE_COLUMN_METADATA] C-preprocessor symbol.
-**
-** If two or more threads call one or more of these routines against the same
-** prepared statement and column at the same time then the results are
-** undefined.
-**
-** If two or more threads call one or more
-** [sqlite3_column_database_name | column metadata interfaces]
-** for the same [prepared statement] and result column
-** at the same time then the results are undefined.
-*/
-SQLITE_API const char *sqlite3_column_database_name(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_database_name16(sqlite3_stmt*,int);
-SQLITE_API const char *sqlite3_column_table_name(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_table_name16(sqlite3_stmt*,int);
-SQLITE_API const char *sqlite3_column_origin_name(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_origin_name16(sqlite3_stmt*,int);
-
-/*
-** CAPI3REF: Declared Datatype Of A Query Result
-**
-** ^(The first parameter is a [prepared statement].
-** If this statement is a [SELECT] statement and the Nth column of the
-** returned result set of that [SELECT] is a table column (not an
-** expression or subquery) then the declared type of the table
-** column is returned.)^ ^If the Nth column of the result set is an
-** expression or subquery, then a NULL pointer is returned.
-** ^The returned string is always UTF-8 encoded.
-**
-** ^(For example, given the database schema:
-**
-** CREATE TABLE t1(c1 VARIANT);
-**
-** and the following statement to be compiled:
-**
-** SELECT c1 + 1, c1 FROM t1;
-**
-** this routine would return the string "VARIANT" for the second result
-** column (i==1), and a NULL pointer for the first result column (i==0).)^
-**
-** ^SQLite uses dynamic run-time typing. ^So just because a column
-** is declared to contain a particular type does not mean that the
-** data stored in that column is of the declared type. SQLite is
-** strongly typed, but the typing is dynamic not static. ^Type
-** is associated with individual values, not with the containers
-** used to hold those values.
-*/
-SQLITE_API const char *sqlite3_column_decltype(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_decltype16(sqlite3_stmt*,int);
-
-/*
-** CAPI3REF: Evaluate An SQL Statement
-**
-** After a [prepared statement] has been prepared using either
-** [sqlite3_prepare_v2()] or [sqlite3_prepare16_v2()] or one of the legacy
-** interfaces [sqlite3_prepare()] or [sqlite3_prepare16()], this function
-** must be called one or more times to evaluate the statement.
-**
-** The details of the behavior of the sqlite3_step() interface depend
-** on whether the statement was prepared using the newer "v2" interface
-** [sqlite3_prepare_v2()] and [sqlite3_prepare16_v2()] or the older legacy
-** interface [sqlite3_prepare()] and [sqlite3_prepare16()]. The use of the
-** new "v2" interface is recommended for new applications but the legacy
-** interface will continue to be supported.
-**
-** ^In the legacy interface, the return value will be either [SQLITE_BUSY],
-** [SQLITE_DONE], [SQLITE_ROW], [SQLITE_ERROR], or [SQLITE_MISUSE].
-** ^With the "v2" interface, any of the other [result codes] or
-** [extended result codes] might be returned as well.
-**
-** ^[SQLITE_BUSY] means that the database engine was unable to acquire the
-** database locks it needs to do its job. ^If the statement is a [COMMIT]
-** or occurs outside of an explicit transaction, then you can retry the
-** statement. If the statement is not a [COMMIT] and occurs within an
-** explicit transaction then you should rollback the transaction before
-** continuing.
-**
-** ^[SQLITE_DONE] means that the statement has finished executing
-** successfully. sqlite3_step() should not be called again on this virtual
-** machine without first calling [sqlite3_reset()] to reset the virtual
-** machine back to its initial state.
-**
-** ^If the SQL statement being executed returns any data, then [SQLITE_ROW]
-** is returned each time a new row of data is ready for processing by the
-** caller. The values may be accessed using the [column access functions].
-** sqlite3_step() is called again to retrieve the next row of data.
-**
-** ^[SQLITE_ERROR] means that a run-time error (such as a constraint
-** violation) has occurred. sqlite3_step() should not be called again on
-** the VM. More information may be found by calling [sqlite3_errmsg()].
-** ^With the legacy interface, a more specific error code (for example,
-** [SQLITE_INTERRUPT], [SQLITE_SCHEMA], [SQLITE_CORRUPT], and so forth)
-** can be obtained by calling [sqlite3_reset()] on the
-** [prepared statement]. ^In the "v2" interface,
-** the more specific error code is returned directly by sqlite3_step().
-**
-** [SQLITE_MISUSE] means that the this routine was called inappropriately.
-** Perhaps it was called on a [prepared statement] that has
-** already been [sqlite3_finalize | finalized] or on one that had
-** previously returned [SQLITE_ERROR] or [SQLITE_DONE]. Or it could
-** be the case that the same database connection is being used by two or
-** more threads at the same moment in time.
-**
-** For all versions of SQLite up to and including 3.6.23.1, a call to
-** [sqlite3_reset()] was required after sqlite3_step() returned anything
-** other than [SQLITE_ROW] before any subsequent invocation of
-** sqlite3_step(). Failure to reset the prepared statement using
-** [sqlite3_reset()] would result in an [SQLITE_MISUSE] return from
-** sqlite3_step(). But after version 3.6.23.1, sqlite3_step() began
-** calling [sqlite3_reset()] automatically in this circumstance rather
-** than returning [SQLITE_MISUSE]. This is not considered a compatibility
-** break because any application that ever receives an SQLITE_MISUSE error
-** is broken by definition. The [SQLITE_OMIT_AUTORESET] compile-time option
-** can be used to restore the legacy behavior.
-**
-** <b>Goofy Interface Alert:</b> In the legacy interface, the sqlite3_step()
-** API always returns a generic error code, [SQLITE_ERROR], following any
-** error other than [SQLITE_BUSY] and [SQLITE_MISUSE]. You must call
-** [sqlite3_reset()] or [sqlite3_finalize()] in order to find one of the
-** specific [error codes] that better describes the error.
-** We admit that this is a goofy design. The problem has been fixed
-** with the "v2" interface. If you prepare all of your SQL statements
-** using either [sqlite3_prepare_v2()] or [sqlite3_prepare16_v2()] instead
-** of the legacy [sqlite3_prepare()] and [sqlite3_prepare16()] interfaces,
-** then the more specific [error codes] are returned directly
-** by sqlite3_step(). The use of the "v2" interface is recommended.
-*/
-SQLITE_API int sqlite3_step(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Number of columns in a result set
-**
-** ^The sqlite3_data_count(P) interface returns the number of columns in the
-** current row of the result set of [prepared statement] P.
-** ^If prepared statement P does not have results ready to return
-** (via calls to the [sqlite3_column_int | sqlite3_column_*()] of
-** interfaces) then sqlite3_data_count(P) returns 0.
-** ^The sqlite3_data_count(P) routine also returns 0 if P is a NULL pointer.
-** ^The sqlite3_data_count(P) routine returns 0 if the previous call to
-** [sqlite3_step](P) returned [SQLITE_DONE]. ^The sqlite3_data_count(P)
-** will return non-zero if previous call to [sqlite3_step](P) returned
-** [SQLITE_ROW], except in the case of the [PRAGMA incremental_vacuum]
-** where it always returns zero since each step of that multi-step
-** pragma returns 0 columns of data.
-**
-** See also: [sqlite3_column_count()]
-*/
-SQLITE_API int sqlite3_data_count(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Fundamental Datatypes
-** KEYWORDS: SQLITE_TEXT
-**
-** ^(Every value in SQLite has one of five fundamental datatypes:
-**
-** <ul>
-** <li> 64-bit signed integer
-** <li> 64-bit IEEE floating point number
-** <li> string
-** <li> BLOB
-** <li> NULL
-** </ul>)^
-**
-** These constants are codes for each of those types.
-**
-** Note that the SQLITE_TEXT constant was also used in SQLite version 2
-** for a completely different meaning. Software that links against both
-** SQLite version 2 and SQLite version 3 should use SQLITE3_TEXT, not
-** SQLITE_TEXT.
-*/
-#define SQLITE_INTEGER 1
-#define SQLITE_FLOAT 2
-#define SQLITE_BLOB 4
-#define SQLITE_NULL 5
-#ifdef SQLITE_TEXT
-# undef SQLITE_TEXT
-#else
-# define SQLITE_TEXT 3
-#endif
-#define SQLITE3_TEXT 3
-
-/*
-** CAPI3REF: Result Values From A Query
-** KEYWORDS: {column access functions}
-**
-** These routines form the "result set" interface.
-**
-** ^These routines return information about a single column of the current
-** result row of a query. ^In every case the first argument is a pointer
-** to the [prepared statement] that is being evaluated (the [sqlite3_stmt*]
-** that was returned from [sqlite3_prepare_v2()] or one of its variants)
-** and the second argument is the index of the column for which information
-** should be returned. ^The leftmost column of the result set has the index 0.
-** ^The number of columns in the result can be determined using
-** [sqlite3_column_count()].
-**
-** If the SQL statement does not currently point to a valid row, or if the
-** column index is out of range, the result is undefined.
-** These routines may only be called when the most recent call to
-** [sqlite3_step()] has returned [SQLITE_ROW] and neither
-** [sqlite3_reset()] nor [sqlite3_finalize()] have been called subsequently.
-** If any of these routines are called after [sqlite3_reset()] or
-** [sqlite3_finalize()] or after [sqlite3_step()] has returned
-** something other than [SQLITE_ROW], the results are undefined.
-** If [sqlite3_step()] or [sqlite3_reset()] or [sqlite3_finalize()]
-** are called from a different thread while any of these routines
-** are pending, then the results are undefined.
-**
-** ^The sqlite3_column_type() routine returns the
-** [SQLITE_INTEGER | datatype code] for the initial data type
-** of the result column. ^The returned value is one of [SQLITE_INTEGER],
-** [SQLITE_FLOAT], [SQLITE_TEXT], [SQLITE_BLOB], or [SQLITE_NULL]. The value
-** returned by sqlite3_column_type() is only meaningful if no type
-** conversions have occurred as described below. After a type conversion,
-** the value returned by sqlite3_column_type() is undefined. Future
-** versions of SQLite may change the behavior of sqlite3_column_type()
-** following a type conversion.
-**
-** ^If the result is a BLOB or UTF-8 string then the sqlite3_column_bytes()
-** routine returns the number of bytes in that BLOB or string.
-** ^If the result is a UTF-16 string, then sqlite3_column_bytes() converts
-** the string to UTF-8 and then returns the number of bytes.
-** ^If the result is a numeric value then sqlite3_column_bytes() uses
-** [sqlite3_snprintf()] to convert that value to a UTF-8 string and returns
-** the number of bytes in that string.
-** ^If the result is NULL, then sqlite3_column_bytes() returns zero.
-**
-** ^If the result is a BLOB or UTF-16 string then the sqlite3_column_bytes16()
-** routine returns the number of bytes in that BLOB or string.
-** ^If the result is a UTF-8 string, then sqlite3_column_bytes16() converts
-** the string to UTF-16 and then returns the number of bytes.
-** ^If the result is a numeric value then sqlite3_column_bytes16() uses
-** [sqlite3_snprintf()] to convert that value to a UTF-16 string and returns
-** the number of bytes in that string.
-** ^If the result is NULL, then sqlite3_column_bytes16() returns zero.
-**
-** ^The values returned by [sqlite3_column_bytes()] and
-** [sqlite3_column_bytes16()] do not include the zero terminators at the end
-** of the string. ^For clarity: the values returned by
-** [sqlite3_column_bytes()] and [sqlite3_column_bytes16()] are the number of
-** bytes in the string, not the number of characters.
-**
-** ^Strings returned by sqlite3_column_text() and sqlite3_column_text16(),
-** even empty strings, are always zero-terminated. ^The return
-** value from sqlite3_column_blob() for a zero-length BLOB is a NULL pointer.
-**
-** ^The object returned by [sqlite3_column_value()] is an
-** [unprotected sqlite3_value] object. An unprotected sqlite3_value object
-** may only be used with [sqlite3_bind_value()] and [sqlite3_result_value()].
-** If the [unprotected sqlite3_value] object returned by
-** [sqlite3_column_value()] is used in any other way, including calls
-** to routines like [sqlite3_value_int()], [sqlite3_value_text()],
-** or [sqlite3_value_bytes()], then the behavior is undefined.
-**
-** These routines attempt to convert the value where appropriate. ^For
-** example, if the internal representation is FLOAT and a text result
-** is requested, [sqlite3_snprintf()] is used internally to perform the
-** conversion automatically. ^(The following table details the conversions
-** that are applied:
-**
-** <blockquote>
-** <table border="1">
-** <tr><th> Internal<br>Type <th> Requested<br>Type <th> Conversion
-**
-** <tr><td> NULL <td> INTEGER <td> Result is 0
-** <tr><td> NULL <td> FLOAT <td> Result is 0.0
-** <tr><td> NULL <td> TEXT <td> Result is NULL pointer
-** <tr><td> NULL <td> BLOB <td> Result is NULL pointer
-** <tr><td> INTEGER <td> FLOAT <td> Convert from integer to float
-** <tr><td> INTEGER <td> TEXT <td> ASCII rendering of the integer
-** <tr><td> INTEGER <td> BLOB <td> Same as INTEGER->TEXT
-** <tr><td> FLOAT <td> INTEGER <td> Convert from float to integer
-** <tr><td> FLOAT <td> TEXT <td> ASCII rendering of the float
-** <tr><td> FLOAT <td> BLOB <td> Same as FLOAT->TEXT
-** <tr><td> TEXT <td> INTEGER <td> Use atoi()
-** <tr><td> TEXT <td> FLOAT <td> Use atof()
-** <tr><td> TEXT <td> BLOB <td> No change
-** <tr><td> BLOB <td> INTEGER <td> Convert to TEXT then use atoi()
-** <tr><td> BLOB <td> FLOAT <td> Convert to TEXT then use atof()
-** <tr><td> BLOB <td> TEXT <td> Add a zero terminator if needed
-** </table>
-** </blockquote>)^
-**
-** The table above makes reference to standard C library functions atoi()
-** and atof(). SQLite does not really use these functions. It has its
-** own equivalent internal routines. The atoi() and atof() names are
-** used in the table for brevity and because they are familiar to most
-** C programmers.
-**
-** Note that when type conversions occur, pointers returned by prior
-** calls to sqlite3_column_blob(), sqlite3_column_text(), and/or
-** sqlite3_column_text16() may be invalidated.
-** Type conversions and pointer invalidations might occur
-** in the following cases:
-**
-** <ul>
-** <li> The initial content is a BLOB and sqlite3_column_text() or
-** sqlite3_column_text16() is called. A zero-terminator might
-** need to be added to the string.</li>
-** <li> The initial content is UTF-8 text and sqlite3_column_bytes16() or
-** sqlite3_column_text16() is called. The content must be converted
-** to UTF-16.</li>
-** <li> The initial content is UTF-16 text and sqlite3_column_bytes() or
-** sqlite3_column_text() is called. The content must be converted
-** to UTF-8.</li>
-** </ul>
-**
-** ^Conversions between UTF-16be and UTF-16le are always done in place and do
-** not invalidate a prior pointer, though of course the content of the buffer
-** that the prior pointer references will have been modified. Other kinds
-** of conversion are done in place when it is possible, but sometimes they
-** are not possible and in those cases prior pointers are invalidated.
-**
-** The safest and easiest to remember policy is to invoke these routines
-** in one of the following ways:
-**
-** <ul>
-** <li>sqlite3_column_text() followed by sqlite3_column_bytes()</li>
-** <li>sqlite3_column_blob() followed by sqlite3_column_bytes()</li>
-** <li>sqlite3_column_text16() followed by sqlite3_column_bytes16()</li>
-** </ul>
-**
-** In other words, you should call sqlite3_column_text(),
-** sqlite3_column_blob(), or sqlite3_column_text16() first to force the result
-** into the desired format, then invoke sqlite3_column_bytes() or
-** sqlite3_column_bytes16() to find the size of the result. Do not mix calls
-** to sqlite3_column_text() or sqlite3_column_blob() with calls to
-** sqlite3_column_bytes16(), and do not mix calls to sqlite3_column_text16()
-** with calls to sqlite3_column_bytes().
-**
-** ^The pointers returned are valid until a type conversion occurs as
-** described above, or until [sqlite3_step()] or [sqlite3_reset()] or
-** [sqlite3_finalize()] is called. ^The memory space used to hold strings
-** and BLOBs is freed automatically. Do <b>not</b> pass the pointers returned
-** [sqlite3_column_blob()], [sqlite3_column_text()], etc. into
-** [sqlite3_free()].
-**
-** ^(If a memory allocation error occurs during the evaluation of any
-** of these routines, a default value is returned. The default value
-** is either the integer 0, the floating point number 0.0, or a NULL
-** pointer. Subsequent calls to [sqlite3_errcode()] will return
-** [SQLITE_NOMEM].)^
-*/
-SQLITE_API const void *sqlite3_column_blob(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_bytes(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_bytes16(sqlite3_stmt*, int iCol);
-SQLITE_API double sqlite3_column_double(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_int(sqlite3_stmt*, int iCol);
-SQLITE_API sqlite3_int64 sqlite3_column_int64(sqlite3_stmt*, int iCol);
-SQLITE_API const unsigned char *sqlite3_column_text(sqlite3_stmt*, int iCol);
-SQLITE_API const void *sqlite3_column_text16(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_type(sqlite3_stmt*, int iCol);
-SQLITE_API sqlite3_value *sqlite3_column_value(sqlite3_stmt*, int iCol);
-
-/*
-** CAPI3REF: Destroy A Prepared Statement Object
-**
-** ^The sqlite3_finalize() function is called to delete a [prepared statement].
-** ^If the most recent evaluation of the statement encountered no errors
-** or if the statement is never been evaluated, then sqlite3_finalize() returns
-** SQLITE_OK. ^If the most recent evaluation of statement S failed, then
-** sqlite3_finalize(S) returns the appropriate [error code] or
-** [extended error code].
-**
-** ^The sqlite3_finalize(S) routine can be called at any point during
-** the life cycle of [prepared statement] S:
-** before statement S is ever evaluated, after
-** one or more calls to [sqlite3_reset()], or after any call
-** to [sqlite3_step()] regardless of whether or not the statement has
-** completed execution.
-**
-** ^Invoking sqlite3_finalize() on a NULL pointer is a harmless no-op.
-**
-** The application must finalize every [prepared statement] in order to avoid
-** resource leaks. It is a grievous error for the application to try to use
-** a prepared statement after it has been finalized. Any use of a prepared
-** statement after it has been finalized can result in undefined and
-** undesirable behavior such as segfaults and heap corruption.
-*/
-SQLITE_API int sqlite3_finalize(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Reset A Prepared Statement Object
-**
-** The sqlite3_reset() function is called to reset a [prepared statement]
-** object back to its initial state, ready to be re-executed.
-** ^Any SQL statement variables that had values bound to them using
-** the [sqlite3_bind_blob | sqlite3_bind_*() API] retain their values.
-** Use [sqlite3_clear_bindings()] to reset the bindings.
-**
-** ^The [sqlite3_reset(S)] interface resets the [prepared statement] S
-** back to the beginning of its program.
-**
-** ^If the most recent call to [sqlite3_step(S)] for the
-** [prepared statement] S returned [SQLITE_ROW] or [SQLITE_DONE],
-** or if [sqlite3_step(S)] has never before been called on S,
-** then [sqlite3_reset(S)] returns [SQLITE_OK].
-**
-** ^If the most recent call to [sqlite3_step(S)] for the
-** [prepared statement] S indicated an error, then
-** [sqlite3_reset(S)] returns an appropriate [error code].
-**
-** ^The [sqlite3_reset(S)] interface does not change the values
-** of any [sqlite3_bind_blob|bindings] on the [prepared statement] S.
-*/
-SQLITE_API int sqlite3_reset(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Create Or Redefine SQL Functions
-** KEYWORDS: {function creation routines}
-** KEYWORDS: {application-defined SQL function}
-** KEYWORDS: {application-defined SQL functions}
-**
-** ^These functions (collectively known as "function creation routines")
-** are used to add SQL functions or aggregates or to redefine the behavior
-** of existing SQL functions or aggregates. The only differences between
-** these routines are the text encoding expected for
-** the second parameter (the name of the function being created)
-** and the presence or absence of a destructor callback for
-** the application data pointer.
-**
-** ^The first parameter is the [database connection] to which the SQL
-** function is to be added. ^If an application uses more than one database
-** connection then application-defined SQL functions must be added
-** to each database connection separately.
-**
-** ^The second parameter is the name of the SQL function to be created or
-** redefined. ^The length of the name is limited to 255 bytes in a UTF-8
-** representation, exclusive of the zero-terminator. ^Note that the name
-** length limit is in UTF-8 bytes, not characters nor UTF-16 bytes.
-** ^Any attempt to create a function with a longer name
-** will result in [SQLITE_MISUSE] being returned.
-**
-** ^The third parameter (nArg)
-** is the number of arguments that the SQL function or
-** aggregate takes. ^If this parameter is -1, then the SQL function or
-** aggregate may take any number of arguments between 0 and the limit
-** set by [sqlite3_limit]([SQLITE_LIMIT_FUNCTION_ARG]). If the third
-** parameter is less than -1 or greater than 127 then the behavior is
-** undefined.
-**
-** ^The fourth parameter, eTextRep, specifies what
-** [SQLITE_UTF8 | text encoding] this SQL function prefers for
-** its parameters. Every SQL function implementation must be able to work
-** with UTF-8, UTF-16le, or UTF-16be. But some implementations may be
-** more efficient with one encoding than another. ^An application may
-** invoke sqlite3_create_function() or sqlite3_create_function16() multiple
-** times with the same function but with different values of eTextRep.
-** ^When multiple implementations of the same function are available, SQLite
-** will pick the one that involves the least amount of data conversion.
-** If there is only a single implementation which does not care what text
-** encoding is used, then the fourth argument should be [SQLITE_ANY].
-**
-** ^(The fifth parameter is an arbitrary pointer. The implementation of the
-** function can gain access to this pointer using [sqlite3_user_data()].)^
-**
-** ^The sixth, seventh and eighth parameters, xFunc, xStep and xFinal, are
-** pointers to C-language functions that implement the SQL function or
-** aggregate. ^A scalar SQL function requires an implementation of the xFunc
-** callback only; NULL pointers must be passed as the xStep and xFinal
-** parameters. ^An aggregate SQL function requires an implementation of xStep
-** and xFinal and NULL pointer must be passed for xFunc. ^To delete an existing
-** SQL function or aggregate, pass NULL pointers for all three function
-** callbacks.
-**
-** ^(If the ninth parameter to sqlite3_create_function_v2() is not NULL,
-** then it is destructor for the application data pointer.
-** The destructor is invoked when the function is deleted, either by being
-** overloaded or when the database connection closes.)^
-** ^The destructor is also invoked if the call to
-** sqlite3_create_function_v2() fails.
-** ^When the destructor callback of the tenth parameter is invoked, it
-** is passed a single argument which is a copy of the application data
-** pointer which was the fifth parameter to sqlite3_create_function_v2().
-**
-** ^It is permitted to register multiple implementations of the same
-** functions with the same name but with either differing numbers of
-** arguments or differing preferred text encodings. ^SQLite will use
-** the implementation that most closely matches the way in which the
-** SQL function is used. ^A function implementation with a non-negative
-** nArg parameter is a better match than a function implementation with
-** a negative nArg. ^A function where the preferred text encoding
-** matches the database encoding is a better
-** match than a function where the encoding is different.
-** ^A function where the encoding difference is between UTF16le and UTF16be
-** is a closer match than a function where the encoding difference is
-** between UTF8 and UTF16.
-**
-** ^Built-in functions may be overloaded by new application-defined functions.
-**
-** ^An application-defined function is permitted to call other
-** SQLite interfaces. However, such calls must not
-** close the database connection nor finalize or reset the prepared
-** statement in which the function is running.
-*/
-SQLITE_API int sqlite3_create_function(
- sqlite3 *db,
- const char *zFunctionName,
- int nArg,
- int eTextRep,
- void *pApp,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*)
-);
-SQLITE_API int sqlite3_create_function16(
- sqlite3 *db,
- const void *zFunctionName,
- int nArg,
- int eTextRep,
- void *pApp,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*)
-);
-SQLITE_API int sqlite3_create_function_v2(
- sqlite3 *db,
- const char *zFunctionName,
- int nArg,
- int eTextRep,
- void *pApp,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*),
- void(*xDestroy)(void*)
-);
-
-/*
-** CAPI3REF: Text Encodings
-**
-** These constant define integer codes that represent the various
-** text encodings supported by SQLite.
-*/
-#define SQLITE_UTF8 1
-#define SQLITE_UTF16LE 2
-#define SQLITE_UTF16BE 3
-#define SQLITE_UTF16 4 /* Use native byte order */
-#define SQLITE_ANY 5 /* sqlite3_create_function only */
-#define SQLITE_UTF16_ALIGNED 8 /* sqlite3_create_collation only */
-
-/*
-** CAPI3REF: Deprecated Functions
-** DEPRECATED
-**
-** These functions are [deprecated]. In order to maintain
-** backwards compatibility with older code, these functions continue
-** to be supported. However, new applications should avoid
-** the use of these functions. To help encourage people to avoid
-** using these functions, we are not going to tell you what they do.
-*/
-#ifndef SQLITE_OMIT_DEPRECATED
-SQLITE_API SQLITE_DEPRECATED int sqlite3_aggregate_count(sqlite3_context*);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_expired(sqlite3_stmt*);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_transfer_bindings(sqlite3_stmt*, sqlite3_stmt*);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_global_recover(void);
-SQLITE_API SQLITE_DEPRECATED void sqlite3_thread_cleanup(void);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_memory_alarm(void(*)(void*,sqlite3_int64,int),
- void*,sqlite3_int64);
-#endif
-
-/*
-** CAPI3REF: Obtaining SQL Function Parameter Values
-**
-** The C-language implementation of SQL functions and aggregates uses
-** this set of interface routines to access the parameter values on
-** the function or aggregate.
-**
-** The xFunc (for scalar functions) or xStep (for aggregates) parameters
-** to [sqlite3_create_function()] and [sqlite3_create_function16()]
-** define callbacks that implement the SQL functions and aggregates.
-** The 3rd parameter to these callbacks is an array of pointers to
-** [protected sqlite3_value] objects. There is one [sqlite3_value] object for
-** each parameter to the SQL function. These routines are used to
-** extract values from the [sqlite3_value] objects.
-**
-** These routines work only with [protected sqlite3_value] objects.
-** Any attempt to use these routines on an [unprotected sqlite3_value]
-** object results in undefined behavior.
-**
-** ^These routines work just like the corresponding [column access functions]
-** except that these routines take a single [protected sqlite3_value] object
-** pointer instead of a [sqlite3_stmt*] pointer and an integer column number.
-**
-** ^The sqlite3_value_text16() interface extracts a UTF-16 string
-** in the native byte-order of the host machine. ^The
-** sqlite3_value_text16be() and sqlite3_value_text16le() interfaces
-** extract UTF-16 strings as big-endian and little-endian respectively.
-**
-** ^(The sqlite3_value_numeric_type() interface attempts to apply
-** numeric affinity to the value. This means that an attempt is
-** made to convert the value to an integer or floating point. If
-** such a conversion is possible without loss of information (in other
-** words, if the value is a string that looks like a number)
-** then the conversion is performed. Otherwise no conversion occurs.
-** The [SQLITE_INTEGER | datatype] after conversion is returned.)^
-**
-** Please pay particular attention to the fact that the pointer returned
-** from [sqlite3_value_blob()], [sqlite3_value_text()], or
-** [sqlite3_value_text16()] can be invalidated by a subsequent call to
-** [sqlite3_value_bytes()], [sqlite3_value_bytes16()], [sqlite3_value_text()],
-** or [sqlite3_value_text16()].
-**
-** These routines must be called from the same thread as
-** the SQL function that supplied the [sqlite3_value*] parameters.
-*/
-SQLITE_API const void *sqlite3_value_blob(sqlite3_value*);
-SQLITE_API int sqlite3_value_bytes(sqlite3_value*);
-SQLITE_API int sqlite3_value_bytes16(sqlite3_value*);
-SQLITE_API double sqlite3_value_double(sqlite3_value*);
-SQLITE_API int sqlite3_value_int(sqlite3_value*);
-SQLITE_API sqlite3_int64 sqlite3_value_int64(sqlite3_value*);
-SQLITE_API const unsigned char *sqlite3_value_text(sqlite3_value*);
-SQLITE_API const void *sqlite3_value_text16(sqlite3_value*);
-SQLITE_API const void *sqlite3_value_text16le(sqlite3_value*);
-SQLITE_API const void *sqlite3_value_text16be(sqlite3_value*);
-SQLITE_API int sqlite3_value_type(sqlite3_value*);
-SQLITE_API int sqlite3_value_numeric_type(sqlite3_value*);
-
-/*
-** CAPI3REF: Obtain Aggregate Function Context
-**
-** Implementations of aggregate SQL functions use this
-** routine to allocate memory for storing their state.
-**
-** ^The first time the sqlite3_aggregate_context(C,N) routine is called
-** for a particular aggregate function, SQLite
-** allocates N of memory, zeroes out that memory, and returns a pointer
-** to the new memory. ^On second and subsequent calls to
-** sqlite3_aggregate_context() for the same aggregate function instance,
-** the same buffer is returned. Sqlite3_aggregate_context() is normally
-** called once for each invocation of the xStep callback and then one
-** last time when the xFinal callback is invoked. ^(When no rows match
-** an aggregate query, the xStep() callback of the aggregate function
-** implementation is never called and xFinal() is called exactly once.
-** In those cases, sqlite3_aggregate_context() might be called for the
-** first time from within xFinal().)^
-**
-** ^The sqlite3_aggregate_context(C,N) routine returns a NULL pointer
-** when first called if N is less than or equal to zero or if a memory
-** allocate error occurs.
-**
-** ^(The amount of space allocated by sqlite3_aggregate_context(C,N) is
-** determined by the N parameter on first successful call. Changing the
-** value of N in subsequent call to sqlite3_aggregate_context() within
-** the same aggregate function instance will not resize the memory
-** allocation.)^ Within the xFinal callback, it is customary to set
-** N=0 in calls to sqlite3_aggregate_context(C,N) so that no
-** pointless memory allocations occur.
-**
-** ^SQLite automatically frees the memory allocated by
-** sqlite3_aggregate_context() when the aggregate query concludes.
-**
-** The first parameter must be a copy of the
-** [sqlite3_context | SQL function context] that is the first parameter
-** to the xStep or xFinal callback routine that implements the aggregate
-** function.
-**
-** This routine must be called from the same thread in which
-** the aggregate SQL function is running.
-*/
-SQLITE_API void *sqlite3_aggregate_context(sqlite3_context*, int nBytes);
-
-/*
-** CAPI3REF: User Data For Functions
-**
-** ^The sqlite3_user_data() interface returns a copy of
-** the pointer that was the pUserData parameter (the 5th parameter)
-** of the [sqlite3_create_function()]
-** and [sqlite3_create_function16()] routines that originally
-** registered the application defined function.
-**
-** This routine must be called from the same thread in which
-** the application-defined function is running.
-*/
-SQLITE_API void *sqlite3_user_data(sqlite3_context*);
-
-/*
-** CAPI3REF: Database Connection For Functions
-**
-** ^The sqlite3_context_db_handle() interface returns a copy of
-** the pointer to the [database connection] (the 1st parameter)
-** of the [sqlite3_create_function()]
-** and [sqlite3_create_function16()] routines that originally
-** registered the application defined function.
-*/
-SQLITE_API sqlite3 *sqlite3_context_db_handle(sqlite3_context*);
-
-/*
-** CAPI3REF: Function Auxiliary Data
-**
-** The following two functions may be used by scalar SQL functions to
-** associate metadata with argument values. If the same value is passed to
-** multiple invocations of the same SQL function during query execution, under
-** some circumstances the associated metadata may be preserved. This may
-** be used, for example, to add a regular-expression matching scalar
-** function. The compiled version of the regular expression is stored as
-** metadata associated with the SQL value passed as the regular expression
-** pattern. The compiled regular expression can be reused on multiple
-** invocations of the same function so that the original pattern string
-** does not need to be recompiled on each invocation.
-**
-** ^The sqlite3_get_auxdata() interface returns a pointer to the metadata
-** associated by the sqlite3_set_auxdata() function with the Nth argument
-** value to the application-defined function. ^If no metadata has been ever
-** been set for the Nth argument of the function, or if the corresponding
-** function parameter has changed since the meta-data was set,
-** then sqlite3_get_auxdata() returns a NULL pointer.
-**
-** ^The sqlite3_set_auxdata() interface saves the metadata
-** pointed to by its 3rd parameter as the metadata for the N-th
-** argument of the application-defined function. Subsequent
-** calls to sqlite3_get_auxdata() might return this data, if it has
-** not been destroyed.
-** ^If it is not NULL, SQLite will invoke the destructor
-** function given by the 4th parameter to sqlite3_set_auxdata() on
-** the metadata when the corresponding function parameter changes
-** or when the SQL statement completes, whichever comes first.
-**
-** SQLite is free to call the destructor and drop metadata on any
-** parameter of any function at any time. ^The only guarantee is that
-** the destructor will be called before the metadata is dropped.
-**
-** ^(In practice, metadata is preserved between function calls for
-** expressions that are constant at compile time. This includes literal
-** values and [parameters].)^
-**
-** These routines must be called from the same thread in which
-** the SQL function is running.
-*/
-SQLITE_API void *sqlite3_get_auxdata(sqlite3_context*, int N);
-SQLITE_API void sqlite3_set_auxdata(sqlite3_context*, int N, void*, void (*)(void*));
-
-
-/*
-** CAPI3REF: Constants Defining Special Destructor Behavior
-**
-** These are special values for the destructor that is passed in as the
-** final argument to routines like [sqlite3_result_blob()]. ^If the destructor
-** argument is SQLITE_STATIC, it means that the content pointer is constant
-** and will never change. It does not need to be destroyed. ^The
-** SQLITE_TRANSIENT value means that the content will likely change in
-** the near future and that SQLite should make its own private copy of
-** the content before returning.
-**
-** The typedef is necessary to work around problems in certain
-** C++ compilers. See ticket #2191.
-*/
-typedef void (*sqlite3_destructor_type)(void*);
-#define SQLITE_STATIC ((sqlite3_destructor_type)0)
-#define SQLITE_TRANSIENT ((sqlite3_destructor_type)-1)
-
-/*
-** CAPI3REF: Setting The Result Of An SQL Function
-**
-** These routines are used by the xFunc or xFinal callbacks that
-** implement SQL functions and aggregates. See
-** [sqlite3_create_function()] and [sqlite3_create_function16()]
-** for additional information.
-**
-** These functions work very much like the [parameter binding] family of
-** functions used to bind values to host parameters in prepared statements.
-** Refer to the [SQL parameter] documentation for additional information.
-**
-** ^The sqlite3_result_blob() interface sets the result from
-** an application-defined function to be the BLOB whose content is pointed
-** to by the second parameter and which is N bytes long where N is the
-** third parameter.
-**
-** ^The sqlite3_result_zeroblob() interfaces set the result of
-** the application-defined function to be a BLOB containing all zero
-** bytes and N bytes in size, where N is the value of the 2nd parameter.
-**
-** ^The sqlite3_result_double() interface sets the result from
-** an application-defined function to be a floating point value specified
-** by its 2nd argument.
-**
-** ^The sqlite3_result_error() and sqlite3_result_error16() functions
-** cause the implemented SQL function to throw an exception.
-** ^SQLite uses the string pointed to by the
-** 2nd parameter of sqlite3_result_error() or sqlite3_result_error16()
-** as the text of an error message. ^SQLite interprets the error
-** message string from sqlite3_result_error() as UTF-8. ^SQLite
-** interprets the string from sqlite3_result_error16() as UTF-16 in native
-** byte order. ^If the third parameter to sqlite3_result_error()
-** or sqlite3_result_error16() is negative then SQLite takes as the error
-** message all text up through the first zero character.
-** ^If the third parameter to sqlite3_result_error() or
-** sqlite3_result_error16() is non-negative then SQLite takes that many
-** bytes (not characters) from the 2nd parameter as the error message.
-** ^The sqlite3_result_error() and sqlite3_result_error16()
-** routines make a private copy of the error message text before
-** they return. Hence, the calling function can deallocate or
-** modify the text after they return without harm.
-** ^The sqlite3_result_error_code() function changes the error code
-** returned by SQLite as a result of an error in a function. ^By default,
-** the error code is SQLITE_ERROR. ^A subsequent call to sqlite3_result_error()
-** or sqlite3_result_error16() resets the error code to SQLITE_ERROR.
-**
-** ^The sqlite3_result_error_toobig() interface causes SQLite to throw an
-** error indicating that a string or BLOB is too long to represent.
-**
-** ^The sqlite3_result_error_nomem() interface causes SQLite to throw an
-** error indicating that a memory allocation failed.
-**
-** ^The sqlite3_result_int() interface sets the return value
-** of the application-defined function to be the 32-bit signed integer
-** value given in the 2nd argument.
-** ^The sqlite3_result_int64() interface sets the return value
-** of the application-defined function to be the 64-bit signed integer
-** value given in the 2nd argument.
-**
-** ^The sqlite3_result_null() interface sets the return value
-** of the application-defined function to be NULL.
-**
-** ^The sqlite3_result_text(), sqlite3_result_text16(),
-** sqlite3_result_text16le(), and sqlite3_result_text16be() interfaces
-** set the return value of the application-defined function to be
-** a text string which is represented as UTF-8, UTF-16 native byte order,
-** UTF-16 little endian, or UTF-16 big endian, respectively.
-** ^SQLite takes the text result from the application from
-** the 2nd parameter of the sqlite3_result_text* interfaces.
-** ^If the 3rd parameter to the sqlite3_result_text* interfaces
-** is negative, then SQLite takes result text from the 2nd parameter
-** through the first zero character.
-** ^If the 3rd parameter to the sqlite3_result_text* interfaces
-** is non-negative, then as many bytes (not characters) of the text
-** pointed to by the 2nd parameter are taken as the application-defined
-** function result. If the 3rd parameter is non-negative, then it
-** must be the byte offset into the string where the NUL terminator would
-** appear if the string where NUL terminated. If any NUL characters occur
-** in the string at a byte offset that is less than the value of the 3rd
-** parameter, then the resulting string will contain embedded NULs and the
-** result of expressions operating on strings with embedded NULs is undefined.
-** ^If the 4th parameter to the sqlite3_result_text* interfaces
-** or sqlite3_result_blob is a non-NULL pointer, then SQLite calls that
-** function as the destructor on the text or BLOB result when it has
-** finished using that result.
-** ^If the 4th parameter to the sqlite3_result_text* interfaces or to
-** sqlite3_result_blob is the special constant SQLITE_STATIC, then SQLite
-** assumes that the text or BLOB result is in constant space and does not
-** copy the content of the parameter nor call a destructor on the content
-** when it has finished using that result.
-** ^If the 4th parameter to the sqlite3_result_text* interfaces
-** or sqlite3_result_blob is the special constant SQLITE_TRANSIENT
-** then SQLite makes a copy of the result into space obtained from
-** from [sqlite3_malloc()] before it returns.
-**
-** ^The sqlite3_result_value() interface sets the result of
-** the application-defined function to be a copy the
-** [unprotected sqlite3_value] object specified by the 2nd parameter. ^The
-** sqlite3_result_value() interface makes a copy of the [sqlite3_value]
-** so that the [sqlite3_value] specified in the parameter may change or
-** be deallocated after sqlite3_result_value() returns without harm.
-** ^A [protected sqlite3_value] object may always be used where an
-** [unprotected sqlite3_value] object is required, so either
-** kind of [sqlite3_value] object can be used with this interface.
-**
-** If these routines are called from within the different thread
-** than the one containing the application-defined function that received
-** the [sqlite3_context] pointer, the results are undefined.
-*/
-SQLITE_API void sqlite3_result_blob(sqlite3_context*, const void*, int, void(*)(void*));
-SQLITE_API void sqlite3_result_double(sqlite3_context*, double);
-SQLITE_API void sqlite3_result_error(sqlite3_context*, const char*, int);
-SQLITE_API void sqlite3_result_error16(sqlite3_context*, const void*, int);
-SQLITE_API void sqlite3_result_error_toobig(sqlite3_context*);
-SQLITE_API void sqlite3_result_error_nomem(sqlite3_context*);
-SQLITE_API void sqlite3_result_error_code(sqlite3_context*, int);
-SQLITE_API void sqlite3_result_int(sqlite3_context*, int);
-SQLITE_API void sqlite3_result_int64(sqlite3_context*, sqlite3_int64);
-SQLITE_API void sqlite3_result_null(sqlite3_context*);
-SQLITE_API void sqlite3_result_text(sqlite3_context*, const char*, int, void(*)(void*));
-SQLITE_API void sqlite3_result_text16(sqlite3_context*, const void*, int, void(*)(void*));
-SQLITE_API void sqlite3_result_text16le(sqlite3_context*, const void*, int,void(*)(void*));
-SQLITE_API void sqlite3_result_text16be(sqlite3_context*, const void*, int,void(*)(void*));
-SQLITE_API void sqlite3_result_value(sqlite3_context*, sqlite3_value*);
-SQLITE_API void sqlite3_result_zeroblob(sqlite3_context*, int n);
-
-/*
-** CAPI3REF: Define New Collating Sequences
-**
-** ^These functions add, remove, or modify a [collation] associated
-** with the [database connection] specified as the first argument.
-**
-** ^The name of the collation is a UTF-8 string
-** for sqlite3_create_collation() and sqlite3_create_collation_v2()
-** and a UTF-16 string in native byte order for sqlite3_create_collation16().
-** ^Collation names that compare equal according to [sqlite3_strnicmp()] are
-** considered to be the same name.
-**
-** ^(The third argument (eTextRep) must be one of the constants:
-** <ul>
-** <li> [SQLITE_UTF8],
-** <li> [SQLITE_UTF16LE],
-** <li> [SQLITE_UTF16BE],
-** <li> [SQLITE_UTF16], or
-** <li> [SQLITE_UTF16_ALIGNED].
-** </ul>)^
-** ^The eTextRep argument determines the encoding of strings passed
-** to the collating function callback, xCallback.
-** ^The [SQLITE_UTF16] and [SQLITE_UTF16_ALIGNED] values for eTextRep
-** force strings to be UTF16 with native byte order.
-** ^The [SQLITE_UTF16_ALIGNED] value for eTextRep forces strings to begin
-** on an even byte address.
-**
-** ^The fourth argument, pArg, is an application data pointer that is passed
-** through as the first argument to the collating function callback.
-**
-** ^The fifth argument, xCallback, is a pointer to the collating function.
-** ^Multiple collating functions can be registered using the same name but
-** with different eTextRep parameters and SQLite will use whichever
-** function requires the least amount of data transformation.
-** ^If the xCallback argument is NULL then the collating function is
-** deleted. ^When all collating functions having the same name are deleted,
-** that collation is no longer usable.
-**
-** ^The collating function callback is invoked with a copy of the pArg
-** application data pointer and with two strings in the encoding specified
-** by the eTextRep argument. The collating function must return an
-** integer that is negative, zero, or positive
-** if the first string is less than, equal to, or greater than the second,
-** respectively. A collating function must always return the same answer
-** given the same inputs. If two or more collating functions are registered
-** to the same collation name (using different eTextRep values) then all
-** must give an equivalent answer when invoked with equivalent strings.
-** The collating function must obey the following properties for all
-** strings A, B, and C:
-**
-** <ol>
-** <li> If A==B then B==A.
-** <li> If A==B and B==C then A==C.
-** <li> If A&lt;B THEN B&gt;A.
-** <li> If A&lt;B and B&lt;C then A&lt;C.
-** </ol>
-**
-** If a collating function fails any of the above constraints and that
-** collating function is registered and used, then the behavior of SQLite
-** is undefined.
-**
-** ^The sqlite3_create_collation_v2() works like sqlite3_create_collation()
-** with the addition that the xDestroy callback is invoked on pArg when
-** the collating function is deleted.
-** ^Collating functions are deleted when they are overridden by later
-** calls to the collation creation functions or when the
-** [database connection] is closed using [sqlite3_close()].
-**
-** ^The xDestroy callback is <u>not</u> called if the
-** sqlite3_create_collation_v2() function fails. Applications that invoke
-** sqlite3_create_collation_v2() with a non-NULL xDestroy argument should
-** check the return code and dispose of the application data pointer
-** themselves rather than expecting SQLite to deal with it for them.
-** This is different from every other SQLite interface. The inconsistency
-** is unfortunate but cannot be changed without breaking backwards
-** compatibility.
-**
-** See also: [sqlite3_collation_needed()] and [sqlite3_collation_needed16()].
-*/
-SQLITE_API int sqlite3_create_collation(
- sqlite3*,
- const char *zName,
- int eTextRep,
- void *pArg,
- int(*xCompare)(void*,int,const void*,int,const void*)
-);
-SQLITE_API int sqlite3_create_collation_v2(
- sqlite3*,
- const char *zName,
- int eTextRep,
- void *pArg,
- int(*xCompare)(void*,int,const void*,int,const void*),
- void(*xDestroy)(void*)
-);
-SQLITE_API int sqlite3_create_collation16(
- sqlite3*,
- const void *zName,
- int eTextRep,
- void *pArg,
- int(*xCompare)(void*,int,const void*,int,const void*)
-);
-
-/*
-** CAPI3REF: Collation Needed Callbacks
-**
-** ^To avoid having to register all collation sequences before a database
-** can be used, a single callback function may be registered with the
-** [database connection] to be invoked whenever an undefined collation
-** sequence is required.
-**
-** ^If the function is registered using the sqlite3_collation_needed() API,
-** then it is passed the names of undefined collation sequences as strings
-** encoded in UTF-8. ^If sqlite3_collation_needed16() is used,
-** the names are passed as UTF-16 in machine native byte order.
-** ^A call to either function replaces the existing collation-needed callback.
-**
-** ^(When the callback is invoked, the first argument passed is a copy
-** of the second argument to sqlite3_collation_needed() or
-** sqlite3_collation_needed16(). The second argument is the database
-** connection. The third argument is one of [SQLITE_UTF8], [SQLITE_UTF16BE],
-** or [SQLITE_UTF16LE], indicating the most desirable form of the collation
-** sequence function required. The fourth parameter is the name of the
-** required collation sequence.)^
-**
-** The callback function should register the desired collation using
-** [sqlite3_create_collation()], [sqlite3_create_collation16()], or
-** [sqlite3_create_collation_v2()].
-*/
-SQLITE_API int sqlite3_collation_needed(
- sqlite3*,
- void*,
- void(*)(void*,sqlite3*,int eTextRep,const char*)
-);
-SQLITE_API int sqlite3_collation_needed16(
- sqlite3*,
- void*,
- void(*)(void*,sqlite3*,int eTextRep,const void*)
-);
-
-#ifdef SQLITE_HAS_CODEC
-/*
-** Specify the key for an encrypted database. This routine should be
-** called right after sqlite3_open().
-**
-** The code to implement this API is not available in the public release
-** of SQLite.
-*/
-SQLITE_API int sqlite3_key(
- sqlite3 *db, /* Database to be rekeyed */
- const void *pKey, int nKey /* The key */
-);
-
-/*
-** Change the key on an open database. If the current database is not
-** encrypted, this routine will encrypt it. If pNew==0 or nNew==0, the
-** database is decrypted.
-**
-** The code to implement this API is not available in the public release
-** of SQLite.
-*/
-SQLITE_API int sqlite3_rekey(
- sqlite3 *db, /* Database to be rekeyed */
- const void *pKey, int nKey /* The new key */
-);
-
-/*
-** Specify the activation key for a SEE database. Unless
-** activated, none of the SEE routines will work.
-*/
-SQLITE_API void sqlite3_activate_see(
- const char *zPassPhrase /* Activation phrase */
-);
-#endif
-
-#ifdef SQLITE_ENABLE_CEROD
-/*
-** Specify the activation key for a CEROD database. Unless
-** activated, none of the CEROD routines will work.
-*/
-SQLITE_API void sqlite3_activate_cerod(
- const char *zPassPhrase /* Activation phrase */
-);
-#endif
-
-/*
-** CAPI3REF: Suspend Execution For A Short Time
-**
-** The sqlite3_sleep() function causes the current thread to suspend execution
-** for at least a number of milliseconds specified in its parameter.
-**
-** If the operating system does not support sleep requests with
-** millisecond time resolution, then the time will be rounded up to
-** the nearest second. The number of milliseconds of sleep actually
-** requested from the operating system is returned.
-**
-** ^SQLite implements this interface by calling the xSleep()
-** method of the default [sqlite3_vfs] object. If the xSleep() method
-** of the default VFS is not implemented correctly, or not implemented at
-** all, then the behavior of sqlite3_sleep() may deviate from the description
-** in the previous paragraphs.
-*/
-SQLITE_API int sqlite3_sleep(int);
-
-/*
-** CAPI3REF: Name Of The Folder Holding Temporary Files
-**
-** ^(If this global variable is made to point to a string which is
-** the name of a folder (a.k.a. directory), then all temporary files
-** created by SQLite when using a built-in [sqlite3_vfs | VFS]
-** will be placed in that directory.)^ ^If this variable
-** is a NULL pointer, then SQLite performs a search for an appropriate
-** temporary file directory.
-**
-** It is not safe to read or modify this variable in more than one
-** thread at a time. It is not safe to read or modify this variable
-** if a [database connection] is being used at the same time in a separate
-** thread.
-** It is intended that this variable be set once
-** as part of process initialization and before any SQLite interface
-** routines have been called and that this variable remain unchanged
-** thereafter.
-**
-** ^The [temp_store_directory pragma] may modify this variable and cause
-** it to point to memory obtained from [sqlite3_malloc]. ^Furthermore,
-** the [temp_store_directory pragma] always assumes that any string
-** that this variable points to is held in memory obtained from
-** [sqlite3_malloc] and the pragma may attempt to free that memory
-** using [sqlite3_free].
-** Hence, if this variable is modified directly, either it should be
-** made NULL or made to point to memory obtained from [sqlite3_malloc]
-** or else the use of the [temp_store_directory pragma] should be avoided.
-**
-** <b>Note to Windows Runtime users:</b> The temporary directory must be set
-** prior to calling [sqlite3_open] or [sqlite3_open_v2]. Otherwise, various
-** features that require the use of temporary files may fail. Here is an
-** example of how to do this using C++ with the Windows Runtime:
-**
-** <blockquote><pre>
-** LPCWSTR zPath = Windows::Storage::ApplicationData::Current->
-** &nbsp; TemporaryFolder->Path->Data();
-** char zPathBuf&#91;MAX_PATH + 1&#93;;
-** memset(zPathBuf, 0, sizeof(zPathBuf));
-** WideCharToMultiByte(CP_UTF8, 0, zPath, -1, zPathBuf, sizeof(zPathBuf),
-** &nbsp; NULL, NULL);
-** sqlite3_temp_directory = sqlite3_mprintf("%s", zPathBuf);
-** </pre></blockquote>
-*/
-SQLITE_API char *sqlite3_temp_directory;
-
-/*
-** CAPI3REF: Name Of The Folder Holding Database Files
-**
-** ^(If this global variable is made to point to a string which is
-** the name of a folder (a.k.a. directory), then all database files
-** specified with a relative pathname and created or accessed by
-** SQLite when using a built-in windows [sqlite3_vfs | VFS] will be assumed
-** to be relative to that directory.)^ ^If this variable is a NULL
-** pointer, then SQLite assumes that all database files specified
-** with a relative pathname are relative to the current directory
-** for the process. Only the windows VFS makes use of this global
-** variable; it is ignored by the unix VFS.
-**
-** Changing the value of this variable while a database connection is
-** open can result in a corrupt database.
-**
-** It is not safe to read or modify this variable in more than one
-** thread at a time. It is not safe to read or modify this variable
-** if a [database connection] is being used at the same time in a separate
-** thread.
-** It is intended that this variable be set once
-** as part of process initialization and before any SQLite interface
-** routines have been called and that this variable remain unchanged
-** thereafter.
-**
-** ^The [data_store_directory pragma] may modify this variable and cause
-** it to point to memory obtained from [sqlite3_malloc]. ^Furthermore,
-** the [data_store_directory pragma] always assumes that any string
-** that this variable points to is held in memory obtained from
-** [sqlite3_malloc] and the pragma may attempt to free that memory
-** using [sqlite3_free].
-** Hence, if this variable is modified directly, either it should be
-** made NULL or made to point to memory obtained from [sqlite3_malloc]
-** or else the use of the [data_store_directory pragma] should be avoided.
-*/
-SQLITE_API char *sqlite3_data_directory;
-
-/*
-** CAPI3REF: Test For Auto-Commit Mode
-** KEYWORDS: {autocommit mode}
-**
-** ^The sqlite3_get_autocommit() interface returns non-zero or
-** zero if the given database connection is or is not in autocommit mode,
-** respectively. ^Autocommit mode is on by default.
-** ^Autocommit mode is disabled by a [BEGIN] statement.
-** ^Autocommit mode is re-enabled by a [COMMIT] or [ROLLBACK].
-**
-** If certain kinds of errors occur on a statement within a multi-statement
-** transaction (errors including [SQLITE_FULL], [SQLITE_IOERR],
-** [SQLITE_NOMEM], [SQLITE_BUSY], and [SQLITE_INTERRUPT]) then the
-** transaction might be rolled back automatically. The only way to
-** find out whether SQLite automatically rolled back the transaction after
-** an error is to use this function.
-**
-** If another thread changes the autocommit status of the database
-** connection while this routine is running, then the return value
-** is undefined.
-*/
-SQLITE_API int sqlite3_get_autocommit(sqlite3*);
-
-/*
-** CAPI3REF: Find The Database Handle Of A Prepared Statement
-**
-** ^The sqlite3_db_handle interface returns the [database connection] handle
-** to which a [prepared statement] belongs. ^The [database connection]
-** returned by sqlite3_db_handle is the same [database connection]
-** that was the first argument
-** to the [sqlite3_prepare_v2()] call (or its variants) that was used to
-** create the statement in the first place.
-*/
-SQLITE_API sqlite3 *sqlite3_db_handle(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Return The Filename For A Database Connection
-**
-** ^The sqlite3_db_filename(D,N) interface returns a pointer to a filename
-** associated with database N of connection D. ^The main database file
-** has the name "main". If there is no attached database N on the database
-** connection D, or if database N is a temporary or in-memory database, then
-** a NULL pointer is returned.
-**
-** ^The filename returned by this function is the output of the
-** xFullPathname method of the [VFS]. ^In other words, the filename
-** will be an absolute pathname, even if the filename used
-** to open the database originally was a URI or relative pathname.
-*/
-SQLITE_API const char *sqlite3_db_filename(sqlite3 *db, const char *zDbName);
-
-/*
-** CAPI3REF: Determine if a database is read-only
-**
-** ^The sqlite3_db_readonly(D,N) interface returns 1 if the database N
-** of connection D is read-only, 0 if it is read/write, or -1 if N is not
-** the name of a database on connection D.
-*/
-SQLITE_API int sqlite3_db_readonly(sqlite3 *db, const char *zDbName);
-
-/*
-** CAPI3REF: Find the next prepared statement
-**
-** ^This interface returns a pointer to the next [prepared statement] after
-** pStmt associated with the [database connection] pDb. ^If pStmt is NULL
-** then this interface returns a pointer to the first prepared statement
-** associated with the database connection pDb. ^If no prepared statement
-** satisfies the conditions of this routine, it returns NULL.
-**
-** The [database connection] pointer D in a call to
-** [sqlite3_next_stmt(D,S)] must refer to an open database
-** connection and in particular must not be a NULL pointer.
-*/
-SQLITE_API sqlite3_stmt *sqlite3_next_stmt(sqlite3 *pDb, sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Commit And Rollback Notification Callbacks
-**
-** ^The sqlite3_commit_hook() interface registers a callback
-** function to be invoked whenever a transaction is [COMMIT | committed].
-** ^Any callback set by a previous call to sqlite3_commit_hook()
-** for the same database connection is overridden.
-** ^The sqlite3_rollback_hook() interface registers a callback
-** function to be invoked whenever a transaction is [ROLLBACK | rolled back].
-** ^Any callback set by a previous call to sqlite3_rollback_hook()
-** for the same database connection is overridden.
-** ^The pArg argument is passed through to the callback.
-** ^If the callback on a commit hook function returns non-zero,
-** then the commit is converted into a rollback.
-**
-** ^The sqlite3_commit_hook(D,C,P) and sqlite3_rollback_hook(D,C,P) functions
-** return the P argument from the previous call of the same function
-** on the same [database connection] D, or NULL for
-** the first call for each function on D.
-**
-** The commit and rollback hook callbacks are not reentrant.
-** The callback implementation must not do anything that will modify
-** the database connection that invoked the callback. Any actions
-** to modify the database connection must be deferred until after the
-** completion of the [sqlite3_step()] call that triggered the commit
-** or rollback hook in the first place.
-** Note that running any other SQL statements, including SELECT statements,
-** or merely calling [sqlite3_prepare_v2()] and [sqlite3_step()] will modify
-** the database connections for the meaning of "modify" in this paragraph.
-**
-** ^Registering a NULL function disables the callback.
-**
-** ^When the commit hook callback routine returns zero, the [COMMIT]
-** operation is allowed to continue normally. ^If the commit hook
-** returns non-zero, then the [COMMIT] is converted into a [ROLLBACK].
-** ^The rollback hook is invoked on a rollback that results from a commit
-** hook returning non-zero, just as it would be with any other rollback.
-**
-** ^For the purposes of this API, a transaction is said to have been
-** rolled back if an explicit "ROLLBACK" statement is executed, or
-** an error or constraint causes an implicit rollback to occur.
-** ^The rollback callback is not invoked if a transaction is
-** automatically rolled back because the database connection is closed.
-**
-** See also the [sqlite3_update_hook()] interface.
-*/
-SQLITE_API void *sqlite3_commit_hook(sqlite3*, int(*)(void*), void*);
-SQLITE_API void *sqlite3_rollback_hook(sqlite3*, void(*)(void *), void*);
-
-/*
-** CAPI3REF: Data Change Notification Callbacks
-**
-** ^The sqlite3_update_hook() interface registers a callback function
-** with the [database connection] identified by the first argument
-** to be invoked whenever a row is updated, inserted or deleted.
-** ^Any callback set by a previous call to this function
-** for the same database connection is overridden.
-**
-** ^The second argument is a pointer to the function to invoke when a
-** row is updated, inserted or deleted.
-** ^The first argument to the callback is a copy of the third argument
-** to sqlite3_update_hook().
-** ^The second callback argument is one of [SQLITE_INSERT], [SQLITE_DELETE],
-** or [SQLITE_UPDATE], depending on the operation that caused the callback
-** to be invoked.
-** ^The third and fourth arguments to the callback contain pointers to the
-** database and table name containing the affected row.
-** ^The final callback parameter is the [rowid] of the row.
-** ^In the case of an update, this is the [rowid] after the update takes place.
-**
-** ^(The update hook is not invoked when internal system tables are
-** modified (i.e. sqlite_master and sqlite_sequence).)^
-**
-** ^In the current implementation, the update hook
-** is not invoked when duplication rows are deleted because of an
-** [ON CONFLICT | ON CONFLICT REPLACE] clause. ^Nor is the update hook
-** invoked when rows are deleted using the [truncate optimization].
-** The exceptions defined in this paragraph might change in a future
-** release of SQLite.
-**
-** The update hook implementation must not do anything that will modify
-** the database connection that invoked the update hook. Any actions
-** to modify the database connection must be deferred until after the
-** completion of the [sqlite3_step()] call that triggered the update hook.
-** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their
-** database connections for the meaning of "modify" in this paragraph.
-**
-** ^The sqlite3_update_hook(D,C,P) function
-** returns the P argument from the previous call
-** on the same [database connection] D, or NULL for
-** the first call on D.
-**
-** See also the [sqlite3_commit_hook()] and [sqlite3_rollback_hook()]
-** interfaces.
-*/
-SQLITE_API void *sqlite3_update_hook(
- sqlite3*,
- void(*)(void *,int ,char const *,char const *,sqlite3_int64),
- void*
-);
-
-/*
-** CAPI3REF: Enable Or Disable Shared Pager Cache
-**
-** ^(This routine enables or disables the sharing of the database cache
-** and schema data structures between [database connection | connections]
-** to the same database. Sharing is enabled if the argument is true
-** and disabled if the argument is false.)^
-**
-** ^Cache sharing is enabled and disabled for an entire process.
-** This is a change as of SQLite version 3.5.0. In prior versions of SQLite,
-** sharing was enabled or disabled for each thread separately.
-**
-** ^(The cache sharing mode set by this interface effects all subsequent
-** calls to [sqlite3_open()], [sqlite3_open_v2()], and [sqlite3_open16()].
-** Existing database connections continue use the sharing mode
-** that was in effect at the time they were opened.)^
-**
-** ^(This routine returns [SQLITE_OK] if shared cache was enabled or disabled
-** successfully. An [error code] is returned otherwise.)^
-**
-** ^Shared cache is disabled by default. But this might change in
-** future releases of SQLite. Applications that care about shared
-** cache setting should set it explicitly.
-**
-** This interface is threadsafe on processors where writing a
-** 32-bit integer is atomic.
-**
-** See Also: [SQLite Shared-Cache Mode]
-*/
-SQLITE_API int sqlite3_enable_shared_cache(int);
-
-/*
-** CAPI3REF: Attempt To Free Heap Memory
-**
-** ^The sqlite3_release_memory() interface attempts to free N bytes
-** of heap memory by deallocating non-essential memory allocations
-** held by the database library. Memory used to cache database
-** pages to improve performance is an example of non-essential memory.
-** ^sqlite3_release_memory() returns the number of bytes actually freed,
-** which might be more or less than the amount requested.
-** ^The sqlite3_release_memory() routine is a no-op returning zero
-** if SQLite is not compiled with [SQLITE_ENABLE_MEMORY_MANAGEMENT].
-**
-** See also: [sqlite3_db_release_memory()]
-*/
-SQLITE_API int sqlite3_release_memory(int);
-
-/*
-** CAPI3REF: Free Memory Used By A Database Connection
-**
-** ^The sqlite3_db_release_memory(D) interface attempts to free as much heap
-** memory as possible from database connection D. Unlike the
-** [sqlite3_release_memory()] interface, this interface is effect even
-** when then [SQLITE_ENABLE_MEMORY_MANAGEMENT] compile-time option is
-** omitted.
-**
-** See also: [sqlite3_release_memory()]
-*/
-SQLITE_API int sqlite3_db_release_memory(sqlite3*);
-
-/*
-** CAPI3REF: Impose A Limit On Heap Size
-**
-** ^The sqlite3_soft_heap_limit64() interface sets and/or queries the
-** soft limit on the amount of heap memory that may be allocated by SQLite.
-** ^SQLite strives to keep heap memory utilization below the soft heap
-** limit by reducing the number of pages held in the page cache
-** as heap memory usages approaches the limit.
-** ^The soft heap limit is "soft" because even though SQLite strives to stay
-** below the limit, it will exceed the limit rather than generate
-** an [SQLITE_NOMEM] error. In other words, the soft heap limit
-** is advisory only.
-**
-** ^The return value from sqlite3_soft_heap_limit64() is the size of
-** the soft heap limit prior to the call, or negative in the case of an
-** error. ^If the argument N is negative
-** then no change is made to the soft heap limit. Hence, the current
-** size of the soft heap limit can be determined by invoking
-** sqlite3_soft_heap_limit64() with a negative argument.
-**
-** ^If the argument N is zero then the soft heap limit is disabled.
-**
-** ^(The soft heap limit is not enforced in the current implementation
-** if one or more of following conditions are true:
-**
-** <ul>
-** <li> The soft heap limit is set to zero.
-** <li> Memory accounting is disabled using a combination of the
-** [sqlite3_config]([SQLITE_CONFIG_MEMSTATUS],...) start-time option and
-** the [SQLITE_DEFAULT_MEMSTATUS] compile-time option.
-** <li> An alternative page cache implementation is specified using
-** [sqlite3_config]([SQLITE_CONFIG_PCACHE2],...).
-** <li> The page cache allocates from its own memory pool supplied
-** by [sqlite3_config]([SQLITE_CONFIG_PAGECACHE],...) rather than
-** from the heap.
-** </ul>)^
-**
-** Beginning with SQLite version 3.7.3, the soft heap limit is enforced
-** regardless of whether or not the [SQLITE_ENABLE_MEMORY_MANAGEMENT]
-** compile-time option is invoked. With [SQLITE_ENABLE_MEMORY_MANAGEMENT],
-** the soft heap limit is enforced on every memory allocation. Without
-** [SQLITE_ENABLE_MEMORY_MANAGEMENT], the soft heap limit is only enforced
-** when memory is allocated by the page cache. Testing suggests that because
-** the page cache is the predominate memory user in SQLite, most
-** applications will achieve adequate soft heap limit enforcement without
-** the use of [SQLITE_ENABLE_MEMORY_MANAGEMENT].
-**
-** The circumstances under which SQLite will enforce the soft heap limit may
-** changes in future releases of SQLite.
-*/
-SQLITE_API sqlite3_int64 sqlite3_soft_heap_limit64(sqlite3_int64 N);
-
-/*
-** CAPI3REF: Deprecated Soft Heap Limit Interface
-** DEPRECATED
-**
-** This is a deprecated version of the [sqlite3_soft_heap_limit64()]
-** interface. This routine is provided for historical compatibility
-** only. All new applications should use the
-** [sqlite3_soft_heap_limit64()] interface rather than this one.
-*/
-SQLITE_API SQLITE_DEPRECATED void sqlite3_soft_heap_limit(int N);
-
-
-/*
-** CAPI3REF: Extract Metadata About A Column Of A Table
-**
-** ^This routine returns metadata about a specific column of a specific
-** database table accessible using the [database connection] handle
-** passed as the first function argument.
-**
-** ^The column is identified by the second, third and fourth parameters to
-** this function. ^The second parameter is either the name of the database
-** (i.e. "main", "temp", or an attached database) containing the specified
-** table or NULL. ^If it is NULL, then all attached databases are searched
-** for the table using the same algorithm used by the database engine to
-** resolve unqualified table references.
-**
-** ^The third and fourth parameters to this function are the table and column
-** name of the desired column, respectively. Neither of these parameters
-** may be NULL.
-**
-** ^Metadata is returned by writing to the memory locations passed as the 5th
-** and subsequent parameters to this function. ^Any of these arguments may be
-** NULL, in which case the corresponding element of metadata is omitted.
-**
-** ^(<blockquote>
-** <table border="1">
-** <tr><th> Parameter <th> Output<br>Type <th> Description
-**
-** <tr><td> 5th <td> const char* <td> Data type
-** <tr><td> 6th <td> const char* <td> Name of default collation sequence
-** <tr><td> 7th <td> int <td> True if column has a NOT NULL constraint
-** <tr><td> 8th <td> int <td> True if column is part of the PRIMARY KEY
-** <tr><td> 9th <td> int <td> True if column is [AUTOINCREMENT]
-** </table>
-** </blockquote>)^
-**
-** ^The memory pointed to by the character pointers returned for the
-** declaration type and collation sequence is valid only until the next
-** call to any SQLite API function.
-**
-** ^If the specified table is actually a view, an [error code] is returned.
-**
-** ^If the specified column is "rowid", "oid" or "_rowid_" and an
-** [INTEGER PRIMARY KEY] column has been explicitly declared, then the output
-** parameters are set for the explicitly declared column. ^(If there is no
-** explicitly declared [INTEGER PRIMARY KEY] column, then the output
-** parameters are set as follows:
-**
-** <pre>
-** data type: "INTEGER"
-** collation sequence: "BINARY"
-** not null: 0
-** primary key: 1
-** auto increment: 0
-** </pre>)^
-**
-** ^(This function may load one or more schemas from database files. If an
-** error occurs during this process, or if the requested table or column
-** cannot be found, an [error code] is returned and an error message left
-** in the [database connection] (to be retrieved using sqlite3_errmsg()).)^
-**
-** ^This API is only available if the library was compiled with the
-** [SQLITE_ENABLE_COLUMN_METADATA] C-preprocessor symbol defined.
-*/
-SQLITE_API int sqlite3_table_column_metadata(
- sqlite3 *db, /* Connection handle */
- const char *zDbName, /* Database name or NULL */
- const char *zTableName, /* Table name */
- const char *zColumnName, /* Column name */
- char const **pzDataType, /* OUTPUT: Declared data type */
- char const **pzCollSeq, /* OUTPUT: Collation sequence name */
- int *pNotNull, /* OUTPUT: True if NOT NULL constraint exists */
- int *pPrimaryKey, /* OUTPUT: True if column part of PK */
- int *pAutoinc /* OUTPUT: True if column is auto-increment */
-);
-
-/*
-** CAPI3REF: Load An Extension
-**
-** ^This interface loads an SQLite extension library from the named file.
-**
-** ^The sqlite3_load_extension() interface attempts to load an
-** SQLite extension library contained in the file zFile.
-**
-** ^The entry point is zProc.
-** ^zProc may be 0, in which case the name of the entry point
-** defaults to "sqlite3_extension_init".
-** ^The sqlite3_load_extension() interface returns
-** [SQLITE_OK] on success and [SQLITE_ERROR] if something goes wrong.
-** ^If an error occurs and pzErrMsg is not 0, then the
-** [sqlite3_load_extension()] interface shall attempt to
-** fill *pzErrMsg with error message text stored in memory
-** obtained from [sqlite3_malloc()]. The calling function
-** should free this memory by calling [sqlite3_free()].
-**
-** ^Extension loading must be enabled using
-** [sqlite3_enable_load_extension()] prior to calling this API,
-** otherwise an error will be returned.
-**
-** See also the [load_extension() SQL function].
-*/
-SQLITE_API int sqlite3_load_extension(
- sqlite3 *db, /* Load the extension into this database connection */
- const char *zFile, /* Name of the shared library containing extension */
- const char *zProc, /* Entry point. Derived from zFile if 0 */
- char **pzErrMsg /* Put error message here if not 0 */
-);
-
-/*
-** CAPI3REF: Enable Or Disable Extension Loading
-**
-** ^So as not to open security holes in older applications that are
-** unprepared to deal with extension loading, and as a means of disabling
-** extension loading while evaluating user-entered SQL, the following API
-** is provided to turn the [sqlite3_load_extension()] mechanism on and off.
-**
-** ^Extension loading is off by default. See ticket #1863.
-** ^Call the sqlite3_enable_load_extension() routine with onoff==1
-** to turn extension loading on and call it with onoff==0 to turn
-** it back off again.
-*/
-SQLITE_API int sqlite3_enable_load_extension(sqlite3 *db, int onoff);
-
-/*
-** CAPI3REF: Automatically Load Statically Linked Extensions
-**
-** ^This interface causes the xEntryPoint() function to be invoked for
-** each new [database connection] that is created. The idea here is that
-** xEntryPoint() is the entry point for a statically linked SQLite extension
-** that is to be automatically loaded into all new database connections.
-**
-** ^(Even though the function prototype shows that xEntryPoint() takes
-** no arguments and returns void, SQLite invokes xEntryPoint() with three
-** arguments and expects and integer result as if the signature of the
-** entry point where as follows:
-**
-** <blockquote><pre>
-** &nbsp; int xEntryPoint(
-** &nbsp; sqlite3 *db,
-** &nbsp; const char **pzErrMsg,
-** &nbsp; const struct sqlite3_api_routines *pThunk
-** &nbsp; );
-** </pre></blockquote>)^
-**
-** If the xEntryPoint routine encounters an error, it should make *pzErrMsg
-** point to an appropriate error message (obtained from [sqlite3_mprintf()])
-** and return an appropriate [error code]. ^SQLite ensures that *pzErrMsg
-** is NULL before calling the xEntryPoint(). ^SQLite will invoke
-** [sqlite3_free()] on *pzErrMsg after xEntryPoint() returns. ^If any
-** xEntryPoint() returns an error, the [sqlite3_open()], [sqlite3_open16()],
-** or [sqlite3_open_v2()] call that provoked the xEntryPoint() will fail.
-**
-** ^Calling sqlite3_auto_extension(X) with an entry point X that is already
-** on the list of automatic extensions is a harmless no-op. ^No entry point
-** will be called more than once for each database connection that is opened.
-**
-** See also: [sqlite3_reset_auto_extension()].
-*/
-SQLITE_API int sqlite3_auto_extension(void (*xEntryPoint)(void));
-
-/*
-** CAPI3REF: Reset Automatic Extension Loading
-**
-** ^This interface disables all automatic extensions previously
-** registered using [sqlite3_auto_extension()].
-*/
-SQLITE_API void sqlite3_reset_auto_extension(void);
-
-/*
-** The interface to the virtual-table mechanism is currently considered
-** to be experimental. The interface might change in incompatible ways.
-** If this is a problem for you, do not use the interface at this time.
-**
-** When the virtual-table mechanism stabilizes, we will declare the
-** interface fixed, support it indefinitely, and remove this comment.
-*/
-
-/*
-** Structures used by the virtual table interface
-*/
-typedef struct sqlite3_vtab sqlite3_vtab;
-typedef struct sqlite3_index_info sqlite3_index_info;
-typedef struct sqlite3_vtab_cursor sqlite3_vtab_cursor;
-typedef struct sqlite3_module sqlite3_module;
-
-/*
-** CAPI3REF: Virtual Table Object
-** KEYWORDS: sqlite3_module {virtual table module}
-**
-** This structure, sometimes called a "virtual table module",
-** defines the implementation of a [virtual tables].
-** This structure consists mostly of methods for the module.
-**
-** ^A virtual table module is created by filling in a persistent
-** instance of this structure and passing a pointer to that instance
-** to [sqlite3_create_module()] or [sqlite3_create_module_v2()].
-** ^The registration remains valid until it is replaced by a different
-** module or until the [database connection] closes. The content
-** of this structure must not change while it is registered with
-** any database connection.
-*/
-struct sqlite3_module {
- int iVersion;
- int (*xCreate)(sqlite3*, void *pAux,
- int argc, const char *const*argv,
- sqlite3_vtab **ppVTab, char**);
- int (*xConnect)(sqlite3*, void *pAux,
- int argc, const char *const*argv,
- sqlite3_vtab **ppVTab, char**);
- int (*xBestIndex)(sqlite3_vtab *pVTab, sqlite3_index_info*);
- int (*xDisconnect)(sqlite3_vtab *pVTab);
- int (*xDestroy)(sqlite3_vtab *pVTab);
- int (*xOpen)(sqlite3_vtab *pVTab, sqlite3_vtab_cursor **ppCursor);
- int (*xClose)(sqlite3_vtab_cursor*);
- int (*xFilter)(sqlite3_vtab_cursor*, int idxNum, const char *idxStr,
- int argc, sqlite3_value **argv);
- int (*xNext)(sqlite3_vtab_cursor*);
- int (*xEof)(sqlite3_vtab_cursor*);
- int (*xColumn)(sqlite3_vtab_cursor*, sqlite3_context*, int);
- int (*xRowid)(sqlite3_vtab_cursor*, sqlite3_int64 *pRowid);
- int (*xUpdate)(sqlite3_vtab *, int, sqlite3_value **, sqlite3_int64 *);
- int (*xBegin)(sqlite3_vtab *pVTab);
- int (*xSync)(sqlite3_vtab *pVTab);
- int (*xCommit)(sqlite3_vtab *pVTab);
- int (*xRollback)(sqlite3_vtab *pVTab);
- int (*xFindFunction)(sqlite3_vtab *pVtab, int nArg, const char *zName,
- void (**pxFunc)(sqlite3_context*,int,sqlite3_value**),
- void **ppArg);
- int (*xRename)(sqlite3_vtab *pVtab, const char *zNew);
- /* The methods above are in version 1 of the sqlite_module object. Those
- ** below are for version 2 and greater. */
- int (*xSavepoint)(sqlite3_vtab *pVTab, int);
- int (*xRelease)(sqlite3_vtab *pVTab, int);
- int (*xRollbackTo)(sqlite3_vtab *pVTab, int);
-};
-
-/*
-** CAPI3REF: Virtual Table Indexing Information
-** KEYWORDS: sqlite3_index_info
-**
-** The sqlite3_index_info structure and its substructures is used as part
-** of the [virtual table] interface to
-** pass information into and receive the reply from the [xBestIndex]
-** method of a [virtual table module]. The fields under **Inputs** are the
-** inputs to xBestIndex and are read-only. xBestIndex inserts its
-** results into the **Outputs** fields.
-**
-** ^(The aConstraint[] array records WHERE clause constraints of the form:
-**
-** <blockquote>column OP expr</blockquote>
-**
-** where OP is =, &lt;, &lt;=, &gt;, or &gt;=.)^ ^(The particular operator is
-** stored in aConstraint[].op using one of the
-** [SQLITE_INDEX_CONSTRAINT_EQ | SQLITE_INDEX_CONSTRAINT_ values].)^
-** ^(The index of the column is stored in
-** aConstraint[].iColumn.)^ ^(aConstraint[].usable is TRUE if the
-** expr on the right-hand side can be evaluated (and thus the constraint
-** is usable) and false if it cannot.)^
-**
-** ^The optimizer automatically inverts terms of the form "expr OP column"
-** and makes other simplifications to the WHERE clause in an attempt to
-** get as many WHERE clause terms into the form shown above as possible.
-** ^The aConstraint[] array only reports WHERE clause terms that are
-** relevant to the particular virtual table being queried.
-**
-** ^Information about the ORDER BY clause is stored in aOrderBy[].
-** ^Each term of aOrderBy records a column of the ORDER BY clause.
-**
-** The [xBestIndex] method must fill aConstraintUsage[] with information
-** about what parameters to pass to xFilter. ^If argvIndex>0 then
-** the right-hand side of the corresponding aConstraint[] is evaluated
-** and becomes the argvIndex-th entry in argv. ^(If aConstraintUsage[].omit
-** is true, then the constraint is assumed to be fully handled by the
-** virtual table and is not checked again by SQLite.)^
-**
-** ^The idxNum and idxPtr values are recorded and passed into the
-** [xFilter] method.
-** ^[sqlite3_free()] is used to free idxPtr if and only if
-** needToFreeIdxPtr is true.
-**
-** ^The orderByConsumed means that output from [xFilter]/[xNext] will occur in
-** the correct order to satisfy the ORDER BY clause so that no separate
-** sorting step is required.
-**
-** ^The estimatedCost value is an estimate of the cost of doing the
-** particular lookup. A full scan of a table with N entries should have
-** a cost of N. A binary search of a table of N entries should have a
-** cost of approximately log(N).
-*/
-struct sqlite3_index_info {
- /* Inputs */
- int nConstraint; /* Number of entries in aConstraint */
- struct sqlite3_index_constraint {
- int iColumn; /* Column on left-hand side of constraint */
- unsigned char op; /* Constraint operator */
- unsigned char usable; /* True if this constraint is usable */
- int iTermOffset; /* Used internally - xBestIndex should ignore */
- } *aConstraint; /* Table of WHERE clause constraints */
- int nOrderBy; /* Number of terms in the ORDER BY clause */
- struct sqlite3_index_orderby {
- int iColumn; /* Column number */
- unsigned char desc; /* True for DESC. False for ASC. */
- } *aOrderBy; /* The ORDER BY clause */
- /* Outputs */
- struct sqlite3_index_constraint_usage {
- int argvIndex; /* if >0, constraint is part of argv to xFilter */
- unsigned char omit; /* Do not code a test for this constraint */
- } *aConstraintUsage;
- int idxNum; /* Number used to identify the index */
- char *idxStr; /* String, possibly obtained from sqlite3_malloc */
- int needToFreeIdxStr; /* Free idxStr using sqlite3_free() if true */
- int orderByConsumed; /* True if output is already ordered */
- double estimatedCost; /* Estimated cost of using this index */
-};
-
-/*
-** CAPI3REF: Virtual Table Constraint Operator Codes
-**
-** These macros defined the allowed values for the
-** [sqlite3_index_info].aConstraint[].op field. Each value represents
-** an operator that is part of a constraint term in the wHERE clause of
-** a query that uses a [virtual table].
-*/
-#define SQLITE_INDEX_CONSTRAINT_EQ 2
-#define SQLITE_INDEX_CONSTRAINT_GT 4
-#define SQLITE_INDEX_CONSTRAINT_LE 8
-#define SQLITE_INDEX_CONSTRAINT_LT 16
-#define SQLITE_INDEX_CONSTRAINT_GE 32
-#define SQLITE_INDEX_CONSTRAINT_MATCH 64
-
-/*
-** CAPI3REF: Register A Virtual Table Implementation
-**
-** ^These routines are used to register a new [virtual table module] name.
-** ^Module names must be registered before
-** creating a new [virtual table] using the module and before using a
-** preexisting [virtual table] for the module.
-**
-** ^The module name is registered on the [database connection] specified
-** by the first parameter. ^The name of the module is given by the
-** second parameter. ^The third parameter is a pointer to
-** the implementation of the [virtual table module]. ^The fourth
-** parameter is an arbitrary client data pointer that is passed through
-** into the [xCreate] and [xConnect] methods of the virtual table module
-** when a new virtual table is be being created or reinitialized.
-**
-** ^The sqlite3_create_module_v2() interface has a fifth parameter which
-** is a pointer to a destructor for the pClientData. ^SQLite will
-** invoke the destructor function (if it is not NULL) when SQLite
-** no longer needs the pClientData pointer. ^The destructor will also
-** be invoked if the call to sqlite3_create_module_v2() fails.
-** ^The sqlite3_create_module()
-** interface is equivalent to sqlite3_create_module_v2() with a NULL
-** destructor.
-*/
-SQLITE_API int sqlite3_create_module(
- sqlite3 *db, /* SQLite connection to register module with */
- const char *zName, /* Name of the module */
- const sqlite3_module *p, /* Methods for the module */
- void *pClientData /* Client data for xCreate/xConnect */
-);
-SQLITE_API int sqlite3_create_module_v2(
- sqlite3 *db, /* SQLite connection to register module with */
- const char *zName, /* Name of the module */
- const sqlite3_module *p, /* Methods for the module */
- void *pClientData, /* Client data for xCreate/xConnect */
- void(*xDestroy)(void*) /* Module destructor function */
-);
-
-/*
-** CAPI3REF: Virtual Table Instance Object
-** KEYWORDS: sqlite3_vtab
-**
-** Every [virtual table module] implementation uses a subclass
-** of this object to describe a particular instance
-** of the [virtual table]. Each subclass will
-** be tailored to the specific needs of the module implementation.
-** The purpose of this superclass is to define certain fields that are
-** common to all module implementations.
-**
-** ^Virtual tables methods can set an error message by assigning a
-** string obtained from [sqlite3_mprintf()] to zErrMsg. The method should
-** take care that any prior string is freed by a call to [sqlite3_free()]
-** prior to assigning a new string to zErrMsg. ^After the error message
-** is delivered up to the client application, the string will be automatically
-** freed by sqlite3_free() and the zErrMsg field will be zeroed.
-*/
-struct sqlite3_vtab {
- const sqlite3_module *pModule; /* The module for this virtual table */
- int nRef; /* NO LONGER USED */
- char *zErrMsg; /* Error message from sqlite3_mprintf() */
- /* Virtual table implementations will typically add additional fields */
-};
-
-/*
-** CAPI3REF: Virtual Table Cursor Object
-** KEYWORDS: sqlite3_vtab_cursor {virtual table cursor}
-**
-** Every [virtual table module] implementation uses a subclass of the
-** following structure to describe cursors that point into the
-** [virtual table] and are used
-** to loop through the virtual table. Cursors are created using the
-** [sqlite3_module.xOpen | xOpen] method of the module and are destroyed
-** by the [sqlite3_module.xClose | xClose] method. Cursors are used
-** by the [xFilter], [xNext], [xEof], [xColumn], and [xRowid] methods
-** of the module. Each module implementation will define
-** the content of a cursor structure to suit its own needs.
-**
-** This superclass exists in order to define fields of the cursor that
-** are common to all implementations.
-*/
-struct sqlite3_vtab_cursor {
- sqlite3_vtab *pVtab; /* Virtual table of this cursor */
- /* Virtual table implementations will typically add additional fields */
-};
-
-/*
-** CAPI3REF: Declare The Schema Of A Virtual Table
-**
-** ^The [xCreate] and [xConnect] methods of a
-** [virtual table module] call this interface
-** to declare the format (the names and datatypes of the columns) of
-** the virtual tables they implement.
-*/
-SQLITE_API int sqlite3_declare_vtab(sqlite3*, const char *zSQL);
-
-/*
-** CAPI3REF: Overload A Function For A Virtual Table
-**
-** ^(Virtual tables can provide alternative implementations of functions
-** using the [xFindFunction] method of the [virtual table module].
-** But global versions of those functions
-** must exist in order to be overloaded.)^
-**
-** ^(This API makes sure a global version of a function with a particular
-** name and number of parameters exists. If no such function exists
-** before this API is called, a new function is created.)^ ^The implementation
-** of the new function always causes an exception to be thrown. So
-** the new function is not good for anything by itself. Its only
-** purpose is to be a placeholder function that can be overloaded
-** by a [virtual table].
-*/
-SQLITE_API int sqlite3_overload_function(sqlite3*, const char *zFuncName, int nArg);
-
-/*
-** The interface to the virtual-table mechanism defined above (back up
-** to a comment remarkably similar to this one) is currently considered
-** to be experimental. The interface might change in incompatible ways.
-** If this is a problem for you, do not use the interface at this time.
-**
-** When the virtual-table mechanism stabilizes, we will declare the
-** interface fixed, support it indefinitely, and remove this comment.
-*/
-
-/*
-** CAPI3REF: A Handle To An Open BLOB
-** KEYWORDS: {BLOB handle} {BLOB handles}
-**
-** An instance of this object represents an open BLOB on which
-** [sqlite3_blob_open | incremental BLOB I/O] can be performed.
-** ^Objects of this type are created by [sqlite3_blob_open()]
-** and destroyed by [sqlite3_blob_close()].
-** ^The [sqlite3_blob_read()] and [sqlite3_blob_write()] interfaces
-** can be used to read or write small subsections of the BLOB.
-** ^The [sqlite3_blob_bytes()] interface returns the size of the BLOB in bytes.
-*/
-typedef struct sqlite3_blob sqlite3_blob;
-
-/*
-** CAPI3REF: Open A BLOB For Incremental I/O
-**
-** ^(This interfaces opens a [BLOB handle | handle] to the BLOB located
-** in row iRow, column zColumn, table zTable in database zDb;
-** in other words, the same BLOB that would be selected by:
-**
-** <pre>
-** SELECT zColumn FROM zDb.zTable WHERE [rowid] = iRow;
-** </pre>)^
-**
-** ^If the flags parameter is non-zero, then the BLOB is opened for read
-** and write access. ^If it is zero, the BLOB is opened for read access.
-** ^It is not possible to open a column that is part of an index or primary
-** key for writing. ^If [foreign key constraints] are enabled, it is
-** not possible to open a column that is part of a [child key] for writing.
-**
-** ^Note that the database name is not the filename that contains
-** the database but rather the symbolic name of the database that
-** appears after the AS keyword when the database is connected using [ATTACH].
-** ^For the main database file, the database name is "main".
-** ^For TEMP tables, the database name is "temp".
-**
-** ^(On success, [SQLITE_OK] is returned and the new [BLOB handle] is written
-** to *ppBlob. Otherwise an [error code] is returned and *ppBlob is set
-** to be a null pointer.)^
-** ^This function sets the [database connection] error code and message
-** accessible via [sqlite3_errcode()] and [sqlite3_errmsg()] and related
-** functions. ^Note that the *ppBlob variable is always initialized in a
-** way that makes it safe to invoke [sqlite3_blob_close()] on *ppBlob
-** regardless of the success or failure of this routine.
-**
-** ^(If the row that a BLOB handle points to is modified by an
-** [UPDATE], [DELETE], or by [ON CONFLICT] side-effects
-** then the BLOB handle is marked as "expired".
-** This is true if any column of the row is changed, even a column
-** other than the one the BLOB handle is open on.)^
-** ^Calls to [sqlite3_blob_read()] and [sqlite3_blob_write()] for
-** an expired BLOB handle fail with a return code of [SQLITE_ABORT].
-** ^(Changes written into a BLOB prior to the BLOB expiring are not
-** rolled back by the expiration of the BLOB. Such changes will eventually
-** commit if the transaction continues to completion.)^
-**
-** ^Use the [sqlite3_blob_bytes()] interface to determine the size of
-** the opened blob. ^The size of a blob may not be changed by this
-** interface. Use the [UPDATE] SQL command to change the size of a
-** blob.
-**
-** ^The [sqlite3_bind_zeroblob()] and [sqlite3_result_zeroblob()] interfaces
-** and the built-in [zeroblob] SQL function can be used, if desired,
-** to create an empty, zero-filled blob in which to read or write using
-** this interface.
-**
-** To avoid a resource leak, every open [BLOB handle] should eventually
-** be released by a call to [sqlite3_blob_close()].
-*/
-SQLITE_API int sqlite3_blob_open(
- sqlite3*,
- const char *zDb,
- const char *zTable,
- const char *zColumn,
- sqlite3_int64 iRow,
- int flags,
- sqlite3_blob **ppBlob
-);
-
-/*
-** CAPI3REF: Move a BLOB Handle to a New Row
-**
-** ^This function is used to move an existing blob handle so that it points
-** to a different row of the same database table. ^The new row is identified
-** by the rowid value passed as the second argument. Only the row can be
-** changed. ^The database, table and column on which the blob handle is open
-** remain the same. Moving an existing blob handle to a new row can be
-** faster than closing the existing handle and opening a new one.
-**
-** ^(The new row must meet the same criteria as for [sqlite3_blob_open()] -
-** it must exist and there must be either a blob or text value stored in
-** the nominated column.)^ ^If the new row is not present in the table, or if
-** it does not contain a blob or text value, or if another error occurs, an
-** SQLite error code is returned and the blob handle is considered aborted.
-** ^All subsequent calls to [sqlite3_blob_read()], [sqlite3_blob_write()] or
-** [sqlite3_blob_reopen()] on an aborted blob handle immediately return
-** SQLITE_ABORT. ^Calling [sqlite3_blob_bytes()] on an aborted blob handle
-** always returns zero.
-**
-** ^This function sets the database handle error code and message.
-*/
-SQLITE_API SQLITE_EXPERIMENTAL int sqlite3_blob_reopen(sqlite3_blob *, sqlite3_int64);
-
-/*
-** CAPI3REF: Close A BLOB Handle
-**
-** ^Closes an open [BLOB handle].
-**
-** ^Closing a BLOB shall cause the current transaction to commit
-** if there are no other BLOBs, no pending prepared statements, and the
-** database connection is in [autocommit mode].
-** ^If any writes were made to the BLOB, they might be held in cache
-** until the close operation if they will fit.
-**
-** ^(Closing the BLOB often forces the changes
-** out to disk and so if any I/O errors occur, they will likely occur
-** at the time when the BLOB is closed. Any errors that occur during
-** closing are reported as a non-zero return value.)^
-**
-** ^(The BLOB is closed unconditionally. Even if this routine returns
-** an error code, the BLOB is still closed.)^
-**
-** ^Calling this routine with a null pointer (such as would be returned
-** by a failed call to [sqlite3_blob_open()]) is a harmless no-op.
-*/
-SQLITE_API int sqlite3_blob_close(sqlite3_blob *);
-
-/*
-** CAPI3REF: Return The Size Of An Open BLOB
-**
-** ^Returns the size in bytes of the BLOB accessible via the
-** successfully opened [BLOB handle] in its only argument. ^The
-** incremental blob I/O routines can only read or overwriting existing
-** blob content; they cannot change the size of a blob.
-**
-** This routine only works on a [BLOB handle] which has been created
-** by a prior successful call to [sqlite3_blob_open()] and which has not
-** been closed by [sqlite3_blob_close()]. Passing any other pointer in
-** to this routine results in undefined and probably undesirable behavior.
-*/
-SQLITE_API int sqlite3_blob_bytes(sqlite3_blob *);
-
-/*
-** CAPI3REF: Read Data From A BLOB Incrementally
-**
-** ^(This function is used to read data from an open [BLOB handle] into a
-** caller-supplied buffer. N bytes of data are copied into buffer Z
-** from the open BLOB, starting at offset iOffset.)^
-**
-** ^If offset iOffset is less than N bytes from the end of the BLOB,
-** [SQLITE_ERROR] is returned and no data is read. ^If N or iOffset is
-** less than zero, [SQLITE_ERROR] is returned and no data is read.
-** ^The size of the blob (and hence the maximum value of N+iOffset)
-** can be determined using the [sqlite3_blob_bytes()] interface.
-**
-** ^An attempt to read from an expired [BLOB handle] fails with an
-** error code of [SQLITE_ABORT].
-**
-** ^(On success, sqlite3_blob_read() returns SQLITE_OK.
-** Otherwise, an [error code] or an [extended error code] is returned.)^
-**
-** This routine only works on a [BLOB handle] which has been created
-** by a prior successful call to [sqlite3_blob_open()] and which has not
-** been closed by [sqlite3_blob_close()]. Passing any other pointer in
-** to this routine results in undefined and probably undesirable behavior.
-**
-** See also: [sqlite3_blob_write()].
-*/
-SQLITE_API int sqlite3_blob_read(sqlite3_blob *, void *Z, int N, int iOffset);
-
-/*
-** CAPI3REF: Write Data Into A BLOB Incrementally
-**
-** ^This function is used to write data into an open [BLOB handle] from a
-** caller-supplied buffer. ^N bytes of data are copied from the buffer Z
-** into the open BLOB, starting at offset iOffset.
-**
-** ^If the [BLOB handle] passed as the first argument was not opened for
-** writing (the flags parameter to [sqlite3_blob_open()] was zero),
-** this function returns [SQLITE_READONLY].
-**
-** ^This function may only modify the contents of the BLOB; it is
-** not possible to increase the size of a BLOB using this API.
-** ^If offset iOffset is less than N bytes from the end of the BLOB,
-** [SQLITE_ERROR] is returned and no data is written. ^If N is
-** less than zero [SQLITE_ERROR] is returned and no data is written.
-** The size of the BLOB (and hence the maximum value of N+iOffset)
-** can be determined using the [sqlite3_blob_bytes()] interface.
-**
-** ^An attempt to write to an expired [BLOB handle] fails with an
-** error code of [SQLITE_ABORT]. ^Writes to the BLOB that occurred
-** before the [BLOB handle] expired are not rolled back by the
-** expiration of the handle, though of course those changes might
-** have been overwritten by the statement that expired the BLOB handle
-** or by other independent statements.
-**
-** ^(On success, sqlite3_blob_write() returns SQLITE_OK.
-** Otherwise, an [error code] or an [extended error code] is returned.)^
-**
-** This routine only works on a [BLOB handle] which has been created
-** by a prior successful call to [sqlite3_blob_open()] and which has not
-** been closed by [sqlite3_blob_close()]. Passing any other pointer in
-** to this routine results in undefined and probably undesirable behavior.
-**
-** See also: [sqlite3_blob_read()].
-*/
-SQLITE_API int sqlite3_blob_write(sqlite3_blob *, const void *z, int n, int iOffset);
-
-/*
-** CAPI3REF: Virtual File System Objects
-**
-** A virtual filesystem (VFS) is an [sqlite3_vfs] object
-** that SQLite uses to interact
-** with the underlying operating system. Most SQLite builds come with a
-** single default VFS that is appropriate for the host computer.
-** New VFSes can be registered and existing VFSes can be unregistered.
-** The following interfaces are provided.
-**
-** ^The sqlite3_vfs_find() interface returns a pointer to a VFS given its name.
-** ^Names are case sensitive.
-** ^Names are zero-terminated UTF-8 strings.
-** ^If there is no match, a NULL pointer is returned.
-** ^If zVfsName is NULL then the default VFS is returned.
-**
-** ^New VFSes are registered with sqlite3_vfs_register().
-** ^Each new VFS becomes the default VFS if the makeDflt flag is set.
-** ^The same VFS can be registered multiple times without injury.
-** ^To make an existing VFS into the default VFS, register it again
-** with the makeDflt flag set. If two different VFSes with the
-** same name are registered, the behavior is undefined. If a
-** VFS is registered with a name that is NULL or an empty string,
-** then the behavior is undefined.
-**
-** ^Unregister a VFS with the sqlite3_vfs_unregister() interface.
-** ^(If the default VFS is unregistered, another VFS is chosen as
-** the default. The choice for the new VFS is arbitrary.)^
-*/
-SQLITE_API sqlite3_vfs *sqlite3_vfs_find(const char *zVfsName);
-SQLITE_API int sqlite3_vfs_register(sqlite3_vfs*, int makeDflt);
-SQLITE_API int sqlite3_vfs_unregister(sqlite3_vfs*);
-
-/*
-** CAPI3REF: Mutexes
-**
-** The SQLite core uses these routines for thread
-** synchronization. Though they are intended for internal
-** use by SQLite, code that links against SQLite is
-** permitted to use any of these routines.
-**
-** The SQLite source code contains multiple implementations
-** of these mutex routines. An appropriate implementation
-** is selected automatically at compile-time. ^(The following
-** implementations are available in the SQLite core:
-**
-** <ul>
-** <li> SQLITE_MUTEX_PTHREADS
-** <li> SQLITE_MUTEX_W32
-** <li> SQLITE_MUTEX_NOOP
-** </ul>)^
-**
-** ^The SQLITE_MUTEX_NOOP implementation is a set of routines
-** that does no real locking and is appropriate for use in
-** a single-threaded application. ^The SQLITE_MUTEX_PTHREADS and
-** SQLITE_MUTEX_W32 implementations are appropriate for use on Unix
-** and Windows.
-**
-** ^(If SQLite is compiled with the SQLITE_MUTEX_APPDEF preprocessor
-** macro defined (with "-DSQLITE_MUTEX_APPDEF=1"), then no mutex
-** implementation is included with the library. In this case the
-** application must supply a custom mutex implementation using the
-** [SQLITE_CONFIG_MUTEX] option of the sqlite3_config() function
-** before calling sqlite3_initialize() or any other public sqlite3_
-** function that calls sqlite3_initialize().)^
-**
-** ^The sqlite3_mutex_alloc() routine allocates a new
-** mutex and returns a pointer to it. ^If it returns NULL
-** that means that a mutex could not be allocated. ^SQLite
-** will unwind its stack and return an error. ^(The argument
-** to sqlite3_mutex_alloc() is one of these integer constants:
-**
-** <ul>
-** <li> SQLITE_MUTEX_FAST
-** <li> SQLITE_MUTEX_RECURSIVE
-** <li> SQLITE_MUTEX_STATIC_MASTER
-** <li> SQLITE_MUTEX_STATIC_MEM
-** <li> SQLITE_MUTEX_STATIC_MEM2
-** <li> SQLITE_MUTEX_STATIC_PRNG
-** <li> SQLITE_MUTEX_STATIC_LRU
-** <li> SQLITE_MUTEX_STATIC_LRU2
-** </ul>)^
-**
-** ^The first two constants (SQLITE_MUTEX_FAST and SQLITE_MUTEX_RECURSIVE)
-** cause sqlite3_mutex_alloc() to create
-** a new mutex. ^The new mutex is recursive when SQLITE_MUTEX_RECURSIVE
-** is used but not necessarily so when SQLITE_MUTEX_FAST is used.
-** The mutex implementation does not need to make a distinction
-** between SQLITE_MUTEX_RECURSIVE and SQLITE_MUTEX_FAST if it does
-** not want to. ^SQLite will only request a recursive mutex in
-** cases where it really needs one. ^If a faster non-recursive mutex
-** implementation is available on the host platform, the mutex subsystem
-** might return such a mutex in response to SQLITE_MUTEX_FAST.
-**
-** ^The other allowed parameters to sqlite3_mutex_alloc() (anything other
-** than SQLITE_MUTEX_FAST and SQLITE_MUTEX_RECURSIVE) each return
-** a pointer to a static preexisting mutex. ^Six static mutexes are
-** used by the current version of SQLite. Future versions of SQLite
-** may add additional static mutexes. Static mutexes are for internal
-** use by SQLite only. Applications that use SQLite mutexes should
-** use only the dynamic mutexes returned by SQLITE_MUTEX_FAST or
-** SQLITE_MUTEX_RECURSIVE.
-**
-** ^Note that if one of the dynamic mutex parameters (SQLITE_MUTEX_FAST
-** or SQLITE_MUTEX_RECURSIVE) is used then sqlite3_mutex_alloc()
-** returns a different mutex on every call. ^But for the static
-** mutex types, the same mutex is returned on every call that has
-** the same type number.
-**
-** ^The sqlite3_mutex_free() routine deallocates a previously
-** allocated dynamic mutex. ^SQLite is careful to deallocate every
-** dynamic mutex that it allocates. The dynamic mutexes must not be in
-** use when they are deallocated. Attempting to deallocate a static
-** mutex results in undefined behavior. ^SQLite never deallocates
-** a static mutex.
-**
-** ^The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt
-** to enter a mutex. ^If another thread is already within the mutex,
-** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return
-** SQLITE_BUSY. ^The sqlite3_mutex_try() interface returns [SQLITE_OK]
-** upon successful entry. ^(Mutexes created using
-** SQLITE_MUTEX_RECURSIVE can be entered multiple times by the same thread.
-** In such cases the,
-** mutex must be exited an equal number of times before another thread
-** can enter.)^ ^(If the same thread tries to enter any other
-** kind of mutex more than once, the behavior is undefined.
-** SQLite will never exhibit
-** such behavior in its own use of mutexes.)^
-**
-** ^(Some systems (for example, Windows 95) do not support the operation
-** implemented by sqlite3_mutex_try(). On those systems, sqlite3_mutex_try()
-** will always return SQLITE_BUSY. The SQLite core only ever uses
-** sqlite3_mutex_try() as an optimization so this is acceptable behavior.)^
-**
-** ^The sqlite3_mutex_leave() routine exits a mutex that was
-** previously entered by the same thread. ^(The behavior
-** is undefined if the mutex is not currently entered by the
-** calling thread or is not currently allocated. SQLite will
-** never do either.)^
-**
-** ^If the argument to sqlite3_mutex_enter(), sqlite3_mutex_try(), or
-** sqlite3_mutex_leave() is a NULL pointer, then all three routines
-** behave as no-ops.
-**
-** See also: [sqlite3_mutex_held()] and [sqlite3_mutex_notheld()].
-*/
-SQLITE_API sqlite3_mutex *sqlite3_mutex_alloc(int);
-SQLITE_API void sqlite3_mutex_free(sqlite3_mutex*);
-SQLITE_API void sqlite3_mutex_enter(sqlite3_mutex*);
-SQLITE_API int sqlite3_mutex_try(sqlite3_mutex*);
-SQLITE_API void sqlite3_mutex_leave(sqlite3_mutex*);
-
-/*
-** CAPI3REF: Mutex Methods Object
-**
-** An instance of this structure defines the low-level routines
-** used to allocate and use mutexes.
-**
-** Usually, the default mutex implementations provided by SQLite are
-** sufficient, however the user has the option of substituting a custom
-** implementation for specialized deployments or systems for which SQLite
-** does not provide a suitable implementation. In this case, the user
-** creates and populates an instance of this structure to pass
-** to sqlite3_config() along with the [SQLITE_CONFIG_MUTEX] option.
-** Additionally, an instance of this structure can be used as an
-** output variable when querying the system for the current mutex
-** implementation, using the [SQLITE_CONFIG_GETMUTEX] option.
-**
-** ^The xMutexInit method defined by this structure is invoked as
-** part of system initialization by the sqlite3_initialize() function.
-** ^The xMutexInit routine is called by SQLite exactly once for each
-** effective call to [sqlite3_initialize()].
-**
-** ^The xMutexEnd method defined by this structure is invoked as
-** part of system shutdown by the sqlite3_shutdown() function. The
-** implementation of this method is expected to release all outstanding
-** resources obtained by the mutex methods implementation, especially
-** those obtained by the xMutexInit method. ^The xMutexEnd()
-** interface is invoked exactly once for each call to [sqlite3_shutdown()].
-**
-** ^(The remaining seven methods defined by this structure (xMutexAlloc,
-** xMutexFree, xMutexEnter, xMutexTry, xMutexLeave, xMutexHeld and
-** xMutexNotheld) implement the following interfaces (respectively):
-**
-** <ul>
-** <li> [sqlite3_mutex_alloc()] </li>
-** <li> [sqlite3_mutex_free()] </li>
-** <li> [sqlite3_mutex_enter()] </li>
-** <li> [sqlite3_mutex_try()] </li>
-** <li> [sqlite3_mutex_leave()] </li>
-** <li> [sqlite3_mutex_held()] </li>
-** <li> [sqlite3_mutex_notheld()] </li>
-** </ul>)^
-**
-** The only difference is that the public sqlite3_XXX functions enumerated
-** above silently ignore any invocations that pass a NULL pointer instead
-** of a valid mutex handle. The implementations of the methods defined
-** by this structure are not required to handle this case, the results
-** of passing a NULL pointer instead of a valid mutex handle are undefined
-** (i.e. it is acceptable to provide an implementation that segfaults if
-** it is passed a NULL pointer).
-**
-** The xMutexInit() method must be threadsafe. ^It must be harmless to
-** invoke xMutexInit() multiple times within the same process and without
-** intervening calls to xMutexEnd(). Second and subsequent calls to
-** xMutexInit() must be no-ops.
-**
-** ^xMutexInit() must not use SQLite memory allocation ([sqlite3_malloc()]
-** and its associates). ^Similarly, xMutexAlloc() must not use SQLite memory
-** allocation for a static mutex. ^However xMutexAlloc() may use SQLite
-** memory allocation for a fast or recursive mutex.
-**
-** ^SQLite will invoke the xMutexEnd() method when [sqlite3_shutdown()] is
-** called, but only if the prior call to xMutexInit returned SQLITE_OK.
-** If xMutexInit fails in any way, it is expected to clean up after itself
-** prior to returning.
-*/
-typedef struct sqlite3_mutex_methods sqlite3_mutex_methods;
-struct sqlite3_mutex_methods {
- int (*xMutexInit)(void);
- int (*xMutexEnd)(void);
- sqlite3_mutex *(*xMutexAlloc)(int);
- void (*xMutexFree)(sqlite3_mutex *);
- void (*xMutexEnter)(sqlite3_mutex *);
- int (*xMutexTry)(sqlite3_mutex *);
- void (*xMutexLeave)(sqlite3_mutex *);
- int (*xMutexHeld)(sqlite3_mutex *);
- int (*xMutexNotheld)(sqlite3_mutex *);
-};
-
-/*
-** CAPI3REF: Mutex Verification Routines
-**
-** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routines
-** are intended for use inside assert() statements. ^The SQLite core
-** never uses these routines except inside an assert() and applications
-** are advised to follow the lead of the core. ^The SQLite core only
-** provides implementations for these routines when it is compiled
-** with the SQLITE_DEBUG flag. ^External mutex implementations
-** are only required to provide these routines if SQLITE_DEBUG is
-** defined and if NDEBUG is not defined.
-**
-** ^These routines should return true if the mutex in their argument
-** is held or not held, respectively, by the calling thread.
-**
-** ^The implementation is not required to provide versions of these
-** routines that actually work. If the implementation does not provide working
-** versions of these routines, it should at least provide stubs that always
-** return true so that one does not get spurious assertion failures.
-**
-** ^If the argument to sqlite3_mutex_held() is a NULL pointer then
-** the routine should return 1. This seems counter-intuitive since
-** clearly the mutex cannot be held if it does not exist. But
-** the reason the mutex does not exist is because the build is not
-** using mutexes. And we do not want the assert() containing the
-** call to sqlite3_mutex_held() to fail, so a non-zero return is
-** the appropriate thing to do. ^The sqlite3_mutex_notheld()
-** interface should also return 1 when given a NULL pointer.
-*/
-#ifndef NDEBUG
-SQLITE_API int sqlite3_mutex_held(sqlite3_mutex*);
-SQLITE_API int sqlite3_mutex_notheld(sqlite3_mutex*);
-#endif
-
-/*
-** CAPI3REF: Mutex Types
-**
-** The [sqlite3_mutex_alloc()] interface takes a single argument
-** which is one of these integer constants.
-**
-** The set of static mutexes may change from one SQLite release to the
-** next. Applications that override the built-in mutex logic must be
-** prepared to accommodate additional static mutexes.
-*/
-#define SQLITE_MUTEX_FAST 0
-#define SQLITE_MUTEX_RECURSIVE 1
-#define SQLITE_MUTEX_STATIC_MASTER 2
-#define SQLITE_MUTEX_STATIC_MEM 3 /* sqlite3_malloc() */
-#define SQLITE_MUTEX_STATIC_MEM2 4 /* NOT USED */
-#define SQLITE_MUTEX_STATIC_OPEN 4 /* sqlite3BtreeOpen() */
-#define SQLITE_MUTEX_STATIC_PRNG 5 /* sqlite3_random() */
-#define SQLITE_MUTEX_STATIC_LRU 6 /* lru page list */
-#define SQLITE_MUTEX_STATIC_LRU2 7 /* NOT USED */
-#define SQLITE_MUTEX_STATIC_PMEM 7 /* sqlite3PageMalloc() */
-
-/*
-** CAPI3REF: Retrieve the mutex for a database connection
-**
-** ^This interface returns a pointer the [sqlite3_mutex] object that
-** serializes access to the [database connection] given in the argument
-** when the [threading mode] is Serialized.
-** ^If the [threading mode] is Single-thread or Multi-thread then this
-** routine returns a NULL pointer.
-*/
-SQLITE_API sqlite3_mutex *sqlite3_db_mutex(sqlite3*);
-
-/*
-** CAPI3REF: Low-Level Control Of Database Files
-**
-** ^The [sqlite3_file_control()] interface makes a direct call to the
-** xFileControl method for the [sqlite3_io_methods] object associated
-** with a particular database identified by the second argument. ^The
-** name of the database is "main" for the main database or "temp" for the
-** TEMP database, or the name that appears after the AS keyword for
-** databases that are added using the [ATTACH] SQL command.
-** ^A NULL pointer can be used in place of "main" to refer to the
-** main database file.
-** ^The third and fourth parameters to this routine
-** are passed directly through to the second and third parameters of
-** the xFileControl method. ^The return value of the xFileControl
-** method becomes the return value of this routine.
-**
-** ^The SQLITE_FCNTL_FILE_POINTER value for the op parameter causes
-** a pointer to the underlying [sqlite3_file] object to be written into
-** the space pointed to by the 4th parameter. ^The SQLITE_FCNTL_FILE_POINTER
-** case is a short-circuit path which does not actually invoke the
-** underlying sqlite3_io_methods.xFileControl method.
-**
-** ^If the second parameter (zDbName) does not match the name of any
-** open database file, then SQLITE_ERROR is returned. ^This error
-** code is not remembered and will not be recalled by [sqlite3_errcode()]
-** or [sqlite3_errmsg()]. The underlying xFileControl method might
-** also return SQLITE_ERROR. There is no way to distinguish between
-** an incorrect zDbName and an SQLITE_ERROR return from the underlying
-** xFileControl method.
-**
-** See also: [SQLITE_FCNTL_LOCKSTATE]
-*/
-SQLITE_API int sqlite3_file_control(sqlite3*, const char *zDbName, int op, void*);
-
-/*
-** CAPI3REF: Testing Interface
-**
-** ^The sqlite3_test_control() interface is used to read out internal
-** state of SQLite and to inject faults into SQLite for testing
-** purposes. ^The first parameter is an operation code that determines
-** the number, meaning, and operation of all subsequent parameters.
-**
-** This interface is not for use by applications. It exists solely
-** for verifying the correct operation of the SQLite library. Depending
-** on how the SQLite library is compiled, this interface might not exist.
-**
-** The details of the operation codes, their meanings, the parameters
-** they take, and what they do are all subject to change without notice.
-** Unlike most of the SQLite API, this function is not guaranteed to
-** operate consistently from one release to the next.
-*/
-SQLITE_API int sqlite3_test_control(int op, ...);
-
-/*
-** CAPI3REF: Testing Interface Operation Codes
-**
-** These constants are the valid operation code parameters used
-** as the first argument to [sqlite3_test_control()].
-**
-** These parameters and their meanings are subject to change
-** without notice. These values are for testing purposes only.
-** Applications should not use any of these parameters or the
-** [sqlite3_test_control()] interface.
-*/
-#define SQLITE_TESTCTRL_FIRST 5
-#define SQLITE_TESTCTRL_PRNG_SAVE 5
-#define SQLITE_TESTCTRL_PRNG_RESTORE 6
-#define SQLITE_TESTCTRL_PRNG_RESET 7
-#define SQLITE_TESTCTRL_BITVEC_TEST 8
-#define SQLITE_TESTCTRL_FAULT_INSTALL 9
-#define SQLITE_TESTCTRL_BENIGN_MALLOC_HOOKS 10
-#define SQLITE_TESTCTRL_PENDING_BYTE 11
-#define SQLITE_TESTCTRL_ASSERT 12
-#define SQLITE_TESTCTRL_ALWAYS 13
-#define SQLITE_TESTCTRL_RESERVE 14
-#define SQLITE_TESTCTRL_OPTIMIZATIONS 15
-#define SQLITE_TESTCTRL_ISKEYWORD 16
-#define SQLITE_TESTCTRL_SCRATCHMALLOC 17
-#define SQLITE_TESTCTRL_LOCALTIME_FAULT 18
-#define SQLITE_TESTCTRL_EXPLAIN_STMT 19
-#define SQLITE_TESTCTRL_LAST 19
-
-/*
-** CAPI3REF: SQLite Runtime Status
-**
-** ^This interface is used to retrieve runtime status information
-** about the performance of SQLite, and optionally to reset various
-** highwater marks. ^The first argument is an integer code for
-** the specific parameter to measure. ^(Recognized integer codes
-** are of the form [status parameters | SQLITE_STATUS_...].)^
-** ^The current value of the parameter is returned into *pCurrent.
-** ^The highest recorded value is returned in *pHighwater. ^If the
-** resetFlag is true, then the highest record value is reset after
-** *pHighwater is written. ^(Some parameters do not record the highest
-** value. For those parameters
-** nothing is written into *pHighwater and the resetFlag is ignored.)^
-** ^(Other parameters record only the highwater mark and not the current
-** value. For these latter parameters nothing is written into *pCurrent.)^
-**
-** ^The sqlite3_status() routine returns SQLITE_OK on success and a
-** non-zero [error code] on failure.
-**
-** This routine is threadsafe but is not atomic. This routine can be
-** called while other threads are running the same or different SQLite
-** interfaces. However the values returned in *pCurrent and
-** *pHighwater reflect the status of SQLite at different points in time
-** and it is possible that another thread might change the parameter
-** in between the times when *pCurrent and *pHighwater are written.
-**
-** See also: [sqlite3_db_status()]
-*/
-SQLITE_API int sqlite3_status(int op, int *pCurrent, int *pHighwater, int resetFlag);
-
-
-/*
-** CAPI3REF: Status Parameters
-** KEYWORDS: {status parameters}
-**
-** These integer constants designate various run-time status parameters
-** that can be returned by [sqlite3_status()].
-**
-** <dl>
-** [[SQLITE_STATUS_MEMORY_USED]] ^(<dt>SQLITE_STATUS_MEMORY_USED</dt>
-** <dd>This parameter is the current amount of memory checked out
-** using [sqlite3_malloc()], either directly or indirectly. The
-** figure includes calls made to [sqlite3_malloc()] by the application
-** and internal memory usage by the SQLite library. Scratch memory
-** controlled by [SQLITE_CONFIG_SCRATCH] and auxiliary page-cache
-** memory controlled by [SQLITE_CONFIG_PAGECACHE] is not included in
-** this parameter. The amount returned is the sum of the allocation
-** sizes as reported by the xSize method in [sqlite3_mem_methods].</dd>)^
-**
-** [[SQLITE_STATUS_MALLOC_SIZE]] ^(<dt>SQLITE_STATUS_MALLOC_SIZE</dt>
-** <dd>This parameter records the largest memory allocation request
-** handed to [sqlite3_malloc()] or [sqlite3_realloc()] (or their
-** internal equivalents). Only the value returned in the
-** *pHighwater parameter to [sqlite3_status()] is of interest.
-** The value written into the *pCurrent parameter is undefined.</dd>)^
-**
-** [[SQLITE_STATUS_MALLOC_COUNT]] ^(<dt>SQLITE_STATUS_MALLOC_COUNT</dt>
-** <dd>This parameter records the number of separate memory allocations
-** currently checked out.</dd>)^
-**
-** [[SQLITE_STATUS_PAGECACHE_USED]] ^(<dt>SQLITE_STATUS_PAGECACHE_USED</dt>
-** <dd>This parameter returns the number of pages used out of the
-** [pagecache memory allocator] that was configured using
-** [SQLITE_CONFIG_PAGECACHE]. The
-** value returned is in pages, not in bytes.</dd>)^
-**
-** [[SQLITE_STATUS_PAGECACHE_OVERFLOW]]
-** ^(<dt>SQLITE_STATUS_PAGECACHE_OVERFLOW</dt>
-** <dd>This parameter returns the number of bytes of page cache
-** allocation which could not be satisfied by the [SQLITE_CONFIG_PAGECACHE]
-** buffer and where forced to overflow to [sqlite3_malloc()]. The
-** returned value includes allocations that overflowed because they
-** where too large (they were larger than the "sz" parameter to
-** [SQLITE_CONFIG_PAGECACHE]) and allocations that overflowed because
-** no space was left in the page cache.</dd>)^
-**
-** [[SQLITE_STATUS_PAGECACHE_SIZE]] ^(<dt>SQLITE_STATUS_PAGECACHE_SIZE</dt>
-** <dd>This parameter records the largest memory allocation request
-** handed to [pagecache memory allocator]. Only the value returned in the
-** *pHighwater parameter to [sqlite3_status()] is of interest.
-** The value written into the *pCurrent parameter is undefined.</dd>)^
-**
-** [[SQLITE_STATUS_SCRATCH_USED]] ^(<dt>SQLITE_STATUS_SCRATCH_USED</dt>
-** <dd>This parameter returns the number of allocations used out of the
-** [scratch memory allocator] configured using
-** [SQLITE_CONFIG_SCRATCH]. The value returned is in allocations, not
-** in bytes. Since a single thread may only have one scratch allocation
-** outstanding at time, this parameter also reports the number of threads
-** using scratch memory at the same time.</dd>)^
-**
-** [[SQLITE_STATUS_SCRATCH_OVERFLOW]] ^(<dt>SQLITE_STATUS_SCRATCH_OVERFLOW</dt>
-** <dd>This parameter returns the number of bytes of scratch memory
-** allocation which could not be satisfied by the [SQLITE_CONFIG_SCRATCH]
-** buffer and where forced to overflow to [sqlite3_malloc()]. The values
-** returned include overflows because the requested allocation was too
-** larger (that is, because the requested allocation was larger than the
-** "sz" parameter to [SQLITE_CONFIG_SCRATCH]) and because no scratch buffer
-** slots were available.
-** </dd>)^
-**
-** [[SQLITE_STATUS_SCRATCH_SIZE]] ^(<dt>SQLITE_STATUS_SCRATCH_SIZE</dt>
-** <dd>This parameter records the largest memory allocation request
-** handed to [scratch memory allocator]. Only the value returned in the
-** *pHighwater parameter to [sqlite3_status()] is of interest.
-** The value written into the *pCurrent parameter is undefined.</dd>)^
-**
-** [[SQLITE_STATUS_PARSER_STACK]] ^(<dt>SQLITE_STATUS_PARSER_STACK</dt>
-** <dd>This parameter records the deepest parser stack. It is only
-** meaningful if SQLite is compiled with [YYTRACKMAXSTACKDEPTH].</dd>)^
-** </dl>
-**
-** New status parameters may be added from time to time.
-*/
-#define SQLITE_STATUS_MEMORY_USED 0
-#define SQLITE_STATUS_PAGECACHE_USED 1
-#define SQLITE_STATUS_PAGECACHE_OVERFLOW 2
-#define SQLITE_STATUS_SCRATCH_USED 3
-#define SQLITE_STATUS_SCRATCH_OVERFLOW 4
-#define SQLITE_STATUS_MALLOC_SIZE 5
-#define SQLITE_STATUS_PARSER_STACK 6
-#define SQLITE_STATUS_PAGECACHE_SIZE 7
-#define SQLITE_STATUS_SCRATCH_SIZE 8
-#define SQLITE_STATUS_MALLOC_COUNT 9
-
-/*
-** CAPI3REF: Database Connection Status
-**
-** ^This interface is used to retrieve runtime status information
-** about a single [database connection]. ^The first argument is the
-** database connection object to be interrogated. ^The second argument
-** is an integer constant, taken from the set of
-** [SQLITE_DBSTATUS options], that
-** determines the parameter to interrogate. The set of
-** [SQLITE_DBSTATUS options] is likely
-** to grow in future releases of SQLite.
-**
-** ^The current value of the requested parameter is written into *pCur
-** and the highest instantaneous value is written into *pHiwtr. ^If
-** the resetFlg is true, then the highest instantaneous value is
-** reset back down to the current value.
-**
-** ^The sqlite3_db_status() routine returns SQLITE_OK on success and a
-** non-zero [error code] on failure.
-**
-** See also: [sqlite3_status()] and [sqlite3_stmt_status()].
-*/
-SQLITE_API int sqlite3_db_status(sqlite3*, int op, int *pCur, int *pHiwtr, int resetFlg);
-
-/*
-** CAPI3REF: Status Parameters for database connections
-** KEYWORDS: {SQLITE_DBSTATUS options}
-**
-** These constants are the available integer "verbs" that can be passed as
-** the second argument to the [sqlite3_db_status()] interface.
-**
-** New verbs may be added in future releases of SQLite. Existing verbs
-** might be discontinued. Applications should check the return code from
-** [sqlite3_db_status()] to make sure that the call worked.
-** The [sqlite3_db_status()] interface will return a non-zero error code
-** if a discontinued or unsupported verb is invoked.
-**
-** <dl>
-** [[SQLITE_DBSTATUS_LOOKASIDE_USED]] ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_USED</dt>
-** <dd>This parameter returns the number of lookaside memory slots currently
-** checked out.</dd>)^
-**
-** [[SQLITE_DBSTATUS_LOOKASIDE_HIT]] ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_HIT</dt>
-** <dd>This parameter returns the number malloc attempts that were
-** satisfied using lookaside memory. Only the high-water value is meaningful;
-** the current value is always zero.)^
-**
-** [[SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE]]
-** ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE</dt>
-** <dd>This parameter returns the number malloc attempts that might have
-** been satisfied using lookaside memory but failed due to the amount of
-** memory requested being larger than the lookaside slot size.
-** Only the high-water value is meaningful;
-** the current value is always zero.)^
-**
-** [[SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL]]
-** ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL</dt>
-** <dd>This parameter returns the number malloc attempts that might have
-** been satisfied using lookaside memory but failed due to all lookaside
-** memory already being in use.
-** Only the high-water value is meaningful;
-** the current value is always zero.)^
-**
-** [[SQLITE_DBSTATUS_CACHE_USED]] ^(<dt>SQLITE_DBSTATUS_CACHE_USED</dt>
-** <dd>This parameter returns the approximate number of of bytes of heap
-** memory used by all pager caches associated with the database connection.)^
-** ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_USED is always 0.
-**
-** [[SQLITE_DBSTATUS_SCHEMA_USED]] ^(<dt>SQLITE_DBSTATUS_SCHEMA_USED</dt>
-** <dd>This parameter returns the approximate number of of bytes of heap
-** memory used to store the schema for all databases associated
-** with the connection - main, temp, and any [ATTACH]-ed databases.)^
-** ^The full amount of memory used by the schemas is reported, even if the
-** schema memory is shared with other database connections due to
-** [shared cache mode] being enabled.
-** ^The highwater mark associated with SQLITE_DBSTATUS_SCHEMA_USED is always 0.
-**
-** [[SQLITE_DBSTATUS_STMT_USED]] ^(<dt>SQLITE_DBSTATUS_STMT_USED</dt>
-** <dd>This parameter returns the approximate number of of bytes of heap
-** and lookaside memory used by all prepared statements associated with
-** the database connection.)^
-** ^The highwater mark associated with SQLITE_DBSTATUS_STMT_USED is always 0.
-** </dd>
-**
-** [[SQLITE_DBSTATUS_CACHE_HIT]] ^(<dt>SQLITE_DBSTATUS_CACHE_HIT</dt>
-** <dd>This parameter returns the number of pager cache hits that have
-** occurred.)^ ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_HIT
-** is always 0.
-** </dd>
-**
-** [[SQLITE_DBSTATUS_CACHE_MISS]] ^(<dt>SQLITE_DBSTATUS_CACHE_MISS</dt>
-** <dd>This parameter returns the number of pager cache misses that have
-** occurred.)^ ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_MISS
-** is always 0.
-** </dd>
-**
-** [[SQLITE_DBSTATUS_CACHE_WRITE]] ^(<dt>SQLITE_DBSTATUS_CACHE_WRITE</dt>
-** <dd>This parameter returns the number of dirty cache entries that have
-** been written to disk. Specifically, the number of pages written to the
-** wal file in wal mode databases, or the number of pages written to the
-** database file in rollback mode databases. Any pages written as part of
-** transaction rollback or database recovery operations are not included.
-** If an IO or other error occurs while writing a page to disk, the effect
-** on subsequent SQLITE_DBSTATUS_CACHE_WRITE requests is undefined.)^ ^The
-** highwater mark associated with SQLITE_DBSTATUS_CACHE_WRITE is always 0.
-** </dd>
-** </dl>
-*/
-#define SQLITE_DBSTATUS_LOOKASIDE_USED 0
-#define SQLITE_DBSTATUS_CACHE_USED 1
-#define SQLITE_DBSTATUS_SCHEMA_USED 2
-#define SQLITE_DBSTATUS_STMT_USED 3
-#define SQLITE_DBSTATUS_LOOKASIDE_HIT 4
-#define SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE 5
-#define SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL 6
-#define SQLITE_DBSTATUS_CACHE_HIT 7
-#define SQLITE_DBSTATUS_CACHE_MISS 8
-#define SQLITE_DBSTATUS_CACHE_WRITE 9
-#define SQLITE_DBSTATUS_MAX 9 /* Largest defined DBSTATUS */
-
-
-/*
-** CAPI3REF: Prepared Statement Status
-**
-** ^(Each prepared statement maintains various
-** [SQLITE_STMTSTATUS counters] that measure the number
-** of times it has performed specific operations.)^ These counters can
-** be used to monitor the performance characteristics of the prepared
-** statements. For example, if the number of table steps greatly exceeds
-** the number of table searches or result rows, that would tend to indicate
-** that the prepared statement is using a full table scan rather than
-** an index.
-**
-** ^(This interface is used to retrieve and reset counter values from
-** a [prepared statement]. The first argument is the prepared statement
-** object to be interrogated. The second argument
-** is an integer code for a specific [SQLITE_STMTSTATUS counter]
-** to be interrogated.)^
-** ^The current value of the requested counter is returned.
-** ^If the resetFlg is true, then the counter is reset to zero after this
-** interface call returns.
-**
-** See also: [sqlite3_status()] and [sqlite3_db_status()].
-*/
-SQLITE_API int sqlite3_stmt_status(sqlite3_stmt*, int op,int resetFlg);
-
-/*
-** CAPI3REF: Status Parameters for prepared statements
-** KEYWORDS: {SQLITE_STMTSTATUS counter} {SQLITE_STMTSTATUS counters}
-**
-** These preprocessor macros define integer codes that name counter
-** values associated with the [sqlite3_stmt_status()] interface.
-** The meanings of the various counters are as follows:
-**
-** <dl>
-** [[SQLITE_STMTSTATUS_FULLSCAN_STEP]] <dt>SQLITE_STMTSTATUS_FULLSCAN_STEP</dt>
-** <dd>^This is the number of times that SQLite has stepped forward in
-** a table as part of a full table scan. Large numbers for this counter
-** may indicate opportunities for performance improvement through
-** careful use of indices.</dd>
-**
-** [[SQLITE_STMTSTATUS_SORT]] <dt>SQLITE_STMTSTATUS_SORT</dt>
-** <dd>^This is the number of sort operations that have occurred.
-** A non-zero value in this counter may indicate an opportunity to
-** improvement performance through careful use of indices.</dd>
-**
-** [[SQLITE_STMTSTATUS_AUTOINDEX]] <dt>SQLITE_STMTSTATUS_AUTOINDEX</dt>
-** <dd>^This is the number of rows inserted into transient indices that
-** were created automatically in order to help joins run faster.
-** A non-zero value in this counter may indicate an opportunity to
-** improvement performance by adding permanent indices that do not
-** need to be reinitialized each time the statement is run.</dd>
-** </dl>
-*/
-#define SQLITE_STMTSTATUS_FULLSCAN_STEP 1
-#define SQLITE_STMTSTATUS_SORT 2
-#define SQLITE_STMTSTATUS_AUTOINDEX 3
-
-/*
-** CAPI3REF: Custom Page Cache Object
-**
-** The sqlite3_pcache type is opaque. It is implemented by
-** the pluggable module. The SQLite core has no knowledge of
-** its size or internal structure and never deals with the
-** sqlite3_pcache object except by holding and passing pointers
-** to the object.
-**
-** See [sqlite3_pcache_methods2] for additional information.
-*/
-typedef struct sqlite3_pcache sqlite3_pcache;
-
-/*
-** CAPI3REF: Custom Page Cache Object
-**
-** The sqlite3_pcache_page object represents a single page in the
-** page cache. The page cache will allocate instances of this
-** object. Various methods of the page cache use pointers to instances
-** of this object as parameters or as their return value.
-**
-** See [sqlite3_pcache_methods2] for additional information.
-*/
-typedef struct sqlite3_pcache_page sqlite3_pcache_page;
-struct sqlite3_pcache_page {
- void *pBuf; /* The content of the page */
- void *pExtra; /* Extra information associated with the page */
-};
-
-/*
-** CAPI3REF: Application Defined Page Cache.
-** KEYWORDS: {page cache}
-**
-** ^(The [sqlite3_config]([SQLITE_CONFIG_PCACHE2], ...) interface can
-** register an alternative page cache implementation by passing in an
-** instance of the sqlite3_pcache_methods2 structure.)^
-** In many applications, most of the heap memory allocated by
-** SQLite is used for the page cache.
-** By implementing a
-** custom page cache using this API, an application can better control
-** the amount of memory consumed by SQLite, the way in which
-** that memory is allocated and released, and the policies used to
-** determine exactly which parts of a database file are cached and for
-** how long.
-**
-** The alternative page cache mechanism is an
-** extreme measure that is only needed by the most demanding applications.
-** The built-in page cache is recommended for most uses.
-**
-** ^(The contents of the sqlite3_pcache_methods2 structure are copied to an
-** internal buffer by SQLite within the call to [sqlite3_config]. Hence
-** the application may discard the parameter after the call to
-** [sqlite3_config()] returns.)^
-**
-** [[the xInit() page cache method]]
-** ^(The xInit() method is called once for each effective
-** call to [sqlite3_initialize()])^
-** (usually only once during the lifetime of the process). ^(The xInit()
-** method is passed a copy of the sqlite3_pcache_methods2.pArg value.)^
-** The intent of the xInit() method is to set up global data structures
-** required by the custom page cache implementation.
-** ^(If the xInit() method is NULL, then the
-** built-in default page cache is used instead of the application defined
-** page cache.)^
-**
-** [[the xShutdown() page cache method]]
-** ^The xShutdown() method is called by [sqlite3_shutdown()].
-** It can be used to clean up
-** any outstanding resources before process shutdown, if required.
-** ^The xShutdown() method may be NULL.
-**
-** ^SQLite automatically serializes calls to the xInit method,
-** so the xInit method need not be threadsafe. ^The
-** xShutdown method is only called from [sqlite3_shutdown()] so it does
-** not need to be threadsafe either. All other methods must be threadsafe
-** in multithreaded applications.
-**
-** ^SQLite will never invoke xInit() more than once without an intervening
-** call to xShutdown().
-**
-** [[the xCreate() page cache methods]]
-** ^SQLite invokes the xCreate() method to construct a new cache instance.
-** SQLite will typically create one cache instance for each open database file,
-** though this is not guaranteed. ^The
-** first parameter, szPage, is the size in bytes of the pages that must
-** be allocated by the cache. ^szPage will always a power of two. ^The
-** second parameter szExtra is a number of bytes of extra storage
-** associated with each page cache entry. ^The szExtra parameter will
-** a number less than 250. SQLite will use the
-** extra szExtra bytes on each page to store metadata about the underlying
-** database page on disk. The value passed into szExtra depends
-** on the SQLite version, the target platform, and how SQLite was compiled.
-** ^The third argument to xCreate(), bPurgeable, is true if the cache being
-** created will be used to cache database pages of a file stored on disk, or
-** false if it is used for an in-memory database. The cache implementation
-** does not have to do anything special based with the value of bPurgeable;
-** it is purely advisory. ^On a cache where bPurgeable is false, SQLite will
-** never invoke xUnpin() except to deliberately delete a page.
-** ^In other words, calls to xUnpin() on a cache with bPurgeable set to
-** false will always have the "discard" flag set to true.
-** ^Hence, a cache created with bPurgeable false will
-** never contain any unpinned pages.
-**
-** [[the xCachesize() page cache method]]
-** ^(The xCachesize() method may be called at any time by SQLite to set the
-** suggested maximum cache-size (number of pages stored by) the cache
-** instance passed as the first argument. This is the value configured using
-** the SQLite "[PRAGMA cache_size]" command.)^ As with the bPurgeable
-** parameter, the implementation is not required to do anything with this
-** value; it is advisory only.
-**
-** [[the xPagecount() page cache methods]]
-** The xPagecount() method must return the number of pages currently
-** stored in the cache, both pinned and unpinned.
-**
-** [[the xFetch() page cache methods]]
-** The xFetch() method locates a page in the cache and returns a pointer to
-** an sqlite3_pcache_page object associated with that page, or a NULL pointer.
-** The pBuf element of the returned sqlite3_pcache_page object will be a
-** pointer to a buffer of szPage bytes used to store the content of a
-** single database page. The pExtra element of sqlite3_pcache_page will be
-** a pointer to the szExtra bytes of extra storage that SQLite has requested
-** for each entry in the page cache.
-**
-** The page to be fetched is determined by the key. ^The minimum key value
-** is 1. After it has been retrieved using xFetch, the page is considered
-** to be "pinned".
-**
-** If the requested page is already in the page cache, then the page cache
-** implementation must return a pointer to the page buffer with its content
-** intact. If the requested page is not already in the cache, then the
-** cache implementation should use the value of the createFlag
-** parameter to help it determined what action to take:
-**
-** <table border=1 width=85% align=center>
-** <tr><th> createFlag <th> Behavior when page is not already in cache
-** <tr><td> 0 <td> Do not allocate a new page. Return NULL.
-** <tr><td> 1 <td> Allocate a new page if it easy and convenient to do so.
-** Otherwise return NULL.
-** <tr><td> 2 <td> Make every effort to allocate a new page. Only return
-** NULL if allocating a new page is effectively impossible.
-** </table>
-**
-** ^(SQLite will normally invoke xFetch() with a createFlag of 0 or 1. SQLite
-** will only use a createFlag of 2 after a prior call with a createFlag of 1
-** failed.)^ In between the to xFetch() calls, SQLite may
-** attempt to unpin one or more cache pages by spilling the content of
-** pinned pages to disk and synching the operating system disk cache.
-**
-** [[the xUnpin() page cache method]]
-** ^xUnpin() is called by SQLite with a pointer to a currently pinned page
-** as its second argument. If the third parameter, discard, is non-zero,
-** then the page must be evicted from the cache.
-** ^If the discard parameter is
-** zero, then the page may be discarded or retained at the discretion of
-** page cache implementation. ^The page cache implementation
-** may choose to evict unpinned pages at any time.
-**
-** The cache must not perform any reference counting. A single
-** call to xUnpin() unpins the page regardless of the number of prior calls
-** to xFetch().
-**
-** [[the xRekey() page cache methods]]
-** The xRekey() method is used to change the key value associated with the
-** page passed as the second argument. If the cache
-** previously contains an entry associated with newKey, it must be
-** discarded. ^Any prior cache entry associated with newKey is guaranteed not
-** to be pinned.
-**
-** When SQLite calls the xTruncate() method, the cache must discard all
-** existing cache entries with page numbers (keys) greater than or equal
-** to the value of the iLimit parameter passed to xTruncate(). If any
-** of these pages are pinned, they are implicitly unpinned, meaning that
-** they can be safely discarded.
-**
-** [[the xDestroy() page cache method]]
-** ^The xDestroy() method is used to delete a cache allocated by xCreate().
-** All resources associated with the specified cache should be freed. ^After
-** calling the xDestroy() method, SQLite considers the [sqlite3_pcache*]
-** handle invalid, and will not use it with any other sqlite3_pcache_methods2
-** functions.
-**
-** [[the xShrink() page cache method]]
-** ^SQLite invokes the xShrink() method when it wants the page cache to
-** free up as much of heap memory as possible. The page cache implementation
-** is not obligated to free any memory, but well-behaved implementations should
-** do their best.
-*/
-typedef struct sqlite3_pcache_methods2 sqlite3_pcache_methods2;
-struct sqlite3_pcache_methods2 {
- int iVersion;
- void *pArg;
- int (*xInit)(void*);
- void (*xShutdown)(void*);
- sqlite3_pcache *(*xCreate)(int szPage, int szExtra, int bPurgeable);
- void (*xCachesize)(sqlite3_pcache*, int nCachesize);
- int (*xPagecount)(sqlite3_pcache*);
- sqlite3_pcache_page *(*xFetch)(sqlite3_pcache*, unsigned key, int createFlag);
- void (*xUnpin)(sqlite3_pcache*, sqlite3_pcache_page*, int discard);
- void (*xRekey)(sqlite3_pcache*, sqlite3_pcache_page*,
- unsigned oldKey, unsigned newKey);
- void (*xTruncate)(sqlite3_pcache*, unsigned iLimit);
- void (*xDestroy)(sqlite3_pcache*);
- void (*xShrink)(sqlite3_pcache*);
-};
-
-/*
-** This is the obsolete pcache_methods object that has now been replaced
-** by sqlite3_pcache_methods2. This object is not used by SQLite. It is
-** retained in the header file for backwards compatibility only.
-*/
-typedef struct sqlite3_pcache_methods sqlite3_pcache_methods;
-struct sqlite3_pcache_methods {
- void *pArg;
- int (*xInit)(void*);
- void (*xShutdown)(void*);
- sqlite3_pcache *(*xCreate)(int szPage, int bPurgeable);
- void (*xCachesize)(sqlite3_pcache*, int nCachesize);
- int (*xPagecount)(sqlite3_pcache*);
- void *(*xFetch)(sqlite3_pcache*, unsigned key, int createFlag);
- void (*xUnpin)(sqlite3_pcache*, void*, int discard);
- void (*xRekey)(sqlite3_pcache*, void*, unsigned oldKey, unsigned newKey);
- void (*xTruncate)(sqlite3_pcache*, unsigned iLimit);
- void (*xDestroy)(sqlite3_pcache*);
-};
-
-
-/*
-** CAPI3REF: Online Backup Object
-**
-** The sqlite3_backup object records state information about an ongoing
-** online backup operation. ^The sqlite3_backup object is created by
-** a call to [sqlite3_backup_init()] and is destroyed by a call to
-** [sqlite3_backup_finish()].
-**
-** See Also: [Using the SQLite Online Backup API]
-*/
-typedef struct sqlite3_backup sqlite3_backup;
-
-/*
-** CAPI3REF: Online Backup API.
-**
-** The backup API copies the content of one database into another.
-** It is useful either for creating backups of databases or
-** for copying in-memory databases to or from persistent files.
-**
-** See Also: [Using the SQLite Online Backup API]
-**
-** ^SQLite holds a write transaction open on the destination database file
-** for the duration of the backup operation.
-** ^The source database is read-locked only while it is being read;
-** it is not locked continuously for the entire backup operation.
-** ^Thus, the backup may be performed on a live source database without
-** preventing other database connections from
-** reading or writing to the source database while the backup is underway.
-**
-** ^(To perform a backup operation:
-** <ol>
-** <li><b>sqlite3_backup_init()</b> is called once to initialize the
-** backup,
-** <li><b>sqlite3_backup_step()</b> is called one or more times to transfer
-** the data between the two databases, and finally
-** <li><b>sqlite3_backup_finish()</b> is called to release all resources
-** associated with the backup operation.
-** </ol>)^
-** There should be exactly one call to sqlite3_backup_finish() for each
-** successful call to sqlite3_backup_init().
-**
-** [[sqlite3_backup_init()]] <b>sqlite3_backup_init()</b>
-**
-** ^The D and N arguments to sqlite3_backup_init(D,N,S,M) are the
-** [database connection] associated with the destination database
-** and the database name, respectively.
-** ^The database name is "main" for the main database, "temp" for the
-** temporary database, or the name specified after the AS keyword in
-** an [ATTACH] statement for an attached database.
-** ^The S and M arguments passed to
-** sqlite3_backup_init(D,N,S,M) identify the [database connection]
-** and database name of the source database, respectively.
-** ^The source and destination [database connections] (parameters S and D)
-** must be different or else sqlite3_backup_init(D,N,S,M) will fail with
-** an error.
-**
-** ^If an error occurs within sqlite3_backup_init(D,N,S,M), then NULL is
-** returned and an error code and error message are stored in the
-** destination [database connection] D.
-** ^The error code and message for the failed call to sqlite3_backup_init()
-** can be retrieved using the [sqlite3_errcode()], [sqlite3_errmsg()], and/or
-** [sqlite3_errmsg16()] functions.
-** ^A successful call to sqlite3_backup_init() returns a pointer to an
-** [sqlite3_backup] object.
-** ^The [sqlite3_backup] object may be used with the sqlite3_backup_step() and
-** sqlite3_backup_finish() functions to perform the specified backup
-** operation.
-**
-** [[sqlite3_backup_step()]] <b>sqlite3_backup_step()</b>
-**
-** ^Function sqlite3_backup_step(B,N) will copy up to N pages between
-** the source and destination databases specified by [sqlite3_backup] object B.
-** ^If N is negative, all remaining source pages are copied.
-** ^If sqlite3_backup_step(B,N) successfully copies N pages and there
-** are still more pages to be copied, then the function returns [SQLITE_OK].
-** ^If sqlite3_backup_step(B,N) successfully finishes copying all pages
-** from source to destination, then it returns [SQLITE_DONE].
-** ^If an error occurs while running sqlite3_backup_step(B,N),
-** then an [error code] is returned. ^As well as [SQLITE_OK] and
-** [SQLITE_DONE], a call to sqlite3_backup_step() may return [SQLITE_READONLY],
-** [SQLITE_NOMEM], [SQLITE_BUSY], [SQLITE_LOCKED], or an
-** [SQLITE_IOERR_ACCESS | SQLITE_IOERR_XXX] extended error code.
-**
-** ^(The sqlite3_backup_step() might return [SQLITE_READONLY] if
-** <ol>
-** <li> the destination database was opened read-only, or
-** <li> the destination database is using write-ahead-log journaling
-** and the destination and source page sizes differ, or
-** <li> the destination database is an in-memory database and the
-** destination and source page sizes differ.
-** </ol>)^
-**
-** ^If sqlite3_backup_step() cannot obtain a required file-system lock, then
-** the [sqlite3_busy_handler | busy-handler function]
-** is invoked (if one is specified). ^If the
-** busy-handler returns non-zero before the lock is available, then
-** [SQLITE_BUSY] is returned to the caller. ^In this case the call to
-** sqlite3_backup_step() can be retried later. ^If the source
-** [database connection]
-** is being used to write to the source database when sqlite3_backup_step()
-** is called, then [SQLITE_LOCKED] is returned immediately. ^Again, in this
-** case the call to sqlite3_backup_step() can be retried later on. ^(If
-** [SQLITE_IOERR_ACCESS | SQLITE_IOERR_XXX], [SQLITE_NOMEM], or
-** [SQLITE_READONLY] is returned, then
-** there is no point in retrying the call to sqlite3_backup_step(). These
-** errors are considered fatal.)^ The application must accept
-** that the backup operation has failed and pass the backup operation handle
-** to the sqlite3_backup_finish() to release associated resources.
-**
-** ^The first call to sqlite3_backup_step() obtains an exclusive lock
-** on the destination file. ^The exclusive lock is not released until either
-** sqlite3_backup_finish() is called or the backup operation is complete
-** and sqlite3_backup_step() returns [SQLITE_DONE]. ^Every call to
-** sqlite3_backup_step() obtains a [shared lock] on the source database that
-** lasts for the duration of the sqlite3_backup_step() call.
-** ^Because the source database is not locked between calls to
-** sqlite3_backup_step(), the source database may be modified mid-way
-** through the backup process. ^If the source database is modified by an
-** external process or via a database connection other than the one being
-** used by the backup operation, then the backup will be automatically
-** restarted by the next call to sqlite3_backup_step(). ^If the source
-** database is modified by the using the same database connection as is used
-** by the backup operation, then the backup database is automatically
-** updated at the same time.
-**
-** [[sqlite3_backup_finish()]] <b>sqlite3_backup_finish()</b>
-**
-** When sqlite3_backup_step() has returned [SQLITE_DONE], or when the
-** application wishes to abandon the backup operation, the application
-** should destroy the [sqlite3_backup] by passing it to sqlite3_backup_finish().
-** ^The sqlite3_backup_finish() interfaces releases all
-** resources associated with the [sqlite3_backup] object.
-** ^If sqlite3_backup_step() has not yet returned [SQLITE_DONE], then any
-** active write-transaction on the destination database is rolled back.
-** The [sqlite3_backup] object is invalid
-** and may not be used following a call to sqlite3_backup_finish().
-**
-** ^The value returned by sqlite3_backup_finish is [SQLITE_OK] if no
-** sqlite3_backup_step() errors occurred, regardless or whether or not
-** sqlite3_backup_step() completed.
-** ^If an out-of-memory condition or IO error occurred during any prior
-** sqlite3_backup_step() call on the same [sqlite3_backup] object, then
-** sqlite3_backup_finish() returns the corresponding [error code].
-**
-** ^A return of [SQLITE_BUSY] or [SQLITE_LOCKED] from sqlite3_backup_step()
-** is not a permanent error and does not affect the return value of
-** sqlite3_backup_finish().
-**
-** [[sqlite3_backup__remaining()]] [[sqlite3_backup_pagecount()]]
-** <b>sqlite3_backup_remaining() and sqlite3_backup_pagecount()</b>
-**
-** ^Each call to sqlite3_backup_step() sets two values inside
-** the [sqlite3_backup] object: the number of pages still to be backed
-** up and the total number of pages in the source database file.
-** The sqlite3_backup_remaining() and sqlite3_backup_pagecount() interfaces
-** retrieve these two values, respectively.
-**
-** ^The values returned by these functions are only updated by
-** sqlite3_backup_step(). ^If the source database is modified during a backup
-** operation, then the values are not updated to account for any extra
-** pages that need to be updated or the size of the source database file
-** changing.
-**
-** <b>Concurrent Usage of Database Handles</b>
-**
-** ^The source [database connection] may be used by the application for other
-** purposes while a backup operation is underway or being initialized.
-** ^If SQLite is compiled and configured to support threadsafe database
-** connections, then the source database connection may be used concurrently
-** from within other threads.
-**
-** However, the application must guarantee that the destination
-** [database connection] is not passed to any other API (by any thread) after
-** sqlite3_backup_init() is called and before the corresponding call to
-** sqlite3_backup_finish(). SQLite does not currently check to see
-** if the application incorrectly accesses the destination [database connection]
-** and so no error code is reported, but the operations may malfunction
-** nevertheless. Use of the destination database connection while a
-** backup is in progress might also also cause a mutex deadlock.
-**
-** If running in [shared cache mode], the application must
-** guarantee that the shared cache used by the destination database
-** is not accessed while the backup is running. In practice this means
-** that the application must guarantee that the disk file being
-** backed up to is not accessed by any connection within the process,
-** not just the specific connection that was passed to sqlite3_backup_init().
-**
-** The [sqlite3_backup] object itself is partially threadsafe. Multiple
-** threads may safely make multiple concurrent calls to sqlite3_backup_step().
-** However, the sqlite3_backup_remaining() and sqlite3_backup_pagecount()
-** APIs are not strictly speaking threadsafe. If they are invoked at the
-** same time as another thread is invoking sqlite3_backup_step() it is
-** possible that they return invalid values.
-*/
-SQLITE_API sqlite3_backup *sqlite3_backup_init(
- sqlite3 *pDest, /* Destination database handle */
- const char *zDestName, /* Destination database name */
- sqlite3 *pSource, /* Source database handle */
- const char *zSourceName /* Source database name */
-);
-SQLITE_API int sqlite3_backup_step(sqlite3_backup *p, int nPage);
-SQLITE_API int sqlite3_backup_finish(sqlite3_backup *p);
-SQLITE_API int sqlite3_backup_remaining(sqlite3_backup *p);
-SQLITE_API int sqlite3_backup_pagecount(sqlite3_backup *p);
-
-/*
-** CAPI3REF: Unlock Notification
-**
-** ^When running in shared-cache mode, a database operation may fail with
-** an [SQLITE_LOCKED] error if the required locks on the shared-cache or
-** individual tables within the shared-cache cannot be obtained. See
-** [SQLite Shared-Cache Mode] for a description of shared-cache locking.
-** ^This API may be used to register a callback that SQLite will invoke
-** when the connection currently holding the required lock relinquishes it.
-** ^This API is only available if the library was compiled with the
-** [SQLITE_ENABLE_UNLOCK_NOTIFY] C-preprocessor symbol defined.
-**
-** See Also: [Using the SQLite Unlock Notification Feature].
-**
-** ^Shared-cache locks are released when a database connection concludes
-** its current transaction, either by committing it or rolling it back.
-**
-** ^When a connection (known as the blocked connection) fails to obtain a
-** shared-cache lock and SQLITE_LOCKED is returned to the caller, the
-** identity of the database connection (the blocking connection) that
-** has locked the required resource is stored internally. ^After an
-** application receives an SQLITE_LOCKED error, it may call the
-** sqlite3_unlock_notify() method with the blocked connection handle as
-** the first argument to register for a callback that will be invoked
-** when the blocking connections current transaction is concluded. ^The
-** callback is invoked from within the [sqlite3_step] or [sqlite3_close]
-** call that concludes the blocking connections transaction.
-**
-** ^(If sqlite3_unlock_notify() is called in a multi-threaded application,
-** there is a chance that the blocking connection will have already
-** concluded its transaction by the time sqlite3_unlock_notify() is invoked.
-** If this happens, then the specified callback is invoked immediately,
-** from within the call to sqlite3_unlock_notify().)^
-**
-** ^If the blocked connection is attempting to obtain a write-lock on a
-** shared-cache table, and more than one other connection currently holds
-** a read-lock on the same table, then SQLite arbitrarily selects one of
-** the other connections to use as the blocking connection.
-**
-** ^(There may be at most one unlock-notify callback registered by a
-** blocked connection. If sqlite3_unlock_notify() is called when the
-** blocked connection already has a registered unlock-notify callback,
-** then the new callback replaces the old.)^ ^If sqlite3_unlock_notify() is
-** called with a NULL pointer as its second argument, then any existing
-** unlock-notify callback is canceled. ^The blocked connections
-** unlock-notify callback may also be canceled by closing the blocked
-** connection using [sqlite3_close()].
-**
-** The unlock-notify callback is not reentrant. If an application invokes
-** any sqlite3_xxx API functions from within an unlock-notify callback, a
-** crash or deadlock may be the result.
-**
-** ^Unless deadlock is detected (see below), sqlite3_unlock_notify() always
-** returns SQLITE_OK.
-**
-** <b>Callback Invocation Details</b>
-**
-** When an unlock-notify callback is registered, the application provides a
-** single void* pointer that is passed to the callback when it is invoked.
-** However, the signature of the callback function allows SQLite to pass
-** it an array of void* context pointers. The first argument passed to
-** an unlock-notify callback is a pointer to an array of void* pointers,
-** and the second is the number of entries in the array.
-**
-** When a blocking connections transaction is concluded, there may be
-** more than one blocked connection that has registered for an unlock-notify
-** callback. ^If two or more such blocked connections have specified the
-** same callback function, then instead of invoking the callback function
-** multiple times, it is invoked once with the set of void* context pointers
-** specified by the blocked connections bundled together into an array.
-** This gives the application an opportunity to prioritize any actions
-** related to the set of unblocked database connections.
-**
-** <b>Deadlock Detection</b>
-**
-** Assuming that after registering for an unlock-notify callback a
-** database waits for the callback to be issued before taking any further
-** action (a reasonable assumption), then using this API may cause the
-** application to deadlock. For example, if connection X is waiting for
-** connection Y's transaction to be concluded, and similarly connection
-** Y is waiting on connection X's transaction, then neither connection
-** will proceed and the system may remain deadlocked indefinitely.
-**
-** To avoid this scenario, the sqlite3_unlock_notify() performs deadlock
-** detection. ^If a given call to sqlite3_unlock_notify() would put the
-** system in a deadlocked state, then SQLITE_LOCKED is returned and no
-** unlock-notify callback is registered. The system is said to be in
-** a deadlocked state if connection A has registered for an unlock-notify
-** callback on the conclusion of connection B's transaction, and connection
-** B has itself registered for an unlock-notify callback when connection
-** A's transaction is concluded. ^Indirect deadlock is also detected, so
-** the system is also considered to be deadlocked if connection B has
-** registered for an unlock-notify callback on the conclusion of connection
-** C's transaction, where connection C is waiting on connection A. ^Any
-** number of levels of indirection are allowed.
-**
-** <b>The "DROP TABLE" Exception</b>
-**
-** When a call to [sqlite3_step()] returns SQLITE_LOCKED, it is almost
-** always appropriate to call sqlite3_unlock_notify(). There is however,
-** one exception. When executing a "DROP TABLE" or "DROP INDEX" statement,
-** SQLite checks if there are any currently executing SELECT statements
-** that belong to the same connection. If there are, SQLITE_LOCKED is
-** returned. In this case there is no "blocking connection", so invoking
-** sqlite3_unlock_notify() results in the unlock-notify callback being
-** invoked immediately. If the application then re-attempts the "DROP TABLE"
-** or "DROP INDEX" query, an infinite loop might be the result.
-**
-** One way around this problem is to check the extended error code returned
-** by an sqlite3_step() call. ^(If there is a blocking connection, then the
-** extended error code is set to SQLITE_LOCKED_SHAREDCACHE. Otherwise, in
-** the special "DROP TABLE/INDEX" case, the extended error code is just
-** SQLITE_LOCKED.)^
-*/
-SQLITE_API int sqlite3_unlock_notify(
- sqlite3 *pBlocked, /* Waiting connection */
- void (*xNotify)(void **apArg, int nArg), /* Callback function to invoke */
- void *pNotifyArg /* Argument to pass to xNotify */
-);
-
-
-/*
-** CAPI3REF: String Comparison
-**
-** ^The [sqlite3_stricmp()] and [sqlite3_strnicmp()] APIs allow applications
-** and extensions to compare the contents of two buffers containing UTF-8
-** strings in a case-independent fashion, using the same definition of "case
-** independence" that SQLite uses internally when comparing identifiers.
-*/
-SQLITE_API int sqlite3_stricmp(const char *, const char *);
-SQLITE_API int sqlite3_strnicmp(const char *, const char *, int);
-
-/*
-** CAPI3REF: Error Logging Interface
-**
-** ^The [sqlite3_log()] interface writes a message into the error log
-** established by the [SQLITE_CONFIG_LOG] option to [sqlite3_config()].
-** ^If logging is enabled, the zFormat string and subsequent arguments are
-** used with [sqlite3_snprintf()] to generate the final output string.
-**
-** The sqlite3_log() interface is intended for use by extensions such as
-** virtual tables, collating functions, and SQL functions. While there is
-** nothing to prevent an application from calling sqlite3_log(), doing so
-** is considered bad form.
-**
-** The zFormat string must not be NULL.
-**
-** To avoid deadlocks and other threading problems, the sqlite3_log() routine
-** will not use dynamically allocated memory. The log message is stored in
-** a fixed-length buffer on the stack. If the log message is longer than
-** a few hundred characters, it will be truncated to the length of the
-** buffer.
-*/
-SQLITE_API void sqlite3_log(int iErrCode, const char *zFormat, ...);
-
-/*
-** CAPI3REF: Write-Ahead Log Commit Hook
-**
-** ^The [sqlite3_wal_hook()] function is used to register a callback that
-** will be invoked each time a database connection commits data to a
-** [write-ahead log] (i.e. whenever a transaction is committed in
-** [journal_mode | journal_mode=WAL mode]).
-**
-** ^The callback is invoked by SQLite after the commit has taken place and
-** the associated write-lock on the database released, so the implementation
-** may read, write or [checkpoint] the database as required.
-**
-** ^The first parameter passed to the callback function when it is invoked
-** is a copy of the third parameter passed to sqlite3_wal_hook() when
-** registering the callback. ^The second is a copy of the database handle.
-** ^The third parameter is the name of the database that was written to -
-** either "main" or the name of an [ATTACH]-ed database. ^The fourth parameter
-** is the number of pages currently in the write-ahead log file,
-** including those that were just committed.
-**
-** The callback function should normally return [SQLITE_OK]. ^If an error
-** code is returned, that error will propagate back up through the
-** SQLite code base to cause the statement that provoked the callback
-** to report an error, though the commit will have still occurred. If the
-** callback returns [SQLITE_ROW] or [SQLITE_DONE], or if it returns a value
-** that does not correspond to any valid SQLite error code, the results
-** are undefined.
-**
-** A single database handle may have at most a single write-ahead log callback
-** registered at one time. ^Calling [sqlite3_wal_hook()] replaces any
-** previously registered write-ahead log callback. ^Note that the
-** [sqlite3_wal_autocheckpoint()] interface and the
-** [wal_autocheckpoint pragma] both invoke [sqlite3_wal_hook()] and will
-** those overwrite any prior [sqlite3_wal_hook()] settings.
-*/
-SQLITE_API void *sqlite3_wal_hook(
- sqlite3*,
- int(*)(void *,sqlite3*,const char*,int),
- void*
-);
-
-/*
-** CAPI3REF: Configure an auto-checkpoint
-**
-** ^The [sqlite3_wal_autocheckpoint(D,N)] is a wrapper around
-** [sqlite3_wal_hook()] that causes any database on [database connection] D
-** to automatically [checkpoint]
-** after committing a transaction if there are N or
-** more frames in the [write-ahead log] file. ^Passing zero or
-** a negative value as the nFrame parameter disables automatic
-** checkpoints entirely.
-**
-** ^The callback registered by this function replaces any existing callback
-** registered using [sqlite3_wal_hook()]. ^Likewise, registering a callback
-** using [sqlite3_wal_hook()] disables the automatic checkpoint mechanism
-** configured by this function.
-**
-** ^The [wal_autocheckpoint pragma] can be used to invoke this interface
-** from SQL.
-**
-** ^Every new [database connection] defaults to having the auto-checkpoint
-** enabled with a threshold of 1000 or [SQLITE_DEFAULT_WAL_AUTOCHECKPOINT]
-** pages. The use of this interface
-** is only necessary if the default setting is found to be suboptimal
-** for a particular application.
-*/
-SQLITE_API int sqlite3_wal_autocheckpoint(sqlite3 *db, int N);
-
-/*
-** CAPI3REF: Checkpoint a database
-**
-** ^The [sqlite3_wal_checkpoint(D,X)] interface causes database named X
-** on [database connection] D to be [checkpointed]. ^If X is NULL or an
-** empty string, then a checkpoint is run on all databases of
-** connection D. ^If the database connection D is not in
-** [WAL | write-ahead log mode] then this interface is a harmless no-op.
-**
-** ^The [wal_checkpoint pragma] can be used to invoke this interface
-** from SQL. ^The [sqlite3_wal_autocheckpoint()] interface and the
-** [wal_autocheckpoint pragma] can be used to cause this interface to be
-** run whenever the WAL reaches a certain size threshold.
-**
-** See also: [sqlite3_wal_checkpoint_v2()]
-*/
-SQLITE_API int sqlite3_wal_checkpoint(sqlite3 *db, const char *zDb);
-
-/*
-** CAPI3REF: Checkpoint a database
-**
-** Run a checkpoint operation on WAL database zDb attached to database
-** handle db. The specific operation is determined by the value of the
-** eMode parameter:
-**
-** <dl>
-** <dt>SQLITE_CHECKPOINT_PASSIVE<dd>
-** Checkpoint as many frames as possible without waiting for any database
-** readers or writers to finish. Sync the db file if all frames in the log
-** are checkpointed. This mode is the same as calling
-** sqlite3_wal_checkpoint(). The busy-handler callback is never invoked.
-**
-** <dt>SQLITE_CHECKPOINT_FULL<dd>
-** This mode blocks (calls the busy-handler callback) until there is no
-** database writer and all readers are reading from the most recent database
-** snapshot. It then checkpoints all frames in the log file and syncs the
-** database file. This call blocks database writers while it is running,
-** but not database readers.
-**
-** <dt>SQLITE_CHECKPOINT_RESTART<dd>
-** This mode works the same way as SQLITE_CHECKPOINT_FULL, except after
-** checkpointing the log file it blocks (calls the busy-handler callback)
-** until all readers are reading from the database file only. This ensures
-** that the next client to write to the database file restarts the log file
-** from the beginning. This call blocks database writers while it is running,
-** but not database readers.
-** </dl>
-**
-** If pnLog is not NULL, then *pnLog is set to the total number of frames in
-** the log file before returning. If pnCkpt is not NULL, then *pnCkpt is set to
-** the total number of checkpointed frames (including any that were already
-** checkpointed when this function is called). *pnLog and *pnCkpt may be
-** populated even if sqlite3_wal_checkpoint_v2() returns other than SQLITE_OK.
-** If no values are available because of an error, they are both set to -1
-** before returning to communicate this to the caller.
-**
-** All calls obtain an exclusive "checkpoint" lock on the database file. If
-** any other process is running a checkpoint operation at the same time, the
-** lock cannot be obtained and SQLITE_BUSY is returned. Even if there is a
-** busy-handler configured, it will not be invoked in this case.
-**
-** The SQLITE_CHECKPOINT_FULL and RESTART modes also obtain the exclusive
-** "writer" lock on the database file. If the writer lock cannot be obtained
-** immediately, and a busy-handler is configured, it is invoked and the writer
-** lock retried until either the busy-handler returns 0 or the lock is
-** successfully obtained. The busy-handler is also invoked while waiting for
-** database readers as described above. If the busy-handler returns 0 before
-** the writer lock is obtained or while waiting for database readers, the
-** checkpoint operation proceeds from that point in the same way as
-** SQLITE_CHECKPOINT_PASSIVE - checkpointing as many frames as possible
-** without blocking any further. SQLITE_BUSY is returned in this case.
-**
-** If parameter zDb is NULL or points to a zero length string, then the
-** specified operation is attempted on all WAL databases. In this case the
-** values written to output parameters *pnLog and *pnCkpt are undefined. If
-** an SQLITE_BUSY error is encountered when processing one or more of the
-** attached WAL databases, the operation is still attempted on any remaining
-** attached databases and SQLITE_BUSY is returned to the caller. If any other
-** error occurs while processing an attached database, processing is abandoned
-** and the error code returned to the caller immediately. If no error
-** (SQLITE_BUSY or otherwise) is encountered while processing the attached
-** databases, SQLITE_OK is returned.
-**
-** If database zDb is the name of an attached database that is not in WAL
-** mode, SQLITE_OK is returned and both *pnLog and *pnCkpt set to -1. If
-** zDb is not NULL (or a zero length string) and is not the name of any
-** attached database, SQLITE_ERROR is returned to the caller.
-*/
-SQLITE_API int sqlite3_wal_checkpoint_v2(
- sqlite3 *db, /* Database handle */
- const char *zDb, /* Name of attached database (or NULL) */
- int eMode, /* SQLITE_CHECKPOINT_* value */
- int *pnLog, /* OUT: Size of WAL log in frames */
- int *pnCkpt /* OUT: Total number of frames checkpointed */
-);
-
-/*
-** CAPI3REF: Checkpoint operation parameters
-**
-** These constants can be used as the 3rd parameter to
-** [sqlite3_wal_checkpoint_v2()]. See the [sqlite3_wal_checkpoint_v2()]
-** documentation for additional information about the meaning and use of
-** each of these values.
-*/
-#define SQLITE_CHECKPOINT_PASSIVE 0
-#define SQLITE_CHECKPOINT_FULL 1
-#define SQLITE_CHECKPOINT_RESTART 2
-
-/*
-** CAPI3REF: Virtual Table Interface Configuration
-**
-** This function may be called by either the [xConnect] or [xCreate] method
-** of a [virtual table] implementation to configure
-** various facets of the virtual table interface.
-**
-** If this interface is invoked outside the context of an xConnect or
-** xCreate virtual table method then the behavior is undefined.
-**
-** At present, there is only one option that may be configured using
-** this function. (See [SQLITE_VTAB_CONSTRAINT_SUPPORT].) Further options
-** may be added in the future.
-*/
-SQLITE_API int sqlite3_vtab_config(sqlite3*, int op, ...);
-
-/*
-** CAPI3REF: Virtual Table Configuration Options
-**
-** These macros define the various options to the
-** [sqlite3_vtab_config()] interface that [virtual table] implementations
-** can use to customize and optimize their behavior.
-**
-** <dl>
-** <dt>SQLITE_VTAB_CONSTRAINT_SUPPORT
-** <dd>Calls of the form
-** [sqlite3_vtab_config](db,SQLITE_VTAB_CONSTRAINT_SUPPORT,X) are supported,
-** where X is an integer. If X is zero, then the [virtual table] whose
-** [xCreate] or [xConnect] method invoked [sqlite3_vtab_config()] does not
-** support constraints. In this configuration (which is the default) if
-** a call to the [xUpdate] method returns [SQLITE_CONSTRAINT], then the entire
-** statement is rolled back as if [ON CONFLICT | OR ABORT] had been
-** specified as part of the users SQL statement, regardless of the actual
-** ON CONFLICT mode specified.
-**
-** If X is non-zero, then the virtual table implementation guarantees
-** that if [xUpdate] returns [SQLITE_CONSTRAINT], it will do so before
-** any modifications to internal or persistent data structures have been made.
-** If the [ON CONFLICT] mode is ABORT, FAIL, IGNORE or ROLLBACK, SQLite
-** is able to roll back a statement or database transaction, and abandon
-** or continue processing the current SQL statement as appropriate.
-** If the ON CONFLICT mode is REPLACE and the [xUpdate] method returns
-** [SQLITE_CONSTRAINT], SQLite handles this as if the ON CONFLICT mode
-** had been ABORT.
-**
-** Virtual table implementations that are required to handle OR REPLACE
-** must do so within the [xUpdate] method. If a call to the
-** [sqlite3_vtab_on_conflict()] function indicates that the current ON
-** CONFLICT policy is REPLACE, the virtual table implementation should
-** silently replace the appropriate rows within the xUpdate callback and
-** return SQLITE_OK. Or, if this is not possible, it may return
-** SQLITE_CONSTRAINT, in which case SQLite falls back to OR ABORT
-** constraint handling.
-** </dl>
-*/
-#define SQLITE_VTAB_CONSTRAINT_SUPPORT 1
-
-/*
-** CAPI3REF: Determine The Virtual Table Conflict Policy
-**
-** This function may only be called from within a call to the [xUpdate] method
-** of a [virtual table] implementation for an INSERT or UPDATE operation. ^The
-** value returned is one of [SQLITE_ROLLBACK], [SQLITE_IGNORE], [SQLITE_FAIL],
-** [SQLITE_ABORT], or [SQLITE_REPLACE], according to the [ON CONFLICT] mode
-** of the SQL statement that triggered the call to the [xUpdate] method of the
-** [virtual table].
-*/
-SQLITE_API int sqlite3_vtab_on_conflict(sqlite3 *);
-
-/*
-** CAPI3REF: Conflict resolution modes
-**
-** These constants are returned by [sqlite3_vtab_on_conflict()] to
-** inform a [virtual table] implementation what the [ON CONFLICT] mode
-** is for the SQL statement being evaluated.
-**
-** Note that the [SQLITE_IGNORE] constant is also used as a potential
-** return value from the [sqlite3_set_authorizer()] callback and that
-** [SQLITE_ABORT] is also a [result code].
-*/
-#define SQLITE_ROLLBACK 1
-/* #define SQLITE_IGNORE 2 // Also used by sqlite3_authorizer() callback */
-#define SQLITE_FAIL 3
-/* #define SQLITE_ABORT 4 // Also an error code */
-#define SQLITE_REPLACE 5
-
-
-
-/*
-** Undo the hack that converts floating point types to integer for
-** builds on processors without floating point support.
-*/
-#ifdef SQLITE_OMIT_FLOATING_POINT
-# undef double
-#endif
-
-#if 0
-} /* End of the 'extern "C"' block */
-#endif
-#endif
-
-/*
-** 2010 August 30
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-*/
-
-#ifndef _SQLITE3RTREE_H_
-#define _SQLITE3RTREE_H_
-
-
-#if 0
-extern "C" {
-#endif
-
-typedef struct sqlite3_rtree_geometry sqlite3_rtree_geometry;
-
-/*
-** Register a geometry callback named zGeom that can be used as part of an
-** R-Tree geometry query as follows:
-**
-** SELECT ... FROM <rtree> WHERE <rtree col> MATCH $zGeom(... params ...)
-*/
-SQLITE_API int sqlite3_rtree_geometry_callback(
- sqlite3 *db,
- const char *zGeom,
-#ifdef SQLITE_RTREE_INT_ONLY
- int (*xGeom)(sqlite3_rtree_geometry*, int n, sqlite3_int64 *a, int *pRes),
-#else
- int (*xGeom)(sqlite3_rtree_geometry*, int n, double *a, int *pRes),
-#endif
- void *pContext
-);
-
-
-/*
-** A pointer to a structure of the following type is passed as the first
-** argument to callbacks registered using rtree_geometry_callback().
-*/
-struct sqlite3_rtree_geometry {
- void *pContext; /* Copy of pContext passed to s_r_g_c() */
- int nParam; /* Size of array aParam[] */
- double *aParam; /* Parameters passed to SQL geom function */
- void *pUser; /* Callback implementation user data */
- void (*xDelUser)(void *); /* Called by SQLite to clean up pUser */
-};
-
-
-#if 0
-} /* end of the 'extern "C"' block */
-#endif
-
-#endif /* ifndef _SQLITE3RTREE_H_ */
-
-
-/************** End of sqlite3.h *********************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-/************** Include hash.h in the middle of sqliteInt.h ******************/
-/************** Begin file hash.h ********************************************/
-/*
-** 2001 September 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This is the header file for the generic hash-table implementation
-** used in SQLite.
-*/
-#ifndef _SQLITE_HASH_H_
-#define _SQLITE_HASH_H_
-
-/* Forward declarations of structures. */
-typedef struct Hash Hash;
-typedef struct HashElem HashElem;
-
-/* A complete hash table is an instance of the following structure.
-** The internals of this structure are intended to be opaque -- client
-** code should not attempt to access or modify the fields of this structure
-** directly. Change this structure only by using the routines below.
-** However, some of the "procedures" and "functions" for modifying and
-** accessing this structure are really macros, so we can't really make
-** this structure opaque.
-**
-** All elements of the hash table are on a single doubly-linked list.
-** Hash.first points to the head of this list.
-**
-** There are Hash.htsize buckets. Each bucket points to a spot in
-** the global doubly-linked list. The contents of the bucket are the
-** element pointed to plus the next _ht.count-1 elements in the list.
-**
-** Hash.htsize and Hash.ht may be zero. In that case lookup is done
-** by a linear search of the global list. For small tables, the
-** Hash.ht table is never allocated because if there are few elements
-** in the table, it is faster to do a linear search than to manage
-** the hash table.
-*/
-struct Hash {
- unsigned int htsize; /* Number of buckets in the hash table */
- unsigned int count; /* Number of entries in this table */
- HashElem *first; /* The first element of the array */
- struct _ht { /* the hash table */
- int count; /* Number of entries with this hash */
- HashElem *chain; /* Pointer to first entry with this hash */
- } *ht;
-};
-
-/* Each element in the hash table is an instance of the following
-** structure. All elements are stored on a single doubly-linked list.
-**
-** Again, this structure is intended to be opaque, but it can't really
-** be opaque because it is used by macros.
-*/
-struct HashElem {
- HashElem *next, *prev; /* Next and previous elements in the table */
- void *data; /* Data associated with this element */
- const char *pKey; int nKey; /* Key associated with this element */
-};
-
-/*
-** Access routines. To delete, insert a NULL pointer.
-*/
-SQLITE_PRIVATE void sqlite3HashInit(Hash*);
-SQLITE_PRIVATE void *sqlite3HashInsert(Hash*, const char *pKey, int nKey, void *pData);
-SQLITE_PRIVATE void *sqlite3HashFind(const Hash*, const char *pKey, int nKey);
-SQLITE_PRIVATE void sqlite3HashClear(Hash*);
-
-/*
-** Macros for looping over all elements of a hash table. The idiom is
-** like this:
-**
-** Hash h;
-** HashElem *p;
-** ...
-** for(p=sqliteHashFirst(&h); p; p=sqliteHashNext(p)){
-** SomeStructure *pData = sqliteHashData(p);
-** // do something with pData
-** }
-*/
-#define sqliteHashFirst(H) ((H)->first)
-#define sqliteHashNext(E) ((E)->next)
-#define sqliteHashData(E) ((E)->data)
-/* #define sqliteHashKey(E) ((E)->pKey) // NOT USED */
-/* #define sqliteHashKeysize(E) ((E)->nKey) // NOT USED */
-
-/*
-** Number of entries in a hash table
-*/
-/* #define sqliteHashCount(H) ((H)->count) // NOT USED */
-
-#endif /* _SQLITE_HASH_H_ */
-
-/************** End of hash.h ************************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-/************** Include parse.h in the middle of sqliteInt.h *****************/
-/************** Begin file parse.h *******************************************/
-#define TK_SEMI 1
-#define TK_EXPLAIN 2
-#define TK_QUERY 3
-#define TK_PLAN 4
-#define TK_BEGIN 5
-#define TK_TRANSACTION 6
-#define TK_DEFERRED 7
-#define TK_IMMEDIATE 8
-#define TK_EXCLUSIVE 9
-#define TK_COMMIT 10
-#define TK_END 11
-#define TK_ROLLBACK 12
-#define TK_SAVEPOINT 13
-#define TK_RELEASE 14
-#define TK_TO 15
-#define TK_TABLE 16
-#define TK_CREATE 17
-#define TK_IF 18
-#define TK_NOT 19
-#define TK_EXISTS 20
-#define TK_TEMP 21
-#define TK_LP 22
-#define TK_RP 23
-#define TK_AS 24
-#define TK_COMMA 25
-#define TK_ID 26
-#define TK_INDEXED 27
-#define TK_ABORT 28
-#define TK_ACTION 29
-#define TK_AFTER 30
-#define TK_ANALYZE 31
-#define TK_ASC 32
-#define TK_ATTACH 33
-#define TK_BEFORE 34
-#define TK_BY 35
-#define TK_CASCADE 36
-#define TK_CAST 37
-#define TK_COLUMNKW 38
-#define TK_CONFLICT 39
-#define TK_DATABASE 40
-#define TK_DESC 41
-#define TK_DETACH 42
-#define TK_EACH 43
-#define TK_FAIL 44
-#define TK_FOR 45
-#define TK_IGNORE 46
-#define TK_INITIALLY 47
-#define TK_INSTEAD 48
-#define TK_LIKE_KW 49
-#define TK_MATCH 50
-#define TK_NO 51
-#define TK_KEY 52
-#define TK_OF 53
-#define TK_OFFSET 54
-#define TK_PRAGMA 55
-#define TK_RAISE 56
-#define TK_REPLACE 57
-#define TK_RESTRICT 58
-#define TK_ROW 59
-#define TK_TRIGGER 60
-#define TK_VACUUM 61
-#define TK_VIEW 62
-#define TK_VIRTUAL 63
-#define TK_REINDEX 64
-#define TK_RENAME 65
-#define TK_CTIME_KW 66
-#define TK_ANY 67
-#define TK_OR 68
-#define TK_AND 69
-#define TK_IS 70
-#define TK_BETWEEN 71
-#define TK_IN 72
-#define TK_ISNULL 73
-#define TK_NOTNULL 74
-#define TK_NE 75
-#define TK_EQ 76
-#define TK_GT 77
-#define TK_LE 78
-#define TK_LT 79
-#define TK_GE 80
-#define TK_ESCAPE 81
-#define TK_BITAND 82
-#define TK_BITOR 83
-#define TK_LSHIFT 84
-#define TK_RSHIFT 85
-#define TK_PLUS 86
-#define TK_MINUS 87
-#define TK_STAR 88
-#define TK_SLASH 89
-#define TK_REM 90
-#define TK_CONCAT 91
-#define TK_COLLATE 92
-#define TK_BITNOT 93
-#define TK_STRING 94
-#define TK_JOIN_KW 95
-#define TK_CONSTRAINT 96
-#define TK_DEFAULT 97
-#define TK_NULL 98
-#define TK_PRIMARY 99
-#define TK_UNIQUE 100
-#define TK_CHECK 101
-#define TK_REFERENCES 102
-#define TK_AUTOINCR 103
-#define TK_ON 104
-#define TK_INSERT 105
-#define TK_DELETE 106
-#define TK_UPDATE 107
-#define TK_SET 108
-#define TK_DEFERRABLE 109
-#define TK_FOREIGN 110
-#define TK_DROP 111
-#define TK_UNION 112
-#define TK_ALL 113
-#define TK_EXCEPT 114
-#define TK_INTERSECT 115
-#define TK_SELECT 116
-#define TK_DISTINCT 117
-#define TK_DOT 118
-#define TK_FROM 119
-#define TK_JOIN 120
-#define TK_USING 121
-#define TK_ORDER 122
-#define TK_GROUP 123
-#define TK_HAVING 124
-#define TK_LIMIT 125
-#define TK_WHERE 126
-#define TK_INTO 127
-#define TK_VALUES 128
-#define TK_INTEGER 129
-#define TK_FLOAT 130
-#define TK_BLOB 131
-#define TK_REGISTER 132
-#define TK_VARIABLE 133
-#define TK_CASE 134
-#define TK_WHEN 135
-#define TK_THEN 136
-#define TK_ELSE 137
-#define TK_INDEX 138
-#define TK_ALTER 139
-#define TK_ADD 140
-#define TK_TO_TEXT 141
-#define TK_TO_BLOB 142
-#define TK_TO_NUMERIC 143
-#define TK_TO_INT 144
-#define TK_TO_REAL 145
-#define TK_ISNOT 146
-#define TK_END_OF_FILE 147
-#define TK_ILLEGAL 148
-#define TK_SPACE 149
-#define TK_UNCLOSED_STRING 150
-#define TK_FUNCTION 151
-#define TK_COLUMN 152
-#define TK_AGG_FUNCTION 153
-#define TK_AGG_COLUMN 154
-#define TK_CONST_FUNC 155
-#define TK_UMINUS 156
-#define TK_UPLUS 157
-
-/************** End of parse.h ***********************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-#include <stddef.h>
-
-/*
-** If compiling for a processor that lacks floating point support,
-** substitute integer for floating-point
-*/
-#ifdef SQLITE_OMIT_FLOATING_POINT
-# define double sqlite_int64
-# define float sqlite_int64
-# define LONGDOUBLE_TYPE sqlite_int64
-# ifndef SQLITE_BIG_DBL
-# define SQLITE_BIG_DBL (((sqlite3_int64)1)<<50)
-# endif
-# define SQLITE_OMIT_DATETIME_FUNCS 1
-# define SQLITE_OMIT_TRACE 1
-# undef SQLITE_MIXED_ENDIAN_64BIT_FLOAT
-# undef SQLITE_HAVE_ISNAN
-#endif
-#ifndef SQLITE_BIG_DBL
-# define SQLITE_BIG_DBL (1e99)
-#endif
-
-/*
-** OMIT_TEMPDB is set to 1 if SQLITE_OMIT_TEMPDB is defined, or 0
-** afterward. Having this macro allows us to cause the C compiler
-** to omit code used by TEMP tables without messy #ifndef statements.
-*/
-#ifdef SQLITE_OMIT_TEMPDB
-#define OMIT_TEMPDB 1
-#else
-#define OMIT_TEMPDB 0
-#endif
-
-/*
-** The "file format" number is an integer that is incremented whenever
-** the VDBE-level file format changes. The following macros define the
-** the default file format for new databases and the maximum file format
-** that the library can read.
-*/
-#define SQLITE_MAX_FILE_FORMAT 4
-#ifndef SQLITE_DEFAULT_FILE_FORMAT
-# define SQLITE_DEFAULT_FILE_FORMAT 4
-#endif
-
-/*
-** Determine whether triggers are recursive by default. This can be
-** changed at run-time using a pragma.
-*/
-#ifndef SQLITE_DEFAULT_RECURSIVE_TRIGGERS
-# define SQLITE_DEFAULT_RECURSIVE_TRIGGERS 0
-#endif
-
-/*
-** Provide a default value for SQLITE_TEMP_STORE in case it is not specified
-** on the command-line
-*/
-#ifndef SQLITE_TEMP_STORE
-# define SQLITE_TEMP_STORE 1
-#endif
-
-/*
-** GCC does not define the offsetof() macro so we'll have to do it
-** ourselves.
-*/
-#ifndef offsetof
-#define offsetof(STRUCTURE,FIELD) ((int)((char*)&((STRUCTURE*)0)->FIELD))
-#endif
-
-/*
-** Check to see if this machine uses EBCDIC. (Yes, believe it or
-** not, there are still machines out there that use EBCDIC.)
-*/
-#if 'A' == '\301'
-# define SQLITE_EBCDIC 1
-#else
-# define SQLITE_ASCII 1
-#endif
-
-/*
-** Integers of known sizes. These typedefs might change for architectures
-** where the sizes very. Preprocessor macros are available so that the
-** types can be conveniently redefined at compile-type. Like this:
-**
-** cc '-DUINTPTR_TYPE=long long int' ...
-*/
-#ifndef UINT32_TYPE
-# ifdef HAVE_UINT32_T
-# define UINT32_TYPE uint32_t
-# else
-# define UINT32_TYPE unsigned int
-# endif
-#endif
-#ifndef UINT16_TYPE
-# ifdef HAVE_UINT16_T
-# define UINT16_TYPE uint16_t
-# else
-# define UINT16_TYPE unsigned short int
-# endif
-#endif
-#ifndef INT16_TYPE
-# ifdef HAVE_INT16_T
-# define INT16_TYPE int16_t
-# else
-# define INT16_TYPE short int
-# endif
-#endif
-#ifndef UINT8_TYPE
-# ifdef HAVE_UINT8_T
-# define UINT8_TYPE uint8_t
-# else
-# define UINT8_TYPE unsigned char
-# endif
-#endif
-#ifndef INT8_TYPE
-# ifdef HAVE_INT8_T
-# define INT8_TYPE int8_t
-# else
-# define INT8_TYPE signed char
-# endif
-#endif
-#ifndef LONGDOUBLE_TYPE
-# define LONGDOUBLE_TYPE long double
-#endif
-typedef sqlite_int64 i64; /* 8-byte signed integer */
-typedef sqlite_uint64 u64; /* 8-byte unsigned integer */
-typedef UINT32_TYPE u32; /* 4-byte unsigned integer */
-typedef UINT16_TYPE u16; /* 2-byte unsigned integer */
-typedef INT16_TYPE i16; /* 2-byte signed integer */
-typedef UINT8_TYPE u8; /* 1-byte unsigned integer */
-typedef INT8_TYPE i8; /* 1-byte signed integer */
-
-/*
-** SQLITE_MAX_U32 is a u64 constant that is the maximum u64 value
-** that can be stored in a u32 without loss of data. The value
-** is 0x00000000ffffffff. But because of quirks of some compilers, we
-** have to specify the value in the less intuitive manner shown:
-*/
-#define SQLITE_MAX_U32 ((((u64)1)<<32)-1)
-
-/*
-** The datatype used to store estimates of the number of rows in a
-** table or index. This is an unsigned integer type. For 99.9% of
-** the world, a 32-bit integer is sufficient. But a 64-bit integer
-** can be used at compile-time if desired.
-*/
-#ifdef SQLITE_64BIT_STATS
- typedef u64 tRowcnt; /* 64-bit only if requested at compile-time */
-#else
- typedef u32 tRowcnt; /* 32-bit is the default */
-#endif
-
-/*
-** Macros to determine whether the machine is big or little endian,
-** evaluated at runtime.
-*/
-#ifdef SQLITE_AMALGAMATION
-SQLITE_PRIVATE const int sqlite3one = 1;
-#else
-SQLITE_PRIVATE const int sqlite3one;
-#endif
-#if defined(i386) || defined(__i386__) || defined(_M_IX86)\
- || defined(__x86_64) || defined(__x86_64__)
-# define SQLITE_BIGENDIAN 0
-# define SQLITE_LITTLEENDIAN 1
-# define SQLITE_UTF16NATIVE SQLITE_UTF16LE
-#else
-# define SQLITE_BIGENDIAN (*(char *)(&sqlite3one)==0)
-# define SQLITE_LITTLEENDIAN (*(char *)(&sqlite3one)==1)
-# define SQLITE_UTF16NATIVE (SQLITE_BIGENDIAN?SQLITE_UTF16BE:SQLITE_UTF16LE)
-#endif
-
-/*
-** Constants for the largest and smallest possible 64-bit signed integers.
-** These macros are designed to work correctly on both 32-bit and 64-bit
-** compilers.
-*/
-#define LARGEST_INT64 (0xffffffff|(((i64)0x7fffffff)<<32))
-#define SMALLEST_INT64 (((i64)-1) - LARGEST_INT64)
-
-/*
-** Round up a number to the next larger multiple of 8. This is used
-** to force 8-byte alignment on 64-bit architectures.
-*/
-#define ROUND8(x) (((x)+7)&~7)
-
-/*
-** Round down to the nearest multiple of 8
-*/
-#define ROUNDDOWN8(x) ((x)&~7)
-
-/*
-** Assert that the pointer X is aligned to an 8-byte boundary. This
-** macro is used only within assert() to verify that the code gets
-** all alignment restrictions correct.
-**
-** Except, if SQLITE_4_BYTE_ALIGNED_MALLOC is defined, then the
-** underlying malloc() implemention might return us 4-byte aligned
-** pointers. In that case, only verify 4-byte alignment.
-*/
-#ifdef SQLITE_4_BYTE_ALIGNED_MALLOC
-# define EIGHT_BYTE_ALIGNMENT(X) ((((char*)(X) - (char*)0)&3)==0)
-#else
-# define EIGHT_BYTE_ALIGNMENT(X) ((((char*)(X) - (char*)0)&7)==0)
-#endif
-
-
-/*
-** An instance of the following structure is used to store the busy-handler
-** callback for a given sqlite handle.
-**
-** The sqlite.busyHandler member of the sqlite struct contains the busy
-** callback for the database handle. Each pager opened via the sqlite
-** handle is passed a pointer to sqlite.busyHandler. The busy-handler
-** callback is currently invoked only from within pager.c.
-*/
-typedef struct BusyHandler BusyHandler;
-struct BusyHandler {
- int (*xFunc)(void *,int); /* The busy callback */
- void *pArg; /* First arg to busy callback */
- int nBusy; /* Incremented with each busy call */
-};
-
-/*
-** Name of the master database table. The master database table
-** is a special table that holds the names and attributes of all
-** user tables and indices.
-*/
-#define MASTER_NAME "sqlite_master"
-#define TEMP_MASTER_NAME "sqlite_temp_master"
-
-/*
-** The root-page of the master database table.
-*/
-#define MASTER_ROOT 1
-
-/*
-** The name of the schema table.
-*/
-#define SCHEMA_TABLE(x) ((!OMIT_TEMPDB)&&(x==1)?TEMP_MASTER_NAME:MASTER_NAME)
-
-/*
-** A convenience macro that returns the number of elements in
-** an array.
-*/
-#define ArraySize(X) ((int)(sizeof(X)/sizeof(X[0])))
-
-/*
-** Determine if the argument is a power of two
-*/
-#define IsPowerOfTwo(X) (((X)&((X)-1))==0)
-
-/*
-** The following value as a destructor means to use sqlite3DbFree().
-** The sqlite3DbFree() routine requires two parameters instead of the
-** one parameter that destructors normally want. So we have to introduce
-** this magic value that the code knows to handle differently. Any
-** pointer will work here as long as it is distinct from SQLITE_STATIC
-** and SQLITE_TRANSIENT.
-*/
-#define SQLITE_DYNAMIC ((sqlite3_destructor_type)sqlite3MallocSize)
-
-/*
-** When SQLITE_OMIT_WSD is defined, it means that the target platform does
-** not support Writable Static Data (WSD) such as global and static variables.
-** All variables must either be on the stack or dynamically allocated from
-** the heap. When WSD is unsupported, the variable declarations scattered
-** throughout the SQLite code must become constants instead. The SQLITE_WSD
-** macro is used for this purpose. And instead of referencing the variable
-** directly, we use its constant as a key to lookup the run-time allocated
-** buffer that holds real variable. The constant is also the initializer
-** for the run-time allocated buffer.
-**
-** In the usual case where WSD is supported, the SQLITE_WSD and GLOBAL
-** macros become no-ops and have zero performance impact.
-*/
-#ifdef SQLITE_OMIT_WSD
- #define SQLITE_WSD const
- #define GLOBAL(t,v) (*(t*)sqlite3_wsd_find((void*)&(v), sizeof(v)))
- #define sqlite3GlobalConfig GLOBAL(struct Sqlite3Config, sqlite3Config)
-SQLITE_API int sqlite3_wsd_init(int N, int J);
-SQLITE_API void *sqlite3_wsd_find(void *K, int L);
-#else
- #define SQLITE_WSD
- #define GLOBAL(t,v) v
- #define sqlite3GlobalConfig sqlite3Config
-#endif
-
-/*
-** The following macros are used to suppress compiler warnings and to
-** make it clear to human readers when a function parameter is deliberately
-** left unused within the body of a function. This usually happens when
-** a function is called via a function pointer. For example the
-** implementation of an SQL aggregate step callback may not use the
-** parameter indicating the number of arguments passed to the aggregate,
-** if it knows that this is enforced elsewhere.
-**
-** When a function parameter is not used at all within the body of a function,
-** it is generally named "NotUsed" or "NotUsed2" to make things even clearer.
-** However, these macros may also be used to suppress warnings related to
-** parameters that may or may not be used depending on compilation options.
-** For example those parameters only used in assert() statements. In these
-** cases the parameters are named as per the usual conventions.
-*/
-#define UNUSED_PARAMETER(x) (void)(x)
-#define UNUSED_PARAMETER2(x,y) UNUSED_PARAMETER(x),UNUSED_PARAMETER(y)
-
-/*
-** Forward references to structures
-*/
-typedef struct AggInfo AggInfo;
-typedef struct AuthContext AuthContext;
-typedef struct AutoincInfo AutoincInfo;
-typedef struct Bitvec Bitvec;
-typedef struct CollSeq CollSeq;
-typedef struct Column Column;
-typedef struct Db Db;
-typedef struct Schema Schema;
-typedef struct Expr Expr;
-typedef struct ExprList ExprList;
-typedef struct ExprSpan ExprSpan;
-typedef struct FKey FKey;
-typedef struct FuncDestructor FuncDestructor;
-typedef struct FuncDef FuncDef;
-typedef struct FuncDefHash FuncDefHash;
-typedef struct IdList IdList;
-typedef struct Index Index;
-typedef struct IndexSample IndexSample;
-typedef struct KeyClass KeyClass;
-typedef struct KeyInfo KeyInfo;
-typedef struct Lookaside Lookaside;
-typedef struct LookasideSlot LookasideSlot;
-typedef struct Module Module;
-typedef struct NameContext NameContext;
-typedef struct Parse Parse;
-typedef struct RowSet RowSet;
-typedef struct Savepoint Savepoint;
-typedef struct Select Select;
-typedef struct SelectDest SelectDest;
-typedef struct SrcList SrcList;
-typedef struct StrAccum StrAccum;
-typedef struct Table Table;
-typedef struct TableLock TableLock;
-typedef struct Token Token;
-typedef struct Trigger Trigger;
-typedef struct TriggerPrg TriggerPrg;
-typedef struct TriggerStep TriggerStep;
-typedef struct UnpackedRecord UnpackedRecord;
-typedef struct VTable VTable;
-typedef struct VtabCtx VtabCtx;
-typedef struct Walker Walker;
-typedef struct WherePlan WherePlan;
-typedef struct WhereInfo WhereInfo;
-typedef struct WhereLevel WhereLevel;
-
-/*
-** Defer sourcing vdbe.h and btree.h until after the "u8" and
-** "BusyHandler" typedefs. vdbe.h also requires a few of the opaque
-** pointer types (i.e. FuncDef) defined above.
-*/
-/************** Include btree.h in the middle of sqliteInt.h *****************/
-/************** Begin file btree.h *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the interface that the sqlite B-Tree file
-** subsystem. See comments in the source code for a detailed description
-** of what each interface routine does.
-*/
-#ifndef _BTREE_H_
-#define _BTREE_H_
-
-/* TODO: This definition is just included so other modules compile. It
-** needs to be revisited.
-*/
-#define SQLITE_N_BTREE_META 10
-
-/*
-** If defined as non-zero, auto-vacuum is enabled by default. Otherwise
-** it must be turned on for each database using "PRAGMA auto_vacuum = 1".
-*/
-#ifndef SQLITE_DEFAULT_AUTOVACUUM
- #define SQLITE_DEFAULT_AUTOVACUUM 0
-#endif
-
-#define BTREE_AUTOVACUUM_NONE 0 /* Do not do auto-vacuum */
-#define BTREE_AUTOVACUUM_FULL 1 /* Do full auto-vacuum */
-#define BTREE_AUTOVACUUM_INCR 2 /* Incremental vacuum */
-
-/*
-** Forward declarations of structure
-*/
-typedef struct Btree Btree;
-typedef struct BtCursor BtCursor;
-typedef struct BtShared BtShared;
-
-
-SQLITE_PRIVATE int sqlite3BtreeOpen(
- sqlite3_vfs *pVfs, /* VFS to use with this b-tree */
- const char *zFilename, /* Name of database file to open */
- sqlite3 *db, /* Associated database connection */
- Btree **ppBtree, /* Return open Btree* here */
- int flags, /* Flags */
- int vfsFlags /* Flags passed through to VFS open */
-);
-
-/* The flags parameter to sqlite3BtreeOpen can be the bitwise or of the
-** following values.
-**
-** NOTE: These values must match the corresponding PAGER_ values in
-** pager.h.
-*/
-#define BTREE_OMIT_JOURNAL 1 /* Do not create or use a rollback journal */
-#define BTREE_MEMORY 2 /* This is an in-memory DB */
-#define BTREE_SINGLE 4 /* The file contains at most 1 b-tree */
-#define BTREE_UNORDERED 8 /* Use of a hash implementation is OK */
-
-SQLITE_PRIVATE int sqlite3BtreeClose(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeSetCacheSize(Btree*,int);
-SQLITE_PRIVATE int sqlite3BtreeSetSafetyLevel(Btree*,int,int,int);
-SQLITE_PRIVATE int sqlite3BtreeSyncDisabled(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeSetPageSize(Btree *p, int nPagesize, int nReserve, int eFix);
-SQLITE_PRIVATE int sqlite3BtreeGetPageSize(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeMaxPageCount(Btree*,int);
-SQLITE_PRIVATE u32 sqlite3BtreeLastPage(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeSecureDelete(Btree*,int);
-SQLITE_PRIVATE int sqlite3BtreeGetReserve(Btree*);
-#if defined(SQLITE_HAS_CODEC) || defined(SQLITE_DEBUG)
-SQLITE_PRIVATE int sqlite3BtreeGetReserveNoMutex(Btree *p);
-#endif
-SQLITE_PRIVATE int sqlite3BtreeSetAutoVacuum(Btree *, int);
-SQLITE_PRIVATE int sqlite3BtreeGetAutoVacuum(Btree *);
-SQLITE_PRIVATE int sqlite3BtreeBeginTrans(Btree*,int);
-SQLITE_PRIVATE int sqlite3BtreeCommitPhaseOne(Btree*, const char *zMaster);
-SQLITE_PRIVATE int sqlite3BtreeCommitPhaseTwo(Btree*, int);
-SQLITE_PRIVATE int sqlite3BtreeCommit(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeRollback(Btree*,int);
-SQLITE_PRIVATE int sqlite3BtreeBeginStmt(Btree*,int);
-SQLITE_PRIVATE int sqlite3BtreeCreateTable(Btree*, int*, int flags);
-SQLITE_PRIVATE int sqlite3BtreeIsInTrans(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeIsInReadTrans(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeIsInBackup(Btree*);
-SQLITE_PRIVATE void *sqlite3BtreeSchema(Btree *, int, void(*)(void *));
-SQLITE_PRIVATE int sqlite3BtreeSchemaLocked(Btree *pBtree);
-SQLITE_PRIVATE int sqlite3BtreeLockTable(Btree *pBtree, int iTab, u8 isWriteLock);
-SQLITE_PRIVATE int sqlite3BtreeSavepoint(Btree *, int, int);
-
-SQLITE_PRIVATE const char *sqlite3BtreeGetFilename(Btree *);
-SQLITE_PRIVATE const char *sqlite3BtreeGetJournalname(Btree *);
-SQLITE_PRIVATE int sqlite3BtreeCopyFile(Btree *, Btree *);
-
-SQLITE_PRIVATE int sqlite3BtreeIncrVacuum(Btree *);
-
-/* The flags parameter to sqlite3BtreeCreateTable can be the bitwise OR
-** of the flags shown below.
-**
-** Every SQLite table must have either BTREE_INTKEY or BTREE_BLOBKEY set.
-** With BTREE_INTKEY, the table key is a 64-bit integer and arbitrary data
-** is stored in the leaves. (BTREE_INTKEY is used for SQL tables.) With
-** BTREE_BLOBKEY, the key is an arbitrary BLOB and no content is stored
-** anywhere - the key is the content. (BTREE_BLOBKEY is used for SQL
-** indices.)
-*/
-#define BTREE_INTKEY 1 /* Table has only 64-bit signed integer keys */
-#define BTREE_BLOBKEY 2 /* Table has keys only - no data */
-
-SQLITE_PRIVATE int sqlite3BtreeDropTable(Btree*, int, int*);
-SQLITE_PRIVATE int sqlite3BtreeClearTable(Btree*, int, int*);
-SQLITE_PRIVATE void sqlite3BtreeTripAllCursors(Btree*, int);
-
-SQLITE_PRIVATE void sqlite3BtreeGetMeta(Btree *pBtree, int idx, u32 *pValue);
-SQLITE_PRIVATE int sqlite3BtreeUpdateMeta(Btree*, int idx, u32 value);
-
-SQLITE_PRIVATE int sqlite3BtreeNewDb(Btree *p);
-
-/*
-** The second parameter to sqlite3BtreeGetMeta or sqlite3BtreeUpdateMeta
-** should be one of the following values. The integer values are assigned
-** to constants so that the offset of the corresponding field in an
-** SQLite database header may be found using the following formula:
-**
-** offset = 36 + (idx * 4)
-**
-** For example, the free-page-count field is located at byte offset 36 of
-** the database file header. The incr-vacuum-flag field is located at
-** byte offset 64 (== 36+4*7).
-*/
-#define BTREE_FREE_PAGE_COUNT 0
-#define BTREE_SCHEMA_VERSION 1
-#define BTREE_FILE_FORMAT 2
-#define BTREE_DEFAULT_CACHE_SIZE 3
-#define BTREE_LARGEST_ROOT_PAGE 4
-#define BTREE_TEXT_ENCODING 5
-#define BTREE_USER_VERSION 6
-#define BTREE_INCR_VACUUM 7
-
-/*
-** Values that may be OR'd together to form the second argument of an
-** sqlite3BtreeCursorHints() call.
-*/
-#define BTREE_BULKLOAD 0x00000001
-
-SQLITE_PRIVATE int sqlite3BtreeCursor(
- Btree*, /* BTree containing table to open */
- int iTable, /* Index of root page */
- int wrFlag, /* 1 for writing. 0 for read-only */
- struct KeyInfo*, /* First argument to compare function */
- BtCursor *pCursor /* Space to write cursor structure */
-);
-SQLITE_PRIVATE int sqlite3BtreeCursorSize(void);
-SQLITE_PRIVATE void sqlite3BtreeCursorZero(BtCursor*);
-
-SQLITE_PRIVATE int sqlite3BtreeCloseCursor(BtCursor*);
-SQLITE_PRIVATE int sqlite3BtreeMovetoUnpacked(
- BtCursor*,
- UnpackedRecord *pUnKey,
- i64 intKey,
- int bias,
- int *pRes
-);
-SQLITE_PRIVATE int sqlite3BtreeCursorHasMoved(BtCursor*, int*);
-SQLITE_PRIVATE int sqlite3BtreeDelete(BtCursor*);
-SQLITE_PRIVATE int sqlite3BtreeInsert(BtCursor*, const void *pKey, i64 nKey,
- const void *pData, int nData,
- int nZero, int bias, int seekResult);
-SQLITE_PRIVATE int sqlite3BtreeFirst(BtCursor*, int *pRes);
-SQLITE_PRIVATE int sqlite3BtreeLast(BtCursor*, int *pRes);
-SQLITE_PRIVATE int sqlite3BtreeNext(BtCursor*, int *pRes);
-SQLITE_PRIVATE int sqlite3BtreeEof(BtCursor*);
-SQLITE_PRIVATE int sqlite3BtreePrevious(BtCursor*, int *pRes);
-SQLITE_PRIVATE int sqlite3BtreeKeySize(BtCursor*, i64 *pSize);
-SQLITE_PRIVATE int sqlite3BtreeKey(BtCursor*, u32 offset, u32 amt, void*);
-SQLITE_PRIVATE const void *sqlite3BtreeKeyFetch(BtCursor*, int *pAmt);
-SQLITE_PRIVATE const void *sqlite3BtreeDataFetch(BtCursor*, int *pAmt);
-SQLITE_PRIVATE int sqlite3BtreeDataSize(BtCursor*, u32 *pSize);
-SQLITE_PRIVATE int sqlite3BtreeData(BtCursor*, u32 offset, u32 amt, void*);
-SQLITE_PRIVATE void sqlite3BtreeSetCachedRowid(BtCursor*, sqlite3_int64);
-SQLITE_PRIVATE sqlite3_int64 sqlite3BtreeGetCachedRowid(BtCursor*);
-
-SQLITE_PRIVATE char *sqlite3BtreeIntegrityCheck(Btree*, int *aRoot, int nRoot, int, int*);
-SQLITE_PRIVATE struct Pager *sqlite3BtreePager(Btree*);
-
-SQLITE_PRIVATE int sqlite3BtreePutData(BtCursor*, u32 offset, u32 amt, void*);
-SQLITE_PRIVATE void sqlite3BtreeCacheOverflow(BtCursor *);
-SQLITE_PRIVATE void sqlite3BtreeClearCursor(BtCursor *);
-SQLITE_PRIVATE int sqlite3BtreeSetVersion(Btree *pBt, int iVersion);
-SQLITE_PRIVATE void sqlite3BtreeCursorHints(BtCursor *, unsigned int mask);
-
-#ifndef NDEBUG
-SQLITE_PRIVATE int sqlite3BtreeCursorIsValid(BtCursor*);
-#endif
-
-#ifndef SQLITE_OMIT_BTREECOUNT
-SQLITE_PRIVATE int sqlite3BtreeCount(BtCursor *, i64 *);
-#endif
-
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE int sqlite3BtreeCursorInfo(BtCursor*, int*, int);
-SQLITE_PRIVATE void sqlite3BtreeCursorList(Btree*);
-#endif
-
-#ifndef SQLITE_OMIT_WAL
-SQLITE_PRIVATE int sqlite3BtreeCheckpoint(Btree*, int, int *, int *);
-#endif
-
-/*
-** If we are not using shared cache, then there is no need to
-** use mutexes to access the BtShared structures. So make the
-** Enter and Leave procedures no-ops.
-*/
-#ifndef SQLITE_OMIT_SHARED_CACHE
-SQLITE_PRIVATE void sqlite3BtreeEnter(Btree*);
-SQLITE_PRIVATE void sqlite3BtreeEnterAll(sqlite3*);
-#else
-# define sqlite3BtreeEnter(X)
-# define sqlite3BtreeEnterAll(X)
-#endif
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && SQLITE_THREADSAFE
-SQLITE_PRIVATE int sqlite3BtreeSharable(Btree*);
-SQLITE_PRIVATE void sqlite3BtreeLeave(Btree*);
-SQLITE_PRIVATE void sqlite3BtreeEnterCursor(BtCursor*);
-SQLITE_PRIVATE void sqlite3BtreeLeaveCursor(BtCursor*);
-SQLITE_PRIVATE void sqlite3BtreeLeaveAll(sqlite3*);
-#ifndef NDEBUG
- /* These routines are used inside assert() statements only. */
-SQLITE_PRIVATE int sqlite3BtreeHoldsMutex(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeHoldsAllMutexes(sqlite3*);
-SQLITE_PRIVATE int sqlite3SchemaMutexHeld(sqlite3*,int,Schema*);
-#endif
-#else
-
-# define sqlite3BtreeSharable(X) 0
-# define sqlite3BtreeLeave(X)
-# define sqlite3BtreeEnterCursor(X)
-# define sqlite3BtreeLeaveCursor(X)
-# define sqlite3BtreeLeaveAll(X)
-
-# define sqlite3BtreeHoldsMutex(X) 1
-# define sqlite3BtreeHoldsAllMutexes(X) 1
-# define sqlite3SchemaMutexHeld(X,Y,Z) 1
-#endif
-
-
-#endif /* _BTREE_H_ */
-
-/************** End of btree.h ***********************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-/************** Include vdbe.h in the middle of sqliteInt.h ******************/
-/************** Begin file vdbe.h ********************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** Header file for the Virtual DataBase Engine (VDBE)
-**
-** This header defines the interface to the virtual database engine
-** or VDBE. The VDBE implements an abstract machine that runs a
-** simple program to access and modify the underlying database.
-*/
-#ifndef _SQLITE_VDBE_H_
-#define _SQLITE_VDBE_H_
-/* #include <stdio.h> */
-
-/*
-** A single VDBE is an opaque structure named "Vdbe". Only routines
-** in the source file sqliteVdbe.c are allowed to see the insides
-** of this structure.
-*/
-typedef struct Vdbe Vdbe;
-
-/*
-** The names of the following types declared in vdbeInt.h are required
-** for the VdbeOp definition.
-*/
-typedef struct VdbeFunc VdbeFunc;
-typedef struct Mem Mem;
-typedef struct SubProgram SubProgram;
-
-/*
-** A single instruction of the virtual machine has an opcode
-** and as many as three operands. The instruction is recorded
-** as an instance of the following structure:
-*/
-struct VdbeOp {
- u8 opcode; /* What operation to perform */
- signed char p4type; /* One of the P4_xxx constants for p4 */
- u8 opflags; /* Mask of the OPFLG_* flags in opcodes.h */
- u8 p5; /* Fifth parameter is an unsigned character */
- int p1; /* First operand */
- int p2; /* Second parameter (often the jump destination) */
- int p3; /* The third parameter */
- union { /* fourth parameter */
- int i; /* Integer value if p4type==P4_INT32 */
- void *p; /* Generic pointer */
- char *z; /* Pointer to data for string (char array) types */
- i64 *pI64; /* Used when p4type is P4_INT64 */
- double *pReal; /* Used when p4type is P4_REAL */
- FuncDef *pFunc; /* Used when p4type is P4_FUNCDEF */
- VdbeFunc *pVdbeFunc; /* Used when p4type is P4_VDBEFUNC */
- CollSeq *pColl; /* Used when p4type is P4_COLLSEQ */
- Mem *pMem; /* Used when p4type is P4_MEM */
- VTable *pVtab; /* Used when p4type is P4_VTAB */
- KeyInfo *pKeyInfo; /* Used when p4type is P4_KEYINFO */
- int *ai; /* Used when p4type is P4_INTARRAY */
- SubProgram *pProgram; /* Used when p4type is P4_SUBPROGRAM */
- int (*xAdvance)(BtCursor *, int *);
- } p4;
-#ifdef SQLITE_DEBUG
- char *zComment; /* Comment to improve readability */
-#endif
-#ifdef VDBE_PROFILE
- int cnt; /* Number of times this instruction was executed */
- u64 cycles; /* Total time spent executing this instruction */
-#endif
-};
-typedef struct VdbeOp VdbeOp;
-
-
-/*
-** A sub-routine used to implement a trigger program.
-*/
-struct SubProgram {
- VdbeOp *aOp; /* Array of opcodes for sub-program */
- int nOp; /* Elements in aOp[] */
- int nMem; /* Number of memory cells required */
- int nCsr; /* Number of cursors required */
- int nOnce; /* Number of OP_Once instructions */
- void *token; /* id that may be used to recursive triggers */
- SubProgram *pNext; /* Next sub-program already visited */
-};
-
-/*
-** A smaller version of VdbeOp used for the VdbeAddOpList() function because
-** it takes up less space.
-*/
-struct VdbeOpList {
- u8 opcode; /* What operation to perform */
- signed char p1; /* First operand */
- signed char p2; /* Second parameter (often the jump destination) */
- signed char p3; /* Third parameter */
-};
-typedef struct VdbeOpList VdbeOpList;
-
-/*
-** Allowed values of VdbeOp.p4type
-*/
-#define P4_NOTUSED 0 /* The P4 parameter is not used */
-#define P4_DYNAMIC (-1) /* Pointer to a string obtained from sqliteMalloc() */
-#define P4_STATIC (-2) /* Pointer to a static string */
-#define P4_COLLSEQ (-4) /* P4 is a pointer to a CollSeq structure */
-#define P4_FUNCDEF (-5) /* P4 is a pointer to a FuncDef structure */
-#define P4_KEYINFO (-6) /* P4 is a pointer to a KeyInfo structure */
-#define P4_VDBEFUNC (-7) /* P4 is a pointer to a VdbeFunc structure */
-#define P4_MEM (-8) /* P4 is a pointer to a Mem* structure */
-#define P4_TRANSIENT 0 /* P4 is a pointer to a transient string */
-#define P4_VTAB (-10) /* P4 is a pointer to an sqlite3_vtab structure */
-#define P4_MPRINTF (-11) /* P4 is a string obtained from sqlite3_mprintf() */
-#define P4_REAL (-12) /* P4 is a 64-bit floating point value */
-#define P4_INT64 (-13) /* P4 is a 64-bit signed integer */
-#define P4_INT32 (-14) /* P4 is a 32-bit signed integer */
-#define P4_INTARRAY (-15) /* P4 is a vector of 32-bit integers */
-#define P4_SUBPROGRAM (-18) /* P4 is a pointer to a SubProgram structure */
-#define P4_ADVANCE (-19) /* P4 is a pointer to BtreeNext() or BtreePrev() */
-
-/* When adding a P4 argument using P4_KEYINFO, a copy of the KeyInfo structure
-** is made. That copy is freed when the Vdbe is finalized. But if the
-** argument is P4_KEYINFO_HANDOFF, the passed in pointer is used. It still
-** gets freed when the Vdbe is finalized so it still should be obtained
-** from a single sqliteMalloc(). But no copy is made and the calling
-** function should *not* try to free the KeyInfo.
-*/
-#define P4_KEYINFO_HANDOFF (-16)
-#define P4_KEYINFO_STATIC (-17)
-
-/*
-** The Vdbe.aColName array contains 5n Mem structures, where n is the
-** number of columns of data returned by the statement.
-*/
-#define COLNAME_NAME 0
-#define COLNAME_DECLTYPE 1
-#define COLNAME_DATABASE 2
-#define COLNAME_TABLE 3
-#define COLNAME_COLUMN 4
-#ifdef SQLITE_ENABLE_COLUMN_METADATA
-# define COLNAME_N 5 /* Number of COLNAME_xxx symbols */
-#else
-# ifdef SQLITE_OMIT_DECLTYPE
-# define COLNAME_N 1 /* Store only the name */
-# else
-# define COLNAME_N 2 /* Store the name and decltype */
-# endif
-#endif
-
-/*
-** The following macro converts a relative address in the p2 field
-** of a VdbeOp structure into a negative number so that
-** sqlite3VdbeAddOpList() knows that the address is relative. Calling
-** the macro again restores the address.
-*/
-#define ADDR(X) (-1-(X))
-
-/*
-** The makefile scans the vdbe.c source file and creates the "opcodes.h"
-** header file that defines a number for each opcode used by the VDBE.
-*/
-/************** Include opcodes.h in the middle of vdbe.h ********************/
-/************** Begin file opcodes.h *****************************************/
-/* Automatically generated. Do not edit */
-/* See the mkopcodeh.awk script for details */
-#define OP_Goto 1
-#define OP_Gosub 2
-#define OP_Return 3
-#define OP_Yield 4
-#define OP_HaltIfNull 5
-#define OP_Halt 6
-#define OP_Integer 7
-#define OP_Int64 8
-#define OP_Real 130 /* same as TK_FLOAT */
-#define OP_String8 94 /* same as TK_STRING */
-#define OP_String 9
-#define OP_Null 10
-#define OP_Blob 11
-#define OP_Variable 12
-#define OP_Move 13
-#define OP_Copy 14
-#define OP_SCopy 15
-#define OP_ResultRow 16
-#define OP_Concat 91 /* same as TK_CONCAT */
-#define OP_Add 86 /* same as TK_PLUS */
-#define OP_Subtract 87 /* same as TK_MINUS */
-#define OP_Multiply 88 /* same as TK_STAR */
-#define OP_Divide 89 /* same as TK_SLASH */
-#define OP_Remainder 90 /* same as TK_REM */
-#define OP_CollSeq 17
-#define OP_Function 18
-#define OP_BitAnd 82 /* same as TK_BITAND */
-#define OP_BitOr 83 /* same as TK_BITOR */
-#define OP_ShiftLeft 84 /* same as TK_LSHIFT */
-#define OP_ShiftRight 85 /* same as TK_RSHIFT */
-#define OP_AddImm 20
-#define OP_MustBeInt 21
-#define OP_RealAffinity 22
-#define OP_ToText 141 /* same as TK_TO_TEXT */
-#define OP_ToBlob 142 /* same as TK_TO_BLOB */
-#define OP_ToNumeric 143 /* same as TK_TO_NUMERIC*/
-#define OP_ToInt 144 /* same as TK_TO_INT */
-#define OP_ToReal 145 /* same as TK_TO_REAL */
-#define OP_Eq 76 /* same as TK_EQ */
-#define OP_Ne 75 /* same as TK_NE */
-#define OP_Lt 79 /* same as TK_LT */
-#define OP_Le 78 /* same as TK_LE */
-#define OP_Gt 77 /* same as TK_GT */
-#define OP_Ge 80 /* same as TK_GE */
-#define OP_Permutation 23
-#define OP_Compare 24
-#define OP_Jump 25
-#define OP_And 69 /* same as TK_AND */
-#define OP_Or 68 /* same as TK_OR */
-#define OP_Not 19 /* same as TK_NOT */
-#define OP_BitNot 93 /* same as TK_BITNOT */
-#define OP_Once 26
-#define OP_If 27
-#define OP_IfNot 28
-#define OP_IsNull 73 /* same as TK_ISNULL */
-#define OP_NotNull 74 /* same as TK_NOTNULL */
-#define OP_Column 29
-#define OP_Affinity 30
-#define OP_MakeRecord 31
-#define OP_Count 32
-#define OP_Savepoint 33
-#define OP_AutoCommit 34
-#define OP_Transaction 35
-#define OP_ReadCookie 36
-#define OP_SetCookie 37
-#define OP_VerifyCookie 38
-#define OP_OpenRead 39
-#define OP_OpenWrite 40
-#define OP_OpenAutoindex 41
-#define OP_OpenEphemeral 42
-#define OP_SorterOpen 43
-#define OP_OpenPseudo 44
-#define OP_Close 45
-#define OP_SeekLt 46
-#define OP_SeekLe 47
-#define OP_SeekGe 48
-#define OP_SeekGt 49
-#define OP_Seek 50
-#define OP_NotFound 51
-#define OP_Found 52
-#define OP_IsUnique 53
-#define OP_NotExists 54
-#define OP_Sequence 55
-#define OP_NewRowid 56
-#define OP_Insert 57
-#define OP_InsertInt 58
-#define OP_Delete 59
-#define OP_ResetCount 60
-#define OP_SorterCompare 61
-#define OP_SorterData 62
-#define OP_RowKey 63
-#define OP_RowData 64
-#define OP_Rowid 65
-#define OP_NullRow 66
-#define OP_Last 67
-#define OP_SorterSort 70
-#define OP_Sort 71
-#define OP_Rewind 72
-#define OP_SorterNext 81
-#define OP_Prev 92
-#define OP_Next 95
-#define OP_SorterInsert 96
-#define OP_IdxInsert 97
-#define OP_IdxDelete 98
-#define OP_IdxRowid 99
-#define OP_IdxLT 100
-#define OP_IdxGE 101
-#define OP_Destroy 102
-#define OP_Clear 103
-#define OP_CreateIndex 104
-#define OP_CreateTable 105
-#define OP_ParseSchema 106
-#define OP_LoadAnalysis 107
-#define OP_DropTable 108
-#define OP_DropIndex 109
-#define OP_DropTrigger 110
-#define OP_IntegrityCk 111
-#define OP_RowSetAdd 112
-#define OP_RowSetRead 113
-#define OP_RowSetTest 114
-#define OP_Program 115
-#define OP_Param 116
-#define OP_FkCounter 117
-#define OP_FkIfZero 118
-#define OP_MemMax 119
-#define OP_IfPos 120
-#define OP_IfNeg 121
-#define OP_IfZero 122
-#define OP_AggStep 123
-#define OP_AggFinal 124
-#define OP_Checkpoint 125
-#define OP_JournalMode 126
-#define OP_Vacuum 127
-#define OP_IncrVacuum 128
-#define OP_Expire 129
-#define OP_TableLock 131
-#define OP_VBegin 132
-#define OP_VCreate 133
-#define OP_VDestroy 134
-#define OP_VOpen 135
-#define OP_VFilter 136
-#define OP_VColumn 137
-#define OP_VNext 138
-#define OP_VRename 139
-#define OP_VUpdate 140
-#define OP_Pagecount 146
-#define OP_MaxPgcnt 147
-#define OP_Trace 148
-#define OP_Noop 149
-#define OP_Explain 150
-
-
-/* Properties such as "out2" or "jump" that are specified in
-** comments following the "case" for each opcode in the vdbe.c
-** are encoded into bitvectors as follows:
-*/
-#define OPFLG_JUMP 0x0001 /* jump: P2 holds jmp target */
-#define OPFLG_OUT2_PRERELEASE 0x0002 /* out2-prerelease: */
-#define OPFLG_IN1 0x0004 /* in1: P1 is an input */
-#define OPFLG_IN2 0x0008 /* in2: P2 is an input */
-#define OPFLG_IN3 0x0010 /* in3: P3 is an input */
-#define OPFLG_OUT2 0x0020 /* out2: P2 is an output */
-#define OPFLG_OUT3 0x0040 /* out3: P3 is an output */
-#define OPFLG_INITIALIZER {\
-/* 0 */ 0x00, 0x01, 0x01, 0x04, 0x04, 0x10, 0x00, 0x02,\
-/* 8 */ 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x24,\
-/* 16 */ 0x00, 0x00, 0x00, 0x24, 0x04, 0x05, 0x04, 0x00,\
-/* 24 */ 0x00, 0x01, 0x01, 0x05, 0x05, 0x00, 0x00, 0x00,\
-/* 32 */ 0x02, 0x00, 0x00, 0x00, 0x02, 0x10, 0x00, 0x00,\
-/* 40 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11,\
-/* 48 */ 0x11, 0x11, 0x08, 0x11, 0x11, 0x11, 0x11, 0x02,\
-/* 56 */ 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,\
-/* 64 */ 0x00, 0x02, 0x00, 0x01, 0x4c, 0x4c, 0x01, 0x01,\
-/* 72 */ 0x01, 0x05, 0x05, 0x15, 0x15, 0x15, 0x15, 0x15,\
-/* 80 */ 0x15, 0x01, 0x4c, 0x4c, 0x4c, 0x4c, 0x4c, 0x4c,\
-/* 88 */ 0x4c, 0x4c, 0x4c, 0x4c, 0x01, 0x24, 0x02, 0x01,\
-/* 96 */ 0x08, 0x08, 0x00, 0x02, 0x01, 0x01, 0x02, 0x00,\
-/* 104 */ 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,\
-/* 112 */ 0x0c, 0x45, 0x15, 0x01, 0x02, 0x00, 0x01, 0x08,\
-/* 120 */ 0x05, 0x05, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00,\
-/* 128 */ 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,\
-/* 136 */ 0x01, 0x00, 0x01, 0x00, 0x00, 0x04, 0x04, 0x04,\
-/* 144 */ 0x04, 0x04, 0x02, 0x02, 0x00, 0x00, 0x00,}
-
-/************** End of opcodes.h *********************************************/
-/************** Continuing where we left off in vdbe.h ***********************/
-
-/*
-** Prototypes for the VDBE interface. See comments on the implementation
-** for a description of what each of these routines does.
-*/
-SQLITE_PRIVATE Vdbe *sqlite3VdbeCreate(sqlite3*);
-SQLITE_PRIVATE int sqlite3VdbeAddOp0(Vdbe*,int);
-SQLITE_PRIVATE int sqlite3VdbeAddOp1(Vdbe*,int,int);
-SQLITE_PRIVATE int sqlite3VdbeAddOp2(Vdbe*,int,int,int);
-SQLITE_PRIVATE int sqlite3VdbeAddOp3(Vdbe*,int,int,int,int);
-SQLITE_PRIVATE int sqlite3VdbeAddOp4(Vdbe*,int,int,int,int,const char *zP4,int);
-SQLITE_PRIVATE int sqlite3VdbeAddOp4Int(Vdbe*,int,int,int,int,int);
-SQLITE_PRIVATE int sqlite3VdbeAddOpList(Vdbe*, int nOp, VdbeOpList const *aOp);
-SQLITE_PRIVATE void sqlite3VdbeAddParseSchemaOp(Vdbe*,int,char*);
-SQLITE_PRIVATE void sqlite3VdbeChangeP1(Vdbe*, u32 addr, int P1);
-SQLITE_PRIVATE void sqlite3VdbeChangeP2(Vdbe*, u32 addr, int P2);
-SQLITE_PRIVATE void sqlite3VdbeChangeP3(Vdbe*, u32 addr, int P3);
-SQLITE_PRIVATE void sqlite3VdbeChangeP5(Vdbe*, u8 P5);
-SQLITE_PRIVATE void sqlite3VdbeJumpHere(Vdbe*, int addr);
-SQLITE_PRIVATE void sqlite3VdbeChangeToNoop(Vdbe*, int addr);
-SQLITE_PRIVATE void sqlite3VdbeChangeP4(Vdbe*, int addr, const char *zP4, int N);
-SQLITE_PRIVATE void sqlite3VdbeUsesBtree(Vdbe*, int);
-SQLITE_PRIVATE VdbeOp *sqlite3VdbeGetOp(Vdbe*, int);
-SQLITE_PRIVATE int sqlite3VdbeMakeLabel(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeRunOnlyOnce(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeDelete(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeClearObject(sqlite3*,Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeMakeReady(Vdbe*,Parse*);
-SQLITE_PRIVATE int sqlite3VdbeFinalize(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeResolveLabel(Vdbe*, int);
-SQLITE_PRIVATE int sqlite3VdbeCurrentAddr(Vdbe*);
-#ifdef SQLITE_DEBUG
-SQLITE_PRIVATE int sqlite3VdbeAssertMayAbort(Vdbe *, int);
-SQLITE_PRIVATE void sqlite3VdbeTrace(Vdbe*,FILE*);
-#endif
-SQLITE_PRIVATE void sqlite3VdbeResetStepResult(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeRewind(Vdbe*);
-SQLITE_PRIVATE int sqlite3VdbeReset(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeSetNumCols(Vdbe*,int);
-SQLITE_PRIVATE int sqlite3VdbeSetColName(Vdbe*, int, int, const char *, void(*)(void*));
-SQLITE_PRIVATE void sqlite3VdbeCountChanges(Vdbe*);
-SQLITE_PRIVATE sqlite3 *sqlite3VdbeDb(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeSetSql(Vdbe*, const char *z, int n, int);
-SQLITE_PRIVATE void sqlite3VdbeSwap(Vdbe*,Vdbe*);
-SQLITE_PRIVATE VdbeOp *sqlite3VdbeTakeOpArray(Vdbe*, int*, int*);
-SQLITE_PRIVATE sqlite3_value *sqlite3VdbeGetValue(Vdbe*, int, u8);
-SQLITE_PRIVATE void sqlite3VdbeSetVarmask(Vdbe*, int);
-#ifndef SQLITE_OMIT_TRACE
-SQLITE_PRIVATE char *sqlite3VdbeExpandSql(Vdbe*, const char*);
-#endif
-
-SQLITE_PRIVATE void sqlite3VdbeRecordUnpack(KeyInfo*,int,const void*,UnpackedRecord*);
-SQLITE_PRIVATE int sqlite3VdbeRecordCompare(int,const void*,UnpackedRecord*);
-SQLITE_PRIVATE UnpackedRecord *sqlite3VdbeAllocUnpackedRecord(KeyInfo *, char *, int, char **);
-
-#ifndef SQLITE_OMIT_TRIGGER
-SQLITE_PRIVATE void sqlite3VdbeLinkSubProgram(Vdbe *, SubProgram *);
-#endif
-
-
-#ifndef NDEBUG
-SQLITE_PRIVATE void sqlite3VdbeComment(Vdbe*, const char*, ...);
-# define VdbeComment(X) sqlite3VdbeComment X
-SQLITE_PRIVATE void sqlite3VdbeNoopComment(Vdbe*, const char*, ...);
-# define VdbeNoopComment(X) sqlite3VdbeNoopComment X
-#else
-# define VdbeComment(X)
-# define VdbeNoopComment(X)
-#endif
-
-#endif
-
-/************** End of vdbe.h ************************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-/************** Include pager.h in the middle of sqliteInt.h *****************/
-/************** Begin file pager.h *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the interface that the sqlite page cache
-** subsystem. The page cache subsystem reads and writes a file a page
-** at a time and provides a journal for rollback.
-*/
-
-#ifndef _PAGER_H_
-#define _PAGER_H_
-
-/*
-** Default maximum size for persistent journal files. A negative
-** value means no limit. This value may be overridden using the
-** sqlite3PagerJournalSizeLimit() API. See also "PRAGMA journal_size_limit".
-*/
-#ifndef SQLITE_DEFAULT_JOURNAL_SIZE_LIMIT
- #define SQLITE_DEFAULT_JOURNAL_SIZE_LIMIT -1
-#endif
-
-/*
-** The type used to represent a page number. The first page in a file
-** is called page 1. 0 is used to represent "not a page".
-*/
-typedef u32 Pgno;
-
-/*
-** Each open file is managed by a separate instance of the "Pager" structure.
-*/
-typedef struct Pager Pager;
-
-/*
-** Handle type for pages.
-*/
-typedef struct PgHdr DbPage;
-
-/*
-** Page number PAGER_MJ_PGNO is never used in an SQLite database (it is
-** reserved for working around a windows/posix incompatibility). It is
-** used in the journal to signify that the remainder of the journal file
-** is devoted to storing a master journal name - there are no more pages to
-** roll back. See comments for function writeMasterJournal() in pager.c
-** for details.
-*/
-#define PAGER_MJ_PGNO(x) ((Pgno)((PENDING_BYTE/((x)->pageSize))+1))
-
-/*
-** Allowed values for the flags parameter to sqlite3PagerOpen().
-**
-** NOTE: These values must match the corresponding BTREE_ values in btree.h.
-*/
-#define PAGER_OMIT_JOURNAL 0x0001 /* Do not use a rollback journal */
-#define PAGER_MEMORY 0x0002 /* In-memory database */
-
-/*
-** Valid values for the second argument to sqlite3PagerLockingMode().
-*/
-#define PAGER_LOCKINGMODE_QUERY -1
-#define PAGER_LOCKINGMODE_NORMAL 0
-#define PAGER_LOCKINGMODE_EXCLUSIVE 1
-
-/*
-** Numeric constants that encode the journalmode.
-*/
-#define PAGER_JOURNALMODE_QUERY (-1) /* Query the value of journalmode */
-#define PAGER_JOURNALMODE_DELETE 0 /* Commit by deleting journal file */
-#define PAGER_JOURNALMODE_PERSIST 1 /* Commit by zeroing journal header */
-#define PAGER_JOURNALMODE_OFF 2 /* Journal omitted. */
-#define PAGER_JOURNALMODE_TRUNCATE 3 /* Commit by truncating journal */
-#define PAGER_JOURNALMODE_MEMORY 4 /* In-memory journal file */
-#define PAGER_JOURNALMODE_WAL 5 /* Use write-ahead logging */
-
-/*
-** The remainder of this file contains the declarations of the functions
-** that make up the Pager sub-system API. See source code comments for
-** a detailed description of each routine.
-*/
-
-/* Open and close a Pager connection. */
-SQLITE_PRIVATE int sqlite3PagerOpen(
- sqlite3_vfs*,
- Pager **ppPager,
- const char*,
- int,
- int,
- int,
- void(*)(DbPage*)
-);
-SQLITE_PRIVATE int sqlite3PagerClose(Pager *pPager);
-SQLITE_PRIVATE int sqlite3PagerReadFileheader(Pager*, int, unsigned char*);
-
-/* Functions used to configure a Pager object. */
-SQLITE_PRIVATE void sqlite3PagerSetBusyhandler(Pager*, int(*)(void *), void *);
-SQLITE_PRIVATE int sqlite3PagerSetPagesize(Pager*, u32*, int);
-SQLITE_PRIVATE int sqlite3PagerMaxPageCount(Pager*, int);
-SQLITE_PRIVATE void sqlite3PagerSetCachesize(Pager*, int);
-SQLITE_PRIVATE void sqlite3PagerShrink(Pager*);
-SQLITE_PRIVATE void sqlite3PagerSetSafetyLevel(Pager*,int,int,int);
-SQLITE_PRIVATE int sqlite3PagerLockingMode(Pager *, int);
-SQLITE_PRIVATE int sqlite3PagerSetJournalMode(Pager *, int);
-SQLITE_PRIVATE int sqlite3PagerGetJournalMode(Pager*);
-SQLITE_PRIVATE int sqlite3PagerOkToChangeJournalMode(Pager*);
-SQLITE_PRIVATE i64 sqlite3PagerJournalSizeLimit(Pager *, i64);
-SQLITE_PRIVATE sqlite3_backup **sqlite3PagerBackupPtr(Pager*);
-
-/* Functions used to obtain and release page references. */
-SQLITE_PRIVATE int sqlite3PagerAcquire(Pager *pPager, Pgno pgno, DbPage **ppPage, int clrFlag);
-#define sqlite3PagerGet(A,B,C) sqlite3PagerAcquire(A,B,C,0)
-SQLITE_PRIVATE DbPage *sqlite3PagerLookup(Pager *pPager, Pgno pgno);
-SQLITE_PRIVATE void sqlite3PagerRef(DbPage*);
-SQLITE_PRIVATE void sqlite3PagerUnref(DbPage*);
-
-/* Operations on page references. */
-SQLITE_PRIVATE int sqlite3PagerWrite(DbPage*);
-SQLITE_PRIVATE void sqlite3PagerDontWrite(DbPage*);
-SQLITE_PRIVATE int sqlite3PagerMovepage(Pager*,DbPage*,Pgno,int);
-SQLITE_PRIVATE int sqlite3PagerPageRefcount(DbPage*);
-SQLITE_PRIVATE void *sqlite3PagerGetData(DbPage *);
-SQLITE_PRIVATE void *sqlite3PagerGetExtra(DbPage *);
-
-/* Functions used to manage pager transactions and savepoints. */
-SQLITE_PRIVATE void sqlite3PagerPagecount(Pager*, int*);
-SQLITE_PRIVATE int sqlite3PagerBegin(Pager*, int exFlag, int);
-SQLITE_PRIVATE int sqlite3PagerCommitPhaseOne(Pager*,const char *zMaster, int);
-SQLITE_PRIVATE int sqlite3PagerExclusiveLock(Pager*);
-SQLITE_PRIVATE int sqlite3PagerSync(Pager *pPager);
-SQLITE_PRIVATE int sqlite3PagerCommitPhaseTwo(Pager*);
-SQLITE_PRIVATE int sqlite3PagerRollback(Pager*);
-SQLITE_PRIVATE int sqlite3PagerOpenSavepoint(Pager *pPager, int n);
-SQLITE_PRIVATE int sqlite3PagerSavepoint(Pager *pPager, int op, int iSavepoint);
-SQLITE_PRIVATE int sqlite3PagerSharedLock(Pager *pPager);
-
-#ifndef SQLITE_OMIT_WAL
-SQLITE_PRIVATE int sqlite3PagerCheckpoint(Pager *pPager, int, int*, int*);
-SQLITE_PRIVATE int sqlite3PagerWalSupported(Pager *pPager);
-SQLITE_PRIVATE int sqlite3PagerWalCallback(Pager *pPager);
-SQLITE_PRIVATE int sqlite3PagerOpenWal(Pager *pPager, int *pisOpen);
-SQLITE_PRIVATE int sqlite3PagerCloseWal(Pager *pPager);
-#endif
-
-#ifdef SQLITE_ENABLE_ZIPVFS
-SQLITE_PRIVATE int sqlite3PagerWalFramesize(Pager *pPager);
-#endif
-
-/* Functions used to query pager state and configuration. */
-SQLITE_PRIVATE u8 sqlite3PagerIsreadonly(Pager*);
-SQLITE_PRIVATE int sqlite3PagerRefcount(Pager*);
-SQLITE_PRIVATE int sqlite3PagerMemUsed(Pager*);
-SQLITE_PRIVATE const char *sqlite3PagerFilename(Pager*, int);
-SQLITE_PRIVATE const sqlite3_vfs *sqlite3PagerVfs(Pager*);
-SQLITE_PRIVATE sqlite3_file *sqlite3PagerFile(Pager*);
-SQLITE_PRIVATE const char *sqlite3PagerJournalname(Pager*);
-SQLITE_PRIVATE int sqlite3PagerNosync(Pager*);
-SQLITE_PRIVATE void *sqlite3PagerTempSpace(Pager*);
-SQLITE_PRIVATE int sqlite3PagerIsMemdb(Pager*);
-SQLITE_PRIVATE void sqlite3PagerCacheStat(Pager *, int, int, int *);
-SQLITE_PRIVATE void sqlite3PagerClearCache(Pager *);
-SQLITE_PRIVATE int sqlite3SectorSize(sqlite3_file *);
-
-/* Functions used to truncate the database file. */
-SQLITE_PRIVATE void sqlite3PagerTruncateImage(Pager*,Pgno);
-
-#if defined(SQLITE_HAS_CODEC) && !defined(SQLITE_OMIT_WAL)
-SQLITE_PRIVATE void *sqlite3PagerCodec(DbPage *);
-#endif
-
-/* Functions to support testing and debugging. */
-#if !defined(NDEBUG) || defined(SQLITE_TEST)
-SQLITE_PRIVATE Pgno sqlite3PagerPagenumber(DbPage*);
-SQLITE_PRIVATE int sqlite3PagerIswriteable(DbPage*);
-#endif
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE int *sqlite3PagerStats(Pager*);
-SQLITE_PRIVATE void sqlite3PagerRefdump(Pager*);
- void disable_simulated_io_errors(void);
- void enable_simulated_io_errors(void);
-#else
-# define disable_simulated_io_errors()
-# define enable_simulated_io_errors()
-#endif
-
-#endif /* _PAGER_H_ */
-
-/************** End of pager.h ***********************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-/************** Include pcache.h in the middle of sqliteInt.h ****************/
-/************** Begin file pcache.h ******************************************/
-/*
-** 2008 August 05
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the interface that the sqlite page cache
-** subsystem.
-*/
-
-#ifndef _PCACHE_H_
-
-typedef struct PgHdr PgHdr;
-typedef struct PCache PCache;
-
-/*
-** Every page in the cache is controlled by an instance of the following
-** structure.
-*/
-struct PgHdr {
- sqlite3_pcache_page *pPage; /* Pcache object page handle */
- void *pData; /* Page data */
- void *pExtra; /* Extra content */
- PgHdr *pDirty; /* Transient list of dirty pages */
- Pager *pPager; /* The pager this page is part of */
- Pgno pgno; /* Page number for this page */
-#ifdef SQLITE_CHECK_PAGES
- u32 pageHash; /* Hash of page content */
-#endif
- u16 flags; /* PGHDR flags defined below */
-
- /**********************************************************************
- ** Elements above are public. All that follows is private to pcache.c
- ** and should not be accessed by other modules.
- */
- i16 nRef; /* Number of users of this page */
- PCache *pCache; /* Cache that owns this page */
-
- PgHdr *pDirtyNext; /* Next element in list of dirty pages */
- PgHdr *pDirtyPrev; /* Previous element in list of dirty pages */
-};
-
-/* Bit values for PgHdr.flags */
-#define PGHDR_DIRTY 0x002 /* Page has changed */
-#define PGHDR_NEED_SYNC 0x004 /* Fsync the rollback journal before
- ** writing this page to the database */
-#define PGHDR_NEED_READ 0x008 /* Content is unread */
-#define PGHDR_REUSE_UNLIKELY 0x010 /* A hint that reuse is unlikely */
-#define PGHDR_DONT_WRITE 0x020 /* Do not write content to disk */
-
-/* Initialize and shutdown the page cache subsystem */
-SQLITE_PRIVATE int sqlite3PcacheInitialize(void);
-SQLITE_PRIVATE void sqlite3PcacheShutdown(void);
-
-/* Page cache buffer management:
-** These routines implement SQLITE_CONFIG_PAGECACHE.
-*/
-SQLITE_PRIVATE void sqlite3PCacheBufferSetup(void *, int sz, int n);
-
-/* Create a new pager cache.
-** Under memory stress, invoke xStress to try to make pages clean.
-** Only clean and unpinned pages can be reclaimed.
-*/
-SQLITE_PRIVATE void sqlite3PcacheOpen(
- int szPage, /* Size of every page */
- int szExtra, /* Extra space associated with each page */
- int bPurgeable, /* True if pages are on backing store */
- int (*xStress)(void*, PgHdr*), /* Call to try to make pages clean */
- void *pStress, /* Argument to xStress */
- PCache *pToInit /* Preallocated space for the PCache */
-);
-
-/* Modify the page-size after the cache has been created. */
-SQLITE_PRIVATE void sqlite3PcacheSetPageSize(PCache *, int);
-
-/* Return the size in bytes of a PCache object. Used to preallocate
-** storage space.
-*/
-SQLITE_PRIVATE int sqlite3PcacheSize(void);
-
-/* One release per successful fetch. Page is pinned until released.
-** Reference counted.
-*/
-SQLITE_PRIVATE int sqlite3PcacheFetch(PCache*, Pgno, int createFlag, PgHdr**);
-SQLITE_PRIVATE void sqlite3PcacheRelease(PgHdr*);
-
-SQLITE_PRIVATE void sqlite3PcacheDrop(PgHdr*); /* Remove page from cache */
-SQLITE_PRIVATE void sqlite3PcacheMakeDirty(PgHdr*); /* Make sure page is marked dirty */
-SQLITE_PRIVATE void sqlite3PcacheMakeClean(PgHdr*); /* Mark a single page as clean */
-SQLITE_PRIVATE void sqlite3PcacheCleanAll(PCache*); /* Mark all dirty list pages as clean */
-
-/* Change a page number. Used by incr-vacuum. */
-SQLITE_PRIVATE void sqlite3PcacheMove(PgHdr*, Pgno);
-
-/* Remove all pages with pgno>x. Reset the cache if x==0 */
-SQLITE_PRIVATE void sqlite3PcacheTruncate(PCache*, Pgno x);
-
-/* Get a list of all dirty pages in the cache, sorted by page number */
-SQLITE_PRIVATE PgHdr *sqlite3PcacheDirtyList(PCache*);
-
-/* Reset and close the cache object */
-SQLITE_PRIVATE void sqlite3PcacheClose(PCache*);
-
-/* Clear flags from pages of the page cache */
-SQLITE_PRIVATE void sqlite3PcacheClearSyncFlags(PCache *);
-
-/* Discard the contents of the cache */
-SQLITE_PRIVATE void sqlite3PcacheClear(PCache*);
-
-/* Return the total number of outstanding page references */
-SQLITE_PRIVATE int sqlite3PcacheRefCount(PCache*);
-
-/* Increment the reference count of an existing page */
-SQLITE_PRIVATE void sqlite3PcacheRef(PgHdr*);
-
-SQLITE_PRIVATE int sqlite3PcachePageRefcount(PgHdr*);
-
-/* Return the total number of pages stored in the cache */
-SQLITE_PRIVATE int sqlite3PcachePagecount(PCache*);
-
-#if defined(SQLITE_CHECK_PAGES) || defined(SQLITE_DEBUG)
-/* Iterate through all dirty pages currently stored in the cache. This
-** interface is only available if SQLITE_CHECK_PAGES is defined when the
-** library is built.
-*/
-SQLITE_PRIVATE void sqlite3PcacheIterateDirty(PCache *pCache, void (*xIter)(PgHdr *));
-#endif
-
-/* Set and get the suggested cache-size for the specified pager-cache.
-**
-** If no global maximum is configured, then the system attempts to limit
-** the total number of pages cached by purgeable pager-caches to the sum
-** of the suggested cache-sizes.
-*/
-SQLITE_PRIVATE void sqlite3PcacheSetCachesize(PCache *, int);
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE int sqlite3PcacheGetCachesize(PCache *);
-#endif
-
-/* Free up as much memory as possible from the page cache */
-SQLITE_PRIVATE void sqlite3PcacheShrink(PCache*);
-
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
-/* Try to return memory used by the pcache module to the main memory heap */
-SQLITE_PRIVATE int sqlite3PcacheReleaseMemory(int);
-#endif
-
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE void sqlite3PcacheStats(int*,int*,int*,int*);
-#endif
-
-SQLITE_PRIVATE void sqlite3PCacheSetDefault(void);
-
-#endif /* _PCACHE_H_ */
-
-/************** End of pcache.h **********************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-
-/************** Include os.h in the middle of sqliteInt.h ********************/
-/************** Begin file os.h **********************************************/
-/*
-** 2001 September 16
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This header file (together with is companion C source-code file
-** "os.c") attempt to abstract the underlying operating system so that
-** the SQLite library will work on both POSIX and windows systems.
-**
-** This header file is #include-ed by sqliteInt.h and thus ends up
-** being included by every source file.
-*/
-#ifndef _SQLITE_OS_H_
-#define _SQLITE_OS_H_
-
-/*
-** Figure out if we are dealing with Unix, Windows, or some other
-** operating system. After the following block of preprocess macros,
-** all of SQLITE_OS_UNIX, SQLITE_OS_WIN, and SQLITE_OS_OTHER
-** will defined to either 1 or 0. One of the four will be 1. The other
-** three will be 0.
-*/
-#if defined(SQLITE_OS_OTHER)
-# if SQLITE_OS_OTHER==1
-# undef SQLITE_OS_UNIX
-# define SQLITE_OS_UNIX 0
-# undef SQLITE_OS_WIN
-# define SQLITE_OS_WIN 0
-# else
-# undef SQLITE_OS_OTHER
-# endif
-#endif
-#if !defined(SQLITE_OS_UNIX) && !defined(SQLITE_OS_OTHER)
-# define SQLITE_OS_OTHER 0
-# ifndef SQLITE_OS_WIN
-# if defined(_WIN32) || defined(WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) || defined(__BORLANDC__)
-# define SQLITE_OS_WIN 1
-# define SQLITE_OS_UNIX 0
-# else
-# define SQLITE_OS_WIN 0
-# define SQLITE_OS_UNIX 1
-# endif
-# else
-# define SQLITE_OS_UNIX 0
-# endif
-#else
-# ifndef SQLITE_OS_WIN
-# define SQLITE_OS_WIN 0
-# endif
-#endif
-
-#if SQLITE_OS_WIN
-# include <windows.h>
-#endif
-
-/*
-** Determine if we are dealing with Windows NT.
-**
-** We ought to be able to determine if we are compiling for win98 or winNT
-** using the _WIN32_WINNT macro as follows:
-**
-** #if defined(_WIN32_WINNT)
-** # define SQLITE_OS_WINNT 1
-** #else
-** # define SQLITE_OS_WINNT 0
-** #endif
-**
-** However, vs2005 does not set _WIN32_WINNT by default, as it ought to,
-** so the above test does not work. We'll just assume that everything is
-** winNT unless the programmer explicitly says otherwise by setting
-** SQLITE_OS_WINNT to 0.
-*/
-#if SQLITE_OS_WIN && !defined(SQLITE_OS_WINNT)
-# define SQLITE_OS_WINNT 1
-#endif
-
-/*
-** Determine if we are dealing with WindowsCE - which has a much
-** reduced API.
-*/
-#if defined(_WIN32_WCE)
-# define SQLITE_OS_WINCE 1
-#else
-# define SQLITE_OS_WINCE 0
-#endif
-
-/*
-** Determine if we are dealing with WinRT, which provides only a subset of
-** the full Win32 API.
-*/
-#if !defined(SQLITE_OS_WINRT)
-# define SQLITE_OS_WINRT 0
-#endif
-
-/*
-** When compiled for WinCE or WinRT, there is no concept of the current
-** directory.
- */
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT
-# define SQLITE_CURDIR 1
-#endif
-
-/* If the SET_FULLSYNC macro is not defined above, then make it
-** a no-op
-*/
-#ifndef SET_FULLSYNC
-# define SET_FULLSYNC(x,y)
-#endif
-
-/*
-** The default size of a disk sector
-*/
-#ifndef SQLITE_DEFAULT_SECTOR_SIZE
-# define SQLITE_DEFAULT_SECTOR_SIZE 4096
-#endif
-
-/*
-** Temporary files are named starting with this prefix followed by 16 random
-** alphanumeric characters, and no file extension. They are stored in the
-** OS's standard temporary file directory, and are deleted prior to exit.
-** If sqlite is being embedded in another program, you may wish to change the
-** prefix to reflect your program's name, so that if your program exits
-** prematurely, old temporary files can be easily identified. This can be done
-** using -DSQLITE_TEMP_FILE_PREFIX=myprefix_ on the compiler command line.
-**
-** 2006-10-31: The default prefix used to be "sqlite_". But then
-** Mcafee started using SQLite in their anti-virus product and it
-** started putting files with the "sqlite" name in the c:/temp folder.
-** This annoyed many windows users. Those users would then do a
-** Google search for "sqlite", find the telephone numbers of the
-** developers and call to wake them up at night and complain.
-** For this reason, the default name prefix is changed to be "sqlite"
-** spelled backwards. So the temp files are still identified, but
-** anybody smart enough to figure out the code is also likely smart
-** enough to know that calling the developer will not help get rid
-** of the file.
-*/
-#ifndef SQLITE_TEMP_FILE_PREFIX
-# define SQLITE_TEMP_FILE_PREFIX "etilqs_"
-#endif
-
-/*
-** The following values may be passed as the second argument to
-** sqlite3OsLock(). The various locks exhibit the following semantics:
-**
-** SHARED: Any number of processes may hold a SHARED lock simultaneously.
-** RESERVED: A single process may hold a RESERVED lock on a file at
-** any time. Other processes may hold and obtain new SHARED locks.
-** PENDING: A single process may hold a PENDING lock on a file at
-** any one time. Existing SHARED locks may persist, but no new
-** SHARED locks may be obtained by other processes.
-** EXCLUSIVE: An EXCLUSIVE lock precludes all other locks.
-**
-** PENDING_LOCK may not be passed directly to sqlite3OsLock(). Instead, a
-** process that requests an EXCLUSIVE lock may actually obtain a PENDING
-** lock. This can be upgraded to an EXCLUSIVE lock by a subsequent call to
-** sqlite3OsLock().
-*/
-#define NO_LOCK 0
-#define SHARED_LOCK 1
-#define RESERVED_LOCK 2
-#define PENDING_LOCK 3
-#define EXCLUSIVE_LOCK 4
-
-/*
-** File Locking Notes: (Mostly about windows but also some info for Unix)
-**
-** We cannot use LockFileEx() or UnlockFileEx() on Win95/98/ME because
-** those functions are not available. So we use only LockFile() and
-** UnlockFile().
-**
-** LockFile() prevents not just writing but also reading by other processes.
-** A SHARED_LOCK is obtained by locking a single randomly-chosen
-** byte out of a specific range of bytes. The lock byte is obtained at
-** random so two separate readers can probably access the file at the
-** same time, unless they are unlucky and choose the same lock byte.
-** An EXCLUSIVE_LOCK is obtained by locking all bytes in the range.
-** There can only be one writer. A RESERVED_LOCK is obtained by locking
-** a single byte of the file that is designated as the reserved lock byte.
-** A PENDING_LOCK is obtained by locking a designated byte different from
-** the RESERVED_LOCK byte.
-**
-** On WinNT/2K/XP systems, LockFileEx() and UnlockFileEx() are available,
-** which means we can use reader/writer locks. When reader/writer locks
-** are used, the lock is placed on the same range of bytes that is used
-** for probabilistic locking in Win95/98/ME. Hence, the locking scheme
-** will support two or more Win95 readers or two or more WinNT readers.
-** But a single Win95 reader will lock out all WinNT readers and a single
-** WinNT reader will lock out all other Win95 readers.
-**
-** The following #defines specify the range of bytes used for locking.
-** SHARED_SIZE is the number of bytes available in the pool from which
-** a random byte is selected for a shared lock. The pool of bytes for
-** shared locks begins at SHARED_FIRST.
-**
-** The same locking strategy and
-** byte ranges are used for Unix. This leaves open the possiblity of having
-** clients on win95, winNT, and unix all talking to the same shared file
-** and all locking correctly. To do so would require that samba (or whatever
-** tool is being used for file sharing) implements locks correctly between
-** windows and unix. I'm guessing that isn't likely to happen, but by
-** using the same locking range we are at least open to the possibility.
-**
-** Locking in windows is manditory. For this reason, we cannot store
-** actual data in the bytes used for locking. The pager never allocates
-** the pages involved in locking therefore. SHARED_SIZE is selected so
-** that all locks will fit on a single page even at the minimum page size.
-** PENDING_BYTE defines the beginning of the locks. By default PENDING_BYTE
-** is set high so that we don't have to allocate an unused page except
-** for very large databases. But one should test the page skipping logic
-** by setting PENDING_BYTE low and running the entire regression suite.
-**
-** Changing the value of PENDING_BYTE results in a subtly incompatible
-** file format. Depending on how it is changed, you might not notice
-** the incompatibility right away, even running a full regression test.
-** The default location of PENDING_BYTE is the first byte past the
-** 1GB boundary.
-**
-*/
-#ifdef SQLITE_OMIT_WSD
-# define PENDING_BYTE (0x40000000)
-#else
-# define PENDING_BYTE sqlite3PendingByte
-#endif
-#define RESERVED_BYTE (PENDING_BYTE+1)
-#define SHARED_FIRST (PENDING_BYTE+2)
-#define SHARED_SIZE 510
-
-/*
-** Wrapper around OS specific sqlite3_os_init() function.
-*/
-SQLITE_PRIVATE int sqlite3OsInit(void);
-
-/*
-** Functions for accessing sqlite3_file methods
-*/
-SQLITE_PRIVATE int sqlite3OsClose(sqlite3_file*);
-SQLITE_PRIVATE int sqlite3OsRead(sqlite3_file*, void*, int amt, i64 offset);
-SQLITE_PRIVATE int sqlite3OsWrite(sqlite3_file*, const void*, int amt, i64 offset);
-SQLITE_PRIVATE int sqlite3OsTruncate(sqlite3_file*, i64 size);
-SQLITE_PRIVATE int sqlite3OsSync(sqlite3_file*, int);
-SQLITE_PRIVATE int sqlite3OsFileSize(sqlite3_file*, i64 *pSize);
-SQLITE_PRIVATE int sqlite3OsLock(sqlite3_file*, int);
-SQLITE_PRIVATE int sqlite3OsUnlock(sqlite3_file*, int);
-SQLITE_PRIVATE int sqlite3OsCheckReservedLock(sqlite3_file *id, int *pResOut);
-SQLITE_PRIVATE int sqlite3OsFileControl(sqlite3_file*,int,void*);
-SQLITE_PRIVATE void sqlite3OsFileControlHint(sqlite3_file*,int,void*);
-#define SQLITE_FCNTL_DB_UNCHANGED 0xca093fa0
-SQLITE_PRIVATE int sqlite3OsSectorSize(sqlite3_file *id);
-SQLITE_PRIVATE int sqlite3OsDeviceCharacteristics(sqlite3_file *id);
-SQLITE_PRIVATE int sqlite3OsShmMap(sqlite3_file *,int,int,int,void volatile **);
-SQLITE_PRIVATE int sqlite3OsShmLock(sqlite3_file *id, int, int, int);
-SQLITE_PRIVATE void sqlite3OsShmBarrier(sqlite3_file *id);
-SQLITE_PRIVATE int sqlite3OsShmUnmap(sqlite3_file *id, int);
-
-
-/*
-** Functions for accessing sqlite3_vfs methods
-*/
-SQLITE_PRIVATE int sqlite3OsOpen(sqlite3_vfs *, const char *, sqlite3_file*, int, int *);
-SQLITE_PRIVATE int sqlite3OsDelete(sqlite3_vfs *, const char *, int);
-SQLITE_PRIVATE int sqlite3OsAccess(sqlite3_vfs *, const char *, int, int *pResOut);
-SQLITE_PRIVATE int sqlite3OsFullPathname(sqlite3_vfs *, const char *, int, char *);
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-SQLITE_PRIVATE void *sqlite3OsDlOpen(sqlite3_vfs *, const char *);
-SQLITE_PRIVATE void sqlite3OsDlError(sqlite3_vfs *, int, char *);
-SQLITE_PRIVATE void (*sqlite3OsDlSym(sqlite3_vfs *, void *, const char *))(void);
-SQLITE_PRIVATE void sqlite3OsDlClose(sqlite3_vfs *, void *);
-#endif /* SQLITE_OMIT_LOAD_EXTENSION */
-SQLITE_PRIVATE int sqlite3OsRandomness(sqlite3_vfs *, int, char *);
-SQLITE_PRIVATE int sqlite3OsSleep(sqlite3_vfs *, int);
-SQLITE_PRIVATE int sqlite3OsCurrentTimeInt64(sqlite3_vfs *, sqlite3_int64*);
-
-/*
-** Convenience functions for opening and closing files using
-** sqlite3_malloc() to obtain space for the file-handle structure.
-*/
-SQLITE_PRIVATE int sqlite3OsOpenMalloc(sqlite3_vfs *, const char *, sqlite3_file **, int,int*);
-SQLITE_PRIVATE int sqlite3OsCloseFree(sqlite3_file *);
-
-#endif /* _SQLITE_OS_H_ */
-
-/************** End of os.h **************************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-/************** Include mutex.h in the middle of sqliteInt.h *****************/
-/************** Begin file mutex.h *******************************************/
-/*
-** 2007 August 28
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains the common header for all mutex implementations.
-** The sqliteInt.h header #includes this file so that it is available
-** to all source files. We break it out in an effort to keep the code
-** better organized.
-**
-** NOTE: source files should *not* #include this header file directly.
-** Source files should #include the sqliteInt.h file and let that file
-** include this one indirectly.
-*/
-
-
-/*
-** Figure out what version of the code to use. The choices are
-**
-** SQLITE_MUTEX_OMIT No mutex logic. Not even stubs. The
-** mutexes implemention cannot be overridden
-** at start-time.
-**
-** SQLITE_MUTEX_NOOP For single-threaded applications. No
-** mutual exclusion is provided. But this
-** implementation can be overridden at
-** start-time.
-**
-** SQLITE_MUTEX_PTHREADS For multi-threaded applications on Unix.
-**
-** SQLITE_MUTEX_W32 For multi-threaded applications on Win32.
-*/
-#if !SQLITE_THREADSAFE
-# define SQLITE_MUTEX_OMIT
-#endif
-#if SQLITE_THREADSAFE && !defined(SQLITE_MUTEX_NOOP)
-# if SQLITE_OS_UNIX
-# define SQLITE_MUTEX_PTHREADS
-# elif SQLITE_OS_WIN
-# define SQLITE_MUTEX_W32
-# else
-# define SQLITE_MUTEX_NOOP
-# endif
-#endif
-
-#ifdef SQLITE_MUTEX_OMIT
-/*
-** If this is a no-op implementation, implement everything as macros.
-*/
-#define sqlite3_mutex_alloc(X) ((sqlite3_mutex*)8)
-#define sqlite3_mutex_free(X)
-#define sqlite3_mutex_enter(X)
-#define sqlite3_mutex_try(X) SQLITE_OK
-#define sqlite3_mutex_leave(X)
-#define sqlite3_mutex_held(X) ((void)(X),1)
-#define sqlite3_mutex_notheld(X) ((void)(X),1)
-#define sqlite3MutexAlloc(X) ((sqlite3_mutex*)8)
-#define sqlite3MutexInit() SQLITE_OK
-#define sqlite3MutexEnd()
-#define MUTEX_LOGIC(X)
-#else
-#define MUTEX_LOGIC(X) X
-#endif /* defined(SQLITE_MUTEX_OMIT) */
-
-/************** End of mutex.h ***********************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-
-
-/*
-** Each database file to be accessed by the system is an instance
-** of the following structure. There are normally two of these structures
-** in the sqlite.aDb[] array. aDb[0] is the main database file and
-** aDb[1] is the database file used to hold temporary tables. Additional
-** databases may be attached.
-*/
-struct Db {
- char *zName; /* Name of this database */
- Btree *pBt; /* The B*Tree structure for this database file */
- u8 inTrans; /* 0: not writable. 1: Transaction. 2: Checkpoint */
- u8 safety_level; /* How aggressive at syncing data to disk */
- Schema *pSchema; /* Pointer to database schema (possibly shared) */
-};
-
-/*
-** An instance of the following structure stores a database schema.
-**
-** Most Schema objects are associated with a Btree. The exception is
-** the Schema for the TEMP databaes (sqlite3.aDb[1]) which is free-standing.
-** In shared cache mode, a single Schema object can be shared by multiple
-** Btrees that refer to the same underlying BtShared object.
-**
-** Schema objects are automatically deallocated when the last Btree that
-** references them is destroyed. The TEMP Schema is manually freed by
-** sqlite3_close().
-*
-** A thread must be holding a mutex on the corresponding Btree in order
-** to access Schema content. This implies that the thread must also be
-** holding a mutex on the sqlite3 connection pointer that owns the Btree.
-** For a TEMP Schema, only the connection mutex is required.
-*/
-struct Schema {
- int schema_cookie; /* Database schema version number for this file */
- int iGeneration; /* Generation counter. Incremented with each change */
- Hash tblHash; /* All tables indexed by name */
- Hash idxHash; /* All (named) indices indexed by name */
- Hash trigHash; /* All triggers indexed by name */
- Hash fkeyHash; /* All foreign keys by referenced table name */
- Table *pSeqTab; /* The sqlite_sequence table used by AUTOINCREMENT */
- u8 file_format; /* Schema format version for this file */
- u8 enc; /* Text encoding used by this database */
- u16 flags; /* Flags associated with this schema */
- int cache_size; /* Number of pages to use in the cache */
-};
-
-/*
-** These macros can be used to test, set, or clear bits in the
-** Db.pSchema->flags field.
-*/
-#define DbHasProperty(D,I,P) (((D)->aDb[I].pSchema->flags&(P))==(P))
-#define DbHasAnyProperty(D,I,P) (((D)->aDb[I].pSchema->flags&(P))!=0)
-#define DbSetProperty(D,I,P) (D)->aDb[I].pSchema->flags|=(P)
-#define DbClearProperty(D,I,P) (D)->aDb[I].pSchema->flags&=~(P)
-
-/*
-** Allowed values for the DB.pSchema->flags field.
-**
-** The DB_SchemaLoaded flag is set after the database schema has been
-** read into internal hash tables.
-**
-** DB_UnresetViews means that one or more views have column names that
-** have been filled out. If the schema changes, these column names might
-** changes and so the view will need to be reset.
-*/
-#define DB_SchemaLoaded 0x0001 /* The schema has been loaded */
-#define DB_UnresetViews 0x0002 /* Some views have defined column names */
-#define DB_Empty 0x0004 /* The file is empty (length 0 bytes) */
-
-/*
-** The number of different kinds of things that can be limited
-** using the sqlite3_limit() interface.
-*/
-#define SQLITE_N_LIMIT (SQLITE_LIMIT_TRIGGER_DEPTH+1)
-
-/*
-** Lookaside malloc is a set of fixed-size buffers that can be used
-** to satisfy small transient memory allocation requests for objects
-** associated with a particular database connection. The use of
-** lookaside malloc provides a significant performance enhancement
-** (approx 10%) by avoiding numerous malloc/free requests while parsing
-** SQL statements.
-**
-** The Lookaside structure holds configuration information about the
-** lookaside malloc subsystem. Each available memory allocation in
-** the lookaside subsystem is stored on a linked list of LookasideSlot
-** objects.
-**
-** Lookaside allocations are only allowed for objects that are associated
-** with a particular database connection. Hence, schema information cannot
-** be stored in lookaside because in shared cache mode the schema information
-** is shared by multiple database connections. Therefore, while parsing
-** schema information, the Lookaside.bEnabled flag is cleared so that
-** lookaside allocations are not used to construct the schema objects.
-*/
-struct Lookaside {
- u16 sz; /* Size of each buffer in bytes */
- u8 bEnabled; /* False to disable new lookaside allocations */
- u8 bMalloced; /* True if pStart obtained from sqlite3_malloc() */
- int nOut; /* Number of buffers currently checked out */
- int mxOut; /* Highwater mark for nOut */
- int anStat[3]; /* 0: hits. 1: size misses. 2: full misses */
- LookasideSlot *pFree; /* List of available buffers */
- void *pStart; /* First byte of available memory space */
- void *pEnd; /* First byte past end of available space */
-};
-struct LookasideSlot {
- LookasideSlot *pNext; /* Next buffer in the list of free buffers */
-};
-
-/*
-** A hash table for function definitions.
-**
-** Hash each FuncDef structure into one of the FuncDefHash.a[] slots.
-** Collisions are on the FuncDef.pHash chain.
-*/
-struct FuncDefHash {
- FuncDef *a[23]; /* Hash table for functions */
-};
-
-/*
-** Each database connection is an instance of the following structure.
-*/
-struct sqlite3 {
- sqlite3_vfs *pVfs; /* OS Interface */
- struct Vdbe *pVdbe; /* List of active virtual machines */
- CollSeq *pDfltColl; /* The default collating sequence (BINARY) */
- sqlite3_mutex *mutex; /* Connection mutex */
- Db *aDb; /* All backends */
- int nDb; /* Number of backends currently in use */
- int flags; /* Miscellaneous flags. See below */
- i64 lastRowid; /* ROWID of most recent insert (see above) */
- unsigned int openFlags; /* Flags passed to sqlite3_vfs.xOpen() */
- int errCode; /* Most recent error code (SQLITE_*) */
- int errMask; /* & result codes with this before returning */
- u16 dbOptFlags; /* Flags to enable/disable optimizations */
- u8 autoCommit; /* The auto-commit flag. */
- u8 temp_store; /* 1: file 2: memory 0: default */
- u8 mallocFailed; /* True if we have seen a malloc failure */
- u8 dfltLockMode; /* Default locking-mode for attached dbs */
- signed char nextAutovac; /* Autovac setting after VACUUM if >=0 */
- u8 suppressErr; /* Do not issue error messages if true */
- u8 vtabOnConflict; /* Value to return for s3_vtab_on_conflict() */
- u8 isTransactionSavepoint; /* True if the outermost savepoint is a TS */
- int nextPagesize; /* Pagesize after VACUUM if >0 */
- u32 magic; /* Magic number for detect library misuse */
- int nChange; /* Value returned by sqlite3_changes() */
- int nTotalChange; /* Value returned by sqlite3_total_changes() */
- int aLimit[SQLITE_N_LIMIT]; /* Limits */
- struct sqlite3InitInfo { /* Information used during initialization */
- int newTnum; /* Rootpage of table being initialized */
- u8 iDb; /* Which db file is being initialized */
- u8 busy; /* TRUE if currently initializing */
- u8 orphanTrigger; /* Last statement is orphaned TEMP trigger */
- } init;
- int activeVdbeCnt; /* Number of VDBEs currently executing */
- int writeVdbeCnt; /* Number of active VDBEs that are writing */
- int vdbeExecCnt; /* Number of nested calls to VdbeExec() */
- int nExtension; /* Number of loaded extensions */
- void **aExtension; /* Array of shared library handles */
- void (*xTrace)(void*,const char*); /* Trace function */
- void *pTraceArg; /* Argument to the trace function */
- void (*xProfile)(void*,const char*,u64); /* Profiling function */
- void *pProfileArg; /* Argument to profile function */
- void *pCommitArg; /* Argument to xCommitCallback() */
- int (*xCommitCallback)(void*); /* Invoked at every commit. */
- void *pRollbackArg; /* Argument to xRollbackCallback() */
- void (*xRollbackCallback)(void*); /* Invoked at every commit. */
- void *pUpdateArg;
- void (*xUpdateCallback)(void*,int, const char*,const char*,sqlite_int64);
-#ifndef SQLITE_OMIT_WAL
- int (*xWalCallback)(void *, sqlite3 *, const char *, int);
- void *pWalArg;
-#endif
- void(*xCollNeeded)(void*,sqlite3*,int eTextRep,const char*);
- void(*xCollNeeded16)(void*,sqlite3*,int eTextRep,const void*);
- void *pCollNeededArg;
- sqlite3_value *pErr; /* Most recent error message */
- char *zErrMsg; /* Most recent error message (UTF-8 encoded) */
- char *zErrMsg16; /* Most recent error message (UTF-16 encoded) */
- union {
- volatile int isInterrupted; /* True if sqlite3_interrupt has been called */
- double notUsed1; /* Spacer */
- } u1;
- Lookaside lookaside; /* Lookaside malloc configuration */
-#ifndef SQLITE_OMIT_AUTHORIZATION
- int (*xAuth)(void*,int,const char*,const char*,const char*,const char*);
- /* Access authorization function */
- void *pAuthArg; /* 1st argument to the access auth function */
-#endif
-#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
- int (*xProgress)(void *); /* The progress callback */
- void *pProgressArg; /* Argument to the progress callback */
- int nProgressOps; /* Number of opcodes for progress callback */
-#endif
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- int nVTrans; /* Allocated size of aVTrans */
- Hash aModule; /* populated by sqlite3_create_module() */
- VtabCtx *pVtabCtx; /* Context for active vtab connect/create */
- VTable **aVTrans; /* Virtual tables with open transactions */
- VTable *pDisconnect; /* Disconnect these in next sqlite3_prepare() */
-#endif
- FuncDefHash aFunc; /* Hash table of connection functions */
- Hash aCollSeq; /* All collating sequences */
- BusyHandler busyHandler; /* Busy callback */
- Db aDbStatic[2]; /* Static space for the 2 default backends */
- Savepoint *pSavepoint; /* List of active savepoints */
- int busyTimeout; /* Busy handler timeout, in msec */
- int nSavepoint; /* Number of non-transaction savepoints */
- int nStatement; /* Number of nested statement-transactions */
- i64 nDeferredCons; /* Net deferred constraints this transaction. */
- int *pnBytesFreed; /* If not NULL, increment this in DbFree() */
-
-#ifdef SQLITE_ENABLE_UNLOCK_NOTIFY
- /* The following variables are all protected by the STATIC_MASTER
- ** mutex, not by sqlite3.mutex. They are used by code in notify.c.
- **
- ** When X.pUnlockConnection==Y, that means that X is waiting for Y to
- ** unlock so that it can proceed.
- **
- ** When X.pBlockingConnection==Y, that means that something that X tried
- ** tried to do recently failed with an SQLITE_LOCKED error due to locks
- ** held by Y.
- */
- sqlite3 *pBlockingConnection; /* Connection that caused SQLITE_LOCKED */
- sqlite3 *pUnlockConnection; /* Connection to watch for unlock */
- void *pUnlockArg; /* Argument to xUnlockNotify */
- void (*xUnlockNotify)(void **, int); /* Unlock notify callback */
- sqlite3 *pNextBlocked; /* Next in list of all blocked connections */
-#endif
-};
-
-/*
-** A macro to discover the encoding of a database.
-*/
-#define ENC(db) ((db)->aDb[0].pSchema->enc)
-
-/*
-** Possible values for the sqlite3.flags.
-*/
-#define SQLITE_VdbeTrace 0x00000001 /* True to trace VDBE execution */
-#define SQLITE_InternChanges 0x00000002 /* Uncommitted Hash table changes */
-#define SQLITE_FullColNames 0x00000004 /* Show full column names on SELECT */
-#define SQLITE_ShortColNames 0x00000008 /* Show short columns names */
-#define SQLITE_CountRows 0x00000010 /* Count rows changed by INSERT, */
- /* DELETE, or UPDATE and return */
- /* the count using a callback. */
-#define SQLITE_NullCallback 0x00000020 /* Invoke the callback once if the */
- /* result set is empty */
-#define SQLITE_SqlTrace 0x00000040 /* Debug print SQL as it executes */
-#define SQLITE_VdbeListing 0x00000080 /* Debug listings of VDBE programs */
-#define SQLITE_WriteSchema 0x00000100 /* OK to update SQLITE_MASTER */
-#define SQLITE_VdbeAddopTrace 0x00000200 /* Trace sqlite3VdbeAddOp() calls */
-#define SQLITE_IgnoreChecks 0x00000400 /* Do not enforce check constraints */
-#define SQLITE_ReadUncommitted 0x0000800 /* For shared-cache mode */
-#define SQLITE_LegacyFileFmt 0x00001000 /* Create new databases in format 1 */
-#define SQLITE_FullFSync 0x00002000 /* Use full fsync on the backend */
-#define SQLITE_CkptFullFSync 0x00004000 /* Use full fsync for checkpoint */
-#define SQLITE_RecoveryMode 0x00008000 /* Ignore schema errors */
-#define SQLITE_ReverseOrder 0x00010000 /* Reverse unordered SELECTs */
-#define SQLITE_RecTriggers 0x00020000 /* Enable recursive triggers */
-#define SQLITE_ForeignKeys 0x00040000 /* Enforce foreign key constraints */
-#define SQLITE_AutoIndex 0x00080000 /* Enable automatic indexes */
-#define SQLITE_PreferBuiltin 0x00100000 /* Preference to built-in funcs */
-#define SQLITE_LoadExtension 0x00200000 /* Enable load_extension */
-#define SQLITE_EnableTrigger 0x00400000 /* True to enable triggers */
-
-/*
-** Bits of the sqlite3.dbOptFlags field that are used by the
-** sqlite3_test_control(SQLITE_TESTCTRL_OPTIMIZATIONS,...) interface to
-** selectively disable various optimizations.
-*/
-#define SQLITE_QueryFlattener 0x0001 /* Query flattening */
-#define SQLITE_ColumnCache 0x0002 /* Column cache */
-#define SQLITE_GroupByOrder 0x0004 /* GROUPBY cover of ORDERBY */
-#define SQLITE_FactorOutConst 0x0008 /* Constant factoring */
-#define SQLITE_IdxRealAsInt 0x0010 /* Store REAL as INT in indices */
-#define SQLITE_DistinctOpt 0x0020 /* DISTINCT using indexes */
-#define SQLITE_CoverIdxScan 0x0040 /* Covering index scans */
-#define SQLITE_OrderByIdxJoin 0x0080 /* ORDER BY of joins via index */
-#define SQLITE_SubqCoroutine 0x0100 /* Evaluate subqueries as coroutines */
-#define SQLITE_Transitive 0x0200 /* Transitive constraints */
-#define SQLITE_AllOpts 0xffff /* All optimizations */
-
-/*
-** Macros for testing whether or not optimizations are enabled or disabled.
-*/
-#ifndef SQLITE_OMIT_BUILTIN_TEST
-#define OptimizationDisabled(db, mask) (((db)->dbOptFlags&(mask))!=0)
-#define OptimizationEnabled(db, mask) (((db)->dbOptFlags&(mask))==0)
-#else
-#define OptimizationDisabled(db, mask) 0
-#define OptimizationEnabled(db, mask) 1
-#endif
-
-/*
-** Possible values for the sqlite.magic field.
-** The numbers are obtained at random and have no special meaning, other
-** than being distinct from one another.
-*/
-#define SQLITE_MAGIC_OPEN 0xa029a697 /* Database is open */
-#define SQLITE_MAGIC_CLOSED 0x9f3c2d33 /* Database is closed */
-#define SQLITE_MAGIC_SICK 0x4b771290 /* Error and awaiting close */
-#define SQLITE_MAGIC_BUSY 0xf03b7906 /* Database currently in use */
-#define SQLITE_MAGIC_ERROR 0xb5357930 /* An SQLITE_MISUSE error occurred */
-#define SQLITE_MAGIC_ZOMBIE 0x64cffc7f /* Close with last statement close */
-
-/*
-** Each SQL function is defined by an instance of the following
-** structure. A pointer to this structure is stored in the sqlite.aFunc
-** hash table. When multiple functions have the same name, the hash table
-** points to a linked list of these structures.
-*/
-struct FuncDef {
- i16 nArg; /* Number of arguments. -1 means unlimited */
- u8 iPrefEnc; /* Preferred text encoding (SQLITE_UTF8, 16LE, 16BE) */
- u8 flags; /* Some combination of SQLITE_FUNC_* */
- void *pUserData; /* User data parameter */
- FuncDef *pNext; /* Next function with same name */
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**); /* Regular function */
- void (*xStep)(sqlite3_context*,int,sqlite3_value**); /* Aggregate step */
- void (*xFinalize)(sqlite3_context*); /* Aggregate finalizer */
- char *zName; /* SQL name of the function. */
- FuncDef *pHash; /* Next with a different name but the same hash */
- FuncDestructor *pDestructor; /* Reference counted destructor function */
-};
-
-/*
-** This structure encapsulates a user-function destructor callback (as
-** configured using create_function_v2()) and a reference counter. When
-** create_function_v2() is called to create a function with a destructor,
-** a single object of this type is allocated. FuncDestructor.nRef is set to
-** the number of FuncDef objects created (either 1 or 3, depending on whether
-** or not the specified encoding is SQLITE_ANY). The FuncDef.pDestructor
-** member of each of the new FuncDef objects is set to point to the allocated
-** FuncDestructor.
-**
-** Thereafter, when one of the FuncDef objects is deleted, the reference
-** count on this object is decremented. When it reaches 0, the destructor
-** is invoked and the FuncDestructor structure freed.
-*/
-struct FuncDestructor {
- int nRef;
- void (*xDestroy)(void *);
- void *pUserData;
-};
-
-/*
-** Possible values for FuncDef.flags. Note that the _LENGTH and _TYPEOF
-** values must correspond to OPFLAG_LENGTHARG and OPFLAG_TYPEOFARG. There
-** are assert() statements in the code to verify this.
-*/
-#define SQLITE_FUNC_LIKE 0x01 /* Candidate for the LIKE optimization */
-#define SQLITE_FUNC_CASE 0x02 /* Case-sensitive LIKE-type function */
-#define SQLITE_FUNC_EPHEM 0x04 /* Ephemeral. Delete with VDBE */
-#define SQLITE_FUNC_NEEDCOLL 0x08 /* sqlite3GetFuncCollSeq() might be called */
-#define SQLITE_FUNC_COUNT 0x10 /* Built-in count(*) aggregate */
-#define SQLITE_FUNC_COALESCE 0x20 /* Built-in coalesce() or ifnull() function */
-#define SQLITE_FUNC_LENGTH 0x40 /* Built-in length() function */
-#define SQLITE_FUNC_TYPEOF 0x80 /* Built-in typeof() function */
-
-/*
-** The following three macros, FUNCTION(), LIKEFUNC() and AGGREGATE() are
-** used to create the initializers for the FuncDef structures.
-**
-** FUNCTION(zName, nArg, iArg, bNC, xFunc)
-** Used to create a scalar function definition of a function zName
-** implemented by C function xFunc that accepts nArg arguments. The
-** value passed as iArg is cast to a (void*) and made available
-** as the user-data (sqlite3_user_data()) for the function. If
-** argument bNC is true, then the SQLITE_FUNC_NEEDCOLL flag is set.
-**
-** AGGREGATE(zName, nArg, iArg, bNC, xStep, xFinal)
-** Used to create an aggregate function definition implemented by
-** the C functions xStep and xFinal. The first four parameters
-** are interpreted in the same way as the first 4 parameters to
-** FUNCTION().
-**
-** LIKEFUNC(zName, nArg, pArg, flags)
-** Used to create a scalar function definition of a function zName
-** that accepts nArg arguments and is implemented by a call to C
-** function likeFunc. Argument pArg is cast to a (void *) and made
-** available as the function user-data (sqlite3_user_data()). The
-** FuncDef.flags variable is set to the value passed as the flags
-** parameter.
-*/
-#define FUNCTION(zName, nArg, iArg, bNC, xFunc) \
- {nArg, SQLITE_UTF8, (bNC*SQLITE_FUNC_NEEDCOLL), \
- SQLITE_INT_TO_PTR(iArg), 0, xFunc, 0, 0, #zName, 0, 0}
-#define FUNCTION2(zName, nArg, iArg, bNC, xFunc, extraFlags) \
- {nArg, SQLITE_UTF8, (bNC*SQLITE_FUNC_NEEDCOLL)|extraFlags, \
- SQLITE_INT_TO_PTR(iArg), 0, xFunc, 0, 0, #zName, 0, 0}
-#define STR_FUNCTION(zName, nArg, pArg, bNC, xFunc) \
- {nArg, SQLITE_UTF8, bNC*SQLITE_FUNC_NEEDCOLL, \
- pArg, 0, xFunc, 0, 0, #zName, 0, 0}
-#define LIKEFUNC(zName, nArg, arg, flags) \
- {nArg, SQLITE_UTF8, flags, (void *)arg, 0, likeFunc, 0, 0, #zName, 0, 0}
-#define AGGREGATE(zName, nArg, arg, nc, xStep, xFinal) \
- {nArg, SQLITE_UTF8, nc*SQLITE_FUNC_NEEDCOLL, \
- SQLITE_INT_TO_PTR(arg), 0, 0, xStep,xFinal,#zName,0,0}
-
-/*
-** All current savepoints are stored in a linked list starting at
-** sqlite3.pSavepoint. The first element in the list is the most recently
-** opened savepoint. Savepoints are added to the list by the vdbe
-** OP_Savepoint instruction.
-*/
-struct Savepoint {
- char *zName; /* Savepoint name (nul-terminated) */
- i64 nDeferredCons; /* Number of deferred fk violations */
- Savepoint *pNext; /* Parent savepoint (if any) */
-};
-
-/*
-** The following are used as the second parameter to sqlite3Savepoint(),
-** and as the P1 argument to the OP_Savepoint instruction.
-*/
-#define SAVEPOINT_BEGIN 0
-#define SAVEPOINT_RELEASE 1
-#define SAVEPOINT_ROLLBACK 2
-
-
-/*
-** Each SQLite module (virtual table definition) is defined by an
-** instance of the following structure, stored in the sqlite3.aModule
-** hash table.
-*/
-struct Module {
- const sqlite3_module *pModule; /* Callback pointers */
- const char *zName; /* Name passed to create_module() */
- void *pAux; /* pAux passed to create_module() */
- void (*xDestroy)(void *); /* Module destructor function */
-};
-
-/*
-** information about each column of an SQL table is held in an instance
-** of this structure.
-*/
-struct Column {
- char *zName; /* Name of this column */
- Expr *pDflt; /* Default value of this column */
- char *zDflt; /* Original text of the default value */
- char *zType; /* Data type for this column */
- char *zColl; /* Collating sequence. If NULL, use the default */
- u8 notNull; /* An OE_ code for handling a NOT NULL constraint */
- char affinity; /* One of the SQLITE_AFF_... values */
- u16 colFlags; /* Boolean properties. See COLFLAG_ defines below */
-};
-
-/* Allowed values for Column.colFlags:
-*/
-#define COLFLAG_PRIMKEY 0x0001 /* Column is part of the primary key */
-#define COLFLAG_HIDDEN 0x0002 /* A hidden column in a virtual table */
-
-/*
-** A "Collating Sequence" is defined by an instance of the following
-** structure. Conceptually, a collating sequence consists of a name and
-** a comparison routine that defines the order of that sequence.
-**
-** If CollSeq.xCmp is NULL, it means that the
-** collating sequence is undefined. Indices built on an undefined
-** collating sequence may not be read or written.
-*/
-struct CollSeq {
- char *zName; /* Name of the collating sequence, UTF-8 encoded */
- u8 enc; /* Text encoding handled by xCmp() */
- void *pUser; /* First argument to xCmp() */
- int (*xCmp)(void*,int, const void*, int, const void*);
- void (*xDel)(void*); /* Destructor for pUser */
-};
-
-/*
-** A sort order can be either ASC or DESC.
-*/
-#define SQLITE_SO_ASC 0 /* Sort in ascending order */
-#define SQLITE_SO_DESC 1 /* Sort in ascending order */
-
-/*
-** Column affinity types.
-**
-** These used to have mnemonic name like 'i' for SQLITE_AFF_INTEGER and
-** 't' for SQLITE_AFF_TEXT. But we can save a little space and improve
-** the speed a little by numbering the values consecutively.
-**
-** But rather than start with 0 or 1, we begin with 'a'. That way,
-** when multiple affinity types are concatenated into a string and
-** used as the P4 operand, they will be more readable.
-**
-** Note also that the numeric types are grouped together so that testing
-** for a numeric type is a single comparison.
-*/
-#define SQLITE_AFF_TEXT 'a'
-#define SQLITE_AFF_NONE 'b'
-#define SQLITE_AFF_NUMERIC 'c'
-#define SQLITE_AFF_INTEGER 'd'
-#define SQLITE_AFF_REAL 'e'
-
-#define sqlite3IsNumericAffinity(X) ((X)>=SQLITE_AFF_NUMERIC)
-
-/*
-** The SQLITE_AFF_MASK values masks off the significant bits of an
-** affinity value.
-*/
-#define SQLITE_AFF_MASK 0x67
-
-/*
-** Additional bit values that can be ORed with an affinity without
-** changing the affinity.
-*/
-#define SQLITE_JUMPIFNULL 0x08 /* jumps if either operand is NULL */
-#define SQLITE_STOREP2 0x10 /* Store result in reg[P2] rather than jump */
-#define SQLITE_NULLEQ 0x80 /* NULL=NULL */
-
-/*
-** An object of this type is created for each virtual table present in
-** the database schema.
-**
-** If the database schema is shared, then there is one instance of this
-** structure for each database connection (sqlite3*) that uses the shared
-** schema. This is because each database connection requires its own unique
-** instance of the sqlite3_vtab* handle used to access the virtual table
-** implementation. sqlite3_vtab* handles can not be shared between
-** database connections, even when the rest of the in-memory database
-** schema is shared, as the implementation often stores the database
-** connection handle passed to it via the xConnect() or xCreate() method
-** during initialization internally. This database connection handle may
-** then be used by the virtual table implementation to access real tables
-** within the database. So that they appear as part of the callers
-** transaction, these accesses need to be made via the same database
-** connection as that used to execute SQL operations on the virtual table.
-**
-** All VTable objects that correspond to a single table in a shared
-** database schema are initially stored in a linked-list pointed to by
-** the Table.pVTable member variable of the corresponding Table object.
-** When an sqlite3_prepare() operation is required to access the virtual
-** table, it searches the list for the VTable that corresponds to the
-** database connection doing the preparing so as to use the correct
-** sqlite3_vtab* handle in the compiled query.
-**
-** When an in-memory Table object is deleted (for example when the
-** schema is being reloaded for some reason), the VTable objects are not
-** deleted and the sqlite3_vtab* handles are not xDisconnect()ed
-** immediately. Instead, they are moved from the Table.pVTable list to
-** another linked list headed by the sqlite3.pDisconnect member of the
-** corresponding sqlite3 structure. They are then deleted/xDisconnected
-** next time a statement is prepared using said sqlite3*. This is done
-** to avoid deadlock issues involving multiple sqlite3.mutex mutexes.
-** Refer to comments above function sqlite3VtabUnlockList() for an
-** explanation as to why it is safe to add an entry to an sqlite3.pDisconnect
-** list without holding the corresponding sqlite3.mutex mutex.
-**
-** The memory for objects of this type is always allocated by
-** sqlite3DbMalloc(), using the connection handle stored in VTable.db as
-** the first argument.
-*/
-struct VTable {
- sqlite3 *db; /* Database connection associated with this table */
- Module *pMod; /* Pointer to module implementation */
- sqlite3_vtab *pVtab; /* Pointer to vtab instance */
- int nRef; /* Number of pointers to this structure */
- u8 bConstraint; /* True if constraints are supported */
- int iSavepoint; /* Depth of the SAVEPOINT stack */
- VTable *pNext; /* Next in linked list (see above) */
-};
-
-/*
-** Each SQL table is represented in memory by an instance of the
-** following structure.
-**
-** Table.zName is the name of the table. The case of the original
-** CREATE TABLE statement is stored, but case is not significant for
-** comparisons.
-**
-** Table.nCol is the number of columns in this table. Table.aCol is a
-** pointer to an array of Column structures, one for each column.
-**
-** If the table has an INTEGER PRIMARY KEY, then Table.iPKey is the index of
-** the column that is that key. Otherwise Table.iPKey is negative. Note
-** that the datatype of the PRIMARY KEY must be INTEGER for this field to
-** be set. An INTEGER PRIMARY KEY is used as the rowid for each row of
-** the table. If a table has no INTEGER PRIMARY KEY, then a random rowid
-** is generated for each row of the table. TF_HasPrimaryKey is set if
-** the table has any PRIMARY KEY, INTEGER or otherwise.
-**
-** Table.tnum is the page number for the root BTree page of the table in the
-** database file. If Table.iDb is the index of the database table backend
-** in sqlite.aDb[]. 0 is for the main database and 1 is for the file that
-** holds temporary tables and indices. If TF_Ephemeral is set
-** then the table is stored in a file that is automatically deleted
-** when the VDBE cursor to the table is closed. In this case Table.tnum
-** refers VDBE cursor number that holds the table open, not to the root
-** page number. Transient tables are used to hold the results of a
-** sub-query that appears instead of a real table name in the FROM clause
-** of a SELECT statement.
-*/
-struct Table {
- char *zName; /* Name of the table or view */
- Column *aCol; /* Information about each column */
- Index *pIndex; /* List of SQL indexes on this table. */
- Select *pSelect; /* NULL for tables. Points to definition if a view. */
- FKey *pFKey; /* Linked list of all foreign keys in this table */
- char *zColAff; /* String defining the affinity of each column */
-#ifndef SQLITE_OMIT_CHECK
- ExprList *pCheck; /* All CHECK constraints */
-#endif
- tRowcnt nRowEst; /* Estimated rows in table - from sqlite_stat1 table */
- int tnum; /* Root BTree node for this table (see note above) */
- i16 iPKey; /* If not negative, use aCol[iPKey] as the primary key */
- i16 nCol; /* Number of columns in this table */
- u16 nRef; /* Number of pointers to this Table */
- u8 tabFlags; /* Mask of TF_* values */
- u8 keyConf; /* What to do in case of uniqueness conflict on iPKey */
-#ifndef SQLITE_OMIT_ALTERTABLE
- int addColOffset; /* Offset in CREATE TABLE stmt to add a new column */
-#endif
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- int nModuleArg; /* Number of arguments to the module */
- char **azModuleArg; /* Text of all module args. [0] is module name */
- VTable *pVTable; /* List of VTable objects. */
-#endif
- Trigger *pTrigger; /* List of triggers stored in pSchema */
- Schema *pSchema; /* Schema that contains this table */
- Table *pNextZombie; /* Next on the Parse.pZombieTab list */
-};
-
-/*
-** Allowed values for Tabe.tabFlags.
-*/
-#define TF_Readonly 0x01 /* Read-only system table */
-#define TF_Ephemeral 0x02 /* An ephemeral table */
-#define TF_HasPrimaryKey 0x04 /* Table has a primary key */
-#define TF_Autoincrement 0x08 /* Integer primary key is autoincrement */
-#define TF_Virtual 0x10 /* Is a virtual table */
-
-
-/*
-** Test to see whether or not a table is a virtual table. This is
-** done as a macro so that it will be optimized out when virtual
-** table support is omitted from the build.
-*/
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-# define IsVirtual(X) (((X)->tabFlags & TF_Virtual)!=0)
-# define IsHiddenColumn(X) (((X)->colFlags & COLFLAG_HIDDEN)!=0)
-#else
-# define IsVirtual(X) 0
-# define IsHiddenColumn(X) 0
-#endif
-
-/*
-** Each foreign key constraint is an instance of the following structure.
-**
-** A foreign key is associated with two tables. The "from" table is
-** the table that contains the REFERENCES clause that creates the foreign
-** key. The "to" table is the table that is named in the REFERENCES clause.
-** Consider this example:
-**
-** CREATE TABLE ex1(
-** a INTEGER PRIMARY KEY,
-** b INTEGER CONSTRAINT fk1 REFERENCES ex2(x)
-** );
-**
-** For foreign key "fk1", the from-table is "ex1" and the to-table is "ex2".
-**
-** Each REFERENCES clause generates an instance of the following structure
-** which is attached to the from-table. The to-table need not exist when
-** the from-table is created. The existence of the to-table is not checked.
-*/
-struct FKey {
- Table *pFrom; /* Table containing the REFERENCES clause (aka: Child) */
- FKey *pNextFrom; /* Next foreign key in pFrom */
- char *zTo; /* Name of table that the key points to (aka: Parent) */
- FKey *pNextTo; /* Next foreign key on table named zTo */
- FKey *pPrevTo; /* Previous foreign key on table named zTo */
- int nCol; /* Number of columns in this key */
- /* EV: R-30323-21917 */
- u8 isDeferred; /* True if constraint checking is deferred till COMMIT */
- u8 aAction[2]; /* ON DELETE and ON UPDATE actions, respectively */
- Trigger *apTrigger[2]; /* Triggers for aAction[] actions */
- struct sColMap { /* Mapping of columns in pFrom to columns in zTo */
- int iFrom; /* Index of column in pFrom */
- char *zCol; /* Name of column in zTo. If 0 use PRIMARY KEY */
- } aCol[1]; /* One entry for each of nCol column s */
-};
-
-/*
-** SQLite supports many different ways to resolve a constraint
-** error. ROLLBACK processing means that a constraint violation
-** causes the operation in process to fail and for the current transaction
-** to be rolled back. ABORT processing means the operation in process
-** fails and any prior changes from that one operation are backed out,
-** but the transaction is not rolled back. FAIL processing means that
-** the operation in progress stops and returns an error code. But prior
-** changes due to the same operation are not backed out and no rollback
-** occurs. IGNORE means that the particular row that caused the constraint
-** error is not inserted or updated. Processing continues and no error
-** is returned. REPLACE means that preexisting database rows that caused
-** a UNIQUE constraint violation are removed so that the new insert or
-** update can proceed. Processing continues and no error is reported.
-**
-** RESTRICT, SETNULL, and CASCADE actions apply only to foreign keys.
-** RESTRICT is the same as ABORT for IMMEDIATE foreign keys and the
-** same as ROLLBACK for DEFERRED keys. SETNULL means that the foreign
-** key is set to NULL. CASCADE means that a DELETE or UPDATE of the
-** referenced table row is propagated into the row that holds the
-** foreign key.
-**
-** The following symbolic values are used to record which type
-** of action to take.
-*/
-#define OE_None 0 /* There is no constraint to check */
-#define OE_Rollback 1 /* Fail the operation and rollback the transaction */
-#define OE_Abort 2 /* Back out changes but do no rollback transaction */
-#define OE_Fail 3 /* Stop the operation but leave all prior changes */
-#define OE_Ignore 4 /* Ignore the error. Do not do the INSERT or UPDATE */
-#define OE_Replace 5 /* Delete existing record, then do INSERT or UPDATE */
-
-#define OE_Restrict 6 /* OE_Abort for IMMEDIATE, OE_Rollback for DEFERRED */
-#define OE_SetNull 7 /* Set the foreign key value to NULL */
-#define OE_SetDflt 8 /* Set the foreign key value to its default */
-#define OE_Cascade 9 /* Cascade the changes */
-
-#define OE_Default 99 /* Do whatever the default action is */
-
-
-/*
-** An instance of the following structure is passed as the first
-** argument to sqlite3VdbeKeyCompare and is used to control the
-** comparison of the two index keys.
-*/
-struct KeyInfo {
- sqlite3 *db; /* The database connection */
- u8 enc; /* Text encoding - one of the SQLITE_UTF* values */
- u16 nField; /* Number of entries in aColl[] */
- u8 *aSortOrder; /* Sort order for each column. May be NULL */
- CollSeq *aColl[1]; /* Collating sequence for each term of the key */
-};
-
-/*
-** An instance of the following structure holds information about a
-** single index record that has already been parsed out into individual
-** values.
-**
-** A record is an object that contains one or more fields of data.
-** Records are used to store the content of a table row and to store
-** the key of an index. A blob encoding of a record is created by
-** the OP_MakeRecord opcode of the VDBE and is disassembled by the
-** OP_Column opcode.
-**
-** This structure holds a record that has already been disassembled
-** into its constituent fields.
-*/
-struct UnpackedRecord {
- KeyInfo *pKeyInfo; /* Collation and sort-order information */
- u16 nField; /* Number of entries in apMem[] */
- u8 flags; /* Boolean settings. UNPACKED_... below */
- i64 rowid; /* Used by UNPACKED_PREFIX_SEARCH */
- Mem *aMem; /* Values */
-};
-
-/*
-** Allowed values of UnpackedRecord.flags
-*/
-#define UNPACKED_INCRKEY 0x01 /* Make this key an epsilon larger */
-#define UNPACKED_PREFIX_MATCH 0x02 /* A prefix match is considered OK */
-#define UNPACKED_PREFIX_SEARCH 0x04 /* Ignore final (rowid) field */
-
-/*
-** Each SQL index is represented in memory by an
-** instance of the following structure.
-**
-** The columns of the table that are to be indexed are described
-** by the aiColumn[] field of this structure. For example, suppose
-** we have the following table and index:
-**
-** CREATE TABLE Ex1(c1 int, c2 int, c3 text);
-** CREATE INDEX Ex2 ON Ex1(c3,c1);
-**
-** In the Table structure describing Ex1, nCol==3 because there are
-** three columns in the table. In the Index structure describing
-** Ex2, nColumn==2 since 2 of the 3 columns of Ex1 are indexed.
-** The value of aiColumn is {2, 0}. aiColumn[0]==2 because the
-** first column to be indexed (c3) has an index of 2 in Ex1.aCol[].
-** The second column to be indexed (c1) has an index of 0 in
-** Ex1.aCol[], hence Ex2.aiColumn[1]==0.
-**
-** The Index.onError field determines whether or not the indexed columns
-** must be unique and what to do if they are not. When Index.onError=OE_None,
-** it means this is not a unique index. Otherwise it is a unique index
-** and the value of Index.onError indicate the which conflict resolution
-** algorithm to employ whenever an attempt is made to insert a non-unique
-** element.
-*/
-struct Index {
- char *zName; /* Name of this index */
- int *aiColumn; /* Which columns are used by this index. 1st is 0 */
- tRowcnt *aiRowEst; /* From ANALYZE: Est. rows selected by each column */
- Table *pTable; /* The SQL table being indexed */
- char *zColAff; /* String defining the affinity of each column */
- Index *pNext; /* The next index associated with the same table */
- Schema *pSchema; /* Schema containing this index */
- u8 *aSortOrder; /* for each column: True==DESC, False==ASC */
- char **azColl; /* Array of collation sequence names for index */
- int tnum; /* DB Page containing root of this index */
- u16 nColumn; /* Number of columns in table used by this index */
- u8 onError; /* OE_Abort, OE_Ignore, OE_Replace, or OE_None */
- unsigned autoIndex:2; /* 1==UNIQUE, 2==PRIMARY KEY, 0==CREATE INDEX */
- unsigned bUnordered:1; /* Use this index for == or IN queries only */
-#ifdef SQLITE_ENABLE_STAT3
- int nSample; /* Number of elements in aSample[] */
- tRowcnt avgEq; /* Average nEq value for key values not in aSample */
- IndexSample *aSample; /* Samples of the left-most key */
-#endif
-};
-
-/*
-** Each sample stored in the sqlite_stat3 table is represented in memory
-** using a structure of this type. See documentation at the top of the
-** analyze.c source file for additional information.
-*/
-struct IndexSample {
- union {
- char *z; /* Value if eType is SQLITE_TEXT or SQLITE_BLOB */
- double r; /* Value if eType is SQLITE_FLOAT */
- i64 i; /* Value if eType is SQLITE_INTEGER */
- } u;
- u8 eType; /* SQLITE_NULL, SQLITE_INTEGER ... etc. */
- int nByte; /* Size in byte of text or blob. */
- tRowcnt nEq; /* Est. number of rows where the key equals this sample */
- tRowcnt nLt; /* Est. number of rows where key is less than this sample */
- tRowcnt nDLt; /* Est. number of distinct keys less than this sample */
-};
-
-/*
-** Each token coming out of the lexer is an instance of
-** this structure. Tokens are also used as part of an expression.
-**
-** Note if Token.z==0 then Token.dyn and Token.n are undefined and
-** may contain random values. Do not make any assumptions about Token.dyn
-** and Token.n when Token.z==0.
-*/
-struct Token {
- const char *z; /* Text of the token. Not NULL-terminated! */
- unsigned int n; /* Number of characters in this token */
-};
-
-/*
-** An instance of this structure contains information needed to generate
-** code for a SELECT that contains aggregate functions.
-**
-** If Expr.op==TK_AGG_COLUMN or TK_AGG_FUNCTION then Expr.pAggInfo is a
-** pointer to this structure. The Expr.iColumn field is the index in
-** AggInfo.aCol[] or AggInfo.aFunc[] of information needed to generate
-** code for that node.
-**
-** AggInfo.pGroupBy and AggInfo.aFunc.pExpr point to fields within the
-** original Select structure that describes the SELECT statement. These
-** fields do not need to be freed when deallocating the AggInfo structure.
-*/
-struct AggInfo {
- u8 directMode; /* Direct rendering mode means take data directly
- ** from source tables rather than from accumulators */
- u8 useSortingIdx; /* In direct mode, reference the sorting index rather
- ** than the source table */
- int sortingIdx; /* Cursor number of the sorting index */
- int sortingIdxPTab; /* Cursor number of pseudo-table */
- int nSortingColumn; /* Number of columns in the sorting index */
- ExprList *pGroupBy; /* The group by clause */
- struct AggInfo_col { /* For each column used in source tables */
- Table *pTab; /* Source table */
- int iTable; /* Cursor number of the source table */
- int iColumn; /* Column number within the source table */
- int iSorterColumn; /* Column number in the sorting index */
- int iMem; /* Memory location that acts as accumulator */
- Expr *pExpr; /* The original expression */
- } *aCol;
- int nColumn; /* Number of used entries in aCol[] */
- int nAccumulator; /* Number of columns that show through to the output.
- ** Additional columns are used only as parameters to
- ** aggregate functions */
- struct AggInfo_func { /* For each aggregate function */
- Expr *pExpr; /* Expression encoding the function */
- FuncDef *pFunc; /* The aggregate function implementation */
- int iMem; /* Memory location that acts as accumulator */
- int iDistinct; /* Ephemeral table used to enforce DISTINCT */
- } *aFunc;
- int nFunc; /* Number of entries in aFunc[] */
-};
-
-/*
-** The datatype ynVar is a signed integer, either 16-bit or 32-bit.
-** Usually it is 16-bits. But if SQLITE_MAX_VARIABLE_NUMBER is greater
-** than 32767 we have to make it 32-bit. 16-bit is preferred because
-** it uses less memory in the Expr object, which is a big memory user
-** in systems with lots of prepared statements. And few applications
-** need more than about 10 or 20 variables. But some extreme users want
-** to have prepared statements with over 32767 variables, and for them
-** the option is available (at compile-time).
-*/
-#if SQLITE_MAX_VARIABLE_NUMBER<=32767
-typedef i16 ynVar;
-#else
-typedef int ynVar;
-#endif
-
-/*
-** Each node of an expression in the parse tree is an instance
-** of this structure.
-**
-** Expr.op is the opcode. The integer parser token codes are reused
-** as opcodes here. For example, the parser defines TK_GE to be an integer
-** code representing the ">=" operator. This same integer code is reused
-** to represent the greater-than-or-equal-to operator in the expression
-** tree.
-**
-** If the expression is an SQL literal (TK_INTEGER, TK_FLOAT, TK_BLOB,
-** or TK_STRING), then Expr.token contains the text of the SQL literal. If
-** the expression is a variable (TK_VARIABLE), then Expr.token contains the
-** variable name. Finally, if the expression is an SQL function (TK_FUNCTION),
-** then Expr.token contains the name of the function.
-**
-** Expr.pRight and Expr.pLeft are the left and right subexpressions of a
-** binary operator. Either or both may be NULL.
-**
-** Expr.x.pList is a list of arguments if the expression is an SQL function,
-** a CASE expression or an IN expression of the form "<lhs> IN (<y>, <z>...)".
-** Expr.x.pSelect is used if the expression is a sub-select or an expression of
-** the form "<lhs> IN (SELECT ...)". If the EP_xIsSelect bit is set in the
-** Expr.flags mask, then Expr.x.pSelect is valid. Otherwise, Expr.x.pList is
-** valid.
-**
-** An expression of the form ID or ID.ID refers to a column in a table.
-** For such expressions, Expr.op is set to TK_COLUMN and Expr.iTable is
-** the integer cursor number of a VDBE cursor pointing to that table and
-** Expr.iColumn is the column number for the specific column. If the
-** expression is used as a result in an aggregate SELECT, then the
-** value is also stored in the Expr.iAgg column in the aggregate so that
-** it can be accessed after all aggregates are computed.
-**
-** If the expression is an unbound variable marker (a question mark
-** character '?' in the original SQL) then the Expr.iTable holds the index
-** number for that variable.
-**
-** If the expression is a subquery then Expr.iColumn holds an integer
-** register number containing the result of the subquery. If the
-** subquery gives a constant result, then iTable is -1. If the subquery
-** gives a different answer at different times during statement processing
-** then iTable is the address of a subroutine that computes the subquery.
-**
-** If the Expr is of type OP_Column, and the table it is selecting from
-** is a disk table or the "old.*" pseudo-table, then pTab points to the
-** corresponding table definition.
-**
-** ALLOCATION NOTES:
-**
-** Expr objects can use a lot of memory space in database schema. To
-** help reduce memory requirements, sometimes an Expr object will be
-** truncated. And to reduce the number of memory allocations, sometimes
-** two or more Expr objects will be stored in a single memory allocation,
-** together with Expr.zToken strings.
-**
-** If the EP_Reduced and EP_TokenOnly flags are set when
-** an Expr object is truncated. When EP_Reduced is set, then all
-** the child Expr objects in the Expr.pLeft and Expr.pRight subtrees
-** are contained within the same memory allocation. Note, however, that
-** the subtrees in Expr.x.pList or Expr.x.pSelect are always separately
-** allocated, regardless of whether or not EP_Reduced is set.
-*/
-struct Expr {
- u8 op; /* Operation performed by this node */
- char affinity; /* The affinity of the column or 0 if not a column */
- u16 flags; /* Various flags. EP_* See below */
- union {
- char *zToken; /* Token value. Zero terminated and dequoted */
- int iValue; /* Non-negative integer value if EP_IntValue */
- } u;
-
- /* If the EP_TokenOnly flag is set in the Expr.flags mask, then no
- ** space is allocated for the fields below this point. An attempt to
- ** access them will result in a segfault or malfunction.
- *********************************************************************/
-
- Expr *pLeft; /* Left subnode */
- Expr *pRight; /* Right subnode */
- union {
- ExprList *pList; /* Function arguments or in "<expr> IN (<expr-list)" */
- Select *pSelect; /* Used for sub-selects and "<expr> IN (<select>)" */
- } x;
-
- /* If the EP_Reduced flag is set in the Expr.flags mask, then no
- ** space is allocated for the fields below this point. An attempt to
- ** access them will result in a segfault or malfunction.
- *********************************************************************/
-
-#if SQLITE_MAX_EXPR_DEPTH>0
- int nHeight; /* Height of the tree headed by this node */
-#endif
- int iTable; /* TK_COLUMN: cursor number of table holding column
- ** TK_REGISTER: register number
- ** TK_TRIGGER: 1 -> new, 0 -> old */
- ynVar iColumn; /* TK_COLUMN: column index. -1 for rowid.
- ** TK_VARIABLE: variable number (always >= 1). */
- i16 iAgg; /* Which entry in pAggInfo->aCol[] or ->aFunc[] */
- i16 iRightJoinTable; /* If EP_FromJoin, the right table of the join */
- u8 flags2; /* Second set of flags. EP2_... */
- u8 op2; /* TK_REGISTER: original value of Expr.op
- ** TK_COLUMN: the value of p5 for OP_Column
- ** TK_AGG_FUNCTION: nesting depth */
- AggInfo *pAggInfo; /* Used by TK_AGG_COLUMN and TK_AGG_FUNCTION */
- Table *pTab; /* Table for TK_COLUMN expressions. */
-};
-
-/*
-** The following are the meanings of bits in the Expr.flags field.
-*/
-#define EP_FromJoin 0x0001 /* Originated in ON or USING clause of a join */
-#define EP_Agg 0x0002 /* Contains one or more aggregate functions */
-#define EP_Resolved 0x0004 /* IDs have been resolved to COLUMNs */
-#define EP_Error 0x0008 /* Expression contains one or more errors */
-#define EP_Distinct 0x0010 /* Aggregate function with DISTINCT keyword */
-#define EP_VarSelect 0x0020 /* pSelect is correlated, not constant */
-#define EP_DblQuoted 0x0040 /* token.z was originally in "..." */
-#define EP_InfixFunc 0x0080 /* True for an infix function: LIKE, GLOB, etc */
-#define EP_Collate 0x0100 /* Tree contains a TK_COLLATE opeartor */
-#define EP_FixedDest 0x0200 /* Result needed in a specific register */
-#define EP_IntValue 0x0400 /* Integer value contained in u.iValue */
-#define EP_xIsSelect 0x0800 /* x.pSelect is valid (otherwise x.pList is) */
-#define EP_Hint 0x1000 /* Not used */
-#define EP_Reduced 0x2000 /* Expr struct is EXPR_REDUCEDSIZE bytes only */
-#define EP_TokenOnly 0x4000 /* Expr struct is EXPR_TOKENONLYSIZE bytes only */
-#define EP_Static 0x8000 /* Held in memory not obtained from malloc() */
-
-/*
-** The following are the meanings of bits in the Expr.flags2 field.
-*/
-#define EP2_MallocedToken 0x0001 /* Need to sqlite3DbFree() Expr.zToken */
-#define EP2_Irreducible 0x0002 /* Cannot EXPRDUP_REDUCE this Expr */
-
-/*
-** The pseudo-routine sqlite3ExprSetIrreducible sets the EP2_Irreducible
-** flag on an expression structure. This flag is used for VV&A only. The
-** routine is implemented as a macro that only works when in debugging mode,
-** so as not to burden production code.
-*/
-#ifdef SQLITE_DEBUG
-# define ExprSetIrreducible(X) (X)->flags2 |= EP2_Irreducible
-#else
-# define ExprSetIrreducible(X)
-#endif
-
-/*
-** These macros can be used to test, set, or clear bits in the
-** Expr.flags field.
-*/
-#define ExprHasProperty(E,P) (((E)->flags&(P))==(P))
-#define ExprHasAnyProperty(E,P) (((E)->flags&(P))!=0)
-#define ExprSetProperty(E,P) (E)->flags|=(P)
-#define ExprClearProperty(E,P) (E)->flags&=~(P)
-
-/*
-** Macros to determine the number of bytes required by a normal Expr
-** struct, an Expr struct with the EP_Reduced flag set in Expr.flags
-** and an Expr struct with the EP_TokenOnly flag set.
-*/
-#define EXPR_FULLSIZE sizeof(Expr) /* Full size */
-#define EXPR_REDUCEDSIZE offsetof(Expr,iTable) /* Common features */
-#define EXPR_TOKENONLYSIZE offsetof(Expr,pLeft) /* Fewer features */
-
-/*
-** Flags passed to the sqlite3ExprDup() function. See the header comment
-** above sqlite3ExprDup() for details.
-*/
-#define EXPRDUP_REDUCE 0x0001 /* Used reduced-size Expr nodes */
-
-/*
-** A list of expressions. Each expression may optionally have a
-** name. An expr/name combination can be used in several ways, such
-** as the list of "expr AS ID" fields following a "SELECT" or in the
-** list of "ID = expr" items in an UPDATE. A list of expressions can
-** also be used as the argument to a function, in which case the a.zName
-** field is not used.
-**
-** By default the Expr.zSpan field holds a human-readable description of
-** the expression that is used in the generation of error messages and
-** column labels. In this case, Expr.zSpan is typically the text of a
-** column expression as it exists in a SELECT statement. However, if
-** the bSpanIsTab flag is set, then zSpan is overloaded to mean the name
-** of the result column in the form: DATABASE.TABLE.COLUMN. This later
-** form is used for name resolution with nested FROM clauses.
-*/
-struct ExprList {
- int nExpr; /* Number of expressions on the list */
- int iECursor; /* VDBE Cursor associated with this ExprList */
- struct ExprList_item { /* For each expression in the list */
- Expr *pExpr; /* The list of expressions */
- char *zName; /* Token associated with this expression */
- char *zSpan; /* Original text of the expression */
- u8 sortOrder; /* 1 for DESC or 0 for ASC */
- unsigned done :1; /* A flag to indicate when processing is finished */
- unsigned bSpanIsTab :1; /* zSpan holds DB.TABLE.COLUMN */
- u16 iOrderByCol; /* For ORDER BY, column number in result set */
- u16 iAlias; /* Index into Parse.aAlias[] for zName */
- } *a; /* Alloc a power of two greater or equal to nExpr */
-};
-
-/*
-** An instance of this structure is used by the parser to record both
-** the parse tree for an expression and the span of input text for an
-** expression.
-*/
-struct ExprSpan {
- Expr *pExpr; /* The expression parse tree */
- const char *zStart; /* First character of input text */
- const char *zEnd; /* One character past the end of input text */
-};
-
-/*
-** An instance of this structure can hold a simple list of identifiers,
-** such as the list "a,b,c" in the following statements:
-**
-** INSERT INTO t(a,b,c) VALUES ...;
-** CREATE INDEX idx ON t(a,b,c);
-** CREATE TRIGGER trig BEFORE UPDATE ON t(a,b,c) ...;
-**
-** The IdList.a.idx field is used when the IdList represents the list of
-** column names after a table name in an INSERT statement. In the statement
-**
-** INSERT INTO t(a,b,c) ...
-**
-** If "a" is the k-th column of table "t", then IdList.a[0].idx==k.
-*/
-struct IdList {
- struct IdList_item {
- char *zName; /* Name of the identifier */
- int idx; /* Index in some Table.aCol[] of a column named zName */
- } *a;
- int nId; /* Number of identifiers on the list */
-};
-
-/*
-** The bitmask datatype defined below is used for various optimizations.
-**
-** Changing this from a 64-bit to a 32-bit type limits the number of
-** tables in a join to 32 instead of 64. But it also reduces the size
-** of the library by 738 bytes on ix86.
-*/
-typedef u64 Bitmask;
-
-/*
-** The number of bits in a Bitmask. "BMS" means "BitMask Size".
-*/
-#define BMS ((int)(sizeof(Bitmask)*8))
-
-/*
-** The following structure describes the FROM clause of a SELECT statement.
-** Each table or subquery in the FROM clause is a separate element of
-** the SrcList.a[] array.
-**
-** With the addition of multiple database support, the following structure
-** can also be used to describe a particular table such as the table that
-** is modified by an INSERT, DELETE, or UPDATE statement. In standard SQL,
-** such a table must be a simple name: ID. But in SQLite, the table can
-** now be identified by a database name, a dot, then the table name: ID.ID.
-**
-** The jointype starts out showing the join type between the current table
-** and the next table on the list. The parser builds the list this way.
-** But sqlite3SrcListShiftJoinType() later shifts the jointypes so that each
-** jointype expresses the join between the table and the previous table.
-**
-** In the colUsed field, the high-order bit (bit 63) is set if the table
-** contains more than 63 columns and the 64-th or later column is used.
-*/
-struct SrcList {
- i16 nSrc; /* Number of tables or subqueries in the FROM clause */
- i16 nAlloc; /* Number of entries allocated in a[] below */
- struct SrcList_item {
- Schema *pSchema; /* Schema to which this item is fixed */
- char *zDatabase; /* Name of database holding this table */
- char *zName; /* Name of the table */
- char *zAlias; /* The "B" part of a "A AS B" phrase. zName is the "A" */
- Table *pTab; /* An SQL table corresponding to zName */
- Select *pSelect; /* A SELECT statement used in place of a table name */
- int addrFillSub; /* Address of subroutine to manifest a subquery */
- int regReturn; /* Register holding return address of addrFillSub */
- u8 jointype; /* Type of join between this able and the previous */
- unsigned notIndexed :1; /* True if there is a NOT INDEXED clause */
- unsigned isCorrelated :1; /* True if sub-query is correlated */
- unsigned viaCoroutine :1; /* Implemented as a co-routine */
-#ifndef SQLITE_OMIT_EXPLAIN
- u8 iSelectId; /* If pSelect!=0, the id of the sub-select in EQP */
-#endif
- int iCursor; /* The VDBE cursor number used to access this table */
- Expr *pOn; /* The ON clause of a join */
- IdList *pUsing; /* The USING clause of a join */
- Bitmask colUsed; /* Bit N (1<<N) set if column N of pTab is used */
- char *zIndex; /* Identifier from "INDEXED BY <zIndex>" clause */
- Index *pIndex; /* Index structure corresponding to zIndex, if any */
- } a[1]; /* One entry for each identifier on the list */
-};
-
-/*
-** Permitted values of the SrcList.a.jointype field
-*/
-#define JT_INNER 0x0001 /* Any kind of inner or cross join */
-#define JT_CROSS 0x0002 /* Explicit use of the CROSS keyword */
-#define JT_NATURAL 0x0004 /* True for a "natural" join */
-#define JT_LEFT 0x0008 /* Left outer join */
-#define JT_RIGHT 0x0010 /* Right outer join */
-#define JT_OUTER 0x0020 /* The "OUTER" keyword is present */
-#define JT_ERROR 0x0040 /* unknown or unsupported join type */
-
-
-/*
-** A WherePlan object holds information that describes a lookup
-** strategy.
-**
-** This object is intended to be opaque outside of the where.c module.
-** It is included here only so that that compiler will know how big it
-** is. None of the fields in this object should be used outside of
-** the where.c module.
-**
-** Within the union, pIdx is only used when wsFlags&WHERE_INDEXED is true.
-** pTerm is only used when wsFlags&WHERE_MULTI_OR is true. And pVtabIdx
-** is only used when wsFlags&WHERE_VIRTUALTABLE is true. It is never the
-** case that more than one of these conditions is true.
-*/
-struct WherePlan {
- u32 wsFlags; /* WHERE_* flags that describe the strategy */
- u16 nEq; /* Number of == constraints */
- u16 nOBSat; /* Number of ORDER BY terms satisfied */
- double nRow; /* Estimated number of rows (for EQP) */
- union {
- Index *pIdx; /* Index when WHERE_INDEXED is true */
- struct WhereTerm *pTerm; /* WHERE clause term for OR-search */
- sqlite3_index_info *pVtabIdx; /* Virtual table index to use */
- } u;
-};
-
-/*
-** For each nested loop in a WHERE clause implementation, the WhereInfo
-** structure contains a single instance of this structure. This structure
-** is intended to be private to the where.c module and should not be
-** access or modified by other modules.
-**
-** The pIdxInfo field is used to help pick the best index on a
-** virtual table. The pIdxInfo pointer contains indexing
-** information for the i-th table in the FROM clause before reordering.
-** All the pIdxInfo pointers are freed by whereInfoFree() in where.c.
-** All other information in the i-th WhereLevel object for the i-th table
-** after FROM clause ordering.
-*/
-struct WhereLevel {
- WherePlan plan; /* query plan for this element of the FROM clause */
- int iLeftJoin; /* Memory cell used to implement LEFT OUTER JOIN */
- int iTabCur; /* The VDBE cursor used to access the table */
- int iIdxCur; /* The VDBE cursor used to access pIdx */
- int addrBrk; /* Jump here to break out of the loop */
- int addrNxt; /* Jump here to start the next IN combination */
- int addrCont; /* Jump here to continue with the next loop cycle */
- int addrFirst; /* First instruction of interior of the loop */
- u8 iFrom; /* Which entry in the FROM clause */
- u8 op, p5; /* Opcode and P5 of the opcode that ends the loop */
- int p1, p2; /* Operands of the opcode used to ends the loop */
- union { /* Information that depends on plan.wsFlags */
- struct {
- int nIn; /* Number of entries in aInLoop[] */
- struct InLoop {
- int iCur; /* The VDBE cursor used by this IN operator */
- int addrInTop; /* Top of the IN loop */
- u8 eEndLoopOp; /* IN Loop terminator. OP_Next or OP_Prev */
- } *aInLoop; /* Information about each nested IN operator */
- } in; /* Used when plan.wsFlags&WHERE_IN_ABLE */
- Index *pCovidx; /* Possible covering index for WHERE_MULTI_OR */
- } u;
- double rOptCost; /* "Optimal" cost for this level */
-
- /* The following field is really not part of the current level. But
- ** we need a place to cache virtual table index information for each
- ** virtual table in the FROM clause and the WhereLevel structure is
- ** a convenient place since there is one WhereLevel for each FROM clause
- ** element.
- */
- sqlite3_index_info *pIdxInfo; /* Index info for n-th source table */
-};
-
-/*
-** Flags appropriate for the wctrlFlags parameter of sqlite3WhereBegin()
-** and the WhereInfo.wctrlFlags member.
-*/
-#define WHERE_ORDERBY_NORMAL 0x0000 /* No-op */
-#define WHERE_ORDERBY_MIN 0x0001 /* ORDER BY processing for min() func */
-#define WHERE_ORDERBY_MAX 0x0002 /* ORDER BY processing for max() func */
-#define WHERE_ONEPASS_DESIRED 0x0004 /* Want to do one-pass UPDATE/DELETE */
-#define WHERE_DUPLICATES_OK 0x0008 /* Ok to return a row more than once */
-#define WHERE_OMIT_OPEN_CLOSE 0x0010 /* Table cursors are already open */
-#define WHERE_FORCE_TABLE 0x0020 /* Do not use an index-only search */
-#define WHERE_ONETABLE_ONLY 0x0040 /* Only code the 1st table in pTabList */
-#define WHERE_AND_ONLY 0x0080 /* Don't use indices for OR terms */
-
-/*
-** The WHERE clause processing routine has two halves. The
-** first part does the start of the WHERE loop and the second
-** half does the tail of the WHERE loop. An instance of
-** this structure is returned by the first half and passed
-** into the second half to give some continuity.
-*/
-struct WhereInfo {
- Parse *pParse; /* Parsing and code generating context */
- SrcList *pTabList; /* List of tables in the join */
- u16 nOBSat; /* Number of ORDER BY terms satisfied by indices */
- u16 wctrlFlags; /* Flags originally passed to sqlite3WhereBegin() */
- u8 okOnePass; /* Ok to use one-pass algorithm for UPDATE/DELETE */
- u8 untestedTerms; /* Not all WHERE terms resolved by outer loop */
- u8 eDistinct; /* One of the WHERE_DISTINCT_* values below */
- int iTop; /* The very beginning of the WHERE loop */
- int iContinue; /* Jump here to continue with next record */
- int iBreak; /* Jump here to break out of the loop */
- int nLevel; /* Number of nested loop */
- struct WhereClause *pWC; /* Decomposition of the WHERE clause */
- double savedNQueryLoop; /* pParse->nQueryLoop outside the WHERE loop */
- double nRowOut; /* Estimated number of output rows */
- WhereLevel a[1]; /* Information about each nest loop in WHERE */
-};
-
-/* Allowed values for WhereInfo.eDistinct and DistinctCtx.eTnctType */
-#define WHERE_DISTINCT_NOOP 0 /* DISTINCT keyword not used */
-#define WHERE_DISTINCT_UNIQUE 1 /* No duplicates */
-#define WHERE_DISTINCT_ORDERED 2 /* All duplicates are adjacent */
-#define WHERE_DISTINCT_UNORDERED 3 /* Duplicates are scattered */
-
-/*
-** A NameContext defines a context in which to resolve table and column
-** names. The context consists of a list of tables (the pSrcList) field and
-** a list of named expression (pEList). The named expression list may
-** be NULL. The pSrc corresponds to the FROM clause of a SELECT or
-** to the table being operated on by INSERT, UPDATE, or DELETE. The
-** pEList corresponds to the result set of a SELECT and is NULL for
-** other statements.
-**
-** NameContexts can be nested. When resolving names, the inner-most
-** context is searched first. If no match is found, the next outer
-** context is checked. If there is still no match, the next context
-** is checked. This process continues until either a match is found
-** or all contexts are check. When a match is found, the nRef member of
-** the context containing the match is incremented.
-**
-** Each subquery gets a new NameContext. The pNext field points to the
-** NameContext in the parent query. Thus the process of scanning the
-** NameContext list corresponds to searching through successively outer
-** subqueries looking for a match.
-*/
-struct NameContext {
- Parse *pParse; /* The parser */
- SrcList *pSrcList; /* One or more tables used to resolve names */
- ExprList *pEList; /* Optional list of named expressions */
- AggInfo *pAggInfo; /* Information about aggregates at this level */
- NameContext *pNext; /* Next outer name context. NULL for outermost */
- int nRef; /* Number of names resolved by this context */
- int nErr; /* Number of errors encountered while resolving names */
- u8 ncFlags; /* Zero or more NC_* flags defined below */
-};
-
-/*
-** Allowed values for the NameContext, ncFlags field.
-*/
-#define NC_AllowAgg 0x01 /* Aggregate functions are allowed here */
-#define NC_HasAgg 0x02 /* One or more aggregate functions seen */
-#define NC_IsCheck 0x04 /* True if resolving names in a CHECK constraint */
-#define NC_InAggFunc 0x08 /* True if analyzing arguments to an agg func */
-
-/*
-** An instance of the following structure contains all information
-** needed to generate code for a single SELECT statement.
-**
-** nLimit is set to -1 if there is no LIMIT clause. nOffset is set to 0.
-** If there is a LIMIT clause, the parser sets nLimit to the value of the
-** limit and nOffset to the value of the offset (or 0 if there is not
-** offset). But later on, nLimit and nOffset become the memory locations
-** in the VDBE that record the limit and offset counters.
-**
-** addrOpenEphm[] entries contain the address of OP_OpenEphemeral opcodes.
-** These addresses must be stored so that we can go back and fill in
-** the P4_KEYINFO and P2 parameters later. Neither the KeyInfo nor
-** the number of columns in P2 can be computed at the same time
-** as the OP_OpenEphm instruction is coded because not
-** enough information about the compound query is known at that point.
-** The KeyInfo for addrOpenTran[0] and [1] contains collating sequences
-** for the result set. The KeyInfo for addrOpenEphm[2] contains collating
-** sequences for the ORDER BY clause.
-*/
-struct Select {
- ExprList *pEList; /* The fields of the result */
- u8 op; /* One of: TK_UNION TK_ALL TK_INTERSECT TK_EXCEPT */
- u16 selFlags; /* Various SF_* values */
- int iLimit, iOffset; /* Memory registers holding LIMIT & OFFSET counters */
- int addrOpenEphm[3]; /* OP_OpenEphem opcodes related to this select */
- double nSelectRow; /* Estimated number of result rows */
- SrcList *pSrc; /* The FROM clause */
- Expr *pWhere; /* The WHERE clause */
- ExprList *pGroupBy; /* The GROUP BY clause */
- Expr *pHaving; /* The HAVING clause */
- ExprList *pOrderBy; /* The ORDER BY clause */
- Select *pPrior; /* Prior select in a compound select statement */
- Select *pNext; /* Next select to the left in a compound */
- Select *pRightmost; /* Right-most select in a compound select statement */
- Expr *pLimit; /* LIMIT expression. NULL means not used. */
- Expr *pOffset; /* OFFSET expression. NULL means not used. */
-};
-
-/*
-** Allowed values for Select.selFlags. The "SF" prefix stands for
-** "Select Flag".
-*/
-#define SF_Distinct 0x0001 /* Output should be DISTINCT */
-#define SF_Resolved 0x0002 /* Identifiers have been resolved */
-#define SF_Aggregate 0x0004 /* Contains aggregate functions */
-#define SF_UsesEphemeral 0x0008 /* Uses the OpenEphemeral opcode */
-#define SF_Expanded 0x0010 /* sqlite3SelectExpand() called on this */
-#define SF_HasTypeInfo 0x0020 /* FROM subqueries have Table metadata */
-#define SF_UseSorter 0x0040 /* Sort using a sorter */
-#define SF_Values 0x0080 /* Synthesized from VALUES clause */
-#define SF_Materialize 0x0100 /* Force materialization of views */
-#define SF_NestedFrom 0x0200 /* Part of a parenthesized FROM clause */
-
-
-/*
-** The results of a select can be distributed in several ways. The
-** "SRT" prefix means "SELECT Result Type".
-*/
-#define SRT_Union 1 /* Store result as keys in an index */
-#define SRT_Except 2 /* Remove result from a UNION index */
-#define SRT_Exists 3 /* Store 1 if the result is not empty */
-#define SRT_Discard 4 /* Do not save the results anywhere */
-
-/* The ORDER BY clause is ignored for all of the above */
-#define IgnorableOrderby(X) ((X->eDest)<=SRT_Discard)
-
-#define SRT_Output 5 /* Output each row of result */
-#define SRT_Mem 6 /* Store result in a memory cell */
-#define SRT_Set 7 /* Store results as keys in an index */
-#define SRT_Table 8 /* Store result as data with an automatic rowid */
-#define SRT_EphemTab 9 /* Create transient tab and store like SRT_Table */
-#define SRT_Coroutine 10 /* Generate a single row of result */
-
-/*
-** An instance of this object describes where to put of the results of
-** a SELECT statement.
-*/
-struct SelectDest {
- u8 eDest; /* How to dispose of the results. On of SRT_* above. */
- char affSdst; /* Affinity used when eDest==SRT_Set */
- int iSDParm; /* A parameter used by the eDest disposal method */
- int iSdst; /* Base register where results are written */
- int nSdst; /* Number of registers allocated */
-};
-
-/*
-** During code generation of statements that do inserts into AUTOINCREMENT
-** tables, the following information is attached to the Table.u.autoInc.p
-** pointer of each autoincrement table to record some side information that
-** the code generator needs. We have to keep per-table autoincrement
-** information in case inserts are down within triggers. Triggers do not
-** normally coordinate their activities, but we do need to coordinate the
-** loading and saving of autoincrement information.
-*/
-struct AutoincInfo {
- AutoincInfo *pNext; /* Next info block in a list of them all */
- Table *pTab; /* Table this info block refers to */
- int iDb; /* Index in sqlite3.aDb[] of database holding pTab */
- int regCtr; /* Memory register holding the rowid counter */
-};
-
-/*
-** Size of the column cache
-*/
-#ifndef SQLITE_N_COLCACHE
-# define SQLITE_N_COLCACHE 10
-#endif
-
-/*
-** At least one instance of the following structure is created for each
-** trigger that may be fired while parsing an INSERT, UPDATE or DELETE
-** statement. All such objects are stored in the linked list headed at
-** Parse.pTriggerPrg and deleted once statement compilation has been
-** completed.
-**
-** A Vdbe sub-program that implements the body and WHEN clause of trigger
-** TriggerPrg.pTrigger, assuming a default ON CONFLICT clause of
-** TriggerPrg.orconf, is stored in the TriggerPrg.pProgram variable.
-** The Parse.pTriggerPrg list never contains two entries with the same
-** values for both pTrigger and orconf.
-**
-** The TriggerPrg.aColmask[0] variable is set to a mask of old.* columns
-** accessed (or set to 0 for triggers fired as a result of INSERT
-** statements). Similarly, the TriggerPrg.aColmask[1] variable is set to
-** a mask of new.* columns used by the program.
-*/
-struct TriggerPrg {
- Trigger *pTrigger; /* Trigger this program was coded from */
- TriggerPrg *pNext; /* Next entry in Parse.pTriggerPrg list */
- SubProgram *pProgram; /* Program implementing pTrigger/orconf */
- int orconf; /* Default ON CONFLICT policy */
- u32 aColmask[2]; /* Masks of old.*, new.* columns accessed */
-};
-
-/*
-** The yDbMask datatype for the bitmask of all attached databases.
-*/
-#if SQLITE_MAX_ATTACHED>30
- typedef sqlite3_uint64 yDbMask;
-#else
- typedef unsigned int yDbMask;
-#endif
-
-/*
-** An SQL parser context. A copy of this structure is passed through
-** the parser and down into all the parser action routine in order to
-** carry around information that is global to the entire parse.
-**
-** The structure is divided into two parts. When the parser and code
-** generate call themselves recursively, the first part of the structure
-** is constant but the second part is reset at the beginning and end of
-** each recursion.
-**
-** The nTableLock and aTableLock variables are only used if the shared-cache
-** feature is enabled (if sqlite3Tsd()->useSharedData is true). They are
-** used to store the set of table-locks required by the statement being
-** compiled. Function sqlite3TableLock() is used to add entries to the
-** list.
-*/
-struct Parse {
- sqlite3 *db; /* The main database structure */
- char *zErrMsg; /* An error message */
- Vdbe *pVdbe; /* An engine for executing database bytecode */
- int rc; /* Return code from execution */
- u8 colNamesSet; /* TRUE after OP_ColumnName has been issued to pVdbe */
- u8 checkSchema; /* Causes schema cookie check after an error */
- u8 nested; /* Number of nested calls to the parser/code generator */
- u8 nTempReg; /* Number of temporary registers in aTempReg[] */
- u8 nTempInUse; /* Number of aTempReg[] currently checked out */
- u8 nColCache; /* Number of entries in aColCache[] */
- u8 iColCache; /* Next entry in aColCache[] to replace */
- u8 isMultiWrite; /* True if statement may modify/insert multiple rows */
- u8 mayAbort; /* True if statement may throw an ABORT exception */
- int aTempReg[8]; /* Holding area for temporary registers */
- int nRangeReg; /* Size of the temporary register block */
- int iRangeReg; /* First register in temporary register block */
- int nErr; /* Number of errors seen */
- int nTab; /* Number of previously allocated VDBE cursors */
- int nMem; /* Number of memory cells used so far */
- int nSet; /* Number of sets used so far */
- int nOnce; /* Number of OP_Once instructions so far */
- int ckBase; /* Base register of data during check constraints */
- int iCacheLevel; /* ColCache valid when aColCache[].iLevel<=iCacheLevel */
- int iCacheCnt; /* Counter used to generate aColCache[].lru values */
- struct yColCache {
- int iTable; /* Table cursor number */
- int iColumn; /* Table column number */
- u8 tempReg; /* iReg is a temp register that needs to be freed */
- int iLevel; /* Nesting level */
- int iReg; /* Reg with value of this column. 0 means none. */
- int lru; /* Least recently used entry has the smallest value */
- } aColCache[SQLITE_N_COLCACHE]; /* One for each column cache entry */
- yDbMask writeMask; /* Start a write transaction on these databases */
- yDbMask cookieMask; /* Bitmask of schema verified databases */
- int cookieGoto; /* Address of OP_Goto to cookie verifier subroutine */
- int cookieValue[SQLITE_MAX_ATTACHED+2]; /* Values of cookies to verify */
- int regRowid; /* Register holding rowid of CREATE TABLE entry */
- int regRoot; /* Register holding root page number for new objects */
- int nMaxArg; /* Max args passed to user function by sub-program */
- Token constraintName;/* Name of the constraint currently being parsed */
-#ifndef SQLITE_OMIT_SHARED_CACHE
- int nTableLock; /* Number of locks in aTableLock */
- TableLock *aTableLock; /* Required table locks for shared-cache mode */
-#endif
- AutoincInfo *pAinc; /* Information about AUTOINCREMENT counters */
-
- /* Information used while coding trigger programs. */
- Parse *pToplevel; /* Parse structure for main program (or NULL) */
- Table *pTriggerTab; /* Table triggers are being coded for */
- double nQueryLoop; /* Estimated number of iterations of a query */
- u32 oldmask; /* Mask of old.* columns referenced */
- u32 newmask; /* Mask of new.* columns referenced */
- u8 eTriggerOp; /* TK_UPDATE, TK_INSERT or TK_DELETE */
- u8 eOrconf; /* Default ON CONFLICT policy for trigger steps */
- u8 disableTriggers; /* True to disable triggers */
-
- /* Above is constant between recursions. Below is reset before and after
- ** each recursion */
-
- int nVar; /* Number of '?' variables seen in the SQL so far */
- int nzVar; /* Number of available slots in azVar[] */
- u8 explain; /* True if the EXPLAIN flag is found on the query */
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- u8 declareVtab; /* True if inside sqlite3_declare_vtab() */
- int nVtabLock; /* Number of virtual tables to lock */
-#endif
- int nAlias; /* Number of aliased result set columns */
- int nHeight; /* Expression tree height of current sub-select */
-#ifndef SQLITE_OMIT_EXPLAIN
- int iSelectId; /* ID of current select for EXPLAIN output */
- int iNextSelectId; /* Next available select ID for EXPLAIN output */
-#endif
- char **azVar; /* Pointers to names of parameters */
- Vdbe *pReprepare; /* VM being reprepared (sqlite3Reprepare()) */
- int *aAlias; /* Register used to hold aliased result */
- const char *zTail; /* All SQL text past the last semicolon parsed */
- Table *pNewTable; /* A table being constructed by CREATE TABLE */
- Trigger *pNewTrigger; /* Trigger under construct by a CREATE TRIGGER */
- const char *zAuthContext; /* The 6th parameter to db->xAuth callbacks */
- Token sNameToken; /* Token with unqualified schema object name */
- Token sLastToken; /* The last token parsed */
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- Token sArg; /* Complete text of a module argument */
- Table **apVtabLock; /* Pointer to virtual tables needing locking */
-#endif
- Table *pZombieTab; /* List of Table objects to delete after code gen */
- TriggerPrg *pTriggerPrg; /* Linked list of coded triggers */
-};
-
-/*
-** Return true if currently inside an sqlite3_declare_vtab() call.
-*/
-#ifdef SQLITE_OMIT_VIRTUALTABLE
- #define IN_DECLARE_VTAB 0
-#else
- #define IN_DECLARE_VTAB (pParse->declareVtab)
-#endif
-
-/*
-** An instance of the following structure can be declared on a stack and used
-** to save the Parse.zAuthContext value so that it can be restored later.
-*/
-struct AuthContext {
- const char *zAuthContext; /* Put saved Parse.zAuthContext here */
- Parse *pParse; /* The Parse structure */
-};
-
-/*
-** Bitfield flags for P5 value in various opcodes.
-*/
-#define OPFLAG_NCHANGE 0x01 /* Set to update db->nChange */
-#define OPFLAG_LASTROWID 0x02 /* Set to update db->lastRowid */
-#define OPFLAG_ISUPDATE 0x04 /* This OP_Insert is an sql UPDATE */
-#define OPFLAG_APPEND 0x08 /* This is likely to be an append */
-#define OPFLAG_USESEEKRESULT 0x10 /* Try to avoid a seek in BtreeInsert() */
-#define OPFLAG_CLEARCACHE 0x20 /* Clear pseudo-table cache in OP_Column */
-#define OPFLAG_LENGTHARG 0x40 /* OP_Column only used for length() */
-#define OPFLAG_TYPEOFARG 0x80 /* OP_Column only used for typeof() */
-#define OPFLAG_BULKCSR 0x01 /* OP_Open** used to open bulk cursor */
-#define OPFLAG_P2ISREG 0x02 /* P2 to OP_Open** is a register number */
-#define OPFLAG_PERMUTE 0x01 /* OP_Compare: use the permutation */
-
-/*
- * Each trigger present in the database schema is stored as an instance of
- * struct Trigger.
- *
- * Pointers to instances of struct Trigger are stored in two ways.
- * 1. In the "trigHash" hash table (part of the sqlite3* that represents the
- * database). This allows Trigger structures to be retrieved by name.
- * 2. All triggers associated with a single table form a linked list, using the
- * pNext member of struct Trigger. A pointer to the first element of the
- * linked list is stored as the "pTrigger" member of the associated
- * struct Table.
- *
- * The "step_list" member points to the first element of a linked list
- * containing the SQL statements specified as the trigger program.
- */
-struct Trigger {
- char *zName; /* The name of the trigger */
- char *table; /* The table or view to which the trigger applies */
- u8 op; /* One of TK_DELETE, TK_UPDATE, TK_INSERT */
- u8 tr_tm; /* One of TRIGGER_BEFORE, TRIGGER_AFTER */
- Expr *pWhen; /* The WHEN clause of the expression (may be NULL) */
- IdList *pColumns; /* If this is an UPDATE OF <column-list> trigger,
- the <column-list> is stored here */
- Schema *pSchema; /* Schema containing the trigger */
- Schema *pTabSchema; /* Schema containing the table */
- TriggerStep *step_list; /* Link list of trigger program steps */
- Trigger *pNext; /* Next trigger associated with the table */
-};
-
-/*
-** A trigger is either a BEFORE or an AFTER trigger. The following constants
-** determine which.
-**
-** If there are multiple triggers, you might of some BEFORE and some AFTER.
-** In that cases, the constants below can be ORed together.
-*/
-#define TRIGGER_BEFORE 1
-#define TRIGGER_AFTER 2
-
-/*
- * An instance of struct TriggerStep is used to store a single SQL statement
- * that is a part of a trigger-program.
- *
- * Instances of struct TriggerStep are stored in a singly linked list (linked
- * using the "pNext" member) referenced by the "step_list" member of the
- * associated struct Trigger instance. The first element of the linked list is
- * the first step of the trigger-program.
- *
- * The "op" member indicates whether this is a "DELETE", "INSERT", "UPDATE" or
- * "SELECT" statement. The meanings of the other members is determined by the
- * value of "op" as follows:
- *
- * (op == TK_INSERT)
- * orconf -> stores the ON CONFLICT algorithm
- * pSelect -> If this is an INSERT INTO ... SELECT ... statement, then
- * this stores a pointer to the SELECT statement. Otherwise NULL.
- * target -> A token holding the quoted name of the table to insert into.
- * pExprList -> If this is an INSERT INTO ... VALUES ... statement, then
- * this stores values to be inserted. Otherwise NULL.
- * pIdList -> If this is an INSERT INTO ... (<column-names>) VALUES ...
- * statement, then this stores the column-names to be
- * inserted into.
- *
- * (op == TK_DELETE)
- * target -> A token holding the quoted name of the table to delete from.
- * pWhere -> The WHERE clause of the DELETE statement if one is specified.
- * Otherwise NULL.
- *
- * (op == TK_UPDATE)
- * target -> A token holding the quoted name of the table to update rows of.
- * pWhere -> The WHERE clause of the UPDATE statement if one is specified.
- * Otherwise NULL.
- * pExprList -> A list of the columns to update and the expressions to update
- * them to. See sqlite3Update() documentation of "pChanges"
- * argument.
- *
- */
-struct TriggerStep {
- u8 op; /* One of TK_DELETE, TK_UPDATE, TK_INSERT, TK_SELECT */
- u8 orconf; /* OE_Rollback etc. */
- Trigger *pTrig; /* The trigger that this step is a part of */
- Select *pSelect; /* SELECT statment or RHS of INSERT INTO .. SELECT ... */
- Token target; /* Target table for DELETE, UPDATE, INSERT */
- Expr *pWhere; /* The WHERE clause for DELETE or UPDATE steps */
- ExprList *pExprList; /* SET clause for UPDATE. VALUES clause for INSERT */
- IdList *pIdList; /* Column names for INSERT */
- TriggerStep *pNext; /* Next in the link-list */
- TriggerStep *pLast; /* Last element in link-list. Valid for 1st elem only */
-};
-
-/*
-** The following structure contains information used by the sqliteFix...
-** routines as they walk the parse tree to make database references
-** explicit.
-*/
-typedef struct DbFixer DbFixer;
-struct DbFixer {
- Parse *pParse; /* The parsing context. Error messages written here */
- Schema *pSchema; /* Fix items to this schema */
- const char *zDb; /* Make sure all objects are contained in this database */
- const char *zType; /* Type of the container - used for error messages */
- const Token *pName; /* Name of the container - used for error messages */
-};
-
-/*
-** An objected used to accumulate the text of a string where we
-** do not necessarily know how big the string will be in the end.
-*/
-struct StrAccum {
- sqlite3 *db; /* Optional database for lookaside. Can be NULL */
- char *zBase; /* A base allocation. Not from malloc. */
- char *zText; /* The string collected so far */
- int nChar; /* Length of the string so far */
- int nAlloc; /* Amount of space allocated in zText */
- int mxAlloc; /* Maximum allowed string length */
- u8 mallocFailed; /* Becomes true if any memory allocation fails */
- u8 useMalloc; /* 0: none, 1: sqlite3DbMalloc, 2: sqlite3_malloc */
- u8 tooBig; /* Becomes true if string size exceeds limits */
-};
-
-/*
-** A pointer to this structure is used to communicate information
-** from sqlite3Init and OP_ParseSchema into the sqlite3InitCallback.
-*/
-typedef struct {
- sqlite3 *db; /* The database being initialized */
- char **pzErrMsg; /* Error message stored here */
- int iDb; /* 0 for main database. 1 for TEMP, 2.. for ATTACHed */
- int rc; /* Result code stored here */
-} InitData;
-
-/*
-** Structure containing global configuration data for the SQLite library.
-**
-** This structure also contains some state information.
-*/
-struct Sqlite3Config {
- int bMemstat; /* True to enable memory status */
- int bCoreMutex; /* True to enable core mutexing */
- int bFullMutex; /* True to enable full mutexing */
- int bOpenUri; /* True to interpret filenames as URIs */
- int bUseCis; /* Use covering indices for full-scans */
- int mxStrlen; /* Maximum string length */
- int szLookaside; /* Default lookaside buffer size */
- int nLookaside; /* Default lookaside buffer count */
- sqlite3_mem_methods m; /* Low-level memory allocation interface */
- sqlite3_mutex_methods mutex; /* Low-level mutex interface */
- sqlite3_pcache_methods2 pcache2; /* Low-level page-cache interface */
- void *pHeap; /* Heap storage space */
- int nHeap; /* Size of pHeap[] */
- int mnReq, mxReq; /* Min and max heap requests sizes */
- void *pScratch; /* Scratch memory */
- int szScratch; /* Size of each scratch buffer */
- int nScratch; /* Number of scratch buffers */
- void *pPage; /* Page cache memory */
- int szPage; /* Size of each page in pPage[] */
- int nPage; /* Number of pages in pPage[] */
- int mxParserStack; /* maximum depth of the parser stack */
- int sharedCacheEnabled; /* true if shared-cache mode enabled */
- /* The above might be initialized to non-zero. The following need to always
- ** initially be zero, however. */
- int isInit; /* True after initialization has finished */
- int inProgress; /* True while initialization in progress */
- int isMutexInit; /* True after mutexes are initialized */
- int isMallocInit; /* True after malloc is initialized */
- int isPCacheInit; /* True after malloc is initialized */
- sqlite3_mutex *pInitMutex; /* Mutex used by sqlite3_initialize() */
- int nRefInitMutex; /* Number of users of pInitMutex */
- void (*xLog)(void*,int,const char*); /* Function for logging */
- void *pLogArg; /* First argument to xLog() */
- int bLocaltimeFault; /* True to fail localtime() calls */
-#ifdef SQLITE_ENABLE_SQLLOG
- void(*xSqllog)(void*,sqlite3*,const char*, int);
- void *pSqllogArg;
-#endif
-};
-
-/*
-** Context pointer passed down through the tree-walk.
-*/
-struct Walker {
- int (*xExprCallback)(Walker*, Expr*); /* Callback for expressions */
- int (*xSelectCallback)(Walker*,Select*); /* Callback for SELECTs */
- Parse *pParse; /* Parser context. */
- int walkerDepth; /* Number of subqueries */
- union { /* Extra data for callback */
- NameContext *pNC; /* Naming context */
- int i; /* Integer value */
- SrcList *pSrcList; /* FROM clause */
- struct SrcCount *pSrcCount; /* Counting column references */
- } u;
-};
-
-/* Forward declarations */
-SQLITE_PRIVATE int sqlite3WalkExpr(Walker*, Expr*);
-SQLITE_PRIVATE int sqlite3WalkExprList(Walker*, ExprList*);
-SQLITE_PRIVATE int sqlite3WalkSelect(Walker*, Select*);
-SQLITE_PRIVATE int sqlite3WalkSelectExpr(Walker*, Select*);
-SQLITE_PRIVATE int sqlite3WalkSelectFrom(Walker*, Select*);
-
-/*
-** Return code from the parse-tree walking primitives and their
-** callbacks.
-*/
-#define WRC_Continue 0 /* Continue down into children */
-#define WRC_Prune 1 /* Omit children but continue walking siblings */
-#define WRC_Abort 2 /* Abandon the tree walk */
-
-/*
-** Assuming zIn points to the first byte of a UTF-8 character,
-** advance zIn to point to the first byte of the next UTF-8 character.
-*/
-#define SQLITE_SKIP_UTF8(zIn) { \
- if( (*(zIn++))>=0xc0 ){ \
- while( (*zIn & 0xc0)==0x80 ){ zIn++; } \
- } \
-}
-
-/*
-** The SQLITE_*_BKPT macros are substitutes for the error codes with
-** the same name but without the _BKPT suffix. These macros invoke
-** routines that report the line-number on which the error originated
-** using sqlite3_log(). The routines also provide a convenient place
-** to set a debugger breakpoint.
-*/
-SQLITE_PRIVATE int sqlite3CorruptError(int);
-SQLITE_PRIVATE int sqlite3MisuseError(int);
-SQLITE_PRIVATE int sqlite3CantopenError(int);
-#define SQLITE_CORRUPT_BKPT sqlite3CorruptError(__LINE__)
-#define SQLITE_MISUSE_BKPT sqlite3MisuseError(__LINE__)
-#define SQLITE_CANTOPEN_BKPT sqlite3CantopenError(__LINE__)
-
-
-/*
-** FTS4 is really an extension for FTS3. It is enabled using the
-** SQLITE_ENABLE_FTS3 macro. But to avoid confusion we also all
-** the SQLITE_ENABLE_FTS4 macro to serve as an alisse for SQLITE_ENABLE_FTS3.
-*/
-#if defined(SQLITE_ENABLE_FTS4) && !defined(SQLITE_ENABLE_FTS3)
-# define SQLITE_ENABLE_FTS3
-#endif
-
-/*
-** The ctype.h header is needed for non-ASCII systems. It is also
-** needed by FTS3 when FTS3 is included in the amalgamation.
-*/
-#if !defined(SQLITE_ASCII) || \
- (defined(SQLITE_ENABLE_FTS3) && defined(SQLITE_AMALGAMATION))
-# include <ctype.h>
-#endif
-
-/*
-** The following macros mimic the standard library functions toupper(),
-** isspace(), isalnum(), isdigit() and isxdigit(), respectively. The
-** sqlite versions only work for ASCII characters, regardless of locale.
-*/
-#ifdef SQLITE_ASCII
-# define sqlite3Toupper(x) ((x)&~(sqlite3CtypeMap[(unsigned char)(x)]&0x20))
-# define sqlite3Isspace(x) (sqlite3CtypeMap[(unsigned char)(x)]&0x01)
-# define sqlite3Isalnum(x) (sqlite3CtypeMap[(unsigned char)(x)]&0x06)
-# define sqlite3Isalpha(x) (sqlite3CtypeMap[(unsigned char)(x)]&0x02)
-# define sqlite3Isdigit(x) (sqlite3CtypeMap[(unsigned char)(x)]&0x04)
-# define sqlite3Isxdigit(x) (sqlite3CtypeMap[(unsigned char)(x)]&0x08)
-# define sqlite3Tolower(x) (sqlite3UpperToLower[(unsigned char)(x)])
-#else
-# define sqlite3Toupper(x) toupper((unsigned char)(x))
-# define sqlite3Isspace(x) isspace((unsigned char)(x))
-# define sqlite3Isalnum(x) isalnum((unsigned char)(x))
-# define sqlite3Isalpha(x) isalpha((unsigned char)(x))
-# define sqlite3Isdigit(x) isdigit((unsigned char)(x))
-# define sqlite3Isxdigit(x) isxdigit((unsigned char)(x))
-# define sqlite3Tolower(x) tolower((unsigned char)(x))
-#endif
-
-/*
-** Internal function prototypes
-*/
-#define sqlite3StrICmp sqlite3_stricmp
-SQLITE_PRIVATE int sqlite3Strlen30(const char*);
-#define sqlite3StrNICmp sqlite3_strnicmp
-
-SQLITE_PRIVATE int sqlite3MallocInit(void);
-SQLITE_PRIVATE void sqlite3MallocEnd(void);
-SQLITE_PRIVATE void *sqlite3Malloc(int);
-SQLITE_PRIVATE void *sqlite3MallocZero(int);
-SQLITE_PRIVATE void *sqlite3DbMallocZero(sqlite3*, int);
-SQLITE_PRIVATE void *sqlite3DbMallocRaw(sqlite3*, int);
-SQLITE_PRIVATE char *sqlite3DbStrDup(sqlite3*,const char*);
-SQLITE_PRIVATE char *sqlite3DbStrNDup(sqlite3*,const char*, int);
-SQLITE_PRIVATE void *sqlite3Realloc(void*, int);
-SQLITE_PRIVATE void *sqlite3DbReallocOrFree(sqlite3 *, void *, int);
-SQLITE_PRIVATE void *sqlite3DbRealloc(sqlite3 *, void *, int);
-SQLITE_PRIVATE void sqlite3DbFree(sqlite3*, void*);
-SQLITE_PRIVATE int sqlite3MallocSize(void*);
-SQLITE_PRIVATE int sqlite3DbMallocSize(sqlite3*, void*);
-SQLITE_PRIVATE void *sqlite3ScratchMalloc(int);
-SQLITE_PRIVATE void sqlite3ScratchFree(void*);
-SQLITE_PRIVATE void *sqlite3PageMalloc(int);
-SQLITE_PRIVATE void sqlite3PageFree(void*);
-SQLITE_PRIVATE void sqlite3MemSetDefault(void);
-SQLITE_PRIVATE void sqlite3BenignMallocHooks(void (*)(void), void (*)(void));
-SQLITE_PRIVATE int sqlite3HeapNearlyFull(void);
-
-/*
-** On systems with ample stack space and that support alloca(), make
-** use of alloca() to obtain space for large automatic objects. By default,
-** obtain space from malloc().
-**
-** The alloca() routine never returns NULL. This will cause code paths
-** that deal with sqlite3StackAlloc() failures to be unreachable.
-*/
-#ifdef SQLITE_USE_ALLOCA
-# define sqlite3StackAllocRaw(D,N) alloca(N)
-# define sqlite3StackAllocZero(D,N) memset(alloca(N), 0, N)
-# define sqlite3StackFree(D,P)
-#else
-# define sqlite3StackAllocRaw(D,N) sqlite3DbMallocRaw(D,N)
-# define sqlite3StackAllocZero(D,N) sqlite3DbMallocZero(D,N)
-# define sqlite3StackFree(D,P) sqlite3DbFree(D,P)
-#endif
-
-#ifdef SQLITE_ENABLE_MEMSYS3
-SQLITE_PRIVATE const sqlite3_mem_methods *sqlite3MemGetMemsys3(void);
-#endif
-#ifdef SQLITE_ENABLE_MEMSYS5
-SQLITE_PRIVATE const sqlite3_mem_methods *sqlite3MemGetMemsys5(void);
-#endif
-
-
-#ifndef SQLITE_MUTEX_OMIT
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3DefaultMutex(void);
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3NoopMutex(void);
-SQLITE_PRIVATE sqlite3_mutex *sqlite3MutexAlloc(int);
-SQLITE_PRIVATE int sqlite3MutexInit(void);
-SQLITE_PRIVATE int sqlite3MutexEnd(void);
-#endif
-
-SQLITE_PRIVATE int sqlite3StatusValue(int);
-SQLITE_PRIVATE void sqlite3StatusAdd(int, int);
-SQLITE_PRIVATE void sqlite3StatusSet(int, int);
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
-SQLITE_PRIVATE int sqlite3IsNaN(double);
-#else
-# define sqlite3IsNaN(X) 0
-#endif
-
-SQLITE_PRIVATE void sqlite3VXPrintf(StrAccum*, int, const char*, va_list);
-#ifndef SQLITE_OMIT_TRACE
-SQLITE_PRIVATE void sqlite3XPrintf(StrAccum*, const char*, ...);
-#endif
-SQLITE_PRIVATE char *sqlite3MPrintf(sqlite3*,const char*, ...);
-SQLITE_PRIVATE char *sqlite3VMPrintf(sqlite3*,const char*, va_list);
-SQLITE_PRIVATE char *sqlite3MAppendf(sqlite3*,char*,const char*,...);
-#if defined(SQLITE_TEST) || defined(SQLITE_DEBUG)
-SQLITE_PRIVATE void sqlite3DebugPrintf(const char*, ...);
-#endif
-#if defined(SQLITE_TEST)
-SQLITE_PRIVATE void *sqlite3TestTextToPtr(const char*);
-#endif
-
-/* Output formatting for SQLITE_TESTCTRL_EXPLAIN */
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
-SQLITE_PRIVATE void sqlite3ExplainBegin(Vdbe*);
-SQLITE_PRIVATE void sqlite3ExplainPrintf(Vdbe*, const char*, ...);
-SQLITE_PRIVATE void sqlite3ExplainNL(Vdbe*);
-SQLITE_PRIVATE void sqlite3ExplainPush(Vdbe*);
-SQLITE_PRIVATE void sqlite3ExplainPop(Vdbe*);
-SQLITE_PRIVATE void sqlite3ExplainFinish(Vdbe*);
-SQLITE_PRIVATE void sqlite3ExplainSelect(Vdbe*, Select*);
-SQLITE_PRIVATE void sqlite3ExplainExpr(Vdbe*, Expr*);
-SQLITE_PRIVATE void sqlite3ExplainExprList(Vdbe*, ExprList*);
-SQLITE_PRIVATE const char *sqlite3VdbeExplanation(Vdbe*);
-#else
-# define sqlite3ExplainBegin(X)
-# define sqlite3ExplainSelect(A,B)
-# define sqlite3ExplainExpr(A,B)
-# define sqlite3ExplainExprList(A,B)
-# define sqlite3ExplainFinish(X)
-# define sqlite3VdbeExplanation(X) 0
-#endif
-
-
-SQLITE_PRIVATE void sqlite3SetString(char **, sqlite3*, const char*, ...);
-SQLITE_PRIVATE void sqlite3ErrorMsg(Parse*, const char*, ...);
-SQLITE_PRIVATE int sqlite3Dequote(char*);
-SQLITE_PRIVATE int sqlite3KeywordCode(const unsigned char*, int);
-SQLITE_PRIVATE int sqlite3RunParser(Parse*, const char*, char **);
-SQLITE_PRIVATE void sqlite3FinishCoding(Parse*);
-SQLITE_PRIVATE int sqlite3GetTempReg(Parse*);
-SQLITE_PRIVATE void sqlite3ReleaseTempReg(Parse*,int);
-SQLITE_PRIVATE int sqlite3GetTempRange(Parse*,int);
-SQLITE_PRIVATE void sqlite3ReleaseTempRange(Parse*,int,int);
-SQLITE_PRIVATE void sqlite3ClearTempRegCache(Parse*);
-SQLITE_PRIVATE Expr *sqlite3ExprAlloc(sqlite3*,int,const Token*,int);
-SQLITE_PRIVATE Expr *sqlite3Expr(sqlite3*,int,const char*);
-SQLITE_PRIVATE void sqlite3ExprAttachSubtrees(sqlite3*,Expr*,Expr*,Expr*);
-SQLITE_PRIVATE Expr *sqlite3PExpr(Parse*, int, Expr*, Expr*, const Token*);
-SQLITE_PRIVATE Expr *sqlite3ExprAnd(sqlite3*,Expr*, Expr*);
-SQLITE_PRIVATE Expr *sqlite3ExprFunction(Parse*,ExprList*, Token*);
-SQLITE_PRIVATE void sqlite3ExprAssignVarNumber(Parse*, Expr*);
-SQLITE_PRIVATE void sqlite3ExprDelete(sqlite3*, Expr*);
-SQLITE_PRIVATE ExprList *sqlite3ExprListAppend(Parse*,ExprList*,Expr*);
-SQLITE_PRIVATE void sqlite3ExprListSetName(Parse*,ExprList*,Token*,int);
-SQLITE_PRIVATE void sqlite3ExprListSetSpan(Parse*,ExprList*,ExprSpan*);
-SQLITE_PRIVATE void sqlite3ExprListDelete(sqlite3*, ExprList*);
-SQLITE_PRIVATE int sqlite3Init(sqlite3*, char**);
-SQLITE_PRIVATE int sqlite3InitCallback(void*, int, char**, char**);
-SQLITE_PRIVATE void sqlite3Pragma(Parse*,Token*,Token*,Token*,int);
-SQLITE_PRIVATE void sqlite3ResetAllSchemasOfConnection(sqlite3*);
-SQLITE_PRIVATE void sqlite3ResetOneSchema(sqlite3*,int);
-SQLITE_PRIVATE void sqlite3CollapseDatabaseArray(sqlite3*);
-SQLITE_PRIVATE void sqlite3BeginParse(Parse*,int);
-SQLITE_PRIVATE void sqlite3CommitInternalChanges(sqlite3*);
-SQLITE_PRIVATE Table *sqlite3ResultSetOfSelect(Parse*,Select*);
-SQLITE_PRIVATE void sqlite3OpenMasterTable(Parse *, int);
-SQLITE_PRIVATE void sqlite3StartTable(Parse*,Token*,Token*,int,int,int,int);
-SQLITE_PRIVATE void sqlite3AddColumn(Parse*,Token*);
-SQLITE_PRIVATE void sqlite3AddNotNull(Parse*, int);
-SQLITE_PRIVATE void sqlite3AddPrimaryKey(Parse*, ExprList*, int, int, int);
-SQLITE_PRIVATE void sqlite3AddCheckConstraint(Parse*, Expr*);
-SQLITE_PRIVATE void sqlite3AddColumnType(Parse*,Token*);
-SQLITE_PRIVATE void sqlite3AddDefaultValue(Parse*,ExprSpan*);
-SQLITE_PRIVATE void sqlite3AddCollateType(Parse*, Token*);
-SQLITE_PRIVATE void sqlite3EndTable(Parse*,Token*,Token*,Select*);
-SQLITE_PRIVATE int sqlite3ParseUri(const char*,const char*,unsigned int*,
- sqlite3_vfs**,char**,char **);
-SQLITE_PRIVATE Btree *sqlite3DbNameToBtree(sqlite3*,const char*);
-SQLITE_PRIVATE int sqlite3CodeOnce(Parse *);
-
-SQLITE_PRIVATE Bitvec *sqlite3BitvecCreate(u32);
-SQLITE_PRIVATE int sqlite3BitvecTest(Bitvec*, u32);
-SQLITE_PRIVATE int sqlite3BitvecSet(Bitvec*, u32);
-SQLITE_PRIVATE void sqlite3BitvecClear(Bitvec*, u32, void*);
-SQLITE_PRIVATE void sqlite3BitvecDestroy(Bitvec*);
-SQLITE_PRIVATE u32 sqlite3BitvecSize(Bitvec*);
-SQLITE_PRIVATE int sqlite3BitvecBuiltinTest(int,int*);
-
-SQLITE_PRIVATE RowSet *sqlite3RowSetInit(sqlite3*, void*, unsigned int);
-SQLITE_PRIVATE void sqlite3RowSetClear(RowSet*);
-SQLITE_PRIVATE void sqlite3RowSetInsert(RowSet*, i64);
-SQLITE_PRIVATE int sqlite3RowSetTest(RowSet*, u8 iBatch, i64);
-SQLITE_PRIVATE int sqlite3RowSetNext(RowSet*, i64*);
-
-SQLITE_PRIVATE void sqlite3CreateView(Parse*,Token*,Token*,Token*,Select*,int,int);
-
-#if !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_VIRTUALTABLE)
-SQLITE_PRIVATE int sqlite3ViewGetColumnNames(Parse*,Table*);
-#else
-# define sqlite3ViewGetColumnNames(A,B) 0
-#endif
-
-SQLITE_PRIVATE void sqlite3DropTable(Parse*, SrcList*, int, int);
-SQLITE_PRIVATE void sqlite3CodeDropTable(Parse*, Table*, int, int);
-SQLITE_PRIVATE void sqlite3DeleteTable(sqlite3*, Table*);
-#ifndef SQLITE_OMIT_AUTOINCREMENT
-SQLITE_PRIVATE void sqlite3AutoincrementBegin(Parse *pParse);
-SQLITE_PRIVATE void sqlite3AutoincrementEnd(Parse *pParse);
-#else
-# define sqlite3AutoincrementBegin(X)
-# define sqlite3AutoincrementEnd(X)
-#endif
-SQLITE_PRIVATE int sqlite3CodeCoroutine(Parse*, Select*, SelectDest*);
-SQLITE_PRIVATE void sqlite3Insert(Parse*, SrcList*, ExprList*, Select*, IdList*, int);
-SQLITE_PRIVATE void *sqlite3ArrayAllocate(sqlite3*,void*,int,int*,int*);
-SQLITE_PRIVATE IdList *sqlite3IdListAppend(sqlite3*, IdList*, Token*);
-SQLITE_PRIVATE int sqlite3IdListIndex(IdList*,const char*);
-SQLITE_PRIVATE SrcList *sqlite3SrcListEnlarge(sqlite3*, SrcList*, int, int);
-SQLITE_PRIVATE SrcList *sqlite3SrcListAppend(sqlite3*, SrcList*, Token*, Token*);
-SQLITE_PRIVATE SrcList *sqlite3SrcListAppendFromTerm(Parse*, SrcList*, Token*, Token*,
- Token*, Select*, Expr*, IdList*);
-SQLITE_PRIVATE void sqlite3SrcListIndexedBy(Parse *, SrcList *, Token *);
-SQLITE_PRIVATE int sqlite3IndexedByLookup(Parse *, struct SrcList_item *);
-SQLITE_PRIVATE void sqlite3SrcListShiftJoinType(SrcList*);
-SQLITE_PRIVATE void sqlite3SrcListAssignCursors(Parse*, SrcList*);
-SQLITE_PRIVATE void sqlite3IdListDelete(sqlite3*, IdList*);
-SQLITE_PRIVATE void sqlite3SrcListDelete(sqlite3*, SrcList*);
-SQLITE_PRIVATE Index *sqlite3CreateIndex(Parse*,Token*,Token*,SrcList*,ExprList*,int,Token*,
- Token*, int, int);
-SQLITE_PRIVATE void sqlite3DropIndex(Parse*, SrcList*, int);
-SQLITE_PRIVATE int sqlite3Select(Parse*, Select*, SelectDest*);
-SQLITE_PRIVATE Select *sqlite3SelectNew(Parse*,ExprList*,SrcList*,Expr*,ExprList*,
- Expr*,ExprList*,u16,Expr*,Expr*);
-SQLITE_PRIVATE void sqlite3SelectDelete(sqlite3*, Select*);
-SQLITE_PRIVATE Table *sqlite3SrcListLookup(Parse*, SrcList*);
-SQLITE_PRIVATE int sqlite3IsReadOnly(Parse*, Table*, int);
-SQLITE_PRIVATE void sqlite3OpenTable(Parse*, int iCur, int iDb, Table*, int);
-#if defined(SQLITE_ENABLE_UPDATE_DELETE_LIMIT) && !defined(SQLITE_OMIT_SUBQUERY)
-SQLITE_PRIVATE Expr *sqlite3LimitWhere(Parse*,SrcList*,Expr*,ExprList*,Expr*,Expr*,char*);
-#endif
-SQLITE_PRIVATE void sqlite3DeleteFrom(Parse*, SrcList*, Expr*);
-SQLITE_PRIVATE void sqlite3Update(Parse*, SrcList*, ExprList*, Expr*, int);
-SQLITE_PRIVATE WhereInfo *sqlite3WhereBegin(Parse*,SrcList*,Expr*,ExprList*,ExprList*,u16,int);
-SQLITE_PRIVATE void sqlite3WhereEnd(WhereInfo*);
-SQLITE_PRIVATE int sqlite3ExprCodeGetColumn(Parse*, Table*, int, int, int, u8);
-SQLITE_PRIVATE void sqlite3ExprCodeGetColumnOfTable(Vdbe*, Table*, int, int, int);
-SQLITE_PRIVATE void sqlite3ExprCodeMove(Parse*, int, int, int);
-SQLITE_PRIVATE void sqlite3ExprCacheStore(Parse*, int, int, int);
-SQLITE_PRIVATE void sqlite3ExprCachePush(Parse*);
-SQLITE_PRIVATE void sqlite3ExprCachePop(Parse*, int);
-SQLITE_PRIVATE void sqlite3ExprCacheRemove(Parse*, int, int);
-SQLITE_PRIVATE void sqlite3ExprCacheClear(Parse*);
-SQLITE_PRIVATE void sqlite3ExprCacheAffinityChange(Parse*, int, int);
-SQLITE_PRIVATE int sqlite3ExprCode(Parse*, Expr*, int);
-SQLITE_PRIVATE int sqlite3ExprCodeTemp(Parse*, Expr*, int*);
-SQLITE_PRIVATE int sqlite3ExprCodeTarget(Parse*, Expr*, int);
-SQLITE_PRIVATE int sqlite3ExprCodeAndCache(Parse*, Expr*, int);
-SQLITE_PRIVATE void sqlite3ExprCodeConstants(Parse*, Expr*);
-SQLITE_PRIVATE int sqlite3ExprCodeExprList(Parse*, ExprList*, int, int);
-SQLITE_PRIVATE void sqlite3ExprIfTrue(Parse*, Expr*, int, int);
-SQLITE_PRIVATE void sqlite3ExprIfFalse(Parse*, Expr*, int, int);
-SQLITE_PRIVATE Table *sqlite3FindTable(sqlite3*,const char*, const char*);
-SQLITE_PRIVATE Table *sqlite3LocateTable(Parse*,int isView,const char*, const char*);
-SQLITE_PRIVATE Table *sqlite3LocateTableItem(Parse*,int isView,struct SrcList_item *);
-SQLITE_PRIVATE Index *sqlite3FindIndex(sqlite3*,const char*, const char*);
-SQLITE_PRIVATE void sqlite3UnlinkAndDeleteTable(sqlite3*,int,const char*);
-SQLITE_PRIVATE void sqlite3UnlinkAndDeleteIndex(sqlite3*,int,const char*);
-SQLITE_PRIVATE void sqlite3Vacuum(Parse*);
-SQLITE_PRIVATE int sqlite3RunVacuum(char**, sqlite3*);
-SQLITE_PRIVATE char *sqlite3NameFromToken(sqlite3*, Token*);
-SQLITE_PRIVATE int sqlite3ExprCompare(Expr*, Expr*);
-SQLITE_PRIVATE int sqlite3ExprListCompare(ExprList*, ExprList*);
-SQLITE_PRIVATE void sqlite3ExprAnalyzeAggregates(NameContext*, Expr*);
-SQLITE_PRIVATE void sqlite3ExprAnalyzeAggList(NameContext*,ExprList*);
-SQLITE_PRIVATE int sqlite3FunctionUsesThisSrc(Expr*, SrcList*);
-SQLITE_PRIVATE Vdbe *sqlite3GetVdbe(Parse*);
-SQLITE_PRIVATE void sqlite3PrngSaveState(void);
-SQLITE_PRIVATE void sqlite3PrngRestoreState(void);
-SQLITE_PRIVATE void sqlite3PrngResetState(void);
-SQLITE_PRIVATE void sqlite3RollbackAll(sqlite3*,int);
-SQLITE_PRIVATE void sqlite3CodeVerifySchema(Parse*, int);
-SQLITE_PRIVATE void sqlite3CodeVerifyNamedSchema(Parse*, const char *zDb);
-SQLITE_PRIVATE void sqlite3BeginTransaction(Parse*, int);
-SQLITE_PRIVATE void sqlite3CommitTransaction(Parse*);
-SQLITE_PRIVATE void sqlite3RollbackTransaction(Parse*);
-SQLITE_PRIVATE void sqlite3Savepoint(Parse*, int, Token*);
-SQLITE_PRIVATE void sqlite3CloseSavepoints(sqlite3 *);
-SQLITE_PRIVATE void sqlite3LeaveMutexAndCloseZombie(sqlite3*);
-SQLITE_PRIVATE int sqlite3ExprIsConstant(Expr*);
-SQLITE_PRIVATE int sqlite3ExprIsConstantNotJoin(Expr*);
-SQLITE_PRIVATE int sqlite3ExprIsConstantOrFunction(Expr*);
-SQLITE_PRIVATE int sqlite3ExprIsInteger(Expr*, int*);
-SQLITE_PRIVATE int sqlite3ExprCanBeNull(const Expr*);
-SQLITE_PRIVATE void sqlite3ExprCodeIsNullJump(Vdbe*, const Expr*, int, int);
-SQLITE_PRIVATE int sqlite3ExprNeedsNoAffinityChange(const Expr*, char);
-SQLITE_PRIVATE int sqlite3IsRowid(const char*);
-SQLITE_PRIVATE void sqlite3GenerateRowDelete(Parse*, Table*, int, int, int, Trigger *, int);
-SQLITE_PRIVATE void sqlite3GenerateRowIndexDelete(Parse*, Table*, int, int*);
-SQLITE_PRIVATE int sqlite3GenerateIndexKey(Parse*, Index*, int, int, int);
-SQLITE_PRIVATE void sqlite3GenerateConstraintChecks(Parse*,Table*,int,int,
- int*,int,int,int,int,int*);
-SQLITE_PRIVATE void sqlite3CompleteInsertion(Parse*, Table*, int, int, int*, int, int, int);
-SQLITE_PRIVATE int sqlite3OpenTableAndIndices(Parse*, Table*, int, int);
-SQLITE_PRIVATE void sqlite3BeginWriteOperation(Parse*, int, int);
-SQLITE_PRIVATE void sqlite3MultiWrite(Parse*);
-SQLITE_PRIVATE void sqlite3MayAbort(Parse*);
-SQLITE_PRIVATE void sqlite3HaltConstraint(Parse*, int, int, char*, int);
-SQLITE_PRIVATE Expr *sqlite3ExprDup(sqlite3*,Expr*,int);
-SQLITE_PRIVATE ExprList *sqlite3ExprListDup(sqlite3*,ExprList*,int);
-SQLITE_PRIVATE SrcList *sqlite3SrcListDup(sqlite3*,SrcList*,int);
-SQLITE_PRIVATE IdList *sqlite3IdListDup(sqlite3*,IdList*);
-SQLITE_PRIVATE Select *sqlite3SelectDup(sqlite3*,Select*,int);
-SQLITE_PRIVATE void sqlite3FuncDefInsert(FuncDefHash*, FuncDef*);
-SQLITE_PRIVATE FuncDef *sqlite3FindFunction(sqlite3*,const char*,int,int,u8,u8);
-SQLITE_PRIVATE void sqlite3RegisterBuiltinFunctions(sqlite3*);
-SQLITE_PRIVATE void sqlite3RegisterDateTimeFunctions(void);
-SQLITE_PRIVATE void sqlite3RegisterGlobalFunctions(void);
-SQLITE_PRIVATE int sqlite3SafetyCheckOk(sqlite3*);
-SQLITE_PRIVATE int sqlite3SafetyCheckSickOrOk(sqlite3*);
-SQLITE_PRIVATE void sqlite3ChangeCookie(Parse*, int);
-
-#if !defined(SQLITE_OMIT_VIEW) && !defined(SQLITE_OMIT_TRIGGER)
-SQLITE_PRIVATE void sqlite3MaterializeView(Parse*, Table*, Expr*, int);
-#endif
-
-#ifndef SQLITE_OMIT_TRIGGER
-SQLITE_PRIVATE void sqlite3BeginTrigger(Parse*, Token*,Token*,int,int,IdList*,SrcList*,
- Expr*,int, int);
-SQLITE_PRIVATE void sqlite3FinishTrigger(Parse*, TriggerStep*, Token*);
-SQLITE_PRIVATE void sqlite3DropTrigger(Parse*, SrcList*, int);
-SQLITE_PRIVATE void sqlite3DropTriggerPtr(Parse*, Trigger*);
-SQLITE_PRIVATE Trigger *sqlite3TriggersExist(Parse *, Table*, int, ExprList*, int *pMask);
-SQLITE_PRIVATE Trigger *sqlite3TriggerList(Parse *, Table *);
-SQLITE_PRIVATE void sqlite3CodeRowTrigger(Parse*, Trigger *, int, ExprList*, int, Table *,
- int, int, int);
-SQLITE_PRIVATE void sqlite3CodeRowTriggerDirect(Parse *, Trigger *, Table *, int, int, int);
- void sqliteViewTriggers(Parse*, Table*, Expr*, int, ExprList*);
-SQLITE_PRIVATE void sqlite3DeleteTriggerStep(sqlite3*, TriggerStep*);
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerSelectStep(sqlite3*,Select*);
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerInsertStep(sqlite3*,Token*, IdList*,
- ExprList*,Select*,u8);
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerUpdateStep(sqlite3*,Token*,ExprList*, Expr*, u8);
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerDeleteStep(sqlite3*,Token*, Expr*);
-SQLITE_PRIVATE void sqlite3DeleteTrigger(sqlite3*, Trigger*);
-SQLITE_PRIVATE void sqlite3UnlinkAndDeleteTrigger(sqlite3*,int,const char*);
-SQLITE_PRIVATE u32 sqlite3TriggerColmask(Parse*,Trigger*,ExprList*,int,int,Table*,int);
-# define sqlite3ParseToplevel(p) ((p)->pToplevel ? (p)->pToplevel : (p))
-#else
-# define sqlite3TriggersExist(B,C,D,E,F) 0
-# define sqlite3DeleteTrigger(A,B)
-# define sqlite3DropTriggerPtr(A,B)
-# define sqlite3UnlinkAndDeleteTrigger(A,B,C)
-# define sqlite3CodeRowTrigger(A,B,C,D,E,F,G,H,I)
-# define sqlite3CodeRowTriggerDirect(A,B,C,D,E,F)
-# define sqlite3TriggerList(X, Y) 0
-# define sqlite3ParseToplevel(p) p
-# define sqlite3TriggerColmask(A,B,C,D,E,F,G) 0
-#endif
-
-SQLITE_PRIVATE int sqlite3JoinType(Parse*, Token*, Token*, Token*);
-SQLITE_PRIVATE void sqlite3CreateForeignKey(Parse*, ExprList*, Token*, ExprList*, int);
-SQLITE_PRIVATE void sqlite3DeferForeignKey(Parse*, int);
-#ifndef SQLITE_OMIT_AUTHORIZATION
-SQLITE_PRIVATE void sqlite3AuthRead(Parse*,Expr*,Schema*,SrcList*);
-SQLITE_PRIVATE int sqlite3AuthCheck(Parse*,int, const char*, const char*, const char*);
-SQLITE_PRIVATE void sqlite3AuthContextPush(Parse*, AuthContext*, const char*);
-SQLITE_PRIVATE void sqlite3AuthContextPop(AuthContext*);
-SQLITE_PRIVATE int sqlite3AuthReadCol(Parse*, const char *, const char *, int);
-#else
-# define sqlite3AuthRead(a,b,c,d)
-# define sqlite3AuthCheck(a,b,c,d,e) SQLITE_OK
-# define sqlite3AuthContextPush(a,b,c)
-# define sqlite3AuthContextPop(a) ((void)(a))
-#endif
-SQLITE_PRIVATE void sqlite3Attach(Parse*, Expr*, Expr*, Expr*);
-SQLITE_PRIVATE void sqlite3Detach(Parse*, Expr*);
-SQLITE_PRIVATE int sqlite3FixInit(DbFixer*, Parse*, int, const char*, const Token*);
-SQLITE_PRIVATE int sqlite3FixSrcList(DbFixer*, SrcList*);
-SQLITE_PRIVATE int sqlite3FixSelect(DbFixer*, Select*);
-SQLITE_PRIVATE int sqlite3FixExpr(DbFixer*, Expr*);
-SQLITE_PRIVATE int sqlite3FixExprList(DbFixer*, ExprList*);
-SQLITE_PRIVATE int sqlite3FixTriggerStep(DbFixer*, TriggerStep*);
-SQLITE_PRIVATE int sqlite3AtoF(const char *z, double*, int, u8);
-SQLITE_PRIVATE int sqlite3GetInt32(const char *, int*);
-SQLITE_PRIVATE int sqlite3Atoi(const char*);
-SQLITE_PRIVATE int sqlite3Utf16ByteLen(const void *pData, int nChar);
-SQLITE_PRIVATE int sqlite3Utf8CharLen(const char *pData, int nByte);
-SQLITE_PRIVATE u32 sqlite3Utf8Read(const u8**);
-
-/*
-** Routines to read and write variable-length integers. These used to
-** be defined locally, but now we use the varint routines in the util.c
-** file. Code should use the MACRO forms below, as the Varint32 versions
-** are coded to assume the single byte case is already handled (which
-** the MACRO form does).
-*/
-SQLITE_PRIVATE int sqlite3PutVarint(unsigned char*, u64);
-SQLITE_PRIVATE int sqlite3PutVarint32(unsigned char*, u32);
-SQLITE_PRIVATE u8 sqlite3GetVarint(const unsigned char *, u64 *);
-SQLITE_PRIVATE u8 sqlite3GetVarint32(const unsigned char *, u32 *);
-SQLITE_PRIVATE int sqlite3VarintLen(u64 v);
-
-/*
-** The header of a record consists of a sequence variable-length integers.
-** These integers are almost always small and are encoded as a single byte.
-** The following macros take advantage this fact to provide a fast encode
-** and decode of the integers in a record header. It is faster for the common
-** case where the integer is a single byte. It is a little slower when the
-** integer is two or more bytes. But overall it is faster.
-**
-** The following expressions are equivalent:
-**
-** x = sqlite3GetVarint32( A, &B );
-** x = sqlite3PutVarint32( A, B );
-**
-** x = getVarint32( A, B );
-** x = putVarint32( A, B );
-**
-*/
-#define getVarint32(A,B) \
- (u8)((*(A)<(u8)0x80)?((B)=(u32)*(A)),1:sqlite3GetVarint32((A),(u32 *)&(B)))
-#define putVarint32(A,B) \
- (u8)(((u32)(B)<(u32)0x80)?(*(A)=(unsigned char)(B)),1:\
- sqlite3PutVarint32((A),(B)))
-#define getVarint sqlite3GetVarint
-#define putVarint sqlite3PutVarint
-
-
-SQLITE_PRIVATE const char *sqlite3IndexAffinityStr(Vdbe *, Index *);
-SQLITE_PRIVATE void sqlite3TableAffinityStr(Vdbe *, Table *);
-SQLITE_PRIVATE char sqlite3CompareAffinity(Expr *pExpr, char aff2);
-SQLITE_PRIVATE int sqlite3IndexAffinityOk(Expr *pExpr, char idx_affinity);
-SQLITE_PRIVATE char sqlite3ExprAffinity(Expr *pExpr);
-SQLITE_PRIVATE int sqlite3Atoi64(const char*, i64*, int, u8);
-SQLITE_PRIVATE void sqlite3Error(sqlite3*, int, const char*,...);
-SQLITE_PRIVATE void *sqlite3HexToBlob(sqlite3*, const char *z, int n);
-SQLITE_PRIVATE u8 sqlite3HexToInt(int h);
-SQLITE_PRIVATE int sqlite3TwoPartName(Parse *, Token *, Token *, Token **);
-SQLITE_PRIVATE const char *sqlite3ErrStr(int);
-SQLITE_PRIVATE int sqlite3ReadSchema(Parse *pParse);
-SQLITE_PRIVATE CollSeq *sqlite3FindCollSeq(sqlite3*,u8 enc, const char*,int);
-SQLITE_PRIVATE CollSeq *sqlite3LocateCollSeq(Parse *pParse, const char*zName);
-SQLITE_PRIVATE CollSeq *sqlite3ExprCollSeq(Parse *pParse, Expr *pExpr);
-SQLITE_PRIVATE Expr *sqlite3ExprAddCollateToken(Parse *pParse, Expr*, Token*);
-SQLITE_PRIVATE Expr *sqlite3ExprAddCollateString(Parse*,Expr*,const char*);
-SQLITE_PRIVATE Expr *sqlite3ExprSkipCollate(Expr*);
-SQLITE_PRIVATE int sqlite3CheckCollSeq(Parse *, CollSeq *);
-SQLITE_PRIVATE int sqlite3CheckObjectName(Parse *, const char *);
-SQLITE_PRIVATE void sqlite3VdbeSetChanges(sqlite3 *, int);
-SQLITE_PRIVATE int sqlite3AddInt64(i64*,i64);
-SQLITE_PRIVATE int sqlite3SubInt64(i64*,i64);
-SQLITE_PRIVATE int sqlite3MulInt64(i64*,i64);
-SQLITE_PRIVATE int sqlite3AbsInt32(int);
-#ifdef SQLITE_ENABLE_8_3_NAMES
-SQLITE_PRIVATE void sqlite3FileSuffix3(const char*, char*);
-#else
-# define sqlite3FileSuffix3(X,Y)
-#endif
-SQLITE_PRIVATE u8 sqlite3GetBoolean(const char *z,int);
-
-SQLITE_PRIVATE const void *sqlite3ValueText(sqlite3_value*, u8);
-SQLITE_PRIVATE int sqlite3ValueBytes(sqlite3_value*, u8);
-SQLITE_PRIVATE void sqlite3ValueSetStr(sqlite3_value*, int, const void *,u8,
- void(*)(void*));
-SQLITE_PRIVATE void sqlite3ValueFree(sqlite3_value*);
-SQLITE_PRIVATE sqlite3_value *sqlite3ValueNew(sqlite3 *);
-SQLITE_PRIVATE char *sqlite3Utf16to8(sqlite3 *, const void*, int, u8);
-#ifdef SQLITE_ENABLE_STAT3
-SQLITE_PRIVATE char *sqlite3Utf8to16(sqlite3 *, u8, char *, int, int *);
-#endif
-SQLITE_PRIVATE int sqlite3ValueFromExpr(sqlite3 *, Expr *, u8, u8, sqlite3_value **);
-SQLITE_PRIVATE void sqlite3ValueApplyAffinity(sqlite3_value *, u8, u8);
-#ifndef SQLITE_AMALGAMATION
-SQLITE_PRIVATE const unsigned char sqlite3OpcodeProperty[];
-SQLITE_PRIVATE const unsigned char sqlite3UpperToLower[];
-SQLITE_PRIVATE const unsigned char sqlite3CtypeMap[];
-SQLITE_PRIVATE const Token sqlite3IntTokens[];
-SQLITE_PRIVATE SQLITE_WSD struct Sqlite3Config sqlite3Config;
-SQLITE_PRIVATE SQLITE_WSD FuncDefHash sqlite3GlobalFunctions;
-#ifndef SQLITE_OMIT_WSD
-SQLITE_PRIVATE int sqlite3PendingByte;
-#endif
-#endif
-SQLITE_PRIVATE void sqlite3RootPageMoved(sqlite3*, int, int, int);
-SQLITE_PRIVATE void sqlite3Reindex(Parse*, Token*, Token*);
-SQLITE_PRIVATE void sqlite3AlterFunctions(void);
-SQLITE_PRIVATE void sqlite3AlterRenameTable(Parse*, SrcList*, Token*);
-SQLITE_PRIVATE int sqlite3GetToken(const unsigned char *, int *);
-SQLITE_PRIVATE void sqlite3NestedParse(Parse*, const char*, ...);
-SQLITE_PRIVATE void sqlite3ExpirePreparedStatements(sqlite3*);
-SQLITE_PRIVATE int sqlite3CodeSubselect(Parse *, Expr *, int, int);
-SQLITE_PRIVATE void sqlite3SelectPrep(Parse*, Select*, NameContext*);
-SQLITE_PRIVATE int sqlite3MatchSpanName(const char*, const char*, const char*, const char*);
-SQLITE_PRIVATE int sqlite3ResolveExprNames(NameContext*, Expr*);
-SQLITE_PRIVATE void sqlite3ResolveSelectNames(Parse*, Select*, NameContext*);
-SQLITE_PRIVATE int sqlite3ResolveOrderGroupBy(Parse*, Select*, ExprList*, const char*);
-SQLITE_PRIVATE void sqlite3ColumnDefault(Vdbe *, Table *, int, int);
-SQLITE_PRIVATE void sqlite3AlterFinishAddColumn(Parse *, Token *);
-SQLITE_PRIVATE void sqlite3AlterBeginAddColumn(Parse *, SrcList *);
-SQLITE_PRIVATE CollSeq *sqlite3GetCollSeq(Parse*, u8, CollSeq *, const char*);
-SQLITE_PRIVATE char sqlite3AffinityType(const char*);
-SQLITE_PRIVATE void sqlite3Analyze(Parse*, Token*, Token*);
-SQLITE_PRIVATE int sqlite3InvokeBusyHandler(BusyHandler*);
-SQLITE_PRIVATE int sqlite3FindDb(sqlite3*, Token*);
-SQLITE_PRIVATE int sqlite3FindDbName(sqlite3 *, const char *);
-SQLITE_PRIVATE int sqlite3AnalysisLoad(sqlite3*,int iDB);
-SQLITE_PRIVATE void sqlite3DeleteIndexSamples(sqlite3*,Index*);
-SQLITE_PRIVATE void sqlite3DefaultRowEst(Index*);
-SQLITE_PRIVATE void sqlite3RegisterLikeFunctions(sqlite3*, int);
-SQLITE_PRIVATE int sqlite3IsLikeFunction(sqlite3*,Expr*,int*,char*);
-SQLITE_PRIVATE void sqlite3MinimumFileFormat(Parse*, int, int);
-SQLITE_PRIVATE void sqlite3SchemaClear(void *);
-SQLITE_PRIVATE Schema *sqlite3SchemaGet(sqlite3 *, Btree *);
-SQLITE_PRIVATE int sqlite3SchemaToIndex(sqlite3 *db, Schema *);
-SQLITE_PRIVATE KeyInfo *sqlite3IndexKeyinfo(Parse *, Index *);
-SQLITE_PRIVATE int sqlite3CreateFunc(sqlite3 *, const char *, int, int, void *,
- void (*)(sqlite3_context*,int,sqlite3_value **),
- void (*)(sqlite3_context*,int,sqlite3_value **), void (*)(sqlite3_context*),
- FuncDestructor *pDestructor
-);
-SQLITE_PRIVATE int sqlite3ApiExit(sqlite3 *db, int);
-SQLITE_PRIVATE int sqlite3OpenTempDatabase(Parse *);
-
-SQLITE_PRIVATE void sqlite3StrAccumInit(StrAccum*, char*, int, int);
-SQLITE_PRIVATE void sqlite3StrAccumAppend(StrAccum*,const char*,int);
-SQLITE_PRIVATE void sqlite3AppendSpace(StrAccum*,int);
-SQLITE_PRIVATE char *sqlite3StrAccumFinish(StrAccum*);
-SQLITE_PRIVATE void sqlite3StrAccumReset(StrAccum*);
-SQLITE_PRIVATE void sqlite3SelectDestInit(SelectDest*,int,int);
-SQLITE_PRIVATE Expr *sqlite3CreateColumnExpr(sqlite3 *, SrcList *, int, int);
-
-SQLITE_PRIVATE void sqlite3BackupRestart(sqlite3_backup *);
-SQLITE_PRIVATE void sqlite3BackupUpdate(sqlite3_backup *, Pgno, const u8 *);
-
-/*
-** The interface to the LEMON-generated parser
-*/
-SQLITE_PRIVATE void *sqlite3ParserAlloc(void*(*)(size_t));
-SQLITE_PRIVATE void sqlite3ParserFree(void*, void(*)(void*));
-SQLITE_PRIVATE void sqlite3Parser(void*, int, Token, Parse*);
-#ifdef YYTRACKMAXSTACKDEPTH
-SQLITE_PRIVATE int sqlite3ParserStackPeak(void*);
-#endif
-
-SQLITE_PRIVATE void sqlite3AutoLoadExtensions(sqlite3*);
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-SQLITE_PRIVATE void sqlite3CloseExtensions(sqlite3*);
-#else
-# define sqlite3CloseExtensions(X)
-#endif
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-SQLITE_PRIVATE void sqlite3TableLock(Parse *, int, int, u8, const char *);
-#else
- #define sqlite3TableLock(v,w,x,y,z)
-#endif
-
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE int sqlite3Utf8To8(unsigned char*);
-#endif
-
-#ifdef SQLITE_OMIT_VIRTUALTABLE
-# define sqlite3VtabClear(Y)
-# define sqlite3VtabSync(X,Y) SQLITE_OK
-# define sqlite3VtabRollback(X)
-# define sqlite3VtabCommit(X)
-# define sqlite3VtabInSync(db) 0
-# define sqlite3VtabLock(X)
-# define sqlite3VtabUnlock(X)
-# define sqlite3VtabUnlockList(X)
-# define sqlite3VtabSavepoint(X, Y, Z) SQLITE_OK
-# define sqlite3GetVTable(X,Y) ((VTable*)0)
-#else
-SQLITE_PRIVATE void sqlite3VtabClear(sqlite3 *db, Table*);
-SQLITE_PRIVATE void sqlite3VtabDisconnect(sqlite3 *db, Table *p);
-SQLITE_PRIVATE int sqlite3VtabSync(sqlite3 *db, char **);
-SQLITE_PRIVATE int sqlite3VtabRollback(sqlite3 *db);
-SQLITE_PRIVATE int sqlite3VtabCommit(sqlite3 *db);
-SQLITE_PRIVATE void sqlite3VtabLock(VTable *);
-SQLITE_PRIVATE void sqlite3VtabUnlock(VTable *);
-SQLITE_PRIVATE void sqlite3VtabUnlockList(sqlite3*);
-SQLITE_PRIVATE int sqlite3VtabSavepoint(sqlite3 *, int, int);
-SQLITE_PRIVATE VTable *sqlite3GetVTable(sqlite3*, Table*);
-# define sqlite3VtabInSync(db) ((db)->nVTrans>0 && (db)->aVTrans==0)
-#endif
-SQLITE_PRIVATE void sqlite3VtabMakeWritable(Parse*,Table*);
-SQLITE_PRIVATE void sqlite3VtabBeginParse(Parse*, Token*, Token*, Token*, int);
-SQLITE_PRIVATE void sqlite3VtabFinishParse(Parse*, Token*);
-SQLITE_PRIVATE void sqlite3VtabArgInit(Parse*);
-SQLITE_PRIVATE void sqlite3VtabArgExtend(Parse*, Token*);
-SQLITE_PRIVATE int sqlite3VtabCallCreate(sqlite3*, int, const char *, char **);
-SQLITE_PRIVATE int sqlite3VtabCallConnect(Parse*, Table*);
-SQLITE_PRIVATE int sqlite3VtabCallDestroy(sqlite3*, int, const char *);
-SQLITE_PRIVATE int sqlite3VtabBegin(sqlite3 *, VTable *);
-SQLITE_PRIVATE FuncDef *sqlite3VtabOverloadFunction(sqlite3 *,FuncDef*, int nArg, Expr*);
-SQLITE_PRIVATE void sqlite3InvalidFunction(sqlite3_context*,int,sqlite3_value**);
-SQLITE_PRIVATE int sqlite3VdbeParameterIndex(Vdbe*, const char*, int);
-SQLITE_PRIVATE int sqlite3TransferBindings(sqlite3_stmt *, sqlite3_stmt *);
-SQLITE_PRIVATE int sqlite3Reprepare(Vdbe*);
-SQLITE_PRIVATE void sqlite3ExprListCheckLength(Parse*, ExprList*, const char*);
-SQLITE_PRIVATE CollSeq *sqlite3BinaryCompareCollSeq(Parse *, Expr *, Expr *);
-SQLITE_PRIVATE int sqlite3TempInMemory(const sqlite3*);
-SQLITE_PRIVATE const char *sqlite3JournalModename(int);
-#ifndef SQLITE_OMIT_WAL
-SQLITE_PRIVATE int sqlite3Checkpoint(sqlite3*, int, int, int*, int*);
-SQLITE_PRIVATE int sqlite3WalDefaultHook(void*,sqlite3*,const char*,int);
-#endif
-
-/* Declarations for functions in fkey.c. All of these are replaced by
-** no-op macros if OMIT_FOREIGN_KEY is defined. In this case no foreign
-** key functionality is available. If OMIT_TRIGGER is defined but
-** OMIT_FOREIGN_KEY is not, only some of the functions are no-oped. In
-** this case foreign keys are parsed, but no other functionality is
-** provided (enforcement of FK constraints requires the triggers sub-system).
-*/
-#if !defined(SQLITE_OMIT_FOREIGN_KEY) && !defined(SQLITE_OMIT_TRIGGER)
-SQLITE_PRIVATE void sqlite3FkCheck(Parse*, Table*, int, int);
-SQLITE_PRIVATE void sqlite3FkDropTable(Parse*, SrcList *, Table*);
-SQLITE_PRIVATE void sqlite3FkActions(Parse*, Table*, ExprList*, int);
-SQLITE_PRIVATE int sqlite3FkRequired(Parse*, Table*, int*, int);
-SQLITE_PRIVATE u32 sqlite3FkOldmask(Parse*, Table*);
-SQLITE_PRIVATE FKey *sqlite3FkReferences(Table *);
-#else
- #define sqlite3FkActions(a,b,c,d)
- #define sqlite3FkCheck(a,b,c,d)
- #define sqlite3FkDropTable(a,b,c)
- #define sqlite3FkOldmask(a,b) 0
- #define sqlite3FkRequired(a,b,c,d) 0
-#endif
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-SQLITE_PRIVATE void sqlite3FkDelete(sqlite3 *, Table*);
-SQLITE_PRIVATE int sqlite3FkLocateIndex(Parse*,Table*,FKey*,Index**,int**);
-#else
- #define sqlite3FkDelete(a,b)
- #define sqlite3FkLocateIndex(a,b,c,d,e)
-#endif
-
-
-/*
-** Available fault injectors. Should be numbered beginning with 0.
-*/
-#define SQLITE_FAULTINJECTOR_MALLOC 0
-#define SQLITE_FAULTINJECTOR_COUNT 1
-
-/*
-** The interface to the code in fault.c used for identifying "benign"
-** malloc failures. This is only present if SQLITE_OMIT_BUILTIN_TEST
-** is not defined.
-*/
-#ifndef SQLITE_OMIT_BUILTIN_TEST
-SQLITE_PRIVATE void sqlite3BeginBenignMalloc(void);
-SQLITE_PRIVATE void sqlite3EndBenignMalloc(void);
-#else
- #define sqlite3BeginBenignMalloc()
- #define sqlite3EndBenignMalloc()
-#endif
-
-#define IN_INDEX_ROWID 1
-#define IN_INDEX_EPH 2
-#define IN_INDEX_INDEX_ASC 3
-#define IN_INDEX_INDEX_DESC 4
-SQLITE_PRIVATE int sqlite3FindInIndex(Parse *, Expr *, int*);
-
-#ifdef SQLITE_ENABLE_ATOMIC_WRITE
-SQLITE_PRIVATE int sqlite3JournalOpen(sqlite3_vfs *, const char *, sqlite3_file *, int, int);
-SQLITE_PRIVATE int sqlite3JournalSize(sqlite3_vfs *);
-SQLITE_PRIVATE int sqlite3JournalCreate(sqlite3_file *);
-SQLITE_PRIVATE int sqlite3JournalExists(sqlite3_file *p);
-#else
- #define sqlite3JournalSize(pVfs) ((pVfs)->szOsFile)
- #define sqlite3JournalExists(p) 1
-#endif
-
-SQLITE_PRIVATE void sqlite3MemJournalOpen(sqlite3_file *);
-SQLITE_PRIVATE int sqlite3MemJournalSize(void);
-SQLITE_PRIVATE int sqlite3IsMemJournal(sqlite3_file *);
-
-#if SQLITE_MAX_EXPR_DEPTH>0
-SQLITE_PRIVATE void sqlite3ExprSetHeight(Parse *pParse, Expr *p);
-SQLITE_PRIVATE int sqlite3SelectExprHeight(Select *);
-SQLITE_PRIVATE int sqlite3ExprCheckHeight(Parse*, int);
-#else
- #define sqlite3ExprSetHeight(x,y)
- #define sqlite3SelectExprHeight(x) 0
- #define sqlite3ExprCheckHeight(x,y)
-#endif
-
-SQLITE_PRIVATE u32 sqlite3Get4byte(const u8*);
-SQLITE_PRIVATE void sqlite3Put4byte(u8*, u32);
-
-#ifdef SQLITE_ENABLE_UNLOCK_NOTIFY
-SQLITE_PRIVATE void sqlite3ConnectionBlocked(sqlite3 *, sqlite3 *);
-SQLITE_PRIVATE void sqlite3ConnectionUnlocked(sqlite3 *db);
-SQLITE_PRIVATE void sqlite3ConnectionClosed(sqlite3 *db);
-#else
- #define sqlite3ConnectionBlocked(x,y)
- #define sqlite3ConnectionUnlocked(x)
- #define sqlite3ConnectionClosed(x)
-#endif
-
-#ifdef SQLITE_DEBUG
-SQLITE_PRIVATE void sqlite3ParserTrace(FILE*, char *);
-#endif
-
-/*
-** If the SQLITE_ENABLE IOTRACE exists then the global variable
-** sqlite3IoTrace is a pointer to a printf-like routine used to
-** print I/O tracing messages.
-*/
-#ifdef SQLITE_ENABLE_IOTRACE
-# define IOTRACE(A) if( sqlite3IoTrace ){ sqlite3IoTrace A; }
-SQLITE_PRIVATE void sqlite3VdbeIOTraceSql(Vdbe*);
-SQLITE_PRIVATE void (*sqlite3IoTrace)(const char*,...);
-#else
-# define IOTRACE(A)
-# define sqlite3VdbeIOTraceSql(X)
-#endif
-
-/*
-** These routines are available for the mem2.c debugging memory allocator
-** only. They are used to verify that different "types" of memory
-** allocations are properly tracked by the system.
-**
-** sqlite3MemdebugSetType() sets the "type" of an allocation to one of
-** the MEMTYPE_* macros defined below. The type must be a bitmask with
-** a single bit set.
-**
-** sqlite3MemdebugHasType() returns true if any of the bits in its second
-** argument match the type set by the previous sqlite3MemdebugSetType().
-** sqlite3MemdebugHasType() is intended for use inside assert() statements.
-**
-** sqlite3MemdebugNoType() returns true if none of the bits in its second
-** argument match the type set by the previous sqlite3MemdebugSetType().
-**
-** Perhaps the most important point is the difference between MEMTYPE_HEAP
-** and MEMTYPE_LOOKASIDE. If an allocation is MEMTYPE_LOOKASIDE, that means
-** it might have been allocated by lookaside, except the allocation was
-** too large or lookaside was already full. It is important to verify
-** that allocations that might have been satisfied by lookaside are not
-** passed back to non-lookaside free() routines. Asserts such as the
-** example above are placed on the non-lookaside free() routines to verify
-** this constraint.
-**
-** All of this is no-op for a production build. It only comes into
-** play when the SQLITE_MEMDEBUG compile-time option is used.
-*/
-#ifdef SQLITE_MEMDEBUG
-SQLITE_PRIVATE void sqlite3MemdebugSetType(void*,u8);
-SQLITE_PRIVATE int sqlite3MemdebugHasType(void*,u8);
-SQLITE_PRIVATE int sqlite3MemdebugNoType(void*,u8);
-#else
-# define sqlite3MemdebugSetType(X,Y) /* no-op */
-# define sqlite3MemdebugHasType(X,Y) 1
-# define sqlite3MemdebugNoType(X,Y) 1
-#endif
-#define MEMTYPE_HEAP 0x01 /* General heap allocations */
-#define MEMTYPE_LOOKASIDE 0x02 /* Might have been lookaside memory */
-#define MEMTYPE_SCRATCH 0x04 /* Scratch allocations */
-#define MEMTYPE_PCACHE 0x08 /* Page cache allocations */
-#define MEMTYPE_DB 0x10 /* Uses sqlite3DbMalloc, not sqlite_malloc */
-
-#endif /* _SQLITEINT_H_ */
-
-/************** End of sqliteInt.h *******************************************/
-/************** Begin file global.c ******************************************/
-/*
-** 2008 June 13
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains definitions of global variables and contants.
-*/
-
-/* An array to map all upper-case characters into their corresponding
-** lower-case character.
-**
-** SQLite only considers US-ASCII (or EBCDIC) characters. We do not
-** handle case conversions for the UTF character set since the tables
-** involved are nearly as big or bigger than SQLite itself.
-*/
-SQLITE_PRIVATE const unsigned char sqlite3UpperToLower[] = {
-#ifdef SQLITE_ASCII
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17,
- 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 97, 98, 99,100,101,102,103,
- 104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,
- 122, 91, 92, 93, 94, 95, 96, 97, 98, 99,100,101,102,103,104,105,106,107,
- 108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,
- 126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
- 144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,
- 162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,
- 180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,
- 198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,
- 216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,
- 234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,
- 252,253,254,255
-#endif
-#ifdef SQLITE_EBCDIC
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, /* 0x */
- 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, /* 1x */
- 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, /* 2x */
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, /* 3x */
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, /* 4x */
- 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, /* 5x */
- 96, 97, 66, 67, 68, 69, 70, 71, 72, 73,106,107,108,109,110,111, /* 6x */
- 112, 81, 82, 83, 84, 85, 86, 87, 88, 89,122,123,124,125,126,127, /* 7x */
- 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, /* 8x */
- 144,145,146,147,148,149,150,151,152,153,154,155,156,157,156,159, /* 9x */
- 160,161,162,163,164,165,166,167,168,169,170,171,140,141,142,175, /* Ax */
- 176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191, /* Bx */
- 192,129,130,131,132,133,134,135,136,137,202,203,204,205,206,207, /* Cx */
- 208,145,146,147,148,149,150,151,152,153,218,219,220,221,222,223, /* Dx */
- 224,225,162,163,164,165,166,167,168,169,232,203,204,205,206,207, /* Ex */
- 239,240,241,242,243,244,245,246,247,248,249,219,220,221,222,255, /* Fx */
-#endif
-};
-
-/*
-** The following 256 byte lookup table is used to support SQLites built-in
-** equivalents to the following standard library functions:
-**
-** isspace() 0x01
-** isalpha() 0x02
-** isdigit() 0x04
-** isalnum() 0x06
-** isxdigit() 0x08
-** toupper() 0x20
-** SQLite identifier character 0x40
-**
-** Bit 0x20 is set if the mapped character requires translation to upper
-** case. i.e. if the character is a lower-case ASCII character.
-** If x is a lower-case ASCII character, then its upper-case equivalent
-** is (x - 0x20). Therefore toupper() can be implemented as:
-**
-** (x & ~(map[x]&0x20))
-**
-** Standard function tolower() is implemented using the sqlite3UpperToLower[]
-** array. tolower() is used more often than toupper() by SQLite.
-**
-** Bit 0x40 is set if the character non-alphanumeric and can be used in an
-** SQLite identifier. Identifiers are alphanumerics, "_", "$", and any
-** non-ASCII UTF character. Hence the test for whether or not a character is
-** part of an identifier is 0x46.
-**
-** SQLite's versions are identical to the standard versions assuming a
-** locale of "C". They are implemented as macros in sqliteInt.h.
-*/
-#ifdef SQLITE_ASCII
-SQLITE_PRIVATE const unsigned char sqlite3CtypeMap[256] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 00..07 ........ */
- 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, /* 08..0f ........ */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 10..17 ........ */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 18..1f ........ */
- 0x01, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, /* 20..27 !"#$%&' */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 28..2f ()*+,-./ */
- 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, /* 30..37 01234567 */
- 0x0c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 38..3f 89:;<=>? */
-
- 0x00, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x02, /* 40..47 @ABCDEFG */
- 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, /* 48..4f HIJKLMNO */
- 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, /* 50..57 PQRSTUVW */
- 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, /* 58..5f XYZ[\]^_ */
- 0x00, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x22, /* 60..67 `abcdefg */
- 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, /* 68..6f hijklmno */
- 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, /* 70..77 pqrstuvw */
- 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, /* 78..7f xyz{|}~. */
-
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 80..87 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 88..8f ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 90..97 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 98..9f ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* a0..a7 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* a8..af ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* b0..b7 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* b8..bf ........ */
-
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* c0..c7 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* c8..cf ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* d0..d7 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* d8..df ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* e0..e7 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* e8..ef ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* f0..f7 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40 /* f8..ff ........ */
-};
-#endif
-
-#ifndef SQLITE_USE_URI
-# define SQLITE_USE_URI 0
-#endif
-
-#ifndef SQLITE_ALLOW_COVERING_INDEX_SCAN
-# define SQLITE_ALLOW_COVERING_INDEX_SCAN 1
-#endif
-
-/*
-** The following singleton contains the global configuration for
-** the SQLite library.
-*/
-SQLITE_PRIVATE SQLITE_WSD struct Sqlite3Config sqlite3Config = {
- SQLITE_DEFAULT_MEMSTATUS, /* bMemstat */
- 1, /* bCoreMutex */
- SQLITE_THREADSAFE==1, /* bFullMutex */
- SQLITE_USE_URI, /* bOpenUri */
- SQLITE_ALLOW_COVERING_INDEX_SCAN, /* bUseCis */
- 0x7ffffffe, /* mxStrlen */
- 128, /* szLookaside */
- 500, /* nLookaside */
- {0,0,0,0,0,0,0,0}, /* m */
- {0,0,0,0,0,0,0,0,0}, /* mutex */
- {0,0,0,0,0,0,0,0,0,0,0,0,0},/* pcache2 */
- (void*)0, /* pHeap */
- 0, /* nHeap */
- 0, 0, /* mnHeap, mxHeap */
- (void*)0, /* pScratch */
- 0, /* szScratch */
- 0, /* nScratch */
- (void*)0, /* pPage */
- 0, /* szPage */
- 0, /* nPage */
- 0, /* mxParserStack */
- 0, /* sharedCacheEnabled */
- /* All the rest should always be initialized to zero */
- 0, /* isInit */
- 0, /* inProgress */
- 0, /* isMutexInit */
- 0, /* isMallocInit */
- 0, /* isPCacheInit */
- 0, /* pInitMutex */
- 0, /* nRefInitMutex */
- 0, /* xLog */
- 0, /* pLogArg */
- 0, /* bLocaltimeFault */
-#ifdef SQLITE_ENABLE_SQLLOG
- 0, /* xSqllog */
- 0 /* pSqllogArg */
-#endif
-};
-
-
-/*
-** Hash table for global functions - functions common to all
-** database connections. After initialization, this table is
-** read-only.
-*/
-SQLITE_PRIVATE SQLITE_WSD FuncDefHash sqlite3GlobalFunctions;
-
-/*
-** Constant tokens for values 0 and 1.
-*/
-SQLITE_PRIVATE const Token sqlite3IntTokens[] = {
- { "0", 1 },
- { "1", 1 }
-};
-
-
-/*
-** The value of the "pending" byte must be 0x40000000 (1 byte past the
-** 1-gibabyte boundary) in a compatible database. SQLite never uses
-** the database page that contains the pending byte. It never attempts
-** to read or write that page. The pending byte page is set assign
-** for use by the VFS layers as space for managing file locks.
-**
-** During testing, it is often desirable to move the pending byte to
-** a different position in the file. This allows code that has to
-** deal with the pending byte to run on files that are much smaller
-** than 1 GiB. The sqlite3_test_control() interface can be used to
-** move the pending byte.
-**
-** IMPORTANT: Changing the pending byte to any value other than
-** 0x40000000 results in an incompatible database file format!
-** Changing the pending byte during operating results in undefined
-** and dileterious behavior.
-*/
-#ifndef SQLITE_OMIT_WSD
-SQLITE_PRIVATE int sqlite3PendingByte = 0x40000000;
-#endif
-
-/*
-** Properties of opcodes. The OPFLG_INITIALIZER macro is
-** created by mkopcodeh.awk during compilation. Data is obtained
-** from the comments following the "case OP_xxxx:" statements in
-** the vdbe.c file.
-*/
-SQLITE_PRIVATE const unsigned char sqlite3OpcodeProperty[] = OPFLG_INITIALIZER;
-
-/************** End of global.c **********************************************/
-/************** Begin file ctime.c *******************************************/
-/*
-** 2010 February 23
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file implements routines used to report what compile-time options
-** SQLite was built with.
-*/
-
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
-
-
-/*
-** An array of names of all compile-time options. This array should
-** be sorted A-Z.
-**
-** This array looks large, but in a typical installation actually uses
-** only a handful of compile-time options, so most times this array is usually
-** rather short and uses little memory space.
-*/
-static const char * const azCompileOpt[] = {
-
-/* These macros are provided to "stringify" the value of the define
-** for those options in which the value is meaningful. */
-#define CTIMEOPT_VAL_(opt) #opt
-#define CTIMEOPT_VAL(opt) CTIMEOPT_VAL_(opt)
-
-#ifdef SQLITE_32BIT_ROWID
- "32BIT_ROWID",
-#endif
-#ifdef SQLITE_4_BYTE_ALIGNED_MALLOC
- "4_BYTE_ALIGNED_MALLOC",
-#endif
-#ifdef SQLITE_CASE_SENSITIVE_LIKE
- "CASE_SENSITIVE_LIKE",
-#endif
-#ifdef SQLITE_CHECK_PAGES
- "CHECK_PAGES",
-#endif
-#ifdef SQLITE_COVERAGE_TEST
- "COVERAGE_TEST",
-#endif
-#ifdef SQLITE_CURDIR
- "CURDIR",
-#endif
-#ifdef SQLITE_DEBUG
- "DEBUG",
-#endif
-#ifdef SQLITE_DEFAULT_LOCKING_MODE
- "DEFAULT_LOCKING_MODE=" CTIMEOPT_VAL(SQLITE_DEFAULT_LOCKING_MODE),
-#endif
-#ifdef SQLITE_DISABLE_DIRSYNC
- "DISABLE_DIRSYNC",
-#endif
-#ifdef SQLITE_DISABLE_LFS
- "DISABLE_LFS",
-#endif
-#ifdef SQLITE_ENABLE_ATOMIC_WRITE
- "ENABLE_ATOMIC_WRITE",
-#endif
-#ifdef SQLITE_ENABLE_CEROD
- "ENABLE_CEROD",
-#endif
-#ifdef SQLITE_ENABLE_COLUMN_METADATA
- "ENABLE_COLUMN_METADATA",
-#endif
-#ifdef SQLITE_ENABLE_EXPENSIVE_ASSERT
- "ENABLE_EXPENSIVE_ASSERT",
-#endif
-#ifdef SQLITE_ENABLE_FTS1
- "ENABLE_FTS1",
-#endif
-#ifdef SQLITE_ENABLE_FTS2
- "ENABLE_FTS2",
-#endif
-#ifdef SQLITE_ENABLE_FTS3
- "ENABLE_FTS3",
-#endif
-#ifdef SQLITE_ENABLE_FTS3_PARENTHESIS
- "ENABLE_FTS3_PARENTHESIS",
-#endif
-#ifdef SQLITE_ENABLE_FTS4
- "ENABLE_FTS4",
-#endif
-#ifdef SQLITE_ENABLE_ICU
- "ENABLE_ICU",
-#endif
-#ifdef SQLITE_ENABLE_IOTRACE
- "ENABLE_IOTRACE",
-#endif
-#ifdef SQLITE_ENABLE_LOAD_EXTENSION
- "ENABLE_LOAD_EXTENSION",
-#endif
-#ifdef SQLITE_ENABLE_LOCKING_STYLE
- "ENABLE_LOCKING_STYLE=" CTIMEOPT_VAL(SQLITE_ENABLE_LOCKING_STYLE),
-#endif
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
- "ENABLE_MEMORY_MANAGEMENT",
-#endif
-#ifdef SQLITE_ENABLE_MEMSYS3
- "ENABLE_MEMSYS3",
-#endif
-#ifdef SQLITE_ENABLE_MEMSYS5
- "ENABLE_MEMSYS5",
-#endif
-#ifdef SQLITE_ENABLE_OVERSIZE_CELL_CHECK
- "ENABLE_OVERSIZE_CELL_CHECK",
-#endif
-#ifdef SQLITE_ENABLE_RTREE
- "ENABLE_RTREE",
-#endif
-#ifdef SQLITE_ENABLE_STAT3
- "ENABLE_STAT3",
-#endif
-#ifdef SQLITE_ENABLE_UNLOCK_NOTIFY
- "ENABLE_UNLOCK_NOTIFY",
-#endif
-#ifdef SQLITE_ENABLE_UPDATE_DELETE_LIMIT
- "ENABLE_UPDATE_DELETE_LIMIT",
-#endif
-#ifdef SQLITE_HAS_CODEC
- "HAS_CODEC",
-#endif
-#ifdef SQLITE_HAVE_ISNAN
- "HAVE_ISNAN",
-#endif
-#ifdef SQLITE_HOMEGROWN_RECURSIVE_MUTEX
- "HOMEGROWN_RECURSIVE_MUTEX",
-#endif
-#ifdef SQLITE_IGNORE_AFP_LOCK_ERRORS
- "IGNORE_AFP_LOCK_ERRORS",
-#endif
-#ifdef SQLITE_IGNORE_FLOCK_LOCK_ERRORS
- "IGNORE_FLOCK_LOCK_ERRORS",
-#endif
-#ifdef SQLITE_INT64_TYPE
- "INT64_TYPE",
-#endif
-#ifdef SQLITE_LOCK_TRACE
- "LOCK_TRACE",
-#endif
-#ifdef SQLITE_MAX_SCHEMA_RETRY
- "MAX_SCHEMA_RETRY=" CTIMEOPT_VAL(SQLITE_MAX_SCHEMA_RETRY),
-#endif
-#ifdef SQLITE_MEMDEBUG
- "MEMDEBUG",
-#endif
-#ifdef SQLITE_MIXED_ENDIAN_64BIT_FLOAT
- "MIXED_ENDIAN_64BIT_FLOAT",
-#endif
-#ifdef SQLITE_NO_SYNC
- "NO_SYNC",
-#endif
-#ifdef SQLITE_OMIT_ALTERTABLE
- "OMIT_ALTERTABLE",
-#endif
-#ifdef SQLITE_OMIT_ANALYZE
- "OMIT_ANALYZE",
-#endif
-#ifdef SQLITE_OMIT_ATTACH
- "OMIT_ATTACH",
-#endif
-#ifdef SQLITE_OMIT_AUTHORIZATION
- "OMIT_AUTHORIZATION",
-#endif
-#ifdef SQLITE_OMIT_AUTOINCREMENT
- "OMIT_AUTOINCREMENT",
-#endif
-#ifdef SQLITE_OMIT_AUTOINIT
- "OMIT_AUTOINIT",
-#endif
-#ifdef SQLITE_OMIT_AUTOMATIC_INDEX
- "OMIT_AUTOMATIC_INDEX",
-#endif
-#ifdef SQLITE_OMIT_AUTORESET
- "OMIT_AUTORESET",
-#endif
-#ifdef SQLITE_OMIT_AUTOVACUUM
- "OMIT_AUTOVACUUM",
-#endif
-#ifdef SQLITE_OMIT_BETWEEN_OPTIMIZATION
- "OMIT_BETWEEN_OPTIMIZATION",
-#endif
-#ifdef SQLITE_OMIT_BLOB_LITERAL
- "OMIT_BLOB_LITERAL",
-#endif
-#ifdef SQLITE_OMIT_BTREECOUNT
- "OMIT_BTREECOUNT",
-#endif
-#ifdef SQLITE_OMIT_BUILTIN_TEST
- "OMIT_BUILTIN_TEST",
-#endif
-#ifdef SQLITE_OMIT_CAST
- "OMIT_CAST",
-#endif
-#ifdef SQLITE_OMIT_CHECK
- "OMIT_CHECK",
-#endif
-/* // redundant
-** #ifdef SQLITE_OMIT_COMPILEOPTION_DIAGS
-** "OMIT_COMPILEOPTION_DIAGS",
-** #endif
-*/
-#ifdef SQLITE_OMIT_COMPLETE
- "OMIT_COMPLETE",
-#endif
-#ifdef SQLITE_OMIT_COMPOUND_SELECT
- "OMIT_COMPOUND_SELECT",
-#endif
-#ifdef SQLITE_OMIT_DATETIME_FUNCS
- "OMIT_DATETIME_FUNCS",
-#endif
-#ifdef SQLITE_OMIT_DECLTYPE
- "OMIT_DECLTYPE",
-#endif
-#ifdef SQLITE_OMIT_DEPRECATED
- "OMIT_DEPRECATED",
-#endif
-#ifdef SQLITE_OMIT_DISKIO
- "OMIT_DISKIO",
-#endif
-#ifdef SQLITE_OMIT_EXPLAIN
- "OMIT_EXPLAIN",
-#endif
-#ifdef SQLITE_OMIT_FLAG_PRAGMAS
- "OMIT_FLAG_PRAGMAS",
-#endif
-#ifdef SQLITE_OMIT_FLOATING_POINT
- "OMIT_FLOATING_POINT",
-#endif
-#ifdef SQLITE_OMIT_FOREIGN_KEY
- "OMIT_FOREIGN_KEY",
-#endif
-#ifdef SQLITE_OMIT_GET_TABLE
- "OMIT_GET_TABLE",
-#endif
-#ifdef SQLITE_OMIT_INCRBLOB
- "OMIT_INCRBLOB",
-#endif
-#ifdef SQLITE_OMIT_INTEGRITY_CHECK
- "OMIT_INTEGRITY_CHECK",
-#endif
-#ifdef SQLITE_OMIT_LIKE_OPTIMIZATION
- "OMIT_LIKE_OPTIMIZATION",
-#endif
-#ifdef SQLITE_OMIT_LOAD_EXTENSION
- "OMIT_LOAD_EXTENSION",
-#endif
-#ifdef SQLITE_OMIT_LOCALTIME
- "OMIT_LOCALTIME",
-#endif
-#ifdef SQLITE_OMIT_LOOKASIDE
- "OMIT_LOOKASIDE",
-#endif
-#ifdef SQLITE_OMIT_MEMORYDB
- "OMIT_MEMORYDB",
-#endif
-#ifdef SQLITE_OMIT_OR_OPTIMIZATION
- "OMIT_OR_OPTIMIZATION",
-#endif
-#ifdef SQLITE_OMIT_PAGER_PRAGMAS
- "OMIT_PAGER_PRAGMAS",
-#endif
-#ifdef SQLITE_OMIT_PRAGMA
- "OMIT_PRAGMA",
-#endif
-#ifdef SQLITE_OMIT_PROGRESS_CALLBACK
- "OMIT_PROGRESS_CALLBACK",
-#endif
-#ifdef SQLITE_OMIT_QUICKBALANCE
- "OMIT_QUICKBALANCE",
-#endif
-#ifdef SQLITE_OMIT_REINDEX
- "OMIT_REINDEX",
-#endif
-#ifdef SQLITE_OMIT_SCHEMA_PRAGMAS
- "OMIT_SCHEMA_PRAGMAS",
-#endif
-#ifdef SQLITE_OMIT_SCHEMA_VERSION_PRAGMAS
- "OMIT_SCHEMA_VERSION_PRAGMAS",
-#endif
-#ifdef SQLITE_OMIT_SHARED_CACHE
- "OMIT_SHARED_CACHE",
-#endif
-#ifdef SQLITE_OMIT_SUBQUERY
- "OMIT_SUBQUERY",
-#endif
-#ifdef SQLITE_OMIT_TCL_VARIABLE
- "OMIT_TCL_VARIABLE",
-#endif
-#ifdef SQLITE_OMIT_TEMPDB
- "OMIT_TEMPDB",
-#endif
-#ifdef SQLITE_OMIT_TRACE
- "OMIT_TRACE",
-#endif
-#ifdef SQLITE_OMIT_TRIGGER
- "OMIT_TRIGGER",
-#endif
-#ifdef SQLITE_OMIT_TRUNCATE_OPTIMIZATION
- "OMIT_TRUNCATE_OPTIMIZATION",
-#endif
-#ifdef SQLITE_OMIT_UTF16
- "OMIT_UTF16",
-#endif
-#ifdef SQLITE_OMIT_VACUUM
- "OMIT_VACUUM",
-#endif
-#ifdef SQLITE_OMIT_VIEW
- "OMIT_VIEW",
-#endif
-#ifdef SQLITE_OMIT_VIRTUALTABLE
- "OMIT_VIRTUALTABLE",
-#endif
-#ifdef SQLITE_OMIT_WAL
- "OMIT_WAL",
-#endif
-#ifdef SQLITE_OMIT_WSD
- "OMIT_WSD",
-#endif
-#ifdef SQLITE_OMIT_XFER_OPT
- "OMIT_XFER_OPT",
-#endif
-#ifdef SQLITE_PERFORMANCE_TRACE
- "PERFORMANCE_TRACE",
-#endif
-#ifdef SQLITE_PROXY_DEBUG
- "PROXY_DEBUG",
-#endif
-#ifdef SQLITE_RTREE_INT_ONLY
- "RTREE_INT_ONLY",
-#endif
-#ifdef SQLITE_SECURE_DELETE
- "SECURE_DELETE",
-#endif
-#ifdef SQLITE_SMALL_STACK
- "SMALL_STACK",
-#endif
-#ifdef SQLITE_SOUNDEX
- "SOUNDEX",
-#endif
-#ifdef SQLITE_TCL
- "TCL",
-#endif
-#ifdef SQLITE_TEMP_STORE
- "TEMP_STORE=" CTIMEOPT_VAL(SQLITE_TEMP_STORE),
-#endif
-#ifdef SQLITE_TEST
- "TEST",
-#endif
-#ifdef SQLITE_THREADSAFE
- "THREADSAFE=" CTIMEOPT_VAL(SQLITE_THREADSAFE),
-#endif
-#ifdef SQLITE_USE_ALLOCA
- "USE_ALLOCA",
-#endif
-#ifdef SQLITE_ZERO_MALLOC
- "ZERO_MALLOC"
-#endif
-};
-
-/*
-** Given the name of a compile-time option, return true if that option
-** was used and false if not.
-**
-** The name can optionally begin with "SQLITE_" but the "SQLITE_" prefix
-** is not required for a match.
-*/
-SQLITE_API int sqlite3_compileoption_used(const char *zOptName){
- int i, n;
- if( sqlite3StrNICmp(zOptName, "SQLITE_", 7)==0 ) zOptName += 7;
- n = sqlite3Strlen30(zOptName);
-
- /* Since ArraySize(azCompileOpt) is normally in single digits, a
- ** linear search is adequate. No need for a binary search. */
- for(i=0; i<ArraySize(azCompileOpt); i++){
- if( (sqlite3StrNICmp(zOptName, azCompileOpt[i], n)==0)
- && ( (azCompileOpt[i][n]==0) || (azCompileOpt[i][n]=='=') ) ) return 1;
- }
- return 0;
-}
-
-/*
-** Return the N-th compile-time option string. If N is out of range,
-** return a NULL pointer.
-*/
-SQLITE_API const char *sqlite3_compileoption_get(int N){
- if( N>=0 && N<ArraySize(azCompileOpt) ){
- return azCompileOpt[N];
- }
- return 0;
-}
-
-#endif /* SQLITE_OMIT_COMPILEOPTION_DIAGS */
-
-/************** End of ctime.c ***********************************************/
-/************** Begin file status.c ******************************************/
-/*
-** 2008 June 18
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This module implements the sqlite3_status() interface and related
-** functionality.
-*/
-/************** Include vdbeInt.h in the middle of status.c ******************/
-/************** Begin file vdbeInt.h *****************************************/
-/*
-** 2003 September 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This is the header file for information that is private to the
-** VDBE. This information used to all be at the top of the single
-** source code file "vdbe.c". When that file became too big (over
-** 6000 lines long) it was split up into several smaller files and
-** this header information was factored out.
-*/
-#ifndef _VDBEINT_H_
-#define _VDBEINT_H_
-
-/*
-** SQL is translated into a sequence of instructions to be
-** executed by a virtual machine. Each instruction is an instance
-** of the following structure.
-*/
-typedef struct VdbeOp Op;
-
-/*
-** Boolean values
-*/
-typedef unsigned char Bool;
-
-/* Opaque type used by code in vdbesort.c */
-typedef struct VdbeSorter VdbeSorter;
-
-/* Opaque type used by the explainer */
-typedef struct Explain Explain;
-
-/*
-** A cursor is a pointer into a single BTree within a database file.
-** The cursor can seek to a BTree entry with a particular key, or
-** loop over all entries of the Btree. You can also insert new BTree
-** entries or retrieve the key or data from the entry that the cursor
-** is currently pointing to.
-**
-** Every cursor that the virtual machine has open is represented by an
-** instance of the following structure.
-*/
-struct VdbeCursor {
- BtCursor *pCursor; /* The cursor structure of the backend */
- Btree *pBt; /* Separate file holding temporary table */
- KeyInfo *pKeyInfo; /* Info about index keys needed by index cursors */
- int iDb; /* Index of cursor database in db->aDb[] (or -1) */
- int pseudoTableReg; /* Register holding pseudotable content. */
- int nField; /* Number of fields in the header */
- Bool zeroed; /* True if zeroed out and ready for reuse */
- Bool rowidIsValid; /* True if lastRowid is valid */
- Bool atFirst; /* True if pointing to first entry */
- Bool useRandomRowid; /* Generate new record numbers semi-randomly */
- Bool nullRow; /* True if pointing to a row with no data */
- Bool deferredMoveto; /* A call to sqlite3BtreeMoveto() is needed */
- Bool isTable; /* True if a table requiring integer keys */
- Bool isIndex; /* True if an index containing keys only - no data */
- Bool isOrdered; /* True if the underlying table is BTREE_UNORDERED */
- Bool isSorter; /* True if a new-style sorter */
- Bool multiPseudo; /* Multi-register pseudo-cursor */
- sqlite3_vtab_cursor *pVtabCursor; /* The cursor for a virtual table */
- const sqlite3_module *pModule; /* Module for cursor pVtabCursor */
- i64 seqCount; /* Sequence counter */
- i64 movetoTarget; /* Argument to the deferred sqlite3BtreeMoveto() */
- i64 lastRowid; /* Last rowid from a Next or NextIdx operation */
- VdbeSorter *pSorter; /* Sorter object for OP_SorterOpen cursors */
-
- /* Result of last sqlite3BtreeMoveto() done by an OP_NotExists or
- ** OP_IsUnique opcode on this cursor. */
- int seekResult;
-
- /* Cached information about the header for the data record that the
- ** cursor is currently pointing to. Only valid if cacheStatus matches
- ** Vdbe.cacheCtr. Vdbe.cacheCtr will never take on the value of
- ** CACHE_STALE and so setting cacheStatus=CACHE_STALE guarantees that
- ** the cache is out of date.
- **
- ** aRow might point to (ephemeral) data for the current row, or it might
- ** be NULL.
- */
- u32 cacheStatus; /* Cache is valid if this matches Vdbe.cacheCtr */
- int payloadSize; /* Total number of bytes in the record */
- u32 *aType; /* Type values for all entries in the record */
- u32 *aOffset; /* Cached offsets to the start of each columns data */
- u8 *aRow; /* Data for the current row, if all on one page */
-};
-typedef struct VdbeCursor VdbeCursor;
-
-/*
-** When a sub-program is executed (OP_Program), a structure of this type
-** is allocated to store the current value of the program counter, as
-** well as the current memory cell array and various other frame specific
-** values stored in the Vdbe struct. When the sub-program is finished,
-** these values are copied back to the Vdbe from the VdbeFrame structure,
-** restoring the state of the VM to as it was before the sub-program
-** began executing.
-**
-** The memory for a VdbeFrame object is allocated and managed by a memory
-** cell in the parent (calling) frame. When the memory cell is deleted or
-** overwritten, the VdbeFrame object is not freed immediately. Instead, it
-** is linked into the Vdbe.pDelFrame list. The contents of the Vdbe.pDelFrame
-** list is deleted when the VM is reset in VdbeHalt(). The reason for doing
-** this instead of deleting the VdbeFrame immediately is to avoid recursive
-** calls to sqlite3VdbeMemRelease() when the memory cells belonging to the
-** child frame are released.
-**
-** The currently executing frame is stored in Vdbe.pFrame. Vdbe.pFrame is
-** set to NULL if the currently executing frame is the main program.
-*/
-typedef struct VdbeFrame VdbeFrame;
-struct VdbeFrame {
- Vdbe *v; /* VM this frame belongs to */
- VdbeFrame *pParent; /* Parent of this frame, or NULL if parent is main */
- Op *aOp; /* Program instructions for parent frame */
- Mem *aMem; /* Array of memory cells for parent frame */
- u8 *aOnceFlag; /* Array of OP_Once flags for parent frame */
- VdbeCursor **apCsr; /* Array of Vdbe cursors for parent frame */
- void *token; /* Copy of SubProgram.token */
- i64 lastRowid; /* Last insert rowid (sqlite3.lastRowid) */
- int nCursor; /* Number of entries in apCsr */
- int pc; /* Program Counter in parent (calling) frame */
- int nOp; /* Size of aOp array */
- int nMem; /* Number of entries in aMem */
- int nOnceFlag; /* Number of entries in aOnceFlag */
- int nChildMem; /* Number of memory cells for child frame */
- int nChildCsr; /* Number of cursors for child frame */
- int nChange; /* Statement changes (Vdbe.nChanges) */
-};
-
-#define VdbeFrameMem(p) ((Mem *)&((u8 *)p)[ROUND8(sizeof(VdbeFrame))])
-
-/*
-** A value for VdbeCursor.cacheValid that means the cache is always invalid.
-*/
-#define CACHE_STALE 0
-
-/*
-** Internally, the vdbe manipulates nearly all SQL values as Mem
-** structures. Each Mem struct may cache multiple representations (string,
-** integer etc.) of the same value.
-*/
-struct Mem {
- sqlite3 *db; /* The associated database connection */
- char *z; /* String or BLOB value */
- double r; /* Real value */
- union {
- i64 i; /* Integer value used when MEM_Int is set in flags */
- int nZero; /* Used when bit MEM_Zero is set in flags */
- FuncDef *pDef; /* Used only when flags==MEM_Agg */
- RowSet *pRowSet; /* Used only when flags==MEM_RowSet */
- VdbeFrame *pFrame; /* Used when flags==MEM_Frame */
- } u;
- int n; /* Number of characters in string value, excluding '\0' */
- u16 flags; /* Some combination of MEM_Null, MEM_Str, MEM_Dyn, etc. */
- u8 type; /* One of SQLITE_NULL, SQLITE_TEXT, SQLITE_INTEGER, etc */
- u8 enc; /* SQLITE_UTF8, SQLITE_UTF16BE, SQLITE_UTF16LE */
-#ifdef SQLITE_DEBUG
- Mem *pScopyFrom; /* This Mem is a shallow copy of pScopyFrom */
- void *pFiller; /* So that sizeof(Mem) is a multiple of 8 */
-#endif
- void (*xDel)(void *); /* If not null, call this function to delete Mem.z */
- char *zMalloc; /* Dynamic buffer allocated by sqlite3_malloc() */
-};
-
-/* One or more of the following flags are set to indicate the validOK
-** representations of the value stored in the Mem struct.
-**
-** If the MEM_Null flag is set, then the value is an SQL NULL value.
-** No other flags may be set in this case.
-**
-** If the MEM_Str flag is set then Mem.z points at a string representation.
-** Usually this is encoded in the same unicode encoding as the main
-** database (see below for exceptions). If the MEM_Term flag is also
-** set, then the string is nul terminated. The MEM_Int and MEM_Real
-** flags may coexist with the MEM_Str flag.
-*/
-#define MEM_Null 0x0001 /* Value is NULL */
-#define MEM_Str 0x0002 /* Value is a string */
-#define MEM_Int 0x0004 /* Value is an integer */
-#define MEM_Real 0x0008 /* Value is a real number */
-#define MEM_Blob 0x0010 /* Value is a BLOB */
-#define MEM_RowSet 0x0020 /* Value is a RowSet object */
-#define MEM_Frame 0x0040 /* Value is a VdbeFrame object */
-#define MEM_Invalid 0x0080 /* Value is undefined */
-#define MEM_Cleared 0x0100 /* NULL set by OP_Null, not from data */
-#define MEM_TypeMask 0x01ff /* Mask of type bits */
-
-
-/* Whenever Mem contains a valid string or blob representation, one of
-** the following flags must be set to determine the memory management
-** policy for Mem.z. The MEM_Term flag tells us whether or not the
-** string is \000 or \u0000 terminated
-*/
-#define MEM_Term 0x0200 /* String rep is nul terminated */
-#define MEM_Dyn 0x0400 /* Need to call sqliteFree() on Mem.z */
-#define MEM_Static 0x0800 /* Mem.z points to a static string */
-#define MEM_Ephem 0x1000 /* Mem.z points to an ephemeral string */
-#define MEM_Agg 0x2000 /* Mem.z points to an agg function context */
-#define MEM_Zero 0x4000 /* Mem.i contains count of 0s appended to blob */
-#ifdef SQLITE_OMIT_INCRBLOB
- #undef MEM_Zero
- #define MEM_Zero 0x0000
-#endif
-
-/*
-** Clear any existing type flags from a Mem and replace them with f
-*/
-#define MemSetTypeFlag(p, f) \
- ((p)->flags = ((p)->flags&~(MEM_TypeMask|MEM_Zero))|f)
-
-/*
-** Return true if a memory cell is not marked as invalid. This macro
-** is for use inside assert() statements only.
-*/
-#ifdef SQLITE_DEBUG
-#define memIsValid(M) ((M)->flags & MEM_Invalid)==0
-#endif
-
-
-/* A VdbeFunc is just a FuncDef (defined in sqliteInt.h) that contains
-** additional information about auxiliary information bound to arguments
-** of the function. This is used to implement the sqlite3_get_auxdata()
-** and sqlite3_set_auxdata() APIs. The "auxdata" is some auxiliary data
-** that can be associated with a constant argument to a function. This
-** allows functions such as "regexp" to compile their constant regular
-** expression argument once and reused the compiled code for multiple
-** invocations.
-*/
-struct VdbeFunc {
- FuncDef *pFunc; /* The definition of the function */
- int nAux; /* Number of entries allocated for apAux[] */
- struct AuxData {
- void *pAux; /* Aux data for the i-th argument */
- void (*xDelete)(void *); /* Destructor for the aux data */
- } apAux[1]; /* One slot for each function argument */
-};
-
-/*
-** The "context" argument for a installable function. A pointer to an
-** instance of this structure is the first argument to the routines used
-** implement the SQL functions.
-**
-** There is a typedef for this structure in sqlite.h. So all routines,
-** even the public interface to SQLite, can use a pointer to this structure.
-** But this file is the only place where the internal details of this
-** structure are known.
-**
-** This structure is defined inside of vdbeInt.h because it uses substructures
-** (Mem) which are only defined there.
-*/
-struct sqlite3_context {
- FuncDef *pFunc; /* Pointer to function information. MUST BE FIRST */
- VdbeFunc *pVdbeFunc; /* Auxilary data, if created. */
- Mem s; /* The return value is stored here */
- Mem *pMem; /* Memory cell used to store aggregate context */
- CollSeq *pColl; /* Collating sequence */
- int isError; /* Error code returned by the function. */
- int skipFlag; /* Skip skip accumulator loading if true */
-};
-
-/*
-** An Explain object accumulates indented output which is helpful
-** in describing recursive data structures.
-*/
-struct Explain {
- Vdbe *pVdbe; /* Attach the explanation to this Vdbe */
- StrAccum str; /* The string being accumulated */
- int nIndent; /* Number of elements in aIndent */
- u16 aIndent[100]; /* Levels of indentation */
- char zBase[100]; /* Initial space */
-};
-
-/* A bitfield type for use inside of structures. Always follow with :N where
-** N is the number of bits.
-*/
-typedef unsigned bft; /* Bit Field Type */
-
-/*
-** An instance of the virtual machine. This structure contains the complete
-** state of the virtual machine.
-**
-** The "sqlite3_stmt" structure pointer that is returned by sqlite3_prepare()
-** is really a pointer to an instance of this structure.
-**
-** The Vdbe.inVtabMethod variable is set to non-zero for the duration of
-** any virtual table method invocations made by the vdbe program. It is
-** set to 2 for xDestroy method calls and 1 for all other methods. This
-** variable is used for two purposes: to allow xDestroy methods to execute
-** "DROP TABLE" statements and to prevent some nasty side effects of
-** malloc failure when SQLite is invoked recursively by a virtual table
-** method function.
-*/
-struct Vdbe {
- sqlite3 *db; /* The database connection that owns this statement */
- Op *aOp; /* Space to hold the virtual machine's program */
- Mem *aMem; /* The memory locations */
- Mem **apArg; /* Arguments to currently executing user function */
- Mem *aColName; /* Column names to return */
- Mem *pResultSet; /* Pointer to an array of results */
- int nMem; /* Number of memory locations currently allocated */
- int nOp; /* Number of instructions in the program */
- int nOpAlloc; /* Number of slots allocated for aOp[] */
- int nLabel; /* Number of labels used */
- int *aLabel; /* Space to hold the labels */
- u16 nResColumn; /* Number of columns in one row of the result set */
- int nCursor; /* Number of slots in apCsr[] */
- u32 magic; /* Magic number for sanity checking */
- char *zErrMsg; /* Error message written here */
- Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */
- VdbeCursor **apCsr; /* One element of this array for each open cursor */
- Mem *aVar; /* Values for the OP_Variable opcode. */
- char **azVar; /* Name of variables */
- ynVar nVar; /* Number of entries in aVar[] */
- ynVar nzVar; /* Number of entries in azVar[] */
- u32 cacheCtr; /* VdbeCursor row cache generation counter */
- int pc; /* The program counter */
- int rc; /* Value to return */
- u8 errorAction; /* Recovery action to do in case of an error */
- u8 minWriteFileFormat; /* Minimum file format for writable database files */
- bft explain:2; /* True if EXPLAIN present on SQL command */
- bft inVtabMethod:2; /* See comments above */
- bft changeCntOn:1; /* True to update the change-counter */
- bft expired:1; /* True if the VM needs to be recompiled */
- bft runOnlyOnce:1; /* Automatically expire on reset */
- bft usesStmtJournal:1; /* True if uses a statement journal */
- bft readOnly:1; /* True for read-only statements */
- bft isPrepareV2:1; /* True if prepared with prepare_v2() */
- bft doingRerun:1; /* True if rerunning after an auto-reprepare */
- int nChange; /* Number of db changes made since last reset */
- yDbMask btreeMask; /* Bitmask of db->aDb[] entries referenced */
- yDbMask lockMask; /* Subset of btreeMask that requires a lock */
- int iStatement; /* Statement number (or 0 if has not opened stmt) */
- int aCounter[3]; /* Counters used by sqlite3_stmt_status() */
-#ifndef SQLITE_OMIT_TRACE
- i64 startTime; /* Time when query started - used for profiling */
-#endif
- i64 nFkConstraint; /* Number of imm. FK constraints this VM */
- i64 nStmtDefCons; /* Number of def. constraints when stmt started */
- char *zSql; /* Text of the SQL statement that generated this */
- void *pFree; /* Free this when deleting the vdbe */
-#ifdef SQLITE_DEBUG
- FILE *trace; /* Write an execution trace here, if not NULL */
-#endif
-#ifdef SQLITE_ENABLE_TREE_EXPLAIN
- Explain *pExplain; /* The explainer */
- char *zExplain; /* Explanation of data structures */
-#endif
- VdbeFrame *pFrame; /* Parent frame */
- VdbeFrame *pDelFrame; /* List of frame objects to free on VM reset */
- int nFrame; /* Number of frames in pFrame list */
- u32 expmask; /* Binding to these vars invalidates VM */
- SubProgram *pProgram; /* Linked list of all sub-programs used by VM */
- int nOnceFlag; /* Size of array aOnceFlag[] */
- u8 *aOnceFlag; /* Flags for OP_Once */
-};
-
-/*
-** The following are allowed values for Vdbe.magic
-*/
-#define VDBE_MAGIC_INIT 0x26bceaa5 /* Building a VDBE program */
-#define VDBE_MAGIC_RUN 0xbdf20da3 /* VDBE is ready to execute */
-#define VDBE_MAGIC_HALT 0x519c2973 /* VDBE has completed execution */
-#define VDBE_MAGIC_DEAD 0xb606c3c8 /* The VDBE has been deallocated */
-
-/*
-** Function prototypes
-*/
-SQLITE_PRIVATE void sqlite3VdbeFreeCursor(Vdbe *, VdbeCursor*);
-void sqliteVdbePopStack(Vdbe*,int);
-SQLITE_PRIVATE int sqlite3VdbeCursorMoveto(VdbeCursor*);
-#if defined(SQLITE_DEBUG) || defined(VDBE_PROFILE)
-SQLITE_PRIVATE void sqlite3VdbePrintOp(FILE*, int, Op*);
-#endif
-SQLITE_PRIVATE u32 sqlite3VdbeSerialTypeLen(u32);
-SQLITE_PRIVATE u32 sqlite3VdbeSerialType(Mem*, int);
-SQLITE_PRIVATE u32 sqlite3VdbeSerialPut(unsigned char*, int, Mem*, int);
-SQLITE_PRIVATE u32 sqlite3VdbeSerialGet(const unsigned char*, u32, Mem*);
-SQLITE_PRIVATE void sqlite3VdbeDeleteAuxData(VdbeFunc*, int);
-
-int sqlite2BtreeKeyCompare(BtCursor *, const void *, int, int, int *);
-SQLITE_PRIVATE int sqlite3VdbeIdxKeyCompare(VdbeCursor*,UnpackedRecord*,int*);
-SQLITE_PRIVATE int sqlite3VdbeIdxRowid(sqlite3*, BtCursor *, i64 *);
-SQLITE_PRIVATE int sqlite3MemCompare(const Mem*, const Mem*, const CollSeq*);
-SQLITE_PRIVATE int sqlite3VdbeExec(Vdbe*);
-SQLITE_PRIVATE int sqlite3VdbeList(Vdbe*);
-SQLITE_PRIVATE int sqlite3VdbeHalt(Vdbe*);
-SQLITE_PRIVATE int sqlite3VdbeChangeEncoding(Mem *, int);
-SQLITE_PRIVATE int sqlite3VdbeMemTooBig(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemCopy(Mem*, const Mem*);
-SQLITE_PRIVATE void sqlite3VdbeMemShallowCopy(Mem*, const Mem*, int);
-SQLITE_PRIVATE void sqlite3VdbeMemMove(Mem*, Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemNulTerminate(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemSetStr(Mem*, const char*, int, u8, void(*)(void*));
-SQLITE_PRIVATE void sqlite3VdbeMemSetInt64(Mem*, i64);
-#ifdef SQLITE_OMIT_FLOATING_POINT
-# define sqlite3VdbeMemSetDouble sqlite3VdbeMemSetInt64
-#else
-SQLITE_PRIVATE void sqlite3VdbeMemSetDouble(Mem*, double);
-#endif
-SQLITE_PRIVATE void sqlite3VdbeMemSetNull(Mem*);
-SQLITE_PRIVATE void sqlite3VdbeMemSetZeroBlob(Mem*,int);
-SQLITE_PRIVATE void sqlite3VdbeMemSetRowSet(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemMakeWriteable(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemStringify(Mem*, int);
-SQLITE_PRIVATE i64 sqlite3VdbeIntValue(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemIntegerify(Mem*);
-SQLITE_PRIVATE double sqlite3VdbeRealValue(Mem*);
-SQLITE_PRIVATE void sqlite3VdbeIntegerAffinity(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemRealify(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemNumerify(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemFromBtree(BtCursor*,int,int,int,Mem*);
-SQLITE_PRIVATE void sqlite3VdbeMemRelease(Mem *p);
-SQLITE_PRIVATE void sqlite3VdbeMemReleaseExternal(Mem *p);
-#define VdbeMemRelease(X) \
- if((X)->flags&(MEM_Agg|MEM_Dyn|MEM_RowSet|MEM_Frame)) \
- sqlite3VdbeMemReleaseExternal(X);
-SQLITE_PRIVATE int sqlite3VdbeMemFinalize(Mem*, FuncDef*);
-SQLITE_PRIVATE const char *sqlite3OpcodeName(int);
-SQLITE_PRIVATE int sqlite3VdbeMemGrow(Mem *pMem, int n, int preserve);
-SQLITE_PRIVATE int sqlite3VdbeCloseStatement(Vdbe *, int);
-SQLITE_PRIVATE void sqlite3VdbeFrameDelete(VdbeFrame*);
-SQLITE_PRIVATE int sqlite3VdbeFrameRestore(VdbeFrame *);
-SQLITE_PRIVATE void sqlite3VdbeMemStoreType(Mem *pMem);
-SQLITE_PRIVATE int sqlite3VdbeTransferError(Vdbe *p);
-
-SQLITE_PRIVATE int sqlite3VdbeSorterInit(sqlite3 *, VdbeCursor *);
-SQLITE_PRIVATE void sqlite3VdbeSorterClose(sqlite3 *, VdbeCursor *);
-SQLITE_PRIVATE int sqlite3VdbeSorterRowkey(const VdbeCursor *, Mem *);
-SQLITE_PRIVATE int sqlite3VdbeSorterNext(sqlite3 *, const VdbeCursor *, int *);
-SQLITE_PRIVATE int sqlite3VdbeSorterRewind(sqlite3 *, const VdbeCursor *, int *);
-SQLITE_PRIVATE int sqlite3VdbeSorterWrite(sqlite3 *, const VdbeCursor *, Mem *);
-SQLITE_PRIVATE int sqlite3VdbeSorterCompare(const VdbeCursor *, Mem *, int *);
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && SQLITE_THREADSAFE>0
-SQLITE_PRIVATE void sqlite3VdbeEnter(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeLeave(Vdbe*);
-#else
-# define sqlite3VdbeEnter(X)
-# define sqlite3VdbeLeave(X)
-#endif
-
-#ifdef SQLITE_DEBUG
-SQLITE_PRIVATE void sqlite3VdbeMemAboutToChange(Vdbe*,Mem*);
-#endif
-
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-SQLITE_PRIVATE int sqlite3VdbeCheckFk(Vdbe *, int);
-#else
-# define sqlite3VdbeCheckFk(p,i) 0
-#endif
-
-SQLITE_PRIVATE int sqlite3VdbeMemTranslate(Mem*, u8);
-#ifdef SQLITE_DEBUG
-SQLITE_PRIVATE void sqlite3VdbePrintSql(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeMemPrettyPrint(Mem *pMem, char *zBuf);
-#endif
-SQLITE_PRIVATE int sqlite3VdbeMemHandleBom(Mem *pMem);
-
-#ifndef SQLITE_OMIT_INCRBLOB
-SQLITE_PRIVATE int sqlite3VdbeMemExpandBlob(Mem *);
- #define ExpandBlob(P) (((P)->flags&MEM_Zero)?sqlite3VdbeMemExpandBlob(P):0)
-#else
- #define sqlite3VdbeMemExpandBlob(x) SQLITE_OK
- #define ExpandBlob(P) SQLITE_OK
-#endif
-
-#endif /* !defined(_VDBEINT_H_) */
-
-/************** End of vdbeInt.h *********************************************/
-/************** Continuing where we left off in status.c *********************/
-
-/*
-** Variables in which to record status information.
-*/
-typedef struct sqlite3StatType sqlite3StatType;
-static SQLITE_WSD struct sqlite3StatType {
- int nowValue[10]; /* Current value */
- int mxValue[10]; /* Maximum value */
-} sqlite3Stat = { {0,}, {0,} };
-
-
-/* The "wsdStat" macro will resolve to the status information
-** state vector. If writable static data is unsupported on the target,
-** we have to locate the state vector at run-time. In the more common
-** case where writable static data is supported, wsdStat can refer directly
-** to the "sqlite3Stat" state vector declared above.
-*/
-#ifdef SQLITE_OMIT_WSD
-# define wsdStatInit sqlite3StatType *x = &GLOBAL(sqlite3StatType,sqlite3Stat)
-# define wsdStat x[0]
-#else
-# define wsdStatInit
-# define wsdStat sqlite3Stat
-#endif
-
-/*
-** Return the current value of a status parameter.
-*/
-SQLITE_PRIVATE int sqlite3StatusValue(int op){
- wsdStatInit;
- assert( op>=0 && op<ArraySize(wsdStat.nowValue) );
- return wsdStat.nowValue[op];
-}
-
-/*
-** Add N to the value of a status record. It is assumed that the
-** caller holds appropriate locks.
-*/
-SQLITE_PRIVATE void sqlite3StatusAdd(int op, int N){
- wsdStatInit;
- assert( op>=0 && op<ArraySize(wsdStat.nowValue) );
- wsdStat.nowValue[op] += N;
- if( wsdStat.nowValue[op]>wsdStat.mxValue[op] ){
- wsdStat.mxValue[op] = wsdStat.nowValue[op];
- }
-}
-
-/*
-** Set the value of a status to X.
-*/
-SQLITE_PRIVATE void sqlite3StatusSet(int op, int X){
- wsdStatInit;
- assert( op>=0 && op<ArraySize(wsdStat.nowValue) );
- wsdStat.nowValue[op] = X;
- if( wsdStat.nowValue[op]>wsdStat.mxValue[op] ){
- wsdStat.mxValue[op] = wsdStat.nowValue[op];
- }
-}
-
-/*
-** Query status information.
-**
-** This implementation assumes that reading or writing an aligned
-** 32-bit integer is an atomic operation. If that assumption is not true,
-** then this routine is not threadsafe.
-*/
-SQLITE_API int sqlite3_status(int op, int *pCurrent, int *pHighwater, int resetFlag){
- wsdStatInit;
- if( op<0 || op>=ArraySize(wsdStat.nowValue) ){
- return SQLITE_MISUSE_BKPT;
- }
- *pCurrent = wsdStat.nowValue[op];
- *pHighwater = wsdStat.mxValue[op];
- if( resetFlag ){
- wsdStat.mxValue[op] = wsdStat.nowValue[op];
- }
- return SQLITE_OK;
-}
-
-/*
-** Query status information for a single database connection
-*/
-SQLITE_API int sqlite3_db_status(
- sqlite3 *db, /* The database connection whose status is desired */
- int op, /* Status verb */
- int *pCurrent, /* Write current value here */
- int *pHighwater, /* Write high-water mark here */
- int resetFlag /* Reset high-water mark if true */
-){
- int rc = SQLITE_OK; /* Return code */
- sqlite3_mutex_enter(db->mutex);
- switch( op ){
- case SQLITE_DBSTATUS_LOOKASIDE_USED: {
- *pCurrent = db->lookaside.nOut;
- *pHighwater = db->lookaside.mxOut;
- if( resetFlag ){
- db->lookaside.mxOut = db->lookaside.nOut;
- }
- break;
- }
-
- case SQLITE_DBSTATUS_LOOKASIDE_HIT:
- case SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE:
- case SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL: {
- testcase( op==SQLITE_DBSTATUS_LOOKASIDE_HIT );
- testcase( op==SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE );
- testcase( op==SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL );
- assert( (op-SQLITE_DBSTATUS_LOOKASIDE_HIT)>=0 );
- assert( (op-SQLITE_DBSTATUS_LOOKASIDE_HIT)<3 );
- *pCurrent = 0;
- *pHighwater = db->lookaside.anStat[op - SQLITE_DBSTATUS_LOOKASIDE_HIT];
- if( resetFlag ){
- db->lookaside.anStat[op - SQLITE_DBSTATUS_LOOKASIDE_HIT] = 0;
- }
- break;
- }
-
- /*
- ** Return an approximation for the amount of memory currently used
- ** by all pagers associated with the given database connection. The
- ** highwater mark is meaningless and is returned as zero.
- */
- case SQLITE_DBSTATUS_CACHE_USED: {
- int totalUsed = 0;
- int i;
- sqlite3BtreeEnterAll(db);
- for(i=0; i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- Pager *pPager = sqlite3BtreePager(pBt);
- totalUsed += sqlite3PagerMemUsed(pPager);
- }
- }
- sqlite3BtreeLeaveAll(db);
- *pCurrent = totalUsed;
- *pHighwater = 0;
- break;
- }
-
- /*
- ** *pCurrent gets an accurate estimate of the amount of memory used
- ** to store the schema for all databases (main, temp, and any ATTACHed
- ** databases. *pHighwater is set to zero.
- */
- case SQLITE_DBSTATUS_SCHEMA_USED: {
- int i; /* Used to iterate through schemas */
- int nByte = 0; /* Used to accumulate return value */
-
- sqlite3BtreeEnterAll(db);
- db->pnBytesFreed = &nByte;
- for(i=0; i<db->nDb; i++){
- Schema *pSchema = db->aDb[i].pSchema;
- if( ALWAYS(pSchema!=0) ){
- HashElem *p;
-
- nByte += sqlite3GlobalConfig.m.xRoundup(sizeof(HashElem)) * (
- pSchema->tblHash.count
- + pSchema->trigHash.count
- + pSchema->idxHash.count
- + pSchema->fkeyHash.count
- );
- nByte += sqlite3MallocSize(pSchema->tblHash.ht);
- nByte += sqlite3MallocSize(pSchema->trigHash.ht);
- nByte += sqlite3MallocSize(pSchema->idxHash.ht);
- nByte += sqlite3MallocSize(pSchema->fkeyHash.ht);
-
- for(p=sqliteHashFirst(&pSchema->trigHash); p; p=sqliteHashNext(p)){
- sqlite3DeleteTrigger(db, (Trigger*)sqliteHashData(p));
- }
- for(p=sqliteHashFirst(&pSchema->tblHash); p; p=sqliteHashNext(p)){
- sqlite3DeleteTable(db, (Table *)sqliteHashData(p));
- }
- }
- }
- db->pnBytesFreed = 0;
- sqlite3BtreeLeaveAll(db);
-
- *pHighwater = 0;
- *pCurrent = nByte;
- break;
- }
-
- /*
- ** *pCurrent gets an accurate estimate of the amount of memory used
- ** to store all prepared statements.
- ** *pHighwater is set to zero.
- */
- case SQLITE_DBSTATUS_STMT_USED: {
- struct Vdbe *pVdbe; /* Used to iterate through VMs */
- int nByte = 0; /* Used to accumulate return value */
-
- db->pnBytesFreed = &nByte;
- for(pVdbe=db->pVdbe; pVdbe; pVdbe=pVdbe->pNext){
- sqlite3VdbeClearObject(db, pVdbe);
- sqlite3DbFree(db, pVdbe);
- }
- db->pnBytesFreed = 0;
-
- *pHighwater = 0;
- *pCurrent = nByte;
-
- break;
- }
-
- /*
- ** Set *pCurrent to the total cache hits or misses encountered by all
- ** pagers the database handle is connected to. *pHighwater is always set
- ** to zero.
- */
- case SQLITE_DBSTATUS_CACHE_HIT:
- case SQLITE_DBSTATUS_CACHE_MISS:
- case SQLITE_DBSTATUS_CACHE_WRITE:{
- int i;
- int nRet = 0;
- assert( SQLITE_DBSTATUS_CACHE_MISS==SQLITE_DBSTATUS_CACHE_HIT+1 );
- assert( SQLITE_DBSTATUS_CACHE_WRITE==SQLITE_DBSTATUS_CACHE_HIT+2 );
-
- for(i=0; i<db->nDb; i++){
- if( db->aDb[i].pBt ){
- Pager *pPager = sqlite3BtreePager(db->aDb[i].pBt);
- sqlite3PagerCacheStat(pPager, op, resetFlag, &nRet);
- }
- }
- *pHighwater = 0;
- *pCurrent = nRet;
- break;
- }
-
- default: {
- rc = SQLITE_ERROR;
- }
- }
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/************** End of status.c **********************************************/
-/************** Begin file date.c ********************************************/
-/*
-** 2003 October 31
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement date and time
-** functions for SQLite.
-**
-** There is only one exported symbol in this file - the function
-** sqlite3RegisterDateTimeFunctions() found at the bottom of the file.
-** All other code has file scope.
-**
-** SQLite processes all times and dates as Julian Day numbers. The
-** dates and times are stored as the number of days since noon
-** in Greenwich on November 24, 4714 B.C. according to the Gregorian
-** calendar system.
-**
-** 1970-01-01 00:00:00 is JD 2440587.5
-** 2000-01-01 00:00:00 is JD 2451544.5
-**
-** This implemention requires years to be expressed as a 4-digit number
-** which means that only dates between 0000-01-01 and 9999-12-31 can
-** be represented, even though julian day numbers allow a much wider
-** range of dates.
-**
-** The Gregorian calendar system is used for all dates and times,
-** even those that predate the Gregorian calendar. Historians usually
-** use the Julian calendar for dates prior to 1582-10-15 and for some
-** dates afterwards, depending on locale. Beware of this difference.
-**
-** The conversion algorithms are implemented based on descriptions
-** in the following text:
-**
-** Jean Meeus
-** Astronomical Algorithms, 2nd Edition, 1998
-** ISBM 0-943396-61-1
-** Willmann-Bell, Inc
-** Richmond, Virginia (USA)
-*/
-/* #include <stdlib.h> */
-/* #include <assert.h> */
-#include <time.h>
-
-#ifndef SQLITE_OMIT_DATETIME_FUNCS
-
-
-/*
-** A structure for holding a single date and time.
-*/
-typedef struct DateTime DateTime;
-struct DateTime {
- sqlite3_int64 iJD; /* The julian day number times 86400000 */
- int Y, M, D; /* Year, month, and day */
- int h, m; /* Hour and minutes */
- int tz; /* Timezone offset in minutes */
- double s; /* Seconds */
- char validYMD; /* True (1) if Y,M,D are valid */
- char validHMS; /* True (1) if h,m,s are valid */
- char validJD; /* True (1) if iJD is valid */
- char validTZ; /* True (1) if tz is valid */
-};
-
-
-/*
-** Convert zDate into one or more integers. Additional arguments
-** come in groups of 5 as follows:
-**
-** N number of digits in the integer
-** min minimum allowed value of the integer
-** max maximum allowed value of the integer
-** nextC first character after the integer
-** pVal where to write the integers value.
-**
-** Conversions continue until one with nextC==0 is encountered.
-** The function returns the number of successful conversions.
-*/
-static int getDigits(const char *zDate, ...){
- va_list ap;
- int val;
- int N;
- int min;
- int max;
- int nextC;
- int *pVal;
- int cnt = 0;
- va_start(ap, zDate);
- do{
- N = va_arg(ap, int);
- min = va_arg(ap, int);
- max = va_arg(ap, int);
- nextC = va_arg(ap, int);
- pVal = va_arg(ap, int*);
- val = 0;
- while( N-- ){
- if( !sqlite3Isdigit(*zDate) ){
- goto end_getDigits;
- }
- val = val*10 + *zDate - '0';
- zDate++;
- }
- if( val<min || val>max || (nextC!=0 && nextC!=*zDate) ){
- goto end_getDigits;
- }
- *pVal = val;
- zDate++;
- cnt++;
- }while( nextC );
-end_getDigits:
- va_end(ap);
- return cnt;
-}
-
-/*
-** Parse a timezone extension on the end of a date-time.
-** The extension is of the form:
-**
-** (+/-)HH:MM
-**
-** Or the "zulu" notation:
-**
-** Z
-**
-** If the parse is successful, write the number of minutes
-** of change in p->tz and return 0. If a parser error occurs,
-** return non-zero.
-**
-** A missing specifier is not considered an error.
-*/
-static int parseTimezone(const char *zDate, DateTime *p){
- int sgn = 0;
- int nHr, nMn;
- int c;
- while( sqlite3Isspace(*zDate) ){ zDate++; }
- p->tz = 0;
- c = *zDate;
- if( c=='-' ){
- sgn = -1;
- }else if( c=='+' ){
- sgn = +1;
- }else if( c=='Z' || c=='z' ){
- zDate++;
- goto zulu_time;
- }else{
- return c!=0;
- }
- zDate++;
- if( getDigits(zDate, 2, 0, 14, ':', &nHr, 2, 0, 59, 0, &nMn)!=2 ){
- return 1;
- }
- zDate += 5;
- p->tz = sgn*(nMn + nHr*60);
-zulu_time:
- while( sqlite3Isspace(*zDate) ){ zDate++; }
- return *zDate!=0;
-}
-
-/*
-** Parse times of the form HH:MM or HH:MM:SS or HH:MM:SS.FFFF.
-** The HH, MM, and SS must each be exactly 2 digits. The
-** fractional seconds FFFF can be one or more digits.
-**
-** Return 1 if there is a parsing error and 0 on success.
-*/
-static int parseHhMmSs(const char *zDate, DateTime *p){
- int h, m, s;
- double ms = 0.0;
- if( getDigits(zDate, 2, 0, 24, ':', &h, 2, 0, 59, 0, &m)!=2 ){
- return 1;
- }
- zDate += 5;
- if( *zDate==':' ){
- zDate++;
- if( getDigits(zDate, 2, 0, 59, 0, &s)!=1 ){
- return 1;
- }
- zDate += 2;
- if( *zDate=='.' && sqlite3Isdigit(zDate[1]) ){
- double rScale = 1.0;
- zDate++;
- while( sqlite3Isdigit(*zDate) ){
- ms = ms*10.0 + *zDate - '0';
- rScale *= 10.0;
- zDate++;
- }
- ms /= rScale;
- }
- }else{
- s = 0;
- }
- p->validJD = 0;
- p->validHMS = 1;
- p->h = h;
- p->m = m;
- p->s = s + ms;
- if( parseTimezone(zDate, p) ) return 1;
- p->validTZ = (p->tz!=0)?1:0;
- return 0;
-}
-
-/*
-** Convert from YYYY-MM-DD HH:MM:SS to julian day. We always assume
-** that the YYYY-MM-DD is according to the Gregorian calendar.
-**
-** Reference: Meeus page 61
-*/
-static void computeJD(DateTime *p){
- int Y, M, D, A, B, X1, X2;
-
- if( p->validJD ) return;
- if( p->validYMD ){
- Y = p->Y;
- M = p->M;
- D = p->D;
- }else{
- Y = 2000; /* If no YMD specified, assume 2000-Jan-01 */
- M = 1;
- D = 1;
- }
- if( M<=2 ){
- Y--;
- M += 12;
- }
- A = Y/100;
- B = 2 - A + (A/4);
- X1 = 36525*(Y+4716)/100;
- X2 = 306001*(M+1)/10000;
- p->iJD = (sqlite3_int64)((X1 + X2 + D + B - 1524.5 ) * 86400000);
- p->validJD = 1;
- if( p->validHMS ){
- p->iJD += p->h*3600000 + p->m*60000 + (sqlite3_int64)(p->s*1000);
- if( p->validTZ ){
- p->iJD -= p->tz*60000;
- p->validYMD = 0;
- p->validHMS = 0;
- p->validTZ = 0;
- }
- }
-}
-
-/*
-** Parse dates of the form
-**
-** YYYY-MM-DD HH:MM:SS.FFF
-** YYYY-MM-DD HH:MM:SS
-** YYYY-MM-DD HH:MM
-** YYYY-MM-DD
-**
-** Write the result into the DateTime structure and return 0
-** on success and 1 if the input string is not a well-formed
-** date.
-*/
-static int parseYyyyMmDd(const char *zDate, DateTime *p){
- int Y, M, D, neg;
-
- if( zDate[0]=='-' ){
- zDate++;
- neg = 1;
- }else{
- neg = 0;
- }
- if( getDigits(zDate,4,0,9999,'-',&Y,2,1,12,'-',&M,2,1,31,0,&D)!=3 ){
- return 1;
- }
- zDate += 10;
- while( sqlite3Isspace(*zDate) || 'T'==*(u8*)zDate ){ zDate++; }
- if( parseHhMmSs(zDate, p)==0 ){
- /* We got the time */
- }else if( *zDate==0 ){
- p->validHMS = 0;
- }else{
- return 1;
- }
- p->validJD = 0;
- p->validYMD = 1;
- p->Y = neg ? -Y : Y;
- p->M = M;
- p->D = D;
- if( p->validTZ ){
- computeJD(p);
- }
- return 0;
-}
-
-/*
-** Set the time to the current time reported by the VFS.
-**
-** Return the number of errors.
-*/
-static int setDateTimeToCurrent(sqlite3_context *context, DateTime *p){
- sqlite3 *db = sqlite3_context_db_handle(context);
- if( sqlite3OsCurrentTimeInt64(db->pVfs, &p->iJD)==SQLITE_OK ){
- p->validJD = 1;
- return 0;
- }else{
- return 1;
- }
-}
-
-/*
-** Attempt to parse the given string into a Julian Day Number. Return
-** the number of errors.
-**
-** The following are acceptable forms for the input string:
-**
-** YYYY-MM-DD HH:MM:SS.FFF +/-HH:MM
-** DDDD.DD
-** now
-**
-** In the first form, the +/-HH:MM is always optional. The fractional
-** seconds extension (the ".FFF") is optional. The seconds portion
-** (":SS.FFF") is option. The year and date can be omitted as long
-** as there is a time string. The time string can be omitted as long
-** as there is a year and date.
-*/
-static int parseDateOrTime(
- sqlite3_context *context,
- const char *zDate,
- DateTime *p
-){
- double r;
- if( parseYyyyMmDd(zDate,p)==0 ){
- return 0;
- }else if( parseHhMmSs(zDate, p)==0 ){
- return 0;
- }else if( sqlite3StrICmp(zDate,"now")==0){
- return setDateTimeToCurrent(context, p);
- }else if( sqlite3AtoF(zDate, &r, sqlite3Strlen30(zDate), SQLITE_UTF8) ){
- p->iJD = (sqlite3_int64)(r*86400000.0 + 0.5);
- p->validJD = 1;
- return 0;
- }
- return 1;
-}
-
-/*
-** Compute the Year, Month, and Day from the julian day number.
-*/
-static void computeYMD(DateTime *p){
- int Z, A, B, C, D, E, X1;
- if( p->validYMD ) return;
- if( !p->validJD ){
- p->Y = 2000;
- p->M = 1;
- p->D = 1;
- }else{
- Z = (int)((p->iJD + 43200000)/86400000);
- A = (int)((Z - 1867216.25)/36524.25);
- A = Z + 1 + A - (A/4);
- B = A + 1524;
- C = (int)((B - 122.1)/365.25);
- D = (36525*C)/100;
- E = (int)((B-D)/30.6001);
- X1 = (int)(30.6001*E);
- p->D = B - D - X1;
- p->M = E<14 ? E-1 : E-13;
- p->Y = p->M>2 ? C - 4716 : C - 4715;
- }
- p->validYMD = 1;
-}
-
-/*
-** Compute the Hour, Minute, and Seconds from the julian day number.
-*/
-static void computeHMS(DateTime *p){
- int s;
- if( p->validHMS ) return;
- computeJD(p);
- s = (int)((p->iJD + 43200000) % 86400000);
- p->s = s/1000.0;
- s = (int)p->s;
- p->s -= s;
- p->h = s/3600;
- s -= p->h*3600;
- p->m = s/60;
- p->s += s - p->m*60;
- p->validHMS = 1;
-}
-
-/*
-** Compute both YMD and HMS
-*/
-static void computeYMD_HMS(DateTime *p){
- computeYMD(p);
- computeHMS(p);
-}
-
-/*
-** Clear the YMD and HMS and the TZ
-*/
-static void clearYMD_HMS_TZ(DateTime *p){
- p->validYMD = 0;
- p->validHMS = 0;
- p->validTZ = 0;
-}
-
-/*
-** On recent Windows platforms, the localtime_s() function is available
-** as part of the "Secure CRT". It is essentially equivalent to
-** localtime_r() available under most POSIX platforms, except that the
-** order of the parameters is reversed.
-**
-** See http://msdn.microsoft.com/en-us/library/a442x3ye(VS.80).aspx.
-**
-** If the user has not indicated to use localtime_r() or localtime_s()
-** already, check for an MSVC build environment that provides
-** localtime_s().
-*/
-#if !defined(HAVE_LOCALTIME_R) && !defined(HAVE_LOCALTIME_S) && \
- defined(_MSC_VER) && defined(_CRT_INSECURE_DEPRECATE)
-#define HAVE_LOCALTIME_S 1
-#endif
-
-#ifndef SQLITE_OMIT_LOCALTIME
-/*
-** The following routine implements the rough equivalent of localtime_r()
-** using whatever operating-system specific localtime facility that
-** is available. This routine returns 0 on success and
-** non-zero on any kind of error.
-**
-** If the sqlite3GlobalConfig.bLocaltimeFault variable is true then this
-** routine will always fail.
-*/
-static int osLocaltime(time_t *t, struct tm *pTm){
- int rc;
-#if (!defined(HAVE_LOCALTIME_R) || !HAVE_LOCALTIME_R) \
- && (!defined(HAVE_LOCALTIME_S) || !HAVE_LOCALTIME_S)
- struct tm *pX;
-#if SQLITE_THREADSAFE>0
- sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
-#endif
- sqlite3_mutex_enter(mutex);
- pX = localtime(t);
-#ifndef SQLITE_OMIT_BUILTIN_TEST
- if( sqlite3GlobalConfig.bLocaltimeFault ) pX = 0;
-#endif
- if( pX ) *pTm = *pX;
- sqlite3_mutex_leave(mutex);
- rc = pX==0;
-#else
-#ifndef SQLITE_OMIT_BUILTIN_TEST
- if( sqlite3GlobalConfig.bLocaltimeFault ) return 1;
-#endif
-#if defined(HAVE_LOCALTIME_R) && HAVE_LOCALTIME_R
- rc = localtime_r(t, pTm)==0;
-#else
- rc = localtime_s(pTm, t);
-#endif /* HAVE_LOCALTIME_R */
-#endif /* HAVE_LOCALTIME_R || HAVE_LOCALTIME_S */
- return rc;
-}
-#endif /* SQLITE_OMIT_LOCALTIME */
-
-
-#ifndef SQLITE_OMIT_LOCALTIME
-/*
-** Compute the difference (in milliseconds) between localtime and UTC
-** (a.k.a. GMT) for the time value p where p is in UTC. If no error occurs,
-** return this value and set *pRc to SQLITE_OK.
-**
-** Or, if an error does occur, set *pRc to SQLITE_ERROR. The returned value
-** is undefined in this case.
-*/
-static sqlite3_int64 localtimeOffset(
- DateTime *p, /* Date at which to calculate offset */
- sqlite3_context *pCtx, /* Write error here if one occurs */
- int *pRc /* OUT: Error code. SQLITE_OK or ERROR */
-){
- DateTime x, y;
- time_t t;
- struct tm sLocal;
-
- /* Initialize the contents of sLocal to avoid a compiler warning. */
- memset(&sLocal, 0, sizeof(sLocal));
-
- x = *p;
- computeYMD_HMS(&x);
- if( x.Y<1971 || x.Y>=2038 ){
- x.Y = 2000;
- x.M = 1;
- x.D = 1;
- x.h = 0;
- x.m = 0;
- x.s = 0.0;
- } else {
- int s = (int)(x.s + 0.5);
- x.s = s;
- }
- x.tz = 0;
- x.validJD = 0;
- computeJD(&x);
- t = (time_t)(x.iJD/1000 - 21086676*(i64)10000);
- if( osLocaltime(&t, &sLocal) ){
- sqlite3_result_error(pCtx, "local time unavailable", -1);
- *pRc = SQLITE_ERROR;
- return 0;
- }
- y.Y = sLocal.tm_year + 1900;
- y.M = sLocal.tm_mon + 1;
- y.D = sLocal.tm_mday;
- y.h = sLocal.tm_hour;
- y.m = sLocal.tm_min;
- y.s = sLocal.tm_sec;
- y.validYMD = 1;
- y.validHMS = 1;
- y.validJD = 0;
- y.validTZ = 0;
- computeJD(&y);
- *pRc = SQLITE_OK;
- return y.iJD - x.iJD;
-}
-#endif /* SQLITE_OMIT_LOCALTIME */
-
-/*
-** Process a modifier to a date-time stamp. The modifiers are
-** as follows:
-**
-** NNN days
-** NNN hours
-** NNN minutes
-** NNN.NNNN seconds
-** NNN months
-** NNN years
-** start of month
-** start of year
-** start of week
-** start of day
-** weekday N
-** unixepoch
-** localtime
-** utc
-**
-** Return 0 on success and 1 if there is any kind of error. If the error
-** is in a system call (i.e. localtime()), then an error message is written
-** to context pCtx. If the error is an unrecognized modifier, no error is
-** written to pCtx.
-*/
-static int parseModifier(sqlite3_context *pCtx, const char *zMod, DateTime *p){
- int rc = 1;
- int n;
- double r;
- char *z, zBuf[30];
- z = zBuf;
- for(n=0; n<ArraySize(zBuf)-1 && zMod[n]; n++){
- z[n] = (char)sqlite3UpperToLower[(u8)zMod[n]];
- }
- z[n] = 0;
- switch( z[0] ){
-#ifndef SQLITE_OMIT_LOCALTIME
- case 'l': {
- /* localtime
- **
- ** Assuming the current time value is UTC (a.k.a. GMT), shift it to
- ** show local time.
- */
- if( strcmp(z, "localtime")==0 ){
- computeJD(p);
- p->iJD += localtimeOffset(p, pCtx, &rc);
- clearYMD_HMS_TZ(p);
- }
- break;
- }
-#endif
- case 'u': {
- /*
- ** unixepoch
- **
- ** Treat the current value of p->iJD as the number of
- ** seconds since 1970. Convert to a real julian day number.
- */
- if( strcmp(z, "unixepoch")==0 && p->validJD ){
- p->iJD = (p->iJD + 43200)/86400 + 21086676*(i64)10000000;
- clearYMD_HMS_TZ(p);
- rc = 0;
- }
-#ifndef SQLITE_OMIT_LOCALTIME
- else if( strcmp(z, "utc")==0 ){
- sqlite3_int64 c1;
- computeJD(p);
- c1 = localtimeOffset(p, pCtx, &rc);
- if( rc==SQLITE_OK ){
- p->iJD -= c1;
- clearYMD_HMS_TZ(p);
- p->iJD += c1 - localtimeOffset(p, pCtx, &rc);
- }
- }
-#endif
- break;
- }
- case 'w': {
- /*
- ** weekday N
- **
- ** Move the date to the same time on the next occurrence of
- ** weekday N where 0==Sunday, 1==Monday, and so forth. If the
- ** date is already on the appropriate weekday, this is a no-op.
- */
- if( strncmp(z, "weekday ", 8)==0
- && sqlite3AtoF(&z[8], &r, sqlite3Strlen30(&z[8]), SQLITE_UTF8)
- && (n=(int)r)==r && n>=0 && r<7 ){
- sqlite3_int64 Z;
- computeYMD_HMS(p);
- p->validTZ = 0;
- p->validJD = 0;
- computeJD(p);
- Z = ((p->iJD + 129600000)/86400000) % 7;
- if( Z>n ) Z -= 7;
- p->iJD += (n - Z)*86400000;
- clearYMD_HMS_TZ(p);
- rc = 0;
- }
- break;
- }
- case 's': {
- /*
- ** start of TTTTT
- **
- ** Move the date backwards to the beginning of the current day,
- ** or month or year.
- */
- if( strncmp(z, "start of ", 9)!=0 ) break;
- z += 9;
- computeYMD(p);
- p->validHMS = 1;
- p->h = p->m = 0;
- p->s = 0.0;
- p->validTZ = 0;
- p->validJD = 0;
- if( strcmp(z,"month")==0 ){
- p->D = 1;
- rc = 0;
- }else if( strcmp(z,"year")==0 ){
- computeYMD(p);
- p->M = 1;
- p->D = 1;
- rc = 0;
- }else if( strcmp(z,"day")==0 ){
- rc = 0;
- }
- break;
- }
- case '+':
- case '-':
- case '0':
- case '1':
- case '2':
- case '3':
- case '4':
- case '5':
- case '6':
- case '7':
- case '8':
- case '9': {
- double rRounder;
- for(n=1; z[n] && z[n]!=':' && !sqlite3Isspace(z[n]); n++){}
- if( !sqlite3AtoF(z, &r, n, SQLITE_UTF8) ){
- rc = 1;
- break;
- }
- if( z[n]==':' ){
- /* A modifier of the form (+|-)HH:MM:SS.FFF adds (or subtracts) the
- ** specified number of hours, minutes, seconds, and fractional seconds
- ** to the time. The ".FFF" may be omitted. The ":SS.FFF" may be
- ** omitted.
- */
- const char *z2 = z;
- DateTime tx;
- sqlite3_int64 day;
- if( !sqlite3Isdigit(*z2) ) z2++;
- memset(&tx, 0, sizeof(tx));
- if( parseHhMmSs(z2, &tx) ) break;
- computeJD(&tx);
- tx.iJD -= 43200000;
- day = tx.iJD/86400000;
- tx.iJD -= day*86400000;
- if( z[0]=='-' ) tx.iJD = -tx.iJD;
- computeJD(p);
- clearYMD_HMS_TZ(p);
- p->iJD += tx.iJD;
- rc = 0;
- break;
- }
- z += n;
- while( sqlite3Isspace(*z) ) z++;
- n = sqlite3Strlen30(z);
- if( n>10 || n<3 ) break;
- if( z[n-1]=='s' ){ z[n-1] = 0; n--; }
- computeJD(p);
- rc = 0;
- rRounder = r<0 ? -0.5 : +0.5;
- if( n==3 && strcmp(z,"day")==0 ){
- p->iJD += (sqlite3_int64)(r*86400000.0 + rRounder);
- }else if( n==4 && strcmp(z,"hour")==0 ){
- p->iJD += (sqlite3_int64)(r*(86400000.0/24.0) + rRounder);
- }else if( n==6 && strcmp(z,"minute")==0 ){
- p->iJD += (sqlite3_int64)(r*(86400000.0/(24.0*60.0)) + rRounder);
- }else if( n==6 && strcmp(z,"second")==0 ){
- p->iJD += (sqlite3_int64)(r*(86400000.0/(24.0*60.0*60.0)) + rRounder);
- }else if( n==5 && strcmp(z,"month")==0 ){
- int x, y;
- computeYMD_HMS(p);
- p->M += (int)r;
- x = p->M>0 ? (p->M-1)/12 : (p->M-12)/12;
- p->Y += x;
- p->M -= x*12;
- p->validJD = 0;
- computeJD(p);
- y = (int)r;
- if( y!=r ){
- p->iJD += (sqlite3_int64)((r - y)*30.0*86400000.0 + rRounder);
- }
- }else if( n==4 && strcmp(z,"year")==0 ){
- int y = (int)r;
- computeYMD_HMS(p);
- p->Y += y;
- p->validJD = 0;
- computeJD(p);
- if( y!=r ){
- p->iJD += (sqlite3_int64)((r - y)*365.0*86400000.0 + rRounder);
- }
- }else{
- rc = 1;
- }
- clearYMD_HMS_TZ(p);
- break;
- }
- default: {
- break;
- }
- }
- return rc;
-}
-
-/*
-** Process time function arguments. argv[0] is a date-time stamp.
-** argv[1] and following are modifiers. Parse them all and write
-** the resulting time into the DateTime structure p. Return 0
-** on success and 1 if there are any errors.
-**
-** If there are zero parameters (if even argv[0] is undefined)
-** then assume a default value of "now" for argv[0].
-*/
-static int isDate(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv,
- DateTime *p
-){
- int i;
- const unsigned char *z;
- int eType;
- memset(p, 0, sizeof(*p));
- if( argc==0 ){
- return setDateTimeToCurrent(context, p);
- }
- if( (eType = sqlite3_value_type(argv[0]))==SQLITE_FLOAT
- || eType==SQLITE_INTEGER ){
- p->iJD = (sqlite3_int64)(sqlite3_value_double(argv[0])*86400000.0 + 0.5);
- p->validJD = 1;
- }else{
- z = sqlite3_value_text(argv[0]);
- if( !z || parseDateOrTime(context, (char*)z, p) ){
- return 1;
- }
- }
- for(i=1; i<argc; i++){
- z = sqlite3_value_text(argv[i]);
- if( z==0 || parseModifier(context, (char*)z, p) ) return 1;
- }
- return 0;
-}
-
-
-/*
-** The following routines implement the various date and time functions
-** of SQLite.
-*/
-
-/*
-** julianday( TIMESTRING, MOD, MOD, ...)
-**
-** Return the julian day number of the date specified in the arguments
-*/
-static void juliandayFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- DateTime x;
- if( isDate(context, argc, argv, &x)==0 ){
- computeJD(&x);
- sqlite3_result_double(context, x.iJD/86400000.0);
- }
-}
-
-/*
-** datetime( TIMESTRING, MOD, MOD, ...)
-**
-** Return YYYY-MM-DD HH:MM:SS
-*/
-static void datetimeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- DateTime x;
- if( isDate(context, argc, argv, &x)==0 ){
- char zBuf[100];
- computeYMD_HMS(&x);
- sqlite3_snprintf(sizeof(zBuf), zBuf, "%04d-%02d-%02d %02d:%02d:%02d",
- x.Y, x.M, x.D, x.h, x.m, (int)(x.s));
- sqlite3_result_text(context, zBuf, -1, SQLITE_TRANSIENT);
- }
-}
-
-/*
-** time( TIMESTRING, MOD, MOD, ...)
-**
-** Return HH:MM:SS
-*/
-static void timeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- DateTime x;
- if( isDate(context, argc, argv, &x)==0 ){
- char zBuf[100];
- computeHMS(&x);
- sqlite3_snprintf(sizeof(zBuf), zBuf, "%02d:%02d:%02d", x.h, x.m, (int)x.s);
- sqlite3_result_text(context, zBuf, -1, SQLITE_TRANSIENT);
- }
-}
-
-/*
-** date( TIMESTRING, MOD, MOD, ...)
-**
-** Return YYYY-MM-DD
-*/
-static void dateFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- DateTime x;
- if( isDate(context, argc, argv, &x)==0 ){
- char zBuf[100];
- computeYMD(&x);
- sqlite3_snprintf(sizeof(zBuf), zBuf, "%04d-%02d-%02d", x.Y, x.M, x.D);
- sqlite3_result_text(context, zBuf, -1, SQLITE_TRANSIENT);
- }
-}
-
-/*
-** strftime( FORMAT, TIMESTRING, MOD, MOD, ...)
-**
-** Return a string described by FORMAT. Conversions as follows:
-**
-** %d day of month
-** %f ** fractional seconds SS.SSS
-** %H hour 00-24
-** %j day of year 000-366
-** %J ** Julian day number
-** %m month 01-12
-** %M minute 00-59
-** %s seconds since 1970-01-01
-** %S seconds 00-59
-** %w day of week 0-6 sunday==0
-** %W week of year 00-53
-** %Y year 0000-9999
-** %% %
-*/
-static void strftimeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- DateTime x;
- u64 n;
- size_t i,j;
- char *z;
- sqlite3 *db;
- const char *zFmt = (const char*)sqlite3_value_text(argv[0]);
- char zBuf[100];
- if( zFmt==0 || isDate(context, argc-1, argv+1, &x) ) return;
- db = sqlite3_context_db_handle(context);
- for(i=0, n=1; zFmt[i]; i++, n++){
- if( zFmt[i]=='%' ){
- switch( zFmt[i+1] ){
- case 'd':
- case 'H':
- case 'm':
- case 'M':
- case 'S':
- case 'W':
- n++;
- /* fall thru */
- case 'w':
- case '%':
- break;
- case 'f':
- n += 8;
- break;
- case 'j':
- n += 3;
- break;
- case 'Y':
- n += 8;
- break;
- case 's':
- case 'J':
- n += 50;
- break;
- default:
- return; /* ERROR. return a NULL */
- }
- i++;
- }
- }
- testcase( n==sizeof(zBuf)-1 );
- testcase( n==sizeof(zBuf) );
- testcase( n==(u64)db->aLimit[SQLITE_LIMIT_LENGTH]+1 );
- testcase( n==(u64)db->aLimit[SQLITE_LIMIT_LENGTH] );
- if( n<sizeof(zBuf) ){
- z = zBuf;
- }else if( n>(u64)db->aLimit[SQLITE_LIMIT_LENGTH] ){
- sqlite3_result_error_toobig(context);
- return;
- }else{
- z = sqlite3DbMallocRaw(db, (int)n);
- if( z==0 ){
- sqlite3_result_error_nomem(context);
- return;
- }
- }
- computeJD(&x);
- computeYMD_HMS(&x);
- for(i=j=0; zFmt[i]; i++){
- if( zFmt[i]!='%' ){
- z[j++] = zFmt[i];
- }else{
- i++;
- switch( zFmt[i] ){
- case 'd': sqlite3_snprintf(3, &z[j],"%02d",x.D); j+=2; break;
- case 'f': {
- double s = x.s;
- if( s>59.999 ) s = 59.999;
- sqlite3_snprintf(7, &z[j],"%06.3f", s);
- j += sqlite3Strlen30(&z[j]);
- break;
- }
- case 'H': sqlite3_snprintf(3, &z[j],"%02d",x.h); j+=2; break;
- case 'W': /* Fall thru */
- case 'j': {
- int nDay; /* Number of days since 1st day of year */
- DateTime y = x;
- y.validJD = 0;
- y.M = 1;
- y.D = 1;
- computeJD(&y);
- nDay = (int)((x.iJD-y.iJD+43200000)/86400000);
- if( zFmt[i]=='W' ){
- int wd; /* 0=Monday, 1=Tuesday, ... 6=Sunday */
- wd = (int)(((x.iJD+43200000)/86400000)%7);
- sqlite3_snprintf(3, &z[j],"%02d",(nDay+7-wd)/7);
- j += 2;
- }else{
- sqlite3_snprintf(4, &z[j],"%03d",nDay+1);
- j += 3;
- }
- break;
- }
- case 'J': {
- sqlite3_snprintf(20, &z[j],"%.16g",x.iJD/86400000.0);
- j+=sqlite3Strlen30(&z[j]);
- break;
- }
- case 'm': sqlite3_snprintf(3, &z[j],"%02d",x.M); j+=2; break;
- case 'M': sqlite3_snprintf(3, &z[j],"%02d",x.m); j+=2; break;
- case 's': {
- sqlite3_snprintf(30,&z[j],"%lld",
- (i64)(x.iJD/1000 - 21086676*(i64)10000));
- j += sqlite3Strlen30(&z[j]);
- break;
- }
- case 'S': sqlite3_snprintf(3,&z[j],"%02d",(int)x.s); j+=2; break;
- case 'w': {
- z[j++] = (char)(((x.iJD+129600000)/86400000) % 7) + '0';
- break;
- }
- case 'Y': {
- sqlite3_snprintf(5,&z[j],"%04d",x.Y); j+=sqlite3Strlen30(&z[j]);
- break;
- }
- default: z[j++] = '%'; break;
- }
- }
- }
- z[j] = 0;
- sqlite3_result_text(context, z, -1,
- z==zBuf ? SQLITE_TRANSIENT : SQLITE_DYNAMIC);
-}
-
-/*
-** current_time()
-**
-** This function returns the same value as time('now').
-*/
-static void ctimeFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- timeFunc(context, 0, 0);
-}
-
-/*
-** current_date()
-**
-** This function returns the same value as date('now').
-*/
-static void cdateFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- dateFunc(context, 0, 0);
-}
-
-/*
-** current_timestamp()
-**
-** This function returns the same value as datetime('now').
-*/
-static void ctimestampFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- datetimeFunc(context, 0, 0);
-}
-#endif /* !defined(SQLITE_OMIT_DATETIME_FUNCS) */
-
-#ifdef SQLITE_OMIT_DATETIME_FUNCS
-/*
-** If the library is compiled to omit the full-scale date and time
-** handling (to get a smaller binary), the following minimal version
-** of the functions current_time(), current_date() and current_timestamp()
-** are included instead. This is to support column declarations that
-** include "DEFAULT CURRENT_TIME" etc.
-**
-** This function uses the C-library functions time(), gmtime()
-** and strftime(). The format string to pass to strftime() is supplied
-** as the user-data for the function.
-*/
-static void currentTimeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- time_t t;
- char *zFormat = (char *)sqlite3_user_data(context);
- sqlite3 *db;
- sqlite3_int64 iT;
- struct tm *pTm;
- struct tm sNow;
- char zBuf[20];
-
- UNUSED_PARAMETER(argc);
- UNUSED_PARAMETER(argv);
-
- db = sqlite3_context_db_handle(context);
- if( sqlite3OsCurrentTimeInt64(db->pVfs, &iT) ) return;
- t = iT/1000 - 10000*(sqlite3_int64)21086676;
-#ifdef HAVE_GMTIME_R
- pTm = gmtime_r(&t, &sNow);
-#else
- sqlite3_mutex_enter(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
- pTm = gmtime(&t);
- if( pTm ) memcpy(&sNow, pTm, sizeof(sNow));
- sqlite3_mutex_leave(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-#endif
- if( pTm ){
- strftime(zBuf, 20, zFormat, &sNow);
- sqlite3_result_text(context, zBuf, -1, SQLITE_TRANSIENT);
- }
-}
-#endif
-
-/*
-** This function registered all of the above C functions as SQL
-** functions. This should be the only routine in this file with
-** external linkage.
-*/
-SQLITE_PRIVATE void sqlite3RegisterDateTimeFunctions(void){
- static SQLITE_WSD FuncDef aDateTimeFuncs[] = {
-#ifndef SQLITE_OMIT_DATETIME_FUNCS
- FUNCTION(julianday, -1, 0, 0, juliandayFunc ),
- FUNCTION(date, -1, 0, 0, dateFunc ),
- FUNCTION(time, -1, 0, 0, timeFunc ),
- FUNCTION(datetime, -1, 0, 0, datetimeFunc ),
- FUNCTION(strftime, -1, 0, 0, strftimeFunc ),
- FUNCTION(current_time, 0, 0, 0, ctimeFunc ),
- FUNCTION(current_timestamp, 0, 0, 0, ctimestampFunc),
- FUNCTION(current_date, 0, 0, 0, cdateFunc ),
-#else
- STR_FUNCTION(current_time, 0, "%H:%M:%S", 0, currentTimeFunc),
- STR_FUNCTION(current_date, 0, "%Y-%m-%d", 0, currentTimeFunc),
- STR_FUNCTION(current_timestamp, 0, "%Y-%m-%d %H:%M:%S", 0, currentTimeFunc),
-#endif
- };
- int i;
- FuncDefHash *pHash = &GLOBAL(FuncDefHash, sqlite3GlobalFunctions);
- FuncDef *aFunc = (FuncDef*)&GLOBAL(FuncDef, aDateTimeFuncs);
-
- for(i=0; i<ArraySize(aDateTimeFuncs); i++){
- sqlite3FuncDefInsert(pHash, &aFunc[i]);
- }
-}
-
-/************** End of date.c ************************************************/
-/************** Begin file os.c **********************************************/
-/*
-** 2005 November 29
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains OS interface code that is common to all
-** architectures.
-*/
-#define _SQLITE_OS_C_ 1
-#undef _SQLITE_OS_C_
-
-/*
-** The default SQLite sqlite3_vfs implementations do not allocate
-** memory (actually, os_unix.c allocates a small amount of memory
-** from within OsOpen()), but some third-party implementations may.
-** So we test the effects of a malloc() failing and the sqlite3OsXXX()
-** function returning SQLITE_IOERR_NOMEM using the DO_OS_MALLOC_TEST macro.
-**
-** The following functions are instrumented for malloc() failure
-** testing:
-**
-** sqlite3OsRead()
-** sqlite3OsWrite()
-** sqlite3OsSync()
-** sqlite3OsFileSize()
-** sqlite3OsLock()
-** sqlite3OsCheckReservedLock()
-** sqlite3OsFileControl()
-** sqlite3OsShmMap()
-** sqlite3OsOpen()
-** sqlite3OsDelete()
-** sqlite3OsAccess()
-** sqlite3OsFullPathname()
-**
-*/
-#if defined(SQLITE_TEST)
-SQLITE_API int sqlite3_memdebug_vfs_oom_test = 1;
- #define DO_OS_MALLOC_TEST(x) \
- if (sqlite3_memdebug_vfs_oom_test && (!x || !sqlite3IsMemJournal(x))) { \
- void *pTstAlloc = sqlite3Malloc(10); \
- if (!pTstAlloc) return SQLITE_IOERR_NOMEM; \
- sqlite3_free(pTstAlloc); \
- }
-#else
- #define DO_OS_MALLOC_TEST(x)
-#endif
-
-/*
-** The following routines are convenience wrappers around methods
-** of the sqlite3_file object. This is mostly just syntactic sugar. All
-** of this would be completely automatic if SQLite were coded using
-** C++ instead of plain old C.
-*/
-SQLITE_PRIVATE int sqlite3OsClose(sqlite3_file *pId){
- int rc = SQLITE_OK;
- if( pId->pMethods ){
- rc = pId->pMethods->xClose(pId);
- pId->pMethods = 0;
- }
- return rc;
-}
-SQLITE_PRIVATE int sqlite3OsRead(sqlite3_file *id, void *pBuf, int amt, i64 offset){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xRead(id, pBuf, amt, offset);
-}
-SQLITE_PRIVATE int sqlite3OsWrite(sqlite3_file *id, const void *pBuf, int amt, i64 offset){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xWrite(id, pBuf, amt, offset);
-}
-SQLITE_PRIVATE int sqlite3OsTruncate(sqlite3_file *id, i64 size){
- return id->pMethods->xTruncate(id, size);
-}
-SQLITE_PRIVATE int sqlite3OsSync(sqlite3_file *id, int flags){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xSync(id, flags);
-}
-SQLITE_PRIVATE int sqlite3OsFileSize(sqlite3_file *id, i64 *pSize){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xFileSize(id, pSize);
-}
-SQLITE_PRIVATE int sqlite3OsLock(sqlite3_file *id, int lockType){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xLock(id, lockType);
-}
-SQLITE_PRIVATE int sqlite3OsUnlock(sqlite3_file *id, int lockType){
- return id->pMethods->xUnlock(id, lockType);
-}
-SQLITE_PRIVATE int sqlite3OsCheckReservedLock(sqlite3_file *id, int *pResOut){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xCheckReservedLock(id, pResOut);
-}
-
-/*
-** Use sqlite3OsFileControl() when we are doing something that might fail
-** and we need to know about the failures. Use sqlite3OsFileControlHint()
-** when simply tossing information over the wall to the VFS and we do not
-** really care if the VFS receives and understands the information since it
-** is only a hint and can be safely ignored. The sqlite3OsFileControlHint()
-** routine has no return value since the return value would be meaningless.
-*/
-SQLITE_PRIVATE int sqlite3OsFileControl(sqlite3_file *id, int op, void *pArg){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xFileControl(id, op, pArg);
-}
-SQLITE_PRIVATE void sqlite3OsFileControlHint(sqlite3_file *id, int op, void *pArg){
- (void)id->pMethods->xFileControl(id, op, pArg);
-}
-
-SQLITE_PRIVATE int sqlite3OsSectorSize(sqlite3_file *id){
- int (*xSectorSize)(sqlite3_file*) = id->pMethods->xSectorSize;
- return (xSectorSize ? xSectorSize(id) : SQLITE_DEFAULT_SECTOR_SIZE);
-}
-SQLITE_PRIVATE int sqlite3OsDeviceCharacteristics(sqlite3_file *id){
- return id->pMethods->xDeviceCharacteristics(id);
-}
-SQLITE_PRIVATE int sqlite3OsShmLock(sqlite3_file *id, int offset, int n, int flags){
- return id->pMethods->xShmLock(id, offset, n, flags);
-}
-SQLITE_PRIVATE void sqlite3OsShmBarrier(sqlite3_file *id){
- id->pMethods->xShmBarrier(id);
-}
-SQLITE_PRIVATE int sqlite3OsShmUnmap(sqlite3_file *id, int deleteFlag){
- return id->pMethods->xShmUnmap(id, deleteFlag);
-}
-SQLITE_PRIVATE int sqlite3OsShmMap(
- sqlite3_file *id, /* Database file handle */
- int iPage,
- int pgsz,
- int bExtend, /* True to extend file if necessary */
- void volatile **pp /* OUT: Pointer to mapping */
-){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xShmMap(id, iPage, pgsz, bExtend, pp);
-}
-
-/*
-** The next group of routines are convenience wrappers around the
-** VFS methods.
-*/
-SQLITE_PRIVATE int sqlite3OsOpen(
- sqlite3_vfs *pVfs,
- const char *zPath,
- sqlite3_file *pFile,
- int flags,
- int *pFlagsOut
-){
- int rc;
- DO_OS_MALLOC_TEST(0);
- /* 0x87f7f is a mask of SQLITE_OPEN_ flags that are valid to be passed
- ** down into the VFS layer. Some SQLITE_OPEN_ flags (for example,
- ** SQLITE_OPEN_FULLMUTEX or SQLITE_OPEN_SHAREDCACHE) are blocked before
- ** reaching the VFS. */
- rc = pVfs->xOpen(pVfs, zPath, pFile, flags & 0x87f7f, pFlagsOut);
- assert( rc==SQLITE_OK || pFile->pMethods==0 );
- return rc;
-}
-SQLITE_PRIVATE int sqlite3OsDelete(sqlite3_vfs *pVfs, const char *zPath, int dirSync){
- DO_OS_MALLOC_TEST(0);
- assert( dirSync==0 || dirSync==1 );
- return pVfs->xDelete(pVfs, zPath, dirSync);
-}
-SQLITE_PRIVATE int sqlite3OsAccess(
- sqlite3_vfs *pVfs,
- const char *zPath,
- int flags,
- int *pResOut
-){
- DO_OS_MALLOC_TEST(0);
- return pVfs->xAccess(pVfs, zPath, flags, pResOut);
-}
-SQLITE_PRIVATE int sqlite3OsFullPathname(
- sqlite3_vfs *pVfs,
- const char *zPath,
- int nPathOut,
- char *zPathOut
-){
- DO_OS_MALLOC_TEST(0);
- zPathOut[0] = 0;
- return pVfs->xFullPathname(pVfs, zPath, nPathOut, zPathOut);
-}
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-SQLITE_PRIVATE void *sqlite3OsDlOpen(sqlite3_vfs *pVfs, const char *zPath){
- return pVfs->xDlOpen(pVfs, zPath);
-}
-SQLITE_PRIVATE void sqlite3OsDlError(sqlite3_vfs *pVfs, int nByte, char *zBufOut){
- pVfs->xDlError(pVfs, nByte, zBufOut);
-}
-SQLITE_PRIVATE void (*sqlite3OsDlSym(sqlite3_vfs *pVfs, void *pHdle, const char *zSym))(void){
- return pVfs->xDlSym(pVfs, pHdle, zSym);
-}
-SQLITE_PRIVATE void sqlite3OsDlClose(sqlite3_vfs *pVfs, void *pHandle){
- pVfs->xDlClose(pVfs, pHandle);
-}
-#endif /* SQLITE_OMIT_LOAD_EXTENSION */
-SQLITE_PRIVATE int sqlite3OsRandomness(sqlite3_vfs *pVfs, int nByte, char *zBufOut){
- return pVfs->xRandomness(pVfs, nByte, zBufOut);
-}
-SQLITE_PRIVATE int sqlite3OsSleep(sqlite3_vfs *pVfs, int nMicro){
- return pVfs->xSleep(pVfs, nMicro);
-}
-SQLITE_PRIVATE int sqlite3OsCurrentTimeInt64(sqlite3_vfs *pVfs, sqlite3_int64 *pTimeOut){
- int rc;
- /* IMPLEMENTATION-OF: R-49045-42493 SQLite will use the xCurrentTimeInt64()
- ** method to get the current date and time if that method is available
- ** (if iVersion is 2 or greater and the function pointer is not NULL) and
- ** will fall back to xCurrentTime() if xCurrentTimeInt64() is
- ** unavailable.
- */
- if( pVfs->iVersion>=2 && pVfs->xCurrentTimeInt64 ){
- rc = pVfs->xCurrentTimeInt64(pVfs, pTimeOut);
- }else{
- double r;
- rc = pVfs->xCurrentTime(pVfs, &r);
- *pTimeOut = (sqlite3_int64)(r*86400000.0);
- }
- return rc;
-}
-
-SQLITE_PRIVATE int sqlite3OsOpenMalloc(
- sqlite3_vfs *pVfs,
- const char *zFile,
- sqlite3_file **ppFile,
- int flags,
- int *pOutFlags
-){
- int rc = SQLITE_NOMEM;
- sqlite3_file *pFile;
- pFile = (sqlite3_file *)sqlite3MallocZero(pVfs->szOsFile);
- if( pFile ){
- rc = sqlite3OsOpen(pVfs, zFile, pFile, flags, pOutFlags);
- if( rc!=SQLITE_OK ){
- sqlite3_free(pFile);
- }else{
- *ppFile = pFile;
- }
- }
- return rc;
-}
-SQLITE_PRIVATE int sqlite3OsCloseFree(sqlite3_file *pFile){
- int rc = SQLITE_OK;
- assert( pFile );
- rc = sqlite3OsClose(pFile);
- sqlite3_free(pFile);
- return rc;
-}
-
-/*
-** This function is a wrapper around the OS specific implementation of
-** sqlite3_os_init(). The purpose of the wrapper is to provide the
-** ability to simulate a malloc failure, so that the handling of an
-** error in sqlite3_os_init() by the upper layers can be tested.
-*/
-SQLITE_PRIVATE int sqlite3OsInit(void){
- void *p = sqlite3_malloc(10);
- if( p==0 ) return SQLITE_NOMEM;
- sqlite3_free(p);
- return sqlite3_os_init();
-}
-
-/*
-** The list of all registered VFS implementations.
-*/
-static sqlite3_vfs * SQLITE_WSD vfsList = 0;
-#define vfsList GLOBAL(sqlite3_vfs *, vfsList)
-
-/*
-** Locate a VFS by name. If no name is given, simply return the
-** first VFS on the list.
-*/
-SQLITE_API sqlite3_vfs *sqlite3_vfs_find(const char *zVfs){
- sqlite3_vfs *pVfs = 0;
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex;
-#endif
-#ifndef SQLITE_OMIT_AUTOINIT
- int rc = sqlite3_initialize();
- if( rc ) return 0;
-#endif
-#if SQLITE_THREADSAFE
- mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
-#endif
- sqlite3_mutex_enter(mutex);
- for(pVfs = vfsList; pVfs; pVfs=pVfs->pNext){
- if( zVfs==0 ) break;
- if( strcmp(zVfs, pVfs->zName)==0 ) break;
- }
- sqlite3_mutex_leave(mutex);
- return pVfs;
-}
-
-/*
-** Unlink a VFS from the linked list
-*/
-static void vfsUnlink(sqlite3_vfs *pVfs){
- assert( sqlite3_mutex_held(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER)) );
- if( pVfs==0 ){
- /* No-op */
- }else if( vfsList==pVfs ){
- vfsList = pVfs->pNext;
- }else if( vfsList ){
- sqlite3_vfs *p = vfsList;
- while( p->pNext && p->pNext!=pVfs ){
- p = p->pNext;
- }
- if( p->pNext==pVfs ){
- p->pNext = pVfs->pNext;
- }
- }
-}
-
-/*
-** Register a VFS with the system. It is harmless to register the same
-** VFS multiple times. The new VFS becomes the default if makeDflt is
-** true.
-*/
-SQLITE_API int sqlite3_vfs_register(sqlite3_vfs *pVfs, int makeDflt){
- MUTEX_LOGIC(sqlite3_mutex *mutex;)
-#ifndef SQLITE_OMIT_AUTOINIT
- int rc = sqlite3_initialize();
- if( rc ) return rc;
-#endif
- MUTEX_LOGIC( mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER); )
- sqlite3_mutex_enter(mutex);
- vfsUnlink(pVfs);
- if( makeDflt || vfsList==0 ){
- pVfs->pNext = vfsList;
- vfsList = pVfs;
- }else{
- pVfs->pNext = vfsList->pNext;
- vfsList->pNext = pVfs;
- }
- assert(vfsList);
- sqlite3_mutex_leave(mutex);
- return SQLITE_OK;
-}
-
-/*
-** Unregister a VFS so that it is no longer accessible.
-*/
-SQLITE_API int sqlite3_vfs_unregister(sqlite3_vfs *pVfs){
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
-#endif
- sqlite3_mutex_enter(mutex);
- vfsUnlink(pVfs);
- sqlite3_mutex_leave(mutex);
- return SQLITE_OK;
-}
-
-/************** End of os.c **************************************************/
-/************** Begin file fault.c *******************************************/
-/*
-** 2008 Jan 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code to support the concept of "benign"
-** malloc failures (when the xMalloc() or xRealloc() method of the
-** sqlite3_mem_methods structure fails to allocate a block of memory
-** and returns 0).
-**
-** Most malloc failures are non-benign. After they occur, SQLite
-** abandons the current operation and returns an error code (usually
-** SQLITE_NOMEM) to the user. However, sometimes a fault is not necessarily
-** fatal. For example, if a malloc fails while resizing a hash table, this
-** is completely recoverable simply by not carrying out the resize. The
-** hash table will continue to function normally. So a malloc failure
-** during a hash table resize is a benign fault.
-*/
-
-
-#ifndef SQLITE_OMIT_BUILTIN_TEST
-
-/*
-** Global variables.
-*/
-typedef struct BenignMallocHooks BenignMallocHooks;
-static SQLITE_WSD struct BenignMallocHooks {
- void (*xBenignBegin)(void);
- void (*xBenignEnd)(void);
-} sqlite3Hooks = { 0, 0 };
-
-/* The "wsdHooks" macro will resolve to the appropriate BenignMallocHooks
-** structure. If writable static data is unsupported on the target,
-** we have to locate the state vector at run-time. In the more common
-** case where writable static data is supported, wsdHooks can refer directly
-** to the "sqlite3Hooks" state vector declared above.
-*/
-#ifdef SQLITE_OMIT_WSD
-# define wsdHooksInit \
- BenignMallocHooks *x = &GLOBAL(BenignMallocHooks,sqlite3Hooks)
-# define wsdHooks x[0]
-#else
-# define wsdHooksInit
-# define wsdHooks sqlite3Hooks
-#endif
-
-
-/*
-** Register hooks to call when sqlite3BeginBenignMalloc() and
-** sqlite3EndBenignMalloc() are called, respectively.
-*/
-SQLITE_PRIVATE void sqlite3BenignMallocHooks(
- void (*xBenignBegin)(void),
- void (*xBenignEnd)(void)
-){
- wsdHooksInit;
- wsdHooks.xBenignBegin = xBenignBegin;
- wsdHooks.xBenignEnd = xBenignEnd;
-}
-
-/*
-** This (sqlite3EndBenignMalloc()) is called by SQLite code to indicate that
-** subsequent malloc failures are benign. A call to sqlite3EndBenignMalloc()
-** indicates that subsequent malloc failures are non-benign.
-*/
-SQLITE_PRIVATE void sqlite3BeginBenignMalloc(void){
- wsdHooksInit;
- if( wsdHooks.xBenignBegin ){
- wsdHooks.xBenignBegin();
- }
-}
-SQLITE_PRIVATE void sqlite3EndBenignMalloc(void){
- wsdHooksInit;
- if( wsdHooks.xBenignEnd ){
- wsdHooks.xBenignEnd();
- }
-}
-
-#endif /* #ifndef SQLITE_OMIT_BUILTIN_TEST */
-
-/************** End of fault.c ***********************************************/
-/************** Begin file mem0.c ********************************************/
-/*
-** 2008 October 28
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains a no-op memory allocation drivers for use when
-** SQLITE_ZERO_MALLOC is defined. The allocation drivers implemented
-** here always fail. SQLite will not operate with these drivers. These
-** are merely placeholders. Real drivers must be substituted using
-** sqlite3_config() before SQLite will operate.
-*/
-
-/*
-** This version of the memory allocator is the default. It is
-** used when no other memory allocator is specified using compile-time
-** macros.
-*/
-#ifdef SQLITE_ZERO_MALLOC
-
-/*
-** No-op versions of all memory allocation routines
-*/
-static void *sqlite3MemMalloc(int nByte){ return 0; }
-static void sqlite3MemFree(void *pPrior){ return; }
-static void *sqlite3MemRealloc(void *pPrior, int nByte){ return 0; }
-static int sqlite3MemSize(void *pPrior){ return 0; }
-static int sqlite3MemRoundup(int n){ return n; }
-static int sqlite3MemInit(void *NotUsed){ return SQLITE_OK; }
-static void sqlite3MemShutdown(void *NotUsed){ return; }
-
-/*
-** This routine is the only routine in this file with external linkage.
-**
-** Populate the low-level memory allocation function pointers in
-** sqlite3GlobalConfig.m with pointers to the routines in this file.
-*/
-SQLITE_PRIVATE void sqlite3MemSetDefault(void){
- static const sqlite3_mem_methods defaultMethods = {
- sqlite3MemMalloc,
- sqlite3MemFree,
- sqlite3MemRealloc,
- sqlite3MemSize,
- sqlite3MemRoundup,
- sqlite3MemInit,
- sqlite3MemShutdown,
- 0
- };
- sqlite3_config(SQLITE_CONFIG_MALLOC, &defaultMethods);
-}
-
-#endif /* SQLITE_ZERO_MALLOC */
-
-/************** End of mem0.c ************************************************/
-/************** Begin file mem1.c ********************************************/
-/*
-** 2007 August 14
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains low-level memory allocation drivers for when
-** SQLite will use the standard C-library malloc/realloc/free interface
-** to obtain the memory it needs.
-**
-** This file contains implementations of the low-level memory allocation
-** routines specified in the sqlite3_mem_methods object. The content of
-** this file is only used if SQLITE_SYSTEM_MALLOC is defined. The
-** SQLITE_SYSTEM_MALLOC macro is defined automatically if neither the
-** SQLITE_MEMDEBUG nor the SQLITE_WIN32_MALLOC macros are defined. The
-** default configuration is to use memory allocation routines in this
-** file.
-**
-** C-preprocessor macro summary:
-**
-** HAVE_MALLOC_USABLE_SIZE The configure script sets this symbol if
-** the malloc_usable_size() interface exists
-** on the target platform. Or, this symbol
-** can be set manually, if desired.
-** If an equivalent interface exists by
-** a different name, using a separate -D
-** option to rename it.
-**
-** SQLITE_WITHOUT_ZONEMALLOC Some older macs lack support for the zone
-** memory allocator. Set this symbol to enable
-** building on older macs.
-**
-** SQLITE_WITHOUT_MSIZE Set this symbol to disable the use of
-** _msize() on windows systems. This might
-** be necessary when compiling for Delphi,
-** for example.
-*/
-
-/*
-** This version of the memory allocator is the default. It is
-** used when no other memory allocator is specified using compile-time
-** macros.
-*/
-#ifdef SQLITE_SYSTEM_MALLOC
-
-/*
-** The MSVCRT has malloc_usable_size() but it is called _msize().
-** The use of _msize() is automatic, but can be disabled by compiling
-** with -DSQLITE_WITHOUT_MSIZE
-*/
-#if defined(_MSC_VER) && !defined(SQLITE_WITHOUT_MSIZE)
-# define SQLITE_MALLOCSIZE _msize
-#endif
-
-#if defined(__APPLE__) && !defined(SQLITE_WITHOUT_ZONEMALLOC)
-
-/*
-** Use the zone allocator available on apple products unless the
-** SQLITE_WITHOUT_ZONEMALLOC symbol is defined.
-*/
-#include <sys/sysctl.h>
-#include <malloc/malloc.h>
-#include <libkern/OSAtomic.h>
-static malloc_zone_t* _sqliteZone_;
-#define SQLITE_MALLOC(x) malloc_zone_malloc(_sqliteZone_, (x))
-#define SQLITE_FREE(x) malloc_zone_free(_sqliteZone_, (x));
-#define SQLITE_REALLOC(x,y) malloc_zone_realloc(_sqliteZone_, (x), (y))
-#define SQLITE_MALLOCSIZE(x) \
- (_sqliteZone_ ? _sqliteZone_->size(_sqliteZone_,x) : malloc_size(x))
-
-#else /* if not __APPLE__ */
-
-/*
-** Use standard C library malloc and free on non-Apple systems.
-** Also used by Apple systems if SQLITE_WITHOUT_ZONEMALLOC is defined.
-*/
-#define SQLITE_MALLOC(x) malloc(x)
-#define SQLITE_FREE(x) free(x)
-#define SQLITE_REALLOC(x,y) realloc((x),(y))
-
-#if (defined(_MSC_VER) && !defined(SQLITE_WITHOUT_MSIZE)) \
- || (defined(HAVE_MALLOC_H) && defined(HAVE_MALLOC_USABLE_SIZE))
-# include <malloc.h> /* Needed for malloc_usable_size on linux */
-#endif
-#ifdef HAVE_MALLOC_USABLE_SIZE
-# ifndef SQLITE_MALLOCSIZE
-# define SQLITE_MALLOCSIZE(x) malloc_usable_size(x)
-# endif
-#else
-# undef SQLITE_MALLOCSIZE
-#endif
-
-#endif /* __APPLE__ or not __APPLE__ */
-
-/*
-** Like malloc(), but remember the size of the allocation
-** so that we can find it later using sqlite3MemSize().
-**
-** For this low-level routine, we are guaranteed that nByte>0 because
-** cases of nByte<=0 will be intercepted and dealt with by higher level
-** routines.
-*/
-static void *sqlite3MemMalloc(int nByte){
-#ifdef SQLITE_MALLOCSIZE
- void *p = SQLITE_MALLOC( nByte );
- if( p==0 ){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_NOMEM, "failed to allocate %u bytes of memory", nByte);
- }
- return p;
-#else
- sqlite3_int64 *p;
- assert( nByte>0 );
- nByte = ROUND8(nByte);
- p = SQLITE_MALLOC( nByte+8 );
- if( p ){
- p[0] = nByte;
- p++;
- }else{
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_NOMEM, "failed to allocate %u bytes of memory", nByte);
- }
- return (void *)p;
-#endif
-}
-
-/*
-** Like free() but works for allocations obtained from sqlite3MemMalloc()
-** or sqlite3MemRealloc().
-**
-** For this low-level routine, we already know that pPrior!=0 since
-** cases where pPrior==0 will have been intecepted and dealt with
-** by higher-level routines.
-*/
-static void sqlite3MemFree(void *pPrior){
-#ifdef SQLITE_MALLOCSIZE
- SQLITE_FREE(pPrior);
-#else
- sqlite3_int64 *p = (sqlite3_int64*)pPrior;
- assert( pPrior!=0 );
- p--;
- SQLITE_FREE(p);
-#endif
-}
-
-/*
-** Report the allocated size of a prior return from xMalloc()
-** or xRealloc().
-*/
-static int sqlite3MemSize(void *pPrior){
-#ifdef SQLITE_MALLOCSIZE
- return pPrior ? (int)SQLITE_MALLOCSIZE(pPrior) : 0;
-#else
- sqlite3_int64 *p;
- if( pPrior==0 ) return 0;
- p = (sqlite3_int64*)pPrior;
- p--;
- return (int)p[0];
-#endif
-}
-
-/*
-** Like realloc(). Resize an allocation previously obtained from
-** sqlite3MemMalloc().
-**
-** For this low-level interface, we know that pPrior!=0. Cases where
-** pPrior==0 while have been intercepted by higher-level routine and
-** redirected to xMalloc. Similarly, we know that nByte>0 becauses
-** cases where nByte<=0 will have been intercepted by higher-level
-** routines and redirected to xFree.
-*/
-static void *sqlite3MemRealloc(void *pPrior, int nByte){
-#ifdef SQLITE_MALLOCSIZE
- void *p = SQLITE_REALLOC(pPrior, nByte);
- if( p==0 ){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_NOMEM,
- "failed memory resize %u to %u bytes",
- SQLITE_MALLOCSIZE(pPrior), nByte);
- }
- return p;
-#else
- sqlite3_int64 *p = (sqlite3_int64*)pPrior;
- assert( pPrior!=0 && nByte>0 );
- assert( nByte==ROUND8(nByte) ); /* EV: R-46199-30249 */
- p--;
- p = SQLITE_REALLOC(p, nByte+8 );
- if( p ){
- p[0] = nByte;
- p++;
- }else{
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_NOMEM,
- "failed memory resize %u to %u bytes",
- sqlite3MemSize(pPrior), nByte);
- }
- return (void*)p;
-#endif
-}
-
-/*
-** Round up a request size to the next valid allocation size.
-*/
-static int sqlite3MemRoundup(int n){
- return ROUND8(n);
-}
-
-/*
-** Initialize this module.
-*/
-static int sqlite3MemInit(void *NotUsed){
-#if defined(__APPLE__) && !defined(SQLITE_WITHOUT_ZONEMALLOC)
- int cpuCount;
- size_t len;
- if( _sqliteZone_ ){
- return SQLITE_OK;
- }
- len = sizeof(cpuCount);
- /* One usually wants to use hw.acctivecpu for MT decisions, but not here */
- sysctlbyname("hw.ncpu", &cpuCount, &len, NULL, 0);
- if( cpuCount>1 ){
- /* defer MT decisions to system malloc */
- _sqliteZone_ = malloc_default_zone();
- }else{
- /* only 1 core, use our own zone to contention over global locks,
- ** e.g. we have our own dedicated locks */
- bool success;
- malloc_zone_t* newzone = malloc_create_zone(4096, 0);
- malloc_set_zone_name(newzone, "Sqlite_Heap");
- do{
- success = OSAtomicCompareAndSwapPtrBarrier(NULL, newzone,
- (void * volatile *)&_sqliteZone_);
- }while(!_sqliteZone_);
- if( !success ){
- /* somebody registered a zone first */
- malloc_destroy_zone(newzone);
- }
- }
-#endif
- UNUSED_PARAMETER(NotUsed);
- return SQLITE_OK;
-}
-
-/*
-** Deinitialize this module.
-*/
-static void sqlite3MemShutdown(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- return;
-}
-
-/*
-** This routine is the only routine in this file with external linkage.
-**
-** Populate the low-level memory allocation function pointers in
-** sqlite3GlobalConfig.m with pointers to the routines in this file.
-*/
-SQLITE_PRIVATE void sqlite3MemSetDefault(void){
- static const sqlite3_mem_methods defaultMethods = {
- sqlite3MemMalloc,
- sqlite3MemFree,
- sqlite3MemRealloc,
- sqlite3MemSize,
- sqlite3MemRoundup,
- sqlite3MemInit,
- sqlite3MemShutdown,
- 0
- };
- sqlite3_config(SQLITE_CONFIG_MALLOC, &defaultMethods);
-}
-
-#endif /* SQLITE_SYSTEM_MALLOC */
-
-/************** End of mem1.c ************************************************/
-/************** Begin file mem2.c ********************************************/
-/*
-** 2007 August 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains low-level memory allocation drivers for when
-** SQLite will use the standard C-library malloc/realloc/free interface
-** to obtain the memory it needs while adding lots of additional debugging
-** information to each allocation in order to help detect and fix memory
-** leaks and memory usage errors.
-**
-** This file contains implementations of the low-level memory allocation
-** routines specified in the sqlite3_mem_methods object.
-*/
-
-/*
-** This version of the memory allocator is used only if the
-** SQLITE_MEMDEBUG macro is defined
-*/
-#ifdef SQLITE_MEMDEBUG
-
-/*
-** The backtrace functionality is only available with GLIBC
-*/
-#ifdef __GLIBC__
- extern int backtrace(void**,int);
- extern void backtrace_symbols_fd(void*const*,int,int);
-#else
-# define backtrace(A,B) 1
-# define backtrace_symbols_fd(A,B,C)
-#endif
-/* #include <stdio.h> */
-
-/*
-** Each memory allocation looks like this:
-**
-** ------------------------------------------------------------------------
-** | Title | backtrace pointers | MemBlockHdr | allocation | EndGuard |
-** ------------------------------------------------------------------------
-**
-** The application code sees only a pointer to the allocation. We have
-** to back up from the allocation pointer to find the MemBlockHdr. The
-** MemBlockHdr tells us the size of the allocation and the number of
-** backtrace pointers. There is also a guard word at the end of the
-** MemBlockHdr.
-*/
-struct MemBlockHdr {
- i64 iSize; /* Size of this allocation */
- struct MemBlockHdr *pNext, *pPrev; /* Linked list of all unfreed memory */
- char nBacktrace; /* Number of backtraces on this alloc */
- char nBacktraceSlots; /* Available backtrace slots */
- u8 nTitle; /* Bytes of title; includes '\0' */
- u8 eType; /* Allocation type code */
- int iForeGuard; /* Guard word for sanity */
-};
-
-/*
-** Guard words
-*/
-#define FOREGUARD 0x80F5E153
-#define REARGUARD 0xE4676B53
-
-/*
-** Number of malloc size increments to track.
-*/
-#define NCSIZE 1000
-
-/*
-** All of the static variables used by this module are collected
-** into a single structure named "mem". This is to keep the
-** static variables organized and to reduce namespace pollution
-** when this module is combined with other in the amalgamation.
-*/
-static struct {
-
- /*
- ** Mutex to control access to the memory allocation subsystem.
- */
- sqlite3_mutex *mutex;
-
- /*
- ** Head and tail of a linked list of all outstanding allocations
- */
- struct MemBlockHdr *pFirst;
- struct MemBlockHdr *pLast;
-
- /*
- ** The number of levels of backtrace to save in new allocations.
- */
- int nBacktrace;
- void (*xBacktrace)(int, int, void **);
-
- /*
- ** Title text to insert in front of each block
- */
- int nTitle; /* Bytes of zTitle to save. Includes '\0' and padding */
- char zTitle[100]; /* The title text */
-
- /*
- ** sqlite3MallocDisallow() increments the following counter.
- ** sqlite3MallocAllow() decrements it.
- */
- int disallow; /* Do not allow memory allocation */
-
- /*
- ** Gather statistics on the sizes of memory allocations.
- ** nAlloc[i] is the number of allocation attempts of i*8
- ** bytes. i==NCSIZE is the number of allocation attempts for
- ** sizes more than NCSIZE*8 bytes.
- */
- int nAlloc[NCSIZE]; /* Total number of allocations */
- int nCurrent[NCSIZE]; /* Current number of allocations */
- int mxCurrent[NCSIZE]; /* Highwater mark for nCurrent */
-
-} mem;
-
-
-/*
-** Adjust memory usage statistics
-*/
-static void adjustStats(int iSize, int increment){
- int i = ROUND8(iSize)/8;
- if( i>NCSIZE-1 ){
- i = NCSIZE - 1;
- }
- if( increment>0 ){
- mem.nAlloc[i]++;
- mem.nCurrent[i]++;
- if( mem.nCurrent[i]>mem.mxCurrent[i] ){
- mem.mxCurrent[i] = mem.nCurrent[i];
- }
- }else{
- mem.nCurrent[i]--;
- assert( mem.nCurrent[i]>=0 );
- }
-}
-
-/*
-** Given an allocation, find the MemBlockHdr for that allocation.
-**
-** This routine checks the guards at either end of the allocation and
-** if they are incorrect it asserts.
-*/
-static struct MemBlockHdr *sqlite3MemsysGetHeader(void *pAllocation){
- struct MemBlockHdr *p;
- int *pInt;
- u8 *pU8;
- int nReserve;
-
- p = (struct MemBlockHdr*)pAllocation;
- p--;
- assert( p->iForeGuard==(int)FOREGUARD );
- nReserve = ROUND8(p->iSize);
- pInt = (int*)pAllocation;
- pU8 = (u8*)pAllocation;
- assert( pInt[nReserve/sizeof(int)]==(int)REARGUARD );
- /* This checks any of the "extra" bytes allocated due
- ** to rounding up to an 8 byte boundary to ensure
- ** they haven't been overwritten.
- */
- while( nReserve-- > p->iSize ) assert( pU8[nReserve]==0x65 );
- return p;
-}
-
-/*
-** Return the number of bytes currently allocated at address p.
-*/
-static int sqlite3MemSize(void *p){
- struct MemBlockHdr *pHdr;
- if( !p ){
- return 0;
- }
- pHdr = sqlite3MemsysGetHeader(p);
- return pHdr->iSize;
-}
-
-/*
-** Initialize the memory allocation subsystem.
-*/
-static int sqlite3MemInit(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- assert( (sizeof(struct MemBlockHdr)&7) == 0 );
- if( !sqlite3GlobalConfig.bMemstat ){
- /* If memory status is enabled, then the malloc.c wrapper will already
- ** hold the STATIC_MEM mutex when the routines here are invoked. */
- mem.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
- }
- return SQLITE_OK;
-}
-
-/*
-** Deinitialize the memory allocation subsystem.
-*/
-static void sqlite3MemShutdown(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- mem.mutex = 0;
-}
-
-/*
-** Round up a request size to the next valid allocation size.
-*/
-static int sqlite3MemRoundup(int n){
- return ROUND8(n);
-}
-
-/*
-** Fill a buffer with pseudo-random bytes. This is used to preset
-** the content of a new memory allocation to unpredictable values and
-** to clear the content of a freed allocation to unpredictable values.
-*/
-static void randomFill(char *pBuf, int nByte){
- unsigned int x, y, r;
- x = SQLITE_PTR_TO_INT(pBuf);
- y = nByte | 1;
- while( nByte >= 4 ){
- x = (x>>1) ^ (-(x&1) & 0xd0000001);
- y = y*1103515245 + 12345;
- r = x ^ y;
- *(int*)pBuf = r;
- pBuf += 4;
- nByte -= 4;
- }
- while( nByte-- > 0 ){
- x = (x>>1) ^ (-(x&1) & 0xd0000001);
- y = y*1103515245 + 12345;
- r = x ^ y;
- *(pBuf++) = r & 0xff;
- }
-}
-
-/*
-** Allocate nByte bytes of memory.
-*/
-static void *sqlite3MemMalloc(int nByte){
- struct MemBlockHdr *pHdr;
- void **pBt;
- char *z;
- int *pInt;
- void *p = 0;
- int totalSize;
- int nReserve;
- sqlite3_mutex_enter(mem.mutex);
- assert( mem.disallow==0 );
- nReserve = ROUND8(nByte);
- totalSize = nReserve + sizeof(*pHdr) + sizeof(int) +
- mem.nBacktrace*sizeof(void*) + mem.nTitle;
- p = malloc(totalSize);
- if( p ){
- z = p;
- pBt = (void**)&z[mem.nTitle];
- pHdr = (struct MemBlockHdr*)&pBt[mem.nBacktrace];
- pHdr->pNext = 0;
- pHdr->pPrev = mem.pLast;
- if( mem.pLast ){
- mem.pLast->pNext = pHdr;
- }else{
- mem.pFirst = pHdr;
- }
- mem.pLast = pHdr;
- pHdr->iForeGuard = FOREGUARD;
- pHdr->eType = MEMTYPE_HEAP;
- pHdr->nBacktraceSlots = mem.nBacktrace;
- pHdr->nTitle = mem.nTitle;
- if( mem.nBacktrace ){
- void *aAddr[40];
- pHdr->nBacktrace = backtrace(aAddr, mem.nBacktrace+1)-1;
- memcpy(pBt, &aAddr[1], pHdr->nBacktrace*sizeof(void*));
- assert(pBt[0]);
- if( mem.xBacktrace ){
- mem.xBacktrace(nByte, pHdr->nBacktrace-1, &aAddr[1]);
- }
- }else{
- pHdr->nBacktrace = 0;
- }
- if( mem.nTitle ){
- memcpy(z, mem.zTitle, mem.nTitle);
- }
- pHdr->iSize = nByte;
- adjustStats(nByte, +1);
- pInt = (int*)&pHdr[1];
- pInt[nReserve/sizeof(int)] = REARGUARD;
- randomFill((char*)pInt, nByte);
- memset(((char*)pInt)+nByte, 0x65, nReserve-nByte);
- p = (void*)pInt;
- }
- sqlite3_mutex_leave(mem.mutex);
- return p;
-}
-
-/*
-** Free memory.
-*/
-static void sqlite3MemFree(void *pPrior){
- struct MemBlockHdr *pHdr;
- void **pBt;
- char *z;
- assert( sqlite3GlobalConfig.bMemstat || sqlite3GlobalConfig.bCoreMutex==0
- || mem.mutex!=0 );
- pHdr = sqlite3MemsysGetHeader(pPrior);
- pBt = (void**)pHdr;
- pBt -= pHdr->nBacktraceSlots;
- sqlite3_mutex_enter(mem.mutex);
- if( pHdr->pPrev ){
- assert( pHdr->pPrev->pNext==pHdr );
- pHdr->pPrev->pNext = pHdr->pNext;
- }else{
- assert( mem.pFirst==pHdr );
- mem.pFirst = pHdr->pNext;
- }
- if( pHdr->pNext ){
- assert( pHdr->pNext->pPrev==pHdr );
- pHdr->pNext->pPrev = pHdr->pPrev;
- }else{
- assert( mem.pLast==pHdr );
- mem.pLast = pHdr->pPrev;
- }
- z = (char*)pBt;
- z -= pHdr->nTitle;
- adjustStats(pHdr->iSize, -1);
- randomFill(z, sizeof(void*)*pHdr->nBacktraceSlots + sizeof(*pHdr) +
- pHdr->iSize + sizeof(int) + pHdr->nTitle);
- free(z);
- sqlite3_mutex_leave(mem.mutex);
-}
-
-/*
-** Change the size of an existing memory allocation.
-**
-** For this debugging implementation, we *always* make a copy of the
-** allocation into a new place in memory. In this way, if the
-** higher level code is using pointer to the old allocation, it is
-** much more likely to break and we are much more liking to find
-** the error.
-*/
-static void *sqlite3MemRealloc(void *pPrior, int nByte){
- struct MemBlockHdr *pOldHdr;
- void *pNew;
- assert( mem.disallow==0 );
- assert( (nByte & 7)==0 ); /* EV: R-46199-30249 */
- pOldHdr = sqlite3MemsysGetHeader(pPrior);
- pNew = sqlite3MemMalloc(nByte);
- if( pNew ){
- memcpy(pNew, pPrior, nByte<pOldHdr->iSize ? nByte : pOldHdr->iSize);
- if( nByte>pOldHdr->iSize ){
- randomFill(&((char*)pNew)[pOldHdr->iSize], nByte - pOldHdr->iSize);
- }
- sqlite3MemFree(pPrior);
- }
- return pNew;
-}
-
-/*
-** Populate the low-level memory allocation function pointers in
-** sqlite3GlobalConfig.m with pointers to the routines in this file.
-*/
-SQLITE_PRIVATE void sqlite3MemSetDefault(void){
- static const sqlite3_mem_methods defaultMethods = {
- sqlite3MemMalloc,
- sqlite3MemFree,
- sqlite3MemRealloc,
- sqlite3MemSize,
- sqlite3MemRoundup,
- sqlite3MemInit,
- sqlite3MemShutdown,
- 0
- };
- sqlite3_config(SQLITE_CONFIG_MALLOC, &defaultMethods);
-}
-
-/*
-** Set the "type" of an allocation.
-*/
-SQLITE_PRIVATE void sqlite3MemdebugSetType(void *p, u8 eType){
- if( p && sqlite3GlobalConfig.m.xMalloc==sqlite3MemMalloc ){
- struct MemBlockHdr *pHdr;
- pHdr = sqlite3MemsysGetHeader(p);
- assert( pHdr->iForeGuard==FOREGUARD );
- pHdr->eType = eType;
- }
-}
-
-/*
-** Return TRUE if the mask of type in eType matches the type of the
-** allocation p. Also return true if p==NULL.
-**
-** This routine is designed for use within an assert() statement, to
-** verify the type of an allocation. For example:
-**
-** assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
-*/
-SQLITE_PRIVATE int sqlite3MemdebugHasType(void *p, u8 eType){
- int rc = 1;
- if( p && sqlite3GlobalConfig.m.xMalloc==sqlite3MemMalloc ){
- struct MemBlockHdr *pHdr;
- pHdr = sqlite3MemsysGetHeader(p);
- assert( pHdr->iForeGuard==FOREGUARD ); /* Allocation is valid */
- if( (pHdr->eType&eType)==0 ){
- rc = 0;
- }
- }
- return rc;
-}
-
-/*
-** Return TRUE if the mask of type in eType matches no bits of the type of the
-** allocation p. Also return true if p==NULL.
-**
-** This routine is designed for use within an assert() statement, to
-** verify the type of an allocation. For example:
-**
-** assert( sqlite3MemdebugNoType(p, MEMTYPE_DB) );
-*/
-SQLITE_PRIVATE int sqlite3MemdebugNoType(void *p, u8 eType){
- int rc = 1;
- if( p && sqlite3GlobalConfig.m.xMalloc==sqlite3MemMalloc ){
- struct MemBlockHdr *pHdr;
- pHdr = sqlite3MemsysGetHeader(p);
- assert( pHdr->iForeGuard==FOREGUARD ); /* Allocation is valid */
- if( (pHdr->eType&eType)!=0 ){
- rc = 0;
- }
- }
- return rc;
-}
-
-/*
-** Set the number of backtrace levels kept for each allocation.
-** A value of zero turns off backtracing. The number is always rounded
-** up to a multiple of 2.
-*/
-SQLITE_PRIVATE void sqlite3MemdebugBacktrace(int depth){
- if( depth<0 ){ depth = 0; }
- if( depth>20 ){ depth = 20; }
- depth = (depth+1)&0xfe;
- mem.nBacktrace = depth;
-}
-
-SQLITE_PRIVATE void sqlite3MemdebugBacktraceCallback(void (*xBacktrace)(int, int, void **)){
- mem.xBacktrace = xBacktrace;
-}
-
-/*
-** Set the title string for subsequent allocations.
-*/
-SQLITE_PRIVATE void sqlite3MemdebugSettitle(const char *zTitle){
- unsigned int n = sqlite3Strlen30(zTitle) + 1;
- sqlite3_mutex_enter(mem.mutex);
- if( n>=sizeof(mem.zTitle) ) n = sizeof(mem.zTitle)-1;
- memcpy(mem.zTitle, zTitle, n);
- mem.zTitle[n] = 0;
- mem.nTitle = ROUND8(n);
- sqlite3_mutex_leave(mem.mutex);
-}
-
-SQLITE_PRIVATE void sqlite3MemdebugSync(){
- struct MemBlockHdr *pHdr;
- for(pHdr=mem.pFirst; pHdr; pHdr=pHdr->pNext){
- void **pBt = (void**)pHdr;
- pBt -= pHdr->nBacktraceSlots;
- mem.xBacktrace(pHdr->iSize, pHdr->nBacktrace-1, &pBt[1]);
- }
-}
-
-/*
-** Open the file indicated and write a log of all unfreed memory
-** allocations into that log.
-*/
-SQLITE_PRIVATE void sqlite3MemdebugDump(const char *zFilename){
- FILE *out;
- struct MemBlockHdr *pHdr;
- void **pBt;
- int i;
- out = fopen(zFilename, "w");
- if( out==0 ){
- fprintf(stderr, "** Unable to output memory debug output log: %s **\n",
- zFilename);
- return;
- }
- for(pHdr=mem.pFirst; pHdr; pHdr=pHdr->pNext){
- char *z = (char*)pHdr;
- z -= pHdr->nBacktraceSlots*sizeof(void*) + pHdr->nTitle;
- fprintf(out, "**** %lld bytes at %p from %s ****\n",
- pHdr->iSize, &pHdr[1], pHdr->nTitle ? z : "???");
- if( pHdr->nBacktrace ){
- fflush(out);
- pBt = (void**)pHdr;
- pBt -= pHdr->nBacktraceSlots;
- backtrace_symbols_fd(pBt, pHdr->nBacktrace, fileno(out));
- fprintf(out, "\n");
- }
- }
- fprintf(out, "COUNTS:\n");
- for(i=0; i<NCSIZE-1; i++){
- if( mem.nAlloc[i] ){
- fprintf(out, " %5d: %10d %10d %10d\n",
- i*8, mem.nAlloc[i], mem.nCurrent[i], mem.mxCurrent[i]);
- }
- }
- if( mem.nAlloc[NCSIZE-1] ){
- fprintf(out, " %5d: %10d %10d %10d\n",
- NCSIZE*8-8, mem.nAlloc[NCSIZE-1],
- mem.nCurrent[NCSIZE-1], mem.mxCurrent[NCSIZE-1]);
- }
- fclose(out);
-}
-
-/*
-** Return the number of times sqlite3MemMalloc() has been called.
-*/
-SQLITE_PRIVATE int sqlite3MemdebugMallocCount(){
- int i;
- int nTotal = 0;
- for(i=0; i<NCSIZE; i++){
- nTotal += mem.nAlloc[i];
- }
- return nTotal;
-}
-
-
-#endif /* SQLITE_MEMDEBUG */
-
-/************** End of mem2.c ************************************************/
-/************** Begin file mem3.c ********************************************/
-/*
-** 2007 October 14
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement a memory
-** allocation subsystem for use by SQLite.
-**
-** This version of the memory allocation subsystem omits all
-** use of malloc(). The SQLite user supplies a block of memory
-** before calling sqlite3_initialize() from which allocations
-** are made and returned by the xMalloc() and xRealloc()
-** implementations. Once sqlite3_initialize() has been called,
-** the amount of memory available to SQLite is fixed and cannot
-** be changed.
-**
-** This version of the memory allocation subsystem is included
-** in the build only if SQLITE_ENABLE_MEMSYS3 is defined.
-*/
-
-/*
-** This version of the memory allocator is only built into the library
-** SQLITE_ENABLE_MEMSYS3 is defined. Defining this symbol does not
-** mean that the library will use a memory-pool by default, just that
-** it is available. The mempool allocator is activated by calling
-** sqlite3_config().
-*/
-#ifdef SQLITE_ENABLE_MEMSYS3
-
-/*
-** Maximum size (in Mem3Blocks) of a "small" chunk.
-*/
-#define MX_SMALL 10
-
-
-/*
-** Number of freelist hash slots
-*/
-#define N_HASH 61
-
-/*
-** A memory allocation (also called a "chunk") consists of two or
-** more blocks where each block is 8 bytes. The first 8 bytes are
-** a header that is not returned to the user.
-**
-** A chunk is two or more blocks that is either checked out or
-** free. The first block has format u.hdr. u.hdr.size4x is 4 times the
-** size of the allocation in blocks if the allocation is free.
-** The u.hdr.size4x&1 bit is true if the chunk is checked out and
-** false if the chunk is on the freelist. The u.hdr.size4x&2 bit
-** is true if the previous chunk is checked out and false if the
-** previous chunk is free. The u.hdr.prevSize field is the size of
-** the previous chunk in blocks if the previous chunk is on the
-** freelist. If the previous chunk is checked out, then
-** u.hdr.prevSize can be part of the data for that chunk and should
-** not be read or written.
-**
-** We often identify a chunk by its index in mem3.aPool[]. When
-** this is done, the chunk index refers to the second block of
-** the chunk. In this way, the first chunk has an index of 1.
-** A chunk index of 0 means "no such chunk" and is the equivalent
-** of a NULL pointer.
-**
-** The second block of free chunks is of the form u.list. The
-** two fields form a double-linked list of chunks of related sizes.
-** Pointers to the head of the list are stored in mem3.aiSmall[]
-** for smaller chunks and mem3.aiHash[] for larger chunks.
-**
-** The second block of a chunk is user data if the chunk is checked
-** out. If a chunk is checked out, the user data may extend into
-** the u.hdr.prevSize value of the following chunk.
-*/
-typedef struct Mem3Block Mem3Block;
-struct Mem3Block {
- union {
- struct {
- u32 prevSize; /* Size of previous chunk in Mem3Block elements */
- u32 size4x; /* 4x the size of current chunk in Mem3Block elements */
- } hdr;
- struct {
- u32 next; /* Index in mem3.aPool[] of next free chunk */
- u32 prev; /* Index in mem3.aPool[] of previous free chunk */
- } list;
- } u;
-};
-
-/*
-** All of the static variables used by this module are collected
-** into a single structure named "mem3". This is to keep the
-** static variables organized and to reduce namespace pollution
-** when this module is combined with other in the amalgamation.
-*/
-static SQLITE_WSD struct Mem3Global {
- /*
- ** Memory available for allocation. nPool is the size of the array
- ** (in Mem3Blocks) pointed to by aPool less 2.
- */
- u32 nPool;
- Mem3Block *aPool;
-
- /*
- ** True if we are evaluating an out-of-memory callback.
- */
- int alarmBusy;
-
- /*
- ** Mutex to control access to the memory allocation subsystem.
- */
- sqlite3_mutex *mutex;
-
- /*
- ** The minimum amount of free space that we have seen.
- */
- u32 mnMaster;
-
- /*
- ** iMaster is the index of the master chunk. Most new allocations
- ** occur off of this chunk. szMaster is the size (in Mem3Blocks)
- ** of the current master. iMaster is 0 if there is not master chunk.
- ** The master chunk is not in either the aiHash[] or aiSmall[].
- */
- u32 iMaster;
- u32 szMaster;
-
- /*
- ** Array of lists of free blocks according to the block size
- ** for smaller chunks, or a hash on the block size for larger
- ** chunks.
- */
- u32 aiSmall[MX_SMALL-1]; /* For sizes 2 through MX_SMALL, inclusive */
- u32 aiHash[N_HASH]; /* For sizes MX_SMALL+1 and larger */
-} mem3 = { 97535575 };
-
-#define mem3 GLOBAL(struct Mem3Global, mem3)
-
-/*
-** Unlink the chunk at mem3.aPool[i] from list it is currently
-** on. *pRoot is the list that i is a member of.
-*/
-static void memsys3UnlinkFromList(u32 i, u32 *pRoot){
- u32 next = mem3.aPool[i].u.list.next;
- u32 prev = mem3.aPool[i].u.list.prev;
- assert( sqlite3_mutex_held(mem3.mutex) );
- if( prev==0 ){
- *pRoot = next;
- }else{
- mem3.aPool[prev].u.list.next = next;
- }
- if( next ){
- mem3.aPool[next].u.list.prev = prev;
- }
- mem3.aPool[i].u.list.next = 0;
- mem3.aPool[i].u.list.prev = 0;
-}
-
-/*
-** Unlink the chunk at index i from
-** whatever list is currently a member of.
-*/
-static void memsys3Unlink(u32 i){
- u32 size, hash;
- assert( sqlite3_mutex_held(mem3.mutex) );
- assert( (mem3.aPool[i-1].u.hdr.size4x & 1)==0 );
- assert( i>=1 );
- size = mem3.aPool[i-1].u.hdr.size4x/4;
- assert( size==mem3.aPool[i+size-1].u.hdr.prevSize );
- assert( size>=2 );
- if( size <= MX_SMALL ){
- memsys3UnlinkFromList(i, &mem3.aiSmall[size-2]);
- }else{
- hash = size % N_HASH;
- memsys3UnlinkFromList(i, &mem3.aiHash[hash]);
- }
-}
-
-/*
-** Link the chunk at mem3.aPool[i] so that is on the list rooted
-** at *pRoot.
-*/
-static void memsys3LinkIntoList(u32 i, u32 *pRoot){
- assert( sqlite3_mutex_held(mem3.mutex) );
- mem3.aPool[i].u.list.next = *pRoot;
- mem3.aPool[i].u.list.prev = 0;
- if( *pRoot ){
- mem3.aPool[*pRoot].u.list.prev = i;
- }
- *pRoot = i;
-}
-
-/*
-** Link the chunk at index i into either the appropriate
-** small chunk list, or into the large chunk hash table.
-*/
-static void memsys3Link(u32 i){
- u32 size, hash;
- assert( sqlite3_mutex_held(mem3.mutex) );
- assert( i>=1 );
- assert( (mem3.aPool[i-1].u.hdr.size4x & 1)==0 );
- size = mem3.aPool[i-1].u.hdr.size4x/4;
- assert( size==mem3.aPool[i+size-1].u.hdr.prevSize );
- assert( size>=2 );
- if( size <= MX_SMALL ){
- memsys3LinkIntoList(i, &mem3.aiSmall[size-2]);
- }else{
- hash = size % N_HASH;
- memsys3LinkIntoList(i, &mem3.aiHash[hash]);
- }
-}
-
-/*
-** If the STATIC_MEM mutex is not already held, obtain it now. The mutex
-** will already be held (obtained by code in malloc.c) if
-** sqlite3GlobalConfig.bMemStat is true.
-*/
-static void memsys3Enter(void){
- if( sqlite3GlobalConfig.bMemstat==0 && mem3.mutex==0 ){
- mem3.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
- }
- sqlite3_mutex_enter(mem3.mutex);
-}
-static void memsys3Leave(void){
- sqlite3_mutex_leave(mem3.mutex);
-}
-
-/*
-** Called when we are unable to satisfy an allocation of nBytes.
-*/
-static void memsys3OutOfMemory(int nByte){
- if( !mem3.alarmBusy ){
- mem3.alarmBusy = 1;
- assert( sqlite3_mutex_held(mem3.mutex) );
- sqlite3_mutex_leave(mem3.mutex);
- sqlite3_release_memory(nByte);
- sqlite3_mutex_enter(mem3.mutex);
- mem3.alarmBusy = 0;
- }
-}
-
-
-/*
-** Chunk i is a free chunk that has been unlinked. Adjust its
-** size parameters for check-out and return a pointer to the
-** user portion of the chunk.
-*/
-static void *memsys3Checkout(u32 i, u32 nBlock){
- u32 x;
- assert( sqlite3_mutex_held(mem3.mutex) );
- assert( i>=1 );
- assert( mem3.aPool[i-1].u.hdr.size4x/4==nBlock );
- assert( mem3.aPool[i+nBlock-1].u.hdr.prevSize==nBlock );
- x = mem3.aPool[i-1].u.hdr.size4x;
- mem3.aPool[i-1].u.hdr.size4x = nBlock*4 | 1 | (x&2);
- mem3.aPool[i+nBlock-1].u.hdr.prevSize = nBlock;
- mem3.aPool[i+nBlock-1].u.hdr.size4x |= 2;
- return &mem3.aPool[i];
-}
-
-/*
-** Carve a piece off of the end of the mem3.iMaster free chunk.
-** Return a pointer to the new allocation. Or, if the master chunk
-** is not large enough, return 0.
-*/
-static void *memsys3FromMaster(u32 nBlock){
- assert( sqlite3_mutex_held(mem3.mutex) );
- assert( mem3.szMaster>=nBlock );
- if( nBlock>=mem3.szMaster-1 ){
- /* Use the entire master */
- void *p = memsys3Checkout(mem3.iMaster, mem3.szMaster);
- mem3.iMaster = 0;
- mem3.szMaster = 0;
- mem3.mnMaster = 0;
- return p;
- }else{
- /* Split the master block. Return the tail. */
- u32 newi, x;
- newi = mem3.iMaster + mem3.szMaster - nBlock;
- assert( newi > mem3.iMaster+1 );
- mem3.aPool[mem3.iMaster+mem3.szMaster-1].u.hdr.prevSize = nBlock;
- mem3.aPool[mem3.iMaster+mem3.szMaster-1].u.hdr.size4x |= 2;
- mem3.aPool[newi-1].u.hdr.size4x = nBlock*4 + 1;
- mem3.szMaster -= nBlock;
- mem3.aPool[newi-1].u.hdr.prevSize = mem3.szMaster;
- x = mem3.aPool[mem3.iMaster-1].u.hdr.size4x & 2;
- mem3.aPool[mem3.iMaster-1].u.hdr.size4x = mem3.szMaster*4 | x;
- if( mem3.szMaster < mem3.mnMaster ){
- mem3.mnMaster = mem3.szMaster;
- }
- return (void*)&mem3.aPool[newi];
- }
-}
-
-/*
-** *pRoot is the head of a list of free chunks of the same size
-** or same size hash. In other words, *pRoot is an entry in either
-** mem3.aiSmall[] or mem3.aiHash[].
-**
-** This routine examines all entries on the given list and tries
-** to coalesce each entries with adjacent free chunks.
-**
-** If it sees a chunk that is larger than mem3.iMaster, it replaces
-** the current mem3.iMaster with the new larger chunk. In order for
-** this mem3.iMaster replacement to work, the master chunk must be
-** linked into the hash tables. That is not the normal state of
-** affairs, of course. The calling routine must link the master
-** chunk before invoking this routine, then must unlink the (possibly
-** changed) master chunk once this routine has finished.
-*/
-static void memsys3Merge(u32 *pRoot){
- u32 iNext, prev, size, i, x;
-
- assert( sqlite3_mutex_held(mem3.mutex) );
- for(i=*pRoot; i>0; i=iNext){
- iNext = mem3.aPool[i].u.list.next;
- size = mem3.aPool[i-1].u.hdr.size4x;
- assert( (size&1)==0 );
- if( (size&2)==0 ){
- memsys3UnlinkFromList(i, pRoot);
- assert( i > mem3.aPool[i-1].u.hdr.prevSize );
- prev = i - mem3.aPool[i-1].u.hdr.prevSize;
- if( prev==iNext ){
- iNext = mem3.aPool[prev].u.list.next;
- }
- memsys3Unlink(prev);
- size = i + size/4 - prev;
- x = mem3.aPool[prev-1].u.hdr.size4x & 2;
- mem3.aPool[prev-1].u.hdr.size4x = size*4 | x;
- mem3.aPool[prev+size-1].u.hdr.prevSize = size;
- memsys3Link(prev);
- i = prev;
- }else{
- size /= 4;
- }
- if( size>mem3.szMaster ){
- mem3.iMaster = i;
- mem3.szMaster = size;
- }
- }
-}
-
-/*
-** Return a block of memory of at least nBytes in size.
-** Return NULL if unable.
-**
-** This function assumes that the necessary mutexes, if any, are
-** already held by the caller. Hence "Unsafe".
-*/
-static void *memsys3MallocUnsafe(int nByte){
- u32 i;
- u32 nBlock;
- u32 toFree;
-
- assert( sqlite3_mutex_held(mem3.mutex) );
- assert( sizeof(Mem3Block)==8 );
- if( nByte<=12 ){
- nBlock = 2;
- }else{
- nBlock = (nByte + 11)/8;
- }
- assert( nBlock>=2 );
-
- /* STEP 1:
- ** Look for an entry of the correct size in either the small
- ** chunk table or in the large chunk hash table. This is
- ** successful most of the time (about 9 times out of 10).
- */
- if( nBlock <= MX_SMALL ){
- i = mem3.aiSmall[nBlock-2];
- if( i>0 ){
- memsys3UnlinkFromList(i, &mem3.aiSmall[nBlock-2]);
- return memsys3Checkout(i, nBlock);
- }
- }else{
- int hash = nBlock % N_HASH;
- for(i=mem3.aiHash[hash]; i>0; i=mem3.aPool[i].u.list.next){
- if( mem3.aPool[i-1].u.hdr.size4x/4==nBlock ){
- memsys3UnlinkFromList(i, &mem3.aiHash[hash]);
- return memsys3Checkout(i, nBlock);
- }
- }
- }
-
- /* STEP 2:
- ** Try to satisfy the allocation by carving a piece off of the end
- ** of the master chunk. This step usually works if step 1 fails.
- */
- if( mem3.szMaster>=nBlock ){
- return memsys3FromMaster(nBlock);
- }
-
-
- /* STEP 3:
- ** Loop through the entire memory pool. Coalesce adjacent free
- ** chunks. Recompute the master chunk as the largest free chunk.
- ** Then try again to satisfy the allocation by carving a piece off
- ** of the end of the master chunk. This step happens very
- ** rarely (we hope!)
- */
- for(toFree=nBlock*16; toFree<(mem3.nPool*16); toFree *= 2){
- memsys3OutOfMemory(toFree);
- if( mem3.iMaster ){
- memsys3Link(mem3.iMaster);
- mem3.iMaster = 0;
- mem3.szMaster = 0;
- }
- for(i=0; i<N_HASH; i++){
- memsys3Merge(&mem3.aiHash[i]);
- }
- for(i=0; i<MX_SMALL-1; i++){
- memsys3Merge(&mem3.aiSmall[i]);
- }
- if( mem3.szMaster ){
- memsys3Unlink(mem3.iMaster);
- if( mem3.szMaster>=nBlock ){
- return memsys3FromMaster(nBlock);
- }
- }
- }
-
- /* If none of the above worked, then we fail. */
- return 0;
-}
-
-/*
-** Free an outstanding memory allocation.
-**
-** This function assumes that the necessary mutexes, if any, are
-** already held by the caller. Hence "Unsafe".
-*/
-static void memsys3FreeUnsafe(void *pOld){
- Mem3Block *p = (Mem3Block*)pOld;
- int i;
- u32 size, x;
- assert( sqlite3_mutex_held(mem3.mutex) );
- assert( p>mem3.aPool && p<&mem3.aPool[mem3.nPool] );
- i = p - mem3.aPool;
- assert( (mem3.aPool[i-1].u.hdr.size4x&1)==1 );
- size = mem3.aPool[i-1].u.hdr.size4x/4;
- assert( i+size<=mem3.nPool+1 );
- mem3.aPool[i-1].u.hdr.size4x &= ~1;
- mem3.aPool[i+size-1].u.hdr.prevSize = size;
- mem3.aPool[i+size-1].u.hdr.size4x &= ~2;
- memsys3Link(i);
-
- /* Try to expand the master using the newly freed chunk */
- if( mem3.iMaster ){
- while( (mem3.aPool[mem3.iMaster-1].u.hdr.size4x&2)==0 ){
- size = mem3.aPool[mem3.iMaster-1].u.hdr.prevSize;
- mem3.iMaster -= size;
- mem3.szMaster += size;
- memsys3Unlink(mem3.iMaster);
- x = mem3.aPool[mem3.iMaster-1].u.hdr.size4x & 2;
- mem3.aPool[mem3.iMaster-1].u.hdr.size4x = mem3.szMaster*4 | x;
- mem3.aPool[mem3.iMaster+mem3.szMaster-1].u.hdr.prevSize = mem3.szMaster;
- }
- x = mem3.aPool[mem3.iMaster-1].u.hdr.size4x & 2;
- while( (mem3.aPool[mem3.iMaster+mem3.szMaster-1].u.hdr.size4x&1)==0 ){
- memsys3Unlink(mem3.iMaster+mem3.szMaster);
- mem3.szMaster += mem3.aPool[mem3.iMaster+mem3.szMaster-1].u.hdr.size4x/4;
- mem3.aPool[mem3.iMaster-1].u.hdr.size4x = mem3.szMaster*4 | x;
- mem3.aPool[mem3.iMaster+mem3.szMaster-1].u.hdr.prevSize = mem3.szMaster;
- }
- }
-}
-
-/*
-** Return the size of an outstanding allocation, in bytes. The
-** size returned omits the 8-byte header overhead. This only
-** works for chunks that are currently checked out.
-*/
-static int memsys3Size(void *p){
- Mem3Block *pBlock;
- if( p==0 ) return 0;
- pBlock = (Mem3Block*)p;
- assert( (pBlock[-1].u.hdr.size4x&1)!=0 );
- return (pBlock[-1].u.hdr.size4x&~3)*2 - 4;
-}
-
-/*
-** Round up a request size to the next valid allocation size.
-*/
-static int memsys3Roundup(int n){
- if( n<=12 ){
- return 12;
- }else{
- return ((n+11)&~7) - 4;
- }
-}
-
-/*
-** Allocate nBytes of memory.
-*/
-static void *memsys3Malloc(int nBytes){
- sqlite3_int64 *p;
- assert( nBytes>0 ); /* malloc.c filters out 0 byte requests */
- memsys3Enter();
- p = memsys3MallocUnsafe(nBytes);
- memsys3Leave();
- return (void*)p;
-}
-
-/*
-** Free memory.
-*/
-static void memsys3Free(void *pPrior){
- assert( pPrior );
- memsys3Enter();
- memsys3FreeUnsafe(pPrior);
- memsys3Leave();
-}
-
-/*
-** Change the size of an existing memory allocation
-*/
-static void *memsys3Realloc(void *pPrior, int nBytes){
- int nOld;
- void *p;
- if( pPrior==0 ){
- return sqlite3_malloc(nBytes);
- }
- if( nBytes<=0 ){
- sqlite3_free(pPrior);
- return 0;
- }
- nOld = memsys3Size(pPrior);
- if( nBytes<=nOld && nBytes>=nOld-128 ){
- return pPrior;
- }
- memsys3Enter();
- p = memsys3MallocUnsafe(nBytes);
- if( p ){
- if( nOld<nBytes ){
- memcpy(p, pPrior, nOld);
- }else{
- memcpy(p, pPrior, nBytes);
- }
- memsys3FreeUnsafe(pPrior);
- }
- memsys3Leave();
- return p;
-}
-
-/*
-** Initialize this module.
-*/
-static int memsys3Init(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- if( !sqlite3GlobalConfig.pHeap ){
- return SQLITE_ERROR;
- }
-
- /* Store a pointer to the memory block in global structure mem3. */
- assert( sizeof(Mem3Block)==8 );
- mem3.aPool = (Mem3Block *)sqlite3GlobalConfig.pHeap;
- mem3.nPool = (sqlite3GlobalConfig.nHeap / sizeof(Mem3Block)) - 2;
-
- /* Initialize the master block. */
- mem3.szMaster = mem3.nPool;
- mem3.mnMaster = mem3.szMaster;
- mem3.iMaster = 1;
- mem3.aPool[0].u.hdr.size4x = (mem3.szMaster<<2) + 2;
- mem3.aPool[mem3.nPool].u.hdr.prevSize = mem3.nPool;
- mem3.aPool[mem3.nPool].u.hdr.size4x = 1;
-
- return SQLITE_OK;
-}
-
-/*
-** Deinitialize this module.
-*/
-static void memsys3Shutdown(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- mem3.mutex = 0;
- return;
-}
-
-
-
-/*
-** Open the file indicated and write a log of all unfreed memory
-** allocations into that log.
-*/
-SQLITE_PRIVATE void sqlite3Memsys3Dump(const char *zFilename){
-#ifdef SQLITE_DEBUG
- FILE *out;
- u32 i, j;
- u32 size;
- if( zFilename==0 || zFilename[0]==0 ){
- out = stdout;
- }else{
- out = fopen(zFilename, "w");
- if( out==0 ){
- fprintf(stderr, "** Unable to output memory debug output log: %s **\n",
- zFilename);
- return;
- }
- }
- memsys3Enter();
- fprintf(out, "CHUNKS:\n");
- for(i=1; i<=mem3.nPool; i+=size/4){
- size = mem3.aPool[i-1].u.hdr.size4x;
- if( size/4<=1 ){
- fprintf(out, "%p size error\n", &mem3.aPool[i]);
- assert( 0 );
- break;
- }
- if( (size&1)==0 && mem3.aPool[i+size/4-1].u.hdr.prevSize!=size/4 ){
- fprintf(out, "%p tail size does not match\n", &mem3.aPool[i]);
- assert( 0 );
- break;
- }
- if( ((mem3.aPool[i+size/4-1].u.hdr.size4x&2)>>1)!=(size&1) ){
- fprintf(out, "%p tail checkout bit is incorrect\n", &mem3.aPool[i]);
- assert( 0 );
- break;
- }
- if( size&1 ){
- fprintf(out, "%p %6d bytes checked out\n", &mem3.aPool[i], (size/4)*8-8);
- }else{
- fprintf(out, "%p %6d bytes free%s\n", &mem3.aPool[i], (size/4)*8-8,
- i==mem3.iMaster ? " **master**" : "");
- }
- }
- for(i=0; i<MX_SMALL-1; i++){
- if( mem3.aiSmall[i]==0 ) continue;
- fprintf(out, "small(%2d):", i);
- for(j = mem3.aiSmall[i]; j>0; j=mem3.aPool[j].u.list.next){
- fprintf(out, " %p(%d)", &mem3.aPool[j],
- (mem3.aPool[j-1].u.hdr.size4x/4)*8-8);
- }
- fprintf(out, "\n");
- }
- for(i=0; i<N_HASH; i++){
- if( mem3.aiHash[i]==0 ) continue;
- fprintf(out, "hash(%2d):", i);
- for(j = mem3.aiHash[i]; j>0; j=mem3.aPool[j].u.list.next){
- fprintf(out, " %p(%d)", &mem3.aPool[j],
- (mem3.aPool[j-1].u.hdr.size4x/4)*8-8);
- }
- fprintf(out, "\n");
- }
- fprintf(out, "master=%d\n", mem3.iMaster);
- fprintf(out, "nowUsed=%d\n", mem3.nPool*8 - mem3.szMaster*8);
- fprintf(out, "mxUsed=%d\n", mem3.nPool*8 - mem3.mnMaster*8);
- sqlite3_mutex_leave(mem3.mutex);
- if( out==stdout ){
- fflush(stdout);
- }else{
- fclose(out);
- }
-#else
- UNUSED_PARAMETER(zFilename);
-#endif
-}
-
-/*
-** This routine is the only routine in this file with external
-** linkage.
-**
-** Populate the low-level memory allocation function pointers in
-** sqlite3GlobalConfig.m with pointers to the routines in this file. The
-** arguments specify the block of memory to manage.
-**
-** This routine is only called by sqlite3_config(), and therefore
-** is not required to be threadsafe (it is not).
-*/
-SQLITE_PRIVATE const sqlite3_mem_methods *sqlite3MemGetMemsys3(void){
- static const sqlite3_mem_methods mempoolMethods = {
- memsys3Malloc,
- memsys3Free,
- memsys3Realloc,
- memsys3Size,
- memsys3Roundup,
- memsys3Init,
- memsys3Shutdown,
- 0
- };
- return &mempoolMethods;
-}
-
-#endif /* SQLITE_ENABLE_MEMSYS3 */
-
-/************** End of mem3.c ************************************************/
-/************** Begin file mem5.c ********************************************/
-/*
-** 2007 October 14
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement a memory
-** allocation subsystem for use by SQLite.
-**
-** This version of the memory allocation subsystem omits all
-** use of malloc(). The application gives SQLite a block of memory
-** before calling sqlite3_initialize() from which allocations
-** are made and returned by the xMalloc() and xRealloc()
-** implementations. Once sqlite3_initialize() has been called,
-** the amount of memory available to SQLite is fixed and cannot
-** be changed.
-**
-** This version of the memory allocation subsystem is included
-** in the build only if SQLITE_ENABLE_MEMSYS5 is defined.
-**
-** This memory allocator uses the following algorithm:
-**
-** 1. All memory allocations sizes are rounded up to a power of 2.
-**
-** 2. If two adjacent free blocks are the halves of a larger block,
-** then the two blocks are coalesed into the single larger block.
-**
-** 3. New memory is allocated from the first available free block.
-**
-** This algorithm is described in: J. M. Robson. "Bounds for Some Functions
-** Concerning Dynamic Storage Allocation". Journal of the Association for
-** Computing Machinery, Volume 21, Number 8, July 1974, pages 491-499.
-**
-** Let n be the size of the largest allocation divided by the minimum
-** allocation size (after rounding all sizes up to a power of 2.) Let M
-** be the maximum amount of memory ever outstanding at one time. Let
-** N be the total amount of memory available for allocation. Robson
-** proved that this memory allocator will never breakdown due to
-** fragmentation as long as the following constraint holds:
-**
-** N >= M*(1 + log2(n)/2) - n + 1
-**
-** The sqlite3_status() logic tracks the maximum values of n and M so
-** that an application can, at any time, verify this constraint.
-*/
-
-/*
-** This version of the memory allocator is used only when
-** SQLITE_ENABLE_MEMSYS5 is defined.
-*/
-#ifdef SQLITE_ENABLE_MEMSYS5
-
-/*
-** A minimum allocation is an instance of the following structure.
-** Larger allocations are an array of these structures where the
-** size of the array is a power of 2.
-**
-** The size of this object must be a power of two. That fact is
-** verified in memsys5Init().
-*/
-typedef struct Mem5Link Mem5Link;
-struct Mem5Link {
- int next; /* Index of next free chunk */
- int prev; /* Index of previous free chunk */
-};
-
-/*
-** Maximum size of any allocation is ((1<<LOGMAX)*mem5.szAtom). Since
-** mem5.szAtom is always at least 8 and 32-bit integers are used,
-** it is not actually possible to reach this limit.
-*/
-#define LOGMAX 30
-
-/*
-** Masks used for mem5.aCtrl[] elements.
-*/
-#define CTRL_LOGSIZE 0x1f /* Log2 Size of this block */
-#define CTRL_FREE 0x20 /* True if not checked out */
-
-/*
-** All of the static variables used by this module are collected
-** into a single structure named "mem5". This is to keep the
-** static variables organized and to reduce namespace pollution
-** when this module is combined with other in the amalgamation.
-*/
-static SQLITE_WSD struct Mem5Global {
- /*
- ** Memory available for allocation
- */
- int szAtom; /* Smallest possible allocation in bytes */
- int nBlock; /* Number of szAtom sized blocks in zPool */
- u8 *zPool; /* Memory available to be allocated */
-
- /*
- ** Mutex to control access to the memory allocation subsystem.
- */
- sqlite3_mutex *mutex;
-
- /*
- ** Performance statistics
- */
- u64 nAlloc; /* Total number of calls to malloc */
- u64 totalAlloc; /* Total of all malloc calls - includes internal frag */
- u64 totalExcess; /* Total internal fragmentation */
- u32 currentOut; /* Current checkout, including internal fragmentation */
- u32 currentCount; /* Current number of distinct checkouts */
- u32 maxOut; /* Maximum instantaneous currentOut */
- u32 maxCount; /* Maximum instantaneous currentCount */
- u32 maxRequest; /* Largest allocation (exclusive of internal frag) */
-
- /*
- ** Lists of free blocks. aiFreelist[0] is a list of free blocks of
- ** size mem5.szAtom. aiFreelist[1] holds blocks of size szAtom*2.
- ** and so forth.
- */
- int aiFreelist[LOGMAX+1];
-
- /*
- ** Space for tracking which blocks are checked out and the size
- ** of each block. One byte per block.
- */
- u8 *aCtrl;
-
-} mem5;
-
-/*
-** Access the static variable through a macro for SQLITE_OMIT_WSD
-*/
-#define mem5 GLOBAL(struct Mem5Global, mem5)
-
-/*
-** Assuming mem5.zPool is divided up into an array of Mem5Link
-** structures, return a pointer to the idx-th such lik.
-*/
-#define MEM5LINK(idx) ((Mem5Link *)(&mem5.zPool[(idx)*mem5.szAtom]))
-
-/*
-** Unlink the chunk at mem5.aPool[i] from list it is currently
-** on. It should be found on mem5.aiFreelist[iLogsize].
-*/
-static void memsys5Unlink(int i, int iLogsize){
- int next, prev;
- assert( i>=0 && i<mem5.nBlock );
- assert( iLogsize>=0 && iLogsize<=LOGMAX );
- assert( (mem5.aCtrl[i] & CTRL_LOGSIZE)==iLogsize );
-
- next = MEM5LINK(i)->next;
- prev = MEM5LINK(i)->prev;
- if( prev<0 ){
- mem5.aiFreelist[iLogsize] = next;
- }else{
- MEM5LINK(prev)->next = next;
- }
- if( next>=0 ){
- MEM5LINK(next)->prev = prev;
- }
-}
-
-/*
-** Link the chunk at mem5.aPool[i] so that is on the iLogsize
-** free list.
-*/
-static void memsys5Link(int i, int iLogsize){
- int x;
- assert( sqlite3_mutex_held(mem5.mutex) );
- assert( i>=0 && i<mem5.nBlock );
- assert( iLogsize>=0 && iLogsize<=LOGMAX );
- assert( (mem5.aCtrl[i] & CTRL_LOGSIZE)==iLogsize );
-
- x = MEM5LINK(i)->next = mem5.aiFreelist[iLogsize];
- MEM5LINK(i)->prev = -1;
- if( x>=0 ){
- assert( x<mem5.nBlock );
- MEM5LINK(x)->prev = i;
- }
- mem5.aiFreelist[iLogsize] = i;
-}
-
-/*
-** If the STATIC_MEM mutex is not already held, obtain it now. The mutex
-** will already be held (obtained by code in malloc.c) if
-** sqlite3GlobalConfig.bMemStat is true.
-*/
-static void memsys5Enter(void){
- sqlite3_mutex_enter(mem5.mutex);
-}
-static void memsys5Leave(void){
- sqlite3_mutex_leave(mem5.mutex);
-}
-
-/*
-** Return the size of an outstanding allocation, in bytes. The
-** size returned omits the 8-byte header overhead. This only
-** works for chunks that are currently checked out.
-*/
-static int memsys5Size(void *p){
- int iSize = 0;
- if( p ){
- int i = ((u8 *)p-mem5.zPool)/mem5.szAtom;
- assert( i>=0 && i<mem5.nBlock );
- iSize = mem5.szAtom * (1 << (mem5.aCtrl[i]&CTRL_LOGSIZE));
- }
- return iSize;
-}
-
-/*
-** Find the first entry on the freelist iLogsize. Unlink that
-** entry and return its index.
-*/
-static int memsys5UnlinkFirst(int iLogsize){
- int i;
- int iFirst;
-
- assert( iLogsize>=0 && iLogsize<=LOGMAX );
- i = iFirst = mem5.aiFreelist[iLogsize];
- assert( iFirst>=0 );
- while( i>0 ){
- if( i<iFirst ) iFirst = i;
- i = MEM5LINK(i)->next;
- }
- memsys5Unlink(iFirst, iLogsize);
- return iFirst;
-}
-
-/*
-** Return a block of memory of at least nBytes in size.
-** Return NULL if unable. Return NULL if nBytes==0.
-**
-** The caller guarantees that nByte positive.
-**
-** The caller has obtained a mutex prior to invoking this
-** routine so there is never any chance that two or more
-** threads can be in this routine at the same time.
-*/
-static void *memsys5MallocUnsafe(int nByte){
- int i; /* Index of a mem5.aPool[] slot */
- int iBin; /* Index into mem5.aiFreelist[] */
- int iFullSz; /* Size of allocation rounded up to power of 2 */
- int iLogsize; /* Log2 of iFullSz/POW2_MIN */
-
- /* nByte must be a positive */
- assert( nByte>0 );
-
- /* Keep track of the maximum allocation request. Even unfulfilled
- ** requests are counted */
- if( (u32)nByte>mem5.maxRequest ){
- mem5.maxRequest = nByte;
- }
-
- /* Abort if the requested allocation size is larger than the largest
- ** power of two that we can represent using 32-bit signed integers.
- */
- if( nByte > 0x40000000 ){
- return 0;
- }
-
- /* Round nByte up to the next valid power of two */
- for(iFullSz=mem5.szAtom, iLogsize=0; iFullSz<nByte; iFullSz *= 2, iLogsize++){}
-
- /* Make sure mem5.aiFreelist[iLogsize] contains at least one free
- ** block. If not, then split a block of the next larger power of
- ** two in order to create a new free block of size iLogsize.
- */
- for(iBin=iLogsize; mem5.aiFreelist[iBin]<0 && iBin<=LOGMAX; iBin++){}
- if( iBin>LOGMAX ){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_NOMEM, "failed to allocate %u bytes", nByte);
- return 0;
- }
- i = memsys5UnlinkFirst(iBin);
- while( iBin>iLogsize ){
- int newSize;
-
- iBin--;
- newSize = 1 << iBin;
- mem5.aCtrl[i+newSize] = CTRL_FREE | iBin;
- memsys5Link(i+newSize, iBin);
- }
- mem5.aCtrl[i] = iLogsize;
-
- /* Update allocator performance statistics. */
- mem5.nAlloc++;
- mem5.totalAlloc += iFullSz;
- mem5.totalExcess += iFullSz - nByte;
- mem5.currentCount++;
- mem5.currentOut += iFullSz;
- if( mem5.maxCount<mem5.currentCount ) mem5.maxCount = mem5.currentCount;
- if( mem5.maxOut<mem5.currentOut ) mem5.maxOut = mem5.currentOut;
-
- /* Return a pointer to the allocated memory. */
- return (void*)&mem5.zPool[i*mem5.szAtom];
-}
-
-/*
-** Free an outstanding memory allocation.
-*/
-static void memsys5FreeUnsafe(void *pOld){
- u32 size, iLogsize;
- int iBlock;
-
- /* Set iBlock to the index of the block pointed to by pOld in
- ** the array of mem5.szAtom byte blocks pointed to by mem5.zPool.
- */
- iBlock = ((u8 *)pOld-mem5.zPool)/mem5.szAtom;
-
- /* Check that the pointer pOld points to a valid, non-free block. */
- assert( iBlock>=0 && iBlock<mem5.nBlock );
- assert( ((u8 *)pOld-mem5.zPool)%mem5.szAtom==0 );
- assert( (mem5.aCtrl[iBlock] & CTRL_FREE)==0 );
-
- iLogsize = mem5.aCtrl[iBlock] & CTRL_LOGSIZE;
- size = 1<<iLogsize;
- assert( iBlock+size-1<(u32)mem5.nBlock );
-
- mem5.aCtrl[iBlock] |= CTRL_FREE;
- mem5.aCtrl[iBlock+size-1] |= CTRL_FREE;
- assert( mem5.currentCount>0 );
- assert( mem5.currentOut>=(size*mem5.szAtom) );
- mem5.currentCount--;
- mem5.currentOut -= size*mem5.szAtom;
- assert( mem5.currentOut>0 || mem5.currentCount==0 );
- assert( mem5.currentCount>0 || mem5.currentOut==0 );
-
- mem5.aCtrl[iBlock] = CTRL_FREE | iLogsize;
- while( ALWAYS(iLogsize<LOGMAX) ){
- int iBuddy;
- if( (iBlock>>iLogsize) & 1 ){
- iBuddy = iBlock - size;
- }else{
- iBuddy = iBlock + size;
- }
- assert( iBuddy>=0 );
- if( (iBuddy+(1<<iLogsize))>mem5.nBlock ) break;
- if( mem5.aCtrl[iBuddy]!=(CTRL_FREE | iLogsize) ) break;
- memsys5Unlink(iBuddy, iLogsize);
- iLogsize++;
- if( iBuddy<iBlock ){
- mem5.aCtrl[iBuddy] = CTRL_FREE | iLogsize;
- mem5.aCtrl[iBlock] = 0;
- iBlock = iBuddy;
- }else{
- mem5.aCtrl[iBlock] = CTRL_FREE | iLogsize;
- mem5.aCtrl[iBuddy] = 0;
- }
- size *= 2;
- }
- memsys5Link(iBlock, iLogsize);
-}
-
-/*
-** Allocate nBytes of memory
-*/
-static void *memsys5Malloc(int nBytes){
- sqlite3_int64 *p = 0;
- if( nBytes>0 ){
- memsys5Enter();
- p = memsys5MallocUnsafe(nBytes);
- memsys5Leave();
- }
- return (void*)p;
-}
-
-/*
-** Free memory.
-**
-** The outer layer memory allocator prevents this routine from
-** being called with pPrior==0.
-*/
-static void memsys5Free(void *pPrior){
- assert( pPrior!=0 );
- memsys5Enter();
- memsys5FreeUnsafe(pPrior);
- memsys5Leave();
-}
-
-/*
-** Change the size of an existing memory allocation.
-**
-** The outer layer memory allocator prevents this routine from
-** being called with pPrior==0.
-**
-** nBytes is always a value obtained from a prior call to
-** memsys5Round(). Hence nBytes is always a non-negative power
-** of two. If nBytes==0 that means that an oversize allocation
-** (an allocation larger than 0x40000000) was requested and this
-** routine should return 0 without freeing pPrior.
-*/
-static void *memsys5Realloc(void *pPrior, int nBytes){
- int nOld;
- void *p;
- assert( pPrior!=0 );
- assert( (nBytes&(nBytes-1))==0 ); /* EV: R-46199-30249 */
- assert( nBytes>=0 );
- if( nBytes==0 ){
- return 0;
- }
- nOld = memsys5Size(pPrior);
- if( nBytes<=nOld ){
- return pPrior;
- }
- memsys5Enter();
- p = memsys5MallocUnsafe(nBytes);
- if( p ){
- memcpy(p, pPrior, nOld);
- memsys5FreeUnsafe(pPrior);
- }
- memsys5Leave();
- return p;
-}
-
-/*
-** Round up a request size to the next valid allocation size. If
-** the allocation is too large to be handled by this allocation system,
-** return 0.
-**
-** All allocations must be a power of two and must be expressed by a
-** 32-bit signed integer. Hence the largest allocation is 0x40000000
-** or 1073741824 bytes.
-*/
-static int memsys5Roundup(int n){
- int iFullSz;
- if( n > 0x40000000 ) return 0;
- for(iFullSz=mem5.szAtom; iFullSz<n; iFullSz *= 2);
- return iFullSz;
-}
-
-/*
-** Return the ceiling of the logarithm base 2 of iValue.
-**
-** Examples: memsys5Log(1) -> 0
-** memsys5Log(2) -> 1
-** memsys5Log(4) -> 2
-** memsys5Log(5) -> 3
-** memsys5Log(8) -> 3
-** memsys5Log(9) -> 4
-*/
-static int memsys5Log(int iValue){
- int iLog;
- for(iLog=0; (iLog<(int)((sizeof(int)*8)-1)) && (1<<iLog)<iValue; iLog++);
- return iLog;
-}
-
-/*
-** Initialize the memory allocator.
-**
-** This routine is not threadsafe. The caller must be holding a mutex
-** to prevent multiple threads from entering at the same time.
-*/
-static int memsys5Init(void *NotUsed){
- int ii; /* Loop counter */
- int nByte; /* Number of bytes of memory available to this allocator */
- u8 *zByte; /* Memory usable by this allocator */
- int nMinLog; /* Log base 2 of minimum allocation size in bytes */
- int iOffset; /* An offset into mem5.aCtrl[] */
-
- UNUSED_PARAMETER(NotUsed);
-
- /* For the purposes of this routine, disable the mutex */
- mem5.mutex = 0;
-
- /* The size of a Mem5Link object must be a power of two. Verify that
- ** this is case.
- */
- assert( (sizeof(Mem5Link)&(sizeof(Mem5Link)-1))==0 );
-
- nByte = sqlite3GlobalConfig.nHeap;
- zByte = (u8*)sqlite3GlobalConfig.pHeap;
- assert( zByte!=0 ); /* sqlite3_config() does not allow otherwise */
-
- /* boundaries on sqlite3GlobalConfig.mnReq are enforced in sqlite3_config() */
- nMinLog = memsys5Log(sqlite3GlobalConfig.mnReq);
- mem5.szAtom = (1<<nMinLog);
- while( (int)sizeof(Mem5Link)>mem5.szAtom ){
- mem5.szAtom = mem5.szAtom << 1;
- }
-
- mem5.nBlock = (nByte / (mem5.szAtom+sizeof(u8)));
- mem5.zPool = zByte;
- mem5.aCtrl = (u8 *)&mem5.zPool[mem5.nBlock*mem5.szAtom];
-
- for(ii=0; ii<=LOGMAX; ii++){
- mem5.aiFreelist[ii] = -1;
- }
-
- iOffset = 0;
- for(ii=LOGMAX; ii>=0; ii--){
- int nAlloc = (1<<ii);
- if( (iOffset+nAlloc)<=mem5.nBlock ){
- mem5.aCtrl[iOffset] = ii | CTRL_FREE;
- memsys5Link(iOffset, ii);
- iOffset += nAlloc;
- }
- assert((iOffset+nAlloc)>mem5.nBlock);
- }
-
- /* If a mutex is required for normal operation, allocate one */
- if( sqlite3GlobalConfig.bMemstat==0 ){
- mem5.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Deinitialize this module.
-*/
-static void memsys5Shutdown(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- mem5.mutex = 0;
- return;
-}
-
-#ifdef SQLITE_TEST
-/*
-** Open the file indicated and write a log of all unfreed memory
-** allocations into that log.
-*/
-SQLITE_PRIVATE void sqlite3Memsys5Dump(const char *zFilename){
- FILE *out;
- int i, j, n;
- int nMinLog;
-
- if( zFilename==0 || zFilename[0]==0 ){
- out = stdout;
- }else{
- out = fopen(zFilename, "w");
- if( out==0 ){
- fprintf(stderr, "** Unable to output memory debug output log: %s **\n",
- zFilename);
- return;
- }
- }
- memsys5Enter();
- nMinLog = memsys5Log(mem5.szAtom);
- for(i=0; i<=LOGMAX && i+nMinLog<32; i++){
- for(n=0, j=mem5.aiFreelist[i]; j>=0; j = MEM5LINK(j)->next, n++){}
- fprintf(out, "freelist items of size %d: %d\n", mem5.szAtom << i, n);
- }
- fprintf(out, "mem5.nAlloc = %llu\n", mem5.nAlloc);
- fprintf(out, "mem5.totalAlloc = %llu\n", mem5.totalAlloc);
- fprintf(out, "mem5.totalExcess = %llu\n", mem5.totalExcess);
- fprintf(out, "mem5.currentOut = %u\n", mem5.currentOut);
- fprintf(out, "mem5.currentCount = %u\n", mem5.currentCount);
- fprintf(out, "mem5.maxOut = %u\n", mem5.maxOut);
- fprintf(out, "mem5.maxCount = %u\n", mem5.maxCount);
- fprintf(out, "mem5.maxRequest = %u\n", mem5.maxRequest);
- memsys5Leave();
- if( out==stdout ){
- fflush(stdout);
- }else{
- fclose(out);
- }
-}
-#endif
-
-/*
-** This routine is the only routine in this file with external
-** linkage. It returns a pointer to a static sqlite3_mem_methods
-** struct populated with the memsys5 methods.
-*/
-SQLITE_PRIVATE const sqlite3_mem_methods *sqlite3MemGetMemsys5(void){
- static const sqlite3_mem_methods memsys5Methods = {
- memsys5Malloc,
- memsys5Free,
- memsys5Realloc,
- memsys5Size,
- memsys5Roundup,
- memsys5Init,
- memsys5Shutdown,
- 0
- };
- return &memsys5Methods;
-}
-
-#endif /* SQLITE_ENABLE_MEMSYS5 */
-
-/************** End of mem5.c ************************************************/
-/************** Begin file mutex.c *******************************************/
-/*
-** 2007 August 14
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement mutexes.
-**
-** This file contains code that is common across all mutex implementations.
-*/
-
-#if defined(SQLITE_DEBUG) && !defined(SQLITE_MUTEX_OMIT)
-/*
-** For debugging purposes, record when the mutex subsystem is initialized
-** and uninitialized so that we can assert() if there is an attempt to
-** allocate a mutex while the system is uninitialized.
-*/
-static SQLITE_WSD int mutexIsInit = 0;
-#endif /* SQLITE_DEBUG */
-
-
-#ifndef SQLITE_MUTEX_OMIT
-/*
-** Initialize the mutex system.
-*/
-SQLITE_PRIVATE int sqlite3MutexInit(void){
- int rc = SQLITE_OK;
- if( !sqlite3GlobalConfig.mutex.xMutexAlloc ){
- /* If the xMutexAlloc method has not been set, then the user did not
- ** install a mutex implementation via sqlite3_config() prior to
- ** sqlite3_initialize() being called. This block copies pointers to
- ** the default implementation into the sqlite3GlobalConfig structure.
- */
- sqlite3_mutex_methods const *pFrom;
- sqlite3_mutex_methods *pTo = &sqlite3GlobalConfig.mutex;
-
- if( sqlite3GlobalConfig.bCoreMutex ){
- pFrom = sqlite3DefaultMutex();
- }else{
- pFrom = sqlite3NoopMutex();
- }
- memcpy(pTo, pFrom, offsetof(sqlite3_mutex_methods, xMutexAlloc));
- memcpy(&pTo->xMutexFree, &pFrom->xMutexFree,
- sizeof(*pTo) - offsetof(sqlite3_mutex_methods, xMutexFree));
- pTo->xMutexAlloc = pFrom->xMutexAlloc;
- }
- rc = sqlite3GlobalConfig.mutex.xMutexInit();
-
-#ifdef SQLITE_DEBUG
- GLOBAL(int, mutexIsInit) = 1;
-#endif
-
- return rc;
-}
-
-/*
-** Shutdown the mutex system. This call frees resources allocated by
-** sqlite3MutexInit().
-*/
-SQLITE_PRIVATE int sqlite3MutexEnd(void){
- int rc = SQLITE_OK;
- if( sqlite3GlobalConfig.mutex.xMutexEnd ){
- rc = sqlite3GlobalConfig.mutex.xMutexEnd();
- }
-
-#ifdef SQLITE_DEBUG
- GLOBAL(int, mutexIsInit) = 0;
-#endif
-
- return rc;
-}
-
-/*
-** Retrieve a pointer to a static mutex or allocate a new dynamic one.
-*/
-SQLITE_API sqlite3_mutex *sqlite3_mutex_alloc(int id){
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
-#endif
- return sqlite3GlobalConfig.mutex.xMutexAlloc(id);
-}
-
-SQLITE_PRIVATE sqlite3_mutex *sqlite3MutexAlloc(int id){
- if( !sqlite3GlobalConfig.bCoreMutex ){
- return 0;
- }
- assert( GLOBAL(int, mutexIsInit) );
- return sqlite3GlobalConfig.mutex.xMutexAlloc(id);
-}
-
-/*
-** Free a dynamic mutex.
-*/
-SQLITE_API void sqlite3_mutex_free(sqlite3_mutex *p){
- if( p ){
- sqlite3GlobalConfig.mutex.xMutexFree(p);
- }
-}
-
-/*
-** Obtain the mutex p. If some other thread already has the mutex, block
-** until it can be obtained.
-*/
-SQLITE_API void sqlite3_mutex_enter(sqlite3_mutex *p){
- if( p ){
- sqlite3GlobalConfig.mutex.xMutexEnter(p);
- }
-}
-
-/*
-** Obtain the mutex p. If successful, return SQLITE_OK. Otherwise, if another
-** thread holds the mutex and it cannot be obtained, return SQLITE_BUSY.
-*/
-SQLITE_API int sqlite3_mutex_try(sqlite3_mutex *p){
- int rc = SQLITE_OK;
- if( p ){
- return sqlite3GlobalConfig.mutex.xMutexTry(p);
- }
- return rc;
-}
-
-/*
-** The sqlite3_mutex_leave() routine exits a mutex that was previously
-** entered by the same thread. The behavior is undefined if the mutex
-** is not currently entered. If a NULL pointer is passed as an argument
-** this function is a no-op.
-*/
-SQLITE_API void sqlite3_mutex_leave(sqlite3_mutex *p){
- if( p ){
- sqlite3GlobalConfig.mutex.xMutexLeave(p);
- }
-}
-
-#ifndef NDEBUG
-/*
-** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routine are
-** intended for use inside assert() statements.
-*/
-SQLITE_API int sqlite3_mutex_held(sqlite3_mutex *p){
- return p==0 || sqlite3GlobalConfig.mutex.xMutexHeld(p);
-}
-SQLITE_API int sqlite3_mutex_notheld(sqlite3_mutex *p){
- return p==0 || sqlite3GlobalConfig.mutex.xMutexNotheld(p);
-}
-#endif
-
-#endif /* !defined(SQLITE_MUTEX_OMIT) */
-
-/************** End of mutex.c ***********************************************/
-/************** Begin file mutex_noop.c **************************************/
-/*
-** 2008 October 07
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement mutexes.
-**
-** This implementation in this file does not provide any mutual
-** exclusion and is thus suitable for use only in applications
-** that use SQLite in a single thread. The routines defined
-** here are place-holders. Applications can substitute working
-** mutex routines at start-time using the
-**
-** sqlite3_config(SQLITE_CONFIG_MUTEX,...)
-**
-** interface.
-**
-** If compiled with SQLITE_DEBUG, then additional logic is inserted
-** that does error checking on mutexes to make sure they are being
-** called correctly.
-*/
-
-#ifndef SQLITE_MUTEX_OMIT
-
-#ifndef SQLITE_DEBUG
-/*
-** Stub routines for all mutex methods.
-**
-** This routines provide no mutual exclusion or error checking.
-*/
-static int noopMutexInit(void){ return SQLITE_OK; }
-static int noopMutexEnd(void){ return SQLITE_OK; }
-static sqlite3_mutex *noopMutexAlloc(int id){
- UNUSED_PARAMETER(id);
- return (sqlite3_mutex*)8;
-}
-static void noopMutexFree(sqlite3_mutex *p){ UNUSED_PARAMETER(p); return; }
-static void noopMutexEnter(sqlite3_mutex *p){ UNUSED_PARAMETER(p); return; }
-static int noopMutexTry(sqlite3_mutex *p){
- UNUSED_PARAMETER(p);
- return SQLITE_OK;
-}
-static void noopMutexLeave(sqlite3_mutex *p){ UNUSED_PARAMETER(p); return; }
-
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3NoopMutex(void){
- static const sqlite3_mutex_methods sMutex = {
- noopMutexInit,
- noopMutexEnd,
- noopMutexAlloc,
- noopMutexFree,
- noopMutexEnter,
- noopMutexTry,
- noopMutexLeave,
-
- 0,
- 0,
- };
-
- return &sMutex;
-}
-#endif /* !SQLITE_DEBUG */
-
-#ifdef SQLITE_DEBUG
-/*
-** In this implementation, error checking is provided for testing
-** and debugging purposes. The mutexes still do not provide any
-** mutual exclusion.
-*/
-
-/*
-** The mutex object
-*/
-typedef struct sqlite3_debug_mutex {
- int id; /* The mutex type */
- int cnt; /* Number of entries without a matching leave */
-} sqlite3_debug_mutex;
-
-/*
-** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routine are
-** intended for use inside assert() statements.
-*/
-static int debugMutexHeld(sqlite3_mutex *pX){
- sqlite3_debug_mutex *p = (sqlite3_debug_mutex*)pX;
- return p==0 || p->cnt>0;
-}
-static int debugMutexNotheld(sqlite3_mutex *pX){
- sqlite3_debug_mutex *p = (sqlite3_debug_mutex*)pX;
- return p==0 || p->cnt==0;
-}
-
-/*
-** Initialize and deinitialize the mutex subsystem.
-*/
-static int debugMutexInit(void){ return SQLITE_OK; }
-static int debugMutexEnd(void){ return SQLITE_OK; }
-
-/*
-** The sqlite3_mutex_alloc() routine allocates a new
-** mutex and returns a pointer to it. If it returns NULL
-** that means that a mutex could not be allocated.
-*/
-static sqlite3_mutex *debugMutexAlloc(int id){
- static sqlite3_debug_mutex aStatic[6];
- sqlite3_debug_mutex *pNew = 0;
- switch( id ){
- case SQLITE_MUTEX_FAST:
- case SQLITE_MUTEX_RECURSIVE: {
- pNew = sqlite3Malloc(sizeof(*pNew));
- if( pNew ){
- pNew->id = id;
- pNew->cnt = 0;
- }
- break;
- }
- default: {
- assert( id-2 >= 0 );
- assert( id-2 < (int)(sizeof(aStatic)/sizeof(aStatic[0])) );
- pNew = &aStatic[id-2];
- pNew->id = id;
- break;
- }
- }
- return (sqlite3_mutex*)pNew;
-}
-
-/*
-** This routine deallocates a previously allocated mutex.
-*/
-static void debugMutexFree(sqlite3_mutex *pX){
- sqlite3_debug_mutex *p = (sqlite3_debug_mutex*)pX;
- assert( p->cnt==0 );
- assert( p->id==SQLITE_MUTEX_FAST || p->id==SQLITE_MUTEX_RECURSIVE );
- sqlite3_free(p);
-}
-
-/*
-** The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt
-** to enter a mutex. If another thread is already within the mutex,
-** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return
-** SQLITE_BUSY. The sqlite3_mutex_try() interface returns SQLITE_OK
-** upon successful entry. Mutexes created using SQLITE_MUTEX_RECURSIVE can
-** be entered multiple times by the same thread. In such cases the,
-** mutex must be exited an equal number of times before another thread
-** can enter. If the same thread tries to enter any other kind of mutex
-** more than once, the behavior is undefined.
-*/
-static void debugMutexEnter(sqlite3_mutex *pX){
- sqlite3_debug_mutex *p = (sqlite3_debug_mutex*)pX;
- assert( p->id==SQLITE_MUTEX_RECURSIVE || debugMutexNotheld(pX) );
- p->cnt++;
-}
-static int debugMutexTry(sqlite3_mutex *pX){
- sqlite3_debug_mutex *p = (sqlite3_debug_mutex*)pX;
- assert( p->id==SQLITE_MUTEX_RECURSIVE || debugMutexNotheld(pX) );
- p->cnt++;
- return SQLITE_OK;
-}
-
-/*
-** The sqlite3_mutex_leave() routine exits a mutex that was
-** previously entered by the same thread. The behavior
-** is undefined if the mutex is not currently entered or
-** is not currently allocated. SQLite will never do either.
-*/
-static void debugMutexLeave(sqlite3_mutex *pX){
- sqlite3_debug_mutex *p = (sqlite3_debug_mutex*)pX;
- assert( debugMutexHeld(pX) );
- p->cnt--;
- assert( p->id==SQLITE_MUTEX_RECURSIVE || debugMutexNotheld(pX) );
-}
-
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3NoopMutex(void){
- static const sqlite3_mutex_methods sMutex = {
- debugMutexInit,
- debugMutexEnd,
- debugMutexAlloc,
- debugMutexFree,
- debugMutexEnter,
- debugMutexTry,
- debugMutexLeave,
-
- debugMutexHeld,
- debugMutexNotheld
- };
-
- return &sMutex;
-}
-#endif /* SQLITE_DEBUG */
-
-/*
-** If compiled with SQLITE_MUTEX_NOOP, then the no-op mutex implementation
-** is used regardless of the run-time threadsafety setting.
-*/
-#ifdef SQLITE_MUTEX_NOOP
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3DefaultMutex(void){
- return sqlite3NoopMutex();
-}
-#endif /* defined(SQLITE_MUTEX_NOOP) */
-#endif /* !defined(SQLITE_MUTEX_OMIT) */
-
-/************** End of mutex_noop.c ******************************************/
-/************** Begin file mutex_unix.c **************************************/
-/*
-** 2007 August 28
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement mutexes for pthreads
-*/
-
-/*
-** The code in this file is only used if we are compiling threadsafe
-** under unix with pthreads.
-**
-** Note that this implementation requires a version of pthreads that
-** supports recursive mutexes.
-*/
-#ifdef SQLITE_MUTEX_PTHREADS
-
-#include <pthread.h>
-
-/*
-** The sqlite3_mutex.id, sqlite3_mutex.nRef, and sqlite3_mutex.owner fields
-** are necessary under two condidtions: (1) Debug builds and (2) using
-** home-grown mutexes. Encapsulate these conditions into a single #define.
-*/
-#if defined(SQLITE_DEBUG) || defined(SQLITE_HOMEGROWN_RECURSIVE_MUTEX)
-# define SQLITE_MUTEX_NREF 1
-#else
-# define SQLITE_MUTEX_NREF 0
-#endif
-
-/*
-** Each recursive mutex is an instance of the following structure.
-*/
-struct sqlite3_mutex {
- pthread_mutex_t mutex; /* Mutex controlling the lock */
-#if SQLITE_MUTEX_NREF
- int id; /* Mutex type */
- volatile int nRef; /* Number of entrances */
- volatile pthread_t owner; /* Thread that is within this mutex */
- int trace; /* True to trace changes */
-#endif
-};
-#if SQLITE_MUTEX_NREF
-#define SQLITE3_MUTEX_INITIALIZER { PTHREAD_MUTEX_INITIALIZER, 0, 0, (pthread_t)0, 0 }
-#else
-#define SQLITE3_MUTEX_INITIALIZER { PTHREAD_MUTEX_INITIALIZER }
-#endif
-
-/*
-** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routine are
-** intended for use only inside assert() statements. On some platforms,
-** there might be race conditions that can cause these routines to
-** deliver incorrect results. In particular, if pthread_equal() is
-** not an atomic operation, then these routines might delivery
-** incorrect results. On most platforms, pthread_equal() is a
-** comparison of two integers and is therefore atomic. But we are
-** told that HPUX is not such a platform. If so, then these routines
-** will not always work correctly on HPUX.
-**
-** On those platforms where pthread_equal() is not atomic, SQLite
-** should be compiled without -DSQLITE_DEBUG and with -DNDEBUG to
-** make sure no assert() statements are evaluated and hence these
-** routines are never called.
-*/
-#if !defined(NDEBUG) || defined(SQLITE_DEBUG)
-static int pthreadMutexHeld(sqlite3_mutex *p){
- return (p->nRef!=0 && pthread_equal(p->owner, pthread_self()));
-}
-static int pthreadMutexNotheld(sqlite3_mutex *p){
- return p->nRef==0 || pthread_equal(p->owner, pthread_self())==0;
-}
-#endif
-
-/*
-** Initialize and deinitialize the mutex subsystem.
-*/
-static int pthreadMutexInit(void){ return SQLITE_OK; }
-static int pthreadMutexEnd(void){ return SQLITE_OK; }
-
-/*
-** The sqlite3_mutex_alloc() routine allocates a new
-** mutex and returns a pointer to it. If it returns NULL
-** that means that a mutex could not be allocated. SQLite
-** will unwind its stack and return an error. The argument
-** to sqlite3_mutex_alloc() is one of these integer constants:
-**
-** <ul>
-** <li> SQLITE_MUTEX_FAST
-** <li> SQLITE_MUTEX_RECURSIVE
-** <li> SQLITE_MUTEX_STATIC_MASTER
-** <li> SQLITE_MUTEX_STATIC_MEM
-** <li> SQLITE_MUTEX_STATIC_MEM2
-** <li> SQLITE_MUTEX_STATIC_PRNG
-** <li> SQLITE_MUTEX_STATIC_LRU
-** <li> SQLITE_MUTEX_STATIC_PMEM
-** </ul>
-**
-** The first two constants cause sqlite3_mutex_alloc() to create
-** a new mutex. The new mutex is recursive when SQLITE_MUTEX_RECURSIVE
-** is used but not necessarily so when SQLITE_MUTEX_FAST is used.
-** The mutex implementation does not need to make a distinction
-** between SQLITE_MUTEX_RECURSIVE and SQLITE_MUTEX_FAST if it does
-** not want to. But SQLite will only request a recursive mutex in
-** cases where it really needs one. If a faster non-recursive mutex
-** implementation is available on the host platform, the mutex subsystem
-** might return such a mutex in response to SQLITE_MUTEX_FAST.
-**
-** The other allowed parameters to sqlite3_mutex_alloc() each return
-** a pointer to a static preexisting mutex. Six static mutexes are
-** used by the current version of SQLite. Future versions of SQLite
-** may add additional static mutexes. Static mutexes are for internal
-** use by SQLite only. Applications that use SQLite mutexes should
-** use only the dynamic mutexes returned by SQLITE_MUTEX_FAST or
-** SQLITE_MUTEX_RECURSIVE.
-**
-** Note that if one of the dynamic mutex parameters (SQLITE_MUTEX_FAST
-** or SQLITE_MUTEX_RECURSIVE) is used then sqlite3_mutex_alloc()
-** returns a different mutex on every call. But for the static
-** mutex types, the same mutex is returned on every call that has
-** the same type number.
-*/
-static sqlite3_mutex *pthreadMutexAlloc(int iType){
- static sqlite3_mutex staticMutexes[] = {
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER
- };
- sqlite3_mutex *p;
- switch( iType ){
- case SQLITE_MUTEX_RECURSIVE: {
- p = sqlite3MallocZero( sizeof(*p) );
- if( p ){
-#ifdef SQLITE_HOMEGROWN_RECURSIVE_MUTEX
- /* If recursive mutexes are not available, we will have to
- ** build our own. See below. */
- pthread_mutex_init(&p->mutex, 0);
-#else
- /* Use a recursive mutex if it is available */
- pthread_mutexattr_t recursiveAttr;
- pthread_mutexattr_init(&recursiveAttr);
- pthread_mutexattr_settype(&recursiveAttr, PTHREAD_MUTEX_RECURSIVE);
- pthread_mutex_init(&p->mutex, &recursiveAttr);
- pthread_mutexattr_destroy(&recursiveAttr);
-#endif
-#if SQLITE_MUTEX_NREF
- p->id = iType;
-#endif
- }
- break;
- }
- case SQLITE_MUTEX_FAST: {
- p = sqlite3MallocZero( sizeof(*p) );
- if( p ){
-#if SQLITE_MUTEX_NREF
- p->id = iType;
-#endif
- pthread_mutex_init(&p->mutex, 0);
- }
- break;
- }
- default: {
- assert( iType-2 >= 0 );
- assert( iType-2 < ArraySize(staticMutexes) );
- p = &staticMutexes[iType-2];
-#if SQLITE_MUTEX_NREF
- p->id = iType;
-#endif
- break;
- }
- }
- return p;
-}
-
-
-/*
-** This routine deallocates a previously
-** allocated mutex. SQLite is careful to deallocate every
-** mutex that it allocates.
-*/
-static void pthreadMutexFree(sqlite3_mutex *p){
- assert( p->nRef==0 );
- assert( p->id==SQLITE_MUTEX_FAST || p->id==SQLITE_MUTEX_RECURSIVE );
- pthread_mutex_destroy(&p->mutex);
- sqlite3_free(p);
-}
-
-/*
-** The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt
-** to enter a mutex. If another thread is already within the mutex,
-** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return
-** SQLITE_BUSY. The sqlite3_mutex_try() interface returns SQLITE_OK
-** upon successful entry. Mutexes created using SQLITE_MUTEX_RECURSIVE can
-** be entered multiple times by the same thread. In such cases the,
-** mutex must be exited an equal number of times before another thread
-** can enter. If the same thread tries to enter any other kind of mutex
-** more than once, the behavior is undefined.
-*/
-static void pthreadMutexEnter(sqlite3_mutex *p){
- assert( p->id==SQLITE_MUTEX_RECURSIVE || pthreadMutexNotheld(p) );
-
-#ifdef SQLITE_HOMEGROWN_RECURSIVE_MUTEX
- /* If recursive mutexes are not available, then we have to grow
- ** our own. This implementation assumes that pthread_equal()
- ** is atomic - that it cannot be deceived into thinking self
- ** and p->owner are equal if p->owner changes between two values
- ** that are not equal to self while the comparison is taking place.
- ** This implementation also assumes a coherent cache - that
- ** separate processes cannot read different values from the same
- ** address at the same time. If either of these two conditions
- ** are not met, then the mutexes will fail and problems will result.
- */
- {
- pthread_t self = pthread_self();
- if( p->nRef>0 && pthread_equal(p->owner, self) ){
- p->nRef++;
- }else{
- pthread_mutex_lock(&p->mutex);
- assert( p->nRef==0 );
- p->owner = self;
- p->nRef = 1;
- }
- }
-#else
- /* Use the built-in recursive mutexes if they are available.
- */
- pthread_mutex_lock(&p->mutex);
-#if SQLITE_MUTEX_NREF
- assert( p->nRef>0 || p->owner==0 );
- p->owner = pthread_self();
- p->nRef++;
-#endif
-#endif
-
-#ifdef SQLITE_DEBUG
- if( p->trace ){
- printf("enter mutex %p (%d) with nRef=%d\n", p, p->trace, p->nRef);
- }
-#endif
-}
-static int pthreadMutexTry(sqlite3_mutex *p){
- int rc;
- assert( p->id==SQLITE_MUTEX_RECURSIVE || pthreadMutexNotheld(p) );
-
-#ifdef SQLITE_HOMEGROWN_RECURSIVE_MUTEX
- /* If recursive mutexes are not available, then we have to grow
- ** our own. This implementation assumes that pthread_equal()
- ** is atomic - that it cannot be deceived into thinking self
- ** and p->owner are equal if p->owner changes between two values
- ** that are not equal to self while the comparison is taking place.
- ** This implementation also assumes a coherent cache - that
- ** separate processes cannot read different values from the same
- ** address at the same time. If either of these two conditions
- ** are not met, then the mutexes will fail and problems will result.
- */
- {
- pthread_t self = pthread_self();
- if( p->nRef>0 && pthread_equal(p->owner, self) ){
- p->nRef++;
- rc = SQLITE_OK;
- }else if( pthread_mutex_trylock(&p->mutex)==0 ){
- assert( p->nRef==0 );
- p->owner = self;
- p->nRef = 1;
- rc = SQLITE_OK;
- }else{
- rc = SQLITE_BUSY;
- }
- }
-#else
- /* Use the built-in recursive mutexes if they are available.
- */
- if( pthread_mutex_trylock(&p->mutex)==0 ){
-#if SQLITE_MUTEX_NREF
- p->owner = pthread_self();
- p->nRef++;
-#endif
- rc = SQLITE_OK;
- }else{
- rc = SQLITE_BUSY;
- }
-#endif
-
-#ifdef SQLITE_DEBUG
- if( rc==SQLITE_OK && p->trace ){
- printf("enter mutex %p (%d) with nRef=%d\n", p, p->trace, p->nRef);
- }
-#endif
- return rc;
-}
-
-/*
-** The sqlite3_mutex_leave() routine exits a mutex that was
-** previously entered by the same thread. The behavior
-** is undefined if the mutex is not currently entered or
-** is not currently allocated. SQLite will never do either.
-*/
-static void pthreadMutexLeave(sqlite3_mutex *p){
- assert( pthreadMutexHeld(p) );
-#if SQLITE_MUTEX_NREF
- p->nRef--;
- if( p->nRef==0 ) p->owner = 0;
-#endif
- assert( p->nRef==0 || p->id==SQLITE_MUTEX_RECURSIVE );
-
-#ifdef SQLITE_HOMEGROWN_RECURSIVE_MUTEX
- if( p->nRef==0 ){
- pthread_mutex_unlock(&p->mutex);
- }
-#else
- pthread_mutex_unlock(&p->mutex);
-#endif
-
-#ifdef SQLITE_DEBUG
- if( p->trace ){
- printf("leave mutex %p (%d) with nRef=%d\n", p, p->trace, p->nRef);
- }
-#endif
-}
-
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3DefaultMutex(void){
- static const sqlite3_mutex_methods sMutex = {
- pthreadMutexInit,
- pthreadMutexEnd,
- pthreadMutexAlloc,
- pthreadMutexFree,
- pthreadMutexEnter,
- pthreadMutexTry,
- pthreadMutexLeave,
-#ifdef SQLITE_DEBUG
- pthreadMutexHeld,
- pthreadMutexNotheld
-#else
- 0,
- 0
-#endif
- };
-
- return &sMutex;
-}
-
-#endif /* SQLITE_MUTEX_PTHREADS */
-
-/************** End of mutex_unix.c ******************************************/
-/************** Begin file mutex_w32.c ***************************************/
-/*
-** 2007 August 14
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement mutexes for win32
-*/
-
-/*
-** The code in this file is only used if we are compiling multithreaded
-** on a win32 system.
-*/
-#ifdef SQLITE_MUTEX_W32
-
-/*
-** Each recursive mutex is an instance of the following structure.
-*/
-struct sqlite3_mutex {
- CRITICAL_SECTION mutex; /* Mutex controlling the lock */
- int id; /* Mutex type */
-#ifdef SQLITE_DEBUG
- volatile int nRef; /* Number of enterances */
- volatile DWORD owner; /* Thread holding this mutex */
- int trace; /* True to trace changes */
-#endif
-};
-#define SQLITE_W32_MUTEX_INITIALIZER { 0 }
-#ifdef SQLITE_DEBUG
-#define SQLITE3_MUTEX_INITIALIZER { SQLITE_W32_MUTEX_INITIALIZER, 0, 0L, (DWORD)0, 0 }
-#else
-#define SQLITE3_MUTEX_INITIALIZER { SQLITE_W32_MUTEX_INITIALIZER, 0 }
-#endif
-
-/*
-** Return true (non-zero) if we are running under WinNT, Win2K, WinXP,
-** or WinCE. Return false (zero) for Win95, Win98, or WinME.
-**
-** Here is an interesting observation: Win95, Win98, and WinME lack
-** the LockFileEx() API. But we can still statically link against that
-** API as long as we don't call it win running Win95/98/ME. A call to
-** this routine is used to determine if the host is Win95/98/ME or
-** WinNT/2K/XP so that we will know whether or not we can safely call
-** the LockFileEx() API.
-**
-** mutexIsNT() is only used for the TryEnterCriticalSection() API call,
-** which is only available if your application was compiled with
-** _WIN32_WINNT defined to a value >= 0x0400. Currently, the only
-** call to TryEnterCriticalSection() is #ifdef'ed out, so #ifdef
-** this out as well.
-*/
-#if 0
-#if SQLITE_OS_WINCE || SQLITE_OS_WINRT
-# define mutexIsNT() (1)
-#else
- static int mutexIsNT(void){
- static int osType = 0;
- if( osType==0 ){
- OSVERSIONINFO sInfo;
- sInfo.dwOSVersionInfoSize = sizeof(sInfo);
- GetVersionEx(&sInfo);
- osType = sInfo.dwPlatformId==VER_PLATFORM_WIN32_NT ? 2 : 1;
- }
- return osType==2;
- }
-#endif /* SQLITE_OS_WINCE */
-#endif
-
-#ifdef SQLITE_DEBUG
-/*
-** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routine are
-** intended for use only inside assert() statements.
-*/
-static int winMutexHeld(sqlite3_mutex *p){
- return p->nRef!=0 && p->owner==GetCurrentThreadId();
-}
-static int winMutexNotheld2(sqlite3_mutex *p, DWORD tid){
- return p->nRef==0 || p->owner!=tid;
-}
-static int winMutexNotheld(sqlite3_mutex *p){
- DWORD tid = GetCurrentThreadId();
- return winMutexNotheld2(p, tid);
-}
-#endif
-
-
-/*
-** Initialize and deinitialize the mutex subsystem.
-*/
-static sqlite3_mutex winMutex_staticMutexes[6] = {
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER
-};
-static int winMutex_isInit = 0;
-/* As winMutexInit() and winMutexEnd() are called as part
-** of the sqlite3_initialize and sqlite3_shutdown()
-** processing, the "interlocked" magic is probably not
-** strictly necessary.
-*/
-static long winMutex_lock = 0;
-
-SQLITE_API void sqlite3_win32_sleep(DWORD milliseconds); /* os_win.c */
-
-static int winMutexInit(void){
- /* The first to increment to 1 does actual initialization */
- if( InterlockedCompareExchange(&winMutex_lock, 1, 0)==0 ){
- int i;
- for(i=0; i<ArraySize(winMutex_staticMutexes); i++){
-#if SQLITE_OS_WINRT
- InitializeCriticalSectionEx(&winMutex_staticMutexes[i].mutex, 0, 0);
-#else
- InitializeCriticalSection(&winMutex_staticMutexes[i].mutex);
-#endif
- }
- winMutex_isInit = 1;
- }else{
- /* Someone else is in the process of initing the static mutexes */
- while( !winMutex_isInit ){
- sqlite3_win32_sleep(1);
- }
- }
- return SQLITE_OK;
-}
-
-static int winMutexEnd(void){
- /* The first to decrement to 0 does actual shutdown
- ** (which should be the last to shutdown.) */
- if( InterlockedCompareExchange(&winMutex_lock, 0, 1)==1 ){
- if( winMutex_isInit==1 ){
- int i;
- for(i=0; i<ArraySize(winMutex_staticMutexes); i++){
- DeleteCriticalSection(&winMutex_staticMutexes[i].mutex);
- }
- winMutex_isInit = 0;
- }
- }
- return SQLITE_OK;
-}
-
-/*
-** The sqlite3_mutex_alloc() routine allocates a new
-** mutex and returns a pointer to it. If it returns NULL
-** that means that a mutex could not be allocated. SQLite
-** will unwind its stack and return an error. The argument
-** to sqlite3_mutex_alloc() is one of these integer constants:
-**
-** <ul>
-** <li> SQLITE_MUTEX_FAST
-** <li> SQLITE_MUTEX_RECURSIVE
-** <li> SQLITE_MUTEX_STATIC_MASTER
-** <li> SQLITE_MUTEX_STATIC_MEM
-** <li> SQLITE_MUTEX_STATIC_MEM2
-** <li> SQLITE_MUTEX_STATIC_PRNG
-** <li> SQLITE_MUTEX_STATIC_LRU
-** <li> SQLITE_MUTEX_STATIC_PMEM
-** </ul>
-**
-** The first two constants cause sqlite3_mutex_alloc() to create
-** a new mutex. The new mutex is recursive when SQLITE_MUTEX_RECURSIVE
-** is used but not necessarily so when SQLITE_MUTEX_FAST is used.
-** The mutex implementation does not need to make a distinction
-** between SQLITE_MUTEX_RECURSIVE and SQLITE_MUTEX_FAST if it does
-** not want to. But SQLite will only request a recursive mutex in
-** cases where it really needs one. If a faster non-recursive mutex
-** implementation is available on the host platform, the mutex subsystem
-** might return such a mutex in response to SQLITE_MUTEX_FAST.
-**
-** The other allowed parameters to sqlite3_mutex_alloc() each return
-** a pointer to a static preexisting mutex. Six static mutexes are
-** used by the current version of SQLite. Future versions of SQLite
-** may add additional static mutexes. Static mutexes are for internal
-** use by SQLite only. Applications that use SQLite mutexes should
-** use only the dynamic mutexes returned by SQLITE_MUTEX_FAST or
-** SQLITE_MUTEX_RECURSIVE.
-**
-** Note that if one of the dynamic mutex parameters (SQLITE_MUTEX_FAST
-** or SQLITE_MUTEX_RECURSIVE) is used then sqlite3_mutex_alloc()
-** returns a different mutex on every call. But for the static
-** mutex types, the same mutex is returned on every call that has
-** the same type number.
-*/
-static sqlite3_mutex *winMutexAlloc(int iType){
- sqlite3_mutex *p;
-
- switch( iType ){
- case SQLITE_MUTEX_FAST:
- case SQLITE_MUTEX_RECURSIVE: {
- p = sqlite3MallocZero( sizeof(*p) );
- if( p ){
-#ifdef SQLITE_DEBUG
- p->id = iType;
-#endif
-#if SQLITE_OS_WINRT
- InitializeCriticalSectionEx(&p->mutex, 0, 0);
-#else
- InitializeCriticalSection(&p->mutex);
-#endif
- }
- break;
- }
- default: {
- assert( winMutex_isInit==1 );
- assert( iType-2 >= 0 );
- assert( iType-2 < ArraySize(winMutex_staticMutexes) );
- p = &winMutex_staticMutexes[iType-2];
-#ifdef SQLITE_DEBUG
- p->id = iType;
-#endif
- break;
- }
- }
- return p;
-}
-
-
-/*
-** This routine deallocates a previously
-** allocated mutex. SQLite is careful to deallocate every
-** mutex that it allocates.
-*/
-static void winMutexFree(sqlite3_mutex *p){
- assert( p );
- assert( p->nRef==0 && p->owner==0 );
- assert( p->id==SQLITE_MUTEX_FAST || p->id==SQLITE_MUTEX_RECURSIVE );
- DeleteCriticalSection(&p->mutex);
- sqlite3_free(p);
-}
-
-/*
-** The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt
-** to enter a mutex. If another thread is already within the mutex,
-** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return
-** SQLITE_BUSY. The sqlite3_mutex_try() interface returns SQLITE_OK
-** upon successful entry. Mutexes created using SQLITE_MUTEX_RECURSIVE can
-** be entered multiple times by the same thread. In such cases the,
-** mutex must be exited an equal number of times before another thread
-** can enter. If the same thread tries to enter any other kind of mutex
-** more than once, the behavior is undefined.
-*/
-static void winMutexEnter(sqlite3_mutex *p){
-#ifdef SQLITE_DEBUG
- DWORD tid = GetCurrentThreadId();
- assert( p->id==SQLITE_MUTEX_RECURSIVE || winMutexNotheld2(p, tid) );
-#endif
- EnterCriticalSection(&p->mutex);
-#ifdef SQLITE_DEBUG
- assert( p->nRef>0 || p->owner==0 );
- p->owner = tid;
- p->nRef++;
- if( p->trace ){
- printf("enter mutex %p (%d) with nRef=%d\n", p, p->trace, p->nRef);
- }
-#endif
-}
-static int winMutexTry(sqlite3_mutex *p){
-#ifndef NDEBUG
- DWORD tid = GetCurrentThreadId();
-#endif
- int rc = SQLITE_BUSY;
- assert( p->id==SQLITE_MUTEX_RECURSIVE || winMutexNotheld2(p, tid) );
- /*
- ** The sqlite3_mutex_try() routine is very rarely used, and when it
- ** is used it is merely an optimization. So it is OK for it to always
- ** fail.
- **
- ** The TryEnterCriticalSection() interface is only available on WinNT.
- ** And some windows compilers complain if you try to use it without
- ** first doing some #defines that prevent SQLite from building on Win98.
- ** For that reason, we will omit this optimization for now. See
- ** ticket #2685.
- */
-#if 0
- if( mutexIsNT() && TryEnterCriticalSection(&p->mutex) ){
- p->owner = tid;
- p->nRef++;
- rc = SQLITE_OK;
- }
-#else
- UNUSED_PARAMETER(p);
-#endif
-#ifdef SQLITE_DEBUG
- if( rc==SQLITE_OK && p->trace ){
- printf("try mutex %p (%d) with nRef=%d\n", p, p->trace, p->nRef);
- }
-#endif
- return rc;
-}
-
-/*
-** The sqlite3_mutex_leave() routine exits a mutex that was
-** previously entered by the same thread. The behavior
-** is undefined if the mutex is not currently entered or
-** is not currently allocated. SQLite will never do either.
-*/
-static void winMutexLeave(sqlite3_mutex *p){
-#ifndef NDEBUG
- DWORD tid = GetCurrentThreadId();
- assert( p->nRef>0 );
- assert( p->owner==tid );
- p->nRef--;
- if( p->nRef==0 ) p->owner = 0;
- assert( p->nRef==0 || p->id==SQLITE_MUTEX_RECURSIVE );
-#endif
- LeaveCriticalSection(&p->mutex);
-#ifdef SQLITE_DEBUG
- if( p->trace ){
- printf("leave mutex %p (%d) with nRef=%d\n", p, p->trace, p->nRef);
- }
-#endif
-}
-
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3DefaultMutex(void){
- static const sqlite3_mutex_methods sMutex = {
- winMutexInit,
- winMutexEnd,
- winMutexAlloc,
- winMutexFree,
- winMutexEnter,
- winMutexTry,
- winMutexLeave,
-#ifdef SQLITE_DEBUG
- winMutexHeld,
- winMutexNotheld
-#else
- 0,
- 0
-#endif
- };
-
- return &sMutex;
-}
-#endif /* SQLITE_MUTEX_W32 */
-
-/************** End of mutex_w32.c *******************************************/
-/************** Begin file malloc.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** Memory allocation functions used throughout sqlite.
-*/
-/* #include <stdarg.h> */
-
-/*
-** Attempt to release up to n bytes of non-essential memory currently
-** held by SQLite. An example of non-essential memory is memory used to
-** cache database pages that are not currently in use.
-*/
-SQLITE_API int sqlite3_release_memory(int n){
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
- return sqlite3PcacheReleaseMemory(n);
-#else
- /* IMPLEMENTATION-OF: R-34391-24921 The sqlite3_release_memory() routine
- ** is a no-op returning zero if SQLite is not compiled with
- ** SQLITE_ENABLE_MEMORY_MANAGEMENT. */
- UNUSED_PARAMETER(n);
- return 0;
-#endif
-}
-
-/*
-** An instance of the following object records the location of
-** each unused scratch buffer.
-*/
-typedef struct ScratchFreeslot {
- struct ScratchFreeslot *pNext; /* Next unused scratch buffer */
-} ScratchFreeslot;
-
-/*
-** State information local to the memory allocation subsystem.
-*/
-static SQLITE_WSD struct Mem0Global {
- sqlite3_mutex *mutex; /* Mutex to serialize access */
-
- /*
- ** The alarm callback and its arguments. The mem0.mutex lock will
- ** be held while the callback is running. Recursive calls into
- ** the memory subsystem are allowed, but no new callbacks will be
- ** issued.
- */
- sqlite3_int64 alarmThreshold;
- void (*alarmCallback)(void*, sqlite3_int64,int);
- void *alarmArg;
-
- /*
- ** Pointers to the end of sqlite3GlobalConfig.pScratch memory
- ** (so that a range test can be used to determine if an allocation
- ** being freed came from pScratch) and a pointer to the list of
- ** unused scratch allocations.
- */
- void *pScratchEnd;
- ScratchFreeslot *pScratchFree;
- u32 nScratchFree;
-
- /*
- ** True if heap is nearly "full" where "full" is defined by the
- ** sqlite3_soft_heap_limit() setting.
- */
- int nearlyFull;
-} mem0 = { 0, 0, 0, 0, 0, 0, 0, 0 };
-
-#define mem0 GLOBAL(struct Mem0Global, mem0)
-
-/*
-** This routine runs when the memory allocator sees that the
-** total memory allocation is about to exceed the soft heap
-** limit.
-*/
-static void softHeapLimitEnforcer(
- void *NotUsed,
- sqlite3_int64 NotUsed2,
- int allocSize
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- sqlite3_release_memory(allocSize);
-}
-
-/*
-** Change the alarm callback
-*/
-static int sqlite3MemoryAlarm(
- void(*xCallback)(void *pArg, sqlite3_int64 used,int N),
- void *pArg,
- sqlite3_int64 iThreshold
-){
- int nUsed;
- sqlite3_mutex_enter(mem0.mutex);
- mem0.alarmCallback = xCallback;
- mem0.alarmArg = pArg;
- mem0.alarmThreshold = iThreshold;
- nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
- mem0.nearlyFull = (iThreshold>0 && iThreshold<=nUsed);
- sqlite3_mutex_leave(mem0.mutex);
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** Deprecated external interface. Internal/core SQLite code
-** should call sqlite3MemoryAlarm.
-*/
-SQLITE_API int sqlite3_memory_alarm(
- void(*xCallback)(void *pArg, sqlite3_int64 used,int N),
- void *pArg,
- sqlite3_int64 iThreshold
-){
- return sqlite3MemoryAlarm(xCallback, pArg, iThreshold);
-}
-#endif
-
-/*
-** Set the soft heap-size limit for the library. Passing a zero or
-** negative value indicates no limit.
-*/
-SQLITE_API sqlite3_int64 sqlite3_soft_heap_limit64(sqlite3_int64 n){
- sqlite3_int64 priorLimit;
- sqlite3_int64 excess;
-#ifndef SQLITE_OMIT_AUTOINIT
- int rc = sqlite3_initialize();
- if( rc ) return -1;
-#endif
- sqlite3_mutex_enter(mem0.mutex);
- priorLimit = mem0.alarmThreshold;
- sqlite3_mutex_leave(mem0.mutex);
- if( n<0 ) return priorLimit;
- if( n>0 ){
- sqlite3MemoryAlarm(softHeapLimitEnforcer, 0, n);
- }else{
- sqlite3MemoryAlarm(0, 0, 0);
- }
- excess = sqlite3_memory_used() - n;
- if( excess>0 ) sqlite3_release_memory((int)(excess & 0x7fffffff));
- return priorLimit;
-}
-SQLITE_API void sqlite3_soft_heap_limit(int n){
- if( n<0 ) n = 0;
- sqlite3_soft_heap_limit64(n);
-}
-
-/*
-** Initialize the memory allocation subsystem.
-*/
-SQLITE_PRIVATE int sqlite3MallocInit(void){
- if( sqlite3GlobalConfig.m.xMalloc==0 ){
- sqlite3MemSetDefault();
- }
- memset(&mem0, 0, sizeof(mem0));
- if( sqlite3GlobalConfig.bCoreMutex ){
- mem0.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
- }
- if( sqlite3GlobalConfig.pScratch && sqlite3GlobalConfig.szScratch>=100
- && sqlite3GlobalConfig.nScratch>0 ){
- int i, n, sz;
- ScratchFreeslot *pSlot;
- sz = ROUNDDOWN8(sqlite3GlobalConfig.szScratch);
- sqlite3GlobalConfig.szScratch = sz;
- pSlot = (ScratchFreeslot*)sqlite3GlobalConfig.pScratch;
- n = sqlite3GlobalConfig.nScratch;
- mem0.pScratchFree = pSlot;
- mem0.nScratchFree = n;
- for(i=0; i<n-1; i++){
- pSlot->pNext = (ScratchFreeslot*)(sz+(char*)pSlot);
- pSlot = pSlot->pNext;
- }
- pSlot->pNext = 0;
- mem0.pScratchEnd = (void*)&pSlot[1];
- }else{
- mem0.pScratchEnd = 0;
- sqlite3GlobalConfig.pScratch = 0;
- sqlite3GlobalConfig.szScratch = 0;
- sqlite3GlobalConfig.nScratch = 0;
- }
- if( sqlite3GlobalConfig.pPage==0 || sqlite3GlobalConfig.szPage<512
- || sqlite3GlobalConfig.nPage<1 ){
- sqlite3GlobalConfig.pPage = 0;
- sqlite3GlobalConfig.szPage = 0;
- sqlite3GlobalConfig.nPage = 0;
- }
- return sqlite3GlobalConfig.m.xInit(sqlite3GlobalConfig.m.pAppData);
-}
-
-/*
-** Return true if the heap is currently under memory pressure - in other
-** words if the amount of heap used is close to the limit set by
-** sqlite3_soft_heap_limit().
-*/
-SQLITE_PRIVATE int sqlite3HeapNearlyFull(void){
- return mem0.nearlyFull;
-}
-
-/*
-** Deinitialize the memory allocation subsystem.
-*/
-SQLITE_PRIVATE void sqlite3MallocEnd(void){
- if( sqlite3GlobalConfig.m.xShutdown ){
- sqlite3GlobalConfig.m.xShutdown(sqlite3GlobalConfig.m.pAppData);
- }
- memset(&mem0, 0, sizeof(mem0));
-}
-
-/*
-** Return the amount of memory currently checked out.
-*/
-SQLITE_API sqlite3_int64 sqlite3_memory_used(void){
- int n, mx;
- sqlite3_int64 res;
- sqlite3_status(SQLITE_STATUS_MEMORY_USED, &n, &mx, 0);
- res = (sqlite3_int64)n; /* Work around bug in Borland C. Ticket #3216 */
- return res;
-}
-
-/*
-** Return the maximum amount of memory that has ever been
-** checked out since either the beginning of this process
-** or since the most recent reset.
-*/
-SQLITE_API sqlite3_int64 sqlite3_memory_highwater(int resetFlag){
- int n, mx;
- sqlite3_int64 res;
- sqlite3_status(SQLITE_STATUS_MEMORY_USED, &n, &mx, resetFlag);
- res = (sqlite3_int64)mx; /* Work around bug in Borland C. Ticket #3216 */
- return res;
-}
-
-/*
-** Trigger the alarm
-*/
-static void sqlite3MallocAlarm(int nByte){
- void (*xCallback)(void*,sqlite3_int64,int);
- sqlite3_int64 nowUsed;
- void *pArg;
- if( mem0.alarmCallback==0 ) return;
- xCallback = mem0.alarmCallback;
- nowUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
- pArg = mem0.alarmArg;
- mem0.alarmCallback = 0;
- sqlite3_mutex_leave(mem0.mutex);
- xCallback(pArg, nowUsed, nByte);
- sqlite3_mutex_enter(mem0.mutex);
- mem0.alarmCallback = xCallback;
- mem0.alarmArg = pArg;
-}
-
-/*
-** Do a memory allocation with statistics and alarms. Assume the
-** lock is already held.
-*/
-static int mallocWithAlarm(int n, void **pp){
- int nFull;
- void *p;
- assert( sqlite3_mutex_held(mem0.mutex) );
- nFull = sqlite3GlobalConfig.m.xRoundup(n);
- sqlite3StatusSet(SQLITE_STATUS_MALLOC_SIZE, n);
- if( mem0.alarmCallback!=0 ){
- int nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
- if( nUsed >= mem0.alarmThreshold - nFull ){
- mem0.nearlyFull = 1;
- sqlite3MallocAlarm(nFull);
- }else{
- mem0.nearlyFull = 0;
- }
- }
- p = sqlite3GlobalConfig.m.xMalloc(nFull);
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
- if( p==0 && mem0.alarmCallback ){
- sqlite3MallocAlarm(nFull);
- p = sqlite3GlobalConfig.m.xMalloc(nFull);
- }
-#endif
- if( p ){
- nFull = sqlite3MallocSize(p);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, nFull);
- sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, 1);
- }
- *pp = p;
- return nFull;
-}
-
-/*
-** Allocate memory. This routine is like sqlite3_malloc() except that it
-** assumes the memory subsystem has already been initialized.
-*/
-SQLITE_PRIVATE void *sqlite3Malloc(int n){
- void *p;
- if( n<=0 /* IMP: R-65312-04917 */
- || n>=0x7fffff00
- ){
- /* A memory allocation of a number of bytes which is near the maximum
- ** signed integer value might cause an integer overflow inside of the
- ** xMalloc(). Hence we limit the maximum size to 0x7fffff00, giving
- ** 255 bytes of overhead. SQLite itself will never use anything near
- ** this amount. The only way to reach the limit is with sqlite3_malloc() */
- p = 0;
- }else if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- mallocWithAlarm(n, &p);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- p = sqlite3GlobalConfig.m.xMalloc(n);
- }
- assert( EIGHT_BYTE_ALIGNMENT(p) ); /* IMP: R-04675-44850 */
- return p;
-}
-
-/*
-** This version of the memory allocation is for use by the application.
-** First make sure the memory subsystem is initialized, then do the
-** allocation.
-*/
-SQLITE_API void *sqlite3_malloc(int n){
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
-#endif
- return sqlite3Malloc(n);
-}
-
-/*
-** Each thread may only have a single outstanding allocation from
-** xScratchMalloc(). We verify this constraint in the single-threaded
-** case by setting scratchAllocOut to 1 when an allocation
-** is outstanding clearing it when the allocation is freed.
-*/
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
-static int scratchAllocOut = 0;
-#endif
-
-
-/*
-** Allocate memory that is to be used and released right away.
-** This routine is similar to alloca() in that it is not intended
-** for situations where the memory might be held long-term. This
-** routine is intended to get memory to old large transient data
-** structures that would not normally fit on the stack of an
-** embedded processor.
-*/
-SQLITE_PRIVATE void *sqlite3ScratchMalloc(int n){
- void *p;
- assert( n>0 );
-
- sqlite3_mutex_enter(mem0.mutex);
- if( mem0.nScratchFree && sqlite3GlobalConfig.szScratch>=n ){
- p = mem0.pScratchFree;
- mem0.pScratchFree = mem0.pScratchFree->pNext;
- mem0.nScratchFree--;
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, 1);
- sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- if( sqlite3GlobalConfig.bMemstat ){
- sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
- n = mallocWithAlarm(n, &p);
- if( p ) sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, n);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- sqlite3_mutex_leave(mem0.mutex);
- p = sqlite3GlobalConfig.m.xMalloc(n);
- }
- sqlite3MemdebugSetType(p, MEMTYPE_SCRATCH);
- }
- assert( sqlite3_mutex_notheld(mem0.mutex) );
-
-
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- /* Verify that no more than two scratch allocations per thread
- ** are outstanding at one time. (This is only checked in the
- ** single-threaded case since checking in the multi-threaded case
- ** would be much more complicated.) */
- assert( scratchAllocOut<=1 );
- if( p ) scratchAllocOut++;
-#endif
-
- return p;
-}
-SQLITE_PRIVATE void sqlite3ScratchFree(void *p){
- if( p ){
-
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- /* Verify that no more than two scratch allocation per thread
- ** is outstanding at one time. (This is only checked in the
- ** single-threaded case since checking in the multi-threaded case
- ** would be much more complicated.) */
- assert( scratchAllocOut>=1 && scratchAllocOut<=2 );
- scratchAllocOut--;
-#endif
-
- if( p>=sqlite3GlobalConfig.pScratch && p<mem0.pScratchEnd ){
- /* Release memory from the SQLITE_CONFIG_SCRATCH allocation */
- ScratchFreeslot *pSlot;
- pSlot = (ScratchFreeslot*)p;
- sqlite3_mutex_enter(mem0.mutex);
- pSlot->pNext = mem0.pScratchFree;
- mem0.pScratchFree = pSlot;
- mem0.nScratchFree++;
- assert( mem0.nScratchFree <= (u32)sqlite3GlobalConfig.nScratch );
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, -1);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- /* Release memory back to the heap */
- assert( sqlite3MemdebugHasType(p, MEMTYPE_SCRATCH) );
- assert( sqlite3MemdebugNoType(p, ~MEMTYPE_SCRATCH) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- if( sqlite3GlobalConfig.bMemstat ){
- int iSize = sqlite3MallocSize(p);
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, -iSize);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -iSize);
- sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, -1);
- sqlite3GlobalConfig.m.xFree(p);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- sqlite3GlobalConfig.m.xFree(p);
- }
- }
- }
-}
-
-/*
-** TRUE if p is a lookaside memory allocation from db
-*/
-#ifndef SQLITE_OMIT_LOOKASIDE
-static int isLookaside(sqlite3 *db, void *p){
- return p && p>=db->lookaside.pStart && p<db->lookaside.pEnd;
-}
-#else
-#define isLookaside(A,B) 0
-#endif
-
-/*
-** Return the size of a memory allocation previously obtained from
-** sqlite3Malloc() or sqlite3_malloc().
-*/
-SQLITE_PRIVATE int sqlite3MallocSize(void *p){
- assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) );
- assert( sqlite3MemdebugNoType(p, MEMTYPE_DB) );
- return sqlite3GlobalConfig.m.xSize(p);
-}
-SQLITE_PRIVATE int sqlite3DbMallocSize(sqlite3 *db, void *p){
- assert( db==0 || sqlite3_mutex_held(db->mutex) );
- if( db && isLookaside(db, p) ){
- return db->lookaside.sz;
- }else{
- assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
- assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) );
- assert( db!=0 || sqlite3MemdebugNoType(p, MEMTYPE_LOOKASIDE) );
- return sqlite3GlobalConfig.m.xSize(p);
- }
-}
-
-/*
-** Free memory previously obtained from sqlite3Malloc().
-*/
-SQLITE_API void sqlite3_free(void *p){
- if( p==0 ) return; /* IMP: R-49053-54554 */
- assert( sqlite3MemdebugNoType(p, MEMTYPE_DB) );
- assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) );
- if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -sqlite3MallocSize(p));
- sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, -1);
- sqlite3GlobalConfig.m.xFree(p);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- sqlite3GlobalConfig.m.xFree(p);
- }
-}
-
-/*
-** Free memory that might be associated with a particular database
-** connection.
-*/
-SQLITE_PRIVATE void sqlite3DbFree(sqlite3 *db, void *p){
- assert( db==0 || sqlite3_mutex_held(db->mutex) );
- if( db ){
- if( db->pnBytesFreed ){
- *db->pnBytesFreed += sqlite3DbMallocSize(db, p);
- return;
- }
- if( isLookaside(db, p) ){
- LookasideSlot *pBuf = (LookasideSlot*)p;
-#if SQLITE_DEBUG
- /* Trash all content in the buffer being freed */
- memset(p, 0xaa, db->lookaside.sz);
-#endif
- pBuf->pNext = db->lookaside.pFree;
- db->lookaside.pFree = pBuf;
- db->lookaside.nOut--;
- return;
- }
- }
- assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
- assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) );
- assert( db!=0 || sqlite3MemdebugNoType(p, MEMTYPE_LOOKASIDE) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- sqlite3_free(p);
-}
-
-/*
-** Change the size of an existing memory allocation
-*/
-SQLITE_PRIVATE void *sqlite3Realloc(void *pOld, int nBytes){
- int nOld, nNew, nDiff;
- void *pNew;
- if( pOld==0 ){
- return sqlite3Malloc(nBytes); /* IMP: R-28354-25769 */
- }
- if( nBytes<=0 ){
- sqlite3_free(pOld); /* IMP: R-31593-10574 */
- return 0;
- }
- if( nBytes>=0x7fffff00 ){
- /* The 0x7ffff00 limit term is explained in comments on sqlite3Malloc() */
- return 0;
- }
- nOld = sqlite3MallocSize(pOld);
- /* IMPLEMENTATION-OF: R-46199-30249 SQLite guarantees that the second
- ** argument to xRealloc is always a value returned by a prior call to
- ** xRoundup. */
- nNew = sqlite3GlobalConfig.m.xRoundup(nBytes);
- if( nOld==nNew ){
- pNew = pOld;
- }else if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusSet(SQLITE_STATUS_MALLOC_SIZE, nBytes);
- nDiff = nNew - nOld;
- if( sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED) >=
- mem0.alarmThreshold-nDiff ){
- sqlite3MallocAlarm(nDiff);
- }
- assert( sqlite3MemdebugHasType(pOld, MEMTYPE_HEAP) );
- assert( sqlite3MemdebugNoType(pOld, ~MEMTYPE_HEAP) );
- pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
- if( pNew==0 && mem0.alarmCallback ){
- sqlite3MallocAlarm(nBytes);
- pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
- }
- if( pNew ){
- nNew = sqlite3MallocSize(pNew);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, nNew-nOld);
- }
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
- }
- assert( EIGHT_BYTE_ALIGNMENT(pNew) ); /* IMP: R-04675-44850 */
- return pNew;
-}
-
-/*
-** The public interface to sqlite3Realloc. Make sure that the memory
-** subsystem is initialized prior to invoking sqliteRealloc.
-*/
-SQLITE_API void *sqlite3_realloc(void *pOld, int n){
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
-#endif
- return sqlite3Realloc(pOld, n);
-}
-
-
-/*
-** Allocate and zero memory.
-*/
-SQLITE_PRIVATE void *sqlite3MallocZero(int n){
- void *p = sqlite3Malloc(n);
- if( p ){
- memset(p, 0, n);
- }
- return p;
-}
-
-/*
-** Allocate and zero memory. If the allocation fails, make
-** the mallocFailed flag in the connection pointer.
-*/
-SQLITE_PRIVATE void *sqlite3DbMallocZero(sqlite3 *db, int n){
- void *p = sqlite3DbMallocRaw(db, n);
- if( p ){
- memset(p, 0, n);
- }
- return p;
-}
-
-/*
-** Allocate and zero memory. If the allocation fails, make
-** the mallocFailed flag in the connection pointer.
-**
-** If db!=0 and db->mallocFailed is true (indicating a prior malloc
-** failure on the same database connection) then always return 0.
-** Hence for a particular database connection, once malloc starts
-** failing, it fails consistently until mallocFailed is reset.
-** This is an important assumption. There are many places in the
-** code that do things like this:
-**
-** int *a = (int*)sqlite3DbMallocRaw(db, 100);
-** int *b = (int*)sqlite3DbMallocRaw(db, 200);
-** if( b ) a[10] = 9;
-**
-** In other words, if a subsequent malloc (ex: "b") worked, it is assumed
-** that all prior mallocs (ex: "a") worked too.
-*/
-SQLITE_PRIVATE void *sqlite3DbMallocRaw(sqlite3 *db, int n){
- void *p;
- assert( db==0 || sqlite3_mutex_held(db->mutex) );
- assert( db==0 || db->pnBytesFreed==0 );
-#ifndef SQLITE_OMIT_LOOKASIDE
- if( db ){
- LookasideSlot *pBuf;
- if( db->mallocFailed ){
- return 0;
- }
- if( db->lookaside.bEnabled ){
- if( n>db->lookaside.sz ){
- db->lookaside.anStat[1]++;
- }else if( (pBuf = db->lookaside.pFree)==0 ){
- db->lookaside.anStat[2]++;
- }else{
- db->lookaside.pFree = pBuf->pNext;
- db->lookaside.nOut++;
- db->lookaside.anStat[0]++;
- if( db->lookaside.nOut>db->lookaside.mxOut ){
- db->lookaside.mxOut = db->lookaside.nOut;
- }
- return (void*)pBuf;
- }
- }
- }
-#else
- if( db && db->mallocFailed ){
- return 0;
- }
-#endif
- p = sqlite3Malloc(n);
- if( !p && db ){
- db->mallocFailed = 1;
- }
- sqlite3MemdebugSetType(p, MEMTYPE_DB |
- ((db && db->lookaside.bEnabled) ? MEMTYPE_LOOKASIDE : MEMTYPE_HEAP));
- return p;
-}
-
-/*
-** Resize the block of memory pointed to by p to n bytes. If the
-** resize fails, set the mallocFailed flag in the connection object.
-*/
-SQLITE_PRIVATE void *sqlite3DbRealloc(sqlite3 *db, void *p, int n){
- void *pNew = 0;
- assert( db!=0 );
- assert( sqlite3_mutex_held(db->mutex) );
- if( db->mallocFailed==0 ){
- if( p==0 ){
- return sqlite3DbMallocRaw(db, n);
- }
- if( isLookaside(db, p) ){
- if( n<=db->lookaside.sz ){
- return p;
- }
- pNew = sqlite3DbMallocRaw(db, n);
- if( pNew ){
- memcpy(pNew, p, db->lookaside.sz);
- sqlite3DbFree(db, p);
- }
- }else{
- assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
- assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- pNew = sqlite3_realloc(p, n);
- if( !pNew ){
- sqlite3MemdebugSetType(p, MEMTYPE_DB|MEMTYPE_HEAP);
- db->mallocFailed = 1;
- }
- sqlite3MemdebugSetType(pNew, MEMTYPE_DB |
- (db->lookaside.bEnabled ? MEMTYPE_LOOKASIDE : MEMTYPE_HEAP));
- }
- }
- return pNew;
-}
-
-/*
-** Attempt to reallocate p. If the reallocation fails, then free p
-** and set the mallocFailed flag in the database connection.
-*/
-SQLITE_PRIVATE void *sqlite3DbReallocOrFree(sqlite3 *db, void *p, int n){
- void *pNew;
- pNew = sqlite3DbRealloc(db, p, n);
- if( !pNew ){
- sqlite3DbFree(db, p);
- }
- return pNew;
-}
-
-/*
-** Make a copy of a string in memory obtained from sqliteMalloc(). These
-** functions call sqlite3MallocRaw() directly instead of sqliteMalloc(). This
-** is because when memory debugging is turned on, these two functions are
-** called via macros that record the current file and line number in the
-** ThreadData structure.
-*/
-SQLITE_PRIVATE char *sqlite3DbStrDup(sqlite3 *db, const char *z){
- char *zNew;
- size_t n;
- if( z==0 ){
- return 0;
- }
- n = sqlite3Strlen30(z) + 1;
- assert( (n&0x7fffffff)==n );
- zNew = sqlite3DbMallocRaw(db, (int)n);
- if( zNew ){
- memcpy(zNew, z, n);
- }
- return zNew;
-}
-SQLITE_PRIVATE char *sqlite3DbStrNDup(sqlite3 *db, const char *z, int n){
- char *zNew;
- if( z==0 ){
- return 0;
- }
- assert( (n&0x7fffffff)==n );
- zNew = sqlite3DbMallocRaw(db, n+1);
- if( zNew ){
- memcpy(zNew, z, n);
- zNew[n] = 0;
- }
- return zNew;
-}
-
-/*
-** Create a string from the zFromat argument and the va_list that follows.
-** Store the string in memory obtained from sqliteMalloc() and make *pz
-** point to that string.
-*/
-SQLITE_PRIVATE void sqlite3SetString(char **pz, sqlite3 *db, const char *zFormat, ...){
- va_list ap;
- char *z;
-
- va_start(ap, zFormat);
- z = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- sqlite3DbFree(db, *pz);
- *pz = z;
-}
-
-
-/*
-** This function must be called before exiting any API function (i.e.
-** returning control to the user) that has called sqlite3_malloc or
-** sqlite3_realloc.
-**
-** The returned value is normally a copy of the second argument to this
-** function. However, if a malloc() failure has occurred since the previous
-** invocation SQLITE_NOMEM is returned instead.
-**
-** If the first argument, db, is not NULL and a malloc() error has occurred,
-** then the connection error-code (the value returned by sqlite3_errcode())
-** is set to SQLITE_NOMEM.
-*/
-SQLITE_PRIVATE int sqlite3ApiExit(sqlite3* db, int rc){
- /* If the db handle is not NULL, then we must hold the connection handle
- ** mutex here. Otherwise the read (and possible write) of db->mallocFailed
- ** is unsafe, as is the call to sqlite3Error().
- */
- assert( !db || sqlite3_mutex_held(db->mutex) );
- if( db && (db->mallocFailed || rc==SQLITE_IOERR_NOMEM) ){
- sqlite3Error(db, SQLITE_NOMEM, 0);
- db->mallocFailed = 0;
- rc = SQLITE_NOMEM;
- }
- return rc & (db ? db->errMask : 0xff);
-}
-
-/************** End of malloc.c **********************************************/
-/************** Begin file printf.c ******************************************/
-/*
-** The "printf" code that follows dates from the 1980's. It is in
-** the public domain. The original comments are included here for
-** completeness. They are very out-of-date but might be useful as
-** an historical reference. Most of the "enhancements" have been backed
-** out so that the functionality is now the same as standard printf().
-**
-**************************************************************************
-**
-** This file contains code for a set of "printf"-like routines. These
-** routines format strings much like the printf() from the standard C
-** library, though the implementation here has enhancements to support
-** SQLlite.
-*/
-
-/*
-** Conversion types fall into various categories as defined by the
-** following enumeration.
-*/
-#define etRADIX 1 /* Integer types. %d, %x, %o, and so forth */
-#define etFLOAT 2 /* Floating point. %f */
-#define etEXP 3 /* Exponentional notation. %e and %E */
-#define etGENERIC 4 /* Floating or exponential, depending on exponent. %g */
-#define etSIZE 5 /* Return number of characters processed so far. %n */
-#define etSTRING 6 /* Strings. %s */
-#define etDYNSTRING 7 /* Dynamically allocated strings. %z */
-#define etPERCENT 8 /* Percent symbol. %% */
-#define etCHARX 9 /* Characters. %c */
-/* The rest are extensions, not normally found in printf() */
-#define etSQLESCAPE 10 /* Strings with '\'' doubled. %q */
-#define etSQLESCAPE2 11 /* Strings with '\'' doubled and enclosed in '',
- NULL pointers replaced by SQL NULL. %Q */
-#define etTOKEN 12 /* a pointer to a Token structure */
-#define etSRCLIST 13 /* a pointer to a SrcList */
-#define etPOINTER 14 /* The %p conversion */
-#define etSQLESCAPE3 15 /* %w -> Strings with '\"' doubled */
-#define etORDINAL 16 /* %r -> 1st, 2nd, 3rd, 4th, etc. English only */
-
-#define etINVALID 0 /* Any unrecognized conversion type */
-
-
-/*
-** An "etByte" is an 8-bit unsigned value.
-*/
-typedef unsigned char etByte;
-
-/*
-** Each builtin conversion character (ex: the 'd' in "%d") is described
-** by an instance of the following structure
-*/
-typedef struct et_info { /* Information about each format field */
- char fmttype; /* The format field code letter */
- etByte base; /* The base for radix conversion */
- etByte flags; /* One or more of FLAG_ constants below */
- etByte type; /* Conversion paradigm */
- etByte charset; /* Offset into aDigits[] of the digits string */
- etByte prefix; /* Offset into aPrefix[] of the prefix string */
-} et_info;
-
-/*
-** Allowed values for et_info.flags
-*/
-#define FLAG_SIGNED 1 /* True if the value to convert is signed */
-#define FLAG_INTERN 2 /* True if for internal use only */
-#define FLAG_STRING 4 /* Allow infinity precision */
-
-
-/*
-** The following table is searched linearly, so it is good to put the
-** most frequently used conversion types first.
-*/
-static const char aDigits[] = "0123456789ABCDEF0123456789abcdef";
-static const char aPrefix[] = "-x0\000X0";
-static const et_info fmtinfo[] = {
- { 'd', 10, 1, etRADIX, 0, 0 },
- { 's', 0, 4, etSTRING, 0, 0 },
- { 'g', 0, 1, etGENERIC, 30, 0 },
- { 'z', 0, 4, etDYNSTRING, 0, 0 },
- { 'q', 0, 4, etSQLESCAPE, 0, 0 },
- { 'Q', 0, 4, etSQLESCAPE2, 0, 0 },
- { 'w', 0, 4, etSQLESCAPE3, 0, 0 },
- { 'c', 0, 0, etCHARX, 0, 0 },
- { 'o', 8, 0, etRADIX, 0, 2 },
- { 'u', 10, 0, etRADIX, 0, 0 },
- { 'x', 16, 0, etRADIX, 16, 1 },
- { 'X', 16, 0, etRADIX, 0, 4 },
-#ifndef SQLITE_OMIT_FLOATING_POINT
- { 'f', 0, 1, etFLOAT, 0, 0 },
- { 'e', 0, 1, etEXP, 30, 0 },
- { 'E', 0, 1, etEXP, 14, 0 },
- { 'G', 0, 1, etGENERIC, 14, 0 },
-#endif
- { 'i', 10, 1, etRADIX, 0, 0 },
- { 'n', 0, 0, etSIZE, 0, 0 },
- { '%', 0, 0, etPERCENT, 0, 0 },
- { 'p', 16, 0, etPOINTER, 0, 1 },
-
-/* All the rest have the FLAG_INTERN bit set and are thus for internal
-** use only */
- { 'T', 0, 2, etTOKEN, 0, 0 },
- { 'S', 0, 2, etSRCLIST, 0, 0 },
- { 'r', 10, 3, etORDINAL, 0, 0 },
-};
-
-/*
-** If SQLITE_OMIT_FLOATING_POINT is defined, then none of the floating point
-** conversions will work.
-*/
-#ifndef SQLITE_OMIT_FLOATING_POINT
-/*
-** "*val" is a double such that 0.1 <= *val < 10.0
-** Return the ascii code for the leading digit of *val, then
-** multiply "*val" by 10.0 to renormalize.
-**
-** Example:
-** input: *val = 3.14159
-** output: *val = 1.4159 function return = '3'
-**
-** The counter *cnt is incremented each time. After counter exceeds
-** 16 (the number of significant digits in a 64-bit float) '0' is
-** always returned.
-*/
-static char et_getdigit(LONGDOUBLE_TYPE *val, int *cnt){
- int digit;
- LONGDOUBLE_TYPE d;
- if( (*cnt)<=0 ) return '0';
- (*cnt)--;
- digit = (int)*val;
- d = digit;
- digit += '0';
- *val = (*val - d)*10.0;
- return (char)digit;
-}
-#endif /* SQLITE_OMIT_FLOATING_POINT */
-
-/*
-** Append N space characters to the given string buffer.
-*/
-SQLITE_PRIVATE void sqlite3AppendSpace(StrAccum *pAccum, int N){
- static const char zSpaces[] = " ";
- while( N>=(int)sizeof(zSpaces)-1 ){
- sqlite3StrAccumAppend(pAccum, zSpaces, sizeof(zSpaces)-1);
- N -= sizeof(zSpaces)-1;
- }
- if( N>0 ){
- sqlite3StrAccumAppend(pAccum, zSpaces, N);
- }
-}
-
-/*
-** On machines with a small stack size, you can redefine the
-** SQLITE_PRINT_BUF_SIZE to be something smaller, if desired.
-*/
-#ifndef SQLITE_PRINT_BUF_SIZE
-# define SQLITE_PRINT_BUF_SIZE 70
-#endif
-#define etBUFSIZE SQLITE_PRINT_BUF_SIZE /* Size of the output buffer */
-
-/*
-** Render a string given by "fmt" into the StrAccum object.
-*/
-SQLITE_PRIVATE void sqlite3VXPrintf(
- StrAccum *pAccum, /* Accumulate results here */
- int useExtended, /* Allow extended %-conversions */
- const char *fmt, /* Format string */
- va_list ap /* arguments */
-){
- int c; /* Next character in the format string */
- char *bufpt; /* Pointer to the conversion buffer */
- int precision; /* Precision of the current field */
- int length; /* Length of the field */
- int idx; /* A general purpose loop counter */
- int width; /* Width of the current field */
- etByte flag_leftjustify; /* True if "-" flag is present */
- etByte flag_plussign; /* True if "+" flag is present */
- etByte flag_blanksign; /* True if " " flag is present */
- etByte flag_alternateform; /* True if "#" flag is present */
- etByte flag_altform2; /* True if "!" flag is present */
- etByte flag_zeropad; /* True if field width constant starts with zero */
- etByte flag_long; /* True if "l" flag is present */
- etByte flag_longlong; /* True if the "ll" flag is present */
- etByte done; /* Loop termination flag */
- etByte xtype = 0; /* Conversion paradigm */
- char prefix; /* Prefix character. "+" or "-" or " " or '\0'. */
- sqlite_uint64 longvalue; /* Value for integer types */
- LONGDOUBLE_TYPE realvalue; /* Value for real types */
- const et_info *infop; /* Pointer to the appropriate info structure */
- char *zOut; /* Rendering buffer */
- int nOut; /* Size of the rendering buffer */
- char *zExtra; /* Malloced memory used by some conversion */
-#ifndef SQLITE_OMIT_FLOATING_POINT
- int exp, e2; /* exponent of real numbers */
- int nsd; /* Number of significant digits returned */
- double rounder; /* Used for rounding floating point values */
- etByte flag_dp; /* True if decimal point should be shown */
- etByte flag_rtz; /* True if trailing zeros should be removed */
-#endif
- char buf[etBUFSIZE]; /* Conversion buffer */
-
- bufpt = 0;
- for(; (c=(*fmt))!=0; ++fmt){
- if( c!='%' ){
- int amt;
- bufpt = (char *)fmt;
- amt = 1;
- while( (c=(*++fmt))!='%' && c!=0 ) amt++;
- sqlite3StrAccumAppend(pAccum, bufpt, amt);
- if( c==0 ) break;
- }
- if( (c=(*++fmt))==0 ){
- sqlite3StrAccumAppend(pAccum, "%", 1);
- break;
- }
- /* Find out what flags are present */
- flag_leftjustify = flag_plussign = flag_blanksign =
- flag_alternateform = flag_altform2 = flag_zeropad = 0;
- done = 0;
- do{
- switch( c ){
- case '-': flag_leftjustify = 1; break;
- case '+': flag_plussign = 1; break;
- case ' ': flag_blanksign = 1; break;
- case '#': flag_alternateform = 1; break;
- case '!': flag_altform2 = 1; break;
- case '0': flag_zeropad = 1; break;
- default: done = 1; break;
- }
- }while( !done && (c=(*++fmt))!=0 );
- /* Get the field width */
- width = 0;
- if( c=='*' ){
- width = va_arg(ap,int);
- if( width<0 ){
- flag_leftjustify = 1;
- width = -width;
- }
- c = *++fmt;
- }else{
- while( c>='0' && c<='9' ){
- width = width*10 + c - '0';
- c = *++fmt;
- }
- }
- /* Get the precision */
- if( c=='.' ){
- precision = 0;
- c = *++fmt;
- if( c=='*' ){
- precision = va_arg(ap,int);
- if( precision<0 ) precision = -precision;
- c = *++fmt;
- }else{
- while( c>='0' && c<='9' ){
- precision = precision*10 + c - '0';
- c = *++fmt;
- }
- }
- }else{
- precision = -1;
- }
- /* Get the conversion type modifier */
- if( c=='l' ){
- flag_long = 1;
- c = *++fmt;
- if( c=='l' ){
- flag_longlong = 1;
- c = *++fmt;
- }else{
- flag_longlong = 0;
- }
- }else{
- flag_long = flag_longlong = 0;
- }
- /* Fetch the info entry for the field */
- infop = &fmtinfo[0];
- xtype = etINVALID;
- for(idx=0; idx<ArraySize(fmtinfo); idx++){
- if( c==fmtinfo[idx].fmttype ){
- infop = &fmtinfo[idx];
- if( useExtended || (infop->flags & FLAG_INTERN)==0 ){
- xtype = infop->type;
- }else{
- return;
- }
- break;
- }
- }
- zExtra = 0;
-
- /*
- ** At this point, variables are initialized as follows:
- **
- ** flag_alternateform TRUE if a '#' is present.
- ** flag_altform2 TRUE if a '!' is present.
- ** flag_plussign TRUE if a '+' is present.
- ** flag_leftjustify TRUE if a '-' is present or if the
- ** field width was negative.
- ** flag_zeropad TRUE if the width began with 0.
- ** flag_long TRUE if the letter 'l' (ell) prefixed
- ** the conversion character.
- ** flag_longlong TRUE if the letter 'll' (ell ell) prefixed
- ** the conversion character.
- ** flag_blanksign TRUE if a ' ' is present.
- ** width The specified field width. This is
- ** always non-negative. Zero is the default.
- ** precision The specified precision. The default
- ** is -1.
- ** xtype The class of the conversion.
- ** infop Pointer to the appropriate info struct.
- */
- switch( xtype ){
- case etPOINTER:
- flag_longlong = sizeof(char*)==sizeof(i64);
- flag_long = sizeof(char*)==sizeof(long int);
- /* Fall through into the next case */
- case etORDINAL:
- case etRADIX:
- if( infop->flags & FLAG_SIGNED ){
- i64 v;
- if( flag_longlong ){
- v = va_arg(ap,i64);
- }else if( flag_long ){
- v = va_arg(ap,long int);
- }else{
- v = va_arg(ap,int);
- }
- if( v<0 ){
- if( v==SMALLEST_INT64 ){
- longvalue = ((u64)1)<<63;
- }else{
- longvalue = -v;
- }
- prefix = '-';
- }else{
- longvalue = v;
- if( flag_plussign ) prefix = '+';
- else if( flag_blanksign ) prefix = ' ';
- else prefix = 0;
- }
- }else{
- if( flag_longlong ){
- longvalue = va_arg(ap,u64);
- }else if( flag_long ){
- longvalue = va_arg(ap,unsigned long int);
- }else{
- longvalue = va_arg(ap,unsigned int);
- }
- prefix = 0;
- }
- if( longvalue==0 ) flag_alternateform = 0;
- if( flag_zeropad && precision<width-(prefix!=0) ){
- precision = width-(prefix!=0);
- }
- if( precision<etBUFSIZE-10 ){
- nOut = etBUFSIZE;
- zOut = buf;
- }else{
- nOut = precision + 10;
- zOut = zExtra = sqlite3Malloc( nOut );
- if( zOut==0 ){
- pAccum->mallocFailed = 1;
- return;
- }
- }
- bufpt = &zOut[nOut-1];
- if( xtype==etORDINAL ){
- static const char zOrd[] = "thstndrd";
- int x = (int)(longvalue % 10);
- if( x>=4 || (longvalue/10)%10==1 ){
- x = 0;
- }
- *(--bufpt) = zOrd[x*2+1];
- *(--bufpt) = zOrd[x*2];
- }
- {
- register const char *cset; /* Use registers for speed */
- register int base;
- cset = &aDigits[infop->charset];
- base = infop->base;
- do{ /* Convert to ascii */
- *(--bufpt) = cset[longvalue%base];
- longvalue = longvalue/base;
- }while( longvalue>0 );
- }
- length = (int)(&zOut[nOut-1]-bufpt);
- for(idx=precision-length; idx>0; idx--){
- *(--bufpt) = '0'; /* Zero pad */
- }
- if( prefix ) *(--bufpt) = prefix; /* Add sign */
- if( flag_alternateform && infop->prefix ){ /* Add "0" or "0x" */
- const char *pre;
- char x;
- pre = &aPrefix[infop->prefix];
- for(; (x=(*pre))!=0; pre++) *(--bufpt) = x;
- }
- length = (int)(&zOut[nOut-1]-bufpt);
- break;
- case etFLOAT:
- case etEXP:
- case etGENERIC:
- realvalue = va_arg(ap,double);
-#ifdef SQLITE_OMIT_FLOATING_POINT
- length = 0;
-#else
- if( precision<0 ) precision = 6; /* Set default precision */
- if( realvalue<0.0 ){
- realvalue = -realvalue;
- prefix = '-';
- }else{
- if( flag_plussign ) prefix = '+';
- else if( flag_blanksign ) prefix = ' ';
- else prefix = 0;
- }
- if( xtype==etGENERIC && precision>0 ) precision--;
-#if 0
- /* Rounding works like BSD when the constant 0.4999 is used. Wierd! */
- for(idx=precision, rounder=0.4999; idx>0; idx--, rounder*=0.1);
-#else
- /* It makes more sense to use 0.5 */
- for(idx=precision, rounder=0.5; idx>0; idx--, rounder*=0.1){}
-#endif
- if( xtype==etFLOAT ) realvalue += rounder;
- /* Normalize realvalue to within 10.0 > realvalue >= 1.0 */
- exp = 0;
- if( sqlite3IsNaN((double)realvalue) ){
- bufpt = "NaN";
- length = 3;
- break;
- }
- if( realvalue>0.0 ){
- LONGDOUBLE_TYPE scale = 1.0;
- while( realvalue>=1e100*scale && exp<=350 ){ scale *= 1e100;exp+=100;}
- while( realvalue>=1e64*scale && exp<=350 ){ scale *= 1e64; exp+=64; }
- while( realvalue>=1e8*scale && exp<=350 ){ scale *= 1e8; exp+=8; }
- while( realvalue>=10.0*scale && exp<=350 ){ scale *= 10.0; exp++; }
- realvalue /= scale;
- while( realvalue<1e-8 ){ realvalue *= 1e8; exp-=8; }
- while( realvalue<1.0 ){ realvalue *= 10.0; exp--; }
- if( exp>350 ){
- if( prefix=='-' ){
- bufpt = "-Inf";
- }else if( prefix=='+' ){
- bufpt = "+Inf";
- }else{
- bufpt = "Inf";
- }
- length = sqlite3Strlen30(bufpt);
- break;
- }
- }
- bufpt = buf;
- /*
- ** If the field type is etGENERIC, then convert to either etEXP
- ** or etFLOAT, as appropriate.
- */
- if( xtype!=etFLOAT ){
- realvalue += rounder;
- if( realvalue>=10.0 ){ realvalue *= 0.1; exp++; }
- }
- if( xtype==etGENERIC ){
- flag_rtz = !flag_alternateform;
- if( exp<-4 || exp>precision ){
- xtype = etEXP;
- }else{
- precision = precision - exp;
- xtype = etFLOAT;
- }
- }else{
- flag_rtz = flag_altform2;
- }
- if( xtype==etEXP ){
- e2 = 0;
- }else{
- e2 = exp;
- }
- if( e2+precision+width > etBUFSIZE - 15 ){
- bufpt = zExtra = sqlite3Malloc( e2+precision+width+15 );
- if( bufpt==0 ){
- pAccum->mallocFailed = 1;
- return;
- }
- }
- zOut = bufpt;
- nsd = 16 + flag_altform2*10;
- flag_dp = (precision>0 ?1:0) | flag_alternateform | flag_altform2;
- /* The sign in front of the number */
- if( prefix ){
- *(bufpt++) = prefix;
- }
- /* Digits prior to the decimal point */
- if( e2<0 ){
- *(bufpt++) = '0';
- }else{
- for(; e2>=0; e2--){
- *(bufpt++) = et_getdigit(&realvalue,&nsd);
- }
- }
- /* The decimal point */
- if( flag_dp ){
- *(bufpt++) = '.';
- }
- /* "0" digits after the decimal point but before the first
- ** significant digit of the number */
- for(e2++; e2<0; precision--, e2++){
- assert( precision>0 );
- *(bufpt++) = '0';
- }
- /* Significant digits after the decimal point */
- while( (precision--)>0 ){
- *(bufpt++) = et_getdigit(&realvalue,&nsd);
- }
- /* Remove trailing zeros and the "." if no digits follow the "." */
- if( flag_rtz && flag_dp ){
- while( bufpt[-1]=='0' ) *(--bufpt) = 0;
- assert( bufpt>zOut );
- if( bufpt[-1]=='.' ){
- if( flag_altform2 ){
- *(bufpt++) = '0';
- }else{
- *(--bufpt) = 0;
- }
- }
- }
- /* Add the "eNNN" suffix */
- if( xtype==etEXP ){
- *(bufpt++) = aDigits[infop->charset];
- if( exp<0 ){
- *(bufpt++) = '-'; exp = -exp;
- }else{
- *(bufpt++) = '+';
- }
- if( exp>=100 ){
- *(bufpt++) = (char)((exp/100)+'0'); /* 100's digit */
- exp %= 100;
- }
- *(bufpt++) = (char)(exp/10+'0'); /* 10's digit */
- *(bufpt++) = (char)(exp%10+'0'); /* 1's digit */
- }
- *bufpt = 0;
-
- /* The converted number is in buf[] and zero terminated. Output it.
- ** Note that the number is in the usual order, not reversed as with
- ** integer conversions. */
- length = (int)(bufpt-zOut);
- bufpt = zOut;
-
- /* Special case: Add leading zeros if the flag_zeropad flag is
- ** set and we are not left justified */
- if( flag_zeropad && !flag_leftjustify && length < width){
- int i;
- int nPad = width - length;
- for(i=width; i>=nPad; i--){
- bufpt[i] = bufpt[i-nPad];
- }
- i = prefix!=0;
- while( nPad-- ) bufpt[i++] = '0';
- length = width;
- }
-#endif /* !defined(SQLITE_OMIT_FLOATING_POINT) */
- break;
- case etSIZE:
- *(va_arg(ap,int*)) = pAccum->nChar;
- length = width = 0;
- break;
- case etPERCENT:
- buf[0] = '%';
- bufpt = buf;
- length = 1;
- break;
- case etCHARX:
- c = va_arg(ap,int);
- buf[0] = (char)c;
- if( precision>=0 ){
- for(idx=1; idx<precision; idx++) buf[idx] = (char)c;
- length = precision;
- }else{
- length =1;
- }
- bufpt = buf;
- break;
- case etSTRING:
- case etDYNSTRING:
- bufpt = va_arg(ap,char*);
- if( bufpt==0 ){
- bufpt = "";
- }else if( xtype==etDYNSTRING ){
- zExtra = bufpt;
- }
- if( precision>=0 ){
- for(length=0; length<precision && bufpt[length]; length++){}
- }else{
- length = sqlite3Strlen30(bufpt);
- }
- break;
- case etSQLESCAPE:
- case etSQLESCAPE2:
- case etSQLESCAPE3: {
- int i, j, k, n, isnull;
- int needQuote;
- char ch;
- char q = ((xtype==etSQLESCAPE3)?'"':'\''); /* Quote character */
- char *escarg = va_arg(ap,char*);
- isnull = escarg==0;
- if( isnull ) escarg = (xtype==etSQLESCAPE2 ? "NULL" : "(NULL)");
- k = precision;
- for(i=n=0; k!=0 && (ch=escarg[i])!=0; i++, k--){
- if( ch==q ) n++;
- }
- needQuote = !isnull && xtype==etSQLESCAPE2;
- n += i + 1 + needQuote*2;
- if( n>etBUFSIZE ){
- bufpt = zExtra = sqlite3Malloc( n );
- if( bufpt==0 ){
- pAccum->mallocFailed = 1;
- return;
- }
- }else{
- bufpt = buf;
- }
- j = 0;
- if( needQuote ) bufpt[j++] = q;
- k = i;
- for(i=0; i<k; i++){
- bufpt[j++] = ch = escarg[i];
- if( ch==q ) bufpt[j++] = ch;
- }
- if( needQuote ) bufpt[j++] = q;
- bufpt[j] = 0;
- length = j;
- /* The precision in %q and %Q means how many input characters to
- ** consume, not the length of the output...
- ** if( precision>=0 && precision<length ) length = precision; */
- break;
- }
- case etTOKEN: {
- Token *pToken = va_arg(ap, Token*);
- if( pToken ){
- sqlite3StrAccumAppend(pAccum, (const char*)pToken->z, pToken->n);
- }
- length = width = 0;
- break;
- }
- case etSRCLIST: {
- SrcList *pSrc = va_arg(ap, SrcList*);
- int k = va_arg(ap, int);
- struct SrcList_item *pItem = &pSrc->a[k];
- assert( k>=0 && k<pSrc->nSrc );
- if( pItem->zDatabase ){
- sqlite3StrAccumAppend(pAccum, pItem->zDatabase, -1);
- sqlite3StrAccumAppend(pAccum, ".", 1);
- }
- sqlite3StrAccumAppend(pAccum, pItem->zName, -1);
- length = width = 0;
- break;
- }
- default: {
- assert( xtype==etINVALID );
- return;
- }
- }/* End switch over the format type */
- /*
- ** The text of the conversion is pointed to by "bufpt" and is
- ** "length" characters long. The field width is "width". Do
- ** the output.
- */
- if( !flag_leftjustify ){
- register int nspace;
- nspace = width-length;
- if( nspace>0 ){
- sqlite3AppendSpace(pAccum, nspace);
- }
- }
- if( length>0 ){
- sqlite3StrAccumAppend(pAccum, bufpt, length);
- }
- if( flag_leftjustify ){
- register int nspace;
- nspace = width-length;
- if( nspace>0 ){
- sqlite3AppendSpace(pAccum, nspace);
- }
- }
- sqlite3_free(zExtra);
- }/* End for loop over the format string */
-} /* End of function */
-
-/*
-** Append N bytes of text from z to the StrAccum object.
-*/
-SQLITE_PRIVATE void sqlite3StrAccumAppend(StrAccum *p, const char *z, int N){
- assert( z!=0 || N==0 );
- if( p->tooBig | p->mallocFailed ){
- testcase(p->tooBig);
- testcase(p->mallocFailed);
- return;
- }
- assert( p->zText!=0 || p->nChar==0 );
- if( N<0 ){
- N = sqlite3Strlen30(z);
- }
- if( N==0 || NEVER(z==0) ){
- return;
- }
- if( p->nChar+N >= p->nAlloc ){
- char *zNew;
- if( !p->useMalloc ){
- p->tooBig = 1;
- N = p->nAlloc - p->nChar - 1;
- if( N<=0 ){
- return;
- }
- }else{
- char *zOld = (p->zText==p->zBase ? 0 : p->zText);
- i64 szNew = p->nChar;
- szNew += N + 1;
- if( szNew > p->mxAlloc ){
- sqlite3StrAccumReset(p);
- p->tooBig = 1;
- return;
- }else{
- p->nAlloc = (int)szNew;
- }
- if( p->useMalloc==1 ){
- zNew = sqlite3DbRealloc(p->db, zOld, p->nAlloc);
- }else{
- zNew = sqlite3_realloc(zOld, p->nAlloc);
- }
- if( zNew ){
- if( zOld==0 && p->nChar>0 ) memcpy(zNew, p->zText, p->nChar);
- p->zText = zNew;
- }else{
- p->mallocFailed = 1;
- sqlite3StrAccumReset(p);
- return;
- }
- }
- }
- assert( p->zText );
- memcpy(&p->zText[p->nChar], z, N);
- p->nChar += N;
-}
-
-/*
-** Finish off a string by making sure it is zero-terminated.
-** Return a pointer to the resulting string. Return a NULL
-** pointer if any kind of error was encountered.
-*/
-SQLITE_PRIVATE char *sqlite3StrAccumFinish(StrAccum *p){
- if( p->zText ){
- p->zText[p->nChar] = 0;
- if( p->useMalloc && p->zText==p->zBase ){
- if( p->useMalloc==1 ){
- p->zText = sqlite3DbMallocRaw(p->db, p->nChar+1 );
- }else{
- p->zText = sqlite3_malloc(p->nChar+1);
- }
- if( p->zText ){
- memcpy(p->zText, p->zBase, p->nChar+1);
- }else{
- p->mallocFailed = 1;
- }
- }
- }
- return p->zText;
-}
-
-/*
-** Reset an StrAccum string. Reclaim all malloced memory.
-*/
-SQLITE_PRIVATE void sqlite3StrAccumReset(StrAccum *p){
- if( p->zText!=p->zBase ){
- if( p->useMalloc==1 ){
- sqlite3DbFree(p->db, p->zText);
- }else{
- sqlite3_free(p->zText);
- }
- }
- p->zText = 0;
-}
-
-/*
-** Initialize a string accumulator
-*/
-SQLITE_PRIVATE void sqlite3StrAccumInit(StrAccum *p, char *zBase, int n, int mx){
- p->zText = p->zBase = zBase;
- p->db = 0;
- p->nChar = 0;
- p->nAlloc = n;
- p->mxAlloc = mx;
- p->useMalloc = 1;
- p->tooBig = 0;
- p->mallocFailed = 0;
-}
-
-/*
-** Print into memory obtained from sqliteMalloc(). Use the internal
-** %-conversion extensions.
-*/
-SQLITE_PRIVATE char *sqlite3VMPrintf(sqlite3 *db, const char *zFormat, va_list ap){
- char *z;
- char zBase[SQLITE_PRINT_BUF_SIZE];
- StrAccum acc;
- assert( db!=0 );
- sqlite3StrAccumInit(&acc, zBase, sizeof(zBase),
- db->aLimit[SQLITE_LIMIT_LENGTH]);
- acc.db = db;
- sqlite3VXPrintf(&acc, 1, zFormat, ap);
- z = sqlite3StrAccumFinish(&acc);
- if( acc.mallocFailed ){
- db->mallocFailed = 1;
- }
- return z;
-}
-
-/*
-** Print into memory obtained from sqliteMalloc(). Use the internal
-** %-conversion extensions.
-*/
-SQLITE_PRIVATE char *sqlite3MPrintf(sqlite3 *db, const char *zFormat, ...){
- va_list ap;
- char *z;
- va_start(ap, zFormat);
- z = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- return z;
-}
-
-/*
-** Like sqlite3MPrintf(), but call sqlite3DbFree() on zStr after formatting
-** the string and before returnning. This routine is intended to be used
-** to modify an existing string. For example:
-**
-** x = sqlite3MPrintf(db, x, "prefix %s suffix", x);
-**
-*/
-SQLITE_PRIVATE char *sqlite3MAppendf(sqlite3 *db, char *zStr, const char *zFormat, ...){
- va_list ap;
- char *z;
- va_start(ap, zFormat);
- z = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- sqlite3DbFree(db, zStr);
- return z;
-}
-
-/*
-** Print into memory obtained from sqlite3_malloc(). Omit the internal
-** %-conversion extensions.
-*/
-SQLITE_API char *sqlite3_vmprintf(const char *zFormat, va_list ap){
- char *z;
- char zBase[SQLITE_PRINT_BUF_SIZE];
- StrAccum acc;
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
-#endif
- sqlite3StrAccumInit(&acc, zBase, sizeof(zBase), SQLITE_MAX_LENGTH);
- acc.useMalloc = 2;
- sqlite3VXPrintf(&acc, 0, zFormat, ap);
- z = sqlite3StrAccumFinish(&acc);
- return z;
-}
-
-/*
-** Print into memory obtained from sqlite3_malloc()(). Omit the internal
-** %-conversion extensions.
-*/
-SQLITE_API char *sqlite3_mprintf(const char *zFormat, ...){
- va_list ap;
- char *z;
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
-#endif
- va_start(ap, zFormat);
- z = sqlite3_vmprintf(zFormat, ap);
- va_end(ap);
- return z;
-}
-
-/*
-** sqlite3_snprintf() works like snprintf() except that it ignores the
-** current locale settings. This is important for SQLite because we
-** are not able to use a "," as the decimal point in place of "." as
-** specified by some locales.
-**
-** Oops: The first two arguments of sqlite3_snprintf() are backwards
-** from the snprintf() standard. Unfortunately, it is too late to change
-** this without breaking compatibility, so we just have to live with the
-** mistake.
-**
-** sqlite3_vsnprintf() is the varargs version.
-*/
-SQLITE_API char *sqlite3_vsnprintf(int n, char *zBuf, const char *zFormat, va_list ap){
- StrAccum acc;
- if( n<=0 ) return zBuf;
- sqlite3StrAccumInit(&acc, zBuf, n, 0);
- acc.useMalloc = 0;
- sqlite3VXPrintf(&acc, 0, zFormat, ap);
- return sqlite3StrAccumFinish(&acc);
-}
-SQLITE_API char *sqlite3_snprintf(int n, char *zBuf, const char *zFormat, ...){
- char *z;
- va_list ap;
- va_start(ap,zFormat);
- z = sqlite3_vsnprintf(n, zBuf, zFormat, ap);
- va_end(ap);
- return z;
-}
-
-/*
-** This is the routine that actually formats the sqlite3_log() message.
-** We house it in a separate routine from sqlite3_log() to avoid using
-** stack space on small-stack systems when logging is disabled.
-**
-** sqlite3_log() must render into a static buffer. It cannot dynamically
-** allocate memory because it might be called while the memory allocator
-** mutex is held.
-*/
-static void renderLogMsg(int iErrCode, const char *zFormat, va_list ap){
- StrAccum acc; /* String accumulator */
- char zMsg[SQLITE_PRINT_BUF_SIZE*3]; /* Complete log message */
-
- sqlite3StrAccumInit(&acc, zMsg, sizeof(zMsg), 0);
- acc.useMalloc = 0;
- sqlite3VXPrintf(&acc, 0, zFormat, ap);
- sqlite3GlobalConfig.xLog(sqlite3GlobalConfig.pLogArg, iErrCode,
- sqlite3StrAccumFinish(&acc));
-}
-
-/*
-** Format and write a message to the log if logging is enabled.
-*/
-SQLITE_API void sqlite3_log(int iErrCode, const char *zFormat, ...){
- va_list ap; /* Vararg list */
- if( sqlite3GlobalConfig.xLog ){
- va_start(ap, zFormat);
- renderLogMsg(iErrCode, zFormat, ap);
- va_end(ap);
- }
-}
-
-#if defined(SQLITE_DEBUG)
-/*
-** A version of printf() that understands %lld. Used for debugging.
-** The printf() built into some versions of windows does not understand %lld
-** and segfaults if you give it a long long int.
-*/
-SQLITE_PRIVATE void sqlite3DebugPrintf(const char *zFormat, ...){
- va_list ap;
- StrAccum acc;
- char zBuf[500];
- sqlite3StrAccumInit(&acc, zBuf, sizeof(zBuf), 0);
- acc.useMalloc = 0;
- va_start(ap,zFormat);
- sqlite3VXPrintf(&acc, 0, zFormat, ap);
- va_end(ap);
- sqlite3StrAccumFinish(&acc);
- fprintf(stdout,"%s", zBuf);
- fflush(stdout);
-}
-#endif
-
-#ifndef SQLITE_OMIT_TRACE
-/*
-** variable-argument wrapper around sqlite3VXPrintf().
-*/
-SQLITE_PRIVATE void sqlite3XPrintf(StrAccum *p, const char *zFormat, ...){
- va_list ap;
- va_start(ap,zFormat);
- sqlite3VXPrintf(p, 1, zFormat, ap);
- va_end(ap);
-}
-#endif
-
-/************** End of printf.c **********************************************/
-/************** Begin file random.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code to implement a pseudo-random number
-** generator (PRNG) for SQLite.
-**
-** Random numbers are used by some of the database backends in order
-** to generate random integer keys for tables or random filenames.
-*/
-
-
-/* All threads share a single random number generator.
-** This structure is the current state of the generator.
-*/
-static SQLITE_WSD struct sqlite3PrngType {
- unsigned char isInit; /* True if initialized */
- unsigned char i, j; /* State variables */
- unsigned char s[256]; /* State variables */
-} sqlite3Prng;
-
-/*
-** Get a single 8-bit random value from the RC4 PRNG. The Mutex
-** must be held while executing this routine.
-**
-** Why not just use a library random generator like lrand48() for this?
-** Because the OP_NewRowid opcode in the VDBE depends on having a very
-** good source of random numbers. The lrand48() library function may
-** well be good enough. But maybe not. Or maybe lrand48() has some
-** subtle problems on some systems that could cause problems. It is hard
-** to know. To minimize the risk of problems due to bad lrand48()
-** implementations, SQLite uses this random number generator based
-** on RC4, which we know works very well.
-**
-** (Later): Actually, OP_NewRowid does not depend on a good source of
-** randomness any more. But we will leave this code in all the same.
-*/
-static u8 randomByte(void){
- unsigned char t;
-
-
- /* The "wsdPrng" macro will resolve to the pseudo-random number generator
- ** state vector. If writable static data is unsupported on the target,
- ** we have to locate the state vector at run-time. In the more common
- ** case where writable static data is supported, wsdPrng can refer directly
- ** to the "sqlite3Prng" state vector declared above.
- */
-#ifdef SQLITE_OMIT_WSD
- struct sqlite3PrngType *p = &GLOBAL(struct sqlite3PrngType, sqlite3Prng);
-# define wsdPrng p[0]
-#else
-# define wsdPrng sqlite3Prng
-#endif
-
-
- /* Initialize the state of the random number generator once,
- ** the first time this routine is called. The seed value does
- ** not need to contain a lot of randomness since we are not
- ** trying to do secure encryption or anything like that...
- **
- ** Nothing in this file or anywhere else in SQLite does any kind of
- ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random
- ** number generator) not as an encryption device.
- */
- if( !wsdPrng.isInit ){
- int i;
- char k[256];
- wsdPrng.j = 0;
- wsdPrng.i = 0;
- sqlite3OsRandomness(sqlite3_vfs_find(0), 256, k);
- for(i=0; i<256; i++){
- wsdPrng.s[i] = (u8)i;
- }
- for(i=0; i<256; i++){
- wsdPrng.j += wsdPrng.s[i] + k[i];
- t = wsdPrng.s[wsdPrng.j];
- wsdPrng.s[wsdPrng.j] = wsdPrng.s[i];
- wsdPrng.s[i] = t;
- }
- wsdPrng.isInit = 1;
- }
-
- /* Generate and return single random byte
- */
- wsdPrng.i++;
- t = wsdPrng.s[wsdPrng.i];
- wsdPrng.j += t;
- wsdPrng.s[wsdPrng.i] = wsdPrng.s[wsdPrng.j];
- wsdPrng.s[wsdPrng.j] = t;
- t += wsdPrng.s[wsdPrng.i];
- return wsdPrng.s[t];
-}
-
-/*
-** Return N random bytes.
-*/
-SQLITE_API void sqlite3_randomness(int N, void *pBuf){
- unsigned char *zBuf = pBuf;
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG);
-#endif
- sqlite3_mutex_enter(mutex);
- while( N-- ){
- *(zBuf++) = randomByte();
- }
- sqlite3_mutex_leave(mutex);
-}
-
-#ifndef SQLITE_OMIT_BUILTIN_TEST
-/*
-** For testing purposes, we sometimes want to preserve the state of
-** PRNG and restore the PRNG to its saved state at a later time, or
-** to reset the PRNG to its initial state. These routines accomplish
-** those tasks.
-**
-** The sqlite3_test_control() interface calls these routines to
-** control the PRNG.
-*/
-static SQLITE_WSD struct sqlite3PrngType sqlite3SavedPrng;
-SQLITE_PRIVATE void sqlite3PrngSaveState(void){
- memcpy(
- &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
- &GLOBAL(struct sqlite3PrngType, sqlite3Prng),
- sizeof(sqlite3Prng)
- );
-}
-SQLITE_PRIVATE void sqlite3PrngRestoreState(void){
- memcpy(
- &GLOBAL(struct sqlite3PrngType, sqlite3Prng),
- &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
- sizeof(sqlite3Prng)
- );
-}
-SQLITE_PRIVATE void sqlite3PrngResetState(void){
- GLOBAL(struct sqlite3PrngType, sqlite3Prng).isInit = 0;
-}
-#endif /* SQLITE_OMIT_BUILTIN_TEST */
-
-/************** End of random.c **********************************************/
-/************** Begin file utf.c *********************************************/
-/*
-** 2004 April 13
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains routines used to translate between UTF-8,
-** UTF-16, UTF-16BE, and UTF-16LE.
-**
-** Notes on UTF-8:
-**
-** Byte-0 Byte-1 Byte-2 Byte-3 Value
-** 0xxxxxxx 00000000 00000000 0xxxxxxx
-** 110yyyyy 10xxxxxx 00000000 00000yyy yyxxxxxx
-** 1110zzzz 10yyyyyy 10xxxxxx 00000000 zzzzyyyy yyxxxxxx
-** 11110uuu 10uuzzzz 10yyyyyy 10xxxxxx 000uuuuu zzzzyyyy yyxxxxxx
-**
-**
-** Notes on UTF-16: (with wwww+1==uuuuu)
-**
-** Word-0 Word-1 Value
-** 110110ww wwzzzzyy 110111yy yyxxxxxx 000uuuuu zzzzyyyy yyxxxxxx
-** zzzzyyyy yyxxxxxx 00000000 zzzzyyyy yyxxxxxx
-**
-**
-** BOM or Byte Order Mark:
-** 0xff 0xfe little-endian utf-16 follows
-** 0xfe 0xff big-endian utf-16 follows
-**
-*/
-/* #include <assert.h> */
-
-#ifndef SQLITE_AMALGAMATION
-/*
-** The following constant value is used by the SQLITE_BIGENDIAN and
-** SQLITE_LITTLEENDIAN macros.
-*/
-SQLITE_PRIVATE const int sqlite3one = 1;
-#endif /* SQLITE_AMALGAMATION */
-
-/*
-** This lookup table is used to help decode the first byte of
-** a multi-byte UTF8 character.
-*/
-static const unsigned char sqlite3Utf8Trans1[] = {
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
- 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
- 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
- 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
- 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
- 0x00, 0x01, 0x02, 0x03, 0x00, 0x01, 0x00, 0x00,
-};
-
-
-#define WRITE_UTF8(zOut, c) { \
- if( c<0x00080 ){ \
- *zOut++ = (u8)(c&0xFF); \
- } \
- else if( c<0x00800 ){ \
- *zOut++ = 0xC0 + (u8)((c>>6)&0x1F); \
- *zOut++ = 0x80 + (u8)(c & 0x3F); \
- } \
- else if( c<0x10000 ){ \
- *zOut++ = 0xE0 + (u8)((c>>12)&0x0F); \
- *zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \
- *zOut++ = 0x80 + (u8)(c & 0x3F); \
- }else{ \
- *zOut++ = 0xF0 + (u8)((c>>18) & 0x07); \
- *zOut++ = 0x80 + (u8)((c>>12) & 0x3F); \
- *zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \
- *zOut++ = 0x80 + (u8)(c & 0x3F); \
- } \
-}
-
-#define WRITE_UTF16LE(zOut, c) { \
- if( c<=0xFFFF ){ \
- *zOut++ = (u8)(c&0x00FF); \
- *zOut++ = (u8)((c>>8)&0x00FF); \
- }else{ \
- *zOut++ = (u8)(((c>>10)&0x003F) + (((c-0x10000)>>10)&0x00C0)); \
- *zOut++ = (u8)(0x00D8 + (((c-0x10000)>>18)&0x03)); \
- *zOut++ = (u8)(c&0x00FF); \
- *zOut++ = (u8)(0x00DC + ((c>>8)&0x03)); \
- } \
-}
-
-#define WRITE_UTF16BE(zOut, c) { \
- if( c<=0xFFFF ){ \
- *zOut++ = (u8)((c>>8)&0x00FF); \
- *zOut++ = (u8)(c&0x00FF); \
- }else{ \
- *zOut++ = (u8)(0x00D8 + (((c-0x10000)>>18)&0x03)); \
- *zOut++ = (u8)(((c>>10)&0x003F) + (((c-0x10000)>>10)&0x00C0)); \
- *zOut++ = (u8)(0x00DC + ((c>>8)&0x03)); \
- *zOut++ = (u8)(c&0x00FF); \
- } \
-}
-
-#define READ_UTF16LE(zIn, TERM, c){ \
- c = (*zIn++); \
- c += ((*zIn++)<<8); \
- if( c>=0xD800 && c<0xE000 && TERM ){ \
- int c2 = (*zIn++); \
- c2 += ((*zIn++)<<8); \
- c = (c2&0x03FF) + ((c&0x003F)<<10) + (((c&0x03C0)+0x0040)<<10); \
- } \
-}
-
-#define READ_UTF16BE(zIn, TERM, c){ \
- c = ((*zIn++)<<8); \
- c += (*zIn++); \
- if( c>=0xD800 && c<0xE000 && TERM ){ \
- int c2 = ((*zIn++)<<8); \
- c2 += (*zIn++); \
- c = (c2&0x03FF) + ((c&0x003F)<<10) + (((c&0x03C0)+0x0040)<<10); \
- } \
-}
-
-/*
-** Translate a single UTF-8 character. Return the unicode value.
-**
-** During translation, assume that the byte that zTerm points
-** is a 0x00.
-**
-** Write a pointer to the next unread byte back into *pzNext.
-**
-** Notes On Invalid UTF-8:
-**
-** * This routine never allows a 7-bit character (0x00 through 0x7f) to
-** be encoded as a multi-byte character. Any multi-byte character that
-** attempts to encode a value between 0x00 and 0x7f is rendered as 0xfffd.
-**
-** * This routine never allows a UTF16 surrogate value to be encoded.
-** If a multi-byte character attempts to encode a value between
-** 0xd800 and 0xe000 then it is rendered as 0xfffd.
-**
-** * Bytes in the range of 0x80 through 0xbf which occur as the first
-** byte of a character are interpreted as single-byte characters
-** and rendered as themselves even though they are technically
-** invalid characters.
-**
-** * This routine accepts an infinite number of different UTF8 encodings
-** for unicode values 0x80 and greater. It do not change over-length
-** encodings to 0xfffd as some systems recommend.
-*/
-#define READ_UTF8(zIn, zTerm, c) \
- c = *(zIn++); \
- if( c>=0xc0 ){ \
- c = sqlite3Utf8Trans1[c-0xc0]; \
- while( zIn!=zTerm && (*zIn & 0xc0)==0x80 ){ \
- c = (c<<6) + (0x3f & *(zIn++)); \
- } \
- if( c<0x80 \
- || (c&0xFFFFF800)==0xD800 \
- || (c&0xFFFFFFFE)==0xFFFE ){ c = 0xFFFD; } \
- }
-SQLITE_PRIVATE u32 sqlite3Utf8Read(
- const unsigned char **pz /* Pointer to string from which to read char */
-){
- unsigned int c;
-
- /* Same as READ_UTF8() above but without the zTerm parameter.
- ** For this routine, we assume the UTF8 string is always zero-terminated.
- */
- c = *((*pz)++);
- if( c>=0xc0 ){
- c = sqlite3Utf8Trans1[c-0xc0];
- while( (*(*pz) & 0xc0)==0x80 ){
- c = (c<<6) + (0x3f & *((*pz)++));
- }
- if( c<0x80
- || (c&0xFFFFF800)==0xD800
- || (c&0xFFFFFFFE)==0xFFFE ){ c = 0xFFFD; }
- }
- return c;
-}
-
-
-
-
-/*
-** If the TRANSLATE_TRACE macro is defined, the value of each Mem is
-** printed on stderr on the way into and out of sqlite3VdbeMemTranslate().
-*/
-/* #define TRANSLATE_TRACE 1 */
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** This routine transforms the internal text encoding used by pMem to
-** desiredEnc. It is an error if the string is already of the desired
-** encoding, or if *pMem does not contain a string value.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemTranslate(Mem *pMem, u8 desiredEnc){
- int len; /* Maximum length of output string in bytes */
- unsigned char *zOut; /* Output buffer */
- unsigned char *zIn; /* Input iterator */
- unsigned char *zTerm; /* End of input */
- unsigned char *z; /* Output iterator */
- unsigned int c;
-
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( pMem->flags&MEM_Str );
- assert( pMem->enc!=desiredEnc );
- assert( pMem->enc!=0 );
- assert( pMem->n>=0 );
-
-#if defined(TRANSLATE_TRACE) && defined(SQLITE_DEBUG)
- {
- char zBuf[100];
- sqlite3VdbeMemPrettyPrint(pMem, zBuf);
- fprintf(stderr, "INPUT: %s\n", zBuf);
- }
-#endif
-
- /* If the translation is between UTF-16 little and big endian, then
- ** all that is required is to swap the byte order. This case is handled
- ** differently from the others.
- */
- if( pMem->enc!=SQLITE_UTF8 && desiredEnc!=SQLITE_UTF8 ){
- u8 temp;
- int rc;
- rc = sqlite3VdbeMemMakeWriteable(pMem);
- if( rc!=SQLITE_OK ){
- assert( rc==SQLITE_NOMEM );
- return SQLITE_NOMEM;
- }
- zIn = (u8*)pMem->z;
- zTerm = &zIn[pMem->n&~1];
- while( zIn<zTerm ){
- temp = *zIn;
- *zIn = *(zIn+1);
- zIn++;
- *zIn++ = temp;
- }
- pMem->enc = desiredEnc;
- goto translate_out;
- }
-
- /* Set len to the maximum number of bytes required in the output buffer. */
- if( desiredEnc==SQLITE_UTF8 ){
- /* When converting from UTF-16, the maximum growth results from
- ** translating a 2-byte character to a 4-byte UTF-8 character.
- ** A single byte is required for the output string
- ** nul-terminator.
- */
- pMem->n &= ~1;
- len = pMem->n * 2 + 1;
- }else{
- /* When converting from UTF-8 to UTF-16 the maximum growth is caused
- ** when a 1-byte UTF-8 character is translated into a 2-byte UTF-16
- ** character. Two bytes are required in the output buffer for the
- ** nul-terminator.
- */
- len = pMem->n * 2 + 2;
- }
-
- /* Set zIn to point at the start of the input buffer and zTerm to point 1
- ** byte past the end.
- **
- ** Variable zOut is set to point at the output buffer, space obtained
- ** from sqlite3_malloc().
- */
- zIn = (u8*)pMem->z;
- zTerm = &zIn[pMem->n];
- zOut = sqlite3DbMallocRaw(pMem->db, len);
- if( !zOut ){
- return SQLITE_NOMEM;
- }
- z = zOut;
-
- if( pMem->enc==SQLITE_UTF8 ){
- if( desiredEnc==SQLITE_UTF16LE ){
- /* UTF-8 -> UTF-16 Little-endian */
- while( zIn<zTerm ){
- READ_UTF8(zIn, zTerm, c);
- WRITE_UTF16LE(z, c);
- }
- }else{
- assert( desiredEnc==SQLITE_UTF16BE );
- /* UTF-8 -> UTF-16 Big-endian */
- while( zIn<zTerm ){
- READ_UTF8(zIn, zTerm, c);
- WRITE_UTF16BE(z, c);
- }
- }
- pMem->n = (int)(z - zOut);
- *z++ = 0;
- }else{
- assert( desiredEnc==SQLITE_UTF8 );
- if( pMem->enc==SQLITE_UTF16LE ){
- /* UTF-16 Little-endian -> UTF-8 */
- while( zIn<zTerm ){
- READ_UTF16LE(zIn, zIn<zTerm, c);
- WRITE_UTF8(z, c);
- }
- }else{
- /* UTF-16 Big-endian -> UTF-8 */
- while( zIn<zTerm ){
- READ_UTF16BE(zIn, zIn<zTerm, c);
- WRITE_UTF8(z, c);
- }
- }
- pMem->n = (int)(z - zOut);
- }
- *z = 0;
- assert( (pMem->n+(desiredEnc==SQLITE_UTF8?1:2))<=len );
-
- sqlite3VdbeMemRelease(pMem);
- pMem->flags &= ~(MEM_Static|MEM_Dyn|MEM_Ephem);
- pMem->enc = desiredEnc;
- pMem->flags |= (MEM_Term|MEM_Dyn);
- pMem->z = (char*)zOut;
- pMem->zMalloc = pMem->z;
-
-translate_out:
-#if defined(TRANSLATE_TRACE) && defined(SQLITE_DEBUG)
- {
- char zBuf[100];
- sqlite3VdbeMemPrettyPrint(pMem, zBuf);
- fprintf(stderr, "OUTPUT: %s\n", zBuf);
- }
-#endif
- return SQLITE_OK;
-}
-
-/*
-** This routine checks for a byte-order mark at the beginning of the
-** UTF-16 string stored in *pMem. If one is present, it is removed and
-** the encoding of the Mem adjusted. This routine does not do any
-** byte-swapping, it just sets Mem.enc appropriately.
-**
-** The allocation (static, dynamic etc.) and encoding of the Mem may be
-** changed by this function.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemHandleBom(Mem *pMem){
- int rc = SQLITE_OK;
- u8 bom = 0;
-
- assert( pMem->n>=0 );
- if( pMem->n>1 ){
- u8 b1 = *(u8 *)pMem->z;
- u8 b2 = *(((u8 *)pMem->z) + 1);
- if( b1==0xFE && b2==0xFF ){
- bom = SQLITE_UTF16BE;
- }
- if( b1==0xFF && b2==0xFE ){
- bom = SQLITE_UTF16LE;
- }
- }
-
- if( bom ){
- rc = sqlite3VdbeMemMakeWriteable(pMem);
- if( rc==SQLITE_OK ){
- pMem->n -= 2;
- memmove(pMem->z, &pMem->z[2], pMem->n);
- pMem->z[pMem->n] = '\0';
- pMem->z[pMem->n+1] = '\0';
- pMem->flags |= MEM_Term;
- pMem->enc = bom;
- }
- }
- return rc;
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-/*
-** pZ is a UTF-8 encoded unicode string. If nByte is less than zero,
-** return the number of unicode characters in pZ up to (but not including)
-** the first 0x00 byte. If nByte is not less than zero, return the
-** number of unicode characters in the first nByte of pZ (or up to
-** the first 0x00, whichever comes first).
-*/
-SQLITE_PRIVATE int sqlite3Utf8CharLen(const char *zIn, int nByte){
- int r = 0;
- const u8 *z = (const u8*)zIn;
- const u8 *zTerm;
- if( nByte>=0 ){
- zTerm = &z[nByte];
- }else{
- zTerm = (const u8*)(-1);
- }
- assert( z<=zTerm );
- while( *z!=0 && z<zTerm ){
- SQLITE_SKIP_UTF8(z);
- r++;
- }
- return r;
-}
-
-/* This test function is not currently used by the automated test-suite.
-** Hence it is only available in debug builds.
-*/
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
-/*
-** Translate UTF-8 to UTF-8.
-**
-** This has the effect of making sure that the string is well-formed
-** UTF-8. Miscoded characters are removed.
-**
-** The translation is done in-place and aborted if the output
-** overruns the input.
-*/
-SQLITE_PRIVATE int sqlite3Utf8To8(unsigned char *zIn){
- unsigned char *zOut = zIn;
- unsigned char *zStart = zIn;
- u32 c;
-
- while( zIn[0] && zOut<=zIn ){
- c = sqlite3Utf8Read((const u8**)&zIn);
- if( c!=0xfffd ){
- WRITE_UTF8(zOut, c);
- }
- }
- *zOut = 0;
- return (int)(zOut - zStart);
-}
-#endif
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** Convert a UTF-16 string in the native encoding into a UTF-8 string.
-** Memory to hold the UTF-8 string is obtained from sqlite3_malloc and must
-** be freed by the calling function.
-**
-** NULL is returned if there is an allocation error.
-*/
-SQLITE_PRIVATE char *sqlite3Utf16to8(sqlite3 *db, const void *z, int nByte, u8 enc){
- Mem m;
- memset(&m, 0, sizeof(m));
- m.db = db;
- sqlite3VdbeMemSetStr(&m, z, nByte, enc, SQLITE_STATIC);
- sqlite3VdbeChangeEncoding(&m, SQLITE_UTF8);
- if( db->mallocFailed ){
- sqlite3VdbeMemRelease(&m);
- m.z = 0;
- }
- assert( (m.flags & MEM_Term)!=0 || db->mallocFailed );
- assert( (m.flags & MEM_Str)!=0 || db->mallocFailed );
- assert( (m.flags & MEM_Dyn)!=0 || db->mallocFailed );
- assert( m.z || db->mallocFailed );
- return m.z;
-}
-
-/*
-** Convert a UTF-8 string to the UTF-16 encoding specified by parameter
-** enc. A pointer to the new string is returned, and the value of *pnOut
-** is set to the length of the returned string in bytes. The call should
-** arrange to call sqlite3DbFree() on the returned pointer when it is
-** no longer required.
-**
-** If a malloc failure occurs, NULL is returned and the db.mallocFailed
-** flag set.
-*/
-#ifdef SQLITE_ENABLE_STAT3
-SQLITE_PRIVATE char *sqlite3Utf8to16(sqlite3 *db, u8 enc, char *z, int n, int *pnOut){
- Mem m;
- memset(&m, 0, sizeof(m));
- m.db = db;
- sqlite3VdbeMemSetStr(&m, z, n, SQLITE_UTF8, SQLITE_STATIC);
- if( sqlite3VdbeMemTranslate(&m, enc) ){
- assert( db->mallocFailed );
- return 0;
- }
- assert( m.z==m.zMalloc );
- *pnOut = m.n;
- return m.z;
-}
-#endif
-
-/*
-** zIn is a UTF-16 encoded unicode string at least nChar characters long.
-** Return the number of bytes in the first nChar unicode characters
-** in pZ. nChar must be non-negative.
-*/
-SQLITE_PRIVATE int sqlite3Utf16ByteLen(const void *zIn, int nChar){
- int c;
- unsigned char const *z = zIn;
- int n = 0;
-
- if( SQLITE_UTF16NATIVE==SQLITE_UTF16BE ){
- while( n<nChar ){
- READ_UTF16BE(z, 1, c);
- n++;
- }
- }else{
- while( n<nChar ){
- READ_UTF16LE(z, 1, c);
- n++;
- }
- }
- return (int)(z-(unsigned char const *)zIn);
-}
-
-#if defined(SQLITE_TEST)
-/*
-** This routine is called from the TCL test function "translate_selftest".
-** It checks that the primitives for serializing and deserializing
-** characters in each encoding are inverses of each other.
-*/
-SQLITE_PRIVATE void sqlite3UtfSelfTest(void){
- unsigned int i, t;
- unsigned char zBuf[20];
- unsigned char *z;
- int n;
- unsigned int c;
-
- for(i=0; i<0x00110000; i++){
- z = zBuf;
- WRITE_UTF8(z, i);
- n = (int)(z-zBuf);
- assert( n>0 && n<=4 );
- z[0] = 0;
- z = zBuf;
- c = sqlite3Utf8Read((const u8**)&z);
- t = i;
- if( i>=0xD800 && i<=0xDFFF ) t = 0xFFFD;
- if( (i&0xFFFFFFFE)==0xFFFE ) t = 0xFFFD;
- assert( c==t );
- assert( (z-zBuf)==n );
- }
- for(i=0; i<0x00110000; i++){
- if( i>=0xD800 && i<0xE000 ) continue;
- z = zBuf;
- WRITE_UTF16LE(z, i);
- n = (int)(z-zBuf);
- assert( n>0 && n<=4 );
- z[0] = 0;
- z = zBuf;
- READ_UTF16LE(z, 1, c);
- assert( c==i );
- assert( (z-zBuf)==n );
- }
- for(i=0; i<0x00110000; i++){
- if( i>=0xD800 && i<0xE000 ) continue;
- z = zBuf;
- WRITE_UTF16BE(z, i);
- n = (int)(z-zBuf);
- assert( n>0 && n<=4 );
- z[0] = 0;
- z = zBuf;
- READ_UTF16BE(z, 1, c);
- assert( c==i );
- assert( (z-zBuf)==n );
- }
-}
-#endif /* SQLITE_TEST */
-#endif /* SQLITE_OMIT_UTF16 */
-
-/************** End of utf.c *************************************************/
-/************** Begin file util.c ********************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** Utility functions used throughout sqlite.
-**
-** This file contains functions for allocating memory, comparing
-** strings, and stuff like that.
-**
-*/
-/* #include <stdarg.h> */
-#ifdef SQLITE_HAVE_ISNAN
-# include <math.h>
-#endif
-
-/*
-** Routine needed to support the testcase() macro.
-*/
-#ifdef SQLITE_COVERAGE_TEST
-SQLITE_PRIVATE void sqlite3Coverage(int x){
- static unsigned dummy = 0;
- dummy += (unsigned)x;
-}
-#endif
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
-/*
-** Return true if the floating point value is Not a Number (NaN).
-**
-** Use the math library isnan() function if compiled with SQLITE_HAVE_ISNAN.
-** Otherwise, we have our own implementation that works on most systems.
-*/
-SQLITE_PRIVATE int sqlite3IsNaN(double x){
- int rc; /* The value return */
-#if !defined(SQLITE_HAVE_ISNAN)
- /*
- ** Systems that support the isnan() library function should probably
- ** make use of it by compiling with -DSQLITE_HAVE_ISNAN. But we have
- ** found that many systems do not have a working isnan() function so
- ** this implementation is provided as an alternative.
- **
- ** This NaN test sometimes fails if compiled on GCC with -ffast-math.
- ** On the other hand, the use of -ffast-math comes with the following
- ** warning:
- **
- ** This option [-ffast-math] should never be turned on by any
- ** -O option since it can result in incorrect output for programs
- ** which depend on an exact implementation of IEEE or ISO
- ** rules/specifications for math functions.
- **
- ** Under MSVC, this NaN test may fail if compiled with a floating-
- ** point precision mode other than /fp:precise. From the MSDN
- ** documentation:
- **
- ** The compiler [with /fp:precise] will properly handle comparisons
- ** involving NaN. For example, x != x evaluates to true if x is NaN
- ** ...
- */
-#ifdef __FAST_MATH__
-# error SQLite will not work correctly with the -ffast-math option of GCC.
-#endif
- volatile double y = x;
- volatile double z = y;
- rc = (y!=z);
-#else /* if defined(SQLITE_HAVE_ISNAN) */
- rc = isnan(x);
-#endif /* SQLITE_HAVE_ISNAN */
- testcase( rc );
- return rc;
-}
-#endif /* SQLITE_OMIT_FLOATING_POINT */
-
-/*
-** Compute a string length that is limited to what can be stored in
-** lower 30 bits of a 32-bit signed integer.
-**
-** The value returned will never be negative. Nor will it ever be greater
-** than the actual length of the string. For very long strings (greater
-** than 1GiB) the value returned might be less than the true string length.
-*/
-SQLITE_PRIVATE int sqlite3Strlen30(const char *z){
- const char *z2 = z;
- if( z==0 ) return 0;
- while( *z2 ){ z2++; }
- return 0x3fffffff & (int)(z2 - z);
-}
-
-/*
-** Set the most recent error code and error string for the sqlite
-** handle "db". The error code is set to "err_code".
-**
-** If it is not NULL, string zFormat specifies the format of the
-** error string in the style of the printf functions: The following
-** format characters are allowed:
-**
-** %s Insert a string
-** %z A string that should be freed after use
-** %d Insert an integer
-** %T Insert a token
-** %S Insert the first element of a SrcList
-**
-** zFormat and any string tokens that follow it are assumed to be
-** encoded in UTF-8.
-**
-** To clear the most recent error for sqlite handle "db", sqlite3Error
-** should be called with err_code set to SQLITE_OK and zFormat set
-** to NULL.
-*/
-SQLITE_PRIVATE void sqlite3Error(sqlite3 *db, int err_code, const char *zFormat, ...){
- if( db && (db->pErr || (db->pErr = sqlite3ValueNew(db))!=0) ){
- db->errCode = err_code;
- if( zFormat ){
- char *z;
- va_list ap;
- va_start(ap, zFormat);
- z = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- sqlite3ValueSetStr(db->pErr, -1, z, SQLITE_UTF8, SQLITE_DYNAMIC);
- }else{
- sqlite3ValueSetStr(db->pErr, 0, 0, SQLITE_UTF8, SQLITE_STATIC);
- }
- }
-}
-
-/*
-** Add an error message to pParse->zErrMsg and increment pParse->nErr.
-** The following formatting characters are allowed:
-**
-** %s Insert a string
-** %z A string that should be freed after use
-** %d Insert an integer
-** %T Insert a token
-** %S Insert the first element of a SrcList
-**
-** This function should be used to report any error that occurs whilst
-** compiling an SQL statement (i.e. within sqlite3_prepare()). The
-** last thing the sqlite3_prepare() function does is copy the error
-** stored by this function into the database handle using sqlite3Error().
-** Function sqlite3Error() should be used during statement execution
-** (sqlite3_step() etc.).
-*/
-SQLITE_PRIVATE void sqlite3ErrorMsg(Parse *pParse, const char *zFormat, ...){
- char *zMsg;
- va_list ap;
- sqlite3 *db = pParse->db;
- va_start(ap, zFormat);
- zMsg = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- if( db->suppressErr ){
- sqlite3DbFree(db, zMsg);
- }else{
- pParse->nErr++;
- sqlite3DbFree(db, pParse->zErrMsg);
- pParse->zErrMsg = zMsg;
- pParse->rc = SQLITE_ERROR;
- }
-}
-
-/*
-** Convert an SQL-style quoted string into a normal string by removing
-** the quote characters. The conversion is done in-place. If the
-** input does not begin with a quote character, then this routine
-** is a no-op.
-**
-** The input string must be zero-terminated. A new zero-terminator
-** is added to the dequoted string.
-**
-** The return value is -1 if no dequoting occurs or the length of the
-** dequoted string, exclusive of the zero terminator, if dequoting does
-** occur.
-**
-** 2002-Feb-14: This routine is extended to remove MS-Access style
-** brackets from around identifers. For example: "[a-b-c]" becomes
-** "a-b-c".
-*/
-SQLITE_PRIVATE int sqlite3Dequote(char *z){
- char quote;
- int i, j;
- if( z==0 ) return -1;
- quote = z[0];
- switch( quote ){
- case '\'': break;
- case '"': break;
- case '`': break; /* For MySQL compatibility */
- case '[': quote = ']'; break; /* For MS SqlServer compatibility */
- default: return -1;
- }
- for(i=1, j=0; ALWAYS(z[i]); i++){
- if( z[i]==quote ){
- if( z[i+1]==quote ){
- z[j++] = quote;
- i++;
- }else{
- break;
- }
- }else{
- z[j++] = z[i];
- }
- }
- z[j] = 0;
- return j;
-}
-
-/* Convenient short-hand */
-#define UpperToLower sqlite3UpperToLower
-
-/*
-** Some systems have stricmp(). Others have strcasecmp(). Because
-** there is no consistency, we will define our own.
-**
-** IMPLEMENTATION-OF: R-30243-02494 The sqlite3_stricmp() and
-** sqlite3_strnicmp() APIs allow applications and extensions to compare
-** the contents of two buffers containing UTF-8 strings in a
-** case-independent fashion, using the same definition of "case
-** independence" that SQLite uses internally when comparing identifiers.
-*/
-SQLITE_API int sqlite3_stricmp(const char *zLeft, const char *zRight){
- register unsigned char *a, *b;
- a = (unsigned char *)zLeft;
- b = (unsigned char *)zRight;
- while( *a!=0 && UpperToLower[*a]==UpperToLower[*b]){ a++; b++; }
- return UpperToLower[*a] - UpperToLower[*b];
-}
-SQLITE_API int sqlite3_strnicmp(const char *zLeft, const char *zRight, int N){
- register unsigned char *a, *b;
- a = (unsigned char *)zLeft;
- b = (unsigned char *)zRight;
- while( N-- > 0 && *a!=0 && UpperToLower[*a]==UpperToLower[*b]){ a++; b++; }
- return N<0 ? 0 : UpperToLower[*a] - UpperToLower[*b];
-}
-
-/*
-** The string z[] is an text representation of a real number.
-** Convert this string to a double and write it into *pResult.
-**
-** The string z[] is length bytes in length (bytes, not characters) and
-** uses the encoding enc. The string is not necessarily zero-terminated.
-**
-** Return TRUE if the result is a valid real number (or integer) and FALSE
-** if the string is empty or contains extraneous text. Valid numbers
-** are in one of these formats:
-**
-** [+-]digits[E[+-]digits]
-** [+-]digits.[digits][E[+-]digits]
-** [+-].digits[E[+-]digits]
-**
-** Leading and trailing whitespace is ignored for the purpose of determining
-** validity.
-**
-** If some prefix of the input string is a valid number, this routine
-** returns FALSE but it still converts the prefix and writes the result
-** into *pResult.
-*/
-SQLITE_PRIVATE int sqlite3AtoF(const char *z, double *pResult, int length, u8 enc){
-#ifndef SQLITE_OMIT_FLOATING_POINT
- int incr;
- const char *zEnd = z + length;
- /* sign * significand * (10 ^ (esign * exponent)) */
- int sign = 1; /* sign of significand */
- i64 s = 0; /* significand */
- int d = 0; /* adjust exponent for shifting decimal point */
- int esign = 1; /* sign of exponent */
- int e = 0; /* exponent */
- int eValid = 1; /* True exponent is either not used or is well-formed */
- double result;
- int nDigits = 0;
- int nonNum = 0;
-
- assert( enc==SQLITE_UTF8 || enc==SQLITE_UTF16LE || enc==SQLITE_UTF16BE );
- *pResult = 0.0; /* Default return value, in case of an error */
-
- if( enc==SQLITE_UTF8 ){
- incr = 1;
- }else{
- int i;
- incr = 2;
- assert( SQLITE_UTF16LE==2 && SQLITE_UTF16BE==3 );
- for(i=3-enc; i<length && z[i]==0; i+=2){}
- nonNum = i<length;
- zEnd = z+i+enc-3;
- z += (enc&1);
- }
-
- /* skip leading spaces */
- while( z<zEnd && sqlite3Isspace(*z) ) z+=incr;
- if( z>=zEnd ) return 0;
-
- /* get sign of significand */
- if( *z=='-' ){
- sign = -1;
- z+=incr;
- }else if( *z=='+' ){
- z+=incr;
- }
-
- /* skip leading zeroes */
- while( z<zEnd && z[0]=='0' ) z+=incr, nDigits++;
-
- /* copy max significant digits to significand */
- while( z<zEnd && sqlite3Isdigit(*z) && s<((LARGEST_INT64-9)/10) ){
- s = s*10 + (*z - '0');
- z+=incr, nDigits++;
- }
-
- /* skip non-significant significand digits
- ** (increase exponent by d to shift decimal left) */
- while( z<zEnd && sqlite3Isdigit(*z) ) z+=incr, nDigits++, d++;
- if( z>=zEnd ) goto do_atof_calc;
-
- /* if decimal point is present */
- if( *z=='.' ){
- z+=incr;
- /* copy digits from after decimal to significand
- ** (decrease exponent by d to shift decimal right) */
- while( z<zEnd && sqlite3Isdigit(*z) && s<((LARGEST_INT64-9)/10) ){
- s = s*10 + (*z - '0');
- z+=incr, nDigits++, d--;
- }
- /* skip non-significant digits */
- while( z<zEnd && sqlite3Isdigit(*z) ) z+=incr, nDigits++;
- }
- if( z>=zEnd ) goto do_atof_calc;
-
- /* if exponent is present */
- if( *z=='e' || *z=='E' ){
- z+=incr;
- eValid = 0;
- if( z>=zEnd ) goto do_atof_calc;
- /* get sign of exponent */
- if( *z=='-' ){
- esign = -1;
- z+=incr;
- }else if( *z=='+' ){
- z+=incr;
- }
- /* copy digits to exponent */
- while( z<zEnd && sqlite3Isdigit(*z) ){
- e = e<10000 ? (e*10 + (*z - '0')) : 10000;
- z+=incr;
- eValid = 1;
- }
- }
-
- /* skip trailing spaces */
- if( nDigits && eValid ){
- while( z<zEnd && sqlite3Isspace(*z) ) z+=incr;
- }
-
-do_atof_calc:
- /* adjust exponent by d, and update sign */
- e = (e*esign) + d;
- if( e<0 ) {
- esign = -1;
- e *= -1;
- } else {
- esign = 1;
- }
-
- /* if 0 significand */
- if( !s ) {
- /* In the IEEE 754 standard, zero is signed.
- ** Add the sign if we've seen at least one digit */
- result = (sign<0 && nDigits) ? -(double)0 : (double)0;
- } else {
- /* attempt to reduce exponent */
- if( esign>0 ){
- while( s<(LARGEST_INT64/10) && e>0 ) e--,s*=10;
- }else{
- while( !(s%10) && e>0 ) e--,s/=10;
- }
-
- /* adjust the sign of significand */
- s = sign<0 ? -s : s;
-
- /* if exponent, scale significand as appropriate
- ** and store in result. */
- if( e ){
- LONGDOUBLE_TYPE scale = 1.0;
- /* attempt to handle extremely small/large numbers better */
- if( e>307 && e<342 ){
- while( e%308 ) { scale *= 1.0e+1; e -= 1; }
- if( esign<0 ){
- result = s / scale;
- result /= 1.0e+308;
- }else{
- result = s * scale;
- result *= 1.0e+308;
- }
- }else if( e>=342 ){
- if( esign<0 ){
- result = 0.0*s;
- }else{
- result = 1e308*1e308*s; /* Infinity */
- }
- }else{
- /* 1.0e+22 is the largest power of 10 than can be
- ** represented exactly. */
- while( e%22 ) { scale *= 1.0e+1; e -= 1; }
- while( e>0 ) { scale *= 1.0e+22; e -= 22; }
- if( esign<0 ){
- result = s / scale;
- }else{
- result = s * scale;
- }
- }
- } else {
- result = (double)s;
- }
- }
-
- /* store the result */
- *pResult = result;
-
- /* return true if number and no extra non-whitespace chracters after */
- return z>=zEnd && nDigits>0 && eValid && nonNum==0;
-#else
- return !sqlite3Atoi64(z, pResult, length, enc);
-#endif /* SQLITE_OMIT_FLOATING_POINT */
-}
-
-/*
-** Compare the 19-character string zNum against the text representation
-** value 2^63: 9223372036854775808. Return negative, zero, or positive
-** if zNum is less than, equal to, or greater than the string.
-** Note that zNum must contain exactly 19 characters.
-**
-** Unlike memcmp() this routine is guaranteed to return the difference
-** in the values of the last digit if the only difference is in the
-** last digit. So, for example,
-**
-** compare2pow63("9223372036854775800", 1)
-**
-** will return -8.
-*/
-static int compare2pow63(const char *zNum, int incr){
- int c = 0;
- int i;
- /* 012345678901234567 */
- const char *pow63 = "922337203685477580";
- for(i=0; c==0 && i<18; i++){
- c = (zNum[i*incr]-pow63[i])*10;
- }
- if( c==0 ){
- c = zNum[18*incr] - '8';
- testcase( c==(-1) );
- testcase( c==0 );
- testcase( c==(+1) );
- }
- return c;
-}
-
-
-/*
-** Convert zNum to a 64-bit signed integer.
-**
-** If the zNum value is representable as a 64-bit twos-complement
-** integer, then write that value into *pNum and return 0.
-**
-** If zNum is exactly 9223372036854665808, return 2. This special
-** case is broken out because while 9223372036854665808 cannot be a
-** signed 64-bit integer, its negative -9223372036854665808 can be.
-**
-** If zNum is too big for a 64-bit integer and is not
-** 9223372036854665808 or if zNum contains any non-numeric text,
-** then return 1.
-**
-** length is the number of bytes in the string (bytes, not characters).
-** The string is not necessarily zero-terminated. The encoding is
-** given by enc.
-*/
-SQLITE_PRIVATE int sqlite3Atoi64(const char *zNum, i64 *pNum, int length, u8 enc){
- int incr;
- u64 u = 0;
- int neg = 0; /* assume positive */
- int i;
- int c = 0;
- int nonNum = 0;
- const char *zStart;
- const char *zEnd = zNum + length;
- assert( enc==SQLITE_UTF8 || enc==SQLITE_UTF16LE || enc==SQLITE_UTF16BE );
- if( enc==SQLITE_UTF8 ){
- incr = 1;
- }else{
- incr = 2;
- assert( SQLITE_UTF16LE==2 && SQLITE_UTF16BE==3 );
- for(i=3-enc; i<length && zNum[i]==0; i+=2){}
- nonNum = i<length;
- zEnd = zNum+i+enc-3;
- zNum += (enc&1);
- }
- while( zNum<zEnd && sqlite3Isspace(*zNum) ) zNum+=incr;
- if( zNum<zEnd ){
- if( *zNum=='-' ){
- neg = 1;
- zNum+=incr;
- }else if( *zNum=='+' ){
- zNum+=incr;
- }
- }
- zStart = zNum;
- while( zNum<zEnd && zNum[0]=='0' ){ zNum+=incr; } /* Skip leading zeros. */
- for(i=0; &zNum[i]<zEnd && (c=zNum[i])>='0' && c<='9'; i+=incr){
- u = u*10 + c - '0';
- }
- if( u>LARGEST_INT64 ){
- *pNum = SMALLEST_INT64;
- }else if( neg ){
- *pNum = -(i64)u;
- }else{
- *pNum = (i64)u;
- }
- testcase( i==18 );
- testcase( i==19 );
- testcase( i==20 );
- if( (c!=0 && &zNum[i]<zEnd) || (i==0 && zStart==zNum) || i>19*incr || nonNum ){
- /* zNum is empty or contains non-numeric text or is longer
- ** than 19 digits (thus guaranteeing that it is too large) */
- return 1;
- }else if( i<19*incr ){
- /* Less than 19 digits, so we know that it fits in 64 bits */
- assert( u<=LARGEST_INT64 );
- return 0;
- }else{
- /* zNum is a 19-digit numbers. Compare it against 9223372036854775808. */
- c = compare2pow63(zNum, incr);
- if( c<0 ){
- /* zNum is less than 9223372036854775808 so it fits */
- assert( u<=LARGEST_INT64 );
- return 0;
- }else if( c>0 ){
- /* zNum is greater than 9223372036854775808 so it overflows */
- return 1;
- }else{
- /* zNum is exactly 9223372036854775808. Fits if negative. The
- ** special case 2 overflow if positive */
- assert( u-1==LARGEST_INT64 );
- assert( (*pNum)==SMALLEST_INT64 );
- return neg ? 0 : 2;
- }
- }
-}
-
-/*
-** If zNum represents an integer that will fit in 32-bits, then set
-** *pValue to that integer and return true. Otherwise return false.
-**
-** Any non-numeric characters that following zNum are ignored.
-** This is different from sqlite3Atoi64() which requires the
-** input number to be zero-terminated.
-*/
-SQLITE_PRIVATE int sqlite3GetInt32(const char *zNum, int *pValue){
- sqlite_int64 v = 0;
- int i, c;
- int neg = 0;
- if( zNum[0]=='-' ){
- neg = 1;
- zNum++;
- }else if( zNum[0]=='+' ){
- zNum++;
- }
- while( zNum[0]=='0' ) zNum++;
- for(i=0; i<11 && (c = zNum[i] - '0')>=0 && c<=9; i++){
- v = v*10 + c;
- }
-
- /* The longest decimal representation of a 32 bit integer is 10 digits:
- **
- ** 1234567890
- ** 2^31 -> 2147483648
- */
- testcase( i==10 );
- if( i>10 ){
- return 0;
- }
- testcase( v-neg==2147483647 );
- if( v-neg>2147483647 ){
- return 0;
- }
- if( neg ){
- v = -v;
- }
- *pValue = (int)v;
- return 1;
-}
-
-/*
-** Return a 32-bit integer value extracted from a string. If the
-** string is not an integer, just return 0.
-*/
-SQLITE_PRIVATE int sqlite3Atoi(const char *z){
- int x = 0;
- if( z ) sqlite3GetInt32(z, &x);
- return x;
-}
-
-/*
-** The variable-length integer encoding is as follows:
-**
-** KEY:
-** A = 0xxxxxxx 7 bits of data and one flag bit
-** B = 1xxxxxxx 7 bits of data and one flag bit
-** C = xxxxxxxx 8 bits of data
-**
-** 7 bits - A
-** 14 bits - BA
-** 21 bits - BBA
-** 28 bits - BBBA
-** 35 bits - BBBBA
-** 42 bits - BBBBBA
-** 49 bits - BBBBBBA
-** 56 bits - BBBBBBBA
-** 64 bits - BBBBBBBBC
-*/
-
-/*
-** Write a 64-bit variable-length integer to memory starting at p[0].
-** The length of data write will be between 1 and 9 bytes. The number
-** of bytes written is returned.
-**
-** A variable-length integer consists of the lower 7 bits of each byte
-** for all bytes that have the 8th bit set and one byte with the 8th
-** bit clear. Except, if we get to the 9th byte, it stores the full
-** 8 bits and is the last byte.
-*/
-SQLITE_PRIVATE int sqlite3PutVarint(unsigned char *p, u64 v){
- int i, j, n;
- u8 buf[10];
- if( v & (((u64)0xff000000)<<32) ){
- p[8] = (u8)v;
- v >>= 8;
- for(i=7; i>=0; i--){
- p[i] = (u8)((v & 0x7f) | 0x80);
- v >>= 7;
- }
- return 9;
- }
- n = 0;
- do{
- buf[n++] = (u8)((v & 0x7f) | 0x80);
- v >>= 7;
- }while( v!=0 );
- buf[0] &= 0x7f;
- assert( n<=9 );
- for(i=0, j=n-1; j>=0; j--, i++){
- p[i] = buf[j];
- }
- return n;
-}
-
-/*
-** This routine is a faster version of sqlite3PutVarint() that only
-** works for 32-bit positive integers and which is optimized for
-** the common case of small integers. A MACRO version, putVarint32,
-** is provided which inlines the single-byte case. All code should use
-** the MACRO version as this function assumes the single-byte case has
-** already been handled.
-*/
-SQLITE_PRIVATE int sqlite3PutVarint32(unsigned char *p, u32 v){
-#ifndef putVarint32
- if( (v & ~0x7f)==0 ){
- p[0] = v;
- return 1;
- }
-#endif
- if( (v & ~0x3fff)==0 ){
- p[0] = (u8)((v>>7) | 0x80);
- p[1] = (u8)(v & 0x7f);
- return 2;
- }
- return sqlite3PutVarint(p, v);
-}
-
-/*
-** Bitmasks used by sqlite3GetVarint(). These precomputed constants
-** are defined here rather than simply putting the constant expressions
-** inline in order to work around bugs in the RVT compiler.
-**
-** SLOT_2_0 A mask for (0x7f<<14) | 0x7f
-**
-** SLOT_4_2_0 A mask for (0x7f<<28) | SLOT_2_0
-*/
-#define SLOT_2_0 0x001fc07f
-#define SLOT_4_2_0 0xf01fc07f
-
-
-/*
-** Read a 64-bit variable-length integer from memory starting at p[0].
-** Return the number of bytes read. The value is stored in *v.
-*/
-SQLITE_PRIVATE u8 sqlite3GetVarint(const unsigned char *p, u64 *v){
- u32 a,b,s;
-
- a = *p;
- /* a: p0 (unmasked) */
- if (!(a&0x80))
- {
- *v = a;
- return 1;
- }
-
- p++;
- b = *p;
- /* b: p1 (unmasked) */
- if (!(b&0x80))
- {
- a &= 0x7f;
- a = a<<7;
- a |= b;
- *v = a;
- return 2;
- }
-
- /* Verify that constants are precomputed correctly */
- assert( SLOT_2_0 == ((0x7f<<14) | (0x7f)) );
- assert( SLOT_4_2_0 == ((0xfU<<28) | (0x7f<<14) | (0x7f)) );
-
- p++;
- a = a<<14;
- a |= *p;
- /* a: p0<<14 | p2 (unmasked) */
- if (!(a&0x80))
- {
- a &= SLOT_2_0;
- b &= 0x7f;
- b = b<<7;
- a |= b;
- *v = a;
- return 3;
- }
-
- /* CSE1 from below */
- a &= SLOT_2_0;
- p++;
- b = b<<14;
- b |= *p;
- /* b: p1<<14 | p3 (unmasked) */
- if (!(b&0x80))
- {
- b &= SLOT_2_0;
- /* moved CSE1 up */
- /* a &= (0x7f<<14)|(0x7f); */
- a = a<<7;
- a |= b;
- *v = a;
- return 4;
- }
-
- /* a: p0<<14 | p2 (masked) */
- /* b: p1<<14 | p3 (unmasked) */
- /* 1:save off p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
- /* moved CSE1 up */
- /* a &= (0x7f<<14)|(0x7f); */
- b &= SLOT_2_0;
- s = a;
- /* s: p0<<14 | p2 (masked) */
-
- p++;
- a = a<<14;
- a |= *p;
- /* a: p0<<28 | p2<<14 | p4 (unmasked) */
- if (!(a&0x80))
- {
- /* we can skip these cause they were (effectively) done above in calc'ing s */
- /* a &= (0x7f<<28)|(0x7f<<14)|(0x7f); */
- /* b &= (0x7f<<14)|(0x7f); */
- b = b<<7;
- a |= b;
- s = s>>18;
- *v = ((u64)s)<<32 | a;
- return 5;
- }
-
- /* 2:save off p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
- s = s<<7;
- s |= b;
- /* s: p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
-
- p++;
- b = b<<14;
- b |= *p;
- /* b: p1<<28 | p3<<14 | p5 (unmasked) */
- if (!(b&0x80))
- {
- /* we can skip this cause it was (effectively) done above in calc'ing s */
- /* b &= (0x7f<<28)|(0x7f<<14)|(0x7f); */
- a &= SLOT_2_0;
- a = a<<7;
- a |= b;
- s = s>>18;
- *v = ((u64)s)<<32 | a;
- return 6;
- }
-
- p++;
- a = a<<14;
- a |= *p;
- /* a: p2<<28 | p4<<14 | p6 (unmasked) */
- if (!(a&0x80))
- {
- a &= SLOT_4_2_0;
- b &= SLOT_2_0;
- b = b<<7;
- a |= b;
- s = s>>11;
- *v = ((u64)s)<<32 | a;
- return 7;
- }
-
- /* CSE2 from below */
- a &= SLOT_2_0;
- p++;
- b = b<<14;
- b |= *p;
- /* b: p3<<28 | p5<<14 | p7 (unmasked) */
- if (!(b&0x80))
- {
- b &= SLOT_4_2_0;
- /* moved CSE2 up */
- /* a &= (0x7f<<14)|(0x7f); */
- a = a<<7;
- a |= b;
- s = s>>4;
- *v = ((u64)s)<<32 | a;
- return 8;
- }
-
- p++;
- a = a<<15;
- a |= *p;
- /* a: p4<<29 | p6<<15 | p8 (unmasked) */
-
- /* moved CSE2 up */
- /* a &= (0x7f<<29)|(0x7f<<15)|(0xff); */
- b &= SLOT_2_0;
- b = b<<8;
- a |= b;
-
- s = s<<4;
- b = p[-4];
- b &= 0x7f;
- b = b>>3;
- s |= b;
-
- *v = ((u64)s)<<32 | a;
-
- return 9;
-}
-
-/*
-** Read a 32-bit variable-length integer from memory starting at p[0].
-** Return the number of bytes read. The value is stored in *v.
-**
-** If the varint stored in p[0] is larger than can fit in a 32-bit unsigned
-** integer, then set *v to 0xffffffff.
-**
-** A MACRO version, getVarint32, is provided which inlines the
-** single-byte case. All code should use the MACRO version as
-** this function assumes the single-byte case has already been handled.
-*/
-SQLITE_PRIVATE u8 sqlite3GetVarint32(const unsigned char *p, u32 *v){
- u32 a,b;
-
- /* The 1-byte case. Overwhelmingly the most common. Handled inline
- ** by the getVarin32() macro */
- a = *p;
- /* a: p0 (unmasked) */
-#ifndef getVarint32
- if (!(a&0x80))
- {
- /* Values between 0 and 127 */
- *v = a;
- return 1;
- }
-#endif
-
- /* The 2-byte case */
- p++;
- b = *p;
- /* b: p1 (unmasked) */
- if (!(b&0x80))
- {
- /* Values between 128 and 16383 */
- a &= 0x7f;
- a = a<<7;
- *v = a | b;
- return 2;
- }
-
- /* The 3-byte case */
- p++;
- a = a<<14;
- a |= *p;
- /* a: p0<<14 | p2 (unmasked) */
- if (!(a&0x80))
- {
- /* Values between 16384 and 2097151 */
- a &= (0x7f<<14)|(0x7f);
- b &= 0x7f;
- b = b<<7;
- *v = a | b;
- return 3;
- }
-
- /* A 32-bit varint is used to store size information in btrees.
- ** Objects are rarely larger than 2MiB limit of a 3-byte varint.
- ** A 3-byte varint is sufficient, for example, to record the size
- ** of a 1048569-byte BLOB or string.
- **
- ** We only unroll the first 1-, 2-, and 3- byte cases. The very
- ** rare larger cases can be handled by the slower 64-bit varint
- ** routine.
- */
-#if 1
- {
- u64 v64;
- u8 n;
-
- p -= 2;
- n = sqlite3GetVarint(p, &v64);
- assert( n>3 && n<=9 );
- if( (v64 & SQLITE_MAX_U32)!=v64 ){
- *v = 0xffffffff;
- }else{
- *v = (u32)v64;
- }
- return n;
- }
-
-#else
- /* For following code (kept for historical record only) shows an
- ** unrolling for the 3- and 4-byte varint cases. This code is
- ** slightly faster, but it is also larger and much harder to test.
- */
- p++;
- b = b<<14;
- b |= *p;
- /* b: p1<<14 | p3 (unmasked) */
- if (!(b&0x80))
- {
- /* Values between 2097152 and 268435455 */
- b &= (0x7f<<14)|(0x7f);
- a &= (0x7f<<14)|(0x7f);
- a = a<<7;
- *v = a | b;
- return 4;
- }
-
- p++;
- a = a<<14;
- a |= *p;
- /* a: p0<<28 | p2<<14 | p4 (unmasked) */
- if (!(a&0x80))
- {
- /* Values between 268435456 and 34359738367 */
- a &= SLOT_4_2_0;
- b &= SLOT_4_2_0;
- b = b<<7;
- *v = a | b;
- return 5;
- }
-
- /* We can only reach this point when reading a corrupt database
- ** file. In that case we are not in any hurry. Use the (relatively
- ** slow) general-purpose sqlite3GetVarint() routine to extract the
- ** value. */
- {
- u64 v64;
- u8 n;
-
- p -= 4;
- n = sqlite3GetVarint(p, &v64);
- assert( n>5 && n<=9 );
- *v = (u32)v64;
- return n;
- }
-#endif
-}
-
-/*
-** Return the number of bytes that will be needed to store the given
-** 64-bit integer.
-*/
-SQLITE_PRIVATE int sqlite3VarintLen(u64 v){
- int i = 0;
- do{
- i++;
- v >>= 7;
- }while( v!=0 && ALWAYS(i<9) );
- return i;
-}
-
-
-/*
-** Read or write a four-byte big-endian integer value.
-*/
-SQLITE_PRIVATE u32 sqlite3Get4byte(const u8 *p){
- return (p[0]<<24) | (p[1]<<16) | (p[2]<<8) | p[3];
-}
-SQLITE_PRIVATE void sqlite3Put4byte(unsigned char *p, u32 v){
- p[0] = (u8)(v>>24);
- p[1] = (u8)(v>>16);
- p[2] = (u8)(v>>8);
- p[3] = (u8)v;
-}
-
-
-
-/*
-** Translate a single byte of Hex into an integer.
-** This routine only works if h really is a valid hexadecimal
-** character: 0..9a..fA..F
-*/
-SQLITE_PRIVATE u8 sqlite3HexToInt(int h){
- assert( (h>='0' && h<='9') || (h>='a' && h<='f') || (h>='A' && h<='F') );
-#ifdef SQLITE_ASCII
- h += 9*(1&(h>>6));
-#endif
-#ifdef SQLITE_EBCDIC
- h += 9*(1&~(h>>4));
-#endif
- return (u8)(h & 0xf);
-}
-
-#if !defined(SQLITE_OMIT_BLOB_LITERAL) || defined(SQLITE_HAS_CODEC)
-/*
-** Convert a BLOB literal of the form "x'hhhhhh'" into its binary
-** value. Return a pointer to its binary value. Space to hold the
-** binary value has been obtained from malloc and must be freed by
-** the calling routine.
-*/
-SQLITE_PRIVATE void *sqlite3HexToBlob(sqlite3 *db, const char *z, int n){
- char *zBlob;
- int i;
-
- zBlob = (char *)sqlite3DbMallocRaw(db, n/2 + 1);
- n--;
- if( zBlob ){
- for(i=0; i<n; i+=2){
- zBlob[i/2] = (sqlite3HexToInt(z[i])<<4) | sqlite3HexToInt(z[i+1]);
- }
- zBlob[i/2] = 0;
- }
- return zBlob;
-}
-#endif /* !SQLITE_OMIT_BLOB_LITERAL || SQLITE_HAS_CODEC */
-
-/*
-** Log an error that is an API call on a connection pointer that should
-** not have been used. The "type" of connection pointer is given as the
-** argument. The zType is a word like "NULL" or "closed" or "invalid".
-*/
-static void logBadConnection(const char *zType){
- sqlite3_log(SQLITE_MISUSE,
- "API call with %s database connection pointer",
- zType
- );
-}
-
-/*
-** Check to make sure we have a valid db pointer. This test is not
-** foolproof but it does provide some measure of protection against
-** misuse of the interface such as passing in db pointers that are
-** NULL or which have been previously closed. If this routine returns
-** 1 it means that the db pointer is valid and 0 if it should not be
-** dereferenced for any reason. The calling function should invoke
-** SQLITE_MISUSE immediately.
-**
-** sqlite3SafetyCheckOk() requires that the db pointer be valid for
-** use. sqlite3SafetyCheckSickOrOk() allows a db pointer that failed to
-** open properly and is not fit for general use but which can be
-** used as an argument to sqlite3_errmsg() or sqlite3_close().
-*/
-SQLITE_PRIVATE int sqlite3SafetyCheckOk(sqlite3 *db){
- u32 magic;
- if( db==0 ){
- logBadConnection("NULL");
- return 0;
- }
- magic = db->magic;
- if( magic!=SQLITE_MAGIC_OPEN ){
- if( sqlite3SafetyCheckSickOrOk(db) ){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- logBadConnection("unopened");
- }
- return 0;
- }else{
- return 1;
- }
-}
-SQLITE_PRIVATE int sqlite3SafetyCheckSickOrOk(sqlite3 *db){
- u32 magic;
- magic = db->magic;
- if( magic!=SQLITE_MAGIC_SICK &&
- magic!=SQLITE_MAGIC_OPEN &&
- magic!=SQLITE_MAGIC_BUSY ){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- logBadConnection("invalid");
- return 0;
- }else{
- return 1;
- }
-}
-
-/*
-** Attempt to add, substract, or multiply the 64-bit signed value iB against
-** the other 64-bit signed integer at *pA and store the result in *pA.
-** Return 0 on success. Or if the operation would have resulted in an
-** overflow, leave *pA unchanged and return 1.
-*/
-SQLITE_PRIVATE int sqlite3AddInt64(i64 *pA, i64 iB){
- i64 iA = *pA;
- testcase( iA==0 ); testcase( iA==1 );
- testcase( iB==-1 ); testcase( iB==0 );
- if( iB>=0 ){
- testcase( iA>0 && LARGEST_INT64 - iA == iB );
- testcase( iA>0 && LARGEST_INT64 - iA == iB - 1 );
- if( iA>0 && LARGEST_INT64 - iA < iB ) return 1;
- *pA += iB;
- }else{
- testcase( iA<0 && -(iA + LARGEST_INT64) == iB + 1 );
- testcase( iA<0 && -(iA + LARGEST_INT64) == iB + 2 );
- if( iA<0 && -(iA + LARGEST_INT64) > iB + 1 ) return 1;
- *pA += iB;
- }
- return 0;
-}
-SQLITE_PRIVATE int sqlite3SubInt64(i64 *pA, i64 iB){
- testcase( iB==SMALLEST_INT64+1 );
- if( iB==SMALLEST_INT64 ){
- testcase( (*pA)==(-1) ); testcase( (*pA)==0 );
- if( (*pA)>=0 ) return 1;
- *pA -= iB;
- return 0;
- }else{
- return sqlite3AddInt64(pA, -iB);
- }
-}
-#define TWOPOWER32 (((i64)1)<<32)
-#define TWOPOWER31 (((i64)1)<<31)
-SQLITE_PRIVATE int sqlite3MulInt64(i64 *pA, i64 iB){
- i64 iA = *pA;
- i64 iA1, iA0, iB1, iB0, r;
-
- iA1 = iA/TWOPOWER32;
- iA0 = iA % TWOPOWER32;
- iB1 = iB/TWOPOWER32;
- iB0 = iB % TWOPOWER32;
- if( iA1*iB1 != 0 ) return 1;
- assert( iA1*iB0==0 || iA0*iB1==0 );
- r = iA1*iB0 + iA0*iB1;
- testcase( r==(-TWOPOWER31)-1 );
- testcase( r==(-TWOPOWER31) );
- testcase( r==TWOPOWER31 );
- testcase( r==TWOPOWER31-1 );
- if( r<(-TWOPOWER31) || r>=TWOPOWER31 ) return 1;
- r *= TWOPOWER32;
- if( sqlite3AddInt64(&r, iA0*iB0) ) return 1;
- *pA = r;
- return 0;
-}
-
-/*
-** Compute the absolute value of a 32-bit signed integer, of possible. Or
-** if the integer has a value of -2147483648, return +2147483647
-*/
-SQLITE_PRIVATE int sqlite3AbsInt32(int x){
- if( x>=0 ) return x;
- if( x==(int)0x80000000 ) return 0x7fffffff;
- return -x;
-}
-
-#ifdef SQLITE_ENABLE_8_3_NAMES
-/*
-** If SQLITE_ENABLE_8_3_NAMES is set at compile-time and if the database
-** filename in zBaseFilename is a URI with the "8_3_names=1" parameter and
-** if filename in z[] has a suffix (a.k.a. "extension") that is longer than
-** three characters, then shorten the suffix on z[] to be the last three
-** characters of the original suffix.
-**
-** If SQLITE_ENABLE_8_3_NAMES is set to 2 at compile-time, then always
-** do the suffix shortening regardless of URI parameter.
-**
-** Examples:
-**
-** test.db-journal => test.nal
-** test.db-wal => test.wal
-** test.db-shm => test.shm
-** test.db-mj7f3319fa => test.9fa
-*/
-SQLITE_PRIVATE void sqlite3FileSuffix3(const char *zBaseFilename, char *z){
-#if SQLITE_ENABLE_8_3_NAMES<2
- if( sqlite3_uri_boolean(zBaseFilename, "8_3_names", 0) )
-#endif
- {
- int i, sz;
- sz = sqlite3Strlen30(z);
- for(i=sz-1; i>0 && z[i]!='/' && z[i]!='.'; i--){}
- if( z[i]=='.' && ALWAYS(sz>i+4) ) memmove(&z[i+1], &z[sz-3], 4);
- }
-}
-#endif
-
-/************** End of util.c ************************************************/
-/************** Begin file hash.c ********************************************/
-/*
-** 2001 September 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This is the implementation of generic hash-tables
-** used in SQLite.
-*/
-/* #include <assert.h> */
-
-/* Turn bulk memory into a hash table object by initializing the
-** fields of the Hash structure.
-**
-** "pNew" is a pointer to the hash table that is to be initialized.
-*/
-SQLITE_PRIVATE void sqlite3HashInit(Hash *pNew){
- assert( pNew!=0 );
- pNew->first = 0;
- pNew->count = 0;
- pNew->htsize = 0;
- pNew->ht = 0;
-}
-
-/* Remove all entries from a hash table. Reclaim all memory.
-** Call this routine to delete a hash table or to reset a hash table
-** to the empty state.
-*/
-SQLITE_PRIVATE void sqlite3HashClear(Hash *pH){
- HashElem *elem; /* For looping over all elements of the table */
-
- assert( pH!=0 );
- elem = pH->first;
- pH->first = 0;
- sqlite3_free(pH->ht);
- pH->ht = 0;
- pH->htsize = 0;
- while( elem ){
- HashElem *next_elem = elem->next;
- sqlite3_free(elem);
- elem = next_elem;
- }
- pH->count = 0;
-}
-
-/*
-** The hashing function.
-*/
-static unsigned int strHash(const char *z, int nKey){
- int h = 0;
- assert( nKey>=0 );
- while( nKey > 0 ){
- h = (h<<3) ^ h ^ sqlite3UpperToLower[(unsigned char)*z++];
- nKey--;
- }
- return h;
-}
-
-
-/* Link pNew element into the hash table pH. If pEntry!=0 then also
-** insert pNew into the pEntry hash bucket.
-*/
-static void insertElement(
- Hash *pH, /* The complete hash table */
- struct _ht *pEntry, /* The entry into which pNew is inserted */
- HashElem *pNew /* The element to be inserted */
-){
- HashElem *pHead; /* First element already in pEntry */
- if( pEntry ){
- pHead = pEntry->count ? pEntry->chain : 0;
- pEntry->count++;
- pEntry->chain = pNew;
- }else{
- pHead = 0;
- }
- if( pHead ){
- pNew->next = pHead;
- pNew->prev = pHead->prev;
- if( pHead->prev ){ pHead->prev->next = pNew; }
- else { pH->first = pNew; }
- pHead->prev = pNew;
- }else{
- pNew->next = pH->first;
- if( pH->first ){ pH->first->prev = pNew; }
- pNew->prev = 0;
- pH->first = pNew;
- }
-}
-
-
-/* Resize the hash table so that it cantains "new_size" buckets.
-**
-** The hash table might fail to resize if sqlite3_malloc() fails or
-** if the new size is the same as the prior size.
-** Return TRUE if the resize occurs and false if not.
-*/
-static int rehash(Hash *pH, unsigned int new_size){
- struct _ht *new_ht; /* The new hash table */
- HashElem *elem, *next_elem; /* For looping over existing elements */
-
-#if SQLITE_MALLOC_SOFT_LIMIT>0
- if( new_size*sizeof(struct _ht)>SQLITE_MALLOC_SOFT_LIMIT ){
- new_size = SQLITE_MALLOC_SOFT_LIMIT/sizeof(struct _ht);
- }
- if( new_size==pH->htsize ) return 0;
-#endif
-
- /* The inability to allocates space for a larger hash table is
- ** a performance hit but it is not a fatal error. So mark the
- ** allocation as a benign. Use sqlite3Malloc()/memset(0) instead of
- ** sqlite3MallocZero() to make the allocation, as sqlite3MallocZero()
- ** only zeroes the requested number of bytes whereas this module will
- ** use the actual amount of space allocated for the hash table (which
- ** may be larger than the requested amount).
- */
- sqlite3BeginBenignMalloc();
- new_ht = (struct _ht *)sqlite3Malloc( new_size*sizeof(struct _ht) );
- sqlite3EndBenignMalloc();
-
- if( new_ht==0 ) return 0;
- sqlite3_free(pH->ht);
- pH->ht = new_ht;
- pH->htsize = new_size = sqlite3MallocSize(new_ht)/sizeof(struct _ht);
- memset(new_ht, 0, new_size*sizeof(struct _ht));
- for(elem=pH->first, pH->first=0; elem; elem = next_elem){
- unsigned int h = strHash(elem->pKey, elem->nKey) % new_size;
- next_elem = elem->next;
- insertElement(pH, &new_ht[h], elem);
- }
- return 1;
-}
-
-/* This function (for internal use only) locates an element in an
-** hash table that matches the given key. The hash for this key has
-** already been computed and is passed as the 4th parameter.
-*/
-static HashElem *findElementGivenHash(
- const Hash *pH, /* The pH to be searched */
- const char *pKey, /* The key we are searching for */
- int nKey, /* Bytes in key (not counting zero terminator) */
- unsigned int h /* The hash for this key. */
-){
- HashElem *elem; /* Used to loop thru the element list */
- int count; /* Number of elements left to test */
-
- if( pH->ht ){
- struct _ht *pEntry = &pH->ht[h];
- elem = pEntry->chain;
- count = pEntry->count;
- }else{
- elem = pH->first;
- count = pH->count;
- }
- while( count-- && ALWAYS(elem) ){
- if( elem->nKey==nKey && sqlite3StrNICmp(elem->pKey,pKey,nKey)==0 ){
- return elem;
- }
- elem = elem->next;
- }
- return 0;
-}
-
-/* Remove a single entry from the hash table given a pointer to that
-** element and a hash on the element's key.
-*/
-static void removeElementGivenHash(
- Hash *pH, /* The pH containing "elem" */
- HashElem* elem, /* The element to be removed from the pH */
- unsigned int h /* Hash value for the element */
-){
- struct _ht *pEntry;
- if( elem->prev ){
- elem->prev->next = elem->next;
- }else{
- pH->first = elem->next;
- }
- if( elem->next ){
- elem->next->prev = elem->prev;
- }
- if( pH->ht ){
- pEntry = &pH->ht[h];
- if( pEntry->chain==elem ){
- pEntry->chain = elem->next;
- }
- pEntry->count--;
- assert( pEntry->count>=0 );
- }
- sqlite3_free( elem );
- pH->count--;
- if( pH->count==0 ){
- assert( pH->first==0 );
- assert( pH->count==0 );
- sqlite3HashClear(pH);
- }
-}
-
-/* Attempt to locate an element of the hash table pH with a key
-** that matches pKey,nKey. Return the data for this element if it is
-** found, or NULL if there is no match.
-*/
-SQLITE_PRIVATE void *sqlite3HashFind(const Hash *pH, const char *pKey, int nKey){
- HashElem *elem; /* The element that matches key */
- unsigned int h; /* A hash on key */
-
- assert( pH!=0 );
- assert( pKey!=0 );
- assert( nKey>=0 );
- if( pH->ht ){
- h = strHash(pKey, nKey) % pH->htsize;
- }else{
- h = 0;
- }
- elem = findElementGivenHash(pH, pKey, nKey, h);
- return elem ? elem->data : 0;
-}
-
-/* Insert an element into the hash table pH. The key is pKey,nKey
-** and the data is "data".
-**
-** If no element exists with a matching key, then a new
-** element is created and NULL is returned.
-**
-** If another element already exists with the same key, then the
-** new data replaces the old data and the old data is returned.
-** The key is not copied in this instance. If a malloc fails, then
-** the new data is returned and the hash table is unchanged.
-**
-** If the "data" parameter to this function is NULL, then the
-** element corresponding to "key" is removed from the hash table.
-*/
-SQLITE_PRIVATE void *sqlite3HashInsert(Hash *pH, const char *pKey, int nKey, void *data){
- unsigned int h; /* the hash of the key modulo hash table size */
- HashElem *elem; /* Used to loop thru the element list */
- HashElem *new_elem; /* New element added to the pH */
-
- assert( pH!=0 );
- assert( pKey!=0 );
- assert( nKey>=0 );
- if( pH->htsize ){
- h = strHash(pKey, nKey) % pH->htsize;
- }else{
- h = 0;
- }
- elem = findElementGivenHash(pH,pKey,nKey,h);
- if( elem ){
- void *old_data = elem->data;
- if( data==0 ){
- removeElementGivenHash(pH,elem,h);
- }else{
- elem->data = data;
- elem->pKey = pKey;
- assert(nKey==elem->nKey);
- }
- return old_data;
- }
- if( data==0 ) return 0;
- new_elem = (HashElem*)sqlite3Malloc( sizeof(HashElem) );
- if( new_elem==0 ) return data;
- new_elem->pKey = pKey;
- new_elem->nKey = nKey;
- new_elem->data = data;
- pH->count++;
- if( pH->count>=10 && pH->count > 2*pH->htsize ){
- if( rehash(pH, pH->count*2) ){
- assert( pH->htsize>0 );
- h = strHash(pKey, nKey) % pH->htsize;
- }
- }
- if( pH->ht ){
- insertElement(pH, &pH->ht[h], new_elem);
- }else{
- insertElement(pH, 0, new_elem);
- }
- return 0;
-}
-
-/************** End of hash.c ************************************************/
-/************** Begin file opcodes.c *****************************************/
-/* Automatically generated. Do not edit */
-/* See the mkopcodec.awk script for details. */
-#if !defined(SQLITE_OMIT_EXPLAIN) || !defined(NDEBUG) || defined(VDBE_PROFILE) || defined(SQLITE_DEBUG)
-SQLITE_PRIVATE const char *sqlite3OpcodeName(int i){
- static const char *const azName[] = { "?",
- /* 1 */ "Goto",
- /* 2 */ "Gosub",
- /* 3 */ "Return",
- /* 4 */ "Yield",
- /* 5 */ "HaltIfNull",
- /* 6 */ "Halt",
- /* 7 */ "Integer",
- /* 8 */ "Int64",
- /* 9 */ "String",
- /* 10 */ "Null",
- /* 11 */ "Blob",
- /* 12 */ "Variable",
- /* 13 */ "Move",
- /* 14 */ "Copy",
- /* 15 */ "SCopy",
- /* 16 */ "ResultRow",
- /* 17 */ "CollSeq",
- /* 18 */ "Function",
- /* 19 */ "Not",
- /* 20 */ "AddImm",
- /* 21 */ "MustBeInt",
- /* 22 */ "RealAffinity",
- /* 23 */ "Permutation",
- /* 24 */ "Compare",
- /* 25 */ "Jump",
- /* 26 */ "Once",
- /* 27 */ "If",
- /* 28 */ "IfNot",
- /* 29 */ "Column",
- /* 30 */ "Affinity",
- /* 31 */ "MakeRecord",
- /* 32 */ "Count",
- /* 33 */ "Savepoint",
- /* 34 */ "AutoCommit",
- /* 35 */ "Transaction",
- /* 36 */ "ReadCookie",
- /* 37 */ "SetCookie",
- /* 38 */ "VerifyCookie",
- /* 39 */ "OpenRead",
- /* 40 */ "OpenWrite",
- /* 41 */ "OpenAutoindex",
- /* 42 */ "OpenEphemeral",
- /* 43 */ "SorterOpen",
- /* 44 */ "OpenPseudo",
- /* 45 */ "Close",
- /* 46 */ "SeekLt",
- /* 47 */ "SeekLe",
- /* 48 */ "SeekGe",
- /* 49 */ "SeekGt",
- /* 50 */ "Seek",
- /* 51 */ "NotFound",
- /* 52 */ "Found",
- /* 53 */ "IsUnique",
- /* 54 */ "NotExists",
- /* 55 */ "Sequence",
- /* 56 */ "NewRowid",
- /* 57 */ "Insert",
- /* 58 */ "InsertInt",
- /* 59 */ "Delete",
- /* 60 */ "ResetCount",
- /* 61 */ "SorterCompare",
- /* 62 */ "SorterData",
- /* 63 */ "RowKey",
- /* 64 */ "RowData",
- /* 65 */ "Rowid",
- /* 66 */ "NullRow",
- /* 67 */ "Last",
- /* 68 */ "Or",
- /* 69 */ "And",
- /* 70 */ "SorterSort",
- /* 71 */ "Sort",
- /* 72 */ "Rewind",
- /* 73 */ "IsNull",
- /* 74 */ "NotNull",
- /* 75 */ "Ne",
- /* 76 */ "Eq",
- /* 77 */ "Gt",
- /* 78 */ "Le",
- /* 79 */ "Lt",
- /* 80 */ "Ge",
- /* 81 */ "SorterNext",
- /* 82 */ "BitAnd",
- /* 83 */ "BitOr",
- /* 84 */ "ShiftLeft",
- /* 85 */ "ShiftRight",
- /* 86 */ "Add",
- /* 87 */ "Subtract",
- /* 88 */ "Multiply",
- /* 89 */ "Divide",
- /* 90 */ "Remainder",
- /* 91 */ "Concat",
- /* 92 */ "Prev",
- /* 93 */ "BitNot",
- /* 94 */ "String8",
- /* 95 */ "Next",
- /* 96 */ "SorterInsert",
- /* 97 */ "IdxInsert",
- /* 98 */ "IdxDelete",
- /* 99 */ "IdxRowid",
- /* 100 */ "IdxLT",
- /* 101 */ "IdxGE",
- /* 102 */ "Destroy",
- /* 103 */ "Clear",
- /* 104 */ "CreateIndex",
- /* 105 */ "CreateTable",
- /* 106 */ "ParseSchema",
- /* 107 */ "LoadAnalysis",
- /* 108 */ "DropTable",
- /* 109 */ "DropIndex",
- /* 110 */ "DropTrigger",
- /* 111 */ "IntegrityCk",
- /* 112 */ "RowSetAdd",
- /* 113 */ "RowSetRead",
- /* 114 */ "RowSetTest",
- /* 115 */ "Program",
- /* 116 */ "Param",
- /* 117 */ "FkCounter",
- /* 118 */ "FkIfZero",
- /* 119 */ "MemMax",
- /* 120 */ "IfPos",
- /* 121 */ "IfNeg",
- /* 122 */ "IfZero",
- /* 123 */ "AggStep",
- /* 124 */ "AggFinal",
- /* 125 */ "Checkpoint",
- /* 126 */ "JournalMode",
- /* 127 */ "Vacuum",
- /* 128 */ "IncrVacuum",
- /* 129 */ "Expire",
- /* 130 */ "Real",
- /* 131 */ "TableLock",
- /* 132 */ "VBegin",
- /* 133 */ "VCreate",
- /* 134 */ "VDestroy",
- /* 135 */ "VOpen",
- /* 136 */ "VFilter",
- /* 137 */ "VColumn",
- /* 138 */ "VNext",
- /* 139 */ "VRename",
- /* 140 */ "VUpdate",
- /* 141 */ "ToText",
- /* 142 */ "ToBlob",
- /* 143 */ "ToNumeric",
- /* 144 */ "ToInt",
- /* 145 */ "ToReal",
- /* 146 */ "Pagecount",
- /* 147 */ "MaxPgcnt",
- /* 148 */ "Trace",
- /* 149 */ "Noop",
- /* 150 */ "Explain",
- };
- return azName[i];
-}
-#endif
-
-/************** End of opcodes.c *********************************************/
-/************** Begin file os_unix.c *****************************************/
-/*
-** 2004 May 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains the VFS implementation for unix-like operating systems
-** include Linux, MacOSX, *BSD, QNX, VxWorks, AIX, HPUX, and others.
-**
-** There are actually several different VFS implementations in this file.
-** The differences are in the way that file locking is done. The default
-** implementation uses Posix Advisory Locks. Alternative implementations
-** use flock(), dot-files, various proprietary locking schemas, or simply
-** skip locking all together.
-**
-** This source file is organized into divisions where the logic for various
-** subfunctions is contained within the appropriate division. PLEASE
-** KEEP THE STRUCTURE OF THIS FILE INTACT. New code should be placed
-** in the correct division and should be clearly labeled.
-**
-** The layout of divisions is as follows:
-**
-** * General-purpose declarations and utility functions.
-** * Unique file ID logic used by VxWorks.
-** * Various locking primitive implementations (all except proxy locking):
-** + for Posix Advisory Locks
-** + for no-op locks
-** + for dot-file locks
-** + for flock() locking
-** + for named semaphore locks (VxWorks only)
-** + for AFP filesystem locks (MacOSX only)
-** * sqlite3_file methods not associated with locking.
-** * Definitions of sqlite3_io_methods objects for all locking
-** methods plus "finder" functions for each locking method.
-** * sqlite3_vfs method implementations.
-** * Locking primitives for the proxy uber-locking-method. (MacOSX only)
-** * Definitions of sqlite3_vfs objects for all locking methods
-** plus implementations of sqlite3_os_init() and sqlite3_os_end().
-*/
-#if SQLITE_OS_UNIX /* This file is used on unix only */
-
-/* Use posix_fallocate() if it is available
-*/
-#if !defined(HAVE_POSIX_FALLOCATE) \
- && (_XOPEN_SOURCE >= 600 || _POSIX_C_SOURCE >= 200112L)
-# define HAVE_POSIX_FALLOCATE 1
-#endif
-
-/*
-** There are various methods for file locking used for concurrency
-** control:
-**
-** 1. POSIX locking (the default),
-** 2. No locking,
-** 3. Dot-file locking,
-** 4. flock() locking,
-** 5. AFP locking (OSX only),
-** 6. Named POSIX semaphores (VXWorks only),
-** 7. proxy locking. (OSX only)
-**
-** Styles 4, 5, and 7 are only available of SQLITE_ENABLE_LOCKING_STYLE
-** is defined to 1. The SQLITE_ENABLE_LOCKING_STYLE also enables automatic
-** selection of the appropriate locking style based on the filesystem
-** where the database is located.
-*/
-#if !defined(SQLITE_ENABLE_LOCKING_STYLE)
-# if defined(__APPLE__)
-# define SQLITE_ENABLE_LOCKING_STYLE 1
-# else
-# define SQLITE_ENABLE_LOCKING_STYLE 0
-# endif
-#endif
-
-/*
-** Define the OS_VXWORKS pre-processor macro to 1 if building on
-** vxworks, or 0 otherwise.
-*/
-#ifndef OS_VXWORKS
-# if defined(__RTP__) || defined(_WRS_KERNEL)
-# define OS_VXWORKS 1
-# else
-# define OS_VXWORKS 0
-# endif
-#endif
-
-/*
-** These #defines should enable >2GB file support on Posix if the
-** underlying operating system supports it. If the OS lacks
-** large file support, these should be no-ops.
-**
-** Large file support can be disabled using the -DSQLITE_DISABLE_LFS switch
-** on the compiler command line. This is necessary if you are compiling
-** on a recent machine (ex: RedHat 7.2) but you want your code to work
-** on an older machine (ex: RedHat 6.0). If you compile on RedHat 7.2
-** without this option, LFS is enable. But LFS does not exist in the kernel
-** in RedHat 6.0, so the code won't work. Hence, for maximum binary
-** portability you should omit LFS.
-**
-** The previous paragraph was written in 2005. (This paragraph is written
-** on 2008-11-28.) These days, all Linux kernels support large files, so
-** you should probably leave LFS enabled. But some embedded platforms might
-** lack LFS in which case the SQLITE_DISABLE_LFS macro might still be useful.
-*/
-#ifndef SQLITE_DISABLE_LFS
-# define _LARGE_FILE 1
-# ifndef _FILE_OFFSET_BITS
-# define _FILE_OFFSET_BITS 64
-# endif
-# define _LARGEFILE_SOURCE 1
-#endif
-
-/*
-** standard include files.
-*/
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <unistd.h>
-/* #include <time.h> */
-#include <sys/time.h>
-#include <errno.h>
-#ifndef SQLITE_OMIT_WAL
-#include <sys/mman.h>
-#endif
-
-
-#if SQLITE_ENABLE_LOCKING_STYLE
-# include <sys/ioctl.h>
-# if OS_VXWORKS
-# include <semaphore.h>
-# include <limits.h>
-# else
-# include <sys/file.h>
-# include <sys/param.h>
-# endif
-#endif /* SQLITE_ENABLE_LOCKING_STYLE */
-
-#if defined(__APPLE__) || (SQLITE_ENABLE_LOCKING_STYLE && !OS_VXWORKS)
-# include <sys/mount.h>
-#endif
-
-#ifdef HAVE_UTIME
-# include <utime.h>
-#endif
-
-/*
-** Allowed values of unixFile.fsFlags
-*/
-#define SQLITE_FSFLAGS_IS_MSDOS 0x1
-
-/*
-** If we are to be thread-safe, include the pthreads header and define
-** the SQLITE_UNIX_THREADS macro.
-*/
-#if SQLITE_THREADSAFE
-/* # include <pthread.h> */
-# define SQLITE_UNIX_THREADS 1
-#endif
-
-/*
-** Default permissions when creating a new file
-*/
-#ifndef SQLITE_DEFAULT_FILE_PERMISSIONS
-# define SQLITE_DEFAULT_FILE_PERMISSIONS 0644
-#endif
-
-/*
-** Default permissions when creating auto proxy dir
-*/
-#ifndef SQLITE_DEFAULT_PROXYDIR_PERMISSIONS
-# define SQLITE_DEFAULT_PROXYDIR_PERMISSIONS 0755
-#endif
-
-/*
-** Maximum supported path-length.
-*/
-#define MAX_PATHNAME 512
-
-/*
-** Only set the lastErrno if the error code is a real error and not
-** a normal expected return code of SQLITE_BUSY or SQLITE_OK
-*/
-#define IS_LOCK_ERROR(x) ((x != SQLITE_OK) && (x != SQLITE_BUSY))
-
-/* Forward references */
-typedef struct unixShm unixShm; /* Connection shared memory */
-typedef struct unixShmNode unixShmNode; /* Shared memory instance */
-typedef struct unixInodeInfo unixInodeInfo; /* An i-node */
-typedef struct UnixUnusedFd UnixUnusedFd; /* An unused file descriptor */
-
-/*
-** Sometimes, after a file handle is closed by SQLite, the file descriptor
-** cannot be closed immediately. In these cases, instances of the following
-** structure are used to store the file descriptor while waiting for an
-** opportunity to either close or reuse it.
-*/
-struct UnixUnusedFd {
- int fd; /* File descriptor to close */
- int flags; /* Flags this file descriptor was opened with */
- UnixUnusedFd *pNext; /* Next unused file descriptor on same file */
-};
-
-/*
-** The unixFile structure is subclass of sqlite3_file specific to the unix
-** VFS implementations.
-*/
-typedef struct unixFile unixFile;
-struct unixFile {
- sqlite3_io_methods const *pMethod; /* Always the first entry */
- sqlite3_vfs *pVfs; /* The VFS that created this unixFile */
- unixInodeInfo *pInode; /* Info about locks on this inode */
- int h; /* The file descriptor */
- unsigned char eFileLock; /* The type of lock held on this fd */
- unsigned short int ctrlFlags; /* Behavioral bits. UNIXFILE_* flags */
- int lastErrno; /* The unix errno from last I/O error */
- void *lockingContext; /* Locking style specific state */
- UnixUnusedFd *pUnused; /* Pre-allocated UnixUnusedFd */
- const char *zPath; /* Name of the file */
- unixShm *pShm; /* Shared memory segment information */
- int szChunk; /* Configured by FCNTL_CHUNK_SIZE */
-#ifdef __QNXNTO__
- int sectorSize; /* Device sector size */
- int deviceCharacteristics; /* Precomputed device characteristics */
-#endif
-#if SQLITE_ENABLE_LOCKING_STYLE
- int openFlags; /* The flags specified at open() */
-#endif
-#if SQLITE_ENABLE_LOCKING_STYLE || defined(__APPLE__)
- unsigned fsFlags; /* cached details from statfs() */
-#endif
-#if OS_VXWORKS
- struct vxworksFileId *pId; /* Unique file ID */
-#endif
-#ifdef SQLITE_DEBUG
- /* The next group of variables are used to track whether or not the
- ** transaction counter in bytes 24-27 of database files are updated
- ** whenever any part of the database changes. An assertion fault will
- ** occur if a file is updated without also updating the transaction
- ** counter. This test is made to avoid new problems similar to the
- ** one described by ticket #3584.
- */
- unsigned char transCntrChng; /* True if the transaction counter changed */
- unsigned char dbUpdate; /* True if any part of database file changed */
- unsigned char inNormalWrite; /* True if in a normal write operation */
-#endif
-#ifdef SQLITE_TEST
- /* In test mode, increase the size of this structure a bit so that
- ** it is larger than the struct CrashFile defined in test6.c.
- */
- char aPadding[32];
-#endif
-};
-
-/*
-** Allowed values for the unixFile.ctrlFlags bitmask:
-*/
-#define UNIXFILE_EXCL 0x01 /* Connections from one process only */
-#define UNIXFILE_RDONLY 0x02 /* Connection is read only */
-#define UNIXFILE_PERSIST_WAL 0x04 /* Persistent WAL mode */
-#ifndef SQLITE_DISABLE_DIRSYNC
-# define UNIXFILE_DIRSYNC 0x08 /* Directory sync needed */
-#else
-# define UNIXFILE_DIRSYNC 0x00
-#endif
-#define UNIXFILE_PSOW 0x10 /* SQLITE_IOCAP_POWERSAFE_OVERWRITE */
-#define UNIXFILE_DELETE 0x20 /* Delete on close */
-#define UNIXFILE_URI 0x40 /* Filename might have query parameters */
-#define UNIXFILE_NOLOCK 0x80 /* Do no file locking */
-
-/*
-** Include code that is common to all os_*.c files
-*/
-/************** Include os_common.h in the middle of os_unix.c ***************/
-/************** Begin file os_common.h ***************************************/
-/*
-** 2004 May 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains macros and a little bit of code that is common to
-** all of the platform-specific files (os_*.c) and is #included into those
-** files.
-**
-** This file should be #included by the os_*.c files only. It is not a
-** general purpose header file.
-*/
-#ifndef _OS_COMMON_H_
-#define _OS_COMMON_H_
-
-/*
-** At least two bugs have slipped in because we changed the MEMORY_DEBUG
-** macro to SQLITE_DEBUG and some older makefiles have not yet made the
-** switch. The following code should catch this problem at compile-time.
-*/
-#ifdef MEMORY_DEBUG
-# error "The MEMORY_DEBUG macro is obsolete. Use SQLITE_DEBUG instead."
-#endif
-
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
-# ifndef SQLITE_DEBUG_OS_TRACE
-# define SQLITE_DEBUG_OS_TRACE 0
-# endif
- int sqlite3OSTrace = SQLITE_DEBUG_OS_TRACE;
-# define OSTRACE(X) if( sqlite3OSTrace ) sqlite3DebugPrintf X
-#else
-# define OSTRACE(X)
-#endif
-
-/*
-** Macros for performance tracing. Normally turned off. Only works
-** on i486 hardware.
-*/
-#ifdef SQLITE_PERFORMANCE_TRACE
-
-/*
-** hwtime.h contains inline assembler code for implementing
-** high-performance timing routines.
-*/
-/************** Include hwtime.h in the middle of os_common.h ****************/
-/************** Begin file hwtime.h ******************************************/
-/*
-** 2008 May 27
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains inline asm code for retrieving "high-performance"
-** counters for x86 class CPUs.
-*/
-#ifndef _HWTIME_H_
-#define _HWTIME_H_
-
-/*
-** The following routine only works on pentium-class (or newer) processors.
-** It uses the RDTSC opcode to read the cycle count value out of the
-** processor and returns that value. This can be used for high-res
-** profiling.
-*/
-#if (defined(__GNUC__) || defined(_MSC_VER)) && \
- (defined(i386) || defined(__i386__) || defined(_M_IX86))
-
- #if defined(__GNUC__)
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned int lo, hi;
- __asm__ __volatile__ ("rdtsc" : "=a" (lo), "=d" (hi));
- return (sqlite_uint64)hi << 32 | lo;
- }
-
- #elif defined(_MSC_VER)
-
- __declspec(naked) __inline sqlite_uint64 __cdecl sqlite3Hwtime(void){
- __asm {
- rdtsc
- ret ; return value at EDX:EAX
- }
- }
-
- #endif
-
-#elif (defined(__GNUC__) && defined(__x86_64__))
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned long val;
- __asm__ __volatile__ ("rdtsc" : "=A" (val));
- return val;
- }
-
-#elif (defined(__GNUC__) && defined(__ppc__))
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned long long retval;
- unsigned long junk;
- __asm__ __volatile__ ("\n\
- 1: mftbu %1\n\
- mftb %L0\n\
- mftbu %0\n\
- cmpw %0,%1\n\
- bne 1b"
- : "=r" (retval), "=r" (junk));
- return retval;
- }
-
-#else
-
- #error Need implementation of sqlite3Hwtime() for your platform.
-
- /*
- ** To compile without implementing sqlite3Hwtime() for your platform,
- ** you can remove the above #error and use the following
- ** stub function. You will lose timing support for many
- ** of the debugging and testing utilities, but it should at
- ** least compile and run.
- */
-SQLITE_PRIVATE sqlite_uint64 sqlite3Hwtime(void){ return ((sqlite_uint64)0); }
-
-#endif
-
-#endif /* !defined(_HWTIME_H_) */
-
-/************** End of hwtime.h **********************************************/
-/************** Continuing where we left off in os_common.h ******************/
-
-static sqlite_uint64 g_start;
-static sqlite_uint64 g_elapsed;
-#define TIMER_START g_start=sqlite3Hwtime()
-#define TIMER_END g_elapsed=sqlite3Hwtime()-g_start
-#define TIMER_ELAPSED g_elapsed
-#else
-#define TIMER_START
-#define TIMER_END
-#define TIMER_ELAPSED ((sqlite_uint64)0)
-#endif
-
-/*
-** If we compile with the SQLITE_TEST macro set, then the following block
-** of code will give us the ability to simulate a disk I/O error. This
-** is used for testing the I/O recovery logic.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_io_error_hit = 0; /* Total number of I/O Errors */
-SQLITE_API int sqlite3_io_error_hardhit = 0; /* Number of non-benign errors */
-SQLITE_API int sqlite3_io_error_pending = 0; /* Count down to first I/O error */
-SQLITE_API int sqlite3_io_error_persist = 0; /* True if I/O errors persist */
-SQLITE_API int sqlite3_io_error_benign = 0; /* True if errors are benign */
-SQLITE_API int sqlite3_diskfull_pending = 0;
-SQLITE_API int sqlite3_diskfull = 0;
-#define SimulateIOErrorBenign(X) sqlite3_io_error_benign=(X)
-#define SimulateIOError(CODE) \
- if( (sqlite3_io_error_persist && sqlite3_io_error_hit) \
- || sqlite3_io_error_pending-- == 1 ) \
- { local_ioerr(); CODE; }
-static void local_ioerr(){
- IOTRACE(("IOERR\n"));
- sqlite3_io_error_hit++;
- if( !sqlite3_io_error_benign ) sqlite3_io_error_hardhit++;
-}
-#define SimulateDiskfullError(CODE) \
- if( sqlite3_diskfull_pending ){ \
- if( sqlite3_diskfull_pending == 1 ){ \
- local_ioerr(); \
- sqlite3_diskfull = 1; \
- sqlite3_io_error_hit = 1; \
- CODE; \
- }else{ \
- sqlite3_diskfull_pending--; \
- } \
- }
-#else
-#define SimulateIOErrorBenign(X)
-#define SimulateIOError(A)
-#define SimulateDiskfullError(A)
-#endif
-
-/*
-** When testing, keep a count of the number of open files.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_open_file_count = 0;
-#define OpenCounter(X) sqlite3_open_file_count+=(X)
-#else
-#define OpenCounter(X)
-#endif
-
-#endif /* !defined(_OS_COMMON_H_) */
-
-/************** End of os_common.h *******************************************/
-/************** Continuing where we left off in os_unix.c ********************/
-
-/*
-** Define various macros that are missing from some systems.
-*/
-#ifndef O_LARGEFILE
-# define O_LARGEFILE 0
-#endif
-#ifdef SQLITE_DISABLE_LFS
-# undef O_LARGEFILE
-# define O_LARGEFILE 0
-#endif
-#ifndef O_NOFOLLOW
-# define O_NOFOLLOW 0
-#endif
-#ifndef O_BINARY
-# define O_BINARY 0
-#endif
-
-/*
-** The threadid macro resolves to the thread-id or to 0. Used for
-** testing and debugging only.
-*/
-#if SQLITE_THREADSAFE
-#define threadid pthread_self()
-#else
-#define threadid 0
-#endif
-
-/*
-** Different Unix systems declare open() in different ways. Same use
-** open(const char*,int,mode_t). Others use open(const char*,int,...).
-** The difference is important when using a pointer to the function.
-**
-** The safest way to deal with the problem is to always use this wrapper
-** which always has the same well-defined interface.
-*/
-static int posixOpen(const char *zFile, int flags, int mode){
- return open(zFile, flags, mode);
-}
-
-/*
-** On some systems, calls to fchown() will trigger a message in a security
-** log if they come from non-root processes. So avoid calling fchown() if
-** we are not running as root.
-*/
-static int posixFchown(int fd, uid_t uid, gid_t gid){
- return geteuid() ? 0 : fchown(fd,uid,gid);
-}
-
-/* Forward reference */
-static int openDirectory(const char*, int*);
-
-/*
-** Many system calls are accessed through pointer-to-functions so that
-** they may be overridden at runtime to facilitate fault injection during
-** testing and sandboxing. The following array holds the names and pointers
-** to all overrideable system calls.
-*/
-static struct unix_syscall {
- const char *zName; /* Name of the system call */
- sqlite3_syscall_ptr pCurrent; /* Current value of the system call */
- sqlite3_syscall_ptr pDefault; /* Default value */
-} aSyscall[] = {
- { "open", (sqlite3_syscall_ptr)posixOpen, 0 },
-#define osOpen ((int(*)(const char*,int,int))aSyscall[0].pCurrent)
-
- { "close", (sqlite3_syscall_ptr)close, 0 },
-#define osClose ((int(*)(int))aSyscall[1].pCurrent)
-
- { "access", (sqlite3_syscall_ptr)access, 0 },
-#define osAccess ((int(*)(const char*,int))aSyscall[2].pCurrent)
-
- { "getcwd", (sqlite3_syscall_ptr)getcwd, 0 },
-#define osGetcwd ((char*(*)(char*,size_t))aSyscall[3].pCurrent)
-
- { "stat", (sqlite3_syscall_ptr)stat, 0 },
-#define osStat ((int(*)(const char*,struct stat*))aSyscall[4].pCurrent)
-
-/*
-** The DJGPP compiler environment looks mostly like Unix, but it
-** lacks the fcntl() system call. So redefine fcntl() to be something
-** that always succeeds. This means that locking does not occur under
-** DJGPP. But it is DOS - what did you expect?
-*/
-#ifdef __DJGPP__
- { "fstat", 0, 0 },
-#define osFstat(a,b,c) 0
-#else
- { "fstat", (sqlite3_syscall_ptr)fstat, 0 },
-#define osFstat ((int(*)(int,struct stat*))aSyscall[5].pCurrent)
-#endif
-
- { "ftruncate", (sqlite3_syscall_ptr)ftruncate, 0 },
-#define osFtruncate ((int(*)(int,off_t))aSyscall[6].pCurrent)
-
- { "fcntl", (sqlite3_syscall_ptr)fcntl, 0 },
-#define osFcntl ((int(*)(int,int,...))aSyscall[7].pCurrent)
-
- { "read", (sqlite3_syscall_ptr)read, 0 },
-#define osRead ((ssize_t(*)(int,void*,size_t))aSyscall[8].pCurrent)
-
-#if defined(USE_PREAD) || SQLITE_ENABLE_LOCKING_STYLE
- { "pread", (sqlite3_syscall_ptr)pread, 0 },
-#else
- { "pread", (sqlite3_syscall_ptr)0, 0 },
-#endif
-#define osPread ((ssize_t(*)(int,void*,size_t,off_t))aSyscall[9].pCurrent)
-
-#if defined(USE_PREAD64)
- { "pread64", (sqlite3_syscall_ptr)pread64, 0 },
-#else
- { "pread64", (sqlite3_syscall_ptr)0, 0 },
-#endif
-#define osPread64 ((ssize_t(*)(int,void*,size_t,off_t))aSyscall[10].pCurrent)
-
- { "write", (sqlite3_syscall_ptr)write, 0 },
-#define osWrite ((ssize_t(*)(int,const void*,size_t))aSyscall[11].pCurrent)
-
-#if defined(USE_PREAD) || SQLITE_ENABLE_LOCKING_STYLE
- { "pwrite", (sqlite3_syscall_ptr)pwrite, 0 },
-#else
- { "pwrite", (sqlite3_syscall_ptr)0, 0 },
-#endif
-#define osPwrite ((ssize_t(*)(int,const void*,size_t,off_t))\
- aSyscall[12].pCurrent)
-
-#if defined(USE_PREAD64)
- { "pwrite64", (sqlite3_syscall_ptr)pwrite64, 0 },
-#else
- { "pwrite64", (sqlite3_syscall_ptr)0, 0 },
-#endif
-#define osPwrite64 ((ssize_t(*)(int,const void*,size_t,off_t))\
- aSyscall[13].pCurrent)
-
- { "fchmod", (sqlite3_syscall_ptr)fchmod, 0 },
-#define osFchmod ((int(*)(int,mode_t))aSyscall[14].pCurrent)
-
-#if defined(HAVE_POSIX_FALLOCATE) && HAVE_POSIX_FALLOCATE
- { "fallocate", (sqlite3_syscall_ptr)posix_fallocate, 0 },
-#else
- { "fallocate", (sqlite3_syscall_ptr)0, 0 },
-#endif
-#define osFallocate ((int(*)(int,off_t,off_t))aSyscall[15].pCurrent)
-
- { "unlink", (sqlite3_syscall_ptr)unlink, 0 },
-#define osUnlink ((int(*)(const char*))aSyscall[16].pCurrent)
-
- { "openDirectory", (sqlite3_syscall_ptr)openDirectory, 0 },
-#define osOpenDirectory ((int(*)(const char*,int*))aSyscall[17].pCurrent)
-
- { "mkdir", (sqlite3_syscall_ptr)mkdir, 0 },
-#define osMkdir ((int(*)(const char*,mode_t))aSyscall[18].pCurrent)
-
- { "rmdir", (sqlite3_syscall_ptr)rmdir, 0 },
-#define osRmdir ((int(*)(const char*))aSyscall[19].pCurrent)
-
- { "fchown", (sqlite3_syscall_ptr)posixFchown, 0 },
-#define osFchown ((int(*)(int,uid_t,gid_t))aSyscall[20].pCurrent)
-
-}; /* End of the overrideable system calls */
-
-/*
-** This is the xSetSystemCall() method of sqlite3_vfs for all of the
-** "unix" VFSes. Return SQLITE_OK opon successfully updating the
-** system call pointer, or SQLITE_NOTFOUND if there is no configurable
-** system call named zName.
-*/
-static int unixSetSystemCall(
- sqlite3_vfs *pNotUsed, /* The VFS pointer. Not used */
- const char *zName, /* Name of system call to override */
- sqlite3_syscall_ptr pNewFunc /* Pointer to new system call value */
-){
- unsigned int i;
- int rc = SQLITE_NOTFOUND;
-
- UNUSED_PARAMETER(pNotUsed);
- if( zName==0 ){
- /* If no zName is given, restore all system calls to their default
- ** settings and return NULL
- */
- rc = SQLITE_OK;
- for(i=0; i<sizeof(aSyscall)/sizeof(aSyscall[0]); i++){
- if( aSyscall[i].pDefault ){
- aSyscall[i].pCurrent = aSyscall[i].pDefault;
- }
- }
- }else{
- /* If zName is specified, operate on only the one system call
- ** specified.
- */
- for(i=0; i<sizeof(aSyscall)/sizeof(aSyscall[0]); i++){
- if( strcmp(zName, aSyscall[i].zName)==0 ){
- if( aSyscall[i].pDefault==0 ){
- aSyscall[i].pDefault = aSyscall[i].pCurrent;
- }
- rc = SQLITE_OK;
- if( pNewFunc==0 ) pNewFunc = aSyscall[i].pDefault;
- aSyscall[i].pCurrent = pNewFunc;
- break;
- }
- }
- }
- return rc;
-}
-
-/*
-** Return the value of a system call. Return NULL if zName is not a
-** recognized system call name. NULL is also returned if the system call
-** is currently undefined.
-*/
-static sqlite3_syscall_ptr unixGetSystemCall(
- sqlite3_vfs *pNotUsed,
- const char *zName
-){
- unsigned int i;
-
- UNUSED_PARAMETER(pNotUsed);
- for(i=0; i<sizeof(aSyscall)/sizeof(aSyscall[0]); i++){
- if( strcmp(zName, aSyscall[i].zName)==0 ) return aSyscall[i].pCurrent;
- }
- return 0;
-}
-
-/*
-** Return the name of the first system call after zName. If zName==NULL
-** then return the name of the first system call. Return NULL if zName
-** is the last system call or if zName is not the name of a valid
-** system call.
-*/
-static const char *unixNextSystemCall(sqlite3_vfs *p, const char *zName){
- int i = -1;
-
- UNUSED_PARAMETER(p);
- if( zName ){
- for(i=0; i<ArraySize(aSyscall)-1; i++){
- if( strcmp(zName, aSyscall[i].zName)==0 ) break;
- }
- }
- for(i++; i<ArraySize(aSyscall); i++){
- if( aSyscall[i].pCurrent!=0 ) return aSyscall[i].zName;
- }
- return 0;
-}
-
-/*
-** Invoke open(). Do so multiple times, until it either succeeds or
-** fails for some reason other than EINTR.
-**
-** If the file creation mode "m" is 0 then set it to the default for
-** SQLite. The default is SQLITE_DEFAULT_FILE_PERMISSIONS (normally
-** 0644) as modified by the system umask. If m is not 0, then
-** make the file creation mode be exactly m ignoring the umask.
-**
-** The m parameter will be non-zero only when creating -wal, -journal,
-** and -shm files. We want those files to have *exactly* the same
-** permissions as their original database, unadulterated by the umask.
-** In that way, if a database file is -rw-rw-rw or -rw-rw-r-, and a
-** transaction crashes and leaves behind hot journals, then any
-** process that is able to write to the database will also be able to
-** recover the hot journals.
-*/
-static int robust_open(const char *z, int f, mode_t m){
- int fd;
- mode_t m2 = m ? m : SQLITE_DEFAULT_FILE_PERMISSIONS;
- do{
-#if defined(O_CLOEXEC)
- fd = osOpen(z,f|O_CLOEXEC,m2);
-#else
- fd = osOpen(z,f,m2);
-#endif
- }while( fd<0 && errno==EINTR );
- if( fd>=0 ){
- if( m!=0 ){
- struct stat statbuf;
- if( osFstat(fd, &statbuf)==0
- && statbuf.st_size==0
- && (statbuf.st_mode&0777)!=m
- ){
- osFchmod(fd, m);
- }
- }
-#if defined(FD_CLOEXEC) && (!defined(O_CLOEXEC) || O_CLOEXEC==0)
- osFcntl(fd, F_SETFD, osFcntl(fd, F_GETFD, 0) | FD_CLOEXEC);
-#endif
- }
- return fd;
-}
-
-/*
-** Helper functions to obtain and relinquish the global mutex. The
-** global mutex is used to protect the unixInodeInfo and
-** vxworksFileId objects used by this file, all of which may be
-** shared by multiple threads.
-**
-** Function unixMutexHeld() is used to assert() that the global mutex
-** is held when required. This function is only used as part of assert()
-** statements. e.g.
-**
-** unixEnterMutex()
-** assert( unixMutexHeld() );
-** unixEnterLeave()
-*/
-static void unixEnterMutex(void){
- sqlite3_mutex_enter(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-static void unixLeaveMutex(void){
- sqlite3_mutex_leave(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-#ifdef SQLITE_DEBUG
-static int unixMutexHeld(void) {
- return sqlite3_mutex_held(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-#endif
-
-
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
-/*
-** Helper function for printing out trace information from debugging
-** binaries. This returns the string represetation of the supplied
-** integer lock-type.
-*/
-static const char *azFileLock(int eFileLock){
- switch( eFileLock ){
- case NO_LOCK: return "NONE";
- case SHARED_LOCK: return "SHARED";
- case RESERVED_LOCK: return "RESERVED";
- case PENDING_LOCK: return "PENDING";
- case EXCLUSIVE_LOCK: return "EXCLUSIVE";
- }
- return "ERROR";
-}
-#endif
-
-#ifdef SQLITE_LOCK_TRACE
-/*
-** Print out information about all locking operations.
-**
-** This routine is used for troubleshooting locks on multithreaded
-** platforms. Enable by compiling with the -DSQLITE_LOCK_TRACE
-** command-line option on the compiler. This code is normally
-** turned off.
-*/
-static int lockTrace(int fd, int op, struct flock *p){
- char *zOpName, *zType;
- int s;
- int savedErrno;
- if( op==F_GETLK ){
- zOpName = "GETLK";
- }else if( op==F_SETLK ){
- zOpName = "SETLK";
- }else{
- s = osFcntl(fd, op, p);
- sqlite3DebugPrintf("fcntl unknown %d %d %d\n", fd, op, s);
- return s;
- }
- if( p->l_type==F_RDLCK ){
- zType = "RDLCK";
- }else if( p->l_type==F_WRLCK ){
- zType = "WRLCK";
- }else if( p->l_type==F_UNLCK ){
- zType = "UNLCK";
- }else{
- assert( 0 );
- }
- assert( p->l_whence==SEEK_SET );
- s = osFcntl(fd, op, p);
- savedErrno = errno;
- sqlite3DebugPrintf("fcntl %d %d %s %s %d %d %d %d\n",
- threadid, fd, zOpName, zType, (int)p->l_start, (int)p->l_len,
- (int)p->l_pid, s);
- if( s==(-1) && op==F_SETLK && (p->l_type==F_RDLCK || p->l_type==F_WRLCK) ){
- struct flock l2;
- l2 = *p;
- osFcntl(fd, F_GETLK, &l2);
- if( l2.l_type==F_RDLCK ){
- zType = "RDLCK";
- }else if( l2.l_type==F_WRLCK ){
- zType = "WRLCK";
- }else if( l2.l_type==F_UNLCK ){
- zType = "UNLCK";
- }else{
- assert( 0 );
- }
- sqlite3DebugPrintf("fcntl-failure-reason: %s %d %d %d\n",
- zType, (int)l2.l_start, (int)l2.l_len, (int)l2.l_pid);
- }
- errno = savedErrno;
- return s;
-}
-#undef osFcntl
-#define osFcntl lockTrace
-#endif /* SQLITE_LOCK_TRACE */
-
-/*
-** Retry ftruncate() calls that fail due to EINTR
-*/
-static int robust_ftruncate(int h, sqlite3_int64 sz){
- int rc;
- do{ rc = osFtruncate(h,sz); }while( rc<0 && errno==EINTR );
- return rc;
-}
-
-/*
-** This routine translates a standard POSIX errno code into something
-** useful to the clients of the sqlite3 functions. Specifically, it is
-** intended to translate a variety of "try again" errors into SQLITE_BUSY
-** and a variety of "please close the file descriptor NOW" errors into
-** SQLITE_IOERR
-**
-** Errors during initialization of locks, or file system support for locks,
-** should handle ENOLCK, ENOTSUP, EOPNOTSUPP separately.
-*/
-static int sqliteErrorFromPosixError(int posixError, int sqliteIOErr) {
- switch (posixError) {
-#if 0
- /* At one point this code was not commented out. In theory, this branch
- ** should never be hit, as this function should only be called after
- ** a locking-related function (i.e. fcntl()) has returned non-zero with
- ** the value of errno as the first argument. Since a system call has failed,
- ** errno should be non-zero.
- **
- ** Despite this, if errno really is zero, we still don't want to return
- ** SQLITE_OK. The system call failed, and *some* SQLite error should be
- ** propagated back to the caller. Commenting this branch out means errno==0
- ** will be handled by the "default:" case below.
- */
- case 0:
- return SQLITE_OK;
-#endif
-
- case EAGAIN:
- case ETIMEDOUT:
- case EBUSY:
- case EINTR:
- case ENOLCK:
- /* random NFS retry error, unless during file system support
- * introspection, in which it actually means what it says */
- return SQLITE_BUSY;
-
- case EACCES:
- /* EACCES is like EAGAIN during locking operations, but not any other time*/
- if( (sqliteIOErr == SQLITE_IOERR_LOCK) ||
- (sqliteIOErr == SQLITE_IOERR_UNLOCK) ||
- (sqliteIOErr == SQLITE_IOERR_RDLOCK) ||
- (sqliteIOErr == SQLITE_IOERR_CHECKRESERVEDLOCK) ){
- return SQLITE_BUSY;
- }
- /* else fall through */
- case EPERM:
- return SQLITE_PERM;
-
- /* EDEADLK is only possible if a call to fcntl(F_SETLKW) is made. And
- ** this module never makes such a call. And the code in SQLite itself
- ** asserts that SQLITE_IOERR_BLOCKED is never returned. For these reasons
- ** this case is also commented out. If the system does set errno to EDEADLK,
- ** the default SQLITE_IOERR_XXX code will be returned. */
-#if 0
- case EDEADLK:
- return SQLITE_IOERR_BLOCKED;
-#endif
-
-#if EOPNOTSUPP!=ENOTSUP
- case EOPNOTSUPP:
- /* something went terribly awry, unless during file system support
- * introspection, in which it actually means what it says */
-#endif
-#ifdef ENOTSUP
- case ENOTSUP:
- /* invalid fd, unless during file system support introspection, in which
- * it actually means what it says */
-#endif
- case EIO:
- case EBADF:
- case EINVAL:
- case ENOTCONN:
- case ENODEV:
- case ENXIO:
- case ENOENT:
-#ifdef ESTALE /* ESTALE is not defined on Interix systems */
- case ESTALE:
-#endif
- case ENOSYS:
- /* these should force the client to close the file and reconnect */
-
- default:
- return sqliteIOErr;
- }
-}
-
-
-
-/******************************************************************************
-****************** Begin Unique File ID Utility Used By VxWorks ***************
-**
-** On most versions of unix, we can get a unique ID for a file by concatenating
-** the device number and the inode number. But this does not work on VxWorks.
-** On VxWorks, a unique file id must be based on the canonical filename.
-**
-** A pointer to an instance of the following structure can be used as a
-** unique file ID in VxWorks. Each instance of this structure contains
-** a copy of the canonical filename. There is also a reference count.
-** The structure is reclaimed when the number of pointers to it drops to
-** zero.
-**
-** There are never very many files open at one time and lookups are not
-** a performance-critical path, so it is sufficient to put these
-** structures on a linked list.
-*/
-struct vxworksFileId {
- struct vxworksFileId *pNext; /* Next in a list of them all */
- int nRef; /* Number of references to this one */
- int nName; /* Length of the zCanonicalName[] string */
- char *zCanonicalName; /* Canonical filename */
-};
-
-#if OS_VXWORKS
-/*
-** All unique filenames are held on a linked list headed by this
-** variable:
-*/
-static struct vxworksFileId *vxworksFileList = 0;
-
-/*
-** Simplify a filename into its canonical form
-** by making the following changes:
-**
-** * removing any trailing and duplicate /
-** * convert /./ into just /
-** * convert /A/../ where A is any simple name into just /
-**
-** Changes are made in-place. Return the new name length.
-**
-** The original filename is in z[0..n-1]. Return the number of
-** characters in the simplified name.
-*/
-static int vxworksSimplifyName(char *z, int n){
- int i, j;
- while( n>1 && z[n-1]=='/' ){ n--; }
- for(i=j=0; i<n; i++){
- if( z[i]=='/' ){
- if( z[i+1]=='/' ) continue;
- if( z[i+1]=='.' && i+2<n && z[i+2]=='/' ){
- i += 1;
- continue;
- }
- if( z[i+1]=='.' && i+3<n && z[i+2]=='.' && z[i+3]=='/' ){
- while( j>0 && z[j-1]!='/' ){ j--; }
- if( j>0 ){ j--; }
- i += 2;
- continue;
- }
- }
- z[j++] = z[i];
- }
- z[j] = 0;
- return j;
-}
-
-/*
-** Find a unique file ID for the given absolute pathname. Return
-** a pointer to the vxworksFileId object. This pointer is the unique
-** file ID.
-**
-** The nRef field of the vxworksFileId object is incremented before
-** the object is returned. A new vxworksFileId object is created
-** and added to the global list if necessary.
-**
-** If a memory allocation error occurs, return NULL.
-*/
-static struct vxworksFileId *vxworksFindFileId(const char *zAbsoluteName){
- struct vxworksFileId *pNew; /* search key and new file ID */
- struct vxworksFileId *pCandidate; /* For looping over existing file IDs */
- int n; /* Length of zAbsoluteName string */
-
- assert( zAbsoluteName[0]=='/' );
- n = (int)strlen(zAbsoluteName);
- pNew = sqlite3_malloc( sizeof(*pNew) + (n+1) );
- if( pNew==0 ) return 0;
- pNew->zCanonicalName = (char*)&pNew[1];
- memcpy(pNew->zCanonicalName, zAbsoluteName, n+1);
- n = vxworksSimplifyName(pNew->zCanonicalName, n);
-
- /* Search for an existing entry that matching the canonical name.
- ** If found, increment the reference count and return a pointer to
- ** the existing file ID.
- */
- unixEnterMutex();
- for(pCandidate=vxworksFileList; pCandidate; pCandidate=pCandidate->pNext){
- if( pCandidate->nName==n
- && memcmp(pCandidate->zCanonicalName, pNew->zCanonicalName, n)==0
- ){
- sqlite3_free(pNew);
- pCandidate->nRef++;
- unixLeaveMutex();
- return pCandidate;
- }
- }
-
- /* No match was found. We will make a new file ID */
- pNew->nRef = 1;
- pNew->nName = n;
- pNew->pNext = vxworksFileList;
- vxworksFileList = pNew;
- unixLeaveMutex();
- return pNew;
-}
-
-/*
-** Decrement the reference count on a vxworksFileId object. Free
-** the object when the reference count reaches zero.
-*/
-static void vxworksReleaseFileId(struct vxworksFileId *pId){
- unixEnterMutex();
- assert( pId->nRef>0 );
- pId->nRef--;
- if( pId->nRef==0 ){
- struct vxworksFileId **pp;
- for(pp=&vxworksFileList; *pp && *pp!=pId; pp = &((*pp)->pNext)){}
- assert( *pp==pId );
- *pp = pId->pNext;
- sqlite3_free(pId);
- }
- unixLeaveMutex();
-}
-#endif /* OS_VXWORKS */
-/*************** End of Unique File ID Utility Used By VxWorks ****************
-******************************************************************************/
-
-
-/******************************************************************************
-*************************** Posix Advisory Locking ****************************
-**
-** POSIX advisory locks are broken by design. ANSI STD 1003.1 (1996)
-** section 6.5.2.2 lines 483 through 490 specify that when a process
-** sets or clears a lock, that operation overrides any prior locks set
-** by the same process. It does not explicitly say so, but this implies
-** that it overrides locks set by the same process using a different
-** file descriptor. Consider this test case:
-**
-** int fd1 = open("./file1", O_RDWR|O_CREAT, 0644);
-** int fd2 = open("./file2", O_RDWR|O_CREAT, 0644);
-**
-** Suppose ./file1 and ./file2 are really the same file (because
-** one is a hard or symbolic link to the other) then if you set
-** an exclusive lock on fd1, then try to get an exclusive lock
-** on fd2, it works. I would have expected the second lock to
-** fail since there was already a lock on the file due to fd1.
-** But not so. Since both locks came from the same process, the
-** second overrides the first, even though they were on different
-** file descriptors opened on different file names.
-**
-** This means that we cannot use POSIX locks to synchronize file access
-** among competing threads of the same process. POSIX locks will work fine
-** to synchronize access for threads in separate processes, but not
-** threads within the same process.
-**
-** To work around the problem, SQLite has to manage file locks internally
-** on its own. Whenever a new database is opened, we have to find the
-** specific inode of the database file (the inode is determined by the
-** st_dev and st_ino fields of the stat structure that fstat() fills in)
-** and check for locks already existing on that inode. When locks are
-** created or removed, we have to look at our own internal record of the
-** locks to see if another thread has previously set a lock on that same
-** inode.
-**
-** (Aside: The use of inode numbers as unique IDs does not work on VxWorks.
-** For VxWorks, we have to use the alternative unique ID system based on
-** canonical filename and implemented in the previous division.)
-**
-** The sqlite3_file structure for POSIX is no longer just an integer file
-** descriptor. It is now a structure that holds the integer file
-** descriptor and a pointer to a structure that describes the internal
-** locks on the corresponding inode. There is one locking structure
-** per inode, so if the same inode is opened twice, both unixFile structures
-** point to the same locking structure. The locking structure keeps
-** a reference count (so we will know when to delete it) and a "cnt"
-** field that tells us its internal lock status. cnt==0 means the
-** file is unlocked. cnt==-1 means the file has an exclusive lock.
-** cnt>0 means there are cnt shared locks on the file.
-**
-** Any attempt to lock or unlock a file first checks the locking
-** structure. The fcntl() system call is only invoked to set a
-** POSIX lock if the internal lock structure transitions between
-** a locked and an unlocked state.
-**
-** But wait: there are yet more problems with POSIX advisory locks.
-**
-** If you close a file descriptor that points to a file that has locks,
-** all locks on that file that are owned by the current process are
-** released. To work around this problem, each unixInodeInfo object
-** maintains a count of the number of pending locks on tha inode.
-** When an attempt is made to close an unixFile, if there are
-** other unixFile open on the same inode that are holding locks, the call
-** to close() the file descriptor is deferred until all of the locks clear.
-** The unixInodeInfo structure keeps a list of file descriptors that need to
-** be closed and that list is walked (and cleared) when the last lock
-** clears.
-**
-** Yet another problem: LinuxThreads do not play well with posix locks.
-**
-** Many older versions of linux use the LinuxThreads library which is
-** not posix compliant. Under LinuxThreads, a lock created by thread
-** A cannot be modified or overridden by a different thread B.
-** Only thread A can modify the lock. Locking behavior is correct
-** if the appliation uses the newer Native Posix Thread Library (NPTL)
-** on linux - with NPTL a lock created by thread A can override locks
-** in thread B. But there is no way to know at compile-time which
-** threading library is being used. So there is no way to know at
-** compile-time whether or not thread A can override locks on thread B.
-** One has to do a run-time check to discover the behavior of the
-** current process.
-**
-** SQLite used to support LinuxThreads. But support for LinuxThreads
-** was dropped beginning with version 3.7.0. SQLite will still work with
-** LinuxThreads provided that (1) there is no more than one connection
-** per database file in the same process and (2) database connections
-** do not move across threads.
-*/
-
-/*
-** An instance of the following structure serves as the key used
-** to locate a particular unixInodeInfo object.
-*/
-struct unixFileId {
- dev_t dev; /* Device number */
-#if OS_VXWORKS
- struct vxworksFileId *pId; /* Unique file ID for vxworks. */
-#else
- ino_t ino; /* Inode number */
-#endif
-};
-
-/*
-** An instance of the following structure is allocated for each open
-** inode. Or, on LinuxThreads, there is one of these structures for
-** each inode opened by each thread.
-**
-** A single inode can have multiple file descriptors, so each unixFile
-** structure contains a pointer to an instance of this object and this
-** object keeps a count of the number of unixFile pointing to it.
-*/
-struct unixInodeInfo {
- struct unixFileId fileId; /* The lookup key */
- int nShared; /* Number of SHARED locks held */
- unsigned char eFileLock; /* One of SHARED_LOCK, RESERVED_LOCK etc. */
- unsigned char bProcessLock; /* An exclusive process lock is held */
- int nRef; /* Number of pointers to this structure */
- unixShmNode *pShmNode; /* Shared memory associated with this inode */
- int nLock; /* Number of outstanding file locks */
- UnixUnusedFd *pUnused; /* Unused file descriptors to close */
- unixInodeInfo *pNext; /* List of all unixInodeInfo objects */
- unixInodeInfo *pPrev; /* .... doubly linked */
-#if SQLITE_ENABLE_LOCKING_STYLE
- unsigned long long sharedByte; /* for AFP simulated shared lock */
-#endif
-#if OS_VXWORKS
- sem_t *pSem; /* Named POSIX semaphore */
- char aSemName[MAX_PATHNAME+2]; /* Name of that semaphore */
-#endif
-};
-
-/*
-** A lists of all unixInodeInfo objects.
-*/
-static unixInodeInfo *inodeList = 0;
-
-/*
-**
-** This function - unixLogError_x(), is only ever called via the macro
-** unixLogError().
-**
-** It is invoked after an error occurs in an OS function and errno has been
-** set. It logs a message using sqlite3_log() containing the current value of
-** errno and, if possible, the human-readable equivalent from strerror() or
-** strerror_r().
-**
-** The first argument passed to the macro should be the error code that
-** will be returned to SQLite (e.g. SQLITE_IOERR_DELETE, SQLITE_CANTOPEN).
-** The two subsequent arguments should be the name of the OS function that
-** failed (e.g. "unlink", "open") and the associated file-system path,
-** if any.
-*/
-#define unixLogError(a,b,c) unixLogErrorAtLine(a,b,c,__LINE__)
-static int unixLogErrorAtLine(
- int errcode, /* SQLite error code */
- const char *zFunc, /* Name of OS function that failed */
- const char *zPath, /* File path associated with error */
- int iLine /* Source line number where error occurred */
-){
- char *zErr; /* Message from strerror() or equivalent */
- int iErrno = errno; /* Saved syscall error number */
-
- /* If this is not a threadsafe build (SQLITE_THREADSAFE==0), then use
- ** the strerror() function to obtain the human-readable error message
- ** equivalent to errno. Otherwise, use strerror_r().
- */
-#if SQLITE_THREADSAFE && defined(HAVE_STRERROR_R)
- char aErr[80];
- memset(aErr, 0, sizeof(aErr));
- zErr = aErr;
-
- /* If STRERROR_R_CHAR_P (set by autoconf scripts) or __USE_GNU is defined,
- ** assume that the system provides the GNU version of strerror_r() that
- ** returns a pointer to a buffer containing the error message. That pointer
- ** may point to aErr[], or it may point to some static storage somewhere.
- ** Otherwise, assume that the system provides the POSIX version of
- ** strerror_r(), which always writes an error message into aErr[].
- **
- ** If the code incorrectly assumes that it is the POSIX version that is
- ** available, the error message will often be an empty string. Not a
- ** huge problem. Incorrectly concluding that the GNU version is available
- ** could lead to a segfault though.
- */
-#if defined(STRERROR_R_CHAR_P) || defined(__USE_GNU)
- zErr =
-# endif
- strerror_r(iErrno, aErr, sizeof(aErr)-1);
-
-#elif SQLITE_THREADSAFE
- /* This is a threadsafe build, but strerror_r() is not available. */
- zErr = "";
-#else
- /* Non-threadsafe build, use strerror(). */
- zErr = strerror(iErrno);
-#endif
-
- assert( errcode!=SQLITE_OK );
- if( zPath==0 ) zPath = "";
- sqlite3_log(errcode,
- "os_unix.c:%d: (%d) %s(%s) - %s",
- iLine, iErrno, zFunc, zPath, zErr
- );
-
- return errcode;
-}
-
-/*
-** Close a file descriptor.
-**
-** We assume that close() almost always works, since it is only in a
-** very sick application or on a very sick platform that it might fail.
-** If it does fail, simply leak the file descriptor, but do log the
-** error.
-**
-** Note that it is not safe to retry close() after EINTR since the
-** file descriptor might have already been reused by another thread.
-** So we don't even try to recover from an EINTR. Just log the error
-** and move on.
-*/
-static void robust_close(unixFile *pFile, int h, int lineno){
- if( osClose(h) ){
- unixLogErrorAtLine(SQLITE_IOERR_CLOSE, "close",
- pFile ? pFile->zPath : 0, lineno);
- }
-}
-
-/*
-** Close all file descriptors accumuated in the unixInodeInfo->pUnused list.
-*/
-static void closePendingFds(unixFile *pFile){
- unixInodeInfo *pInode = pFile->pInode;
- UnixUnusedFd *p;
- UnixUnusedFd *pNext;
- for(p=pInode->pUnused; p; p=pNext){
- pNext = p->pNext;
- robust_close(pFile, p->fd, __LINE__);
- sqlite3_free(p);
- }
- pInode->pUnused = 0;
-}
-
-/*
-** Release a unixInodeInfo structure previously allocated by findInodeInfo().
-**
-** The mutex entered using the unixEnterMutex() function must be held
-** when this function is called.
-*/
-static void releaseInodeInfo(unixFile *pFile){
- unixInodeInfo *pInode = pFile->pInode;
- assert( unixMutexHeld() );
- if( ALWAYS(pInode) ){
- pInode->nRef--;
- if( pInode->nRef==0 ){
- assert( pInode->pShmNode==0 );
- closePendingFds(pFile);
- if( pInode->pPrev ){
- assert( pInode->pPrev->pNext==pInode );
- pInode->pPrev->pNext = pInode->pNext;
- }else{
- assert( inodeList==pInode );
- inodeList = pInode->pNext;
- }
- if( pInode->pNext ){
- assert( pInode->pNext->pPrev==pInode );
- pInode->pNext->pPrev = pInode->pPrev;
- }
- sqlite3_free(pInode);
- }
- }
-}
-
-/*
-** Given a file descriptor, locate the unixInodeInfo object that
-** describes that file descriptor. Create a new one if necessary. The
-** return value might be uninitialized if an error occurs.
-**
-** The mutex entered using the unixEnterMutex() function must be held
-** when this function is called.
-**
-** Return an appropriate error code.
-*/
-static int findInodeInfo(
- unixFile *pFile, /* Unix file with file desc used in the key */
- unixInodeInfo **ppInode /* Return the unixInodeInfo object here */
-){
- int rc; /* System call return code */
- int fd; /* The file descriptor for pFile */
- struct unixFileId fileId; /* Lookup key for the unixInodeInfo */
- struct stat statbuf; /* Low-level file information */
- unixInodeInfo *pInode = 0; /* Candidate unixInodeInfo object */
-
- assert( unixMutexHeld() );
-
- /* Get low-level information about the file that we can used to
- ** create a unique name for the file.
- */
- fd = pFile->h;
- rc = osFstat(fd, &statbuf);
- if( rc!=0 ){
- pFile->lastErrno = errno;
-#ifdef EOVERFLOW
- if( pFile->lastErrno==EOVERFLOW ) return SQLITE_NOLFS;
-#endif
- return SQLITE_IOERR;
- }
-
-#ifdef __APPLE__
- /* On OS X on an msdos filesystem, the inode number is reported
- ** incorrectly for zero-size files. See ticket #3260. To work
- ** around this problem (we consider it a bug in OS X, not SQLite)
- ** we always increase the file size to 1 by writing a single byte
- ** prior to accessing the inode number. The one byte written is
- ** an ASCII 'S' character which also happens to be the first byte
- ** in the header of every SQLite database. In this way, if there
- ** is a race condition such that another thread has already populated
- ** the first page of the database, no damage is done.
- */
- if( statbuf.st_size==0 && (pFile->fsFlags & SQLITE_FSFLAGS_IS_MSDOS)!=0 ){
- do{ rc = osWrite(fd, "S", 1); }while( rc<0 && errno==EINTR );
- if( rc!=1 ){
- pFile->lastErrno = errno;
- return SQLITE_IOERR;
- }
- rc = osFstat(fd, &statbuf);
- if( rc!=0 ){
- pFile->lastErrno = errno;
- return SQLITE_IOERR;
- }
- }
-#endif
-
- memset(&fileId, 0, sizeof(fileId));
- fileId.dev = statbuf.st_dev;
-#if OS_VXWORKS
- fileId.pId = pFile->pId;
-#else
- fileId.ino = statbuf.st_ino;
-#endif
- pInode = inodeList;
- while( pInode && memcmp(&fileId, &pInode->fileId, sizeof(fileId)) ){
- pInode = pInode->pNext;
- }
- if( pInode==0 ){
- pInode = sqlite3_malloc( sizeof(*pInode) );
- if( pInode==0 ){
- return SQLITE_NOMEM;
- }
- memset(pInode, 0, sizeof(*pInode));
- memcpy(&pInode->fileId, &fileId, sizeof(fileId));
- pInode->nRef = 1;
- pInode->pNext = inodeList;
- pInode->pPrev = 0;
- if( inodeList ) inodeList->pPrev = pInode;
- inodeList = pInode;
- }else{
- pInode->nRef++;
- }
- *ppInode = pInode;
- return SQLITE_OK;
-}
-
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, set *pResOut
-** to a non-zero value otherwise *pResOut is set to zero. The return value
-** is set to SQLITE_OK unless an I/O error occurs during lock checking.
-*/
-static int unixCheckReservedLock(sqlite3_file *id, int *pResOut){
- int rc = SQLITE_OK;
- int reserved = 0;
- unixFile *pFile = (unixFile*)id;
-
- SimulateIOError( return SQLITE_IOERR_CHECKRESERVEDLOCK; );
-
- assert( pFile );
- unixEnterMutex(); /* Because pFile->pInode is shared across threads */
-
- /* Check if a thread in this process holds such a lock */
- if( pFile->pInode->eFileLock>SHARED_LOCK ){
- reserved = 1;
- }
-
- /* Otherwise see if some other process holds it.
- */
-#ifndef __DJGPP__
- if( !reserved && !pFile->pInode->bProcessLock ){
- struct flock lock;
- lock.l_whence = SEEK_SET;
- lock.l_start = RESERVED_BYTE;
- lock.l_len = 1;
- lock.l_type = F_WRLCK;
- if( osFcntl(pFile->h, F_GETLK, &lock) ){
- rc = SQLITE_IOERR_CHECKRESERVEDLOCK;
- pFile->lastErrno = errno;
- } else if( lock.l_type!=F_UNLCK ){
- reserved = 1;
- }
- }
-#endif
-
- unixLeaveMutex();
- OSTRACE(("TEST WR-LOCK %d %d %d (unix)\n", pFile->h, rc, reserved));
-
- *pResOut = reserved;
- return rc;
-}
-
-/*
-** Attempt to set a system-lock on the file pFile. The lock is
-** described by pLock.
-**
-** If the pFile was opened read/write from unix-excl, then the only lock
-** ever obtained is an exclusive lock, and it is obtained exactly once
-** the first time any lock is attempted. All subsequent system locking
-** operations become no-ops. Locking operations still happen internally,
-** in order to coordinate access between separate database connections
-** within this process, but all of that is handled in memory and the
-** operating system does not participate.
-**
-** This function is a pass-through to fcntl(F_SETLK) if pFile is using
-** any VFS other than "unix-excl" or if pFile is opened on "unix-excl"
-** and is read-only.
-**
-** Zero is returned if the call completes successfully, or -1 if a call
-** to fcntl() fails. In this case, errno is set appropriately (by fcntl()).
-*/
-static int unixFileLock(unixFile *pFile, struct flock *pLock){
- int rc;
- unixInodeInfo *pInode = pFile->pInode;
- assert( unixMutexHeld() );
- assert( pInode!=0 );
- if( ((pFile->ctrlFlags & UNIXFILE_EXCL)!=0 || pInode->bProcessLock)
- && ((pFile->ctrlFlags & UNIXFILE_RDONLY)==0)
- ){
- if( pInode->bProcessLock==0 ){
- struct flock lock;
- assert( pInode->nLock==0 );
- lock.l_whence = SEEK_SET;
- lock.l_start = SHARED_FIRST;
- lock.l_len = SHARED_SIZE;
- lock.l_type = F_WRLCK;
- rc = osFcntl(pFile->h, F_SETLK, &lock);
- if( rc<0 ) return rc;
- pInode->bProcessLock = 1;
- pInode->nLock++;
- }else{
- rc = 0;
- }
- }else{
- rc = osFcntl(pFile->h, F_SETLK, pLock);
- }
- return rc;
-}
-
-/*
-** Lock the file with the lock specified by parameter eFileLock - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** This routine will only increase a lock. Use the sqlite3OsUnlock()
-** routine to lower a locking level.
-*/
-static int unixLock(sqlite3_file *id, int eFileLock){
- /* The following describes the implementation of the various locks and
- ** lock transitions in terms of the POSIX advisory shared and exclusive
- ** lock primitives (called read-locks and write-locks below, to avoid
- ** confusion with SQLite lock names). The algorithms are complicated
- ** slightly in order to be compatible with windows systems simultaneously
- ** accessing the same database file, in case that is ever required.
- **
- ** Symbols defined in os.h indentify the 'pending byte' and the 'reserved
- ** byte', each single bytes at well known offsets, and the 'shared byte
- ** range', a range of 510 bytes at a well known offset.
- **
- ** To obtain a SHARED lock, a read-lock is obtained on the 'pending
- ** byte'. If this is successful, a random byte from the 'shared byte
- ** range' is read-locked and the lock on the 'pending byte' released.
- **
- ** A process may only obtain a RESERVED lock after it has a SHARED lock.
- ** A RESERVED lock is implemented by grabbing a write-lock on the
- ** 'reserved byte'.
- **
- ** A process may only obtain a PENDING lock after it has obtained a
- ** SHARED lock. A PENDING lock is implemented by obtaining a write-lock
- ** on the 'pending byte'. This ensures that no new SHARED locks can be
- ** obtained, but existing SHARED locks are allowed to persist. A process
- ** does not have to obtain a RESERVED lock on the way to a PENDING lock.
- ** This property is used by the algorithm for rolling back a journal file
- ** after a crash.
- **
- ** An EXCLUSIVE lock, obtained after a PENDING lock is held, is
- ** implemented by obtaining a write-lock on the entire 'shared byte
- ** range'. Since all other locks require a read-lock on one of the bytes
- ** within this range, this ensures that no other locks are held on the
- ** database.
- **
- ** The reason a single byte cannot be used instead of the 'shared byte
- ** range' is that some versions of windows do not support read-locks. By
- ** locking a random byte from a range, concurrent SHARED locks may exist
- ** even if the locking primitive used is always a write-lock.
- */
- int rc = SQLITE_OK;
- unixFile *pFile = (unixFile*)id;
- unixInodeInfo *pInode;
- struct flock lock;
- int tErrno = 0;
-
- assert( pFile );
- OSTRACE(("LOCK %d %s was %s(%s,%d) pid=%d (unix)\n", pFile->h,
- azFileLock(eFileLock), azFileLock(pFile->eFileLock),
- azFileLock(pFile->pInode->eFileLock), pFile->pInode->nShared , getpid()));
-
- /* If there is already a lock of this type or more restrictive on the
- ** unixFile, do nothing. Don't use the end_lock: exit path, as
- ** unixEnterMutex() hasn't been called yet.
- */
- if( pFile->eFileLock>=eFileLock ){
- OSTRACE(("LOCK %d %s ok (already held) (unix)\n", pFile->h,
- azFileLock(eFileLock)));
- return SQLITE_OK;
- }
-
- /* Make sure the locking sequence is correct.
- ** (1) We never move from unlocked to anything higher than shared lock.
- ** (2) SQLite never explicitly requests a pendig lock.
- ** (3) A shared lock is always held when a reserve lock is requested.
- */
- assert( pFile->eFileLock!=NO_LOCK || eFileLock==SHARED_LOCK );
- assert( eFileLock!=PENDING_LOCK );
- assert( eFileLock!=RESERVED_LOCK || pFile->eFileLock==SHARED_LOCK );
-
- /* This mutex is needed because pFile->pInode is shared across threads
- */
- unixEnterMutex();
- pInode = pFile->pInode;
-
- /* If some thread using this PID has a lock via a different unixFile*
- ** handle that precludes the requested lock, return BUSY.
- */
- if( (pFile->eFileLock!=pInode->eFileLock &&
- (pInode->eFileLock>=PENDING_LOCK || eFileLock>SHARED_LOCK))
- ){
- rc = SQLITE_BUSY;
- goto end_lock;
- }
-
- /* If a SHARED lock is requested, and some thread using this PID already
- ** has a SHARED or RESERVED lock, then increment reference counts and
- ** return SQLITE_OK.
- */
- if( eFileLock==SHARED_LOCK &&
- (pInode->eFileLock==SHARED_LOCK || pInode->eFileLock==RESERVED_LOCK) ){
- assert( eFileLock==SHARED_LOCK );
- assert( pFile->eFileLock==0 );
- assert( pInode->nShared>0 );
- pFile->eFileLock = SHARED_LOCK;
- pInode->nShared++;
- pInode->nLock++;
- goto end_lock;
- }
-
-
- /* A PENDING lock is needed before acquiring a SHARED lock and before
- ** acquiring an EXCLUSIVE lock. For the SHARED lock, the PENDING will
- ** be released.
- */
- lock.l_len = 1L;
- lock.l_whence = SEEK_SET;
- if( eFileLock==SHARED_LOCK
- || (eFileLock==EXCLUSIVE_LOCK && pFile->eFileLock<PENDING_LOCK)
- ){
- lock.l_type = (eFileLock==SHARED_LOCK?F_RDLCK:F_WRLCK);
- lock.l_start = PENDING_BYTE;
- if( unixFileLock(pFile, &lock) ){
- tErrno = errno;
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_LOCK);
- if( rc!=SQLITE_BUSY ){
- pFile->lastErrno = tErrno;
- }
- goto end_lock;
- }
- }
-
-
- /* If control gets to this point, then actually go ahead and make
- ** operating system calls for the specified lock.
- */
- if( eFileLock==SHARED_LOCK ){
- assert( pInode->nShared==0 );
- assert( pInode->eFileLock==0 );
- assert( rc==SQLITE_OK );
-
- /* Now get the read-lock */
- lock.l_start = SHARED_FIRST;
- lock.l_len = SHARED_SIZE;
- if( unixFileLock(pFile, &lock) ){
- tErrno = errno;
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_LOCK);
- }
-
- /* Drop the temporary PENDING lock */
- lock.l_start = PENDING_BYTE;
- lock.l_len = 1L;
- lock.l_type = F_UNLCK;
- if( unixFileLock(pFile, &lock) && rc==SQLITE_OK ){
- /* This could happen with a network mount */
- tErrno = errno;
- rc = SQLITE_IOERR_UNLOCK;
- }
-
- if( rc ){
- if( rc!=SQLITE_BUSY ){
- pFile->lastErrno = tErrno;
- }
- goto end_lock;
- }else{
- pFile->eFileLock = SHARED_LOCK;
- pInode->nLock++;
- pInode->nShared = 1;
- }
- }else if( eFileLock==EXCLUSIVE_LOCK && pInode->nShared>1 ){
- /* We are trying for an exclusive lock but another thread in this
- ** same process is still holding a shared lock. */
- rc = SQLITE_BUSY;
- }else{
- /* The request was for a RESERVED or EXCLUSIVE lock. It is
- ** assumed that there is a SHARED or greater lock on the file
- ** already.
- */
- assert( 0!=pFile->eFileLock );
- lock.l_type = F_WRLCK;
-
- assert( eFileLock==RESERVED_LOCK || eFileLock==EXCLUSIVE_LOCK );
- if( eFileLock==RESERVED_LOCK ){
- lock.l_start = RESERVED_BYTE;
- lock.l_len = 1L;
- }else{
- lock.l_start = SHARED_FIRST;
- lock.l_len = SHARED_SIZE;
- }
-
- if( unixFileLock(pFile, &lock) ){
- tErrno = errno;
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_LOCK);
- if( rc!=SQLITE_BUSY ){
- pFile->lastErrno = tErrno;
- }
- }
- }
-
-
-#ifdef SQLITE_DEBUG
- /* Set up the transaction-counter change checking flags when
- ** transitioning from a SHARED to a RESERVED lock. The change
- ** from SHARED to RESERVED marks the beginning of a normal
- ** write operation (not a hot journal rollback).
- */
- if( rc==SQLITE_OK
- && pFile->eFileLock<=SHARED_LOCK
- && eFileLock==RESERVED_LOCK
- ){
- pFile->transCntrChng = 0;
- pFile->dbUpdate = 0;
- pFile->inNormalWrite = 1;
- }
-#endif
-
-
- if( rc==SQLITE_OK ){
- pFile->eFileLock = eFileLock;
- pInode->eFileLock = eFileLock;
- }else if( eFileLock==EXCLUSIVE_LOCK ){
- pFile->eFileLock = PENDING_LOCK;
- pInode->eFileLock = PENDING_LOCK;
- }
-
-end_lock:
- unixLeaveMutex();
- OSTRACE(("LOCK %d %s %s (unix)\n", pFile->h, azFileLock(eFileLock),
- rc==SQLITE_OK ? "ok" : "failed"));
- return rc;
-}
-
-/*
-** Add the file descriptor used by file handle pFile to the corresponding
-** pUnused list.
-*/
-static void setPendingFd(unixFile *pFile){
- unixInodeInfo *pInode = pFile->pInode;
- UnixUnusedFd *p = pFile->pUnused;
- p->pNext = pInode->pUnused;
- pInode->pUnused = p;
- pFile->h = -1;
- pFile->pUnused = 0;
-}
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-**
-** If handleNFSUnlock is true, then on downgrading an EXCLUSIVE_LOCK to SHARED
-** the byte range is divided into 2 parts and the first part is unlocked then
-** set to a read lock, then the other part is simply unlocked. This works
-** around a bug in BSD NFS lockd (also seen on MacOSX 10.3+) that fails to
-** remove the write lock on a region when a read lock is set.
-*/
-static int posixUnlock(sqlite3_file *id, int eFileLock, int handleNFSUnlock){
- unixFile *pFile = (unixFile*)id;
- unixInodeInfo *pInode;
- struct flock lock;
- int rc = SQLITE_OK;
-
- assert( pFile );
- OSTRACE(("UNLOCK %d %d was %d(%d,%d) pid=%d (unix)\n", pFile->h, eFileLock,
- pFile->eFileLock, pFile->pInode->eFileLock, pFile->pInode->nShared,
- getpid()));
-
- assert( eFileLock<=SHARED_LOCK );
- if( pFile->eFileLock<=eFileLock ){
- return SQLITE_OK;
- }
- unixEnterMutex();
- pInode = pFile->pInode;
- assert( pInode->nShared!=0 );
- if( pFile->eFileLock>SHARED_LOCK ){
- assert( pInode->eFileLock==pFile->eFileLock );
-
-#ifdef SQLITE_DEBUG
- /* When reducing a lock such that other processes can start
- ** reading the database file again, make sure that the
- ** transaction counter was updated if any part of the database
- ** file changed. If the transaction counter is not updated,
- ** other connections to the same file might not realize that
- ** the file has changed and hence might not know to flush their
- ** cache. The use of a stale cache can lead to database corruption.
- */
- pFile->inNormalWrite = 0;
-#endif
-
- /* downgrading to a shared lock on NFS involves clearing the write lock
- ** before establishing the readlock - to avoid a race condition we downgrade
- ** the lock in 2 blocks, so that part of the range will be covered by a
- ** write lock until the rest is covered by a read lock:
- ** 1: [WWWWW]
- ** 2: [....W]
- ** 3: [RRRRW]
- ** 4: [RRRR.]
- */
- if( eFileLock==SHARED_LOCK ){
-
-#if !defined(__APPLE__) || !SQLITE_ENABLE_LOCKING_STYLE
- (void)handleNFSUnlock;
- assert( handleNFSUnlock==0 );
-#endif
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
- if( handleNFSUnlock ){
- int tErrno; /* Error code from system call errors */
- off_t divSize = SHARED_SIZE - 1;
-
- lock.l_type = F_UNLCK;
- lock.l_whence = SEEK_SET;
- lock.l_start = SHARED_FIRST;
- lock.l_len = divSize;
- if( unixFileLock(pFile, &lock)==(-1) ){
- tErrno = errno;
- rc = SQLITE_IOERR_UNLOCK;
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- goto end_unlock;
- }
- lock.l_type = F_RDLCK;
- lock.l_whence = SEEK_SET;
- lock.l_start = SHARED_FIRST;
- lock.l_len = divSize;
- if( unixFileLock(pFile, &lock)==(-1) ){
- tErrno = errno;
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_RDLOCK);
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- goto end_unlock;
- }
- lock.l_type = F_UNLCK;
- lock.l_whence = SEEK_SET;
- lock.l_start = SHARED_FIRST+divSize;
- lock.l_len = SHARED_SIZE-divSize;
- if( unixFileLock(pFile, &lock)==(-1) ){
- tErrno = errno;
- rc = SQLITE_IOERR_UNLOCK;
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- goto end_unlock;
- }
- }else
-#endif /* defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE */
- {
- lock.l_type = F_RDLCK;
- lock.l_whence = SEEK_SET;
- lock.l_start = SHARED_FIRST;
- lock.l_len = SHARED_SIZE;
- if( unixFileLock(pFile, &lock) ){
- /* In theory, the call to unixFileLock() cannot fail because another
- ** process is holding an incompatible lock. If it does, this
- ** indicates that the other process is not following the locking
- ** protocol. If this happens, return SQLITE_IOERR_RDLOCK. Returning
- ** SQLITE_BUSY would confuse the upper layer (in practice it causes
- ** an assert to fail). */
- rc = SQLITE_IOERR_RDLOCK;
- pFile->lastErrno = errno;
- goto end_unlock;
- }
- }
- }
- lock.l_type = F_UNLCK;
- lock.l_whence = SEEK_SET;
- lock.l_start = PENDING_BYTE;
- lock.l_len = 2L; assert( PENDING_BYTE+1==RESERVED_BYTE );
- if( unixFileLock(pFile, &lock)==0 ){
- pInode->eFileLock = SHARED_LOCK;
- }else{
- rc = SQLITE_IOERR_UNLOCK;
- pFile->lastErrno = errno;
- goto end_unlock;
- }
- }
- if( eFileLock==NO_LOCK ){
- /* Decrement the shared lock counter. Release the lock using an
- ** OS call only when all threads in this same process have released
- ** the lock.
- */
- pInode->nShared--;
- if( pInode->nShared==0 ){
- lock.l_type = F_UNLCK;
- lock.l_whence = SEEK_SET;
- lock.l_start = lock.l_len = 0L;
- if( unixFileLock(pFile, &lock)==0 ){
- pInode->eFileLock = NO_LOCK;
- }else{
- rc = SQLITE_IOERR_UNLOCK;
- pFile->lastErrno = errno;
- pInode->eFileLock = NO_LOCK;
- pFile->eFileLock = NO_LOCK;
- }
- }
-
- /* Decrement the count of locks against this same file. When the
- ** count reaches zero, close any other file descriptors whose close
- ** was deferred because of outstanding locks.
- */
- pInode->nLock--;
- assert( pInode->nLock>=0 );
- if( pInode->nLock==0 ){
- closePendingFds(pFile);
- }
- }
-
-end_unlock:
- unixLeaveMutex();
- if( rc==SQLITE_OK ) pFile->eFileLock = eFileLock;
- return rc;
-}
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-*/
-static int unixUnlock(sqlite3_file *id, int eFileLock){
- return posixUnlock(id, eFileLock, 0);
-}
-
-/*
-** This function performs the parts of the "close file" operation
-** common to all locking schemes. It closes the directory and file
-** handles, if they are valid, and sets all fields of the unixFile
-** structure to 0.
-**
-** It is *not* necessary to hold the mutex when this routine is called,
-** even on VxWorks. A mutex will be acquired on VxWorks by the
-** vxworksReleaseFileId() routine.
-*/
-static int closeUnixFile(sqlite3_file *id){
- unixFile *pFile = (unixFile*)id;
- if( pFile->h>=0 ){
- robust_close(pFile, pFile->h, __LINE__);
- pFile->h = -1;
- }
-#if OS_VXWORKS
- if( pFile->pId ){
- if( pFile->ctrlFlags & UNIXFILE_DELETE ){
- osUnlink(pFile->pId->zCanonicalName);
- }
- vxworksReleaseFileId(pFile->pId);
- pFile->pId = 0;
- }
-#endif
- OSTRACE(("CLOSE %-3d\n", pFile->h));
- OpenCounter(-1);
- sqlite3_free(pFile->pUnused);
- memset(pFile, 0, sizeof(unixFile));
- return SQLITE_OK;
-}
-
-/*
-** Close a file.
-*/
-static int unixClose(sqlite3_file *id){
- int rc = SQLITE_OK;
- unixFile *pFile = (unixFile *)id;
- unixUnlock(id, NO_LOCK);
- unixEnterMutex();
-
- /* unixFile.pInode is always valid here. Otherwise, a different close
- ** routine (e.g. nolockClose()) would be called instead.
- */
- assert( pFile->pInode->nLock>0 || pFile->pInode->bProcessLock==0 );
- if( ALWAYS(pFile->pInode) && pFile->pInode->nLock ){
- /* If there are outstanding locks, do not actually close the file just
- ** yet because that would clear those locks. Instead, add the file
- ** descriptor to pInode->pUnused list. It will be automatically closed
- ** when the last lock is cleared.
- */
- setPendingFd(pFile);
- }
- releaseInodeInfo(pFile);
- rc = closeUnixFile(id);
- unixLeaveMutex();
- return rc;
-}
-
-/************** End of the posix advisory lock implementation *****************
-******************************************************************************/
-
-/******************************************************************************
-****************************** No-op Locking **********************************
-**
-** Of the various locking implementations available, this is by far the
-** simplest: locking is ignored. No attempt is made to lock the database
-** file for reading or writing.
-**
-** This locking mode is appropriate for use on read-only databases
-** (ex: databases that are burned into CD-ROM, for example.) It can
-** also be used if the application employs some external mechanism to
-** prevent simultaneous access of the same database by two or more
-** database connections. But there is a serious risk of database
-** corruption if this locking mode is used in situations where multiple
-** database connections are accessing the same database file at the same
-** time and one or more of those connections are writing.
-*/
-
-static int nolockCheckReservedLock(sqlite3_file *NotUsed, int *pResOut){
- UNUSED_PARAMETER(NotUsed);
- *pResOut = 0;
- return SQLITE_OK;
-}
-static int nolockLock(sqlite3_file *NotUsed, int NotUsed2){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- return SQLITE_OK;
-}
-static int nolockUnlock(sqlite3_file *NotUsed, int NotUsed2){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- return SQLITE_OK;
-}
-
-/*
-** Close the file.
-*/
-static int nolockClose(sqlite3_file *id) {
- return closeUnixFile(id);
-}
-
-/******************* End of the no-op lock implementation *********************
-******************************************************************************/
-
-/******************************************************************************
-************************* Begin dot-file Locking ******************************
-**
-** The dotfile locking implementation uses the existence of separate lock
-** files (really a directory) to control access to the database. This works
-** on just about every filesystem imaginable. But there are serious downsides:
-**
-** (1) There is zero concurrency. A single reader blocks all other
-** connections from reading or writing the database.
-**
-** (2) An application crash or power loss can leave stale lock files
-** sitting around that need to be cleared manually.
-**
-** Nevertheless, a dotlock is an appropriate locking mode for use if no
-** other locking strategy is available.
-**
-** Dotfile locking works by creating a subdirectory in the same directory as
-** the database and with the same name but with a ".lock" extension added.
-** The existence of a lock directory implies an EXCLUSIVE lock. All other
-** lock types (SHARED, RESERVED, PENDING) are mapped into EXCLUSIVE.
-*/
-
-/*
-** The file suffix added to the data base filename in order to create the
-** lock directory.
-*/
-#define DOTLOCK_SUFFIX ".lock"
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, set *pResOut
-** to a non-zero value otherwise *pResOut is set to zero. The return value
-** is set to SQLITE_OK unless an I/O error occurs during lock checking.
-**
-** In dotfile locking, either a lock exists or it does not. So in this
-** variation of CheckReservedLock(), *pResOut is set to true if any lock
-** is held on the file and false if the file is unlocked.
-*/
-static int dotlockCheckReservedLock(sqlite3_file *id, int *pResOut) {
- int rc = SQLITE_OK;
- int reserved = 0;
- unixFile *pFile = (unixFile*)id;
-
- SimulateIOError( return SQLITE_IOERR_CHECKRESERVEDLOCK; );
-
- assert( pFile );
-
- /* Check if a thread in this process holds such a lock */
- if( pFile->eFileLock>SHARED_LOCK ){
- /* Either this connection or some other connection in the same process
- ** holds a lock on the file. No need to check further. */
- reserved = 1;
- }else{
- /* The lock is held if and only if the lockfile exists */
- const char *zLockFile = (const char*)pFile->lockingContext;
- reserved = osAccess(zLockFile, 0)==0;
- }
- OSTRACE(("TEST WR-LOCK %d %d %d (dotlock)\n", pFile->h, rc, reserved));
- *pResOut = reserved;
- return rc;
-}
-
-/*
-** Lock the file with the lock specified by parameter eFileLock - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** This routine will only increase a lock. Use the sqlite3OsUnlock()
-** routine to lower a locking level.
-**
-** With dotfile locking, we really only support state (4): EXCLUSIVE.
-** But we track the other locking levels internally.
-*/
-static int dotlockLock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
- char *zLockFile = (char *)pFile->lockingContext;
- int rc = SQLITE_OK;
-
-
- /* If we have any lock, then the lock file already exists. All we have
- ** to do is adjust our internal record of the lock level.
- */
- if( pFile->eFileLock > NO_LOCK ){
- pFile->eFileLock = eFileLock;
- /* Always update the timestamp on the old file */
-#ifdef HAVE_UTIME
- utime(zLockFile, NULL);
-#else
- utimes(zLockFile, NULL);
-#endif
- return SQLITE_OK;
- }
-
- /* grab an exclusive lock */
- rc = osMkdir(zLockFile, 0777);
- if( rc<0 ){
- /* failed to open/create the lock directory */
- int tErrno = errno;
- if( EEXIST == tErrno ){
- rc = SQLITE_BUSY;
- } else {
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_LOCK);
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- }
- return rc;
- }
-
- /* got it, set the type and return ok */
- pFile->eFileLock = eFileLock;
- return rc;
-}
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-**
-** When the locking level reaches NO_LOCK, delete the lock file.
-*/
-static int dotlockUnlock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
- char *zLockFile = (char *)pFile->lockingContext;
- int rc;
-
- assert( pFile );
- OSTRACE(("UNLOCK %d %d was %d pid=%d (dotlock)\n", pFile->h, eFileLock,
- pFile->eFileLock, getpid()));
- assert( eFileLock<=SHARED_LOCK );
-
- /* no-op if possible */
- if( pFile->eFileLock==eFileLock ){
- return SQLITE_OK;
- }
-
- /* To downgrade to shared, simply update our internal notion of the
- ** lock state. No need to mess with the file on disk.
- */
- if( eFileLock==SHARED_LOCK ){
- pFile->eFileLock = SHARED_LOCK;
- return SQLITE_OK;
- }
-
- /* To fully unlock the database, delete the lock file */
- assert( eFileLock==NO_LOCK );
- rc = osRmdir(zLockFile);
- if( rc<0 && errno==ENOTDIR ) rc = osUnlink(zLockFile);
- if( rc<0 ){
- int tErrno = errno;
- rc = 0;
- if( ENOENT != tErrno ){
- rc = SQLITE_IOERR_UNLOCK;
- }
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- return rc;
- }
- pFile->eFileLock = NO_LOCK;
- return SQLITE_OK;
-}
-
-/*
-** Close a file. Make sure the lock has been released before closing.
-*/
-static int dotlockClose(sqlite3_file *id) {
- int rc = SQLITE_OK;
- if( id ){
- unixFile *pFile = (unixFile*)id;
- dotlockUnlock(id, NO_LOCK);
- sqlite3_free(pFile->lockingContext);
- rc = closeUnixFile(id);
- }
- return rc;
-}
-/****************** End of the dot-file lock implementation *******************
-******************************************************************************/
-
-/******************************************************************************
-************************** Begin flock Locking ********************************
-**
-** Use the flock() system call to do file locking.
-**
-** flock() locking is like dot-file locking in that the various
-** fine-grain locking levels supported by SQLite are collapsed into
-** a single exclusive lock. In other words, SHARED, RESERVED, and
-** PENDING locks are the same thing as an EXCLUSIVE lock. SQLite
-** still works when you do this, but concurrency is reduced since
-** only a single process can be reading the database at a time.
-**
-** Omit this section if SQLITE_ENABLE_LOCKING_STYLE is turned off or if
-** compiling for VXWORKS.
-*/
-#if SQLITE_ENABLE_LOCKING_STYLE && !OS_VXWORKS
-
-/*
-** Retry flock() calls that fail with EINTR
-*/
-#ifdef EINTR
-static int robust_flock(int fd, int op){
- int rc;
- do{ rc = flock(fd,op); }while( rc<0 && errno==EINTR );
- return rc;
-}
-#else
-# define robust_flock(a,b) flock(a,b)
-#endif
-
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, set *pResOut
-** to a non-zero value otherwise *pResOut is set to zero. The return value
-** is set to SQLITE_OK unless an I/O error occurs during lock checking.
-*/
-static int flockCheckReservedLock(sqlite3_file *id, int *pResOut){
- int rc = SQLITE_OK;
- int reserved = 0;
- unixFile *pFile = (unixFile*)id;
-
- SimulateIOError( return SQLITE_IOERR_CHECKRESERVEDLOCK; );
-
- assert( pFile );
-
- /* Check if a thread in this process holds such a lock */
- if( pFile->eFileLock>SHARED_LOCK ){
- reserved = 1;
- }
-
- /* Otherwise see if some other process holds it. */
- if( !reserved ){
- /* attempt to get the lock */
- int lrc = robust_flock(pFile->h, LOCK_EX | LOCK_NB);
- if( !lrc ){
- /* got the lock, unlock it */
- lrc = robust_flock(pFile->h, LOCK_UN);
- if ( lrc ) {
- int tErrno = errno;
- /* unlock failed with an error */
- lrc = SQLITE_IOERR_UNLOCK;
- if( IS_LOCK_ERROR(lrc) ){
- pFile->lastErrno = tErrno;
- rc = lrc;
- }
- }
- } else {
- int tErrno = errno;
- reserved = 1;
- /* someone else might have it reserved */
- lrc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_LOCK);
- if( IS_LOCK_ERROR(lrc) ){
- pFile->lastErrno = tErrno;
- rc = lrc;
- }
- }
- }
- OSTRACE(("TEST WR-LOCK %d %d %d (flock)\n", pFile->h, rc, reserved));
-
-#ifdef SQLITE_IGNORE_FLOCK_LOCK_ERRORS
- if( (rc & SQLITE_IOERR) == SQLITE_IOERR ){
- rc = SQLITE_OK;
- reserved=1;
- }
-#endif /* SQLITE_IGNORE_FLOCK_LOCK_ERRORS */
- *pResOut = reserved;
- return rc;
-}
-
-/*
-** Lock the file with the lock specified by parameter eFileLock - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** flock() only really support EXCLUSIVE locks. We track intermediate
-** lock states in the sqlite3_file structure, but all locks SHARED or
-** above are really EXCLUSIVE locks and exclude all other processes from
-** access the file.
-**
-** This routine will only increase a lock. Use the sqlite3OsUnlock()
-** routine to lower a locking level.
-*/
-static int flockLock(sqlite3_file *id, int eFileLock) {
- int rc = SQLITE_OK;
- unixFile *pFile = (unixFile*)id;
-
- assert( pFile );
-
- /* if we already have a lock, it is exclusive.
- ** Just adjust level and punt on outta here. */
- if (pFile->eFileLock > NO_LOCK) {
- pFile->eFileLock = eFileLock;
- return SQLITE_OK;
- }
-
- /* grab an exclusive lock */
-
- if (robust_flock(pFile->h, LOCK_EX | LOCK_NB)) {
- int tErrno = errno;
- /* didn't get, must be busy */
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_LOCK);
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- } else {
- /* got it, set the type and return ok */
- pFile->eFileLock = eFileLock;
- }
- OSTRACE(("LOCK %d %s %s (flock)\n", pFile->h, azFileLock(eFileLock),
- rc==SQLITE_OK ? "ok" : "failed"));
-#ifdef SQLITE_IGNORE_FLOCK_LOCK_ERRORS
- if( (rc & SQLITE_IOERR) == SQLITE_IOERR ){
- rc = SQLITE_BUSY;
- }
-#endif /* SQLITE_IGNORE_FLOCK_LOCK_ERRORS */
- return rc;
-}
-
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-*/
-static int flockUnlock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
-
- assert( pFile );
- OSTRACE(("UNLOCK %d %d was %d pid=%d (flock)\n", pFile->h, eFileLock,
- pFile->eFileLock, getpid()));
- assert( eFileLock<=SHARED_LOCK );
-
- /* no-op if possible */
- if( pFile->eFileLock==eFileLock ){
- return SQLITE_OK;
- }
-
- /* shared can just be set because we always have an exclusive */
- if (eFileLock==SHARED_LOCK) {
- pFile->eFileLock = eFileLock;
- return SQLITE_OK;
- }
-
- /* no, really, unlock. */
- if( robust_flock(pFile->h, LOCK_UN) ){
-#ifdef SQLITE_IGNORE_FLOCK_LOCK_ERRORS
- return SQLITE_OK;
-#endif /* SQLITE_IGNORE_FLOCK_LOCK_ERRORS */
- return SQLITE_IOERR_UNLOCK;
- }else{
- pFile->eFileLock = NO_LOCK;
- return SQLITE_OK;
- }
-}
-
-/*
-** Close a file.
-*/
-static int flockClose(sqlite3_file *id) {
- int rc = SQLITE_OK;
- if( id ){
- flockUnlock(id, NO_LOCK);
- rc = closeUnixFile(id);
- }
- return rc;
-}
-
-#endif /* SQLITE_ENABLE_LOCKING_STYLE && !OS_VXWORK */
-
-/******************* End of the flock lock implementation *********************
-******************************************************************************/
-
-/******************************************************************************
-************************ Begin Named Semaphore Locking ************************
-**
-** Named semaphore locking is only supported on VxWorks.
-**
-** Semaphore locking is like dot-lock and flock in that it really only
-** supports EXCLUSIVE locking. Only a single process can read or write
-** the database file at a time. This reduces potential concurrency, but
-** makes the lock implementation much easier.
-*/
-#if OS_VXWORKS
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, set *pResOut
-** to a non-zero value otherwise *pResOut is set to zero. The return value
-** is set to SQLITE_OK unless an I/O error occurs during lock checking.
-*/
-static int semCheckReservedLock(sqlite3_file *id, int *pResOut) {
- int rc = SQLITE_OK;
- int reserved = 0;
- unixFile *pFile = (unixFile*)id;
-
- SimulateIOError( return SQLITE_IOERR_CHECKRESERVEDLOCK; );
-
- assert( pFile );
-
- /* Check if a thread in this process holds such a lock */
- if( pFile->eFileLock>SHARED_LOCK ){
- reserved = 1;
- }
-
- /* Otherwise see if some other process holds it. */
- if( !reserved ){
- sem_t *pSem = pFile->pInode->pSem;
- struct stat statBuf;
-
- if( sem_trywait(pSem)==-1 ){
- int tErrno = errno;
- if( EAGAIN != tErrno ){
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_CHECKRESERVEDLOCK);
- pFile->lastErrno = tErrno;
- } else {
- /* someone else has the lock when we are in NO_LOCK */
- reserved = (pFile->eFileLock < SHARED_LOCK);
- }
- }else{
- /* we could have it if we want it */
- sem_post(pSem);
- }
- }
- OSTRACE(("TEST WR-LOCK %d %d %d (sem)\n", pFile->h, rc, reserved));
-
- *pResOut = reserved;
- return rc;
-}
-
-/*
-** Lock the file with the lock specified by parameter eFileLock - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** Semaphore locks only really support EXCLUSIVE locks. We track intermediate
-** lock states in the sqlite3_file structure, but all locks SHARED or
-** above are really EXCLUSIVE locks and exclude all other processes from
-** access the file.
-**
-** This routine will only increase a lock. Use the sqlite3OsUnlock()
-** routine to lower a locking level.
-*/
-static int semLock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
- int fd;
- sem_t *pSem = pFile->pInode->pSem;
- int rc = SQLITE_OK;
-
- /* if we already have a lock, it is exclusive.
- ** Just adjust level and punt on outta here. */
- if (pFile->eFileLock > NO_LOCK) {
- pFile->eFileLock = eFileLock;
- rc = SQLITE_OK;
- goto sem_end_lock;
- }
-
- /* lock semaphore now but bail out when already locked. */
- if( sem_trywait(pSem)==-1 ){
- rc = SQLITE_BUSY;
- goto sem_end_lock;
- }
-
- /* got it, set the type and return ok */
- pFile->eFileLock = eFileLock;
-
- sem_end_lock:
- return rc;
-}
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-*/
-static int semUnlock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
- sem_t *pSem = pFile->pInode->pSem;
-
- assert( pFile );
- assert( pSem );
- OSTRACE(("UNLOCK %d %d was %d pid=%d (sem)\n", pFile->h, eFileLock,
- pFile->eFileLock, getpid()));
- assert( eFileLock<=SHARED_LOCK );
-
- /* no-op if possible */
- if( pFile->eFileLock==eFileLock ){
- return SQLITE_OK;
- }
-
- /* shared can just be set because we always have an exclusive */
- if (eFileLock==SHARED_LOCK) {
- pFile->eFileLock = eFileLock;
- return SQLITE_OK;
- }
-
- /* no, really unlock. */
- if ( sem_post(pSem)==-1 ) {
- int rc, tErrno = errno;
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_UNLOCK);
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- return rc;
- }
- pFile->eFileLock = NO_LOCK;
- return SQLITE_OK;
-}
-
-/*
- ** Close a file.
- */
-static int semClose(sqlite3_file *id) {
- if( id ){
- unixFile *pFile = (unixFile*)id;
- semUnlock(id, NO_LOCK);
- assert( pFile );
- unixEnterMutex();
- releaseInodeInfo(pFile);
- unixLeaveMutex();
- closeUnixFile(id);
- }
- return SQLITE_OK;
-}
-
-#endif /* OS_VXWORKS */
-/*
-** Named semaphore locking is only available on VxWorks.
-**
-*************** End of the named semaphore lock implementation ****************
-******************************************************************************/
-
-
-/******************************************************************************
-*************************** Begin AFP Locking *********************************
-**
-** AFP is the Apple Filing Protocol. AFP is a network filesystem found
-** on Apple Macintosh computers - both OS9 and OSX.
-**
-** Third-party implementations of AFP are available. But this code here
-** only works on OSX.
-*/
-
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-/*
-** The afpLockingContext structure contains all afp lock specific state
-*/
-typedef struct afpLockingContext afpLockingContext;
-struct afpLockingContext {
- int reserved;
- const char *dbPath; /* Name of the open file */
-};
-
-struct ByteRangeLockPB2
-{
- unsigned long long offset; /* offset to first byte to lock */
- unsigned long long length; /* nbr of bytes to lock */
- unsigned long long retRangeStart; /* nbr of 1st byte locked if successful */
- unsigned char unLockFlag; /* 1 = unlock, 0 = lock */
- unsigned char startEndFlag; /* 1=rel to end of fork, 0=rel to start */
- int fd; /* file desc to assoc this lock with */
-};
-
-#define afpfsByteRangeLock2FSCTL _IOWR('z', 23, struct ByteRangeLockPB2)
-
-/*
-** This is a utility for setting or clearing a bit-range lock on an
-** AFP filesystem.
-**
-** Return SQLITE_OK on success, SQLITE_BUSY on failure.
-*/
-static int afpSetLock(
- const char *path, /* Name of the file to be locked or unlocked */
- unixFile *pFile, /* Open file descriptor on path */
- unsigned long long offset, /* First byte to be locked */
- unsigned long long length, /* Number of bytes to lock */
- int setLockFlag /* True to set lock. False to clear lock */
-){
- struct ByteRangeLockPB2 pb;
- int err;
-
- pb.unLockFlag = setLockFlag ? 0 : 1;
- pb.startEndFlag = 0;
- pb.offset = offset;
- pb.length = length;
- pb.fd = pFile->h;
-
- OSTRACE(("AFPSETLOCK [%s] for %d%s in range %llx:%llx\n",
- (setLockFlag?"ON":"OFF"), pFile->h, (pb.fd==-1?"[testval-1]":""),
- offset, length));
- err = fsctl(path, afpfsByteRangeLock2FSCTL, &pb, 0);
- if ( err==-1 ) {
- int rc;
- int tErrno = errno;
- OSTRACE(("AFPSETLOCK failed to fsctl() '%s' %d %s\n",
- path, tErrno, strerror(tErrno)));
-#ifdef SQLITE_IGNORE_AFP_LOCK_ERRORS
- rc = SQLITE_BUSY;
-#else
- rc = sqliteErrorFromPosixError(tErrno,
- setLockFlag ? SQLITE_IOERR_LOCK : SQLITE_IOERR_UNLOCK);
-#endif /* SQLITE_IGNORE_AFP_LOCK_ERRORS */
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- return rc;
- } else {
- return SQLITE_OK;
- }
-}
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, set *pResOut
-** to a non-zero value otherwise *pResOut is set to zero. The return value
-** is set to SQLITE_OK unless an I/O error occurs during lock checking.
-*/
-static int afpCheckReservedLock(sqlite3_file *id, int *pResOut){
- int rc = SQLITE_OK;
- int reserved = 0;
- unixFile *pFile = (unixFile*)id;
- afpLockingContext *context;
-
- SimulateIOError( return SQLITE_IOERR_CHECKRESERVEDLOCK; );
-
- assert( pFile );
- context = (afpLockingContext *) pFile->lockingContext;
- if( context->reserved ){
- *pResOut = 1;
- return SQLITE_OK;
- }
- unixEnterMutex(); /* Because pFile->pInode is shared across threads */
-
- /* Check if a thread in this process holds such a lock */
- if( pFile->pInode->eFileLock>SHARED_LOCK ){
- reserved = 1;
- }
-
- /* Otherwise see if some other process holds it.
- */
- if( !reserved ){
- /* lock the RESERVED byte */
- int lrc = afpSetLock(context->dbPath, pFile, RESERVED_BYTE, 1,1);
- if( SQLITE_OK==lrc ){
- /* if we succeeded in taking the reserved lock, unlock it to restore
- ** the original state */
- lrc = afpSetLock(context->dbPath, pFile, RESERVED_BYTE, 1, 0);
- } else {
- /* if we failed to get the lock then someone else must have it */
- reserved = 1;
- }
- if( IS_LOCK_ERROR(lrc) ){
- rc=lrc;
- }
- }
-
- unixLeaveMutex();
- OSTRACE(("TEST WR-LOCK %d %d %d (afp)\n", pFile->h, rc, reserved));
-
- *pResOut = reserved;
- return rc;
-}
-
-/*
-** Lock the file with the lock specified by parameter eFileLock - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** This routine will only increase a lock. Use the sqlite3OsUnlock()
-** routine to lower a locking level.
-*/
-static int afpLock(sqlite3_file *id, int eFileLock){
- int rc = SQLITE_OK;
- unixFile *pFile = (unixFile*)id;
- unixInodeInfo *pInode = pFile->pInode;
- afpLockingContext *context = (afpLockingContext *) pFile->lockingContext;
-
- assert( pFile );
- OSTRACE(("LOCK %d %s was %s(%s,%d) pid=%d (afp)\n", pFile->h,
- azFileLock(eFileLock), azFileLock(pFile->eFileLock),
- azFileLock(pInode->eFileLock), pInode->nShared , getpid()));
-
- /* If there is already a lock of this type or more restrictive on the
- ** unixFile, do nothing. Don't use the afp_end_lock: exit path, as
- ** unixEnterMutex() hasn't been called yet.
- */
- if( pFile->eFileLock>=eFileLock ){
- OSTRACE(("LOCK %d %s ok (already held) (afp)\n", pFile->h,
- azFileLock(eFileLock)));
- return SQLITE_OK;
- }
-
- /* Make sure the locking sequence is correct
- ** (1) We never move from unlocked to anything higher than shared lock.
- ** (2) SQLite never explicitly requests a pendig lock.
- ** (3) A shared lock is always held when a reserve lock is requested.
- */
- assert( pFile->eFileLock!=NO_LOCK || eFileLock==SHARED_LOCK );
- assert( eFileLock!=PENDING_LOCK );
- assert( eFileLock!=RESERVED_LOCK || pFile->eFileLock==SHARED_LOCK );
-
- /* This mutex is needed because pFile->pInode is shared across threads
- */
- unixEnterMutex();
- pInode = pFile->pInode;
-
- /* If some thread using this PID has a lock via a different unixFile*
- ** handle that precludes the requested lock, return BUSY.
- */
- if( (pFile->eFileLock!=pInode->eFileLock &&
- (pInode->eFileLock>=PENDING_LOCK || eFileLock>SHARED_LOCK))
- ){
- rc = SQLITE_BUSY;
- goto afp_end_lock;
- }
-
- /* If a SHARED lock is requested, and some thread using this PID already
- ** has a SHARED or RESERVED lock, then increment reference counts and
- ** return SQLITE_OK.
- */
- if( eFileLock==SHARED_LOCK &&
- (pInode->eFileLock==SHARED_LOCK || pInode->eFileLock==RESERVED_LOCK) ){
- assert( eFileLock==SHARED_LOCK );
- assert( pFile->eFileLock==0 );
- assert( pInode->nShared>0 );
- pFile->eFileLock = SHARED_LOCK;
- pInode->nShared++;
- pInode->nLock++;
- goto afp_end_lock;
- }
-
- /* A PENDING lock is needed before acquiring a SHARED lock and before
- ** acquiring an EXCLUSIVE lock. For the SHARED lock, the PENDING will
- ** be released.
- */
- if( eFileLock==SHARED_LOCK
- || (eFileLock==EXCLUSIVE_LOCK && pFile->eFileLock<PENDING_LOCK)
- ){
- int failed;
- failed = afpSetLock(context->dbPath, pFile, PENDING_BYTE, 1, 1);
- if (failed) {
- rc = failed;
- goto afp_end_lock;
- }
- }
-
- /* If control gets to this point, then actually go ahead and make
- ** operating system calls for the specified lock.
- */
- if( eFileLock==SHARED_LOCK ){
- int lrc1, lrc2, lrc1Errno = 0;
- long lk, mask;
-
- assert( pInode->nShared==0 );
- assert( pInode->eFileLock==0 );
-
- mask = (sizeof(long)==8) ? LARGEST_INT64 : 0x7fffffff;
- /* Now get the read-lock SHARED_LOCK */
- /* note that the quality of the randomness doesn't matter that much */
- lk = random();
- pInode->sharedByte = (lk & mask)%(SHARED_SIZE - 1);
- lrc1 = afpSetLock(context->dbPath, pFile,
- SHARED_FIRST+pInode->sharedByte, 1, 1);
- if( IS_LOCK_ERROR(lrc1) ){
- lrc1Errno = pFile->lastErrno;
- }
- /* Drop the temporary PENDING lock */
- lrc2 = afpSetLock(context->dbPath, pFile, PENDING_BYTE, 1, 0);
-
- if( IS_LOCK_ERROR(lrc1) ) {
- pFile->lastErrno = lrc1Errno;
- rc = lrc1;
- goto afp_end_lock;
- } else if( IS_LOCK_ERROR(lrc2) ){
- rc = lrc2;
- goto afp_end_lock;
- } else if( lrc1 != SQLITE_OK ) {
- rc = lrc1;
- } else {
- pFile->eFileLock = SHARED_LOCK;
- pInode->nLock++;
- pInode->nShared = 1;
- }
- }else if( eFileLock==EXCLUSIVE_LOCK && pInode->nShared>1 ){
- /* We are trying for an exclusive lock but another thread in this
- ** same process is still holding a shared lock. */
- rc = SQLITE_BUSY;
- }else{
- /* The request was for a RESERVED or EXCLUSIVE lock. It is
- ** assumed that there is a SHARED or greater lock on the file
- ** already.
- */
- int failed = 0;
- assert( 0!=pFile->eFileLock );
- if (eFileLock >= RESERVED_LOCK && pFile->eFileLock < RESERVED_LOCK) {
- /* Acquire a RESERVED lock */
- failed = afpSetLock(context->dbPath, pFile, RESERVED_BYTE, 1,1);
- if( !failed ){
- context->reserved = 1;
- }
- }
- if (!failed && eFileLock == EXCLUSIVE_LOCK) {
- /* Acquire an EXCLUSIVE lock */
-
- /* Remove the shared lock before trying the range. we'll need to
- ** reestablish the shared lock if we can't get the afpUnlock
- */
- if( !(failed = afpSetLock(context->dbPath, pFile, SHARED_FIRST +
- pInode->sharedByte, 1, 0)) ){
- int failed2 = SQLITE_OK;
- /* now attemmpt to get the exclusive lock range */
- failed = afpSetLock(context->dbPath, pFile, SHARED_FIRST,
- SHARED_SIZE, 1);
- if( failed && (failed2 = afpSetLock(context->dbPath, pFile,
- SHARED_FIRST + pInode->sharedByte, 1, 1)) ){
- /* Can't reestablish the shared lock. Sqlite can't deal, this is
- ** a critical I/O error
- */
- rc = ((failed & SQLITE_IOERR) == SQLITE_IOERR) ? failed2 :
- SQLITE_IOERR_LOCK;
- goto afp_end_lock;
- }
- }else{
- rc = failed;
- }
- }
- if( failed ){
- rc = failed;
- }
- }
-
- if( rc==SQLITE_OK ){
- pFile->eFileLock = eFileLock;
- pInode->eFileLock = eFileLock;
- }else if( eFileLock==EXCLUSIVE_LOCK ){
- pFile->eFileLock = PENDING_LOCK;
- pInode->eFileLock = PENDING_LOCK;
- }
-
-afp_end_lock:
- unixLeaveMutex();
- OSTRACE(("LOCK %d %s %s (afp)\n", pFile->h, azFileLock(eFileLock),
- rc==SQLITE_OK ? "ok" : "failed"));
- return rc;
-}
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-*/
-static int afpUnlock(sqlite3_file *id, int eFileLock) {
- int rc = SQLITE_OK;
- unixFile *pFile = (unixFile*)id;
- unixInodeInfo *pInode;
- afpLockingContext *context = (afpLockingContext *) pFile->lockingContext;
- int skipShared = 0;
-#ifdef SQLITE_TEST
- int h = pFile->h;
-#endif
-
- assert( pFile );
- OSTRACE(("UNLOCK %d %d was %d(%d,%d) pid=%d (afp)\n", pFile->h, eFileLock,
- pFile->eFileLock, pFile->pInode->eFileLock, pFile->pInode->nShared,
- getpid()));
-
- assert( eFileLock<=SHARED_LOCK );
- if( pFile->eFileLock<=eFileLock ){
- return SQLITE_OK;
- }
- unixEnterMutex();
- pInode = pFile->pInode;
- assert( pInode->nShared!=0 );
- if( pFile->eFileLock>SHARED_LOCK ){
- assert( pInode->eFileLock==pFile->eFileLock );
- SimulateIOErrorBenign(1);
- SimulateIOError( h=(-1) )
- SimulateIOErrorBenign(0);
-
-#ifdef SQLITE_DEBUG
- /* When reducing a lock such that other processes can start
- ** reading the database file again, make sure that the
- ** transaction counter was updated if any part of the database
- ** file changed. If the transaction counter is not updated,
- ** other connections to the same file might not realize that
- ** the file has changed and hence might not know to flush their
- ** cache. The use of a stale cache can lead to database corruption.
- */
- assert( pFile->inNormalWrite==0
- || pFile->dbUpdate==0
- || pFile->transCntrChng==1 );
- pFile->inNormalWrite = 0;
-#endif
-
- if( pFile->eFileLock==EXCLUSIVE_LOCK ){
- rc = afpSetLock(context->dbPath, pFile, SHARED_FIRST, SHARED_SIZE, 0);
- if( rc==SQLITE_OK && (eFileLock==SHARED_LOCK || pInode->nShared>1) ){
- /* only re-establish the shared lock if necessary */
- int sharedLockByte = SHARED_FIRST+pInode->sharedByte;
- rc = afpSetLock(context->dbPath, pFile, sharedLockByte, 1, 1);
- } else {
- skipShared = 1;
- }
- }
- if( rc==SQLITE_OK && pFile->eFileLock>=PENDING_LOCK ){
- rc = afpSetLock(context->dbPath, pFile, PENDING_BYTE, 1, 0);
- }
- if( rc==SQLITE_OK && pFile->eFileLock>=RESERVED_LOCK && context->reserved ){
- rc = afpSetLock(context->dbPath, pFile, RESERVED_BYTE, 1, 0);
- if( !rc ){
- context->reserved = 0;
- }
- }
- if( rc==SQLITE_OK && (eFileLock==SHARED_LOCK || pInode->nShared>1)){
- pInode->eFileLock = SHARED_LOCK;
- }
- }
- if( rc==SQLITE_OK && eFileLock==NO_LOCK ){
-
- /* Decrement the shared lock counter. Release the lock using an
- ** OS call only when all threads in this same process have released
- ** the lock.
- */
- unsigned long long sharedLockByte = SHARED_FIRST+pInode->sharedByte;
- pInode->nShared--;
- if( pInode->nShared==0 ){
- SimulateIOErrorBenign(1);
- SimulateIOError( h=(-1) )
- SimulateIOErrorBenign(0);
- if( !skipShared ){
- rc = afpSetLock(context->dbPath, pFile, sharedLockByte, 1, 0);
- }
- if( !rc ){
- pInode->eFileLock = NO_LOCK;
- pFile->eFileLock = NO_LOCK;
- }
- }
- if( rc==SQLITE_OK ){
- pInode->nLock--;
- assert( pInode->nLock>=0 );
- if( pInode->nLock==0 ){
- closePendingFds(pFile);
- }
- }
- }
-
- unixLeaveMutex();
- if( rc==SQLITE_OK ) pFile->eFileLock = eFileLock;
- return rc;
-}
-
-/*
-** Close a file & cleanup AFP specific locking context
-*/
-static int afpClose(sqlite3_file *id) {
- int rc = SQLITE_OK;
- if( id ){
- unixFile *pFile = (unixFile*)id;
- afpUnlock(id, NO_LOCK);
- unixEnterMutex();
- if( pFile->pInode && pFile->pInode->nLock ){
- /* If there are outstanding locks, do not actually close the file just
- ** yet because that would clear those locks. Instead, add the file
- ** descriptor to pInode->aPending. It will be automatically closed when
- ** the last lock is cleared.
- */
- setPendingFd(pFile);
- }
- releaseInodeInfo(pFile);
- sqlite3_free(pFile->lockingContext);
- rc = closeUnixFile(id);
- unixLeaveMutex();
- }
- return rc;
-}
-
-#endif /* defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE */
-/*
-** The code above is the AFP lock implementation. The code is specific
-** to MacOSX and does not work on other unix platforms. No alternative
-** is available. If you don't compile for a mac, then the "unix-afp"
-** VFS is not available.
-**
-********************* End of the AFP lock implementation **********************
-******************************************************************************/
-
-/******************************************************************************
-*************************** Begin NFS Locking ********************************/
-
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-/*
- ** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
- ** must be either NO_LOCK or SHARED_LOCK.
- **
- ** If the locking level of the file descriptor is already at or below
- ** the requested locking level, this routine is a no-op.
- */
-static int nfsUnlock(sqlite3_file *id, int eFileLock){
- return posixUnlock(id, eFileLock, 1);
-}
-
-#endif /* defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE */
-/*
-** The code above is the NFS lock implementation. The code is specific
-** to MacOSX and does not work on other unix platforms. No alternative
-** is available.
-**
-********************* End of the NFS lock implementation **********************
-******************************************************************************/
-
-/******************************************************************************
-**************** Non-locking sqlite3_file methods *****************************
-**
-** The next division contains implementations for all methods of the
-** sqlite3_file object other than the locking methods. The locking
-** methods were defined in divisions above (one locking method per
-** division). Those methods that are common to all locking modes
-** are gather together into this division.
-*/
-
-/*
-** Seek to the offset passed as the second argument, then read cnt
-** bytes into pBuf. Return the number of bytes actually read.
-**
-** NB: If you define USE_PREAD or USE_PREAD64, then it might also
-** be necessary to define _XOPEN_SOURCE to be 500. This varies from
-** one system to another. Since SQLite does not define USE_PREAD
-** any any form by default, we will not attempt to define _XOPEN_SOURCE.
-** See tickets #2741 and #2681.
-**
-** To avoid stomping the errno value on a failed read the lastErrno value
-** is set before returning.
-*/
-static int seekAndRead(unixFile *id, sqlite3_int64 offset, void *pBuf, int cnt){
- int got;
- int prior = 0;
-#if (!defined(USE_PREAD) && !defined(USE_PREAD64))
- i64 newOffset;
-#endif
- TIMER_START;
- assert( cnt==(cnt&0x1ffff) );
- cnt &= 0x1ffff;
- do{
-#if defined(USE_PREAD)
- got = osPread(id->h, pBuf, cnt, offset);
- SimulateIOError( got = -1 );
-#elif defined(USE_PREAD64)
- got = osPread64(id->h, pBuf, cnt, offset);
- SimulateIOError( got = -1 );
-#else
- newOffset = lseek(id->h, offset, SEEK_SET);
- SimulateIOError( newOffset-- );
- if( newOffset!=offset ){
- if( newOffset == -1 ){
- ((unixFile*)id)->lastErrno = errno;
- }else{
- ((unixFile*)id)->lastErrno = 0;
- }
- return -1;
- }
- got = osRead(id->h, pBuf, cnt);
-#endif
- if( got==cnt ) break;
- if( got<0 ){
- if( errno==EINTR ){ got = 1; continue; }
- prior = 0;
- ((unixFile*)id)->lastErrno = errno;
- break;
- }else if( got>0 ){
- cnt -= got;
- offset += got;
- prior += got;
- pBuf = (void*)(got + (char*)pBuf);
- }
- }while( got>0 );
- TIMER_END;
- OSTRACE(("READ %-3d %5d %7lld %llu\n",
- id->h, got+prior, offset-prior, TIMER_ELAPSED));
- return got+prior;
-}
-
-/*
-** Read data from a file into a buffer. Return SQLITE_OK if all
-** bytes were read successfully and SQLITE_IOERR if anything goes
-** wrong.
-*/
-static int unixRead(
- sqlite3_file *id,
- void *pBuf,
- int amt,
- sqlite3_int64 offset
-){
- unixFile *pFile = (unixFile *)id;
- int got;
- assert( id );
-
- /* If this is a database file (not a journal, master-journal or temp
- ** file), the bytes in the locking range should never be read or written. */
-#if 0
- assert( pFile->pUnused==0
- || offset>=PENDING_BYTE+512
- || offset+amt<=PENDING_BYTE
- );
-#endif
-
- got = seekAndRead(pFile, offset, pBuf, amt);
- if( got==amt ){
- return SQLITE_OK;
- }else if( got<0 ){
- /* lastErrno set by seekAndRead */
- return SQLITE_IOERR_READ;
- }else{
- pFile->lastErrno = 0; /* not a system error */
- /* Unread parts of the buffer must be zero-filled */
- memset(&((char*)pBuf)[got], 0, amt-got);
- return SQLITE_IOERR_SHORT_READ;
- }
-}
-
-/*
-** Seek to the offset in id->offset then read cnt bytes into pBuf.
-** Return the number of bytes actually read. Update the offset.
-**
-** To avoid stomping the errno value on a failed write the lastErrno value
-** is set before returning.
-*/
-static int seekAndWrite(unixFile *id, i64 offset, const void *pBuf, int cnt){
- int got;
-#if (!defined(USE_PREAD) && !defined(USE_PREAD64))
- i64 newOffset;
-#endif
- assert( cnt==(cnt&0x1ffff) );
- cnt &= 0x1ffff;
- TIMER_START;
-#if defined(USE_PREAD)
- do{ got = osPwrite(id->h, pBuf, cnt, offset); }while( got<0 && errno==EINTR );
-#elif defined(USE_PREAD64)
- do{ got = osPwrite64(id->h, pBuf, cnt, offset);}while( got<0 && errno==EINTR);
-#else
- do{
- newOffset = lseek(id->h, offset, SEEK_SET);
- SimulateIOError( newOffset-- );
- if( newOffset!=offset ){
- if( newOffset == -1 ){
- ((unixFile*)id)->lastErrno = errno;
- }else{
- ((unixFile*)id)->lastErrno = 0;
- }
- return -1;
- }
- got = osWrite(id->h, pBuf, cnt);
- }while( got<0 && errno==EINTR );
-#endif
- TIMER_END;
- if( got<0 ){
- ((unixFile*)id)->lastErrno = errno;
- }
-
- OSTRACE(("WRITE %-3d %5d %7lld %llu\n", id->h, got, offset, TIMER_ELAPSED));
- return got;
-}
-
-
-/*
-** Write data from a buffer into a file. Return SQLITE_OK on success
-** or some other error code on failure.
-*/
-static int unixWrite(
- sqlite3_file *id,
- const void *pBuf,
- int amt,
- sqlite3_int64 offset
-){
- unixFile *pFile = (unixFile*)id;
- int wrote = 0;
- assert( id );
- assert( amt>0 );
-
- /* If this is a database file (not a journal, master-journal or temp
- ** file), the bytes in the locking range should never be read or written. */
-#if 0
- assert( pFile->pUnused==0
- || offset>=PENDING_BYTE+512
- || offset+amt<=PENDING_BYTE
- );
-#endif
-
-#ifdef SQLITE_DEBUG
- /* If we are doing a normal write to a database file (as opposed to
- ** doing a hot-journal rollback or a write to some file other than a
- ** normal database file) then record the fact that the database
- ** has changed. If the transaction counter is modified, record that
- ** fact too.
- */
- if( pFile->inNormalWrite ){
- pFile->dbUpdate = 1; /* The database has been modified */
- if( offset<=24 && offset+amt>=27 ){
- int rc;
- char oldCntr[4];
- SimulateIOErrorBenign(1);
- rc = seekAndRead(pFile, 24, oldCntr, 4);
- SimulateIOErrorBenign(0);
- if( rc!=4 || memcmp(oldCntr, &((char*)pBuf)[24-offset], 4)!=0 ){
- pFile->transCntrChng = 1; /* The transaction counter has changed */
- }
- }
- }
-#endif
-
- while( amt>0 && (wrote = seekAndWrite(pFile, offset, pBuf, amt))>0 ){
- amt -= wrote;
- offset += wrote;
- pBuf = &((char*)pBuf)[wrote];
- }
- SimulateIOError(( wrote=(-1), amt=1 ));
- SimulateDiskfullError(( wrote=0, amt=1 ));
-
- if( amt>0 ){
- if( wrote<0 && pFile->lastErrno!=ENOSPC ){
- /* lastErrno set by seekAndWrite */
- return SQLITE_IOERR_WRITE;
- }else{
- pFile->lastErrno = 0; /* not a system error */
- return SQLITE_FULL;
- }
- }
-
- return SQLITE_OK;
-}
-
-#ifdef SQLITE_TEST
-/*
-** Count the number of fullsyncs and normal syncs. This is used to test
-** that syncs and fullsyncs are occurring at the right times.
-*/
-SQLITE_API int sqlite3_sync_count = 0;
-SQLITE_API int sqlite3_fullsync_count = 0;
-#endif
-
-/*
-** We do not trust systems to provide a working fdatasync(). Some do.
-** Others do no. To be safe, we will stick with the (slightly slower)
-** fsync(). If you know that your system does support fdatasync() correctly,
-** then simply compile with -Dfdatasync=fdatasync
-*/
-#if !defined(fdatasync)
-# define fdatasync fsync
-#endif
-
-/*
-** Define HAVE_FULLFSYNC to 0 or 1 depending on whether or not
-** the F_FULLFSYNC macro is defined. F_FULLFSYNC is currently
-** only available on Mac OS X. But that could change.
-*/
-#ifdef F_FULLFSYNC
-# define HAVE_FULLFSYNC 1
-#else
-# define HAVE_FULLFSYNC 0
-#endif
-
-
-/*
-** The fsync() system call does not work as advertised on many
-** unix systems. The following procedure is an attempt to make
-** it work better.
-**
-** The SQLITE_NO_SYNC macro disables all fsync()s. This is useful
-** for testing when we want to run through the test suite quickly.
-** You are strongly advised *not* to deploy with SQLITE_NO_SYNC
-** enabled, however, since with SQLITE_NO_SYNC enabled, an OS crash
-** or power failure will likely corrupt the database file.
-**
-** SQLite sets the dataOnly flag if the size of the file is unchanged.
-** The idea behind dataOnly is that it should only write the file content
-** to disk, not the inode. We only set dataOnly if the file size is
-** unchanged since the file size is part of the inode. However,
-** Ted Ts'o tells us that fdatasync() will also write the inode if the
-** file size has changed. The only real difference between fdatasync()
-** and fsync(), Ted tells us, is that fdatasync() will not flush the
-** inode if the mtime or owner or other inode attributes have changed.
-** We only care about the file size, not the other file attributes, so
-** as far as SQLite is concerned, an fdatasync() is always adequate.
-** So, we always use fdatasync() if it is available, regardless of
-** the value of the dataOnly flag.
-*/
-static int full_fsync(int fd, int fullSync, int dataOnly){
- int rc;
-
- /* The following "ifdef/elif/else/" block has the same structure as
- ** the one below. It is replicated here solely to avoid cluttering
- ** up the real code with the UNUSED_PARAMETER() macros.
- */
-#ifdef SQLITE_NO_SYNC
- UNUSED_PARAMETER(fd);
- UNUSED_PARAMETER(fullSync);
- UNUSED_PARAMETER(dataOnly);
-#elif HAVE_FULLFSYNC
- UNUSED_PARAMETER(dataOnly);
-#else
- UNUSED_PARAMETER(fullSync);
- UNUSED_PARAMETER(dataOnly);
-#endif
-
- /* Record the number of times that we do a normal fsync() and
- ** FULLSYNC. This is used during testing to verify that this procedure
- ** gets called with the correct arguments.
- */
-#ifdef SQLITE_TEST
- if( fullSync ) sqlite3_fullsync_count++;
- sqlite3_sync_count++;
-#endif
-
- /* If we compiled with the SQLITE_NO_SYNC flag, then syncing is a
- ** no-op
- */
-#ifdef SQLITE_NO_SYNC
- rc = SQLITE_OK;
-#elif HAVE_FULLFSYNC
- if( fullSync ){
- rc = osFcntl(fd, F_FULLFSYNC, 0);
- }else{
- rc = 1;
- }
- /* If the FULLFSYNC failed, fall back to attempting an fsync().
- ** It shouldn't be possible for fullfsync to fail on the local
- ** file system (on OSX), so failure indicates that FULLFSYNC
- ** isn't supported for this file system. So, attempt an fsync
- ** and (for now) ignore the overhead of a superfluous fcntl call.
- ** It'd be better to detect fullfsync support once and avoid
- ** the fcntl call every time sync is called.
- */
- if( rc ) rc = fsync(fd);
-
-#elif defined(__APPLE__)
- /* fdatasync() on HFS+ doesn't yet flush the file size if it changed correctly
- ** so currently we default to the macro that redefines fdatasync to fsync
- */
- rc = fsync(fd);
-#else
- rc = fdatasync(fd);
-#if OS_VXWORKS
- if( rc==-1 && errno==ENOTSUP ){
- rc = fsync(fd);
- }
-#endif /* OS_VXWORKS */
-#endif /* ifdef SQLITE_NO_SYNC elif HAVE_FULLFSYNC */
-
- if( OS_VXWORKS && rc!= -1 ){
- rc = 0;
- }
- return rc;
-}
-
-/*
-** Open a file descriptor to the directory containing file zFilename.
-** If successful, *pFd is set to the opened file descriptor and
-** SQLITE_OK is returned. If an error occurs, either SQLITE_NOMEM
-** or SQLITE_CANTOPEN is returned and *pFd is set to an undefined
-** value.
-**
-** The directory file descriptor is used for only one thing - to
-** fsync() a directory to make sure file creation and deletion events
-** are flushed to disk. Such fsyncs are not needed on newer
-** journaling filesystems, but are required on older filesystems.
-**
-** This routine can be overridden using the xSetSysCall interface.
-** The ability to override this routine was added in support of the
-** chromium sandbox. Opening a directory is a security risk (we are
-** told) so making it overrideable allows the chromium sandbox to
-** replace this routine with a harmless no-op. To make this routine
-** a no-op, replace it with a stub that returns SQLITE_OK but leaves
-** *pFd set to a negative number.
-**
-** If SQLITE_OK is returned, the caller is responsible for closing
-** the file descriptor *pFd using close().
-*/
-static int openDirectory(const char *zFilename, int *pFd){
- int ii;
- int fd = -1;
- char zDirname[MAX_PATHNAME+1];
-
- sqlite3_snprintf(MAX_PATHNAME, zDirname, "%s", zFilename);
- for(ii=(int)strlen(zDirname); ii>1 && zDirname[ii]!='/'; ii--);
- if( ii>0 ){
- zDirname[ii] = '\0';
- fd = robust_open(zDirname, O_RDONLY|O_BINARY, 0);
- if( fd>=0 ){
- OSTRACE(("OPENDIR %-3d %s\n", fd, zDirname));
- }
- }
- *pFd = fd;
- return (fd>=0?SQLITE_OK:unixLogError(SQLITE_CANTOPEN_BKPT, "open", zDirname));
-}
-
-/*
-** Make sure all writes to a particular file are committed to disk.
-**
-** If dataOnly==0 then both the file itself and its metadata (file
-** size, access time, etc) are synced. If dataOnly!=0 then only the
-** file data is synced.
-**
-** Under Unix, also make sure that the directory entry for the file
-** has been created by fsync-ing the directory that contains the file.
-** If we do not do this and we encounter a power failure, the directory
-** entry for the journal might not exist after we reboot. The next
-** SQLite to access the file will not know that the journal exists (because
-** the directory entry for the journal was never created) and the transaction
-** will not roll back - possibly leading to database corruption.
-*/
-static int unixSync(sqlite3_file *id, int flags){
- int rc;
- unixFile *pFile = (unixFile*)id;
-
- int isDataOnly = (flags&SQLITE_SYNC_DATAONLY);
- int isFullsync = (flags&0x0F)==SQLITE_SYNC_FULL;
-
- /* Check that one of SQLITE_SYNC_NORMAL or FULL was passed */
- assert((flags&0x0F)==SQLITE_SYNC_NORMAL
- || (flags&0x0F)==SQLITE_SYNC_FULL
- );
-
- /* Unix cannot, but some systems may return SQLITE_FULL from here. This
- ** line is to test that doing so does not cause any problems.
- */
- SimulateDiskfullError( return SQLITE_FULL );
-
- assert( pFile );
- OSTRACE(("SYNC %-3d\n", pFile->h));
- rc = full_fsync(pFile->h, isFullsync, isDataOnly);
- SimulateIOError( rc=1 );
- if( rc ){
- pFile->lastErrno = errno;
- return unixLogError(SQLITE_IOERR_FSYNC, "full_fsync", pFile->zPath);
- }
-
- /* Also fsync the directory containing the file if the DIRSYNC flag
- ** is set. This is a one-time occurrence. Many systems (examples: AIX)
- ** are unable to fsync a directory, so ignore errors on the fsync.
- */
- if( pFile->ctrlFlags & UNIXFILE_DIRSYNC ){
- int dirfd;
- OSTRACE(("DIRSYNC %s (have_fullfsync=%d fullsync=%d)\n", pFile->zPath,
- HAVE_FULLFSYNC, isFullsync));
- rc = osOpenDirectory(pFile->zPath, &dirfd);
- if( rc==SQLITE_OK && dirfd>=0 ){
- full_fsync(dirfd, 0, 0);
- robust_close(pFile, dirfd, __LINE__);
- }else if( rc==SQLITE_CANTOPEN ){
- rc = SQLITE_OK;
- }
- pFile->ctrlFlags &= ~UNIXFILE_DIRSYNC;
- }
- return rc;
-}
-
-/*
-** Truncate an open file to a specified size
-*/
-static int unixTruncate(sqlite3_file *id, i64 nByte){
- unixFile *pFile = (unixFile *)id;
- int rc;
- assert( pFile );
- SimulateIOError( return SQLITE_IOERR_TRUNCATE );
-
- /* If the user has configured a chunk-size for this file, truncate the
- ** file so that it consists of an integer number of chunks (i.e. the
- ** actual file size after the operation may be larger than the requested
- ** size).
- */
- if( pFile->szChunk>0 ){
- nByte = ((nByte + pFile->szChunk - 1)/pFile->szChunk) * pFile->szChunk;
- }
-
- rc = robust_ftruncate(pFile->h, (off_t)nByte);
- if( rc ){
- pFile->lastErrno = errno;
- return unixLogError(SQLITE_IOERR_TRUNCATE, "ftruncate", pFile->zPath);
- }else{
-#ifdef SQLITE_DEBUG
- /* If we are doing a normal write to a database file (as opposed to
- ** doing a hot-journal rollback or a write to some file other than a
- ** normal database file) and we truncate the file to zero length,
- ** that effectively updates the change counter. This might happen
- ** when restoring a database using the backup API from a zero-length
- ** source.
- */
- if( pFile->inNormalWrite && nByte==0 ){
- pFile->transCntrChng = 1;
- }
-#endif
-
- return SQLITE_OK;
- }
-}
-
-/*
-** Determine the current size of a file in bytes
-*/
-static int unixFileSize(sqlite3_file *id, i64 *pSize){
- int rc;
- struct stat buf;
- assert( id );
- rc = osFstat(((unixFile*)id)->h, &buf);
- SimulateIOError( rc=1 );
- if( rc!=0 ){
- ((unixFile*)id)->lastErrno = errno;
- return SQLITE_IOERR_FSTAT;
- }
- *pSize = buf.st_size;
-
- /* When opening a zero-size database, the findInodeInfo() procedure
- ** writes a single byte into that file in order to work around a bug
- ** in the OS-X msdos filesystem. In order to avoid problems with upper
- ** layers, we need to report this file size as zero even though it is
- ** really 1. Ticket #3260.
- */
- if( *pSize==1 ) *pSize = 0;
-
-
- return SQLITE_OK;
-}
-
-#if SQLITE_ENABLE_LOCKING_STYLE && defined(__APPLE__)
-/*
-** Handler for proxy-locking file-control verbs. Defined below in the
-** proxying locking division.
-*/
-static int proxyFileControl(sqlite3_file*,int,void*);
-#endif
-
-/*
-** This function is called to handle the SQLITE_FCNTL_SIZE_HINT
-** file-control operation. Enlarge the database to nBytes in size
-** (rounded up to the next chunk-size). If the database is already
-** nBytes or larger, this routine is a no-op.
-*/
-static int fcntlSizeHint(unixFile *pFile, i64 nByte){
- if( pFile->szChunk>0 ){
- i64 nSize; /* Required file size */
- struct stat buf; /* Used to hold return values of fstat() */
-
- if( osFstat(pFile->h, &buf) ) return SQLITE_IOERR_FSTAT;
-
- nSize = ((nByte+pFile->szChunk-1) / pFile->szChunk) * pFile->szChunk;
- if( nSize>(i64)buf.st_size ){
-
-#if defined(HAVE_POSIX_FALLOCATE) && HAVE_POSIX_FALLOCATE
- /* The code below is handling the return value of osFallocate()
- ** correctly. posix_fallocate() is defined to "returns zero on success,
- ** or an error number on failure". See the manpage for details. */
- int err;
- do{
- err = osFallocate(pFile->h, buf.st_size, nSize-buf.st_size);
- }while( err==EINTR );
- if( err ) return SQLITE_IOERR_WRITE;
-#else
- /* If the OS does not have posix_fallocate(), fake it. First use
- ** ftruncate() to set the file size, then write a single byte to
- ** the last byte in each block within the extended region. This
- ** is the same technique used by glibc to implement posix_fallocate()
- ** on systems that do not have a real fallocate() system call.
- */
- int nBlk = buf.st_blksize; /* File-system block size */
- i64 iWrite; /* Next offset to write to */
-
- if( robust_ftruncate(pFile->h, nSize) ){
- pFile->lastErrno = errno;
- return unixLogError(SQLITE_IOERR_TRUNCATE, "ftruncate", pFile->zPath);
- }
- iWrite = ((buf.st_size + 2*nBlk - 1)/nBlk)*nBlk-1;
- while( iWrite<nSize ){
- int nWrite = seekAndWrite(pFile, iWrite, "", 1);
- if( nWrite!=1 ) return SQLITE_IOERR_WRITE;
- iWrite += nBlk;
- }
-#endif
- }
- }
-
- return SQLITE_OK;
-}
-
-/*
-** If *pArg is inititially negative then this is a query. Set *pArg to
-** 1 or 0 depending on whether or not bit mask of pFile->ctrlFlags is set.
-**
-** If *pArg is 0 or 1, then clear or set the mask bit of pFile->ctrlFlags.
-*/
-static void unixModeBit(unixFile *pFile, unsigned char mask, int *pArg){
- if( *pArg<0 ){
- *pArg = (pFile->ctrlFlags & mask)!=0;
- }else if( (*pArg)==0 ){
- pFile->ctrlFlags &= ~mask;
- }else{
- pFile->ctrlFlags |= mask;
- }
-}
-
-/* Forward declaration */
-static int unixGetTempname(int nBuf, char *zBuf);
-
-/*
-** Information and control of an open file handle.
-*/
-static int unixFileControl(sqlite3_file *id, int op, void *pArg){
- unixFile *pFile = (unixFile*)id;
- switch( op ){
- case SQLITE_FCNTL_LOCKSTATE: {
- *(int*)pArg = pFile->eFileLock;
- return SQLITE_OK;
- }
- case SQLITE_LAST_ERRNO: {
- *(int*)pArg = pFile->lastErrno;
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_CHUNK_SIZE: {
- pFile->szChunk = *(int *)pArg;
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_SIZE_HINT: {
- int rc;
- SimulateIOErrorBenign(1);
- rc = fcntlSizeHint(pFile, *(i64 *)pArg);
- SimulateIOErrorBenign(0);
- return rc;
- }
- case SQLITE_FCNTL_PERSIST_WAL: {
- unixModeBit(pFile, UNIXFILE_PERSIST_WAL, (int*)pArg);
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_POWERSAFE_OVERWRITE: {
- unixModeBit(pFile, UNIXFILE_PSOW, (int*)pArg);
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_VFSNAME: {
- *(char**)pArg = sqlite3_mprintf("%s", pFile->pVfs->zName);
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_TEMPFILENAME: {
- char *zTFile = sqlite3_malloc( pFile->pVfs->mxPathname );
- if( zTFile ){
- unixGetTempname(pFile->pVfs->mxPathname, zTFile);
- *(char**)pArg = zTFile;
- }
- return SQLITE_OK;
- }
-#ifdef SQLITE_DEBUG
- /* The pager calls this method to signal that it has done
- ** a rollback and that the database is therefore unchanged and
- ** it hence it is OK for the transaction change counter to be
- ** unchanged.
- */
- case SQLITE_FCNTL_DB_UNCHANGED: {
- ((unixFile*)id)->dbUpdate = 0;
- return SQLITE_OK;
- }
-#endif
-#if SQLITE_ENABLE_LOCKING_STYLE && defined(__APPLE__)
- case SQLITE_SET_LOCKPROXYFILE:
- case SQLITE_GET_LOCKPROXYFILE: {
- return proxyFileControl(id,op,pArg);
- }
-#endif /* SQLITE_ENABLE_LOCKING_STYLE && defined(__APPLE__) */
- }
- return SQLITE_NOTFOUND;
-}
-
-/*
-** Return the sector size in bytes of the underlying block device for
-** the specified file. This is almost always 512 bytes, but may be
-** larger for some devices.
-**
-** SQLite code assumes this function cannot fail. It also assumes that
-** if two files are created in the same file-system directory (i.e.
-** a database and its journal file) that the sector size will be the
-** same for both.
-*/
-#ifndef __QNXNTO__
-static int unixSectorSize(sqlite3_file *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- return SQLITE_DEFAULT_SECTOR_SIZE;
-}
-#endif
-
-/*
-** The following version of unixSectorSize() is optimized for QNX.
-*/
-#ifdef __QNXNTO__
-#include <sys/dcmd_blk.h>
-#include <sys/statvfs.h>
-static int unixSectorSize(sqlite3_file *id){
- unixFile *pFile = (unixFile*)id;
- if( pFile->sectorSize == 0 ){
- struct statvfs fsInfo;
-
- /* Set defaults for non-supported filesystems */
- pFile->sectorSize = SQLITE_DEFAULT_SECTOR_SIZE;
- pFile->deviceCharacteristics = 0;
- if( fstatvfs(pFile->h, &fsInfo) == -1 ) {
- return pFile->sectorSize;
- }
-
- if( !strcmp(fsInfo.f_basetype, "tmp") ) {
- pFile->sectorSize = fsInfo.f_bsize;
- pFile->deviceCharacteristics =
- SQLITE_IOCAP_ATOMIC4K | /* All ram filesystem writes are atomic */
- SQLITE_IOCAP_SAFE_APPEND | /* growing the file does not occur until
- ** the write succeeds */
- SQLITE_IOCAP_SEQUENTIAL | /* The ram filesystem has no write behind
- ** so it is ordered */
- 0;
- }else if( strstr(fsInfo.f_basetype, "etfs") ){
- pFile->sectorSize = fsInfo.f_bsize;
- pFile->deviceCharacteristics =
- /* etfs cluster size writes are atomic */
- (pFile->sectorSize / 512 * SQLITE_IOCAP_ATOMIC512) |
- SQLITE_IOCAP_SAFE_APPEND | /* growing the file does not occur until
- ** the write succeeds */
- SQLITE_IOCAP_SEQUENTIAL | /* The ram filesystem has no write behind
- ** so it is ordered */
- 0;
- }else if( !strcmp(fsInfo.f_basetype, "qnx6") ){
- pFile->sectorSize = fsInfo.f_bsize;
- pFile->deviceCharacteristics =
- SQLITE_IOCAP_ATOMIC | /* All filesystem writes are atomic */
- SQLITE_IOCAP_SAFE_APPEND | /* growing the file does not occur until
- ** the write succeeds */
- SQLITE_IOCAP_SEQUENTIAL | /* The ram filesystem has no write behind
- ** so it is ordered */
- 0;
- }else if( !strcmp(fsInfo.f_basetype, "qnx4") ){
- pFile->sectorSize = fsInfo.f_bsize;
- pFile->deviceCharacteristics =
- /* full bitset of atomics from max sector size and smaller */
- ((pFile->sectorSize / 512 * SQLITE_IOCAP_ATOMIC512) << 1) - 2 |
- SQLITE_IOCAP_SEQUENTIAL | /* The ram filesystem has no write behind
- ** so it is ordered */
- 0;
- }else if( strstr(fsInfo.f_basetype, "dos") ){
- pFile->sectorSize = fsInfo.f_bsize;
- pFile->deviceCharacteristics =
- /* full bitset of atomics from max sector size and smaller */
- ((pFile->sectorSize / 512 * SQLITE_IOCAP_ATOMIC512) << 1) - 2 |
- SQLITE_IOCAP_SEQUENTIAL | /* The ram filesystem has no write behind
- ** so it is ordered */
- 0;
- }else{
- pFile->deviceCharacteristics =
- SQLITE_IOCAP_ATOMIC512 | /* blocks are atomic */
- SQLITE_IOCAP_SAFE_APPEND | /* growing the file does not occur until
- ** the write succeeds */
- 0;
- }
- }
- /* Last chance verification. If the sector size isn't a multiple of 512
- ** then it isn't valid.*/
- if( pFile->sectorSize % 512 != 0 ){
- pFile->deviceCharacteristics = 0;
- pFile->sectorSize = SQLITE_DEFAULT_SECTOR_SIZE;
- }
- return pFile->sectorSize;
-}
-#endif /* __QNXNTO__ */
-
-/*
-** Return the device characteristics for the file.
-**
-** This VFS is set up to return SQLITE_IOCAP_POWERSAFE_OVERWRITE by default.
-** However, that choice is contraversial since technically the underlying
-** file system does not always provide powersafe overwrites. (In other
-** words, after a power-loss event, parts of the file that were never
-** written might end up being altered.) However, non-PSOW behavior is very,
-** very rare. And asserting PSOW makes a large reduction in the amount
-** of required I/O for journaling, since a lot of padding is eliminated.
-** Hence, while POWERSAFE_OVERWRITE is on by default, there is a file-control
-** available to turn it off and URI query parameter available to turn it off.
-*/
-static int unixDeviceCharacteristics(sqlite3_file *id){
- unixFile *p = (unixFile*)id;
- int rc = 0;
-#ifdef __QNXNTO__
- if( p->sectorSize==0 ) unixSectorSize(id);
- rc = p->deviceCharacteristics;
-#endif
- if( p->ctrlFlags & UNIXFILE_PSOW ){
- rc |= SQLITE_IOCAP_POWERSAFE_OVERWRITE;
- }
- return rc;
-}
-
-#ifndef SQLITE_OMIT_WAL
-
-
-/*
-** Object used to represent an shared memory buffer.
-**
-** When multiple threads all reference the same wal-index, each thread
-** has its own unixShm object, but they all point to a single instance
-** of this unixShmNode object. In other words, each wal-index is opened
-** only once per process.
-**
-** Each unixShmNode object is connected to a single unixInodeInfo object.
-** We could coalesce this object into unixInodeInfo, but that would mean
-** every open file that does not use shared memory (in other words, most
-** open files) would have to carry around this extra information. So
-** the unixInodeInfo object contains a pointer to this unixShmNode object
-** and the unixShmNode object is created only when needed.
-**
-** unixMutexHeld() must be true when creating or destroying
-** this object or while reading or writing the following fields:
-**
-** nRef
-**
-** The following fields are read-only after the object is created:
-**
-** fid
-** zFilename
-**
-** Either unixShmNode.mutex must be held or unixShmNode.nRef==0 and
-** unixMutexHeld() is true when reading or writing any other field
-** in this structure.
-*/
-struct unixShmNode {
- unixInodeInfo *pInode; /* unixInodeInfo that owns this SHM node */
- sqlite3_mutex *mutex; /* Mutex to access this object */
- char *zFilename; /* Name of the mmapped file */
- int h; /* Open file descriptor */
- int szRegion; /* Size of shared-memory regions */
- u16 nRegion; /* Size of array apRegion */
- u8 isReadonly; /* True if read-only */
- char **apRegion; /* Array of mapped shared-memory regions */
- int nRef; /* Number of unixShm objects pointing to this */
- unixShm *pFirst; /* All unixShm objects pointing to this */
-#ifdef SQLITE_DEBUG
- u8 exclMask; /* Mask of exclusive locks held */
- u8 sharedMask; /* Mask of shared locks held */
- u8 nextShmId; /* Next available unixShm.id value */
-#endif
-};
-
-/*
-** Structure used internally by this VFS to record the state of an
-** open shared memory connection.
-**
-** The following fields are initialized when this object is created and
-** are read-only thereafter:
-**
-** unixShm.pFile
-** unixShm.id
-**
-** All other fields are read/write. The unixShm.pFile->mutex must be held
-** while accessing any read/write fields.
-*/
-struct unixShm {
- unixShmNode *pShmNode; /* The underlying unixShmNode object */
- unixShm *pNext; /* Next unixShm with the same unixShmNode */
- u8 hasMutex; /* True if holding the unixShmNode mutex */
- u8 id; /* Id of this connection within its unixShmNode */
- u16 sharedMask; /* Mask of shared locks held */
- u16 exclMask; /* Mask of exclusive locks held */
-};
-
-/*
-** Constants used for locking
-*/
-#define UNIX_SHM_BASE ((22+SQLITE_SHM_NLOCK)*4) /* first lock byte */
-#define UNIX_SHM_DMS (UNIX_SHM_BASE+SQLITE_SHM_NLOCK) /* deadman switch */
-
-/*
-** Apply posix advisory locks for all bytes from ofst through ofst+n-1.
-**
-** Locks block if the mask is exactly UNIX_SHM_C and are non-blocking
-** otherwise.
-*/
-static int unixShmSystemLock(
- unixShmNode *pShmNode, /* Apply locks to this open shared-memory segment */
- int lockType, /* F_UNLCK, F_RDLCK, or F_WRLCK */
- int ofst, /* First byte of the locking range */
- int n /* Number of bytes to lock */
-){
- struct flock f; /* The posix advisory locking structure */
- int rc = SQLITE_OK; /* Result code form fcntl() */
-
- /* Access to the unixShmNode object is serialized by the caller */
- assert( sqlite3_mutex_held(pShmNode->mutex) || pShmNode->nRef==0 );
-
- /* Shared locks never span more than one byte */
- assert( n==1 || lockType!=F_RDLCK );
-
- /* Locks are within range */
- assert( n>=1 && n<SQLITE_SHM_NLOCK );
-
- if( pShmNode->h>=0 ){
- /* Initialize the locking parameters */
- memset(&f, 0, sizeof(f));
- f.l_type = lockType;
- f.l_whence = SEEK_SET;
- f.l_start = ofst;
- f.l_len = n;
-
- rc = osFcntl(pShmNode->h, F_SETLK, &f);
- rc = (rc!=(-1)) ? SQLITE_OK : SQLITE_BUSY;
- }
-
- /* Update the global lock state and do debug tracing */
-#ifdef SQLITE_DEBUG
- { u16 mask;
- OSTRACE(("SHM-LOCK "));
- mask = (1<<(ofst+n)) - (1<<ofst);
- if( rc==SQLITE_OK ){
- if( lockType==F_UNLCK ){
- OSTRACE(("unlock %d ok", ofst));
- pShmNode->exclMask &= ~mask;
- pShmNode->sharedMask &= ~mask;
- }else if( lockType==F_RDLCK ){
- OSTRACE(("read-lock %d ok", ofst));
- pShmNode->exclMask &= ~mask;
- pShmNode->sharedMask |= mask;
- }else{
- assert( lockType==F_WRLCK );
- OSTRACE(("write-lock %d ok", ofst));
- pShmNode->exclMask |= mask;
- pShmNode->sharedMask &= ~mask;
- }
- }else{
- if( lockType==F_UNLCK ){
- OSTRACE(("unlock %d failed", ofst));
- }else if( lockType==F_RDLCK ){
- OSTRACE(("read-lock failed"));
- }else{
- assert( lockType==F_WRLCK );
- OSTRACE(("write-lock %d failed", ofst));
- }
- }
- OSTRACE((" - afterwards %03x,%03x\n",
- pShmNode->sharedMask, pShmNode->exclMask));
- }
-#endif
-
- return rc;
-}
-
-
-/*
-** Purge the unixShmNodeList list of all entries with unixShmNode.nRef==0.
-**
-** This is not a VFS shared-memory method; it is a utility function called
-** by VFS shared-memory methods.
-*/
-static void unixShmPurge(unixFile *pFd){
- unixShmNode *p = pFd->pInode->pShmNode;
- assert( unixMutexHeld() );
- if( p && p->nRef==0 ){
- int i;
- assert( p->pInode==pFd->pInode );
- sqlite3_mutex_free(p->mutex);
- for(i=0; i<p->nRegion; i++){
- if( p->h>=0 ){
- munmap(p->apRegion[i], p->szRegion);
- }else{
- sqlite3_free(p->apRegion[i]);
- }
- }
- sqlite3_free(p->apRegion);
- if( p->h>=0 ){
- robust_close(pFd, p->h, __LINE__);
- p->h = -1;
- }
- p->pInode->pShmNode = 0;
- sqlite3_free(p);
- }
-}
-
-/*
-** Open a shared-memory area associated with open database file pDbFd.
-** This particular implementation uses mmapped files.
-**
-** The file used to implement shared-memory is in the same directory
-** as the open database file and has the same name as the open database
-** file with the "-shm" suffix added. For example, if the database file
-** is "/home/user1/config.db" then the file that is created and mmapped
-** for shared memory will be called "/home/user1/config.db-shm".
-**
-** Another approach to is to use files in /dev/shm or /dev/tmp or an
-** some other tmpfs mount. But if a file in a different directory
-** from the database file is used, then differing access permissions
-** or a chroot() might cause two different processes on the same
-** database to end up using different files for shared memory -
-** meaning that their memory would not really be shared - resulting
-** in database corruption. Nevertheless, this tmpfs file usage
-** can be enabled at compile-time using -DSQLITE_SHM_DIRECTORY="/dev/shm"
-** or the equivalent. The use of the SQLITE_SHM_DIRECTORY compile-time
-** option results in an incompatible build of SQLite; builds of SQLite
-** that with differing SQLITE_SHM_DIRECTORY settings attempt to use the
-** same database file at the same time, database corruption will likely
-** result. The SQLITE_SHM_DIRECTORY compile-time option is considered
-** "unsupported" and may go away in a future SQLite release.
-**
-** When opening a new shared-memory file, if no other instances of that
-** file are currently open, in this process or in other processes, then
-** the file must be truncated to zero length or have its header cleared.
-**
-** If the original database file (pDbFd) is using the "unix-excl" VFS
-** that means that an exclusive lock is held on the database file and
-** that no other processes are able to read or write the database. In
-** that case, we do not really need shared memory. No shared memory
-** file is created. The shared memory will be simulated with heap memory.
-*/
-static int unixOpenSharedMemory(unixFile *pDbFd){
- struct unixShm *p = 0; /* The connection to be opened */
- struct unixShmNode *pShmNode; /* The underlying mmapped file */
- int rc; /* Result code */
- unixInodeInfo *pInode; /* The inode of fd */
- char *zShmFilename; /* Name of the file used for SHM */
- int nShmFilename; /* Size of the SHM filename in bytes */
-
- /* Allocate space for the new unixShm object. */
- p = sqlite3_malloc( sizeof(*p) );
- if( p==0 ) return SQLITE_NOMEM;
- memset(p, 0, sizeof(*p));
- assert( pDbFd->pShm==0 );
-
- /* Check to see if a unixShmNode object already exists. Reuse an existing
- ** one if present. Create a new one if necessary.
- */
- unixEnterMutex();
- pInode = pDbFd->pInode;
- pShmNode = pInode->pShmNode;
- if( pShmNode==0 ){
- struct stat sStat; /* fstat() info for database file */
-
- /* Call fstat() to figure out the permissions on the database file. If
- ** a new *-shm file is created, an attempt will be made to create it
- ** with the same permissions.
- */
- if( osFstat(pDbFd->h, &sStat) && pInode->bProcessLock==0 ){
- rc = SQLITE_IOERR_FSTAT;
- goto shm_open_err;
- }
-
-#ifdef SQLITE_SHM_DIRECTORY
- nShmFilename = sizeof(SQLITE_SHM_DIRECTORY) + 31;
-#else
- nShmFilename = 6 + (int)strlen(pDbFd->zPath);
-#endif
- pShmNode = sqlite3_malloc( sizeof(*pShmNode) + nShmFilename );
- if( pShmNode==0 ){
- rc = SQLITE_NOMEM;
- goto shm_open_err;
- }
- memset(pShmNode, 0, sizeof(*pShmNode)+nShmFilename);
- zShmFilename = pShmNode->zFilename = (char*)&pShmNode[1];
-#ifdef SQLITE_SHM_DIRECTORY
- sqlite3_snprintf(nShmFilename, zShmFilename,
- SQLITE_SHM_DIRECTORY "/sqlite-shm-%x-%x",
- (u32)sStat.st_ino, (u32)sStat.st_dev);
-#else
- sqlite3_snprintf(nShmFilename, zShmFilename, "%s-shm", pDbFd->zPath);
- sqlite3FileSuffix3(pDbFd->zPath, zShmFilename);
-#endif
- pShmNode->h = -1;
- pDbFd->pInode->pShmNode = pShmNode;
- pShmNode->pInode = pDbFd->pInode;
- pShmNode->mutex = sqlite3_mutex_alloc(SQLITE_MUTEX_FAST);
- if( pShmNode->mutex==0 ){
- rc = SQLITE_NOMEM;
- goto shm_open_err;
- }
-
- if( pInode->bProcessLock==0 ){
- int openFlags = O_RDWR | O_CREAT;
- if( sqlite3_uri_boolean(pDbFd->zPath, "readonly_shm", 0) ){
- openFlags = O_RDONLY;
- pShmNode->isReadonly = 1;
- }
- pShmNode->h = robust_open(zShmFilename, openFlags, (sStat.st_mode&0777));
- if( pShmNode->h<0 ){
- rc = unixLogError(SQLITE_CANTOPEN_BKPT, "open", zShmFilename);
- goto shm_open_err;
- }
-
- /* If this process is running as root, make sure that the SHM file
- ** is owned by the same user that owns the original database. Otherwise,
- ** the original owner will not be able to connect.
- */
- osFchown(pShmNode->h, sStat.st_uid, sStat.st_gid);
-
- /* Check to see if another process is holding the dead-man switch.
- ** If not, truncate the file to zero length.
- */
- rc = SQLITE_OK;
- if( unixShmSystemLock(pShmNode, F_WRLCK, UNIX_SHM_DMS, 1)==SQLITE_OK ){
- if( robust_ftruncate(pShmNode->h, 0) ){
- rc = unixLogError(SQLITE_IOERR_SHMOPEN, "ftruncate", zShmFilename);
- }
- }
- if( rc==SQLITE_OK ){
- rc = unixShmSystemLock(pShmNode, F_RDLCK, UNIX_SHM_DMS, 1);
- }
- if( rc ) goto shm_open_err;
- }
- }
-
- /* Make the new connection a child of the unixShmNode */
- p->pShmNode = pShmNode;
-#ifdef SQLITE_DEBUG
- p->id = pShmNode->nextShmId++;
-#endif
- pShmNode->nRef++;
- pDbFd->pShm = p;
- unixLeaveMutex();
-
- /* The reference count on pShmNode has already been incremented under
- ** the cover of the unixEnterMutex() mutex and the pointer from the
- ** new (struct unixShm) object to the pShmNode has been set. All that is
- ** left to do is to link the new object into the linked list starting
- ** at pShmNode->pFirst. This must be done while holding the pShmNode->mutex
- ** mutex.
- */
- sqlite3_mutex_enter(pShmNode->mutex);
- p->pNext = pShmNode->pFirst;
- pShmNode->pFirst = p;
- sqlite3_mutex_leave(pShmNode->mutex);
- return SQLITE_OK;
-
- /* Jump here on any error */
-shm_open_err:
- unixShmPurge(pDbFd); /* This call frees pShmNode if required */
- sqlite3_free(p);
- unixLeaveMutex();
- return rc;
-}
-
-/*
-** This function is called to obtain a pointer to region iRegion of the
-** shared-memory associated with the database file fd. Shared-memory regions
-** are numbered starting from zero. Each shared-memory region is szRegion
-** bytes in size.
-**
-** If an error occurs, an error code is returned and *pp is set to NULL.
-**
-** Otherwise, if the bExtend parameter is 0 and the requested shared-memory
-** region has not been allocated (by any client, including one running in a
-** separate process), then *pp is set to NULL and SQLITE_OK returned. If
-** bExtend is non-zero and the requested shared-memory region has not yet
-** been allocated, it is allocated by this function.
-**
-** If the shared-memory region has already been allocated or is allocated by
-** this call as described above, then it is mapped into this processes
-** address space (if it is not already), *pp is set to point to the mapped
-** memory and SQLITE_OK returned.
-*/
-static int unixShmMap(
- sqlite3_file *fd, /* Handle open on database file */
- int iRegion, /* Region to retrieve */
- int szRegion, /* Size of regions */
- int bExtend, /* True to extend file if necessary */
- void volatile **pp /* OUT: Mapped memory */
-){
- unixFile *pDbFd = (unixFile*)fd;
- unixShm *p;
- unixShmNode *pShmNode;
- int rc = SQLITE_OK;
-
- /* If the shared-memory file has not yet been opened, open it now. */
- if( pDbFd->pShm==0 ){
- rc = unixOpenSharedMemory(pDbFd);
- if( rc!=SQLITE_OK ) return rc;
- }
-
- p = pDbFd->pShm;
- pShmNode = p->pShmNode;
- sqlite3_mutex_enter(pShmNode->mutex);
- assert( szRegion==pShmNode->szRegion || pShmNode->nRegion==0 );
- assert( pShmNode->pInode==pDbFd->pInode );
- assert( pShmNode->h>=0 || pDbFd->pInode->bProcessLock==1 );
- assert( pShmNode->h<0 || pDbFd->pInode->bProcessLock==0 );
-
- if( pShmNode->nRegion<=iRegion ){
- char **apNew; /* New apRegion[] array */
- int nByte = (iRegion+1)*szRegion; /* Minimum required file size */
- struct stat sStat; /* Used by fstat() */
-
- pShmNode->szRegion = szRegion;
-
- if( pShmNode->h>=0 ){
- /* The requested region is not mapped into this processes address space.
- ** Check to see if it has been allocated (i.e. if the wal-index file is
- ** large enough to contain the requested region).
- */
- if( osFstat(pShmNode->h, &sStat) ){
- rc = SQLITE_IOERR_SHMSIZE;
- goto shmpage_out;
- }
-
- if( sStat.st_size<nByte ){
- /* The requested memory region does not exist. If bExtend is set to
- ** false, exit early. *pp will be set to NULL and SQLITE_OK returned.
- **
- ** Alternatively, if bExtend is true, use ftruncate() to allocate
- ** the requested memory region.
- */
- if( !bExtend ) goto shmpage_out;
-#if defined(HAVE_POSIX_FALLOCATE) && HAVE_POSIX_FALLOCATE
- if( osFallocate(pShmNode->h, sStat.st_size, nByte)!=0 ){
- rc = unixLogError(SQLITE_IOERR_SHMSIZE, "fallocate",
- pShmNode->zFilename);
- goto shmpage_out;
- }
-#else
- if( robust_ftruncate(pShmNode->h, nByte) ){
- rc = unixLogError(SQLITE_IOERR_SHMSIZE, "ftruncate",
- pShmNode->zFilename);
- goto shmpage_out;
- }
-#endif
- }
- }
-
- /* Map the requested memory region into this processes address space. */
- apNew = (char **)sqlite3_realloc(
- pShmNode->apRegion, (iRegion+1)*sizeof(char *)
- );
- if( !apNew ){
- rc = SQLITE_IOERR_NOMEM;
- goto shmpage_out;
- }
- pShmNode->apRegion = apNew;
- while(pShmNode->nRegion<=iRegion){
- void *pMem;
- if( pShmNode->h>=0 ){
- pMem = mmap(0, szRegion,
- pShmNode->isReadonly ? PROT_READ : PROT_READ|PROT_WRITE,
- MAP_SHARED, pShmNode->h, szRegion*(i64)pShmNode->nRegion
- );
- if( pMem==MAP_FAILED ){
- rc = unixLogError(SQLITE_IOERR_SHMMAP, "mmap", pShmNode->zFilename);
- goto shmpage_out;
- }
- }else{
- pMem = sqlite3_malloc(szRegion);
- if( pMem==0 ){
- rc = SQLITE_NOMEM;
- goto shmpage_out;
- }
- memset(pMem, 0, szRegion);
- }
- pShmNode->apRegion[pShmNode->nRegion] = pMem;
- pShmNode->nRegion++;
- }
- }
-
-shmpage_out:
- if( pShmNode->nRegion>iRegion ){
- *pp = pShmNode->apRegion[iRegion];
- }else{
- *pp = 0;
- }
- if( pShmNode->isReadonly && rc==SQLITE_OK ) rc = SQLITE_READONLY;
- sqlite3_mutex_leave(pShmNode->mutex);
- return rc;
-}
-
-/*
-** Change the lock state for a shared-memory segment.
-**
-** Note that the relationship between SHAREd and EXCLUSIVE locks is a little
-** different here than in posix. In xShmLock(), one can go from unlocked
-** to shared and back or from unlocked to exclusive and back. But one may
-** not go from shared to exclusive or from exclusive to shared.
-*/
-static int unixShmLock(
- sqlite3_file *fd, /* Database file holding the shared memory */
- int ofst, /* First lock to acquire or release */
- int n, /* Number of locks to acquire or release */
- int flags /* What to do with the lock */
-){
- unixFile *pDbFd = (unixFile*)fd; /* Connection holding shared memory */
- unixShm *p = pDbFd->pShm; /* The shared memory being locked */
- unixShm *pX; /* For looping over all siblings */
- unixShmNode *pShmNode = p->pShmNode; /* The underlying file iNode */
- int rc = SQLITE_OK; /* Result code */
- u16 mask; /* Mask of locks to take or release */
-
- assert( pShmNode==pDbFd->pInode->pShmNode );
- assert( pShmNode->pInode==pDbFd->pInode );
- assert( ofst>=0 && ofst+n<=SQLITE_SHM_NLOCK );
- assert( n>=1 );
- assert( flags==(SQLITE_SHM_LOCK | SQLITE_SHM_SHARED)
- || flags==(SQLITE_SHM_LOCK | SQLITE_SHM_EXCLUSIVE)
- || flags==(SQLITE_SHM_UNLOCK | SQLITE_SHM_SHARED)
- || flags==(SQLITE_SHM_UNLOCK | SQLITE_SHM_EXCLUSIVE) );
- assert( n==1 || (flags & SQLITE_SHM_EXCLUSIVE)!=0 );
- assert( pShmNode->h>=0 || pDbFd->pInode->bProcessLock==1 );
- assert( pShmNode->h<0 || pDbFd->pInode->bProcessLock==0 );
-
- mask = (1<<(ofst+n)) - (1<<ofst);
- assert( n>1 || mask==(1<<ofst) );
- sqlite3_mutex_enter(pShmNode->mutex);
- if( flags & SQLITE_SHM_UNLOCK ){
- u16 allMask = 0; /* Mask of locks held by siblings */
-
- /* See if any siblings hold this same lock */
- for(pX=pShmNode->pFirst; pX; pX=pX->pNext){
- if( pX==p ) continue;
- assert( (pX->exclMask & (p->exclMask|p->sharedMask))==0 );
- allMask |= pX->sharedMask;
- }
-
- /* Unlock the system-level locks */
- if( (mask & allMask)==0 ){
- rc = unixShmSystemLock(pShmNode, F_UNLCK, ofst+UNIX_SHM_BASE, n);
- }else{
- rc = SQLITE_OK;
- }
-
- /* Undo the local locks */
- if( rc==SQLITE_OK ){
- p->exclMask &= ~mask;
- p->sharedMask &= ~mask;
- }
- }else if( flags & SQLITE_SHM_SHARED ){
- u16 allShared = 0; /* Union of locks held by connections other than "p" */
-
- /* Find out which shared locks are already held by sibling connections.
- ** If any sibling already holds an exclusive lock, go ahead and return
- ** SQLITE_BUSY.
- */
- for(pX=pShmNode->pFirst; pX; pX=pX->pNext){
- if( (pX->exclMask & mask)!=0 ){
- rc = SQLITE_BUSY;
- break;
- }
- allShared |= pX->sharedMask;
- }
-
- /* Get shared locks at the system level, if necessary */
- if( rc==SQLITE_OK ){
- if( (allShared & mask)==0 ){
- rc = unixShmSystemLock(pShmNode, F_RDLCK, ofst+UNIX_SHM_BASE, n);
- }else{
- rc = SQLITE_OK;
- }
- }
-
- /* Get the local shared locks */
- if( rc==SQLITE_OK ){
- p->sharedMask |= mask;
- }
- }else{
- /* Make sure no sibling connections hold locks that will block this
- ** lock. If any do, return SQLITE_BUSY right away.
- */
- for(pX=pShmNode->pFirst; pX; pX=pX->pNext){
- if( (pX->exclMask & mask)!=0 || (pX->sharedMask & mask)!=0 ){
- rc = SQLITE_BUSY;
- break;
- }
- }
-
- /* Get the exclusive locks at the system level. Then if successful
- ** also mark the local connection as being locked.
- */
- if( rc==SQLITE_OK ){
- rc = unixShmSystemLock(pShmNode, F_WRLCK, ofst+UNIX_SHM_BASE, n);
- if( rc==SQLITE_OK ){
- assert( (p->sharedMask & mask)==0 );
- p->exclMask |= mask;
- }
- }
- }
- sqlite3_mutex_leave(pShmNode->mutex);
- OSTRACE(("SHM-LOCK shmid-%d, pid-%d got %03x,%03x\n",
- p->id, getpid(), p->sharedMask, p->exclMask));
- return rc;
-}
-
-/*
-** Implement a memory barrier or memory fence on shared memory.
-**
-** All loads and stores begun before the barrier must complete before
-** any load or store begun after the barrier.
-*/
-static void unixShmBarrier(
- sqlite3_file *fd /* Database file holding the shared memory */
-){
- UNUSED_PARAMETER(fd);
- unixEnterMutex();
- unixLeaveMutex();
-}
-
-/*
-** Close a connection to shared-memory. Delete the underlying
-** storage if deleteFlag is true.
-**
-** If there is no shared memory associated with the connection then this
-** routine is a harmless no-op.
-*/
-static int unixShmUnmap(
- sqlite3_file *fd, /* The underlying database file */
- int deleteFlag /* Delete shared-memory if true */
-){
- unixShm *p; /* The connection to be closed */
- unixShmNode *pShmNode; /* The underlying shared-memory file */
- unixShm **pp; /* For looping over sibling connections */
- unixFile *pDbFd; /* The underlying database file */
-
- pDbFd = (unixFile*)fd;
- p = pDbFd->pShm;
- if( p==0 ) return SQLITE_OK;
- pShmNode = p->pShmNode;
-
- assert( pShmNode==pDbFd->pInode->pShmNode );
- assert( pShmNode->pInode==pDbFd->pInode );
-
- /* Remove connection p from the set of connections associated
- ** with pShmNode */
- sqlite3_mutex_enter(pShmNode->mutex);
- for(pp=&pShmNode->pFirst; (*pp)!=p; pp = &(*pp)->pNext){}
- *pp = p->pNext;
-
- /* Free the connection p */
- sqlite3_free(p);
- pDbFd->pShm = 0;
- sqlite3_mutex_leave(pShmNode->mutex);
-
- /* If pShmNode->nRef has reached 0, then close the underlying
- ** shared-memory file, too */
- unixEnterMutex();
- assert( pShmNode->nRef>0 );
- pShmNode->nRef--;
- if( pShmNode->nRef==0 ){
- if( deleteFlag && pShmNode->h>=0 ) osUnlink(pShmNode->zFilename);
- unixShmPurge(pDbFd);
- }
- unixLeaveMutex();
-
- return SQLITE_OK;
-}
-
-
-#else
-# define unixShmMap 0
-# define unixShmLock 0
-# define unixShmBarrier 0
-# define unixShmUnmap 0
-#endif /* #ifndef SQLITE_OMIT_WAL */
-
-/*
-** Here ends the implementation of all sqlite3_file methods.
-**
-********************** End sqlite3_file Methods *******************************
-******************************************************************************/
-
-/*
-** This division contains definitions of sqlite3_io_methods objects that
-** implement various file locking strategies. It also contains definitions
-** of "finder" functions. A finder-function is used to locate the appropriate
-** sqlite3_io_methods object for a particular database file. The pAppData
-** field of the sqlite3_vfs VFS objects are initialized to be pointers to
-** the correct finder-function for that VFS.
-**
-** Most finder functions return a pointer to a fixed sqlite3_io_methods
-** object. The only interesting finder-function is autolockIoFinder, which
-** looks at the filesystem type and tries to guess the best locking
-** strategy from that.
-**
-** For finder-funtion F, two objects are created:
-**
-** (1) The real finder-function named "FImpt()".
-**
-** (2) A constant pointer to this function named just "F".
-**
-**
-** A pointer to the F pointer is used as the pAppData value for VFS
-** objects. We have to do this instead of letting pAppData point
-** directly at the finder-function since C90 rules prevent a void*
-** from be cast into a function pointer.
-**
-**
-** Each instance of this macro generates two objects:
-**
-** * A constant sqlite3_io_methods object call METHOD that has locking
-** methods CLOSE, LOCK, UNLOCK, CKRESLOCK.
-**
-** * An I/O method finder function called FINDER that returns a pointer
-** to the METHOD object in the previous bullet.
-*/
-#define IOMETHODS(FINDER, METHOD, VERSION, CLOSE, LOCK, UNLOCK, CKLOCK) \
-static const sqlite3_io_methods METHOD = { \
- VERSION, /* iVersion */ \
- CLOSE, /* xClose */ \
- unixRead, /* xRead */ \
- unixWrite, /* xWrite */ \
- unixTruncate, /* xTruncate */ \
- unixSync, /* xSync */ \
- unixFileSize, /* xFileSize */ \
- LOCK, /* xLock */ \
- UNLOCK, /* xUnlock */ \
- CKLOCK, /* xCheckReservedLock */ \
- unixFileControl, /* xFileControl */ \
- unixSectorSize, /* xSectorSize */ \
- unixDeviceCharacteristics, /* xDeviceCapabilities */ \
- unixShmMap, /* xShmMap */ \
- unixShmLock, /* xShmLock */ \
- unixShmBarrier, /* xShmBarrier */ \
- unixShmUnmap /* xShmUnmap */ \
-}; \
-static const sqlite3_io_methods *FINDER##Impl(const char *z, unixFile *p){ \
- UNUSED_PARAMETER(z); UNUSED_PARAMETER(p); \
- return &METHOD; \
-} \
-static const sqlite3_io_methods *(*const FINDER)(const char*,unixFile *p) \
- = FINDER##Impl;
-
-/*
-** Here are all of the sqlite3_io_methods objects for each of the
-** locking strategies. Functions that return pointers to these methods
-** are also created.
-*/
-IOMETHODS(
- posixIoFinder, /* Finder function name */
- posixIoMethods, /* sqlite3_io_methods object name */
- 2, /* shared memory is enabled */
- unixClose, /* xClose method */
- unixLock, /* xLock method */
- unixUnlock, /* xUnlock method */
- unixCheckReservedLock /* xCheckReservedLock method */
-)
-IOMETHODS(
- nolockIoFinder, /* Finder function name */
- nolockIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- nolockClose, /* xClose method */
- nolockLock, /* xLock method */
- nolockUnlock, /* xUnlock method */
- nolockCheckReservedLock /* xCheckReservedLock method */
-)
-IOMETHODS(
- dotlockIoFinder, /* Finder function name */
- dotlockIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- dotlockClose, /* xClose method */
- dotlockLock, /* xLock method */
- dotlockUnlock, /* xUnlock method */
- dotlockCheckReservedLock /* xCheckReservedLock method */
-)
-
-#if SQLITE_ENABLE_LOCKING_STYLE && !OS_VXWORKS
-IOMETHODS(
- flockIoFinder, /* Finder function name */
- flockIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- flockClose, /* xClose method */
- flockLock, /* xLock method */
- flockUnlock, /* xUnlock method */
- flockCheckReservedLock /* xCheckReservedLock method */
-)
-#endif
-
-#if OS_VXWORKS
-IOMETHODS(
- semIoFinder, /* Finder function name */
- semIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- semClose, /* xClose method */
- semLock, /* xLock method */
- semUnlock, /* xUnlock method */
- semCheckReservedLock /* xCheckReservedLock method */
-)
-#endif
-
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-IOMETHODS(
- afpIoFinder, /* Finder function name */
- afpIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- afpClose, /* xClose method */
- afpLock, /* xLock method */
- afpUnlock, /* xUnlock method */
- afpCheckReservedLock /* xCheckReservedLock method */
-)
-#endif
-
-/*
-** The proxy locking method is a "super-method" in the sense that it
-** opens secondary file descriptors for the conch and lock files and
-** it uses proxy, dot-file, AFP, and flock() locking methods on those
-** secondary files. For this reason, the division that implements
-** proxy locking is located much further down in the file. But we need
-** to go ahead and define the sqlite3_io_methods and finder function
-** for proxy locking here. So we forward declare the I/O methods.
-*/
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-static int proxyClose(sqlite3_file*);
-static int proxyLock(sqlite3_file*, int);
-static int proxyUnlock(sqlite3_file*, int);
-static int proxyCheckReservedLock(sqlite3_file*, int*);
-IOMETHODS(
- proxyIoFinder, /* Finder function name */
- proxyIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- proxyClose, /* xClose method */
- proxyLock, /* xLock method */
- proxyUnlock, /* xUnlock method */
- proxyCheckReservedLock /* xCheckReservedLock method */
-)
-#endif
-
-/* nfs lockd on OSX 10.3+ doesn't clear write locks when a read lock is set */
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-IOMETHODS(
- nfsIoFinder, /* Finder function name */
- nfsIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- unixClose, /* xClose method */
- unixLock, /* xLock method */
- nfsUnlock, /* xUnlock method */
- unixCheckReservedLock /* xCheckReservedLock method */
-)
-#endif
-
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-/*
-** This "finder" function attempts to determine the best locking strategy
-** for the database file "filePath". It then returns the sqlite3_io_methods
-** object that implements that strategy.
-**
-** This is for MacOSX only.
-*/
-static const sqlite3_io_methods *autolockIoFinderImpl(
- const char *filePath, /* name of the database file */
- unixFile *pNew /* open file object for the database file */
-){
- static const struct Mapping {
- const char *zFilesystem; /* Filesystem type name */
- const sqlite3_io_methods *pMethods; /* Appropriate locking method */
- } aMap[] = {
- { "hfs", &posixIoMethods },
- { "ufs", &posixIoMethods },
- { "afpfs", &afpIoMethods },
- { "smbfs", &afpIoMethods },
- { "webdav", &nolockIoMethods },
- { 0, 0 }
- };
- int i;
- struct statfs fsInfo;
- struct flock lockInfo;
-
- if( !filePath ){
- /* If filePath==NULL that means we are dealing with a transient file
- ** that does not need to be locked. */
- return &nolockIoMethods;
- }
- if( statfs(filePath, &fsInfo) != -1 ){
- if( fsInfo.f_flags & MNT_RDONLY ){
- return &nolockIoMethods;
- }
- for(i=0; aMap[i].zFilesystem; i++){
- if( strcmp(fsInfo.f_fstypename, aMap[i].zFilesystem)==0 ){
- return aMap[i].pMethods;
- }
- }
- }
-
- /* Default case. Handles, amongst others, "nfs".
- ** Test byte-range lock using fcntl(). If the call succeeds,
- ** assume that the file-system supports POSIX style locks.
- */
- lockInfo.l_len = 1;
- lockInfo.l_start = 0;
- lockInfo.l_whence = SEEK_SET;
- lockInfo.l_type = F_RDLCK;
- if( osFcntl(pNew->h, F_GETLK, &lockInfo)!=-1 ) {
- if( strcmp(fsInfo.f_fstypename, "nfs")==0 ){
- return &nfsIoMethods;
- } else {
- return &posixIoMethods;
- }
- }else{
- return &dotlockIoMethods;
- }
-}
-static const sqlite3_io_methods
- *(*const autolockIoFinder)(const char*,unixFile*) = autolockIoFinderImpl;
-
-#endif /* defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE */
-
-#if OS_VXWORKS && SQLITE_ENABLE_LOCKING_STYLE
-/*
-** This "finder" function attempts to determine the best locking strategy
-** for the database file "filePath". It then returns the sqlite3_io_methods
-** object that implements that strategy.
-**
-** This is for VXWorks only.
-*/
-static const sqlite3_io_methods *autolockIoFinderImpl(
- const char *filePath, /* name of the database file */
- unixFile *pNew /* the open file object */
-){
- struct flock lockInfo;
-
- if( !filePath ){
- /* If filePath==NULL that means we are dealing with a transient file
- ** that does not need to be locked. */
- return &nolockIoMethods;
- }
-
- /* Test if fcntl() is supported and use POSIX style locks.
- ** Otherwise fall back to the named semaphore method.
- */
- lockInfo.l_len = 1;
- lockInfo.l_start = 0;
- lockInfo.l_whence = SEEK_SET;
- lockInfo.l_type = F_RDLCK;
- if( osFcntl(pNew->h, F_GETLK, &lockInfo)!=-1 ) {
- return &posixIoMethods;
- }else{
- return &semIoMethods;
- }
-}
-static const sqlite3_io_methods
- *(*const autolockIoFinder)(const char*,unixFile*) = autolockIoFinderImpl;
-
-#endif /* OS_VXWORKS && SQLITE_ENABLE_LOCKING_STYLE */
-
-/*
-** An abstract type for a pointer to a IO method finder function:
-*/
-typedef const sqlite3_io_methods *(*finder_type)(const char*,unixFile*);
-
-
-/****************************************************************************
-**************************** sqlite3_vfs methods ****************************
-**
-** This division contains the implementation of methods on the
-** sqlite3_vfs object.
-*/
-
-/*
-** Initialize the contents of the unixFile structure pointed to by pId.
-*/
-static int fillInUnixFile(
- sqlite3_vfs *pVfs, /* Pointer to vfs object */
- int h, /* Open file descriptor of file being opened */
- sqlite3_file *pId, /* Write to the unixFile structure here */
- const char *zFilename, /* Name of the file being opened */
- int ctrlFlags /* Zero or more UNIXFILE_* values */
-){
- const sqlite3_io_methods *pLockingStyle;
- unixFile *pNew = (unixFile *)pId;
- int rc = SQLITE_OK;
-
- assert( pNew->pInode==NULL );
-
- /* Usually the path zFilename should not be a relative pathname. The
- ** exception is when opening the proxy "conch" file in builds that
- ** include the special Apple locking styles.
- */
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
- assert( zFilename==0 || zFilename[0]=='/'
- || pVfs->pAppData==(void*)&autolockIoFinder );
-#else
- assert( zFilename==0 || zFilename[0]=='/' );
-#endif
-
- /* No locking occurs in temporary files */
- assert( zFilename!=0 || (ctrlFlags & UNIXFILE_NOLOCK)!=0 );
-
- OSTRACE(("OPEN %-3d %s\n", h, zFilename));
- pNew->h = h;
- pNew->pVfs = pVfs;
- pNew->zPath = zFilename;
- pNew->ctrlFlags = (u8)ctrlFlags;
- if( sqlite3_uri_boolean(((ctrlFlags & UNIXFILE_URI) ? zFilename : 0),
- "psow", SQLITE_POWERSAFE_OVERWRITE) ){
- pNew->ctrlFlags |= UNIXFILE_PSOW;
- }
- if( strcmp(pVfs->zName,"unix-excl")==0 ){
- pNew->ctrlFlags |= UNIXFILE_EXCL;
- }
-
-#if OS_VXWORKS
- pNew->pId = vxworksFindFileId(zFilename);
- if( pNew->pId==0 ){
- ctrlFlags |= UNIXFILE_NOLOCK;
- rc = SQLITE_NOMEM;
- }
-#endif
-
- if( ctrlFlags & UNIXFILE_NOLOCK ){
- pLockingStyle = &nolockIoMethods;
- }else{
- pLockingStyle = (**(finder_type*)pVfs->pAppData)(zFilename, pNew);
-#if SQLITE_ENABLE_LOCKING_STYLE
- /* Cache zFilename in the locking context (AFP and dotlock override) for
- ** proxyLock activation is possible (remote proxy is based on db name)
- ** zFilename remains valid until file is closed, to support */
- pNew->lockingContext = (void*)zFilename;
-#endif
- }
-
- if( pLockingStyle == &posixIoMethods
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
- || pLockingStyle == &nfsIoMethods
-#endif
- ){
- unixEnterMutex();
- rc = findInodeInfo(pNew, &pNew->pInode);
- if( rc!=SQLITE_OK ){
- /* If an error occurred in findInodeInfo(), close the file descriptor
- ** immediately, before releasing the mutex. findInodeInfo() may fail
- ** in two scenarios:
- **
- ** (a) A call to fstat() failed.
- ** (b) A malloc failed.
- **
- ** Scenario (b) may only occur if the process is holding no other
- ** file descriptors open on the same file. If there were other file
- ** descriptors on this file, then no malloc would be required by
- ** findInodeInfo(). If this is the case, it is quite safe to close
- ** handle h - as it is guaranteed that no posix locks will be released
- ** by doing so.
- **
- ** If scenario (a) caused the error then things are not so safe. The
- ** implicit assumption here is that if fstat() fails, things are in
- ** such bad shape that dropping a lock or two doesn't matter much.
- */
- robust_close(pNew, h, __LINE__);
- h = -1;
- }
- unixLeaveMutex();
- }
-
-#if SQLITE_ENABLE_LOCKING_STYLE && defined(__APPLE__)
- else if( pLockingStyle == &afpIoMethods ){
- /* AFP locking uses the file path so it needs to be included in
- ** the afpLockingContext.
- */
- afpLockingContext *pCtx;
- pNew->lockingContext = pCtx = sqlite3_malloc( sizeof(*pCtx) );
- if( pCtx==0 ){
- rc = SQLITE_NOMEM;
- }else{
- /* NB: zFilename exists and remains valid until the file is closed
- ** according to requirement F11141. So we do not need to make a
- ** copy of the filename. */
- pCtx->dbPath = zFilename;
- pCtx->reserved = 0;
- srandomdev();
- unixEnterMutex();
- rc = findInodeInfo(pNew, &pNew->pInode);
- if( rc!=SQLITE_OK ){
- sqlite3_free(pNew->lockingContext);
- robust_close(pNew, h, __LINE__);
- h = -1;
- }
- unixLeaveMutex();
- }
- }
-#endif
-
- else if( pLockingStyle == &dotlockIoMethods ){
- /* Dotfile locking uses the file path so it needs to be included in
- ** the dotlockLockingContext
- */
- char *zLockFile;
- int nFilename;
- assert( zFilename!=0 );
- nFilename = (int)strlen(zFilename) + 6;
- zLockFile = (char *)sqlite3_malloc(nFilename);
- if( zLockFile==0 ){
- rc = SQLITE_NOMEM;
- }else{
- sqlite3_snprintf(nFilename, zLockFile, "%s" DOTLOCK_SUFFIX, zFilename);
- }
- pNew->lockingContext = zLockFile;
- }
-
-#if OS_VXWORKS
- else if( pLockingStyle == &semIoMethods ){
- /* Named semaphore locking uses the file path so it needs to be
- ** included in the semLockingContext
- */
- unixEnterMutex();
- rc = findInodeInfo(pNew, &pNew->pInode);
- if( (rc==SQLITE_OK) && (pNew->pInode->pSem==NULL) ){
- char *zSemName = pNew->pInode->aSemName;
- int n;
- sqlite3_snprintf(MAX_PATHNAME, zSemName, "/%s.sem",
- pNew->pId->zCanonicalName);
- for( n=1; zSemName[n]; n++ )
- if( zSemName[n]=='/' ) zSemName[n] = '_';
- pNew->pInode->pSem = sem_open(zSemName, O_CREAT, 0666, 1);
- if( pNew->pInode->pSem == SEM_FAILED ){
- rc = SQLITE_NOMEM;
- pNew->pInode->aSemName[0] = '\0';
- }
- }
- unixLeaveMutex();
- }
-#endif
-
- pNew->lastErrno = 0;
-#if OS_VXWORKS
- if( rc!=SQLITE_OK ){
- if( h>=0 ) robust_close(pNew, h, __LINE__);
- h = -1;
- osUnlink(zFilename);
- isDelete = 0;
- }
- if( isDelete ) pNew->ctrlFlags |= UNIXFILE_DELETE;
-#endif
- if( rc!=SQLITE_OK ){
- if( h>=0 ) robust_close(pNew, h, __LINE__);
- }else{
- pNew->pMethod = pLockingStyle;
- OpenCounter(+1);
- }
- return rc;
-}
-
-/*
-** Return the name of a directory in which to put temporary files.
-** If no suitable temporary file directory can be found, return NULL.
-*/
-static const char *unixTempFileDir(void){
- static const char *azDirs[] = {
- 0,
- 0,
- "/var/tmp",
- "/usr/tmp",
- "/tmp",
- 0 /* List terminator */
- };
- unsigned int i;
- struct stat buf;
- const char *zDir = 0;
-
- azDirs[0] = sqlite3_temp_directory;
- if( !azDirs[1] ) azDirs[1] = getenv("TMPDIR");
- for(i=0; i<sizeof(azDirs)/sizeof(azDirs[0]); zDir=azDirs[i++]){
- if( zDir==0 ) continue;
- if( osStat(zDir, &buf) ) continue;
- if( !S_ISDIR(buf.st_mode) ) continue;
- if( osAccess(zDir, 07) ) continue;
- break;
- }
- return zDir;
-}
-
-/*
-** Create a temporary file name in zBuf. zBuf must be allocated
-** by the calling process and must be big enough to hold at least
-** pVfs->mxPathname bytes.
-*/
-static int unixGetTempname(int nBuf, char *zBuf){
- static const unsigned char zChars[] =
- "abcdefghijklmnopqrstuvwxyz"
- "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
- "0123456789";
- unsigned int i, j;
- const char *zDir;
-
- /* It's odd to simulate an io-error here, but really this is just
- ** using the io-error infrastructure to test that SQLite handles this
- ** function failing.
- */
- SimulateIOError( return SQLITE_IOERR );
-
- zDir = unixTempFileDir();
- if( zDir==0 ) zDir = ".";
-
- /* Check that the output buffer is large enough for the temporary file
- ** name. If it is not, return SQLITE_ERROR.
- */
- if( (strlen(zDir) + strlen(SQLITE_TEMP_FILE_PREFIX) + 18) >= (size_t)nBuf ){
- return SQLITE_ERROR;
- }
-
- do{
- sqlite3_snprintf(nBuf-18, zBuf, "%s/"SQLITE_TEMP_FILE_PREFIX, zDir);
- j = (int)strlen(zBuf);
- sqlite3_randomness(15, &zBuf[j]);
- for(i=0; i<15; i++, j++){
- zBuf[j] = (char)zChars[ ((unsigned char)zBuf[j])%(sizeof(zChars)-1) ];
- }
- zBuf[j] = 0;
- zBuf[j+1] = 0;
- }while( osAccess(zBuf,0)==0 );
- return SQLITE_OK;
-}
-
-#if SQLITE_ENABLE_LOCKING_STYLE && defined(__APPLE__)
-/*
-** Routine to transform a unixFile into a proxy-locking unixFile.
-** Implementation in the proxy-lock division, but used by unixOpen()
-** if SQLITE_PREFER_PROXY_LOCKING is defined.
-*/
-static int proxyTransformUnixFile(unixFile*, const char*);
-#endif
-
-/*
-** Search for an unused file descriptor that was opened on the database
-** file (not a journal or master-journal file) identified by pathname
-** zPath with SQLITE_OPEN_XXX flags matching those passed as the second
-** argument to this function.
-**
-** Such a file descriptor may exist if a database connection was closed
-** but the associated file descriptor could not be closed because some
-** other file descriptor open on the same file is holding a file-lock.
-** Refer to comments in the unixClose() function and the lengthy comment
-** describing "Posix Advisory Locking" at the start of this file for
-** further details. Also, ticket #4018.
-**
-** If a suitable file descriptor is found, then it is returned. If no
-** such file descriptor is located, -1 is returned.
-*/
-static UnixUnusedFd *findReusableFd(const char *zPath, int flags){
- UnixUnusedFd *pUnused = 0;
-
- /* Do not search for an unused file descriptor on vxworks. Not because
- ** vxworks would not benefit from the change (it might, we're not sure),
- ** but because no way to test it is currently available. It is better
- ** not to risk breaking vxworks support for the sake of such an obscure
- ** feature. */
-#if !OS_VXWORKS
- struct stat sStat; /* Results of stat() call */
-
- /* A stat() call may fail for various reasons. If this happens, it is
- ** almost certain that an open() call on the same path will also fail.
- ** For this reason, if an error occurs in the stat() call here, it is
- ** ignored and -1 is returned. The caller will try to open a new file
- ** descriptor on the same path, fail, and return an error to SQLite.
- **
- ** Even if a subsequent open() call does succeed, the consequences of
- ** not searching for a resusable file descriptor are not dire. */
- if( 0==osStat(zPath, &sStat) ){
- unixInodeInfo *pInode;
-
- unixEnterMutex();
- pInode = inodeList;
- while( pInode && (pInode->fileId.dev!=sStat.st_dev
- || pInode->fileId.ino!=sStat.st_ino) ){
- pInode = pInode->pNext;
- }
- if( pInode ){
- UnixUnusedFd **pp;
- for(pp=&pInode->pUnused; *pp && (*pp)->flags!=flags; pp=&((*pp)->pNext));
- pUnused = *pp;
- if( pUnused ){
- *pp = pUnused->pNext;
- }
- }
- unixLeaveMutex();
- }
-#endif /* if !OS_VXWORKS */
- return pUnused;
-}
-
-/*
-** This function is called by unixOpen() to determine the unix permissions
-** to create new files with. If no error occurs, then SQLITE_OK is returned
-** and a value suitable for passing as the third argument to open(2) is
-** written to *pMode. If an IO error occurs, an SQLite error code is
-** returned and the value of *pMode is not modified.
-**
-** In most cases cases, this routine sets *pMode to 0, which will become
-** an indication to robust_open() to create the file using
-** SQLITE_DEFAULT_FILE_PERMISSIONS adjusted by the umask.
-** But if the file being opened is a WAL or regular journal file, then
-** this function queries the file-system for the permissions on the
-** corresponding database file and sets *pMode to this value. Whenever
-** possible, WAL and journal files are created using the same permissions
-** as the associated database file.
-**
-** If the SQLITE_ENABLE_8_3_NAMES option is enabled, then the
-** original filename is unavailable. But 8_3_NAMES is only used for
-** FAT filesystems and permissions do not matter there, so just use
-** the default permissions.
-*/
-static int findCreateFileMode(
- const char *zPath, /* Path of file (possibly) being created */
- int flags, /* Flags passed as 4th argument to xOpen() */
- mode_t *pMode, /* OUT: Permissions to open file with */
- uid_t *pUid, /* OUT: uid to set on the file */
- gid_t *pGid /* OUT: gid to set on the file */
-){
- int rc = SQLITE_OK; /* Return Code */
- *pMode = 0;
- *pUid = 0;
- *pGid = 0;
- if( flags & (SQLITE_OPEN_WAL|SQLITE_OPEN_MAIN_JOURNAL) ){
- char zDb[MAX_PATHNAME+1]; /* Database file path */
- int nDb; /* Number of valid bytes in zDb */
- struct stat sStat; /* Output of stat() on database file */
-
- /* zPath is a path to a WAL or journal file. The following block derives
- ** the path to the associated database file from zPath. This block handles
- ** the following naming conventions:
- **
- ** "<path to db>-journal"
- ** "<path to db>-wal"
- ** "<path to db>-journalNN"
- ** "<path to db>-walNN"
- **
- ** where NN is a decimal number. The NN naming schemes are
- ** used by the test_multiplex.c module.
- */
- nDb = sqlite3Strlen30(zPath) - 1;
-#ifdef SQLITE_ENABLE_8_3_NAMES
- while( nDb>0 && sqlite3Isalnum(zPath[nDb]) ) nDb--;
- if( nDb==0 || zPath[nDb]!='-' ) return SQLITE_OK;
-#else
- while( zPath[nDb]!='-' ){
- assert( nDb>0 );
- assert( zPath[nDb]!='\n' );
- nDb--;
- }
-#endif
- memcpy(zDb, zPath, nDb);
- zDb[nDb] = '\0';
-
- if( 0==osStat(zDb, &sStat) ){
- *pMode = sStat.st_mode & 0777;
- *pUid = sStat.st_uid;
- *pGid = sStat.st_gid;
- }else{
- rc = SQLITE_IOERR_FSTAT;
- }
- }else if( flags & SQLITE_OPEN_DELETEONCLOSE ){
- *pMode = 0600;
- }
- return rc;
-}
-
-/*
-** Open the file zPath.
-**
-** Previously, the SQLite OS layer used three functions in place of this
-** one:
-**
-** sqlite3OsOpenReadWrite();
-** sqlite3OsOpenReadOnly();
-** sqlite3OsOpenExclusive();
-**
-** These calls correspond to the following combinations of flags:
-**
-** ReadWrite() -> (READWRITE | CREATE)
-** ReadOnly() -> (READONLY)
-** OpenExclusive() -> (READWRITE | CREATE | EXCLUSIVE)
-**
-** The old OpenExclusive() accepted a boolean argument - "delFlag". If
-** true, the file was configured to be automatically deleted when the
-** file handle closed. To achieve the same effect using this new
-** interface, add the DELETEONCLOSE flag to those specified above for
-** OpenExclusive().
-*/
-static int unixOpen(
- sqlite3_vfs *pVfs, /* The VFS for which this is the xOpen method */
- const char *zPath, /* Pathname of file to be opened */
- sqlite3_file *pFile, /* The file descriptor to be filled in */
- int flags, /* Input flags to control the opening */
- int *pOutFlags /* Output flags returned to SQLite core */
-){
- unixFile *p = (unixFile *)pFile;
- int fd = -1; /* File descriptor returned by open() */
- int openFlags = 0; /* Flags to pass to open() */
- int eType = flags&0xFFFFFF00; /* Type of file to open */
- int noLock; /* True to omit locking primitives */
- int rc = SQLITE_OK; /* Function Return Code */
- int ctrlFlags = 0; /* UNIXFILE_* flags */
-
- int isExclusive = (flags & SQLITE_OPEN_EXCLUSIVE);
- int isDelete = (flags & SQLITE_OPEN_DELETEONCLOSE);
- int isCreate = (flags & SQLITE_OPEN_CREATE);
- int isReadonly = (flags & SQLITE_OPEN_READONLY);
- int isReadWrite = (flags & SQLITE_OPEN_READWRITE);
-#if SQLITE_ENABLE_LOCKING_STYLE
- int isAutoProxy = (flags & SQLITE_OPEN_AUTOPROXY);
-#endif
-#if defined(__APPLE__) || SQLITE_ENABLE_LOCKING_STYLE
- struct statfs fsInfo;
-#endif
-
- /* If creating a master or main-file journal, this function will open
- ** a file-descriptor on the directory too. The first time unixSync()
- ** is called the directory file descriptor will be fsync()ed and close()d.
- */
- int syncDir = (isCreate && (
- eType==SQLITE_OPEN_MASTER_JOURNAL
- || eType==SQLITE_OPEN_MAIN_JOURNAL
- || eType==SQLITE_OPEN_WAL
- ));
-
- /* If argument zPath is a NULL pointer, this function is required to open
- ** a temporary file. Use this buffer to store the file name in.
- */
- char zTmpname[MAX_PATHNAME+2];
- const char *zName = zPath;
-
- /* Check the following statements are true:
- **
- ** (a) Exactly one of the READWRITE and READONLY flags must be set, and
- ** (b) if CREATE is set, then READWRITE must also be set, and
- ** (c) if EXCLUSIVE is set, then CREATE must also be set.
- ** (d) if DELETEONCLOSE is set, then CREATE must also be set.
- */
- assert((isReadonly==0 || isReadWrite==0) && (isReadWrite || isReadonly));
- assert(isCreate==0 || isReadWrite);
- assert(isExclusive==0 || isCreate);
- assert(isDelete==0 || isCreate);
-
- /* The main DB, main journal, WAL file and master journal are never
- ** automatically deleted. Nor are they ever temporary files. */
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_MAIN_DB );
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_MAIN_JOURNAL );
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_MASTER_JOURNAL );
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_WAL );
-
- /* Assert that the upper layer has set one of the "file-type" flags. */
- assert( eType==SQLITE_OPEN_MAIN_DB || eType==SQLITE_OPEN_TEMP_DB
- || eType==SQLITE_OPEN_MAIN_JOURNAL || eType==SQLITE_OPEN_TEMP_JOURNAL
- || eType==SQLITE_OPEN_SUBJOURNAL || eType==SQLITE_OPEN_MASTER_JOURNAL
- || eType==SQLITE_OPEN_TRANSIENT_DB || eType==SQLITE_OPEN_WAL
- );
-
- memset(p, 0, sizeof(unixFile));
-
- if( eType==SQLITE_OPEN_MAIN_DB ){
- UnixUnusedFd *pUnused;
- pUnused = findReusableFd(zName, flags);
- if( pUnused ){
- fd = pUnused->fd;
- }else{
- pUnused = sqlite3_malloc(sizeof(*pUnused));
- if( !pUnused ){
- return SQLITE_NOMEM;
- }
- }
- p->pUnused = pUnused;
-
- /* Database filenames are double-zero terminated if they are not
- ** URIs with parameters. Hence, they can always be passed into
- ** sqlite3_uri_parameter(). */
- assert( (flags & SQLITE_OPEN_URI) || zName[strlen(zName)+1]==0 );
-
- }else if( !zName ){
- /* If zName is NULL, the upper layer is requesting a temp file. */
- assert(isDelete && !syncDir);
- rc = unixGetTempname(MAX_PATHNAME+2, zTmpname);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- zName = zTmpname;
-
- /* Generated temporary filenames are always double-zero terminated
- ** for use by sqlite3_uri_parameter(). */
- assert( zName[strlen(zName)+1]==0 );
- }
-
- /* Determine the value of the flags parameter passed to POSIX function
- ** open(). These must be calculated even if open() is not called, as
- ** they may be stored as part of the file handle and used by the
- ** 'conch file' locking functions later on. */
- if( isReadonly ) openFlags |= O_RDONLY;
- if( isReadWrite ) openFlags |= O_RDWR;
- if( isCreate ) openFlags |= O_CREAT;
- if( isExclusive ) openFlags |= (O_EXCL|O_NOFOLLOW);
- openFlags |= (O_LARGEFILE|O_BINARY);
-
- if( fd<0 ){
- mode_t openMode; /* Permissions to create file with */
- uid_t uid; /* Userid for the file */
- gid_t gid; /* Groupid for the file */
- rc = findCreateFileMode(zName, flags, &openMode, &uid, &gid);
- if( rc!=SQLITE_OK ){
- assert( !p->pUnused );
- assert( eType==SQLITE_OPEN_WAL || eType==SQLITE_OPEN_MAIN_JOURNAL );
- return rc;
- }
- fd = robust_open(zName, openFlags, openMode);
- OSTRACE(("OPENX %-3d %s 0%o\n", fd, zName, openFlags));
- if( fd<0 && errno!=EISDIR && isReadWrite && !isExclusive ){
- /* Failed to open the file for read/write access. Try read-only. */
- flags &= ~(SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE);
- openFlags &= ~(O_RDWR|O_CREAT);
- flags |= SQLITE_OPEN_READONLY;
- openFlags |= O_RDONLY;
- isReadonly = 1;
- fd = robust_open(zName, openFlags, openMode);
- }
- if( fd<0 ){
- rc = unixLogError(SQLITE_CANTOPEN_BKPT, "open", zName);
- goto open_finished;
- }
-
- /* If this process is running as root and if creating a new rollback
- ** journal or WAL file, set the ownership of the journal or WAL to be
- ** the same as the original database.
- */
- if( flags & (SQLITE_OPEN_WAL|SQLITE_OPEN_MAIN_JOURNAL) ){
- osFchown(fd, uid, gid);
- }
- }
- assert( fd>=0 );
- if( pOutFlags ){
- *pOutFlags = flags;
- }
-
- if( p->pUnused ){
- p->pUnused->fd = fd;
- p->pUnused->flags = flags;
- }
-
- if( isDelete ){
-#if OS_VXWORKS
- zPath = zName;
-#else
- osUnlink(zName);
-#endif
- }
-#if SQLITE_ENABLE_LOCKING_STYLE
- else{
- p->openFlags = openFlags;
- }
-#endif
-
- noLock = eType!=SQLITE_OPEN_MAIN_DB;
-
-
-#if defined(__APPLE__) || SQLITE_ENABLE_LOCKING_STYLE
- if( fstatfs(fd, &fsInfo) == -1 ){
- ((unixFile*)pFile)->lastErrno = errno;
- robust_close(p, fd, __LINE__);
- return SQLITE_IOERR_ACCESS;
- }
- if (0 == strncmp("msdos", fsInfo.f_fstypename, 5)) {
- ((unixFile*)pFile)->fsFlags |= SQLITE_FSFLAGS_IS_MSDOS;
- }
-#endif
-
- /* Set up appropriate ctrlFlags */
- if( isDelete ) ctrlFlags |= UNIXFILE_DELETE;
- if( isReadonly ) ctrlFlags |= UNIXFILE_RDONLY;
- if( noLock ) ctrlFlags |= UNIXFILE_NOLOCK;
- if( syncDir ) ctrlFlags |= UNIXFILE_DIRSYNC;
- if( flags & SQLITE_OPEN_URI ) ctrlFlags |= UNIXFILE_URI;
-
-#if SQLITE_ENABLE_LOCKING_STYLE
-#if SQLITE_PREFER_PROXY_LOCKING
- isAutoProxy = 1;
-#endif
- if( isAutoProxy && (zPath!=NULL) && (!noLock) && pVfs->xOpen ){
- char *envforce = getenv("SQLITE_FORCE_PROXY_LOCKING");
- int useProxy = 0;
-
- /* SQLITE_FORCE_PROXY_LOCKING==1 means force always use proxy, 0 means
- ** never use proxy, NULL means use proxy for non-local files only. */
- if( envforce!=NULL ){
- useProxy = atoi(envforce)>0;
- }else{
- if( statfs(zPath, &fsInfo) == -1 ){
- /* In theory, the close(fd) call is sub-optimal. If the file opened
- ** with fd is a database file, and there are other connections open
- ** on that file that are currently holding advisory locks on it,
- ** then the call to close() will cancel those locks. In practice,
- ** we're assuming that statfs() doesn't fail very often. At least
- ** not while other file descriptors opened by the same process on
- ** the same file are working. */
- p->lastErrno = errno;
- robust_close(p, fd, __LINE__);
- rc = SQLITE_IOERR_ACCESS;
- goto open_finished;
- }
- useProxy = !(fsInfo.f_flags&MNT_LOCAL);
- }
- if( useProxy ){
- rc = fillInUnixFile(pVfs, fd, pFile, zPath, ctrlFlags);
- if( rc==SQLITE_OK ){
- rc = proxyTransformUnixFile((unixFile*)pFile, ":auto:");
- if( rc!=SQLITE_OK ){
- /* Use unixClose to clean up the resources added in fillInUnixFile
- ** and clear all the structure's references. Specifically,
- ** pFile->pMethods will be NULL so sqlite3OsClose will be a no-op
- */
- unixClose(pFile);
- return rc;
- }
- }
- goto open_finished;
- }
- }
-#endif
-
- rc = fillInUnixFile(pVfs, fd, pFile, zPath, ctrlFlags);
-
-open_finished:
- if( rc!=SQLITE_OK ){
- sqlite3_free(p->pUnused);
- }
- return rc;
-}
-
-
-/*
-** Delete the file at zPath. If the dirSync argument is true, fsync()
-** the directory after deleting the file.
-*/
-static int unixDelete(
- sqlite3_vfs *NotUsed, /* VFS containing this as the xDelete method */
- const char *zPath, /* Name of file to be deleted */
- int dirSync /* If true, fsync() directory after deleting file */
-){
- int rc = SQLITE_OK;
- UNUSED_PARAMETER(NotUsed);
- SimulateIOError(return SQLITE_IOERR_DELETE);
- if( osUnlink(zPath)==(-1) ){
- if( errno==ENOENT ){
- rc = SQLITE_IOERR_DELETE_NOENT;
- }else{
- rc = unixLogError(SQLITE_IOERR_DELETE, "unlink", zPath);
- }
- return rc;
- }
-#ifndef SQLITE_DISABLE_DIRSYNC
- if( (dirSync & 1)!=0 ){
- int fd;
- rc = osOpenDirectory(zPath, &fd);
- if( rc==SQLITE_OK ){
-#if OS_VXWORKS
- if( fsync(fd)==-1 )
-#else
- if( fsync(fd) )
-#endif
- {
- rc = unixLogError(SQLITE_IOERR_DIR_FSYNC, "fsync", zPath);
- }
- robust_close(0, fd, __LINE__);
- }else if( rc==SQLITE_CANTOPEN ){
- rc = SQLITE_OK;
- }
- }
-#endif
- return rc;
-}
-
-/*
-** Test the existence of or access permissions of file zPath. The
-** test performed depends on the value of flags:
-**
-** SQLITE_ACCESS_EXISTS: Return 1 if the file exists
-** SQLITE_ACCESS_READWRITE: Return 1 if the file is read and writable.
-** SQLITE_ACCESS_READONLY: Return 1 if the file is readable.
-**
-** Otherwise return 0.
-*/
-static int unixAccess(
- sqlite3_vfs *NotUsed, /* The VFS containing this xAccess method */
- const char *zPath, /* Path of the file to examine */
- int flags, /* What do we want to learn about the zPath file? */
- int *pResOut /* Write result boolean here */
-){
- int amode = 0;
- UNUSED_PARAMETER(NotUsed);
- SimulateIOError( return SQLITE_IOERR_ACCESS; );
- switch( flags ){
- case SQLITE_ACCESS_EXISTS:
- amode = F_OK;
- break;
- case SQLITE_ACCESS_READWRITE:
- amode = W_OK|R_OK;
- break;
- case SQLITE_ACCESS_READ:
- amode = R_OK;
- break;
-
- default:
- assert(!"Invalid flags argument");
- }
- *pResOut = (osAccess(zPath, amode)==0);
- if( flags==SQLITE_ACCESS_EXISTS && *pResOut ){
- struct stat buf;
- if( 0==osStat(zPath, &buf) && buf.st_size==0 ){
- *pResOut = 0;
- }
- }
- return SQLITE_OK;
-}
-
-
-/*
-** Turn a relative pathname into a full pathname. The relative path
-** is stored as a nul-terminated string in the buffer pointed to by
-** zPath.
-**
-** zOut points to a buffer of at least sqlite3_vfs.mxPathname bytes
-** (in this case, MAX_PATHNAME bytes). The full-path is written to
-** this buffer before returning.
-*/
-static int unixFullPathname(
- sqlite3_vfs *pVfs, /* Pointer to vfs object */
- const char *zPath, /* Possibly relative input path */
- int nOut, /* Size of output buffer in bytes */
- char *zOut /* Output buffer */
-){
-
- /* It's odd to simulate an io-error here, but really this is just
- ** using the io-error infrastructure to test that SQLite handles this
- ** function failing. This function could fail if, for example, the
- ** current working directory has been unlinked.
- */
- SimulateIOError( return SQLITE_ERROR );
-
- assert( pVfs->mxPathname==MAX_PATHNAME );
- UNUSED_PARAMETER(pVfs);
-
- zOut[nOut-1] = '\0';
- if( zPath[0]=='/' ){
- sqlite3_snprintf(nOut, zOut, "%s", zPath);
- }else{
- int nCwd;
- if( osGetcwd(zOut, nOut-1)==0 ){
- return unixLogError(SQLITE_CANTOPEN_BKPT, "getcwd", zPath);
- }
- nCwd = (int)strlen(zOut);
- sqlite3_snprintf(nOut-nCwd, &zOut[nCwd], "/%s", zPath);
- }
- return SQLITE_OK;
-}
-
-
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-/*
-** Interfaces for opening a shared library, finding entry points
-** within the shared library, and closing the shared library.
-*/
-#include <dlfcn.h>
-static void *unixDlOpen(sqlite3_vfs *NotUsed, const char *zFilename){
- UNUSED_PARAMETER(NotUsed);
- return dlopen(zFilename, RTLD_NOW | RTLD_GLOBAL);
-}
-
-/*
-** SQLite calls this function immediately after a call to unixDlSym() or
-** unixDlOpen() fails (returns a null pointer). If a more detailed error
-** message is available, it is written to zBufOut. If no error message
-** is available, zBufOut is left unmodified and SQLite uses a default
-** error message.
-*/
-static void unixDlError(sqlite3_vfs *NotUsed, int nBuf, char *zBufOut){
- const char *zErr;
- UNUSED_PARAMETER(NotUsed);
- unixEnterMutex();
- zErr = dlerror();
- if( zErr ){
- sqlite3_snprintf(nBuf, zBufOut, "%s", zErr);
- }
- unixLeaveMutex();
-}
-static void (*unixDlSym(sqlite3_vfs *NotUsed, void *p, const char*zSym))(void){
- /*
- ** GCC with -pedantic-errors says that C90 does not allow a void* to be
- ** cast into a pointer to a function. And yet the library dlsym() routine
- ** returns a void* which is really a pointer to a function. So how do we
- ** use dlsym() with -pedantic-errors?
- **
- ** Variable x below is defined to be a pointer to a function taking
- ** parameters void* and const char* and returning a pointer to a function.
- ** We initialize x by assigning it a pointer to the dlsym() function.
- ** (That assignment requires a cast.) Then we call the function that
- ** x points to.
- **
- ** This work-around is unlikely to work correctly on any system where
- ** you really cannot cast a function pointer into void*. But then, on the
- ** other hand, dlsym() will not work on such a system either, so we have
- ** not really lost anything.
- */
- void (*(*x)(void*,const char*))(void);
- UNUSED_PARAMETER(NotUsed);
- x = (void(*(*)(void*,const char*))(void))dlsym;
- return (*x)(p, zSym);
-}
-static void unixDlClose(sqlite3_vfs *NotUsed, void *pHandle){
- UNUSED_PARAMETER(NotUsed);
- dlclose(pHandle);
-}
-#else /* if SQLITE_OMIT_LOAD_EXTENSION is defined: */
- #define unixDlOpen 0
- #define unixDlError 0
- #define unixDlSym 0
- #define unixDlClose 0
-#endif
-
-/*
-** Write nBuf bytes of random data to the supplied buffer zBuf.
-*/
-static int unixRandomness(sqlite3_vfs *NotUsed, int nBuf, char *zBuf){
- UNUSED_PARAMETER(NotUsed);
- assert((size_t)nBuf>=(sizeof(time_t)+sizeof(int)));
-
- /* We have to initialize zBuf to prevent valgrind from reporting
- ** errors. The reports issued by valgrind are incorrect - we would
- ** prefer that the randomness be increased by making use of the
- ** uninitialized space in zBuf - but valgrind errors tend to worry
- ** some users. Rather than argue, it seems easier just to initialize
- ** the whole array and silence valgrind, even if that means less randomness
- ** in the random seed.
- **
- ** When testing, initializing zBuf[] to zero is all we do. That means
- ** that we always use the same random number sequence. This makes the
- ** tests repeatable.
- */
- memset(zBuf, 0, nBuf);
-#if !defined(SQLITE_TEST)
- {
- int pid, fd, got;
- fd = robust_open("/dev/urandom", O_RDONLY, 0);
- if( fd<0 ){
- time_t t;
- time(&t);
- memcpy(zBuf, &t, sizeof(t));
- pid = getpid();
- memcpy(&zBuf[sizeof(t)], &pid, sizeof(pid));
- assert( sizeof(t)+sizeof(pid)<=(size_t)nBuf );
- nBuf = sizeof(t) + sizeof(pid);
- }else{
- do{ got = osRead(fd, zBuf, nBuf); }while( got<0 && errno==EINTR );
- robust_close(0, fd, __LINE__);
- }
- }
-#endif
- return nBuf;
-}
-
-
-/*
-** Sleep for a little while. Return the amount of time slept.
-** The argument is the number of microseconds we want to sleep.
-** The return value is the number of microseconds of sleep actually
-** requested from the underlying operating system, a number which
-** might be greater than or equal to the argument, but not less
-** than the argument.
-*/
-static int unixSleep(sqlite3_vfs *NotUsed, int microseconds){
-#if OS_VXWORKS
- struct timespec sp;
-
- sp.tv_sec = microseconds / 1000000;
- sp.tv_nsec = (microseconds % 1000000) * 1000;
- nanosleep(&sp, NULL);
- UNUSED_PARAMETER(NotUsed);
- return microseconds;
-#elif defined(HAVE_USLEEP) && HAVE_USLEEP
- usleep(microseconds);
- UNUSED_PARAMETER(NotUsed);
- return microseconds;
-#else
- int seconds = (microseconds+999999)/1000000;
- sleep(seconds);
- UNUSED_PARAMETER(NotUsed);
- return seconds*1000000;
-#endif
-}
-
-/*
-** The following variable, if set to a non-zero value, is interpreted as
-** the number of seconds since 1970 and is used to set the result of
-** sqlite3OsCurrentTime() during testing.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_current_time = 0; /* Fake system time in seconds since 1970. */
-#endif
-
-/*
-** Find the current time (in Universal Coordinated Time). Write into *piNow
-** the current time and date as a Julian Day number times 86_400_000. In
-** other words, write into *piNow the number of milliseconds since the Julian
-** epoch of noon in Greenwich on November 24, 4714 B.C according to the
-** proleptic Gregorian calendar.
-**
-** On success, return SQLITE_OK. Return SQLITE_ERROR if the time and date
-** cannot be found.
-*/
-static int unixCurrentTimeInt64(sqlite3_vfs *NotUsed, sqlite3_int64 *piNow){
- static const sqlite3_int64 unixEpoch = 24405875*(sqlite3_int64)8640000;
- int rc = SQLITE_OK;
-#if defined(NO_GETTOD)
- time_t t;
- time(&t);
- *piNow = ((sqlite3_int64)t)*1000 + unixEpoch;
-#elif OS_VXWORKS
- struct timespec sNow;
- clock_gettime(CLOCK_REALTIME, &sNow);
- *piNow = unixEpoch + 1000*(sqlite3_int64)sNow.tv_sec + sNow.tv_nsec/1000000;
-#else
- struct timeval sNow;
- if( gettimeofday(&sNow, 0)==0 ){
- *piNow = unixEpoch + 1000*(sqlite3_int64)sNow.tv_sec + sNow.tv_usec/1000;
- }else{
- rc = SQLITE_ERROR;
- }
-#endif
-
-#ifdef SQLITE_TEST
- if( sqlite3_current_time ){
- *piNow = 1000*(sqlite3_int64)sqlite3_current_time + unixEpoch;
- }
-#endif
- UNUSED_PARAMETER(NotUsed);
- return rc;
-}
-
-/*
-** Find the current time (in Universal Coordinated Time). Write the
-** current time and date as a Julian Day number into *prNow and
-** return 0. Return 1 if the time and date cannot be found.
-*/
-static int unixCurrentTime(sqlite3_vfs *NotUsed, double *prNow){
- sqlite3_int64 i = 0;
- int rc;
- UNUSED_PARAMETER(NotUsed);
- rc = unixCurrentTimeInt64(0, &i);
- *prNow = i/86400000.0;
- return rc;
-}
-
-/*
-** We added the xGetLastError() method with the intention of providing
-** better low-level error messages when operating-system problems come up
-** during SQLite operation. But so far, none of that has been implemented
-** in the core. So this routine is never called. For now, it is merely
-** a place-holder.
-*/
-static int unixGetLastError(sqlite3_vfs *NotUsed, int NotUsed2, char *NotUsed3){
- UNUSED_PARAMETER(NotUsed);
- UNUSED_PARAMETER(NotUsed2);
- UNUSED_PARAMETER(NotUsed3);
- return 0;
-}
-
-
-/*
-************************ End of sqlite3_vfs methods ***************************
-******************************************************************************/
-
-/******************************************************************************
-************************** Begin Proxy Locking ********************************
-**
-** Proxy locking is a "uber-locking-method" in this sense: It uses the
-** other locking methods on secondary lock files. Proxy locking is a
-** meta-layer over top of the primitive locking implemented above. For
-** this reason, the division that implements of proxy locking is deferred
-** until late in the file (here) after all of the other I/O methods have
-** been defined - so that the primitive locking methods are available
-** as services to help with the implementation of proxy locking.
-**
-****
-**
-** The default locking schemes in SQLite use byte-range locks on the
-** database file to coordinate safe, concurrent access by multiple readers
-** and writers [http://sqlite.org/lockingv3.html]. The five file locking
-** states (UNLOCKED, PENDING, SHARED, RESERVED, EXCLUSIVE) are implemented
-** as POSIX read & write locks over fixed set of locations (via fsctl),
-** on AFP and SMB only exclusive byte-range locks are available via fsctl
-** with _IOWR('z', 23, struct ByteRangeLockPB2) to track the same 5 states.
-** To simulate a F_RDLCK on the shared range, on AFP a randomly selected
-** address in the shared range is taken for a SHARED lock, the entire
-** shared range is taken for an EXCLUSIVE lock):
-**
-** PENDING_BYTE 0x40000000
-** RESERVED_BYTE 0x40000001
-** SHARED_RANGE 0x40000002 -> 0x40000200
-**
-** This works well on the local file system, but shows a nearly 100x
-** slowdown in read performance on AFP because the AFP client disables
-** the read cache when byte-range locks are present. Enabling the read
-** cache exposes a cache coherency problem that is present on all OS X
-** supported network file systems. NFS and AFP both observe the
-** close-to-open semantics for ensuring cache coherency
-** [http://nfs.sourceforge.net/#faq_a8], which does not effectively
-** address the requirements for concurrent database access by multiple
-** readers and writers
-** [http://www.nabble.com/SQLite-on-NFS-cache-coherency-td15655701.html].
-**
-** To address the performance and cache coherency issues, proxy file locking
-** changes the way database access is controlled by limiting access to a
-** single host at a time and moving file locks off of the database file
-** and onto a proxy file on the local file system.
-**
-**
-** Using proxy locks
-** -----------------
-**
-** C APIs
-**
-** sqlite3_file_control(db, dbname, SQLITE_SET_LOCKPROXYFILE,
-** <proxy_path> | ":auto:");
-** sqlite3_file_control(db, dbname, SQLITE_GET_LOCKPROXYFILE, &<proxy_path>);
-**
-**
-** SQL pragmas
-**
-** PRAGMA [database.]lock_proxy_file=<proxy_path> | :auto:
-** PRAGMA [database.]lock_proxy_file
-**
-** Specifying ":auto:" means that if there is a conch file with a matching
-** host ID in it, the proxy path in the conch file will be used, otherwise
-** a proxy path based on the user's temp dir
-** (via confstr(_CS_DARWIN_USER_TEMP_DIR,...)) will be used and the
-** actual proxy file name is generated from the name and path of the
-** database file. For example:
-**
-** For database path "/Users/me/foo.db"
-** The lock path will be "<tmpdir>/sqliteplocks/_Users_me_foo.db:auto:")
-**
-** Once a lock proxy is configured for a database connection, it can not
-** be removed, however it may be switched to a different proxy path via
-** the above APIs (assuming the conch file is not being held by another
-** connection or process).
-**
-**
-** How proxy locking works
-** -----------------------
-**
-** Proxy file locking relies primarily on two new supporting files:
-**
-** * conch file to limit access to the database file to a single host
-** at a time
-**
-** * proxy file to act as a proxy for the advisory locks normally
-** taken on the database
-**
-** The conch file - to use a proxy file, sqlite must first "hold the conch"
-** by taking an sqlite-style shared lock on the conch file, reading the
-** contents and comparing the host's unique host ID (see below) and lock
-** proxy path against the values stored in the conch. The conch file is
-** stored in the same directory as the database file and the file name
-** is patterned after the database file name as ".<databasename>-conch".
-** If the conch file does not exist, or it's contents do not match the
-** host ID and/or proxy path, then the lock is escalated to an exclusive
-** lock and the conch file contents is updated with the host ID and proxy
-** path and the lock is downgraded to a shared lock again. If the conch
-** is held by another process (with a shared lock), the exclusive lock
-** will fail and SQLITE_BUSY is returned.
-**
-** The proxy file - a single-byte file used for all advisory file locks
-** normally taken on the database file. This allows for safe sharing
-** of the database file for multiple readers and writers on the same
-** host (the conch ensures that they all use the same local lock file).
-**
-** Requesting the lock proxy does not immediately take the conch, it is
-** only taken when the first request to lock database file is made.
-** This matches the semantics of the traditional locking behavior, where
-** opening a connection to a database file does not take a lock on it.
-** The shared lock and an open file descriptor are maintained until
-** the connection to the database is closed.
-**
-** The proxy file and the lock file are never deleted so they only need
-** to be created the first time they are used.
-**
-** Configuration options
-** ---------------------
-**
-** SQLITE_PREFER_PROXY_LOCKING
-**
-** Database files accessed on non-local file systems are
-** automatically configured for proxy locking, lock files are
-** named automatically using the same logic as
-** PRAGMA lock_proxy_file=":auto:"
-**
-** SQLITE_PROXY_DEBUG
-**
-** Enables the logging of error messages during host id file
-** retrieval and creation
-**
-** LOCKPROXYDIR
-**
-** Overrides the default directory used for lock proxy files that
-** are named automatically via the ":auto:" setting
-**
-** SQLITE_DEFAULT_PROXYDIR_PERMISSIONS
-**
-** Permissions to use when creating a directory for storing the
-** lock proxy files, only used when LOCKPROXYDIR is not set.
-**
-**
-** As mentioned above, when compiled with SQLITE_PREFER_PROXY_LOCKING,
-** setting the environment variable SQLITE_FORCE_PROXY_LOCKING to 1 will
-** force proxy locking to be used for every database file opened, and 0
-** will force automatic proxy locking to be disabled for all database
-** files (explicity calling the SQLITE_SET_LOCKPROXYFILE pragma or
-** sqlite_file_control API is not affected by SQLITE_FORCE_PROXY_LOCKING).
-*/
-
-/*
-** Proxy locking is only available on MacOSX
-*/
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-
-/*
-** The proxyLockingContext has the path and file structures for the remote
-** and local proxy files in it
-*/
-typedef struct proxyLockingContext proxyLockingContext;
-struct proxyLockingContext {
- unixFile *conchFile; /* Open conch file */
- char *conchFilePath; /* Name of the conch file */
- unixFile *lockProxy; /* Open proxy lock file */
- char *lockProxyPath; /* Name of the proxy lock file */
- char *dbPath; /* Name of the open file */
- int conchHeld; /* 1 if the conch is held, -1 if lockless */
- void *oldLockingContext; /* Original lockingcontext to restore on close */
- sqlite3_io_methods const *pOldMethod; /* Original I/O methods for close */
-};
-
-/*
-** The proxy lock file path for the database at dbPath is written into lPath,
-** which must point to valid, writable memory large enough for a maxLen length
-** file path.
-*/
-static int proxyGetLockPath(const char *dbPath, char *lPath, size_t maxLen){
- int len;
- int dbLen;
- int i;
-
-#ifdef LOCKPROXYDIR
- len = strlcpy(lPath, LOCKPROXYDIR, maxLen);
-#else
-# ifdef _CS_DARWIN_USER_TEMP_DIR
- {
- if( !confstr(_CS_DARWIN_USER_TEMP_DIR, lPath, maxLen) ){
- OSTRACE(("GETLOCKPATH failed %s errno=%d pid=%d\n",
- lPath, errno, getpid()));
- return SQLITE_IOERR_LOCK;
- }
- len = strlcat(lPath, "sqliteplocks", maxLen);
- }
-# else
- len = strlcpy(lPath, "/tmp/", maxLen);
-# endif
-#endif
-
- if( lPath[len-1]!='/' ){
- len = strlcat(lPath, "/", maxLen);
- }
-
- /* transform the db path to a unique cache name */
- dbLen = (int)strlen(dbPath);
- for( i=0; i<dbLen && (i+len+7)<(int)maxLen; i++){
- char c = dbPath[i];
- lPath[i+len] = (c=='/')?'_':c;
- }
- lPath[i+len]='\0';
- strlcat(lPath, ":auto:", maxLen);
- OSTRACE(("GETLOCKPATH proxy lock path=%s pid=%d\n", lPath, getpid()));
- return SQLITE_OK;
-}
-
-/*
- ** Creates the lock file and any missing directories in lockPath
- */
-static int proxyCreateLockPath(const char *lockPath){
- int i, len;
- char buf[MAXPATHLEN];
- int start = 0;
-
- assert(lockPath!=NULL);
- /* try to create all the intermediate directories */
- len = (int)strlen(lockPath);
- buf[0] = lockPath[0];
- for( i=1; i<len; i++ ){
- if( lockPath[i] == '/' && (i - start > 0) ){
- /* only mkdir if leaf dir != "." or "/" or ".." */
- if( i-start>2 || (i-start==1 && buf[start] != '.' && buf[start] != '/')
- || (i-start==2 && buf[start] != '.' && buf[start+1] != '.') ){
- buf[i]='\0';
- if( osMkdir(buf, SQLITE_DEFAULT_PROXYDIR_PERMISSIONS) ){
- int err=errno;
- if( err!=EEXIST ) {
- OSTRACE(("CREATELOCKPATH FAILED creating %s, "
- "'%s' proxy lock path=%s pid=%d\n",
- buf, strerror(err), lockPath, getpid()));
- return err;
- }
- }
- }
- start=i+1;
- }
- buf[i] = lockPath[i];
- }
- OSTRACE(("CREATELOCKPATH proxy lock path=%s pid=%d\n", lockPath, getpid()));
- return 0;
-}
-
-/*
-** Create a new VFS file descriptor (stored in memory obtained from
-** sqlite3_malloc) and open the file named "path" in the file descriptor.
-**
-** The caller is responsible not only for closing the file descriptor
-** but also for freeing the memory associated with the file descriptor.
-*/
-static int proxyCreateUnixFile(
- const char *path, /* path for the new unixFile */
- unixFile **ppFile, /* unixFile created and returned by ref */
- int islockfile /* if non zero missing dirs will be created */
-) {
- int fd = -1;
- unixFile *pNew;
- int rc = SQLITE_OK;
- int openFlags = O_RDWR | O_CREAT;
- sqlite3_vfs dummyVfs;
- int terrno = 0;
- UnixUnusedFd *pUnused = NULL;
-
- /* 1. first try to open/create the file
- ** 2. if that fails, and this is a lock file (not-conch), try creating
- ** the parent directories and then try again.
- ** 3. if that fails, try to open the file read-only
- ** otherwise return BUSY (if lock file) or CANTOPEN for the conch file
- */
- pUnused = findReusableFd(path, openFlags);
- if( pUnused ){
- fd = pUnused->fd;
- }else{
- pUnused = sqlite3_malloc(sizeof(*pUnused));
- if( !pUnused ){
- return SQLITE_NOMEM;
- }
- }
- if( fd<0 ){
- fd = robust_open(path, openFlags, 0);
- terrno = errno;
- if( fd<0 && errno==ENOENT && islockfile ){
- if( proxyCreateLockPath(path) == SQLITE_OK ){
- fd = robust_open(path, openFlags, 0);
- }
- }
- }
- if( fd<0 ){
- openFlags = O_RDONLY;
- fd = robust_open(path, openFlags, 0);
- terrno = errno;
- }
- if( fd<0 ){
- if( islockfile ){
- return SQLITE_BUSY;
- }
- switch (terrno) {
- case EACCES:
- return SQLITE_PERM;
- case EIO:
- return SQLITE_IOERR_LOCK; /* even though it is the conch */
- default:
- return SQLITE_CANTOPEN_BKPT;
- }
- }
-
- pNew = (unixFile *)sqlite3_malloc(sizeof(*pNew));
- if( pNew==NULL ){
- rc = SQLITE_NOMEM;
- goto end_create_proxy;
- }
- memset(pNew, 0, sizeof(unixFile));
- pNew->openFlags = openFlags;
- memset(&dummyVfs, 0, sizeof(dummyVfs));
- dummyVfs.pAppData = (void*)&autolockIoFinder;
- dummyVfs.zName = "dummy";
- pUnused->fd = fd;
- pUnused->flags = openFlags;
- pNew->pUnused = pUnused;
-
- rc = fillInUnixFile(&dummyVfs, fd, (sqlite3_file*)pNew, path, 0);
- if( rc==SQLITE_OK ){
- *ppFile = pNew;
- return SQLITE_OK;
- }
-end_create_proxy:
- robust_close(pNew, fd, __LINE__);
- sqlite3_free(pNew);
- sqlite3_free(pUnused);
- return rc;
-}
-
-#ifdef SQLITE_TEST
-/* simulate multiple hosts by creating unique hostid file paths */
-SQLITE_API int sqlite3_hostid_num = 0;
-#endif
-
-#define PROXY_HOSTIDLEN 16 /* conch file host id length */
-
-/* Not always defined in the headers as it ought to be */
-extern int gethostuuid(uuid_t id, const struct timespec *wait);
-
-/* get the host ID via gethostuuid(), pHostID must point to PROXY_HOSTIDLEN
-** bytes of writable memory.
-*/
-static int proxyGetHostID(unsigned char *pHostID, int *pError){
- assert(PROXY_HOSTIDLEN == sizeof(uuid_t));
- memset(pHostID, 0, PROXY_HOSTIDLEN);
-#if defined(__MAX_OS_X_VERSION_MIN_REQUIRED)\
- && __MAC_OS_X_VERSION_MIN_REQUIRED<1050
- {
- static const struct timespec timeout = {1, 0}; /* 1 sec timeout */
- if( gethostuuid(pHostID, &timeout) ){
- int err = errno;
- if( pError ){
- *pError = err;
- }
- return SQLITE_IOERR;
- }
- }
-#else
- UNUSED_PARAMETER(pError);
-#endif
-#ifdef SQLITE_TEST
- /* simulate multiple hosts by creating unique hostid file paths */
- if( sqlite3_hostid_num != 0){
- pHostID[0] = (char)(pHostID[0] + (char)(sqlite3_hostid_num & 0xFF));
- }
-#endif
-
- return SQLITE_OK;
-}
-
-/* The conch file contains the header, host id and lock file path
- */
-#define PROXY_CONCHVERSION 2 /* 1-byte header, 16-byte host id, path */
-#define PROXY_HEADERLEN 1 /* conch file header length */
-#define PROXY_PATHINDEX (PROXY_HEADERLEN+PROXY_HOSTIDLEN)
-#define PROXY_MAXCONCHLEN (PROXY_HEADERLEN+PROXY_HOSTIDLEN+MAXPATHLEN)
-
-/*
-** Takes an open conch file, copies the contents to a new path and then moves
-** it back. The newly created file's file descriptor is assigned to the
-** conch file structure and finally the original conch file descriptor is
-** closed. Returns zero if successful.
-*/
-static int proxyBreakConchLock(unixFile *pFile, uuid_t myHostID){
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
- unixFile *conchFile = pCtx->conchFile;
- char tPath[MAXPATHLEN];
- char buf[PROXY_MAXCONCHLEN];
- char *cPath = pCtx->conchFilePath;
- size_t readLen = 0;
- size_t pathLen = 0;
- char errmsg[64] = "";
- int fd = -1;
- int rc = -1;
- UNUSED_PARAMETER(myHostID);
-
- /* create a new path by replace the trailing '-conch' with '-break' */
- pathLen = strlcpy(tPath, cPath, MAXPATHLEN);
- if( pathLen>MAXPATHLEN || pathLen<6 ||
- (strlcpy(&tPath[pathLen-5], "break", 6) != 5) ){
- sqlite3_snprintf(sizeof(errmsg),errmsg,"path error (len %d)",(int)pathLen);
- goto end_breaklock;
- }
- /* read the conch content */
- readLen = osPread(conchFile->h, buf, PROXY_MAXCONCHLEN, 0);
- if( readLen<PROXY_PATHINDEX ){
- sqlite3_snprintf(sizeof(errmsg),errmsg,"read error (len %d)",(int)readLen);
- goto end_breaklock;
- }
- /* write it out to the temporary break file */
- fd = robust_open(tPath, (O_RDWR|O_CREAT|O_EXCL), 0);
- if( fd<0 ){
- sqlite3_snprintf(sizeof(errmsg), errmsg, "create failed (%d)", errno);
- goto end_breaklock;
- }
- if( osPwrite(fd, buf, readLen, 0) != (ssize_t)readLen ){
- sqlite3_snprintf(sizeof(errmsg), errmsg, "write failed (%d)", errno);
- goto end_breaklock;
- }
- if( rename(tPath, cPath) ){
- sqlite3_snprintf(sizeof(errmsg), errmsg, "rename failed (%d)", errno);
- goto end_breaklock;
- }
- rc = 0;
- fprintf(stderr, "broke stale lock on %s\n", cPath);
- robust_close(pFile, conchFile->h, __LINE__);
- conchFile->h = fd;
- conchFile->openFlags = O_RDWR | O_CREAT;
-
-end_breaklock:
- if( rc ){
- if( fd>=0 ){
- osUnlink(tPath);
- robust_close(pFile, fd, __LINE__);
- }
- fprintf(stderr, "failed to break stale lock on %s, %s\n", cPath, errmsg);
- }
- return rc;
-}
-
-/* Take the requested lock on the conch file and break a stale lock if the
-** host id matches.
-*/
-static int proxyConchLock(unixFile *pFile, uuid_t myHostID, int lockType){
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
- unixFile *conchFile = pCtx->conchFile;
- int rc = SQLITE_OK;
- int nTries = 0;
- struct timespec conchModTime;
-
- memset(&conchModTime, 0, sizeof(conchModTime));
- do {
- rc = conchFile->pMethod->xLock((sqlite3_file*)conchFile, lockType);
- nTries ++;
- if( rc==SQLITE_BUSY ){
- /* If the lock failed (busy):
- * 1st try: get the mod time of the conch, wait 0.5s and try again.
- * 2nd try: fail if the mod time changed or host id is different, wait
- * 10 sec and try again
- * 3rd try: break the lock unless the mod time has changed.
- */
- struct stat buf;
- if( osFstat(conchFile->h, &buf) ){
- pFile->lastErrno = errno;
- return SQLITE_IOERR_LOCK;
- }
-
- if( nTries==1 ){
- conchModTime = buf.st_mtimespec;
- usleep(500000); /* wait 0.5 sec and try the lock again*/
- continue;
- }
-
- assert( nTries>1 );
- if( conchModTime.tv_sec != buf.st_mtimespec.tv_sec ||
- conchModTime.tv_nsec != buf.st_mtimespec.tv_nsec ){
- return SQLITE_BUSY;
- }
-
- if( nTries==2 ){
- char tBuf[PROXY_MAXCONCHLEN];
- int len = osPread(conchFile->h, tBuf, PROXY_MAXCONCHLEN, 0);
- if( len<0 ){
- pFile->lastErrno = errno;
- return SQLITE_IOERR_LOCK;
- }
- if( len>PROXY_PATHINDEX && tBuf[0]==(char)PROXY_CONCHVERSION){
- /* don't break the lock if the host id doesn't match */
- if( 0!=memcmp(&tBuf[PROXY_HEADERLEN], myHostID, PROXY_HOSTIDLEN) ){
- return SQLITE_BUSY;
- }
- }else{
- /* don't break the lock on short read or a version mismatch */
- return SQLITE_BUSY;
- }
- usleep(10000000); /* wait 10 sec and try the lock again */
- continue;
- }
-
- assert( nTries==3 );
- if( 0==proxyBreakConchLock(pFile, myHostID) ){
- rc = SQLITE_OK;
- if( lockType==EXCLUSIVE_LOCK ){
- rc = conchFile->pMethod->xLock((sqlite3_file*)conchFile, SHARED_LOCK);
- }
- if( !rc ){
- rc = conchFile->pMethod->xLock((sqlite3_file*)conchFile, lockType);
- }
- }
- }
- } while( rc==SQLITE_BUSY && nTries<3 );
-
- return rc;
-}
-
-/* Takes the conch by taking a shared lock and read the contents conch, if
-** lockPath is non-NULL, the host ID and lock file path must match. A NULL
-** lockPath means that the lockPath in the conch file will be used if the
-** host IDs match, or a new lock path will be generated automatically
-** and written to the conch file.
-*/
-static int proxyTakeConch(unixFile *pFile){
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
-
- if( pCtx->conchHeld!=0 ){
- return SQLITE_OK;
- }else{
- unixFile *conchFile = pCtx->conchFile;
- uuid_t myHostID;
- int pError = 0;
- char readBuf[PROXY_MAXCONCHLEN];
- char lockPath[MAXPATHLEN];
- char *tempLockPath = NULL;
- int rc = SQLITE_OK;
- int createConch = 0;
- int hostIdMatch = 0;
- int readLen = 0;
- int tryOldLockPath = 0;
- int forceNewLockPath = 0;
-
- OSTRACE(("TAKECONCH %d for %s pid=%d\n", conchFile->h,
- (pCtx->lockProxyPath ? pCtx->lockProxyPath : ":auto:"), getpid()));
-
- rc = proxyGetHostID(myHostID, &pError);
- if( (rc&0xff)==SQLITE_IOERR ){
- pFile->lastErrno = pError;
- goto end_takeconch;
- }
- rc = proxyConchLock(pFile, myHostID, SHARED_LOCK);
- if( rc!=SQLITE_OK ){
- goto end_takeconch;
- }
- /* read the existing conch file */
- readLen = seekAndRead((unixFile*)conchFile, 0, readBuf, PROXY_MAXCONCHLEN);
- if( readLen<0 ){
- /* I/O error: lastErrno set by seekAndRead */
- pFile->lastErrno = conchFile->lastErrno;
- rc = SQLITE_IOERR_READ;
- goto end_takeconch;
- }else if( readLen<=(PROXY_HEADERLEN+PROXY_HOSTIDLEN) ||
- readBuf[0]!=(char)PROXY_CONCHVERSION ){
- /* a short read or version format mismatch means we need to create a new
- ** conch file.
- */
- createConch = 1;
- }
- /* if the host id matches and the lock path already exists in the conch
- ** we'll try to use the path there, if we can't open that path, we'll
- ** retry with a new auto-generated path
- */
- do { /* in case we need to try again for an :auto: named lock file */
-
- if( !createConch && !forceNewLockPath ){
- hostIdMatch = !memcmp(&readBuf[PROXY_HEADERLEN], myHostID,
- PROXY_HOSTIDLEN);
- /* if the conch has data compare the contents */
- if( !pCtx->lockProxyPath ){
- /* for auto-named local lock file, just check the host ID and we'll
- ** use the local lock file path that's already in there
- */
- if( hostIdMatch ){
- size_t pathLen = (readLen - PROXY_PATHINDEX);
-
- if( pathLen>=MAXPATHLEN ){
- pathLen=MAXPATHLEN-1;
- }
- memcpy(lockPath, &readBuf[PROXY_PATHINDEX], pathLen);
- lockPath[pathLen] = 0;
- tempLockPath = lockPath;
- tryOldLockPath = 1;
- /* create a copy of the lock path if the conch is taken */
- goto end_takeconch;
- }
- }else if( hostIdMatch
- && !strncmp(pCtx->lockProxyPath, &readBuf[PROXY_PATHINDEX],
- readLen-PROXY_PATHINDEX)
- ){
- /* conch host and lock path match */
- goto end_takeconch;
- }
- }
-
- /* if the conch isn't writable and doesn't match, we can't take it */
- if( (conchFile->openFlags&O_RDWR) == 0 ){
- rc = SQLITE_BUSY;
- goto end_takeconch;
- }
-
- /* either the conch didn't match or we need to create a new one */
- if( !pCtx->lockProxyPath ){
- proxyGetLockPath(pCtx->dbPath, lockPath, MAXPATHLEN);
- tempLockPath = lockPath;
- /* create a copy of the lock path _only_ if the conch is taken */
- }
-
- /* update conch with host and path (this will fail if other process
- ** has a shared lock already), if the host id matches, use the big
- ** stick.
- */
- futimes(conchFile->h, NULL);
- if( hostIdMatch && !createConch ){
- if( conchFile->pInode && conchFile->pInode->nShared>1 ){
- /* We are trying for an exclusive lock but another thread in this
- ** same process is still holding a shared lock. */
- rc = SQLITE_BUSY;
- } else {
- rc = proxyConchLock(pFile, myHostID, EXCLUSIVE_LOCK);
- }
- }else{
- rc = conchFile->pMethod->xLock((sqlite3_file*)conchFile, EXCLUSIVE_LOCK);
- }
- if( rc==SQLITE_OK ){
- char writeBuffer[PROXY_MAXCONCHLEN];
- int writeSize = 0;
-
- writeBuffer[0] = (char)PROXY_CONCHVERSION;
- memcpy(&writeBuffer[PROXY_HEADERLEN], myHostID, PROXY_HOSTIDLEN);
- if( pCtx->lockProxyPath!=NULL ){
- strlcpy(&writeBuffer[PROXY_PATHINDEX], pCtx->lockProxyPath, MAXPATHLEN);
- }else{
- strlcpy(&writeBuffer[PROXY_PATHINDEX], tempLockPath, MAXPATHLEN);
- }
- writeSize = PROXY_PATHINDEX + strlen(&writeBuffer[PROXY_PATHINDEX]);
- robust_ftruncate(conchFile->h, writeSize);
- rc = unixWrite((sqlite3_file *)conchFile, writeBuffer, writeSize, 0);
- fsync(conchFile->h);
- /* If we created a new conch file (not just updated the contents of a
- ** valid conch file), try to match the permissions of the database
- */
- if( rc==SQLITE_OK && createConch ){
- struct stat buf;
- int err = osFstat(pFile->h, &buf);
- if( err==0 ){
- mode_t cmode = buf.st_mode&(S_IRUSR|S_IWUSR | S_IRGRP|S_IWGRP |
- S_IROTH|S_IWOTH);
- /* try to match the database file R/W permissions, ignore failure */
-#ifndef SQLITE_PROXY_DEBUG
- osFchmod(conchFile->h, cmode);
-#else
- do{
- rc = osFchmod(conchFile->h, cmode);
- }while( rc==(-1) && errno==EINTR );
- if( rc!=0 ){
- int code = errno;
- fprintf(stderr, "fchmod %o FAILED with %d %s\n",
- cmode, code, strerror(code));
- } else {
- fprintf(stderr, "fchmod %o SUCCEDED\n",cmode);
- }
- }else{
- int code = errno;
- fprintf(stderr, "STAT FAILED[%d] with %d %s\n",
- err, code, strerror(code));
-#endif
- }
- }
- }
- conchFile->pMethod->xUnlock((sqlite3_file*)conchFile, SHARED_LOCK);
-
- end_takeconch:
- OSTRACE(("TRANSPROXY: CLOSE %d\n", pFile->h));
- if( rc==SQLITE_OK && pFile->openFlags ){
- int fd;
- if( pFile->h>=0 ){
- robust_close(pFile, pFile->h, __LINE__);
- }
- pFile->h = -1;
- fd = robust_open(pCtx->dbPath, pFile->openFlags, 0);
- OSTRACE(("TRANSPROXY: OPEN %d\n", fd));
- if( fd>=0 ){
- pFile->h = fd;
- }else{
- rc=SQLITE_CANTOPEN_BKPT; /* SQLITE_BUSY? proxyTakeConch called
- during locking */
- }
- }
- if( rc==SQLITE_OK && !pCtx->lockProxy ){
- char *path = tempLockPath ? tempLockPath : pCtx->lockProxyPath;
- rc = proxyCreateUnixFile(path, &pCtx->lockProxy, 1);
- if( rc!=SQLITE_OK && rc!=SQLITE_NOMEM && tryOldLockPath ){
- /* we couldn't create the proxy lock file with the old lock file path
- ** so try again via auto-naming
- */
- forceNewLockPath = 1;
- tryOldLockPath = 0;
- continue; /* go back to the do {} while start point, try again */
- }
- }
- if( rc==SQLITE_OK ){
- /* Need to make a copy of path if we extracted the value
- ** from the conch file or the path was allocated on the stack
- */
- if( tempLockPath ){
- pCtx->lockProxyPath = sqlite3DbStrDup(0, tempLockPath);
- if( !pCtx->lockProxyPath ){
- rc = SQLITE_NOMEM;
- }
- }
- }
- if( rc==SQLITE_OK ){
- pCtx->conchHeld = 1;
-
- if( pCtx->lockProxy->pMethod == &afpIoMethods ){
- afpLockingContext *afpCtx;
- afpCtx = (afpLockingContext *)pCtx->lockProxy->lockingContext;
- afpCtx->dbPath = pCtx->lockProxyPath;
- }
- } else {
- conchFile->pMethod->xUnlock((sqlite3_file*)conchFile, NO_LOCK);
- }
- OSTRACE(("TAKECONCH %d %s\n", conchFile->h,
- rc==SQLITE_OK?"ok":"failed"));
- return rc;
- } while (1); /* in case we need to retry the :auto: lock file -
- ** we should never get here except via the 'continue' call. */
- }
-}
-
-/*
-** If pFile holds a lock on a conch file, then release that lock.
-*/
-static int proxyReleaseConch(unixFile *pFile){
- int rc = SQLITE_OK; /* Subroutine return code */
- proxyLockingContext *pCtx; /* The locking context for the proxy lock */
- unixFile *conchFile; /* Name of the conch file */
-
- pCtx = (proxyLockingContext *)pFile->lockingContext;
- conchFile = pCtx->conchFile;
- OSTRACE(("RELEASECONCH %d for %s pid=%d\n", conchFile->h,
- (pCtx->lockProxyPath ? pCtx->lockProxyPath : ":auto:"),
- getpid()));
- if( pCtx->conchHeld>0 ){
- rc = conchFile->pMethod->xUnlock((sqlite3_file*)conchFile, NO_LOCK);
- }
- pCtx->conchHeld = 0;
- OSTRACE(("RELEASECONCH %d %s\n", conchFile->h,
- (rc==SQLITE_OK ? "ok" : "failed")));
- return rc;
-}
-
-/*
-** Given the name of a database file, compute the name of its conch file.
-** Store the conch filename in memory obtained from sqlite3_malloc().
-** Make *pConchPath point to the new name. Return SQLITE_OK on success
-** or SQLITE_NOMEM if unable to obtain memory.
-**
-** The caller is responsible for ensuring that the allocated memory
-** space is eventually freed.
-**
-** *pConchPath is set to NULL if a memory allocation error occurs.
-*/
-static int proxyCreateConchPathname(char *dbPath, char **pConchPath){
- int i; /* Loop counter */
- int len = (int)strlen(dbPath); /* Length of database filename - dbPath */
- char *conchPath; /* buffer in which to construct conch name */
-
- /* Allocate space for the conch filename and initialize the name to
- ** the name of the original database file. */
- *pConchPath = conchPath = (char *)sqlite3_malloc(len + 8);
- if( conchPath==0 ){
- return SQLITE_NOMEM;
- }
- memcpy(conchPath, dbPath, len+1);
-
- /* now insert a "." before the last / character */
- for( i=(len-1); i>=0; i-- ){
- if( conchPath[i]=='/' ){
- i++;
- break;
- }
- }
- conchPath[i]='.';
- while ( i<len ){
- conchPath[i+1]=dbPath[i];
- i++;
- }
-
- /* append the "-conch" suffix to the file */
- memcpy(&conchPath[i+1], "-conch", 7);
- assert( (int)strlen(conchPath) == len+7 );
-
- return SQLITE_OK;
-}
-
-
-/* Takes a fully configured proxy locking-style unix file and switches
-** the local lock file path
-*/
-static int switchLockProxyPath(unixFile *pFile, const char *path) {
- proxyLockingContext *pCtx = (proxyLockingContext*)pFile->lockingContext;
- char *oldPath = pCtx->lockProxyPath;
- int rc = SQLITE_OK;
-
- if( pFile->eFileLock!=NO_LOCK ){
- return SQLITE_BUSY;
- }
-
- /* nothing to do if the path is NULL, :auto: or matches the existing path */
- if( !path || path[0]=='\0' || !strcmp(path, ":auto:") ||
- (oldPath && !strncmp(oldPath, path, MAXPATHLEN)) ){
- return SQLITE_OK;
- }else{
- unixFile *lockProxy = pCtx->lockProxy;
- pCtx->lockProxy=NULL;
- pCtx->conchHeld = 0;
- if( lockProxy!=NULL ){
- rc=lockProxy->pMethod->xClose((sqlite3_file *)lockProxy);
- if( rc ) return rc;
- sqlite3_free(lockProxy);
- }
- sqlite3_free(oldPath);
- pCtx->lockProxyPath = sqlite3DbStrDup(0, path);
- }
-
- return rc;
-}
-
-/*
-** pFile is a file that has been opened by a prior xOpen call. dbPath
-** is a string buffer at least MAXPATHLEN+1 characters in size.
-**
-** This routine find the filename associated with pFile and writes it
-** int dbPath.
-*/
-static int proxyGetDbPathForUnixFile(unixFile *pFile, char *dbPath){
-#if defined(__APPLE__)
- if( pFile->pMethod == &afpIoMethods ){
- /* afp style keeps a reference to the db path in the filePath field
- ** of the struct */
- assert( (int)strlen((char*)pFile->lockingContext)<=MAXPATHLEN );
- strlcpy(dbPath, ((afpLockingContext *)pFile->lockingContext)->dbPath, MAXPATHLEN);
- } else
-#endif
- if( pFile->pMethod == &dotlockIoMethods ){
- /* dot lock style uses the locking context to store the dot lock
- ** file path */
- int len = strlen((char *)pFile->lockingContext) - strlen(DOTLOCK_SUFFIX);
- memcpy(dbPath, (char *)pFile->lockingContext, len + 1);
- }else{
- /* all other styles use the locking context to store the db file path */
- assert( strlen((char*)pFile->lockingContext)<=MAXPATHLEN );
- strlcpy(dbPath, (char *)pFile->lockingContext, MAXPATHLEN);
- }
- return SQLITE_OK;
-}
-
-/*
-** Takes an already filled in unix file and alters it so all file locking
-** will be performed on the local proxy lock file. The following fields
-** are preserved in the locking context so that they can be restored and
-** the unix structure properly cleaned up at close time:
-** ->lockingContext
-** ->pMethod
-*/
-static int proxyTransformUnixFile(unixFile *pFile, const char *path) {
- proxyLockingContext *pCtx;
- char dbPath[MAXPATHLEN+1]; /* Name of the database file */
- char *lockPath=NULL;
- int rc = SQLITE_OK;
-
- if( pFile->eFileLock!=NO_LOCK ){
- return SQLITE_BUSY;
- }
- proxyGetDbPathForUnixFile(pFile, dbPath);
- if( !path || path[0]=='\0' || !strcmp(path, ":auto:") ){
- lockPath=NULL;
- }else{
- lockPath=(char *)path;
- }
-
- OSTRACE(("TRANSPROXY %d for %s pid=%d\n", pFile->h,
- (lockPath ? lockPath : ":auto:"), getpid()));
-
- pCtx = sqlite3_malloc( sizeof(*pCtx) );
- if( pCtx==0 ){
- return SQLITE_NOMEM;
- }
- memset(pCtx, 0, sizeof(*pCtx));
-
- rc = proxyCreateConchPathname(dbPath, &pCtx->conchFilePath);
- if( rc==SQLITE_OK ){
- rc = proxyCreateUnixFile(pCtx->conchFilePath, &pCtx->conchFile, 0);
- if( rc==SQLITE_CANTOPEN && ((pFile->openFlags&O_RDWR) == 0) ){
- /* if (a) the open flags are not O_RDWR, (b) the conch isn't there, and
- ** (c) the file system is read-only, then enable no-locking access.
- ** Ugh, since O_RDONLY==0x0000 we test for !O_RDWR since unixOpen asserts
- ** that openFlags will have only one of O_RDONLY or O_RDWR.
- */
- struct statfs fsInfo;
- struct stat conchInfo;
- int goLockless = 0;
-
- if( osStat(pCtx->conchFilePath, &conchInfo) == -1 ) {
- int err = errno;
- if( (err==ENOENT) && (statfs(dbPath, &fsInfo) != -1) ){
- goLockless = (fsInfo.f_flags&MNT_RDONLY) == MNT_RDONLY;
- }
- }
- if( goLockless ){
- pCtx->conchHeld = -1; /* read only FS/ lockless */
- rc = SQLITE_OK;
- }
- }
- }
- if( rc==SQLITE_OK && lockPath ){
- pCtx->lockProxyPath = sqlite3DbStrDup(0, lockPath);
- }
-
- if( rc==SQLITE_OK ){
- pCtx->dbPath = sqlite3DbStrDup(0, dbPath);
- if( pCtx->dbPath==NULL ){
- rc = SQLITE_NOMEM;
- }
- }
- if( rc==SQLITE_OK ){
- /* all memory is allocated, proxys are created and assigned,
- ** switch the locking context and pMethod then return.
- */
- pCtx->oldLockingContext = pFile->lockingContext;
- pFile->lockingContext = pCtx;
- pCtx->pOldMethod = pFile->pMethod;
- pFile->pMethod = &proxyIoMethods;
- }else{
- if( pCtx->conchFile ){
- pCtx->conchFile->pMethod->xClose((sqlite3_file *)pCtx->conchFile);
- sqlite3_free(pCtx->conchFile);
- }
- sqlite3DbFree(0, pCtx->lockProxyPath);
- sqlite3_free(pCtx->conchFilePath);
- sqlite3_free(pCtx);
- }
- OSTRACE(("TRANSPROXY %d %s\n", pFile->h,
- (rc==SQLITE_OK ? "ok" : "failed")));
- return rc;
-}
-
-
-/*
-** This routine handles sqlite3_file_control() calls that are specific
-** to proxy locking.
-*/
-static int proxyFileControl(sqlite3_file *id, int op, void *pArg){
- switch( op ){
- case SQLITE_GET_LOCKPROXYFILE: {
- unixFile *pFile = (unixFile*)id;
- if( pFile->pMethod == &proxyIoMethods ){
- proxyLockingContext *pCtx = (proxyLockingContext*)pFile->lockingContext;
- proxyTakeConch(pFile);
- if( pCtx->lockProxyPath ){
- *(const char **)pArg = pCtx->lockProxyPath;
- }else{
- *(const char **)pArg = ":auto: (not held)";
- }
- } else {
- *(const char **)pArg = NULL;
- }
- return SQLITE_OK;
- }
- case SQLITE_SET_LOCKPROXYFILE: {
- unixFile *pFile = (unixFile*)id;
- int rc = SQLITE_OK;
- int isProxyStyle = (pFile->pMethod == &proxyIoMethods);
- if( pArg==NULL || (const char *)pArg==0 ){
- if( isProxyStyle ){
- /* turn off proxy locking - not supported */
- rc = SQLITE_ERROR /*SQLITE_PROTOCOL? SQLITE_MISUSE?*/;
- }else{
- /* turn off proxy locking - already off - NOOP */
- rc = SQLITE_OK;
- }
- }else{
- const char *proxyPath = (const char *)pArg;
- if( isProxyStyle ){
- proxyLockingContext *pCtx =
- (proxyLockingContext*)pFile->lockingContext;
- if( !strcmp(pArg, ":auto:")
- || (pCtx->lockProxyPath &&
- !strncmp(pCtx->lockProxyPath, proxyPath, MAXPATHLEN))
- ){
- rc = SQLITE_OK;
- }else{
- rc = switchLockProxyPath(pFile, proxyPath);
- }
- }else{
- /* turn on proxy file locking */
- rc = proxyTransformUnixFile(pFile, proxyPath);
- }
- }
- return rc;
- }
- default: {
- assert( 0 ); /* The call assures that only valid opcodes are sent */
- }
- }
- /*NOTREACHED*/
- return SQLITE_ERROR;
-}
-
-/*
-** Within this division (the proxying locking implementation) the procedures
-** above this point are all utilities. The lock-related methods of the
-** proxy-locking sqlite3_io_method object follow.
-*/
-
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, set *pResOut
-** to a non-zero value otherwise *pResOut is set to zero. The return value
-** is set to SQLITE_OK unless an I/O error occurs during lock checking.
-*/
-static int proxyCheckReservedLock(sqlite3_file *id, int *pResOut) {
- unixFile *pFile = (unixFile*)id;
- int rc = proxyTakeConch(pFile);
- if( rc==SQLITE_OK ){
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
- if( pCtx->conchHeld>0 ){
- unixFile *proxy = pCtx->lockProxy;
- return proxy->pMethod->xCheckReservedLock((sqlite3_file*)proxy, pResOut);
- }else{ /* conchHeld < 0 is lockless */
- pResOut=0;
- }
- }
- return rc;
-}
-
-/*
-** Lock the file with the lock specified by parameter eFileLock - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** This routine will only increase a lock. Use the sqlite3OsUnlock()
-** routine to lower a locking level.
-*/
-static int proxyLock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
- int rc = proxyTakeConch(pFile);
- if( rc==SQLITE_OK ){
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
- if( pCtx->conchHeld>0 ){
- unixFile *proxy = pCtx->lockProxy;
- rc = proxy->pMethod->xLock((sqlite3_file*)proxy, eFileLock);
- pFile->eFileLock = proxy->eFileLock;
- }else{
- /* conchHeld < 0 is lockless */
- }
- }
- return rc;
-}
-
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-*/
-static int proxyUnlock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
- int rc = proxyTakeConch(pFile);
- if( rc==SQLITE_OK ){
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
- if( pCtx->conchHeld>0 ){
- unixFile *proxy = pCtx->lockProxy;
- rc = proxy->pMethod->xUnlock((sqlite3_file*)proxy, eFileLock);
- pFile->eFileLock = proxy->eFileLock;
- }else{
- /* conchHeld < 0 is lockless */
- }
- }
- return rc;
-}
-
-/*
-** Close a file that uses proxy locks.
-*/
-static int proxyClose(sqlite3_file *id) {
- if( id ){
- unixFile *pFile = (unixFile*)id;
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
- unixFile *lockProxy = pCtx->lockProxy;
- unixFile *conchFile = pCtx->conchFile;
- int rc = SQLITE_OK;
-
- if( lockProxy ){
- rc = lockProxy->pMethod->xUnlock((sqlite3_file*)lockProxy, NO_LOCK);
- if( rc ) return rc;
- rc = lockProxy->pMethod->xClose((sqlite3_file*)lockProxy);
- if( rc ) return rc;
- sqlite3_free(lockProxy);
- pCtx->lockProxy = 0;
- }
- if( conchFile ){
- if( pCtx->conchHeld ){
- rc = proxyReleaseConch(pFile);
- if( rc ) return rc;
- }
- rc = conchFile->pMethod->xClose((sqlite3_file*)conchFile);
- if( rc ) return rc;
- sqlite3_free(conchFile);
- }
- sqlite3DbFree(0, pCtx->lockProxyPath);
- sqlite3_free(pCtx->conchFilePath);
- sqlite3DbFree(0, pCtx->dbPath);
- /* restore the original locking context and pMethod then close it */
- pFile->lockingContext = pCtx->oldLockingContext;
- pFile->pMethod = pCtx->pOldMethod;
- sqlite3_free(pCtx);
- return pFile->pMethod->xClose(id);
- }
- return SQLITE_OK;
-}
-
-
-
-#endif /* defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE */
-/*
-** The proxy locking style is intended for use with AFP filesystems.
-** And since AFP is only supported on MacOSX, the proxy locking is also
-** restricted to MacOSX.
-**
-**
-******************* End of the proxy lock implementation **********************
-******************************************************************************/
-
-/*
-** Initialize the operating system interface.
-**
-** This routine registers all VFS implementations for unix-like operating
-** systems. This routine, and the sqlite3_os_end() routine that follows,
-** should be the only routines in this file that are visible from other
-** files.
-**
-** This routine is called once during SQLite initialization and by a
-** single thread. The memory allocation and mutex subsystems have not
-** necessarily been initialized when this routine is called, and so they
-** should not be used.
-*/
-SQLITE_API int sqlite3_os_init(void){
- /*
- ** The following macro defines an initializer for an sqlite3_vfs object.
- ** The name of the VFS is NAME. The pAppData is a pointer to a pointer
- ** to the "finder" function. (pAppData is a pointer to a pointer because
- ** silly C90 rules prohibit a void* from being cast to a function pointer
- ** and so we have to go through the intermediate pointer to avoid problems
- ** when compiling with -pedantic-errors on GCC.)
- **
- ** The FINDER parameter to this macro is the name of the pointer to the
- ** finder-function. The finder-function returns a pointer to the
- ** sqlite_io_methods object that implements the desired locking
- ** behaviors. See the division above that contains the IOMETHODS
- ** macro for addition information on finder-functions.
- **
- ** Most finders simply return a pointer to a fixed sqlite3_io_methods
- ** object. But the "autolockIoFinder" available on MacOSX does a little
- ** more than that; it looks at the filesystem type that hosts the
- ** database file and tries to choose an locking method appropriate for
- ** that filesystem time.
- */
- #define UNIXVFS(VFSNAME, FINDER) { \
- 3, /* iVersion */ \
- sizeof(unixFile), /* szOsFile */ \
- MAX_PATHNAME, /* mxPathname */ \
- 0, /* pNext */ \
- VFSNAME, /* zName */ \
- (void*)&FINDER, /* pAppData */ \
- unixOpen, /* xOpen */ \
- unixDelete, /* xDelete */ \
- unixAccess, /* xAccess */ \
- unixFullPathname, /* xFullPathname */ \
- unixDlOpen, /* xDlOpen */ \
- unixDlError, /* xDlError */ \
- unixDlSym, /* xDlSym */ \
- unixDlClose, /* xDlClose */ \
- unixRandomness, /* xRandomness */ \
- unixSleep, /* xSleep */ \
- unixCurrentTime, /* xCurrentTime */ \
- unixGetLastError, /* xGetLastError */ \
- unixCurrentTimeInt64, /* xCurrentTimeInt64 */ \
- unixSetSystemCall, /* xSetSystemCall */ \
- unixGetSystemCall, /* xGetSystemCall */ \
- unixNextSystemCall, /* xNextSystemCall */ \
- }
-
- /*
- ** All default VFSes for unix are contained in the following array.
- **
- ** Note that the sqlite3_vfs.pNext field of the VFS object is modified
- ** by the SQLite core when the VFS is registered. So the following
- ** array cannot be const.
- */
- static sqlite3_vfs aVfs[] = {
-#if SQLITE_ENABLE_LOCKING_STYLE && (OS_VXWORKS || defined(__APPLE__))
- UNIXVFS("unix", autolockIoFinder ),
-#else
- UNIXVFS("unix", posixIoFinder ),
-#endif
- UNIXVFS("unix-none", nolockIoFinder ),
- UNIXVFS("unix-dotfile", dotlockIoFinder ),
- UNIXVFS("unix-excl", posixIoFinder ),
-#if OS_VXWORKS
- UNIXVFS("unix-namedsem", semIoFinder ),
-#endif
-#if SQLITE_ENABLE_LOCKING_STYLE
- UNIXVFS("unix-posix", posixIoFinder ),
-#if !OS_VXWORKS
- UNIXVFS("unix-flock", flockIoFinder ),
-#endif
-#endif
-#if SQLITE_ENABLE_LOCKING_STYLE && defined(__APPLE__)
- UNIXVFS("unix-afp", afpIoFinder ),
- UNIXVFS("unix-nfs", nfsIoFinder ),
- UNIXVFS("unix-proxy", proxyIoFinder ),
-#endif
- };
- unsigned int i; /* Loop counter */
-
- /* Double-check that the aSyscall[] array has been constructed
- ** correctly. See ticket [bb3a86e890c8e96ab] */
- assert( ArraySize(aSyscall)==21 );
-
- /* Register all VFSes defined in the aVfs[] array */
- for(i=0; i<(sizeof(aVfs)/sizeof(sqlite3_vfs)); i++){
- sqlite3_vfs_register(&aVfs[i], i==0);
- }
- return SQLITE_OK;
-}
-
-/*
-** Shutdown the operating system interface.
-**
-** Some operating systems might need to do some cleanup in this routine,
-** to release dynamically allocated objects. But not on unix.
-** This routine is a no-op for unix.
-*/
-SQLITE_API int sqlite3_os_end(void){
- return SQLITE_OK;
-}
-
-#endif /* SQLITE_OS_UNIX */
-
-/************** End of os_unix.c *********************************************/
-/************** Begin file os_win.c ******************************************/
-/*
-** 2004 May 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains code that is specific to Windows.
-*/
-#if SQLITE_OS_WIN /* This file is used for Windows only */
-
-#ifdef __CYGWIN__
-# include <sys/cygwin.h>
-#endif
-
-/*
-** Include code that is common to all os_*.c files
-*/
-/************** Include os_common.h in the middle of os_win.c ****************/
-/************** Begin file os_common.h ***************************************/
-/*
-** 2004 May 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains macros and a little bit of code that is common to
-** all of the platform-specific files (os_*.c) and is #included into those
-** files.
-**
-** This file should be #included by the os_*.c files only. It is not a
-** general purpose header file.
-*/
-#ifndef _OS_COMMON_H_
-#define _OS_COMMON_H_
-
-/*
-** At least two bugs have slipped in because we changed the MEMORY_DEBUG
-** macro to SQLITE_DEBUG and some older makefiles have not yet made the
-** switch. The following code should catch this problem at compile-time.
-*/
-#ifdef MEMORY_DEBUG
-# error "The MEMORY_DEBUG macro is obsolete. Use SQLITE_DEBUG instead."
-#endif
-
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
-# ifndef SQLITE_DEBUG_OS_TRACE
-# define SQLITE_DEBUG_OS_TRACE 0
-# endif
- int sqlite3OSTrace = SQLITE_DEBUG_OS_TRACE;
-# define OSTRACE(X) if( sqlite3OSTrace ) sqlite3DebugPrintf X
-#else
-# define OSTRACE(X)
-#endif
-
-/*
-** Macros for performance tracing. Normally turned off. Only works
-** on i486 hardware.
-*/
-#ifdef SQLITE_PERFORMANCE_TRACE
-
-/*
-** hwtime.h contains inline assembler code for implementing
-** high-performance timing routines.
-*/
-/************** Include hwtime.h in the middle of os_common.h ****************/
-/************** Begin file hwtime.h ******************************************/
-/*
-** 2008 May 27
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains inline asm code for retrieving "high-performance"
-** counters for x86 class CPUs.
-*/
-#ifndef _HWTIME_H_
-#define _HWTIME_H_
-
-/*
-** The following routine only works on pentium-class (or newer) processors.
-** It uses the RDTSC opcode to read the cycle count value out of the
-** processor and returns that value. This can be used for high-res
-** profiling.
-*/
-#if (defined(__GNUC__) || defined(_MSC_VER)) && \
- (defined(i386) || defined(__i386__) || defined(_M_IX86))
-
- #if defined(__GNUC__)
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned int lo, hi;
- __asm__ __volatile__ ("rdtsc" : "=a" (lo), "=d" (hi));
- return (sqlite_uint64)hi << 32 | lo;
- }
-
- #elif defined(_MSC_VER)
-
- __declspec(naked) __inline sqlite_uint64 __cdecl sqlite3Hwtime(void){
- __asm {
- rdtsc
- ret ; return value at EDX:EAX
- }
- }
-
- #endif
-
-#elif (defined(__GNUC__) && defined(__x86_64__))
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned long val;
- __asm__ __volatile__ ("rdtsc" : "=A" (val));
- return val;
- }
-
-#elif (defined(__GNUC__) && defined(__ppc__))
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned long long retval;
- unsigned long junk;
- __asm__ __volatile__ ("\n\
- 1: mftbu %1\n\
- mftb %L0\n\
- mftbu %0\n\
- cmpw %0,%1\n\
- bne 1b"
- : "=r" (retval), "=r" (junk));
- return retval;
- }
-
-#else
-
- #error Need implementation of sqlite3Hwtime() for your platform.
-
- /*
- ** To compile without implementing sqlite3Hwtime() for your platform,
- ** you can remove the above #error and use the following
- ** stub function. You will lose timing support for many
- ** of the debugging and testing utilities, but it should at
- ** least compile and run.
- */
-SQLITE_PRIVATE sqlite_uint64 sqlite3Hwtime(void){ return ((sqlite_uint64)0); }
-
-#endif
-
-#endif /* !defined(_HWTIME_H_) */
-
-/************** End of hwtime.h **********************************************/
-/************** Continuing where we left off in os_common.h ******************/
-
-static sqlite_uint64 g_start;
-static sqlite_uint64 g_elapsed;
-#define TIMER_START g_start=sqlite3Hwtime()
-#define TIMER_END g_elapsed=sqlite3Hwtime()-g_start
-#define TIMER_ELAPSED g_elapsed
-#else
-#define TIMER_START
-#define TIMER_END
-#define TIMER_ELAPSED ((sqlite_uint64)0)
-#endif
-
-/*
-** If we compile with the SQLITE_TEST macro set, then the following block
-** of code will give us the ability to simulate a disk I/O error. This
-** is used for testing the I/O recovery logic.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_io_error_hit = 0; /* Total number of I/O Errors */
-SQLITE_API int sqlite3_io_error_hardhit = 0; /* Number of non-benign errors */
-SQLITE_API int sqlite3_io_error_pending = 0; /* Count down to first I/O error */
-SQLITE_API int sqlite3_io_error_persist = 0; /* True if I/O errors persist */
-SQLITE_API int sqlite3_io_error_benign = 0; /* True if errors are benign */
-SQLITE_API int sqlite3_diskfull_pending = 0;
-SQLITE_API int sqlite3_diskfull = 0;
-#define SimulateIOErrorBenign(X) sqlite3_io_error_benign=(X)
-#define SimulateIOError(CODE) \
- if( (sqlite3_io_error_persist && sqlite3_io_error_hit) \
- || sqlite3_io_error_pending-- == 1 ) \
- { local_ioerr(); CODE; }
-static void local_ioerr(){
- IOTRACE(("IOERR\n"));
- sqlite3_io_error_hit++;
- if( !sqlite3_io_error_benign ) sqlite3_io_error_hardhit++;
-}
-#define SimulateDiskfullError(CODE) \
- if( sqlite3_diskfull_pending ){ \
- if( sqlite3_diskfull_pending == 1 ){ \
- local_ioerr(); \
- sqlite3_diskfull = 1; \
- sqlite3_io_error_hit = 1; \
- CODE; \
- }else{ \
- sqlite3_diskfull_pending--; \
- } \
- }
-#else
-#define SimulateIOErrorBenign(X)
-#define SimulateIOError(A)
-#define SimulateDiskfullError(A)
-#endif
-
-/*
-** When testing, keep a count of the number of open files.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_open_file_count = 0;
-#define OpenCounter(X) sqlite3_open_file_count+=(X)
-#else
-#define OpenCounter(X)
-#endif
-
-#endif /* !defined(_OS_COMMON_H_) */
-
-/************** End of os_common.h *******************************************/
-/************** Continuing where we left off in os_win.c *********************/
-
-/*
-** Compiling and using WAL mode requires several APIs that are only
-** available in Windows platforms based on the NT kernel.
-*/
-#if !SQLITE_OS_WINNT && !defined(SQLITE_OMIT_WAL)
-# error "WAL mode requires support from the Windows NT kernel, compile\
- with SQLITE_OMIT_WAL."
-#endif
-
-/*
-** Are most of the Win32 ANSI APIs available (i.e. with certain exceptions
-** based on the sub-platform)?
-*/
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT
-# define SQLITE_WIN32_HAS_ANSI
-#endif
-
-/*
-** Are most of the Win32 Unicode APIs available (i.e. with certain exceptions
-** based on the sub-platform)?
-*/
-#if SQLITE_OS_WINCE || SQLITE_OS_WINNT || SQLITE_OS_WINRT
-# define SQLITE_WIN32_HAS_WIDE
-#endif
-
-/*
-** Do we need to manually define the Win32 file mapping APIs for use with WAL
-** mode (e.g. these APIs are available in the Windows CE SDK; however, they
-** are not present in the header file)?
-*/
-#if SQLITE_WIN32_FILEMAPPING_API && !defined(SQLITE_OMIT_WAL)
-/*
-** Two of the file mapping APIs are different under WinRT. Figure out which
-** set we need.
-*/
-#if SQLITE_OS_WINRT
-WINBASEAPI HANDLE WINAPI CreateFileMappingFromApp(HANDLE, \
- LPSECURITY_ATTRIBUTES, ULONG, ULONG64, LPCWSTR);
-
-WINBASEAPI LPVOID WINAPI MapViewOfFileFromApp(HANDLE, ULONG, ULONG64, SIZE_T);
-#else
-#if defined(SQLITE_WIN32_HAS_ANSI)
-WINBASEAPI HANDLE WINAPI CreateFileMappingA(HANDLE, LPSECURITY_ATTRIBUTES, \
- DWORD, DWORD, DWORD, LPCSTR);
-#endif /* defined(SQLITE_WIN32_HAS_ANSI) */
-
-#if defined(SQLITE_WIN32_HAS_WIDE)
-WINBASEAPI HANDLE WINAPI CreateFileMappingW(HANDLE, LPSECURITY_ATTRIBUTES, \
- DWORD, DWORD, DWORD, LPCWSTR);
-#endif /* defined(SQLITE_WIN32_HAS_WIDE) */
-
-WINBASEAPI LPVOID WINAPI MapViewOfFile(HANDLE, DWORD, DWORD, DWORD, SIZE_T);
-#endif /* SQLITE_OS_WINRT */
-
-/*
-** This file mapping API is common to both Win32 and WinRT.
-*/
-WINBASEAPI BOOL WINAPI UnmapViewOfFile(LPCVOID);
-#endif /* SQLITE_WIN32_FILEMAPPING_API && !defined(SQLITE_OMIT_WAL) */
-
-/*
-** Macro to find the minimum of two numeric values.
-*/
-#ifndef MIN
-# define MIN(x,y) ((x)<(y)?(x):(y))
-#endif
-
-/*
-** Some Microsoft compilers lack this definition.
-*/
-#ifndef INVALID_FILE_ATTRIBUTES
-# define INVALID_FILE_ATTRIBUTES ((DWORD)-1)
-#endif
-
-#ifndef FILE_FLAG_MASK
-# define FILE_FLAG_MASK (0xFF3C0000)
-#endif
-
-#ifndef FILE_ATTRIBUTE_MASK
-# define FILE_ATTRIBUTE_MASK (0x0003FFF7)
-#endif
-
-#ifndef SQLITE_OMIT_WAL
-/* Forward references */
-typedef struct winShm winShm; /* A connection to shared-memory */
-typedef struct winShmNode winShmNode; /* A region of shared-memory */
-#endif
-
-/*
-** WinCE lacks native support for file locking so we have to fake it
-** with some code of our own.
-*/
-#if SQLITE_OS_WINCE
-typedef struct winceLock {
- int nReaders; /* Number of reader locks obtained */
- BOOL bPending; /* Indicates a pending lock has been obtained */
- BOOL bReserved; /* Indicates a reserved lock has been obtained */
- BOOL bExclusive; /* Indicates an exclusive lock has been obtained */
-} winceLock;
-#endif
-
-/*
-** The winFile structure is a subclass of sqlite3_file* specific to the win32
-** portability layer.
-*/
-typedef struct winFile winFile;
-struct winFile {
- const sqlite3_io_methods *pMethod; /*** Must be first ***/
- sqlite3_vfs *pVfs; /* The VFS used to open this file */
- HANDLE h; /* Handle for accessing the file */
- u8 locktype; /* Type of lock currently held on this file */
- short sharedLockByte; /* Randomly chosen byte used as a shared lock */
- u8 ctrlFlags; /* Flags. See WINFILE_* below */
- DWORD lastErrno; /* The Windows errno from the last I/O error */
-#ifndef SQLITE_OMIT_WAL
- winShm *pShm; /* Instance of shared memory on this file */
-#endif
- const char *zPath; /* Full pathname of this file */
- int szChunk; /* Chunk size configured by FCNTL_CHUNK_SIZE */
-#if SQLITE_OS_WINCE
- LPWSTR zDeleteOnClose; /* Name of file to delete when closing */
- HANDLE hMutex; /* Mutex used to control access to shared lock */
- HANDLE hShared; /* Shared memory segment used for locking */
- winceLock local; /* Locks obtained by this instance of winFile */
- winceLock *shared; /* Global shared lock memory for the file */
-#endif
-};
-
-/*
-** Allowed values for winFile.ctrlFlags
-*/
-#define WINFILE_PERSIST_WAL 0x04 /* Persistent WAL mode */
-#define WINFILE_PSOW 0x10 /* SQLITE_IOCAP_POWERSAFE_OVERWRITE */
-
-/*
- * The size of the buffer used by sqlite3_win32_write_debug().
- */
-#ifndef SQLITE_WIN32_DBG_BUF_SIZE
-# define SQLITE_WIN32_DBG_BUF_SIZE ((int)(4096-sizeof(DWORD)))
-#endif
-
-/*
- * The value used with sqlite3_win32_set_directory() to specify that
- * the data directory should be changed.
- */
-#ifndef SQLITE_WIN32_DATA_DIRECTORY_TYPE
-# define SQLITE_WIN32_DATA_DIRECTORY_TYPE (1)
-#endif
-
-/*
- * The value used with sqlite3_win32_set_directory() to specify that
- * the temporary directory should be changed.
- */
-#ifndef SQLITE_WIN32_TEMP_DIRECTORY_TYPE
-# define SQLITE_WIN32_TEMP_DIRECTORY_TYPE (2)
-#endif
-
-/*
- * If compiled with SQLITE_WIN32_MALLOC on Windows, we will use the
- * various Win32 API heap functions instead of our own.
- */
-#ifdef SQLITE_WIN32_MALLOC
-
-/*
- * If this is non-zero, an isolated heap will be created by the native Win32
- * allocator subsystem; otherwise, the default process heap will be used. This
- * setting has no effect when compiling for WinRT. By default, this is enabled
- * and an isolated heap will be created to store all allocated data.
- *
- ******************************************************************************
- * WARNING: It is important to note that when this setting is non-zero and the
- * winMemShutdown function is called (e.g. by the sqlite3_shutdown
- * function), all data that was allocated using the isolated heap will
- * be freed immediately and any attempt to access any of that freed
- * data will almost certainly result in an immediate access violation.
- ******************************************************************************
- */
-#ifndef SQLITE_WIN32_HEAP_CREATE
-# define SQLITE_WIN32_HEAP_CREATE (TRUE)
-#endif
-
-/*
- * The initial size of the Win32-specific heap. This value may be zero.
- */
-#ifndef SQLITE_WIN32_HEAP_INIT_SIZE
-# define SQLITE_WIN32_HEAP_INIT_SIZE ((SQLITE_DEFAULT_CACHE_SIZE) * \
- (SQLITE_DEFAULT_PAGE_SIZE) + 4194304)
-#endif
-
-/*
- * The maximum size of the Win32-specific heap. This value may be zero.
- */
-#ifndef SQLITE_WIN32_HEAP_MAX_SIZE
-# define SQLITE_WIN32_HEAP_MAX_SIZE (0)
-#endif
-
-/*
- * The extra flags to use in calls to the Win32 heap APIs. This value may be
- * zero for the default behavior.
- */
-#ifndef SQLITE_WIN32_HEAP_FLAGS
-# define SQLITE_WIN32_HEAP_FLAGS (0)
-#endif
-
-/*
-** The winMemData structure stores information required by the Win32-specific
-** sqlite3_mem_methods implementation.
-*/
-typedef struct winMemData winMemData;
-struct winMemData {
-#ifndef NDEBUG
- u32 magic; /* Magic number to detect structure corruption. */
-#endif
- HANDLE hHeap; /* The handle to our heap. */
- BOOL bOwned; /* Do we own the heap (i.e. destroy it on shutdown)? */
-};
-
-#ifndef NDEBUG
-#define WINMEM_MAGIC 0x42b2830b
-#endif
-
-static struct winMemData win_mem_data = {
-#ifndef NDEBUG
- WINMEM_MAGIC,
-#endif
- NULL, FALSE
-};
-
-#ifndef NDEBUG
-#define winMemAssertMagic() assert( win_mem_data.magic==WINMEM_MAGIC )
-#else
-#define winMemAssertMagic()
-#endif
-
-#define winMemGetHeap() win_mem_data.hHeap
-
-static void *winMemMalloc(int nBytes);
-static void winMemFree(void *pPrior);
-static void *winMemRealloc(void *pPrior, int nBytes);
-static int winMemSize(void *p);
-static int winMemRoundup(int n);
-static int winMemInit(void *pAppData);
-static void winMemShutdown(void *pAppData);
-
-SQLITE_PRIVATE const sqlite3_mem_methods *sqlite3MemGetWin32(void);
-#endif /* SQLITE_WIN32_MALLOC */
-
-/*
-** The following variable is (normally) set once and never changes
-** thereafter. It records whether the operating system is Win9x
-** or WinNT.
-**
-** 0: Operating system unknown.
-** 1: Operating system is Win9x.
-** 2: Operating system is WinNT.
-**
-** In order to facilitate testing on a WinNT system, the test fixture
-** can manually set this value to 1 to emulate Win98 behavior.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_os_type = 0;
-#else
-static int sqlite3_os_type = 0;
-#endif
-
-#ifndef SYSCALL
-# define SYSCALL sqlite3_syscall_ptr
-#endif
-
-/*
-** This function is not available on Windows CE or WinRT.
- */
-
-#if SQLITE_OS_WINCE || SQLITE_OS_WINRT
-# define osAreFileApisANSI() 1
-#endif
-
-/*
-** Many system calls are accessed through pointer-to-functions so that
-** they may be overridden at runtime to facilitate fault injection during
-** testing and sandboxing. The following array holds the names and pointers
-** to all overrideable system calls.
-*/
-static struct win_syscall {
- const char *zName; /* Name of the system call */
- sqlite3_syscall_ptr pCurrent; /* Current value of the system call */
- sqlite3_syscall_ptr pDefault; /* Default value */
-} aSyscall[] = {
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT
- { "AreFileApisANSI", (SYSCALL)AreFileApisANSI, 0 },
-#else
- { "AreFileApisANSI", (SYSCALL)0, 0 },
-#endif
-
-#ifndef osAreFileApisANSI
-#define osAreFileApisANSI ((BOOL(WINAPI*)(VOID))aSyscall[0].pCurrent)
-#endif
-
-#if SQLITE_OS_WINCE && defined(SQLITE_WIN32_HAS_WIDE)
- { "CharLowerW", (SYSCALL)CharLowerW, 0 },
-#else
- { "CharLowerW", (SYSCALL)0, 0 },
-#endif
-
-#define osCharLowerW ((LPWSTR(WINAPI*)(LPWSTR))aSyscall[1].pCurrent)
-
-#if SQLITE_OS_WINCE && defined(SQLITE_WIN32_HAS_WIDE)
- { "CharUpperW", (SYSCALL)CharUpperW, 0 },
-#else
- { "CharUpperW", (SYSCALL)0, 0 },
-#endif
-
-#define osCharUpperW ((LPWSTR(WINAPI*)(LPWSTR))aSyscall[2].pCurrent)
-
- { "CloseHandle", (SYSCALL)CloseHandle, 0 },
-
-#define osCloseHandle ((BOOL(WINAPI*)(HANDLE))aSyscall[3].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "CreateFileA", (SYSCALL)CreateFileA, 0 },
-#else
- { "CreateFileA", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateFileA ((HANDLE(WINAPI*)(LPCSTR,DWORD,DWORD, \
- LPSECURITY_ATTRIBUTES,DWORD,DWORD,HANDLE))aSyscall[4].pCurrent)
-
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE)
- { "CreateFileW", (SYSCALL)CreateFileW, 0 },
-#else
- { "CreateFileW", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateFileW ((HANDLE(WINAPI*)(LPCWSTR,DWORD,DWORD, \
- LPSECURITY_ATTRIBUTES,DWORD,DWORD,HANDLE))aSyscall[5].pCurrent)
-
-#if (!SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_ANSI) && \
- !defined(SQLITE_OMIT_WAL))
- { "CreateFileMappingA", (SYSCALL)CreateFileMappingA, 0 },
-#else
- { "CreateFileMappingA", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateFileMappingA ((HANDLE(WINAPI*)(HANDLE,LPSECURITY_ATTRIBUTES, \
- DWORD,DWORD,DWORD,LPCSTR))aSyscall[6].pCurrent)
-
-#if SQLITE_OS_WINCE || (!SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE) && \
- !defined(SQLITE_OMIT_WAL))
- { "CreateFileMappingW", (SYSCALL)CreateFileMappingW, 0 },
-#else
- { "CreateFileMappingW", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateFileMappingW ((HANDLE(WINAPI*)(HANDLE,LPSECURITY_ATTRIBUTES, \
- DWORD,DWORD,DWORD,LPCWSTR))aSyscall[7].pCurrent)
-
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE)
- { "CreateMutexW", (SYSCALL)CreateMutexW, 0 },
-#else
- { "CreateMutexW", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateMutexW ((HANDLE(WINAPI*)(LPSECURITY_ATTRIBUTES,BOOL, \
- LPCWSTR))aSyscall[8].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "DeleteFileA", (SYSCALL)DeleteFileA, 0 },
-#else
- { "DeleteFileA", (SYSCALL)0, 0 },
-#endif
-
-#define osDeleteFileA ((BOOL(WINAPI*)(LPCSTR))aSyscall[9].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_WIDE)
- { "DeleteFileW", (SYSCALL)DeleteFileW, 0 },
-#else
- { "DeleteFileW", (SYSCALL)0, 0 },
-#endif
-
-#define osDeleteFileW ((BOOL(WINAPI*)(LPCWSTR))aSyscall[10].pCurrent)
-
-#if SQLITE_OS_WINCE
- { "FileTimeToLocalFileTime", (SYSCALL)FileTimeToLocalFileTime, 0 },
-#else
- { "FileTimeToLocalFileTime", (SYSCALL)0, 0 },
-#endif
-
-#define osFileTimeToLocalFileTime ((BOOL(WINAPI*)(CONST FILETIME*, \
- LPFILETIME))aSyscall[11].pCurrent)
-
-#if SQLITE_OS_WINCE
- { "FileTimeToSystemTime", (SYSCALL)FileTimeToSystemTime, 0 },
-#else
- { "FileTimeToSystemTime", (SYSCALL)0, 0 },
-#endif
-
-#define osFileTimeToSystemTime ((BOOL(WINAPI*)(CONST FILETIME*, \
- LPSYSTEMTIME))aSyscall[12].pCurrent)
-
- { "FlushFileBuffers", (SYSCALL)FlushFileBuffers, 0 },
-
-#define osFlushFileBuffers ((BOOL(WINAPI*)(HANDLE))aSyscall[13].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "FormatMessageA", (SYSCALL)FormatMessageA, 0 },
-#else
- { "FormatMessageA", (SYSCALL)0, 0 },
-#endif
-
-#define osFormatMessageA ((DWORD(WINAPI*)(DWORD,LPCVOID,DWORD,DWORD,LPSTR, \
- DWORD,va_list*))aSyscall[14].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_WIDE)
- { "FormatMessageW", (SYSCALL)FormatMessageW, 0 },
-#else
- { "FormatMessageW", (SYSCALL)0, 0 },
-#endif
-
-#define osFormatMessageW ((DWORD(WINAPI*)(DWORD,LPCVOID,DWORD,DWORD,LPWSTR, \
- DWORD,va_list*))aSyscall[15].pCurrent)
-
-#if !defined(SQLITE_OMIT_LOAD_EXTENSION)
- { "FreeLibrary", (SYSCALL)FreeLibrary, 0 },
-#else
- { "FreeLibrary", (SYSCALL)0, 0 },
-#endif
-
-#define osFreeLibrary ((BOOL(WINAPI*)(HMODULE))aSyscall[16].pCurrent)
-
- { "GetCurrentProcessId", (SYSCALL)GetCurrentProcessId, 0 },
-
-#define osGetCurrentProcessId ((DWORD(WINAPI*)(VOID))aSyscall[17].pCurrent)
-
-#if !SQLITE_OS_WINCE && defined(SQLITE_WIN32_HAS_ANSI)
- { "GetDiskFreeSpaceA", (SYSCALL)GetDiskFreeSpaceA, 0 },
-#else
- { "GetDiskFreeSpaceA", (SYSCALL)0, 0 },
-#endif
-
-#define osGetDiskFreeSpaceA ((BOOL(WINAPI*)(LPCSTR,LPDWORD,LPDWORD,LPDWORD, \
- LPDWORD))aSyscall[18].pCurrent)
-
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE)
- { "GetDiskFreeSpaceW", (SYSCALL)GetDiskFreeSpaceW, 0 },
-#else
- { "GetDiskFreeSpaceW", (SYSCALL)0, 0 },
-#endif
-
-#define osGetDiskFreeSpaceW ((BOOL(WINAPI*)(LPCWSTR,LPDWORD,LPDWORD,LPDWORD, \
- LPDWORD))aSyscall[19].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "GetFileAttributesA", (SYSCALL)GetFileAttributesA, 0 },
-#else
- { "GetFileAttributesA", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFileAttributesA ((DWORD(WINAPI*)(LPCSTR))aSyscall[20].pCurrent)
-
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE)
- { "GetFileAttributesW", (SYSCALL)GetFileAttributesW, 0 },
-#else
- { "GetFileAttributesW", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFileAttributesW ((DWORD(WINAPI*)(LPCWSTR))aSyscall[21].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_WIDE)
- { "GetFileAttributesExW", (SYSCALL)GetFileAttributesExW, 0 },
-#else
- { "GetFileAttributesExW", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFileAttributesExW ((BOOL(WINAPI*)(LPCWSTR,GET_FILEEX_INFO_LEVELS, \
- LPVOID))aSyscall[22].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "GetFileSize", (SYSCALL)GetFileSize, 0 },
-#else
- { "GetFileSize", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFileSize ((DWORD(WINAPI*)(HANDLE,LPDWORD))aSyscall[23].pCurrent)
-
-#if !SQLITE_OS_WINCE && defined(SQLITE_WIN32_HAS_ANSI)
- { "GetFullPathNameA", (SYSCALL)GetFullPathNameA, 0 },
-#else
- { "GetFullPathNameA", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFullPathNameA ((DWORD(WINAPI*)(LPCSTR,DWORD,LPSTR, \
- LPSTR*))aSyscall[24].pCurrent)
-
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE)
- { "GetFullPathNameW", (SYSCALL)GetFullPathNameW, 0 },
-#else
- { "GetFullPathNameW", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFullPathNameW ((DWORD(WINAPI*)(LPCWSTR,DWORD,LPWSTR, \
- LPWSTR*))aSyscall[25].pCurrent)
-
- { "GetLastError", (SYSCALL)GetLastError, 0 },
-
-#define osGetLastError ((DWORD(WINAPI*)(VOID))aSyscall[26].pCurrent)
-
-#if !defined(SQLITE_OMIT_LOAD_EXTENSION)
-#if SQLITE_OS_WINCE
- /* The GetProcAddressA() routine is only available on Windows CE. */
- { "GetProcAddressA", (SYSCALL)GetProcAddressA, 0 },
-#else
- /* All other Windows platforms expect GetProcAddress() to take
- ** an ANSI string regardless of the _UNICODE setting */
- { "GetProcAddressA", (SYSCALL)GetProcAddress, 0 },
-#endif
-#else
- { "GetProcAddressA", (SYSCALL)0, 0 },
-#endif
-
-#define osGetProcAddressA ((FARPROC(WINAPI*)(HMODULE, \
- LPCSTR))aSyscall[27].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "GetSystemInfo", (SYSCALL)GetSystemInfo, 0 },
-#else
- { "GetSystemInfo", (SYSCALL)0, 0 },
-#endif
-
-#define osGetSystemInfo ((VOID(WINAPI*)(LPSYSTEM_INFO))aSyscall[28].pCurrent)
-
- { "GetSystemTime", (SYSCALL)GetSystemTime, 0 },
-
-#define osGetSystemTime ((VOID(WINAPI*)(LPSYSTEMTIME))aSyscall[29].pCurrent)
-
-#if !SQLITE_OS_WINCE
- { "GetSystemTimeAsFileTime", (SYSCALL)GetSystemTimeAsFileTime, 0 },
-#else
- { "GetSystemTimeAsFileTime", (SYSCALL)0, 0 },
-#endif
-
-#define osGetSystemTimeAsFileTime ((VOID(WINAPI*)( \
- LPFILETIME))aSyscall[30].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "GetTempPathA", (SYSCALL)GetTempPathA, 0 },
-#else
- { "GetTempPathA", (SYSCALL)0, 0 },
-#endif
-
-#define osGetTempPathA ((DWORD(WINAPI*)(DWORD,LPSTR))aSyscall[31].pCurrent)
-
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE)
- { "GetTempPathW", (SYSCALL)GetTempPathW, 0 },
-#else
- { "GetTempPathW", (SYSCALL)0, 0 },
-#endif
-
-#define osGetTempPathW ((DWORD(WINAPI*)(DWORD,LPWSTR))aSyscall[32].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "GetTickCount", (SYSCALL)GetTickCount, 0 },
-#else
- { "GetTickCount", (SYSCALL)0, 0 },
-#endif
-
-#define osGetTickCount ((DWORD(WINAPI*)(VOID))aSyscall[33].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "GetVersionExA", (SYSCALL)GetVersionExA, 0 },
-#else
- { "GetVersionExA", (SYSCALL)0, 0 },
-#endif
-
-#define osGetVersionExA ((BOOL(WINAPI*)( \
- LPOSVERSIONINFOA))aSyscall[34].pCurrent)
-
- { "HeapAlloc", (SYSCALL)HeapAlloc, 0 },
-
-#define osHeapAlloc ((LPVOID(WINAPI*)(HANDLE,DWORD, \
- SIZE_T))aSyscall[35].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "HeapCreate", (SYSCALL)HeapCreate, 0 },
-#else
- { "HeapCreate", (SYSCALL)0, 0 },
-#endif
-
-#define osHeapCreate ((HANDLE(WINAPI*)(DWORD,SIZE_T, \
- SIZE_T))aSyscall[36].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "HeapDestroy", (SYSCALL)HeapDestroy, 0 },
-#else
- { "HeapDestroy", (SYSCALL)0, 0 },
-#endif
-
-#define osHeapDestroy ((BOOL(WINAPI*)(HANDLE))aSyscall[37].pCurrent)
-
- { "HeapFree", (SYSCALL)HeapFree, 0 },
-
-#define osHeapFree ((BOOL(WINAPI*)(HANDLE,DWORD,LPVOID))aSyscall[38].pCurrent)
-
- { "HeapReAlloc", (SYSCALL)HeapReAlloc, 0 },
-
-#define osHeapReAlloc ((LPVOID(WINAPI*)(HANDLE,DWORD,LPVOID, \
- SIZE_T))aSyscall[39].pCurrent)
-
- { "HeapSize", (SYSCALL)HeapSize, 0 },
-
-#define osHeapSize ((SIZE_T(WINAPI*)(HANDLE,DWORD, \
- LPCVOID))aSyscall[40].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "HeapValidate", (SYSCALL)HeapValidate, 0 },
-#else
- { "HeapValidate", (SYSCALL)0, 0 },
-#endif
-
-#define osHeapValidate ((BOOL(WINAPI*)(HANDLE,DWORD, \
- LPCVOID))aSyscall[41].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI) && !defined(SQLITE_OMIT_LOAD_EXTENSION)
- { "LoadLibraryA", (SYSCALL)LoadLibraryA, 0 },
-#else
- { "LoadLibraryA", (SYSCALL)0, 0 },
-#endif
-
-#define osLoadLibraryA ((HMODULE(WINAPI*)(LPCSTR))aSyscall[42].pCurrent)
-
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE) && \
- !defined(SQLITE_OMIT_LOAD_EXTENSION)
- { "LoadLibraryW", (SYSCALL)LoadLibraryW, 0 },
-#else
- { "LoadLibraryW", (SYSCALL)0, 0 },
-#endif
-
-#define osLoadLibraryW ((HMODULE(WINAPI*)(LPCWSTR))aSyscall[43].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "LocalFree", (SYSCALL)LocalFree, 0 },
-#else
- { "LocalFree", (SYSCALL)0, 0 },
-#endif
-
-#define osLocalFree ((HLOCAL(WINAPI*)(HLOCAL))aSyscall[44].pCurrent)
-
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT
- { "LockFile", (SYSCALL)LockFile, 0 },
-#else
- { "LockFile", (SYSCALL)0, 0 },
-#endif
-
-#ifndef osLockFile
-#define osLockFile ((BOOL(WINAPI*)(HANDLE,DWORD,DWORD,DWORD, \
- DWORD))aSyscall[45].pCurrent)
-#endif
-
-#if !SQLITE_OS_WINCE
- { "LockFileEx", (SYSCALL)LockFileEx, 0 },
-#else
- { "LockFileEx", (SYSCALL)0, 0 },
-#endif
-
-#ifndef osLockFileEx
-#define osLockFileEx ((BOOL(WINAPI*)(HANDLE,DWORD,DWORD,DWORD,DWORD, \
- LPOVERLAPPED))aSyscall[46].pCurrent)
-#endif
-
-#if SQLITE_OS_WINCE || (!SQLITE_OS_WINRT && !defined(SQLITE_OMIT_WAL))
- { "MapViewOfFile", (SYSCALL)MapViewOfFile, 0 },
-#else
- { "MapViewOfFile", (SYSCALL)0, 0 },
-#endif
-
-#define osMapViewOfFile ((LPVOID(WINAPI*)(HANDLE,DWORD,DWORD,DWORD, \
- SIZE_T))aSyscall[47].pCurrent)
-
- { "MultiByteToWideChar", (SYSCALL)MultiByteToWideChar, 0 },
-
-#define osMultiByteToWideChar ((int(WINAPI*)(UINT,DWORD,LPCSTR,int,LPWSTR, \
- int))aSyscall[48].pCurrent)
-
- { "QueryPerformanceCounter", (SYSCALL)QueryPerformanceCounter, 0 },
-
-#define osQueryPerformanceCounter ((BOOL(WINAPI*)( \
- LARGE_INTEGER*))aSyscall[49].pCurrent)
-
- { "ReadFile", (SYSCALL)ReadFile, 0 },
-
-#define osReadFile ((BOOL(WINAPI*)(HANDLE,LPVOID,DWORD,LPDWORD, \
- LPOVERLAPPED))aSyscall[50].pCurrent)
-
- { "SetEndOfFile", (SYSCALL)SetEndOfFile, 0 },
-
-#define osSetEndOfFile ((BOOL(WINAPI*)(HANDLE))aSyscall[51].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "SetFilePointer", (SYSCALL)SetFilePointer, 0 },
-#else
- { "SetFilePointer", (SYSCALL)0, 0 },
-#endif
-
-#define osSetFilePointer ((DWORD(WINAPI*)(HANDLE,LONG,PLONG, \
- DWORD))aSyscall[52].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "Sleep", (SYSCALL)Sleep, 0 },
-#else
- { "Sleep", (SYSCALL)0, 0 },
-#endif
-
-#define osSleep ((VOID(WINAPI*)(DWORD))aSyscall[53].pCurrent)
-
- { "SystemTimeToFileTime", (SYSCALL)SystemTimeToFileTime, 0 },
-
-#define osSystemTimeToFileTime ((BOOL(WINAPI*)(CONST SYSTEMTIME*, \
- LPFILETIME))aSyscall[54].pCurrent)
-
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT
- { "UnlockFile", (SYSCALL)UnlockFile, 0 },
-#else
- { "UnlockFile", (SYSCALL)0, 0 },
-#endif
-
-#ifndef osUnlockFile
-#define osUnlockFile ((BOOL(WINAPI*)(HANDLE,DWORD,DWORD,DWORD, \
- DWORD))aSyscall[55].pCurrent)
-#endif
-
-#if !SQLITE_OS_WINCE
- { "UnlockFileEx", (SYSCALL)UnlockFileEx, 0 },
-#else
- { "UnlockFileEx", (SYSCALL)0, 0 },
-#endif
-
-#define osUnlockFileEx ((BOOL(WINAPI*)(HANDLE,DWORD,DWORD,DWORD, \
- LPOVERLAPPED))aSyscall[56].pCurrent)
-
-#if SQLITE_OS_WINCE || !defined(SQLITE_OMIT_WAL)
- { "UnmapViewOfFile", (SYSCALL)UnmapViewOfFile, 0 },
-#else
- { "UnmapViewOfFile", (SYSCALL)0, 0 },
-#endif
-
-#define osUnmapViewOfFile ((BOOL(WINAPI*)(LPCVOID))aSyscall[57].pCurrent)
-
- { "WideCharToMultiByte", (SYSCALL)WideCharToMultiByte, 0 },
-
-#define osWideCharToMultiByte ((int(WINAPI*)(UINT,DWORD,LPCWSTR,int,LPSTR,int, \
- LPCSTR,LPBOOL))aSyscall[58].pCurrent)
-
- { "WriteFile", (SYSCALL)WriteFile, 0 },
-
-#define osWriteFile ((BOOL(WINAPI*)(HANDLE,LPCVOID,DWORD,LPDWORD, \
- LPOVERLAPPED))aSyscall[59].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "CreateEventExW", (SYSCALL)CreateEventExW, 0 },
-#else
- { "CreateEventExW", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateEventExW ((HANDLE(WINAPI*)(LPSECURITY_ATTRIBUTES,LPCWSTR, \
- DWORD,DWORD))aSyscall[60].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "WaitForSingleObject", (SYSCALL)WaitForSingleObject, 0 },
-#else
- { "WaitForSingleObject", (SYSCALL)0, 0 },
-#endif
-
-#define osWaitForSingleObject ((DWORD(WINAPI*)(HANDLE, \
- DWORD))aSyscall[61].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "WaitForSingleObjectEx", (SYSCALL)WaitForSingleObjectEx, 0 },
-#else
- { "WaitForSingleObjectEx", (SYSCALL)0, 0 },
-#endif
-
-#define osWaitForSingleObjectEx ((DWORD(WINAPI*)(HANDLE,DWORD, \
- BOOL))aSyscall[62].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "SetFilePointerEx", (SYSCALL)SetFilePointerEx, 0 },
-#else
- { "SetFilePointerEx", (SYSCALL)0, 0 },
-#endif
-
-#define osSetFilePointerEx ((BOOL(WINAPI*)(HANDLE,LARGE_INTEGER, \
- PLARGE_INTEGER,DWORD))aSyscall[63].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "GetFileInformationByHandleEx", (SYSCALL)GetFileInformationByHandleEx, 0 },
-#else
- { "GetFileInformationByHandleEx", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFileInformationByHandleEx ((BOOL(WINAPI*)(HANDLE, \
- FILE_INFO_BY_HANDLE_CLASS,LPVOID,DWORD))aSyscall[64].pCurrent)
-
-#if SQLITE_OS_WINRT && !defined(SQLITE_OMIT_WAL)
- { "MapViewOfFileFromApp", (SYSCALL)MapViewOfFileFromApp, 0 },
-#else
- { "MapViewOfFileFromApp", (SYSCALL)0, 0 },
-#endif
-
-#define osMapViewOfFileFromApp ((LPVOID(WINAPI*)(HANDLE,ULONG,ULONG64, \
- SIZE_T))aSyscall[65].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "CreateFile2", (SYSCALL)CreateFile2, 0 },
-#else
- { "CreateFile2", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateFile2 ((HANDLE(WINAPI*)(LPCWSTR,DWORD,DWORD,DWORD, \
- LPCREATEFILE2_EXTENDED_PARAMETERS))aSyscall[66].pCurrent)
-
-#if SQLITE_OS_WINRT && !defined(SQLITE_OMIT_LOAD_EXTENSION)
- { "LoadPackagedLibrary", (SYSCALL)LoadPackagedLibrary, 0 },
-#else
- { "LoadPackagedLibrary", (SYSCALL)0, 0 },
-#endif
-
-#define osLoadPackagedLibrary ((HMODULE(WINAPI*)(LPCWSTR, \
- DWORD))aSyscall[67].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "GetTickCount64", (SYSCALL)GetTickCount64, 0 },
-#else
- { "GetTickCount64", (SYSCALL)0, 0 },
-#endif
-
-#define osGetTickCount64 ((ULONGLONG(WINAPI*)(VOID))aSyscall[68].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "GetNativeSystemInfo", (SYSCALL)GetNativeSystemInfo, 0 },
-#else
- { "GetNativeSystemInfo", (SYSCALL)0, 0 },
-#endif
-
-#define osGetNativeSystemInfo ((VOID(WINAPI*)( \
- LPSYSTEM_INFO))aSyscall[69].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "OutputDebugStringA", (SYSCALL)OutputDebugStringA, 0 },
-#else
- { "OutputDebugStringA", (SYSCALL)0, 0 },
-#endif
-
-#define osOutputDebugStringA ((VOID(WINAPI*)(LPCSTR))aSyscall[70].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_WIDE)
- { "OutputDebugStringW", (SYSCALL)OutputDebugStringW, 0 },
-#else
- { "OutputDebugStringW", (SYSCALL)0, 0 },
-#endif
-
-#define osOutputDebugStringW ((VOID(WINAPI*)(LPCWSTR))aSyscall[71].pCurrent)
-
- { "GetProcessHeap", (SYSCALL)GetProcessHeap, 0 },
-
-#define osGetProcessHeap ((HANDLE(WINAPI*)(VOID))aSyscall[72].pCurrent)
-
-#if SQLITE_OS_WINRT && !defined(SQLITE_OMIT_WAL)
- { "CreateFileMappingFromApp", (SYSCALL)CreateFileMappingFromApp, 0 },
-#else
- { "CreateFileMappingFromApp", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateFileMappingFromApp ((HANDLE(WINAPI*)(HANDLE, \
- LPSECURITY_ATTRIBUTES,ULONG,ULONG64,LPCWSTR))aSyscall[73].pCurrent)
-
-}; /* End of the overrideable system calls */
-
-/*
-** This is the xSetSystemCall() method of sqlite3_vfs for all of the
-** "win32" VFSes. Return SQLITE_OK opon successfully updating the
-** system call pointer, or SQLITE_NOTFOUND if there is no configurable
-** system call named zName.
-*/
-static int winSetSystemCall(
- sqlite3_vfs *pNotUsed, /* The VFS pointer. Not used */
- const char *zName, /* Name of system call to override */
- sqlite3_syscall_ptr pNewFunc /* Pointer to new system call value */
-){
- unsigned int i;
- int rc = SQLITE_NOTFOUND;
-
- UNUSED_PARAMETER(pNotUsed);
- if( zName==0 ){
- /* If no zName is given, restore all system calls to their default
- ** settings and return NULL
- */
- rc = SQLITE_OK;
- for(i=0; i<sizeof(aSyscall)/sizeof(aSyscall[0]); i++){
- if( aSyscall[i].pDefault ){
- aSyscall[i].pCurrent = aSyscall[i].pDefault;
- }
- }
- }else{
- /* If zName is specified, operate on only the one system call
- ** specified.
- */
- for(i=0; i<sizeof(aSyscall)/sizeof(aSyscall[0]); i++){
- if( strcmp(zName, aSyscall[i].zName)==0 ){
- if( aSyscall[i].pDefault==0 ){
- aSyscall[i].pDefault = aSyscall[i].pCurrent;
- }
- rc = SQLITE_OK;
- if( pNewFunc==0 ) pNewFunc = aSyscall[i].pDefault;
- aSyscall[i].pCurrent = pNewFunc;
- break;
- }
- }
- }
- return rc;
-}
-
-/*
-** Return the value of a system call. Return NULL if zName is not a
-** recognized system call name. NULL is also returned if the system call
-** is currently undefined.
-*/
-static sqlite3_syscall_ptr winGetSystemCall(
- sqlite3_vfs *pNotUsed,
- const char *zName
-){
- unsigned int i;
-
- UNUSED_PARAMETER(pNotUsed);
- for(i=0; i<sizeof(aSyscall)/sizeof(aSyscall[0]); i++){
- if( strcmp(zName, aSyscall[i].zName)==0 ) return aSyscall[i].pCurrent;
- }
- return 0;
-}
-
-/*
-** Return the name of the first system call after zName. If zName==NULL
-** then return the name of the first system call. Return NULL if zName
-** is the last system call or if zName is not the name of a valid
-** system call.
-*/
-static const char *winNextSystemCall(sqlite3_vfs *p, const char *zName){
- int i = -1;
-
- UNUSED_PARAMETER(p);
- if( zName ){
- for(i=0; i<ArraySize(aSyscall)-1; i++){
- if( strcmp(zName, aSyscall[i].zName)==0 ) break;
- }
- }
- for(i++; i<ArraySize(aSyscall); i++){
- if( aSyscall[i].pCurrent!=0 ) return aSyscall[i].zName;
- }
- return 0;
-}
-
-/*
-** This function outputs the specified (ANSI) string to the Win32 debugger
-** (if available).
-*/
-
-SQLITE_API void sqlite3_win32_write_debug(const char *zBuf, int nBuf){
- char zDbgBuf[SQLITE_WIN32_DBG_BUF_SIZE];
- int nMin = MIN(nBuf, (SQLITE_WIN32_DBG_BUF_SIZE - 1)); /* may be negative. */
- if( nMin<-1 ) nMin = -1; /* all negative values become -1. */
- assert( nMin==-1 || nMin==0 || nMin<SQLITE_WIN32_DBG_BUF_SIZE );
-#if defined(SQLITE_WIN32_HAS_ANSI)
- if( nMin>0 ){
- memset(zDbgBuf, 0, SQLITE_WIN32_DBG_BUF_SIZE);
- memcpy(zDbgBuf, zBuf, nMin);
- osOutputDebugStringA(zDbgBuf);
- }else{
- osOutputDebugStringA(zBuf);
- }
-#elif defined(SQLITE_WIN32_HAS_WIDE)
- memset(zDbgBuf, 0, SQLITE_WIN32_DBG_BUF_SIZE);
- if ( osMultiByteToWideChar(
- osAreFileApisANSI() ? CP_ACP : CP_OEMCP, 0, zBuf,
- nMin, (LPWSTR)zDbgBuf, SQLITE_WIN32_DBG_BUF_SIZE/sizeof(WCHAR))<=0 ){
- return;
- }
- osOutputDebugStringW((LPCWSTR)zDbgBuf);
-#else
- if( nMin>0 ){
- memset(zDbgBuf, 0, SQLITE_WIN32_DBG_BUF_SIZE);
- memcpy(zDbgBuf, zBuf, nMin);
- fprintf(stderr, "%s", zDbgBuf);
- }else{
- fprintf(stderr, "%s", zBuf);
- }
-#endif
-}
-
-/*
-** The following routine suspends the current thread for at least ms
-** milliseconds. This is equivalent to the Win32 Sleep() interface.
-*/
-#if SQLITE_OS_WINRT
-static HANDLE sleepObj = NULL;
-#endif
-
-SQLITE_API void sqlite3_win32_sleep(DWORD milliseconds){
-#if SQLITE_OS_WINRT
- if ( sleepObj==NULL ){
- sleepObj = osCreateEventExW(NULL, NULL, CREATE_EVENT_MANUAL_RESET,
- SYNCHRONIZE);
- }
- assert( sleepObj!=NULL );
- osWaitForSingleObjectEx(sleepObj, milliseconds, FALSE);
-#else
- osSleep(milliseconds);
-#endif
-}
-
-/*
-** Return true (non-zero) if we are running under WinNT, Win2K, WinXP,
-** or WinCE. Return false (zero) for Win95, Win98, or WinME.
-**
-** Here is an interesting observation: Win95, Win98, and WinME lack
-** the LockFileEx() API. But we can still statically link against that
-** API as long as we don't call it when running Win95/98/ME. A call to
-** this routine is used to determine if the host is Win95/98/ME or
-** WinNT/2K/XP so that we will know whether or not we can safely call
-** the LockFileEx() API.
-*/
-#if SQLITE_OS_WINCE || SQLITE_OS_WINRT
-# define isNT() (1)
-#elif !defined(SQLITE_WIN32_HAS_WIDE)
-# define isNT() (0)
-#else
- static int isNT(void){
- if( sqlite3_os_type==0 ){
- OSVERSIONINFOA sInfo;
- sInfo.dwOSVersionInfoSize = sizeof(sInfo);
- osGetVersionExA(&sInfo);
- sqlite3_os_type = sInfo.dwPlatformId==VER_PLATFORM_WIN32_NT ? 2 : 1;
- }
- return sqlite3_os_type==2;
- }
-#endif
-
-#ifdef SQLITE_WIN32_MALLOC
-/*
-** Allocate nBytes of memory.
-*/
-static void *winMemMalloc(int nBytes){
- HANDLE hHeap;
- void *p;
-
- winMemAssertMagic();
- hHeap = winMemGetHeap();
- assert( hHeap!=0 );
- assert( hHeap!=INVALID_HANDLE_VALUE );
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_MALLOC_VALIDATE)
- assert ( osHeapValidate(hHeap, SQLITE_WIN32_HEAP_FLAGS, NULL) );
-#endif
- assert( nBytes>=0 );
- p = osHeapAlloc(hHeap, SQLITE_WIN32_HEAP_FLAGS, (SIZE_T)nBytes);
- if( !p ){
- sqlite3_log(SQLITE_NOMEM, "failed to HeapAlloc %u bytes (%d), heap=%p",
- nBytes, osGetLastError(), (void*)hHeap);
- }
- return p;
-}
-
-/*
-** Free memory.
-*/
-static void winMemFree(void *pPrior){
- HANDLE hHeap;
-
- winMemAssertMagic();
- hHeap = winMemGetHeap();
- assert( hHeap!=0 );
- assert( hHeap!=INVALID_HANDLE_VALUE );
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_MALLOC_VALIDATE)
- assert ( osHeapValidate(hHeap, SQLITE_WIN32_HEAP_FLAGS, pPrior) );
-#endif
- if( !pPrior ) return; /* Passing NULL to HeapFree is undefined. */
- if( !osHeapFree(hHeap, SQLITE_WIN32_HEAP_FLAGS, pPrior) ){
- sqlite3_log(SQLITE_NOMEM, "failed to HeapFree block %p (%d), heap=%p",
- pPrior, osGetLastError(), (void*)hHeap);
- }
-}
-
-/*
-** Change the size of an existing memory allocation
-*/
-static void *winMemRealloc(void *pPrior, int nBytes){
- HANDLE hHeap;
- void *p;
-
- winMemAssertMagic();
- hHeap = winMemGetHeap();
- assert( hHeap!=0 );
- assert( hHeap!=INVALID_HANDLE_VALUE );
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_MALLOC_VALIDATE)
- assert ( osHeapValidate(hHeap, SQLITE_WIN32_HEAP_FLAGS, pPrior) );
-#endif
- assert( nBytes>=0 );
- if( !pPrior ){
- p = osHeapAlloc(hHeap, SQLITE_WIN32_HEAP_FLAGS, (SIZE_T)nBytes);
- }else{
- p = osHeapReAlloc(hHeap, SQLITE_WIN32_HEAP_FLAGS, pPrior, (SIZE_T)nBytes);
- }
- if( !p ){
- sqlite3_log(SQLITE_NOMEM, "failed to %s %u bytes (%d), heap=%p",
- pPrior ? "HeapReAlloc" : "HeapAlloc", nBytes, osGetLastError(),
- (void*)hHeap);
- }
- return p;
-}
-
-/*
-** Return the size of an outstanding allocation, in bytes.
-*/
-static int winMemSize(void *p){
- HANDLE hHeap;
- SIZE_T n;
-
- winMemAssertMagic();
- hHeap = winMemGetHeap();
- assert( hHeap!=0 );
- assert( hHeap!=INVALID_HANDLE_VALUE );
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_MALLOC_VALIDATE)
- assert ( osHeapValidate(hHeap, SQLITE_WIN32_HEAP_FLAGS, NULL) );
-#endif
- if( !p ) return 0;
- n = osHeapSize(hHeap, SQLITE_WIN32_HEAP_FLAGS, p);
- if( n==(SIZE_T)-1 ){
- sqlite3_log(SQLITE_NOMEM, "failed to HeapSize block %p (%d), heap=%p",
- p, osGetLastError(), (void*)hHeap);
- return 0;
- }
- return (int)n;
-}
-
-/*
-** Round up a request size to the next valid allocation size.
-*/
-static int winMemRoundup(int n){
- return n;
-}
-
-/*
-** Initialize this module.
-*/
-static int winMemInit(void *pAppData){
- winMemData *pWinMemData = (winMemData *)pAppData;
-
- if( !pWinMemData ) return SQLITE_ERROR;
- assert( pWinMemData->magic==WINMEM_MAGIC );
-
-#if !SQLITE_OS_WINRT && SQLITE_WIN32_HEAP_CREATE
- if( !pWinMemData->hHeap ){
- pWinMemData->hHeap = osHeapCreate(SQLITE_WIN32_HEAP_FLAGS,
- SQLITE_WIN32_HEAP_INIT_SIZE,
- SQLITE_WIN32_HEAP_MAX_SIZE);
- if( !pWinMemData->hHeap ){
- sqlite3_log(SQLITE_NOMEM,
- "failed to HeapCreate (%d), flags=%u, initSize=%u, maxSize=%u",
- osGetLastError(), SQLITE_WIN32_HEAP_FLAGS,
- SQLITE_WIN32_HEAP_INIT_SIZE, SQLITE_WIN32_HEAP_MAX_SIZE);
- return SQLITE_NOMEM;
- }
- pWinMemData->bOwned = TRUE;
- assert( pWinMemData->bOwned );
- }
-#else
- pWinMemData->hHeap = osGetProcessHeap();
- if( !pWinMemData->hHeap ){
- sqlite3_log(SQLITE_NOMEM,
- "failed to GetProcessHeap (%d)", osGetLastError());
- return SQLITE_NOMEM;
- }
- pWinMemData->bOwned = FALSE;
- assert( !pWinMemData->bOwned );
-#endif
- assert( pWinMemData->hHeap!=0 );
- assert( pWinMemData->hHeap!=INVALID_HANDLE_VALUE );
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_MALLOC_VALIDATE)
- assert( osHeapValidate(pWinMemData->hHeap, SQLITE_WIN32_HEAP_FLAGS, NULL) );
-#endif
- return SQLITE_OK;
-}
-
-/*
-** Deinitialize this module.
-*/
-static void winMemShutdown(void *pAppData){
- winMemData *pWinMemData = (winMemData *)pAppData;
-
- if( !pWinMemData ) return;
- if( pWinMemData->hHeap ){
- assert( pWinMemData->hHeap!=INVALID_HANDLE_VALUE );
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_MALLOC_VALIDATE)
- assert( osHeapValidate(pWinMemData->hHeap, SQLITE_WIN32_HEAP_FLAGS, NULL) );
-#endif
- if( pWinMemData->bOwned ){
- if( !osHeapDestroy(pWinMemData->hHeap) ){
- sqlite3_log(SQLITE_NOMEM, "failed to HeapDestroy (%d), heap=%p",
- osGetLastError(), (void*)pWinMemData->hHeap);
- }
- pWinMemData->bOwned = FALSE;
- }
- pWinMemData->hHeap = NULL;
- }
-}
-
-/*
-** Populate the low-level memory allocation function pointers in
-** sqlite3GlobalConfig.m with pointers to the routines in this file. The
-** arguments specify the block of memory to manage.
-**
-** This routine is only called by sqlite3_config(), and therefore
-** is not required to be threadsafe (it is not).
-*/
-SQLITE_PRIVATE const sqlite3_mem_methods *sqlite3MemGetWin32(void){
- static const sqlite3_mem_methods winMemMethods = {
- winMemMalloc,
- winMemFree,
- winMemRealloc,
- winMemSize,
- winMemRoundup,
- winMemInit,
- winMemShutdown,
- &win_mem_data
- };
- return &winMemMethods;
-}
-
-SQLITE_PRIVATE void sqlite3MemSetDefault(void){
- sqlite3_config(SQLITE_CONFIG_MALLOC, sqlite3MemGetWin32());
-}
-#endif /* SQLITE_WIN32_MALLOC */
-
-/*
-** Convert a UTF-8 string to Microsoft Unicode (UTF-16?).
-**
-** Space to hold the returned string is obtained from malloc.
-*/
-static LPWSTR utf8ToUnicode(const char *zFilename){
- int nChar;
- LPWSTR zWideFilename;
-
- nChar = osMultiByteToWideChar(CP_UTF8, 0, zFilename, -1, NULL, 0);
- if( nChar==0 ){
- return 0;
- }
- zWideFilename = sqlite3MallocZero( nChar*sizeof(zWideFilename[0]) );
- if( zWideFilename==0 ){
- return 0;
- }
- nChar = osMultiByteToWideChar(CP_UTF8, 0, zFilename, -1, zWideFilename,
- nChar);
- if( nChar==0 ){
- sqlite3_free(zWideFilename);
- zWideFilename = 0;
- }
- return zWideFilename;
-}
-
-/*
-** Convert Microsoft Unicode to UTF-8. Space to hold the returned string is
-** obtained from sqlite3_malloc().
-*/
-static char *unicodeToUtf8(LPCWSTR zWideFilename){
- int nByte;
- char *zFilename;
-
- nByte = osWideCharToMultiByte(CP_UTF8, 0, zWideFilename, -1, 0, 0, 0, 0);
- if( nByte == 0 ){
- return 0;
- }
- zFilename = sqlite3MallocZero( nByte );
- if( zFilename==0 ){
- return 0;
- }
- nByte = osWideCharToMultiByte(CP_UTF8, 0, zWideFilename, -1, zFilename, nByte,
- 0, 0);
- if( nByte == 0 ){
- sqlite3_free(zFilename);
- zFilename = 0;
- }
- return zFilename;
-}
-
-/*
-** Convert an ANSI string to Microsoft Unicode, based on the
-** current codepage settings for file apis.
-**
-** Space to hold the returned string is obtained
-** from sqlite3_malloc.
-*/
-static LPWSTR mbcsToUnicode(const char *zFilename){
- int nByte;
- LPWSTR zMbcsFilename;
- int codepage = osAreFileApisANSI() ? CP_ACP : CP_OEMCP;
-
- nByte = osMultiByteToWideChar(codepage, 0, zFilename, -1, NULL,
- 0)*sizeof(WCHAR);
- if( nByte==0 ){
- return 0;
- }
- zMbcsFilename = sqlite3MallocZero( nByte*sizeof(zMbcsFilename[0]) );
- if( zMbcsFilename==0 ){
- return 0;
- }
- nByte = osMultiByteToWideChar(codepage, 0, zFilename, -1, zMbcsFilename,
- nByte);
- if( nByte==0 ){
- sqlite3_free(zMbcsFilename);
- zMbcsFilename = 0;
- }
- return zMbcsFilename;
-}
-
-/*
-** Convert Microsoft Unicode to multi-byte character string, based on the
-** user's ANSI codepage.
-**
-** Space to hold the returned string is obtained from
-** sqlite3_malloc().
-*/
-static char *unicodeToMbcs(LPCWSTR zWideFilename){
- int nByte;
- char *zFilename;
- int codepage = osAreFileApisANSI() ? CP_ACP : CP_OEMCP;
-
- nByte = osWideCharToMultiByte(codepage, 0, zWideFilename, -1, 0, 0, 0, 0);
- if( nByte == 0 ){
- return 0;
- }
- zFilename = sqlite3MallocZero( nByte );
- if( zFilename==0 ){
- return 0;
- }
- nByte = osWideCharToMultiByte(codepage, 0, zWideFilename, -1, zFilename,
- nByte, 0, 0);
- if( nByte == 0 ){
- sqlite3_free(zFilename);
- zFilename = 0;
- }
- return zFilename;
-}
-
-/*
-** Convert multibyte character string to UTF-8. Space to hold the
-** returned string is obtained from sqlite3_malloc().
-*/
-SQLITE_API char *sqlite3_win32_mbcs_to_utf8(const char *zFilename){
- char *zFilenameUtf8;
- LPWSTR zTmpWide;
-
- zTmpWide = mbcsToUnicode(zFilename);
- if( zTmpWide==0 ){
- return 0;
- }
- zFilenameUtf8 = unicodeToUtf8(zTmpWide);
- sqlite3_free(zTmpWide);
- return zFilenameUtf8;
-}
-
-/*
-** Convert UTF-8 to multibyte character string. Space to hold the
-** returned string is obtained from sqlite3_malloc().
-*/
-SQLITE_API char *sqlite3_win32_utf8_to_mbcs(const char *zFilename){
- char *zFilenameMbcs;
- LPWSTR zTmpWide;
-
- zTmpWide = utf8ToUnicode(zFilename);
- if( zTmpWide==0 ){
- return 0;
- }
- zFilenameMbcs = unicodeToMbcs(zTmpWide);
- sqlite3_free(zTmpWide);
- return zFilenameMbcs;
-}
-
-/*
-** This function sets the data directory or the temporary directory based on
-** the provided arguments. The type argument must be 1 in order to set the
-** data directory or 2 in order to set the temporary directory. The zValue
-** argument is the name of the directory to use. The return value will be
-** SQLITE_OK if successful.
-*/
-SQLITE_API int sqlite3_win32_set_directory(DWORD type, LPCWSTR zValue){
- char **ppDirectory = 0;
-#ifndef SQLITE_OMIT_AUTOINIT
- int rc = sqlite3_initialize();
- if( rc ) return rc;
-#endif
- if( type==SQLITE_WIN32_DATA_DIRECTORY_TYPE ){
- ppDirectory = &sqlite3_data_directory;
- }else if( type==SQLITE_WIN32_TEMP_DIRECTORY_TYPE ){
- ppDirectory = &sqlite3_temp_directory;
- }
- assert( !ppDirectory || type==SQLITE_WIN32_DATA_DIRECTORY_TYPE
- || type==SQLITE_WIN32_TEMP_DIRECTORY_TYPE
- );
- assert( !ppDirectory || sqlite3MemdebugHasType(*ppDirectory, MEMTYPE_HEAP) );
- if( ppDirectory ){
- char *zValueUtf8 = 0;
- if( zValue && zValue[0] ){
- zValueUtf8 = unicodeToUtf8(zValue);
- if ( zValueUtf8==0 ){
- return SQLITE_NOMEM;
- }
- }
- sqlite3_free(*ppDirectory);
- *ppDirectory = zValueUtf8;
- return SQLITE_OK;
- }
- return SQLITE_ERROR;
-}
-
-/*
-** The return value of getLastErrorMsg
-** is zero if the error message fits in the buffer, or non-zero
-** otherwise (if the message was truncated).
-*/
-static int getLastErrorMsg(DWORD lastErrno, int nBuf, char *zBuf){
- /* FormatMessage returns 0 on failure. Otherwise it
- ** returns the number of TCHARs written to the output
- ** buffer, excluding the terminating null char.
- */
- DWORD dwLen = 0;
- char *zOut = 0;
-
- if( isNT() ){
-#if SQLITE_OS_WINRT
- WCHAR zTempWide[MAX_PATH+1]; /* NOTE: Somewhat arbitrary. */
- dwLen = osFormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS,
- NULL,
- lastErrno,
- 0,
- zTempWide,
- MAX_PATH,
- 0);
-#else
- LPWSTR zTempWide = NULL;
- dwLen = osFormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER |
- FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS,
- NULL,
- lastErrno,
- 0,
- (LPWSTR) &zTempWide,
- 0,
- 0);
-#endif
- if( dwLen > 0 ){
- /* allocate a buffer and convert to UTF8 */
- sqlite3BeginBenignMalloc();
- zOut = unicodeToUtf8(zTempWide);
- sqlite3EndBenignMalloc();
-#if !SQLITE_OS_WINRT
- /* free the system buffer allocated by FormatMessage */
- osLocalFree(zTempWide);
-#endif
- }
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- char *zTemp = NULL;
- dwLen = osFormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER |
- FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS,
- NULL,
- lastErrno,
- 0,
- (LPSTR) &zTemp,
- 0,
- 0);
- if( dwLen > 0 ){
- /* allocate a buffer and convert to UTF8 */
- sqlite3BeginBenignMalloc();
- zOut = sqlite3_win32_mbcs_to_utf8(zTemp);
- sqlite3EndBenignMalloc();
- /* free the system buffer allocated by FormatMessage */
- osLocalFree(zTemp);
- }
- }
-#endif
- if( 0 == dwLen ){
- sqlite3_snprintf(nBuf, zBuf, "OsError 0x%x (%u)", lastErrno, lastErrno);
- }else{
- /* copy a maximum of nBuf chars to output buffer */
- sqlite3_snprintf(nBuf, zBuf, "%s", zOut);
- /* free the UTF8 buffer */
- sqlite3_free(zOut);
- }
- return 0;
-}
-
-/*
-**
-** This function - winLogErrorAtLine() - is only ever called via the macro
-** winLogError().
-**
-** This routine is invoked after an error occurs in an OS function.
-** It logs a message using sqlite3_log() containing the current value of
-** error code and, if possible, the human-readable equivalent from
-** FormatMessage.
-**
-** The first argument passed to the macro should be the error code that
-** will be returned to SQLite (e.g. SQLITE_IOERR_DELETE, SQLITE_CANTOPEN).
-** The two subsequent arguments should be the name of the OS function that
-** failed and the associated file-system path, if any.
-*/
-#define winLogError(a,b,c,d) winLogErrorAtLine(a,b,c,d,__LINE__)
-static int winLogErrorAtLine(
- int errcode, /* SQLite error code */
- DWORD lastErrno, /* Win32 last error */
- const char *zFunc, /* Name of OS function that failed */
- const char *zPath, /* File path associated with error */
- int iLine /* Source line number where error occurred */
-){
- char zMsg[500]; /* Human readable error text */
- int i; /* Loop counter */
-
- zMsg[0] = 0;
- getLastErrorMsg(lastErrno, sizeof(zMsg), zMsg);
- assert( errcode!=SQLITE_OK );
- if( zPath==0 ) zPath = "";
- for(i=0; zMsg[i] && zMsg[i]!='\r' && zMsg[i]!='\n'; i++){}
- zMsg[i] = 0;
- sqlite3_log(errcode,
- "os_win.c:%d: (%d) %s(%s) - %s",
- iLine, lastErrno, zFunc, zPath, zMsg
- );
-
- return errcode;
-}
-
-/*
-** The number of times that a ReadFile(), WriteFile(), and DeleteFile()
-** will be retried following a locking error - probably caused by
-** antivirus software. Also the initial delay before the first retry.
-** The delay increases linearly with each retry.
-*/
-#ifndef SQLITE_WIN32_IOERR_RETRY
-# define SQLITE_WIN32_IOERR_RETRY 10
-#endif
-#ifndef SQLITE_WIN32_IOERR_RETRY_DELAY
-# define SQLITE_WIN32_IOERR_RETRY_DELAY 25
-#endif
-static int win32IoerrRetry = SQLITE_WIN32_IOERR_RETRY;
-static int win32IoerrRetryDelay = SQLITE_WIN32_IOERR_RETRY_DELAY;
-
-/*
-** If a ReadFile() or WriteFile() error occurs, invoke this routine
-** to see if it should be retried. Return TRUE to retry. Return FALSE
-** to give up with an error.
-*/
-static int retryIoerr(int *pnRetry, DWORD *pError){
- DWORD e = osGetLastError();
- if( *pnRetry>=win32IoerrRetry ){
- if( pError ){
- *pError = e;
- }
- return 0;
- }
- if( e==ERROR_ACCESS_DENIED ||
- e==ERROR_LOCK_VIOLATION ||
- e==ERROR_SHARING_VIOLATION ){
- sqlite3_win32_sleep(win32IoerrRetryDelay*(1+*pnRetry));
- ++*pnRetry;
- return 1;
- }
- if( pError ){
- *pError = e;
- }
- return 0;
-}
-
-/*
-** Log a I/O error retry episode.
-*/
-static void logIoerr(int nRetry){
- if( nRetry ){
- sqlite3_log(SQLITE_IOERR,
- "delayed %dms for lock/sharing conflict",
- win32IoerrRetryDelay*nRetry*(nRetry+1)/2
- );
- }
-}
-
-#if SQLITE_OS_WINCE
-/*************************************************************************
-** This section contains code for WinCE only.
-*/
-#if !defined(SQLITE_MSVC_LOCALTIME_API) || !SQLITE_MSVC_LOCALTIME_API
-/*
-** The MSVC CRT on Windows CE may not have a localtime() function. So
-** create a substitute.
-*/
-/* #include <time.h> */
-struct tm *__cdecl localtime(const time_t *t)
-{
- static struct tm y;
- FILETIME uTm, lTm;
- SYSTEMTIME pTm;
- sqlite3_int64 t64;
- t64 = *t;
- t64 = (t64 + 11644473600)*10000000;
- uTm.dwLowDateTime = (DWORD)(t64 & 0xFFFFFFFF);
- uTm.dwHighDateTime= (DWORD)(t64 >> 32);
- osFileTimeToLocalFileTime(&uTm,&lTm);
- osFileTimeToSystemTime(&lTm,&pTm);
- y.tm_year = pTm.wYear - 1900;
- y.tm_mon = pTm.wMonth - 1;
- y.tm_wday = pTm.wDayOfWeek;
- y.tm_mday = pTm.wDay;
- y.tm_hour = pTm.wHour;
- y.tm_min = pTm.wMinute;
- y.tm_sec = pTm.wSecond;
- return &y;
-}
-#endif
-
-#define HANDLE_TO_WINFILE(a) (winFile*)&((char*)a)[-(int)offsetof(winFile,h)]
-
-/*
-** Acquire a lock on the handle h
-*/
-static void winceMutexAcquire(HANDLE h){
- DWORD dwErr;
- do {
- dwErr = osWaitForSingleObject(h, INFINITE);
- } while (dwErr != WAIT_OBJECT_0 && dwErr != WAIT_ABANDONED);
-}
-/*
-** Release a lock acquired by winceMutexAcquire()
-*/
-#define winceMutexRelease(h) ReleaseMutex(h)
-
-/*
-** Create the mutex and shared memory used for locking in the file
-** descriptor pFile
-*/
-static int winceCreateLock(const char *zFilename, winFile *pFile){
- LPWSTR zTok;
- LPWSTR zName;
- DWORD lastErrno;
- BOOL bLogged = FALSE;
- BOOL bInit = TRUE;
-
- zName = utf8ToUnicode(zFilename);
- if( zName==0 ){
- /* out of memory */
- return SQLITE_IOERR_NOMEM;
- }
-
- /* Initialize the local lockdata */
- memset(&pFile->local, 0, sizeof(pFile->local));
-
- /* Replace the backslashes from the filename and lowercase it
- ** to derive a mutex name. */
- zTok = osCharLowerW(zName);
- for (;*zTok;zTok++){
- if (*zTok == '\\') *zTok = '_';
- }
-
- /* Create/open the named mutex */
- pFile->hMutex = osCreateMutexW(NULL, FALSE, zName);
- if (!pFile->hMutex){
- pFile->lastErrno = osGetLastError();
- winLogError(SQLITE_IOERR, pFile->lastErrno,
- "winceCreateLock1", zFilename);
- sqlite3_free(zName);
- return SQLITE_IOERR;
- }
-
- /* Acquire the mutex before continuing */
- winceMutexAcquire(pFile->hMutex);
-
- /* Since the names of named mutexes, semaphores, file mappings etc are
- ** case-sensitive, take advantage of that by uppercasing the mutex name
- ** and using that as the shared filemapping name.
- */
- osCharUpperW(zName);
- pFile->hShared = osCreateFileMappingW(INVALID_HANDLE_VALUE, NULL,
- PAGE_READWRITE, 0, sizeof(winceLock),
- zName);
-
- /* Set a flag that indicates we're the first to create the memory so it
- ** must be zero-initialized */
- lastErrno = osGetLastError();
- if (lastErrno == ERROR_ALREADY_EXISTS){
- bInit = FALSE;
- }
-
- sqlite3_free(zName);
-
- /* If we succeeded in making the shared memory handle, map it. */
- if( pFile->hShared ){
- pFile->shared = (winceLock*)osMapViewOfFile(pFile->hShared,
- FILE_MAP_READ|FILE_MAP_WRITE, 0, 0, sizeof(winceLock));
- /* If mapping failed, close the shared memory handle and erase it */
- if( !pFile->shared ){
- pFile->lastErrno = osGetLastError();
- winLogError(SQLITE_IOERR, pFile->lastErrno,
- "winceCreateLock2", zFilename);
- bLogged = TRUE;
- osCloseHandle(pFile->hShared);
- pFile->hShared = NULL;
- }
- }
-
- /* If shared memory could not be created, then close the mutex and fail */
- if( pFile->hShared==NULL ){
- if( !bLogged ){
- pFile->lastErrno = lastErrno;
- winLogError(SQLITE_IOERR, pFile->lastErrno,
- "winceCreateLock3", zFilename);
- bLogged = TRUE;
- }
- winceMutexRelease(pFile->hMutex);
- osCloseHandle(pFile->hMutex);
- pFile->hMutex = NULL;
- return SQLITE_IOERR;
- }
-
- /* Initialize the shared memory if we're supposed to */
- if( bInit ){
- memset(pFile->shared, 0, sizeof(winceLock));
- }
-
- winceMutexRelease(pFile->hMutex);
- return SQLITE_OK;
-}
-
-/*
-** Destroy the part of winFile that deals with wince locks
-*/
-static void winceDestroyLock(winFile *pFile){
- if (pFile->hMutex){
- /* Acquire the mutex */
- winceMutexAcquire(pFile->hMutex);
-
- /* The following blocks should probably assert in debug mode, but they
- are to cleanup in case any locks remained open */
- if (pFile->local.nReaders){
- pFile->shared->nReaders --;
- }
- if (pFile->local.bReserved){
- pFile->shared->bReserved = FALSE;
- }
- if (pFile->local.bPending){
- pFile->shared->bPending = FALSE;
- }
- if (pFile->local.bExclusive){
- pFile->shared->bExclusive = FALSE;
- }
-
- /* De-reference and close our copy of the shared memory handle */
- osUnmapViewOfFile(pFile->shared);
- osCloseHandle(pFile->hShared);
-
- /* Done with the mutex */
- winceMutexRelease(pFile->hMutex);
- osCloseHandle(pFile->hMutex);
- pFile->hMutex = NULL;
- }
-}
-
-/*
-** An implementation of the LockFile() API of Windows for CE
-*/
-static BOOL winceLockFile(
- LPHANDLE phFile,
- DWORD dwFileOffsetLow,
- DWORD dwFileOffsetHigh,
- DWORD nNumberOfBytesToLockLow,
- DWORD nNumberOfBytesToLockHigh
-){
- winFile *pFile = HANDLE_TO_WINFILE(phFile);
- BOOL bReturn = FALSE;
-
- UNUSED_PARAMETER(dwFileOffsetHigh);
- UNUSED_PARAMETER(nNumberOfBytesToLockHigh);
-
- if (!pFile->hMutex) return TRUE;
- winceMutexAcquire(pFile->hMutex);
-
- /* Wanting an exclusive lock? */
- if (dwFileOffsetLow == (DWORD)SHARED_FIRST
- && nNumberOfBytesToLockLow == (DWORD)SHARED_SIZE){
- if (pFile->shared->nReaders == 0 && pFile->shared->bExclusive == 0){
- pFile->shared->bExclusive = TRUE;
- pFile->local.bExclusive = TRUE;
- bReturn = TRUE;
- }
- }
-
- /* Want a read-only lock? */
- else if (dwFileOffsetLow == (DWORD)SHARED_FIRST &&
- nNumberOfBytesToLockLow == 1){
- if (pFile->shared->bExclusive == 0){
- pFile->local.nReaders ++;
- if (pFile->local.nReaders == 1){
- pFile->shared->nReaders ++;
- }
- bReturn = TRUE;
- }
- }
-
- /* Want a pending lock? */
- else if (dwFileOffsetLow == (DWORD)PENDING_BYTE
- && nNumberOfBytesToLockLow == 1){
- /* If no pending lock has been acquired, then acquire it */
- if (pFile->shared->bPending == 0) {
- pFile->shared->bPending = TRUE;
- pFile->local.bPending = TRUE;
- bReturn = TRUE;
- }
- }
-
- /* Want a reserved lock? */
- else if (dwFileOffsetLow == (DWORD)RESERVED_BYTE
- && nNumberOfBytesToLockLow == 1){
- if (pFile->shared->bReserved == 0) {
- pFile->shared->bReserved = TRUE;
- pFile->local.bReserved = TRUE;
- bReturn = TRUE;
- }
- }
-
- winceMutexRelease(pFile->hMutex);
- return bReturn;
-}
-
-/*
-** An implementation of the UnlockFile API of Windows for CE
-*/
-static BOOL winceUnlockFile(
- LPHANDLE phFile,
- DWORD dwFileOffsetLow,
- DWORD dwFileOffsetHigh,
- DWORD nNumberOfBytesToUnlockLow,
- DWORD nNumberOfBytesToUnlockHigh
-){
- winFile *pFile = HANDLE_TO_WINFILE(phFile);
- BOOL bReturn = FALSE;
-
- UNUSED_PARAMETER(dwFileOffsetHigh);
- UNUSED_PARAMETER(nNumberOfBytesToUnlockHigh);
-
- if (!pFile->hMutex) return TRUE;
- winceMutexAcquire(pFile->hMutex);
-
- /* Releasing a reader lock or an exclusive lock */
- if (dwFileOffsetLow == (DWORD)SHARED_FIRST){
- /* Did we have an exclusive lock? */
- if (pFile->local.bExclusive){
- assert(nNumberOfBytesToUnlockLow == (DWORD)SHARED_SIZE);
- pFile->local.bExclusive = FALSE;
- pFile->shared->bExclusive = FALSE;
- bReturn = TRUE;
- }
-
- /* Did we just have a reader lock? */
- else if (pFile->local.nReaders){
- assert(nNumberOfBytesToUnlockLow == (DWORD)SHARED_SIZE
- || nNumberOfBytesToUnlockLow == 1);
- pFile->local.nReaders --;
- if (pFile->local.nReaders == 0)
- {
- pFile->shared->nReaders --;
- }
- bReturn = TRUE;
- }
- }
-
- /* Releasing a pending lock */
- else if (dwFileOffsetLow == (DWORD)PENDING_BYTE
- && nNumberOfBytesToUnlockLow == 1){
- if (pFile->local.bPending){
- pFile->local.bPending = FALSE;
- pFile->shared->bPending = FALSE;
- bReturn = TRUE;
- }
- }
- /* Releasing a reserved lock */
- else if (dwFileOffsetLow == (DWORD)RESERVED_BYTE
- && nNumberOfBytesToUnlockLow == 1){
- if (pFile->local.bReserved) {
- pFile->local.bReserved = FALSE;
- pFile->shared->bReserved = FALSE;
- bReturn = TRUE;
- }
- }
-
- winceMutexRelease(pFile->hMutex);
- return bReturn;
-}
-/*
-** End of the special code for wince
-*****************************************************************************/
-#endif /* SQLITE_OS_WINCE */
-
-/*
-** Lock a file region.
-*/
-static BOOL winLockFile(
- LPHANDLE phFile,
- DWORD flags,
- DWORD offsetLow,
- DWORD offsetHigh,
- DWORD numBytesLow,
- DWORD numBytesHigh
-){
-#if SQLITE_OS_WINCE
- /*
- ** NOTE: Windows CE is handled differently here due its lack of the Win32
- ** API LockFile.
- */
- return winceLockFile(phFile, offsetLow, offsetHigh,
- numBytesLow, numBytesHigh);
-#else
- if( isNT() ){
- OVERLAPPED ovlp;
- memset(&ovlp, 0, sizeof(OVERLAPPED));
- ovlp.Offset = offsetLow;
- ovlp.OffsetHigh = offsetHigh;
- return osLockFileEx(*phFile, flags, 0, numBytesLow, numBytesHigh, &ovlp);
- }else{
- return osLockFile(*phFile, offsetLow, offsetHigh, numBytesLow,
- numBytesHigh);
- }
-#endif
-}
-
-/*
-** Unlock a file region.
- */
-static BOOL winUnlockFile(
- LPHANDLE phFile,
- DWORD offsetLow,
- DWORD offsetHigh,
- DWORD numBytesLow,
- DWORD numBytesHigh
-){
-#if SQLITE_OS_WINCE
- /*
- ** NOTE: Windows CE is handled differently here due its lack of the Win32
- ** API UnlockFile.
- */
- return winceUnlockFile(phFile, offsetLow, offsetHigh,
- numBytesLow, numBytesHigh);
-#else
- if( isNT() ){
- OVERLAPPED ovlp;
- memset(&ovlp, 0, sizeof(OVERLAPPED));
- ovlp.Offset = offsetLow;
- ovlp.OffsetHigh = offsetHigh;
- return osUnlockFileEx(*phFile, 0, numBytesLow, numBytesHigh, &ovlp);
- }else{
- return osUnlockFile(*phFile, offsetLow, offsetHigh, numBytesLow,
- numBytesHigh);
- }
-#endif
-}
-
-/*****************************************************************************
-** The next group of routines implement the I/O methods specified
-** by the sqlite3_io_methods object.
-******************************************************************************/
-
-/*
-** Some Microsoft compilers lack this definition.
-*/
-#ifndef INVALID_SET_FILE_POINTER
-# define INVALID_SET_FILE_POINTER ((DWORD)-1)
-#endif
-
-/*
-** Move the current position of the file handle passed as the first
-** argument to offset iOffset within the file. If successful, return 0.
-** Otherwise, set pFile->lastErrno and return non-zero.
-*/
-static int seekWinFile(winFile *pFile, sqlite3_int64 iOffset){
-#if !SQLITE_OS_WINRT
- LONG upperBits; /* Most sig. 32 bits of new offset */
- LONG lowerBits; /* Least sig. 32 bits of new offset */
- DWORD dwRet; /* Value returned by SetFilePointer() */
- DWORD lastErrno; /* Value returned by GetLastError() */
-
- upperBits = (LONG)((iOffset>>32) & 0x7fffffff);
- lowerBits = (LONG)(iOffset & 0xffffffff);
-
- /* API oddity: If successful, SetFilePointer() returns a dword
- ** containing the lower 32-bits of the new file-offset. Or, if it fails,
- ** it returns INVALID_SET_FILE_POINTER. However according to MSDN,
- ** INVALID_SET_FILE_POINTER may also be a valid new offset. So to determine
- ** whether an error has actually occurred, it is also necessary to call
- ** GetLastError().
- */
- dwRet = osSetFilePointer(pFile->h, lowerBits, &upperBits, FILE_BEGIN);
-
- if( (dwRet==INVALID_SET_FILE_POINTER
- && ((lastErrno = osGetLastError())!=NO_ERROR)) ){
- pFile->lastErrno = lastErrno;
- winLogError(SQLITE_IOERR_SEEK, pFile->lastErrno,
- "seekWinFile", pFile->zPath);
- return 1;
- }
-
- return 0;
-#else
- /*
- ** Same as above, except that this implementation works for WinRT.
- */
-
- LARGE_INTEGER x; /* The new offset */
- BOOL bRet; /* Value returned by SetFilePointerEx() */
-
- x.QuadPart = iOffset;
- bRet = osSetFilePointerEx(pFile->h, x, 0, FILE_BEGIN);
-
- if(!bRet){
- pFile->lastErrno = osGetLastError();
- winLogError(SQLITE_IOERR_SEEK, pFile->lastErrno,
- "seekWinFile", pFile->zPath);
- return 1;
- }
-
- return 0;
-#endif
-}
-
-/*
-** Close a file.
-**
-** It is reported that an attempt to close a handle might sometimes
-** fail. This is a very unreasonable result, but Windows is notorious
-** for being unreasonable so I do not doubt that it might happen. If
-** the close fails, we pause for 100 milliseconds and try again. As
-** many as MX_CLOSE_ATTEMPT attempts to close the handle are made before
-** giving up and returning an error.
-*/
-#define MX_CLOSE_ATTEMPT 3
-static int winClose(sqlite3_file *id){
- int rc, cnt = 0;
- winFile *pFile = (winFile*)id;
-
- assert( id!=0 );
-#ifndef SQLITE_OMIT_WAL
- assert( pFile->pShm==0 );
-#endif
- OSTRACE(("CLOSE %d\n", pFile->h));
- assert( pFile->h!=NULL && pFile->h!=INVALID_HANDLE_VALUE );
- do{
- rc = osCloseHandle(pFile->h);
- /* SimulateIOError( rc=0; cnt=MX_CLOSE_ATTEMPT; ); */
- }while( rc==0 && ++cnt < MX_CLOSE_ATTEMPT && (sqlite3_win32_sleep(100), 1) );
-#if SQLITE_OS_WINCE
-#define WINCE_DELETION_ATTEMPTS 3
- winceDestroyLock(pFile);
- if( pFile->zDeleteOnClose ){
- int cnt = 0;
- while(
- osDeleteFileW(pFile->zDeleteOnClose)==0
- && osGetFileAttributesW(pFile->zDeleteOnClose)!=0xffffffff
- && cnt++ < WINCE_DELETION_ATTEMPTS
- ){
- sqlite3_win32_sleep(100); /* Wait a little before trying again */
- }
- sqlite3_free(pFile->zDeleteOnClose);
- }
-#endif
- OSTRACE(("CLOSE %d %s\n", pFile->h, rc ? "ok" : "failed"));
- if( rc ){
- pFile->h = NULL;
- }
- OpenCounter(-1);
- return rc ? SQLITE_OK
- : winLogError(SQLITE_IOERR_CLOSE, osGetLastError(),
- "winClose", pFile->zPath);
-}
-
-/*
-** Read data from a file into a buffer. Return SQLITE_OK if all
-** bytes were read successfully and SQLITE_IOERR if anything goes
-** wrong.
-*/
-static int winRead(
- sqlite3_file *id, /* File to read from */
- void *pBuf, /* Write content into this buffer */
- int amt, /* Number of bytes to read */
- sqlite3_int64 offset /* Begin reading at this offset */
-){
-#if !SQLITE_OS_WINCE
- OVERLAPPED overlapped; /* The offset for ReadFile. */
-#endif
- winFile *pFile = (winFile*)id; /* file handle */
- DWORD nRead; /* Number of bytes actually read from file */
- int nRetry = 0; /* Number of retrys */
-
- assert( id!=0 );
- SimulateIOError(return SQLITE_IOERR_READ);
- OSTRACE(("READ %d lock=%d\n", pFile->h, pFile->locktype));
-
-#if SQLITE_OS_WINCE
- if( seekWinFile(pFile, offset) ){
- return SQLITE_FULL;
- }
- while( !osReadFile(pFile->h, pBuf, amt, &nRead, 0) ){
-#else
- memset(&overlapped, 0, sizeof(OVERLAPPED));
- overlapped.Offset = (LONG)(offset & 0xffffffff);
- overlapped.OffsetHigh = (LONG)((offset>>32) & 0x7fffffff);
- while( !osReadFile(pFile->h, pBuf, amt, &nRead, &overlapped) &&
- osGetLastError()!=ERROR_HANDLE_EOF ){
-#endif
- DWORD lastErrno;
- if( retryIoerr(&nRetry, &lastErrno) ) continue;
- pFile->lastErrno = lastErrno;
- return winLogError(SQLITE_IOERR_READ, pFile->lastErrno,
- "winRead", pFile->zPath);
- }
- logIoerr(nRetry);
- if( nRead<(DWORD)amt ){
- /* Unread parts of the buffer must be zero-filled */
- memset(&((char*)pBuf)[nRead], 0, amt-nRead);
- return SQLITE_IOERR_SHORT_READ;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Write data from a buffer into a file. Return SQLITE_OK on success
-** or some other error code on failure.
-*/
-static int winWrite(
- sqlite3_file *id, /* File to write into */
- const void *pBuf, /* The bytes to be written */
- int amt, /* Number of bytes to write */
- sqlite3_int64 offset /* Offset into the file to begin writing at */
-){
- int rc = 0; /* True if error has occurred, else false */
- winFile *pFile = (winFile*)id; /* File handle */
- int nRetry = 0; /* Number of retries */
-
- assert( amt>0 );
- assert( pFile );
- SimulateIOError(return SQLITE_IOERR_WRITE);
- SimulateDiskfullError(return SQLITE_FULL);
-
- OSTRACE(("WRITE %d lock=%d\n", pFile->h, pFile->locktype));
-
-#if SQLITE_OS_WINCE
- rc = seekWinFile(pFile, offset);
- if( rc==0 ){
-#else
- {
-#endif
-#if !SQLITE_OS_WINCE
- OVERLAPPED overlapped; /* The offset for WriteFile. */
-#endif
- u8 *aRem = (u8 *)pBuf; /* Data yet to be written */
- int nRem = amt; /* Number of bytes yet to be written */
- DWORD nWrite; /* Bytes written by each WriteFile() call */
- DWORD lastErrno = NO_ERROR; /* Value returned by GetLastError() */
-
-#if !SQLITE_OS_WINCE
- memset(&overlapped, 0, sizeof(OVERLAPPED));
- overlapped.Offset = (LONG)(offset & 0xffffffff);
- overlapped.OffsetHigh = (LONG)((offset>>32) & 0x7fffffff);
-#endif
-
- while( nRem>0 ){
-#if SQLITE_OS_WINCE
- if( !osWriteFile(pFile->h, aRem, nRem, &nWrite, 0) ){
-#else
- if( !osWriteFile(pFile->h, aRem, nRem, &nWrite, &overlapped) ){
-#endif
- if( retryIoerr(&nRetry, &lastErrno) ) continue;
- break;
- }
- assert( nWrite==0 || nWrite<=(DWORD)nRem );
- if( nWrite==0 || nWrite>(DWORD)nRem ){
- lastErrno = osGetLastError();
- break;
- }
-#if !SQLITE_OS_WINCE
- offset += nWrite;
- overlapped.Offset = (LONG)(offset & 0xffffffff);
- overlapped.OffsetHigh = (LONG)((offset>>32) & 0x7fffffff);
-#endif
- aRem += nWrite;
- nRem -= nWrite;
- }
- if( nRem>0 ){
- pFile->lastErrno = lastErrno;
- rc = 1;
- }
- }
-
- if( rc ){
- if( ( pFile->lastErrno==ERROR_HANDLE_DISK_FULL )
- || ( pFile->lastErrno==ERROR_DISK_FULL )){
- return SQLITE_FULL;
- }
- return winLogError(SQLITE_IOERR_WRITE, pFile->lastErrno,
- "winWrite", pFile->zPath);
- }else{
- logIoerr(nRetry);
- }
- return SQLITE_OK;
-}
-
-/*
-** Truncate an open file to a specified size
-*/
-static int winTruncate(sqlite3_file *id, sqlite3_int64 nByte){
- winFile *pFile = (winFile*)id; /* File handle object */
- int rc = SQLITE_OK; /* Return code for this function */
-
- assert( pFile );
-
- OSTRACE(("TRUNCATE %d %lld\n", pFile->h, nByte));
- SimulateIOError(return SQLITE_IOERR_TRUNCATE);
-
- /* If the user has configured a chunk-size for this file, truncate the
- ** file so that it consists of an integer number of chunks (i.e. the
- ** actual file size after the operation may be larger than the requested
- ** size).
- */
- if( pFile->szChunk>0 ){
- nByte = ((nByte + pFile->szChunk - 1)/pFile->szChunk) * pFile->szChunk;
- }
-
- /* SetEndOfFile() returns non-zero when successful, or zero when it fails. */
- if( seekWinFile(pFile, nByte) ){
- rc = winLogError(SQLITE_IOERR_TRUNCATE, pFile->lastErrno,
- "winTruncate1", pFile->zPath);
- }else if( 0==osSetEndOfFile(pFile->h) ){
- pFile->lastErrno = osGetLastError();
- rc = winLogError(SQLITE_IOERR_TRUNCATE, pFile->lastErrno,
- "winTruncate2", pFile->zPath);
- }
-
- OSTRACE(("TRUNCATE %d %lld %s\n", pFile->h, nByte, rc ? "failed" : "ok"));
- return rc;
-}
-
-#ifdef SQLITE_TEST
-/*
-** Count the number of fullsyncs and normal syncs. This is used to test
-** that syncs and fullsyncs are occuring at the right times.
-*/
-SQLITE_API int sqlite3_sync_count = 0;
-SQLITE_API int sqlite3_fullsync_count = 0;
-#endif
-
-/*
-** Make sure all writes to a particular file are committed to disk.
-*/
-static int winSync(sqlite3_file *id, int flags){
-#ifndef SQLITE_NO_SYNC
- /*
- ** Used only when SQLITE_NO_SYNC is not defined.
- */
- BOOL rc;
-#endif
-#if !defined(NDEBUG) || !defined(SQLITE_NO_SYNC) || \
- (defined(SQLITE_TEST) && defined(SQLITE_DEBUG))
- /*
- ** Used when SQLITE_NO_SYNC is not defined and by the assert() and/or
- ** OSTRACE() macros.
- */
- winFile *pFile = (winFile*)id;
-#else
- UNUSED_PARAMETER(id);
-#endif
-
- assert( pFile );
- /* Check that one of SQLITE_SYNC_NORMAL or FULL was passed */
- assert((flags&0x0F)==SQLITE_SYNC_NORMAL
- || (flags&0x0F)==SQLITE_SYNC_FULL
- );
-
- OSTRACE(("SYNC %d lock=%d\n", pFile->h, pFile->locktype));
-
- /* Unix cannot, but some systems may return SQLITE_FULL from here. This
- ** line is to test that doing so does not cause any problems.
- */
- SimulateDiskfullError( return SQLITE_FULL );
-
-#ifndef SQLITE_TEST
- UNUSED_PARAMETER(flags);
-#else
- if( (flags&0x0F)==SQLITE_SYNC_FULL ){
- sqlite3_fullsync_count++;
- }
- sqlite3_sync_count++;
-#endif
-
- /* If we compiled with the SQLITE_NO_SYNC flag, then syncing is a
- ** no-op
- */
-#ifdef SQLITE_NO_SYNC
- return SQLITE_OK;
-#else
- rc = osFlushFileBuffers(pFile->h);
- SimulateIOError( rc=FALSE );
- if( rc ){
- return SQLITE_OK;
- }else{
- pFile->lastErrno = osGetLastError();
- return winLogError(SQLITE_IOERR_FSYNC, pFile->lastErrno,
- "winSync", pFile->zPath);
- }
-#endif
-}
-
-/*
-** Determine the current size of a file in bytes
-*/
-static int winFileSize(sqlite3_file *id, sqlite3_int64 *pSize){
- winFile *pFile = (winFile*)id;
- int rc = SQLITE_OK;
-
- assert( id!=0 );
- SimulateIOError(return SQLITE_IOERR_FSTAT);
-#if SQLITE_OS_WINRT
- {
- FILE_STANDARD_INFO info;
- if( osGetFileInformationByHandleEx(pFile->h, FileStandardInfo,
- &info, sizeof(info)) ){
- *pSize = info.EndOfFile.QuadPart;
- }else{
- pFile->lastErrno = osGetLastError();
- rc = winLogError(SQLITE_IOERR_FSTAT, pFile->lastErrno,
- "winFileSize", pFile->zPath);
- }
- }
-#else
- {
- DWORD upperBits;
- DWORD lowerBits;
- DWORD lastErrno;
-
- lowerBits = osGetFileSize(pFile->h, &upperBits);
- *pSize = (((sqlite3_int64)upperBits)<<32) + lowerBits;
- if( (lowerBits == INVALID_FILE_SIZE)
- && ((lastErrno = osGetLastError())!=NO_ERROR) ){
- pFile->lastErrno = lastErrno;
- rc = winLogError(SQLITE_IOERR_FSTAT, pFile->lastErrno,
- "winFileSize", pFile->zPath);
- }
- }
-#endif
- return rc;
-}
-
-/*
-** LOCKFILE_FAIL_IMMEDIATELY is undefined on some Windows systems.
-*/
-#ifndef LOCKFILE_FAIL_IMMEDIATELY
-# define LOCKFILE_FAIL_IMMEDIATELY 1
-#endif
-
-#ifndef LOCKFILE_EXCLUSIVE_LOCK
-# define LOCKFILE_EXCLUSIVE_LOCK 2
-#endif
-
-/*
-** Historically, SQLite has used both the LockFile and LockFileEx functions.
-** When the LockFile function was used, it was always expected to fail
-** immediately if the lock could not be obtained. Also, it always expected to
-** obtain an exclusive lock. These flags are used with the LockFileEx function
-** and reflect those expectations; therefore, they should not be changed.
-*/
-#ifndef SQLITE_LOCKFILE_FLAGS
-# define SQLITE_LOCKFILE_FLAGS (LOCKFILE_FAIL_IMMEDIATELY | \
- LOCKFILE_EXCLUSIVE_LOCK)
-#endif
-
-/*
-** Currently, SQLite never calls the LockFileEx function without wanting the
-** call to fail immediately if the lock cannot be obtained.
-*/
-#ifndef SQLITE_LOCKFILEEX_FLAGS
-# define SQLITE_LOCKFILEEX_FLAGS (LOCKFILE_FAIL_IMMEDIATELY)
-#endif
-
-/*
-** Acquire a reader lock.
-** Different API routines are called depending on whether or not this
-** is Win9x or WinNT.
-*/
-static int getReadLock(winFile *pFile){
- int res;
- if( isNT() ){
-#if SQLITE_OS_WINCE
- /*
- ** NOTE: Windows CE is handled differently here due its lack of the Win32
- ** API LockFileEx.
- */
- res = winceLockFile(&pFile->h, SHARED_FIRST, 0, 1, 0);
-#else
- res = winLockFile(&pFile->h, SQLITE_LOCKFILEEX_FLAGS, SHARED_FIRST, 0,
- SHARED_SIZE, 0);
-#endif
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- int lk;
- sqlite3_randomness(sizeof(lk), &lk);
- pFile->sharedLockByte = (short)((lk & 0x7fffffff)%(SHARED_SIZE - 1));
- res = winLockFile(&pFile->h, SQLITE_LOCKFILE_FLAGS,
- SHARED_FIRST+pFile->sharedLockByte, 0, 1, 0);
- }
-#endif
- if( res == 0 ){
- pFile->lastErrno = osGetLastError();
- /* No need to log a failure to lock */
- }
- return res;
-}
-
-/*
-** Undo a readlock
-*/
-static int unlockReadLock(winFile *pFile){
- int res;
- DWORD lastErrno;
- if( isNT() ){
- res = winUnlockFile(&pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0);
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- res = winUnlockFile(&pFile->h, SHARED_FIRST+pFile->sharedLockByte, 0, 1, 0);
- }
-#endif
- if( res==0 && ((lastErrno = osGetLastError())!=ERROR_NOT_LOCKED) ){
- pFile->lastErrno = lastErrno;
- winLogError(SQLITE_IOERR_UNLOCK, pFile->lastErrno,
- "unlockReadLock", pFile->zPath);
- }
- return res;
-}
-
-/*
-** Lock the file with the lock specified by parameter locktype - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** This routine will only increase a lock. The winUnlock() routine
-** erases all locks at once and returns us immediately to locking level 0.
-** It is not possible to lower the locking level one step at a time. You
-** must go straight to locking level 0.
-*/
-static int winLock(sqlite3_file *id, int locktype){
- int rc = SQLITE_OK; /* Return code from subroutines */
- int res = 1; /* Result of a Windows lock call */
- int newLocktype; /* Set pFile->locktype to this value before exiting */
- int gotPendingLock = 0;/* True if we acquired a PENDING lock this time */
- winFile *pFile = (winFile*)id;
- DWORD lastErrno = NO_ERROR;
-
- assert( id!=0 );
- OSTRACE(("LOCK %d %d was %d(%d)\n",
- pFile->h, locktype, pFile->locktype, pFile->sharedLockByte));
-
- /* If there is already a lock of this type or more restrictive on the
- ** OsFile, do nothing. Don't use the end_lock: exit path, as
- ** sqlite3OsEnterMutex() hasn't been called yet.
- */
- if( pFile->locktype>=locktype ){
- return SQLITE_OK;
- }
-
- /* Make sure the locking sequence is correct
- */
- assert( pFile->locktype!=NO_LOCK || locktype==SHARED_LOCK );
- assert( locktype!=PENDING_LOCK );
- assert( locktype!=RESERVED_LOCK || pFile->locktype==SHARED_LOCK );
-
- /* Lock the PENDING_LOCK byte if we need to acquire a PENDING lock or
- ** a SHARED lock. If we are acquiring a SHARED lock, the acquisition of
- ** the PENDING_LOCK byte is temporary.
- */
- newLocktype = pFile->locktype;
- if( (pFile->locktype==NO_LOCK)
- || ( (locktype==EXCLUSIVE_LOCK)
- && (pFile->locktype==RESERVED_LOCK))
- ){
- int cnt = 3;
- while( cnt-->0 && (res = winLockFile(&pFile->h, SQLITE_LOCKFILE_FLAGS,
- PENDING_BYTE, 0, 1, 0))==0 ){
- /* Try 3 times to get the pending lock. This is needed to work
- ** around problems caused by indexing and/or anti-virus software on
- ** Windows systems.
- ** If you are using this code as a model for alternative VFSes, do not
- ** copy this retry logic. It is a hack intended for Windows only.
- */
- OSTRACE(("could not get a PENDING lock. cnt=%d\n", cnt));
- if( cnt ) sqlite3_win32_sleep(1);
- }
- gotPendingLock = res;
- if( !res ){
- lastErrno = osGetLastError();
- }
- }
-
- /* Acquire a shared lock
- */
- if( locktype==SHARED_LOCK && res ){
- assert( pFile->locktype==NO_LOCK );
- res = getReadLock(pFile);
- if( res ){
- newLocktype = SHARED_LOCK;
- }else{
- lastErrno = osGetLastError();
- }
- }
-
- /* Acquire a RESERVED lock
- */
- if( locktype==RESERVED_LOCK && res ){
- assert( pFile->locktype==SHARED_LOCK );
- res = winLockFile(&pFile->h, SQLITE_LOCKFILE_FLAGS, RESERVED_BYTE, 0, 1, 0);
- if( res ){
- newLocktype = RESERVED_LOCK;
- }else{
- lastErrno = osGetLastError();
- }
- }
-
- /* Acquire a PENDING lock
- */
- if( locktype==EXCLUSIVE_LOCK && res ){
- newLocktype = PENDING_LOCK;
- gotPendingLock = 0;
- }
-
- /* Acquire an EXCLUSIVE lock
- */
- if( locktype==EXCLUSIVE_LOCK && res ){
- assert( pFile->locktype>=SHARED_LOCK );
- res = unlockReadLock(pFile);
- OSTRACE(("unreadlock = %d\n", res));
- res = winLockFile(&pFile->h, SQLITE_LOCKFILE_FLAGS, SHARED_FIRST, 0,
- SHARED_SIZE, 0);
- if( res ){
- newLocktype = EXCLUSIVE_LOCK;
- }else{
- lastErrno = osGetLastError();
- OSTRACE(("error-code = %d\n", lastErrno));
- getReadLock(pFile);
- }
- }
-
- /* If we are holding a PENDING lock that ought to be released, then
- ** release it now.
- */
- if( gotPendingLock && locktype==SHARED_LOCK ){
- winUnlockFile(&pFile->h, PENDING_BYTE, 0, 1, 0);
- }
-
- /* Update the state of the lock has held in the file descriptor then
- ** return the appropriate result code.
- */
- if( res ){
- rc = SQLITE_OK;
- }else{
- OSTRACE(("LOCK FAILED %d trying for %d but got %d\n", pFile->h,
- locktype, newLocktype));
- pFile->lastErrno = lastErrno;
- rc = SQLITE_BUSY;
- }
- pFile->locktype = (u8)newLocktype;
- return rc;
-}
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, return
-** non-zero, otherwise zero.
-*/
-static int winCheckReservedLock(sqlite3_file *id, int *pResOut){
- int rc;
- winFile *pFile = (winFile*)id;
-
- SimulateIOError( return SQLITE_IOERR_CHECKRESERVEDLOCK; );
-
- assert( id!=0 );
- if( pFile->locktype>=RESERVED_LOCK ){
- rc = 1;
- OSTRACE(("TEST WR-LOCK %d %d (local)\n", pFile->h, rc));
- }else{
- rc = winLockFile(&pFile->h, SQLITE_LOCKFILE_FLAGS, RESERVED_BYTE, 0, 1, 0);
- if( rc ){
- winUnlockFile(&pFile->h, RESERVED_BYTE, 0, 1, 0);
- }
- rc = !rc;
- OSTRACE(("TEST WR-LOCK %d %d (remote)\n", pFile->h, rc));
- }
- *pResOut = rc;
- return SQLITE_OK;
-}
-
-/*
-** Lower the locking level on file descriptor id to locktype. locktype
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-**
-** It is not possible for this routine to fail if the second argument
-** is NO_LOCK. If the second argument is SHARED_LOCK then this routine
-** might return SQLITE_IOERR;
-*/
-static int winUnlock(sqlite3_file *id, int locktype){
- int type;
- winFile *pFile = (winFile*)id;
- int rc = SQLITE_OK;
- assert( pFile!=0 );
- assert( locktype<=SHARED_LOCK );
- OSTRACE(("UNLOCK %d to %d was %d(%d)\n", pFile->h, locktype,
- pFile->locktype, pFile->sharedLockByte));
- type = pFile->locktype;
- if( type>=EXCLUSIVE_LOCK ){
- winUnlockFile(&pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0);
- if( locktype==SHARED_LOCK && !getReadLock(pFile) ){
- /* This should never happen. We should always be able to
- ** reacquire the read lock */
- rc = winLogError(SQLITE_IOERR_UNLOCK, osGetLastError(),
- "winUnlock", pFile->zPath);
- }
- }
- if( type>=RESERVED_LOCK ){
- winUnlockFile(&pFile->h, RESERVED_BYTE, 0, 1, 0);
- }
- if( locktype==NO_LOCK && type>=SHARED_LOCK ){
- unlockReadLock(pFile);
- }
- if( type>=PENDING_LOCK ){
- winUnlockFile(&pFile->h, PENDING_BYTE, 0, 1, 0);
- }
- pFile->locktype = (u8)locktype;
- return rc;
-}
-
-/*
-** If *pArg is inititially negative then this is a query. Set *pArg to
-** 1 or 0 depending on whether or not bit mask of pFile->ctrlFlags is set.
-**
-** If *pArg is 0 or 1, then clear or set the mask bit of pFile->ctrlFlags.
-*/
-static void winModeBit(winFile *pFile, unsigned char mask, int *pArg){
- if( *pArg<0 ){
- *pArg = (pFile->ctrlFlags & mask)!=0;
- }else if( (*pArg)==0 ){
- pFile->ctrlFlags &= ~mask;
- }else{
- pFile->ctrlFlags |= mask;
- }
-}
-
-/* Forward declaration */
-static int getTempname(int nBuf, char *zBuf);
-
-/*
-** Control and query of the open file handle.
-*/
-static int winFileControl(sqlite3_file *id, int op, void *pArg){
- winFile *pFile = (winFile*)id;
- switch( op ){
- case SQLITE_FCNTL_LOCKSTATE: {
- *(int*)pArg = pFile->locktype;
- return SQLITE_OK;
- }
- case SQLITE_LAST_ERRNO: {
- *(int*)pArg = (int)pFile->lastErrno;
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_CHUNK_SIZE: {
- pFile->szChunk = *(int *)pArg;
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_SIZE_HINT: {
- if( pFile->szChunk>0 ){
- sqlite3_int64 oldSz;
- int rc = winFileSize(id, &oldSz);
- if( rc==SQLITE_OK ){
- sqlite3_int64 newSz = *(sqlite3_int64*)pArg;
- if( newSz>oldSz ){
- SimulateIOErrorBenign(1);
- rc = winTruncate(id, newSz);
- SimulateIOErrorBenign(0);
- }
- }
- return rc;
- }
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_PERSIST_WAL: {
- winModeBit(pFile, WINFILE_PERSIST_WAL, (int*)pArg);
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_POWERSAFE_OVERWRITE: {
- winModeBit(pFile, WINFILE_PSOW, (int*)pArg);
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_VFSNAME: {
- *(char**)pArg = sqlite3_mprintf("win32");
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_WIN32_AV_RETRY: {
- int *a = (int*)pArg;
- if( a[0]>0 ){
- win32IoerrRetry = a[0];
- }else{
- a[0] = win32IoerrRetry;
- }
- if( a[1]>0 ){
- win32IoerrRetryDelay = a[1];
- }else{
- a[1] = win32IoerrRetryDelay;
- }
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_TEMPFILENAME: {
- char *zTFile = sqlite3MallocZero( pFile->pVfs->mxPathname );
- if( zTFile ){
- getTempname(pFile->pVfs->mxPathname, zTFile);
- *(char**)pArg = zTFile;
- }
- return SQLITE_OK;
- }
- }
- return SQLITE_NOTFOUND;
-}
-
-/*
-** Return the sector size in bytes of the underlying block device for
-** the specified file. This is almost always 512 bytes, but may be
-** larger for some devices.
-**
-** SQLite code assumes this function cannot fail. It also assumes that
-** if two files are created in the same file-system directory (i.e.
-** a database and its journal file) that the sector size will be the
-** same for both.
-*/
-static int winSectorSize(sqlite3_file *id){
- (void)id;
- return SQLITE_DEFAULT_SECTOR_SIZE;
-}
-
-/*
-** Return a vector of device characteristics.
-*/
-static int winDeviceCharacteristics(sqlite3_file *id){
- winFile *p = (winFile*)id;
- return SQLITE_IOCAP_UNDELETABLE_WHEN_OPEN |
- ((p->ctrlFlags & WINFILE_PSOW)?SQLITE_IOCAP_POWERSAFE_OVERWRITE:0);
-}
-
-#ifndef SQLITE_OMIT_WAL
-
-/*
-** Windows will only let you create file view mappings
-** on allocation size granularity boundaries.
-** During sqlite3_os_init() we do a GetSystemInfo()
-** to get the granularity size.
-*/
-SYSTEM_INFO winSysInfo;
-
-/*
-** Helper functions to obtain and relinquish the global mutex. The
-** global mutex is used to protect the winLockInfo objects used by
-** this file, all of which may be shared by multiple threads.
-**
-** Function winShmMutexHeld() is used to assert() that the global mutex
-** is held when required. This function is only used as part of assert()
-** statements. e.g.
-**
-** winShmEnterMutex()
-** assert( winShmMutexHeld() );
-** winShmLeaveMutex()
-*/
-static void winShmEnterMutex(void){
- sqlite3_mutex_enter(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-static void winShmLeaveMutex(void){
- sqlite3_mutex_leave(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-#ifdef SQLITE_DEBUG
-static int winShmMutexHeld(void) {
- return sqlite3_mutex_held(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-#endif
-
-/*
-** Object used to represent a single file opened and mmapped to provide
-** shared memory. When multiple threads all reference the same
-** log-summary, each thread has its own winFile object, but they all
-** point to a single instance of this object. In other words, each
-** log-summary is opened only once per process.
-**
-** winShmMutexHeld() must be true when creating or destroying
-** this object or while reading or writing the following fields:
-**
-** nRef
-** pNext
-**
-** The following fields are read-only after the object is created:
-**
-** fid
-** zFilename
-**
-** Either winShmNode.mutex must be held or winShmNode.nRef==0 and
-** winShmMutexHeld() is true when reading or writing any other field
-** in this structure.
-**
-*/
-struct winShmNode {
- sqlite3_mutex *mutex; /* Mutex to access this object */
- char *zFilename; /* Name of the file */
- winFile hFile; /* File handle from winOpen */
-
- int szRegion; /* Size of shared-memory regions */
- int nRegion; /* Size of array apRegion */
- struct ShmRegion {
- HANDLE hMap; /* File handle from CreateFileMapping */
- void *pMap;
- } *aRegion;
- DWORD lastErrno; /* The Windows errno from the last I/O error */
-
- int nRef; /* Number of winShm objects pointing to this */
- winShm *pFirst; /* All winShm objects pointing to this */
- winShmNode *pNext; /* Next in list of all winShmNode objects */
-#ifdef SQLITE_DEBUG
- u8 nextShmId; /* Next available winShm.id value */
-#endif
-};
-
-/*
-** A global array of all winShmNode objects.
-**
-** The winShmMutexHeld() must be true while reading or writing this list.
-*/
-static winShmNode *winShmNodeList = 0;
-
-/*
-** Structure used internally by this VFS to record the state of an
-** open shared memory connection.
-**
-** The following fields are initialized when this object is created and
-** are read-only thereafter:
-**
-** winShm.pShmNode
-** winShm.id
-**
-** All other fields are read/write. The winShm.pShmNode->mutex must be held
-** while accessing any read/write fields.
-*/
-struct winShm {
- winShmNode *pShmNode; /* The underlying winShmNode object */
- winShm *pNext; /* Next winShm with the same winShmNode */
- u8 hasMutex; /* True if holding the winShmNode mutex */
- u16 sharedMask; /* Mask of shared locks held */
- u16 exclMask; /* Mask of exclusive locks held */
-#ifdef SQLITE_DEBUG
- u8 id; /* Id of this connection with its winShmNode */
-#endif
-};
-
-/*
-** Constants used for locking
-*/
-#define WIN_SHM_BASE ((22+SQLITE_SHM_NLOCK)*4) /* first lock byte */
-#define WIN_SHM_DMS (WIN_SHM_BASE+SQLITE_SHM_NLOCK) /* deadman switch */
-
-/*
-** Apply advisory locks for all n bytes beginning at ofst.
-*/
-#define _SHM_UNLCK 1
-#define _SHM_RDLCK 2
-#define _SHM_WRLCK 3
-static int winShmSystemLock(
- winShmNode *pFile, /* Apply locks to this open shared-memory segment */
- int lockType, /* _SHM_UNLCK, _SHM_RDLCK, or _SHM_WRLCK */
- int ofst, /* Offset to first byte to be locked/unlocked */
- int nByte /* Number of bytes to lock or unlock */
-){
- int rc = 0; /* Result code form Lock/UnlockFileEx() */
-
- /* Access to the winShmNode object is serialized by the caller */
- assert( sqlite3_mutex_held(pFile->mutex) || pFile->nRef==0 );
-
- /* Release/Acquire the system-level lock */
- if( lockType==_SHM_UNLCK ){
- rc = winUnlockFile(&pFile->hFile.h, ofst, 0, nByte, 0);
- }else{
- /* Initialize the locking parameters */
- DWORD dwFlags = LOCKFILE_FAIL_IMMEDIATELY;
- if( lockType == _SHM_WRLCK ) dwFlags |= LOCKFILE_EXCLUSIVE_LOCK;
- rc = winLockFile(&pFile->hFile.h, dwFlags, ofst, 0, nByte, 0);
- }
-
- if( rc!= 0 ){
- rc = SQLITE_OK;
- }else{
- pFile->lastErrno = osGetLastError();
- rc = SQLITE_BUSY;
- }
-
- OSTRACE(("SHM-LOCK %d %s %s 0x%08lx\n",
- pFile->hFile.h,
- rc==SQLITE_OK ? "ok" : "failed",
- lockType==_SHM_UNLCK ? "UnlockFileEx" : "LockFileEx",
- pFile->lastErrno));
-
- return rc;
-}
-
-/* Forward references to VFS methods */
-static int winOpen(sqlite3_vfs*,const char*,sqlite3_file*,int,int*);
-static int winDelete(sqlite3_vfs *,const char*,int);
-
-/*
-** Purge the winShmNodeList list of all entries with winShmNode.nRef==0.
-**
-** This is not a VFS shared-memory method; it is a utility function called
-** by VFS shared-memory methods.
-*/
-static void winShmPurge(sqlite3_vfs *pVfs, int deleteFlag){
- winShmNode **pp;
- winShmNode *p;
- BOOL bRc;
- assert( winShmMutexHeld() );
- pp = &winShmNodeList;
- while( (p = *pp)!=0 ){
- if( p->nRef==0 ){
- int i;
- if( p->mutex ) sqlite3_mutex_free(p->mutex);
- for(i=0; i<p->nRegion; i++){
- bRc = osUnmapViewOfFile(p->aRegion[i].pMap);
- OSTRACE(("SHM-PURGE pid-%d unmap region=%d %s\n",
- (int)osGetCurrentProcessId(), i,
- bRc ? "ok" : "failed"));
- bRc = osCloseHandle(p->aRegion[i].hMap);
- OSTRACE(("SHM-PURGE pid-%d close region=%d %s\n",
- (int)osGetCurrentProcessId(), i,
- bRc ? "ok" : "failed"));
- }
- if( p->hFile.h!=NULL && p->hFile.h!=INVALID_HANDLE_VALUE ){
- SimulateIOErrorBenign(1);
- winClose((sqlite3_file *)&p->hFile);
- SimulateIOErrorBenign(0);
- }
- if( deleteFlag ){
- SimulateIOErrorBenign(1);
- sqlite3BeginBenignMalloc();
- winDelete(pVfs, p->zFilename, 0);
- sqlite3EndBenignMalloc();
- SimulateIOErrorBenign(0);
- }
- *pp = p->pNext;
- sqlite3_free(p->aRegion);
- sqlite3_free(p);
- }else{
- pp = &p->pNext;
- }
- }
-}
-
-/*
-** Open the shared-memory area associated with database file pDbFd.
-**
-** When opening a new shared-memory file, if no other instances of that
-** file are currently open, in this process or in other processes, then
-** the file must be truncated to zero length or have its header cleared.
-*/
-static int winOpenSharedMemory(winFile *pDbFd){
- struct winShm *p; /* The connection to be opened */
- struct winShmNode *pShmNode = 0; /* The underlying mmapped file */
- int rc; /* Result code */
- struct winShmNode *pNew; /* Newly allocated winShmNode */
- int nName; /* Size of zName in bytes */
-
- assert( pDbFd->pShm==0 ); /* Not previously opened */
-
- /* Allocate space for the new sqlite3_shm object. Also speculatively
- ** allocate space for a new winShmNode and filename.
- */
- p = sqlite3MallocZero( sizeof(*p) );
- if( p==0 ) return SQLITE_IOERR_NOMEM;
- nName = sqlite3Strlen30(pDbFd->zPath);
- pNew = sqlite3MallocZero( sizeof(*pShmNode) + nName + 17 );
- if( pNew==0 ){
- sqlite3_free(p);
- return SQLITE_IOERR_NOMEM;
- }
- pNew->zFilename = (char*)&pNew[1];
- sqlite3_snprintf(nName+15, pNew->zFilename, "%s-shm", pDbFd->zPath);
- sqlite3FileSuffix3(pDbFd->zPath, pNew->zFilename);
-
- /* Look to see if there is an existing winShmNode that can be used.
- ** If no matching winShmNode currently exists, create a new one.
- */
- winShmEnterMutex();
- for(pShmNode = winShmNodeList; pShmNode; pShmNode=pShmNode->pNext){
- /* TBD need to come up with better match here. Perhaps
- ** use FILE_ID_BOTH_DIR_INFO Structure.
- */
- if( sqlite3StrICmp(pShmNode->zFilename, pNew->zFilename)==0 ) break;
- }
- if( pShmNode ){
- sqlite3_free(pNew);
- }else{
- pShmNode = pNew;
- pNew = 0;
- ((winFile*)(&pShmNode->hFile))->h = INVALID_HANDLE_VALUE;
- pShmNode->pNext = winShmNodeList;
- winShmNodeList = pShmNode;
-
- pShmNode->mutex = sqlite3_mutex_alloc(SQLITE_MUTEX_FAST);
- if( pShmNode->mutex==0 ){
- rc = SQLITE_IOERR_NOMEM;
- goto shm_open_err;
- }
-
- rc = winOpen(pDbFd->pVfs,
- pShmNode->zFilename, /* Name of the file (UTF-8) */
- (sqlite3_file*)&pShmNode->hFile, /* File handle here */
- SQLITE_OPEN_WAL | SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE,
- 0);
- if( SQLITE_OK!=rc ){
- goto shm_open_err;
- }
-
- /* Check to see if another process is holding the dead-man switch.
- ** If not, truncate the file to zero length.
- */
- if( winShmSystemLock(pShmNode, _SHM_WRLCK, WIN_SHM_DMS, 1)==SQLITE_OK ){
- rc = winTruncate((sqlite3_file *)&pShmNode->hFile, 0);
- if( rc!=SQLITE_OK ){
- rc = winLogError(SQLITE_IOERR_SHMOPEN, osGetLastError(),
- "winOpenShm", pDbFd->zPath);
- }
- }
- if( rc==SQLITE_OK ){
- winShmSystemLock(pShmNode, _SHM_UNLCK, WIN_SHM_DMS, 1);
- rc = winShmSystemLock(pShmNode, _SHM_RDLCK, WIN_SHM_DMS, 1);
- }
- if( rc ) goto shm_open_err;
- }
-
- /* Make the new connection a child of the winShmNode */
- p->pShmNode = pShmNode;
-#ifdef SQLITE_DEBUG
- p->id = pShmNode->nextShmId++;
-#endif
- pShmNode->nRef++;
- pDbFd->pShm = p;
- winShmLeaveMutex();
-
- /* The reference count on pShmNode has already been incremented under
- ** the cover of the winShmEnterMutex() mutex and the pointer from the
- ** new (struct winShm) object to the pShmNode has been set. All that is
- ** left to do is to link the new object into the linked list starting
- ** at pShmNode->pFirst. This must be done while holding the pShmNode->mutex
- ** mutex.
- */
- sqlite3_mutex_enter(pShmNode->mutex);
- p->pNext = pShmNode->pFirst;
- pShmNode->pFirst = p;
- sqlite3_mutex_leave(pShmNode->mutex);
- return SQLITE_OK;
-
- /* Jump here on any error */
-shm_open_err:
- winShmSystemLock(pShmNode, _SHM_UNLCK, WIN_SHM_DMS, 1);
- winShmPurge(pDbFd->pVfs, 0); /* This call frees pShmNode if required */
- sqlite3_free(p);
- sqlite3_free(pNew);
- winShmLeaveMutex();
- return rc;
-}
-
-/*
-** Close a connection to shared-memory. Delete the underlying
-** storage if deleteFlag is true.
-*/
-static int winShmUnmap(
- sqlite3_file *fd, /* Database holding shared memory */
- int deleteFlag /* Delete after closing if true */
-){
- winFile *pDbFd; /* Database holding shared-memory */
- winShm *p; /* The connection to be closed */
- winShmNode *pShmNode; /* The underlying shared-memory file */
- winShm **pp; /* For looping over sibling connections */
-
- pDbFd = (winFile*)fd;
- p = pDbFd->pShm;
- if( p==0 ) return SQLITE_OK;
- pShmNode = p->pShmNode;
-
- /* Remove connection p from the set of connections associated
- ** with pShmNode */
- sqlite3_mutex_enter(pShmNode->mutex);
- for(pp=&pShmNode->pFirst; (*pp)!=p; pp = &(*pp)->pNext){}
- *pp = p->pNext;
-
- /* Free the connection p */
- sqlite3_free(p);
- pDbFd->pShm = 0;
- sqlite3_mutex_leave(pShmNode->mutex);
-
- /* If pShmNode->nRef has reached 0, then close the underlying
- ** shared-memory file, too */
- winShmEnterMutex();
- assert( pShmNode->nRef>0 );
- pShmNode->nRef--;
- if( pShmNode->nRef==0 ){
- winShmPurge(pDbFd->pVfs, deleteFlag);
- }
- winShmLeaveMutex();
-
- return SQLITE_OK;
-}
-
-/*
-** Change the lock state for a shared-memory segment.
-*/
-static int winShmLock(
- sqlite3_file *fd, /* Database file holding the shared memory */
- int ofst, /* First lock to acquire or release */
- int n, /* Number of locks to acquire or release */
- int flags /* What to do with the lock */
-){
- winFile *pDbFd = (winFile*)fd; /* Connection holding shared memory */
- winShm *p = pDbFd->pShm; /* The shared memory being locked */
- winShm *pX; /* For looping over all siblings */
- winShmNode *pShmNode = p->pShmNode;
- int rc = SQLITE_OK; /* Result code */
- u16 mask; /* Mask of locks to take or release */
-
- assert( ofst>=0 && ofst+n<=SQLITE_SHM_NLOCK );
- assert( n>=1 );
- assert( flags==(SQLITE_SHM_LOCK | SQLITE_SHM_SHARED)
- || flags==(SQLITE_SHM_LOCK | SQLITE_SHM_EXCLUSIVE)
- || flags==(SQLITE_SHM_UNLOCK | SQLITE_SHM_SHARED)
- || flags==(SQLITE_SHM_UNLOCK | SQLITE_SHM_EXCLUSIVE) );
- assert( n==1 || (flags & SQLITE_SHM_EXCLUSIVE)!=0 );
-
- mask = (u16)((1U<<(ofst+n)) - (1U<<ofst));
- assert( n>1 || mask==(1<<ofst) );
- sqlite3_mutex_enter(pShmNode->mutex);
- if( flags & SQLITE_SHM_UNLOCK ){
- u16 allMask = 0; /* Mask of locks held by siblings */
-
- /* See if any siblings hold this same lock */
- for(pX=pShmNode->pFirst; pX; pX=pX->pNext){
- if( pX==p ) continue;
- assert( (pX->exclMask & (p->exclMask|p->sharedMask))==0 );
- allMask |= pX->sharedMask;
- }
-
- /* Unlock the system-level locks */
- if( (mask & allMask)==0 ){
- rc = winShmSystemLock(pShmNode, _SHM_UNLCK, ofst+WIN_SHM_BASE, n);
- }else{
- rc = SQLITE_OK;
- }
-
- /* Undo the local locks */
- if( rc==SQLITE_OK ){
- p->exclMask &= ~mask;
- p->sharedMask &= ~mask;
- }
- }else if( flags & SQLITE_SHM_SHARED ){
- u16 allShared = 0; /* Union of locks held by connections other than "p" */
-
- /* Find out which shared locks are already held by sibling connections.
- ** If any sibling already holds an exclusive lock, go ahead and return
- ** SQLITE_BUSY.
- */
- for(pX=pShmNode->pFirst; pX; pX=pX->pNext){
- if( (pX->exclMask & mask)!=0 ){
- rc = SQLITE_BUSY;
- break;
- }
- allShared |= pX->sharedMask;
- }
-
- /* Get shared locks at the system level, if necessary */
- if( rc==SQLITE_OK ){
- if( (allShared & mask)==0 ){
- rc = winShmSystemLock(pShmNode, _SHM_RDLCK, ofst+WIN_SHM_BASE, n);
- }else{
- rc = SQLITE_OK;
- }
- }
-
- /* Get the local shared locks */
- if( rc==SQLITE_OK ){
- p->sharedMask |= mask;
- }
- }else{
- /* Make sure no sibling connections hold locks that will block this
- ** lock. If any do, return SQLITE_BUSY right away.
- */
- for(pX=pShmNode->pFirst; pX; pX=pX->pNext){
- if( (pX->exclMask & mask)!=0 || (pX->sharedMask & mask)!=0 ){
- rc = SQLITE_BUSY;
- break;
- }
- }
-
- /* Get the exclusive locks at the system level. Then if successful
- ** also mark the local connection as being locked.
- */
- if( rc==SQLITE_OK ){
- rc = winShmSystemLock(pShmNode, _SHM_WRLCK, ofst+WIN_SHM_BASE, n);
- if( rc==SQLITE_OK ){
- assert( (p->sharedMask & mask)==0 );
- p->exclMask |= mask;
- }
- }
- }
- sqlite3_mutex_leave(pShmNode->mutex);
- OSTRACE(("SHM-LOCK shmid-%d, pid-%d got %03x,%03x %s\n",
- p->id, (int)osGetCurrentProcessId(), p->sharedMask, p->exclMask,
- rc ? "failed" : "ok"));
- return rc;
-}
-
-/*
-** Implement a memory barrier or memory fence on shared memory.
-**
-** All loads and stores begun before the barrier must complete before
-** any load or store begun after the barrier.
-*/
-static void winShmBarrier(
- sqlite3_file *fd /* Database holding the shared memory */
-){
- UNUSED_PARAMETER(fd);
- /* MemoryBarrier(); // does not work -- do not know why not */
- winShmEnterMutex();
- winShmLeaveMutex();
-}
-
-/*
-** This function is called to obtain a pointer to region iRegion of the
-** shared-memory associated with the database file fd. Shared-memory regions
-** are numbered starting from zero. Each shared-memory region is szRegion
-** bytes in size.
-**
-** If an error occurs, an error code is returned and *pp is set to NULL.
-**
-** Otherwise, if the isWrite parameter is 0 and the requested shared-memory
-** region has not been allocated (by any client, including one running in a
-** separate process), then *pp is set to NULL and SQLITE_OK returned. If
-** isWrite is non-zero and the requested shared-memory region has not yet
-** been allocated, it is allocated by this function.
-**
-** If the shared-memory region has already been allocated or is allocated by
-** this call as described above, then it is mapped into this processes
-** address space (if it is not already), *pp is set to point to the mapped
-** memory and SQLITE_OK returned.
-*/
-static int winShmMap(
- sqlite3_file *fd, /* Handle open on database file */
- int iRegion, /* Region to retrieve */
- int szRegion, /* Size of regions */
- int isWrite, /* True to extend file if necessary */
- void volatile **pp /* OUT: Mapped memory */
-){
- winFile *pDbFd = (winFile*)fd;
- winShm *p = pDbFd->pShm;
- winShmNode *pShmNode;
- int rc = SQLITE_OK;
-
- if( !p ){
- rc = winOpenSharedMemory(pDbFd);
- if( rc!=SQLITE_OK ) return rc;
- p = pDbFd->pShm;
- }
- pShmNode = p->pShmNode;
-
- sqlite3_mutex_enter(pShmNode->mutex);
- assert( szRegion==pShmNode->szRegion || pShmNode->nRegion==0 );
-
- if( pShmNode->nRegion<=iRegion ){
- struct ShmRegion *apNew; /* New aRegion[] array */
- int nByte = (iRegion+1)*szRegion; /* Minimum required file size */
- sqlite3_int64 sz; /* Current size of wal-index file */
-
- pShmNode->szRegion = szRegion;
-
- /* The requested region is not mapped into this processes address space.
- ** Check to see if it has been allocated (i.e. if the wal-index file is
- ** large enough to contain the requested region).
- */
- rc = winFileSize((sqlite3_file *)&pShmNode->hFile, &sz);
- if( rc!=SQLITE_OK ){
- rc = winLogError(SQLITE_IOERR_SHMSIZE, osGetLastError(),
- "winShmMap1", pDbFd->zPath);
- goto shmpage_out;
- }
-
- if( sz<nByte ){
- /* The requested memory region does not exist. If isWrite is set to
- ** zero, exit early. *pp will be set to NULL and SQLITE_OK returned.
- **
- ** Alternatively, if isWrite is non-zero, use ftruncate() to allocate
- ** the requested memory region.
- */
- if( !isWrite ) goto shmpage_out;
- rc = winTruncate((sqlite3_file *)&pShmNode->hFile, nByte);
- if( rc!=SQLITE_OK ){
- rc = winLogError(SQLITE_IOERR_SHMSIZE, osGetLastError(),
- "winShmMap2", pDbFd->zPath);
- goto shmpage_out;
- }
- }
-
- /* Map the requested memory region into this processes address space. */
- apNew = (struct ShmRegion *)sqlite3_realloc(
- pShmNode->aRegion, (iRegion+1)*sizeof(apNew[0])
- );
- if( !apNew ){
- rc = SQLITE_IOERR_NOMEM;
- goto shmpage_out;
- }
- pShmNode->aRegion = apNew;
-
- while( pShmNode->nRegion<=iRegion ){
- HANDLE hMap = NULL; /* file-mapping handle */
- void *pMap = 0; /* Mapped memory region */
-
-#if SQLITE_OS_WINRT
- hMap = osCreateFileMappingFromApp(pShmNode->hFile.h,
- NULL, PAGE_READWRITE, nByte, NULL
- );
-#elif defined(SQLITE_WIN32_HAS_WIDE)
- hMap = osCreateFileMappingW(pShmNode->hFile.h,
- NULL, PAGE_READWRITE, 0, nByte, NULL
- );
-#elif defined(SQLITE_WIN32_HAS_ANSI)
- hMap = osCreateFileMappingA(pShmNode->hFile.h,
- NULL, PAGE_READWRITE, 0, nByte, NULL
- );
-#endif
- OSTRACE(("SHM-MAP pid-%d create region=%d nbyte=%d %s\n",
- (int)osGetCurrentProcessId(), pShmNode->nRegion, nByte,
- hMap ? "ok" : "failed"));
- if( hMap ){
- int iOffset = pShmNode->nRegion*szRegion;
- int iOffsetShift = iOffset % winSysInfo.dwAllocationGranularity;
-#if SQLITE_OS_WINRT
- pMap = osMapViewOfFileFromApp(hMap, FILE_MAP_WRITE | FILE_MAP_READ,
- iOffset - iOffsetShift, szRegion + iOffsetShift
- );
-#else
- pMap = osMapViewOfFile(hMap, FILE_MAP_WRITE | FILE_MAP_READ,
- 0, iOffset - iOffsetShift, szRegion + iOffsetShift
- );
-#endif
- OSTRACE(("SHM-MAP pid-%d map region=%d offset=%d size=%d %s\n",
- (int)osGetCurrentProcessId(), pShmNode->nRegion, iOffset,
- szRegion, pMap ? "ok" : "failed"));
- }
- if( !pMap ){
- pShmNode->lastErrno = osGetLastError();
- rc = winLogError(SQLITE_IOERR_SHMMAP, pShmNode->lastErrno,
- "winShmMap3", pDbFd->zPath);
- if( hMap ) osCloseHandle(hMap);
- goto shmpage_out;
- }
-
- pShmNode->aRegion[pShmNode->nRegion].pMap = pMap;
- pShmNode->aRegion[pShmNode->nRegion].hMap = hMap;
- pShmNode->nRegion++;
- }
- }
-
-shmpage_out:
- if( pShmNode->nRegion>iRegion ){
- int iOffset = iRegion*szRegion;
- int iOffsetShift = iOffset % winSysInfo.dwAllocationGranularity;
- char *p = (char *)pShmNode->aRegion[iRegion].pMap;
- *pp = (void *)&p[iOffsetShift];
- }else{
- *pp = 0;
- }
- sqlite3_mutex_leave(pShmNode->mutex);
- return rc;
-}
-
-#else
-# define winShmMap 0
-# define winShmLock 0
-# define winShmBarrier 0
-# define winShmUnmap 0
-#endif /* #ifndef SQLITE_OMIT_WAL */
-
-/*
-** Here ends the implementation of all sqlite3_file methods.
-**
-********************** End sqlite3_file Methods *******************************
-******************************************************************************/
-
-/*
-** This vector defines all the methods that can operate on an
-** sqlite3_file for win32.
-*/
-static const sqlite3_io_methods winIoMethod = {
- 2, /* iVersion */
- winClose, /* xClose */
- winRead, /* xRead */
- winWrite, /* xWrite */
- winTruncate, /* xTruncate */
- winSync, /* xSync */
- winFileSize, /* xFileSize */
- winLock, /* xLock */
- winUnlock, /* xUnlock */
- winCheckReservedLock, /* xCheckReservedLock */
- winFileControl, /* xFileControl */
- winSectorSize, /* xSectorSize */
- winDeviceCharacteristics, /* xDeviceCharacteristics */
- winShmMap, /* xShmMap */
- winShmLock, /* xShmLock */
- winShmBarrier, /* xShmBarrier */
- winShmUnmap /* xShmUnmap */
-};
-
-/****************************************************************************
-**************************** sqlite3_vfs methods ****************************
-**
-** This division contains the implementation of methods on the
-** sqlite3_vfs object.
-*/
-
-/*
-** Convert a UTF-8 filename into whatever form the underlying
-** operating system wants filenames in. Space to hold the result
-** is obtained from malloc and must be freed by the calling
-** function.
-*/
-static void *convertUtf8Filename(const char *zFilename){
- void *zConverted = 0;
- if( isNT() ){
- zConverted = utf8ToUnicode(zFilename);
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- zConverted = sqlite3_win32_utf8_to_mbcs(zFilename);
- }
-#endif
- /* caller will handle out of memory */
- return zConverted;
-}
-
-/*
-** Create a temporary file name in zBuf. zBuf must be big enough to
-** hold at pVfs->mxPathname characters.
-*/
-static int getTempname(int nBuf, char *zBuf){
- static char zChars[] =
- "abcdefghijklmnopqrstuvwxyz"
- "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
- "0123456789";
- size_t i, j;
- int nTempPath;
- char zTempPath[MAX_PATH+2];
-
- /* It's odd to simulate an io-error here, but really this is just
- ** using the io-error infrastructure to test that SQLite handles this
- ** function failing.
- */
- SimulateIOError( return SQLITE_IOERR );
-
- memset(zTempPath, 0, MAX_PATH+2);
-
- if( sqlite3_temp_directory ){
- sqlite3_snprintf(MAX_PATH-30, zTempPath, "%s", sqlite3_temp_directory);
- }
-#if !SQLITE_OS_WINRT
- else if( isNT() ){
- char *zMulti;
- WCHAR zWidePath[MAX_PATH];
- osGetTempPathW(MAX_PATH-30, zWidePath);
- zMulti = unicodeToUtf8(zWidePath);
- if( zMulti ){
- sqlite3_snprintf(MAX_PATH-30, zTempPath, "%s", zMulti);
- sqlite3_free(zMulti);
- }else{
- return SQLITE_IOERR_NOMEM;
- }
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- char *zUtf8;
- char zMbcsPath[MAX_PATH];
- osGetTempPathA(MAX_PATH-30, zMbcsPath);
- zUtf8 = sqlite3_win32_mbcs_to_utf8(zMbcsPath);
- if( zUtf8 ){
- sqlite3_snprintf(MAX_PATH-30, zTempPath, "%s", zUtf8);
- sqlite3_free(zUtf8);
- }else{
- return SQLITE_IOERR_NOMEM;
- }
- }
-#endif
-#endif
-
- /* Check that the output buffer is large enough for the temporary file
- ** name. If it is not, return SQLITE_ERROR.
- */
- nTempPath = sqlite3Strlen30(zTempPath);
-
- if( (nTempPath + sqlite3Strlen30(SQLITE_TEMP_FILE_PREFIX) + 18) >= nBuf ){
- return SQLITE_ERROR;
- }
-
- for(i=nTempPath; i>0 && zTempPath[i-1]=='\\'; i--){}
- zTempPath[i] = 0;
-
- sqlite3_snprintf(nBuf-18, zBuf, (nTempPath > 0) ?
- "%s\\"SQLITE_TEMP_FILE_PREFIX : SQLITE_TEMP_FILE_PREFIX,
- zTempPath);
- j = sqlite3Strlen30(zBuf);
- sqlite3_randomness(15, &zBuf[j]);
- for(i=0; i<15; i++, j++){
- zBuf[j] = (char)zChars[ ((unsigned char)zBuf[j])%(sizeof(zChars)-1) ];
- }
- zBuf[j] = 0;
- zBuf[j+1] = 0;
-
- OSTRACE(("TEMP FILENAME: %s\n", zBuf));
- return SQLITE_OK;
-}
-
-/*
-** Return TRUE if the named file is really a directory. Return false if
-** it is something other than a directory, or if there is any kind of memory
-** allocation failure.
-*/
-static int winIsDir(const void *zConverted){
- DWORD attr;
- int rc = 0;
- DWORD lastErrno;
-
- if( isNT() ){
- int cnt = 0;
- WIN32_FILE_ATTRIBUTE_DATA sAttrData;
- memset(&sAttrData, 0, sizeof(sAttrData));
- while( !(rc = osGetFileAttributesExW((LPCWSTR)zConverted,
- GetFileExInfoStandard,
- &sAttrData)) && retryIoerr(&cnt, &lastErrno) ){}
- if( !rc ){
- return 0; /* Invalid name? */
- }
- attr = sAttrData.dwFileAttributes;
-#if SQLITE_OS_WINCE==0
- }else{
- attr = osGetFileAttributesA((char*)zConverted);
-#endif
- }
- return (attr!=INVALID_FILE_ATTRIBUTES) && (attr&FILE_ATTRIBUTE_DIRECTORY);
-}
-
-/*
-** Open a file.
-*/
-static int winOpen(
- sqlite3_vfs *pVfs, /* Not used */
- const char *zName, /* Name of the file (UTF-8) */
- sqlite3_file *id, /* Write the SQLite file handle here */
- int flags, /* Open mode flags */
- int *pOutFlags /* Status return flags */
-){
- HANDLE h;
- DWORD lastErrno;
- DWORD dwDesiredAccess;
- DWORD dwShareMode;
- DWORD dwCreationDisposition;
- DWORD dwFlagsAndAttributes = 0;
-#if SQLITE_OS_WINCE
- int isTemp = 0;
-#endif
- winFile *pFile = (winFile*)id;
- void *zConverted; /* Filename in OS encoding */
- const char *zUtf8Name = zName; /* Filename in UTF-8 encoding */
- int cnt = 0;
-
- /* If argument zPath is a NULL pointer, this function is required to open
- ** a temporary file. Use this buffer to store the file name in.
- */
- char zTmpname[MAX_PATH+2]; /* Buffer used to create temp filename */
-
- int rc = SQLITE_OK; /* Function Return Code */
-#if !defined(NDEBUG) || SQLITE_OS_WINCE
- int eType = flags&0xFFFFFF00; /* Type of file to open */
-#endif
-
- int isExclusive = (flags & SQLITE_OPEN_EXCLUSIVE);
- int isDelete = (flags & SQLITE_OPEN_DELETEONCLOSE);
- int isCreate = (flags & SQLITE_OPEN_CREATE);
-#ifndef NDEBUG
- int isReadonly = (flags & SQLITE_OPEN_READONLY);
-#endif
- int isReadWrite = (flags & SQLITE_OPEN_READWRITE);
-
-#ifndef NDEBUG
- int isOpenJournal = (isCreate && (
- eType==SQLITE_OPEN_MASTER_JOURNAL
- || eType==SQLITE_OPEN_MAIN_JOURNAL
- || eType==SQLITE_OPEN_WAL
- ));
-#endif
-
- /* Check the following statements are true:
- **
- ** (a) Exactly one of the READWRITE and READONLY flags must be set, and
- ** (b) if CREATE is set, then READWRITE must also be set, and
- ** (c) if EXCLUSIVE is set, then CREATE must also be set.
- ** (d) if DELETEONCLOSE is set, then CREATE must also be set.
- */
- assert((isReadonly==0 || isReadWrite==0) && (isReadWrite || isReadonly));
- assert(isCreate==0 || isReadWrite);
- assert(isExclusive==0 || isCreate);
- assert(isDelete==0 || isCreate);
-
- /* The main DB, main journal, WAL file and master journal are never
- ** automatically deleted. Nor are they ever temporary files. */
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_MAIN_DB );
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_MAIN_JOURNAL );
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_MASTER_JOURNAL );
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_WAL );
-
- /* Assert that the upper layer has set one of the "file-type" flags. */
- assert( eType==SQLITE_OPEN_MAIN_DB || eType==SQLITE_OPEN_TEMP_DB
- || eType==SQLITE_OPEN_MAIN_JOURNAL || eType==SQLITE_OPEN_TEMP_JOURNAL
- || eType==SQLITE_OPEN_SUBJOURNAL || eType==SQLITE_OPEN_MASTER_JOURNAL
- || eType==SQLITE_OPEN_TRANSIENT_DB || eType==SQLITE_OPEN_WAL
- );
-
- assert( pFile!=0 );
- memset(pFile, 0, sizeof(winFile));
- pFile->h = INVALID_HANDLE_VALUE;
-
-#if SQLITE_OS_WINRT
- if( !sqlite3_temp_directory ){
- sqlite3_log(SQLITE_ERROR,
- "sqlite3_temp_directory variable should be set for WinRT");
- }
-#endif
-
- /* If the second argument to this function is NULL, generate a
- ** temporary file name to use
- */
- if( !zUtf8Name ){
- assert(isDelete && !isOpenJournal);
- memset(zTmpname, 0, MAX_PATH+2);
- rc = getTempname(MAX_PATH+2, zTmpname);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- zUtf8Name = zTmpname;
- }
-
- /* Database filenames are double-zero terminated if they are not
- ** URIs with parameters. Hence, they can always be passed into
- ** sqlite3_uri_parameter().
- */
- assert( (eType!=SQLITE_OPEN_MAIN_DB) || (flags & SQLITE_OPEN_URI) ||
- zUtf8Name[strlen(zUtf8Name)+1]==0 );
-
- /* Convert the filename to the system encoding. */
- zConverted = convertUtf8Filename(zUtf8Name);
- if( zConverted==0 ){
- return SQLITE_IOERR_NOMEM;
- }
-
- if( winIsDir(zConverted) ){
- sqlite3_free(zConverted);
- return SQLITE_CANTOPEN_ISDIR;
- }
-
- if( isReadWrite ){
- dwDesiredAccess = GENERIC_READ | GENERIC_WRITE;
- }else{
- dwDesiredAccess = GENERIC_READ;
- }
-
- /* SQLITE_OPEN_EXCLUSIVE is used to make sure that a new file is
- ** created. SQLite doesn't use it to indicate "exclusive access"
- ** as it is usually understood.
- */
- if( isExclusive ){
- /* Creates a new file, only if it does not already exist. */
- /* If the file exists, it fails. */
- dwCreationDisposition = CREATE_NEW;
- }else if( isCreate ){
- /* Open existing file, or create if it doesn't exist */
- dwCreationDisposition = OPEN_ALWAYS;
- }else{
- /* Opens a file, only if it exists. */
- dwCreationDisposition = OPEN_EXISTING;
- }
-
- dwShareMode = FILE_SHARE_READ | FILE_SHARE_WRITE;
-
- if( isDelete ){
-#if SQLITE_OS_WINCE
- dwFlagsAndAttributes = FILE_ATTRIBUTE_HIDDEN;
- isTemp = 1;
-#else
- dwFlagsAndAttributes = FILE_ATTRIBUTE_TEMPORARY
- | FILE_ATTRIBUTE_HIDDEN
- | FILE_FLAG_DELETE_ON_CLOSE;
-#endif
- }else{
- dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL;
- }
- /* Reports from the internet are that performance is always
- ** better if FILE_FLAG_RANDOM_ACCESS is used. Ticket #2699. */
-#if SQLITE_OS_WINCE
- dwFlagsAndAttributes |= FILE_FLAG_RANDOM_ACCESS;
-#endif
-
- if( isNT() ){
-#if SQLITE_OS_WINRT
- CREATEFILE2_EXTENDED_PARAMETERS extendedParameters;
- extendedParameters.dwSize = sizeof(CREATEFILE2_EXTENDED_PARAMETERS);
- extendedParameters.dwFileAttributes =
- dwFlagsAndAttributes & FILE_ATTRIBUTE_MASK;
- extendedParameters.dwFileFlags = dwFlagsAndAttributes & FILE_FLAG_MASK;
- extendedParameters.dwSecurityQosFlags = SECURITY_ANONYMOUS;
- extendedParameters.lpSecurityAttributes = NULL;
- extendedParameters.hTemplateFile = NULL;
- while( (h = osCreateFile2((LPCWSTR)zConverted,
- dwDesiredAccess,
- dwShareMode,
- dwCreationDisposition,
- &extendedParameters))==INVALID_HANDLE_VALUE &&
- retryIoerr(&cnt, &lastErrno) ){
- /* Noop */
- }
-#else
- while( (h = osCreateFileW((LPCWSTR)zConverted,
- dwDesiredAccess,
- dwShareMode, NULL,
- dwCreationDisposition,
- dwFlagsAndAttributes,
- NULL))==INVALID_HANDLE_VALUE &&
- retryIoerr(&cnt, &lastErrno) ){
- /* Noop */
- }
-#endif
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- while( (h = osCreateFileA((LPCSTR)zConverted,
- dwDesiredAccess,
- dwShareMode, NULL,
- dwCreationDisposition,
- dwFlagsAndAttributes,
- NULL))==INVALID_HANDLE_VALUE &&
- retryIoerr(&cnt, &lastErrno) ){
- /* Noop */
- }
- }
-#endif
- logIoerr(cnt);
-
- OSTRACE(("OPEN %d %s 0x%lx %s\n",
- h, zName, dwDesiredAccess,
- h==INVALID_HANDLE_VALUE ? "failed" : "ok"));
-
- if( h==INVALID_HANDLE_VALUE ){
- pFile->lastErrno = lastErrno;
- winLogError(SQLITE_CANTOPEN, pFile->lastErrno, "winOpen", zUtf8Name);
- sqlite3_free(zConverted);
- if( isReadWrite && !isExclusive ){
- return winOpen(pVfs, zName, id,
- ((flags|SQLITE_OPEN_READONLY) &
- ~(SQLITE_OPEN_CREATE|SQLITE_OPEN_READWRITE)),
- pOutFlags);
- }else{
- return SQLITE_CANTOPEN_BKPT;
- }
- }
-
- if( pOutFlags ){
- if( isReadWrite ){
- *pOutFlags = SQLITE_OPEN_READWRITE;
- }else{
- *pOutFlags = SQLITE_OPEN_READONLY;
- }
- }
-
-#if SQLITE_OS_WINCE
- if( isReadWrite && eType==SQLITE_OPEN_MAIN_DB
- && (rc = winceCreateLock(zName, pFile))!=SQLITE_OK
- ){
- osCloseHandle(h);
- sqlite3_free(zConverted);
- return rc;
- }
- if( isTemp ){
- pFile->zDeleteOnClose = zConverted;
- }else
-#endif
- {
- sqlite3_free(zConverted);
- }
-
- pFile->pMethod = &winIoMethod;
- pFile->pVfs = pVfs;
- pFile->h = h;
- if( sqlite3_uri_boolean(zName, "psow", SQLITE_POWERSAFE_OVERWRITE) ){
- pFile->ctrlFlags |= WINFILE_PSOW;
- }
- pFile->lastErrno = NO_ERROR;
- pFile->zPath = zName;
-
- OpenCounter(+1);
- return rc;
-}
-
-/*
-** Delete the named file.
-**
-** Note that Windows does not allow a file to be deleted if some other
-** process has it open. Sometimes a virus scanner or indexing program
-** will open a journal file shortly after it is created in order to do
-** whatever it does. While this other process is holding the
-** file open, we will be unable to delete it. To work around this
-** problem, we delay 100 milliseconds and try to delete again. Up
-** to MX_DELETION_ATTEMPTs deletion attempts are run before giving
-** up and returning an error.
-*/
-static int winDelete(
- sqlite3_vfs *pVfs, /* Not used on win32 */
- const char *zFilename, /* Name of file to delete */
- int syncDir /* Not used on win32 */
-){
- int cnt = 0;
- int rc;
- DWORD attr;
- DWORD lastErrno;
- void *zConverted;
- UNUSED_PARAMETER(pVfs);
- UNUSED_PARAMETER(syncDir);
-
- SimulateIOError(return SQLITE_IOERR_DELETE);
- zConverted = convertUtf8Filename(zFilename);
- if( zConverted==0 ){
- return SQLITE_IOERR_NOMEM;
- }
- if( isNT() ){
- do {
-#if SQLITE_OS_WINRT
- WIN32_FILE_ATTRIBUTE_DATA sAttrData;
- memset(&sAttrData, 0, sizeof(sAttrData));
- if ( osGetFileAttributesExW(zConverted, GetFileExInfoStandard,
- &sAttrData) ){
- attr = sAttrData.dwFileAttributes;
- }else{
- lastErrno = osGetLastError();
- if( lastErrno==ERROR_FILE_NOT_FOUND
- || lastErrno==ERROR_PATH_NOT_FOUND ){
- rc = SQLITE_IOERR_DELETE_NOENT; /* Already gone? */
- }else{
- rc = SQLITE_ERROR;
- }
- break;
- }
-#else
- attr = osGetFileAttributesW(zConverted);
-#endif
- if ( attr==INVALID_FILE_ATTRIBUTES ){
- lastErrno = osGetLastError();
- if( lastErrno==ERROR_FILE_NOT_FOUND
- || lastErrno==ERROR_PATH_NOT_FOUND ){
- rc = SQLITE_IOERR_DELETE_NOENT; /* Already gone? */
- }else{
- rc = SQLITE_ERROR;
- }
- break;
- }
- if ( attr&FILE_ATTRIBUTE_DIRECTORY ){
- rc = SQLITE_ERROR; /* Files only. */
- break;
- }
- if ( osDeleteFileW(zConverted) ){
- rc = SQLITE_OK; /* Deleted OK. */
- break;
- }
- if ( !retryIoerr(&cnt, &lastErrno) ){
- rc = SQLITE_ERROR; /* No more retries. */
- break;
- }
- } while(1);
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- do {
- attr = osGetFileAttributesA(zConverted);
- if ( attr==INVALID_FILE_ATTRIBUTES ){
- lastErrno = osGetLastError();
- if( lastErrno==ERROR_FILE_NOT_FOUND
- || lastErrno==ERROR_PATH_NOT_FOUND ){
- rc = SQLITE_IOERR_DELETE_NOENT; /* Already gone? */
- }else{
- rc = SQLITE_ERROR;
- }
- break;
- }
- if ( attr&FILE_ATTRIBUTE_DIRECTORY ){
- rc = SQLITE_ERROR; /* Files only. */
- break;
- }
- if ( osDeleteFileA(zConverted) ){
- rc = SQLITE_OK; /* Deleted OK. */
- break;
- }
- if ( !retryIoerr(&cnt, &lastErrno) ){
- rc = SQLITE_ERROR; /* No more retries. */
- break;
- }
- } while(1);
- }
-#endif
- if( rc && rc!=SQLITE_IOERR_DELETE_NOENT ){
- rc = winLogError(SQLITE_IOERR_DELETE, lastErrno,
- "winDelete", zFilename);
- }else{
- logIoerr(cnt);
- }
- sqlite3_free(zConverted);
- OSTRACE(("DELETE \"%s\" %s\n", zFilename, (rc ? "failed" : "ok" )));
- return rc;
-}
-
-/*
-** Check the existence and status of a file.
-*/
-static int winAccess(
- sqlite3_vfs *pVfs, /* Not used on win32 */
- const char *zFilename, /* Name of file to check */
- int flags, /* Type of test to make on this file */
- int *pResOut /* OUT: Result */
-){
- DWORD attr;
- int rc = 0;
- DWORD lastErrno;
- void *zConverted;
- UNUSED_PARAMETER(pVfs);
-
- SimulateIOError( return SQLITE_IOERR_ACCESS; );
- zConverted = convertUtf8Filename(zFilename);
- if( zConverted==0 ){
- return SQLITE_IOERR_NOMEM;
- }
- if( isNT() ){
- int cnt = 0;
- WIN32_FILE_ATTRIBUTE_DATA sAttrData;
- memset(&sAttrData, 0, sizeof(sAttrData));
- while( !(rc = osGetFileAttributesExW((LPCWSTR)zConverted,
- GetFileExInfoStandard,
- &sAttrData)) && retryIoerr(&cnt, &lastErrno) ){}
- if( rc ){
- /* For an SQLITE_ACCESS_EXISTS query, treat a zero-length file
- ** as if it does not exist.
- */
- if( flags==SQLITE_ACCESS_EXISTS
- && sAttrData.nFileSizeHigh==0
- && sAttrData.nFileSizeLow==0 ){
- attr = INVALID_FILE_ATTRIBUTES;
- }else{
- attr = sAttrData.dwFileAttributes;
- }
- }else{
- logIoerr(cnt);
- if( lastErrno!=ERROR_FILE_NOT_FOUND && lastErrno!=ERROR_PATH_NOT_FOUND ){
- winLogError(SQLITE_IOERR_ACCESS, lastErrno, "winAccess", zFilename);
- sqlite3_free(zConverted);
- return SQLITE_IOERR_ACCESS;
- }else{
- attr = INVALID_FILE_ATTRIBUTES;
- }
- }
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- attr = osGetFileAttributesA((char*)zConverted);
- }
-#endif
- sqlite3_free(zConverted);
- switch( flags ){
- case SQLITE_ACCESS_READ:
- case SQLITE_ACCESS_EXISTS:
- rc = attr!=INVALID_FILE_ATTRIBUTES;
- break;
- case SQLITE_ACCESS_READWRITE:
- rc = attr!=INVALID_FILE_ATTRIBUTES &&
- (attr & FILE_ATTRIBUTE_READONLY)==0;
- break;
- default:
- assert(!"Invalid flags argument");
- }
- *pResOut = rc;
- return SQLITE_OK;
-}
-
-
-/*
-** Returns non-zero if the specified path name should be used verbatim. If
-** non-zero is returned from this function, the calling function must simply
-** use the provided path name verbatim -OR- resolve it into a full path name
-** using the GetFullPathName Win32 API function (if available).
-*/
-static BOOL winIsVerbatimPathname(
- const char *zPathname
-){
- /*
- ** If the path name starts with a forward slash or a backslash, it is either
- ** a legal UNC name, a volume relative path, or an absolute path name in the
- ** "Unix" format on Windows. There is no easy way to differentiate between
- ** the final two cases; therefore, we return the safer return value of TRUE
- ** so that callers of this function will simply use it verbatim.
- */
- if ( zPathname[0]=='/' || zPathname[0]=='\\' ){
- return TRUE;
- }
-
- /*
- ** If the path name starts with a letter and a colon it is either a volume
- ** relative path or an absolute path. Callers of this function must not
- ** attempt to treat it as a relative path name (i.e. they should simply use
- ** it verbatim).
- */
- if ( sqlite3Isalpha(zPathname[0]) && zPathname[1]==':' ){
- return TRUE;
- }
-
- /*
- ** If we get to this point, the path name should almost certainly be a purely
- ** relative one (i.e. not a UNC name, not absolute, and not volume relative).
- */
- return FALSE;
-}
-
-/*
-** Turn a relative pathname into a full pathname. Write the full
-** pathname into zOut[]. zOut[] will be at least pVfs->mxPathname
-** bytes in size.
-*/
-static int winFullPathname(
- sqlite3_vfs *pVfs, /* Pointer to vfs object */
- const char *zRelative, /* Possibly relative input path */
- int nFull, /* Size of output buffer in bytes */
- char *zFull /* Output buffer */
-){
-
-#if defined(__CYGWIN__)
- SimulateIOError( return SQLITE_ERROR );
- UNUSED_PARAMETER(nFull);
- assert( pVfs->mxPathname>=MAX_PATH );
- assert( nFull>=pVfs->mxPathname );
- if ( sqlite3_data_directory && !winIsVerbatimPathname(zRelative) ){
- /*
- ** NOTE: We are dealing with a relative path name and the data
- ** directory has been set. Therefore, use it as the basis
- ** for converting the relative path name to an absolute
- ** one by prepending the data directory and a slash.
- */
- char zOut[MAX_PATH+1];
- memset(zOut, 0, MAX_PATH+1);
- cygwin_conv_path(CCP_POSIX_TO_WIN_A|CCP_RELATIVE, zRelative, zOut,
- MAX_PATH+1);
- sqlite3_snprintf(MIN(nFull, pVfs->mxPathname), zFull, "%s\\%s",
- sqlite3_data_directory, zOut);
- }else{
- cygwin_conv_path(CCP_POSIX_TO_WIN_A, zRelative, zFull, nFull);
- }
- return SQLITE_OK;
-#endif
-
-#if (SQLITE_OS_WINCE || SQLITE_OS_WINRT) && !defined(__CYGWIN__)
- SimulateIOError( return SQLITE_ERROR );
- /* WinCE has no concept of a relative pathname, or so I am told. */
- /* WinRT has no way to convert a relative path to an absolute one. */
- if ( sqlite3_data_directory && !winIsVerbatimPathname(zRelative) ){
- /*
- ** NOTE: We are dealing with a relative path name and the data
- ** directory has been set. Therefore, use it as the basis
- ** for converting the relative path name to an absolute
- ** one by prepending the data directory and a backslash.
- */
- sqlite3_snprintf(MIN(nFull, pVfs->mxPathname), zFull, "%s\\%s",
- sqlite3_data_directory, zRelative);
- }else{
- sqlite3_snprintf(MIN(nFull, pVfs->mxPathname), zFull, "%s", zRelative);
- }
- return SQLITE_OK;
-#endif
-
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT && !defined(__CYGWIN__)
- DWORD nByte;
- void *zConverted;
- char *zOut;
-
- /* If this path name begins with "/X:", where "X" is any alphabetic
- ** character, discard the initial "/" from the pathname.
- */
- if( zRelative[0]=='/' && sqlite3Isalpha(zRelative[1]) && zRelative[2]==':' ){
- zRelative++;
- }
-
- /* It's odd to simulate an io-error here, but really this is just
- ** using the io-error infrastructure to test that SQLite handles this
- ** function failing. This function could fail if, for example, the
- ** current working directory has been unlinked.
- */
- SimulateIOError( return SQLITE_ERROR );
- if ( sqlite3_data_directory && !winIsVerbatimPathname(zRelative) ){
- /*
- ** NOTE: We are dealing with a relative path name and the data
- ** directory has been set. Therefore, use it as the basis
- ** for converting the relative path name to an absolute
- ** one by prepending the data directory and a backslash.
- */
- sqlite3_snprintf(MIN(nFull, pVfs->mxPathname), zFull, "%s\\%s",
- sqlite3_data_directory, zRelative);
- return SQLITE_OK;
- }
- zConverted = convertUtf8Filename(zRelative);
- if( zConverted==0 ){
- return SQLITE_IOERR_NOMEM;
- }
- if( isNT() ){
- LPWSTR zTemp;
- nByte = osGetFullPathNameW((LPCWSTR)zConverted, 0, 0, 0);
- if( nByte==0 ){
- winLogError(SQLITE_ERROR, osGetLastError(),
- "GetFullPathNameW1", zConverted);
- sqlite3_free(zConverted);
- return SQLITE_CANTOPEN_FULLPATH;
- }
- nByte += 3;
- zTemp = sqlite3MallocZero( nByte*sizeof(zTemp[0]) );
- if( zTemp==0 ){
- sqlite3_free(zConverted);
- return SQLITE_IOERR_NOMEM;
- }
- nByte = osGetFullPathNameW((LPCWSTR)zConverted, nByte, zTemp, 0);
- if( nByte==0 ){
- winLogError(SQLITE_ERROR, osGetLastError(),
- "GetFullPathNameW2", zConverted);
- sqlite3_free(zConverted);
- sqlite3_free(zTemp);
- return SQLITE_CANTOPEN_FULLPATH;
- }
- sqlite3_free(zConverted);
- zOut = unicodeToUtf8(zTemp);
- sqlite3_free(zTemp);
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- char *zTemp;
- nByte = osGetFullPathNameA((char*)zConverted, 0, 0, 0);
- if( nByte==0 ){
- winLogError(SQLITE_ERROR, osGetLastError(),
- "GetFullPathNameA1", zConverted);
- sqlite3_free(zConverted);
- return SQLITE_CANTOPEN_FULLPATH;
- }
- nByte += 3;
- zTemp = sqlite3MallocZero( nByte*sizeof(zTemp[0]) );
- if( zTemp==0 ){
- sqlite3_free(zConverted);
- return SQLITE_IOERR_NOMEM;
- }
- nByte = osGetFullPathNameA((char*)zConverted, nByte, zTemp, 0);
- if( nByte==0 ){
- winLogError(SQLITE_ERROR, osGetLastError(),
- "GetFullPathNameA2", zConverted);
- sqlite3_free(zConverted);
- sqlite3_free(zTemp);
- return SQLITE_CANTOPEN_FULLPATH;
- }
- sqlite3_free(zConverted);
- zOut = sqlite3_win32_mbcs_to_utf8(zTemp);
- sqlite3_free(zTemp);
- }
-#endif
- if( zOut ){
- sqlite3_snprintf(MIN(nFull, pVfs->mxPathname), zFull, "%s", zOut);
- sqlite3_free(zOut);
- return SQLITE_OK;
- }else{
- return SQLITE_IOERR_NOMEM;
- }
-#endif
-}
-
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-/*
-** Interfaces for opening a shared library, finding entry points
-** within the shared library, and closing the shared library.
-*/
-/*
-** Interfaces for opening a shared library, finding entry points
-** within the shared library, and closing the shared library.
-*/
-static void *winDlOpen(sqlite3_vfs *pVfs, const char *zFilename){
- HANDLE h;
- void *zConverted = convertUtf8Filename(zFilename);
- UNUSED_PARAMETER(pVfs);
- if( zConverted==0 ){
- return 0;
- }
- if( isNT() ){
-#if SQLITE_OS_WINRT
- h = osLoadPackagedLibrary((LPCWSTR)zConverted, 0);
-#else
- h = osLoadLibraryW((LPCWSTR)zConverted);
-#endif
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- h = osLoadLibraryA((char*)zConverted);
- }
-#endif
- sqlite3_free(zConverted);
- return (void*)h;
-}
-static void winDlError(sqlite3_vfs *pVfs, int nBuf, char *zBufOut){
- UNUSED_PARAMETER(pVfs);
- getLastErrorMsg(osGetLastError(), nBuf, zBufOut);
-}
-static void (*winDlSym(sqlite3_vfs *pVfs,void *pH,const char *zSym))(void){
- UNUSED_PARAMETER(pVfs);
- return (void(*)(void))osGetProcAddressA((HANDLE)pH, zSym);
-}
-static void winDlClose(sqlite3_vfs *pVfs, void *pHandle){
- UNUSED_PARAMETER(pVfs);
- osFreeLibrary((HANDLE)pHandle);
-}
-#else /* if SQLITE_OMIT_LOAD_EXTENSION is defined: */
- #define winDlOpen 0
- #define winDlError 0
- #define winDlSym 0
- #define winDlClose 0
-#endif
-
-
-/*
-** Write up to nBuf bytes of randomness into zBuf.
-*/
-static int winRandomness(sqlite3_vfs *pVfs, int nBuf, char *zBuf){
- int n = 0;
- UNUSED_PARAMETER(pVfs);
-#if defined(SQLITE_TEST)
- n = nBuf;
- memset(zBuf, 0, nBuf);
-#else
- if( sizeof(SYSTEMTIME)<=nBuf-n ){
- SYSTEMTIME x;
- osGetSystemTime(&x);
- memcpy(&zBuf[n], &x, sizeof(x));
- n += sizeof(x);
- }
- if( sizeof(DWORD)<=nBuf-n ){
- DWORD pid = osGetCurrentProcessId();
- memcpy(&zBuf[n], &pid, sizeof(pid));
- n += sizeof(pid);
- }
-#if SQLITE_OS_WINRT
- if( sizeof(ULONGLONG)<=nBuf-n ){
- ULONGLONG cnt = osGetTickCount64();
- memcpy(&zBuf[n], &cnt, sizeof(cnt));
- n += sizeof(cnt);
- }
-#else
- if( sizeof(DWORD)<=nBuf-n ){
- DWORD cnt = osGetTickCount();
- memcpy(&zBuf[n], &cnt, sizeof(cnt));
- n += sizeof(cnt);
- }
-#endif
- if( sizeof(LARGE_INTEGER)<=nBuf-n ){
- LARGE_INTEGER i;
- osQueryPerformanceCounter(&i);
- memcpy(&zBuf[n], &i, sizeof(i));
- n += sizeof(i);
- }
-#endif
- return n;
-}
-
-
-/*
-** Sleep for a little while. Return the amount of time slept.
-*/
-static int winSleep(sqlite3_vfs *pVfs, int microsec){
- sqlite3_win32_sleep((microsec+999)/1000);
- UNUSED_PARAMETER(pVfs);
- return ((microsec+999)/1000)*1000;
-}
-
-/*
-** The following variable, if set to a non-zero value, is interpreted as
-** the number of seconds since 1970 and is used to set the result of
-** sqlite3OsCurrentTime() during testing.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_current_time = 0; /* Fake system time in seconds since 1970. */
-#endif
-
-/*
-** Find the current time (in Universal Coordinated Time). Write into *piNow
-** the current time and date as a Julian Day number times 86_400_000. In
-** other words, write into *piNow the number of milliseconds since the Julian
-** epoch of noon in Greenwich on November 24, 4714 B.C according to the
-** proleptic Gregorian calendar.
-**
-** On success, return SQLITE_OK. Return SQLITE_ERROR if the time and date
-** cannot be found.
-*/
-static int winCurrentTimeInt64(sqlite3_vfs *pVfs, sqlite3_int64 *piNow){
- /* FILETIME structure is a 64-bit value representing the number of
- 100-nanosecond intervals since January 1, 1601 (= JD 2305813.5).
- */
- FILETIME ft;
- static const sqlite3_int64 winFiletimeEpoch = 23058135*(sqlite3_int64)8640000;
-#ifdef SQLITE_TEST
- static const sqlite3_int64 unixEpoch = 24405875*(sqlite3_int64)8640000;
-#endif
- /* 2^32 - to avoid use of LL and warnings in gcc */
- static const sqlite3_int64 max32BitValue =
- (sqlite3_int64)2000000000 + (sqlite3_int64)2000000000 +
- (sqlite3_int64)294967296;
-
-#if SQLITE_OS_WINCE
- SYSTEMTIME time;
- osGetSystemTime(&time);
- /* if SystemTimeToFileTime() fails, it returns zero. */
- if (!osSystemTimeToFileTime(&time,&ft)){
- return SQLITE_ERROR;
- }
-#else
- osGetSystemTimeAsFileTime( &ft );
-#endif
-
- *piNow = winFiletimeEpoch +
- ((((sqlite3_int64)ft.dwHighDateTime)*max32BitValue) +
- (sqlite3_int64)ft.dwLowDateTime)/(sqlite3_int64)10000;
-
-#ifdef SQLITE_TEST
- if( sqlite3_current_time ){
- *piNow = 1000*(sqlite3_int64)sqlite3_current_time + unixEpoch;
- }
-#endif
- UNUSED_PARAMETER(pVfs);
- return SQLITE_OK;
-}
-
-/*
-** Find the current time (in Universal Coordinated Time). Write the
-** current time and date as a Julian Day number into *prNow and
-** return 0. Return 1 if the time and date cannot be found.
-*/
-static int winCurrentTime(sqlite3_vfs *pVfs, double *prNow){
- int rc;
- sqlite3_int64 i;
- rc = winCurrentTimeInt64(pVfs, &i);
- if( !rc ){
- *prNow = i/86400000.0;
- }
- return rc;
-}
-
-/*
-** The idea is that this function works like a combination of
-** GetLastError() and FormatMessage() on Windows (or errno and
-** strerror_r() on Unix). After an error is returned by an OS
-** function, SQLite calls this function with zBuf pointing to
-** a buffer of nBuf bytes. The OS layer should populate the
-** buffer with a nul-terminated UTF-8 encoded error message
-** describing the last IO error to have occurred within the calling
-** thread.
-**
-** If the error message is too large for the supplied buffer,
-** it should be truncated. The return value of xGetLastError
-** is zero if the error message fits in the buffer, or non-zero
-** otherwise (if the message was truncated). If non-zero is returned,
-** then it is not necessary to include the nul-terminator character
-** in the output buffer.
-**
-** Not supplying an error message will have no adverse effect
-** on SQLite. It is fine to have an implementation that never
-** returns an error message:
-**
-** int xGetLastError(sqlite3_vfs *pVfs, int nBuf, char *zBuf){
-** assert(zBuf[0]=='\0');
-** return 0;
-** }
-**
-** However if an error message is supplied, it will be incorporated
-** by sqlite into the error message available to the user using
-** sqlite3_errmsg(), possibly making IO errors easier to debug.
-*/
-static int winGetLastError(sqlite3_vfs *pVfs, int nBuf, char *zBuf){
- UNUSED_PARAMETER(pVfs);
- return getLastErrorMsg(osGetLastError(), nBuf, zBuf);
-}
-
-/*
-** Initialize and deinitialize the operating system interface.
-*/
-SQLITE_API int sqlite3_os_init(void){
- static sqlite3_vfs winVfs = {
- 3, /* iVersion */
- sizeof(winFile), /* szOsFile */
- MAX_PATH, /* mxPathname */
- 0, /* pNext */
- "win32", /* zName */
- 0, /* pAppData */
- winOpen, /* xOpen */
- winDelete, /* xDelete */
- winAccess, /* xAccess */
- winFullPathname, /* xFullPathname */
- winDlOpen, /* xDlOpen */
- winDlError, /* xDlError */
- winDlSym, /* xDlSym */
- winDlClose, /* xDlClose */
- winRandomness, /* xRandomness */
- winSleep, /* xSleep */
- winCurrentTime, /* xCurrentTime */
- winGetLastError, /* xGetLastError */
- winCurrentTimeInt64, /* xCurrentTimeInt64 */
- winSetSystemCall, /* xSetSystemCall */
- winGetSystemCall, /* xGetSystemCall */
- winNextSystemCall, /* xNextSystemCall */
- };
-
- /* Double-check that the aSyscall[] array has been constructed
- ** correctly. See ticket [bb3a86e890c8e96ab] */
- assert( ArraySize(aSyscall)==74 );
-
-#ifndef SQLITE_OMIT_WAL
- /* get memory map allocation granularity */
- memset(&winSysInfo, 0, sizeof(SYSTEM_INFO));
-#if SQLITE_OS_WINRT
- osGetNativeSystemInfo(&winSysInfo);
-#else
- osGetSystemInfo(&winSysInfo);
-#endif
- assert(winSysInfo.dwAllocationGranularity > 0);
-#endif
-
- sqlite3_vfs_register(&winVfs, 1);
- return SQLITE_OK;
-}
-
-SQLITE_API int sqlite3_os_end(void){
-#if SQLITE_OS_WINRT
- if( sleepObj!=NULL ){
- osCloseHandle(sleepObj);
- sleepObj = NULL;
- }
-#endif
- return SQLITE_OK;
-}
-
-#endif /* SQLITE_OS_WIN */
-
-/************** End of os_win.c **********************************************/
-/************** Begin file bitvec.c ******************************************/
-/*
-** 2008 February 16
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file implements an object that represents a fixed-length
-** bitmap. Bits are numbered starting with 1.
-**
-** A bitmap is used to record which pages of a database file have been
-** journalled during a transaction, or which pages have the "dont-write"
-** property. Usually only a few pages are meet either condition.
-** So the bitmap is usually sparse and has low cardinality.
-** But sometimes (for example when during a DROP of a large table) most
-** or all of the pages in a database can get journalled. In those cases,
-** the bitmap becomes dense with high cardinality. The algorithm needs
-** to handle both cases well.
-**
-** The size of the bitmap is fixed when the object is created.
-**
-** All bits are clear when the bitmap is created. Individual bits
-** may be set or cleared one at a time.
-**
-** Test operations are about 100 times more common that set operations.
-** Clear operations are exceedingly rare. There are usually between
-** 5 and 500 set operations per Bitvec object, though the number of sets can
-** sometimes grow into tens of thousands or larger. The size of the
-** Bitvec object is the number of pages in the database file at the
-** start of a transaction, and is thus usually less than a few thousand,
-** but can be as large as 2 billion for a really big database.
-*/
-
-/* Size of the Bitvec structure in bytes. */
-#define BITVEC_SZ 512
-
-/* Round the union size down to the nearest pointer boundary, since that's how
-** it will be aligned within the Bitvec struct. */
-#define BITVEC_USIZE (((BITVEC_SZ-(3*sizeof(u32)))/sizeof(Bitvec*))*sizeof(Bitvec*))
-
-/* Type of the array "element" for the bitmap representation.
-** Should be a power of 2, and ideally, evenly divide into BITVEC_USIZE.
-** Setting this to the "natural word" size of your CPU may improve
-** performance. */
-#define BITVEC_TELEM u8
-/* Size, in bits, of the bitmap element. */
-#define BITVEC_SZELEM 8
-/* Number of elements in a bitmap array. */
-#define BITVEC_NELEM (BITVEC_USIZE/sizeof(BITVEC_TELEM))
-/* Number of bits in the bitmap array. */
-#define BITVEC_NBIT (BITVEC_NELEM*BITVEC_SZELEM)
-
-/* Number of u32 values in hash table. */
-#define BITVEC_NINT (BITVEC_USIZE/sizeof(u32))
-/* Maximum number of entries in hash table before
-** sub-dividing and re-hashing. */
-#define BITVEC_MXHASH (BITVEC_NINT/2)
-/* Hashing function for the aHash representation.
-** Empirical testing showed that the *37 multiplier
-** (an arbitrary prime)in the hash function provided
-** no fewer collisions than the no-op *1. */
-#define BITVEC_HASH(X) (((X)*1)%BITVEC_NINT)
-
-#define BITVEC_NPTR (BITVEC_USIZE/sizeof(Bitvec *))
-
-
-/*
-** A bitmap is an instance of the following structure.
-**
-** This bitmap records the existence of zero or more bits
-** with values between 1 and iSize, inclusive.
-**
-** There are three possible representations of the bitmap.
-** If iSize<=BITVEC_NBIT, then Bitvec.u.aBitmap[] is a straight
-** bitmap. The least significant bit is bit 1.
-**
-** If iSize>BITVEC_NBIT and iDivisor==0 then Bitvec.u.aHash[] is
-** a hash table that will hold up to BITVEC_MXHASH distinct values.
-**
-** Otherwise, the value i is redirected into one of BITVEC_NPTR
-** sub-bitmaps pointed to by Bitvec.u.apSub[]. Each subbitmap
-** handles up to iDivisor separate values of i. apSub[0] holds
-** values between 1 and iDivisor. apSub[1] holds values between
-** iDivisor+1 and 2*iDivisor. apSub[N] holds values between
-** N*iDivisor+1 and (N+1)*iDivisor. Each subbitmap is normalized
-** to hold deal with values between 1 and iDivisor.
-*/
-struct Bitvec {
- u32 iSize; /* Maximum bit index. Max iSize is 4,294,967,296. */
- u32 nSet; /* Number of bits that are set - only valid for aHash
- ** element. Max is BITVEC_NINT. For BITVEC_SZ of 512,
- ** this would be 125. */
- u32 iDivisor; /* Number of bits handled by each apSub[] entry. */
- /* Should >=0 for apSub element. */
- /* Max iDivisor is max(u32) / BITVEC_NPTR + 1. */
- /* For a BITVEC_SZ of 512, this would be 34,359,739. */
- union {
- BITVEC_TELEM aBitmap[BITVEC_NELEM]; /* Bitmap representation */
- u32 aHash[BITVEC_NINT]; /* Hash table representation */
- Bitvec *apSub[BITVEC_NPTR]; /* Recursive representation */
- } u;
-};
-
-/*
-** Create a new bitmap object able to handle bits between 0 and iSize,
-** inclusive. Return a pointer to the new object. Return NULL if
-** malloc fails.
-*/
-SQLITE_PRIVATE Bitvec *sqlite3BitvecCreate(u32 iSize){
- Bitvec *p;
- assert( sizeof(*p)==BITVEC_SZ );
- p = sqlite3MallocZero( sizeof(*p) );
- if( p ){
- p->iSize = iSize;
- }
- return p;
-}
-
-/*
-** Check to see if the i-th bit is set. Return true or false.
-** If p is NULL (if the bitmap has not been created) or if
-** i is out of range, then return false.
-*/
-SQLITE_PRIVATE int sqlite3BitvecTest(Bitvec *p, u32 i){
- if( p==0 ) return 0;
- if( i>p->iSize || i==0 ) return 0;
- i--;
- while( p->iDivisor ){
- u32 bin = i/p->iDivisor;
- i = i%p->iDivisor;
- p = p->u.apSub[bin];
- if (!p) {
- return 0;
- }
- }
- if( p->iSize<=BITVEC_NBIT ){
- return (p->u.aBitmap[i/BITVEC_SZELEM] & (1<<(i&(BITVEC_SZELEM-1))))!=0;
- } else{
- u32 h = BITVEC_HASH(i++);
- while( p->u.aHash[h] ){
- if( p->u.aHash[h]==i ) return 1;
- h = (h+1) % BITVEC_NINT;
- }
- return 0;
- }
-}
-
-/*
-** Set the i-th bit. Return 0 on success and an error code if
-** anything goes wrong.
-**
-** This routine might cause sub-bitmaps to be allocated. Failing
-** to get the memory needed to hold the sub-bitmap is the only
-** that can go wrong with an insert, assuming p and i are valid.
-**
-** The calling function must ensure that p is a valid Bitvec object
-** and that the value for "i" is within range of the Bitvec object.
-** Otherwise the behavior is undefined.
-*/
-SQLITE_PRIVATE int sqlite3BitvecSet(Bitvec *p, u32 i){
- u32 h;
- if( p==0 ) return SQLITE_OK;
- assert( i>0 );
- assert( i<=p->iSize );
- i--;
- while((p->iSize > BITVEC_NBIT) && p->iDivisor) {
- u32 bin = i/p->iDivisor;
- i = i%p->iDivisor;
- if( p->u.apSub[bin]==0 ){
- p->u.apSub[bin] = sqlite3BitvecCreate( p->iDivisor );
- if( p->u.apSub[bin]==0 ) return SQLITE_NOMEM;
- }
- p = p->u.apSub[bin];
- }
- if( p->iSize<=BITVEC_NBIT ){
- p->u.aBitmap[i/BITVEC_SZELEM] |= 1 << (i&(BITVEC_SZELEM-1));
- return SQLITE_OK;
- }
- h = BITVEC_HASH(i++);
- /* if there wasn't a hash collision, and this doesn't */
- /* completely fill the hash, then just add it without */
- /* worring about sub-dividing and re-hashing. */
- if( !p->u.aHash[h] ){
- if (p->nSet<(BITVEC_NINT-1)) {
- goto bitvec_set_end;
- } else {
- goto bitvec_set_rehash;
- }
- }
- /* there was a collision, check to see if it's already */
- /* in hash, if not, try to find a spot for it */
- do {
- if( p->u.aHash[h]==i ) return SQLITE_OK;
- h++;
- if( h>=BITVEC_NINT ) h = 0;
- } while( p->u.aHash[h] );
- /* we didn't find it in the hash. h points to the first */
- /* available free spot. check to see if this is going to */
- /* make our hash too "full". */
-bitvec_set_rehash:
- if( p->nSet>=BITVEC_MXHASH ){
- unsigned int j;
- int rc;
- u32 *aiValues = sqlite3StackAllocRaw(0, sizeof(p->u.aHash));
- if( aiValues==0 ){
- return SQLITE_NOMEM;
- }else{
- memcpy(aiValues, p->u.aHash, sizeof(p->u.aHash));
- memset(p->u.apSub, 0, sizeof(p->u.apSub));
- p->iDivisor = (p->iSize + BITVEC_NPTR - 1)/BITVEC_NPTR;
- rc = sqlite3BitvecSet(p, i);
- for(j=0; j<BITVEC_NINT; j++){
- if( aiValues[j] ) rc |= sqlite3BitvecSet(p, aiValues[j]);
- }
- sqlite3StackFree(0, aiValues);
- return rc;
- }
- }
-bitvec_set_end:
- p->nSet++;
- p->u.aHash[h] = i;
- return SQLITE_OK;
-}
-
-/*
-** Clear the i-th bit.
-**
-** pBuf must be a pointer to at least BITVEC_SZ bytes of temporary storage
-** that BitvecClear can use to rebuilt its hash table.
-*/
-SQLITE_PRIVATE void sqlite3BitvecClear(Bitvec *p, u32 i, void *pBuf){
- if( p==0 ) return;
- assert( i>0 );
- i--;
- while( p->iDivisor ){
- u32 bin = i/p->iDivisor;
- i = i%p->iDivisor;
- p = p->u.apSub[bin];
- if (!p) {
- return;
- }
- }
- if( p->iSize<=BITVEC_NBIT ){
- p->u.aBitmap[i/BITVEC_SZELEM] &= ~(1 << (i&(BITVEC_SZELEM-1)));
- }else{
- unsigned int j;
- u32 *aiValues = pBuf;
- memcpy(aiValues, p->u.aHash, sizeof(p->u.aHash));
- memset(p->u.aHash, 0, sizeof(p->u.aHash));
- p->nSet = 0;
- for(j=0; j<BITVEC_NINT; j++){
- if( aiValues[j] && aiValues[j]!=(i+1) ){
- u32 h = BITVEC_HASH(aiValues[j]-1);
- p->nSet++;
- while( p->u.aHash[h] ){
- h++;
- if( h>=BITVEC_NINT ) h = 0;
- }
- p->u.aHash[h] = aiValues[j];
- }
- }
- }
-}
-
-/*
-** Destroy a bitmap object. Reclaim all memory used.
-*/
-SQLITE_PRIVATE void sqlite3BitvecDestroy(Bitvec *p){
- if( p==0 ) return;
- if( p->iDivisor ){
- unsigned int i;
- for(i=0; i<BITVEC_NPTR; i++){
- sqlite3BitvecDestroy(p->u.apSub[i]);
- }
- }
- sqlite3_free(p);
-}
-
-/*
-** Return the value of the iSize parameter specified when Bitvec *p
-** was created.
-*/
-SQLITE_PRIVATE u32 sqlite3BitvecSize(Bitvec *p){
- return p->iSize;
-}
-
-#ifndef SQLITE_OMIT_BUILTIN_TEST
-/*
-** Let V[] be an array of unsigned characters sufficient to hold
-** up to N bits. Let I be an integer between 0 and N. 0<=I<N.
-** Then the following macros can be used to set, clear, or test
-** individual bits within V.
-*/
-#define SETBIT(V,I) V[I>>3] |= (1<<(I&7))
-#define CLEARBIT(V,I) V[I>>3] &= ~(1<<(I&7))
-#define TESTBIT(V,I) (V[I>>3]&(1<<(I&7)))!=0
-
-/*
-** This routine runs an extensive test of the Bitvec code.
-**
-** The input is an array of integers that acts as a program
-** to test the Bitvec. The integers are opcodes followed
-** by 0, 1, or 3 operands, depending on the opcode. Another
-** opcode follows immediately after the last operand.
-**
-** There are 6 opcodes numbered from 0 through 5. 0 is the
-** "halt" opcode and causes the test to end.
-**
-** 0 Halt and return the number of errors
-** 1 N S X Set N bits beginning with S and incrementing by X
-** 2 N S X Clear N bits beginning with S and incrementing by X
-** 3 N Set N randomly chosen bits
-** 4 N Clear N randomly chosen bits
-** 5 N S X Set N bits from S increment X in array only, not in bitvec
-**
-** The opcodes 1 through 4 perform set and clear operations are performed
-** on both a Bitvec object and on a linear array of bits obtained from malloc.
-** Opcode 5 works on the linear array only, not on the Bitvec.
-** Opcode 5 is used to deliberately induce a fault in order to
-** confirm that error detection works.
-**
-** At the conclusion of the test the linear array is compared
-** against the Bitvec object. If there are any differences,
-** an error is returned. If they are the same, zero is returned.
-**
-** If a memory allocation error occurs, return -1.
-*/
-SQLITE_PRIVATE int sqlite3BitvecBuiltinTest(int sz, int *aOp){
- Bitvec *pBitvec = 0;
- unsigned char *pV = 0;
- int rc = -1;
- int i, nx, pc, op;
- void *pTmpSpace;
-
- /* Allocate the Bitvec to be tested and a linear array of
- ** bits to act as the reference */
- pBitvec = sqlite3BitvecCreate( sz );
- pV = sqlite3MallocZero( (sz+7)/8 + 1 );
- pTmpSpace = sqlite3_malloc(BITVEC_SZ);
- if( pBitvec==0 || pV==0 || pTmpSpace==0 ) goto bitvec_end;
-
- /* NULL pBitvec tests */
- sqlite3BitvecSet(0, 1);
- sqlite3BitvecClear(0, 1, pTmpSpace);
-
- /* Run the program */
- pc = 0;
- while( (op = aOp[pc])!=0 ){
- switch( op ){
- case 1:
- case 2:
- case 5: {
- nx = 4;
- i = aOp[pc+2] - 1;
- aOp[pc+2] += aOp[pc+3];
- break;
- }
- case 3:
- case 4:
- default: {
- nx = 2;
- sqlite3_randomness(sizeof(i), &i);
- break;
- }
- }
- if( (--aOp[pc+1]) > 0 ) nx = 0;
- pc += nx;
- i = (i & 0x7fffffff)%sz;
- if( (op & 1)!=0 ){
- SETBIT(pV, (i+1));
- if( op!=5 ){
- if( sqlite3BitvecSet(pBitvec, i+1) ) goto bitvec_end;
- }
- }else{
- CLEARBIT(pV, (i+1));
- sqlite3BitvecClear(pBitvec, i+1, pTmpSpace);
- }
- }
-
- /* Test to make sure the linear array exactly matches the
- ** Bitvec object. Start with the assumption that they do
- ** match (rc==0). Change rc to non-zero if a discrepancy
- ** is found.
- */
- rc = sqlite3BitvecTest(0,0) + sqlite3BitvecTest(pBitvec, sz+1)
- + sqlite3BitvecTest(pBitvec, 0)
- + (sqlite3BitvecSize(pBitvec) - sz);
- for(i=1; i<=sz; i++){
- if( (TESTBIT(pV,i))!=sqlite3BitvecTest(pBitvec,i) ){
- rc = i;
- break;
- }
- }
-
- /* Free allocated structure */
-bitvec_end:
- sqlite3_free(pTmpSpace);
- sqlite3_free(pV);
- sqlite3BitvecDestroy(pBitvec);
- return rc;
-}
-#endif /* SQLITE_OMIT_BUILTIN_TEST */
-
-/************** End of bitvec.c **********************************************/
-/************** Begin file pcache.c ******************************************/
-/*
-** 2008 August 05
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file implements that page cache.
-*/
-
-/*
-** A complete page cache is an instance of this structure.
-*/
-struct PCache {
- PgHdr *pDirty, *pDirtyTail; /* List of dirty pages in LRU order */
- PgHdr *pSynced; /* Last synced page in dirty page list */
- int nRef; /* Number of referenced pages */
- int szCache; /* Configured cache size */
- int szPage; /* Size of every page in this cache */
- int szExtra; /* Size of extra space for each page */
- int bPurgeable; /* True if pages are on backing store */
- int (*xStress)(void*,PgHdr*); /* Call to try make a page clean */
- void *pStress; /* Argument to xStress */
- sqlite3_pcache *pCache; /* Pluggable cache module */
- PgHdr *pPage1; /* Reference to page 1 */
-};
-
-/*
-** Some of the assert() macros in this code are too expensive to run
-** even during normal debugging. Use them only rarely on long-running
-** tests. Enable the expensive asserts using the
-** -DSQLITE_ENABLE_EXPENSIVE_ASSERT=1 compile-time option.
-*/
-#ifdef SQLITE_ENABLE_EXPENSIVE_ASSERT
-# define expensive_assert(X) assert(X)
-#else
-# define expensive_assert(X)
-#endif
-
-/********************************** Linked List Management ********************/
-
-#if !defined(NDEBUG) && defined(SQLITE_ENABLE_EXPENSIVE_ASSERT)
-/*
-** Check that the pCache->pSynced variable is set correctly. If it
-** is not, either fail an assert or return zero. Otherwise, return
-** non-zero. This is only used in debugging builds, as follows:
-**
-** expensive_assert( pcacheCheckSynced(pCache) );
-*/
-static int pcacheCheckSynced(PCache *pCache){
- PgHdr *p;
- for(p=pCache->pDirtyTail; p!=pCache->pSynced; p=p->pDirtyPrev){
- assert( p->nRef || (p->flags&PGHDR_NEED_SYNC) );
- }
- return (p==0 || p->nRef || (p->flags&PGHDR_NEED_SYNC)==0);
-}
-#endif /* !NDEBUG && SQLITE_ENABLE_EXPENSIVE_ASSERT */
-
-/*
-** Remove page pPage from the list of dirty pages.
-*/
-static void pcacheRemoveFromDirtyList(PgHdr *pPage){
- PCache *p = pPage->pCache;
-
- assert( pPage->pDirtyNext || pPage==p->pDirtyTail );
- assert( pPage->pDirtyPrev || pPage==p->pDirty );
-
- /* Update the PCache1.pSynced variable if necessary. */
- if( p->pSynced==pPage ){
- PgHdr *pSynced = pPage->pDirtyPrev;
- while( pSynced && (pSynced->flags&PGHDR_NEED_SYNC) ){
- pSynced = pSynced->pDirtyPrev;
- }
- p->pSynced = pSynced;
- }
-
- if( pPage->pDirtyNext ){
- pPage->pDirtyNext->pDirtyPrev = pPage->pDirtyPrev;
- }else{
- assert( pPage==p->pDirtyTail );
- p->pDirtyTail = pPage->pDirtyPrev;
- }
- if( pPage->pDirtyPrev ){
- pPage->pDirtyPrev->pDirtyNext = pPage->pDirtyNext;
- }else{
- assert( pPage==p->pDirty );
- p->pDirty = pPage->pDirtyNext;
- }
- pPage->pDirtyNext = 0;
- pPage->pDirtyPrev = 0;
-
- expensive_assert( pcacheCheckSynced(p) );
-}
-
-/*
-** Add page pPage to the head of the dirty list (PCache1.pDirty is set to
-** pPage).
-*/
-static void pcacheAddToDirtyList(PgHdr *pPage){
- PCache *p = pPage->pCache;
-
- assert( pPage->pDirtyNext==0 && pPage->pDirtyPrev==0 && p->pDirty!=pPage );
-
- pPage->pDirtyNext = p->pDirty;
- if( pPage->pDirtyNext ){
- assert( pPage->pDirtyNext->pDirtyPrev==0 );
- pPage->pDirtyNext->pDirtyPrev = pPage;
- }
- p->pDirty = pPage;
- if( !p->pDirtyTail ){
- p->pDirtyTail = pPage;
- }
- if( !p->pSynced && 0==(pPage->flags&PGHDR_NEED_SYNC) ){
- p->pSynced = pPage;
- }
- expensive_assert( pcacheCheckSynced(p) );
-}
-
-/*
-** Wrapper around the pluggable caches xUnpin method. If the cache is
-** being used for an in-memory database, this function is a no-op.
-*/
-static void pcacheUnpin(PgHdr *p){
- PCache *pCache = p->pCache;
- if( pCache->bPurgeable ){
- if( p->pgno==1 ){
- pCache->pPage1 = 0;
- }
- sqlite3GlobalConfig.pcache2.xUnpin(pCache->pCache, p->pPage, 0);
- }
-}
-
-/*************************************************** General Interfaces ******
-**
-** Initialize and shutdown the page cache subsystem. Neither of these
-** functions are threadsafe.
-*/
-SQLITE_PRIVATE int sqlite3PcacheInitialize(void){
- if( sqlite3GlobalConfig.pcache2.xInit==0 ){
- /* IMPLEMENTATION-OF: R-26801-64137 If the xInit() method is NULL, then the
- ** built-in default page cache is used instead of the application defined
- ** page cache. */
- sqlite3PCacheSetDefault();
- }
- return sqlite3GlobalConfig.pcache2.xInit(sqlite3GlobalConfig.pcache2.pArg);
-}
-SQLITE_PRIVATE void sqlite3PcacheShutdown(void){
- if( sqlite3GlobalConfig.pcache2.xShutdown ){
- /* IMPLEMENTATION-OF: R-26000-56589 The xShutdown() method may be NULL. */
- sqlite3GlobalConfig.pcache2.xShutdown(sqlite3GlobalConfig.pcache2.pArg);
- }
-}
-
-/*
-** Return the size in bytes of a PCache object.
-*/
-SQLITE_PRIVATE int sqlite3PcacheSize(void){ return sizeof(PCache); }
-
-/*
-** Create a new PCache object. Storage space to hold the object
-** has already been allocated and is passed in as the p pointer.
-** The caller discovers how much space needs to be allocated by
-** calling sqlite3PcacheSize().
-*/
-SQLITE_PRIVATE void sqlite3PcacheOpen(
- int szPage, /* Size of every page */
- int szExtra, /* Extra space associated with each page */
- int bPurgeable, /* True if pages are on backing store */
- int (*xStress)(void*,PgHdr*),/* Call to try to make pages clean */
- void *pStress, /* Argument to xStress */
- PCache *p /* Preallocated space for the PCache */
-){
- memset(p, 0, sizeof(PCache));
- p->szPage = szPage;
- p->szExtra = szExtra;
- p->bPurgeable = bPurgeable;
- p->xStress = xStress;
- p->pStress = pStress;
- p->szCache = 100;
-}
-
-/*
-** Change the page size for PCache object. The caller must ensure that there
-** are no outstanding page references when this function is called.
-*/
-SQLITE_PRIVATE void sqlite3PcacheSetPageSize(PCache *pCache, int szPage){
- assert( pCache->nRef==0 && pCache->pDirty==0 );
- if( pCache->pCache ){
- sqlite3GlobalConfig.pcache2.xDestroy(pCache->pCache);
- pCache->pCache = 0;
- pCache->pPage1 = 0;
- }
- pCache->szPage = szPage;
-}
-
-/*
-** Compute the number of pages of cache requested.
-*/
-static int numberOfCachePages(PCache *p){
- if( p->szCache>=0 ){
- return p->szCache;
- }else{
- return (int)((-1024*(i64)p->szCache)/(p->szPage+p->szExtra));
- }
-}
-
-/*
-** Try to obtain a page from the cache.
-*/
-SQLITE_PRIVATE int sqlite3PcacheFetch(
- PCache *pCache, /* Obtain the page from this cache */
- Pgno pgno, /* Page number to obtain */
- int createFlag, /* If true, create page if it does not exist already */
- PgHdr **ppPage /* Write the page here */
-){
- sqlite3_pcache_page *pPage = 0;
- PgHdr *pPgHdr = 0;
- int eCreate;
-
- assert( pCache!=0 );
- assert( createFlag==1 || createFlag==0 );
- assert( pgno>0 );
-
- /* If the pluggable cache (sqlite3_pcache*) has not been allocated,
- ** allocate it now.
- */
- if( !pCache->pCache && createFlag ){
- sqlite3_pcache *p;
- p = sqlite3GlobalConfig.pcache2.xCreate(
- pCache->szPage, pCache->szExtra + sizeof(PgHdr), pCache->bPurgeable
- );
- if( !p ){
- return SQLITE_NOMEM;
- }
- sqlite3GlobalConfig.pcache2.xCachesize(p, numberOfCachePages(pCache));
- pCache->pCache = p;
- }
-
- eCreate = createFlag * (1 + (!pCache->bPurgeable || !pCache->pDirty));
- if( pCache->pCache ){
- pPage = sqlite3GlobalConfig.pcache2.xFetch(pCache->pCache, pgno, eCreate);
- }
-
- if( !pPage && eCreate==1 ){
- PgHdr *pPg;
-
- /* Find a dirty page to write-out and recycle. First try to find a
- ** page that does not require a journal-sync (one with PGHDR_NEED_SYNC
- ** cleared), but if that is not possible settle for any other
- ** unreferenced dirty page.
- */
- expensive_assert( pcacheCheckSynced(pCache) );
- for(pPg=pCache->pSynced;
- pPg && (pPg->nRef || (pPg->flags&PGHDR_NEED_SYNC));
- pPg=pPg->pDirtyPrev
- );
- pCache->pSynced = pPg;
- if( !pPg ){
- for(pPg=pCache->pDirtyTail; pPg && pPg->nRef; pPg=pPg->pDirtyPrev);
- }
- if( pPg ){
- int rc;
-#ifdef SQLITE_LOG_CACHE_SPILL
- sqlite3_log(SQLITE_FULL,
- "spill page %d making room for %d - cache used: %d/%d",
- pPg->pgno, pgno,
- sqlite3GlobalConfig.pcache.xPagecount(pCache->pCache),
- numberOfCachePages(pCache));
-#endif
- rc = pCache->xStress(pCache->pStress, pPg);
- if( rc!=SQLITE_OK && rc!=SQLITE_BUSY ){
- return rc;
- }
- }
-
- pPage = sqlite3GlobalConfig.pcache2.xFetch(pCache->pCache, pgno, 2);
- }
-
- if( pPage ){
- pPgHdr = (PgHdr *)pPage->pExtra;
-
- if( !pPgHdr->pPage ){
- memset(pPgHdr, 0, sizeof(PgHdr));
- pPgHdr->pPage = pPage;
- pPgHdr->pData = pPage->pBuf;
- pPgHdr->pExtra = (void *)&pPgHdr[1];
- memset(pPgHdr->pExtra, 0, pCache->szExtra);
- pPgHdr->pCache = pCache;
- pPgHdr->pgno = pgno;
- }
- assert( pPgHdr->pCache==pCache );
- assert( pPgHdr->pgno==pgno );
- assert( pPgHdr->pData==pPage->pBuf );
- assert( pPgHdr->pExtra==(void *)&pPgHdr[1] );
-
- if( 0==pPgHdr->nRef ){
- pCache->nRef++;
- }
- pPgHdr->nRef++;
- if( pgno==1 ){
- pCache->pPage1 = pPgHdr;
- }
- }
- *ppPage = pPgHdr;
- return (pPgHdr==0 && eCreate) ? SQLITE_NOMEM : SQLITE_OK;
-}
-
-/*
-** Decrement the reference count on a page. If the page is clean and the
-** reference count drops to 0, then it is made elible for recycling.
-*/
-SQLITE_PRIVATE void sqlite3PcacheRelease(PgHdr *p){
- assert( p->nRef>0 );
- p->nRef--;
- if( p->nRef==0 ){
- PCache *pCache = p->pCache;
- pCache->nRef--;
- if( (p->flags&PGHDR_DIRTY)==0 ){
- pcacheUnpin(p);
- }else{
- /* Move the page to the head of the dirty list. */
- pcacheRemoveFromDirtyList(p);
- pcacheAddToDirtyList(p);
- }
- }
-}
-
-/*
-** Increase the reference count of a supplied page by 1.
-*/
-SQLITE_PRIVATE void sqlite3PcacheRef(PgHdr *p){
- assert(p->nRef>0);
- p->nRef++;
-}
-
-/*
-** Drop a page from the cache. There must be exactly one reference to the
-** page. This function deletes that reference, so after it returns the
-** page pointed to by p is invalid.
-*/
-SQLITE_PRIVATE void sqlite3PcacheDrop(PgHdr *p){
- PCache *pCache;
- assert( p->nRef==1 );
- if( p->flags&PGHDR_DIRTY ){
- pcacheRemoveFromDirtyList(p);
- }
- pCache = p->pCache;
- pCache->nRef--;
- if( p->pgno==1 ){
- pCache->pPage1 = 0;
- }
- sqlite3GlobalConfig.pcache2.xUnpin(pCache->pCache, p->pPage, 1);
-}
-
-/*
-** Make sure the page is marked as dirty. If it isn't dirty already,
-** make it so.
-*/
-SQLITE_PRIVATE void sqlite3PcacheMakeDirty(PgHdr *p){
- p->flags &= ~PGHDR_DONT_WRITE;
- assert( p->nRef>0 );
- if( 0==(p->flags & PGHDR_DIRTY) ){
- p->flags |= PGHDR_DIRTY;
- pcacheAddToDirtyList( p);
- }
-}
-
-/*
-** Make sure the page is marked as clean. If it isn't clean already,
-** make it so.
-*/
-SQLITE_PRIVATE void sqlite3PcacheMakeClean(PgHdr *p){
- if( (p->flags & PGHDR_DIRTY) ){
- pcacheRemoveFromDirtyList(p);
- p->flags &= ~(PGHDR_DIRTY|PGHDR_NEED_SYNC);
- if( p->nRef==0 ){
- pcacheUnpin(p);
- }
- }
-}
-
-/*
-** Make every page in the cache clean.
-*/
-SQLITE_PRIVATE void sqlite3PcacheCleanAll(PCache *pCache){
- PgHdr *p;
- while( (p = pCache->pDirty)!=0 ){
- sqlite3PcacheMakeClean(p);
- }
-}
-
-/*
-** Clear the PGHDR_NEED_SYNC flag from all dirty pages.
-*/
-SQLITE_PRIVATE void sqlite3PcacheClearSyncFlags(PCache *pCache){
- PgHdr *p;
- for(p=pCache->pDirty; p; p=p->pDirtyNext){
- p->flags &= ~PGHDR_NEED_SYNC;
- }
- pCache->pSynced = pCache->pDirtyTail;
-}
-
-/*
-** Change the page number of page p to newPgno.
-*/
-SQLITE_PRIVATE void sqlite3PcacheMove(PgHdr *p, Pgno newPgno){
- PCache *pCache = p->pCache;
- assert( p->nRef>0 );
- assert( newPgno>0 );
- sqlite3GlobalConfig.pcache2.xRekey(pCache->pCache, p->pPage, p->pgno,newPgno);
- p->pgno = newPgno;
- if( (p->flags&PGHDR_DIRTY) && (p->flags&PGHDR_NEED_SYNC) ){
- pcacheRemoveFromDirtyList(p);
- pcacheAddToDirtyList(p);
- }
-}
-
-/*
-** Drop every cache entry whose page number is greater than "pgno". The
-** caller must ensure that there are no outstanding references to any pages
-** other than page 1 with a page number greater than pgno.
-**
-** If there is a reference to page 1 and the pgno parameter passed to this
-** function is 0, then the data area associated with page 1 is zeroed, but
-** the page object is not dropped.
-*/
-SQLITE_PRIVATE void sqlite3PcacheTruncate(PCache *pCache, Pgno pgno){
- if( pCache->pCache ){
- PgHdr *p;
- PgHdr *pNext;
- for(p=pCache->pDirty; p; p=pNext){
- pNext = p->pDirtyNext;
- /* This routine never gets call with a positive pgno except right
- ** after sqlite3PcacheCleanAll(). So if there are dirty pages,
- ** it must be that pgno==0.
- */
- assert( p->pgno>0 );
- if( ALWAYS(p->pgno>pgno) ){
- assert( p->flags&PGHDR_DIRTY );
- sqlite3PcacheMakeClean(p);
- }
- }
- if( pgno==0 && pCache->pPage1 ){
- memset(pCache->pPage1->pData, 0, pCache->szPage);
- pgno = 1;
- }
- sqlite3GlobalConfig.pcache2.xTruncate(pCache->pCache, pgno+1);
- }
-}
-
-/*
-** Close a cache.
-*/
-SQLITE_PRIVATE void sqlite3PcacheClose(PCache *pCache){
- if( pCache->pCache ){
- sqlite3GlobalConfig.pcache2.xDestroy(pCache->pCache);
- }
-}
-
-/*
-** Discard the contents of the cache.
-*/
-SQLITE_PRIVATE void sqlite3PcacheClear(PCache *pCache){
- sqlite3PcacheTruncate(pCache, 0);
-}
-
-/*
-** Merge two lists of pages connected by pDirty and in pgno order.
-** Do not both fixing the pDirtyPrev pointers.
-*/
-static PgHdr *pcacheMergeDirtyList(PgHdr *pA, PgHdr *pB){
- PgHdr result, *pTail;
- pTail = &result;
- while( pA && pB ){
- if( pA->pgno<pB->pgno ){
- pTail->pDirty = pA;
- pTail = pA;
- pA = pA->pDirty;
- }else{
- pTail->pDirty = pB;
- pTail = pB;
- pB = pB->pDirty;
- }
- }
- if( pA ){
- pTail->pDirty = pA;
- }else if( pB ){
- pTail->pDirty = pB;
- }else{
- pTail->pDirty = 0;
- }
- return result.pDirty;
-}
-
-/*
-** Sort the list of pages in accending order by pgno. Pages are
-** connected by pDirty pointers. The pDirtyPrev pointers are
-** corrupted by this sort.
-**
-** Since there cannot be more than 2^31 distinct pages in a database,
-** there cannot be more than 31 buckets required by the merge sorter.
-** One extra bucket is added to catch overflow in case something
-** ever changes to make the previous sentence incorrect.
-*/
-#define N_SORT_BUCKET 32
-static PgHdr *pcacheSortDirtyList(PgHdr *pIn){
- PgHdr *a[N_SORT_BUCKET], *p;
- int i;
- memset(a, 0, sizeof(a));
- while( pIn ){
- p = pIn;
- pIn = p->pDirty;
- p->pDirty = 0;
- for(i=0; ALWAYS(i<N_SORT_BUCKET-1); i++){
- if( a[i]==0 ){
- a[i] = p;
- break;
- }else{
- p = pcacheMergeDirtyList(a[i], p);
- a[i] = 0;
- }
- }
- if( NEVER(i==N_SORT_BUCKET-1) ){
- /* To get here, there need to be 2^(N_SORT_BUCKET) elements in
- ** the input list. But that is impossible.
- */
- a[i] = pcacheMergeDirtyList(a[i], p);
- }
- }
- p = a[0];
- for(i=1; i<N_SORT_BUCKET; i++){
- p = pcacheMergeDirtyList(p, a[i]);
- }
- return p;
-}
-
-/*
-** Return a list of all dirty pages in the cache, sorted by page number.
-*/
-SQLITE_PRIVATE PgHdr *sqlite3PcacheDirtyList(PCache *pCache){
- PgHdr *p;
- for(p=pCache->pDirty; p; p=p->pDirtyNext){
- p->pDirty = p->pDirtyNext;
- }
- return pcacheSortDirtyList(pCache->pDirty);
-}
-
-/*
-** Return the total number of referenced pages held by the cache.
-*/
-SQLITE_PRIVATE int sqlite3PcacheRefCount(PCache *pCache){
- return pCache->nRef;
-}
-
-/*
-** Return the number of references to the page supplied as an argument.
-*/
-SQLITE_PRIVATE int sqlite3PcachePageRefcount(PgHdr *p){
- return p->nRef;
-}
-
-/*
-** Return the total number of pages in the cache.
-*/
-SQLITE_PRIVATE int sqlite3PcachePagecount(PCache *pCache){
- int nPage = 0;
- if( pCache->pCache ){
- nPage = sqlite3GlobalConfig.pcache2.xPagecount(pCache->pCache);
- }
- return nPage;
-}
-
-#ifdef SQLITE_TEST
-/*
-** Get the suggested cache-size value.
-*/
-SQLITE_PRIVATE int sqlite3PcacheGetCachesize(PCache *pCache){
- return numberOfCachePages(pCache);
-}
-#endif
-
-/*
-** Set the suggested cache-size value.
-*/
-SQLITE_PRIVATE void sqlite3PcacheSetCachesize(PCache *pCache, int mxPage){
- pCache->szCache = mxPage;
- if( pCache->pCache ){
- sqlite3GlobalConfig.pcache2.xCachesize(pCache->pCache,
- numberOfCachePages(pCache));
- }
-}
-
-/*
-** Free up as much memory as possible from the page cache.
-*/
-SQLITE_PRIVATE void sqlite3PcacheShrink(PCache *pCache){
- if( pCache->pCache ){
- sqlite3GlobalConfig.pcache2.xShrink(pCache->pCache);
- }
-}
-
-#if defined(SQLITE_CHECK_PAGES) || defined(SQLITE_DEBUG)
-/*
-** For all dirty pages currently in the cache, invoke the specified
-** callback. This is only used if the SQLITE_CHECK_PAGES macro is
-** defined.
-*/
-SQLITE_PRIVATE void sqlite3PcacheIterateDirty(PCache *pCache, void (*xIter)(PgHdr *)){
- PgHdr *pDirty;
- for(pDirty=pCache->pDirty; pDirty; pDirty=pDirty->pDirtyNext){
- xIter(pDirty);
- }
-}
-#endif
-
-/************** End of pcache.c **********************************************/
-/************** Begin file pcache1.c *****************************************/
-/*
-** 2008 November 05
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file implements the default page cache implementation (the
-** sqlite3_pcache interface). It also contains part of the implementation
-** of the SQLITE_CONFIG_PAGECACHE and sqlite3_release_memory() features.
-** If the default page cache implementation is overriden, then neither of
-** these two features are available.
-*/
-
-
-typedef struct PCache1 PCache1;
-typedef struct PgHdr1 PgHdr1;
-typedef struct PgFreeslot PgFreeslot;
-typedef struct PGroup PGroup;
-
-/* Each page cache (or PCache) belongs to a PGroup. A PGroup is a set
-** of one or more PCaches that are able to recycle each others unpinned
-** pages when they are under memory pressure. A PGroup is an instance of
-** the following object.
-**
-** This page cache implementation works in one of two modes:
-**
-** (1) Every PCache is the sole member of its own PGroup. There is
-** one PGroup per PCache.
-**
-** (2) There is a single global PGroup that all PCaches are a member
-** of.
-**
-** Mode 1 uses more memory (since PCache instances are not able to rob
-** unused pages from other PCaches) but it also operates without a mutex,
-** and is therefore often faster. Mode 2 requires a mutex in order to be
-** threadsafe, but recycles pages more efficiently.
-**
-** For mode (1), PGroup.mutex is NULL. For mode (2) there is only a single
-** PGroup which is the pcache1.grp global variable and its mutex is
-** SQLITE_MUTEX_STATIC_LRU.
-*/
-struct PGroup {
- sqlite3_mutex *mutex; /* MUTEX_STATIC_LRU or NULL */
- unsigned int nMaxPage; /* Sum of nMax for purgeable caches */
- unsigned int nMinPage; /* Sum of nMin for purgeable caches */
- unsigned int mxPinned; /* nMaxpage + 10 - nMinPage */
- unsigned int nCurrentPage; /* Number of purgeable pages allocated */
- PgHdr1 *pLruHead, *pLruTail; /* LRU list of unpinned pages */
-};
-
-/* Each page cache is an instance of the following object. Every
-** open database file (including each in-memory database and each
-** temporary or transient database) has a single page cache which
-** is an instance of this object.
-**
-** Pointers to structures of this type are cast and returned as
-** opaque sqlite3_pcache* handles.
-*/
-struct PCache1 {
- /* Cache configuration parameters. Page size (szPage) and the purgeable
- ** flag (bPurgeable) are set when the cache is created. nMax may be
- ** modified at any time by a call to the pcache1Cachesize() method.
- ** The PGroup mutex must be held when accessing nMax.
- */
- PGroup *pGroup; /* PGroup this cache belongs to */
- int szPage; /* Size of allocated pages in bytes */
- int szExtra; /* Size of extra space in bytes */
- int bPurgeable; /* True if cache is purgeable */
- unsigned int nMin; /* Minimum number of pages reserved */
- unsigned int nMax; /* Configured "cache_size" value */
- unsigned int n90pct; /* nMax*9/10 */
- unsigned int iMaxKey; /* Largest key seen since xTruncate() */
-
- /* Hash table of all pages. The following variables may only be accessed
- ** when the accessor is holding the PGroup mutex.
- */
- unsigned int nRecyclable; /* Number of pages in the LRU list */
- unsigned int nPage; /* Total number of pages in apHash */
- unsigned int nHash; /* Number of slots in apHash[] */
- PgHdr1 **apHash; /* Hash table for fast lookup by key */
-};
-
-/*
-** Each cache entry is represented by an instance of the following
-** structure. Unless SQLITE_PCACHE_SEPARATE_HEADER is defined, a buffer of
-** PgHdr1.pCache->szPage bytes is allocated directly before this structure
-** in memory.
-*/
-struct PgHdr1 {
- sqlite3_pcache_page page;
- unsigned int iKey; /* Key value (page number) */
- PgHdr1 *pNext; /* Next in hash table chain */
- PCache1 *pCache; /* Cache that currently owns this page */
- PgHdr1 *pLruNext; /* Next in LRU list of unpinned pages */
- PgHdr1 *pLruPrev; /* Previous in LRU list of unpinned pages */
-};
-
-/*
-** Free slots in the allocator used to divide up the buffer provided using
-** the SQLITE_CONFIG_PAGECACHE mechanism.
-*/
-struct PgFreeslot {
- PgFreeslot *pNext; /* Next free slot */
-};
-
-/*
-** Global data used by this cache.
-*/
-static SQLITE_WSD struct PCacheGlobal {
- PGroup grp; /* The global PGroup for mode (2) */
-
- /* Variables related to SQLITE_CONFIG_PAGECACHE settings. The
- ** szSlot, nSlot, pStart, pEnd, nReserve, and isInit values are all
- ** fixed at sqlite3_initialize() time and do not require mutex protection.
- ** The nFreeSlot and pFree values do require mutex protection.
- */
- int isInit; /* True if initialized */
- int szSlot; /* Size of each free slot */
- int nSlot; /* The number of pcache slots */
- int nReserve; /* Try to keep nFreeSlot above this */
- void *pStart, *pEnd; /* Bounds of pagecache malloc range */
- /* Above requires no mutex. Use mutex below for variable that follow. */
- sqlite3_mutex *mutex; /* Mutex for accessing the following: */
- PgFreeslot *pFree; /* Free page blocks */
- int nFreeSlot; /* Number of unused pcache slots */
- /* The following value requires a mutex to change. We skip the mutex on
- ** reading because (1) most platforms read a 32-bit integer atomically and
- ** (2) even if an incorrect value is read, no great harm is done since this
- ** is really just an optimization. */
- int bUnderPressure; /* True if low on PAGECACHE memory */
-} pcache1_g;
-
-/*
-** All code in this file should access the global structure above via the
-** alias "pcache1". This ensures that the WSD emulation is used when
-** compiling for systems that do not support real WSD.
-*/
-#define pcache1 (GLOBAL(struct PCacheGlobal, pcache1_g))
-
-/*
-** Macros to enter and leave the PCache LRU mutex.
-*/
-#define pcache1EnterMutex(X) sqlite3_mutex_enter((X)->mutex)
-#define pcache1LeaveMutex(X) sqlite3_mutex_leave((X)->mutex)
-
-/******************************************************************************/
-/******** Page Allocation/SQLITE_CONFIG_PCACHE Related Functions **************/
-
-/*
-** This function is called during initialization if a static buffer is
-** supplied to use for the page-cache by passing the SQLITE_CONFIG_PAGECACHE
-** verb to sqlite3_config(). Parameter pBuf points to an allocation large
-** enough to contain 'n' buffers of 'sz' bytes each.
-**
-** This routine is called from sqlite3_initialize() and so it is guaranteed
-** to be serialized already. There is no need for further mutexing.
-*/
-SQLITE_PRIVATE void sqlite3PCacheBufferSetup(void *pBuf, int sz, int n){
- if( pcache1.isInit ){
- PgFreeslot *p;
- sz = ROUNDDOWN8(sz);
- pcache1.szSlot = sz;
- pcache1.nSlot = pcache1.nFreeSlot = n;
- pcache1.nReserve = n>90 ? 10 : (n/10 + 1);
- pcache1.pStart = pBuf;
- pcache1.pFree = 0;
- pcache1.bUnderPressure = 0;
- while( n-- ){
- p = (PgFreeslot*)pBuf;
- p->pNext = pcache1.pFree;
- pcache1.pFree = p;
- pBuf = (void*)&((char*)pBuf)[sz];
- }
- pcache1.pEnd = pBuf;
- }
-}
-
-/*
-** Malloc function used within this file to allocate space from the buffer
-** configured using sqlite3_config(SQLITE_CONFIG_PAGECACHE) option. If no
-** such buffer exists or there is no space left in it, this function falls
-** back to sqlite3Malloc().
-**
-** Multiple threads can run this routine at the same time. Global variables
-** in pcache1 need to be protected via mutex.
-*/
-static void *pcache1Alloc(int nByte){
- void *p = 0;
- assert( sqlite3_mutex_notheld(pcache1.grp.mutex) );
- sqlite3StatusSet(SQLITE_STATUS_PAGECACHE_SIZE, nByte);
- if( nByte<=pcache1.szSlot ){
- sqlite3_mutex_enter(pcache1.mutex);
- p = (PgHdr1 *)pcache1.pFree;
- if( p ){
- pcache1.pFree = pcache1.pFree->pNext;
- pcache1.nFreeSlot--;
- pcache1.bUnderPressure = pcache1.nFreeSlot<pcache1.nReserve;
- assert( pcache1.nFreeSlot>=0 );
- sqlite3StatusAdd(SQLITE_STATUS_PAGECACHE_USED, 1);
- }
- sqlite3_mutex_leave(pcache1.mutex);
- }
- if( p==0 ){
- /* Memory is not available in the SQLITE_CONFIG_PAGECACHE pool. Get
- ** it from sqlite3Malloc instead.
- */
- p = sqlite3Malloc(nByte);
-#ifndef SQLITE_DISABLE_PAGECACHE_OVERFLOW_STATS
- if( p ){
- int sz = sqlite3MallocSize(p);
- sqlite3_mutex_enter(pcache1.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_PAGECACHE_OVERFLOW, sz);
- sqlite3_mutex_leave(pcache1.mutex);
- }
-#endif
- sqlite3MemdebugSetType(p, MEMTYPE_PCACHE);
- }
- return p;
-}
-
-/*
-** Free an allocated buffer obtained from pcache1Alloc().
-*/
-static int pcache1Free(void *p){
- int nFreed = 0;
- if( p==0 ) return 0;
- if( p>=pcache1.pStart && p<pcache1.pEnd ){
- PgFreeslot *pSlot;
- sqlite3_mutex_enter(pcache1.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_PAGECACHE_USED, -1);
- pSlot = (PgFreeslot*)p;
- pSlot->pNext = pcache1.pFree;
- pcache1.pFree = pSlot;
- pcache1.nFreeSlot++;
- pcache1.bUnderPressure = pcache1.nFreeSlot<pcache1.nReserve;
- assert( pcache1.nFreeSlot<=pcache1.nSlot );
- sqlite3_mutex_leave(pcache1.mutex);
- }else{
- assert( sqlite3MemdebugHasType(p, MEMTYPE_PCACHE) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- nFreed = sqlite3MallocSize(p);
-#ifndef SQLITE_DISABLE_PAGECACHE_OVERFLOW_STATS
- sqlite3_mutex_enter(pcache1.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_PAGECACHE_OVERFLOW, -nFreed);
- sqlite3_mutex_leave(pcache1.mutex);
-#endif
- sqlite3_free(p);
- }
- return nFreed;
-}
-
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
-/*
-** Return the size of a pcache allocation
-*/
-static int pcache1MemSize(void *p){
- if( p>=pcache1.pStart && p<pcache1.pEnd ){
- return pcache1.szSlot;
- }else{
- int iSize;
- assert( sqlite3MemdebugHasType(p, MEMTYPE_PCACHE) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- iSize = sqlite3MallocSize(p);
- sqlite3MemdebugSetType(p, MEMTYPE_PCACHE);
- return iSize;
- }
-}
-#endif /* SQLITE_ENABLE_MEMORY_MANAGEMENT */
-
-/*
-** Allocate a new page object initially associated with cache pCache.
-*/
-static PgHdr1 *pcache1AllocPage(PCache1 *pCache){
- PgHdr1 *p = 0;
- void *pPg;
-
- /* The group mutex must be released before pcache1Alloc() is called. This
- ** is because it may call sqlite3_release_memory(), which assumes that
- ** this mutex is not held. */
- assert( sqlite3_mutex_held(pCache->pGroup->mutex) );
- pcache1LeaveMutex(pCache->pGroup);
-#ifdef SQLITE_PCACHE_SEPARATE_HEADER
- pPg = pcache1Alloc(pCache->szPage);
- p = sqlite3Malloc(sizeof(PgHdr1) + pCache->szExtra);
- if( !pPg || !p ){
- pcache1Free(pPg);
- sqlite3_free(p);
- pPg = 0;
- }
-#else
- pPg = pcache1Alloc(sizeof(PgHdr1) + pCache->szPage + pCache->szExtra);
- p = (PgHdr1 *)&((u8 *)pPg)[pCache->szPage];
-#endif
- pcache1EnterMutex(pCache->pGroup);
-
- if( pPg ){
- p->page.pBuf = pPg;
- p->page.pExtra = &p[1];
- if( pCache->bPurgeable ){
- pCache->pGroup->nCurrentPage++;
- }
- return p;
- }
- return 0;
-}
-
-/*
-** Free a page object allocated by pcache1AllocPage().
-**
-** The pointer is allowed to be NULL, which is prudent. But it turns out
-** that the current implementation happens to never call this routine
-** with a NULL pointer, so we mark the NULL test with ALWAYS().
-*/
-static void pcache1FreePage(PgHdr1 *p){
- if( ALWAYS(p) ){
- PCache1 *pCache = p->pCache;
- assert( sqlite3_mutex_held(p->pCache->pGroup->mutex) );
- pcache1Free(p->page.pBuf);
-#ifdef SQLITE_PCACHE_SEPARATE_HEADER
- sqlite3_free(p);
-#endif
- if( pCache->bPurgeable ){
- pCache->pGroup->nCurrentPage--;
- }
- }
-}
-
-/*
-** Malloc function used by SQLite to obtain space from the buffer configured
-** using sqlite3_config(SQLITE_CONFIG_PAGECACHE) option. If no such buffer
-** exists, this function falls back to sqlite3Malloc().
-*/
-SQLITE_PRIVATE void *sqlite3PageMalloc(int sz){
- return pcache1Alloc(sz);
-}
-
-/*
-** Free an allocated buffer obtained from sqlite3PageMalloc().
-*/
-SQLITE_PRIVATE void sqlite3PageFree(void *p){
- pcache1Free(p);
-}
-
-
-/*
-** Return true if it desirable to avoid allocating a new page cache
-** entry.
-**
-** If memory was allocated specifically to the page cache using
-** SQLITE_CONFIG_PAGECACHE but that memory has all been used, then
-** it is desirable to avoid allocating a new page cache entry because
-** presumably SQLITE_CONFIG_PAGECACHE was suppose to be sufficient
-** for all page cache needs and we should not need to spill the
-** allocation onto the heap.
-**
-** Or, the heap is used for all page cache memory but the heap is
-** under memory pressure, then again it is desirable to avoid
-** allocating a new page cache entry in order to avoid stressing
-** the heap even further.
-*/
-static int pcache1UnderMemoryPressure(PCache1 *pCache){
- if( pcache1.nSlot && (pCache->szPage+pCache->szExtra)<=pcache1.szSlot ){
- return pcache1.bUnderPressure;
- }else{
- return sqlite3HeapNearlyFull();
- }
-}
-
-/******************************************************************************/
-/******** General Implementation Functions ************************************/
-
-/*
-** This function is used to resize the hash table used by the cache passed
-** as the first argument.
-**
-** The PCache mutex must be held when this function is called.
-*/
-static int pcache1ResizeHash(PCache1 *p){
- PgHdr1 **apNew;
- unsigned int nNew;
- unsigned int i;
-
- assert( sqlite3_mutex_held(p->pGroup->mutex) );
-
- nNew = p->nHash*2;
- if( nNew<256 ){
- nNew = 256;
- }
-
- pcache1LeaveMutex(p->pGroup);
- if( p->nHash ){ sqlite3BeginBenignMalloc(); }
- apNew = (PgHdr1 **)sqlite3MallocZero(sizeof(PgHdr1 *)*nNew);
- if( p->nHash ){ sqlite3EndBenignMalloc(); }
- pcache1EnterMutex(p->pGroup);
- if( apNew ){
- for(i=0; i<p->nHash; i++){
- PgHdr1 *pPage;
- PgHdr1 *pNext = p->apHash[i];
- while( (pPage = pNext)!=0 ){
- unsigned int h = pPage->iKey % nNew;
- pNext = pPage->pNext;
- pPage->pNext = apNew[h];
- apNew[h] = pPage;
- }
- }
- sqlite3_free(p->apHash);
- p->apHash = apNew;
- p->nHash = nNew;
- }
-
- return (p->apHash ? SQLITE_OK : SQLITE_NOMEM);
-}
-
-/*
-** This function is used internally to remove the page pPage from the
-** PGroup LRU list, if is part of it. If pPage is not part of the PGroup
-** LRU list, then this function is a no-op.
-**
-** The PGroup mutex must be held when this function is called.
-**
-** If pPage is NULL then this routine is a no-op.
-*/
-static void pcache1PinPage(PgHdr1 *pPage){
- PCache1 *pCache;
- PGroup *pGroup;
-
- if( pPage==0 ) return;
- pCache = pPage->pCache;
- pGroup = pCache->pGroup;
- assert( sqlite3_mutex_held(pGroup->mutex) );
- if( pPage->pLruNext || pPage==pGroup->pLruTail ){
- if( pPage->pLruPrev ){
- pPage->pLruPrev->pLruNext = pPage->pLruNext;
- }
- if( pPage->pLruNext ){
- pPage->pLruNext->pLruPrev = pPage->pLruPrev;
- }
- if( pGroup->pLruHead==pPage ){
- pGroup->pLruHead = pPage->pLruNext;
- }
- if( pGroup->pLruTail==pPage ){
- pGroup->pLruTail = pPage->pLruPrev;
- }
- pPage->pLruNext = 0;
- pPage->pLruPrev = 0;
- pPage->pCache->nRecyclable--;
- }
-}
-
-
-/*
-** Remove the page supplied as an argument from the hash table
-** (PCache1.apHash structure) that it is currently stored in.
-**
-** The PGroup mutex must be held when this function is called.
-*/
-static void pcache1RemoveFromHash(PgHdr1 *pPage){
- unsigned int h;
- PCache1 *pCache = pPage->pCache;
- PgHdr1 **pp;
-
- assert( sqlite3_mutex_held(pCache->pGroup->mutex) );
- h = pPage->iKey % pCache->nHash;
- for(pp=&pCache->apHash[h]; (*pp)!=pPage; pp=&(*pp)->pNext);
- *pp = (*pp)->pNext;
-
- pCache->nPage--;
-}
-
-/*
-** If there are currently more than nMaxPage pages allocated, try
-** to recycle pages to reduce the number allocated to nMaxPage.
-*/
-static void pcache1EnforceMaxPage(PGroup *pGroup){
- assert( sqlite3_mutex_held(pGroup->mutex) );
- while( pGroup->nCurrentPage>pGroup->nMaxPage && pGroup->pLruTail ){
- PgHdr1 *p = pGroup->pLruTail;
- assert( p->pCache->pGroup==pGroup );
- pcache1PinPage(p);
- pcache1RemoveFromHash(p);
- pcache1FreePage(p);
- }
-}
-
-/*
-** Discard all pages from cache pCache with a page number (key value)
-** greater than or equal to iLimit. Any pinned pages that meet this
-** criteria are unpinned before they are discarded.
-**
-** The PCache mutex must be held when this function is called.
-*/
-static void pcache1TruncateUnsafe(
- PCache1 *pCache, /* The cache to truncate */
- unsigned int iLimit /* Drop pages with this pgno or larger */
-){
- TESTONLY( unsigned int nPage = 0; ) /* To assert pCache->nPage is correct */
- unsigned int h;
- assert( sqlite3_mutex_held(pCache->pGroup->mutex) );
- for(h=0; h<pCache->nHash; h++){
- PgHdr1 **pp = &pCache->apHash[h];
- PgHdr1 *pPage;
- while( (pPage = *pp)!=0 ){
- if( pPage->iKey>=iLimit ){
- pCache->nPage--;
- *pp = pPage->pNext;
- pcache1PinPage(pPage);
- pcache1FreePage(pPage);
- }else{
- pp = &pPage->pNext;
- TESTONLY( nPage++; )
- }
- }
- }
- assert( pCache->nPage==nPage );
-}
-
-/******************************************************************************/
-/******** sqlite3_pcache Methods **********************************************/
-
-/*
-** Implementation of the sqlite3_pcache.xInit method.
-*/
-static int pcache1Init(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- assert( pcache1.isInit==0 );
- memset(&pcache1, 0, sizeof(pcache1));
- if( sqlite3GlobalConfig.bCoreMutex ){
- pcache1.grp.mutex = sqlite3_mutex_alloc(SQLITE_MUTEX_STATIC_LRU);
- pcache1.mutex = sqlite3_mutex_alloc(SQLITE_MUTEX_STATIC_PMEM);
- }
- pcache1.grp.mxPinned = 10;
- pcache1.isInit = 1;
- return SQLITE_OK;
-}
-
-/*
-** Implementation of the sqlite3_pcache.xShutdown method.
-** Note that the static mutex allocated in xInit does
-** not need to be freed.
-*/
-static void pcache1Shutdown(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- assert( pcache1.isInit!=0 );
- memset(&pcache1, 0, sizeof(pcache1));
-}
-
-/*
-** Implementation of the sqlite3_pcache.xCreate method.
-**
-** Allocate a new cache.
-*/
-static sqlite3_pcache *pcache1Create(int szPage, int szExtra, int bPurgeable){
- PCache1 *pCache; /* The newly created page cache */
- PGroup *pGroup; /* The group the new page cache will belong to */
- int sz; /* Bytes of memory required to allocate the new cache */
-
- /*
- ** The seperateCache variable is true if each PCache has its own private
- ** PGroup. In other words, separateCache is true for mode (1) where no
- ** mutexing is required.
- **
- ** * Always use a unified cache (mode-2) if ENABLE_MEMORY_MANAGEMENT
- **
- ** * Always use a unified cache in single-threaded applications
- **
- ** * Otherwise (if multi-threaded and ENABLE_MEMORY_MANAGEMENT is off)
- ** use separate caches (mode-1)
- */
-#if defined(SQLITE_ENABLE_MEMORY_MANAGEMENT) || SQLITE_THREADSAFE==0
- const int separateCache = 0;
-#else
- int separateCache = sqlite3GlobalConfig.bCoreMutex>0;
-#endif
-
- assert( (szPage & (szPage-1))==0 && szPage>=512 && szPage<=65536 );
- assert( szExtra < 300 );
-
- sz = sizeof(PCache1) + sizeof(PGroup)*separateCache;
- pCache = (PCache1 *)sqlite3MallocZero(sz);
- if( pCache ){
- if( separateCache ){
- pGroup = (PGroup*)&pCache[1];
- pGroup->mxPinned = 10;
- }else{
- pGroup = &pcache1.grp;
- }
- pCache->pGroup = pGroup;
- pCache->szPage = szPage;
- pCache->szExtra = szExtra;
- pCache->bPurgeable = (bPurgeable ? 1 : 0);
- if( bPurgeable ){
- pCache->nMin = 10;
- pcache1EnterMutex(pGroup);
- pGroup->nMinPage += pCache->nMin;
- pGroup->mxPinned = pGroup->nMaxPage + 10 - pGroup->nMinPage;
- pcache1LeaveMutex(pGroup);
- }
- }
- return (sqlite3_pcache *)pCache;
-}
-
-/*
-** Implementation of the sqlite3_pcache.xCachesize method.
-**
-** Configure the cache_size limit for a cache.
-*/
-static void pcache1Cachesize(sqlite3_pcache *p, int nMax){
- PCache1 *pCache = (PCache1 *)p;
- if( pCache->bPurgeable ){
- PGroup *pGroup = pCache->pGroup;
- pcache1EnterMutex(pGroup);
- pGroup->nMaxPage += (nMax - pCache->nMax);
- pGroup->mxPinned = pGroup->nMaxPage + 10 - pGroup->nMinPage;
- pCache->nMax = nMax;
- pCache->n90pct = pCache->nMax*9/10;
- pcache1EnforceMaxPage(pGroup);
- pcache1LeaveMutex(pGroup);
- }
-}
-
-/*
-** Implementation of the sqlite3_pcache.xShrink method.
-**
-** Free up as much memory as possible.
-*/
-static void pcache1Shrink(sqlite3_pcache *p){
- PCache1 *pCache = (PCache1*)p;
- if( pCache->bPurgeable ){
- PGroup *pGroup = pCache->pGroup;
- int savedMaxPage;
- pcache1EnterMutex(pGroup);
- savedMaxPage = pGroup->nMaxPage;
- pGroup->nMaxPage = 0;
- pcache1EnforceMaxPage(pGroup);
- pGroup->nMaxPage = savedMaxPage;
- pcache1LeaveMutex(pGroup);
- }
-}
-
-/*
-** Implementation of the sqlite3_pcache.xPagecount method.
-*/
-static int pcache1Pagecount(sqlite3_pcache *p){
- int n;
- PCache1 *pCache = (PCache1*)p;
- pcache1EnterMutex(pCache->pGroup);
- n = pCache->nPage;
- pcache1LeaveMutex(pCache->pGroup);
- return n;
-}
-
-/*
-** Implementation of the sqlite3_pcache.xFetch method.
-**
-** Fetch a page by key value.
-**
-** Whether or not a new page may be allocated by this function depends on
-** the value of the createFlag argument. 0 means do not allocate a new
-** page. 1 means allocate a new page if space is easily available. 2
-** means to try really hard to allocate a new page.
-**
-** For a non-purgeable cache (a cache used as the storage for an in-memory
-** database) there is really no difference between createFlag 1 and 2. So
-** the calling function (pcache.c) will never have a createFlag of 1 on
-** a non-purgeable cache.
-**
-** There are three different approaches to obtaining space for a page,
-** depending on the value of parameter createFlag (which may be 0, 1 or 2).
-**
-** 1. Regardless of the value of createFlag, the cache is searched for a
-** copy of the requested page. If one is found, it is returned.
-**
-** 2. If createFlag==0 and the page is not already in the cache, NULL is
-** returned.
-**
-** 3. If createFlag is 1, and the page is not already in the cache, then
-** return NULL (do not allocate a new page) if any of the following
-** conditions are true:
-**
-** (a) the number of pages pinned by the cache is greater than
-** PCache1.nMax, or
-**
-** (b) the number of pages pinned by the cache is greater than
-** the sum of nMax for all purgeable caches, less the sum of
-** nMin for all other purgeable caches, or
-**
-** 4. If none of the first three conditions apply and the cache is marked
-** as purgeable, and if one of the following is true:
-**
-** (a) The number of pages allocated for the cache is already
-** PCache1.nMax, or
-**
-** (b) The number of pages allocated for all purgeable caches is
-** already equal to or greater than the sum of nMax for all
-** purgeable caches,
-**
-** (c) The system is under memory pressure and wants to avoid
-** unnecessary pages cache entry allocations
-**
-** then attempt to recycle a page from the LRU list. If it is the right
-** size, return the recycled buffer. Otherwise, free the buffer and
-** proceed to step 5.
-**
-** 5. Otherwise, allocate and return a new page buffer.
-*/
-static sqlite3_pcache_page *pcache1Fetch(
- sqlite3_pcache *p,
- unsigned int iKey,
- int createFlag
-){
- unsigned int nPinned;
- PCache1 *pCache = (PCache1 *)p;
- PGroup *pGroup;
- PgHdr1 *pPage = 0;
-
- assert( pCache->bPurgeable || createFlag!=1 );
- assert( pCache->bPurgeable || pCache->nMin==0 );
- assert( pCache->bPurgeable==0 || pCache->nMin==10 );
- assert( pCache->nMin==0 || pCache->bPurgeable );
- pcache1EnterMutex(pGroup = pCache->pGroup);
-
- /* Step 1: Search the hash table for an existing entry. */
- if( pCache->nHash>0 ){
- unsigned int h = iKey % pCache->nHash;
- for(pPage=pCache->apHash[h]; pPage&&pPage->iKey!=iKey; pPage=pPage->pNext);
- }
-
- /* Step 2: Abort if no existing page is found and createFlag is 0 */
- if( pPage || createFlag==0 ){
- pcache1PinPage(pPage);
- goto fetch_out;
- }
-
- /* The pGroup local variable will normally be initialized by the
- ** pcache1EnterMutex() macro above. But if SQLITE_MUTEX_OMIT is defined,
- ** then pcache1EnterMutex() is a no-op, so we have to initialize the
- ** local variable here. Delaying the initialization of pGroup is an
- ** optimization: The common case is to exit the module before reaching
- ** this point.
- */
-#ifdef SQLITE_MUTEX_OMIT
- pGroup = pCache->pGroup;
-#endif
-
- /* Step 3: Abort if createFlag is 1 but the cache is nearly full */
- assert( pCache->nPage >= pCache->nRecyclable );
- nPinned = pCache->nPage - pCache->nRecyclable;
- assert( pGroup->mxPinned == pGroup->nMaxPage + 10 - pGroup->nMinPage );
- assert( pCache->n90pct == pCache->nMax*9/10 );
- if( createFlag==1 && (
- nPinned>=pGroup->mxPinned
- || nPinned>=pCache->n90pct
- || pcache1UnderMemoryPressure(pCache)
- )){
- goto fetch_out;
- }
-
- if( pCache->nPage>=pCache->nHash && pcache1ResizeHash(pCache) ){
- goto fetch_out;
- }
-
- /* Step 4. Try to recycle a page. */
- if( pCache->bPurgeable && pGroup->pLruTail && (
- (pCache->nPage+1>=pCache->nMax)
- || pGroup->nCurrentPage>=pGroup->nMaxPage
- || pcache1UnderMemoryPressure(pCache)
- )){
- PCache1 *pOther;
- pPage = pGroup->pLruTail;
- pcache1RemoveFromHash(pPage);
- pcache1PinPage(pPage);
- pOther = pPage->pCache;
-
- /* We want to verify that szPage and szExtra are the same for pOther
- ** and pCache. Assert that we can verify this by comparing sums. */
- assert( (pCache->szPage & (pCache->szPage-1))==0 && pCache->szPage>=512 );
- assert( pCache->szExtra<512 );
- assert( (pOther->szPage & (pOther->szPage-1))==0 && pOther->szPage>=512 );
- assert( pOther->szExtra<512 );
-
- if( pOther->szPage+pOther->szExtra != pCache->szPage+pCache->szExtra ){
- pcache1FreePage(pPage);
- pPage = 0;
- }else{
- pGroup->nCurrentPage -= (pOther->bPurgeable - pCache->bPurgeable);
- }
- }
-
- /* Step 5. If a usable page buffer has still not been found,
- ** attempt to allocate a new one.
- */
- if( !pPage ){
- if( createFlag==1 ) sqlite3BeginBenignMalloc();
- pPage = pcache1AllocPage(pCache);
- if( createFlag==1 ) sqlite3EndBenignMalloc();
- }
-
- if( pPage ){
- unsigned int h = iKey % pCache->nHash;
- pCache->nPage++;
- pPage->iKey = iKey;
- pPage->pNext = pCache->apHash[h];
- pPage->pCache = pCache;
- pPage->pLruPrev = 0;
- pPage->pLruNext = 0;
- *(void **)pPage->page.pExtra = 0;
- pCache->apHash[h] = pPage;
- }
-
-fetch_out:
- if( pPage && iKey>pCache->iMaxKey ){
- pCache->iMaxKey = iKey;
- }
- pcache1LeaveMutex(pGroup);
- return &pPage->page;
-}
-
-
-/*
-** Implementation of the sqlite3_pcache.xUnpin method.
-**
-** Mark a page as unpinned (eligible for asynchronous recycling).
-*/
-static void pcache1Unpin(
- sqlite3_pcache *p,
- sqlite3_pcache_page *pPg,
- int reuseUnlikely
-){
- PCache1 *pCache = (PCache1 *)p;
- PgHdr1 *pPage = (PgHdr1 *)pPg;
- PGroup *pGroup = pCache->pGroup;
-
- assert( pPage->pCache==pCache );
- pcache1EnterMutex(pGroup);
-
- /* It is an error to call this function if the page is already
- ** part of the PGroup LRU list.
- */
- assert( pPage->pLruPrev==0 && pPage->pLruNext==0 );
- assert( pGroup->pLruHead!=pPage && pGroup->pLruTail!=pPage );
-
- if( reuseUnlikely || pGroup->nCurrentPage>pGroup->nMaxPage ){
- pcache1RemoveFromHash(pPage);
- pcache1FreePage(pPage);
- }else{
- /* Add the page to the PGroup LRU list. */
- if( pGroup->pLruHead ){
- pGroup->pLruHead->pLruPrev = pPage;
- pPage->pLruNext = pGroup->pLruHead;
- pGroup->pLruHead = pPage;
- }else{
- pGroup->pLruTail = pPage;
- pGroup->pLruHead = pPage;
- }
- pCache->nRecyclable++;
- }
-
- pcache1LeaveMutex(pCache->pGroup);
-}
-
-/*
-** Implementation of the sqlite3_pcache.xRekey method.
-*/
-static void pcache1Rekey(
- sqlite3_pcache *p,
- sqlite3_pcache_page *pPg,
- unsigned int iOld,
- unsigned int iNew
-){
- PCache1 *pCache = (PCache1 *)p;
- PgHdr1 *pPage = (PgHdr1 *)pPg;
- PgHdr1 **pp;
- unsigned int h;
- assert( pPage->iKey==iOld );
- assert( pPage->pCache==pCache );
-
- pcache1EnterMutex(pCache->pGroup);
-
- h = iOld%pCache->nHash;
- pp = &pCache->apHash[h];
- while( (*pp)!=pPage ){
- pp = &(*pp)->pNext;
- }
- *pp = pPage->pNext;
-
- h = iNew%pCache->nHash;
- pPage->iKey = iNew;
- pPage->pNext = pCache->apHash[h];
- pCache->apHash[h] = pPage;
- if( iNew>pCache->iMaxKey ){
- pCache->iMaxKey = iNew;
- }
-
- pcache1LeaveMutex(pCache->pGroup);
-}
-
-/*
-** Implementation of the sqlite3_pcache.xTruncate method.
-**
-** Discard all unpinned pages in the cache with a page number equal to
-** or greater than parameter iLimit. Any pinned pages with a page number
-** equal to or greater than iLimit are implicitly unpinned.
-*/
-static void pcache1Truncate(sqlite3_pcache *p, unsigned int iLimit){
- PCache1 *pCache = (PCache1 *)p;
- pcache1EnterMutex(pCache->pGroup);
- if( iLimit<=pCache->iMaxKey ){
- pcache1TruncateUnsafe(pCache, iLimit);
- pCache->iMaxKey = iLimit-1;
- }
- pcache1LeaveMutex(pCache->pGroup);
-}
-
-/*
-** Implementation of the sqlite3_pcache.xDestroy method.
-**
-** Destroy a cache allocated using pcache1Create().
-*/
-static void pcache1Destroy(sqlite3_pcache *p){
- PCache1 *pCache = (PCache1 *)p;
- PGroup *pGroup = pCache->pGroup;
- assert( pCache->bPurgeable || (pCache->nMax==0 && pCache->nMin==0) );
- pcache1EnterMutex(pGroup);
- pcache1TruncateUnsafe(pCache, 0);
- assert( pGroup->nMaxPage >= pCache->nMax );
- pGroup->nMaxPage -= pCache->nMax;
- assert( pGroup->nMinPage >= pCache->nMin );
- pGroup->nMinPage -= pCache->nMin;
- pGroup->mxPinned = pGroup->nMaxPage + 10 - pGroup->nMinPage;
- pcache1EnforceMaxPage(pGroup);
- pcache1LeaveMutex(pGroup);
- sqlite3_free(pCache->apHash);
- sqlite3_free(pCache);
-}
-
-/*
-** This function is called during initialization (sqlite3_initialize()) to
-** install the default pluggable cache module, assuming the user has not
-** already provided an alternative.
-*/
-SQLITE_PRIVATE void sqlite3PCacheSetDefault(void){
- static const sqlite3_pcache_methods2 defaultMethods = {
- 1, /* iVersion */
- 0, /* pArg */
- pcache1Init, /* xInit */
- pcache1Shutdown, /* xShutdown */
- pcache1Create, /* xCreate */
- pcache1Cachesize, /* xCachesize */
- pcache1Pagecount, /* xPagecount */
- pcache1Fetch, /* xFetch */
- pcache1Unpin, /* xUnpin */
- pcache1Rekey, /* xRekey */
- pcache1Truncate, /* xTruncate */
- pcache1Destroy, /* xDestroy */
- pcache1Shrink /* xShrink */
- };
- sqlite3_config(SQLITE_CONFIG_PCACHE2, &defaultMethods);
-}
-
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
-/*
-** This function is called to free superfluous dynamically allocated memory
-** held by the pager system. Memory in use by any SQLite pager allocated
-** by the current thread may be sqlite3_free()ed.
-**
-** nReq is the number of bytes of memory required. Once this much has
-** been released, the function returns. The return value is the total number
-** of bytes of memory released.
-*/
-SQLITE_PRIVATE int sqlite3PcacheReleaseMemory(int nReq){
- int nFree = 0;
- assert( sqlite3_mutex_notheld(pcache1.grp.mutex) );
- assert( sqlite3_mutex_notheld(pcache1.mutex) );
- if( pcache1.pStart==0 ){
- PgHdr1 *p;
- pcache1EnterMutex(&pcache1.grp);
- while( (nReq<0 || nFree<nReq) && ((p=pcache1.grp.pLruTail)!=0) ){
- nFree += pcache1MemSize(p->page.pBuf);
-#ifdef SQLITE_PCACHE_SEPARATE_HEADER
- nFree += sqlite3MemSize(p);
-#endif
- pcache1PinPage(p);
- pcache1RemoveFromHash(p);
- pcache1FreePage(p);
- }
- pcache1LeaveMutex(&pcache1.grp);
- }
- return nFree;
-}
-#endif /* SQLITE_ENABLE_MEMORY_MANAGEMENT */
-
-#ifdef SQLITE_TEST
-/*
-** This function is used by test procedures to inspect the internal state
-** of the global cache.
-*/
-SQLITE_PRIVATE void sqlite3PcacheStats(
- int *pnCurrent, /* OUT: Total number of pages cached */
- int *pnMax, /* OUT: Global maximum cache size */
- int *pnMin, /* OUT: Sum of PCache1.nMin for purgeable caches */
- int *pnRecyclable /* OUT: Total number of pages available for recycling */
-){
- PgHdr1 *p;
- int nRecyclable = 0;
- for(p=pcache1.grp.pLruHead; p; p=p->pLruNext){
- nRecyclable++;
- }
- *pnCurrent = pcache1.grp.nCurrentPage;
- *pnMax = (int)pcache1.grp.nMaxPage;
- *pnMin = (int)pcache1.grp.nMinPage;
- *pnRecyclable = nRecyclable;
-}
-#endif
-
-/************** End of pcache1.c *********************************************/
-/************** Begin file rowset.c ******************************************/
-/*
-** 2008 December 3
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This module implements an object we call a "RowSet".
-**
-** The RowSet object is a collection of rowids. Rowids
-** are inserted into the RowSet in an arbitrary order. Inserts
-** can be intermixed with tests to see if a given rowid has been
-** previously inserted into the RowSet.
-**
-** After all inserts are finished, it is possible to extract the
-** elements of the RowSet in sorted order. Once this extraction
-** process has started, no new elements may be inserted.
-**
-** Hence, the primitive operations for a RowSet are:
-**
-** CREATE
-** INSERT
-** TEST
-** SMALLEST
-** DESTROY
-**
-** The CREATE and DESTROY primitives are the constructor and destructor,
-** obviously. The INSERT primitive adds a new element to the RowSet.
-** TEST checks to see if an element is already in the RowSet. SMALLEST
-** extracts the least value from the RowSet.
-**
-** The INSERT primitive might allocate additional memory. Memory is
-** allocated in chunks so most INSERTs do no allocation. There is an
-** upper bound on the size of allocated memory. No memory is freed
-** until DESTROY.
-**
-** The TEST primitive includes a "batch" number. The TEST primitive
-** will only see elements that were inserted before the last change
-** in the batch number. In other words, if an INSERT occurs between
-** two TESTs where the TESTs have the same batch nubmer, then the
-** value added by the INSERT will not be visible to the second TEST.
-** The initial batch number is zero, so if the very first TEST contains
-** a non-zero batch number, it will see all prior INSERTs.
-**
-** No INSERTs may occurs after a SMALLEST. An assertion will fail if
-** that is attempted.
-**
-** The cost of an INSERT is roughly constant. (Sometime new memory
-** has to be allocated on an INSERT.) The cost of a TEST with a new
-** batch number is O(NlogN) where N is the number of elements in the RowSet.
-** The cost of a TEST using the same batch number is O(logN). The cost
-** of the first SMALLEST is O(NlogN). Second and subsequent SMALLEST
-** primitives are constant time. The cost of DESTROY is O(N).
-**
-** There is an added cost of O(N) when switching between TEST and
-** SMALLEST primitives.
-*/
-
-
-/*
-** Target size for allocation chunks.
-*/
-#define ROWSET_ALLOCATION_SIZE 1024
-
-/*
-** The number of rowset entries per allocation chunk.
-*/
-#define ROWSET_ENTRY_PER_CHUNK \
- ((ROWSET_ALLOCATION_SIZE-8)/sizeof(struct RowSetEntry))
-
-/*
-** Each entry in a RowSet is an instance of the following object.
-**
-** This same object is reused to store a linked list of trees of RowSetEntry
-** objects. In that alternative use, pRight points to the next entry
-** in the list, pLeft points to the tree, and v is unused. The
-** RowSet.pForest value points to the head of this forest list.
-*/
-struct RowSetEntry {
- i64 v; /* ROWID value for this entry */
- struct RowSetEntry *pRight; /* Right subtree (larger entries) or list */
- struct RowSetEntry *pLeft; /* Left subtree (smaller entries) */
-};
-
-/*
-** RowSetEntry objects are allocated in large chunks (instances of the
-** following structure) to reduce memory allocation overhead. The
-** chunks are kept on a linked list so that they can be deallocated
-** when the RowSet is destroyed.
-*/
-struct RowSetChunk {
- struct RowSetChunk *pNextChunk; /* Next chunk on list of them all */
- struct RowSetEntry aEntry[ROWSET_ENTRY_PER_CHUNK]; /* Allocated entries */
-};
-
-/*
-** A RowSet in an instance of the following structure.
-**
-** A typedef of this structure if found in sqliteInt.h.
-*/
-struct RowSet {
- struct RowSetChunk *pChunk; /* List of all chunk allocations */
- sqlite3 *db; /* The database connection */
- struct RowSetEntry *pEntry; /* List of entries using pRight */
- struct RowSetEntry *pLast; /* Last entry on the pEntry list */
- struct RowSetEntry *pFresh; /* Source of new entry objects */
- struct RowSetEntry *pForest; /* List of binary trees of entries */
- u16 nFresh; /* Number of objects on pFresh */
- u8 rsFlags; /* Various flags */
- u8 iBatch; /* Current insert batch */
-};
-
-/*
-** Allowed values for RowSet.rsFlags
-*/
-#define ROWSET_SORTED 0x01 /* True if RowSet.pEntry is sorted */
-#define ROWSET_NEXT 0x02 /* True if sqlite3RowSetNext() has been called */
-
-/*
-** Turn bulk memory into a RowSet object. N bytes of memory
-** are available at pSpace. The db pointer is used as a memory context
-** for any subsequent allocations that need to occur.
-** Return a pointer to the new RowSet object.
-**
-** It must be the case that N is sufficient to make a Rowset. If not
-** an assertion fault occurs.
-**
-** If N is larger than the minimum, use the surplus as an initial
-** allocation of entries available to be filled.
-*/
-SQLITE_PRIVATE RowSet *sqlite3RowSetInit(sqlite3 *db, void *pSpace, unsigned int N){
- RowSet *p;
- assert( N >= ROUND8(sizeof(*p)) );
- p = pSpace;
- p->pChunk = 0;
- p->db = db;
- p->pEntry = 0;
- p->pLast = 0;
- p->pForest = 0;
- p->pFresh = (struct RowSetEntry*)(ROUND8(sizeof(*p)) + (char*)p);
- p->nFresh = (u16)((N - ROUND8(sizeof(*p)))/sizeof(struct RowSetEntry));
- p->rsFlags = ROWSET_SORTED;
- p->iBatch = 0;
- return p;
-}
-
-/*
-** Deallocate all chunks from a RowSet. This frees all memory that
-** the RowSet has allocated over its lifetime. This routine is
-** the destructor for the RowSet.
-*/
-SQLITE_PRIVATE void sqlite3RowSetClear(RowSet *p){
- struct RowSetChunk *pChunk, *pNextChunk;
- for(pChunk=p->pChunk; pChunk; pChunk = pNextChunk){
- pNextChunk = pChunk->pNextChunk;
- sqlite3DbFree(p->db, pChunk);
- }
- p->pChunk = 0;
- p->nFresh = 0;
- p->pEntry = 0;
- p->pLast = 0;
- p->pForest = 0;
- p->rsFlags = ROWSET_SORTED;
-}
-
-/*
-** Allocate a new RowSetEntry object that is associated with the
-** given RowSet. Return a pointer to the new and completely uninitialized
-** objected.
-**
-** In an OOM situation, the RowSet.db->mallocFailed flag is set and this
-** routine returns NULL.
-*/
-static struct RowSetEntry *rowSetEntryAlloc(RowSet *p){
- assert( p!=0 );
- if( p->nFresh==0 ){
- struct RowSetChunk *pNew;
- pNew = sqlite3DbMallocRaw(p->db, sizeof(*pNew));
- if( pNew==0 ){
- return 0;
- }
- pNew->pNextChunk = p->pChunk;
- p->pChunk = pNew;
- p->pFresh = pNew->aEntry;
- p->nFresh = ROWSET_ENTRY_PER_CHUNK;
- }
- p->nFresh--;
- return p->pFresh++;
-}
-
-/*
-** Insert a new value into a RowSet.
-**
-** The mallocFailed flag of the database connection is set if a
-** memory allocation fails.
-*/
-SQLITE_PRIVATE void sqlite3RowSetInsert(RowSet *p, i64 rowid){
- struct RowSetEntry *pEntry; /* The new entry */
- struct RowSetEntry *pLast; /* The last prior entry */
-
- /* This routine is never called after sqlite3RowSetNext() */
- assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 );
-
- pEntry = rowSetEntryAlloc(p);
- if( pEntry==0 ) return;
- pEntry->v = rowid;
- pEntry->pRight = 0;
- pLast = p->pLast;
- if( pLast ){
- if( (p->rsFlags & ROWSET_SORTED)!=0 && rowid<=pLast->v ){
- p->rsFlags &= ~ROWSET_SORTED;
- }
- pLast->pRight = pEntry;
- }else{
- p->pEntry = pEntry;
- }
- p->pLast = pEntry;
-}
-
-/*
-** Merge two lists of RowSetEntry objects. Remove duplicates.
-**
-** The input lists are connected via pRight pointers and are
-** assumed to each already be in sorted order.
-*/
-static struct RowSetEntry *rowSetEntryMerge(
- struct RowSetEntry *pA, /* First sorted list to be merged */
- struct RowSetEntry *pB /* Second sorted list to be merged */
-){
- struct RowSetEntry head;
- struct RowSetEntry *pTail;
-
- pTail = &head;
- while( pA && pB ){
- assert( pA->pRight==0 || pA->v<=pA->pRight->v );
- assert( pB->pRight==0 || pB->v<=pB->pRight->v );
- if( pA->v<pB->v ){
- pTail->pRight = pA;
- pA = pA->pRight;
- pTail = pTail->pRight;
- }else if( pB->v<pA->v ){
- pTail->pRight = pB;
- pB = pB->pRight;
- pTail = pTail->pRight;
- }else{
- pA = pA->pRight;
- }
- }
- if( pA ){
- assert( pA->pRight==0 || pA->v<=pA->pRight->v );
- pTail->pRight = pA;
- }else{
- assert( pB==0 || pB->pRight==0 || pB->v<=pB->pRight->v );
- pTail->pRight = pB;
- }
- return head.pRight;
-}
-
-/*
-** Sort all elements on the list of RowSetEntry objects into order of
-** increasing v.
-*/
-static struct RowSetEntry *rowSetEntrySort(struct RowSetEntry *pIn){
- unsigned int i;
- struct RowSetEntry *pNext, *aBucket[40];
-
- memset(aBucket, 0, sizeof(aBucket));
- while( pIn ){
- pNext = pIn->pRight;
- pIn->pRight = 0;
- for(i=0; aBucket[i]; i++){
- pIn = rowSetEntryMerge(aBucket[i], pIn);
- aBucket[i] = 0;
- }
- aBucket[i] = pIn;
- pIn = pNext;
- }
- pIn = 0;
- for(i=0; i<sizeof(aBucket)/sizeof(aBucket[0]); i++){
- pIn = rowSetEntryMerge(pIn, aBucket[i]);
- }
- return pIn;
-}
-
-
-/*
-** The input, pIn, is a binary tree (or subtree) of RowSetEntry objects.
-** Convert this tree into a linked list connected by the pRight pointers
-** and return pointers to the first and last elements of the new list.
-*/
-static void rowSetTreeToList(
- struct RowSetEntry *pIn, /* Root of the input tree */
- struct RowSetEntry **ppFirst, /* Write head of the output list here */
- struct RowSetEntry **ppLast /* Write tail of the output list here */
-){
- assert( pIn!=0 );
- if( pIn->pLeft ){
- struct RowSetEntry *p;
- rowSetTreeToList(pIn->pLeft, ppFirst, &p);
- p->pRight = pIn;
- }else{
- *ppFirst = pIn;
- }
- if( pIn->pRight ){
- rowSetTreeToList(pIn->pRight, &pIn->pRight, ppLast);
- }else{
- *ppLast = pIn;
- }
- assert( (*ppLast)->pRight==0 );
-}
-
-
-/*
-** Convert a sorted list of elements (connected by pRight) into a binary
-** tree with depth of iDepth. A depth of 1 means the tree contains a single
-** node taken from the head of *ppList. A depth of 2 means a tree with
-** three nodes. And so forth.
-**
-** Use as many entries from the input list as required and update the
-** *ppList to point to the unused elements of the list. If the input
-** list contains too few elements, then construct an incomplete tree
-** and leave *ppList set to NULL.
-**
-** Return a pointer to the root of the constructed binary tree.
-*/
-static struct RowSetEntry *rowSetNDeepTree(
- struct RowSetEntry **ppList,
- int iDepth
-){
- struct RowSetEntry *p; /* Root of the new tree */
- struct RowSetEntry *pLeft; /* Left subtree */
- if( *ppList==0 ){
- return 0;
- }
- if( iDepth==1 ){
- p = *ppList;
- *ppList = p->pRight;
- p->pLeft = p->pRight = 0;
- return p;
- }
- pLeft = rowSetNDeepTree(ppList, iDepth-1);
- p = *ppList;
- if( p==0 ){
- return pLeft;
- }
- p->pLeft = pLeft;
- *ppList = p->pRight;
- p->pRight = rowSetNDeepTree(ppList, iDepth-1);
- return p;
-}
-
-/*
-** Convert a sorted list of elements into a binary tree. Make the tree
-** as deep as it needs to be in order to contain the entire list.
-*/
-static struct RowSetEntry *rowSetListToTree(struct RowSetEntry *pList){
- int iDepth; /* Depth of the tree so far */
- struct RowSetEntry *p; /* Current tree root */
- struct RowSetEntry *pLeft; /* Left subtree */
-
- assert( pList!=0 );
- p = pList;
- pList = p->pRight;
- p->pLeft = p->pRight = 0;
- for(iDepth=1; pList; iDepth++){
- pLeft = p;
- p = pList;
- pList = p->pRight;
- p->pLeft = pLeft;
- p->pRight = rowSetNDeepTree(&pList, iDepth);
- }
- return p;
-}
-
-/*
-** Take all the entries on p->pEntry and on the trees in p->pForest and
-** sort them all together into one big ordered list on p->pEntry.
-**
-** This routine should only be called once in the life of a RowSet.
-*/
-static void rowSetToList(RowSet *p){
-
- /* This routine is called only once */
- assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 );
-
- if( (p->rsFlags & ROWSET_SORTED)==0 ){
- p->pEntry = rowSetEntrySort(p->pEntry);
- }
-
- /* While this module could theoretically support it, sqlite3RowSetNext()
- ** is never called after sqlite3RowSetText() for the same RowSet. So
- ** there is never a forest to deal with. Should this change, simply
- ** remove the assert() and the #if 0. */
- assert( p->pForest==0 );
-#if 0
- while( p->pForest ){
- struct RowSetEntry *pTree = p->pForest->pLeft;
- if( pTree ){
- struct RowSetEntry *pHead, *pTail;
- rowSetTreeToList(pTree, &pHead, &pTail);
- p->pEntry = rowSetEntryMerge(p->pEntry, pHead);
- }
- p->pForest = p->pForest->pRight;
- }
-#endif
- p->rsFlags |= ROWSET_NEXT; /* Verify this routine is never called again */
-}
-
-/*
-** Extract the smallest element from the RowSet.
-** Write the element into *pRowid. Return 1 on success. Return
-** 0 if the RowSet is already empty.
-**
-** After this routine has been called, the sqlite3RowSetInsert()
-** routine may not be called again.
-*/
-SQLITE_PRIVATE int sqlite3RowSetNext(RowSet *p, i64 *pRowid){
- assert( p!=0 );
-
- /* Merge the forest into a single sorted list on first call */
- if( (p->rsFlags & ROWSET_NEXT)==0 ) rowSetToList(p);
-
- /* Return the next entry on the list */
- if( p->pEntry ){
- *pRowid = p->pEntry->v;
- p->pEntry = p->pEntry->pRight;
- if( p->pEntry==0 ){
- sqlite3RowSetClear(p);
- }
- return 1;
- }else{
- return 0;
- }
-}
-
-/*
-** Check to see if element iRowid was inserted into the rowset as
-** part of any insert batch prior to iBatch. Return 1 or 0.
-**
-** If this is the first test of a new batch and if there exist entires
-** on pRowSet->pEntry, then sort those entires into the forest at
-** pRowSet->pForest so that they can be tested.
-*/
-SQLITE_PRIVATE int sqlite3RowSetTest(RowSet *pRowSet, u8 iBatch, sqlite3_int64 iRowid){
- struct RowSetEntry *p, *pTree;
-
- /* This routine is never called after sqlite3RowSetNext() */
- assert( pRowSet!=0 && (pRowSet->rsFlags & ROWSET_NEXT)==0 );
-
- /* Sort entries into the forest on the first test of a new batch
- */
- if( iBatch!=pRowSet->iBatch ){
- p = pRowSet->pEntry;
- if( p ){
- struct RowSetEntry **ppPrevTree = &pRowSet->pForest;
- if( (pRowSet->rsFlags & ROWSET_SORTED)==0 ){
- p = rowSetEntrySort(p);
- }
- for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){
- ppPrevTree = &pTree->pRight;
- if( pTree->pLeft==0 ){
- pTree->pLeft = rowSetListToTree(p);
- break;
- }else{
- struct RowSetEntry *pAux, *pTail;
- rowSetTreeToList(pTree->pLeft, &pAux, &pTail);
- pTree->pLeft = 0;
- p = rowSetEntryMerge(pAux, p);
- }
- }
- if( pTree==0 ){
- *ppPrevTree = pTree = rowSetEntryAlloc(pRowSet);
- if( pTree ){
- pTree->v = 0;
- pTree->pRight = 0;
- pTree->pLeft = rowSetListToTree(p);
- }
- }
- pRowSet->pEntry = 0;
- pRowSet->pLast = 0;
- pRowSet->rsFlags |= ROWSET_SORTED;
- }
- pRowSet->iBatch = iBatch;
- }
-
- /* Test to see if the iRowid value appears anywhere in the forest.
- ** Return 1 if it does and 0 if not.
- */
- for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){
- p = pTree->pLeft;
- while( p ){
- if( p->v<iRowid ){
- p = p->pRight;
- }else if( p->v>iRowid ){
- p = p->pLeft;
- }else{
- return 1;
- }
- }
- }
- return 0;
-}
-
-/************** End of rowset.c **********************************************/
-/************** Begin file pager.c *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This is the implementation of the page cache subsystem or "pager".
-**
-** The pager is used to access a database disk file. It implements
-** atomic commit and rollback through the use of a journal file that
-** is separate from the database file. The pager also implements file
-** locking to prevent two processes from writing the same database
-** file simultaneously, or one process from reading the database while
-** another is writing.
-*/
-#ifndef SQLITE_OMIT_DISKIO
-/************** Include wal.h in the middle of pager.c ***********************/
-/************** Begin file wal.h *********************************************/
-/*
-** 2010 February 1
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the interface to the write-ahead logging
-** system. Refer to the comments below and the header comment attached to
-** the implementation of each function in log.c for further details.
-*/
-
-#ifndef _WAL_H_
-#define _WAL_H_
-
-
-/* Additional values that can be added to the sync_flags argument of
-** sqlite3WalFrames():
-*/
-#define WAL_SYNC_TRANSACTIONS 0x20 /* Sync at the end of each transaction */
-#define SQLITE_SYNC_MASK 0x13 /* Mask off the SQLITE_SYNC_* values */
-
-#ifdef SQLITE_OMIT_WAL
-# define sqlite3WalOpen(x,y,z) 0
-# define sqlite3WalLimit(x,y)
-# define sqlite3WalClose(w,x,y,z) 0
-# define sqlite3WalBeginReadTransaction(y,z) 0
-# define sqlite3WalEndReadTransaction(z)
-# define sqlite3WalRead(v,w,x,y,z) 0
-# define sqlite3WalDbsize(y) 0
-# define sqlite3WalBeginWriteTransaction(y) 0
-# define sqlite3WalEndWriteTransaction(x) 0
-# define sqlite3WalUndo(x,y,z) 0
-# define sqlite3WalSavepoint(y,z)
-# define sqlite3WalSavepointUndo(y,z) 0
-# define sqlite3WalFrames(u,v,w,x,y,z) 0
-# define sqlite3WalCheckpoint(r,s,t,u,v,w,x,y,z) 0
-# define sqlite3WalCallback(z) 0
-# define sqlite3WalExclusiveMode(y,z) 0
-# define sqlite3WalHeapMemory(z) 0
-# define sqlite3WalFramesize(z) 0
-#else
-
-#define WAL_SAVEPOINT_NDATA 4
-
-/* Connection to a write-ahead log (WAL) file.
-** There is one object of this type for each pager.
-*/
-typedef struct Wal Wal;
-
-/* Open and close a connection to a write-ahead log. */
-SQLITE_PRIVATE int sqlite3WalOpen(sqlite3_vfs*, sqlite3_file*, const char *, int, i64, Wal**);
-SQLITE_PRIVATE int sqlite3WalClose(Wal *pWal, int sync_flags, int, u8 *);
-
-/* Set the limiting size of a WAL file. */
-SQLITE_PRIVATE void sqlite3WalLimit(Wal*, i64);
-
-/* Used by readers to open (lock) and close (unlock) a snapshot. A
-** snapshot is like a read-transaction. It is the state of the database
-** at an instant in time. sqlite3WalOpenSnapshot gets a read lock and
-** preserves the current state even if the other threads or processes
-** write to or checkpoint the WAL. sqlite3WalCloseSnapshot() closes the
-** transaction and releases the lock.
-*/
-SQLITE_PRIVATE int sqlite3WalBeginReadTransaction(Wal *pWal, int *);
-SQLITE_PRIVATE void sqlite3WalEndReadTransaction(Wal *pWal);
-
-/* Read a page from the write-ahead log, if it is present. */
-SQLITE_PRIVATE int sqlite3WalRead(Wal *pWal, Pgno pgno, int *pInWal, int nOut, u8 *pOut);
-
-/* If the WAL is not empty, return the size of the database. */
-SQLITE_PRIVATE Pgno sqlite3WalDbsize(Wal *pWal);
-
-/* Obtain or release the WRITER lock. */
-SQLITE_PRIVATE int sqlite3WalBeginWriteTransaction(Wal *pWal);
-SQLITE_PRIVATE int sqlite3WalEndWriteTransaction(Wal *pWal);
-
-/* Undo any frames written (but not committed) to the log */
-SQLITE_PRIVATE int sqlite3WalUndo(Wal *pWal, int (*xUndo)(void *, Pgno), void *pUndoCtx);
-
-/* Return an integer that records the current (uncommitted) write
-** position in the WAL */
-SQLITE_PRIVATE void sqlite3WalSavepoint(Wal *pWal, u32 *aWalData);
-
-/* Move the write position of the WAL back to iFrame. Called in
-** response to a ROLLBACK TO command. */
-SQLITE_PRIVATE int sqlite3WalSavepointUndo(Wal *pWal, u32 *aWalData);
-
-/* Write a frame or frames to the log. */
-SQLITE_PRIVATE int sqlite3WalFrames(Wal *pWal, int, PgHdr *, Pgno, int, int);
-
-/* Copy pages from the log to the database file */
-SQLITE_PRIVATE int sqlite3WalCheckpoint(
- Wal *pWal, /* Write-ahead log connection */
- int eMode, /* One of PASSIVE, FULL and RESTART */
- int (*xBusy)(void*), /* Function to call when busy */
- void *pBusyArg, /* Context argument for xBusyHandler */
- int sync_flags, /* Flags to sync db file with (or 0) */
- int nBuf, /* Size of buffer nBuf */
- u8 *zBuf, /* Temporary buffer to use */
- int *pnLog, /* OUT: Number of frames in WAL */
- int *pnCkpt /* OUT: Number of backfilled frames in WAL */
-);
-
-/* Return the value to pass to a sqlite3_wal_hook callback, the
-** number of frames in the WAL at the point of the last commit since
-** sqlite3WalCallback() was called. If no commits have occurred since
-** the last call, then return 0.
-*/
-SQLITE_PRIVATE int sqlite3WalCallback(Wal *pWal);
-
-/* Tell the wal layer that an EXCLUSIVE lock has been obtained (or released)
-** by the pager layer on the database file.
-*/
-SQLITE_PRIVATE int sqlite3WalExclusiveMode(Wal *pWal, int op);
-
-/* Return true if the argument is non-NULL and the WAL module is using
-** heap-memory for the wal-index. Otherwise, if the argument is NULL or the
-** WAL module is using shared-memory, return false.
-*/
-SQLITE_PRIVATE int sqlite3WalHeapMemory(Wal *pWal);
-
-#ifdef SQLITE_ENABLE_ZIPVFS
-/* If the WAL file is not empty, return the number of bytes of content
-** stored in each frame (i.e. the db page-size when the WAL was created).
-*/
-SQLITE_PRIVATE int sqlite3WalFramesize(Wal *pWal);
-#endif
-
-#endif /* ifndef SQLITE_OMIT_WAL */
-#endif /* _WAL_H_ */
-
-/************** End of wal.h *************************************************/
-/************** Continuing where we left off in pager.c **********************/
-
-
-/******************* NOTES ON THE DESIGN OF THE PAGER ************************
-**
-** This comment block describes invariants that hold when using a rollback
-** journal. These invariants do not apply for journal_mode=WAL,
-** journal_mode=MEMORY, or journal_mode=OFF.
-**
-** Within this comment block, a page is deemed to have been synced
-** automatically as soon as it is written when PRAGMA synchronous=OFF.
-** Otherwise, the page is not synced until the xSync method of the VFS
-** is called successfully on the file containing the page.
-**
-** Definition: A page of the database file is said to be "overwriteable" if
-** one or more of the following are true about the page:
-**
-** (a) The original content of the page as it was at the beginning of
-** the transaction has been written into the rollback journal and
-** synced.
-**
-** (b) The page was a freelist leaf page at the start of the transaction.
-**
-** (c) The page number is greater than the largest page that existed in
-** the database file at the start of the transaction.
-**
-** (1) A page of the database file is never overwritten unless one of the
-** following are true:
-**
-** (a) The page and all other pages on the same sector are overwriteable.
-**
-** (b) The atomic page write optimization is enabled, and the entire
-** transaction other than the update of the transaction sequence
-** number consists of a single page change.
-**
-** (2) The content of a page written into the rollback journal exactly matches
-** both the content in the database when the rollback journal was written
-** and the content in the database at the beginning of the current
-** transaction.
-**
-** (3) Writes to the database file are an integer multiple of the page size
-** in length and are aligned on a page boundary.
-**
-** (4) Reads from the database file are either aligned on a page boundary and
-** an integer multiple of the page size in length or are taken from the
-** first 100 bytes of the database file.
-**
-** (5) All writes to the database file are synced prior to the rollback journal
-** being deleted, truncated, or zeroed.
-**
-** (6) If a master journal file is used, then all writes to the database file
-** are synced prior to the master journal being deleted.
-**
-** Definition: Two databases (or the same database at two points it time)
-** are said to be "logically equivalent" if they give the same answer to
-** all queries. Note in particular the content of freelist leaf
-** pages can be changed arbitarily without effecting the logical equivalence
-** of the database.
-**
-** (7) At any time, if any subset, including the empty set and the total set,
-** of the unsynced changes to a rollback journal are removed and the
-** journal is rolled back, the resulting database file will be logical
-** equivalent to the database file at the beginning of the transaction.
-**
-** (8) When a transaction is rolled back, the xTruncate method of the VFS
-** is called to restore the database file to the same size it was at
-** the beginning of the transaction. (In some VFSes, the xTruncate
-** method is a no-op, but that does not change the fact the SQLite will
-** invoke it.)
-**
-** (9) Whenever the database file is modified, at least one bit in the range
-** of bytes from 24 through 39 inclusive will be changed prior to releasing
-** the EXCLUSIVE lock, thus signaling other connections on the same
-** database to flush their caches.
-**
-** (10) The pattern of bits in bytes 24 through 39 shall not repeat in less
-** than one billion transactions.
-**
-** (11) A database file is well-formed at the beginning and at the conclusion
-** of every transaction.
-**
-** (12) An EXCLUSIVE lock is held on the database file when writing to
-** the database file.
-**
-** (13) A SHARED lock is held on the database file while reading any
-** content out of the database file.
-**
-******************************************************************************/
-
-/*
-** Macros for troubleshooting. Normally turned off
-*/
-#if 0
-int sqlite3PagerTrace=1; /* True to enable tracing */
-#define sqlite3DebugPrintf printf
-#define PAGERTRACE(X) if( sqlite3PagerTrace ){ sqlite3DebugPrintf X; }
-#else
-#define PAGERTRACE(X)
-#endif
-
-/*
-** The following two macros are used within the PAGERTRACE() macros above
-** to print out file-descriptors.
-**
-** PAGERID() takes a pointer to a Pager struct as its argument. The
-** associated file-descriptor is returned. FILEHANDLEID() takes an sqlite3_file
-** struct as its argument.
-*/
-#define PAGERID(p) ((int)(p->fd))
-#define FILEHANDLEID(fd) ((int)fd)
-
-/*
-** The Pager.eState variable stores the current 'state' of a pager. A
-** pager may be in any one of the seven states shown in the following
-** state diagram.
-**
-** OPEN <------+------+
-** | | |
-** V | |
-** +---------> READER-------+ |
-** | | |
-** | V |
-** |<-------WRITER_LOCKED------> ERROR
-** | | ^
-** | V |
-** |<------WRITER_CACHEMOD-------->|
-** | | |
-** | V |
-** |<-------WRITER_DBMOD---------->|
-** | | |
-** | V |
-** +<------WRITER_FINISHED-------->+
-**
-**
-** List of state transitions and the C [function] that performs each:
-**
-** OPEN -> READER [sqlite3PagerSharedLock]
-** READER -> OPEN [pager_unlock]
-**
-** READER -> WRITER_LOCKED [sqlite3PagerBegin]
-** WRITER_LOCKED -> WRITER_CACHEMOD [pager_open_journal]
-** WRITER_CACHEMOD -> WRITER_DBMOD [syncJournal]
-** WRITER_DBMOD -> WRITER_FINISHED [sqlite3PagerCommitPhaseOne]
-** WRITER_*** -> READER [pager_end_transaction]
-**
-** WRITER_*** -> ERROR [pager_error]
-** ERROR -> OPEN [pager_unlock]
-**
-**
-** OPEN:
-**
-** The pager starts up in this state. Nothing is guaranteed in this
-** state - the file may or may not be locked and the database size is
-** unknown. The database may not be read or written.
-**
-** * No read or write transaction is active.
-** * Any lock, or no lock at all, may be held on the database file.
-** * The dbSize, dbOrigSize and dbFileSize variables may not be trusted.
-**
-** READER:
-**
-** In this state all the requirements for reading the database in
-** rollback (non-WAL) mode are met. Unless the pager is (or recently
-** was) in exclusive-locking mode, a user-level read transaction is
-** open. The database size is known in this state.
-**
-** A connection running with locking_mode=normal enters this state when
-** it opens a read-transaction on the database and returns to state
-** OPEN after the read-transaction is completed. However a connection
-** running in locking_mode=exclusive (including temp databases) remains in
-** this state even after the read-transaction is closed. The only way
-** a locking_mode=exclusive connection can transition from READER to OPEN
-** is via the ERROR state (see below).
-**
-** * A read transaction may be active (but a write-transaction cannot).
-** * A SHARED or greater lock is held on the database file.
-** * The dbSize variable may be trusted (even if a user-level read
-** transaction is not active). The dbOrigSize and dbFileSize variables
-** may not be trusted at this point.
-** * If the database is a WAL database, then the WAL connection is open.
-** * Even if a read-transaction is not open, it is guaranteed that
-** there is no hot-journal in the file-system.
-**
-** WRITER_LOCKED:
-**
-** The pager moves to this state from READER when a write-transaction
-** is first opened on the database. In WRITER_LOCKED state, all locks
-** required to start a write-transaction are held, but no actual
-** modifications to the cache or database have taken place.
-**
-** In rollback mode, a RESERVED or (if the transaction was opened with
-** BEGIN EXCLUSIVE) EXCLUSIVE lock is obtained on the database file when
-** moving to this state, but the journal file is not written to or opened
-** to in this state. If the transaction is committed or rolled back while
-** in WRITER_LOCKED state, all that is required is to unlock the database
-** file.
-**
-** IN WAL mode, WalBeginWriteTransaction() is called to lock the log file.
-** If the connection is running with locking_mode=exclusive, an attempt
-** is made to obtain an EXCLUSIVE lock on the database file.
-**
-** * A write transaction is active.
-** * If the connection is open in rollback-mode, a RESERVED or greater
-** lock is held on the database file.
-** * If the connection is open in WAL-mode, a WAL write transaction
-** is open (i.e. sqlite3WalBeginWriteTransaction() has been successfully
-** called).
-** * The dbSize, dbOrigSize and dbFileSize variables are all valid.
-** * The contents of the pager cache have not been modified.
-** * The journal file may or may not be open.
-** * Nothing (not even the first header) has been written to the journal.
-**
-** WRITER_CACHEMOD:
-**
-** A pager moves from WRITER_LOCKED state to this state when a page is
-** first modified by the upper layer. In rollback mode the journal file
-** is opened (if it is not already open) and a header written to the
-** start of it. The database file on disk has not been modified.
-**
-** * A write transaction is active.
-** * A RESERVED or greater lock is held on the database file.
-** * The journal file is open and the first header has been written
-** to it, but the header has not been synced to disk.
-** * The contents of the page cache have been modified.
-**
-** WRITER_DBMOD:
-**
-** The pager transitions from WRITER_CACHEMOD into WRITER_DBMOD state
-** when it modifies the contents of the database file. WAL connections
-** never enter this state (since they do not modify the database file,
-** just the log file).
-**
-** * A write transaction is active.
-** * An EXCLUSIVE or greater lock is held on the database file.
-** * The journal file is open and the first header has been written
-** and synced to disk.
-** * The contents of the page cache have been modified (and possibly
-** written to disk).
-**
-** WRITER_FINISHED:
-**
-** It is not possible for a WAL connection to enter this state.
-**
-** A rollback-mode pager changes to WRITER_FINISHED state from WRITER_DBMOD
-** state after the entire transaction has been successfully written into the
-** database file. In this state the transaction may be committed simply
-** by finalizing the journal file. Once in WRITER_FINISHED state, it is
-** not possible to modify the database further. At this point, the upper
-** layer must either commit or rollback the transaction.
-**
-** * A write transaction is active.
-** * An EXCLUSIVE or greater lock is held on the database file.
-** * All writing and syncing of journal and database data has finished.
-** If no error occurred, all that remains is to finalize the journal to
-** commit the transaction. If an error did occur, the caller will need
-** to rollback the transaction.
-**
-** ERROR:
-**
-** The ERROR state is entered when an IO or disk-full error (including
-** SQLITE_IOERR_NOMEM) occurs at a point in the code that makes it
-** difficult to be sure that the in-memory pager state (cache contents,
-** db size etc.) are consistent with the contents of the file-system.
-**
-** Temporary pager files may enter the ERROR state, but in-memory pagers
-** cannot.
-**
-** For example, if an IO error occurs while performing a rollback,
-** the contents of the page-cache may be left in an inconsistent state.
-** At this point it would be dangerous to change back to READER state
-** (as usually happens after a rollback). Any subsequent readers might
-** report database corruption (due to the inconsistent cache), and if
-** they upgrade to writers, they may inadvertently corrupt the database
-** file. To avoid this hazard, the pager switches into the ERROR state
-** instead of READER following such an error.
-**
-** Once it has entered the ERROR state, any attempt to use the pager
-** to read or write data returns an error. Eventually, once all
-** outstanding transactions have been abandoned, the pager is able to
-** transition back to OPEN state, discarding the contents of the
-** page-cache and any other in-memory state at the same time. Everything
-** is reloaded from disk (and, if necessary, hot-journal rollback peformed)
-** when a read-transaction is next opened on the pager (transitioning
-** the pager into READER state). At that point the system has recovered
-** from the error.
-**
-** Specifically, the pager jumps into the ERROR state if:
-**
-** 1. An error occurs while attempting a rollback. This happens in
-** function sqlite3PagerRollback().
-**
-** 2. An error occurs while attempting to finalize a journal file
-** following a commit in function sqlite3PagerCommitPhaseTwo().
-**
-** 3. An error occurs while attempting to write to the journal or
-** database file in function pagerStress() in order to free up
-** memory.
-**
-** In other cases, the error is returned to the b-tree layer. The b-tree
-** layer then attempts a rollback operation. If the error condition
-** persists, the pager enters the ERROR state via condition (1) above.
-**
-** Condition (3) is necessary because it can be triggered by a read-only
-** statement executed within a transaction. In this case, if the error
-** code were simply returned to the user, the b-tree layer would not
-** automatically attempt a rollback, as it assumes that an error in a
-** read-only statement cannot leave the pager in an internally inconsistent
-** state.
-**
-** * The Pager.errCode variable is set to something other than SQLITE_OK.
-** * There are one or more outstanding references to pages (after the
-** last reference is dropped the pager should move back to OPEN state).
-** * The pager is not an in-memory pager.
-**
-**
-** Notes:
-**
-** * A pager is never in WRITER_DBMOD or WRITER_FINISHED state if the
-** connection is open in WAL mode. A WAL connection is always in one
-** of the first four states.
-**
-** * Normally, a connection open in exclusive mode is never in PAGER_OPEN
-** state. There are two exceptions: immediately after exclusive-mode has
-** been turned on (and before any read or write transactions are
-** executed), and when the pager is leaving the "error state".
-**
-** * See also: assert_pager_state().
-*/
-#define PAGER_OPEN 0
-#define PAGER_READER 1
-#define PAGER_WRITER_LOCKED 2
-#define PAGER_WRITER_CACHEMOD 3
-#define PAGER_WRITER_DBMOD 4
-#define PAGER_WRITER_FINISHED 5
-#define PAGER_ERROR 6
-
-/*
-** The Pager.eLock variable is almost always set to one of the
-** following locking-states, according to the lock currently held on
-** the database file: NO_LOCK, SHARED_LOCK, RESERVED_LOCK or EXCLUSIVE_LOCK.
-** This variable is kept up to date as locks are taken and released by
-** the pagerLockDb() and pagerUnlockDb() wrappers.
-**
-** If the VFS xLock() or xUnlock() returns an error other than SQLITE_BUSY
-** (i.e. one of the SQLITE_IOERR subtypes), it is not clear whether or not
-** the operation was successful. In these circumstances pagerLockDb() and
-** pagerUnlockDb() take a conservative approach - eLock is always updated
-** when unlocking the file, and only updated when locking the file if the
-** VFS call is successful. This way, the Pager.eLock variable may be set
-** to a less exclusive (lower) value than the lock that is actually held
-** at the system level, but it is never set to a more exclusive value.
-**
-** This is usually safe. If an xUnlock fails or appears to fail, there may
-** be a few redundant xLock() calls or a lock may be held for longer than
-** required, but nothing really goes wrong.
-**
-** The exception is when the database file is unlocked as the pager moves
-** from ERROR to OPEN state. At this point there may be a hot-journal file
-** in the file-system that needs to be rolled back (as part of a OPEN->SHARED
-** transition, by the same pager or any other). If the call to xUnlock()
-** fails at this point and the pager is left holding an EXCLUSIVE lock, this
-** can confuse the call to xCheckReservedLock() call made later as part
-** of hot-journal detection.
-**
-** xCheckReservedLock() is defined as returning true "if there is a RESERVED
-** lock held by this process or any others". So xCheckReservedLock may
-** return true because the caller itself is holding an EXCLUSIVE lock (but
-** doesn't know it because of a previous error in xUnlock). If this happens
-** a hot-journal may be mistaken for a journal being created by an active
-** transaction in another process, causing SQLite to read from the database
-** without rolling it back.
-**
-** To work around this, if a call to xUnlock() fails when unlocking the
-** database in the ERROR state, Pager.eLock is set to UNKNOWN_LOCK. It
-** is only changed back to a real locking state after a successful call
-** to xLock(EXCLUSIVE). Also, the code to do the OPEN->SHARED state transition
-** omits the check for a hot-journal if Pager.eLock is set to UNKNOWN_LOCK
-** lock. Instead, it assumes a hot-journal exists and obtains an EXCLUSIVE
-** lock on the database file before attempting to roll it back. See function
-** PagerSharedLock() for more detail.
-**
-** Pager.eLock may only be set to UNKNOWN_LOCK when the pager is in
-** PAGER_OPEN state.
-*/
-#define UNKNOWN_LOCK (EXCLUSIVE_LOCK+1)
-
-/*
-** A macro used for invoking the codec if there is one
-*/
-#ifdef SQLITE_HAS_CODEC
-# define CODEC1(P,D,N,X,E) \
- if( P->xCodec && P->xCodec(P->pCodec,D,N,X)==0 ){ E; }
-# define CODEC2(P,D,N,X,E,O) \
- if( P->xCodec==0 ){ O=(char*)D; }else \
- if( (O=(char*)(P->xCodec(P->pCodec,D,N,X)))==0 ){ E; }
-#else
-# define CODEC1(P,D,N,X,E) /* NO-OP */
-# define CODEC2(P,D,N,X,E,O) O=(char*)D
-#endif
-
-/*
-** The maximum allowed sector size. 64KiB. If the xSectorsize() method
-** returns a value larger than this, then MAX_SECTOR_SIZE is used instead.
-** This could conceivably cause corruption following a power failure on
-** such a system. This is currently an undocumented limit.
-*/
-#define MAX_SECTOR_SIZE 0x10000
-
-/*
-** An instance of the following structure is allocated for each active
-** savepoint and statement transaction in the system. All such structures
-** are stored in the Pager.aSavepoint[] array, which is allocated and
-** resized using sqlite3Realloc().
-**
-** When a savepoint is created, the PagerSavepoint.iHdrOffset field is
-** set to 0. If a journal-header is written into the main journal while
-** the savepoint is active, then iHdrOffset is set to the byte offset
-** immediately following the last journal record written into the main
-** journal before the journal-header. This is required during savepoint
-** rollback (see pagerPlaybackSavepoint()).
-*/
-typedef struct PagerSavepoint PagerSavepoint;
-struct PagerSavepoint {
- i64 iOffset; /* Starting offset in main journal */
- i64 iHdrOffset; /* See above */
- Bitvec *pInSavepoint; /* Set of pages in this savepoint */
- Pgno nOrig; /* Original number of pages in file */
- Pgno iSubRec; /* Index of first record in sub-journal */
-#ifndef SQLITE_OMIT_WAL
- u32 aWalData[WAL_SAVEPOINT_NDATA]; /* WAL savepoint context */
-#endif
-};
-
-/*
-** A open page cache is an instance of struct Pager. A description of
-** some of the more important member variables follows:
-**
-** eState
-**
-** The current 'state' of the pager object. See the comment and state
-** diagram above for a description of the pager state.
-**
-** eLock
-**
-** For a real on-disk database, the current lock held on the database file -
-** NO_LOCK, SHARED_LOCK, RESERVED_LOCK or EXCLUSIVE_LOCK.
-**
-** For a temporary or in-memory database (neither of which require any
-** locks), this variable is always set to EXCLUSIVE_LOCK. Since such
-** databases always have Pager.exclusiveMode==1, this tricks the pager
-** logic into thinking that it already has all the locks it will ever
-** need (and no reason to release them).
-**
-** In some (obscure) circumstances, this variable may also be set to
-** UNKNOWN_LOCK. See the comment above the #define of UNKNOWN_LOCK for
-** details.
-**
-** changeCountDone
-**
-** This boolean variable is used to make sure that the change-counter
-** (the 4-byte header field at byte offset 24 of the database file) is
-** not updated more often than necessary.
-**
-** It is set to true when the change-counter field is updated, which
-** can only happen if an exclusive lock is held on the database file.
-** It is cleared (set to false) whenever an exclusive lock is
-** relinquished on the database file. Each time a transaction is committed,
-** The changeCountDone flag is inspected. If it is true, the work of
-** updating the change-counter is omitted for the current transaction.
-**
-** This mechanism means that when running in exclusive mode, a connection
-** need only update the change-counter once, for the first transaction
-** committed.
-**
-** setMaster
-**
-** When PagerCommitPhaseOne() is called to commit a transaction, it may
-** (or may not) specify a master-journal name to be written into the
-** journal file before it is synced to disk.
-**
-** Whether or not a journal file contains a master-journal pointer affects
-** the way in which the journal file is finalized after the transaction is
-** committed or rolled back when running in "journal_mode=PERSIST" mode.
-** If a journal file does not contain a master-journal pointer, it is
-** finalized by overwriting the first journal header with zeroes. If
-** it does contain a master-journal pointer the journal file is finalized
-** by truncating it to zero bytes, just as if the connection were
-** running in "journal_mode=truncate" mode.
-**
-** Journal files that contain master journal pointers cannot be finalized
-** simply by overwriting the first journal-header with zeroes, as the
-** master journal pointer could interfere with hot-journal rollback of any
-** subsequently interrupted transaction that reuses the journal file.
-**
-** The flag is cleared as soon as the journal file is finalized (either
-** by PagerCommitPhaseTwo or PagerRollback). If an IO error prevents the
-** journal file from being successfully finalized, the setMaster flag
-** is cleared anyway (and the pager will move to ERROR state).
-**
-** doNotSpill, doNotSyncSpill
-**
-** These two boolean variables control the behavior of cache-spills
-** (calls made by the pcache module to the pagerStress() routine to
-** write cached data to the file-system in order to free up memory).
-**
-** When doNotSpill is non-zero, writing to the database from pagerStress()
-** is disabled altogether. This is done in a very obscure case that
-** comes up during savepoint rollback that requires the pcache module
-** to allocate a new page to prevent the journal file from being written
-** while it is being traversed by code in pager_playback().
-**
-** If doNotSyncSpill is non-zero, writing to the database from pagerStress()
-** is permitted, but syncing the journal file is not. This flag is set
-** by sqlite3PagerWrite() when the file-system sector-size is larger than
-** the database page-size in order to prevent a journal sync from happening
-** in between the journalling of two pages on the same sector.
-**
-** subjInMemory
-**
-** This is a boolean variable. If true, then any required sub-journal
-** is opened as an in-memory journal file. If false, then in-memory
-** sub-journals are only used for in-memory pager files.
-**
-** This variable is updated by the upper layer each time a new
-** write-transaction is opened.
-**
-** dbSize, dbOrigSize, dbFileSize
-**
-** Variable dbSize is set to the number of pages in the database file.
-** It is valid in PAGER_READER and higher states (all states except for
-** OPEN and ERROR).
-**
-** dbSize is set based on the size of the database file, which may be
-** larger than the size of the database (the value stored at offset
-** 28 of the database header by the btree). If the size of the file
-** is not an integer multiple of the page-size, the value stored in
-** dbSize is rounded down (i.e. a 5KB file with 2K page-size has dbSize==2).
-** Except, any file that is greater than 0 bytes in size is considered
-** to have at least one page. (i.e. a 1KB file with 2K page-size leads
-** to dbSize==1).
-**
-** During a write-transaction, if pages with page-numbers greater than
-** dbSize are modified in the cache, dbSize is updated accordingly.
-** Similarly, if the database is truncated using PagerTruncateImage(),
-** dbSize is updated.
-**
-** Variables dbOrigSize and dbFileSize are valid in states
-** PAGER_WRITER_LOCKED and higher. dbOrigSize is a copy of the dbSize
-** variable at the start of the transaction. It is used during rollback,
-** and to determine whether or not pages need to be journalled before
-** being modified.
-**
-** Throughout a write-transaction, dbFileSize contains the size of
-** the file on disk in pages. It is set to a copy of dbSize when the
-** write-transaction is first opened, and updated when VFS calls are made
-** to write or truncate the database file on disk.
-**
-** The only reason the dbFileSize variable is required is to suppress
-** unnecessary calls to xTruncate() after committing a transaction. If,
-** when a transaction is committed, the dbFileSize variable indicates
-** that the database file is larger than the database image (Pager.dbSize),
-** pager_truncate() is called. The pager_truncate() call uses xFilesize()
-** to measure the database file on disk, and then truncates it if required.
-** dbFileSize is not used when rolling back a transaction. In this case
-** pager_truncate() is called unconditionally (which means there may be
-** a call to xFilesize() that is not strictly required). In either case,
-** pager_truncate() may cause the file to become smaller or larger.
-**
-** dbHintSize
-**
-** The dbHintSize variable is used to limit the number of calls made to
-** the VFS xFileControl(FCNTL_SIZE_HINT) method.
-**
-** dbHintSize is set to a copy of the dbSize variable when a
-** write-transaction is opened (at the same time as dbFileSize and
-** dbOrigSize). If the xFileControl(FCNTL_SIZE_HINT) method is called,
-** dbHintSize is increased to the number of pages that correspond to the
-** size-hint passed to the method call. See pager_write_pagelist() for
-** details.
-**
-** errCode
-**
-** The Pager.errCode variable is only ever used in PAGER_ERROR state. It
-** is set to zero in all other states. In PAGER_ERROR state, Pager.errCode
-** is always set to SQLITE_FULL, SQLITE_IOERR or one of the SQLITE_IOERR_XXX
-** sub-codes.
-*/
-struct Pager {
- sqlite3_vfs *pVfs; /* OS functions to use for IO */
- u8 exclusiveMode; /* Boolean. True if locking_mode==EXCLUSIVE */
- u8 journalMode; /* One of the PAGER_JOURNALMODE_* values */
- u8 useJournal; /* Use a rollback journal on this file */
- u8 noSync; /* Do not sync the journal if true */
- u8 fullSync; /* Do extra syncs of the journal for robustness */
- u8 ckptSyncFlags; /* SYNC_NORMAL or SYNC_FULL for checkpoint */
- u8 walSyncFlags; /* SYNC_NORMAL or SYNC_FULL for wal writes */
- u8 syncFlags; /* SYNC_NORMAL or SYNC_FULL otherwise */
- u8 tempFile; /* zFilename is a temporary file */
- u8 readOnly; /* True for a read-only database */
- u8 memDb; /* True to inhibit all file I/O */
-
- /**************************************************************************
- ** The following block contains those class members that change during
- ** routine opertion. Class members not in this block are either fixed
- ** when the pager is first created or else only change when there is a
- ** significant mode change (such as changing the page_size, locking_mode,
- ** or the journal_mode). From another view, these class members describe
- ** the "state" of the pager, while other class members describe the
- ** "configuration" of the pager.
- */
- u8 eState; /* Pager state (OPEN, READER, WRITER_LOCKED..) */
- u8 eLock; /* Current lock held on database file */
- u8 changeCountDone; /* Set after incrementing the change-counter */
- u8 setMaster; /* True if a m-j name has been written to jrnl */
- u8 doNotSpill; /* Do not spill the cache when non-zero */
- u8 doNotSyncSpill; /* Do not do a spill that requires jrnl sync */
- u8 subjInMemory; /* True to use in-memory sub-journals */
- Pgno dbSize; /* Number of pages in the database */
- Pgno dbOrigSize; /* dbSize before the current transaction */
- Pgno dbFileSize; /* Number of pages in the database file */
- Pgno dbHintSize; /* Value passed to FCNTL_SIZE_HINT call */
- int errCode; /* One of several kinds of errors */
- int nRec; /* Pages journalled since last j-header written */
- u32 cksumInit; /* Quasi-random value added to every checksum */
- u32 nSubRec; /* Number of records written to sub-journal */
- Bitvec *pInJournal; /* One bit for each page in the database file */
- sqlite3_file *fd; /* File descriptor for database */
- sqlite3_file *jfd; /* File descriptor for main journal */
- sqlite3_file *sjfd; /* File descriptor for sub-journal */
- i64 journalOff; /* Current write offset in the journal file */
- i64 journalHdr; /* Byte offset to previous journal header */
- sqlite3_backup *pBackup; /* Pointer to list of ongoing backup processes */
- PagerSavepoint *aSavepoint; /* Array of active savepoints */
- int nSavepoint; /* Number of elements in aSavepoint[] */
- char dbFileVers[16]; /* Changes whenever database file changes */
- /*
- ** End of the routinely-changing class members
- ***************************************************************************/
-
- u16 nExtra; /* Add this many bytes to each in-memory page */
- i16 nReserve; /* Number of unused bytes at end of each page */
- u32 vfsFlags; /* Flags for sqlite3_vfs.xOpen() */
- u32 sectorSize; /* Assumed sector size during rollback */
- int pageSize; /* Number of bytes in a page */
- Pgno mxPgno; /* Maximum allowed size of the database */
- i64 journalSizeLimit; /* Size limit for persistent journal files */
- char *zFilename; /* Name of the database file */
- char *zJournal; /* Name of the journal file */
- int (*xBusyHandler)(void*); /* Function to call when busy */
- void *pBusyHandlerArg; /* Context argument for xBusyHandler */
- int aStat[3]; /* Total cache hits, misses and writes */
-#ifdef SQLITE_TEST
- int nRead; /* Database pages read */
-#endif
- void (*xReiniter)(DbPage*); /* Call this routine when reloading pages */
-#ifdef SQLITE_HAS_CODEC
- void *(*xCodec)(void*,void*,Pgno,int); /* Routine for en/decoding data */
- void (*xCodecSizeChng)(void*,int,int); /* Notify of page size changes */
- void (*xCodecFree)(void*); /* Destructor for the codec */
- void *pCodec; /* First argument to xCodec... methods */
-#endif
- char *pTmpSpace; /* Pager.pageSize bytes of space for tmp use */
- PCache *pPCache; /* Pointer to page cache object */
-#ifndef SQLITE_OMIT_WAL
- Wal *pWal; /* Write-ahead log used by "journal_mode=wal" */
- char *zWal; /* File name for write-ahead log */
-#endif
-};
-
-/*
-** Indexes for use with Pager.aStat[]. The Pager.aStat[] array contains
-** the values accessed by passing SQLITE_DBSTATUS_CACHE_HIT, CACHE_MISS
-** or CACHE_WRITE to sqlite3_db_status().
-*/
-#define PAGER_STAT_HIT 0
-#define PAGER_STAT_MISS 1
-#define PAGER_STAT_WRITE 2
-
-/*
-** The following global variables hold counters used for
-** testing purposes only. These variables do not exist in
-** a non-testing build. These variables are not thread-safe.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_pager_readdb_count = 0; /* Number of full pages read from DB */
-SQLITE_API int sqlite3_pager_writedb_count = 0; /* Number of full pages written to DB */
-SQLITE_API int sqlite3_pager_writej_count = 0; /* Number of pages written to journal */
-# define PAGER_INCR(v) v++
-#else
-# define PAGER_INCR(v)
-#endif
-
-
-
-/*
-** Journal files begin with the following magic string. The data
-** was obtained from /dev/random. It is used only as a sanity check.
-**
-** Since version 2.8.0, the journal format contains additional sanity
-** checking information. If the power fails while the journal is being
-** written, semi-random garbage data might appear in the journal
-** file after power is restored. If an attempt is then made
-** to roll the journal back, the database could be corrupted. The additional
-** sanity checking data is an attempt to discover the garbage in the
-** journal and ignore it.
-**
-** The sanity checking information for the new journal format consists
-** of a 32-bit checksum on each page of data. The checksum covers both
-** the page number and the pPager->pageSize bytes of data for the page.
-** This cksum is initialized to a 32-bit random value that appears in the
-** journal file right after the header. The random initializer is important,
-** because garbage data that appears at the end of a journal is likely
-** data that was once in other files that have now been deleted. If the
-** garbage data came from an obsolete journal file, the checksums might
-** be correct. But by initializing the checksum to random value which
-** is different for every journal, we minimize that risk.
-*/
-static const unsigned char aJournalMagic[] = {
- 0xd9, 0xd5, 0x05, 0xf9, 0x20, 0xa1, 0x63, 0xd7,
-};
-
-/*
-** The size of the of each page record in the journal is given by
-** the following macro.
-*/
-#define JOURNAL_PG_SZ(pPager) ((pPager->pageSize) + 8)
-
-/*
-** The journal header size for this pager. This is usually the same
-** size as a single disk sector. See also setSectorSize().
-*/
-#define JOURNAL_HDR_SZ(pPager) (pPager->sectorSize)
-
-/*
-** The macro MEMDB is true if we are dealing with an in-memory database.
-** We do this as a macro so that if the SQLITE_OMIT_MEMORYDB macro is set,
-** the value of MEMDB will be a constant and the compiler will optimize
-** out code that would never execute.
-*/
-#ifdef SQLITE_OMIT_MEMORYDB
-# define MEMDB 0
-#else
-# define MEMDB pPager->memDb
-#endif
-
-/*
-** The maximum legal page number is (2^31 - 1).
-*/
-#define PAGER_MAX_PGNO 2147483647
-
-/*
-** The argument to this macro is a file descriptor (type sqlite3_file*).
-** Return 0 if it is not open, or non-zero (but not 1) if it is.
-**
-** This is so that expressions can be written as:
-**
-** if( isOpen(pPager->jfd) ){ ...
-**
-** instead of
-**
-** if( pPager->jfd->pMethods ){ ...
-*/
-#define isOpen(pFd) ((pFd)->pMethods)
-
-/*
-** Return true if this pager uses a write-ahead log instead of the usual
-** rollback journal. Otherwise false.
-*/
-#ifndef SQLITE_OMIT_WAL
-static int pagerUseWal(Pager *pPager){
- return (pPager->pWal!=0);
-}
-#else
-# define pagerUseWal(x) 0
-# define pagerRollbackWal(x) 0
-# define pagerWalFrames(v,w,x,y) 0
-# define pagerOpenWalIfPresent(z) SQLITE_OK
-# define pagerBeginReadTransaction(z) SQLITE_OK
-#endif
-
-#ifndef NDEBUG
-/*
-** Usage:
-**
-** assert( assert_pager_state(pPager) );
-**
-** This function runs many asserts to try to find inconsistencies in
-** the internal state of the Pager object.
-*/
-static int assert_pager_state(Pager *p){
- Pager *pPager = p;
-
- /* State must be valid. */
- assert( p->eState==PAGER_OPEN
- || p->eState==PAGER_READER
- || p->eState==PAGER_WRITER_LOCKED
- || p->eState==PAGER_WRITER_CACHEMOD
- || p->eState==PAGER_WRITER_DBMOD
- || p->eState==PAGER_WRITER_FINISHED
- || p->eState==PAGER_ERROR
- );
-
- /* Regardless of the current state, a temp-file connection always behaves
- ** as if it has an exclusive lock on the database file. It never updates
- ** the change-counter field, so the changeCountDone flag is always set.
- */
- assert( p->tempFile==0 || p->eLock==EXCLUSIVE_LOCK );
- assert( p->tempFile==0 || pPager->changeCountDone );
-
- /* If the useJournal flag is clear, the journal-mode must be "OFF".
- ** And if the journal-mode is "OFF", the journal file must not be open.
- */
- assert( p->journalMode==PAGER_JOURNALMODE_OFF || p->useJournal );
- assert( p->journalMode!=PAGER_JOURNALMODE_OFF || !isOpen(p->jfd) );
-
- /* Check that MEMDB implies noSync. And an in-memory journal. Since
- ** this means an in-memory pager performs no IO at all, it cannot encounter
- ** either SQLITE_IOERR or SQLITE_FULL during rollback or while finalizing
- ** a journal file. (although the in-memory journal implementation may
- ** return SQLITE_IOERR_NOMEM while the journal file is being written). It
- ** is therefore not possible for an in-memory pager to enter the ERROR
- ** state.
- */
- if( MEMDB ){
- assert( p->noSync );
- assert( p->journalMode==PAGER_JOURNALMODE_OFF
- || p->journalMode==PAGER_JOURNALMODE_MEMORY
- );
- assert( p->eState!=PAGER_ERROR && p->eState!=PAGER_OPEN );
- assert( pagerUseWal(p)==0 );
- }
-
- /* If changeCountDone is set, a RESERVED lock or greater must be held
- ** on the file.
- */
- assert( pPager->changeCountDone==0 || pPager->eLock>=RESERVED_LOCK );
- assert( p->eLock!=PENDING_LOCK );
-
- switch( p->eState ){
- case PAGER_OPEN:
- assert( !MEMDB );
- assert( pPager->errCode==SQLITE_OK );
- assert( sqlite3PcacheRefCount(pPager->pPCache)==0 || pPager->tempFile );
- break;
-
- case PAGER_READER:
- assert( pPager->errCode==SQLITE_OK );
- assert( p->eLock!=UNKNOWN_LOCK );
- assert( p->eLock>=SHARED_LOCK );
- break;
-
- case PAGER_WRITER_LOCKED:
- assert( p->eLock!=UNKNOWN_LOCK );
- assert( pPager->errCode==SQLITE_OK );
- if( !pagerUseWal(pPager) ){
- assert( p->eLock>=RESERVED_LOCK );
- }
- assert( pPager->dbSize==pPager->dbOrigSize );
- assert( pPager->dbOrigSize==pPager->dbFileSize );
- assert( pPager->dbOrigSize==pPager->dbHintSize );
- assert( pPager->setMaster==0 );
- break;
-
- case PAGER_WRITER_CACHEMOD:
- assert( p->eLock!=UNKNOWN_LOCK );
- assert( pPager->errCode==SQLITE_OK );
- if( !pagerUseWal(pPager) ){
- /* It is possible that if journal_mode=wal here that neither the
- ** journal file nor the WAL file are open. This happens during
- ** a rollback transaction that switches from journal_mode=off
- ** to journal_mode=wal.
- */
- assert( p->eLock>=RESERVED_LOCK );
- assert( isOpen(p->jfd)
- || p->journalMode==PAGER_JOURNALMODE_OFF
- || p->journalMode==PAGER_JOURNALMODE_WAL
- );
- }
- assert( pPager->dbOrigSize==pPager->dbFileSize );
- assert( pPager->dbOrigSize==pPager->dbHintSize );
- break;
-
- case PAGER_WRITER_DBMOD:
- assert( p->eLock==EXCLUSIVE_LOCK );
- assert( pPager->errCode==SQLITE_OK );
- assert( !pagerUseWal(pPager) );
- assert( p->eLock>=EXCLUSIVE_LOCK );
- assert( isOpen(p->jfd)
- || p->journalMode==PAGER_JOURNALMODE_OFF
- || p->journalMode==PAGER_JOURNALMODE_WAL
- );
- assert( pPager->dbOrigSize<=pPager->dbHintSize );
- break;
-
- case PAGER_WRITER_FINISHED:
- assert( p->eLock==EXCLUSIVE_LOCK );
- assert( pPager->errCode==SQLITE_OK );
- assert( !pagerUseWal(pPager) );
- assert( isOpen(p->jfd)
- || p->journalMode==PAGER_JOURNALMODE_OFF
- || p->journalMode==PAGER_JOURNALMODE_WAL
- );
- break;
-
- case PAGER_ERROR:
- /* There must be at least one outstanding reference to the pager if
- ** in ERROR state. Otherwise the pager should have already dropped
- ** back to OPEN state.
- */
- assert( pPager->errCode!=SQLITE_OK );
- assert( sqlite3PcacheRefCount(pPager->pPCache)>0 );
- break;
- }
-
- return 1;
-}
-#endif /* ifndef NDEBUG */
-
-#ifdef SQLITE_DEBUG
-/*
-** Return a pointer to a human readable string in a static buffer
-** containing the state of the Pager object passed as an argument. This
-** is intended to be used within debuggers. For example, as an alternative
-** to "print *pPager" in gdb:
-**
-** (gdb) printf "%s", print_pager_state(pPager)
-*/
-static char *print_pager_state(Pager *p){
- static char zRet[1024];
-
- sqlite3_snprintf(1024, zRet,
- "Filename: %s\n"
- "State: %s errCode=%d\n"
- "Lock: %s\n"
- "Locking mode: locking_mode=%s\n"
- "Journal mode: journal_mode=%s\n"
- "Backing store: tempFile=%d memDb=%d useJournal=%d\n"
- "Journal: journalOff=%lld journalHdr=%lld\n"
- "Size: dbsize=%d dbOrigSize=%d dbFileSize=%d\n"
- , p->zFilename
- , p->eState==PAGER_OPEN ? "OPEN" :
- p->eState==PAGER_READER ? "READER" :
- p->eState==PAGER_WRITER_LOCKED ? "WRITER_LOCKED" :
- p->eState==PAGER_WRITER_CACHEMOD ? "WRITER_CACHEMOD" :
- p->eState==PAGER_WRITER_DBMOD ? "WRITER_DBMOD" :
- p->eState==PAGER_WRITER_FINISHED ? "WRITER_FINISHED" :
- p->eState==PAGER_ERROR ? "ERROR" : "?error?"
- , (int)p->errCode
- , p->eLock==NO_LOCK ? "NO_LOCK" :
- p->eLock==RESERVED_LOCK ? "RESERVED" :
- p->eLock==EXCLUSIVE_LOCK ? "EXCLUSIVE" :
- p->eLock==SHARED_LOCK ? "SHARED" :
- p->eLock==UNKNOWN_LOCK ? "UNKNOWN" : "?error?"
- , p->exclusiveMode ? "exclusive" : "normal"
- , p->journalMode==PAGER_JOURNALMODE_MEMORY ? "memory" :
- p->journalMode==PAGER_JOURNALMODE_OFF ? "off" :
- p->journalMode==PAGER_JOURNALMODE_DELETE ? "delete" :
- p->journalMode==PAGER_JOURNALMODE_PERSIST ? "persist" :
- p->journalMode==PAGER_JOURNALMODE_TRUNCATE ? "truncate" :
- p->journalMode==PAGER_JOURNALMODE_WAL ? "wal" : "?error?"
- , (int)p->tempFile, (int)p->memDb, (int)p->useJournal
- , p->journalOff, p->journalHdr
- , (int)p->dbSize, (int)p->dbOrigSize, (int)p->dbFileSize
- );
-
- return zRet;
-}
-#endif
-
-/*
-** Return true if it is necessary to write page *pPg into the sub-journal.
-** A page needs to be written into the sub-journal if there exists one
-** or more open savepoints for which:
-**
-** * The page-number is less than or equal to PagerSavepoint.nOrig, and
-** * The bit corresponding to the page-number is not set in
-** PagerSavepoint.pInSavepoint.
-*/
-static int subjRequiresPage(PgHdr *pPg){
- Pgno pgno = pPg->pgno;
- Pager *pPager = pPg->pPager;
- int i;
- for(i=0; i<pPager->nSavepoint; i++){
- PagerSavepoint *p = &pPager->aSavepoint[i];
- if( p->nOrig>=pgno && 0==sqlite3BitvecTest(p->pInSavepoint, pgno) ){
- return 1;
- }
- }
- return 0;
-}
-
-/*
-** Return true if the page is already in the journal file.
-*/
-static int pageInJournal(PgHdr *pPg){
- return sqlite3BitvecTest(pPg->pPager->pInJournal, pPg->pgno);
-}
-
-/*
-** Read a 32-bit integer from the given file descriptor. Store the integer
-** that is read in *pRes. Return SQLITE_OK if everything worked, or an
-** error code is something goes wrong.
-**
-** All values are stored on disk as big-endian.
-*/
-static int read32bits(sqlite3_file *fd, i64 offset, u32 *pRes){
- unsigned char ac[4];
- int rc = sqlite3OsRead(fd, ac, sizeof(ac), offset);
- if( rc==SQLITE_OK ){
- *pRes = sqlite3Get4byte(ac);
- }
- return rc;
-}
-
-/*
-** Write a 32-bit integer into a string buffer in big-endian byte order.
-*/
-#define put32bits(A,B) sqlite3Put4byte((u8*)A,B)
-
-
-/*
-** Write a 32-bit integer into the given file descriptor. Return SQLITE_OK
-** on success or an error code is something goes wrong.
-*/
-static int write32bits(sqlite3_file *fd, i64 offset, u32 val){
- char ac[4];
- put32bits(ac, val);
- return sqlite3OsWrite(fd, ac, 4, offset);
-}
-
-/*
-** Unlock the database file to level eLock, which must be either NO_LOCK
-** or SHARED_LOCK. Regardless of whether or not the call to xUnlock()
-** succeeds, set the Pager.eLock variable to match the (attempted) new lock.
-**
-** Except, if Pager.eLock is set to UNKNOWN_LOCK when this function is
-** called, do not modify it. See the comment above the #define of
-** UNKNOWN_LOCK for an explanation of this.
-*/
-static int pagerUnlockDb(Pager *pPager, int eLock){
- int rc = SQLITE_OK;
-
- assert( !pPager->exclusiveMode || pPager->eLock==eLock );
- assert( eLock==NO_LOCK || eLock==SHARED_LOCK );
- assert( eLock!=NO_LOCK || pagerUseWal(pPager)==0 );
- if( isOpen(pPager->fd) ){
- assert( pPager->eLock>=eLock );
- rc = sqlite3OsUnlock(pPager->fd, eLock);
- if( pPager->eLock!=UNKNOWN_LOCK ){
- pPager->eLock = (u8)eLock;
- }
- IOTRACE(("UNLOCK %p %d\n", pPager, eLock))
- }
- return rc;
-}
-
-/*
-** Lock the database file to level eLock, which must be either SHARED_LOCK,
-** RESERVED_LOCK or EXCLUSIVE_LOCK. If the caller is successful, set the
-** Pager.eLock variable to the new locking state.
-**
-** Except, if Pager.eLock is set to UNKNOWN_LOCK when this function is
-** called, do not modify it unless the new locking state is EXCLUSIVE_LOCK.
-** See the comment above the #define of UNKNOWN_LOCK for an explanation
-** of this.
-*/
-static int pagerLockDb(Pager *pPager, int eLock){
- int rc = SQLITE_OK;
-
- assert( eLock==SHARED_LOCK || eLock==RESERVED_LOCK || eLock==EXCLUSIVE_LOCK );
- if( pPager->eLock<eLock || pPager->eLock==UNKNOWN_LOCK ){
- rc = sqlite3OsLock(pPager->fd, eLock);
- if( rc==SQLITE_OK && (pPager->eLock!=UNKNOWN_LOCK||eLock==EXCLUSIVE_LOCK) ){
- pPager->eLock = (u8)eLock;
- IOTRACE(("LOCK %p %d\n", pPager, eLock))
- }
- }
- return rc;
-}
-
-/*
-** This function determines whether or not the atomic-write optimization
-** can be used with this pager. The optimization can be used if:
-**
-** (a) the value returned by OsDeviceCharacteristics() indicates that
-** a database page may be written atomically, and
-** (b) the value returned by OsSectorSize() is less than or equal
-** to the page size.
-**
-** The optimization is also always enabled for temporary files. It is
-** an error to call this function if pPager is opened on an in-memory
-** database.
-**
-** If the optimization cannot be used, 0 is returned. If it can be used,
-** then the value returned is the size of the journal file when it
-** contains rollback data for exactly one page.
-*/
-#ifdef SQLITE_ENABLE_ATOMIC_WRITE
-static int jrnlBufferSize(Pager *pPager){
- assert( !MEMDB );
- if( !pPager->tempFile ){
- int dc; /* Device characteristics */
- int nSector; /* Sector size */
- int szPage; /* Page size */
-
- assert( isOpen(pPager->fd) );
- dc = sqlite3OsDeviceCharacteristics(pPager->fd);
- nSector = pPager->sectorSize;
- szPage = pPager->pageSize;
-
- assert(SQLITE_IOCAP_ATOMIC512==(512>>8));
- assert(SQLITE_IOCAP_ATOMIC64K==(65536>>8));
- if( 0==(dc&(SQLITE_IOCAP_ATOMIC|(szPage>>8)) || nSector>szPage) ){
- return 0;
- }
- }
-
- return JOURNAL_HDR_SZ(pPager) + JOURNAL_PG_SZ(pPager);
-}
-#endif
-
-/*
-** If SQLITE_CHECK_PAGES is defined then we do some sanity checking
-** on the cache using a hash function. This is used for testing
-** and debugging only.
-*/
-#ifdef SQLITE_CHECK_PAGES
-/*
-** Return a 32-bit hash of the page data for pPage.
-*/
-static u32 pager_datahash(int nByte, unsigned char *pData){
- u32 hash = 0;
- int i;
- for(i=0; i<nByte; i++){
- hash = (hash*1039) + pData[i];
- }
- return hash;
-}
-static u32 pager_pagehash(PgHdr *pPage){
- return pager_datahash(pPage->pPager->pageSize, (unsigned char *)pPage->pData);
-}
-static void pager_set_pagehash(PgHdr *pPage){
- pPage->pageHash = pager_pagehash(pPage);
-}
-
-/*
-** The CHECK_PAGE macro takes a PgHdr* as an argument. If SQLITE_CHECK_PAGES
-** is defined, and NDEBUG is not defined, an assert() statement checks
-** that the page is either dirty or still matches the calculated page-hash.
-*/
-#define CHECK_PAGE(x) checkPage(x)
-static void checkPage(PgHdr *pPg){
- Pager *pPager = pPg->pPager;
- assert( pPager->eState!=PAGER_ERROR );
- assert( (pPg->flags&PGHDR_DIRTY) || pPg->pageHash==pager_pagehash(pPg) );
-}
-
-#else
-#define pager_datahash(X,Y) 0
-#define pager_pagehash(X) 0
-#define pager_set_pagehash(X)
-#define CHECK_PAGE(x)
-#endif /* SQLITE_CHECK_PAGES */
-
-/*
-** When this is called the journal file for pager pPager must be open.
-** This function attempts to read a master journal file name from the
-** end of the file and, if successful, copies it into memory supplied
-** by the caller. See comments above writeMasterJournal() for the format
-** used to store a master journal file name at the end of a journal file.
-**
-** zMaster must point to a buffer of at least nMaster bytes allocated by
-** the caller. This should be sqlite3_vfs.mxPathname+1 (to ensure there is
-** enough space to write the master journal name). If the master journal
-** name in the journal is longer than nMaster bytes (including a
-** nul-terminator), then this is handled as if no master journal name
-** were present in the journal.
-**
-** If a master journal file name is present at the end of the journal
-** file, then it is copied into the buffer pointed to by zMaster. A
-** nul-terminator byte is appended to the buffer following the master
-** journal file name.
-**
-** If it is determined that no master journal file name is present
-** zMaster[0] is set to 0 and SQLITE_OK returned.
-**
-** If an error occurs while reading from the journal file, an SQLite
-** error code is returned.
-*/
-static int readMasterJournal(sqlite3_file *pJrnl, char *zMaster, u32 nMaster){
- int rc; /* Return code */
- u32 len; /* Length in bytes of master journal name */
- i64 szJ; /* Total size in bytes of journal file pJrnl */
- u32 cksum; /* MJ checksum value read from journal */
- u32 u; /* Unsigned loop counter */
- unsigned char aMagic[8]; /* A buffer to hold the magic header */
- zMaster[0] = '\0';
-
- if( SQLITE_OK!=(rc = sqlite3OsFileSize(pJrnl, &szJ))
- || szJ<16
- || SQLITE_OK!=(rc = read32bits(pJrnl, szJ-16, &len))
- || len>=nMaster
- || SQLITE_OK!=(rc = read32bits(pJrnl, szJ-12, &cksum))
- || SQLITE_OK!=(rc = sqlite3OsRead(pJrnl, aMagic, 8, szJ-8))
- || memcmp(aMagic, aJournalMagic, 8)
- || SQLITE_OK!=(rc = sqlite3OsRead(pJrnl, zMaster, len, szJ-16-len))
- ){
- return rc;
- }
-
- /* See if the checksum matches the master journal name */
- for(u=0; u<len; u++){
- cksum -= zMaster[u];
- }
- if( cksum ){
- /* If the checksum doesn't add up, then one or more of the disk sectors
- ** containing the master journal filename is corrupted. This means
- ** definitely roll back, so just return SQLITE_OK and report a (nul)
- ** master-journal filename.
- */
- len = 0;
- }
- zMaster[len] = '\0';
-
- return SQLITE_OK;
-}
-
-/*
-** Return the offset of the sector boundary at or immediately
-** following the value in pPager->journalOff, assuming a sector
-** size of pPager->sectorSize bytes.
-**
-** i.e for a sector size of 512:
-**
-** Pager.journalOff Return value
-** ---------------------------------------
-** 0 0
-** 512 512
-** 100 512
-** 2000 2048
-**
-*/
-static i64 journalHdrOffset(Pager *pPager){
- i64 offset = 0;
- i64 c = pPager->journalOff;
- if( c ){
- offset = ((c-1)/JOURNAL_HDR_SZ(pPager) + 1) * JOURNAL_HDR_SZ(pPager);
- }
- assert( offset%JOURNAL_HDR_SZ(pPager)==0 );
- assert( offset>=c );
- assert( (offset-c)<JOURNAL_HDR_SZ(pPager) );
- return offset;
-}
-
-/*
-** The journal file must be open when this function is called.
-**
-** This function is a no-op if the journal file has not been written to
-** within the current transaction (i.e. if Pager.journalOff==0).
-**
-** If doTruncate is non-zero or the Pager.journalSizeLimit variable is
-** set to 0, then truncate the journal file to zero bytes in size. Otherwise,
-** zero the 28-byte header at the start of the journal file. In either case,
-** if the pager is not in no-sync mode, sync the journal file immediately
-** after writing or truncating it.
-**
-** If Pager.journalSizeLimit is set to a positive, non-zero value, and
-** following the truncation or zeroing described above the size of the
-** journal file in bytes is larger than this value, then truncate the
-** journal file to Pager.journalSizeLimit bytes. The journal file does
-** not need to be synced following this operation.
-**
-** If an IO error occurs, abandon processing and return the IO error code.
-** Otherwise, return SQLITE_OK.
-*/
-static int zeroJournalHdr(Pager *pPager, int doTruncate){
- int rc = SQLITE_OK; /* Return code */
- assert( isOpen(pPager->jfd) );
- if( pPager->journalOff ){
- const i64 iLimit = pPager->journalSizeLimit; /* Local cache of jsl */
-
- IOTRACE(("JZEROHDR %p\n", pPager))
- if( doTruncate || iLimit==0 ){
- rc = sqlite3OsTruncate(pPager->jfd, 0);
- }else{
- static const char zeroHdr[28] = {0};
- rc = sqlite3OsWrite(pPager->jfd, zeroHdr, sizeof(zeroHdr), 0);
- }
- if( rc==SQLITE_OK && !pPager->noSync ){
- rc = sqlite3OsSync(pPager->jfd, SQLITE_SYNC_DATAONLY|pPager->syncFlags);
- }
-
- /* At this point the transaction is committed but the write lock
- ** is still held on the file. If there is a size limit configured for
- ** the persistent journal and the journal file currently consumes more
- ** space than that limit allows for, truncate it now. There is no need
- ** to sync the file following this operation.
- */
- if( rc==SQLITE_OK && iLimit>0 ){
- i64 sz;
- rc = sqlite3OsFileSize(pPager->jfd, &sz);
- if( rc==SQLITE_OK && sz>iLimit ){
- rc = sqlite3OsTruncate(pPager->jfd, iLimit);
- }
- }
- }
- return rc;
-}
-
-/*
-** The journal file must be open when this routine is called. A journal
-** header (JOURNAL_HDR_SZ bytes) is written into the journal file at the
-** current location.
-**
-** The format for the journal header is as follows:
-** - 8 bytes: Magic identifying journal format.
-** - 4 bytes: Number of records in journal, or -1 no-sync mode is on.
-** - 4 bytes: Random number used for page hash.
-** - 4 bytes: Initial database page count.
-** - 4 bytes: Sector size used by the process that wrote this journal.
-** - 4 bytes: Database page size.
-**
-** Followed by (JOURNAL_HDR_SZ - 28) bytes of unused space.
-*/
-static int writeJournalHdr(Pager *pPager){
- int rc = SQLITE_OK; /* Return code */
- char *zHeader = pPager->pTmpSpace; /* Temporary space used to build header */
- u32 nHeader = (u32)pPager->pageSize;/* Size of buffer pointed to by zHeader */
- u32 nWrite; /* Bytes of header sector written */
- int ii; /* Loop counter */
-
- assert( isOpen(pPager->jfd) ); /* Journal file must be open. */
-
- if( nHeader>JOURNAL_HDR_SZ(pPager) ){
- nHeader = JOURNAL_HDR_SZ(pPager);
- }
-
- /* If there are active savepoints and any of them were created
- ** since the most recent journal header was written, update the
- ** PagerSavepoint.iHdrOffset fields now.
- */
- for(ii=0; ii<pPager->nSavepoint; ii++){
- if( pPager->aSavepoint[ii].iHdrOffset==0 ){
- pPager->aSavepoint[ii].iHdrOffset = pPager->journalOff;
- }
- }
-
- pPager->journalHdr = pPager->journalOff = journalHdrOffset(pPager);
-
- /*
- ** Write the nRec Field - the number of page records that follow this
- ** journal header. Normally, zero is written to this value at this time.
- ** After the records are added to the journal (and the journal synced,
- ** if in full-sync mode), the zero is overwritten with the true number
- ** of records (see syncJournal()).
- **
- ** A faster alternative is to write 0xFFFFFFFF to the nRec field. When
- ** reading the journal this value tells SQLite to assume that the
- ** rest of the journal file contains valid page records. This assumption
- ** is dangerous, as if a failure occurred whilst writing to the journal
- ** file it may contain some garbage data. There are two scenarios
- ** where this risk can be ignored:
- **
- ** * When the pager is in no-sync mode. Corruption can follow a
- ** power failure in this case anyway.
- **
- ** * When the SQLITE_IOCAP_SAFE_APPEND flag is set. This guarantees
- ** that garbage data is never appended to the journal file.
- */
- assert( isOpen(pPager->fd) || pPager->noSync );
- if( pPager->noSync || (pPager->journalMode==PAGER_JOURNALMODE_MEMORY)
- || (sqlite3OsDeviceCharacteristics(pPager->fd)&SQLITE_IOCAP_SAFE_APPEND)
- ){
- memcpy(zHeader, aJournalMagic, sizeof(aJournalMagic));
- put32bits(&zHeader[sizeof(aJournalMagic)], 0xffffffff);
- }else{
- memset(zHeader, 0, sizeof(aJournalMagic)+4);
- }
-
- /* The random check-hash initializer */
- sqlite3_randomness(sizeof(pPager->cksumInit), &pPager->cksumInit);
- put32bits(&zHeader[sizeof(aJournalMagic)+4], pPager->cksumInit);
- /* The initial database size */
- put32bits(&zHeader[sizeof(aJournalMagic)+8], pPager->dbOrigSize);
- /* The assumed sector size for this process */
- put32bits(&zHeader[sizeof(aJournalMagic)+12], pPager->sectorSize);
-
- /* The page size */
- put32bits(&zHeader[sizeof(aJournalMagic)+16], pPager->pageSize);
-
- /* Initializing the tail of the buffer is not necessary. Everything
- ** works find if the following memset() is omitted. But initializing
- ** the memory prevents valgrind from complaining, so we are willing to
- ** take the performance hit.
- */
- memset(&zHeader[sizeof(aJournalMagic)+20], 0,
- nHeader-(sizeof(aJournalMagic)+20));
-
- /* In theory, it is only necessary to write the 28 bytes that the
- ** journal header consumes to the journal file here. Then increment the
- ** Pager.journalOff variable by JOURNAL_HDR_SZ so that the next
- ** record is written to the following sector (leaving a gap in the file
- ** that will be implicitly filled in by the OS).
- **
- ** However it has been discovered that on some systems this pattern can
- ** be significantly slower than contiguously writing data to the file,
- ** even if that means explicitly writing data to the block of
- ** (JOURNAL_HDR_SZ - 28) bytes that will not be used. So that is what
- ** is done.
- **
- ** The loop is required here in case the sector-size is larger than the
- ** database page size. Since the zHeader buffer is only Pager.pageSize
- ** bytes in size, more than one call to sqlite3OsWrite() may be required
- ** to populate the entire journal header sector.
- */
- for(nWrite=0; rc==SQLITE_OK&&nWrite<JOURNAL_HDR_SZ(pPager); nWrite+=nHeader){
- IOTRACE(("JHDR %p %lld %d\n", pPager, pPager->journalHdr, nHeader))
- rc = sqlite3OsWrite(pPager->jfd, zHeader, nHeader, pPager->journalOff);
- assert( pPager->journalHdr <= pPager->journalOff );
- pPager->journalOff += nHeader;
- }
-
- return rc;
-}
-
-/*
-** The journal file must be open when this is called. A journal header file
-** (JOURNAL_HDR_SZ bytes) is read from the current location in the journal
-** file. The current location in the journal file is given by
-** pPager->journalOff. See comments above function writeJournalHdr() for
-** a description of the journal header format.
-**
-** If the header is read successfully, *pNRec is set to the number of
-** page records following this header and *pDbSize is set to the size of the
-** database before the transaction began, in pages. Also, pPager->cksumInit
-** is set to the value read from the journal header. SQLITE_OK is returned
-** in this case.
-**
-** If the journal header file appears to be corrupted, SQLITE_DONE is
-** returned and *pNRec and *PDbSize are undefined. If JOURNAL_HDR_SZ bytes
-** cannot be read from the journal file an error code is returned.
-*/
-static int readJournalHdr(
- Pager *pPager, /* Pager object */
- int isHot,
- i64 journalSize, /* Size of the open journal file in bytes */
- u32 *pNRec, /* OUT: Value read from the nRec field */
- u32 *pDbSize /* OUT: Value of original database size field */
-){
- int rc; /* Return code */
- unsigned char aMagic[8]; /* A buffer to hold the magic header */
- i64 iHdrOff; /* Offset of journal header being read */
-
- assert( isOpen(pPager->jfd) ); /* Journal file must be open. */
-
- /* Advance Pager.journalOff to the start of the next sector. If the
- ** journal file is too small for there to be a header stored at this
- ** point, return SQLITE_DONE.
- */
- pPager->journalOff = journalHdrOffset(pPager);
- if( pPager->journalOff+JOURNAL_HDR_SZ(pPager) > journalSize ){
- return SQLITE_DONE;
- }
- iHdrOff = pPager->journalOff;
-
- /* Read in the first 8 bytes of the journal header. If they do not match
- ** the magic string found at the start of each journal header, return
- ** SQLITE_DONE. If an IO error occurs, return an error code. Otherwise,
- ** proceed.
- */
- if( isHot || iHdrOff!=pPager->journalHdr ){
- rc = sqlite3OsRead(pPager->jfd, aMagic, sizeof(aMagic), iHdrOff);
- if( rc ){
- return rc;
- }
- if( memcmp(aMagic, aJournalMagic, sizeof(aMagic))!=0 ){
- return SQLITE_DONE;
- }
- }
-
- /* Read the first three 32-bit fields of the journal header: The nRec
- ** field, the checksum-initializer and the database size at the start
- ** of the transaction. Return an error code if anything goes wrong.
- */
- if( SQLITE_OK!=(rc = read32bits(pPager->jfd, iHdrOff+8, pNRec))
- || SQLITE_OK!=(rc = read32bits(pPager->jfd, iHdrOff+12, &pPager->cksumInit))
- || SQLITE_OK!=(rc = read32bits(pPager->jfd, iHdrOff+16, pDbSize))
- ){
- return rc;
- }
-
- if( pPager->journalOff==0 ){
- u32 iPageSize; /* Page-size field of journal header */
- u32 iSectorSize; /* Sector-size field of journal header */
-
- /* Read the page-size and sector-size journal header fields. */
- if( SQLITE_OK!=(rc = read32bits(pPager->jfd, iHdrOff+20, &iSectorSize))
- || SQLITE_OK!=(rc = read32bits(pPager->jfd, iHdrOff+24, &iPageSize))
- ){
- return rc;
- }
-
- /* Versions of SQLite prior to 3.5.8 set the page-size field of the
- ** journal header to zero. In this case, assume that the Pager.pageSize
- ** variable is already set to the correct page size.
- */
- if( iPageSize==0 ){
- iPageSize = pPager->pageSize;
- }
-
- /* Check that the values read from the page-size and sector-size fields
- ** are within range. To be 'in range', both values need to be a power
- ** of two greater than or equal to 512 or 32, and not greater than their
- ** respective compile time maximum limits.
- */
- if( iPageSize<512 || iSectorSize<32
- || iPageSize>SQLITE_MAX_PAGE_SIZE || iSectorSize>MAX_SECTOR_SIZE
- || ((iPageSize-1)&iPageSize)!=0 || ((iSectorSize-1)&iSectorSize)!=0
- ){
- /* If the either the page-size or sector-size in the journal-header is
- ** invalid, then the process that wrote the journal-header must have
- ** crashed before the header was synced. In this case stop reading
- ** the journal file here.
- */
- return SQLITE_DONE;
- }
-
- /* Update the page-size to match the value read from the journal.
- ** Use a testcase() macro to make sure that malloc failure within
- ** PagerSetPagesize() is tested.
- */
- rc = sqlite3PagerSetPagesize(pPager, &iPageSize, -1);
- testcase( rc!=SQLITE_OK );
-
- /* Update the assumed sector-size to match the value used by
- ** the process that created this journal. If this journal was
- ** created by a process other than this one, then this routine
- ** is being called from within pager_playback(). The local value
- ** of Pager.sectorSize is restored at the end of that routine.
- */
- pPager->sectorSize = iSectorSize;
- }
-
- pPager->journalOff += JOURNAL_HDR_SZ(pPager);
- return rc;
-}
-
-
-/*
-** Write the supplied master journal name into the journal file for pager
-** pPager at the current location. The master journal name must be the last
-** thing written to a journal file. If the pager is in full-sync mode, the
-** journal file descriptor is advanced to the next sector boundary before
-** anything is written. The format is:
-**
-** + 4 bytes: PAGER_MJ_PGNO.
-** + N bytes: Master journal filename in utf-8.
-** + 4 bytes: N (length of master journal name in bytes, no nul-terminator).
-** + 4 bytes: Master journal name checksum.
-** + 8 bytes: aJournalMagic[].
-**
-** The master journal page checksum is the sum of the bytes in the master
-** journal name, where each byte is interpreted as a signed 8-bit integer.
-**
-** If zMaster is a NULL pointer (occurs for a single database transaction),
-** this call is a no-op.
-*/
-static int writeMasterJournal(Pager *pPager, const char *zMaster){
- int rc; /* Return code */
- int nMaster; /* Length of string zMaster */
- i64 iHdrOff; /* Offset of header in journal file */
- i64 jrnlSize; /* Size of journal file on disk */
- u32 cksum = 0; /* Checksum of string zMaster */
-
- assert( pPager->setMaster==0 );
- assert( !pagerUseWal(pPager) );
-
- if( !zMaster
- || pPager->journalMode==PAGER_JOURNALMODE_MEMORY
- || pPager->journalMode==PAGER_JOURNALMODE_OFF
- ){
- return SQLITE_OK;
- }
- pPager->setMaster = 1;
- assert( isOpen(pPager->jfd) );
- assert( pPager->journalHdr <= pPager->journalOff );
-
- /* Calculate the length in bytes and the checksum of zMaster */
- for(nMaster=0; zMaster[nMaster]; nMaster++){
- cksum += zMaster[nMaster];
- }
-
- /* If in full-sync mode, advance to the next disk sector before writing
- ** the master journal name. This is in case the previous page written to
- ** the journal has already been synced.
- */
- if( pPager->fullSync ){
- pPager->journalOff = journalHdrOffset(pPager);
- }
- iHdrOff = pPager->journalOff;
-
- /* Write the master journal data to the end of the journal file. If
- ** an error occurs, return the error code to the caller.
- */
- if( (0 != (rc = write32bits(pPager->jfd, iHdrOff, PAGER_MJ_PGNO(pPager))))
- || (0 != (rc = sqlite3OsWrite(pPager->jfd, zMaster, nMaster, iHdrOff+4)))
- || (0 != (rc = write32bits(pPager->jfd, iHdrOff+4+nMaster, nMaster)))
- || (0 != (rc = write32bits(pPager->jfd, iHdrOff+4+nMaster+4, cksum)))
- || (0 != (rc = sqlite3OsWrite(pPager->jfd, aJournalMagic, 8, iHdrOff+4+nMaster+8)))
- ){
- return rc;
- }
- pPager->journalOff += (nMaster+20);
-
- /* If the pager is in peristent-journal mode, then the physical
- ** journal-file may extend past the end of the master-journal name
- ** and 8 bytes of magic data just written to the file. This is
- ** dangerous because the code to rollback a hot-journal file
- ** will not be able to find the master-journal name to determine
- ** whether or not the journal is hot.
- **
- ** Easiest thing to do in this scenario is to truncate the journal
- ** file to the required size.
- */
- if( SQLITE_OK==(rc = sqlite3OsFileSize(pPager->jfd, &jrnlSize))
- && jrnlSize>pPager->journalOff
- ){
- rc = sqlite3OsTruncate(pPager->jfd, pPager->journalOff);
- }
- return rc;
-}
-
-/*
-** Find a page in the hash table given its page number. Return
-** a pointer to the page or NULL if the requested page is not
-** already in memory.
-*/
-static PgHdr *pager_lookup(Pager *pPager, Pgno pgno){
- PgHdr *p; /* Return value */
-
- /* It is not possible for a call to PcacheFetch() with createFlag==0 to
- ** fail, since no attempt to allocate dynamic memory will be made.
- */
- (void)sqlite3PcacheFetch(pPager->pPCache, pgno, 0, &p);
- return p;
-}
-
-/*
-** Discard the entire contents of the in-memory page-cache.
-*/
-static void pager_reset(Pager *pPager){
- sqlite3BackupRestart(pPager->pBackup);
- sqlite3PcacheClear(pPager->pPCache);
-}
-
-/*
-** Free all structures in the Pager.aSavepoint[] array and set both
-** Pager.aSavepoint and Pager.nSavepoint to zero. Close the sub-journal
-** if it is open and the pager is not in exclusive mode.
-*/
-static void releaseAllSavepoints(Pager *pPager){
- int ii; /* Iterator for looping through Pager.aSavepoint */
- for(ii=0; ii<pPager->nSavepoint; ii++){
- sqlite3BitvecDestroy(pPager->aSavepoint[ii].pInSavepoint);
- }
- if( !pPager->exclusiveMode || sqlite3IsMemJournal(pPager->sjfd) ){
- sqlite3OsClose(pPager->sjfd);
- }
- sqlite3_free(pPager->aSavepoint);
- pPager->aSavepoint = 0;
- pPager->nSavepoint = 0;
- pPager->nSubRec = 0;
-}
-
-/*
-** Set the bit number pgno in the PagerSavepoint.pInSavepoint
-** bitvecs of all open savepoints. Return SQLITE_OK if successful
-** or SQLITE_NOMEM if a malloc failure occurs.
-*/
-static int addToSavepointBitvecs(Pager *pPager, Pgno pgno){
- int ii; /* Loop counter */
- int rc = SQLITE_OK; /* Result code */
-
- for(ii=0; ii<pPager->nSavepoint; ii++){
- PagerSavepoint *p = &pPager->aSavepoint[ii];
- if( pgno<=p->nOrig ){
- rc |= sqlite3BitvecSet(p->pInSavepoint, pgno);
- testcase( rc==SQLITE_NOMEM );
- assert( rc==SQLITE_OK || rc==SQLITE_NOMEM );
- }
- }
- return rc;
-}
-
-/*
-** This function is a no-op if the pager is in exclusive mode and not
-** in the ERROR state. Otherwise, it switches the pager to PAGER_OPEN
-** state.
-**
-** If the pager is not in exclusive-access mode, the database file is
-** completely unlocked. If the file is unlocked and the file-system does
-** not exhibit the UNDELETABLE_WHEN_OPEN property, the journal file is
-** closed (if it is open).
-**
-** If the pager is in ERROR state when this function is called, the
-** contents of the pager cache are discarded before switching back to
-** the OPEN state. Regardless of whether the pager is in exclusive-mode
-** or not, any journal file left in the file-system will be treated
-** as a hot-journal and rolled back the next time a read-transaction
-** is opened (by this or by any other connection).
-*/
-static void pager_unlock(Pager *pPager){
-
- assert( pPager->eState==PAGER_READER
- || pPager->eState==PAGER_OPEN
- || pPager->eState==PAGER_ERROR
- );
-
- sqlite3BitvecDestroy(pPager->pInJournal);
- pPager->pInJournal = 0;
- releaseAllSavepoints(pPager);
-
- if( pagerUseWal(pPager) ){
- assert( !isOpen(pPager->jfd) );
- sqlite3WalEndReadTransaction(pPager->pWal);
- pPager->eState = PAGER_OPEN;
- }else if( !pPager->exclusiveMode ){
- int rc; /* Error code returned by pagerUnlockDb() */
- int iDc = isOpen(pPager->fd)?sqlite3OsDeviceCharacteristics(pPager->fd):0;
-
- /* If the operating system support deletion of open files, then
- ** close the journal file when dropping the database lock. Otherwise
- ** another connection with journal_mode=delete might delete the file
- ** out from under us.
- */
- assert( (PAGER_JOURNALMODE_MEMORY & 5)!=1 );
- assert( (PAGER_JOURNALMODE_OFF & 5)!=1 );
- assert( (PAGER_JOURNALMODE_WAL & 5)!=1 );
- assert( (PAGER_JOURNALMODE_DELETE & 5)!=1 );
- assert( (PAGER_JOURNALMODE_TRUNCATE & 5)==1 );
- assert( (PAGER_JOURNALMODE_PERSIST & 5)==1 );
- if( 0==(iDc & SQLITE_IOCAP_UNDELETABLE_WHEN_OPEN)
- || 1!=(pPager->journalMode & 5)
- ){
- sqlite3OsClose(pPager->jfd);
- }
-
- /* If the pager is in the ERROR state and the call to unlock the database
- ** file fails, set the current lock to UNKNOWN_LOCK. See the comment
- ** above the #define for UNKNOWN_LOCK for an explanation of why this
- ** is necessary.
- */
- rc = pagerUnlockDb(pPager, NO_LOCK);
- if( rc!=SQLITE_OK && pPager->eState==PAGER_ERROR ){
- pPager->eLock = UNKNOWN_LOCK;
- }
-
- /* The pager state may be changed from PAGER_ERROR to PAGER_OPEN here
- ** without clearing the error code. This is intentional - the error
- ** code is cleared and the cache reset in the block below.
- */
- assert( pPager->errCode || pPager->eState!=PAGER_ERROR );
- pPager->changeCountDone = 0;
- pPager->eState = PAGER_OPEN;
- }
-
- /* If Pager.errCode is set, the contents of the pager cache cannot be
- ** trusted. Now that there are no outstanding references to the pager,
- ** it can safely move back to PAGER_OPEN state. This happens in both
- ** normal and exclusive-locking mode.
- */
- if( pPager->errCode ){
- assert( !MEMDB );
- pager_reset(pPager);
- pPager->changeCountDone = pPager->tempFile;
- pPager->eState = PAGER_OPEN;
- pPager->errCode = SQLITE_OK;
- }
-
- pPager->journalOff = 0;
- pPager->journalHdr = 0;
- pPager->setMaster = 0;
-}
-
-/*
-** This function is called whenever an IOERR or FULL error that requires
-** the pager to transition into the ERROR state may ahve occurred.
-** The first argument is a pointer to the pager structure, the second
-** the error-code about to be returned by a pager API function. The
-** value returned is a copy of the second argument to this function.
-**
-** If the second argument is SQLITE_FULL, SQLITE_IOERR or one of the
-** IOERR sub-codes, the pager enters the ERROR state and the error code
-** is stored in Pager.errCode. While the pager remains in the ERROR state,
-** all major API calls on the Pager will immediately return Pager.errCode.
-**
-** The ERROR state indicates that the contents of the pager-cache
-** cannot be trusted. This state can be cleared by completely discarding
-** the contents of the pager-cache. If a transaction was active when
-** the persistent error occurred, then the rollback journal may need
-** to be replayed to restore the contents of the database file (as if
-** it were a hot-journal).
-*/
-static int pager_error(Pager *pPager, int rc){
- int rc2 = rc & 0xff;
- assert( rc==SQLITE_OK || !MEMDB );
- assert(
- pPager->errCode==SQLITE_FULL ||
- pPager->errCode==SQLITE_OK ||
- (pPager->errCode & 0xff)==SQLITE_IOERR
- );
- if( rc2==SQLITE_FULL || rc2==SQLITE_IOERR ){
- pPager->errCode = rc;
- pPager->eState = PAGER_ERROR;
- }
- return rc;
-}
-
-static int pager_truncate(Pager *pPager, Pgno nPage);
-
-/*
-** This routine ends a transaction. A transaction is usually ended by
-** either a COMMIT or a ROLLBACK operation. This routine may be called
-** after rollback of a hot-journal, or if an error occurs while opening
-** the journal file or writing the very first journal-header of a
-** database transaction.
-**
-** This routine is never called in PAGER_ERROR state. If it is called
-** in PAGER_NONE or PAGER_SHARED state and the lock held is less
-** exclusive than a RESERVED lock, it is a no-op.
-**
-** Otherwise, any active savepoints are released.
-**
-** If the journal file is open, then it is "finalized". Once a journal
-** file has been finalized it is not possible to use it to roll back a
-** transaction. Nor will it be considered to be a hot-journal by this
-** or any other database connection. Exactly how a journal is finalized
-** depends on whether or not the pager is running in exclusive mode and
-** the current journal-mode (Pager.journalMode value), as follows:
-**
-** journalMode==MEMORY
-** Journal file descriptor is simply closed. This destroys an
-** in-memory journal.
-**
-** journalMode==TRUNCATE
-** Journal file is truncated to zero bytes in size.
-**
-** journalMode==PERSIST
-** The first 28 bytes of the journal file are zeroed. This invalidates
-** the first journal header in the file, and hence the entire journal
-** file. An invalid journal file cannot be rolled back.
-**
-** journalMode==DELETE
-** The journal file is closed and deleted using sqlite3OsDelete().
-**
-** If the pager is running in exclusive mode, this method of finalizing
-** the journal file is never used. Instead, if the journalMode is
-** DELETE and the pager is in exclusive mode, the method described under
-** journalMode==PERSIST is used instead.
-**
-** After the journal is finalized, the pager moves to PAGER_READER state.
-** If running in non-exclusive rollback mode, the lock on the file is
-** downgraded to a SHARED_LOCK.
-**
-** SQLITE_OK is returned if no error occurs. If an error occurs during
-** any of the IO operations to finalize the journal file or unlock the
-** database then the IO error code is returned to the user. If the
-** operation to finalize the journal file fails, then the code still
-** tries to unlock the database file if not in exclusive mode. If the
-** unlock operation fails as well, then the first error code related
-** to the first error encountered (the journal finalization one) is
-** returned.
-*/
-static int pager_end_transaction(Pager *pPager, int hasMaster, int bCommit){
- int rc = SQLITE_OK; /* Error code from journal finalization operation */
- int rc2 = SQLITE_OK; /* Error code from db file unlock operation */
-
- /* Do nothing if the pager does not have an open write transaction
- ** or at least a RESERVED lock. This function may be called when there
- ** is no write-transaction active but a RESERVED or greater lock is
- ** held under two circumstances:
- **
- ** 1. After a successful hot-journal rollback, it is called with
- ** eState==PAGER_NONE and eLock==EXCLUSIVE_LOCK.
- **
- ** 2. If a connection with locking_mode=exclusive holding an EXCLUSIVE
- ** lock switches back to locking_mode=normal and then executes a
- ** read-transaction, this function is called with eState==PAGER_READER
- ** and eLock==EXCLUSIVE_LOCK when the read-transaction is closed.
- */
- assert( assert_pager_state(pPager) );
- assert( pPager->eState!=PAGER_ERROR );
- if( pPager->eState<PAGER_WRITER_LOCKED && pPager->eLock<RESERVED_LOCK ){
- return SQLITE_OK;
- }
-
- releaseAllSavepoints(pPager);
- assert( isOpen(pPager->jfd) || pPager->pInJournal==0 );
- if( isOpen(pPager->jfd) ){
- assert( !pagerUseWal(pPager) );
-
- /* Finalize the journal file. */
- if( sqlite3IsMemJournal(pPager->jfd) ){
- assert( pPager->journalMode==PAGER_JOURNALMODE_MEMORY );
- sqlite3OsClose(pPager->jfd);
- }else if( pPager->journalMode==PAGER_JOURNALMODE_TRUNCATE ){
- if( pPager->journalOff==0 ){
- rc = SQLITE_OK;
- }else{
- rc = sqlite3OsTruncate(pPager->jfd, 0);
- }
- pPager->journalOff = 0;
- }else if( pPager->journalMode==PAGER_JOURNALMODE_PERSIST
- || (pPager->exclusiveMode && pPager->journalMode!=PAGER_JOURNALMODE_WAL)
- ){
- rc = zeroJournalHdr(pPager, hasMaster);
- pPager->journalOff = 0;
- }else{
- /* This branch may be executed with Pager.journalMode==MEMORY if
- ** a hot-journal was just rolled back. In this case the journal
- ** file should be closed and deleted. If this connection writes to
- ** the database file, it will do so using an in-memory journal.
- */
- int bDelete = (!pPager->tempFile && sqlite3JournalExists(pPager->jfd));
- assert( pPager->journalMode==PAGER_JOURNALMODE_DELETE
- || pPager->journalMode==PAGER_JOURNALMODE_MEMORY
- || pPager->journalMode==PAGER_JOURNALMODE_WAL
- );
- sqlite3OsClose(pPager->jfd);
- if( bDelete ){
- rc = sqlite3OsDelete(pPager->pVfs, pPager->zJournal, 0);
- }
- }
- }
-
-#ifdef SQLITE_CHECK_PAGES
- sqlite3PcacheIterateDirty(pPager->pPCache, pager_set_pagehash);
- if( pPager->dbSize==0 && sqlite3PcacheRefCount(pPager->pPCache)>0 ){
- PgHdr *p = pager_lookup(pPager, 1);
- if( p ){
- p->pageHash = 0;
- sqlite3PagerUnref(p);
- }
- }
-#endif
-
- sqlite3BitvecDestroy(pPager->pInJournal);
- pPager->pInJournal = 0;
- pPager->nRec = 0;
- sqlite3PcacheCleanAll(pPager->pPCache);
- sqlite3PcacheTruncate(pPager->pPCache, pPager->dbSize);
-
- if( pagerUseWal(pPager) ){
- /* Drop the WAL write-lock, if any. Also, if the connection was in
- ** locking_mode=exclusive mode but is no longer, drop the EXCLUSIVE
- ** lock held on the database file.
- */
- rc2 = sqlite3WalEndWriteTransaction(pPager->pWal);
- assert( rc2==SQLITE_OK );
- }else if( rc==SQLITE_OK && bCommit && pPager->dbFileSize>pPager->dbSize ){
- /* This branch is taken when committing a transaction in rollback-journal
- ** mode if the database file on disk is larger than the database image.
- ** At this point the journal has been finalized and the transaction
- ** successfully committed, but the EXCLUSIVE lock is still held on the
- ** file. So it is safe to truncate the database file to its minimum
- ** required size. */
- assert( pPager->eLock==EXCLUSIVE_LOCK );
- rc = pager_truncate(pPager, pPager->dbSize);
- }
-
- if( !pPager->exclusiveMode
- && (!pagerUseWal(pPager) || sqlite3WalExclusiveMode(pPager->pWal, 0))
- ){
- rc2 = pagerUnlockDb(pPager, SHARED_LOCK);
- pPager->changeCountDone = 0;
- }
- pPager->eState = PAGER_READER;
- pPager->setMaster = 0;
-
- return (rc==SQLITE_OK?rc2:rc);
-}
-
-/*
-** Execute a rollback if a transaction is active and unlock the
-** database file.
-**
-** If the pager has already entered the ERROR state, do not attempt
-** the rollback at this time. Instead, pager_unlock() is called. The
-** call to pager_unlock() will discard all in-memory pages, unlock
-** the database file and move the pager back to OPEN state. If this
-** means that there is a hot-journal left in the file-system, the next
-** connection to obtain a shared lock on the pager (which may be this one)
-** will roll it back.
-**
-** If the pager has not already entered the ERROR state, but an IO or
-** malloc error occurs during a rollback, then this will itself cause
-** the pager to enter the ERROR state. Which will be cleared by the
-** call to pager_unlock(), as described above.
-*/
-static void pagerUnlockAndRollback(Pager *pPager){
- if( pPager->eState!=PAGER_ERROR && pPager->eState!=PAGER_OPEN ){
- assert( assert_pager_state(pPager) );
- if( pPager->eState>=PAGER_WRITER_LOCKED ){
- sqlite3BeginBenignMalloc();
- sqlite3PagerRollback(pPager);
- sqlite3EndBenignMalloc();
- }else if( !pPager->exclusiveMode ){
- assert( pPager->eState==PAGER_READER );
- pager_end_transaction(pPager, 0, 0);
- }
- }
- pager_unlock(pPager);
-}
-
-/*
-** Parameter aData must point to a buffer of pPager->pageSize bytes
-** of data. Compute and return a checksum based ont the contents of the
-** page of data and the current value of pPager->cksumInit.
-**
-** This is not a real checksum. It is really just the sum of the
-** random initial value (pPager->cksumInit) and every 200th byte
-** of the page data, starting with byte offset (pPager->pageSize%200).
-** Each byte is interpreted as an 8-bit unsigned integer.
-**
-** Changing the formula used to compute this checksum results in an
-** incompatible journal file format.
-**
-** If journal corruption occurs due to a power failure, the most likely
-** scenario is that one end or the other of the record will be changed.
-** It is much less likely that the two ends of the journal record will be
-** correct and the middle be corrupt. Thus, this "checksum" scheme,
-** though fast and simple, catches the mostly likely kind of corruption.
-*/
-static u32 pager_cksum(Pager *pPager, const u8 *aData){
- u32 cksum = pPager->cksumInit; /* Checksum value to return */
- int i = pPager->pageSize-200; /* Loop counter */
- while( i>0 ){
- cksum += aData[i];
- i -= 200;
- }
- return cksum;
-}
-
-/*
-** Report the current page size and number of reserved bytes back
-** to the codec.
-*/
-#ifdef SQLITE_HAS_CODEC
-static void pagerReportSize(Pager *pPager){
- if( pPager->xCodecSizeChng ){
- pPager->xCodecSizeChng(pPager->pCodec, pPager->pageSize,
- (int)pPager->nReserve);
- }
-}
-#else
-# define pagerReportSize(X) /* No-op if we do not support a codec */
-#endif
-
-/*
-** Read a single page from either the journal file (if isMainJrnl==1) or
-** from the sub-journal (if isMainJrnl==0) and playback that page.
-** The page begins at offset *pOffset into the file. The *pOffset
-** value is increased to the start of the next page in the journal.
-**
-** The main rollback journal uses checksums - the statement journal does
-** not.
-**
-** If the page number of the page record read from the (sub-)journal file
-** is greater than the current value of Pager.dbSize, then playback is
-** skipped and SQLITE_OK is returned.
-**
-** If pDone is not NULL, then it is a record of pages that have already
-** been played back. If the page at *pOffset has already been played back
-** (if the corresponding pDone bit is set) then skip the playback.
-** Make sure the pDone bit corresponding to the *pOffset page is set
-** prior to returning.
-**
-** If the page record is successfully read from the (sub-)journal file
-** and played back, then SQLITE_OK is returned. If an IO error occurs
-** while reading the record from the (sub-)journal file or while writing
-** to the database file, then the IO error code is returned. If data
-** is successfully read from the (sub-)journal file but appears to be
-** corrupted, SQLITE_DONE is returned. Data is considered corrupted in
-** two circumstances:
-**
-** * If the record page-number is illegal (0 or PAGER_MJ_PGNO), or
-** * If the record is being rolled back from the main journal file
-** and the checksum field does not match the record content.
-**
-** Neither of these two scenarios are possible during a savepoint rollback.
-**
-** If this is a savepoint rollback, then memory may have to be dynamically
-** allocated by this function. If this is the case and an allocation fails,
-** SQLITE_NOMEM is returned.
-*/
-static int pager_playback_one_page(
- Pager *pPager, /* The pager being played back */
- i64 *pOffset, /* Offset of record to playback */
- Bitvec *pDone, /* Bitvec of pages already played back */
- int isMainJrnl, /* 1 -> main journal. 0 -> sub-journal. */
- int isSavepnt /* True for a savepoint rollback */
-){
- int rc;
- PgHdr *pPg; /* An existing page in the cache */
- Pgno pgno; /* The page number of a page in journal */
- u32 cksum; /* Checksum used for sanity checking */
- char *aData; /* Temporary storage for the page */
- sqlite3_file *jfd; /* The file descriptor for the journal file */
- int isSynced; /* True if journal page is synced */
-
- assert( (isMainJrnl&~1)==0 ); /* isMainJrnl is 0 or 1 */
- assert( (isSavepnt&~1)==0 ); /* isSavepnt is 0 or 1 */
- assert( isMainJrnl || pDone ); /* pDone always used on sub-journals */
- assert( isSavepnt || pDone==0 ); /* pDone never used on non-savepoint */
-
- aData = pPager->pTmpSpace;
- assert( aData ); /* Temp storage must have already been allocated */
- assert( pagerUseWal(pPager)==0 || (!isMainJrnl && isSavepnt) );
-
- /* Either the state is greater than PAGER_WRITER_CACHEMOD (a transaction
- ** or savepoint rollback done at the request of the caller) or this is
- ** a hot-journal rollback. If it is a hot-journal rollback, the pager
- ** is in state OPEN and holds an EXCLUSIVE lock. Hot-journal rollback
- ** only reads from the main journal, not the sub-journal.
- */
- assert( pPager->eState>=PAGER_WRITER_CACHEMOD
- || (pPager->eState==PAGER_OPEN && pPager->eLock==EXCLUSIVE_LOCK)
- );
- assert( pPager->eState>=PAGER_WRITER_CACHEMOD || isMainJrnl );
-
- /* Read the page number and page data from the journal or sub-journal
- ** file. Return an error code to the caller if an IO error occurs.
- */
- jfd = isMainJrnl ? pPager->jfd : pPager->sjfd;
- rc = read32bits(jfd, *pOffset, &pgno);
- if( rc!=SQLITE_OK ) return rc;
- rc = sqlite3OsRead(jfd, (u8*)aData, pPager->pageSize, (*pOffset)+4);
- if( rc!=SQLITE_OK ) return rc;
- *pOffset += pPager->pageSize + 4 + isMainJrnl*4;
-
- /* Sanity checking on the page. This is more important that I originally
- ** thought. If a power failure occurs while the journal is being written,
- ** it could cause invalid data to be written into the journal. We need to
- ** detect this invalid data (with high probability) and ignore it.
- */
- if( pgno==0 || pgno==PAGER_MJ_PGNO(pPager) ){
- assert( !isSavepnt );
- return SQLITE_DONE;
- }
- if( pgno>(Pgno)pPager->dbSize || sqlite3BitvecTest(pDone, pgno) ){
- return SQLITE_OK;
- }
- if( isMainJrnl ){
- rc = read32bits(jfd, (*pOffset)-4, &cksum);
- if( rc ) return rc;
- if( !isSavepnt && pager_cksum(pPager, (u8*)aData)!=cksum ){
- return SQLITE_DONE;
- }
- }
-
- /* If this page has already been played by before during the current
- ** rollback, then don't bother to play it back again.
- */
- if( pDone && (rc = sqlite3BitvecSet(pDone, pgno))!=SQLITE_OK ){
- return rc;
- }
-
- /* When playing back page 1, restore the nReserve setting
- */
- if( pgno==1 && pPager->nReserve!=((u8*)aData)[20] ){
- pPager->nReserve = ((u8*)aData)[20];
- pagerReportSize(pPager);
- }
-
- /* If the pager is in CACHEMOD state, then there must be a copy of this
- ** page in the pager cache. In this case just update the pager cache,
- ** not the database file. The page is left marked dirty in this case.
- **
- ** An exception to the above rule: If the database is in no-sync mode
- ** and a page is moved during an incremental vacuum then the page may
- ** not be in the pager cache. Later: if a malloc() or IO error occurs
- ** during a Movepage() call, then the page may not be in the cache
- ** either. So the condition described in the above paragraph is not
- ** assert()able.
- **
- ** If in WRITER_DBMOD, WRITER_FINISHED or OPEN state, then we update the
- ** pager cache if it exists and the main file. The page is then marked
- ** not dirty. Since this code is only executed in PAGER_OPEN state for
- ** a hot-journal rollback, it is guaranteed that the page-cache is empty
- ** if the pager is in OPEN state.
- **
- ** Ticket #1171: The statement journal might contain page content that is
- ** different from the page content at the start of the transaction.
- ** This occurs when a page is changed prior to the start of a statement
- ** then changed again within the statement. When rolling back such a
- ** statement we must not write to the original database unless we know
- ** for certain that original page contents are synced into the main rollback
- ** journal. Otherwise, a power loss might leave modified data in the
- ** database file without an entry in the rollback journal that can
- ** restore the database to its original form. Two conditions must be
- ** met before writing to the database files. (1) the database must be
- ** locked. (2) we know that the original page content is fully synced
- ** in the main journal either because the page is not in cache or else
- ** the page is marked as needSync==0.
- **
- ** 2008-04-14: When attempting to vacuum a corrupt database file, it
- ** is possible to fail a statement on a database that does not yet exist.
- ** Do not attempt to write if database file has never been opened.
- */
- if( pagerUseWal(pPager) ){
- pPg = 0;
- }else{
- pPg = pager_lookup(pPager, pgno);
- }
- assert( pPg || !MEMDB );
- assert( pPager->eState!=PAGER_OPEN || pPg==0 );
- PAGERTRACE(("PLAYBACK %d page %d hash(%08x) %s\n",
- PAGERID(pPager), pgno, pager_datahash(pPager->pageSize, (u8*)aData),
- (isMainJrnl?"main-journal":"sub-journal")
- ));
- if( isMainJrnl ){
- isSynced = pPager->noSync || (*pOffset <= pPager->journalHdr);
- }else{
- isSynced = (pPg==0 || 0==(pPg->flags & PGHDR_NEED_SYNC));
- }
- if( isOpen(pPager->fd)
- && (pPager->eState>=PAGER_WRITER_DBMOD || pPager->eState==PAGER_OPEN)
- && isSynced
- ){
- i64 ofst = (pgno-1)*(i64)pPager->pageSize;
- testcase( !isSavepnt && pPg!=0 && (pPg->flags&PGHDR_NEED_SYNC)!=0 );
- assert( !pagerUseWal(pPager) );
- rc = sqlite3OsWrite(pPager->fd, (u8*)aData, pPager->pageSize, ofst);
- if( pgno>pPager->dbFileSize ){
- pPager->dbFileSize = pgno;
- }
- if( pPager->pBackup ){
- CODEC1(pPager, aData, pgno, 3, rc=SQLITE_NOMEM);
- sqlite3BackupUpdate(pPager->pBackup, pgno, (u8*)aData);
- CODEC2(pPager, aData, pgno, 7, rc=SQLITE_NOMEM, aData);
- }
- }else if( !isMainJrnl && pPg==0 ){
- /* If this is a rollback of a savepoint and data was not written to
- ** the database and the page is not in-memory, there is a potential
- ** problem. When the page is next fetched by the b-tree layer, it
- ** will be read from the database file, which may or may not be
- ** current.
- **
- ** There are a couple of different ways this can happen. All are quite
- ** obscure. When running in synchronous mode, this can only happen
- ** if the page is on the free-list at the start of the transaction, then
- ** populated, then moved using sqlite3PagerMovepage().
- **
- ** The solution is to add an in-memory page to the cache containing
- ** the data just read from the sub-journal. Mark the page as dirty
- ** and if the pager requires a journal-sync, then mark the page as
- ** requiring a journal-sync before it is written.
- */
- assert( isSavepnt );
- assert( pPager->doNotSpill==0 );
- pPager->doNotSpill++;
- rc = sqlite3PagerAcquire(pPager, pgno, &pPg, 1);
- assert( pPager->doNotSpill==1 );
- pPager->doNotSpill--;
- if( rc!=SQLITE_OK ) return rc;
- pPg->flags &= ~PGHDR_NEED_READ;
- sqlite3PcacheMakeDirty(pPg);
- }
- if( pPg ){
- /* No page should ever be explicitly rolled back that is in use, except
- ** for page 1 which is held in use in order to keep the lock on the
- ** database active. However such a page may be rolled back as a result
- ** of an internal error resulting in an automatic call to
- ** sqlite3PagerRollback().
- */
- void *pData;
- pData = pPg->pData;
- memcpy(pData, (u8*)aData, pPager->pageSize);
- pPager->xReiniter(pPg);
- if( isMainJrnl && (!isSavepnt || *pOffset<=pPager->journalHdr) ){
- /* If the contents of this page were just restored from the main
- ** journal file, then its content must be as they were when the
- ** transaction was first opened. In this case we can mark the page
- ** as clean, since there will be no need to write it out to the
- ** database.
- **
- ** There is one exception to this rule. If the page is being rolled
- ** back as part of a savepoint (or statement) rollback from an
- ** unsynced portion of the main journal file, then it is not safe
- ** to mark the page as clean. This is because marking the page as
- ** clean will clear the PGHDR_NEED_SYNC flag. Since the page is
- ** already in the journal file (recorded in Pager.pInJournal) and
- ** the PGHDR_NEED_SYNC flag is cleared, if the page is written to
- ** again within this transaction, it will be marked as dirty but
- ** the PGHDR_NEED_SYNC flag will not be set. It could then potentially
- ** be written out into the database file before its journal file
- ** segment is synced. If a crash occurs during or following this,
- ** database corruption may ensue.
- */
- assert( !pagerUseWal(pPager) );
- sqlite3PcacheMakeClean(pPg);
- }
- pager_set_pagehash(pPg);
-
- /* If this was page 1, then restore the value of Pager.dbFileVers.
- ** Do this before any decoding. */
- if( pgno==1 ){
- memcpy(&pPager->dbFileVers, &((u8*)pData)[24],sizeof(pPager->dbFileVers));
- }
-
- /* Decode the page just read from disk */
- CODEC1(pPager, pData, pPg->pgno, 3, rc=SQLITE_NOMEM);
- sqlite3PcacheRelease(pPg);
- }
- return rc;
-}
-
-/*
-** Parameter zMaster is the name of a master journal file. A single journal
-** file that referred to the master journal file has just been rolled back.
-** This routine checks if it is possible to delete the master journal file,
-** and does so if it is.
-**
-** Argument zMaster may point to Pager.pTmpSpace. So that buffer is not
-** available for use within this function.
-**
-** When a master journal file is created, it is populated with the names
-** of all of its child journals, one after another, formatted as utf-8
-** encoded text. The end of each child journal file is marked with a
-** nul-terminator byte (0x00). i.e. the entire contents of a master journal
-** file for a transaction involving two databases might be:
-**
-** "/home/bill/a.db-journal\x00/home/bill/b.db-journal\x00"
-**
-** A master journal file may only be deleted once all of its child
-** journals have been rolled back.
-**
-** This function reads the contents of the master-journal file into
-** memory and loops through each of the child journal names. For
-** each child journal, it checks if:
-**
-** * if the child journal exists, and if so
-** * if the child journal contains a reference to master journal
-** file zMaster
-**
-** If a child journal can be found that matches both of the criteria
-** above, this function returns without doing anything. Otherwise, if
-** no such child journal can be found, file zMaster is deleted from
-** the file-system using sqlite3OsDelete().
-**
-** If an IO error within this function, an error code is returned. This
-** function allocates memory by calling sqlite3Malloc(). If an allocation
-** fails, SQLITE_NOMEM is returned. Otherwise, if no IO or malloc errors
-** occur, SQLITE_OK is returned.
-**
-** TODO: This function allocates a single block of memory to load
-** the entire contents of the master journal file. This could be
-** a couple of kilobytes or so - potentially larger than the page
-** size.
-*/
-static int pager_delmaster(Pager *pPager, const char *zMaster){
- sqlite3_vfs *pVfs = pPager->pVfs;
- int rc; /* Return code */
- sqlite3_file *pMaster; /* Malloc'd master-journal file descriptor */
- sqlite3_file *pJournal; /* Malloc'd child-journal file descriptor */
- char *zMasterJournal = 0; /* Contents of master journal file */
- i64 nMasterJournal; /* Size of master journal file */
- char *zJournal; /* Pointer to one journal within MJ file */
- char *zMasterPtr; /* Space to hold MJ filename from a journal file */
- int nMasterPtr; /* Amount of space allocated to zMasterPtr[] */
-
- /* Allocate space for both the pJournal and pMaster file descriptors.
- ** If successful, open the master journal file for reading.
- */
- pMaster = (sqlite3_file *)sqlite3MallocZero(pVfs->szOsFile * 2);
- pJournal = (sqlite3_file *)(((u8 *)pMaster) + pVfs->szOsFile);
- if( !pMaster ){
- rc = SQLITE_NOMEM;
- }else{
- const int flags = (SQLITE_OPEN_READONLY|SQLITE_OPEN_MASTER_JOURNAL);
- rc = sqlite3OsOpen(pVfs, zMaster, pMaster, flags, 0);
- }
- if( rc!=SQLITE_OK ) goto delmaster_out;
-
- /* Load the entire master journal file into space obtained from
- ** sqlite3_malloc() and pointed to by zMasterJournal. Also obtain
- ** sufficient space (in zMasterPtr) to hold the names of master
- ** journal files extracted from regular rollback-journals.
- */
- rc = sqlite3OsFileSize(pMaster, &nMasterJournal);
- if( rc!=SQLITE_OK ) goto delmaster_out;
- nMasterPtr = pVfs->mxPathname+1;
- zMasterJournal = sqlite3Malloc((int)nMasterJournal + nMasterPtr + 1);
- if( !zMasterJournal ){
- rc = SQLITE_NOMEM;
- goto delmaster_out;
- }
- zMasterPtr = &zMasterJournal[nMasterJournal+1];
- rc = sqlite3OsRead(pMaster, zMasterJournal, (int)nMasterJournal, 0);
- if( rc!=SQLITE_OK ) goto delmaster_out;
- zMasterJournal[nMasterJournal] = 0;
-
- zJournal = zMasterJournal;
- while( (zJournal-zMasterJournal)<nMasterJournal ){
- int exists;
- rc = sqlite3OsAccess(pVfs, zJournal, SQLITE_ACCESS_EXISTS, &exists);
- if( rc!=SQLITE_OK ){
- goto delmaster_out;
- }
- if( exists ){
- /* One of the journals pointed to by the master journal exists.
- ** Open it and check if it points at the master journal. If
- ** so, return without deleting the master journal file.
- */
- int c;
- int flags = (SQLITE_OPEN_READONLY|SQLITE_OPEN_MAIN_JOURNAL);
- rc = sqlite3OsOpen(pVfs, zJournal, pJournal, flags, 0);
- if( rc!=SQLITE_OK ){
- goto delmaster_out;
- }
-
- rc = readMasterJournal(pJournal, zMasterPtr, nMasterPtr);
- sqlite3OsClose(pJournal);
- if( rc!=SQLITE_OK ){
- goto delmaster_out;
- }
-
- c = zMasterPtr[0]!=0 && strcmp(zMasterPtr, zMaster)==0;
- if( c ){
- /* We have a match. Do not delete the master journal file. */
- goto delmaster_out;
- }
- }
- zJournal += (sqlite3Strlen30(zJournal)+1);
- }
-
- sqlite3OsClose(pMaster);
- rc = sqlite3OsDelete(pVfs, zMaster, 0);
-
-delmaster_out:
- sqlite3_free(zMasterJournal);
- if( pMaster ){
- sqlite3OsClose(pMaster);
- assert( !isOpen(pJournal) );
- sqlite3_free(pMaster);
- }
- return rc;
-}
-
-
-/*
-** This function is used to change the actual size of the database
-** file in the file-system. This only happens when committing a transaction,
-** or rolling back a transaction (including rolling back a hot-journal).
-**
-** If the main database file is not open, or the pager is not in either
-** DBMOD or OPEN state, this function is a no-op. Otherwise, the size
-** of the file is changed to nPage pages (nPage*pPager->pageSize bytes).
-** If the file on disk is currently larger than nPage pages, then use the VFS
-** xTruncate() method to truncate it.
-**
-** Or, it might might be the case that the file on disk is smaller than
-** nPage pages. Some operating system implementations can get confused if
-** you try to truncate a file to some size that is larger than it
-** currently is, so detect this case and write a single zero byte to
-** the end of the new file instead.
-**
-** If successful, return SQLITE_OK. If an IO error occurs while modifying
-** the database file, return the error code to the caller.
-*/
-static int pager_truncate(Pager *pPager, Pgno nPage){
- int rc = SQLITE_OK;
- assert( pPager->eState!=PAGER_ERROR );
- assert( pPager->eState!=PAGER_READER );
-
- if( isOpen(pPager->fd)
- && (pPager->eState>=PAGER_WRITER_DBMOD || pPager->eState==PAGER_OPEN)
- ){
- i64 currentSize, newSize;
- int szPage = pPager->pageSize;
- assert( pPager->eLock==EXCLUSIVE_LOCK );
- /* TODO: Is it safe to use Pager.dbFileSize here? */
- rc = sqlite3OsFileSize(pPager->fd, &currentSize);
- newSize = szPage*(i64)nPage;
- if( rc==SQLITE_OK && currentSize!=newSize ){
- if( currentSize>newSize ){
- rc = sqlite3OsTruncate(pPager->fd, newSize);
- }else if( (currentSize+szPage)<=newSize ){
- char *pTmp = pPager->pTmpSpace;
- memset(pTmp, 0, szPage);
- testcase( (newSize-szPage) == currentSize );
- testcase( (newSize-szPage) > currentSize );
- rc = sqlite3OsWrite(pPager->fd, pTmp, szPage, newSize-szPage);
- }
- if( rc==SQLITE_OK ){
- pPager->dbFileSize = nPage;
- }
- }
- }
- return rc;
-}
-
-/*
-** Return a sanitized version of the sector-size of OS file pFile. The
-** return value is guaranteed to lie between 32 and MAX_SECTOR_SIZE.
-*/
-SQLITE_PRIVATE int sqlite3SectorSize(sqlite3_file *pFile){
- int iRet = sqlite3OsSectorSize(pFile);
- if( iRet<32 ){
- iRet = 512;
- }else if( iRet>MAX_SECTOR_SIZE ){
- assert( MAX_SECTOR_SIZE>=512 );
- iRet = MAX_SECTOR_SIZE;
- }
- return iRet;
-}
-
-/*
-** Set the value of the Pager.sectorSize variable for the given
-** pager based on the value returned by the xSectorSize method
-** of the open database file. The sector size will be used used
-** to determine the size and alignment of journal header and
-** master journal pointers within created journal files.
-**
-** For temporary files the effective sector size is always 512 bytes.
-**
-** Otherwise, for non-temporary files, the effective sector size is
-** the value returned by the xSectorSize() method rounded up to 32 if
-** it is less than 32, or rounded down to MAX_SECTOR_SIZE if it
-** is greater than MAX_SECTOR_SIZE.
-**
-** If the file has the SQLITE_IOCAP_POWERSAFE_OVERWRITE property, then set
-** the effective sector size to its minimum value (512). The purpose of
-** pPager->sectorSize is to define the "blast radius" of bytes that
-** might change if a crash occurs while writing to a single byte in
-** that range. But with POWERSAFE_OVERWRITE, the blast radius is zero
-** (that is what POWERSAFE_OVERWRITE means), so we minimize the sector
-** size. For backwards compatibility of the rollback journal file format,
-** we cannot reduce the effective sector size below 512.
-*/
-static void setSectorSize(Pager *pPager){
- assert( isOpen(pPager->fd) || pPager->tempFile );
-
- if( pPager->tempFile
- || (sqlite3OsDeviceCharacteristics(pPager->fd) &
- SQLITE_IOCAP_POWERSAFE_OVERWRITE)!=0
- ){
- /* Sector size doesn't matter for temporary files. Also, the file
- ** may not have been opened yet, in which case the OsSectorSize()
- ** call will segfault. */
- pPager->sectorSize = 512;
- }else{
- pPager->sectorSize = sqlite3SectorSize(pPager->fd);
- }
-}
-
-/*
-** Playback the journal and thus restore the database file to
-** the state it was in before we started making changes.
-**
-** The journal file format is as follows:
-**
-** (1) 8 byte prefix. A copy of aJournalMagic[].
-** (2) 4 byte big-endian integer which is the number of valid page records
-** in the journal. If this value is 0xffffffff, then compute the
-** number of page records from the journal size.
-** (3) 4 byte big-endian integer which is the initial value for the
-** sanity checksum.
-** (4) 4 byte integer which is the number of pages to truncate the
-** database to during a rollback.
-** (5) 4 byte big-endian integer which is the sector size. The header
-** is this many bytes in size.
-** (6) 4 byte big-endian integer which is the page size.
-** (7) zero padding out to the next sector size.
-** (8) Zero or more pages instances, each as follows:
-** + 4 byte page number.
-** + pPager->pageSize bytes of data.
-** + 4 byte checksum
-**
-** When we speak of the journal header, we mean the first 7 items above.
-** Each entry in the journal is an instance of the 8th item.
-**
-** Call the value from the second bullet "nRec". nRec is the number of
-** valid page entries in the journal. In most cases, you can compute the
-** value of nRec from the size of the journal file. But if a power
-** failure occurred while the journal was being written, it could be the
-** case that the size of the journal file had already been increased but
-** the extra entries had not yet made it safely to disk. In such a case,
-** the value of nRec computed from the file size would be too large. For
-** that reason, we always use the nRec value in the header.
-**
-** If the nRec value is 0xffffffff it means that nRec should be computed
-** from the file size. This value is used when the user selects the
-** no-sync option for the journal. A power failure could lead to corruption
-** in this case. But for things like temporary table (which will be
-** deleted when the power is restored) we don't care.
-**
-** If the file opened as the journal file is not a well-formed
-** journal file then all pages up to the first corrupted page are rolled
-** back (or no pages if the journal header is corrupted). The journal file
-** is then deleted and SQLITE_OK returned, just as if no corruption had
-** been encountered.
-**
-** If an I/O or malloc() error occurs, the journal-file is not deleted
-** and an error code is returned.
-**
-** The isHot parameter indicates that we are trying to rollback a journal
-** that might be a hot journal. Or, it could be that the journal is
-** preserved because of JOURNALMODE_PERSIST or JOURNALMODE_TRUNCATE.
-** If the journal really is hot, reset the pager cache prior rolling
-** back any content. If the journal is merely persistent, no reset is
-** needed.
-*/
-static int pager_playback(Pager *pPager, int isHot){
- sqlite3_vfs *pVfs = pPager->pVfs;
- i64 szJ; /* Size of the journal file in bytes */
- u32 nRec; /* Number of Records in the journal */
- u32 u; /* Unsigned loop counter */
- Pgno mxPg = 0; /* Size of the original file in pages */
- int rc; /* Result code of a subroutine */
- int res = 1; /* Value returned by sqlite3OsAccess() */
- char *zMaster = 0; /* Name of master journal file if any */
- int needPagerReset; /* True to reset page prior to first page rollback */
-
- /* Figure out how many records are in the journal. Abort early if
- ** the journal is empty.
- */
- assert( isOpen(pPager->jfd) );
- rc = sqlite3OsFileSize(pPager->jfd, &szJ);
- if( rc!=SQLITE_OK ){
- goto end_playback;
- }
-
- /* Read the master journal name from the journal, if it is present.
- ** If a master journal file name is specified, but the file is not
- ** present on disk, then the journal is not hot and does not need to be
- ** played back.
- **
- ** TODO: Technically the following is an error because it assumes that
- ** buffer Pager.pTmpSpace is (mxPathname+1) bytes or larger. i.e. that
- ** (pPager->pageSize >= pPager->pVfs->mxPathname+1). Using os_unix.c,
- ** mxPathname is 512, which is the same as the minimum allowable value
- ** for pageSize.
- */
- zMaster = pPager->pTmpSpace;
- rc = readMasterJournal(pPager->jfd, zMaster, pPager->pVfs->mxPathname+1);
- if( rc==SQLITE_OK && zMaster[0] ){
- rc = sqlite3OsAccess(pVfs, zMaster, SQLITE_ACCESS_EXISTS, &res);
- }
- zMaster = 0;
- if( rc!=SQLITE_OK || !res ){
- goto end_playback;
- }
- pPager->journalOff = 0;
- needPagerReset = isHot;
-
- /* This loop terminates either when a readJournalHdr() or
- ** pager_playback_one_page() call returns SQLITE_DONE or an IO error
- ** occurs.
- */
- while( 1 ){
- /* Read the next journal header from the journal file. If there are
- ** not enough bytes left in the journal file for a complete header, or
- ** it is corrupted, then a process must have failed while writing it.
- ** This indicates nothing more needs to be rolled back.
- */
- rc = readJournalHdr(pPager, isHot, szJ, &nRec, &mxPg);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_DONE ){
- rc = SQLITE_OK;
- }
- goto end_playback;
- }
-
- /* If nRec is 0xffffffff, then this journal was created by a process
- ** working in no-sync mode. This means that the rest of the journal
- ** file consists of pages, there are no more journal headers. Compute
- ** the value of nRec based on this assumption.
- */
- if( nRec==0xffffffff ){
- assert( pPager->journalOff==JOURNAL_HDR_SZ(pPager) );
- nRec = (int)((szJ - JOURNAL_HDR_SZ(pPager))/JOURNAL_PG_SZ(pPager));
- }
-
- /* If nRec is 0 and this rollback is of a transaction created by this
- ** process and if this is the final header in the journal, then it means
- ** that this part of the journal was being filled but has not yet been
- ** synced to disk. Compute the number of pages based on the remaining
- ** size of the file.
- **
- ** The third term of the test was added to fix ticket #2565.
- ** When rolling back a hot journal, nRec==0 always means that the next
- ** chunk of the journal contains zero pages to be rolled back. But
- ** when doing a ROLLBACK and the nRec==0 chunk is the last chunk in
- ** the journal, it means that the journal might contain additional
- ** pages that need to be rolled back and that the number of pages
- ** should be computed based on the journal file size.
- */
- if( nRec==0 && !isHot &&
- pPager->journalHdr+JOURNAL_HDR_SZ(pPager)==pPager->journalOff ){
- nRec = (int)((szJ - pPager->journalOff) / JOURNAL_PG_SZ(pPager));
- }
-
- /* If this is the first header read from the journal, truncate the
- ** database file back to its original size.
- */
- if( pPager->journalOff==JOURNAL_HDR_SZ(pPager) ){
- rc = pager_truncate(pPager, mxPg);
- if( rc!=SQLITE_OK ){
- goto end_playback;
- }
- pPager->dbSize = mxPg;
- }
-
- /* Copy original pages out of the journal and back into the
- ** database file and/or page cache.
- */
- for(u=0; u<nRec; u++){
- if( needPagerReset ){
- pager_reset(pPager);
- needPagerReset = 0;
- }
- rc = pager_playback_one_page(pPager,&pPager->journalOff,0,1,0);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_DONE ){
- pPager->journalOff = szJ;
- break;
- }else if( rc==SQLITE_IOERR_SHORT_READ ){
- /* If the journal has been truncated, simply stop reading and
- ** processing the journal. This might happen if the journal was
- ** not completely written and synced prior to a crash. In that
- ** case, the database should have never been written in the
- ** first place so it is OK to simply abandon the rollback. */
- rc = SQLITE_OK;
- goto end_playback;
- }else{
- /* If we are unable to rollback, quit and return the error
- ** code. This will cause the pager to enter the error state
- ** so that no further harm will be done. Perhaps the next
- ** process to come along will be able to rollback the database.
- */
- goto end_playback;
- }
- }
- }
- }
- /*NOTREACHED*/
- assert( 0 );
-
-end_playback:
- /* Following a rollback, the database file should be back in its original
- ** state prior to the start of the transaction, so invoke the
- ** SQLITE_FCNTL_DB_UNCHANGED file-control method to disable the
- ** assertion that the transaction counter was modified.
- */
-#ifdef SQLITE_DEBUG
- if( pPager->fd->pMethods ){
- sqlite3OsFileControlHint(pPager->fd,SQLITE_FCNTL_DB_UNCHANGED,0);
- }
-#endif
-
- /* If this playback is happening automatically as a result of an IO or
- ** malloc error that occurred after the change-counter was updated but
- ** before the transaction was committed, then the change-counter
- ** modification may just have been reverted. If this happens in exclusive
- ** mode, then subsequent transactions performed by the connection will not
- ** update the change-counter at all. This may lead to cache inconsistency
- ** problems for other processes at some point in the future. So, just
- ** in case this has happened, clear the changeCountDone flag now.
- */
- pPager->changeCountDone = pPager->tempFile;
-
- if( rc==SQLITE_OK ){
- zMaster = pPager->pTmpSpace;
- rc = readMasterJournal(pPager->jfd, zMaster, pPager->pVfs->mxPathname+1);
- testcase( rc!=SQLITE_OK );
- }
- if( rc==SQLITE_OK
- && (pPager->eState>=PAGER_WRITER_DBMOD || pPager->eState==PAGER_OPEN)
- ){
- rc = sqlite3PagerSync(pPager);
- }
- if( rc==SQLITE_OK ){
- rc = pager_end_transaction(pPager, zMaster[0]!='\0', 0);
- testcase( rc!=SQLITE_OK );
- }
- if( rc==SQLITE_OK && zMaster[0] && res ){
- /* If there was a master journal and this routine will return success,
- ** see if it is possible to delete the master journal.
- */
- rc = pager_delmaster(pPager, zMaster);
- testcase( rc!=SQLITE_OK );
- }
-
- /* The Pager.sectorSize variable may have been updated while rolling
- ** back a journal created by a process with a different sector size
- ** value. Reset it to the correct value for this process.
- */
- setSectorSize(pPager);
- return rc;
-}
-
-
-/*
-** Read the content for page pPg out of the database file and into
-** pPg->pData. A shared lock or greater must be held on the database
-** file before this function is called.
-**
-** If page 1 is read, then the value of Pager.dbFileVers[] is set to
-** the value read from the database file.
-**
-** If an IO error occurs, then the IO error is returned to the caller.
-** Otherwise, SQLITE_OK is returned.
-*/
-static int readDbPage(PgHdr *pPg){
- Pager *pPager = pPg->pPager; /* Pager object associated with page pPg */
- Pgno pgno = pPg->pgno; /* Page number to read */
- int rc = SQLITE_OK; /* Return code */
- int isInWal = 0; /* True if page is in log file */
- int pgsz = pPager->pageSize; /* Number of bytes to read */
-
- assert( pPager->eState>=PAGER_READER && !MEMDB );
- assert( isOpen(pPager->fd) );
-
- if( NEVER(!isOpen(pPager->fd)) ){
- assert( pPager->tempFile );
- memset(pPg->pData, 0, pPager->pageSize);
- return SQLITE_OK;
- }
-
- if( pagerUseWal(pPager) ){
- /* Try to pull the page from the write-ahead log. */
- rc = sqlite3WalRead(pPager->pWal, pgno, &isInWal, pgsz, pPg->pData);
- }
- if( rc==SQLITE_OK && !isInWal ){
- i64 iOffset = (pgno-1)*(i64)pPager->pageSize;
- rc = sqlite3OsRead(pPager->fd, pPg->pData, pgsz, iOffset);
- if( rc==SQLITE_IOERR_SHORT_READ ){
- rc = SQLITE_OK;
- }
- }
-
- if( pgno==1 ){
- if( rc ){
- /* If the read is unsuccessful, set the dbFileVers[] to something
- ** that will never be a valid file version. dbFileVers[] is a copy
- ** of bytes 24..39 of the database. Bytes 28..31 should always be
- ** zero or the size of the database in page. Bytes 32..35 and 35..39
- ** should be page numbers which are never 0xffffffff. So filling
- ** pPager->dbFileVers[] with all 0xff bytes should suffice.
- **
- ** For an encrypted database, the situation is more complex: bytes
- ** 24..39 of the database are white noise. But the probability of
- ** white noising equaling 16 bytes of 0xff is vanishingly small so
- ** we should still be ok.
- */
- memset(pPager->dbFileVers, 0xff, sizeof(pPager->dbFileVers));
- }else{
- u8 *dbFileVers = &((u8*)pPg->pData)[24];
- memcpy(&pPager->dbFileVers, dbFileVers, sizeof(pPager->dbFileVers));
- }
- }
- CODEC1(pPager, pPg->pData, pgno, 3, rc = SQLITE_NOMEM);
-
- PAGER_INCR(sqlite3_pager_readdb_count);
- PAGER_INCR(pPager->nRead);
- IOTRACE(("PGIN %p %d\n", pPager, pgno));
- PAGERTRACE(("FETCH %d page %d hash(%08x)\n",
- PAGERID(pPager), pgno, pager_pagehash(pPg)));
-
- return rc;
-}
-
-/*
-** Update the value of the change-counter at offsets 24 and 92 in
-** the header and the sqlite version number at offset 96.
-**
-** This is an unconditional update. See also the pager_incr_changecounter()
-** routine which only updates the change-counter if the update is actually
-** needed, as determined by the pPager->changeCountDone state variable.
-*/
-static void pager_write_changecounter(PgHdr *pPg){
- u32 change_counter;
-
- /* Increment the value just read and write it back to byte 24. */
- change_counter = sqlite3Get4byte((u8*)pPg->pPager->dbFileVers)+1;
- put32bits(((char*)pPg->pData)+24, change_counter);
-
- /* Also store the SQLite version number in bytes 96..99 and in
- ** bytes 92..95 store the change counter for which the version number
- ** is valid. */
- put32bits(((char*)pPg->pData)+92, change_counter);
- put32bits(((char*)pPg->pData)+96, SQLITE_VERSION_NUMBER);
-}
-
-#ifndef SQLITE_OMIT_WAL
-/*
-** This function is invoked once for each page that has already been
-** written into the log file when a WAL transaction is rolled back.
-** Parameter iPg is the page number of said page. The pCtx argument
-** is actually a pointer to the Pager structure.
-**
-** If page iPg is present in the cache, and has no outstanding references,
-** it is discarded. Otherwise, if there are one or more outstanding
-** references, the page content is reloaded from the database. If the
-** attempt to reload content from the database is required and fails,
-** return an SQLite error code. Otherwise, SQLITE_OK.
-*/
-static int pagerUndoCallback(void *pCtx, Pgno iPg){
- int rc = SQLITE_OK;
- Pager *pPager = (Pager *)pCtx;
- PgHdr *pPg;
-
- pPg = sqlite3PagerLookup(pPager, iPg);
- if( pPg ){
- if( sqlite3PcachePageRefcount(pPg)==1 ){
- sqlite3PcacheDrop(pPg);
- }else{
- rc = readDbPage(pPg);
- if( rc==SQLITE_OK ){
- pPager->xReiniter(pPg);
- }
- sqlite3PagerUnref(pPg);
- }
- }
-
- /* Normally, if a transaction is rolled back, any backup processes are
- ** updated as data is copied out of the rollback journal and into the
- ** database. This is not generally possible with a WAL database, as
- ** rollback involves simply truncating the log file. Therefore, if one
- ** or more frames have already been written to the log (and therefore
- ** also copied into the backup databases) as part of this transaction,
- ** the backups must be restarted.
- */
- sqlite3BackupRestart(pPager->pBackup);
-
- return rc;
-}
-
-/*
-** This function is called to rollback a transaction on a WAL database.
-*/
-static int pagerRollbackWal(Pager *pPager){
- int rc; /* Return Code */
- PgHdr *pList; /* List of dirty pages to revert */
-
- /* For all pages in the cache that are currently dirty or have already
- ** been written (but not committed) to the log file, do one of the
- ** following:
- **
- ** + Discard the cached page (if refcount==0), or
- ** + Reload page content from the database (if refcount>0).
- */
- pPager->dbSize = pPager->dbOrigSize;
- rc = sqlite3WalUndo(pPager->pWal, pagerUndoCallback, (void *)pPager);
- pList = sqlite3PcacheDirtyList(pPager->pPCache);
- while( pList && rc==SQLITE_OK ){
- PgHdr *pNext = pList->pDirty;
- rc = pagerUndoCallback((void *)pPager, pList->pgno);
- pList = pNext;
- }
-
- return rc;
-}
-
-/*
-** This function is a wrapper around sqlite3WalFrames(). As well as logging
-** the contents of the list of pages headed by pList (connected by pDirty),
-** this function notifies any active backup processes that the pages have
-** changed.
-**
-** The list of pages passed into this routine is always sorted by page number.
-** Hence, if page 1 appears anywhere on the list, it will be the first page.
-*/
-static int pagerWalFrames(
- Pager *pPager, /* Pager object */
- PgHdr *pList, /* List of frames to log */
- Pgno nTruncate, /* Database size after this commit */
- int isCommit /* True if this is a commit */
-){
- int rc; /* Return code */
- int nList; /* Number of pages in pList */
-#if defined(SQLITE_DEBUG) || defined(SQLITE_CHECK_PAGES)
- PgHdr *p; /* For looping over pages */
-#endif
-
- assert( pPager->pWal );
- assert( pList );
-#ifdef SQLITE_DEBUG
- /* Verify that the page list is in accending order */
- for(p=pList; p && p->pDirty; p=p->pDirty){
- assert( p->pgno < p->pDirty->pgno );
- }
-#endif
-
- assert( pList->pDirty==0 || isCommit );
- if( isCommit ){
- /* If a WAL transaction is being committed, there is no point in writing
- ** any pages with page numbers greater than nTruncate into the WAL file.
- ** They will never be read by any client. So remove them from the pDirty
- ** list here. */
- PgHdr *p;
- PgHdr **ppNext = &pList;
- nList = 0;
- for(p=pList; (*ppNext = p)!=0; p=p->pDirty){
- if( p->pgno<=nTruncate ){
- ppNext = &p->pDirty;
- nList++;
- }
- }
- assert( pList );
- }else{
- nList = 1;
- }
- pPager->aStat[PAGER_STAT_WRITE] += nList;
-
- if( pList->pgno==1 ) pager_write_changecounter(pList);
- rc = sqlite3WalFrames(pPager->pWal,
- pPager->pageSize, pList, nTruncate, isCommit, pPager->walSyncFlags
- );
- if( rc==SQLITE_OK && pPager->pBackup ){
- PgHdr *p;
- for(p=pList; p; p=p->pDirty){
- sqlite3BackupUpdate(pPager->pBackup, p->pgno, (u8 *)p->pData);
- }
- }
-
-#ifdef SQLITE_CHECK_PAGES
- pList = sqlite3PcacheDirtyList(pPager->pPCache);
- for(p=pList; p; p=p->pDirty){
- pager_set_pagehash(p);
- }
-#endif
-
- return rc;
-}
-
-/*
-** Begin a read transaction on the WAL.
-**
-** This routine used to be called "pagerOpenSnapshot()" because it essentially
-** makes a snapshot of the database at the current point in time and preserves
-** that snapshot for use by the reader in spite of concurrently changes by
-** other writers or checkpointers.
-*/
-static int pagerBeginReadTransaction(Pager *pPager){
- int rc; /* Return code */
- int changed = 0; /* True if cache must be reset */
-
- assert( pagerUseWal(pPager) );
- assert( pPager->eState==PAGER_OPEN || pPager->eState==PAGER_READER );
-
- /* sqlite3WalEndReadTransaction() was not called for the previous
- ** transaction in locking_mode=EXCLUSIVE. So call it now. If we
- ** are in locking_mode=NORMAL and EndRead() was previously called,
- ** the duplicate call is harmless.
- */
- sqlite3WalEndReadTransaction(pPager->pWal);
-
- rc = sqlite3WalBeginReadTransaction(pPager->pWal, &changed);
- if( rc!=SQLITE_OK || changed ){
- pager_reset(pPager);
- }
-
- return rc;
-}
-#endif
-
-/*
-** This function is called as part of the transition from PAGER_OPEN
-** to PAGER_READER state to determine the size of the database file
-** in pages (assuming the page size currently stored in Pager.pageSize).
-**
-** If no error occurs, SQLITE_OK is returned and the size of the database
-** in pages is stored in *pnPage. Otherwise, an error code (perhaps
-** SQLITE_IOERR_FSTAT) is returned and *pnPage is left unmodified.
-*/
-static int pagerPagecount(Pager *pPager, Pgno *pnPage){
- Pgno nPage; /* Value to return via *pnPage */
-
- /* Query the WAL sub-system for the database size. The WalDbsize()
- ** function returns zero if the WAL is not open (i.e. Pager.pWal==0), or
- ** if the database size is not available. The database size is not
- ** available from the WAL sub-system if the log file is empty or
- ** contains no valid committed transactions.
- */
- assert( pPager->eState==PAGER_OPEN );
- assert( pPager->eLock>=SHARED_LOCK );
- nPage = sqlite3WalDbsize(pPager->pWal);
-
- /* If the database size was not available from the WAL sub-system,
- ** determine it based on the size of the database file. If the size
- ** of the database file is not an integer multiple of the page-size,
- ** round down to the nearest page. Except, any file larger than 0
- ** bytes in size is considered to contain at least one page.
- */
- if( nPage==0 ){
- i64 n = 0; /* Size of db file in bytes */
- assert( isOpen(pPager->fd) || pPager->tempFile );
- if( isOpen(pPager->fd) ){
- int rc = sqlite3OsFileSize(pPager->fd, &n);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }
- nPage = (Pgno)((n+pPager->pageSize-1) / pPager->pageSize);
- }
-
- /* If the current number of pages in the file is greater than the
- ** configured maximum pager number, increase the allowed limit so
- ** that the file can be read.
- */
- if( nPage>pPager->mxPgno ){
- pPager->mxPgno = (Pgno)nPage;
- }
-
- *pnPage = nPage;
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_WAL
-/*
-** Check if the *-wal file that corresponds to the database opened by pPager
-** exists if the database is not empy, or verify that the *-wal file does
-** not exist (by deleting it) if the database file is empty.
-**
-** If the database is not empty and the *-wal file exists, open the pager
-** in WAL mode. If the database is empty or if no *-wal file exists and
-** if no error occurs, make sure Pager.journalMode is not set to
-** PAGER_JOURNALMODE_WAL.
-**
-** Return SQLITE_OK or an error code.
-**
-** The caller must hold a SHARED lock on the database file to call this
-** function. Because an EXCLUSIVE lock on the db file is required to delete
-** a WAL on a none-empty database, this ensures there is no race condition
-** between the xAccess() below and an xDelete() being executed by some
-** other connection.
-*/
-static int pagerOpenWalIfPresent(Pager *pPager){
- int rc = SQLITE_OK;
- assert( pPager->eState==PAGER_OPEN );
- assert( pPager->eLock>=SHARED_LOCK );
-
- if( !pPager->tempFile ){
- int isWal; /* True if WAL file exists */
- Pgno nPage; /* Size of the database file */
-
- rc = pagerPagecount(pPager, &nPage);
- if( rc ) return rc;
- if( nPage==0 ){
- rc = sqlite3OsDelete(pPager->pVfs, pPager->zWal, 0);
- if( rc==SQLITE_IOERR_DELETE_NOENT ) rc = SQLITE_OK;
- isWal = 0;
- }else{
- rc = sqlite3OsAccess(
- pPager->pVfs, pPager->zWal, SQLITE_ACCESS_EXISTS, &isWal
- );
- }
- if( rc==SQLITE_OK ){
- if( isWal ){
- testcase( sqlite3PcachePagecount(pPager->pPCache)==0 );
- rc = sqlite3PagerOpenWal(pPager, 0);
- }else if( pPager->journalMode==PAGER_JOURNALMODE_WAL ){
- pPager->journalMode = PAGER_JOURNALMODE_DELETE;
- }
- }
- }
- return rc;
-}
-#endif
-
-/*
-** Playback savepoint pSavepoint. Or, if pSavepoint==NULL, then playback
-** the entire master journal file. The case pSavepoint==NULL occurs when
-** a ROLLBACK TO command is invoked on a SAVEPOINT that is a transaction
-** savepoint.
-**
-** When pSavepoint is not NULL (meaning a non-transaction savepoint is
-** being rolled back), then the rollback consists of up to three stages,
-** performed in the order specified:
-**
-** * Pages are played back from the main journal starting at byte
-** offset PagerSavepoint.iOffset and continuing to
-** PagerSavepoint.iHdrOffset, or to the end of the main journal
-** file if PagerSavepoint.iHdrOffset is zero.
-**
-** * If PagerSavepoint.iHdrOffset is not zero, then pages are played
-** back starting from the journal header immediately following
-** PagerSavepoint.iHdrOffset to the end of the main journal file.
-**
-** * Pages are then played back from the sub-journal file, starting
-** with the PagerSavepoint.iSubRec and continuing to the end of
-** the journal file.
-**
-** Throughout the rollback process, each time a page is rolled back, the
-** corresponding bit is set in a bitvec structure (variable pDone in the
-** implementation below). This is used to ensure that a page is only
-** rolled back the first time it is encountered in either journal.
-**
-** If pSavepoint is NULL, then pages are only played back from the main
-** journal file. There is no need for a bitvec in this case.
-**
-** In either case, before playback commences the Pager.dbSize variable
-** is reset to the value that it held at the start of the savepoint
-** (or transaction). No page with a page-number greater than this value
-** is played back. If one is encountered it is simply skipped.
-*/
-static int pagerPlaybackSavepoint(Pager *pPager, PagerSavepoint *pSavepoint){
- i64 szJ; /* Effective size of the main journal */
- i64 iHdrOff; /* End of first segment of main-journal records */
- int rc = SQLITE_OK; /* Return code */
- Bitvec *pDone = 0; /* Bitvec to ensure pages played back only once */
-
- assert( pPager->eState!=PAGER_ERROR );
- assert( pPager->eState>=PAGER_WRITER_LOCKED );
-
- /* Allocate a bitvec to use to store the set of pages rolled back */
- if( pSavepoint ){
- pDone = sqlite3BitvecCreate(pSavepoint->nOrig);
- if( !pDone ){
- return SQLITE_NOMEM;
- }
- }
-
- /* Set the database size back to the value it was before the savepoint
- ** being reverted was opened.
- */
- pPager->dbSize = pSavepoint ? pSavepoint->nOrig : pPager->dbOrigSize;
- pPager->changeCountDone = pPager->tempFile;
-
- if( !pSavepoint && pagerUseWal(pPager) ){
- return pagerRollbackWal(pPager);
- }
-
- /* Use pPager->journalOff as the effective size of the main rollback
- ** journal. The actual file might be larger than this in
- ** PAGER_JOURNALMODE_TRUNCATE or PAGER_JOURNALMODE_PERSIST. But anything
- ** past pPager->journalOff is off-limits to us.
- */
- szJ = pPager->journalOff;
- assert( pagerUseWal(pPager)==0 || szJ==0 );
-
- /* Begin by rolling back records from the main journal starting at
- ** PagerSavepoint.iOffset and continuing to the next journal header.
- ** There might be records in the main journal that have a page number
- ** greater than the current database size (pPager->dbSize) but those
- ** will be skipped automatically. Pages are added to pDone as they
- ** are played back.
- */
- if( pSavepoint && !pagerUseWal(pPager) ){
- iHdrOff = pSavepoint->iHdrOffset ? pSavepoint->iHdrOffset : szJ;
- pPager->journalOff = pSavepoint->iOffset;
- while( rc==SQLITE_OK && pPager->journalOff<iHdrOff ){
- rc = pager_playback_one_page(pPager, &pPager->journalOff, pDone, 1, 1);
- }
- assert( rc!=SQLITE_DONE );
- }else{
- pPager->journalOff = 0;
- }
-
- /* Continue rolling back records out of the main journal starting at
- ** the first journal header seen and continuing until the effective end
- ** of the main journal file. Continue to skip out-of-range pages and
- ** continue adding pages rolled back to pDone.
- */
- while( rc==SQLITE_OK && pPager->journalOff<szJ ){
- u32 ii; /* Loop counter */
- u32 nJRec = 0; /* Number of Journal Records */
- u32 dummy;
- rc = readJournalHdr(pPager, 0, szJ, &nJRec, &dummy);
- assert( rc!=SQLITE_DONE );
-
- /*
- ** The "pPager->journalHdr+JOURNAL_HDR_SZ(pPager)==pPager->journalOff"
- ** test is related to ticket #2565. See the discussion in the
- ** pager_playback() function for additional information.
- */
- if( nJRec==0
- && pPager->journalHdr+JOURNAL_HDR_SZ(pPager)==pPager->journalOff
- ){
- nJRec = (u32)((szJ - pPager->journalOff)/JOURNAL_PG_SZ(pPager));
- }
- for(ii=0; rc==SQLITE_OK && ii<nJRec && pPager->journalOff<szJ; ii++){
- rc = pager_playback_one_page(pPager, &pPager->journalOff, pDone, 1, 1);
- }
- assert( rc!=SQLITE_DONE );
- }
- assert( rc!=SQLITE_OK || pPager->journalOff>=szJ );
-
- /* Finally, rollback pages from the sub-journal. Page that were
- ** previously rolled back out of the main journal (and are hence in pDone)
- ** will be skipped. Out-of-range pages are also skipped.
- */
- if( pSavepoint ){
- u32 ii; /* Loop counter */
- i64 offset = (i64)pSavepoint->iSubRec*(4+pPager->pageSize);
-
- if( pagerUseWal(pPager) ){
- rc = sqlite3WalSavepointUndo(pPager->pWal, pSavepoint->aWalData);
- }
- for(ii=pSavepoint->iSubRec; rc==SQLITE_OK && ii<pPager->nSubRec; ii++){
- assert( offset==(i64)ii*(4+pPager->pageSize) );
- rc = pager_playback_one_page(pPager, &offset, pDone, 0, 1);
- }
- assert( rc!=SQLITE_DONE );
- }
-
- sqlite3BitvecDestroy(pDone);
- if( rc==SQLITE_OK ){
- pPager->journalOff = szJ;
- }
-
- return rc;
-}
-
-/*
-** Change the maximum number of in-memory pages that are allowed.
-*/
-SQLITE_PRIVATE void sqlite3PagerSetCachesize(Pager *pPager, int mxPage){
- sqlite3PcacheSetCachesize(pPager->pPCache, mxPage);
-}
-
-/*
-** Free as much memory as possible from the pager.
-*/
-SQLITE_PRIVATE void sqlite3PagerShrink(Pager *pPager){
- sqlite3PcacheShrink(pPager->pPCache);
-}
-
-/*
-** Adjust the robustness of the database to damage due to OS crashes
-** or power failures by changing the number of syncs()s when writing
-** the rollback journal. There are three levels:
-**
-** OFF sqlite3OsSync() is never called. This is the default
-** for temporary and transient files.
-**
-** NORMAL The journal is synced once before writes begin on the
-** database. This is normally adequate protection, but
-** it is theoretically possible, though very unlikely,
-** that an inopertune power failure could leave the journal
-** in a state which would cause damage to the database
-** when it is rolled back.
-**
-** FULL The journal is synced twice before writes begin on the
-** database (with some additional information - the nRec field
-** of the journal header - being written in between the two
-** syncs). If we assume that writing a
-** single disk sector is atomic, then this mode provides
-** assurance that the journal will not be corrupted to the
-** point of causing damage to the database during rollback.
-**
-** The above is for a rollback-journal mode. For WAL mode, OFF continues
-** to mean that no syncs ever occur. NORMAL means that the WAL is synced
-** prior to the start of checkpoint and that the database file is synced
-** at the conclusion of the checkpoint if the entire content of the WAL
-** was written back into the database. But no sync operations occur for
-** an ordinary commit in NORMAL mode with WAL. FULL means that the WAL
-** file is synced following each commit operation, in addition to the
-** syncs associated with NORMAL.
-**
-** Do not confuse synchronous=FULL with SQLITE_SYNC_FULL. The
-** SQLITE_SYNC_FULL macro means to use the MacOSX-style full-fsync
-** using fcntl(F_FULLFSYNC). SQLITE_SYNC_NORMAL means to do an
-** ordinary fsync() call. There is no difference between SQLITE_SYNC_FULL
-** and SQLITE_SYNC_NORMAL on platforms other than MacOSX. But the
-** synchronous=FULL versus synchronous=NORMAL setting determines when
-** the xSync primitive is called and is relevant to all platforms.
-**
-** Numeric values associated with these states are OFF==1, NORMAL=2,
-** and FULL=3.
-*/
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-SQLITE_PRIVATE void sqlite3PagerSetSafetyLevel(
- Pager *pPager, /* The pager to set safety level for */
- int level, /* PRAGMA synchronous. 1=OFF, 2=NORMAL, 3=FULL */
- int bFullFsync, /* PRAGMA fullfsync */
- int bCkptFullFsync /* PRAGMA checkpoint_fullfsync */
-){
- assert( level>=1 && level<=3 );
- pPager->noSync = (level==1 || pPager->tempFile) ?1:0;
- pPager->fullSync = (level==3 && !pPager->tempFile) ?1:0;
- if( pPager->noSync ){
- pPager->syncFlags = 0;
- pPager->ckptSyncFlags = 0;
- }else if( bFullFsync ){
- pPager->syncFlags = SQLITE_SYNC_FULL;
- pPager->ckptSyncFlags = SQLITE_SYNC_FULL;
- }else if( bCkptFullFsync ){
- pPager->syncFlags = SQLITE_SYNC_NORMAL;
- pPager->ckptSyncFlags = SQLITE_SYNC_FULL;
- }else{
- pPager->syncFlags = SQLITE_SYNC_NORMAL;
- pPager->ckptSyncFlags = SQLITE_SYNC_NORMAL;
- }
- pPager->walSyncFlags = pPager->syncFlags;
- if( pPager->fullSync ){
- pPager->walSyncFlags |= WAL_SYNC_TRANSACTIONS;
- }
-}
-#endif
-
-/*
-** The following global variable is incremented whenever the library
-** attempts to open a temporary file. This information is used for
-** testing and analysis only.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_opentemp_count = 0;
-#endif
-
-/*
-** Open a temporary file.
-**
-** Write the file descriptor into *pFile. Return SQLITE_OK on success
-** or some other error code if we fail. The OS will automatically
-** delete the temporary file when it is closed.
-**
-** The flags passed to the VFS layer xOpen() call are those specified
-** by parameter vfsFlags ORed with the following:
-**
-** SQLITE_OPEN_READWRITE
-** SQLITE_OPEN_CREATE
-** SQLITE_OPEN_EXCLUSIVE
-** SQLITE_OPEN_DELETEONCLOSE
-*/
-static int pagerOpentemp(
- Pager *pPager, /* The pager object */
- sqlite3_file *pFile, /* Write the file descriptor here */
- int vfsFlags /* Flags passed through to the VFS */
-){
- int rc; /* Return code */
-
-#ifdef SQLITE_TEST
- sqlite3_opentemp_count++; /* Used for testing and analysis only */
-#endif
-
- vfsFlags |= SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE |
- SQLITE_OPEN_EXCLUSIVE | SQLITE_OPEN_DELETEONCLOSE;
- rc = sqlite3OsOpen(pPager->pVfs, 0, pFile, vfsFlags, 0);
- assert( rc!=SQLITE_OK || isOpen(pFile) );
- return rc;
-}
-
-/*
-** Set the busy handler function.
-**
-** The pager invokes the busy-handler if sqlite3OsLock() returns
-** SQLITE_BUSY when trying to upgrade from no-lock to a SHARED lock,
-** or when trying to upgrade from a RESERVED lock to an EXCLUSIVE
-** lock. It does *not* invoke the busy handler when upgrading from
-** SHARED to RESERVED, or when upgrading from SHARED to EXCLUSIVE
-** (which occurs during hot-journal rollback). Summary:
-**
-** Transition | Invokes xBusyHandler
-** --------------------------------------------------------
-** NO_LOCK -> SHARED_LOCK | Yes
-** SHARED_LOCK -> RESERVED_LOCK | No
-** SHARED_LOCK -> EXCLUSIVE_LOCK | No
-** RESERVED_LOCK -> EXCLUSIVE_LOCK | Yes
-**
-** If the busy-handler callback returns non-zero, the lock is
-** retried. If it returns zero, then the SQLITE_BUSY error is
-** returned to the caller of the pager API function.
-*/
-SQLITE_PRIVATE void sqlite3PagerSetBusyhandler(
- Pager *pPager, /* Pager object */
- int (*xBusyHandler)(void *), /* Pointer to busy-handler function */
- void *pBusyHandlerArg /* Argument to pass to xBusyHandler */
-){
- pPager->xBusyHandler = xBusyHandler;
- pPager->pBusyHandlerArg = pBusyHandlerArg;
-
- if( isOpen(pPager->fd) ){
- void **ap = (void **)&pPager->xBusyHandler;
- assert( ((int(*)(void *))(ap[0]))==xBusyHandler );
- assert( ap[1]==pBusyHandlerArg );
- sqlite3OsFileControlHint(pPager->fd, SQLITE_FCNTL_BUSYHANDLER, (void *)ap);
- }
-}
-
-/*
-** Change the page size used by the Pager object. The new page size
-** is passed in *pPageSize.
-**
-** If the pager is in the error state when this function is called, it
-** is a no-op. The value returned is the error state error code (i.e.
-** one of SQLITE_IOERR, an SQLITE_IOERR_xxx sub-code or SQLITE_FULL).
-**
-** Otherwise, if all of the following are true:
-**
-** * the new page size (value of *pPageSize) is valid (a power
-** of two between 512 and SQLITE_MAX_PAGE_SIZE, inclusive), and
-**
-** * there are no outstanding page references, and
-**
-** * the database is either not an in-memory database or it is
-** an in-memory database that currently consists of zero pages.
-**
-** then the pager object page size is set to *pPageSize.
-**
-** If the page size is changed, then this function uses sqlite3PagerMalloc()
-** to obtain a new Pager.pTmpSpace buffer. If this allocation attempt
-** fails, SQLITE_NOMEM is returned and the page size remains unchanged.
-** In all other cases, SQLITE_OK is returned.
-**
-** If the page size is not changed, either because one of the enumerated
-** conditions above is not true, the pager was in error state when this
-** function was called, or because the memory allocation attempt failed,
-** then *pPageSize is set to the old, retained page size before returning.
-*/
-SQLITE_PRIVATE int sqlite3PagerSetPagesize(Pager *pPager, u32 *pPageSize, int nReserve){
- int rc = SQLITE_OK;
-
- /* It is not possible to do a full assert_pager_state() here, as this
- ** function may be called from within PagerOpen(), before the state
- ** of the Pager object is internally consistent.
- **
- ** At one point this function returned an error if the pager was in
- ** PAGER_ERROR state. But since PAGER_ERROR state guarantees that
- ** there is at least one outstanding page reference, this function
- ** is a no-op for that case anyhow.
- */
-
- u32 pageSize = *pPageSize;
- assert( pageSize==0 || (pageSize>=512 && pageSize<=SQLITE_MAX_PAGE_SIZE) );
- if( (pPager->memDb==0 || pPager->dbSize==0)
- && sqlite3PcacheRefCount(pPager->pPCache)==0
- && pageSize && pageSize!=(u32)pPager->pageSize
- ){
- char *pNew = NULL; /* New temp space */
- i64 nByte = 0;
-
- if( pPager->eState>PAGER_OPEN && isOpen(pPager->fd) ){
- rc = sqlite3OsFileSize(pPager->fd, &nByte);
- }
- if( rc==SQLITE_OK ){
- pNew = (char *)sqlite3PageMalloc(pageSize);
- if( !pNew ) rc = SQLITE_NOMEM;
- }
-
- if( rc==SQLITE_OK ){
- pager_reset(pPager);
- pPager->dbSize = (Pgno)((nByte+pageSize-1)/pageSize);
- pPager->pageSize = pageSize;
- sqlite3PageFree(pPager->pTmpSpace);
- pPager->pTmpSpace = pNew;
- sqlite3PcacheSetPageSize(pPager->pPCache, pageSize);
- }
- }
-
- *pPageSize = pPager->pageSize;
- if( rc==SQLITE_OK ){
- if( nReserve<0 ) nReserve = pPager->nReserve;
- assert( nReserve>=0 && nReserve<1000 );
- pPager->nReserve = (i16)nReserve;
- pagerReportSize(pPager);
- }
- return rc;
-}
-
-/*
-** Return a pointer to the "temporary page" buffer held internally
-** by the pager. This is a buffer that is big enough to hold the
-** entire content of a database page. This buffer is used internally
-** during rollback and will be overwritten whenever a rollback
-** occurs. But other modules are free to use it too, as long as
-** no rollbacks are happening.
-*/
-SQLITE_PRIVATE void *sqlite3PagerTempSpace(Pager *pPager){
- return pPager->pTmpSpace;
-}
-
-/*
-** Attempt to set the maximum database page count if mxPage is positive.
-** Make no changes if mxPage is zero or negative. And never reduce the
-** maximum page count below the current size of the database.
-**
-** Regardless of mxPage, return the current maximum page count.
-*/
-SQLITE_PRIVATE int sqlite3PagerMaxPageCount(Pager *pPager, int mxPage){
- if( mxPage>0 ){
- pPager->mxPgno = mxPage;
- }
- assert( pPager->eState!=PAGER_OPEN ); /* Called only by OP_MaxPgcnt */
- assert( pPager->mxPgno>=pPager->dbSize ); /* OP_MaxPgcnt enforces this */
- return pPager->mxPgno;
-}
-
-/*
-** The following set of routines are used to disable the simulated
-** I/O error mechanism. These routines are used to avoid simulated
-** errors in places where we do not care about errors.
-**
-** Unless -DSQLITE_TEST=1 is used, these routines are all no-ops
-** and generate no code.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API extern int sqlite3_io_error_pending;
-SQLITE_API extern int sqlite3_io_error_hit;
-static int saved_cnt;
-void disable_simulated_io_errors(void){
- saved_cnt = sqlite3_io_error_pending;
- sqlite3_io_error_pending = -1;
-}
-void enable_simulated_io_errors(void){
- sqlite3_io_error_pending = saved_cnt;
-}
-#else
-# define disable_simulated_io_errors()
-# define enable_simulated_io_errors()
-#endif
-
-/*
-** Read the first N bytes from the beginning of the file into memory
-** that pDest points to.
-**
-** If the pager was opened on a transient file (zFilename==""), or
-** opened on a file less than N bytes in size, the output buffer is
-** zeroed and SQLITE_OK returned. The rationale for this is that this
-** function is used to read database headers, and a new transient or
-** zero sized database has a header than consists entirely of zeroes.
-**
-** If any IO error apart from SQLITE_IOERR_SHORT_READ is encountered,
-** the error code is returned to the caller and the contents of the
-** output buffer undefined.
-*/
-SQLITE_PRIVATE int sqlite3PagerReadFileheader(Pager *pPager, int N, unsigned char *pDest){
- int rc = SQLITE_OK;
- memset(pDest, 0, N);
- assert( isOpen(pPager->fd) || pPager->tempFile );
-
- /* This routine is only called by btree immediately after creating
- ** the Pager object. There has not been an opportunity to transition
- ** to WAL mode yet.
- */
- assert( !pagerUseWal(pPager) );
-
- if( isOpen(pPager->fd) ){
- IOTRACE(("DBHDR %p 0 %d\n", pPager, N))
- rc = sqlite3OsRead(pPager->fd, pDest, N, 0);
- if( rc==SQLITE_IOERR_SHORT_READ ){
- rc = SQLITE_OK;
- }
- }
- return rc;
-}
-
-/*
-** This function may only be called when a read-transaction is open on
-** the pager. It returns the total number of pages in the database.
-**
-** However, if the file is between 1 and <page-size> bytes in size, then
-** this is considered a 1 page file.
-*/
-SQLITE_PRIVATE void sqlite3PagerPagecount(Pager *pPager, int *pnPage){
- assert( pPager->eState>=PAGER_READER );
- assert( pPager->eState!=PAGER_WRITER_FINISHED );
- *pnPage = (int)pPager->dbSize;
-}
-
-
-/*
-** Try to obtain a lock of type locktype on the database file. If
-** a similar or greater lock is already held, this function is a no-op
-** (returning SQLITE_OK immediately).
-**
-** Otherwise, attempt to obtain the lock using sqlite3OsLock(). Invoke
-** the busy callback if the lock is currently not available. Repeat
-** until the busy callback returns false or until the attempt to
-** obtain the lock succeeds.
-**
-** Return SQLITE_OK on success and an error code if we cannot obtain
-** the lock. If the lock is obtained successfully, set the Pager.state
-** variable to locktype before returning.
-*/
-static int pager_wait_on_lock(Pager *pPager, int locktype){
- int rc; /* Return code */
-
- /* Check that this is either a no-op (because the requested lock is
- ** already held, or one of the transistions that the busy-handler
- ** may be invoked during, according to the comment above
- ** sqlite3PagerSetBusyhandler().
- */
- assert( (pPager->eLock>=locktype)
- || (pPager->eLock==NO_LOCK && locktype==SHARED_LOCK)
- || (pPager->eLock==RESERVED_LOCK && locktype==EXCLUSIVE_LOCK)
- );
-
- do {
- rc = pagerLockDb(pPager, locktype);
- }while( rc==SQLITE_BUSY && pPager->xBusyHandler(pPager->pBusyHandlerArg) );
- return rc;
-}
-
-/*
-** Function assertTruncateConstraint(pPager) checks that one of the
-** following is true for all dirty pages currently in the page-cache:
-**
-** a) The page number is less than or equal to the size of the
-** current database image, in pages, OR
-**
-** b) if the page content were written at this time, it would not
-** be necessary to write the current content out to the sub-journal
-** (as determined by function subjRequiresPage()).
-**
-** If the condition asserted by this function were not true, and the
-** dirty page were to be discarded from the cache via the pagerStress()
-** routine, pagerStress() would not write the current page content to
-** the database file. If a savepoint transaction were rolled back after
-** this happened, the correct behavior would be to restore the current
-** content of the page. However, since this content is not present in either
-** the database file or the portion of the rollback journal and
-** sub-journal rolled back the content could not be restored and the
-** database image would become corrupt. It is therefore fortunate that
-** this circumstance cannot arise.
-*/
-#if defined(SQLITE_DEBUG)
-static void assertTruncateConstraintCb(PgHdr *pPg){
- assert( pPg->flags&PGHDR_DIRTY );
- assert( !subjRequiresPage(pPg) || pPg->pgno<=pPg->pPager->dbSize );
-}
-static void assertTruncateConstraint(Pager *pPager){
- sqlite3PcacheIterateDirty(pPager->pPCache, assertTruncateConstraintCb);
-}
-#else
-# define assertTruncateConstraint(pPager)
-#endif
-
-/*
-** Truncate the in-memory database file image to nPage pages. This
-** function does not actually modify the database file on disk. It
-** just sets the internal state of the pager object so that the
-** truncation will be done when the current transaction is committed.
-**
-** This function is only called right before committing a transaction.
-** Once this function has been called, the transaction must either be
-** rolled back or committed. It is not safe to call this function and
-** then continue writing to the database.
-*/
-SQLITE_PRIVATE void sqlite3PagerTruncateImage(Pager *pPager, Pgno nPage){
- assert( pPager->dbSize>=nPage );
- assert( pPager->eState>=PAGER_WRITER_CACHEMOD );
- pPager->dbSize = nPage;
-
- /* At one point the code here called assertTruncateConstraint() to
- ** ensure that all pages being truncated away by this operation are,
- ** if one or more savepoints are open, present in the savepoint
- ** journal so that they can be restored if the savepoint is rolled
- ** back. This is no longer necessary as this function is now only
- ** called right before committing a transaction. So although the
- ** Pager object may still have open savepoints (Pager.nSavepoint!=0),
- ** they cannot be rolled back. So the assertTruncateConstraint() call
- ** is no longer correct. */
-}
-
-
-/*
-** This function is called before attempting a hot-journal rollback. It
-** syncs the journal file to disk, then sets pPager->journalHdr to the
-** size of the journal file so that the pager_playback() routine knows
-** that the entire journal file has been synced.
-**
-** Syncing a hot-journal to disk before attempting to roll it back ensures
-** that if a power-failure occurs during the rollback, the process that
-** attempts rollback following system recovery sees the same journal
-** content as this process.
-**
-** If everything goes as planned, SQLITE_OK is returned. Otherwise,
-** an SQLite error code.
-*/
-static int pagerSyncHotJournal(Pager *pPager){
- int rc = SQLITE_OK;
- if( !pPager->noSync ){
- rc = sqlite3OsSync(pPager->jfd, SQLITE_SYNC_NORMAL);
- }
- if( rc==SQLITE_OK ){
- rc = sqlite3OsFileSize(pPager->jfd, &pPager->journalHdr);
- }
- return rc;
-}
-
-/*
-** Shutdown the page cache. Free all memory and close all files.
-**
-** If a transaction was in progress when this routine is called, that
-** transaction is rolled back. All outstanding pages are invalidated
-** and their memory is freed. Any attempt to use a page associated
-** with this page cache after this function returns will likely
-** result in a coredump.
-**
-** This function always succeeds. If a transaction is active an attempt
-** is made to roll it back. If an error occurs during the rollback
-** a hot journal may be left in the filesystem but no error is returned
-** to the caller.
-*/
-SQLITE_PRIVATE int sqlite3PagerClose(Pager *pPager){
- u8 *pTmp = (u8 *)pPager->pTmpSpace;
-
- assert( assert_pager_state(pPager) );
- disable_simulated_io_errors();
- sqlite3BeginBenignMalloc();
- /* pPager->errCode = 0; */
- pPager->exclusiveMode = 0;
-#ifndef SQLITE_OMIT_WAL
- sqlite3WalClose(pPager->pWal, pPager->ckptSyncFlags, pPager->pageSize, pTmp);
- pPager->pWal = 0;
-#endif
- pager_reset(pPager);
- if( MEMDB ){
- pager_unlock(pPager);
- }else{
- /* If it is open, sync the journal file before calling UnlockAndRollback.
- ** If this is not done, then an unsynced portion of the open journal
- ** file may be played back into the database. If a power failure occurs
- ** while this is happening, the database could become corrupt.
- **
- ** If an error occurs while trying to sync the journal, shift the pager
- ** into the ERROR state. This causes UnlockAndRollback to unlock the
- ** database and close the journal file without attempting to roll it
- ** back or finalize it. The next database user will have to do hot-journal
- ** rollback before accessing the database file.
- */
- if( isOpen(pPager->jfd) ){
- pager_error(pPager, pagerSyncHotJournal(pPager));
- }
- pagerUnlockAndRollback(pPager);
- }
- sqlite3EndBenignMalloc();
- enable_simulated_io_errors();
- PAGERTRACE(("CLOSE %d\n", PAGERID(pPager)));
- IOTRACE(("CLOSE %p\n", pPager))
- sqlite3OsClose(pPager->jfd);
- sqlite3OsClose(pPager->fd);
- sqlite3PageFree(pTmp);
- sqlite3PcacheClose(pPager->pPCache);
-
-#ifdef SQLITE_HAS_CODEC
- if( pPager->xCodecFree ) pPager->xCodecFree(pPager->pCodec);
-#endif
-
- assert( !pPager->aSavepoint && !pPager->pInJournal );
- assert( !isOpen(pPager->jfd) && !isOpen(pPager->sjfd) );
-
- sqlite3_free(pPager);
- return SQLITE_OK;
-}
-
-#if !defined(NDEBUG) || defined(SQLITE_TEST)
-/*
-** Return the page number for page pPg.
-*/
-SQLITE_PRIVATE Pgno sqlite3PagerPagenumber(DbPage *pPg){
- return pPg->pgno;
-}
-#endif
-
-/*
-** Increment the reference count for page pPg.
-*/
-SQLITE_PRIVATE void sqlite3PagerRef(DbPage *pPg){
- sqlite3PcacheRef(pPg);
-}
-
-/*
-** Sync the journal. In other words, make sure all the pages that have
-** been written to the journal have actually reached the surface of the
-** disk and can be restored in the event of a hot-journal rollback.
-**
-** If the Pager.noSync flag is set, then this function is a no-op.
-** Otherwise, the actions required depend on the journal-mode and the
-** device characteristics of the file-system, as follows:
-**
-** * If the journal file is an in-memory journal file, no action need
-** be taken.
-**
-** * Otherwise, if the device does not support the SAFE_APPEND property,
-** then the nRec field of the most recently written journal header
-** is updated to contain the number of journal records that have
-** been written following it. If the pager is operating in full-sync
-** mode, then the journal file is synced before this field is updated.
-**
-** * If the device does not support the SEQUENTIAL property, then
-** journal file is synced.
-**
-** Or, in pseudo-code:
-**
-** if( NOT <in-memory journal> ){
-** if( NOT SAFE_APPEND ){
-** if( <full-sync mode> ) xSync(<journal file>);
-** <update nRec field>
-** }
-** if( NOT SEQUENTIAL ) xSync(<journal file>);
-** }
-**
-** If successful, this routine clears the PGHDR_NEED_SYNC flag of every
-** page currently held in memory before returning SQLITE_OK. If an IO
-** error is encountered, then the IO error code is returned to the caller.
-*/
-static int syncJournal(Pager *pPager, int newHdr){
- int rc; /* Return code */
-
- assert( pPager->eState==PAGER_WRITER_CACHEMOD
- || pPager->eState==PAGER_WRITER_DBMOD
- );
- assert( assert_pager_state(pPager) );
- assert( !pagerUseWal(pPager) );
-
- rc = sqlite3PagerExclusiveLock(pPager);
- if( rc!=SQLITE_OK ) return rc;
-
- if( !pPager->noSync ){
- assert( !pPager->tempFile );
- if( isOpen(pPager->jfd) && pPager->journalMode!=PAGER_JOURNALMODE_MEMORY ){
- const int iDc = sqlite3OsDeviceCharacteristics(pPager->fd);
- assert( isOpen(pPager->jfd) );
-
- if( 0==(iDc&SQLITE_IOCAP_SAFE_APPEND) ){
- /* This block deals with an obscure problem. If the last connection
- ** that wrote to this database was operating in persistent-journal
- ** mode, then the journal file may at this point actually be larger
- ** than Pager.journalOff bytes. If the next thing in the journal
- ** file happens to be a journal-header (written as part of the
- ** previous connection's transaction), and a crash or power-failure
- ** occurs after nRec is updated but before this connection writes
- ** anything else to the journal file (or commits/rolls back its
- ** transaction), then SQLite may become confused when doing the
- ** hot-journal rollback following recovery. It may roll back all
- ** of this connections data, then proceed to rolling back the old,
- ** out-of-date data that follows it. Database corruption.
- **
- ** To work around this, if the journal file does appear to contain
- ** a valid header following Pager.journalOff, then write a 0x00
- ** byte to the start of it to prevent it from being recognized.
- **
- ** Variable iNextHdrOffset is set to the offset at which this
- ** problematic header will occur, if it exists. aMagic is used
- ** as a temporary buffer to inspect the first couple of bytes of
- ** the potential journal header.
- */
- i64 iNextHdrOffset;
- u8 aMagic[8];
- u8 zHeader[sizeof(aJournalMagic)+4];
-
- memcpy(zHeader, aJournalMagic, sizeof(aJournalMagic));
- put32bits(&zHeader[sizeof(aJournalMagic)], pPager->nRec);
-
- iNextHdrOffset = journalHdrOffset(pPager);
- rc = sqlite3OsRead(pPager->jfd, aMagic, 8, iNextHdrOffset);
- if( rc==SQLITE_OK && 0==memcmp(aMagic, aJournalMagic, 8) ){
- static const u8 zerobyte = 0;
- rc = sqlite3OsWrite(pPager->jfd, &zerobyte, 1, iNextHdrOffset);
- }
- if( rc!=SQLITE_OK && rc!=SQLITE_IOERR_SHORT_READ ){
- return rc;
- }
-
- /* Write the nRec value into the journal file header. If in
- ** full-synchronous mode, sync the journal first. This ensures that
- ** all data has really hit the disk before nRec is updated to mark
- ** it as a candidate for rollback.
- **
- ** This is not required if the persistent media supports the
- ** SAFE_APPEND property. Because in this case it is not possible
- ** for garbage data to be appended to the file, the nRec field
- ** is populated with 0xFFFFFFFF when the journal header is written
- ** and never needs to be updated.
- */
- if( pPager->fullSync && 0==(iDc&SQLITE_IOCAP_SEQUENTIAL) ){
- PAGERTRACE(("SYNC journal of %d\n", PAGERID(pPager)));
- IOTRACE(("JSYNC %p\n", pPager))
- rc = sqlite3OsSync(pPager->jfd, pPager->syncFlags);
- if( rc!=SQLITE_OK ) return rc;
- }
- IOTRACE(("JHDR %p %lld\n", pPager, pPager->journalHdr));
- rc = sqlite3OsWrite(
- pPager->jfd, zHeader, sizeof(zHeader), pPager->journalHdr
- );
- if( rc!=SQLITE_OK ) return rc;
- }
- if( 0==(iDc&SQLITE_IOCAP_SEQUENTIAL) ){
- PAGERTRACE(("SYNC journal of %d\n", PAGERID(pPager)));
- IOTRACE(("JSYNC %p\n", pPager))
- rc = sqlite3OsSync(pPager->jfd, pPager->syncFlags|
- (pPager->syncFlags==SQLITE_SYNC_FULL?SQLITE_SYNC_DATAONLY:0)
- );
- if( rc!=SQLITE_OK ) return rc;
- }
-
- pPager->journalHdr = pPager->journalOff;
- if( newHdr && 0==(iDc&SQLITE_IOCAP_SAFE_APPEND) ){
- pPager->nRec = 0;
- rc = writeJournalHdr(pPager);
- if( rc!=SQLITE_OK ) return rc;
- }
- }else{
- pPager->journalHdr = pPager->journalOff;
- }
- }
-
- /* Unless the pager is in noSync mode, the journal file was just
- ** successfully synced. Either way, clear the PGHDR_NEED_SYNC flag on
- ** all pages.
- */
- sqlite3PcacheClearSyncFlags(pPager->pPCache);
- pPager->eState = PAGER_WRITER_DBMOD;
- assert( assert_pager_state(pPager) );
- return SQLITE_OK;
-}
-
-/*
-** The argument is the first in a linked list of dirty pages connected
-** by the PgHdr.pDirty pointer. This function writes each one of the
-** in-memory pages in the list to the database file. The argument may
-** be NULL, representing an empty list. In this case this function is
-** a no-op.
-**
-** The pager must hold at least a RESERVED lock when this function
-** is called. Before writing anything to the database file, this lock
-** is upgraded to an EXCLUSIVE lock. If the lock cannot be obtained,
-** SQLITE_BUSY is returned and no data is written to the database file.
-**
-** If the pager is a temp-file pager and the actual file-system file
-** is not yet open, it is created and opened before any data is
-** written out.
-**
-** Once the lock has been upgraded and, if necessary, the file opened,
-** the pages are written out to the database file in list order. Writing
-** a page is skipped if it meets either of the following criteria:
-**
-** * The page number is greater than Pager.dbSize, or
-** * The PGHDR_DONT_WRITE flag is set on the page.
-**
-** If writing out a page causes the database file to grow, Pager.dbFileSize
-** is updated accordingly. If page 1 is written out, then the value cached
-** in Pager.dbFileVers[] is updated to match the new value stored in
-** the database file.
-**
-** If everything is successful, SQLITE_OK is returned. If an IO error
-** occurs, an IO error code is returned. Or, if the EXCLUSIVE lock cannot
-** be obtained, SQLITE_BUSY is returned.
-*/
-static int pager_write_pagelist(Pager *pPager, PgHdr *pList){
- int rc = SQLITE_OK; /* Return code */
-
- /* This function is only called for rollback pagers in WRITER_DBMOD state. */
- assert( !pagerUseWal(pPager) );
- assert( pPager->eState==PAGER_WRITER_DBMOD );
- assert( pPager->eLock==EXCLUSIVE_LOCK );
-
- /* If the file is a temp-file has not yet been opened, open it now. It
- ** is not possible for rc to be other than SQLITE_OK if this branch
- ** is taken, as pager_wait_on_lock() is a no-op for temp-files.
- */
- if( !isOpen(pPager->fd) ){
- assert( pPager->tempFile && rc==SQLITE_OK );
- rc = pagerOpentemp(pPager, pPager->fd, pPager->vfsFlags);
- }
-
- /* Before the first write, give the VFS a hint of what the final
- ** file size will be.
- */
- assert( rc!=SQLITE_OK || isOpen(pPager->fd) );
- if( rc==SQLITE_OK && pPager->dbSize>pPager->dbHintSize ){
- sqlite3_int64 szFile = pPager->pageSize * (sqlite3_int64)pPager->dbSize;
- sqlite3OsFileControlHint(pPager->fd, SQLITE_FCNTL_SIZE_HINT, &szFile);
- pPager->dbHintSize = pPager->dbSize;
- }
-
- while( rc==SQLITE_OK && pList ){
- Pgno pgno = pList->pgno;
-
- /* If there are dirty pages in the page cache with page numbers greater
- ** than Pager.dbSize, this means sqlite3PagerTruncateImage() was called to
- ** make the file smaller (presumably by auto-vacuum code). Do not write
- ** any such pages to the file.
- **
- ** Also, do not write out any page that has the PGHDR_DONT_WRITE flag
- ** set (set by sqlite3PagerDontWrite()).
- */
- if( pgno<=pPager->dbSize && 0==(pList->flags&PGHDR_DONT_WRITE) ){
- i64 offset = (pgno-1)*(i64)pPager->pageSize; /* Offset to write */
- char *pData; /* Data to write */
-
- assert( (pList->flags&PGHDR_NEED_SYNC)==0 );
- if( pList->pgno==1 ) pager_write_changecounter(pList);
-
- /* Encode the database */
- CODEC2(pPager, pList->pData, pgno, 6, return SQLITE_NOMEM, pData);
-
- /* Write out the page data. */
- rc = sqlite3OsWrite(pPager->fd, pData, pPager->pageSize, offset);
-
- /* If page 1 was just written, update Pager.dbFileVers to match
- ** the value now stored in the database file. If writing this
- ** page caused the database file to grow, update dbFileSize.
- */
- if( pgno==1 ){
- memcpy(&pPager->dbFileVers, &pData[24], sizeof(pPager->dbFileVers));
- }
- if( pgno>pPager->dbFileSize ){
- pPager->dbFileSize = pgno;
- }
- pPager->aStat[PAGER_STAT_WRITE]++;
-
- /* Update any backup objects copying the contents of this pager. */
- sqlite3BackupUpdate(pPager->pBackup, pgno, (u8*)pList->pData);
-
- PAGERTRACE(("STORE %d page %d hash(%08x)\n",
- PAGERID(pPager), pgno, pager_pagehash(pList)));
- IOTRACE(("PGOUT %p %d\n", pPager, pgno));
- PAGER_INCR(sqlite3_pager_writedb_count);
- }else{
- PAGERTRACE(("NOSTORE %d page %d\n", PAGERID(pPager), pgno));
- }
- pager_set_pagehash(pList);
- pList = pList->pDirty;
- }
-
- return rc;
-}
-
-/*
-** Ensure that the sub-journal file is open. If it is already open, this
-** function is a no-op.
-**
-** SQLITE_OK is returned if everything goes according to plan. An
-** SQLITE_IOERR_XXX error code is returned if a call to sqlite3OsOpen()
-** fails.
-*/
-static int openSubJournal(Pager *pPager){
- int rc = SQLITE_OK;
- if( !isOpen(pPager->sjfd) ){
- if( pPager->journalMode==PAGER_JOURNALMODE_MEMORY || pPager->subjInMemory ){
- sqlite3MemJournalOpen(pPager->sjfd);
- }else{
- rc = pagerOpentemp(pPager, pPager->sjfd, SQLITE_OPEN_SUBJOURNAL);
- }
- }
- return rc;
-}
-
-/*
-** Append a record of the current state of page pPg to the sub-journal.
-** It is the callers responsibility to use subjRequiresPage() to check
-** that it is really required before calling this function.
-**
-** If successful, set the bit corresponding to pPg->pgno in the bitvecs
-** for all open savepoints before returning.
-**
-** This function returns SQLITE_OK if everything is successful, an IO
-** error code if the attempt to write to the sub-journal fails, or
-** SQLITE_NOMEM if a malloc fails while setting a bit in a savepoint
-** bitvec.
-*/
-static int subjournalPage(PgHdr *pPg){
- int rc = SQLITE_OK;
- Pager *pPager = pPg->pPager;
- if( pPager->journalMode!=PAGER_JOURNALMODE_OFF ){
-
- /* Open the sub-journal, if it has not already been opened */
- assert( pPager->useJournal );
- assert( isOpen(pPager->jfd) || pagerUseWal(pPager) );
- assert( isOpen(pPager->sjfd) || pPager->nSubRec==0 );
- assert( pagerUseWal(pPager)
- || pageInJournal(pPg)
- || pPg->pgno>pPager->dbOrigSize
- );
- rc = openSubJournal(pPager);
-
- /* If the sub-journal was opened successfully (or was already open),
- ** write the journal record into the file. */
- if( rc==SQLITE_OK ){
- void *pData = pPg->pData;
- i64 offset = (i64)pPager->nSubRec*(4+pPager->pageSize);
- char *pData2;
-
- CODEC2(pPager, pData, pPg->pgno, 7, return SQLITE_NOMEM, pData2);
- PAGERTRACE(("STMT-JOURNAL %d page %d\n", PAGERID(pPager), pPg->pgno));
- rc = write32bits(pPager->sjfd, offset, pPg->pgno);
- if( rc==SQLITE_OK ){
- rc = sqlite3OsWrite(pPager->sjfd, pData2, pPager->pageSize, offset+4);
- }
- }
- }
- if( rc==SQLITE_OK ){
- pPager->nSubRec++;
- assert( pPager->nSavepoint>0 );
- rc = addToSavepointBitvecs(pPager, pPg->pgno);
- }
- return rc;
-}
-
-/*
-** This function is called by the pcache layer when it has reached some
-** soft memory limit. The first argument is a pointer to a Pager object
-** (cast as a void*). The pager is always 'purgeable' (not an in-memory
-** database). The second argument is a reference to a page that is
-** currently dirty but has no outstanding references. The page
-** is always associated with the Pager object passed as the first
-** argument.
-**
-** The job of this function is to make pPg clean by writing its contents
-** out to the database file, if possible. This may involve syncing the
-** journal file.
-**
-** If successful, sqlite3PcacheMakeClean() is called on the page and
-** SQLITE_OK returned. If an IO error occurs while trying to make the
-** page clean, the IO error code is returned. If the page cannot be
-** made clean for some other reason, but no error occurs, then SQLITE_OK
-** is returned by sqlite3PcacheMakeClean() is not called.
-*/
-static int pagerStress(void *p, PgHdr *pPg){
- Pager *pPager = (Pager *)p;
- int rc = SQLITE_OK;
-
- assert( pPg->pPager==pPager );
- assert( pPg->flags&PGHDR_DIRTY );
-
- /* The doNotSyncSpill flag is set during times when doing a sync of
- ** journal (and adding a new header) is not allowed. This occurs
- ** during calls to sqlite3PagerWrite() while trying to journal multiple
- ** pages belonging to the same sector.
- **
- ** The doNotSpill flag inhibits all cache spilling regardless of whether
- ** or not a sync is required. This is set during a rollback.
- **
- ** Spilling is also prohibited when in an error state since that could
- ** lead to database corruption. In the current implementaton it
- ** is impossible for sqlite3PcacheFetch() to be called with createFlag==1
- ** while in the error state, hence it is impossible for this routine to
- ** be called in the error state. Nevertheless, we include a NEVER()
- ** test for the error state as a safeguard against future changes.
- */
- if( NEVER(pPager->errCode) ) return SQLITE_OK;
- if( pPager->doNotSpill ) return SQLITE_OK;
- if( pPager->doNotSyncSpill && (pPg->flags & PGHDR_NEED_SYNC)!=0 ){
- return SQLITE_OK;
- }
-
- pPg->pDirty = 0;
- if( pagerUseWal(pPager) ){
- /* Write a single frame for this page to the log. */
- if( subjRequiresPage(pPg) ){
- rc = subjournalPage(pPg);
- }
- if( rc==SQLITE_OK ){
- rc = pagerWalFrames(pPager, pPg, 0, 0);
- }
- }else{
-
- /* Sync the journal file if required. */
- if( pPg->flags&PGHDR_NEED_SYNC
- || pPager->eState==PAGER_WRITER_CACHEMOD
- ){
- rc = syncJournal(pPager, 1);
- }
-
- /* If the page number of this page is larger than the current size of
- ** the database image, it may need to be written to the sub-journal.
- ** This is because the call to pager_write_pagelist() below will not
- ** actually write data to the file in this case.
- **
- ** Consider the following sequence of events:
- **
- ** BEGIN;
- ** <journal page X>
- ** <modify page X>
- ** SAVEPOINT sp;
- ** <shrink database file to Y pages>
- ** pagerStress(page X)
- ** ROLLBACK TO sp;
- **
- ** If (X>Y), then when pagerStress is called page X will not be written
- ** out to the database file, but will be dropped from the cache. Then,
- ** following the "ROLLBACK TO sp" statement, reading page X will read
- ** data from the database file. This will be the copy of page X as it
- ** was when the transaction started, not as it was when "SAVEPOINT sp"
- ** was executed.
- **
- ** The solution is to write the current data for page X into the
- ** sub-journal file now (if it is not already there), so that it will
- ** be restored to its current value when the "ROLLBACK TO sp" is
- ** executed.
- */
- if( NEVER(
- rc==SQLITE_OK && pPg->pgno>pPager->dbSize && subjRequiresPage(pPg)
- ) ){
- rc = subjournalPage(pPg);
- }
-
- /* Write the contents of the page out to the database file. */
- if( rc==SQLITE_OK ){
- assert( (pPg->flags&PGHDR_NEED_SYNC)==0 );
- rc = pager_write_pagelist(pPager, pPg);
- }
- }
-
- /* Mark the page as clean. */
- if( rc==SQLITE_OK ){
- PAGERTRACE(("STRESS %d page %d\n", PAGERID(pPager), pPg->pgno));
- sqlite3PcacheMakeClean(pPg);
- }
-
- return pager_error(pPager, rc);
-}
-
-
-/*
-** Allocate and initialize a new Pager object and put a pointer to it
-** in *ppPager. The pager should eventually be freed by passing it
-** to sqlite3PagerClose().
-**
-** The zFilename argument is the path to the database file to open.
-** If zFilename is NULL then a randomly-named temporary file is created
-** and used as the file to be cached. Temporary files are be deleted
-** automatically when they are closed. If zFilename is ":memory:" then
-** all information is held in cache. It is never written to disk.
-** This can be used to implement an in-memory database.
-**
-** The nExtra parameter specifies the number of bytes of space allocated
-** along with each page reference. This space is available to the user
-** via the sqlite3PagerGetExtra() API.
-**
-** The flags argument is used to specify properties that affect the
-** operation of the pager. It should be passed some bitwise combination
-** of the PAGER_* flags.
-**
-** The vfsFlags parameter is a bitmask to pass to the flags parameter
-** of the xOpen() method of the supplied VFS when opening files.
-**
-** If the pager object is allocated and the specified file opened
-** successfully, SQLITE_OK is returned and *ppPager set to point to
-** the new pager object. If an error occurs, *ppPager is set to NULL
-** and error code returned. This function may return SQLITE_NOMEM
-** (sqlite3Malloc() is used to allocate memory), SQLITE_CANTOPEN or
-** various SQLITE_IO_XXX errors.
-*/
-SQLITE_PRIVATE int sqlite3PagerOpen(
- sqlite3_vfs *pVfs, /* The virtual file system to use */
- Pager **ppPager, /* OUT: Return the Pager structure here */
- const char *zFilename, /* Name of the database file to open */
- int nExtra, /* Extra bytes append to each in-memory page */
- int flags, /* flags controlling this file */
- int vfsFlags, /* flags passed through to sqlite3_vfs.xOpen() */
- void (*xReinit)(DbPage*) /* Function to reinitialize pages */
-){
- u8 *pPtr;
- Pager *pPager = 0; /* Pager object to allocate and return */
- int rc = SQLITE_OK; /* Return code */
- int tempFile = 0; /* True for temp files (incl. in-memory files) */
- int memDb = 0; /* True if this is an in-memory file */
- int readOnly = 0; /* True if this is a read-only file */
- int journalFileSize; /* Bytes to allocate for each journal fd */
- char *zPathname = 0; /* Full path to database file */
- int nPathname = 0; /* Number of bytes in zPathname */
- int useJournal = (flags & PAGER_OMIT_JOURNAL)==0; /* False to omit journal */
- int pcacheSize = sqlite3PcacheSize(); /* Bytes to allocate for PCache */
- u32 szPageDflt = SQLITE_DEFAULT_PAGE_SIZE; /* Default page size */
- const char *zUri = 0; /* URI args to copy */
- int nUri = 0; /* Number of bytes of URI args at *zUri */
-
- /* Figure out how much space is required for each journal file-handle
- ** (there are two of them, the main journal and the sub-journal). This
- ** is the maximum space required for an in-memory journal file handle
- ** and a regular journal file-handle. Note that a "regular journal-handle"
- ** may be a wrapper capable of caching the first portion of the journal
- ** file in memory to implement the atomic-write optimization (see
- ** source file journal.c).
- */
- if( sqlite3JournalSize(pVfs)>sqlite3MemJournalSize() ){
- journalFileSize = ROUND8(sqlite3JournalSize(pVfs));
- }else{
- journalFileSize = ROUND8(sqlite3MemJournalSize());
- }
-
- /* Set the output variable to NULL in case an error occurs. */
- *ppPager = 0;
-
-#ifndef SQLITE_OMIT_MEMORYDB
- if( flags & PAGER_MEMORY ){
- memDb = 1;
- if( zFilename && zFilename[0] ){
- zPathname = sqlite3DbStrDup(0, zFilename);
- if( zPathname==0 ) return SQLITE_NOMEM;
- nPathname = sqlite3Strlen30(zPathname);
- zFilename = 0;
- }
- }
-#endif
-
- /* Compute and store the full pathname in an allocated buffer pointed
- ** to by zPathname, length nPathname. Or, if this is a temporary file,
- ** leave both nPathname and zPathname set to 0.
- */
- if( zFilename && zFilename[0] ){
- const char *z;
- nPathname = pVfs->mxPathname+1;
- zPathname = sqlite3DbMallocRaw(0, nPathname*2);
- if( zPathname==0 ){
- return SQLITE_NOMEM;
- }
- zPathname[0] = 0; /* Make sure initialized even if FullPathname() fails */
- rc = sqlite3OsFullPathname(pVfs, zFilename, nPathname, zPathname);
- nPathname = sqlite3Strlen30(zPathname);
- z = zUri = &zFilename[sqlite3Strlen30(zFilename)+1];
- while( *z ){
- z += sqlite3Strlen30(z)+1;
- z += sqlite3Strlen30(z)+1;
- }
- nUri = (int)(&z[1] - zUri);
- assert( nUri>=0 );
- if( rc==SQLITE_OK && nPathname+8>pVfs->mxPathname ){
- /* This branch is taken when the journal path required by
- ** the database being opened will be more than pVfs->mxPathname
- ** bytes in length. This means the database cannot be opened,
- ** as it will not be possible to open the journal file or even
- ** check for a hot-journal before reading.
- */
- rc = SQLITE_CANTOPEN_BKPT;
- }
- if( rc!=SQLITE_OK ){
- sqlite3DbFree(0, zPathname);
- return rc;
- }
- }
-
- /* Allocate memory for the Pager structure, PCache object, the
- ** three file descriptors, the database file name and the journal
- ** file name. The layout in memory is as follows:
- **
- ** Pager object (sizeof(Pager) bytes)
- ** PCache object (sqlite3PcacheSize() bytes)
- ** Database file handle (pVfs->szOsFile bytes)
- ** Sub-journal file handle (journalFileSize bytes)
- ** Main journal file handle (journalFileSize bytes)
- ** Database file name (nPathname+1 bytes)
- ** Journal file name (nPathname+8+1 bytes)
- */
- pPtr = (u8 *)sqlite3MallocZero(
- ROUND8(sizeof(*pPager)) + /* Pager structure */
- ROUND8(pcacheSize) + /* PCache object */
- ROUND8(pVfs->szOsFile) + /* The main db file */
- journalFileSize * 2 + /* The two journal files */
- nPathname + 1 + nUri + /* zFilename */
- nPathname + 8 + 2 /* zJournal */
-#ifndef SQLITE_OMIT_WAL
- + nPathname + 4 + 2 /* zWal */
-#endif
- );
- assert( EIGHT_BYTE_ALIGNMENT(SQLITE_INT_TO_PTR(journalFileSize)) );
- if( !pPtr ){
- sqlite3DbFree(0, zPathname);
- return SQLITE_NOMEM;
- }
- pPager = (Pager*)(pPtr);
- pPager->pPCache = (PCache*)(pPtr += ROUND8(sizeof(*pPager)));
- pPager->fd = (sqlite3_file*)(pPtr += ROUND8(pcacheSize));
- pPager->sjfd = (sqlite3_file*)(pPtr += ROUND8(pVfs->szOsFile));
- pPager->jfd = (sqlite3_file*)(pPtr += journalFileSize);
- pPager->zFilename = (char*)(pPtr += journalFileSize);
- assert( EIGHT_BYTE_ALIGNMENT(pPager->jfd) );
-
- /* Fill in the Pager.zFilename and Pager.zJournal buffers, if required. */
- if( zPathname ){
- assert( nPathname>0 );
- pPager->zJournal = (char*)(pPtr += nPathname + 1 + nUri);
- memcpy(pPager->zFilename, zPathname, nPathname);
- if( nUri ) memcpy(&pPager->zFilename[nPathname+1], zUri, nUri);
- memcpy(pPager->zJournal, zPathname, nPathname);
- memcpy(&pPager->zJournal[nPathname], "-journal\000", 8+2);
- sqlite3FileSuffix3(pPager->zFilename, pPager->zJournal);
-#ifndef SQLITE_OMIT_WAL
- pPager->zWal = &pPager->zJournal[nPathname+8+1];
- memcpy(pPager->zWal, zPathname, nPathname);
- memcpy(&pPager->zWal[nPathname], "-wal\000", 4+1);
- sqlite3FileSuffix3(pPager->zFilename, pPager->zWal);
-#endif
- sqlite3DbFree(0, zPathname);
- }
- pPager->pVfs = pVfs;
- pPager->vfsFlags = vfsFlags;
-
- /* Open the pager file.
- */
- if( zFilename && zFilename[0] ){
- int fout = 0; /* VFS flags returned by xOpen() */
- rc = sqlite3OsOpen(pVfs, pPager->zFilename, pPager->fd, vfsFlags, &fout);
- assert( !memDb );
- readOnly = (fout&SQLITE_OPEN_READONLY);
-
- /* If the file was successfully opened for read/write access,
- ** choose a default page size in case we have to create the
- ** database file. The default page size is the maximum of:
- **
- ** + SQLITE_DEFAULT_PAGE_SIZE,
- ** + The value returned by sqlite3OsSectorSize()
- ** + The largest page size that can be written atomically.
- */
- if( rc==SQLITE_OK && !readOnly ){
- setSectorSize(pPager);
- assert(SQLITE_DEFAULT_PAGE_SIZE<=SQLITE_MAX_DEFAULT_PAGE_SIZE);
- if( szPageDflt<pPager->sectorSize ){
- if( pPager->sectorSize>SQLITE_MAX_DEFAULT_PAGE_SIZE ){
- szPageDflt = SQLITE_MAX_DEFAULT_PAGE_SIZE;
- }else{
- szPageDflt = (u32)pPager->sectorSize;
- }
- }
-#ifdef SQLITE_ENABLE_ATOMIC_WRITE
- {
- int iDc = sqlite3OsDeviceCharacteristics(pPager->fd);
- int ii;
- assert(SQLITE_IOCAP_ATOMIC512==(512>>8));
- assert(SQLITE_IOCAP_ATOMIC64K==(65536>>8));
- assert(SQLITE_MAX_DEFAULT_PAGE_SIZE<=65536);
- for(ii=szPageDflt; ii<=SQLITE_MAX_DEFAULT_PAGE_SIZE; ii=ii*2){
- if( iDc&(SQLITE_IOCAP_ATOMIC|(ii>>8)) ){
- szPageDflt = ii;
- }
- }
- }
-#endif
- }
- }else{
- /* If a temporary file is requested, it is not opened immediately.
- ** In this case we accept the default page size and delay actually
- ** opening the file until the first call to OsWrite().
- **
- ** This branch is also run for an in-memory database. An in-memory
- ** database is the same as a temp-file that is never written out to
- ** disk and uses an in-memory rollback journal.
- */
- tempFile = 1;
- pPager->eState = PAGER_READER;
- pPager->eLock = EXCLUSIVE_LOCK;
- readOnly = (vfsFlags&SQLITE_OPEN_READONLY);
- }
-
- /* The following call to PagerSetPagesize() serves to set the value of
- ** Pager.pageSize and to allocate the Pager.pTmpSpace buffer.
- */
- if( rc==SQLITE_OK ){
- assert( pPager->memDb==0 );
- rc = sqlite3PagerSetPagesize(pPager, &szPageDflt, -1);
- testcase( rc!=SQLITE_OK );
- }
-
- /* If an error occurred in either of the blocks above, free the
- ** Pager structure and close the file.
- */
- if( rc!=SQLITE_OK ){
- assert( !pPager->pTmpSpace );
- sqlite3OsClose(pPager->fd);
- sqlite3_free(pPager);
- return rc;
- }
-
- /* Initialize the PCache object. */
- assert( nExtra<1000 );
- nExtra = ROUND8(nExtra);
- sqlite3PcacheOpen(szPageDflt, nExtra, !memDb,
- !memDb?pagerStress:0, (void *)pPager, pPager->pPCache);
-
- PAGERTRACE(("OPEN %d %s\n", FILEHANDLEID(pPager->fd), pPager->zFilename));
- IOTRACE(("OPEN %p %s\n", pPager, pPager->zFilename))
-
- pPager->useJournal = (u8)useJournal;
- /* pPager->stmtOpen = 0; */
- /* pPager->stmtInUse = 0; */
- /* pPager->nRef = 0; */
- /* pPager->stmtSize = 0; */
- /* pPager->stmtJSize = 0; */
- /* pPager->nPage = 0; */
- pPager->mxPgno = SQLITE_MAX_PAGE_COUNT;
- /* pPager->state = PAGER_UNLOCK; */
-#if 0
- assert( pPager->state == (tempFile ? PAGER_EXCLUSIVE : PAGER_UNLOCK) );
-#endif
- /* pPager->errMask = 0; */
- pPager->tempFile = (u8)tempFile;
- assert( tempFile==PAGER_LOCKINGMODE_NORMAL
- || tempFile==PAGER_LOCKINGMODE_EXCLUSIVE );
- assert( PAGER_LOCKINGMODE_EXCLUSIVE==1 );
- pPager->exclusiveMode = (u8)tempFile;
- pPager->changeCountDone = pPager->tempFile;
- pPager->memDb = (u8)memDb;
- pPager->readOnly = (u8)readOnly;
- assert( useJournal || pPager->tempFile );
- pPager->noSync = pPager->tempFile;
- if( pPager->noSync ){
- assert( pPager->fullSync==0 );
- assert( pPager->syncFlags==0 );
- assert( pPager->walSyncFlags==0 );
- assert( pPager->ckptSyncFlags==0 );
- }else{
- pPager->fullSync = 1;
- pPager->syncFlags = SQLITE_SYNC_NORMAL;
- pPager->walSyncFlags = SQLITE_SYNC_NORMAL | WAL_SYNC_TRANSACTIONS;
- pPager->ckptSyncFlags = SQLITE_SYNC_NORMAL;
- }
- /* pPager->pFirst = 0; */
- /* pPager->pFirstSynced = 0; */
- /* pPager->pLast = 0; */
- pPager->nExtra = (u16)nExtra;
- pPager->journalSizeLimit = SQLITE_DEFAULT_JOURNAL_SIZE_LIMIT;
- assert( isOpen(pPager->fd) || tempFile );
- setSectorSize(pPager);
- if( !useJournal ){
- pPager->journalMode = PAGER_JOURNALMODE_OFF;
- }else if( memDb ){
- pPager->journalMode = PAGER_JOURNALMODE_MEMORY;
- }
- /* pPager->xBusyHandler = 0; */
- /* pPager->pBusyHandlerArg = 0; */
- pPager->xReiniter = xReinit;
- /* memset(pPager->aHash, 0, sizeof(pPager->aHash)); */
-
- *ppPager = pPager;
- return SQLITE_OK;
-}
-
-
-
-/*
-** This function is called after transitioning from PAGER_UNLOCK to
-** PAGER_SHARED state. It tests if there is a hot journal present in
-** the file-system for the given pager. A hot journal is one that
-** needs to be played back. According to this function, a hot-journal
-** file exists if the following criteria are met:
-**
-** * The journal file exists in the file system, and
-** * No process holds a RESERVED or greater lock on the database file, and
-** * The database file itself is greater than 0 bytes in size, and
-** * The first byte of the journal file exists and is not 0x00.
-**
-** If the current size of the database file is 0 but a journal file
-** exists, that is probably an old journal left over from a prior
-** database with the same name. In this case the journal file is
-** just deleted using OsDelete, *pExists is set to 0 and SQLITE_OK
-** is returned.
-**
-** This routine does not check if there is a master journal filename
-** at the end of the file. If there is, and that master journal file
-** does not exist, then the journal file is not really hot. In this
-** case this routine will return a false-positive. The pager_playback()
-** routine will discover that the journal file is not really hot and
-** will not roll it back.
-**
-** If a hot-journal file is found to exist, *pExists is set to 1 and
-** SQLITE_OK returned. If no hot-journal file is present, *pExists is
-** set to 0 and SQLITE_OK returned. If an IO error occurs while trying
-** to determine whether or not a hot-journal file exists, the IO error
-** code is returned and the value of *pExists is undefined.
-*/
-static int hasHotJournal(Pager *pPager, int *pExists){
- sqlite3_vfs * const pVfs = pPager->pVfs;
- int rc = SQLITE_OK; /* Return code */
- int exists = 1; /* True if a journal file is present */
- int jrnlOpen = !!isOpen(pPager->jfd);
-
- assert( pPager->useJournal );
- assert( isOpen(pPager->fd) );
- assert( pPager->eState==PAGER_OPEN );
-
- assert( jrnlOpen==0 || ( sqlite3OsDeviceCharacteristics(pPager->jfd) &
- SQLITE_IOCAP_UNDELETABLE_WHEN_OPEN
- ));
-
- *pExists = 0;
- if( !jrnlOpen ){
- rc = sqlite3OsAccess(pVfs, pPager->zJournal, SQLITE_ACCESS_EXISTS, &exists);
- }
- if( rc==SQLITE_OK && exists ){
- int locked = 0; /* True if some process holds a RESERVED lock */
-
- /* Race condition here: Another process might have been holding the
- ** the RESERVED lock and have a journal open at the sqlite3OsAccess()
- ** call above, but then delete the journal and drop the lock before
- ** we get to the following sqlite3OsCheckReservedLock() call. If that
- ** is the case, this routine might think there is a hot journal when
- ** in fact there is none. This results in a false-positive which will
- ** be dealt with by the playback routine. Ticket #3883.
- */
- rc = sqlite3OsCheckReservedLock(pPager->fd, &locked);
- if( rc==SQLITE_OK && !locked ){
- Pgno nPage; /* Number of pages in database file */
-
- /* Check the size of the database file. If it consists of 0 pages,
- ** then delete the journal file. See the header comment above for
- ** the reasoning here. Delete the obsolete journal file under
- ** a RESERVED lock to avoid race conditions and to avoid violating
- ** [H33020].
- */
- rc = pagerPagecount(pPager, &nPage);
- if( rc==SQLITE_OK ){
- if( nPage==0 ){
- sqlite3BeginBenignMalloc();
- if( pagerLockDb(pPager, RESERVED_LOCK)==SQLITE_OK ){
- sqlite3OsDelete(pVfs, pPager->zJournal, 0);
- if( !pPager->exclusiveMode ) pagerUnlockDb(pPager, SHARED_LOCK);
- }
- sqlite3EndBenignMalloc();
- }else{
- /* The journal file exists and no other connection has a reserved
- ** or greater lock on the database file. Now check that there is
- ** at least one non-zero bytes at the start of the journal file.
- ** If there is, then we consider this journal to be hot. If not,
- ** it can be ignored.
- */
- if( !jrnlOpen ){
- int f = SQLITE_OPEN_READONLY|SQLITE_OPEN_MAIN_JOURNAL;
- rc = sqlite3OsOpen(pVfs, pPager->zJournal, pPager->jfd, f, &f);
- }
- if( rc==SQLITE_OK ){
- u8 first = 0;
- rc = sqlite3OsRead(pPager->jfd, (void *)&first, 1, 0);
- if( rc==SQLITE_IOERR_SHORT_READ ){
- rc = SQLITE_OK;
- }
- if( !jrnlOpen ){
- sqlite3OsClose(pPager->jfd);
- }
- *pExists = (first!=0);
- }else if( rc==SQLITE_CANTOPEN ){
- /* If we cannot open the rollback journal file in order to see if
- ** its has a zero header, that might be due to an I/O error, or
- ** it might be due to the race condition described above and in
- ** ticket #3883. Either way, assume that the journal is hot.
- ** This might be a false positive. But if it is, then the
- ** automatic journal playback and recovery mechanism will deal
- ** with it under an EXCLUSIVE lock where we do not need to
- ** worry so much with race conditions.
- */
- *pExists = 1;
- rc = SQLITE_OK;
- }
- }
- }
- }
- }
-
- return rc;
-}
-
-/*
-** This function is called to obtain a shared lock on the database file.
-** It is illegal to call sqlite3PagerAcquire() until after this function
-** has been successfully called. If a shared-lock is already held when
-** this function is called, it is a no-op.
-**
-** The following operations are also performed by this function.
-**
-** 1) If the pager is currently in PAGER_OPEN state (no lock held
-** on the database file), then an attempt is made to obtain a
-** SHARED lock on the database file. Immediately after obtaining
-** the SHARED lock, the file-system is checked for a hot-journal,
-** which is played back if present. Following any hot-journal
-** rollback, the contents of the cache are validated by checking
-** the 'change-counter' field of the database file header and
-** discarded if they are found to be invalid.
-**
-** 2) If the pager is running in exclusive-mode, and there are currently
-** no outstanding references to any pages, and is in the error state,
-** then an attempt is made to clear the error state by discarding
-** the contents of the page cache and rolling back any open journal
-** file.
-**
-** If everything is successful, SQLITE_OK is returned. If an IO error
-** occurs while locking the database, checking for a hot-journal file or
-** rolling back a journal file, the IO error code is returned.
-*/
-SQLITE_PRIVATE int sqlite3PagerSharedLock(Pager *pPager){
- int rc = SQLITE_OK; /* Return code */
-
- /* This routine is only called from b-tree and only when there are no
- ** outstanding pages. This implies that the pager state should either
- ** be OPEN or READER. READER is only possible if the pager is or was in
- ** exclusive access mode.
- */
- assert( sqlite3PcacheRefCount(pPager->pPCache)==0 );
- assert( assert_pager_state(pPager) );
- assert( pPager->eState==PAGER_OPEN || pPager->eState==PAGER_READER );
- if( NEVER(MEMDB && pPager->errCode) ){ return pPager->errCode; }
-
- if( !pagerUseWal(pPager) && pPager->eState==PAGER_OPEN ){
- int bHotJournal = 1; /* True if there exists a hot journal-file */
-
- assert( !MEMDB );
-
- rc = pager_wait_on_lock(pPager, SHARED_LOCK);
- if( rc!=SQLITE_OK ){
- assert( pPager->eLock==NO_LOCK || pPager->eLock==UNKNOWN_LOCK );
- goto failed;
- }
-
- /* If a journal file exists, and there is no RESERVED lock on the
- ** database file, then it either needs to be played back or deleted.
- */
- if( pPager->eLock<=SHARED_LOCK ){
- rc = hasHotJournal(pPager, &bHotJournal);
- }
- if( rc!=SQLITE_OK ){
- goto failed;
- }
- if( bHotJournal ){
- if( pPager->readOnly ){
- rc = SQLITE_READONLY_ROLLBACK;
- goto failed;
- }
-
- /* Get an EXCLUSIVE lock on the database file. At this point it is
- ** important that a RESERVED lock is not obtained on the way to the
- ** EXCLUSIVE lock. If it were, another process might open the
- ** database file, detect the RESERVED lock, and conclude that the
- ** database is safe to read while this process is still rolling the
- ** hot-journal back.
- **
- ** Because the intermediate RESERVED lock is not requested, any
- ** other process attempting to access the database file will get to
- ** this point in the code and fail to obtain its own EXCLUSIVE lock
- ** on the database file.
- **
- ** Unless the pager is in locking_mode=exclusive mode, the lock is
- ** downgraded to SHARED_LOCK before this function returns.
- */
- rc = pagerLockDb(pPager, EXCLUSIVE_LOCK);
- if( rc!=SQLITE_OK ){
- goto failed;
- }
-
- /* If it is not already open and the file exists on disk, open the
- ** journal for read/write access. Write access is required because
- ** in exclusive-access mode the file descriptor will be kept open
- ** and possibly used for a transaction later on. Also, write-access
- ** is usually required to finalize the journal in journal_mode=persist
- ** mode (and also for journal_mode=truncate on some systems).
- **
- ** If the journal does not exist, it usually means that some
- ** other connection managed to get in and roll it back before
- ** this connection obtained the exclusive lock above. Or, it
- ** may mean that the pager was in the error-state when this
- ** function was called and the journal file does not exist.
- */
- if( !isOpen(pPager->jfd) ){
- sqlite3_vfs * const pVfs = pPager->pVfs;
- int bExists; /* True if journal file exists */
- rc = sqlite3OsAccess(
- pVfs, pPager->zJournal, SQLITE_ACCESS_EXISTS, &bExists);
- if( rc==SQLITE_OK && bExists ){
- int fout = 0;
- int f = SQLITE_OPEN_READWRITE|SQLITE_OPEN_MAIN_JOURNAL;
- assert( !pPager->tempFile );
- rc = sqlite3OsOpen(pVfs, pPager->zJournal, pPager->jfd, f, &fout);
- assert( rc!=SQLITE_OK || isOpen(pPager->jfd) );
- if( rc==SQLITE_OK && fout&SQLITE_OPEN_READONLY ){
- rc = SQLITE_CANTOPEN_BKPT;
- sqlite3OsClose(pPager->jfd);
- }
- }
- }
-
- /* Playback and delete the journal. Drop the database write
- ** lock and reacquire the read lock. Purge the cache before
- ** playing back the hot-journal so that we don't end up with
- ** an inconsistent cache. Sync the hot journal before playing
- ** it back since the process that crashed and left the hot journal
- ** probably did not sync it and we are required to always sync
- ** the journal before playing it back.
- */
- if( isOpen(pPager->jfd) ){
- assert( rc==SQLITE_OK );
- rc = pagerSyncHotJournal(pPager);
- if( rc==SQLITE_OK ){
- rc = pager_playback(pPager, 1);
- pPager->eState = PAGER_OPEN;
- }
- }else if( !pPager->exclusiveMode ){
- pagerUnlockDb(pPager, SHARED_LOCK);
- }
-
- if( rc!=SQLITE_OK ){
- /* This branch is taken if an error occurs while trying to open
- ** or roll back a hot-journal while holding an EXCLUSIVE lock. The
- ** pager_unlock() routine will be called before returning to unlock
- ** the file. If the unlock attempt fails, then Pager.eLock must be
- ** set to UNKNOWN_LOCK (see the comment above the #define for
- ** UNKNOWN_LOCK above for an explanation).
- **
- ** In order to get pager_unlock() to do this, set Pager.eState to
- ** PAGER_ERROR now. This is not actually counted as a transition
- ** to ERROR state in the state diagram at the top of this file,
- ** since we know that the same call to pager_unlock() will very
- ** shortly transition the pager object to the OPEN state. Calling
- ** assert_pager_state() would fail now, as it should not be possible
- ** to be in ERROR state when there are zero outstanding page
- ** references.
- */
- pager_error(pPager, rc);
- goto failed;
- }
-
- assert( pPager->eState==PAGER_OPEN );
- assert( (pPager->eLock==SHARED_LOCK)
- || (pPager->exclusiveMode && pPager->eLock>SHARED_LOCK)
- );
- }
-
- if( !pPager->tempFile
- && (pPager->pBackup || sqlite3PcachePagecount(pPager->pPCache)>0)
- ){
- /* The shared-lock has just been acquired on the database file
- ** and there are already pages in the cache (from a previous
- ** read or write transaction). Check to see if the database
- ** has been modified. If the database has changed, flush the
- ** cache.
- **
- ** Database changes is detected by looking at 15 bytes beginning
- ** at offset 24 into the file. The first 4 of these 16 bytes are
- ** a 32-bit counter that is incremented with each change. The
- ** other bytes change randomly with each file change when
- ** a codec is in use.
- **
- ** There is a vanishingly small chance that a change will not be
- ** detected. The chance of an undetected change is so small that
- ** it can be neglected.
- */
- Pgno nPage = 0;
- char dbFileVers[sizeof(pPager->dbFileVers)];
-
- rc = pagerPagecount(pPager, &nPage);
- if( rc ) goto failed;
-
- if( nPage>0 ){
- IOTRACE(("CKVERS %p %d\n", pPager, sizeof(dbFileVers)));
- rc = sqlite3OsRead(pPager->fd, &dbFileVers, sizeof(dbFileVers), 24);
- if( rc!=SQLITE_OK ){
- goto failed;
- }
- }else{
- memset(dbFileVers, 0, sizeof(dbFileVers));
- }
-
- if( memcmp(pPager->dbFileVers, dbFileVers, sizeof(dbFileVers))!=0 ){
- pager_reset(pPager);
- }
- }
-
- /* If there is a WAL file in the file-system, open this database in WAL
- ** mode. Otherwise, the following function call is a no-op.
- */
- rc = pagerOpenWalIfPresent(pPager);
-#ifndef SQLITE_OMIT_WAL
- assert( pPager->pWal==0 || rc==SQLITE_OK );
-#endif
- }
-
- if( pagerUseWal(pPager) ){
- assert( rc==SQLITE_OK );
- rc = pagerBeginReadTransaction(pPager);
- }
-
- if( pPager->eState==PAGER_OPEN && rc==SQLITE_OK ){
- rc = pagerPagecount(pPager, &pPager->dbSize);
- }
-
- failed:
- if( rc!=SQLITE_OK ){
- assert( !MEMDB );
- pager_unlock(pPager);
- assert( pPager->eState==PAGER_OPEN );
- }else{
- pPager->eState = PAGER_READER;
- }
- return rc;
-}
-
-/*
-** If the reference count has reached zero, rollback any active
-** transaction and unlock the pager.
-**
-** Except, in locking_mode=EXCLUSIVE when there is nothing to in
-** the rollback journal, the unlock is not performed and there is
-** nothing to rollback, so this routine is a no-op.
-*/
-static void pagerUnlockIfUnused(Pager *pPager){
- if( (sqlite3PcacheRefCount(pPager->pPCache)==0) ){
- pagerUnlockAndRollback(pPager);
- }
-}
-
-/*
-** Acquire a reference to page number pgno in pager pPager (a page
-** reference has type DbPage*). If the requested reference is
-** successfully obtained, it is copied to *ppPage and SQLITE_OK returned.
-**
-** If the requested page is already in the cache, it is returned.
-** Otherwise, a new page object is allocated and populated with data
-** read from the database file. In some cases, the pcache module may
-** choose not to allocate a new page object and may reuse an existing
-** object with no outstanding references.
-**
-** The extra data appended to a page is always initialized to zeros the
-** first time a page is loaded into memory. If the page requested is
-** already in the cache when this function is called, then the extra
-** data is left as it was when the page object was last used.
-**
-** If the database image is smaller than the requested page or if a
-** non-zero value is passed as the noContent parameter and the
-** requested page is not already stored in the cache, then no
-** actual disk read occurs. In this case the memory image of the
-** page is initialized to all zeros.
-**
-** If noContent is true, it means that we do not care about the contents
-** of the page. This occurs in two seperate scenarios:
-**
-** a) When reading a free-list leaf page from the database, and
-**
-** b) When a savepoint is being rolled back and we need to load
-** a new page into the cache to be filled with the data read
-** from the savepoint journal.
-**
-** If noContent is true, then the data returned is zeroed instead of
-** being read from the database. Additionally, the bits corresponding
-** to pgno in Pager.pInJournal (bitvec of pages already written to the
-** journal file) and the PagerSavepoint.pInSavepoint bitvecs of any open
-** savepoints are set. This means if the page is made writable at any
-** point in the future, using a call to sqlite3PagerWrite(), its contents
-** will not be journaled. This saves IO.
-**
-** The acquisition might fail for several reasons. In all cases,
-** an appropriate error code is returned and *ppPage is set to NULL.
-**
-** See also sqlite3PagerLookup(). Both this routine and Lookup() attempt
-** to find a page in the in-memory cache first. If the page is not already
-** in memory, this routine goes to disk to read it in whereas Lookup()
-** just returns 0. This routine acquires a read-lock the first time it
-** has to go to disk, and could also playback an old journal if necessary.
-** Since Lookup() never goes to disk, it never has to deal with locks
-** or journal files.
-*/
-SQLITE_PRIVATE int sqlite3PagerAcquire(
- Pager *pPager, /* The pager open on the database file */
- Pgno pgno, /* Page number to fetch */
- DbPage **ppPage, /* Write a pointer to the page here */
- int noContent /* Do not bother reading content from disk if true */
-){
- int rc;
- PgHdr *pPg;
-
- assert( pPager->eState>=PAGER_READER );
- assert( assert_pager_state(pPager) );
-
- if( pgno==0 ){
- return SQLITE_CORRUPT_BKPT;
- }
-
- /* If the pager is in the error state, return an error immediately.
- ** Otherwise, request the page from the PCache layer. */
- if( pPager->errCode!=SQLITE_OK ){
- rc = pPager->errCode;
- }else{
- rc = sqlite3PcacheFetch(pPager->pPCache, pgno, 1, ppPage);
- }
-
- if( rc!=SQLITE_OK ){
- /* Either the call to sqlite3PcacheFetch() returned an error or the
- ** pager was already in the error-state when this function was called.
- ** Set pPg to 0 and jump to the exception handler. */
- pPg = 0;
- goto pager_acquire_err;
- }
- assert( (*ppPage)->pgno==pgno );
- assert( (*ppPage)->pPager==pPager || (*ppPage)->pPager==0 );
-
- if( (*ppPage)->pPager && !noContent ){
- /* In this case the pcache already contains an initialized copy of
- ** the page. Return without further ado. */
- assert( pgno<=PAGER_MAX_PGNO && pgno!=PAGER_MJ_PGNO(pPager) );
- pPager->aStat[PAGER_STAT_HIT]++;
- return SQLITE_OK;
-
- }else{
- /* The pager cache has created a new page. Its content needs to
- ** be initialized. */
-
- pPg = *ppPage;
- pPg->pPager = pPager;
-
- /* The maximum page number is 2^31. Return SQLITE_CORRUPT if a page
- ** number greater than this, or the unused locking-page, is requested. */
- if( pgno>PAGER_MAX_PGNO || pgno==PAGER_MJ_PGNO(pPager) ){
- rc = SQLITE_CORRUPT_BKPT;
- goto pager_acquire_err;
- }
-
- if( MEMDB || pPager->dbSize<pgno || noContent || !isOpen(pPager->fd) ){
- if( pgno>pPager->mxPgno ){
- rc = SQLITE_FULL;
- goto pager_acquire_err;
- }
- if( noContent ){
- /* Failure to set the bits in the InJournal bit-vectors is benign.
- ** It merely means that we might do some extra work to journal a
- ** page that does not need to be journaled. Nevertheless, be sure
- ** to test the case where a malloc error occurs while trying to set
- ** a bit in a bit vector.
- */
- sqlite3BeginBenignMalloc();
- if( pgno<=pPager->dbOrigSize ){
- TESTONLY( rc = ) sqlite3BitvecSet(pPager->pInJournal, pgno);
- testcase( rc==SQLITE_NOMEM );
- }
- TESTONLY( rc = ) addToSavepointBitvecs(pPager, pgno);
- testcase( rc==SQLITE_NOMEM );
- sqlite3EndBenignMalloc();
- }
- memset(pPg->pData, 0, pPager->pageSize);
- IOTRACE(("ZERO %p %d\n", pPager, pgno));
- }else{
- assert( pPg->pPager==pPager );
- pPager->aStat[PAGER_STAT_MISS]++;
- rc = readDbPage(pPg);
- if( rc!=SQLITE_OK ){
- goto pager_acquire_err;
- }
- }
- pager_set_pagehash(pPg);
- }
-
- return SQLITE_OK;
-
-pager_acquire_err:
- assert( rc!=SQLITE_OK );
- if( pPg ){
- sqlite3PcacheDrop(pPg);
- }
- pagerUnlockIfUnused(pPager);
-
- *ppPage = 0;
- return rc;
-}
-
-/*
-** Acquire a page if it is already in the in-memory cache. Do
-** not read the page from disk. Return a pointer to the page,
-** or 0 if the page is not in cache.
-**
-** See also sqlite3PagerGet(). The difference between this routine
-** and sqlite3PagerGet() is that _get() will go to the disk and read
-** in the page if the page is not already in cache. This routine
-** returns NULL if the page is not in cache or if a disk I/O error
-** has ever happened.
-*/
-SQLITE_PRIVATE DbPage *sqlite3PagerLookup(Pager *pPager, Pgno pgno){
- PgHdr *pPg = 0;
- assert( pPager!=0 );
- assert( pgno!=0 );
- assert( pPager->pPCache!=0 );
- assert( pPager->eState>=PAGER_READER && pPager->eState!=PAGER_ERROR );
- sqlite3PcacheFetch(pPager->pPCache, pgno, 0, &pPg);
- return pPg;
-}
-
-/*
-** Release a page reference.
-**
-** If the number of references to the page drop to zero, then the
-** page is added to the LRU list. When all references to all pages
-** are released, a rollback occurs and the lock on the database is
-** removed.
-*/
-SQLITE_PRIVATE void sqlite3PagerUnref(DbPage *pPg){
- if( pPg ){
- Pager *pPager = pPg->pPager;
- sqlite3PcacheRelease(pPg);
- pagerUnlockIfUnused(pPager);
- }
-}
-
-/*
-** This function is called at the start of every write transaction.
-** There must already be a RESERVED or EXCLUSIVE lock on the database
-** file when this routine is called.
-**
-** Open the journal file for pager pPager and write a journal header
-** to the start of it. If there are active savepoints, open the sub-journal
-** as well. This function is only used when the journal file is being
-** opened to write a rollback log for a transaction. It is not used
-** when opening a hot journal file to roll it back.
-**
-** If the journal file is already open (as it may be in exclusive mode),
-** then this function just writes a journal header to the start of the
-** already open file.
-**
-** Whether or not the journal file is opened by this function, the
-** Pager.pInJournal bitvec structure is allocated.
-**
-** Return SQLITE_OK if everything is successful. Otherwise, return
-** SQLITE_NOMEM if the attempt to allocate Pager.pInJournal fails, or
-** an IO error code if opening or writing the journal file fails.
-*/
-static int pager_open_journal(Pager *pPager){
- int rc = SQLITE_OK; /* Return code */
- sqlite3_vfs * const pVfs = pPager->pVfs; /* Local cache of vfs pointer */
-
- assert( pPager->eState==PAGER_WRITER_LOCKED );
- assert( assert_pager_state(pPager) );
- assert( pPager->pInJournal==0 );
-
- /* If already in the error state, this function is a no-op. But on
- ** the other hand, this routine is never called if we are already in
- ** an error state. */
- if( NEVER(pPager->errCode) ) return pPager->errCode;
-
- if( !pagerUseWal(pPager) && pPager->journalMode!=PAGER_JOURNALMODE_OFF ){
- pPager->pInJournal = sqlite3BitvecCreate(pPager->dbSize);
- if( pPager->pInJournal==0 ){
- return SQLITE_NOMEM;
- }
-
- /* Open the journal file if it is not already open. */
- if( !isOpen(pPager->jfd) ){
- if( pPager->journalMode==PAGER_JOURNALMODE_MEMORY ){
- sqlite3MemJournalOpen(pPager->jfd);
- }else{
- const int flags = /* VFS flags to open journal file */
- SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE|
- (pPager->tempFile ?
- (SQLITE_OPEN_DELETEONCLOSE|SQLITE_OPEN_TEMP_JOURNAL):
- (SQLITE_OPEN_MAIN_JOURNAL)
- );
- #ifdef SQLITE_ENABLE_ATOMIC_WRITE
- rc = sqlite3JournalOpen(
- pVfs, pPager->zJournal, pPager->jfd, flags, jrnlBufferSize(pPager)
- );
- #else
- rc = sqlite3OsOpen(pVfs, pPager->zJournal, pPager->jfd, flags, 0);
- #endif
- }
- assert( rc!=SQLITE_OK || isOpen(pPager->jfd) );
- }
-
-
- /* Write the first journal header to the journal file and open
- ** the sub-journal if necessary.
- */
- if( rc==SQLITE_OK ){
- /* TODO: Check if all of these are really required. */
- pPager->nRec = 0;
- pPager->journalOff = 0;
- pPager->setMaster = 0;
- pPager->journalHdr = 0;
- rc = writeJournalHdr(pPager);
- }
- }
-
- if( rc!=SQLITE_OK ){
- sqlite3BitvecDestroy(pPager->pInJournal);
- pPager->pInJournal = 0;
- }else{
- assert( pPager->eState==PAGER_WRITER_LOCKED );
- pPager->eState = PAGER_WRITER_CACHEMOD;
- }
-
- return rc;
-}
-
-/*
-** Begin a write-transaction on the specified pager object. If a
-** write-transaction has already been opened, this function is a no-op.
-**
-** If the exFlag argument is false, then acquire at least a RESERVED
-** lock on the database file. If exFlag is true, then acquire at least
-** an EXCLUSIVE lock. If such a lock is already held, no locking
-** functions need be called.
-**
-** If the subjInMemory argument is non-zero, then any sub-journal opened
-** within this transaction will be opened as an in-memory file. This
-** has no effect if the sub-journal is already opened (as it may be when
-** running in exclusive mode) or if the transaction does not require a
-** sub-journal. If the subjInMemory argument is zero, then any required
-** sub-journal is implemented in-memory if pPager is an in-memory database,
-** or using a temporary file otherwise.
-*/
-SQLITE_PRIVATE int sqlite3PagerBegin(Pager *pPager, int exFlag, int subjInMemory){
- int rc = SQLITE_OK;
-
- if( pPager->errCode ) return pPager->errCode;
- assert( pPager->eState>=PAGER_READER && pPager->eState<PAGER_ERROR );
- pPager->subjInMemory = (u8)subjInMemory;
-
- if( ALWAYS(pPager->eState==PAGER_READER) ){
- assert( pPager->pInJournal==0 );
-
- if( pagerUseWal(pPager) ){
- /* If the pager is configured to use locking_mode=exclusive, and an
- ** exclusive lock on the database is not already held, obtain it now.
- */
- if( pPager->exclusiveMode && sqlite3WalExclusiveMode(pPager->pWal, -1) ){
- rc = pagerLockDb(pPager, EXCLUSIVE_LOCK);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- sqlite3WalExclusiveMode(pPager->pWal, 1);
- }
-
- /* Grab the write lock on the log file. If successful, upgrade to
- ** PAGER_RESERVED state. Otherwise, return an error code to the caller.
- ** The busy-handler is not invoked if another connection already
- ** holds the write-lock. If possible, the upper layer will call it.
- */
- rc = sqlite3WalBeginWriteTransaction(pPager->pWal);
- }else{
- /* Obtain a RESERVED lock on the database file. If the exFlag parameter
- ** is true, then immediately upgrade this to an EXCLUSIVE lock. The
- ** busy-handler callback can be used when upgrading to the EXCLUSIVE
- ** lock, but not when obtaining the RESERVED lock.
- */
- rc = pagerLockDb(pPager, RESERVED_LOCK);
- if( rc==SQLITE_OK && exFlag ){
- rc = pager_wait_on_lock(pPager, EXCLUSIVE_LOCK);
- }
- }
-
- if( rc==SQLITE_OK ){
- /* Change to WRITER_LOCKED state.
- **
- ** WAL mode sets Pager.eState to PAGER_WRITER_LOCKED or CACHEMOD
- ** when it has an open transaction, but never to DBMOD or FINISHED.
- ** This is because in those states the code to roll back savepoint
- ** transactions may copy data from the sub-journal into the database
- ** file as well as into the page cache. Which would be incorrect in
- ** WAL mode.
- */
- pPager->eState = PAGER_WRITER_LOCKED;
- pPager->dbHintSize = pPager->dbSize;
- pPager->dbFileSize = pPager->dbSize;
- pPager->dbOrigSize = pPager->dbSize;
- pPager->journalOff = 0;
- }
-
- assert( rc==SQLITE_OK || pPager->eState==PAGER_READER );
- assert( rc!=SQLITE_OK || pPager->eState==PAGER_WRITER_LOCKED );
- assert( assert_pager_state(pPager) );
- }
-
- PAGERTRACE(("TRANSACTION %d\n", PAGERID(pPager)));
- return rc;
-}
-
-/*
-** Mark a single data page as writeable. The page is written into the
-** main journal or sub-journal as required. If the page is written into
-** one of the journals, the corresponding bit is set in the
-** Pager.pInJournal bitvec and the PagerSavepoint.pInSavepoint bitvecs
-** of any open savepoints as appropriate.
-*/
-static int pager_write(PgHdr *pPg){
- void *pData = pPg->pData;
- Pager *pPager = pPg->pPager;
- int rc = SQLITE_OK;
-
- /* This routine is not called unless a write-transaction has already
- ** been started. The journal file may or may not be open at this point.
- ** It is never called in the ERROR state.
- */
- assert( pPager->eState==PAGER_WRITER_LOCKED
- || pPager->eState==PAGER_WRITER_CACHEMOD
- || pPager->eState==PAGER_WRITER_DBMOD
- );
- assert( assert_pager_state(pPager) );
-
- /* If an error has been previously detected, report the same error
- ** again. This should not happen, but the check provides robustness. */
- if( NEVER(pPager->errCode) ) return pPager->errCode;
-
- /* Higher-level routines never call this function if database is not
- ** writable. But check anyway, just for robustness. */
- if( NEVER(pPager->readOnly) ) return SQLITE_PERM;
-
- CHECK_PAGE(pPg);
-
- /* The journal file needs to be opened. Higher level routines have already
- ** obtained the necessary locks to begin the write-transaction, but the
- ** rollback journal might not yet be open. Open it now if this is the case.
- **
- ** This is done before calling sqlite3PcacheMakeDirty() on the page.
- ** Otherwise, if it were done after calling sqlite3PcacheMakeDirty(), then
- ** an error might occur and the pager would end up in WRITER_LOCKED state
- ** with pages marked as dirty in the cache.
- */
- if( pPager->eState==PAGER_WRITER_LOCKED ){
- rc = pager_open_journal(pPager);
- if( rc!=SQLITE_OK ) return rc;
- }
- assert( pPager->eState>=PAGER_WRITER_CACHEMOD );
- assert( assert_pager_state(pPager) );
-
- /* Mark the page as dirty. If the page has already been written
- ** to the journal then we can return right away.
- */
- sqlite3PcacheMakeDirty(pPg);
- if( pageInJournal(pPg) && !subjRequiresPage(pPg) ){
- assert( !pagerUseWal(pPager) );
- }else{
-
- /* The transaction journal now exists and we have a RESERVED or an
- ** EXCLUSIVE lock on the main database file. Write the current page to
- ** the transaction journal if it is not there already.
- */
- if( !pageInJournal(pPg) && !pagerUseWal(pPager) ){
- assert( pagerUseWal(pPager)==0 );
- if( pPg->pgno<=pPager->dbOrigSize && isOpen(pPager->jfd) ){
- u32 cksum;
- char *pData2;
- i64 iOff = pPager->journalOff;
-
- /* We should never write to the journal file the page that
- ** contains the database locks. The following assert verifies
- ** that we do not. */
- assert( pPg->pgno!=PAGER_MJ_PGNO(pPager) );
-
- assert( pPager->journalHdr<=pPager->journalOff );
- CODEC2(pPager, pData, pPg->pgno, 7, return SQLITE_NOMEM, pData2);
- cksum = pager_cksum(pPager, (u8*)pData2);
-
- /* Even if an IO or diskfull error occurs while journalling the
- ** page in the block above, set the need-sync flag for the page.
- ** Otherwise, when the transaction is rolled back, the logic in
- ** playback_one_page() will think that the page needs to be restored
- ** in the database file. And if an IO error occurs while doing so,
- ** then corruption may follow.
- */
- pPg->flags |= PGHDR_NEED_SYNC;
-
- rc = write32bits(pPager->jfd, iOff, pPg->pgno);
- if( rc!=SQLITE_OK ) return rc;
- rc = sqlite3OsWrite(pPager->jfd, pData2, pPager->pageSize, iOff+4);
- if( rc!=SQLITE_OK ) return rc;
- rc = write32bits(pPager->jfd, iOff+pPager->pageSize+4, cksum);
- if( rc!=SQLITE_OK ) return rc;
-
- IOTRACE(("JOUT %p %d %lld %d\n", pPager, pPg->pgno,
- pPager->journalOff, pPager->pageSize));
- PAGER_INCR(sqlite3_pager_writej_count);
- PAGERTRACE(("JOURNAL %d page %d needSync=%d hash(%08x)\n",
- PAGERID(pPager), pPg->pgno,
- ((pPg->flags&PGHDR_NEED_SYNC)?1:0), pager_pagehash(pPg)));
-
- pPager->journalOff += 8 + pPager->pageSize;
- pPager->nRec++;
- assert( pPager->pInJournal!=0 );
- rc = sqlite3BitvecSet(pPager->pInJournal, pPg->pgno);
- testcase( rc==SQLITE_NOMEM );
- assert( rc==SQLITE_OK || rc==SQLITE_NOMEM );
- rc |= addToSavepointBitvecs(pPager, pPg->pgno);
- if( rc!=SQLITE_OK ){
- assert( rc==SQLITE_NOMEM );
- return rc;
- }
- }else{
- if( pPager->eState!=PAGER_WRITER_DBMOD ){
- pPg->flags |= PGHDR_NEED_SYNC;
- }
- PAGERTRACE(("APPEND %d page %d needSync=%d\n",
- PAGERID(pPager), pPg->pgno,
- ((pPg->flags&PGHDR_NEED_SYNC)?1:0)));
- }
- }
-
- /* If the statement journal is open and the page is not in it,
- ** then write the current page to the statement journal. Note that
- ** the statement journal format differs from the standard journal format
- ** in that it omits the checksums and the header.
- */
- if( subjRequiresPage(pPg) ){
- rc = subjournalPage(pPg);
- }
- }
-
- /* Update the database size and return.
- */
- if( pPager->dbSize<pPg->pgno ){
- pPager->dbSize = pPg->pgno;
- }
- return rc;
-}
-
-/*
-** Mark a data page as writeable. This routine must be called before
-** making changes to a page. The caller must check the return value
-** of this function and be careful not to change any page data unless
-** this routine returns SQLITE_OK.
-**
-** The difference between this function and pager_write() is that this
-** function also deals with the special case where 2 or more pages
-** fit on a single disk sector. In this case all co-resident pages
-** must have been written to the journal file before returning.
-**
-** If an error occurs, SQLITE_NOMEM or an IO error code is returned
-** as appropriate. Otherwise, SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3PagerWrite(DbPage *pDbPage){
- int rc = SQLITE_OK;
-
- PgHdr *pPg = pDbPage;
- Pager *pPager = pPg->pPager;
- Pgno nPagePerSector = (pPager->sectorSize/pPager->pageSize);
-
- assert( pPager->eState>=PAGER_WRITER_LOCKED );
- assert( pPager->eState!=PAGER_ERROR );
- assert( assert_pager_state(pPager) );
-
- if( nPagePerSector>1 ){
- Pgno nPageCount; /* Total number of pages in database file */
- Pgno pg1; /* First page of the sector pPg is located on. */
- int nPage = 0; /* Number of pages starting at pg1 to journal */
- int ii; /* Loop counter */
- int needSync = 0; /* True if any page has PGHDR_NEED_SYNC */
-
- /* Set the doNotSyncSpill flag to 1. This is because we cannot allow
- ** a journal header to be written between the pages journaled by
- ** this function.
- */
- assert( !MEMDB );
- assert( pPager->doNotSyncSpill==0 );
- pPager->doNotSyncSpill++;
-
- /* This trick assumes that both the page-size and sector-size are
- ** an integer power of 2. It sets variable pg1 to the identifier
- ** of the first page of the sector pPg is located on.
- */
- pg1 = ((pPg->pgno-1) & ~(nPagePerSector-1)) + 1;
-
- nPageCount = pPager->dbSize;
- if( pPg->pgno>nPageCount ){
- nPage = (pPg->pgno - pg1)+1;
- }else if( (pg1+nPagePerSector-1)>nPageCount ){
- nPage = nPageCount+1-pg1;
- }else{
- nPage = nPagePerSector;
- }
- assert(nPage>0);
- assert(pg1<=pPg->pgno);
- assert((pg1+nPage)>pPg->pgno);
-
- for(ii=0; ii<nPage && rc==SQLITE_OK; ii++){
- Pgno pg = pg1+ii;
- PgHdr *pPage;
- if( pg==pPg->pgno || !sqlite3BitvecTest(pPager->pInJournal, pg) ){
- if( pg!=PAGER_MJ_PGNO(pPager) ){
- rc = sqlite3PagerGet(pPager, pg, &pPage);
- if( rc==SQLITE_OK ){
- rc = pager_write(pPage);
- if( pPage->flags&PGHDR_NEED_SYNC ){
- needSync = 1;
- }
- sqlite3PagerUnref(pPage);
- }
- }
- }else if( (pPage = pager_lookup(pPager, pg))!=0 ){
- if( pPage->flags&PGHDR_NEED_SYNC ){
- needSync = 1;
- }
- sqlite3PagerUnref(pPage);
- }
- }
-
- /* If the PGHDR_NEED_SYNC flag is set for any of the nPage pages
- ** starting at pg1, then it needs to be set for all of them. Because
- ** writing to any of these nPage pages may damage the others, the
- ** journal file must contain sync()ed copies of all of them
- ** before any of them can be written out to the database file.
- */
- if( rc==SQLITE_OK && needSync ){
- assert( !MEMDB );
- for(ii=0; ii<nPage; ii++){
- PgHdr *pPage = pager_lookup(pPager, pg1+ii);
- if( pPage ){
- pPage->flags |= PGHDR_NEED_SYNC;
- sqlite3PagerUnref(pPage);
- }
- }
- }
-
- assert( pPager->doNotSyncSpill==1 );
- pPager->doNotSyncSpill--;
- }else{
- rc = pager_write(pDbPage);
- }
- return rc;
-}
-
-/*
-** Return TRUE if the page given in the argument was previously passed
-** to sqlite3PagerWrite(). In other words, return TRUE if it is ok
-** to change the content of the page.
-*/
-#ifndef NDEBUG
-SQLITE_PRIVATE int sqlite3PagerIswriteable(DbPage *pPg){
- return pPg->flags&PGHDR_DIRTY;
-}
-#endif
-
-/*
-** A call to this routine tells the pager that it is not necessary to
-** write the information on page pPg back to the disk, even though
-** that page might be marked as dirty. This happens, for example, when
-** the page has been added as a leaf of the freelist and so its
-** content no longer matters.
-**
-** The overlying software layer calls this routine when all of the data
-** on the given page is unused. The pager marks the page as clean so
-** that it does not get written to disk.
-**
-** Tests show that this optimization can quadruple the speed of large
-** DELETE operations.
-*/
-SQLITE_PRIVATE void sqlite3PagerDontWrite(PgHdr *pPg){
- Pager *pPager = pPg->pPager;
- if( (pPg->flags&PGHDR_DIRTY) && pPager->nSavepoint==0 ){
- PAGERTRACE(("DONT_WRITE page %d of %d\n", pPg->pgno, PAGERID(pPager)));
- IOTRACE(("CLEAN %p %d\n", pPager, pPg->pgno))
- pPg->flags |= PGHDR_DONT_WRITE;
- pager_set_pagehash(pPg);
- }
-}
-
-/*
-** This routine is called to increment the value of the database file
-** change-counter, stored as a 4-byte big-endian integer starting at
-** byte offset 24 of the pager file. The secondary change counter at
-** 92 is also updated, as is the SQLite version number at offset 96.
-**
-** But this only happens if the pPager->changeCountDone flag is false.
-** To avoid excess churning of page 1, the update only happens once.
-** See also the pager_write_changecounter() routine that does an
-** unconditional update of the change counters.
-**
-** If the isDirectMode flag is zero, then this is done by calling
-** sqlite3PagerWrite() on page 1, then modifying the contents of the
-** page data. In this case the file will be updated when the current
-** transaction is committed.
-**
-** The isDirectMode flag may only be non-zero if the library was compiled
-** with the SQLITE_ENABLE_ATOMIC_WRITE macro defined. In this case,
-** if isDirect is non-zero, then the database file is updated directly
-** by writing an updated version of page 1 using a call to the
-** sqlite3OsWrite() function.
-*/
-static int pager_incr_changecounter(Pager *pPager, int isDirectMode){
- int rc = SQLITE_OK;
-
- assert( pPager->eState==PAGER_WRITER_CACHEMOD
- || pPager->eState==PAGER_WRITER_DBMOD
- );
- assert( assert_pager_state(pPager) );
-
- /* Declare and initialize constant integer 'isDirect'. If the
- ** atomic-write optimization is enabled in this build, then isDirect
- ** is initialized to the value passed as the isDirectMode parameter
- ** to this function. Otherwise, it is always set to zero.
- **
- ** The idea is that if the atomic-write optimization is not
- ** enabled at compile time, the compiler can omit the tests of
- ** 'isDirect' below, as well as the block enclosed in the
- ** "if( isDirect )" condition.
- */
-#ifndef SQLITE_ENABLE_ATOMIC_WRITE
-# define DIRECT_MODE 0
- assert( isDirectMode==0 );
- UNUSED_PARAMETER(isDirectMode);
-#else
-# define DIRECT_MODE isDirectMode
-#endif
-
- if( !pPager->changeCountDone && ALWAYS(pPager->dbSize>0) ){
- PgHdr *pPgHdr; /* Reference to page 1 */
-
- assert( !pPager->tempFile && isOpen(pPager->fd) );
-
- /* Open page 1 of the file for writing. */
- rc = sqlite3PagerGet(pPager, 1, &pPgHdr);
- assert( pPgHdr==0 || rc==SQLITE_OK );
-
- /* If page one was fetched successfully, and this function is not
- ** operating in direct-mode, make page 1 writable. When not in
- ** direct mode, page 1 is always held in cache and hence the PagerGet()
- ** above is always successful - hence the ALWAYS on rc==SQLITE_OK.
- */
- if( !DIRECT_MODE && ALWAYS(rc==SQLITE_OK) ){
- rc = sqlite3PagerWrite(pPgHdr);
- }
-
- if( rc==SQLITE_OK ){
- /* Actually do the update of the change counter */
- pager_write_changecounter(pPgHdr);
-
- /* If running in direct mode, write the contents of page 1 to the file. */
- if( DIRECT_MODE ){
- const void *zBuf;
- assert( pPager->dbFileSize>0 );
- CODEC2(pPager, pPgHdr->pData, 1, 6, rc=SQLITE_NOMEM, zBuf);
- if( rc==SQLITE_OK ){
- rc = sqlite3OsWrite(pPager->fd, zBuf, pPager->pageSize, 0);
- pPager->aStat[PAGER_STAT_WRITE]++;
- }
- if( rc==SQLITE_OK ){
- pPager->changeCountDone = 1;
- }
- }else{
- pPager->changeCountDone = 1;
- }
- }
-
- /* Release the page reference. */
- sqlite3PagerUnref(pPgHdr);
- }
- return rc;
-}
-
-/*
-** Sync the database file to disk. This is a no-op for in-memory databases
-** or pages with the Pager.noSync flag set.
-**
-** If successful, or if called on a pager for which it is a no-op, this
-** function returns SQLITE_OK. Otherwise, an IO error code is returned.
-*/
-SQLITE_PRIVATE int sqlite3PagerSync(Pager *pPager){
- int rc = SQLITE_OK;
- if( !pPager->noSync ){
- assert( !MEMDB );
- rc = sqlite3OsSync(pPager->fd, pPager->syncFlags);
- }else if( isOpen(pPager->fd) ){
- assert( !MEMDB );
- rc = sqlite3OsFileControl(pPager->fd, SQLITE_FCNTL_SYNC_OMITTED, 0);
- if( rc==SQLITE_NOTFOUND ){
- rc = SQLITE_OK;
- }
- }
- return rc;
-}
-
-/*
-** This function may only be called while a write-transaction is active in
-** rollback. If the connection is in WAL mode, this call is a no-op.
-** Otherwise, if the connection does not already have an EXCLUSIVE lock on
-** the database file, an attempt is made to obtain one.
-**
-** If the EXCLUSIVE lock is already held or the attempt to obtain it is
-** successful, or the connection is in WAL mode, SQLITE_OK is returned.
-** Otherwise, either SQLITE_BUSY or an SQLITE_IOERR_XXX error code is
-** returned.
-*/
-SQLITE_PRIVATE int sqlite3PagerExclusiveLock(Pager *pPager){
- int rc = SQLITE_OK;
- assert( pPager->eState==PAGER_WRITER_CACHEMOD
- || pPager->eState==PAGER_WRITER_DBMOD
- || pPager->eState==PAGER_WRITER_LOCKED
- );
- assert( assert_pager_state(pPager) );
- if( 0==pagerUseWal(pPager) ){
- rc = pager_wait_on_lock(pPager, EXCLUSIVE_LOCK);
- }
- return rc;
-}
-
-/*
-** Sync the database file for the pager pPager. zMaster points to the name
-** of a master journal file that should be written into the individual
-** journal file. zMaster may be NULL, which is interpreted as no master
-** journal (a single database transaction).
-**
-** This routine ensures that:
-**
-** * The database file change-counter is updated,
-** * the journal is synced (unless the atomic-write optimization is used),
-** * all dirty pages are written to the database file,
-** * the database file is truncated (if required), and
-** * the database file synced.
-**
-** The only thing that remains to commit the transaction is to finalize
-** (delete, truncate or zero the first part of) the journal file (or
-** delete the master journal file if specified).
-**
-** Note that if zMaster==NULL, this does not overwrite a previous value
-** passed to an sqlite3PagerCommitPhaseOne() call.
-**
-** If the final parameter - noSync - is true, then the database file itself
-** is not synced. The caller must call sqlite3PagerSync() directly to
-** sync the database file before calling CommitPhaseTwo() to delete the
-** journal file in this case.
-*/
-SQLITE_PRIVATE int sqlite3PagerCommitPhaseOne(
- Pager *pPager, /* Pager object */
- const char *zMaster, /* If not NULL, the master journal name */
- int noSync /* True to omit the xSync on the db file */
-){
- int rc = SQLITE_OK; /* Return code */
-
- assert( pPager->eState==PAGER_WRITER_LOCKED
- || pPager->eState==PAGER_WRITER_CACHEMOD
- || pPager->eState==PAGER_WRITER_DBMOD
- || pPager->eState==PAGER_ERROR
- );
- assert( assert_pager_state(pPager) );
-
- /* If a prior error occurred, report that error again. */
- if( NEVER(pPager->errCode) ) return pPager->errCode;
-
- PAGERTRACE(("DATABASE SYNC: File=%s zMaster=%s nSize=%d\n",
- pPager->zFilename, zMaster, pPager->dbSize));
-
- /* If no database changes have been made, return early. */
- if( pPager->eState<PAGER_WRITER_CACHEMOD ) return SQLITE_OK;
-
- if( MEMDB ){
- /* If this is an in-memory db, or no pages have been written to, or this
- ** function has already been called, it is mostly a no-op. However, any
- ** backup in progress needs to be restarted.
- */
- sqlite3BackupRestart(pPager->pBackup);
- }else{
- if( pagerUseWal(pPager) ){
- PgHdr *pList = sqlite3PcacheDirtyList(pPager->pPCache);
- PgHdr *pPageOne = 0;
- if( pList==0 ){
- /* Must have at least one page for the WAL commit flag.
- ** Ticket [2d1a5c67dfc2363e44f29d9bbd57f] 2011-05-18 */
- rc = sqlite3PagerGet(pPager, 1, &pPageOne);
- pList = pPageOne;
- pList->pDirty = 0;
- }
- assert( rc==SQLITE_OK );
- if( ALWAYS(pList) ){
- rc = pagerWalFrames(pPager, pList, pPager->dbSize, 1);
- }
- sqlite3PagerUnref(pPageOne);
- if( rc==SQLITE_OK ){
- sqlite3PcacheCleanAll(pPager->pPCache);
- }
- }else{
- /* The following block updates the change-counter. Exactly how it
- ** does this depends on whether or not the atomic-update optimization
- ** was enabled at compile time, and if this transaction meets the
- ** runtime criteria to use the operation:
- **
- ** * The file-system supports the atomic-write property for
- ** blocks of size page-size, and
- ** * This commit is not part of a multi-file transaction, and
- ** * Exactly one page has been modified and store in the journal file.
- **
- ** If the optimization was not enabled at compile time, then the
- ** pager_incr_changecounter() function is called to update the change
- ** counter in 'indirect-mode'. If the optimization is compiled in but
- ** is not applicable to this transaction, call sqlite3JournalCreate()
- ** to make sure the journal file has actually been created, then call
- ** pager_incr_changecounter() to update the change-counter in indirect
- ** mode.
- **
- ** Otherwise, if the optimization is both enabled and applicable,
- ** then call pager_incr_changecounter() to update the change-counter
- ** in 'direct' mode. In this case the journal file will never be
- ** created for this transaction.
- */
- #ifdef SQLITE_ENABLE_ATOMIC_WRITE
- PgHdr *pPg;
- assert( isOpen(pPager->jfd)
- || pPager->journalMode==PAGER_JOURNALMODE_OFF
- || pPager->journalMode==PAGER_JOURNALMODE_WAL
- );
- if( !zMaster && isOpen(pPager->jfd)
- && pPager->journalOff==jrnlBufferSize(pPager)
- && pPager->dbSize>=pPager->dbOrigSize
- && (0==(pPg = sqlite3PcacheDirtyList(pPager->pPCache)) || 0==pPg->pDirty)
- ){
- /* Update the db file change counter via the direct-write method. The
- ** following call will modify the in-memory representation of page 1
- ** to include the updated change counter and then write page 1
- ** directly to the database file. Because of the atomic-write
- ** property of the host file-system, this is safe.
- */
- rc = pager_incr_changecounter(pPager, 1);
- }else{
- rc = sqlite3JournalCreate(pPager->jfd);
- if( rc==SQLITE_OK ){
- rc = pager_incr_changecounter(pPager, 0);
- }
- }
- #else
- rc = pager_incr_changecounter(pPager, 0);
- #endif
- if( rc!=SQLITE_OK ) goto commit_phase_one_exit;
-
- /* Write the master journal name into the journal file. If a master
- ** journal file name has already been written to the journal file,
- ** or if zMaster is NULL (no master journal), then this call is a no-op.
- */
- rc = writeMasterJournal(pPager, zMaster);
- if( rc!=SQLITE_OK ) goto commit_phase_one_exit;
-
- /* Sync the journal file and write all dirty pages to the database.
- ** If the atomic-update optimization is being used, this sync will not
- ** create the journal file or perform any real IO.
- **
- ** Because the change-counter page was just modified, unless the
- ** atomic-update optimization is used it is almost certain that the
- ** journal requires a sync here. However, in locking_mode=exclusive
- ** on a system under memory pressure it is just possible that this is
- ** not the case. In this case it is likely enough that the redundant
- ** xSync() call will be changed to a no-op by the OS anyhow.
- */
- rc = syncJournal(pPager, 0);
- if( rc!=SQLITE_OK ) goto commit_phase_one_exit;
-
- rc = pager_write_pagelist(pPager,sqlite3PcacheDirtyList(pPager->pPCache));
- if( rc!=SQLITE_OK ){
- assert( rc!=SQLITE_IOERR_BLOCKED );
- goto commit_phase_one_exit;
- }
- sqlite3PcacheCleanAll(pPager->pPCache);
-
- /* If the file on disk is smaller than the database image, use
- ** pager_truncate to grow the file here. This can happen if the database
- ** image was extended as part of the current transaction and then the
- ** last page in the db image moved to the free-list. In this case the
- ** last page is never written out to disk, leaving the database file
- ** undersized. Fix this now if it is the case. */
- if( pPager->dbSize>pPager->dbFileSize ){
- Pgno nNew = pPager->dbSize - (pPager->dbSize==PAGER_MJ_PGNO(pPager));
- assert( pPager->eState==PAGER_WRITER_DBMOD );
- rc = pager_truncate(pPager, nNew);
- if( rc!=SQLITE_OK ) goto commit_phase_one_exit;
- }
-
- /* Finally, sync the database file. */
- if( !noSync ){
- rc = sqlite3PagerSync(pPager);
- }
- IOTRACE(("DBSYNC %p\n", pPager))
- }
- }
-
-commit_phase_one_exit:
- if( rc==SQLITE_OK && !pagerUseWal(pPager) ){
- pPager->eState = PAGER_WRITER_FINISHED;
- }
- return rc;
-}
-
-
-/*
-** When this function is called, the database file has been completely
-** updated to reflect the changes made by the current transaction and
-** synced to disk. The journal file still exists in the file-system
-** though, and if a failure occurs at this point it will eventually
-** be used as a hot-journal and the current transaction rolled back.
-**
-** This function finalizes the journal file, either by deleting,
-** truncating or partially zeroing it, so that it cannot be used
-** for hot-journal rollback. Once this is done the transaction is
-** irrevocably committed.
-**
-** If an error occurs, an IO error code is returned and the pager
-** moves into the error state. Otherwise, SQLITE_OK is returned.
-*/
-SQLITE_PRIVATE int sqlite3PagerCommitPhaseTwo(Pager *pPager){
- int rc = SQLITE_OK; /* Return code */
-
- /* This routine should not be called if a prior error has occurred.
- ** But if (due to a coding error elsewhere in the system) it does get
- ** called, just return the same error code without doing anything. */
- if( NEVER(pPager->errCode) ) return pPager->errCode;
-
- assert( pPager->eState==PAGER_WRITER_LOCKED
- || pPager->eState==PAGER_WRITER_FINISHED
- || (pagerUseWal(pPager) && pPager->eState==PAGER_WRITER_CACHEMOD)
- );
- assert( assert_pager_state(pPager) );
-
- /* An optimization. If the database was not actually modified during
- ** this transaction, the pager is running in exclusive-mode and is
- ** using persistent journals, then this function is a no-op.
- **
- ** The start of the journal file currently contains a single journal
- ** header with the nRec field set to 0. If such a journal is used as
- ** a hot-journal during hot-journal rollback, 0 changes will be made
- ** to the database file. So there is no need to zero the journal
- ** header. Since the pager is in exclusive mode, there is no need
- ** to drop any locks either.
- */
- if( pPager->eState==PAGER_WRITER_LOCKED
- && pPager->exclusiveMode
- && pPager->journalMode==PAGER_JOURNALMODE_PERSIST
- ){
- assert( pPager->journalOff==JOURNAL_HDR_SZ(pPager) || !pPager->journalOff );
- pPager->eState = PAGER_READER;
- return SQLITE_OK;
- }
-
- PAGERTRACE(("COMMIT %d\n", PAGERID(pPager)));
- rc = pager_end_transaction(pPager, pPager->setMaster, 1);
- return pager_error(pPager, rc);
-}
-
-/*
-** If a write transaction is open, then all changes made within the
-** transaction are reverted and the current write-transaction is closed.
-** The pager falls back to PAGER_READER state if successful, or PAGER_ERROR
-** state if an error occurs.
-**
-** If the pager is already in PAGER_ERROR state when this function is called,
-** it returns Pager.errCode immediately. No work is performed in this case.
-**
-** Otherwise, in rollback mode, this function performs two functions:
-**
-** 1) It rolls back the journal file, restoring all database file and
-** in-memory cache pages to the state they were in when the transaction
-** was opened, and
-**
-** 2) It finalizes the journal file, so that it is not used for hot
-** rollback at any point in the future.
-**
-** Finalization of the journal file (task 2) is only performed if the
-** rollback is successful.
-**
-** In WAL mode, all cache-entries containing data modified within the
-** current transaction are either expelled from the cache or reverted to
-** their pre-transaction state by re-reading data from the database or
-** WAL files. The WAL transaction is then closed.
-*/
-SQLITE_PRIVATE int sqlite3PagerRollback(Pager *pPager){
- int rc = SQLITE_OK; /* Return code */
- PAGERTRACE(("ROLLBACK %d\n", PAGERID(pPager)));
-
- /* PagerRollback() is a no-op if called in READER or OPEN state. If
- ** the pager is already in the ERROR state, the rollback is not
- ** attempted here. Instead, the error code is returned to the caller.
- */
- assert( assert_pager_state(pPager) );
- if( pPager->eState==PAGER_ERROR ) return pPager->errCode;
- if( pPager->eState<=PAGER_READER ) return SQLITE_OK;
-
- if( pagerUseWal(pPager) ){
- int rc2;
- rc = sqlite3PagerSavepoint(pPager, SAVEPOINT_ROLLBACK, -1);
- rc2 = pager_end_transaction(pPager, pPager->setMaster, 0);
- if( rc==SQLITE_OK ) rc = rc2;
- }else if( !isOpen(pPager->jfd) || pPager->eState==PAGER_WRITER_LOCKED ){
- int eState = pPager->eState;
- rc = pager_end_transaction(pPager, 0, 0);
- if( !MEMDB && eState>PAGER_WRITER_LOCKED ){
- /* This can happen using journal_mode=off. Move the pager to the error
- ** state to indicate that the contents of the cache may not be trusted.
- ** Any active readers will get SQLITE_ABORT.
- */
- pPager->errCode = SQLITE_ABORT;
- pPager->eState = PAGER_ERROR;
- return rc;
- }
- }else{
- rc = pager_playback(pPager, 0);
- }
-
- assert( pPager->eState==PAGER_READER || rc!=SQLITE_OK );
- assert( rc==SQLITE_OK || rc==SQLITE_FULL
- || rc==SQLITE_NOMEM || (rc&0xFF)==SQLITE_IOERR );
-
- /* If an error occurs during a ROLLBACK, we can no longer trust the pager
- ** cache. So call pager_error() on the way out to make any error persistent.
- */
- return pager_error(pPager, rc);
-}
-
-/*
-** Return TRUE if the database file is opened read-only. Return FALSE
-** if the database is (in theory) writable.
-*/
-SQLITE_PRIVATE u8 sqlite3PagerIsreadonly(Pager *pPager){
- return pPager->readOnly;
-}
-
-/*
-** Return the number of references to the pager.
-*/
-SQLITE_PRIVATE int sqlite3PagerRefcount(Pager *pPager){
- return sqlite3PcacheRefCount(pPager->pPCache);
-}
-
-/*
-** Return the approximate number of bytes of memory currently
-** used by the pager and its associated cache.
-*/
-SQLITE_PRIVATE int sqlite3PagerMemUsed(Pager *pPager){
- int perPageSize = pPager->pageSize + pPager->nExtra + sizeof(PgHdr)
- + 5*sizeof(void*);
- return perPageSize*sqlite3PcachePagecount(pPager->pPCache)
- + sqlite3MallocSize(pPager)
- + pPager->pageSize;
-}
-
-/*
-** Return the number of references to the specified page.
-*/
-SQLITE_PRIVATE int sqlite3PagerPageRefcount(DbPage *pPage){
- return sqlite3PcachePageRefcount(pPage);
-}
-
-#ifdef SQLITE_TEST
-/*
-** This routine is used for testing and analysis only.
-*/
-SQLITE_PRIVATE int *sqlite3PagerStats(Pager *pPager){
- static int a[11];
- a[0] = sqlite3PcacheRefCount(pPager->pPCache);
- a[1] = sqlite3PcachePagecount(pPager->pPCache);
- a[2] = sqlite3PcacheGetCachesize(pPager->pPCache);
- a[3] = pPager->eState==PAGER_OPEN ? -1 : (int) pPager->dbSize;
- a[4] = pPager->eState;
- a[5] = pPager->errCode;
- a[6] = pPager->aStat[PAGER_STAT_HIT];
- a[7] = pPager->aStat[PAGER_STAT_MISS];
- a[8] = 0; /* Used to be pPager->nOvfl */
- a[9] = pPager->nRead;
- a[10] = pPager->aStat[PAGER_STAT_WRITE];
- return a;
-}
-#endif
-
-/*
-** Parameter eStat must be either SQLITE_DBSTATUS_CACHE_HIT or
-** SQLITE_DBSTATUS_CACHE_MISS. Before returning, *pnVal is incremented by the
-** current cache hit or miss count, according to the value of eStat. If the
-** reset parameter is non-zero, the cache hit or miss count is zeroed before
-** returning.
-*/
-SQLITE_PRIVATE void sqlite3PagerCacheStat(Pager *pPager, int eStat, int reset, int *pnVal){
-
- assert( eStat==SQLITE_DBSTATUS_CACHE_HIT
- || eStat==SQLITE_DBSTATUS_CACHE_MISS
- || eStat==SQLITE_DBSTATUS_CACHE_WRITE
- );
-
- assert( SQLITE_DBSTATUS_CACHE_HIT+1==SQLITE_DBSTATUS_CACHE_MISS );
- assert( SQLITE_DBSTATUS_CACHE_HIT+2==SQLITE_DBSTATUS_CACHE_WRITE );
- assert( PAGER_STAT_HIT==0 && PAGER_STAT_MISS==1 && PAGER_STAT_WRITE==2 );
-
- *pnVal += pPager->aStat[eStat - SQLITE_DBSTATUS_CACHE_HIT];
- if( reset ){
- pPager->aStat[eStat - SQLITE_DBSTATUS_CACHE_HIT] = 0;
- }
-}
-
-/*
-** Return true if this is an in-memory pager.
-*/
-SQLITE_PRIVATE int sqlite3PagerIsMemdb(Pager *pPager){
- return MEMDB;
-}
-
-/*
-** Check that there are at least nSavepoint savepoints open. If there are
-** currently less than nSavepoints open, then open one or more savepoints
-** to make up the difference. If the number of savepoints is already
-** equal to nSavepoint, then this function is a no-op.
-**
-** If a memory allocation fails, SQLITE_NOMEM is returned. If an error
-** occurs while opening the sub-journal file, then an IO error code is
-** returned. Otherwise, SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3PagerOpenSavepoint(Pager *pPager, int nSavepoint){
- int rc = SQLITE_OK; /* Return code */
- int nCurrent = pPager->nSavepoint; /* Current number of savepoints */
-
- assert( pPager->eState>=PAGER_WRITER_LOCKED );
- assert( assert_pager_state(pPager) );
-
- if( nSavepoint>nCurrent && pPager->useJournal ){
- int ii; /* Iterator variable */
- PagerSavepoint *aNew; /* New Pager.aSavepoint array */
-
- /* Grow the Pager.aSavepoint array using realloc(). Return SQLITE_NOMEM
- ** if the allocation fails. Otherwise, zero the new portion in case a
- ** malloc failure occurs while populating it in the for(...) loop below.
- */
- aNew = (PagerSavepoint *)sqlite3Realloc(
- pPager->aSavepoint, sizeof(PagerSavepoint)*nSavepoint
- );
- if( !aNew ){
- return SQLITE_NOMEM;
- }
- memset(&aNew[nCurrent], 0, (nSavepoint-nCurrent) * sizeof(PagerSavepoint));
- pPager->aSavepoint = aNew;
-
- /* Populate the PagerSavepoint structures just allocated. */
- for(ii=nCurrent; ii<nSavepoint; ii++){
- aNew[ii].nOrig = pPager->dbSize;
- if( isOpen(pPager->jfd) && pPager->journalOff>0 ){
- aNew[ii].iOffset = pPager->journalOff;
- }else{
- aNew[ii].iOffset = JOURNAL_HDR_SZ(pPager);
- }
- aNew[ii].iSubRec = pPager->nSubRec;
- aNew[ii].pInSavepoint = sqlite3BitvecCreate(pPager->dbSize);
- if( !aNew[ii].pInSavepoint ){
- return SQLITE_NOMEM;
- }
- if( pagerUseWal(pPager) ){
- sqlite3WalSavepoint(pPager->pWal, aNew[ii].aWalData);
- }
- pPager->nSavepoint = ii+1;
- }
- assert( pPager->nSavepoint==nSavepoint );
- assertTruncateConstraint(pPager);
- }
-
- return rc;
-}
-
-/*
-** This function is called to rollback or release (commit) a savepoint.
-** The savepoint to release or rollback need not be the most recently
-** created savepoint.
-**
-** Parameter op is always either SAVEPOINT_ROLLBACK or SAVEPOINT_RELEASE.
-** If it is SAVEPOINT_RELEASE, then release and destroy the savepoint with
-** index iSavepoint. If it is SAVEPOINT_ROLLBACK, then rollback all changes
-** that have occurred since the specified savepoint was created.
-**
-** The savepoint to rollback or release is identified by parameter
-** iSavepoint. A value of 0 means to operate on the outermost savepoint
-** (the first created). A value of (Pager.nSavepoint-1) means operate
-** on the most recently created savepoint. If iSavepoint is greater than
-** (Pager.nSavepoint-1), then this function is a no-op.
-**
-** If a negative value is passed to this function, then the current
-** transaction is rolled back. This is different to calling
-** sqlite3PagerRollback() because this function does not terminate
-** the transaction or unlock the database, it just restores the
-** contents of the database to its original state.
-**
-** In any case, all savepoints with an index greater than iSavepoint
-** are destroyed. If this is a release operation (op==SAVEPOINT_RELEASE),
-** then savepoint iSavepoint is also destroyed.
-**
-** This function may return SQLITE_NOMEM if a memory allocation fails,
-** or an IO error code if an IO error occurs while rolling back a
-** savepoint. If no errors occur, SQLITE_OK is returned.
-*/
-SQLITE_PRIVATE int sqlite3PagerSavepoint(Pager *pPager, int op, int iSavepoint){
- int rc = pPager->errCode; /* Return code */
-
- assert( op==SAVEPOINT_RELEASE || op==SAVEPOINT_ROLLBACK );
- assert( iSavepoint>=0 || op==SAVEPOINT_ROLLBACK );
-
- if( rc==SQLITE_OK && iSavepoint<pPager->nSavepoint ){
- int ii; /* Iterator variable */
- int nNew; /* Number of remaining savepoints after this op. */
-
- /* Figure out how many savepoints will still be active after this
- ** operation. Store this value in nNew. Then free resources associated
- ** with any savepoints that are destroyed by this operation.
- */
- nNew = iSavepoint + (( op==SAVEPOINT_RELEASE ) ? 0 : 1);
- for(ii=nNew; ii<pPager->nSavepoint; ii++){
- sqlite3BitvecDestroy(pPager->aSavepoint[ii].pInSavepoint);
- }
- pPager->nSavepoint = nNew;
-
- /* If this is a release of the outermost savepoint, truncate
- ** the sub-journal to zero bytes in size. */
- if( op==SAVEPOINT_RELEASE ){
- if( nNew==0 && isOpen(pPager->sjfd) ){
- /* Only truncate if it is an in-memory sub-journal. */
- if( sqlite3IsMemJournal(pPager->sjfd) ){
- rc = sqlite3OsTruncate(pPager->sjfd, 0);
- assert( rc==SQLITE_OK );
- }
- pPager->nSubRec = 0;
- }
- }
- /* Else this is a rollback operation, playback the specified savepoint.
- ** If this is a temp-file, it is possible that the journal file has
- ** not yet been opened. In this case there have been no changes to
- ** the database file, so the playback operation can be skipped.
- */
- else if( pagerUseWal(pPager) || isOpen(pPager->jfd) ){
- PagerSavepoint *pSavepoint = (nNew==0)?0:&pPager->aSavepoint[nNew-1];
- rc = pagerPlaybackSavepoint(pPager, pSavepoint);
- assert(rc!=SQLITE_DONE);
- }
- }
-
- return rc;
-}
-
-/*
-** Return the full pathname of the database file.
-**
-** Except, if the pager is in-memory only, then return an empty string if
-** nullIfMemDb is true. This routine is called with nullIfMemDb==1 when
-** used to report the filename to the user, for compatibility with legacy
-** behavior. But when the Btree needs to know the filename for matching to
-** shared cache, it uses nullIfMemDb==0 so that in-memory databases can
-** participate in shared-cache.
-*/
-SQLITE_PRIVATE const char *sqlite3PagerFilename(Pager *pPager, int nullIfMemDb){
- return (nullIfMemDb && pPager->memDb) ? "" : pPager->zFilename;
-}
-
-/*
-** Return the VFS structure for the pager.
-*/
-SQLITE_PRIVATE const sqlite3_vfs *sqlite3PagerVfs(Pager *pPager){
- return pPager->pVfs;
-}
-
-/*
-** Return the file handle for the database file associated
-** with the pager. This might return NULL if the file has
-** not yet been opened.
-*/
-SQLITE_PRIVATE sqlite3_file *sqlite3PagerFile(Pager *pPager){
- return pPager->fd;
-}
-
-/*
-** Return the full pathname of the journal file.
-*/
-SQLITE_PRIVATE const char *sqlite3PagerJournalname(Pager *pPager){
- return pPager->zJournal;
-}
-
-/*
-** Return true if fsync() calls are disabled for this pager. Return FALSE
-** if fsync()s are executed normally.
-*/
-SQLITE_PRIVATE int sqlite3PagerNosync(Pager *pPager){
- return pPager->noSync;
-}
-
-#ifdef SQLITE_HAS_CODEC
-/*
-** Set or retrieve the codec for this pager
-*/
-SQLITE_PRIVATE void sqlite3PagerSetCodec(
- Pager *pPager,
- void *(*xCodec)(void*,void*,Pgno,int),
- void (*xCodecSizeChng)(void*,int,int),
- void (*xCodecFree)(void*),
- void *pCodec
-){
- if( pPager->xCodecFree ) pPager->xCodecFree(pPager->pCodec);
- pPager->xCodec = pPager->memDb ? 0 : xCodec;
- pPager->xCodecSizeChng = xCodecSizeChng;
- pPager->xCodecFree = xCodecFree;
- pPager->pCodec = pCodec;
- pagerReportSize(pPager);
-}
-SQLITE_PRIVATE void *sqlite3PagerGetCodec(Pager *pPager){
- return pPager->pCodec;
-}
-#endif
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
-/*
-** Move the page pPg to location pgno in the file.
-**
-** There must be no references to the page previously located at
-** pgno (which we call pPgOld) though that page is allowed to be
-** in cache. If the page previously located at pgno is not already
-** in the rollback journal, it is not put there by by this routine.
-**
-** References to the page pPg remain valid. Updating any
-** meta-data associated with pPg (i.e. data stored in the nExtra bytes
-** allocated along with the page) is the responsibility of the caller.
-**
-** A transaction must be active when this routine is called. It used to be
-** required that a statement transaction was not active, but this restriction
-** has been removed (CREATE INDEX needs to move a page when a statement
-** transaction is active).
-**
-** If the fourth argument, isCommit, is non-zero, then this page is being
-** moved as part of a database reorganization just before the transaction
-** is being committed. In this case, it is guaranteed that the database page
-** pPg refers to will not be written to again within this transaction.
-**
-** This function may return SQLITE_NOMEM or an IO error code if an error
-** occurs. Otherwise, it returns SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3PagerMovepage(Pager *pPager, DbPage *pPg, Pgno pgno, int isCommit){
- PgHdr *pPgOld; /* The page being overwritten. */
- Pgno needSyncPgno = 0; /* Old value of pPg->pgno, if sync is required */
- int rc; /* Return code */
- Pgno origPgno; /* The original page number */
-
- assert( pPg->nRef>0 );
- assert( pPager->eState==PAGER_WRITER_CACHEMOD
- || pPager->eState==PAGER_WRITER_DBMOD
- );
- assert( assert_pager_state(pPager) );
-
- /* In order to be able to rollback, an in-memory database must journal
- ** the page we are moving from.
- */
- if( MEMDB ){
- rc = sqlite3PagerWrite(pPg);
- if( rc ) return rc;
- }
-
- /* If the page being moved is dirty and has not been saved by the latest
- ** savepoint, then save the current contents of the page into the
- ** sub-journal now. This is required to handle the following scenario:
- **
- ** BEGIN;
- ** <journal page X, then modify it in memory>
- ** SAVEPOINT one;
- ** <Move page X to location Y>
- ** ROLLBACK TO one;
- **
- ** If page X were not written to the sub-journal here, it would not
- ** be possible to restore its contents when the "ROLLBACK TO one"
- ** statement were is processed.
- **
- ** subjournalPage() may need to allocate space to store pPg->pgno into
- ** one or more savepoint bitvecs. This is the reason this function
- ** may return SQLITE_NOMEM.
- */
- if( pPg->flags&PGHDR_DIRTY
- && subjRequiresPage(pPg)
- && SQLITE_OK!=(rc = subjournalPage(pPg))
- ){
- return rc;
- }
-
- PAGERTRACE(("MOVE %d page %d (needSync=%d) moves to %d\n",
- PAGERID(pPager), pPg->pgno, (pPg->flags&PGHDR_NEED_SYNC)?1:0, pgno));
- IOTRACE(("MOVE %p %d %d\n", pPager, pPg->pgno, pgno))
-
- /* If the journal needs to be sync()ed before page pPg->pgno can
- ** be written to, store pPg->pgno in local variable needSyncPgno.
- **
- ** If the isCommit flag is set, there is no need to remember that
- ** the journal needs to be sync()ed before database page pPg->pgno
- ** can be written to. The caller has already promised not to write to it.
- */
- if( (pPg->flags&PGHDR_NEED_SYNC) && !isCommit ){
- needSyncPgno = pPg->pgno;
- assert( pPager->journalMode==PAGER_JOURNALMODE_OFF ||
- pageInJournal(pPg) || pPg->pgno>pPager->dbOrigSize );
- assert( pPg->flags&PGHDR_DIRTY );
- }
-
- /* If the cache contains a page with page-number pgno, remove it
- ** from its hash chain. Also, if the PGHDR_NEED_SYNC flag was set for
- ** page pgno before the 'move' operation, it needs to be retained
- ** for the page moved there.
- */
- pPg->flags &= ~PGHDR_NEED_SYNC;
- pPgOld = pager_lookup(pPager, pgno);
- assert( !pPgOld || pPgOld->nRef==1 );
- if( pPgOld ){
- pPg->flags |= (pPgOld->flags&PGHDR_NEED_SYNC);
- if( MEMDB ){
- /* Do not discard pages from an in-memory database since we might
- ** need to rollback later. Just move the page out of the way. */
- sqlite3PcacheMove(pPgOld, pPager->dbSize+1);
- }else{
- sqlite3PcacheDrop(pPgOld);
- }
- }
-
- origPgno = pPg->pgno;
- sqlite3PcacheMove(pPg, pgno);
- sqlite3PcacheMakeDirty(pPg);
-
- /* For an in-memory database, make sure the original page continues
- ** to exist, in case the transaction needs to roll back. Use pPgOld
- ** as the original page since it has already been allocated.
- */
- if( MEMDB ){
- assert( pPgOld );
- sqlite3PcacheMove(pPgOld, origPgno);
- sqlite3PagerUnref(pPgOld);
- }
-
- if( needSyncPgno ){
- /* If needSyncPgno is non-zero, then the journal file needs to be
- ** sync()ed before any data is written to database file page needSyncPgno.
- ** Currently, no such page exists in the page-cache and the
- ** "is journaled" bitvec flag has been set. This needs to be remedied by
- ** loading the page into the pager-cache and setting the PGHDR_NEED_SYNC
- ** flag.
- **
- ** If the attempt to load the page into the page-cache fails, (due
- ** to a malloc() or IO failure), clear the bit in the pInJournal[]
- ** array. Otherwise, if the page is loaded and written again in
- ** this transaction, it may be written to the database file before
- ** it is synced into the journal file. This way, it may end up in
- ** the journal file twice, but that is not a problem.
- */
- PgHdr *pPgHdr;
- rc = sqlite3PagerGet(pPager, needSyncPgno, &pPgHdr);
- if( rc!=SQLITE_OK ){
- if( needSyncPgno<=pPager->dbOrigSize ){
- assert( pPager->pTmpSpace!=0 );
- sqlite3BitvecClear(pPager->pInJournal, needSyncPgno, pPager->pTmpSpace);
- }
- return rc;
- }
- pPgHdr->flags |= PGHDR_NEED_SYNC;
- sqlite3PcacheMakeDirty(pPgHdr);
- sqlite3PagerUnref(pPgHdr);
- }
-
- return SQLITE_OK;
-}
-#endif
-
-/*
-** Return a pointer to the data for the specified page.
-*/
-SQLITE_PRIVATE void *sqlite3PagerGetData(DbPage *pPg){
- assert( pPg->nRef>0 || pPg->pPager->memDb );
- return pPg->pData;
-}
-
-/*
-** Return a pointer to the Pager.nExtra bytes of "extra" space
-** allocated along with the specified page.
-*/
-SQLITE_PRIVATE void *sqlite3PagerGetExtra(DbPage *pPg){
- return pPg->pExtra;
-}
-
-/*
-** Get/set the locking-mode for this pager. Parameter eMode must be one
-** of PAGER_LOCKINGMODE_QUERY, PAGER_LOCKINGMODE_NORMAL or
-** PAGER_LOCKINGMODE_EXCLUSIVE. If the parameter is not _QUERY, then
-** the locking-mode is set to the value specified.
-**
-** The returned value is either PAGER_LOCKINGMODE_NORMAL or
-** PAGER_LOCKINGMODE_EXCLUSIVE, indicating the current (possibly updated)
-** locking-mode.
-*/
-SQLITE_PRIVATE int sqlite3PagerLockingMode(Pager *pPager, int eMode){
- assert( eMode==PAGER_LOCKINGMODE_QUERY
- || eMode==PAGER_LOCKINGMODE_NORMAL
- || eMode==PAGER_LOCKINGMODE_EXCLUSIVE );
- assert( PAGER_LOCKINGMODE_QUERY<0 );
- assert( PAGER_LOCKINGMODE_NORMAL>=0 && PAGER_LOCKINGMODE_EXCLUSIVE>=0 );
- assert( pPager->exclusiveMode || 0==sqlite3WalHeapMemory(pPager->pWal) );
- if( eMode>=0 && !pPager->tempFile && !sqlite3WalHeapMemory(pPager->pWal) ){
- pPager->exclusiveMode = (u8)eMode;
- }
- return (int)pPager->exclusiveMode;
-}
-
-/*
-** Set the journal-mode for this pager. Parameter eMode must be one of:
-**
-** PAGER_JOURNALMODE_DELETE
-** PAGER_JOURNALMODE_TRUNCATE
-** PAGER_JOURNALMODE_PERSIST
-** PAGER_JOURNALMODE_OFF
-** PAGER_JOURNALMODE_MEMORY
-** PAGER_JOURNALMODE_WAL
-**
-** The journalmode is set to the value specified if the change is allowed.
-** The change may be disallowed for the following reasons:
-**
-** * An in-memory database can only have its journal_mode set to _OFF
-** or _MEMORY.
-**
-** * Temporary databases cannot have _WAL journalmode.
-**
-** The returned indicate the current (possibly updated) journal-mode.
-*/
-SQLITE_PRIVATE int sqlite3PagerSetJournalMode(Pager *pPager, int eMode){
- u8 eOld = pPager->journalMode; /* Prior journalmode */
-
-#ifdef SQLITE_DEBUG
- /* The print_pager_state() routine is intended to be used by the debugger
- ** only. We invoke it once here to suppress a compiler warning. */
- print_pager_state(pPager);
-#endif
-
-
- /* The eMode parameter is always valid */
- assert( eMode==PAGER_JOURNALMODE_DELETE
- || eMode==PAGER_JOURNALMODE_TRUNCATE
- || eMode==PAGER_JOURNALMODE_PERSIST
- || eMode==PAGER_JOURNALMODE_OFF
- || eMode==PAGER_JOURNALMODE_WAL
- || eMode==PAGER_JOURNALMODE_MEMORY );
-
- /* This routine is only called from the OP_JournalMode opcode, and
- ** the logic there will never allow a temporary file to be changed
- ** to WAL mode.
- */
- assert( pPager->tempFile==0 || eMode!=PAGER_JOURNALMODE_WAL );
-
- /* Do allow the journalmode of an in-memory database to be set to
- ** anything other than MEMORY or OFF
- */
- if( MEMDB ){
- assert( eOld==PAGER_JOURNALMODE_MEMORY || eOld==PAGER_JOURNALMODE_OFF );
- if( eMode!=PAGER_JOURNALMODE_MEMORY && eMode!=PAGER_JOURNALMODE_OFF ){
- eMode = eOld;
- }
- }
-
- if( eMode!=eOld ){
-
- /* Change the journal mode. */
- assert( pPager->eState!=PAGER_ERROR );
- pPager->journalMode = (u8)eMode;
-
- /* When transistioning from TRUNCATE or PERSIST to any other journal
- ** mode except WAL, unless the pager is in locking_mode=exclusive mode,
- ** delete the journal file.
- */
- assert( (PAGER_JOURNALMODE_TRUNCATE & 5)==1 );
- assert( (PAGER_JOURNALMODE_PERSIST & 5)==1 );
- assert( (PAGER_JOURNALMODE_DELETE & 5)==0 );
- assert( (PAGER_JOURNALMODE_MEMORY & 5)==4 );
- assert( (PAGER_JOURNALMODE_OFF & 5)==0 );
- assert( (PAGER_JOURNALMODE_WAL & 5)==5 );
-
- assert( isOpen(pPager->fd) || pPager->exclusiveMode );
- if( !pPager->exclusiveMode && (eOld & 5)==1 && (eMode & 1)==0 ){
-
- /* In this case we would like to delete the journal file. If it is
- ** not possible, then that is not a problem. Deleting the journal file
- ** here is an optimization only.
- **
- ** Before deleting the journal file, obtain a RESERVED lock on the
- ** database file. This ensures that the journal file is not deleted
- ** while it is in use by some other client.
- */
- sqlite3OsClose(pPager->jfd);
- if( pPager->eLock>=RESERVED_LOCK ){
- sqlite3OsDelete(pPager->pVfs, pPager->zJournal, 0);
- }else{
- int rc = SQLITE_OK;
- int state = pPager->eState;
- assert( state==PAGER_OPEN || state==PAGER_READER );
- if( state==PAGER_OPEN ){
- rc = sqlite3PagerSharedLock(pPager);
- }
- if( pPager->eState==PAGER_READER ){
- assert( rc==SQLITE_OK );
- rc = pagerLockDb(pPager, RESERVED_LOCK);
- }
- if( rc==SQLITE_OK ){
- sqlite3OsDelete(pPager->pVfs, pPager->zJournal, 0);
- }
- if( rc==SQLITE_OK && state==PAGER_READER ){
- pagerUnlockDb(pPager, SHARED_LOCK);
- }else if( state==PAGER_OPEN ){
- pager_unlock(pPager);
- }
- assert( state==pPager->eState );
- }
- }
- }
-
- /* Return the new journal mode */
- return (int)pPager->journalMode;
-}
-
-/*
-** Return the current journal mode.
-*/
-SQLITE_PRIVATE int sqlite3PagerGetJournalMode(Pager *pPager){
- return (int)pPager->journalMode;
-}
-
-/*
-** Return TRUE if the pager is in a state where it is OK to change the
-** journalmode. Journalmode changes can only happen when the database
-** is unmodified.
-*/
-SQLITE_PRIVATE int sqlite3PagerOkToChangeJournalMode(Pager *pPager){
- assert( assert_pager_state(pPager) );
- if( pPager->eState>=PAGER_WRITER_CACHEMOD ) return 0;
- if( NEVER(isOpen(pPager->jfd) && pPager->journalOff>0) ) return 0;
- return 1;
-}
-
-/*
-** Get/set the size-limit used for persistent journal files.
-**
-** Setting the size limit to -1 means no limit is enforced.
-** An attempt to set a limit smaller than -1 is a no-op.
-*/
-SQLITE_PRIVATE i64 sqlite3PagerJournalSizeLimit(Pager *pPager, i64 iLimit){
- if( iLimit>=-1 ){
- pPager->journalSizeLimit = iLimit;
- sqlite3WalLimit(pPager->pWal, iLimit);
- }
- return pPager->journalSizeLimit;
-}
-
-/*
-** Return a pointer to the pPager->pBackup variable. The backup module
-** in backup.c maintains the content of this variable. This module
-** uses it opaquely as an argument to sqlite3BackupRestart() and
-** sqlite3BackupUpdate() only.
-*/
-SQLITE_PRIVATE sqlite3_backup **sqlite3PagerBackupPtr(Pager *pPager){
- return &pPager->pBackup;
-}
-
-#ifndef SQLITE_OMIT_VACUUM
-/*
-** Unless this is an in-memory or temporary database, clear the pager cache.
-*/
-SQLITE_PRIVATE void sqlite3PagerClearCache(Pager *pPager){
- if( !MEMDB && pPager->tempFile==0 ) pager_reset(pPager);
-}
-#endif
-
-#ifndef SQLITE_OMIT_WAL
-/*
-** This function is called when the user invokes "PRAGMA wal_checkpoint",
-** "PRAGMA wal_blocking_checkpoint" or calls the sqlite3_wal_checkpoint()
-** or wal_blocking_checkpoint() API functions.
-**
-** Parameter eMode is one of SQLITE_CHECKPOINT_PASSIVE, FULL or RESTART.
-*/
-SQLITE_PRIVATE int sqlite3PagerCheckpoint(Pager *pPager, int eMode, int *pnLog, int *pnCkpt){
- int rc = SQLITE_OK;
- if( pPager->pWal ){
- rc = sqlite3WalCheckpoint(pPager->pWal, eMode,
- pPager->xBusyHandler, pPager->pBusyHandlerArg,
- pPager->ckptSyncFlags, pPager->pageSize, (u8 *)pPager->pTmpSpace,
- pnLog, pnCkpt
- );
- }
- return rc;
-}
-
-SQLITE_PRIVATE int sqlite3PagerWalCallback(Pager *pPager){
- return sqlite3WalCallback(pPager->pWal);
-}
-
-/*
-** Return true if the underlying VFS for the given pager supports the
-** primitives necessary for write-ahead logging.
-*/
-SQLITE_PRIVATE int sqlite3PagerWalSupported(Pager *pPager){
- const sqlite3_io_methods *pMethods = pPager->fd->pMethods;
- return pPager->exclusiveMode || (pMethods->iVersion>=2 && pMethods->xShmMap);
-}
-
-/*
-** Attempt to take an exclusive lock on the database file. If a PENDING lock
-** is obtained instead, immediately release it.
-*/
-static int pagerExclusiveLock(Pager *pPager){
- int rc; /* Return code */
-
- assert( pPager->eLock==SHARED_LOCK || pPager->eLock==EXCLUSIVE_LOCK );
- rc = pagerLockDb(pPager, EXCLUSIVE_LOCK);
- if( rc!=SQLITE_OK ){
- /* If the attempt to grab the exclusive lock failed, release the
- ** pending lock that may have been obtained instead. */
- pagerUnlockDb(pPager, SHARED_LOCK);
- }
-
- return rc;
-}
-
-/*
-** Call sqlite3WalOpen() to open the WAL handle. If the pager is in
-** exclusive-locking mode when this function is called, take an EXCLUSIVE
-** lock on the database file and use heap-memory to store the wal-index
-** in. Otherwise, use the normal shared-memory.
-*/
-static int pagerOpenWal(Pager *pPager){
- int rc = SQLITE_OK;
-
- assert( pPager->pWal==0 && pPager->tempFile==0 );
- assert( pPager->eLock==SHARED_LOCK || pPager->eLock==EXCLUSIVE_LOCK );
-
- /* If the pager is already in exclusive-mode, the WAL module will use
- ** heap-memory for the wal-index instead of the VFS shared-memory
- ** implementation. Take the exclusive lock now, before opening the WAL
- ** file, to make sure this is safe.
- */
- if( pPager->exclusiveMode ){
- rc = pagerExclusiveLock(pPager);
- }
-
- /* Open the connection to the log file. If this operation fails,
- ** (e.g. due to malloc() failure), return an error code.
- */
- if( rc==SQLITE_OK ){
- rc = sqlite3WalOpen(pPager->pVfs,
- pPager->fd, pPager->zWal, pPager->exclusiveMode,
- pPager->journalSizeLimit, &pPager->pWal
- );
- }
-
- return rc;
-}
-
-
-/*
-** The caller must be holding a SHARED lock on the database file to call
-** this function.
-**
-** If the pager passed as the first argument is open on a real database
-** file (not a temp file or an in-memory database), and the WAL file
-** is not already open, make an attempt to open it now. If successful,
-** return SQLITE_OK. If an error occurs or the VFS used by the pager does
-** not support the xShmXXX() methods, return an error code. *pbOpen is
-** not modified in either case.
-**
-** If the pager is open on a temp-file (or in-memory database), or if
-** the WAL file is already open, set *pbOpen to 1 and return SQLITE_OK
-** without doing anything.
-*/
-SQLITE_PRIVATE int sqlite3PagerOpenWal(
- Pager *pPager, /* Pager object */
- int *pbOpen /* OUT: Set to true if call is a no-op */
-){
- int rc = SQLITE_OK; /* Return code */
-
- assert( assert_pager_state(pPager) );
- assert( pPager->eState==PAGER_OPEN || pbOpen );
- assert( pPager->eState==PAGER_READER || !pbOpen );
- assert( pbOpen==0 || *pbOpen==0 );
- assert( pbOpen!=0 || (!pPager->tempFile && !pPager->pWal) );
-
- if( !pPager->tempFile && !pPager->pWal ){
- if( !sqlite3PagerWalSupported(pPager) ) return SQLITE_CANTOPEN;
-
- /* Close any rollback journal previously open */
- sqlite3OsClose(pPager->jfd);
-
- rc = pagerOpenWal(pPager);
- if( rc==SQLITE_OK ){
- pPager->journalMode = PAGER_JOURNALMODE_WAL;
- pPager->eState = PAGER_OPEN;
- }
- }else{
- *pbOpen = 1;
- }
-
- return rc;
-}
-
-/*
-** This function is called to close the connection to the log file prior
-** to switching from WAL to rollback mode.
-**
-** Before closing the log file, this function attempts to take an
-** EXCLUSIVE lock on the database file. If this cannot be obtained, an
-** error (SQLITE_BUSY) is returned and the log connection is not closed.
-** If successful, the EXCLUSIVE lock is not released before returning.
-*/
-SQLITE_PRIVATE int sqlite3PagerCloseWal(Pager *pPager){
- int rc = SQLITE_OK;
-
- assert( pPager->journalMode==PAGER_JOURNALMODE_WAL );
-
- /* If the log file is not already open, but does exist in the file-system,
- ** it may need to be checkpointed before the connection can switch to
- ** rollback mode. Open it now so this can happen.
- */
- if( !pPager->pWal ){
- int logexists = 0;
- rc = pagerLockDb(pPager, SHARED_LOCK);
- if( rc==SQLITE_OK ){
- rc = sqlite3OsAccess(
- pPager->pVfs, pPager->zWal, SQLITE_ACCESS_EXISTS, &logexists
- );
- }
- if( rc==SQLITE_OK && logexists ){
- rc = pagerOpenWal(pPager);
- }
- }
-
- /* Checkpoint and close the log. Because an EXCLUSIVE lock is held on
- ** the database file, the log and log-summary files will be deleted.
- */
- if( rc==SQLITE_OK && pPager->pWal ){
- rc = pagerExclusiveLock(pPager);
- if( rc==SQLITE_OK ){
- rc = sqlite3WalClose(pPager->pWal, pPager->ckptSyncFlags,
- pPager->pageSize, (u8*)pPager->pTmpSpace);
- pPager->pWal = 0;
- }
- }
- return rc;
-}
-
-#endif /* !SQLITE_OMIT_WAL */
-
-#ifdef SQLITE_ENABLE_ZIPVFS
-/*
-** A read-lock must be held on the pager when this function is called. If
-** the pager is in WAL mode and the WAL file currently contains one or more
-** frames, return the size in bytes of the page images stored within the
-** WAL frames. Otherwise, if this is not a WAL database or the WAL file
-** is empty, return 0.
-*/
-SQLITE_PRIVATE int sqlite3PagerWalFramesize(Pager *pPager){
- assert( pPager->eState==PAGER_READER );
- return sqlite3WalFramesize(pPager->pWal);
-}
-#endif
-
-#ifdef SQLITE_HAS_CODEC
-/*
-** This function is called by the wal module when writing page content
-** into the log file.
-**
-** This function returns a pointer to a buffer containing the encrypted
-** page content. If a malloc fails, this function may return NULL.
-*/
-SQLITE_PRIVATE void *sqlite3PagerCodec(PgHdr *pPg){
- void *aData = 0;
- CODEC2(pPg->pPager, pPg->pData, pPg->pgno, 6, return 0, aData);
- return aData;
-}
-#endif /* SQLITE_HAS_CODEC */
-
-#endif /* SQLITE_OMIT_DISKIO */
-
-/************** End of pager.c ***********************************************/
-/************** Begin file wal.c *********************************************/
-/*
-** 2010 February 1
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains the implementation of a write-ahead log (WAL) used in
-** "journal_mode=WAL" mode.
-**
-** WRITE-AHEAD LOG (WAL) FILE FORMAT
-**
-** A WAL file consists of a header followed by zero or more "frames".
-** Each frame records the revised content of a single page from the
-** database file. All changes to the database are recorded by writing
-** frames into the WAL. Transactions commit when a frame is written that
-** contains a commit marker. A single WAL can and usually does record
-** multiple transactions. Periodically, the content of the WAL is
-** transferred back into the database file in an operation called a
-** "checkpoint".
-**
-** A single WAL file can be used multiple times. In other words, the
-** WAL can fill up with frames and then be checkpointed and then new
-** frames can overwrite the old ones. A WAL always grows from beginning
-** toward the end. Checksums and counters attached to each frame are
-** used to determine which frames within the WAL are valid and which
-** are leftovers from prior checkpoints.
-**
-** The WAL header is 32 bytes in size and consists of the following eight
-** big-endian 32-bit unsigned integer values:
-**
-** 0: Magic number. 0x377f0682 or 0x377f0683
-** 4: File format version. Currently 3007000
-** 8: Database page size. Example: 1024
-** 12: Checkpoint sequence number
-** 16: Salt-1, random integer incremented with each checkpoint
-** 20: Salt-2, a different random integer changing with each ckpt
-** 24: Checksum-1 (first part of checksum for first 24 bytes of header).
-** 28: Checksum-2 (second part of checksum for first 24 bytes of header).
-**
-** Immediately following the wal-header are zero or more frames. Each
-** frame consists of a 24-byte frame-header followed by a <page-size> bytes
-** of page data. The frame-header is six big-endian 32-bit unsigned
-** integer values, as follows:
-**
-** 0: Page number.
-** 4: For commit records, the size of the database image in pages
-** after the commit. For all other records, zero.
-** 8: Salt-1 (copied from the header)
-** 12: Salt-2 (copied from the header)
-** 16: Checksum-1.
-** 20: Checksum-2.
-**
-** A frame is considered valid if and only if the following conditions are
-** true:
-**
-** (1) The salt-1 and salt-2 values in the frame-header match
-** salt values in the wal-header
-**
-** (2) The checksum values in the final 8 bytes of the frame-header
-** exactly match the checksum computed consecutively on the
-** WAL header and the first 8 bytes and the content of all frames
-** up to and including the current frame.
-**
-** The checksum is computed using 32-bit big-endian integers if the
-** magic number in the first 4 bytes of the WAL is 0x377f0683 and it
-** is computed using little-endian if the magic number is 0x377f0682.
-** The checksum values are always stored in the frame header in a
-** big-endian format regardless of which byte order is used to compute
-** the checksum. The checksum is computed by interpreting the input as
-** an even number of unsigned 32-bit integers: x[0] through x[N]. The
-** algorithm used for the checksum is as follows:
-**
-** for i from 0 to n-1 step 2:
-** s0 += x[i] + s1;
-** s1 += x[i+1] + s0;
-** endfor
-**
-** Note that s0 and s1 are both weighted checksums using fibonacci weights
-** in reverse order (the largest fibonacci weight occurs on the first element
-** of the sequence being summed.) The s1 value spans all 32-bit
-** terms of the sequence whereas s0 omits the final term.
-**
-** On a checkpoint, the WAL is first VFS.xSync-ed, then valid content of the
-** WAL is transferred into the database, then the database is VFS.xSync-ed.
-** The VFS.xSync operations serve as write barriers - all writes launched
-** before the xSync must complete before any write that launches after the
-** xSync begins.
-**
-** After each checkpoint, the salt-1 value is incremented and the salt-2
-** value is randomized. This prevents old and new frames in the WAL from
-** being considered valid at the same time and being checkpointing together
-** following a crash.
-**
-** READER ALGORITHM
-**
-** To read a page from the database (call it page number P), a reader
-** first checks the WAL to see if it contains page P. If so, then the
-** last valid instance of page P that is a followed by a commit frame
-** or is a commit frame itself becomes the value read. If the WAL
-** contains no copies of page P that are valid and which are a commit
-** frame or are followed by a commit frame, then page P is read from
-** the database file.
-**
-** To start a read transaction, the reader records the index of the last
-** valid frame in the WAL. The reader uses this recorded "mxFrame" value
-** for all subsequent read operations. New transactions can be appended
-** to the WAL, but as long as the reader uses its original mxFrame value
-** and ignores the newly appended content, it will see a consistent snapshot
-** of the database from a single point in time. This technique allows
-** multiple concurrent readers to view different versions of the database
-** content simultaneously.
-**
-** The reader algorithm in the previous paragraphs works correctly, but
-** because frames for page P can appear anywhere within the WAL, the
-** reader has to scan the entire WAL looking for page P frames. If the
-** WAL is large (multiple megabytes is typical) that scan can be slow,
-** and read performance suffers. To overcome this problem, a separate
-** data structure called the wal-index is maintained to expedite the
-** search for frames of a particular page.
-**
-** WAL-INDEX FORMAT
-**
-** Conceptually, the wal-index is shared memory, though VFS implementations
-** might choose to implement the wal-index using a mmapped file. Because
-** the wal-index is shared memory, SQLite does not support journal_mode=WAL
-** on a network filesystem. All users of the database must be able to
-** share memory.
-**
-** The wal-index is transient. After a crash, the wal-index can (and should
-** be) reconstructed from the original WAL file. In fact, the VFS is required
-** to either truncate or zero the header of the wal-index when the last
-** connection to it closes. Because the wal-index is transient, it can
-** use an architecture-specific format; it does not have to be cross-platform.
-** Hence, unlike the database and WAL file formats which store all values
-** as big endian, the wal-index can store multi-byte values in the native
-** byte order of the host computer.
-**
-** The purpose of the wal-index is to answer this question quickly: Given
-** a page number P and a maximum frame index M, return the index of the
-** last frame in the wal before frame M for page P in the WAL, or return
-** NULL if there are no frames for page P in the WAL prior to M.
-**
-** The wal-index consists of a header region, followed by an one or
-** more index blocks.
-**
-** The wal-index header contains the total number of frames within the WAL
-** in the mxFrame field.
-**
-** Each index block except for the first contains information on
-** HASHTABLE_NPAGE frames. The first index block contains information on
-** HASHTABLE_NPAGE_ONE frames. The values of HASHTABLE_NPAGE_ONE and
-** HASHTABLE_NPAGE are selected so that together the wal-index header and
-** first index block are the same size as all other index blocks in the
-** wal-index.
-**
-** Each index block contains two sections, a page-mapping that contains the
-** database page number associated with each wal frame, and a hash-table
-** that allows readers to query an index block for a specific page number.
-** The page-mapping is an array of HASHTABLE_NPAGE (or HASHTABLE_NPAGE_ONE
-** for the first index block) 32-bit page numbers. The first entry in the
-** first index-block contains the database page number corresponding to the
-** first frame in the WAL file. The first entry in the second index block
-** in the WAL file corresponds to the (HASHTABLE_NPAGE_ONE+1)th frame in
-** the log, and so on.
-**
-** The last index block in a wal-index usually contains less than the full
-** complement of HASHTABLE_NPAGE (or HASHTABLE_NPAGE_ONE) page-numbers,
-** depending on the contents of the WAL file. This does not change the
-** allocated size of the page-mapping array - the page-mapping array merely
-** contains unused entries.
-**
-** Even without using the hash table, the last frame for page P
-** can be found by scanning the page-mapping sections of each index block
-** starting with the last index block and moving toward the first, and
-** within each index block, starting at the end and moving toward the
-** beginning. The first entry that equals P corresponds to the frame
-** holding the content for that page.
-**
-** The hash table consists of HASHTABLE_NSLOT 16-bit unsigned integers.
-** HASHTABLE_NSLOT = 2*HASHTABLE_NPAGE, and there is one entry in the
-** hash table for each page number in the mapping section, so the hash
-** table is never more than half full. The expected number of collisions
-** prior to finding a match is 1. Each entry of the hash table is an
-** 1-based index of an entry in the mapping section of the same
-** index block. Let K be the 1-based index of the largest entry in
-** the mapping section. (For index blocks other than the last, K will
-** always be exactly HASHTABLE_NPAGE (4096) and for the last index block
-** K will be (mxFrame%HASHTABLE_NPAGE).) Unused slots of the hash table
-** contain a value of 0.
-**
-** To look for page P in the hash table, first compute a hash iKey on
-** P as follows:
-**
-** iKey = (P * 383) % HASHTABLE_NSLOT
-**
-** Then start scanning entries of the hash table, starting with iKey
-** (wrapping around to the beginning when the end of the hash table is
-** reached) until an unused hash slot is found. Let the first unused slot
-** be at index iUnused. (iUnused might be less than iKey if there was
-** wrap-around.) Because the hash table is never more than half full,
-** the search is guaranteed to eventually hit an unused entry. Let
-** iMax be the value between iKey and iUnused, closest to iUnused,
-** where aHash[iMax]==P. If there is no iMax entry (if there exists
-** no hash slot such that aHash[i]==p) then page P is not in the
-** current index block. Otherwise the iMax-th mapping entry of the
-** current index block corresponds to the last entry that references
-** page P.
-**
-** A hash search begins with the last index block and moves toward the
-** first index block, looking for entries corresponding to page P. On
-** average, only two or three slots in each index block need to be
-** examined in order to either find the last entry for page P, or to
-** establish that no such entry exists in the block. Each index block
-** holds over 4000 entries. So two or three index blocks are sufficient
-** to cover a typical 10 megabyte WAL file, assuming 1K pages. 8 or 10
-** comparisons (on average) suffice to either locate a frame in the
-** WAL or to establish that the frame does not exist in the WAL. This
-** is much faster than scanning the entire 10MB WAL.
-**
-** Note that entries are added in order of increasing K. Hence, one
-** reader might be using some value K0 and a second reader that started
-** at a later time (after additional transactions were added to the WAL
-** and to the wal-index) might be using a different value K1, where K1>K0.
-** Both readers can use the same hash table and mapping section to get
-** the correct result. There may be entries in the hash table with
-** K>K0 but to the first reader, those entries will appear to be unused
-** slots in the hash table and so the first reader will get an answer as
-** if no values greater than K0 had ever been inserted into the hash table
-** in the first place - which is what reader one wants. Meanwhile, the
-** second reader using K1 will see additional values that were inserted
-** later, which is exactly what reader two wants.
-**
-** When a rollback occurs, the value of K is decreased. Hash table entries
-** that correspond to frames greater than the new K value are removed
-** from the hash table at this point.
-*/
-#ifndef SQLITE_OMIT_WAL
-
-
-/*
-** Trace output macros
-*/
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
-SQLITE_PRIVATE int sqlite3WalTrace = 0;
-# define WALTRACE(X) if(sqlite3WalTrace) sqlite3DebugPrintf X
-#else
-# define WALTRACE(X)
-#endif
-
-/*
-** The maximum (and only) versions of the wal and wal-index formats
-** that may be interpreted by this version of SQLite.
-**
-** If a client begins recovering a WAL file and finds that (a) the checksum
-** values in the wal-header are correct and (b) the version field is not
-** WAL_MAX_VERSION, recovery fails and SQLite returns SQLITE_CANTOPEN.
-**
-** Similarly, if a client successfully reads a wal-index header (i.e. the
-** checksum test is successful) and finds that the version field is not
-** WALINDEX_MAX_VERSION, then no read-transaction is opened and SQLite
-** returns SQLITE_CANTOPEN.
-*/
-#define WAL_MAX_VERSION 3007000
-#define WALINDEX_MAX_VERSION 3007000
-
-/*
-** Indices of various locking bytes. WAL_NREADER is the number
-** of available reader locks and should be at least 3.
-*/
-#define WAL_WRITE_LOCK 0
-#define WAL_ALL_BUT_WRITE 1
-#define WAL_CKPT_LOCK 1
-#define WAL_RECOVER_LOCK 2
-#define WAL_READ_LOCK(I) (3+(I))
-#define WAL_NREADER (SQLITE_SHM_NLOCK-3)
-
-
-/* Object declarations */
-typedef struct WalIndexHdr WalIndexHdr;
-typedef struct WalIterator WalIterator;
-typedef struct WalCkptInfo WalCkptInfo;
-
-
-/*
-** The following object holds a copy of the wal-index header content.
-**
-** The actual header in the wal-index consists of two copies of this
-** object.
-**
-** The szPage value can be any power of 2 between 512 and 32768, inclusive.
-** Or it can be 1 to represent a 65536-byte page. The latter case was
-** added in 3.7.1 when support for 64K pages was added.
-*/
-struct WalIndexHdr {
- u32 iVersion; /* Wal-index version */
- u32 unused; /* Unused (padding) field */
- u32 iChange; /* Counter incremented each transaction */
- u8 isInit; /* 1 when initialized */
- u8 bigEndCksum; /* True if checksums in WAL are big-endian */
- u16 szPage; /* Database page size in bytes. 1==64K */
- u32 mxFrame; /* Index of last valid frame in the WAL */
- u32 nPage; /* Size of database in pages */
- u32 aFrameCksum[2]; /* Checksum of last frame in log */
- u32 aSalt[2]; /* Two salt values copied from WAL header */
- u32 aCksum[2]; /* Checksum over all prior fields */
-};
-
-/*
-** A copy of the following object occurs in the wal-index immediately
-** following the second copy of the WalIndexHdr. This object stores
-** information used by checkpoint.
-**
-** nBackfill is the number of frames in the WAL that have been written
-** back into the database. (We call the act of moving content from WAL to
-** database "backfilling".) The nBackfill number is never greater than
-** WalIndexHdr.mxFrame. nBackfill can only be increased by threads
-** holding the WAL_CKPT_LOCK lock (which includes a recovery thread).
-** However, a WAL_WRITE_LOCK thread can move the value of nBackfill from
-** mxFrame back to zero when the WAL is reset.
-**
-** There is one entry in aReadMark[] for each reader lock. If a reader
-** holds read-lock K, then the value in aReadMark[K] is no greater than
-** the mxFrame for that reader. The value READMARK_NOT_USED (0xffffffff)
-** for any aReadMark[] means that entry is unused. aReadMark[0] is
-** a special case; its value is never used and it exists as a place-holder
-** to avoid having to offset aReadMark[] indexs by one. Readers holding
-** WAL_READ_LOCK(0) always ignore the entire WAL and read all content
-** directly from the database.
-**
-** The value of aReadMark[K] may only be changed by a thread that
-** is holding an exclusive lock on WAL_READ_LOCK(K). Thus, the value of
-** aReadMark[K] cannot changed while there is a reader is using that mark
-** since the reader will be holding a shared lock on WAL_READ_LOCK(K).
-**
-** The checkpointer may only transfer frames from WAL to database where
-** the frame numbers are less than or equal to every aReadMark[] that is
-** in use (that is, every aReadMark[j] for which there is a corresponding
-** WAL_READ_LOCK(j)). New readers (usually) pick the aReadMark[] with the
-** largest value and will increase an unused aReadMark[] to mxFrame if there
-** is not already an aReadMark[] equal to mxFrame. The exception to the
-** previous sentence is when nBackfill equals mxFrame (meaning that everything
-** in the WAL has been backfilled into the database) then new readers
-** will choose aReadMark[0] which has value 0 and hence such reader will
-** get all their all content directly from the database file and ignore
-** the WAL.
-**
-** Writers normally append new frames to the end of the WAL. However,
-** if nBackfill equals mxFrame (meaning that all WAL content has been
-** written back into the database) and if no readers are using the WAL
-** (in other words, if there are no WAL_READ_LOCK(i) where i>0) then
-** the writer will first "reset" the WAL back to the beginning and start
-** writing new content beginning at frame 1.
-**
-** We assume that 32-bit loads are atomic and so no locks are needed in
-** order to read from any aReadMark[] entries.
-*/
-struct WalCkptInfo {
- u32 nBackfill; /* Number of WAL frames backfilled into DB */
- u32 aReadMark[WAL_NREADER]; /* Reader marks */
-};
-#define READMARK_NOT_USED 0xffffffff
-
-
-/* A block of WALINDEX_LOCK_RESERVED bytes beginning at
-** WALINDEX_LOCK_OFFSET is reserved for locks. Since some systems
-** only support mandatory file-locks, we do not read or write data
-** from the region of the file on which locks are applied.
-*/
-#define WALINDEX_LOCK_OFFSET (sizeof(WalIndexHdr)*2 + sizeof(WalCkptInfo))
-#define WALINDEX_LOCK_RESERVED 16
-#define WALINDEX_HDR_SIZE (WALINDEX_LOCK_OFFSET+WALINDEX_LOCK_RESERVED)
-
-/* Size of header before each frame in wal */
-#define WAL_FRAME_HDRSIZE 24
-
-/* Size of write ahead log header, including checksum. */
-/* #define WAL_HDRSIZE 24 */
-#define WAL_HDRSIZE 32
-
-/* WAL magic value. Either this value, or the same value with the least
-** significant bit also set (WAL_MAGIC | 0x00000001) is stored in 32-bit
-** big-endian format in the first 4 bytes of a WAL file.
-**
-** If the LSB is set, then the checksums for each frame within the WAL
-** file are calculated by treating all data as an array of 32-bit
-** big-endian words. Otherwise, they are calculated by interpreting
-** all data as 32-bit little-endian words.
-*/
-#define WAL_MAGIC 0x377f0682
-
-/*
-** Return the offset of frame iFrame in the write-ahead log file,
-** assuming a database page size of szPage bytes. The offset returned
-** is to the start of the write-ahead log frame-header.
-*/
-#define walFrameOffset(iFrame, szPage) ( \
- WAL_HDRSIZE + ((iFrame)-1)*(i64)((szPage)+WAL_FRAME_HDRSIZE) \
-)
-
-/*
-** An open write-ahead log file is represented by an instance of the
-** following object.
-*/
-struct Wal {
- sqlite3_vfs *pVfs; /* The VFS used to create pDbFd */
- sqlite3_file *pDbFd; /* File handle for the database file */
- sqlite3_file *pWalFd; /* File handle for WAL file */
- u32 iCallback; /* Value to pass to log callback (or 0) */
- i64 mxWalSize; /* Truncate WAL to this size upon reset */
- int nWiData; /* Size of array apWiData */
- int szFirstBlock; /* Size of first block written to WAL file */
- volatile u32 **apWiData; /* Pointer to wal-index content in memory */
- u32 szPage; /* Database page size */
- i16 readLock; /* Which read lock is being held. -1 for none */
- u8 syncFlags; /* Flags to use to sync header writes */
- u8 exclusiveMode; /* Non-zero if connection is in exclusive mode */
- u8 writeLock; /* True if in a write transaction */
- u8 ckptLock; /* True if holding a checkpoint lock */
- u8 readOnly; /* WAL_RDWR, WAL_RDONLY, or WAL_SHM_RDONLY */
- u8 truncateOnCommit; /* True to truncate WAL file on commit */
- u8 syncHeader; /* Fsync the WAL header if true */
- u8 padToSectorBoundary; /* Pad transactions out to the next sector */
- WalIndexHdr hdr; /* Wal-index header for current transaction */
- const char *zWalName; /* Name of WAL file */
- u32 nCkpt; /* Checkpoint sequence counter in the wal-header */
-#ifdef SQLITE_DEBUG
- u8 lockError; /* True if a locking error has occurred */
-#endif
-};
-
-/*
-** Candidate values for Wal.exclusiveMode.
-*/
-#define WAL_NORMAL_MODE 0
-#define WAL_EXCLUSIVE_MODE 1
-#define WAL_HEAPMEMORY_MODE 2
-
-/*
-** Possible values for WAL.readOnly
-*/
-#define WAL_RDWR 0 /* Normal read/write connection */
-#define WAL_RDONLY 1 /* The WAL file is readonly */
-#define WAL_SHM_RDONLY 2 /* The SHM file is readonly */
-
-/*
-** Each page of the wal-index mapping contains a hash-table made up of
-** an array of HASHTABLE_NSLOT elements of the following type.
-*/
-typedef u16 ht_slot;
-
-/*
-** This structure is used to implement an iterator that loops through
-** all frames in the WAL in database page order. Where two or more frames
-** correspond to the same database page, the iterator visits only the
-** frame most recently written to the WAL (in other words, the frame with
-** the largest index).
-**
-** The internals of this structure are only accessed by:
-**
-** walIteratorInit() - Create a new iterator,
-** walIteratorNext() - Step an iterator,
-** walIteratorFree() - Free an iterator.
-**
-** This functionality is used by the checkpoint code (see walCheckpoint()).
-*/
-struct WalIterator {
- int iPrior; /* Last result returned from the iterator */
- int nSegment; /* Number of entries in aSegment[] */
- struct WalSegment {
- int iNext; /* Next slot in aIndex[] not yet returned */
- ht_slot *aIndex; /* i0, i1, i2... such that aPgno[iN] ascend */
- u32 *aPgno; /* Array of page numbers. */
- int nEntry; /* Nr. of entries in aPgno[] and aIndex[] */
- int iZero; /* Frame number associated with aPgno[0] */
- } aSegment[1]; /* One for every 32KB page in the wal-index */
-};
-
-/*
-** Define the parameters of the hash tables in the wal-index file. There
-** is a hash-table following every HASHTABLE_NPAGE page numbers in the
-** wal-index.
-**
-** Changing any of these constants will alter the wal-index format and
-** create incompatibilities.
-*/
-#define HASHTABLE_NPAGE 4096 /* Must be power of 2 */
-#define HASHTABLE_HASH_1 383 /* Should be prime */
-#define HASHTABLE_NSLOT (HASHTABLE_NPAGE*2) /* Must be a power of 2 */
-
-/*
-** The block of page numbers associated with the first hash-table in a
-** wal-index is smaller than usual. This is so that there is a complete
-** hash-table on each aligned 32KB page of the wal-index.
-*/
-#define HASHTABLE_NPAGE_ONE (HASHTABLE_NPAGE - (WALINDEX_HDR_SIZE/sizeof(u32)))
-
-/* The wal-index is divided into pages of WALINDEX_PGSZ bytes each. */
-#define WALINDEX_PGSZ ( \
- sizeof(ht_slot)*HASHTABLE_NSLOT + HASHTABLE_NPAGE*sizeof(u32) \
-)
-
-/*
-** Obtain a pointer to the iPage'th page of the wal-index. The wal-index
-** is broken into pages of WALINDEX_PGSZ bytes. Wal-index pages are
-** numbered from zero.
-**
-** If this call is successful, *ppPage is set to point to the wal-index
-** page and SQLITE_OK is returned. If an error (an OOM or VFS error) occurs,
-** then an SQLite error code is returned and *ppPage is set to 0.
-*/
-static int walIndexPage(Wal *pWal, int iPage, volatile u32 **ppPage){
- int rc = SQLITE_OK;
-
- /* Enlarge the pWal->apWiData[] array if required */
- if( pWal->nWiData<=iPage ){
- int nByte = sizeof(u32*)*(iPage+1);
- volatile u32 **apNew;
- apNew = (volatile u32 **)sqlite3_realloc((void *)pWal->apWiData, nByte);
- if( !apNew ){
- *ppPage = 0;
- return SQLITE_NOMEM;
- }
- memset((void*)&apNew[pWal->nWiData], 0,
- sizeof(u32*)*(iPage+1-pWal->nWiData));
- pWal->apWiData = apNew;
- pWal->nWiData = iPage+1;
- }
-
- /* Request a pointer to the required page from the VFS */
- if( pWal->apWiData[iPage]==0 ){
- if( pWal->exclusiveMode==WAL_HEAPMEMORY_MODE ){
- pWal->apWiData[iPage] = (u32 volatile *)sqlite3MallocZero(WALINDEX_PGSZ);
- if( !pWal->apWiData[iPage] ) rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3OsShmMap(pWal->pDbFd, iPage, WALINDEX_PGSZ,
- pWal->writeLock, (void volatile **)&pWal->apWiData[iPage]
- );
- if( rc==SQLITE_READONLY ){
- pWal->readOnly |= WAL_SHM_RDONLY;
- rc = SQLITE_OK;
- }
- }
- }
-
- *ppPage = pWal->apWiData[iPage];
- assert( iPage==0 || *ppPage || rc!=SQLITE_OK );
- return rc;
-}
-
-/*
-** Return a pointer to the WalCkptInfo structure in the wal-index.
-*/
-static volatile WalCkptInfo *walCkptInfo(Wal *pWal){
- assert( pWal->nWiData>0 && pWal->apWiData[0] );
- return (volatile WalCkptInfo*)&(pWal->apWiData[0][sizeof(WalIndexHdr)/2]);
-}
-
-/*
-** Return a pointer to the WalIndexHdr structure in the wal-index.
-*/
-static volatile WalIndexHdr *walIndexHdr(Wal *pWal){
- assert( pWal->nWiData>0 && pWal->apWiData[0] );
- return (volatile WalIndexHdr*)pWal->apWiData[0];
-}
-
-/*
-** The argument to this macro must be of type u32. On a little-endian
-** architecture, it returns the u32 value that results from interpreting
-** the 4 bytes as a big-endian value. On a big-endian architecture, it
-** returns the value that would be produced by intepreting the 4 bytes
-** of the input value as a little-endian integer.
-*/
-#define BYTESWAP32(x) ( \
- (((x)&0x000000FF)<<24) + (((x)&0x0000FF00)<<8) \
- + (((x)&0x00FF0000)>>8) + (((x)&0xFF000000)>>24) \
-)
-
-/*
-** Generate or extend an 8 byte checksum based on the data in
-** array aByte[] and the initial values of aIn[0] and aIn[1] (or
-** initial values of 0 and 0 if aIn==NULL).
-**
-** The checksum is written back into aOut[] before returning.
-**
-** nByte must be a positive multiple of 8.
-*/
-static void walChecksumBytes(
- int nativeCksum, /* True for native byte-order, false for non-native */
- u8 *a, /* Content to be checksummed */
- int nByte, /* Bytes of content in a[]. Must be a multiple of 8. */
- const u32 *aIn, /* Initial checksum value input */
- u32 *aOut /* OUT: Final checksum value output */
-){
- u32 s1, s2;
- u32 *aData = (u32 *)a;
- u32 *aEnd = (u32 *)&a[nByte];
-
- if( aIn ){
- s1 = aIn[0];
- s2 = aIn[1];
- }else{
- s1 = s2 = 0;
- }
-
- assert( nByte>=8 );
- assert( (nByte&0x00000007)==0 );
-
- if( nativeCksum ){
- do {
- s1 += *aData++ + s2;
- s2 += *aData++ + s1;
- }while( aData<aEnd );
- }else{
- do {
- s1 += BYTESWAP32(aData[0]) + s2;
- s2 += BYTESWAP32(aData[1]) + s1;
- aData += 2;
- }while( aData<aEnd );
- }
-
- aOut[0] = s1;
- aOut[1] = s2;
-}
-
-static void walShmBarrier(Wal *pWal){
- if( pWal->exclusiveMode!=WAL_HEAPMEMORY_MODE ){
- sqlite3OsShmBarrier(pWal->pDbFd);
- }
-}
-
-/*
-** Write the header information in pWal->hdr into the wal-index.
-**
-** The checksum on pWal->hdr is updated before it is written.
-*/
-static void walIndexWriteHdr(Wal *pWal){
- volatile WalIndexHdr *aHdr = walIndexHdr(pWal);
- const int nCksum = offsetof(WalIndexHdr, aCksum);
-
- assert( pWal->writeLock );
- pWal->hdr.isInit = 1;
- pWal->hdr.iVersion = WALINDEX_MAX_VERSION;
- walChecksumBytes(1, (u8*)&pWal->hdr, nCksum, 0, pWal->hdr.aCksum);
- memcpy((void *)&aHdr[1], (void *)&pWal->hdr, sizeof(WalIndexHdr));
- walShmBarrier(pWal);
- memcpy((void *)&aHdr[0], (void *)&pWal->hdr, sizeof(WalIndexHdr));
-}
-
-/*
-** This function encodes a single frame header and writes it to a buffer
-** supplied by the caller. A frame-header is made up of a series of
-** 4-byte big-endian integers, as follows:
-**
-** 0: Page number.
-** 4: For commit records, the size of the database image in pages
-** after the commit. For all other records, zero.
-** 8: Salt-1 (copied from the wal-header)
-** 12: Salt-2 (copied from the wal-header)
-** 16: Checksum-1.
-** 20: Checksum-2.
-*/
-static void walEncodeFrame(
- Wal *pWal, /* The write-ahead log */
- u32 iPage, /* Database page number for frame */
- u32 nTruncate, /* New db size (or 0 for non-commit frames) */
- u8 *aData, /* Pointer to page data */
- u8 *aFrame /* OUT: Write encoded frame here */
-){
- int nativeCksum; /* True for native byte-order checksums */
- u32 *aCksum = pWal->hdr.aFrameCksum;
- assert( WAL_FRAME_HDRSIZE==24 );
- sqlite3Put4byte(&aFrame[0], iPage);
- sqlite3Put4byte(&aFrame[4], nTruncate);
- memcpy(&aFrame[8], pWal->hdr.aSalt, 8);
-
- nativeCksum = (pWal->hdr.bigEndCksum==SQLITE_BIGENDIAN);
- walChecksumBytes(nativeCksum, aFrame, 8, aCksum, aCksum);
- walChecksumBytes(nativeCksum, aData, pWal->szPage, aCksum, aCksum);
-
- sqlite3Put4byte(&aFrame[16], aCksum[0]);
- sqlite3Put4byte(&aFrame[20], aCksum[1]);
-}
-
-/*
-** Check to see if the frame with header in aFrame[] and content
-** in aData[] is valid. If it is a valid frame, fill *piPage and
-** *pnTruncate and return true. Return if the frame is not valid.
-*/
-static int walDecodeFrame(
- Wal *pWal, /* The write-ahead log */
- u32 *piPage, /* OUT: Database page number for frame */
- u32 *pnTruncate, /* OUT: New db size (or 0 if not commit) */
- u8 *aData, /* Pointer to page data (for checksum) */
- u8 *aFrame /* Frame data */
-){
- int nativeCksum; /* True for native byte-order checksums */
- u32 *aCksum = pWal->hdr.aFrameCksum;
- u32 pgno; /* Page number of the frame */
- assert( WAL_FRAME_HDRSIZE==24 );
-
- /* A frame is only valid if the salt values in the frame-header
- ** match the salt values in the wal-header.
- */
- if( memcmp(&pWal->hdr.aSalt, &aFrame[8], 8)!=0 ){
- return 0;
- }
-
- /* A frame is only valid if the page number is creater than zero.
- */
- pgno = sqlite3Get4byte(&aFrame[0]);
- if( pgno==0 ){
- return 0;
- }
-
- /* A frame is only valid if a checksum of the WAL header,
- ** all prior frams, the first 16 bytes of this frame-header,
- ** and the frame-data matches the checksum in the last 8
- ** bytes of this frame-header.
- */
- nativeCksum = (pWal->hdr.bigEndCksum==SQLITE_BIGENDIAN);
- walChecksumBytes(nativeCksum, aFrame, 8, aCksum, aCksum);
- walChecksumBytes(nativeCksum, aData, pWal->szPage, aCksum, aCksum);
- if( aCksum[0]!=sqlite3Get4byte(&aFrame[16])
- || aCksum[1]!=sqlite3Get4byte(&aFrame[20])
- ){
- /* Checksum failed. */
- return 0;
- }
-
- /* If we reach this point, the frame is valid. Return the page number
- ** and the new database size.
- */
- *piPage = pgno;
- *pnTruncate = sqlite3Get4byte(&aFrame[4]);
- return 1;
-}
-
-
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
-/*
-** Names of locks. This routine is used to provide debugging output and is not
-** a part of an ordinary build.
-*/
-static const char *walLockName(int lockIdx){
- if( lockIdx==WAL_WRITE_LOCK ){
- return "WRITE-LOCK";
- }else if( lockIdx==WAL_CKPT_LOCK ){
- return "CKPT-LOCK";
- }else if( lockIdx==WAL_RECOVER_LOCK ){
- return "RECOVER-LOCK";
- }else{
- static char zName[15];
- sqlite3_snprintf(sizeof(zName), zName, "READ-LOCK[%d]",
- lockIdx-WAL_READ_LOCK(0));
- return zName;
- }
-}
-#endif /*defined(SQLITE_TEST) || defined(SQLITE_DEBUG) */
-
-
-/*
-** Set or release locks on the WAL. Locks are either shared or exclusive.
-** A lock cannot be moved directly between shared and exclusive - it must go
-** through the unlocked state first.
-**
-** In locking_mode=EXCLUSIVE, all of these routines become no-ops.
-*/
-static int walLockShared(Wal *pWal, int lockIdx){
- int rc;
- if( pWal->exclusiveMode ) return SQLITE_OK;
- rc = sqlite3OsShmLock(pWal->pDbFd, lockIdx, 1,
- SQLITE_SHM_LOCK | SQLITE_SHM_SHARED);
- WALTRACE(("WAL%p: acquire SHARED-%s %s\n", pWal,
- walLockName(lockIdx), rc ? "failed" : "ok"));
- VVA_ONLY( pWal->lockError = (u8)(rc!=SQLITE_OK && rc!=SQLITE_BUSY); )
- return rc;
-}
-static void walUnlockShared(Wal *pWal, int lockIdx){
- if( pWal->exclusiveMode ) return;
- (void)sqlite3OsShmLock(pWal->pDbFd, lockIdx, 1,
- SQLITE_SHM_UNLOCK | SQLITE_SHM_SHARED);
- WALTRACE(("WAL%p: release SHARED-%s\n", pWal, walLockName(lockIdx)));
-}
-static int walLockExclusive(Wal *pWal, int lockIdx, int n){
- int rc;
- if( pWal->exclusiveMode ) return SQLITE_OK;
- rc = sqlite3OsShmLock(pWal->pDbFd, lockIdx, n,
- SQLITE_SHM_LOCK | SQLITE_SHM_EXCLUSIVE);
- WALTRACE(("WAL%p: acquire EXCLUSIVE-%s cnt=%d %s\n", pWal,
- walLockName(lockIdx), n, rc ? "failed" : "ok"));
- VVA_ONLY( pWal->lockError = (u8)(rc!=SQLITE_OK && rc!=SQLITE_BUSY); )
- return rc;
-}
-static void walUnlockExclusive(Wal *pWal, int lockIdx, int n){
- if( pWal->exclusiveMode ) return;
- (void)sqlite3OsShmLock(pWal->pDbFd, lockIdx, n,
- SQLITE_SHM_UNLOCK | SQLITE_SHM_EXCLUSIVE);
- WALTRACE(("WAL%p: release EXCLUSIVE-%s cnt=%d\n", pWal,
- walLockName(lockIdx), n));
-}
-
-/*
-** Compute a hash on a page number. The resulting hash value must land
-** between 0 and (HASHTABLE_NSLOT-1). The walHashNext() function advances
-** the hash to the next value in the event of a collision.
-*/
-static int walHash(u32 iPage){
- assert( iPage>0 );
- assert( (HASHTABLE_NSLOT & (HASHTABLE_NSLOT-1))==0 );
- return (iPage*HASHTABLE_HASH_1) & (HASHTABLE_NSLOT-1);
-}
-static int walNextHash(int iPriorHash){
- return (iPriorHash+1)&(HASHTABLE_NSLOT-1);
-}
-
-/*
-** Return pointers to the hash table and page number array stored on
-** page iHash of the wal-index. The wal-index is broken into 32KB pages
-** numbered starting from 0.
-**
-** Set output variable *paHash to point to the start of the hash table
-** in the wal-index file. Set *piZero to one less than the frame
-** number of the first frame indexed by this hash table. If a
-** slot in the hash table is set to N, it refers to frame number
-** (*piZero+N) in the log.
-**
-** Finally, set *paPgno so that *paPgno[1] is the page number of the
-** first frame indexed by the hash table, frame (*piZero+1).
-*/
-static int walHashGet(
- Wal *pWal, /* WAL handle */
- int iHash, /* Find the iHash'th table */
- volatile ht_slot **paHash, /* OUT: Pointer to hash index */
- volatile u32 **paPgno, /* OUT: Pointer to page number array */
- u32 *piZero /* OUT: Frame associated with *paPgno[0] */
-){
- int rc; /* Return code */
- volatile u32 *aPgno;
-
- rc = walIndexPage(pWal, iHash, &aPgno);
- assert( rc==SQLITE_OK || iHash>0 );
-
- if( rc==SQLITE_OK ){
- u32 iZero;
- volatile ht_slot *aHash;
-
- aHash = (volatile ht_slot *)&aPgno[HASHTABLE_NPAGE];
- if( iHash==0 ){
- aPgno = &aPgno[WALINDEX_HDR_SIZE/sizeof(u32)];
- iZero = 0;
- }else{
- iZero = HASHTABLE_NPAGE_ONE + (iHash-1)*HASHTABLE_NPAGE;
- }
-
- *paPgno = &aPgno[-1];
- *paHash = aHash;
- *piZero = iZero;
- }
- return rc;
-}
-
-/*
-** Return the number of the wal-index page that contains the hash-table
-** and page-number array that contain entries corresponding to WAL frame
-** iFrame. The wal-index is broken up into 32KB pages. Wal-index pages
-** are numbered starting from 0.
-*/
-static int walFramePage(u32 iFrame){
- int iHash = (iFrame+HASHTABLE_NPAGE-HASHTABLE_NPAGE_ONE-1) / HASHTABLE_NPAGE;
- assert( (iHash==0 || iFrame>HASHTABLE_NPAGE_ONE)
- && (iHash>=1 || iFrame<=HASHTABLE_NPAGE_ONE)
- && (iHash<=1 || iFrame>(HASHTABLE_NPAGE_ONE+HASHTABLE_NPAGE))
- && (iHash>=2 || iFrame<=HASHTABLE_NPAGE_ONE+HASHTABLE_NPAGE)
- && (iHash<=2 || iFrame>(HASHTABLE_NPAGE_ONE+2*HASHTABLE_NPAGE))
- );
- return iHash;
-}
-
-/*
-** Return the page number associated with frame iFrame in this WAL.
-*/
-static u32 walFramePgno(Wal *pWal, u32 iFrame){
- int iHash = walFramePage(iFrame);
- if( iHash==0 ){
- return pWal->apWiData[0][WALINDEX_HDR_SIZE/sizeof(u32) + iFrame - 1];
- }
- return pWal->apWiData[iHash][(iFrame-1-HASHTABLE_NPAGE_ONE)%HASHTABLE_NPAGE];
-}
-
-/*
-** Remove entries from the hash table that point to WAL slots greater
-** than pWal->hdr.mxFrame.
-**
-** This function is called whenever pWal->hdr.mxFrame is decreased due
-** to a rollback or savepoint.
-**
-** At most only the hash table containing pWal->hdr.mxFrame needs to be
-** updated. Any later hash tables will be automatically cleared when
-** pWal->hdr.mxFrame advances to the point where those hash tables are
-** actually needed.
-*/
-static void walCleanupHash(Wal *pWal){
- volatile ht_slot *aHash = 0; /* Pointer to hash table to clear */
- volatile u32 *aPgno = 0; /* Page number array for hash table */
- u32 iZero = 0; /* frame == (aHash[x]+iZero) */
- int iLimit = 0; /* Zero values greater than this */
- int nByte; /* Number of bytes to zero in aPgno[] */
- int i; /* Used to iterate through aHash[] */
-
- assert( pWal->writeLock );
- testcase( pWal->hdr.mxFrame==HASHTABLE_NPAGE_ONE-1 );
- testcase( pWal->hdr.mxFrame==HASHTABLE_NPAGE_ONE );
- testcase( pWal->hdr.mxFrame==HASHTABLE_NPAGE_ONE+1 );
-
- if( pWal->hdr.mxFrame==0 ) return;
-
- /* Obtain pointers to the hash-table and page-number array containing
- ** the entry that corresponds to frame pWal->hdr.mxFrame. It is guaranteed
- ** that the page said hash-table and array reside on is already mapped.
- */
- assert( pWal->nWiData>walFramePage(pWal->hdr.mxFrame) );
- assert( pWal->apWiData[walFramePage(pWal->hdr.mxFrame)] );
- walHashGet(pWal, walFramePage(pWal->hdr.mxFrame), &aHash, &aPgno, &iZero);
-
- /* Zero all hash-table entries that correspond to frame numbers greater
- ** than pWal->hdr.mxFrame.
- */
- iLimit = pWal->hdr.mxFrame - iZero;
- assert( iLimit>0 );
- for(i=0; i<HASHTABLE_NSLOT; i++){
- if( aHash[i]>iLimit ){
- aHash[i] = 0;
- }
- }
-
- /* Zero the entries in the aPgno array that correspond to frames with
- ** frame numbers greater than pWal->hdr.mxFrame.
- */
- nByte = (int)((char *)aHash - (char *)&aPgno[iLimit+1]);
- memset((void *)&aPgno[iLimit+1], 0, nByte);
-
-#ifdef SQLITE_ENABLE_EXPENSIVE_ASSERT
- /* Verify that the every entry in the mapping region is still reachable
- ** via the hash table even after the cleanup.
- */
- if( iLimit ){
- int i; /* Loop counter */
- int iKey; /* Hash key */
- for(i=1; i<=iLimit; i++){
- for(iKey=walHash(aPgno[i]); aHash[iKey]; iKey=walNextHash(iKey)){
- if( aHash[iKey]==i ) break;
- }
- assert( aHash[iKey]==i );
- }
- }
-#endif /* SQLITE_ENABLE_EXPENSIVE_ASSERT */
-}
-
-
-/*
-** Set an entry in the wal-index that will map database page number
-** pPage into WAL frame iFrame.
-*/
-static int walIndexAppend(Wal *pWal, u32 iFrame, u32 iPage){
- int rc; /* Return code */
- u32 iZero = 0; /* One less than frame number of aPgno[1] */
- volatile u32 *aPgno = 0; /* Page number array */
- volatile ht_slot *aHash = 0; /* Hash table */
-
- rc = walHashGet(pWal, walFramePage(iFrame), &aHash, &aPgno, &iZero);
-
- /* Assuming the wal-index file was successfully mapped, populate the
- ** page number array and hash table entry.
- */
- if( rc==SQLITE_OK ){
- int iKey; /* Hash table key */
- int idx; /* Value to write to hash-table slot */
- int nCollide; /* Number of hash collisions */
-
- idx = iFrame - iZero;
- assert( idx <= HASHTABLE_NSLOT/2 + 1 );
-
- /* If this is the first entry to be added to this hash-table, zero the
- ** entire hash table and aPgno[] array before proceding.
- */
- if( idx==1 ){
- int nByte = (int)((u8 *)&aHash[HASHTABLE_NSLOT] - (u8 *)&aPgno[1]);
- memset((void*)&aPgno[1], 0, nByte);
- }
-
- /* If the entry in aPgno[] is already set, then the previous writer
- ** must have exited unexpectedly in the middle of a transaction (after
- ** writing one or more dirty pages to the WAL to free up memory).
- ** Remove the remnants of that writers uncommitted transaction from
- ** the hash-table before writing any new entries.
- */
- if( aPgno[idx] ){
- walCleanupHash(pWal);
- assert( !aPgno[idx] );
- }
-
- /* Write the aPgno[] array entry and the hash-table slot. */
- nCollide = idx;
- for(iKey=walHash(iPage); aHash[iKey]; iKey=walNextHash(iKey)){
- if( (nCollide--)==0 ) return SQLITE_CORRUPT_BKPT;
- }
- aPgno[idx] = iPage;
- aHash[iKey] = (ht_slot)idx;
-
-#ifdef SQLITE_ENABLE_EXPENSIVE_ASSERT
- /* Verify that the number of entries in the hash table exactly equals
- ** the number of entries in the mapping region.
- */
- {
- int i; /* Loop counter */
- int nEntry = 0; /* Number of entries in the hash table */
- for(i=0; i<HASHTABLE_NSLOT; i++){ if( aHash[i] ) nEntry++; }
- assert( nEntry==idx );
- }
-
- /* Verify that the every entry in the mapping region is reachable
- ** via the hash table. This turns out to be a really, really expensive
- ** thing to check, so only do this occasionally - not on every
- ** iteration.
- */
- if( (idx&0x3ff)==0 ){
- int i; /* Loop counter */
- for(i=1; i<=idx; i++){
- for(iKey=walHash(aPgno[i]); aHash[iKey]; iKey=walNextHash(iKey)){
- if( aHash[iKey]==i ) break;
- }
- assert( aHash[iKey]==i );
- }
- }
-#endif /* SQLITE_ENABLE_EXPENSIVE_ASSERT */
- }
-
-
- return rc;
-}
-
-
-/*
-** Recover the wal-index by reading the write-ahead log file.
-**
-** This routine first tries to establish an exclusive lock on the
-** wal-index to prevent other threads/processes from doing anything
-** with the WAL or wal-index while recovery is running. The
-** WAL_RECOVER_LOCK is also held so that other threads will know
-** that this thread is running recovery. If unable to establish
-** the necessary locks, this routine returns SQLITE_BUSY.
-*/
-static int walIndexRecover(Wal *pWal){
- int rc; /* Return Code */
- i64 nSize; /* Size of log file */
- u32 aFrameCksum[2] = {0, 0};
- int iLock; /* Lock offset to lock for checkpoint */
- int nLock; /* Number of locks to hold */
-
- /* Obtain an exclusive lock on all byte in the locking range not already
- ** locked by the caller. The caller is guaranteed to have locked the
- ** WAL_WRITE_LOCK byte, and may have also locked the WAL_CKPT_LOCK byte.
- ** If successful, the same bytes that are locked here are unlocked before
- ** this function returns.
- */
- assert( pWal->ckptLock==1 || pWal->ckptLock==0 );
- assert( WAL_ALL_BUT_WRITE==WAL_WRITE_LOCK+1 );
- assert( WAL_CKPT_LOCK==WAL_ALL_BUT_WRITE );
- assert( pWal->writeLock );
- iLock = WAL_ALL_BUT_WRITE + pWal->ckptLock;
- nLock = SQLITE_SHM_NLOCK - iLock;
- rc = walLockExclusive(pWal, iLock, nLock);
- if( rc ){
- return rc;
- }
- WALTRACE(("WAL%p: recovery begin...\n", pWal));
-
- memset(&pWal->hdr, 0, sizeof(WalIndexHdr));
-
- rc = sqlite3OsFileSize(pWal->pWalFd, &nSize);
- if( rc!=SQLITE_OK ){
- goto recovery_error;
- }
-
- if( nSize>WAL_HDRSIZE ){
- u8 aBuf[WAL_HDRSIZE]; /* Buffer to load WAL header into */
- u8 *aFrame = 0; /* Malloc'd buffer to load entire frame */
- int szFrame; /* Number of bytes in buffer aFrame[] */
- u8 *aData; /* Pointer to data part of aFrame buffer */
- int iFrame; /* Index of last frame read */
- i64 iOffset; /* Next offset to read from log file */
- int szPage; /* Page size according to the log */
- u32 magic; /* Magic value read from WAL header */
- u32 version; /* Magic value read from WAL header */
- int isValid; /* True if this frame is valid */
-
- /* Read in the WAL header. */
- rc = sqlite3OsRead(pWal->pWalFd, aBuf, WAL_HDRSIZE, 0);
- if( rc!=SQLITE_OK ){
- goto recovery_error;
- }
-
- /* If the database page size is not a power of two, or is greater than
- ** SQLITE_MAX_PAGE_SIZE, conclude that the WAL file contains no valid
- ** data. Similarly, if the 'magic' value is invalid, ignore the whole
- ** WAL file.
- */
- magic = sqlite3Get4byte(&aBuf[0]);
- szPage = sqlite3Get4byte(&aBuf[8]);
- if( (magic&0xFFFFFFFE)!=WAL_MAGIC
- || szPage&(szPage-1)
- || szPage>SQLITE_MAX_PAGE_SIZE
- || szPage<512
- ){
- goto finished;
- }
- pWal->hdr.bigEndCksum = (u8)(magic&0x00000001);
- pWal->szPage = szPage;
- pWal->nCkpt = sqlite3Get4byte(&aBuf[12]);
- memcpy(&pWal->hdr.aSalt, &aBuf[16], 8);
-
- /* Verify that the WAL header checksum is correct */
- walChecksumBytes(pWal->hdr.bigEndCksum==SQLITE_BIGENDIAN,
- aBuf, WAL_HDRSIZE-2*4, 0, pWal->hdr.aFrameCksum
- );
- if( pWal->hdr.aFrameCksum[0]!=sqlite3Get4byte(&aBuf[24])
- || pWal->hdr.aFrameCksum[1]!=sqlite3Get4byte(&aBuf[28])
- ){
- goto finished;
- }
-
- /* Verify that the version number on the WAL format is one that
- ** are able to understand */
- version = sqlite3Get4byte(&aBuf[4]);
- if( version!=WAL_MAX_VERSION ){
- rc = SQLITE_CANTOPEN_BKPT;
- goto finished;
- }
-
- /* Malloc a buffer to read frames into. */
- szFrame = szPage + WAL_FRAME_HDRSIZE;
- aFrame = (u8 *)sqlite3_malloc(szFrame);
- if( !aFrame ){
- rc = SQLITE_NOMEM;
- goto recovery_error;
- }
- aData = &aFrame[WAL_FRAME_HDRSIZE];
-
- /* Read all frames from the log file. */
- iFrame = 0;
- for(iOffset=WAL_HDRSIZE; (iOffset+szFrame)<=nSize; iOffset+=szFrame){
- u32 pgno; /* Database page number for frame */
- u32 nTruncate; /* dbsize field from frame header */
-
- /* Read and decode the next log frame. */
- iFrame++;
- rc = sqlite3OsRead(pWal->pWalFd, aFrame, szFrame, iOffset);
- if( rc!=SQLITE_OK ) break;
- isValid = walDecodeFrame(pWal, &pgno, &nTruncate, aData, aFrame);
- if( !isValid ) break;
- rc = walIndexAppend(pWal, iFrame, pgno);
- if( rc!=SQLITE_OK ) break;
-
- /* If nTruncate is non-zero, this is a commit record. */
- if( nTruncate ){
- pWal->hdr.mxFrame = iFrame;
- pWal->hdr.nPage = nTruncate;
- pWal->hdr.szPage = (u16)((szPage&0xff00) | (szPage>>16));
- testcase( szPage<=32768 );
- testcase( szPage>=65536 );
- aFrameCksum[0] = pWal->hdr.aFrameCksum[0];
- aFrameCksum[1] = pWal->hdr.aFrameCksum[1];
- }
- }
-
- sqlite3_free(aFrame);
- }
-
-finished:
- if( rc==SQLITE_OK ){
- volatile WalCkptInfo *pInfo;
- int i;
- pWal->hdr.aFrameCksum[0] = aFrameCksum[0];
- pWal->hdr.aFrameCksum[1] = aFrameCksum[1];
- walIndexWriteHdr(pWal);
-
- /* Reset the checkpoint-header. This is safe because this thread is
- ** currently holding locks that exclude all other readers, writers and
- ** checkpointers.
- */
- pInfo = walCkptInfo(pWal);
- pInfo->nBackfill = 0;
- pInfo->aReadMark[0] = 0;
- for(i=1; i<WAL_NREADER; i++) pInfo->aReadMark[i] = READMARK_NOT_USED;
- if( pWal->hdr.mxFrame ) pInfo->aReadMark[1] = pWal->hdr.mxFrame;
-
- /* If more than one frame was recovered from the log file, report an
- ** event via sqlite3_log(). This is to help with identifying performance
- ** problems caused by applications routinely shutting down without
- ** checkpointing the log file.
- */
- if( pWal->hdr.nPage ){
- sqlite3_log(SQLITE_OK, "Recovered %d frames from WAL file %s",
- pWal->hdr.nPage, pWal->zWalName
- );
- }
- }
-
-recovery_error:
- WALTRACE(("WAL%p: recovery %s\n", pWal, rc ? "failed" : "ok"));
- walUnlockExclusive(pWal, iLock, nLock);
- return rc;
-}
-
-/*
-** Close an open wal-index.
-*/
-static void walIndexClose(Wal *pWal, int isDelete){
- if( pWal->exclusiveMode==WAL_HEAPMEMORY_MODE ){
- int i;
- for(i=0; i<pWal->nWiData; i++){
- sqlite3_free((void *)pWal->apWiData[i]);
- pWal->apWiData[i] = 0;
- }
- }else{
- sqlite3OsShmUnmap(pWal->pDbFd, isDelete);
- }
-}
-
-/*
-** Open a connection to the WAL file zWalName. The database file must
-** already be opened on connection pDbFd. The buffer that zWalName points
-** to must remain valid for the lifetime of the returned Wal* handle.
-**
-** A SHARED lock should be held on the database file when this function
-** is called. The purpose of this SHARED lock is to prevent any other
-** client from unlinking the WAL or wal-index file. If another process
-** were to do this just after this client opened one of these files, the
-** system would be badly broken.
-**
-** If the log file is successfully opened, SQLITE_OK is returned and
-** *ppWal is set to point to a new WAL handle. If an error occurs,
-** an SQLite error code is returned and *ppWal is left unmodified.
-*/
-SQLITE_PRIVATE int sqlite3WalOpen(
- sqlite3_vfs *pVfs, /* vfs module to open wal and wal-index */
- sqlite3_file *pDbFd, /* The open database file */
- const char *zWalName, /* Name of the WAL file */
- int bNoShm, /* True to run in heap-memory mode */
- i64 mxWalSize, /* Truncate WAL to this size on reset */
- Wal **ppWal /* OUT: Allocated Wal handle */
-){
- int rc; /* Return Code */
- Wal *pRet; /* Object to allocate and return */
- int flags; /* Flags passed to OsOpen() */
-
- assert( zWalName && zWalName[0] );
- assert( pDbFd );
-
- /* In the amalgamation, the os_unix.c and os_win.c source files come before
- ** this source file. Verify that the #defines of the locking byte offsets
- ** in os_unix.c and os_win.c agree with the WALINDEX_LOCK_OFFSET value.
- */
-#ifdef WIN_SHM_BASE
- assert( WIN_SHM_BASE==WALINDEX_LOCK_OFFSET );
-#endif
-#ifdef UNIX_SHM_BASE
- assert( UNIX_SHM_BASE==WALINDEX_LOCK_OFFSET );
-#endif
-
-
- /* Allocate an instance of struct Wal to return. */
- *ppWal = 0;
- pRet = (Wal*)sqlite3MallocZero(sizeof(Wal) + pVfs->szOsFile);
- if( !pRet ){
- return SQLITE_NOMEM;
- }
-
- pRet->pVfs = pVfs;
- pRet->pWalFd = (sqlite3_file *)&pRet[1];
- pRet->pDbFd = pDbFd;
- pRet->readLock = -1;
- pRet->mxWalSize = mxWalSize;
- pRet->zWalName = zWalName;
- pRet->syncHeader = 1;
- pRet->padToSectorBoundary = 1;
- pRet->exclusiveMode = (bNoShm ? WAL_HEAPMEMORY_MODE: WAL_NORMAL_MODE);
-
- /* Open file handle on the write-ahead log file. */
- flags = (SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE|SQLITE_OPEN_WAL);
- rc = sqlite3OsOpen(pVfs, zWalName, pRet->pWalFd, flags, &flags);
- if( rc==SQLITE_OK && flags&SQLITE_OPEN_READONLY ){
- pRet->readOnly = WAL_RDONLY;
- }
-
- if( rc!=SQLITE_OK ){
- walIndexClose(pRet, 0);
- sqlite3OsClose(pRet->pWalFd);
- sqlite3_free(pRet);
- }else{
- int iDC = sqlite3OsDeviceCharacteristics(pRet->pWalFd);
- if( iDC & SQLITE_IOCAP_SEQUENTIAL ){ pRet->syncHeader = 0; }
- if( iDC & SQLITE_IOCAP_POWERSAFE_OVERWRITE ){
- pRet->padToSectorBoundary = 0;
- }
- *ppWal = pRet;
- WALTRACE(("WAL%d: opened\n", pRet));
- }
- return rc;
-}
-
-/*
-** Change the size to which the WAL file is trucated on each reset.
-*/
-SQLITE_PRIVATE void sqlite3WalLimit(Wal *pWal, i64 iLimit){
- if( pWal ) pWal->mxWalSize = iLimit;
-}
-
-/*
-** Find the smallest page number out of all pages held in the WAL that
-** has not been returned by any prior invocation of this method on the
-** same WalIterator object. Write into *piFrame the frame index where
-** that page was last written into the WAL. Write into *piPage the page
-** number.
-**
-** Return 0 on success. If there are no pages in the WAL with a page
-** number larger than *piPage, then return 1.
-*/
-static int walIteratorNext(
- WalIterator *p, /* Iterator */
- u32 *piPage, /* OUT: The page number of the next page */
- u32 *piFrame /* OUT: Wal frame index of next page */
-){
- u32 iMin; /* Result pgno must be greater than iMin */
- u32 iRet = 0xFFFFFFFF; /* 0xffffffff is never a valid page number */
- int i; /* For looping through segments */
-
- iMin = p->iPrior;
- assert( iMin<0xffffffff );
- for(i=p->nSegment-1; i>=0; i--){
- struct WalSegment *pSegment = &p->aSegment[i];
- while( pSegment->iNext<pSegment->nEntry ){
- u32 iPg = pSegment->aPgno[pSegment->aIndex[pSegment->iNext]];
- if( iPg>iMin ){
- if( iPg<iRet ){
- iRet = iPg;
- *piFrame = pSegment->iZero + pSegment->aIndex[pSegment->iNext];
- }
- break;
- }
- pSegment->iNext++;
- }
- }
-
- *piPage = p->iPrior = iRet;
- return (iRet==0xFFFFFFFF);
-}
-
-/*
-** This function merges two sorted lists into a single sorted list.
-**
-** aLeft[] and aRight[] are arrays of indices. The sort key is
-** aContent[aLeft[]] and aContent[aRight[]]. Upon entry, the following
-** is guaranteed for all J<K:
-**
-** aContent[aLeft[J]] < aContent[aLeft[K]]
-** aContent[aRight[J]] < aContent[aRight[K]]
-**
-** This routine overwrites aRight[] with a new (probably longer) sequence
-** of indices such that the aRight[] contains every index that appears in
-** either aLeft[] or the old aRight[] and such that the second condition
-** above is still met.
-**
-** The aContent[aLeft[X]] values will be unique for all X. And the
-** aContent[aRight[X]] values will be unique too. But there might be
-** one or more combinations of X and Y such that
-**
-** aLeft[X]!=aRight[Y] && aContent[aLeft[X]] == aContent[aRight[Y]]
-**
-** When that happens, omit the aLeft[X] and use the aRight[Y] index.
-*/
-static void walMerge(
- const u32 *aContent, /* Pages in wal - keys for the sort */
- ht_slot *aLeft, /* IN: Left hand input list */
- int nLeft, /* IN: Elements in array *paLeft */
- ht_slot **paRight, /* IN/OUT: Right hand input list */
- int *pnRight, /* IN/OUT: Elements in *paRight */
- ht_slot *aTmp /* Temporary buffer */
-){
- int iLeft = 0; /* Current index in aLeft */
- int iRight = 0; /* Current index in aRight */
- int iOut = 0; /* Current index in output buffer */
- int nRight = *pnRight;
- ht_slot *aRight = *paRight;
-
- assert( nLeft>0 && nRight>0 );
- while( iRight<nRight || iLeft<nLeft ){
- ht_slot logpage;
- Pgno dbpage;
-
- if( (iLeft<nLeft)
- && (iRight>=nRight || aContent[aLeft[iLeft]]<aContent[aRight[iRight]])
- ){
- logpage = aLeft[iLeft++];
- }else{
- logpage = aRight[iRight++];
- }
- dbpage = aContent[logpage];
-
- aTmp[iOut++] = logpage;
- if( iLeft<nLeft && aContent[aLeft[iLeft]]==dbpage ) iLeft++;
-
- assert( iLeft>=nLeft || aContent[aLeft[iLeft]]>dbpage );
- assert( iRight>=nRight || aContent[aRight[iRight]]>dbpage );
- }
-
- *paRight = aLeft;
- *pnRight = iOut;
- memcpy(aLeft, aTmp, sizeof(aTmp[0])*iOut);
-}
-
-/*
-** Sort the elements in list aList using aContent[] as the sort key.
-** Remove elements with duplicate keys, preferring to keep the
-** larger aList[] values.
-**
-** The aList[] entries are indices into aContent[]. The values in
-** aList[] are to be sorted so that for all J<K:
-**
-** aContent[aList[J]] < aContent[aList[K]]
-**
-** For any X and Y such that
-**
-** aContent[aList[X]] == aContent[aList[Y]]
-**
-** Keep the larger of the two values aList[X] and aList[Y] and discard
-** the smaller.
-*/
-static void walMergesort(
- const u32 *aContent, /* Pages in wal */
- ht_slot *aBuffer, /* Buffer of at least *pnList items to use */
- ht_slot *aList, /* IN/OUT: List to sort */
- int *pnList /* IN/OUT: Number of elements in aList[] */
-){
- struct Sublist {
- int nList; /* Number of elements in aList */
- ht_slot *aList; /* Pointer to sub-list content */
- };
-
- const int nList = *pnList; /* Size of input list */
- int nMerge = 0; /* Number of elements in list aMerge */
- ht_slot *aMerge = 0; /* List to be merged */
- int iList; /* Index into input list */
- int iSub = 0; /* Index into aSub array */
- struct Sublist aSub[13]; /* Array of sub-lists */
-
- memset(aSub, 0, sizeof(aSub));
- assert( nList<=HASHTABLE_NPAGE && nList>0 );
- assert( HASHTABLE_NPAGE==(1<<(ArraySize(aSub)-1)) );
-
- for(iList=0; iList<nList; iList++){
- nMerge = 1;
- aMerge = &aList[iList];
- for(iSub=0; iList & (1<<iSub); iSub++){
- struct Sublist *p = &aSub[iSub];
- assert( p->aList && p->nList<=(1<<iSub) );
- assert( p->aList==&aList[iList&~((2<<iSub)-1)] );
- walMerge(aContent, p->aList, p->nList, &aMerge, &nMerge, aBuffer);
- }
- aSub[iSub].aList = aMerge;
- aSub[iSub].nList = nMerge;
- }
-
- for(iSub++; iSub<ArraySize(aSub); iSub++){
- if( nList & (1<<iSub) ){
- struct Sublist *p = &aSub[iSub];
- assert( p->nList<=(1<<iSub) );
- assert( p->aList==&aList[nList&~((2<<iSub)-1)] );
- walMerge(aContent, p->aList, p->nList, &aMerge, &nMerge, aBuffer);
- }
- }
- assert( aMerge==aList );
- *pnList = nMerge;
-
-#ifdef SQLITE_DEBUG
- {
- int i;
- for(i=1; i<*pnList; i++){
- assert( aContent[aList[i]] > aContent[aList[i-1]] );
- }
- }
-#endif
-}
-
-/*
-** Free an iterator allocated by walIteratorInit().
-*/
-static void walIteratorFree(WalIterator *p){
- sqlite3ScratchFree(p);
-}
-
-/*
-** Construct a WalInterator object that can be used to loop over all
-** pages in the WAL in ascending order. The caller must hold the checkpoint
-** lock.
-**
-** On success, make *pp point to the newly allocated WalInterator object
-** return SQLITE_OK. Otherwise, return an error code. If this routine
-** returns an error, the value of *pp is undefined.
-**
-** The calling routine should invoke walIteratorFree() to destroy the
-** WalIterator object when it has finished with it.
-*/
-static int walIteratorInit(Wal *pWal, WalIterator **pp){
- WalIterator *p; /* Return value */
- int nSegment; /* Number of segments to merge */
- u32 iLast; /* Last frame in log */
- int nByte; /* Number of bytes to allocate */
- int i; /* Iterator variable */
- ht_slot *aTmp; /* Temp space used by merge-sort */
- int rc = SQLITE_OK; /* Return Code */
-
- /* This routine only runs while holding the checkpoint lock. And
- ** it only runs if there is actually content in the log (mxFrame>0).
- */
- assert( pWal->ckptLock && pWal->hdr.mxFrame>0 );
- iLast = pWal->hdr.mxFrame;
-
- /* Allocate space for the WalIterator object. */
- nSegment = walFramePage(iLast) + 1;
- nByte = sizeof(WalIterator)
- + (nSegment-1)*sizeof(struct WalSegment)
- + iLast*sizeof(ht_slot);
- p = (WalIterator *)sqlite3ScratchMalloc(nByte);
- if( !p ){
- return SQLITE_NOMEM;
- }
- memset(p, 0, nByte);
- p->nSegment = nSegment;
-
- /* Allocate temporary space used by the merge-sort routine. This block
- ** of memory will be freed before this function returns.
- */
- aTmp = (ht_slot *)sqlite3ScratchMalloc(
- sizeof(ht_slot) * (iLast>HASHTABLE_NPAGE?HASHTABLE_NPAGE:iLast)
- );
- if( !aTmp ){
- rc = SQLITE_NOMEM;
- }
-
- for(i=0; rc==SQLITE_OK && i<nSegment; i++){
- volatile ht_slot *aHash;
- u32 iZero;
- volatile u32 *aPgno;
-
- rc = walHashGet(pWal, i, &aHash, &aPgno, &iZero);
- if( rc==SQLITE_OK ){
- int j; /* Counter variable */
- int nEntry; /* Number of entries in this segment */
- ht_slot *aIndex; /* Sorted index for this segment */
-
- aPgno++;
- if( (i+1)==nSegment ){
- nEntry = (int)(iLast - iZero);
- }else{
- nEntry = (int)((u32*)aHash - (u32*)aPgno);
- }
- aIndex = &((ht_slot *)&p->aSegment[p->nSegment])[iZero];
- iZero++;
-
- for(j=0; j<nEntry; j++){
- aIndex[j] = (ht_slot)j;
- }
- walMergesort((u32 *)aPgno, aTmp, aIndex, &nEntry);
- p->aSegment[i].iZero = iZero;
- p->aSegment[i].nEntry = nEntry;
- p->aSegment[i].aIndex = aIndex;
- p->aSegment[i].aPgno = (u32 *)aPgno;
- }
- }
- sqlite3ScratchFree(aTmp);
-
- if( rc!=SQLITE_OK ){
- walIteratorFree(p);
- }
- *pp = p;
- return rc;
-}
-
-/*
-** Attempt to obtain the exclusive WAL lock defined by parameters lockIdx and
-** n. If the attempt fails and parameter xBusy is not NULL, then it is a
-** busy-handler function. Invoke it and retry the lock until either the
-** lock is successfully obtained or the busy-handler returns 0.
-*/
-static int walBusyLock(
- Wal *pWal, /* WAL connection */
- int (*xBusy)(void*), /* Function to call when busy */
- void *pBusyArg, /* Context argument for xBusyHandler */
- int lockIdx, /* Offset of first byte to lock */
- int n /* Number of bytes to lock */
-){
- int rc;
- do {
- rc = walLockExclusive(pWal, lockIdx, n);
- }while( xBusy && rc==SQLITE_BUSY && xBusy(pBusyArg) );
- return rc;
-}
-
-/*
-** The cache of the wal-index header must be valid to call this function.
-** Return the page-size in bytes used by the database.
-*/
-static int walPagesize(Wal *pWal){
- return (pWal->hdr.szPage&0xfe00) + ((pWal->hdr.szPage&0x0001)<<16);
-}
-
-/*
-** Copy as much content as we can from the WAL back into the database file
-** in response to an sqlite3_wal_checkpoint() request or the equivalent.
-**
-** The amount of information copies from WAL to database might be limited
-** by active readers. This routine will never overwrite a database page
-** that a concurrent reader might be using.
-**
-** All I/O barrier operations (a.k.a fsyncs) occur in this routine when
-** SQLite is in WAL-mode in synchronous=NORMAL. That means that if
-** checkpoints are always run by a background thread or background
-** process, foreground threads will never block on a lengthy fsync call.
-**
-** Fsync is called on the WAL before writing content out of the WAL and
-** into the database. This ensures that if the new content is persistent
-** in the WAL and can be recovered following a power-loss or hard reset.
-**
-** Fsync is also called on the database file if (and only if) the entire
-** WAL content is copied into the database file. This second fsync makes
-** it safe to delete the WAL since the new content will persist in the
-** database file.
-**
-** This routine uses and updates the nBackfill field of the wal-index header.
-** This is the only routine tha will increase the value of nBackfill.
-** (A WAL reset or recovery will revert nBackfill to zero, but not increase
-** its value.)
-**
-** The caller must be holding sufficient locks to ensure that no other
-** checkpoint is running (in any other thread or process) at the same
-** time.
-*/
-static int walCheckpoint(
- Wal *pWal, /* Wal connection */
- int eMode, /* One of PASSIVE, FULL or RESTART */
- int (*xBusyCall)(void*), /* Function to call when busy */
- void *pBusyArg, /* Context argument for xBusyHandler */
- int sync_flags, /* Flags for OsSync() (or 0) */
- u8 *zBuf /* Temporary buffer to use */
-){
- int rc; /* Return code */
- int szPage; /* Database page-size */
- WalIterator *pIter = 0; /* Wal iterator context */
- u32 iDbpage = 0; /* Next database page to write */
- u32 iFrame = 0; /* Wal frame containing data for iDbpage */
- u32 mxSafeFrame; /* Max frame that can be backfilled */
- u32 mxPage; /* Max database page to write */
- int i; /* Loop counter */
- volatile WalCkptInfo *pInfo; /* The checkpoint status information */
- int (*xBusy)(void*) = 0; /* Function to call when waiting for locks */
-
- szPage = walPagesize(pWal);
- testcase( szPage<=32768 );
- testcase( szPage>=65536 );
- pInfo = walCkptInfo(pWal);
- if( pInfo->nBackfill>=pWal->hdr.mxFrame ) return SQLITE_OK;
-
- /* Allocate the iterator */
- rc = walIteratorInit(pWal, &pIter);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- assert( pIter );
-
- if( eMode!=SQLITE_CHECKPOINT_PASSIVE ) xBusy = xBusyCall;
-
- /* Compute in mxSafeFrame the index of the last frame of the WAL that is
- ** safe to write into the database. Frames beyond mxSafeFrame might
- ** overwrite database pages that are in use by active readers and thus
- ** cannot be backfilled from the WAL.
- */
- mxSafeFrame = pWal->hdr.mxFrame;
- mxPage = pWal->hdr.nPage;
- for(i=1; i<WAL_NREADER; i++){
- u32 y = pInfo->aReadMark[i];
- if( mxSafeFrame>y ){
- assert( y<=pWal->hdr.mxFrame );
- rc = walBusyLock(pWal, xBusy, pBusyArg, WAL_READ_LOCK(i), 1);
- if( rc==SQLITE_OK ){
- pInfo->aReadMark[i] = (i==1 ? mxSafeFrame : READMARK_NOT_USED);
- walUnlockExclusive(pWal, WAL_READ_LOCK(i), 1);
- }else if( rc==SQLITE_BUSY ){
- mxSafeFrame = y;
- xBusy = 0;
- }else{
- goto walcheckpoint_out;
- }
- }
- }
-
- if( pInfo->nBackfill<mxSafeFrame
- && (rc = walBusyLock(pWal, xBusy, pBusyArg, WAL_READ_LOCK(0), 1))==SQLITE_OK
- ){
- i64 nSize; /* Current size of database file */
- u32 nBackfill = pInfo->nBackfill;
-
- /* Sync the WAL to disk */
- if( sync_flags ){
- rc = sqlite3OsSync(pWal->pWalFd, sync_flags);
- }
-
- /* If the database file may grow as a result of this checkpoint, hint
- ** about the eventual size of the db file to the VFS layer.
- */
- if( rc==SQLITE_OK ){
- i64 nReq = ((i64)mxPage * szPage);
- rc = sqlite3OsFileSize(pWal->pDbFd, &nSize);
- if( rc==SQLITE_OK && nSize<nReq ){
- sqlite3OsFileControlHint(pWal->pDbFd, SQLITE_FCNTL_SIZE_HINT, &nReq);
- }
- }
-
- /* Iterate through the contents of the WAL, copying data to the db file. */
- while( rc==SQLITE_OK && 0==walIteratorNext(pIter, &iDbpage, &iFrame) ){
- i64 iOffset;
- assert( walFramePgno(pWal, iFrame)==iDbpage );
- if( iFrame<=nBackfill || iFrame>mxSafeFrame || iDbpage>mxPage ) continue;
- iOffset = walFrameOffset(iFrame, szPage) + WAL_FRAME_HDRSIZE;
- /* testcase( IS_BIG_INT(iOffset) ); // requires a 4GiB WAL file */
- rc = sqlite3OsRead(pWal->pWalFd, zBuf, szPage, iOffset);
- if( rc!=SQLITE_OK ) break;
- iOffset = (iDbpage-1)*(i64)szPage;
- testcase( IS_BIG_INT(iOffset) );
- rc = sqlite3OsWrite(pWal->pDbFd, zBuf, szPage, iOffset);
- if( rc!=SQLITE_OK ) break;
- }
-
- /* If work was actually accomplished... */
- if( rc==SQLITE_OK ){
- if( mxSafeFrame==walIndexHdr(pWal)->mxFrame ){
- i64 szDb = pWal->hdr.nPage*(i64)szPage;
- testcase( IS_BIG_INT(szDb) );
- rc = sqlite3OsTruncate(pWal->pDbFd, szDb);
- if( rc==SQLITE_OK && sync_flags ){
- rc = sqlite3OsSync(pWal->pDbFd, sync_flags);
- }
- }
- if( rc==SQLITE_OK ){
- pInfo->nBackfill = mxSafeFrame;
- }
- }
-
- /* Release the reader lock held while backfilling */
- walUnlockExclusive(pWal, WAL_READ_LOCK(0), 1);
- }
-
- if( rc==SQLITE_BUSY ){
- /* Reset the return code so as not to report a checkpoint failure
- ** just because there are active readers. */
- rc = SQLITE_OK;
- }
-
- /* If this is an SQLITE_CHECKPOINT_RESTART operation, and the entire wal
- ** file has been copied into the database file, then block until all
- ** readers have finished using the wal file. This ensures that the next
- ** process to write to the database restarts the wal file.
- */
- if( rc==SQLITE_OK && eMode!=SQLITE_CHECKPOINT_PASSIVE ){
- assert( pWal->writeLock );
- if( pInfo->nBackfill<pWal->hdr.mxFrame ){
- rc = SQLITE_BUSY;
- }else if( eMode==SQLITE_CHECKPOINT_RESTART ){
- assert( mxSafeFrame==pWal->hdr.mxFrame );
- rc = walBusyLock(pWal, xBusy, pBusyArg, WAL_READ_LOCK(1), WAL_NREADER-1);
- if( rc==SQLITE_OK ){
- walUnlockExclusive(pWal, WAL_READ_LOCK(1), WAL_NREADER-1);
- }
- }
- }
-
- walcheckpoint_out:
- walIteratorFree(pIter);
- return rc;
-}
-
-/*
-** If the WAL file is currently larger than nMax bytes in size, truncate
-** it to exactly nMax bytes. If an error occurs while doing so, ignore it.
-*/
-static void walLimitSize(Wal *pWal, i64 nMax){
- i64 sz;
- int rx;
- sqlite3BeginBenignMalloc();
- rx = sqlite3OsFileSize(pWal->pWalFd, &sz);
- if( rx==SQLITE_OK && (sz > nMax ) ){
- rx = sqlite3OsTruncate(pWal->pWalFd, nMax);
- }
- sqlite3EndBenignMalloc();
- if( rx ){
- sqlite3_log(rx, "cannot limit WAL size: %s", pWal->zWalName);
- }
-}
-
-/*
-** Close a connection to a log file.
-*/
-SQLITE_PRIVATE int sqlite3WalClose(
- Wal *pWal, /* Wal to close */
- int sync_flags, /* Flags to pass to OsSync() (or 0) */
- int nBuf,
- u8 *zBuf /* Buffer of at least nBuf bytes */
-){
- int rc = SQLITE_OK;
- if( pWal ){
- int isDelete = 0; /* True to unlink wal and wal-index files */
-
- /* If an EXCLUSIVE lock can be obtained on the database file (using the
- ** ordinary, rollback-mode locking methods, this guarantees that the
- ** connection associated with this log file is the only connection to
- ** the database. In this case checkpoint the database and unlink both
- ** the wal and wal-index files.
- **
- ** The EXCLUSIVE lock is not released before returning.
- */
- rc = sqlite3OsLock(pWal->pDbFd, SQLITE_LOCK_EXCLUSIVE);
- if( rc==SQLITE_OK ){
- if( pWal->exclusiveMode==WAL_NORMAL_MODE ){
- pWal->exclusiveMode = WAL_EXCLUSIVE_MODE;
- }
- rc = sqlite3WalCheckpoint(
- pWal, SQLITE_CHECKPOINT_PASSIVE, 0, 0, sync_flags, nBuf, zBuf, 0, 0
- );
- if( rc==SQLITE_OK ){
- int bPersist = -1;
- sqlite3OsFileControlHint(
- pWal->pDbFd, SQLITE_FCNTL_PERSIST_WAL, &bPersist
- );
- if( bPersist!=1 ){
- /* Try to delete the WAL file if the checkpoint completed and
- ** fsyned (rc==SQLITE_OK) and if we are not in persistent-wal
- ** mode (!bPersist) */
- isDelete = 1;
- }else if( pWal->mxWalSize>=0 ){
- /* Try to truncate the WAL file to zero bytes if the checkpoint
- ** completed and fsynced (rc==SQLITE_OK) and we are in persistent
- ** WAL mode (bPersist) and if the PRAGMA journal_size_limit is a
- ** non-negative value (pWal->mxWalSize>=0). Note that we truncate
- ** to zero bytes as truncating to the journal_size_limit might
- ** leave a corrupt WAL file on disk. */
- walLimitSize(pWal, 0);
- }
- }
- }
-
- walIndexClose(pWal, isDelete);
- sqlite3OsClose(pWal->pWalFd);
- if( isDelete ){
- sqlite3BeginBenignMalloc();
- sqlite3OsDelete(pWal->pVfs, pWal->zWalName, 0);
- sqlite3EndBenignMalloc();
- }
- WALTRACE(("WAL%p: closed\n", pWal));
- sqlite3_free((void *)pWal->apWiData);
- sqlite3_free(pWal);
- }
- return rc;
-}
-
-/*
-** Try to read the wal-index header. Return 0 on success and 1 if
-** there is a problem.
-**
-** The wal-index is in shared memory. Another thread or process might
-** be writing the header at the same time this procedure is trying to
-** read it, which might result in inconsistency. A dirty read is detected
-** by verifying that both copies of the header are the same and also by
-** a checksum on the header.
-**
-** If and only if the read is consistent and the header is different from
-** pWal->hdr, then pWal->hdr is updated to the content of the new header
-** and *pChanged is set to 1.
-**
-** If the checksum cannot be verified return non-zero. If the header
-** is read successfully and the checksum verified, return zero.
-*/
-static int walIndexTryHdr(Wal *pWal, int *pChanged){
- u32 aCksum[2]; /* Checksum on the header content */
- WalIndexHdr h1, h2; /* Two copies of the header content */
- WalIndexHdr volatile *aHdr; /* Header in shared memory */
-
- /* The first page of the wal-index must be mapped at this point. */
- assert( pWal->nWiData>0 && pWal->apWiData[0] );
-
- /* Read the header. This might happen concurrently with a write to the
- ** same area of shared memory on a different CPU in a SMP,
- ** meaning it is possible that an inconsistent snapshot is read
- ** from the file. If this happens, return non-zero.
- **
- ** There are two copies of the header at the beginning of the wal-index.
- ** When reading, read [0] first then [1]. Writes are in the reverse order.
- ** Memory barriers are used to prevent the compiler or the hardware from
- ** reordering the reads and writes.
- */
- aHdr = walIndexHdr(pWal);
- memcpy(&h1, (void *)&aHdr[0], sizeof(h1));
- walShmBarrier(pWal);
- memcpy(&h2, (void *)&aHdr[1], sizeof(h2));
-
- if( memcmp(&h1, &h2, sizeof(h1))!=0 ){
- return 1; /* Dirty read */
- }
- if( h1.isInit==0 ){
- return 1; /* Malformed header - probably all zeros */
- }
- walChecksumBytes(1, (u8*)&h1, sizeof(h1)-sizeof(h1.aCksum), 0, aCksum);
- if( aCksum[0]!=h1.aCksum[0] || aCksum[1]!=h1.aCksum[1] ){
- return 1; /* Checksum does not match */
- }
-
- if( memcmp(&pWal->hdr, &h1, sizeof(WalIndexHdr)) ){
- *pChanged = 1;
- memcpy(&pWal->hdr, &h1, sizeof(WalIndexHdr));
- pWal->szPage = (pWal->hdr.szPage&0xfe00) + ((pWal->hdr.szPage&0x0001)<<16);
- testcase( pWal->szPage<=32768 );
- testcase( pWal->szPage>=65536 );
- }
-
- /* The header was successfully read. Return zero. */
- return 0;
-}
-
-/*
-** Read the wal-index header from the wal-index and into pWal->hdr.
-** If the wal-header appears to be corrupt, try to reconstruct the
-** wal-index from the WAL before returning.
-**
-** Set *pChanged to 1 if the wal-index header value in pWal->hdr is
-** changed by this opertion. If pWal->hdr is unchanged, set *pChanged
-** to 0.
-**
-** If the wal-index header is successfully read, return SQLITE_OK.
-** Otherwise an SQLite error code.
-*/
-static int walIndexReadHdr(Wal *pWal, int *pChanged){
- int rc; /* Return code */
- int badHdr; /* True if a header read failed */
- volatile u32 *page0; /* Chunk of wal-index containing header */
-
- /* Ensure that page 0 of the wal-index (the page that contains the
- ** wal-index header) is mapped. Return early if an error occurs here.
- */
- assert( pChanged );
- rc = walIndexPage(pWal, 0, &page0);
- if( rc!=SQLITE_OK ){
- return rc;
- };
- assert( page0 || pWal->writeLock==0 );
-
- /* If the first page of the wal-index has been mapped, try to read the
- ** wal-index header immediately, without holding any lock. This usually
- ** works, but may fail if the wal-index header is corrupt or currently
- ** being modified by another thread or process.
- */
- badHdr = (page0 ? walIndexTryHdr(pWal, pChanged) : 1);
-
- /* If the first attempt failed, it might have been due to a race
- ** with a writer. So get a WRITE lock and try again.
- */
- assert( badHdr==0 || pWal->writeLock==0 );
- if( badHdr ){
- if( pWal->readOnly & WAL_SHM_RDONLY ){
- if( SQLITE_OK==(rc = walLockShared(pWal, WAL_WRITE_LOCK)) ){
- walUnlockShared(pWal, WAL_WRITE_LOCK);
- rc = SQLITE_READONLY_RECOVERY;
- }
- }else if( SQLITE_OK==(rc = walLockExclusive(pWal, WAL_WRITE_LOCK, 1)) ){
- pWal->writeLock = 1;
- if( SQLITE_OK==(rc = walIndexPage(pWal, 0, &page0)) ){
- badHdr = walIndexTryHdr(pWal, pChanged);
- if( badHdr ){
- /* If the wal-index header is still malformed even while holding
- ** a WRITE lock, it can only mean that the header is corrupted and
- ** needs to be reconstructed. So run recovery to do exactly that.
- */
- rc = walIndexRecover(pWal);
- *pChanged = 1;
- }
- }
- pWal->writeLock = 0;
- walUnlockExclusive(pWal, WAL_WRITE_LOCK, 1);
- }
- }
-
- /* If the header is read successfully, check the version number to make
- ** sure the wal-index was not constructed with some future format that
- ** this version of SQLite cannot understand.
- */
- if( badHdr==0 && pWal->hdr.iVersion!=WALINDEX_MAX_VERSION ){
- rc = SQLITE_CANTOPEN_BKPT;
- }
-
- return rc;
-}
-
-/*
-** This is the value that walTryBeginRead returns when it needs to
-** be retried.
-*/
-#define WAL_RETRY (-1)
-
-/*
-** Attempt to start a read transaction. This might fail due to a race or
-** other transient condition. When that happens, it returns WAL_RETRY to
-** indicate to the caller that it is safe to retry immediately.
-**
-** On success return SQLITE_OK. On a permanent failure (such an
-** I/O error or an SQLITE_BUSY because another process is running
-** recovery) return a positive error code.
-**
-** The useWal parameter is true to force the use of the WAL and disable
-** the case where the WAL is bypassed because it has been completely
-** checkpointed. If useWal==0 then this routine calls walIndexReadHdr()
-** to make a copy of the wal-index header into pWal->hdr. If the
-** wal-index header has changed, *pChanged is set to 1 (as an indication
-** to the caller that the local paget cache is obsolete and needs to be
-** flushed.) When useWal==1, the wal-index header is assumed to already
-** be loaded and the pChanged parameter is unused.
-**
-** The caller must set the cnt parameter to the number of prior calls to
-** this routine during the current read attempt that returned WAL_RETRY.
-** This routine will start taking more aggressive measures to clear the
-** race conditions after multiple WAL_RETRY returns, and after an excessive
-** number of errors will ultimately return SQLITE_PROTOCOL. The
-** SQLITE_PROTOCOL return indicates that some other process has gone rogue
-** and is not honoring the locking protocol. There is a vanishingly small
-** chance that SQLITE_PROTOCOL could be returned because of a run of really
-** bad luck when there is lots of contention for the wal-index, but that
-** possibility is so small that it can be safely neglected, we believe.
-**
-** On success, this routine obtains a read lock on
-** WAL_READ_LOCK(pWal->readLock). The pWal->readLock integer is
-** in the range 0 <= pWal->readLock < WAL_NREADER. If pWal->readLock==(-1)
-** that means the Wal does not hold any read lock. The reader must not
-** access any database page that is modified by a WAL frame up to and
-** including frame number aReadMark[pWal->readLock]. The reader will
-** use WAL frames up to and including pWal->hdr.mxFrame if pWal->readLock>0
-** Or if pWal->readLock==0, then the reader will ignore the WAL
-** completely and get all content directly from the database file.
-** If the useWal parameter is 1 then the WAL will never be ignored and
-** this routine will always set pWal->readLock>0 on success.
-** When the read transaction is completed, the caller must release the
-** lock on WAL_READ_LOCK(pWal->readLock) and set pWal->readLock to -1.
-**
-** This routine uses the nBackfill and aReadMark[] fields of the header
-** to select a particular WAL_READ_LOCK() that strives to let the
-** checkpoint process do as much work as possible. This routine might
-** update values of the aReadMark[] array in the header, but if it does
-** so it takes care to hold an exclusive lock on the corresponding
-** WAL_READ_LOCK() while changing values.
-*/
-static int walTryBeginRead(Wal *pWal, int *pChanged, int useWal, int cnt){
- volatile WalCkptInfo *pInfo; /* Checkpoint information in wal-index */
- u32 mxReadMark; /* Largest aReadMark[] value */
- int mxI; /* Index of largest aReadMark[] value */
- int i; /* Loop counter */
- int rc = SQLITE_OK; /* Return code */
-
- assert( pWal->readLock<0 ); /* Not currently locked */
-
- /* Take steps to avoid spinning forever if there is a protocol error.
- **
- ** Circumstances that cause a RETRY should only last for the briefest
- ** instances of time. No I/O or other system calls are done while the
- ** locks are held, so the locks should not be held for very long. But
- ** if we are unlucky, another process that is holding a lock might get
- ** paged out or take a page-fault that is time-consuming to resolve,
- ** during the few nanoseconds that it is holding the lock. In that case,
- ** it might take longer than normal for the lock to free.
- **
- ** After 5 RETRYs, we begin calling sqlite3OsSleep(). The first few
- ** calls to sqlite3OsSleep() have a delay of 1 microsecond. Really this
- ** is more of a scheduler yield than an actual delay. But on the 10th
- ** an subsequent retries, the delays start becoming longer and longer,
- ** so that on the 100th (and last) RETRY we delay for 21 milliseconds.
- ** The total delay time before giving up is less than 1 second.
- */
- if( cnt>5 ){
- int nDelay = 1; /* Pause time in microseconds */
- if( cnt>100 ){
- VVA_ONLY( pWal->lockError = 1; )
- return SQLITE_PROTOCOL;
- }
- if( cnt>=10 ) nDelay = (cnt-9)*238; /* Max delay 21ms. Total delay 996ms */
- sqlite3OsSleep(pWal->pVfs, nDelay);
- }
-
- if( !useWal ){
- rc = walIndexReadHdr(pWal, pChanged);
- if( rc==SQLITE_BUSY ){
- /* If there is not a recovery running in another thread or process
- ** then convert BUSY errors to WAL_RETRY. If recovery is known to
- ** be running, convert BUSY to BUSY_RECOVERY. There is a race here
- ** which might cause WAL_RETRY to be returned even if BUSY_RECOVERY
- ** would be technically correct. But the race is benign since with
- ** WAL_RETRY this routine will be called again and will probably be
- ** right on the second iteration.
- */
- if( pWal->apWiData[0]==0 ){
- /* This branch is taken when the xShmMap() method returns SQLITE_BUSY.
- ** We assume this is a transient condition, so return WAL_RETRY. The
- ** xShmMap() implementation used by the default unix and win32 VFS
- ** modules may return SQLITE_BUSY due to a race condition in the
- ** code that determines whether or not the shared-memory region
- ** must be zeroed before the requested page is returned.
- */
- rc = WAL_RETRY;
- }else if( SQLITE_OK==(rc = walLockShared(pWal, WAL_RECOVER_LOCK)) ){
- walUnlockShared(pWal, WAL_RECOVER_LOCK);
- rc = WAL_RETRY;
- }else if( rc==SQLITE_BUSY ){
- rc = SQLITE_BUSY_RECOVERY;
- }
- }
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }
-
- pInfo = walCkptInfo(pWal);
- if( !useWal && pInfo->nBackfill==pWal->hdr.mxFrame ){
- /* The WAL has been completely backfilled (or it is empty).
- ** and can be safely ignored.
- */
- rc = walLockShared(pWal, WAL_READ_LOCK(0));
- walShmBarrier(pWal);
- if( rc==SQLITE_OK ){
- if( memcmp((void *)walIndexHdr(pWal), &pWal->hdr, sizeof(WalIndexHdr)) ){
- /* It is not safe to allow the reader to continue here if frames
- ** may have been appended to the log before READ_LOCK(0) was obtained.
- ** When holding READ_LOCK(0), the reader ignores the entire log file,
- ** which implies that the database file contains a trustworthy
- ** snapshoT. Since holding READ_LOCK(0) prevents a checkpoint from
- ** happening, this is usually correct.
- **
- ** However, if frames have been appended to the log (or if the log
- ** is wrapped and written for that matter) before the READ_LOCK(0)
- ** is obtained, that is not necessarily true. A checkpointer may
- ** have started to backfill the appended frames but crashed before
- ** it finished. Leaving a corrupt image in the database file.
- */
- walUnlockShared(pWal, WAL_READ_LOCK(0));
- return WAL_RETRY;
- }
- pWal->readLock = 0;
- return SQLITE_OK;
- }else if( rc!=SQLITE_BUSY ){
- return rc;
- }
- }
-
- /* If we get this far, it means that the reader will want to use
- ** the WAL to get at content from recent commits. The job now is
- ** to select one of the aReadMark[] entries that is closest to
- ** but not exceeding pWal->hdr.mxFrame and lock that entry.
- */
- mxReadMark = 0;
- mxI = 0;
- for(i=1; i<WAL_NREADER; i++){
- u32 thisMark = pInfo->aReadMark[i];
- if( mxReadMark<=thisMark && thisMark<=pWal->hdr.mxFrame ){
- assert( thisMark!=READMARK_NOT_USED );
- mxReadMark = thisMark;
- mxI = i;
- }
- }
- /* There was once an "if" here. The extra "{" is to preserve indentation. */
- {
- if( (pWal->readOnly & WAL_SHM_RDONLY)==0
- && (mxReadMark<pWal->hdr.mxFrame || mxI==0)
- ){
- for(i=1; i<WAL_NREADER; i++){
- rc = walLockExclusive(pWal, WAL_READ_LOCK(i), 1);
- if( rc==SQLITE_OK ){
- mxReadMark = pInfo->aReadMark[i] = pWal->hdr.mxFrame;
- mxI = i;
- walUnlockExclusive(pWal, WAL_READ_LOCK(i), 1);
- break;
- }else if( rc!=SQLITE_BUSY ){
- return rc;
- }
- }
- }
- if( mxI==0 ){
- assert( rc==SQLITE_BUSY || (pWal->readOnly & WAL_SHM_RDONLY)!=0 );
- return rc==SQLITE_BUSY ? WAL_RETRY : SQLITE_READONLY_CANTLOCK;
- }
-
- rc = walLockShared(pWal, WAL_READ_LOCK(mxI));
- if( rc ){
- return rc==SQLITE_BUSY ? WAL_RETRY : rc;
- }
- /* Now that the read-lock has been obtained, check that neither the
- ** value in the aReadMark[] array or the contents of the wal-index
- ** header have changed.
- **
- ** It is necessary to check that the wal-index header did not change
- ** between the time it was read and when the shared-lock was obtained
- ** on WAL_READ_LOCK(mxI) was obtained to account for the possibility
- ** that the log file may have been wrapped by a writer, or that frames
- ** that occur later in the log than pWal->hdr.mxFrame may have been
- ** copied into the database by a checkpointer. If either of these things
- ** happened, then reading the database with the current value of
- ** pWal->hdr.mxFrame risks reading a corrupted snapshot. So, retry
- ** instead.
- **
- ** This does not guarantee that the copy of the wal-index header is up to
- ** date before proceeding. That would not be possible without somehow
- ** blocking writers. It only guarantees that a dangerous checkpoint or
- ** log-wrap (either of which would require an exclusive lock on
- ** WAL_READ_LOCK(mxI)) has not occurred since the snapshot was valid.
- */
- walShmBarrier(pWal);
- if( pInfo->aReadMark[mxI]!=mxReadMark
- || memcmp((void *)walIndexHdr(pWal), &pWal->hdr, sizeof(WalIndexHdr))
- ){
- walUnlockShared(pWal, WAL_READ_LOCK(mxI));
- return WAL_RETRY;
- }else{
- assert( mxReadMark<=pWal->hdr.mxFrame );
- pWal->readLock = (i16)mxI;
- }
- }
- return rc;
-}
-
-/*
-** Begin a read transaction on the database.
-**
-** This routine used to be called sqlite3OpenSnapshot() and with good reason:
-** it takes a snapshot of the state of the WAL and wal-index for the current
-** instant in time. The current thread will continue to use this snapshot.
-** Other threads might append new content to the WAL and wal-index but
-** that extra content is ignored by the current thread.
-**
-** If the database contents have changes since the previous read
-** transaction, then *pChanged is set to 1 before returning. The
-** Pager layer will use this to know that is cache is stale and
-** needs to be flushed.
-*/
-SQLITE_PRIVATE int sqlite3WalBeginReadTransaction(Wal *pWal, int *pChanged){
- int rc; /* Return code */
- int cnt = 0; /* Number of TryBeginRead attempts */
-
- do{
- rc = walTryBeginRead(pWal, pChanged, 0, ++cnt);
- }while( rc==WAL_RETRY );
- testcase( (rc&0xff)==SQLITE_BUSY );
- testcase( (rc&0xff)==SQLITE_IOERR );
- testcase( rc==SQLITE_PROTOCOL );
- testcase( rc==SQLITE_OK );
- return rc;
-}
-
-/*
-** Finish with a read transaction. All this does is release the
-** read-lock.
-*/
-SQLITE_PRIVATE void sqlite3WalEndReadTransaction(Wal *pWal){
- sqlite3WalEndWriteTransaction(pWal);
- if( pWal->readLock>=0 ){
- walUnlockShared(pWal, WAL_READ_LOCK(pWal->readLock));
- pWal->readLock = -1;
- }
-}
-
-/*
-** Read a page from the WAL, if it is present in the WAL and if the
-** current read transaction is configured to use the WAL.
-**
-** The *pInWal is set to 1 if the requested page is in the WAL and
-** has been loaded. Or *pInWal is set to 0 if the page was not in
-** the WAL and needs to be read out of the database.
-*/
-SQLITE_PRIVATE int sqlite3WalRead(
- Wal *pWal, /* WAL handle */
- Pgno pgno, /* Database page number to read data for */
- int *pInWal, /* OUT: True if data is read from WAL */
- int nOut, /* Size of buffer pOut in bytes */
- u8 *pOut /* Buffer to write page data to */
-){
- u32 iRead = 0; /* If !=0, WAL frame to return data from */
- u32 iLast = pWal->hdr.mxFrame; /* Last page in WAL for this reader */
- int iHash; /* Used to loop through N hash tables */
-
- /* This routine is only be called from within a read transaction. */
- assert( pWal->readLock>=0 || pWal->lockError );
-
- /* If the "last page" field of the wal-index header snapshot is 0, then
- ** no data will be read from the wal under any circumstances. Return early
- ** in this case as an optimization. Likewise, if pWal->readLock==0,
- ** then the WAL is ignored by the reader so return early, as if the
- ** WAL were empty.
- */
- if( iLast==0 || pWal->readLock==0 ){
- *pInWal = 0;
- return SQLITE_OK;
- }
-
- /* Search the hash table or tables for an entry matching page number
- ** pgno. Each iteration of the following for() loop searches one
- ** hash table (each hash table indexes up to HASHTABLE_NPAGE frames).
- **
- ** This code might run concurrently to the code in walIndexAppend()
- ** that adds entries to the wal-index (and possibly to this hash
- ** table). This means the value just read from the hash
- ** slot (aHash[iKey]) may have been added before or after the
- ** current read transaction was opened. Values added after the
- ** read transaction was opened may have been written incorrectly -
- ** i.e. these slots may contain garbage data. However, we assume
- ** that any slots written before the current read transaction was
- ** opened remain unmodified.
- **
- ** For the reasons above, the if(...) condition featured in the inner
- ** loop of the following block is more stringent that would be required
- ** if we had exclusive access to the hash-table:
- **
- ** (aPgno[iFrame]==pgno):
- ** This condition filters out normal hash-table collisions.
- **
- ** (iFrame<=iLast):
- ** This condition filters out entries that were added to the hash
- ** table after the current read-transaction had started.
- */
- for(iHash=walFramePage(iLast); iHash>=0 && iRead==0; iHash--){
- volatile ht_slot *aHash; /* Pointer to hash table */
- volatile u32 *aPgno; /* Pointer to array of page numbers */
- u32 iZero; /* Frame number corresponding to aPgno[0] */
- int iKey; /* Hash slot index */
- int nCollide; /* Number of hash collisions remaining */
- int rc; /* Error code */
-
- rc = walHashGet(pWal, iHash, &aHash, &aPgno, &iZero);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- nCollide = HASHTABLE_NSLOT;
- for(iKey=walHash(pgno); aHash[iKey]; iKey=walNextHash(iKey)){
- u32 iFrame = aHash[iKey] + iZero;
- if( iFrame<=iLast && aPgno[aHash[iKey]]==pgno ){
- /* assert( iFrame>iRead ); -- not true if there is corruption */
- iRead = iFrame;
- }
- if( (nCollide--)==0 ){
- return SQLITE_CORRUPT_BKPT;
- }
- }
- }
-
-#ifdef SQLITE_ENABLE_EXPENSIVE_ASSERT
- /* If expensive assert() statements are available, do a linear search
- ** of the wal-index file content. Make sure the results agree with the
- ** result obtained using the hash indexes above. */
- {
- u32 iRead2 = 0;
- u32 iTest;
- for(iTest=iLast; iTest>0; iTest--){
- if( walFramePgno(pWal, iTest)==pgno ){
- iRead2 = iTest;
- break;
- }
- }
- assert( iRead==iRead2 );
- }
-#endif
-
- /* If iRead is non-zero, then it is the log frame number that contains the
- ** required page. Read and return data from the log file.
- */
- if( iRead ){
- int sz;
- i64 iOffset;
- sz = pWal->hdr.szPage;
- sz = (sz&0xfe00) + ((sz&0x0001)<<16);
- testcase( sz<=32768 );
- testcase( sz>=65536 );
- iOffset = walFrameOffset(iRead, sz) + WAL_FRAME_HDRSIZE;
- *pInWal = 1;
- /* testcase( IS_BIG_INT(iOffset) ); // requires a 4GiB WAL */
- return sqlite3OsRead(pWal->pWalFd, pOut, (nOut>sz ? sz : nOut), iOffset);
- }
-
- *pInWal = 0;
- return SQLITE_OK;
-}
-
-
-/*
-** Return the size of the database in pages (or zero, if unknown).
-*/
-SQLITE_PRIVATE Pgno sqlite3WalDbsize(Wal *pWal){
- if( pWal && ALWAYS(pWal->readLock>=0) ){
- return pWal->hdr.nPage;
- }
- return 0;
-}
-
-
-/*
-** This function starts a write transaction on the WAL.
-**
-** A read transaction must have already been started by a prior call
-** to sqlite3WalBeginReadTransaction().
-**
-** If another thread or process has written into the database since
-** the read transaction was started, then it is not possible for this
-** thread to write as doing so would cause a fork. So this routine
-** returns SQLITE_BUSY in that case and no write transaction is started.
-**
-** There can only be a single writer active at a time.
-*/
-SQLITE_PRIVATE int sqlite3WalBeginWriteTransaction(Wal *pWal){
- int rc;
-
- /* Cannot start a write transaction without first holding a read
- ** transaction. */
- assert( pWal->readLock>=0 );
-
- if( pWal->readOnly ){
- return SQLITE_READONLY;
- }
-
- /* Only one writer allowed at a time. Get the write lock. Return
- ** SQLITE_BUSY if unable.
- */
- rc = walLockExclusive(pWal, WAL_WRITE_LOCK, 1);
- if( rc ){
- return rc;
- }
- pWal->writeLock = 1;
-
- /* If another connection has written to the database file since the
- ** time the read transaction on this connection was started, then
- ** the write is disallowed.
- */
- if( memcmp(&pWal->hdr, (void *)walIndexHdr(pWal), sizeof(WalIndexHdr))!=0 ){
- walUnlockExclusive(pWal, WAL_WRITE_LOCK, 1);
- pWal->writeLock = 0;
- rc = SQLITE_BUSY;
- }
-
- return rc;
-}
-
-/*
-** End a write transaction. The commit has already been done. This
-** routine merely releases the lock.
-*/
-SQLITE_PRIVATE int sqlite3WalEndWriteTransaction(Wal *pWal){
- if( pWal->writeLock ){
- walUnlockExclusive(pWal, WAL_WRITE_LOCK, 1);
- pWal->writeLock = 0;
- pWal->truncateOnCommit = 0;
- }
- return SQLITE_OK;
-}
-
-/*
-** If any data has been written (but not committed) to the log file, this
-** function moves the write-pointer back to the start of the transaction.
-**
-** Additionally, the callback function is invoked for each frame written
-** to the WAL since the start of the transaction. If the callback returns
-** other than SQLITE_OK, it is not invoked again and the error code is
-** returned to the caller.
-**
-** Otherwise, if the callback function does not return an error, this
-** function returns SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3WalUndo(Wal *pWal, int (*xUndo)(void *, Pgno), void *pUndoCtx){
- int rc = SQLITE_OK;
- if( ALWAYS(pWal->writeLock) ){
- Pgno iMax = pWal->hdr.mxFrame;
- Pgno iFrame;
-
- /* Restore the clients cache of the wal-index header to the state it
- ** was in before the client began writing to the database.
- */
- memcpy(&pWal->hdr, (void *)walIndexHdr(pWal), sizeof(WalIndexHdr));
-
- for(iFrame=pWal->hdr.mxFrame+1;
- ALWAYS(rc==SQLITE_OK) && iFrame<=iMax;
- iFrame++
- ){
- /* This call cannot fail. Unless the page for which the page number
- ** is passed as the second argument is (a) in the cache and
- ** (b) has an outstanding reference, then xUndo is either a no-op
- ** (if (a) is false) or simply expels the page from the cache (if (b)
- ** is false).
- **
- ** If the upper layer is doing a rollback, it is guaranteed that there
- ** are no outstanding references to any page other than page 1. And
- ** page 1 is never written to the log until the transaction is
- ** committed. As a result, the call to xUndo may not fail.
- */
- assert( walFramePgno(pWal, iFrame)!=1 );
- rc = xUndo(pUndoCtx, walFramePgno(pWal, iFrame));
- }
- if( iMax!=pWal->hdr.mxFrame ) walCleanupHash(pWal);
- }
- assert( rc==SQLITE_OK );
- return rc;
-}
-
-/*
-** Argument aWalData must point to an array of WAL_SAVEPOINT_NDATA u32
-** values. This function populates the array with values required to
-** "rollback" the write position of the WAL handle back to the current
-** point in the event of a savepoint rollback (via WalSavepointUndo()).
-*/
-SQLITE_PRIVATE void sqlite3WalSavepoint(Wal *pWal, u32 *aWalData){
- assert( pWal->writeLock );
- aWalData[0] = pWal->hdr.mxFrame;
- aWalData[1] = pWal->hdr.aFrameCksum[0];
- aWalData[2] = pWal->hdr.aFrameCksum[1];
- aWalData[3] = pWal->nCkpt;
-}
-
-/*
-** Move the write position of the WAL back to the point identified by
-** the values in the aWalData[] array. aWalData must point to an array
-** of WAL_SAVEPOINT_NDATA u32 values that has been previously populated
-** by a call to WalSavepoint().
-*/
-SQLITE_PRIVATE int sqlite3WalSavepointUndo(Wal *pWal, u32 *aWalData){
- int rc = SQLITE_OK;
-
- assert( pWal->writeLock );
- assert( aWalData[3]!=pWal->nCkpt || aWalData[0]<=pWal->hdr.mxFrame );
-
- if( aWalData[3]!=pWal->nCkpt ){
- /* This savepoint was opened immediately after the write-transaction
- ** was started. Right after that, the writer decided to wrap around
- ** to the start of the log. Update the savepoint values to match.
- */
- aWalData[0] = 0;
- aWalData[3] = pWal->nCkpt;
- }
-
- if( aWalData[0]<pWal->hdr.mxFrame ){
- pWal->hdr.mxFrame = aWalData[0];
- pWal->hdr.aFrameCksum[0] = aWalData[1];
- pWal->hdr.aFrameCksum[1] = aWalData[2];
- walCleanupHash(pWal);
- }
-
- return rc;
-}
-
-
-/*
-** This function is called just before writing a set of frames to the log
-** file (see sqlite3WalFrames()). It checks to see if, instead of appending
-** to the current log file, it is possible to overwrite the start of the
-** existing log file with the new frames (i.e. "reset" the log). If so,
-** it sets pWal->hdr.mxFrame to 0. Otherwise, pWal->hdr.mxFrame is left
-** unchanged.
-**
-** SQLITE_OK is returned if no error is encountered (regardless of whether
-** or not pWal->hdr.mxFrame is modified). An SQLite error code is returned
-** if an error occurs.
-*/
-static int walRestartLog(Wal *pWal){
- int rc = SQLITE_OK;
- int cnt;
-
- if( pWal->readLock==0 ){
- volatile WalCkptInfo *pInfo = walCkptInfo(pWal);
- assert( pInfo->nBackfill==pWal->hdr.mxFrame );
- if( pInfo->nBackfill>0 ){
- u32 salt1;
- sqlite3_randomness(4, &salt1);
- rc = walLockExclusive(pWal, WAL_READ_LOCK(1), WAL_NREADER-1);
- if( rc==SQLITE_OK ){
- /* If all readers are using WAL_READ_LOCK(0) (in other words if no
- ** readers are currently using the WAL), then the transactions
- ** frames will overwrite the start of the existing log. Update the
- ** wal-index header to reflect this.
- **
- ** In theory it would be Ok to update the cache of the header only
- ** at this point. But updating the actual wal-index header is also
- ** safe and means there is no special case for sqlite3WalUndo()
- ** to handle if this transaction is rolled back.
- */
- int i; /* Loop counter */
- u32 *aSalt = pWal->hdr.aSalt; /* Big-endian salt values */
-
- pWal->nCkpt++;
- pWal->hdr.mxFrame = 0;
- sqlite3Put4byte((u8*)&aSalt[0], 1 + sqlite3Get4byte((u8*)&aSalt[0]));
- aSalt[1] = salt1;
- walIndexWriteHdr(pWal);
- pInfo->nBackfill = 0;
- pInfo->aReadMark[1] = 0;
- for(i=2; i<WAL_NREADER; i++) pInfo->aReadMark[i] = READMARK_NOT_USED;
- assert( pInfo->aReadMark[0]==0 );
- walUnlockExclusive(pWal, WAL_READ_LOCK(1), WAL_NREADER-1);
- }else if( rc!=SQLITE_BUSY ){
- return rc;
- }
- }
- walUnlockShared(pWal, WAL_READ_LOCK(0));
- pWal->readLock = -1;
- cnt = 0;
- do{
- int notUsed;
- rc = walTryBeginRead(pWal, &notUsed, 1, ++cnt);
- }while( rc==WAL_RETRY );
- assert( (rc&0xff)!=SQLITE_BUSY ); /* BUSY not possible when useWal==1 */
- testcase( (rc&0xff)==SQLITE_IOERR );
- testcase( rc==SQLITE_PROTOCOL );
- testcase( rc==SQLITE_OK );
- }
- return rc;
-}
-
-/*
-** Information about the current state of the WAL file and where
-** the next fsync should occur - passed from sqlite3WalFrames() into
-** walWriteToLog().
-*/
-typedef struct WalWriter {
- Wal *pWal; /* The complete WAL information */
- sqlite3_file *pFd; /* The WAL file to which we write */
- sqlite3_int64 iSyncPoint; /* Fsync at this offset */
- int syncFlags; /* Flags for the fsync */
- int szPage; /* Size of one page */
-} WalWriter;
-
-/*
-** Write iAmt bytes of content into the WAL file beginning at iOffset.
-** Do a sync when crossing the p->iSyncPoint boundary.
-**
-** In other words, if iSyncPoint is in between iOffset and iOffset+iAmt,
-** first write the part before iSyncPoint, then sync, then write the
-** rest.
-*/
-static int walWriteToLog(
- WalWriter *p, /* WAL to write to */
- void *pContent, /* Content to be written */
- int iAmt, /* Number of bytes to write */
- sqlite3_int64 iOffset /* Start writing at this offset */
-){
- int rc;
- if( iOffset<p->iSyncPoint && iOffset+iAmt>=p->iSyncPoint ){
- int iFirstAmt = (int)(p->iSyncPoint - iOffset);
- rc = sqlite3OsWrite(p->pFd, pContent, iFirstAmt, iOffset);
- if( rc ) return rc;
- iOffset += iFirstAmt;
- iAmt -= iFirstAmt;
- pContent = (void*)(iFirstAmt + (char*)pContent);
- assert( p->syncFlags & (SQLITE_SYNC_NORMAL|SQLITE_SYNC_FULL) );
- rc = sqlite3OsSync(p->pFd, p->syncFlags);
- if( iAmt==0 || rc ) return rc;
- }
- rc = sqlite3OsWrite(p->pFd, pContent, iAmt, iOffset);
- return rc;
-}
-
-/*
-** Write out a single frame of the WAL
-*/
-static int walWriteOneFrame(
- WalWriter *p, /* Where to write the frame */
- PgHdr *pPage, /* The page of the frame to be written */
- int nTruncate, /* The commit flag. Usually 0. >0 for commit */
- sqlite3_int64 iOffset /* Byte offset at which to write */
-){
- int rc; /* Result code from subfunctions */
- void *pData; /* Data actually written */
- u8 aFrame[WAL_FRAME_HDRSIZE]; /* Buffer to assemble frame-header in */
-#if defined(SQLITE_HAS_CODEC)
- if( (pData = sqlite3PagerCodec(pPage))==0 ) return SQLITE_NOMEM;
-#else
- pData = pPage->pData;
-#endif
- walEncodeFrame(p->pWal, pPage->pgno, nTruncate, pData, aFrame);
- rc = walWriteToLog(p, aFrame, sizeof(aFrame), iOffset);
- if( rc ) return rc;
- /* Write the page data */
- rc = walWriteToLog(p, pData, p->szPage, iOffset+sizeof(aFrame));
- return rc;
-}
-
-/*
-** Write a set of frames to the log. The caller must hold the write-lock
-** on the log file (obtained using sqlite3WalBeginWriteTransaction()).
-*/
-SQLITE_PRIVATE int sqlite3WalFrames(
- Wal *pWal, /* Wal handle to write to */
- int szPage, /* Database page-size in bytes */
- PgHdr *pList, /* List of dirty pages to write */
- Pgno nTruncate, /* Database size after this commit */
- int isCommit, /* True if this is a commit */
- int sync_flags /* Flags to pass to OsSync() (or 0) */
-){
- int rc; /* Used to catch return codes */
- u32 iFrame; /* Next frame address */
- PgHdr *p; /* Iterator to run through pList with. */
- PgHdr *pLast = 0; /* Last frame in list */
- int nExtra = 0; /* Number of extra copies of last page */
- int szFrame; /* The size of a single frame */
- i64 iOffset; /* Next byte to write in WAL file */
- WalWriter w; /* The writer */
-
- assert( pList );
- assert( pWal->writeLock );
-
- /* If this frame set completes a transaction, then nTruncate>0. If
- ** nTruncate==0 then this frame set does not complete the transaction. */
- assert( (isCommit!=0)==(nTruncate!=0) );
-
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
- { int cnt; for(cnt=0, p=pList; p; p=p->pDirty, cnt++){}
- WALTRACE(("WAL%p: frame write begin. %d frames. mxFrame=%d. %s\n",
- pWal, cnt, pWal->hdr.mxFrame, isCommit ? "Commit" : "Spill"));
- }
-#endif
-
- /* See if it is possible to write these frames into the start of the
- ** log file, instead of appending to it at pWal->hdr.mxFrame.
- */
- if( SQLITE_OK!=(rc = walRestartLog(pWal)) ){
- return rc;
- }
-
- /* If this is the first frame written into the log, write the WAL
- ** header to the start of the WAL file. See comments at the top of
- ** this source file for a description of the WAL header format.
- */
- iFrame = pWal->hdr.mxFrame;
- if( iFrame==0 ){
- u8 aWalHdr[WAL_HDRSIZE]; /* Buffer to assemble wal-header in */
- u32 aCksum[2]; /* Checksum for wal-header */
-
- sqlite3Put4byte(&aWalHdr[0], (WAL_MAGIC | SQLITE_BIGENDIAN));
- sqlite3Put4byte(&aWalHdr[4], WAL_MAX_VERSION);
- sqlite3Put4byte(&aWalHdr[8], szPage);
- sqlite3Put4byte(&aWalHdr[12], pWal->nCkpt);
- if( pWal->nCkpt==0 ) sqlite3_randomness(8, pWal->hdr.aSalt);
- memcpy(&aWalHdr[16], pWal->hdr.aSalt, 8);
- walChecksumBytes(1, aWalHdr, WAL_HDRSIZE-2*4, 0, aCksum);
- sqlite3Put4byte(&aWalHdr[24], aCksum[0]);
- sqlite3Put4byte(&aWalHdr[28], aCksum[1]);
-
- pWal->szPage = szPage;
- pWal->hdr.bigEndCksum = SQLITE_BIGENDIAN;
- pWal->hdr.aFrameCksum[0] = aCksum[0];
- pWal->hdr.aFrameCksum[1] = aCksum[1];
- pWal->truncateOnCommit = 1;
-
- rc = sqlite3OsWrite(pWal->pWalFd, aWalHdr, sizeof(aWalHdr), 0);
- WALTRACE(("WAL%p: wal-header write %s\n", pWal, rc ? "failed" : "ok"));
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- /* Sync the header (unless SQLITE_IOCAP_SEQUENTIAL is true or unless
- ** all syncing is turned off by PRAGMA synchronous=OFF). Otherwise
- ** an out-of-order write following a WAL restart could result in
- ** database corruption. See the ticket:
- **
- ** http://localhost:591/sqlite/info/ff5be73dee
- */
- if( pWal->syncHeader && sync_flags ){
- rc = sqlite3OsSync(pWal->pWalFd, sync_flags & SQLITE_SYNC_MASK);
- if( rc ) return rc;
- }
- }
- assert( (int)pWal->szPage==szPage );
-
- /* Setup information needed to write frames into the WAL */
- w.pWal = pWal;
- w.pFd = pWal->pWalFd;
- w.iSyncPoint = 0;
- w.syncFlags = sync_flags;
- w.szPage = szPage;
- iOffset = walFrameOffset(iFrame+1, szPage);
- szFrame = szPage + WAL_FRAME_HDRSIZE;
-
- /* Write all frames into the log file exactly once */
- for(p=pList; p; p=p->pDirty){
- int nDbSize; /* 0 normally. Positive == commit flag */
- iFrame++;
- assert( iOffset==walFrameOffset(iFrame, szPage) );
- nDbSize = (isCommit && p->pDirty==0) ? nTruncate : 0;
- rc = walWriteOneFrame(&w, p, nDbSize, iOffset);
- if( rc ) return rc;
- pLast = p;
- iOffset += szFrame;
- }
-
- /* If this is the end of a transaction, then we might need to pad
- ** the transaction and/or sync the WAL file.
- **
- ** Padding and syncing only occur if this set of frames complete a
- ** transaction and if PRAGMA synchronous=FULL. If synchronous==NORMAL
- ** or synchonous==OFF, then no padding or syncing are needed.
- **
- ** If SQLITE_IOCAP_POWERSAFE_OVERWRITE is defined, then padding is not
- ** needed and only the sync is done. If padding is needed, then the
- ** final frame is repeated (with its commit mark) until the next sector
- ** boundary is crossed. Only the part of the WAL prior to the last
- ** sector boundary is synced; the part of the last frame that extends
- ** past the sector boundary is written after the sync.
- */
- if( isCommit && (sync_flags & WAL_SYNC_TRANSACTIONS)!=0 ){
- if( pWal->padToSectorBoundary ){
- int sectorSize = sqlite3SectorSize(pWal->pWalFd);
- w.iSyncPoint = ((iOffset+sectorSize-1)/sectorSize)*sectorSize;
- while( iOffset<w.iSyncPoint ){
- rc = walWriteOneFrame(&w, pLast, nTruncate, iOffset);
- if( rc ) return rc;
- iOffset += szFrame;
- nExtra++;
- }
- }else{
- rc = sqlite3OsSync(w.pFd, sync_flags & SQLITE_SYNC_MASK);
- }
- }
-
- /* If this frame set completes the first transaction in the WAL and
- ** if PRAGMA journal_size_limit is set, then truncate the WAL to the
- ** journal size limit, if possible.
- */
- if( isCommit && pWal->truncateOnCommit && pWal->mxWalSize>=0 ){
- i64 sz = pWal->mxWalSize;
- if( walFrameOffset(iFrame+nExtra+1, szPage)>pWal->mxWalSize ){
- sz = walFrameOffset(iFrame+nExtra+1, szPage);
- }
- walLimitSize(pWal, sz);
- pWal->truncateOnCommit = 0;
- }
-
- /* Append data to the wal-index. It is not necessary to lock the
- ** wal-index to do this as the SQLITE_SHM_WRITE lock held on the wal-index
- ** guarantees that there are no other writers, and no data that may
- ** be in use by existing readers is being overwritten.
- */
- iFrame = pWal->hdr.mxFrame;
- for(p=pList; p && rc==SQLITE_OK; p=p->pDirty){
- iFrame++;
- rc = walIndexAppend(pWal, iFrame, p->pgno);
- }
- while( rc==SQLITE_OK && nExtra>0 ){
- iFrame++;
- nExtra--;
- rc = walIndexAppend(pWal, iFrame, pLast->pgno);
- }
-
- if( rc==SQLITE_OK ){
- /* Update the private copy of the header. */
- pWal->hdr.szPage = (u16)((szPage&0xff00) | (szPage>>16));
- testcase( szPage<=32768 );
- testcase( szPage>=65536 );
- pWal->hdr.mxFrame = iFrame;
- if( isCommit ){
- pWal->hdr.iChange++;
- pWal->hdr.nPage = nTruncate;
- }
- /* If this is a commit, update the wal-index header too. */
- if( isCommit ){
- walIndexWriteHdr(pWal);
- pWal->iCallback = iFrame;
- }
- }
-
- WALTRACE(("WAL%p: frame write %s\n", pWal, rc ? "failed" : "ok"));
- return rc;
-}
-
-/*
-** This routine is called to implement sqlite3_wal_checkpoint() and
-** related interfaces.
-**
-** Obtain a CHECKPOINT lock and then backfill as much information as
-** we can from WAL into the database.
-**
-** If parameter xBusy is not NULL, it is a pointer to a busy-handler
-** callback. In this case this function runs a blocking checkpoint.
-*/
-SQLITE_PRIVATE int sqlite3WalCheckpoint(
- Wal *pWal, /* Wal connection */
- int eMode, /* PASSIVE, FULL or RESTART */
- int (*xBusy)(void*), /* Function to call when busy */
- void *pBusyArg, /* Context argument for xBusyHandler */
- int sync_flags, /* Flags to sync db file with (or 0) */
- int nBuf, /* Size of temporary buffer */
- u8 *zBuf, /* Temporary buffer to use */
- int *pnLog, /* OUT: Number of frames in WAL */
- int *pnCkpt /* OUT: Number of backfilled frames in WAL */
-){
- int rc; /* Return code */
- int isChanged = 0; /* True if a new wal-index header is loaded */
- int eMode2 = eMode; /* Mode to pass to walCheckpoint() */
-
- assert( pWal->ckptLock==0 );
- assert( pWal->writeLock==0 );
-
- if( pWal->readOnly ) return SQLITE_READONLY;
- WALTRACE(("WAL%p: checkpoint begins\n", pWal));
- rc = walLockExclusive(pWal, WAL_CKPT_LOCK, 1);
- if( rc ){
- /* Usually this is SQLITE_BUSY meaning that another thread or process
- ** is already running a checkpoint, or maybe a recovery. But it might
- ** also be SQLITE_IOERR. */
- return rc;
- }
- pWal->ckptLock = 1;
-
- /* If this is a blocking-checkpoint, then obtain the write-lock as well
- ** to prevent any writers from running while the checkpoint is underway.
- ** This has to be done before the call to walIndexReadHdr() below.
- **
- ** If the writer lock cannot be obtained, then a passive checkpoint is
- ** run instead. Since the checkpointer is not holding the writer lock,
- ** there is no point in blocking waiting for any readers. Assuming no
- ** other error occurs, this function will return SQLITE_BUSY to the caller.
- */
- if( eMode!=SQLITE_CHECKPOINT_PASSIVE ){
- rc = walBusyLock(pWal, xBusy, pBusyArg, WAL_WRITE_LOCK, 1);
- if( rc==SQLITE_OK ){
- pWal->writeLock = 1;
- }else if( rc==SQLITE_BUSY ){
- eMode2 = SQLITE_CHECKPOINT_PASSIVE;
- rc = SQLITE_OK;
- }
- }
-
- /* Read the wal-index header. */
- if( rc==SQLITE_OK ){
- rc = walIndexReadHdr(pWal, &isChanged);
- }
-
- /* Copy data from the log to the database file. */
- if( rc==SQLITE_OK ){
- if( pWal->hdr.mxFrame && walPagesize(pWal)!=nBuf ){
- rc = SQLITE_CORRUPT_BKPT;
- }else{
- rc = walCheckpoint(pWal, eMode2, xBusy, pBusyArg, sync_flags, zBuf);
- }
-
- /* If no error occurred, set the output variables. */
- if( rc==SQLITE_OK || rc==SQLITE_BUSY ){
- if( pnLog ) *pnLog = (int)pWal->hdr.mxFrame;
- if( pnCkpt ) *pnCkpt = (int)(walCkptInfo(pWal)->nBackfill);
- }
- }
-
- if( isChanged ){
- /* If a new wal-index header was loaded before the checkpoint was
- ** performed, then the pager-cache associated with pWal is now
- ** out of date. So zero the cached wal-index header to ensure that
- ** next time the pager opens a snapshot on this database it knows that
- ** the cache needs to be reset.
- */
- memset(&pWal->hdr, 0, sizeof(WalIndexHdr));
- }
-
- /* Release the locks. */
- sqlite3WalEndWriteTransaction(pWal);
- walUnlockExclusive(pWal, WAL_CKPT_LOCK, 1);
- pWal->ckptLock = 0;
- WALTRACE(("WAL%p: checkpoint %s\n", pWal, rc ? "failed" : "ok"));
- return (rc==SQLITE_OK && eMode!=eMode2 ? SQLITE_BUSY : rc);
-}
-
-/* Return the value to pass to a sqlite3_wal_hook callback, the
-** number of frames in the WAL at the point of the last commit since
-** sqlite3WalCallback() was called. If no commits have occurred since
-** the last call, then return 0.
-*/
-SQLITE_PRIVATE int sqlite3WalCallback(Wal *pWal){
- u32 ret = 0;
- if( pWal ){
- ret = pWal->iCallback;
- pWal->iCallback = 0;
- }
- return (int)ret;
-}
-
-/*
-** This function is called to change the WAL subsystem into or out
-** of locking_mode=EXCLUSIVE.
-**
-** If op is zero, then attempt to change from locking_mode=EXCLUSIVE
-** into locking_mode=NORMAL. This means that we must acquire a lock
-** on the pWal->readLock byte. If the WAL is already in locking_mode=NORMAL
-** or if the acquisition of the lock fails, then return 0. If the
-** transition out of exclusive-mode is successful, return 1. This
-** operation must occur while the pager is still holding the exclusive
-** lock on the main database file.
-**
-** If op is one, then change from locking_mode=NORMAL into
-** locking_mode=EXCLUSIVE. This means that the pWal->readLock must
-** be released. Return 1 if the transition is made and 0 if the
-** WAL is already in exclusive-locking mode - meaning that this
-** routine is a no-op. The pager must already hold the exclusive lock
-** on the main database file before invoking this operation.
-**
-** If op is negative, then do a dry-run of the op==1 case but do
-** not actually change anything. The pager uses this to see if it
-** should acquire the database exclusive lock prior to invoking
-** the op==1 case.
-*/
-SQLITE_PRIVATE int sqlite3WalExclusiveMode(Wal *pWal, int op){
- int rc;
- assert( pWal->writeLock==0 );
- assert( pWal->exclusiveMode!=WAL_HEAPMEMORY_MODE || op==-1 );
-
- /* pWal->readLock is usually set, but might be -1 if there was a
- ** prior error while attempting to acquire are read-lock. This cannot
- ** happen if the connection is actually in exclusive mode (as no xShmLock
- ** locks are taken in this case). Nor should the pager attempt to
- ** upgrade to exclusive-mode following such an error.
- */
- assert( pWal->readLock>=0 || pWal->lockError );
- assert( pWal->readLock>=0 || (op<=0 && pWal->exclusiveMode==0) );
-
- if( op==0 ){
- if( pWal->exclusiveMode ){
- pWal->exclusiveMode = 0;
- if( walLockShared(pWal, WAL_READ_LOCK(pWal->readLock))!=SQLITE_OK ){
- pWal->exclusiveMode = 1;
- }
- rc = pWal->exclusiveMode==0;
- }else{
- /* Already in locking_mode=NORMAL */
- rc = 0;
- }
- }else if( op>0 ){
- assert( pWal->exclusiveMode==0 );
- assert( pWal->readLock>=0 );
- walUnlockShared(pWal, WAL_READ_LOCK(pWal->readLock));
- pWal->exclusiveMode = 1;
- rc = 1;
- }else{
- rc = pWal->exclusiveMode==0;
- }
- return rc;
-}
-
-/*
-** Return true if the argument is non-NULL and the WAL module is using
-** heap-memory for the wal-index. Otherwise, if the argument is NULL or the
-** WAL module is using shared-memory, return false.
-*/
-SQLITE_PRIVATE int sqlite3WalHeapMemory(Wal *pWal){
- return (pWal && pWal->exclusiveMode==WAL_HEAPMEMORY_MODE );
-}
-
-#ifdef SQLITE_ENABLE_ZIPVFS
-/*
-** If the argument is not NULL, it points to a Wal object that holds a
-** read-lock. This function returns the database page-size if it is known,
-** or zero if it is not (or if pWal is NULL).
-*/
-SQLITE_PRIVATE int sqlite3WalFramesize(Wal *pWal){
- assert( pWal==0 || pWal->readLock>=0 );
- return (pWal ? pWal->szPage : 0);
-}
-#endif
-
-#endif /* #ifndef SQLITE_OMIT_WAL */
-
-/************** End of wal.c *************************************************/
-/************** Begin file btmutex.c *****************************************/
-/*
-** 2007 August 27
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code used to implement mutexes on Btree objects.
-** This code really belongs in btree.c. But btree.c is getting too
-** big and we want to break it down some. This packaged seemed like
-** a good breakout.
-*/
-/************** Include btreeInt.h in the middle of btmutex.c ****************/
-/************** Begin file btreeInt.h ****************************************/
-/*
-** 2004 April 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file implements a external (disk-based) database using BTrees.
-** For a detailed discussion of BTrees, refer to
-**
-** Donald E. Knuth, THE ART OF COMPUTER PROGRAMMING, Volume 3:
-** "Sorting And Searching", pages 473-480. Addison-Wesley
-** Publishing Company, Reading, Massachusetts.
-**
-** The basic idea is that each page of the file contains N database
-** entries and N+1 pointers to subpages.
-**
-** ----------------------------------------------------------------
-** | Ptr(0) | Key(0) | Ptr(1) | Key(1) | ... | Key(N-1) | Ptr(N) |
-** ----------------------------------------------------------------
-**
-** All of the keys on the page that Ptr(0) points to have values less
-** than Key(0). All of the keys on page Ptr(1) and its subpages have
-** values greater than Key(0) and less than Key(1). All of the keys
-** on Ptr(N) and its subpages have values greater than Key(N-1). And
-** so forth.
-**
-** Finding a particular key requires reading O(log(M)) pages from the
-** disk where M is the number of entries in the tree.
-**
-** In this implementation, a single file can hold one or more separate
-** BTrees. Each BTree is identified by the index of its root page. The
-** key and data for any entry are combined to form the "payload". A
-** fixed amount of payload can be carried directly on the database
-** page. If the payload is larger than the preset amount then surplus
-** bytes are stored on overflow pages. The payload for an entry
-** and the preceding pointer are combined to form a "Cell". Each
-** page has a small header which contains the Ptr(N) pointer and other
-** information such as the size of key and data.
-**
-** FORMAT DETAILS
-**
-** The file is divided into pages. The first page is called page 1,
-** the second is page 2, and so forth. A page number of zero indicates
-** "no such page". The page size can be any power of 2 between 512 and 65536.
-** Each page can be either a btree page, a freelist page, an overflow
-** page, or a pointer-map page.
-**
-** The first page is always a btree page. The first 100 bytes of the first
-** page contain a special header (the "file header") that describes the file.
-** The format of the file header is as follows:
-**
-** OFFSET SIZE DESCRIPTION
-** 0 16 Header string: "SQLite format 3\000"
-** 16 2 Page size in bytes.
-** 18 1 File format write version
-** 19 1 File format read version
-** 20 1 Bytes of unused space at the end of each page
-** 21 1 Max embedded payload fraction
-** 22 1 Min embedded payload fraction
-** 23 1 Min leaf payload fraction
-** 24 4 File change counter
-** 28 4 Reserved for future use
-** 32 4 First freelist page
-** 36 4 Number of freelist pages in the file
-** 40 60 15 4-byte meta values passed to higher layers
-**
-** 40 4 Schema cookie
-** 44 4 File format of schema layer
-** 48 4 Size of page cache
-** 52 4 Largest root-page (auto/incr_vacuum)
-** 56 4 1=UTF-8 2=UTF16le 3=UTF16be
-** 60 4 User version
-** 64 4 Incremental vacuum mode
-** 68 4 unused
-** 72 4 unused
-** 76 4 unused
-**
-** All of the integer values are big-endian (most significant byte first).
-**
-** The file change counter is incremented when the database is changed
-** This counter allows other processes to know when the file has changed
-** and thus when they need to flush their cache.
-**
-** The max embedded payload fraction is the amount of the total usable
-** space in a page that can be consumed by a single cell for standard
-** B-tree (non-LEAFDATA) tables. A value of 255 means 100%. The default
-** is to limit the maximum cell size so that at least 4 cells will fit
-** on one page. Thus the default max embedded payload fraction is 64.
-**
-** If the payload for a cell is larger than the max payload, then extra
-** payload is spilled to overflow pages. Once an overflow page is allocated,
-** as many bytes as possible are moved into the overflow pages without letting
-** the cell size drop below the min embedded payload fraction.
-**
-** The min leaf payload fraction is like the min embedded payload fraction
-** except that it applies to leaf nodes in a LEAFDATA tree. The maximum
-** payload fraction for a LEAFDATA tree is always 100% (or 255) and it
-** not specified in the header.
-**
-** Each btree pages is divided into three sections: The header, the
-** cell pointer array, and the cell content area. Page 1 also has a 100-byte
-** file header that occurs before the page header.
-**
-** |----------------|
-** | file header | 100 bytes. Page 1 only.
-** |----------------|
-** | page header | 8 bytes for leaves. 12 bytes for interior nodes
-** |----------------|
-** | cell pointer | | 2 bytes per cell. Sorted order.
-** | array | | Grows downward
-** | | v
-** |----------------|
-** | unallocated |
-** | space |
-** |----------------| ^ Grows upwards
-** | cell content | | Arbitrary order interspersed with freeblocks.
-** | area | | and free space fragments.
-** |----------------|
-**
-** The page headers looks like this:
-**
-** OFFSET SIZE DESCRIPTION
-** 0 1 Flags. 1: intkey, 2: zerodata, 4: leafdata, 8: leaf
-** 1 2 byte offset to the first freeblock
-** 3 2 number of cells on this page
-** 5 2 first byte of the cell content area
-** 7 1 number of fragmented free bytes
-** 8 4 Right child (the Ptr(N) value). Omitted on leaves.
-**
-** The flags define the format of this btree page. The leaf flag means that
-** this page has no children. The zerodata flag means that this page carries
-** only keys and no data. The intkey flag means that the key is a integer
-** which is stored in the key size entry of the cell header rather than in
-** the payload area.
-**
-** The cell pointer array begins on the first byte after the page header.
-** The cell pointer array contains zero or more 2-byte numbers which are
-** offsets from the beginning of the page to the cell content in the cell
-** content area. The cell pointers occur in sorted order. The system strives
-** to keep free space after the last cell pointer so that new cells can
-** be easily added without having to defragment the page.
-**
-** Cell content is stored at the very end of the page and grows toward the
-** beginning of the page.
-**
-** Unused space within the cell content area is collected into a linked list of
-** freeblocks. Each freeblock is at least 4 bytes in size. The byte offset
-** to the first freeblock is given in the header. Freeblocks occur in
-** increasing order. Because a freeblock must be at least 4 bytes in size,
-** any group of 3 or fewer unused bytes in the cell content area cannot
-** exist on the freeblock chain. A group of 3 or fewer free bytes is called
-** a fragment. The total number of bytes in all fragments is recorded.
-** in the page header at offset 7.
-**
-** SIZE DESCRIPTION
-** 2 Byte offset of the next freeblock
-** 2 Bytes in this freeblock
-**
-** Cells are of variable length. Cells are stored in the cell content area at
-** the end of the page. Pointers to the cells are in the cell pointer array
-** that immediately follows the page header. Cells is not necessarily
-** contiguous or in order, but cell pointers are contiguous and in order.
-**
-** Cell content makes use of variable length integers. A variable
-** length integer is 1 to 9 bytes where the lower 7 bits of each
-** byte are used. The integer consists of all bytes that have bit 8 set and
-** the first byte with bit 8 clear. The most significant byte of the integer
-** appears first. A variable-length integer may not be more than 9 bytes long.
-** As a special case, all 8 bytes of the 9th byte are used as data. This
-** allows a 64-bit integer to be encoded in 9 bytes.
-**
-** 0x00 becomes 0x00000000
-** 0x7f becomes 0x0000007f
-** 0x81 0x00 becomes 0x00000080
-** 0x82 0x00 becomes 0x00000100
-** 0x80 0x7f becomes 0x0000007f
-** 0x8a 0x91 0xd1 0xac 0x78 becomes 0x12345678
-** 0x81 0x81 0x81 0x81 0x01 becomes 0x10204081
-**
-** Variable length integers are used for rowids and to hold the number of
-** bytes of key and data in a btree cell.
-**
-** The content of a cell looks like this:
-**
-** SIZE DESCRIPTION
-** 4 Page number of the left child. Omitted if leaf flag is set.
-** var Number of bytes of data. Omitted if the zerodata flag is set.
-** var Number of bytes of key. Or the key itself if intkey flag is set.
-** * Payload
-** 4 First page of the overflow chain. Omitted if no overflow
-**
-** Overflow pages form a linked list. Each page except the last is completely
-** filled with data (pagesize - 4 bytes). The last page can have as little
-** as 1 byte of data.
-**
-** SIZE DESCRIPTION
-** 4 Page number of next overflow page
-** * Data
-**
-** Freelist pages come in two subtypes: trunk pages and leaf pages. The
-** file header points to the first in a linked list of trunk page. Each trunk
-** page points to multiple leaf pages. The content of a leaf page is
-** unspecified. A trunk page looks like this:
-**
-** SIZE DESCRIPTION
-** 4 Page number of next trunk page
-** 4 Number of leaf pointers on this page
-** * zero or more pages numbers of leaves
-*/
-
-
-/* The following value is the maximum cell size assuming a maximum page
-** size give above.
-*/
-#define MX_CELL_SIZE(pBt) ((int)(pBt->pageSize-8))
-
-/* The maximum number of cells on a single page of the database. This
-** assumes a minimum cell size of 6 bytes (4 bytes for the cell itself
-** plus 2 bytes for the index to the cell in the page header). Such
-** small cells will be rare, but they are possible.
-*/
-#define MX_CELL(pBt) ((pBt->pageSize-8)/6)
-
-/* Forward declarations */
-typedef struct MemPage MemPage;
-typedef struct BtLock BtLock;
-
-/*
-** This is a magic string that appears at the beginning of every
-** SQLite database in order to identify the file as a real database.
-**
-** You can change this value at compile-time by specifying a
-** -DSQLITE_FILE_HEADER="..." on the compiler command-line. The
-** header must be exactly 16 bytes including the zero-terminator so
-** the string itself should be 15 characters long. If you change
-** the header, then your custom library will not be able to read
-** databases generated by the standard tools and the standard tools
-** will not be able to read databases created by your custom library.
-*/
-#ifndef SQLITE_FILE_HEADER /* 123456789 123456 */
-# define SQLITE_FILE_HEADER "SQLite format 3"
-#endif
-
-/*
-** Page type flags. An ORed combination of these flags appear as the
-** first byte of on-disk image of every BTree page.
-*/
-#define PTF_INTKEY 0x01
-#define PTF_ZERODATA 0x02
-#define PTF_LEAFDATA 0x04
-#define PTF_LEAF 0x08
-
-/*
-** As each page of the file is loaded into memory, an instance of the following
-** structure is appended and initialized to zero. This structure stores
-** information about the page that is decoded from the raw file page.
-**
-** The pParent field points back to the parent page. This allows us to
-** walk up the BTree from any leaf to the root. Care must be taken to
-** unref() the parent page pointer when this page is no longer referenced.
-** The pageDestructor() routine handles that chore.
-**
-** Access to all fields of this structure is controlled by the mutex
-** stored in MemPage.pBt->mutex.
-*/
-struct MemPage {
- u8 isInit; /* True if previously initialized. MUST BE FIRST! */
- u8 nOverflow; /* Number of overflow cell bodies in aCell[] */
- u8 intKey; /* True if intkey flag is set */
- u8 leaf; /* True if leaf flag is set */
- u8 hasData; /* True if this page stores data */
- u8 hdrOffset; /* 100 for page 1. 0 otherwise */
- u8 childPtrSize; /* 0 if leaf==1. 4 if leaf==0 */
- u8 max1bytePayload; /* min(maxLocal,127) */
- u16 maxLocal; /* Copy of BtShared.maxLocal or BtShared.maxLeaf */
- u16 minLocal; /* Copy of BtShared.minLocal or BtShared.minLeaf */
- u16 cellOffset; /* Index in aData of first cell pointer */
- u16 nFree; /* Number of free bytes on the page */
- u16 nCell; /* Number of cells on this page, local and ovfl */
- u16 maskPage; /* Mask for page offset */
- u16 aiOvfl[5]; /* Insert the i-th overflow cell before the aiOvfl-th
- ** non-overflow cell */
- u8 *apOvfl[5]; /* Pointers to the body of overflow cells */
- BtShared *pBt; /* Pointer to BtShared that this page is part of */
- u8 *aData; /* Pointer to disk image of the page data */
- u8 *aDataEnd; /* One byte past the end of usable data */
- u8 *aCellIdx; /* The cell index area */
- DbPage *pDbPage; /* Pager page handle */
- Pgno pgno; /* Page number for this page */
-};
-
-/*
-** The in-memory image of a disk page has the auxiliary information appended
-** to the end. EXTRA_SIZE is the number of bytes of space needed to hold
-** that extra information.
-*/
-#define EXTRA_SIZE sizeof(MemPage)
-
-/*
-** A linked list of the following structures is stored at BtShared.pLock.
-** Locks are added (or upgraded from READ_LOCK to WRITE_LOCK) when a cursor
-** is opened on the table with root page BtShared.iTable. Locks are removed
-** from this list when a transaction is committed or rolled back, or when
-** a btree handle is closed.
-*/
-struct BtLock {
- Btree *pBtree; /* Btree handle holding this lock */
- Pgno iTable; /* Root page of table */
- u8 eLock; /* READ_LOCK or WRITE_LOCK */
- BtLock *pNext; /* Next in BtShared.pLock list */
-};
-
-/* Candidate values for BtLock.eLock */
-#define READ_LOCK 1
-#define WRITE_LOCK 2
-
-/* A Btree handle
-**
-** A database connection contains a pointer to an instance of
-** this object for every database file that it has open. This structure
-** is opaque to the database connection. The database connection cannot
-** see the internals of this structure and only deals with pointers to
-** this structure.
-**
-** For some database files, the same underlying database cache might be
-** shared between multiple connections. In that case, each connection
-** has it own instance of this object. But each instance of this object
-** points to the same BtShared object. The database cache and the
-** schema associated with the database file are all contained within
-** the BtShared object.
-**
-** All fields in this structure are accessed under sqlite3.mutex.
-** The pBt pointer itself may not be changed while there exists cursors
-** in the referenced BtShared that point back to this Btree since those
-** cursors have to go through this Btree to find their BtShared and
-** they often do so without holding sqlite3.mutex.
-*/
-struct Btree {
- sqlite3 *db; /* The database connection holding this btree */
- BtShared *pBt; /* Sharable content of this btree */
- u8 inTrans; /* TRANS_NONE, TRANS_READ or TRANS_WRITE */
- u8 sharable; /* True if we can share pBt with another db */
- u8 locked; /* True if db currently has pBt locked */
- int wantToLock; /* Number of nested calls to sqlite3BtreeEnter() */
- int nBackup; /* Number of backup operations reading this btree */
- Btree *pNext; /* List of other sharable Btrees from the same db */
- Btree *pPrev; /* Back pointer of the same list */
-#ifndef SQLITE_OMIT_SHARED_CACHE
- BtLock lock; /* Object used to lock page 1 */
-#endif
-};
-
-/*
-** Btree.inTrans may take one of the following values.
-**
-** If the shared-data extension is enabled, there may be multiple users
-** of the Btree structure. At most one of these may open a write transaction,
-** but any number may have active read transactions.
-*/
-#define TRANS_NONE 0
-#define TRANS_READ 1
-#define TRANS_WRITE 2
-
-/*
-** An instance of this object represents a single database file.
-**
-** A single database file can be in use at the same time by two
-** or more database connections. When two or more connections are
-** sharing the same database file, each connection has it own
-** private Btree object for the file and each of those Btrees points
-** to this one BtShared object. BtShared.nRef is the number of
-** connections currently sharing this database file.
-**
-** Fields in this structure are accessed under the BtShared.mutex
-** mutex, except for nRef and pNext which are accessed under the
-** global SQLITE_MUTEX_STATIC_MASTER mutex. The pPager field
-** may not be modified once it is initially set as long as nRef>0.
-** The pSchema field may be set once under BtShared.mutex and
-** thereafter is unchanged as long as nRef>0.
-**
-** isPending:
-**
-** If a BtShared client fails to obtain a write-lock on a database
-** table (because there exists one or more read-locks on the table),
-** the shared-cache enters 'pending-lock' state and isPending is
-** set to true.
-**
-** The shared-cache leaves the 'pending lock' state when either of
-** the following occur:
-**
-** 1) The current writer (BtShared.pWriter) concludes its transaction, OR
-** 2) The number of locks held by other connections drops to zero.
-**
-** while in the 'pending-lock' state, no connection may start a new
-** transaction.
-**
-** This feature is included to help prevent writer-starvation.
-*/
-struct BtShared {
- Pager *pPager; /* The page cache */
- sqlite3 *db; /* Database connection currently using this Btree */
- BtCursor *pCursor; /* A list of all open cursors */
- MemPage *pPage1; /* First page of the database */
- u8 openFlags; /* Flags to sqlite3BtreeOpen() */
-#ifndef SQLITE_OMIT_AUTOVACUUM
- u8 autoVacuum; /* True if auto-vacuum is enabled */
- u8 incrVacuum; /* True if incr-vacuum is enabled */
- u8 bDoTruncate; /* True to truncate db on commit */
-#endif
- u8 inTransaction; /* Transaction state */
- u8 max1bytePayload; /* Maximum first byte of cell for a 1-byte payload */
- u16 btsFlags; /* Boolean parameters. See BTS_* macros below */
- u16 maxLocal; /* Maximum local payload in non-LEAFDATA tables */
- u16 minLocal; /* Minimum local payload in non-LEAFDATA tables */
- u16 maxLeaf; /* Maximum local payload in a LEAFDATA table */
- u16 minLeaf; /* Minimum local payload in a LEAFDATA table */
- u32 pageSize; /* Total number of bytes on a page */
- u32 usableSize; /* Number of usable bytes on each page */
- int nTransaction; /* Number of open transactions (read + write) */
- u32 nPage; /* Number of pages in the database */
- void *pSchema; /* Pointer to space allocated by sqlite3BtreeSchema() */
- void (*xFreeSchema)(void*); /* Destructor for BtShared.pSchema */
- sqlite3_mutex *mutex; /* Non-recursive mutex required to access this object */
- Bitvec *pHasContent; /* Set of pages moved to free-list this transaction */
-#ifndef SQLITE_OMIT_SHARED_CACHE
- int nRef; /* Number of references to this structure */
- BtShared *pNext; /* Next on a list of sharable BtShared structs */
- BtLock *pLock; /* List of locks held on this shared-btree struct */
- Btree *pWriter; /* Btree with currently open write transaction */
-#endif
- u8 *pTmpSpace; /* BtShared.pageSize bytes of space for tmp use */
-};
-
-/*
-** Allowed values for BtShared.btsFlags
-*/
-#define BTS_READ_ONLY 0x0001 /* Underlying file is readonly */
-#define BTS_PAGESIZE_FIXED 0x0002 /* Page size can no longer be changed */
-#define BTS_SECURE_DELETE 0x0004 /* PRAGMA secure_delete is enabled */
-#define BTS_INITIALLY_EMPTY 0x0008 /* Database was empty at trans start */
-#define BTS_NO_WAL 0x0010 /* Do not open write-ahead-log files */
-#define BTS_EXCLUSIVE 0x0020 /* pWriter has an exclusive lock */
-#define BTS_PENDING 0x0040 /* Waiting for read-locks to clear */
-
-/*
-** An instance of the following structure is used to hold information
-** about a cell. The parseCellPtr() function fills in this structure
-** based on information extract from the raw disk page.
-*/
-typedef struct CellInfo CellInfo;
-struct CellInfo {
- i64 nKey; /* The key for INTKEY tables, or number of bytes in key */
- u8 *pCell; /* Pointer to the start of cell content */
- u32 nData; /* Number of bytes of data */
- u32 nPayload; /* Total amount of payload */
- u16 nHeader; /* Size of the cell content header in bytes */
- u16 nLocal; /* Amount of payload held locally */
- u16 iOverflow; /* Offset to overflow page number. Zero if no overflow */
- u16 nSize; /* Size of the cell content on the main b-tree page */
-};
-
-/*
-** Maximum depth of an SQLite B-Tree structure. Any B-Tree deeper than
-** this will be declared corrupt. This value is calculated based on a
-** maximum database size of 2^31 pages a minimum fanout of 2 for a
-** root-node and 3 for all other internal nodes.
-**
-** If a tree that appears to be taller than this is encountered, it is
-** assumed that the database is corrupt.
-*/
-#define BTCURSOR_MAX_DEPTH 20
-
-/*
-** A cursor is a pointer to a particular entry within a particular
-** b-tree within a database file.
-**
-** The entry is identified by its MemPage and the index in
-** MemPage.aCell[] of the entry.
-**
-** A single database file can be shared by two more database connections,
-** but cursors cannot be shared. Each cursor is associated with a
-** particular database connection identified BtCursor.pBtree.db.
-**
-** Fields in this structure are accessed under the BtShared.mutex
-** found at self->pBt->mutex.
-*/
-struct BtCursor {
- Btree *pBtree; /* The Btree to which this cursor belongs */
- BtShared *pBt; /* The BtShared this cursor points to */
- BtCursor *pNext, *pPrev; /* Forms a linked list of all cursors */
- struct KeyInfo *pKeyInfo; /* Argument passed to comparison function */
-#ifndef SQLITE_OMIT_INCRBLOB
- Pgno *aOverflow; /* Cache of overflow page locations */
-#endif
- Pgno pgnoRoot; /* The root page of this tree */
- sqlite3_int64 cachedRowid; /* Next rowid cache. 0 means not valid */
- CellInfo info; /* A parse of the cell we are pointing at */
- i64 nKey; /* Size of pKey, or last integer key */
- void *pKey; /* Saved key that was cursor's last known position */
- int skipNext; /* Prev() is noop if negative. Next() is noop if positive */
- u8 wrFlag; /* True if writable */
- u8 atLast; /* Cursor pointing to the last entry */
- u8 validNKey; /* True if info.nKey is valid */
- u8 eState; /* One of the CURSOR_XXX constants (see below) */
-#ifndef SQLITE_OMIT_INCRBLOB
- u8 isIncrblobHandle; /* True if this cursor is an incr. io handle */
-#endif
- u8 hints; /* As configured by CursorSetHints() */
- i16 iPage; /* Index of current page in apPage */
- u16 aiIdx[BTCURSOR_MAX_DEPTH]; /* Current index in apPage[i] */
- MemPage *apPage[BTCURSOR_MAX_DEPTH]; /* Pages from root to current page */
-};
-
-/*
-** Potential values for BtCursor.eState.
-**
-** CURSOR_VALID:
-** Cursor points to a valid entry. getPayload() etc. may be called.
-**
-** CURSOR_INVALID:
-** Cursor does not point to a valid entry. This can happen (for example)
-** because the table is empty or because BtreeCursorFirst() has not been
-** called.
-**
-** CURSOR_REQUIRESEEK:
-** The table that this cursor was opened on still exists, but has been
-** modified since the cursor was last used. The cursor position is saved
-** in variables BtCursor.pKey and BtCursor.nKey. When a cursor is in
-** this state, restoreCursorPosition() can be called to attempt to
-** seek the cursor to the saved position.
-**
-** CURSOR_FAULT:
-** A unrecoverable error (an I/O error or a malloc failure) has occurred
-** on a different connection that shares the BtShared cache with this
-** cursor. The error has left the cache in an inconsistent state.
-** Do nothing else with this cursor. Any attempt to use the cursor
-** should return the error code stored in BtCursor.skip
-*/
-#define CURSOR_INVALID 0
-#define CURSOR_VALID 1
-#define CURSOR_REQUIRESEEK 2
-#define CURSOR_FAULT 3
-
-/*
-** The database page the PENDING_BYTE occupies. This page is never used.
-*/
-# define PENDING_BYTE_PAGE(pBt) PAGER_MJ_PGNO(pBt)
-
-/*
-** These macros define the location of the pointer-map entry for a
-** database page. The first argument to each is the number of usable
-** bytes on each page of the database (often 1024). The second is the
-** page number to look up in the pointer map.
-**
-** PTRMAP_PAGENO returns the database page number of the pointer-map
-** page that stores the required pointer. PTRMAP_PTROFFSET returns
-** the offset of the requested map entry.
-**
-** If the pgno argument passed to PTRMAP_PAGENO is a pointer-map page,
-** then pgno is returned. So (pgno==PTRMAP_PAGENO(pgsz, pgno)) can be
-** used to test if pgno is a pointer-map page. PTRMAP_ISPAGE implements
-** this test.
-*/
-#define PTRMAP_PAGENO(pBt, pgno) ptrmapPageno(pBt, pgno)
-#define PTRMAP_PTROFFSET(pgptrmap, pgno) (5*(pgno-pgptrmap-1))
-#define PTRMAP_ISPAGE(pBt, pgno) (PTRMAP_PAGENO((pBt),(pgno))==(pgno))
-
-/*
-** The pointer map is a lookup table that identifies the parent page for
-** each child page in the database file. The parent page is the page that
-** contains a pointer to the child. Every page in the database contains
-** 0 or 1 parent pages. (In this context 'database page' refers
-** to any page that is not part of the pointer map itself.) Each pointer map
-** entry consists of a single byte 'type' and a 4 byte parent page number.
-** The PTRMAP_XXX identifiers below are the valid types.
-**
-** The purpose of the pointer map is to facility moving pages from one
-** position in the file to another as part of autovacuum. When a page
-** is moved, the pointer in its parent must be updated to point to the
-** new location. The pointer map is used to locate the parent page quickly.
-**
-** PTRMAP_ROOTPAGE: The database page is a root-page. The page-number is not
-** used in this case.
-**
-** PTRMAP_FREEPAGE: The database page is an unused (free) page. The page-number
-** is not used in this case.
-**
-** PTRMAP_OVERFLOW1: The database page is the first page in a list of
-** overflow pages. The page number identifies the page that
-** contains the cell with a pointer to this overflow page.
-**
-** PTRMAP_OVERFLOW2: The database page is the second or later page in a list of
-** overflow pages. The page-number identifies the previous
-** page in the overflow page list.
-**
-** PTRMAP_BTREE: The database page is a non-root btree page. The page number
-** identifies the parent page in the btree.
-*/
-#define PTRMAP_ROOTPAGE 1
-#define PTRMAP_FREEPAGE 2
-#define PTRMAP_OVERFLOW1 3
-#define PTRMAP_OVERFLOW2 4
-#define PTRMAP_BTREE 5
-
-/* A bunch of assert() statements to check the transaction state variables
-** of handle p (type Btree*) are internally consistent.
-*/
-#define btreeIntegrity(p) \
- assert( p->pBt->inTransaction!=TRANS_NONE || p->pBt->nTransaction==0 ); \
- assert( p->pBt->inTransaction>=p->inTrans );
-
-
-/*
-** The ISAUTOVACUUM macro is used within balance_nonroot() to determine
-** if the database supports auto-vacuum or not. Because it is used
-** within an expression that is an argument to another macro
-** (sqliteMallocRaw), it is not possible to use conditional compilation.
-** So, this macro is defined instead.
-*/
-#ifndef SQLITE_OMIT_AUTOVACUUM
-#define ISAUTOVACUUM (pBt->autoVacuum)
-#else
-#define ISAUTOVACUUM 0
-#endif
-
-
-/*
-** This structure is passed around through all the sanity checking routines
-** in order to keep track of some global state information.
-**
-** The aRef[] array is allocated so that there is 1 bit for each page in
-** the database. As the integrity-check proceeds, for each page used in
-** the database the corresponding bit is set. This allows integrity-check to
-** detect pages that are used twice and orphaned pages (both of which
-** indicate corruption).
-*/
-typedef struct IntegrityCk IntegrityCk;
-struct IntegrityCk {
- BtShared *pBt; /* The tree being checked out */
- Pager *pPager; /* The associated pager. Also accessible by pBt->pPager */
- u8 *aPgRef; /* 1 bit per page in the db (see above) */
- Pgno nPage; /* Number of pages in the database */
- int mxErr; /* Stop accumulating errors when this reaches zero */
- int nErr; /* Number of messages written to zErrMsg so far */
- int mallocFailed; /* A memory allocation error has occurred */
- StrAccum errMsg; /* Accumulate the error message text here */
-};
-
-/*
-** Routines to read or write a two- and four-byte big-endian integer values.
-*/
-#define get2byte(x) ((x)[0]<<8 | (x)[1])
-#define put2byte(p,v) ((p)[0] = (u8)((v)>>8), (p)[1] = (u8)(v))
-#define get4byte sqlite3Get4byte
-#define put4byte sqlite3Put4byte
-
-/************** End of btreeInt.h ********************************************/
-/************** Continuing where we left off in btmutex.c ********************/
-#ifndef SQLITE_OMIT_SHARED_CACHE
-#if SQLITE_THREADSAFE
-
-/*
-** Obtain the BtShared mutex associated with B-Tree handle p. Also,
-** set BtShared.db to the database handle associated with p and the
-** p->locked boolean to true.
-*/
-static void lockBtreeMutex(Btree *p){
- assert( p->locked==0 );
- assert( sqlite3_mutex_notheld(p->pBt->mutex) );
- assert( sqlite3_mutex_held(p->db->mutex) );
-
- sqlite3_mutex_enter(p->pBt->mutex);
- p->pBt->db = p->db;
- p->locked = 1;
-}
-
-/*
-** Release the BtShared mutex associated with B-Tree handle p and
-** clear the p->locked boolean.
-*/
-static void unlockBtreeMutex(Btree *p){
- BtShared *pBt = p->pBt;
- assert( p->locked==1 );
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( sqlite3_mutex_held(p->db->mutex) );
- assert( p->db==pBt->db );
-
- sqlite3_mutex_leave(pBt->mutex);
- p->locked = 0;
-}
-
-/*
-** Enter a mutex on the given BTree object.
-**
-** If the object is not sharable, then no mutex is ever required
-** and this routine is a no-op. The underlying mutex is non-recursive.
-** But we keep a reference count in Btree.wantToLock so the behavior
-** of this interface is recursive.
-**
-** To avoid deadlocks, multiple Btrees are locked in the same order
-** by all database connections. The p->pNext is a list of other
-** Btrees belonging to the same database connection as the p Btree
-** which need to be locked after p. If we cannot get a lock on
-** p, then first unlock all of the others on p->pNext, then wait
-** for the lock to become available on p, then relock all of the
-** subsequent Btrees that desire a lock.
-*/
-SQLITE_PRIVATE void sqlite3BtreeEnter(Btree *p){
- Btree *pLater;
-
- /* Some basic sanity checking on the Btree. The list of Btrees
- ** connected by pNext and pPrev should be in sorted order by
- ** Btree.pBt value. All elements of the list should belong to
- ** the same connection. Only shared Btrees are on the list. */
- assert( p->pNext==0 || p->pNext->pBt>p->pBt );
- assert( p->pPrev==0 || p->pPrev->pBt<p->pBt );
- assert( p->pNext==0 || p->pNext->db==p->db );
- assert( p->pPrev==0 || p->pPrev->db==p->db );
- assert( p->sharable || (p->pNext==0 && p->pPrev==0) );
-
- /* Check for locking consistency */
- assert( !p->locked || p->wantToLock>0 );
- assert( p->sharable || p->wantToLock==0 );
-
- /* We should already hold a lock on the database connection */
- assert( sqlite3_mutex_held(p->db->mutex) );
-
- /* Unless the database is sharable and unlocked, then BtShared.db
- ** should already be set correctly. */
- assert( (p->locked==0 && p->sharable) || p->pBt->db==p->db );
-
- if( !p->sharable ) return;
- p->wantToLock++;
- if( p->locked ) return;
-
- /* In most cases, we should be able to acquire the lock we
- ** want without having to go throught the ascending lock
- ** procedure that follows. Just be sure not to block.
- */
- if( sqlite3_mutex_try(p->pBt->mutex)==SQLITE_OK ){
- p->pBt->db = p->db;
- p->locked = 1;
- return;
- }
-
- /* To avoid deadlock, first release all locks with a larger
- ** BtShared address. Then acquire our lock. Then reacquire
- ** the other BtShared locks that we used to hold in ascending
- ** order.
- */
- for(pLater=p->pNext; pLater; pLater=pLater->pNext){
- assert( pLater->sharable );
- assert( pLater->pNext==0 || pLater->pNext->pBt>pLater->pBt );
- assert( !pLater->locked || pLater->wantToLock>0 );
- if( pLater->locked ){
- unlockBtreeMutex(pLater);
- }
- }
- lockBtreeMutex(p);
- for(pLater=p->pNext; pLater; pLater=pLater->pNext){
- if( pLater->wantToLock ){
- lockBtreeMutex(pLater);
- }
- }
-}
-
-/*
-** Exit the recursive mutex on a Btree.
-*/
-SQLITE_PRIVATE void sqlite3BtreeLeave(Btree *p){
- if( p->sharable ){
- assert( p->wantToLock>0 );
- p->wantToLock--;
- if( p->wantToLock==0 ){
- unlockBtreeMutex(p);
- }
- }
-}
-
-#ifndef NDEBUG
-/*
-** Return true if the BtShared mutex is held on the btree, or if the
-** B-Tree is not marked as sharable.
-**
-** This routine is used only from within assert() statements.
-*/
-SQLITE_PRIVATE int sqlite3BtreeHoldsMutex(Btree *p){
- assert( p->sharable==0 || p->locked==0 || p->wantToLock>0 );
- assert( p->sharable==0 || p->locked==0 || p->db==p->pBt->db );
- assert( p->sharable==0 || p->locked==0 || sqlite3_mutex_held(p->pBt->mutex) );
- assert( p->sharable==0 || p->locked==0 || sqlite3_mutex_held(p->db->mutex) );
-
- return (p->sharable==0 || p->locked);
-}
-#endif
-
-
-#ifndef SQLITE_OMIT_INCRBLOB
-/*
-** Enter and leave a mutex on a Btree given a cursor owned by that
-** Btree. These entry points are used by incremental I/O and can be
-** omitted if that module is not used.
-*/
-SQLITE_PRIVATE void sqlite3BtreeEnterCursor(BtCursor *pCur){
- sqlite3BtreeEnter(pCur->pBtree);
-}
-SQLITE_PRIVATE void sqlite3BtreeLeaveCursor(BtCursor *pCur){
- sqlite3BtreeLeave(pCur->pBtree);
-}
-#endif /* SQLITE_OMIT_INCRBLOB */
-
-
-/*
-** Enter the mutex on every Btree associated with a database
-** connection. This is needed (for example) prior to parsing
-** a statement since we will be comparing table and column names
-** against all schemas and we do not want those schemas being
-** reset out from under us.
-**
-** There is a corresponding leave-all procedures.
-**
-** Enter the mutexes in accending order by BtShared pointer address
-** to avoid the possibility of deadlock when two threads with
-** two or more btrees in common both try to lock all their btrees
-** at the same instant.
-*/
-SQLITE_PRIVATE void sqlite3BtreeEnterAll(sqlite3 *db){
- int i;
- Btree *p;
- assert( sqlite3_mutex_held(db->mutex) );
- for(i=0; i<db->nDb; i++){
- p = db->aDb[i].pBt;
- if( p ) sqlite3BtreeEnter(p);
- }
-}
-SQLITE_PRIVATE void sqlite3BtreeLeaveAll(sqlite3 *db){
- int i;
- Btree *p;
- assert( sqlite3_mutex_held(db->mutex) );
- for(i=0; i<db->nDb; i++){
- p = db->aDb[i].pBt;
- if( p ) sqlite3BtreeLeave(p);
- }
-}
-
-/*
-** Return true if a particular Btree requires a lock. Return FALSE if
-** no lock is ever required since it is not sharable.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSharable(Btree *p){
- return p->sharable;
-}
-
-#ifndef NDEBUG
-/*
-** Return true if the current thread holds the database connection
-** mutex and all required BtShared mutexes.
-**
-** This routine is used inside assert() statements only.
-*/
-SQLITE_PRIVATE int sqlite3BtreeHoldsAllMutexes(sqlite3 *db){
- int i;
- if( !sqlite3_mutex_held(db->mutex) ){
- return 0;
- }
- for(i=0; i<db->nDb; i++){
- Btree *p;
- p = db->aDb[i].pBt;
- if( p && p->sharable &&
- (p->wantToLock==0 || !sqlite3_mutex_held(p->pBt->mutex)) ){
- return 0;
- }
- }
- return 1;
-}
-#endif /* NDEBUG */
-
-#ifndef NDEBUG
-/*
-** Return true if the correct mutexes are held for accessing the
-** db->aDb[iDb].pSchema structure. The mutexes required for schema
-** access are:
-**
-** (1) The mutex on db
-** (2) if iDb!=1, then the mutex on db->aDb[iDb].pBt.
-**
-** If pSchema is not NULL, then iDb is computed from pSchema and
-** db using sqlite3SchemaToIndex().
-*/
-SQLITE_PRIVATE int sqlite3SchemaMutexHeld(sqlite3 *db, int iDb, Schema *pSchema){
- Btree *p;
- assert( db!=0 );
- if( pSchema ) iDb = sqlite3SchemaToIndex(db, pSchema);
- assert( iDb>=0 && iDb<db->nDb );
- if( !sqlite3_mutex_held(db->mutex) ) return 0;
- if( iDb==1 ) return 1;
- p = db->aDb[iDb].pBt;
- assert( p!=0 );
- return p->sharable==0 || p->locked==1;
-}
-#endif /* NDEBUG */
-
-#else /* SQLITE_THREADSAFE>0 above. SQLITE_THREADSAFE==0 below */
-/*
-** The following are special cases for mutex enter routines for use
-** in single threaded applications that use shared cache. Except for
-** these two routines, all mutex operations are no-ops in that case and
-** are null #defines in btree.h.
-**
-** If shared cache is disabled, then all btree mutex routines, including
-** the ones below, are no-ops and are null #defines in btree.h.
-*/
-
-SQLITE_PRIVATE void sqlite3BtreeEnter(Btree *p){
- p->pBt->db = p->db;
-}
-SQLITE_PRIVATE void sqlite3BtreeEnterAll(sqlite3 *db){
- int i;
- for(i=0; i<db->nDb; i++){
- Btree *p = db->aDb[i].pBt;
- if( p ){
- p->pBt->db = p->db;
- }
- }
-}
-#endif /* if SQLITE_THREADSAFE */
-#endif /* ifndef SQLITE_OMIT_SHARED_CACHE */
-
-/************** End of btmutex.c *********************************************/
-/************** Begin file btree.c *******************************************/
-/*
-** 2004 April 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file implements a external (disk-based) database using BTrees.
-** See the header comment on "btreeInt.h" for additional information.
-** Including a description of file format and an overview of operation.
-*/
-
-/*
-** The header string that appears at the beginning of every
-** SQLite database.
-*/
-static const char zMagicHeader[] = SQLITE_FILE_HEADER;
-
-/*
-** Set this global variable to 1 to enable tracing using the TRACE
-** macro.
-*/
-#if 0
-int sqlite3BtreeTrace=1; /* True to enable tracing */
-# define TRACE(X) if(sqlite3BtreeTrace){printf X;fflush(stdout);}
-#else
-# define TRACE(X)
-#endif
-
-/*
-** Extract a 2-byte big-endian integer from an array of unsigned bytes.
-** But if the value is zero, make it 65536.
-**
-** This routine is used to extract the "offset to cell content area" value
-** from the header of a btree page. If the page size is 65536 and the page
-** is empty, the offset should be 65536, but the 2-byte value stores zero.
-** This routine makes the necessary adjustment to 65536.
-*/
-#define get2byteNotZero(X) (((((int)get2byte(X))-1)&0xffff)+1)
-
-/*
-** Values passed as the 5th argument to allocateBtreePage()
-*/
-#define BTALLOC_ANY 0 /* Allocate any page */
-#define BTALLOC_EXACT 1 /* Allocate exact page if possible */
-#define BTALLOC_LE 2 /* Allocate any page <= the parameter */
-
-/*
-** Macro IfNotOmitAV(x) returns (x) if SQLITE_OMIT_AUTOVACUUM is not
-** defined, or 0 if it is. For example:
-**
-** bIncrVacuum = IfNotOmitAV(pBtShared->incrVacuum);
-*/
-#ifndef SQLITE_OMIT_AUTOVACUUM
-#define IfNotOmitAV(expr) (expr)
-#else
-#define IfNotOmitAV(expr) 0
-#endif
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/*
-** A list of BtShared objects that are eligible for participation
-** in shared cache. This variable has file scope during normal builds,
-** but the test harness needs to access it so we make it global for
-** test builds.
-**
-** Access to this variable is protected by SQLITE_MUTEX_STATIC_MASTER.
-*/
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE BtShared *SQLITE_WSD sqlite3SharedCacheList = 0;
-#else
-static BtShared *SQLITE_WSD sqlite3SharedCacheList = 0;
-#endif
-#endif /* SQLITE_OMIT_SHARED_CACHE */
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/*
-** Enable or disable the shared pager and schema features.
-**
-** This routine has no effect on existing database connections.
-** The shared cache setting effects only future calls to
-** sqlite3_open(), sqlite3_open16(), or sqlite3_open_v2().
-*/
-SQLITE_API int sqlite3_enable_shared_cache(int enable){
- sqlite3GlobalConfig.sharedCacheEnabled = enable;
- return SQLITE_OK;
-}
-#endif
-
-
-
-#ifdef SQLITE_OMIT_SHARED_CACHE
- /*
- ** The functions querySharedCacheTableLock(), setSharedCacheTableLock(),
- ** and clearAllSharedCacheTableLocks()
- ** manipulate entries in the BtShared.pLock linked list used to store
- ** shared-cache table level locks. If the library is compiled with the
- ** shared-cache feature disabled, then there is only ever one user
- ** of each BtShared structure and so this locking is not necessary.
- ** So define the lock related functions as no-ops.
- */
- #define querySharedCacheTableLock(a,b,c) SQLITE_OK
- #define setSharedCacheTableLock(a,b,c) SQLITE_OK
- #define clearAllSharedCacheTableLocks(a)
- #define downgradeAllSharedCacheTableLocks(a)
- #define hasSharedCacheTableLock(a,b,c,d) 1
- #define hasReadConflicts(a, b) 0
-#endif
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-
-#ifdef SQLITE_DEBUG
-/*
-**** This function is only used as part of an assert() statement. ***
-**
-** Check to see if pBtree holds the required locks to read or write to the
-** table with root page iRoot. Return 1 if it does and 0 if not.
-**
-** For example, when writing to a table with root-page iRoot via
-** Btree connection pBtree:
-**
-** assert( hasSharedCacheTableLock(pBtree, iRoot, 0, WRITE_LOCK) );
-**
-** When writing to an index that resides in a sharable database, the
-** caller should have first obtained a lock specifying the root page of
-** the corresponding table. This makes things a bit more complicated,
-** as this module treats each table as a separate structure. To determine
-** the table corresponding to the index being written, this
-** function has to search through the database schema.
-**
-** Instead of a lock on the table/index rooted at page iRoot, the caller may
-** hold a write-lock on the schema table (root page 1). This is also
-** acceptable.
-*/
-static int hasSharedCacheTableLock(
- Btree *pBtree, /* Handle that must hold lock */
- Pgno iRoot, /* Root page of b-tree */
- int isIndex, /* True if iRoot is the root of an index b-tree */
- int eLockType /* Required lock type (READ_LOCK or WRITE_LOCK) */
-){
- Schema *pSchema = (Schema *)pBtree->pBt->pSchema;
- Pgno iTab = 0;
- BtLock *pLock;
-
- /* If this database is not shareable, or if the client is reading
- ** and has the read-uncommitted flag set, then no lock is required.
- ** Return true immediately.
- */
- if( (pBtree->sharable==0)
- || (eLockType==READ_LOCK && (pBtree->db->flags & SQLITE_ReadUncommitted))
- ){
- return 1;
- }
-
- /* If the client is reading or writing an index and the schema is
- ** not loaded, then it is too difficult to actually check to see if
- ** the correct locks are held. So do not bother - just return true.
- ** This case does not come up very often anyhow.
- */
- if( isIndex && (!pSchema || (pSchema->flags&DB_SchemaLoaded)==0) ){
- return 1;
- }
-
- /* Figure out the root-page that the lock should be held on. For table
- ** b-trees, this is just the root page of the b-tree being read or
- ** written. For index b-trees, it is the root page of the associated
- ** table. */
- if( isIndex ){
- HashElem *p;
- for(p=sqliteHashFirst(&pSchema->idxHash); p; p=sqliteHashNext(p)){
- Index *pIdx = (Index *)sqliteHashData(p);
- if( pIdx->tnum==(int)iRoot ){
- iTab = pIdx->pTable->tnum;
- }
- }
- }else{
- iTab = iRoot;
- }
-
- /* Search for the required lock. Either a write-lock on root-page iTab, a
- ** write-lock on the schema table, or (if the client is reading) a
- ** read-lock on iTab will suffice. Return 1 if any of these are found. */
- for(pLock=pBtree->pBt->pLock; pLock; pLock=pLock->pNext){
- if( pLock->pBtree==pBtree
- && (pLock->iTable==iTab || (pLock->eLock==WRITE_LOCK && pLock->iTable==1))
- && pLock->eLock>=eLockType
- ){
- return 1;
- }
- }
-
- /* Failed to find the required lock. */
- return 0;
-}
-#endif /* SQLITE_DEBUG */
-
-#ifdef SQLITE_DEBUG
-/*
-**** This function may be used as part of assert() statements only. ****
-**
-** Return true if it would be illegal for pBtree to write into the
-** table or index rooted at iRoot because other shared connections are
-** simultaneously reading that same table or index.
-**
-** It is illegal for pBtree to write if some other Btree object that
-** shares the same BtShared object is currently reading or writing
-** the iRoot table. Except, if the other Btree object has the
-** read-uncommitted flag set, then it is OK for the other object to
-** have a read cursor.
-**
-** For example, before writing to any part of the table or index
-** rooted at page iRoot, one should call:
-**
-** assert( !hasReadConflicts(pBtree, iRoot) );
-*/
-static int hasReadConflicts(Btree *pBtree, Pgno iRoot){
- BtCursor *p;
- for(p=pBtree->pBt->pCursor; p; p=p->pNext){
- if( p->pgnoRoot==iRoot
- && p->pBtree!=pBtree
- && 0==(p->pBtree->db->flags & SQLITE_ReadUncommitted)
- ){
- return 1;
- }
- }
- return 0;
-}
-#endif /* #ifdef SQLITE_DEBUG */
-
-/*
-** Query to see if Btree handle p may obtain a lock of type eLock
-** (READ_LOCK or WRITE_LOCK) on the table with root-page iTab. Return
-** SQLITE_OK if the lock may be obtained (by calling
-** setSharedCacheTableLock()), or SQLITE_LOCKED if not.
-*/
-static int querySharedCacheTableLock(Btree *p, Pgno iTab, u8 eLock){
- BtShared *pBt = p->pBt;
- BtLock *pIter;
-
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( eLock==READ_LOCK || eLock==WRITE_LOCK );
- assert( p->db!=0 );
- assert( !(p->db->flags&SQLITE_ReadUncommitted)||eLock==WRITE_LOCK||iTab==1 );
-
- /* If requesting a write-lock, then the Btree must have an open write
- ** transaction on this file. And, obviously, for this to be so there
- ** must be an open write transaction on the file itself.
- */
- assert( eLock==READ_LOCK || (p==pBt->pWriter && p->inTrans==TRANS_WRITE) );
- assert( eLock==READ_LOCK || pBt->inTransaction==TRANS_WRITE );
-
- /* This routine is a no-op if the shared-cache is not enabled */
- if( !p->sharable ){
- return SQLITE_OK;
- }
-
- /* If some other connection is holding an exclusive lock, the
- ** requested lock may not be obtained.
- */
- if( pBt->pWriter!=p && (pBt->btsFlags & BTS_EXCLUSIVE)!=0 ){
- sqlite3ConnectionBlocked(p->db, pBt->pWriter->db);
- return SQLITE_LOCKED_SHAREDCACHE;
- }
-
- for(pIter=pBt->pLock; pIter; pIter=pIter->pNext){
- /* The condition (pIter->eLock!=eLock) in the following if(...)
- ** statement is a simplification of:
- **
- ** (eLock==WRITE_LOCK || pIter->eLock==WRITE_LOCK)
- **
- ** since we know that if eLock==WRITE_LOCK, then no other connection
- ** may hold a WRITE_LOCK on any table in this file (since there can
- ** only be a single writer).
- */
- assert( pIter->eLock==READ_LOCK || pIter->eLock==WRITE_LOCK );
- assert( eLock==READ_LOCK || pIter->pBtree==p || pIter->eLock==READ_LOCK);
- if( pIter->pBtree!=p && pIter->iTable==iTab && pIter->eLock!=eLock ){
- sqlite3ConnectionBlocked(p->db, pIter->pBtree->db);
- if( eLock==WRITE_LOCK ){
- assert( p==pBt->pWriter );
- pBt->btsFlags |= BTS_PENDING;
- }
- return SQLITE_LOCKED_SHAREDCACHE;
- }
- }
- return SQLITE_OK;
-}
-#endif /* !SQLITE_OMIT_SHARED_CACHE */
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/*
-** Add a lock on the table with root-page iTable to the shared-btree used
-** by Btree handle p. Parameter eLock must be either READ_LOCK or
-** WRITE_LOCK.
-**
-** This function assumes the following:
-**
-** (a) The specified Btree object p is connected to a sharable
-** database (one with the BtShared.sharable flag set), and
-**
-** (b) No other Btree objects hold a lock that conflicts
-** with the requested lock (i.e. querySharedCacheTableLock() has
-** already been called and returned SQLITE_OK).
-**
-** SQLITE_OK is returned if the lock is added successfully. SQLITE_NOMEM
-** is returned if a malloc attempt fails.
-*/
-static int setSharedCacheTableLock(Btree *p, Pgno iTable, u8 eLock){
- BtShared *pBt = p->pBt;
- BtLock *pLock = 0;
- BtLock *pIter;
-
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( eLock==READ_LOCK || eLock==WRITE_LOCK );
- assert( p->db!=0 );
-
- /* A connection with the read-uncommitted flag set will never try to
- ** obtain a read-lock using this function. The only read-lock obtained
- ** by a connection in read-uncommitted mode is on the sqlite_master
- ** table, and that lock is obtained in BtreeBeginTrans(). */
- assert( 0==(p->db->flags&SQLITE_ReadUncommitted) || eLock==WRITE_LOCK );
-
- /* This function should only be called on a sharable b-tree after it
- ** has been determined that no other b-tree holds a conflicting lock. */
- assert( p->sharable );
- assert( SQLITE_OK==querySharedCacheTableLock(p, iTable, eLock) );
-
- /* First search the list for an existing lock on this table. */
- for(pIter=pBt->pLock; pIter; pIter=pIter->pNext){
- if( pIter->iTable==iTable && pIter->pBtree==p ){
- pLock = pIter;
- break;
- }
- }
-
- /* If the above search did not find a BtLock struct associating Btree p
- ** with table iTable, allocate one and link it into the list.
- */
- if( !pLock ){
- pLock = (BtLock *)sqlite3MallocZero(sizeof(BtLock));
- if( !pLock ){
- return SQLITE_NOMEM;
- }
- pLock->iTable = iTable;
- pLock->pBtree = p;
- pLock->pNext = pBt->pLock;
- pBt->pLock = pLock;
- }
-
- /* Set the BtLock.eLock variable to the maximum of the current lock
- ** and the requested lock. This means if a write-lock was already held
- ** and a read-lock requested, we don't incorrectly downgrade the lock.
- */
- assert( WRITE_LOCK>READ_LOCK );
- if( eLock>pLock->eLock ){
- pLock->eLock = eLock;
- }
-
- return SQLITE_OK;
-}
-#endif /* !SQLITE_OMIT_SHARED_CACHE */
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/*
-** Release all the table locks (locks obtained via calls to
-** the setSharedCacheTableLock() procedure) held by Btree object p.
-**
-** This function assumes that Btree p has an open read or write
-** transaction. If it does not, then the BTS_PENDING flag
-** may be incorrectly cleared.
-*/
-static void clearAllSharedCacheTableLocks(Btree *p){
- BtShared *pBt = p->pBt;
- BtLock **ppIter = &pBt->pLock;
-
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( p->sharable || 0==*ppIter );
- assert( p->inTrans>0 );
-
- while( *ppIter ){
- BtLock *pLock = *ppIter;
- assert( (pBt->btsFlags & BTS_EXCLUSIVE)==0 || pBt->pWriter==pLock->pBtree );
- assert( pLock->pBtree->inTrans>=pLock->eLock );
- if( pLock->pBtree==p ){
- *ppIter = pLock->pNext;
- assert( pLock->iTable!=1 || pLock==&p->lock );
- if( pLock->iTable!=1 ){
- sqlite3_free(pLock);
- }
- }else{
- ppIter = &pLock->pNext;
- }
- }
-
- assert( (pBt->btsFlags & BTS_PENDING)==0 || pBt->pWriter );
- if( pBt->pWriter==p ){
- pBt->pWriter = 0;
- pBt->btsFlags &= ~(BTS_EXCLUSIVE|BTS_PENDING);
- }else if( pBt->nTransaction==2 ){
- /* This function is called when Btree p is concluding its
- ** transaction. If there currently exists a writer, and p is not
- ** that writer, then the number of locks held by connections other
- ** than the writer must be about to drop to zero. In this case
- ** set the BTS_PENDING flag to 0.
- **
- ** If there is not currently a writer, then BTS_PENDING must
- ** be zero already. So this next line is harmless in that case.
- */
- pBt->btsFlags &= ~BTS_PENDING;
- }
-}
-
-/*
-** This function changes all write-locks held by Btree p into read-locks.
-*/
-static void downgradeAllSharedCacheTableLocks(Btree *p){
- BtShared *pBt = p->pBt;
- if( pBt->pWriter==p ){
- BtLock *pLock;
- pBt->pWriter = 0;
- pBt->btsFlags &= ~(BTS_EXCLUSIVE|BTS_PENDING);
- for(pLock=pBt->pLock; pLock; pLock=pLock->pNext){
- assert( pLock->eLock==READ_LOCK || pLock->pBtree==p );
- pLock->eLock = READ_LOCK;
- }
- }
-}
-
-#endif /* SQLITE_OMIT_SHARED_CACHE */
-
-static void releasePage(MemPage *pPage); /* Forward reference */
-
-/*
-***** This routine is used inside of assert() only ****
-**
-** Verify that the cursor holds the mutex on its BtShared
-*/
-#ifdef SQLITE_DEBUG
-static int cursorHoldsMutex(BtCursor *p){
- return sqlite3_mutex_held(p->pBt->mutex);
-}
-#endif
-
-
-#ifndef SQLITE_OMIT_INCRBLOB
-/*
-** Invalidate the overflow page-list cache for cursor pCur, if any.
-*/
-static void invalidateOverflowCache(BtCursor *pCur){
- assert( cursorHoldsMutex(pCur) );
- sqlite3_free(pCur->aOverflow);
- pCur->aOverflow = 0;
-}
-
-/*
-** Invalidate the overflow page-list cache for all cursors opened
-** on the shared btree structure pBt.
-*/
-static void invalidateAllOverflowCache(BtShared *pBt){
- BtCursor *p;
- assert( sqlite3_mutex_held(pBt->mutex) );
- for(p=pBt->pCursor; p; p=p->pNext){
- invalidateOverflowCache(p);
- }
-}
-
-/*
-** This function is called before modifying the contents of a table
-** to invalidate any incrblob cursors that are open on the
-** row or one of the rows being modified.
-**
-** If argument isClearTable is true, then the entire contents of the
-** table is about to be deleted. In this case invalidate all incrblob
-** cursors open on any row within the table with root-page pgnoRoot.
-**
-** Otherwise, if argument isClearTable is false, then the row with
-** rowid iRow is being replaced or deleted. In this case invalidate
-** only those incrblob cursors open on that specific row.
-*/
-static void invalidateIncrblobCursors(
- Btree *pBtree, /* The database file to check */
- i64 iRow, /* The rowid that might be changing */
- int isClearTable /* True if all rows are being deleted */
-){
- BtCursor *p;
- BtShared *pBt = pBtree->pBt;
- assert( sqlite3BtreeHoldsMutex(pBtree) );
- for(p=pBt->pCursor; p; p=p->pNext){
- if( p->isIncrblobHandle && (isClearTable || p->info.nKey==iRow) ){
- p->eState = CURSOR_INVALID;
- }
- }
-}
-
-#else
- /* Stub functions when INCRBLOB is omitted */
- #define invalidateOverflowCache(x)
- #define invalidateAllOverflowCache(x)
- #define invalidateIncrblobCursors(x,y,z)
-#endif /* SQLITE_OMIT_INCRBLOB */
-
-/*
-** Set bit pgno of the BtShared.pHasContent bitvec. This is called
-** when a page that previously contained data becomes a free-list leaf
-** page.
-**
-** The BtShared.pHasContent bitvec exists to work around an obscure
-** bug caused by the interaction of two useful IO optimizations surrounding
-** free-list leaf pages:
-**
-** 1) When all data is deleted from a page and the page becomes
-** a free-list leaf page, the page is not written to the database
-** (as free-list leaf pages contain no meaningful data). Sometimes
-** such a page is not even journalled (as it will not be modified,
-** why bother journalling it?).
-**
-** 2) When a free-list leaf page is reused, its content is not read
-** from the database or written to the journal file (why should it
-** be, if it is not at all meaningful?).
-**
-** By themselves, these optimizations work fine and provide a handy
-** performance boost to bulk delete or insert operations. However, if
-** a page is moved to the free-list and then reused within the same
-** transaction, a problem comes up. If the page is not journalled when
-** it is moved to the free-list and it is also not journalled when it
-** is extracted from the free-list and reused, then the original data
-** may be lost. In the event of a rollback, it may not be possible
-** to restore the database to its original configuration.
-**
-** The solution is the BtShared.pHasContent bitvec. Whenever a page is
-** moved to become a free-list leaf page, the corresponding bit is
-** set in the bitvec. Whenever a leaf page is extracted from the free-list,
-** optimization 2 above is omitted if the corresponding bit is already
-** set in BtShared.pHasContent. The contents of the bitvec are cleared
-** at the end of every transaction.
-*/
-static int btreeSetHasContent(BtShared *pBt, Pgno pgno){
- int rc = SQLITE_OK;
- if( !pBt->pHasContent ){
- assert( pgno<=pBt->nPage );
- pBt->pHasContent = sqlite3BitvecCreate(pBt->nPage);
- if( !pBt->pHasContent ){
- rc = SQLITE_NOMEM;
- }
- }
- if( rc==SQLITE_OK && pgno<=sqlite3BitvecSize(pBt->pHasContent) ){
- rc = sqlite3BitvecSet(pBt->pHasContent, pgno);
- }
- return rc;
-}
-
-/*
-** Query the BtShared.pHasContent vector.
-**
-** This function is called when a free-list leaf page is removed from the
-** free-list for reuse. It returns false if it is safe to retrieve the
-** page from the pager layer with the 'no-content' flag set. True otherwise.
-*/
-static int btreeGetHasContent(BtShared *pBt, Pgno pgno){
- Bitvec *p = pBt->pHasContent;
- return (p && (pgno>sqlite3BitvecSize(p) || sqlite3BitvecTest(p, pgno)));
-}
-
-/*
-** Clear (destroy) the BtShared.pHasContent bitvec. This should be
-** invoked at the conclusion of each write-transaction.
-*/
-static void btreeClearHasContent(BtShared *pBt){
- sqlite3BitvecDestroy(pBt->pHasContent);
- pBt->pHasContent = 0;
-}
-
-/*
-** Release all of the apPage[] pages for a cursor.
-*/
-static void btreeReleaseAllCursorPages(BtCursor *pCur){
- int i;
- for(i=0; i<=pCur->iPage; i++){
- releasePage(pCur->apPage[i]);
- pCur->apPage[i] = 0;
- }
- pCur->iPage = -1;
-}
-
-
-/*
-** Save the current cursor position in the variables BtCursor.nKey
-** and BtCursor.pKey. The cursor's state is set to CURSOR_REQUIRESEEK.
-**
-** The caller must ensure that the cursor is valid (has eState==CURSOR_VALID)
-** prior to calling this routine.
-*/
-static int saveCursorPosition(BtCursor *pCur){
- int rc;
-
- assert( CURSOR_VALID==pCur->eState );
- assert( 0==pCur->pKey );
- assert( cursorHoldsMutex(pCur) );
-
- rc = sqlite3BtreeKeySize(pCur, &pCur->nKey);
- assert( rc==SQLITE_OK ); /* KeySize() cannot fail */
-
- /* If this is an intKey table, then the above call to BtreeKeySize()
- ** stores the integer key in pCur->nKey. In this case this value is
- ** all that is required. Otherwise, if pCur is not open on an intKey
- ** table, then malloc space for and store the pCur->nKey bytes of key
- ** data.
- */
- if( 0==pCur->apPage[0]->intKey ){
- void *pKey = sqlite3Malloc( (int)pCur->nKey );
- if( pKey ){
- rc = sqlite3BtreeKey(pCur, 0, (int)pCur->nKey, pKey);
- if( rc==SQLITE_OK ){
- pCur->pKey = pKey;
- }else{
- sqlite3_free(pKey);
- }
- }else{
- rc = SQLITE_NOMEM;
- }
- }
- assert( !pCur->apPage[0]->intKey || !pCur->pKey );
-
- if( rc==SQLITE_OK ){
- btreeReleaseAllCursorPages(pCur);
- pCur->eState = CURSOR_REQUIRESEEK;
- }
-
- invalidateOverflowCache(pCur);
- return rc;
-}
-
-/*
-** Save the positions of all cursors (except pExcept) that are open on
-** the table with root-page iRoot. Usually, this is called just before cursor
-** pExcept is used to modify the table (BtreeDelete() or BtreeInsert()).
-*/
-static int saveAllCursors(BtShared *pBt, Pgno iRoot, BtCursor *pExcept){
- BtCursor *p;
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( pExcept==0 || pExcept->pBt==pBt );
- for(p=pBt->pCursor; p; p=p->pNext){
- if( p!=pExcept && (0==iRoot || p->pgnoRoot==iRoot) ){
- if( p->eState==CURSOR_VALID ){
- int rc = saveCursorPosition(p);
- if( SQLITE_OK!=rc ){
- return rc;
- }
- }else{
- testcase( p->iPage>0 );
- btreeReleaseAllCursorPages(p);
- }
- }
- }
- return SQLITE_OK;
-}
-
-/*
-** Clear the current cursor position.
-*/
-SQLITE_PRIVATE void sqlite3BtreeClearCursor(BtCursor *pCur){
- assert( cursorHoldsMutex(pCur) );
- sqlite3_free(pCur->pKey);
- pCur->pKey = 0;
- pCur->eState = CURSOR_INVALID;
-}
-
-/*
-** In this version of BtreeMoveto, pKey is a packed index record
-** such as is generated by the OP_MakeRecord opcode. Unpack the
-** record and then call BtreeMovetoUnpacked() to do the work.
-*/
-static int btreeMoveto(
- BtCursor *pCur, /* Cursor open on the btree to be searched */
- const void *pKey, /* Packed key if the btree is an index */
- i64 nKey, /* Integer key for tables. Size of pKey for indices */
- int bias, /* Bias search to the high end */
- int *pRes /* Write search results here */
-){
- int rc; /* Status code */
- UnpackedRecord *pIdxKey; /* Unpacked index key */
- char aSpace[150]; /* Temp space for pIdxKey - to avoid a malloc */
- char *pFree = 0;
-
- if( pKey ){
- assert( nKey==(i64)(int)nKey );
- pIdxKey = sqlite3VdbeAllocUnpackedRecord(
- pCur->pKeyInfo, aSpace, sizeof(aSpace), &pFree
- );
- if( pIdxKey==0 ) return SQLITE_NOMEM;
- sqlite3VdbeRecordUnpack(pCur->pKeyInfo, (int)nKey, pKey, pIdxKey);
- }else{
- pIdxKey = 0;
- }
- rc = sqlite3BtreeMovetoUnpacked(pCur, pIdxKey, nKey, bias, pRes);
- if( pFree ){
- sqlite3DbFree(pCur->pKeyInfo->db, pFree);
- }
- return rc;
-}
-
-/*
-** Restore the cursor to the position it was in (or as close to as possible)
-** when saveCursorPosition() was called. Note that this call deletes the
-** saved position info stored by saveCursorPosition(), so there can be
-** at most one effective restoreCursorPosition() call after each
-** saveCursorPosition().
-*/
-static int btreeRestoreCursorPosition(BtCursor *pCur){
- int rc;
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState>=CURSOR_REQUIRESEEK );
- if( pCur->eState==CURSOR_FAULT ){
- return pCur->skipNext;
- }
- pCur->eState = CURSOR_INVALID;
- rc = btreeMoveto(pCur, pCur->pKey, pCur->nKey, 0, &pCur->skipNext);
- if( rc==SQLITE_OK ){
- sqlite3_free(pCur->pKey);
- pCur->pKey = 0;
- assert( pCur->eState==CURSOR_VALID || pCur->eState==CURSOR_INVALID );
- }
- return rc;
-}
-
-#define restoreCursorPosition(p) \
- (p->eState>=CURSOR_REQUIRESEEK ? \
- btreeRestoreCursorPosition(p) : \
- SQLITE_OK)
-
-/*
-** Determine whether or not a cursor has moved from the position it
-** was last placed at. Cursors can move when the row they are pointing
-** at is deleted out from under them.
-**
-** This routine returns an error code if something goes wrong. The
-** integer *pHasMoved is set to one if the cursor has moved and 0 if not.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCursorHasMoved(BtCursor *pCur, int *pHasMoved){
- int rc;
-
- rc = restoreCursorPosition(pCur);
- if( rc ){
- *pHasMoved = 1;
- return rc;
- }
- if( pCur->eState!=CURSOR_VALID || pCur->skipNext!=0 ){
- *pHasMoved = 1;
- }else{
- *pHasMoved = 0;
- }
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
-/*
-** Given a page number of a regular database page, return the page
-** number for the pointer-map page that contains the entry for the
-** input page number.
-**
-** Return 0 (not a valid page) for pgno==1 since there is
-** no pointer map associated with page 1. The integrity_check logic
-** requires that ptrmapPageno(*,1)!=1.
-*/
-static Pgno ptrmapPageno(BtShared *pBt, Pgno pgno){
- int nPagesPerMapPage;
- Pgno iPtrMap, ret;
- assert( sqlite3_mutex_held(pBt->mutex) );
- if( pgno<2 ) return 0;
- nPagesPerMapPage = (pBt->usableSize/5)+1;
- iPtrMap = (pgno-2)/nPagesPerMapPage;
- ret = (iPtrMap*nPagesPerMapPage) + 2;
- if( ret==PENDING_BYTE_PAGE(pBt) ){
- ret++;
- }
- return ret;
-}
-
-/*
-** Write an entry into the pointer map.
-**
-** This routine updates the pointer map entry for page number 'key'
-** so that it maps to type 'eType' and parent page number 'pgno'.
-**
-** If *pRC is initially non-zero (non-SQLITE_OK) then this routine is
-** a no-op. If an error occurs, the appropriate error code is written
-** into *pRC.
-*/
-static void ptrmapPut(BtShared *pBt, Pgno key, u8 eType, Pgno parent, int *pRC){
- DbPage *pDbPage; /* The pointer map page */
- u8 *pPtrmap; /* The pointer map data */
- Pgno iPtrmap; /* The pointer map page number */
- int offset; /* Offset in pointer map page */
- int rc; /* Return code from subfunctions */
-
- if( *pRC ) return;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- /* The master-journal page number must never be used as a pointer map page */
- assert( 0==PTRMAP_ISPAGE(pBt, PENDING_BYTE_PAGE(pBt)) );
-
- assert( pBt->autoVacuum );
- if( key==0 ){
- *pRC = SQLITE_CORRUPT_BKPT;
- return;
- }
- iPtrmap = PTRMAP_PAGENO(pBt, key);
- rc = sqlite3PagerGet(pBt->pPager, iPtrmap, &pDbPage);
- if( rc!=SQLITE_OK ){
- *pRC = rc;
- return;
- }
- offset = PTRMAP_PTROFFSET(iPtrmap, key);
- if( offset<0 ){
- *pRC = SQLITE_CORRUPT_BKPT;
- goto ptrmap_exit;
- }
- assert( offset <= (int)pBt->usableSize-5 );
- pPtrmap = (u8 *)sqlite3PagerGetData(pDbPage);
-
- if( eType!=pPtrmap[offset] || get4byte(&pPtrmap[offset+1])!=parent ){
- TRACE(("PTRMAP_UPDATE: %d->(%d,%d)\n", key, eType, parent));
- *pRC= rc = sqlite3PagerWrite(pDbPage);
- if( rc==SQLITE_OK ){
- pPtrmap[offset] = eType;
- put4byte(&pPtrmap[offset+1], parent);
- }
- }
-
-ptrmap_exit:
- sqlite3PagerUnref(pDbPage);
-}
-
-/*
-** Read an entry from the pointer map.
-**
-** This routine retrieves the pointer map entry for page 'key', writing
-** the type and parent page number to *pEType and *pPgno respectively.
-** An error code is returned if something goes wrong, otherwise SQLITE_OK.
-*/
-static int ptrmapGet(BtShared *pBt, Pgno key, u8 *pEType, Pgno *pPgno){
- DbPage *pDbPage; /* The pointer map page */
- int iPtrmap; /* Pointer map page index */
- u8 *pPtrmap; /* Pointer map page data */
- int offset; /* Offset of entry in pointer map */
- int rc;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
-
- iPtrmap = PTRMAP_PAGENO(pBt, key);
- rc = sqlite3PagerGet(pBt->pPager, iPtrmap, &pDbPage);
- if( rc!=0 ){
- return rc;
- }
- pPtrmap = (u8 *)sqlite3PagerGetData(pDbPage);
-
- offset = PTRMAP_PTROFFSET(iPtrmap, key);
- if( offset<0 ){
- sqlite3PagerUnref(pDbPage);
- return SQLITE_CORRUPT_BKPT;
- }
- assert( offset <= (int)pBt->usableSize-5 );
- assert( pEType!=0 );
- *pEType = pPtrmap[offset];
- if( pPgno ) *pPgno = get4byte(&pPtrmap[offset+1]);
-
- sqlite3PagerUnref(pDbPage);
- if( *pEType<1 || *pEType>5 ) return SQLITE_CORRUPT_BKPT;
- return SQLITE_OK;
-}
-
-#else /* if defined SQLITE_OMIT_AUTOVACUUM */
- #define ptrmapPut(w,x,y,z,rc)
- #define ptrmapGet(w,x,y,z) SQLITE_OK
- #define ptrmapPutOvflPtr(x, y, rc)
-#endif
-
-/*
-** Given a btree page and a cell index (0 means the first cell on
-** the page, 1 means the second cell, and so forth) return a pointer
-** to the cell content.
-**
-** This routine works only for pages that do not contain overflow cells.
-*/
-#define findCell(P,I) \
- ((P)->aData + ((P)->maskPage & get2byte(&(P)->aCellIdx[2*(I)])))
-#define findCellv2(D,M,O,I) (D+(M&get2byte(D+(O+2*(I)))))
-
-
-/*
-** This a more complex version of findCell() that works for
-** pages that do contain overflow cells.
-*/
-static u8 *findOverflowCell(MemPage *pPage, int iCell){
- int i;
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- for(i=pPage->nOverflow-1; i>=0; i--){
- int k;
- k = pPage->aiOvfl[i];
- if( k<=iCell ){
- if( k==iCell ){
- return pPage->apOvfl[i];
- }
- iCell--;
- }
- }
- return findCell(pPage, iCell);
-}
-
-/*
-** Parse a cell content block and fill in the CellInfo structure. There
-** are two versions of this function. btreeParseCell() takes a
-** cell index as the second argument and btreeParseCellPtr()
-** takes a pointer to the body of the cell as its second argument.
-**
-** Within this file, the parseCell() macro can be called instead of
-** btreeParseCellPtr(). Using some compilers, this will be faster.
-*/
-static void btreeParseCellPtr(
- MemPage *pPage, /* Page containing the cell */
- u8 *pCell, /* Pointer to the cell text. */
- CellInfo *pInfo /* Fill in this structure */
-){
- u16 n; /* Number bytes in cell content header */
- u32 nPayload; /* Number of bytes of cell payload */
-
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
-
- pInfo->pCell = pCell;
- assert( pPage->leaf==0 || pPage->leaf==1 );
- n = pPage->childPtrSize;
- assert( n==4-4*pPage->leaf );
- if( pPage->intKey ){
- if( pPage->hasData ){
- n += getVarint32(&pCell[n], nPayload);
- }else{
- nPayload = 0;
- }
- n += getVarint(&pCell[n], (u64*)&pInfo->nKey);
- pInfo->nData = nPayload;
- }else{
- pInfo->nData = 0;
- n += getVarint32(&pCell[n], nPayload);
- pInfo->nKey = nPayload;
- }
- pInfo->nPayload = nPayload;
- pInfo->nHeader = n;
- testcase( nPayload==pPage->maxLocal );
- testcase( nPayload==pPage->maxLocal+1 );
- if( likely(nPayload<=pPage->maxLocal) ){
- /* This is the (easy) common case where the entire payload fits
- ** on the local page. No overflow is required.
- */
- if( (pInfo->nSize = (u16)(n+nPayload))<4 ) pInfo->nSize = 4;
- pInfo->nLocal = (u16)nPayload;
- pInfo->iOverflow = 0;
- }else{
- /* If the payload will not fit completely on the local page, we have
- ** to decide how much to store locally and how much to spill onto
- ** overflow pages. The strategy is to minimize the amount of unused
- ** space on overflow pages while keeping the amount of local storage
- ** in between minLocal and maxLocal.
- **
- ** Warning: changing the way overflow payload is distributed in any
- ** way will result in an incompatible file format.
- */
- int minLocal; /* Minimum amount of payload held locally */
- int maxLocal; /* Maximum amount of payload held locally */
- int surplus; /* Overflow payload available for local storage */
-
- minLocal = pPage->minLocal;
- maxLocal = pPage->maxLocal;
- surplus = minLocal + (nPayload - minLocal)%(pPage->pBt->usableSize - 4);
- testcase( surplus==maxLocal );
- testcase( surplus==maxLocal+1 );
- if( surplus <= maxLocal ){
- pInfo->nLocal = (u16)surplus;
- }else{
- pInfo->nLocal = (u16)minLocal;
- }
- pInfo->iOverflow = (u16)(pInfo->nLocal + n);
- pInfo->nSize = pInfo->iOverflow + 4;
- }
-}
-#define parseCell(pPage, iCell, pInfo) \
- btreeParseCellPtr((pPage), findCell((pPage), (iCell)), (pInfo))
-static void btreeParseCell(
- MemPage *pPage, /* Page containing the cell */
- int iCell, /* The cell index. First cell is 0 */
- CellInfo *pInfo /* Fill in this structure */
-){
- parseCell(pPage, iCell, pInfo);
-}
-
-/*
-** Compute the total number of bytes that a Cell needs in the cell
-** data area of the btree-page. The return number includes the cell
-** data header and the local payload, but not any overflow page or
-** the space used by the cell pointer.
-*/
-static u16 cellSizePtr(MemPage *pPage, u8 *pCell){
- u8 *pIter = &pCell[pPage->childPtrSize];
- u32 nSize;
-
-#ifdef SQLITE_DEBUG
- /* The value returned by this function should always be the same as
- ** the (CellInfo.nSize) value found by doing a full parse of the
- ** cell. If SQLITE_DEBUG is defined, an assert() at the bottom of
- ** this function verifies that this invariant is not violated. */
- CellInfo debuginfo;
- btreeParseCellPtr(pPage, pCell, &debuginfo);
-#endif
-
- if( pPage->intKey ){
- u8 *pEnd;
- if( pPage->hasData ){
- pIter += getVarint32(pIter, nSize);
- }else{
- nSize = 0;
- }
-
- /* pIter now points at the 64-bit integer key value, a variable length
- ** integer. The following block moves pIter to point at the first byte
- ** past the end of the key value. */
- pEnd = &pIter[9];
- while( (*pIter++)&0x80 && pIter<pEnd );
- }else{
- pIter += getVarint32(pIter, nSize);
- }
-
- testcase( nSize==pPage->maxLocal );
- testcase( nSize==pPage->maxLocal+1 );
- if( nSize>pPage->maxLocal ){
- int minLocal = pPage->minLocal;
- nSize = minLocal + (nSize - minLocal) % (pPage->pBt->usableSize - 4);
- testcase( nSize==pPage->maxLocal );
- testcase( nSize==pPage->maxLocal+1 );
- if( nSize>pPage->maxLocal ){
- nSize = minLocal;
- }
- nSize += 4;
- }
- nSize += (u32)(pIter - pCell);
-
- /* The minimum size of any cell is 4 bytes. */
- if( nSize<4 ){
- nSize = 4;
- }
-
- assert( nSize==debuginfo.nSize );
- return (u16)nSize;
-}
-
-#ifdef SQLITE_DEBUG
-/* This variation on cellSizePtr() is used inside of assert() statements
-** only. */
-static u16 cellSize(MemPage *pPage, int iCell){
- return cellSizePtr(pPage, findCell(pPage, iCell));
-}
-#endif
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
-/*
-** If the cell pCell, part of page pPage contains a pointer
-** to an overflow page, insert an entry into the pointer-map
-** for the overflow page.
-*/
-static void ptrmapPutOvflPtr(MemPage *pPage, u8 *pCell, int *pRC){
- CellInfo info;
- if( *pRC ) return;
- assert( pCell!=0 );
- btreeParseCellPtr(pPage, pCell, &info);
- assert( (info.nData+(pPage->intKey?0:info.nKey))==info.nPayload );
- if( info.iOverflow ){
- Pgno ovfl = get4byte(&pCell[info.iOverflow]);
- ptrmapPut(pPage->pBt, ovfl, PTRMAP_OVERFLOW1, pPage->pgno, pRC);
- }
-}
-#endif
-
-
-/*
-** Defragment the page given. All Cells are moved to the
-** end of the page and all free space is collected into one
-** big FreeBlk that occurs in between the header and cell
-** pointer array and the cell content area.
-*/
-static int defragmentPage(MemPage *pPage){
- int i; /* Loop counter */
- int pc; /* Address of a i-th cell */
- int hdr; /* Offset to the page header */
- int size; /* Size of a cell */
- int usableSize; /* Number of usable bytes on a page */
- int cellOffset; /* Offset to the cell pointer array */
- int cbrk; /* Offset to the cell content area */
- int nCell; /* Number of cells on the page */
- unsigned char *data; /* The page data */
- unsigned char *temp; /* Temp area for cell content */
- int iCellFirst; /* First allowable cell index */
- int iCellLast; /* Last possible cell index */
-
-
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- assert( pPage->pBt!=0 );
- assert( pPage->pBt->usableSize <= SQLITE_MAX_PAGE_SIZE );
- assert( pPage->nOverflow==0 );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- temp = sqlite3PagerTempSpace(pPage->pBt->pPager);
- data = pPage->aData;
- hdr = pPage->hdrOffset;
- cellOffset = pPage->cellOffset;
- nCell = pPage->nCell;
- assert( nCell==get2byte(&data[hdr+3]) );
- usableSize = pPage->pBt->usableSize;
- cbrk = get2byte(&data[hdr+5]);
- memcpy(&temp[cbrk], &data[cbrk], usableSize - cbrk);
- cbrk = usableSize;
- iCellFirst = cellOffset + 2*nCell;
- iCellLast = usableSize - 4;
- for(i=0; i<nCell; i++){
- u8 *pAddr; /* The i-th cell pointer */
- pAddr = &data[cellOffset + i*2];
- pc = get2byte(pAddr);
- testcase( pc==iCellFirst );
- testcase( pc==iCellLast );
-#if !defined(SQLITE_ENABLE_OVERSIZE_CELL_CHECK)
- /* These conditions have already been verified in btreeInitPage()
- ** if SQLITE_ENABLE_OVERSIZE_CELL_CHECK is defined
- */
- if( pc<iCellFirst || pc>iCellLast ){
- return SQLITE_CORRUPT_BKPT;
- }
-#endif
- assert( pc>=iCellFirst && pc<=iCellLast );
- size = cellSizePtr(pPage, &temp[pc]);
- cbrk -= size;
-#if defined(SQLITE_ENABLE_OVERSIZE_CELL_CHECK)
- if( cbrk<iCellFirst ){
- return SQLITE_CORRUPT_BKPT;
- }
-#else
- if( cbrk<iCellFirst || pc+size>usableSize ){
- return SQLITE_CORRUPT_BKPT;
- }
-#endif
- assert( cbrk+size<=usableSize && cbrk>=iCellFirst );
- testcase( cbrk+size==usableSize );
- testcase( pc+size==usableSize );
- memcpy(&data[cbrk], &temp[pc], size);
- put2byte(pAddr, cbrk);
- }
- assert( cbrk>=iCellFirst );
- put2byte(&data[hdr+5], cbrk);
- data[hdr+1] = 0;
- data[hdr+2] = 0;
- data[hdr+7] = 0;
- memset(&data[iCellFirst], 0, cbrk-iCellFirst);
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- if( cbrk-iCellFirst!=pPage->nFree ){
- return SQLITE_CORRUPT_BKPT;
- }
- return SQLITE_OK;
-}
-
-/*
-** Allocate nByte bytes of space from within the B-Tree page passed
-** as the first argument. Write into *pIdx the index into pPage->aData[]
-** of the first byte of allocated space. Return either SQLITE_OK or
-** an error code (usually SQLITE_CORRUPT).
-**
-** The caller guarantees that there is sufficient space to make the
-** allocation. This routine might need to defragment in order to bring
-** all the space together, however. This routine will avoid using
-** the first two bytes past the cell pointer area since presumably this
-** allocation is being made in order to insert a new cell, so we will
-** also end up needing a new cell pointer.
-*/
-static int allocateSpace(MemPage *pPage, int nByte, int *pIdx){
- const int hdr = pPage->hdrOffset; /* Local cache of pPage->hdrOffset */
- u8 * const data = pPage->aData; /* Local cache of pPage->aData */
- int nFrag; /* Number of fragmented bytes on pPage */
- int top; /* First byte of cell content area */
- int gap; /* First byte of gap between cell pointers and cell content */
- int rc; /* Integer return code */
- int usableSize; /* Usable size of the page */
-
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- assert( pPage->pBt );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- assert( nByte>=0 ); /* Minimum cell size is 4 */
- assert( pPage->nFree>=nByte );
- assert( pPage->nOverflow==0 );
- usableSize = pPage->pBt->usableSize;
- assert( nByte < usableSize-8 );
-
- nFrag = data[hdr+7];
- assert( pPage->cellOffset == hdr + 12 - 4*pPage->leaf );
- gap = pPage->cellOffset + 2*pPage->nCell;
- top = get2byteNotZero(&data[hdr+5]);
- if( gap>top ) return SQLITE_CORRUPT_BKPT;
- testcase( gap+2==top );
- testcase( gap+1==top );
- testcase( gap==top );
-
- if( nFrag>=60 ){
- /* Always defragment highly fragmented pages */
- rc = defragmentPage(pPage);
- if( rc ) return rc;
- top = get2byteNotZero(&data[hdr+5]);
- }else if( gap+2<=top ){
- /* Search the freelist looking for a free slot big enough to satisfy
- ** the request. The allocation is made from the first free slot in
- ** the list that is large enough to accomadate it.
- */
- int pc, addr;
- for(addr=hdr+1; (pc = get2byte(&data[addr]))>0; addr=pc){
- int size; /* Size of the free slot */
- if( pc>usableSize-4 || pc<addr+4 ){
- return SQLITE_CORRUPT_BKPT;
- }
- size = get2byte(&data[pc+2]);
- if( size>=nByte ){
- int x = size - nByte;
- testcase( x==4 );
- testcase( x==3 );
- if( x<4 ){
- /* Remove the slot from the free-list. Update the number of
- ** fragmented bytes within the page. */
- memcpy(&data[addr], &data[pc], 2);
- data[hdr+7] = (u8)(nFrag + x);
- }else if( size+pc > usableSize ){
- return SQLITE_CORRUPT_BKPT;
- }else{
- /* The slot remains on the free-list. Reduce its size to account
- ** for the portion used by the new allocation. */
- put2byte(&data[pc+2], x);
- }
- *pIdx = pc + x;
- return SQLITE_OK;
- }
- }
- }
-
- /* Check to make sure there is enough space in the gap to satisfy
- ** the allocation. If not, defragment.
- */
- testcase( gap+2+nByte==top );
- if( gap+2+nByte>top ){
- rc = defragmentPage(pPage);
- if( rc ) return rc;
- top = get2byteNotZero(&data[hdr+5]);
- assert( gap+nByte<=top );
- }
-
-
- /* Allocate memory from the gap in between the cell pointer array
- ** and the cell content area. The btreeInitPage() call has already
- ** validated the freelist. Given that the freelist is valid, there
- ** is no way that the allocation can extend off the end of the page.
- ** The assert() below verifies the previous sentence.
- */
- top -= nByte;
- put2byte(&data[hdr+5], top);
- assert( top+nByte <= (int)pPage->pBt->usableSize );
- *pIdx = top;
- return SQLITE_OK;
-}
-
-/*
-** Return a section of the pPage->aData to the freelist.
-** The first byte of the new free block is pPage->aDisk[start]
-** and the size of the block is "size" bytes.
-**
-** Most of the effort here is involved in coalesing adjacent
-** free blocks into a single big free block.
-*/
-static int freeSpace(MemPage *pPage, int start, int size){
- int addr, pbegin, hdr;
- int iLast; /* Largest possible freeblock offset */
- unsigned char *data = pPage->aData;
-
- assert( pPage->pBt!=0 );
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- assert( start>=pPage->hdrOffset+6+pPage->childPtrSize );
- assert( (start + size) <= (int)pPage->pBt->usableSize );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- assert( size>=0 ); /* Minimum cell size is 4 */
-
- if( pPage->pBt->btsFlags & BTS_SECURE_DELETE ){
- /* Overwrite deleted information with zeros when the secure_delete
- ** option is enabled */
- memset(&data[start], 0, size);
- }
-
- /* Add the space back into the linked list of freeblocks. Note that
- ** even though the freeblock list was checked by btreeInitPage(),
- ** btreeInitPage() did not detect overlapping cells or
- ** freeblocks that overlapped cells. Nor does it detect when the
- ** cell content area exceeds the value in the page header. If these
- ** situations arise, then subsequent insert operations might corrupt
- ** the freelist. So we do need to check for corruption while scanning
- ** the freelist.
- */
- hdr = pPage->hdrOffset;
- addr = hdr + 1;
- iLast = pPage->pBt->usableSize - 4;
- assert( start<=iLast );
- while( (pbegin = get2byte(&data[addr]))<start && pbegin>0 ){
- if( pbegin<addr+4 ){
- return SQLITE_CORRUPT_BKPT;
- }
- addr = pbegin;
- }
- if( pbegin>iLast ){
- return SQLITE_CORRUPT_BKPT;
- }
- assert( pbegin>addr || pbegin==0 );
- put2byte(&data[addr], start);
- put2byte(&data[start], pbegin);
- put2byte(&data[start+2], size);
- pPage->nFree = pPage->nFree + (u16)size;
-
- /* Coalesce adjacent free blocks */
- addr = hdr + 1;
- while( (pbegin = get2byte(&data[addr]))>0 ){
- int pnext, psize, x;
- assert( pbegin>addr );
- assert( pbegin <= (int)pPage->pBt->usableSize-4 );
- pnext = get2byte(&data[pbegin]);
- psize = get2byte(&data[pbegin+2]);
- if( pbegin + psize + 3 >= pnext && pnext>0 ){
- int frag = pnext - (pbegin+psize);
- if( (frag<0) || (frag>(int)data[hdr+7]) ){
- return SQLITE_CORRUPT_BKPT;
- }
- data[hdr+7] -= (u8)frag;
- x = get2byte(&data[pnext]);
- put2byte(&data[pbegin], x);
- x = pnext + get2byte(&data[pnext+2]) - pbegin;
- put2byte(&data[pbegin+2], x);
- }else{
- addr = pbegin;
- }
- }
-
- /* If the cell content area begins with a freeblock, remove it. */
- if( data[hdr+1]==data[hdr+5] && data[hdr+2]==data[hdr+6] ){
- int top;
- pbegin = get2byte(&data[hdr+1]);
- memcpy(&data[hdr+1], &data[pbegin], 2);
- top = get2byte(&data[hdr+5]) + get2byte(&data[pbegin+2]);
- put2byte(&data[hdr+5], top);
- }
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- return SQLITE_OK;
-}
-
-/*
-** Decode the flags byte (the first byte of the header) for a page
-** and initialize fields of the MemPage structure accordingly.
-**
-** Only the following combinations are supported. Anything different
-** indicates a corrupt database files:
-**
-** PTF_ZERODATA
-** PTF_ZERODATA | PTF_LEAF
-** PTF_LEAFDATA | PTF_INTKEY
-** PTF_LEAFDATA | PTF_INTKEY | PTF_LEAF
-*/
-static int decodeFlags(MemPage *pPage, int flagByte){
- BtShared *pBt; /* A copy of pPage->pBt */
-
- assert( pPage->hdrOffset==(pPage->pgno==1 ? 100 : 0) );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- pPage->leaf = (u8)(flagByte>>3); assert( PTF_LEAF == 1<<3 );
- flagByte &= ~PTF_LEAF;
- pPage->childPtrSize = 4-4*pPage->leaf;
- pBt = pPage->pBt;
- if( flagByte==(PTF_LEAFDATA | PTF_INTKEY) ){
- pPage->intKey = 1;
- pPage->hasData = pPage->leaf;
- pPage->maxLocal = pBt->maxLeaf;
- pPage->minLocal = pBt->minLeaf;
- }else if( flagByte==PTF_ZERODATA ){
- pPage->intKey = 0;
- pPage->hasData = 0;
- pPage->maxLocal = pBt->maxLocal;
- pPage->minLocal = pBt->minLocal;
- }else{
- return SQLITE_CORRUPT_BKPT;
- }
- pPage->max1bytePayload = pBt->max1bytePayload;
- return SQLITE_OK;
-}
-
-/*
-** Initialize the auxiliary information for a disk block.
-**
-** Return SQLITE_OK on success. If we see that the page does
-** not contain a well-formed database page, then return
-** SQLITE_CORRUPT. Note that a return of SQLITE_OK does not
-** guarantee that the page is well-formed. It only shows that
-** we failed to detect any corruption.
-*/
-static int btreeInitPage(MemPage *pPage){
-
- assert( pPage->pBt!=0 );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- assert( pPage->pgno==sqlite3PagerPagenumber(pPage->pDbPage) );
- assert( pPage == sqlite3PagerGetExtra(pPage->pDbPage) );
- assert( pPage->aData == sqlite3PagerGetData(pPage->pDbPage) );
-
- if( !pPage->isInit ){
- u16 pc; /* Address of a freeblock within pPage->aData[] */
- u8 hdr; /* Offset to beginning of page header */
- u8 *data; /* Equal to pPage->aData */
- BtShared *pBt; /* The main btree structure */
- int usableSize; /* Amount of usable space on each page */
- u16 cellOffset; /* Offset from start of page to first cell pointer */
- int nFree; /* Number of unused bytes on the page */
- int top; /* First byte of the cell content area */
- int iCellFirst; /* First allowable cell or freeblock offset */
- int iCellLast; /* Last possible cell or freeblock offset */
-
- pBt = pPage->pBt;
-
- hdr = pPage->hdrOffset;
- data = pPage->aData;
- if( decodeFlags(pPage, data[hdr]) ) return SQLITE_CORRUPT_BKPT;
- assert( pBt->pageSize>=512 && pBt->pageSize<=65536 );
- pPage->maskPage = (u16)(pBt->pageSize - 1);
- pPage->nOverflow = 0;
- usableSize = pBt->usableSize;
- pPage->cellOffset = cellOffset = hdr + 12 - 4*pPage->leaf;
- pPage->aDataEnd = &data[usableSize];
- pPage->aCellIdx = &data[cellOffset];
- top = get2byteNotZero(&data[hdr+5]);
- pPage->nCell = get2byte(&data[hdr+3]);
- if( pPage->nCell>MX_CELL(pBt) ){
- /* To many cells for a single page. The page must be corrupt */
- return SQLITE_CORRUPT_BKPT;
- }
- testcase( pPage->nCell==MX_CELL(pBt) );
-
- /* A malformed database page might cause us to read past the end
- ** of page when parsing a cell.
- **
- ** The following block of code checks early to see if a cell extends
- ** past the end of a page boundary and causes SQLITE_CORRUPT to be
- ** returned if it does.
- */
- iCellFirst = cellOffset + 2*pPage->nCell;
- iCellLast = usableSize - 4;
-#if defined(SQLITE_ENABLE_OVERSIZE_CELL_CHECK)
- {
- int i; /* Index into the cell pointer array */
- int sz; /* Size of a cell */
-
- if( !pPage->leaf ) iCellLast--;
- for(i=0; i<pPage->nCell; i++){
- pc = get2byte(&data[cellOffset+i*2]);
- testcase( pc==iCellFirst );
- testcase( pc==iCellLast );
- if( pc<iCellFirst || pc>iCellLast ){
- return SQLITE_CORRUPT_BKPT;
- }
- sz = cellSizePtr(pPage, &data[pc]);
- testcase( pc+sz==usableSize );
- if( pc+sz>usableSize ){
- return SQLITE_CORRUPT_BKPT;
- }
- }
- if( !pPage->leaf ) iCellLast++;
- }
-#endif
-
- /* Compute the total free space on the page */
- pc = get2byte(&data[hdr+1]);
- nFree = data[hdr+7] + top;
- while( pc>0 ){
- u16 next, size;
- if( pc<iCellFirst || pc>iCellLast ){
- /* Start of free block is off the page */
- return SQLITE_CORRUPT_BKPT;
- }
- next = get2byte(&data[pc]);
- size = get2byte(&data[pc+2]);
- if( (next>0 && next<=pc+size+3) || pc+size>usableSize ){
- /* Free blocks must be in ascending order. And the last byte of
- ** the free-block must lie on the database page. */
- return SQLITE_CORRUPT_BKPT;
- }
- nFree = nFree + size;
- pc = next;
- }
-
- /* At this point, nFree contains the sum of the offset to the start
- ** of the cell-content area plus the number of free bytes within
- ** the cell-content area. If this is greater than the usable-size
- ** of the page, then the page must be corrupted. This check also
- ** serves to verify that the offset to the start of the cell-content
- ** area, according to the page header, lies within the page.
- */
- if( nFree>usableSize ){
- return SQLITE_CORRUPT_BKPT;
- }
- pPage->nFree = (u16)(nFree - iCellFirst);
- pPage->isInit = 1;
- }
- return SQLITE_OK;
-}
-
-/*
-** Set up a raw page so that it looks like a database page holding
-** no entries.
-*/
-static void zeroPage(MemPage *pPage, int flags){
- unsigned char *data = pPage->aData;
- BtShared *pBt = pPage->pBt;
- u8 hdr = pPage->hdrOffset;
- u16 first;
-
- assert( sqlite3PagerPagenumber(pPage->pDbPage)==pPage->pgno );
- assert( sqlite3PagerGetExtra(pPage->pDbPage) == (void*)pPage );
- assert( sqlite3PagerGetData(pPage->pDbPage) == data );
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- assert( sqlite3_mutex_held(pBt->mutex) );
- if( pBt->btsFlags & BTS_SECURE_DELETE ){
- memset(&data[hdr], 0, pBt->usableSize - hdr);
- }
- data[hdr] = (char)flags;
- first = hdr + 8 + 4*((flags&PTF_LEAF)==0 ?1:0);
- memset(&data[hdr+1], 0, 4);
- data[hdr+7] = 0;
- put2byte(&data[hdr+5], pBt->usableSize);
- pPage->nFree = (u16)(pBt->usableSize - first);
- decodeFlags(pPage, flags);
- pPage->hdrOffset = hdr;
- pPage->cellOffset = first;
- pPage->aDataEnd = &data[pBt->usableSize];
- pPage->aCellIdx = &data[first];
- pPage->nOverflow = 0;
- assert( pBt->pageSize>=512 && pBt->pageSize<=65536 );
- pPage->maskPage = (u16)(pBt->pageSize - 1);
- pPage->nCell = 0;
- pPage->isInit = 1;
-}
-
-
-/*
-** Convert a DbPage obtained from the pager into a MemPage used by
-** the btree layer.
-*/
-static MemPage *btreePageFromDbPage(DbPage *pDbPage, Pgno pgno, BtShared *pBt){
- MemPage *pPage = (MemPage*)sqlite3PagerGetExtra(pDbPage);
- pPage->aData = sqlite3PagerGetData(pDbPage);
- pPage->pDbPage = pDbPage;
- pPage->pBt = pBt;
- pPage->pgno = pgno;
- pPage->hdrOffset = pPage->pgno==1 ? 100 : 0;
- return pPage;
-}
-
-/*
-** Get a page from the pager. Initialize the MemPage.pBt and
-** MemPage.aData elements if needed.
-**
-** If the noContent flag is set, it means that we do not care about
-** the content of the page at this time. So do not go to the disk
-** to fetch the content. Just fill in the content with zeros for now.
-** If in the future we call sqlite3PagerWrite() on this page, that
-** means we have started to be concerned about content and the disk
-** read should occur at that point.
-*/
-static int btreeGetPage(
- BtShared *pBt, /* The btree */
- Pgno pgno, /* Number of the page to fetch */
- MemPage **ppPage, /* Return the page in this parameter */
- int noContent /* Do not load page content if true */
-){
- int rc;
- DbPage *pDbPage;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- rc = sqlite3PagerAcquire(pBt->pPager, pgno, (DbPage**)&pDbPage, noContent);
- if( rc ) return rc;
- *ppPage = btreePageFromDbPage(pDbPage, pgno, pBt);
- return SQLITE_OK;
-}
-
-/*
-** Retrieve a page from the pager cache. If the requested page is not
-** already in the pager cache return NULL. Initialize the MemPage.pBt and
-** MemPage.aData elements if needed.
-*/
-static MemPage *btreePageLookup(BtShared *pBt, Pgno pgno){
- DbPage *pDbPage;
- assert( sqlite3_mutex_held(pBt->mutex) );
- pDbPage = sqlite3PagerLookup(pBt->pPager, pgno);
- if( pDbPage ){
- return btreePageFromDbPage(pDbPage, pgno, pBt);
- }
- return 0;
-}
-
-/*
-** Return the size of the database file in pages. If there is any kind of
-** error, return ((unsigned int)-1).
-*/
-static Pgno btreePagecount(BtShared *pBt){
- return pBt->nPage;
-}
-SQLITE_PRIVATE u32 sqlite3BtreeLastPage(Btree *p){
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( ((p->pBt->nPage)&0x8000000)==0 );
- return (int)btreePagecount(p->pBt);
-}
-
-/*
-** Get a page from the pager and initialize it. This routine is just a
-** convenience wrapper around separate calls to btreeGetPage() and
-** btreeInitPage().
-**
-** If an error occurs, then the value *ppPage is set to is undefined. It
-** may remain unchanged, or it may be set to an invalid value.
-*/
-static int getAndInitPage(
- BtShared *pBt, /* The database file */
- Pgno pgno, /* Number of the page to get */
- MemPage **ppPage /* Write the page pointer here */
-){
- int rc;
- assert( sqlite3_mutex_held(pBt->mutex) );
-
- if( pgno>btreePagecount(pBt) ){
- rc = SQLITE_CORRUPT_BKPT;
- }else{
- rc = btreeGetPage(pBt, pgno, ppPage, 0);
- if( rc==SQLITE_OK ){
- rc = btreeInitPage(*ppPage);
- if( rc!=SQLITE_OK ){
- releasePage(*ppPage);
- }
- }
- }
-
- testcase( pgno==0 );
- assert( pgno!=0 || rc==SQLITE_CORRUPT );
- return rc;
-}
-
-/*
-** Release a MemPage. This should be called once for each prior
-** call to btreeGetPage.
-*/
-static void releasePage(MemPage *pPage){
- if( pPage ){
- assert( pPage->aData );
- assert( pPage->pBt );
- assert( sqlite3PagerGetExtra(pPage->pDbPage) == (void*)pPage );
- assert( sqlite3PagerGetData(pPage->pDbPage)==pPage->aData );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- sqlite3PagerUnref(pPage->pDbPage);
- }
-}
-
-/*
-** During a rollback, when the pager reloads information into the cache
-** so that the cache is restored to its original state at the start of
-** the transaction, for each page restored this routine is called.
-**
-** This routine needs to reset the extra data section at the end of the
-** page to agree with the restored data.
-*/
-static void pageReinit(DbPage *pData){
- MemPage *pPage;
- pPage = (MemPage *)sqlite3PagerGetExtra(pData);
- assert( sqlite3PagerPageRefcount(pData)>0 );
- if( pPage->isInit ){
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- pPage->isInit = 0;
- if( sqlite3PagerPageRefcount(pData)>1 ){
- /* pPage might not be a btree page; it might be an overflow page
- ** or ptrmap page or a free page. In those cases, the following
- ** call to btreeInitPage() will likely return SQLITE_CORRUPT.
- ** But no harm is done by this. And it is very important that
- ** btreeInitPage() be called on every btree page so we make
- ** the call for every page that comes in for re-initing. */
- btreeInitPage(pPage);
- }
- }
-}
-
-/*
-** Invoke the busy handler for a btree.
-*/
-static int btreeInvokeBusyHandler(void *pArg){
- BtShared *pBt = (BtShared*)pArg;
- assert( pBt->db );
- assert( sqlite3_mutex_held(pBt->db->mutex) );
- return sqlite3InvokeBusyHandler(&pBt->db->busyHandler);
-}
-
-/*
-** Open a database file.
-**
-** zFilename is the name of the database file. If zFilename is NULL
-** then an ephemeral database is created. The ephemeral database might
-** be exclusively in memory, or it might use a disk-based memory cache.
-** Either way, the ephemeral database will be automatically deleted
-** when sqlite3BtreeClose() is called.
-**
-** If zFilename is ":memory:" then an in-memory database is created
-** that is automatically destroyed when it is closed.
-**
-** The "flags" parameter is a bitmask that might contain bits like
-** BTREE_OMIT_JOURNAL and/or BTREE_MEMORY.
-**
-** If the database is already opened in the same database connection
-** and we are in shared cache mode, then the open will fail with an
-** SQLITE_CONSTRAINT error. We cannot allow two or more BtShared
-** objects in the same database connection since doing so will lead
-** to problems with locking.
-*/
-SQLITE_PRIVATE int sqlite3BtreeOpen(
- sqlite3_vfs *pVfs, /* VFS to use for this b-tree */
- const char *zFilename, /* Name of the file containing the BTree database */
- sqlite3 *db, /* Associated database handle */
- Btree **ppBtree, /* Pointer to new Btree object written here */
- int flags, /* Options */
- int vfsFlags /* Flags passed through to sqlite3_vfs.xOpen() */
-){
- BtShared *pBt = 0; /* Shared part of btree structure */
- Btree *p; /* Handle to return */
- sqlite3_mutex *mutexOpen = 0; /* Prevents a race condition. Ticket #3537 */
- int rc = SQLITE_OK; /* Result code from this function */
- u8 nReserve; /* Byte of unused space on each page */
- unsigned char zDbHeader[100]; /* Database header content */
-
- /* True if opening an ephemeral, temporary database */
- const int isTempDb = zFilename==0 || zFilename[0]==0;
-
- /* Set the variable isMemdb to true for an in-memory database, or
- ** false for a file-based database.
- */
-#ifdef SQLITE_OMIT_MEMORYDB
- const int isMemdb = 0;
-#else
- const int isMemdb = (zFilename && strcmp(zFilename, ":memory:")==0)
- || (isTempDb && sqlite3TempInMemory(db))
- || (vfsFlags & SQLITE_OPEN_MEMORY)!=0;
-#endif
-
- assert( db!=0 );
- assert( pVfs!=0 );
- assert( sqlite3_mutex_held(db->mutex) );
- assert( (flags&0xff)==flags ); /* flags fit in 8 bits */
-
- /* Only a BTREE_SINGLE database can be BTREE_UNORDERED */
- assert( (flags & BTREE_UNORDERED)==0 || (flags & BTREE_SINGLE)!=0 );
-
- /* A BTREE_SINGLE database is always a temporary and/or ephemeral */
- assert( (flags & BTREE_SINGLE)==0 || isTempDb );
-
- if( isMemdb ){
- flags |= BTREE_MEMORY;
- }
- if( (vfsFlags & SQLITE_OPEN_MAIN_DB)!=0 && (isMemdb || isTempDb) ){
- vfsFlags = (vfsFlags & ~SQLITE_OPEN_MAIN_DB) | SQLITE_OPEN_TEMP_DB;
- }
- p = sqlite3MallocZero(sizeof(Btree));
- if( !p ){
- return SQLITE_NOMEM;
- }
- p->inTrans = TRANS_NONE;
- p->db = db;
-#ifndef SQLITE_OMIT_SHARED_CACHE
- p->lock.pBtree = p;
- p->lock.iTable = 1;
-#endif
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && !defined(SQLITE_OMIT_DISKIO)
- /*
- ** If this Btree is a candidate for shared cache, try to find an
- ** existing BtShared object that we can share with
- */
- if( isTempDb==0 && (isMemdb==0 || (vfsFlags&SQLITE_OPEN_URI)!=0) ){
- if( vfsFlags & SQLITE_OPEN_SHAREDCACHE ){
- int nFullPathname = pVfs->mxPathname+1;
- char *zFullPathname = sqlite3Malloc(nFullPathname);
- MUTEX_LOGIC( sqlite3_mutex *mutexShared; )
- p->sharable = 1;
- if( !zFullPathname ){
- sqlite3_free(p);
- return SQLITE_NOMEM;
- }
- if( isMemdb ){
- memcpy(zFullPathname, zFilename, sqlite3Strlen30(zFilename)+1);
- }else{
- rc = sqlite3OsFullPathname(pVfs, zFilename,
- nFullPathname, zFullPathname);
- if( rc ){
- sqlite3_free(zFullPathname);
- sqlite3_free(p);
- return rc;
- }
- }
-#if SQLITE_THREADSAFE
- mutexOpen = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_OPEN);
- sqlite3_mutex_enter(mutexOpen);
- mutexShared = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
- sqlite3_mutex_enter(mutexShared);
-#endif
- for(pBt=GLOBAL(BtShared*,sqlite3SharedCacheList); pBt; pBt=pBt->pNext){
- assert( pBt->nRef>0 );
- if( 0==strcmp(zFullPathname, sqlite3PagerFilename(pBt->pPager, 0))
- && sqlite3PagerVfs(pBt->pPager)==pVfs ){
- int iDb;
- for(iDb=db->nDb-1; iDb>=0; iDb--){
- Btree *pExisting = db->aDb[iDb].pBt;
- if( pExisting && pExisting->pBt==pBt ){
- sqlite3_mutex_leave(mutexShared);
- sqlite3_mutex_leave(mutexOpen);
- sqlite3_free(zFullPathname);
- sqlite3_free(p);
- return SQLITE_CONSTRAINT;
- }
- }
- p->pBt = pBt;
- pBt->nRef++;
- break;
- }
- }
- sqlite3_mutex_leave(mutexShared);
- sqlite3_free(zFullPathname);
- }
-#ifdef SQLITE_DEBUG
- else{
- /* In debug mode, we mark all persistent databases as sharable
- ** even when they are not. This exercises the locking code and
- ** gives more opportunity for asserts(sqlite3_mutex_held())
- ** statements to find locking problems.
- */
- p->sharable = 1;
- }
-#endif
- }
-#endif
- if( pBt==0 ){
- /*
- ** The following asserts make sure that structures used by the btree are
- ** the right size. This is to guard against size changes that result
- ** when compiling on a different architecture.
- */
- assert( sizeof(i64)==8 || sizeof(i64)==4 );
- assert( sizeof(u64)==8 || sizeof(u64)==4 );
- assert( sizeof(u32)==4 );
- assert( sizeof(u16)==2 );
- assert( sizeof(Pgno)==4 );
-
- pBt = sqlite3MallocZero( sizeof(*pBt) );
- if( pBt==0 ){
- rc = SQLITE_NOMEM;
- goto btree_open_out;
- }
- rc = sqlite3PagerOpen(pVfs, &pBt->pPager, zFilename,
- EXTRA_SIZE, flags, vfsFlags, pageReinit);
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerReadFileheader(pBt->pPager,sizeof(zDbHeader),zDbHeader);
- }
- if( rc!=SQLITE_OK ){
- goto btree_open_out;
- }
- pBt->openFlags = (u8)flags;
- pBt->db = db;
- sqlite3PagerSetBusyhandler(pBt->pPager, btreeInvokeBusyHandler, pBt);
- p->pBt = pBt;
-
- pBt->pCursor = 0;
- pBt->pPage1 = 0;
- if( sqlite3PagerIsreadonly(pBt->pPager) ) pBt->btsFlags |= BTS_READ_ONLY;
-#ifdef SQLITE_SECURE_DELETE
- pBt->btsFlags |= BTS_SECURE_DELETE;
-#endif
- pBt->pageSize = (zDbHeader[16]<<8) | (zDbHeader[17]<<16);
- if( pBt->pageSize<512 || pBt->pageSize>SQLITE_MAX_PAGE_SIZE
- || ((pBt->pageSize-1)&pBt->pageSize)!=0 ){
- pBt->pageSize = 0;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- /* If the magic name ":memory:" will create an in-memory database, then
- ** leave the autoVacuum mode at 0 (do not auto-vacuum), even if
- ** SQLITE_DEFAULT_AUTOVACUUM is true. On the other hand, if
- ** SQLITE_OMIT_MEMORYDB has been defined, then ":memory:" is just a
- ** regular file-name. In this case the auto-vacuum applies as per normal.
- */
- if( zFilename && !isMemdb ){
- pBt->autoVacuum = (SQLITE_DEFAULT_AUTOVACUUM ? 1 : 0);
- pBt->incrVacuum = (SQLITE_DEFAULT_AUTOVACUUM==2 ? 1 : 0);
- }
-#endif
- nReserve = 0;
- }else{
- nReserve = zDbHeader[20];
- pBt->btsFlags |= BTS_PAGESIZE_FIXED;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- pBt->autoVacuum = (get4byte(&zDbHeader[36 + 4*4])?1:0);
- pBt->incrVacuum = (get4byte(&zDbHeader[36 + 7*4])?1:0);
-#endif
- }
- rc = sqlite3PagerSetPagesize(pBt->pPager, &pBt->pageSize, nReserve);
- if( rc ) goto btree_open_out;
- pBt->usableSize = pBt->pageSize - nReserve;
- assert( (pBt->pageSize & 7)==0 ); /* 8-byte alignment of pageSize */
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && !defined(SQLITE_OMIT_DISKIO)
- /* Add the new BtShared object to the linked list sharable BtShareds.
- */
- if( p->sharable ){
- MUTEX_LOGIC( sqlite3_mutex *mutexShared; )
- pBt->nRef = 1;
- MUTEX_LOGIC( mutexShared = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);)
- if( SQLITE_THREADSAFE && sqlite3GlobalConfig.bCoreMutex ){
- pBt->mutex = sqlite3MutexAlloc(SQLITE_MUTEX_FAST);
- if( pBt->mutex==0 ){
- rc = SQLITE_NOMEM;
- db->mallocFailed = 0;
- goto btree_open_out;
- }
- }
- sqlite3_mutex_enter(mutexShared);
- pBt->pNext = GLOBAL(BtShared*,sqlite3SharedCacheList);
- GLOBAL(BtShared*,sqlite3SharedCacheList) = pBt;
- sqlite3_mutex_leave(mutexShared);
- }
-#endif
- }
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && !defined(SQLITE_OMIT_DISKIO)
- /* If the new Btree uses a sharable pBtShared, then link the new
- ** Btree into the list of all sharable Btrees for the same connection.
- ** The list is kept in ascending order by pBt address.
- */
- if( p->sharable ){
- int i;
- Btree *pSib;
- for(i=0; i<db->nDb; i++){
- if( (pSib = db->aDb[i].pBt)!=0 && pSib->sharable ){
- while( pSib->pPrev ){ pSib = pSib->pPrev; }
- if( p->pBt<pSib->pBt ){
- p->pNext = pSib;
- p->pPrev = 0;
- pSib->pPrev = p;
- }else{
- while( pSib->pNext && pSib->pNext->pBt<p->pBt ){
- pSib = pSib->pNext;
- }
- p->pNext = pSib->pNext;
- p->pPrev = pSib;
- if( p->pNext ){
- p->pNext->pPrev = p;
- }
- pSib->pNext = p;
- }
- break;
- }
- }
- }
-#endif
- *ppBtree = p;
-
-btree_open_out:
- if( rc!=SQLITE_OK ){
- if( pBt && pBt->pPager ){
- sqlite3PagerClose(pBt->pPager);
- }
- sqlite3_free(pBt);
- sqlite3_free(p);
- *ppBtree = 0;
- }else{
- /* If the B-Tree was successfully opened, set the pager-cache size to the
- ** default value. Except, when opening on an existing shared pager-cache,
- ** do not change the pager-cache size.
- */
- if( sqlite3BtreeSchema(p, 0, 0)==0 ){
- sqlite3PagerSetCachesize(p->pBt->pPager, SQLITE_DEFAULT_CACHE_SIZE);
- }
- }
- if( mutexOpen ){
- assert( sqlite3_mutex_held(mutexOpen) );
- sqlite3_mutex_leave(mutexOpen);
- }
- return rc;
-}
-
-/*
-** Decrement the BtShared.nRef counter. When it reaches zero,
-** remove the BtShared structure from the sharing list. Return
-** true if the BtShared.nRef counter reaches zero and return
-** false if it is still positive.
-*/
-static int removeFromSharingList(BtShared *pBt){
-#ifndef SQLITE_OMIT_SHARED_CACHE
- MUTEX_LOGIC( sqlite3_mutex *pMaster; )
- BtShared *pList;
- int removed = 0;
-
- assert( sqlite3_mutex_notheld(pBt->mutex) );
- MUTEX_LOGIC( pMaster = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER); )
- sqlite3_mutex_enter(pMaster);
- pBt->nRef--;
- if( pBt->nRef<=0 ){
- if( GLOBAL(BtShared*,sqlite3SharedCacheList)==pBt ){
- GLOBAL(BtShared*,sqlite3SharedCacheList) = pBt->pNext;
- }else{
- pList = GLOBAL(BtShared*,sqlite3SharedCacheList);
- while( ALWAYS(pList) && pList->pNext!=pBt ){
- pList=pList->pNext;
- }
- if( ALWAYS(pList) ){
- pList->pNext = pBt->pNext;
- }
- }
- if( SQLITE_THREADSAFE ){
- sqlite3_mutex_free(pBt->mutex);
- }
- removed = 1;
- }
- sqlite3_mutex_leave(pMaster);
- return removed;
-#else
- return 1;
-#endif
-}
-
-/*
-** Make sure pBt->pTmpSpace points to an allocation of
-** MX_CELL_SIZE(pBt) bytes.
-*/
-static void allocateTempSpace(BtShared *pBt){
- if( !pBt->pTmpSpace ){
- pBt->pTmpSpace = sqlite3PageMalloc( pBt->pageSize );
- }
-}
-
-/*
-** Free the pBt->pTmpSpace allocation
-*/
-static void freeTempSpace(BtShared *pBt){
- sqlite3PageFree( pBt->pTmpSpace);
- pBt->pTmpSpace = 0;
-}
-
-/*
-** Close an open database and invalidate all cursors.
-*/
-SQLITE_PRIVATE int sqlite3BtreeClose(Btree *p){
- BtShared *pBt = p->pBt;
- BtCursor *pCur;
-
- /* Close all cursors opened via this handle. */
- assert( sqlite3_mutex_held(p->db->mutex) );
- sqlite3BtreeEnter(p);
- pCur = pBt->pCursor;
- while( pCur ){
- BtCursor *pTmp = pCur;
- pCur = pCur->pNext;
- if( pTmp->pBtree==p ){
- sqlite3BtreeCloseCursor(pTmp);
- }
- }
-
- /* Rollback any active transaction and free the handle structure.
- ** The call to sqlite3BtreeRollback() drops any table-locks held by
- ** this handle.
- */
- sqlite3BtreeRollback(p, SQLITE_OK);
- sqlite3BtreeLeave(p);
-
- /* If there are still other outstanding references to the shared-btree
- ** structure, return now. The remainder of this procedure cleans
- ** up the shared-btree.
- */
- assert( p->wantToLock==0 && p->locked==0 );
- if( !p->sharable || removeFromSharingList(pBt) ){
- /* The pBt is no longer on the sharing list, so we can access
- ** it without having to hold the mutex.
- **
- ** Clean out and delete the BtShared object.
- */
- assert( !pBt->pCursor );
- sqlite3PagerClose(pBt->pPager);
- if( pBt->xFreeSchema && pBt->pSchema ){
- pBt->xFreeSchema(pBt->pSchema);
- }
- sqlite3DbFree(0, pBt->pSchema);
- freeTempSpace(pBt);
- sqlite3_free(pBt);
- }
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
- assert( p->wantToLock==0 );
- assert( p->locked==0 );
- if( p->pPrev ) p->pPrev->pNext = p->pNext;
- if( p->pNext ) p->pNext->pPrev = p->pPrev;
-#endif
-
- sqlite3_free(p);
- return SQLITE_OK;
-}
-
-/*
-** Change the limit on the number of pages allowed in the cache.
-**
-** The maximum number of cache pages is set to the absolute
-** value of mxPage. If mxPage is negative, the pager will
-** operate asynchronously - it will not stop to do fsync()s
-** to insure data is written to the disk surface before
-** continuing. Transactions still work if synchronous is off,
-** and the database cannot be corrupted if this program
-** crashes. But if the operating system crashes or there is
-** an abrupt power failure when synchronous is off, the database
-** could be left in an inconsistent and unrecoverable state.
-** Synchronous is on by default so database corruption is not
-** normally a worry.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSetCacheSize(Btree *p, int mxPage){
- BtShared *pBt = p->pBt;
- assert( sqlite3_mutex_held(p->db->mutex) );
- sqlite3BtreeEnter(p);
- sqlite3PagerSetCachesize(pBt->pPager, mxPage);
- sqlite3BtreeLeave(p);
- return SQLITE_OK;
-}
-
-/*
-** Change the way data is synced to disk in order to increase or decrease
-** how well the database resists damage due to OS crashes and power
-** failures. Level 1 is the same as asynchronous (no syncs() occur and
-** there is a high probability of damage) Level 2 is the default. There
-** is a very low but non-zero probability of damage. Level 3 reduces the
-** probability of damage to near zero but with a write performance reduction.
-*/
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-SQLITE_PRIVATE int sqlite3BtreeSetSafetyLevel(
- Btree *p, /* The btree to set the safety level on */
- int level, /* PRAGMA synchronous. 1=OFF, 2=NORMAL, 3=FULL */
- int fullSync, /* PRAGMA fullfsync. */
- int ckptFullSync /* PRAGMA checkpoint_fullfync */
-){
- BtShared *pBt = p->pBt;
- assert( sqlite3_mutex_held(p->db->mutex) );
- assert( level>=1 && level<=3 );
- sqlite3BtreeEnter(p);
- sqlite3PagerSetSafetyLevel(pBt->pPager, level, fullSync, ckptFullSync);
- sqlite3BtreeLeave(p);
- return SQLITE_OK;
-}
-#endif
-
-/*
-** Return TRUE if the given btree is set to safety level 1. In other
-** words, return TRUE if no sync() occurs on the disk files.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSyncDisabled(Btree *p){
- BtShared *pBt = p->pBt;
- int rc;
- assert( sqlite3_mutex_held(p->db->mutex) );
- sqlite3BtreeEnter(p);
- assert( pBt && pBt->pPager );
- rc = sqlite3PagerNosync(pBt->pPager);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Change the default pages size and the number of reserved bytes per page.
-** Or, if the page size has already been fixed, return SQLITE_READONLY
-** without changing anything.
-**
-** The page size must be a power of 2 between 512 and 65536. If the page
-** size supplied does not meet this constraint then the page size is not
-** changed.
-**
-** Page sizes are constrained to be a power of two so that the region
-** of the database file used for locking (beginning at PENDING_BYTE,
-** the first byte past the 1GB boundary, 0x40000000) needs to occur
-** at the beginning of a page.
-**
-** If parameter nReserve is less than zero, then the number of reserved
-** bytes per page is left unchanged.
-**
-** If the iFix!=0 then the BTS_PAGESIZE_FIXED flag is set so that the page size
-** and autovacuum mode can no longer be changed.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSetPageSize(Btree *p, int pageSize, int nReserve, int iFix){
- int rc = SQLITE_OK;
- BtShared *pBt = p->pBt;
- assert( nReserve>=-1 && nReserve<=255 );
- sqlite3BtreeEnter(p);
- if( pBt->btsFlags & BTS_PAGESIZE_FIXED ){
- sqlite3BtreeLeave(p);
- return SQLITE_READONLY;
- }
- if( nReserve<0 ){
- nReserve = pBt->pageSize - pBt->usableSize;
- }
- assert( nReserve>=0 && nReserve<=255 );
- if( pageSize>=512 && pageSize<=SQLITE_MAX_PAGE_SIZE &&
- ((pageSize-1)&pageSize)==0 ){
- assert( (pageSize & 7)==0 );
- assert( !pBt->pPage1 && !pBt->pCursor );
- pBt->pageSize = (u32)pageSize;
- freeTempSpace(pBt);
- }
- rc = sqlite3PagerSetPagesize(pBt->pPager, &pBt->pageSize, nReserve);
- pBt->usableSize = pBt->pageSize - (u16)nReserve;
- if( iFix ) pBt->btsFlags |= BTS_PAGESIZE_FIXED;
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Return the currently defined page size
-*/
-SQLITE_PRIVATE int sqlite3BtreeGetPageSize(Btree *p){
- return p->pBt->pageSize;
-}
-
-#if defined(SQLITE_HAS_CODEC) || defined(SQLITE_DEBUG)
-/*
-** This function is similar to sqlite3BtreeGetReserve(), except that it
-** may only be called if it is guaranteed that the b-tree mutex is already
-** held.
-**
-** This is useful in one special case in the backup API code where it is
-** known that the shared b-tree mutex is held, but the mutex on the
-** database handle that owns *p is not. In this case if sqlite3BtreeEnter()
-** were to be called, it might collide with some other operation on the
-** database handle that owns *p, causing undefined behavior.
-*/
-SQLITE_PRIVATE int sqlite3BtreeGetReserveNoMutex(Btree *p){
- assert( sqlite3_mutex_held(p->pBt->mutex) );
- return p->pBt->pageSize - p->pBt->usableSize;
-}
-#endif /* SQLITE_HAS_CODEC || SQLITE_DEBUG */
-
-#if !defined(SQLITE_OMIT_PAGER_PRAGMAS) || !defined(SQLITE_OMIT_VACUUM)
-/*
-** Return the number of bytes of space at the end of every page that
-** are intentually left unused. This is the "reserved" space that is
-** sometimes used by extensions.
-*/
-SQLITE_PRIVATE int sqlite3BtreeGetReserve(Btree *p){
- int n;
- sqlite3BtreeEnter(p);
- n = p->pBt->pageSize - p->pBt->usableSize;
- sqlite3BtreeLeave(p);
- return n;
-}
-
-/*
-** Set the maximum page count for a database if mxPage is positive.
-** No changes are made if mxPage is 0 or negative.
-** Regardless of the value of mxPage, return the maximum page count.
-*/
-SQLITE_PRIVATE int sqlite3BtreeMaxPageCount(Btree *p, int mxPage){
- int n;
- sqlite3BtreeEnter(p);
- n = sqlite3PagerMaxPageCount(p->pBt->pPager, mxPage);
- sqlite3BtreeLeave(p);
- return n;
-}
-
-/*
-** Set the BTS_SECURE_DELETE flag if newFlag is 0 or 1. If newFlag is -1,
-** then make no changes. Always return the value of the BTS_SECURE_DELETE
-** setting after the change.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSecureDelete(Btree *p, int newFlag){
- int b;
- if( p==0 ) return 0;
- sqlite3BtreeEnter(p);
- if( newFlag>=0 ){
- p->pBt->btsFlags &= ~BTS_SECURE_DELETE;
- if( newFlag ) p->pBt->btsFlags |= BTS_SECURE_DELETE;
- }
- b = (p->pBt->btsFlags & BTS_SECURE_DELETE)!=0;
- sqlite3BtreeLeave(p);
- return b;
-}
-#endif /* !defined(SQLITE_OMIT_PAGER_PRAGMAS) || !defined(SQLITE_OMIT_VACUUM) */
-
-/*
-** Change the 'auto-vacuum' property of the database. If the 'autoVacuum'
-** parameter is non-zero, then auto-vacuum mode is enabled. If zero, it
-** is disabled. The default value for the auto-vacuum property is
-** determined by the SQLITE_DEFAULT_AUTOVACUUM macro.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSetAutoVacuum(Btree *p, int autoVacuum){
-#ifdef SQLITE_OMIT_AUTOVACUUM
- return SQLITE_READONLY;
-#else
- BtShared *pBt = p->pBt;
- int rc = SQLITE_OK;
- u8 av = (u8)autoVacuum;
-
- sqlite3BtreeEnter(p);
- if( (pBt->btsFlags & BTS_PAGESIZE_FIXED)!=0 && (av ?1:0)!=pBt->autoVacuum ){
- rc = SQLITE_READONLY;
- }else{
- pBt->autoVacuum = av ?1:0;
- pBt->incrVacuum = av==2 ?1:0;
- }
- sqlite3BtreeLeave(p);
- return rc;
-#endif
-}
-
-/*
-** Return the value of the 'auto-vacuum' property. If auto-vacuum is
-** enabled 1 is returned. Otherwise 0.
-*/
-SQLITE_PRIVATE int sqlite3BtreeGetAutoVacuum(Btree *p){
-#ifdef SQLITE_OMIT_AUTOVACUUM
- return BTREE_AUTOVACUUM_NONE;
-#else
- int rc;
- sqlite3BtreeEnter(p);
- rc = (
- (!p->pBt->autoVacuum)?BTREE_AUTOVACUUM_NONE:
- (!p->pBt->incrVacuum)?BTREE_AUTOVACUUM_FULL:
- BTREE_AUTOVACUUM_INCR
- );
- sqlite3BtreeLeave(p);
- return rc;
-#endif
-}
-
-
-/*
-** Get a reference to pPage1 of the database file. This will
-** also acquire a readlock on that file.
-**
-** SQLITE_OK is returned on success. If the file is not a
-** well-formed database file, then SQLITE_CORRUPT is returned.
-** SQLITE_BUSY is returned if the database is locked. SQLITE_NOMEM
-** is returned if we run out of memory.
-*/
-static int lockBtree(BtShared *pBt){
- int rc; /* Result code from subfunctions */
- MemPage *pPage1; /* Page 1 of the database file */
- int nPage; /* Number of pages in the database */
- int nPageFile = 0; /* Number of pages in the database file */
- int nPageHeader; /* Number of pages in the database according to hdr */
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( pBt->pPage1==0 );
- rc = sqlite3PagerSharedLock(pBt->pPager);
- if( rc!=SQLITE_OK ) return rc;
- rc = btreeGetPage(pBt, 1, &pPage1, 0);
- if( rc!=SQLITE_OK ) return rc;
-
- /* Do some checking to help insure the file we opened really is
- ** a valid database file.
- */
- nPage = nPageHeader = get4byte(28+(u8*)pPage1->aData);
- sqlite3PagerPagecount(pBt->pPager, &nPageFile);
- if( nPage==0 || memcmp(24+(u8*)pPage1->aData, 92+(u8*)pPage1->aData,4)!=0 ){
- nPage = nPageFile;
- }
- if( nPage>0 ){
- u32 pageSize;
- u32 usableSize;
- u8 *page1 = pPage1->aData;
- rc = SQLITE_NOTADB;
- if( memcmp(page1, zMagicHeader, 16)!=0 ){
- goto page1_init_failed;
- }
-
-#ifdef SQLITE_OMIT_WAL
- if( page1[18]>1 ){
- pBt->btsFlags |= BTS_READ_ONLY;
- }
- if( page1[19]>1 ){
- goto page1_init_failed;
- }
-#else
- if( page1[18]>2 ){
- pBt->btsFlags |= BTS_READ_ONLY;
- }
- if( page1[19]>2 ){
- goto page1_init_failed;
- }
-
- /* If the write version is set to 2, this database should be accessed
- ** in WAL mode. If the log is not already open, open it now. Then
- ** return SQLITE_OK and return without populating BtShared.pPage1.
- ** The caller detects this and calls this function again. This is
- ** required as the version of page 1 currently in the page1 buffer
- ** may not be the latest version - there may be a newer one in the log
- ** file.
- */
- if( page1[19]==2 && (pBt->btsFlags & BTS_NO_WAL)==0 ){
- int isOpen = 0;
- rc = sqlite3PagerOpenWal(pBt->pPager, &isOpen);
- if( rc!=SQLITE_OK ){
- goto page1_init_failed;
- }else if( isOpen==0 ){
- releasePage(pPage1);
- return SQLITE_OK;
- }
- rc = SQLITE_NOTADB;
- }
-#endif
-
- /* The maximum embedded fraction must be exactly 25%. And the minimum
- ** embedded fraction must be 12.5% for both leaf-data and non-leaf-data.
- ** The original design allowed these amounts to vary, but as of
- ** version 3.6.0, we require them to be fixed.
- */
- if( memcmp(&page1[21], "\100\040\040",3)!=0 ){
- goto page1_init_failed;
- }
- pageSize = (page1[16]<<8) | (page1[17]<<16);
- if( ((pageSize-1)&pageSize)!=0
- || pageSize>SQLITE_MAX_PAGE_SIZE
- || pageSize<=256
- ){
- goto page1_init_failed;
- }
- assert( (pageSize & 7)==0 );
- usableSize = pageSize - page1[20];
- if( (u32)pageSize!=pBt->pageSize ){
- /* After reading the first page of the database assuming a page size
- ** of BtShared.pageSize, we have discovered that the page-size is
- ** actually pageSize. Unlock the database, leave pBt->pPage1 at
- ** zero and return SQLITE_OK. The caller will call this function
- ** again with the correct page-size.
- */
- releasePage(pPage1);
- pBt->usableSize = usableSize;
- pBt->pageSize = pageSize;
- freeTempSpace(pBt);
- rc = sqlite3PagerSetPagesize(pBt->pPager, &pBt->pageSize,
- pageSize-usableSize);
- return rc;
- }
- if( (pBt->db->flags & SQLITE_RecoveryMode)==0 && nPage>nPageFile ){
- rc = SQLITE_CORRUPT_BKPT;
- goto page1_init_failed;
- }
- if( usableSize<480 ){
- goto page1_init_failed;
- }
- pBt->pageSize = pageSize;
- pBt->usableSize = usableSize;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- pBt->autoVacuum = (get4byte(&page1[36 + 4*4])?1:0);
- pBt->incrVacuum = (get4byte(&page1[36 + 7*4])?1:0);
-#endif
- }
-
- /* maxLocal is the maximum amount of payload to store locally for
- ** a cell. Make sure it is small enough so that at least minFanout
- ** cells can will fit on one page. We assume a 10-byte page header.
- ** Besides the payload, the cell must store:
- ** 2-byte pointer to the cell
- ** 4-byte child pointer
- ** 9-byte nKey value
- ** 4-byte nData value
- ** 4-byte overflow page pointer
- ** So a cell consists of a 2-byte pointer, a header which is as much as
- ** 17 bytes long, 0 to N bytes of payload, and an optional 4 byte overflow
- ** page pointer.
- */
- pBt->maxLocal = (u16)((pBt->usableSize-12)*64/255 - 23);
- pBt->minLocal = (u16)((pBt->usableSize-12)*32/255 - 23);
- pBt->maxLeaf = (u16)(pBt->usableSize - 35);
- pBt->minLeaf = (u16)((pBt->usableSize-12)*32/255 - 23);
- if( pBt->maxLocal>127 ){
- pBt->max1bytePayload = 127;
- }else{
- pBt->max1bytePayload = (u8)pBt->maxLocal;
- }
- assert( pBt->maxLeaf + 23 <= MX_CELL_SIZE(pBt) );
- pBt->pPage1 = pPage1;
- pBt->nPage = nPage;
- return SQLITE_OK;
-
-page1_init_failed:
- releasePage(pPage1);
- pBt->pPage1 = 0;
- return rc;
-}
-
-/*
-** If there are no outstanding cursors and we are not in the middle
-** of a transaction but there is a read lock on the database, then
-** this routine unrefs the first page of the database file which
-** has the effect of releasing the read lock.
-**
-** If there is a transaction in progress, this routine is a no-op.
-*/
-static void unlockBtreeIfUnused(BtShared *pBt){
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( pBt->pCursor==0 || pBt->inTransaction>TRANS_NONE );
- if( pBt->inTransaction==TRANS_NONE && pBt->pPage1!=0 ){
- assert( pBt->pPage1->aData );
- assert( sqlite3PagerRefcount(pBt->pPager)==1 );
- assert( pBt->pPage1->aData );
- releasePage(pBt->pPage1);
- pBt->pPage1 = 0;
- }
-}
-
-/*
-** If pBt points to an empty file then convert that empty file
-** into a new empty database by initializing the first page of
-** the database.
-*/
-static int newDatabase(BtShared *pBt){
- MemPage *pP1;
- unsigned char *data;
- int rc;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- if( pBt->nPage>0 ){
- return SQLITE_OK;
- }
- pP1 = pBt->pPage1;
- assert( pP1!=0 );
- data = pP1->aData;
- rc = sqlite3PagerWrite(pP1->pDbPage);
- if( rc ) return rc;
- memcpy(data, zMagicHeader, sizeof(zMagicHeader));
- assert( sizeof(zMagicHeader)==16 );
- data[16] = (u8)((pBt->pageSize>>8)&0xff);
- data[17] = (u8)((pBt->pageSize>>16)&0xff);
- data[18] = 1;
- data[19] = 1;
- assert( pBt->usableSize<=pBt->pageSize && pBt->usableSize+255>=pBt->pageSize);
- data[20] = (u8)(pBt->pageSize - pBt->usableSize);
- data[21] = 64;
- data[22] = 32;
- data[23] = 32;
- memset(&data[24], 0, 100-24);
- zeroPage(pP1, PTF_INTKEY|PTF_LEAF|PTF_LEAFDATA );
- pBt->btsFlags |= BTS_PAGESIZE_FIXED;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- assert( pBt->autoVacuum==1 || pBt->autoVacuum==0 );
- assert( pBt->incrVacuum==1 || pBt->incrVacuum==0 );
- put4byte(&data[36 + 4*4], pBt->autoVacuum);
- put4byte(&data[36 + 7*4], pBt->incrVacuum);
-#endif
- pBt->nPage = 1;
- data[31] = 1;
- return SQLITE_OK;
-}
-
-/*
-** Initialize the first page of the database file (creating a database
-** consisting of a single page and no schema objects). Return SQLITE_OK
-** if successful, or an SQLite error code otherwise.
-*/
-SQLITE_PRIVATE int sqlite3BtreeNewDb(Btree *p){
- int rc;
- sqlite3BtreeEnter(p);
- p->pBt->nPage = 0;
- rc = newDatabase(p->pBt);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Attempt to start a new transaction. A write-transaction
-** is started if the second argument is nonzero, otherwise a read-
-** transaction. If the second argument is 2 or more and exclusive
-** transaction is started, meaning that no other process is allowed
-** to access the database. A preexisting transaction may not be
-** upgraded to exclusive by calling this routine a second time - the
-** exclusivity flag only works for a new transaction.
-**
-** A write-transaction must be started before attempting any
-** changes to the database. None of the following routines
-** will work unless a transaction is started first:
-**
-** sqlite3BtreeCreateTable()
-** sqlite3BtreeCreateIndex()
-** sqlite3BtreeClearTable()
-** sqlite3BtreeDropTable()
-** sqlite3BtreeInsert()
-** sqlite3BtreeDelete()
-** sqlite3BtreeUpdateMeta()
-**
-** If an initial attempt to acquire the lock fails because of lock contention
-** and the database was previously unlocked, then invoke the busy handler
-** if there is one. But if there was previously a read-lock, do not
-** invoke the busy handler - just return SQLITE_BUSY. SQLITE_BUSY is
-** returned when there is already a read-lock in order to avoid a deadlock.
-**
-** Suppose there are two processes A and B. A has a read lock and B has
-** a reserved lock. B tries to promote to exclusive but is blocked because
-** of A's read lock. A tries to promote to reserved but is blocked by B.
-** One or the other of the two processes must give way or there can be
-** no progress. By returning SQLITE_BUSY and not invoking the busy callback
-** when A already has a read lock, we encourage A to give up and let B
-** proceed.
-*/
-SQLITE_PRIVATE int sqlite3BtreeBeginTrans(Btree *p, int wrflag){
- sqlite3 *pBlock = 0;
- BtShared *pBt = p->pBt;
- int rc = SQLITE_OK;
-
- sqlite3BtreeEnter(p);
- btreeIntegrity(p);
-
- /* If the btree is already in a write-transaction, or it
- ** is already in a read-transaction and a read-transaction
- ** is requested, this is a no-op.
- */
- if( p->inTrans==TRANS_WRITE || (p->inTrans==TRANS_READ && !wrflag) ){
- goto trans_begun;
- }
- assert( IfNotOmitAV(pBt->bDoTruncate)==0 );
-
- /* Write transactions are not possible on a read-only database */
- if( (pBt->btsFlags & BTS_READ_ONLY)!=0 && wrflag ){
- rc = SQLITE_READONLY;
- goto trans_begun;
- }
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
- /* If another database handle has already opened a write transaction
- ** on this shared-btree structure and a second write transaction is
- ** requested, return SQLITE_LOCKED.
- */
- if( (wrflag && pBt->inTransaction==TRANS_WRITE)
- || (pBt->btsFlags & BTS_PENDING)!=0
- ){
- pBlock = pBt->pWriter->db;
- }else if( wrflag>1 ){
- BtLock *pIter;
- for(pIter=pBt->pLock; pIter; pIter=pIter->pNext){
- if( pIter->pBtree!=p ){
- pBlock = pIter->pBtree->db;
- break;
- }
- }
- }
- if( pBlock ){
- sqlite3ConnectionBlocked(p->db, pBlock);
- rc = SQLITE_LOCKED_SHAREDCACHE;
- goto trans_begun;
- }
-#endif
-
- /* Any read-only or read-write transaction implies a read-lock on
- ** page 1. So if some other shared-cache client already has a write-lock
- ** on page 1, the transaction cannot be opened. */
- rc = querySharedCacheTableLock(p, MASTER_ROOT, READ_LOCK);
- if( SQLITE_OK!=rc ) goto trans_begun;
-
- pBt->btsFlags &= ~BTS_INITIALLY_EMPTY;
- if( pBt->nPage==0 ) pBt->btsFlags |= BTS_INITIALLY_EMPTY;
- do {
- /* Call lockBtree() until either pBt->pPage1 is populated or
- ** lockBtree() returns something other than SQLITE_OK. lockBtree()
- ** may return SQLITE_OK but leave pBt->pPage1 set to 0 if after
- ** reading page 1 it discovers that the page-size of the database
- ** file is not pBt->pageSize. In this case lockBtree() will update
- ** pBt->pageSize to the page-size of the file on disk.
- */
- while( pBt->pPage1==0 && SQLITE_OK==(rc = lockBtree(pBt)) );
-
- if( rc==SQLITE_OK && wrflag ){
- if( (pBt->btsFlags & BTS_READ_ONLY)!=0 ){
- rc = SQLITE_READONLY;
- }else{
- rc = sqlite3PagerBegin(pBt->pPager,wrflag>1,sqlite3TempInMemory(p->db));
- if( rc==SQLITE_OK ){
- rc = newDatabase(pBt);
- }
- }
- }
-
- if( rc!=SQLITE_OK ){
- unlockBtreeIfUnused(pBt);
- }
- }while( (rc&0xFF)==SQLITE_BUSY && pBt->inTransaction==TRANS_NONE &&
- btreeInvokeBusyHandler(pBt) );
-
- if( rc==SQLITE_OK ){
- if( p->inTrans==TRANS_NONE ){
- pBt->nTransaction++;
-#ifndef SQLITE_OMIT_SHARED_CACHE
- if( p->sharable ){
- assert( p->lock.pBtree==p && p->lock.iTable==1 );
- p->lock.eLock = READ_LOCK;
- p->lock.pNext = pBt->pLock;
- pBt->pLock = &p->lock;
- }
-#endif
- }
- p->inTrans = (wrflag?TRANS_WRITE:TRANS_READ);
- if( p->inTrans>pBt->inTransaction ){
- pBt->inTransaction = p->inTrans;
- }
- if( wrflag ){
- MemPage *pPage1 = pBt->pPage1;
-#ifndef SQLITE_OMIT_SHARED_CACHE
- assert( !pBt->pWriter );
- pBt->pWriter = p;
- pBt->btsFlags &= ~BTS_EXCLUSIVE;
- if( wrflag>1 ) pBt->btsFlags |= BTS_EXCLUSIVE;
-#endif
-
- /* If the db-size header field is incorrect (as it may be if an old
- ** client has been writing the database file), update it now. Doing
- ** this sooner rather than later means the database size can safely
- ** re-read the database size from page 1 if a savepoint or transaction
- ** rollback occurs within the transaction.
- */
- if( pBt->nPage!=get4byte(&pPage1->aData[28]) ){
- rc = sqlite3PagerWrite(pPage1->pDbPage);
- if( rc==SQLITE_OK ){
- put4byte(&pPage1->aData[28], pBt->nPage);
- }
- }
- }
- }
-
-
-trans_begun:
- if( rc==SQLITE_OK && wrflag ){
- /* This call makes sure that the pager has the correct number of
- ** open savepoints. If the second parameter is greater than 0 and
- ** the sub-journal is not already open, then it will be opened here.
- */
- rc = sqlite3PagerOpenSavepoint(pBt->pPager, p->db->nSavepoint);
- }
-
- btreeIntegrity(p);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
-
-/*
-** Set the pointer-map entries for all children of page pPage. Also, if
-** pPage contains cells that point to overflow pages, set the pointer
-** map entries for the overflow pages as well.
-*/
-static int setChildPtrmaps(MemPage *pPage){
- int i; /* Counter variable */
- int nCell; /* Number of cells in page pPage */
- int rc; /* Return code */
- BtShared *pBt = pPage->pBt;
- u8 isInitOrig = pPage->isInit;
- Pgno pgno = pPage->pgno;
-
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- rc = btreeInitPage(pPage);
- if( rc!=SQLITE_OK ){
- goto set_child_ptrmaps_out;
- }
- nCell = pPage->nCell;
-
- for(i=0; i<nCell; i++){
- u8 *pCell = findCell(pPage, i);
-
- ptrmapPutOvflPtr(pPage, pCell, &rc);
-
- if( !pPage->leaf ){
- Pgno childPgno = get4byte(pCell);
- ptrmapPut(pBt, childPgno, PTRMAP_BTREE, pgno, &rc);
- }
- }
-
- if( !pPage->leaf ){
- Pgno childPgno = get4byte(&pPage->aData[pPage->hdrOffset+8]);
- ptrmapPut(pBt, childPgno, PTRMAP_BTREE, pgno, &rc);
- }
-
-set_child_ptrmaps_out:
- pPage->isInit = isInitOrig;
- return rc;
-}
-
-/*
-** Somewhere on pPage is a pointer to page iFrom. Modify this pointer so
-** that it points to iTo. Parameter eType describes the type of pointer to
-** be modified, as follows:
-**
-** PTRMAP_BTREE: pPage is a btree-page. The pointer points at a child
-** page of pPage.
-**
-** PTRMAP_OVERFLOW1: pPage is a btree-page. The pointer points at an overflow
-** page pointed to by one of the cells on pPage.
-**
-** PTRMAP_OVERFLOW2: pPage is an overflow-page. The pointer points at the next
-** overflow page in the list.
-*/
-static int modifyPagePointer(MemPage *pPage, Pgno iFrom, Pgno iTo, u8 eType){
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- if( eType==PTRMAP_OVERFLOW2 ){
- /* The pointer is always the first 4 bytes of the page in this case. */
- if( get4byte(pPage->aData)!=iFrom ){
- return SQLITE_CORRUPT_BKPT;
- }
- put4byte(pPage->aData, iTo);
- }else{
- u8 isInitOrig = pPage->isInit;
- int i;
- int nCell;
-
- btreeInitPage(pPage);
- nCell = pPage->nCell;
-
- for(i=0; i<nCell; i++){
- u8 *pCell = findCell(pPage, i);
- if( eType==PTRMAP_OVERFLOW1 ){
- CellInfo info;
- btreeParseCellPtr(pPage, pCell, &info);
- if( info.iOverflow
- && pCell+info.iOverflow+3<=pPage->aData+pPage->maskPage
- && iFrom==get4byte(&pCell[info.iOverflow])
- ){
- put4byte(&pCell[info.iOverflow], iTo);
- break;
- }
- }else{
- if( get4byte(pCell)==iFrom ){
- put4byte(pCell, iTo);
- break;
- }
- }
- }
-
- if( i==nCell ){
- if( eType!=PTRMAP_BTREE ||
- get4byte(&pPage->aData[pPage->hdrOffset+8])!=iFrom ){
- return SQLITE_CORRUPT_BKPT;
- }
- put4byte(&pPage->aData[pPage->hdrOffset+8], iTo);
- }
-
- pPage->isInit = isInitOrig;
- }
- return SQLITE_OK;
-}
-
-
-/*
-** Move the open database page pDbPage to location iFreePage in the
-** database. The pDbPage reference remains valid.
-**
-** The isCommit flag indicates that there is no need to remember that
-** the journal needs to be sync()ed before database page pDbPage->pgno
-** can be written to. The caller has already promised not to write to that
-** page.
-*/
-static int relocatePage(
- BtShared *pBt, /* Btree */
- MemPage *pDbPage, /* Open page to move */
- u8 eType, /* Pointer map 'type' entry for pDbPage */
- Pgno iPtrPage, /* Pointer map 'page-no' entry for pDbPage */
- Pgno iFreePage, /* The location to move pDbPage to */
- int isCommit /* isCommit flag passed to sqlite3PagerMovepage */
-){
- MemPage *pPtrPage; /* The page that contains a pointer to pDbPage */
- Pgno iDbPage = pDbPage->pgno;
- Pager *pPager = pBt->pPager;
- int rc;
-
- assert( eType==PTRMAP_OVERFLOW2 || eType==PTRMAP_OVERFLOW1 ||
- eType==PTRMAP_BTREE || eType==PTRMAP_ROOTPAGE );
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( pDbPage->pBt==pBt );
-
- /* Move page iDbPage from its current location to page number iFreePage */
- TRACE(("AUTOVACUUM: Moving %d to free page %d (ptr page %d type %d)\n",
- iDbPage, iFreePage, iPtrPage, eType));
- rc = sqlite3PagerMovepage(pPager, pDbPage->pDbPage, iFreePage, isCommit);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- pDbPage->pgno = iFreePage;
-
- /* If pDbPage was a btree-page, then it may have child pages and/or cells
- ** that point to overflow pages. The pointer map entries for all these
- ** pages need to be changed.
- **
- ** If pDbPage is an overflow page, then the first 4 bytes may store a
- ** pointer to a subsequent overflow page. If this is the case, then
- ** the pointer map needs to be updated for the subsequent overflow page.
- */
- if( eType==PTRMAP_BTREE || eType==PTRMAP_ROOTPAGE ){
- rc = setChildPtrmaps(pDbPage);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }else{
- Pgno nextOvfl = get4byte(pDbPage->aData);
- if( nextOvfl!=0 ){
- ptrmapPut(pBt, nextOvfl, PTRMAP_OVERFLOW2, iFreePage, &rc);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }
- }
-
- /* Fix the database pointer on page iPtrPage that pointed at iDbPage so
- ** that it points at iFreePage. Also fix the pointer map entry for
- ** iPtrPage.
- */
- if( eType!=PTRMAP_ROOTPAGE ){
- rc = btreeGetPage(pBt, iPtrPage, &pPtrPage, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- rc = sqlite3PagerWrite(pPtrPage->pDbPage);
- if( rc!=SQLITE_OK ){
- releasePage(pPtrPage);
- return rc;
- }
- rc = modifyPagePointer(pPtrPage, iDbPage, iFreePage, eType);
- releasePage(pPtrPage);
- if( rc==SQLITE_OK ){
- ptrmapPut(pBt, iFreePage, eType, iPtrPage, &rc);
- }
- }
- return rc;
-}
-
-/* Forward declaration required by incrVacuumStep(). */
-static int allocateBtreePage(BtShared *, MemPage **, Pgno *, Pgno, u8);
-
-/*
-** Perform a single step of an incremental-vacuum. If successful, return
-** SQLITE_OK. If there is no work to do (and therefore no point in
-** calling this function again), return SQLITE_DONE. Or, if an error
-** occurs, return some other error code.
-**
-** More specificly, this function attempts to re-organize the database so
-** that the last page of the file currently in use is no longer in use.
-**
-** Parameter nFin is the number of pages that this database would contain
-** were this function called until it returns SQLITE_DONE.
-**
-** If the bCommit parameter is non-zero, this function assumes that the
-** caller will keep calling incrVacuumStep() until it returns SQLITE_DONE
-** or an error. bCommit is passed true for an auto-vacuum-on-commmit
-** operation, or false for an incremental vacuum.
-*/
-static int incrVacuumStep(BtShared *pBt, Pgno nFin, Pgno iLastPg, int bCommit){
- Pgno nFreeList; /* Number of pages still on the free-list */
- int rc;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( iLastPg>nFin );
-
- if( !PTRMAP_ISPAGE(pBt, iLastPg) && iLastPg!=PENDING_BYTE_PAGE(pBt) ){
- u8 eType;
- Pgno iPtrPage;
-
- nFreeList = get4byte(&pBt->pPage1->aData[36]);
- if( nFreeList==0 ){
- return SQLITE_DONE;
- }
-
- rc = ptrmapGet(pBt, iLastPg, &eType, &iPtrPage);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- if( eType==PTRMAP_ROOTPAGE ){
- return SQLITE_CORRUPT_BKPT;
- }
-
- if( eType==PTRMAP_FREEPAGE ){
- if( bCommit==0 ){
- /* Remove the page from the files free-list. This is not required
- ** if bCommit is non-zero. In that case, the free-list will be
- ** truncated to zero after this function returns, so it doesn't
- ** matter if it still contains some garbage entries.
- */
- Pgno iFreePg;
- MemPage *pFreePg;
- rc = allocateBtreePage(pBt, &pFreePg, &iFreePg, iLastPg, BTALLOC_EXACT);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- assert( iFreePg==iLastPg );
- releasePage(pFreePg);
- }
- } else {
- Pgno iFreePg; /* Index of free page to move pLastPg to */
- MemPage *pLastPg;
- u8 eMode = BTALLOC_ANY; /* Mode parameter for allocateBtreePage() */
- Pgno iNear = 0; /* nearby parameter for allocateBtreePage() */
-
- rc = btreeGetPage(pBt, iLastPg, &pLastPg, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- /* If bCommit is zero, this loop runs exactly once and page pLastPg
- ** is swapped with the first free page pulled off the free list.
- **
- ** On the other hand, if bCommit is greater than zero, then keep
- ** looping until a free-page located within the first nFin pages
- ** of the file is found.
- */
- if( bCommit==0 ){
- eMode = BTALLOC_LE;
- iNear = nFin;
- }
- do {
- MemPage *pFreePg;
- rc = allocateBtreePage(pBt, &pFreePg, &iFreePg, iNear, eMode);
- if( rc!=SQLITE_OK ){
- releasePage(pLastPg);
- return rc;
- }
- releasePage(pFreePg);
- }while( bCommit && iFreePg>nFin );
- assert( iFreePg<iLastPg );
-
- rc = relocatePage(pBt, pLastPg, eType, iPtrPage, iFreePg, bCommit);
- releasePage(pLastPg);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }
- }
-
- if( bCommit==0 ){
- do {
- iLastPg--;
- }while( iLastPg==PENDING_BYTE_PAGE(pBt) || PTRMAP_ISPAGE(pBt, iLastPg) );
- pBt->bDoTruncate = 1;
- pBt->nPage = iLastPg;
- }
- return SQLITE_OK;
-}
-
-/*
-** The database opened by the first argument is an auto-vacuum database
-** nOrig pages in size containing nFree free pages. Return the expected
-** size of the database in pages following an auto-vacuum operation.
-*/
-static Pgno finalDbSize(BtShared *pBt, Pgno nOrig, Pgno nFree){
- int nEntry; /* Number of entries on one ptrmap page */
- Pgno nPtrmap; /* Number of PtrMap pages to be freed */
- Pgno nFin; /* Return value */
-
- nEntry = pBt->usableSize/5;
- nPtrmap = (nFree-nOrig+PTRMAP_PAGENO(pBt, nOrig)+nEntry)/nEntry;
- nFin = nOrig - nFree - nPtrmap;
- if( nOrig>PENDING_BYTE_PAGE(pBt) && nFin<PENDING_BYTE_PAGE(pBt) ){
- nFin--;
- }
- while( PTRMAP_ISPAGE(pBt, nFin) || nFin==PENDING_BYTE_PAGE(pBt) ){
- nFin--;
- }
-
- return nFin;
-}
-
-/*
-** A write-transaction must be opened before calling this function.
-** It performs a single unit of work towards an incremental vacuum.
-**
-** If the incremental vacuum is finished after this function has run,
-** SQLITE_DONE is returned. If it is not finished, but no error occurred,
-** SQLITE_OK is returned. Otherwise an SQLite error code.
-*/
-SQLITE_PRIVATE int sqlite3BtreeIncrVacuum(Btree *p){
- int rc;
- BtShared *pBt = p->pBt;
-
- sqlite3BtreeEnter(p);
- assert( pBt->inTransaction==TRANS_WRITE && p->inTrans==TRANS_WRITE );
- if( !pBt->autoVacuum ){
- rc = SQLITE_DONE;
- }else{
- Pgno nOrig = btreePagecount(pBt);
- Pgno nFree = get4byte(&pBt->pPage1->aData[36]);
- Pgno nFin = finalDbSize(pBt, nOrig, nFree);
-
- if( nOrig<nFin ){
- rc = SQLITE_CORRUPT_BKPT;
- }else if( nFree>0 ){
- invalidateAllOverflowCache(pBt);
- rc = incrVacuumStep(pBt, nFin, nOrig, 0);
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerWrite(pBt->pPage1->pDbPage);
- put4byte(&pBt->pPage1->aData[28], pBt->nPage);
- }
- }else{
- rc = SQLITE_DONE;
- }
- }
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** This routine is called prior to sqlite3PagerCommit when a transaction
-** is commited for an auto-vacuum database.
-**
-** If SQLITE_OK is returned, then *pnTrunc is set to the number of pages
-** the database file should be truncated to during the commit process.
-** i.e. the database has been reorganized so that only the first *pnTrunc
-** pages are in use.
-*/
-static int autoVacuumCommit(BtShared *pBt){
- int rc = SQLITE_OK;
- Pager *pPager = pBt->pPager;
- VVA_ONLY( int nRef = sqlite3PagerRefcount(pPager) );
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- invalidateAllOverflowCache(pBt);
- assert(pBt->autoVacuum);
- if( !pBt->incrVacuum ){
- Pgno nFin; /* Number of pages in database after autovacuuming */
- Pgno nFree; /* Number of pages on the freelist initially */
- Pgno iFree; /* The next page to be freed */
- Pgno nOrig; /* Database size before freeing */
-
- nOrig = btreePagecount(pBt);
- if( PTRMAP_ISPAGE(pBt, nOrig) || nOrig==PENDING_BYTE_PAGE(pBt) ){
- /* It is not possible to create a database for which the final page
- ** is either a pointer-map page or the pending-byte page. If one
- ** is encountered, this indicates corruption.
- */
- return SQLITE_CORRUPT_BKPT;
- }
-
- nFree = get4byte(&pBt->pPage1->aData[36]);
- nFin = finalDbSize(pBt, nOrig, nFree);
- if( nFin>nOrig ) return SQLITE_CORRUPT_BKPT;
-
- for(iFree=nOrig; iFree>nFin && rc==SQLITE_OK; iFree--){
- rc = incrVacuumStep(pBt, nFin, iFree, 1);
- }
- if( (rc==SQLITE_DONE || rc==SQLITE_OK) && nFree>0 ){
- rc = sqlite3PagerWrite(pBt->pPage1->pDbPage);
- put4byte(&pBt->pPage1->aData[32], 0);
- put4byte(&pBt->pPage1->aData[36], 0);
- put4byte(&pBt->pPage1->aData[28], nFin);
- pBt->bDoTruncate = 1;
- pBt->nPage = nFin;
- }
- if( rc!=SQLITE_OK ){
- sqlite3PagerRollback(pPager);
- }
- }
-
- assert( nRef==sqlite3PagerRefcount(pPager) );
- return rc;
-}
-
-#else /* ifndef SQLITE_OMIT_AUTOVACUUM */
-# define setChildPtrmaps(x) SQLITE_OK
-#endif
-
-/*
-** This routine does the first phase of a two-phase commit. This routine
-** causes a rollback journal to be created (if it does not already exist)
-** and populated with enough information so that if a power loss occurs
-** the database can be restored to its original state by playing back
-** the journal. Then the contents of the journal are flushed out to
-** the disk. After the journal is safely on oxide, the changes to the
-** database are written into the database file and flushed to oxide.
-** At the end of this call, the rollback journal still exists on the
-** disk and we are still holding all locks, so the transaction has not
-** committed. See sqlite3BtreeCommitPhaseTwo() for the second phase of the
-** commit process.
-**
-** This call is a no-op if no write-transaction is currently active on pBt.
-**
-** Otherwise, sync the database file for the btree pBt. zMaster points to
-** the name of a master journal file that should be written into the
-** individual journal file, or is NULL, indicating no master journal file
-** (single database transaction).
-**
-** When this is called, the master journal should already have been
-** created, populated with this journal pointer and synced to disk.
-**
-** Once this is routine has returned, the only thing required to commit
-** the write-transaction for this database file is to delete the journal.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCommitPhaseOne(Btree *p, const char *zMaster){
- int rc = SQLITE_OK;
- if( p->inTrans==TRANS_WRITE ){
- BtShared *pBt = p->pBt;
- sqlite3BtreeEnter(p);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pBt->autoVacuum ){
- rc = autoVacuumCommit(pBt);
- if( rc!=SQLITE_OK ){
- sqlite3BtreeLeave(p);
- return rc;
- }
- }
- if( pBt->bDoTruncate ){
- sqlite3PagerTruncateImage(pBt->pPager, pBt->nPage);
- }
-#endif
- rc = sqlite3PagerCommitPhaseOne(pBt->pPager, zMaster, 0);
- sqlite3BtreeLeave(p);
- }
- return rc;
-}
-
-/*
-** This function is called from both BtreeCommitPhaseTwo() and BtreeRollback()
-** at the conclusion of a transaction.
-*/
-static void btreeEndTransaction(Btree *p){
- BtShared *pBt = p->pBt;
- assert( sqlite3BtreeHoldsMutex(p) );
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
- pBt->bDoTruncate = 0;
-#endif
- btreeClearHasContent(pBt);
- if( p->inTrans>TRANS_NONE && p->db->activeVdbeCnt>1 ){
- /* If there are other active statements that belong to this database
- ** handle, downgrade to a read-only transaction. The other statements
- ** may still be reading from the database. */
- downgradeAllSharedCacheTableLocks(p);
- p->inTrans = TRANS_READ;
- }else{
- /* If the handle had any kind of transaction open, decrement the
- ** transaction count of the shared btree. If the transaction count
- ** reaches 0, set the shared state to TRANS_NONE. The unlockBtreeIfUnused()
- ** call below will unlock the pager. */
- if( p->inTrans!=TRANS_NONE ){
- clearAllSharedCacheTableLocks(p);
- pBt->nTransaction--;
- if( 0==pBt->nTransaction ){
- pBt->inTransaction = TRANS_NONE;
- }
- }
-
- /* Set the current transaction state to TRANS_NONE and unlock the
- ** pager if this call closed the only read or write transaction. */
- p->inTrans = TRANS_NONE;
- unlockBtreeIfUnused(pBt);
- }
-
- btreeIntegrity(p);
-}
-
-/*
-** Commit the transaction currently in progress.
-**
-** This routine implements the second phase of a 2-phase commit. The
-** sqlite3BtreeCommitPhaseOne() routine does the first phase and should
-** be invoked prior to calling this routine. The sqlite3BtreeCommitPhaseOne()
-** routine did all the work of writing information out to disk and flushing the
-** contents so that they are written onto the disk platter. All this
-** routine has to do is delete or truncate or zero the header in the
-** the rollback journal (which causes the transaction to commit) and
-** drop locks.
-**
-** Normally, if an error occurs while the pager layer is attempting to
-** finalize the underlying journal file, this function returns an error and
-** the upper layer will attempt a rollback. However, if the second argument
-** is non-zero then this b-tree transaction is part of a multi-file
-** transaction. In this case, the transaction has already been committed
-** (by deleting a master journal file) and the caller will ignore this
-** functions return code. So, even if an error occurs in the pager layer,
-** reset the b-tree objects internal state to indicate that the write
-** transaction has been closed. This is quite safe, as the pager will have
-** transitioned to the error state.
-**
-** This will release the write lock on the database file. If there
-** are no active cursors, it also releases the read lock.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCommitPhaseTwo(Btree *p, int bCleanup){
-
- if( p->inTrans==TRANS_NONE ) return SQLITE_OK;
- sqlite3BtreeEnter(p);
- btreeIntegrity(p);
-
- /* If the handle has a write-transaction open, commit the shared-btrees
- ** transaction and set the shared state to TRANS_READ.
- */
- if( p->inTrans==TRANS_WRITE ){
- int rc;
- BtShared *pBt = p->pBt;
- assert( pBt->inTransaction==TRANS_WRITE );
- assert( pBt->nTransaction>0 );
- rc = sqlite3PagerCommitPhaseTwo(pBt->pPager);
- if( rc!=SQLITE_OK && bCleanup==0 ){
- sqlite3BtreeLeave(p);
- return rc;
- }
- pBt->inTransaction = TRANS_READ;
- }
-
- btreeEndTransaction(p);
- sqlite3BtreeLeave(p);
- return SQLITE_OK;
-}
-
-/*
-** Do both phases of a commit.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCommit(Btree *p){
- int rc;
- sqlite3BtreeEnter(p);
- rc = sqlite3BtreeCommitPhaseOne(p, 0);
- if( rc==SQLITE_OK ){
- rc = sqlite3BtreeCommitPhaseTwo(p, 0);
- }
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-#ifndef NDEBUG
-/*
-** Return the number of write-cursors open on this handle. This is for use
-** in assert() expressions, so it is only compiled if NDEBUG is not
-** defined.
-**
-** For the purposes of this routine, a write-cursor is any cursor that
-** is capable of writing to the databse. That means the cursor was
-** originally opened for writing and the cursor has not be disabled
-** by having its state changed to CURSOR_FAULT.
-*/
-static int countWriteCursors(BtShared *pBt){
- BtCursor *pCur;
- int r = 0;
- for(pCur=pBt->pCursor; pCur; pCur=pCur->pNext){
- if( pCur->wrFlag && pCur->eState!=CURSOR_FAULT ) r++;
- }
- return r;
-}
-#endif
-
-/*
-** This routine sets the state to CURSOR_FAULT and the error
-** code to errCode for every cursor on BtShared that pBtree
-** references.
-**
-** Every cursor is tripped, including cursors that belong
-** to other database connections that happen to be sharing
-** the cache with pBtree.
-**
-** This routine gets called when a rollback occurs.
-** All cursors using the same cache must be tripped
-** to prevent them from trying to use the btree after
-** the rollback. The rollback may have deleted tables
-** or moved root pages, so it is not sufficient to
-** save the state of the cursor. The cursor must be
-** invalidated.
-*/
-SQLITE_PRIVATE void sqlite3BtreeTripAllCursors(Btree *pBtree, int errCode){
- BtCursor *p;
- if( pBtree==0 ) return;
- sqlite3BtreeEnter(pBtree);
- for(p=pBtree->pBt->pCursor; p; p=p->pNext){
- int i;
- sqlite3BtreeClearCursor(p);
- p->eState = CURSOR_FAULT;
- p->skipNext = errCode;
- for(i=0; i<=p->iPage; i++){
- releasePage(p->apPage[i]);
- p->apPage[i] = 0;
- }
- }
- sqlite3BtreeLeave(pBtree);
-}
-
-/*
-** Rollback the transaction in progress. All cursors will be
-** invalided by this operation. Any attempt to use a cursor
-** that was open at the beginning of this operation will result
-** in an error.
-**
-** This will release the write lock on the database file. If there
-** are no active cursors, it also releases the read lock.
-*/
-SQLITE_PRIVATE int sqlite3BtreeRollback(Btree *p, int tripCode){
- int rc;
- BtShared *pBt = p->pBt;
- MemPage *pPage1;
-
- sqlite3BtreeEnter(p);
- if( tripCode==SQLITE_OK ){
- rc = tripCode = saveAllCursors(pBt, 0, 0);
- }else{
- rc = SQLITE_OK;
- }
- if( tripCode ){
- sqlite3BtreeTripAllCursors(p, tripCode);
- }
- btreeIntegrity(p);
-
- if( p->inTrans==TRANS_WRITE ){
- int rc2;
-
- assert( TRANS_WRITE==pBt->inTransaction );
- rc2 = sqlite3PagerRollback(pBt->pPager);
- if( rc2!=SQLITE_OK ){
- rc = rc2;
- }
-
- /* The rollback may have destroyed the pPage1->aData value. So
- ** call btreeGetPage() on page 1 again to make
- ** sure pPage1->aData is set correctly. */
- if( btreeGetPage(pBt, 1, &pPage1, 0)==SQLITE_OK ){
- int nPage = get4byte(28+(u8*)pPage1->aData);
- testcase( nPage==0 );
- if( nPage==0 ) sqlite3PagerPagecount(pBt->pPager, &nPage);
- testcase( pBt->nPage!=nPage );
- pBt->nPage = nPage;
- releasePage(pPage1);
- }
- assert( countWriteCursors(pBt)==0 );
- pBt->inTransaction = TRANS_READ;
- }
-
- btreeEndTransaction(p);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Start a statement subtransaction. The subtransaction can can be rolled
-** back independently of the main transaction. You must start a transaction
-** before starting a subtransaction. The subtransaction is ended automatically
-** if the main transaction commits or rolls back.
-**
-** Statement subtransactions are used around individual SQL statements
-** that are contained within a BEGIN...COMMIT block. If a constraint
-** error occurs within the statement, the effect of that one statement
-** can be rolled back without having to rollback the entire transaction.
-**
-** A statement sub-transaction is implemented as an anonymous savepoint. The
-** value passed as the second parameter is the total number of savepoints,
-** including the new anonymous savepoint, open on the B-Tree. i.e. if there
-** are no active savepoints and no other statement-transactions open,
-** iStatement is 1. This anonymous savepoint can be released or rolled back
-** using the sqlite3BtreeSavepoint() function.
-*/
-SQLITE_PRIVATE int sqlite3BtreeBeginStmt(Btree *p, int iStatement){
- int rc;
- BtShared *pBt = p->pBt;
- sqlite3BtreeEnter(p);
- assert( p->inTrans==TRANS_WRITE );
- assert( (pBt->btsFlags & BTS_READ_ONLY)==0 );
- assert( iStatement>0 );
- assert( iStatement>p->db->nSavepoint );
- assert( pBt->inTransaction==TRANS_WRITE );
- /* At the pager level, a statement transaction is a savepoint with
- ** an index greater than all savepoints created explicitly using
- ** SQL statements. It is illegal to open, release or rollback any
- ** such savepoints while the statement transaction savepoint is active.
- */
- rc = sqlite3PagerOpenSavepoint(pBt->pPager, iStatement);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** The second argument to this function, op, is always SAVEPOINT_ROLLBACK
-** or SAVEPOINT_RELEASE. This function either releases or rolls back the
-** savepoint identified by parameter iSavepoint, depending on the value
-** of op.
-**
-** Normally, iSavepoint is greater than or equal to zero. However, if op is
-** SAVEPOINT_ROLLBACK, then iSavepoint may also be -1. In this case the
-** contents of the entire transaction are rolled back. This is different
-** from a normal transaction rollback, as no locks are released and the
-** transaction remains open.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSavepoint(Btree *p, int op, int iSavepoint){
- int rc = SQLITE_OK;
- if( p && p->inTrans==TRANS_WRITE ){
- BtShared *pBt = p->pBt;
- assert( op==SAVEPOINT_RELEASE || op==SAVEPOINT_ROLLBACK );
- assert( iSavepoint>=0 || (iSavepoint==-1 && op==SAVEPOINT_ROLLBACK) );
- sqlite3BtreeEnter(p);
- rc = sqlite3PagerSavepoint(pBt->pPager, op, iSavepoint);
- if( rc==SQLITE_OK ){
- if( iSavepoint<0 && (pBt->btsFlags & BTS_INITIALLY_EMPTY)!=0 ){
- pBt->nPage = 0;
- }
- rc = newDatabase(pBt);
- pBt->nPage = get4byte(28 + pBt->pPage1->aData);
-
- /* The database size was written into the offset 28 of the header
- ** when the transaction started, so we know that the value at offset
- ** 28 is nonzero. */
- assert( pBt->nPage>0 );
- }
- sqlite3BtreeLeave(p);
- }
- return rc;
-}
-
-/*
-** Create a new cursor for the BTree whose root is on the page
-** iTable. If a read-only cursor is requested, it is assumed that
-** the caller already has at least a read-only transaction open
-** on the database already. If a write-cursor is requested, then
-** the caller is assumed to have an open write transaction.
-**
-** If wrFlag==0, then the cursor can only be used for reading.
-** If wrFlag==1, then the cursor can be used for reading or for
-** writing if other conditions for writing are also met. These
-** are the conditions that must be met in order for writing to
-** be allowed:
-**
-** 1: The cursor must have been opened with wrFlag==1
-**
-** 2: Other database connections that share the same pager cache
-** but which are not in the READ_UNCOMMITTED state may not have
-** cursors open with wrFlag==0 on the same table. Otherwise
-** the changes made by this write cursor would be visible to
-** the read cursors in the other database connection.
-**
-** 3: The database must be writable (not on read-only media)
-**
-** 4: There must be an active transaction.
-**
-** No checking is done to make sure that page iTable really is the
-** root page of a b-tree. If it is not, then the cursor acquired
-** will not work correctly.
-**
-** It is assumed that the sqlite3BtreeCursorZero() has been called
-** on pCur to initialize the memory space prior to invoking this routine.
-*/
-static int btreeCursor(
- Btree *p, /* The btree */
- int iTable, /* Root page of table to open */
- int wrFlag, /* 1 to write. 0 read-only */
- struct KeyInfo *pKeyInfo, /* First arg to comparison function */
- BtCursor *pCur /* Space for new cursor */
-){
- BtShared *pBt = p->pBt; /* Shared b-tree handle */
-
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( wrFlag==0 || wrFlag==1 );
-
- /* The following assert statements verify that if this is a sharable
- ** b-tree database, the connection is holding the required table locks,
- ** and that no other connection has any open cursor that conflicts with
- ** this lock. */
- assert( hasSharedCacheTableLock(p, iTable, pKeyInfo!=0, wrFlag+1) );
- assert( wrFlag==0 || !hasReadConflicts(p, iTable) );
-
- /* Assert that the caller has opened the required transaction. */
- assert( p->inTrans>TRANS_NONE );
- assert( wrFlag==0 || p->inTrans==TRANS_WRITE );
- assert( pBt->pPage1 && pBt->pPage1->aData );
-
- if( NEVER(wrFlag && (pBt->btsFlags & BTS_READ_ONLY)!=0) ){
- return SQLITE_READONLY;
- }
- if( iTable==1 && btreePagecount(pBt)==0 ){
- assert( wrFlag==0 );
- iTable = 0;
- }
-
- /* Now that no other errors can occur, finish filling in the BtCursor
- ** variables and link the cursor into the BtShared list. */
- pCur->pgnoRoot = (Pgno)iTable;
- pCur->iPage = -1;
- pCur->pKeyInfo = pKeyInfo;
- pCur->pBtree = p;
- pCur->pBt = pBt;
- pCur->wrFlag = (u8)wrFlag;
- pCur->pNext = pBt->pCursor;
- if( pCur->pNext ){
- pCur->pNext->pPrev = pCur;
- }
- pBt->pCursor = pCur;
- pCur->eState = CURSOR_INVALID;
- pCur->cachedRowid = 0;
- return SQLITE_OK;
-}
-SQLITE_PRIVATE int sqlite3BtreeCursor(
- Btree *p, /* The btree */
- int iTable, /* Root page of table to open */
- int wrFlag, /* 1 to write. 0 read-only */
- struct KeyInfo *pKeyInfo, /* First arg to xCompare() */
- BtCursor *pCur /* Write new cursor here */
-){
- int rc;
- sqlite3BtreeEnter(p);
- rc = btreeCursor(p, iTable, wrFlag, pKeyInfo, pCur);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Return the size of a BtCursor object in bytes.
-**
-** This interfaces is needed so that users of cursors can preallocate
-** sufficient storage to hold a cursor. The BtCursor object is opaque
-** to users so they cannot do the sizeof() themselves - they must call
-** this routine.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCursorSize(void){
- return ROUND8(sizeof(BtCursor));
-}
-
-/*
-** Initialize memory that will be converted into a BtCursor object.
-**
-** The simple approach here would be to memset() the entire object
-** to zero. But it turns out that the apPage[] and aiIdx[] arrays
-** do not need to be zeroed and they are large, so we can save a lot
-** of run-time by skipping the initialization of those elements.
-*/
-SQLITE_PRIVATE void sqlite3BtreeCursorZero(BtCursor *p){
- memset(p, 0, offsetof(BtCursor, iPage));
-}
-
-/*
-** Set the cached rowid value of every cursor in the same database file
-** as pCur and having the same root page number as pCur. The value is
-** set to iRowid.
-**
-** Only positive rowid values are considered valid for this cache.
-** The cache is initialized to zero, indicating an invalid cache.
-** A btree will work fine with zero or negative rowids. We just cannot
-** cache zero or negative rowids, which means tables that use zero or
-** negative rowids might run a little slower. But in practice, zero
-** or negative rowids are very uncommon so this should not be a problem.
-*/
-SQLITE_PRIVATE void sqlite3BtreeSetCachedRowid(BtCursor *pCur, sqlite3_int64 iRowid){
- BtCursor *p;
- for(p=pCur->pBt->pCursor; p; p=p->pNext){
- if( p->pgnoRoot==pCur->pgnoRoot ) p->cachedRowid = iRowid;
- }
- assert( pCur->cachedRowid==iRowid );
-}
-
-/*
-** Return the cached rowid for the given cursor. A negative or zero
-** return value indicates that the rowid cache is invalid and should be
-** ignored. If the rowid cache has never before been set, then a
-** zero is returned.
-*/
-SQLITE_PRIVATE sqlite3_int64 sqlite3BtreeGetCachedRowid(BtCursor *pCur){
- return pCur->cachedRowid;
-}
-
-/*
-** Close a cursor. The read lock on the database file is released
-** when the last cursor is closed.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCloseCursor(BtCursor *pCur){
- Btree *pBtree = pCur->pBtree;
- if( pBtree ){
- int i;
- BtShared *pBt = pCur->pBt;
- sqlite3BtreeEnter(pBtree);
- sqlite3BtreeClearCursor(pCur);
- if( pCur->pPrev ){
- pCur->pPrev->pNext = pCur->pNext;
- }else{
- pBt->pCursor = pCur->pNext;
- }
- if( pCur->pNext ){
- pCur->pNext->pPrev = pCur->pPrev;
- }
- for(i=0; i<=pCur->iPage; i++){
- releasePage(pCur->apPage[i]);
- }
- unlockBtreeIfUnused(pBt);
- invalidateOverflowCache(pCur);
- /* sqlite3_free(pCur); */
- sqlite3BtreeLeave(pBtree);
- }
- return SQLITE_OK;
-}
-
-/*
-** Make sure the BtCursor* given in the argument has a valid
-** BtCursor.info structure. If it is not already valid, call
-** btreeParseCell() to fill it in.
-**
-** BtCursor.info is a cache of the information in the current cell.
-** Using this cache reduces the number of calls to btreeParseCell().
-**
-** 2007-06-25: There is a bug in some versions of MSVC that cause the
-** compiler to crash when getCellInfo() is implemented as a macro.
-** But there is a measureable speed advantage to using the macro on gcc
-** (when less compiler optimizations like -Os or -O0 are used and the
-** compiler is not doing agressive inlining.) So we use a real function
-** for MSVC and a macro for everything else. Ticket #2457.
-*/
-#ifndef NDEBUG
- static void assertCellInfo(BtCursor *pCur){
- CellInfo info;
- int iPage = pCur->iPage;
- memset(&info, 0, sizeof(info));
- btreeParseCell(pCur->apPage[iPage], pCur->aiIdx[iPage], &info);
- assert( memcmp(&info, &pCur->info, sizeof(info))==0 );
- }
-#else
- #define assertCellInfo(x)
-#endif
-#ifdef _MSC_VER
- /* Use a real function in MSVC to work around bugs in that compiler. */
- static void getCellInfo(BtCursor *pCur){
- if( pCur->info.nSize==0 ){
- int iPage = pCur->iPage;
- btreeParseCell(pCur->apPage[iPage],pCur->aiIdx[iPage],&pCur->info);
- pCur->validNKey = 1;
- }else{
- assertCellInfo(pCur);
- }
- }
-#else /* if not _MSC_VER */
- /* Use a macro in all other compilers so that the function is inlined */
-#define getCellInfo(pCur) \
- if( pCur->info.nSize==0 ){ \
- int iPage = pCur->iPage; \
- btreeParseCell(pCur->apPage[iPage],pCur->aiIdx[iPage],&pCur->info); \
- pCur->validNKey = 1; \
- }else{ \
- assertCellInfo(pCur); \
- }
-#endif /* _MSC_VER */
-
-#ifndef NDEBUG /* The next routine used only within assert() statements */
-/*
-** Return true if the given BtCursor is valid. A valid cursor is one
-** that is currently pointing to a row in a (non-empty) table.
-** This is a verification routine is used only within assert() statements.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCursorIsValid(BtCursor *pCur){
- return pCur && pCur->eState==CURSOR_VALID;
-}
-#endif /* NDEBUG */
-
-/*
-** Set *pSize to the size of the buffer needed to hold the value of
-** the key for the current entry. If the cursor is not pointing
-** to a valid entry, *pSize is set to 0.
-**
-** For a table with the INTKEY flag set, this routine returns the key
-** itself, not the number of bytes in the key.
-**
-** The caller must position the cursor prior to invoking this routine.
-**
-** This routine cannot fail. It always returns SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3BtreeKeySize(BtCursor *pCur, i64 *pSize){
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_INVALID || pCur->eState==CURSOR_VALID );
- if( pCur->eState!=CURSOR_VALID ){
- *pSize = 0;
- }else{
- getCellInfo(pCur);
- *pSize = pCur->info.nKey;
- }
- return SQLITE_OK;
-}
-
-/*
-** Set *pSize to the number of bytes of data in the entry the
-** cursor currently points to.
-**
-** The caller must guarantee that the cursor is pointing to a non-NULL
-** valid entry. In other words, the calling procedure must guarantee
-** that the cursor has Cursor.eState==CURSOR_VALID.
-**
-** Failure is not possible. This function always returns SQLITE_OK.
-** It might just as well be a procedure (returning void) but we continue
-** to return an integer result code for historical reasons.
-*/
-SQLITE_PRIVATE int sqlite3BtreeDataSize(BtCursor *pCur, u32 *pSize){
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_VALID );
- getCellInfo(pCur);
- *pSize = pCur->info.nData;
- return SQLITE_OK;
-}
-
-/*
-** Given the page number of an overflow page in the database (parameter
-** ovfl), this function finds the page number of the next page in the
-** linked list of overflow pages. If possible, it uses the auto-vacuum
-** pointer-map data instead of reading the content of page ovfl to do so.
-**
-** If an error occurs an SQLite error code is returned. Otherwise:
-**
-** The page number of the next overflow page in the linked list is
-** written to *pPgnoNext. If page ovfl is the last page in its linked
-** list, *pPgnoNext is set to zero.
-**
-** If ppPage is not NULL, and a reference to the MemPage object corresponding
-** to page number pOvfl was obtained, then *ppPage is set to point to that
-** reference. It is the responsibility of the caller to call releasePage()
-** on *ppPage to free the reference. In no reference was obtained (because
-** the pointer-map was used to obtain the value for *pPgnoNext), then
-** *ppPage is set to zero.
-*/
-static int getOverflowPage(
- BtShared *pBt, /* The database file */
- Pgno ovfl, /* Current overflow page number */
- MemPage **ppPage, /* OUT: MemPage handle (may be NULL) */
- Pgno *pPgnoNext /* OUT: Next overflow page number */
-){
- Pgno next = 0;
- MemPage *pPage = 0;
- int rc = SQLITE_OK;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert(pPgnoNext);
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
- /* Try to find the next page in the overflow list using the
- ** autovacuum pointer-map pages. Guess that the next page in
- ** the overflow list is page number (ovfl+1). If that guess turns
- ** out to be wrong, fall back to loading the data of page
- ** number ovfl to determine the next page number.
- */
- if( pBt->autoVacuum ){
- Pgno pgno;
- Pgno iGuess = ovfl+1;
- u8 eType;
-
- while( PTRMAP_ISPAGE(pBt, iGuess) || iGuess==PENDING_BYTE_PAGE(pBt) ){
- iGuess++;
- }
-
- if( iGuess<=btreePagecount(pBt) ){
- rc = ptrmapGet(pBt, iGuess, &eType, &pgno);
- if( rc==SQLITE_OK && eType==PTRMAP_OVERFLOW2 && pgno==ovfl ){
- next = iGuess;
- rc = SQLITE_DONE;
- }
- }
- }
-#endif
-
- assert( next==0 || rc==SQLITE_DONE );
- if( rc==SQLITE_OK ){
- rc = btreeGetPage(pBt, ovfl, &pPage, 0);
- assert( rc==SQLITE_OK || pPage==0 );
- if( rc==SQLITE_OK ){
- next = get4byte(pPage->aData);
- }
- }
-
- *pPgnoNext = next;
- if( ppPage ){
- *ppPage = pPage;
- }else{
- releasePage(pPage);
- }
- return (rc==SQLITE_DONE ? SQLITE_OK : rc);
-}
-
-/*
-** Copy data from a buffer to a page, or from a page to a buffer.
-**
-** pPayload is a pointer to data stored on database page pDbPage.
-** If argument eOp is false, then nByte bytes of data are copied
-** from pPayload to the buffer pointed at by pBuf. If eOp is true,
-** then sqlite3PagerWrite() is called on pDbPage and nByte bytes
-** of data are copied from the buffer pBuf to pPayload.
-**
-** SQLITE_OK is returned on success, otherwise an error code.
-*/
-static int copyPayload(
- void *pPayload, /* Pointer to page data */
- void *pBuf, /* Pointer to buffer */
- int nByte, /* Number of bytes to copy */
- int eOp, /* 0 -> copy from page, 1 -> copy to page */
- DbPage *pDbPage /* Page containing pPayload */
-){
- if( eOp ){
- /* Copy data from buffer to page (a write operation) */
- int rc = sqlite3PagerWrite(pDbPage);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- memcpy(pPayload, pBuf, nByte);
- }else{
- /* Copy data from page to buffer (a read operation) */
- memcpy(pBuf, pPayload, nByte);
- }
- return SQLITE_OK;
-}
-
-/*
-** This function is used to read or overwrite payload information
-** for the entry that the pCur cursor is pointing to. If the eOp
-** parameter is 0, this is a read operation (data copied into
-** buffer pBuf). If it is non-zero, a write (data copied from
-** buffer pBuf).
-**
-** A total of "amt" bytes are read or written beginning at "offset".
-** Data is read to or from the buffer pBuf.
-**
-** The content being read or written might appear on the main page
-** or be scattered out on multiple overflow pages.
-**
-** If the BtCursor.isIncrblobHandle flag is set, and the current
-** cursor entry uses one or more overflow pages, this function
-** allocates space for and lazily popluates the overflow page-list
-** cache array (BtCursor.aOverflow). Subsequent calls use this
-** cache to make seeking to the supplied offset more efficient.
-**
-** Once an overflow page-list cache has been allocated, it may be
-** invalidated if some other cursor writes to the same table, or if
-** the cursor is moved to a different row. Additionally, in auto-vacuum
-** mode, the following events may invalidate an overflow page-list cache.
-**
-** * An incremental vacuum,
-** * A commit in auto_vacuum="full" mode,
-** * Creating a table (may require moving an overflow page).
-*/
-static int accessPayload(
- BtCursor *pCur, /* Cursor pointing to entry to read from */
- u32 offset, /* Begin reading this far into payload */
- u32 amt, /* Read this many bytes */
- unsigned char *pBuf, /* Write the bytes into this buffer */
- int eOp /* zero to read. non-zero to write. */
-){
- unsigned char *aPayload;
- int rc = SQLITE_OK;
- u32 nKey;
- int iIdx = 0;
- MemPage *pPage = pCur->apPage[pCur->iPage]; /* Btree page of current entry */
- BtShared *pBt = pCur->pBt; /* Btree this cursor belongs to */
-
- assert( pPage );
- assert( pCur->eState==CURSOR_VALID );
- assert( pCur->aiIdx[pCur->iPage]<pPage->nCell );
- assert( cursorHoldsMutex(pCur) );
-
- getCellInfo(pCur);
- aPayload = pCur->info.pCell + pCur->info.nHeader;
- nKey = (pPage->intKey ? 0 : (int)pCur->info.nKey);
-
- if( NEVER(offset+amt > nKey+pCur->info.nData)
- || &aPayload[pCur->info.nLocal] > &pPage->aData[pBt->usableSize]
- ){
- /* Trying to read or write past the end of the data is an error */
- return SQLITE_CORRUPT_BKPT;
- }
-
- /* Check if data must be read/written to/from the btree page itself. */
- if( offset<pCur->info.nLocal ){
- int a = amt;
- if( a+offset>pCur->info.nLocal ){
- a = pCur->info.nLocal - offset;
- }
- rc = copyPayload(&aPayload[offset], pBuf, a, eOp, pPage->pDbPage);
- offset = 0;
- pBuf += a;
- amt -= a;
- }else{
- offset -= pCur->info.nLocal;
- }
-
- if( rc==SQLITE_OK && amt>0 ){
- const u32 ovflSize = pBt->usableSize - 4; /* Bytes content per ovfl page */
- Pgno nextPage;
-
- nextPage = get4byte(&aPayload[pCur->info.nLocal]);
-
-#ifndef SQLITE_OMIT_INCRBLOB
- /* If the isIncrblobHandle flag is set and the BtCursor.aOverflow[]
- ** has not been allocated, allocate it now. The array is sized at
- ** one entry for each overflow page in the overflow chain. The
- ** page number of the first overflow page is stored in aOverflow[0],
- ** etc. A value of 0 in the aOverflow[] array means "not yet known"
- ** (the cache is lazily populated).
- */
- if( pCur->isIncrblobHandle && !pCur->aOverflow ){
- int nOvfl = (pCur->info.nPayload-pCur->info.nLocal+ovflSize-1)/ovflSize;
- pCur->aOverflow = (Pgno *)sqlite3MallocZero(sizeof(Pgno)*nOvfl);
- /* nOvfl is always positive. If it were zero, fetchPayload would have
- ** been used instead of this routine. */
- if( ALWAYS(nOvfl) && !pCur->aOverflow ){
- rc = SQLITE_NOMEM;
- }
- }
-
- /* If the overflow page-list cache has been allocated and the
- ** entry for the first required overflow page is valid, skip
- ** directly to it.
- */
- if( pCur->aOverflow && pCur->aOverflow[offset/ovflSize] ){
- iIdx = (offset/ovflSize);
- nextPage = pCur->aOverflow[iIdx];
- offset = (offset%ovflSize);
- }
-#endif
-
- for( ; rc==SQLITE_OK && amt>0 && nextPage; iIdx++){
-
-#ifndef SQLITE_OMIT_INCRBLOB
- /* If required, populate the overflow page-list cache. */
- if( pCur->aOverflow ){
- assert(!pCur->aOverflow[iIdx] || pCur->aOverflow[iIdx]==nextPage);
- pCur->aOverflow[iIdx] = nextPage;
- }
-#endif
-
- if( offset>=ovflSize ){
- /* The only reason to read this page is to obtain the page
- ** number for the next page in the overflow chain. The page
- ** data is not required. So first try to lookup the overflow
- ** page-list cache, if any, then fall back to the getOverflowPage()
- ** function.
- */
-#ifndef SQLITE_OMIT_INCRBLOB
- if( pCur->aOverflow && pCur->aOverflow[iIdx+1] ){
- nextPage = pCur->aOverflow[iIdx+1];
- } else
-#endif
- rc = getOverflowPage(pBt, nextPage, 0, &nextPage);
- offset -= ovflSize;
- }else{
- /* Need to read this page properly. It contains some of the
- ** range of data that is being read (eOp==0) or written (eOp!=0).
- */
-#ifdef SQLITE_DIRECT_OVERFLOW_READ
- sqlite3_file *fd;
-#endif
- int a = amt;
- if( a + offset > ovflSize ){
- a = ovflSize - offset;
- }
-
-#ifdef SQLITE_DIRECT_OVERFLOW_READ
- /* If all the following are true:
- **
- ** 1) this is a read operation, and
- ** 2) data is required from the start of this overflow page, and
- ** 3) the database is file-backed, and
- ** 4) there is no open write-transaction, and
- ** 5) the database is not a WAL database,
- **
- ** then data can be read directly from the database file into the
- ** output buffer, bypassing the page-cache altogether. This speeds
- ** up loading large records that span many overflow pages.
- */
- if( eOp==0 /* (1) */
- && offset==0 /* (2) */
- && pBt->inTransaction==TRANS_READ /* (4) */
- && (fd = sqlite3PagerFile(pBt->pPager))->pMethods /* (3) */
- && pBt->pPage1->aData[19]==0x01 /* (5) */
- ){
- u8 aSave[4];
- u8 *aWrite = &pBuf[-4];
- memcpy(aSave, aWrite, 4);
- rc = sqlite3OsRead(fd, aWrite, a+4, (i64)pBt->pageSize*(nextPage-1));
- nextPage = get4byte(aWrite);
- memcpy(aWrite, aSave, 4);
- }else
-#endif
-
- {
- DbPage *pDbPage;
- rc = sqlite3PagerGet(pBt->pPager, nextPage, &pDbPage);
- if( rc==SQLITE_OK ){
- aPayload = sqlite3PagerGetData(pDbPage);
- nextPage = get4byte(aPayload);
- rc = copyPayload(&aPayload[offset+4], pBuf, a, eOp, pDbPage);
- sqlite3PagerUnref(pDbPage);
- offset = 0;
- }
- }
- amt -= a;
- pBuf += a;
- }
- }
- }
-
- if( rc==SQLITE_OK && amt>0 ){
- return SQLITE_CORRUPT_BKPT;
- }
- return rc;
-}
-
-/*
-** Read part of the key associated with cursor pCur. Exactly
-** "amt" bytes will be transfered into pBuf[]. The transfer
-** begins at "offset".
-**
-** The caller must ensure that pCur is pointing to a valid row
-** in the table.
-**
-** Return SQLITE_OK on success or an error code if anything goes
-** wrong. An error is returned if "offset+amt" is larger than
-** the available payload.
-*/
-SQLITE_PRIVATE int sqlite3BtreeKey(BtCursor *pCur, u32 offset, u32 amt, void *pBuf){
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_VALID );
- assert( pCur->iPage>=0 && pCur->apPage[pCur->iPage] );
- assert( pCur->aiIdx[pCur->iPage]<pCur->apPage[pCur->iPage]->nCell );
- return accessPayload(pCur, offset, amt, (unsigned char*)pBuf, 0);
-}
-
-/*
-** Read part of the data associated with cursor pCur. Exactly
-** "amt" bytes will be transfered into pBuf[]. The transfer
-** begins at "offset".
-**
-** Return SQLITE_OK on success or an error code if anything goes
-** wrong. An error is returned if "offset+amt" is larger than
-** the available payload.
-*/
-SQLITE_PRIVATE int sqlite3BtreeData(BtCursor *pCur, u32 offset, u32 amt, void *pBuf){
- int rc;
-
-#ifndef SQLITE_OMIT_INCRBLOB
- if ( pCur->eState==CURSOR_INVALID ){
- return SQLITE_ABORT;
- }
-#endif
-
- assert( cursorHoldsMutex(pCur) );
- rc = restoreCursorPosition(pCur);
- if( rc==SQLITE_OK ){
- assert( pCur->eState==CURSOR_VALID );
- assert( pCur->iPage>=0 && pCur->apPage[pCur->iPage] );
- assert( pCur->aiIdx[pCur->iPage]<pCur->apPage[pCur->iPage]->nCell );
- rc = accessPayload(pCur, offset, amt, pBuf, 0);
- }
- return rc;
-}
-
-/*
-** Return a pointer to payload information from the entry that the
-** pCur cursor is pointing to. The pointer is to the beginning of
-** the key if skipKey==0 and it points to the beginning of data if
-** skipKey==1. The number of bytes of available key/data is written
-** into *pAmt. If *pAmt==0, then the value returned will not be
-** a valid pointer.
-**
-** This routine is an optimization. It is common for the entire key
-** and data to fit on the local page and for there to be no overflow
-** pages. When that is so, this routine can be used to access the
-** key and data without making a copy. If the key and/or data spills
-** onto overflow pages, then accessPayload() must be used to reassemble
-** the key/data and copy it into a preallocated buffer.
-**
-** The pointer returned by this routine looks directly into the cached
-** page of the database. The data might change or move the next time
-** any btree routine is called.
-*/
-static const unsigned char *fetchPayload(
- BtCursor *pCur, /* Cursor pointing to entry to read from */
- int *pAmt, /* Write the number of available bytes here */
- int skipKey /* read beginning at data if this is true */
-){
- unsigned char *aPayload;
- MemPage *pPage;
- u32 nKey;
- u32 nLocal;
-
- assert( pCur!=0 && pCur->iPage>=0 && pCur->apPage[pCur->iPage]);
- assert( pCur->eState==CURSOR_VALID );
- assert( cursorHoldsMutex(pCur) );
- pPage = pCur->apPage[pCur->iPage];
- assert( pCur->aiIdx[pCur->iPage]<pPage->nCell );
- if( NEVER(pCur->info.nSize==0) ){
- btreeParseCell(pCur->apPage[pCur->iPage], pCur->aiIdx[pCur->iPage],
- &pCur->info);
- }
- aPayload = pCur->info.pCell;
- aPayload += pCur->info.nHeader;
- if( pPage->intKey ){
- nKey = 0;
- }else{
- nKey = (int)pCur->info.nKey;
- }
- if( skipKey ){
- aPayload += nKey;
- nLocal = pCur->info.nLocal - nKey;
- }else{
- nLocal = pCur->info.nLocal;
- assert( nLocal<=nKey );
- }
- *pAmt = nLocal;
- return aPayload;
-}
-
-
-/*
-** For the entry that cursor pCur is point to, return as
-** many bytes of the key or data as are available on the local
-** b-tree page. Write the number of available bytes into *pAmt.
-**
-** The pointer returned is ephemeral. The key/data may move
-** or be destroyed on the next call to any Btree routine,
-** including calls from other threads against the same cache.
-** Hence, a mutex on the BtShared should be held prior to calling
-** this routine.
-**
-** These routines is used to get quick access to key and data
-** in the common case where no overflow pages are used.
-*/
-SQLITE_PRIVATE const void *sqlite3BtreeKeyFetch(BtCursor *pCur, int *pAmt){
- const void *p = 0;
- assert( sqlite3_mutex_held(pCur->pBtree->db->mutex) );
- assert( cursorHoldsMutex(pCur) );
- if( ALWAYS(pCur->eState==CURSOR_VALID) ){
- p = (const void*)fetchPayload(pCur, pAmt, 0);
- }
- return p;
-}
-SQLITE_PRIVATE const void *sqlite3BtreeDataFetch(BtCursor *pCur, int *pAmt){
- const void *p = 0;
- assert( sqlite3_mutex_held(pCur->pBtree->db->mutex) );
- assert( cursorHoldsMutex(pCur) );
- if( ALWAYS(pCur->eState==CURSOR_VALID) ){
- p = (const void*)fetchPayload(pCur, pAmt, 1);
- }
- return p;
-}
-
-
-/*
-** Move the cursor down to a new child page. The newPgno argument is the
-** page number of the child page to move to.
-**
-** This function returns SQLITE_CORRUPT if the page-header flags field of
-** the new child page does not match the flags field of the parent (i.e.
-** if an intkey page appears to be the parent of a non-intkey page, or
-** vice-versa).
-*/
-static int moveToChild(BtCursor *pCur, u32 newPgno){
- int rc;
- int i = pCur->iPage;
- MemPage *pNewPage;
- BtShared *pBt = pCur->pBt;
-
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_VALID );
- assert( pCur->iPage<BTCURSOR_MAX_DEPTH );
- if( pCur->iPage>=(BTCURSOR_MAX_DEPTH-1) ){
- return SQLITE_CORRUPT_BKPT;
- }
- rc = getAndInitPage(pBt, newPgno, &pNewPage);
- if( rc ) return rc;
- pCur->apPage[i+1] = pNewPage;
- pCur->aiIdx[i+1] = 0;
- pCur->iPage++;
-
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
- if( pNewPage->nCell<1 || pNewPage->intKey!=pCur->apPage[i]->intKey ){
- return SQLITE_CORRUPT_BKPT;
- }
- return SQLITE_OK;
-}
-
-#if 0
-/*
-** Page pParent is an internal (non-leaf) tree page. This function
-** asserts that page number iChild is the left-child if the iIdx'th
-** cell in page pParent. Or, if iIdx is equal to the total number of
-** cells in pParent, that page number iChild is the right-child of
-** the page.
-*/
-static void assertParentIndex(MemPage *pParent, int iIdx, Pgno iChild){
- assert( iIdx<=pParent->nCell );
- if( iIdx==pParent->nCell ){
- assert( get4byte(&pParent->aData[pParent->hdrOffset+8])==iChild );
- }else{
- assert( get4byte(findCell(pParent, iIdx))==iChild );
- }
-}
-#else
-# define assertParentIndex(x,y,z)
-#endif
-
-/*
-** Move the cursor up to the parent page.
-**
-** pCur->idx is set to the cell index that contains the pointer
-** to the page we are coming from. If we are coming from the
-** right-most child page then pCur->idx is set to one more than
-** the largest cell index.
-*/
-static void moveToParent(BtCursor *pCur){
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_VALID );
- assert( pCur->iPage>0 );
- assert( pCur->apPage[pCur->iPage] );
-
- /* UPDATE: It is actually possible for the condition tested by the assert
- ** below to be untrue if the database file is corrupt. This can occur if
- ** one cursor has modified page pParent while a reference to it is held
- ** by a second cursor. Which can only happen if a single page is linked
- ** into more than one b-tree structure in a corrupt database. */
-#if 0
- assertParentIndex(
- pCur->apPage[pCur->iPage-1],
- pCur->aiIdx[pCur->iPage-1],
- pCur->apPage[pCur->iPage]->pgno
- );
-#endif
- testcase( pCur->aiIdx[pCur->iPage-1] > pCur->apPage[pCur->iPage-1]->nCell );
-
- releasePage(pCur->apPage[pCur->iPage]);
- pCur->iPage--;
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
-}
-
-/*
-** Move the cursor to point to the root page of its b-tree structure.
-**
-** If the table has a virtual root page, then the cursor is moved to point
-** to the virtual root page instead of the actual root page. A table has a
-** virtual root page when the actual root page contains no cells and a
-** single child page. This can only happen with the table rooted at page 1.
-**
-** If the b-tree structure is empty, the cursor state is set to
-** CURSOR_INVALID. Otherwise, the cursor is set to point to the first
-** cell located on the root (or virtual root) page and the cursor state
-** is set to CURSOR_VALID.
-**
-** If this function returns successfully, it may be assumed that the
-** page-header flags indicate that the [virtual] root-page is the expected
-** kind of b-tree page (i.e. if when opening the cursor the caller did not
-** specify a KeyInfo structure the flags byte is set to 0x05 or 0x0D,
-** indicating a table b-tree, or if the caller did specify a KeyInfo
-** structure the flags byte is set to 0x02 or 0x0A, indicating an index
-** b-tree).
-*/
-static int moveToRoot(BtCursor *pCur){
- MemPage *pRoot;
- int rc = SQLITE_OK;
- Btree *p = pCur->pBtree;
- BtShared *pBt = p->pBt;
-
- assert( cursorHoldsMutex(pCur) );
- assert( CURSOR_INVALID < CURSOR_REQUIRESEEK );
- assert( CURSOR_VALID < CURSOR_REQUIRESEEK );
- assert( CURSOR_FAULT > CURSOR_REQUIRESEEK );
- if( pCur->eState>=CURSOR_REQUIRESEEK ){
- if( pCur->eState==CURSOR_FAULT ){
- assert( pCur->skipNext!=SQLITE_OK );
- return pCur->skipNext;
- }
- sqlite3BtreeClearCursor(pCur);
- }
-
- if( pCur->iPage>=0 ){
- int i;
- for(i=1; i<=pCur->iPage; i++){
- releasePage(pCur->apPage[i]);
- }
- pCur->iPage = 0;
- }else if( pCur->pgnoRoot==0 ){
- pCur->eState = CURSOR_INVALID;
- return SQLITE_OK;
- }else{
- rc = getAndInitPage(pBt, pCur->pgnoRoot, &pCur->apPage[0]);
- if( rc!=SQLITE_OK ){
- pCur->eState = CURSOR_INVALID;
- return rc;
- }
- pCur->iPage = 0;
-
- /* If pCur->pKeyInfo is not NULL, then the caller that opened this cursor
- ** expected to open it on an index b-tree. Otherwise, if pKeyInfo is
- ** NULL, the caller expects a table b-tree. If this is not the case,
- ** return an SQLITE_CORRUPT error. */
- assert( pCur->apPage[0]->intKey==1 || pCur->apPage[0]->intKey==0 );
- if( (pCur->pKeyInfo==0)!=pCur->apPage[0]->intKey ){
- return SQLITE_CORRUPT_BKPT;
- }
- }
-
- /* Assert that the root page is of the correct type. This must be the
- ** case as the call to this function that loaded the root-page (either
- ** this call or a previous invocation) would have detected corruption
- ** if the assumption were not true, and it is not possible for the flags
- ** byte to have been modified while this cursor is holding a reference
- ** to the page. */
- pRoot = pCur->apPage[0];
- assert( pRoot->pgno==pCur->pgnoRoot );
- assert( pRoot->isInit && (pCur->pKeyInfo==0)==pRoot->intKey );
-
- pCur->aiIdx[0] = 0;
- pCur->info.nSize = 0;
- pCur->atLast = 0;
- pCur->validNKey = 0;
-
- if( pRoot->nCell==0 && !pRoot->leaf ){
- Pgno subpage;
- if( pRoot->pgno!=1 ) return SQLITE_CORRUPT_BKPT;
- subpage = get4byte(&pRoot->aData[pRoot->hdrOffset+8]);
- pCur->eState = CURSOR_VALID;
- rc = moveToChild(pCur, subpage);
- }else{
- pCur->eState = ((pRoot->nCell>0)?CURSOR_VALID:CURSOR_INVALID);
- }
- return rc;
-}
-
-/*
-** Move the cursor down to the left-most leaf entry beneath the
-** entry to which it is currently pointing.
-**
-** The left-most leaf is the one with the smallest key - the first
-** in ascending order.
-*/
-static int moveToLeftmost(BtCursor *pCur){
- Pgno pgno;
- int rc = SQLITE_OK;
- MemPage *pPage;
-
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_VALID );
- while( rc==SQLITE_OK && !(pPage = pCur->apPage[pCur->iPage])->leaf ){
- assert( pCur->aiIdx[pCur->iPage]<pPage->nCell );
- pgno = get4byte(findCell(pPage, pCur->aiIdx[pCur->iPage]));
- rc = moveToChild(pCur, pgno);
- }
- return rc;
-}
-
-/*
-** Move the cursor down to the right-most leaf entry beneath the
-** page to which it is currently pointing. Notice the difference
-** between moveToLeftmost() and moveToRightmost(). moveToLeftmost()
-** finds the left-most entry beneath the *entry* whereas moveToRightmost()
-** finds the right-most entry beneath the *page*.
-**
-** The right-most entry is the one with the largest key - the last
-** key in ascending order.
-*/
-static int moveToRightmost(BtCursor *pCur){
- Pgno pgno;
- int rc = SQLITE_OK;
- MemPage *pPage = 0;
-
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_VALID );
- while( rc==SQLITE_OK && !(pPage = pCur->apPage[pCur->iPage])->leaf ){
- pgno = get4byte(&pPage->aData[pPage->hdrOffset+8]);
- pCur->aiIdx[pCur->iPage] = pPage->nCell;
- rc = moveToChild(pCur, pgno);
- }
- if( rc==SQLITE_OK ){
- pCur->aiIdx[pCur->iPage] = pPage->nCell-1;
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
- }
- return rc;
-}
-
-/* Move the cursor to the first entry in the table. Return SQLITE_OK
-** on success. Set *pRes to 0 if the cursor actually points to something
-** or set *pRes to 1 if the table is empty.
-*/
-SQLITE_PRIVATE int sqlite3BtreeFirst(BtCursor *pCur, int *pRes){
- int rc;
-
- assert( cursorHoldsMutex(pCur) );
- assert( sqlite3_mutex_held(pCur->pBtree->db->mutex) );
- rc = moveToRoot(pCur);
- if( rc==SQLITE_OK ){
- if( pCur->eState==CURSOR_INVALID ){
- assert( pCur->pgnoRoot==0 || pCur->apPage[pCur->iPage]->nCell==0 );
- *pRes = 1;
- }else{
- assert( pCur->apPage[pCur->iPage]->nCell>0 );
- *pRes = 0;
- rc = moveToLeftmost(pCur);
- }
- }
- return rc;
-}
-
-/* Move the cursor to the last entry in the table. Return SQLITE_OK
-** on success. Set *pRes to 0 if the cursor actually points to something
-** or set *pRes to 1 if the table is empty.
-*/
-SQLITE_PRIVATE int sqlite3BtreeLast(BtCursor *pCur, int *pRes){
- int rc;
-
- assert( cursorHoldsMutex(pCur) );
- assert( sqlite3_mutex_held(pCur->pBtree->db->mutex) );
-
- /* If the cursor already points to the last entry, this is a no-op. */
- if( CURSOR_VALID==pCur->eState && pCur->atLast ){
-#ifdef SQLITE_DEBUG
- /* This block serves to assert() that the cursor really does point
- ** to the last entry in the b-tree. */
- int ii;
- for(ii=0; ii<pCur->iPage; ii++){
- assert( pCur->aiIdx[ii]==pCur->apPage[ii]->nCell );
- }
- assert( pCur->aiIdx[pCur->iPage]==pCur->apPage[pCur->iPage]->nCell-1 );
- assert( pCur->apPage[pCur->iPage]->leaf );
-#endif
- return SQLITE_OK;
- }
-
- rc = moveToRoot(pCur);
- if( rc==SQLITE_OK ){
- if( CURSOR_INVALID==pCur->eState ){
- assert( pCur->pgnoRoot==0 || pCur->apPage[pCur->iPage]->nCell==0 );
- *pRes = 1;
- }else{
- assert( pCur->eState==CURSOR_VALID );
- *pRes = 0;
- rc = moveToRightmost(pCur);
- pCur->atLast = rc==SQLITE_OK ?1:0;
- }
- }
- return rc;
-}
-
-/* Move the cursor so that it points to an entry near the key
-** specified by pIdxKey or intKey. Return a success code.
-**
-** For INTKEY tables, the intKey parameter is used. pIdxKey
-** must be NULL. For index tables, pIdxKey is used and intKey
-** is ignored.
-**
-** If an exact match is not found, then the cursor is always
-** left pointing at a leaf page which would hold the entry if it
-** were present. The cursor might point to an entry that comes
-** before or after the key.
-**
-** An integer is written into *pRes which is the result of
-** comparing the key with the entry to which the cursor is
-** pointing. The meaning of the integer written into
-** *pRes is as follows:
-**
-** *pRes<0 The cursor is left pointing at an entry that
-** is smaller than intKey/pIdxKey or if the table is empty
-** and the cursor is therefore left point to nothing.
-**
-** *pRes==0 The cursor is left pointing at an entry that
-** exactly matches intKey/pIdxKey.
-**
-** *pRes>0 The cursor is left pointing at an entry that
-** is larger than intKey/pIdxKey.
-**
-*/
-SQLITE_PRIVATE int sqlite3BtreeMovetoUnpacked(
- BtCursor *pCur, /* The cursor to be moved */
- UnpackedRecord *pIdxKey, /* Unpacked index key */
- i64 intKey, /* The table key */
- int biasRight, /* If true, bias the search to the high end */
- int *pRes /* Write search results here */
-){
- int rc;
-
- assert( cursorHoldsMutex(pCur) );
- assert( sqlite3_mutex_held(pCur->pBtree->db->mutex) );
- assert( pRes );
- assert( (pIdxKey==0)==(pCur->pKeyInfo==0) );
-
- /* If the cursor is already positioned at the point we are trying
- ** to move to, then just return without doing any work */
- if( pCur->eState==CURSOR_VALID && pCur->validNKey
- && pCur->apPage[0]->intKey
- ){
- if( pCur->info.nKey==intKey ){
- *pRes = 0;
- return SQLITE_OK;
- }
- if( pCur->atLast && pCur->info.nKey<intKey ){
- *pRes = -1;
- return SQLITE_OK;
- }
- }
-
- rc = moveToRoot(pCur);
- if( rc ){
- return rc;
- }
- assert( pCur->pgnoRoot==0 || pCur->apPage[pCur->iPage] );
- assert( pCur->pgnoRoot==0 || pCur->apPage[pCur->iPage]->isInit );
- assert( pCur->eState==CURSOR_INVALID || pCur->apPage[pCur->iPage]->nCell>0 );
- if( pCur->eState==CURSOR_INVALID ){
- *pRes = -1;
- assert( pCur->pgnoRoot==0 || pCur->apPage[pCur->iPage]->nCell==0 );
- return SQLITE_OK;
- }
- assert( pCur->apPage[0]->intKey || pIdxKey );
- for(;;){
- int lwr, upr, idx;
- Pgno chldPg;
- MemPage *pPage = pCur->apPage[pCur->iPage];
- int c;
-
- /* pPage->nCell must be greater than zero. If this is the root-page
- ** the cursor would have been INVALID above and this for(;;) loop
- ** not run. If this is not the root-page, then the moveToChild() routine
- ** would have already detected db corruption. Similarly, pPage must
- ** be the right kind (index or table) of b-tree page. Otherwise
- ** a moveToChild() or moveToRoot() call would have detected corruption. */
- assert( pPage->nCell>0 );
- assert( pPage->intKey==(pIdxKey==0) );
- lwr = 0;
- upr = pPage->nCell-1;
- if( biasRight ){
- pCur->aiIdx[pCur->iPage] = (u16)(idx = upr);
- }else{
- pCur->aiIdx[pCur->iPage] = (u16)(idx = (upr+lwr)/2);
- }
- for(;;){
- u8 *pCell; /* Pointer to current cell in pPage */
-
- assert( idx==pCur->aiIdx[pCur->iPage] );
- pCur->info.nSize = 0;
- pCell = findCell(pPage, idx) + pPage->childPtrSize;
- if( pPage->intKey ){
- i64 nCellKey;
- if( pPage->hasData ){
- u32 dummy;
- pCell += getVarint32(pCell, dummy);
- }
- getVarint(pCell, (u64*)&nCellKey);
- if( nCellKey==intKey ){
- c = 0;
- }else if( nCellKey<intKey ){
- c = -1;
- }else{
- assert( nCellKey>intKey );
- c = +1;
- }
- pCur->validNKey = 1;
- pCur->info.nKey = nCellKey;
- }else{
- /* The maximum supported page-size is 65536 bytes. This means that
- ** the maximum number of record bytes stored on an index B-Tree
- ** page is less than 16384 bytes and may be stored as a 2-byte
- ** varint. This information is used to attempt to avoid parsing
- ** the entire cell by checking for the cases where the record is
- ** stored entirely within the b-tree page by inspecting the first
- ** 2 bytes of the cell.
- */
- int nCell = pCell[0];
- if( nCell<=pPage->max1bytePayload
- /* && (pCell+nCell)<pPage->aDataEnd */
- ){
- /* This branch runs if the record-size field of the cell is a
- ** single byte varint and the record fits entirely on the main
- ** b-tree page. */
- testcase( pCell+nCell+1==pPage->aDataEnd );
- c = sqlite3VdbeRecordCompare(nCell, (void*)&pCell[1], pIdxKey);
- }else if( !(pCell[1] & 0x80)
- && (nCell = ((nCell&0x7f)<<7) + pCell[1])<=pPage->maxLocal
- /* && (pCell+nCell+2)<=pPage->aDataEnd */
- ){
- /* The record-size field is a 2 byte varint and the record
- ** fits entirely on the main b-tree page. */
- testcase( pCell+nCell+2==pPage->aDataEnd );
- c = sqlite3VdbeRecordCompare(nCell, (void*)&pCell[2], pIdxKey);
- }else{
- /* The record flows over onto one or more overflow pages. In
- ** this case the whole cell needs to be parsed, a buffer allocated
- ** and accessPayload() used to retrieve the record into the
- ** buffer before VdbeRecordCompare() can be called. */
- void *pCellKey;
- u8 * const pCellBody = pCell - pPage->childPtrSize;
- btreeParseCellPtr(pPage, pCellBody, &pCur->info);
- nCell = (int)pCur->info.nKey;
- pCellKey = sqlite3Malloc( nCell );
- if( pCellKey==0 ){
- rc = SQLITE_NOMEM;
- goto moveto_finish;
- }
- rc = accessPayload(pCur, 0, nCell, (unsigned char*)pCellKey, 0);
- if( rc ){
- sqlite3_free(pCellKey);
- goto moveto_finish;
- }
- c = sqlite3VdbeRecordCompare(nCell, pCellKey, pIdxKey);
- sqlite3_free(pCellKey);
- }
- }
- if( c==0 ){
- if( pPage->intKey && !pPage->leaf ){
- lwr = idx;
- break;
- }else{
- *pRes = 0;
- rc = SQLITE_OK;
- goto moveto_finish;
- }
- }
- if( c<0 ){
- lwr = idx+1;
- }else{
- upr = idx-1;
- }
- if( lwr>upr ){
- break;
- }
- pCur->aiIdx[pCur->iPage] = (u16)(idx = (lwr+upr)/2);
- }
- assert( lwr==upr+1 || (pPage->intKey && !pPage->leaf) );
- assert( pPage->isInit );
- if( pPage->leaf ){
- chldPg = 0;
- }else if( lwr>=pPage->nCell ){
- chldPg = get4byte(&pPage->aData[pPage->hdrOffset+8]);
- }else{
- chldPg = get4byte(findCell(pPage, lwr));
- }
- if( chldPg==0 ){
- assert( pCur->aiIdx[pCur->iPage]<pCur->apPage[pCur->iPage]->nCell );
- *pRes = c;
- rc = SQLITE_OK;
- goto moveto_finish;
- }
- pCur->aiIdx[pCur->iPage] = (u16)lwr;
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
- rc = moveToChild(pCur, chldPg);
- if( rc ) goto moveto_finish;
- }
-moveto_finish:
- return rc;
-}
-
-
-/*
-** Return TRUE if the cursor is not pointing at an entry of the table.
-**
-** TRUE will be returned after a call to sqlite3BtreeNext() moves
-** past the last entry in the table or sqlite3BtreePrev() moves past
-** the first entry. TRUE is also returned if the table is empty.
-*/
-SQLITE_PRIVATE int sqlite3BtreeEof(BtCursor *pCur){
- /* TODO: What if the cursor is in CURSOR_REQUIRESEEK but all table entries
- ** have been deleted? This API will need to change to return an error code
- ** as well as the boolean result value.
- */
- return (CURSOR_VALID!=pCur->eState);
-}
-
-/*
-** Advance the cursor to the next entry in the database. If
-** successful then set *pRes=0. If the cursor
-** was already pointing to the last entry in the database before
-** this routine was called, then set *pRes=1.
-*/
-SQLITE_PRIVATE int sqlite3BtreeNext(BtCursor *pCur, int *pRes){
- int rc;
- int idx;
- MemPage *pPage;
-
- assert( cursorHoldsMutex(pCur) );
- rc = restoreCursorPosition(pCur);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- assert( pRes!=0 );
- if( CURSOR_INVALID==pCur->eState ){
- *pRes = 1;
- return SQLITE_OK;
- }
- if( pCur->skipNext>0 ){
- pCur->skipNext = 0;
- *pRes = 0;
- return SQLITE_OK;
- }
- pCur->skipNext = 0;
-
- pPage = pCur->apPage[pCur->iPage];
- idx = ++pCur->aiIdx[pCur->iPage];
- assert( pPage->isInit );
-
- /* If the database file is corrupt, it is possible for the value of idx
- ** to be invalid here. This can only occur if a second cursor modifies
- ** the page while cursor pCur is holding a reference to it. Which can
- ** only happen if the database is corrupt in such a way as to link the
- ** page into more than one b-tree structure. */
- testcase( idx>pPage->nCell );
-
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
- if( idx>=pPage->nCell ){
- if( !pPage->leaf ){
- rc = moveToChild(pCur, get4byte(&pPage->aData[pPage->hdrOffset+8]));
- if( rc ) return rc;
- rc = moveToLeftmost(pCur);
- *pRes = 0;
- return rc;
- }
- do{
- if( pCur->iPage==0 ){
- *pRes = 1;
- pCur->eState = CURSOR_INVALID;
- return SQLITE_OK;
- }
- moveToParent(pCur);
- pPage = pCur->apPage[pCur->iPage];
- }while( pCur->aiIdx[pCur->iPage]>=pPage->nCell );
- *pRes = 0;
- if( pPage->intKey ){
- rc = sqlite3BtreeNext(pCur, pRes);
- }else{
- rc = SQLITE_OK;
- }
- return rc;
- }
- *pRes = 0;
- if( pPage->leaf ){
- return SQLITE_OK;
- }
- rc = moveToLeftmost(pCur);
- return rc;
-}
-
-
-/*
-** Step the cursor to the back to the previous entry in the database. If
-** successful then set *pRes=0. If the cursor
-** was already pointing to the first entry in the database before
-** this routine was called, then set *pRes=1.
-*/
-SQLITE_PRIVATE int sqlite3BtreePrevious(BtCursor *pCur, int *pRes){
- int rc;
- MemPage *pPage;
-
- assert( cursorHoldsMutex(pCur) );
- rc = restoreCursorPosition(pCur);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- pCur->atLast = 0;
- if( CURSOR_INVALID==pCur->eState ){
- *pRes = 1;
- return SQLITE_OK;
- }
- if( pCur->skipNext<0 ){
- pCur->skipNext = 0;
- *pRes = 0;
- return SQLITE_OK;
- }
- pCur->skipNext = 0;
-
- pPage = pCur->apPage[pCur->iPage];
- assert( pPage->isInit );
- if( !pPage->leaf ){
- int idx = pCur->aiIdx[pCur->iPage];
- rc = moveToChild(pCur, get4byte(findCell(pPage, idx)));
- if( rc ){
- return rc;
- }
- rc = moveToRightmost(pCur);
- }else{
- while( pCur->aiIdx[pCur->iPage]==0 ){
- if( pCur->iPage==0 ){
- pCur->eState = CURSOR_INVALID;
- *pRes = 1;
- return SQLITE_OK;
- }
- moveToParent(pCur);
- }
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
-
- pCur->aiIdx[pCur->iPage]--;
- pPage = pCur->apPage[pCur->iPage];
- if( pPage->intKey && !pPage->leaf ){
- rc = sqlite3BtreePrevious(pCur, pRes);
- }else{
- rc = SQLITE_OK;
- }
- }
- *pRes = 0;
- return rc;
-}
-
-/*
-** Allocate a new page from the database file.
-**
-** The new page is marked as dirty. (In other words, sqlite3PagerWrite()
-** has already been called on the new page.) The new page has also
-** been referenced and the calling routine is responsible for calling
-** sqlite3PagerUnref() on the new page when it is done.
-**
-** SQLITE_OK is returned on success. Any other return value indicates
-** an error. *ppPage and *pPgno are undefined in the event of an error.
-** Do not invoke sqlite3PagerUnref() on *ppPage if an error is returned.
-**
-** If the "nearby" parameter is not 0, then an effort is made to
-** locate a page close to the page number "nearby". This can be used in an
-** attempt to keep related pages close to each other in the database file,
-** which in turn can make database access faster.
-**
-** If the eMode parameter is BTALLOC_EXACT and the nearby page exists
-** anywhere on the free-list, then it is guaranteed to be returned. If
-** eMode is BTALLOC_LT then the page returned will be less than or equal
-** to nearby if any such page exists. If eMode is BTALLOC_ANY then there
-** are no restrictions on which page is returned.
-*/
-static int allocateBtreePage(
- BtShared *pBt, /* The btree */
- MemPage **ppPage, /* Store pointer to the allocated page here */
- Pgno *pPgno, /* Store the page number here */
- Pgno nearby, /* Search for a page near this one */
- u8 eMode /* BTALLOC_EXACT, BTALLOC_LT, or BTALLOC_ANY */
-){
- MemPage *pPage1;
- int rc;
- u32 n; /* Number of pages on the freelist */
- u32 k; /* Number of leaves on the trunk of the freelist */
- MemPage *pTrunk = 0;
- MemPage *pPrevTrunk = 0;
- Pgno mxPage; /* Total size of the database file */
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( eMode==BTALLOC_ANY || (nearby>0 && IfNotOmitAV(pBt->autoVacuum)) );
- pPage1 = pBt->pPage1;
- mxPage = btreePagecount(pBt);
- n = get4byte(&pPage1->aData[36]);
- testcase( n==mxPage-1 );
- if( n>=mxPage ){
- return SQLITE_CORRUPT_BKPT;
- }
- if( n>0 ){
- /* There are pages on the freelist. Reuse one of those pages. */
- Pgno iTrunk;
- u8 searchList = 0; /* If the free-list must be searched for 'nearby' */
-
- /* If eMode==BTALLOC_EXACT and a query of the pointer-map
- ** shows that the page 'nearby' is somewhere on the free-list, then
- ** the entire-list will be searched for that page.
- */
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( eMode==BTALLOC_EXACT ){
- if( nearby<=mxPage ){
- u8 eType;
- assert( nearby>0 );
- assert( pBt->autoVacuum );
- rc = ptrmapGet(pBt, nearby, &eType, 0);
- if( rc ) return rc;
- if( eType==PTRMAP_FREEPAGE ){
- searchList = 1;
- }
- }
- }else if( eMode==BTALLOC_LE ){
- searchList = 1;
- }
-#endif
-
- /* Decrement the free-list count by 1. Set iTrunk to the index of the
- ** first free-list trunk page. iPrevTrunk is initially 1.
- */
- rc = sqlite3PagerWrite(pPage1->pDbPage);
- if( rc ) return rc;
- put4byte(&pPage1->aData[36], n-1);
-
- /* The code within this loop is run only once if the 'searchList' variable
- ** is not true. Otherwise, it runs once for each trunk-page on the
- ** free-list until the page 'nearby' is located (eMode==BTALLOC_EXACT)
- ** or until a page less than 'nearby' is located (eMode==BTALLOC_LT)
- */
- do {
- pPrevTrunk = pTrunk;
- if( pPrevTrunk ){
- iTrunk = get4byte(&pPrevTrunk->aData[0]);
- }else{
- iTrunk = get4byte(&pPage1->aData[32]);
- }
- testcase( iTrunk==mxPage );
- if( iTrunk>mxPage ){
- rc = SQLITE_CORRUPT_BKPT;
- }else{
- rc = btreeGetPage(pBt, iTrunk, &pTrunk, 0);
- }
- if( rc ){
- pTrunk = 0;
- goto end_allocate_page;
- }
- assert( pTrunk!=0 );
- assert( pTrunk->aData!=0 );
-
- k = get4byte(&pTrunk->aData[4]); /* # of leaves on this trunk page */
- if( k==0 && !searchList ){
- /* The trunk has no leaves and the list is not being searched.
- ** So extract the trunk page itself and use it as the newly
- ** allocated page */
- assert( pPrevTrunk==0 );
- rc = sqlite3PagerWrite(pTrunk->pDbPage);
- if( rc ){
- goto end_allocate_page;
- }
- *pPgno = iTrunk;
- memcpy(&pPage1->aData[32], &pTrunk->aData[0], 4);
- *ppPage = pTrunk;
- pTrunk = 0;
- TRACE(("ALLOCATE: %d trunk - %d free pages left\n", *pPgno, n-1));
- }else if( k>(u32)(pBt->usableSize/4 - 2) ){
- /* Value of k is out of range. Database corruption */
- rc = SQLITE_CORRUPT_BKPT;
- goto end_allocate_page;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- }else if( searchList
- && (nearby==iTrunk || (iTrunk<nearby && eMode==BTALLOC_LE))
- ){
- /* The list is being searched and this trunk page is the page
- ** to allocate, regardless of whether it has leaves.
- */
- *pPgno = iTrunk;
- *ppPage = pTrunk;
- searchList = 0;
- rc = sqlite3PagerWrite(pTrunk->pDbPage);
- if( rc ){
- goto end_allocate_page;
- }
- if( k==0 ){
- if( !pPrevTrunk ){
- memcpy(&pPage1->aData[32], &pTrunk->aData[0], 4);
- }else{
- rc = sqlite3PagerWrite(pPrevTrunk->pDbPage);
- if( rc!=SQLITE_OK ){
- goto end_allocate_page;
- }
- memcpy(&pPrevTrunk->aData[0], &pTrunk->aData[0], 4);
- }
- }else{
- /* The trunk page is required by the caller but it contains
- ** pointers to free-list leaves. The first leaf becomes a trunk
- ** page in this case.
- */
- MemPage *pNewTrunk;
- Pgno iNewTrunk = get4byte(&pTrunk->aData[8]);
- if( iNewTrunk>mxPage ){
- rc = SQLITE_CORRUPT_BKPT;
- goto end_allocate_page;
- }
- testcase( iNewTrunk==mxPage );
- rc = btreeGetPage(pBt, iNewTrunk, &pNewTrunk, 0);
- if( rc!=SQLITE_OK ){
- goto end_allocate_page;
- }
- rc = sqlite3PagerWrite(pNewTrunk->pDbPage);
- if( rc!=SQLITE_OK ){
- releasePage(pNewTrunk);
- goto end_allocate_page;
- }
- memcpy(&pNewTrunk->aData[0], &pTrunk->aData[0], 4);
- put4byte(&pNewTrunk->aData[4], k-1);
- memcpy(&pNewTrunk->aData[8], &pTrunk->aData[12], (k-1)*4);
- releasePage(pNewTrunk);
- if( !pPrevTrunk ){
- assert( sqlite3PagerIswriteable(pPage1->pDbPage) );
- put4byte(&pPage1->aData[32], iNewTrunk);
- }else{
- rc = sqlite3PagerWrite(pPrevTrunk->pDbPage);
- if( rc ){
- goto end_allocate_page;
- }
- put4byte(&pPrevTrunk->aData[0], iNewTrunk);
- }
- }
- pTrunk = 0;
- TRACE(("ALLOCATE: %d trunk - %d free pages left\n", *pPgno, n-1));
-#endif
- }else if( k>0 ){
- /* Extract a leaf from the trunk */
- u32 closest;
- Pgno iPage;
- unsigned char *aData = pTrunk->aData;
- if( nearby>0 ){
- u32 i;
- closest = 0;
- if( eMode==BTALLOC_LE ){
- for(i=0; i<k; i++){
- iPage = get4byte(&aData[8+i*4]);
- if( iPage<=nearby ){
- closest = i;
- break;
- }
- }
- }else{
- int dist;
- dist = sqlite3AbsInt32(get4byte(&aData[8]) - nearby);
- for(i=1; i<k; i++){
- int d2 = sqlite3AbsInt32(get4byte(&aData[8+i*4]) - nearby);
- if( d2<dist ){
- closest = i;
- dist = d2;
- }
- }
- }
- }else{
- closest = 0;
- }
-
- iPage = get4byte(&aData[8+closest*4]);
- testcase( iPage==mxPage );
- if( iPage>mxPage ){
- rc = SQLITE_CORRUPT_BKPT;
- goto end_allocate_page;
- }
- testcase( iPage==mxPage );
- if( !searchList
- || (iPage==nearby || (iPage<nearby && eMode==BTALLOC_LE))
- ){
- int noContent;
- *pPgno = iPage;
- TRACE(("ALLOCATE: %d was leaf %d of %d on trunk %d"
- ": %d more free pages\n",
- *pPgno, closest+1, k, pTrunk->pgno, n-1));
- rc = sqlite3PagerWrite(pTrunk->pDbPage);
- if( rc ) goto end_allocate_page;
- if( closest<k-1 ){
- memcpy(&aData[8+closest*4], &aData[4+k*4], 4);
- }
- put4byte(&aData[4], k-1);
- noContent = !btreeGetHasContent(pBt, *pPgno);
- rc = btreeGetPage(pBt, *pPgno, ppPage, noContent);
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerWrite((*ppPage)->pDbPage);
- if( rc!=SQLITE_OK ){
- releasePage(*ppPage);
- }
- }
- searchList = 0;
- }
- }
- releasePage(pPrevTrunk);
- pPrevTrunk = 0;
- }while( searchList );
- }else{
- /* There are no pages on the freelist, so append a new page to the
- ** database image.
- **
- ** Normally, new pages allocated by this block can be requested from the
- ** pager layer with the 'no-content' flag set. This prevents the pager
- ** from trying to read the pages content from disk. However, if the
- ** current transaction has already run one or more incremental-vacuum
- ** steps, then the page we are about to allocate may contain content
- ** that is required in the event of a rollback. In this case, do
- ** not set the no-content flag. This causes the pager to load and journal
- ** the current page content before overwriting it.
- **
- ** Note that the pager will not actually attempt to load or journal
- ** content for any page that really does lie past the end of the database
- ** file on disk. So the effects of disabling the no-content optimization
- ** here are confined to those pages that lie between the end of the
- ** database image and the end of the database file.
- */
- int bNoContent = (0==IfNotOmitAV(pBt->bDoTruncate));
-
- rc = sqlite3PagerWrite(pBt->pPage1->pDbPage);
- if( rc ) return rc;
- pBt->nPage++;
- if( pBt->nPage==PENDING_BYTE_PAGE(pBt) ) pBt->nPage++;
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pBt->autoVacuum && PTRMAP_ISPAGE(pBt, pBt->nPage) ){
- /* If *pPgno refers to a pointer-map page, allocate two new pages
- ** at the end of the file instead of one. The first allocated page
- ** becomes a new pointer-map page, the second is used by the caller.
- */
- MemPage *pPg = 0;
- TRACE(("ALLOCATE: %d from end of file (pointer-map page)\n", pBt->nPage));
- assert( pBt->nPage!=PENDING_BYTE_PAGE(pBt) );
- rc = btreeGetPage(pBt, pBt->nPage, &pPg, bNoContent);
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerWrite(pPg->pDbPage);
- releasePage(pPg);
- }
- if( rc ) return rc;
- pBt->nPage++;
- if( pBt->nPage==PENDING_BYTE_PAGE(pBt) ){ pBt->nPage++; }
- }
-#endif
- put4byte(28 + (u8*)pBt->pPage1->aData, pBt->nPage);
- *pPgno = pBt->nPage;
-
- assert( *pPgno!=PENDING_BYTE_PAGE(pBt) );
- rc = btreeGetPage(pBt, *pPgno, ppPage, bNoContent);
- if( rc ) return rc;
- rc = sqlite3PagerWrite((*ppPage)->pDbPage);
- if( rc!=SQLITE_OK ){
- releasePage(*ppPage);
- }
- TRACE(("ALLOCATE: %d from end of file\n", *pPgno));
- }
-
- assert( *pPgno!=PENDING_BYTE_PAGE(pBt) );
-
-end_allocate_page:
- releasePage(pTrunk);
- releasePage(pPrevTrunk);
- if( rc==SQLITE_OK ){
- if( sqlite3PagerPageRefcount((*ppPage)->pDbPage)>1 ){
- releasePage(*ppPage);
- return SQLITE_CORRUPT_BKPT;
- }
- (*ppPage)->isInit = 0;
- }else{
- *ppPage = 0;
- }
- assert( rc!=SQLITE_OK || sqlite3PagerIswriteable((*ppPage)->pDbPage) );
- return rc;
-}
-
-/*
-** This function is used to add page iPage to the database file free-list.
-** It is assumed that the page is not already a part of the free-list.
-**
-** The value passed as the second argument to this function is optional.
-** If the caller happens to have a pointer to the MemPage object
-** corresponding to page iPage handy, it may pass it as the second value.
-** Otherwise, it may pass NULL.
-**
-** If a pointer to a MemPage object is passed as the second argument,
-** its reference count is not altered by this function.
-*/
-static int freePage2(BtShared *pBt, MemPage *pMemPage, Pgno iPage){
- MemPage *pTrunk = 0; /* Free-list trunk page */
- Pgno iTrunk = 0; /* Page number of free-list trunk page */
- MemPage *pPage1 = pBt->pPage1; /* Local reference to page 1 */
- MemPage *pPage; /* Page being freed. May be NULL. */
- int rc; /* Return Code */
- int nFree; /* Initial number of pages on free-list */
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( iPage>1 );
- assert( !pMemPage || pMemPage->pgno==iPage );
-
- if( pMemPage ){
- pPage = pMemPage;
- sqlite3PagerRef(pPage->pDbPage);
- }else{
- pPage = btreePageLookup(pBt, iPage);
- }
-
- /* Increment the free page count on pPage1 */
- rc = sqlite3PagerWrite(pPage1->pDbPage);
- if( rc ) goto freepage_out;
- nFree = get4byte(&pPage1->aData[36]);
- put4byte(&pPage1->aData[36], nFree+1);
-
- if( pBt->btsFlags & BTS_SECURE_DELETE ){
- /* If the secure_delete option is enabled, then
- ** always fully overwrite deleted information with zeros.
- */
- if( (!pPage && ((rc = btreeGetPage(pBt, iPage, &pPage, 0))!=0) )
- || ((rc = sqlite3PagerWrite(pPage->pDbPage))!=0)
- ){
- goto freepage_out;
- }
- memset(pPage->aData, 0, pPage->pBt->pageSize);
- }
-
- /* If the database supports auto-vacuum, write an entry in the pointer-map
- ** to indicate that the page is free.
- */
- if( ISAUTOVACUUM ){
- ptrmapPut(pBt, iPage, PTRMAP_FREEPAGE, 0, &rc);
- if( rc ) goto freepage_out;
- }
-
- /* Now manipulate the actual database free-list structure. There are two
- ** possibilities. If the free-list is currently empty, or if the first
- ** trunk page in the free-list is full, then this page will become a
- ** new free-list trunk page. Otherwise, it will become a leaf of the
- ** first trunk page in the current free-list. This block tests if it
- ** is possible to add the page as a new free-list leaf.
- */
- if( nFree!=0 ){
- u32 nLeaf; /* Initial number of leaf cells on trunk page */
-
- iTrunk = get4byte(&pPage1->aData[32]);
- rc = btreeGetPage(pBt, iTrunk, &pTrunk, 0);
- if( rc!=SQLITE_OK ){
- goto freepage_out;
- }
-
- nLeaf = get4byte(&pTrunk->aData[4]);
- assert( pBt->usableSize>32 );
- if( nLeaf > (u32)pBt->usableSize/4 - 2 ){
- rc = SQLITE_CORRUPT_BKPT;
- goto freepage_out;
- }
- if( nLeaf < (u32)pBt->usableSize/4 - 8 ){
- /* In this case there is room on the trunk page to insert the page
- ** being freed as a new leaf.
- **
- ** Note that the trunk page is not really full until it contains
- ** usableSize/4 - 2 entries, not usableSize/4 - 8 entries as we have
- ** coded. But due to a coding error in versions of SQLite prior to
- ** 3.6.0, databases with freelist trunk pages holding more than
- ** usableSize/4 - 8 entries will be reported as corrupt. In order
- ** to maintain backwards compatibility with older versions of SQLite,
- ** we will continue to restrict the number of entries to usableSize/4 - 8
- ** for now. At some point in the future (once everyone has upgraded
- ** to 3.6.0 or later) we should consider fixing the conditional above
- ** to read "usableSize/4-2" instead of "usableSize/4-8".
- */
- rc = sqlite3PagerWrite(pTrunk->pDbPage);
- if( rc==SQLITE_OK ){
- put4byte(&pTrunk->aData[4], nLeaf+1);
- put4byte(&pTrunk->aData[8+nLeaf*4], iPage);
- if( pPage && (pBt->btsFlags & BTS_SECURE_DELETE)==0 ){
- sqlite3PagerDontWrite(pPage->pDbPage);
- }
- rc = btreeSetHasContent(pBt, iPage);
- }
- TRACE(("FREE-PAGE: %d leaf on trunk page %d\n",pPage->pgno,pTrunk->pgno));
- goto freepage_out;
- }
- }
-
- /* If control flows to this point, then it was not possible to add the
- ** the page being freed as a leaf page of the first trunk in the free-list.
- ** Possibly because the free-list is empty, or possibly because the
- ** first trunk in the free-list is full. Either way, the page being freed
- ** will become the new first trunk page in the free-list.
- */
- if( pPage==0 && SQLITE_OK!=(rc = btreeGetPage(pBt, iPage, &pPage, 0)) ){
- goto freepage_out;
- }
- rc = sqlite3PagerWrite(pPage->pDbPage);
- if( rc!=SQLITE_OK ){
- goto freepage_out;
- }
- put4byte(pPage->aData, iTrunk);
- put4byte(&pPage->aData[4], 0);
- put4byte(&pPage1->aData[32], iPage);
- TRACE(("FREE-PAGE: %d new trunk page replacing %d\n", pPage->pgno, iTrunk));
-
-freepage_out:
- if( pPage ){
- pPage->isInit = 0;
- }
- releasePage(pPage);
- releasePage(pTrunk);
- return rc;
-}
-static void freePage(MemPage *pPage, int *pRC){
- if( (*pRC)==SQLITE_OK ){
- *pRC = freePage2(pPage->pBt, pPage, pPage->pgno);
- }
-}
-
-/*
-** Free any overflow pages associated with the given Cell.
-*/
-static int clearCell(MemPage *pPage, unsigned char *pCell){
- BtShared *pBt = pPage->pBt;
- CellInfo info;
- Pgno ovflPgno;
- int rc;
- int nOvfl;
- u32 ovflPageSize;
-
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- btreeParseCellPtr(pPage, pCell, &info);
- if( info.iOverflow==0 ){
- return SQLITE_OK; /* No overflow pages. Return without doing anything */
- }
- if( pCell+info.iOverflow+3 > pPage->aData+pPage->maskPage ){
- return SQLITE_CORRUPT_BKPT; /* Cell extends past end of page */
- }
- ovflPgno = get4byte(&pCell[info.iOverflow]);
- assert( pBt->usableSize > 4 );
- ovflPageSize = pBt->usableSize - 4;
- nOvfl = (info.nPayload - info.nLocal + ovflPageSize - 1)/ovflPageSize;
- assert( ovflPgno==0 || nOvfl>0 );
- while( nOvfl-- ){
- Pgno iNext = 0;
- MemPage *pOvfl = 0;
- if( ovflPgno<2 || ovflPgno>btreePagecount(pBt) ){
- /* 0 is not a legal page number and page 1 cannot be an
- ** overflow page. Therefore if ovflPgno<2 or past the end of the
- ** file the database must be corrupt. */
- return SQLITE_CORRUPT_BKPT;
- }
- if( nOvfl ){
- rc = getOverflowPage(pBt, ovflPgno, &pOvfl, &iNext);
- if( rc ) return rc;
- }
-
- if( ( pOvfl || ((pOvfl = btreePageLookup(pBt, ovflPgno))!=0) )
- && sqlite3PagerPageRefcount(pOvfl->pDbPage)!=1
- ){
- /* There is no reason any cursor should have an outstanding reference
- ** to an overflow page belonging to a cell that is being deleted/updated.
- ** So if there exists more than one reference to this page, then it
- ** must not really be an overflow page and the database must be corrupt.
- ** It is helpful to detect this before calling freePage2(), as
- ** freePage2() may zero the page contents if secure-delete mode is
- ** enabled. If this 'overflow' page happens to be a page that the
- ** caller is iterating through or using in some other way, this
- ** can be problematic.
- */
- rc = SQLITE_CORRUPT_BKPT;
- }else{
- rc = freePage2(pBt, pOvfl, ovflPgno);
- }
-
- if( pOvfl ){
- sqlite3PagerUnref(pOvfl->pDbPage);
- }
- if( rc ) return rc;
- ovflPgno = iNext;
- }
- return SQLITE_OK;
-}
-
-/*
-** Create the byte sequence used to represent a cell on page pPage
-** and write that byte sequence into pCell[]. Overflow pages are
-** allocated and filled in as necessary. The calling procedure
-** is responsible for making sure sufficient space has been allocated
-** for pCell[].
-**
-** Note that pCell does not necessary need to point to the pPage->aData
-** area. pCell might point to some temporary storage. The cell will
-** be constructed in this temporary area then copied into pPage->aData
-** later.
-*/
-static int fillInCell(
- MemPage *pPage, /* The page that contains the cell */
- unsigned char *pCell, /* Complete text of the cell */
- const void *pKey, i64 nKey, /* The key */
- const void *pData,int nData, /* The data */
- int nZero, /* Extra zero bytes to append to pData */
- int *pnSize /* Write cell size here */
-){
- int nPayload;
- const u8 *pSrc;
- int nSrc, n, rc;
- int spaceLeft;
- MemPage *pOvfl = 0;
- MemPage *pToRelease = 0;
- unsigned char *pPrior;
- unsigned char *pPayload;
- BtShared *pBt = pPage->pBt;
- Pgno pgnoOvfl = 0;
- int nHeader;
- CellInfo info;
-
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
-
- /* pPage is not necessarily writeable since pCell might be auxiliary
- ** buffer space that is separate from the pPage buffer area */
- assert( pCell<pPage->aData || pCell>=&pPage->aData[pBt->pageSize]
- || sqlite3PagerIswriteable(pPage->pDbPage) );
-
- /* Fill in the header. */
- nHeader = 0;
- if( !pPage->leaf ){
- nHeader += 4;
- }
- if( pPage->hasData ){
- nHeader += putVarint(&pCell[nHeader], nData+nZero);
- }else{
- nData = nZero = 0;
- }
- nHeader += putVarint(&pCell[nHeader], *(u64*)&nKey);
- btreeParseCellPtr(pPage, pCell, &info);
- assert( info.nHeader==nHeader );
- assert( info.nKey==nKey );
- assert( info.nData==(u32)(nData+nZero) );
-
- /* Fill in the payload */
- nPayload = nData + nZero;
- if( pPage->intKey ){
- pSrc = pData;
- nSrc = nData;
- nData = 0;
- }else{
- if( NEVER(nKey>0x7fffffff || pKey==0) ){
- return SQLITE_CORRUPT_BKPT;
- }
- nPayload += (int)nKey;
- pSrc = pKey;
- nSrc = (int)nKey;
- }
- *pnSize = info.nSize;
- spaceLeft = info.nLocal;
- pPayload = &pCell[nHeader];
- pPrior = &pCell[info.iOverflow];
-
- while( nPayload>0 ){
- if( spaceLeft==0 ){
-#ifndef SQLITE_OMIT_AUTOVACUUM
- Pgno pgnoPtrmap = pgnoOvfl; /* Overflow page pointer-map entry page */
- if( pBt->autoVacuum ){
- do{
- pgnoOvfl++;
- } while(
- PTRMAP_ISPAGE(pBt, pgnoOvfl) || pgnoOvfl==PENDING_BYTE_PAGE(pBt)
- );
- }
-#endif
- rc = allocateBtreePage(pBt, &pOvfl, &pgnoOvfl, pgnoOvfl, 0);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- /* If the database supports auto-vacuum, and the second or subsequent
- ** overflow page is being allocated, add an entry to the pointer-map
- ** for that page now.
- **
- ** If this is the first overflow page, then write a partial entry
- ** to the pointer-map. If we write nothing to this pointer-map slot,
- ** then the optimistic overflow chain processing in clearCell()
- ** may misinterpret the uninitialized values and delete the
- ** wrong pages from the database.
- */
- if( pBt->autoVacuum && rc==SQLITE_OK ){
- u8 eType = (pgnoPtrmap?PTRMAP_OVERFLOW2:PTRMAP_OVERFLOW1);
- ptrmapPut(pBt, pgnoOvfl, eType, pgnoPtrmap, &rc);
- if( rc ){
- releasePage(pOvfl);
- }
- }
-#endif
- if( rc ){
- releasePage(pToRelease);
- return rc;
- }
-
- /* If pToRelease is not zero than pPrior points into the data area
- ** of pToRelease. Make sure pToRelease is still writeable. */
- assert( pToRelease==0 || sqlite3PagerIswriteable(pToRelease->pDbPage) );
-
- /* If pPrior is part of the data area of pPage, then make sure pPage
- ** is still writeable */
- assert( pPrior<pPage->aData || pPrior>=&pPage->aData[pBt->pageSize]
- || sqlite3PagerIswriteable(pPage->pDbPage) );
-
- put4byte(pPrior, pgnoOvfl);
- releasePage(pToRelease);
- pToRelease = pOvfl;
- pPrior = pOvfl->aData;
- put4byte(pPrior, 0);
- pPayload = &pOvfl->aData[4];
- spaceLeft = pBt->usableSize - 4;
- }
- n = nPayload;
- if( n>spaceLeft ) n = spaceLeft;
-
- /* If pToRelease is not zero than pPayload points into the data area
- ** of pToRelease. Make sure pToRelease is still writeable. */
- assert( pToRelease==0 || sqlite3PagerIswriteable(pToRelease->pDbPage) );
-
- /* If pPayload is part of the data area of pPage, then make sure pPage
- ** is still writeable */
- assert( pPayload<pPage->aData || pPayload>=&pPage->aData[pBt->pageSize]
- || sqlite3PagerIswriteable(pPage->pDbPage) );
-
- if( nSrc>0 ){
- if( n>nSrc ) n = nSrc;
- assert( pSrc );
- memcpy(pPayload, pSrc, n);
- }else{
- memset(pPayload, 0, n);
- }
- nPayload -= n;
- pPayload += n;
- pSrc += n;
- nSrc -= n;
- spaceLeft -= n;
- if( nSrc==0 ){
- nSrc = nData;
- pSrc = pData;
- }
- }
- releasePage(pToRelease);
- return SQLITE_OK;
-}
-
-/*
-** Remove the i-th cell from pPage. This routine effects pPage only.
-** The cell content is not freed or deallocated. It is assumed that
-** the cell content has been copied someplace else. This routine just
-** removes the reference to the cell from pPage.
-**
-** "sz" must be the number of bytes in the cell.
-*/
-static void dropCell(MemPage *pPage, int idx, int sz, int *pRC){
- u32 pc; /* Offset to cell content of cell being deleted */
- u8 *data; /* pPage->aData */
- u8 *ptr; /* Used to move bytes around within data[] */
- u8 *endPtr; /* End of loop */
- int rc; /* The return code */
- int hdr; /* Beginning of the header. 0 most pages. 100 page 1 */
-
- if( *pRC ) return;
-
- assert( idx>=0 && idx<pPage->nCell );
- assert( sz==cellSize(pPage, idx) );
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- data = pPage->aData;
- ptr = &pPage->aCellIdx[2*idx];
- pc = get2byte(ptr);
- hdr = pPage->hdrOffset;
- testcase( pc==get2byte(&data[hdr+5]) );
- testcase( pc+sz==pPage->pBt->usableSize );
- if( pc < (u32)get2byte(&data[hdr+5]) || pc+sz > pPage->pBt->usableSize ){
- *pRC = SQLITE_CORRUPT_BKPT;
- return;
- }
- rc = freeSpace(pPage, pc, sz);
- if( rc ){
- *pRC = rc;
- return;
- }
- endPtr = &pPage->aCellIdx[2*pPage->nCell - 2];
- assert( (SQLITE_PTR_TO_INT(ptr)&1)==0 ); /* ptr is always 2-byte aligned */
- while( ptr<endPtr ){
- *(u16*)ptr = *(u16*)&ptr[2];
- ptr += 2;
- }
- pPage->nCell--;
- put2byte(&data[hdr+3], pPage->nCell);
- pPage->nFree += 2;
-}
-
-/*
-** Insert a new cell on pPage at cell index "i". pCell points to the
-** content of the cell.
-**
-** If the cell content will fit on the page, then put it there. If it
-** will not fit, then make a copy of the cell content into pTemp if
-** pTemp is not null. Regardless of pTemp, allocate a new entry
-** in pPage->apOvfl[] and make it point to the cell content (either
-** in pTemp or the original pCell) and also record its index.
-** Allocating a new entry in pPage->aCell[] implies that
-** pPage->nOverflow is incremented.
-**
-** If nSkip is non-zero, then do not copy the first nSkip bytes of the
-** cell. The caller will overwrite them after this function returns. If
-** nSkip is non-zero, then pCell may not point to an invalid memory location
-** (but pCell+nSkip is always valid).
-*/
-static void insertCell(
- MemPage *pPage, /* Page into which we are copying */
- int i, /* New cell becomes the i-th cell of the page */
- u8 *pCell, /* Content of the new cell */
- int sz, /* Bytes of content in pCell */
- u8 *pTemp, /* Temp storage space for pCell, if needed */
- Pgno iChild, /* If non-zero, replace first 4 bytes with this value */
- int *pRC /* Read and write return code from here */
-){
- int idx = 0; /* Where to write new cell content in data[] */
- int j; /* Loop counter */
- int end; /* First byte past the last cell pointer in data[] */
- int ins; /* Index in data[] where new cell pointer is inserted */
- int cellOffset; /* Address of first cell pointer in data[] */
- u8 *data; /* The content of the whole page */
- u8 *ptr; /* Used for moving information around in data[] */
- u8 *endPtr; /* End of the loop */
-
- int nSkip = (iChild ? 4 : 0);
-
- if( *pRC ) return;
-
- assert( i>=0 && i<=pPage->nCell+pPage->nOverflow );
- assert( pPage->nCell<=MX_CELL(pPage->pBt) && MX_CELL(pPage->pBt)<=10921 );
- assert( pPage->nOverflow<=ArraySize(pPage->apOvfl) );
- assert( ArraySize(pPage->apOvfl)==ArraySize(pPage->aiOvfl) );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- /* The cell should normally be sized correctly. However, when moving a
- ** malformed cell from a leaf page to an interior page, if the cell size
- ** wanted to be less than 4 but got rounded up to 4 on the leaf, then size
- ** might be less than 8 (leaf-size + pointer) on the interior node. Hence
- ** the term after the || in the following assert(). */
- assert( sz==cellSizePtr(pPage, pCell) || (sz==8 && iChild>0) );
- if( pPage->nOverflow || sz+2>pPage->nFree ){
- if( pTemp ){
- memcpy(pTemp+nSkip, pCell+nSkip, sz-nSkip);
- pCell = pTemp;
- }
- if( iChild ){
- put4byte(pCell, iChild);
- }
- j = pPage->nOverflow++;
- assert( j<(int)(sizeof(pPage->apOvfl)/sizeof(pPage->apOvfl[0])) );
- pPage->apOvfl[j] = pCell;
- pPage->aiOvfl[j] = (u16)i;
- }else{
- int rc = sqlite3PagerWrite(pPage->pDbPage);
- if( rc!=SQLITE_OK ){
- *pRC = rc;
- return;
- }
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- data = pPage->aData;
- cellOffset = pPage->cellOffset;
- end = cellOffset + 2*pPage->nCell;
- ins = cellOffset + 2*i;
- rc = allocateSpace(pPage, sz, &idx);
- if( rc ){ *pRC = rc; return; }
- /* The allocateSpace() routine guarantees the following two properties
- ** if it returns success */
- assert( idx >= end+2 );
- assert( idx+sz <= (int)pPage->pBt->usableSize );
- pPage->nCell++;
- pPage->nFree -= (u16)(2 + sz);
- memcpy(&data[idx+nSkip], pCell+nSkip, sz-nSkip);
- if( iChild ){
- put4byte(&data[idx], iChild);
- }
- ptr = &data[end];
- endPtr = &data[ins];
- assert( (SQLITE_PTR_TO_INT(ptr)&1)==0 ); /* ptr is always 2-byte aligned */
- while( ptr>endPtr ){
- *(u16*)ptr = *(u16*)&ptr[-2];
- ptr -= 2;
- }
- put2byte(&data[ins], idx);
- put2byte(&data[pPage->hdrOffset+3], pPage->nCell);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pPage->pBt->autoVacuum ){
- /* The cell may contain a pointer to an overflow page. If so, write
- ** the entry for the overflow page into the pointer map.
- */
- ptrmapPutOvflPtr(pPage, pCell, pRC);
- }
-#endif
- }
-}
-
-/*
-** Add a list of cells to a page. The page should be initially empty.
-** The cells are guaranteed to fit on the page.
-*/
-static void assemblePage(
- MemPage *pPage, /* The page to be assemblied */
- int nCell, /* The number of cells to add to this page */
- u8 **apCell, /* Pointers to cell bodies */
- u16 *aSize /* Sizes of the cells */
-){
- int i; /* Loop counter */
- u8 *pCellptr; /* Address of next cell pointer */
- int cellbody; /* Address of next cell body */
- u8 * const data = pPage->aData; /* Pointer to data for pPage */
- const int hdr = pPage->hdrOffset; /* Offset of header on pPage */
- const int nUsable = pPage->pBt->usableSize; /* Usable size of page */
-
- assert( pPage->nOverflow==0 );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- assert( nCell>=0 && nCell<=(int)MX_CELL(pPage->pBt)
- && (int)MX_CELL(pPage->pBt)<=10921);
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
-
- /* Check that the page has just been zeroed by zeroPage() */
- assert( pPage->nCell==0 );
- assert( get2byteNotZero(&data[hdr+5])==nUsable );
-
- pCellptr = &pPage->aCellIdx[nCell*2];
- cellbody = nUsable;
- for(i=nCell-1; i>=0; i--){
- u16 sz = aSize[i];
- pCellptr -= 2;
- cellbody -= sz;
- put2byte(pCellptr, cellbody);
- memcpy(&data[cellbody], apCell[i], sz);
- }
- put2byte(&data[hdr+3], nCell);
- put2byte(&data[hdr+5], cellbody);
- pPage->nFree -= (nCell*2 + nUsable - cellbody);
- pPage->nCell = (u16)nCell;
-}
-
-/*
-** The following parameters determine how many adjacent pages get involved
-** in a balancing operation. NN is the number of neighbors on either side
-** of the page that participate in the balancing operation. NB is the
-** total number of pages that participate, including the target page and
-** NN neighbors on either side.
-**
-** The minimum value of NN is 1 (of course). Increasing NN above 1
-** (to 2 or 3) gives a modest improvement in SELECT and DELETE performance
-** in exchange for a larger degradation in INSERT and UPDATE performance.
-** The value of NN appears to give the best results overall.
-*/
-#define NN 1 /* Number of neighbors on either side of pPage */
-#define NB (NN*2+1) /* Total pages involved in the balance */
-
-
-#ifndef SQLITE_OMIT_QUICKBALANCE
-/*
-** This version of balance() handles the common special case where
-** a new entry is being inserted on the extreme right-end of the
-** tree, in other words, when the new entry will become the largest
-** entry in the tree.
-**
-** Instead of trying to balance the 3 right-most leaf pages, just add
-** a new page to the right-hand side and put the one new entry in
-** that page. This leaves the right side of the tree somewhat
-** unbalanced. But odds are that we will be inserting new entries
-** at the end soon afterwards so the nearly empty page will quickly
-** fill up. On average.
-**
-** pPage is the leaf page which is the right-most page in the tree.
-** pParent is its parent. pPage must have a single overflow entry
-** which is also the right-most entry on the page.
-**
-** The pSpace buffer is used to store a temporary copy of the divider
-** cell that will be inserted into pParent. Such a cell consists of a 4
-** byte page number followed by a variable length integer. In other
-** words, at most 13 bytes. Hence the pSpace buffer must be at
-** least 13 bytes in size.
-*/
-static int balance_quick(MemPage *pParent, MemPage *pPage, u8 *pSpace){
- BtShared *const pBt = pPage->pBt; /* B-Tree Database */
- MemPage *pNew; /* Newly allocated page */
- int rc; /* Return Code */
- Pgno pgnoNew; /* Page number of pNew */
-
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- assert( sqlite3PagerIswriteable(pParent->pDbPage) );
- assert( pPage->nOverflow==1 );
-
- /* This error condition is now caught prior to reaching this function */
- if( pPage->nCell==0 ) return SQLITE_CORRUPT_BKPT;
-
- /* Allocate a new page. This page will become the right-sibling of
- ** pPage. Make the parent page writable, so that the new divider cell
- ** may be inserted. If both these operations are successful, proceed.
- */
- rc = allocateBtreePage(pBt, &pNew, &pgnoNew, 0, 0);
-
- if( rc==SQLITE_OK ){
-
- u8 *pOut = &pSpace[4];
- u8 *pCell = pPage->apOvfl[0];
- u16 szCell = cellSizePtr(pPage, pCell);
- u8 *pStop;
-
- assert( sqlite3PagerIswriteable(pNew->pDbPage) );
- assert( pPage->aData[0]==(PTF_INTKEY|PTF_LEAFDATA|PTF_LEAF) );
- zeroPage(pNew, PTF_INTKEY|PTF_LEAFDATA|PTF_LEAF);
- assemblePage(pNew, 1, &pCell, &szCell);
-
- /* If this is an auto-vacuum database, update the pointer map
- ** with entries for the new page, and any pointer from the
- ** cell on the page to an overflow page. If either of these
- ** operations fails, the return code is set, but the contents
- ** of the parent page are still manipulated by thh code below.
- ** That is Ok, at this point the parent page is guaranteed to
- ** be marked as dirty. Returning an error code will cause a
- ** rollback, undoing any changes made to the parent page.
- */
- if( ISAUTOVACUUM ){
- ptrmapPut(pBt, pgnoNew, PTRMAP_BTREE, pParent->pgno, &rc);
- if( szCell>pNew->minLocal ){
- ptrmapPutOvflPtr(pNew, pCell, &rc);
- }
- }
-
- /* Create a divider cell to insert into pParent. The divider cell
- ** consists of a 4-byte page number (the page number of pPage) and
- ** a variable length key value (which must be the same value as the
- ** largest key on pPage).
- **
- ** To find the largest key value on pPage, first find the right-most
- ** cell on pPage. The first two fields of this cell are the
- ** record-length (a variable length integer at most 32-bits in size)
- ** and the key value (a variable length integer, may have any value).
- ** The first of the while(...) loops below skips over the record-length
- ** field. The second while(...) loop copies the key value from the
- ** cell on pPage into the pSpace buffer.
- */
- pCell = findCell(pPage, pPage->nCell-1);
- pStop = &pCell[9];
- while( (*(pCell++)&0x80) && pCell<pStop );
- pStop = &pCell[9];
- while( ((*(pOut++) = *(pCell++))&0x80) && pCell<pStop );
-
- /* Insert the new divider cell into pParent. */
- insertCell(pParent, pParent->nCell, pSpace, (int)(pOut-pSpace),
- 0, pPage->pgno, &rc);
-
- /* Set the right-child pointer of pParent to point to the new page. */
- put4byte(&pParent->aData[pParent->hdrOffset+8], pgnoNew);
-
- /* Release the reference to the new page. */
- releasePage(pNew);
- }
-
- return rc;
-}
-#endif /* SQLITE_OMIT_QUICKBALANCE */
-
-#if 0
-/*
-** This function does not contribute anything to the operation of SQLite.
-** it is sometimes activated temporarily while debugging code responsible
-** for setting pointer-map entries.
-*/
-static int ptrmapCheckPages(MemPage **apPage, int nPage){
- int i, j;
- for(i=0; i<nPage; i++){
- Pgno n;
- u8 e;
- MemPage *pPage = apPage[i];
- BtShared *pBt = pPage->pBt;
- assert( pPage->isInit );
-
- for(j=0; j<pPage->nCell; j++){
- CellInfo info;
- u8 *z;
-
- z = findCell(pPage, j);
- btreeParseCellPtr(pPage, z, &info);
- if( info.iOverflow ){
- Pgno ovfl = get4byte(&z[info.iOverflow]);
- ptrmapGet(pBt, ovfl, &e, &n);
- assert( n==pPage->pgno && e==PTRMAP_OVERFLOW1 );
- }
- if( !pPage->leaf ){
- Pgno child = get4byte(z);
- ptrmapGet(pBt, child, &e, &n);
- assert( n==pPage->pgno && e==PTRMAP_BTREE );
- }
- }
- if( !pPage->leaf ){
- Pgno child = get4byte(&pPage->aData[pPage->hdrOffset+8]);
- ptrmapGet(pBt, child, &e, &n);
- assert( n==pPage->pgno && e==PTRMAP_BTREE );
- }
- }
- return 1;
-}
-#endif
-
-/*
-** This function is used to copy the contents of the b-tree node stored
-** on page pFrom to page pTo. If page pFrom was not a leaf page, then
-** the pointer-map entries for each child page are updated so that the
-** parent page stored in the pointer map is page pTo. If pFrom contained
-** any cells with overflow page pointers, then the corresponding pointer
-** map entries are also updated so that the parent page is page pTo.
-**
-** If pFrom is currently carrying any overflow cells (entries in the
-** MemPage.apOvfl[] array), they are not copied to pTo.
-**
-** Before returning, page pTo is reinitialized using btreeInitPage().
-**
-** The performance of this function is not critical. It is only used by
-** the balance_shallower() and balance_deeper() procedures, neither of
-** which are called often under normal circumstances.
-*/
-static void copyNodeContent(MemPage *pFrom, MemPage *pTo, int *pRC){
- if( (*pRC)==SQLITE_OK ){
- BtShared * const pBt = pFrom->pBt;
- u8 * const aFrom = pFrom->aData;
- u8 * const aTo = pTo->aData;
- int const iFromHdr = pFrom->hdrOffset;
- int const iToHdr = ((pTo->pgno==1) ? 100 : 0);
- int rc;
- int iData;
-
-
- assert( pFrom->isInit );
- assert( pFrom->nFree>=iToHdr );
- assert( get2byte(&aFrom[iFromHdr+5]) <= (int)pBt->usableSize );
-
- /* Copy the b-tree node content from page pFrom to page pTo. */
- iData = get2byte(&aFrom[iFromHdr+5]);
- memcpy(&aTo[iData], &aFrom[iData], pBt->usableSize-iData);
- memcpy(&aTo[iToHdr], &aFrom[iFromHdr], pFrom->cellOffset + 2*pFrom->nCell);
-
- /* Reinitialize page pTo so that the contents of the MemPage structure
- ** match the new data. The initialization of pTo can actually fail under
- ** fairly obscure circumstances, even though it is a copy of initialized
- ** page pFrom.
- */
- pTo->isInit = 0;
- rc = btreeInitPage(pTo);
- if( rc!=SQLITE_OK ){
- *pRC = rc;
- return;
- }
-
- /* If this is an auto-vacuum database, update the pointer-map entries
- ** for any b-tree or overflow pages that pTo now contains the pointers to.
- */
- if( ISAUTOVACUUM ){
- *pRC = setChildPtrmaps(pTo);
- }
- }
-}
-
-/*
-** This routine redistributes cells on the iParentIdx'th child of pParent
-** (hereafter "the page") and up to 2 siblings so that all pages have about the
-** same amount of free space. Usually a single sibling on either side of the
-** page are used in the balancing, though both siblings might come from one
-** side if the page is the first or last child of its parent. If the page
-** has fewer than 2 siblings (something which can only happen if the page
-** is a root page or a child of a root page) then all available siblings
-** participate in the balancing.
-**
-** The number of siblings of the page might be increased or decreased by
-** one or two in an effort to keep pages nearly full but not over full.
-**
-** Note that when this routine is called, some of the cells on the page
-** might not actually be stored in MemPage.aData[]. This can happen
-** if the page is overfull. This routine ensures that all cells allocated
-** to the page and its siblings fit into MemPage.aData[] before returning.
-**
-** In the course of balancing the page and its siblings, cells may be
-** inserted into or removed from the parent page (pParent). Doing so
-** may cause the parent page to become overfull or underfull. If this
-** happens, it is the responsibility of the caller to invoke the correct
-** balancing routine to fix this problem (see the balance() routine).
-**
-** If this routine fails for any reason, it might leave the database
-** in a corrupted state. So if this routine fails, the database should
-** be rolled back.
-**
-** The third argument to this function, aOvflSpace, is a pointer to a
-** buffer big enough to hold one page. If while inserting cells into the parent
-** page (pParent) the parent page becomes overfull, this buffer is
-** used to store the parent's overflow cells. Because this function inserts
-** a maximum of four divider cells into the parent page, and the maximum
-** size of a cell stored within an internal node is always less than 1/4
-** of the page-size, the aOvflSpace[] buffer is guaranteed to be large
-** enough for all overflow cells.
-**
-** If aOvflSpace is set to a null pointer, this function returns
-** SQLITE_NOMEM.
-*/
-#if defined(_MSC_VER) && _MSC_VER >= 1700 && defined(_M_ARM)
-#pragma optimize("", off)
-#endif
-static int balance_nonroot(
- MemPage *pParent, /* Parent page of siblings being balanced */
- int iParentIdx, /* Index of "the page" in pParent */
- u8 *aOvflSpace, /* page-size bytes of space for parent ovfl */
- int isRoot, /* True if pParent is a root-page */
- int bBulk /* True if this call is part of a bulk load */
-){
- BtShared *pBt; /* The whole database */
- int nCell = 0; /* Number of cells in apCell[] */
- int nMaxCells = 0; /* Allocated size of apCell, szCell, aFrom. */
- int nNew = 0; /* Number of pages in apNew[] */
- int nOld; /* Number of pages in apOld[] */
- int i, j, k; /* Loop counters */
- int nxDiv; /* Next divider slot in pParent->aCell[] */
- int rc = SQLITE_OK; /* The return code */
- u16 leafCorrection; /* 4 if pPage is a leaf. 0 if not */
- int leafData; /* True if pPage is a leaf of a LEAFDATA tree */
- int usableSpace; /* Bytes in pPage beyond the header */
- int pageFlags; /* Value of pPage->aData[0] */
- int subtotal; /* Subtotal of bytes in cells on one page */
- int iSpace1 = 0; /* First unused byte of aSpace1[] */
- int iOvflSpace = 0; /* First unused byte of aOvflSpace[] */
- int szScratch; /* Size of scratch memory requested */
- MemPage *apOld[NB]; /* pPage and up to two siblings */
- MemPage *apCopy[NB]; /* Private copies of apOld[] pages */
- MemPage *apNew[NB+2]; /* pPage and up to NB siblings after balancing */
- u8 *pRight; /* Location in parent of right-sibling pointer */
- u8 *apDiv[NB-1]; /* Divider cells in pParent */
- int cntNew[NB+2]; /* Index in aCell[] of cell after i-th page */
- int szNew[NB+2]; /* Combined size of cells place on i-th page */
- u8 **apCell = 0; /* All cells begin balanced */
- u16 *szCell; /* Local size of all cells in apCell[] */
- u8 *aSpace1; /* Space for copies of dividers cells */
- Pgno pgno; /* Temp var to store a page number in */
-
- pBt = pParent->pBt;
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( sqlite3PagerIswriteable(pParent->pDbPage) );
-
-#if 0
- TRACE(("BALANCE: begin page %d child of %d\n", pPage->pgno, pParent->pgno));
-#endif
-
- /* At this point pParent may have at most one overflow cell. And if
- ** this overflow cell is present, it must be the cell with
- ** index iParentIdx. This scenario comes about when this function
- ** is called (indirectly) from sqlite3BtreeDelete().
- */
- assert( pParent->nOverflow==0 || pParent->nOverflow==1 );
- assert( pParent->nOverflow==0 || pParent->aiOvfl[0]==iParentIdx );
-
- if( !aOvflSpace ){
- return SQLITE_NOMEM;
- }
-
- /* Find the sibling pages to balance. Also locate the cells in pParent
- ** that divide the siblings. An attempt is made to find NN siblings on
- ** either side of pPage. More siblings are taken from one side, however,
- ** if there are fewer than NN siblings on the other side. If pParent
- ** has NB or fewer children then all children of pParent are taken.
- **
- ** This loop also drops the divider cells from the parent page. This
- ** way, the remainder of the function does not have to deal with any
- ** overflow cells in the parent page, since if any existed they will
- ** have already been removed.
- */
- i = pParent->nOverflow + pParent->nCell;
- if( i<2 ){
- nxDiv = 0;
- }else{
- assert( bBulk==0 || bBulk==1 );
- if( iParentIdx==0 ){
- nxDiv = 0;
- }else if( iParentIdx==i ){
- nxDiv = i-2+bBulk;
- }else{
- assert( bBulk==0 );
- nxDiv = iParentIdx-1;
- }
- i = 2-bBulk;
- }
- nOld = i+1;
- if( (i+nxDiv-pParent->nOverflow)==pParent->nCell ){
- pRight = &pParent->aData[pParent->hdrOffset+8];
- }else{
- pRight = findCell(pParent, i+nxDiv-pParent->nOverflow);
- }
- pgno = get4byte(pRight);
- while( 1 ){
- rc = getAndInitPage(pBt, pgno, &apOld[i]);
- if( rc ){
- memset(apOld, 0, (i+1)*sizeof(MemPage*));
- goto balance_cleanup;
- }
- nMaxCells += 1+apOld[i]->nCell+apOld[i]->nOverflow;
- if( (i--)==0 ) break;
-
- if( i+nxDiv==pParent->aiOvfl[0] && pParent->nOverflow ){
- apDiv[i] = pParent->apOvfl[0];
- pgno = get4byte(apDiv[i]);
- szNew[i] = cellSizePtr(pParent, apDiv[i]);
- pParent->nOverflow = 0;
- }else{
- apDiv[i] = findCell(pParent, i+nxDiv-pParent->nOverflow);
- pgno = get4byte(apDiv[i]);
- szNew[i] = cellSizePtr(pParent, apDiv[i]);
-
- /* Drop the cell from the parent page. apDiv[i] still points to
- ** the cell within the parent, even though it has been dropped.
- ** This is safe because dropping a cell only overwrites the first
- ** four bytes of it, and this function does not need the first
- ** four bytes of the divider cell. So the pointer is safe to use
- ** later on.
- **
- ** But not if we are in secure-delete mode. In secure-delete mode,
- ** the dropCell() routine will overwrite the entire cell with zeroes.
- ** In this case, temporarily copy the cell into the aOvflSpace[]
- ** buffer. It will be copied out again as soon as the aSpace[] buffer
- ** is allocated. */
- if( pBt->btsFlags & BTS_SECURE_DELETE ){
- int iOff;
-
- iOff = SQLITE_PTR_TO_INT(apDiv[i]) - SQLITE_PTR_TO_INT(pParent->aData);
- if( (iOff+szNew[i])>(int)pBt->usableSize ){
- rc = SQLITE_CORRUPT_BKPT;
- memset(apOld, 0, (i+1)*sizeof(MemPage*));
- goto balance_cleanup;
- }else{
- memcpy(&aOvflSpace[iOff], apDiv[i], szNew[i]);
- apDiv[i] = &aOvflSpace[apDiv[i]-pParent->aData];
- }
- }
- dropCell(pParent, i+nxDiv-pParent->nOverflow, szNew[i], &rc);
- }
- }
-
- /* Make nMaxCells a multiple of 4 in order to preserve 8-byte
- ** alignment */
- nMaxCells = (nMaxCells + 3)&~3;
-
- /*
- ** Allocate space for memory structures
- */
- k = pBt->pageSize + ROUND8(sizeof(MemPage));
- szScratch =
- nMaxCells*sizeof(u8*) /* apCell */
- + nMaxCells*sizeof(u16) /* szCell */
- + pBt->pageSize /* aSpace1 */
- + k*nOld; /* Page copies (apCopy) */
- apCell = sqlite3ScratchMalloc( szScratch );
- if( apCell==0 ){
- rc = SQLITE_NOMEM;
- goto balance_cleanup;
- }
- szCell = (u16*)&apCell[nMaxCells];
- aSpace1 = (u8*)&szCell[nMaxCells];
- assert( EIGHT_BYTE_ALIGNMENT(aSpace1) );
-
- /*
- ** Load pointers to all cells on sibling pages and the divider cells
- ** into the local apCell[] array. Make copies of the divider cells
- ** into space obtained from aSpace1[] and remove the divider cells
- ** from pParent.
- **
- ** If the siblings are on leaf pages, then the child pointers of the
- ** divider cells are stripped from the cells before they are copied
- ** into aSpace1[]. In this way, all cells in apCell[] are without
- ** child pointers. If siblings are not leaves, then all cell in
- ** apCell[] include child pointers. Either way, all cells in apCell[]
- ** are alike.
- **
- ** leafCorrection: 4 if pPage is a leaf. 0 if pPage is not a leaf.
- ** leafData: 1 if pPage holds key+data and pParent holds only keys.
- */
- leafCorrection = apOld[0]->leaf*4;
- leafData = apOld[0]->hasData;
- for(i=0; i<nOld; i++){
- int limit;
-
- /* Before doing anything else, take a copy of the i'th original sibling
- ** The rest of this function will use data from the copies rather
- ** that the original pages since the original pages will be in the
- ** process of being overwritten. */
- MemPage *pOld = apCopy[i] = (MemPage*)&aSpace1[pBt->pageSize + k*i];
- memcpy(pOld, apOld[i], sizeof(MemPage));
- pOld->aData = (void*)&pOld[1];
- memcpy(pOld->aData, apOld[i]->aData, pBt->pageSize);
-
- limit = pOld->nCell+pOld->nOverflow;
- if( pOld->nOverflow>0 ){
- for(j=0; j<limit; j++){
- assert( nCell<nMaxCells );
- apCell[nCell] = findOverflowCell(pOld, j);
- szCell[nCell] = cellSizePtr(pOld, apCell[nCell]);
- nCell++;
- }
- }else{
- u8 *aData = pOld->aData;
- u16 maskPage = pOld->maskPage;
- u16 cellOffset = pOld->cellOffset;
- for(j=0; j<limit; j++){
- assert( nCell<nMaxCells );
- apCell[nCell] = findCellv2(aData, maskPage, cellOffset, j);
- szCell[nCell] = cellSizePtr(pOld, apCell[nCell]);
- nCell++;
- }
- }
- if( i<nOld-1 && !leafData){
- u16 sz = (u16)szNew[i];
- u8 *pTemp;
- assert( nCell<nMaxCells );
- szCell[nCell] = sz;
- pTemp = &aSpace1[iSpace1];
- iSpace1 += sz;
- assert( sz<=pBt->maxLocal+23 );
- assert( iSpace1 <= (int)pBt->pageSize );
- memcpy(pTemp, apDiv[i], sz);
- apCell[nCell] = pTemp+leafCorrection;
- assert( leafCorrection==0 || leafCorrection==4 );
- szCell[nCell] = szCell[nCell] - leafCorrection;
- if( !pOld->leaf ){
- assert( leafCorrection==0 );
- assert( pOld->hdrOffset==0 );
- /* The right pointer of the child page pOld becomes the left
- ** pointer of the divider cell */
- memcpy(apCell[nCell], &pOld->aData[8], 4);
- }else{
- assert( leafCorrection==4 );
- if( szCell[nCell]<4 ){
- /* Do not allow any cells smaller than 4 bytes. */
- szCell[nCell] = 4;
- }
- }
- nCell++;
- }
- }
-
- /*
- ** Figure out the number of pages needed to hold all nCell cells.
- ** Store this number in "k". Also compute szNew[] which is the total
- ** size of all cells on the i-th page and cntNew[] which is the index
- ** in apCell[] of the cell that divides page i from page i+1.
- ** cntNew[k] should equal nCell.
- **
- ** Values computed by this block:
- **
- ** k: The total number of sibling pages
- ** szNew[i]: Spaced used on the i-th sibling page.
- ** cntNew[i]: Index in apCell[] and szCell[] for the first cell to
- ** the right of the i-th sibling page.
- ** usableSpace: Number of bytes of space available on each sibling.
- **
- */
- usableSpace = pBt->usableSize - 12 + leafCorrection;
- for(subtotal=k=i=0; i<nCell; i++){
- assert( i<nMaxCells );
- subtotal += szCell[i] + 2;
- if( subtotal > usableSpace ){
- szNew[k] = subtotal - szCell[i];
- cntNew[k] = i;
- if( leafData ){ i--; }
- subtotal = 0;
- k++;
- if( k>NB+1 ){ rc = SQLITE_CORRUPT_BKPT; goto balance_cleanup; }
- }
- }
- szNew[k] = subtotal;
- cntNew[k] = nCell;
- k++;
-
- /*
- ** The packing computed by the previous block is biased toward the siblings
- ** on the left side. The left siblings are always nearly full, while the
- ** right-most sibling might be nearly empty. This block of code attempts
- ** to adjust the packing of siblings to get a better balance.
- **
- ** This adjustment is more than an optimization. The packing above might
- ** be so out of balance as to be illegal. For example, the right-most
- ** sibling might be completely empty. This adjustment is not optional.
- */
- for(i=k-1; i>0; i--){
- int szRight = szNew[i]; /* Size of sibling on the right */
- int szLeft = szNew[i-1]; /* Size of sibling on the left */
- int r; /* Index of right-most cell in left sibling */
- int d; /* Index of first cell to the left of right sibling */
-
- r = cntNew[i-1] - 1;
- d = r + 1 - leafData;
- assert( d<nMaxCells );
- assert( r<nMaxCells );
- while( szRight==0
- || (!bBulk && szRight+szCell[d]+2<=szLeft-(szCell[r]+2))
- ){
- szRight += szCell[d] + 2;
- szLeft -= szCell[r] + 2;
- cntNew[i-1]--;
- r = cntNew[i-1] - 1;
- d = r + 1 - leafData;
- }
- szNew[i] = szRight;
- szNew[i-1] = szLeft;
- }
-
- /* Either we found one or more cells (cntnew[0])>0) or pPage is
- ** a virtual root page. A virtual root page is when the real root
- ** page is page 1 and we are the only child of that page.
- **
- ** UPDATE: The assert() below is not necessarily true if the database
- ** file is corrupt. The corruption will be detected and reported later
- ** in this procedure so there is no need to act upon it now.
- */
-#if 0
- assert( cntNew[0]>0 || (pParent->pgno==1 && pParent->nCell==0) );
-#endif
-
- TRACE(("BALANCE: old: %d %d %d ",
- apOld[0]->pgno,
- nOld>=2 ? apOld[1]->pgno : 0,
- nOld>=3 ? apOld[2]->pgno : 0
- ));
-
- /*
- ** Allocate k new pages. Reuse old pages where possible.
- */
- if( apOld[0]->pgno<=1 ){
- rc = SQLITE_CORRUPT_BKPT;
- goto balance_cleanup;
- }
- pageFlags = apOld[0]->aData[0];
- for(i=0; i<k; i++){
- MemPage *pNew;
- if( i<nOld ){
- pNew = apNew[i] = apOld[i];
- apOld[i] = 0;
- rc = sqlite3PagerWrite(pNew->pDbPage);
- nNew++;
- if( rc ) goto balance_cleanup;
- }else{
- assert( i>0 );
- rc = allocateBtreePage(pBt, &pNew, &pgno, (bBulk ? 1 : pgno), 0);
- if( rc ) goto balance_cleanup;
- apNew[i] = pNew;
- nNew++;
-
- /* Set the pointer-map entry for the new sibling page. */
- if( ISAUTOVACUUM ){
- ptrmapPut(pBt, pNew->pgno, PTRMAP_BTREE, pParent->pgno, &rc);
- if( rc!=SQLITE_OK ){
- goto balance_cleanup;
- }
- }
- }
- }
-
- /* Free any old pages that were not reused as new pages.
- */
- while( i<nOld ){
- freePage(apOld[i], &rc);
- if( rc ) goto balance_cleanup;
- releasePage(apOld[i]);
- apOld[i] = 0;
- i++;
- }
-
- /*
- ** Put the new pages in accending order. This helps to
- ** keep entries in the disk file in order so that a scan
- ** of the table is a linear scan through the file. That
- ** in turn helps the operating system to deliver pages
- ** from the disk more rapidly.
- **
- ** An O(n^2) insertion sort algorithm is used, but since
- ** n is never more than NB (a small constant), that should
- ** not be a problem.
- **
- ** When NB==3, this one optimization makes the database
- ** about 25% faster for large insertions and deletions.
- */
- for(i=0; i<k-1; i++){
- int minV = apNew[i]->pgno;
- int minI = i;
- for(j=i+1; j<k; j++){
- if( apNew[j]->pgno<(unsigned)minV ){
- minI = j;
- minV = apNew[j]->pgno;
- }
- }
- if( minI>i ){
- MemPage *pT;
- pT = apNew[i];
- apNew[i] = apNew[minI];
- apNew[minI] = pT;
- }
- }
- TRACE(("new: %d(%d) %d(%d) %d(%d) %d(%d) %d(%d)\n",
- apNew[0]->pgno, szNew[0],
- nNew>=2 ? apNew[1]->pgno : 0, nNew>=2 ? szNew[1] : 0,
- nNew>=3 ? apNew[2]->pgno : 0, nNew>=3 ? szNew[2] : 0,
- nNew>=4 ? apNew[3]->pgno : 0, nNew>=4 ? szNew[3] : 0,
- nNew>=5 ? apNew[4]->pgno : 0, nNew>=5 ? szNew[4] : 0));
-
- assert( sqlite3PagerIswriteable(pParent->pDbPage) );
- put4byte(pRight, apNew[nNew-1]->pgno);
-
- /*
- ** Evenly distribute the data in apCell[] across the new pages.
- ** Insert divider cells into pParent as necessary.
- */
- j = 0;
- for(i=0; i<nNew; i++){
- /* Assemble the new sibling page. */
- MemPage *pNew = apNew[i];
- assert( j<nMaxCells );
- zeroPage(pNew, pageFlags);
- assemblePage(pNew, cntNew[i]-j, &apCell[j], &szCell[j]);
- assert( pNew->nCell>0 || (nNew==1 && cntNew[0]==0) );
- assert( pNew->nOverflow==0 );
-
- j = cntNew[i];
-
- /* If the sibling page assembled above was not the right-most sibling,
- ** insert a divider cell into the parent page.
- */
- assert( i<nNew-1 || j==nCell );
- if( j<nCell ){
- u8 *pCell;
- u8 *pTemp;
- int sz;
-
- assert( j<nMaxCells );
- pCell = apCell[j];
- sz = szCell[j] + leafCorrection;
- pTemp = &aOvflSpace[iOvflSpace];
- if( !pNew->leaf ){
- memcpy(&pNew->aData[8], pCell, 4);
- }else if( leafData ){
- /* If the tree is a leaf-data tree, and the siblings are leaves,
- ** then there is no divider cell in apCell[]. Instead, the divider
- ** cell consists of the integer key for the right-most cell of
- ** the sibling-page assembled above only.
- */
- CellInfo info;
- j--;
- btreeParseCellPtr(pNew, apCell[j], &info);
- pCell = pTemp;
- sz = 4 + putVarint(&pCell[4], info.nKey);
- pTemp = 0;
- }else{
- pCell -= 4;
- /* Obscure case for non-leaf-data trees: If the cell at pCell was
- ** previously stored on a leaf node, and its reported size was 4
- ** bytes, then it may actually be smaller than this
- ** (see btreeParseCellPtr(), 4 bytes is the minimum size of
- ** any cell). But it is important to pass the correct size to
- ** insertCell(), so reparse the cell now.
- **
- ** Note that this can never happen in an SQLite data file, as all
- ** cells are at least 4 bytes. It only happens in b-trees used
- ** to evaluate "IN (SELECT ...)" and similar clauses.
- */
- if( szCell[j]==4 ){
- assert(leafCorrection==4);
- sz = cellSizePtr(pParent, pCell);
- }
- }
- iOvflSpace += sz;
- assert( sz<=pBt->maxLocal+23 );
- assert( iOvflSpace <= (int)pBt->pageSize );
- insertCell(pParent, nxDiv, pCell, sz, pTemp, pNew->pgno, &rc);
- if( rc!=SQLITE_OK ) goto balance_cleanup;
- assert( sqlite3PagerIswriteable(pParent->pDbPage) );
-
- j++;
- nxDiv++;
- }
- }
- assert( j==nCell );
- assert( nOld>0 );
- assert( nNew>0 );
- if( (pageFlags & PTF_LEAF)==0 ){
- u8 *zChild = &apCopy[nOld-1]->aData[8];
- memcpy(&apNew[nNew-1]->aData[8], zChild, 4);
- }
-
- if( isRoot && pParent->nCell==0 && pParent->hdrOffset<=apNew[0]->nFree ){
- /* The root page of the b-tree now contains no cells. The only sibling
- ** page is the right-child of the parent. Copy the contents of the
- ** child page into the parent, decreasing the overall height of the
- ** b-tree structure by one. This is described as the "balance-shallower"
- ** sub-algorithm in some documentation.
- **
- ** If this is an auto-vacuum database, the call to copyNodeContent()
- ** sets all pointer-map entries corresponding to database image pages
- ** for which the pointer is stored within the content being copied.
- **
- ** The second assert below verifies that the child page is defragmented
- ** (it must be, as it was just reconstructed using assemblePage()). This
- ** is important if the parent page happens to be page 1 of the database
- ** image. */
- assert( nNew==1 );
- assert( apNew[0]->nFree ==
- (get2byte(&apNew[0]->aData[5])-apNew[0]->cellOffset-apNew[0]->nCell*2)
- );
- copyNodeContent(apNew[0], pParent, &rc);
- freePage(apNew[0], &rc);
- }else if( ISAUTOVACUUM ){
- /* Fix the pointer-map entries for all the cells that were shifted around.
- ** There are several different types of pointer-map entries that need to
- ** be dealt with by this routine. Some of these have been set already, but
- ** many have not. The following is a summary:
- **
- ** 1) The entries associated with new sibling pages that were not
- ** siblings when this function was called. These have already
- ** been set. We don't need to worry about old siblings that were
- ** moved to the free-list - the freePage() code has taken care
- ** of those.
- **
- ** 2) The pointer-map entries associated with the first overflow
- ** page in any overflow chains used by new divider cells. These
- ** have also already been taken care of by the insertCell() code.
- **
- ** 3) If the sibling pages are not leaves, then the child pages of
- ** cells stored on the sibling pages may need to be updated.
- **
- ** 4) If the sibling pages are not internal intkey nodes, then any
- ** overflow pages used by these cells may need to be updated
- ** (internal intkey nodes never contain pointers to overflow pages).
- **
- ** 5) If the sibling pages are not leaves, then the pointer-map
- ** entries for the right-child pages of each sibling may need
- ** to be updated.
- **
- ** Cases 1 and 2 are dealt with above by other code. The next
- ** block deals with cases 3 and 4 and the one after that, case 5. Since
- ** setting a pointer map entry is a relatively expensive operation, this
- ** code only sets pointer map entries for child or overflow pages that have
- ** actually moved between pages. */
- MemPage *pNew = apNew[0];
- MemPage *pOld = apCopy[0];
- int nOverflow = pOld->nOverflow;
- int iNextOld = pOld->nCell + nOverflow;
- int iOverflow = (nOverflow ? pOld->aiOvfl[0] : -1);
- j = 0; /* Current 'old' sibling page */
- k = 0; /* Current 'new' sibling page */
- for(i=0; i<nCell; i++){
- int isDivider = 0;
- while( i==iNextOld ){
- /* Cell i is the cell immediately following the last cell on old
- ** sibling page j. If the siblings are not leaf pages of an
- ** intkey b-tree, then cell i was a divider cell. */
- assert( j+1 < ArraySize(apCopy) );
- assert( j+1 < nOld );
- pOld = apCopy[++j];
- iNextOld = i + !leafData + pOld->nCell + pOld->nOverflow;
- if( pOld->nOverflow ){
- nOverflow = pOld->nOverflow;
- iOverflow = i + !leafData + pOld->aiOvfl[0];
- }
- isDivider = !leafData;
- }
-
- assert(nOverflow>0 || iOverflow<i );
- assert(nOverflow<2 || pOld->aiOvfl[0]==pOld->aiOvfl[1]-1);
- assert(nOverflow<3 || pOld->aiOvfl[1]==pOld->aiOvfl[2]-1);
- if( i==iOverflow ){
- isDivider = 1;
- if( (--nOverflow)>0 ){
- iOverflow++;
- }
- }
-
- if( i==cntNew[k] ){
- /* Cell i is the cell immediately following the last cell on new
- ** sibling page k. If the siblings are not leaf pages of an
- ** intkey b-tree, then cell i is a divider cell. */
- pNew = apNew[++k];
- if( !leafData ) continue;
- }
- assert( j<nOld );
- assert( k<nNew );
-
- /* If the cell was originally divider cell (and is not now) or
- ** an overflow cell, or if the cell was located on a different sibling
- ** page before the balancing, then the pointer map entries associated
- ** with any child or overflow pages need to be updated. */
- if( isDivider || pOld->pgno!=pNew->pgno ){
- if( !leafCorrection ){
- ptrmapPut(pBt, get4byte(apCell[i]), PTRMAP_BTREE, pNew->pgno, &rc);
- }
- if( szCell[i]>pNew->minLocal ){
- ptrmapPutOvflPtr(pNew, apCell[i], &rc);
- }
- }
- }
-
- if( !leafCorrection ){
- for(i=0; i<nNew; i++){
- u32 key = get4byte(&apNew[i]->aData[8]);
- ptrmapPut(pBt, key, PTRMAP_BTREE, apNew[i]->pgno, &rc);
- }
- }
-
-#if 0
- /* The ptrmapCheckPages() contains assert() statements that verify that
- ** all pointer map pages are set correctly. This is helpful while
- ** debugging. This is usually disabled because a corrupt database may
- ** cause an assert() statement to fail. */
- ptrmapCheckPages(apNew, nNew);
- ptrmapCheckPages(&pParent, 1);
-#endif
- }
-
- assert( pParent->isInit );
- TRACE(("BALANCE: finished: old=%d new=%d cells=%d\n",
- nOld, nNew, nCell));
-
- /*
- ** Cleanup before returning.
- */
-balance_cleanup:
- sqlite3ScratchFree(apCell);
- for(i=0; i<nOld; i++){
- releasePage(apOld[i]);
- }
- for(i=0; i<nNew; i++){
- releasePage(apNew[i]);
- }
-
- return rc;
-}
-#if defined(_MSC_VER) && _MSC_VER >= 1700 && defined(_M_ARM)
-#pragma optimize("", on)
-#endif
-
-
-/*
-** This function is called when the root page of a b-tree structure is
-** overfull (has one or more overflow pages).
-**
-** A new child page is allocated and the contents of the current root
-** page, including overflow cells, are copied into the child. The root
-** page is then overwritten to make it an empty page with the right-child
-** pointer pointing to the new page.
-**
-** Before returning, all pointer-map entries corresponding to pages
-** that the new child-page now contains pointers to are updated. The
-** entry corresponding to the new right-child pointer of the root
-** page is also updated.
-**
-** If successful, *ppChild is set to contain a reference to the child
-** page and SQLITE_OK is returned. In this case the caller is required
-** to call releasePage() on *ppChild exactly once. If an error occurs,
-** an error code is returned and *ppChild is set to 0.
-*/
-static int balance_deeper(MemPage *pRoot, MemPage **ppChild){
- int rc; /* Return value from subprocedures */
- MemPage *pChild = 0; /* Pointer to a new child page */
- Pgno pgnoChild = 0; /* Page number of the new child page */
- BtShared *pBt = pRoot->pBt; /* The BTree */
-
- assert( pRoot->nOverflow>0 );
- assert( sqlite3_mutex_held(pBt->mutex) );
-
- /* Make pRoot, the root page of the b-tree, writable. Allocate a new
- ** page that will become the new right-child of pPage. Copy the contents
- ** of the node stored on pRoot into the new child page.
- */
- rc = sqlite3PagerWrite(pRoot->pDbPage);
- if( rc==SQLITE_OK ){
- rc = allocateBtreePage(pBt,&pChild,&pgnoChild,pRoot->pgno,0);
- copyNodeContent(pRoot, pChild, &rc);
- if( ISAUTOVACUUM ){
- ptrmapPut(pBt, pgnoChild, PTRMAP_BTREE, pRoot->pgno, &rc);
- }
- }
- if( rc ){
- *ppChild = 0;
- releasePage(pChild);
- return rc;
- }
- assert( sqlite3PagerIswriteable(pChild->pDbPage) );
- assert( sqlite3PagerIswriteable(pRoot->pDbPage) );
- assert( pChild->nCell==pRoot->nCell );
-
- TRACE(("BALANCE: copy root %d into %d\n", pRoot->pgno, pChild->pgno));
-
- /* Copy the overflow cells from pRoot to pChild */
- memcpy(pChild->aiOvfl, pRoot->aiOvfl,
- pRoot->nOverflow*sizeof(pRoot->aiOvfl[0]));
- memcpy(pChild->apOvfl, pRoot->apOvfl,
- pRoot->nOverflow*sizeof(pRoot->apOvfl[0]));
- pChild->nOverflow = pRoot->nOverflow;
-
- /* Zero the contents of pRoot. Then install pChild as the right-child. */
- zeroPage(pRoot, pChild->aData[0] & ~PTF_LEAF);
- put4byte(&pRoot->aData[pRoot->hdrOffset+8], pgnoChild);
-
- *ppChild = pChild;
- return SQLITE_OK;
-}
-
-/*
-** The page that pCur currently points to has just been modified in
-** some way. This function figures out if this modification means the
-** tree needs to be balanced, and if so calls the appropriate balancing
-** routine. Balancing routines are:
-**
-** balance_quick()
-** balance_deeper()
-** balance_nonroot()
-*/
-static int balance(BtCursor *pCur){
- int rc = SQLITE_OK;
- const int nMin = pCur->pBt->usableSize * 2 / 3;
- u8 aBalanceQuickSpace[13];
- u8 *pFree = 0;
-
- TESTONLY( int balance_quick_called = 0 );
- TESTONLY( int balance_deeper_called = 0 );
-
- do {
- int iPage = pCur->iPage;
- MemPage *pPage = pCur->apPage[iPage];
-
- if( iPage==0 ){
- if( pPage->nOverflow ){
- /* The root page of the b-tree is overfull. In this case call the
- ** balance_deeper() function to create a new child for the root-page
- ** and copy the current contents of the root-page to it. The
- ** next iteration of the do-loop will balance the child page.
- */
- assert( (balance_deeper_called++)==0 );
- rc = balance_deeper(pPage, &pCur->apPage[1]);
- if( rc==SQLITE_OK ){
- pCur->iPage = 1;
- pCur->aiIdx[0] = 0;
- pCur->aiIdx[1] = 0;
- assert( pCur->apPage[1]->nOverflow );
- }
- }else{
- break;
- }
- }else if( pPage->nOverflow==0 && pPage->nFree<=nMin ){
- break;
- }else{
- MemPage * const pParent = pCur->apPage[iPage-1];
- int const iIdx = pCur->aiIdx[iPage-1];
-
- rc = sqlite3PagerWrite(pParent->pDbPage);
- if( rc==SQLITE_OK ){
-#ifndef SQLITE_OMIT_QUICKBALANCE
- if( pPage->hasData
- && pPage->nOverflow==1
- && pPage->aiOvfl[0]==pPage->nCell
- && pParent->pgno!=1
- && pParent->nCell==iIdx
- ){
- /* Call balance_quick() to create a new sibling of pPage on which
- ** to store the overflow cell. balance_quick() inserts a new cell
- ** into pParent, which may cause pParent overflow. If this
- ** happens, the next interation of the do-loop will balance pParent
- ** use either balance_nonroot() or balance_deeper(). Until this
- ** happens, the overflow cell is stored in the aBalanceQuickSpace[]
- ** buffer.
- **
- ** The purpose of the following assert() is to check that only a
- ** single call to balance_quick() is made for each call to this
- ** function. If this were not verified, a subtle bug involving reuse
- ** of the aBalanceQuickSpace[] might sneak in.
- */
- assert( (balance_quick_called++)==0 );
- rc = balance_quick(pParent, pPage, aBalanceQuickSpace);
- }else
-#endif
- {
- /* In this case, call balance_nonroot() to redistribute cells
- ** between pPage and up to 2 of its sibling pages. This involves
- ** modifying the contents of pParent, which may cause pParent to
- ** become overfull or underfull. The next iteration of the do-loop
- ** will balance the parent page to correct this.
- **
- ** If the parent page becomes overfull, the overflow cell or cells
- ** are stored in the pSpace buffer allocated immediately below.
- ** A subsequent iteration of the do-loop will deal with this by
- ** calling balance_nonroot() (balance_deeper() may be called first,
- ** but it doesn't deal with overflow cells - just moves them to a
- ** different page). Once this subsequent call to balance_nonroot()
- ** has completed, it is safe to release the pSpace buffer used by
- ** the previous call, as the overflow cell data will have been
- ** copied either into the body of a database page or into the new
- ** pSpace buffer passed to the latter call to balance_nonroot().
- */
- u8 *pSpace = sqlite3PageMalloc(pCur->pBt->pageSize);
- rc = balance_nonroot(pParent, iIdx, pSpace, iPage==1, pCur->hints);
- if( pFree ){
- /* If pFree is not NULL, it points to the pSpace buffer used
- ** by a previous call to balance_nonroot(). Its contents are
- ** now stored either on real database pages or within the
- ** new pSpace buffer, so it may be safely freed here. */
- sqlite3PageFree(pFree);
- }
-
- /* The pSpace buffer will be freed after the next call to
- ** balance_nonroot(), or just before this function returns, whichever
- ** comes first. */
- pFree = pSpace;
- }
- }
-
- pPage->nOverflow = 0;
-
- /* The next iteration of the do-loop balances the parent page. */
- releasePage(pPage);
- pCur->iPage--;
- }
- }while( rc==SQLITE_OK );
-
- if( pFree ){
- sqlite3PageFree(pFree);
- }
- return rc;
-}
-
-
-/*
-** Insert a new record into the BTree. The key is given by (pKey,nKey)
-** and the data is given by (pData,nData). The cursor is used only to
-** define what table the record should be inserted into. The cursor
-** is left pointing at a random location.
-**
-** For an INTKEY table, only the nKey value of the key is used. pKey is
-** ignored. For a ZERODATA table, the pData and nData are both ignored.
-**
-** If the seekResult parameter is non-zero, then a successful call to
-** MovetoUnpacked() to seek cursor pCur to (pKey, nKey) has already
-** been performed. seekResult is the search result returned (a negative
-** number if pCur points at an entry that is smaller than (pKey, nKey), or
-** a positive value if pCur points at an etry that is larger than
-** (pKey, nKey)).
-**
-** If the seekResult parameter is non-zero, then the caller guarantees that
-** cursor pCur is pointing at the existing copy of a row that is to be
-** overwritten. If the seekResult parameter is 0, then cursor pCur may
-** point to any entry or to no entry at all and so this function has to seek
-** the cursor before the new key can be inserted.
-*/
-SQLITE_PRIVATE int sqlite3BtreeInsert(
- BtCursor *pCur, /* Insert data into the table of this cursor */
- const void *pKey, i64 nKey, /* The key of the new record */
- const void *pData, int nData, /* The data of the new record */
- int nZero, /* Number of extra 0 bytes to append to data */
- int appendBias, /* True if this is likely an append */
- int seekResult /* Result of prior MovetoUnpacked() call */
-){
- int rc;
- int loc = seekResult; /* -1: before desired location +1: after */
- int szNew = 0;
- int idx;
- MemPage *pPage;
- Btree *p = pCur->pBtree;
- BtShared *pBt = p->pBt;
- unsigned char *oldCell;
- unsigned char *newCell = 0;
-
- if( pCur->eState==CURSOR_FAULT ){
- assert( pCur->skipNext!=SQLITE_OK );
- return pCur->skipNext;
- }
-
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->wrFlag && pBt->inTransaction==TRANS_WRITE
- && (pBt->btsFlags & BTS_READ_ONLY)==0 );
- assert( hasSharedCacheTableLock(p, pCur->pgnoRoot, pCur->pKeyInfo!=0, 2) );
-
- /* Assert that the caller has been consistent. If this cursor was opened
- ** expecting an index b-tree, then the caller should be inserting blob
- ** keys with no associated data. If the cursor was opened expecting an
- ** intkey table, the caller should be inserting integer keys with a
- ** blob of associated data. */
- assert( (pKey==0)==(pCur->pKeyInfo==0) );
-
- /* Save the positions of any other cursors open on this table.
- **
- ** In some cases, the call to btreeMoveto() below is a no-op. For
- ** example, when inserting data into a table with auto-generated integer
- ** keys, the VDBE layer invokes sqlite3BtreeLast() to figure out the
- ** integer key to use. It then calls this function to actually insert the
- ** data into the intkey B-Tree. In this case btreeMoveto() recognizes
- ** that the cursor is already where it needs to be and returns without
- ** doing any work. To avoid thwarting these optimizations, it is important
- ** not to clear the cursor here.
- */
- rc = saveAllCursors(pBt, pCur->pgnoRoot, pCur);
- if( rc ) return rc;
-
- /* If this is an insert into a table b-tree, invalidate any incrblob
- ** cursors open on the row being replaced (assuming this is a replace
- ** operation - if it is not, the following is a no-op). */
- if( pCur->pKeyInfo==0 ){
- invalidateIncrblobCursors(p, nKey, 0);
- }
-
- if( !loc ){
- rc = btreeMoveto(pCur, pKey, nKey, appendBias, &loc);
- if( rc ) return rc;
- }
- assert( pCur->eState==CURSOR_VALID || (pCur->eState==CURSOR_INVALID && loc) );
-
- pPage = pCur->apPage[pCur->iPage];
- assert( pPage->intKey || nKey>=0 );
- assert( pPage->leaf || !pPage->intKey );
-
- TRACE(("INSERT: table=%d nkey=%lld ndata=%d page=%d %s\n",
- pCur->pgnoRoot, nKey, nData, pPage->pgno,
- loc==0 ? "overwrite" : "new entry"));
- assert( pPage->isInit );
- allocateTempSpace(pBt);
- newCell = pBt->pTmpSpace;
- if( newCell==0 ) return SQLITE_NOMEM;
- rc = fillInCell(pPage, newCell, pKey, nKey, pData, nData, nZero, &szNew);
- if( rc ) goto end_insert;
- assert( szNew==cellSizePtr(pPage, newCell) );
- assert( szNew <= MX_CELL_SIZE(pBt) );
- idx = pCur->aiIdx[pCur->iPage];
- if( loc==0 ){
- u16 szOld;
- assert( idx<pPage->nCell );
- rc = sqlite3PagerWrite(pPage->pDbPage);
- if( rc ){
- goto end_insert;
- }
- oldCell = findCell(pPage, idx);
- if( !pPage->leaf ){
- memcpy(newCell, oldCell, 4);
- }
- szOld = cellSizePtr(pPage, oldCell);
- rc = clearCell(pPage, oldCell);
- dropCell(pPage, idx, szOld, &rc);
- if( rc ) goto end_insert;
- }else if( loc<0 && pPage->nCell>0 ){
- assert( pPage->leaf );
- idx = ++pCur->aiIdx[pCur->iPage];
- }else{
- assert( pPage->leaf );
- }
- insertCell(pPage, idx, newCell, szNew, 0, 0, &rc);
- assert( rc!=SQLITE_OK || pPage->nCell>0 || pPage->nOverflow>0 );
-
- /* If no error has occurred and pPage has an overflow cell, call balance()
- ** to redistribute the cells within the tree. Since balance() may move
- ** the cursor, zero the BtCursor.info.nSize and BtCursor.validNKey
- ** variables.
- **
- ** Previous versions of SQLite called moveToRoot() to move the cursor
- ** back to the root page as balance() used to invalidate the contents
- ** of BtCursor.apPage[] and BtCursor.aiIdx[]. Instead of doing that,
- ** set the cursor state to "invalid". This makes common insert operations
- ** slightly faster.
- **
- ** There is a subtle but important optimization here too. When inserting
- ** multiple records into an intkey b-tree using a single cursor (as can
- ** happen while processing an "INSERT INTO ... SELECT" statement), it
- ** is advantageous to leave the cursor pointing to the last entry in
- ** the b-tree if possible. If the cursor is left pointing to the last
- ** entry in the table, and the next row inserted has an integer key
- ** larger than the largest existing key, it is possible to insert the
- ** row without seeking the cursor. This can be a big performance boost.
- */
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
- if( rc==SQLITE_OK && pPage->nOverflow ){
- rc = balance(pCur);
-
- /* Must make sure nOverflow is reset to zero even if the balance()
- ** fails. Internal data structure corruption will result otherwise.
- ** Also, set the cursor state to invalid. This stops saveCursorPosition()
- ** from trying to save the current position of the cursor. */
- pCur->apPage[pCur->iPage]->nOverflow = 0;
- pCur->eState = CURSOR_INVALID;
- }
- assert( pCur->apPage[pCur->iPage]->nOverflow==0 );
-
-end_insert:
- return rc;
-}
-
-/*
-** Delete the entry that the cursor is pointing to. The cursor
-** is left pointing at a arbitrary location.
-*/
-SQLITE_PRIVATE int sqlite3BtreeDelete(BtCursor *pCur){
- Btree *p = pCur->pBtree;
- BtShared *pBt = p->pBt;
- int rc; /* Return code */
- MemPage *pPage; /* Page to delete cell from */
- unsigned char *pCell; /* Pointer to cell to delete */
- int iCellIdx; /* Index of cell to delete */
- int iCellDepth; /* Depth of node containing pCell */
-
- assert( cursorHoldsMutex(pCur) );
- assert( pBt->inTransaction==TRANS_WRITE );
- assert( (pBt->btsFlags & BTS_READ_ONLY)==0 );
- assert( pCur->wrFlag );
- assert( hasSharedCacheTableLock(p, pCur->pgnoRoot, pCur->pKeyInfo!=0, 2) );
- assert( !hasReadConflicts(p, pCur->pgnoRoot) );
-
- if( NEVER(pCur->aiIdx[pCur->iPage]>=pCur->apPage[pCur->iPage]->nCell)
- || NEVER(pCur->eState!=CURSOR_VALID)
- ){
- return SQLITE_ERROR; /* Something has gone awry. */
- }
-
- iCellDepth = pCur->iPage;
- iCellIdx = pCur->aiIdx[iCellDepth];
- pPage = pCur->apPage[iCellDepth];
- pCell = findCell(pPage, iCellIdx);
-
- /* If the page containing the entry to delete is not a leaf page, move
- ** the cursor to the largest entry in the tree that is smaller than
- ** the entry being deleted. This cell will replace the cell being deleted
- ** from the internal node. The 'previous' entry is used for this instead
- ** of the 'next' entry, as the previous entry is always a part of the
- ** sub-tree headed by the child page of the cell being deleted. This makes
- ** balancing the tree following the delete operation easier. */
- if( !pPage->leaf ){
- int notUsed;
- rc = sqlite3BtreePrevious(pCur, &notUsed);
- if( rc ) return rc;
- }
-
- /* Save the positions of any other cursors open on this table before
- ** making any modifications. Make the page containing the entry to be
- ** deleted writable. Then free any overflow pages associated with the
- ** entry and finally remove the cell itself from within the page.
- */
- rc = saveAllCursors(pBt, pCur->pgnoRoot, pCur);
- if( rc ) return rc;
-
- /* If this is a delete operation to remove a row from a table b-tree,
- ** invalidate any incrblob cursors open on the row being deleted. */
- if( pCur->pKeyInfo==0 ){
- invalidateIncrblobCursors(p, pCur->info.nKey, 0);
- }
-
- rc = sqlite3PagerWrite(pPage->pDbPage);
- if( rc ) return rc;
- rc = clearCell(pPage, pCell);
- dropCell(pPage, iCellIdx, cellSizePtr(pPage, pCell), &rc);
- if( rc ) return rc;
-
- /* If the cell deleted was not located on a leaf page, then the cursor
- ** is currently pointing to the largest entry in the sub-tree headed
- ** by the child-page of the cell that was just deleted from an internal
- ** node. The cell from the leaf node needs to be moved to the internal
- ** node to replace the deleted cell. */
- if( !pPage->leaf ){
- MemPage *pLeaf = pCur->apPage[pCur->iPage];
- int nCell;
- Pgno n = pCur->apPage[iCellDepth+1]->pgno;
- unsigned char *pTmp;
-
- pCell = findCell(pLeaf, pLeaf->nCell-1);
- nCell = cellSizePtr(pLeaf, pCell);
- assert( MX_CELL_SIZE(pBt) >= nCell );
-
- allocateTempSpace(pBt);
- pTmp = pBt->pTmpSpace;
-
- rc = sqlite3PagerWrite(pLeaf->pDbPage);
- insertCell(pPage, iCellIdx, pCell-4, nCell+4, pTmp, n, &rc);
- dropCell(pLeaf, pLeaf->nCell-1, nCell, &rc);
- if( rc ) return rc;
- }
-
- /* Balance the tree. If the entry deleted was located on a leaf page,
- ** then the cursor still points to that page. In this case the first
- ** call to balance() repairs the tree, and the if(...) condition is
- ** never true.
- **
- ** Otherwise, if the entry deleted was on an internal node page, then
- ** pCur is pointing to the leaf page from which a cell was removed to
- ** replace the cell deleted from the internal node. This is slightly
- ** tricky as the leaf node may be underfull, and the internal node may
- ** be either under or overfull. In this case run the balancing algorithm
- ** on the leaf node first. If the balance proceeds far enough up the
- ** tree that we can be sure that any problem in the internal node has
- ** been corrected, so be it. Otherwise, after balancing the leaf node,
- ** walk the cursor up the tree to the internal node and balance it as
- ** well. */
- rc = balance(pCur);
- if( rc==SQLITE_OK && pCur->iPage>iCellDepth ){
- while( pCur->iPage>iCellDepth ){
- releasePage(pCur->apPage[pCur->iPage--]);
- }
- rc = balance(pCur);
- }
-
- if( rc==SQLITE_OK ){
- moveToRoot(pCur);
- }
- return rc;
-}
-
-/*
-** Create a new BTree table. Write into *piTable the page
-** number for the root page of the new table.
-**
-** The type of type is determined by the flags parameter. Only the
-** following values of flags are currently in use. Other values for
-** flags might not work:
-**
-** BTREE_INTKEY|BTREE_LEAFDATA Used for SQL tables with rowid keys
-** BTREE_ZERODATA Used for SQL indices
-*/
-static int btreeCreateTable(Btree *p, int *piTable, int createTabFlags){
- BtShared *pBt = p->pBt;
- MemPage *pRoot;
- Pgno pgnoRoot;
- int rc;
- int ptfFlags; /* Page-type flage for the root page of new table */
-
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( pBt->inTransaction==TRANS_WRITE );
- assert( (pBt->btsFlags & BTS_READ_ONLY)==0 );
-
-#ifdef SQLITE_OMIT_AUTOVACUUM
- rc = allocateBtreePage(pBt, &pRoot, &pgnoRoot, 1, 0);
- if( rc ){
- return rc;
- }
-#else
- if( pBt->autoVacuum ){
- Pgno pgnoMove; /* Move a page here to make room for the root-page */
- MemPage *pPageMove; /* The page to move to. */
-
- /* Creating a new table may probably require moving an existing database
- ** to make room for the new tables root page. In case this page turns
- ** out to be an overflow page, delete all overflow page-map caches
- ** held by open cursors.
- */
- invalidateAllOverflowCache(pBt);
-
- /* Read the value of meta[3] from the database to determine where the
- ** root page of the new table should go. meta[3] is the largest root-page
- ** created so far, so the new root-page is (meta[3]+1).
- */
- sqlite3BtreeGetMeta(p, BTREE_LARGEST_ROOT_PAGE, &pgnoRoot);
- pgnoRoot++;
-
- /* The new root-page may not be allocated on a pointer-map page, or the
- ** PENDING_BYTE page.
- */
- while( pgnoRoot==PTRMAP_PAGENO(pBt, pgnoRoot) ||
- pgnoRoot==PENDING_BYTE_PAGE(pBt) ){
- pgnoRoot++;
- }
- assert( pgnoRoot>=3 );
-
- /* Allocate a page. The page that currently resides at pgnoRoot will
- ** be moved to the allocated page (unless the allocated page happens
- ** to reside at pgnoRoot).
- */
- rc = allocateBtreePage(pBt, &pPageMove, &pgnoMove, pgnoRoot, BTALLOC_EXACT);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- if( pgnoMove!=pgnoRoot ){
- /* pgnoRoot is the page that will be used for the root-page of
- ** the new table (assuming an error did not occur). But we were
- ** allocated pgnoMove. If required (i.e. if it was not allocated
- ** by extending the file), the current page at position pgnoMove
- ** is already journaled.
- */
- u8 eType = 0;
- Pgno iPtrPage = 0;
-
- releasePage(pPageMove);
-
- /* Move the page currently at pgnoRoot to pgnoMove. */
- rc = btreeGetPage(pBt, pgnoRoot, &pRoot, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- rc = ptrmapGet(pBt, pgnoRoot, &eType, &iPtrPage);
- if( eType==PTRMAP_ROOTPAGE || eType==PTRMAP_FREEPAGE ){
- rc = SQLITE_CORRUPT_BKPT;
- }
- if( rc!=SQLITE_OK ){
- releasePage(pRoot);
- return rc;
- }
- assert( eType!=PTRMAP_ROOTPAGE );
- assert( eType!=PTRMAP_FREEPAGE );
- rc = relocatePage(pBt, pRoot, eType, iPtrPage, pgnoMove, 0);
- releasePage(pRoot);
-
- /* Obtain the page at pgnoRoot */
- if( rc!=SQLITE_OK ){
- return rc;
- }
- rc = btreeGetPage(pBt, pgnoRoot, &pRoot, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- rc = sqlite3PagerWrite(pRoot->pDbPage);
- if( rc!=SQLITE_OK ){
- releasePage(pRoot);
- return rc;
- }
- }else{
- pRoot = pPageMove;
- }
-
- /* Update the pointer-map and meta-data with the new root-page number. */
- ptrmapPut(pBt, pgnoRoot, PTRMAP_ROOTPAGE, 0, &rc);
- if( rc ){
- releasePage(pRoot);
- return rc;
- }
-
- /* When the new root page was allocated, page 1 was made writable in
- ** order either to increase the database filesize, or to decrement the
- ** freelist count. Hence, the sqlite3BtreeUpdateMeta() call cannot fail.
- */
- assert( sqlite3PagerIswriteable(pBt->pPage1->pDbPage) );
- rc = sqlite3BtreeUpdateMeta(p, 4, pgnoRoot);
- if( NEVER(rc) ){
- releasePage(pRoot);
- return rc;
- }
-
- }else{
- rc = allocateBtreePage(pBt, &pRoot, &pgnoRoot, 1, 0);
- if( rc ) return rc;
- }
-#endif
- assert( sqlite3PagerIswriteable(pRoot->pDbPage) );
- if( createTabFlags & BTREE_INTKEY ){
- ptfFlags = PTF_INTKEY | PTF_LEAFDATA | PTF_LEAF;
- }else{
- ptfFlags = PTF_ZERODATA | PTF_LEAF;
- }
- zeroPage(pRoot, ptfFlags);
- sqlite3PagerUnref(pRoot->pDbPage);
- assert( (pBt->openFlags & BTREE_SINGLE)==0 || pgnoRoot==2 );
- *piTable = (int)pgnoRoot;
- return SQLITE_OK;
-}
-SQLITE_PRIVATE int sqlite3BtreeCreateTable(Btree *p, int *piTable, int flags){
- int rc;
- sqlite3BtreeEnter(p);
- rc = btreeCreateTable(p, piTable, flags);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Erase the given database page and all its children. Return
-** the page to the freelist.
-*/
-static int clearDatabasePage(
- BtShared *pBt, /* The BTree that contains the table */
- Pgno pgno, /* Page number to clear */
- int freePageFlag, /* Deallocate page if true */
- int *pnChange /* Add number of Cells freed to this counter */
-){
- MemPage *pPage;
- int rc;
- unsigned char *pCell;
- int i;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- if( pgno>btreePagecount(pBt) ){
- return SQLITE_CORRUPT_BKPT;
- }
-
- rc = getAndInitPage(pBt, pgno, &pPage);
- if( rc ) return rc;
- for(i=0; i<pPage->nCell; i++){
- pCell = findCell(pPage, i);
- if( !pPage->leaf ){
- rc = clearDatabasePage(pBt, get4byte(pCell), 1, pnChange);
- if( rc ) goto cleardatabasepage_out;
- }
- rc = clearCell(pPage, pCell);
- if( rc ) goto cleardatabasepage_out;
- }
- if( !pPage->leaf ){
- rc = clearDatabasePage(pBt, get4byte(&pPage->aData[8]), 1, pnChange);
- if( rc ) goto cleardatabasepage_out;
- }else if( pnChange ){
- assert( pPage->intKey );
- *pnChange += pPage->nCell;
- }
- if( freePageFlag ){
- freePage(pPage, &rc);
- }else if( (rc = sqlite3PagerWrite(pPage->pDbPage))==0 ){
- zeroPage(pPage, pPage->aData[0] | PTF_LEAF);
- }
-
-cleardatabasepage_out:
- releasePage(pPage);
- return rc;
-}
-
-/*
-** Delete all information from a single table in the database. iTable is
-** the page number of the root of the table. After this routine returns,
-** the root page is empty, but still exists.
-**
-** This routine will fail with SQLITE_LOCKED if there are any open
-** read cursors on the table. Open write cursors are moved to the
-** root of the table.
-**
-** If pnChange is not NULL, then table iTable must be an intkey table. The
-** integer value pointed to by pnChange is incremented by the number of
-** entries in the table.
-*/
-SQLITE_PRIVATE int sqlite3BtreeClearTable(Btree *p, int iTable, int *pnChange){
- int rc;
- BtShared *pBt = p->pBt;
- sqlite3BtreeEnter(p);
- assert( p->inTrans==TRANS_WRITE );
-
- rc = saveAllCursors(pBt, (Pgno)iTable, 0);
-
- if( SQLITE_OK==rc ){
- /* Invalidate all incrblob cursors open on table iTable (assuming iTable
- ** is the root of a table b-tree - if it is not, the following call is
- ** a no-op). */
- invalidateIncrblobCursors(p, 0, 1);
- rc = clearDatabasePage(pBt, (Pgno)iTable, 0, pnChange);
- }
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Erase all information in a table and add the root of the table to
-** the freelist. Except, the root of the principle table (the one on
-** page 1) is never added to the freelist.
-**
-** This routine will fail with SQLITE_LOCKED if there are any open
-** cursors on the table.
-**
-** If AUTOVACUUM is enabled and the page at iTable is not the last
-** root page in the database file, then the last root page
-** in the database file is moved into the slot formerly occupied by
-** iTable and that last slot formerly occupied by the last root page
-** is added to the freelist instead of iTable. In this say, all
-** root pages are kept at the beginning of the database file, which
-** is necessary for AUTOVACUUM to work right. *piMoved is set to the
-** page number that used to be the last root page in the file before
-** the move. If no page gets moved, *piMoved is set to 0.
-** The last root page is recorded in meta[3] and the value of
-** meta[3] is updated by this procedure.
-*/
-static int btreeDropTable(Btree *p, Pgno iTable, int *piMoved){
- int rc;
- MemPage *pPage = 0;
- BtShared *pBt = p->pBt;
-
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( p->inTrans==TRANS_WRITE );
-
- /* It is illegal to drop a table if any cursors are open on the
- ** database. This is because in auto-vacuum mode the backend may
- ** need to move another root-page to fill a gap left by the deleted
- ** root page. If an open cursor was using this page a problem would
- ** occur.
- **
- ** This error is caught long before control reaches this point.
- */
- if( NEVER(pBt->pCursor) ){
- sqlite3ConnectionBlocked(p->db, pBt->pCursor->pBtree->db);
- return SQLITE_LOCKED_SHAREDCACHE;
- }
-
- rc = btreeGetPage(pBt, (Pgno)iTable, &pPage, 0);
- if( rc ) return rc;
- rc = sqlite3BtreeClearTable(p, iTable, 0);
- if( rc ){
- releasePage(pPage);
- return rc;
- }
-
- *piMoved = 0;
-
- if( iTable>1 ){
-#ifdef SQLITE_OMIT_AUTOVACUUM
- freePage(pPage, &rc);
- releasePage(pPage);
-#else
- if( pBt->autoVacuum ){
- Pgno maxRootPgno;
- sqlite3BtreeGetMeta(p, BTREE_LARGEST_ROOT_PAGE, &maxRootPgno);
-
- if( iTable==maxRootPgno ){
- /* If the table being dropped is the table with the largest root-page
- ** number in the database, put the root page on the free list.
- */
- freePage(pPage, &rc);
- releasePage(pPage);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }else{
- /* The table being dropped does not have the largest root-page
- ** number in the database. So move the page that does into the
- ** gap left by the deleted root-page.
- */
- MemPage *pMove;
- releasePage(pPage);
- rc = btreeGetPage(pBt, maxRootPgno, &pMove, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- rc = relocatePage(pBt, pMove, PTRMAP_ROOTPAGE, 0, iTable, 0);
- releasePage(pMove);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- pMove = 0;
- rc = btreeGetPage(pBt, maxRootPgno, &pMove, 0);
- freePage(pMove, &rc);
- releasePage(pMove);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- *piMoved = maxRootPgno;
- }
-
- /* Set the new 'max-root-page' value in the database header. This
- ** is the old value less one, less one more if that happens to
- ** be a root-page number, less one again if that is the
- ** PENDING_BYTE_PAGE.
- */
- maxRootPgno--;
- while( maxRootPgno==PENDING_BYTE_PAGE(pBt)
- || PTRMAP_ISPAGE(pBt, maxRootPgno) ){
- maxRootPgno--;
- }
- assert( maxRootPgno!=PENDING_BYTE_PAGE(pBt) );
-
- rc = sqlite3BtreeUpdateMeta(p, 4, maxRootPgno);
- }else{
- freePage(pPage, &rc);
- releasePage(pPage);
- }
-#endif
- }else{
- /* If sqlite3BtreeDropTable was called on page 1.
- ** This really never should happen except in a corrupt
- ** database.
- */
- zeroPage(pPage, PTF_INTKEY|PTF_LEAF );
- releasePage(pPage);
- }
- return rc;
-}
-SQLITE_PRIVATE int sqlite3BtreeDropTable(Btree *p, int iTable, int *piMoved){
- int rc;
- sqlite3BtreeEnter(p);
- rc = btreeDropTable(p, iTable, piMoved);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-
-/*
-** This function may only be called if the b-tree connection already
-** has a read or write transaction open on the database.
-**
-** Read the meta-information out of a database file. Meta[0]
-** is the number of free pages currently in the database. Meta[1]
-** through meta[15] are available for use by higher layers. Meta[0]
-** is read-only, the others are read/write.
-**
-** The schema layer numbers meta values differently. At the schema
-** layer (and the SetCookie and ReadCookie opcodes) the number of
-** free pages is not visible. So Cookie[0] is the same as Meta[1].
-*/
-SQLITE_PRIVATE void sqlite3BtreeGetMeta(Btree *p, int idx, u32 *pMeta){
- BtShared *pBt = p->pBt;
-
- sqlite3BtreeEnter(p);
- assert( p->inTrans>TRANS_NONE );
- assert( SQLITE_OK==querySharedCacheTableLock(p, MASTER_ROOT, READ_LOCK) );
- assert( pBt->pPage1 );
- assert( idx>=0 && idx<=15 );
-
- *pMeta = get4byte(&pBt->pPage1->aData[36 + idx*4]);
-
- /* If auto-vacuum is disabled in this build and this is an auto-vacuum
- ** database, mark the database as read-only. */
-#ifdef SQLITE_OMIT_AUTOVACUUM
- if( idx==BTREE_LARGEST_ROOT_PAGE && *pMeta>0 ){
- pBt->btsFlags |= BTS_READ_ONLY;
- }
-#endif
-
- sqlite3BtreeLeave(p);
-}
-
-/*
-** Write meta-information back into the database. Meta[0] is
-** read-only and may not be written.
-*/
-SQLITE_PRIVATE int sqlite3BtreeUpdateMeta(Btree *p, int idx, u32 iMeta){
- BtShared *pBt = p->pBt;
- unsigned char *pP1;
- int rc;
- assert( idx>=1 && idx<=15 );
- sqlite3BtreeEnter(p);
- assert( p->inTrans==TRANS_WRITE );
- assert( pBt->pPage1!=0 );
- pP1 = pBt->pPage1->aData;
- rc = sqlite3PagerWrite(pBt->pPage1->pDbPage);
- if( rc==SQLITE_OK ){
- put4byte(&pP1[36 + idx*4], iMeta);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( idx==BTREE_INCR_VACUUM ){
- assert( pBt->autoVacuum || iMeta==0 );
- assert( iMeta==0 || iMeta==1 );
- pBt->incrVacuum = (u8)iMeta;
- }
-#endif
- }
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-#ifndef SQLITE_OMIT_BTREECOUNT
-/*
-** The first argument, pCur, is a cursor opened on some b-tree. Count the
-** number of entries in the b-tree and write the result to *pnEntry.
-**
-** SQLITE_OK is returned if the operation is successfully executed.
-** Otherwise, if an error is encountered (i.e. an IO error or database
-** corruption) an SQLite error code is returned.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCount(BtCursor *pCur, i64 *pnEntry){
- i64 nEntry = 0; /* Value to return in *pnEntry */
- int rc; /* Return code */
-
- if( pCur->pgnoRoot==0 ){
- *pnEntry = 0;
- return SQLITE_OK;
- }
- rc = moveToRoot(pCur);
-
- /* Unless an error occurs, the following loop runs one iteration for each
- ** page in the B-Tree structure (not including overflow pages).
- */
- while( rc==SQLITE_OK ){
- int iIdx; /* Index of child node in parent */
- MemPage *pPage; /* Current page of the b-tree */
-
- /* If this is a leaf page or the tree is not an int-key tree, then
- ** this page contains countable entries. Increment the entry counter
- ** accordingly.
- */
- pPage = pCur->apPage[pCur->iPage];
- if( pPage->leaf || !pPage->intKey ){
- nEntry += pPage->nCell;
- }
-
- /* pPage is a leaf node. This loop navigates the cursor so that it
- ** points to the first interior cell that it points to the parent of
- ** the next page in the tree that has not yet been visited. The
- ** pCur->aiIdx[pCur->iPage] value is set to the index of the parent cell
- ** of the page, or to the number of cells in the page if the next page
- ** to visit is the right-child of its parent.
- **
- ** If all pages in the tree have been visited, return SQLITE_OK to the
- ** caller.
- */
- if( pPage->leaf ){
- do {
- if( pCur->iPage==0 ){
- /* All pages of the b-tree have been visited. Return successfully. */
- *pnEntry = nEntry;
- return SQLITE_OK;
- }
- moveToParent(pCur);
- }while ( pCur->aiIdx[pCur->iPage]>=pCur->apPage[pCur->iPage]->nCell );
-
- pCur->aiIdx[pCur->iPage]++;
- pPage = pCur->apPage[pCur->iPage];
- }
-
- /* Descend to the child node of the cell that the cursor currently
- ** points at. This is the right-child if (iIdx==pPage->nCell).
- */
- iIdx = pCur->aiIdx[pCur->iPage];
- if( iIdx==pPage->nCell ){
- rc = moveToChild(pCur, get4byte(&pPage->aData[pPage->hdrOffset+8]));
- }else{
- rc = moveToChild(pCur, get4byte(findCell(pPage, iIdx)));
- }
- }
-
- /* An error has occurred. Return an error code. */
- return rc;
-}
-#endif
-
-/*
-** Return the pager associated with a BTree. This routine is used for
-** testing and debugging only.
-*/
-SQLITE_PRIVATE Pager *sqlite3BtreePager(Btree *p){
- return p->pBt->pPager;
-}
-
-#ifndef SQLITE_OMIT_INTEGRITY_CHECK
-/*
-** Append a message to the error message string.
-*/
-static void checkAppendMsg(
- IntegrityCk *pCheck,
- char *zMsg1,
- const char *zFormat,
- ...
-){
- va_list ap;
- if( !pCheck->mxErr ) return;
- pCheck->mxErr--;
- pCheck->nErr++;
- va_start(ap, zFormat);
- if( pCheck->errMsg.nChar ){
- sqlite3StrAccumAppend(&pCheck->errMsg, "\n", 1);
- }
- if( zMsg1 ){
- sqlite3StrAccumAppend(&pCheck->errMsg, zMsg1, -1);
- }
- sqlite3VXPrintf(&pCheck->errMsg, 1, zFormat, ap);
- va_end(ap);
- if( pCheck->errMsg.mallocFailed ){
- pCheck->mallocFailed = 1;
- }
-}
-#endif /* SQLITE_OMIT_INTEGRITY_CHECK */
-
-#ifndef SQLITE_OMIT_INTEGRITY_CHECK
-
-/*
-** Return non-zero if the bit in the IntegrityCk.aPgRef[] array that
-** corresponds to page iPg is already set.
-*/
-static int getPageReferenced(IntegrityCk *pCheck, Pgno iPg){
- assert( iPg<=pCheck->nPage && sizeof(pCheck->aPgRef[0])==1 );
- return (pCheck->aPgRef[iPg/8] & (1 << (iPg & 0x07)));
-}
-
-/*
-** Set the bit in the IntegrityCk.aPgRef[] array that corresponds to page iPg.
-*/
-static void setPageReferenced(IntegrityCk *pCheck, Pgno iPg){
- assert( iPg<=pCheck->nPage && sizeof(pCheck->aPgRef[0])==1 );
- pCheck->aPgRef[iPg/8] |= (1 << (iPg & 0x07));
-}
-
-
-/*
-** Add 1 to the reference count for page iPage. If this is the second
-** reference to the page, add an error message to pCheck->zErrMsg.
-** Return 1 if there are 2 ore more references to the page and 0 if
-** if this is the first reference to the page.
-**
-** Also check that the page number is in bounds.
-*/
-static int checkRef(IntegrityCk *pCheck, Pgno iPage, char *zContext){
- if( iPage==0 ) return 1;
- if( iPage>pCheck->nPage ){
- checkAppendMsg(pCheck, zContext, "invalid page number %d", iPage);
- return 1;
- }
- if( getPageReferenced(pCheck, iPage) ){
- checkAppendMsg(pCheck, zContext, "2nd reference to page %d", iPage);
- return 1;
- }
- setPageReferenced(pCheck, iPage);
- return 0;
-}
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
-/*
-** Check that the entry in the pointer-map for page iChild maps to
-** page iParent, pointer type ptrType. If not, append an error message
-** to pCheck.
-*/
-static void checkPtrmap(
- IntegrityCk *pCheck, /* Integrity check context */
- Pgno iChild, /* Child page number */
- u8 eType, /* Expected pointer map type */
- Pgno iParent, /* Expected pointer map parent page number */
- char *zContext /* Context description (used for error msg) */
-){
- int rc;
- u8 ePtrmapType;
- Pgno iPtrmapParent;
-
- rc = ptrmapGet(pCheck->pBt, iChild, &ePtrmapType, &iPtrmapParent);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_NOMEM || rc==SQLITE_IOERR_NOMEM ) pCheck->mallocFailed = 1;
- checkAppendMsg(pCheck, zContext, "Failed to read ptrmap key=%d", iChild);
- return;
- }
-
- if( ePtrmapType!=eType || iPtrmapParent!=iParent ){
- checkAppendMsg(pCheck, zContext,
- "Bad ptr map entry key=%d expected=(%d,%d) got=(%d,%d)",
- iChild, eType, iParent, ePtrmapType, iPtrmapParent);
- }
-}
-#endif
-
-/*
-** Check the integrity of the freelist or of an overflow page list.
-** Verify that the number of pages on the list is N.
-*/
-static void checkList(
- IntegrityCk *pCheck, /* Integrity checking context */
- int isFreeList, /* True for a freelist. False for overflow page list */
- int iPage, /* Page number for first page in the list */
- int N, /* Expected number of pages in the list */
- char *zContext /* Context for error messages */
-){
- int i;
- int expected = N;
- int iFirst = iPage;
- while( N-- > 0 && pCheck->mxErr ){
- DbPage *pOvflPage;
- unsigned char *pOvflData;
- if( iPage<1 ){
- checkAppendMsg(pCheck, zContext,
- "%d of %d pages missing from overflow list starting at %d",
- N+1, expected, iFirst);
- break;
- }
- if( checkRef(pCheck, iPage, zContext) ) break;
- if( sqlite3PagerGet(pCheck->pPager, (Pgno)iPage, &pOvflPage) ){
- checkAppendMsg(pCheck, zContext, "failed to get page %d", iPage);
- break;
- }
- pOvflData = (unsigned char *)sqlite3PagerGetData(pOvflPage);
- if( isFreeList ){
- int n = get4byte(&pOvflData[4]);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pCheck->pBt->autoVacuum ){
- checkPtrmap(pCheck, iPage, PTRMAP_FREEPAGE, 0, zContext);
- }
-#endif
- if( n>(int)pCheck->pBt->usableSize/4-2 ){
- checkAppendMsg(pCheck, zContext,
- "freelist leaf count too big on page %d", iPage);
- N--;
- }else{
- for(i=0; i<n; i++){
- Pgno iFreePage = get4byte(&pOvflData[8+i*4]);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pCheck->pBt->autoVacuum ){
- checkPtrmap(pCheck, iFreePage, PTRMAP_FREEPAGE, 0, zContext);
- }
-#endif
- checkRef(pCheck, iFreePage, zContext);
- }
- N -= n;
- }
- }
-#ifndef SQLITE_OMIT_AUTOVACUUM
- else{
- /* If this database supports auto-vacuum and iPage is not the last
- ** page in this overflow list, check that the pointer-map entry for
- ** the following page matches iPage.
- */
- if( pCheck->pBt->autoVacuum && N>0 ){
- i = get4byte(pOvflData);
- checkPtrmap(pCheck, i, PTRMAP_OVERFLOW2, iPage, zContext);
- }
- }
-#endif
- iPage = get4byte(pOvflData);
- sqlite3PagerUnref(pOvflPage);
- }
-}
-#endif /* SQLITE_OMIT_INTEGRITY_CHECK */
-
-#ifndef SQLITE_OMIT_INTEGRITY_CHECK
-/*
-** Do various sanity checks on a single page of a tree. Return
-** the tree depth. Root pages return 0. Parents of root pages
-** return 1, and so forth.
-**
-** These checks are done:
-**
-** 1. Make sure that cells and freeblocks do not overlap
-** but combine to completely cover the page.
-** NO 2. Make sure cell keys are in order.
-** NO 3. Make sure no key is less than or equal to zLowerBound.
-** NO 4. Make sure no key is greater than or equal to zUpperBound.
-** 5. Check the integrity of overflow pages.
-** 6. Recursively call checkTreePage on all children.
-** 7. Verify that the depth of all children is the same.
-** 8. Make sure this page is at least 33% full or else it is
-** the root of the tree.
-*/
-static int checkTreePage(
- IntegrityCk *pCheck, /* Context for the sanity check */
- int iPage, /* Page number of the page to check */
- char *zParentContext, /* Parent context */
- i64 *pnParentMinKey,
- i64 *pnParentMaxKey
-){
- MemPage *pPage;
- int i, rc, depth, d2, pgno, cnt;
- int hdr, cellStart;
- int nCell;
- u8 *data;
- BtShared *pBt;
- int usableSize;
- char zContext[100];
- char *hit = 0;
- i64 nMinKey = 0;
- i64 nMaxKey = 0;
-
- sqlite3_snprintf(sizeof(zContext), zContext, "Page %d: ", iPage);
-
- /* Check that the page exists
- */
- pBt = pCheck->pBt;
- usableSize = pBt->usableSize;
- if( iPage==0 ) return 0;
- if( checkRef(pCheck, iPage, zParentContext) ) return 0;
- if( (rc = btreeGetPage(pBt, (Pgno)iPage, &pPage, 0))!=0 ){
- checkAppendMsg(pCheck, zContext,
- "unable to get the page. error code=%d", rc);
- return 0;
- }
-
- /* Clear MemPage.isInit to make sure the corruption detection code in
- ** btreeInitPage() is executed. */
- pPage->isInit = 0;
- if( (rc = btreeInitPage(pPage))!=0 ){
- assert( rc==SQLITE_CORRUPT ); /* The only possible error from InitPage */
- checkAppendMsg(pCheck, zContext,
- "btreeInitPage() returns error code %d", rc);
- releasePage(pPage);
- return 0;
- }
-
- /* Check out all the cells.
- */
- depth = 0;
- for(i=0; i<pPage->nCell && pCheck->mxErr; i++){
- u8 *pCell;
- u32 sz;
- CellInfo info;
-
- /* Check payload overflow pages
- */
- sqlite3_snprintf(sizeof(zContext), zContext,
- "On tree page %d cell %d: ", iPage, i);
- pCell = findCell(pPage,i);
- btreeParseCellPtr(pPage, pCell, &info);
- sz = info.nData;
- if( !pPage->intKey ) sz += (int)info.nKey;
- /* For intKey pages, check that the keys are in order.
- */
- else if( i==0 ) nMinKey = nMaxKey = info.nKey;
- else{
- if( info.nKey <= nMaxKey ){
- checkAppendMsg(pCheck, zContext,
- "Rowid %lld out of order (previous was %lld)", info.nKey, nMaxKey);
- }
- nMaxKey = info.nKey;
- }
- assert( sz==info.nPayload );
- if( (sz>info.nLocal)
- && (&pCell[info.iOverflow]<=&pPage->aData[pBt->usableSize])
- ){
- int nPage = (sz - info.nLocal + usableSize - 5)/(usableSize - 4);
- Pgno pgnoOvfl = get4byte(&pCell[info.iOverflow]);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pBt->autoVacuum ){
- checkPtrmap(pCheck, pgnoOvfl, PTRMAP_OVERFLOW1, iPage, zContext);
- }
-#endif
- checkList(pCheck, 0, pgnoOvfl, nPage, zContext);
- }
-
- /* Check sanity of left child page.
- */
- if( !pPage->leaf ){
- pgno = get4byte(pCell);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pBt->autoVacuum ){
- checkPtrmap(pCheck, pgno, PTRMAP_BTREE, iPage, zContext);
- }
-#endif
- d2 = checkTreePage(pCheck, pgno, zContext, &nMinKey, i==0 ? NULL : &nMaxKey);
- if( i>0 && d2!=depth ){
- checkAppendMsg(pCheck, zContext, "Child page depth differs");
- }
- depth = d2;
- }
- }
-
- if( !pPage->leaf ){
- pgno = get4byte(&pPage->aData[pPage->hdrOffset+8]);
- sqlite3_snprintf(sizeof(zContext), zContext,
- "On page %d at right child: ", iPage);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pBt->autoVacuum ){
- checkPtrmap(pCheck, pgno, PTRMAP_BTREE, iPage, zContext);
- }
-#endif
- checkTreePage(pCheck, pgno, zContext, NULL, !pPage->nCell ? NULL : &nMaxKey);
- }
-
- /* For intKey leaf pages, check that the min/max keys are in order
- ** with any left/parent/right pages.
- */
- if( pPage->leaf && pPage->intKey ){
- /* if we are a left child page */
- if( pnParentMinKey ){
- /* if we are the left most child page */
- if( !pnParentMaxKey ){
- if( nMaxKey > *pnParentMinKey ){
- checkAppendMsg(pCheck, zContext,
- "Rowid %lld out of order (max larger than parent min of %lld)",
- nMaxKey, *pnParentMinKey);
- }
- }else{
- if( nMinKey <= *pnParentMinKey ){
- checkAppendMsg(pCheck, zContext,
- "Rowid %lld out of order (min less than parent min of %lld)",
- nMinKey, *pnParentMinKey);
- }
- if( nMaxKey > *pnParentMaxKey ){
- checkAppendMsg(pCheck, zContext,
- "Rowid %lld out of order (max larger than parent max of %lld)",
- nMaxKey, *pnParentMaxKey);
- }
- *pnParentMinKey = nMaxKey;
- }
- /* else if we're a right child page */
- } else if( pnParentMaxKey ){
- if( nMinKey <= *pnParentMaxKey ){
- checkAppendMsg(pCheck, zContext,
- "Rowid %lld out of order (min less than parent max of %lld)",
- nMinKey, *pnParentMaxKey);
- }
- }
- }
-
- /* Check for complete coverage of the page
- */
- data = pPage->aData;
- hdr = pPage->hdrOffset;
- hit = sqlite3PageMalloc( pBt->pageSize );
- if( hit==0 ){
- pCheck->mallocFailed = 1;
- }else{
- int contentOffset = get2byteNotZero(&data[hdr+5]);
- assert( contentOffset<=usableSize ); /* Enforced by btreeInitPage() */
- memset(hit+contentOffset, 0, usableSize-contentOffset);
- memset(hit, 1, contentOffset);
- nCell = get2byte(&data[hdr+3]);
- cellStart = hdr + 12 - 4*pPage->leaf;
- for(i=0; i<nCell; i++){
- int pc = get2byte(&data[cellStart+i*2]);
- u32 size = 65536;
- int j;
- if( pc<=usableSize-4 ){
- size = cellSizePtr(pPage, &data[pc]);
- }
- if( (int)(pc+size-1)>=usableSize ){
- checkAppendMsg(pCheck, 0,
- "Corruption detected in cell %d on page %d",i,iPage);
- }else{
- for(j=pc+size-1; j>=pc; j--) hit[j]++;
- }
- }
- i = get2byte(&data[hdr+1]);
- while( i>0 ){
- int size, j;
- assert( i<=usableSize-4 ); /* Enforced by btreeInitPage() */
- size = get2byte(&data[i+2]);
- assert( i+size<=usableSize ); /* Enforced by btreeInitPage() */
- for(j=i+size-1; j>=i; j--) hit[j]++;
- j = get2byte(&data[i]);
- assert( j==0 || j>i+size ); /* Enforced by btreeInitPage() */
- assert( j<=usableSize-4 ); /* Enforced by btreeInitPage() */
- i = j;
- }
- for(i=cnt=0; i<usableSize; i++){
- if( hit[i]==0 ){
- cnt++;
- }else if( hit[i]>1 ){
- checkAppendMsg(pCheck, 0,
- "Multiple uses for byte %d of page %d", i, iPage);
- break;
- }
- }
- if( cnt!=data[hdr+7] ){
- checkAppendMsg(pCheck, 0,
- "Fragmentation of %d bytes reported as %d on page %d",
- cnt, data[hdr+7], iPage);
- }
- }
- sqlite3PageFree(hit);
- releasePage(pPage);
- return depth+1;
-}
-#endif /* SQLITE_OMIT_INTEGRITY_CHECK */
-
-#ifndef SQLITE_OMIT_INTEGRITY_CHECK
-/*
-** This routine does a complete check of the given BTree file. aRoot[] is
-** an array of pages numbers were each page number is the root page of
-** a table. nRoot is the number of entries in aRoot.
-**
-** A read-only or read-write transaction must be opened before calling
-** this function.
-**
-** Write the number of error seen in *pnErr. Except for some memory
-** allocation errors, an error message held in memory obtained from
-** malloc is returned if *pnErr is non-zero. If *pnErr==0 then NULL is
-** returned. If a memory allocation error occurs, NULL is returned.
-*/
-SQLITE_PRIVATE char *sqlite3BtreeIntegrityCheck(
- Btree *p, /* The btree to be checked */
- int *aRoot, /* An array of root pages numbers for individual trees */
- int nRoot, /* Number of entries in aRoot[] */
- int mxErr, /* Stop reporting errors after this many */
- int *pnErr /* Write number of errors seen to this variable */
-){
- Pgno i;
- int nRef;
- IntegrityCk sCheck;
- BtShared *pBt = p->pBt;
- char zErr[100];
-
- sqlite3BtreeEnter(p);
- assert( p->inTrans>TRANS_NONE && pBt->inTransaction>TRANS_NONE );
- nRef = sqlite3PagerRefcount(pBt->pPager);
- sCheck.pBt = pBt;
- sCheck.pPager = pBt->pPager;
- sCheck.nPage = btreePagecount(sCheck.pBt);
- sCheck.mxErr = mxErr;
- sCheck.nErr = 0;
- sCheck.mallocFailed = 0;
- *pnErr = 0;
- if( sCheck.nPage==0 ){
- sqlite3BtreeLeave(p);
- return 0;
- }
-
- sCheck.aPgRef = sqlite3MallocZero((sCheck.nPage / 8)+ 1);
- if( !sCheck.aPgRef ){
- *pnErr = 1;
- sqlite3BtreeLeave(p);
- return 0;
- }
- i = PENDING_BYTE_PAGE(pBt);
- if( i<=sCheck.nPage ) setPageReferenced(&sCheck, i);
- sqlite3StrAccumInit(&sCheck.errMsg, zErr, sizeof(zErr), SQLITE_MAX_LENGTH);
- sCheck.errMsg.useMalloc = 2;
-
- /* Check the integrity of the freelist
- */
- checkList(&sCheck, 1, get4byte(&pBt->pPage1->aData[32]),
- get4byte(&pBt->pPage1->aData[36]), "Main freelist: ");
-
- /* Check all the tables.
- */
- for(i=0; (int)i<nRoot && sCheck.mxErr; i++){
- if( aRoot[i]==0 ) continue;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pBt->autoVacuum && aRoot[i]>1 ){
- checkPtrmap(&sCheck, aRoot[i], PTRMAP_ROOTPAGE, 0, 0);
- }
-#endif
- checkTreePage(&sCheck, aRoot[i], "List of tree roots: ", NULL, NULL);
- }
-
- /* Make sure every page in the file is referenced
- */
- for(i=1; i<=sCheck.nPage && sCheck.mxErr; i++){
-#ifdef SQLITE_OMIT_AUTOVACUUM
- if( getPageReferenced(&sCheck, i)==0 ){
- checkAppendMsg(&sCheck, 0, "Page %d is never used", i);
- }
-#else
- /* If the database supports auto-vacuum, make sure no tables contain
- ** references to pointer-map pages.
- */
- if( getPageReferenced(&sCheck, i)==0 &&
- (PTRMAP_PAGENO(pBt, i)!=i || !pBt->autoVacuum) ){
- checkAppendMsg(&sCheck, 0, "Page %d is never used", i);
- }
- if( getPageReferenced(&sCheck, i)!=0 &&
- (PTRMAP_PAGENO(pBt, i)==i && pBt->autoVacuum) ){
- checkAppendMsg(&sCheck, 0, "Pointer map page %d is referenced", i);
- }
-#endif
- }
-
- /* Make sure this analysis did not leave any unref() pages.
- ** This is an internal consistency check; an integrity check
- ** of the integrity check.
- */
- if( NEVER(nRef != sqlite3PagerRefcount(pBt->pPager)) ){
- checkAppendMsg(&sCheck, 0,
- "Outstanding page count goes from %d to %d during this analysis",
- nRef, sqlite3PagerRefcount(pBt->pPager)
- );
- }
-
- /* Clean up and report errors.
- */
- sqlite3BtreeLeave(p);
- sqlite3_free(sCheck.aPgRef);
- if( sCheck.mallocFailed ){
- sqlite3StrAccumReset(&sCheck.errMsg);
- *pnErr = sCheck.nErr+1;
- return 0;
- }
- *pnErr = sCheck.nErr;
- if( sCheck.nErr==0 ) sqlite3StrAccumReset(&sCheck.errMsg);
- return sqlite3StrAccumFinish(&sCheck.errMsg);
-}
-#endif /* SQLITE_OMIT_INTEGRITY_CHECK */
-
-/*
-** Return the full pathname of the underlying database file. Return
-** an empty string if the database is in-memory or a TEMP database.
-**
-** The pager filename is invariant as long as the pager is
-** open so it is safe to access without the BtShared mutex.
-*/
-SQLITE_PRIVATE const char *sqlite3BtreeGetFilename(Btree *p){
- assert( p->pBt->pPager!=0 );
- return sqlite3PagerFilename(p->pBt->pPager, 1);
-}
-
-/*
-** Return the pathname of the journal file for this database. The return
-** value of this routine is the same regardless of whether the journal file
-** has been created or not.
-**
-** The pager journal filename is invariant as long as the pager is
-** open so it is safe to access without the BtShared mutex.
-*/
-SQLITE_PRIVATE const char *sqlite3BtreeGetJournalname(Btree *p){
- assert( p->pBt->pPager!=0 );
- return sqlite3PagerJournalname(p->pBt->pPager);
-}
-
-/*
-** Return non-zero if a transaction is active.
-*/
-SQLITE_PRIVATE int sqlite3BtreeIsInTrans(Btree *p){
- assert( p==0 || sqlite3_mutex_held(p->db->mutex) );
- return (p && (p->inTrans==TRANS_WRITE));
-}
-
-#ifndef SQLITE_OMIT_WAL
-/*
-** Run a checkpoint on the Btree passed as the first argument.
-**
-** Return SQLITE_LOCKED if this or any other connection has an open
-** transaction on the shared-cache the argument Btree is connected to.
-**
-** Parameter eMode is one of SQLITE_CHECKPOINT_PASSIVE, FULL or RESTART.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCheckpoint(Btree *p, int eMode, int *pnLog, int *pnCkpt){
- int rc = SQLITE_OK;
- if( p ){
- BtShared *pBt = p->pBt;
- sqlite3BtreeEnter(p);
- if( pBt->inTransaction!=TRANS_NONE ){
- rc = SQLITE_LOCKED;
- }else{
- rc = sqlite3PagerCheckpoint(pBt->pPager, eMode, pnLog, pnCkpt);
- }
- sqlite3BtreeLeave(p);
- }
- return rc;
-}
-#endif
-
-/*
-** Return non-zero if a read (or write) transaction is active.
-*/
-SQLITE_PRIVATE int sqlite3BtreeIsInReadTrans(Btree *p){
- assert( p );
- assert( sqlite3_mutex_held(p->db->mutex) );
- return p->inTrans!=TRANS_NONE;
-}
-
-SQLITE_PRIVATE int sqlite3BtreeIsInBackup(Btree *p){
- assert( p );
- assert( sqlite3_mutex_held(p->db->mutex) );
- return p->nBackup!=0;
-}
-
-/*
-** This function returns a pointer to a blob of memory associated with
-** a single shared-btree. The memory is used by client code for its own
-** purposes (for example, to store a high-level schema associated with
-** the shared-btree). The btree layer manages reference counting issues.
-**
-** The first time this is called on a shared-btree, nBytes bytes of memory
-** are allocated, zeroed, and returned to the caller. For each subsequent
-** call the nBytes parameter is ignored and a pointer to the same blob
-** of memory returned.
-**
-** If the nBytes parameter is 0 and the blob of memory has not yet been
-** allocated, a null pointer is returned. If the blob has already been
-** allocated, it is returned as normal.
-**
-** Just before the shared-btree is closed, the function passed as the
-** xFree argument when the memory allocation was made is invoked on the
-** blob of allocated memory. The xFree function should not call sqlite3_free()
-** on the memory, the btree layer does that.
-*/
-SQLITE_PRIVATE void *sqlite3BtreeSchema(Btree *p, int nBytes, void(*xFree)(void *)){
- BtShared *pBt = p->pBt;
- sqlite3BtreeEnter(p);
- if( !pBt->pSchema && nBytes ){
- pBt->pSchema = sqlite3DbMallocZero(0, nBytes);
- pBt->xFreeSchema = xFree;
- }
- sqlite3BtreeLeave(p);
- return pBt->pSchema;
-}
-
-/*
-** Return SQLITE_LOCKED_SHAREDCACHE if another user of the same shared
-** btree as the argument handle holds an exclusive lock on the
-** sqlite_master table. Otherwise SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSchemaLocked(Btree *p){
- int rc;
- assert( sqlite3_mutex_held(p->db->mutex) );
- sqlite3BtreeEnter(p);
- rc = querySharedCacheTableLock(p, MASTER_ROOT, READ_LOCK);
- assert( rc==SQLITE_OK || rc==SQLITE_LOCKED_SHAREDCACHE );
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/*
-** Obtain a lock on the table whose root page is iTab. The
-** lock is a write lock if isWritelock is true or a read lock
-** if it is false.
-*/
-SQLITE_PRIVATE int sqlite3BtreeLockTable(Btree *p, int iTab, u8 isWriteLock){
- int rc = SQLITE_OK;
- assert( p->inTrans!=TRANS_NONE );
- if( p->sharable ){
- u8 lockType = READ_LOCK + isWriteLock;
- assert( READ_LOCK+1==WRITE_LOCK );
- assert( isWriteLock==0 || isWriteLock==1 );
-
- sqlite3BtreeEnter(p);
- rc = querySharedCacheTableLock(p, iTab, lockType);
- if( rc==SQLITE_OK ){
- rc = setSharedCacheTableLock(p, iTab, lockType);
- }
- sqlite3BtreeLeave(p);
- }
- return rc;
-}
-#endif
-
-#ifndef SQLITE_OMIT_INCRBLOB
-/*
-** Argument pCsr must be a cursor opened for writing on an
-** INTKEY table currently pointing at a valid table entry.
-** This function modifies the data stored as part of that entry.
-**
-** Only the data content may only be modified, it is not possible to
-** change the length of the data stored. If this function is called with
-** parameters that attempt to write past the end of the existing data,
-** no modifications are made and SQLITE_CORRUPT is returned.
-*/
-SQLITE_PRIVATE int sqlite3BtreePutData(BtCursor *pCsr, u32 offset, u32 amt, void *z){
- int rc;
- assert( cursorHoldsMutex(pCsr) );
- assert( sqlite3_mutex_held(pCsr->pBtree->db->mutex) );
- assert( pCsr->isIncrblobHandle );
-
- rc = restoreCursorPosition(pCsr);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- assert( pCsr->eState!=CURSOR_REQUIRESEEK );
- if( pCsr->eState!=CURSOR_VALID ){
- return SQLITE_ABORT;
- }
-
- /* Check some assumptions:
- ** (a) the cursor is open for writing,
- ** (b) there is a read/write transaction open,
- ** (c) the connection holds a write-lock on the table (if required),
- ** (d) there are no conflicting read-locks, and
- ** (e) the cursor points at a valid row of an intKey table.
- */
- if( !pCsr->wrFlag ){
- return SQLITE_READONLY;
- }
- assert( (pCsr->pBt->btsFlags & BTS_READ_ONLY)==0
- && pCsr->pBt->inTransaction==TRANS_WRITE );
- assert( hasSharedCacheTableLock(pCsr->pBtree, pCsr->pgnoRoot, 0, 2) );
- assert( !hasReadConflicts(pCsr->pBtree, pCsr->pgnoRoot) );
- assert( pCsr->apPage[pCsr->iPage]->intKey );
-
- return accessPayload(pCsr, offset, amt, (unsigned char *)z, 1);
-}
-
-/*
-** Set a flag on this cursor to cache the locations of pages from the
-** overflow list for the current row. This is used by cursors opened
-** for incremental blob IO only.
-**
-** This function sets a flag only. The actual page location cache
-** (stored in BtCursor.aOverflow[]) is allocated and used by function
-** accessPayload() (the worker function for sqlite3BtreeData() and
-** sqlite3BtreePutData()).
-*/
-SQLITE_PRIVATE void sqlite3BtreeCacheOverflow(BtCursor *pCur){
- assert( cursorHoldsMutex(pCur) );
- assert( sqlite3_mutex_held(pCur->pBtree->db->mutex) );
- invalidateOverflowCache(pCur);
- pCur->isIncrblobHandle = 1;
-}
-#endif
-
-/*
-** Set both the "read version" (single byte at byte offset 18) and
-** "write version" (single byte at byte offset 19) fields in the database
-** header to iVersion.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSetVersion(Btree *pBtree, int iVersion){
- BtShared *pBt = pBtree->pBt;
- int rc; /* Return code */
-
- assert( iVersion==1 || iVersion==2 );
-
- /* If setting the version fields to 1, do not automatically open the
- ** WAL connection, even if the version fields are currently set to 2.
- */
- pBt->btsFlags &= ~BTS_NO_WAL;
- if( iVersion==1 ) pBt->btsFlags |= BTS_NO_WAL;
-
- rc = sqlite3BtreeBeginTrans(pBtree, 0);
- if( rc==SQLITE_OK ){
- u8 *aData = pBt->pPage1->aData;
- if( aData[18]!=(u8)iVersion || aData[19]!=(u8)iVersion ){
- rc = sqlite3BtreeBeginTrans(pBtree, 2);
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerWrite(pBt->pPage1->pDbPage);
- if( rc==SQLITE_OK ){
- aData[18] = (u8)iVersion;
- aData[19] = (u8)iVersion;
- }
- }
- }
- }
-
- pBt->btsFlags &= ~BTS_NO_WAL;
- return rc;
-}
-
-/*
-** set the mask of hint flags for cursor pCsr. Currently the only valid
-** values are 0 and BTREE_BULKLOAD.
-*/
-SQLITE_PRIVATE void sqlite3BtreeCursorHints(BtCursor *pCsr, unsigned int mask){
- assert( mask==BTREE_BULKLOAD || mask==0 );
- pCsr->hints = mask;
-}
-
-/************** End of btree.c ***********************************************/
-/************** Begin file backup.c ******************************************/
-/*
-** 2009 January 28
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the implementation of the sqlite3_backup_XXX()
-** API functions and the related features.
-*/
-
-/* Macro to find the minimum of two numeric values.
-*/
-#ifndef MIN
-# define MIN(x,y) ((x)<(y)?(x):(y))
-#endif
-
-/*
-** Structure allocated for each backup operation.
-*/
-struct sqlite3_backup {
- sqlite3* pDestDb; /* Destination database handle */
- Btree *pDest; /* Destination b-tree file */
- u32 iDestSchema; /* Original schema cookie in destination */
- int bDestLocked; /* True once a write-transaction is open on pDest */
-
- Pgno iNext; /* Page number of the next source page to copy */
- sqlite3* pSrcDb; /* Source database handle */
- Btree *pSrc; /* Source b-tree file */
-
- int rc; /* Backup process error code */
-
- /* These two variables are set by every call to backup_step(). They are
- ** read by calls to backup_remaining() and backup_pagecount().
- */
- Pgno nRemaining; /* Number of pages left to copy */
- Pgno nPagecount; /* Total number of pages to copy */
-
- int isAttached; /* True once backup has been registered with pager */
- sqlite3_backup *pNext; /* Next backup associated with source pager */
-};
-
-/*
-** THREAD SAFETY NOTES:
-**
-** Once it has been created using backup_init(), a single sqlite3_backup
-** structure may be accessed via two groups of thread-safe entry points:
-**
-** * Via the sqlite3_backup_XXX() API function backup_step() and
-** backup_finish(). Both these functions obtain the source database
-** handle mutex and the mutex associated with the source BtShared
-** structure, in that order.
-**
-** * Via the BackupUpdate() and BackupRestart() functions, which are
-** invoked by the pager layer to report various state changes in
-** the page cache associated with the source database. The mutex
-** associated with the source database BtShared structure will always
-** be held when either of these functions are invoked.
-**
-** The other sqlite3_backup_XXX() API functions, backup_remaining() and
-** backup_pagecount() are not thread-safe functions. If they are called
-** while some other thread is calling backup_step() or backup_finish(),
-** the values returned may be invalid. There is no way for a call to
-** BackupUpdate() or BackupRestart() to interfere with backup_remaining()
-** or backup_pagecount().
-**
-** Depending on the SQLite configuration, the database handles and/or
-** the Btree objects may have their own mutexes that require locking.
-** Non-sharable Btrees (in-memory databases for example), do not have
-** associated mutexes.
-*/
-
-/*
-** Return a pointer corresponding to database zDb (i.e. "main", "temp")
-** in connection handle pDb. If such a database cannot be found, return
-** a NULL pointer and write an error message to pErrorDb.
-**
-** If the "temp" database is requested, it may need to be opened by this
-** function. If an error occurs while doing so, return 0 and write an
-** error message to pErrorDb.
-*/
-static Btree *findBtree(sqlite3 *pErrorDb, sqlite3 *pDb, const char *zDb){
- int i = sqlite3FindDbName(pDb, zDb);
-
- if( i==1 ){
- Parse *pParse;
- int rc = 0;
- pParse = sqlite3StackAllocZero(pErrorDb, sizeof(*pParse));
- if( pParse==0 ){
- sqlite3Error(pErrorDb, SQLITE_NOMEM, "out of memory");
- rc = SQLITE_NOMEM;
- }else{
- pParse->db = pDb;
- if( sqlite3OpenTempDatabase(pParse) ){
- sqlite3Error(pErrorDb, pParse->rc, "%s", pParse->zErrMsg);
- rc = SQLITE_ERROR;
- }
- sqlite3DbFree(pErrorDb, pParse->zErrMsg);
- sqlite3StackFree(pErrorDb, pParse);
- }
- if( rc ){
- return 0;
- }
- }
-
- if( i<0 ){
- sqlite3Error(pErrorDb, SQLITE_ERROR, "unknown database %s", zDb);
- return 0;
- }
-
- return pDb->aDb[i].pBt;
-}
-
-/*
-** Attempt to set the page size of the destination to match the page size
-** of the source.
-*/
-static int setDestPgsz(sqlite3_backup *p){
- int rc;
- rc = sqlite3BtreeSetPageSize(p->pDest,sqlite3BtreeGetPageSize(p->pSrc),-1,0);
- return rc;
-}
-
-/*
-** Create an sqlite3_backup process to copy the contents of zSrcDb from
-** connection handle pSrcDb to zDestDb in pDestDb. If successful, return
-** a pointer to the new sqlite3_backup object.
-**
-** If an error occurs, NULL is returned and an error code and error message
-** stored in database handle pDestDb.
-*/
-SQLITE_API sqlite3_backup *sqlite3_backup_init(
- sqlite3* pDestDb, /* Database to write to */
- const char *zDestDb, /* Name of database within pDestDb */
- sqlite3* pSrcDb, /* Database connection to read from */
- const char *zSrcDb /* Name of database within pSrcDb */
-){
- sqlite3_backup *p; /* Value to return */
-
- /* Lock the source database handle. The destination database
- ** handle is not locked in this routine, but it is locked in
- ** sqlite3_backup_step(). The user is required to ensure that no
- ** other thread accesses the destination handle for the duration
- ** of the backup operation. Any attempt to use the destination
- ** database connection while a backup is in progress may cause
- ** a malfunction or a deadlock.
- */
- sqlite3_mutex_enter(pSrcDb->mutex);
- sqlite3_mutex_enter(pDestDb->mutex);
-
- if( pSrcDb==pDestDb ){
- sqlite3Error(
- pDestDb, SQLITE_ERROR, "source and destination must be distinct"
- );
- p = 0;
- }else {
- /* Allocate space for a new sqlite3_backup object...
- ** EVIDENCE-OF: R-64852-21591 The sqlite3_backup object is created by a
- ** call to sqlite3_backup_init() and is destroyed by a call to
- ** sqlite3_backup_finish(). */
- p = (sqlite3_backup *)sqlite3MallocZero(sizeof(sqlite3_backup));
- if( !p ){
- sqlite3Error(pDestDb, SQLITE_NOMEM, 0);
- }
- }
-
- /* If the allocation succeeded, populate the new object. */
- if( p ){
- p->pSrc = findBtree(pDestDb, pSrcDb, zSrcDb);
- p->pDest = findBtree(pDestDb, pDestDb, zDestDb);
- p->pDestDb = pDestDb;
- p->pSrcDb = pSrcDb;
- p->iNext = 1;
- p->isAttached = 0;
-
- if( 0==p->pSrc || 0==p->pDest || setDestPgsz(p)==SQLITE_NOMEM ){
- /* One (or both) of the named databases did not exist or an OOM
- ** error was hit. The error has already been written into the
- ** pDestDb handle. All that is left to do here is free the
- ** sqlite3_backup structure.
- */
- sqlite3_free(p);
- p = 0;
- }
- }
- if( p ){
- p->pSrc->nBackup++;
- }
-
- sqlite3_mutex_leave(pDestDb->mutex);
- sqlite3_mutex_leave(pSrcDb->mutex);
- return p;
-}
-
-/*
-** Argument rc is an SQLite error code. Return true if this error is
-** considered fatal if encountered during a backup operation. All errors
-** are considered fatal except for SQLITE_BUSY and SQLITE_LOCKED.
-*/
-static int isFatalError(int rc){
- return (rc!=SQLITE_OK && rc!=SQLITE_BUSY && ALWAYS(rc!=SQLITE_LOCKED));
-}
-
-/*
-** Parameter zSrcData points to a buffer containing the data for
-** page iSrcPg from the source database. Copy this data into the
-** destination database.
-*/
-static int backupOnePage(
- sqlite3_backup *p, /* Backup handle */
- Pgno iSrcPg, /* Source database page to backup */
- const u8 *zSrcData, /* Source database page data */
- int bUpdate /* True for an update, false otherwise */
-){
- Pager * const pDestPager = sqlite3BtreePager(p->pDest);
- const int nSrcPgsz = sqlite3BtreeGetPageSize(p->pSrc);
- int nDestPgsz = sqlite3BtreeGetPageSize(p->pDest);
- const int nCopy = MIN(nSrcPgsz, nDestPgsz);
- const i64 iEnd = (i64)iSrcPg*(i64)nSrcPgsz;
-#ifdef SQLITE_HAS_CODEC
- /* Use BtreeGetReserveNoMutex() for the source b-tree, as although it is
- ** guaranteed that the shared-mutex is held by this thread, handle
- ** p->pSrc may not actually be the owner. */
- int nSrcReserve = sqlite3BtreeGetReserveNoMutex(p->pSrc);
- int nDestReserve = sqlite3BtreeGetReserve(p->pDest);
-#endif
- int rc = SQLITE_OK;
- i64 iOff;
-
- assert( sqlite3BtreeGetReserveNoMutex(p->pSrc)>=0 );
- assert( p->bDestLocked );
- assert( !isFatalError(p->rc) );
- assert( iSrcPg!=PENDING_BYTE_PAGE(p->pSrc->pBt) );
- assert( zSrcData );
-
- /* Catch the case where the destination is an in-memory database and the
- ** page sizes of the source and destination differ.
- */
- if( nSrcPgsz!=nDestPgsz && sqlite3PagerIsMemdb(pDestPager) ){
- rc = SQLITE_READONLY;
- }
-
-#ifdef SQLITE_HAS_CODEC
- /* Backup is not possible if the page size of the destination is changing
- ** and a codec is in use.
- */
- if( nSrcPgsz!=nDestPgsz && sqlite3PagerGetCodec(pDestPager)!=0 ){
- rc = SQLITE_READONLY;
- }
-
- /* Backup is not possible if the number of bytes of reserve space differ
- ** between source and destination. If there is a difference, try to
- ** fix the destination to agree with the source. If that is not possible,
- ** then the backup cannot proceed.
- */
- if( nSrcReserve!=nDestReserve ){
- u32 newPgsz = nSrcPgsz;
- rc = sqlite3PagerSetPagesize(pDestPager, &newPgsz, nSrcReserve);
- if( rc==SQLITE_OK && newPgsz!=nSrcPgsz ) rc = SQLITE_READONLY;
- }
-#endif
-
- /* This loop runs once for each destination page spanned by the source
- ** page. For each iteration, variable iOff is set to the byte offset
- ** of the destination page.
- */
- for(iOff=iEnd-(i64)nSrcPgsz; rc==SQLITE_OK && iOff<iEnd; iOff+=nDestPgsz){
- DbPage *pDestPg = 0;
- Pgno iDest = (Pgno)(iOff/nDestPgsz)+1;
- if( iDest==PENDING_BYTE_PAGE(p->pDest->pBt) ) continue;
- if( SQLITE_OK==(rc = sqlite3PagerGet(pDestPager, iDest, &pDestPg))
- && SQLITE_OK==(rc = sqlite3PagerWrite(pDestPg))
- ){
- const u8 *zIn = &zSrcData[iOff%nSrcPgsz];
- u8 *zDestData = sqlite3PagerGetData(pDestPg);
- u8 *zOut = &zDestData[iOff%nDestPgsz];
-
- /* Copy the data from the source page into the destination page.
- ** Then clear the Btree layer MemPage.isInit flag. Both this module
- ** and the pager code use this trick (clearing the first byte
- ** of the page 'extra' space to invalidate the Btree layers
- ** cached parse of the page). MemPage.isInit is marked
- ** "MUST BE FIRST" for this purpose.
- */
- memcpy(zOut, zIn, nCopy);
- ((u8 *)sqlite3PagerGetExtra(pDestPg))[0] = 0;
- if( iOff==0 && bUpdate==0 ){
- sqlite3Put4byte(&zOut[28], sqlite3BtreeLastPage(p->pSrc));
- }
- }
- sqlite3PagerUnref(pDestPg);
- }
-
- return rc;
-}
-
-/*
-** If pFile is currently larger than iSize bytes, then truncate it to
-** exactly iSize bytes. If pFile is not larger than iSize bytes, then
-** this function is a no-op.
-**
-** Return SQLITE_OK if everything is successful, or an SQLite error
-** code if an error occurs.
-*/
-static int backupTruncateFile(sqlite3_file *pFile, i64 iSize){
- i64 iCurrent;
- int rc = sqlite3OsFileSize(pFile, &iCurrent);
- if( rc==SQLITE_OK && iCurrent>iSize ){
- rc = sqlite3OsTruncate(pFile, iSize);
- }
- return rc;
-}
-
-/*
-** Register this backup object with the associated source pager for
-** callbacks when pages are changed or the cache invalidated.
-*/
-static void attachBackupObject(sqlite3_backup *p){
- sqlite3_backup **pp;
- assert( sqlite3BtreeHoldsMutex(p->pSrc) );
- pp = sqlite3PagerBackupPtr(sqlite3BtreePager(p->pSrc));
- p->pNext = *pp;
- *pp = p;
- p->isAttached = 1;
-}
-
-/*
-** Copy nPage pages from the source b-tree to the destination.
-*/
-SQLITE_API int sqlite3_backup_step(sqlite3_backup *p, int nPage){
- int rc;
- int destMode; /* Destination journal mode */
- int pgszSrc = 0; /* Source page size */
- int pgszDest = 0; /* Destination page size */
-
- sqlite3_mutex_enter(p->pSrcDb->mutex);
- sqlite3BtreeEnter(p->pSrc);
- if( p->pDestDb ){
- sqlite3_mutex_enter(p->pDestDb->mutex);
- }
-
- rc = p->rc;
- if( !isFatalError(rc) ){
- Pager * const pSrcPager = sqlite3BtreePager(p->pSrc); /* Source pager */
- Pager * const pDestPager = sqlite3BtreePager(p->pDest); /* Dest pager */
- int ii; /* Iterator variable */
- int nSrcPage = -1; /* Size of source db in pages */
- int bCloseTrans = 0; /* True if src db requires unlocking */
-
- /* If the source pager is currently in a write-transaction, return
- ** SQLITE_BUSY immediately.
- */
- if( p->pDestDb && p->pSrc->pBt->inTransaction==TRANS_WRITE ){
- rc = SQLITE_BUSY;
- }else{
- rc = SQLITE_OK;
- }
-
- /* Lock the destination database, if it is not locked already. */
- if( SQLITE_OK==rc && p->bDestLocked==0
- && SQLITE_OK==(rc = sqlite3BtreeBeginTrans(p->pDest, 2))
- ){
- p->bDestLocked = 1;
- sqlite3BtreeGetMeta(p->pDest, BTREE_SCHEMA_VERSION, &p->iDestSchema);
- }
-
- /* If there is no open read-transaction on the source database, open
- ** one now. If a transaction is opened here, then it will be closed
- ** before this function exits.
- */
- if( rc==SQLITE_OK && 0==sqlite3BtreeIsInReadTrans(p->pSrc) ){
- rc = sqlite3BtreeBeginTrans(p->pSrc, 0);
- bCloseTrans = 1;
- }
-
- /* Do not allow backup if the destination database is in WAL mode
- ** and the page sizes are different between source and destination */
- pgszSrc = sqlite3BtreeGetPageSize(p->pSrc);
- pgszDest = sqlite3BtreeGetPageSize(p->pDest);
- destMode = sqlite3PagerGetJournalMode(sqlite3BtreePager(p->pDest));
- if( SQLITE_OK==rc && destMode==PAGER_JOURNALMODE_WAL && pgszSrc!=pgszDest ){
- rc = SQLITE_READONLY;
- }
-
- /* Now that there is a read-lock on the source database, query the
- ** source pager for the number of pages in the database.
- */
- nSrcPage = (int)sqlite3BtreeLastPage(p->pSrc);
- assert( nSrcPage>=0 );
- for(ii=0; (nPage<0 || ii<nPage) && p->iNext<=(Pgno)nSrcPage && !rc; ii++){
- const Pgno iSrcPg = p->iNext; /* Source page number */
- if( iSrcPg!=PENDING_BYTE_PAGE(p->pSrc->pBt) ){
- DbPage *pSrcPg; /* Source page object */
- rc = sqlite3PagerGet(pSrcPager, iSrcPg, &pSrcPg);
- if( rc==SQLITE_OK ){
- rc = backupOnePage(p, iSrcPg, sqlite3PagerGetData(pSrcPg), 0);
- sqlite3PagerUnref(pSrcPg);
- }
- }
- p->iNext++;
- }
- if( rc==SQLITE_OK ){
- p->nPagecount = nSrcPage;
- p->nRemaining = nSrcPage+1-p->iNext;
- if( p->iNext>(Pgno)nSrcPage ){
- rc = SQLITE_DONE;
- }else if( !p->isAttached ){
- attachBackupObject(p);
- }
- }
-
- /* Update the schema version field in the destination database. This
- ** is to make sure that the schema-version really does change in
- ** the case where the source and destination databases have the
- ** same schema version.
- */
- if( rc==SQLITE_DONE ){
- if( nSrcPage==0 ){
- rc = sqlite3BtreeNewDb(p->pDest);
- nSrcPage = 1;
- }
- if( rc==SQLITE_OK || rc==SQLITE_DONE ){
- rc = sqlite3BtreeUpdateMeta(p->pDest,1,p->iDestSchema+1);
- }
- if( rc==SQLITE_OK ){
- if( p->pDestDb ){
- sqlite3ResetAllSchemasOfConnection(p->pDestDb);
- }
- if( destMode==PAGER_JOURNALMODE_WAL ){
- rc = sqlite3BtreeSetVersion(p->pDest, 2);
- }
- }
- if( rc==SQLITE_OK ){
- int nDestTruncate;
- /* Set nDestTruncate to the final number of pages in the destination
- ** database. The complication here is that the destination page
- ** size may be different to the source page size.
- **
- ** If the source page size is smaller than the destination page size,
- ** round up. In this case the call to sqlite3OsTruncate() below will
- ** fix the size of the file. However it is important to call
- ** sqlite3PagerTruncateImage() here so that any pages in the
- ** destination file that lie beyond the nDestTruncate page mark are
- ** journalled by PagerCommitPhaseOne() before they are destroyed
- ** by the file truncation.
- */
- assert( pgszSrc==sqlite3BtreeGetPageSize(p->pSrc) );
- assert( pgszDest==sqlite3BtreeGetPageSize(p->pDest) );
- if( pgszSrc<pgszDest ){
- int ratio = pgszDest/pgszSrc;
- nDestTruncate = (nSrcPage+ratio-1)/ratio;
- if( nDestTruncate==(int)PENDING_BYTE_PAGE(p->pDest->pBt) ){
- nDestTruncate--;
- }
- }else{
- nDestTruncate = nSrcPage * (pgszSrc/pgszDest);
- }
- assert( nDestTruncate>0 );
-
- if( pgszSrc<pgszDest ){
- /* If the source page-size is smaller than the destination page-size,
- ** two extra things may need to happen:
- **
- ** * The destination may need to be truncated, and
- **
- ** * Data stored on the pages immediately following the
- ** pending-byte page in the source database may need to be
- ** copied into the destination database.
- */
- const i64 iSize = (i64)pgszSrc * (i64)nSrcPage;
- sqlite3_file * const pFile = sqlite3PagerFile(pDestPager);
- Pgno iPg;
- int nDstPage;
- i64 iOff;
- i64 iEnd;
-
- assert( pFile );
- assert( nDestTruncate==0
- || (i64)nDestTruncate*(i64)pgszDest >= iSize || (
- nDestTruncate==(int)(PENDING_BYTE_PAGE(p->pDest->pBt)-1)
- && iSize>=PENDING_BYTE && iSize<=PENDING_BYTE+pgszDest
- ));
-
- /* This block ensures that all data required to recreate the original
- ** database has been stored in the journal for pDestPager and the
- ** journal synced to disk. So at this point we may safely modify
- ** the database file in any way, knowing that if a power failure
- ** occurs, the original database will be reconstructed from the
- ** journal file. */
- sqlite3PagerPagecount(pDestPager, &nDstPage);
- for(iPg=nDestTruncate; rc==SQLITE_OK && iPg<=(Pgno)nDstPage; iPg++){
- if( iPg!=PENDING_BYTE_PAGE(p->pDest->pBt) ){
- DbPage *pPg;
- rc = sqlite3PagerGet(pDestPager, iPg, &pPg);
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerWrite(pPg);
- sqlite3PagerUnref(pPg);
- }
- }
- }
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerCommitPhaseOne(pDestPager, 0, 1);
- }
-
- /* Write the extra pages and truncate the database file as required */
- iEnd = MIN(PENDING_BYTE + pgszDest, iSize);
- for(
- iOff=PENDING_BYTE+pgszSrc;
- rc==SQLITE_OK && iOff<iEnd;
- iOff+=pgszSrc
- ){
- PgHdr *pSrcPg = 0;
- const Pgno iSrcPg = (Pgno)((iOff/pgszSrc)+1);
- rc = sqlite3PagerGet(pSrcPager, iSrcPg, &pSrcPg);
- if( rc==SQLITE_OK ){
- u8 *zData = sqlite3PagerGetData(pSrcPg);
- rc = sqlite3OsWrite(pFile, zData, pgszSrc, iOff);
- }
- sqlite3PagerUnref(pSrcPg);
- }
- if( rc==SQLITE_OK ){
- rc = backupTruncateFile(pFile, iSize);
- }
-
- /* Sync the database file to disk. */
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerSync(pDestPager);
- }
- }else{
- sqlite3PagerTruncateImage(pDestPager, nDestTruncate);
- rc = sqlite3PagerCommitPhaseOne(pDestPager, 0, 0);
- }
-
- /* Finish committing the transaction to the destination database. */
- if( SQLITE_OK==rc
- && SQLITE_OK==(rc = sqlite3BtreeCommitPhaseTwo(p->pDest, 0))
- ){
- rc = SQLITE_DONE;
- }
- }
- }
-
- /* If bCloseTrans is true, then this function opened a read transaction
- ** on the source database. Close the read transaction here. There is
- ** no need to check the return values of the btree methods here, as
- ** "committing" a read-only transaction cannot fail.
- */
- if( bCloseTrans ){
- TESTONLY( int rc2 );
- TESTONLY( rc2 = ) sqlite3BtreeCommitPhaseOne(p->pSrc, 0);
- TESTONLY( rc2 |= ) sqlite3BtreeCommitPhaseTwo(p->pSrc, 0);
- assert( rc2==SQLITE_OK );
- }
-
- if( rc==SQLITE_IOERR_NOMEM ){
- rc = SQLITE_NOMEM;
- }
- p->rc = rc;
- }
- if( p->pDestDb ){
- sqlite3_mutex_leave(p->pDestDb->mutex);
- }
- sqlite3BtreeLeave(p->pSrc);
- sqlite3_mutex_leave(p->pSrcDb->mutex);
- return rc;
-}
-
-/*
-** Release all resources associated with an sqlite3_backup* handle.
-*/
-SQLITE_API int sqlite3_backup_finish(sqlite3_backup *p){
- sqlite3_backup **pp; /* Ptr to head of pagers backup list */
- sqlite3 *pSrcDb; /* Source database connection */
- int rc; /* Value to return */
-
- /* Enter the mutexes */
- if( p==0 ) return SQLITE_OK;
- pSrcDb = p->pSrcDb;
- sqlite3_mutex_enter(pSrcDb->mutex);
- sqlite3BtreeEnter(p->pSrc);
- if( p->pDestDb ){
- sqlite3_mutex_enter(p->pDestDb->mutex);
- }
-
- /* Detach this backup from the source pager. */
- if( p->pDestDb ){
- p->pSrc->nBackup--;
- }
- if( p->isAttached ){
- pp = sqlite3PagerBackupPtr(sqlite3BtreePager(p->pSrc));
- while( *pp!=p ){
- pp = &(*pp)->pNext;
- }
- *pp = p->pNext;
- }
-
- /* If a transaction is still open on the Btree, roll it back. */
- sqlite3BtreeRollback(p->pDest, SQLITE_OK);
-
- /* Set the error code of the destination database handle. */
- rc = (p->rc==SQLITE_DONE) ? SQLITE_OK : p->rc;
- sqlite3Error(p->pDestDb, rc, 0);
-
- /* Exit the mutexes and free the backup context structure. */
- if( p->pDestDb ){
- sqlite3LeaveMutexAndCloseZombie(p->pDestDb);
- }
- sqlite3BtreeLeave(p->pSrc);
- if( p->pDestDb ){
- /* EVIDENCE-OF: R-64852-21591 The sqlite3_backup object is created by a
- ** call to sqlite3_backup_init() and is destroyed by a call to
- ** sqlite3_backup_finish(). */
- sqlite3_free(p);
- }
- sqlite3LeaveMutexAndCloseZombie(pSrcDb);
- return rc;
-}
-
-/*
-** Return the number of pages still to be backed up as of the most recent
-** call to sqlite3_backup_step().
-*/
-SQLITE_API int sqlite3_backup_remaining(sqlite3_backup *p){
- return p->nRemaining;
-}
-
-/*
-** Return the total number of pages in the source database as of the most
-** recent call to sqlite3_backup_step().
-*/
-SQLITE_API int sqlite3_backup_pagecount(sqlite3_backup *p){
- return p->nPagecount;
-}
-
-/*
-** This function is called after the contents of page iPage of the
-** source database have been modified. If page iPage has already been
-** copied into the destination database, then the data written to the
-** destination is now invalidated. The destination copy of iPage needs
-** to be updated with the new data before the backup operation is
-** complete.
-**
-** It is assumed that the mutex associated with the BtShared object
-** corresponding to the source database is held when this function is
-** called.
-*/
-SQLITE_PRIVATE void sqlite3BackupUpdate(sqlite3_backup *pBackup, Pgno iPage, const u8 *aData){
- sqlite3_backup *p; /* Iterator variable */
- for(p=pBackup; p; p=p->pNext){
- assert( sqlite3_mutex_held(p->pSrc->pBt->mutex) );
- if( !isFatalError(p->rc) && iPage<p->iNext ){
- /* The backup process p has already copied page iPage. But now it
- ** has been modified by a transaction on the source pager. Copy
- ** the new data into the backup.
- */
- int rc;
- assert( p->pDestDb );
- sqlite3_mutex_enter(p->pDestDb->mutex);
- rc = backupOnePage(p, iPage, aData, 1);
- sqlite3_mutex_leave(p->pDestDb->mutex);
- assert( rc!=SQLITE_BUSY && rc!=SQLITE_LOCKED );
- if( rc!=SQLITE_OK ){
- p->rc = rc;
- }
- }
- }
-}
-
-/*
-** Restart the backup process. This is called when the pager layer
-** detects that the database has been modified by an external database
-** connection. In this case there is no way of knowing which of the
-** pages that have been copied into the destination database are still
-** valid and which are not, so the entire process needs to be restarted.
-**
-** It is assumed that the mutex associated with the BtShared object
-** corresponding to the source database is held when this function is
-** called.
-*/
-SQLITE_PRIVATE void sqlite3BackupRestart(sqlite3_backup *pBackup){
- sqlite3_backup *p; /* Iterator variable */
- for(p=pBackup; p; p=p->pNext){
- assert( sqlite3_mutex_held(p->pSrc->pBt->mutex) );
- p->iNext = 1;
- }
-}
-
-#ifndef SQLITE_OMIT_VACUUM
-/*
-** Copy the complete content of pBtFrom into pBtTo. A transaction
-** must be active for both files.
-**
-** The size of file pTo may be reduced by this operation. If anything
-** goes wrong, the transaction on pTo is rolled back. If successful, the
-** transaction is committed before returning.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCopyFile(Btree *pTo, Btree *pFrom){
- int rc;
- sqlite3_file *pFd; /* File descriptor for database pTo */
- sqlite3_backup b;
- sqlite3BtreeEnter(pTo);
- sqlite3BtreeEnter(pFrom);
-
- assert( sqlite3BtreeIsInTrans(pTo) );
- pFd = sqlite3PagerFile(sqlite3BtreePager(pTo));
- if( pFd->pMethods ){
- i64 nByte = sqlite3BtreeGetPageSize(pFrom)*(i64)sqlite3BtreeLastPage(pFrom);
- rc = sqlite3OsFileControl(pFd, SQLITE_FCNTL_OVERWRITE, &nByte);
- if( rc==SQLITE_NOTFOUND ) rc = SQLITE_OK;
- if( rc ) goto copy_finished;
- }
-
- /* Set up an sqlite3_backup object. sqlite3_backup.pDestDb must be set
- ** to 0. This is used by the implementations of sqlite3_backup_step()
- ** and sqlite3_backup_finish() to detect that they are being called
- ** from this function, not directly by the user.
- */
- memset(&b, 0, sizeof(b));
- b.pSrcDb = pFrom->db;
- b.pSrc = pFrom;
- b.pDest = pTo;
- b.iNext = 1;
-
- /* 0x7FFFFFFF is the hard limit for the number of pages in a database
- ** file. By passing this as the number of pages to copy to
- ** sqlite3_backup_step(), we can guarantee that the copy finishes
- ** within a single call (unless an error occurs). The assert() statement
- ** checks this assumption - (p->rc) should be set to either SQLITE_DONE
- ** or an error code.
- */
- sqlite3_backup_step(&b, 0x7FFFFFFF);
- assert( b.rc!=SQLITE_OK );
- rc = sqlite3_backup_finish(&b);
- if( rc==SQLITE_OK ){
- pTo->pBt->btsFlags &= ~BTS_PAGESIZE_FIXED;
- }else{
- sqlite3PagerClearCache(sqlite3BtreePager(b.pDest));
- }
-
- assert( sqlite3BtreeIsInTrans(pTo)==0 );
-copy_finished:
- sqlite3BtreeLeave(pFrom);
- sqlite3BtreeLeave(pTo);
- return rc;
-}
-#endif /* SQLITE_OMIT_VACUUM */
-
-/************** End of backup.c **********************************************/
-/************** Begin file vdbemem.c *****************************************/
-/*
-** 2004 May 26
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code use to manipulate "Mem" structure. A "Mem"
-** stores a single value in the VDBE. Mem is an opaque structure visible
-** only within the VDBE. Interface routines refer to a Mem using the
-** name sqlite_value
-*/
-
-/*
-** If pMem is an object with a valid string representation, this routine
-** ensures the internal encoding for the string representation is
-** 'desiredEnc', one of SQLITE_UTF8, SQLITE_UTF16LE or SQLITE_UTF16BE.
-**
-** If pMem is not a string object, or the encoding of the string
-** representation is already stored using the requested encoding, then this
-** routine is a no-op.
-**
-** SQLITE_OK is returned if the conversion is successful (or not required).
-** SQLITE_NOMEM may be returned if a malloc() fails during conversion
-** between formats.
-*/
-SQLITE_PRIVATE int sqlite3VdbeChangeEncoding(Mem *pMem, int desiredEnc){
-#ifndef SQLITE_OMIT_UTF16
- int rc;
-#endif
- assert( (pMem->flags&MEM_RowSet)==0 );
- assert( desiredEnc==SQLITE_UTF8 || desiredEnc==SQLITE_UTF16LE
- || desiredEnc==SQLITE_UTF16BE );
- if( !(pMem->flags&MEM_Str) || pMem->enc==desiredEnc ){
- return SQLITE_OK;
- }
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
-#ifdef SQLITE_OMIT_UTF16
- return SQLITE_ERROR;
-#else
-
- /* MemTranslate() may return SQLITE_OK or SQLITE_NOMEM. If NOMEM is returned,
- ** then the encoding of the value may not have changed.
- */
- rc = sqlite3VdbeMemTranslate(pMem, (u8)desiredEnc);
- assert(rc==SQLITE_OK || rc==SQLITE_NOMEM);
- assert(rc==SQLITE_OK || pMem->enc!=desiredEnc);
- assert(rc==SQLITE_NOMEM || pMem->enc==desiredEnc);
- return rc;
-#endif
-}
-
-/*
-** Make sure pMem->z points to a writable allocation of at least
-** n bytes.
-**
-** If the third argument passed to this function is true, then memory
-** cell pMem must contain a string or blob. In this case the content is
-** preserved. Otherwise, if the third parameter to this function is false,
-** any current string or blob value may be discarded.
-**
-** This function sets the MEM_Dyn flag and clears any xDel callback.
-** It also clears MEM_Ephem and MEM_Static. If the preserve flag is
-** not set, Mem.n is zeroed.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemGrow(Mem *pMem, int n, int preserve){
- assert( 1 >=
- ((pMem->zMalloc && pMem->zMalloc==pMem->z) ? 1 : 0) +
- (((pMem->flags&MEM_Dyn)&&pMem->xDel) ? 1 : 0) +
- ((pMem->flags&MEM_Ephem) ? 1 : 0) +
- ((pMem->flags&MEM_Static) ? 1 : 0)
- );
- assert( (pMem->flags&MEM_RowSet)==0 );
-
- /* If the preserve flag is set to true, then the memory cell must already
- ** contain a valid string or blob value. */
- assert( preserve==0 || pMem->flags&(MEM_Blob|MEM_Str) );
-
- if( n<32 ) n = 32;
- if( sqlite3DbMallocSize(pMem->db, pMem->zMalloc)<n ){
- if( preserve && pMem->z==pMem->zMalloc ){
- pMem->z = pMem->zMalloc = sqlite3DbReallocOrFree(pMem->db, pMem->z, n);
- preserve = 0;
- }else{
- sqlite3DbFree(pMem->db, pMem->zMalloc);
- pMem->zMalloc = sqlite3DbMallocRaw(pMem->db, n);
- }
- }
-
- if( pMem->z && preserve && pMem->zMalloc && pMem->z!=pMem->zMalloc ){
- memcpy(pMem->zMalloc, pMem->z, pMem->n);
- }
- if( pMem->flags&MEM_Dyn && pMem->xDel ){
- assert( pMem->xDel!=SQLITE_DYNAMIC );
- pMem->xDel((void *)(pMem->z));
- }
-
- pMem->z = pMem->zMalloc;
- if( pMem->z==0 ){
- pMem->flags = MEM_Null;
- }else{
- pMem->flags &= ~(MEM_Ephem|MEM_Static);
- }
- pMem->xDel = 0;
- return (pMem->z ? SQLITE_OK : SQLITE_NOMEM);
-}
-
-/*
-** Make the given Mem object MEM_Dyn. In other words, make it so
-** that any TEXT or BLOB content is stored in memory obtained from
-** malloc(). In this way, we know that the memory is safe to be
-** overwritten or altered.
-**
-** Return SQLITE_OK on success or SQLITE_NOMEM if malloc fails.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemMakeWriteable(Mem *pMem){
- int f;
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( (pMem->flags&MEM_RowSet)==0 );
- ExpandBlob(pMem);
- f = pMem->flags;
- if( (f&(MEM_Str|MEM_Blob)) && pMem->z!=pMem->zMalloc ){
- if( sqlite3VdbeMemGrow(pMem, pMem->n + 2, 1) ){
- return SQLITE_NOMEM;
- }
- pMem->z[pMem->n] = 0;
- pMem->z[pMem->n+1] = 0;
- pMem->flags |= MEM_Term;
-#ifdef SQLITE_DEBUG
- pMem->pScopyFrom = 0;
-#endif
- }
-
- return SQLITE_OK;
-}
-
-/*
-** If the given Mem* has a zero-filled tail, turn it into an ordinary
-** blob stored in dynamically allocated space.
-*/
-#ifndef SQLITE_OMIT_INCRBLOB
-SQLITE_PRIVATE int sqlite3VdbeMemExpandBlob(Mem *pMem){
- if( pMem->flags & MEM_Zero ){
- int nByte;
- assert( pMem->flags&MEM_Blob );
- assert( (pMem->flags&MEM_RowSet)==0 );
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
-
- /* Set nByte to the number of bytes required to store the expanded blob. */
- nByte = pMem->n + pMem->u.nZero;
- if( nByte<=0 ){
- nByte = 1;
- }
- if( sqlite3VdbeMemGrow(pMem, nByte, 1) ){
- return SQLITE_NOMEM;
- }
-
- memset(&pMem->z[pMem->n], 0, pMem->u.nZero);
- pMem->n += pMem->u.nZero;
- pMem->flags &= ~(MEM_Zero|MEM_Term);
- }
- return SQLITE_OK;
-}
-#endif
-
-
-/*
-** Make sure the given Mem is \u0000 terminated.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemNulTerminate(Mem *pMem){
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- if( (pMem->flags & MEM_Term)!=0 || (pMem->flags & MEM_Str)==0 ){
- return SQLITE_OK; /* Nothing to do */
- }
- if( sqlite3VdbeMemGrow(pMem, pMem->n+2, 1) ){
- return SQLITE_NOMEM;
- }
- pMem->z[pMem->n] = 0;
- pMem->z[pMem->n+1] = 0;
- pMem->flags |= MEM_Term;
- return SQLITE_OK;
-}
-
-/*
-** Add MEM_Str to the set of representations for the given Mem. Numbers
-** are converted using sqlite3_snprintf(). Converting a BLOB to a string
-** is a no-op.
-**
-** Existing representations MEM_Int and MEM_Real are *not* invalidated.
-**
-** A MEM_Null value will never be passed to this function. This function is
-** used for converting values to text for returning to the user (i.e. via
-** sqlite3_value_text()), or for ensuring that values to be used as btree
-** keys are strings. In the former case a NULL pointer is returned the
-** user and the later is an internal programming error.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemStringify(Mem *pMem, int enc){
- int rc = SQLITE_OK;
- int fg = pMem->flags;
- const int nByte = 32;
-
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( !(fg&MEM_Zero) );
- assert( !(fg&(MEM_Str|MEM_Blob)) );
- assert( fg&(MEM_Int|MEM_Real) );
- assert( (pMem->flags&MEM_RowSet)==0 );
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
-
-
- if( sqlite3VdbeMemGrow(pMem, nByte, 0) ){
- return SQLITE_NOMEM;
- }
-
- /* For a Real or Integer, use sqlite3_mprintf() to produce the UTF-8
- ** string representation of the value. Then, if the required encoding
- ** is UTF-16le or UTF-16be do a translation.
- **
- ** FIX ME: It would be better if sqlite3_snprintf() could do UTF-16.
- */
- if( fg & MEM_Int ){
- sqlite3_snprintf(nByte, pMem->z, "%lld", pMem->u.i);
- }else{
- assert( fg & MEM_Real );
- sqlite3_snprintf(nByte, pMem->z, "%!.15g", pMem->r);
- }
- pMem->n = sqlite3Strlen30(pMem->z);
- pMem->enc = SQLITE_UTF8;
- pMem->flags |= MEM_Str|MEM_Term;
- sqlite3VdbeChangeEncoding(pMem, enc);
- return rc;
-}
-
-/*
-** Memory cell pMem contains the context of an aggregate function.
-** This routine calls the finalize method for that function. The
-** result of the aggregate is stored back into pMem.
-**
-** Return SQLITE_ERROR if the finalizer reports an error. SQLITE_OK
-** otherwise.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemFinalize(Mem *pMem, FuncDef *pFunc){
- int rc = SQLITE_OK;
- if( ALWAYS(pFunc && pFunc->xFinalize) ){
- sqlite3_context ctx;
- assert( (pMem->flags & MEM_Null)!=0 || pFunc==pMem->u.pDef );
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- memset(&ctx, 0, sizeof(ctx));
- ctx.s.flags = MEM_Null;
- ctx.s.db = pMem->db;
- ctx.pMem = pMem;
- ctx.pFunc = pFunc;
- pFunc->xFinalize(&ctx); /* IMP: R-24505-23230 */
- assert( 0==(pMem->flags&MEM_Dyn) && !pMem->xDel );
- sqlite3DbFree(pMem->db, pMem->zMalloc);
- memcpy(pMem, &ctx.s, sizeof(ctx.s));
- rc = ctx.isError;
- }
- return rc;
-}
-
-/*
-** If the memory cell contains a string value that must be freed by
-** invoking an external callback, free it now. Calling this function
-** does not free any Mem.zMalloc buffer.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemReleaseExternal(Mem *p){
- assert( p->db==0 || sqlite3_mutex_held(p->db->mutex) );
- if( p->flags&MEM_Agg ){
- sqlite3VdbeMemFinalize(p, p->u.pDef);
- assert( (p->flags & MEM_Agg)==0 );
- sqlite3VdbeMemRelease(p);
- }else if( p->flags&MEM_Dyn && p->xDel ){
- assert( (p->flags&MEM_RowSet)==0 );
- assert( p->xDel!=SQLITE_DYNAMIC );
- p->xDel((void *)p->z);
- p->xDel = 0;
- }else if( p->flags&MEM_RowSet ){
- sqlite3RowSetClear(p->u.pRowSet);
- }else if( p->flags&MEM_Frame ){
- sqlite3VdbeMemSetNull(p);
- }
-}
-
-/*
-** Release any memory held by the Mem. This may leave the Mem in an
-** inconsistent state, for example with (Mem.z==0) and
-** (Mem.type==SQLITE_TEXT).
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemRelease(Mem *p){
- VdbeMemRelease(p);
- sqlite3DbFree(p->db, p->zMalloc);
- p->z = 0;
- p->zMalloc = 0;
- p->xDel = 0;
-}
-
-/*
-** Convert a 64-bit IEEE double into a 64-bit signed integer.
-** If the double is too large, return 0x8000000000000000.
-**
-** Most systems appear to do this simply by assigning
-** variables and without the extra range tests. But
-** there are reports that windows throws an expection
-** if the floating point value is out of range. (See ticket #2880.)
-** Because we do not completely understand the problem, we will
-** take the conservative approach and always do range tests
-** before attempting the conversion.
-*/
-static i64 doubleToInt64(double r){
-#ifdef SQLITE_OMIT_FLOATING_POINT
- /* When floating-point is omitted, double and int64 are the same thing */
- return r;
-#else
- /*
- ** Many compilers we encounter do not define constants for the
- ** minimum and maximum 64-bit integers, or they define them
- ** inconsistently. And many do not understand the "LL" notation.
- ** So we define our own static constants here using nothing
- ** larger than a 32-bit integer constant.
- */
- static const i64 maxInt = LARGEST_INT64;
- static const i64 minInt = SMALLEST_INT64;
-
- if( r<(double)minInt ){
- return minInt;
- }else if( r>(double)maxInt ){
- /* minInt is correct here - not maxInt. It turns out that assigning
- ** a very large positive number to an integer results in a very large
- ** negative integer. This makes no sense, but it is what x86 hardware
- ** does so for compatibility we will do the same in software. */
- return minInt;
- }else{
- return (i64)r;
- }
-#endif
-}
-
-/*
-** Return some kind of integer value which is the best we can do
-** at representing the value that *pMem describes as an integer.
-** If pMem is an integer, then the value is exact. If pMem is
-** a floating-point then the value returned is the integer part.
-** If pMem is a string or blob, then we make an attempt to convert
-** it into a integer and return that. If pMem represents an
-** an SQL-NULL value, return 0.
-**
-** If pMem represents a string value, its encoding might be changed.
-*/
-SQLITE_PRIVATE i64 sqlite3VdbeIntValue(Mem *pMem){
- int flags;
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
- flags = pMem->flags;
- if( flags & MEM_Int ){
- return pMem->u.i;
- }else if( flags & MEM_Real ){
- return doubleToInt64(pMem->r);
- }else if( flags & (MEM_Str|MEM_Blob) ){
- i64 value = 0;
- assert( pMem->z || pMem->n==0 );
- testcase( pMem->z==0 );
- sqlite3Atoi64(pMem->z, &value, pMem->n, pMem->enc);
- return value;
- }else{
- return 0;
- }
-}
-
-/*
-** Return the best representation of pMem that we can get into a
-** double. If pMem is already a double or an integer, return its
-** value. If it is a string or blob, try to convert it to a double.
-** If it is a NULL, return 0.0.
-*/
-SQLITE_PRIVATE double sqlite3VdbeRealValue(Mem *pMem){
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
- if( pMem->flags & MEM_Real ){
- return pMem->r;
- }else if( pMem->flags & MEM_Int ){
- return (double)pMem->u.i;
- }else if( pMem->flags & (MEM_Str|MEM_Blob) ){
- /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
- double val = (double)0;
- sqlite3AtoF(pMem->z, &val, pMem->n, pMem->enc);
- return val;
- }else{
- /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
- return (double)0;
- }
-}
-
-/*
-** The MEM structure is already a MEM_Real. Try to also make it a
-** MEM_Int if we can.
-*/
-SQLITE_PRIVATE void sqlite3VdbeIntegerAffinity(Mem *pMem){
- assert( pMem->flags & MEM_Real );
- assert( (pMem->flags & MEM_RowSet)==0 );
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
-
- pMem->u.i = doubleToInt64(pMem->r);
-
- /* Only mark the value as an integer if
- **
- ** (1) the round-trip conversion real->int->real is a no-op, and
- ** (2) The integer is neither the largest nor the smallest
- ** possible integer (ticket #3922)
- **
- ** The second and third terms in the following conditional enforces
- ** the second condition under the assumption that addition overflow causes
- ** values to wrap around. On x86 hardware, the third term is always
- ** true and could be omitted. But we leave it in because other
- ** architectures might behave differently.
- */
- if( pMem->r==(double)pMem->u.i
- && pMem->u.i>SMALLEST_INT64
-#if defined(__i486__) || defined(__x86_64__)
- && ALWAYS(pMem->u.i<LARGEST_INT64)
-#else
- && pMem->u.i<LARGEST_INT64
-#endif
- ){
- pMem->flags |= MEM_Int;
- }
-}
-
-/*
-** Convert pMem to type integer. Invalidate any prior representations.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemIntegerify(Mem *pMem){
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( (pMem->flags & MEM_RowSet)==0 );
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
-
- pMem->u.i = sqlite3VdbeIntValue(pMem);
- MemSetTypeFlag(pMem, MEM_Int);
- return SQLITE_OK;
-}
-
-/*
-** Convert pMem so that it is of type MEM_Real.
-** Invalidate any prior representations.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemRealify(Mem *pMem){
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
-
- pMem->r = sqlite3VdbeRealValue(pMem);
- MemSetTypeFlag(pMem, MEM_Real);
- return SQLITE_OK;
-}
-
-/*
-** Convert pMem so that it has types MEM_Real or MEM_Int or both.
-** Invalidate any prior representations.
-**
-** Every effort is made to force the conversion, even if the input
-** is a string that does not look completely like a number. Convert
-** as much of the string as we can and ignore the rest.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemNumerify(Mem *pMem){
- if( (pMem->flags & (MEM_Int|MEM_Real|MEM_Null))==0 ){
- assert( (pMem->flags & (MEM_Blob|MEM_Str))!=0 );
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- if( 0==sqlite3Atoi64(pMem->z, &pMem->u.i, pMem->n, pMem->enc) ){
- MemSetTypeFlag(pMem, MEM_Int);
- }else{
- pMem->r = sqlite3VdbeRealValue(pMem);
- MemSetTypeFlag(pMem, MEM_Real);
- sqlite3VdbeIntegerAffinity(pMem);
- }
- }
- assert( (pMem->flags & (MEM_Int|MEM_Real|MEM_Null))!=0 );
- pMem->flags &= ~(MEM_Str|MEM_Blob);
- return SQLITE_OK;
-}
-
-/*
-** Delete any previous value and set the value stored in *pMem to NULL.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemSetNull(Mem *pMem){
- if( pMem->flags & MEM_Frame ){
- VdbeFrame *pFrame = pMem->u.pFrame;
- pFrame->pParent = pFrame->v->pDelFrame;
- pFrame->v->pDelFrame = pFrame;
- }
- if( pMem->flags & MEM_RowSet ){
- sqlite3RowSetClear(pMem->u.pRowSet);
- }
- MemSetTypeFlag(pMem, MEM_Null);
- pMem->type = SQLITE_NULL;
-}
-
-/*
-** Delete any previous value and set the value to be a BLOB of length
-** n containing all zeros.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemSetZeroBlob(Mem *pMem, int n){
- sqlite3VdbeMemRelease(pMem);
- pMem->flags = MEM_Blob|MEM_Zero;
- pMem->type = SQLITE_BLOB;
- pMem->n = 0;
- if( n<0 ) n = 0;
- pMem->u.nZero = n;
- pMem->enc = SQLITE_UTF8;
-
-#ifdef SQLITE_OMIT_INCRBLOB
- sqlite3VdbeMemGrow(pMem, n, 0);
- if( pMem->z ){
- pMem->n = n;
- memset(pMem->z, 0, n);
- }
-#endif
-}
-
-/*
-** Delete any previous value and set the value stored in *pMem to val,
-** manifest type INTEGER.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemSetInt64(Mem *pMem, i64 val){
- sqlite3VdbeMemRelease(pMem);
- pMem->u.i = val;
- pMem->flags = MEM_Int;
- pMem->type = SQLITE_INTEGER;
-}
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
-/*
-** Delete any previous value and set the value stored in *pMem to val,
-** manifest type REAL.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemSetDouble(Mem *pMem, double val){
- if( sqlite3IsNaN(val) ){
- sqlite3VdbeMemSetNull(pMem);
- }else{
- sqlite3VdbeMemRelease(pMem);
- pMem->r = val;
- pMem->flags = MEM_Real;
- pMem->type = SQLITE_FLOAT;
- }
-}
-#endif
-
-/*
-** Delete any previous value and set the value of pMem to be an
-** empty boolean index.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemSetRowSet(Mem *pMem){
- sqlite3 *db = pMem->db;
- assert( db!=0 );
- assert( (pMem->flags & MEM_RowSet)==0 );
- sqlite3VdbeMemRelease(pMem);
- pMem->zMalloc = sqlite3DbMallocRaw(db, 64);
- if( db->mallocFailed ){
- pMem->flags = MEM_Null;
- }else{
- assert( pMem->zMalloc );
- pMem->u.pRowSet = sqlite3RowSetInit(db, pMem->zMalloc,
- sqlite3DbMallocSize(db, pMem->zMalloc));
- assert( pMem->u.pRowSet!=0 );
- pMem->flags = MEM_RowSet;
- }
-}
-
-/*
-** Return true if the Mem object contains a TEXT or BLOB that is
-** too large - whose size exceeds SQLITE_MAX_LENGTH.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemTooBig(Mem *p){
- assert( p->db!=0 );
- if( p->flags & (MEM_Str|MEM_Blob) ){
- int n = p->n;
- if( p->flags & MEM_Zero ){
- n += p->u.nZero;
- }
- return n>p->db->aLimit[SQLITE_LIMIT_LENGTH];
- }
- return 0;
-}
-
-#ifdef SQLITE_DEBUG
-/*
-** This routine prepares a memory cell for modication by breaking
-** its link to a shallow copy and by marking any current shallow
-** copies of this cell as invalid.
-**
-** This is used for testing and debugging only - to make sure shallow
-** copies are not misused.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemAboutToChange(Vdbe *pVdbe, Mem *pMem){
- int i;
- Mem *pX;
- for(i=1, pX=&pVdbe->aMem[1]; i<=pVdbe->nMem; i++, pX++){
- if( pX->pScopyFrom==pMem ){
- pX->flags |= MEM_Invalid;
- pX->pScopyFrom = 0;
- }
- }
- pMem->pScopyFrom = 0;
-}
-#endif /* SQLITE_DEBUG */
-
-/*
-** Size of struct Mem not including the Mem.zMalloc member.
-*/
-#define MEMCELLSIZE (size_t)(&(((Mem *)0)->zMalloc))
-
-/*
-** Make an shallow copy of pFrom into pTo. Prior contents of
-** pTo are freed. The pFrom->z field is not duplicated. If
-** pFrom->z is used, then pTo->z points to the same thing as pFrom->z
-** and flags gets srcType (either MEM_Ephem or MEM_Static).
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemShallowCopy(Mem *pTo, const Mem *pFrom, int srcType){
- assert( (pFrom->flags & MEM_RowSet)==0 );
- VdbeMemRelease(pTo);
- memcpy(pTo, pFrom, MEMCELLSIZE);
- pTo->xDel = 0;
- if( (pFrom->flags&MEM_Static)==0 ){
- pTo->flags &= ~(MEM_Dyn|MEM_Static|MEM_Ephem);
- assert( srcType==MEM_Ephem || srcType==MEM_Static );
- pTo->flags |= srcType;
- }
-}
-
-/*
-** Make a full copy of pFrom into pTo. Prior contents of pTo are
-** freed before the copy is made.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemCopy(Mem *pTo, const Mem *pFrom){
- int rc = SQLITE_OK;
-
- assert( (pFrom->flags & MEM_RowSet)==0 );
- VdbeMemRelease(pTo);
- memcpy(pTo, pFrom, MEMCELLSIZE);
- pTo->flags &= ~MEM_Dyn;
-
- if( pTo->flags&(MEM_Str|MEM_Blob) ){
- if( 0==(pFrom->flags&MEM_Static) ){
- pTo->flags |= MEM_Ephem;
- rc = sqlite3VdbeMemMakeWriteable(pTo);
- }
- }
-
- return rc;
-}
-
-/*
-** Transfer the contents of pFrom to pTo. Any existing value in pTo is
-** freed. If pFrom contains ephemeral data, a copy is made.
-**
-** pFrom contains an SQL NULL when this routine returns.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemMove(Mem *pTo, Mem *pFrom){
- assert( pFrom->db==0 || sqlite3_mutex_held(pFrom->db->mutex) );
- assert( pTo->db==0 || sqlite3_mutex_held(pTo->db->mutex) );
- assert( pFrom->db==0 || pTo->db==0 || pFrom->db==pTo->db );
-
- sqlite3VdbeMemRelease(pTo);
- memcpy(pTo, pFrom, sizeof(Mem));
- pFrom->flags = MEM_Null;
- pFrom->xDel = 0;
- pFrom->zMalloc = 0;
-}
-
-/*
-** Change the value of a Mem to be a string or a BLOB.
-**
-** The memory management strategy depends on the value of the xDel
-** parameter. If the value passed is SQLITE_TRANSIENT, then the
-** string is copied into a (possibly existing) buffer managed by the
-** Mem structure. Otherwise, any existing buffer is freed and the
-** pointer copied.
-**
-** If the string is too large (if it exceeds the SQLITE_LIMIT_LENGTH
-** size limit) then no memory allocation occurs. If the string can be
-** stored without allocating memory, then it is. If a memory allocation
-** is required to store the string, then value of pMem is unchanged. In
-** either case, SQLITE_TOOBIG is returned.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemSetStr(
- Mem *pMem, /* Memory cell to set to string value */
- const char *z, /* String pointer */
- int n, /* Bytes in string, or negative */
- u8 enc, /* Encoding of z. 0 for BLOBs */
- void (*xDel)(void*) /* Destructor function */
-){
- int nByte = n; /* New value for pMem->n */
- int iLimit; /* Maximum allowed string or blob size */
- u16 flags = 0; /* New value for pMem->flags */
-
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( (pMem->flags & MEM_RowSet)==0 );
-
- /* If z is a NULL pointer, set pMem to contain an SQL NULL. */
- if( !z ){
- sqlite3VdbeMemSetNull(pMem);
- return SQLITE_OK;
- }
-
- if( pMem->db ){
- iLimit = pMem->db->aLimit[SQLITE_LIMIT_LENGTH];
- }else{
- iLimit = SQLITE_MAX_LENGTH;
- }
- flags = (enc==0?MEM_Blob:MEM_Str);
- if( nByte<0 ){
- assert( enc!=0 );
- if( enc==SQLITE_UTF8 ){
- for(nByte=0; nByte<=iLimit && z[nByte]; nByte++){}
- }else{
- for(nByte=0; nByte<=iLimit && (z[nByte] | z[nByte+1]); nByte+=2){}
- }
- flags |= MEM_Term;
- }
-
- /* The following block sets the new values of Mem.z and Mem.xDel. It
- ** also sets a flag in local variable "flags" to indicate the memory
- ** management (one of MEM_Dyn or MEM_Static).
- */
- if( xDel==SQLITE_TRANSIENT ){
- int nAlloc = nByte;
- if( flags&MEM_Term ){
- nAlloc += (enc==SQLITE_UTF8?1:2);
- }
- if( nByte>iLimit ){
- return SQLITE_TOOBIG;
- }
- if( sqlite3VdbeMemGrow(pMem, nAlloc, 0) ){
- return SQLITE_NOMEM;
- }
- memcpy(pMem->z, z, nAlloc);
- }else if( xDel==SQLITE_DYNAMIC ){
- sqlite3VdbeMemRelease(pMem);
- pMem->zMalloc = pMem->z = (char *)z;
- pMem->xDel = 0;
- }else{
- sqlite3VdbeMemRelease(pMem);
- pMem->z = (char *)z;
- pMem->xDel = xDel;
- flags |= ((xDel==SQLITE_STATIC)?MEM_Static:MEM_Dyn);
- }
-
- pMem->n = nByte;
- pMem->flags = flags;
- pMem->enc = (enc==0 ? SQLITE_UTF8 : enc);
- pMem->type = (enc==0 ? SQLITE_BLOB : SQLITE_TEXT);
-
-#ifndef SQLITE_OMIT_UTF16
- if( pMem->enc!=SQLITE_UTF8 && sqlite3VdbeMemHandleBom(pMem) ){
- return SQLITE_NOMEM;
- }
-#endif
-
- if( nByte>iLimit ){
- return SQLITE_TOOBIG;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Compare the values contained by the two memory cells, returning
-** negative, zero or positive if pMem1 is less than, equal to, or greater
-** than pMem2. Sorting order is NULL's first, followed by numbers (integers
-** and reals) sorted numerically, followed by text ordered by the collating
-** sequence pColl and finally blob's ordered by memcmp().
-**
-** Two NULL values are considered equal by this function.
-*/
-SQLITE_PRIVATE int sqlite3MemCompare(const Mem *pMem1, const Mem *pMem2, const CollSeq *pColl){
- int rc;
- int f1, f2;
- int combined_flags;
-
- f1 = pMem1->flags;
- f2 = pMem2->flags;
- combined_flags = f1|f2;
- assert( (combined_flags & MEM_RowSet)==0 );
-
- /* If one value is NULL, it is less than the other. If both values
- ** are NULL, return 0.
- */
- if( combined_flags&MEM_Null ){
- return (f2&MEM_Null) - (f1&MEM_Null);
- }
-
- /* If one value is a number and the other is not, the number is less.
- ** If both are numbers, compare as reals if one is a real, or as integers
- ** if both values are integers.
- */
- if( combined_flags&(MEM_Int|MEM_Real) ){
- if( !(f1&(MEM_Int|MEM_Real)) ){
- return 1;
- }
- if( !(f2&(MEM_Int|MEM_Real)) ){
- return -1;
- }
- if( (f1 & f2 & MEM_Int)==0 ){
- double r1, r2;
- if( (f1&MEM_Real)==0 ){
- r1 = (double)pMem1->u.i;
- }else{
- r1 = pMem1->r;
- }
- if( (f2&MEM_Real)==0 ){
- r2 = (double)pMem2->u.i;
- }else{
- r2 = pMem2->r;
- }
- if( r1<r2 ) return -1;
- if( r1>r2 ) return 1;
- return 0;
- }else{
- assert( f1&MEM_Int );
- assert( f2&MEM_Int );
- if( pMem1->u.i < pMem2->u.i ) return -1;
- if( pMem1->u.i > pMem2->u.i ) return 1;
- return 0;
- }
- }
-
- /* If one value is a string and the other is a blob, the string is less.
- ** If both are strings, compare using the collating functions.
- */
- if( combined_flags&MEM_Str ){
- if( (f1 & MEM_Str)==0 ){
- return 1;
- }
- if( (f2 & MEM_Str)==0 ){
- return -1;
- }
-
- assert( pMem1->enc==pMem2->enc );
- assert( pMem1->enc==SQLITE_UTF8 ||
- pMem1->enc==SQLITE_UTF16LE || pMem1->enc==SQLITE_UTF16BE );
-
- /* The collation sequence must be defined at this point, even if
- ** the user deletes the collation sequence after the vdbe program is
- ** compiled (this was not always the case).
- */
- assert( !pColl || pColl->xCmp );
-
- if( pColl ){
- if( pMem1->enc==pColl->enc ){
- /* The strings are already in the correct encoding. Call the
- ** comparison function directly */
- return pColl->xCmp(pColl->pUser,pMem1->n,pMem1->z,pMem2->n,pMem2->z);
- }else{
- const void *v1, *v2;
- int n1, n2;
- Mem c1;
- Mem c2;
- memset(&c1, 0, sizeof(c1));
- memset(&c2, 0, sizeof(c2));
- sqlite3VdbeMemShallowCopy(&c1, pMem1, MEM_Ephem);
- sqlite3VdbeMemShallowCopy(&c2, pMem2, MEM_Ephem);
- v1 = sqlite3ValueText((sqlite3_value*)&c1, pColl->enc);
- n1 = v1==0 ? 0 : c1.n;
- v2 = sqlite3ValueText((sqlite3_value*)&c2, pColl->enc);
- n2 = v2==0 ? 0 : c2.n;
- rc = pColl->xCmp(pColl->pUser, n1, v1, n2, v2);
- sqlite3VdbeMemRelease(&c1);
- sqlite3VdbeMemRelease(&c2);
- return rc;
- }
- }
- /* If a NULL pointer was passed as the collate function, fall through
- ** to the blob case and use memcmp(). */
- }
-
- /* Both values must be blobs. Compare using memcmp(). */
- rc = memcmp(pMem1->z, pMem2->z, (pMem1->n>pMem2->n)?pMem2->n:pMem1->n);
- if( rc==0 ){
- rc = pMem1->n - pMem2->n;
- }
- return rc;
-}
-
-/*
-** Move data out of a btree key or data field and into a Mem structure.
-** The data or key is taken from the entry that pCur is currently pointing
-** to. offset and amt determine what portion of the data or key to retrieve.
-** key is true to get the key or false to get data. The result is written
-** into the pMem element.
-**
-** The pMem structure is assumed to be uninitialized. Any prior content
-** is overwritten without being freed.
-**
-** If this routine fails for any reason (malloc returns NULL or unable
-** to read from the disk) then the pMem is left in an inconsistent state.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemFromBtree(
- BtCursor *pCur, /* Cursor pointing at record to retrieve. */
- int offset, /* Offset from the start of data to return bytes from. */
- int amt, /* Number of bytes to return. */
- int key, /* If true, retrieve from the btree key, not data. */
- Mem *pMem /* OUT: Return data in this Mem structure. */
-){
- char *zData; /* Data from the btree layer */
- int available = 0; /* Number of bytes available on the local btree page */
- int rc = SQLITE_OK; /* Return code */
-
- assert( sqlite3BtreeCursorIsValid(pCur) );
-
- /* Note: the calls to BtreeKeyFetch() and DataFetch() below assert()
- ** that both the BtShared and database handle mutexes are held. */
- assert( (pMem->flags & MEM_RowSet)==0 );
- if( key ){
- zData = (char *)sqlite3BtreeKeyFetch(pCur, &available);
- }else{
- zData = (char *)sqlite3BtreeDataFetch(pCur, &available);
- }
- assert( zData!=0 );
-
- if( offset+amt<=available && (pMem->flags&MEM_Dyn)==0 ){
- sqlite3VdbeMemRelease(pMem);
- pMem->z = &zData[offset];
- pMem->flags = MEM_Blob|MEM_Ephem;
- }else if( SQLITE_OK==(rc = sqlite3VdbeMemGrow(pMem, amt+2, 0)) ){
- pMem->flags = MEM_Blob|MEM_Dyn|MEM_Term;
- pMem->enc = 0;
- pMem->type = SQLITE_BLOB;
- if( key ){
- rc = sqlite3BtreeKey(pCur, offset, amt, pMem->z);
- }else{
- rc = sqlite3BtreeData(pCur, offset, amt, pMem->z);
- }
- pMem->z[amt] = 0;
- pMem->z[amt+1] = 0;
- if( rc!=SQLITE_OK ){
- sqlite3VdbeMemRelease(pMem);
- }
- }
- pMem->n = amt;
-
- return rc;
-}
-
-/* This function is only available internally, it is not part of the
-** external API. It works in a similar way to sqlite3_value_text(),
-** except the data returned is in the encoding specified by the second
-** parameter, which must be one of SQLITE_UTF16BE, SQLITE_UTF16LE or
-** SQLITE_UTF8.
-**
-** (2006-02-16:) The enc value can be or-ed with SQLITE_UTF16_ALIGNED.
-** If that is the case, then the result must be aligned on an even byte
-** boundary.
-*/
-SQLITE_PRIVATE const void *sqlite3ValueText(sqlite3_value* pVal, u8 enc){
- if( !pVal ) return 0;
-
- assert( pVal->db==0 || sqlite3_mutex_held(pVal->db->mutex) );
- assert( (enc&3)==(enc&~SQLITE_UTF16_ALIGNED) );
- assert( (pVal->flags & MEM_RowSet)==0 );
-
- if( pVal->flags&MEM_Null ){
- return 0;
- }
- assert( (MEM_Blob>>3) == MEM_Str );
- pVal->flags |= (pVal->flags & MEM_Blob)>>3;
- ExpandBlob(pVal);
- if( pVal->flags&MEM_Str ){
- sqlite3VdbeChangeEncoding(pVal, enc & ~SQLITE_UTF16_ALIGNED);
- if( (enc & SQLITE_UTF16_ALIGNED)!=0 && 1==(1&SQLITE_PTR_TO_INT(pVal->z)) ){
- assert( (pVal->flags & (MEM_Ephem|MEM_Static))!=0 );
- if( sqlite3VdbeMemMakeWriteable(pVal)!=SQLITE_OK ){
- return 0;
- }
- }
- sqlite3VdbeMemNulTerminate(pVal); /* IMP: R-31275-44060 */
- }else{
- assert( (pVal->flags&MEM_Blob)==0 );
- sqlite3VdbeMemStringify(pVal, enc);
- assert( 0==(1&SQLITE_PTR_TO_INT(pVal->z)) );
- }
- assert(pVal->enc==(enc & ~SQLITE_UTF16_ALIGNED) || pVal->db==0
- || pVal->db->mallocFailed );
- if( pVal->enc==(enc & ~SQLITE_UTF16_ALIGNED) ){
- return pVal->z;
- }else{
- return 0;
- }
-}
-
-/*
-** Create a new sqlite3_value object.
-*/
-SQLITE_PRIVATE sqlite3_value *sqlite3ValueNew(sqlite3 *db){
- Mem *p = sqlite3DbMallocZero(db, sizeof(*p));
- if( p ){
- p->flags = MEM_Null;
- p->type = SQLITE_NULL;
- p->db = db;
- }
- return p;
-}
-
-/*
-** Create a new sqlite3_value object, containing the value of pExpr.
-**
-** This only works for very simple expressions that consist of one constant
-** token (i.e. "5", "5.1", "'a string'"). If the expression can
-** be converted directly into a value, then the value is allocated and
-** a pointer written to *ppVal. The caller is responsible for deallocating
-** the value by passing it to sqlite3ValueFree() later on. If the expression
-** cannot be converted to a value, then *ppVal is set to NULL.
-*/
-SQLITE_PRIVATE int sqlite3ValueFromExpr(
- sqlite3 *db, /* The database connection */
- Expr *pExpr, /* The expression to evaluate */
- u8 enc, /* Encoding to use */
- u8 affinity, /* Affinity to use */
- sqlite3_value **ppVal /* Write the new value here */
-){
- int op;
- char *zVal = 0;
- sqlite3_value *pVal = 0;
- int negInt = 1;
- const char *zNeg = "";
-
- if( !pExpr ){
- *ppVal = 0;
- return SQLITE_OK;
- }
- op = pExpr->op;
-
- /* op can only be TK_REGISTER if we have compiled with SQLITE_ENABLE_STAT3.
- ** The ifdef here is to enable us to achieve 100% branch test coverage even
- ** when SQLITE_ENABLE_STAT3 is omitted.
- */
-#ifdef SQLITE_ENABLE_STAT3
- if( op==TK_REGISTER ) op = pExpr->op2;
-#else
- if( NEVER(op==TK_REGISTER) ) op = pExpr->op2;
-#endif
-
- /* Handle negative integers in a single step. This is needed in the
- ** case when the value is -9223372036854775808.
- */
- if( op==TK_UMINUS
- && (pExpr->pLeft->op==TK_INTEGER || pExpr->pLeft->op==TK_FLOAT) ){
- pExpr = pExpr->pLeft;
- op = pExpr->op;
- negInt = -1;
- zNeg = "-";
- }
-
- if( op==TK_STRING || op==TK_FLOAT || op==TK_INTEGER ){
- pVal = sqlite3ValueNew(db);
- if( pVal==0 ) goto no_mem;
- if( ExprHasProperty(pExpr, EP_IntValue) ){
- sqlite3VdbeMemSetInt64(pVal, (i64)pExpr->u.iValue*negInt);
- }else{
- zVal = sqlite3MPrintf(db, "%s%s", zNeg, pExpr->u.zToken);
- if( zVal==0 ) goto no_mem;
- sqlite3ValueSetStr(pVal, -1, zVal, SQLITE_UTF8, SQLITE_DYNAMIC);
- if( op==TK_FLOAT ) pVal->type = SQLITE_FLOAT;
- }
- if( (op==TK_INTEGER || op==TK_FLOAT ) && affinity==SQLITE_AFF_NONE ){
- sqlite3ValueApplyAffinity(pVal, SQLITE_AFF_NUMERIC, SQLITE_UTF8);
- }else{
- sqlite3ValueApplyAffinity(pVal, affinity, SQLITE_UTF8);
- }
- if( pVal->flags & (MEM_Int|MEM_Real) ) pVal->flags &= ~MEM_Str;
- if( enc!=SQLITE_UTF8 ){
- sqlite3VdbeChangeEncoding(pVal, enc);
- }
- }else if( op==TK_UMINUS ) {
- /* This branch happens for multiple negative signs. Ex: -(-5) */
- if( SQLITE_OK==sqlite3ValueFromExpr(db,pExpr->pLeft,enc,affinity,&pVal) ){
- sqlite3VdbeMemNumerify(pVal);
- if( pVal->u.i==SMALLEST_INT64 ){
- pVal->flags &= MEM_Int;
- pVal->flags |= MEM_Real;
- pVal->r = (double)LARGEST_INT64;
- }else{
- pVal->u.i = -pVal->u.i;
- }
- pVal->r = -pVal->r;
- sqlite3ValueApplyAffinity(pVal, affinity, enc);
- }
- }else if( op==TK_NULL ){
- pVal = sqlite3ValueNew(db);
- if( pVal==0 ) goto no_mem;
- }
-#ifndef SQLITE_OMIT_BLOB_LITERAL
- else if( op==TK_BLOB ){
- int nVal;
- assert( pExpr->u.zToken[0]=='x' || pExpr->u.zToken[0]=='X' );
- assert( pExpr->u.zToken[1]=='\'' );
- pVal = sqlite3ValueNew(db);
- if( !pVal ) goto no_mem;
- zVal = &pExpr->u.zToken[2];
- nVal = sqlite3Strlen30(zVal)-1;
- assert( zVal[nVal]=='\'' );
- sqlite3VdbeMemSetStr(pVal, sqlite3HexToBlob(db, zVal, nVal), nVal/2,
- 0, SQLITE_DYNAMIC);
- }
-#endif
-
- if( pVal ){
- sqlite3VdbeMemStoreType(pVal);
- }
- *ppVal = pVal;
- return SQLITE_OK;
-
-no_mem:
- db->mallocFailed = 1;
- sqlite3DbFree(db, zVal);
- sqlite3ValueFree(pVal);
- *ppVal = 0;
- return SQLITE_NOMEM;
-}
-
-/*
-** Change the string value of an sqlite3_value object
-*/
-SQLITE_PRIVATE void sqlite3ValueSetStr(
- sqlite3_value *v, /* Value to be set */
- int n, /* Length of string z */
- const void *z, /* Text of the new string */
- u8 enc, /* Encoding to use */
- void (*xDel)(void*) /* Destructor for the string */
-){
- if( v ) sqlite3VdbeMemSetStr((Mem *)v, z, n, enc, xDel);
-}
-
-/*
-** Free an sqlite3_value object
-*/
-SQLITE_PRIVATE void sqlite3ValueFree(sqlite3_value *v){
- if( !v ) return;
- sqlite3VdbeMemRelease((Mem *)v);
- sqlite3DbFree(((Mem*)v)->db, v);
-}
-
-/*
-** Return the number of bytes in the sqlite3_value object assuming
-** that it uses the encoding "enc"
-*/
-SQLITE_PRIVATE int sqlite3ValueBytes(sqlite3_value *pVal, u8 enc){
- Mem *p = (Mem*)pVal;
- if( (p->flags & MEM_Blob)!=0 || sqlite3ValueText(pVal, enc) ){
- if( p->flags & MEM_Zero ){
- return p->n + p->u.nZero;
- }else{
- return p->n;
- }
- }
- return 0;
-}
-
-/************** End of vdbemem.c *********************************************/
-/************** Begin file vdbeaux.c *****************************************/
-/*
-** 2003 September 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used for creating, destroying, and populating
-** a VDBE (or an "sqlite3_stmt" as it is known to the outside world.) Prior
-** to version 2.8.7, all this code was combined into the vdbe.c source file.
-** But that file was getting too big so this subroutines were split out.
-*/
-
-/*
-** Create a new virtual database engine.
-*/
-SQLITE_PRIVATE Vdbe *sqlite3VdbeCreate(sqlite3 *db){
- Vdbe *p;
- p = sqlite3DbMallocZero(db, sizeof(Vdbe) );
- if( p==0 ) return 0;
- p->db = db;
- if( db->pVdbe ){
- db->pVdbe->pPrev = p;
- }
- p->pNext = db->pVdbe;
- p->pPrev = 0;
- db->pVdbe = p;
- p->magic = VDBE_MAGIC_INIT;
- return p;
-}
-
-/*
-** Remember the SQL string for a prepared statement.
-*/
-SQLITE_PRIVATE void sqlite3VdbeSetSql(Vdbe *p, const char *z, int n, int isPrepareV2){
- assert( isPrepareV2==1 || isPrepareV2==0 );
- if( p==0 ) return;
-#if defined(SQLITE_OMIT_TRACE) && !defined(SQLITE_ENABLE_SQLLOG)
- if( !isPrepareV2 ) return;
-#endif
- assert( p->zSql==0 );
- p->zSql = sqlite3DbStrNDup(p->db, z, n);
- p->isPrepareV2 = (u8)isPrepareV2;
-}
-
-/*
-** Return the SQL associated with a prepared statement
-*/
-SQLITE_API const char *sqlite3_sql(sqlite3_stmt *pStmt){
- Vdbe *p = (Vdbe *)pStmt;
- return (p && p->isPrepareV2) ? p->zSql : 0;
-}
-
-/*
-** Swap all content between two VDBE structures.
-*/
-SQLITE_PRIVATE void sqlite3VdbeSwap(Vdbe *pA, Vdbe *pB){
- Vdbe tmp, *pTmp;
- char *zTmp;
- tmp = *pA;
- *pA = *pB;
- *pB = tmp;
- pTmp = pA->pNext;
- pA->pNext = pB->pNext;
- pB->pNext = pTmp;
- pTmp = pA->pPrev;
- pA->pPrev = pB->pPrev;
- pB->pPrev = pTmp;
- zTmp = pA->zSql;
- pA->zSql = pB->zSql;
- pB->zSql = zTmp;
- pB->isPrepareV2 = pA->isPrepareV2;
-}
-
-#ifdef SQLITE_DEBUG
-/*
-** Turn tracing on or off
-*/
-SQLITE_PRIVATE void sqlite3VdbeTrace(Vdbe *p, FILE *trace){
- p->trace = trace;
-}
-#endif
-
-/*
-** Resize the Vdbe.aOp array so that it is at least one op larger than
-** it was.
-**
-** If an out-of-memory error occurs while resizing the array, return
-** SQLITE_NOMEM. In this case Vdbe.aOp and Vdbe.nOpAlloc remain
-** unchanged (this is so that any opcodes already allocated can be
-** correctly deallocated along with the rest of the Vdbe).
-*/
-static int growOpArray(Vdbe *p){
- VdbeOp *pNew;
- int nNew = (p->nOpAlloc ? p->nOpAlloc*2 : (int)(1024/sizeof(Op)));
- pNew = sqlite3DbRealloc(p->db, p->aOp, nNew*sizeof(Op));
- if( pNew ){
- p->nOpAlloc = sqlite3DbMallocSize(p->db, pNew)/sizeof(Op);
- p->aOp = pNew;
- }
- return (pNew ? SQLITE_OK : SQLITE_NOMEM);
-}
-
-/*
-** Add a new instruction to the list of instructions current in the
-** VDBE. Return the address of the new instruction.
-**
-** Parameters:
-**
-** p Pointer to the VDBE
-**
-** op The opcode for this instruction
-**
-** p1, p2, p3 Operands
-**
-** Use the sqlite3VdbeResolveLabel() function to fix an address and
-** the sqlite3VdbeChangeP4() function to change the value of the P4
-** operand.
-*/
-SQLITE_PRIVATE int sqlite3VdbeAddOp3(Vdbe *p, int op, int p1, int p2, int p3){
- int i;
- VdbeOp *pOp;
-
- i = p->nOp;
- assert( p->magic==VDBE_MAGIC_INIT );
- assert( op>0 && op<0xff );
- if( p->nOpAlloc<=i ){
- if( growOpArray(p) ){
- return 1;
- }
- }
- p->nOp++;
- pOp = &p->aOp[i];
- pOp->opcode = (u8)op;
- pOp->p5 = 0;
- pOp->p1 = p1;
- pOp->p2 = p2;
- pOp->p3 = p3;
- pOp->p4.p = 0;
- pOp->p4type = P4_NOTUSED;
-#ifdef SQLITE_DEBUG
- pOp->zComment = 0;
- if( p->db->flags & SQLITE_VdbeAddopTrace ){
- sqlite3VdbePrintOp(0, i, &p->aOp[i]);
- }
-#endif
-#ifdef VDBE_PROFILE
- pOp->cycles = 0;
- pOp->cnt = 0;
-#endif
- return i;
-}
-SQLITE_PRIVATE int sqlite3VdbeAddOp0(Vdbe *p, int op){
- return sqlite3VdbeAddOp3(p, op, 0, 0, 0);
-}
-SQLITE_PRIVATE int sqlite3VdbeAddOp1(Vdbe *p, int op, int p1){
- return sqlite3VdbeAddOp3(p, op, p1, 0, 0);
-}
-SQLITE_PRIVATE int sqlite3VdbeAddOp2(Vdbe *p, int op, int p1, int p2){
- return sqlite3VdbeAddOp3(p, op, p1, p2, 0);
-}
-
-
-/*
-** Add an opcode that includes the p4 value as a pointer.
-*/
-SQLITE_PRIVATE int sqlite3VdbeAddOp4(
- Vdbe *p, /* Add the opcode to this VM */
- int op, /* The new opcode */
- int p1, /* The P1 operand */
- int p2, /* The P2 operand */
- int p3, /* The P3 operand */
- const char *zP4, /* The P4 operand */
- int p4type /* P4 operand type */
-){
- int addr = sqlite3VdbeAddOp3(p, op, p1, p2, p3);
- sqlite3VdbeChangeP4(p, addr, zP4, p4type);
- return addr;
-}
-
-/*
-** Add an OP_ParseSchema opcode. This routine is broken out from
-** sqlite3VdbeAddOp4() since it needs to also needs to mark all btrees
-** as having been used.
-**
-** The zWhere string must have been obtained from sqlite3_malloc().
-** This routine will take ownership of the allocated memory.
-*/
-SQLITE_PRIVATE void sqlite3VdbeAddParseSchemaOp(Vdbe *p, int iDb, char *zWhere){
- int j;
- int addr = sqlite3VdbeAddOp3(p, OP_ParseSchema, iDb, 0, 0);
- sqlite3VdbeChangeP4(p, addr, zWhere, P4_DYNAMIC);
- for(j=0; j<p->db->nDb; j++) sqlite3VdbeUsesBtree(p, j);
-}
-
-/*
-** Add an opcode that includes the p4 value as an integer.
-*/
-SQLITE_PRIVATE int sqlite3VdbeAddOp4Int(
- Vdbe *p, /* Add the opcode to this VM */
- int op, /* The new opcode */
- int p1, /* The P1 operand */
- int p2, /* The P2 operand */
- int p3, /* The P3 operand */
- int p4 /* The P4 operand as an integer */
-){
- int addr = sqlite3VdbeAddOp3(p, op, p1, p2, p3);
- sqlite3VdbeChangeP4(p, addr, SQLITE_INT_TO_PTR(p4), P4_INT32);
- return addr;
-}
-
-/*
-** Create a new symbolic label for an instruction that has yet to be
-** coded. The symbolic label is really just a negative number. The
-** label can be used as the P2 value of an operation. Later, when
-** the label is resolved to a specific address, the VDBE will scan
-** through its operation list and change all values of P2 which match
-** the label into the resolved address.
-**
-** The VDBE knows that a P2 value is a label because labels are
-** always negative and P2 values are suppose to be non-negative.
-** Hence, a negative P2 value is a label that has yet to be resolved.
-**
-** Zero is returned if a malloc() fails.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMakeLabel(Vdbe *p){
- int i = p->nLabel++;
- assert( p->magic==VDBE_MAGIC_INIT );
- if( (i & (i-1))==0 ){
- p->aLabel = sqlite3DbReallocOrFree(p->db, p->aLabel,
- (i*2+1)*sizeof(p->aLabel[0]));
- }
- if( p->aLabel ){
- p->aLabel[i] = -1;
- }
- return -1-i;
-}
-
-/*
-** Resolve label "x" to be the address of the next instruction to
-** be inserted. The parameter "x" must have been obtained from
-** a prior call to sqlite3VdbeMakeLabel().
-*/
-SQLITE_PRIVATE void sqlite3VdbeResolveLabel(Vdbe *p, int x){
- int j = -1-x;
- assert( p->magic==VDBE_MAGIC_INIT );
- assert( j>=0 && j<p->nLabel );
- if( p->aLabel ){
- p->aLabel[j] = p->nOp;
- }
-}
-
-/*
-** Mark the VDBE as one that can only be run one time.
-*/
-SQLITE_PRIVATE void sqlite3VdbeRunOnlyOnce(Vdbe *p){
- p->runOnlyOnce = 1;
-}
-
-#ifdef SQLITE_DEBUG /* sqlite3AssertMayAbort() logic */
-
-/*
-** The following type and function are used to iterate through all opcodes
-** in a Vdbe main program and each of the sub-programs (triggers) it may
-** invoke directly or indirectly. It should be used as follows:
-**
-** Op *pOp;
-** VdbeOpIter sIter;
-**
-** memset(&sIter, 0, sizeof(sIter));
-** sIter.v = v; // v is of type Vdbe*
-** while( (pOp = opIterNext(&sIter)) ){
-** // Do something with pOp
-** }
-** sqlite3DbFree(v->db, sIter.apSub);
-**
-*/
-typedef struct VdbeOpIter VdbeOpIter;
-struct VdbeOpIter {
- Vdbe *v; /* Vdbe to iterate through the opcodes of */
- SubProgram **apSub; /* Array of subprograms */
- int nSub; /* Number of entries in apSub */
- int iAddr; /* Address of next instruction to return */
- int iSub; /* 0 = main program, 1 = first sub-program etc. */
-};
-static Op *opIterNext(VdbeOpIter *p){
- Vdbe *v = p->v;
- Op *pRet = 0;
- Op *aOp;
- int nOp;
-
- if( p->iSub<=p->nSub ){
-
- if( p->iSub==0 ){
- aOp = v->aOp;
- nOp = v->nOp;
- }else{
- aOp = p->apSub[p->iSub-1]->aOp;
- nOp = p->apSub[p->iSub-1]->nOp;
- }
- assert( p->iAddr<nOp );
-
- pRet = &aOp[p->iAddr];
- p->iAddr++;
- if( p->iAddr==nOp ){
- p->iSub++;
- p->iAddr = 0;
- }
-
- if( pRet->p4type==P4_SUBPROGRAM ){
- int nByte = (p->nSub+1)*sizeof(SubProgram*);
- int j;
- for(j=0; j<p->nSub; j++){
- if( p->apSub[j]==pRet->p4.pProgram ) break;
- }
- if( j==p->nSub ){
- p->apSub = sqlite3DbReallocOrFree(v->db, p->apSub, nByte);
- if( !p->apSub ){
- pRet = 0;
- }else{
- p->apSub[p->nSub++] = pRet->p4.pProgram;
- }
- }
- }
- }
-
- return pRet;
-}
-
-/*
-** Check if the program stored in the VM associated with pParse may
-** throw an ABORT exception (causing the statement, but not entire transaction
-** to be rolled back). This condition is true if the main program or any
-** sub-programs contains any of the following:
-**
-** * OP_Halt with P1=SQLITE_CONSTRAINT and P2=OE_Abort.
-** * OP_HaltIfNull with P1=SQLITE_CONSTRAINT and P2=OE_Abort.
-** * OP_Destroy
-** * OP_VUpdate
-** * OP_VRename
-** * OP_FkCounter with P2==0 (immediate foreign key constraint)
-**
-** Then check that the value of Parse.mayAbort is true if an
-** ABORT may be thrown, or false otherwise. Return true if it does
-** match, or false otherwise. This function is intended to be used as
-** part of an assert statement in the compiler. Similar to:
-**
-** assert( sqlite3VdbeAssertMayAbort(pParse->pVdbe, pParse->mayAbort) );
-*/
-SQLITE_PRIVATE int sqlite3VdbeAssertMayAbort(Vdbe *v, int mayAbort){
- int hasAbort = 0;
- Op *pOp;
- VdbeOpIter sIter;
- memset(&sIter, 0, sizeof(sIter));
- sIter.v = v;
-
- while( (pOp = opIterNext(&sIter))!=0 ){
- int opcode = pOp->opcode;
- if( opcode==OP_Destroy || opcode==OP_VUpdate || opcode==OP_VRename
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- || (opcode==OP_FkCounter && pOp->p1==0 && pOp->p2==1)
-#endif
- || ((opcode==OP_Halt || opcode==OP_HaltIfNull)
- && ((pOp->p1&0xff)==SQLITE_CONSTRAINT && pOp->p2==OE_Abort))
- ){
- hasAbort = 1;
- break;
- }
- }
- sqlite3DbFree(v->db, sIter.apSub);
-
- /* Return true if hasAbort==mayAbort. Or if a malloc failure occurred.
- ** If malloc failed, then the while() loop above may not have iterated
- ** through all opcodes and hasAbort may be set incorrectly. Return
- ** true for this case to prevent the assert() in the callers frame
- ** from failing. */
- return ( v->db->mallocFailed || hasAbort==mayAbort );
-}
-#endif /* SQLITE_DEBUG - the sqlite3AssertMayAbort() function */
-
-/*
-** Loop through the program looking for P2 values that are negative
-** on jump instructions. Each such value is a label. Resolve the
-** label by setting the P2 value to its correct non-zero value.
-**
-** This routine is called once after all opcodes have been inserted.
-**
-** Variable *pMaxFuncArgs is set to the maximum value of any P2 argument
-** to an OP_Function, OP_AggStep or OP_VFilter opcode. This is used by
-** sqlite3VdbeMakeReady() to size the Vdbe.apArg[] array.
-**
-** The Op.opflags field is set on all opcodes.
-*/
-static void resolveP2Values(Vdbe *p, int *pMaxFuncArgs){
- int i;
- int nMaxArgs = *pMaxFuncArgs;
- Op *pOp;
- int *aLabel = p->aLabel;
- p->readOnly = 1;
- for(pOp=p->aOp, i=p->nOp-1; i>=0; i--, pOp++){
- u8 opcode = pOp->opcode;
-
- pOp->opflags = sqlite3OpcodeProperty[opcode];
- if( opcode==OP_Function || opcode==OP_AggStep ){
- if( pOp->p5>nMaxArgs ) nMaxArgs = pOp->p5;
- }else if( (opcode==OP_Transaction && pOp->p2!=0) || opcode==OP_Vacuum ){
- p->readOnly = 0;
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- }else if( opcode==OP_VUpdate ){
- if( pOp->p2>nMaxArgs ) nMaxArgs = pOp->p2;
- }else if( opcode==OP_VFilter ){
- int n;
- assert( p->nOp - i >= 3 );
- assert( pOp[-1].opcode==OP_Integer );
- n = pOp[-1].p1;
- if( n>nMaxArgs ) nMaxArgs = n;
-#endif
- }else if( opcode==OP_Next || opcode==OP_SorterNext ){
- pOp->p4.xAdvance = sqlite3BtreeNext;
- pOp->p4type = P4_ADVANCE;
- }else if( opcode==OP_Prev ){
- pOp->p4.xAdvance = sqlite3BtreePrevious;
- pOp->p4type = P4_ADVANCE;
- }
-
- if( (pOp->opflags & OPFLG_JUMP)!=0 && pOp->p2<0 ){
- assert( -1-pOp->p2<p->nLabel );
- pOp->p2 = aLabel[-1-pOp->p2];
- }
- }
- sqlite3DbFree(p->db, p->aLabel);
- p->aLabel = 0;
-
- *pMaxFuncArgs = nMaxArgs;
-}
-
-/*
-** Return the address of the next instruction to be inserted.
-*/
-SQLITE_PRIVATE int sqlite3VdbeCurrentAddr(Vdbe *p){
- assert( p->magic==VDBE_MAGIC_INIT );
- return p->nOp;
-}
-
-/*
-** This function returns a pointer to the array of opcodes associated with
-** the Vdbe passed as the first argument. It is the callers responsibility
-** to arrange for the returned array to be eventually freed using the
-** vdbeFreeOpArray() function.
-**
-** Before returning, *pnOp is set to the number of entries in the returned
-** array. Also, *pnMaxArg is set to the larger of its current value and
-** the number of entries in the Vdbe.apArg[] array required to execute the
-** returned program.
-*/
-SQLITE_PRIVATE VdbeOp *sqlite3VdbeTakeOpArray(Vdbe *p, int *pnOp, int *pnMaxArg){
- VdbeOp *aOp = p->aOp;
- assert( aOp && !p->db->mallocFailed );
-
- /* Check that sqlite3VdbeUsesBtree() was not called on this VM */
- assert( p->btreeMask==0 );
-
- resolveP2Values(p, pnMaxArg);
- *pnOp = p->nOp;
- p->aOp = 0;
- return aOp;
-}
-
-/*
-** Add a whole list of operations to the operation stack. Return the
-** address of the first operation added.
-*/
-SQLITE_PRIVATE int sqlite3VdbeAddOpList(Vdbe *p, int nOp, VdbeOpList const *aOp){
- int addr;
- assert( p->magic==VDBE_MAGIC_INIT );
- if( p->nOp + nOp > p->nOpAlloc && growOpArray(p) ){
- return 0;
- }
- addr = p->nOp;
- if( ALWAYS(nOp>0) ){
- int i;
- VdbeOpList const *pIn = aOp;
- for(i=0; i<nOp; i++, pIn++){
- int p2 = pIn->p2;
- VdbeOp *pOut = &p->aOp[i+addr];
- pOut->opcode = pIn->opcode;
- pOut->p1 = pIn->p1;
- if( p2<0 && (sqlite3OpcodeProperty[pOut->opcode] & OPFLG_JUMP)!=0 ){
- pOut->p2 = addr + ADDR(p2);
- }else{
- pOut->p2 = p2;
- }
- pOut->p3 = pIn->p3;
- pOut->p4type = P4_NOTUSED;
- pOut->p4.p = 0;
- pOut->p5 = 0;
-#ifdef SQLITE_DEBUG
- pOut->zComment = 0;
- if( p->db->flags & SQLITE_VdbeAddopTrace ){
- sqlite3VdbePrintOp(0, i+addr, &p->aOp[i+addr]);
- }
-#endif
- }
- p->nOp += nOp;
- }
- return addr;
-}
-
-/*
-** Change the value of the P1 operand for a specific instruction.
-** This routine is useful when a large program is loaded from a
-** static array using sqlite3VdbeAddOpList but we want to make a
-** few minor changes to the program.
-*/
-SQLITE_PRIVATE void sqlite3VdbeChangeP1(Vdbe *p, u32 addr, int val){
- assert( p!=0 );
- if( ((u32)p->nOp)>addr ){
- p->aOp[addr].p1 = val;
- }
-}
-
-/*
-** Change the value of the P2 operand for a specific instruction.
-** This routine is useful for setting a jump destination.
-*/
-SQLITE_PRIVATE void sqlite3VdbeChangeP2(Vdbe *p, u32 addr, int val){
- assert( p!=0 );
- if( ((u32)p->nOp)>addr ){
- p->aOp[addr].p2 = val;
- }
-}
-
-/*
-** Change the value of the P3 operand for a specific instruction.
-*/
-SQLITE_PRIVATE void sqlite3VdbeChangeP3(Vdbe *p, u32 addr, int val){
- assert( p!=0 );
- if( ((u32)p->nOp)>addr ){
- p->aOp[addr].p3 = val;
- }
-}
-
-/*
-** Change the value of the P5 operand for the most recently
-** added operation.
-*/
-SQLITE_PRIVATE void sqlite3VdbeChangeP5(Vdbe *p, u8 val){
- assert( p!=0 );
- if( p->aOp ){
- assert( p->nOp>0 );
- p->aOp[p->nOp-1].p5 = val;
- }
-}
-
-/*
-** Change the P2 operand of instruction addr so that it points to
-** the address of the next instruction to be coded.
-*/
-SQLITE_PRIVATE void sqlite3VdbeJumpHere(Vdbe *p, int addr){
- assert( addr>=0 || p->db->mallocFailed );
- if( addr>=0 ) sqlite3VdbeChangeP2(p, addr, p->nOp);
-}
-
-
-/*
-** If the input FuncDef structure is ephemeral, then free it. If
-** the FuncDef is not ephermal, then do nothing.
-*/
-static void freeEphemeralFunction(sqlite3 *db, FuncDef *pDef){
- if( ALWAYS(pDef) && (pDef->flags & SQLITE_FUNC_EPHEM)!=0 ){
- sqlite3DbFree(db, pDef);
- }
-}
-
-static void vdbeFreeOpArray(sqlite3 *, Op *, int);
-
-/*
-** Delete a P4 value if necessary.
-*/
-static void freeP4(sqlite3 *db, int p4type, void *p4){
- if( p4 ){
- assert( db );
- switch( p4type ){
- case P4_REAL:
- case P4_INT64:
- case P4_DYNAMIC:
- case P4_KEYINFO:
- case P4_INTARRAY:
- case P4_KEYINFO_HANDOFF: {
- sqlite3DbFree(db, p4);
- break;
- }
- case P4_MPRINTF: {
- if( db->pnBytesFreed==0 ) sqlite3_free(p4);
- break;
- }
- case P4_VDBEFUNC: {
- VdbeFunc *pVdbeFunc = (VdbeFunc *)p4;
- freeEphemeralFunction(db, pVdbeFunc->pFunc);
- if( db->pnBytesFreed==0 ) sqlite3VdbeDeleteAuxData(pVdbeFunc, 0);
- sqlite3DbFree(db, pVdbeFunc);
- break;
- }
- case P4_FUNCDEF: {
- freeEphemeralFunction(db, (FuncDef*)p4);
- break;
- }
- case P4_MEM: {
- if( db->pnBytesFreed==0 ){
- sqlite3ValueFree((sqlite3_value*)p4);
- }else{
- Mem *p = (Mem*)p4;
- sqlite3DbFree(db, p->zMalloc);
- sqlite3DbFree(db, p);
- }
- break;
- }
- case P4_VTAB : {
- if( db->pnBytesFreed==0 ) sqlite3VtabUnlock((VTable *)p4);
- break;
- }
- }
- }
-}
-
-/*
-** Free the space allocated for aOp and any p4 values allocated for the
-** opcodes contained within. If aOp is not NULL it is assumed to contain
-** nOp entries.
-*/
-static void vdbeFreeOpArray(sqlite3 *db, Op *aOp, int nOp){
- if( aOp ){
- Op *pOp;
- for(pOp=aOp; pOp<&aOp[nOp]; pOp++){
- freeP4(db, pOp->p4type, pOp->p4.p);
-#ifdef SQLITE_DEBUG
- sqlite3DbFree(db, pOp->zComment);
-#endif
- }
- }
- sqlite3DbFree(db, aOp);
-}
-
-/*
-** Link the SubProgram object passed as the second argument into the linked
-** list at Vdbe.pSubProgram. This list is used to delete all sub-program
-** objects when the VM is no longer required.
-*/
-SQLITE_PRIVATE void sqlite3VdbeLinkSubProgram(Vdbe *pVdbe, SubProgram *p){
- p->pNext = pVdbe->pProgram;
- pVdbe->pProgram = p;
-}
-
-/*
-** Change the opcode at addr into OP_Noop
-*/
-SQLITE_PRIVATE void sqlite3VdbeChangeToNoop(Vdbe *p, int addr){
- if( p->aOp ){
- VdbeOp *pOp = &p->aOp[addr];
- sqlite3 *db = p->db;
- freeP4(db, pOp->p4type, pOp->p4.p);
- memset(pOp, 0, sizeof(pOp[0]));
- pOp->opcode = OP_Noop;
- }
-}
-
-/*
-** Change the value of the P4 operand for a specific instruction.
-** This routine is useful when a large program is loaded from a
-** static array using sqlite3VdbeAddOpList but we want to make a
-** few minor changes to the program.
-**
-** If n>=0 then the P4 operand is dynamic, meaning that a copy of
-** the string is made into memory obtained from sqlite3_malloc().
-** A value of n==0 means copy bytes of zP4 up to and including the
-** first null byte. If n>0 then copy n+1 bytes of zP4.
-**
-** If n==P4_KEYINFO it means that zP4 is a pointer to a KeyInfo structure.
-** A copy is made of the KeyInfo structure into memory obtained from
-** sqlite3_malloc, to be freed when the Vdbe is finalized.
-** n==P4_KEYINFO_HANDOFF indicates that zP4 points to a KeyInfo structure
-** stored in memory that the caller has obtained from sqlite3_malloc. The
-** caller should not free the allocation, it will be freed when the Vdbe is
-** finalized.
-**
-** Other values of n (P4_STATIC, P4_COLLSEQ etc.) indicate that zP4 points
-** to a string or structure that is guaranteed to exist for the lifetime of
-** the Vdbe. In these cases we can just copy the pointer.
-**
-** If addr<0 then change P4 on the most recently inserted instruction.
-*/
-SQLITE_PRIVATE void sqlite3VdbeChangeP4(Vdbe *p, int addr, const char *zP4, int n){
- Op *pOp;
- sqlite3 *db;
- assert( p!=0 );
- db = p->db;
- assert( p->magic==VDBE_MAGIC_INIT );
- if( p->aOp==0 || db->mallocFailed ){
- if ( n!=P4_KEYINFO && n!=P4_VTAB ) {
- freeP4(db, n, (void*)*(char**)&zP4);
- }
- return;
- }
- assert( p->nOp>0 );
- assert( addr<p->nOp );
- if( addr<0 ){
- addr = p->nOp - 1;
- }
- pOp = &p->aOp[addr];
- assert( pOp->p4type==P4_NOTUSED || pOp->p4type==P4_INT32 );
- freeP4(db, pOp->p4type, pOp->p4.p);
- pOp->p4.p = 0;
- if( n==P4_INT32 ){
- /* Note: this cast is safe, because the origin data point was an int
- ** that was cast to a (const char *). */
- pOp->p4.i = SQLITE_PTR_TO_INT(zP4);
- pOp->p4type = P4_INT32;
- }else if( zP4==0 ){
- pOp->p4.p = 0;
- pOp->p4type = P4_NOTUSED;
- }else if( n==P4_KEYINFO ){
- KeyInfo *pKeyInfo;
- int nField, nByte;
-
- nField = ((KeyInfo*)zP4)->nField;
- nByte = sizeof(*pKeyInfo) + (nField-1)*sizeof(pKeyInfo->aColl[0]) + nField;
- pKeyInfo = sqlite3DbMallocRaw(0, nByte);
- pOp->p4.pKeyInfo = pKeyInfo;
- if( pKeyInfo ){
- u8 *aSortOrder;
- memcpy((char*)pKeyInfo, zP4, nByte - nField);
- aSortOrder = pKeyInfo->aSortOrder;
- assert( aSortOrder!=0 );
- pKeyInfo->aSortOrder = (unsigned char*)&pKeyInfo->aColl[nField];
- memcpy(pKeyInfo->aSortOrder, aSortOrder, nField);
- pOp->p4type = P4_KEYINFO;
- }else{
- p->db->mallocFailed = 1;
- pOp->p4type = P4_NOTUSED;
- }
- }else if( n==P4_KEYINFO_HANDOFF ){
- pOp->p4.p = (void*)zP4;
- pOp->p4type = P4_KEYINFO;
- }else if( n==P4_VTAB ){
- pOp->p4.p = (void*)zP4;
- pOp->p4type = P4_VTAB;
- sqlite3VtabLock((VTable *)zP4);
- assert( ((VTable *)zP4)->db==p->db );
- }else if( n<0 ){
- pOp->p4.p = (void*)zP4;
- pOp->p4type = (signed char)n;
- }else{
- if( n==0 ) n = sqlite3Strlen30(zP4);
- pOp->p4.z = sqlite3DbStrNDup(p->db, zP4, n);
- pOp->p4type = P4_DYNAMIC;
- }
-}
-
-#ifndef NDEBUG
-/*
-** Change the comment on the most recently coded instruction. Or
-** insert a No-op and add the comment to that new instruction. This
-** makes the code easier to read during debugging. None of this happens
-** in a production build.
-*/
-static void vdbeVComment(Vdbe *p, const char *zFormat, va_list ap){
- assert( p->nOp>0 || p->aOp==0 );
- assert( p->aOp==0 || p->aOp[p->nOp-1].zComment==0 || p->db->mallocFailed );
- if( p->nOp ){
- assert( p->aOp );
- sqlite3DbFree(p->db, p->aOp[p->nOp-1].zComment);
- p->aOp[p->nOp-1].zComment = sqlite3VMPrintf(p->db, zFormat, ap);
- }
-}
-SQLITE_PRIVATE void sqlite3VdbeComment(Vdbe *p, const char *zFormat, ...){
- va_list ap;
- if( p ){
- va_start(ap, zFormat);
- vdbeVComment(p, zFormat, ap);
- va_end(ap);
- }
-}
-SQLITE_PRIVATE void sqlite3VdbeNoopComment(Vdbe *p, const char *zFormat, ...){
- va_list ap;
- if( p ){
- sqlite3VdbeAddOp0(p, OP_Noop);
- va_start(ap, zFormat);
- vdbeVComment(p, zFormat, ap);
- va_end(ap);
- }
-}
-#endif /* NDEBUG */
-
-/*
-** Return the opcode for a given address. If the address is -1, then
-** return the most recently inserted opcode.
-**
-** If a memory allocation error has occurred prior to the calling of this
-** routine, then a pointer to a dummy VdbeOp will be returned. That opcode
-** is readable but not writable, though it is cast to a writable value.
-** The return of a dummy opcode allows the call to continue functioning
-** after a OOM fault without having to check to see if the return from
-** this routine is a valid pointer. But because the dummy.opcode is 0,
-** dummy will never be written to. This is verified by code inspection and
-** by running with Valgrind.
-**
-** About the #ifdef SQLITE_OMIT_TRACE: Normally, this routine is never called
-** unless p->nOp>0. This is because in the absense of SQLITE_OMIT_TRACE,
-** an OP_Trace instruction is always inserted by sqlite3VdbeGet() as soon as
-** a new VDBE is created. So we are free to set addr to p->nOp-1 without
-** having to double-check to make sure that the result is non-negative. But
-** if SQLITE_OMIT_TRACE is defined, the OP_Trace is omitted and we do need to
-** check the value of p->nOp-1 before continuing.
-*/
-SQLITE_PRIVATE VdbeOp *sqlite3VdbeGetOp(Vdbe *p, int addr){
- /* C89 specifies that the constant "dummy" will be initialized to all
- ** zeros, which is correct. MSVC generates a warning, nevertheless. */
- static VdbeOp dummy; /* Ignore the MSVC warning about no initializer */
- assert( p->magic==VDBE_MAGIC_INIT );
- if( addr<0 ){
-#ifdef SQLITE_OMIT_TRACE
- if( p->nOp==0 ) return (VdbeOp*)&dummy;
-#endif
- addr = p->nOp - 1;
- }
- assert( (addr>=0 && addr<p->nOp) || p->db->mallocFailed );
- if( p->db->mallocFailed ){
- return (VdbeOp*)&dummy;
- }else{
- return &p->aOp[addr];
- }
-}
-
-#if !defined(SQLITE_OMIT_EXPLAIN) || !defined(NDEBUG) \
- || defined(VDBE_PROFILE) || defined(SQLITE_DEBUG)
-/*
-** Compute a string that describes the P4 parameter for an opcode.
-** Use zTemp for any required temporary buffer space.
-*/
-static char *displayP4(Op *pOp, char *zTemp, int nTemp){
- char *zP4 = zTemp;
- assert( nTemp>=20 );
- switch( pOp->p4type ){
- case P4_KEYINFO_STATIC:
- case P4_KEYINFO: {
- int i, j;
- KeyInfo *pKeyInfo = pOp->p4.pKeyInfo;
- assert( pKeyInfo->aSortOrder!=0 );
- sqlite3_snprintf(nTemp, zTemp, "keyinfo(%d", pKeyInfo->nField);
- i = sqlite3Strlen30(zTemp);
- for(j=0; j<pKeyInfo->nField; j++){
- CollSeq *pColl = pKeyInfo->aColl[j];
- const char *zColl = pColl ? pColl->zName : "nil";
- int n = sqlite3Strlen30(zColl);
- if( i+n>nTemp-6 ){
- memcpy(&zTemp[i],",...",4);
- break;
- }
- zTemp[i++] = ',';
- if( pKeyInfo->aSortOrder[j] ){
- zTemp[i++] = '-';
- }
- memcpy(&zTemp[i], zColl, n+1);
- i += n;
- }
- zTemp[i++] = ')';
- zTemp[i] = 0;
- assert( i<nTemp );
- break;
- }
- case P4_COLLSEQ: {
- CollSeq *pColl = pOp->p4.pColl;
- sqlite3_snprintf(nTemp, zTemp, "collseq(%.20s)", pColl->zName);
- break;
- }
- case P4_FUNCDEF: {
- FuncDef *pDef = pOp->p4.pFunc;
- sqlite3_snprintf(nTemp, zTemp, "%s(%d)", pDef->zName, pDef->nArg);
- break;
- }
- case P4_INT64: {
- sqlite3_snprintf(nTemp, zTemp, "%lld", *pOp->p4.pI64);
- break;
- }
- case P4_INT32: {
- sqlite3_snprintf(nTemp, zTemp, "%d", pOp->p4.i);
- break;
- }
- case P4_REAL: {
- sqlite3_snprintf(nTemp, zTemp, "%.16g", *pOp->p4.pReal);
- break;
- }
- case P4_MEM: {
- Mem *pMem = pOp->p4.pMem;
- if( pMem->flags & MEM_Str ){
- zP4 = pMem->z;
- }else if( pMem->flags & MEM_Int ){
- sqlite3_snprintf(nTemp, zTemp, "%lld", pMem->u.i);
- }else if( pMem->flags & MEM_Real ){
- sqlite3_snprintf(nTemp, zTemp, "%.16g", pMem->r);
- }else if( pMem->flags & MEM_Null ){
- sqlite3_snprintf(nTemp, zTemp, "NULL");
- }else{
- assert( pMem->flags & MEM_Blob );
- zP4 = "(blob)";
- }
- break;
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- case P4_VTAB: {
- sqlite3_vtab *pVtab = pOp->p4.pVtab->pVtab;
- sqlite3_snprintf(nTemp, zTemp, "vtab:%p:%p", pVtab, pVtab->pModule);
- break;
- }
-#endif
- case P4_INTARRAY: {
- sqlite3_snprintf(nTemp, zTemp, "intarray");
- break;
- }
- case P4_SUBPROGRAM: {
- sqlite3_snprintf(nTemp, zTemp, "program");
- break;
- }
- case P4_ADVANCE: {
- zTemp[0] = 0;
- break;
- }
- default: {
- zP4 = pOp->p4.z;
- if( zP4==0 ){
- zP4 = zTemp;
- zTemp[0] = 0;
- }
- }
- }
- assert( zP4!=0 );
- return zP4;
-}
-#endif
-
-/*
-** Declare to the Vdbe that the BTree object at db->aDb[i] is used.
-**
-** The prepared statements need to know in advance the complete set of
-** attached databases that will be use. A mask of these databases
-** is maintained in p->btreeMask. The p->lockMask value is the subset of
-** p->btreeMask of databases that will require a lock.
-*/
-SQLITE_PRIVATE void sqlite3VdbeUsesBtree(Vdbe *p, int i){
- assert( i>=0 && i<p->db->nDb && i<(int)sizeof(yDbMask)*8 );
- assert( i<(int)sizeof(p->btreeMask)*8 );
- p->btreeMask |= ((yDbMask)1)<<i;
- if( i!=1 && sqlite3BtreeSharable(p->db->aDb[i].pBt) ){
- p->lockMask |= ((yDbMask)1)<<i;
- }
-}
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && SQLITE_THREADSAFE>0
-/*
-** If SQLite is compiled to support shared-cache mode and to be threadsafe,
-** this routine obtains the mutex associated with each BtShared structure
-** that may be accessed by the VM passed as an argument. In doing so it also
-** sets the BtShared.db member of each of the BtShared structures, ensuring
-** that the correct busy-handler callback is invoked if required.
-**
-** If SQLite is not threadsafe but does support shared-cache mode, then
-** sqlite3BtreeEnter() is invoked to set the BtShared.db variables
-** of all of BtShared structures accessible via the database handle
-** associated with the VM.
-**
-** If SQLite is not threadsafe and does not support shared-cache mode, this
-** function is a no-op.
-**
-** The p->btreeMask field is a bitmask of all btrees that the prepared
-** statement p will ever use. Let N be the number of bits in p->btreeMask
-** corresponding to btrees that use shared cache. Then the runtime of
-** this routine is N*N. But as N is rarely more than 1, this should not
-** be a problem.
-*/
-SQLITE_PRIVATE void sqlite3VdbeEnter(Vdbe *p){
- int i;
- yDbMask mask;
- sqlite3 *db;
- Db *aDb;
- int nDb;
- if( p->lockMask==0 ) return; /* The common case */
- db = p->db;
- aDb = db->aDb;
- nDb = db->nDb;
- for(i=0, mask=1; i<nDb; i++, mask += mask){
- if( i!=1 && (mask & p->lockMask)!=0 && ALWAYS(aDb[i].pBt!=0) ){
- sqlite3BtreeEnter(aDb[i].pBt);
- }
- }
-}
-#endif
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && SQLITE_THREADSAFE>0
-/*
-** Unlock all of the btrees previously locked by a call to sqlite3VdbeEnter().
-*/
-SQLITE_PRIVATE void sqlite3VdbeLeave(Vdbe *p){
- int i;
- yDbMask mask;
- sqlite3 *db;
- Db *aDb;
- int nDb;
- if( p->lockMask==0 ) return; /* The common case */
- db = p->db;
- aDb = db->aDb;
- nDb = db->nDb;
- for(i=0, mask=1; i<nDb; i++, mask += mask){
- if( i!=1 && (mask & p->lockMask)!=0 && ALWAYS(aDb[i].pBt!=0) ){
- sqlite3BtreeLeave(aDb[i].pBt);
- }
- }
-}
-#endif
-
-#if defined(VDBE_PROFILE) || defined(SQLITE_DEBUG)
-/*
-** Print a single opcode. This routine is used for debugging only.
-*/
-SQLITE_PRIVATE void sqlite3VdbePrintOp(FILE *pOut, int pc, Op *pOp){
- char *zP4;
- char zPtr[50];
- static const char *zFormat1 = "%4d %-13s %4d %4d %4d %-4s %.2X %s\n";
- if( pOut==0 ) pOut = stdout;
- zP4 = displayP4(pOp, zPtr, sizeof(zPtr));
- fprintf(pOut, zFormat1, pc,
- sqlite3OpcodeName(pOp->opcode), pOp->p1, pOp->p2, pOp->p3, zP4, pOp->p5,
-#ifdef SQLITE_DEBUG
- pOp->zComment ? pOp->zComment : ""
-#else
- ""
-#endif
- );
- fflush(pOut);
-}
-#endif
-
-/*
-** Release an array of N Mem elements
-*/
-static void releaseMemArray(Mem *p, int N){
- if( p && N ){
- Mem *pEnd;
- sqlite3 *db = p->db;
- u8 malloc_failed = db->mallocFailed;
- if( db->pnBytesFreed ){
- for(pEnd=&p[N]; p<pEnd; p++){
- sqlite3DbFree(db, p->zMalloc);
- }
- return;
- }
- for(pEnd=&p[N]; p<pEnd; p++){
- assert( (&p[1])==pEnd || p[0].db==p[1].db );
-
- /* This block is really an inlined version of sqlite3VdbeMemRelease()
- ** that takes advantage of the fact that the memory cell value is
- ** being set to NULL after releasing any dynamic resources.
- **
- ** The justification for duplicating code is that according to
- ** callgrind, this causes a certain test case to hit the CPU 4.7
- ** percent less (x86 linux, gcc version 4.1.2, -O6) than if
- ** sqlite3MemRelease() were called from here. With -O2, this jumps
- ** to 6.6 percent. The test case is inserting 1000 rows into a table
- ** with no indexes using a single prepared INSERT statement, bind()
- ** and reset(). Inserts are grouped into a transaction.
- */
- if( p->flags&(MEM_Agg|MEM_Dyn|MEM_Frame|MEM_RowSet) ){
- sqlite3VdbeMemRelease(p);
- }else if( p->zMalloc ){
- sqlite3DbFree(db, p->zMalloc);
- p->zMalloc = 0;
- }
-
- p->flags = MEM_Invalid;
- }
- db->mallocFailed = malloc_failed;
- }
-}
-
-/*
-** Delete a VdbeFrame object and its contents. VdbeFrame objects are
-** allocated by the OP_Program opcode in sqlite3VdbeExec().
-*/
-SQLITE_PRIVATE void sqlite3VdbeFrameDelete(VdbeFrame *p){
- int i;
- Mem *aMem = VdbeFrameMem(p);
- VdbeCursor **apCsr = (VdbeCursor **)&aMem[p->nChildMem];
- for(i=0; i<p->nChildCsr; i++){
- sqlite3VdbeFreeCursor(p->v, apCsr[i]);
- }
- releaseMemArray(aMem, p->nChildMem);
- sqlite3DbFree(p->v->db, p);
-}
-
-#ifndef SQLITE_OMIT_EXPLAIN
-/*
-** Give a listing of the program in the virtual machine.
-**
-** The interface is the same as sqlite3VdbeExec(). But instead of
-** running the code, it invokes the callback once for each instruction.
-** This feature is used to implement "EXPLAIN".
-**
-** When p->explain==1, each instruction is listed. When
-** p->explain==2, only OP_Explain instructions are listed and these
-** are shown in a different format. p->explain==2 is used to implement
-** EXPLAIN QUERY PLAN.
-**
-** When p->explain==1, first the main program is listed, then each of
-** the trigger subprograms are listed one by one.
-*/
-SQLITE_PRIVATE int sqlite3VdbeList(
- Vdbe *p /* The VDBE */
-){
- int nRow; /* Stop when row count reaches this */
- int nSub = 0; /* Number of sub-vdbes seen so far */
- SubProgram **apSub = 0; /* Array of sub-vdbes */
- Mem *pSub = 0; /* Memory cell hold array of subprogs */
- sqlite3 *db = p->db; /* The database connection */
- int i; /* Loop counter */
- int rc = SQLITE_OK; /* Return code */
- Mem *pMem = &p->aMem[1]; /* First Mem of result set */
-
- assert( p->explain );
- assert( p->magic==VDBE_MAGIC_RUN );
- assert( p->rc==SQLITE_OK || p->rc==SQLITE_BUSY || p->rc==SQLITE_NOMEM );
-
- /* Even though this opcode does not use dynamic strings for
- ** the result, result columns may become dynamic if the user calls
- ** sqlite3_column_text16(), causing a translation to UTF-16 encoding.
- */
- releaseMemArray(pMem, 8);
- p->pResultSet = 0;
-
- if( p->rc==SQLITE_NOMEM ){
- /* This happens if a malloc() inside a call to sqlite3_column_text() or
- ** sqlite3_column_text16() failed. */
- db->mallocFailed = 1;
- return SQLITE_ERROR;
- }
-
- /* When the number of output rows reaches nRow, that means the
- ** listing has finished and sqlite3_step() should return SQLITE_DONE.
- ** nRow is the sum of the number of rows in the main program, plus
- ** the sum of the number of rows in all trigger subprograms encountered
- ** so far. The nRow value will increase as new trigger subprograms are
- ** encountered, but p->pc will eventually catch up to nRow.
- */
- nRow = p->nOp;
- if( p->explain==1 ){
- /* The first 8 memory cells are used for the result set. So we will
- ** commandeer the 9th cell to use as storage for an array of pointers
- ** to trigger subprograms. The VDBE is guaranteed to have at least 9
- ** cells. */
- assert( p->nMem>9 );
- pSub = &p->aMem[9];
- if( pSub->flags&MEM_Blob ){
- /* On the first call to sqlite3_step(), pSub will hold a NULL. It is
- ** initialized to a BLOB by the P4_SUBPROGRAM processing logic below */
- nSub = pSub->n/sizeof(Vdbe*);
- apSub = (SubProgram **)pSub->z;
- }
- for(i=0; i<nSub; i++){
- nRow += apSub[i]->nOp;
- }
- }
-
- do{
- i = p->pc++;
- }while( i<nRow && p->explain==2 && p->aOp[i].opcode!=OP_Explain );
- if( i>=nRow ){
- p->rc = SQLITE_OK;
- rc = SQLITE_DONE;
- }else if( db->u1.isInterrupted ){
- p->rc = SQLITE_INTERRUPT;
- rc = SQLITE_ERROR;
- sqlite3SetString(&p->zErrMsg, db, "%s", sqlite3ErrStr(p->rc));
- }else{
- char *z;
- Op *pOp;
- if( i<p->nOp ){
- /* The output line number is small enough that we are still in the
- ** main program. */
- pOp = &p->aOp[i];
- }else{
- /* We are currently listing subprograms. Figure out which one and
- ** pick up the appropriate opcode. */
- int j;
- i -= p->nOp;
- for(j=0; i>=apSub[j]->nOp; j++){
- i -= apSub[j]->nOp;
- }
- pOp = &apSub[j]->aOp[i];
- }
- if( p->explain==1 ){
- pMem->flags = MEM_Int;
- pMem->type = SQLITE_INTEGER;
- pMem->u.i = i; /* Program counter */
- pMem++;
-
- pMem->flags = MEM_Static|MEM_Str|MEM_Term;
- pMem->z = (char*)sqlite3OpcodeName(pOp->opcode); /* Opcode */
- assert( pMem->z!=0 );
- pMem->n = sqlite3Strlen30(pMem->z);
- pMem->type = SQLITE_TEXT;
- pMem->enc = SQLITE_UTF8;
- pMem++;
-
- /* When an OP_Program opcode is encounter (the only opcode that has
- ** a P4_SUBPROGRAM argument), expand the size of the array of subprograms
- ** kept in p->aMem[9].z to hold the new program - assuming this subprogram
- ** has not already been seen.
- */
- if( pOp->p4type==P4_SUBPROGRAM ){
- int nByte = (nSub+1)*sizeof(SubProgram*);
- int j;
- for(j=0; j<nSub; j++){
- if( apSub[j]==pOp->p4.pProgram ) break;
- }
- if( j==nSub && SQLITE_OK==sqlite3VdbeMemGrow(pSub, nByte, nSub!=0) ){
- apSub = (SubProgram **)pSub->z;
- apSub[nSub++] = pOp->p4.pProgram;
- pSub->flags |= MEM_Blob;
- pSub->n = nSub*sizeof(SubProgram*);
- }
- }
- }
-
- pMem->flags = MEM_Int;
- pMem->u.i = pOp->p1; /* P1 */
- pMem->type = SQLITE_INTEGER;
- pMem++;
-
- pMem->flags = MEM_Int;
- pMem->u.i = pOp->p2; /* P2 */
- pMem->type = SQLITE_INTEGER;
- pMem++;
-
- pMem->flags = MEM_Int;
- pMem->u.i = pOp->p3; /* P3 */
- pMem->type = SQLITE_INTEGER;
- pMem++;
-
- if( sqlite3VdbeMemGrow(pMem, 32, 0) ){ /* P4 */
- assert( p->db->mallocFailed );
- return SQLITE_ERROR;
- }
- pMem->flags = MEM_Dyn|MEM_Str|MEM_Term;
- z = displayP4(pOp, pMem->z, 32);
- if( z!=pMem->z ){
- sqlite3VdbeMemSetStr(pMem, z, -1, SQLITE_UTF8, 0);
- }else{
- assert( pMem->z!=0 );
- pMem->n = sqlite3Strlen30(pMem->z);
- pMem->enc = SQLITE_UTF8;
- }
- pMem->type = SQLITE_TEXT;
- pMem++;
-
- if( p->explain==1 ){
- if( sqlite3VdbeMemGrow(pMem, 4, 0) ){
- assert( p->db->mallocFailed );
- return SQLITE_ERROR;
- }
- pMem->flags = MEM_Dyn|MEM_Str|MEM_Term;
- pMem->n = 2;
- sqlite3_snprintf(3, pMem->z, "%.2x", pOp->p5); /* P5 */
- pMem->type = SQLITE_TEXT;
- pMem->enc = SQLITE_UTF8;
- pMem++;
-
-#ifdef SQLITE_DEBUG
- if( pOp->zComment ){
- pMem->flags = MEM_Str|MEM_Term;
- pMem->z = pOp->zComment;
- pMem->n = sqlite3Strlen30(pMem->z);
- pMem->enc = SQLITE_UTF8;
- pMem->type = SQLITE_TEXT;
- }else
-#endif
- {
- pMem->flags = MEM_Null; /* Comment */
- pMem->type = SQLITE_NULL;
- }
- }
-
- p->nResColumn = 8 - 4*(p->explain-1);
- p->pResultSet = &p->aMem[1];
- p->rc = SQLITE_OK;
- rc = SQLITE_ROW;
- }
- return rc;
-}
-#endif /* SQLITE_OMIT_EXPLAIN */
-
-#ifdef SQLITE_DEBUG
-/*
-** Print the SQL that was used to generate a VDBE program.
-*/
-SQLITE_PRIVATE void sqlite3VdbePrintSql(Vdbe *p){
- int nOp = p->nOp;
- VdbeOp *pOp;
- if( nOp<1 ) return;
- pOp = &p->aOp[0];
- if( pOp->opcode==OP_Trace && pOp->p4.z!=0 ){
- const char *z = pOp->p4.z;
- while( sqlite3Isspace(*z) ) z++;
- printf("SQL: [%s]\n", z);
- }
-}
-#endif
-
-#if !defined(SQLITE_OMIT_TRACE) && defined(SQLITE_ENABLE_IOTRACE)
-/*
-** Print an IOTRACE message showing SQL content.
-*/
-SQLITE_PRIVATE void sqlite3VdbeIOTraceSql(Vdbe *p){
- int nOp = p->nOp;
- VdbeOp *pOp;
- if( sqlite3IoTrace==0 ) return;
- if( nOp<1 ) return;
- pOp = &p->aOp[0];
- if( pOp->opcode==OP_Trace && pOp->p4.z!=0 ){
- int i, j;
- char z[1000];
- sqlite3_snprintf(sizeof(z), z, "%s", pOp->p4.z);
- for(i=0; sqlite3Isspace(z[i]); i++){}
- for(j=0; z[i]; i++){
- if( sqlite3Isspace(z[i]) ){
- if( z[i-1]!=' ' ){
- z[j++] = ' ';
- }
- }else{
- z[j++] = z[i];
- }
- }
- z[j] = 0;
- sqlite3IoTrace("SQL %s\n", z);
- }
-}
-#endif /* !SQLITE_OMIT_TRACE && SQLITE_ENABLE_IOTRACE */
-
-/*
-** Allocate space from a fixed size buffer and return a pointer to
-** that space. If insufficient space is available, return NULL.
-**
-** The pBuf parameter is the initial value of a pointer which will
-** receive the new memory. pBuf is normally NULL. If pBuf is not
-** NULL, it means that memory space has already been allocated and that
-** this routine should not allocate any new memory. When pBuf is not
-** NULL simply return pBuf. Only allocate new memory space when pBuf
-** is NULL.
-**
-** nByte is the number of bytes of space needed.
-**
-** *ppFrom points to available space and pEnd points to the end of the
-** available space. When space is allocated, *ppFrom is advanced past
-** the end of the allocated space.
-**
-** *pnByte is a counter of the number of bytes of space that have failed
-** to allocate. If there is insufficient space in *ppFrom to satisfy the
-** request, then increment *pnByte by the amount of the request.
-*/
-static void *allocSpace(
- void *pBuf, /* Where return pointer will be stored */
- int nByte, /* Number of bytes to allocate */
- u8 **ppFrom, /* IN/OUT: Allocate from *ppFrom */
- u8 *pEnd, /* Pointer to 1 byte past the end of *ppFrom buffer */
- int *pnByte /* If allocation cannot be made, increment *pnByte */
-){
- assert( EIGHT_BYTE_ALIGNMENT(*ppFrom) );
- if( pBuf ) return pBuf;
- nByte = ROUND8(nByte);
- if( &(*ppFrom)[nByte] <= pEnd ){
- pBuf = (void*)*ppFrom;
- *ppFrom += nByte;
- }else{
- *pnByte += nByte;
- }
- return pBuf;
-}
-
-/*
-** Rewind the VDBE back to the beginning in preparation for
-** running it.
-*/
-SQLITE_PRIVATE void sqlite3VdbeRewind(Vdbe *p){
-#if defined(SQLITE_DEBUG) || defined(VDBE_PROFILE)
- int i;
-#endif
- assert( p!=0 );
- assert( p->magic==VDBE_MAGIC_INIT );
-
- /* There should be at least one opcode.
- */
- assert( p->nOp>0 );
-
- /* Set the magic to VDBE_MAGIC_RUN sooner rather than later. */
- p->magic = VDBE_MAGIC_RUN;
-
-#ifdef SQLITE_DEBUG
- for(i=1; i<p->nMem; i++){
- assert( p->aMem[i].db==p->db );
- }
-#endif
- p->pc = -1;
- p->rc = SQLITE_OK;
- p->errorAction = OE_Abort;
- p->magic = VDBE_MAGIC_RUN;
- p->nChange = 0;
- p->cacheCtr = 1;
- p->minWriteFileFormat = 255;
- p->iStatement = 0;
- p->nFkConstraint = 0;
-#ifdef VDBE_PROFILE
- for(i=0; i<p->nOp; i++){
- p->aOp[i].cnt = 0;
- p->aOp[i].cycles = 0;
- }
-#endif
-}
-
-/*
-** Prepare a virtual machine for execution for the first time after
-** creating the virtual machine. This involves things such
-** as allocating stack space and initializing the program counter.
-** After the VDBE has be prepped, it can be executed by one or more
-** calls to sqlite3VdbeExec().
-**
-** This function may be called exact once on a each virtual machine.
-** After this routine is called the VM has been "packaged" and is ready
-** to run. After this routine is called, futher calls to
-** sqlite3VdbeAddOp() functions are prohibited. This routine disconnects
-** the Vdbe from the Parse object that helped generate it so that the
-** the Vdbe becomes an independent entity and the Parse object can be
-** destroyed.
-**
-** Use the sqlite3VdbeRewind() procedure to restore a virtual machine back
-** to its initial state after it has been run.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMakeReady(
- Vdbe *p, /* The VDBE */
- Parse *pParse /* Parsing context */
-){
- sqlite3 *db; /* The database connection */
- int nVar; /* Number of parameters */
- int nMem; /* Number of VM memory registers */
- int nCursor; /* Number of cursors required */
- int nArg; /* Number of arguments in subprograms */
- int nOnce; /* Number of OP_Once instructions */
- int n; /* Loop counter */
- u8 *zCsr; /* Memory available for allocation */
- u8 *zEnd; /* First byte past allocated memory */
- int nByte; /* How much extra memory is needed */
-
- assert( p!=0 );
- assert( p->nOp>0 );
- assert( pParse!=0 );
- assert( p->magic==VDBE_MAGIC_INIT );
- db = p->db;
- assert( db->mallocFailed==0 );
- nVar = pParse->nVar;
- nMem = pParse->nMem;
- nCursor = pParse->nTab;
- nArg = pParse->nMaxArg;
- nOnce = pParse->nOnce;
- if( nOnce==0 ) nOnce = 1; /* Ensure at least one byte in p->aOnceFlag[] */
-
- /* For each cursor required, also allocate a memory cell. Memory
- ** cells (nMem+1-nCursor)..nMem, inclusive, will never be used by
- ** the vdbe program. Instead they are used to allocate space for
- ** VdbeCursor/BtCursor structures. The blob of memory associated with
- ** cursor 0 is stored in memory cell nMem. Memory cell (nMem-1)
- ** stores the blob of memory associated with cursor 1, etc.
- **
- ** See also: allocateCursor().
- */
- nMem += nCursor;
-
- /* Allocate space for memory registers, SQL variables, VDBE cursors and
- ** an array to marshal SQL function arguments in.
- */
- zCsr = (u8*)&p->aOp[p->nOp]; /* Memory avaliable for allocation */
- zEnd = (u8*)&p->aOp[p->nOpAlloc]; /* First byte past end of zCsr[] */
-
- resolveP2Values(p, &nArg);
- p->usesStmtJournal = (u8)(pParse->isMultiWrite && pParse->mayAbort);
- if( pParse->explain && nMem<10 ){
- nMem = 10;
- }
- memset(zCsr, 0, zEnd-zCsr);
- zCsr += (zCsr - (u8*)0)&7;
- assert( EIGHT_BYTE_ALIGNMENT(zCsr) );
- p->expired = 0;
-
- /* Memory for registers, parameters, cursor, etc, is allocated in two
- ** passes. On the first pass, we try to reuse unused space at the
- ** end of the opcode array. If we are unable to satisfy all memory
- ** requirements by reusing the opcode array tail, then the second
- ** pass will fill in the rest using a fresh allocation.
- **
- ** This two-pass approach that reuses as much memory as possible from
- ** the leftover space at the end of the opcode array can significantly
- ** reduce the amount of memory held by a prepared statement.
- */
- do {
- nByte = 0;
- p->aMem = allocSpace(p->aMem, nMem*sizeof(Mem), &zCsr, zEnd, &nByte);
- p->aVar = allocSpace(p->aVar, nVar*sizeof(Mem), &zCsr, zEnd, &nByte);
- p->apArg = allocSpace(p->apArg, nArg*sizeof(Mem*), &zCsr, zEnd, &nByte);
- p->azVar = allocSpace(p->azVar, nVar*sizeof(char*), &zCsr, zEnd, &nByte);
- p->apCsr = allocSpace(p->apCsr, nCursor*sizeof(VdbeCursor*),
- &zCsr, zEnd, &nByte);
- p->aOnceFlag = allocSpace(p->aOnceFlag, nOnce, &zCsr, zEnd, &nByte);
- if( nByte ){
- p->pFree = sqlite3DbMallocZero(db, nByte);
- }
- zCsr = p->pFree;
- zEnd = &zCsr[nByte];
- }while( nByte && !db->mallocFailed );
-
- p->nCursor = nCursor;
- p->nOnceFlag = nOnce;
- if( p->aVar ){
- p->nVar = (ynVar)nVar;
- for(n=0; n<nVar; n++){
- p->aVar[n].flags = MEM_Null;
- p->aVar[n].db = db;
- }
- }
- if( p->azVar ){
- p->nzVar = pParse->nzVar;
- memcpy(p->azVar, pParse->azVar, p->nzVar*sizeof(p->azVar[0]));
- memset(pParse->azVar, 0, pParse->nzVar*sizeof(pParse->azVar[0]));
- }
- if( p->aMem ){
- p->aMem--; /* aMem[] goes from 1..nMem */
- p->nMem = nMem; /* not from 0..nMem-1 */
- for(n=1; n<=nMem; n++){
- p->aMem[n].flags = MEM_Invalid;
- p->aMem[n].db = db;
- }
- }
- p->explain = pParse->explain;
- sqlite3VdbeRewind(p);
-}
-
-/*
-** Close a VDBE cursor and release all the resources that cursor
-** happens to hold.
-*/
-SQLITE_PRIVATE void sqlite3VdbeFreeCursor(Vdbe *p, VdbeCursor *pCx){
- if( pCx==0 ){
- return;
- }
- sqlite3VdbeSorterClose(p->db, pCx);
- if( pCx->pBt ){
- sqlite3BtreeClose(pCx->pBt);
- /* The pCx->pCursor will be close automatically, if it exists, by
- ** the call above. */
- }else if( pCx->pCursor ){
- sqlite3BtreeCloseCursor(pCx->pCursor);
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( pCx->pVtabCursor ){
- sqlite3_vtab_cursor *pVtabCursor = pCx->pVtabCursor;
- const sqlite3_module *pModule = pCx->pModule;
- p->inVtabMethod = 1;
- pModule->xClose(pVtabCursor);
- p->inVtabMethod = 0;
- }
-#endif
-}
-
-/*
-** Copy the values stored in the VdbeFrame structure to its Vdbe. This
-** is used, for example, when a trigger sub-program is halted to restore
-** control to the main program.
-*/
-SQLITE_PRIVATE int sqlite3VdbeFrameRestore(VdbeFrame *pFrame){
- Vdbe *v = pFrame->v;
- v->aOnceFlag = pFrame->aOnceFlag;
- v->nOnceFlag = pFrame->nOnceFlag;
- v->aOp = pFrame->aOp;
- v->nOp = pFrame->nOp;
- v->aMem = pFrame->aMem;
- v->nMem = pFrame->nMem;
- v->apCsr = pFrame->apCsr;
- v->nCursor = pFrame->nCursor;
- v->db->lastRowid = pFrame->lastRowid;
- v->nChange = pFrame->nChange;
- return pFrame->pc;
-}
-
-/*
-** Close all cursors.
-**
-** Also release any dynamic memory held by the VM in the Vdbe.aMem memory
-** cell array. This is necessary as the memory cell array may contain
-** pointers to VdbeFrame objects, which may in turn contain pointers to
-** open cursors.
-*/
-static void closeAllCursors(Vdbe *p){
- if( p->pFrame ){
- VdbeFrame *pFrame;
- for(pFrame=p->pFrame; pFrame->pParent; pFrame=pFrame->pParent);
- sqlite3VdbeFrameRestore(pFrame);
- }
- p->pFrame = 0;
- p->nFrame = 0;
-
- if( p->apCsr ){
- int i;
- for(i=0; i<p->nCursor; i++){
- VdbeCursor *pC = p->apCsr[i];
- if( pC ){
- sqlite3VdbeFreeCursor(p, pC);
- p->apCsr[i] = 0;
- }
- }
- }
- if( p->aMem ){
- releaseMemArray(&p->aMem[1], p->nMem);
- }
- while( p->pDelFrame ){
- VdbeFrame *pDel = p->pDelFrame;
- p->pDelFrame = pDel->pParent;
- sqlite3VdbeFrameDelete(pDel);
- }
-}
-
-/*
-** Clean up the VM after execution.
-**
-** This routine will automatically close any cursors, lists, and/or
-** sorters that were left open. It also deletes the values of
-** variables in the aVar[] array.
-*/
-static void Cleanup(Vdbe *p){
- sqlite3 *db = p->db;
-
-#ifdef SQLITE_DEBUG
- /* Execute assert() statements to ensure that the Vdbe.apCsr[] and
- ** Vdbe.aMem[] arrays have already been cleaned up. */
- int i;
- if( p->apCsr ) for(i=0; i<p->nCursor; i++) assert( p->apCsr[i]==0 );
- if( p->aMem ){
- for(i=1; i<=p->nMem; i++) assert( p->aMem[i].flags==MEM_Invalid );
- }
-#endif
-
- sqlite3DbFree(db, p->zErrMsg);
- p->zErrMsg = 0;
- p->pResultSet = 0;
-}
-
-/*
-** Set the number of result columns that will be returned by this SQL
-** statement. This is now set at compile time, rather than during
-** execution of the vdbe program so that sqlite3_column_count() can
-** be called on an SQL statement before sqlite3_step().
-*/
-SQLITE_PRIVATE void sqlite3VdbeSetNumCols(Vdbe *p, int nResColumn){
- Mem *pColName;
- int n;
- sqlite3 *db = p->db;
-
- releaseMemArray(p->aColName, p->nResColumn*COLNAME_N);
- sqlite3DbFree(db, p->aColName);
- n = nResColumn*COLNAME_N;
- p->nResColumn = (u16)nResColumn;
- p->aColName = pColName = (Mem*)sqlite3DbMallocZero(db, sizeof(Mem)*n );
- if( p->aColName==0 ) return;
- while( n-- > 0 ){
- pColName->flags = MEM_Null;
- pColName->db = p->db;
- pColName++;
- }
-}
-
-/*
-** Set the name of the idx'th column to be returned by the SQL statement.
-** zName must be a pointer to a nul terminated string.
-**
-** This call must be made after a call to sqlite3VdbeSetNumCols().
-**
-** The final parameter, xDel, must be one of SQLITE_DYNAMIC, SQLITE_STATIC
-** or SQLITE_TRANSIENT. If it is SQLITE_DYNAMIC, then the buffer pointed
-** to by zName will be freed by sqlite3DbFree() when the vdbe is destroyed.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSetColName(
- Vdbe *p, /* Vdbe being configured */
- int idx, /* Index of column zName applies to */
- int var, /* One of the COLNAME_* constants */
- const char *zName, /* Pointer to buffer containing name */
- void (*xDel)(void*) /* Memory management strategy for zName */
-){
- int rc;
- Mem *pColName;
- assert( idx<p->nResColumn );
- assert( var<COLNAME_N );
- if( p->db->mallocFailed ){
- assert( !zName || xDel!=SQLITE_DYNAMIC );
- return SQLITE_NOMEM;
- }
- assert( p->aColName!=0 );
- pColName = &(p->aColName[idx+var*p->nResColumn]);
- rc = sqlite3VdbeMemSetStr(pColName, zName, -1, SQLITE_UTF8, xDel);
- assert( rc!=0 || !zName || (pColName->flags&MEM_Term)!=0 );
- return rc;
-}
-
-/*
-** A read or write transaction may or may not be active on database handle
-** db. If a transaction is active, commit it. If there is a
-** write-transaction spanning more than one database file, this routine
-** takes care of the master journal trickery.
-*/
-static int vdbeCommit(sqlite3 *db, Vdbe *p){
- int i;
- int nTrans = 0; /* Number of databases with an active write-transaction */
- int rc = SQLITE_OK;
- int needXcommit = 0;
-
-#ifdef SQLITE_OMIT_VIRTUALTABLE
- /* With this option, sqlite3VtabSync() is defined to be simply
- ** SQLITE_OK so p is not used.
- */
- UNUSED_PARAMETER(p);
-#endif
-
- /* Before doing anything else, call the xSync() callback for any
- ** virtual module tables written in this transaction. This has to
- ** be done before determining whether a master journal file is
- ** required, as an xSync() callback may add an attached database
- ** to the transaction.
- */
- rc = sqlite3VtabSync(db, &p->zErrMsg);
-
- /* This loop determines (a) if the commit hook should be invoked and
- ** (b) how many database files have open write transactions, not
- ** including the temp database. (b) is important because if more than
- ** one database file has an open write transaction, a master journal
- ** file is required for an atomic commit.
- */
- for(i=0; rc==SQLITE_OK && i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( sqlite3BtreeIsInTrans(pBt) ){
- needXcommit = 1;
- if( i!=1 ) nTrans++;
- sqlite3BtreeEnter(pBt);
- rc = sqlite3PagerExclusiveLock(sqlite3BtreePager(pBt));
- sqlite3BtreeLeave(pBt);
- }
- }
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- /* If there are any write-transactions at all, invoke the commit hook */
- if( needXcommit && db->xCommitCallback ){
- rc = db->xCommitCallback(db->pCommitArg);
- if( rc ){
- return SQLITE_CONSTRAINT_COMMITHOOK;
- }
- }
-
- /* The simple case - no more than one database file (not counting the
- ** TEMP database) has a transaction active. There is no need for the
- ** master-journal.
- **
- ** If the return value of sqlite3BtreeGetFilename() is a zero length
- ** string, it means the main database is :memory: or a temp file. In
- ** that case we do not support atomic multi-file commits, so use the
- ** simple case then too.
- */
- if( 0==sqlite3Strlen30(sqlite3BtreeGetFilename(db->aDb[0].pBt))
- || nTrans<=1
- ){
- for(i=0; rc==SQLITE_OK && i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- rc = sqlite3BtreeCommitPhaseOne(pBt, 0);
- }
- }
-
- /* Do the commit only if all databases successfully complete phase 1.
- ** If one of the BtreeCommitPhaseOne() calls fails, this indicates an
- ** IO error while deleting or truncating a journal file. It is unlikely,
- ** but could happen. In this case abandon processing and return the error.
- */
- for(i=0; rc==SQLITE_OK && i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- rc = sqlite3BtreeCommitPhaseTwo(pBt, 0);
- }
- }
- if( rc==SQLITE_OK ){
- sqlite3VtabCommit(db);
- }
- }
-
- /* The complex case - There is a multi-file write-transaction active.
- ** This requires a master journal file to ensure the transaction is
- ** committed atomicly.
- */
-#ifndef SQLITE_OMIT_DISKIO
- else{
- sqlite3_vfs *pVfs = db->pVfs;
- int needSync = 0;
- char *zMaster = 0; /* File-name for the master journal */
- char const *zMainFile = sqlite3BtreeGetFilename(db->aDb[0].pBt);
- sqlite3_file *pMaster = 0;
- i64 offset = 0;
- int res;
- int retryCount = 0;
- int nMainFile;
-
- /* Select a master journal file name */
- nMainFile = sqlite3Strlen30(zMainFile);
- zMaster = sqlite3MPrintf(db, "%s-mjXXXXXX9XXz", zMainFile);
- if( zMaster==0 ) return SQLITE_NOMEM;
- do {
- u32 iRandom;
- if( retryCount ){
- if( retryCount>100 ){
- sqlite3_log(SQLITE_FULL, "MJ delete: %s", zMaster);
- sqlite3OsDelete(pVfs, zMaster, 0);
- break;
- }else if( retryCount==1 ){
- sqlite3_log(SQLITE_FULL, "MJ collide: %s", zMaster);
- }
- }
- retryCount++;
- sqlite3_randomness(sizeof(iRandom), &iRandom);
- sqlite3_snprintf(13, &zMaster[nMainFile], "-mj%06X9%02X",
- (iRandom>>8)&0xffffff, iRandom&0xff);
- /* The antipenultimate character of the master journal name must
- ** be "9" to avoid name collisions when using 8+3 filenames. */
- assert( zMaster[sqlite3Strlen30(zMaster)-3]=='9' );
- sqlite3FileSuffix3(zMainFile, zMaster);
- rc = sqlite3OsAccess(pVfs, zMaster, SQLITE_ACCESS_EXISTS, &res);
- }while( rc==SQLITE_OK && res );
- if( rc==SQLITE_OK ){
- /* Open the master journal. */
- rc = sqlite3OsOpenMalloc(pVfs, zMaster, &pMaster,
- SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE|
- SQLITE_OPEN_EXCLUSIVE|SQLITE_OPEN_MASTER_JOURNAL, 0
- );
- }
- if( rc!=SQLITE_OK ){
- sqlite3DbFree(db, zMaster);
- return rc;
- }
-
- /* Write the name of each database file in the transaction into the new
- ** master journal file. If an error occurs at this point close
- ** and delete the master journal file. All the individual journal files
- ** still have 'null' as the master journal pointer, so they will roll
- ** back independently if a failure occurs.
- */
- for(i=0; i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( sqlite3BtreeIsInTrans(pBt) ){
- char const *zFile = sqlite3BtreeGetJournalname(pBt);
- if( zFile==0 ){
- continue; /* Ignore TEMP and :memory: databases */
- }
- assert( zFile[0]!=0 );
- if( !needSync && !sqlite3BtreeSyncDisabled(pBt) ){
- needSync = 1;
- }
- rc = sqlite3OsWrite(pMaster, zFile, sqlite3Strlen30(zFile)+1, offset);
- offset += sqlite3Strlen30(zFile)+1;
- if( rc!=SQLITE_OK ){
- sqlite3OsCloseFree(pMaster);
- sqlite3OsDelete(pVfs, zMaster, 0);
- sqlite3DbFree(db, zMaster);
- return rc;
- }
- }
- }
-
- /* Sync the master journal file. If the IOCAP_SEQUENTIAL device
- ** flag is set this is not required.
- */
- if( needSync
- && 0==(sqlite3OsDeviceCharacteristics(pMaster)&SQLITE_IOCAP_SEQUENTIAL)
- && SQLITE_OK!=(rc = sqlite3OsSync(pMaster, SQLITE_SYNC_NORMAL))
- ){
- sqlite3OsCloseFree(pMaster);
- sqlite3OsDelete(pVfs, zMaster, 0);
- sqlite3DbFree(db, zMaster);
- return rc;
- }
-
- /* Sync all the db files involved in the transaction. The same call
- ** sets the master journal pointer in each individual journal. If
- ** an error occurs here, do not delete the master journal file.
- **
- ** If the error occurs during the first call to
- ** sqlite3BtreeCommitPhaseOne(), then there is a chance that the
- ** master journal file will be orphaned. But we cannot delete it,
- ** in case the master journal file name was written into the journal
- ** file before the failure occurred.
- */
- for(i=0; rc==SQLITE_OK && i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- rc = sqlite3BtreeCommitPhaseOne(pBt, zMaster);
- }
- }
- sqlite3OsCloseFree(pMaster);
- assert( rc!=SQLITE_BUSY );
- if( rc!=SQLITE_OK ){
- sqlite3DbFree(db, zMaster);
- return rc;
- }
-
- /* Delete the master journal file. This commits the transaction. After
- ** doing this the directory is synced again before any individual
- ** transaction files are deleted.
- */
- rc = sqlite3OsDelete(pVfs, zMaster, 1);
- sqlite3DbFree(db, zMaster);
- zMaster = 0;
- if( rc ){
- return rc;
- }
-
- /* All files and directories have already been synced, so the following
- ** calls to sqlite3BtreeCommitPhaseTwo() are only closing files and
- ** deleting or truncating journals. If something goes wrong while
- ** this is happening we don't really care. The integrity of the
- ** transaction is already guaranteed, but some stray 'cold' journals
- ** may be lying around. Returning an error code won't help matters.
- */
- disable_simulated_io_errors();
- sqlite3BeginBenignMalloc();
- for(i=0; i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- sqlite3BtreeCommitPhaseTwo(pBt, 1);
- }
- }
- sqlite3EndBenignMalloc();
- enable_simulated_io_errors();
-
- sqlite3VtabCommit(db);
- }
-#endif
-
- return rc;
-}
-
-/*
-** This routine checks that the sqlite3.activeVdbeCnt count variable
-** matches the number of vdbe's in the list sqlite3.pVdbe that are
-** currently active. An assertion fails if the two counts do not match.
-** This is an internal self-check only - it is not an essential processing
-** step.
-**
-** This is a no-op if NDEBUG is defined.
-*/
-#ifndef NDEBUG
-static void checkActiveVdbeCnt(sqlite3 *db){
- Vdbe *p;
- int cnt = 0;
- int nWrite = 0;
- p = db->pVdbe;
- while( p ){
- if( p->magic==VDBE_MAGIC_RUN && p->pc>=0 ){
- cnt++;
- if( p->readOnly==0 ) nWrite++;
- }
- p = p->pNext;
- }
- assert( cnt==db->activeVdbeCnt );
- assert( nWrite==db->writeVdbeCnt );
-}
-#else
-#define checkActiveVdbeCnt(x)
-#endif
-
-/*
-** If the Vdbe passed as the first argument opened a statement-transaction,
-** close it now. Argument eOp must be either SAVEPOINT_ROLLBACK or
-** SAVEPOINT_RELEASE. If it is SAVEPOINT_ROLLBACK, then the statement
-** transaction is rolled back. If eOp is SAVEPOINT_RELEASE, then the
-** statement transaction is commtted.
-**
-** If an IO error occurs, an SQLITE_IOERR_XXX error code is returned.
-** Otherwise SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3VdbeCloseStatement(Vdbe *p, int eOp){
- sqlite3 *const db = p->db;
- int rc = SQLITE_OK;
-
- /* If p->iStatement is greater than zero, then this Vdbe opened a
- ** statement transaction that should be closed here. The only exception
- ** is that an IO error may have occurred, causing an emergency rollback.
- ** In this case (db->nStatement==0), and there is nothing to do.
- */
- if( db->nStatement && p->iStatement ){
- int i;
- const int iSavepoint = p->iStatement-1;
-
- assert( eOp==SAVEPOINT_ROLLBACK || eOp==SAVEPOINT_RELEASE);
- assert( db->nStatement>0 );
- assert( p->iStatement==(db->nStatement+db->nSavepoint) );
-
- for(i=0; i<db->nDb; i++){
- int rc2 = SQLITE_OK;
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- if( eOp==SAVEPOINT_ROLLBACK ){
- rc2 = sqlite3BtreeSavepoint(pBt, SAVEPOINT_ROLLBACK, iSavepoint);
- }
- if( rc2==SQLITE_OK ){
- rc2 = sqlite3BtreeSavepoint(pBt, SAVEPOINT_RELEASE, iSavepoint);
- }
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- }
- }
- db->nStatement--;
- p->iStatement = 0;
-
- if( rc==SQLITE_OK ){
- if( eOp==SAVEPOINT_ROLLBACK ){
- rc = sqlite3VtabSavepoint(db, SAVEPOINT_ROLLBACK, iSavepoint);
- }
- if( rc==SQLITE_OK ){
- rc = sqlite3VtabSavepoint(db, SAVEPOINT_RELEASE, iSavepoint);
- }
- }
-
- /* If the statement transaction is being rolled back, also restore the
- ** database handles deferred constraint counter to the value it had when
- ** the statement transaction was opened. */
- if( eOp==SAVEPOINT_ROLLBACK ){
- db->nDeferredCons = p->nStmtDefCons;
- }
- }
- return rc;
-}
-
-/*
-** This function is called when a transaction opened by the database
-** handle associated with the VM passed as an argument is about to be
-** committed. If there are outstanding deferred foreign key constraint
-** violations, return SQLITE_ERROR. Otherwise, SQLITE_OK.
-**
-** If there are outstanding FK violations and this function returns
-** SQLITE_ERROR, set the result of the VM to SQLITE_CONSTRAINT_FOREIGNKEY
-** and write an error message to it. Then return SQLITE_ERROR.
-*/
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-SQLITE_PRIVATE int sqlite3VdbeCheckFk(Vdbe *p, int deferred){
- sqlite3 *db = p->db;
- if( (deferred && db->nDeferredCons>0) || (!deferred && p->nFkConstraint>0) ){
- p->rc = SQLITE_CONSTRAINT_FOREIGNKEY;
- p->errorAction = OE_Abort;
- sqlite3SetString(&p->zErrMsg, db, "foreign key constraint failed");
- return SQLITE_ERROR;
- }
- return SQLITE_OK;
-}
-#endif
-
-/*
-** This routine is called the when a VDBE tries to halt. If the VDBE
-** has made changes and is in autocommit mode, then commit those
-** changes. If a rollback is needed, then do the rollback.
-**
-** This routine is the only way to move the state of a VM from
-** SQLITE_MAGIC_RUN to SQLITE_MAGIC_HALT. It is harmless to
-** call this on a VM that is in the SQLITE_MAGIC_HALT state.
-**
-** Return an error code. If the commit could not complete because of
-** lock contention, return SQLITE_BUSY. If SQLITE_BUSY is returned, it
-** means the close did not happen and needs to be repeated.
-*/
-SQLITE_PRIVATE int sqlite3VdbeHalt(Vdbe *p){
- int rc; /* Used to store transient return codes */
- sqlite3 *db = p->db;
-
- /* This function contains the logic that determines if a statement or
- ** transaction will be committed or rolled back as a result of the
- ** execution of this virtual machine.
- **
- ** If any of the following errors occur:
- **
- ** SQLITE_NOMEM
- ** SQLITE_IOERR
- ** SQLITE_FULL
- ** SQLITE_INTERRUPT
- **
- ** Then the internal cache might have been left in an inconsistent
- ** state. We need to rollback the statement transaction, if there is
- ** one, or the complete transaction if there is no statement transaction.
- */
-
- if( p->db->mallocFailed ){
- p->rc = SQLITE_NOMEM;
- }
- if( p->aOnceFlag ) memset(p->aOnceFlag, 0, p->nOnceFlag);
- closeAllCursors(p);
- if( p->magic!=VDBE_MAGIC_RUN ){
- return SQLITE_OK;
- }
- checkActiveVdbeCnt(db);
-
- /* No commit or rollback needed if the program never started */
- if( p->pc>=0 ){
- int mrc; /* Primary error code from p->rc */
- int eStatementOp = 0;
- int isSpecialError; /* Set to true if a 'special' error */
-
- /* Lock all btrees used by the statement */
- sqlite3VdbeEnter(p);
-
- /* Check for one of the special errors */
- mrc = p->rc & 0xff;
- assert( p->rc!=SQLITE_IOERR_BLOCKED ); /* This error no longer exists */
- isSpecialError = mrc==SQLITE_NOMEM || mrc==SQLITE_IOERR
- || mrc==SQLITE_INTERRUPT || mrc==SQLITE_FULL;
- if( isSpecialError ){
- /* If the query was read-only and the error code is SQLITE_INTERRUPT,
- ** no rollback is necessary. Otherwise, at least a savepoint
- ** transaction must be rolled back to restore the database to a
- ** consistent state.
- **
- ** Even if the statement is read-only, it is important to perform
- ** a statement or transaction rollback operation. If the error
- ** occurred while writing to the journal, sub-journal or database
- ** file as part of an effort to free up cache space (see function
- ** pagerStress() in pager.c), the rollback is required to restore
- ** the pager to a consistent state.
- */
- if( !p->readOnly || mrc!=SQLITE_INTERRUPT ){
- if( (mrc==SQLITE_NOMEM || mrc==SQLITE_FULL) && p->usesStmtJournal ){
- eStatementOp = SAVEPOINT_ROLLBACK;
- }else{
- /* We are forced to roll back the active transaction. Before doing
- ** so, abort any other statements this handle currently has active.
- */
- sqlite3RollbackAll(db, SQLITE_ABORT_ROLLBACK);
- sqlite3CloseSavepoints(db);
- db->autoCommit = 1;
- }
- }
- }
-
- /* Check for immediate foreign key violations. */
- if( p->rc==SQLITE_OK ){
- sqlite3VdbeCheckFk(p, 0);
- }
-
- /* If the auto-commit flag is set and this is the only active writer
- ** VM, then we do either a commit or rollback of the current transaction.
- **
- ** Note: This block also runs if one of the special errors handled
- ** above has occurred.
- */
- if( !sqlite3VtabInSync(db)
- && db->autoCommit
- && db->writeVdbeCnt==(p->readOnly==0)
- ){
- if( p->rc==SQLITE_OK || (p->errorAction==OE_Fail && !isSpecialError) ){
- rc = sqlite3VdbeCheckFk(p, 1);
- if( rc!=SQLITE_OK ){
- if( NEVER(p->readOnly) ){
- sqlite3VdbeLeave(p);
- return SQLITE_ERROR;
- }
- rc = SQLITE_CONSTRAINT_FOREIGNKEY;
- }else{
- /* The auto-commit flag is true, the vdbe program was successful
- ** or hit an 'OR FAIL' constraint and there are no deferred foreign
- ** key constraints to hold up the transaction. This means a commit
- ** is required. */
- rc = vdbeCommit(db, p);
- }
- if( rc==SQLITE_BUSY && p->readOnly ){
- sqlite3VdbeLeave(p);
- return SQLITE_BUSY;
- }else if( rc!=SQLITE_OK ){
- p->rc = rc;
- sqlite3RollbackAll(db, SQLITE_OK);
- }else{
- db->nDeferredCons = 0;
- sqlite3CommitInternalChanges(db);
- }
- }else{
- sqlite3RollbackAll(db, SQLITE_OK);
- }
- db->nStatement = 0;
- }else if( eStatementOp==0 ){
- if( p->rc==SQLITE_OK || p->errorAction==OE_Fail ){
- eStatementOp = SAVEPOINT_RELEASE;
- }else if( p->errorAction==OE_Abort ){
- eStatementOp = SAVEPOINT_ROLLBACK;
- }else{
- sqlite3RollbackAll(db, SQLITE_ABORT_ROLLBACK);
- sqlite3CloseSavepoints(db);
- db->autoCommit = 1;
- }
- }
-
- /* If eStatementOp is non-zero, then a statement transaction needs to
- ** be committed or rolled back. Call sqlite3VdbeCloseStatement() to
- ** do so. If this operation returns an error, and the current statement
- ** error code is SQLITE_OK or SQLITE_CONSTRAINT, then promote the
- ** current statement error code.
- */
- if( eStatementOp ){
- rc = sqlite3VdbeCloseStatement(p, eStatementOp);
- if( rc ){
- if( p->rc==SQLITE_OK || (p->rc&0xff)==SQLITE_CONSTRAINT ){
- p->rc = rc;
- sqlite3DbFree(db, p->zErrMsg);
- p->zErrMsg = 0;
- }
- sqlite3RollbackAll(db, SQLITE_ABORT_ROLLBACK);
- sqlite3CloseSavepoints(db);
- db->autoCommit = 1;
- }
- }
-
- /* If this was an INSERT, UPDATE or DELETE and no statement transaction
- ** has been rolled back, update the database connection change-counter.
- */
- if( p->changeCntOn ){
- if( eStatementOp!=SAVEPOINT_ROLLBACK ){
- sqlite3VdbeSetChanges(db, p->nChange);
- }else{
- sqlite3VdbeSetChanges(db, 0);
- }
- p->nChange = 0;
- }
-
- /* Release the locks */
- sqlite3VdbeLeave(p);
- }
-
- /* We have successfully halted and closed the VM. Record this fact. */
- if( p->pc>=0 ){
- db->activeVdbeCnt--;
- if( !p->readOnly ){
- db->writeVdbeCnt--;
- }
- assert( db->activeVdbeCnt>=db->writeVdbeCnt );
- }
- p->magic = VDBE_MAGIC_HALT;
- checkActiveVdbeCnt(db);
- if( p->db->mallocFailed ){
- p->rc = SQLITE_NOMEM;
- }
-
- /* If the auto-commit flag is set to true, then any locks that were held
- ** by connection db have now been released. Call sqlite3ConnectionUnlocked()
- ** to invoke any required unlock-notify callbacks.
- */
- if( db->autoCommit ){
- sqlite3ConnectionUnlocked(db);
- }
-
- assert( db->activeVdbeCnt>0 || db->autoCommit==0 || db->nStatement==0 );
- return (p->rc==SQLITE_BUSY ? SQLITE_BUSY : SQLITE_OK);
-}
-
-
-/*
-** Each VDBE holds the result of the most recent sqlite3_step() call
-** in p->rc. This routine sets that result back to SQLITE_OK.
-*/
-SQLITE_PRIVATE void sqlite3VdbeResetStepResult(Vdbe *p){
- p->rc = SQLITE_OK;
-}
-
-/*
-** Copy the error code and error message belonging to the VDBE passed
-** as the first argument to its database handle (so that they will be
-** returned by calls to sqlite3_errcode() and sqlite3_errmsg()).
-**
-** This function does not clear the VDBE error code or message, just
-** copies them to the database handle.
-*/
-SQLITE_PRIVATE int sqlite3VdbeTransferError(Vdbe *p){
- sqlite3 *db = p->db;
- int rc = p->rc;
- if( p->zErrMsg ){
- u8 mallocFailed = db->mallocFailed;
- sqlite3BeginBenignMalloc();
- sqlite3ValueSetStr(db->pErr, -1, p->zErrMsg, SQLITE_UTF8, SQLITE_TRANSIENT);
- sqlite3EndBenignMalloc();
- db->mallocFailed = mallocFailed;
- db->errCode = rc;
- }else{
- sqlite3Error(db, rc, 0);
- }
- return rc;
-}
-
-#ifdef SQLITE_ENABLE_SQLLOG
-/*
-** If an SQLITE_CONFIG_SQLLOG hook is registered and the VM has been run,
-** invoke it.
-*/
-static void vdbeInvokeSqllog(Vdbe *v){
- if( sqlite3GlobalConfig.xSqllog && v->rc==SQLITE_OK && v->zSql && v->pc>=0 ){
- char *zExpanded = sqlite3VdbeExpandSql(v, v->zSql);
- assert( v->db->init.busy==0 );
- if( zExpanded ){
- sqlite3GlobalConfig.xSqllog(
- sqlite3GlobalConfig.pSqllogArg, v->db, zExpanded, 1
- );
- sqlite3DbFree(v->db, zExpanded);
- }
- }
-}
-#else
-# define vdbeInvokeSqllog(x)
-#endif
-
-/*
-** Clean up a VDBE after execution but do not delete the VDBE just yet.
-** Write any error messages into *pzErrMsg. Return the result code.
-**
-** After this routine is run, the VDBE should be ready to be executed
-** again.
-**
-** To look at it another way, this routine resets the state of the
-** virtual machine from VDBE_MAGIC_RUN or VDBE_MAGIC_HALT back to
-** VDBE_MAGIC_INIT.
-*/
-SQLITE_PRIVATE int sqlite3VdbeReset(Vdbe *p){
- sqlite3 *db;
- db = p->db;
-
- /* If the VM did not run to completion or if it encountered an
- ** error, then it might not have been halted properly. So halt
- ** it now.
- */
- sqlite3VdbeHalt(p);
-
- /* If the VDBE has be run even partially, then transfer the error code
- ** and error message from the VDBE into the main database structure. But
- ** if the VDBE has just been set to run but has not actually executed any
- ** instructions yet, leave the main database error information unchanged.
- */
- if( p->pc>=0 ){
- vdbeInvokeSqllog(p);
- sqlite3VdbeTransferError(p);
- sqlite3DbFree(db, p->zErrMsg);
- p->zErrMsg = 0;
- if( p->runOnlyOnce ) p->expired = 1;
- }else if( p->rc && p->expired ){
- /* The expired flag was set on the VDBE before the first call
- ** to sqlite3_step(). For consistency (since sqlite3_step() was
- ** called), set the database error in this case as well.
- */
- sqlite3Error(db, p->rc, 0);
- sqlite3ValueSetStr(db->pErr, -1, p->zErrMsg, SQLITE_UTF8, SQLITE_TRANSIENT);
- sqlite3DbFree(db, p->zErrMsg);
- p->zErrMsg = 0;
- }
-
- /* Reclaim all memory used by the VDBE
- */
- Cleanup(p);
-
- /* Save profiling information from this VDBE run.
- */
-#ifdef VDBE_PROFILE
- {
- FILE *out = fopen("vdbe_profile.out", "a");
- if( out ){
- int i;
- fprintf(out, "---- ");
- for(i=0; i<p->nOp; i++){
- fprintf(out, "%02x", p->aOp[i].opcode);
- }
- fprintf(out, "\n");
- for(i=0; i<p->nOp; i++){
- fprintf(out, "%6d %10lld %8lld ",
- p->aOp[i].cnt,
- p->aOp[i].cycles,
- p->aOp[i].cnt>0 ? p->aOp[i].cycles/p->aOp[i].cnt : 0
- );
- sqlite3VdbePrintOp(out, i, &p->aOp[i]);
- }
- fclose(out);
- }
- }
-#endif
- p->magic = VDBE_MAGIC_INIT;
- return p->rc & db->errMask;
-}
-
-/*
-** Clean up and delete a VDBE after execution. Return an integer which is
-** the result code. Write any error message text into *pzErrMsg.
-*/
-SQLITE_PRIVATE int sqlite3VdbeFinalize(Vdbe *p){
- int rc = SQLITE_OK;
- if( p->magic==VDBE_MAGIC_RUN || p->magic==VDBE_MAGIC_HALT ){
- rc = sqlite3VdbeReset(p);
- assert( (rc & p->db->errMask)==rc );
- }
- sqlite3VdbeDelete(p);
- return rc;
-}
-
-/*
-** Call the destructor for each auxdata entry in pVdbeFunc for which
-** the corresponding bit in mask is clear. Auxdata entries beyond 31
-** are always destroyed. To destroy all auxdata entries, call this
-** routine with mask==0.
-*/
-SQLITE_PRIVATE void sqlite3VdbeDeleteAuxData(VdbeFunc *pVdbeFunc, int mask){
- int i;
- for(i=0; i<pVdbeFunc->nAux; i++){
- struct AuxData *pAux = &pVdbeFunc->apAux[i];
- if( (i>31 || !(mask&(((u32)1)<<i))) && pAux->pAux ){
- if( pAux->xDelete ){
- pAux->xDelete(pAux->pAux);
- }
- pAux->pAux = 0;
- }
- }
-}
-
-/*
-** Free all memory associated with the Vdbe passed as the second argument,
-** except for object itself, which is preserved.
-**
-** The difference between this function and sqlite3VdbeDelete() is that
-** VdbeDelete() also unlinks the Vdbe from the list of VMs associated with
-** the database connection and frees the object itself.
-*/
-SQLITE_PRIVATE void sqlite3VdbeClearObject(sqlite3 *db, Vdbe *p){
- SubProgram *pSub, *pNext;
- int i;
- assert( p->db==0 || p->db==db );
- releaseMemArray(p->aVar, p->nVar);
- releaseMemArray(p->aColName, p->nResColumn*COLNAME_N);
- for(pSub=p->pProgram; pSub; pSub=pNext){
- pNext = pSub->pNext;
- vdbeFreeOpArray(db, pSub->aOp, pSub->nOp);
- sqlite3DbFree(db, pSub);
- }
- for(i=p->nzVar-1; i>=0; i--) sqlite3DbFree(db, p->azVar[i]);
- vdbeFreeOpArray(db, p->aOp, p->nOp);
- sqlite3DbFree(db, p->aLabel);
- sqlite3DbFree(db, p->aColName);
- sqlite3DbFree(db, p->zSql);
- sqlite3DbFree(db, p->pFree);
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
- sqlite3DbFree(db, p->zExplain);
- sqlite3DbFree(db, p->pExplain);
-#endif
-}
-
-/*
-** Delete an entire VDBE.
-*/
-SQLITE_PRIVATE void sqlite3VdbeDelete(Vdbe *p){
- sqlite3 *db;
-
- if( NEVER(p==0) ) return;
- db = p->db;
- assert( sqlite3_mutex_held(db->mutex) );
- sqlite3VdbeClearObject(db, p);
- if( p->pPrev ){
- p->pPrev->pNext = p->pNext;
- }else{
- assert( db->pVdbe==p );
- db->pVdbe = p->pNext;
- }
- if( p->pNext ){
- p->pNext->pPrev = p->pPrev;
- }
- p->magic = VDBE_MAGIC_DEAD;
- p->db = 0;
- sqlite3DbFree(db, p);
-}
-
-/*
-** Make sure the cursor p is ready to read or write the row to which it
-** was last positioned. Return an error code if an OOM fault or I/O error
-** prevents us from positioning the cursor to its correct position.
-**
-** If a MoveTo operation is pending on the given cursor, then do that
-** MoveTo now. If no move is pending, check to see if the row has been
-** deleted out from under the cursor and if it has, mark the row as
-** a NULL row.
-**
-** If the cursor is already pointing to the correct row and that row has
-** not been deleted out from under the cursor, then this routine is a no-op.
-*/
-SQLITE_PRIVATE int sqlite3VdbeCursorMoveto(VdbeCursor *p){
- if( p->deferredMoveto ){
- int res, rc;
-#ifdef SQLITE_TEST
- extern int sqlite3_search_count;
-#endif
- assert( p->isTable );
- rc = sqlite3BtreeMovetoUnpacked(p->pCursor, 0, p->movetoTarget, 0, &res);
- if( rc ) return rc;
- p->lastRowid = p->movetoTarget;
- if( res!=0 ) return SQLITE_CORRUPT_BKPT;
- p->rowidIsValid = 1;
-#ifdef SQLITE_TEST
- sqlite3_search_count++;
-#endif
- p->deferredMoveto = 0;
- p->cacheStatus = CACHE_STALE;
- }else if( ALWAYS(p->pCursor) ){
- int hasMoved;
- int rc = sqlite3BtreeCursorHasMoved(p->pCursor, &hasMoved);
- if( rc ) return rc;
- if( hasMoved ){
- p->cacheStatus = CACHE_STALE;
- p->nullRow = 1;
- }
- }
- return SQLITE_OK;
-}
-
-/*
-** The following functions:
-**
-** sqlite3VdbeSerialType()
-** sqlite3VdbeSerialTypeLen()
-** sqlite3VdbeSerialLen()
-** sqlite3VdbeSerialPut()
-** sqlite3VdbeSerialGet()
-**
-** encapsulate the code that serializes values for storage in SQLite
-** data and index records. Each serialized value consists of a
-** 'serial-type' and a blob of data. The serial type is an 8-byte unsigned
-** integer, stored as a varint.
-**
-** In an SQLite index record, the serial type is stored directly before
-** the blob of data that it corresponds to. In a table record, all serial
-** types are stored at the start of the record, and the blobs of data at
-** the end. Hence these functions allow the caller to handle the
-** serial-type and data blob separately.
-**
-** The following table describes the various storage classes for data:
-**
-** serial type bytes of data type
-** -------------- --------------- ---------------
-** 0 0 NULL
-** 1 1 signed integer
-** 2 2 signed integer
-** 3 3 signed integer
-** 4 4 signed integer
-** 5 6 signed integer
-** 6 8 signed integer
-** 7 8 IEEE float
-** 8 0 Integer constant 0
-** 9 0 Integer constant 1
-** 10,11 reserved for expansion
-** N>=12 and even (N-12)/2 BLOB
-** N>=13 and odd (N-13)/2 text
-**
-** The 8 and 9 types were added in 3.3.0, file format 4. Prior versions
-** of SQLite will not understand those serial types.
-*/
-
-/*
-** Return the serial-type for the value stored in pMem.
-*/
-SQLITE_PRIVATE u32 sqlite3VdbeSerialType(Mem *pMem, int file_format){
- int flags = pMem->flags;
- int n;
-
- if( flags&MEM_Null ){
- return 0;
- }
- if( flags&MEM_Int ){
- /* Figure out whether to use 1, 2, 4, 6 or 8 bytes. */
-# define MAX_6BYTE ((((i64)0x00008000)<<32)-1)
- i64 i = pMem->u.i;
- u64 u;
- if( i<0 ){
- if( i<(-MAX_6BYTE) ) return 6;
- /* Previous test prevents: u = -(-9223372036854775808) */
- u = -i;
- }else{
- u = i;
- }
- if( u<=127 ){
- return ((i&1)==i && file_format>=4) ? 8+(u32)u : 1;
- }
- if( u<=32767 ) return 2;
- if( u<=8388607 ) return 3;
- if( u<=2147483647 ) return 4;
- if( u<=MAX_6BYTE ) return 5;
- return 6;
- }
- if( flags&MEM_Real ){
- return 7;
- }
- assert( pMem->db->mallocFailed || flags&(MEM_Str|MEM_Blob) );
- n = pMem->n;
- if( flags & MEM_Zero ){
- n += pMem->u.nZero;
- }
- assert( n>=0 );
- return ((n*2) + 12 + ((flags&MEM_Str)!=0));
-}
-
-/*
-** Return the length of the data corresponding to the supplied serial-type.
-*/
-SQLITE_PRIVATE u32 sqlite3VdbeSerialTypeLen(u32 serial_type){
- if( serial_type>=12 ){
- return (serial_type-12)/2;
- }else{
- static const u8 aSize[] = { 0, 1, 2, 3, 4, 6, 8, 8, 0, 0, 0, 0 };
- return aSize[serial_type];
- }
-}
-
-/*
-** If we are on an architecture with mixed-endian floating
-** points (ex: ARM7) then swap the lower 4 bytes with the
-** upper 4 bytes. Return the result.
-**
-** For most architectures, this is a no-op.
-**
-** (later): It is reported to me that the mixed-endian problem
-** on ARM7 is an issue with GCC, not with the ARM7 chip. It seems
-** that early versions of GCC stored the two words of a 64-bit
-** float in the wrong order. And that error has been propagated
-** ever since. The blame is not necessarily with GCC, though.
-** GCC might have just copying the problem from a prior compiler.
-** I am also told that newer versions of GCC that follow a different
-** ABI get the byte order right.
-**
-** Developers using SQLite on an ARM7 should compile and run their
-** application using -DSQLITE_DEBUG=1 at least once. With DEBUG
-** enabled, some asserts below will ensure that the byte order of
-** floating point values is correct.
-**
-** (2007-08-30) Frank van Vugt has studied this problem closely
-** and has send his findings to the SQLite developers. Frank
-** writes that some Linux kernels offer floating point hardware
-** emulation that uses only 32-bit mantissas instead of a full
-** 48-bits as required by the IEEE standard. (This is the
-** CONFIG_FPE_FASTFPE option.) On such systems, floating point
-** byte swapping becomes very complicated. To avoid problems,
-** the necessary byte swapping is carried out using a 64-bit integer
-** rather than a 64-bit float. Frank assures us that the code here
-** works for him. We, the developers, have no way to independently
-** verify this, but Frank seems to know what he is talking about
-** so we trust him.
-*/
-#ifdef SQLITE_MIXED_ENDIAN_64BIT_FLOAT
-static u64 floatSwap(u64 in){
- union {
- u64 r;
- u32 i[2];
- } u;
- u32 t;
-
- u.r = in;
- t = u.i[0];
- u.i[0] = u.i[1];
- u.i[1] = t;
- return u.r;
-}
-# define swapMixedEndianFloat(X) X = floatSwap(X)
-#else
-# define swapMixedEndianFloat(X)
-#endif
-
-/*
-** Write the serialized data blob for the value stored in pMem into
-** buf. It is assumed that the caller has allocated sufficient space.
-** Return the number of bytes written.
-**
-** nBuf is the amount of space left in buf[]. nBuf must always be
-** large enough to hold the entire field. Except, if the field is
-** a blob with a zero-filled tail, then buf[] might be just the right
-** size to hold everything except for the zero-filled tail. If buf[]
-** is only big enough to hold the non-zero prefix, then only write that
-** prefix into buf[]. But if buf[] is large enough to hold both the
-** prefix and the tail then write the prefix and set the tail to all
-** zeros.
-**
-** Return the number of bytes actually written into buf[]. The number
-** of bytes in the zero-filled tail is included in the return value only
-** if those bytes were zeroed in buf[].
-*/
-SQLITE_PRIVATE u32 sqlite3VdbeSerialPut(u8 *buf, int nBuf, Mem *pMem, int file_format){
- u32 serial_type = sqlite3VdbeSerialType(pMem, file_format);
- u32 len;
-
- /* Integer and Real */
- if( serial_type<=7 && serial_type>0 ){
- u64 v;
- u32 i;
- if( serial_type==7 ){
- assert( sizeof(v)==sizeof(pMem->r) );
- memcpy(&v, &pMem->r, sizeof(v));
- swapMixedEndianFloat(v);
- }else{
- v = pMem->u.i;
- }
- len = i = sqlite3VdbeSerialTypeLen(serial_type);
- assert( len<=(u32)nBuf );
- while( i-- ){
- buf[i] = (u8)(v&0xFF);
- v >>= 8;
- }
- return len;
- }
-
- /* String or blob */
- if( serial_type>=12 ){
- assert( pMem->n + ((pMem->flags & MEM_Zero)?pMem->u.nZero:0)
- == (int)sqlite3VdbeSerialTypeLen(serial_type) );
- assert( pMem->n<=nBuf );
- len = pMem->n;
- memcpy(buf, pMem->z, len);
- if( pMem->flags & MEM_Zero ){
- len += pMem->u.nZero;
- assert( nBuf>=0 );
- if( len > (u32)nBuf ){
- len = (u32)nBuf;
- }
- memset(&buf[pMem->n], 0, len-pMem->n);
- }
- return len;
- }
-
- /* NULL or constants 0 or 1 */
- return 0;
-}
-
-/*
-** Deserialize the data blob pointed to by buf as serial type serial_type
-** and store the result in pMem. Return the number of bytes read.
-*/
-SQLITE_PRIVATE u32 sqlite3VdbeSerialGet(
- const unsigned char *buf, /* Buffer to deserialize from */
- u32 serial_type, /* Serial type to deserialize */
- Mem *pMem /* Memory cell to write value into */
-){
- switch( serial_type ){
- case 10: /* Reserved for future use */
- case 11: /* Reserved for future use */
- case 0: { /* NULL */
- pMem->flags = MEM_Null;
- break;
- }
- case 1: { /* 1-byte signed integer */
- pMem->u.i = (signed char)buf[0];
- pMem->flags = MEM_Int;
- return 1;
- }
- case 2: { /* 2-byte signed integer */
- pMem->u.i = (((signed char)buf[0])<<8) | buf[1];
- pMem->flags = MEM_Int;
- return 2;
- }
- case 3: { /* 3-byte signed integer */
- pMem->u.i = (((signed char)buf[0])<<16) | (buf[1]<<8) | buf[2];
- pMem->flags = MEM_Int;
- return 3;
- }
- case 4: { /* 4-byte signed integer */
- pMem->u.i = (buf[0]<<24) | (buf[1]<<16) | (buf[2]<<8) | buf[3];
- pMem->flags = MEM_Int;
- return 4;
- }
- case 5: { /* 6-byte signed integer */
- u64 x = (((signed char)buf[0])<<8) | buf[1];
- u32 y = (buf[2]<<24) | (buf[3]<<16) | (buf[4]<<8) | buf[5];
- x = (x<<32) | y;
- pMem->u.i = *(i64*)&x;
- pMem->flags = MEM_Int;
- return 6;
- }
- case 6: /* 8-byte signed integer */
- case 7: { /* IEEE floating point */
- u64 x;
- u32 y;
-#if !defined(NDEBUG) && !defined(SQLITE_OMIT_FLOATING_POINT)
- /* Verify that integers and floating point values use the same
- ** byte order. Or, that if SQLITE_MIXED_ENDIAN_64BIT_FLOAT is
- ** defined that 64-bit floating point values really are mixed
- ** endian.
- */
- static const u64 t1 = ((u64)0x3ff00000)<<32;
- static const double r1 = 1.0;
- u64 t2 = t1;
- swapMixedEndianFloat(t2);
- assert( sizeof(r1)==sizeof(t2) && memcmp(&r1, &t2, sizeof(r1))==0 );
-#endif
-
- x = (buf[0]<<24) | (buf[1]<<16) | (buf[2]<<8) | buf[3];
- y = (buf[4]<<24) | (buf[5]<<16) | (buf[6]<<8) | buf[7];
- x = (x<<32) | y;
- if( serial_type==6 ){
- pMem->u.i = *(i64*)&x;
- pMem->flags = MEM_Int;
- }else{
- assert( sizeof(x)==8 && sizeof(pMem->r)==8 );
- swapMixedEndianFloat(x);
- memcpy(&pMem->r, &x, sizeof(x));
- pMem->flags = sqlite3IsNaN(pMem->r) ? MEM_Null : MEM_Real;
- }
- return 8;
- }
- case 8: /* Integer 0 */
- case 9: { /* Integer 1 */
- pMem->u.i = serial_type-8;
- pMem->flags = MEM_Int;
- return 0;
- }
- default: {
- u32 len = (serial_type-12)/2;
- pMem->z = (char *)buf;
- pMem->n = len;
- pMem->xDel = 0;
- if( serial_type&0x01 ){
- pMem->flags = MEM_Str | MEM_Ephem;
- }else{
- pMem->flags = MEM_Blob | MEM_Ephem;
- }
- return len;
- }
- }
- return 0;
-}
-
-/*
-** This routine is used to allocate sufficient space for an UnpackedRecord
-** structure large enough to be used with sqlite3VdbeRecordUnpack() if
-** the first argument is a pointer to KeyInfo structure pKeyInfo.
-**
-** The space is either allocated using sqlite3DbMallocRaw() or from within
-** the unaligned buffer passed via the second and third arguments (presumably
-** stack space). If the former, then *ppFree is set to a pointer that should
-** be eventually freed by the caller using sqlite3DbFree(). Or, if the
-** allocation comes from the pSpace/szSpace buffer, *ppFree is set to NULL
-** before returning.
-**
-** If an OOM error occurs, NULL is returned.
-*/
-SQLITE_PRIVATE UnpackedRecord *sqlite3VdbeAllocUnpackedRecord(
- KeyInfo *pKeyInfo, /* Description of the record */
- char *pSpace, /* Unaligned space available */
- int szSpace, /* Size of pSpace[] in bytes */
- char **ppFree /* OUT: Caller should free this pointer */
-){
- UnpackedRecord *p; /* Unpacked record to return */
- int nOff; /* Increment pSpace by nOff to align it */
- int nByte; /* Number of bytes required for *p */
-
- /* We want to shift the pointer pSpace up such that it is 8-byte aligned.
- ** Thus, we need to calculate a value, nOff, between 0 and 7, to shift
- ** it by. If pSpace is already 8-byte aligned, nOff should be zero.
- */
- nOff = (8 - (SQLITE_PTR_TO_INT(pSpace) & 7)) & 7;
- nByte = ROUND8(sizeof(UnpackedRecord)) + sizeof(Mem)*(pKeyInfo->nField+1);
- if( nByte>szSpace+nOff ){
- p = (UnpackedRecord *)sqlite3DbMallocRaw(pKeyInfo->db, nByte);
- *ppFree = (char *)p;
- if( !p ) return 0;
- }else{
- p = (UnpackedRecord*)&pSpace[nOff];
- *ppFree = 0;
- }
-
- p->aMem = (Mem*)&((char*)p)[ROUND8(sizeof(UnpackedRecord))];
- assert( pKeyInfo->aSortOrder!=0 );
- p->pKeyInfo = pKeyInfo;
- p->nField = pKeyInfo->nField + 1;
- return p;
-}
-
-/*
-** Given the nKey-byte encoding of a record in pKey[], populate the
-** UnpackedRecord structure indicated by the fourth argument with the
-** contents of the decoded record.
-*/
-SQLITE_PRIVATE void sqlite3VdbeRecordUnpack(
- KeyInfo *pKeyInfo, /* Information about the record format */
- int nKey, /* Size of the binary record */
- const void *pKey, /* The binary record */
- UnpackedRecord *p /* Populate this structure before returning. */
-){
- const unsigned char *aKey = (const unsigned char *)pKey;
- int d;
- u32 idx; /* Offset in aKey[] to read from */
- u16 u; /* Unsigned loop counter */
- u32 szHdr;
- Mem *pMem = p->aMem;
-
- p->flags = 0;
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
- idx = getVarint32(aKey, szHdr);
- d = szHdr;
- u = 0;
- while( idx<szHdr && u<p->nField && d<=nKey ){
- u32 serial_type;
-
- idx += getVarint32(&aKey[idx], serial_type);
- pMem->enc = pKeyInfo->enc;
- pMem->db = pKeyInfo->db;
- /* pMem->flags = 0; // sqlite3VdbeSerialGet() will set this for us */
- pMem->zMalloc = 0;
- d += sqlite3VdbeSerialGet(&aKey[d], serial_type, pMem);
- pMem++;
- u++;
- }
- assert( u<=pKeyInfo->nField + 1 );
- p->nField = u;
-}
-
-/*
-** This function compares the two table rows or index records
-** specified by {nKey1, pKey1} and pPKey2. It returns a negative, zero
-** or positive integer if key1 is less than, equal to or
-** greater than key2. The {nKey1, pKey1} key must be a blob
-** created by th OP_MakeRecord opcode of the VDBE. The pPKey2
-** key must be a parsed key such as obtained from
-** sqlite3VdbeParseRecord.
-**
-** Key1 and Key2 do not have to contain the same number of fields.
-** The key with fewer fields is usually compares less than the
-** longer key. However if the UNPACKED_INCRKEY flags in pPKey2 is set
-** and the common prefixes are equal, then key1 is less than key2.
-** Or if the UNPACKED_MATCH_PREFIX flag is set and the prefixes are
-** equal, then the keys are considered to be equal and
-** the parts beyond the common prefix are ignored.
-*/
-SQLITE_PRIVATE int sqlite3VdbeRecordCompare(
- int nKey1, const void *pKey1, /* Left key */
- UnpackedRecord *pPKey2 /* Right key */
-){
- int d1; /* Offset into aKey[] of next data element */
- u32 idx1; /* Offset into aKey[] of next header element */
- u32 szHdr1; /* Number of bytes in header */
- int i = 0;
- int nField;
- int rc = 0;
- const unsigned char *aKey1 = (const unsigned char *)pKey1;
- KeyInfo *pKeyInfo;
- Mem mem1;
-
- pKeyInfo = pPKey2->pKeyInfo;
- mem1.enc = pKeyInfo->enc;
- mem1.db = pKeyInfo->db;
- /* mem1.flags = 0; // Will be initialized by sqlite3VdbeSerialGet() */
- VVA_ONLY( mem1.zMalloc = 0; ) /* Only needed by assert() statements */
-
- /* Compilers may complain that mem1.u.i is potentially uninitialized.
- ** We could initialize it, as shown here, to silence those complaints.
- ** But in fact, mem1.u.i will never actually be used uninitialized, and doing
- ** the unnecessary initialization has a measurable negative performance
- ** impact, since this routine is a very high runner. And so, we choose
- ** to ignore the compiler warnings and leave this variable uninitialized.
- */
- /* mem1.u.i = 0; // not needed, here to silence compiler warning */
-
- idx1 = getVarint32(aKey1, szHdr1);
- d1 = szHdr1;
- nField = pKeyInfo->nField;
- assert( pKeyInfo->aSortOrder!=0 );
- while( idx1<szHdr1 && i<pPKey2->nField ){
- u32 serial_type1;
-
- /* Read the serial types for the next element in each key. */
- idx1 += getVarint32( aKey1+idx1, serial_type1 );
- if( d1>=nKey1 && sqlite3VdbeSerialTypeLen(serial_type1)>0 ) break;
-
- /* Extract the values to be compared.
- */
- d1 += sqlite3VdbeSerialGet(&aKey1[d1], serial_type1, &mem1);
-
- /* Do the comparison
- */
- rc = sqlite3MemCompare(&mem1, &pPKey2->aMem[i],
- i<nField ? pKeyInfo->aColl[i] : 0);
- if( rc!=0 ){
- assert( mem1.zMalloc==0 ); /* See comment below */
-
- /* Invert the result if we are using DESC sort order. */
- if( i<nField && pKeyInfo->aSortOrder[i] ){
- rc = -rc;
- }
-
- /* If the PREFIX_SEARCH flag is set and all fields except the final
- ** rowid field were equal, then clear the PREFIX_SEARCH flag and set
- ** pPKey2->rowid to the value of the rowid field in (pKey1, nKey1).
- ** This is used by the OP_IsUnique opcode.
- */
- if( (pPKey2->flags & UNPACKED_PREFIX_SEARCH) && i==(pPKey2->nField-1) ){
- assert( idx1==szHdr1 && rc );
- assert( mem1.flags & MEM_Int );
- pPKey2->flags &= ~UNPACKED_PREFIX_SEARCH;
- pPKey2->rowid = mem1.u.i;
- }
-
- return rc;
- }
- i++;
- }
-
- /* No memory allocation is ever used on mem1. Prove this using
- ** the following assert(). If the assert() fails, it indicates a
- ** memory leak and a need to call sqlite3VdbeMemRelease(&mem1).
- */
- assert( mem1.zMalloc==0 );
-
- /* rc==0 here means that one of the keys ran out of fields and
- ** all the fields up to that point were equal. If the UNPACKED_INCRKEY
- ** flag is set, then break the tie by treating key2 as larger.
- ** If the UPACKED_PREFIX_MATCH flag is set, then keys with common prefixes
- ** are considered to be equal. Otherwise, the longer key is the
- ** larger. As it happens, the pPKey2 will always be the longer
- ** if there is a difference.
- */
- assert( rc==0 );
- if( pPKey2->flags & UNPACKED_INCRKEY ){
- rc = -1;
- }else if( pPKey2->flags & UNPACKED_PREFIX_MATCH ){
- /* Leave rc==0 */
- }else if( idx1<szHdr1 ){
- rc = 1;
- }
- return rc;
-}
-
-
-/*
-** pCur points at an index entry created using the OP_MakeRecord opcode.
-** Read the rowid (the last field in the record) and store it in *rowid.
-** Return SQLITE_OK if everything works, or an error code otherwise.
-**
-** pCur might be pointing to text obtained from a corrupt database file.
-** So the content cannot be trusted. Do appropriate checks on the content.
-*/
-SQLITE_PRIVATE int sqlite3VdbeIdxRowid(sqlite3 *db, BtCursor *pCur, i64 *rowid){
- i64 nCellKey = 0;
- int rc;
- u32 szHdr; /* Size of the header */
- u32 typeRowid; /* Serial type of the rowid */
- u32 lenRowid; /* Size of the rowid */
- Mem m, v;
-
- UNUSED_PARAMETER(db);
-
- /* Get the size of the index entry. Only indices entries of less
- ** than 2GiB are support - anything large must be database corruption.
- ** Any corruption is detected in sqlite3BtreeParseCellPtr(), though, so
- ** this code can safely assume that nCellKey is 32-bits
- */
- assert( sqlite3BtreeCursorIsValid(pCur) );
- VVA_ONLY(rc =) sqlite3BtreeKeySize(pCur, &nCellKey);
- assert( rc==SQLITE_OK ); /* pCur is always valid so KeySize cannot fail */
- assert( (nCellKey & SQLITE_MAX_U32)==(u64)nCellKey );
-
- /* Read in the complete content of the index entry */
- memset(&m, 0, sizeof(m));
- rc = sqlite3VdbeMemFromBtree(pCur, 0, (int)nCellKey, 1, &m);
- if( rc ){
- return rc;
- }
-
- /* The index entry must begin with a header size */
- (void)getVarint32((u8*)m.z, szHdr);
- testcase( szHdr==3 );
- testcase( szHdr==m.n );
- if( unlikely(szHdr<3 || (int)szHdr>m.n) ){
- goto idx_rowid_corruption;
- }
-
- /* The last field of the index should be an integer - the ROWID.
- ** Verify that the last entry really is an integer. */
- (void)getVarint32((u8*)&m.z[szHdr-1], typeRowid);
- testcase( typeRowid==1 );
- testcase( typeRowid==2 );
- testcase( typeRowid==3 );
- testcase( typeRowid==4 );
- testcase( typeRowid==5 );
- testcase( typeRowid==6 );
- testcase( typeRowid==8 );
- testcase( typeRowid==9 );
- if( unlikely(typeRowid<1 || typeRowid>9 || typeRowid==7) ){
- goto idx_rowid_corruption;
- }
- lenRowid = sqlite3VdbeSerialTypeLen(typeRowid);
- testcase( (u32)m.n==szHdr+lenRowid );
- if( unlikely((u32)m.n<szHdr+lenRowid) ){
- goto idx_rowid_corruption;
- }
-
- /* Fetch the integer off the end of the index record */
- sqlite3VdbeSerialGet((u8*)&m.z[m.n-lenRowid], typeRowid, &v);
- *rowid = v.u.i;
- sqlite3VdbeMemRelease(&m);
- return SQLITE_OK;
-
- /* Jump here if database corruption is detected after m has been
- ** allocated. Free the m object and return SQLITE_CORRUPT. */
-idx_rowid_corruption:
- testcase( m.zMalloc!=0 );
- sqlite3VdbeMemRelease(&m);
- return SQLITE_CORRUPT_BKPT;
-}
-
-/*
-** Compare the key of the index entry that cursor pC is pointing to against
-** the key string in pUnpacked. Write into *pRes a number
-** that is negative, zero, or positive if pC is less than, equal to,
-** or greater than pUnpacked. Return SQLITE_OK on success.
-**
-** pUnpacked is either created without a rowid or is truncated so that it
-** omits the rowid at the end. The rowid at the end of the index entry
-** is ignored as well. Hence, this routine only compares the prefixes
-** of the keys prior to the final rowid, not the entire key.
-*/
-SQLITE_PRIVATE int sqlite3VdbeIdxKeyCompare(
- VdbeCursor *pC, /* The cursor to compare against */
- UnpackedRecord *pUnpacked, /* Unpacked version of key to compare against */
- int *res /* Write the comparison result here */
-){
- i64 nCellKey = 0;
- int rc;
- BtCursor *pCur = pC->pCursor;
- Mem m;
-
- assert( sqlite3BtreeCursorIsValid(pCur) );
- VVA_ONLY(rc =) sqlite3BtreeKeySize(pCur, &nCellKey);
- assert( rc==SQLITE_OK ); /* pCur is always valid so KeySize cannot fail */
- /* nCellKey will always be between 0 and 0xffffffff because of the say
- ** that btreeParseCellPtr() and sqlite3GetVarint32() are implemented */
- if( nCellKey<=0 || nCellKey>0x7fffffff ){
- *res = 0;
- return SQLITE_CORRUPT_BKPT;
- }
- memset(&m, 0, sizeof(m));
- rc = sqlite3VdbeMemFromBtree(pC->pCursor, 0, (int)nCellKey, 1, &m);
- if( rc ){
- return rc;
- }
- assert( pUnpacked->flags & UNPACKED_PREFIX_MATCH );
- *res = sqlite3VdbeRecordCompare(m.n, m.z, pUnpacked);
- sqlite3VdbeMemRelease(&m);
- return SQLITE_OK;
-}
-
-/*
-** This routine sets the value to be returned by subsequent calls to
-** sqlite3_changes() on the database handle 'db'.
-*/
-SQLITE_PRIVATE void sqlite3VdbeSetChanges(sqlite3 *db, int nChange){
- assert( sqlite3_mutex_held(db->mutex) );
- db->nChange = nChange;
- db->nTotalChange += nChange;
-}
-
-/*
-** Set a flag in the vdbe to update the change counter when it is finalised
-** or reset.
-*/
-SQLITE_PRIVATE void sqlite3VdbeCountChanges(Vdbe *v){
- v->changeCntOn = 1;
-}
-
-/*
-** Mark every prepared statement associated with a database connection
-** as expired.
-**
-** An expired statement means that recompilation of the statement is
-** recommend. Statements expire when things happen that make their
-** programs obsolete. Removing user-defined functions or collating
-** sequences, or changing an authorization function are the types of
-** things that make prepared statements obsolete.
-*/
-SQLITE_PRIVATE void sqlite3ExpirePreparedStatements(sqlite3 *db){
- Vdbe *p;
- for(p = db->pVdbe; p; p=p->pNext){
- p->expired = 1;
- }
-}
-
-/*
-** Return the database associated with the Vdbe.
-*/
-SQLITE_PRIVATE sqlite3 *sqlite3VdbeDb(Vdbe *v){
- return v->db;
-}
-
-/*
-** Return a pointer to an sqlite3_value structure containing the value bound
-** parameter iVar of VM v. Except, if the value is an SQL NULL, return
-** 0 instead. Unless it is NULL, apply affinity aff (one of the SQLITE_AFF_*
-** constants) to the value before returning it.
-**
-** The returned value must be freed by the caller using sqlite3ValueFree().
-*/
-SQLITE_PRIVATE sqlite3_value *sqlite3VdbeGetValue(Vdbe *v, int iVar, u8 aff){
- assert( iVar>0 );
- if( v ){
- Mem *pMem = &v->aVar[iVar-1];
- if( 0==(pMem->flags & MEM_Null) ){
- sqlite3_value *pRet = sqlite3ValueNew(v->db);
- if( pRet ){
- sqlite3VdbeMemCopy((Mem *)pRet, pMem);
- sqlite3ValueApplyAffinity(pRet, aff, SQLITE_UTF8);
- sqlite3VdbeMemStoreType((Mem *)pRet);
- }
- return pRet;
- }
- }
- return 0;
-}
-
-/*
-** Configure SQL variable iVar so that binding a new value to it signals
-** to sqlite3_reoptimize() that re-preparing the statement may result
-** in a better query plan.
-*/
-SQLITE_PRIVATE void sqlite3VdbeSetVarmask(Vdbe *v, int iVar){
- assert( iVar>0 );
- if( iVar>32 ){
- v->expmask = 0xffffffff;
- }else{
- v->expmask |= ((u32)1 << (iVar-1));
- }
-}
-
-/************** End of vdbeaux.c *********************************************/
-/************** Begin file vdbeapi.c *****************************************/
-/*
-** 2004 May 26
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code use to implement APIs that are part of the
-** VDBE.
-*/
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** Return TRUE (non-zero) of the statement supplied as an argument needs
-** to be recompiled. A statement needs to be recompiled whenever the
-** execution environment changes in a way that would alter the program
-** that sqlite3_prepare() generates. For example, if new functions or
-** collating sequences are registered or if an authorizer function is
-** added or changed.
-*/
-SQLITE_API int sqlite3_expired(sqlite3_stmt *pStmt){
- Vdbe *p = (Vdbe*)pStmt;
- return p==0 || p->expired;
-}
-#endif
-
-/*
-** Check on a Vdbe to make sure it has not been finalized. Log
-** an error and return true if it has been finalized (or is otherwise
-** invalid). Return false if it is ok.
-*/
-static int vdbeSafety(Vdbe *p){
- if( p->db==0 ){
- sqlite3_log(SQLITE_MISUSE, "API called with finalized prepared statement");
- return 1;
- }else{
- return 0;
- }
-}
-static int vdbeSafetyNotNull(Vdbe *p){
- if( p==0 ){
- sqlite3_log(SQLITE_MISUSE, "API called with NULL prepared statement");
- return 1;
- }else{
- return vdbeSafety(p);
- }
-}
-
-/*
-** The following routine destroys a virtual machine that is created by
-** the sqlite3_compile() routine. The integer returned is an SQLITE_
-** success/failure code that describes the result of executing the virtual
-** machine.
-**
-** This routine sets the error code and string returned by
-** sqlite3_errcode(), sqlite3_errmsg() and sqlite3_errmsg16().
-*/
-SQLITE_API int sqlite3_finalize(sqlite3_stmt *pStmt){
- int rc;
- if( pStmt==0 ){
- /* IMPLEMENTATION-OF: R-57228-12904 Invoking sqlite3_finalize() on a NULL
- ** pointer is a harmless no-op. */
- rc = SQLITE_OK;
- }else{
- Vdbe *v = (Vdbe*)pStmt;
- sqlite3 *db = v->db;
- if( vdbeSafety(v) ) return SQLITE_MISUSE_BKPT;
- sqlite3_mutex_enter(db->mutex);
- rc = sqlite3VdbeFinalize(v);
- rc = sqlite3ApiExit(db, rc);
- sqlite3LeaveMutexAndCloseZombie(db);
- }
- return rc;
-}
-
-/*
-** Terminate the current execution of an SQL statement and reset it
-** back to its starting state so that it can be reused. A success code from
-** the prior execution is returned.
-**
-** This routine sets the error code and string returned by
-** sqlite3_errcode(), sqlite3_errmsg() and sqlite3_errmsg16().
-*/
-SQLITE_API int sqlite3_reset(sqlite3_stmt *pStmt){
- int rc;
- if( pStmt==0 ){
- rc = SQLITE_OK;
- }else{
- Vdbe *v = (Vdbe*)pStmt;
- sqlite3_mutex_enter(v->db->mutex);
- rc = sqlite3VdbeReset(v);
- sqlite3VdbeRewind(v);
- assert( (rc & (v->db->errMask))==rc );
- rc = sqlite3ApiExit(v->db, rc);
- sqlite3_mutex_leave(v->db->mutex);
- }
- return rc;
-}
-
-/*
-** Set all the parameters in the compiled SQL statement to NULL.
-*/
-SQLITE_API int sqlite3_clear_bindings(sqlite3_stmt *pStmt){
- int i;
- int rc = SQLITE_OK;
- Vdbe *p = (Vdbe*)pStmt;
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex = ((Vdbe*)pStmt)->db->mutex;
-#endif
- sqlite3_mutex_enter(mutex);
- for(i=0; i<p->nVar; i++){
- sqlite3VdbeMemRelease(&p->aVar[i]);
- p->aVar[i].flags = MEM_Null;
- }
- if( p->isPrepareV2 && p->expmask ){
- p->expired = 1;
- }
- sqlite3_mutex_leave(mutex);
- return rc;
-}
-
-
-/**************************** sqlite3_value_ *******************************
-** The following routines extract information from a Mem or sqlite3_value
-** structure.
-*/
-SQLITE_API const void *sqlite3_value_blob(sqlite3_value *pVal){
- Mem *p = (Mem*)pVal;
- if( p->flags & (MEM_Blob|MEM_Str) ){
- sqlite3VdbeMemExpandBlob(p);
- p->flags &= ~MEM_Str;
- p->flags |= MEM_Blob;
- return p->n ? p->z : 0;
- }else{
- return sqlite3_value_text(pVal);
- }
-}
-SQLITE_API int sqlite3_value_bytes(sqlite3_value *pVal){
- return sqlite3ValueBytes(pVal, SQLITE_UTF8);
-}
-SQLITE_API int sqlite3_value_bytes16(sqlite3_value *pVal){
- return sqlite3ValueBytes(pVal, SQLITE_UTF16NATIVE);
-}
-SQLITE_API double sqlite3_value_double(sqlite3_value *pVal){
- return sqlite3VdbeRealValue((Mem*)pVal);
-}
-SQLITE_API int sqlite3_value_int(sqlite3_value *pVal){
- return (int)sqlite3VdbeIntValue((Mem*)pVal);
-}
-SQLITE_API sqlite_int64 sqlite3_value_int64(sqlite3_value *pVal){
- return sqlite3VdbeIntValue((Mem*)pVal);
-}
-SQLITE_API const unsigned char *sqlite3_value_text(sqlite3_value *pVal){
- return (const unsigned char *)sqlite3ValueText(pVal, SQLITE_UTF8);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_value_text16(sqlite3_value* pVal){
- return sqlite3ValueText(pVal, SQLITE_UTF16NATIVE);
-}
-SQLITE_API const void *sqlite3_value_text16be(sqlite3_value *pVal){
- return sqlite3ValueText(pVal, SQLITE_UTF16BE);
-}
-SQLITE_API const void *sqlite3_value_text16le(sqlite3_value *pVal){
- return sqlite3ValueText(pVal, SQLITE_UTF16LE);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-SQLITE_API int sqlite3_value_type(sqlite3_value* pVal){
- return pVal->type;
-}
-
-/**************************** sqlite3_result_ *******************************
-** The following routines are used by user-defined functions to specify
-** the function result.
-**
-** The setStrOrError() funtion calls sqlite3VdbeMemSetStr() to store the
-** result as a string or blob but if the string or blob is too large, it
-** then sets the error code to SQLITE_TOOBIG
-*/
-static void setResultStrOrError(
- sqlite3_context *pCtx, /* Function context */
- const char *z, /* String pointer */
- int n, /* Bytes in string, or negative */
- u8 enc, /* Encoding of z. 0 for BLOBs */
- void (*xDel)(void*) /* Destructor function */
-){
- if( sqlite3VdbeMemSetStr(&pCtx->s, z, n, enc, xDel)==SQLITE_TOOBIG ){
- sqlite3_result_error_toobig(pCtx);
- }
-}
-SQLITE_API void sqlite3_result_blob(
- sqlite3_context *pCtx,
- const void *z,
- int n,
- void (*xDel)(void *)
-){
- assert( n>=0 );
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- setResultStrOrError(pCtx, z, n, 0, xDel);
-}
-SQLITE_API void sqlite3_result_double(sqlite3_context *pCtx, double rVal){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemSetDouble(&pCtx->s, rVal);
-}
-SQLITE_API void sqlite3_result_error(sqlite3_context *pCtx, const char *z, int n){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- pCtx->isError = SQLITE_ERROR;
- sqlite3VdbeMemSetStr(&pCtx->s, z, n, SQLITE_UTF8, SQLITE_TRANSIENT);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API void sqlite3_result_error16(sqlite3_context *pCtx, const void *z, int n){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- pCtx->isError = SQLITE_ERROR;
- sqlite3VdbeMemSetStr(&pCtx->s, z, n, SQLITE_UTF16NATIVE, SQLITE_TRANSIENT);
-}
-#endif
-SQLITE_API void sqlite3_result_int(sqlite3_context *pCtx, int iVal){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemSetInt64(&pCtx->s, (i64)iVal);
-}
-SQLITE_API void sqlite3_result_int64(sqlite3_context *pCtx, i64 iVal){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemSetInt64(&pCtx->s, iVal);
-}
-SQLITE_API void sqlite3_result_null(sqlite3_context *pCtx){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemSetNull(&pCtx->s);
-}
-SQLITE_API void sqlite3_result_text(
- sqlite3_context *pCtx,
- const char *z,
- int n,
- void (*xDel)(void *)
-){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- setResultStrOrError(pCtx, z, n, SQLITE_UTF8, xDel);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API void sqlite3_result_text16(
- sqlite3_context *pCtx,
- const void *z,
- int n,
- void (*xDel)(void *)
-){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- setResultStrOrError(pCtx, z, n, SQLITE_UTF16NATIVE, xDel);
-}
-SQLITE_API void sqlite3_result_text16be(
- sqlite3_context *pCtx,
- const void *z,
- int n,
- void (*xDel)(void *)
-){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- setResultStrOrError(pCtx, z, n, SQLITE_UTF16BE, xDel);
-}
-SQLITE_API void sqlite3_result_text16le(
- sqlite3_context *pCtx,
- const void *z,
- int n,
- void (*xDel)(void *)
-){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- setResultStrOrError(pCtx, z, n, SQLITE_UTF16LE, xDel);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-SQLITE_API void sqlite3_result_value(sqlite3_context *pCtx, sqlite3_value *pValue){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemCopy(&pCtx->s, pValue);
-}
-SQLITE_API void sqlite3_result_zeroblob(sqlite3_context *pCtx, int n){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemSetZeroBlob(&pCtx->s, n);
-}
-SQLITE_API void sqlite3_result_error_code(sqlite3_context *pCtx, int errCode){
- pCtx->isError = errCode;
- if( pCtx->s.flags & MEM_Null ){
- sqlite3VdbeMemSetStr(&pCtx->s, sqlite3ErrStr(errCode), -1,
- SQLITE_UTF8, SQLITE_STATIC);
- }
-}
-
-/* Force an SQLITE_TOOBIG error. */
-SQLITE_API void sqlite3_result_error_toobig(sqlite3_context *pCtx){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- pCtx->isError = SQLITE_TOOBIG;
- sqlite3VdbeMemSetStr(&pCtx->s, "string or blob too big", -1,
- SQLITE_UTF8, SQLITE_STATIC);
-}
-
-/* An SQLITE_NOMEM error. */
-SQLITE_API void sqlite3_result_error_nomem(sqlite3_context *pCtx){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemSetNull(&pCtx->s);
- pCtx->isError = SQLITE_NOMEM;
- pCtx->s.db->mallocFailed = 1;
-}
-
-/*
-** This function is called after a transaction has been committed. It
-** invokes callbacks registered with sqlite3_wal_hook() as required.
-*/
-static int doWalCallbacks(sqlite3 *db){
- int rc = SQLITE_OK;
-#ifndef SQLITE_OMIT_WAL
- int i;
- for(i=0; i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- int nEntry = sqlite3PagerWalCallback(sqlite3BtreePager(pBt));
- if( db->xWalCallback && nEntry>0 && rc==SQLITE_OK ){
- rc = db->xWalCallback(db->pWalArg, db, db->aDb[i].zName, nEntry);
- }
- }
- }
-#endif
- return rc;
-}
-
-/*
-** Execute the statement pStmt, either until a row of data is ready, the
-** statement is completely executed or an error occurs.
-**
-** This routine implements the bulk of the logic behind the sqlite_step()
-** API. The only thing omitted is the automatic recompile if a
-** schema change has occurred. That detail is handled by the
-** outer sqlite3_step() wrapper procedure.
-*/
-static int sqlite3Step(Vdbe *p){
- sqlite3 *db;
- int rc;
-
- assert(p);
- if( p->magic!=VDBE_MAGIC_RUN ){
- /* We used to require that sqlite3_reset() be called before retrying
- ** sqlite3_step() after any error or after SQLITE_DONE. But beginning
- ** with version 3.7.0, we changed this so that sqlite3_reset() would
- ** be called automatically instead of throwing the SQLITE_MISUSE error.
- ** This "automatic-reset" change is not technically an incompatibility,
- ** since any application that receives an SQLITE_MISUSE is broken by
- ** definition.
- **
- ** Nevertheless, some published applications that were originally written
- ** for version 3.6.23 or earlier do in fact depend on SQLITE_MISUSE
- ** returns, and those were broken by the automatic-reset change. As a
- ** a work-around, the SQLITE_OMIT_AUTORESET compile-time restores the
- ** legacy behavior of returning SQLITE_MISUSE for cases where the
- ** previous sqlite3_step() returned something other than a SQLITE_LOCKED
- ** or SQLITE_BUSY error.
- */
-#ifdef SQLITE_OMIT_AUTORESET
- if( p->rc==SQLITE_BUSY || p->rc==SQLITE_LOCKED ){
- sqlite3_reset((sqlite3_stmt*)p);
- }else{
- return SQLITE_MISUSE_BKPT;
- }
-#else
- sqlite3_reset((sqlite3_stmt*)p);
-#endif
- }
-
- /* Check that malloc() has not failed. If it has, return early. */
- db = p->db;
- if( db->mallocFailed ){
- p->rc = SQLITE_NOMEM;
- return SQLITE_NOMEM;
- }
-
- if( p->pc<=0 && p->expired ){
- p->rc = SQLITE_SCHEMA;
- rc = SQLITE_ERROR;
- goto end_of_step;
- }
- if( p->pc<0 ){
- /* If there are no other statements currently running, then
- ** reset the interrupt flag. This prevents a call to sqlite3_interrupt
- ** from interrupting a statement that has not yet started.
- */
- if( db->activeVdbeCnt==0 ){
- db->u1.isInterrupted = 0;
- }
-
- assert( db->writeVdbeCnt>0 || db->autoCommit==0 || db->nDeferredCons==0 );
-
-#ifndef SQLITE_OMIT_TRACE
- if( db->xProfile && !db->init.busy ){
- sqlite3OsCurrentTimeInt64(db->pVfs, &p->startTime);
- }
-#endif
-
- db->activeVdbeCnt++;
- if( p->readOnly==0 ) db->writeVdbeCnt++;
- p->pc = 0;
- }
-#ifndef SQLITE_OMIT_EXPLAIN
- if( p->explain ){
- rc = sqlite3VdbeList(p);
- }else
-#endif /* SQLITE_OMIT_EXPLAIN */
- {
- db->vdbeExecCnt++;
- rc = sqlite3VdbeExec(p);
- db->vdbeExecCnt--;
- }
-
-#ifndef SQLITE_OMIT_TRACE
- /* Invoke the profile callback if there is one
- */
- if( rc!=SQLITE_ROW && db->xProfile && !db->init.busy && p->zSql ){
- sqlite3_int64 iNow;
- sqlite3OsCurrentTimeInt64(db->pVfs, &iNow);
- db->xProfile(db->pProfileArg, p->zSql, (iNow - p->startTime)*1000000);
- }
-#endif
-
- if( rc==SQLITE_DONE ){
- assert( p->rc==SQLITE_OK );
- p->rc = doWalCallbacks(db);
- if( p->rc!=SQLITE_OK ){
- rc = SQLITE_ERROR;
- }
- }
-
- db->errCode = rc;
- if( SQLITE_NOMEM==sqlite3ApiExit(p->db, p->rc) ){
- p->rc = SQLITE_NOMEM;
- }
-end_of_step:
- /* At this point local variable rc holds the value that should be
- ** returned if this statement was compiled using the legacy
- ** sqlite3_prepare() interface. According to the docs, this can only
- ** be one of the values in the first assert() below. Variable p->rc
- ** contains the value that would be returned if sqlite3_finalize()
- ** were called on statement p.
- */
- assert( rc==SQLITE_ROW || rc==SQLITE_DONE || rc==SQLITE_ERROR
- || rc==SQLITE_BUSY || rc==SQLITE_MISUSE
- );
- assert( p->rc!=SQLITE_ROW && p->rc!=SQLITE_DONE );
- if( p->isPrepareV2 && rc!=SQLITE_ROW && rc!=SQLITE_DONE ){
- /* If this statement was prepared using sqlite3_prepare_v2(), and an
- ** error has occurred, then return the error code in p->rc to the
- ** caller. Set the error code in the database handle to the same value.
- */
- rc = sqlite3VdbeTransferError(p);
- }
- return (rc&db->errMask);
-}
-
-/*
-** The maximum number of times that a statement will try to reparse
-** itself before giving up and returning SQLITE_SCHEMA.
-*/
-#ifndef SQLITE_MAX_SCHEMA_RETRY
-# define SQLITE_MAX_SCHEMA_RETRY 5
-#endif
-
-/*
-** This is the top-level implementation of sqlite3_step(). Call
-** sqlite3Step() to do most of the work. If a schema error occurs,
-** call sqlite3Reprepare() and try again.
-*/
-SQLITE_API int sqlite3_step(sqlite3_stmt *pStmt){
- int rc = SQLITE_OK; /* Result from sqlite3Step() */
- int rc2 = SQLITE_OK; /* Result from sqlite3Reprepare() */
- Vdbe *v = (Vdbe*)pStmt; /* the prepared statement */
- int cnt = 0; /* Counter to prevent infinite loop of reprepares */
- sqlite3 *db; /* The database connection */
-
- if( vdbeSafetyNotNull(v) ){
- return SQLITE_MISUSE_BKPT;
- }
- db = v->db;
- sqlite3_mutex_enter(db->mutex);
- v->doingRerun = 0;
- while( (rc = sqlite3Step(v))==SQLITE_SCHEMA
- && cnt++ < SQLITE_MAX_SCHEMA_RETRY
- && (rc2 = rc = sqlite3Reprepare(v))==SQLITE_OK ){
- sqlite3_reset(pStmt);
- v->doingRerun = 1;
- assert( v->expired==0 );
- }
- if( rc2!=SQLITE_OK && ALWAYS(v->isPrepareV2) && ALWAYS(db->pErr) ){
- /* This case occurs after failing to recompile an sql statement.
- ** The error message from the SQL compiler has already been loaded
- ** into the database handle. This block copies the error message
- ** from the database handle into the statement and sets the statement
- ** program counter to 0 to ensure that when the statement is
- ** finalized or reset the parser error message is available via
- ** sqlite3_errmsg() and sqlite3_errcode().
- */
- const char *zErr = (const char *)sqlite3_value_text(db->pErr);
- sqlite3DbFree(db, v->zErrMsg);
- if( !db->mallocFailed ){
- v->zErrMsg = sqlite3DbStrDup(db, zErr);
- v->rc = rc2;
- } else {
- v->zErrMsg = 0;
- v->rc = rc = SQLITE_NOMEM;
- }
- }
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Extract the user data from a sqlite3_context structure and return a
-** pointer to it.
-*/
-SQLITE_API void *sqlite3_user_data(sqlite3_context *p){
- assert( p && p->pFunc );
- return p->pFunc->pUserData;
-}
-
-/*
-** Extract the user data from a sqlite3_context structure and return a
-** pointer to it.
-**
-** IMPLEMENTATION-OF: R-46798-50301 The sqlite3_context_db_handle() interface
-** returns a copy of the pointer to the database connection (the 1st
-** parameter) of the sqlite3_create_function() and
-** sqlite3_create_function16() routines that originally registered the
-** application defined function.
-*/
-SQLITE_API sqlite3 *sqlite3_context_db_handle(sqlite3_context *p){
- assert( p && p->pFunc );
- return p->s.db;
-}
-
-/*
-** The following is the implementation of an SQL function that always
-** fails with an error message stating that the function is used in the
-** wrong context. The sqlite3_overload_function() API might construct
-** SQL function that use this routine so that the functions will exist
-** for name resolution but are actually overloaded by the xFindFunction
-** method of virtual tables.
-*/
-SQLITE_PRIVATE void sqlite3InvalidFunction(
- sqlite3_context *context, /* The function calling context */
- int NotUsed, /* Number of arguments to the function */
- sqlite3_value **NotUsed2 /* Value of each argument */
-){
- const char *zName = context->pFunc->zName;
- char *zErr;
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- zErr = sqlite3_mprintf(
- "unable to use function %s in the requested context", zName);
- sqlite3_result_error(context, zErr, -1);
- sqlite3_free(zErr);
-}
-
-/*
-** Allocate or return the aggregate context for a user function. A new
-** context is allocated on the first call. Subsequent calls return the
-** same context that was returned on prior calls.
-*/
-SQLITE_API void *sqlite3_aggregate_context(sqlite3_context *p, int nByte){
- Mem *pMem;
- assert( p && p->pFunc && p->pFunc->xStep );
- assert( sqlite3_mutex_held(p->s.db->mutex) );
- pMem = p->pMem;
- testcase( nByte<0 );
- if( (pMem->flags & MEM_Agg)==0 ){
- if( nByte<=0 ){
- sqlite3VdbeMemReleaseExternal(pMem);
- pMem->flags = MEM_Null;
- pMem->z = 0;
- }else{
- sqlite3VdbeMemGrow(pMem, nByte, 0);
- pMem->flags = MEM_Agg;
- pMem->u.pDef = p->pFunc;
- if( pMem->z ){
- memset(pMem->z, 0, nByte);
- }
- }
- }
- return (void*)pMem->z;
-}
-
-/*
-** Return the auxilary data pointer, if any, for the iArg'th argument to
-** the user-function defined by pCtx.
-*/
-SQLITE_API void *sqlite3_get_auxdata(sqlite3_context *pCtx, int iArg){
- VdbeFunc *pVdbeFunc;
-
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- pVdbeFunc = pCtx->pVdbeFunc;
- if( !pVdbeFunc || iArg>=pVdbeFunc->nAux || iArg<0 ){
- return 0;
- }
- return pVdbeFunc->apAux[iArg].pAux;
-}
-
-/*
-** Set the auxilary data pointer and delete function, for the iArg'th
-** argument to the user-function defined by pCtx. Any previous value is
-** deleted by calling the delete function specified when it was set.
-*/
-SQLITE_API void sqlite3_set_auxdata(
- sqlite3_context *pCtx,
- int iArg,
- void *pAux,
- void (*xDelete)(void*)
-){
- struct AuxData *pAuxData;
- VdbeFunc *pVdbeFunc;
- if( iArg<0 ) goto failed;
-
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- pVdbeFunc = pCtx->pVdbeFunc;
- if( !pVdbeFunc || pVdbeFunc->nAux<=iArg ){
- int nAux = (pVdbeFunc ? pVdbeFunc->nAux : 0);
- int nMalloc = sizeof(VdbeFunc) + sizeof(struct AuxData)*iArg;
- pVdbeFunc = sqlite3DbRealloc(pCtx->s.db, pVdbeFunc, nMalloc);
- if( !pVdbeFunc ){
- goto failed;
- }
- pCtx->pVdbeFunc = pVdbeFunc;
- memset(&pVdbeFunc->apAux[nAux], 0, sizeof(struct AuxData)*(iArg+1-nAux));
- pVdbeFunc->nAux = iArg+1;
- pVdbeFunc->pFunc = pCtx->pFunc;
- }
-
- pAuxData = &pVdbeFunc->apAux[iArg];
- if( pAuxData->pAux && pAuxData->xDelete ){
- pAuxData->xDelete(pAuxData->pAux);
- }
- pAuxData->pAux = pAux;
- pAuxData->xDelete = xDelete;
- return;
-
-failed:
- if( xDelete ){
- xDelete(pAux);
- }
-}
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** Return the number of times the Step function of a aggregate has been
-** called.
-**
-** This function is deprecated. Do not use it for new code. It is
-** provide only to avoid breaking legacy code. New aggregate function
-** implementations should keep their own counts within their aggregate
-** context.
-*/
-SQLITE_API int sqlite3_aggregate_count(sqlite3_context *p){
- assert( p && p->pMem && p->pFunc && p->pFunc->xStep );
- return p->pMem->n;
-}
-#endif
-
-/*
-** Return the number of columns in the result set for the statement pStmt.
-*/
-SQLITE_API int sqlite3_column_count(sqlite3_stmt *pStmt){
- Vdbe *pVm = (Vdbe *)pStmt;
- return pVm ? pVm->nResColumn : 0;
-}
-
-/*
-** Return the number of values available from the current row of the
-** currently executing statement pStmt.
-*/
-SQLITE_API int sqlite3_data_count(sqlite3_stmt *pStmt){
- Vdbe *pVm = (Vdbe *)pStmt;
- if( pVm==0 || pVm->pResultSet==0 ) return 0;
- return pVm->nResColumn;
-}
-
-
-/*
-** Check to see if column iCol of the given statement is valid. If
-** it is, return a pointer to the Mem for the value of that column.
-** If iCol is not valid, return a pointer to a Mem which has a value
-** of NULL.
-*/
-static Mem *columnMem(sqlite3_stmt *pStmt, int i){
- Vdbe *pVm;
- Mem *pOut;
-
- pVm = (Vdbe *)pStmt;
- if( pVm && pVm->pResultSet!=0 && i<pVm->nResColumn && i>=0 ){
- sqlite3_mutex_enter(pVm->db->mutex);
- pOut = &pVm->pResultSet[i];
- }else{
- /* If the value passed as the second argument is out of range, return
- ** a pointer to the following static Mem object which contains the
- ** value SQL NULL. Even though the Mem structure contains an element
- ** of type i64, on certain architectures (x86) with certain compiler
- ** switches (-Os), gcc may align this Mem object on a 4-byte boundary
- ** instead of an 8-byte one. This all works fine, except that when
- ** running with SQLITE_DEBUG defined the SQLite code sometimes assert()s
- ** that a Mem structure is located on an 8-byte boundary. To prevent
- ** these assert()s from failing, when building with SQLITE_DEBUG defined
- ** using gcc, we force nullMem to be 8-byte aligned using the magical
- ** __attribute__((aligned(8))) macro. */
- static const Mem nullMem
-#if defined(SQLITE_DEBUG) && defined(__GNUC__)
- __attribute__((aligned(8)))
-#endif
- = {0, "", (double)0, {0}, 0, MEM_Null, SQLITE_NULL, 0,
-#ifdef SQLITE_DEBUG
- 0, 0, /* pScopyFrom, pFiller */
-#endif
- 0, 0 };
-
- if( pVm && ALWAYS(pVm->db) ){
- sqlite3_mutex_enter(pVm->db->mutex);
- sqlite3Error(pVm->db, SQLITE_RANGE, 0);
- }
- pOut = (Mem*)&nullMem;
- }
- return pOut;
-}
-
-/*
-** This function is called after invoking an sqlite3_value_XXX function on a
-** column value (i.e. a value returned by evaluating an SQL expression in the
-** select list of a SELECT statement) that may cause a malloc() failure. If
-** malloc() has failed, the threads mallocFailed flag is cleared and the result
-** code of statement pStmt set to SQLITE_NOMEM.
-**
-** Specifically, this is called from within:
-**
-** sqlite3_column_int()
-** sqlite3_column_int64()
-** sqlite3_column_text()
-** sqlite3_column_text16()
-** sqlite3_column_real()
-** sqlite3_column_bytes()
-** sqlite3_column_bytes16()
-** sqiite3_column_blob()
-*/
-static void columnMallocFailure(sqlite3_stmt *pStmt)
-{
- /* If malloc() failed during an encoding conversion within an
- ** sqlite3_column_XXX API, then set the return code of the statement to
- ** SQLITE_NOMEM. The next call to _step() (if any) will return SQLITE_ERROR
- ** and _finalize() will return NOMEM.
- */
- Vdbe *p = (Vdbe *)pStmt;
- if( p ){
- p->rc = sqlite3ApiExit(p->db, p->rc);
- sqlite3_mutex_leave(p->db->mutex);
- }
-}
-
-/**************************** sqlite3_column_ *******************************
-** The following routines are used to access elements of the current row
-** in the result set.
-*/
-SQLITE_API const void *sqlite3_column_blob(sqlite3_stmt *pStmt, int i){
- const void *val;
- val = sqlite3_value_blob( columnMem(pStmt,i) );
- /* Even though there is no encoding conversion, value_blob() might
- ** need to call malloc() to expand the result of a zeroblob()
- ** expression.
- */
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API int sqlite3_column_bytes(sqlite3_stmt *pStmt, int i){
- int val = sqlite3_value_bytes( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API int sqlite3_column_bytes16(sqlite3_stmt *pStmt, int i){
- int val = sqlite3_value_bytes16( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API double sqlite3_column_double(sqlite3_stmt *pStmt, int i){
- double val = sqlite3_value_double( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API int sqlite3_column_int(sqlite3_stmt *pStmt, int i){
- int val = sqlite3_value_int( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API sqlite_int64 sqlite3_column_int64(sqlite3_stmt *pStmt, int i){
- sqlite_int64 val = sqlite3_value_int64( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API const unsigned char *sqlite3_column_text(sqlite3_stmt *pStmt, int i){
- const unsigned char *val = sqlite3_value_text( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API sqlite3_value *sqlite3_column_value(sqlite3_stmt *pStmt, int i){
- Mem *pOut = columnMem(pStmt, i);
- if( pOut->flags&MEM_Static ){
- pOut->flags &= ~MEM_Static;
- pOut->flags |= MEM_Ephem;
- }
- columnMallocFailure(pStmt);
- return (sqlite3_value *)pOut;
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_column_text16(sqlite3_stmt *pStmt, int i){
- const void *val = sqlite3_value_text16( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-#endif /* SQLITE_OMIT_UTF16 */
-SQLITE_API int sqlite3_column_type(sqlite3_stmt *pStmt, int i){
- int iType = sqlite3_value_type( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return iType;
-}
-
-/* The following function is experimental and subject to change or
-** removal */
-/*int sqlite3_column_numeric_type(sqlite3_stmt *pStmt, int i){
-** return sqlite3_value_numeric_type( columnMem(pStmt,i) );
-**}
-*/
-
-/*
-** Convert the N-th element of pStmt->pColName[] into a string using
-** xFunc() then return that string. If N is out of range, return 0.
-**
-** There are up to 5 names for each column. useType determines which
-** name is returned. Here are the names:
-**
-** 0 The column name as it should be displayed for output
-** 1 The datatype name for the column
-** 2 The name of the database that the column derives from
-** 3 The name of the table that the column derives from
-** 4 The name of the table column that the result column derives from
-**
-** If the result is not a simple column reference (if it is an expression
-** or a constant) then useTypes 2, 3, and 4 return NULL.
-*/
-static const void *columnName(
- sqlite3_stmt *pStmt,
- int N,
- const void *(*xFunc)(Mem*),
- int useType
-){
- const void *ret = 0;
- Vdbe *p = (Vdbe *)pStmt;
- int n;
- sqlite3 *db = p->db;
-
- assert( db!=0 );
- n = sqlite3_column_count(pStmt);
- if( N<n && N>=0 ){
- N += useType*n;
- sqlite3_mutex_enter(db->mutex);
- assert( db->mallocFailed==0 );
- ret = xFunc(&p->aColName[N]);
- /* A malloc may have failed inside of the xFunc() call. If this
- ** is the case, clear the mallocFailed flag and return NULL.
- */
- if( db->mallocFailed ){
- db->mallocFailed = 0;
- ret = 0;
- }
- sqlite3_mutex_leave(db->mutex);
- }
- return ret;
-}
-
-/*
-** Return the name of the Nth column of the result set returned by SQL
-** statement pStmt.
-*/
-SQLITE_API const char *sqlite3_column_name(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text, COLNAME_NAME);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_column_name16(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text16, COLNAME_NAME);
-}
-#endif
-
-/*
-** Constraint: If you have ENABLE_COLUMN_METADATA then you must
-** not define OMIT_DECLTYPE.
-*/
-#if defined(SQLITE_OMIT_DECLTYPE) && defined(SQLITE_ENABLE_COLUMN_METADATA)
-# error "Must not define both SQLITE_OMIT_DECLTYPE \
- and SQLITE_ENABLE_COLUMN_METADATA"
-#endif
-
-#ifndef SQLITE_OMIT_DECLTYPE
-/*
-** Return the column declaration type (if applicable) of the 'i'th column
-** of the result set of SQL statement pStmt.
-*/
-SQLITE_API const char *sqlite3_column_decltype(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text, COLNAME_DECLTYPE);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_column_decltype16(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text16, COLNAME_DECLTYPE);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-#endif /* SQLITE_OMIT_DECLTYPE */
-
-#ifdef SQLITE_ENABLE_COLUMN_METADATA
-/*
-** Return the name of the database from which a result column derives.
-** NULL is returned if the result column is an expression or constant or
-** anything else which is not an unabiguous reference to a database column.
-*/
-SQLITE_API const char *sqlite3_column_database_name(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text, COLNAME_DATABASE);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_column_database_name16(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text16, COLNAME_DATABASE);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-/*
-** Return the name of the table from which a result column derives.
-** NULL is returned if the result column is an expression or constant or
-** anything else which is not an unabiguous reference to a database column.
-*/
-SQLITE_API const char *sqlite3_column_table_name(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text, COLNAME_TABLE);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_column_table_name16(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text16, COLNAME_TABLE);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-/*
-** Return the name of the table column from which a result column derives.
-** NULL is returned if the result column is an expression or constant or
-** anything else which is not an unabiguous reference to a database column.
-*/
-SQLITE_API const char *sqlite3_column_origin_name(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text, COLNAME_COLUMN);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_column_origin_name16(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text16, COLNAME_COLUMN);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-#endif /* SQLITE_ENABLE_COLUMN_METADATA */
-
-
-/******************************* sqlite3_bind_ ***************************
-**
-** Routines used to attach values to wildcards in a compiled SQL statement.
-*/
-/*
-** Unbind the value bound to variable i in virtual machine p. This is the
-** the same as binding a NULL value to the column. If the "i" parameter is
-** out of range, then SQLITE_RANGE is returned. Othewise SQLITE_OK.
-**
-** A successful evaluation of this routine acquires the mutex on p.
-** the mutex is released if any kind of error occurs.
-**
-** The error code stored in database p->db is overwritten with the return
-** value in any case.
-*/
-static int vdbeUnbind(Vdbe *p, int i){
- Mem *pVar;
- if( vdbeSafetyNotNull(p) ){
- return SQLITE_MISUSE_BKPT;
- }
- sqlite3_mutex_enter(p->db->mutex);
- if( p->magic!=VDBE_MAGIC_RUN || p->pc>=0 ){
- sqlite3Error(p->db, SQLITE_MISUSE, 0);
- sqlite3_mutex_leave(p->db->mutex);
- sqlite3_log(SQLITE_MISUSE,
- "bind on a busy prepared statement: [%s]", p->zSql);
- return SQLITE_MISUSE_BKPT;
- }
- if( i<1 || i>p->nVar ){
- sqlite3Error(p->db, SQLITE_RANGE, 0);
- sqlite3_mutex_leave(p->db->mutex);
- return SQLITE_RANGE;
- }
- i--;
- pVar = &p->aVar[i];
- sqlite3VdbeMemRelease(pVar);
- pVar->flags = MEM_Null;
- sqlite3Error(p->db, SQLITE_OK, 0);
-
- /* If the bit corresponding to this variable in Vdbe.expmask is set, then
- ** binding a new value to this variable invalidates the current query plan.
- **
- ** IMPLEMENTATION-OF: R-48440-37595 If the specific value bound to host
- ** parameter in the WHERE clause might influence the choice of query plan
- ** for a statement, then the statement will be automatically recompiled,
- ** as if there had been a schema change, on the first sqlite3_step() call
- ** following any change to the bindings of that parameter.
- */
- if( p->isPrepareV2 &&
- ((i<32 && p->expmask & ((u32)1 << i)) || p->expmask==0xffffffff)
- ){
- p->expired = 1;
- }
- return SQLITE_OK;
-}
-
-/*
-** Bind a text or BLOB value.
-*/
-static int bindText(
- sqlite3_stmt *pStmt, /* The statement to bind against */
- int i, /* Index of the parameter to bind */
- const void *zData, /* Pointer to the data to be bound */
- int nData, /* Number of bytes of data to be bound */
- void (*xDel)(void*), /* Destructor for the data */
- u8 encoding /* Encoding for the data */
-){
- Vdbe *p = (Vdbe *)pStmt;
- Mem *pVar;
- int rc;
-
- rc = vdbeUnbind(p, i);
- if( rc==SQLITE_OK ){
- if( zData!=0 ){
- pVar = &p->aVar[i-1];
- rc = sqlite3VdbeMemSetStr(pVar, zData, nData, encoding, xDel);
- if( rc==SQLITE_OK && encoding!=0 ){
- rc = sqlite3VdbeChangeEncoding(pVar, ENC(p->db));
- }
- sqlite3Error(p->db, rc, 0);
- rc = sqlite3ApiExit(p->db, rc);
- }
- sqlite3_mutex_leave(p->db->mutex);
- }else if( xDel!=SQLITE_STATIC && xDel!=SQLITE_TRANSIENT ){
- xDel((void*)zData);
- }
- return rc;
-}
-
-
-/*
-** Bind a blob value to an SQL statement variable.
-*/
-SQLITE_API int sqlite3_bind_blob(
- sqlite3_stmt *pStmt,
- int i,
- const void *zData,
- int nData,
- void (*xDel)(void*)
-){
- return bindText(pStmt, i, zData, nData, xDel, 0);
-}
-SQLITE_API int sqlite3_bind_double(sqlite3_stmt *pStmt, int i, double rValue){
- int rc;
- Vdbe *p = (Vdbe *)pStmt;
- rc = vdbeUnbind(p, i);
- if( rc==SQLITE_OK ){
- sqlite3VdbeMemSetDouble(&p->aVar[i-1], rValue);
- sqlite3_mutex_leave(p->db->mutex);
- }
- return rc;
-}
-SQLITE_API int sqlite3_bind_int(sqlite3_stmt *p, int i, int iValue){
- return sqlite3_bind_int64(p, i, (i64)iValue);
-}
-SQLITE_API int sqlite3_bind_int64(sqlite3_stmt *pStmt, int i, sqlite_int64 iValue){
- int rc;
- Vdbe *p = (Vdbe *)pStmt;
- rc = vdbeUnbind(p, i);
- if( rc==SQLITE_OK ){
- sqlite3VdbeMemSetInt64(&p->aVar[i-1], iValue);
- sqlite3_mutex_leave(p->db->mutex);
- }
- return rc;
-}
-SQLITE_API int sqlite3_bind_null(sqlite3_stmt *pStmt, int i){
- int rc;
- Vdbe *p = (Vdbe*)pStmt;
- rc = vdbeUnbind(p, i);
- if( rc==SQLITE_OK ){
- sqlite3_mutex_leave(p->db->mutex);
- }
- return rc;
-}
-SQLITE_API int sqlite3_bind_text(
- sqlite3_stmt *pStmt,
- int i,
- const char *zData,
- int nData,
- void (*xDel)(void*)
-){
- return bindText(pStmt, i, zData, nData, xDel, SQLITE_UTF8);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API int sqlite3_bind_text16(
- sqlite3_stmt *pStmt,
- int i,
- const void *zData,
- int nData,
- void (*xDel)(void*)
-){
- return bindText(pStmt, i, zData, nData, xDel, SQLITE_UTF16NATIVE);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-SQLITE_API int sqlite3_bind_value(sqlite3_stmt *pStmt, int i, const sqlite3_value *pValue){
- int rc;
- switch( pValue->type ){
- case SQLITE_INTEGER: {
- rc = sqlite3_bind_int64(pStmt, i, pValue->u.i);
- break;
- }
- case SQLITE_FLOAT: {
- rc = sqlite3_bind_double(pStmt, i, pValue->r);
- break;
- }
- case SQLITE_BLOB: {
- if( pValue->flags & MEM_Zero ){
- rc = sqlite3_bind_zeroblob(pStmt, i, pValue->u.nZero);
- }else{
- rc = sqlite3_bind_blob(pStmt, i, pValue->z, pValue->n,SQLITE_TRANSIENT);
- }
- break;
- }
- case SQLITE_TEXT: {
- rc = bindText(pStmt,i, pValue->z, pValue->n, SQLITE_TRANSIENT,
- pValue->enc);
- break;
- }
- default: {
- rc = sqlite3_bind_null(pStmt, i);
- break;
- }
- }
- return rc;
-}
-SQLITE_API int sqlite3_bind_zeroblob(sqlite3_stmt *pStmt, int i, int n){
- int rc;
- Vdbe *p = (Vdbe *)pStmt;
- rc = vdbeUnbind(p, i);
- if( rc==SQLITE_OK ){
- sqlite3VdbeMemSetZeroBlob(&p->aVar[i-1], n);
- sqlite3_mutex_leave(p->db->mutex);
- }
- return rc;
-}
-
-/*
-** Return the number of wildcards that can be potentially bound to.
-** This routine is added to support DBD::SQLite.
-*/
-SQLITE_API int sqlite3_bind_parameter_count(sqlite3_stmt *pStmt){
- Vdbe *p = (Vdbe*)pStmt;
- return p ? p->nVar : 0;
-}
-
-/*
-** Return the name of a wildcard parameter. Return NULL if the index
-** is out of range or if the wildcard is unnamed.
-**
-** The result is always UTF-8.
-*/
-SQLITE_API const char *sqlite3_bind_parameter_name(sqlite3_stmt *pStmt, int i){
- Vdbe *p = (Vdbe*)pStmt;
- if( p==0 || i<1 || i>p->nzVar ){
- return 0;
- }
- return p->azVar[i-1];
-}
-
-/*
-** Given a wildcard parameter name, return the index of the variable
-** with that name. If there is no variable with the given name,
-** return 0.
-*/
-SQLITE_PRIVATE int sqlite3VdbeParameterIndex(Vdbe *p, const char *zName, int nName){
- int i;
- if( p==0 ){
- return 0;
- }
- if( zName ){
- for(i=0; i<p->nzVar; i++){
- const char *z = p->azVar[i];
- if( z && strncmp(z,zName,nName)==0 && z[nName]==0 ){
- return i+1;
- }
- }
- }
- return 0;
-}
-SQLITE_API int sqlite3_bind_parameter_index(sqlite3_stmt *pStmt, const char *zName){
- return sqlite3VdbeParameterIndex((Vdbe*)pStmt, zName, sqlite3Strlen30(zName));
-}
-
-/*
-** Transfer all bindings from the first statement over to the second.
-*/
-SQLITE_PRIVATE int sqlite3TransferBindings(sqlite3_stmt *pFromStmt, sqlite3_stmt *pToStmt){
- Vdbe *pFrom = (Vdbe*)pFromStmt;
- Vdbe *pTo = (Vdbe*)pToStmt;
- int i;
- assert( pTo->db==pFrom->db );
- assert( pTo->nVar==pFrom->nVar );
- sqlite3_mutex_enter(pTo->db->mutex);
- for(i=0; i<pFrom->nVar; i++){
- sqlite3VdbeMemMove(&pTo->aVar[i], &pFrom->aVar[i]);
- }
- sqlite3_mutex_leave(pTo->db->mutex);
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** Deprecated external interface. Internal/core SQLite code
-** should call sqlite3TransferBindings.
-**
-** Is is misuse to call this routine with statements from different
-** database connections. But as this is a deprecated interface, we
-** will not bother to check for that condition.
-**
-** If the two statements contain a different number of bindings, then
-** an SQLITE_ERROR is returned. Nothing else can go wrong, so otherwise
-** SQLITE_OK is returned.
-*/
-SQLITE_API int sqlite3_transfer_bindings(sqlite3_stmt *pFromStmt, sqlite3_stmt *pToStmt){
- Vdbe *pFrom = (Vdbe*)pFromStmt;
- Vdbe *pTo = (Vdbe*)pToStmt;
- if( pFrom->nVar!=pTo->nVar ){
- return SQLITE_ERROR;
- }
- if( pTo->isPrepareV2 && pTo->expmask ){
- pTo->expired = 1;
- }
- if( pFrom->isPrepareV2 && pFrom->expmask ){
- pFrom->expired = 1;
- }
- return sqlite3TransferBindings(pFromStmt, pToStmt);
-}
-#endif
-
-/*
-** Return the sqlite3* database handle to which the prepared statement given
-** in the argument belongs. This is the same database handle that was
-** the first argument to the sqlite3_prepare() that was used to create
-** the statement in the first place.
-*/
-SQLITE_API sqlite3 *sqlite3_db_handle(sqlite3_stmt *pStmt){
- return pStmt ? ((Vdbe*)pStmt)->db : 0;
-}
-
-/*
-** Return true if the prepared statement is guaranteed to not modify the
-** database.
-*/
-SQLITE_API int sqlite3_stmt_readonly(sqlite3_stmt *pStmt){
- return pStmt ? ((Vdbe*)pStmt)->readOnly : 1;
-}
-
-/*
-** Return true if the prepared statement is in need of being reset.
-*/
-SQLITE_API int sqlite3_stmt_busy(sqlite3_stmt *pStmt){
- Vdbe *v = (Vdbe*)pStmt;
- return v!=0 && v->pc>0 && v->magic==VDBE_MAGIC_RUN;
-}
-
-/*
-** Return a pointer to the next prepared statement after pStmt associated
-** with database connection pDb. If pStmt is NULL, return the first
-** prepared statement for the database connection. Return NULL if there
-** are no more.
-*/
-SQLITE_API sqlite3_stmt *sqlite3_next_stmt(sqlite3 *pDb, sqlite3_stmt *pStmt){
- sqlite3_stmt *pNext;
- sqlite3_mutex_enter(pDb->mutex);
- if( pStmt==0 ){
- pNext = (sqlite3_stmt*)pDb->pVdbe;
- }else{
- pNext = (sqlite3_stmt*)((Vdbe*)pStmt)->pNext;
- }
- sqlite3_mutex_leave(pDb->mutex);
- return pNext;
-}
-
-/*
-** Return the value of a status counter for a prepared statement
-*/
-SQLITE_API int sqlite3_stmt_status(sqlite3_stmt *pStmt, int op, int resetFlag){
- Vdbe *pVdbe = (Vdbe*)pStmt;
- int v = pVdbe->aCounter[op-1];
- if( resetFlag ) pVdbe->aCounter[op-1] = 0;
- return v;
-}
-
-/************** End of vdbeapi.c *********************************************/
-/************** Begin file vdbetrace.c ***************************************/
-/*
-** 2009 November 25
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code used to insert the values of host parameters
-** (aka "wildcards") into the SQL text output by sqlite3_trace().
-**
-** The Vdbe parse-tree explainer is also found here.
-*/
-
-#ifndef SQLITE_OMIT_TRACE
-
-/*
-** zSql is a zero-terminated string of UTF-8 SQL text. Return the number of
-** bytes in this text up to but excluding the first character in
-** a host parameter. If the text contains no host parameters, return
-** the total number of bytes in the text.
-*/
-static int findNextHostParameter(const char *zSql, int *pnToken){
- int tokenType;
- int nTotal = 0;
- int n;
-
- *pnToken = 0;
- while( zSql[0] ){
- n = sqlite3GetToken((u8*)zSql, &tokenType);
- assert( n>0 && tokenType!=TK_ILLEGAL );
- if( tokenType==TK_VARIABLE ){
- *pnToken = n;
- break;
- }
- nTotal += n;
- zSql += n;
- }
- return nTotal;
-}
-
-/*
-** This function returns a pointer to a nul-terminated string in memory
-** obtained from sqlite3DbMalloc(). If sqlite3.vdbeExecCnt is 1, then the
-** string contains a copy of zRawSql but with host parameters expanded to
-** their current bindings. Or, if sqlite3.vdbeExecCnt is greater than 1,
-** then the returned string holds a copy of zRawSql with "-- " prepended
-** to each line of text.
-**
-** The calling function is responsible for making sure the memory returned
-** is eventually freed.
-**
-** ALGORITHM: Scan the input string looking for host parameters in any of
-** these forms: ?, ?N, $A, @A, :A. Take care to avoid text within
-** string literals, quoted identifier names, and comments. For text forms,
-** the host parameter index is found by scanning the perpared
-** statement for the corresponding OP_Variable opcode. Once the host
-** parameter index is known, locate the value in p->aVar[]. Then render
-** the value as a literal in place of the host parameter name.
-*/
-SQLITE_PRIVATE char *sqlite3VdbeExpandSql(
- Vdbe *p, /* The prepared statement being evaluated */
- const char *zRawSql /* Raw text of the SQL statement */
-){
- sqlite3 *db; /* The database connection */
- int idx = 0; /* Index of a host parameter */
- int nextIndex = 1; /* Index of next ? host parameter */
- int n; /* Length of a token prefix */
- int nToken; /* Length of the parameter token */
- int i; /* Loop counter */
- Mem *pVar; /* Value of a host parameter */
- StrAccum out; /* Accumulate the output here */
- char zBase[100]; /* Initial working space */
-
- db = p->db;
- sqlite3StrAccumInit(&out, zBase, sizeof(zBase),
- db->aLimit[SQLITE_LIMIT_LENGTH]);
- out.db = db;
- if( db->vdbeExecCnt>1 ){
- while( *zRawSql ){
- const char *zStart = zRawSql;
- while( *(zRawSql++)!='\n' && *zRawSql );
- sqlite3StrAccumAppend(&out, "-- ", 3);
- sqlite3StrAccumAppend(&out, zStart, (int)(zRawSql-zStart));
- }
- }else{
- while( zRawSql[0] ){
- n = findNextHostParameter(zRawSql, &nToken);
- assert( n>0 );
- sqlite3StrAccumAppend(&out, zRawSql, n);
- zRawSql += n;
- assert( zRawSql[0] || nToken==0 );
- if( nToken==0 ) break;
- if( zRawSql[0]=='?' ){
- if( nToken>1 ){
- assert( sqlite3Isdigit(zRawSql[1]) );
- sqlite3GetInt32(&zRawSql[1], &idx);
- }else{
- idx = nextIndex;
- }
- }else{
- assert( zRawSql[0]==':' || zRawSql[0]=='$' || zRawSql[0]=='@' );
- testcase( zRawSql[0]==':' );
- testcase( zRawSql[0]=='$' );
- testcase( zRawSql[0]=='@' );
- idx = sqlite3VdbeParameterIndex(p, zRawSql, nToken);
- assert( idx>0 );
- }
- zRawSql += nToken;
- nextIndex = idx + 1;
- assert( idx>0 && idx<=p->nVar );
- pVar = &p->aVar[idx-1];
- if( pVar->flags & MEM_Null ){
- sqlite3StrAccumAppend(&out, "NULL", 4);
- }else if( pVar->flags & MEM_Int ){
- sqlite3XPrintf(&out, "%lld", pVar->u.i);
- }else if( pVar->flags & MEM_Real ){
- sqlite3XPrintf(&out, "%!.15g", pVar->r);
- }else if( pVar->flags & MEM_Str ){
-#ifndef SQLITE_OMIT_UTF16
- u8 enc = ENC(db);
- if( enc!=SQLITE_UTF8 ){
- Mem utf8;
- memset(&utf8, 0, sizeof(utf8));
- utf8.db = db;
- sqlite3VdbeMemSetStr(&utf8, pVar->z, pVar->n, enc, SQLITE_STATIC);
- sqlite3VdbeChangeEncoding(&utf8, SQLITE_UTF8);
- sqlite3XPrintf(&out, "'%.*q'", utf8.n, utf8.z);
- sqlite3VdbeMemRelease(&utf8);
- }else
-#endif
- {
- sqlite3XPrintf(&out, "'%.*q'", pVar->n, pVar->z);
- }
- }else if( pVar->flags & MEM_Zero ){
- sqlite3XPrintf(&out, "zeroblob(%d)", pVar->u.nZero);
- }else{
- assert( pVar->flags & MEM_Blob );
- sqlite3StrAccumAppend(&out, "x'", 2);
- for(i=0; i<pVar->n; i++){
- sqlite3XPrintf(&out, "%02x", pVar->z[i]&0xff);
- }
- sqlite3StrAccumAppend(&out, "'", 1);
- }
- }
- }
- return sqlite3StrAccumFinish(&out);
-}
-
-#endif /* #ifndef SQLITE_OMIT_TRACE */
-
-/*****************************************************************************
-** The following code implements the data-structure explaining logic
-** for the Vdbe.
-*/
-
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
-
-/*
-** Allocate a new Explain object
-*/
-SQLITE_PRIVATE void sqlite3ExplainBegin(Vdbe *pVdbe){
- if( pVdbe ){
- Explain *p;
- sqlite3BeginBenignMalloc();
- p = (Explain *)sqlite3MallocZero( sizeof(Explain) );
- if( p ){
- p->pVdbe = pVdbe;
- sqlite3_free(pVdbe->pExplain);
- pVdbe->pExplain = p;
- sqlite3StrAccumInit(&p->str, p->zBase, sizeof(p->zBase),
- SQLITE_MAX_LENGTH);
- p->str.useMalloc = 2;
- }else{
- sqlite3EndBenignMalloc();
- }
- }
-}
-
-/*
-** Return true if the Explain ends with a new-line.
-*/
-static int endsWithNL(Explain *p){
- return p && p->str.zText && p->str.nChar
- && p->str.zText[p->str.nChar-1]=='\n';
-}
-
-/*
-** Append text to the indentation
-*/
-SQLITE_PRIVATE void sqlite3ExplainPrintf(Vdbe *pVdbe, const char *zFormat, ...){
- Explain *p;
- if( pVdbe && (p = pVdbe->pExplain)!=0 ){
- va_list ap;
- if( p->nIndent && endsWithNL(p) ){
- int n = p->nIndent;
- if( n>ArraySize(p->aIndent) ) n = ArraySize(p->aIndent);
- sqlite3AppendSpace(&p->str, p->aIndent[n-1]);
- }
- va_start(ap, zFormat);
- sqlite3VXPrintf(&p->str, 1, zFormat, ap);
- va_end(ap);
- }
-}
-
-/*
-** Append a '\n' if there is not already one.
-*/
-SQLITE_PRIVATE void sqlite3ExplainNL(Vdbe *pVdbe){
- Explain *p;
- if( pVdbe && (p = pVdbe->pExplain)!=0 && !endsWithNL(p) ){
- sqlite3StrAccumAppend(&p->str, "\n", 1);
- }
-}
-
-/*
-** Push a new indentation level. Subsequent lines will be indented
-** so that they begin at the current cursor position.
-*/
-SQLITE_PRIVATE void sqlite3ExplainPush(Vdbe *pVdbe){
- Explain *p;
- if( pVdbe && (p = pVdbe->pExplain)!=0 ){
- if( p->str.zText && p->nIndent<ArraySize(p->aIndent) ){
- const char *z = p->str.zText;
- int i = p->str.nChar-1;
- int x;
- while( i>=0 && z[i]!='\n' ){ i--; }
- x = (p->str.nChar - 1) - i;
- if( p->nIndent && x<p->aIndent[p->nIndent-1] ){
- x = p->aIndent[p->nIndent-1];
- }
- p->aIndent[p->nIndent] = x;
- }
- p->nIndent++;
- }
-}
-
-/*
-** Pop the indentation stack by one level.
-*/
-SQLITE_PRIVATE void sqlite3ExplainPop(Vdbe *p){
- if( p && p->pExplain ) p->pExplain->nIndent--;
-}
-
-/*
-** Free the indentation structure
-*/
-SQLITE_PRIVATE void sqlite3ExplainFinish(Vdbe *pVdbe){
- if( pVdbe && pVdbe->pExplain ){
- sqlite3_free(pVdbe->zExplain);
- sqlite3ExplainNL(pVdbe);
- pVdbe->zExplain = sqlite3StrAccumFinish(&pVdbe->pExplain->str);
- sqlite3_free(pVdbe->pExplain);
- pVdbe->pExplain = 0;
- sqlite3EndBenignMalloc();
- }
-}
-
-/*
-** Return the explanation of a virtual machine.
-*/
-SQLITE_PRIVATE const char *sqlite3VdbeExplanation(Vdbe *pVdbe){
- return (pVdbe && pVdbe->zExplain) ? pVdbe->zExplain : 0;
-}
-#endif /* defined(SQLITE_DEBUG) */
-
-/************** End of vdbetrace.c *******************************************/
-/************** Begin file vdbe.c ********************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** The code in this file implements execution method of the
-** Virtual Database Engine (VDBE). A separate file ("vdbeaux.c")
-** handles housekeeping details such as creating and deleting
-** VDBE instances. This file is solely interested in executing
-** the VDBE program.
-**
-** In the external interface, an "sqlite3_stmt*" is an opaque pointer
-** to a VDBE.
-**
-** The SQL parser generates a program which is then executed by
-** the VDBE to do the work of the SQL statement. VDBE programs are
-** similar in form to assembly language. The program consists of
-** a linear sequence of operations. Each operation has an opcode
-** and 5 operands. Operands P1, P2, and P3 are integers. Operand P4
-** is a null-terminated string. Operand P5 is an unsigned character.
-** Few opcodes use all 5 operands.
-**
-** Computation results are stored on a set of registers numbered beginning
-** with 1 and going up to Vdbe.nMem. Each register can store
-** either an integer, a null-terminated string, a floating point
-** number, or the SQL "NULL" value. An implicit conversion from one
-** type to the other occurs as necessary.
-**
-** Most of the code in this file is taken up by the sqlite3VdbeExec()
-** function which does the work of interpreting a VDBE program.
-** But other routines are also provided to help in building up
-** a program instruction by instruction.
-**
-** Various scripts scan this source file in order to generate HTML
-** documentation, headers files, or other derived files. The formatting
-** of the code in this file is, therefore, important. See other comments
-** in this file for details. If in doubt, do not deviate from existing
-** commenting and indentation practices when changing or adding code.
-*/
-
-/*
-** Invoke this macro on memory cells just prior to changing the
-** value of the cell. This macro verifies that shallow copies are
-** not misused.
-*/
-#ifdef SQLITE_DEBUG
-# define memAboutToChange(P,M) sqlite3VdbeMemAboutToChange(P,M)
-#else
-# define memAboutToChange(P,M)
-#endif
-
-/*
-** The following global variable is incremented every time a cursor
-** moves, either by the OP_SeekXX, OP_Next, or OP_Prev opcodes. The test
-** procedures use this information to make sure that indices are
-** working correctly. This variable has no function other than to
-** help verify the correct operation of the library.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_search_count = 0;
-#endif
-
-/*
-** When this global variable is positive, it gets decremented once before
-** each instruction in the VDBE. When it reaches zero, the u1.isInterrupted
-** field of the sqlite3 structure is set in order to simulate an interrupt.
-**
-** This facility is used for testing purposes only. It does not function
-** in an ordinary build.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_interrupt_count = 0;
-#endif
-
-/*
-** The next global variable is incremented each type the OP_Sort opcode
-** is executed. The test procedures use this information to make sure that
-** sorting is occurring or not occurring at appropriate times. This variable
-** has no function other than to help verify the correct operation of the
-** library.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_sort_count = 0;
-#endif
-
-/*
-** The next global variable records the size of the largest MEM_Blob
-** or MEM_Str that has been used by a VDBE opcode. The test procedures
-** use this information to make sure that the zero-blob functionality
-** is working correctly. This variable has no function other than to
-** help verify the correct operation of the library.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_max_blobsize = 0;
-static void updateMaxBlobsize(Mem *p){
- if( (p->flags & (MEM_Str|MEM_Blob))!=0 && p->n>sqlite3_max_blobsize ){
- sqlite3_max_blobsize = p->n;
- }
-}
-#endif
-
-/*
-** The next global variable is incremented each type the OP_Found opcode
-** is executed. This is used to test whether or not the foreign key
-** operation implemented using OP_FkIsZero is working. This variable
-** has no function other than to help verify the correct operation of the
-** library.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_found_count = 0;
-#endif
-
-/*
-** Test a register to see if it exceeds the current maximum blob size.
-** If it does, record the new maximum blob size.
-*/
-#if defined(SQLITE_TEST) && !defined(SQLITE_OMIT_BUILTIN_TEST)
-# define UPDATE_MAX_BLOBSIZE(P) updateMaxBlobsize(P)
-#else
-# define UPDATE_MAX_BLOBSIZE(P)
-#endif
-
-/*
-** Convert the given register into a string if it isn't one
-** already. Return non-zero if a malloc() fails.
-*/
-#define Stringify(P, enc) \
- if(((P)->flags&(MEM_Str|MEM_Blob))==0 && sqlite3VdbeMemStringify(P,enc)) \
- { goto no_mem; }
-
-/*
-** An ephemeral string value (signified by the MEM_Ephem flag) contains
-** a pointer to a dynamically allocated string where some other entity
-** is responsible for deallocating that string. Because the register
-** does not control the string, it might be deleted without the register
-** knowing it.
-**
-** This routine converts an ephemeral string into a dynamically allocated
-** string that the register itself controls. In other words, it
-** converts an MEM_Ephem string into an MEM_Dyn string.
-*/
-#define Deephemeralize(P) \
- if( ((P)->flags&MEM_Ephem)!=0 \
- && sqlite3VdbeMemMakeWriteable(P) ){ goto no_mem;}
-
-/* Return true if the cursor was opened using the OP_OpenSorter opcode. */
-# define isSorter(x) ((x)->pSorter!=0)
-
-/*
-** Argument pMem points at a register that will be passed to a
-** user-defined function or returned to the user as the result of a query.
-** This routine sets the pMem->type variable used by the sqlite3_value_*()
-** routines.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemStoreType(Mem *pMem){
- int flags = pMem->flags;
- if( flags & MEM_Null ){
- pMem->type = SQLITE_NULL;
- }
- else if( flags & MEM_Int ){
- pMem->type = SQLITE_INTEGER;
- }
- else if( flags & MEM_Real ){
- pMem->type = SQLITE_FLOAT;
- }
- else if( flags & MEM_Str ){
- pMem->type = SQLITE_TEXT;
- }else{
- pMem->type = SQLITE_BLOB;
- }
-}
-
-/*
-** Allocate VdbeCursor number iCur. Return a pointer to it. Return NULL
-** if we run out of memory.
-*/
-static VdbeCursor *allocateCursor(
- Vdbe *p, /* The virtual machine */
- int iCur, /* Index of the new VdbeCursor */
- int nField, /* Number of fields in the table or index */
- int iDb, /* Database the cursor belongs to, or -1 */
- int isBtreeCursor /* True for B-Tree. False for pseudo-table or vtab */
-){
- /* Find the memory cell that will be used to store the blob of memory
- ** required for this VdbeCursor structure. It is convenient to use a
- ** vdbe memory cell to manage the memory allocation required for a
- ** VdbeCursor structure for the following reasons:
- **
- ** * Sometimes cursor numbers are used for a couple of different
- ** purposes in a vdbe program. The different uses might require
- ** different sized allocations. Memory cells provide growable
- ** allocations.
- **
- ** * When using ENABLE_MEMORY_MANAGEMENT, memory cell buffers can
- ** be freed lazily via the sqlite3_release_memory() API. This
- ** minimizes the number of malloc calls made by the system.
- **
- ** Memory cells for cursors are allocated at the top of the address
- ** space. Memory cell (p->nMem) corresponds to cursor 0. Space for
- ** cursor 1 is managed by memory cell (p->nMem-1), etc.
- */
- Mem *pMem = &p->aMem[p->nMem-iCur];
-
- int nByte;
- VdbeCursor *pCx = 0;
- nByte =
- ROUND8(sizeof(VdbeCursor)) +
- (isBtreeCursor?sqlite3BtreeCursorSize():0) +
- 2*nField*sizeof(u32);
-
- assert( iCur<p->nCursor );
- if( p->apCsr[iCur] ){
- sqlite3VdbeFreeCursor(p, p->apCsr[iCur]);
- p->apCsr[iCur] = 0;
- }
- if( SQLITE_OK==sqlite3VdbeMemGrow(pMem, nByte, 0) ){
- p->apCsr[iCur] = pCx = (VdbeCursor*)pMem->z;
- memset(pCx, 0, sizeof(VdbeCursor));
- pCx->iDb = iDb;
- pCx->nField = nField;
- if( nField ){
- pCx->aType = (u32 *)&pMem->z[ROUND8(sizeof(VdbeCursor))];
- }
- if( isBtreeCursor ){
- pCx->pCursor = (BtCursor*)
- &pMem->z[ROUND8(sizeof(VdbeCursor))+2*nField*sizeof(u32)];
- sqlite3BtreeCursorZero(pCx->pCursor);
- }
- }
- return pCx;
-}
-
-/*
-** Try to convert a value into a numeric representation if we can
-** do so without loss of information. In other words, if the string
-** looks like a number, convert it into a number. If it does not
-** look like a number, leave it alone.
-*/
-static void applyNumericAffinity(Mem *pRec){
- if( (pRec->flags & (MEM_Real|MEM_Int))==0 ){
- double rValue;
- i64 iValue;
- u8 enc = pRec->enc;
- if( (pRec->flags&MEM_Str)==0 ) return;
- if( sqlite3AtoF(pRec->z, &rValue, pRec->n, enc)==0 ) return;
- if( 0==sqlite3Atoi64(pRec->z, &iValue, pRec->n, enc) ){
- pRec->u.i = iValue;
- pRec->flags |= MEM_Int;
- }else{
- pRec->r = rValue;
- pRec->flags |= MEM_Real;
- }
- }
-}
-
-/*
-** Processing is determine by the affinity parameter:
-**
-** SQLITE_AFF_INTEGER:
-** SQLITE_AFF_REAL:
-** SQLITE_AFF_NUMERIC:
-** Try to convert pRec to an integer representation or a
-** floating-point representation if an integer representation
-** is not possible. Note that the integer representation is
-** always preferred, even if the affinity is REAL, because
-** an integer representation is more space efficient on disk.
-**
-** SQLITE_AFF_TEXT:
-** Convert pRec to a text representation.
-**
-** SQLITE_AFF_NONE:
-** No-op. pRec is unchanged.
-*/
-static void applyAffinity(
- Mem *pRec, /* The value to apply affinity to */
- char affinity, /* The affinity to be applied */
- u8 enc /* Use this text encoding */
-){
- if( affinity==SQLITE_AFF_TEXT ){
- /* Only attempt the conversion to TEXT if there is an integer or real
- ** representation (blob and NULL do not get converted) but no string
- ** representation.
- */
- if( 0==(pRec->flags&MEM_Str) && (pRec->flags&(MEM_Real|MEM_Int)) ){
- sqlite3VdbeMemStringify(pRec, enc);
- }
- pRec->flags &= ~(MEM_Real|MEM_Int);
- }else if( affinity!=SQLITE_AFF_NONE ){
- assert( affinity==SQLITE_AFF_INTEGER || affinity==SQLITE_AFF_REAL
- || affinity==SQLITE_AFF_NUMERIC );
- applyNumericAffinity(pRec);
- if( pRec->flags & MEM_Real ){
- sqlite3VdbeIntegerAffinity(pRec);
- }
- }
-}
-
-/*
-** Try to convert the type of a function argument or a result column
-** into a numeric representation. Use either INTEGER or REAL whichever
-** is appropriate. But only do the conversion if it is possible without
-** loss of information and return the revised type of the argument.
-*/
-SQLITE_API int sqlite3_value_numeric_type(sqlite3_value *pVal){
- Mem *pMem = (Mem*)pVal;
- if( pMem->type==SQLITE_TEXT ){
- applyNumericAffinity(pMem);
- sqlite3VdbeMemStoreType(pMem);
- }
- return pMem->type;
-}
-
-/*
-** Exported version of applyAffinity(). This one works on sqlite3_value*,
-** not the internal Mem* type.
-*/
-SQLITE_PRIVATE void sqlite3ValueApplyAffinity(
- sqlite3_value *pVal,
- u8 affinity,
- u8 enc
-){
- applyAffinity((Mem *)pVal, affinity, enc);
-}
-
-#ifdef SQLITE_DEBUG
-/*
-** Write a nice string representation of the contents of cell pMem
-** into buffer zBuf, length nBuf.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemPrettyPrint(Mem *pMem, char *zBuf){
- char *zCsr = zBuf;
- int f = pMem->flags;
-
- static const char *const encnames[] = {"(X)", "(8)", "(16LE)", "(16BE)"};
-
- if( f&MEM_Blob ){
- int i;
- char c;
- if( f & MEM_Dyn ){
- c = 'z';
- assert( (f & (MEM_Static|MEM_Ephem))==0 );
- }else if( f & MEM_Static ){
- c = 't';
- assert( (f & (MEM_Dyn|MEM_Ephem))==0 );
- }else if( f & MEM_Ephem ){
- c = 'e';
- assert( (f & (MEM_Static|MEM_Dyn))==0 );
- }else{
- c = 's';
- }
-
- sqlite3_snprintf(100, zCsr, "%c", c);
- zCsr += sqlite3Strlen30(zCsr);
- sqlite3_snprintf(100, zCsr, "%d[", pMem->n);
- zCsr += sqlite3Strlen30(zCsr);
- for(i=0; i<16 && i<pMem->n; i++){
- sqlite3_snprintf(100, zCsr, "%02X", ((int)pMem->z[i] & 0xFF));
- zCsr += sqlite3Strlen30(zCsr);
- }
- for(i=0; i<16 && i<pMem->n; i++){
- char z = pMem->z[i];
- if( z<32 || z>126 ) *zCsr++ = '.';
- else *zCsr++ = z;
- }
-
- sqlite3_snprintf(100, zCsr, "]%s", encnames[pMem->enc]);
- zCsr += sqlite3Strlen30(zCsr);
- if( f & MEM_Zero ){
- sqlite3_snprintf(100, zCsr,"+%dz",pMem->u.nZero);
- zCsr += sqlite3Strlen30(zCsr);
- }
- *zCsr = '\0';
- }else if( f & MEM_Str ){
- int j, k;
- zBuf[0] = ' ';
- if( f & MEM_Dyn ){
- zBuf[1] = 'z';
- assert( (f & (MEM_Static|MEM_Ephem))==0 );
- }else if( f & MEM_Static ){
- zBuf[1] = 't';
- assert( (f & (MEM_Dyn|MEM_Ephem))==0 );
- }else if( f & MEM_Ephem ){
- zBuf[1] = 'e';
- assert( (f & (MEM_Static|MEM_Dyn))==0 );
- }else{
- zBuf[1] = 's';
- }
- k = 2;
- sqlite3_snprintf(100, &zBuf[k], "%d", pMem->n);
- k += sqlite3Strlen30(&zBuf[k]);
- zBuf[k++] = '[';
- for(j=0; j<15 && j<pMem->n; j++){
- u8 c = pMem->z[j];
- if( c>=0x20 && c<0x7f ){
- zBuf[k++] = c;
- }else{
- zBuf[k++] = '.';
- }
- }
- zBuf[k++] = ']';
- sqlite3_snprintf(100,&zBuf[k], encnames[pMem->enc]);
- k += sqlite3Strlen30(&zBuf[k]);
- zBuf[k++] = 0;
- }
-}
-#endif
-
-#ifdef SQLITE_DEBUG
-/*
-** Print the value of a register for tracing purposes:
-*/
-static void memTracePrint(FILE *out, Mem *p){
- if( p->flags & MEM_Invalid ){
- fprintf(out, " undefined");
- }else if( p->flags & MEM_Null ){
- fprintf(out, " NULL");
- }else if( (p->flags & (MEM_Int|MEM_Str))==(MEM_Int|MEM_Str) ){
- fprintf(out, " si:%lld", p->u.i);
- }else if( p->flags & MEM_Int ){
- fprintf(out, " i:%lld", p->u.i);
-#ifndef SQLITE_OMIT_FLOATING_POINT
- }else if( p->flags & MEM_Real ){
- fprintf(out, " r:%g", p->r);
-#endif
- }else if( p->flags & MEM_RowSet ){
- fprintf(out, " (rowset)");
- }else{
- char zBuf[200];
- sqlite3VdbeMemPrettyPrint(p, zBuf);
- fprintf(out, " ");
- fprintf(out, "%s", zBuf);
- }
-}
-static void registerTrace(FILE *out, int iReg, Mem *p){
- fprintf(out, "REG[%d] = ", iReg);
- memTracePrint(out, p);
- fprintf(out, "\n");
-}
-#endif
-
-#ifdef SQLITE_DEBUG
-# define REGISTER_TRACE(R,M) if(p->trace)registerTrace(p->trace,R,M)
-#else
-# define REGISTER_TRACE(R,M)
-#endif
-
-
-#ifdef VDBE_PROFILE
-
-/*
-** hwtime.h contains inline assembler code for implementing
-** high-performance timing routines.
-*/
-/************** Include hwtime.h in the middle of vdbe.c *********************/
-/************** Begin file hwtime.h ******************************************/
-/*
-** 2008 May 27
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains inline asm code for retrieving "high-performance"
-** counters for x86 class CPUs.
-*/
-#ifndef _HWTIME_H_
-#define _HWTIME_H_
-
-/*
-** The following routine only works on pentium-class (or newer) processors.
-** It uses the RDTSC opcode to read the cycle count value out of the
-** processor and returns that value. This can be used for high-res
-** profiling.
-*/
-#if (defined(__GNUC__) || defined(_MSC_VER)) && \
- (defined(i386) || defined(__i386__) || defined(_M_IX86))
-
- #if defined(__GNUC__)
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned int lo, hi;
- __asm__ __volatile__ ("rdtsc" : "=a" (lo), "=d" (hi));
- return (sqlite_uint64)hi << 32 | lo;
- }
-
- #elif defined(_MSC_VER)
-
- __declspec(naked) __inline sqlite_uint64 __cdecl sqlite3Hwtime(void){
- __asm {
- rdtsc
- ret ; return value at EDX:EAX
- }
- }
-
- #endif
-
-#elif (defined(__GNUC__) && defined(__x86_64__))
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned long val;
- __asm__ __volatile__ ("rdtsc" : "=A" (val));
- return val;
- }
-
-#elif (defined(__GNUC__) && defined(__ppc__))
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned long long retval;
- unsigned long junk;
- __asm__ __volatile__ ("\n\
- 1: mftbu %1\n\
- mftb %L0\n\
- mftbu %0\n\
- cmpw %0,%1\n\
- bne 1b"
- : "=r" (retval), "=r" (junk));
- return retval;
- }
-
-#else
-
- #error Need implementation of sqlite3Hwtime() for your platform.
-
- /*
- ** To compile without implementing sqlite3Hwtime() for your platform,
- ** you can remove the above #error and use the following
- ** stub function. You will lose timing support for many
- ** of the debugging and testing utilities, but it should at
- ** least compile and run.
- */
-SQLITE_PRIVATE sqlite_uint64 sqlite3Hwtime(void){ return ((sqlite_uint64)0); }
-
-#endif
-
-#endif /* !defined(_HWTIME_H_) */
-
-/************** End of hwtime.h **********************************************/
-/************** Continuing where we left off in vdbe.c ***********************/
-
-#endif
-
-/*
-** The CHECK_FOR_INTERRUPT macro defined here looks to see if the
-** sqlite3_interrupt() routine has been called. If it has been, then
-** processing of the VDBE program is interrupted.
-**
-** This macro added to every instruction that does a jump in order to
-** implement a loop. This test used to be on every single instruction,
-** but that meant we more testing than we needed. By only testing the
-** flag on jump instructions, we get a (small) speed improvement.
-*/
-#define CHECK_FOR_INTERRUPT \
- if( db->u1.isInterrupted ) goto abort_due_to_interrupt;
-
-
-#ifndef NDEBUG
-/*
-** This function is only called from within an assert() expression. It
-** checks that the sqlite3.nTransaction variable is correctly set to
-** the number of non-transaction savepoints currently in the
-** linked list starting at sqlite3.pSavepoint.
-**
-** Usage:
-**
-** assert( checkSavepointCount(db) );
-*/
-static int checkSavepointCount(sqlite3 *db){
- int n = 0;
- Savepoint *p;
- for(p=db->pSavepoint; p; p=p->pNext) n++;
- assert( n==(db->nSavepoint + db->isTransactionSavepoint) );
- return 1;
-}
-#endif
-
-/*
-** Transfer error message text from an sqlite3_vtab.zErrMsg (text stored
-** in memory obtained from sqlite3_malloc) into a Vdbe.zErrMsg (text stored
-** in memory obtained from sqlite3DbMalloc).
-*/
-static void importVtabErrMsg(Vdbe *p, sqlite3_vtab *pVtab){
- sqlite3 *db = p->db;
- sqlite3DbFree(db, p->zErrMsg);
- p->zErrMsg = sqlite3DbStrDup(db, pVtab->zErrMsg);
- sqlite3_free(pVtab->zErrMsg);
- pVtab->zErrMsg = 0;
-}
-
-
-/*
-** Execute as much of a VDBE program as we can then return.
-**
-** sqlite3VdbeMakeReady() must be called before this routine in order to
-** close the program with a final OP_Halt and to set up the callbacks
-** and the error message pointer.
-**
-** Whenever a row or result data is available, this routine will either
-** invoke the result callback (if there is one) or return with
-** SQLITE_ROW.
-**
-** If an attempt is made to open a locked database, then this routine
-** will either invoke the busy callback (if there is one) or it will
-** return SQLITE_BUSY.
-**
-** If an error occurs, an error message is written to memory obtained
-** from sqlite3_malloc() and p->zErrMsg is made to point to that memory.
-** The error code is stored in p->rc and this routine returns SQLITE_ERROR.
-**
-** If the callback ever returns non-zero, then the program exits
-** immediately. There will be no error message but the p->rc field is
-** set to SQLITE_ABORT and this routine will return SQLITE_ERROR.
-**
-** A memory allocation error causes p->rc to be set to SQLITE_NOMEM and this
-** routine to return SQLITE_ERROR.
-**
-** Other fatal errors return SQLITE_ERROR.
-**
-** After this routine has finished, sqlite3VdbeFinalize() should be
-** used to clean up the mess that was left behind.
-*/
-SQLITE_PRIVATE int sqlite3VdbeExec(
- Vdbe *p /* The VDBE */
-){
- int pc=0; /* The program counter */
- Op *aOp = p->aOp; /* Copy of p->aOp */
- Op *pOp; /* Current operation */
- int rc = SQLITE_OK; /* Value to return */
- sqlite3 *db = p->db; /* The database */
- u8 resetSchemaOnFault = 0; /* Reset schema after an error if positive */
- u8 encoding = ENC(db); /* The database encoding */
-#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
- int checkProgress; /* True if progress callbacks are enabled */
- int nProgressOps = 0; /* Opcodes executed since progress callback. */
-#endif
- Mem *aMem = p->aMem; /* Copy of p->aMem */
- Mem *pIn1 = 0; /* 1st input operand */
- Mem *pIn2 = 0; /* 2nd input operand */
- Mem *pIn3 = 0; /* 3rd input operand */
- Mem *pOut = 0; /* Output operand */
- int iCompare = 0; /* Result of last OP_Compare operation */
- int *aPermute = 0; /* Permutation of columns for OP_Compare */
- i64 lastRowid = db->lastRowid; /* Saved value of the last insert ROWID */
-#ifdef VDBE_PROFILE
- u64 start; /* CPU clock count at start of opcode */
- int origPc; /* Program counter at start of opcode */
-#endif
- /********************************************************************
- ** Automatically generated code
- **
- ** The following union is automatically generated by the
- ** vdbe-compress.tcl script. The purpose of this union is to
- ** reduce the amount of stack space required by this function.
- ** See comments in the vdbe-compress.tcl script for details.
- */
- union vdbeExecUnion {
- struct OP_Yield_stack_vars {
- int pcDest;
- } aa;
- struct OP_Null_stack_vars {
- int cnt;
- u16 nullFlag;
- } ab;
- struct OP_Variable_stack_vars {
- Mem *pVar; /* Value being transferred */
- } ac;
- struct OP_Move_stack_vars {
- char *zMalloc; /* Holding variable for allocated memory */
- int n; /* Number of registers left to copy */
- int p1; /* Register to copy from */
- int p2; /* Register to copy to */
- } ad;
- struct OP_Copy_stack_vars {
- int n;
- } ae;
- struct OP_ResultRow_stack_vars {
- Mem *pMem;
- int i;
- } af;
- struct OP_Concat_stack_vars {
- i64 nByte;
- } ag;
- struct OP_Remainder_stack_vars {
- char bIntint; /* Started out as two integer operands */
- int flags; /* Combined MEM_* flags from both inputs */
- i64 iA; /* Integer value of left operand */
- i64 iB; /* Integer value of right operand */
- double rA; /* Real value of left operand */
- double rB; /* Real value of right operand */
- } ah;
- struct OP_Function_stack_vars {
- int i;
- Mem *pArg;
- sqlite3_context ctx;
- sqlite3_value **apVal;
- int n;
- } ai;
- struct OP_ShiftRight_stack_vars {
- i64 iA;
- u64 uA;
- i64 iB;
- u8 op;
- } aj;
- struct OP_Ge_stack_vars {
- int res; /* Result of the comparison of pIn1 against pIn3 */
- char affinity; /* Affinity to use for comparison */
- u16 flags1; /* Copy of initial value of pIn1->flags */
- u16 flags3; /* Copy of initial value of pIn3->flags */
- } ak;
- struct OP_Compare_stack_vars {
- int n;
- int i;
- int p1;
- int p2;
- const KeyInfo *pKeyInfo;
- int idx;
- CollSeq *pColl; /* Collating sequence to use on this term */
- int bRev; /* True for DESCENDING sort order */
- } al;
- struct OP_Or_stack_vars {
- int v1; /* Left operand: 0==FALSE, 1==TRUE, 2==UNKNOWN or NULL */
- int v2; /* Right operand: 0==FALSE, 1==TRUE, 2==UNKNOWN or NULL */
- } am;
- struct OP_IfNot_stack_vars {
- int c;
- } an;
- struct OP_Column_stack_vars {
- u32 payloadSize; /* Number of bytes in the record */
- i64 payloadSize64; /* Number of bytes in the record */
- int p1; /* P1 value of the opcode */
- int p2; /* column number to retrieve */
- VdbeCursor *pC; /* The VDBE cursor */
- char *zRec; /* Pointer to complete record-data */
- BtCursor *pCrsr; /* The BTree cursor */
- u32 *aType; /* aType[i] holds the numeric type of the i-th column */
- u32 *aOffset; /* aOffset[i] is offset to start of data for i-th column */
- int nField; /* number of fields in the record */
- int len; /* The length of the serialized data for the column */
- int i; /* Loop counter */
- char *zData; /* Part of the record being decoded */
- Mem *pDest; /* Where to write the extracted value */
- Mem sMem; /* For storing the record being decoded */
- u8 *zIdx; /* Index into header */
- u8 *zEndHdr; /* Pointer to first byte after the header */
- u32 offset; /* Offset into the data */
- u32 szField; /* Number of bytes in the content of a field */
- int szHdr; /* Size of the header size field at start of record */
- int avail; /* Number of bytes of available data */
- u32 t; /* A type code from the record header */
- Mem *pReg; /* PseudoTable input register */
- } ao;
- struct OP_Affinity_stack_vars {
- const char *zAffinity; /* The affinity to be applied */
- char cAff; /* A single character of affinity */
- } ap;
- struct OP_MakeRecord_stack_vars {
- u8 *zNewRecord; /* A buffer to hold the data for the new record */
- Mem *pRec; /* The new record */
- u64 nData; /* Number of bytes of data space */
- int nHdr; /* Number of bytes of header space */
- i64 nByte; /* Data space required for this record */
- int nZero; /* Number of zero bytes at the end of the record */
- int nVarint; /* Number of bytes in a varint */
- u32 serial_type; /* Type field */
- Mem *pData0; /* First field to be combined into the record */
- Mem *pLast; /* Last field of the record */
- int nField; /* Number of fields in the record */
- char *zAffinity; /* The affinity string for the record */
- int file_format; /* File format to use for encoding */
- int i; /* Space used in zNewRecord[] */
- int len; /* Length of a field */
- } aq;
- struct OP_Count_stack_vars {
- i64 nEntry;
- BtCursor *pCrsr;
- } ar;
- struct OP_Savepoint_stack_vars {
- int p1; /* Value of P1 operand */
- char *zName; /* Name of savepoint */
- int nName;
- Savepoint *pNew;
- Savepoint *pSavepoint;
- Savepoint *pTmp;
- int iSavepoint;
- int ii;
- } as;
- struct OP_AutoCommit_stack_vars {
- int desiredAutoCommit;
- int iRollback;
- int turnOnAC;
- } at;
- struct OP_Transaction_stack_vars {
- Btree *pBt;
- } au;
- struct OP_ReadCookie_stack_vars {
- int iMeta;
- int iDb;
- int iCookie;
- } av;
- struct OP_SetCookie_stack_vars {
- Db *pDb;
- } aw;
- struct OP_VerifyCookie_stack_vars {
- int iMeta;
- int iGen;
- Btree *pBt;
- } ax;
- struct OP_OpenWrite_stack_vars {
- int nField;
- KeyInfo *pKeyInfo;
- int p2;
- int iDb;
- int wrFlag;
- Btree *pX;
- VdbeCursor *pCur;
- Db *pDb;
- } ay;
- struct OP_OpenEphemeral_stack_vars {
- VdbeCursor *pCx;
- } az;
- struct OP_SorterOpen_stack_vars {
- VdbeCursor *pCx;
- } ba;
- struct OP_OpenPseudo_stack_vars {
- VdbeCursor *pCx;
- } bb;
- struct OP_SeekGt_stack_vars {
- int res;
- int oc;
- VdbeCursor *pC;
- UnpackedRecord r;
- int nField;
- i64 iKey; /* The rowid we are to seek to */
- } bc;
- struct OP_Seek_stack_vars {
- VdbeCursor *pC;
- } bd;
- struct OP_Found_stack_vars {
- int alreadyExists;
- VdbeCursor *pC;
- int res;
- char *pFree;
- UnpackedRecord *pIdxKey;
- UnpackedRecord r;
- char aTempRec[ROUND8(sizeof(UnpackedRecord)) + sizeof(Mem)*3 + 7];
- } be;
- struct OP_IsUnique_stack_vars {
- u16 ii;
- VdbeCursor *pCx;
- BtCursor *pCrsr;
- u16 nField;
- Mem *aMx;
- UnpackedRecord r; /* B-Tree index search key */
- i64 R; /* Rowid stored in register P3 */
- } bf;
- struct OP_NotExists_stack_vars {
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
- u64 iKey;
- } bg;
- struct OP_NewRowid_stack_vars {
- i64 v; /* The new rowid */
- VdbeCursor *pC; /* Cursor of table to get the new rowid */
- int res; /* Result of an sqlite3BtreeLast() */
- int cnt; /* Counter to limit the number of searches */
- Mem *pMem; /* Register holding largest rowid for AUTOINCREMENT */
- VdbeFrame *pFrame; /* Root frame of VDBE */
- } bh;
- struct OP_InsertInt_stack_vars {
- Mem *pData; /* MEM cell holding data for the record to be inserted */
- Mem *pKey; /* MEM cell holding key for the record */
- i64 iKey; /* The integer ROWID or key for the record to be inserted */
- VdbeCursor *pC; /* Cursor to table into which insert is written */
- int nZero; /* Number of zero-bytes to append */
- int seekResult; /* Result of prior seek or 0 if no USESEEKRESULT flag */
- const char *zDb; /* database name - used by the update hook */
- const char *zTbl; /* Table name - used by the opdate hook */
- int op; /* Opcode for update hook: SQLITE_UPDATE or SQLITE_INSERT */
- } bi;
- struct OP_Delete_stack_vars {
- i64 iKey;
- VdbeCursor *pC;
- } bj;
- struct OP_SorterCompare_stack_vars {
- VdbeCursor *pC;
- int res;
- } bk;
- struct OP_SorterData_stack_vars {
- VdbeCursor *pC;
- } bl;
- struct OP_RowData_stack_vars {
- VdbeCursor *pC;
- BtCursor *pCrsr;
- u32 n;
- i64 n64;
- } bm;
- struct OP_Rowid_stack_vars {
- VdbeCursor *pC;
- i64 v;
- sqlite3_vtab *pVtab;
- const sqlite3_module *pModule;
- } bn;
- struct OP_NullRow_stack_vars {
- VdbeCursor *pC;
- } bo;
- struct OP_Last_stack_vars {
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
- } bp;
- struct OP_Rewind_stack_vars {
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
- } bq;
- struct OP_Next_stack_vars {
- VdbeCursor *pC;
- int res;
- } br;
- struct OP_IdxInsert_stack_vars {
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int nKey;
- const char *zKey;
- } bs;
- struct OP_IdxDelete_stack_vars {
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
- UnpackedRecord r;
- } bt;
- struct OP_IdxRowid_stack_vars {
- BtCursor *pCrsr;
- VdbeCursor *pC;
- i64 rowid;
- } bu;
- struct OP_IdxGE_stack_vars {
- VdbeCursor *pC;
- int res;
- UnpackedRecord r;
- } bv;
- struct OP_Destroy_stack_vars {
- int iMoved;
- int iCnt;
- Vdbe *pVdbe;
- int iDb;
- } bw;
- struct OP_Clear_stack_vars {
- int nChange;
- } bx;
- struct OP_CreateTable_stack_vars {
- int pgno;
- int flags;
- Db *pDb;
- } by;
- struct OP_ParseSchema_stack_vars {
- int iDb;
- const char *zMaster;
- char *zSql;
- InitData initData;
- } bz;
- struct OP_IntegrityCk_stack_vars {
- int nRoot; /* Number of tables to check. (Number of root pages.) */
- int *aRoot; /* Array of rootpage numbers for tables to be checked */
- int j; /* Loop counter */
- int nErr; /* Number of errors reported */
- char *z; /* Text of the error report */
- Mem *pnErr; /* Register keeping track of errors remaining */
- } ca;
- struct OP_RowSetRead_stack_vars {
- i64 val;
- } cb;
- struct OP_RowSetTest_stack_vars {
- int iSet;
- int exists;
- } cc;
- struct OP_Program_stack_vars {
- int nMem; /* Number of memory registers for sub-program */
- int nByte; /* Bytes of runtime space required for sub-program */
- Mem *pRt; /* Register to allocate runtime space */
- Mem *pMem; /* Used to iterate through memory cells */
- Mem *pEnd; /* Last memory cell in new array */
- VdbeFrame *pFrame; /* New vdbe frame to execute in */
- SubProgram *pProgram; /* Sub-program to execute */
- void *t; /* Token identifying trigger */
- } cd;
- struct OP_Param_stack_vars {
- VdbeFrame *pFrame;
- Mem *pIn;
- } ce;
- struct OP_MemMax_stack_vars {
- Mem *pIn1;
- VdbeFrame *pFrame;
- } cf;
- struct OP_AggStep_stack_vars {
- int n;
- int i;
- Mem *pMem;
- Mem *pRec;
- sqlite3_context ctx;
- sqlite3_value **apVal;
- } cg;
- struct OP_AggFinal_stack_vars {
- Mem *pMem;
- } ch;
- struct OP_Checkpoint_stack_vars {
- int i; /* Loop counter */
- int aRes[3]; /* Results */
- Mem *pMem; /* Write results here */
- } ci;
- struct OP_JournalMode_stack_vars {
- Btree *pBt; /* Btree to change journal mode of */
- Pager *pPager; /* Pager associated with pBt */
- int eNew; /* New journal mode */
- int eOld; /* The old journal mode */
-#ifndef SQLITE_OMIT_WAL
- const char *zFilename; /* Name of database file for pPager */
-#endif
- } cj;
- struct OP_IncrVacuum_stack_vars {
- Btree *pBt;
- } ck;
- struct OP_VBegin_stack_vars {
- VTable *pVTab;
- } cl;
- struct OP_VOpen_stack_vars {
- VdbeCursor *pCur;
- sqlite3_vtab_cursor *pVtabCursor;
- sqlite3_vtab *pVtab;
- sqlite3_module *pModule;
- } cm;
- struct OP_VFilter_stack_vars {
- int nArg;
- int iQuery;
- const sqlite3_module *pModule;
- Mem *pQuery;
- Mem *pArgc;
- sqlite3_vtab_cursor *pVtabCursor;
- sqlite3_vtab *pVtab;
- VdbeCursor *pCur;
- int res;
- int i;
- Mem **apArg;
- } cn;
- struct OP_VColumn_stack_vars {
- sqlite3_vtab *pVtab;
- const sqlite3_module *pModule;
- Mem *pDest;
- sqlite3_context sContext;
- } co;
- struct OP_VNext_stack_vars {
- sqlite3_vtab *pVtab;
- const sqlite3_module *pModule;
- int res;
- VdbeCursor *pCur;
- } cp;
- struct OP_VRename_stack_vars {
- sqlite3_vtab *pVtab;
- Mem *pName;
- } cq;
- struct OP_VUpdate_stack_vars {
- sqlite3_vtab *pVtab;
- sqlite3_module *pModule;
- int nArg;
- int i;
- sqlite_int64 rowid;
- Mem **apArg;
- Mem *pX;
- } cr;
- struct OP_Trace_stack_vars {
- char *zTrace;
- char *z;
- } cs;
- } u;
- /* End automatically generated code
- ********************************************************************/
-
- assert( p->magic==VDBE_MAGIC_RUN ); /* sqlite3_step() verifies this */
- sqlite3VdbeEnter(p);
- if( p->rc==SQLITE_NOMEM ){
- /* This happens if a malloc() inside a call to sqlite3_column_text() or
- ** sqlite3_column_text16() failed. */
- goto no_mem;
- }
- assert( p->rc==SQLITE_OK || p->rc==SQLITE_BUSY );
- p->rc = SQLITE_OK;
- assert( p->explain==0 );
- p->pResultSet = 0;
- db->busyHandler.nBusy = 0;
- CHECK_FOR_INTERRUPT;
- sqlite3VdbeIOTraceSql(p);
-#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
- checkProgress = db->xProgress!=0;
-#endif
-#ifdef SQLITE_DEBUG
- sqlite3BeginBenignMalloc();
- if( p->pc==0 && (p->db->flags & SQLITE_VdbeListing)!=0 ){
- int i;
- printf("VDBE Program Listing:\n");
- sqlite3VdbePrintSql(p);
- for(i=0; i<p->nOp; i++){
- sqlite3VdbePrintOp(stdout, i, &aOp[i]);
- }
- }
- sqlite3EndBenignMalloc();
-#endif
- for(pc=p->pc; rc==SQLITE_OK; pc++){
- assert( pc>=0 && pc<p->nOp );
- if( db->mallocFailed ) goto no_mem;
-#ifdef VDBE_PROFILE
- origPc = pc;
- start = sqlite3Hwtime();
-#endif
- pOp = &aOp[pc];
-
- /* Only allow tracing if SQLITE_DEBUG is defined.
- */
-#ifdef SQLITE_DEBUG
- if( p->trace ){
- if( pc==0 ){
- printf("VDBE Execution Trace:\n");
- sqlite3VdbePrintSql(p);
- }
- sqlite3VdbePrintOp(p->trace, pc, pOp);
- }
-#endif
-
-
- /* Check to see if we need to simulate an interrupt. This only happens
- ** if we have a special test build.
- */
-#ifdef SQLITE_TEST
- if( sqlite3_interrupt_count>0 ){
- sqlite3_interrupt_count--;
- if( sqlite3_interrupt_count==0 ){
- sqlite3_interrupt(db);
- }
- }
-#endif
-
-#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
- /* Call the progress callback if it is configured and the required number
- ** of VDBE ops have been executed (either since this invocation of
- ** sqlite3VdbeExec() or since last time the progress callback was called).
- ** If the progress callback returns non-zero, exit the virtual machine with
- ** a return code SQLITE_ABORT.
- */
- if( checkProgress ){
- if( db->nProgressOps==nProgressOps ){
- int prc;
- prc = db->xProgress(db->pProgressArg);
- if( prc!=0 ){
- rc = SQLITE_INTERRUPT;
- goto vdbe_error_halt;
- }
- nProgressOps = 0;
- }
- nProgressOps++;
- }
-#endif
-
- /* On any opcode with the "out2-prerelease" tag, free any
- ** external allocations out of mem[p2] and set mem[p2] to be
- ** an undefined integer. Opcodes will either fill in the integer
- ** value or convert mem[p2] to a different type.
- */
- assert( pOp->opflags==sqlite3OpcodeProperty[pOp->opcode] );
- if( pOp->opflags & OPFLG_OUT2_PRERELEASE ){
- assert( pOp->p2>0 );
- assert( pOp->p2<=p->nMem );
- pOut = &aMem[pOp->p2];
- memAboutToChange(p, pOut);
- VdbeMemRelease(pOut);
- pOut->flags = MEM_Int;
- }
-
- /* Sanity checking on other operands */
-#ifdef SQLITE_DEBUG
- if( (pOp->opflags & OPFLG_IN1)!=0 ){
- assert( pOp->p1>0 );
- assert( pOp->p1<=p->nMem );
- assert( memIsValid(&aMem[pOp->p1]) );
- REGISTER_TRACE(pOp->p1, &aMem[pOp->p1]);
- }
- if( (pOp->opflags & OPFLG_IN2)!=0 ){
- assert( pOp->p2>0 );
- assert( pOp->p2<=p->nMem );
- assert( memIsValid(&aMem[pOp->p2]) );
- REGISTER_TRACE(pOp->p2, &aMem[pOp->p2]);
- }
- if( (pOp->opflags & OPFLG_IN3)!=0 ){
- assert( pOp->p3>0 );
- assert( pOp->p3<=p->nMem );
- assert( memIsValid(&aMem[pOp->p3]) );
- REGISTER_TRACE(pOp->p3, &aMem[pOp->p3]);
- }
- if( (pOp->opflags & OPFLG_OUT2)!=0 ){
- assert( pOp->p2>0 );
- assert( pOp->p2<=p->nMem );
- memAboutToChange(p, &aMem[pOp->p2]);
- }
- if( (pOp->opflags & OPFLG_OUT3)!=0 ){
- assert( pOp->p3>0 );
- assert( pOp->p3<=p->nMem );
- memAboutToChange(p, &aMem[pOp->p3]);
- }
-#endif
-
- switch( pOp->opcode ){
-
-/*****************************************************************************
-** What follows is a massive switch statement where each case implements a
-** separate instruction in the virtual machine. If we follow the usual
-** indentation conventions, each case should be indented by 6 spaces. But
-** that is a lot of wasted space on the left margin. So the code within
-** the switch statement will break with convention and be flush-left. Another
-** big comment (similar to this one) will mark the point in the code where
-** we transition back to normal indentation.
-**
-** The formatting of each case is important. The makefile for SQLite
-** generates two C files "opcodes.h" and "opcodes.c" by scanning this
-** file looking for lines that begin with "case OP_". The opcodes.h files
-** will be filled with #defines that give unique integer values to each
-** opcode and the opcodes.c file is filled with an array of strings where
-** each string is the symbolic name for the corresponding opcode. If the
-** case statement is followed by a comment of the form "/# same as ... #/"
-** that comment is used to determine the particular value of the opcode.
-**
-** Other keywords in the comment that follows each case are used to
-** construct the OPFLG_INITIALIZER value that initializes opcodeProperty[].
-** Keywords include: in1, in2, in3, out2_prerelease, out2, out3. See
-** the mkopcodeh.awk script for additional information.
-**
-** Documentation about VDBE opcodes is generated by scanning this file
-** for lines of that contain "Opcode:". That line and all subsequent
-** comment lines are used in the generation of the opcode.html documentation
-** file.
-**
-** SUMMARY:
-**
-** Formatting is important to scripts that scan this file.
-** Do not deviate from the formatting style currently in use.
-**
-*****************************************************************************/
-
-/* Opcode: Goto * P2 * * *
-**
-** An unconditional jump to address P2.
-** The next instruction executed will be
-** the one at index P2 from the beginning of
-** the program.
-*/
-case OP_Goto: { /* jump */
- CHECK_FOR_INTERRUPT;
- pc = pOp->p2 - 1;
- break;
-}
-
-/* Opcode: Gosub P1 P2 * * *
-**
-** Write the current address onto register P1
-** and then jump to address P2.
-*/
-case OP_Gosub: { /* jump */
- assert( pOp->p1>0 && pOp->p1<=p->nMem );
- pIn1 = &aMem[pOp->p1];
- assert( (pIn1->flags & MEM_Dyn)==0 );
- memAboutToChange(p, pIn1);
- pIn1->flags = MEM_Int;
- pIn1->u.i = pc;
- REGISTER_TRACE(pOp->p1, pIn1);
- pc = pOp->p2 - 1;
- break;
-}
-
-/* Opcode: Return P1 * * * *
-**
-** Jump to the next instruction after the address in register P1.
-*/
-case OP_Return: { /* in1 */
- pIn1 = &aMem[pOp->p1];
- assert( pIn1->flags & MEM_Int );
- pc = (int)pIn1->u.i;
- break;
-}
-
-/* Opcode: Yield P1 * * * *
-**
-** Swap the program counter with the value in register P1.
-*/
-case OP_Yield: { /* in1 */
-#if 0 /* local variables moved into u.aa */
- int pcDest;
-#endif /* local variables moved into u.aa */
- pIn1 = &aMem[pOp->p1];
- assert( (pIn1->flags & MEM_Dyn)==0 );
- pIn1->flags = MEM_Int;
- u.aa.pcDest = (int)pIn1->u.i;
- pIn1->u.i = pc;
- REGISTER_TRACE(pOp->p1, pIn1);
- pc = u.aa.pcDest;
- break;
-}
-
-/* Opcode: HaltIfNull P1 P2 P3 P4 *
-**
-** Check the value in register P3. If it is NULL then Halt using
-** parameter P1, P2, and P4 as if this were a Halt instruction. If the
-** value in register P3 is not NULL, then this routine is a no-op.
-*/
-case OP_HaltIfNull: { /* in3 */
- pIn3 = &aMem[pOp->p3];
- if( (pIn3->flags & MEM_Null)==0 ) break;
- /* Fall through into OP_Halt */
-}
-
-/* Opcode: Halt P1 P2 * P4 *
-**
-** Exit immediately. All open cursors, etc are closed
-** automatically.
-**
-** P1 is the result code returned by sqlite3_exec(), sqlite3_reset(),
-** or sqlite3_finalize(). For a normal halt, this should be SQLITE_OK (0).
-** For errors, it can be some other value. If P1!=0 then P2 will determine
-** whether or not to rollback the current transaction. Do not rollback
-** if P2==OE_Fail. Do the rollback if P2==OE_Rollback. If P2==OE_Abort,
-** then back out all changes that have occurred during this execution of the
-** VDBE, but do not rollback the transaction.
-**
-** If P4 is not null then it is an error message string.
-**
-** There is an implied "Halt 0 0 0" instruction inserted at the very end of
-** every program. So a jump past the last instruction of the program
-** is the same as executing Halt.
-*/
-case OP_Halt: {
- if( pOp->p1==SQLITE_OK && p->pFrame ){
- /* Halt the sub-program. Return control to the parent frame. */
- VdbeFrame *pFrame = p->pFrame;
- p->pFrame = pFrame->pParent;
- p->nFrame--;
- sqlite3VdbeSetChanges(db, p->nChange);
- pc = sqlite3VdbeFrameRestore(pFrame);
- lastRowid = db->lastRowid;
- if( pOp->p2==OE_Ignore ){
- /* Instruction pc is the OP_Program that invoked the sub-program
- ** currently being halted. If the p2 instruction of this OP_Halt
- ** instruction is set to OE_Ignore, then the sub-program is throwing
- ** an IGNORE exception. In this case jump to the address specified
- ** as the p2 of the calling OP_Program. */
- pc = p->aOp[pc].p2-1;
- }
- aOp = p->aOp;
- aMem = p->aMem;
- break;
- }
-
- p->rc = pOp->p1;
- p->errorAction = (u8)pOp->p2;
- p->pc = pc;
- if( pOp->p4.z ){
- assert( p->rc!=SQLITE_OK );
- sqlite3SetString(&p->zErrMsg, db, "%s", pOp->p4.z);
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(pOp->p1, "abort at %d in [%s]: %s", pc, p->zSql, pOp->p4.z);
- }else if( p->rc ){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(pOp->p1, "constraint failed at %d in [%s]", pc, p->zSql);
- }
- rc = sqlite3VdbeHalt(p);
- assert( rc==SQLITE_BUSY || rc==SQLITE_OK || rc==SQLITE_ERROR );
- if( rc==SQLITE_BUSY ){
- p->rc = rc = SQLITE_BUSY;
- }else{
- assert( rc==SQLITE_OK || (p->rc&0xff)==SQLITE_CONSTRAINT );
- assert( rc==SQLITE_OK || db->nDeferredCons>0 );
- rc = p->rc ? SQLITE_ERROR : SQLITE_DONE;
- }
- goto vdbe_return;
-}
-
-/* Opcode: Integer P1 P2 * * *
-**
-** The 32-bit integer value P1 is written into register P2.
-*/
-case OP_Integer: { /* out2-prerelease */
- pOut->u.i = pOp->p1;
- break;
-}
-
-/* Opcode: Int64 * P2 * P4 *
-**
-** P4 is a pointer to a 64-bit integer value.
-** Write that value into register P2.
-*/
-case OP_Int64: { /* out2-prerelease */
- assert( pOp->p4.pI64!=0 );
- pOut->u.i = *pOp->p4.pI64;
- break;
-}
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
-/* Opcode: Real * P2 * P4 *
-**
-** P4 is a pointer to a 64-bit floating point value.
-** Write that value into register P2.
-*/
-case OP_Real: { /* same as TK_FLOAT, out2-prerelease */
- pOut->flags = MEM_Real;
- assert( !sqlite3IsNaN(*pOp->p4.pReal) );
- pOut->r = *pOp->p4.pReal;
- break;
-}
-#endif
-
-/* Opcode: String8 * P2 * P4 *
-**
-** P4 points to a nul terminated UTF-8 string. This opcode is transformed
-** into an OP_String before it is executed for the first time.
-*/
-case OP_String8: { /* same as TK_STRING, out2-prerelease */
- assert( pOp->p4.z!=0 );
- pOp->opcode = OP_String;
- pOp->p1 = sqlite3Strlen30(pOp->p4.z);
-
-#ifndef SQLITE_OMIT_UTF16
- if( encoding!=SQLITE_UTF8 ){
- rc = sqlite3VdbeMemSetStr(pOut, pOp->p4.z, -1, SQLITE_UTF8, SQLITE_STATIC);
- if( rc==SQLITE_TOOBIG ) goto too_big;
- if( SQLITE_OK!=sqlite3VdbeChangeEncoding(pOut, encoding) ) goto no_mem;
- assert( pOut->zMalloc==pOut->z );
- assert( pOut->flags & MEM_Dyn );
- pOut->zMalloc = 0;
- pOut->flags |= MEM_Static;
- pOut->flags &= ~MEM_Dyn;
- if( pOp->p4type==P4_DYNAMIC ){
- sqlite3DbFree(db, pOp->p4.z);
- }
- pOp->p4type = P4_DYNAMIC;
- pOp->p4.z = pOut->z;
- pOp->p1 = pOut->n;
- }
-#endif
- if( pOp->p1>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- goto too_big;
- }
- /* Fall through to the next case, OP_String */
-}
-
-/* Opcode: String P1 P2 * P4 *
-**
-** The string value P4 of length P1 (bytes) is stored in register P2.
-*/
-case OP_String: { /* out2-prerelease */
- assert( pOp->p4.z!=0 );
- pOut->flags = MEM_Str|MEM_Static|MEM_Term;
- pOut->z = pOp->p4.z;
- pOut->n = pOp->p1;
- pOut->enc = encoding;
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: Null P1 P2 P3 * *
-**
-** Write a NULL into registers P2. If P3 greater than P2, then also write
-** NULL into register P3 and every register in between P2 and P3. If P3
-** is less than P2 (typically P3 is zero) then only register P2 is
-** set to NULL.
-**
-** If the P1 value is non-zero, then also set the MEM_Cleared flag so that
-** NULL values will not compare equal even if SQLITE_NULLEQ is set on
-** OP_Ne or OP_Eq.
-*/
-case OP_Null: { /* out2-prerelease */
-#if 0 /* local variables moved into u.ab */
- int cnt;
- u16 nullFlag;
-#endif /* local variables moved into u.ab */
- u.ab.cnt = pOp->p3-pOp->p2;
- assert( pOp->p3<=p->nMem );
- pOut->flags = u.ab.nullFlag = pOp->p1 ? (MEM_Null|MEM_Cleared) : MEM_Null;
- while( u.ab.cnt>0 ){
- pOut++;
- memAboutToChange(p, pOut);
- VdbeMemRelease(pOut);
- pOut->flags = u.ab.nullFlag;
- u.ab.cnt--;
- }
- break;
-}
-
-
-/* Opcode: Blob P1 P2 * P4
-**
-** P4 points to a blob of data P1 bytes long. Store this
-** blob in register P2.
-*/
-case OP_Blob: { /* out2-prerelease */
- assert( pOp->p1 <= SQLITE_MAX_LENGTH );
- sqlite3VdbeMemSetStr(pOut, pOp->p4.z, pOp->p1, 0, 0);
- pOut->enc = encoding;
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: Variable P1 P2 * P4 *
-**
-** Transfer the values of bound parameter P1 into register P2
-**
-** If the parameter is named, then its name appears in P4 and P3==1.
-** The P4 value is used by sqlite3_bind_parameter_name().
-*/
-case OP_Variable: { /* out2-prerelease */
-#if 0 /* local variables moved into u.ac */
- Mem *pVar; /* Value being transferred */
-#endif /* local variables moved into u.ac */
-
- assert( pOp->p1>0 && pOp->p1<=p->nVar );
- assert( pOp->p4.z==0 || pOp->p4.z==p->azVar[pOp->p1-1] );
- u.ac.pVar = &p->aVar[pOp->p1 - 1];
- if( sqlite3VdbeMemTooBig(u.ac.pVar) ){
- goto too_big;
- }
- sqlite3VdbeMemShallowCopy(pOut, u.ac.pVar, MEM_Static);
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: Move P1 P2 P3 * *
-**
-** Move the values in register P1..P1+P3 over into
-** registers P2..P2+P3. Registers P1..P1+P3 are
-** left holding a NULL. It is an error for register ranges
-** P1..P1+P3 and P2..P2+P3 to overlap.
-*/
-case OP_Move: {
-#if 0 /* local variables moved into u.ad */
- char *zMalloc; /* Holding variable for allocated memory */
- int n; /* Number of registers left to copy */
- int p1; /* Register to copy from */
- int p2; /* Register to copy to */
-#endif /* local variables moved into u.ad */
-
- u.ad.n = pOp->p3 + 1;
- u.ad.p1 = pOp->p1;
- u.ad.p2 = pOp->p2;
- assert( u.ad.n>0 && u.ad.p1>0 && u.ad.p2>0 );
- assert( u.ad.p1+u.ad.n<=u.ad.p2 || u.ad.p2+u.ad.n<=u.ad.p1 );
-
- pIn1 = &aMem[u.ad.p1];
- pOut = &aMem[u.ad.p2];
- while( u.ad.n-- ){
- assert( pOut<=&aMem[p->nMem] );
- assert( pIn1<=&aMem[p->nMem] );
- assert( memIsValid(pIn1) );
- memAboutToChange(p, pOut);
- u.ad.zMalloc = pOut->zMalloc;
- pOut->zMalloc = 0;
- sqlite3VdbeMemMove(pOut, pIn1);
-#ifdef SQLITE_DEBUG
- if( pOut->pScopyFrom>=&aMem[u.ad.p1] && pOut->pScopyFrom<&aMem[u.ad.p1+pOp->p3] ){
- pOut->pScopyFrom += u.ad.p1 - pOp->p2;
- }
-#endif
- pIn1->zMalloc = u.ad.zMalloc;
- REGISTER_TRACE(u.ad.p2++, pOut);
- pIn1++;
- pOut++;
- }
- break;
-}
-
-/* Opcode: Copy P1 P2 P3 * *
-**
-** Make a copy of registers P1..P1+P3 into registers P2..P2+P3.
-**
-** This instruction makes a deep copy of the value. A duplicate
-** is made of any string or blob constant. See also OP_SCopy.
-*/
-case OP_Copy: {
-#if 0 /* local variables moved into u.ae */
- int n;
-#endif /* local variables moved into u.ae */
-
- u.ae.n = pOp->p3;
- pIn1 = &aMem[pOp->p1];
- pOut = &aMem[pOp->p2];
- assert( pOut!=pIn1 );
- while( 1 ){
- sqlite3VdbeMemShallowCopy(pOut, pIn1, MEM_Ephem);
- Deephemeralize(pOut);
-#ifdef SQLITE_DEBUG
- pOut->pScopyFrom = 0;
-#endif
- REGISTER_TRACE(pOp->p2+pOp->p3-u.ae.n, pOut);
- if( (u.ae.n--)==0 ) break;
- pOut++;
- pIn1++;
- }
- break;
-}
-
-/* Opcode: SCopy P1 P2 * * *
-**
-** Make a shallow copy of register P1 into register P2.
-**
-** This instruction makes a shallow copy of the value. If the value
-** is a string or blob, then the copy is only a pointer to the
-** original and hence if the original changes so will the copy.
-** Worse, if the original is deallocated, the copy becomes invalid.
-** Thus the program must guarantee that the original will not change
-** during the lifetime of the copy. Use OP_Copy to make a complete
-** copy.
-*/
-case OP_SCopy: { /* in1, out2 */
- pIn1 = &aMem[pOp->p1];
- pOut = &aMem[pOp->p2];
- assert( pOut!=pIn1 );
- sqlite3VdbeMemShallowCopy(pOut, pIn1, MEM_Ephem);
-#ifdef SQLITE_DEBUG
- if( pOut->pScopyFrom==0 ) pOut->pScopyFrom = pIn1;
-#endif
- REGISTER_TRACE(pOp->p2, pOut);
- break;
-}
-
-/* Opcode: ResultRow P1 P2 * * *
-**
-** The registers P1 through P1+P2-1 contain a single row of
-** results. This opcode causes the sqlite3_step() call to terminate
-** with an SQLITE_ROW return code and it sets up the sqlite3_stmt
-** structure to provide access to the top P1 values as the result
-** row.
-*/
-case OP_ResultRow: {
-#if 0 /* local variables moved into u.af */
- Mem *pMem;
- int i;
-#endif /* local variables moved into u.af */
- assert( p->nResColumn==pOp->p2 );
- assert( pOp->p1>0 );
- assert( pOp->p1+pOp->p2<=p->nMem+1 );
-
- /* If this statement has violated immediate foreign key constraints, do
- ** not return the number of rows modified. And do not RELEASE the statement
- ** transaction. It needs to be rolled back. */
- if( SQLITE_OK!=(rc = sqlite3VdbeCheckFk(p, 0)) ){
- assert( db->flags&SQLITE_CountRows );
- assert( p->usesStmtJournal );
- break;
- }
-
- /* If the SQLITE_CountRows flag is set in sqlite3.flags mask, then
- ** DML statements invoke this opcode to return the number of rows
- ** modified to the user. This is the only way that a VM that
- ** opens a statement transaction may invoke this opcode.
- **
- ** In case this is such a statement, close any statement transaction
- ** opened by this VM before returning control to the user. This is to
- ** ensure that statement-transactions are always nested, not overlapping.
- ** If the open statement-transaction is not closed here, then the user
- ** may step another VM that opens its own statement transaction. This
- ** may lead to overlapping statement transactions.
- **
- ** The statement transaction is never a top-level transaction. Hence
- ** the RELEASE call below can never fail.
- */
- assert( p->iStatement==0 || db->flags&SQLITE_CountRows );
- rc = sqlite3VdbeCloseStatement(p, SAVEPOINT_RELEASE);
- if( NEVER(rc!=SQLITE_OK) ){
- break;
- }
-
- /* Invalidate all ephemeral cursor row caches */
- p->cacheCtr = (p->cacheCtr + 2)|1;
-
- /* Make sure the results of the current row are \000 terminated
- ** and have an assigned type. The results are de-ephemeralized as
- ** a side effect.
- */
- u.af.pMem = p->pResultSet = &aMem[pOp->p1];
- for(u.af.i=0; u.af.i<pOp->p2; u.af.i++){
- assert( memIsValid(&u.af.pMem[u.af.i]) );
- Deephemeralize(&u.af.pMem[u.af.i]);
- assert( (u.af.pMem[u.af.i].flags & MEM_Ephem)==0
- || (u.af.pMem[u.af.i].flags & (MEM_Str|MEM_Blob))==0 );
- sqlite3VdbeMemNulTerminate(&u.af.pMem[u.af.i]);
- sqlite3VdbeMemStoreType(&u.af.pMem[u.af.i]);
- REGISTER_TRACE(pOp->p1+u.af.i, &u.af.pMem[u.af.i]);
- }
- if( db->mallocFailed ) goto no_mem;
-
- /* Return SQLITE_ROW
- */
- p->pc = pc + 1;
- rc = SQLITE_ROW;
- goto vdbe_return;
-}
-
-/* Opcode: Concat P1 P2 P3 * *
-**
-** Add the text in register P1 onto the end of the text in
-** register P2 and store the result in register P3.
-** If either the P1 or P2 text are NULL then store NULL in P3.
-**
-** P3 = P2 || P1
-**
-** It is illegal for P1 and P3 to be the same register. Sometimes,
-** if P3 is the same register as P2, the implementation is able
-** to avoid a memcpy().
-*/
-case OP_Concat: { /* same as TK_CONCAT, in1, in2, out3 */
-#if 0 /* local variables moved into u.ag */
- i64 nByte;
-#endif /* local variables moved into u.ag */
-
- pIn1 = &aMem[pOp->p1];
- pIn2 = &aMem[pOp->p2];
- pOut = &aMem[pOp->p3];
- assert( pIn1!=pOut );
- if( (pIn1->flags | pIn2->flags) & MEM_Null ){
- sqlite3VdbeMemSetNull(pOut);
- break;
- }
- if( ExpandBlob(pIn1) || ExpandBlob(pIn2) ) goto no_mem;
- Stringify(pIn1, encoding);
- Stringify(pIn2, encoding);
- u.ag.nByte = pIn1->n + pIn2->n;
- if( u.ag.nByte>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- goto too_big;
- }
- MemSetTypeFlag(pOut, MEM_Str);
- if( sqlite3VdbeMemGrow(pOut, (int)u.ag.nByte+2, pOut==pIn2) ){
- goto no_mem;
- }
- if( pOut!=pIn2 ){
- memcpy(pOut->z, pIn2->z, pIn2->n);
- }
- memcpy(&pOut->z[pIn2->n], pIn1->z, pIn1->n);
- pOut->z[u.ag.nByte] = 0;
- pOut->z[u.ag.nByte+1] = 0;
- pOut->flags |= MEM_Term;
- pOut->n = (int)u.ag.nByte;
- pOut->enc = encoding;
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: Add P1 P2 P3 * *
-**
-** Add the value in register P1 to the value in register P2
-** and store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-/* Opcode: Multiply P1 P2 P3 * *
-**
-**
-** Multiply the value in register P1 by the value in register P2
-** and store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-/* Opcode: Subtract P1 P2 P3 * *
-**
-** Subtract the value in register P1 from the value in register P2
-** and store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-/* Opcode: Divide P1 P2 P3 * *
-**
-** Divide the value in register P1 by the value in register P2
-** and store the result in register P3 (P3=P2/P1). If the value in
-** register P1 is zero, then the result is NULL. If either input is
-** NULL, the result is NULL.
-*/
-/* Opcode: Remainder P1 P2 P3 * *
-**
-** Compute the remainder after integer division of the value in
-** register P1 by the value in register P2 and store the result in P3.
-** If the value in register P2 is zero the result is NULL.
-** If either operand is NULL, the result is NULL.
-*/
-case OP_Add: /* same as TK_PLUS, in1, in2, out3 */
-case OP_Subtract: /* same as TK_MINUS, in1, in2, out3 */
-case OP_Multiply: /* same as TK_STAR, in1, in2, out3 */
-case OP_Divide: /* same as TK_SLASH, in1, in2, out3 */
-case OP_Remainder: { /* same as TK_REM, in1, in2, out3 */
-#if 0 /* local variables moved into u.ah */
- char bIntint; /* Started out as two integer operands */
- int flags; /* Combined MEM_* flags from both inputs */
- i64 iA; /* Integer value of left operand */
- i64 iB; /* Integer value of right operand */
- double rA; /* Real value of left operand */
- double rB; /* Real value of right operand */
-#endif /* local variables moved into u.ah */
-
- pIn1 = &aMem[pOp->p1];
- applyNumericAffinity(pIn1);
- pIn2 = &aMem[pOp->p2];
- applyNumericAffinity(pIn2);
- pOut = &aMem[pOp->p3];
- u.ah.flags = pIn1->flags | pIn2->flags;
- if( (u.ah.flags & MEM_Null)!=0 ) goto arithmetic_result_is_null;
- if( (pIn1->flags & pIn2->flags & MEM_Int)==MEM_Int ){
- u.ah.iA = pIn1->u.i;
- u.ah.iB = pIn2->u.i;
- u.ah.bIntint = 1;
- switch( pOp->opcode ){
- case OP_Add: if( sqlite3AddInt64(&u.ah.iB,u.ah.iA) ) goto fp_math; break;
- case OP_Subtract: if( sqlite3SubInt64(&u.ah.iB,u.ah.iA) ) goto fp_math; break;
- case OP_Multiply: if( sqlite3MulInt64(&u.ah.iB,u.ah.iA) ) goto fp_math; break;
- case OP_Divide: {
- if( u.ah.iA==0 ) goto arithmetic_result_is_null;
- if( u.ah.iA==-1 && u.ah.iB==SMALLEST_INT64 ) goto fp_math;
- u.ah.iB /= u.ah.iA;
- break;
- }
- default: {
- if( u.ah.iA==0 ) goto arithmetic_result_is_null;
- if( u.ah.iA==-1 ) u.ah.iA = 1;
- u.ah.iB %= u.ah.iA;
- break;
- }
- }
- pOut->u.i = u.ah.iB;
- MemSetTypeFlag(pOut, MEM_Int);
- }else{
- u.ah.bIntint = 0;
-fp_math:
- u.ah.rA = sqlite3VdbeRealValue(pIn1);
- u.ah.rB = sqlite3VdbeRealValue(pIn2);
- switch( pOp->opcode ){
- case OP_Add: u.ah.rB += u.ah.rA; break;
- case OP_Subtract: u.ah.rB -= u.ah.rA; break;
- case OP_Multiply: u.ah.rB *= u.ah.rA; break;
- case OP_Divide: {
- /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
- if( u.ah.rA==(double)0 ) goto arithmetic_result_is_null;
- u.ah.rB /= u.ah.rA;
- break;
- }
- default: {
- u.ah.iA = (i64)u.ah.rA;
- u.ah.iB = (i64)u.ah.rB;
- if( u.ah.iA==0 ) goto arithmetic_result_is_null;
- if( u.ah.iA==-1 ) u.ah.iA = 1;
- u.ah.rB = (double)(u.ah.iB % u.ah.iA);
- break;
- }
- }
-#ifdef SQLITE_OMIT_FLOATING_POINT
- pOut->u.i = u.ah.rB;
- MemSetTypeFlag(pOut, MEM_Int);
-#else
- if( sqlite3IsNaN(u.ah.rB) ){
- goto arithmetic_result_is_null;
- }
- pOut->r = u.ah.rB;
- MemSetTypeFlag(pOut, MEM_Real);
- if( (u.ah.flags & MEM_Real)==0 && !u.ah.bIntint ){
- sqlite3VdbeIntegerAffinity(pOut);
- }
-#endif
- }
- break;
-
-arithmetic_result_is_null:
- sqlite3VdbeMemSetNull(pOut);
- break;
-}
-
-/* Opcode: CollSeq P1 * * P4
-**
-** P4 is a pointer to a CollSeq struct. If the next call to a user function
-** or aggregate calls sqlite3GetFuncCollSeq(), this collation sequence will
-** be returned. This is used by the built-in min(), max() and nullif()
-** functions.
-**
-** If P1 is not zero, then it is a register that a subsequent min() or
-** max() aggregate will set to 1 if the current row is not the minimum or
-** maximum. The P1 register is initialized to 0 by this instruction.
-**
-** The interface used by the implementation of the aforementioned functions
-** to retrieve the collation sequence set by this opcode is not available
-** publicly, only to user functions defined in func.c.
-*/
-case OP_CollSeq: {
- assert( pOp->p4type==P4_COLLSEQ );
- if( pOp->p1 ){
- sqlite3VdbeMemSetInt64(&aMem[pOp->p1], 0);
- }
- break;
-}
-
-/* Opcode: Function P1 P2 P3 P4 P5
-**
-** Invoke a user function (P4 is a pointer to a Function structure that
-** defines the function) with P5 arguments taken from register P2 and
-** successors. The result of the function is stored in register P3.
-** Register P3 must not be one of the function inputs.
-**
-** P1 is a 32-bit bitmask indicating whether or not each argument to the
-** function was determined to be constant at compile time. If the first
-** argument was constant then bit 0 of P1 is set. This is used to determine
-** whether meta data associated with a user function argument using the
-** sqlite3_set_auxdata() API may be safely retained until the next
-** invocation of this opcode.
-**
-** See also: AggStep and AggFinal
-*/
-case OP_Function: {
-#if 0 /* local variables moved into u.ai */
- int i;
- Mem *pArg;
- sqlite3_context ctx;
- sqlite3_value **apVal;
- int n;
-#endif /* local variables moved into u.ai */
-
- u.ai.n = pOp->p5;
- u.ai.apVal = p->apArg;
- assert( u.ai.apVal || u.ai.n==0 );
- assert( pOp->p3>0 && pOp->p3<=p->nMem );
- pOut = &aMem[pOp->p3];
- memAboutToChange(p, pOut);
-
- assert( u.ai.n==0 || (pOp->p2>0 && pOp->p2+u.ai.n<=p->nMem+1) );
- assert( pOp->p3<pOp->p2 || pOp->p3>=pOp->p2+u.ai.n );
- u.ai.pArg = &aMem[pOp->p2];
- for(u.ai.i=0; u.ai.i<u.ai.n; u.ai.i++, u.ai.pArg++){
- assert( memIsValid(u.ai.pArg) );
- u.ai.apVal[u.ai.i] = u.ai.pArg;
- Deephemeralize(u.ai.pArg);
- sqlite3VdbeMemStoreType(u.ai.pArg);
- REGISTER_TRACE(pOp->p2+u.ai.i, u.ai.pArg);
- }
-
- assert( pOp->p4type==P4_FUNCDEF || pOp->p4type==P4_VDBEFUNC );
- if( pOp->p4type==P4_FUNCDEF ){
- u.ai.ctx.pFunc = pOp->p4.pFunc;
- u.ai.ctx.pVdbeFunc = 0;
- }else{
- u.ai.ctx.pVdbeFunc = (VdbeFunc*)pOp->p4.pVdbeFunc;
- u.ai.ctx.pFunc = u.ai.ctx.pVdbeFunc->pFunc;
- }
-
- u.ai.ctx.s.flags = MEM_Null;
- u.ai.ctx.s.db = db;
- u.ai.ctx.s.xDel = 0;
- u.ai.ctx.s.zMalloc = 0;
-
- /* The output cell may already have a buffer allocated. Move
- ** the pointer to u.ai.ctx.s so in case the user-function can use
- ** the already allocated buffer instead of allocating a new one.
- */
- sqlite3VdbeMemMove(&u.ai.ctx.s, pOut);
- MemSetTypeFlag(&u.ai.ctx.s, MEM_Null);
-
- u.ai.ctx.isError = 0;
- if( u.ai.ctx.pFunc->flags & SQLITE_FUNC_NEEDCOLL ){
- assert( pOp>aOp );
- assert( pOp[-1].p4type==P4_COLLSEQ );
- assert( pOp[-1].opcode==OP_CollSeq );
- u.ai.ctx.pColl = pOp[-1].p4.pColl;
- }
- db->lastRowid = lastRowid;
- (*u.ai.ctx.pFunc->xFunc)(&u.ai.ctx, u.ai.n, u.ai.apVal); /* IMP: R-24505-23230 */
- lastRowid = db->lastRowid;
-
- /* If any auxiliary data functions have been called by this user function,
- ** immediately call the destructor for any non-static values.
- */
- if( u.ai.ctx.pVdbeFunc ){
- sqlite3VdbeDeleteAuxData(u.ai.ctx.pVdbeFunc, pOp->p1);
- pOp->p4.pVdbeFunc = u.ai.ctx.pVdbeFunc;
- pOp->p4type = P4_VDBEFUNC;
- }
-
- if( db->mallocFailed ){
- /* Even though a malloc() has failed, the implementation of the
- ** user function may have called an sqlite3_result_XXX() function
- ** to return a value. The following call releases any resources
- ** associated with such a value.
- */
- sqlite3VdbeMemRelease(&u.ai.ctx.s);
- goto no_mem;
- }
-
- /* If the function returned an error, throw an exception */
- if( u.ai.ctx.isError ){
- sqlite3SetString(&p->zErrMsg, db, "%s", sqlite3_value_text(&u.ai.ctx.s));
- rc = u.ai.ctx.isError;
- }
-
- /* Copy the result of the function into register P3 */
- sqlite3VdbeChangeEncoding(&u.ai.ctx.s, encoding);
- sqlite3VdbeMemMove(pOut, &u.ai.ctx.s);
- if( sqlite3VdbeMemTooBig(pOut) ){
- goto too_big;
- }
-
-#if 0
- /* The app-defined function has done something that as caused this
- ** statement to expire. (Perhaps the function called sqlite3_exec()
- ** with a CREATE TABLE statement.)
- */
- if( p->expired ) rc = SQLITE_ABORT;
-#endif
-
- REGISTER_TRACE(pOp->p3, pOut);
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: BitAnd P1 P2 P3 * *
-**
-** Take the bit-wise AND of the values in register P1 and P2 and
-** store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-/* Opcode: BitOr P1 P2 P3 * *
-**
-** Take the bit-wise OR of the values in register P1 and P2 and
-** store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-/* Opcode: ShiftLeft P1 P2 P3 * *
-**
-** Shift the integer value in register P2 to the left by the
-** number of bits specified by the integer in register P1.
-** Store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-/* Opcode: ShiftRight P1 P2 P3 * *
-**
-** Shift the integer value in register P2 to the right by the
-** number of bits specified by the integer in register P1.
-** Store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-case OP_BitAnd: /* same as TK_BITAND, in1, in2, out3 */
-case OP_BitOr: /* same as TK_BITOR, in1, in2, out3 */
-case OP_ShiftLeft: /* same as TK_LSHIFT, in1, in2, out3 */
-case OP_ShiftRight: { /* same as TK_RSHIFT, in1, in2, out3 */
-#if 0 /* local variables moved into u.aj */
- i64 iA;
- u64 uA;
- i64 iB;
- u8 op;
-#endif /* local variables moved into u.aj */
-
- pIn1 = &aMem[pOp->p1];
- pIn2 = &aMem[pOp->p2];
- pOut = &aMem[pOp->p3];
- if( (pIn1->flags | pIn2->flags) & MEM_Null ){
- sqlite3VdbeMemSetNull(pOut);
- break;
- }
- u.aj.iA = sqlite3VdbeIntValue(pIn2);
- u.aj.iB = sqlite3VdbeIntValue(pIn1);
- u.aj.op = pOp->opcode;
- if( u.aj.op==OP_BitAnd ){
- u.aj.iA &= u.aj.iB;
- }else if( u.aj.op==OP_BitOr ){
- u.aj.iA |= u.aj.iB;
- }else if( u.aj.iB!=0 ){
- assert( u.aj.op==OP_ShiftRight || u.aj.op==OP_ShiftLeft );
-
- /* If shifting by a negative amount, shift in the other direction */
- if( u.aj.iB<0 ){
- assert( OP_ShiftRight==OP_ShiftLeft+1 );
- u.aj.op = 2*OP_ShiftLeft + 1 - u.aj.op;
- u.aj.iB = u.aj.iB>(-64) ? -u.aj.iB : 64;
- }
-
- if( u.aj.iB>=64 ){
- u.aj.iA = (u.aj.iA>=0 || u.aj.op==OP_ShiftLeft) ? 0 : -1;
- }else{
- memcpy(&u.aj.uA, &u.aj.iA, sizeof(u.aj.uA));
- if( u.aj.op==OP_ShiftLeft ){
- u.aj.uA <<= u.aj.iB;
- }else{
- u.aj.uA >>= u.aj.iB;
- /* Sign-extend on a right shift of a negative number */
- if( u.aj.iA<0 ) u.aj.uA |= ((((u64)0xffffffff)<<32)|0xffffffff) << (64-u.aj.iB);
- }
- memcpy(&u.aj.iA, &u.aj.uA, sizeof(u.aj.iA));
- }
- }
- pOut->u.i = u.aj.iA;
- MemSetTypeFlag(pOut, MEM_Int);
- break;
-}
-
-/* Opcode: AddImm P1 P2 * * *
-**
-** Add the constant P2 to the value in register P1.
-** The result is always an integer.
-**
-** To force any register to be an integer, just add 0.
-*/
-case OP_AddImm: { /* in1 */
- pIn1 = &aMem[pOp->p1];
- memAboutToChange(p, pIn1);
- sqlite3VdbeMemIntegerify(pIn1);
- pIn1->u.i += pOp->p2;
- break;
-}
-
-/* Opcode: MustBeInt P1 P2 * * *
-**
-** Force the value in register P1 to be an integer. If the value
-** in P1 is not an integer and cannot be converted into an integer
-** without data loss, then jump immediately to P2, or if P2==0
-** raise an SQLITE_MISMATCH exception.
-*/
-case OP_MustBeInt: { /* jump, in1 */
- pIn1 = &aMem[pOp->p1];
- applyAffinity(pIn1, SQLITE_AFF_NUMERIC, encoding);
- if( (pIn1->flags & MEM_Int)==0 ){
- if( pOp->p2==0 ){
- rc = SQLITE_MISMATCH;
- goto abort_due_to_error;
- }else{
- pc = pOp->p2 - 1;
- }
- }else{
- MemSetTypeFlag(pIn1, MEM_Int);
- }
- break;
-}
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
-/* Opcode: RealAffinity P1 * * * *
-**
-** If register P1 holds an integer convert it to a real value.
-**
-** This opcode is used when extracting information from a column that
-** has REAL affinity. Such column values may still be stored as
-** integers, for space efficiency, but after extraction we want them
-** to have only a real value.
-*/
-case OP_RealAffinity: { /* in1 */
- pIn1 = &aMem[pOp->p1];
- if( pIn1->flags & MEM_Int ){
- sqlite3VdbeMemRealify(pIn1);
- }
- break;
-}
-#endif
-
-#ifndef SQLITE_OMIT_CAST
-/* Opcode: ToText P1 * * * *
-**
-** Force the value in register P1 to be text.
-** If the value is numeric, convert it to a string using the
-** equivalent of printf(). Blob values are unchanged and
-** are afterwards simply interpreted as text.
-**
-** A NULL value is not changed by this routine. It remains NULL.
-*/
-case OP_ToText: { /* same as TK_TO_TEXT, in1 */
- pIn1 = &aMem[pOp->p1];
- memAboutToChange(p, pIn1);
- if( pIn1->flags & MEM_Null ) break;
- assert( MEM_Str==(MEM_Blob>>3) );
- pIn1->flags |= (pIn1->flags&MEM_Blob)>>3;
- applyAffinity(pIn1, SQLITE_AFF_TEXT, encoding);
- rc = ExpandBlob(pIn1);
- assert( pIn1->flags & MEM_Str || db->mallocFailed );
- pIn1->flags &= ~(MEM_Int|MEM_Real|MEM_Blob|MEM_Zero);
- UPDATE_MAX_BLOBSIZE(pIn1);
- break;
-}
-
-/* Opcode: ToBlob P1 * * * *
-**
-** Force the value in register P1 to be a BLOB.
-** If the value is numeric, convert it to a string first.
-** Strings are simply reinterpreted as blobs with no change
-** to the underlying data.
-**
-** A NULL value is not changed by this routine. It remains NULL.
-*/
-case OP_ToBlob: { /* same as TK_TO_BLOB, in1 */
- pIn1 = &aMem[pOp->p1];
- if( pIn1->flags & MEM_Null ) break;
- if( (pIn1->flags & MEM_Blob)==0 ){
- applyAffinity(pIn1, SQLITE_AFF_TEXT, encoding);
- assert( pIn1->flags & MEM_Str || db->mallocFailed );
- MemSetTypeFlag(pIn1, MEM_Blob);
- }else{
- pIn1->flags &= ~(MEM_TypeMask&~MEM_Blob);
- }
- UPDATE_MAX_BLOBSIZE(pIn1);
- break;
-}
-
-/* Opcode: ToNumeric P1 * * * *
-**
-** Force the value in register P1 to be numeric (either an
-** integer or a floating-point number.)
-** If the value is text or blob, try to convert it to an using the
-** equivalent of atoi() or atof() and store 0 if no such conversion
-** is possible.
-**
-** A NULL value is not changed by this routine. It remains NULL.
-*/
-case OP_ToNumeric: { /* same as TK_TO_NUMERIC, in1 */
- pIn1 = &aMem[pOp->p1];
- sqlite3VdbeMemNumerify(pIn1);
- break;
-}
-#endif /* SQLITE_OMIT_CAST */
-
-/* Opcode: ToInt P1 * * * *
-**
-** Force the value in register P1 to be an integer. If
-** The value is currently a real number, drop its fractional part.
-** If the value is text or blob, try to convert it to an integer using the
-** equivalent of atoi() and store 0 if no such conversion is possible.
-**
-** A NULL value is not changed by this routine. It remains NULL.
-*/
-case OP_ToInt: { /* same as TK_TO_INT, in1 */
- pIn1 = &aMem[pOp->p1];
- if( (pIn1->flags & MEM_Null)==0 ){
- sqlite3VdbeMemIntegerify(pIn1);
- }
- break;
-}
-
-#if !defined(SQLITE_OMIT_CAST) && !defined(SQLITE_OMIT_FLOATING_POINT)
-/* Opcode: ToReal P1 * * * *
-**
-** Force the value in register P1 to be a floating point number.
-** If The value is currently an integer, convert it.
-** If the value is text or blob, try to convert it to an integer using the
-** equivalent of atoi() and store 0.0 if no such conversion is possible.
-**
-** A NULL value is not changed by this routine. It remains NULL.
-*/
-case OP_ToReal: { /* same as TK_TO_REAL, in1 */
- pIn1 = &aMem[pOp->p1];
- memAboutToChange(p, pIn1);
- if( (pIn1->flags & MEM_Null)==0 ){
- sqlite3VdbeMemRealify(pIn1);
- }
- break;
-}
-#endif /* !defined(SQLITE_OMIT_CAST) && !defined(SQLITE_OMIT_FLOATING_POINT) */
-
-/* Opcode: Lt P1 P2 P3 P4 P5
-**
-** Compare the values in register P1 and P3. If reg(P3)<reg(P1) then
-** jump to address P2.
-**
-** If the SQLITE_JUMPIFNULL bit of P5 is set and either reg(P1) or
-** reg(P3) is NULL then take the jump. If the SQLITE_JUMPIFNULL
-** bit is clear then fall through if either operand is NULL.
-**
-** The SQLITE_AFF_MASK portion of P5 must be an affinity character -
-** SQLITE_AFF_TEXT, SQLITE_AFF_INTEGER, and so forth. An attempt is made
-** to coerce both inputs according to this affinity before the
-** comparison is made. If the SQLITE_AFF_MASK is 0x00, then numeric
-** affinity is used. Note that the affinity conversions are stored
-** back into the input registers P1 and P3. So this opcode can cause
-** persistent changes to registers P1 and P3.
-**
-** Once any conversions have taken place, and neither value is NULL,
-** the values are compared. If both values are blobs then memcmp() is
-** used to determine the results of the comparison. If both values
-** are text, then the appropriate collating function specified in
-** P4 is used to do the comparison. If P4 is not specified then
-** memcmp() is used to compare text string. If both values are
-** numeric, then a numeric comparison is used. If the two values
-** are of different types, then numbers are considered less than
-** strings and strings are considered less than blobs.
-**
-** If the SQLITE_STOREP2 bit of P5 is set, then do not jump. Instead,
-** store a boolean result (either 0, or 1, or NULL) in register P2.
-**
-** If the SQLITE_NULLEQ bit is set in P5, then NULL values are considered
-** equal to one another, provided that they do not have their MEM_Cleared
-** bit set.
-*/
-/* Opcode: Ne P1 P2 P3 P4 P5
-**
-** This works just like the Lt opcode except that the jump is taken if
-** the operands in registers P1 and P3 are not equal. See the Lt opcode for
-** additional information.
-**
-** If SQLITE_NULLEQ is set in P5 then the result of comparison is always either
-** true or false and is never NULL. If both operands are NULL then the result
-** of comparison is false. If either operand is NULL then the result is true.
-** If neither operand is NULL the result is the same as it would be if
-** the SQLITE_NULLEQ flag were omitted from P5.
-*/
-/* Opcode: Eq P1 P2 P3 P4 P5
-**
-** This works just like the Lt opcode except that the jump is taken if
-** the operands in registers P1 and P3 are equal.
-** See the Lt opcode for additional information.
-**
-** If SQLITE_NULLEQ is set in P5 then the result of comparison is always either
-** true or false and is never NULL. If both operands are NULL then the result
-** of comparison is true. If either operand is NULL then the result is false.
-** If neither operand is NULL the result is the same as it would be if
-** the SQLITE_NULLEQ flag were omitted from P5.
-*/
-/* Opcode: Le P1 P2 P3 P4 P5
-**
-** This works just like the Lt opcode except that the jump is taken if
-** the content of register P3 is less than or equal to the content of
-** register P1. See the Lt opcode for additional information.
-*/
-/* Opcode: Gt P1 P2 P3 P4 P5
-**
-** This works just like the Lt opcode except that the jump is taken if
-** the content of register P3 is greater than the content of
-** register P1. See the Lt opcode for additional information.
-*/
-/* Opcode: Ge P1 P2 P3 P4 P5
-**
-** This works just like the Lt opcode except that the jump is taken if
-** the content of register P3 is greater than or equal to the content of
-** register P1. See the Lt opcode for additional information.
-*/
-case OP_Eq: /* same as TK_EQ, jump, in1, in3 */
-case OP_Ne: /* same as TK_NE, jump, in1, in3 */
-case OP_Lt: /* same as TK_LT, jump, in1, in3 */
-case OP_Le: /* same as TK_LE, jump, in1, in3 */
-case OP_Gt: /* same as TK_GT, jump, in1, in3 */
-case OP_Ge: { /* same as TK_GE, jump, in1, in3 */
-#if 0 /* local variables moved into u.ak */
- int res; /* Result of the comparison of pIn1 against pIn3 */
- char affinity; /* Affinity to use for comparison */
- u16 flags1; /* Copy of initial value of pIn1->flags */
- u16 flags3; /* Copy of initial value of pIn3->flags */
-#endif /* local variables moved into u.ak */
-
- pIn1 = &aMem[pOp->p1];
- pIn3 = &aMem[pOp->p3];
- u.ak.flags1 = pIn1->flags;
- u.ak.flags3 = pIn3->flags;
- if( (u.ak.flags1 | u.ak.flags3)&MEM_Null ){
- /* One or both operands are NULL */
- if( pOp->p5 & SQLITE_NULLEQ ){
- /* If SQLITE_NULLEQ is set (which will only happen if the operator is
- ** OP_Eq or OP_Ne) then take the jump or not depending on whether
- ** or not both operands are null.
- */
- assert( pOp->opcode==OP_Eq || pOp->opcode==OP_Ne );
- assert( (u.ak.flags1 & MEM_Cleared)==0 );
- if( (u.ak.flags1&MEM_Null)!=0
- && (u.ak.flags3&MEM_Null)!=0
- && (u.ak.flags3&MEM_Cleared)==0
- ){
- u.ak.res = 0; /* Results are equal */
- }else{
- u.ak.res = 1; /* Results are not equal */
- }
- }else{
- /* SQLITE_NULLEQ is clear and at least one operand is NULL,
- ** then the result is always NULL.
- ** The jump is taken if the SQLITE_JUMPIFNULL bit is set.
- */
- if( pOp->p5 & SQLITE_STOREP2 ){
- pOut = &aMem[pOp->p2];
- MemSetTypeFlag(pOut, MEM_Null);
- REGISTER_TRACE(pOp->p2, pOut);
- }else if( pOp->p5 & SQLITE_JUMPIFNULL ){
- pc = pOp->p2-1;
- }
- break;
- }
- }else{
- /* Neither operand is NULL. Do a comparison. */
- u.ak.affinity = pOp->p5 & SQLITE_AFF_MASK;
- if( u.ak.affinity ){
- applyAffinity(pIn1, u.ak.affinity, encoding);
- applyAffinity(pIn3, u.ak.affinity, encoding);
- if( db->mallocFailed ) goto no_mem;
- }
-
- assert( pOp->p4type==P4_COLLSEQ || pOp->p4.pColl==0 );
- ExpandBlob(pIn1);
- ExpandBlob(pIn3);
- u.ak.res = sqlite3MemCompare(pIn3, pIn1, pOp->p4.pColl);
- }
- switch( pOp->opcode ){
- case OP_Eq: u.ak.res = u.ak.res==0; break;
- case OP_Ne: u.ak.res = u.ak.res!=0; break;
- case OP_Lt: u.ak.res = u.ak.res<0; break;
- case OP_Le: u.ak.res = u.ak.res<=0; break;
- case OP_Gt: u.ak.res = u.ak.res>0; break;
- default: u.ak.res = u.ak.res>=0; break;
- }
-
- if( pOp->p5 & SQLITE_STOREP2 ){
- pOut = &aMem[pOp->p2];
- memAboutToChange(p, pOut);
- MemSetTypeFlag(pOut, MEM_Int);
- pOut->u.i = u.ak.res;
- REGISTER_TRACE(pOp->p2, pOut);
- }else if( u.ak.res ){
- pc = pOp->p2-1;
- }
-
- /* Undo any changes made by applyAffinity() to the input registers. */
- pIn1->flags = (pIn1->flags&~MEM_TypeMask) | (u.ak.flags1&MEM_TypeMask);
- pIn3->flags = (pIn3->flags&~MEM_TypeMask) | (u.ak.flags3&MEM_TypeMask);
- break;
-}
-
-/* Opcode: Permutation * * * P4 *
-**
-** Set the permutation used by the OP_Compare operator to be the array
-** of integers in P4.
-**
-** The permutation is only valid until the next OP_Compare that has
-** the OPFLAG_PERMUTE bit set in P5. Typically the OP_Permutation should
-** occur immediately prior to the OP_Compare.
-*/
-case OP_Permutation: {
- assert( pOp->p4type==P4_INTARRAY );
- assert( pOp->p4.ai );
- aPermute = pOp->p4.ai;
- break;
-}
-
-/* Opcode: Compare P1 P2 P3 P4 P5
-**
-** Compare two vectors of registers in reg(P1)..reg(P1+P3-1) (call this
-** vector "A") and in reg(P2)..reg(P2+P3-1) ("B"). Save the result of
-** the comparison for use by the next OP_Jump instruct.
-**
-** If P5 has the OPFLAG_PERMUTE bit set, then the order of comparison is
-** determined by the most recent OP_Permutation operator. If the
-** OPFLAG_PERMUTE bit is clear, then register are compared in sequential
-** order.
-**
-** P4 is a KeyInfo structure that defines collating sequences and sort
-** orders for the comparison. The permutation applies to registers
-** only. The KeyInfo elements are used sequentially.
-**
-** The comparison is a sort comparison, so NULLs compare equal,
-** NULLs are less than numbers, numbers are less than strings,
-** and strings are less than blobs.
-*/
-case OP_Compare: {
-#if 0 /* local variables moved into u.al */
- int n;
- int i;
- int p1;
- int p2;
- const KeyInfo *pKeyInfo;
- int idx;
- CollSeq *pColl; /* Collating sequence to use on this term */
- int bRev; /* True for DESCENDING sort order */
-#endif /* local variables moved into u.al */
-
- if( (pOp->p5 & OPFLAG_PERMUTE)==0 ) aPermute = 0;
- u.al.n = pOp->p3;
- u.al.pKeyInfo = pOp->p4.pKeyInfo;
- assert( u.al.n>0 );
- assert( u.al.pKeyInfo!=0 );
- u.al.p1 = pOp->p1;
- u.al.p2 = pOp->p2;
-#if SQLITE_DEBUG
- if( aPermute ){
- int k, mx = 0;
- for(k=0; k<u.al.n; k++) if( aPermute[k]>mx ) mx = aPermute[k];
- assert( u.al.p1>0 && u.al.p1+mx<=p->nMem+1 );
- assert( u.al.p2>0 && u.al.p2+mx<=p->nMem+1 );
- }else{
- assert( u.al.p1>0 && u.al.p1+u.al.n<=p->nMem+1 );
- assert( u.al.p2>0 && u.al.p2+u.al.n<=p->nMem+1 );
- }
-#endif /* SQLITE_DEBUG */
- for(u.al.i=0; u.al.i<u.al.n; u.al.i++){
- u.al.idx = aPermute ? aPermute[u.al.i] : u.al.i;
- assert( memIsValid(&aMem[u.al.p1+u.al.idx]) );
- assert( memIsValid(&aMem[u.al.p2+u.al.idx]) );
- REGISTER_TRACE(u.al.p1+u.al.idx, &aMem[u.al.p1+u.al.idx]);
- REGISTER_TRACE(u.al.p2+u.al.idx, &aMem[u.al.p2+u.al.idx]);
- assert( u.al.i<u.al.pKeyInfo->nField );
- u.al.pColl = u.al.pKeyInfo->aColl[u.al.i];
- u.al.bRev = u.al.pKeyInfo->aSortOrder[u.al.i];
- iCompare = sqlite3MemCompare(&aMem[u.al.p1+u.al.idx], &aMem[u.al.p2+u.al.idx], u.al.pColl);
- if( iCompare ){
- if( u.al.bRev ) iCompare = -iCompare;
- break;
- }
- }
- aPermute = 0;
- break;
-}
-
-/* Opcode: Jump P1 P2 P3 * *
-**
-** Jump to the instruction at address P1, P2, or P3 depending on whether
-** in the most recent OP_Compare instruction the P1 vector was less than
-** equal to, or greater than the P2 vector, respectively.
-*/
-case OP_Jump: { /* jump */
- if( iCompare<0 ){
- pc = pOp->p1 - 1;
- }else if( iCompare==0 ){
- pc = pOp->p2 - 1;
- }else{
- pc = pOp->p3 - 1;
- }
- break;
-}
-
-/* Opcode: And P1 P2 P3 * *
-**
-** Take the logical AND of the values in registers P1 and P2 and
-** write the result into register P3.
-**
-** If either P1 or P2 is 0 (false) then the result is 0 even if
-** the other input is NULL. A NULL and true or two NULLs give
-** a NULL output.
-*/
-/* Opcode: Or P1 P2 P3 * *
-**
-** Take the logical OR of the values in register P1 and P2 and
-** store the answer in register P3.
-**
-** If either P1 or P2 is nonzero (true) then the result is 1 (true)
-** even if the other input is NULL. A NULL and false or two NULLs
-** give a NULL output.
-*/
-case OP_And: /* same as TK_AND, in1, in2, out3 */
-case OP_Or: { /* same as TK_OR, in1, in2, out3 */
-#if 0 /* local variables moved into u.am */
- int v1; /* Left operand: 0==FALSE, 1==TRUE, 2==UNKNOWN or NULL */
- int v2; /* Right operand: 0==FALSE, 1==TRUE, 2==UNKNOWN or NULL */
-#endif /* local variables moved into u.am */
-
- pIn1 = &aMem[pOp->p1];
- if( pIn1->flags & MEM_Null ){
- u.am.v1 = 2;
- }else{
- u.am.v1 = sqlite3VdbeIntValue(pIn1)!=0;
- }
- pIn2 = &aMem[pOp->p2];
- if( pIn2->flags & MEM_Null ){
- u.am.v2 = 2;
- }else{
- u.am.v2 = sqlite3VdbeIntValue(pIn2)!=0;
- }
- if( pOp->opcode==OP_And ){
- static const unsigned char and_logic[] = { 0, 0, 0, 0, 1, 2, 0, 2, 2 };
- u.am.v1 = and_logic[u.am.v1*3+u.am.v2];
- }else{
- static const unsigned char or_logic[] = { 0, 1, 2, 1, 1, 1, 2, 1, 2 };
- u.am.v1 = or_logic[u.am.v1*3+u.am.v2];
- }
- pOut = &aMem[pOp->p3];
- if( u.am.v1==2 ){
- MemSetTypeFlag(pOut, MEM_Null);
- }else{
- pOut->u.i = u.am.v1;
- MemSetTypeFlag(pOut, MEM_Int);
- }
- break;
-}
-
-/* Opcode: Not P1 P2 * * *
-**
-** Interpret the value in register P1 as a boolean value. Store the
-** boolean complement in register P2. If the value in register P1 is
-** NULL, then a NULL is stored in P2.
-*/
-case OP_Not: { /* same as TK_NOT, in1, out2 */
- pIn1 = &aMem[pOp->p1];
- pOut = &aMem[pOp->p2];
- if( pIn1->flags & MEM_Null ){
- sqlite3VdbeMemSetNull(pOut);
- }else{
- sqlite3VdbeMemSetInt64(pOut, !sqlite3VdbeIntValue(pIn1));
- }
- break;
-}
-
-/* Opcode: BitNot P1 P2 * * *
-**
-** Interpret the content of register P1 as an integer. Store the
-** ones-complement of the P1 value into register P2. If P1 holds
-** a NULL then store a NULL in P2.
-*/
-case OP_BitNot: { /* same as TK_BITNOT, in1, out2 */
- pIn1 = &aMem[pOp->p1];
- pOut = &aMem[pOp->p2];
- if( pIn1->flags & MEM_Null ){
- sqlite3VdbeMemSetNull(pOut);
- }else{
- sqlite3VdbeMemSetInt64(pOut, ~sqlite3VdbeIntValue(pIn1));
- }
- break;
-}
-
-/* Opcode: Once P1 P2 * * *
-**
-** Check if OP_Once flag P1 is set. If so, jump to instruction P2. Otherwise,
-** set the flag and fall through to the next instruction.
-*/
-case OP_Once: { /* jump */
- assert( pOp->p1<p->nOnceFlag );
- if( p->aOnceFlag[pOp->p1] ){
- pc = pOp->p2-1;
- }else{
- p->aOnceFlag[pOp->p1] = 1;
- }
- break;
-}
-
-/* Opcode: If P1 P2 P3 * *
-**
-** Jump to P2 if the value in register P1 is true. The value
-** is considered true if it is numeric and non-zero. If the value
-** in P1 is NULL then take the jump if P3 is non-zero.
-*/
-/* Opcode: IfNot P1 P2 P3 * *
-**
-** Jump to P2 if the value in register P1 is False. The value
-** is considered false if it has a numeric value of zero. If the value
-** in P1 is NULL then take the jump if P3 is zero.
-*/
-case OP_If: /* jump, in1 */
-case OP_IfNot: { /* jump, in1 */
-#if 0 /* local variables moved into u.an */
- int c;
-#endif /* local variables moved into u.an */
- pIn1 = &aMem[pOp->p1];
- if( pIn1->flags & MEM_Null ){
- u.an.c = pOp->p3;
- }else{
-#ifdef SQLITE_OMIT_FLOATING_POINT
- u.an.c = sqlite3VdbeIntValue(pIn1)!=0;
-#else
- u.an.c = sqlite3VdbeRealValue(pIn1)!=0.0;
-#endif
- if( pOp->opcode==OP_IfNot ) u.an.c = !u.an.c;
- }
- if( u.an.c ){
- pc = pOp->p2-1;
- }
- break;
-}
-
-/* Opcode: IsNull P1 P2 * * *
-**
-** Jump to P2 if the value in register P1 is NULL.
-*/
-case OP_IsNull: { /* same as TK_ISNULL, jump, in1 */
- pIn1 = &aMem[pOp->p1];
- if( (pIn1->flags & MEM_Null)!=0 ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: NotNull P1 P2 * * *
-**
-** Jump to P2 if the value in register P1 is not NULL.
-*/
-case OP_NotNull: { /* same as TK_NOTNULL, jump, in1 */
- pIn1 = &aMem[pOp->p1];
- if( (pIn1->flags & MEM_Null)==0 ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: Column P1 P2 P3 P4 P5
-**
-** Interpret the data that cursor P1 points to as a structure built using
-** the MakeRecord instruction. (See the MakeRecord opcode for additional
-** information about the format of the data.) Extract the P2-th column
-** from this record. If there are less that (P2+1)
-** values in the record, extract a NULL.
-**
-** The value extracted is stored in register P3.
-**
-** If the column contains fewer than P2 fields, then extract a NULL. Or,
-** if the P4 argument is a P4_MEM use the value of the P4 argument as
-** the result.
-**
-** If the OPFLAG_CLEARCACHE bit is set on P5 and P1 is a pseudo-table cursor,
-** then the cache of the cursor is reset prior to extracting the column.
-** The first OP_Column against a pseudo-table after the value of the content
-** register has changed should have this bit set.
-**
-** If the OPFLAG_LENGTHARG and OPFLAG_TYPEOFARG bits are set on P5 when
-** the result is guaranteed to only be used as the argument of a length()
-** or typeof() function, respectively. The loading of large blobs can be
-** skipped for length() and all content loading can be skipped for typeof().
-*/
-case OP_Column: {
-#if 0 /* local variables moved into u.ao */
- u32 payloadSize; /* Number of bytes in the record */
- i64 payloadSize64; /* Number of bytes in the record */
- int p1; /* P1 value of the opcode */
- int p2; /* column number to retrieve */
- VdbeCursor *pC; /* The VDBE cursor */
- char *zRec; /* Pointer to complete record-data */
- BtCursor *pCrsr; /* The BTree cursor */
- u32 *aType; /* aType[i] holds the numeric type of the i-th column */
- u32 *aOffset; /* aOffset[i] is offset to start of data for i-th column */
- int nField; /* number of fields in the record */
- int len; /* The length of the serialized data for the column */
- int i; /* Loop counter */
- char *zData; /* Part of the record being decoded */
- Mem *pDest; /* Where to write the extracted value */
- Mem sMem; /* For storing the record being decoded */
- u8 *zIdx; /* Index into header */
- u8 *zEndHdr; /* Pointer to first byte after the header */
- u32 offset; /* Offset into the data */
- u32 szField; /* Number of bytes in the content of a field */
- int szHdr; /* Size of the header size field at start of record */
- int avail; /* Number of bytes of available data */
- u32 t; /* A type code from the record header */
- Mem *pReg; /* PseudoTable input register */
-#endif /* local variables moved into u.ao */
-
-
- u.ao.p1 = pOp->p1;
- u.ao.p2 = pOp->p2;
- u.ao.pC = 0;
- memset(&u.ao.sMem, 0, sizeof(u.ao.sMem));
- assert( u.ao.p1<p->nCursor );
- assert( pOp->p3>0 && pOp->p3<=p->nMem );
- u.ao.pDest = &aMem[pOp->p3];
- memAboutToChange(p, u.ao.pDest);
- u.ao.zRec = 0;
-
- /* This block sets the variable u.ao.payloadSize to be the total number of
- ** bytes in the record.
- **
- ** u.ao.zRec is set to be the complete text of the record if it is available.
- ** The complete record text is always available for pseudo-tables
- ** If the record is stored in a cursor, the complete record text
- ** might be available in the u.ao.pC->aRow cache. Or it might not be.
- ** If the data is unavailable, u.ao.zRec is set to NULL.
- **
- ** We also compute the number of columns in the record. For cursors,
- ** the number of columns is stored in the VdbeCursor.nField element.
- */
- u.ao.pC = p->apCsr[u.ao.p1];
- assert( u.ao.pC!=0 );
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- assert( u.ao.pC->pVtabCursor==0 );
-#endif
- u.ao.pCrsr = u.ao.pC->pCursor;
- if( u.ao.pCrsr!=0 ){
- /* The record is stored in a B-Tree */
- rc = sqlite3VdbeCursorMoveto(u.ao.pC);
- if( rc ) goto abort_due_to_error;
- if( u.ao.pC->nullRow ){
- u.ao.payloadSize = 0;
- }else if( u.ao.pC->cacheStatus==p->cacheCtr ){
- u.ao.payloadSize = u.ao.pC->payloadSize;
- u.ao.zRec = (char*)u.ao.pC->aRow;
- }else if( u.ao.pC->isIndex ){
- assert( sqlite3BtreeCursorIsValid(u.ao.pCrsr) );
- VVA_ONLY(rc =) sqlite3BtreeKeySize(u.ao.pCrsr, &u.ao.payloadSize64);
- assert( rc==SQLITE_OK ); /* True because of CursorMoveto() call above */
- /* sqlite3BtreeParseCellPtr() uses getVarint32() to extract the
- ** payload size, so it is impossible for u.ao.payloadSize64 to be
- ** larger than 32 bits. */
- assert( (u.ao.payloadSize64 & SQLITE_MAX_U32)==(u64)u.ao.payloadSize64 );
- u.ao.payloadSize = (u32)u.ao.payloadSize64;
- }else{
- assert( sqlite3BtreeCursorIsValid(u.ao.pCrsr) );
- VVA_ONLY(rc =) sqlite3BtreeDataSize(u.ao.pCrsr, &u.ao.payloadSize);
- assert( rc==SQLITE_OK ); /* DataSize() cannot fail */
- }
- }else if( ALWAYS(u.ao.pC->pseudoTableReg>0) ){
- u.ao.pReg = &aMem[u.ao.pC->pseudoTableReg];
- if( u.ao.pC->multiPseudo ){
- sqlite3VdbeMemShallowCopy(u.ao.pDest, u.ao.pReg+u.ao.p2, MEM_Ephem);
- Deephemeralize(u.ao.pDest);
- goto op_column_out;
- }
- assert( u.ao.pReg->flags & MEM_Blob );
- assert( memIsValid(u.ao.pReg) );
- u.ao.payloadSize = u.ao.pReg->n;
- u.ao.zRec = u.ao.pReg->z;
- u.ao.pC->cacheStatus = (pOp->p5&OPFLAG_CLEARCACHE) ? CACHE_STALE : p->cacheCtr;
- assert( u.ao.payloadSize==0 || u.ao.zRec!=0 );
- }else{
- /* Consider the row to be NULL */
- u.ao.payloadSize = 0;
- }
-
- /* If u.ao.payloadSize is 0, then just store a NULL. This can happen because of
- ** nullRow or because of a corrupt database. */
- if( u.ao.payloadSize==0 ){
- MemSetTypeFlag(u.ao.pDest, MEM_Null);
- goto op_column_out;
- }
- assert( db->aLimit[SQLITE_LIMIT_LENGTH]>=0 );
- if( u.ao.payloadSize > (u32)db->aLimit[SQLITE_LIMIT_LENGTH] ){
- goto too_big;
- }
-
- u.ao.nField = u.ao.pC->nField;
- assert( u.ao.p2<u.ao.nField );
-
- /* Read and parse the table header. Store the results of the parse
- ** into the record header cache fields of the cursor.
- */
- u.ao.aType = u.ao.pC->aType;
- if( u.ao.pC->cacheStatus==p->cacheCtr ){
- u.ao.aOffset = u.ao.pC->aOffset;
- }else{
- assert(u.ao.aType);
- u.ao.avail = 0;
- u.ao.pC->aOffset = u.ao.aOffset = &u.ao.aType[u.ao.nField];
- u.ao.pC->payloadSize = u.ao.payloadSize;
- u.ao.pC->cacheStatus = p->cacheCtr;
-
- /* Figure out how many bytes are in the header */
- if( u.ao.zRec ){
- u.ao.zData = u.ao.zRec;
- }else{
- if( u.ao.pC->isIndex ){
- u.ao.zData = (char*)sqlite3BtreeKeyFetch(u.ao.pCrsr, &u.ao.avail);
- }else{
- u.ao.zData = (char*)sqlite3BtreeDataFetch(u.ao.pCrsr, &u.ao.avail);
- }
- /* If KeyFetch()/DataFetch() managed to get the entire payload,
- ** save the payload in the u.ao.pC->aRow cache. That will save us from
- ** having to make additional calls to fetch the content portion of
- ** the record.
- */
- assert( u.ao.avail>=0 );
- if( u.ao.payloadSize <= (u32)u.ao.avail ){
- u.ao.zRec = u.ao.zData;
- u.ao.pC->aRow = (u8*)u.ao.zData;
- }else{
- u.ao.pC->aRow = 0;
- }
- }
- /* The following assert is true in all cases except when
- ** the database file has been corrupted externally.
- ** assert( u.ao.zRec!=0 || u.ao.avail>=u.ao.payloadSize || u.ao.avail>=9 ); */
- u.ao.szHdr = getVarint32((u8*)u.ao.zData, u.ao.offset);
-
- /* Make sure a corrupt database has not given us an oversize header.
- ** Do this now to avoid an oversize memory allocation.
- **
- ** Type entries can be between 1 and 5 bytes each. But 4 and 5 byte
- ** types use so much data space that there can only be 4096 and 32 of
- ** them, respectively. So the maximum header length results from a
- ** 3-byte type for each of the maximum of 32768 columns plus three
- ** extra bytes for the header length itself. 32768*3 + 3 = 98307.
- */
- if( u.ao.offset > 98307 ){
- rc = SQLITE_CORRUPT_BKPT;
- goto op_column_out;
- }
-
- /* Compute in u.ao.len the number of bytes of data we need to read in order
- ** to get u.ao.nField type values. u.ao.offset is an upper bound on this. But
- ** u.ao.nField might be significantly less than the true number of columns
- ** in the table, and in that case, 5*u.ao.nField+3 might be smaller than u.ao.offset.
- ** We want to minimize u.ao.len in order to limit the size of the memory
- ** allocation, especially if a corrupt database file has caused u.ao.offset
- ** to be oversized. Offset is limited to 98307 above. But 98307 might
- ** still exceed Robson memory allocation limits on some configurations.
- ** On systems that cannot tolerate large memory allocations, u.ao.nField*5+3
- ** will likely be much smaller since u.ao.nField will likely be less than
- ** 20 or so. This insures that Robson memory allocation limits are
- ** not exceeded even for corrupt database files.
- */
- u.ao.len = u.ao.nField*5 + 3;
- if( u.ao.len > (int)u.ao.offset ) u.ao.len = (int)u.ao.offset;
-
- /* The KeyFetch() or DataFetch() above are fast and will get the entire
- ** record header in most cases. But they will fail to get the complete
- ** record header if the record header does not fit on a single page
- ** in the B-Tree. When that happens, use sqlite3VdbeMemFromBtree() to
- ** acquire the complete header text.
- */
- if( !u.ao.zRec && u.ao.avail<u.ao.len ){
- u.ao.sMem.flags = 0;
- u.ao.sMem.db = 0;
- rc = sqlite3VdbeMemFromBtree(u.ao.pCrsr, 0, u.ao.len, u.ao.pC->isIndex, &u.ao.sMem);
- if( rc!=SQLITE_OK ){
- goto op_column_out;
- }
- u.ao.zData = u.ao.sMem.z;
- }
- u.ao.zEndHdr = (u8 *)&u.ao.zData[u.ao.len];
- u.ao.zIdx = (u8 *)&u.ao.zData[u.ao.szHdr];
-
- /* Scan the header and use it to fill in the u.ao.aType[] and u.ao.aOffset[]
- ** arrays. u.ao.aType[u.ao.i] will contain the type integer for the u.ao.i-th
- ** column and u.ao.aOffset[u.ao.i] will contain the u.ao.offset from the beginning
- ** of the record to the start of the data for the u.ao.i-th column
- */
- for(u.ao.i=0; u.ao.i<u.ao.nField; u.ao.i++){
- if( u.ao.zIdx<u.ao.zEndHdr ){
- u.ao.aOffset[u.ao.i] = u.ao.offset;
- if( u.ao.zIdx[0]<0x80 ){
- u.ao.t = u.ao.zIdx[0];
- u.ao.zIdx++;
- }else{
- u.ao.zIdx += sqlite3GetVarint32(u.ao.zIdx, &u.ao.t);
- }
- u.ao.aType[u.ao.i] = u.ao.t;
- u.ao.szField = sqlite3VdbeSerialTypeLen(u.ao.t);
- u.ao.offset += u.ao.szField;
- if( u.ao.offset<u.ao.szField ){ /* True if u.ao.offset overflows */
- u.ao.zIdx = &u.ao.zEndHdr[1]; /* Forces SQLITE_CORRUPT return below */
- break;
- }
- }else{
- /* If u.ao.i is less that u.ao.nField, then there are fewer fields in this
- ** record than SetNumColumns indicated there are columns in the
- ** table. Set the u.ao.offset for any extra columns not present in
- ** the record to 0. This tells code below to store the default value
- ** for the column instead of deserializing a value from the record.
- */
- u.ao.aOffset[u.ao.i] = 0;
- }
- }
- sqlite3VdbeMemRelease(&u.ao.sMem);
- u.ao.sMem.flags = MEM_Null;
-
- /* If we have read more header data than was contained in the header,
- ** or if the end of the last field appears to be past the end of the
- ** record, or if the end of the last field appears to be before the end
- ** of the record (when all fields present), then we must be dealing
- ** with a corrupt database.
- */
- if( (u.ao.zIdx > u.ao.zEndHdr) || (u.ao.offset > u.ao.payloadSize)
- || (u.ao.zIdx==u.ao.zEndHdr && u.ao.offset!=u.ao.payloadSize) ){
- rc = SQLITE_CORRUPT_BKPT;
- goto op_column_out;
- }
- }
-
- /* Get the column information. If u.ao.aOffset[u.ao.p2] is non-zero, then
- ** deserialize the value from the record. If u.ao.aOffset[u.ao.p2] is zero,
- ** then there are not enough fields in the record to satisfy the
- ** request. In this case, set the value NULL or to P4 if P4 is
- ** a pointer to a Mem object.
- */
- if( u.ao.aOffset[u.ao.p2] ){
- assert( rc==SQLITE_OK );
- if( u.ao.zRec ){
- /* This is the common case where the whole row fits on a single page */
- VdbeMemRelease(u.ao.pDest);
- sqlite3VdbeSerialGet((u8 *)&u.ao.zRec[u.ao.aOffset[u.ao.p2]], u.ao.aType[u.ao.p2], u.ao.pDest);
- }else{
- /* This branch happens only when the row overflows onto multiple pages */
- u.ao.t = u.ao.aType[u.ao.p2];
- if( (pOp->p5 & (OPFLAG_LENGTHARG|OPFLAG_TYPEOFARG))!=0
- && ((u.ao.t>=12 && (u.ao.t&1)==0) || (pOp->p5 & OPFLAG_TYPEOFARG)!=0)
- ){
- /* Content is irrelevant for the typeof() function and for
- ** the length(X) function if X is a blob. So we might as well use
- ** bogus content rather than reading content from disk. NULL works
- ** for text and blob and whatever is in the u.ao.payloadSize64 variable
- ** will work for everything else. */
- u.ao.zData = u.ao.t<12 ? (char*)&u.ao.payloadSize64 : 0;
- }else{
- u.ao.len = sqlite3VdbeSerialTypeLen(u.ao.t);
- sqlite3VdbeMemMove(&u.ao.sMem, u.ao.pDest);
- rc = sqlite3VdbeMemFromBtree(u.ao.pCrsr, u.ao.aOffset[u.ao.p2], u.ao.len, u.ao.pC->isIndex,
- &u.ao.sMem);
- if( rc!=SQLITE_OK ){
- goto op_column_out;
- }
- u.ao.zData = u.ao.sMem.z;
- }
- sqlite3VdbeSerialGet((u8*)u.ao.zData, u.ao.t, u.ao.pDest);
- }
- u.ao.pDest->enc = encoding;
- }else{
- if( pOp->p4type==P4_MEM ){
- sqlite3VdbeMemShallowCopy(u.ao.pDest, pOp->p4.pMem, MEM_Static);
- }else{
- MemSetTypeFlag(u.ao.pDest, MEM_Null);
- }
- }
-
- /* If we dynamically allocated space to hold the data (in the
- ** sqlite3VdbeMemFromBtree() call above) then transfer control of that
- ** dynamically allocated space over to the u.ao.pDest structure.
- ** This prevents a memory copy.
- */
- if( u.ao.sMem.zMalloc ){
- assert( u.ao.sMem.z==u.ao.sMem.zMalloc );
- assert( !(u.ao.pDest->flags & MEM_Dyn) );
- assert( !(u.ao.pDest->flags & (MEM_Blob|MEM_Str)) || u.ao.pDest->z==u.ao.sMem.z );
- u.ao.pDest->flags &= ~(MEM_Ephem|MEM_Static);
- u.ao.pDest->flags |= MEM_Term;
- u.ao.pDest->z = u.ao.sMem.z;
- u.ao.pDest->zMalloc = u.ao.sMem.zMalloc;
- }
-
- rc = sqlite3VdbeMemMakeWriteable(u.ao.pDest);
-
-op_column_out:
- UPDATE_MAX_BLOBSIZE(u.ao.pDest);
- REGISTER_TRACE(pOp->p3, u.ao.pDest);
- break;
-}
-
-/* Opcode: Affinity P1 P2 * P4 *
-**
-** Apply affinities to a range of P2 registers starting with P1.
-**
-** P4 is a string that is P2 characters long. The nth character of the
-** string indicates the column affinity that should be used for the nth
-** memory cell in the range.
-*/
-case OP_Affinity: {
-#if 0 /* local variables moved into u.ap */
- const char *zAffinity; /* The affinity to be applied */
- char cAff; /* A single character of affinity */
-#endif /* local variables moved into u.ap */
-
- u.ap.zAffinity = pOp->p4.z;
- assert( u.ap.zAffinity!=0 );
- assert( u.ap.zAffinity[pOp->p2]==0 );
- pIn1 = &aMem[pOp->p1];
- while( (u.ap.cAff = *(u.ap.zAffinity++))!=0 ){
- assert( pIn1 <= &p->aMem[p->nMem] );
- assert( memIsValid(pIn1) );
- ExpandBlob(pIn1);
- applyAffinity(pIn1, u.ap.cAff, encoding);
- pIn1++;
- }
- break;
-}
-
-/* Opcode: MakeRecord P1 P2 P3 P4 *
-**
-** Convert P2 registers beginning with P1 into the [record format]
-** use as a data record in a database table or as a key
-** in an index. The OP_Column opcode can decode the record later.
-**
-** P4 may be a string that is P2 characters long. The nth character of the
-** string indicates the column affinity that should be used for the nth
-** field of the index key.
-**
-** The mapping from character to affinity is given by the SQLITE_AFF_
-** macros defined in sqliteInt.h.
-**
-** If P4 is NULL then all index fields have the affinity NONE.
-*/
-case OP_MakeRecord: {
-#if 0 /* local variables moved into u.aq */
- u8 *zNewRecord; /* A buffer to hold the data for the new record */
- Mem *pRec; /* The new record */
- u64 nData; /* Number of bytes of data space */
- int nHdr; /* Number of bytes of header space */
- i64 nByte; /* Data space required for this record */
- int nZero; /* Number of zero bytes at the end of the record */
- int nVarint; /* Number of bytes in a varint */
- u32 serial_type; /* Type field */
- Mem *pData0; /* First field to be combined into the record */
- Mem *pLast; /* Last field of the record */
- int nField; /* Number of fields in the record */
- char *zAffinity; /* The affinity string for the record */
- int file_format; /* File format to use for encoding */
- int i; /* Space used in zNewRecord[] */
- int len; /* Length of a field */
-#endif /* local variables moved into u.aq */
-
- /* Assuming the record contains N fields, the record format looks
- ** like this:
- **
- ** ------------------------------------------------------------------------
- ** | hdr-size | type 0 | type 1 | ... | type N-1 | data0 | ... | data N-1 |
- ** ------------------------------------------------------------------------
- **
- ** Data(0) is taken from register P1. Data(1) comes from register P1+1
- ** and so froth.
- **
- ** Each type field is a varint representing the serial type of the
- ** corresponding data element (see sqlite3VdbeSerialType()). The
- ** hdr-size field is also a varint which is the offset from the beginning
- ** of the record to data0.
- */
- u.aq.nData = 0; /* Number of bytes of data space */
- u.aq.nHdr = 0; /* Number of bytes of header space */
- u.aq.nZero = 0; /* Number of zero bytes at the end of the record */
- u.aq.nField = pOp->p1;
- u.aq.zAffinity = pOp->p4.z;
- assert( u.aq.nField>0 && pOp->p2>0 && pOp->p2+u.aq.nField<=p->nMem+1 );
- u.aq.pData0 = &aMem[u.aq.nField];
- u.aq.nField = pOp->p2;
- u.aq.pLast = &u.aq.pData0[u.aq.nField-1];
- u.aq.file_format = p->minWriteFileFormat;
-
- /* Identify the output register */
- assert( pOp->p3<pOp->p1 || pOp->p3>=pOp->p1+pOp->p2 );
- pOut = &aMem[pOp->p3];
- memAboutToChange(p, pOut);
-
- /* Loop through the elements that will make up the record to figure
- ** out how much space is required for the new record.
- */
- for(u.aq.pRec=u.aq.pData0; u.aq.pRec<=u.aq.pLast; u.aq.pRec++){
- assert( memIsValid(u.aq.pRec) );
- if( u.aq.zAffinity ){
- applyAffinity(u.aq.pRec, u.aq.zAffinity[u.aq.pRec-u.aq.pData0], encoding);
- }
- if( u.aq.pRec->flags&MEM_Zero && u.aq.pRec->n>0 ){
- sqlite3VdbeMemExpandBlob(u.aq.pRec);
- }
- u.aq.serial_type = sqlite3VdbeSerialType(u.aq.pRec, u.aq.file_format);
- u.aq.len = sqlite3VdbeSerialTypeLen(u.aq.serial_type);
- u.aq.nData += u.aq.len;
- u.aq.nHdr += sqlite3VarintLen(u.aq.serial_type);
- if( u.aq.pRec->flags & MEM_Zero ){
- /* Only pure zero-filled BLOBs can be input to this Opcode.
- ** We do not allow blobs with a prefix and a zero-filled tail. */
- u.aq.nZero += u.aq.pRec->u.nZero;
- }else if( u.aq.len ){
- u.aq.nZero = 0;
- }
- }
-
- /* Add the initial header varint and total the size */
- u.aq.nHdr += u.aq.nVarint = sqlite3VarintLen(u.aq.nHdr);
- if( u.aq.nVarint<sqlite3VarintLen(u.aq.nHdr) ){
- u.aq.nHdr++;
- }
- u.aq.nByte = u.aq.nHdr+u.aq.nData-u.aq.nZero;
- if( u.aq.nByte>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- goto too_big;
- }
-
- /* Make sure the output register has a buffer large enough to store
- ** the new record. The output register (pOp->p3) is not allowed to
- ** be one of the input registers (because the following call to
- ** sqlite3VdbeMemGrow() could clobber the value before it is used).
- */
- if( sqlite3VdbeMemGrow(pOut, (int)u.aq.nByte, 0) ){
- goto no_mem;
- }
- u.aq.zNewRecord = (u8 *)pOut->z;
-
- /* Write the record */
- u.aq.i = putVarint32(u.aq.zNewRecord, u.aq.nHdr);
- for(u.aq.pRec=u.aq.pData0; u.aq.pRec<=u.aq.pLast; u.aq.pRec++){
- u.aq.serial_type = sqlite3VdbeSerialType(u.aq.pRec, u.aq.file_format);
- u.aq.i += putVarint32(&u.aq.zNewRecord[u.aq.i], u.aq.serial_type); /* serial type */
- }
- for(u.aq.pRec=u.aq.pData0; u.aq.pRec<=u.aq.pLast; u.aq.pRec++){ /* serial data */
- u.aq.i += sqlite3VdbeSerialPut(&u.aq.zNewRecord[u.aq.i], (int)(u.aq.nByte-u.aq.i), u.aq.pRec,u.aq.file_format);
- }
- assert( u.aq.i==u.aq.nByte );
-
- assert( pOp->p3>0 && pOp->p3<=p->nMem );
- pOut->n = (int)u.aq.nByte;
- pOut->flags = MEM_Blob | MEM_Dyn;
- pOut->xDel = 0;
- if( u.aq.nZero ){
- pOut->u.nZero = u.aq.nZero;
- pOut->flags |= MEM_Zero;
- }
- pOut->enc = SQLITE_UTF8; /* In case the blob is ever converted to text */
- REGISTER_TRACE(pOp->p3, pOut);
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: Count P1 P2 * * *
-**
-** Store the number of entries (an integer value) in the table or index
-** opened by cursor P1 in register P2
-*/
-#ifndef SQLITE_OMIT_BTREECOUNT
-case OP_Count: { /* out2-prerelease */
-#if 0 /* local variables moved into u.ar */
- i64 nEntry;
- BtCursor *pCrsr;
-#endif /* local variables moved into u.ar */
-
- u.ar.pCrsr = p->apCsr[pOp->p1]->pCursor;
- if( ALWAYS(u.ar.pCrsr) ){
- rc = sqlite3BtreeCount(u.ar.pCrsr, &u.ar.nEntry);
- }else{
- u.ar.nEntry = 0;
- }
- pOut->u.i = u.ar.nEntry;
- break;
-}
-#endif
-
-/* Opcode: Savepoint P1 * * P4 *
-**
-** Open, release or rollback the savepoint named by parameter P4, depending
-** on the value of P1. To open a new savepoint, P1==0. To release (commit) an
-** existing savepoint, P1==1, or to rollback an existing savepoint P1==2.
-*/
-case OP_Savepoint: {
-#if 0 /* local variables moved into u.as */
- int p1; /* Value of P1 operand */
- char *zName; /* Name of savepoint */
- int nName;
- Savepoint *pNew;
- Savepoint *pSavepoint;
- Savepoint *pTmp;
- int iSavepoint;
- int ii;
-#endif /* local variables moved into u.as */
-
- u.as.p1 = pOp->p1;
- u.as.zName = pOp->p4.z;
-
- /* Assert that the u.as.p1 parameter is valid. Also that if there is no open
- ** transaction, then there cannot be any savepoints.
- */
- assert( db->pSavepoint==0 || db->autoCommit==0 );
- assert( u.as.p1==SAVEPOINT_BEGIN||u.as.p1==SAVEPOINT_RELEASE||u.as.p1==SAVEPOINT_ROLLBACK );
- assert( db->pSavepoint || db->isTransactionSavepoint==0 );
- assert( checkSavepointCount(db) );
-
- if( u.as.p1==SAVEPOINT_BEGIN ){
- if( db->writeVdbeCnt>0 ){
- /* A new savepoint cannot be created if there are active write
- ** statements (i.e. open read/write incremental blob handles).
- */
- sqlite3SetString(&p->zErrMsg, db, "cannot open savepoint - "
- "SQL statements in progress");
- rc = SQLITE_BUSY;
- }else{
- u.as.nName = sqlite3Strlen30(u.as.zName);
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- /* This call is Ok even if this savepoint is actually a transaction
- ** savepoint (and therefore should not prompt xSavepoint()) callbacks.
- ** If this is a transaction savepoint being opened, it is guaranteed
- ** that the db->aVTrans[] array is empty. */
- assert( db->autoCommit==0 || db->nVTrans==0 );
- rc = sqlite3VtabSavepoint(db, SAVEPOINT_BEGIN,
- db->nStatement+db->nSavepoint);
- if( rc!=SQLITE_OK ) goto abort_due_to_error;
-#endif
-
- /* Create a new savepoint structure. */
- u.as.pNew = sqlite3DbMallocRaw(db, sizeof(Savepoint)+u.as.nName+1);
- if( u.as.pNew ){
- u.as.pNew->zName = (char *)&u.as.pNew[1];
- memcpy(u.as.pNew->zName, u.as.zName, u.as.nName+1);
-
- /* If there is no open transaction, then mark this as a special
- ** "transaction savepoint". */
- if( db->autoCommit ){
- db->autoCommit = 0;
- db->isTransactionSavepoint = 1;
- }else{
- db->nSavepoint++;
- }
-
- /* Link the new savepoint into the database handle's list. */
- u.as.pNew->pNext = db->pSavepoint;
- db->pSavepoint = u.as.pNew;
- u.as.pNew->nDeferredCons = db->nDeferredCons;
- }
- }
- }else{
- u.as.iSavepoint = 0;
-
- /* Find the named savepoint. If there is no such savepoint, then an
- ** an error is returned to the user. */
- for(
- u.as.pSavepoint = db->pSavepoint;
- u.as.pSavepoint && sqlite3StrICmp(u.as.pSavepoint->zName, u.as.zName);
- u.as.pSavepoint = u.as.pSavepoint->pNext
- ){
- u.as.iSavepoint++;
- }
- if( !u.as.pSavepoint ){
- sqlite3SetString(&p->zErrMsg, db, "no such savepoint: %s", u.as.zName);
- rc = SQLITE_ERROR;
- }else if( db->writeVdbeCnt>0 && u.as.p1==SAVEPOINT_RELEASE ){
- /* It is not possible to release (commit) a savepoint if there are
- ** active write statements.
- */
- sqlite3SetString(&p->zErrMsg, db,
- "cannot release savepoint - SQL statements in progress"
- );
- rc = SQLITE_BUSY;
- }else{
-
- /* Determine whether or not this is a transaction savepoint. If so,
- ** and this is a RELEASE command, then the current transaction
- ** is committed.
- */
- int isTransaction = u.as.pSavepoint->pNext==0 && db->isTransactionSavepoint;
- if( isTransaction && u.as.p1==SAVEPOINT_RELEASE ){
- if( (rc = sqlite3VdbeCheckFk(p, 1))!=SQLITE_OK ){
- goto vdbe_return;
- }
- db->autoCommit = 1;
- if( sqlite3VdbeHalt(p)==SQLITE_BUSY ){
- p->pc = pc;
- db->autoCommit = 0;
- p->rc = rc = SQLITE_BUSY;
- goto vdbe_return;
- }
- db->isTransactionSavepoint = 0;
- rc = p->rc;
- }else{
- u.as.iSavepoint = db->nSavepoint - u.as.iSavepoint - 1;
- if( u.as.p1==SAVEPOINT_ROLLBACK ){
- for(u.as.ii=0; u.as.ii<db->nDb; u.as.ii++){
- sqlite3BtreeTripAllCursors(db->aDb[u.as.ii].pBt, SQLITE_ABORT);
- }
- }
- for(u.as.ii=0; u.as.ii<db->nDb; u.as.ii++){
- rc = sqlite3BtreeSavepoint(db->aDb[u.as.ii].pBt, u.as.p1, u.as.iSavepoint);
- if( rc!=SQLITE_OK ){
- goto abort_due_to_error;
- }
- }
- if( u.as.p1==SAVEPOINT_ROLLBACK && (db->flags&SQLITE_InternChanges)!=0 ){
- sqlite3ExpirePreparedStatements(db);
- sqlite3ResetAllSchemasOfConnection(db);
- db->flags = (db->flags | SQLITE_InternChanges);
- }
- }
-
- /* Regardless of whether this is a RELEASE or ROLLBACK, destroy all
- ** savepoints nested inside of the savepoint being operated on. */
- while( db->pSavepoint!=u.as.pSavepoint ){
- u.as.pTmp = db->pSavepoint;
- db->pSavepoint = u.as.pTmp->pNext;
- sqlite3DbFree(db, u.as.pTmp);
- db->nSavepoint--;
- }
-
- /* If it is a RELEASE, then destroy the savepoint being operated on
- ** too. If it is a ROLLBACK TO, then set the number of deferred
- ** constraint violations present in the database to the value stored
- ** when the savepoint was created. */
- if( u.as.p1==SAVEPOINT_RELEASE ){
- assert( u.as.pSavepoint==db->pSavepoint );
- db->pSavepoint = u.as.pSavepoint->pNext;
- sqlite3DbFree(db, u.as.pSavepoint);
- if( !isTransaction ){
- db->nSavepoint--;
- }
- }else{
- db->nDeferredCons = u.as.pSavepoint->nDeferredCons;
- }
-
- if( !isTransaction ){
- rc = sqlite3VtabSavepoint(db, u.as.p1, u.as.iSavepoint);
- if( rc!=SQLITE_OK ) goto abort_due_to_error;
- }
- }
- }
-
- break;
-}
-
-/* Opcode: AutoCommit P1 P2 * * *
-**
-** Set the database auto-commit flag to P1 (1 or 0). If P2 is true, roll
-** back any currently active btree transactions. If there are any active
-** VMs (apart from this one), then a ROLLBACK fails. A COMMIT fails if
-** there are active writing VMs or active VMs that use shared cache.
-**
-** This instruction causes the VM to halt.
-*/
-case OP_AutoCommit: {
-#if 0 /* local variables moved into u.at */
- int desiredAutoCommit;
- int iRollback;
- int turnOnAC;
-#endif /* local variables moved into u.at */
-
- u.at.desiredAutoCommit = pOp->p1;
- u.at.iRollback = pOp->p2;
- u.at.turnOnAC = u.at.desiredAutoCommit && !db->autoCommit;
- assert( u.at.desiredAutoCommit==1 || u.at.desiredAutoCommit==0 );
- assert( u.at.desiredAutoCommit==1 || u.at.iRollback==0 );
- assert( db->activeVdbeCnt>0 ); /* At least this one VM is active */
-
-#if 0
- if( u.at.turnOnAC && u.at.iRollback && db->activeVdbeCnt>1 ){
- /* If this instruction implements a ROLLBACK and other VMs are
- ** still running, and a transaction is active, return an error indicating
- ** that the other VMs must complete first.
- */
- sqlite3SetString(&p->zErrMsg, db, "cannot rollback transaction - "
- "SQL statements in progress");
- rc = SQLITE_BUSY;
- }else
-#endif
- if( u.at.turnOnAC && !u.at.iRollback && db->writeVdbeCnt>0 ){
- /* If this instruction implements a COMMIT and other VMs are writing
- ** return an error indicating that the other VMs must complete first.
- */
- sqlite3SetString(&p->zErrMsg, db, "cannot commit transaction - "
- "SQL statements in progress");
- rc = SQLITE_BUSY;
- }else if( u.at.desiredAutoCommit!=db->autoCommit ){
- if( u.at.iRollback ){
- assert( u.at.desiredAutoCommit==1 );
- sqlite3RollbackAll(db, SQLITE_ABORT_ROLLBACK);
- db->autoCommit = 1;
- }else if( (rc = sqlite3VdbeCheckFk(p, 1))!=SQLITE_OK ){
- goto vdbe_return;
- }else{
- db->autoCommit = (u8)u.at.desiredAutoCommit;
- if( sqlite3VdbeHalt(p)==SQLITE_BUSY ){
- p->pc = pc;
- db->autoCommit = (u8)(1-u.at.desiredAutoCommit);
- p->rc = rc = SQLITE_BUSY;
- goto vdbe_return;
- }
- }
- assert( db->nStatement==0 );
- sqlite3CloseSavepoints(db);
- if( p->rc==SQLITE_OK ){
- rc = SQLITE_DONE;
- }else{
- rc = SQLITE_ERROR;
- }
- goto vdbe_return;
- }else{
- sqlite3SetString(&p->zErrMsg, db,
- (!u.at.desiredAutoCommit)?"cannot start a transaction within a transaction":(
- (u.at.iRollback)?"cannot rollback - no transaction is active":
- "cannot commit - no transaction is active"));
-
- rc = SQLITE_ERROR;
- }
- break;
-}
-
-/* Opcode: Transaction P1 P2 * * *
-**
-** Begin a transaction. The transaction ends when a Commit or Rollback
-** opcode is encountered. Depending on the ON CONFLICT setting, the
-** transaction might also be rolled back if an error is encountered.
-**
-** P1 is the index of the database file on which the transaction is
-** started. Index 0 is the main database file and index 1 is the
-** file used for temporary tables. Indices of 2 or more are used for
-** attached databases.
-**
-** If P2 is non-zero, then a write-transaction is started. A RESERVED lock is
-** obtained on the database file when a write-transaction is started. No
-** other process can start another write transaction while this transaction is
-** underway. Starting a write transaction also creates a rollback journal. A
-** write transaction must be started before any changes can be made to the
-** database. If P2 is 2 or greater then an EXCLUSIVE lock is also obtained
-** on the file.
-**
-** If a write-transaction is started and the Vdbe.usesStmtJournal flag is
-** true (this flag is set if the Vdbe may modify more than one row and may
-** throw an ABORT exception), a statement transaction may also be opened.
-** More specifically, a statement transaction is opened iff the database
-** connection is currently not in autocommit mode, or if there are other
-** active statements. A statement transaction allows the changes made by this
-** VDBE to be rolled back after an error without having to roll back the
-** entire transaction. If no error is encountered, the statement transaction
-** will automatically commit when the VDBE halts.
-**
-** If P2 is zero, then a read-lock is obtained on the database file.
-*/
-case OP_Transaction: {
-#if 0 /* local variables moved into u.au */
- Btree *pBt;
-#endif /* local variables moved into u.au */
-
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p1))!=0 );
- u.au.pBt = db->aDb[pOp->p1].pBt;
-
- if( u.au.pBt ){
- rc = sqlite3BtreeBeginTrans(u.au.pBt, pOp->p2);
- if( rc==SQLITE_BUSY ){
- p->pc = pc;
- p->rc = rc = SQLITE_BUSY;
- goto vdbe_return;
- }
- if( rc!=SQLITE_OK ){
- goto abort_due_to_error;
- }
-
- if( pOp->p2 && p->usesStmtJournal
- && (db->autoCommit==0 || db->activeVdbeCnt>1)
- ){
- assert( sqlite3BtreeIsInTrans(u.au.pBt) );
- if( p->iStatement==0 ){
- assert( db->nStatement>=0 && db->nSavepoint>=0 );
- db->nStatement++;
- p->iStatement = db->nSavepoint + db->nStatement;
- }
-
- rc = sqlite3VtabSavepoint(db, SAVEPOINT_BEGIN, p->iStatement-1);
- if( rc==SQLITE_OK ){
- rc = sqlite3BtreeBeginStmt(u.au.pBt, p->iStatement);
- }
-
- /* Store the current value of the database handles deferred constraint
- ** counter. If the statement transaction needs to be rolled back,
- ** the value of this counter needs to be restored too. */
- p->nStmtDefCons = db->nDeferredCons;
- }
- }
- break;
-}
-
-/* Opcode: ReadCookie P1 P2 P3 * *
-**
-** Read cookie number P3 from database P1 and write it into register P2.
-** P3==1 is the schema version. P3==2 is the database format.
-** P3==3 is the recommended pager cache size, and so forth. P1==0 is
-** the main database file and P1==1 is the database file used to store
-** temporary tables.
-**
-** There must be a read-lock on the database (either a transaction
-** must be started or there must be an open cursor) before
-** executing this instruction.
-*/
-case OP_ReadCookie: { /* out2-prerelease */
-#if 0 /* local variables moved into u.av */
- int iMeta;
- int iDb;
- int iCookie;
-#endif /* local variables moved into u.av */
-
- u.av.iDb = pOp->p1;
- u.av.iCookie = pOp->p3;
- assert( pOp->p3<SQLITE_N_BTREE_META );
- assert( u.av.iDb>=0 && u.av.iDb<db->nDb );
- assert( db->aDb[u.av.iDb].pBt!=0 );
- assert( (p->btreeMask & (((yDbMask)1)<<u.av.iDb))!=0 );
-
- sqlite3BtreeGetMeta(db->aDb[u.av.iDb].pBt, u.av.iCookie, (u32 *)&u.av.iMeta);
- pOut->u.i = u.av.iMeta;
- break;
-}
-
-/* Opcode: SetCookie P1 P2 P3 * *
-**
-** Write the content of register P3 (interpreted as an integer)
-** into cookie number P2 of database P1. P2==1 is the schema version.
-** P2==2 is the database format. P2==3 is the recommended pager cache
-** size, and so forth. P1==0 is the main database file and P1==1 is the
-** database file used to store temporary tables.
-**
-** A transaction must be started before executing this opcode.
-*/
-case OP_SetCookie: { /* in3 */
-#if 0 /* local variables moved into u.aw */
- Db *pDb;
-#endif /* local variables moved into u.aw */
- assert( pOp->p2<SQLITE_N_BTREE_META );
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p1))!=0 );
- u.aw.pDb = &db->aDb[pOp->p1];
- assert( u.aw.pDb->pBt!=0 );
- assert( sqlite3SchemaMutexHeld(db, pOp->p1, 0) );
- pIn3 = &aMem[pOp->p3];
- sqlite3VdbeMemIntegerify(pIn3);
- /* See note about index shifting on OP_ReadCookie */
- rc = sqlite3BtreeUpdateMeta(u.aw.pDb->pBt, pOp->p2, (int)pIn3->u.i);
- if( pOp->p2==BTREE_SCHEMA_VERSION ){
- /* When the schema cookie changes, record the new cookie internally */
- u.aw.pDb->pSchema->schema_cookie = (int)pIn3->u.i;
- db->flags |= SQLITE_InternChanges;
- }else if( pOp->p2==BTREE_FILE_FORMAT ){
- /* Record changes in the file format */
- u.aw.pDb->pSchema->file_format = (u8)pIn3->u.i;
- }
- if( pOp->p1==1 ){
- /* Invalidate all prepared statements whenever the TEMP database
- ** schema is changed. Ticket #1644 */
- sqlite3ExpirePreparedStatements(db);
- p->expired = 0;
- }
- break;
-}
-
-/* Opcode: VerifyCookie P1 P2 P3 * *
-**
-** Check the value of global database parameter number 0 (the
-** schema version) and make sure it is equal to P2 and that the
-** generation counter on the local schema parse equals P3.
-**
-** P1 is the database number which is 0 for the main database file
-** and 1 for the file holding temporary tables and some higher number
-** for auxiliary databases.
-**
-** The cookie changes its value whenever the database schema changes.
-** This operation is used to detect when that the cookie has changed
-** and that the current process needs to reread the schema.
-**
-** Either a transaction needs to have been started or an OP_Open needs
-** to be executed (to establish a read lock) before this opcode is
-** invoked.
-*/
-case OP_VerifyCookie: {
-#if 0 /* local variables moved into u.ax */
- int iMeta;
- int iGen;
- Btree *pBt;
-#endif /* local variables moved into u.ax */
-
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p1))!=0 );
- assert( sqlite3SchemaMutexHeld(db, pOp->p1, 0) );
- u.ax.pBt = db->aDb[pOp->p1].pBt;
- if( u.ax.pBt ){
- sqlite3BtreeGetMeta(u.ax.pBt, BTREE_SCHEMA_VERSION, (u32 *)&u.ax.iMeta);
- u.ax.iGen = db->aDb[pOp->p1].pSchema->iGeneration;
- }else{
- u.ax.iGen = u.ax.iMeta = 0;
- }
- if( u.ax.iMeta!=pOp->p2 || u.ax.iGen!=pOp->p3 ){
- sqlite3DbFree(db, p->zErrMsg);
- p->zErrMsg = sqlite3DbStrDup(db, "database schema has changed");
- /* If the schema-cookie from the database file matches the cookie
- ** stored with the in-memory representation of the schema, do
- ** not reload the schema from the database file.
- **
- ** If virtual-tables are in use, this is not just an optimization.
- ** Often, v-tables store their data in other SQLite tables, which
- ** are queried from within xNext() and other v-table methods using
- ** prepared queries. If such a query is out-of-date, we do not want to
- ** discard the database schema, as the user code implementing the
- ** v-table would have to be ready for the sqlite3_vtab structure itself
- ** to be invalidated whenever sqlite3_step() is called from within
- ** a v-table method.
- */
- if( db->aDb[pOp->p1].pSchema->schema_cookie!=u.ax.iMeta ){
- sqlite3ResetOneSchema(db, pOp->p1);
- }
-
- p->expired = 1;
- rc = SQLITE_SCHEMA;
- }
- break;
-}
-
-/* Opcode: OpenRead P1 P2 P3 P4 P5
-**
-** Open a read-only cursor for the database table whose root page is
-** P2 in a database file. The database file is determined by P3.
-** P3==0 means the main database, P3==1 means the database used for
-** temporary tables, and P3>1 means used the corresponding attached
-** database. Give the new cursor an identifier of P1. The P1
-** values need not be contiguous but all P1 values should be small integers.
-** It is an error for P1 to be negative.
-**
-** If P5!=0 then use the content of register P2 as the root page, not
-** the value of P2 itself.
-**
-** There will be a read lock on the database whenever there is an
-** open cursor. If the database was unlocked prior to this instruction
-** then a read lock is acquired as part of this instruction. A read
-** lock allows other processes to read the database but prohibits
-** any other process from modifying the database. The read lock is
-** released when all cursors are closed. If this instruction attempts
-** to get a read lock but fails, the script terminates with an
-** SQLITE_BUSY error code.
-**
-** The P4 value may be either an integer (P4_INT32) or a pointer to
-** a KeyInfo structure (P4_KEYINFO). If it is a pointer to a KeyInfo
-** structure, then said structure defines the content and collating
-** sequence of the index being opened. Otherwise, if P4 is an integer
-** value, it is set to the number of columns in the table.
-**
-** See also OpenWrite.
-*/
-/* Opcode: OpenWrite P1 P2 P3 P4 P5
-**
-** Open a read/write cursor named P1 on the table or index whose root
-** page is P2. Or if P5!=0 use the content of register P2 to find the
-** root page.
-**
-** The P4 value may be either an integer (P4_INT32) or a pointer to
-** a KeyInfo structure (P4_KEYINFO). If it is a pointer to a KeyInfo
-** structure, then said structure defines the content and collating
-** sequence of the index being opened. Otherwise, if P4 is an integer
-** value, it is set to the number of columns in the table, or to the
-** largest index of any column of the table that is actually used.
-**
-** This instruction works just like OpenRead except that it opens the cursor
-** in read/write mode. For a given table, there can be one or more read-only
-** cursors or a single read/write cursor but not both.
-**
-** See also OpenRead.
-*/
-case OP_OpenRead:
-case OP_OpenWrite: {
-#if 0 /* local variables moved into u.ay */
- int nField;
- KeyInfo *pKeyInfo;
- int p2;
- int iDb;
- int wrFlag;
- Btree *pX;
- VdbeCursor *pCur;
- Db *pDb;
-#endif /* local variables moved into u.ay */
-
- assert( (pOp->p5&(OPFLAG_P2ISREG|OPFLAG_BULKCSR))==pOp->p5 );
- assert( pOp->opcode==OP_OpenWrite || pOp->p5==0 );
-
- if( p->expired ){
- rc = SQLITE_ABORT;
- break;
- }
-
- u.ay.nField = 0;
- u.ay.pKeyInfo = 0;
- u.ay.p2 = pOp->p2;
- u.ay.iDb = pOp->p3;
- assert( u.ay.iDb>=0 && u.ay.iDb<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<u.ay.iDb))!=0 );
- u.ay.pDb = &db->aDb[u.ay.iDb];
- u.ay.pX = u.ay.pDb->pBt;
- assert( u.ay.pX!=0 );
- if( pOp->opcode==OP_OpenWrite ){
- u.ay.wrFlag = 1;
- assert( sqlite3SchemaMutexHeld(db, u.ay.iDb, 0) );
- if( u.ay.pDb->pSchema->file_format < p->minWriteFileFormat ){
- p->minWriteFileFormat = u.ay.pDb->pSchema->file_format;
- }
- }else{
- u.ay.wrFlag = 0;
- }
- if( pOp->p5 & OPFLAG_P2ISREG ){
- assert( u.ay.p2>0 );
- assert( u.ay.p2<=p->nMem );
- pIn2 = &aMem[u.ay.p2];
- assert( memIsValid(pIn2) );
- assert( (pIn2->flags & MEM_Int)!=0 );
- sqlite3VdbeMemIntegerify(pIn2);
- u.ay.p2 = (int)pIn2->u.i;
- /* The u.ay.p2 value always comes from a prior OP_CreateTable opcode and
- ** that opcode will always set the u.ay.p2 value to 2 or more or else fail.
- ** If there were a failure, the prepared statement would have halted
- ** before reaching this instruction. */
- if( NEVER(u.ay.p2<2) ) {
- rc = SQLITE_CORRUPT_BKPT;
- goto abort_due_to_error;
- }
- }
- if( pOp->p4type==P4_KEYINFO ){
- u.ay.pKeyInfo = pOp->p4.pKeyInfo;
- u.ay.pKeyInfo->enc = ENC(p->db);
- u.ay.nField = u.ay.pKeyInfo->nField+1;
- }else if( pOp->p4type==P4_INT32 ){
- u.ay.nField = pOp->p4.i;
- }
- assert( pOp->p1>=0 );
- u.ay.pCur = allocateCursor(p, pOp->p1, u.ay.nField, u.ay.iDb, 1);
- if( u.ay.pCur==0 ) goto no_mem;
- u.ay.pCur->nullRow = 1;
- u.ay.pCur->isOrdered = 1;
- rc = sqlite3BtreeCursor(u.ay.pX, u.ay.p2, u.ay.wrFlag, u.ay.pKeyInfo, u.ay.pCur->pCursor);
- u.ay.pCur->pKeyInfo = u.ay.pKeyInfo;
- assert( OPFLAG_BULKCSR==BTREE_BULKLOAD );
- sqlite3BtreeCursorHints(u.ay.pCur->pCursor, (pOp->p5 & OPFLAG_BULKCSR));
-
- /* Since it performs no memory allocation or IO, the only value that
- ** sqlite3BtreeCursor() may return is SQLITE_OK. */
- assert( rc==SQLITE_OK );
-
- /* Set the VdbeCursor.isTable and isIndex variables. Previous versions of
- ** SQLite used to check if the root-page flags were sane at this point
- ** and report database corruption if they were not, but this check has
- ** since moved into the btree layer. */
- u.ay.pCur->isTable = pOp->p4type!=P4_KEYINFO;
- u.ay.pCur->isIndex = !u.ay.pCur->isTable;
- break;
-}
-
-/* Opcode: OpenEphemeral P1 P2 * P4 P5
-**
-** Open a new cursor P1 to a transient table.
-** The cursor is always opened read/write even if
-** the main database is read-only. The ephemeral
-** table is deleted automatically when the cursor is closed.
-**
-** P2 is the number of columns in the ephemeral table.
-** The cursor points to a BTree table if P4==0 and to a BTree index
-** if P4 is not 0. If P4 is not NULL, it points to a KeyInfo structure
-** that defines the format of keys in the index.
-**
-** This opcode was once called OpenTemp. But that created
-** confusion because the term "temp table", might refer either
-** to a TEMP table at the SQL level, or to a table opened by
-** this opcode. Then this opcode was call OpenVirtual. But
-** that created confusion with the whole virtual-table idea.
-**
-** The P5 parameter can be a mask of the BTREE_* flags defined
-** in btree.h. These flags control aspects of the operation of
-** the btree. The BTREE_OMIT_JOURNAL and BTREE_SINGLE flags are
-** added automatically.
-*/
-/* Opcode: OpenAutoindex P1 P2 * P4 *
-**
-** This opcode works the same as OP_OpenEphemeral. It has a
-** different name to distinguish its use. Tables created using
-** by this opcode will be used for automatically created transient
-** indices in joins.
-*/
-case OP_OpenAutoindex:
-case OP_OpenEphemeral: {
-#if 0 /* local variables moved into u.az */
- VdbeCursor *pCx;
-#endif /* local variables moved into u.az */
- static const int vfsFlags =
- SQLITE_OPEN_READWRITE |
- SQLITE_OPEN_CREATE |
- SQLITE_OPEN_EXCLUSIVE |
- SQLITE_OPEN_DELETEONCLOSE |
- SQLITE_OPEN_TRANSIENT_DB;
-
- assert( pOp->p1>=0 );
- u.az.pCx = allocateCursor(p, pOp->p1, pOp->p2, -1, 1);
- if( u.az.pCx==0 ) goto no_mem;
- u.az.pCx->nullRow = 1;
- rc = sqlite3BtreeOpen(db->pVfs, 0, db, &u.az.pCx->pBt,
- BTREE_OMIT_JOURNAL | BTREE_SINGLE | pOp->p5, vfsFlags);
- if( rc==SQLITE_OK ){
- rc = sqlite3BtreeBeginTrans(u.az.pCx->pBt, 1);
- }
- if( rc==SQLITE_OK ){
- /* If a transient index is required, create it by calling
- ** sqlite3BtreeCreateTable() with the BTREE_BLOBKEY flag before
- ** opening it. If a transient table is required, just use the
- ** automatically created table with root-page 1 (an BLOB_INTKEY table).
- */
- if( pOp->p4.pKeyInfo ){
- int pgno;
- assert( pOp->p4type==P4_KEYINFO );
- rc = sqlite3BtreeCreateTable(u.az.pCx->pBt, &pgno, BTREE_BLOBKEY | pOp->p5);
- if( rc==SQLITE_OK ){
- assert( pgno==MASTER_ROOT+1 );
- rc = sqlite3BtreeCursor(u.az.pCx->pBt, pgno, 1,
- (KeyInfo*)pOp->p4.z, u.az.pCx->pCursor);
- u.az.pCx->pKeyInfo = pOp->p4.pKeyInfo;
- u.az.pCx->pKeyInfo->enc = ENC(p->db);
- }
- u.az.pCx->isTable = 0;
- }else{
- rc = sqlite3BtreeCursor(u.az.pCx->pBt, MASTER_ROOT, 1, 0, u.az.pCx->pCursor);
- u.az.pCx->isTable = 1;
- }
- }
- u.az.pCx->isOrdered = (pOp->p5!=BTREE_UNORDERED);
- u.az.pCx->isIndex = !u.az.pCx->isTable;
- break;
-}
-
-/* Opcode: SorterOpen P1 P2 * P4 *
-**
-** This opcode works like OP_OpenEphemeral except that it opens
-** a transient index that is specifically designed to sort large
-** tables using an external merge-sort algorithm.
-*/
-case OP_SorterOpen: {
-#if 0 /* local variables moved into u.ba */
- VdbeCursor *pCx;
-#endif /* local variables moved into u.ba */
-
- u.ba.pCx = allocateCursor(p, pOp->p1, pOp->p2, -1, 1);
- if( u.ba.pCx==0 ) goto no_mem;
- u.ba.pCx->pKeyInfo = pOp->p4.pKeyInfo;
- u.ba.pCx->pKeyInfo->enc = ENC(p->db);
- u.ba.pCx->isSorter = 1;
- rc = sqlite3VdbeSorterInit(db, u.ba.pCx);
- break;
-}
-
-/* Opcode: OpenPseudo P1 P2 P3 * P5
-**
-** Open a new cursor that points to a fake table that contains a single
-** row of data. The content of that one row in the content of memory
-** register P2 when P5==0. In other words, cursor P1 becomes an alias for the
-** MEM_Blob content contained in register P2. When P5==1, then the
-** row is represented by P3 consecutive registers beginning with P2.
-**
-** A pseudo-table created by this opcode is used to hold a single
-** row output from the sorter so that the row can be decomposed into
-** individual columns using the OP_Column opcode. The OP_Column opcode
-** is the only cursor opcode that works with a pseudo-table.
-**
-** P3 is the number of fields in the records that will be stored by
-** the pseudo-table.
-*/
-case OP_OpenPseudo: {
-#if 0 /* local variables moved into u.bb */
- VdbeCursor *pCx;
-#endif /* local variables moved into u.bb */
-
- assert( pOp->p1>=0 );
- u.bb.pCx = allocateCursor(p, pOp->p1, pOp->p3, -1, 0);
- if( u.bb.pCx==0 ) goto no_mem;
- u.bb.pCx->nullRow = 1;
- u.bb.pCx->pseudoTableReg = pOp->p2;
- u.bb.pCx->isTable = 1;
- u.bb.pCx->isIndex = 0;
- u.bb.pCx->multiPseudo = pOp->p5;
- break;
-}
-
-/* Opcode: Close P1 * * * *
-**
-** Close a cursor previously opened as P1. If P1 is not
-** currently open, this instruction is a no-op.
-*/
-case OP_Close: {
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- sqlite3VdbeFreeCursor(p, p->apCsr[pOp->p1]);
- p->apCsr[pOp->p1] = 0;
- break;
-}
-
-/* Opcode: SeekGe P1 P2 P3 P4 *
-**
-** If cursor P1 refers to an SQL table (B-Tree that uses integer keys),
-** use the value in register P3 as the key. If cursor P1 refers
-** to an SQL index, then P3 is the first in an array of P4 registers
-** that are used as an unpacked index key.
-**
-** Reposition cursor P1 so that it points to the smallest entry that
-** is greater than or equal to the key value. If there are no records
-** greater than or equal to the key and P2 is not zero, then jump to P2.
-**
-** See also: Found, NotFound, Distinct, SeekLt, SeekGt, SeekLe
-*/
-/* Opcode: SeekGt P1 P2 P3 P4 *
-**
-** If cursor P1 refers to an SQL table (B-Tree that uses integer keys),
-** use the value in register P3 as a key. If cursor P1 refers
-** to an SQL index, then P3 is the first in an array of P4 registers
-** that are used as an unpacked index key.
-**
-** Reposition cursor P1 so that it points to the smallest entry that
-** is greater than the key value. If there are no records greater than
-** the key and P2 is not zero, then jump to P2.
-**
-** See also: Found, NotFound, Distinct, SeekLt, SeekGe, SeekLe
-*/
-/* Opcode: SeekLt P1 P2 P3 P4 *
-**
-** If cursor P1 refers to an SQL table (B-Tree that uses integer keys),
-** use the value in register P3 as a key. If cursor P1 refers
-** to an SQL index, then P3 is the first in an array of P4 registers
-** that are used as an unpacked index key.
-**
-** Reposition cursor P1 so that it points to the largest entry that
-** is less than the key value. If there are no records less than
-** the key and P2 is not zero, then jump to P2.
-**
-** See also: Found, NotFound, Distinct, SeekGt, SeekGe, SeekLe
-*/
-/* Opcode: SeekLe P1 P2 P3 P4 *
-**
-** If cursor P1 refers to an SQL table (B-Tree that uses integer keys),
-** use the value in register P3 as a key. If cursor P1 refers
-** to an SQL index, then P3 is the first in an array of P4 registers
-** that are used as an unpacked index key.
-**
-** Reposition cursor P1 so that it points to the largest entry that
-** is less than or equal to the key value. If there are no records
-** less than or equal to the key and P2 is not zero, then jump to P2.
-**
-** See also: Found, NotFound, Distinct, SeekGt, SeekGe, SeekLt
-*/
-case OP_SeekLt: /* jump, in3 */
-case OP_SeekLe: /* jump, in3 */
-case OP_SeekGe: /* jump, in3 */
-case OP_SeekGt: { /* jump, in3 */
-#if 0 /* local variables moved into u.bc */
- int res;
- int oc;
- VdbeCursor *pC;
- UnpackedRecord r;
- int nField;
- i64 iKey; /* The rowid we are to seek to */
-#endif /* local variables moved into u.bc */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- assert( pOp->p2!=0 );
- u.bc.pC = p->apCsr[pOp->p1];
- assert( u.bc.pC!=0 );
- assert( u.bc.pC->pseudoTableReg==0 );
- assert( OP_SeekLe == OP_SeekLt+1 );
- assert( OP_SeekGe == OP_SeekLt+2 );
- assert( OP_SeekGt == OP_SeekLt+3 );
- assert( u.bc.pC->isOrdered );
- if( ALWAYS(u.bc.pC->pCursor!=0) ){
- u.bc.oc = pOp->opcode;
- u.bc.pC->nullRow = 0;
- if( u.bc.pC->isTable ){
- /* The input value in P3 might be of any type: integer, real, string,
- ** blob, or NULL. But it needs to be an integer before we can do
- ** the seek, so covert it. */
- pIn3 = &aMem[pOp->p3];
- applyNumericAffinity(pIn3);
- u.bc.iKey = sqlite3VdbeIntValue(pIn3);
- u.bc.pC->rowidIsValid = 0;
-
- /* If the P3 value could not be converted into an integer without
- ** loss of information, then special processing is required... */
- if( (pIn3->flags & MEM_Int)==0 ){
- if( (pIn3->flags & MEM_Real)==0 ){
- /* If the P3 value cannot be converted into any kind of a number,
- ** then the seek is not possible, so jump to P2 */
- pc = pOp->p2 - 1;
- break;
- }
- /* If we reach this point, then the P3 value must be a floating
- ** point number. */
- assert( (pIn3->flags & MEM_Real)!=0 );
-
- if( u.bc.iKey==SMALLEST_INT64 && (pIn3->r<(double)u.bc.iKey || pIn3->r>0) ){
- /* The P3 value is too large in magnitude to be expressed as an
- ** integer. */
- u.bc.res = 1;
- if( pIn3->r<0 ){
- if( u.bc.oc>=OP_SeekGe ){ assert( u.bc.oc==OP_SeekGe || u.bc.oc==OP_SeekGt );
- rc = sqlite3BtreeFirst(u.bc.pC->pCursor, &u.bc.res);
- if( rc!=SQLITE_OK ) goto abort_due_to_error;
- }
- }else{
- if( u.bc.oc<=OP_SeekLe ){ assert( u.bc.oc==OP_SeekLt || u.bc.oc==OP_SeekLe );
- rc = sqlite3BtreeLast(u.bc.pC->pCursor, &u.bc.res);
- if( rc!=SQLITE_OK ) goto abort_due_to_error;
- }
- }
- if( u.bc.res ){
- pc = pOp->p2 - 1;
- }
- break;
- }else if( u.bc.oc==OP_SeekLt || u.bc.oc==OP_SeekGe ){
- /* Use the ceiling() function to convert real->int */
- if( pIn3->r > (double)u.bc.iKey ) u.bc.iKey++;
- }else{
- /* Use the floor() function to convert real->int */
- assert( u.bc.oc==OP_SeekLe || u.bc.oc==OP_SeekGt );
- if( pIn3->r < (double)u.bc.iKey ) u.bc.iKey--;
- }
- }
- rc = sqlite3BtreeMovetoUnpacked(u.bc.pC->pCursor, 0, (u64)u.bc.iKey, 0, &u.bc.res);
- if( rc!=SQLITE_OK ){
- goto abort_due_to_error;
- }
- if( u.bc.res==0 ){
- u.bc.pC->rowidIsValid = 1;
- u.bc.pC->lastRowid = u.bc.iKey;
- }
- }else{
- u.bc.nField = pOp->p4.i;
- assert( pOp->p4type==P4_INT32 );
- assert( u.bc.nField>0 );
- u.bc.r.pKeyInfo = u.bc.pC->pKeyInfo;
- u.bc.r.nField = (u16)u.bc.nField;
-
- /* The next line of code computes as follows, only faster:
- ** if( u.bc.oc==OP_SeekGt || u.bc.oc==OP_SeekLe ){
- ** u.bc.r.flags = UNPACKED_INCRKEY;
- ** }else{
- ** u.bc.r.flags = 0;
- ** }
- */
- u.bc.r.flags = (u16)(UNPACKED_INCRKEY * (1 & (u.bc.oc - OP_SeekLt)));
- assert( u.bc.oc!=OP_SeekGt || u.bc.r.flags==UNPACKED_INCRKEY );
- assert( u.bc.oc!=OP_SeekLe || u.bc.r.flags==UNPACKED_INCRKEY );
- assert( u.bc.oc!=OP_SeekGe || u.bc.r.flags==0 );
- assert( u.bc.oc!=OP_SeekLt || u.bc.r.flags==0 );
-
- u.bc.r.aMem = &aMem[pOp->p3];
-#ifdef SQLITE_DEBUG
- { int i; for(i=0; i<u.bc.r.nField; i++) assert( memIsValid(&u.bc.r.aMem[i]) ); }
-#endif
- ExpandBlob(u.bc.r.aMem);
- rc = sqlite3BtreeMovetoUnpacked(u.bc.pC->pCursor, &u.bc.r, 0, 0, &u.bc.res);
- if( rc!=SQLITE_OK ){
- goto abort_due_to_error;
- }
- u.bc.pC->rowidIsValid = 0;
- }
- u.bc.pC->deferredMoveto = 0;
- u.bc.pC->cacheStatus = CACHE_STALE;
-#ifdef SQLITE_TEST
- sqlite3_search_count++;
-#endif
- if( u.bc.oc>=OP_SeekGe ){ assert( u.bc.oc==OP_SeekGe || u.bc.oc==OP_SeekGt );
- if( u.bc.res<0 || (u.bc.res==0 && u.bc.oc==OP_SeekGt) ){
- rc = sqlite3BtreeNext(u.bc.pC->pCursor, &u.bc.res);
- if( rc!=SQLITE_OK ) goto abort_due_to_error;
- u.bc.pC->rowidIsValid = 0;
- }else{
- u.bc.res = 0;
- }
- }else{
- assert( u.bc.oc==OP_SeekLt || u.bc.oc==OP_SeekLe );
- if( u.bc.res>0 || (u.bc.res==0 && u.bc.oc==OP_SeekLt) ){
- rc = sqlite3BtreePrevious(u.bc.pC->pCursor, &u.bc.res);
- if( rc!=SQLITE_OK ) goto abort_due_to_error;
- u.bc.pC->rowidIsValid = 0;
- }else{
- /* u.bc.res might be negative because the table is empty. Check to
- ** see if this is the case.
- */
- u.bc.res = sqlite3BtreeEof(u.bc.pC->pCursor);
- }
- }
- assert( pOp->p2>0 );
- if( u.bc.res ){
- pc = pOp->p2 - 1;
- }
- }else{
- /* This happens when attempting to open the sqlite3_master table
- ** for read access returns SQLITE_EMPTY. In this case always
- ** take the jump (since there are no records in the table).
- */
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: Seek P1 P2 * * *
-**
-** P1 is an open table cursor and P2 is a rowid integer. Arrange
-** for P1 to move so that it points to the rowid given by P2.
-**
-** This is actually a deferred seek. Nothing actually happens until
-** the cursor is used to read a record. That way, if no reads
-** occur, no unnecessary I/O happens.
-*/
-case OP_Seek: { /* in2 */
-#if 0 /* local variables moved into u.bd */
- VdbeCursor *pC;
-#endif /* local variables moved into u.bd */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bd.pC = p->apCsr[pOp->p1];
- assert( u.bd.pC!=0 );
- if( ALWAYS(u.bd.pC->pCursor!=0) ){
- assert( u.bd.pC->isTable );
- u.bd.pC->nullRow = 0;
- pIn2 = &aMem[pOp->p2];
- u.bd.pC->movetoTarget = sqlite3VdbeIntValue(pIn2);
- u.bd.pC->rowidIsValid = 0;
- u.bd.pC->deferredMoveto = 1;
- }
- break;
-}
-
-
-/* Opcode: Found P1 P2 P3 P4 *
-**
-** If P4==0 then register P3 holds a blob constructed by MakeRecord. If
-** P4>0 then register P3 is the first of P4 registers that form an unpacked
-** record.
-**
-** Cursor P1 is on an index btree. If the record identified by P3 and P4
-** is a prefix of any entry in P1 then a jump is made to P2 and
-** P1 is left pointing at the matching entry.
-*/
-/* Opcode: NotFound P1 P2 P3 P4 *
-**
-** If P4==0 then register P3 holds a blob constructed by MakeRecord. If
-** P4>0 then register P3 is the first of P4 registers that form an unpacked
-** record.
-**
-** Cursor P1 is on an index btree. If the record identified by P3 and P4
-** is not the prefix of any entry in P1 then a jump is made to P2. If P1
-** does contain an entry whose prefix matches the P3/P4 record then control
-** falls through to the next instruction and P1 is left pointing at the
-** matching entry.
-**
-** See also: Found, NotExists, IsUnique
-*/
-case OP_NotFound: /* jump, in3 */
-case OP_Found: { /* jump, in3 */
-#if 0 /* local variables moved into u.be */
- int alreadyExists;
- VdbeCursor *pC;
- int res;
- char *pFree;
- UnpackedRecord *pIdxKey;
- UnpackedRecord r;
- char aTempRec[ROUND8(sizeof(UnpackedRecord)) + sizeof(Mem)*3 + 7];
-#endif /* local variables moved into u.be */
-
-#ifdef SQLITE_TEST
- sqlite3_found_count++;
-#endif
-
- u.be.alreadyExists = 0;
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- assert( pOp->p4type==P4_INT32 );
- u.be.pC = p->apCsr[pOp->p1];
- assert( u.be.pC!=0 );
- pIn3 = &aMem[pOp->p3];
- if( ALWAYS(u.be.pC->pCursor!=0) ){
-
- assert( u.be.pC->isTable==0 );
- if( pOp->p4.i>0 ){
- u.be.r.pKeyInfo = u.be.pC->pKeyInfo;
- u.be.r.nField = (u16)pOp->p4.i;
- u.be.r.aMem = pIn3;
-#ifdef SQLITE_DEBUG
- { int i; for(i=0; i<u.be.r.nField; i++) assert( memIsValid(&u.be.r.aMem[i]) ); }
-#endif
- u.be.r.flags = UNPACKED_PREFIX_MATCH;
- u.be.pIdxKey = &u.be.r;
- }else{
- u.be.pIdxKey = sqlite3VdbeAllocUnpackedRecord(
- u.be.pC->pKeyInfo, u.be.aTempRec, sizeof(u.be.aTempRec), &u.be.pFree
- );
- if( u.be.pIdxKey==0 ) goto no_mem;
- assert( pIn3->flags & MEM_Blob );
- assert( (pIn3->flags & MEM_Zero)==0 ); /* zeroblobs already expanded */
- sqlite3VdbeRecordUnpack(u.be.pC->pKeyInfo, pIn3->n, pIn3->z, u.be.pIdxKey);
- u.be.pIdxKey->flags |= UNPACKED_PREFIX_MATCH;
- }
- rc = sqlite3BtreeMovetoUnpacked(u.be.pC->pCursor, u.be.pIdxKey, 0, 0, &u.be.res);
- if( pOp->p4.i==0 ){
- sqlite3DbFree(db, u.be.pFree);
- }
- if( rc!=SQLITE_OK ){
- break;
- }
- u.be.alreadyExists = (u.be.res==0);
- u.be.pC->deferredMoveto = 0;
- u.be.pC->cacheStatus = CACHE_STALE;
- }
- if( pOp->opcode==OP_Found ){
- if( u.be.alreadyExists ) pc = pOp->p2 - 1;
- }else{
- if( !u.be.alreadyExists ) pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: IsUnique P1 P2 P3 P4 *
-**
-** Cursor P1 is open on an index b-tree - that is to say, a btree which
-** no data and where the key are records generated by OP_MakeRecord with
-** the list field being the integer ROWID of the entry that the index
-** entry refers to.
-**
-** The P3 register contains an integer record number. Call this record
-** number R. Register P4 is the first in a set of N contiguous registers
-** that make up an unpacked index key that can be used with cursor P1.
-** The value of N can be inferred from the cursor. N includes the rowid
-** value appended to the end of the index record. This rowid value may
-** or may not be the same as R.
-**
-** If any of the N registers beginning with register P4 contains a NULL
-** value, jump immediately to P2.
-**
-** Otherwise, this instruction checks if cursor P1 contains an entry
-** where the first (N-1) fields match but the rowid value at the end
-** of the index entry is not R. If there is no such entry, control jumps
-** to instruction P2. Otherwise, the rowid of the conflicting index
-** entry is copied to register P3 and control falls through to the next
-** instruction.
-**
-** See also: NotFound, NotExists, Found
-*/
-case OP_IsUnique: { /* jump, in3 */
-#if 0 /* local variables moved into u.bf */
- u16 ii;
- VdbeCursor *pCx;
- BtCursor *pCrsr;
- u16 nField;
- Mem *aMx;
- UnpackedRecord r; /* B-Tree index search key */
- i64 R; /* Rowid stored in register P3 */
-#endif /* local variables moved into u.bf */
-
- pIn3 = &aMem[pOp->p3];
- u.bf.aMx = &aMem[pOp->p4.i];
- /* Assert that the values of parameters P1 and P4 are in range. */
- assert( pOp->p4type==P4_INT32 );
- assert( pOp->p4.i>0 && pOp->p4.i<=p->nMem );
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
-
- /* Find the index cursor. */
- u.bf.pCx = p->apCsr[pOp->p1];
- assert( u.bf.pCx->deferredMoveto==0 );
- u.bf.pCx->seekResult = 0;
- u.bf.pCx->cacheStatus = CACHE_STALE;
- u.bf.pCrsr = u.bf.pCx->pCursor;
-
- /* If any of the values are NULL, take the jump. */
- u.bf.nField = u.bf.pCx->pKeyInfo->nField;
- for(u.bf.ii=0; u.bf.ii<u.bf.nField; u.bf.ii++){
- if( u.bf.aMx[u.bf.ii].flags & MEM_Null ){
- pc = pOp->p2 - 1;
- u.bf.pCrsr = 0;
- break;
- }
- }
- assert( (u.bf.aMx[u.bf.nField].flags & MEM_Null)==0 );
-
- if( u.bf.pCrsr!=0 ){
- /* Populate the index search key. */
- u.bf.r.pKeyInfo = u.bf.pCx->pKeyInfo;
- u.bf.r.nField = u.bf.nField + 1;
- u.bf.r.flags = UNPACKED_PREFIX_SEARCH;
- u.bf.r.aMem = u.bf.aMx;
-#ifdef SQLITE_DEBUG
- { int i; for(i=0; i<u.bf.r.nField; i++) assert( memIsValid(&u.bf.r.aMem[i]) ); }
-#endif
-
- /* Extract the value of u.bf.R from register P3. */
- sqlite3VdbeMemIntegerify(pIn3);
- u.bf.R = pIn3->u.i;
-
- /* Search the B-Tree index. If no conflicting record is found, jump
- ** to P2. Otherwise, copy the rowid of the conflicting record to
- ** register P3 and fall through to the next instruction. */
- rc = sqlite3BtreeMovetoUnpacked(u.bf.pCrsr, &u.bf.r, 0, 0, &u.bf.pCx->seekResult);
- if( (u.bf.r.flags & UNPACKED_PREFIX_SEARCH) || u.bf.r.rowid==u.bf.R ){
- pc = pOp->p2 - 1;
- }else{
- pIn3->u.i = u.bf.r.rowid;
- }
- }
- break;
-}
-
-/* Opcode: NotExists P1 P2 P3 * *
-**
-** Use the content of register P3 as an integer key. If a record
-** with that key does not exist in table of P1, then jump to P2.
-** If the record does exist, then fall through. The cursor is left
-** pointing to the record if it exists.
-**
-** The difference between this operation and NotFound is that this
-** operation assumes the key is an integer and that P1 is a table whereas
-** NotFound assumes key is a blob constructed from MakeRecord and
-** P1 is an index.
-**
-** See also: Found, NotFound, IsUnique
-*/
-case OP_NotExists: { /* jump, in3 */
-#if 0 /* local variables moved into u.bg */
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
- u64 iKey;
-#endif /* local variables moved into u.bg */
-
- pIn3 = &aMem[pOp->p3];
- assert( pIn3->flags & MEM_Int );
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bg.pC = p->apCsr[pOp->p1];
- assert( u.bg.pC!=0 );
- assert( u.bg.pC->isTable );
- assert( u.bg.pC->pseudoTableReg==0 );
- u.bg.pCrsr = u.bg.pC->pCursor;
- if( ALWAYS(u.bg.pCrsr!=0) ){
- u.bg.res = 0;
- u.bg.iKey = pIn3->u.i;
- rc = sqlite3BtreeMovetoUnpacked(u.bg.pCrsr, 0, u.bg.iKey, 0, &u.bg.res);
- u.bg.pC->lastRowid = pIn3->u.i;
- u.bg.pC->rowidIsValid = u.bg.res==0 ?1:0;
- u.bg.pC->nullRow = 0;
- u.bg.pC->cacheStatus = CACHE_STALE;
- u.bg.pC->deferredMoveto = 0;
- if( u.bg.res!=0 ){
- pc = pOp->p2 - 1;
- assert( u.bg.pC->rowidIsValid==0 );
- }
- u.bg.pC->seekResult = u.bg.res;
- }else{
- /* This happens when an attempt to open a read cursor on the
- ** sqlite_master table returns SQLITE_EMPTY.
- */
- pc = pOp->p2 - 1;
- assert( u.bg.pC->rowidIsValid==0 );
- u.bg.pC->seekResult = 0;
- }
- break;
-}
-
-/* Opcode: Sequence P1 P2 * * *
-**
-** Find the next available sequence number for cursor P1.
-** Write the sequence number into register P2.
-** The sequence number on the cursor is incremented after this
-** instruction.
-*/
-case OP_Sequence: { /* out2-prerelease */
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- assert( p->apCsr[pOp->p1]!=0 );
- pOut->u.i = p->apCsr[pOp->p1]->seqCount++;
- break;
-}
-
-
-/* Opcode: NewRowid P1 P2 P3 * *
-**
-** Get a new integer record number (a.k.a "rowid") used as the key to a table.
-** The record number is not previously used as a key in the database
-** table that cursor P1 points to. The new record number is written
-** written to register P2.
-**
-** If P3>0 then P3 is a register in the root frame of this VDBE that holds
-** the largest previously generated record number. No new record numbers are
-** allowed to be less than this value. When this value reaches its maximum,
-** an SQLITE_FULL error is generated. The P3 register is updated with the '
-** generated record number. This P3 mechanism is used to help implement the
-** AUTOINCREMENT feature.
-*/
-case OP_NewRowid: { /* out2-prerelease */
-#if 0 /* local variables moved into u.bh */
- i64 v; /* The new rowid */
- VdbeCursor *pC; /* Cursor of table to get the new rowid */
- int res; /* Result of an sqlite3BtreeLast() */
- int cnt; /* Counter to limit the number of searches */
- Mem *pMem; /* Register holding largest rowid for AUTOINCREMENT */
- VdbeFrame *pFrame; /* Root frame of VDBE */
-#endif /* local variables moved into u.bh */
-
- u.bh.v = 0;
- u.bh.res = 0;
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bh.pC = p->apCsr[pOp->p1];
- assert( u.bh.pC!=0 );
- if( NEVER(u.bh.pC->pCursor==0) ){
- /* The zero initialization above is all that is needed */
- }else{
- /* The next rowid or record number (different terms for the same
- ** thing) is obtained in a two-step algorithm.
- **
- ** First we attempt to find the largest existing rowid and add one
- ** to that. But if the largest existing rowid is already the maximum
- ** positive integer, we have to fall through to the second
- ** probabilistic algorithm
- **
- ** The second algorithm is to select a rowid at random and see if
- ** it already exists in the table. If it does not exist, we have
- ** succeeded. If the random rowid does exist, we select a new one
- ** and try again, up to 100 times.
- */
- assert( u.bh.pC->isTable );
-
-#ifdef SQLITE_32BIT_ROWID
-# define MAX_ROWID 0x7fffffff
-#else
- /* Some compilers complain about constants of the form 0x7fffffffffffffff.
- ** Others complain about 0x7ffffffffffffffffLL. The following macro seems
- ** to provide the constant while making all compilers happy.
- */
-# define MAX_ROWID (i64)( (((u64)0x7fffffff)<<32) | (u64)0xffffffff )
-#endif
-
- if( !u.bh.pC->useRandomRowid ){
- u.bh.v = sqlite3BtreeGetCachedRowid(u.bh.pC->pCursor);
- if( u.bh.v==0 ){
- rc = sqlite3BtreeLast(u.bh.pC->pCursor, &u.bh.res);
- if( rc!=SQLITE_OK ){
- goto abort_due_to_error;
- }
- if( u.bh.res ){
- u.bh.v = 1; /* IMP: R-61914-48074 */
- }else{
- assert( sqlite3BtreeCursorIsValid(u.bh.pC->pCursor) );
- rc = sqlite3BtreeKeySize(u.bh.pC->pCursor, &u.bh.v);
- assert( rc==SQLITE_OK ); /* Cannot fail following BtreeLast() */
- if( u.bh.v>=MAX_ROWID ){
- u.bh.pC->useRandomRowid = 1;
- }else{
- u.bh.v++; /* IMP: R-29538-34987 */
- }
- }
- }
-
-#ifndef SQLITE_OMIT_AUTOINCREMENT
- if( pOp->p3 ){
- /* Assert that P3 is a valid memory cell. */
- assert( pOp->p3>0 );
- if( p->pFrame ){
- for(u.bh.pFrame=p->pFrame; u.bh.pFrame->pParent; u.bh.pFrame=u.bh.pFrame->pParent);
- /* Assert that P3 is a valid memory cell. */
- assert( pOp->p3<=u.bh.pFrame->nMem );
- u.bh.pMem = &u.bh.pFrame->aMem[pOp->p3];
- }else{
- /* Assert that P3 is a valid memory cell. */
- assert( pOp->p3<=p->nMem );
- u.bh.pMem = &aMem[pOp->p3];
- memAboutToChange(p, u.bh.pMem);
- }
- assert( memIsValid(u.bh.pMem) );
-
- REGISTER_TRACE(pOp->p3, u.bh.pMem);
- sqlite3VdbeMemIntegerify(u.bh.pMem);
- assert( (u.bh.pMem->flags & MEM_Int)!=0 ); /* mem(P3) holds an integer */
- if( u.bh.pMem->u.i==MAX_ROWID || u.bh.pC->useRandomRowid ){
- rc = SQLITE_FULL; /* IMP: R-12275-61338 */
- goto abort_due_to_error;
- }
- if( u.bh.v<u.bh.pMem->u.i+1 ){
- u.bh.v = u.bh.pMem->u.i + 1;
- }
- u.bh.pMem->u.i = u.bh.v;
- }
-#endif
-
- sqlite3BtreeSetCachedRowid(u.bh.pC->pCursor, u.bh.v<MAX_ROWID ? u.bh.v+1 : 0);
- }
- if( u.bh.pC->useRandomRowid ){
- /* IMPLEMENTATION-OF: R-07677-41881 If the largest ROWID is equal to the
- ** largest possible integer (9223372036854775807) then the database
- ** engine starts picking positive candidate ROWIDs at random until
- ** it finds one that is not previously used. */
- assert( pOp->p3==0 ); /* We cannot be in random rowid mode if this is
- ** an AUTOINCREMENT table. */
- /* on the first attempt, simply do one more than previous */
- u.bh.v = lastRowid;
- u.bh.v &= (MAX_ROWID>>1); /* ensure doesn't go negative */
- u.bh.v++; /* ensure non-zero */
- u.bh.cnt = 0;
- while( ((rc = sqlite3BtreeMovetoUnpacked(u.bh.pC->pCursor, 0, (u64)u.bh.v,
- 0, &u.bh.res))==SQLITE_OK)
- && (u.bh.res==0)
- && (++u.bh.cnt<100)){
- /* collision - try another random rowid */
- sqlite3_randomness(sizeof(u.bh.v), &u.bh.v);
- if( u.bh.cnt<5 ){
- /* try "small" random rowids for the initial attempts */
- u.bh.v &= 0xffffff;
- }else{
- u.bh.v &= (MAX_ROWID>>1); /* ensure doesn't go negative */
- }
- u.bh.v++; /* ensure non-zero */
- }
- if( rc==SQLITE_OK && u.bh.res==0 ){
- rc = SQLITE_FULL; /* IMP: R-38219-53002 */
- goto abort_due_to_error;
- }
- assert( u.bh.v>0 ); /* EV: R-40812-03570 */
- }
- u.bh.pC->rowidIsValid = 0;
- u.bh.pC->deferredMoveto = 0;
- u.bh.pC->cacheStatus = CACHE_STALE;
- }
- pOut->u.i = u.bh.v;
- break;
-}
-
-/* Opcode: Insert P1 P2 P3 P4 P5
-**
-** Write an entry into the table of cursor P1. A new entry is
-** created if it doesn't already exist or the data for an existing
-** entry is overwritten. The data is the value MEM_Blob stored in register
-** number P2. The key is stored in register P3. The key must
-** be a MEM_Int.
-**
-** If the OPFLAG_NCHANGE flag of P5 is set, then the row change count is
-** incremented (otherwise not). If the OPFLAG_LASTROWID flag of P5 is set,
-** then rowid is stored for subsequent return by the
-** sqlite3_last_insert_rowid() function (otherwise it is unmodified).
-**
-** If the OPFLAG_USESEEKRESULT flag of P5 is set and if the result of
-** the last seek operation (OP_NotExists) was a success, then this
-** operation will not attempt to find the appropriate row before doing
-** the insert but will instead overwrite the row that the cursor is
-** currently pointing to. Presumably, the prior OP_NotExists opcode
-** has already positioned the cursor correctly. This is an optimization
-** that boosts performance by avoiding redundant seeks.
-**
-** If the OPFLAG_ISUPDATE flag is set, then this opcode is part of an
-** UPDATE operation. Otherwise (if the flag is clear) then this opcode
-** is part of an INSERT operation. The difference is only important to
-** the update hook.
-**
-** Parameter P4 may point to a string containing the table-name, or
-** may be NULL. If it is not NULL, then the update-hook
-** (sqlite3.xUpdateCallback) is invoked following a successful insert.
-**
-** (WARNING/TODO: If P1 is a pseudo-cursor and P2 is dynamically
-** allocated, then ownership of P2 is transferred to the pseudo-cursor
-** and register P2 becomes ephemeral. If the cursor is changed, the
-** value of register P2 will then change. Make sure this does not
-** cause any problems.)
-**
-** This instruction only works on tables. The equivalent instruction
-** for indices is OP_IdxInsert.
-*/
-/* Opcode: InsertInt P1 P2 P3 P4 P5
-**
-** This works exactly like OP_Insert except that the key is the
-** integer value P3, not the value of the integer stored in register P3.
-*/
-case OP_Insert:
-case OP_InsertInt: {
-#if 0 /* local variables moved into u.bi */
- Mem *pData; /* MEM cell holding data for the record to be inserted */
- Mem *pKey; /* MEM cell holding key for the record */
- i64 iKey; /* The integer ROWID or key for the record to be inserted */
- VdbeCursor *pC; /* Cursor to table into which insert is written */
- int nZero; /* Number of zero-bytes to append */
- int seekResult; /* Result of prior seek or 0 if no USESEEKRESULT flag */
- const char *zDb; /* database name - used by the update hook */
- const char *zTbl; /* Table name - used by the opdate hook */
- int op; /* Opcode for update hook: SQLITE_UPDATE or SQLITE_INSERT */
-#endif /* local variables moved into u.bi */
-
- u.bi.pData = &aMem[pOp->p2];
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- assert( memIsValid(u.bi.pData) );
- u.bi.pC = p->apCsr[pOp->p1];
- assert( u.bi.pC!=0 );
- assert( u.bi.pC->pCursor!=0 );
- assert( u.bi.pC->pseudoTableReg==0 );
- assert( u.bi.pC->isTable );
- REGISTER_TRACE(pOp->p2, u.bi.pData);
-
- if( pOp->opcode==OP_Insert ){
- u.bi.pKey = &aMem[pOp->p3];
- assert( u.bi.pKey->flags & MEM_Int );
- assert( memIsValid(u.bi.pKey) );
- REGISTER_TRACE(pOp->p3, u.bi.pKey);
- u.bi.iKey = u.bi.pKey->u.i;
- }else{
- assert( pOp->opcode==OP_InsertInt );
- u.bi.iKey = pOp->p3;
- }
-
- if( pOp->p5 & OPFLAG_NCHANGE ) p->nChange++;
- if( pOp->p5 & OPFLAG_LASTROWID ) db->lastRowid = lastRowid = u.bi.iKey;
- if( u.bi.pData->flags & MEM_Null ){
- u.bi.pData->z = 0;
- u.bi.pData->n = 0;
- }else{
- assert( u.bi.pData->flags & (MEM_Blob|MEM_Str) );
- }
- u.bi.seekResult = ((pOp->p5 & OPFLAG_USESEEKRESULT) ? u.bi.pC->seekResult : 0);
- if( u.bi.pData->flags & MEM_Zero ){
- u.bi.nZero = u.bi.pData->u.nZero;
- }else{
- u.bi.nZero = 0;
- }
- sqlite3BtreeSetCachedRowid(u.bi.pC->pCursor, 0);
- rc = sqlite3BtreeInsert(u.bi.pC->pCursor, 0, u.bi.iKey,
- u.bi.pData->z, u.bi.pData->n, u.bi.nZero,
- pOp->p5 & OPFLAG_APPEND, u.bi.seekResult
- );
- u.bi.pC->rowidIsValid = 0;
- u.bi.pC->deferredMoveto = 0;
- u.bi.pC->cacheStatus = CACHE_STALE;
-
- /* Invoke the update-hook if required. */
- if( rc==SQLITE_OK && db->xUpdateCallback && pOp->p4.z ){
- u.bi.zDb = db->aDb[u.bi.pC->iDb].zName;
- u.bi.zTbl = pOp->p4.z;
- u.bi.op = ((pOp->p5 & OPFLAG_ISUPDATE) ? SQLITE_UPDATE : SQLITE_INSERT);
- assert( u.bi.pC->isTable );
- db->xUpdateCallback(db->pUpdateArg, u.bi.op, u.bi.zDb, u.bi.zTbl, u.bi.iKey);
- assert( u.bi.pC->iDb>=0 );
- }
- break;
-}
-
-/* Opcode: Delete P1 P2 * P4 *
-**
-** Delete the record at which the P1 cursor is currently pointing.
-**
-** The cursor will be left pointing at either the next or the previous
-** record in the table. If it is left pointing at the next record, then
-** the next Next instruction will be a no-op. Hence it is OK to delete
-** a record from within an Next loop.
-**
-** If the OPFLAG_NCHANGE flag of P2 is set, then the row change count is
-** incremented (otherwise not).
-**
-** P1 must not be pseudo-table. It has to be a real table with
-** multiple rows.
-**
-** If P4 is not NULL, then it is the name of the table that P1 is
-** pointing to. The update hook will be invoked, if it exists.
-** If P4 is not NULL then the P1 cursor must have been positioned
-** using OP_NotFound prior to invoking this opcode.
-*/
-case OP_Delete: {
-#if 0 /* local variables moved into u.bj */
- i64 iKey;
- VdbeCursor *pC;
-#endif /* local variables moved into u.bj */
-
- u.bj.iKey = 0;
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bj.pC = p->apCsr[pOp->p1];
- assert( u.bj.pC!=0 );
- assert( u.bj.pC->pCursor!=0 ); /* Only valid for real tables, no pseudotables */
-
- /* If the update-hook will be invoked, set u.bj.iKey to the rowid of the
- ** row being deleted.
- */
- if( db->xUpdateCallback && pOp->p4.z ){
- assert( u.bj.pC->isTable );
- assert( u.bj.pC->rowidIsValid ); /* lastRowid set by previous OP_NotFound */
- u.bj.iKey = u.bj.pC->lastRowid;
- }
-
- /* The OP_Delete opcode always follows an OP_NotExists or OP_Last or
- ** OP_Column on the same table without any intervening operations that
- ** might move or invalidate the cursor. Hence cursor u.bj.pC is always pointing
- ** to the row to be deleted and the sqlite3VdbeCursorMoveto() operation
- ** below is always a no-op and cannot fail. We will run it anyhow, though,
- ** to guard against future changes to the code generator.
- **/
- assert( u.bj.pC->deferredMoveto==0 );
- rc = sqlite3VdbeCursorMoveto(u.bj.pC);
- if( NEVER(rc!=SQLITE_OK) ) goto abort_due_to_error;
-
- sqlite3BtreeSetCachedRowid(u.bj.pC->pCursor, 0);
- rc = sqlite3BtreeDelete(u.bj.pC->pCursor);
- u.bj.pC->cacheStatus = CACHE_STALE;
-
- /* Invoke the update-hook if required. */
- if( rc==SQLITE_OK && db->xUpdateCallback && pOp->p4.z ){
- const char *zDb = db->aDb[u.bj.pC->iDb].zName;
- const char *zTbl = pOp->p4.z;
- db->xUpdateCallback(db->pUpdateArg, SQLITE_DELETE, zDb, zTbl, u.bj.iKey);
- assert( u.bj.pC->iDb>=0 );
- }
- if( pOp->p2 & OPFLAG_NCHANGE ) p->nChange++;
- break;
-}
-/* Opcode: ResetCount * * * * *
-**
-** The value of the change counter is copied to the database handle
-** change counter (returned by subsequent calls to sqlite3_changes()).
-** Then the VMs internal change counter resets to 0.
-** This is used by trigger programs.
-*/
-case OP_ResetCount: {
- sqlite3VdbeSetChanges(db, p->nChange);
- p->nChange = 0;
- break;
-}
-
-/* Opcode: SorterCompare P1 P2 P3
-**
-** P1 is a sorter cursor. This instruction compares the record blob in
-** register P3 with the entry that the sorter cursor currently points to.
-** If, excluding the rowid fields at the end, the two records are a match,
-** fall through to the next instruction. Otherwise, jump to instruction P2.
-*/
-case OP_SorterCompare: {
-#if 0 /* local variables moved into u.bk */
- VdbeCursor *pC;
- int res;
-#endif /* local variables moved into u.bk */
-
- u.bk.pC = p->apCsr[pOp->p1];
- assert( isSorter(u.bk.pC) );
- pIn3 = &aMem[pOp->p3];
- rc = sqlite3VdbeSorterCompare(u.bk.pC, pIn3, &u.bk.res);
- if( u.bk.res ){
- pc = pOp->p2-1;
- }
- break;
-};
-
-/* Opcode: SorterData P1 P2 * * *
-**
-** Write into register P2 the current sorter data for sorter cursor P1.
-*/
-case OP_SorterData: {
-#if 0 /* local variables moved into u.bl */
- VdbeCursor *pC;
-#endif /* local variables moved into u.bl */
-
- pOut = &aMem[pOp->p2];
- u.bl.pC = p->apCsr[pOp->p1];
- assert( u.bl.pC->isSorter );
- rc = sqlite3VdbeSorterRowkey(u.bl.pC, pOut);
- break;
-}
-
-/* Opcode: RowData P1 P2 * * *
-**
-** Write into register P2 the complete row data for cursor P1.
-** There is no interpretation of the data.
-** It is just copied onto the P2 register exactly as
-** it is found in the database file.
-**
-** If the P1 cursor must be pointing to a valid row (not a NULL row)
-** of a real table, not a pseudo-table.
-*/
-/* Opcode: RowKey P1 P2 * * *
-**
-** Write into register P2 the complete row key for cursor P1.
-** There is no interpretation of the data.
-** The key is copied onto the P3 register exactly as
-** it is found in the database file.
-**
-** If the P1 cursor must be pointing to a valid row (not a NULL row)
-** of a real table, not a pseudo-table.
-*/
-case OP_RowKey:
-case OP_RowData: {
-#if 0 /* local variables moved into u.bm */
- VdbeCursor *pC;
- BtCursor *pCrsr;
- u32 n;
- i64 n64;
-#endif /* local variables moved into u.bm */
-
- pOut = &aMem[pOp->p2];
- memAboutToChange(p, pOut);
-
- /* Note that RowKey and RowData are really exactly the same instruction */
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bm.pC = p->apCsr[pOp->p1];
- assert( u.bm.pC->isSorter==0 );
- assert( u.bm.pC->isTable || pOp->opcode!=OP_RowData );
- assert( u.bm.pC->isIndex || pOp->opcode==OP_RowData );
- assert( u.bm.pC!=0 );
- assert( u.bm.pC->nullRow==0 );
- assert( u.bm.pC->pseudoTableReg==0 );
- assert( u.bm.pC->pCursor!=0 );
- u.bm.pCrsr = u.bm.pC->pCursor;
- assert( sqlite3BtreeCursorIsValid(u.bm.pCrsr) );
-
- /* The OP_RowKey and OP_RowData opcodes always follow OP_NotExists or
- ** OP_Rewind/Op_Next with no intervening instructions that might invalidate
- ** the cursor. Hence the following sqlite3VdbeCursorMoveto() call is always
- ** a no-op and can never fail. But we leave it in place as a safety.
- */
- assert( u.bm.pC->deferredMoveto==0 );
- rc = sqlite3VdbeCursorMoveto(u.bm.pC);
- if( NEVER(rc!=SQLITE_OK) ) goto abort_due_to_error;
-
- if( u.bm.pC->isIndex ){
- assert( !u.bm.pC->isTable );
- VVA_ONLY(rc =) sqlite3BtreeKeySize(u.bm.pCrsr, &u.bm.n64);
- assert( rc==SQLITE_OK ); /* True because of CursorMoveto() call above */
- if( u.bm.n64>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- goto too_big;
- }
- u.bm.n = (u32)u.bm.n64;
- }else{
- VVA_ONLY(rc =) sqlite3BtreeDataSize(u.bm.pCrsr, &u.bm.n);
- assert( rc==SQLITE_OK ); /* DataSize() cannot fail */
- if( u.bm.n>(u32)db->aLimit[SQLITE_LIMIT_LENGTH] ){
- goto too_big;
- }
- }
- if( sqlite3VdbeMemGrow(pOut, u.bm.n, 0) ){
- goto no_mem;
- }
- pOut->n = u.bm.n;
- MemSetTypeFlag(pOut, MEM_Blob);
- if( u.bm.pC->isIndex ){
- rc = sqlite3BtreeKey(u.bm.pCrsr, 0, u.bm.n, pOut->z);
- }else{
- rc = sqlite3BtreeData(u.bm.pCrsr, 0, u.bm.n, pOut->z);
- }
- pOut->enc = SQLITE_UTF8; /* In case the blob is ever cast to text */
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: Rowid P1 P2 * * *
-**
-** Store in register P2 an integer which is the key of the table entry that
-** P1 is currently point to.
-**
-** P1 can be either an ordinary table or a virtual table. There used to
-** be a separate OP_VRowid opcode for use with virtual tables, but this
-** one opcode now works for both table types.
-*/
-case OP_Rowid: { /* out2-prerelease */
-#if 0 /* local variables moved into u.bn */
- VdbeCursor *pC;
- i64 v;
- sqlite3_vtab *pVtab;
- const sqlite3_module *pModule;
-#endif /* local variables moved into u.bn */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bn.pC = p->apCsr[pOp->p1];
- assert( u.bn.pC!=0 );
- assert( u.bn.pC->pseudoTableReg==0 || u.bn.pC->nullRow );
- if( u.bn.pC->nullRow ){
- pOut->flags = MEM_Null;
- break;
- }else if( u.bn.pC->deferredMoveto ){
- u.bn.v = u.bn.pC->movetoTarget;
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- }else if( u.bn.pC->pVtabCursor ){
- u.bn.pVtab = u.bn.pC->pVtabCursor->pVtab;
- u.bn.pModule = u.bn.pVtab->pModule;
- assert( u.bn.pModule->xRowid );
- rc = u.bn.pModule->xRowid(u.bn.pC->pVtabCursor, &u.bn.v);
- importVtabErrMsg(p, u.bn.pVtab);
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
- }else{
- assert( u.bn.pC->pCursor!=0 );
- rc = sqlite3VdbeCursorMoveto(u.bn.pC);
- if( rc ) goto abort_due_to_error;
- if( u.bn.pC->rowidIsValid ){
- u.bn.v = u.bn.pC->lastRowid;
- }else{
- rc = sqlite3BtreeKeySize(u.bn.pC->pCursor, &u.bn.v);
- assert( rc==SQLITE_OK ); /* Always so because of CursorMoveto() above */
- }
- }
- pOut->u.i = u.bn.v;
- break;
-}
-
-/* Opcode: NullRow P1 * * * *
-**
-** Move the cursor P1 to a null row. Any OP_Column operations
-** that occur while the cursor is on the null row will always
-** write a NULL.
-*/
-case OP_NullRow: {
-#if 0 /* local variables moved into u.bo */
- VdbeCursor *pC;
-#endif /* local variables moved into u.bo */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bo.pC = p->apCsr[pOp->p1];
- assert( u.bo.pC!=0 );
- u.bo.pC->nullRow = 1;
- u.bo.pC->rowidIsValid = 0;
- assert( u.bo.pC->pCursor || u.bo.pC->pVtabCursor );
- if( u.bo.pC->pCursor ){
- sqlite3BtreeClearCursor(u.bo.pC->pCursor);
- }
- break;
-}
-
-/* Opcode: Last P1 P2 * * *
-**
-** The next use of the Rowid or Column or Next instruction for P1
-** will refer to the last entry in the database table or index.
-** If the table or index is empty and P2>0, then jump immediately to P2.
-** If P2 is 0 or if the table or index is not empty, fall through
-** to the following instruction.
-*/
-case OP_Last: { /* jump */
-#if 0 /* local variables moved into u.bp */
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
-#endif /* local variables moved into u.bp */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bp.pC = p->apCsr[pOp->p1];
- assert( u.bp.pC!=0 );
- u.bp.pCrsr = u.bp.pC->pCursor;
- u.bp.res = 0;
- if( ALWAYS(u.bp.pCrsr!=0) ){
- rc = sqlite3BtreeLast(u.bp.pCrsr, &u.bp.res);
- }
- u.bp.pC->nullRow = (u8)u.bp.res;
- u.bp.pC->deferredMoveto = 0;
- u.bp.pC->rowidIsValid = 0;
- u.bp.pC->cacheStatus = CACHE_STALE;
- if( pOp->p2>0 && u.bp.res ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-
-/* Opcode: Sort P1 P2 * * *
-**
-** This opcode does exactly the same thing as OP_Rewind except that
-** it increments an undocumented global variable used for testing.
-**
-** Sorting is accomplished by writing records into a sorting index,
-** then rewinding that index and playing it back from beginning to
-** end. We use the OP_Sort opcode instead of OP_Rewind to do the
-** rewinding so that the global variable will be incremented and
-** regression tests can determine whether or not the optimizer is
-** correctly optimizing out sorts.
-*/
-case OP_SorterSort: /* jump */
-case OP_Sort: { /* jump */
-#ifdef SQLITE_TEST
- sqlite3_sort_count++;
- sqlite3_search_count--;
-#endif
- p->aCounter[SQLITE_STMTSTATUS_SORT-1]++;
- /* Fall through into OP_Rewind */
-}
-/* Opcode: Rewind P1 P2 * * *
-**
-** The next use of the Rowid or Column or Next instruction for P1
-** will refer to the first entry in the database table or index.
-** If the table or index is empty and P2>0, then jump immediately to P2.
-** If P2 is 0 or if the table or index is not empty, fall through
-** to the following instruction.
-*/
-case OP_Rewind: { /* jump */
-#if 0 /* local variables moved into u.bq */
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
-#endif /* local variables moved into u.bq */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bq.pC = p->apCsr[pOp->p1];
- assert( u.bq.pC!=0 );
- assert( u.bq.pC->isSorter==(pOp->opcode==OP_SorterSort) );
- u.bq.res = 1;
- if( isSorter(u.bq.pC) ){
- rc = sqlite3VdbeSorterRewind(db, u.bq.pC, &u.bq.res);
- }else{
- u.bq.pCrsr = u.bq.pC->pCursor;
- assert( u.bq.pCrsr );
- rc = sqlite3BtreeFirst(u.bq.pCrsr, &u.bq.res);
- u.bq.pC->atFirst = u.bq.res==0 ?1:0;
- u.bq.pC->deferredMoveto = 0;
- u.bq.pC->cacheStatus = CACHE_STALE;
- u.bq.pC->rowidIsValid = 0;
- }
- u.bq.pC->nullRow = (u8)u.bq.res;
- assert( pOp->p2>0 && pOp->p2<p->nOp );
- if( u.bq.res ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: Next P1 P2 * P4 P5
-**
-** Advance cursor P1 so that it points to the next key/data pair in its
-** table or index. If there are no more key/value pairs then fall through
-** to the following instruction. But if the cursor advance was successful,
-** jump immediately to P2.
-**
-** The P1 cursor must be for a real table, not a pseudo-table.
-**
-** P4 is always of type P4_ADVANCE. The function pointer points to
-** sqlite3BtreeNext().
-**
-** If P5 is positive and the jump is taken, then event counter
-** number P5-1 in the prepared statement is incremented.
-**
-** See also: Prev
-*/
-/* Opcode: Prev P1 P2 * * P5
-**
-** Back up cursor P1 so that it points to the previous key/data pair in its
-** table or index. If there is no previous key/value pairs then fall through
-** to the following instruction. But if the cursor backup was successful,
-** jump immediately to P2.
-**
-** The P1 cursor must be for a real table, not a pseudo-table.
-**
-** P4 is always of type P4_ADVANCE. The function pointer points to
-** sqlite3BtreePrevious().
-**
-** If P5 is positive and the jump is taken, then event counter
-** number P5-1 in the prepared statement is incremented.
-*/
-case OP_SorterNext: /* jump */
-case OP_Prev: /* jump */
-case OP_Next: { /* jump */
-#if 0 /* local variables moved into u.br */
- VdbeCursor *pC;
- int res;
-#endif /* local variables moved into u.br */
-
- CHECK_FOR_INTERRUPT;
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- assert( pOp->p5<=ArraySize(p->aCounter) );
- u.br.pC = p->apCsr[pOp->p1];
- if( u.br.pC==0 ){
- break; /* See ticket #2273 */
- }
- assert( u.br.pC->isSorter==(pOp->opcode==OP_SorterNext) );
- if( isSorter(u.br.pC) ){
- assert( pOp->opcode==OP_SorterNext );
- rc = sqlite3VdbeSorterNext(db, u.br.pC, &u.br.res);
- }else{
- u.br.res = 1;
- assert( u.br.pC->deferredMoveto==0 );
- assert( u.br.pC->pCursor );
- assert( pOp->opcode!=OP_Next || pOp->p4.xAdvance==sqlite3BtreeNext );
- assert( pOp->opcode!=OP_Prev || pOp->p4.xAdvance==sqlite3BtreePrevious );
- rc = pOp->p4.xAdvance(u.br.pC->pCursor, &u.br.res);
- }
- u.br.pC->nullRow = (u8)u.br.res;
- u.br.pC->cacheStatus = CACHE_STALE;
- if( u.br.res==0 ){
- pc = pOp->p2 - 1;
- if( pOp->p5 ) p->aCounter[pOp->p5-1]++;
-#ifdef SQLITE_TEST
- sqlite3_search_count++;
-#endif
- }
- u.br.pC->rowidIsValid = 0;
- break;
-}
-
-/* Opcode: IdxInsert P1 P2 P3 * P5
-**
-** Register P2 holds an SQL index key made using the
-** MakeRecord instructions. This opcode writes that key
-** into the index P1. Data for the entry is nil.
-**
-** P3 is a flag that provides a hint to the b-tree layer that this
-** insert is likely to be an append.
-**
-** This instruction only works for indices. The equivalent instruction
-** for tables is OP_Insert.
-*/
-case OP_SorterInsert: /* in2 */
-case OP_IdxInsert: { /* in2 */
-#if 0 /* local variables moved into u.bs */
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int nKey;
- const char *zKey;
-#endif /* local variables moved into u.bs */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bs.pC = p->apCsr[pOp->p1];
- assert( u.bs.pC!=0 );
- assert( u.bs.pC->isSorter==(pOp->opcode==OP_SorterInsert) );
- pIn2 = &aMem[pOp->p2];
- assert( pIn2->flags & MEM_Blob );
- u.bs.pCrsr = u.bs.pC->pCursor;
- if( ALWAYS(u.bs.pCrsr!=0) ){
- assert( u.bs.pC->isTable==0 );
- rc = ExpandBlob(pIn2);
- if( rc==SQLITE_OK ){
- if( isSorter(u.bs.pC) ){
- rc = sqlite3VdbeSorterWrite(db, u.bs.pC, pIn2);
- }else{
- u.bs.nKey = pIn2->n;
- u.bs.zKey = pIn2->z;
- rc = sqlite3BtreeInsert(u.bs.pCrsr, u.bs.zKey, u.bs.nKey, "", 0, 0, pOp->p3,
- ((pOp->p5 & OPFLAG_USESEEKRESULT) ? u.bs.pC->seekResult : 0)
- );
- assert( u.bs.pC->deferredMoveto==0 );
- u.bs.pC->cacheStatus = CACHE_STALE;
- }
- }
- }
- break;
-}
-
-/* Opcode: IdxDelete P1 P2 P3 * *
-**
-** The content of P3 registers starting at register P2 form
-** an unpacked index key. This opcode removes that entry from the
-** index opened by cursor P1.
-*/
-case OP_IdxDelete: {
-#if 0 /* local variables moved into u.bt */
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
- UnpackedRecord r;
-#endif /* local variables moved into u.bt */
-
- assert( pOp->p3>0 );
- assert( pOp->p2>0 && pOp->p2+pOp->p3<=p->nMem+1 );
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bt.pC = p->apCsr[pOp->p1];
- assert( u.bt.pC!=0 );
- u.bt.pCrsr = u.bt.pC->pCursor;
- if( ALWAYS(u.bt.pCrsr!=0) ){
- u.bt.r.pKeyInfo = u.bt.pC->pKeyInfo;
- u.bt.r.nField = (u16)pOp->p3;
- u.bt.r.flags = 0;
- u.bt.r.aMem = &aMem[pOp->p2];
-#ifdef SQLITE_DEBUG
- { int i; for(i=0; i<u.bt.r.nField; i++) assert( memIsValid(&u.bt.r.aMem[i]) ); }
-#endif
- rc = sqlite3BtreeMovetoUnpacked(u.bt.pCrsr, &u.bt.r, 0, 0, &u.bt.res);
- if( rc==SQLITE_OK && u.bt.res==0 ){
- rc = sqlite3BtreeDelete(u.bt.pCrsr);
- }
- assert( u.bt.pC->deferredMoveto==0 );
- u.bt.pC->cacheStatus = CACHE_STALE;
- }
- break;
-}
-
-/* Opcode: IdxRowid P1 P2 * * *
-**
-** Write into register P2 an integer which is the last entry in the record at
-** the end of the index key pointed to by cursor P1. This integer should be
-** the rowid of the table entry to which this index entry points.
-**
-** See also: Rowid, MakeRecord.
-*/
-case OP_IdxRowid: { /* out2-prerelease */
-#if 0 /* local variables moved into u.bu */
- BtCursor *pCrsr;
- VdbeCursor *pC;
- i64 rowid;
-#endif /* local variables moved into u.bu */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bu.pC = p->apCsr[pOp->p1];
- assert( u.bu.pC!=0 );
- u.bu.pCrsr = u.bu.pC->pCursor;
- pOut->flags = MEM_Null;
- if( ALWAYS(u.bu.pCrsr!=0) ){
- rc = sqlite3VdbeCursorMoveto(u.bu.pC);
- if( NEVER(rc) ) goto abort_due_to_error;
- assert( u.bu.pC->deferredMoveto==0 );
- assert( u.bu.pC->isTable==0 );
- if( !u.bu.pC->nullRow ){
- rc = sqlite3VdbeIdxRowid(db, u.bu.pCrsr, &u.bu.rowid);
- if( rc!=SQLITE_OK ){
- goto abort_due_to_error;
- }
- pOut->u.i = u.bu.rowid;
- pOut->flags = MEM_Int;
- }
- }
- break;
-}
-
-/* Opcode: IdxGE P1 P2 P3 P4 P5
-**
-** The P4 register values beginning with P3 form an unpacked index
-** key that omits the ROWID. Compare this key value against the index
-** that P1 is currently pointing to, ignoring the ROWID on the P1 index.
-**
-** If the P1 index entry is greater than or equal to the key value
-** then jump to P2. Otherwise fall through to the next instruction.
-**
-** If P5 is non-zero then the key value is increased by an epsilon
-** prior to the comparison. This make the opcode work like IdxGT except
-** that if the key from register P3 is a prefix of the key in the cursor,
-** the result is false whereas it would be true with IdxGT.
-*/
-/* Opcode: IdxLT P1 P2 P3 P4 P5
-**
-** The P4 register values beginning with P3 form an unpacked index
-** key that omits the ROWID. Compare this key value against the index
-** that P1 is currently pointing to, ignoring the ROWID on the P1 index.
-**
-** If the P1 index entry is less than the key value then jump to P2.
-** Otherwise fall through to the next instruction.
-**
-** If P5 is non-zero then the key value is increased by an epsilon prior
-** to the comparison. This makes the opcode work like IdxLE.
-*/
-case OP_IdxLT: /* jump */
-case OP_IdxGE: { /* jump */
-#if 0 /* local variables moved into u.bv */
- VdbeCursor *pC;
- int res;
- UnpackedRecord r;
-#endif /* local variables moved into u.bv */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bv.pC = p->apCsr[pOp->p1];
- assert( u.bv.pC!=0 );
- assert( u.bv.pC->isOrdered );
- if( ALWAYS(u.bv.pC->pCursor!=0) ){
- assert( u.bv.pC->deferredMoveto==0 );
- assert( pOp->p5==0 || pOp->p5==1 );
- assert( pOp->p4type==P4_INT32 );
- u.bv.r.pKeyInfo = u.bv.pC->pKeyInfo;
- u.bv.r.nField = (u16)pOp->p4.i;
- if( pOp->p5 ){
- u.bv.r.flags = UNPACKED_INCRKEY | UNPACKED_PREFIX_MATCH;
- }else{
- u.bv.r.flags = UNPACKED_PREFIX_MATCH;
- }
- u.bv.r.aMem = &aMem[pOp->p3];
-#ifdef SQLITE_DEBUG
- { int i; for(i=0; i<u.bv.r.nField; i++) assert( memIsValid(&u.bv.r.aMem[i]) ); }
-#endif
- rc = sqlite3VdbeIdxKeyCompare(u.bv.pC, &u.bv.r, &u.bv.res);
- if( pOp->opcode==OP_IdxLT ){
- u.bv.res = -u.bv.res;
- }else{
- assert( pOp->opcode==OP_IdxGE );
- u.bv.res++;
- }
- if( u.bv.res>0 ){
- pc = pOp->p2 - 1 ;
- }
- }
- break;
-}
-
-/* Opcode: Destroy P1 P2 P3 * *
-**
-** Delete an entire database table or index whose root page in the database
-** file is given by P1.
-**
-** The table being destroyed is in the main database file if P3==0. If
-** P3==1 then the table to be clear is in the auxiliary database file
-** that is used to store tables create using CREATE TEMPORARY TABLE.
-**
-** If AUTOVACUUM is enabled then it is possible that another root page
-** might be moved into the newly deleted root page in order to keep all
-** root pages contiguous at the beginning of the database. The former
-** value of the root page that moved - its value before the move occurred -
-** is stored in register P2. If no page
-** movement was required (because the table being dropped was already
-** the last one in the database) then a zero is stored in register P2.
-** If AUTOVACUUM is disabled then a zero is stored in register P2.
-**
-** See also: Clear
-*/
-case OP_Destroy: { /* out2-prerelease */
-#if 0 /* local variables moved into u.bw */
- int iMoved;
- int iCnt;
- Vdbe *pVdbe;
- int iDb;
-#endif /* local variables moved into u.bw */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- u.bw.iCnt = 0;
- for(u.bw.pVdbe=db->pVdbe; u.bw.pVdbe; u.bw.pVdbe = u.bw.pVdbe->pNext){
- if( u.bw.pVdbe->magic==VDBE_MAGIC_RUN && u.bw.pVdbe->inVtabMethod<2 && u.bw.pVdbe->pc>=0 ){
- u.bw.iCnt++;
- }
- }
-#else
- u.bw.iCnt = db->activeVdbeCnt;
-#endif
- pOut->flags = MEM_Null;
- if( u.bw.iCnt>1 ){
- rc = SQLITE_LOCKED;
- p->errorAction = OE_Abort;
- }else{
- u.bw.iDb = pOp->p3;
- assert( u.bw.iCnt==1 );
- assert( (p->btreeMask & (((yDbMask)1)<<u.bw.iDb))!=0 );
- rc = sqlite3BtreeDropTable(db->aDb[u.bw.iDb].pBt, pOp->p1, &u.bw.iMoved);
- pOut->flags = MEM_Int;
- pOut->u.i = u.bw.iMoved;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( rc==SQLITE_OK && u.bw.iMoved!=0 ){
- sqlite3RootPageMoved(db, u.bw.iDb, u.bw.iMoved, pOp->p1);
- /* All OP_Destroy operations occur on the same btree */
- assert( resetSchemaOnFault==0 || resetSchemaOnFault==u.bw.iDb+1 );
- resetSchemaOnFault = u.bw.iDb+1;
- }
-#endif
- }
- break;
-}
-
-/* Opcode: Clear P1 P2 P3
-**
-** Delete all contents of the database table or index whose root page
-** in the database file is given by P1. But, unlike Destroy, do not
-** remove the table or index from the database file.
-**
-** The table being clear is in the main database file if P2==0. If
-** P2==1 then the table to be clear is in the auxiliary database file
-** that is used to store tables create using CREATE TEMPORARY TABLE.
-**
-** If the P3 value is non-zero, then the table referred to must be an
-** intkey table (an SQL table, not an index). In this case the row change
-** count is incremented by the number of rows in the table being cleared.
-** If P3 is greater than zero, then the value stored in register P3 is
-** also incremented by the number of rows in the table being cleared.
-**
-** See also: Destroy
-*/
-case OP_Clear: {
-#if 0 /* local variables moved into u.bx */
- int nChange;
-#endif /* local variables moved into u.bx */
-
- u.bx.nChange = 0;
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p2))!=0 );
- rc = sqlite3BtreeClearTable(
- db->aDb[pOp->p2].pBt, pOp->p1, (pOp->p3 ? &u.bx.nChange : 0)
- );
- if( pOp->p3 ){
- p->nChange += u.bx.nChange;
- if( pOp->p3>0 ){
- assert( memIsValid(&aMem[pOp->p3]) );
- memAboutToChange(p, &aMem[pOp->p3]);
- aMem[pOp->p3].u.i += u.bx.nChange;
- }
- }
- break;
-}
-
-/* Opcode: CreateTable P1 P2 * * *
-**
-** Allocate a new table in the main database file if P1==0 or in the
-** auxiliary database file if P1==1 or in an attached database if
-** P1>1. Write the root page number of the new table into
-** register P2
-**
-** The difference between a table and an index is this: A table must
-** have a 4-byte integer key and can have arbitrary data. An index
-** has an arbitrary key but no data.
-**
-** See also: CreateIndex
-*/
-/* Opcode: CreateIndex P1 P2 * * *
-**
-** Allocate a new index in the main database file if P1==0 or in the
-** auxiliary database file if P1==1 or in an attached database if
-** P1>1. Write the root page number of the new table into
-** register P2.
-**
-** See documentation on OP_CreateTable for additional information.
-*/
-case OP_CreateIndex: /* out2-prerelease */
-case OP_CreateTable: { /* out2-prerelease */
-#if 0 /* local variables moved into u.by */
- int pgno;
- int flags;
- Db *pDb;
-#endif /* local variables moved into u.by */
-
- u.by.pgno = 0;
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p1))!=0 );
- u.by.pDb = &db->aDb[pOp->p1];
- assert( u.by.pDb->pBt!=0 );
- if( pOp->opcode==OP_CreateTable ){
- /* u.by.flags = BTREE_INTKEY; */
- u.by.flags = BTREE_INTKEY;
- }else{
- u.by.flags = BTREE_BLOBKEY;
- }
- rc = sqlite3BtreeCreateTable(u.by.pDb->pBt, &u.by.pgno, u.by.flags);
- pOut->u.i = u.by.pgno;
- break;
-}
-
-/* Opcode: ParseSchema P1 * * P4 *
-**
-** Read and parse all entries from the SQLITE_MASTER table of database P1
-** that match the WHERE clause P4.
-**
-** This opcode invokes the parser to create a new virtual machine,
-** then runs the new virtual machine. It is thus a re-entrant opcode.
-*/
-case OP_ParseSchema: {
-#if 0 /* local variables moved into u.bz */
- int iDb;
- const char *zMaster;
- char *zSql;
- InitData initData;
-#endif /* local variables moved into u.bz */
-
- /* Any prepared statement that invokes this opcode will hold mutexes
- ** on every btree. This is a prerequisite for invoking
- ** sqlite3InitCallback().
- */
-#ifdef SQLITE_DEBUG
- for(u.bz.iDb=0; u.bz.iDb<db->nDb; u.bz.iDb++){
- assert( u.bz.iDb==1 || sqlite3BtreeHoldsMutex(db->aDb[u.bz.iDb].pBt) );
- }
-#endif
-
- u.bz.iDb = pOp->p1;
- assert( u.bz.iDb>=0 && u.bz.iDb<db->nDb );
- assert( DbHasProperty(db, u.bz.iDb, DB_SchemaLoaded) );
- /* Used to be a conditional */ {
- u.bz.zMaster = SCHEMA_TABLE(u.bz.iDb);
- u.bz.initData.db = db;
- u.bz.initData.iDb = pOp->p1;
- u.bz.initData.pzErrMsg = &p->zErrMsg;
- u.bz.zSql = sqlite3MPrintf(db,
- "SELECT name, rootpage, sql FROM '%q'.%s WHERE %s ORDER BY rowid",
- db->aDb[u.bz.iDb].zName, u.bz.zMaster, pOp->p4.z);
- if( u.bz.zSql==0 ){
- rc = SQLITE_NOMEM;
- }else{
- assert( db->init.busy==0 );
- db->init.busy = 1;
- u.bz.initData.rc = SQLITE_OK;
- assert( !db->mallocFailed );
- rc = sqlite3_exec(db, u.bz.zSql, sqlite3InitCallback, &u.bz.initData, 0);
- if( rc==SQLITE_OK ) rc = u.bz.initData.rc;
- sqlite3DbFree(db, u.bz.zSql);
- db->init.busy = 0;
- }
- }
- if( rc ) sqlite3ResetAllSchemasOfConnection(db);
- if( rc==SQLITE_NOMEM ){
- goto no_mem;
- }
- break;
-}
-
-#if !defined(SQLITE_OMIT_ANALYZE)
-/* Opcode: LoadAnalysis P1 * * * *
-**
-** Read the sqlite_stat1 table for database P1 and load the content
-** of that table into the internal index hash table. This will cause
-** the analysis to be used when preparing all subsequent queries.
-*/
-case OP_LoadAnalysis: {
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
- rc = sqlite3AnalysisLoad(db, pOp->p1);
- break;
-}
-#endif /* !defined(SQLITE_OMIT_ANALYZE) */
-
-/* Opcode: DropTable P1 * * P4 *
-**
-** Remove the internal (in-memory) data structures that describe
-** the table named P4 in database P1. This is called after a table
-** is dropped in order to keep the internal representation of the
-** schema consistent with what is on disk.
-*/
-case OP_DropTable: {
- sqlite3UnlinkAndDeleteTable(db, pOp->p1, pOp->p4.z);
- break;
-}
-
-/* Opcode: DropIndex P1 * * P4 *
-**
-** Remove the internal (in-memory) data structures that describe
-** the index named P4 in database P1. This is called after an index
-** is dropped in order to keep the internal representation of the
-** schema consistent with what is on disk.
-*/
-case OP_DropIndex: {
- sqlite3UnlinkAndDeleteIndex(db, pOp->p1, pOp->p4.z);
- break;
-}
-
-/* Opcode: DropTrigger P1 * * P4 *
-**
-** Remove the internal (in-memory) data structures that describe
-** the trigger named P4 in database P1. This is called after a trigger
-** is dropped in order to keep the internal representation of the
-** schema consistent with what is on disk.
-*/
-case OP_DropTrigger: {
- sqlite3UnlinkAndDeleteTrigger(db, pOp->p1, pOp->p4.z);
- break;
-}
-
-
-#ifndef SQLITE_OMIT_INTEGRITY_CHECK
-/* Opcode: IntegrityCk P1 P2 P3 * P5
-**
-** Do an analysis of the currently open database. Store in
-** register P1 the text of an error message describing any problems.
-** If no problems are found, store a NULL in register P1.
-**
-** The register P3 contains the maximum number of allowed errors.
-** At most reg(P3) errors will be reported.
-** In other words, the analysis stops as soon as reg(P1) errors are
-** seen. Reg(P1) is updated with the number of errors remaining.
-**
-** The root page numbers of all tables in the database are integer
-** stored in reg(P1), reg(P1+1), reg(P1+2), .... There are P2 tables
-** total.
-**
-** If P5 is not zero, the check is done on the auxiliary database
-** file, not the main database file.
-**
-** This opcode is used to implement the integrity_check pragma.
-*/
-case OP_IntegrityCk: {
-#if 0 /* local variables moved into u.ca */
- int nRoot; /* Number of tables to check. (Number of root pages.) */
- int *aRoot; /* Array of rootpage numbers for tables to be checked */
- int j; /* Loop counter */
- int nErr; /* Number of errors reported */
- char *z; /* Text of the error report */
- Mem *pnErr; /* Register keeping track of errors remaining */
-#endif /* local variables moved into u.ca */
-
- u.ca.nRoot = pOp->p2;
- assert( u.ca.nRoot>0 );
- u.ca.aRoot = sqlite3DbMallocRaw(db, sizeof(int)*(u.ca.nRoot+1) );
- if( u.ca.aRoot==0 ) goto no_mem;
- assert( pOp->p3>0 && pOp->p3<=p->nMem );
- u.ca.pnErr = &aMem[pOp->p3];
- assert( (u.ca.pnErr->flags & MEM_Int)!=0 );
- assert( (u.ca.pnErr->flags & (MEM_Str|MEM_Blob))==0 );
- pIn1 = &aMem[pOp->p1];
- for(u.ca.j=0; u.ca.j<u.ca.nRoot; u.ca.j++){
- u.ca.aRoot[u.ca.j] = (int)sqlite3VdbeIntValue(&pIn1[u.ca.j]);
- }
- u.ca.aRoot[u.ca.j] = 0;
- assert( pOp->p5<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p5))!=0 );
- u.ca.z = sqlite3BtreeIntegrityCheck(db->aDb[pOp->p5].pBt, u.ca.aRoot, u.ca.nRoot,
- (int)u.ca.pnErr->u.i, &u.ca.nErr);
- sqlite3DbFree(db, u.ca.aRoot);
- u.ca.pnErr->u.i -= u.ca.nErr;
- sqlite3VdbeMemSetNull(pIn1);
- if( u.ca.nErr==0 ){
- assert( u.ca.z==0 );
- }else if( u.ca.z==0 ){
- goto no_mem;
- }else{
- sqlite3VdbeMemSetStr(pIn1, u.ca.z, -1, SQLITE_UTF8, sqlite3_free);
- }
- UPDATE_MAX_BLOBSIZE(pIn1);
- sqlite3VdbeChangeEncoding(pIn1, encoding);
- break;
-}
-#endif /* SQLITE_OMIT_INTEGRITY_CHECK */
-
-/* Opcode: RowSetAdd P1 P2 * * *
-**
-** Insert the integer value held by register P2 into a boolean index
-** held in register P1.
-**
-** An assertion fails if P2 is not an integer.
-*/
-case OP_RowSetAdd: { /* in1, in2 */
- pIn1 = &aMem[pOp->p1];
- pIn2 = &aMem[pOp->p2];
- assert( (pIn2->flags & MEM_Int)!=0 );
- if( (pIn1->flags & MEM_RowSet)==0 ){
- sqlite3VdbeMemSetRowSet(pIn1);
- if( (pIn1->flags & MEM_RowSet)==0 ) goto no_mem;
- }
- sqlite3RowSetInsert(pIn1->u.pRowSet, pIn2->u.i);
- break;
-}
-
-/* Opcode: RowSetRead P1 P2 P3 * *
-**
-** Extract the smallest value from boolean index P1 and put that value into
-** register P3. Or, if boolean index P1 is initially empty, leave P3
-** unchanged and jump to instruction P2.
-*/
-case OP_RowSetRead: { /* jump, in1, out3 */
-#if 0 /* local variables moved into u.cb */
- i64 val;
-#endif /* local variables moved into u.cb */
- CHECK_FOR_INTERRUPT;
- pIn1 = &aMem[pOp->p1];
- if( (pIn1->flags & MEM_RowSet)==0
- || sqlite3RowSetNext(pIn1->u.pRowSet, &u.cb.val)==0
- ){
- /* The boolean index is empty */
- sqlite3VdbeMemSetNull(pIn1);
- pc = pOp->p2 - 1;
- }else{
- /* A value was pulled from the index */
- sqlite3VdbeMemSetInt64(&aMem[pOp->p3], u.cb.val);
- }
- break;
-}
-
-/* Opcode: RowSetTest P1 P2 P3 P4
-**
-** Register P3 is assumed to hold a 64-bit integer value. If register P1
-** contains a RowSet object and that RowSet object contains
-** the value held in P3, jump to register P2. Otherwise, insert the
-** integer in P3 into the RowSet and continue on to the
-** next opcode.
-**
-** The RowSet object is optimized for the case where successive sets
-** of integers, where each set contains no duplicates. Each set
-** of values is identified by a unique P4 value. The first set
-** must have P4==0, the final set P4=-1. P4 must be either -1 or
-** non-negative. For non-negative values of P4 only the lower 4
-** bits are significant.
-**
-** This allows optimizations: (a) when P4==0 there is no need to test
-** the rowset object for P3, as it is guaranteed not to contain it,
-** (b) when P4==-1 there is no need to insert the value, as it will
-** never be tested for, and (c) when a value that is part of set X is
-** inserted, there is no need to search to see if the same value was
-** previously inserted as part of set X (only if it was previously
-** inserted as part of some other set).
-*/
-case OP_RowSetTest: { /* jump, in1, in3 */
-#if 0 /* local variables moved into u.cc */
- int iSet;
- int exists;
-#endif /* local variables moved into u.cc */
-
- pIn1 = &aMem[pOp->p1];
- pIn3 = &aMem[pOp->p3];
- u.cc.iSet = pOp->p4.i;
- assert( pIn3->flags&MEM_Int );
-
- /* If there is anything other than a rowset object in memory cell P1,
- ** delete it now and initialize P1 with an empty rowset
- */
- if( (pIn1->flags & MEM_RowSet)==0 ){
- sqlite3VdbeMemSetRowSet(pIn1);
- if( (pIn1->flags & MEM_RowSet)==0 ) goto no_mem;
- }
-
- assert( pOp->p4type==P4_INT32 );
- assert( u.cc.iSet==-1 || u.cc.iSet>=0 );
- if( u.cc.iSet ){
- u.cc.exists = sqlite3RowSetTest(pIn1->u.pRowSet,
- (u8)(u.cc.iSet>=0 ? u.cc.iSet & 0xf : 0xff),
- pIn3->u.i);
- if( u.cc.exists ){
- pc = pOp->p2 - 1;
- break;
- }
- }
- if( u.cc.iSet>=0 ){
- sqlite3RowSetInsert(pIn1->u.pRowSet, pIn3->u.i);
- }
- break;
-}
-
-
-#ifndef SQLITE_OMIT_TRIGGER
-
-/* Opcode: Program P1 P2 P3 P4 *
-**
-** Execute the trigger program passed as P4 (type P4_SUBPROGRAM).
-**
-** P1 contains the address of the memory cell that contains the first memory
-** cell in an array of values used as arguments to the sub-program. P2
-** contains the address to jump to if the sub-program throws an IGNORE
-** exception using the RAISE() function. Register P3 contains the address
-** of a memory cell in this (the parent) VM that is used to allocate the
-** memory required by the sub-vdbe at runtime.
-**
-** P4 is a pointer to the VM containing the trigger program.
-*/
-case OP_Program: { /* jump */
-#if 0 /* local variables moved into u.cd */
- int nMem; /* Number of memory registers for sub-program */
- int nByte; /* Bytes of runtime space required for sub-program */
- Mem *pRt; /* Register to allocate runtime space */
- Mem *pMem; /* Used to iterate through memory cells */
- Mem *pEnd; /* Last memory cell in new array */
- VdbeFrame *pFrame; /* New vdbe frame to execute in */
- SubProgram *pProgram; /* Sub-program to execute */
- void *t; /* Token identifying trigger */
-#endif /* local variables moved into u.cd */
-
- u.cd.pProgram = pOp->p4.pProgram;
- u.cd.pRt = &aMem[pOp->p3];
- assert( u.cd.pProgram->nOp>0 );
-
- /* If the p5 flag is clear, then recursive invocation of triggers is
- ** disabled for backwards compatibility (p5 is set if this sub-program
- ** is really a trigger, not a foreign key action, and the flag set
- ** and cleared by the "PRAGMA recursive_triggers" command is clear).
- **
- ** It is recursive invocation of triggers, at the SQL level, that is
- ** disabled. In some cases a single trigger may generate more than one
- ** SubProgram (if the trigger may be executed with more than one different
- ** ON CONFLICT algorithm). SubProgram structures associated with a
- ** single trigger all have the same value for the SubProgram.token
- ** variable. */
- if( pOp->p5 ){
- u.cd.t = u.cd.pProgram->token;
- for(u.cd.pFrame=p->pFrame; u.cd.pFrame && u.cd.pFrame->token!=u.cd.t; u.cd.pFrame=u.cd.pFrame->pParent);
- if( u.cd.pFrame ) break;
- }
-
- if( p->nFrame>=db->aLimit[SQLITE_LIMIT_TRIGGER_DEPTH] ){
- rc = SQLITE_ERROR;
- sqlite3SetString(&p->zErrMsg, db, "too many levels of trigger recursion");
- break;
- }
-
- /* Register u.cd.pRt is used to store the memory required to save the state
- ** of the current program, and the memory required at runtime to execute
- ** the trigger program. If this trigger has been fired before, then u.cd.pRt
- ** is already allocated. Otherwise, it must be initialized. */
- if( (u.cd.pRt->flags&MEM_Frame)==0 ){
- /* SubProgram.nMem is set to the number of memory cells used by the
- ** program stored in SubProgram.aOp. As well as these, one memory
- ** cell is required for each cursor used by the program. Set local
- ** variable u.cd.nMem (and later, VdbeFrame.nChildMem) to this value.
- */
- u.cd.nMem = u.cd.pProgram->nMem + u.cd.pProgram->nCsr;
- u.cd.nByte = ROUND8(sizeof(VdbeFrame))
- + u.cd.nMem * sizeof(Mem)
- + u.cd.pProgram->nCsr * sizeof(VdbeCursor *)
- + u.cd.pProgram->nOnce * sizeof(u8);
- u.cd.pFrame = sqlite3DbMallocZero(db, u.cd.nByte);
- if( !u.cd.pFrame ){
- goto no_mem;
- }
- sqlite3VdbeMemRelease(u.cd.pRt);
- u.cd.pRt->flags = MEM_Frame;
- u.cd.pRt->u.pFrame = u.cd.pFrame;
-
- u.cd.pFrame->v = p;
- u.cd.pFrame->nChildMem = u.cd.nMem;
- u.cd.pFrame->nChildCsr = u.cd.pProgram->nCsr;
- u.cd.pFrame->pc = pc;
- u.cd.pFrame->aMem = p->aMem;
- u.cd.pFrame->nMem = p->nMem;
- u.cd.pFrame->apCsr = p->apCsr;
- u.cd.pFrame->nCursor = p->nCursor;
- u.cd.pFrame->aOp = p->aOp;
- u.cd.pFrame->nOp = p->nOp;
- u.cd.pFrame->token = u.cd.pProgram->token;
- u.cd.pFrame->aOnceFlag = p->aOnceFlag;
- u.cd.pFrame->nOnceFlag = p->nOnceFlag;
-
- u.cd.pEnd = &VdbeFrameMem(u.cd.pFrame)[u.cd.pFrame->nChildMem];
- for(u.cd.pMem=VdbeFrameMem(u.cd.pFrame); u.cd.pMem!=u.cd.pEnd; u.cd.pMem++){
- u.cd.pMem->flags = MEM_Invalid;
- u.cd.pMem->db = db;
- }
- }else{
- u.cd.pFrame = u.cd.pRt->u.pFrame;
- assert( u.cd.pProgram->nMem+u.cd.pProgram->nCsr==u.cd.pFrame->nChildMem );
- assert( u.cd.pProgram->nCsr==u.cd.pFrame->nChildCsr );
- assert( pc==u.cd.pFrame->pc );
- }
-
- p->nFrame++;
- u.cd.pFrame->pParent = p->pFrame;
- u.cd.pFrame->lastRowid = lastRowid;
- u.cd.pFrame->nChange = p->nChange;
- p->nChange = 0;
- p->pFrame = u.cd.pFrame;
- p->aMem = aMem = &VdbeFrameMem(u.cd.pFrame)[-1];
- p->nMem = u.cd.pFrame->nChildMem;
- p->nCursor = (u16)u.cd.pFrame->nChildCsr;
- p->apCsr = (VdbeCursor **)&aMem[p->nMem+1];
- p->aOp = aOp = u.cd.pProgram->aOp;
- p->nOp = u.cd.pProgram->nOp;
- p->aOnceFlag = (u8 *)&p->apCsr[p->nCursor];
- p->nOnceFlag = u.cd.pProgram->nOnce;
- pc = -1;
- memset(p->aOnceFlag, 0, p->nOnceFlag);
-
- break;
-}
-
-/* Opcode: Param P1 P2 * * *
-**
-** This opcode is only ever present in sub-programs called via the
-** OP_Program instruction. Copy a value currently stored in a memory
-** cell of the calling (parent) frame to cell P2 in the current frames
-** address space. This is used by trigger programs to access the new.*
-** and old.* values.
-**
-** The address of the cell in the parent frame is determined by adding
-** the value of the P1 argument to the value of the P1 argument to the
-** calling OP_Program instruction.
-*/
-case OP_Param: { /* out2-prerelease */
-#if 0 /* local variables moved into u.ce */
- VdbeFrame *pFrame;
- Mem *pIn;
-#endif /* local variables moved into u.ce */
- u.ce.pFrame = p->pFrame;
- u.ce.pIn = &u.ce.pFrame->aMem[pOp->p1 + u.ce.pFrame->aOp[u.ce.pFrame->pc].p1];
- sqlite3VdbeMemShallowCopy(pOut, u.ce.pIn, MEM_Ephem);
- break;
-}
-
-#endif /* #ifndef SQLITE_OMIT_TRIGGER */
-
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-/* Opcode: FkCounter P1 P2 * * *
-**
-** Increment a "constraint counter" by P2 (P2 may be negative or positive).
-** If P1 is non-zero, the database constraint counter is incremented
-** (deferred foreign key constraints). Otherwise, if P1 is zero, the
-** statement counter is incremented (immediate foreign key constraints).
-*/
-case OP_FkCounter: {
- if( pOp->p1 ){
- db->nDeferredCons += pOp->p2;
- }else{
- p->nFkConstraint += pOp->p2;
- }
- break;
-}
-
-/* Opcode: FkIfZero P1 P2 * * *
-**
-** This opcode tests if a foreign key constraint-counter is currently zero.
-** If so, jump to instruction P2. Otherwise, fall through to the next
-** instruction.
-**
-** If P1 is non-zero, then the jump is taken if the database constraint-counter
-** is zero (the one that counts deferred constraint violations). If P1 is
-** zero, the jump is taken if the statement constraint-counter is zero
-** (immediate foreign key constraint violations).
-*/
-case OP_FkIfZero: { /* jump */
- if( pOp->p1 ){
- if( db->nDeferredCons==0 ) pc = pOp->p2-1;
- }else{
- if( p->nFkConstraint==0 ) pc = pOp->p2-1;
- }
- break;
-}
-#endif /* #ifndef SQLITE_OMIT_FOREIGN_KEY */
-
-#ifndef SQLITE_OMIT_AUTOINCREMENT
-/* Opcode: MemMax P1 P2 * * *
-**
-** P1 is a register in the root frame of this VM (the root frame is
-** different from the current frame if this instruction is being executed
-** within a sub-program). Set the value of register P1 to the maximum of
-** its current value and the value in register P2.
-**
-** This instruction throws an error if the memory cell is not initially
-** an integer.
-*/
-case OP_MemMax: { /* in2 */
-#if 0 /* local variables moved into u.cf */
- Mem *pIn1;
- VdbeFrame *pFrame;
-#endif /* local variables moved into u.cf */
- if( p->pFrame ){
- for(u.cf.pFrame=p->pFrame; u.cf.pFrame->pParent; u.cf.pFrame=u.cf.pFrame->pParent);
- u.cf.pIn1 = &u.cf.pFrame->aMem[pOp->p1];
- }else{
- u.cf.pIn1 = &aMem[pOp->p1];
- }
- assert( memIsValid(u.cf.pIn1) );
- sqlite3VdbeMemIntegerify(u.cf.pIn1);
- pIn2 = &aMem[pOp->p2];
- sqlite3VdbeMemIntegerify(pIn2);
- if( u.cf.pIn1->u.i<pIn2->u.i){
- u.cf.pIn1->u.i = pIn2->u.i;
- }
- break;
-}
-#endif /* SQLITE_OMIT_AUTOINCREMENT */
-
-/* Opcode: IfPos P1 P2 * * *
-**
-** If the value of register P1 is 1 or greater, jump to P2.
-**
-** It is illegal to use this instruction on a register that does
-** not contain an integer. An assertion fault will result if you try.
-*/
-case OP_IfPos: { /* jump, in1 */
- pIn1 = &aMem[pOp->p1];
- assert( pIn1->flags&MEM_Int );
- if( pIn1->u.i>0 ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: IfNeg P1 P2 * * *
-**
-** If the value of register P1 is less than zero, jump to P2.
-**
-** It is illegal to use this instruction on a register that does
-** not contain an integer. An assertion fault will result if you try.
-*/
-case OP_IfNeg: { /* jump, in1 */
- pIn1 = &aMem[pOp->p1];
- assert( pIn1->flags&MEM_Int );
- if( pIn1->u.i<0 ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: IfZero P1 P2 P3 * *
-**
-** The register P1 must contain an integer. Add literal P3 to the
-** value in register P1. If the result is exactly 0, jump to P2.
-**
-** It is illegal to use this instruction on a register that does
-** not contain an integer. An assertion fault will result if you try.
-*/
-case OP_IfZero: { /* jump, in1 */
- pIn1 = &aMem[pOp->p1];
- assert( pIn1->flags&MEM_Int );
- pIn1->u.i += pOp->p3;
- if( pIn1->u.i==0 ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: AggStep * P2 P3 P4 P5
-**
-** Execute the step function for an aggregate. The
-** function has P5 arguments. P4 is a pointer to the FuncDef
-** structure that specifies the function. Use register
-** P3 as the accumulator.
-**
-** The P5 arguments are taken from register P2 and its
-** successors.
-*/
-case OP_AggStep: {
-#if 0 /* local variables moved into u.cg */
- int n;
- int i;
- Mem *pMem;
- Mem *pRec;
- sqlite3_context ctx;
- sqlite3_value **apVal;
-#endif /* local variables moved into u.cg */
-
- u.cg.n = pOp->p5;
- assert( u.cg.n>=0 );
- u.cg.pRec = &aMem[pOp->p2];
- u.cg.apVal = p->apArg;
- assert( u.cg.apVal || u.cg.n==0 );
- for(u.cg.i=0; u.cg.i<u.cg.n; u.cg.i++, u.cg.pRec++){
- assert( memIsValid(u.cg.pRec) );
- u.cg.apVal[u.cg.i] = u.cg.pRec;
- memAboutToChange(p, u.cg.pRec);
- sqlite3VdbeMemStoreType(u.cg.pRec);
- }
- u.cg.ctx.pFunc = pOp->p4.pFunc;
- assert( pOp->p3>0 && pOp->p3<=p->nMem );
- u.cg.ctx.pMem = u.cg.pMem = &aMem[pOp->p3];
- u.cg.pMem->n++;
- u.cg.ctx.s.flags = MEM_Null;
- u.cg.ctx.s.z = 0;
- u.cg.ctx.s.zMalloc = 0;
- u.cg.ctx.s.xDel = 0;
- u.cg.ctx.s.db = db;
- u.cg.ctx.isError = 0;
- u.cg.ctx.pColl = 0;
- u.cg.ctx.skipFlag = 0;
- if( u.cg.ctx.pFunc->flags & SQLITE_FUNC_NEEDCOLL ){
- assert( pOp>p->aOp );
- assert( pOp[-1].p4type==P4_COLLSEQ );
- assert( pOp[-1].opcode==OP_CollSeq );
- u.cg.ctx.pColl = pOp[-1].p4.pColl;
- }
- (u.cg.ctx.pFunc->xStep)(&u.cg.ctx, u.cg.n, u.cg.apVal); /* IMP: R-24505-23230 */
- if( u.cg.ctx.isError ){
- sqlite3SetString(&p->zErrMsg, db, "%s", sqlite3_value_text(&u.cg.ctx.s));
- rc = u.cg.ctx.isError;
- }
- if( u.cg.ctx.skipFlag ){
- assert( pOp[-1].opcode==OP_CollSeq );
- u.cg.i = pOp[-1].p1;
- if( u.cg.i ) sqlite3VdbeMemSetInt64(&aMem[u.cg.i], 1);
- }
-
- sqlite3VdbeMemRelease(&u.cg.ctx.s);
-
- break;
-}
-
-/* Opcode: AggFinal P1 P2 * P4 *
-**
-** Execute the finalizer function for an aggregate. P1 is
-** the memory location that is the accumulator for the aggregate.
-**
-** P2 is the number of arguments that the step function takes and
-** P4 is a pointer to the FuncDef for this function. The P2
-** argument is not used by this opcode. It is only there to disambiguate
-** functions that can take varying numbers of arguments. The
-** P4 argument is only needed for the degenerate case where
-** the step function was not previously called.
-*/
-case OP_AggFinal: {
-#if 0 /* local variables moved into u.ch */
- Mem *pMem;
-#endif /* local variables moved into u.ch */
- assert( pOp->p1>0 && pOp->p1<=p->nMem );
- u.ch.pMem = &aMem[pOp->p1];
- assert( (u.ch.pMem->flags & ~(MEM_Null|MEM_Agg))==0 );
- rc = sqlite3VdbeMemFinalize(u.ch.pMem, pOp->p4.pFunc);
- if( rc ){
- sqlite3SetString(&p->zErrMsg, db, "%s", sqlite3_value_text(u.ch.pMem));
- }
- sqlite3VdbeChangeEncoding(u.ch.pMem, encoding);
- UPDATE_MAX_BLOBSIZE(u.ch.pMem);
- if( sqlite3VdbeMemTooBig(u.ch.pMem) ){
- goto too_big;
- }
- break;
-}
-
-#ifndef SQLITE_OMIT_WAL
-/* Opcode: Checkpoint P1 P2 P3 * *
-**
-** Checkpoint database P1. This is a no-op if P1 is not currently in
-** WAL mode. Parameter P2 is one of SQLITE_CHECKPOINT_PASSIVE, FULL
-** or RESTART. Write 1 or 0 into mem[P3] if the checkpoint returns
-** SQLITE_BUSY or not, respectively. Write the number of pages in the
-** WAL after the checkpoint into mem[P3+1] and the number of pages
-** in the WAL that have been checkpointed after the checkpoint
-** completes into mem[P3+2]. However on an error, mem[P3+1] and
-** mem[P3+2] are initialized to -1.
-*/
-case OP_Checkpoint: {
-#if 0 /* local variables moved into u.ci */
- int i; /* Loop counter */
- int aRes[3]; /* Results */
- Mem *pMem; /* Write results here */
-#endif /* local variables moved into u.ci */
-
- u.ci.aRes[0] = 0;
- u.ci.aRes[1] = u.ci.aRes[2] = -1;
- assert( pOp->p2==SQLITE_CHECKPOINT_PASSIVE
- || pOp->p2==SQLITE_CHECKPOINT_FULL
- || pOp->p2==SQLITE_CHECKPOINT_RESTART
- );
- rc = sqlite3Checkpoint(db, pOp->p1, pOp->p2, &u.ci.aRes[1], &u.ci.aRes[2]);
- if( rc==SQLITE_BUSY ){
- rc = SQLITE_OK;
- u.ci.aRes[0] = 1;
- }
- for(u.ci.i=0, u.ci.pMem = &aMem[pOp->p3]; u.ci.i<3; u.ci.i++, u.ci.pMem++){
- sqlite3VdbeMemSetInt64(u.ci.pMem, (i64)u.ci.aRes[u.ci.i]);
- }
- break;
-};
-#endif
-
-#ifndef SQLITE_OMIT_PRAGMA
-/* Opcode: JournalMode P1 P2 P3 * P5
-**
-** Change the journal mode of database P1 to P3. P3 must be one of the
-** PAGER_JOURNALMODE_XXX values. If changing between the various rollback
-** modes (delete, truncate, persist, off and memory), this is a simple
-** operation. No IO is required.
-**
-** If changing into or out of WAL mode the procedure is more complicated.
-**
-** Write a string containing the final journal-mode to register P2.
-*/
-case OP_JournalMode: { /* out2-prerelease */
-#if 0 /* local variables moved into u.cj */
- Btree *pBt; /* Btree to change journal mode of */
- Pager *pPager; /* Pager associated with pBt */
- int eNew; /* New journal mode */
- int eOld; /* The old journal mode */
-#ifndef SQLITE_OMIT_WAL
- const char *zFilename; /* Name of database file for pPager */
-#endif
-#endif /* local variables moved into u.cj */
-
- u.cj.eNew = pOp->p3;
- assert( u.cj.eNew==PAGER_JOURNALMODE_DELETE
- || u.cj.eNew==PAGER_JOURNALMODE_TRUNCATE
- || u.cj.eNew==PAGER_JOURNALMODE_PERSIST
- || u.cj.eNew==PAGER_JOURNALMODE_OFF
- || u.cj.eNew==PAGER_JOURNALMODE_MEMORY
- || u.cj.eNew==PAGER_JOURNALMODE_WAL
- || u.cj.eNew==PAGER_JOURNALMODE_QUERY
- );
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
-
- u.cj.pBt = db->aDb[pOp->p1].pBt;
- u.cj.pPager = sqlite3BtreePager(u.cj.pBt);
- u.cj.eOld = sqlite3PagerGetJournalMode(u.cj.pPager);
- if( u.cj.eNew==PAGER_JOURNALMODE_QUERY ) u.cj.eNew = u.cj.eOld;
- if( !sqlite3PagerOkToChangeJournalMode(u.cj.pPager) ) u.cj.eNew = u.cj.eOld;
-
-#ifndef SQLITE_OMIT_WAL
- u.cj.zFilename = sqlite3PagerFilename(u.cj.pPager, 1);
-
- /* Do not allow a transition to journal_mode=WAL for a database
- ** in temporary storage or if the VFS does not support shared memory
- */
- if( u.cj.eNew==PAGER_JOURNALMODE_WAL
- && (sqlite3Strlen30(u.cj.zFilename)==0 /* Temp file */
- || !sqlite3PagerWalSupported(u.cj.pPager)) /* No shared-memory support */
- ){
- u.cj.eNew = u.cj.eOld;
- }
-
- if( (u.cj.eNew!=u.cj.eOld)
- && (u.cj.eOld==PAGER_JOURNALMODE_WAL || u.cj.eNew==PAGER_JOURNALMODE_WAL)
- ){
- if( !db->autoCommit || db->activeVdbeCnt>1 ){
- rc = SQLITE_ERROR;
- sqlite3SetString(&p->zErrMsg, db,
- "cannot change %s wal mode from within a transaction",
- (u.cj.eNew==PAGER_JOURNALMODE_WAL ? "into" : "out of")
- );
- break;
- }else{
-
- if( u.cj.eOld==PAGER_JOURNALMODE_WAL ){
- /* If leaving WAL mode, close the log file. If successful, the call
- ** to PagerCloseWal() checkpoints and deletes the write-ahead-log
- ** file. An EXCLUSIVE lock may still be held on the database file
- ** after a successful return.
- */
- rc = sqlite3PagerCloseWal(u.cj.pPager);
- if( rc==SQLITE_OK ){
- sqlite3PagerSetJournalMode(u.cj.pPager, u.cj.eNew);
- }
- }else if( u.cj.eOld==PAGER_JOURNALMODE_MEMORY ){
- /* Cannot transition directly from MEMORY to WAL. Use mode OFF
- ** as an intermediate */
- sqlite3PagerSetJournalMode(u.cj.pPager, PAGER_JOURNALMODE_OFF);
- }
-
- /* Open a transaction on the database file. Regardless of the journal
- ** mode, this transaction always uses a rollback journal.
- */
- assert( sqlite3BtreeIsInTrans(u.cj.pBt)==0 );
- if( rc==SQLITE_OK ){
- rc = sqlite3BtreeSetVersion(u.cj.pBt, (u.cj.eNew==PAGER_JOURNALMODE_WAL ? 2 : 1));
- }
- }
- }
-#endif /* ifndef SQLITE_OMIT_WAL */
-
- if( rc ){
- u.cj.eNew = u.cj.eOld;
- }
- u.cj.eNew = sqlite3PagerSetJournalMode(u.cj.pPager, u.cj.eNew);
-
- pOut = &aMem[pOp->p2];
- pOut->flags = MEM_Str|MEM_Static|MEM_Term;
- pOut->z = (char *)sqlite3JournalModename(u.cj.eNew);
- pOut->n = sqlite3Strlen30(pOut->z);
- pOut->enc = SQLITE_UTF8;
- sqlite3VdbeChangeEncoding(pOut, encoding);
- break;
-};
-#endif /* SQLITE_OMIT_PRAGMA */
-
-#if !defined(SQLITE_OMIT_VACUUM) && !defined(SQLITE_OMIT_ATTACH)
-/* Opcode: Vacuum * * * * *
-**
-** Vacuum the entire database. This opcode will cause other virtual
-** machines to be created and run. It may not be called from within
-** a transaction.
-*/
-case OP_Vacuum: {
- rc = sqlite3RunVacuum(&p->zErrMsg, db);
- break;
-}
-#endif
-
-#if !defined(SQLITE_OMIT_AUTOVACUUM)
-/* Opcode: IncrVacuum P1 P2 * * *
-**
-** Perform a single step of the incremental vacuum procedure on
-** the P1 database. If the vacuum has finished, jump to instruction
-** P2. Otherwise, fall through to the next instruction.
-*/
-case OP_IncrVacuum: { /* jump */
-#if 0 /* local variables moved into u.ck */
- Btree *pBt;
-#endif /* local variables moved into u.ck */
-
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p1))!=0 );
- u.ck.pBt = db->aDb[pOp->p1].pBt;
- rc = sqlite3BtreeIncrVacuum(u.ck.pBt);
- if( rc==SQLITE_DONE ){
- pc = pOp->p2 - 1;
- rc = SQLITE_OK;
- }
- break;
-}
-#endif
-
-/* Opcode: Expire P1 * * * *
-**
-** Cause precompiled statements to become expired. An expired statement
-** fails with an error code of SQLITE_SCHEMA if it is ever executed
-** (via sqlite3_step()).
-**
-** If P1 is 0, then all SQL statements become expired. If P1 is non-zero,
-** then only the currently executing statement is affected.
-*/
-case OP_Expire: {
- if( !pOp->p1 ){
- sqlite3ExpirePreparedStatements(db);
- }else{
- p->expired = 1;
- }
- break;
-}
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/* Opcode: TableLock P1 P2 P3 P4 *
-**
-** Obtain a lock on a particular table. This instruction is only used when
-** the shared-cache feature is enabled.
-**
-** P1 is the index of the database in sqlite3.aDb[] of the database
-** on which the lock is acquired. A readlock is obtained if P3==0 or
-** a write lock if P3==1.
-**
-** P2 contains the root-page of the table to lock.
-**
-** P4 contains a pointer to the name of the table being locked. This is only
-** used to generate an error message if the lock cannot be obtained.
-*/
-case OP_TableLock: {
- u8 isWriteLock = (u8)pOp->p3;
- if( isWriteLock || 0==(db->flags&SQLITE_ReadUncommitted) ){
- int p1 = pOp->p1;
- assert( p1>=0 && p1<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<p1))!=0 );
- assert( isWriteLock==0 || isWriteLock==1 );
- rc = sqlite3BtreeLockTable(db->aDb[p1].pBt, pOp->p2, isWriteLock);
- if( (rc&0xFF)==SQLITE_LOCKED ){
- const char *z = pOp->p4.z;
- sqlite3SetString(&p->zErrMsg, db, "database table is locked: %s", z);
- }
- }
- break;
-}
-#endif /* SQLITE_OMIT_SHARED_CACHE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VBegin * * * P4 *
-**
-** P4 may be a pointer to an sqlite3_vtab structure. If so, call the
-** xBegin method for that table.
-**
-** Also, whether or not P4 is set, check that this is not being called from
-** within a callback to a virtual table xSync() method. If it is, the error
-** code will be set to SQLITE_LOCKED.
-*/
-case OP_VBegin: {
-#if 0 /* local variables moved into u.cl */
- VTable *pVTab;
-#endif /* local variables moved into u.cl */
- u.cl.pVTab = pOp->p4.pVtab;
- rc = sqlite3VtabBegin(db, u.cl.pVTab);
- if( u.cl.pVTab ) importVtabErrMsg(p, u.cl.pVTab->pVtab);
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VCreate P1 * * P4 *
-**
-** P4 is the name of a virtual table in database P1. Call the xCreate method
-** for that table.
-*/
-case OP_VCreate: {
- rc = sqlite3VtabCallCreate(db, pOp->p1, pOp->p4.z, &p->zErrMsg);
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VDestroy P1 * * P4 *
-**
-** P4 is the name of a virtual table in database P1. Call the xDestroy method
-** of that table.
-*/
-case OP_VDestroy: {
- p->inVtabMethod = 2;
- rc = sqlite3VtabCallDestroy(db, pOp->p1, pOp->p4.z);
- p->inVtabMethod = 0;
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VOpen P1 * * P4 *
-**
-** P4 is a pointer to a virtual table object, an sqlite3_vtab structure.
-** P1 is a cursor number. This opcode opens a cursor to the virtual
-** table and stores that cursor in P1.
-*/
-case OP_VOpen: {
-#if 0 /* local variables moved into u.cm */
- VdbeCursor *pCur;
- sqlite3_vtab_cursor *pVtabCursor;
- sqlite3_vtab *pVtab;
- sqlite3_module *pModule;
-#endif /* local variables moved into u.cm */
-
- u.cm.pCur = 0;
- u.cm.pVtabCursor = 0;
- u.cm.pVtab = pOp->p4.pVtab->pVtab;
- u.cm.pModule = (sqlite3_module *)u.cm.pVtab->pModule;
- assert(u.cm.pVtab && u.cm.pModule);
- rc = u.cm.pModule->xOpen(u.cm.pVtab, &u.cm.pVtabCursor);
- importVtabErrMsg(p, u.cm.pVtab);
- if( SQLITE_OK==rc ){
- /* Initialize sqlite3_vtab_cursor base class */
- u.cm.pVtabCursor->pVtab = u.cm.pVtab;
-
- /* Initialize vdbe cursor object */
- u.cm.pCur = allocateCursor(p, pOp->p1, 0, -1, 0);
- if( u.cm.pCur ){
- u.cm.pCur->pVtabCursor = u.cm.pVtabCursor;
- u.cm.pCur->pModule = u.cm.pVtabCursor->pVtab->pModule;
- }else{
- db->mallocFailed = 1;
- u.cm.pModule->xClose(u.cm.pVtabCursor);
- }
- }
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VFilter P1 P2 P3 P4 *
-**
-** P1 is a cursor opened using VOpen. P2 is an address to jump to if
-** the filtered result set is empty.
-**
-** P4 is either NULL or a string that was generated by the xBestIndex
-** method of the module. The interpretation of the P4 string is left
-** to the module implementation.
-**
-** This opcode invokes the xFilter method on the virtual table specified
-** by P1. The integer query plan parameter to xFilter is stored in register
-** P3. Register P3+1 stores the argc parameter to be passed to the
-** xFilter method. Registers P3+2..P3+1+argc are the argc
-** additional parameters which are passed to
-** xFilter as argv. Register P3+2 becomes argv[0] when passed to xFilter.
-**
-** A jump is made to P2 if the result set after filtering would be empty.
-*/
-case OP_VFilter: { /* jump */
-#if 0 /* local variables moved into u.cn */
- int nArg;
- int iQuery;
- const sqlite3_module *pModule;
- Mem *pQuery;
- Mem *pArgc;
- sqlite3_vtab_cursor *pVtabCursor;
- sqlite3_vtab *pVtab;
- VdbeCursor *pCur;
- int res;
- int i;
- Mem **apArg;
-#endif /* local variables moved into u.cn */
-
- u.cn.pQuery = &aMem[pOp->p3];
- u.cn.pArgc = &u.cn.pQuery[1];
- u.cn.pCur = p->apCsr[pOp->p1];
- assert( memIsValid(u.cn.pQuery) );
- REGISTER_TRACE(pOp->p3, u.cn.pQuery);
- assert( u.cn.pCur->pVtabCursor );
- u.cn.pVtabCursor = u.cn.pCur->pVtabCursor;
- u.cn.pVtab = u.cn.pVtabCursor->pVtab;
- u.cn.pModule = u.cn.pVtab->pModule;
-
- /* Grab the index number and argc parameters */
- assert( (u.cn.pQuery->flags&MEM_Int)!=0 && u.cn.pArgc->flags==MEM_Int );
- u.cn.nArg = (int)u.cn.pArgc->u.i;
- u.cn.iQuery = (int)u.cn.pQuery->u.i;
-
- /* Invoke the xFilter method */
- {
- u.cn.res = 0;
- u.cn.apArg = p->apArg;
- for(u.cn.i = 0; u.cn.i<u.cn.nArg; u.cn.i++){
- u.cn.apArg[u.cn.i] = &u.cn.pArgc[u.cn.i+1];
- sqlite3VdbeMemStoreType(u.cn.apArg[u.cn.i]);
- }
-
- p->inVtabMethod = 1;
- rc = u.cn.pModule->xFilter(u.cn.pVtabCursor, u.cn.iQuery, pOp->p4.z, u.cn.nArg, u.cn.apArg);
- p->inVtabMethod = 0;
- importVtabErrMsg(p, u.cn.pVtab);
- if( rc==SQLITE_OK ){
- u.cn.res = u.cn.pModule->xEof(u.cn.pVtabCursor);
- }
-
- if( u.cn.res ){
- pc = pOp->p2 - 1;
- }
- }
- u.cn.pCur->nullRow = 0;
-
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VColumn P1 P2 P3 * *
-**
-** Store the value of the P2-th column of
-** the row of the virtual-table that the
-** P1 cursor is pointing to into register P3.
-*/
-case OP_VColumn: {
-#if 0 /* local variables moved into u.co */
- sqlite3_vtab *pVtab;
- const sqlite3_module *pModule;
- Mem *pDest;
- sqlite3_context sContext;
-#endif /* local variables moved into u.co */
-
- VdbeCursor *pCur = p->apCsr[pOp->p1];
- assert( pCur->pVtabCursor );
- assert( pOp->p3>0 && pOp->p3<=p->nMem );
- u.co.pDest = &aMem[pOp->p3];
- memAboutToChange(p, u.co.pDest);
- if( pCur->nullRow ){
- sqlite3VdbeMemSetNull(u.co.pDest);
- break;
- }
- u.co.pVtab = pCur->pVtabCursor->pVtab;
- u.co.pModule = u.co.pVtab->pModule;
- assert( u.co.pModule->xColumn );
- memset(&u.co.sContext, 0, sizeof(u.co.sContext));
-
- /* The output cell may already have a buffer allocated. Move
- ** the current contents to u.co.sContext.s so in case the user-function
- ** can use the already allocated buffer instead of allocating a
- ** new one.
- */
- sqlite3VdbeMemMove(&u.co.sContext.s, u.co.pDest);
- MemSetTypeFlag(&u.co.sContext.s, MEM_Null);
-
- rc = u.co.pModule->xColumn(pCur->pVtabCursor, &u.co.sContext, pOp->p2);
- importVtabErrMsg(p, u.co.pVtab);
- if( u.co.sContext.isError ){
- rc = u.co.sContext.isError;
- }
-
- /* Copy the result of the function to the P3 register. We
- ** do this regardless of whether or not an error occurred to ensure any
- ** dynamic allocation in u.co.sContext.s (a Mem struct) is released.
- */
- sqlite3VdbeChangeEncoding(&u.co.sContext.s, encoding);
- sqlite3VdbeMemMove(u.co.pDest, &u.co.sContext.s);
- REGISTER_TRACE(pOp->p3, u.co.pDest);
- UPDATE_MAX_BLOBSIZE(u.co.pDest);
-
- if( sqlite3VdbeMemTooBig(u.co.pDest) ){
- goto too_big;
- }
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VNext P1 P2 * * *
-**
-** Advance virtual table P1 to the next row in its result set and
-** jump to instruction P2. Or, if the virtual table has reached
-** the end of its result set, then fall through to the next instruction.
-*/
-case OP_VNext: { /* jump */
-#if 0 /* local variables moved into u.cp */
- sqlite3_vtab *pVtab;
- const sqlite3_module *pModule;
- int res;
- VdbeCursor *pCur;
-#endif /* local variables moved into u.cp */
-
- u.cp.res = 0;
- u.cp.pCur = p->apCsr[pOp->p1];
- assert( u.cp.pCur->pVtabCursor );
- if( u.cp.pCur->nullRow ){
- break;
- }
- u.cp.pVtab = u.cp.pCur->pVtabCursor->pVtab;
- u.cp.pModule = u.cp.pVtab->pModule;
- assert( u.cp.pModule->xNext );
-
- /* Invoke the xNext() method of the module. There is no way for the
- ** underlying implementation to return an error if one occurs during
- ** xNext(). Instead, if an error occurs, true is returned (indicating that
- ** data is available) and the error code returned when xColumn or
- ** some other method is next invoked on the save virtual table cursor.
- */
- p->inVtabMethod = 1;
- rc = u.cp.pModule->xNext(u.cp.pCur->pVtabCursor);
- p->inVtabMethod = 0;
- importVtabErrMsg(p, u.cp.pVtab);
- if( rc==SQLITE_OK ){
- u.cp.res = u.cp.pModule->xEof(u.cp.pCur->pVtabCursor);
- }
-
- if( !u.cp.res ){
- /* If there is data, jump to P2 */
- pc = pOp->p2 - 1;
- }
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VRename P1 * * P4 *
-**
-** P4 is a pointer to a virtual table object, an sqlite3_vtab structure.
-** This opcode invokes the corresponding xRename method. The value
-** in register P1 is passed as the zName argument to the xRename method.
-*/
-case OP_VRename: {
-#if 0 /* local variables moved into u.cq */
- sqlite3_vtab *pVtab;
- Mem *pName;
-#endif /* local variables moved into u.cq */
-
- u.cq.pVtab = pOp->p4.pVtab->pVtab;
- u.cq.pName = &aMem[pOp->p1];
- assert( u.cq.pVtab->pModule->xRename );
- assert( memIsValid(u.cq.pName) );
- REGISTER_TRACE(pOp->p1, u.cq.pName);
- assert( u.cq.pName->flags & MEM_Str );
- testcase( u.cq.pName->enc==SQLITE_UTF8 );
- testcase( u.cq.pName->enc==SQLITE_UTF16BE );
- testcase( u.cq.pName->enc==SQLITE_UTF16LE );
- rc = sqlite3VdbeChangeEncoding(u.cq.pName, SQLITE_UTF8);
- if( rc==SQLITE_OK ){
- rc = u.cq.pVtab->pModule->xRename(u.cq.pVtab, u.cq.pName->z);
- importVtabErrMsg(p, u.cq.pVtab);
- p->expired = 0;
- }
- break;
-}
-#endif
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VUpdate P1 P2 P3 P4 *
-**
-** P4 is a pointer to a virtual table object, an sqlite3_vtab structure.
-** This opcode invokes the corresponding xUpdate method. P2 values
-** are contiguous memory cells starting at P3 to pass to the xUpdate
-** invocation. The value in register (P3+P2-1) corresponds to the
-** p2th element of the argv array passed to xUpdate.
-**
-** The xUpdate method will do a DELETE or an INSERT or both.
-** The argv[0] element (which corresponds to memory cell P3)
-** is the rowid of a row to delete. If argv[0] is NULL then no
-** deletion occurs. The argv[1] element is the rowid of the new
-** row. This can be NULL to have the virtual table select the new
-** rowid for itself. The subsequent elements in the array are
-** the values of columns in the new row.
-**
-** If P2==1 then no insert is performed. argv[0] is the rowid of
-** a row to delete.
-**
-** P1 is a boolean flag. If it is set to true and the xUpdate call
-** is successful, then the value returned by sqlite3_last_insert_rowid()
-** is set to the value of the rowid for the row just inserted.
-*/
-case OP_VUpdate: {
-#if 0 /* local variables moved into u.cr */
- sqlite3_vtab *pVtab;
- sqlite3_module *pModule;
- int nArg;
- int i;
- sqlite_int64 rowid;
- Mem **apArg;
- Mem *pX;
-#endif /* local variables moved into u.cr */
-
- assert( pOp->p2==1 || pOp->p5==OE_Fail || pOp->p5==OE_Rollback
- || pOp->p5==OE_Abort || pOp->p5==OE_Ignore || pOp->p5==OE_Replace
- );
- u.cr.pVtab = pOp->p4.pVtab->pVtab;
- u.cr.pModule = (sqlite3_module *)u.cr.pVtab->pModule;
- u.cr.nArg = pOp->p2;
- assert( pOp->p4type==P4_VTAB );
- if( ALWAYS(u.cr.pModule->xUpdate) ){
- u8 vtabOnConflict = db->vtabOnConflict;
- u.cr.apArg = p->apArg;
- u.cr.pX = &aMem[pOp->p3];
- for(u.cr.i=0; u.cr.i<u.cr.nArg; u.cr.i++){
- assert( memIsValid(u.cr.pX) );
- memAboutToChange(p, u.cr.pX);
- sqlite3VdbeMemStoreType(u.cr.pX);
- u.cr.apArg[u.cr.i] = u.cr.pX;
- u.cr.pX++;
- }
- db->vtabOnConflict = pOp->p5;
- rc = u.cr.pModule->xUpdate(u.cr.pVtab, u.cr.nArg, u.cr.apArg, &u.cr.rowid);
- db->vtabOnConflict = vtabOnConflict;
- importVtabErrMsg(p, u.cr.pVtab);
- if( rc==SQLITE_OK && pOp->p1 ){
- assert( u.cr.nArg>1 && u.cr.apArg[0] && (u.cr.apArg[0]->flags&MEM_Null) );
- db->lastRowid = lastRowid = u.cr.rowid;
- }
- if( (rc&0xff)==SQLITE_CONSTRAINT && pOp->p4.pVtab->bConstraint ){
- if( pOp->p5==OE_Ignore ){
- rc = SQLITE_OK;
- }else{
- p->errorAction = ((pOp->p5==OE_Replace) ? OE_Abort : pOp->p5);
- }
- }else{
- p->nChange++;
- }
- }
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-/* Opcode: Pagecount P1 P2 * * *
-**
-** Write the current number of pages in database P1 to memory cell P2.
-*/
-case OP_Pagecount: { /* out2-prerelease */
- pOut->u.i = sqlite3BtreeLastPage(db->aDb[pOp->p1].pBt);
- break;
-}
-#endif
-
-
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-/* Opcode: MaxPgcnt P1 P2 P3 * *
-**
-** Try to set the maximum page count for database P1 to the value in P3.
-** Do not let the maximum page count fall below the current page count and
-** do not change the maximum page count value if P3==0.
-**
-** Store the maximum page count after the change in register P2.
-*/
-case OP_MaxPgcnt: { /* out2-prerelease */
- unsigned int newMax;
- Btree *pBt;
-
- pBt = db->aDb[pOp->p1].pBt;
- newMax = 0;
- if( pOp->p3 ){
- newMax = sqlite3BtreeLastPage(pBt);
- if( newMax < (unsigned)pOp->p3 ) newMax = (unsigned)pOp->p3;
- }
- pOut->u.i = sqlite3BtreeMaxPageCount(pBt, newMax);
- break;
-}
-#endif
-
-
-#ifndef SQLITE_OMIT_TRACE
-/* Opcode: Trace * * * P4 *
-**
-** If tracing is enabled (by the sqlite3_trace()) interface, then
-** the UTF-8 string contained in P4 is emitted on the trace callback.
-*/
-case OP_Trace: {
-#if 0 /* local variables moved into u.cs */
- char *zTrace;
- char *z;
-#endif /* local variables moved into u.cs */
-
- if( db->xTrace
- && !p->doingRerun
- && (u.cs.zTrace = (pOp->p4.z ? pOp->p4.z : p->zSql))!=0
- ){
- u.cs.z = sqlite3VdbeExpandSql(p, u.cs.zTrace);
- db->xTrace(db->pTraceArg, u.cs.z);
- sqlite3DbFree(db, u.cs.z);
- }
-#ifdef SQLITE_DEBUG
- if( (db->flags & SQLITE_SqlTrace)!=0
- && (u.cs.zTrace = (pOp->p4.z ? pOp->p4.z : p->zSql))!=0
- ){
- sqlite3DebugPrintf("SQL-trace: %s\n", u.cs.zTrace);
- }
-#endif /* SQLITE_DEBUG */
- break;
-}
-#endif
-
-
-/* Opcode: Noop * * * * *
-**
-** Do nothing. This instruction is often useful as a jump
-** destination.
-*/
-/*
-** The magic Explain opcode are only inserted when explain==2 (which
-** is to say when the EXPLAIN QUERY PLAN syntax is used.)
-** This opcode records information from the optimizer. It is the
-** the same as a no-op. This opcodesnever appears in a real VM program.
-*/
-default: { /* This is really OP_Noop and OP_Explain */
- assert( pOp->opcode==OP_Noop || pOp->opcode==OP_Explain );
- break;
-}
-
-/*****************************************************************************
-** The cases of the switch statement above this line should all be indented
-** by 6 spaces. But the left-most 6 spaces have been removed to improve the
-** readability. From this point on down, the normal indentation rules are
-** restored.
-*****************************************************************************/
- }
-
-#ifdef VDBE_PROFILE
- {
- u64 elapsed = sqlite3Hwtime() - start;
- pOp->cycles += elapsed;
- pOp->cnt++;
-#if 0
- fprintf(stdout, "%10llu ", elapsed);
- sqlite3VdbePrintOp(stdout, origPc, &aOp[origPc]);
-#endif
- }
-#endif
-
- /* The following code adds nothing to the actual functionality
- ** of the program. It is only here for testing and debugging.
- ** On the other hand, it does burn CPU cycles every time through
- ** the evaluator loop. So we can leave it out when NDEBUG is defined.
- */
-#ifndef NDEBUG
- assert( pc>=-1 && pc<p->nOp );
-
-#ifdef SQLITE_DEBUG
- if( p->trace ){
- if( rc!=0 ) fprintf(p->trace,"rc=%d\n",rc);
- if( pOp->opflags & (OPFLG_OUT2_PRERELEASE|OPFLG_OUT2) ){
- registerTrace(p->trace, pOp->p2, &aMem[pOp->p2]);
- }
- if( pOp->opflags & OPFLG_OUT3 ){
- registerTrace(p->trace, pOp->p3, &aMem[pOp->p3]);
- }
- }
-#endif /* SQLITE_DEBUG */
-#endif /* NDEBUG */
- } /* The end of the for(;;) loop the loops through opcodes */
-
- /* If we reach this point, it means that execution is finished with
- ** an error of some kind.
- */
-vdbe_error_halt:
- assert( rc );
- p->rc = rc;
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(rc, "statement aborts at %d: [%s] %s",
- pc, p->zSql, p->zErrMsg);
- sqlite3VdbeHalt(p);
- if( rc==SQLITE_IOERR_NOMEM ) db->mallocFailed = 1;
- rc = SQLITE_ERROR;
- if( resetSchemaOnFault>0 ){
- sqlite3ResetOneSchema(db, resetSchemaOnFault-1);
- }
-
- /* This is the only way out of this procedure. We have to
- ** release the mutexes on btrees that were acquired at the
- ** top. */
-vdbe_return:
- db->lastRowid = lastRowid;
- sqlite3VdbeLeave(p);
- return rc;
-
- /* Jump to here if a string or blob larger than SQLITE_MAX_LENGTH
- ** is encountered.
- */
-too_big:
- sqlite3SetString(&p->zErrMsg, db, "string or blob too big");
- rc = SQLITE_TOOBIG;
- goto vdbe_error_halt;
-
- /* Jump to here if a malloc() fails.
- */
-no_mem:
- db->mallocFailed = 1;
- sqlite3SetString(&p->zErrMsg, db, "out of memory");
- rc = SQLITE_NOMEM;
- goto vdbe_error_halt;
-
- /* Jump to here for any other kind of fatal error. The "rc" variable
- ** should hold the error number.
- */
-abort_due_to_error:
- assert( p->zErrMsg==0 );
- if( db->mallocFailed ) rc = SQLITE_NOMEM;
- if( rc!=SQLITE_IOERR_NOMEM ){
- sqlite3SetString(&p->zErrMsg, db, "%s", sqlite3ErrStr(rc));
- }
- goto vdbe_error_halt;
-
- /* Jump to here if the sqlite3_interrupt() API sets the interrupt
- ** flag.
- */
-abort_due_to_interrupt:
- assert( db->u1.isInterrupted );
- rc = SQLITE_INTERRUPT;
- p->rc = rc;
- sqlite3SetString(&p->zErrMsg, db, "%s", sqlite3ErrStr(rc));
- goto vdbe_error_halt;
-}
-
-/************** End of vdbe.c ************************************************/
-/************** Begin file vdbeblob.c ****************************************/
-/*
-** 2007 May 1
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code used to implement incremental BLOB I/O.
-*/
-
-
-#ifndef SQLITE_OMIT_INCRBLOB
-
-/*
-** Valid sqlite3_blob* handles point to Incrblob structures.
-*/
-typedef struct Incrblob Incrblob;
-struct Incrblob {
- int flags; /* Copy of "flags" passed to sqlite3_blob_open() */
- int nByte; /* Size of open blob, in bytes */
- int iOffset; /* Byte offset of blob in cursor data */
- int iCol; /* Table column this handle is open on */
- BtCursor *pCsr; /* Cursor pointing at blob row */
- sqlite3_stmt *pStmt; /* Statement holding cursor open */
- sqlite3 *db; /* The associated database */
-};
-
-
-/*
-** This function is used by both blob_open() and blob_reopen(). It seeks
-** the b-tree cursor associated with blob handle p to point to row iRow.
-** If successful, SQLITE_OK is returned and subsequent calls to
-** sqlite3_blob_read() or sqlite3_blob_write() access the specified row.
-**
-** If an error occurs, or if the specified row does not exist or does not
-** contain a value of type TEXT or BLOB in the column nominated when the
-** blob handle was opened, then an error code is returned and *pzErr may
-** be set to point to a buffer containing an error message. It is the
-** responsibility of the caller to free the error message buffer using
-** sqlite3DbFree().
-**
-** If an error does occur, then the b-tree cursor is closed. All subsequent
-** calls to sqlite3_blob_read(), blob_write() or blob_reopen() will
-** immediately return SQLITE_ABORT.
-*/
-static int blobSeekToRow(Incrblob *p, sqlite3_int64 iRow, char **pzErr){
- int rc; /* Error code */
- char *zErr = 0; /* Error message */
- Vdbe *v = (Vdbe *)p->pStmt;
-
- /* Set the value of the SQL statements only variable to integer iRow.
- ** This is done directly instead of using sqlite3_bind_int64() to avoid
- ** triggering asserts related to mutexes.
- */
- assert( v->aVar[0].flags&MEM_Int );
- v->aVar[0].u.i = iRow;
-
- rc = sqlite3_step(p->pStmt);
- if( rc==SQLITE_ROW ){
- u32 type = v->apCsr[0]->aType[p->iCol];
- if( type<12 ){
- zErr = sqlite3MPrintf(p->db, "cannot open value of type %s",
- type==0?"null": type==7?"real": "integer"
- );
- rc = SQLITE_ERROR;
- sqlite3_finalize(p->pStmt);
- p->pStmt = 0;
- }else{
- p->iOffset = v->apCsr[0]->aOffset[p->iCol];
- p->nByte = sqlite3VdbeSerialTypeLen(type);
- p->pCsr = v->apCsr[0]->pCursor;
- sqlite3BtreeEnterCursor(p->pCsr);
- sqlite3BtreeCacheOverflow(p->pCsr);
- sqlite3BtreeLeaveCursor(p->pCsr);
- }
- }
-
- if( rc==SQLITE_ROW ){
- rc = SQLITE_OK;
- }else if( p->pStmt ){
- rc = sqlite3_finalize(p->pStmt);
- p->pStmt = 0;
- if( rc==SQLITE_OK ){
- zErr = sqlite3MPrintf(p->db, "no such rowid: %lld", iRow);
- rc = SQLITE_ERROR;
- }else{
- zErr = sqlite3MPrintf(p->db, "%s", sqlite3_errmsg(p->db));
- }
- }
-
- assert( rc!=SQLITE_OK || zErr==0 );
- assert( rc!=SQLITE_ROW && rc!=SQLITE_DONE );
-
- *pzErr = zErr;
- return rc;
-}
-
-/*
-** Open a blob handle.
-*/
-SQLITE_API int sqlite3_blob_open(
- sqlite3* db, /* The database connection */
- const char *zDb, /* The attached database containing the blob */
- const char *zTable, /* The table containing the blob */
- const char *zColumn, /* The column containing the blob */
- sqlite_int64 iRow, /* The row containing the glob */
- int flags, /* True -> read/write access, false -> read-only */
- sqlite3_blob **ppBlob /* Handle for accessing the blob returned here */
-){
- int nAttempt = 0;
- int iCol; /* Index of zColumn in row-record */
-
- /* This VDBE program seeks a btree cursor to the identified
- ** db/table/row entry. The reason for using a vdbe program instead
- ** of writing code to use the b-tree layer directly is that the
- ** vdbe program will take advantage of the various transaction,
- ** locking and error handling infrastructure built into the vdbe.
- **
- ** After seeking the cursor, the vdbe executes an OP_ResultRow.
- ** Code external to the Vdbe then "borrows" the b-tree cursor and
- ** uses it to implement the blob_read(), blob_write() and
- ** blob_bytes() functions.
- **
- ** The sqlite3_blob_close() function finalizes the vdbe program,
- ** which closes the b-tree cursor and (possibly) commits the
- ** transaction.
- */
- static const VdbeOpList openBlob[] = {
- {OP_Transaction, 0, 0, 0}, /* 0: Start a transaction */
- {OP_VerifyCookie, 0, 0, 0}, /* 1: Check the schema cookie */
- {OP_TableLock, 0, 0, 0}, /* 2: Acquire a read or write lock */
-
- /* One of the following two instructions is replaced by an OP_Noop. */
- {OP_OpenRead, 0, 0, 0}, /* 3: Open cursor 0 for reading */
- {OP_OpenWrite, 0, 0, 0}, /* 4: Open cursor 0 for read/write */
-
- {OP_Variable, 1, 1, 1}, /* 5: Push the rowid to the stack */
- {OP_NotExists, 0, 10, 1}, /* 6: Seek the cursor */
- {OP_Column, 0, 0, 1}, /* 7 */
- {OP_ResultRow, 1, 0, 0}, /* 8 */
- {OP_Goto, 0, 5, 0}, /* 9 */
- {OP_Close, 0, 0, 0}, /* 10 */
- {OP_Halt, 0, 0, 0}, /* 11 */
- };
-
- int rc = SQLITE_OK;
- char *zErr = 0;
- Table *pTab;
- Parse *pParse = 0;
- Incrblob *pBlob = 0;
-
- flags = !!flags; /* flags = (flags ? 1 : 0); */
- *ppBlob = 0;
-
- sqlite3_mutex_enter(db->mutex);
-
- pBlob = (Incrblob *)sqlite3DbMallocZero(db, sizeof(Incrblob));
- if( !pBlob ) goto blob_open_out;
- pParse = sqlite3StackAllocRaw(db, sizeof(*pParse));
- if( !pParse ) goto blob_open_out;
-
- do {
- memset(pParse, 0, sizeof(Parse));
- pParse->db = db;
- sqlite3DbFree(db, zErr);
- zErr = 0;
-
- sqlite3BtreeEnterAll(db);
- pTab = sqlite3LocateTable(pParse, 0, zTable, zDb);
- if( pTab && IsVirtual(pTab) ){
- pTab = 0;
- sqlite3ErrorMsg(pParse, "cannot open virtual table: %s", zTable);
- }
-#ifndef SQLITE_OMIT_VIEW
- if( pTab && pTab->pSelect ){
- pTab = 0;
- sqlite3ErrorMsg(pParse, "cannot open view: %s", zTable);
- }
-#endif
- if( !pTab ){
- if( pParse->zErrMsg ){
- sqlite3DbFree(db, zErr);
- zErr = pParse->zErrMsg;
- pParse->zErrMsg = 0;
- }
- rc = SQLITE_ERROR;
- sqlite3BtreeLeaveAll(db);
- goto blob_open_out;
- }
-
- /* Now search pTab for the exact column. */
- for(iCol=0; iCol<pTab->nCol; iCol++) {
- if( sqlite3StrICmp(pTab->aCol[iCol].zName, zColumn)==0 ){
- break;
- }
- }
- if( iCol==pTab->nCol ){
- sqlite3DbFree(db, zErr);
- zErr = sqlite3MPrintf(db, "no such column: \"%s\"", zColumn);
- rc = SQLITE_ERROR;
- sqlite3BtreeLeaveAll(db);
- goto blob_open_out;
- }
-
- /* If the value is being opened for writing, check that the
- ** column is not indexed, and that it is not part of a foreign key.
- ** It is against the rules to open a column to which either of these
- ** descriptions applies for writing. */
- if( flags ){
- const char *zFault = 0;
- Index *pIdx;
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- if( db->flags&SQLITE_ForeignKeys ){
- /* Check that the column is not part of an FK child key definition. It
- ** is not necessary to check if it is part of a parent key, as parent
- ** key columns must be indexed. The check below will pick up this
- ** case. */
- FKey *pFKey;
- for(pFKey=pTab->pFKey; pFKey; pFKey=pFKey->pNextFrom){
- int j;
- for(j=0; j<pFKey->nCol; j++){
- if( pFKey->aCol[j].iFrom==iCol ){
- zFault = "foreign key";
- }
- }
- }
- }
-#endif
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- int j;
- for(j=0; j<pIdx->nColumn; j++){
- if( pIdx->aiColumn[j]==iCol ){
- zFault = "indexed";
- }
- }
- }
- if( zFault ){
- sqlite3DbFree(db, zErr);
- zErr = sqlite3MPrintf(db, "cannot open %s column for writing", zFault);
- rc = SQLITE_ERROR;
- sqlite3BtreeLeaveAll(db);
- goto blob_open_out;
- }
- }
-
- pBlob->pStmt = (sqlite3_stmt *)sqlite3VdbeCreate(db);
- assert( pBlob->pStmt || db->mallocFailed );
- if( pBlob->pStmt ){
- Vdbe *v = (Vdbe *)pBlob->pStmt;
- int iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
-
- sqlite3VdbeAddOpList(v, sizeof(openBlob)/sizeof(VdbeOpList), openBlob);
-
-
- /* Configure the OP_Transaction */
- sqlite3VdbeChangeP1(v, 0, iDb);
- sqlite3VdbeChangeP2(v, 0, flags);
-
- /* Configure the OP_VerifyCookie */
- sqlite3VdbeChangeP1(v, 1, iDb);
- sqlite3VdbeChangeP2(v, 1, pTab->pSchema->schema_cookie);
- sqlite3VdbeChangeP3(v, 1, pTab->pSchema->iGeneration);
-
- /* Make sure a mutex is held on the table to be accessed */
- sqlite3VdbeUsesBtree(v, iDb);
-
- /* Configure the OP_TableLock instruction */
-#ifdef SQLITE_OMIT_SHARED_CACHE
- sqlite3VdbeChangeToNoop(v, 2);
-#else
- sqlite3VdbeChangeP1(v, 2, iDb);
- sqlite3VdbeChangeP2(v, 2, pTab->tnum);
- sqlite3VdbeChangeP3(v, 2, flags);
- sqlite3VdbeChangeP4(v, 2, pTab->zName, P4_TRANSIENT);
-#endif
-
- /* Remove either the OP_OpenWrite or OpenRead. Set the P2
- ** parameter of the other to pTab->tnum. */
- sqlite3VdbeChangeToNoop(v, 4 - flags);
- sqlite3VdbeChangeP2(v, 3 + flags, pTab->tnum);
- sqlite3VdbeChangeP3(v, 3 + flags, iDb);
-
- /* Configure the number of columns. Configure the cursor to
- ** think that the table has one more column than it really
- ** does. An OP_Column to retrieve this imaginary column will
- ** always return an SQL NULL. This is useful because it means
- ** we can invoke OP_Column to fill in the vdbe cursors type
- ** and offset cache without causing any IO.
- */
- sqlite3VdbeChangeP4(v, 3+flags, SQLITE_INT_TO_PTR(pTab->nCol+1),P4_INT32);
- sqlite3VdbeChangeP2(v, 7, pTab->nCol);
- if( !db->mallocFailed ){
- pParse->nVar = 1;
- pParse->nMem = 1;
- pParse->nTab = 1;
- sqlite3VdbeMakeReady(v, pParse);
- }
- }
-
- pBlob->flags = flags;
- pBlob->iCol = iCol;
- pBlob->db = db;
- sqlite3BtreeLeaveAll(db);
- if( db->mallocFailed ){
- goto blob_open_out;
- }
- sqlite3_bind_int64(pBlob->pStmt, 1, iRow);
- rc = blobSeekToRow(pBlob, iRow, &zErr);
- } while( (++nAttempt)<5 && rc==SQLITE_SCHEMA );
-
-blob_open_out:
- if( rc==SQLITE_OK && db->mallocFailed==0 ){
- *ppBlob = (sqlite3_blob *)pBlob;
- }else{
- if( pBlob && pBlob->pStmt ) sqlite3VdbeFinalize((Vdbe *)pBlob->pStmt);
- sqlite3DbFree(db, pBlob);
- }
- sqlite3Error(db, rc, (zErr ? "%s" : 0), zErr);
- sqlite3DbFree(db, zErr);
- sqlite3StackFree(db, pParse);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Close a blob handle that was previously created using
-** sqlite3_blob_open().
-*/
-SQLITE_API int sqlite3_blob_close(sqlite3_blob *pBlob){
- Incrblob *p = (Incrblob *)pBlob;
- int rc;
- sqlite3 *db;
-
- if( p ){
- db = p->db;
- sqlite3_mutex_enter(db->mutex);
- rc = sqlite3_finalize(p->pStmt);
- sqlite3DbFree(db, p);
- sqlite3_mutex_leave(db->mutex);
- }else{
- rc = SQLITE_OK;
- }
- return rc;
-}
-
-/*
-** Perform a read or write operation on a blob
-*/
-static int blobReadWrite(
- sqlite3_blob *pBlob,
- void *z,
- int n,
- int iOffset,
- int (*xCall)(BtCursor*, u32, u32, void*)
-){
- int rc;
- Incrblob *p = (Incrblob *)pBlob;
- Vdbe *v;
- sqlite3 *db;
-
- if( p==0 ) return SQLITE_MISUSE_BKPT;
- db = p->db;
- sqlite3_mutex_enter(db->mutex);
- v = (Vdbe*)p->pStmt;
-
- if( n<0 || iOffset<0 || (iOffset+n)>p->nByte ){
- /* Request is out of range. Return a transient error. */
- rc = SQLITE_ERROR;
- sqlite3Error(db, SQLITE_ERROR, 0);
- }else if( v==0 ){
- /* If there is no statement handle, then the blob-handle has
- ** already been invalidated. Return SQLITE_ABORT in this case.
- */
- rc = SQLITE_ABORT;
- }else{
- /* Call either BtreeData() or BtreePutData(). If SQLITE_ABORT is
- ** returned, clean-up the statement handle.
- */
- assert( db == v->db );
- sqlite3BtreeEnterCursor(p->pCsr);
- rc = xCall(p->pCsr, iOffset+p->iOffset, n, z);
- sqlite3BtreeLeaveCursor(p->pCsr);
- if( rc==SQLITE_ABORT ){
- sqlite3VdbeFinalize(v);
- p->pStmt = 0;
- }else{
- db->errCode = rc;
- v->rc = rc;
- }
- }
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Read data from a blob handle.
-*/
-SQLITE_API int sqlite3_blob_read(sqlite3_blob *pBlob, void *z, int n, int iOffset){
- return blobReadWrite(pBlob, z, n, iOffset, sqlite3BtreeData);
-}
-
-/*
-** Write data to a blob handle.
-*/
-SQLITE_API int sqlite3_blob_write(sqlite3_blob *pBlob, const void *z, int n, int iOffset){
- return blobReadWrite(pBlob, (void *)z, n, iOffset, sqlite3BtreePutData);
-}
-
-/*
-** Query a blob handle for the size of the data.
-**
-** The Incrblob.nByte field is fixed for the lifetime of the Incrblob
-** so no mutex is required for access.
-*/
-SQLITE_API int sqlite3_blob_bytes(sqlite3_blob *pBlob){
- Incrblob *p = (Incrblob *)pBlob;
- return (p && p->pStmt) ? p->nByte : 0;
-}
-
-/*
-** Move an existing blob handle to point to a different row of the same
-** database table.
-**
-** If an error occurs, or if the specified row does not exist or does not
-** contain a blob or text value, then an error code is returned and the
-** database handle error code and message set. If this happens, then all
-** subsequent calls to sqlite3_blob_xxx() functions (except blob_close())
-** immediately return SQLITE_ABORT.
-*/
-SQLITE_API int sqlite3_blob_reopen(sqlite3_blob *pBlob, sqlite3_int64 iRow){
- int rc;
- Incrblob *p = (Incrblob *)pBlob;
- sqlite3 *db;
-
- if( p==0 ) return SQLITE_MISUSE_BKPT;
- db = p->db;
- sqlite3_mutex_enter(db->mutex);
-
- if( p->pStmt==0 ){
- /* If there is no statement handle, then the blob-handle has
- ** already been invalidated. Return SQLITE_ABORT in this case.
- */
- rc = SQLITE_ABORT;
- }else{
- char *zErr;
- rc = blobSeekToRow(p, iRow, &zErr);
- if( rc!=SQLITE_OK ){
- sqlite3Error(db, rc, (zErr ? "%s" : 0), zErr);
- sqlite3DbFree(db, zErr);
- }
- assert( rc!=SQLITE_SCHEMA );
- }
-
- rc = sqlite3ApiExit(db, rc);
- assert( rc==SQLITE_OK || p->pStmt==0 );
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-#endif /* #ifndef SQLITE_OMIT_INCRBLOB */
-
-/************** End of vdbeblob.c ********************************************/
-/************** Begin file vdbesort.c ****************************************/
-/*
-** 2011 July 9
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code for the VdbeSorter object, used in concert with
-** a VdbeCursor to sort large numbers of keys (as may be required, for
-** example, by CREATE INDEX statements on tables too large to fit in main
-** memory).
-*/
-
-
-
-typedef struct VdbeSorterIter VdbeSorterIter;
-typedef struct SorterRecord SorterRecord;
-typedef struct FileWriter FileWriter;
-
-/*
-** NOTES ON DATA STRUCTURE USED FOR N-WAY MERGES:
-**
-** As keys are added to the sorter, they are written to disk in a series
-** of sorted packed-memory-arrays (PMAs). The size of each PMA is roughly
-** the same as the cache-size allowed for temporary databases. In order
-** to allow the caller to extract keys from the sorter in sorted order,
-** all PMAs currently stored on disk must be merged together. This comment
-** describes the data structure used to do so. The structure supports
-** merging any number of arrays in a single pass with no redundant comparison
-** operations.
-**
-** The aIter[] array contains an iterator for each of the PMAs being merged.
-** An aIter[] iterator either points to a valid key or else is at EOF. For
-** the purposes of the paragraphs below, we assume that the array is actually
-** N elements in size, where N is the smallest power of 2 greater to or equal
-** to the number of iterators being merged. The extra aIter[] elements are
-** treated as if they are empty (always at EOF).
-**
-** The aTree[] array is also N elements in size. The value of N is stored in
-** the VdbeSorter.nTree variable.
-**
-** The final (N/2) elements of aTree[] contain the results of comparing
-** pairs of iterator keys together. Element i contains the result of
-** comparing aIter[2*i-N] and aIter[2*i-N+1]. Whichever key is smaller, the
-** aTree element is set to the index of it.
-**
-** For the purposes of this comparison, EOF is considered greater than any
-** other key value. If the keys are equal (only possible with two EOF
-** values), it doesn't matter which index is stored.
-**
-** The (N/4) elements of aTree[] that preceed the final (N/2) described
-** above contains the index of the smallest of each block of 4 iterators.
-** And so on. So that aTree[1] contains the index of the iterator that
-** currently points to the smallest key value. aTree[0] is unused.
-**
-** Example:
-**
-** aIter[0] -> Banana
-** aIter[1] -> Feijoa
-** aIter[2] -> Elderberry
-** aIter[3] -> Currant
-** aIter[4] -> Grapefruit
-** aIter[5] -> Apple
-** aIter[6] -> Durian
-** aIter[7] -> EOF
-**
-** aTree[] = { X, 5 0, 5 0, 3, 5, 6 }
-**
-** The current element is "Apple" (the value of the key indicated by
-** iterator 5). When the Next() operation is invoked, iterator 5 will
-** be advanced to the next key in its segment. Say the next key is
-** "Eggplant":
-**
-** aIter[5] -> Eggplant
-**
-** The contents of aTree[] are updated first by comparing the new iterator
-** 5 key to the current key of iterator 4 (still "Grapefruit"). The iterator
-** 5 value is still smaller, so aTree[6] is set to 5. And so on up the tree.
-** The value of iterator 6 - "Durian" - is now smaller than that of iterator
-** 5, so aTree[3] is set to 6. Key 0 is smaller than key 6 (Banana<Durian),
-** so the value written into element 1 of the array is 0. As follows:
-**
-** aTree[] = { X, 0 0, 6 0, 3, 5, 6 }
-**
-** In other words, each time we advance to the next sorter element, log2(N)
-** key comparison operations are required, where N is the number of segments
-** being merged (rounded up to the next power of 2).
-*/
-struct VdbeSorter {
- i64 iWriteOff; /* Current write offset within file pTemp1 */
- i64 iReadOff; /* Current read offset within file pTemp1 */
- int nInMemory; /* Current size of pRecord list as PMA */
- int nTree; /* Used size of aTree/aIter (power of 2) */
- int nPMA; /* Number of PMAs stored in pTemp1 */
- int mnPmaSize; /* Minimum PMA size, in bytes */
- int mxPmaSize; /* Maximum PMA size, in bytes. 0==no limit */
- VdbeSorterIter *aIter; /* Array of iterators to merge */
- int *aTree; /* Current state of incremental merge */
- sqlite3_file *pTemp1; /* PMA file 1 */
- SorterRecord *pRecord; /* Head of in-memory record list */
- UnpackedRecord *pUnpacked; /* Used to unpack keys */
-};
-
-/*
-** The following type is an iterator for a PMA. It caches the current key in
-** variables nKey/aKey. If the iterator is at EOF, pFile==0.
-*/
-struct VdbeSorterIter {
- i64 iReadOff; /* Current read offset */
- i64 iEof; /* 1 byte past EOF for this iterator */
- int nAlloc; /* Bytes of space at aAlloc */
- int nKey; /* Number of bytes in key */
- sqlite3_file *pFile; /* File iterator is reading from */
- u8 *aAlloc; /* Allocated space */
- u8 *aKey; /* Pointer to current key */
- u8 *aBuffer; /* Current read buffer */
- int nBuffer; /* Size of read buffer in bytes */
-};
-
-/*
-** An instance of this structure is used to organize the stream of records
-** being written to files by the merge-sort code into aligned, page-sized
-** blocks. Doing all I/O in aligned page-sized blocks helps I/O to go
-** faster on many operating systems.
-*/
-struct FileWriter {
- int eFWErr; /* Non-zero if in an error state */
- u8 *aBuffer; /* Pointer to write buffer */
- int nBuffer; /* Size of write buffer in bytes */
- int iBufStart; /* First byte of buffer to write */
- int iBufEnd; /* Last byte of buffer to write */
- i64 iWriteOff; /* Offset of start of buffer in file */
- sqlite3_file *pFile; /* File to write to */
-};
-
-/*
-** A structure to store a single record. All in-memory records are connected
-** together into a linked list headed at VdbeSorter.pRecord using the
-** SorterRecord.pNext pointer.
-*/
-struct SorterRecord {
- void *pVal;
- int nVal;
- SorterRecord *pNext;
-};
-
-/* Minimum allowable value for the VdbeSorter.nWorking variable */
-#define SORTER_MIN_WORKING 10
-
-/* Maximum number of segments to merge in a single pass. */
-#define SORTER_MAX_MERGE_COUNT 16
-
-/*
-** Free all memory belonging to the VdbeSorterIter object passed as the second
-** argument. All structure fields are set to zero before returning.
-*/
-static void vdbeSorterIterZero(sqlite3 *db, VdbeSorterIter *pIter){
- sqlite3DbFree(db, pIter->aAlloc);
- sqlite3DbFree(db, pIter->aBuffer);
- memset(pIter, 0, sizeof(VdbeSorterIter));
-}
-
-/*
-** Read nByte bytes of data from the stream of data iterated by object p.
-** If successful, set *ppOut to point to a buffer containing the data
-** and return SQLITE_OK. Otherwise, if an error occurs, return an SQLite
-** error code.
-**
-** The buffer indicated by *ppOut may only be considered valid until the
-** next call to this function.
-*/
-static int vdbeSorterIterRead(
- sqlite3 *db, /* Database handle (for malloc) */
- VdbeSorterIter *p, /* Iterator */
- int nByte, /* Bytes of data to read */
- u8 **ppOut /* OUT: Pointer to buffer containing data */
-){
- int iBuf; /* Offset within buffer to read from */
- int nAvail; /* Bytes of data available in buffer */
- assert( p->aBuffer );
-
- /* If there is no more data to be read from the buffer, read the next
- ** p->nBuffer bytes of data from the file into it. Or, if there are less
- ** than p->nBuffer bytes remaining in the PMA, read all remaining data. */
- iBuf = p->iReadOff % p->nBuffer;
- if( iBuf==0 ){
- int nRead; /* Bytes to read from disk */
- int rc; /* sqlite3OsRead() return code */
-
- /* Determine how many bytes of data to read. */
- if( (p->iEof - p->iReadOff) > (i64)p->nBuffer ){
- nRead = p->nBuffer;
- }else{
- nRead = (int)(p->iEof - p->iReadOff);
- }
- assert( nRead>0 );
-
- /* Read data from the file. Return early if an error occurs. */
- rc = sqlite3OsRead(p->pFile, p->aBuffer, nRead, p->iReadOff);
- assert( rc!=SQLITE_IOERR_SHORT_READ );
- if( rc!=SQLITE_OK ) return rc;
- }
- nAvail = p->nBuffer - iBuf;
-
- if( nByte<=nAvail ){
- /* The requested data is available in the in-memory buffer. In this
- ** case there is no need to make a copy of the data, just return a
- ** pointer into the buffer to the caller. */
- *ppOut = &p->aBuffer[iBuf];
- p->iReadOff += nByte;
- }else{
- /* The requested data is not all available in the in-memory buffer.
- ** In this case, allocate space at p->aAlloc[] to copy the requested
- ** range into. Then return a copy of pointer p->aAlloc to the caller. */
- int nRem; /* Bytes remaining to copy */
-
- /* Extend the p->aAlloc[] allocation if required. */
- if( p->nAlloc<nByte ){
- int nNew = p->nAlloc*2;
- while( nByte>nNew ) nNew = nNew*2;
- p->aAlloc = sqlite3DbReallocOrFree(db, p->aAlloc, nNew);
- if( !p->aAlloc ) return SQLITE_NOMEM;
- p->nAlloc = nNew;
- }
-
- /* Copy as much data as is available in the buffer into the start of
- ** p->aAlloc[]. */
- memcpy(p->aAlloc, &p->aBuffer[iBuf], nAvail);
- p->iReadOff += nAvail;
- nRem = nByte - nAvail;
-
- /* The following loop copies up to p->nBuffer bytes per iteration into
- ** the p->aAlloc[] buffer. */
- while( nRem>0 ){
- int rc; /* vdbeSorterIterRead() return code */
- int nCopy; /* Number of bytes to copy */
- u8 *aNext; /* Pointer to buffer to copy data from */
-
- nCopy = nRem;
- if( nRem>p->nBuffer ) nCopy = p->nBuffer;
- rc = vdbeSorterIterRead(db, p, nCopy, &aNext);
- if( rc!=SQLITE_OK ) return rc;
- assert( aNext!=p->aAlloc );
- memcpy(&p->aAlloc[nByte - nRem], aNext, nCopy);
- nRem -= nCopy;
- }
-
- *ppOut = p->aAlloc;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Read a varint from the stream of data accessed by p. Set *pnOut to
-** the value read.
-*/
-static int vdbeSorterIterVarint(sqlite3 *db, VdbeSorterIter *p, u64 *pnOut){
- int iBuf;
-
- iBuf = p->iReadOff % p->nBuffer;
- if( iBuf && (p->nBuffer-iBuf)>=9 ){
- p->iReadOff += sqlite3GetVarint(&p->aBuffer[iBuf], pnOut);
- }else{
- u8 aVarint[16], *a;
- int i = 0, rc;
- do{
- rc = vdbeSorterIterRead(db, p, 1, &a);
- if( rc ) return rc;
- aVarint[(i++)&0xf] = a[0];
- }while( (a[0]&0x80)!=0 );
- sqlite3GetVarint(aVarint, pnOut);
- }
-
- return SQLITE_OK;
-}
-
-
-/*
-** Advance iterator pIter to the next key in its PMA. Return SQLITE_OK if
-** no error occurs, or an SQLite error code if one does.
-*/
-static int vdbeSorterIterNext(
- sqlite3 *db, /* Database handle (for sqlite3DbMalloc() ) */
- VdbeSorterIter *pIter /* Iterator to advance */
-){
- int rc; /* Return Code */
- u64 nRec = 0; /* Size of record in bytes */
-
- if( pIter->iReadOff>=pIter->iEof ){
- /* This is an EOF condition */
- vdbeSorterIterZero(db, pIter);
- return SQLITE_OK;
- }
-
- rc = vdbeSorterIterVarint(db, pIter, &nRec);
- if( rc==SQLITE_OK ){
- pIter->nKey = (int)nRec;
- rc = vdbeSorterIterRead(db, pIter, (int)nRec, &pIter->aKey);
- }
-
- return rc;
-}
-
-/*
-** Initialize iterator pIter to scan through the PMA stored in file pFile
-** starting at offset iStart and ending at offset iEof-1. This function
-** leaves the iterator pointing to the first key in the PMA (or EOF if the
-** PMA is empty).
-*/
-static int vdbeSorterIterInit(
- sqlite3 *db, /* Database handle */
- const VdbeSorter *pSorter, /* Sorter object */
- i64 iStart, /* Start offset in pFile */
- VdbeSorterIter *pIter, /* Iterator to populate */
- i64 *pnByte /* IN/OUT: Increment this value by PMA size */
-){
- int rc = SQLITE_OK;
- int nBuf;
-
- nBuf = sqlite3BtreeGetPageSize(db->aDb[0].pBt);
-
- assert( pSorter->iWriteOff>iStart );
- assert( pIter->aAlloc==0 );
- assert( pIter->aBuffer==0 );
- pIter->pFile = pSorter->pTemp1;
- pIter->iReadOff = iStart;
- pIter->nAlloc = 128;
- pIter->aAlloc = (u8 *)sqlite3DbMallocRaw(db, pIter->nAlloc);
- pIter->nBuffer = nBuf;
- pIter->aBuffer = (u8 *)sqlite3DbMallocRaw(db, nBuf);
-
- if( !pIter->aBuffer ){
- rc = SQLITE_NOMEM;
- }else{
- int iBuf;
-
- iBuf = iStart % nBuf;
- if( iBuf ){
- int nRead = nBuf - iBuf;
- if( (iStart + nRead) > pSorter->iWriteOff ){
- nRead = (int)(pSorter->iWriteOff - iStart);
- }
- rc = sqlite3OsRead(
- pSorter->pTemp1, &pIter->aBuffer[iBuf], nRead, iStart
- );
- assert( rc!=SQLITE_IOERR_SHORT_READ );
- }
-
- if( rc==SQLITE_OK ){
- u64 nByte; /* Size of PMA in bytes */
- pIter->iEof = pSorter->iWriteOff;
- rc = vdbeSorterIterVarint(db, pIter, &nByte);
- pIter->iEof = pIter->iReadOff + nByte;
- *pnByte += nByte;
- }
- }
-
- if( rc==SQLITE_OK ){
- rc = vdbeSorterIterNext(db, pIter);
- }
- return rc;
-}
-
-
-/*
-** Compare key1 (buffer pKey1, size nKey1 bytes) with key2 (buffer pKey2,
-** size nKey2 bytes). Argument pKeyInfo supplies the collation functions
-** used by the comparison. If an error occurs, return an SQLite error code.
-** Otherwise, return SQLITE_OK and set *pRes to a negative, zero or positive
-** value, depending on whether key1 is smaller, equal to or larger than key2.
-**
-** If the bOmitRowid argument is non-zero, assume both keys end in a rowid
-** field. For the purposes of the comparison, ignore it. Also, if bOmitRowid
-** is true and key1 contains even a single NULL value, it is considered to
-** be less than key2. Even if key2 also contains NULL values.
-**
-** If pKey2 is passed a NULL pointer, then it is assumed that the pCsr->aSpace
-** has been allocated and contains an unpacked record that is used as key2.
-*/
-static void vdbeSorterCompare(
- const VdbeCursor *pCsr, /* Cursor object (for pKeyInfo) */
- int bOmitRowid, /* Ignore rowid field at end of keys */
- const void *pKey1, int nKey1, /* Left side of comparison */
- const void *pKey2, int nKey2, /* Right side of comparison */
- int *pRes /* OUT: Result of comparison */
-){
- KeyInfo *pKeyInfo = pCsr->pKeyInfo;
- VdbeSorter *pSorter = pCsr->pSorter;
- UnpackedRecord *r2 = pSorter->pUnpacked;
- int i;
-
- if( pKey2 ){
- sqlite3VdbeRecordUnpack(pKeyInfo, nKey2, pKey2, r2);
- }
-
- if( bOmitRowid ){
- r2->nField = pKeyInfo->nField;
- assert( r2->nField>0 );
- for(i=0; i<r2->nField; i++){
- if( r2->aMem[i].flags & MEM_Null ){
- *pRes = -1;
- return;
- }
- }
- r2->flags |= UNPACKED_PREFIX_MATCH;
- }
-
- *pRes = sqlite3VdbeRecordCompare(nKey1, pKey1, r2);
-}
-
-/*
-** This function is called to compare two iterator keys when merging
-** multiple b-tree segments. Parameter iOut is the index of the aTree[]
-** value to recalculate.
-*/
-static int vdbeSorterDoCompare(const VdbeCursor *pCsr, int iOut){
- VdbeSorter *pSorter = pCsr->pSorter;
- int i1;
- int i2;
- int iRes;
- VdbeSorterIter *p1;
- VdbeSorterIter *p2;
-
- assert( iOut<pSorter->nTree && iOut>0 );
-
- if( iOut>=(pSorter->nTree/2) ){
- i1 = (iOut - pSorter->nTree/2) * 2;
- i2 = i1 + 1;
- }else{
- i1 = pSorter->aTree[iOut*2];
- i2 = pSorter->aTree[iOut*2+1];
- }
-
- p1 = &pSorter->aIter[i1];
- p2 = &pSorter->aIter[i2];
-
- if( p1->pFile==0 ){
- iRes = i2;
- }else if( p2->pFile==0 ){
- iRes = i1;
- }else{
- int res;
- assert( pCsr->pSorter->pUnpacked!=0 ); /* allocated in vdbeSorterMerge() */
- vdbeSorterCompare(
- pCsr, 0, p1->aKey, p1->nKey, p2->aKey, p2->nKey, &res
- );
- if( res<=0 ){
- iRes = i1;
- }else{
- iRes = i2;
- }
- }
-
- pSorter->aTree[iOut] = iRes;
- return SQLITE_OK;
-}
-
-/*
-** Initialize the temporary index cursor just opened as a sorter cursor.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSorterInit(sqlite3 *db, VdbeCursor *pCsr){
- int pgsz; /* Page size of main database */
- int mxCache; /* Cache size */
- VdbeSorter *pSorter; /* The new sorter */
- char *d; /* Dummy */
-
- assert( pCsr->pKeyInfo && pCsr->pBt==0 );
- pCsr->pSorter = pSorter = sqlite3DbMallocZero(db, sizeof(VdbeSorter));
- if( pSorter==0 ){
- return SQLITE_NOMEM;
- }
-
- pSorter->pUnpacked = sqlite3VdbeAllocUnpackedRecord(pCsr->pKeyInfo, 0, 0, &d);
- if( pSorter->pUnpacked==0 ) return SQLITE_NOMEM;
- assert( pSorter->pUnpacked==(UnpackedRecord *)d );
-
- if( !sqlite3TempInMemory(db) ){
- pgsz = sqlite3BtreeGetPageSize(db->aDb[0].pBt);
- pSorter->mnPmaSize = SORTER_MIN_WORKING * pgsz;
- mxCache = db->aDb[0].pSchema->cache_size;
- if( mxCache<SORTER_MIN_WORKING ) mxCache = SORTER_MIN_WORKING;
- pSorter->mxPmaSize = mxCache * pgsz;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Free the list of sorted records starting at pRecord.
-*/
-static void vdbeSorterRecordFree(sqlite3 *db, SorterRecord *pRecord){
- SorterRecord *p;
- SorterRecord *pNext;
- for(p=pRecord; p; p=pNext){
- pNext = p->pNext;
- sqlite3DbFree(db, p);
- }
-}
-
-/*
-** Free any cursor components allocated by sqlite3VdbeSorterXXX routines.
-*/
-SQLITE_PRIVATE void sqlite3VdbeSorterClose(sqlite3 *db, VdbeCursor *pCsr){
- VdbeSorter *pSorter = pCsr->pSorter;
- if( pSorter ){
- if( pSorter->aIter ){
- int i;
- for(i=0; i<pSorter->nTree; i++){
- vdbeSorterIterZero(db, &pSorter->aIter[i]);
- }
- sqlite3DbFree(db, pSorter->aIter);
- }
- if( pSorter->pTemp1 ){
- sqlite3OsCloseFree(pSorter->pTemp1);
- }
- vdbeSorterRecordFree(db, pSorter->pRecord);
- sqlite3DbFree(db, pSorter->pUnpacked);
- sqlite3DbFree(db, pSorter);
- pCsr->pSorter = 0;
- }
-}
-
-/*
-** Allocate space for a file-handle and open a temporary file. If successful,
-** set *ppFile to point to the malloc'd file-handle and return SQLITE_OK.
-** Otherwise, set *ppFile to 0 and return an SQLite error code.
-*/
-static int vdbeSorterOpenTempFile(sqlite3 *db, sqlite3_file **ppFile){
- int dummy;
- return sqlite3OsOpenMalloc(db->pVfs, 0, ppFile,
- SQLITE_OPEN_TEMP_JOURNAL |
- SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE |
- SQLITE_OPEN_EXCLUSIVE | SQLITE_OPEN_DELETEONCLOSE, &dummy
- );
-}
-
-/*
-** Merge the two sorted lists p1 and p2 into a single list.
-** Set *ppOut to the head of the new list.
-*/
-static void vdbeSorterMerge(
- const VdbeCursor *pCsr, /* For pKeyInfo */
- SorterRecord *p1, /* First list to merge */
- SorterRecord *p2, /* Second list to merge */
- SorterRecord **ppOut /* OUT: Head of merged list */
-){
- SorterRecord *pFinal = 0;
- SorterRecord **pp = &pFinal;
- void *pVal2 = p2 ? p2->pVal : 0;
-
- while( p1 && p2 ){
- int res;
- vdbeSorterCompare(pCsr, 0, p1->pVal, p1->nVal, pVal2, p2->nVal, &res);
- if( res<=0 ){
- *pp = p1;
- pp = &p1->pNext;
- p1 = p1->pNext;
- pVal2 = 0;
- }else{
- *pp = p2;
- pp = &p2->pNext;
- p2 = p2->pNext;
- if( p2==0 ) break;
- pVal2 = p2->pVal;
- }
- }
- *pp = p1 ? p1 : p2;
- *ppOut = pFinal;
-}
-
-/*
-** Sort the linked list of records headed at pCsr->pRecord. Return SQLITE_OK
-** if successful, or an SQLite error code (i.e. SQLITE_NOMEM) if an error
-** occurs.
-*/
-static int vdbeSorterSort(const VdbeCursor *pCsr){
- int i;
- SorterRecord **aSlot;
- SorterRecord *p;
- VdbeSorter *pSorter = pCsr->pSorter;
-
- aSlot = (SorterRecord **)sqlite3MallocZero(64 * sizeof(SorterRecord *));
- if( !aSlot ){
- return SQLITE_NOMEM;
- }
-
- p = pSorter->pRecord;
- while( p ){
- SorterRecord *pNext = p->pNext;
- p->pNext = 0;
- for(i=0; aSlot[i]; i++){
- vdbeSorterMerge(pCsr, p, aSlot[i], &p);
- aSlot[i] = 0;
- }
- aSlot[i] = p;
- p = pNext;
- }
-
- p = 0;
- for(i=0; i<64; i++){
- vdbeSorterMerge(pCsr, p, aSlot[i], &p);
- }
- pSorter->pRecord = p;
-
- sqlite3_free(aSlot);
- return SQLITE_OK;
-}
-
-/*
-** Initialize a file-writer object.
-*/
-static void fileWriterInit(
- sqlite3 *db, /* Database (for malloc) */
- sqlite3_file *pFile, /* File to write to */
- FileWriter *p, /* Object to populate */
- i64 iStart /* Offset of pFile to begin writing at */
-){
- int nBuf = sqlite3BtreeGetPageSize(db->aDb[0].pBt);
-
- memset(p, 0, sizeof(FileWriter));
- p->aBuffer = (u8 *)sqlite3DbMallocRaw(db, nBuf);
- if( !p->aBuffer ){
- p->eFWErr = SQLITE_NOMEM;
- }else{
- p->iBufEnd = p->iBufStart = (iStart % nBuf);
- p->iWriteOff = iStart - p->iBufStart;
- p->nBuffer = nBuf;
- p->pFile = pFile;
- }
-}
-
-/*
-** Write nData bytes of data to the file-write object. Return SQLITE_OK
-** if successful, or an SQLite error code if an error occurs.
-*/
-static void fileWriterWrite(FileWriter *p, u8 *pData, int nData){
- int nRem = nData;
- while( nRem>0 && p->eFWErr==0 ){
- int nCopy = nRem;
- if( nCopy>(p->nBuffer - p->iBufEnd) ){
- nCopy = p->nBuffer - p->iBufEnd;
- }
-
- memcpy(&p->aBuffer[p->iBufEnd], &pData[nData-nRem], nCopy);
- p->iBufEnd += nCopy;
- if( p->iBufEnd==p->nBuffer ){
- p->eFWErr = sqlite3OsWrite(p->pFile,
- &p->aBuffer[p->iBufStart], p->iBufEnd - p->iBufStart,
- p->iWriteOff + p->iBufStart
- );
- p->iBufStart = p->iBufEnd = 0;
- p->iWriteOff += p->nBuffer;
- }
- assert( p->iBufEnd<p->nBuffer );
-
- nRem -= nCopy;
- }
-}
-
-/*
-** Flush any buffered data to disk and clean up the file-writer object.
-** The results of using the file-writer after this call are undefined.
-** Return SQLITE_OK if flushing the buffered data succeeds or is not
-** required. Otherwise, return an SQLite error code.
-**
-** Before returning, set *piEof to the offset immediately following the
-** last byte written to the file.
-*/
-static int fileWriterFinish(sqlite3 *db, FileWriter *p, i64 *piEof){
- int rc;
- if( p->eFWErr==0 && ALWAYS(p->aBuffer) && p->iBufEnd>p->iBufStart ){
- p->eFWErr = sqlite3OsWrite(p->pFile,
- &p->aBuffer[p->iBufStart], p->iBufEnd - p->iBufStart,
- p->iWriteOff + p->iBufStart
- );
- }
- *piEof = (p->iWriteOff + p->iBufEnd);
- sqlite3DbFree(db, p->aBuffer);
- rc = p->eFWErr;
- memset(p, 0, sizeof(FileWriter));
- return rc;
-}
-
-/*
-** Write value iVal encoded as a varint to the file-write object. Return
-** SQLITE_OK if successful, or an SQLite error code if an error occurs.
-*/
-static void fileWriterWriteVarint(FileWriter *p, u64 iVal){
- int nByte;
- u8 aByte[10];
- nByte = sqlite3PutVarint(aByte, iVal);
- fileWriterWrite(p, aByte, nByte);
-}
-
-/*
-** Write the current contents of the in-memory linked-list to a PMA. Return
-** SQLITE_OK if successful, or an SQLite error code otherwise.
-**
-** The format of a PMA is:
-**
-** * A varint. This varint contains the total number of bytes of content
-** in the PMA (not including the varint itself).
-**
-** * One or more records packed end-to-end in order of ascending keys.
-** Each record consists of a varint followed by a blob of data (the
-** key). The varint is the number of bytes in the blob of data.
-*/
-static int vdbeSorterListToPMA(sqlite3 *db, const VdbeCursor *pCsr){
- int rc = SQLITE_OK; /* Return code */
- VdbeSorter *pSorter = pCsr->pSorter;
- FileWriter writer;
-
- memset(&writer, 0, sizeof(FileWriter));
-
- if( pSorter->nInMemory==0 ){
- assert( pSorter->pRecord==0 );
- return rc;
- }
-
- rc = vdbeSorterSort(pCsr);
-
- /* If the first temporary PMA file has not been opened, open it now. */
- if( rc==SQLITE_OK && pSorter->pTemp1==0 ){
- rc = vdbeSorterOpenTempFile(db, &pSorter->pTemp1);
- assert( rc!=SQLITE_OK || pSorter->pTemp1 );
- assert( pSorter->iWriteOff==0 );
- assert( pSorter->nPMA==0 );
- }
-
- if( rc==SQLITE_OK ){
- SorterRecord *p;
- SorterRecord *pNext = 0;
-
- fileWriterInit(db, pSorter->pTemp1, &writer, pSorter->iWriteOff);
- pSorter->nPMA++;
- fileWriterWriteVarint(&writer, pSorter->nInMemory);
- for(p=pSorter->pRecord; p; p=pNext){
- pNext = p->pNext;
- fileWriterWriteVarint(&writer, p->nVal);
- fileWriterWrite(&writer, p->pVal, p->nVal);
- sqlite3DbFree(db, p);
- }
- pSorter->pRecord = p;
- rc = fileWriterFinish(db, &writer, &pSorter->iWriteOff);
- }
-
- return rc;
-}
-
-/*
-** Add a record to the sorter.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSorterWrite(
- sqlite3 *db, /* Database handle */
- const VdbeCursor *pCsr, /* Sorter cursor */
- Mem *pVal /* Memory cell containing record */
-){
- VdbeSorter *pSorter = pCsr->pSorter;
- int rc = SQLITE_OK; /* Return Code */
- SorterRecord *pNew; /* New list element */
-
- assert( pSorter );
- pSorter->nInMemory += sqlite3VarintLen(pVal->n) + pVal->n;
-
- pNew = (SorterRecord *)sqlite3DbMallocRaw(db, pVal->n + sizeof(SorterRecord));
- if( pNew==0 ){
- rc = SQLITE_NOMEM;
- }else{
- pNew->pVal = (void *)&pNew[1];
- memcpy(pNew->pVal, pVal->z, pVal->n);
- pNew->nVal = pVal->n;
- pNew->pNext = pSorter->pRecord;
- pSorter->pRecord = pNew;
- }
-
- /* See if the contents of the sorter should now be written out. They
- ** are written out when either of the following are true:
- **
- ** * The total memory allocated for the in-memory list is greater
- ** than (page-size * cache-size), or
- **
- ** * The total memory allocated for the in-memory list is greater
- ** than (page-size * 10) and sqlite3HeapNearlyFull() returns true.
- */
- if( rc==SQLITE_OK && pSorter->mxPmaSize>0 && (
- (pSorter->nInMemory>pSorter->mxPmaSize)
- || (pSorter->nInMemory>pSorter->mnPmaSize && sqlite3HeapNearlyFull())
- )){
-#ifdef SQLITE_DEBUG
- i64 nExpect = pSorter->iWriteOff
- + sqlite3VarintLen(pSorter->nInMemory)
- + pSorter->nInMemory;
-#endif
- rc = vdbeSorterListToPMA(db, pCsr);
- pSorter->nInMemory = 0;
- assert( rc!=SQLITE_OK || (nExpect==pSorter->iWriteOff) );
- }
-
- return rc;
-}
-
-/*
-** Helper function for sqlite3VdbeSorterRewind().
-*/
-static int vdbeSorterInitMerge(
- sqlite3 *db, /* Database handle */
- const VdbeCursor *pCsr, /* Cursor handle for this sorter */
- i64 *pnByte /* Sum of bytes in all opened PMAs */
-){
- VdbeSorter *pSorter = pCsr->pSorter;
- int rc = SQLITE_OK; /* Return code */
- int i; /* Used to iterator through aIter[] */
- i64 nByte = 0; /* Total bytes in all opened PMAs */
-
- /* Initialize the iterators. */
- for(i=0; i<SORTER_MAX_MERGE_COUNT; i++){
- VdbeSorterIter *pIter = &pSorter->aIter[i];
- rc = vdbeSorterIterInit(db, pSorter, pSorter->iReadOff, pIter, &nByte);
- pSorter->iReadOff = pIter->iEof;
- assert( rc!=SQLITE_OK || pSorter->iReadOff<=pSorter->iWriteOff );
- if( rc!=SQLITE_OK || pSorter->iReadOff>=pSorter->iWriteOff ) break;
- }
-
- /* Initialize the aTree[] array. */
- for(i=pSorter->nTree-1; rc==SQLITE_OK && i>0; i--){
- rc = vdbeSorterDoCompare(pCsr, i);
- }
-
- *pnByte = nByte;
- return rc;
-}
-
-/*
-** Once the sorter has been populated, this function is called to prepare
-** for iterating through its contents in sorted order.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSorterRewind(sqlite3 *db, const VdbeCursor *pCsr, int *pbEof){
- VdbeSorter *pSorter = pCsr->pSorter;
- int rc; /* Return code */
- sqlite3_file *pTemp2 = 0; /* Second temp file to use */
- i64 iWrite2 = 0; /* Write offset for pTemp2 */
- int nIter; /* Number of iterators used */
- int nByte; /* Bytes of space required for aIter/aTree */
- int N = 2; /* Power of 2 >= nIter */
-
- assert( pSorter );
-
- /* If no data has been written to disk, then do not do so now. Instead,
- ** sort the VdbeSorter.pRecord list. The vdbe layer will read data directly
- ** from the in-memory list. */
- if( pSorter->nPMA==0 ){
- *pbEof = !pSorter->pRecord;
- assert( pSorter->aTree==0 );
- return vdbeSorterSort(pCsr);
- }
-
- /* Write the current in-memory list to a PMA. */
- rc = vdbeSorterListToPMA(db, pCsr);
- if( rc!=SQLITE_OK ) return rc;
-
- /* Allocate space for aIter[] and aTree[]. */
- nIter = pSorter->nPMA;
- if( nIter>SORTER_MAX_MERGE_COUNT ) nIter = SORTER_MAX_MERGE_COUNT;
- assert( nIter>0 );
- while( N<nIter ) N += N;
- nByte = N * (sizeof(int) + sizeof(VdbeSorterIter));
- pSorter->aIter = (VdbeSorterIter *)sqlite3DbMallocZero(db, nByte);
- if( !pSorter->aIter ) return SQLITE_NOMEM;
- pSorter->aTree = (int *)&pSorter->aIter[N];
- pSorter->nTree = N;
-
- do {
- int iNew; /* Index of new, merged, PMA */
-
- for(iNew=0;
- rc==SQLITE_OK && iNew*SORTER_MAX_MERGE_COUNT<pSorter->nPMA;
- iNew++
- ){
- int rc2; /* Return code from fileWriterFinish() */
- FileWriter writer; /* Object used to write to disk */
- i64 nWrite; /* Number of bytes in new PMA */
-
- memset(&writer, 0, sizeof(FileWriter));
-
- /* If there are SORTER_MAX_MERGE_COUNT or less PMAs in file pTemp1,
- ** initialize an iterator for each of them and break out of the loop.
- ** These iterators will be incrementally merged as the VDBE layer calls
- ** sqlite3VdbeSorterNext().
- **
- ** Otherwise, if pTemp1 contains more than SORTER_MAX_MERGE_COUNT PMAs,
- ** initialize interators for SORTER_MAX_MERGE_COUNT of them. These PMAs
- ** are merged into a single PMA that is written to file pTemp2.
- */
- rc = vdbeSorterInitMerge(db, pCsr, &nWrite);
- assert( rc!=SQLITE_OK || pSorter->aIter[ pSorter->aTree[1] ].pFile );
- if( rc!=SQLITE_OK || pSorter->nPMA<=SORTER_MAX_MERGE_COUNT ){
- break;
- }
-
- /* Open the second temp file, if it is not already open. */
- if( pTemp2==0 ){
- assert( iWrite2==0 );
- rc = vdbeSorterOpenTempFile(db, &pTemp2);
- }
-
- if( rc==SQLITE_OK ){
- int bEof = 0;
- fileWriterInit(db, pTemp2, &writer, iWrite2);
- fileWriterWriteVarint(&writer, nWrite);
- while( rc==SQLITE_OK && bEof==0 ){
- VdbeSorterIter *pIter = &pSorter->aIter[ pSorter->aTree[1] ];
- assert( pIter->pFile );
-
- fileWriterWriteVarint(&writer, pIter->nKey);
- fileWriterWrite(&writer, pIter->aKey, pIter->nKey);
- rc = sqlite3VdbeSorterNext(db, pCsr, &bEof);
- }
- rc2 = fileWriterFinish(db, &writer, &iWrite2);
- if( rc==SQLITE_OK ) rc = rc2;
- }
- }
-
- if( pSorter->nPMA<=SORTER_MAX_MERGE_COUNT ){
- break;
- }else{
- sqlite3_file *pTmp = pSorter->pTemp1;
- pSorter->nPMA = iNew;
- pSorter->pTemp1 = pTemp2;
- pTemp2 = pTmp;
- pSorter->iWriteOff = iWrite2;
- pSorter->iReadOff = 0;
- iWrite2 = 0;
- }
- }while( rc==SQLITE_OK );
-
- if( pTemp2 ){
- sqlite3OsCloseFree(pTemp2);
- }
- *pbEof = (pSorter->aIter[pSorter->aTree[1]].pFile==0);
- return rc;
-}
-
-/*
-** Advance to the next element in the sorter.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSorterNext(sqlite3 *db, const VdbeCursor *pCsr, int *pbEof){
- VdbeSorter *pSorter = pCsr->pSorter;
- int rc; /* Return code */
-
- if( pSorter->aTree ){
- int iPrev = pSorter->aTree[1];/* Index of iterator to advance */
- int i; /* Index of aTree[] to recalculate */
-
- rc = vdbeSorterIterNext(db, &pSorter->aIter[iPrev]);
- for(i=(pSorter->nTree+iPrev)/2; rc==SQLITE_OK && i>0; i=i/2){
- rc = vdbeSorterDoCompare(pCsr, i);
- }
-
- *pbEof = (pSorter->aIter[pSorter->aTree[1]].pFile==0);
- }else{
- SorterRecord *pFree = pSorter->pRecord;
- pSorter->pRecord = pFree->pNext;
- pFree->pNext = 0;
- vdbeSorterRecordFree(db, pFree);
- *pbEof = !pSorter->pRecord;
- rc = SQLITE_OK;
- }
- return rc;
-}
-
-/*
-** Return a pointer to a buffer owned by the sorter that contains the
-** current key.
-*/
-static void *vdbeSorterRowkey(
- const VdbeSorter *pSorter, /* Sorter object */
- int *pnKey /* OUT: Size of current key in bytes */
-){
- void *pKey;
- if( pSorter->aTree ){
- VdbeSorterIter *pIter;
- pIter = &pSorter->aIter[ pSorter->aTree[1] ];
- *pnKey = pIter->nKey;
- pKey = pIter->aKey;
- }else{
- *pnKey = pSorter->pRecord->nVal;
- pKey = pSorter->pRecord->pVal;
- }
- return pKey;
-}
-
-/*
-** Copy the current sorter key into the memory cell pOut.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSorterRowkey(const VdbeCursor *pCsr, Mem *pOut){
- VdbeSorter *pSorter = pCsr->pSorter;
- void *pKey; int nKey; /* Sorter key to copy into pOut */
-
- pKey = vdbeSorterRowkey(pSorter, &nKey);
- if( sqlite3VdbeMemGrow(pOut, nKey, 0) ){
- return SQLITE_NOMEM;
- }
- pOut->n = nKey;
- MemSetTypeFlag(pOut, MEM_Blob);
- memcpy(pOut->z, pKey, nKey);
-
- return SQLITE_OK;
-}
-
-/*
-** Compare the key in memory cell pVal with the key that the sorter cursor
-** passed as the first argument currently points to. For the purposes of
-** the comparison, ignore the rowid field at the end of each record.
-**
-** If an error occurs, return an SQLite error code (i.e. SQLITE_NOMEM).
-** Otherwise, set *pRes to a negative, zero or positive value if the
-** key in pVal is smaller than, equal to or larger than the current sorter
-** key.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSorterCompare(
- const VdbeCursor *pCsr, /* Sorter cursor */
- Mem *pVal, /* Value to compare to current sorter key */
- int *pRes /* OUT: Result of comparison */
-){
- VdbeSorter *pSorter = pCsr->pSorter;
- void *pKey; int nKey; /* Sorter key to compare pVal with */
-
- pKey = vdbeSorterRowkey(pSorter, &nKey);
- vdbeSorterCompare(pCsr, 1, pVal->z, pVal->n, pKey, nKey, pRes);
- return SQLITE_OK;
-}
-
-/************** End of vdbesort.c ********************************************/
-/************** Begin file journal.c *****************************************/
-/*
-** 2007 August 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file implements a special kind of sqlite3_file object used
-** by SQLite to create journal files if the atomic-write optimization
-** is enabled.
-**
-** The distinctive characteristic of this sqlite3_file is that the
-** actual on disk file is created lazily. When the file is created,
-** the caller specifies a buffer size for an in-memory buffer to
-** be used to service read() and write() requests. The actual file
-** on disk is not created or populated until either:
-**
-** 1) The in-memory representation grows too large for the allocated
-** buffer, or
-** 2) The sqlite3JournalCreate() function is called.
-*/
-#ifdef SQLITE_ENABLE_ATOMIC_WRITE
-
-
-/*
-** A JournalFile object is a subclass of sqlite3_file used by
-** as an open file handle for journal files.
-*/
-struct JournalFile {
- sqlite3_io_methods *pMethod; /* I/O methods on journal files */
- int nBuf; /* Size of zBuf[] in bytes */
- char *zBuf; /* Space to buffer journal writes */
- int iSize; /* Amount of zBuf[] currently used */
- int flags; /* xOpen flags */
- sqlite3_vfs *pVfs; /* The "real" underlying VFS */
- sqlite3_file *pReal; /* The "real" underlying file descriptor */
- const char *zJournal; /* Name of the journal file */
-};
-typedef struct JournalFile JournalFile;
-
-/*
-** If it does not already exists, create and populate the on-disk file
-** for JournalFile p.
-*/
-static int createFile(JournalFile *p){
- int rc = SQLITE_OK;
- if( !p->pReal ){
- sqlite3_file *pReal = (sqlite3_file *)&p[1];
- rc = sqlite3OsOpen(p->pVfs, p->zJournal, pReal, p->flags, 0);
- if( rc==SQLITE_OK ){
- p->pReal = pReal;
- if( p->iSize>0 ){
- assert(p->iSize<=p->nBuf);
- rc = sqlite3OsWrite(p->pReal, p->zBuf, p->iSize, 0);
- }
- if( rc!=SQLITE_OK ){
- /* If an error occurred while writing to the file, close it before
- ** returning. This way, SQLite uses the in-memory journal data to
- ** roll back changes made to the internal page-cache before this
- ** function was called. */
- sqlite3OsClose(pReal);
- p->pReal = 0;
- }
- }
- }
- return rc;
-}
-
-/*
-** Close the file.
-*/
-static int jrnlClose(sqlite3_file *pJfd){
- JournalFile *p = (JournalFile *)pJfd;
- if( p->pReal ){
- sqlite3OsClose(p->pReal);
- }
- sqlite3_free(p->zBuf);
- return SQLITE_OK;
-}
-
-/*
-** Read data from the file.
-*/
-static int jrnlRead(
- sqlite3_file *pJfd, /* The journal file from which to read */
- void *zBuf, /* Put the results here */
- int iAmt, /* Number of bytes to read */
- sqlite_int64 iOfst /* Begin reading at this offset */
-){
- int rc = SQLITE_OK;
- JournalFile *p = (JournalFile *)pJfd;
- if( p->pReal ){
- rc = sqlite3OsRead(p->pReal, zBuf, iAmt, iOfst);
- }else if( (iAmt+iOfst)>p->iSize ){
- rc = SQLITE_IOERR_SHORT_READ;
- }else{
- memcpy(zBuf, &p->zBuf[iOfst], iAmt);
- }
- return rc;
-}
-
-/*
-** Write data to the file.
-*/
-static int jrnlWrite(
- sqlite3_file *pJfd, /* The journal file into which to write */
- const void *zBuf, /* Take data to be written from here */
- int iAmt, /* Number of bytes to write */
- sqlite_int64 iOfst /* Begin writing at this offset into the file */
-){
- int rc = SQLITE_OK;
- JournalFile *p = (JournalFile *)pJfd;
- if( !p->pReal && (iOfst+iAmt)>p->nBuf ){
- rc = createFile(p);
- }
- if( rc==SQLITE_OK ){
- if( p->pReal ){
- rc = sqlite3OsWrite(p->pReal, zBuf, iAmt, iOfst);
- }else{
- memcpy(&p->zBuf[iOfst], zBuf, iAmt);
- if( p->iSize<(iOfst+iAmt) ){
- p->iSize = (iOfst+iAmt);
- }
- }
- }
- return rc;
-}
-
-/*
-** Truncate the file.
-*/
-static int jrnlTruncate(sqlite3_file *pJfd, sqlite_int64 size){
- int rc = SQLITE_OK;
- JournalFile *p = (JournalFile *)pJfd;
- if( p->pReal ){
- rc = sqlite3OsTruncate(p->pReal, size);
- }else if( size<p->iSize ){
- p->iSize = size;
- }
- return rc;
-}
-
-/*
-** Sync the file.
-*/
-static int jrnlSync(sqlite3_file *pJfd, int flags){
- int rc;
- JournalFile *p = (JournalFile *)pJfd;
- if( p->pReal ){
- rc = sqlite3OsSync(p->pReal, flags);
- }else{
- rc = SQLITE_OK;
- }
- return rc;
-}
-
-/*
-** Query the size of the file in bytes.
-*/
-static int jrnlFileSize(sqlite3_file *pJfd, sqlite_int64 *pSize){
- int rc = SQLITE_OK;
- JournalFile *p = (JournalFile *)pJfd;
- if( p->pReal ){
- rc = sqlite3OsFileSize(p->pReal, pSize);
- }else{
- *pSize = (sqlite_int64) p->iSize;
- }
- return rc;
-}
-
-/*
-** Table of methods for JournalFile sqlite3_file object.
-*/
-static struct sqlite3_io_methods JournalFileMethods = {
- 1, /* iVersion */
- jrnlClose, /* xClose */
- jrnlRead, /* xRead */
- jrnlWrite, /* xWrite */
- jrnlTruncate, /* xTruncate */
- jrnlSync, /* xSync */
- jrnlFileSize, /* xFileSize */
- 0, /* xLock */
- 0, /* xUnlock */
- 0, /* xCheckReservedLock */
- 0, /* xFileControl */
- 0, /* xSectorSize */
- 0, /* xDeviceCharacteristics */
- 0, /* xShmMap */
- 0, /* xShmLock */
- 0, /* xShmBarrier */
- 0 /* xShmUnmap */
-};
-
-/*
-** Open a journal file.
-*/
-SQLITE_PRIVATE int sqlite3JournalOpen(
- sqlite3_vfs *pVfs, /* The VFS to use for actual file I/O */
- const char *zName, /* Name of the journal file */
- sqlite3_file *pJfd, /* Preallocated, blank file handle */
- int flags, /* Opening flags */
- int nBuf /* Bytes buffered before opening the file */
-){
- JournalFile *p = (JournalFile *)pJfd;
- memset(p, 0, sqlite3JournalSize(pVfs));
- if( nBuf>0 ){
- p->zBuf = sqlite3MallocZero(nBuf);
- if( !p->zBuf ){
- return SQLITE_NOMEM;
- }
- }else{
- return sqlite3OsOpen(pVfs, zName, pJfd, flags, 0);
- }
- p->pMethod = &JournalFileMethods;
- p->nBuf = nBuf;
- p->flags = flags;
- p->zJournal = zName;
- p->pVfs = pVfs;
- return SQLITE_OK;
-}
-
-/*
-** If the argument p points to a JournalFile structure, and the underlying
-** file has not yet been created, create it now.
-*/
-SQLITE_PRIVATE int sqlite3JournalCreate(sqlite3_file *p){
- if( p->pMethods!=&JournalFileMethods ){
- return SQLITE_OK;
- }
- return createFile((JournalFile *)p);
-}
-
-/*
-** The file-handle passed as the only argument is guaranteed to be an open
-** file. It may or may not be of class JournalFile. If the file is a
-** JournalFile, and the underlying file on disk has not yet been opened,
-** return 0. Otherwise, return 1.
-*/
-SQLITE_PRIVATE int sqlite3JournalExists(sqlite3_file *p){
- return (p->pMethods!=&JournalFileMethods || ((JournalFile *)p)->pReal!=0);
-}
-
-/*
-** Return the number of bytes required to store a JournalFile that uses vfs
-** pVfs to create the underlying on-disk files.
-*/
-SQLITE_PRIVATE int sqlite3JournalSize(sqlite3_vfs *pVfs){
- return (pVfs->szOsFile+sizeof(JournalFile));
-}
-#endif
-
-/************** End of journal.c *********************************************/
-/************** Begin file memjournal.c **************************************/
-/*
-** 2008 October 7
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code use to implement an in-memory rollback journal.
-** The in-memory rollback journal is used to journal transactions for
-** ":memory:" databases and when the journal_mode=MEMORY pragma is used.
-*/
-
-/* Forward references to internal structures */
-typedef struct MemJournal MemJournal;
-typedef struct FilePoint FilePoint;
-typedef struct FileChunk FileChunk;
-
-/* Space to hold the rollback journal is allocated in increments of
-** this many bytes.
-**
-** The size chosen is a little less than a power of two. That way,
-** the FileChunk object will have a size that almost exactly fills
-** a power-of-two allocation. This mimimizes wasted space in power-of-two
-** memory allocators.
-*/
-#define JOURNAL_CHUNKSIZE ((int)(1024-sizeof(FileChunk*)))
-
-/* Macro to find the minimum of two numeric values.
-*/
-#ifndef MIN
-# define MIN(x,y) ((x)<(y)?(x):(y))
-#endif
-
-/*
-** The rollback journal is composed of a linked list of these structures.
-*/
-struct FileChunk {
- FileChunk *pNext; /* Next chunk in the journal */
- u8 zChunk[JOURNAL_CHUNKSIZE]; /* Content of this chunk */
-};
-
-/*
-** An instance of this object serves as a cursor into the rollback journal.
-** The cursor can be either for reading or writing.
-*/
-struct FilePoint {
- sqlite3_int64 iOffset; /* Offset from the beginning of the file */
- FileChunk *pChunk; /* Specific chunk into which cursor points */
-};
-
-/*
-** This subclass is a subclass of sqlite3_file. Each open memory-journal
-** is an instance of this class.
-*/
-struct MemJournal {
- sqlite3_io_methods *pMethod; /* Parent class. MUST BE FIRST */
- FileChunk *pFirst; /* Head of in-memory chunk-list */
- FilePoint endpoint; /* Pointer to the end of the file */
- FilePoint readpoint; /* Pointer to the end of the last xRead() */
-};
-
-/*
-** Read data from the in-memory journal file. This is the implementation
-** of the sqlite3_vfs.xRead method.
-*/
-static int memjrnlRead(
- sqlite3_file *pJfd, /* The journal file from which to read */
- void *zBuf, /* Put the results here */
- int iAmt, /* Number of bytes to read */
- sqlite_int64 iOfst /* Begin reading at this offset */
-){
- MemJournal *p = (MemJournal *)pJfd;
- u8 *zOut = zBuf;
- int nRead = iAmt;
- int iChunkOffset;
- FileChunk *pChunk;
-
- /* SQLite never tries to read past the end of a rollback journal file */
- assert( iOfst+iAmt<=p->endpoint.iOffset );
-
- if( p->readpoint.iOffset!=iOfst || iOfst==0 ){
- sqlite3_int64 iOff = 0;
- for(pChunk=p->pFirst;
- ALWAYS(pChunk) && (iOff+JOURNAL_CHUNKSIZE)<=iOfst;
- pChunk=pChunk->pNext
- ){
- iOff += JOURNAL_CHUNKSIZE;
- }
- }else{
- pChunk = p->readpoint.pChunk;
- }
-
- iChunkOffset = (int)(iOfst%JOURNAL_CHUNKSIZE);
- do {
- int iSpace = JOURNAL_CHUNKSIZE - iChunkOffset;
- int nCopy = MIN(nRead, (JOURNAL_CHUNKSIZE - iChunkOffset));
- memcpy(zOut, &pChunk->zChunk[iChunkOffset], nCopy);
- zOut += nCopy;
- nRead -= iSpace;
- iChunkOffset = 0;
- } while( nRead>=0 && (pChunk=pChunk->pNext)!=0 && nRead>0 );
- p->readpoint.iOffset = iOfst+iAmt;
- p->readpoint.pChunk = pChunk;
-
- return SQLITE_OK;
-}
-
-/*
-** Write data to the file.
-*/
-static int memjrnlWrite(
- sqlite3_file *pJfd, /* The journal file into which to write */
- const void *zBuf, /* Take data to be written from here */
- int iAmt, /* Number of bytes to write */
- sqlite_int64 iOfst /* Begin writing at this offset into the file */
-){
- MemJournal *p = (MemJournal *)pJfd;
- int nWrite = iAmt;
- u8 *zWrite = (u8 *)zBuf;
-
- /* An in-memory journal file should only ever be appended to. Random
- ** access writes are not required by sqlite.
- */
- assert( iOfst==p->endpoint.iOffset );
- UNUSED_PARAMETER(iOfst);
-
- while( nWrite>0 ){
- FileChunk *pChunk = p->endpoint.pChunk;
- int iChunkOffset = (int)(p->endpoint.iOffset%JOURNAL_CHUNKSIZE);
- int iSpace = MIN(nWrite, JOURNAL_CHUNKSIZE - iChunkOffset);
-
- if( iChunkOffset==0 ){
- /* New chunk is required to extend the file. */
- FileChunk *pNew = sqlite3_malloc(sizeof(FileChunk));
- if( !pNew ){
- return SQLITE_IOERR_NOMEM;
- }
- pNew->pNext = 0;
- if( pChunk ){
- assert( p->pFirst );
- pChunk->pNext = pNew;
- }else{
- assert( !p->pFirst );
- p->pFirst = pNew;
- }
- p->endpoint.pChunk = pNew;
- }
-
- memcpy(&p->endpoint.pChunk->zChunk[iChunkOffset], zWrite, iSpace);
- zWrite += iSpace;
- nWrite -= iSpace;
- p->endpoint.iOffset += iSpace;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Truncate the file.
-*/
-static int memjrnlTruncate(sqlite3_file *pJfd, sqlite_int64 size){
- MemJournal *p = (MemJournal *)pJfd;
- FileChunk *pChunk;
- assert(size==0);
- UNUSED_PARAMETER(size);
- pChunk = p->pFirst;
- while( pChunk ){
- FileChunk *pTmp = pChunk;
- pChunk = pChunk->pNext;
- sqlite3_free(pTmp);
- }
- sqlite3MemJournalOpen(pJfd);
- return SQLITE_OK;
-}
-
-/*
-** Close the file.
-*/
-static int memjrnlClose(sqlite3_file *pJfd){
- memjrnlTruncate(pJfd, 0);
- return SQLITE_OK;
-}
-
-
-/*
-** Sync the file.
-**
-** Syncing an in-memory journal is a no-op. And, in fact, this routine
-** is never called in a working implementation. This implementation
-** exists purely as a contingency, in case some malfunction in some other
-** part of SQLite causes Sync to be called by mistake.
-*/
-static int memjrnlSync(sqlite3_file *NotUsed, int NotUsed2){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- return SQLITE_OK;
-}
-
-/*
-** Query the size of the file in bytes.
-*/
-static int memjrnlFileSize(sqlite3_file *pJfd, sqlite_int64 *pSize){
- MemJournal *p = (MemJournal *)pJfd;
- *pSize = (sqlite_int64) p->endpoint.iOffset;
- return SQLITE_OK;
-}
-
-/*
-** Table of methods for MemJournal sqlite3_file object.
-*/
-static const struct sqlite3_io_methods MemJournalMethods = {
- 1, /* iVersion */
- memjrnlClose, /* xClose */
- memjrnlRead, /* xRead */
- memjrnlWrite, /* xWrite */
- memjrnlTruncate, /* xTruncate */
- memjrnlSync, /* xSync */
- memjrnlFileSize, /* xFileSize */
- 0, /* xLock */
- 0, /* xUnlock */
- 0, /* xCheckReservedLock */
- 0, /* xFileControl */
- 0, /* xSectorSize */
- 0, /* xDeviceCharacteristics */
- 0, /* xShmMap */
- 0, /* xShmLock */
- 0, /* xShmBarrier */
- 0 /* xShmUnlock */
-};
-
-/*
-** Open a journal file.
-*/
-SQLITE_PRIVATE void sqlite3MemJournalOpen(sqlite3_file *pJfd){
- MemJournal *p = (MemJournal *)pJfd;
- assert( EIGHT_BYTE_ALIGNMENT(p) );
- memset(p, 0, sqlite3MemJournalSize());
- p->pMethod = (sqlite3_io_methods*)&MemJournalMethods;
-}
-
-/*
-** Return true if the file-handle passed as an argument is
-** an in-memory journal
-*/
-SQLITE_PRIVATE int sqlite3IsMemJournal(sqlite3_file *pJfd){
- return pJfd->pMethods==&MemJournalMethods;
-}
-
-/*
-** Return the number of bytes required to store a MemJournal file descriptor.
-*/
-SQLITE_PRIVATE int sqlite3MemJournalSize(void){
- return sizeof(MemJournal);
-}
-
-/************** End of memjournal.c ******************************************/
-/************** Begin file walker.c ******************************************/
-/*
-** 2008 August 16
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains routines used for walking the parser tree for
-** an SQL statement.
-*/
-/* #include <stdlib.h> */
-/* #include <string.h> */
-
-
-/*
-** Walk an expression tree. Invoke the callback once for each node
-** of the expression, while decending. (In other words, the callback
-** is invoked before visiting children.)
-**
-** The return value from the callback should be one of the WRC_*
-** constants to specify how to proceed with the walk.
-**
-** WRC_Continue Continue descending down the tree.
-**
-** WRC_Prune Do not descend into child nodes. But allow
-** the walk to continue with sibling nodes.
-**
-** WRC_Abort Do no more callbacks. Unwind the stack and
-** return the top-level walk call.
-**
-** The return value from this routine is WRC_Abort to abandon the tree walk
-** and WRC_Continue to continue.
-*/
-SQLITE_PRIVATE int sqlite3WalkExpr(Walker *pWalker, Expr *pExpr){
- int rc;
- if( pExpr==0 ) return WRC_Continue;
- testcase( ExprHasProperty(pExpr, EP_TokenOnly) );
- testcase( ExprHasProperty(pExpr, EP_Reduced) );
- rc = pWalker->xExprCallback(pWalker, pExpr);
- if( rc==WRC_Continue
- && !ExprHasAnyProperty(pExpr,EP_TokenOnly) ){
- if( sqlite3WalkExpr(pWalker, pExpr->pLeft) ) return WRC_Abort;
- if( sqlite3WalkExpr(pWalker, pExpr->pRight) ) return WRC_Abort;
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- if( sqlite3WalkSelect(pWalker, pExpr->x.pSelect) ) return WRC_Abort;
- }else{
- if( sqlite3WalkExprList(pWalker, pExpr->x.pList) ) return WRC_Abort;
- }
- }
- return rc & WRC_Abort;
-}
-
-/*
-** Call sqlite3WalkExpr() for every expression in list p or until
-** an abort request is seen.
-*/
-SQLITE_PRIVATE int sqlite3WalkExprList(Walker *pWalker, ExprList *p){
- int i;
- struct ExprList_item *pItem;
- if( p ){
- for(i=p->nExpr, pItem=p->a; i>0; i--, pItem++){
- if( sqlite3WalkExpr(pWalker, pItem->pExpr) ) return WRC_Abort;
- }
- }
- return WRC_Continue;
-}
-
-/*
-** Walk all expressions associated with SELECT statement p. Do
-** not invoke the SELECT callback on p, but do (of course) invoke
-** any expr callbacks and SELECT callbacks that come from subqueries.
-** Return WRC_Abort or WRC_Continue.
-*/
-SQLITE_PRIVATE int sqlite3WalkSelectExpr(Walker *pWalker, Select *p){
- if( sqlite3WalkExprList(pWalker, p->pEList) ) return WRC_Abort;
- if( sqlite3WalkExpr(pWalker, p->pWhere) ) return WRC_Abort;
- if( sqlite3WalkExprList(pWalker, p->pGroupBy) ) return WRC_Abort;
- if( sqlite3WalkExpr(pWalker, p->pHaving) ) return WRC_Abort;
- if( sqlite3WalkExprList(pWalker, p->pOrderBy) ) return WRC_Abort;
- if( sqlite3WalkExpr(pWalker, p->pLimit) ) return WRC_Abort;
- if( sqlite3WalkExpr(pWalker, p->pOffset) ) return WRC_Abort;
- return WRC_Continue;
-}
-
-/*
-** Walk the parse trees associated with all subqueries in the
-** FROM clause of SELECT statement p. Do not invoke the select
-** callback on p, but do invoke it on each FROM clause subquery
-** and on any subqueries further down in the tree. Return
-** WRC_Abort or WRC_Continue;
-*/
-SQLITE_PRIVATE int sqlite3WalkSelectFrom(Walker *pWalker, Select *p){
- SrcList *pSrc;
- int i;
- struct SrcList_item *pItem;
-
- pSrc = p->pSrc;
- if( ALWAYS(pSrc) ){
- for(i=pSrc->nSrc, pItem=pSrc->a; i>0; i--, pItem++){
- if( sqlite3WalkSelect(pWalker, pItem->pSelect) ){
- return WRC_Abort;
- }
- }
- }
- return WRC_Continue;
-}
-
-/*
-** Call sqlite3WalkExpr() for every expression in Select statement p.
-** Invoke sqlite3WalkSelect() for subqueries in the FROM clause and
-** on the compound select chain, p->pPrior.
-**
-** Return WRC_Continue under normal conditions. Return WRC_Abort if
-** there is an abort request.
-**
-** If the Walker does not have an xSelectCallback() then this routine
-** is a no-op returning WRC_Continue.
-*/
-SQLITE_PRIVATE int sqlite3WalkSelect(Walker *pWalker, Select *p){
- int rc;
- if( p==0 || pWalker->xSelectCallback==0 ) return WRC_Continue;
- rc = WRC_Continue;
- pWalker->walkerDepth++;
- while( p ){
- rc = pWalker->xSelectCallback(pWalker, p);
- if( rc ) break;
- if( sqlite3WalkSelectExpr(pWalker, p)
- || sqlite3WalkSelectFrom(pWalker, p)
- ){
- pWalker->walkerDepth--;
- return WRC_Abort;
- }
- p = p->pPrior;
- }
- pWalker->walkerDepth--;
- return rc & WRC_Abort;
-}
-
-/************** End of walker.c **********************************************/
-/************** Begin file resolve.c *****************************************/
-/*
-** 2008 August 18
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains routines used for walking the parser tree and
-** resolve all identifiers by associating them with a particular
-** table and column.
-*/
-/* #include <stdlib.h> */
-/* #include <string.h> */
-
-/*
-** Walk the expression tree pExpr and increase the aggregate function
-** depth (the Expr.op2 field) by N on every TK_AGG_FUNCTION node.
-** This needs to occur when copying a TK_AGG_FUNCTION node from an
-** outer query into an inner subquery.
-**
-** incrAggFunctionDepth(pExpr,n) is the main routine. incrAggDepth(..)
-** is a helper function - a callback for the tree walker.
-*/
-static int incrAggDepth(Walker *pWalker, Expr *pExpr){
- if( pExpr->op==TK_AGG_FUNCTION ) pExpr->op2 += pWalker->u.i;
- return WRC_Continue;
-}
-static void incrAggFunctionDepth(Expr *pExpr, int N){
- if( N>0 ){
- Walker w;
- memset(&w, 0, sizeof(w));
- w.xExprCallback = incrAggDepth;
- w.u.i = N;
- sqlite3WalkExpr(&w, pExpr);
- }
-}
-
-/*
-** Turn the pExpr expression into an alias for the iCol-th column of the
-** result set in pEList.
-**
-** If the result set column is a simple column reference, then this routine
-** makes an exact copy. But for any other kind of expression, this
-** routine make a copy of the result set column as the argument to the
-** TK_AS operator. The TK_AS operator causes the expression to be
-** evaluated just once and then reused for each alias.
-**
-** The reason for suppressing the TK_AS term when the expression is a simple
-** column reference is so that the column reference will be recognized as
-** usable by indices within the WHERE clause processing logic.
-**
-** Hack: The TK_AS operator is inhibited if zType[0]=='G'. This means
-** that in a GROUP BY clause, the expression is evaluated twice. Hence:
-**
-** SELECT random()%5 AS x, count(*) FROM tab GROUP BY x
-**
-** Is equivalent to:
-**
-** SELECT random()%5 AS x, count(*) FROM tab GROUP BY random()%5
-**
-** The result of random()%5 in the GROUP BY clause is probably different
-** from the result in the result-set. We might fix this someday. Or
-** then again, we might not...
-**
-** If the reference is followed by a COLLATE operator, then make sure
-** the COLLATE operator is preserved. For example:
-**
-** SELECT a+b, c+d FROM t1 ORDER BY 1 COLLATE nocase;
-**
-** Should be transformed into:
-**
-** SELECT a+b, c+d FROM t1 ORDER BY (a+b) COLLATE nocase;
-**
-** The nSubquery parameter specifies how many levels of subquery the
-** alias is removed from the original expression. The usually value is
-** zero but it might be more if the alias is contained within a subquery
-** of the original expression. The Expr.op2 field of TK_AGG_FUNCTION
-** structures must be increased by the nSubquery amount.
-*/
-static void resolveAlias(
- Parse *pParse, /* Parsing context */
- ExprList *pEList, /* A result set */
- int iCol, /* A column in the result set. 0..pEList->nExpr-1 */
- Expr *pExpr, /* Transform this into an alias to the result set */
- const char *zType, /* "GROUP" or "ORDER" or "" */
- int nSubquery /* Number of subqueries that the label is moving */
-){
- Expr *pOrig; /* The iCol-th column of the result set */
- Expr *pDup; /* Copy of pOrig */
- sqlite3 *db; /* The database connection */
-
- assert( iCol>=0 && iCol<pEList->nExpr );
- pOrig = pEList->a[iCol].pExpr;
- assert( pOrig!=0 );
- assert( pOrig->flags & EP_Resolved );
- db = pParse->db;
- pDup = sqlite3ExprDup(db, pOrig, 0);
- if( pDup==0 ) return;
- if( pOrig->op!=TK_COLUMN && zType[0]!='G' ){
- incrAggFunctionDepth(pDup, nSubquery);
- pDup = sqlite3PExpr(pParse, TK_AS, pDup, 0, 0);
- if( pDup==0 ) return;
- if( pEList->a[iCol].iAlias==0 ){
- pEList->a[iCol].iAlias = (u16)(++pParse->nAlias);
- }
- pDup->iTable = pEList->a[iCol].iAlias;
- }
- if( pExpr->op==TK_COLLATE ){
- pDup = sqlite3ExprAddCollateString(pParse, pDup, pExpr->u.zToken);
- }
-
- /* Before calling sqlite3ExprDelete(), set the EP_Static flag. This
- ** prevents ExprDelete() from deleting the Expr structure itself,
- ** allowing it to be repopulated by the memcpy() on the following line.
- ** The pExpr->u.zToken might point into memory that will be freed by the
- ** sqlite3DbFree(db, pDup) on the last line of this block, so be sure to
- ** make a copy of the token before doing the sqlite3DbFree().
- */
- ExprSetProperty(pExpr, EP_Static);
- sqlite3ExprDelete(db, pExpr);
- memcpy(pExpr, pDup, sizeof(*pExpr));
- if( !ExprHasProperty(pExpr, EP_IntValue) && pExpr->u.zToken!=0 ){
- assert( (pExpr->flags & (EP_Reduced|EP_TokenOnly))==0 );
- pExpr->u.zToken = sqlite3DbStrDup(db, pExpr->u.zToken);
- pExpr->flags2 |= EP2_MallocedToken;
- }
- sqlite3DbFree(db, pDup);
-}
-
-
-/*
-** Return TRUE if the name zCol occurs anywhere in the USING clause.
-**
-** Return FALSE if the USING clause is NULL or if it does not contain
-** zCol.
-*/
-static int nameInUsingClause(IdList *pUsing, const char *zCol){
- if( pUsing ){
- int k;
- for(k=0; k<pUsing->nId; k++){
- if( sqlite3StrICmp(pUsing->a[k].zName, zCol)==0 ) return 1;
- }
- }
- return 0;
-}
-
-/*
-** Subqueries stores the original database, table and column names for their
-** result sets in ExprList.a[].zSpan, in the form "DATABASE.TABLE.COLUMN".
-** Check to see if the zSpan given to this routine matches the zDb, zTab,
-** and zCol. If any of zDb, zTab, and zCol are NULL then those fields will
-** match anything.
-*/
-SQLITE_PRIVATE int sqlite3MatchSpanName(
- const char *zSpan,
- const char *zCol,
- const char *zTab,
- const char *zDb
-){
- int n;
- for(n=0; ALWAYS(zSpan[n]) && zSpan[n]!='.'; n++){}
- if( zDb && (sqlite3StrNICmp(zSpan, zDb, n)!=0 || zDb[n]!=0) ){
- return 0;
- }
- zSpan += n+1;
- for(n=0; ALWAYS(zSpan[n]) && zSpan[n]!='.'; n++){}
- if( zTab && (sqlite3StrNICmp(zSpan, zTab, n)!=0 || zTab[n]!=0) ){
- return 0;
- }
- zSpan += n+1;
- if( zCol && sqlite3StrICmp(zSpan, zCol)!=0 ){
- return 0;
- }
- return 1;
-}
-
-/*
-** Given the name of a column of the form X.Y.Z or Y.Z or just Z, look up
-** that name in the set of source tables in pSrcList and make the pExpr
-** expression node refer back to that source column. The following changes
-** are made to pExpr:
-**
-** pExpr->iDb Set the index in db->aDb[] of the database X
-** (even if X is implied).
-** pExpr->iTable Set to the cursor number for the table obtained
-** from pSrcList.
-** pExpr->pTab Points to the Table structure of X.Y (even if
-** X and/or Y are implied.)
-** pExpr->iColumn Set to the column number within the table.
-** pExpr->op Set to TK_COLUMN.
-** pExpr->pLeft Any expression this points to is deleted
-** pExpr->pRight Any expression this points to is deleted.
-**
-** The zDb variable is the name of the database (the "X"). This value may be
-** NULL meaning that name is of the form Y.Z or Z. Any available database
-** can be used. The zTable variable is the name of the table (the "Y"). This
-** value can be NULL if zDb is also NULL. If zTable is NULL it
-** means that the form of the name is Z and that columns from any table
-** can be used.
-**
-** If the name cannot be resolved unambiguously, leave an error message
-** in pParse and return WRC_Abort. Return WRC_Prune on success.
-*/
-static int lookupName(
- Parse *pParse, /* The parsing context */
- const char *zDb, /* Name of the database containing table, or NULL */
- const char *zTab, /* Name of table containing column, or NULL */
- const char *zCol, /* Name of the column. */
- NameContext *pNC, /* The name context used to resolve the name */
- Expr *pExpr /* Make this EXPR node point to the selected column */
-){
- int i, j; /* Loop counters */
- int cnt = 0; /* Number of matching column names */
- int cntTab = 0; /* Number of matching table names */
- int nSubquery = 0; /* How many levels of subquery */
- sqlite3 *db = pParse->db; /* The database connection */
- struct SrcList_item *pItem; /* Use for looping over pSrcList items */
- struct SrcList_item *pMatch = 0; /* The matching pSrcList item */
- NameContext *pTopNC = pNC; /* First namecontext in the list */
- Schema *pSchema = 0; /* Schema of the expression */
- int isTrigger = 0;
-
- assert( pNC ); /* the name context cannot be NULL. */
- assert( zCol ); /* The Z in X.Y.Z cannot be NULL */
- assert( !ExprHasAnyProperty(pExpr, EP_TokenOnly|EP_Reduced) );
-
- /* Initialize the node to no-match */
- pExpr->iTable = -1;
- pExpr->pTab = 0;
- ExprSetIrreducible(pExpr);
-
- /* Translate the schema name in zDb into a pointer to the corresponding
- ** schema. If not found, pSchema will remain NULL and nothing will match
- ** resulting in an appropriate error message toward the end of this routine
- */
- if( zDb ){
- for(i=0; i<db->nDb; i++){
- assert( db->aDb[i].zName );
- if( sqlite3StrICmp(db->aDb[i].zName,zDb)==0 ){
- pSchema = db->aDb[i].pSchema;
- break;
- }
- }
- }
-
- /* Start at the inner-most context and move outward until a match is found */
- while( pNC && cnt==0 ){
- ExprList *pEList;
- SrcList *pSrcList = pNC->pSrcList;
-
- if( pSrcList ){
- for(i=0, pItem=pSrcList->a; i<pSrcList->nSrc; i++, pItem++){
- Table *pTab;
- Column *pCol;
-
- pTab = pItem->pTab;
- assert( pTab!=0 && pTab->zName!=0 );
- assert( pTab->nCol>0 );
- if( pItem->pSelect && (pItem->pSelect->selFlags & SF_NestedFrom)!=0 ){
- int hit = 0;
- pEList = pItem->pSelect->pEList;
- for(j=0; j<pEList->nExpr; j++){
- if( sqlite3MatchSpanName(pEList->a[j].zSpan, zCol, zTab, zDb) ){
- cnt++;
- cntTab = 2;
- pMatch = pItem;
- pExpr->iColumn = j;
- hit = 1;
- }
- }
- if( hit || zTab==0 ) continue;
- }
- if( zDb && pTab->pSchema!=pSchema ){
- continue;
- }
- if( zTab ){
- const char *zTabName = pItem->zAlias ? pItem->zAlias : pTab->zName;
- assert( zTabName!=0 );
- if( sqlite3StrICmp(zTabName, zTab)!=0 ){
- continue;
- }
- }
- if( 0==(cntTab++) ){
- pMatch = pItem;
- }
- for(j=0, pCol=pTab->aCol; j<pTab->nCol; j++, pCol++){
- if( sqlite3StrICmp(pCol->zName, zCol)==0 ){
- /* If there has been exactly one prior match and this match
- ** is for the right-hand table of a NATURAL JOIN or is in a
- ** USING clause, then skip this match.
- */
- if( cnt==1 ){
- if( pItem->jointype & JT_NATURAL ) continue;
- if( nameInUsingClause(pItem->pUsing, zCol) ) continue;
- }
- cnt++;
- pMatch = pItem;
- /* Substitute the rowid (column -1) for the INTEGER PRIMARY KEY */
- pExpr->iColumn = j==pTab->iPKey ? -1 : (i16)j;
- break;
- }
- }
- }
- if( pMatch ){
- pExpr->iTable = pMatch->iCursor;
- pExpr->pTab = pMatch->pTab;
- pSchema = pExpr->pTab->pSchema;
- }
- } /* if( pSrcList ) */
-
-#ifndef SQLITE_OMIT_TRIGGER
- /* If we have not already resolved the name, then maybe
- ** it is a new.* or old.* trigger argument reference
- */
- if( zDb==0 && zTab!=0 && cnt==0 && pParse->pTriggerTab!=0 ){
- int op = pParse->eTriggerOp;
- Table *pTab = 0;
- assert( op==TK_DELETE || op==TK_UPDATE || op==TK_INSERT );
- if( op!=TK_DELETE && sqlite3StrICmp("new",zTab) == 0 ){
- pExpr->iTable = 1;
- pTab = pParse->pTriggerTab;
- }else if( op!=TK_INSERT && sqlite3StrICmp("old",zTab)==0 ){
- pExpr->iTable = 0;
- pTab = pParse->pTriggerTab;
- }
-
- if( pTab ){
- int iCol;
- pSchema = pTab->pSchema;
- cntTab++;
- for(iCol=0; iCol<pTab->nCol; iCol++){
- Column *pCol = &pTab->aCol[iCol];
- if( sqlite3StrICmp(pCol->zName, zCol)==0 ){
- if( iCol==pTab->iPKey ){
- iCol = -1;
- }
- break;
- }
- }
- if( iCol>=pTab->nCol && sqlite3IsRowid(zCol) ){
- iCol = -1; /* IMP: R-44911-55124 */
- }
- if( iCol<pTab->nCol ){
- cnt++;
- if( iCol<0 ){
- pExpr->affinity = SQLITE_AFF_INTEGER;
- }else if( pExpr->iTable==0 ){
- testcase( iCol==31 );
- testcase( iCol==32 );
- pParse->oldmask |= (iCol>=32 ? 0xffffffff : (((u32)1)<<iCol));
- }else{
- testcase( iCol==31 );
- testcase( iCol==32 );
- pParse->newmask |= (iCol>=32 ? 0xffffffff : (((u32)1)<<iCol));
- }
- pExpr->iColumn = (i16)iCol;
- pExpr->pTab = pTab;
- isTrigger = 1;
- }
- }
- }
-#endif /* !defined(SQLITE_OMIT_TRIGGER) */
-
- /*
- ** Perhaps the name is a reference to the ROWID
- */
- if( cnt==0 && cntTab==1 && sqlite3IsRowid(zCol) ){
- cnt = 1;
- pExpr->iColumn = -1; /* IMP: R-44911-55124 */
- pExpr->affinity = SQLITE_AFF_INTEGER;
- }
-
- /*
- ** If the input is of the form Z (not Y.Z or X.Y.Z) then the name Z
- ** might refer to an result-set alias. This happens, for example, when
- ** we are resolving names in the WHERE clause of the following command:
- **
- ** SELECT a+b AS x FROM table WHERE x<10;
- **
- ** In cases like this, replace pExpr with a copy of the expression that
- ** forms the result set entry ("a+b" in the example) and return immediately.
- ** Note that the expression in the result set should have already been
- ** resolved by the time the WHERE clause is resolved.
- */
- if( cnt==0 && (pEList = pNC->pEList)!=0 && zTab==0 ){
- for(j=0; j<pEList->nExpr; j++){
- char *zAs = pEList->a[j].zName;
- if( zAs!=0 && sqlite3StrICmp(zAs, zCol)==0 ){
- Expr *pOrig;
- assert( pExpr->pLeft==0 && pExpr->pRight==0 );
- assert( pExpr->x.pList==0 );
- assert( pExpr->x.pSelect==0 );
- pOrig = pEList->a[j].pExpr;
- if( (pNC->ncFlags&NC_AllowAgg)==0 && ExprHasProperty(pOrig, EP_Agg) ){
- sqlite3ErrorMsg(pParse, "misuse of aliased aggregate %s", zAs);
- return WRC_Abort;
- }
- resolveAlias(pParse, pEList, j, pExpr, "", nSubquery);
- cnt = 1;
- pMatch = 0;
- assert( zTab==0 && zDb==0 );
- goto lookupname_end;
- }
- }
- }
-
- /* Advance to the next name context. The loop will exit when either
- ** we have a match (cnt>0) or when we run out of name contexts.
- */
- if( cnt==0 ){
- pNC = pNC->pNext;
- nSubquery++;
- }
- }
-
- /*
- ** If X and Y are NULL (in other words if only the column name Z is
- ** supplied) and the value of Z is enclosed in double-quotes, then
- ** Z is a string literal if it doesn't match any column names. In that
- ** case, we need to return right away and not make any changes to
- ** pExpr.
- **
- ** Because no reference was made to outer contexts, the pNC->nRef
- ** fields are not changed in any context.
- */
- if( cnt==0 && zTab==0 && ExprHasProperty(pExpr,EP_DblQuoted) ){
- pExpr->op = TK_STRING;
- pExpr->pTab = 0;
- return WRC_Prune;
- }
-
- /*
- ** cnt==0 means there was not match. cnt>1 means there were two or
- ** more matches. Either way, we have an error.
- */
- if( cnt!=1 ){
- const char *zErr;
- zErr = cnt==0 ? "no such column" : "ambiguous column name";
- if( zDb ){
- sqlite3ErrorMsg(pParse, "%s: %s.%s.%s", zErr, zDb, zTab, zCol);
- }else if( zTab ){
- sqlite3ErrorMsg(pParse, "%s: %s.%s", zErr, zTab, zCol);
- }else{
- sqlite3ErrorMsg(pParse, "%s: %s", zErr, zCol);
- }
- pParse->checkSchema = 1;
- pTopNC->nErr++;
- }
-
- /* If a column from a table in pSrcList is referenced, then record
- ** this fact in the pSrcList.a[].colUsed bitmask. Column 0 causes
- ** bit 0 to be set. Column 1 sets bit 1. And so forth. If the
- ** column number is greater than the number of bits in the bitmask
- ** then set the high-order bit of the bitmask.
- */
- if( pExpr->iColumn>=0 && pMatch!=0 ){
- int n = pExpr->iColumn;
- testcase( n==BMS-1 );
- if( n>=BMS ){
- n = BMS-1;
- }
- assert( pMatch->iCursor==pExpr->iTable );
- pMatch->colUsed |= ((Bitmask)1)<<n;
- }
-
- /* Clean up and return
- */
- sqlite3ExprDelete(db, pExpr->pLeft);
- pExpr->pLeft = 0;
- sqlite3ExprDelete(db, pExpr->pRight);
- pExpr->pRight = 0;
- pExpr->op = (isTrigger ? TK_TRIGGER : TK_COLUMN);
-lookupname_end:
- if( cnt==1 ){
- assert( pNC!=0 );
- sqlite3AuthRead(pParse, pExpr, pSchema, pNC->pSrcList);
- /* Increment the nRef value on all name contexts from TopNC up to
- ** the point where the name matched. */
- for(;;){
- assert( pTopNC!=0 );
- pTopNC->nRef++;
- if( pTopNC==pNC ) break;
- pTopNC = pTopNC->pNext;
- }
- return WRC_Prune;
- } else {
- return WRC_Abort;
- }
-}
-
-/*
-** Allocate and return a pointer to an expression to load the column iCol
-** from datasource iSrc in SrcList pSrc.
-*/
-SQLITE_PRIVATE Expr *sqlite3CreateColumnExpr(sqlite3 *db, SrcList *pSrc, int iSrc, int iCol){
- Expr *p = sqlite3ExprAlloc(db, TK_COLUMN, 0, 0);
- if( p ){
- struct SrcList_item *pItem = &pSrc->a[iSrc];
- p->pTab = pItem->pTab;
- p->iTable = pItem->iCursor;
- if( p->pTab->iPKey==iCol ){
- p->iColumn = -1;
- }else{
- p->iColumn = (ynVar)iCol;
- testcase( iCol==BMS );
- testcase( iCol==BMS-1 );
- pItem->colUsed |= ((Bitmask)1)<<(iCol>=BMS ? BMS-1 : iCol);
- }
- ExprSetProperty(p, EP_Resolved);
- }
- return p;
-}
-
-/*
-** This routine is callback for sqlite3WalkExpr().
-**
-** Resolve symbolic names into TK_COLUMN operators for the current
-** node in the expression tree. Return 0 to continue the search down
-** the tree or 2 to abort the tree walk.
-**
-** This routine also does error checking and name resolution for
-** function names. The operator for aggregate functions is changed
-** to TK_AGG_FUNCTION.
-*/
-static int resolveExprStep(Walker *pWalker, Expr *pExpr){
- NameContext *pNC;
- Parse *pParse;
-
- pNC = pWalker->u.pNC;
- assert( pNC!=0 );
- pParse = pNC->pParse;
- assert( pParse==pWalker->pParse );
-
- if( ExprHasAnyProperty(pExpr, EP_Resolved) ) return WRC_Prune;
- ExprSetProperty(pExpr, EP_Resolved);
-#ifndef NDEBUG
- if( pNC->pSrcList && pNC->pSrcList->nAlloc>0 ){
- SrcList *pSrcList = pNC->pSrcList;
- int i;
- for(i=0; i<pNC->pSrcList->nSrc; i++){
- assert( pSrcList->a[i].iCursor>=0 && pSrcList->a[i].iCursor<pParse->nTab);
- }
- }
-#endif
- switch( pExpr->op ){
-
-#if defined(SQLITE_ENABLE_UPDATE_DELETE_LIMIT) && !defined(SQLITE_OMIT_SUBQUERY)
- /* The special operator TK_ROW means use the rowid for the first
- ** column in the FROM clause. This is used by the LIMIT and ORDER BY
- ** clause processing on UPDATE and DELETE statements.
- */
- case TK_ROW: {
- SrcList *pSrcList = pNC->pSrcList;
- struct SrcList_item *pItem;
- assert( pSrcList && pSrcList->nSrc==1 );
- pItem = pSrcList->a;
- pExpr->op = TK_COLUMN;
- pExpr->pTab = pItem->pTab;
- pExpr->iTable = pItem->iCursor;
- pExpr->iColumn = -1;
- pExpr->affinity = SQLITE_AFF_INTEGER;
- break;
- }
-#endif /* defined(SQLITE_ENABLE_UPDATE_DELETE_LIMIT) && !defined(SQLITE_OMIT_SUBQUERY) */
-
- /* A lone identifier is the name of a column.
- */
- case TK_ID: {
- return lookupName(pParse, 0, 0, pExpr->u.zToken, pNC, pExpr);
- }
-
- /* A table name and column name: ID.ID
- ** Or a database, table and column: ID.ID.ID
- */
- case TK_DOT: {
- const char *zColumn;
- const char *zTable;
- const char *zDb;
- Expr *pRight;
-
- /* if( pSrcList==0 ) break; */
- pRight = pExpr->pRight;
- if( pRight->op==TK_ID ){
- zDb = 0;
- zTable = pExpr->pLeft->u.zToken;
- zColumn = pRight->u.zToken;
- }else{
- assert( pRight->op==TK_DOT );
- zDb = pExpr->pLeft->u.zToken;
- zTable = pRight->pLeft->u.zToken;
- zColumn = pRight->pRight->u.zToken;
- }
- return lookupName(pParse, zDb, zTable, zColumn, pNC, pExpr);
- }
-
- /* Resolve function names
- */
- case TK_CONST_FUNC:
- case TK_FUNCTION: {
- ExprList *pList = pExpr->x.pList; /* The argument list */
- int n = pList ? pList->nExpr : 0; /* Number of arguments */
- int no_such_func = 0; /* True if no such function exists */
- int wrong_num_args = 0; /* True if wrong number of arguments */
- int is_agg = 0; /* True if is an aggregate function */
- int auth; /* Authorization to use the function */
- int nId; /* Number of characters in function name */
- const char *zId; /* The function name. */
- FuncDef *pDef; /* Information about the function */
- u8 enc = ENC(pParse->db); /* The database encoding */
-
- testcase( pExpr->op==TK_CONST_FUNC );
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) );
- zId = pExpr->u.zToken;
- nId = sqlite3Strlen30(zId);
- pDef = sqlite3FindFunction(pParse->db, zId, nId, n, enc, 0);
- if( pDef==0 ){
- pDef = sqlite3FindFunction(pParse->db, zId, nId, -2, enc, 0);
- if( pDef==0 ){
- no_such_func = 1;
- }else{
- wrong_num_args = 1;
- }
- }else{
- is_agg = pDef->xFunc==0;
- }
-#ifndef SQLITE_OMIT_AUTHORIZATION
- if( pDef ){
- auth = sqlite3AuthCheck(pParse, SQLITE_FUNCTION, 0, pDef->zName, 0);
- if( auth!=SQLITE_OK ){
- if( auth==SQLITE_DENY ){
- sqlite3ErrorMsg(pParse, "not authorized to use function: %s",
- pDef->zName);
- pNC->nErr++;
- }
- pExpr->op = TK_NULL;
- return WRC_Prune;
- }
- }
-#endif
- if( is_agg && (pNC->ncFlags & NC_AllowAgg)==0 ){
- sqlite3ErrorMsg(pParse, "misuse of aggregate function %.*s()", nId,zId);
- pNC->nErr++;
- is_agg = 0;
- }else if( no_such_func && pParse->db->init.busy==0 ){
- sqlite3ErrorMsg(pParse, "no such function: %.*s", nId, zId);
- pNC->nErr++;
- }else if( wrong_num_args ){
- sqlite3ErrorMsg(pParse,"wrong number of arguments to function %.*s()",
- nId, zId);
- pNC->nErr++;
- }
- if( is_agg ) pNC->ncFlags &= ~NC_AllowAgg;
- sqlite3WalkExprList(pWalker, pList);
- if( is_agg ){
- NameContext *pNC2 = pNC;
- pExpr->op = TK_AGG_FUNCTION;
- pExpr->op2 = 0;
- while( pNC2 && !sqlite3FunctionUsesThisSrc(pExpr, pNC2->pSrcList) ){
- pExpr->op2++;
- pNC2 = pNC2->pNext;
- }
- if( pNC2 ) pNC2->ncFlags |= NC_HasAgg;
- pNC->ncFlags |= NC_AllowAgg;
- }
- /* FIX ME: Compute pExpr->affinity based on the expected return
- ** type of the function
- */
- return WRC_Prune;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case TK_SELECT:
- case TK_EXISTS: testcase( pExpr->op==TK_EXISTS );
-#endif
- case TK_IN: {
- testcase( pExpr->op==TK_IN );
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- int nRef = pNC->nRef;
-#ifndef SQLITE_OMIT_CHECK
- if( (pNC->ncFlags & NC_IsCheck)!=0 ){
- sqlite3ErrorMsg(pParse,"subqueries prohibited in CHECK constraints");
- }
-#endif
- sqlite3WalkSelect(pWalker, pExpr->x.pSelect);
- assert( pNC->nRef>=nRef );
- if( nRef!=pNC->nRef ){
- ExprSetProperty(pExpr, EP_VarSelect);
- }
- }
- break;
- }
-#ifndef SQLITE_OMIT_CHECK
- case TK_VARIABLE: {
- if( (pNC->ncFlags & NC_IsCheck)!=0 ){
- sqlite3ErrorMsg(pParse,"parameters prohibited in CHECK constraints");
- }
- break;
- }
-#endif
- }
- return (pParse->nErr || pParse->db->mallocFailed) ? WRC_Abort : WRC_Continue;
-}
-
-/*
-** pEList is a list of expressions which are really the result set of the
-** a SELECT statement. pE is a term in an ORDER BY or GROUP BY clause.
-** This routine checks to see if pE is a simple identifier which corresponds
-** to the AS-name of one of the terms of the expression list. If it is,
-** this routine return an integer between 1 and N where N is the number of
-** elements in pEList, corresponding to the matching entry. If there is
-** no match, or if pE is not a simple identifier, then this routine
-** return 0.
-**
-** pEList has been resolved. pE has not.
-*/
-static int resolveAsName(
- Parse *pParse, /* Parsing context for error messages */
- ExprList *pEList, /* List of expressions to scan */
- Expr *pE /* Expression we are trying to match */
-){
- int i; /* Loop counter */
-
- UNUSED_PARAMETER(pParse);
-
- if( pE->op==TK_ID ){
- char *zCol = pE->u.zToken;
- for(i=0; i<pEList->nExpr; i++){
- char *zAs = pEList->a[i].zName;
- if( zAs!=0 && sqlite3StrICmp(zAs, zCol)==0 ){
- return i+1;
- }
- }
- }
- return 0;
-}
-
-/*
-** pE is a pointer to an expression which is a single term in the
-** ORDER BY of a compound SELECT. The expression has not been
-** name resolved.
-**
-** At the point this routine is called, we already know that the
-** ORDER BY term is not an integer index into the result set. That
-** case is handled by the calling routine.
-**
-** Attempt to match pE against result set columns in the left-most
-** SELECT statement. Return the index i of the matching column,
-** as an indication to the caller that it should sort by the i-th column.
-** The left-most column is 1. In other words, the value returned is the
-** same integer value that would be used in the SQL statement to indicate
-** the column.
-**
-** If there is no match, return 0. Return -1 if an error occurs.
-*/
-static int resolveOrderByTermToExprList(
- Parse *pParse, /* Parsing context for error messages */
- Select *pSelect, /* The SELECT statement with the ORDER BY clause */
- Expr *pE /* The specific ORDER BY term */
-){
- int i; /* Loop counter */
- ExprList *pEList; /* The columns of the result set */
- NameContext nc; /* Name context for resolving pE */
- sqlite3 *db; /* Database connection */
- int rc; /* Return code from subprocedures */
- u8 savedSuppErr; /* Saved value of db->suppressErr */
-
- assert( sqlite3ExprIsInteger(pE, &i)==0 );
- pEList = pSelect->pEList;
-
- /* Resolve all names in the ORDER BY term expression
- */
- memset(&nc, 0, sizeof(nc));
- nc.pParse = pParse;
- nc.pSrcList = pSelect->pSrc;
- nc.pEList = pEList;
- nc.ncFlags = NC_AllowAgg;
- nc.nErr = 0;
- db = pParse->db;
- savedSuppErr = db->suppressErr;
- db->suppressErr = 1;
- rc = sqlite3ResolveExprNames(&nc, pE);
- db->suppressErr = savedSuppErr;
- if( rc ) return 0;
-
- /* Try to match the ORDER BY expression against an expression
- ** in the result set. Return an 1-based index of the matching
- ** result-set entry.
- */
- for(i=0; i<pEList->nExpr; i++){
- if( sqlite3ExprCompare(pEList->a[i].pExpr, pE)<2 ){
- return i+1;
- }
- }
-
- /* If no match, return 0. */
- return 0;
-}
-
-/*
-** Generate an ORDER BY or GROUP BY term out-of-range error.
-*/
-static void resolveOutOfRangeError(
- Parse *pParse, /* The error context into which to write the error */
- const char *zType, /* "ORDER" or "GROUP" */
- int i, /* The index (1-based) of the term out of range */
- int mx /* Largest permissible value of i */
-){
- sqlite3ErrorMsg(pParse,
- "%r %s BY term out of range - should be "
- "between 1 and %d", i, zType, mx);
-}
-
-/*
-** Analyze the ORDER BY clause in a compound SELECT statement. Modify
-** each term of the ORDER BY clause is a constant integer between 1
-** and N where N is the number of columns in the compound SELECT.
-**
-** ORDER BY terms that are already an integer between 1 and N are
-** unmodified. ORDER BY terms that are integers outside the range of
-** 1 through N generate an error. ORDER BY terms that are expressions
-** are matched against result set expressions of compound SELECT
-** beginning with the left-most SELECT and working toward the right.
-** At the first match, the ORDER BY expression is transformed into
-** the integer column number.
-**
-** Return the number of errors seen.
-*/
-static int resolveCompoundOrderBy(
- Parse *pParse, /* Parsing context. Leave error messages here */
- Select *pSelect /* The SELECT statement containing the ORDER BY */
-){
- int i;
- ExprList *pOrderBy;
- ExprList *pEList;
- sqlite3 *db;
- int moreToDo = 1;
-
- pOrderBy = pSelect->pOrderBy;
- if( pOrderBy==0 ) return 0;
- db = pParse->db;
-#if SQLITE_MAX_COLUMN
- if( pOrderBy->nExpr>db->aLimit[SQLITE_LIMIT_COLUMN] ){
- sqlite3ErrorMsg(pParse, "too many terms in ORDER BY clause");
- return 1;
- }
-#endif
- for(i=0; i<pOrderBy->nExpr; i++){
- pOrderBy->a[i].done = 0;
- }
- pSelect->pNext = 0;
- while( pSelect->pPrior ){
- pSelect->pPrior->pNext = pSelect;
- pSelect = pSelect->pPrior;
- }
- while( pSelect && moreToDo ){
- struct ExprList_item *pItem;
- moreToDo = 0;
- pEList = pSelect->pEList;
- assert( pEList!=0 );
- for(i=0, pItem=pOrderBy->a; i<pOrderBy->nExpr; i++, pItem++){
- int iCol = -1;
- Expr *pE, *pDup;
- if( pItem->done ) continue;
- pE = sqlite3ExprSkipCollate(pItem->pExpr);
- if( sqlite3ExprIsInteger(pE, &iCol) ){
- if( iCol<=0 || iCol>pEList->nExpr ){
- resolveOutOfRangeError(pParse, "ORDER", i+1, pEList->nExpr);
- return 1;
- }
- }else{
- iCol = resolveAsName(pParse, pEList, pE);
- if( iCol==0 ){
- pDup = sqlite3ExprDup(db, pE, 0);
- if( !db->mallocFailed ){
- assert(pDup);
- iCol = resolveOrderByTermToExprList(pParse, pSelect, pDup);
- }
- sqlite3ExprDelete(db, pDup);
- }
- }
- if( iCol>0 ){
- /* Convert the ORDER BY term into an integer column number iCol,
- ** taking care to preserve the COLLATE clause if it exists */
- Expr *pNew = sqlite3Expr(db, TK_INTEGER, 0);
- if( pNew==0 ) return 1;
- pNew->flags |= EP_IntValue;
- pNew->u.iValue = iCol;
- if( pItem->pExpr==pE ){
- pItem->pExpr = pNew;
- }else{
- assert( pItem->pExpr->op==TK_COLLATE );
- assert( pItem->pExpr->pLeft==pE );
- pItem->pExpr->pLeft = pNew;
- }
- sqlite3ExprDelete(db, pE);
- pItem->iOrderByCol = (u16)iCol;
- pItem->done = 1;
- }else{
- moreToDo = 1;
- }
- }
- pSelect = pSelect->pNext;
- }
- for(i=0; i<pOrderBy->nExpr; i++){
- if( pOrderBy->a[i].done==0 ){
- sqlite3ErrorMsg(pParse, "%r ORDER BY term does not match any "
- "column in the result set", i+1);
- return 1;
- }
- }
- return 0;
-}
-
-/*
-** Check every term in the ORDER BY or GROUP BY clause pOrderBy of
-** the SELECT statement pSelect. If any term is reference to a
-** result set expression (as determined by the ExprList.a.iCol field)
-** then convert that term into a copy of the corresponding result set
-** column.
-**
-** If any errors are detected, add an error message to pParse and
-** return non-zero. Return zero if no errors are seen.
-*/
-SQLITE_PRIVATE int sqlite3ResolveOrderGroupBy(
- Parse *pParse, /* Parsing context. Leave error messages here */
- Select *pSelect, /* The SELECT statement containing the clause */
- ExprList *pOrderBy, /* The ORDER BY or GROUP BY clause to be processed */
- const char *zType /* "ORDER" or "GROUP" */
-){
- int i;
- sqlite3 *db = pParse->db;
- ExprList *pEList;
- struct ExprList_item *pItem;
-
- if( pOrderBy==0 || pParse->db->mallocFailed ) return 0;
-#if SQLITE_MAX_COLUMN
- if( pOrderBy->nExpr>db->aLimit[SQLITE_LIMIT_COLUMN] ){
- sqlite3ErrorMsg(pParse, "too many terms in %s BY clause", zType);
- return 1;
- }
-#endif
- pEList = pSelect->pEList;
- assert( pEList!=0 ); /* sqlite3SelectNew() guarantees this */
- for(i=0, pItem=pOrderBy->a; i<pOrderBy->nExpr; i++, pItem++){
- if( pItem->iOrderByCol ){
- if( pItem->iOrderByCol>pEList->nExpr ){
- resolveOutOfRangeError(pParse, zType, i+1, pEList->nExpr);
- return 1;
- }
- resolveAlias(pParse, pEList, pItem->iOrderByCol-1, pItem->pExpr, zType,0);
- }
- }
- return 0;
-}
-
-/*
-** pOrderBy is an ORDER BY or GROUP BY clause in SELECT statement pSelect.
-** The Name context of the SELECT statement is pNC. zType is either
-** "ORDER" or "GROUP" depending on which type of clause pOrderBy is.
-**
-** This routine resolves each term of the clause into an expression.
-** If the order-by term is an integer I between 1 and N (where N is the
-** number of columns in the result set of the SELECT) then the expression
-** in the resolution is a copy of the I-th result-set expression. If
-** the order-by term is an identify that corresponds to the AS-name of
-** a result-set expression, then the term resolves to a copy of the
-** result-set expression. Otherwise, the expression is resolved in
-** the usual way - using sqlite3ResolveExprNames().
-**
-** This routine returns the number of errors. If errors occur, then
-** an appropriate error message might be left in pParse. (OOM errors
-** excepted.)
-*/
-static int resolveOrderGroupBy(
- NameContext *pNC, /* The name context of the SELECT statement */
- Select *pSelect, /* The SELECT statement holding pOrderBy */
- ExprList *pOrderBy, /* An ORDER BY or GROUP BY clause to resolve */
- const char *zType /* Either "ORDER" or "GROUP", as appropriate */
-){
- int i, j; /* Loop counters */
- int iCol; /* Column number */
- struct ExprList_item *pItem; /* A term of the ORDER BY clause */
- Parse *pParse; /* Parsing context */
- int nResult; /* Number of terms in the result set */
-
- if( pOrderBy==0 ) return 0;
- nResult = pSelect->pEList->nExpr;
- pParse = pNC->pParse;
- for(i=0, pItem=pOrderBy->a; i<pOrderBy->nExpr; i++, pItem++){
- Expr *pE = pItem->pExpr;
- iCol = resolveAsName(pParse, pSelect->pEList, pE);
- if( iCol>0 ){
- /* If an AS-name match is found, mark this ORDER BY column as being
- ** a copy of the iCol-th result-set column. The subsequent call to
- ** sqlite3ResolveOrderGroupBy() will convert the expression to a
- ** copy of the iCol-th result-set expression. */
- pItem->iOrderByCol = (u16)iCol;
- continue;
- }
- if( sqlite3ExprIsInteger(sqlite3ExprSkipCollate(pE), &iCol) ){
- /* The ORDER BY term is an integer constant. Again, set the column
- ** number so that sqlite3ResolveOrderGroupBy() will convert the
- ** order-by term to a copy of the result-set expression */
- if( iCol<1 || iCol>0xffff ){
- resolveOutOfRangeError(pParse, zType, i+1, nResult);
- return 1;
- }
- pItem->iOrderByCol = (u16)iCol;
- continue;
- }
-
- /* Otherwise, treat the ORDER BY term as an ordinary expression */
- pItem->iOrderByCol = 0;
- if( sqlite3ResolveExprNames(pNC, pE) ){
- return 1;
- }
- for(j=0; j<pSelect->pEList->nExpr; j++){
- if( sqlite3ExprCompare(pE, pSelect->pEList->a[j].pExpr)==0 ){
- pItem->iOrderByCol = j+1;
- }
- }
- }
- return sqlite3ResolveOrderGroupBy(pParse, pSelect, pOrderBy, zType);
-}
-
-/*
-** Resolve names in the SELECT statement p and all of its descendents.
-*/
-static int resolveSelectStep(Walker *pWalker, Select *p){
- NameContext *pOuterNC; /* Context that contains this SELECT */
- NameContext sNC; /* Name context of this SELECT */
- int isCompound; /* True if p is a compound select */
- int nCompound; /* Number of compound terms processed so far */
- Parse *pParse; /* Parsing context */
- ExprList *pEList; /* Result set expression list */
- int i; /* Loop counter */
- ExprList *pGroupBy; /* The GROUP BY clause */
- Select *pLeftmost; /* Left-most of SELECT of a compound */
- sqlite3 *db; /* Database connection */
-
-
- assert( p!=0 );
- if( p->selFlags & SF_Resolved ){
- return WRC_Prune;
- }
- pOuterNC = pWalker->u.pNC;
- pParse = pWalker->pParse;
- db = pParse->db;
-
- /* Normally sqlite3SelectExpand() will be called first and will have
- ** already expanded this SELECT. However, if this is a subquery within
- ** an expression, sqlite3ResolveExprNames() will be called without a
- ** prior call to sqlite3SelectExpand(). When that happens, let
- ** sqlite3SelectPrep() do all of the processing for this SELECT.
- ** sqlite3SelectPrep() will invoke both sqlite3SelectExpand() and
- ** this routine in the correct order.
- */
- if( (p->selFlags & SF_Expanded)==0 ){
- sqlite3SelectPrep(pParse, p, pOuterNC);
- return (pParse->nErr || db->mallocFailed) ? WRC_Abort : WRC_Prune;
- }
-
- isCompound = p->pPrior!=0;
- nCompound = 0;
- pLeftmost = p;
- while( p ){
- assert( (p->selFlags & SF_Expanded)!=0 );
- assert( (p->selFlags & SF_Resolved)==0 );
- p->selFlags |= SF_Resolved;
-
- /* Resolve the expressions in the LIMIT and OFFSET clauses. These
- ** are not allowed to refer to any names, so pass an empty NameContext.
- */
- memset(&sNC, 0, sizeof(sNC));
- sNC.pParse = pParse;
- if( sqlite3ResolveExprNames(&sNC, p->pLimit) ||
- sqlite3ResolveExprNames(&sNC, p->pOffset) ){
- return WRC_Abort;
- }
-
- /* Recursively resolve names in all subqueries
- */
- for(i=0; i<p->pSrc->nSrc; i++){
- struct SrcList_item *pItem = &p->pSrc->a[i];
- if( pItem->pSelect ){
- NameContext *pNC; /* Used to iterate name contexts */
- int nRef = 0; /* Refcount for pOuterNC and outer contexts */
- const char *zSavedContext = pParse->zAuthContext;
-
- /* Count the total number of references to pOuterNC and all of its
- ** parent contexts. After resolving references to expressions in
- ** pItem->pSelect, check if this value has changed. If so, then
- ** SELECT statement pItem->pSelect must be correlated. Set the
- ** pItem->isCorrelated flag if this is the case. */
- for(pNC=pOuterNC; pNC; pNC=pNC->pNext) nRef += pNC->nRef;
-
- if( pItem->zName ) pParse->zAuthContext = pItem->zName;
- sqlite3ResolveSelectNames(pParse, pItem->pSelect, pOuterNC);
- pParse->zAuthContext = zSavedContext;
- if( pParse->nErr || db->mallocFailed ) return WRC_Abort;
-
- for(pNC=pOuterNC; pNC; pNC=pNC->pNext) nRef -= pNC->nRef;
- assert( pItem->isCorrelated==0 && nRef<=0 );
- pItem->isCorrelated = (nRef!=0);
- }
- }
-
- /* Set up the local name-context to pass to sqlite3ResolveExprNames() to
- ** resolve the result-set expression list.
- */
- sNC.ncFlags = NC_AllowAgg;
- sNC.pSrcList = p->pSrc;
- sNC.pNext = pOuterNC;
-
- /* Resolve names in the result set. */
- pEList = p->pEList;
- assert( pEList!=0 );
- for(i=0; i<pEList->nExpr; i++){
- Expr *pX = pEList->a[i].pExpr;
- if( sqlite3ResolveExprNames(&sNC, pX) ){
- return WRC_Abort;
- }
- }
-
- /* If there are no aggregate functions in the result-set, and no GROUP BY
- ** expression, do not allow aggregates in any of the other expressions.
- */
- assert( (p->selFlags & SF_Aggregate)==0 );
- pGroupBy = p->pGroupBy;
- if( pGroupBy || (sNC.ncFlags & NC_HasAgg)!=0 ){
- p->selFlags |= SF_Aggregate;
- }else{
- sNC.ncFlags &= ~NC_AllowAgg;
- }
-
- /* If a HAVING clause is present, then there must be a GROUP BY clause.
- */
- if( p->pHaving && !pGroupBy ){
- sqlite3ErrorMsg(pParse, "a GROUP BY clause is required before HAVING");
- return WRC_Abort;
- }
-
- /* Add the expression list to the name-context before parsing the
- ** other expressions in the SELECT statement. This is so that
- ** expressions in the WHERE clause (etc.) can refer to expressions by
- ** aliases in the result set.
- **
- ** Minor point: If this is the case, then the expression will be
- ** re-evaluated for each reference to it.
- */
- sNC.pEList = p->pEList;
- if( sqlite3ResolveExprNames(&sNC, p->pWhere) ||
- sqlite3ResolveExprNames(&sNC, p->pHaving)
- ){
- return WRC_Abort;
- }
-
- /* The ORDER BY and GROUP BY clauses may not refer to terms in
- ** outer queries
- */
- sNC.pNext = 0;
- sNC.ncFlags |= NC_AllowAgg;
-
- /* Process the ORDER BY clause for singleton SELECT statements.
- ** The ORDER BY clause for compounds SELECT statements is handled
- ** below, after all of the result-sets for all of the elements of
- ** the compound have been resolved.
- */
- if( !isCompound && resolveOrderGroupBy(&sNC, p, p->pOrderBy, "ORDER") ){
- return WRC_Abort;
- }
- if( db->mallocFailed ){
- return WRC_Abort;
- }
-
- /* Resolve the GROUP BY clause. At the same time, make sure
- ** the GROUP BY clause does not contain aggregate functions.
- */
- if( pGroupBy ){
- struct ExprList_item *pItem;
-
- if( resolveOrderGroupBy(&sNC, p, pGroupBy, "GROUP") || db->mallocFailed ){
- return WRC_Abort;
- }
- for(i=0, pItem=pGroupBy->a; i<pGroupBy->nExpr; i++, pItem++){
- if( ExprHasProperty(pItem->pExpr, EP_Agg) ){
- sqlite3ErrorMsg(pParse, "aggregate functions are not allowed in "
- "the GROUP BY clause");
- return WRC_Abort;
- }
- }
- }
-
- /* Advance to the next term of the compound
- */
- p = p->pPrior;
- nCompound++;
- }
-
- /* Resolve the ORDER BY on a compound SELECT after all terms of
- ** the compound have been resolved.
- */
- if( isCompound && resolveCompoundOrderBy(pParse, pLeftmost) ){
- return WRC_Abort;
- }
-
- return WRC_Prune;
-}
-
-/*
-** This routine walks an expression tree and resolves references to
-** table columns and result-set columns. At the same time, do error
-** checking on function usage and set a flag if any aggregate functions
-** are seen.
-**
-** To resolve table columns references we look for nodes (or subtrees) of the
-** form X.Y.Z or Y.Z or just Z where
-**
-** X: The name of a database. Ex: "main" or "temp" or
-** the symbolic name assigned to an ATTACH-ed database.
-**
-** Y: The name of a table in a FROM clause. Or in a trigger
-** one of the special names "old" or "new".
-**
-** Z: The name of a column in table Y.
-**
-** The node at the root of the subtree is modified as follows:
-**
-** Expr.op Changed to TK_COLUMN
-** Expr.pTab Points to the Table object for X.Y
-** Expr.iColumn The column index in X.Y. -1 for the rowid.
-** Expr.iTable The VDBE cursor number for X.Y
-**
-**
-** To resolve result-set references, look for expression nodes of the
-** form Z (with no X and Y prefix) where the Z matches the right-hand
-** size of an AS clause in the result-set of a SELECT. The Z expression
-** is replaced by a copy of the left-hand side of the result-set expression.
-** Table-name and function resolution occurs on the substituted expression
-** tree. For example, in:
-**
-** SELECT a+b AS x, c+d AS y FROM t1 ORDER BY x;
-**
-** The "x" term of the order by is replaced by "a+b" to render:
-**
-** SELECT a+b AS x, c+d AS y FROM t1 ORDER BY a+b;
-**
-** Function calls are checked to make sure that the function is
-** defined and that the correct number of arguments are specified.
-** If the function is an aggregate function, then the NC_HasAgg flag is
-** set and the opcode is changed from TK_FUNCTION to TK_AGG_FUNCTION.
-** If an expression contains aggregate functions then the EP_Agg
-** property on the expression is set.
-**
-** An error message is left in pParse if anything is amiss. The number
-** if errors is returned.
-*/
-SQLITE_PRIVATE int sqlite3ResolveExprNames(
- NameContext *pNC, /* Namespace to resolve expressions in. */
- Expr *pExpr /* The expression to be analyzed. */
-){
- u8 savedHasAgg;
- Walker w;
-
- if( pExpr==0 ) return 0;
-#if SQLITE_MAX_EXPR_DEPTH>0
- {
- Parse *pParse = pNC->pParse;
- if( sqlite3ExprCheckHeight(pParse, pExpr->nHeight+pNC->pParse->nHeight) ){
- return 1;
- }
- pParse->nHeight += pExpr->nHeight;
- }
-#endif
- savedHasAgg = pNC->ncFlags & NC_HasAgg;
- pNC->ncFlags &= ~NC_HasAgg;
- w.xExprCallback = resolveExprStep;
- w.xSelectCallback = resolveSelectStep;
- w.pParse = pNC->pParse;
- w.u.pNC = pNC;
- sqlite3WalkExpr(&w, pExpr);
-#if SQLITE_MAX_EXPR_DEPTH>0
- pNC->pParse->nHeight -= pExpr->nHeight;
-#endif
- if( pNC->nErr>0 || w.pParse->nErr>0 ){
- ExprSetProperty(pExpr, EP_Error);
- }
- if( pNC->ncFlags & NC_HasAgg ){
- ExprSetProperty(pExpr, EP_Agg);
- }else if( savedHasAgg ){
- pNC->ncFlags |= NC_HasAgg;
- }
- return ExprHasProperty(pExpr, EP_Error);
-}
-
-
-/*
-** Resolve all names in all expressions of a SELECT and in all
-** decendents of the SELECT, including compounds off of p->pPrior,
-** subqueries in expressions, and subqueries used as FROM clause
-** terms.
-**
-** See sqlite3ResolveExprNames() for a description of the kinds of
-** transformations that occur.
-**
-** All SELECT statements should have been expanded using
-** sqlite3SelectExpand() prior to invoking this routine.
-*/
-SQLITE_PRIVATE void sqlite3ResolveSelectNames(
- Parse *pParse, /* The parser context */
- Select *p, /* The SELECT statement being coded. */
- NameContext *pOuterNC /* Name context for parent SELECT statement */
-){
- Walker w;
-
- assert( p!=0 );
- w.xExprCallback = resolveExprStep;
- w.xSelectCallback = resolveSelectStep;
- w.pParse = pParse;
- w.u.pNC = pOuterNC;
- sqlite3WalkSelect(&w, p);
-}
-
-/************** End of resolve.c *********************************************/
-/************** Begin file expr.c ********************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains routines used for analyzing expressions and
-** for generating VDBE code that evaluates expressions in SQLite.
-*/
-
-/*
-** Return the 'affinity' of the expression pExpr if any.
-**
-** If pExpr is a column, a reference to a column via an 'AS' alias,
-** or a sub-select with a column as the return value, then the
-** affinity of that column is returned. Otherwise, 0x00 is returned,
-** indicating no affinity for the expression.
-**
-** i.e. the WHERE clause expresssions in the following statements all
-** have an affinity:
-**
-** CREATE TABLE t1(a);
-** SELECT * FROM t1 WHERE a;
-** SELECT a AS b FROM t1 WHERE b;
-** SELECT * FROM t1 WHERE (select a from t1);
-*/
-SQLITE_PRIVATE char sqlite3ExprAffinity(Expr *pExpr){
- int op;
- pExpr = sqlite3ExprSkipCollate(pExpr);
- op = pExpr->op;
- if( op==TK_SELECT ){
- assert( pExpr->flags&EP_xIsSelect );
- return sqlite3ExprAffinity(pExpr->x.pSelect->pEList->a[0].pExpr);
- }
-#ifndef SQLITE_OMIT_CAST
- if( op==TK_CAST ){
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- return sqlite3AffinityType(pExpr->u.zToken);
- }
-#endif
- if( (op==TK_AGG_COLUMN || op==TK_COLUMN || op==TK_REGISTER)
- && pExpr->pTab!=0
- ){
- /* op==TK_REGISTER && pExpr->pTab!=0 happens when pExpr was originally
- ** a TK_COLUMN but was previously evaluated and cached in a register */
- int j = pExpr->iColumn;
- if( j<0 ) return SQLITE_AFF_INTEGER;
- assert( pExpr->pTab && j<pExpr->pTab->nCol );
- return pExpr->pTab->aCol[j].affinity;
- }
- return pExpr->affinity;
-}
-
-/*
-** Set the collating sequence for expression pExpr to be the collating
-** sequence named by pToken. Return a pointer to a new Expr node that
-** implements the COLLATE operator.
-**
-** If a memory allocation error occurs, that fact is recorded in pParse->db
-** and the pExpr parameter is returned unchanged.
-*/
-SQLITE_PRIVATE Expr *sqlite3ExprAddCollateToken(Parse *pParse, Expr *pExpr, Token *pCollName){
- if( pCollName->n>0 ){
- Expr *pNew = sqlite3ExprAlloc(pParse->db, TK_COLLATE, pCollName, 1);
- if( pNew ){
- pNew->pLeft = pExpr;
- pNew->flags |= EP_Collate;
- pExpr = pNew;
- }
- }
- return pExpr;
-}
-SQLITE_PRIVATE Expr *sqlite3ExprAddCollateString(Parse *pParse, Expr *pExpr, const char *zC){
- Token s;
- assert( zC!=0 );
- s.z = zC;
- s.n = sqlite3Strlen30(s.z);
- return sqlite3ExprAddCollateToken(pParse, pExpr, &s);
-}
-
-/*
-** Skip over any TK_COLLATE and/or TK_AS operators at the root of
-** an expression.
-*/
-SQLITE_PRIVATE Expr *sqlite3ExprSkipCollate(Expr *pExpr){
- while( pExpr && (pExpr->op==TK_COLLATE || pExpr->op==TK_AS) ){
- pExpr = pExpr->pLeft;
- }
- return pExpr;
-}
-
-/*
-** Return the collation sequence for the expression pExpr. If
-** there is no defined collating sequence, return NULL.
-**
-** The collating sequence might be determined by a COLLATE operator
-** or by the presence of a column with a defined collating sequence.
-** COLLATE operators take first precedence. Left operands take
-** precedence over right operands.
-*/
-SQLITE_PRIVATE CollSeq *sqlite3ExprCollSeq(Parse *pParse, Expr *pExpr){
- sqlite3 *db = pParse->db;
- CollSeq *pColl = 0;
- Expr *p = pExpr;
- while( p ){
- int op = p->op;
- if( op==TK_CAST || op==TK_UPLUS ){
- p = p->pLeft;
- continue;
- }
- assert( op!=TK_REGISTER || p->op2!=TK_COLLATE );
- if( op==TK_COLLATE ){
- if( db->init.busy ){
- /* Do not report errors when parsing while the schema */
- pColl = sqlite3FindCollSeq(db, ENC(db), p->u.zToken, 0);
- }else{
- pColl = sqlite3GetCollSeq(pParse, ENC(db), 0, p->u.zToken);
- }
- break;
- }
- if( p->pTab!=0
- && (op==TK_AGG_COLUMN || op==TK_COLUMN
- || op==TK_REGISTER || op==TK_TRIGGER)
- ){
- /* op==TK_REGISTER && p->pTab!=0 happens when pExpr was originally
- ** a TK_COLUMN but was previously evaluated and cached in a register */
- int j = p->iColumn;
- if( j>=0 ){
- const char *zColl = p->pTab->aCol[j].zColl;
- pColl = sqlite3FindCollSeq(db, ENC(db), zColl, 0);
- }
- break;
- }
- if( p->flags & EP_Collate ){
- if( ALWAYS(p->pLeft) && (p->pLeft->flags & EP_Collate)!=0 ){
- p = p->pLeft;
- }else{
- p = p->pRight;
- }
- }else{
- break;
- }
- }
- if( sqlite3CheckCollSeq(pParse, pColl) ){
- pColl = 0;
- }
- return pColl;
-}
-
-/*
-** pExpr is an operand of a comparison operator. aff2 is the
-** type affinity of the other operand. This routine returns the
-** type affinity that should be used for the comparison operator.
-*/
-SQLITE_PRIVATE char sqlite3CompareAffinity(Expr *pExpr, char aff2){
- char aff1 = sqlite3ExprAffinity(pExpr);
- if( aff1 && aff2 ){
- /* Both sides of the comparison are columns. If one has numeric
- ** affinity, use that. Otherwise use no affinity.
- */
- if( sqlite3IsNumericAffinity(aff1) || sqlite3IsNumericAffinity(aff2) ){
- return SQLITE_AFF_NUMERIC;
- }else{
- return SQLITE_AFF_NONE;
- }
- }else if( !aff1 && !aff2 ){
- /* Neither side of the comparison is a column. Compare the
- ** results directly.
- */
- return SQLITE_AFF_NONE;
- }else{
- /* One side is a column, the other is not. Use the columns affinity. */
- assert( aff1==0 || aff2==0 );
- return (aff1 + aff2);
- }
-}
-
-/*
-** pExpr is a comparison operator. Return the type affinity that should
-** be applied to both operands prior to doing the comparison.
-*/
-static char comparisonAffinity(Expr *pExpr){
- char aff;
- assert( pExpr->op==TK_EQ || pExpr->op==TK_IN || pExpr->op==TK_LT ||
- pExpr->op==TK_GT || pExpr->op==TK_GE || pExpr->op==TK_LE ||
- pExpr->op==TK_NE || pExpr->op==TK_IS || pExpr->op==TK_ISNOT );
- assert( pExpr->pLeft );
- aff = sqlite3ExprAffinity(pExpr->pLeft);
- if( pExpr->pRight ){
- aff = sqlite3CompareAffinity(pExpr->pRight, aff);
- }else if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- aff = sqlite3CompareAffinity(pExpr->x.pSelect->pEList->a[0].pExpr, aff);
- }else if( !aff ){
- aff = SQLITE_AFF_NONE;
- }
- return aff;
-}
-
-/*
-** pExpr is a comparison expression, eg. '=', '<', IN(...) etc.
-** idx_affinity is the affinity of an indexed column. Return true
-** if the index with affinity idx_affinity may be used to implement
-** the comparison in pExpr.
-*/
-SQLITE_PRIVATE int sqlite3IndexAffinityOk(Expr *pExpr, char idx_affinity){
- char aff = comparisonAffinity(pExpr);
- switch( aff ){
- case SQLITE_AFF_NONE:
- return 1;
- case SQLITE_AFF_TEXT:
- return idx_affinity==SQLITE_AFF_TEXT;
- default:
- return sqlite3IsNumericAffinity(idx_affinity);
- }
-}
-
-/*
-** Return the P5 value that should be used for a binary comparison
-** opcode (OP_Eq, OP_Ge etc.) used to compare pExpr1 and pExpr2.
-*/
-static u8 binaryCompareP5(Expr *pExpr1, Expr *pExpr2, int jumpIfNull){
- u8 aff = (char)sqlite3ExprAffinity(pExpr2);
- aff = (u8)sqlite3CompareAffinity(pExpr1, aff) | (u8)jumpIfNull;
- return aff;
-}
-
-/*
-** Return a pointer to the collation sequence that should be used by
-** a binary comparison operator comparing pLeft and pRight.
-**
-** If the left hand expression has a collating sequence type, then it is
-** used. Otherwise the collation sequence for the right hand expression
-** is used, or the default (BINARY) if neither expression has a collating
-** type.
-**
-** Argument pRight (but not pLeft) may be a null pointer. In this case,
-** it is not considered.
-*/
-SQLITE_PRIVATE CollSeq *sqlite3BinaryCompareCollSeq(
- Parse *pParse,
- Expr *pLeft,
- Expr *pRight
-){
- CollSeq *pColl;
- assert( pLeft );
- if( pLeft->flags & EP_Collate ){
- pColl = sqlite3ExprCollSeq(pParse, pLeft);
- }else if( pRight && (pRight->flags & EP_Collate)!=0 ){
- pColl = sqlite3ExprCollSeq(pParse, pRight);
- }else{
- pColl = sqlite3ExprCollSeq(pParse, pLeft);
- if( !pColl ){
- pColl = sqlite3ExprCollSeq(pParse, pRight);
- }
- }
- return pColl;
-}
-
-/*
-** Generate code for a comparison operator.
-*/
-static int codeCompare(
- Parse *pParse, /* The parsing (and code generating) context */
- Expr *pLeft, /* The left operand */
- Expr *pRight, /* The right operand */
- int opcode, /* The comparison opcode */
- int in1, int in2, /* Register holding operands */
- int dest, /* Jump here if true. */
- int jumpIfNull /* If true, jump if either operand is NULL */
-){
- int p5;
- int addr;
- CollSeq *p4;
-
- p4 = sqlite3BinaryCompareCollSeq(pParse, pLeft, pRight);
- p5 = binaryCompareP5(pLeft, pRight, jumpIfNull);
- addr = sqlite3VdbeAddOp4(pParse->pVdbe, opcode, in2, dest, in1,
- (void*)p4, P4_COLLSEQ);
- sqlite3VdbeChangeP5(pParse->pVdbe, (u8)p5);
- return addr;
-}
-
-#if SQLITE_MAX_EXPR_DEPTH>0
-/*
-** Check that argument nHeight is less than or equal to the maximum
-** expression depth allowed. If it is not, leave an error message in
-** pParse.
-*/
-SQLITE_PRIVATE int sqlite3ExprCheckHeight(Parse *pParse, int nHeight){
- int rc = SQLITE_OK;
- int mxHeight = pParse->db->aLimit[SQLITE_LIMIT_EXPR_DEPTH];
- if( nHeight>mxHeight ){
- sqlite3ErrorMsg(pParse,
- "Expression tree is too large (maximum depth %d)", mxHeight
- );
- rc = SQLITE_ERROR;
- }
- return rc;
-}
-
-/* The following three functions, heightOfExpr(), heightOfExprList()
-** and heightOfSelect(), are used to determine the maximum height
-** of any expression tree referenced by the structure passed as the
-** first argument.
-**
-** If this maximum height is greater than the current value pointed
-** to by pnHeight, the second parameter, then set *pnHeight to that
-** value.
-*/
-static void heightOfExpr(Expr *p, int *pnHeight){
- if( p ){
- if( p->nHeight>*pnHeight ){
- *pnHeight = p->nHeight;
- }
- }
-}
-static void heightOfExprList(ExprList *p, int *pnHeight){
- if( p ){
- int i;
- for(i=0; i<p->nExpr; i++){
- heightOfExpr(p->a[i].pExpr, pnHeight);
- }
- }
-}
-static void heightOfSelect(Select *p, int *pnHeight){
- if( p ){
- heightOfExpr(p->pWhere, pnHeight);
- heightOfExpr(p->pHaving, pnHeight);
- heightOfExpr(p->pLimit, pnHeight);
- heightOfExpr(p->pOffset, pnHeight);
- heightOfExprList(p->pEList, pnHeight);
- heightOfExprList(p->pGroupBy, pnHeight);
- heightOfExprList(p->pOrderBy, pnHeight);
- heightOfSelect(p->pPrior, pnHeight);
- }
-}
-
-/*
-** Set the Expr.nHeight variable in the structure passed as an
-** argument. An expression with no children, Expr.pList or
-** Expr.pSelect member has a height of 1. Any other expression
-** has a height equal to the maximum height of any other
-** referenced Expr plus one.
-*/
-static void exprSetHeight(Expr *p){
- int nHeight = 0;
- heightOfExpr(p->pLeft, &nHeight);
- heightOfExpr(p->pRight, &nHeight);
- if( ExprHasProperty(p, EP_xIsSelect) ){
- heightOfSelect(p->x.pSelect, &nHeight);
- }else{
- heightOfExprList(p->x.pList, &nHeight);
- }
- p->nHeight = nHeight + 1;
-}
-
-/*
-** Set the Expr.nHeight variable using the exprSetHeight() function. If
-** the height is greater than the maximum allowed expression depth,
-** leave an error in pParse.
-*/
-SQLITE_PRIVATE void sqlite3ExprSetHeight(Parse *pParse, Expr *p){
- exprSetHeight(p);
- sqlite3ExprCheckHeight(pParse, p->nHeight);
-}
-
-/*
-** Return the maximum height of any expression tree referenced
-** by the select statement passed as an argument.
-*/
-SQLITE_PRIVATE int sqlite3SelectExprHeight(Select *p){
- int nHeight = 0;
- heightOfSelect(p, &nHeight);
- return nHeight;
-}
-#else
- #define exprSetHeight(y)
-#endif /* SQLITE_MAX_EXPR_DEPTH>0 */
-
-/*
-** This routine is the core allocator for Expr nodes.
-**
-** Construct a new expression node and return a pointer to it. Memory
-** for this node and for the pToken argument is a single allocation
-** obtained from sqlite3DbMalloc(). The calling function
-** is responsible for making sure the node eventually gets freed.
-**
-** If dequote is true, then the token (if it exists) is dequoted.
-** If dequote is false, no dequoting is performance. The deQuote
-** parameter is ignored if pToken is NULL or if the token does not
-** appear to be quoted. If the quotes were of the form "..." (double-quotes)
-** then the EP_DblQuoted flag is set on the expression node.
-**
-** Special case: If op==TK_INTEGER and pToken points to a string that
-** can be translated into a 32-bit integer, then the token is not
-** stored in u.zToken. Instead, the integer values is written
-** into u.iValue and the EP_IntValue flag is set. No extra storage
-** is allocated to hold the integer text and the dequote flag is ignored.
-*/
-SQLITE_PRIVATE Expr *sqlite3ExprAlloc(
- sqlite3 *db, /* Handle for sqlite3DbMallocZero() (may be null) */
- int op, /* Expression opcode */
- const Token *pToken, /* Token argument. Might be NULL */
- int dequote /* True to dequote */
-){
- Expr *pNew;
- int nExtra = 0;
- int iValue = 0;
-
- if( pToken ){
- if( op!=TK_INTEGER || pToken->z==0
- || sqlite3GetInt32(pToken->z, &iValue)==0 ){
- nExtra = pToken->n+1;
- assert( iValue>=0 );
- }
- }
- pNew = sqlite3DbMallocZero(db, sizeof(Expr)+nExtra);
- if( pNew ){
- pNew->op = (u8)op;
- pNew->iAgg = -1;
- if( pToken ){
- if( nExtra==0 ){
- pNew->flags |= EP_IntValue;
- pNew->u.iValue = iValue;
- }else{
- int c;
- pNew->u.zToken = (char*)&pNew[1];
- assert( pToken->z!=0 || pToken->n==0 );
- if( pToken->n ) memcpy(pNew->u.zToken, pToken->z, pToken->n);
- pNew->u.zToken[pToken->n] = 0;
- if( dequote && nExtra>=3
- && ((c = pToken->z[0])=='\'' || c=='"' || c=='[' || c=='`') ){
- sqlite3Dequote(pNew->u.zToken);
- if( c=='"' ) pNew->flags |= EP_DblQuoted;
- }
- }
- }
-#if SQLITE_MAX_EXPR_DEPTH>0
- pNew->nHeight = 1;
-#endif
- }
- return pNew;
-}
-
-/*
-** Allocate a new expression node from a zero-terminated token that has
-** already been dequoted.
-*/
-SQLITE_PRIVATE Expr *sqlite3Expr(
- sqlite3 *db, /* Handle for sqlite3DbMallocZero() (may be null) */
- int op, /* Expression opcode */
- const char *zToken /* Token argument. Might be NULL */
-){
- Token x;
- x.z = zToken;
- x.n = zToken ? sqlite3Strlen30(zToken) : 0;
- return sqlite3ExprAlloc(db, op, &x, 0);
-}
-
-/*
-** Attach subtrees pLeft and pRight to the Expr node pRoot.
-**
-** If pRoot==NULL that means that a memory allocation error has occurred.
-** In that case, delete the subtrees pLeft and pRight.
-*/
-SQLITE_PRIVATE void sqlite3ExprAttachSubtrees(
- sqlite3 *db,
- Expr *pRoot,
- Expr *pLeft,
- Expr *pRight
-){
- if( pRoot==0 ){
- assert( db->mallocFailed );
- sqlite3ExprDelete(db, pLeft);
- sqlite3ExprDelete(db, pRight);
- }else{
- if( pRight ){
- pRoot->pRight = pRight;
- pRoot->flags |= EP_Collate & pRight->flags;
- }
- if( pLeft ){
- pRoot->pLeft = pLeft;
- pRoot->flags |= EP_Collate & pLeft->flags;
- }
- exprSetHeight(pRoot);
- }
-}
-
-/*
-** Allocate a Expr node which joins as many as two subtrees.
-**
-** One or both of the subtrees can be NULL. Return a pointer to the new
-** Expr node. Or, if an OOM error occurs, set pParse->db->mallocFailed,
-** free the subtrees and return NULL.
-*/
-SQLITE_PRIVATE Expr *sqlite3PExpr(
- Parse *pParse, /* Parsing context */
- int op, /* Expression opcode */
- Expr *pLeft, /* Left operand */
- Expr *pRight, /* Right operand */
- const Token *pToken /* Argument token */
-){
- Expr *p;
- if( op==TK_AND && pLeft && pRight ){
- /* Take advantage of short-circuit false optimization for AND */
- p = sqlite3ExprAnd(pParse->db, pLeft, pRight);
- }else{
- p = sqlite3ExprAlloc(pParse->db, op, pToken, 1);
- sqlite3ExprAttachSubtrees(pParse->db, p, pLeft, pRight);
- }
- if( p ) {
- sqlite3ExprCheckHeight(pParse, p->nHeight);
- }
- return p;
-}
-
-/*
-** Return 1 if an expression must be FALSE in all cases and 0 if the
-** expression might be true. This is an optimization. If is OK to
-** return 0 here even if the expression really is always false (a
-** false negative). But it is a bug to return 1 if the expression
-** might be true in some rare circumstances (a false positive.)
-**
-** Note that if the expression is part of conditional for a
-** LEFT JOIN, then we cannot determine at compile-time whether or not
-** is it true or false, so always return 0.
-*/
-static int exprAlwaysFalse(Expr *p){
- int v = 0;
- if( ExprHasProperty(p, EP_FromJoin) ) return 0;
- if( !sqlite3ExprIsInteger(p, &v) ) return 0;
- return v==0;
-}
-
-/*
-** Join two expressions using an AND operator. If either expression is
-** NULL, then just return the other expression.
-**
-** If one side or the other of the AND is known to be false, then instead
-** of returning an AND expression, just return a constant expression with
-** a value of false.
-*/
-SQLITE_PRIVATE Expr *sqlite3ExprAnd(sqlite3 *db, Expr *pLeft, Expr *pRight){
- if( pLeft==0 ){
- return pRight;
- }else if( pRight==0 ){
- return pLeft;
- }else if( exprAlwaysFalse(pLeft) || exprAlwaysFalse(pRight) ){
- sqlite3ExprDelete(db, pLeft);
- sqlite3ExprDelete(db, pRight);
- return sqlite3ExprAlloc(db, TK_INTEGER, &sqlite3IntTokens[0], 0);
- }else{
- Expr *pNew = sqlite3ExprAlloc(db, TK_AND, 0, 0);
- sqlite3ExprAttachSubtrees(db, pNew, pLeft, pRight);
- return pNew;
- }
-}
-
-/*
-** Construct a new expression node for a function with multiple
-** arguments.
-*/
-SQLITE_PRIVATE Expr *sqlite3ExprFunction(Parse *pParse, ExprList *pList, Token *pToken){
- Expr *pNew;
- sqlite3 *db = pParse->db;
- assert( pToken );
- pNew = sqlite3ExprAlloc(db, TK_FUNCTION, pToken, 1);
- if( pNew==0 ){
- sqlite3ExprListDelete(db, pList); /* Avoid memory leak when malloc fails */
- return 0;
- }
- pNew->x.pList = pList;
- assert( !ExprHasProperty(pNew, EP_xIsSelect) );
- sqlite3ExprSetHeight(pParse, pNew);
- return pNew;
-}
-
-/*
-** Assign a variable number to an expression that encodes a wildcard
-** in the original SQL statement.
-**
-** Wildcards consisting of a single "?" are assigned the next sequential
-** variable number.
-**
-** Wildcards of the form "?nnn" are assigned the number "nnn". We make
-** sure "nnn" is not too be to avoid a denial of service attack when
-** the SQL statement comes from an external source.
-**
-** Wildcards of the form ":aaa", "@aaa", or "$aaa" are assigned the same number
-** as the previous instance of the same wildcard. Or if this is the first
-** instance of the wildcard, the next sequenial variable number is
-** assigned.
-*/
-SQLITE_PRIVATE void sqlite3ExprAssignVarNumber(Parse *pParse, Expr *pExpr){
- sqlite3 *db = pParse->db;
- const char *z;
-
- if( pExpr==0 ) return;
- assert( !ExprHasAnyProperty(pExpr, EP_IntValue|EP_Reduced|EP_TokenOnly) );
- z = pExpr->u.zToken;
- assert( z!=0 );
- assert( z[0]!=0 );
- if( z[1]==0 ){
- /* Wildcard of the form "?". Assign the next variable number */
- assert( z[0]=='?' );
- pExpr->iColumn = (ynVar)(++pParse->nVar);
- }else{
- ynVar x = 0;
- u32 n = sqlite3Strlen30(z);
- if( z[0]=='?' ){
- /* Wildcard of the form "?nnn". Convert "nnn" to an integer and
- ** use it as the variable number */
- i64 i;
- int bOk = 0==sqlite3Atoi64(&z[1], &i, n-1, SQLITE_UTF8);
- pExpr->iColumn = x = (ynVar)i;
- testcase( i==0 );
- testcase( i==1 );
- testcase( i==db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER]-1 );
- testcase( i==db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER] );
- if( bOk==0 || i<1 || i>db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER] ){
- sqlite3ErrorMsg(pParse, "variable number must be between ?1 and ?%d",
- db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER]);
- x = 0;
- }
- if( i>pParse->nVar ){
- pParse->nVar = (int)i;
- }
- }else{
- /* Wildcards like ":aaa", "$aaa" or "@aaa". Reuse the same variable
- ** number as the prior appearance of the same name, or if the name
- ** has never appeared before, reuse the same variable number
- */
- ynVar i;
- for(i=0; i<pParse->nzVar; i++){
- if( pParse->azVar[i] && strcmp(pParse->azVar[i],z)==0 ){
- pExpr->iColumn = x = (ynVar)i+1;
- break;
- }
- }
- if( x==0 ) x = pExpr->iColumn = (ynVar)(++pParse->nVar);
- }
- if( x>0 ){
- if( x>pParse->nzVar ){
- char **a;
- a = sqlite3DbRealloc(db, pParse->azVar, x*sizeof(a[0]));
- if( a==0 ) return; /* Error reported through db->mallocFailed */
- pParse->azVar = a;
- memset(&a[pParse->nzVar], 0, (x-pParse->nzVar)*sizeof(a[0]));
- pParse->nzVar = x;
- }
- if( z[0]!='?' || pParse->azVar[x-1]==0 ){
- sqlite3DbFree(db, pParse->azVar[x-1]);
- pParse->azVar[x-1] = sqlite3DbStrNDup(db, z, n);
- }
- }
- }
- if( !pParse->nErr && pParse->nVar>db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER] ){
- sqlite3ErrorMsg(pParse, "too many SQL variables");
- }
-}
-
-/*
-** Recursively delete an expression tree.
-*/
-SQLITE_PRIVATE void sqlite3ExprDelete(sqlite3 *db, Expr *p){
- if( p==0 ) return;
- /* Sanity check: Assert that the IntValue is non-negative if it exists */
- assert( !ExprHasProperty(p, EP_IntValue) || p->u.iValue>=0 );
- if( !ExprHasAnyProperty(p, EP_TokenOnly) ){
- sqlite3ExprDelete(db, p->pLeft);
- sqlite3ExprDelete(db, p->pRight);
- if( !ExprHasProperty(p, EP_Reduced) && (p->flags2 & EP2_MallocedToken)!=0 ){
- sqlite3DbFree(db, p->u.zToken);
- }
- if( ExprHasProperty(p, EP_xIsSelect) ){
- sqlite3SelectDelete(db, p->x.pSelect);
- }else{
- sqlite3ExprListDelete(db, p->x.pList);
- }
- }
- if( !ExprHasProperty(p, EP_Static) ){
- sqlite3DbFree(db, p);
- }
-}
-
-/*
-** Return the number of bytes allocated for the expression structure
-** passed as the first argument. This is always one of EXPR_FULLSIZE,
-** EXPR_REDUCEDSIZE or EXPR_TOKENONLYSIZE.
-*/
-static int exprStructSize(Expr *p){
- if( ExprHasProperty(p, EP_TokenOnly) ) return EXPR_TOKENONLYSIZE;
- if( ExprHasProperty(p, EP_Reduced) ) return EXPR_REDUCEDSIZE;
- return EXPR_FULLSIZE;
-}
-
-/*
-** The dupedExpr*Size() routines each return the number of bytes required
-** to store a copy of an expression or expression tree. They differ in
-** how much of the tree is measured.
-**
-** dupedExprStructSize() Size of only the Expr structure
-** dupedExprNodeSize() Size of Expr + space for token
-** dupedExprSize() Expr + token + subtree components
-**
-***************************************************************************
-**
-** The dupedExprStructSize() function returns two values OR-ed together:
-** (1) the space required for a copy of the Expr structure only and
-** (2) the EP_xxx flags that indicate what the structure size should be.
-** The return values is always one of:
-**
-** EXPR_FULLSIZE
-** EXPR_REDUCEDSIZE | EP_Reduced
-** EXPR_TOKENONLYSIZE | EP_TokenOnly
-**
-** The size of the structure can be found by masking the return value
-** of this routine with 0xfff. The flags can be found by masking the
-** return value with EP_Reduced|EP_TokenOnly.
-**
-** Note that with flags==EXPRDUP_REDUCE, this routines works on full-size
-** (unreduced) Expr objects as they or originally constructed by the parser.
-** During expression analysis, extra information is computed and moved into
-** later parts of teh Expr object and that extra information might get chopped
-** off if the expression is reduced. Note also that it does not work to
-** make a EXPRDUP_REDUCE copy of a reduced expression. It is only legal
-** to reduce a pristine expression tree from the parser. The implementation
-** of dupedExprStructSize() contain multiple assert() statements that attempt
-** to enforce this constraint.
-*/
-static int dupedExprStructSize(Expr *p, int flags){
- int nSize;
- assert( flags==EXPRDUP_REDUCE || flags==0 ); /* Only one flag value allowed */
- if( 0==(flags&EXPRDUP_REDUCE) ){
- nSize = EXPR_FULLSIZE;
- }else{
- assert( !ExprHasAnyProperty(p, EP_TokenOnly|EP_Reduced) );
- assert( !ExprHasProperty(p, EP_FromJoin) );
- assert( (p->flags2 & EP2_MallocedToken)==0 );
- assert( (p->flags2 & EP2_Irreducible)==0 );
- if( p->pLeft || p->pRight || p->x.pList ){
- nSize = EXPR_REDUCEDSIZE | EP_Reduced;
- }else{
- nSize = EXPR_TOKENONLYSIZE | EP_TokenOnly;
- }
- }
- return nSize;
-}
-
-/*
-** This function returns the space in bytes required to store the copy
-** of the Expr structure and a copy of the Expr.u.zToken string (if that
-** string is defined.)
-*/
-static int dupedExprNodeSize(Expr *p, int flags){
- int nByte = dupedExprStructSize(p, flags) & 0xfff;
- if( !ExprHasProperty(p, EP_IntValue) && p->u.zToken ){
- nByte += sqlite3Strlen30(p->u.zToken)+1;
- }
- return ROUND8(nByte);
-}
-
-/*
-** Return the number of bytes required to create a duplicate of the
-** expression passed as the first argument. The second argument is a
-** mask containing EXPRDUP_XXX flags.
-**
-** The value returned includes space to create a copy of the Expr struct
-** itself and the buffer referred to by Expr.u.zToken, if any.
-**
-** If the EXPRDUP_REDUCE flag is set, then the return value includes
-** space to duplicate all Expr nodes in the tree formed by Expr.pLeft
-** and Expr.pRight variables (but not for any structures pointed to or
-** descended from the Expr.x.pList or Expr.x.pSelect variables).
-*/
-static int dupedExprSize(Expr *p, int flags){
- int nByte = 0;
- if( p ){
- nByte = dupedExprNodeSize(p, flags);
- if( flags&EXPRDUP_REDUCE ){
- nByte += dupedExprSize(p->pLeft, flags) + dupedExprSize(p->pRight, flags);
- }
- }
- return nByte;
-}
-
-/*
-** This function is similar to sqlite3ExprDup(), except that if pzBuffer
-** is not NULL then *pzBuffer is assumed to point to a buffer large enough
-** to store the copy of expression p, the copies of p->u.zToken
-** (if applicable), and the copies of the p->pLeft and p->pRight expressions,
-** if any. Before returning, *pzBuffer is set to the first byte passed the
-** portion of the buffer copied into by this function.
-*/
-static Expr *exprDup(sqlite3 *db, Expr *p, int flags, u8 **pzBuffer){
- Expr *pNew = 0; /* Value to return */
- if( p ){
- const int isReduced = (flags&EXPRDUP_REDUCE);
- u8 *zAlloc;
- u32 staticFlag = 0;
-
- assert( pzBuffer==0 || isReduced );
-
- /* Figure out where to write the new Expr structure. */
- if( pzBuffer ){
- zAlloc = *pzBuffer;
- staticFlag = EP_Static;
- }else{
- zAlloc = sqlite3DbMallocRaw(db, dupedExprSize(p, flags));
- }
- pNew = (Expr *)zAlloc;
-
- if( pNew ){
- /* Set nNewSize to the size allocated for the structure pointed to
- ** by pNew. This is either EXPR_FULLSIZE, EXPR_REDUCEDSIZE or
- ** EXPR_TOKENONLYSIZE. nToken is set to the number of bytes consumed
- ** by the copy of the p->u.zToken string (if any).
- */
- const unsigned nStructSize = dupedExprStructSize(p, flags);
- const int nNewSize = nStructSize & 0xfff;
- int nToken;
- if( !ExprHasProperty(p, EP_IntValue) && p->u.zToken ){
- nToken = sqlite3Strlen30(p->u.zToken) + 1;
- }else{
- nToken = 0;
- }
- if( isReduced ){
- assert( ExprHasProperty(p, EP_Reduced)==0 );
- memcpy(zAlloc, p, nNewSize);
- }else{
- int nSize = exprStructSize(p);
- memcpy(zAlloc, p, nSize);
- memset(&zAlloc[nSize], 0, EXPR_FULLSIZE-nSize);
- }
-
- /* Set the EP_Reduced, EP_TokenOnly, and EP_Static flags appropriately. */
- pNew->flags &= ~(EP_Reduced|EP_TokenOnly|EP_Static);
- pNew->flags |= nStructSize & (EP_Reduced|EP_TokenOnly);
- pNew->flags |= staticFlag;
-
- /* Copy the p->u.zToken string, if any. */
- if( nToken ){
- char *zToken = pNew->u.zToken = (char*)&zAlloc[nNewSize];
- memcpy(zToken, p->u.zToken, nToken);
- }
-
- if( 0==((p->flags|pNew->flags) & EP_TokenOnly) ){
- /* Fill in the pNew->x.pSelect or pNew->x.pList member. */
- if( ExprHasProperty(p, EP_xIsSelect) ){
- pNew->x.pSelect = sqlite3SelectDup(db, p->x.pSelect, isReduced);
- }else{
- pNew->x.pList = sqlite3ExprListDup(db, p->x.pList, isReduced);
- }
- }
-
- /* Fill in pNew->pLeft and pNew->pRight. */
- if( ExprHasAnyProperty(pNew, EP_Reduced|EP_TokenOnly) ){
- zAlloc += dupedExprNodeSize(p, flags);
- if( ExprHasProperty(pNew, EP_Reduced) ){
- pNew->pLeft = exprDup(db, p->pLeft, EXPRDUP_REDUCE, &zAlloc);
- pNew->pRight = exprDup(db, p->pRight, EXPRDUP_REDUCE, &zAlloc);
- }
- if( pzBuffer ){
- *pzBuffer = zAlloc;
- }
- }else{
- pNew->flags2 = 0;
- if( !ExprHasAnyProperty(p, EP_TokenOnly) ){
- pNew->pLeft = sqlite3ExprDup(db, p->pLeft, 0);
- pNew->pRight = sqlite3ExprDup(db, p->pRight, 0);
- }
- }
-
- }
- }
- return pNew;
-}
-
-/*
-** The following group of routines make deep copies of expressions,
-** expression lists, ID lists, and select statements. The copies can
-** be deleted (by being passed to their respective ...Delete() routines)
-** without effecting the originals.
-**
-** The expression list, ID, and source lists return by sqlite3ExprListDup(),
-** sqlite3IdListDup(), and sqlite3SrcListDup() can not be further expanded
-** by subsequent calls to sqlite*ListAppend() routines.
-**
-** Any tables that the SrcList might point to are not duplicated.
-**
-** The flags parameter contains a combination of the EXPRDUP_XXX flags.
-** If the EXPRDUP_REDUCE flag is set, then the structure returned is a
-** truncated version of the usual Expr structure that will be stored as
-** part of the in-memory representation of the database schema.
-*/
-SQLITE_PRIVATE Expr *sqlite3ExprDup(sqlite3 *db, Expr *p, int flags){
- return exprDup(db, p, flags, 0);
-}
-SQLITE_PRIVATE ExprList *sqlite3ExprListDup(sqlite3 *db, ExprList *p, int flags){
- ExprList *pNew;
- struct ExprList_item *pItem, *pOldItem;
- int i;
- if( p==0 ) return 0;
- pNew = sqlite3DbMallocRaw(db, sizeof(*pNew) );
- if( pNew==0 ) return 0;
- pNew->iECursor = 0;
- pNew->nExpr = i = p->nExpr;
- if( (flags & EXPRDUP_REDUCE)==0 ) for(i=1; i<p->nExpr; i+=i){}
- pNew->a = pItem = sqlite3DbMallocRaw(db, i*sizeof(p->a[0]) );
- if( pItem==0 ){
- sqlite3DbFree(db, pNew);
- return 0;
- }
- pOldItem = p->a;
- for(i=0; i<p->nExpr; i++, pItem++, pOldItem++){
- Expr *pOldExpr = pOldItem->pExpr;
- pItem->pExpr = sqlite3ExprDup(db, pOldExpr, flags);
- pItem->zName = sqlite3DbStrDup(db, pOldItem->zName);
- pItem->zSpan = sqlite3DbStrDup(db, pOldItem->zSpan);
- pItem->sortOrder = pOldItem->sortOrder;
- pItem->done = 0;
- pItem->iOrderByCol = pOldItem->iOrderByCol;
- pItem->iAlias = pOldItem->iAlias;
- }
- return pNew;
-}
-
-/*
-** If cursors, triggers, views and subqueries are all omitted from
-** the build, then none of the following routines, except for
-** sqlite3SelectDup(), can be called. sqlite3SelectDup() is sometimes
-** called with a NULL argument.
-*/
-#if !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_TRIGGER) \
- || !defined(SQLITE_OMIT_SUBQUERY)
-SQLITE_PRIVATE SrcList *sqlite3SrcListDup(sqlite3 *db, SrcList *p, int flags){
- SrcList *pNew;
- int i;
- int nByte;
- if( p==0 ) return 0;
- nByte = sizeof(*p) + (p->nSrc>0 ? sizeof(p->a[0]) * (p->nSrc-1) : 0);
- pNew = sqlite3DbMallocRaw(db, nByte );
- if( pNew==0 ) return 0;
- pNew->nSrc = pNew->nAlloc = p->nSrc;
- for(i=0; i<p->nSrc; i++){
- struct SrcList_item *pNewItem = &pNew->a[i];
- struct SrcList_item *pOldItem = &p->a[i];
- Table *pTab;
- pNewItem->pSchema = pOldItem->pSchema;
- pNewItem->zDatabase = sqlite3DbStrDup(db, pOldItem->zDatabase);
- pNewItem->zName = sqlite3DbStrDup(db, pOldItem->zName);
- pNewItem->zAlias = sqlite3DbStrDup(db, pOldItem->zAlias);
- pNewItem->jointype = pOldItem->jointype;
- pNewItem->iCursor = pOldItem->iCursor;
- pNewItem->addrFillSub = pOldItem->addrFillSub;
- pNewItem->regReturn = pOldItem->regReturn;
- pNewItem->isCorrelated = pOldItem->isCorrelated;
- pNewItem->viaCoroutine = pOldItem->viaCoroutine;
- pNewItem->zIndex = sqlite3DbStrDup(db, pOldItem->zIndex);
- pNewItem->notIndexed = pOldItem->notIndexed;
- pNewItem->pIndex = pOldItem->pIndex;
- pTab = pNewItem->pTab = pOldItem->pTab;
- if( pTab ){
- pTab->nRef++;
- }
- pNewItem->pSelect = sqlite3SelectDup(db, pOldItem->pSelect, flags);
- pNewItem->pOn = sqlite3ExprDup(db, pOldItem->pOn, flags);
- pNewItem->pUsing = sqlite3IdListDup(db, pOldItem->pUsing);
- pNewItem->colUsed = pOldItem->colUsed;
- }
- return pNew;
-}
-SQLITE_PRIVATE IdList *sqlite3IdListDup(sqlite3 *db, IdList *p){
- IdList *pNew;
- int i;
- if( p==0 ) return 0;
- pNew = sqlite3DbMallocRaw(db, sizeof(*pNew) );
- if( pNew==0 ) return 0;
- pNew->nId = p->nId;
- pNew->a = sqlite3DbMallocRaw(db, p->nId*sizeof(p->a[0]) );
- if( pNew->a==0 ){
- sqlite3DbFree(db, pNew);
- return 0;
- }
- /* Note that because the size of the allocation for p->a[] is not
- ** necessarily a power of two, sqlite3IdListAppend() may not be called
- ** on the duplicate created by this function. */
- for(i=0; i<p->nId; i++){
- struct IdList_item *pNewItem = &pNew->a[i];
- struct IdList_item *pOldItem = &p->a[i];
- pNewItem->zName = sqlite3DbStrDup(db, pOldItem->zName);
- pNewItem->idx = pOldItem->idx;
- }
- return pNew;
-}
-SQLITE_PRIVATE Select *sqlite3SelectDup(sqlite3 *db, Select *p, int flags){
- Select *pNew, *pPrior;
- if( p==0 ) return 0;
- pNew = sqlite3DbMallocRaw(db, sizeof(*p) );
- if( pNew==0 ) return 0;
- pNew->pEList = sqlite3ExprListDup(db, p->pEList, flags);
- pNew->pSrc = sqlite3SrcListDup(db, p->pSrc, flags);
- pNew->pWhere = sqlite3ExprDup(db, p->pWhere, flags);
- pNew->pGroupBy = sqlite3ExprListDup(db, p->pGroupBy, flags);
- pNew->pHaving = sqlite3ExprDup(db, p->pHaving, flags);
- pNew->pOrderBy = sqlite3ExprListDup(db, p->pOrderBy, flags);
- pNew->op = p->op;
- pNew->pPrior = pPrior = sqlite3SelectDup(db, p->pPrior, flags);
- if( pPrior ) pPrior->pNext = pNew;
- pNew->pNext = 0;
- pNew->pLimit = sqlite3ExprDup(db, p->pLimit, flags);
- pNew->pOffset = sqlite3ExprDup(db, p->pOffset, flags);
- pNew->iLimit = 0;
- pNew->iOffset = 0;
- pNew->selFlags = p->selFlags & ~SF_UsesEphemeral;
- pNew->pRightmost = 0;
- pNew->addrOpenEphm[0] = -1;
- pNew->addrOpenEphm[1] = -1;
- pNew->addrOpenEphm[2] = -1;
- return pNew;
-}
-#else
-SQLITE_PRIVATE Select *sqlite3SelectDup(sqlite3 *db, Select *p, int flags){
- assert( p==0 );
- return 0;
-}
-#endif
-
-
-/*
-** Add a new element to the end of an expression list. If pList is
-** initially NULL, then create a new expression list.
-**
-** If a memory allocation error occurs, the entire list is freed and
-** NULL is returned. If non-NULL is returned, then it is guaranteed
-** that the new entry was successfully appended.
-*/
-SQLITE_PRIVATE ExprList *sqlite3ExprListAppend(
- Parse *pParse, /* Parsing context */
- ExprList *pList, /* List to which to append. Might be NULL */
- Expr *pExpr /* Expression to be appended. Might be NULL */
-){
- sqlite3 *db = pParse->db;
- if( pList==0 ){
- pList = sqlite3DbMallocZero(db, sizeof(ExprList) );
- if( pList==0 ){
- goto no_mem;
- }
- pList->a = sqlite3DbMallocRaw(db, sizeof(pList->a[0]));
- if( pList->a==0 ) goto no_mem;
- }else if( (pList->nExpr & (pList->nExpr-1))==0 ){
- struct ExprList_item *a;
- assert( pList->nExpr>0 );
- a = sqlite3DbRealloc(db, pList->a, pList->nExpr*2*sizeof(pList->a[0]));
- if( a==0 ){
- goto no_mem;
- }
- pList->a = a;
- }
- assert( pList->a!=0 );
- if( 1 ){
- struct ExprList_item *pItem = &pList->a[pList->nExpr++];
- memset(pItem, 0, sizeof(*pItem));
- pItem->pExpr = pExpr;
- }
- return pList;
-
-no_mem:
- /* Avoid leaking memory if malloc has failed. */
- sqlite3ExprDelete(db, pExpr);
- sqlite3ExprListDelete(db, pList);
- return 0;
-}
-
-/*
-** Set the ExprList.a[].zName element of the most recently added item
-** on the expression list.
-**
-** pList might be NULL following an OOM error. But pName should never be
-** NULL. If a memory allocation fails, the pParse->db->mallocFailed flag
-** is set.
-*/
-SQLITE_PRIVATE void sqlite3ExprListSetName(
- Parse *pParse, /* Parsing context */
- ExprList *pList, /* List to which to add the span. */
- Token *pName, /* Name to be added */
- int dequote /* True to cause the name to be dequoted */
-){
- assert( pList!=0 || pParse->db->mallocFailed!=0 );
- if( pList ){
- struct ExprList_item *pItem;
- assert( pList->nExpr>0 );
- pItem = &pList->a[pList->nExpr-1];
- assert( pItem->zName==0 );
- pItem->zName = sqlite3DbStrNDup(pParse->db, pName->z, pName->n);
- if( dequote && pItem->zName ) sqlite3Dequote(pItem->zName);
- }
-}
-
-/*
-** Set the ExprList.a[].zSpan element of the most recently added item
-** on the expression list.
-**
-** pList might be NULL following an OOM error. But pSpan should never be
-** NULL. If a memory allocation fails, the pParse->db->mallocFailed flag
-** is set.
-*/
-SQLITE_PRIVATE void sqlite3ExprListSetSpan(
- Parse *pParse, /* Parsing context */
- ExprList *pList, /* List to which to add the span. */
- ExprSpan *pSpan /* The span to be added */
-){
- sqlite3 *db = pParse->db;
- assert( pList!=0 || db->mallocFailed!=0 );
- if( pList ){
- struct ExprList_item *pItem = &pList->a[pList->nExpr-1];
- assert( pList->nExpr>0 );
- assert( db->mallocFailed || pItem->pExpr==pSpan->pExpr );
- sqlite3DbFree(db, pItem->zSpan);
- pItem->zSpan = sqlite3DbStrNDup(db, (char*)pSpan->zStart,
- (int)(pSpan->zEnd - pSpan->zStart));
- }
-}
-
-/*
-** If the expression list pEList contains more than iLimit elements,
-** leave an error message in pParse.
-*/
-SQLITE_PRIVATE void sqlite3ExprListCheckLength(
- Parse *pParse,
- ExprList *pEList,
- const char *zObject
-){
- int mx = pParse->db->aLimit[SQLITE_LIMIT_COLUMN];
- testcase( pEList && pEList->nExpr==mx );
- testcase( pEList && pEList->nExpr==mx+1 );
- if( pEList && pEList->nExpr>mx ){
- sqlite3ErrorMsg(pParse, "too many columns in %s", zObject);
- }
-}
-
-/*
-** Delete an entire expression list.
-*/
-SQLITE_PRIVATE void sqlite3ExprListDelete(sqlite3 *db, ExprList *pList){
- int i;
- struct ExprList_item *pItem;
- if( pList==0 ) return;
- assert( pList->a!=0 || pList->nExpr==0 );
- for(pItem=pList->a, i=0; i<pList->nExpr; i++, pItem++){
- sqlite3ExprDelete(db, pItem->pExpr);
- sqlite3DbFree(db, pItem->zName);
- sqlite3DbFree(db, pItem->zSpan);
- }
- sqlite3DbFree(db, pList->a);
- sqlite3DbFree(db, pList);
-}
-
-/*
-** These routines are Walker callbacks. Walker.u.pi is a pointer
-** to an integer. These routines are checking an expression to see
-** if it is a constant. Set *Walker.u.pi to 0 if the expression is
-** not constant.
-**
-** These callback routines are used to implement the following:
-**
-** sqlite3ExprIsConstant()
-** sqlite3ExprIsConstantNotJoin()
-** sqlite3ExprIsConstantOrFunction()
-**
-*/
-static int exprNodeIsConstant(Walker *pWalker, Expr *pExpr){
-
- /* If pWalker->u.i is 3 then any term of the expression that comes from
- ** the ON or USING clauses of a join disqualifies the expression
- ** from being considered constant. */
- if( pWalker->u.i==3 && ExprHasAnyProperty(pExpr, EP_FromJoin) ){
- pWalker->u.i = 0;
- return WRC_Abort;
- }
-
- switch( pExpr->op ){
- /* Consider functions to be constant if all their arguments are constant
- ** and pWalker->u.i==2 */
- case TK_FUNCTION:
- if( pWalker->u.i==2 ) return 0;
- /* Fall through */
- case TK_ID:
- case TK_COLUMN:
- case TK_AGG_FUNCTION:
- case TK_AGG_COLUMN:
- testcase( pExpr->op==TK_ID );
- testcase( pExpr->op==TK_COLUMN );
- testcase( pExpr->op==TK_AGG_FUNCTION );
- testcase( pExpr->op==TK_AGG_COLUMN );
- pWalker->u.i = 0;
- return WRC_Abort;
- default:
- testcase( pExpr->op==TK_SELECT ); /* selectNodeIsConstant will disallow */
- testcase( pExpr->op==TK_EXISTS ); /* selectNodeIsConstant will disallow */
- return WRC_Continue;
- }
-}
-static int selectNodeIsConstant(Walker *pWalker, Select *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- pWalker->u.i = 0;
- return WRC_Abort;
-}
-static int exprIsConst(Expr *p, int initFlag){
- Walker w;
- w.u.i = initFlag;
- w.xExprCallback = exprNodeIsConstant;
- w.xSelectCallback = selectNodeIsConstant;
- sqlite3WalkExpr(&w, p);
- return w.u.i;
-}
-
-/*
-** Walk an expression tree. Return 1 if the expression is constant
-** and 0 if it involves variables or function calls.
-**
-** For the purposes of this function, a double-quoted string (ex: "abc")
-** is considered a variable but a single-quoted string (ex: 'abc') is
-** a constant.
-*/
-SQLITE_PRIVATE int sqlite3ExprIsConstant(Expr *p){
- return exprIsConst(p, 1);
-}
-
-/*
-** Walk an expression tree. Return 1 if the expression is constant
-** that does no originate from the ON or USING clauses of a join.
-** Return 0 if it involves variables or function calls or terms from
-** an ON or USING clause.
-*/
-SQLITE_PRIVATE int sqlite3ExprIsConstantNotJoin(Expr *p){
- return exprIsConst(p, 3);
-}
-
-/*
-** Walk an expression tree. Return 1 if the expression is constant
-** or a function call with constant arguments. Return and 0 if there
-** are any variables.
-**
-** For the purposes of this function, a double-quoted string (ex: "abc")
-** is considered a variable but a single-quoted string (ex: 'abc') is
-** a constant.
-*/
-SQLITE_PRIVATE int sqlite3ExprIsConstantOrFunction(Expr *p){
- return exprIsConst(p, 2);
-}
-
-/*
-** If the expression p codes a constant integer that is small enough
-** to fit in a 32-bit integer, return 1 and put the value of the integer
-** in *pValue. If the expression is not an integer or if it is too big
-** to fit in a signed 32-bit integer, return 0 and leave *pValue unchanged.
-*/
-SQLITE_PRIVATE int sqlite3ExprIsInteger(Expr *p, int *pValue){
- int rc = 0;
-
- /* If an expression is an integer literal that fits in a signed 32-bit
- ** integer, then the EP_IntValue flag will have already been set */
- assert( p->op!=TK_INTEGER || (p->flags & EP_IntValue)!=0
- || sqlite3GetInt32(p->u.zToken, &rc)==0 );
-
- if( p->flags & EP_IntValue ){
- *pValue = p->u.iValue;
- return 1;
- }
- switch( p->op ){
- case TK_UPLUS: {
- rc = sqlite3ExprIsInteger(p->pLeft, pValue);
- break;
- }
- case TK_UMINUS: {
- int v;
- if( sqlite3ExprIsInteger(p->pLeft, &v) ){
- *pValue = -v;
- rc = 1;
- }
- break;
- }
- default: break;
- }
- return rc;
-}
-
-/*
-** Return FALSE if there is no chance that the expression can be NULL.
-**
-** If the expression might be NULL or if the expression is too complex
-** to tell return TRUE.
-**
-** This routine is used as an optimization, to skip OP_IsNull opcodes
-** when we know that a value cannot be NULL. Hence, a false positive
-** (returning TRUE when in fact the expression can never be NULL) might
-** be a small performance hit but is otherwise harmless. On the other
-** hand, a false negative (returning FALSE when the result could be NULL)
-** will likely result in an incorrect answer. So when in doubt, return
-** TRUE.
-*/
-SQLITE_PRIVATE int sqlite3ExprCanBeNull(const Expr *p){
- u8 op;
- while( p->op==TK_UPLUS || p->op==TK_UMINUS ){ p = p->pLeft; }
- op = p->op;
- if( op==TK_REGISTER ) op = p->op2;
- switch( op ){
- case TK_INTEGER:
- case TK_STRING:
- case TK_FLOAT:
- case TK_BLOB:
- return 0;
- default:
- return 1;
- }
-}
-
-/*
-** Generate an OP_IsNull instruction that tests register iReg and jumps
-** to location iDest if the value in iReg is NULL. The value in iReg
-** was computed by pExpr. If we can look at pExpr at compile-time and
-** determine that it can never generate a NULL, then the OP_IsNull operation
-** can be omitted.
-*/
-SQLITE_PRIVATE void sqlite3ExprCodeIsNullJump(
- Vdbe *v, /* The VDBE under construction */
- const Expr *pExpr, /* Only generate OP_IsNull if this expr can be NULL */
- int iReg, /* Test the value in this register for NULL */
- int iDest /* Jump here if the value is null */
-){
- if( sqlite3ExprCanBeNull(pExpr) ){
- sqlite3VdbeAddOp2(v, OP_IsNull, iReg, iDest);
- }
-}
-
-/*
-** Return TRUE if the given expression is a constant which would be
-** unchanged by OP_Affinity with the affinity given in the second
-** argument.
-**
-** This routine is used to determine if the OP_Affinity operation
-** can be omitted. When in doubt return FALSE. A false negative
-** is harmless. A false positive, however, can result in the wrong
-** answer.
-*/
-SQLITE_PRIVATE int sqlite3ExprNeedsNoAffinityChange(const Expr *p, char aff){
- u8 op;
- if( aff==SQLITE_AFF_NONE ) return 1;
- while( p->op==TK_UPLUS || p->op==TK_UMINUS ){ p = p->pLeft; }
- op = p->op;
- if( op==TK_REGISTER ) op = p->op2;
- switch( op ){
- case TK_INTEGER: {
- return aff==SQLITE_AFF_INTEGER || aff==SQLITE_AFF_NUMERIC;
- }
- case TK_FLOAT: {
- return aff==SQLITE_AFF_REAL || aff==SQLITE_AFF_NUMERIC;
- }
- case TK_STRING: {
- return aff==SQLITE_AFF_TEXT;
- }
- case TK_BLOB: {
- return 1;
- }
- case TK_COLUMN: {
- assert( p->iTable>=0 ); /* p cannot be part of a CHECK constraint */
- return p->iColumn<0
- && (aff==SQLITE_AFF_INTEGER || aff==SQLITE_AFF_NUMERIC);
- }
- default: {
- return 0;
- }
- }
-}
-
-/*
-** Return TRUE if the given string is a row-id column name.
-*/
-SQLITE_PRIVATE int sqlite3IsRowid(const char *z){
- if( sqlite3StrICmp(z, "_ROWID_")==0 ) return 1;
- if( sqlite3StrICmp(z, "ROWID")==0 ) return 1;
- if( sqlite3StrICmp(z, "OID")==0 ) return 1;
- return 0;
-}
-
-/*
-** Return true if we are able to the IN operator optimization on a
-** query of the form
-**
-** x IN (SELECT ...)
-**
-** Where the SELECT... clause is as specified by the parameter to this
-** routine.
-**
-** The Select object passed in has already been preprocessed and no
-** errors have been found.
-*/
-#ifndef SQLITE_OMIT_SUBQUERY
-static int isCandidateForInOpt(Select *p){
- SrcList *pSrc;
- ExprList *pEList;
- Table *pTab;
- if( p==0 ) return 0; /* right-hand side of IN is SELECT */
- if( p->pPrior ) return 0; /* Not a compound SELECT */
- if( p->selFlags & (SF_Distinct|SF_Aggregate) ){
- testcase( (p->selFlags & (SF_Distinct|SF_Aggregate))==SF_Distinct );
- testcase( (p->selFlags & (SF_Distinct|SF_Aggregate))==SF_Aggregate );
- return 0; /* No DISTINCT keyword and no aggregate functions */
- }
- assert( p->pGroupBy==0 ); /* Has no GROUP BY clause */
- if( p->pLimit ) return 0; /* Has no LIMIT clause */
- assert( p->pOffset==0 ); /* No LIMIT means no OFFSET */
- if( p->pWhere ) return 0; /* Has no WHERE clause */
- pSrc = p->pSrc;
- assert( pSrc!=0 );
- if( pSrc->nSrc!=1 ) return 0; /* Single term in FROM clause */
- if( pSrc->a[0].pSelect ) return 0; /* FROM is not a subquery or view */
- pTab = pSrc->a[0].pTab;
- if( NEVER(pTab==0) ) return 0;
- assert( pTab->pSelect==0 ); /* FROM clause is not a view */
- if( IsVirtual(pTab) ) return 0; /* FROM clause not a virtual table */
- pEList = p->pEList;
- if( pEList->nExpr!=1 ) return 0; /* One column in the result set */
- if( pEList->a[0].pExpr->op!=TK_COLUMN ) return 0; /* Result is a column */
- return 1;
-}
-#endif /* SQLITE_OMIT_SUBQUERY */
-
-/*
-** Code an OP_Once instruction and allocate space for its flag. Return the
-** address of the new instruction.
-*/
-SQLITE_PRIVATE int sqlite3CodeOnce(Parse *pParse){
- Vdbe *v = sqlite3GetVdbe(pParse); /* Virtual machine being coded */
- return sqlite3VdbeAddOp1(v, OP_Once, pParse->nOnce++);
-}
-
-/*
-** This function is used by the implementation of the IN (...) operator.
-** The pX parameter is the expression on the RHS of the IN operator, which
-** might be either a list of expressions or a subquery.
-**
-** The job of this routine is to find or create a b-tree object that can
-** be used either to test for membership in the RHS set or to iterate through
-** all members of the RHS set, skipping duplicates.
-**
-** A cursor is opened on the b-tree object that the RHS of the IN operator
-** and pX->iTable is set to the index of that cursor.
-**
-** The returned value of this function indicates the b-tree type, as follows:
-**
-** IN_INDEX_ROWID - The cursor was opened on a database table.
-** IN_INDEX_INDEX_ASC - The cursor was opened on an ascending index.
-** IN_INDEX_INDEX_DESC - The cursor was opened on a descending index.
-** IN_INDEX_EPH - The cursor was opened on a specially created and
-** populated epheremal table.
-**
-** An existing b-tree might be used if the RHS expression pX is a simple
-** subquery such as:
-**
-** SELECT <column> FROM <table>
-**
-** If the RHS of the IN operator is a list or a more complex subquery, then
-** an ephemeral table might need to be generated from the RHS and then
-** pX->iTable made to point to the ephermeral table instead of an
-** existing table.
-**
-** If the prNotFound parameter is 0, then the b-tree will be used to iterate
-** through the set members, skipping any duplicates. In this case an
-** epheremal table must be used unless the selected <column> is guaranteed
-** to be unique - either because it is an INTEGER PRIMARY KEY or it
-** has a UNIQUE constraint or UNIQUE index.
-**
-** If the prNotFound parameter is not 0, then the b-tree will be used
-** for fast set membership tests. In this case an epheremal table must
-** be used unless <column> is an INTEGER PRIMARY KEY or an index can
-** be found with <column> as its left-most column.
-**
-** When the b-tree is being used for membership tests, the calling function
-** needs to know whether or not the structure contains an SQL NULL
-** value in order to correctly evaluate expressions like "X IN (Y, Z)".
-** If there is any chance that the (...) might contain a NULL value at
-** runtime, then a register is allocated and the register number written
-** to *prNotFound. If there is no chance that the (...) contains a
-** NULL value, then *prNotFound is left unchanged.
-**
-** If a register is allocated and its location stored in *prNotFound, then
-** its initial value is NULL. If the (...) does not remain constant
-** for the duration of the query (i.e. the SELECT within the (...)
-** is a correlated subquery) then the value of the allocated register is
-** reset to NULL each time the subquery is rerun. This allows the
-** caller to use vdbe code equivalent to the following:
-**
-** if( register==NULL ){
-** has_null = <test if data structure contains null>
-** register = 1
-** }
-**
-** in order to avoid running the <test if data structure contains null>
-** test more often than is necessary.
-*/
-#ifndef SQLITE_OMIT_SUBQUERY
-SQLITE_PRIVATE int sqlite3FindInIndex(Parse *pParse, Expr *pX, int *prNotFound){
- Select *p; /* SELECT to the right of IN operator */
- int eType = 0; /* Type of RHS table. IN_INDEX_* */
- int iTab = pParse->nTab++; /* Cursor of the RHS table */
- int mustBeUnique = (prNotFound==0); /* True if RHS must be unique */
- Vdbe *v = sqlite3GetVdbe(pParse); /* Virtual machine being coded */
-
- assert( pX->op==TK_IN );
-
- /* Check to see if an existing table or index can be used to
- ** satisfy the query. This is preferable to generating a new
- ** ephemeral table.
- */
- p = (ExprHasProperty(pX, EP_xIsSelect) ? pX->x.pSelect : 0);
- if( ALWAYS(pParse->nErr==0) && isCandidateForInOpt(p) ){
- sqlite3 *db = pParse->db; /* Database connection */
- Table *pTab; /* Table <table>. */
- Expr *pExpr; /* Expression <column> */
- int iCol; /* Index of column <column> */
- int iDb; /* Database idx for pTab */
-
- assert( p ); /* Because of isCandidateForInOpt(p) */
- assert( p->pEList!=0 ); /* Because of isCandidateForInOpt(p) */
- assert( p->pEList->a[0].pExpr!=0 ); /* Because of isCandidateForInOpt(p) */
- assert( p->pSrc!=0 ); /* Because of isCandidateForInOpt(p) */
- pTab = p->pSrc->a[0].pTab;
- pExpr = p->pEList->a[0].pExpr;
- iCol = pExpr->iColumn;
-
- /* Code an OP_VerifyCookie and OP_TableLock for <table>. */
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- sqlite3CodeVerifySchema(pParse, iDb);
- sqlite3TableLock(pParse, iDb, pTab->tnum, 0, pTab->zName);
-
- /* This function is only called from two places. In both cases the vdbe
- ** has already been allocated. So assume sqlite3GetVdbe() is always
- ** successful here.
- */
- assert(v);
- if( iCol<0 ){
- int iAddr;
-
- iAddr = sqlite3CodeOnce(pParse);
-
- sqlite3OpenTable(pParse, iTab, iDb, pTab, OP_OpenRead);
- eType = IN_INDEX_ROWID;
-
- sqlite3VdbeJumpHere(v, iAddr);
- }else{
- Index *pIdx; /* Iterator variable */
-
- /* The collation sequence used by the comparison. If an index is to
- ** be used in place of a temp-table, it must be ordered according
- ** to this collation sequence. */
- CollSeq *pReq = sqlite3BinaryCompareCollSeq(pParse, pX->pLeft, pExpr);
-
- /* Check that the affinity that will be used to perform the
- ** comparison is the same as the affinity of the column. If
- ** it is not, it is not possible to use any index.
- */
- int affinity_ok = sqlite3IndexAffinityOk(pX, pTab->aCol[iCol].affinity);
-
- for(pIdx=pTab->pIndex; pIdx && eType==0 && affinity_ok; pIdx=pIdx->pNext){
- if( (pIdx->aiColumn[0]==iCol)
- && sqlite3FindCollSeq(db, ENC(db), pIdx->azColl[0], 0)==pReq
- && (!mustBeUnique || (pIdx->nColumn==1 && pIdx->onError!=OE_None))
- ){
- int iAddr;
- char *pKey;
-
- pKey = (char *)sqlite3IndexKeyinfo(pParse, pIdx);
- iAddr = sqlite3CodeOnce(pParse);
-
- sqlite3VdbeAddOp4(v, OP_OpenRead, iTab, pIdx->tnum, iDb,
- pKey,P4_KEYINFO_HANDOFF);
- VdbeComment((v, "%s", pIdx->zName));
- assert( IN_INDEX_INDEX_DESC == IN_INDEX_INDEX_ASC+1 );
- eType = IN_INDEX_INDEX_ASC + pIdx->aSortOrder[0];
-
- sqlite3VdbeJumpHere(v, iAddr);
- if( prNotFound && !pTab->aCol[iCol].notNull ){
- *prNotFound = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Null, 0, *prNotFound);
- }
- }
- }
- }
- }
-
- if( eType==0 ){
- /* Could not found an existing table or index to use as the RHS b-tree.
- ** We will have to generate an ephemeral table to do the job.
- */
- double savedNQueryLoop = pParse->nQueryLoop;
- int rMayHaveNull = 0;
- eType = IN_INDEX_EPH;
- if( prNotFound ){
- *prNotFound = rMayHaveNull = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Null, 0, *prNotFound);
- }else{
- testcase( pParse->nQueryLoop>(double)1 );
- pParse->nQueryLoop = (double)1;
- if( pX->pLeft->iColumn<0 && !ExprHasAnyProperty(pX, EP_xIsSelect) ){
- eType = IN_INDEX_ROWID;
- }
- }
- sqlite3CodeSubselect(pParse, pX, rMayHaveNull, eType==IN_INDEX_ROWID);
- pParse->nQueryLoop = savedNQueryLoop;
- }else{
- pX->iTable = iTab;
- }
- return eType;
-}
-#endif
-
-/*
-** Generate code for scalar subqueries used as a subquery expression, EXISTS,
-** or IN operators. Examples:
-**
-** (SELECT a FROM b) -- subquery
-** EXISTS (SELECT a FROM b) -- EXISTS subquery
-** x IN (4,5,11) -- IN operator with list on right-hand side
-** x IN (SELECT a FROM b) -- IN operator with subquery on the right
-**
-** The pExpr parameter describes the expression that contains the IN
-** operator or subquery.
-**
-** If parameter isRowid is non-zero, then expression pExpr is guaranteed
-** to be of the form "<rowid> IN (?, ?, ?)", where <rowid> is a reference
-** to some integer key column of a table B-Tree. In this case, use an
-** intkey B-Tree to store the set of IN(...) values instead of the usual
-** (slower) variable length keys B-Tree.
-**
-** If rMayHaveNull is non-zero, that means that the operation is an IN
-** (not a SELECT or EXISTS) and that the RHS might contains NULLs.
-** Furthermore, the IN is in a WHERE clause and that we really want
-** to iterate over the RHS of the IN operator in order to quickly locate
-** all corresponding LHS elements. All this routine does is initialize
-** the register given by rMayHaveNull to NULL. Calling routines will take
-** care of changing this register value to non-NULL if the RHS is NULL-free.
-**
-** If rMayHaveNull is zero, that means that the subquery is being used
-** for membership testing only. There is no need to initialize any
-** registers to indicate the presense or absence of NULLs on the RHS.
-**
-** For a SELECT or EXISTS operator, return the register that holds the
-** result. For IN operators or if an error occurs, the return value is 0.
-*/
-#ifndef SQLITE_OMIT_SUBQUERY
-SQLITE_PRIVATE int sqlite3CodeSubselect(
- Parse *pParse, /* Parsing context */
- Expr *pExpr, /* The IN, SELECT, or EXISTS operator */
- int rMayHaveNull, /* Register that records whether NULLs exist in RHS */
- int isRowid /* If true, LHS of IN operator is a rowid */
-){
- int testAddr = -1; /* One-time test address */
- int rReg = 0; /* Register storing resulting */
- Vdbe *v = sqlite3GetVdbe(pParse);
- if( NEVER(v==0) ) return 0;
- sqlite3ExprCachePush(pParse);
-
- /* This code must be run in its entirety every time it is encountered
- ** if any of the following is true:
- **
- ** * The right-hand side is a correlated subquery
- ** * The right-hand side is an expression list containing variables
- ** * We are inside a trigger
- **
- ** If all of the above are false, then we can run this code just once
- ** save the results, and reuse the same result on subsequent invocations.
- */
- if( !ExprHasAnyProperty(pExpr, EP_VarSelect) ){
- testAddr = sqlite3CodeOnce(pParse);
- }
-
-#ifndef SQLITE_OMIT_EXPLAIN
- if( pParse->explain==2 ){
- char *zMsg = sqlite3MPrintf(
- pParse->db, "EXECUTE %s%s SUBQUERY %d", testAddr>=0?"":"CORRELATED ",
- pExpr->op==TK_IN?"LIST":"SCALAR", pParse->iNextSelectId
- );
- sqlite3VdbeAddOp4(v, OP_Explain, pParse->iSelectId, 0, 0, zMsg, P4_DYNAMIC);
- }
-#endif
-
- switch( pExpr->op ){
- case TK_IN: {
- char affinity; /* Affinity of the LHS of the IN */
- KeyInfo keyInfo; /* Keyinfo for the generated table */
- static u8 sortOrder = 0; /* Fake aSortOrder for keyInfo */
- int addr; /* Address of OP_OpenEphemeral instruction */
- Expr *pLeft = pExpr->pLeft; /* the LHS of the IN operator */
-
- if( rMayHaveNull ){
- sqlite3VdbeAddOp2(v, OP_Null, 0, rMayHaveNull);
- }
-
- affinity = sqlite3ExprAffinity(pLeft);
-
- /* Whether this is an 'x IN(SELECT...)' or an 'x IN(<exprlist>)'
- ** expression it is handled the same way. An ephemeral table is
- ** filled with single-field index keys representing the results
- ** from the SELECT or the <exprlist>.
- **
- ** If the 'x' expression is a column value, or the SELECT...
- ** statement returns a column value, then the affinity of that
- ** column is used to build the index keys. If both 'x' and the
- ** SELECT... statement are columns, then numeric affinity is used
- ** if either column has NUMERIC or INTEGER affinity. If neither
- ** 'x' nor the SELECT... statement are columns, then numeric affinity
- ** is used.
- */
- pExpr->iTable = pParse->nTab++;
- addr = sqlite3VdbeAddOp2(v, OP_OpenEphemeral, pExpr->iTable, !isRowid);
- if( rMayHaveNull==0 ) sqlite3VdbeChangeP5(v, BTREE_UNORDERED);
- memset(&keyInfo, 0, sizeof(keyInfo));
- keyInfo.nField = 1;
- keyInfo.aSortOrder = &sortOrder;
-
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- /* Case 1: expr IN (SELECT ...)
- **
- ** Generate code to write the results of the select into the temporary
- ** table allocated and opened above.
- */
- SelectDest dest;
- ExprList *pEList;
-
- assert( !isRowid );
- sqlite3SelectDestInit(&dest, SRT_Set, pExpr->iTable);
- dest.affSdst = (u8)affinity;
- assert( (pExpr->iTable&0x0000FFFF)==pExpr->iTable );
- pExpr->x.pSelect->iLimit = 0;
- if( sqlite3Select(pParse, pExpr->x.pSelect, &dest) ){
- return 0;
- }
- pEList = pExpr->x.pSelect->pEList;
- if( ALWAYS(pEList!=0 && pEList->nExpr>0) ){
- keyInfo.aColl[0] = sqlite3BinaryCompareCollSeq(pParse, pExpr->pLeft,
- pEList->a[0].pExpr);
- }
- }else if( ALWAYS(pExpr->x.pList!=0) ){
- /* Case 2: expr IN (exprlist)
- **
- ** For each expression, build an index key from the evaluation and
- ** store it in the temporary table. If <expr> is a column, then use
- ** that columns affinity when building index keys. If <expr> is not
- ** a column, use numeric affinity.
- */
- int i;
- ExprList *pList = pExpr->x.pList;
- struct ExprList_item *pItem;
- int r1, r2, r3;
-
- if( !affinity ){
- affinity = SQLITE_AFF_NONE;
- }
- keyInfo.aColl[0] = sqlite3ExprCollSeq(pParse, pExpr->pLeft);
- keyInfo.aSortOrder = &sortOrder;
-
- /* Loop through each expression in <exprlist>. */
- r1 = sqlite3GetTempReg(pParse);
- r2 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_Null, 0, r2);
- for(i=pList->nExpr, pItem=pList->a; i>0; i--, pItem++){
- Expr *pE2 = pItem->pExpr;
- int iValToIns;
-
- /* If the expression is not constant then we will need to
- ** disable the test that was generated above that makes sure
- ** this code only executes once. Because for a non-constant
- ** expression we need to rerun this code each time.
- */
- if( testAddr>=0 && !sqlite3ExprIsConstant(pE2) ){
- sqlite3VdbeChangeToNoop(v, testAddr);
- testAddr = -1;
- }
-
- /* Evaluate the expression and insert it into the temp table */
- if( isRowid && sqlite3ExprIsInteger(pE2, &iValToIns) ){
- sqlite3VdbeAddOp3(v, OP_InsertInt, pExpr->iTable, r2, iValToIns);
- }else{
- r3 = sqlite3ExprCodeTarget(pParse, pE2, r1);
- if( isRowid ){
- sqlite3VdbeAddOp2(v, OP_MustBeInt, r3,
- sqlite3VdbeCurrentAddr(v)+2);
- sqlite3VdbeAddOp3(v, OP_Insert, pExpr->iTable, r2, r3);
- }else{
- sqlite3VdbeAddOp4(v, OP_MakeRecord, r3, 1, r2, &affinity, 1);
- sqlite3ExprCacheAffinityChange(pParse, r3, 1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, pExpr->iTable, r2);
- }
- }
- }
- sqlite3ReleaseTempReg(pParse, r1);
- sqlite3ReleaseTempReg(pParse, r2);
- }
- if( !isRowid ){
- sqlite3VdbeChangeP4(v, addr, (void *)&keyInfo, P4_KEYINFO);
- }
- break;
- }
-
- case TK_EXISTS:
- case TK_SELECT:
- default: {
- /* If this has to be a scalar SELECT. Generate code to put the
- ** value of this select in a memory cell and record the number
- ** of the memory cell in iColumn. If this is an EXISTS, write
- ** an integer 0 (not exists) or 1 (exists) into a memory cell
- ** and record that memory cell in iColumn.
- */
- Select *pSel; /* SELECT statement to encode */
- SelectDest dest; /* How to deal with SELECt result */
-
- testcase( pExpr->op==TK_EXISTS );
- testcase( pExpr->op==TK_SELECT );
- assert( pExpr->op==TK_EXISTS || pExpr->op==TK_SELECT );
-
- assert( ExprHasProperty(pExpr, EP_xIsSelect) );
- pSel = pExpr->x.pSelect;
- sqlite3SelectDestInit(&dest, 0, ++pParse->nMem);
- if( pExpr->op==TK_SELECT ){
- dest.eDest = SRT_Mem;
- sqlite3VdbeAddOp2(v, OP_Null, 0, dest.iSDParm);
- VdbeComment((v, "Init subquery result"));
- }else{
- dest.eDest = SRT_Exists;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, dest.iSDParm);
- VdbeComment((v, "Init EXISTS result"));
- }
- sqlite3ExprDelete(pParse->db, pSel->pLimit);
- pSel->pLimit = sqlite3PExpr(pParse, TK_INTEGER, 0, 0,
- &sqlite3IntTokens[1]);
- pSel->iLimit = 0;
- if( sqlite3Select(pParse, pSel, &dest) ){
- return 0;
- }
- rReg = dest.iSDParm;
- ExprSetIrreducible(pExpr);
- break;
- }
- }
-
- if( testAddr>=0 ){
- sqlite3VdbeJumpHere(v, testAddr);
- }
- sqlite3ExprCachePop(pParse, 1);
-
- return rReg;
-}
-#endif /* SQLITE_OMIT_SUBQUERY */
-
-#ifndef SQLITE_OMIT_SUBQUERY
-/*
-** Generate code for an IN expression.
-**
-** x IN (SELECT ...)
-** x IN (value, value, ...)
-**
-** The left-hand side (LHS) is a scalar expression. The right-hand side (RHS)
-** is an array of zero or more values. The expression is true if the LHS is
-** contained within the RHS. The value of the expression is unknown (NULL)
-** if the LHS is NULL or if the LHS is not contained within the RHS and the
-** RHS contains one or more NULL values.
-**
-** This routine generates code will jump to destIfFalse if the LHS is not
-** contained within the RHS. If due to NULLs we cannot determine if the LHS
-** is contained in the RHS then jump to destIfNull. If the LHS is contained
-** within the RHS then fall through.
-*/
-static void sqlite3ExprCodeIN(
- Parse *pParse, /* Parsing and code generating context */
- Expr *pExpr, /* The IN expression */
- int destIfFalse, /* Jump here if LHS is not contained in the RHS */
- int destIfNull /* Jump here if the results are unknown due to NULLs */
-){
- int rRhsHasNull = 0; /* Register that is true if RHS contains NULL values */
- char affinity; /* Comparison affinity to use */
- int eType; /* Type of the RHS */
- int r1; /* Temporary use register */
- Vdbe *v; /* Statement under construction */
-
- /* Compute the RHS. After this step, the table with cursor
- ** pExpr->iTable will contains the values that make up the RHS.
- */
- v = pParse->pVdbe;
- assert( v!=0 ); /* OOM detected prior to this routine */
- VdbeNoopComment((v, "begin IN expr"));
- eType = sqlite3FindInIndex(pParse, pExpr, &rRhsHasNull);
-
- /* Figure out the affinity to use to create a key from the results
- ** of the expression. affinityStr stores a static string suitable for
- ** P4 of OP_MakeRecord.
- */
- affinity = comparisonAffinity(pExpr);
-
- /* Code the LHS, the <expr> from "<expr> IN (...)".
- */
- sqlite3ExprCachePush(pParse);
- r1 = sqlite3GetTempReg(pParse);
- sqlite3ExprCode(pParse, pExpr->pLeft, r1);
-
- /* If the LHS is NULL, then the result is either false or NULL depending
- ** on whether the RHS is empty or not, respectively.
- */
- if( destIfNull==destIfFalse ){
- /* Shortcut for the common case where the false and NULL outcomes are
- ** the same. */
- sqlite3VdbeAddOp2(v, OP_IsNull, r1, destIfNull);
- }else{
- int addr1 = sqlite3VdbeAddOp1(v, OP_NotNull, r1);
- sqlite3VdbeAddOp2(v, OP_Rewind, pExpr->iTable, destIfFalse);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, destIfNull);
- sqlite3VdbeJumpHere(v, addr1);
- }
-
- if( eType==IN_INDEX_ROWID ){
- /* In this case, the RHS is the ROWID of table b-tree
- */
- sqlite3VdbeAddOp2(v, OP_MustBeInt, r1, destIfFalse);
- sqlite3VdbeAddOp3(v, OP_NotExists, pExpr->iTable, destIfFalse, r1);
- }else{
- /* In this case, the RHS is an index b-tree.
- */
- sqlite3VdbeAddOp4(v, OP_Affinity, r1, 1, 0, &affinity, 1);
-
- /* If the set membership test fails, then the result of the
- ** "x IN (...)" expression must be either 0 or NULL. If the set
- ** contains no NULL values, then the result is 0. If the set
- ** contains one or more NULL values, then the result of the
- ** expression is also NULL.
- */
- if( rRhsHasNull==0 || destIfFalse==destIfNull ){
- /* This branch runs if it is known at compile time that the RHS
- ** cannot contain NULL values. This happens as the result
- ** of a "NOT NULL" constraint in the database schema.
- **
- ** Also run this branch if NULL is equivalent to FALSE
- ** for this particular IN operator.
- */
- sqlite3VdbeAddOp4Int(v, OP_NotFound, pExpr->iTable, destIfFalse, r1, 1);
-
- }else{
- /* In this branch, the RHS of the IN might contain a NULL and
- ** the presence of a NULL on the RHS makes a difference in the
- ** outcome.
- */
- int j1, j2, j3;
-
- /* First check to see if the LHS is contained in the RHS. If so,
- ** then the presence of NULLs in the RHS does not matter, so jump
- ** over all of the code that follows.
- */
- j1 = sqlite3VdbeAddOp4Int(v, OP_Found, pExpr->iTable, 0, r1, 1);
-
- /* Here we begin generating code that runs if the LHS is not
- ** contained within the RHS. Generate additional code that
- ** tests the RHS for NULLs. If the RHS contains a NULL then
- ** jump to destIfNull. If there are no NULLs in the RHS then
- ** jump to destIfFalse.
- */
- j2 = sqlite3VdbeAddOp1(v, OP_NotNull, rRhsHasNull);
- j3 = sqlite3VdbeAddOp4Int(v, OP_Found, pExpr->iTable, 0, rRhsHasNull, 1);
- sqlite3VdbeAddOp2(v, OP_Integer, -1, rRhsHasNull);
- sqlite3VdbeJumpHere(v, j3);
- sqlite3VdbeAddOp2(v, OP_AddImm, rRhsHasNull, 1);
- sqlite3VdbeJumpHere(v, j2);
-
- /* Jump to the appropriate target depending on whether or not
- ** the RHS contains a NULL
- */
- sqlite3VdbeAddOp2(v, OP_If, rRhsHasNull, destIfNull);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, destIfFalse);
-
- /* The OP_Found at the top of this branch jumps here when true,
- ** causing the overall IN expression evaluation to fall through.
- */
- sqlite3VdbeJumpHere(v, j1);
- }
- }
- sqlite3ReleaseTempReg(pParse, r1);
- sqlite3ExprCachePop(pParse, 1);
- VdbeComment((v, "end IN expr"));
-}
-#endif /* SQLITE_OMIT_SUBQUERY */
-
-/*
-** Duplicate an 8-byte value
-*/
-static char *dup8bytes(Vdbe *v, const char *in){
- char *out = sqlite3DbMallocRaw(sqlite3VdbeDb(v), 8);
- if( out ){
- memcpy(out, in, 8);
- }
- return out;
-}
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
-/*
-** Generate an instruction that will put the floating point
-** value described by z[0..n-1] into register iMem.
-**
-** The z[] string will probably not be zero-terminated. But the
-** z[n] character is guaranteed to be something that does not look
-** like the continuation of the number.
-*/
-static void codeReal(Vdbe *v, const char *z, int negateFlag, int iMem){
- if( ALWAYS(z!=0) ){
- double value;
- char *zV;
- sqlite3AtoF(z, &value, sqlite3Strlen30(z), SQLITE_UTF8);
- assert( !sqlite3IsNaN(value) ); /* The new AtoF never returns NaN */
- if( negateFlag ) value = -value;
- zV = dup8bytes(v, (char*)&value);
- sqlite3VdbeAddOp4(v, OP_Real, 0, iMem, 0, zV, P4_REAL);
- }
-}
-#endif
-
-
-/*
-** Generate an instruction that will put the integer describe by
-** text z[0..n-1] into register iMem.
-**
-** Expr.u.zToken is always UTF8 and zero-terminated.
-*/
-static void codeInteger(Parse *pParse, Expr *pExpr, int negFlag, int iMem){
- Vdbe *v = pParse->pVdbe;
- if( pExpr->flags & EP_IntValue ){
- int i = pExpr->u.iValue;
- assert( i>=0 );
- if( negFlag ) i = -i;
- sqlite3VdbeAddOp2(v, OP_Integer, i, iMem);
- }else{
- int c;
- i64 value;
- const char *z = pExpr->u.zToken;
- assert( z!=0 );
- c = sqlite3Atoi64(z, &value, sqlite3Strlen30(z), SQLITE_UTF8);
- if( c==0 || (c==2 && negFlag) ){
- char *zV;
- if( negFlag ){ value = c==2 ? SMALLEST_INT64 : -value; }
- zV = dup8bytes(v, (char*)&value);
- sqlite3VdbeAddOp4(v, OP_Int64, 0, iMem, 0, zV, P4_INT64);
- }else{
-#ifdef SQLITE_OMIT_FLOATING_POINT
- sqlite3ErrorMsg(pParse, "oversized integer: %s%s", negFlag ? "-" : "", z);
-#else
- codeReal(v, z, negFlag, iMem);
-#endif
- }
- }
-}
-
-/*
-** Clear a cache entry.
-*/
-static void cacheEntryClear(Parse *pParse, struct yColCache *p){
- if( p->tempReg ){
- if( pParse->nTempReg<ArraySize(pParse->aTempReg) ){
- pParse->aTempReg[pParse->nTempReg++] = p->iReg;
- }
- p->tempReg = 0;
- }
-}
-
-
-/*
-** Record in the column cache that a particular column from a
-** particular table is stored in a particular register.
-*/
-SQLITE_PRIVATE void sqlite3ExprCacheStore(Parse *pParse, int iTab, int iCol, int iReg){
- int i;
- int minLru;
- int idxLru;
- struct yColCache *p;
-
- assert( iReg>0 ); /* Register numbers are always positive */
- assert( iCol>=-1 && iCol<32768 ); /* Finite column numbers */
-
- /* The SQLITE_ColumnCache flag disables the column cache. This is used
- ** for testing only - to verify that SQLite always gets the same answer
- ** with and without the column cache.
- */
- if( OptimizationDisabled(pParse->db, SQLITE_ColumnCache) ) return;
-
- /* First replace any existing entry.
- **
- ** Actually, the way the column cache is currently used, we are guaranteed
- ** that the object will never already be in cache. Verify this guarantee.
- */
-#ifndef NDEBUG
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- assert( p->iReg==0 || p->iTable!=iTab || p->iColumn!=iCol );
- }
-#endif
-
- /* Find an empty slot and replace it */
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->iReg==0 ){
- p->iLevel = pParse->iCacheLevel;
- p->iTable = iTab;
- p->iColumn = iCol;
- p->iReg = iReg;
- p->tempReg = 0;
- p->lru = pParse->iCacheCnt++;
- return;
- }
- }
-
- /* Replace the last recently used */
- minLru = 0x7fffffff;
- idxLru = -1;
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->lru<minLru ){
- idxLru = i;
- minLru = p->lru;
- }
- }
- if( ALWAYS(idxLru>=0) ){
- p = &pParse->aColCache[idxLru];
- p->iLevel = pParse->iCacheLevel;
- p->iTable = iTab;
- p->iColumn = iCol;
- p->iReg = iReg;
- p->tempReg = 0;
- p->lru = pParse->iCacheCnt++;
- return;
- }
-}
-
-/*
-** Indicate that registers between iReg..iReg+nReg-1 are being overwritten.
-** Purge the range of registers from the column cache.
-*/
-SQLITE_PRIVATE void sqlite3ExprCacheRemove(Parse *pParse, int iReg, int nReg){
- int i;
- int iLast = iReg + nReg - 1;
- struct yColCache *p;
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- int r = p->iReg;
- if( r>=iReg && r<=iLast ){
- cacheEntryClear(pParse, p);
- p->iReg = 0;
- }
- }
-}
-
-/*
-** Remember the current column cache context. Any new entries added
-** added to the column cache after this call are removed when the
-** corresponding pop occurs.
-*/
-SQLITE_PRIVATE void sqlite3ExprCachePush(Parse *pParse){
- pParse->iCacheLevel++;
-}
-
-/*
-** Remove from the column cache any entries that were added since the
-** the previous N Push operations. In other words, restore the cache
-** to the state it was in N Pushes ago.
-*/
-SQLITE_PRIVATE void sqlite3ExprCachePop(Parse *pParse, int N){
- int i;
- struct yColCache *p;
- assert( N>0 );
- assert( pParse->iCacheLevel>=N );
- pParse->iCacheLevel -= N;
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->iReg && p->iLevel>pParse->iCacheLevel ){
- cacheEntryClear(pParse, p);
- p->iReg = 0;
- }
- }
-}
-
-/*
-** When a cached column is reused, make sure that its register is
-** no longer available as a temp register. ticket #3879: that same
-** register might be in the cache in multiple places, so be sure to
-** get them all.
-*/
-static void sqlite3ExprCachePinRegister(Parse *pParse, int iReg){
- int i;
- struct yColCache *p;
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->iReg==iReg ){
- p->tempReg = 0;
- }
- }
-}
-
-/*
-** Generate code to extract the value of the iCol-th column of a table.
-*/
-SQLITE_PRIVATE void sqlite3ExprCodeGetColumnOfTable(
- Vdbe *v, /* The VDBE under construction */
- Table *pTab, /* The table containing the value */
- int iTabCur, /* The cursor for this table */
- int iCol, /* Index of the column to extract */
- int regOut /* Extract the valud into this register */
-){
- if( iCol<0 || iCol==pTab->iPKey ){
- sqlite3VdbeAddOp2(v, OP_Rowid, iTabCur, regOut);
- }else{
- int op = IsVirtual(pTab) ? OP_VColumn : OP_Column;
- sqlite3VdbeAddOp3(v, op, iTabCur, iCol, regOut);
- }
- if( iCol>=0 ){
- sqlite3ColumnDefault(v, pTab, iCol, regOut);
- }
-}
-
-/*
-** Generate code that will extract the iColumn-th column from
-** table pTab and store the column value in a register. An effort
-** is made to store the column value in register iReg, but this is
-** not guaranteed. The location of the column value is returned.
-**
-** There must be an open cursor to pTab in iTable when this routine
-** is called. If iColumn<0 then code is generated that extracts the rowid.
-*/
-SQLITE_PRIVATE int sqlite3ExprCodeGetColumn(
- Parse *pParse, /* Parsing and code generating context */
- Table *pTab, /* Description of the table we are reading from */
- int iColumn, /* Index of the table column */
- int iTable, /* The cursor pointing to the table */
- int iReg, /* Store results here */
- u8 p5 /* P5 value for OP_Column */
-){
- Vdbe *v = pParse->pVdbe;
- int i;
- struct yColCache *p;
-
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->iReg>0 && p->iTable==iTable && p->iColumn==iColumn ){
- p->lru = pParse->iCacheCnt++;
- sqlite3ExprCachePinRegister(pParse, p->iReg);
- return p->iReg;
- }
- }
- assert( v!=0 );
- sqlite3ExprCodeGetColumnOfTable(v, pTab, iTable, iColumn, iReg);
- if( p5 ){
- sqlite3VdbeChangeP5(v, p5);
- }else{
- sqlite3ExprCacheStore(pParse, iTable, iColumn, iReg);
- }
- return iReg;
-}
-
-/*
-** Clear all column cache entries.
-*/
-SQLITE_PRIVATE void sqlite3ExprCacheClear(Parse *pParse){
- int i;
- struct yColCache *p;
-
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->iReg ){
- cacheEntryClear(pParse, p);
- p->iReg = 0;
- }
- }
-}
-
-/*
-** Record the fact that an affinity change has occurred on iCount
-** registers starting with iStart.
-*/
-SQLITE_PRIVATE void sqlite3ExprCacheAffinityChange(Parse *pParse, int iStart, int iCount){
- sqlite3ExprCacheRemove(pParse, iStart, iCount);
-}
-
-/*
-** Generate code to move content from registers iFrom...iFrom+nReg-1
-** over to iTo..iTo+nReg-1. Keep the column cache up-to-date.
-*/
-SQLITE_PRIVATE void sqlite3ExprCodeMove(Parse *pParse, int iFrom, int iTo, int nReg){
- int i;
- struct yColCache *p;
- assert( iFrom>=iTo+nReg || iFrom+nReg<=iTo );
- sqlite3VdbeAddOp3(pParse->pVdbe, OP_Move, iFrom, iTo, nReg-1);
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- int x = p->iReg;
- if( x>=iFrom && x<iFrom+nReg ){
- p->iReg += iTo-iFrom;
- }
- }
-}
-
-#if defined(SQLITE_DEBUG) || defined(SQLITE_COVERAGE_TEST)
-/*
-** Return true if any register in the range iFrom..iTo (inclusive)
-** is used as part of the column cache.
-**
-** This routine is used within assert() and testcase() macros only
-** and does not appear in a normal build.
-*/
-static int usedAsColumnCache(Parse *pParse, int iFrom, int iTo){
- int i;
- struct yColCache *p;
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- int r = p->iReg;
- if( r>=iFrom && r<=iTo ) return 1; /*NO_TEST*/
- }
- return 0;
-}
-#endif /* SQLITE_DEBUG || SQLITE_COVERAGE_TEST */
-
-/*
-** Generate code into the current Vdbe to evaluate the given
-** expression. Attempt to store the results in register "target".
-** Return the register where results are stored.
-**
-** With this routine, there is no guarantee that results will
-** be stored in target. The result might be stored in some other
-** register if it is convenient to do so. The calling function
-** must check the return code and move the results to the desired
-** register.
-*/
-SQLITE_PRIVATE int sqlite3ExprCodeTarget(Parse *pParse, Expr *pExpr, int target){
- Vdbe *v = pParse->pVdbe; /* The VM under construction */
- int op; /* The opcode being coded */
- int inReg = target; /* Results stored in register inReg */
- int regFree1 = 0; /* If non-zero free this temporary register */
- int regFree2 = 0; /* If non-zero free this temporary register */
- int r1, r2, r3, r4; /* Various register numbers */
- sqlite3 *db = pParse->db; /* The database connection */
-
- assert( target>0 && target<=pParse->nMem );
- if( v==0 ){
- assert( pParse->db->mallocFailed );
- return 0;
- }
-
- if( pExpr==0 ){
- op = TK_NULL;
- }else{
- op = pExpr->op;
- }
- switch( op ){
- case TK_AGG_COLUMN: {
- AggInfo *pAggInfo = pExpr->pAggInfo;
- struct AggInfo_col *pCol = &pAggInfo->aCol[pExpr->iAgg];
- if( !pAggInfo->directMode ){
- assert( pCol->iMem>0 );
- inReg = pCol->iMem;
- break;
- }else if( pAggInfo->useSortingIdx ){
- sqlite3VdbeAddOp3(v, OP_Column, pAggInfo->sortingIdxPTab,
- pCol->iSorterColumn, target);
- break;
- }
- /* Otherwise, fall thru into the TK_COLUMN case */
- }
- case TK_COLUMN: {
- if( pExpr->iTable<0 ){
- /* This only happens when coding check constraints */
- assert( pParse->ckBase>0 );
- inReg = pExpr->iColumn + pParse->ckBase;
- }else{
- inReg = sqlite3ExprCodeGetColumn(pParse, pExpr->pTab,
- pExpr->iColumn, pExpr->iTable, target,
- pExpr->op2);
- }
- break;
- }
- case TK_INTEGER: {
- codeInteger(pParse, pExpr, 0, target);
- break;
- }
-#ifndef SQLITE_OMIT_FLOATING_POINT
- case TK_FLOAT: {
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- codeReal(v, pExpr->u.zToken, 0, target);
- break;
- }
-#endif
- case TK_STRING: {
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- sqlite3VdbeAddOp4(v, OP_String8, 0, target, 0, pExpr->u.zToken, 0);
- break;
- }
- case TK_NULL: {
- sqlite3VdbeAddOp2(v, OP_Null, 0, target);
- break;
- }
-#ifndef SQLITE_OMIT_BLOB_LITERAL
- case TK_BLOB: {
- int n;
- const char *z;
- char *zBlob;
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- assert( pExpr->u.zToken[0]=='x' || pExpr->u.zToken[0]=='X' );
- assert( pExpr->u.zToken[1]=='\'' );
- z = &pExpr->u.zToken[2];
- n = sqlite3Strlen30(z) - 1;
- assert( z[n]=='\'' );
- zBlob = sqlite3HexToBlob(sqlite3VdbeDb(v), z, n);
- sqlite3VdbeAddOp4(v, OP_Blob, n/2, target, 0, zBlob, P4_DYNAMIC);
- break;
- }
-#endif
- case TK_VARIABLE: {
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- assert( pExpr->u.zToken!=0 );
- assert( pExpr->u.zToken[0]!=0 );
- sqlite3VdbeAddOp2(v, OP_Variable, pExpr->iColumn, target);
- if( pExpr->u.zToken[1]!=0 ){
- assert( pExpr->u.zToken[0]=='?'
- || strcmp(pExpr->u.zToken, pParse->azVar[pExpr->iColumn-1])==0 );
- sqlite3VdbeChangeP4(v, -1, pParse->azVar[pExpr->iColumn-1], P4_STATIC);
- }
- break;
- }
- case TK_REGISTER: {
- inReg = pExpr->iTable;
- break;
- }
- case TK_AS: {
- inReg = sqlite3ExprCodeTarget(pParse, pExpr->pLeft, target);
- break;
- }
-#ifndef SQLITE_OMIT_CAST
- case TK_CAST: {
- /* Expressions of the form: CAST(pLeft AS token) */
- int aff, to_op;
- inReg = sqlite3ExprCodeTarget(pParse, pExpr->pLeft, target);
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- aff = sqlite3AffinityType(pExpr->u.zToken);
- to_op = aff - SQLITE_AFF_TEXT + OP_ToText;
- assert( to_op==OP_ToText || aff!=SQLITE_AFF_TEXT );
- assert( to_op==OP_ToBlob || aff!=SQLITE_AFF_NONE );
- assert( to_op==OP_ToNumeric || aff!=SQLITE_AFF_NUMERIC );
- assert( to_op==OP_ToInt || aff!=SQLITE_AFF_INTEGER );
- assert( to_op==OP_ToReal || aff!=SQLITE_AFF_REAL );
- testcase( to_op==OP_ToText );
- testcase( to_op==OP_ToBlob );
- testcase( to_op==OP_ToNumeric );
- testcase( to_op==OP_ToInt );
- testcase( to_op==OP_ToReal );
- if( inReg!=target ){
- sqlite3VdbeAddOp2(v, OP_SCopy, inReg, target);
- inReg = target;
- }
- sqlite3VdbeAddOp1(v, to_op, inReg);
- testcase( usedAsColumnCache(pParse, inReg, inReg) );
- sqlite3ExprCacheAffinityChange(pParse, inReg, 1);
- break;
- }
-#endif /* SQLITE_OMIT_CAST */
- case TK_LT:
- case TK_LE:
- case TK_GT:
- case TK_GE:
- case TK_NE:
- case TK_EQ: {
- assert( TK_LT==OP_Lt );
- assert( TK_LE==OP_Le );
- assert( TK_GT==OP_Gt );
- assert( TK_GE==OP_Ge );
- assert( TK_EQ==OP_Eq );
- assert( TK_NE==OP_Ne );
- testcase( op==TK_LT );
- testcase( op==TK_LE );
- testcase( op==TK_GT );
- testcase( op==TK_GE );
- testcase( op==TK_EQ );
- testcase( op==TK_NE );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- codeCompare(pParse, pExpr->pLeft, pExpr->pRight, op,
- r1, r2, inReg, SQLITE_STOREP2);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_IS:
- case TK_ISNOT: {
- testcase( op==TK_IS );
- testcase( op==TK_ISNOT );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- op = (op==TK_IS) ? TK_EQ : TK_NE;
- codeCompare(pParse, pExpr->pLeft, pExpr->pRight, op,
- r1, r2, inReg, SQLITE_STOREP2 | SQLITE_NULLEQ);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_AND:
- case TK_OR:
- case TK_PLUS:
- case TK_STAR:
- case TK_MINUS:
- case TK_REM:
- case TK_BITAND:
- case TK_BITOR:
- case TK_SLASH:
- case TK_LSHIFT:
- case TK_RSHIFT:
- case TK_CONCAT: {
- assert( TK_AND==OP_And );
- assert( TK_OR==OP_Or );
- assert( TK_PLUS==OP_Add );
- assert( TK_MINUS==OP_Subtract );
- assert( TK_REM==OP_Remainder );
- assert( TK_BITAND==OP_BitAnd );
- assert( TK_BITOR==OP_BitOr );
- assert( TK_SLASH==OP_Divide );
- assert( TK_LSHIFT==OP_ShiftLeft );
- assert( TK_RSHIFT==OP_ShiftRight );
- assert( TK_CONCAT==OP_Concat );
- testcase( op==TK_AND );
- testcase( op==TK_OR );
- testcase( op==TK_PLUS );
- testcase( op==TK_MINUS );
- testcase( op==TK_REM );
- testcase( op==TK_BITAND );
- testcase( op==TK_BITOR );
- testcase( op==TK_SLASH );
- testcase( op==TK_LSHIFT );
- testcase( op==TK_RSHIFT );
- testcase( op==TK_CONCAT );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- sqlite3VdbeAddOp3(v, op, r2, r1, target);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_UMINUS: {
- Expr *pLeft = pExpr->pLeft;
- assert( pLeft );
- if( pLeft->op==TK_INTEGER ){
- codeInteger(pParse, pLeft, 1, target);
-#ifndef SQLITE_OMIT_FLOATING_POINT
- }else if( pLeft->op==TK_FLOAT ){
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- codeReal(v, pLeft->u.zToken, 1, target);
-#endif
- }else{
- regFree1 = r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, r1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree2);
- sqlite3VdbeAddOp3(v, OP_Subtract, r2, r1, target);
- testcase( regFree2==0 );
- }
- inReg = target;
- break;
- }
- case TK_BITNOT:
- case TK_NOT: {
- assert( TK_BITNOT==OP_BitNot );
- assert( TK_NOT==OP_Not );
- testcase( op==TK_BITNOT );
- testcase( op==TK_NOT );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- testcase( regFree1==0 );
- inReg = target;
- sqlite3VdbeAddOp2(v, op, r1, inReg);
- break;
- }
- case TK_ISNULL:
- case TK_NOTNULL: {
- int addr;
- assert( TK_ISNULL==OP_IsNull );
- assert( TK_NOTNULL==OP_NotNull );
- testcase( op==TK_ISNULL );
- testcase( op==TK_NOTNULL );
- sqlite3VdbeAddOp2(v, OP_Integer, 1, target);
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- testcase( regFree1==0 );
- addr = sqlite3VdbeAddOp1(v, op, r1);
- sqlite3VdbeAddOp2(v, OP_AddImm, target, -1);
- sqlite3VdbeJumpHere(v, addr);
- break;
- }
- case TK_AGG_FUNCTION: {
- AggInfo *pInfo = pExpr->pAggInfo;
- if( pInfo==0 ){
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- sqlite3ErrorMsg(pParse, "misuse of aggregate: %s()", pExpr->u.zToken);
- }else{
- inReg = pInfo->aFunc[pExpr->iAgg].iMem;
- }
- break;
- }
- case TK_CONST_FUNC:
- case TK_FUNCTION: {
- ExprList *pFarg; /* List of function arguments */
- int nFarg; /* Number of function arguments */
- FuncDef *pDef; /* The function definition object */
- int nId; /* Length of the function name in bytes */
- const char *zId; /* The function name */
- int constMask = 0; /* Mask of function arguments that are constant */
- int i; /* Loop counter */
- u8 enc = ENC(db); /* The text encoding used by this database */
- CollSeq *pColl = 0; /* A collating sequence */
-
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) );
- testcase( op==TK_CONST_FUNC );
- testcase( op==TK_FUNCTION );
- if( ExprHasAnyProperty(pExpr, EP_TokenOnly) ){
- pFarg = 0;
- }else{
- pFarg = pExpr->x.pList;
- }
- nFarg = pFarg ? pFarg->nExpr : 0;
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- zId = pExpr->u.zToken;
- nId = sqlite3Strlen30(zId);
- pDef = sqlite3FindFunction(db, zId, nId, nFarg, enc, 0);
- if( pDef==0 ){
- sqlite3ErrorMsg(pParse, "unknown function: %.*s()", nId, zId);
- break;
- }
-
- /* Attempt a direct implementation of the built-in COALESCE() and
- ** IFNULL() functions. This avoids unnecessary evalation of
- ** arguments past the first non-NULL argument.
- */
- if( pDef->flags & SQLITE_FUNC_COALESCE ){
- int endCoalesce = sqlite3VdbeMakeLabel(v);
- assert( nFarg>=2 );
- sqlite3ExprCode(pParse, pFarg->a[0].pExpr, target);
- for(i=1; i<nFarg; i++){
- sqlite3VdbeAddOp2(v, OP_NotNull, target, endCoalesce);
- sqlite3ExprCacheRemove(pParse, target, 1);
- sqlite3ExprCachePush(pParse);
- sqlite3ExprCode(pParse, pFarg->a[i].pExpr, target);
- sqlite3ExprCachePop(pParse, 1);
- }
- sqlite3VdbeResolveLabel(v, endCoalesce);
- break;
- }
-
-
- if( pFarg ){
- r1 = sqlite3GetTempRange(pParse, nFarg);
-
- /* For length() and typeof() functions with a column argument,
- ** set the P5 parameter to the OP_Column opcode to OPFLAG_LENGTHARG
- ** or OPFLAG_TYPEOFARG respectively, to avoid unnecessary data
- ** loading.
- */
- if( (pDef->flags & (SQLITE_FUNC_LENGTH|SQLITE_FUNC_TYPEOF))!=0 ){
- u8 exprOp;
- assert( nFarg==1 );
- assert( pFarg->a[0].pExpr!=0 );
- exprOp = pFarg->a[0].pExpr->op;
- if( exprOp==TK_COLUMN || exprOp==TK_AGG_COLUMN ){
- assert( SQLITE_FUNC_LENGTH==OPFLAG_LENGTHARG );
- assert( SQLITE_FUNC_TYPEOF==OPFLAG_TYPEOFARG );
- testcase( pDef->flags==SQLITE_FUNC_LENGTH );
- pFarg->a[0].pExpr->op2 = pDef->flags;
- }
- }
-
- sqlite3ExprCachePush(pParse); /* Ticket 2ea2425d34be */
- sqlite3ExprCodeExprList(pParse, pFarg, r1, 1);
- sqlite3ExprCachePop(pParse, 1); /* Ticket 2ea2425d34be */
- }else{
- r1 = 0;
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- /* Possibly overload the function if the first argument is
- ** a virtual table column.
- **
- ** For infix functions (LIKE, GLOB, REGEXP, and MATCH) use the
- ** second argument, not the first, as the argument to test to
- ** see if it is a column in a virtual table. This is done because
- ** the left operand of infix functions (the operand we want to
- ** control overloading) ends up as the second argument to the
- ** function. The expression "A glob B" is equivalent to
- ** "glob(B,A). We want to use the A in "A glob B" to test
- ** for function overloading. But we use the B term in "glob(B,A)".
- */
- if( nFarg>=2 && (pExpr->flags & EP_InfixFunc) ){
- pDef = sqlite3VtabOverloadFunction(db, pDef, nFarg, pFarg->a[1].pExpr);
- }else if( nFarg>0 ){
- pDef = sqlite3VtabOverloadFunction(db, pDef, nFarg, pFarg->a[0].pExpr);
- }
-#endif
- for(i=0; i<nFarg; i++){
- if( i<32 && sqlite3ExprIsConstant(pFarg->a[i].pExpr) ){
- constMask |= (1<<i);
- }
- if( (pDef->flags & SQLITE_FUNC_NEEDCOLL)!=0 && !pColl ){
- pColl = sqlite3ExprCollSeq(pParse, pFarg->a[i].pExpr);
- }
- }
- if( pDef->flags & SQLITE_FUNC_NEEDCOLL ){
- if( !pColl ) pColl = db->pDfltColl;
- sqlite3VdbeAddOp4(v, OP_CollSeq, 0, 0, 0, (char *)pColl, P4_COLLSEQ);
- }
- sqlite3VdbeAddOp4(v, OP_Function, constMask, r1, target,
- (char*)pDef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, (u8)nFarg);
- if( nFarg ){
- sqlite3ReleaseTempRange(pParse, r1, nFarg);
- }
- break;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case TK_EXISTS:
- case TK_SELECT: {
- testcase( op==TK_EXISTS );
- testcase( op==TK_SELECT );
- inReg = sqlite3CodeSubselect(pParse, pExpr, 0, 0);
- break;
- }
- case TK_IN: {
- int destIfFalse = sqlite3VdbeMakeLabel(v);
- int destIfNull = sqlite3VdbeMakeLabel(v);
- sqlite3VdbeAddOp2(v, OP_Null, 0, target);
- sqlite3ExprCodeIN(pParse, pExpr, destIfFalse, destIfNull);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, target);
- sqlite3VdbeResolveLabel(v, destIfFalse);
- sqlite3VdbeAddOp2(v, OP_AddImm, target, 0);
- sqlite3VdbeResolveLabel(v, destIfNull);
- break;
- }
-#endif /* SQLITE_OMIT_SUBQUERY */
-
-
- /*
- ** x BETWEEN y AND z
- **
- ** This is equivalent to
- **
- ** x>=y AND x<=z
- **
- ** X is stored in pExpr->pLeft.
- ** Y is stored in pExpr->pList->a[0].pExpr.
- ** Z is stored in pExpr->pList->a[1].pExpr.
- */
- case TK_BETWEEN: {
- Expr *pLeft = pExpr->pLeft;
- struct ExprList_item *pLItem = pExpr->x.pList->a;
- Expr *pRight = pLItem->pExpr;
-
- r1 = sqlite3ExprCodeTemp(pParse, pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pRight, &regFree2);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- r3 = sqlite3GetTempReg(pParse);
- r4 = sqlite3GetTempReg(pParse);
- codeCompare(pParse, pLeft, pRight, OP_Ge,
- r1, r2, r3, SQLITE_STOREP2);
- pLItem++;
- pRight = pLItem->pExpr;
- sqlite3ReleaseTempReg(pParse, regFree2);
- r2 = sqlite3ExprCodeTemp(pParse, pRight, &regFree2);
- testcase( regFree2==0 );
- codeCompare(pParse, pLeft, pRight, OP_Le, r1, r2, r4, SQLITE_STOREP2);
- sqlite3VdbeAddOp3(v, OP_And, r3, r4, target);
- sqlite3ReleaseTempReg(pParse, r3);
- sqlite3ReleaseTempReg(pParse, r4);
- break;
- }
- case TK_COLLATE:
- case TK_UPLUS: {
- inReg = sqlite3ExprCodeTarget(pParse, pExpr->pLeft, target);
- break;
- }
-
- case TK_TRIGGER: {
- /* If the opcode is TK_TRIGGER, then the expression is a reference
- ** to a column in the new.* or old.* pseudo-tables available to
- ** trigger programs. In this case Expr.iTable is set to 1 for the
- ** new.* pseudo-table, or 0 for the old.* pseudo-table. Expr.iColumn
- ** is set to the column of the pseudo-table to read, or to -1 to
- ** read the rowid field.
- **
- ** The expression is implemented using an OP_Param opcode. The p1
- ** parameter is set to 0 for an old.rowid reference, or to (i+1)
- ** to reference another column of the old.* pseudo-table, where
- ** i is the index of the column. For a new.rowid reference, p1 is
- ** set to (n+1), where n is the number of columns in each pseudo-table.
- ** For a reference to any other column in the new.* pseudo-table, p1
- ** is set to (n+2+i), where n and i are as defined previously. For
- ** example, if the table on which triggers are being fired is
- ** declared as:
- **
- ** CREATE TABLE t1(a, b);
- **
- ** Then p1 is interpreted as follows:
- **
- ** p1==0 -> old.rowid p1==3 -> new.rowid
- ** p1==1 -> old.a p1==4 -> new.a
- ** p1==2 -> old.b p1==5 -> new.b
- */
- Table *pTab = pExpr->pTab;
- int p1 = pExpr->iTable * (pTab->nCol+1) + 1 + pExpr->iColumn;
-
- assert( pExpr->iTable==0 || pExpr->iTable==1 );
- assert( pExpr->iColumn>=-1 && pExpr->iColumn<pTab->nCol );
- assert( pTab->iPKey<0 || pExpr->iColumn!=pTab->iPKey );
- assert( p1>=0 && p1<(pTab->nCol*2+2) );
-
- sqlite3VdbeAddOp2(v, OP_Param, p1, target);
- VdbeComment((v, "%s.%s -> $%d",
- (pExpr->iTable ? "new" : "old"),
- (pExpr->iColumn<0 ? "rowid" : pExpr->pTab->aCol[pExpr->iColumn].zName),
- target
- ));
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
- /* If the column has REAL affinity, it may currently be stored as an
- ** integer. Use OP_RealAffinity to make sure it is really real. */
- if( pExpr->iColumn>=0
- && pTab->aCol[pExpr->iColumn].affinity==SQLITE_AFF_REAL
- ){
- sqlite3VdbeAddOp1(v, OP_RealAffinity, target);
- }
-#endif
- break;
- }
-
-
- /*
- ** Form A:
- ** CASE x WHEN e1 THEN r1 WHEN e2 THEN r2 ... WHEN eN THEN rN ELSE y END
- **
- ** Form B:
- ** CASE WHEN e1 THEN r1 WHEN e2 THEN r2 ... WHEN eN THEN rN ELSE y END
- **
- ** Form A is can be transformed into the equivalent form B as follows:
- ** CASE WHEN x=e1 THEN r1 WHEN x=e2 THEN r2 ...
- ** WHEN x=eN THEN rN ELSE y END
- **
- ** X (if it exists) is in pExpr->pLeft.
- ** Y is in pExpr->pRight. The Y is also optional. If there is no
- ** ELSE clause and no other term matches, then the result of the
- ** exprssion is NULL.
- ** Ei is in pExpr->pList->a[i*2] and Ri is pExpr->pList->a[i*2+1].
- **
- ** The result of the expression is the Ri for the first matching Ei,
- ** or if there is no matching Ei, the ELSE term Y, or if there is
- ** no ELSE term, NULL.
- */
- default: assert( op==TK_CASE ); {
- int endLabel; /* GOTO label for end of CASE stmt */
- int nextCase; /* GOTO label for next WHEN clause */
- int nExpr; /* 2x number of WHEN terms */
- int i; /* Loop counter */
- ExprList *pEList; /* List of WHEN terms */
- struct ExprList_item *aListelem; /* Array of WHEN terms */
- Expr opCompare; /* The X==Ei expression */
- Expr cacheX; /* Cached expression X */
- Expr *pX; /* The X expression */
- Expr *pTest = 0; /* X==Ei (form A) or just Ei (form B) */
- VVA_ONLY( int iCacheLevel = pParse->iCacheLevel; )
-
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) && pExpr->x.pList );
- assert((pExpr->x.pList->nExpr % 2) == 0);
- assert(pExpr->x.pList->nExpr > 0);
- pEList = pExpr->x.pList;
- aListelem = pEList->a;
- nExpr = pEList->nExpr;
- endLabel = sqlite3VdbeMakeLabel(v);
- if( (pX = pExpr->pLeft)!=0 ){
- cacheX = *pX;
- testcase( pX->op==TK_COLUMN );
- testcase( pX->op==TK_REGISTER );
- cacheX.iTable = sqlite3ExprCodeTemp(pParse, pX, &regFree1);
- testcase( regFree1==0 );
- cacheX.op = TK_REGISTER;
- opCompare.op = TK_EQ;
- opCompare.pLeft = &cacheX;
- pTest = &opCompare;
- /* Ticket b351d95f9cd5ef17e9d9dbae18f5ca8611190001:
- ** The value in regFree1 might get SCopy-ed into the file result.
- ** So make sure that the regFree1 register is not reused for other
- ** purposes and possibly overwritten. */
- regFree1 = 0;
- }
- for(i=0; i<nExpr; i=i+2){
- sqlite3ExprCachePush(pParse);
- if( pX ){
- assert( pTest!=0 );
- opCompare.pRight = aListelem[i].pExpr;
- }else{
- pTest = aListelem[i].pExpr;
- }
- nextCase = sqlite3VdbeMakeLabel(v);
- testcase( pTest->op==TK_COLUMN );
- sqlite3ExprIfFalse(pParse, pTest, nextCase, SQLITE_JUMPIFNULL);
- testcase( aListelem[i+1].pExpr->op==TK_COLUMN );
- testcase( aListelem[i+1].pExpr->op==TK_REGISTER );
- sqlite3ExprCode(pParse, aListelem[i+1].pExpr, target);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, endLabel);
- sqlite3ExprCachePop(pParse, 1);
- sqlite3VdbeResolveLabel(v, nextCase);
- }
- if( pExpr->pRight ){
- sqlite3ExprCachePush(pParse);
- sqlite3ExprCode(pParse, pExpr->pRight, target);
- sqlite3ExprCachePop(pParse, 1);
- }else{
- sqlite3VdbeAddOp2(v, OP_Null, 0, target);
- }
- assert( db->mallocFailed || pParse->nErr>0
- || pParse->iCacheLevel==iCacheLevel );
- sqlite3VdbeResolveLabel(v, endLabel);
- break;
- }
-#ifndef SQLITE_OMIT_TRIGGER
- case TK_RAISE: {
- assert( pExpr->affinity==OE_Rollback
- || pExpr->affinity==OE_Abort
- || pExpr->affinity==OE_Fail
- || pExpr->affinity==OE_Ignore
- );
- if( !pParse->pTriggerTab ){
- sqlite3ErrorMsg(pParse,
- "RAISE() may only be used within a trigger-program");
- return 0;
- }
- if( pExpr->affinity==OE_Abort ){
- sqlite3MayAbort(pParse);
- }
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- if( pExpr->affinity==OE_Ignore ){
- sqlite3VdbeAddOp4(
- v, OP_Halt, SQLITE_OK, OE_Ignore, 0, pExpr->u.zToken,0);
- }else{
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_TRIGGER,
- pExpr->affinity, pExpr->u.zToken, 0);
- }
-
- break;
- }
-#endif
- }
- sqlite3ReleaseTempReg(pParse, regFree1);
- sqlite3ReleaseTempReg(pParse, regFree2);
- return inReg;
-}
-
-/*
-** Generate code to evaluate an expression and store the results
-** into a register. Return the register number where the results
-** are stored.
-**
-** If the register is a temporary register that can be deallocated,
-** then write its number into *pReg. If the result register is not
-** a temporary, then set *pReg to zero.
-*/
-SQLITE_PRIVATE int sqlite3ExprCodeTemp(Parse *pParse, Expr *pExpr, int *pReg){
- int r1 = sqlite3GetTempReg(pParse);
- int r2 = sqlite3ExprCodeTarget(pParse, pExpr, r1);
- if( r2==r1 ){
- *pReg = r1;
- }else{
- sqlite3ReleaseTempReg(pParse, r1);
- *pReg = 0;
- }
- return r2;
-}
-
-/*
-** Generate code that will evaluate expression pExpr and store the
-** results in register target. The results are guaranteed to appear
-** in register target.
-*/
-SQLITE_PRIVATE int sqlite3ExprCode(Parse *pParse, Expr *pExpr, int target){
- int inReg;
-
- assert( target>0 && target<=pParse->nMem );
- if( pExpr && pExpr->op==TK_REGISTER ){
- sqlite3VdbeAddOp2(pParse->pVdbe, OP_Copy, pExpr->iTable, target);
- }else{
- inReg = sqlite3ExprCodeTarget(pParse, pExpr, target);
- assert( pParse->pVdbe || pParse->db->mallocFailed );
- if( inReg!=target && pParse->pVdbe ){
- sqlite3VdbeAddOp2(pParse->pVdbe, OP_SCopy, inReg, target);
- }
- }
- return target;
-}
-
-/*
-** Generate code that evalutes the given expression and puts the result
-** in register target.
-**
-** Also make a copy of the expression results into another "cache" register
-** and modify the expression so that the next time it is evaluated,
-** the result is a copy of the cache register.
-**
-** This routine is used for expressions that are used multiple
-** times. They are evaluated once and the results of the expression
-** are reused.
-*/
-SQLITE_PRIVATE int sqlite3ExprCodeAndCache(Parse *pParse, Expr *pExpr, int target){
- Vdbe *v = pParse->pVdbe;
- int inReg;
- inReg = sqlite3ExprCode(pParse, pExpr, target);
- assert( target>0 );
- /* This routine is called for terms to INSERT or UPDATE. And the only
- ** other place where expressions can be converted into TK_REGISTER is
- ** in WHERE clause processing. So as currently implemented, there is
- ** no way for a TK_REGISTER to exist here. But it seems prudent to
- ** keep the ALWAYS() in case the conditions above change with future
- ** modifications or enhancements. */
- if( ALWAYS(pExpr->op!=TK_REGISTER) ){
- int iMem;
- iMem = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Copy, inReg, iMem);
- pExpr->iTable = iMem;
- pExpr->op2 = pExpr->op;
- pExpr->op = TK_REGISTER;
- }
- return inReg;
-}
-
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
-/*
-** Generate a human-readable explanation of an expression tree.
-*/
-SQLITE_PRIVATE void sqlite3ExplainExpr(Vdbe *pOut, Expr *pExpr){
- int op; /* The opcode being coded */
- const char *zBinOp = 0; /* Binary operator */
- const char *zUniOp = 0; /* Unary operator */
- if( pExpr==0 ){
- op = TK_NULL;
- }else{
- op = pExpr->op;
- }
- switch( op ){
- case TK_AGG_COLUMN: {
- sqlite3ExplainPrintf(pOut, "AGG{%d:%d}",
- pExpr->iTable, pExpr->iColumn);
- break;
- }
- case TK_COLUMN: {
- if( pExpr->iTable<0 ){
- /* This only happens when coding check constraints */
- sqlite3ExplainPrintf(pOut, "COLUMN(%d)", pExpr->iColumn);
- }else{
- sqlite3ExplainPrintf(pOut, "{%d:%d}",
- pExpr->iTable, pExpr->iColumn);
- }
- break;
- }
- case TK_INTEGER: {
- if( pExpr->flags & EP_IntValue ){
- sqlite3ExplainPrintf(pOut, "%d", pExpr->u.iValue);
- }else{
- sqlite3ExplainPrintf(pOut, "%s", pExpr->u.zToken);
- }
- break;
- }
-#ifndef SQLITE_OMIT_FLOATING_POINT
- case TK_FLOAT: {
- sqlite3ExplainPrintf(pOut,"%s", pExpr->u.zToken);
- break;
- }
-#endif
- case TK_STRING: {
- sqlite3ExplainPrintf(pOut,"%Q", pExpr->u.zToken);
- break;
- }
- case TK_NULL: {
- sqlite3ExplainPrintf(pOut,"NULL");
- break;
- }
-#ifndef SQLITE_OMIT_BLOB_LITERAL
- case TK_BLOB: {
- sqlite3ExplainPrintf(pOut,"%s", pExpr->u.zToken);
- break;
- }
-#endif
- case TK_VARIABLE: {
- sqlite3ExplainPrintf(pOut,"VARIABLE(%s,%d)",
- pExpr->u.zToken, pExpr->iColumn);
- break;
- }
- case TK_REGISTER: {
- sqlite3ExplainPrintf(pOut,"REGISTER(%d)", pExpr->iTable);
- break;
- }
- case TK_AS: {
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- break;
- }
-#ifndef SQLITE_OMIT_CAST
- case TK_CAST: {
- /* Expressions of the form: CAST(pLeft AS token) */
- const char *zAff = "unk";
- switch( sqlite3AffinityType(pExpr->u.zToken) ){
- case SQLITE_AFF_TEXT: zAff = "TEXT"; break;
- case SQLITE_AFF_NONE: zAff = "NONE"; break;
- case SQLITE_AFF_NUMERIC: zAff = "NUMERIC"; break;
- case SQLITE_AFF_INTEGER: zAff = "INTEGER"; break;
- case SQLITE_AFF_REAL: zAff = "REAL"; break;
- }
- sqlite3ExplainPrintf(pOut, "CAST-%s(", zAff);
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- sqlite3ExplainPrintf(pOut, ")");
- break;
- }
-#endif /* SQLITE_OMIT_CAST */
- case TK_LT: zBinOp = "LT"; break;
- case TK_LE: zBinOp = "LE"; break;
- case TK_GT: zBinOp = "GT"; break;
- case TK_GE: zBinOp = "GE"; break;
- case TK_NE: zBinOp = "NE"; break;
- case TK_EQ: zBinOp = "EQ"; break;
- case TK_IS: zBinOp = "IS"; break;
- case TK_ISNOT: zBinOp = "ISNOT"; break;
- case TK_AND: zBinOp = "AND"; break;
- case TK_OR: zBinOp = "OR"; break;
- case TK_PLUS: zBinOp = "ADD"; break;
- case TK_STAR: zBinOp = "MUL"; break;
- case TK_MINUS: zBinOp = "SUB"; break;
- case TK_REM: zBinOp = "REM"; break;
- case TK_BITAND: zBinOp = "BITAND"; break;
- case TK_BITOR: zBinOp = "BITOR"; break;
- case TK_SLASH: zBinOp = "DIV"; break;
- case TK_LSHIFT: zBinOp = "LSHIFT"; break;
- case TK_RSHIFT: zBinOp = "RSHIFT"; break;
- case TK_CONCAT: zBinOp = "CONCAT"; break;
-
- case TK_UMINUS: zUniOp = "UMINUS"; break;
- case TK_UPLUS: zUniOp = "UPLUS"; break;
- case TK_BITNOT: zUniOp = "BITNOT"; break;
- case TK_NOT: zUniOp = "NOT"; break;
- case TK_ISNULL: zUniOp = "ISNULL"; break;
- case TK_NOTNULL: zUniOp = "NOTNULL"; break;
-
- case TK_COLLATE: {
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- sqlite3ExplainPrintf(pOut,".COLLATE(%s)",pExpr->u.zToken);
- break;
- }
-
- case TK_AGG_FUNCTION:
- case TK_CONST_FUNC:
- case TK_FUNCTION: {
- ExprList *pFarg; /* List of function arguments */
- if( ExprHasAnyProperty(pExpr, EP_TokenOnly) ){
- pFarg = 0;
- }else{
- pFarg = pExpr->x.pList;
- }
- if( op==TK_AGG_FUNCTION ){
- sqlite3ExplainPrintf(pOut, "AGG_FUNCTION%d:%s(",
- pExpr->op2, pExpr->u.zToken);
- }else{
- sqlite3ExplainPrintf(pOut, "FUNCTION:%s(", pExpr->u.zToken);
- }
- if( pFarg ){
- sqlite3ExplainExprList(pOut, pFarg);
- }
- sqlite3ExplainPrintf(pOut, ")");
- break;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case TK_EXISTS: {
- sqlite3ExplainPrintf(pOut, "EXISTS(");
- sqlite3ExplainSelect(pOut, pExpr->x.pSelect);
- sqlite3ExplainPrintf(pOut,")");
- break;
- }
- case TK_SELECT: {
- sqlite3ExplainPrintf(pOut, "(");
- sqlite3ExplainSelect(pOut, pExpr->x.pSelect);
- sqlite3ExplainPrintf(pOut, ")");
- break;
- }
- case TK_IN: {
- sqlite3ExplainPrintf(pOut, "IN(");
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- sqlite3ExplainPrintf(pOut, ",");
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- sqlite3ExplainSelect(pOut, pExpr->x.pSelect);
- }else{
- sqlite3ExplainExprList(pOut, pExpr->x.pList);
- }
- sqlite3ExplainPrintf(pOut, ")");
- break;
- }
-#endif /* SQLITE_OMIT_SUBQUERY */
-
- /*
- ** x BETWEEN y AND z
- **
- ** This is equivalent to
- **
- ** x>=y AND x<=z
- **
- ** X is stored in pExpr->pLeft.
- ** Y is stored in pExpr->pList->a[0].pExpr.
- ** Z is stored in pExpr->pList->a[1].pExpr.
- */
- case TK_BETWEEN: {
- Expr *pX = pExpr->pLeft;
- Expr *pY = pExpr->x.pList->a[0].pExpr;
- Expr *pZ = pExpr->x.pList->a[1].pExpr;
- sqlite3ExplainPrintf(pOut, "BETWEEN(");
- sqlite3ExplainExpr(pOut, pX);
- sqlite3ExplainPrintf(pOut, ",");
- sqlite3ExplainExpr(pOut, pY);
- sqlite3ExplainPrintf(pOut, ",");
- sqlite3ExplainExpr(pOut, pZ);
- sqlite3ExplainPrintf(pOut, ")");
- break;
- }
- case TK_TRIGGER: {
- /* If the opcode is TK_TRIGGER, then the expression is a reference
- ** to a column in the new.* or old.* pseudo-tables available to
- ** trigger programs. In this case Expr.iTable is set to 1 for the
- ** new.* pseudo-table, or 0 for the old.* pseudo-table. Expr.iColumn
- ** is set to the column of the pseudo-table to read, or to -1 to
- ** read the rowid field.
- */
- sqlite3ExplainPrintf(pOut, "%s(%d)",
- pExpr->iTable ? "NEW" : "OLD", pExpr->iColumn);
- break;
- }
- case TK_CASE: {
- sqlite3ExplainPrintf(pOut, "CASE(");
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- sqlite3ExplainPrintf(pOut, ",");
- sqlite3ExplainExprList(pOut, pExpr->x.pList);
- break;
- }
-#ifndef SQLITE_OMIT_TRIGGER
- case TK_RAISE: {
- const char *zType = "unk";
- switch( pExpr->affinity ){
- case OE_Rollback: zType = "rollback"; break;
- case OE_Abort: zType = "abort"; break;
- case OE_Fail: zType = "fail"; break;
- case OE_Ignore: zType = "ignore"; break;
- }
- sqlite3ExplainPrintf(pOut, "RAISE-%s(%s)", zType, pExpr->u.zToken);
- break;
- }
-#endif
- }
- if( zBinOp ){
- sqlite3ExplainPrintf(pOut,"%s(", zBinOp);
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- sqlite3ExplainPrintf(pOut,",");
- sqlite3ExplainExpr(pOut, pExpr->pRight);
- sqlite3ExplainPrintf(pOut,")");
- }else if( zUniOp ){
- sqlite3ExplainPrintf(pOut,"%s(", zUniOp);
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- sqlite3ExplainPrintf(pOut,")");
- }
-}
-#endif /* defined(SQLITE_ENABLE_TREE_EXPLAIN) */
-
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
-/*
-** Generate a human-readable explanation of an expression list.
-*/
-SQLITE_PRIVATE void sqlite3ExplainExprList(Vdbe *pOut, ExprList *pList){
- int i;
- if( pList==0 || pList->nExpr==0 ){
- sqlite3ExplainPrintf(pOut, "(empty-list)");
- return;
- }else if( pList->nExpr==1 ){
- sqlite3ExplainExpr(pOut, pList->a[0].pExpr);
- }else{
- sqlite3ExplainPush(pOut);
- for(i=0; i<pList->nExpr; i++){
- sqlite3ExplainPrintf(pOut, "item[%d] = ", i);
- sqlite3ExplainPush(pOut);
- sqlite3ExplainExpr(pOut, pList->a[i].pExpr);
- sqlite3ExplainPop(pOut);
- if( pList->a[i].zName ){
- sqlite3ExplainPrintf(pOut, " AS %s", pList->a[i].zName);
- }
- if( pList->a[i].bSpanIsTab ){
- sqlite3ExplainPrintf(pOut, " (%s)", pList->a[i].zSpan);
- }
- if( i<pList->nExpr-1 ){
- sqlite3ExplainNL(pOut);
- }
- }
- sqlite3ExplainPop(pOut);
- }
-}
-#endif /* SQLITE_DEBUG */
-
-/*
-** Return TRUE if pExpr is an constant expression that is appropriate
-** for factoring out of a loop. Appropriate expressions are:
-**
-** * Any expression that evaluates to two or more opcodes.
-**
-** * Any OP_Integer, OP_Real, OP_String, OP_Blob, OP_Null,
-** or OP_Variable that does not need to be placed in a
-** specific register.
-**
-** There is no point in factoring out single-instruction constant
-** expressions that need to be placed in a particular register.
-** We could factor them out, but then we would end up adding an
-** OP_SCopy instruction to move the value into the correct register
-** later. We might as well just use the original instruction and
-** avoid the OP_SCopy.
-*/
-static int isAppropriateForFactoring(Expr *p){
- if( !sqlite3ExprIsConstantNotJoin(p) ){
- return 0; /* Only constant expressions are appropriate for factoring */
- }
- if( (p->flags & EP_FixedDest)==0 ){
- return 1; /* Any constant without a fixed destination is appropriate */
- }
- while( p->op==TK_UPLUS ) p = p->pLeft;
- switch( p->op ){
-#ifndef SQLITE_OMIT_BLOB_LITERAL
- case TK_BLOB:
-#endif
- case TK_VARIABLE:
- case TK_INTEGER:
- case TK_FLOAT:
- case TK_NULL:
- case TK_STRING: {
- testcase( p->op==TK_BLOB );
- testcase( p->op==TK_VARIABLE );
- testcase( p->op==TK_INTEGER );
- testcase( p->op==TK_FLOAT );
- testcase( p->op==TK_NULL );
- testcase( p->op==TK_STRING );
- /* Single-instruction constants with a fixed destination are
- ** better done in-line. If we factor them, they will just end
- ** up generating an OP_SCopy to move the value to the destination
- ** register. */
- return 0;
- }
- case TK_UMINUS: {
- if( p->pLeft->op==TK_FLOAT || p->pLeft->op==TK_INTEGER ){
- return 0;
- }
- break;
- }
- default: {
- break;
- }
- }
- return 1;
-}
-
-/*
-** If pExpr is a constant expression that is appropriate for
-** factoring out of a loop, then evaluate the expression
-** into a register and convert the expression into a TK_REGISTER
-** expression.
-*/
-static int evalConstExpr(Walker *pWalker, Expr *pExpr){
- Parse *pParse = pWalker->pParse;
- switch( pExpr->op ){
- case TK_IN:
- case TK_REGISTER: {
- return WRC_Prune;
- }
- case TK_COLLATE: {
- return WRC_Continue;
- }
- case TK_FUNCTION:
- case TK_AGG_FUNCTION:
- case TK_CONST_FUNC: {
- /* The arguments to a function have a fixed destination.
- ** Mark them this way to avoid generated unneeded OP_SCopy
- ** instructions.
- */
- ExprList *pList = pExpr->x.pList;
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) );
- if( pList ){
- int i = pList->nExpr;
- struct ExprList_item *pItem = pList->a;
- for(; i>0; i--, pItem++){
- if( ALWAYS(pItem->pExpr) ) pItem->pExpr->flags |= EP_FixedDest;
- }
- }
- break;
- }
- }
- if( isAppropriateForFactoring(pExpr) ){
- int r1 = ++pParse->nMem;
- int r2 = sqlite3ExprCodeTarget(pParse, pExpr, r1);
- /* If r2!=r1, it means that register r1 is never used. That is harmless
- ** but suboptimal, so we want to know about the situation to fix it.
- ** Hence the following assert: */
- assert( r2==r1 );
- pExpr->op2 = pExpr->op;
- pExpr->op = TK_REGISTER;
- pExpr->iTable = r2;
- return WRC_Prune;
- }
- return WRC_Continue;
-}
-
-/*
-** Preevaluate constant subexpressions within pExpr and store the
-** results in registers. Modify pExpr so that the constant subexpresions
-** are TK_REGISTER opcodes that refer to the precomputed values.
-**
-** This routine is a no-op if the jump to the cookie-check code has
-** already occur. Since the cookie-check jump is generated prior to
-** any other serious processing, this check ensures that there is no
-** way to accidently bypass the constant initializations.
-**
-** This routine is also a no-op if the SQLITE_FactorOutConst optimization
-** is disabled via the sqlite3_test_control(SQLITE_TESTCTRL_OPTIMIZATIONS)
-** interface. This allows test logic to verify that the same answer is
-** obtained for queries regardless of whether or not constants are
-** precomputed into registers or if they are inserted in-line.
-*/
-SQLITE_PRIVATE void sqlite3ExprCodeConstants(Parse *pParse, Expr *pExpr){
- Walker w;
- if( pParse->cookieGoto ) return;
- if( OptimizationDisabled(pParse->db, SQLITE_FactorOutConst) ) return;
- w.xExprCallback = evalConstExpr;
- w.xSelectCallback = 0;
- w.pParse = pParse;
- sqlite3WalkExpr(&w, pExpr);
-}
-
-
-/*
-** Generate code that pushes the value of every element of the given
-** expression list into a sequence of registers beginning at target.
-**
-** Return the number of elements evaluated.
-*/
-SQLITE_PRIVATE int sqlite3ExprCodeExprList(
- Parse *pParse, /* Parsing context */
- ExprList *pList, /* The expression list to be coded */
- int target, /* Where to write results */
- int doHardCopy /* Make a hard copy of every element */
-){
- struct ExprList_item *pItem;
- int i, n;
- assert( pList!=0 );
- assert( target>0 );
- assert( pParse->pVdbe!=0 ); /* Never gets this far otherwise */
- n = pList->nExpr;
- for(pItem=pList->a, i=0; i<n; i++, pItem++){
- Expr *pExpr = pItem->pExpr;
- int inReg = sqlite3ExprCodeTarget(pParse, pExpr, target+i);
- if( inReg!=target+i ){
- sqlite3VdbeAddOp2(pParse->pVdbe, doHardCopy ? OP_Copy : OP_SCopy,
- inReg, target+i);
- }
- }
- return n;
-}
-
-/*
-** Generate code for a BETWEEN operator.
-**
-** x BETWEEN y AND z
-**
-** The above is equivalent to
-**
-** x>=y AND x<=z
-**
-** Code it as such, taking care to do the common subexpression
-** elementation of x.
-*/
-static void exprCodeBetween(
- Parse *pParse, /* Parsing and code generating context */
- Expr *pExpr, /* The BETWEEN expression */
- int dest, /* Jump here if the jump is taken */
- int jumpIfTrue, /* Take the jump if the BETWEEN is true */
- int jumpIfNull /* Take the jump if the BETWEEN is NULL */
-){
- Expr exprAnd; /* The AND operator in x>=y AND x<=z */
- Expr compLeft; /* The x>=y term */
- Expr compRight; /* The x<=z term */
- Expr exprX; /* The x subexpression */
- int regFree1 = 0; /* Temporary use register */
-
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) );
- exprX = *pExpr->pLeft;
- exprAnd.op = TK_AND;
- exprAnd.pLeft = &compLeft;
- exprAnd.pRight = &compRight;
- compLeft.op = TK_GE;
- compLeft.pLeft = &exprX;
- compLeft.pRight = pExpr->x.pList->a[0].pExpr;
- compRight.op = TK_LE;
- compRight.pLeft = &exprX;
- compRight.pRight = pExpr->x.pList->a[1].pExpr;
- exprX.iTable = sqlite3ExprCodeTemp(pParse, &exprX, &regFree1);
- exprX.op = TK_REGISTER;
- if( jumpIfTrue ){
- sqlite3ExprIfTrue(pParse, &exprAnd, dest, jumpIfNull);
- }else{
- sqlite3ExprIfFalse(pParse, &exprAnd, dest, jumpIfNull);
- }
- sqlite3ReleaseTempReg(pParse, regFree1);
-
- /* Ensure adequate test coverage */
- testcase( jumpIfTrue==0 && jumpIfNull==0 && regFree1==0 );
- testcase( jumpIfTrue==0 && jumpIfNull==0 && regFree1!=0 );
- testcase( jumpIfTrue==0 && jumpIfNull!=0 && regFree1==0 );
- testcase( jumpIfTrue==0 && jumpIfNull!=0 && regFree1!=0 );
- testcase( jumpIfTrue!=0 && jumpIfNull==0 && regFree1==0 );
- testcase( jumpIfTrue!=0 && jumpIfNull==0 && regFree1!=0 );
- testcase( jumpIfTrue!=0 && jumpIfNull!=0 && regFree1==0 );
- testcase( jumpIfTrue!=0 && jumpIfNull!=0 && regFree1!=0 );
-}
-
-/*
-** Generate code for a boolean expression such that a jump is made
-** to the label "dest" if the expression is true but execution
-** continues straight thru if the expression is false.
-**
-** If the expression evaluates to NULL (neither true nor false), then
-** take the jump if the jumpIfNull flag is SQLITE_JUMPIFNULL.
-**
-** This code depends on the fact that certain token values (ex: TK_EQ)
-** are the same as opcode values (ex: OP_Eq) that implement the corresponding
-** operation. Special comments in vdbe.c and the mkopcodeh.awk script in
-** the make process cause these values to align. Assert()s in the code
-** below verify that the numbers are aligned correctly.
-*/
-SQLITE_PRIVATE void sqlite3ExprIfTrue(Parse *pParse, Expr *pExpr, int dest, int jumpIfNull){
- Vdbe *v = pParse->pVdbe;
- int op = 0;
- int regFree1 = 0;
- int regFree2 = 0;
- int r1, r2;
-
- assert( jumpIfNull==SQLITE_JUMPIFNULL || jumpIfNull==0 );
- if( NEVER(v==0) ) return; /* Existence of VDBE checked by caller */
- if( NEVER(pExpr==0) ) return; /* No way this can happen */
- op = pExpr->op;
- switch( op ){
- case TK_AND: {
- int d2 = sqlite3VdbeMakeLabel(v);
- testcase( jumpIfNull==0 );
- sqlite3ExprCachePush(pParse);
- sqlite3ExprIfFalse(pParse, pExpr->pLeft, d2,jumpIfNull^SQLITE_JUMPIFNULL);
- sqlite3ExprIfTrue(pParse, pExpr->pRight, dest, jumpIfNull);
- sqlite3VdbeResolveLabel(v, d2);
- sqlite3ExprCachePop(pParse, 1);
- break;
- }
- case TK_OR: {
- testcase( jumpIfNull==0 );
- sqlite3ExprIfTrue(pParse, pExpr->pLeft, dest, jumpIfNull);
- sqlite3ExprIfTrue(pParse, pExpr->pRight, dest, jumpIfNull);
- break;
- }
- case TK_NOT: {
- testcase( jumpIfNull==0 );
- sqlite3ExprIfFalse(pParse, pExpr->pLeft, dest, jumpIfNull);
- break;
- }
- case TK_LT:
- case TK_LE:
- case TK_GT:
- case TK_GE:
- case TK_NE:
- case TK_EQ: {
- assert( TK_LT==OP_Lt );
- assert( TK_LE==OP_Le );
- assert( TK_GT==OP_Gt );
- assert( TK_GE==OP_Ge );
- assert( TK_EQ==OP_Eq );
- assert( TK_NE==OP_Ne );
- testcase( op==TK_LT );
- testcase( op==TK_LE );
- testcase( op==TK_GT );
- testcase( op==TK_GE );
- testcase( op==TK_EQ );
- testcase( op==TK_NE );
- testcase( jumpIfNull==0 );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- codeCompare(pParse, pExpr->pLeft, pExpr->pRight, op,
- r1, r2, dest, jumpIfNull);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_IS:
- case TK_ISNOT: {
- testcase( op==TK_IS );
- testcase( op==TK_ISNOT );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- op = (op==TK_IS) ? TK_EQ : TK_NE;
- codeCompare(pParse, pExpr->pLeft, pExpr->pRight, op,
- r1, r2, dest, SQLITE_NULLEQ);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_ISNULL:
- case TK_NOTNULL: {
- assert( TK_ISNULL==OP_IsNull );
- assert( TK_NOTNULL==OP_NotNull );
- testcase( op==TK_ISNULL );
- testcase( op==TK_NOTNULL );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- sqlite3VdbeAddOp2(v, op, r1, dest);
- testcase( regFree1==0 );
- break;
- }
- case TK_BETWEEN: {
- testcase( jumpIfNull==0 );
- exprCodeBetween(pParse, pExpr, dest, 1, jumpIfNull);
- break;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case TK_IN: {
- int destIfFalse = sqlite3VdbeMakeLabel(v);
- int destIfNull = jumpIfNull ? dest : destIfFalse;
- sqlite3ExprCodeIN(pParse, pExpr, destIfFalse, destIfNull);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, dest);
- sqlite3VdbeResolveLabel(v, destIfFalse);
- break;
- }
-#endif
- default: {
- r1 = sqlite3ExprCodeTemp(pParse, pExpr, &regFree1);
- sqlite3VdbeAddOp3(v, OP_If, r1, dest, jumpIfNull!=0);
- testcase( regFree1==0 );
- testcase( jumpIfNull==0 );
- break;
- }
- }
- sqlite3ReleaseTempReg(pParse, regFree1);
- sqlite3ReleaseTempReg(pParse, regFree2);
-}
-
-/*
-** Generate code for a boolean expression such that a jump is made
-** to the label "dest" if the expression is false but execution
-** continues straight thru if the expression is true.
-**
-** If the expression evaluates to NULL (neither true nor false) then
-** jump if jumpIfNull is SQLITE_JUMPIFNULL or fall through if jumpIfNull
-** is 0.
-*/
-SQLITE_PRIVATE void sqlite3ExprIfFalse(Parse *pParse, Expr *pExpr, int dest, int jumpIfNull){
- Vdbe *v = pParse->pVdbe;
- int op = 0;
- int regFree1 = 0;
- int regFree2 = 0;
- int r1, r2;
-
- assert( jumpIfNull==SQLITE_JUMPIFNULL || jumpIfNull==0 );
- if( NEVER(v==0) ) return; /* Existence of VDBE checked by caller */
- if( pExpr==0 ) return;
-
- /* The value of pExpr->op and op are related as follows:
- **
- ** pExpr->op op
- ** --------- ----------
- ** TK_ISNULL OP_NotNull
- ** TK_NOTNULL OP_IsNull
- ** TK_NE OP_Eq
- ** TK_EQ OP_Ne
- ** TK_GT OP_Le
- ** TK_LE OP_Gt
- ** TK_GE OP_Lt
- ** TK_LT OP_Ge
- **
- ** For other values of pExpr->op, op is undefined and unused.
- ** The value of TK_ and OP_ constants are arranged such that we
- ** can compute the mapping above using the following expression.
- ** Assert()s verify that the computation is correct.
- */
- op = ((pExpr->op+(TK_ISNULL&1))^1)-(TK_ISNULL&1);
-
- /* Verify correct alignment of TK_ and OP_ constants
- */
- assert( pExpr->op!=TK_ISNULL || op==OP_NotNull );
- assert( pExpr->op!=TK_NOTNULL || op==OP_IsNull );
- assert( pExpr->op!=TK_NE || op==OP_Eq );
- assert( pExpr->op!=TK_EQ || op==OP_Ne );
- assert( pExpr->op!=TK_LT || op==OP_Ge );
- assert( pExpr->op!=TK_LE || op==OP_Gt );
- assert( pExpr->op!=TK_GT || op==OP_Le );
- assert( pExpr->op!=TK_GE || op==OP_Lt );
-
- switch( pExpr->op ){
- case TK_AND: {
- testcase( jumpIfNull==0 );
- sqlite3ExprIfFalse(pParse, pExpr->pLeft, dest, jumpIfNull);
- sqlite3ExprIfFalse(pParse, pExpr->pRight, dest, jumpIfNull);
- break;
- }
- case TK_OR: {
- int d2 = sqlite3VdbeMakeLabel(v);
- testcase( jumpIfNull==0 );
- sqlite3ExprCachePush(pParse);
- sqlite3ExprIfTrue(pParse, pExpr->pLeft, d2, jumpIfNull^SQLITE_JUMPIFNULL);
- sqlite3ExprIfFalse(pParse, pExpr->pRight, dest, jumpIfNull);
- sqlite3VdbeResolveLabel(v, d2);
- sqlite3ExprCachePop(pParse, 1);
- break;
- }
- case TK_NOT: {
- testcase( jumpIfNull==0 );
- sqlite3ExprIfTrue(pParse, pExpr->pLeft, dest, jumpIfNull);
- break;
- }
- case TK_LT:
- case TK_LE:
- case TK_GT:
- case TK_GE:
- case TK_NE:
- case TK_EQ: {
- testcase( op==TK_LT );
- testcase( op==TK_LE );
- testcase( op==TK_GT );
- testcase( op==TK_GE );
- testcase( op==TK_EQ );
- testcase( op==TK_NE );
- testcase( jumpIfNull==0 );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- codeCompare(pParse, pExpr->pLeft, pExpr->pRight, op,
- r1, r2, dest, jumpIfNull);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_IS:
- case TK_ISNOT: {
- testcase( pExpr->op==TK_IS );
- testcase( pExpr->op==TK_ISNOT );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- op = (pExpr->op==TK_IS) ? TK_NE : TK_EQ;
- codeCompare(pParse, pExpr->pLeft, pExpr->pRight, op,
- r1, r2, dest, SQLITE_NULLEQ);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_ISNULL:
- case TK_NOTNULL: {
- testcase( op==TK_ISNULL );
- testcase( op==TK_NOTNULL );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- sqlite3VdbeAddOp2(v, op, r1, dest);
- testcase( regFree1==0 );
- break;
- }
- case TK_BETWEEN: {
- testcase( jumpIfNull==0 );
- exprCodeBetween(pParse, pExpr, dest, 0, jumpIfNull);
- break;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case TK_IN: {
- if( jumpIfNull ){
- sqlite3ExprCodeIN(pParse, pExpr, dest, dest);
- }else{
- int destIfNull = sqlite3VdbeMakeLabel(v);
- sqlite3ExprCodeIN(pParse, pExpr, dest, destIfNull);
- sqlite3VdbeResolveLabel(v, destIfNull);
- }
- break;
- }
-#endif
- default: {
- r1 = sqlite3ExprCodeTemp(pParse, pExpr, &regFree1);
- sqlite3VdbeAddOp3(v, OP_IfNot, r1, dest, jumpIfNull!=0);
- testcase( regFree1==0 );
- testcase( jumpIfNull==0 );
- break;
- }
- }
- sqlite3ReleaseTempReg(pParse, regFree1);
- sqlite3ReleaseTempReg(pParse, regFree2);
-}
-
-/*
-** Do a deep comparison of two expression trees. Return 0 if the two
-** expressions are completely identical. Return 1 if they differ only
-** by a COLLATE operator at the top level. Return 2 if there are differences
-** other than the top-level COLLATE operator.
-**
-** Sometimes this routine will return 2 even if the two expressions
-** really are equivalent. If we cannot prove that the expressions are
-** identical, we return 2 just to be safe. So if this routine
-** returns 2, then you do not really know for certain if the two
-** expressions are the same. But if you get a 0 or 1 return, then you
-** can be sure the expressions are the same. In the places where
-** this routine is used, it does not hurt to get an extra 2 - that
-** just might result in some slightly slower code. But returning
-** an incorrect 0 or 1 could lead to a malfunction.
-*/
-SQLITE_PRIVATE int sqlite3ExprCompare(Expr *pA, Expr *pB){
- if( pA==0||pB==0 ){
- return pB==pA ? 0 : 2;
- }
- assert( !ExprHasAnyProperty(pA, EP_TokenOnly|EP_Reduced) );
- assert( !ExprHasAnyProperty(pB, EP_TokenOnly|EP_Reduced) );
- if( ExprHasProperty(pA, EP_xIsSelect) || ExprHasProperty(pB, EP_xIsSelect) ){
- return 2;
- }
- if( (pA->flags & EP_Distinct)!=(pB->flags & EP_Distinct) ) return 2;
- if( pA->op!=pB->op ){
- if( pA->op==TK_COLLATE && sqlite3ExprCompare(pA->pLeft, pB)<2 ){
- return 1;
- }
- if( pB->op==TK_COLLATE && sqlite3ExprCompare(pA, pB->pLeft)<2 ){
- return 1;
- }
- return 2;
- }
- if( sqlite3ExprCompare(pA->pLeft, pB->pLeft) ) return 2;
- if( sqlite3ExprCompare(pA->pRight, pB->pRight) ) return 2;
- if( sqlite3ExprListCompare(pA->x.pList, pB->x.pList) ) return 2;
- if( pA->iTable!=pB->iTable || pA->iColumn!=pB->iColumn ) return 2;
- if( ExprHasProperty(pA, EP_IntValue) ){
- if( !ExprHasProperty(pB, EP_IntValue) || pA->u.iValue!=pB->u.iValue ){
- return 2;
- }
- }else if( pA->op!=TK_COLUMN && ALWAYS(pA->op!=TK_AGG_COLUMN) && pA->u.zToken){
- if( ExprHasProperty(pB, EP_IntValue) || NEVER(pB->u.zToken==0) ) return 2;
- if( strcmp(pA->u.zToken,pB->u.zToken)!=0 ){
- return pA->op==TK_COLLATE ? 1 : 2;
- }
- }
- return 0;
-}
-
-/*
-** Compare two ExprList objects. Return 0 if they are identical and
-** non-zero if they differ in any way.
-**
-** This routine might return non-zero for equivalent ExprLists. The
-** only consequence will be disabled optimizations. But this routine
-** must never return 0 if the two ExprList objects are different, or
-** a malfunction will result.
-**
-** Two NULL pointers are considered to be the same. But a NULL pointer
-** always differs from a non-NULL pointer.
-*/
-SQLITE_PRIVATE int sqlite3ExprListCompare(ExprList *pA, ExprList *pB){
- int i;
- if( pA==0 && pB==0 ) return 0;
- if( pA==0 || pB==0 ) return 1;
- if( pA->nExpr!=pB->nExpr ) return 1;
- for(i=0; i<pA->nExpr; i++){
- Expr *pExprA = pA->a[i].pExpr;
- Expr *pExprB = pB->a[i].pExpr;
- if( pA->a[i].sortOrder!=pB->a[i].sortOrder ) return 1;
- if( sqlite3ExprCompare(pExprA, pExprB) ) return 1;
- }
- return 0;
-}
-
-/*
-** An instance of the following structure is used by the tree walker
-** to count references to table columns in the arguments of an
-** aggregate function, in order to implement the
-** sqlite3FunctionThisSrc() routine.
-*/
-struct SrcCount {
- SrcList *pSrc; /* One particular FROM clause in a nested query */
- int nThis; /* Number of references to columns in pSrcList */
- int nOther; /* Number of references to columns in other FROM clauses */
-};
-
-/*
-** Count the number of references to columns.
-*/
-static int exprSrcCount(Walker *pWalker, Expr *pExpr){
- /* The NEVER() on the second term is because sqlite3FunctionUsesThisSrc()
- ** is always called before sqlite3ExprAnalyzeAggregates() and so the
- ** TK_COLUMNs have not yet been converted into TK_AGG_COLUMN. If
- ** sqlite3FunctionUsesThisSrc() is used differently in the future, the
- ** NEVER() will need to be removed. */
- if( pExpr->op==TK_COLUMN || NEVER(pExpr->op==TK_AGG_COLUMN) ){
- int i;
- struct SrcCount *p = pWalker->u.pSrcCount;
- SrcList *pSrc = p->pSrc;
- for(i=0; i<pSrc->nSrc; i++){
- if( pExpr->iTable==pSrc->a[i].iCursor ) break;
- }
- if( i<pSrc->nSrc ){
- p->nThis++;
- }else{
- p->nOther++;
- }
- }
- return WRC_Continue;
-}
-
-/*
-** Determine if any of the arguments to the pExpr Function reference
-** pSrcList. Return true if they do. Also return true if the function
-** has no arguments or has only constant arguments. Return false if pExpr
-** references columns but not columns of tables found in pSrcList.
-*/
-SQLITE_PRIVATE int sqlite3FunctionUsesThisSrc(Expr *pExpr, SrcList *pSrcList){
- Walker w;
- struct SrcCount cnt;
- assert( pExpr->op==TK_AGG_FUNCTION );
- memset(&w, 0, sizeof(w));
- w.xExprCallback = exprSrcCount;
- w.u.pSrcCount = &cnt;
- cnt.pSrc = pSrcList;
- cnt.nThis = 0;
- cnt.nOther = 0;
- sqlite3WalkExprList(&w, pExpr->x.pList);
- return cnt.nThis>0 || cnt.nOther==0;
-}
-
-/*
-** Add a new element to the pAggInfo->aCol[] array. Return the index of
-** the new element. Return a negative number if malloc fails.
-*/
-static int addAggInfoColumn(sqlite3 *db, AggInfo *pInfo){
- int i;
- pInfo->aCol = sqlite3ArrayAllocate(
- db,
- pInfo->aCol,
- sizeof(pInfo->aCol[0]),
- &pInfo->nColumn,
- &i
- );
- return i;
-}
-
-/*
-** Add a new element to the pAggInfo->aFunc[] array. Return the index of
-** the new element. Return a negative number if malloc fails.
-*/
-static int addAggInfoFunc(sqlite3 *db, AggInfo *pInfo){
- int i;
- pInfo->aFunc = sqlite3ArrayAllocate(
- db,
- pInfo->aFunc,
- sizeof(pInfo->aFunc[0]),
- &pInfo->nFunc,
- &i
- );
- return i;
-}
-
-/*
-** This is the xExprCallback for a tree walker. It is used to
-** implement sqlite3ExprAnalyzeAggregates(). See sqlite3ExprAnalyzeAggregates
-** for additional information.
-*/
-static int analyzeAggregate(Walker *pWalker, Expr *pExpr){
- int i;
- NameContext *pNC = pWalker->u.pNC;
- Parse *pParse = pNC->pParse;
- SrcList *pSrcList = pNC->pSrcList;
- AggInfo *pAggInfo = pNC->pAggInfo;
-
- switch( pExpr->op ){
- case TK_AGG_COLUMN:
- case TK_COLUMN: {
- testcase( pExpr->op==TK_AGG_COLUMN );
- testcase( pExpr->op==TK_COLUMN );
- /* Check to see if the column is in one of the tables in the FROM
- ** clause of the aggregate query */
- if( ALWAYS(pSrcList!=0) ){
- struct SrcList_item *pItem = pSrcList->a;
- for(i=0; i<pSrcList->nSrc; i++, pItem++){
- struct AggInfo_col *pCol;
- assert( !ExprHasAnyProperty(pExpr, EP_TokenOnly|EP_Reduced) );
- if( pExpr->iTable==pItem->iCursor ){
- /* If we reach this point, it means that pExpr refers to a table
- ** that is in the FROM clause of the aggregate query.
- **
- ** Make an entry for the column in pAggInfo->aCol[] if there
- ** is not an entry there already.
- */
- int k;
- pCol = pAggInfo->aCol;
- for(k=0; k<pAggInfo->nColumn; k++, pCol++){
- if( pCol->iTable==pExpr->iTable &&
- pCol->iColumn==pExpr->iColumn ){
- break;
- }
- }
- if( (k>=pAggInfo->nColumn)
- && (k = addAggInfoColumn(pParse->db, pAggInfo))>=0
- ){
- pCol = &pAggInfo->aCol[k];
- pCol->pTab = pExpr->pTab;
- pCol->iTable = pExpr->iTable;
- pCol->iColumn = pExpr->iColumn;
- pCol->iMem = ++pParse->nMem;
- pCol->iSorterColumn = -1;
- pCol->pExpr = pExpr;
- if( pAggInfo->pGroupBy ){
- int j, n;
- ExprList *pGB = pAggInfo->pGroupBy;
- struct ExprList_item *pTerm = pGB->a;
- n = pGB->nExpr;
- for(j=0; j<n; j++, pTerm++){
- Expr *pE = pTerm->pExpr;
- if( pE->op==TK_COLUMN && pE->iTable==pExpr->iTable &&
- pE->iColumn==pExpr->iColumn ){
- pCol->iSorterColumn = j;
- break;
- }
- }
- }
- if( pCol->iSorterColumn<0 ){
- pCol->iSorterColumn = pAggInfo->nSortingColumn++;
- }
- }
- /* There is now an entry for pExpr in pAggInfo->aCol[] (either
- ** because it was there before or because we just created it).
- ** Convert the pExpr to be a TK_AGG_COLUMN referring to that
- ** pAggInfo->aCol[] entry.
- */
- ExprSetIrreducible(pExpr);
- pExpr->pAggInfo = pAggInfo;
- pExpr->op = TK_AGG_COLUMN;
- pExpr->iAgg = (i16)k;
- break;
- } /* endif pExpr->iTable==pItem->iCursor */
- } /* end loop over pSrcList */
- }
- return WRC_Prune;
- }
- case TK_AGG_FUNCTION: {
- if( (pNC->ncFlags & NC_InAggFunc)==0
- && pWalker->walkerDepth==pExpr->op2
- ){
- /* Check to see if pExpr is a duplicate of another aggregate
- ** function that is already in the pAggInfo structure
- */
- struct AggInfo_func *pItem = pAggInfo->aFunc;
- for(i=0; i<pAggInfo->nFunc; i++, pItem++){
- if( sqlite3ExprCompare(pItem->pExpr, pExpr)==0 ){
- break;
- }
- }
- if( i>=pAggInfo->nFunc ){
- /* pExpr is original. Make a new entry in pAggInfo->aFunc[]
- */
- u8 enc = ENC(pParse->db);
- i = addAggInfoFunc(pParse->db, pAggInfo);
- if( i>=0 ){
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) );
- pItem = &pAggInfo->aFunc[i];
- pItem->pExpr = pExpr;
- pItem->iMem = ++pParse->nMem;
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- pItem->pFunc = sqlite3FindFunction(pParse->db,
- pExpr->u.zToken, sqlite3Strlen30(pExpr->u.zToken),
- pExpr->x.pList ? pExpr->x.pList->nExpr : 0, enc, 0);
- if( pExpr->flags & EP_Distinct ){
- pItem->iDistinct = pParse->nTab++;
- }else{
- pItem->iDistinct = -1;
- }
- }
- }
- /* Make pExpr point to the appropriate pAggInfo->aFunc[] entry
- */
- assert( !ExprHasAnyProperty(pExpr, EP_TokenOnly|EP_Reduced) );
- ExprSetIrreducible(pExpr);
- pExpr->iAgg = (i16)i;
- pExpr->pAggInfo = pAggInfo;
- return WRC_Prune;
- }else{
- return WRC_Continue;
- }
- }
- }
- return WRC_Continue;
-}
-static int analyzeAggregatesInSelect(Walker *pWalker, Select *pSelect){
- UNUSED_PARAMETER(pWalker);
- UNUSED_PARAMETER(pSelect);
- return WRC_Continue;
-}
-
-/*
-** Analyze the pExpr expression looking for aggregate functions and
-** for variables that need to be added to AggInfo object that pNC->pAggInfo
-** points to. Additional entries are made on the AggInfo object as
-** necessary.
-**
-** This routine should only be called after the expression has been
-** analyzed by sqlite3ResolveExprNames().
-*/
-SQLITE_PRIVATE void sqlite3ExprAnalyzeAggregates(NameContext *pNC, Expr *pExpr){
- Walker w;
- memset(&w, 0, sizeof(w));
- w.xExprCallback = analyzeAggregate;
- w.xSelectCallback = analyzeAggregatesInSelect;
- w.u.pNC = pNC;
- assert( pNC->pSrcList!=0 );
- sqlite3WalkExpr(&w, pExpr);
-}
-
-/*
-** Call sqlite3ExprAnalyzeAggregates() for every expression in an
-** expression list. Return the number of errors.
-**
-** If an error is found, the analysis is cut short.
-*/
-SQLITE_PRIVATE void sqlite3ExprAnalyzeAggList(NameContext *pNC, ExprList *pList){
- struct ExprList_item *pItem;
- int i;
- if( pList ){
- for(pItem=pList->a, i=0; i<pList->nExpr; i++, pItem++){
- sqlite3ExprAnalyzeAggregates(pNC, pItem->pExpr);
- }
- }
-}
-
-/*
-** Allocate a single new register for use to hold some intermediate result.
-*/
-SQLITE_PRIVATE int sqlite3GetTempReg(Parse *pParse){
- if( pParse->nTempReg==0 ){
- return ++pParse->nMem;
- }
- return pParse->aTempReg[--pParse->nTempReg];
-}
-
-/*
-** Deallocate a register, making available for reuse for some other
-** purpose.
-**
-** If a register is currently being used by the column cache, then
-** the dallocation is deferred until the column cache line that uses
-** the register becomes stale.
-*/
-SQLITE_PRIVATE void sqlite3ReleaseTempReg(Parse *pParse, int iReg){
- if( iReg && pParse->nTempReg<ArraySize(pParse->aTempReg) ){
- int i;
- struct yColCache *p;
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->iReg==iReg ){
- p->tempReg = 1;
- return;
- }
- }
- pParse->aTempReg[pParse->nTempReg++] = iReg;
- }
-}
-
-/*
-** Allocate or deallocate a block of nReg consecutive registers
-*/
-SQLITE_PRIVATE int sqlite3GetTempRange(Parse *pParse, int nReg){
- int i, n;
- i = pParse->iRangeReg;
- n = pParse->nRangeReg;
- if( nReg<=n ){
- assert( !usedAsColumnCache(pParse, i, i+n-1) );
- pParse->iRangeReg += nReg;
- pParse->nRangeReg -= nReg;
- }else{
- i = pParse->nMem+1;
- pParse->nMem += nReg;
- }
- return i;
-}
-SQLITE_PRIVATE void sqlite3ReleaseTempRange(Parse *pParse, int iReg, int nReg){
- sqlite3ExprCacheRemove(pParse, iReg, nReg);
- if( nReg>pParse->nRangeReg ){
- pParse->nRangeReg = nReg;
- pParse->iRangeReg = iReg;
- }
-}
-
-/*
-** Mark all temporary registers as being unavailable for reuse.
-*/
-SQLITE_PRIVATE void sqlite3ClearTempRegCache(Parse *pParse){
- pParse->nTempReg = 0;
- pParse->nRangeReg = 0;
-}
-
-/************** End of expr.c ************************************************/
-/************** Begin file alter.c *******************************************/
-/*
-** 2005 February 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains C code routines that used to generate VDBE code
-** that implements the ALTER TABLE command.
-*/
-
-/*
-** The code in this file only exists if we are not omitting the
-** ALTER TABLE logic from the build.
-*/
-#ifndef SQLITE_OMIT_ALTERTABLE
-
-
-/*
-** This function is used by SQL generated to implement the
-** ALTER TABLE command. The first argument is the text of a CREATE TABLE or
-** CREATE INDEX command. The second is a table name. The table name in
-** the CREATE TABLE or CREATE INDEX statement is replaced with the third
-** argument and the result returned. Examples:
-**
-** sqlite_rename_table('CREATE TABLE abc(a, b, c)', 'def')
-** -> 'CREATE TABLE def(a, b, c)'
-**
-** sqlite_rename_table('CREATE INDEX i ON abc(a)', 'def')
-** -> 'CREATE INDEX i ON def(a, b, c)'
-*/
-static void renameTableFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- unsigned char const *zSql = sqlite3_value_text(argv[0]);
- unsigned char const *zTableName = sqlite3_value_text(argv[1]);
-
- int token;
- Token tname;
- unsigned char const *zCsr = zSql;
- int len = 0;
- char *zRet;
-
- sqlite3 *db = sqlite3_context_db_handle(context);
-
- UNUSED_PARAMETER(NotUsed);
-
- /* The principle used to locate the table name in the CREATE TABLE
- ** statement is that the table name is the first non-space token that
- ** is immediately followed by a TK_LP or TK_USING token.
- */
- if( zSql ){
- do {
- if( !*zCsr ){
- /* Ran out of input before finding an opening bracket. Return NULL. */
- return;
- }
-
- /* Store the token that zCsr points to in tname. */
- tname.z = (char*)zCsr;
- tname.n = len;
-
- /* Advance zCsr to the next token. Store that token type in 'token',
- ** and its length in 'len' (to be used next iteration of this loop).
- */
- do {
- zCsr += len;
- len = sqlite3GetToken(zCsr, &token);
- } while( token==TK_SPACE );
- assert( len>0 );
- } while( token!=TK_LP && token!=TK_USING );
-
- zRet = sqlite3MPrintf(db, "%.*s\"%w\"%s", ((u8*)tname.z) - zSql, zSql,
- zTableName, tname.z+tname.n);
- sqlite3_result_text(context, zRet, -1, SQLITE_DYNAMIC);
- }
-}
-
-/*
-** This C function implements an SQL user function that is used by SQL code
-** generated by the ALTER TABLE ... RENAME command to modify the definition
-** of any foreign key constraints that use the table being renamed as the
-** parent table. It is passed three arguments:
-**
-** 1) The complete text of the CREATE TABLE statement being modified,
-** 2) The old name of the table being renamed, and
-** 3) The new name of the table being renamed.
-**
-** It returns the new CREATE TABLE statement. For example:
-**
-** sqlite_rename_parent('CREATE TABLE t1(a REFERENCES t2)', 't2', 't3')
-** -> 'CREATE TABLE t1(a REFERENCES t3)'
-*/
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-static void renameParentFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- sqlite3 *db = sqlite3_context_db_handle(context);
- char *zOutput = 0;
- char *zResult;
- unsigned char const *zInput = sqlite3_value_text(argv[0]);
- unsigned char const *zOld = sqlite3_value_text(argv[1]);
- unsigned char const *zNew = sqlite3_value_text(argv[2]);
-
- unsigned const char *z; /* Pointer to token */
- int n; /* Length of token z */
- int token; /* Type of token */
-
- UNUSED_PARAMETER(NotUsed);
- for(z=zInput; *z; z=z+n){
- n = sqlite3GetToken(z, &token);
- if( token==TK_REFERENCES ){
- char *zParent;
- do {
- z += n;
- n = sqlite3GetToken(z, &token);
- }while( token==TK_SPACE );
-
- zParent = sqlite3DbStrNDup(db, (const char *)z, n);
- if( zParent==0 ) break;
- sqlite3Dequote(zParent);
- if( 0==sqlite3StrICmp((const char *)zOld, zParent) ){
- char *zOut = sqlite3MPrintf(db, "%s%.*s\"%w\"",
- (zOutput?zOutput:""), z-zInput, zInput, (const char *)zNew
- );
- sqlite3DbFree(db, zOutput);
- zOutput = zOut;
- zInput = &z[n];
- }
- sqlite3DbFree(db, zParent);
- }
- }
-
- zResult = sqlite3MPrintf(db, "%s%s", (zOutput?zOutput:""), zInput),
- sqlite3_result_text(context, zResult, -1, SQLITE_DYNAMIC);
- sqlite3DbFree(db, zOutput);
-}
-#endif
-
-#ifndef SQLITE_OMIT_TRIGGER
-/* This function is used by SQL generated to implement the
-** ALTER TABLE command. The first argument is the text of a CREATE TRIGGER
-** statement. The second is a table name. The table name in the CREATE
-** TRIGGER statement is replaced with the third argument and the result
-** returned. This is analagous to renameTableFunc() above, except for CREATE
-** TRIGGER, not CREATE INDEX and CREATE TABLE.
-*/
-static void renameTriggerFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- unsigned char const *zSql = sqlite3_value_text(argv[0]);
- unsigned char const *zTableName = sqlite3_value_text(argv[1]);
-
- int token;
- Token tname;
- int dist = 3;
- unsigned char const *zCsr = zSql;
- int len = 0;
- char *zRet;
- sqlite3 *db = sqlite3_context_db_handle(context);
-
- UNUSED_PARAMETER(NotUsed);
-
- /* The principle used to locate the table name in the CREATE TRIGGER
- ** statement is that the table name is the first token that is immediatedly
- ** preceded by either TK_ON or TK_DOT and immediatedly followed by one
- ** of TK_WHEN, TK_BEGIN or TK_FOR.
- */
- if( zSql ){
- do {
-
- if( !*zCsr ){
- /* Ran out of input before finding the table name. Return NULL. */
- return;
- }
-
- /* Store the token that zCsr points to in tname. */
- tname.z = (char*)zCsr;
- tname.n = len;
-
- /* Advance zCsr to the next token. Store that token type in 'token',
- ** and its length in 'len' (to be used next iteration of this loop).
- */
- do {
- zCsr += len;
- len = sqlite3GetToken(zCsr, &token);
- }while( token==TK_SPACE );
- assert( len>0 );
-
- /* Variable 'dist' stores the number of tokens read since the most
- ** recent TK_DOT or TK_ON. This means that when a WHEN, FOR or BEGIN
- ** token is read and 'dist' equals 2, the condition stated above
- ** to be met.
- **
- ** Note that ON cannot be a database, table or column name, so
- ** there is no need to worry about syntax like
- ** "CREATE TRIGGER ... ON ON.ON BEGIN ..." etc.
- */
- dist++;
- if( token==TK_DOT || token==TK_ON ){
- dist = 0;
- }
- } while( dist!=2 || (token!=TK_WHEN && token!=TK_FOR && token!=TK_BEGIN) );
-
- /* Variable tname now contains the token that is the old table-name
- ** in the CREATE TRIGGER statement.
- */
- zRet = sqlite3MPrintf(db, "%.*s\"%w\"%s", ((u8*)tname.z) - zSql, zSql,
- zTableName, tname.z+tname.n);
- sqlite3_result_text(context, zRet, -1, SQLITE_DYNAMIC);
- }
-}
-#endif /* !SQLITE_OMIT_TRIGGER */
-
-/*
-** Register built-in functions used to help implement ALTER TABLE
-*/
-SQLITE_PRIVATE void sqlite3AlterFunctions(void){
- static SQLITE_WSD FuncDef aAlterTableFuncs[] = {
- FUNCTION(sqlite_rename_table, 2, 0, 0, renameTableFunc),
-#ifndef SQLITE_OMIT_TRIGGER
- FUNCTION(sqlite_rename_trigger, 2, 0, 0, renameTriggerFunc),
-#endif
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- FUNCTION(sqlite_rename_parent, 3, 0, 0, renameParentFunc),
-#endif
- };
- int i;
- FuncDefHash *pHash = &GLOBAL(FuncDefHash, sqlite3GlobalFunctions);
- FuncDef *aFunc = (FuncDef*)&GLOBAL(FuncDef, aAlterTableFuncs);
-
- for(i=0; i<ArraySize(aAlterTableFuncs); i++){
- sqlite3FuncDefInsert(pHash, &aFunc[i]);
- }
-}
-
-/*
-** This function is used to create the text of expressions of the form:
-**
-** name=<constant1> OR name=<constant2> OR ...
-**
-** If argument zWhere is NULL, then a pointer string containing the text
-** "name=<constant>" is returned, where <constant> is the quoted version
-** of the string passed as argument zConstant. The returned buffer is
-** allocated using sqlite3DbMalloc(). It is the responsibility of the
-** caller to ensure that it is eventually freed.
-**
-** If argument zWhere is not NULL, then the string returned is
-** "<where> OR name=<constant>", where <where> is the contents of zWhere.
-** In this case zWhere is passed to sqlite3DbFree() before returning.
-**
-*/
-static char *whereOrName(sqlite3 *db, char *zWhere, char *zConstant){
- char *zNew;
- if( !zWhere ){
- zNew = sqlite3MPrintf(db, "name=%Q", zConstant);
- }else{
- zNew = sqlite3MPrintf(db, "%s OR name=%Q", zWhere, zConstant);
- sqlite3DbFree(db, zWhere);
- }
- return zNew;
-}
-
-#if !defined(SQLITE_OMIT_FOREIGN_KEY) && !defined(SQLITE_OMIT_TRIGGER)
-/*
-** Generate the text of a WHERE expression which can be used to select all
-** tables that have foreign key constraints that refer to table pTab (i.e.
-** constraints for which pTab is the parent table) from the sqlite_master
-** table.
-*/
-static char *whereForeignKeys(Parse *pParse, Table *pTab){
- FKey *p;
- char *zWhere = 0;
- for(p=sqlite3FkReferences(pTab); p; p=p->pNextTo){
- zWhere = whereOrName(pParse->db, zWhere, p->pFrom->zName);
- }
- return zWhere;
-}
-#endif
-
-/*
-** Generate the text of a WHERE expression which can be used to select all
-** temporary triggers on table pTab from the sqlite_temp_master table. If
-** table pTab has no temporary triggers, or is itself stored in the
-** temporary database, NULL is returned.
-*/
-static char *whereTempTriggers(Parse *pParse, Table *pTab){
- Trigger *pTrig;
- char *zWhere = 0;
- const Schema *pTempSchema = pParse->db->aDb[1].pSchema; /* Temp db schema */
-
- /* If the table is not located in the temp-db (in which case NULL is
- ** returned, loop through the tables list of triggers. For each trigger
- ** that is not part of the temp-db schema, add a clause to the WHERE
- ** expression being built up in zWhere.
- */
- if( pTab->pSchema!=pTempSchema ){
- sqlite3 *db = pParse->db;
- for(pTrig=sqlite3TriggerList(pParse, pTab); pTrig; pTrig=pTrig->pNext){
- if( pTrig->pSchema==pTempSchema ){
- zWhere = whereOrName(db, zWhere, pTrig->zName);
- }
- }
- }
- if( zWhere ){
- char *zNew = sqlite3MPrintf(pParse->db, "type='trigger' AND (%s)", zWhere);
- sqlite3DbFree(pParse->db, zWhere);
- zWhere = zNew;
- }
- return zWhere;
-}
-
-/*
-** Generate code to drop and reload the internal representation of table
-** pTab from the database, including triggers and temporary triggers.
-** Argument zName is the name of the table in the database schema at
-** the time the generated code is executed. This can be different from
-** pTab->zName if this function is being called to code part of an
-** "ALTER TABLE RENAME TO" statement.
-*/
-static void reloadTableSchema(Parse *pParse, Table *pTab, const char *zName){
- Vdbe *v;
- char *zWhere;
- int iDb; /* Index of database containing pTab */
-#ifndef SQLITE_OMIT_TRIGGER
- Trigger *pTrig;
-#endif
-
- v = sqlite3GetVdbe(pParse);
- if( NEVER(v==0) ) return;
- assert( sqlite3BtreeHoldsAllMutexes(pParse->db) );
- iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- assert( iDb>=0 );
-
-#ifndef SQLITE_OMIT_TRIGGER
- /* Drop any table triggers from the internal schema. */
- for(pTrig=sqlite3TriggerList(pParse, pTab); pTrig; pTrig=pTrig->pNext){
- int iTrigDb = sqlite3SchemaToIndex(pParse->db, pTrig->pSchema);
- assert( iTrigDb==iDb || iTrigDb==1 );
- sqlite3VdbeAddOp4(v, OP_DropTrigger, iTrigDb, 0, 0, pTrig->zName, 0);
- }
-#endif
-
- /* Drop the table and index from the internal schema. */
- sqlite3VdbeAddOp4(v, OP_DropTable, iDb, 0, 0, pTab->zName, 0);
-
- /* Reload the table, index and permanent trigger schemas. */
- zWhere = sqlite3MPrintf(pParse->db, "tbl_name=%Q", zName);
- if( !zWhere ) return;
- sqlite3VdbeAddParseSchemaOp(v, iDb, zWhere);
-
-#ifndef SQLITE_OMIT_TRIGGER
- /* Now, if the table is not stored in the temp database, reload any temp
- ** triggers. Don't use IN(...) in case SQLITE_OMIT_SUBQUERY is defined.
- */
- if( (zWhere=whereTempTriggers(pParse, pTab))!=0 ){
- sqlite3VdbeAddParseSchemaOp(v, 1, zWhere);
- }
-#endif
-}
-
-/*
-** Parameter zName is the name of a table that is about to be altered
-** (either with ALTER TABLE ... RENAME TO or ALTER TABLE ... ADD COLUMN).
-** If the table is a system table, this function leaves an error message
-** in pParse->zErr (system tables may not be altered) and returns non-zero.
-**
-** Or, if zName is not a system table, zero is returned.
-*/
-static int isSystemTable(Parse *pParse, const char *zName){
- if( sqlite3Strlen30(zName)>6 && 0==sqlite3StrNICmp(zName, "sqlite_", 7) ){
- sqlite3ErrorMsg(pParse, "table %s may not be altered", zName);
- return 1;
- }
- return 0;
-}
-
-/*
-** Generate code to implement the "ALTER TABLE xxx RENAME TO yyy"
-** command.
-*/
-SQLITE_PRIVATE void sqlite3AlterRenameTable(
- Parse *pParse, /* Parser context. */
- SrcList *pSrc, /* The table to rename. */
- Token *pName /* The new table name. */
-){
- int iDb; /* Database that contains the table */
- char *zDb; /* Name of database iDb */
- Table *pTab; /* Table being renamed */
- char *zName = 0; /* NULL-terminated version of pName */
- sqlite3 *db = pParse->db; /* Database connection */
- int nTabName; /* Number of UTF-8 characters in zTabName */
- const char *zTabName; /* Original name of the table */
- Vdbe *v;
-#ifndef SQLITE_OMIT_TRIGGER
- char *zWhere = 0; /* Where clause to locate temp triggers */
-#endif
- VTable *pVTab = 0; /* Non-zero if this is a v-tab with an xRename() */
- int savedDbFlags; /* Saved value of db->flags */
-
- savedDbFlags = db->flags;
- if( NEVER(db->mallocFailed) ) goto exit_rename_table;
- assert( pSrc->nSrc==1 );
- assert( sqlite3BtreeHoldsAllMutexes(pParse->db) );
-
- pTab = sqlite3LocateTableItem(pParse, 0, &pSrc->a[0]);
- if( !pTab ) goto exit_rename_table;
- iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- zDb = db->aDb[iDb].zName;
- db->flags |= SQLITE_PreferBuiltin;
-
- /* Get a NULL terminated version of the new table name. */
- zName = sqlite3NameFromToken(db, pName);
- if( !zName ) goto exit_rename_table;
-
- /* Check that a table or index named 'zName' does not already exist
- ** in database iDb. If so, this is an error.
- */
- if( sqlite3FindTable(db, zName, zDb) || sqlite3FindIndex(db, zName, zDb) ){
- sqlite3ErrorMsg(pParse,
- "there is already another table or index with this name: %s", zName);
- goto exit_rename_table;
- }
-
- /* Make sure it is not a system table being altered, or a reserved name
- ** that the table is being renamed to.
- */
- if( SQLITE_OK!=isSystemTable(pParse, pTab->zName) ){
- goto exit_rename_table;
- }
- if( SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){ goto
- exit_rename_table;
- }
-
-#ifndef SQLITE_OMIT_VIEW
- if( pTab->pSelect ){
- sqlite3ErrorMsg(pParse, "view %s may not be altered", pTab->zName);
- goto exit_rename_table;
- }
-#endif
-
-#ifndef SQLITE_OMIT_AUTHORIZATION
- /* Invoke the authorization callback. */
- if( sqlite3AuthCheck(pParse, SQLITE_ALTER_TABLE, zDb, pTab->zName, 0) ){
- goto exit_rename_table;
- }
-#endif
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( sqlite3ViewGetColumnNames(pParse, pTab) ){
- goto exit_rename_table;
- }
- if( IsVirtual(pTab) ){
- pVTab = sqlite3GetVTable(db, pTab);
- if( pVTab->pVtab->pModule->xRename==0 ){
- pVTab = 0;
- }
- }
-#endif
-
- /* Begin a transaction and code the VerifyCookie for database iDb.
- ** Then modify the schema cookie (since the ALTER TABLE modifies the
- ** schema). Open a statement transaction if the table is a virtual
- ** table.
- */
- v = sqlite3GetVdbe(pParse);
- if( v==0 ){
- goto exit_rename_table;
- }
- sqlite3BeginWriteOperation(pParse, pVTab!=0, iDb);
- sqlite3ChangeCookie(pParse, iDb);
-
- /* If this is a virtual table, invoke the xRename() function if
- ** one is defined. The xRename() callback will modify the names
- ** of any resources used by the v-table implementation (including other
- ** SQLite tables) that are identified by the name of the virtual table.
- */
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( pVTab ){
- int i = ++pParse->nMem;
- sqlite3VdbeAddOp4(v, OP_String8, 0, i, 0, zName, 0);
- sqlite3VdbeAddOp4(v, OP_VRename, i, 0, 0,(const char*)pVTab, P4_VTAB);
- sqlite3MayAbort(pParse);
- }
-#endif
-
- /* figure out how many UTF-8 characters are in zName */
- zTabName = pTab->zName;
- nTabName = sqlite3Utf8CharLen(zTabName, -1);
-
-#if !defined(SQLITE_OMIT_FOREIGN_KEY) && !defined(SQLITE_OMIT_TRIGGER)
- if( db->flags&SQLITE_ForeignKeys ){
- /* If foreign-key support is enabled, rewrite the CREATE TABLE
- ** statements corresponding to all child tables of foreign key constraints
- ** for which the renamed table is the parent table. */
- if( (zWhere=whereForeignKeys(pParse, pTab))!=0 ){
- sqlite3NestedParse(pParse,
- "UPDATE \"%w\".%s SET "
- "sql = sqlite_rename_parent(sql, %Q, %Q) "
- "WHERE %s;", zDb, SCHEMA_TABLE(iDb), zTabName, zName, zWhere);
- sqlite3DbFree(db, zWhere);
- }
- }
-#endif
-
- /* Modify the sqlite_master table to use the new table name. */
- sqlite3NestedParse(pParse,
- "UPDATE %Q.%s SET "
-#ifdef SQLITE_OMIT_TRIGGER
- "sql = sqlite_rename_table(sql, %Q), "
-#else
- "sql = CASE "
- "WHEN type = 'trigger' THEN sqlite_rename_trigger(sql, %Q)"
- "ELSE sqlite_rename_table(sql, %Q) END, "
-#endif
- "tbl_name = %Q, "
- "name = CASE "
- "WHEN type='table' THEN %Q "
- "WHEN name LIKE 'sqlite_autoindex%%' AND type='index' THEN "
- "'sqlite_autoindex_' || %Q || substr(name,%d+18) "
- "ELSE name END "
- "WHERE tbl_name=%Q COLLATE nocase AND "
- "(type='table' OR type='index' OR type='trigger');",
- zDb, SCHEMA_TABLE(iDb), zName, zName, zName,
-#ifndef SQLITE_OMIT_TRIGGER
- zName,
-#endif
- zName, nTabName, zTabName
- );
-
-#ifndef SQLITE_OMIT_AUTOINCREMENT
- /* If the sqlite_sequence table exists in this database, then update
- ** it with the new table name.
- */
- if( sqlite3FindTable(db, "sqlite_sequence", zDb) ){
- sqlite3NestedParse(pParse,
- "UPDATE \"%w\".sqlite_sequence set name = %Q WHERE name = %Q",
- zDb, zName, pTab->zName);
- }
-#endif
-
-#ifndef SQLITE_OMIT_TRIGGER
- /* If there are TEMP triggers on this table, modify the sqlite_temp_master
- ** table. Don't do this if the table being ALTERed is itself located in
- ** the temp database.
- */
- if( (zWhere=whereTempTriggers(pParse, pTab))!=0 ){
- sqlite3NestedParse(pParse,
- "UPDATE sqlite_temp_master SET "
- "sql = sqlite_rename_trigger(sql, %Q), "
- "tbl_name = %Q "
- "WHERE %s;", zName, zName, zWhere);
- sqlite3DbFree(db, zWhere);
- }
-#endif
-
-#if !defined(SQLITE_OMIT_FOREIGN_KEY) && !defined(SQLITE_OMIT_TRIGGER)
- if( db->flags&SQLITE_ForeignKeys ){
- FKey *p;
- for(p=sqlite3FkReferences(pTab); p; p=p->pNextTo){
- Table *pFrom = p->pFrom;
- if( pFrom!=pTab ){
- reloadTableSchema(pParse, p->pFrom, pFrom->zName);
- }
- }
- }
-#endif
-
- /* Drop and reload the internal table schema. */
- reloadTableSchema(pParse, pTab, zName);
-
-exit_rename_table:
- sqlite3SrcListDelete(db, pSrc);
- sqlite3DbFree(db, zName);
- db->flags = savedDbFlags;
-}
-
-
-/*
-** Generate code to make sure the file format number is at least minFormat.
-** The generated code will increase the file format number if necessary.
-*/
-SQLITE_PRIVATE void sqlite3MinimumFileFormat(Parse *pParse, int iDb, int minFormat){
- Vdbe *v;
- v = sqlite3GetVdbe(pParse);
- /* The VDBE should have been allocated before this routine is called.
- ** If that allocation failed, we would have quit before reaching this
- ** point */
- if( ALWAYS(v) ){
- int r1 = sqlite3GetTempReg(pParse);
- int r2 = sqlite3GetTempReg(pParse);
- int j1;
- sqlite3VdbeAddOp3(v, OP_ReadCookie, iDb, r1, BTREE_FILE_FORMAT);
- sqlite3VdbeUsesBtree(v, iDb);
- sqlite3VdbeAddOp2(v, OP_Integer, minFormat, r2);
- j1 = sqlite3VdbeAddOp3(v, OP_Ge, r2, 0, r1);
- sqlite3VdbeAddOp3(v, OP_SetCookie, iDb, BTREE_FILE_FORMAT, r2);
- sqlite3VdbeJumpHere(v, j1);
- sqlite3ReleaseTempReg(pParse, r1);
- sqlite3ReleaseTempReg(pParse, r2);
- }
-}
-
-/*
-** This function is called after an "ALTER TABLE ... ADD" statement
-** has been parsed. Argument pColDef contains the text of the new
-** column definition.
-**
-** The Table structure pParse->pNewTable was extended to include
-** the new column during parsing.
-*/
-SQLITE_PRIVATE void sqlite3AlterFinishAddColumn(Parse *pParse, Token *pColDef){
- Table *pNew; /* Copy of pParse->pNewTable */
- Table *pTab; /* Table being altered */
- int iDb; /* Database number */
- const char *zDb; /* Database name */
- const char *zTab; /* Table name */
- char *zCol; /* Null-terminated column definition */
- Column *pCol; /* The new column */
- Expr *pDflt; /* Default value for the new column */
- sqlite3 *db; /* The database connection; */
-
- db = pParse->db;
- if( pParse->nErr || db->mallocFailed ) return;
- pNew = pParse->pNewTable;
- assert( pNew );
-
- assert( sqlite3BtreeHoldsAllMutexes(db) );
- iDb = sqlite3SchemaToIndex(db, pNew->pSchema);
- zDb = db->aDb[iDb].zName;
- zTab = &pNew->zName[16]; /* Skip the "sqlite_altertab_" prefix on the name */
- pCol = &pNew->aCol[pNew->nCol-1];
- pDflt = pCol->pDflt;
- pTab = sqlite3FindTable(db, zTab, zDb);
- assert( pTab );
-
-#ifndef SQLITE_OMIT_AUTHORIZATION
- /* Invoke the authorization callback. */
- if( sqlite3AuthCheck(pParse, SQLITE_ALTER_TABLE, zDb, pTab->zName, 0) ){
- return;
- }
-#endif
-
- /* If the default value for the new column was specified with a
- ** literal NULL, then set pDflt to 0. This simplifies checking
- ** for an SQL NULL default below.
- */
- if( pDflt && pDflt->op==TK_NULL ){
- pDflt = 0;
- }
-
- /* Check that the new column is not specified as PRIMARY KEY or UNIQUE.
- ** If there is a NOT NULL constraint, then the default value for the
- ** column must not be NULL.
- */
- if( pCol->colFlags & COLFLAG_PRIMKEY ){
- sqlite3ErrorMsg(pParse, "Cannot add a PRIMARY KEY column");
- return;
- }
- if( pNew->pIndex ){
- sqlite3ErrorMsg(pParse, "Cannot add a UNIQUE column");
- return;
- }
- if( (db->flags&SQLITE_ForeignKeys) && pNew->pFKey && pDflt ){
- sqlite3ErrorMsg(pParse,
- "Cannot add a REFERENCES column with non-NULL default value");
- return;
- }
- if( pCol->notNull && !pDflt ){
- sqlite3ErrorMsg(pParse,
- "Cannot add a NOT NULL column with default value NULL");
- return;
- }
-
- /* Ensure the default expression is something that sqlite3ValueFromExpr()
- ** can handle (i.e. not CURRENT_TIME etc.)
- */
- if( pDflt ){
- sqlite3_value *pVal;
- if( sqlite3ValueFromExpr(db, pDflt, SQLITE_UTF8, SQLITE_AFF_NONE, &pVal) ){
- db->mallocFailed = 1;
- return;
- }
- if( !pVal ){
- sqlite3ErrorMsg(pParse, "Cannot add a column with non-constant default");
- return;
- }
- sqlite3ValueFree(pVal);
- }
-
- /* Modify the CREATE TABLE statement. */
- zCol = sqlite3DbStrNDup(db, (char*)pColDef->z, pColDef->n);
- if( zCol ){
- char *zEnd = &zCol[pColDef->n-1];
- int savedDbFlags = db->flags;
- while( zEnd>zCol && (*zEnd==';' || sqlite3Isspace(*zEnd)) ){
- *zEnd-- = '\0';
- }
- db->flags |= SQLITE_PreferBuiltin;
- sqlite3NestedParse(pParse,
- "UPDATE \"%w\".%s SET "
- "sql = substr(sql,1,%d) || ', ' || %Q || substr(sql,%d) "
- "WHERE type = 'table' AND name = %Q",
- zDb, SCHEMA_TABLE(iDb), pNew->addColOffset, zCol, pNew->addColOffset+1,
- zTab
- );
- sqlite3DbFree(db, zCol);
- db->flags = savedDbFlags;
- }
-
- /* If the default value of the new column is NULL, then set the file
- ** format to 2. If the default value of the new column is not NULL,
- ** the file format becomes 3.
- */
- sqlite3MinimumFileFormat(pParse, iDb, pDflt ? 3 : 2);
-
- /* Reload the schema of the modified table. */
- reloadTableSchema(pParse, pTab, pTab->zName);
-}
-
-/*
-** This function is called by the parser after the table-name in
-** an "ALTER TABLE <table-name> ADD" statement is parsed. Argument
-** pSrc is the full-name of the table being altered.
-**
-** This routine makes a (partial) copy of the Table structure
-** for the table being altered and sets Parse.pNewTable to point
-** to it. Routines called by the parser as the column definition
-** is parsed (i.e. sqlite3AddColumn()) add the new Column data to
-** the copy. The copy of the Table structure is deleted by tokenize.c
-** after parsing is finished.
-**
-** Routine sqlite3AlterFinishAddColumn() will be called to complete
-** coding the "ALTER TABLE ... ADD" statement.
-*/
-SQLITE_PRIVATE void sqlite3AlterBeginAddColumn(Parse *pParse, SrcList *pSrc){
- Table *pNew;
- Table *pTab;
- Vdbe *v;
- int iDb;
- int i;
- int nAlloc;
- sqlite3 *db = pParse->db;
-
- /* Look up the table being altered. */
- assert( pParse->pNewTable==0 );
- assert( sqlite3BtreeHoldsAllMutexes(db) );
- if( db->mallocFailed ) goto exit_begin_add_column;
- pTab = sqlite3LocateTableItem(pParse, 0, &pSrc->a[0]);
- if( !pTab ) goto exit_begin_add_column;
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(pTab) ){
- sqlite3ErrorMsg(pParse, "virtual tables may not be altered");
- goto exit_begin_add_column;
- }
-#endif
-
- /* Make sure this is not an attempt to ALTER a view. */
- if( pTab->pSelect ){
- sqlite3ErrorMsg(pParse, "Cannot add a column to a view");
- goto exit_begin_add_column;
- }
- if( SQLITE_OK!=isSystemTable(pParse, pTab->zName) ){
- goto exit_begin_add_column;
- }
-
- assert( pTab->addColOffset>0 );
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
-
- /* Put a copy of the Table struct in Parse.pNewTable for the
- ** sqlite3AddColumn() function and friends to modify. But modify
- ** the name by adding an "sqlite_altertab_" prefix. By adding this
- ** prefix, we insure that the name will not collide with an existing
- ** table because user table are not allowed to have the "sqlite_"
- ** prefix on their name.
- */
- pNew = (Table*)sqlite3DbMallocZero(db, sizeof(Table));
- if( !pNew ) goto exit_begin_add_column;
- pParse->pNewTable = pNew;
- pNew->nRef = 1;
- pNew->nCol = pTab->nCol;
- assert( pNew->nCol>0 );
- nAlloc = (((pNew->nCol-1)/8)*8)+8;
- assert( nAlloc>=pNew->nCol && nAlloc%8==0 && nAlloc-pNew->nCol<8 );
- pNew->aCol = (Column*)sqlite3DbMallocZero(db, sizeof(Column)*nAlloc);
- pNew->zName = sqlite3MPrintf(db, "sqlite_altertab_%s", pTab->zName);
- if( !pNew->aCol || !pNew->zName ){
- db->mallocFailed = 1;
- goto exit_begin_add_column;
- }
- memcpy(pNew->aCol, pTab->aCol, sizeof(Column)*pNew->nCol);
- for(i=0; i<pNew->nCol; i++){
- Column *pCol = &pNew->aCol[i];
- pCol->zName = sqlite3DbStrDup(db, pCol->zName);
- pCol->zColl = 0;
- pCol->zType = 0;
- pCol->pDflt = 0;
- pCol->zDflt = 0;
- }
- pNew->pSchema = db->aDb[iDb].pSchema;
- pNew->addColOffset = pTab->addColOffset;
- pNew->nRef = 1;
-
- /* Begin a transaction and increment the schema cookie. */
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- v = sqlite3GetVdbe(pParse);
- if( !v ) goto exit_begin_add_column;
- sqlite3ChangeCookie(pParse, iDb);
-
-exit_begin_add_column:
- sqlite3SrcListDelete(db, pSrc);
- return;
-}
-#endif /* SQLITE_ALTER_TABLE */
-
-/************** End of alter.c ***********************************************/
-/************** Begin file analyze.c *****************************************/
-/*
-** 2005 July 8
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code associated with the ANALYZE command.
-**
-** The ANALYZE command gather statistics about the content of tables
-** and indices. These statistics are made available to the query planner
-** to help it make better decisions about how to perform queries.
-**
-** The following system tables are or have been supported:
-**
-** CREATE TABLE sqlite_stat1(tbl, idx, stat);
-** CREATE TABLE sqlite_stat2(tbl, idx, sampleno, sample);
-** CREATE TABLE sqlite_stat3(tbl, idx, nEq, nLt, nDLt, sample);
-**
-** Additional tables might be added in future releases of SQLite.
-** The sqlite_stat2 table is not created or used unless the SQLite version
-** is between 3.6.18 and 3.7.8, inclusive, and unless SQLite is compiled
-** with SQLITE_ENABLE_STAT2. The sqlite_stat2 table is deprecated.
-** The sqlite_stat2 table is superceded by sqlite_stat3, which is only
-** created and used by SQLite versions 3.7.9 and later and with
-** SQLITE_ENABLE_STAT3 defined. The fucntionality of sqlite_stat3
-** is a superset of sqlite_stat2.
-**
-** Format of sqlite_stat1:
-**
-** There is normally one row per index, with the index identified by the
-** name in the idx column. The tbl column is the name of the table to
-** which the index belongs. In each such row, the stat column will be
-** a string consisting of a list of integers. The first integer in this
-** list is the number of rows in the index and in the table. The second
-** integer is the average number of rows in the index that have the same
-** value in the first column of the index. The third integer is the average
-** number of rows in the index that have the same value for the first two
-** columns. The N-th integer (for N>1) is the average number of rows in
-** the index which have the same value for the first N-1 columns. For
-** a K-column index, there will be K+1 integers in the stat column. If
-** the index is unique, then the last integer will be 1.
-**
-** The list of integers in the stat column can optionally be followed
-** by the keyword "unordered". The "unordered" keyword, if it is present,
-** must be separated from the last integer by a single space. If the
-** "unordered" keyword is present, then the query planner assumes that
-** the index is unordered and will not use the index for a range query.
-**
-** If the sqlite_stat1.idx column is NULL, then the sqlite_stat1.stat
-** column contains a single integer which is the (estimated) number of
-** rows in the table identified by sqlite_stat1.tbl.
-**
-** Format of sqlite_stat2:
-**
-** The sqlite_stat2 is only created and is only used if SQLite is compiled
-** with SQLITE_ENABLE_STAT2 and if the SQLite version number is between
-** 3.6.18 and 3.7.8. The "stat2" table contains additional information
-** about the distribution of keys within an index. The index is identified by
-** the "idx" column and the "tbl" column is the name of the table to which
-** the index belongs. There are usually 10 rows in the sqlite_stat2
-** table for each index.
-**
-** The sqlite_stat2 entries for an index that have sampleno between 0 and 9
-** inclusive are samples of the left-most key value in the index taken at
-** evenly spaced points along the index. Let the number of samples be S
-** (10 in the standard build) and let C be the number of rows in the index.
-** Then the sampled rows are given by:
-**
-** rownumber = (i*C*2 + C)/(S*2)
-**
-** For i between 0 and S-1. Conceptually, the index space is divided into
-** S uniform buckets and the samples are the middle row from each bucket.
-**
-** The format for sqlite_stat2 is recorded here for legacy reference. This
-** version of SQLite does not support sqlite_stat2. It neither reads nor
-** writes the sqlite_stat2 table. This version of SQLite only supports
-** sqlite_stat3.
-**
-** Format for sqlite_stat3:
-**
-** The sqlite_stat3 is an enhancement to sqlite_stat2. A new name is
-** used to avoid compatibility problems.
-**
-** The format of the sqlite_stat3 table is similar to the format of
-** the sqlite_stat2 table. There are multiple entries for each index.
-** The idx column names the index and the tbl column is the table of the
-** index. If the idx and tbl columns are the same, then the sample is
-** of the INTEGER PRIMARY KEY. The sample column is a value taken from
-** the left-most column of the index. The nEq column is the approximate
-** number of entires in the index whose left-most column exactly matches
-** the sample. nLt is the approximate number of entires whose left-most
-** column is less than the sample. The nDLt column is the approximate
-** number of distinct left-most entries in the index that are less than
-** the sample.
-**
-** Future versions of SQLite might change to store a string containing
-** multiple integers values in the nDLt column of sqlite_stat3. The first
-** integer will be the number of prior index entires that are distinct in
-** the left-most column. The second integer will be the number of prior index
-** entries that are distinct in the first two columns. The third integer
-** will be the number of prior index entries that are distinct in the first
-** three columns. And so forth. With that extension, the nDLt field is
-** similar in function to the sqlite_stat1.stat field.
-**
-** There can be an arbitrary number of sqlite_stat3 entries per index.
-** The ANALYZE command will typically generate sqlite_stat3 tables
-** that contain between 10 and 40 samples which are distributed across
-** the key space, though not uniformly, and which include samples with
-** largest possible nEq values.
-*/
-#ifndef SQLITE_OMIT_ANALYZE
-
-/*
-** This routine generates code that opens the sqlite_stat1 table for
-** writing with cursor iStatCur. If the library was built with the
-** SQLITE_ENABLE_STAT3 macro defined, then the sqlite_stat3 table is
-** opened for writing using cursor (iStatCur+1)
-**
-** If the sqlite_stat1 tables does not previously exist, it is created.
-** Similarly, if the sqlite_stat3 table does not exist and the library
-** is compiled with SQLITE_ENABLE_STAT3 defined, it is created.
-**
-** Argument zWhere may be a pointer to a buffer containing a table name,
-** or it may be a NULL pointer. If it is not NULL, then all entries in
-** the sqlite_stat1 and (if applicable) sqlite_stat3 tables associated
-** with the named table are deleted. If zWhere==0, then code is generated
-** to delete all stat table entries.
-*/
-static void openStatTable(
- Parse *pParse, /* Parsing context */
- int iDb, /* The database we are looking in */
- int iStatCur, /* Open the sqlite_stat1 table on this cursor */
- const char *zWhere, /* Delete entries for this table or index */
- const char *zWhereType /* Either "tbl" or "idx" */
-){
- static const struct {
- const char *zName;
- const char *zCols;
- } aTable[] = {
- { "sqlite_stat1", "tbl,idx,stat" },
-#ifdef SQLITE_ENABLE_STAT3
- { "sqlite_stat3", "tbl,idx,neq,nlt,ndlt,sample" },
-#endif
- };
-
- int aRoot[] = {0, 0};
- u8 aCreateTbl[] = {0, 0};
-
- int i;
- sqlite3 *db = pParse->db;
- Db *pDb;
- Vdbe *v = sqlite3GetVdbe(pParse);
- if( v==0 ) return;
- assert( sqlite3BtreeHoldsAllMutexes(db) );
- assert( sqlite3VdbeDb(v)==db );
- pDb = &db->aDb[iDb];
-
- /* Create new statistic tables if they do not exist, or clear them
- ** if they do already exist.
- */
- for(i=0; i<ArraySize(aTable); i++){
- const char *zTab = aTable[i].zName;
- Table *pStat;
- if( (pStat = sqlite3FindTable(db, zTab, pDb->zName))==0 ){
- /* The sqlite_stat[12] table does not exist. Create it. Note that a
- ** side-effect of the CREATE TABLE statement is to leave the rootpage
- ** of the new table in register pParse->regRoot. This is important
- ** because the OpenWrite opcode below will be needing it. */
- sqlite3NestedParse(pParse,
- "CREATE TABLE %Q.%s(%s)", pDb->zName, zTab, aTable[i].zCols
- );
- aRoot[i] = pParse->regRoot;
- aCreateTbl[i] = OPFLAG_P2ISREG;
- }else{
- /* The table already exists. If zWhere is not NULL, delete all entries
- ** associated with the table zWhere. If zWhere is NULL, delete the
- ** entire contents of the table. */
- aRoot[i] = pStat->tnum;
- sqlite3TableLock(pParse, iDb, aRoot[i], 1, zTab);
- if( zWhere ){
- sqlite3NestedParse(pParse,
- "DELETE FROM %Q.%s WHERE %s=%Q", pDb->zName, zTab, zWhereType, zWhere
- );
- }else{
- /* The sqlite_stat[12] table already exists. Delete all rows. */
- sqlite3VdbeAddOp2(v, OP_Clear, aRoot[i], iDb);
- }
- }
- }
-
- /* Open the sqlite_stat[13] tables for writing. */
- for(i=0; i<ArraySize(aTable); i++){
- sqlite3VdbeAddOp3(v, OP_OpenWrite, iStatCur+i, aRoot[i], iDb);
- sqlite3VdbeChangeP4(v, -1, (char *)3, P4_INT32);
- sqlite3VdbeChangeP5(v, aCreateTbl[i]);
- }
-}
-
-/*
-** Recommended number of samples for sqlite_stat3
-*/
-#ifndef SQLITE_STAT3_SAMPLES
-# define SQLITE_STAT3_SAMPLES 24
-#endif
-
-/*
-** Three SQL functions - stat3_init(), stat3_push(), and stat3_pop() -
-** share an instance of the following structure to hold their state
-** information.
-*/
-typedef struct Stat3Accum Stat3Accum;
-struct Stat3Accum {
- tRowcnt nRow; /* Number of rows in the entire table */
- tRowcnt nPSample; /* How often to do a periodic sample */
- int iMin; /* Index of entry with minimum nEq and hash */
- int mxSample; /* Maximum number of samples to accumulate */
- int nSample; /* Current number of samples */
- u32 iPrn; /* Pseudo-random number used for sampling */
- struct Stat3Sample {
- i64 iRowid; /* Rowid in main table of the key */
- tRowcnt nEq; /* sqlite_stat3.nEq */
- tRowcnt nLt; /* sqlite_stat3.nLt */
- tRowcnt nDLt; /* sqlite_stat3.nDLt */
- u8 isPSample; /* True if a periodic sample */
- u32 iHash; /* Tiebreaker hash */
- } *a; /* An array of samples */
-};
-
-#ifdef SQLITE_ENABLE_STAT3
-/*
-** Implementation of the stat3_init(C,S) SQL function. The two parameters
-** are the number of rows in the table or index (C) and the number of samples
-** to accumulate (S).
-**
-** This routine allocates the Stat3Accum object.
-**
-** The return value is the Stat3Accum object (P).
-*/
-static void stat3Init(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- Stat3Accum *p;
- tRowcnt nRow;
- int mxSample;
- int n;
-
- UNUSED_PARAMETER(argc);
- nRow = (tRowcnt)sqlite3_value_int64(argv[0]);
- mxSample = sqlite3_value_int(argv[1]);
- n = sizeof(*p) + sizeof(p->a[0])*mxSample;
- p = sqlite3MallocZero( n );
- if( p==0 ){
- sqlite3_result_error_nomem(context);
- return;
- }
- p->a = (struct Stat3Sample*)&p[1];
- p->nRow = nRow;
- p->mxSample = mxSample;
- p->nPSample = p->nRow/(mxSample/3+1) + 1;
- sqlite3_randomness(sizeof(p->iPrn), &p->iPrn);
- sqlite3_result_blob(context, p, sizeof(p), sqlite3_free);
-}
-static const FuncDef stat3InitFuncdef = {
- 2, /* nArg */
- SQLITE_UTF8, /* iPrefEnc */
- 0, /* flags */
- 0, /* pUserData */
- 0, /* pNext */
- stat3Init, /* xFunc */
- 0, /* xStep */
- 0, /* xFinalize */
- "stat3_init", /* zName */
- 0, /* pHash */
- 0 /* pDestructor */
-};
-
-
-/*
-** Implementation of the stat3_push(nEq,nLt,nDLt,rowid,P) SQL function. The
-** arguments describe a single key instance. This routine makes the
-** decision about whether or not to retain this key for the sqlite_stat3
-** table.
-**
-** The return value is NULL.
-*/
-static void stat3Push(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- Stat3Accum *p = (Stat3Accum*)sqlite3_value_blob(argv[4]);
- tRowcnt nEq = sqlite3_value_int64(argv[0]);
- tRowcnt nLt = sqlite3_value_int64(argv[1]);
- tRowcnt nDLt = sqlite3_value_int64(argv[2]);
- i64 rowid = sqlite3_value_int64(argv[3]);
- u8 isPSample = 0;
- u8 doInsert = 0;
- int iMin = p->iMin;
- struct Stat3Sample *pSample;
- int i;
- u32 h;
-
- UNUSED_PARAMETER(context);
- UNUSED_PARAMETER(argc);
- if( nEq==0 ) return;
- h = p->iPrn = p->iPrn*1103515245 + 12345;
- if( (nLt/p->nPSample)!=((nEq+nLt)/p->nPSample) ){
- doInsert = isPSample = 1;
- }else if( p->nSample<p->mxSample ){
- doInsert = 1;
- }else{
- if( nEq>p->a[iMin].nEq || (nEq==p->a[iMin].nEq && h>p->a[iMin].iHash) ){
- doInsert = 1;
- }
- }
- if( !doInsert ) return;
- if( p->nSample==p->mxSample ){
- assert( p->nSample - iMin - 1 >= 0 );
- memmove(&p->a[iMin], &p->a[iMin+1], sizeof(p->a[0])*(p->nSample-iMin-1));
- pSample = &p->a[p->nSample-1];
- }else{
- pSample = &p->a[p->nSample++];
- }
- pSample->iRowid = rowid;
- pSample->nEq = nEq;
- pSample->nLt = nLt;
- pSample->nDLt = nDLt;
- pSample->iHash = h;
- pSample->isPSample = isPSample;
-
- /* Find the new minimum */
- if( p->nSample==p->mxSample ){
- pSample = p->a;
- i = 0;
- while( pSample->isPSample ){
- i++;
- pSample++;
- assert( i<p->nSample );
- }
- nEq = pSample->nEq;
- h = pSample->iHash;
- iMin = i;
- for(i++, pSample++; i<p->nSample; i++, pSample++){
- if( pSample->isPSample ) continue;
- if( pSample->nEq<nEq
- || (pSample->nEq==nEq && pSample->iHash<h)
- ){
- iMin = i;
- nEq = pSample->nEq;
- h = pSample->iHash;
- }
- }
- p->iMin = iMin;
- }
-}
-static const FuncDef stat3PushFuncdef = {
- 5, /* nArg */
- SQLITE_UTF8, /* iPrefEnc */
- 0, /* flags */
- 0, /* pUserData */
- 0, /* pNext */
- stat3Push, /* xFunc */
- 0, /* xStep */
- 0, /* xFinalize */
- "stat3_push", /* zName */
- 0, /* pHash */
- 0 /* pDestructor */
-};
-
-/*
-** Implementation of the stat3_get(P,N,...) SQL function. This routine is
-** used to query the results. Content is returned for the Nth sqlite_stat3
-** row where N is between 0 and S-1 and S is the number of samples. The
-** value returned depends on the number of arguments.
-**
-** argc==2 result: rowid
-** argc==3 result: nEq
-** argc==4 result: nLt
-** argc==5 result: nDLt
-*/
-static void stat3Get(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int n = sqlite3_value_int(argv[1]);
- Stat3Accum *p = (Stat3Accum*)sqlite3_value_blob(argv[0]);
-
- assert( p!=0 );
- if( p->nSample<=n ) return;
- switch( argc ){
- case 2: sqlite3_result_int64(context, p->a[n].iRowid); break;
- case 3: sqlite3_result_int64(context, p->a[n].nEq); break;
- case 4: sqlite3_result_int64(context, p->a[n].nLt); break;
- default: sqlite3_result_int64(context, p->a[n].nDLt); break;
- }
-}
-static const FuncDef stat3GetFuncdef = {
- -1, /* nArg */
- SQLITE_UTF8, /* iPrefEnc */
- 0, /* flags */
- 0, /* pUserData */
- 0, /* pNext */
- stat3Get, /* xFunc */
- 0, /* xStep */
- 0, /* xFinalize */
- "stat3_get", /* zName */
- 0, /* pHash */
- 0 /* pDestructor */
-};
-#endif /* SQLITE_ENABLE_STAT3 */
-
-
-
-
-/*
-** Generate code to do an analysis of all indices associated with
-** a single table.
-*/
-static void analyzeOneTable(
- Parse *pParse, /* Parser context */
- Table *pTab, /* Table whose indices are to be analyzed */
- Index *pOnlyIdx, /* If not NULL, only analyze this one index */
- int iStatCur, /* Index of VdbeCursor that writes the sqlite_stat1 table */
- int iMem /* Available memory locations begin here */
-){
- sqlite3 *db = pParse->db; /* Database handle */
- Index *pIdx; /* An index to being analyzed */
- int iIdxCur; /* Cursor open on index being analyzed */
- Vdbe *v; /* The virtual machine being built up */
- int i; /* Loop counter */
- int topOfLoop; /* The top of the loop */
- int endOfLoop; /* The end of the loop */
- int jZeroRows = -1; /* Jump from here if number of rows is zero */
- int iDb; /* Index of database containing pTab */
- int regTabname = iMem++; /* Register containing table name */
- int regIdxname = iMem++; /* Register containing index name */
- int regStat1 = iMem++; /* The stat column of sqlite_stat1 */
-#ifdef SQLITE_ENABLE_STAT3
- int regNumEq = regStat1; /* Number of instances. Same as regStat1 */
- int regNumLt = iMem++; /* Number of keys less than regSample */
- int regNumDLt = iMem++; /* Number of distinct keys less than regSample */
- int regSample = iMem++; /* The next sample value */
- int regRowid = regSample; /* Rowid of a sample */
- int regAccum = iMem++; /* Register to hold Stat3Accum object */
- int regLoop = iMem++; /* Loop counter */
- int regCount = iMem++; /* Number of rows in the table or index */
- int regTemp1 = iMem++; /* Intermediate register */
- int regTemp2 = iMem++; /* Intermediate register */
- int once = 1; /* One-time initialization */
- int shortJump = 0; /* Instruction address */
- int iTabCur = pParse->nTab++; /* Table cursor */
-#endif
- int regCol = iMem++; /* Content of a column in analyzed table */
- int regRec = iMem++; /* Register holding completed record */
- int regTemp = iMem++; /* Temporary use register */
- int regNewRowid = iMem++; /* Rowid for the inserted record */
-
-
- v = sqlite3GetVdbe(pParse);
- if( v==0 || NEVER(pTab==0) ){
- return;
- }
- if( pTab->tnum==0 ){
- /* Do not gather statistics on views or virtual tables */
- return;
- }
- if( sqlite3_strnicmp(pTab->zName, "sqlite_", 7)==0 ){
- /* Do not gather statistics on system tables */
- return;
- }
- assert( sqlite3BtreeHoldsAllMutexes(db) );
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- assert( iDb>=0 );
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
-#ifndef SQLITE_OMIT_AUTHORIZATION
- if( sqlite3AuthCheck(pParse, SQLITE_ANALYZE, pTab->zName, 0,
- db->aDb[iDb].zName ) ){
- return;
- }
-#endif
-
- /* Establish a read-lock on the table at the shared-cache level. */
- sqlite3TableLock(pParse, iDb, pTab->tnum, 0, pTab->zName);
-
- iIdxCur = pParse->nTab++;
- sqlite3VdbeAddOp4(v, OP_String8, 0, regTabname, 0, pTab->zName, 0);
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- int nCol;
- KeyInfo *pKey;
- int addrIfNot = 0; /* address of OP_IfNot */
- int *aChngAddr; /* Array of jump instruction addresses */
-
- if( pOnlyIdx && pOnlyIdx!=pIdx ) continue;
- VdbeNoopComment((v, "Begin analysis of %s", pIdx->zName));
- nCol = pIdx->nColumn;
- aChngAddr = sqlite3DbMallocRaw(db, sizeof(int)*nCol);
- if( aChngAddr==0 ) continue;
- pKey = sqlite3IndexKeyinfo(pParse, pIdx);
- if( iMem+1+(nCol*2)>pParse->nMem ){
- pParse->nMem = iMem+1+(nCol*2);
- }
-
- /* Open a cursor to the index to be analyzed. */
- assert( iDb==sqlite3SchemaToIndex(db, pIdx->pSchema) );
- sqlite3VdbeAddOp4(v, OP_OpenRead, iIdxCur, pIdx->tnum, iDb,
- (char *)pKey, P4_KEYINFO_HANDOFF);
- VdbeComment((v, "%s", pIdx->zName));
-
- /* Populate the register containing the index name. */
- sqlite3VdbeAddOp4(v, OP_String8, 0, regIdxname, 0, pIdx->zName, 0);
-
-#ifdef SQLITE_ENABLE_STAT3
- if( once ){
- once = 0;
- sqlite3OpenTable(pParse, iTabCur, iDb, pTab, OP_OpenRead);
- }
- sqlite3VdbeAddOp2(v, OP_Count, iIdxCur, regCount);
- sqlite3VdbeAddOp2(v, OP_Integer, SQLITE_STAT3_SAMPLES, regTemp1);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regNumEq);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regNumLt);
- sqlite3VdbeAddOp2(v, OP_Integer, -1, regNumDLt);
- sqlite3VdbeAddOp3(v, OP_Null, 0, regSample, regAccum);
- sqlite3VdbeAddOp4(v, OP_Function, 1, regCount, regAccum,
- (char*)&stat3InitFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 2);
-#endif /* SQLITE_ENABLE_STAT3 */
-
- /* The block of memory cells initialized here is used as follows.
- **
- ** iMem:
- ** The total number of rows in the table.
- **
- ** iMem+1 .. iMem+nCol:
- ** Number of distinct entries in index considering the
- ** left-most N columns only, where N is between 1 and nCol,
- ** inclusive.
- **
- ** iMem+nCol+1 .. Mem+2*nCol:
- ** Previous value of indexed columns, from left to right.
- **
- ** Cells iMem through iMem+nCol are initialized to 0. The others are
- ** initialized to contain an SQL NULL.
- */
- for(i=0; i<=nCol; i++){
- sqlite3VdbeAddOp2(v, OP_Integer, 0, iMem+i);
- }
- for(i=0; i<nCol; i++){
- sqlite3VdbeAddOp2(v, OP_Null, 0, iMem+nCol+i+1);
- }
-
- /* Start the analysis loop. This loop runs through all the entries in
- ** the index b-tree. */
- endOfLoop = sqlite3VdbeMakeLabel(v);
- sqlite3VdbeAddOp2(v, OP_Rewind, iIdxCur, endOfLoop);
- topOfLoop = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp2(v, OP_AddImm, iMem, 1); /* Increment row counter */
-
- for(i=0; i<nCol; i++){
- CollSeq *pColl;
- sqlite3VdbeAddOp3(v, OP_Column, iIdxCur, i, regCol);
- if( i==0 ){
- /* Always record the very first row */
- addrIfNot = sqlite3VdbeAddOp1(v, OP_IfNot, iMem+1);
- }
- assert( pIdx->azColl!=0 );
- assert( pIdx->azColl[i]!=0 );
- pColl = sqlite3LocateCollSeq(pParse, pIdx->azColl[i]);
- aChngAddr[i] = sqlite3VdbeAddOp4(v, OP_Ne, regCol, 0, iMem+nCol+i+1,
- (char*)pColl, P4_COLLSEQ);
- sqlite3VdbeChangeP5(v, SQLITE_NULLEQ);
- VdbeComment((v, "jump if column %d changed", i));
-#ifdef SQLITE_ENABLE_STAT3
- if( i==0 ){
- sqlite3VdbeAddOp2(v, OP_AddImm, regNumEq, 1);
- VdbeComment((v, "incr repeat count"));
- }
-#endif
- }
- sqlite3VdbeAddOp2(v, OP_Goto, 0, endOfLoop);
- for(i=0; i<nCol; i++){
- sqlite3VdbeJumpHere(v, aChngAddr[i]); /* Set jump dest for the OP_Ne */
- if( i==0 ){
- sqlite3VdbeJumpHere(v, addrIfNot); /* Jump dest for OP_IfNot */
-#ifdef SQLITE_ENABLE_STAT3
- sqlite3VdbeAddOp4(v, OP_Function, 1, regNumEq, regTemp2,
- (char*)&stat3PushFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 5);
- sqlite3VdbeAddOp3(v, OP_Column, iIdxCur, pIdx->nColumn, regRowid);
- sqlite3VdbeAddOp3(v, OP_Add, regNumEq, regNumLt, regNumLt);
- sqlite3VdbeAddOp2(v, OP_AddImm, regNumDLt, 1);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, regNumEq);
-#endif
- }
- sqlite3VdbeAddOp2(v, OP_AddImm, iMem+i+1, 1);
- sqlite3VdbeAddOp3(v, OP_Column, iIdxCur, i, iMem+nCol+i+1);
- }
- sqlite3DbFree(db, aChngAddr);
-
- /* Always jump here after updating the iMem+1...iMem+1+nCol counters */
- sqlite3VdbeResolveLabel(v, endOfLoop);
-
- sqlite3VdbeAddOp2(v, OP_Next, iIdxCur, topOfLoop);
- sqlite3VdbeAddOp1(v, OP_Close, iIdxCur);
-#ifdef SQLITE_ENABLE_STAT3
- sqlite3VdbeAddOp4(v, OP_Function, 1, regNumEq, regTemp2,
- (char*)&stat3PushFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 5);
- sqlite3VdbeAddOp2(v, OP_Integer, -1, regLoop);
- shortJump =
- sqlite3VdbeAddOp2(v, OP_AddImm, regLoop, 1);
- sqlite3VdbeAddOp4(v, OP_Function, 1, regAccum, regTemp1,
- (char*)&stat3GetFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 2);
- sqlite3VdbeAddOp1(v, OP_IsNull, regTemp1);
- sqlite3VdbeAddOp3(v, OP_NotExists, iTabCur, shortJump, regTemp1);
- sqlite3VdbeAddOp3(v, OP_Column, iTabCur, pIdx->aiColumn[0], regSample);
- sqlite3ColumnDefault(v, pTab, pIdx->aiColumn[0], regSample);
- sqlite3VdbeAddOp4(v, OP_Function, 1, regAccum, regNumEq,
- (char*)&stat3GetFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 3);
- sqlite3VdbeAddOp4(v, OP_Function, 1, regAccum, regNumLt,
- (char*)&stat3GetFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 4);
- sqlite3VdbeAddOp4(v, OP_Function, 1, regAccum, regNumDLt,
- (char*)&stat3GetFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 5);
- sqlite3VdbeAddOp4(v, OP_MakeRecord, regTabname, 6, regRec, "bbbbbb", 0);
- sqlite3VdbeAddOp2(v, OP_NewRowid, iStatCur+1, regNewRowid);
- sqlite3VdbeAddOp3(v, OP_Insert, iStatCur+1, regRec, regNewRowid);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, shortJump);
- sqlite3VdbeJumpHere(v, shortJump+2);
-#endif
-
- /* Store the results in sqlite_stat1.
- **
- ** The result is a single row of the sqlite_stat1 table. The first
- ** two columns are the names of the table and index. The third column
- ** is a string composed of a list of integer statistics about the
- ** index. The first integer in the list is the total number of entries
- ** in the index. There is one additional integer in the list for each
- ** column of the table. This additional integer is a guess of how many
- ** rows of the table the index will select. If D is the count of distinct
- ** values and K is the total number of rows, then the integer is computed
- ** as:
- **
- ** I = (K+D-1)/D
- **
- ** If K==0 then no entry is made into the sqlite_stat1 table.
- ** If K>0 then it is always the case the D>0 so division by zero
- ** is never possible.
- */
- sqlite3VdbeAddOp2(v, OP_SCopy, iMem, regStat1);
- if( jZeroRows<0 ){
- jZeroRows = sqlite3VdbeAddOp1(v, OP_IfNot, iMem);
- }
- for(i=0; i<nCol; i++){
- sqlite3VdbeAddOp4(v, OP_String8, 0, regTemp, 0, " ", 0);
- sqlite3VdbeAddOp3(v, OP_Concat, regTemp, regStat1, regStat1);
- sqlite3VdbeAddOp3(v, OP_Add, iMem, iMem+i+1, regTemp);
- sqlite3VdbeAddOp2(v, OP_AddImm, regTemp, -1);
- sqlite3VdbeAddOp3(v, OP_Divide, iMem+i+1, regTemp, regTemp);
- sqlite3VdbeAddOp1(v, OP_ToInt, regTemp);
- sqlite3VdbeAddOp3(v, OP_Concat, regTemp, regStat1, regStat1);
- }
- sqlite3VdbeAddOp4(v, OP_MakeRecord, regTabname, 3, regRec, "aaa", 0);
- sqlite3VdbeAddOp2(v, OP_NewRowid, iStatCur, regNewRowid);
- sqlite3VdbeAddOp3(v, OP_Insert, iStatCur, regRec, regNewRowid);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- }
-
- /* If the table has no indices, create a single sqlite_stat1 entry
- ** containing NULL as the index name and the row count as the content.
- */
- if( pTab->pIndex==0 ){
- sqlite3VdbeAddOp3(v, OP_OpenRead, iIdxCur, pTab->tnum, iDb);
- VdbeComment((v, "%s", pTab->zName));
- sqlite3VdbeAddOp2(v, OP_Count, iIdxCur, regStat1);
- sqlite3VdbeAddOp1(v, OP_Close, iIdxCur);
- jZeroRows = sqlite3VdbeAddOp1(v, OP_IfNot, regStat1);
- }else{
- sqlite3VdbeJumpHere(v, jZeroRows);
- jZeroRows = sqlite3VdbeAddOp0(v, OP_Goto);
- }
- sqlite3VdbeAddOp2(v, OP_Null, 0, regIdxname);
- sqlite3VdbeAddOp4(v, OP_MakeRecord, regTabname, 3, regRec, "aaa", 0);
- sqlite3VdbeAddOp2(v, OP_NewRowid, iStatCur, regNewRowid);
- sqlite3VdbeAddOp3(v, OP_Insert, iStatCur, regRec, regNewRowid);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- if( pParse->nMem<regRec ) pParse->nMem = regRec;
- sqlite3VdbeJumpHere(v, jZeroRows);
-}
-
-
-/*
-** Generate code that will cause the most recent index analysis to
-** be loaded into internal hash tables where is can be used.
-*/
-static void loadAnalysis(Parse *pParse, int iDb){
- Vdbe *v = sqlite3GetVdbe(pParse);
- if( v ){
- sqlite3VdbeAddOp1(v, OP_LoadAnalysis, iDb);
- }
-}
-
-/*
-** Generate code that will do an analysis of an entire database
-*/
-static void analyzeDatabase(Parse *pParse, int iDb){
- sqlite3 *db = pParse->db;
- Schema *pSchema = db->aDb[iDb].pSchema; /* Schema of database iDb */
- HashElem *k;
- int iStatCur;
- int iMem;
-
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- iStatCur = pParse->nTab;
- pParse->nTab += 3;
- openStatTable(pParse, iDb, iStatCur, 0, 0);
- iMem = pParse->nMem+1;
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- for(k=sqliteHashFirst(&pSchema->tblHash); k; k=sqliteHashNext(k)){
- Table *pTab = (Table*)sqliteHashData(k);
- analyzeOneTable(pParse, pTab, 0, iStatCur, iMem);
- }
- loadAnalysis(pParse, iDb);
-}
-
-/*
-** Generate code that will do an analysis of a single table in
-** a database. If pOnlyIdx is not NULL then it is a single index
-** in pTab that should be analyzed.
-*/
-static void analyzeTable(Parse *pParse, Table *pTab, Index *pOnlyIdx){
- int iDb;
- int iStatCur;
-
- assert( pTab!=0 );
- assert( sqlite3BtreeHoldsAllMutexes(pParse->db) );
- iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- iStatCur = pParse->nTab;
- pParse->nTab += 3;
- if( pOnlyIdx ){
- openStatTable(pParse, iDb, iStatCur, pOnlyIdx->zName, "idx");
- }else{
- openStatTable(pParse, iDb, iStatCur, pTab->zName, "tbl");
- }
- analyzeOneTable(pParse, pTab, pOnlyIdx, iStatCur, pParse->nMem+1);
- loadAnalysis(pParse, iDb);
-}
-
-/*
-** Generate code for the ANALYZE command. The parser calls this routine
-** when it recognizes an ANALYZE command.
-**
-** ANALYZE -- 1
-** ANALYZE <database> -- 2
-** ANALYZE ?<database>.?<tablename> -- 3
-**
-** Form 1 causes all indices in all attached databases to be analyzed.
-** Form 2 analyzes all indices the single database named.
-** Form 3 analyzes all indices associated with the named table.
-*/
-SQLITE_PRIVATE void sqlite3Analyze(Parse *pParse, Token *pName1, Token *pName2){
- sqlite3 *db = pParse->db;
- int iDb;
- int i;
- char *z, *zDb;
- Table *pTab;
- Index *pIdx;
- Token *pTableName;
-
- /* Read the database schema. If an error occurs, leave an error message
- ** and code in pParse and return NULL. */
- assert( sqlite3BtreeHoldsAllMutexes(pParse->db) );
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- return;
- }
-
- assert( pName2!=0 || pName1==0 );
- if( pName1==0 ){
- /* Form 1: Analyze everything */
- for(i=0; i<db->nDb; i++){
- if( i==1 ) continue; /* Do not analyze the TEMP database */
- analyzeDatabase(pParse, i);
- }
- }else if( pName2->n==0 ){
- /* Form 2: Analyze the database or table named */
- iDb = sqlite3FindDb(db, pName1);
- if( iDb>=0 ){
- analyzeDatabase(pParse, iDb);
- }else{
- z = sqlite3NameFromToken(db, pName1);
- if( z ){
- if( (pIdx = sqlite3FindIndex(db, z, 0))!=0 ){
- analyzeTable(pParse, pIdx->pTable, pIdx);
- }else if( (pTab = sqlite3LocateTable(pParse, 0, z, 0))!=0 ){
- analyzeTable(pParse, pTab, 0);
- }
- sqlite3DbFree(db, z);
- }
- }
- }else{
- /* Form 3: Analyze the fully qualified table name */
- iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pTableName);
- if( iDb>=0 ){
- zDb = db->aDb[iDb].zName;
- z = sqlite3NameFromToken(db, pTableName);
- if( z ){
- if( (pIdx = sqlite3FindIndex(db, z, zDb))!=0 ){
- analyzeTable(pParse, pIdx->pTable, pIdx);
- }else if( (pTab = sqlite3LocateTable(pParse, 0, z, zDb))!=0 ){
- analyzeTable(pParse, pTab, 0);
- }
- sqlite3DbFree(db, z);
- }
- }
- }
-}
-
-/*
-** Used to pass information from the analyzer reader through to the
-** callback routine.
-*/
-typedef struct analysisInfo analysisInfo;
-struct analysisInfo {
- sqlite3 *db;
- const char *zDatabase;
-};
-
-/*
-** This callback is invoked once for each index when reading the
-** sqlite_stat1 table.
-**
-** argv[0] = name of the table
-** argv[1] = name of the index (might be NULL)
-** argv[2] = results of analysis - on integer for each column
-**
-** Entries for which argv[1]==NULL simply record the number of rows in
-** the table.
-*/
-static int analysisLoader(void *pData, int argc, char **argv, char **NotUsed){
- analysisInfo *pInfo = (analysisInfo*)pData;
- Index *pIndex;
- Table *pTable;
- int i, c, n;
- tRowcnt v;
- const char *z;
-
- assert( argc==3 );
- UNUSED_PARAMETER2(NotUsed, argc);
-
- if( argv==0 || argv[0]==0 || argv[2]==0 ){
- return 0;
- }
- pTable = sqlite3FindTable(pInfo->db, argv[0], pInfo->zDatabase);
- if( pTable==0 ){
- return 0;
- }
- if( argv[1] ){
- pIndex = sqlite3FindIndex(pInfo->db, argv[1], pInfo->zDatabase);
- }else{
- pIndex = 0;
- }
- n = pIndex ? pIndex->nColumn : 0;
- z = argv[2];
- for(i=0; *z && i<=n; i++){
- v = 0;
- while( (c=z[0])>='0' && c<='9' ){
- v = v*10 + c - '0';
- z++;
- }
- if( i==0 ) pTable->nRowEst = v;
- if( pIndex==0 ) break;
- pIndex->aiRowEst[i] = v;
- if( *z==' ' ) z++;
- if( strcmp(z, "unordered")==0 ){
- pIndex->bUnordered = 1;
- break;
- }
- }
- return 0;
-}
-
-/*
-** If the Index.aSample variable is not NULL, delete the aSample[] array
-** and its contents.
-*/
-SQLITE_PRIVATE void sqlite3DeleteIndexSamples(sqlite3 *db, Index *pIdx){
-#ifdef SQLITE_ENABLE_STAT3
- if( pIdx->aSample ){
- int j;
- for(j=0; j<pIdx->nSample; j++){
- IndexSample *p = &pIdx->aSample[j];
- if( p->eType==SQLITE_TEXT || p->eType==SQLITE_BLOB ){
- sqlite3DbFree(db, p->u.z);
- }
- }
- sqlite3DbFree(db, pIdx->aSample);
- }
- if( db && db->pnBytesFreed==0 ){
- pIdx->nSample = 0;
- pIdx->aSample = 0;
- }
-#else
- UNUSED_PARAMETER(db);
- UNUSED_PARAMETER(pIdx);
-#endif
-}
-
-#ifdef SQLITE_ENABLE_STAT3
-/*
-** Load content from the sqlite_stat3 table into the Index.aSample[]
-** arrays of all indices.
-*/
-static int loadStat3(sqlite3 *db, const char *zDb){
- int rc; /* Result codes from subroutines */
- sqlite3_stmt *pStmt = 0; /* An SQL statement being run */
- char *zSql; /* Text of the SQL statement */
- Index *pPrevIdx = 0; /* Previous index in the loop */
- int idx = 0; /* slot in pIdx->aSample[] for next sample */
- int eType; /* Datatype of a sample */
- IndexSample *pSample; /* A slot in pIdx->aSample[] */
-
- assert( db->lookaside.bEnabled==0 );
- if( !sqlite3FindTable(db, "sqlite_stat3", zDb) ){
- return SQLITE_OK;
- }
-
- zSql = sqlite3MPrintf(db,
- "SELECT idx,count(*) FROM %Q.sqlite_stat3"
- " GROUP BY idx", zDb);
- if( !zSql ){
- return SQLITE_NOMEM;
- }
- rc = sqlite3_prepare(db, zSql, -1, &pStmt, 0);
- sqlite3DbFree(db, zSql);
- if( rc ) return rc;
-
- while( sqlite3_step(pStmt)==SQLITE_ROW ){
- char *zIndex; /* Index name */
- Index *pIdx; /* Pointer to the index object */
- int nSample; /* Number of samples */
-
- zIndex = (char *)sqlite3_column_text(pStmt, 0);
- if( zIndex==0 ) continue;
- nSample = sqlite3_column_int(pStmt, 1);
- pIdx = sqlite3FindIndex(db, zIndex, zDb);
- if( pIdx==0 ) continue;
- assert( pIdx->nSample==0 );
- pIdx->nSample = nSample;
- pIdx->aSample = sqlite3DbMallocZero(db, nSample*sizeof(IndexSample));
- pIdx->avgEq = pIdx->aiRowEst[1];
- if( pIdx->aSample==0 ){
- db->mallocFailed = 1;
- sqlite3_finalize(pStmt);
- return SQLITE_NOMEM;
- }
- }
- rc = sqlite3_finalize(pStmt);
- if( rc ) return rc;
-
- zSql = sqlite3MPrintf(db,
- "SELECT idx,neq,nlt,ndlt,sample FROM %Q.sqlite_stat3", zDb);
- if( !zSql ){
- return SQLITE_NOMEM;
- }
- rc = sqlite3_prepare(db, zSql, -1, &pStmt, 0);
- sqlite3DbFree(db, zSql);
- if( rc ) return rc;
-
- while( sqlite3_step(pStmt)==SQLITE_ROW ){
- char *zIndex; /* Index name */
- Index *pIdx; /* Pointer to the index object */
- int i; /* Loop counter */
- tRowcnt sumEq; /* Sum of the nEq values */
-
- zIndex = (char *)sqlite3_column_text(pStmt, 0);
- if( zIndex==0 ) continue;
- pIdx = sqlite3FindIndex(db, zIndex, zDb);
- if( pIdx==0 ) continue;
- if( pIdx==pPrevIdx ){
- idx++;
- }else{
- pPrevIdx = pIdx;
- idx = 0;
- }
- assert( idx<pIdx->nSample );
- pSample = &pIdx->aSample[idx];
- pSample->nEq = (tRowcnt)sqlite3_column_int64(pStmt, 1);
- pSample->nLt = (tRowcnt)sqlite3_column_int64(pStmt, 2);
- pSample->nDLt = (tRowcnt)sqlite3_column_int64(pStmt, 3);
- if( idx==pIdx->nSample-1 ){
- if( pSample->nDLt>0 ){
- for(i=0, sumEq=0; i<=idx-1; i++) sumEq += pIdx->aSample[i].nEq;
- pIdx->avgEq = (pSample->nLt - sumEq)/pSample->nDLt;
- }
- if( pIdx->avgEq<=0 ) pIdx->avgEq = 1;
- }
- eType = sqlite3_column_type(pStmt, 4);
- pSample->eType = (u8)eType;
- switch( eType ){
- case SQLITE_INTEGER: {
- pSample->u.i = sqlite3_column_int64(pStmt, 4);
- break;
- }
- case SQLITE_FLOAT: {
- pSample->u.r = sqlite3_column_double(pStmt, 4);
- break;
- }
- case SQLITE_NULL: {
- break;
- }
- default: assert( eType==SQLITE_TEXT || eType==SQLITE_BLOB ); {
- const char *z = (const char *)(
- (eType==SQLITE_BLOB) ?
- sqlite3_column_blob(pStmt, 4):
- sqlite3_column_text(pStmt, 4)
- );
- int n = z ? sqlite3_column_bytes(pStmt, 4) : 0;
- pSample->nByte = n;
- if( n < 1){
- pSample->u.z = 0;
- }else{
- pSample->u.z = sqlite3DbMallocRaw(db, n);
- if( pSample->u.z==0 ){
- db->mallocFailed = 1;
- sqlite3_finalize(pStmt);
- return SQLITE_NOMEM;
- }
- memcpy(pSample->u.z, z, n);
- }
- }
- }
- }
- return sqlite3_finalize(pStmt);
-}
-#endif /* SQLITE_ENABLE_STAT3 */
-
-/*
-** Load the content of the sqlite_stat1 and sqlite_stat3 tables. The
-** contents of sqlite_stat1 are used to populate the Index.aiRowEst[]
-** arrays. The contents of sqlite_stat3 are used to populate the
-** Index.aSample[] arrays.
-**
-** If the sqlite_stat1 table is not present in the database, SQLITE_ERROR
-** is returned. In this case, even if SQLITE_ENABLE_STAT3 was defined
-** during compilation and the sqlite_stat3 table is present, no data is
-** read from it.
-**
-** If SQLITE_ENABLE_STAT3 was defined during compilation and the
-** sqlite_stat3 table is not present in the database, SQLITE_ERROR is
-** returned. However, in this case, data is read from the sqlite_stat1
-** table (if it is present) before returning.
-**
-** If an OOM error occurs, this function always sets db->mallocFailed.
-** This means if the caller does not care about other errors, the return
-** code may be ignored.
-*/
-SQLITE_PRIVATE int sqlite3AnalysisLoad(sqlite3 *db, int iDb){
- analysisInfo sInfo;
- HashElem *i;
- char *zSql;
- int rc;
-
- assert( iDb>=0 && iDb<db->nDb );
- assert( db->aDb[iDb].pBt!=0 );
-
- /* Clear any prior statistics */
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- for(i=sqliteHashFirst(&db->aDb[iDb].pSchema->idxHash);i;i=sqliteHashNext(i)){
- Index *pIdx = sqliteHashData(i);
- sqlite3DefaultRowEst(pIdx);
-#ifdef SQLITE_ENABLE_STAT3
- sqlite3DeleteIndexSamples(db, pIdx);
- pIdx->aSample = 0;
-#endif
- }
-
- /* Check to make sure the sqlite_stat1 table exists */
- sInfo.db = db;
- sInfo.zDatabase = db->aDb[iDb].zName;
- if( sqlite3FindTable(db, "sqlite_stat1", sInfo.zDatabase)==0 ){
- return SQLITE_ERROR;
- }
-
- /* Load new statistics out of the sqlite_stat1 table */
- zSql = sqlite3MPrintf(db,
- "SELECT tbl,idx,stat FROM %Q.sqlite_stat1", sInfo.zDatabase);
- if( zSql==0 ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_exec(db, zSql, analysisLoader, &sInfo, 0);
- sqlite3DbFree(db, zSql);
- }
-
-
- /* Load the statistics from the sqlite_stat3 table. */
-#ifdef SQLITE_ENABLE_STAT3
- if( rc==SQLITE_OK ){
- int lookasideEnabled = db->lookaside.bEnabled;
- db->lookaside.bEnabled = 0;
- rc = loadStat3(db, sInfo.zDatabase);
- db->lookaside.bEnabled = lookasideEnabled;
- }
-#endif
-
- if( rc==SQLITE_NOMEM ){
- db->mallocFailed = 1;
- }
- return rc;
-}
-
-
-#endif /* SQLITE_OMIT_ANALYZE */
-
-/************** End of analyze.c *********************************************/
-/************** Begin file attach.c ******************************************/
-/*
-** 2003 April 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used to implement the ATTACH and DETACH commands.
-*/
-
-#ifndef SQLITE_OMIT_ATTACH
-/*
-** Resolve an expression that was part of an ATTACH or DETACH statement. This
-** is slightly different from resolving a normal SQL expression, because simple
-** identifiers are treated as strings, not possible column names or aliases.
-**
-** i.e. if the parser sees:
-**
-** ATTACH DATABASE abc AS def
-**
-** it treats the two expressions as literal strings 'abc' and 'def' instead of
-** looking for columns of the same name.
-**
-** This only applies to the root node of pExpr, so the statement:
-**
-** ATTACH DATABASE abc||def AS 'db2'
-**
-** will fail because neither abc or def can be resolved.
-*/
-static int resolveAttachExpr(NameContext *pName, Expr *pExpr)
-{
- int rc = SQLITE_OK;
- if( pExpr ){
- if( pExpr->op!=TK_ID ){
- rc = sqlite3ResolveExprNames(pName, pExpr);
- if( rc==SQLITE_OK && !sqlite3ExprIsConstant(pExpr) ){
- sqlite3ErrorMsg(pName->pParse, "invalid name: \"%s\"", pExpr->u.zToken);
- return SQLITE_ERROR;
- }
- }else{
- pExpr->op = TK_STRING;
- }
- }
- return rc;
-}
-
-/*
-** An SQL user-function registered to do the work of an ATTACH statement. The
-** three arguments to the function come directly from an attach statement:
-**
-** ATTACH DATABASE x AS y KEY z
-**
-** SELECT sqlite_attach(x, y, z)
-**
-** If the optional "KEY z" syntax is omitted, an SQL NULL is passed as the
-** third argument.
-*/
-static void attachFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- int i;
- int rc = 0;
- sqlite3 *db = sqlite3_context_db_handle(context);
- const char *zName;
- const char *zFile;
- char *zPath = 0;
- char *zErr = 0;
- unsigned int flags;
- Db *aNew;
- char *zErrDyn = 0;
- sqlite3_vfs *pVfs;
-
- UNUSED_PARAMETER(NotUsed);
-
- zFile = (const char *)sqlite3_value_text(argv[0]);
- zName = (const char *)sqlite3_value_text(argv[1]);
- if( zFile==0 ) zFile = "";
- if( zName==0 ) zName = "";
-
- /* Check for the following errors:
- **
- ** * Too many attached databases,
- ** * Transaction currently open
- ** * Specified database name already being used.
- */
- if( db->nDb>=db->aLimit[SQLITE_LIMIT_ATTACHED]+2 ){
- zErrDyn = sqlite3MPrintf(db, "too many attached databases - max %d",
- db->aLimit[SQLITE_LIMIT_ATTACHED]
- );
- goto attach_error;
- }
- if( !db->autoCommit ){
- zErrDyn = sqlite3MPrintf(db, "cannot ATTACH database within transaction");
- goto attach_error;
- }
- for(i=0; i<db->nDb; i++){
- char *z = db->aDb[i].zName;
- assert( z && zName );
- if( sqlite3StrICmp(z, zName)==0 ){
- zErrDyn = sqlite3MPrintf(db, "database %s is already in use", zName);
- goto attach_error;
- }
- }
-
- /* Allocate the new entry in the db->aDb[] array and initialize the schema
- ** hash tables.
- */
- if( db->aDb==db->aDbStatic ){
- aNew = sqlite3DbMallocRaw(db, sizeof(db->aDb[0])*3 );
- if( aNew==0 ) return;
- memcpy(aNew, db->aDb, sizeof(db->aDb[0])*2);
- }else{
- aNew = sqlite3DbRealloc(db, db->aDb, sizeof(db->aDb[0])*(db->nDb+1) );
- if( aNew==0 ) return;
- }
- db->aDb = aNew;
- aNew = &db->aDb[db->nDb];
- memset(aNew, 0, sizeof(*aNew));
-
- /* Open the database file. If the btree is successfully opened, use
- ** it to obtain the database schema. At this point the schema may
- ** or may not be initialized.
- */
- flags = db->openFlags;
- rc = sqlite3ParseUri(db->pVfs->zName, zFile, &flags, &pVfs, &zPath, &zErr);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_NOMEM ) db->mallocFailed = 1;
- sqlite3_result_error(context, zErr, -1);
- sqlite3_free(zErr);
- return;
- }
- assert( pVfs );
- flags |= SQLITE_OPEN_MAIN_DB;
- rc = sqlite3BtreeOpen(pVfs, zPath, db, &aNew->pBt, 0, flags);
- sqlite3_free( zPath );
- db->nDb++;
- if( rc==SQLITE_CONSTRAINT ){
- rc = SQLITE_ERROR;
- zErrDyn = sqlite3MPrintf(db, "database is already attached");
- }else if( rc==SQLITE_OK ){
- Pager *pPager;
- aNew->pSchema = sqlite3SchemaGet(db, aNew->pBt);
- if( !aNew->pSchema ){
- rc = SQLITE_NOMEM;
- }else if( aNew->pSchema->file_format && aNew->pSchema->enc!=ENC(db) ){
- zErrDyn = sqlite3MPrintf(db,
- "attached databases must use the same text encoding as main database");
- rc = SQLITE_ERROR;
- }
- pPager = sqlite3BtreePager(aNew->pBt);
- sqlite3PagerLockingMode(pPager, db->dfltLockMode);
- sqlite3BtreeSecureDelete(aNew->pBt,
- sqlite3BtreeSecureDelete(db->aDb[0].pBt,-1) );
- }
- aNew->safety_level = 3;
- aNew->zName = sqlite3DbStrDup(db, zName);
- if( rc==SQLITE_OK && aNew->zName==0 ){
- rc = SQLITE_NOMEM;
- }
-
-
-#ifdef SQLITE_HAS_CODEC
- if( rc==SQLITE_OK ){
- extern int sqlite3CodecAttach(sqlite3*, int, const void*, int);
- extern void sqlite3CodecGetKey(sqlite3*, int, void**, int*);
- int nKey;
- char *zKey;
- int t = sqlite3_value_type(argv[2]);
- switch( t ){
- case SQLITE_INTEGER:
- case SQLITE_FLOAT:
- zErrDyn = sqlite3DbStrDup(db, "Invalid key value");
- rc = SQLITE_ERROR;
- break;
-
- case SQLITE_TEXT:
- case SQLITE_BLOB:
- nKey = sqlite3_value_bytes(argv[2]);
- zKey = (char *)sqlite3_value_blob(argv[2]);
- rc = sqlite3CodecAttach(db, db->nDb-1, zKey, nKey);
- break;
-
- case SQLITE_NULL:
- /* No key specified. Use the key from the main database */
- sqlite3CodecGetKey(db, 0, (void**)&zKey, &nKey);
- if( nKey>0 || sqlite3BtreeGetReserve(db->aDb[0].pBt)>0 ){
- rc = sqlite3CodecAttach(db, db->nDb-1, zKey, nKey);
- }
- break;
- }
- }
-#endif
-
- /* If the file was opened successfully, read the schema for the new database.
- ** If this fails, or if opening the file failed, then close the file and
- ** remove the entry from the db->aDb[] array. i.e. put everything back the way
- ** we found it.
- */
- if( rc==SQLITE_OK ){
- sqlite3BtreeEnterAll(db);
- rc = sqlite3Init(db, &zErrDyn);
- sqlite3BtreeLeaveAll(db);
- }
- if( rc ){
- int iDb = db->nDb - 1;
- assert( iDb>=2 );
- if( db->aDb[iDb].pBt ){
- sqlite3BtreeClose(db->aDb[iDb].pBt);
- db->aDb[iDb].pBt = 0;
- db->aDb[iDb].pSchema = 0;
- }
- sqlite3ResetAllSchemasOfConnection(db);
- db->nDb = iDb;
- if( rc==SQLITE_NOMEM || rc==SQLITE_IOERR_NOMEM ){
- db->mallocFailed = 1;
- sqlite3DbFree(db, zErrDyn);
- zErrDyn = sqlite3MPrintf(db, "out of memory");
- }else if( zErrDyn==0 ){
- zErrDyn = sqlite3MPrintf(db, "unable to open database: %s", zFile);
- }
- goto attach_error;
- }
-
- return;
-
-attach_error:
- /* Return an error if we get here */
- if( zErrDyn ){
- sqlite3_result_error(context, zErrDyn, -1);
- sqlite3DbFree(db, zErrDyn);
- }
- if( rc ) sqlite3_result_error_code(context, rc);
-}
-
-/*
-** An SQL user-function registered to do the work of an DETACH statement. The
-** three arguments to the function come directly from a detach statement:
-**
-** DETACH DATABASE x
-**
-** SELECT sqlite_detach(x)
-*/
-static void detachFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- const char *zName = (const char *)sqlite3_value_text(argv[0]);
- sqlite3 *db = sqlite3_context_db_handle(context);
- int i;
- Db *pDb = 0;
- char zErr[128];
-
- UNUSED_PARAMETER(NotUsed);
-
- if( zName==0 ) zName = "";
- for(i=0; i<db->nDb; i++){
- pDb = &db->aDb[i];
- if( pDb->pBt==0 ) continue;
- if( sqlite3StrICmp(pDb->zName, zName)==0 ) break;
- }
-
- if( i>=db->nDb ){
- sqlite3_snprintf(sizeof(zErr),zErr, "no such database: %s", zName);
- goto detach_error;
- }
- if( i<2 ){
- sqlite3_snprintf(sizeof(zErr),zErr, "cannot detach database %s", zName);
- goto detach_error;
- }
- if( !db->autoCommit ){
- sqlite3_snprintf(sizeof(zErr), zErr,
- "cannot DETACH database within transaction");
- goto detach_error;
- }
- if( sqlite3BtreeIsInReadTrans(pDb->pBt) || sqlite3BtreeIsInBackup(pDb->pBt) ){
- sqlite3_snprintf(sizeof(zErr),zErr, "database %s is locked", zName);
- goto detach_error;
- }
-
- sqlite3BtreeClose(pDb->pBt);
- pDb->pBt = 0;
- pDb->pSchema = 0;
- sqlite3ResetAllSchemasOfConnection(db);
- return;
-
-detach_error:
- sqlite3_result_error(context, zErr, -1);
-}
-
-/*
-** This procedure generates VDBE code for a single invocation of either the
-** sqlite_detach() or sqlite_attach() SQL user functions.
-*/
-static void codeAttach(
- Parse *pParse, /* The parser context */
- int type, /* Either SQLITE_ATTACH or SQLITE_DETACH */
- FuncDef const *pFunc,/* FuncDef wrapper for detachFunc() or attachFunc() */
- Expr *pAuthArg, /* Expression to pass to authorization callback */
- Expr *pFilename, /* Name of database file */
- Expr *pDbname, /* Name of the database to use internally */
- Expr *pKey /* Database key for encryption extension */
-){
- int rc;
- NameContext sName;
- Vdbe *v;
- sqlite3* db = pParse->db;
- int regArgs;
-
- memset(&sName, 0, sizeof(NameContext));
- sName.pParse = pParse;
-
- if(
- SQLITE_OK!=(rc = resolveAttachExpr(&sName, pFilename)) ||
- SQLITE_OK!=(rc = resolveAttachExpr(&sName, pDbname)) ||
- SQLITE_OK!=(rc = resolveAttachExpr(&sName, pKey))
- ){
- pParse->nErr++;
- goto attach_end;
- }
-
-#ifndef SQLITE_OMIT_AUTHORIZATION
- if( pAuthArg ){
- char *zAuthArg;
- if( pAuthArg->op==TK_STRING ){
- zAuthArg = pAuthArg->u.zToken;
- }else{
- zAuthArg = 0;
- }
- rc = sqlite3AuthCheck(pParse, type, zAuthArg, 0, 0);
- if(rc!=SQLITE_OK ){
- goto attach_end;
- }
- }
-#endif /* SQLITE_OMIT_AUTHORIZATION */
-
-
- v = sqlite3GetVdbe(pParse);
- regArgs = sqlite3GetTempRange(pParse, 4);
- sqlite3ExprCode(pParse, pFilename, regArgs);
- sqlite3ExprCode(pParse, pDbname, regArgs+1);
- sqlite3ExprCode(pParse, pKey, regArgs+2);
-
- assert( v || db->mallocFailed );
- if( v ){
- sqlite3VdbeAddOp3(v, OP_Function, 0, regArgs+3-pFunc->nArg, regArgs+3);
- assert( pFunc->nArg==-1 || (pFunc->nArg&0xff)==pFunc->nArg );
- sqlite3VdbeChangeP5(v, (u8)(pFunc->nArg));
- sqlite3VdbeChangeP4(v, -1, (char *)pFunc, P4_FUNCDEF);
-
- /* Code an OP_Expire. For an ATTACH statement, set P1 to true (expire this
- ** statement only). For DETACH, set it to false (expire all existing
- ** statements).
- */
- sqlite3VdbeAddOp1(v, OP_Expire, (type==SQLITE_ATTACH));
- }
-
-attach_end:
- sqlite3ExprDelete(db, pFilename);
- sqlite3ExprDelete(db, pDbname);
- sqlite3ExprDelete(db, pKey);
-}
-
-/*
-** Called by the parser to compile a DETACH statement.
-**
-** DETACH pDbname
-*/
-SQLITE_PRIVATE void sqlite3Detach(Parse *pParse, Expr *pDbname){
- static const FuncDef detach_func = {
- 1, /* nArg */
- SQLITE_UTF8, /* iPrefEnc */
- 0, /* flags */
- 0, /* pUserData */
- 0, /* pNext */
- detachFunc, /* xFunc */
- 0, /* xStep */
- 0, /* xFinalize */
- "sqlite_detach", /* zName */
- 0, /* pHash */
- 0 /* pDestructor */
- };
- codeAttach(pParse, SQLITE_DETACH, &detach_func, pDbname, 0, 0, pDbname);
-}
-
-/*
-** Called by the parser to compile an ATTACH statement.
-**
-** ATTACH p AS pDbname KEY pKey
-*/
-SQLITE_PRIVATE void sqlite3Attach(Parse *pParse, Expr *p, Expr *pDbname, Expr *pKey){
- static const FuncDef attach_func = {
- 3, /* nArg */
- SQLITE_UTF8, /* iPrefEnc */
- 0, /* flags */
- 0, /* pUserData */
- 0, /* pNext */
- attachFunc, /* xFunc */
- 0, /* xStep */
- 0, /* xFinalize */
- "sqlite_attach", /* zName */
- 0, /* pHash */
- 0 /* pDestructor */
- };
- codeAttach(pParse, SQLITE_ATTACH, &attach_func, p, p, pDbname, pKey);
-}
-#endif /* SQLITE_OMIT_ATTACH */
-
-/*
-** Initialize a DbFixer structure. This routine must be called prior
-** to passing the structure to one of the sqliteFixAAAA() routines below.
-**
-** The return value indicates whether or not fixation is required. TRUE
-** means we do need to fix the database references, FALSE means we do not.
-*/
-SQLITE_PRIVATE int sqlite3FixInit(
- DbFixer *pFix, /* The fixer to be initialized */
- Parse *pParse, /* Error messages will be written here */
- int iDb, /* This is the database that must be used */
- const char *zType, /* "view", "trigger", or "index" */
- const Token *pName /* Name of the view, trigger, or index */
-){
- sqlite3 *db;
-
- if( NEVER(iDb<0) || iDb==1 ) return 0;
- db = pParse->db;
- assert( db->nDb>iDb );
- pFix->pParse = pParse;
- pFix->zDb = db->aDb[iDb].zName;
- pFix->pSchema = db->aDb[iDb].pSchema;
- pFix->zType = zType;
- pFix->pName = pName;
- return 1;
-}
-
-/*
-** The following set of routines walk through the parse tree and assign
-** a specific database to all table references where the database name
-** was left unspecified in the original SQL statement. The pFix structure
-** must have been initialized by a prior call to sqlite3FixInit().
-**
-** These routines are used to make sure that an index, trigger, or
-** view in one database does not refer to objects in a different database.
-** (Exception: indices, triggers, and views in the TEMP database are
-** allowed to refer to anything.) If a reference is explicitly made
-** to an object in a different database, an error message is added to
-** pParse->zErrMsg and these routines return non-zero. If everything
-** checks out, these routines return 0.
-*/
-SQLITE_PRIVATE int sqlite3FixSrcList(
- DbFixer *pFix, /* Context of the fixation */
- SrcList *pList /* The Source list to check and modify */
-){
- int i;
- const char *zDb;
- struct SrcList_item *pItem;
-
- if( NEVER(pList==0) ) return 0;
- zDb = pFix->zDb;
- for(i=0, pItem=pList->a; i<pList->nSrc; i++, pItem++){
- if( pItem->zDatabase && sqlite3StrICmp(pItem->zDatabase, zDb) ){
- sqlite3ErrorMsg(pFix->pParse,
- "%s %T cannot reference objects in database %s",
- pFix->zType, pFix->pName, pItem->zDatabase);
- return 1;
- }
- sqlite3DbFree(pFix->pParse->db, pItem->zDatabase);
- pItem->zDatabase = 0;
- pItem->pSchema = pFix->pSchema;
-#if !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_TRIGGER)
- if( sqlite3FixSelect(pFix, pItem->pSelect) ) return 1;
- if( sqlite3FixExpr(pFix, pItem->pOn) ) return 1;
-#endif
- }
- return 0;
-}
-#if !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_TRIGGER)
-SQLITE_PRIVATE int sqlite3FixSelect(
- DbFixer *pFix, /* Context of the fixation */
- Select *pSelect /* The SELECT statement to be fixed to one database */
-){
- while( pSelect ){
- if( sqlite3FixExprList(pFix, pSelect->pEList) ){
- return 1;
- }
- if( sqlite3FixSrcList(pFix, pSelect->pSrc) ){
- return 1;
- }
- if( sqlite3FixExpr(pFix, pSelect->pWhere) ){
- return 1;
- }
- if( sqlite3FixExpr(pFix, pSelect->pHaving) ){
- return 1;
- }
- pSelect = pSelect->pPrior;
- }
- return 0;
-}
-SQLITE_PRIVATE int sqlite3FixExpr(
- DbFixer *pFix, /* Context of the fixation */
- Expr *pExpr /* The expression to be fixed to one database */
-){
- while( pExpr ){
- if( ExprHasAnyProperty(pExpr, EP_TokenOnly) ) break;
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- if( sqlite3FixSelect(pFix, pExpr->x.pSelect) ) return 1;
- }else{
- if( sqlite3FixExprList(pFix, pExpr->x.pList) ) return 1;
- }
- if( sqlite3FixExpr(pFix, pExpr->pRight) ){
- return 1;
- }
- pExpr = pExpr->pLeft;
- }
- return 0;
-}
-SQLITE_PRIVATE int sqlite3FixExprList(
- DbFixer *pFix, /* Context of the fixation */
- ExprList *pList /* The expression to be fixed to one database */
-){
- int i;
- struct ExprList_item *pItem;
- if( pList==0 ) return 0;
- for(i=0, pItem=pList->a; i<pList->nExpr; i++, pItem++){
- if( sqlite3FixExpr(pFix, pItem->pExpr) ){
- return 1;
- }
- }
- return 0;
-}
-#endif
-
-#ifndef SQLITE_OMIT_TRIGGER
-SQLITE_PRIVATE int sqlite3FixTriggerStep(
- DbFixer *pFix, /* Context of the fixation */
- TriggerStep *pStep /* The trigger step be fixed to one database */
-){
- while( pStep ){
- if( sqlite3FixSelect(pFix, pStep->pSelect) ){
- return 1;
- }
- if( sqlite3FixExpr(pFix, pStep->pWhere) ){
- return 1;
- }
- if( sqlite3FixExprList(pFix, pStep->pExprList) ){
- return 1;
- }
- pStep = pStep->pNext;
- }
- return 0;
-}
-#endif
-
-/************** End of attach.c **********************************************/
-/************** Begin file auth.c ********************************************/
-/*
-** 2003 January 11
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used to implement the sqlite3_set_authorizer()
-** API. This facility is an optional feature of the library. Embedded
-** systems that do not need this facility may omit it by recompiling
-** the library with -DSQLITE_OMIT_AUTHORIZATION=1
-*/
-
-/*
-** All of the code in this file may be omitted by defining a single
-** macro.
-*/
-#ifndef SQLITE_OMIT_AUTHORIZATION
-
-/*
-** Set or clear the access authorization function.
-**
-** The access authorization function is be called during the compilation
-** phase to verify that the user has read and/or write access permission on
-** various fields of the database. The first argument to the auth function
-** is a copy of the 3rd argument to this routine. The second argument
-** to the auth function is one of these constants:
-**
-** SQLITE_CREATE_INDEX
-** SQLITE_CREATE_TABLE
-** SQLITE_CREATE_TEMP_INDEX
-** SQLITE_CREATE_TEMP_TABLE
-** SQLITE_CREATE_TEMP_TRIGGER
-** SQLITE_CREATE_TEMP_VIEW
-** SQLITE_CREATE_TRIGGER
-** SQLITE_CREATE_VIEW
-** SQLITE_DELETE
-** SQLITE_DROP_INDEX
-** SQLITE_DROP_TABLE
-** SQLITE_DROP_TEMP_INDEX
-** SQLITE_DROP_TEMP_TABLE
-** SQLITE_DROP_TEMP_TRIGGER
-** SQLITE_DROP_TEMP_VIEW
-** SQLITE_DROP_TRIGGER
-** SQLITE_DROP_VIEW
-** SQLITE_INSERT
-** SQLITE_PRAGMA
-** SQLITE_READ
-** SQLITE_SELECT
-** SQLITE_TRANSACTION
-** SQLITE_UPDATE
-**
-** The third and fourth arguments to the auth function are the name of
-** the table and the column that are being accessed. The auth function
-** should return either SQLITE_OK, SQLITE_DENY, or SQLITE_IGNORE. If
-** SQLITE_OK is returned, it means that access is allowed. SQLITE_DENY
-** means that the SQL statement will never-run - the sqlite3_exec() call
-** will return with an error. SQLITE_IGNORE means that the SQL statement
-** should run but attempts to read the specified column will return NULL
-** and attempts to write the column will be ignored.
-**
-** Setting the auth function to NULL disables this hook. The default
-** setting of the auth function is NULL.
-*/
-SQLITE_API int sqlite3_set_authorizer(
- sqlite3 *db,
- int (*xAuth)(void*,int,const char*,const char*,const char*,const char*),
- void *pArg
-){
- sqlite3_mutex_enter(db->mutex);
- db->xAuth = xAuth;
- db->pAuthArg = pArg;
- sqlite3ExpirePreparedStatements(db);
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-
-/*
-** Write an error message into pParse->zErrMsg that explains that the
-** user-supplied authorization function returned an illegal value.
-*/
-static void sqliteAuthBadReturnCode(Parse *pParse){
- sqlite3ErrorMsg(pParse, "authorizer malfunction");
- pParse->rc = SQLITE_ERROR;
-}
-
-/*
-** Invoke the authorization callback for permission to read column zCol from
-** table zTab in database zDb. This function assumes that an authorization
-** callback has been registered (i.e. that sqlite3.xAuth is not NULL).
-**
-** If SQLITE_IGNORE is returned and pExpr is not NULL, then pExpr is changed
-** to an SQL NULL expression. Otherwise, if pExpr is NULL, then SQLITE_IGNORE
-** is treated as SQLITE_DENY. In this case an error is left in pParse.
-*/
-SQLITE_PRIVATE int sqlite3AuthReadCol(
- Parse *pParse, /* The parser context */
- const char *zTab, /* Table name */
- const char *zCol, /* Column name */
- int iDb /* Index of containing database. */
-){
- sqlite3 *db = pParse->db; /* Database handle */
- char *zDb = db->aDb[iDb].zName; /* Name of attached database */
- int rc; /* Auth callback return code */
-
- rc = db->xAuth(db->pAuthArg, SQLITE_READ, zTab,zCol,zDb,pParse->zAuthContext);
- if( rc==SQLITE_DENY ){
- if( db->nDb>2 || iDb!=0 ){
- sqlite3ErrorMsg(pParse, "access to %s.%s.%s is prohibited",zDb,zTab,zCol);
- }else{
- sqlite3ErrorMsg(pParse, "access to %s.%s is prohibited", zTab, zCol);
- }
- pParse->rc = SQLITE_AUTH;
- }else if( rc!=SQLITE_IGNORE && rc!=SQLITE_OK ){
- sqliteAuthBadReturnCode(pParse);
- }
- return rc;
-}
-
-/*
-** The pExpr should be a TK_COLUMN expression. The table referred to
-** is in pTabList or else it is the NEW or OLD table of a trigger.
-** Check to see if it is OK to read this particular column.
-**
-** If the auth function returns SQLITE_IGNORE, change the TK_COLUMN
-** instruction into a TK_NULL. If the auth function returns SQLITE_DENY,
-** then generate an error.
-*/
-SQLITE_PRIVATE void sqlite3AuthRead(
- Parse *pParse, /* The parser context */
- Expr *pExpr, /* The expression to check authorization on */
- Schema *pSchema, /* The schema of the expression */
- SrcList *pTabList /* All table that pExpr might refer to */
-){
- sqlite3 *db = pParse->db;
- Table *pTab = 0; /* The table being read */
- const char *zCol; /* Name of the column of the table */
- int iSrc; /* Index in pTabList->a[] of table being read */
- int iDb; /* The index of the database the expression refers to */
- int iCol; /* Index of column in table */
-
- if( db->xAuth==0 ) return;
- iDb = sqlite3SchemaToIndex(pParse->db, pSchema);
- if( iDb<0 ){
- /* An attempt to read a column out of a subquery or other
- ** temporary table. */
- return;
- }
-
- assert( pExpr->op==TK_COLUMN || pExpr->op==TK_TRIGGER );
- if( pExpr->op==TK_TRIGGER ){
- pTab = pParse->pTriggerTab;
- }else{
- assert( pTabList );
- for(iSrc=0; ALWAYS(iSrc<pTabList->nSrc); iSrc++){
- if( pExpr->iTable==pTabList->a[iSrc].iCursor ){
- pTab = pTabList->a[iSrc].pTab;
- break;
- }
- }
- }
- iCol = pExpr->iColumn;
- if( NEVER(pTab==0) ) return;
-
- if( iCol>=0 ){
- assert( iCol<pTab->nCol );
- zCol = pTab->aCol[iCol].zName;
- }else if( pTab->iPKey>=0 ){
- assert( pTab->iPKey<pTab->nCol );
- zCol = pTab->aCol[pTab->iPKey].zName;
- }else{
- zCol = "ROWID";
- }
- assert( iDb>=0 && iDb<db->nDb );
- if( SQLITE_IGNORE==sqlite3AuthReadCol(pParse, pTab->zName, zCol, iDb) ){
- pExpr->op = TK_NULL;
- }
-}
-
-/*
-** Do an authorization check using the code and arguments given. Return
-** either SQLITE_OK (zero) or SQLITE_IGNORE or SQLITE_DENY. If SQLITE_DENY
-** is returned, then the error count and error message in pParse are
-** modified appropriately.
-*/
-SQLITE_PRIVATE int sqlite3AuthCheck(
- Parse *pParse,
- int code,
- const char *zArg1,
- const char *zArg2,
- const char *zArg3
-){
- sqlite3 *db = pParse->db;
- int rc;
-
- /* Don't do any authorization checks if the database is initialising
- ** or if the parser is being invoked from within sqlite3_declare_vtab.
- */
- if( db->init.busy || IN_DECLARE_VTAB ){
- return SQLITE_OK;
- }
-
- if( db->xAuth==0 ){
- return SQLITE_OK;
- }
- rc = db->xAuth(db->pAuthArg, code, zArg1, zArg2, zArg3, pParse->zAuthContext);
- if( rc==SQLITE_DENY ){
- sqlite3ErrorMsg(pParse, "not authorized");
- pParse->rc = SQLITE_AUTH;
- }else if( rc!=SQLITE_OK && rc!=SQLITE_IGNORE ){
- rc = SQLITE_DENY;
- sqliteAuthBadReturnCode(pParse);
- }
- return rc;
-}
-
-/*
-** Push an authorization context. After this routine is called, the
-** zArg3 argument to authorization callbacks will be zContext until
-** popped. Or if pParse==0, this routine is a no-op.
-*/
-SQLITE_PRIVATE void sqlite3AuthContextPush(
- Parse *pParse,
- AuthContext *pContext,
- const char *zContext
-){
- assert( pParse );
- pContext->pParse = pParse;
- pContext->zAuthContext = pParse->zAuthContext;
- pParse->zAuthContext = zContext;
-}
-
-/*
-** Pop an authorization context that was previously pushed
-** by sqlite3AuthContextPush
-*/
-SQLITE_PRIVATE void sqlite3AuthContextPop(AuthContext *pContext){
- if( pContext->pParse ){
- pContext->pParse->zAuthContext = pContext->zAuthContext;
- pContext->pParse = 0;
- }
-}
-
-#endif /* SQLITE_OMIT_AUTHORIZATION */
-
-/************** End of auth.c ************************************************/
-/************** Begin file build.c *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains C code routines that are called by the SQLite parser
-** when syntax rules are reduced. The routines in this file handle the
-** following kinds of SQL syntax:
-**
-** CREATE TABLE
-** DROP TABLE
-** CREATE INDEX
-** DROP INDEX
-** creating ID lists
-** BEGIN TRANSACTION
-** COMMIT
-** ROLLBACK
-*/
-
-/*
-** This routine is called when a new SQL statement is beginning to
-** be parsed. Initialize the pParse structure as needed.
-*/
-SQLITE_PRIVATE void sqlite3BeginParse(Parse *pParse, int explainFlag){
- pParse->explain = (u8)explainFlag;
- pParse->nVar = 0;
-}
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/*
-** The TableLock structure is only used by the sqlite3TableLock() and
-** codeTableLocks() functions.
-*/
-struct TableLock {
- int iDb; /* The database containing the table to be locked */
- int iTab; /* The root page of the table to be locked */
- u8 isWriteLock; /* True for write lock. False for a read lock */
- const char *zName; /* Name of the table */
-};
-
-/*
-** Record the fact that we want to lock a table at run-time.
-**
-** The table to be locked has root page iTab and is found in database iDb.
-** A read or a write lock can be taken depending on isWritelock.
-**
-** This routine just records the fact that the lock is desired. The
-** code to make the lock occur is generated by a later call to
-** codeTableLocks() which occurs during sqlite3FinishCoding().
-*/
-SQLITE_PRIVATE void sqlite3TableLock(
- Parse *pParse, /* Parsing context */
- int iDb, /* Index of the database containing the table to lock */
- int iTab, /* Root page number of the table to be locked */
- u8 isWriteLock, /* True for a write lock */
- const char *zName /* Name of the table to be locked */
-){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- int i;
- int nBytes;
- TableLock *p;
- assert( iDb>=0 );
-
- for(i=0; i<pToplevel->nTableLock; i++){
- p = &pToplevel->aTableLock[i];
- if( p->iDb==iDb && p->iTab==iTab ){
- p->isWriteLock = (p->isWriteLock || isWriteLock);
- return;
- }
- }
-
- nBytes = sizeof(TableLock) * (pToplevel->nTableLock+1);
- pToplevel->aTableLock =
- sqlite3DbReallocOrFree(pToplevel->db, pToplevel->aTableLock, nBytes);
- if( pToplevel->aTableLock ){
- p = &pToplevel->aTableLock[pToplevel->nTableLock++];
- p->iDb = iDb;
- p->iTab = iTab;
- p->isWriteLock = isWriteLock;
- p->zName = zName;
- }else{
- pToplevel->nTableLock = 0;
- pToplevel->db->mallocFailed = 1;
- }
-}
-
-/*
-** Code an OP_TableLock instruction for each table locked by the
-** statement (configured by calls to sqlite3TableLock()).
-*/
-static void codeTableLocks(Parse *pParse){
- int i;
- Vdbe *pVdbe;
-
- pVdbe = sqlite3GetVdbe(pParse);
- assert( pVdbe!=0 ); /* sqlite3GetVdbe cannot fail: VDBE already allocated */
-
- for(i=0; i<pParse->nTableLock; i++){
- TableLock *p = &pParse->aTableLock[i];
- int p1 = p->iDb;
- sqlite3VdbeAddOp4(pVdbe, OP_TableLock, p1, p->iTab, p->isWriteLock,
- p->zName, P4_STATIC);
- }
-}
-#else
- #define codeTableLocks(x)
-#endif
-
-/*
-** This routine is called after a single SQL statement has been
-** parsed and a VDBE program to execute that statement has been
-** prepared. This routine puts the finishing touches on the
-** VDBE program and resets the pParse structure for the next
-** parse.
-**
-** Note that if an error occurred, it might be the case that
-** no VDBE code was generated.
-*/
-SQLITE_PRIVATE void sqlite3FinishCoding(Parse *pParse){
- sqlite3 *db;
- Vdbe *v;
-
- assert( pParse->pToplevel==0 );
- db = pParse->db;
- if( db->mallocFailed ) return;
- if( pParse->nested ) return;
- if( pParse->nErr ) return;
-
- /* Begin by generating some termination code at the end of the
- ** vdbe program
- */
- v = sqlite3GetVdbe(pParse);
- assert( !pParse->isMultiWrite
- || sqlite3VdbeAssertMayAbort(v, pParse->mayAbort));
- if( v ){
- sqlite3VdbeAddOp0(v, OP_Halt);
-
- /* The cookie mask contains one bit for each database file open.
- ** (Bit 0 is for main, bit 1 is for temp, and so forth.) Bits are
- ** set for each database that is used. Generate code to start a
- ** transaction on each used database and to verify the schema cookie
- ** on each used database.
- */
- if( pParse->cookieGoto>0 ){
- yDbMask mask;
- int iDb;
- sqlite3VdbeJumpHere(v, pParse->cookieGoto-1);
- for(iDb=0, mask=1; iDb<db->nDb; mask<<=1, iDb++){
- if( (mask & pParse->cookieMask)==0 ) continue;
- sqlite3VdbeUsesBtree(v, iDb);
- sqlite3VdbeAddOp2(v,OP_Transaction, iDb, (mask & pParse->writeMask)!=0);
- if( db->init.busy==0 ){
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- sqlite3VdbeAddOp3(v, OP_VerifyCookie,
- iDb, pParse->cookieValue[iDb],
- db->aDb[iDb].pSchema->iGeneration);
- }
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- {
- int i;
- for(i=0; i<pParse->nVtabLock; i++){
- char *vtab = (char *)sqlite3GetVTable(db, pParse->apVtabLock[i]);
- sqlite3VdbeAddOp4(v, OP_VBegin, 0, 0, 0, vtab, P4_VTAB);
- }
- pParse->nVtabLock = 0;
- }
-#endif
-
- /* Once all the cookies have been verified and transactions opened,
- ** obtain the required table-locks. This is a no-op unless the
- ** shared-cache feature is enabled.
- */
- codeTableLocks(pParse);
-
- /* Initialize any AUTOINCREMENT data structures required.
- */
- sqlite3AutoincrementBegin(pParse);
-
- /* Finally, jump back to the beginning of the executable code. */
- sqlite3VdbeAddOp2(v, OP_Goto, 0, pParse->cookieGoto);
- }
- }
-
-
- /* Get the VDBE program ready for execution
- */
- if( v && ALWAYS(pParse->nErr==0) && !db->mallocFailed ){
-#ifdef SQLITE_DEBUG
- FILE *trace = (db->flags & SQLITE_VdbeTrace)!=0 ? stdout : 0;
- sqlite3VdbeTrace(v, trace);
-#endif
- assert( pParse->iCacheLevel==0 ); /* Disables and re-enables match */
- /* A minimum of one cursor is required if autoincrement is used
- * See ticket [a696379c1f08866] */
- if( pParse->pAinc!=0 && pParse->nTab==0 ) pParse->nTab = 1;
- sqlite3VdbeMakeReady(v, pParse);
- pParse->rc = SQLITE_DONE;
- pParse->colNamesSet = 0;
- }else{
- pParse->rc = SQLITE_ERROR;
- }
- pParse->nTab = 0;
- pParse->nMem = 0;
- pParse->nSet = 0;
- pParse->nVar = 0;
- pParse->cookieMask = 0;
- pParse->cookieGoto = 0;
-}
-
-/*
-** Run the parser and code generator recursively in order to generate
-** code for the SQL statement given onto the end of the pParse context
-** currently under construction. When the parser is run recursively
-** this way, the final OP_Halt is not appended and other initialization
-** and finalization steps are omitted because those are handling by the
-** outermost parser.
-**
-** Not everything is nestable. This facility is designed to permit
-** INSERT, UPDATE, and DELETE operations against SQLITE_MASTER. Use
-** care if you decide to try to use this routine for some other purposes.
-*/
-SQLITE_PRIVATE void sqlite3NestedParse(Parse *pParse, const char *zFormat, ...){
- va_list ap;
- char *zSql;
- char *zErrMsg = 0;
- sqlite3 *db = pParse->db;
-# define SAVE_SZ (sizeof(Parse) - offsetof(Parse,nVar))
- char saveBuf[SAVE_SZ];
-
- if( pParse->nErr ) return;
- assert( pParse->nested<10 ); /* Nesting should only be of limited depth */
- va_start(ap, zFormat);
- zSql = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- if( zSql==0 ){
- return; /* A malloc must have failed */
- }
- pParse->nested++;
- memcpy(saveBuf, &pParse->nVar, SAVE_SZ);
- memset(&pParse->nVar, 0, SAVE_SZ);
- sqlite3RunParser(pParse, zSql, &zErrMsg);
- sqlite3DbFree(db, zErrMsg);
- sqlite3DbFree(db, zSql);
- memcpy(&pParse->nVar, saveBuf, SAVE_SZ);
- pParse->nested--;
-}
-
-/*
-** Locate the in-memory structure that describes a particular database
-** table given the name of that table and (optionally) the name of the
-** database containing the table. Return NULL if not found.
-**
-** If zDatabase is 0, all databases are searched for the table and the
-** first matching table is returned. (No checking for duplicate table
-** names is done.) The search order is TEMP first, then MAIN, then any
-** auxiliary databases added using the ATTACH command.
-**
-** See also sqlite3LocateTable().
-*/
-SQLITE_PRIVATE Table *sqlite3FindTable(sqlite3 *db, const char *zName, const char *zDatabase){
- Table *p = 0;
- int i;
- int nName;
- assert( zName!=0 );
- nName = sqlite3Strlen30(zName);
- /* All mutexes are required for schema access. Make sure we hold them. */
- assert( zDatabase!=0 || sqlite3BtreeHoldsAllMutexes(db) );
- for(i=OMIT_TEMPDB; i<db->nDb; i++){
- int j = (i<2) ? i^1 : i; /* Search TEMP before MAIN */
- if( zDatabase!=0 && sqlite3StrICmp(zDatabase, db->aDb[j].zName) ) continue;
- assert( sqlite3SchemaMutexHeld(db, j, 0) );
- p = sqlite3HashFind(&db->aDb[j].pSchema->tblHash, zName, nName);
- if( p ) break;
- }
- return p;
-}
-
-/*
-** Locate the in-memory structure that describes a particular database
-** table given the name of that table and (optionally) the name of the
-** database containing the table. Return NULL if not found. Also leave an
-** error message in pParse->zErrMsg.
-**
-** The difference between this routine and sqlite3FindTable() is that this
-** routine leaves an error message in pParse->zErrMsg where
-** sqlite3FindTable() does not.
-*/
-SQLITE_PRIVATE Table *sqlite3LocateTable(
- Parse *pParse, /* context in which to report errors */
- int isView, /* True if looking for a VIEW rather than a TABLE */
- const char *zName, /* Name of the table we are looking for */
- const char *zDbase /* Name of the database. Might be NULL */
-){
- Table *p;
-
- /* Read the database schema. If an error occurs, leave an error message
- ** and code in pParse and return NULL. */
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- return 0;
- }
-
- p = sqlite3FindTable(pParse->db, zName, zDbase);
- if( p==0 ){
- const char *zMsg = isView ? "no such view" : "no such table";
- if( zDbase ){
- sqlite3ErrorMsg(pParse, "%s: %s.%s", zMsg, zDbase, zName);
- }else{
- sqlite3ErrorMsg(pParse, "%s: %s", zMsg, zName);
- }
- pParse->checkSchema = 1;
- }
- return p;
-}
-
-/*
-** Locate the table identified by *p.
-**
-** This is a wrapper around sqlite3LocateTable(). The difference between
-** sqlite3LocateTable() and this function is that this function restricts
-** the search to schema (p->pSchema) if it is not NULL. p->pSchema may be
-** non-NULL if it is part of a view or trigger program definition. See
-** sqlite3FixSrcList() for details.
-*/
-SQLITE_PRIVATE Table *sqlite3LocateTableItem(
- Parse *pParse,
- int isView,
- struct SrcList_item *p
-){
- const char *zDb;
- assert( p->pSchema==0 || p->zDatabase==0 );
- if( p->pSchema ){
- int iDb = sqlite3SchemaToIndex(pParse->db, p->pSchema);
- zDb = pParse->db->aDb[iDb].zName;
- }else{
- zDb = p->zDatabase;
- }
- return sqlite3LocateTable(pParse, isView, p->zName, zDb);
-}
-
-/*
-** Locate the in-memory structure that describes
-** a particular index given the name of that index
-** and the name of the database that contains the index.
-** Return NULL if not found.
-**
-** If zDatabase is 0, all databases are searched for the
-** table and the first matching index is returned. (No checking
-** for duplicate index names is done.) The search order is
-** TEMP first, then MAIN, then any auxiliary databases added
-** using the ATTACH command.
-*/
-SQLITE_PRIVATE Index *sqlite3FindIndex(sqlite3 *db, const char *zName, const char *zDb){
- Index *p = 0;
- int i;
- int nName = sqlite3Strlen30(zName);
- /* All mutexes are required for schema access. Make sure we hold them. */
- assert( zDb!=0 || sqlite3BtreeHoldsAllMutexes(db) );
- for(i=OMIT_TEMPDB; i<db->nDb; i++){
- int j = (i<2) ? i^1 : i; /* Search TEMP before MAIN */
- Schema *pSchema = db->aDb[j].pSchema;
- assert( pSchema );
- if( zDb && sqlite3StrICmp(zDb, db->aDb[j].zName) ) continue;
- assert( sqlite3SchemaMutexHeld(db, j, 0) );
- p = sqlite3HashFind(&pSchema->idxHash, zName, nName);
- if( p ) break;
- }
- return p;
-}
-
-/*
-** Reclaim the memory used by an index
-*/
-static void freeIndex(sqlite3 *db, Index *p){
-#ifndef SQLITE_OMIT_ANALYZE
- sqlite3DeleteIndexSamples(db, p);
-#endif
- sqlite3DbFree(db, p->zColAff);
- sqlite3DbFree(db, p);
-}
-
-/*
-** For the index called zIdxName which is found in the database iDb,
-** unlike that index from its Table then remove the index from
-** the index hash table and free all memory structures associated
-** with the index.
-*/
-SQLITE_PRIVATE void sqlite3UnlinkAndDeleteIndex(sqlite3 *db, int iDb, const char *zIdxName){
- Index *pIndex;
- int len;
- Hash *pHash;
-
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pHash = &db->aDb[iDb].pSchema->idxHash;
- len = sqlite3Strlen30(zIdxName);
- pIndex = sqlite3HashInsert(pHash, zIdxName, len, 0);
- if( ALWAYS(pIndex) ){
- if( pIndex->pTable->pIndex==pIndex ){
- pIndex->pTable->pIndex = pIndex->pNext;
- }else{
- Index *p;
- /* Justification of ALWAYS(); The index must be on the list of
- ** indices. */
- p = pIndex->pTable->pIndex;
- while( ALWAYS(p) && p->pNext!=pIndex ){ p = p->pNext; }
- if( ALWAYS(p && p->pNext==pIndex) ){
- p->pNext = pIndex->pNext;
- }
- }
- freeIndex(db, pIndex);
- }
- db->flags |= SQLITE_InternChanges;
-}
-
-/*
-** Look through the list of open database files in db->aDb[] and if
-** any have been closed, remove them from the list. Reallocate the
-** db->aDb[] structure to a smaller size, if possible.
-**
-** Entry 0 (the "main" database) and entry 1 (the "temp" database)
-** are never candidates for being collapsed.
-*/
-SQLITE_PRIVATE void sqlite3CollapseDatabaseArray(sqlite3 *db){
- int i, j;
- for(i=j=2; i<db->nDb; i++){
- struct Db *pDb = &db->aDb[i];
- if( pDb->pBt==0 ){
- sqlite3DbFree(db, pDb->zName);
- pDb->zName = 0;
- continue;
- }
- if( j<i ){
- db->aDb[j] = db->aDb[i];
- }
- j++;
- }
- memset(&db->aDb[j], 0, (db->nDb-j)*sizeof(db->aDb[j]));
- db->nDb = j;
- if( db->nDb<=2 && db->aDb!=db->aDbStatic ){
- memcpy(db->aDbStatic, db->aDb, 2*sizeof(db->aDb[0]));
- sqlite3DbFree(db, db->aDb);
- db->aDb = db->aDbStatic;
- }
-}
-
-/*
-** Reset the schema for the database at index iDb. Also reset the
-** TEMP schema.
-*/
-SQLITE_PRIVATE void sqlite3ResetOneSchema(sqlite3 *db, int iDb){
- Db *pDb;
- assert( iDb<db->nDb );
-
- /* Case 1: Reset the single schema identified by iDb */
- pDb = &db->aDb[iDb];
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- assert( pDb->pSchema!=0 );
- sqlite3SchemaClear(pDb->pSchema);
-
- /* If any database other than TEMP is reset, then also reset TEMP
- ** since TEMP might be holding triggers that reference tables in the
- ** other database.
- */
- if( iDb!=1 ){
- pDb = &db->aDb[1];
- assert( pDb->pSchema!=0 );
- sqlite3SchemaClear(pDb->pSchema);
- }
- return;
-}
-
-/*
-** Erase all schema information from all attached databases (including
-** "main" and "temp") for a single database connection.
-*/
-SQLITE_PRIVATE void sqlite3ResetAllSchemasOfConnection(sqlite3 *db){
- int i;
- sqlite3BtreeEnterAll(db);
- for(i=0; i<db->nDb; i++){
- Db *pDb = &db->aDb[i];
- if( pDb->pSchema ){
- sqlite3SchemaClear(pDb->pSchema);
- }
- }
- db->flags &= ~SQLITE_InternChanges;
- sqlite3VtabUnlockList(db);
- sqlite3BtreeLeaveAll(db);
- sqlite3CollapseDatabaseArray(db);
-}
-
-/*
-** This routine is called when a commit occurs.
-*/
-SQLITE_PRIVATE void sqlite3CommitInternalChanges(sqlite3 *db){
- db->flags &= ~SQLITE_InternChanges;
-}
-
-/*
-** Delete memory allocated for the column names of a table or view (the
-** Table.aCol[] array).
-*/
-static void sqliteDeleteColumnNames(sqlite3 *db, Table *pTable){
- int i;
- Column *pCol;
- assert( pTable!=0 );
- if( (pCol = pTable->aCol)!=0 ){
- for(i=0; i<pTable->nCol; i++, pCol++){
- sqlite3DbFree(db, pCol->zName);
- sqlite3ExprDelete(db, pCol->pDflt);
- sqlite3DbFree(db, pCol->zDflt);
- sqlite3DbFree(db, pCol->zType);
- sqlite3DbFree(db, pCol->zColl);
- }
- sqlite3DbFree(db, pTable->aCol);
- }
-}
-
-/*
-** Remove the memory data structures associated with the given
-** Table. No changes are made to disk by this routine.
-**
-** This routine just deletes the data structure. It does not unlink
-** the table data structure from the hash table. But it does destroy
-** memory structures of the indices and foreign keys associated with
-** the table.
-**
-** The db parameter is optional. It is needed if the Table object
-** contains lookaside memory. (Table objects in the schema do not use
-** lookaside memory, but some ephemeral Table objects do.) Or the
-** db parameter can be used with db->pnBytesFreed to measure the memory
-** used by the Table object.
-*/
-SQLITE_PRIVATE void sqlite3DeleteTable(sqlite3 *db, Table *pTable){
- Index *pIndex, *pNext;
- TESTONLY( int nLookaside; ) /* Used to verify lookaside not used for schema */
-
- assert( !pTable || pTable->nRef>0 );
-
- /* Do not delete the table until the reference count reaches zero. */
- if( !pTable ) return;
- if( ((!db || db->pnBytesFreed==0) && (--pTable->nRef)>0) ) return;
-
- /* Record the number of outstanding lookaside allocations in schema Tables
- ** prior to doing any free() operations. Since schema Tables do not use
- ** lookaside, this number should not change. */
- TESTONLY( nLookaside = (db && (pTable->tabFlags & TF_Ephemeral)==0) ?
- db->lookaside.nOut : 0 );
-
- /* Delete all indices associated with this table. */
- for(pIndex = pTable->pIndex; pIndex; pIndex=pNext){
- pNext = pIndex->pNext;
- assert( pIndex->pSchema==pTable->pSchema );
- if( !db || db->pnBytesFreed==0 ){
- char *zName = pIndex->zName;
- TESTONLY ( Index *pOld = ) sqlite3HashInsert(
- &pIndex->pSchema->idxHash, zName, sqlite3Strlen30(zName), 0
- );
- assert( db==0 || sqlite3SchemaMutexHeld(db, 0, pIndex->pSchema) );
- assert( pOld==pIndex || pOld==0 );
- }
- freeIndex(db, pIndex);
- }
-
- /* Delete any foreign keys attached to this table. */
- sqlite3FkDelete(db, pTable);
-
- /* Delete the Table structure itself.
- */
- sqliteDeleteColumnNames(db, pTable);
- sqlite3DbFree(db, pTable->zName);
- sqlite3DbFree(db, pTable->zColAff);
- sqlite3SelectDelete(db, pTable->pSelect);
-#ifndef SQLITE_OMIT_CHECK
- sqlite3ExprListDelete(db, pTable->pCheck);
-#endif
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- sqlite3VtabClear(db, pTable);
-#endif
- sqlite3DbFree(db, pTable);
-
- /* Verify that no lookaside memory was used by schema tables */
- assert( nLookaside==0 || nLookaside==db->lookaside.nOut );
-}
-
-/*
-** Unlink the given table from the hash tables and the delete the
-** table structure with all its indices and foreign keys.
-*/
-SQLITE_PRIVATE void sqlite3UnlinkAndDeleteTable(sqlite3 *db, int iDb, const char *zTabName){
- Table *p;
- Db *pDb;
-
- assert( db!=0 );
- assert( iDb>=0 && iDb<db->nDb );
- assert( zTabName );
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- testcase( zTabName[0]==0 ); /* Zero-length table names are allowed */
- pDb = &db->aDb[iDb];
- p = sqlite3HashInsert(&pDb->pSchema->tblHash, zTabName,
- sqlite3Strlen30(zTabName),0);
- sqlite3DeleteTable(db, p);
- db->flags |= SQLITE_InternChanges;
-}
-
-/*
-** Given a token, return a string that consists of the text of that
-** token. Space to hold the returned string
-** is obtained from sqliteMalloc() and must be freed by the calling
-** function.
-**
-** Any quotation marks (ex: "name", 'name', [name], or `name`) that
-** surround the body of the token are removed.
-**
-** Tokens are often just pointers into the original SQL text and so
-** are not \000 terminated and are not persistent. The returned string
-** is \000 terminated and is persistent.
-*/
-SQLITE_PRIVATE char *sqlite3NameFromToken(sqlite3 *db, Token *pName){
- char *zName;
- if( pName ){
- zName = sqlite3DbStrNDup(db, (char*)pName->z, pName->n);
- sqlite3Dequote(zName);
- }else{
- zName = 0;
- }
- return zName;
-}
-
-/*
-** Open the sqlite_master table stored in database number iDb for
-** writing. The table is opened using cursor 0.
-*/
-SQLITE_PRIVATE void sqlite3OpenMasterTable(Parse *p, int iDb){
- Vdbe *v = sqlite3GetVdbe(p);
- sqlite3TableLock(p, iDb, MASTER_ROOT, 1, SCHEMA_TABLE(iDb));
- sqlite3VdbeAddOp3(v, OP_OpenWrite, 0, MASTER_ROOT, iDb);
- sqlite3VdbeChangeP4(v, -1, (char *)5, P4_INT32); /* 5 column table */
- if( p->nTab==0 ){
- p->nTab = 1;
- }
-}
-
-/*
-** Parameter zName points to a nul-terminated buffer containing the name
-** of a database ("main", "temp" or the name of an attached db). This
-** function returns the index of the named database in db->aDb[], or
-** -1 if the named db cannot be found.
-*/
-SQLITE_PRIVATE int sqlite3FindDbName(sqlite3 *db, const char *zName){
- int i = -1; /* Database number */
- if( zName ){
- Db *pDb;
- int n = sqlite3Strlen30(zName);
- for(i=(db->nDb-1), pDb=&db->aDb[i]; i>=0; i--, pDb--){
- if( (!OMIT_TEMPDB || i!=1 ) && n==sqlite3Strlen30(pDb->zName) &&
- 0==sqlite3StrICmp(pDb->zName, zName) ){
- break;
- }
- }
- }
- return i;
-}
-
-/*
-** The token *pName contains the name of a database (either "main" or
-** "temp" or the name of an attached db). This routine returns the
-** index of the named database in db->aDb[], or -1 if the named db
-** does not exist.
-*/
-SQLITE_PRIVATE int sqlite3FindDb(sqlite3 *db, Token *pName){
- int i; /* Database number */
- char *zName; /* Name we are searching for */
- zName = sqlite3NameFromToken(db, pName);
- i = sqlite3FindDbName(db, zName);
- sqlite3DbFree(db, zName);
- return i;
-}
-
-/* The table or view or trigger name is passed to this routine via tokens
-** pName1 and pName2. If the table name was fully qualified, for example:
-**
-** CREATE TABLE xxx.yyy (...);
-**
-** Then pName1 is set to "xxx" and pName2 "yyy". On the other hand if
-** the table name is not fully qualified, i.e.:
-**
-** CREATE TABLE yyy(...);
-**
-** Then pName1 is set to "yyy" and pName2 is "".
-**
-** This routine sets the *ppUnqual pointer to point at the token (pName1 or
-** pName2) that stores the unqualified table name. The index of the
-** database "xxx" is returned.
-*/
-SQLITE_PRIVATE int sqlite3TwoPartName(
- Parse *pParse, /* Parsing and code generating context */
- Token *pName1, /* The "xxx" in the name "xxx.yyy" or "xxx" */
- Token *pName2, /* The "yyy" in the name "xxx.yyy" */
- Token **pUnqual /* Write the unqualified object name here */
-){
- int iDb; /* Database holding the object */
- sqlite3 *db = pParse->db;
-
- if( ALWAYS(pName2!=0) && pName2->n>0 ){
- if( db->init.busy ) {
- sqlite3ErrorMsg(pParse, "corrupt database");
- pParse->nErr++;
- return -1;
- }
- *pUnqual = pName2;
- iDb = sqlite3FindDb(db, pName1);
- if( iDb<0 ){
- sqlite3ErrorMsg(pParse, "unknown database %T", pName1);
- pParse->nErr++;
- return -1;
- }
- }else{
- assert( db->init.iDb==0 || db->init.busy );
- iDb = db->init.iDb;
- *pUnqual = pName1;
- }
- return iDb;
-}
-
-/*
-** This routine is used to check if the UTF-8 string zName is a legal
-** unqualified name for a new schema object (table, index, view or
-** trigger). All names are legal except those that begin with the string
-** "sqlite_" (in upper, lower or mixed case). This portion of the namespace
-** is reserved for internal use.
-*/
-SQLITE_PRIVATE int sqlite3CheckObjectName(Parse *pParse, const char *zName){
- if( !pParse->db->init.busy && pParse->nested==0
- && (pParse->db->flags & SQLITE_WriteSchema)==0
- && 0==sqlite3StrNICmp(zName, "sqlite_", 7) ){
- sqlite3ErrorMsg(pParse, "object name reserved for internal use: %s", zName);
- return SQLITE_ERROR;
- }
- return SQLITE_OK;
-}
-
-/*
-** Begin constructing a new table representation in memory. This is
-** the first of several action routines that get called in response
-** to a CREATE TABLE statement. In particular, this routine is called
-** after seeing tokens "CREATE" and "TABLE" and the table name. The isTemp
-** flag is true if the table should be stored in the auxiliary database
-** file instead of in the main database file. This is normally the case
-** when the "TEMP" or "TEMPORARY" keyword occurs in between
-** CREATE and TABLE.
-**
-** The new table record is initialized and put in pParse->pNewTable.
-** As more of the CREATE TABLE statement is parsed, additional action
-** routines will be called to add more information to this record.
-** At the end of the CREATE TABLE statement, the sqlite3EndTable() routine
-** is called to complete the construction of the new table record.
-*/
-SQLITE_PRIVATE void sqlite3StartTable(
- Parse *pParse, /* Parser context */
- Token *pName1, /* First part of the name of the table or view */
- Token *pName2, /* Second part of the name of the table or view */
- int isTemp, /* True if this is a TEMP table */
- int isView, /* True if this is a VIEW */
- int isVirtual, /* True if this is a VIRTUAL table */
- int noErr /* Do nothing if table already exists */
-){
- Table *pTable;
- char *zName = 0; /* The name of the new table */
- sqlite3 *db = pParse->db;
- Vdbe *v;
- int iDb; /* Database number to create the table in */
- Token *pName; /* Unqualified name of the table to create */
-
- /* The table or view name to create is passed to this routine via tokens
- ** pName1 and pName2. If the table name was fully qualified, for example:
- **
- ** CREATE TABLE xxx.yyy (...);
- **
- ** Then pName1 is set to "xxx" and pName2 "yyy". On the other hand if
- ** the table name is not fully qualified, i.e.:
- **
- ** CREATE TABLE yyy(...);
- **
- ** Then pName1 is set to "yyy" and pName2 is "".
- **
- ** The call below sets the pName pointer to point at the token (pName1 or
- ** pName2) that stores the unqualified table name. The variable iDb is
- ** set to the index of the database that the table or view is to be
- ** created in.
- */
- iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pName);
- if( iDb<0 ) return;
- if( !OMIT_TEMPDB && isTemp && pName2->n>0 && iDb!=1 ){
- /* If creating a temp table, the name may not be qualified. Unless
- ** the database name is "temp" anyway. */
- sqlite3ErrorMsg(pParse, "temporary table name must be unqualified");
- return;
- }
- if( !OMIT_TEMPDB && isTemp ) iDb = 1;
-
- pParse->sNameToken = *pName;
- zName = sqlite3NameFromToken(db, pName);
- if( zName==0 ) return;
- if( SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){
- goto begin_table_error;
- }
- if( db->init.iDb==1 ) isTemp = 1;
-#ifndef SQLITE_OMIT_AUTHORIZATION
- assert( (isTemp & 1)==isTemp );
- {
- int code;
- char *zDb = db->aDb[iDb].zName;
- if( sqlite3AuthCheck(pParse, SQLITE_INSERT, SCHEMA_TABLE(isTemp), 0, zDb) ){
- goto begin_table_error;
- }
- if( isView ){
- if( !OMIT_TEMPDB && isTemp ){
- code = SQLITE_CREATE_TEMP_VIEW;
- }else{
- code = SQLITE_CREATE_VIEW;
- }
- }else{
- if( !OMIT_TEMPDB && isTemp ){
- code = SQLITE_CREATE_TEMP_TABLE;
- }else{
- code = SQLITE_CREATE_TABLE;
- }
- }
- if( !isVirtual && sqlite3AuthCheck(pParse, code, zName, 0, zDb) ){
- goto begin_table_error;
- }
- }
-#endif
-
- /* Make sure the new table name does not collide with an existing
- ** index or table name in the same database. Issue an error message if
- ** it does. The exception is if the statement being parsed was passed
- ** to an sqlite3_declare_vtab() call. In that case only the column names
- ** and types will be used, so there is no need to test for namespace
- ** collisions.
- */
- if( !IN_DECLARE_VTAB ){
- char *zDb = db->aDb[iDb].zName;
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- goto begin_table_error;
- }
- pTable = sqlite3FindTable(db, zName, zDb);
- if( pTable ){
- if( !noErr ){
- sqlite3ErrorMsg(pParse, "table %T already exists", pName);
- }else{
- assert( !db->init.busy );
- sqlite3CodeVerifySchema(pParse, iDb);
- }
- goto begin_table_error;
- }
- if( sqlite3FindIndex(db, zName, zDb)!=0 ){
- sqlite3ErrorMsg(pParse, "there is already an index named %s", zName);
- goto begin_table_error;
- }
- }
-
- pTable = sqlite3DbMallocZero(db, sizeof(Table));
- if( pTable==0 ){
- db->mallocFailed = 1;
- pParse->rc = SQLITE_NOMEM;
- pParse->nErr++;
- goto begin_table_error;
- }
- pTable->zName = zName;
- pTable->iPKey = -1;
- pTable->pSchema = db->aDb[iDb].pSchema;
- pTable->nRef = 1;
- pTable->nRowEst = 1000000;
- assert( pParse->pNewTable==0 );
- pParse->pNewTable = pTable;
-
- /* If this is the magic sqlite_sequence table used by autoincrement,
- ** then record a pointer to this table in the main database structure
- ** so that INSERT can find the table easily.
- */
-#ifndef SQLITE_OMIT_AUTOINCREMENT
- if( !pParse->nested && strcmp(zName, "sqlite_sequence")==0 ){
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pTable->pSchema->pSeqTab = pTable;
- }
-#endif
-
- /* Begin generating the code that will insert the table record into
- ** the SQLITE_MASTER table. Note in particular that we must go ahead
- ** and allocate the record number for the table entry now. Before any
- ** PRIMARY KEY or UNIQUE keywords are parsed. Those keywords will cause
- ** indices to be created and the table record must come before the
- ** indices. Hence, the record number for the table must be allocated
- ** now.
- */
- if( !db->init.busy && (v = sqlite3GetVdbe(pParse))!=0 ){
- int j1;
- int fileFormat;
- int reg1, reg2, reg3;
- sqlite3BeginWriteOperation(pParse, 0, iDb);
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( isVirtual ){
- sqlite3VdbeAddOp0(v, OP_VBegin);
- }
-#endif
-
- /* If the file format and encoding in the database have not been set,
- ** set them now.
- */
- reg1 = pParse->regRowid = ++pParse->nMem;
- reg2 = pParse->regRoot = ++pParse->nMem;
- reg3 = ++pParse->nMem;
- sqlite3VdbeAddOp3(v, OP_ReadCookie, iDb, reg3, BTREE_FILE_FORMAT);
- sqlite3VdbeUsesBtree(v, iDb);
- j1 = sqlite3VdbeAddOp1(v, OP_If, reg3);
- fileFormat = (db->flags & SQLITE_LegacyFileFmt)!=0 ?
- 1 : SQLITE_MAX_FILE_FORMAT;
- sqlite3VdbeAddOp2(v, OP_Integer, fileFormat, reg3);
- sqlite3VdbeAddOp3(v, OP_SetCookie, iDb, BTREE_FILE_FORMAT, reg3);
- sqlite3VdbeAddOp2(v, OP_Integer, ENC(db), reg3);
- sqlite3VdbeAddOp3(v, OP_SetCookie, iDb, BTREE_TEXT_ENCODING, reg3);
- sqlite3VdbeJumpHere(v, j1);
-
- /* This just creates a place-holder record in the sqlite_master table.
- ** The record created does not contain anything yet. It will be replaced
- ** by the real entry in code generated at sqlite3EndTable().
- **
- ** The rowid for the new entry is left in register pParse->regRowid.
- ** The root page number of the new table is left in reg pParse->regRoot.
- ** The rowid and root page number values are needed by the code that
- ** sqlite3EndTable will generate.
- */
-#if !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_VIRTUALTABLE)
- if( isView || isVirtual ){
- sqlite3VdbeAddOp2(v, OP_Integer, 0, reg2);
- }else
-#endif
- {
- sqlite3VdbeAddOp2(v, OP_CreateTable, iDb, reg2);
- }
- sqlite3OpenMasterTable(pParse, iDb);
- sqlite3VdbeAddOp2(v, OP_NewRowid, 0, reg1);
- sqlite3VdbeAddOp2(v, OP_Null, 0, reg3);
- sqlite3VdbeAddOp3(v, OP_Insert, 0, reg3, reg1);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- sqlite3VdbeAddOp0(v, OP_Close);
- }
-
- /* Normal (non-error) return. */
- return;
-
- /* If an error occurs, we jump here */
-begin_table_error:
- sqlite3DbFree(db, zName);
- return;
-}
-
-/*
-** This macro is used to compare two strings in a case-insensitive manner.
-** It is slightly faster than calling sqlite3StrICmp() directly, but
-** produces larger code.
-**
-** WARNING: This macro is not compatible with the strcmp() family. It
-** returns true if the two strings are equal, otherwise false.
-*/
-#define STRICMP(x, y) (\
-sqlite3UpperToLower[*(unsigned char *)(x)]== \
-sqlite3UpperToLower[*(unsigned char *)(y)] \
-&& sqlite3StrICmp((x)+1,(y)+1)==0 )
-
-/*
-** Add a new column to the table currently being constructed.
-**
-** The parser calls this routine once for each column declaration
-** in a CREATE TABLE statement. sqlite3StartTable() gets called
-** first to get things going. Then this routine is called for each
-** column.
-*/
-SQLITE_PRIVATE void sqlite3AddColumn(Parse *pParse, Token *pName){
- Table *p;
- int i;
- char *z;
- Column *pCol;
- sqlite3 *db = pParse->db;
- if( (p = pParse->pNewTable)==0 ) return;
-#if SQLITE_MAX_COLUMN
- if( p->nCol+1>db->aLimit[SQLITE_LIMIT_COLUMN] ){
- sqlite3ErrorMsg(pParse, "too many columns on %s", p->zName);
- return;
- }
-#endif
- z = sqlite3NameFromToken(db, pName);
- if( z==0 ) return;
- for(i=0; i<p->nCol; i++){
- if( STRICMP(z, p->aCol[i].zName) ){
- sqlite3ErrorMsg(pParse, "duplicate column name: %s", z);
- sqlite3DbFree(db, z);
- return;
- }
- }
- if( (p->nCol & 0x7)==0 ){
- Column *aNew;
- aNew = sqlite3DbRealloc(db,p->aCol,(p->nCol+8)*sizeof(p->aCol[0]));
- if( aNew==0 ){
- sqlite3DbFree(db, z);
- return;
- }
- p->aCol = aNew;
- }
- pCol = &p->aCol[p->nCol];
- memset(pCol, 0, sizeof(p->aCol[0]));
- pCol->zName = z;
-
- /* If there is no type specified, columns have the default affinity
- ** 'NONE'. If there is a type specified, then sqlite3AddColumnType() will
- ** be called next to set pCol->affinity correctly.
- */
- pCol->affinity = SQLITE_AFF_NONE;
- p->nCol++;
-}
-
-/*
-** This routine is called by the parser while in the middle of
-** parsing a CREATE TABLE statement. A "NOT NULL" constraint has
-** been seen on a column. This routine sets the notNull flag on
-** the column currently under construction.
-*/
-SQLITE_PRIVATE void sqlite3AddNotNull(Parse *pParse, int onError){
- Table *p;
- p = pParse->pNewTable;
- if( p==0 || NEVER(p->nCol<1) ) return;
- p->aCol[p->nCol-1].notNull = (u8)onError;
-}
-
-/*
-** Scan the column type name zType (length nType) and return the
-** associated affinity type.
-**
-** This routine does a case-independent search of zType for the
-** substrings in the following table. If one of the substrings is
-** found, the corresponding affinity is returned. If zType contains
-** more than one of the substrings, entries toward the top of
-** the table take priority. For example, if zType is 'BLOBINT',
-** SQLITE_AFF_INTEGER is returned.
-**
-** Substring | Affinity
-** --------------------------------
-** 'INT' | SQLITE_AFF_INTEGER
-** 'CHAR' | SQLITE_AFF_TEXT
-** 'CLOB' | SQLITE_AFF_TEXT
-** 'TEXT' | SQLITE_AFF_TEXT
-** 'BLOB' | SQLITE_AFF_NONE
-** 'REAL' | SQLITE_AFF_REAL
-** 'FLOA' | SQLITE_AFF_REAL
-** 'DOUB' | SQLITE_AFF_REAL
-**
-** If none of the substrings in the above table are found,
-** SQLITE_AFF_NUMERIC is returned.
-*/
-SQLITE_PRIVATE char sqlite3AffinityType(const char *zIn){
- u32 h = 0;
- char aff = SQLITE_AFF_NUMERIC;
-
- if( zIn ) while( zIn[0] ){
- h = (h<<8) + sqlite3UpperToLower[(*zIn)&0xff];
- zIn++;
- if( h==(('c'<<24)+('h'<<16)+('a'<<8)+'r') ){ /* CHAR */
- aff = SQLITE_AFF_TEXT;
- }else if( h==(('c'<<24)+('l'<<16)+('o'<<8)+'b') ){ /* CLOB */
- aff = SQLITE_AFF_TEXT;
- }else if( h==(('t'<<24)+('e'<<16)+('x'<<8)+'t') ){ /* TEXT */
- aff = SQLITE_AFF_TEXT;
- }else if( h==(('b'<<24)+('l'<<16)+('o'<<8)+'b') /* BLOB */
- && (aff==SQLITE_AFF_NUMERIC || aff==SQLITE_AFF_REAL) ){
- aff = SQLITE_AFF_NONE;
-#ifndef SQLITE_OMIT_FLOATING_POINT
- }else if( h==(('r'<<24)+('e'<<16)+('a'<<8)+'l') /* REAL */
- && aff==SQLITE_AFF_NUMERIC ){
- aff = SQLITE_AFF_REAL;
- }else if( h==(('f'<<24)+('l'<<16)+('o'<<8)+'a') /* FLOA */
- && aff==SQLITE_AFF_NUMERIC ){
- aff = SQLITE_AFF_REAL;
- }else if( h==(('d'<<24)+('o'<<16)+('u'<<8)+'b') /* DOUB */
- && aff==SQLITE_AFF_NUMERIC ){
- aff = SQLITE_AFF_REAL;
-#endif
- }else if( (h&0x00FFFFFF)==(('i'<<16)+('n'<<8)+'t') ){ /* INT */
- aff = SQLITE_AFF_INTEGER;
- break;
- }
- }
-
- return aff;
-}
-
-/*
-** This routine is called by the parser while in the middle of
-** parsing a CREATE TABLE statement. The pFirst token is the first
-** token in the sequence of tokens that describe the type of the
-** column currently under construction. pLast is the last token
-** in the sequence. Use this information to construct a string
-** that contains the typename of the column and store that string
-** in zType.
-*/
-SQLITE_PRIVATE void sqlite3AddColumnType(Parse *pParse, Token *pType){
- Table *p;
- Column *pCol;
-
- p = pParse->pNewTable;
- if( p==0 || NEVER(p->nCol<1) ) return;
- pCol = &p->aCol[p->nCol-1];
- assert( pCol->zType==0 );
- pCol->zType = sqlite3NameFromToken(pParse->db, pType);
- pCol->affinity = sqlite3AffinityType(pCol->zType);
-}
-
-/*
-** The expression is the default value for the most recently added column
-** of the table currently under construction.
-**
-** Default value expressions must be constant. Raise an exception if this
-** is not the case.
-**
-** This routine is called by the parser while in the middle of
-** parsing a CREATE TABLE statement.
-*/
-SQLITE_PRIVATE void sqlite3AddDefaultValue(Parse *pParse, ExprSpan *pSpan){
- Table *p;
- Column *pCol;
- sqlite3 *db = pParse->db;
- p = pParse->pNewTable;
- if( p!=0 ){
- pCol = &(p->aCol[p->nCol-1]);
- if( !sqlite3ExprIsConstantOrFunction(pSpan->pExpr) ){
- sqlite3ErrorMsg(pParse, "default value of column [%s] is not constant",
- pCol->zName);
- }else{
- /* A copy of pExpr is used instead of the original, as pExpr contains
- ** tokens that point to volatile memory. The 'span' of the expression
- ** is required by pragma table_info.
- */
- sqlite3ExprDelete(db, pCol->pDflt);
- pCol->pDflt = sqlite3ExprDup(db, pSpan->pExpr, EXPRDUP_REDUCE);
- sqlite3DbFree(db, pCol->zDflt);
- pCol->zDflt = sqlite3DbStrNDup(db, (char*)pSpan->zStart,
- (int)(pSpan->zEnd - pSpan->zStart));
- }
- }
- sqlite3ExprDelete(db, pSpan->pExpr);
-}
-
-/*
-** Designate the PRIMARY KEY for the table. pList is a list of names
-** of columns that form the primary key. If pList is NULL, then the
-** most recently added column of the table is the primary key.
-**
-** A table can have at most one primary key. If the table already has
-** a primary key (and this is the second primary key) then create an
-** error.
-**
-** If the PRIMARY KEY is on a single column whose datatype is INTEGER,
-** then we will try to use that column as the rowid. Set the Table.iPKey
-** field of the table under construction to be the index of the
-** INTEGER PRIMARY KEY column. Table.iPKey is set to -1 if there is
-** no INTEGER PRIMARY KEY.
-**
-** If the key is not an INTEGER PRIMARY KEY, then create a unique
-** index for the key. No index is created for INTEGER PRIMARY KEYs.
-*/
-SQLITE_PRIVATE void sqlite3AddPrimaryKey(
- Parse *pParse, /* Parsing context */
- ExprList *pList, /* List of field names to be indexed */
- int onError, /* What to do with a uniqueness conflict */
- int autoInc, /* True if the AUTOINCREMENT keyword is present */
- int sortOrder /* SQLITE_SO_ASC or SQLITE_SO_DESC */
-){
- Table *pTab = pParse->pNewTable;
- char *zType = 0;
- int iCol = -1, i;
- if( pTab==0 || IN_DECLARE_VTAB ) goto primary_key_exit;
- if( pTab->tabFlags & TF_HasPrimaryKey ){
- sqlite3ErrorMsg(pParse,
- "table \"%s\" has more than one primary key", pTab->zName);
- goto primary_key_exit;
- }
- pTab->tabFlags |= TF_HasPrimaryKey;
- if( pList==0 ){
- iCol = pTab->nCol - 1;
- pTab->aCol[iCol].colFlags |= COLFLAG_PRIMKEY;
- }else{
- for(i=0; i<pList->nExpr; i++){
- for(iCol=0; iCol<pTab->nCol; iCol++){
- if( sqlite3StrICmp(pList->a[i].zName, pTab->aCol[iCol].zName)==0 ){
- break;
- }
- }
- if( iCol<pTab->nCol ){
- pTab->aCol[iCol].colFlags |= COLFLAG_PRIMKEY;
- }
- }
- if( pList->nExpr>1 ) iCol = -1;
- }
- if( iCol>=0 && iCol<pTab->nCol ){
- zType = pTab->aCol[iCol].zType;
- }
- if( zType && sqlite3StrICmp(zType, "INTEGER")==0
- && sortOrder==SQLITE_SO_ASC ){
- pTab->iPKey = iCol;
- pTab->keyConf = (u8)onError;
- assert( autoInc==0 || autoInc==1 );
- pTab->tabFlags |= autoInc*TF_Autoincrement;
- }else if( autoInc ){
-#ifndef SQLITE_OMIT_AUTOINCREMENT
- sqlite3ErrorMsg(pParse, "AUTOINCREMENT is only allowed on an "
- "INTEGER PRIMARY KEY");
-#endif
- }else{
- Index *p;
- p = sqlite3CreateIndex(pParse, 0, 0, 0, pList, onError, 0, 0, sortOrder, 0);
- if( p ){
- p->autoIndex = 2;
- }
- pList = 0;
- }
-
-primary_key_exit:
- sqlite3ExprListDelete(pParse->db, pList);
- return;
-}
-
-/*
-** Add a new CHECK constraint to the table currently under construction.
-*/
-SQLITE_PRIVATE void sqlite3AddCheckConstraint(
- Parse *pParse, /* Parsing context */
- Expr *pCheckExpr /* The check expression */
-){
-#ifndef SQLITE_OMIT_CHECK
- Table *pTab = pParse->pNewTable;
- if( pTab && !IN_DECLARE_VTAB ){
- pTab->pCheck = sqlite3ExprListAppend(pParse, pTab->pCheck, pCheckExpr);
- if( pParse->constraintName.n ){
- sqlite3ExprListSetName(pParse, pTab->pCheck, &pParse->constraintName, 1);
- }
- }else
-#endif
- {
- sqlite3ExprDelete(pParse->db, pCheckExpr);
- }
-}
-
-/*
-** Set the collation function of the most recently parsed table column
-** to the CollSeq given.
-*/
-SQLITE_PRIVATE void sqlite3AddCollateType(Parse *pParse, Token *pToken){
- Table *p;
- int i;
- char *zColl; /* Dequoted name of collation sequence */
- sqlite3 *db;
-
- if( (p = pParse->pNewTable)==0 ) return;
- i = p->nCol-1;
- db = pParse->db;
- zColl = sqlite3NameFromToken(db, pToken);
- if( !zColl ) return;
-
- if( sqlite3LocateCollSeq(pParse, zColl) ){
- Index *pIdx;
- p->aCol[i].zColl = zColl;
-
- /* If the column is declared as "<name> PRIMARY KEY COLLATE <type>",
- ** then an index may have been created on this column before the
- ** collation type was added. Correct this if it is the case.
- */
- for(pIdx=p->pIndex; pIdx; pIdx=pIdx->pNext){
- assert( pIdx->nColumn==1 );
- if( pIdx->aiColumn[0]==i ){
- pIdx->azColl[0] = p->aCol[i].zColl;
- }
- }
- }else{
- sqlite3DbFree(db, zColl);
- }
-}
-
-/*
-** This function returns the collation sequence for database native text
-** encoding identified by the string zName, length nName.
-**
-** If the requested collation sequence is not available, or not available
-** in the database native encoding, the collation factory is invoked to
-** request it. If the collation factory does not supply such a sequence,
-** and the sequence is available in another text encoding, then that is
-** returned instead.
-**
-** If no versions of the requested collations sequence are available, or
-** another error occurs, NULL is returned and an error message written into
-** pParse.
-**
-** This routine is a wrapper around sqlite3FindCollSeq(). This routine
-** invokes the collation factory if the named collation cannot be found
-** and generates an error message.
-**
-** See also: sqlite3FindCollSeq(), sqlite3GetCollSeq()
-*/
-SQLITE_PRIVATE CollSeq *sqlite3LocateCollSeq(Parse *pParse, const char *zName){
- sqlite3 *db = pParse->db;
- u8 enc = ENC(db);
- u8 initbusy = db->init.busy;
- CollSeq *pColl;
-
- pColl = sqlite3FindCollSeq(db, enc, zName, initbusy);
- if( !initbusy && (!pColl || !pColl->xCmp) ){
- pColl = sqlite3GetCollSeq(pParse, enc, pColl, zName);
- }
-
- return pColl;
-}
-
-
-/*
-** Generate code that will increment the schema cookie.
-**
-** The schema cookie is used to determine when the schema for the
-** database changes. After each schema change, the cookie value
-** changes. When a process first reads the schema it records the
-** cookie. Thereafter, whenever it goes to access the database,
-** it checks the cookie to make sure the schema has not changed
-** since it was last read.
-**
-** This plan is not completely bullet-proof. It is possible for
-** the schema to change multiple times and for the cookie to be
-** set back to prior value. But schema changes are infrequent
-** and the probability of hitting the same cookie value is only
-** 1 chance in 2^32. So we're safe enough.
-*/
-SQLITE_PRIVATE void sqlite3ChangeCookie(Parse *pParse, int iDb){
- int r1 = sqlite3GetTempReg(pParse);
- sqlite3 *db = pParse->db;
- Vdbe *v = pParse->pVdbe;
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- sqlite3VdbeAddOp2(v, OP_Integer, db->aDb[iDb].pSchema->schema_cookie+1, r1);
- sqlite3VdbeAddOp3(v, OP_SetCookie, iDb, BTREE_SCHEMA_VERSION, r1);
- sqlite3ReleaseTempReg(pParse, r1);
-}
-
-/*
-** Measure the number of characters needed to output the given
-** identifier. The number returned includes any quotes used
-** but does not include the null terminator.
-**
-** The estimate is conservative. It might be larger that what is
-** really needed.
-*/
-static int identLength(const char *z){
- int n;
- for(n=0; *z; n++, z++){
- if( *z=='"' ){ n++; }
- }
- return n + 2;
-}
-
-/*
-** The first parameter is a pointer to an output buffer. The second
-** parameter is a pointer to an integer that contains the offset at
-** which to write into the output buffer. This function copies the
-** nul-terminated string pointed to by the third parameter, zSignedIdent,
-** to the specified offset in the buffer and updates *pIdx to refer
-** to the first byte after the last byte written before returning.
-**
-** If the string zSignedIdent consists entirely of alpha-numeric
-** characters, does not begin with a digit and is not an SQL keyword,
-** then it is copied to the output buffer exactly as it is. Otherwise,
-** it is quoted using double-quotes.
-*/
-static void identPut(char *z, int *pIdx, char *zSignedIdent){
- unsigned char *zIdent = (unsigned char*)zSignedIdent;
- int i, j, needQuote;
- i = *pIdx;
-
- for(j=0; zIdent[j]; j++){
- if( !sqlite3Isalnum(zIdent[j]) && zIdent[j]!='_' ) break;
- }
- needQuote = sqlite3Isdigit(zIdent[0]) || sqlite3KeywordCode(zIdent, j)!=TK_ID;
- if( !needQuote ){
- needQuote = zIdent[j];
- }
-
- if( needQuote ) z[i++] = '"';
- for(j=0; zIdent[j]; j++){
- z[i++] = zIdent[j];
- if( zIdent[j]=='"' ) z[i++] = '"';
- }
- if( needQuote ) z[i++] = '"';
- z[i] = 0;
- *pIdx = i;
-}
-
-/*
-** Generate a CREATE TABLE statement appropriate for the given
-** table. Memory to hold the text of the statement is obtained
-** from sqliteMalloc() and must be freed by the calling function.
-*/
-static char *createTableStmt(sqlite3 *db, Table *p){
- int i, k, n;
- char *zStmt;
- char *zSep, *zSep2, *zEnd;
- Column *pCol;
- n = 0;
- for(pCol = p->aCol, i=0; i<p->nCol; i++, pCol++){
- n += identLength(pCol->zName) + 5;
- }
- n += identLength(p->zName);
- if( n<50 ){
- zSep = "";
- zSep2 = ",";
- zEnd = ")";
- }else{
- zSep = "\n ";
- zSep2 = ",\n ";
- zEnd = "\n)";
- }
- n += 35 + 6*p->nCol;
- zStmt = sqlite3DbMallocRaw(0, n);
- if( zStmt==0 ){
- db->mallocFailed = 1;
- return 0;
- }
- sqlite3_snprintf(n, zStmt, "CREATE TABLE ");
- k = sqlite3Strlen30(zStmt);
- identPut(zStmt, &k, p->zName);
- zStmt[k++] = '(';
- for(pCol=p->aCol, i=0; i<p->nCol; i++, pCol++){
- static const char * const azType[] = {
- /* SQLITE_AFF_TEXT */ " TEXT",
- /* SQLITE_AFF_NONE */ "",
- /* SQLITE_AFF_NUMERIC */ " NUM",
- /* SQLITE_AFF_INTEGER */ " INT",
- /* SQLITE_AFF_REAL */ " REAL"
- };
- int len;
- const char *zType;
-
- sqlite3_snprintf(n-k, &zStmt[k], zSep);
- k += sqlite3Strlen30(&zStmt[k]);
- zSep = zSep2;
- identPut(zStmt, &k, pCol->zName);
- assert( pCol->affinity-SQLITE_AFF_TEXT >= 0 );
- assert( pCol->affinity-SQLITE_AFF_TEXT < ArraySize(azType) );
- testcase( pCol->affinity==SQLITE_AFF_TEXT );
- testcase( pCol->affinity==SQLITE_AFF_NONE );
- testcase( pCol->affinity==SQLITE_AFF_NUMERIC );
- testcase( pCol->affinity==SQLITE_AFF_INTEGER );
- testcase( pCol->affinity==SQLITE_AFF_REAL );
-
- zType = azType[pCol->affinity - SQLITE_AFF_TEXT];
- len = sqlite3Strlen30(zType);
- assert( pCol->affinity==SQLITE_AFF_NONE
- || pCol->affinity==sqlite3AffinityType(zType) );
- memcpy(&zStmt[k], zType, len);
- k += len;
- assert( k<=n );
- }
- sqlite3_snprintf(n-k, &zStmt[k], "%s", zEnd);
- return zStmt;
-}
-
-/*
-** This routine is called to report the final ")" that terminates
-** a CREATE TABLE statement.
-**
-** The table structure that other action routines have been building
-** is added to the internal hash tables, assuming no errors have
-** occurred.
-**
-** An entry for the table is made in the master table on disk, unless
-** this is a temporary table or db->init.busy==1. When db->init.busy==1
-** it means we are reading the sqlite_master table because we just
-** connected to the database or because the sqlite_master table has
-** recently changed, so the entry for this table already exists in
-** the sqlite_master table. We do not want to create it again.
-**
-** If the pSelect argument is not NULL, it means that this routine
-** was called to create a table generated from a
-** "CREATE TABLE ... AS SELECT ..." statement. The column names of
-** the new table will match the result set of the SELECT.
-*/
-SQLITE_PRIVATE void sqlite3EndTable(
- Parse *pParse, /* Parse context */
- Token *pCons, /* The ',' token after the last column defn. */
- Token *pEnd, /* The final ')' token in the CREATE TABLE */
- Select *pSelect /* Select from a "CREATE ... AS SELECT" */
-){
- Table *p;
- sqlite3 *db = pParse->db;
- int iDb;
-
- if( (pEnd==0 && pSelect==0) || db->mallocFailed ){
- return;
- }
- p = pParse->pNewTable;
- if( p==0 ) return;
-
- assert( !db->init.busy || !pSelect );
-
- iDb = sqlite3SchemaToIndex(db, p->pSchema);
-
-#ifndef SQLITE_OMIT_CHECK
- /* Resolve names in all CHECK constraint expressions.
- */
- if( p->pCheck ){
- SrcList sSrc; /* Fake SrcList for pParse->pNewTable */
- NameContext sNC; /* Name context for pParse->pNewTable */
- ExprList *pList; /* List of all CHECK constraints */
- int i; /* Loop counter */
-
- memset(&sNC, 0, sizeof(sNC));
- memset(&sSrc, 0, sizeof(sSrc));
- sSrc.nSrc = 1;
- sSrc.a[0].zName = p->zName;
- sSrc.a[0].pTab = p;
- sSrc.a[0].iCursor = -1;
- sNC.pParse = pParse;
- sNC.pSrcList = &sSrc;
- sNC.ncFlags = NC_IsCheck;
- pList = p->pCheck;
- for(i=0; i<pList->nExpr; i++){
- if( sqlite3ResolveExprNames(&sNC, pList->a[i].pExpr) ){
- return;
- }
- }
- }
-#endif /* !defined(SQLITE_OMIT_CHECK) */
-
- /* If the db->init.busy is 1 it means we are reading the SQL off the
- ** "sqlite_master" or "sqlite_temp_master" table on the disk.
- ** So do not write to the disk again. Extract the root page number
- ** for the table from the db->init.newTnum field. (The page number
- ** should have been put there by the sqliteOpenCb routine.)
- */
- if( db->init.busy ){
- p->tnum = db->init.newTnum;
- }
-
- /* If not initializing, then create a record for the new table
- ** in the SQLITE_MASTER table of the database.
- **
- ** If this is a TEMPORARY table, write the entry into the auxiliary
- ** file instead of into the main database file.
- */
- if( !db->init.busy ){
- int n;
- Vdbe *v;
- char *zType; /* "view" or "table" */
- char *zType2; /* "VIEW" or "TABLE" */
- char *zStmt; /* Text of the CREATE TABLE or CREATE VIEW statement */
-
- v = sqlite3GetVdbe(pParse);
- if( NEVER(v==0) ) return;
-
- sqlite3VdbeAddOp1(v, OP_Close, 0);
-
- /*
- ** Initialize zType for the new view or table.
- */
- if( p->pSelect==0 ){
- /* A regular table */
- zType = "table";
- zType2 = "TABLE";
-#ifndef SQLITE_OMIT_VIEW
- }else{
- /* A view */
- zType = "view";
- zType2 = "VIEW";
-#endif
- }
-
- /* If this is a CREATE TABLE xx AS SELECT ..., execute the SELECT
- ** statement to populate the new table. The root-page number for the
- ** new table is in register pParse->regRoot.
- **
- ** Once the SELECT has been coded by sqlite3Select(), it is in a
- ** suitable state to query for the column names and types to be used
- ** by the new table.
- **
- ** A shared-cache write-lock is not required to write to the new table,
- ** as a schema-lock must have already been obtained to create it. Since
- ** a schema-lock excludes all other database users, the write-lock would
- ** be redundant.
- */
- if( pSelect ){
- SelectDest dest;
- Table *pSelTab;
-
- assert(pParse->nTab==1);
- sqlite3VdbeAddOp3(v, OP_OpenWrite, 1, pParse->regRoot, iDb);
- sqlite3VdbeChangeP5(v, OPFLAG_P2ISREG);
- pParse->nTab = 2;
- sqlite3SelectDestInit(&dest, SRT_Table, 1);
- sqlite3Select(pParse, pSelect, &dest);
- sqlite3VdbeAddOp1(v, OP_Close, 1);
- if( pParse->nErr==0 ){
- pSelTab = sqlite3ResultSetOfSelect(pParse, pSelect);
- if( pSelTab==0 ) return;
- assert( p->aCol==0 );
- p->nCol = pSelTab->nCol;
- p->aCol = pSelTab->aCol;
- pSelTab->nCol = 0;
- pSelTab->aCol = 0;
- sqlite3DeleteTable(db, pSelTab);
- }
- }
-
- /* Compute the complete text of the CREATE statement */
- if( pSelect ){
- zStmt = createTableStmt(db, p);
- }else{
- n = (int)(pEnd->z - pParse->sNameToken.z) + 1;
- zStmt = sqlite3MPrintf(db,
- "CREATE %s %.*s", zType2, n, pParse->sNameToken.z
- );
- }
-
- /* A slot for the record has already been allocated in the
- ** SQLITE_MASTER table. We just need to update that slot with all
- ** the information we've collected.
- */
- sqlite3NestedParse(pParse,
- "UPDATE %Q.%s "
- "SET type='%s', name=%Q, tbl_name=%Q, rootpage=#%d, sql=%Q "
- "WHERE rowid=#%d",
- db->aDb[iDb].zName, SCHEMA_TABLE(iDb),
- zType,
- p->zName,
- p->zName,
- pParse->regRoot,
- zStmt,
- pParse->regRowid
- );
- sqlite3DbFree(db, zStmt);
- sqlite3ChangeCookie(pParse, iDb);
-
-#ifndef SQLITE_OMIT_AUTOINCREMENT
- /* Check to see if we need to create an sqlite_sequence table for
- ** keeping track of autoincrement keys.
- */
- if( p->tabFlags & TF_Autoincrement ){
- Db *pDb = &db->aDb[iDb];
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- if( pDb->pSchema->pSeqTab==0 ){
- sqlite3NestedParse(pParse,
- "CREATE TABLE %Q.sqlite_sequence(name,seq)",
- pDb->zName
- );
- }
- }
-#endif
-
- /* Reparse everything to update our internal data structures */
- sqlite3VdbeAddParseSchemaOp(v, iDb,
- sqlite3MPrintf(db, "tbl_name='%q'", p->zName));
- }
-
-
- /* Add the table to the in-memory representation of the database.
- */
- if( db->init.busy ){
- Table *pOld;
- Schema *pSchema = p->pSchema;
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pOld = sqlite3HashInsert(&pSchema->tblHash, p->zName,
- sqlite3Strlen30(p->zName),p);
- if( pOld ){
- assert( p==pOld ); /* Malloc must have failed inside HashInsert() */
- db->mallocFailed = 1;
- return;
- }
- pParse->pNewTable = 0;
- db->flags |= SQLITE_InternChanges;
-
-#ifndef SQLITE_OMIT_ALTERTABLE
- if( !p->pSelect ){
- const char *zName = (const char *)pParse->sNameToken.z;
- int nName;
- assert( !pSelect && pCons && pEnd );
- if( pCons->z==0 ){
- pCons = pEnd;
- }
- nName = (int)((const char *)pCons->z - zName);
- p->addColOffset = 13 + sqlite3Utf8CharLen(zName, nName);
- }
-#endif
- }
-}
-
-#ifndef SQLITE_OMIT_VIEW
-/*
-** The parser calls this routine in order to create a new VIEW
-*/
-SQLITE_PRIVATE void sqlite3CreateView(
- Parse *pParse, /* The parsing context */
- Token *pBegin, /* The CREATE token that begins the statement */
- Token *pName1, /* The token that holds the name of the view */
- Token *pName2, /* The token that holds the name of the view */
- Select *pSelect, /* A SELECT statement that will become the new view */
- int isTemp, /* TRUE for a TEMPORARY view */
- int noErr /* Suppress error messages if VIEW already exists */
-){
- Table *p;
- int n;
- const char *z;
- Token sEnd;
- DbFixer sFix;
- Token *pName = 0;
- int iDb;
- sqlite3 *db = pParse->db;
-
- if( pParse->nVar>0 ){
- sqlite3ErrorMsg(pParse, "parameters are not allowed in views");
- sqlite3SelectDelete(db, pSelect);
- return;
- }
- sqlite3StartTable(pParse, pName1, pName2, isTemp, 1, 0, noErr);
- p = pParse->pNewTable;
- if( p==0 || pParse->nErr ){
- sqlite3SelectDelete(db, pSelect);
- return;
- }
- sqlite3TwoPartName(pParse, pName1, pName2, &pName);
- iDb = sqlite3SchemaToIndex(db, p->pSchema);
- if( sqlite3FixInit(&sFix, pParse, iDb, "view", pName)
- && sqlite3FixSelect(&sFix, pSelect)
- ){
- sqlite3SelectDelete(db, pSelect);
- return;
- }
-
- /* Make a copy of the entire SELECT statement that defines the view.
- ** This will force all the Expr.token.z values to be dynamically
- ** allocated rather than point to the input string - which means that
- ** they will persist after the current sqlite3_exec() call returns.
- */
- p->pSelect = sqlite3SelectDup(db, pSelect, EXPRDUP_REDUCE);
- sqlite3SelectDelete(db, pSelect);
- if( db->mallocFailed ){
- return;
- }
- if( !db->init.busy ){
- sqlite3ViewGetColumnNames(pParse, p);
- }
-
- /* Locate the end of the CREATE VIEW statement. Make sEnd point to
- ** the end.
- */
- sEnd = pParse->sLastToken;
- if( ALWAYS(sEnd.z[0]!=0) && sEnd.z[0]!=';' ){
- sEnd.z += sEnd.n;
- }
- sEnd.n = 0;
- n = (int)(sEnd.z - pBegin->z);
- z = pBegin->z;
- while( ALWAYS(n>0) && sqlite3Isspace(z[n-1]) ){ n--; }
- sEnd.z = &z[n-1];
- sEnd.n = 1;
-
- /* Use sqlite3EndTable() to add the view to the SQLITE_MASTER table */
- sqlite3EndTable(pParse, 0, &sEnd, 0);
- return;
-}
-#endif /* SQLITE_OMIT_VIEW */
-
-#if !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_VIRTUALTABLE)
-/*
-** The Table structure pTable is really a VIEW. Fill in the names of
-** the columns of the view in the pTable structure. Return the number
-** of errors. If an error is seen leave an error message in pParse->zErrMsg.
-*/
-SQLITE_PRIVATE int sqlite3ViewGetColumnNames(Parse *pParse, Table *pTable){
- Table *pSelTab; /* A fake table from which we get the result set */
- Select *pSel; /* Copy of the SELECT that implements the view */
- int nErr = 0; /* Number of errors encountered */
- int n; /* Temporarily holds the number of cursors assigned */
- sqlite3 *db = pParse->db; /* Database connection for malloc errors */
- int (*xAuth)(void*,int,const char*,const char*,const char*,const char*);
-
- assert( pTable );
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( sqlite3VtabCallConnect(pParse, pTable) ){
- return SQLITE_ERROR;
- }
- if( IsVirtual(pTable) ) return 0;
-#endif
-
-#ifndef SQLITE_OMIT_VIEW
- /* A positive nCol means the columns names for this view are
- ** already known.
- */
- if( pTable->nCol>0 ) return 0;
-
- /* A negative nCol is a special marker meaning that we are currently
- ** trying to compute the column names. If we enter this routine with
- ** a negative nCol, it means two or more views form a loop, like this:
- **
- ** CREATE VIEW one AS SELECT * FROM two;
- ** CREATE VIEW two AS SELECT * FROM one;
- **
- ** Actually, the error above is now caught prior to reaching this point.
- ** But the following test is still important as it does come up
- ** in the following:
- **
- ** CREATE TABLE main.ex1(a);
- ** CREATE TEMP VIEW ex1 AS SELECT a FROM ex1;
- ** SELECT * FROM temp.ex1;
- */
- if( pTable->nCol<0 ){
- sqlite3ErrorMsg(pParse, "view %s is circularly defined", pTable->zName);
- return 1;
- }
- assert( pTable->nCol>=0 );
-
- /* If we get this far, it means we need to compute the table names.
- ** Note that the call to sqlite3ResultSetOfSelect() will expand any
- ** "*" elements in the results set of the view and will assign cursors
- ** to the elements of the FROM clause. But we do not want these changes
- ** to be permanent. So the computation is done on a copy of the SELECT
- ** statement that defines the view.
- */
- assert( pTable->pSelect );
- pSel = sqlite3SelectDup(db, pTable->pSelect, 0);
- if( pSel ){
- u8 enableLookaside = db->lookaside.bEnabled;
- n = pParse->nTab;
- sqlite3SrcListAssignCursors(pParse, pSel->pSrc);
- pTable->nCol = -1;
- db->lookaside.bEnabled = 0;
-#ifndef SQLITE_OMIT_AUTHORIZATION
- xAuth = db->xAuth;
- db->xAuth = 0;
- pSelTab = sqlite3ResultSetOfSelect(pParse, pSel);
- db->xAuth = xAuth;
-#else
- pSelTab = sqlite3ResultSetOfSelect(pParse, pSel);
-#endif
- db->lookaside.bEnabled = enableLookaside;
- pParse->nTab = n;
- if( pSelTab ){
- assert( pTable->aCol==0 );
- pTable->nCol = pSelTab->nCol;
- pTable->aCol = pSelTab->aCol;
- pSelTab->nCol = 0;
- pSelTab->aCol = 0;
- sqlite3DeleteTable(db, pSelTab);
- assert( sqlite3SchemaMutexHeld(db, 0, pTable->pSchema) );
- pTable->pSchema->flags |= DB_UnresetViews;
- }else{
- pTable->nCol = 0;
- nErr++;
- }
- sqlite3SelectDelete(db, pSel);
- } else {
- nErr++;
- }
-#endif /* SQLITE_OMIT_VIEW */
- return nErr;
-}
-#endif /* !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_VIRTUALTABLE) */
-
-#ifndef SQLITE_OMIT_VIEW
-/*
-** Clear the column names from every VIEW in database idx.
-*/
-static void sqliteViewResetAll(sqlite3 *db, int idx){
- HashElem *i;
- assert( sqlite3SchemaMutexHeld(db, idx, 0) );
- if( !DbHasProperty(db, idx, DB_UnresetViews) ) return;
- for(i=sqliteHashFirst(&db->aDb[idx].pSchema->tblHash); i;i=sqliteHashNext(i)){
- Table *pTab = sqliteHashData(i);
- if( pTab->pSelect ){
- sqliteDeleteColumnNames(db, pTab);
- pTab->aCol = 0;
- pTab->nCol = 0;
- }
- }
- DbClearProperty(db, idx, DB_UnresetViews);
-}
-#else
-# define sqliteViewResetAll(A,B)
-#endif /* SQLITE_OMIT_VIEW */
-
-/*
-** This function is called by the VDBE to adjust the internal schema
-** used by SQLite when the btree layer moves a table root page. The
-** root-page of a table or index in database iDb has changed from iFrom
-** to iTo.
-**
-** Ticket #1728: The symbol table might still contain information
-** on tables and/or indices that are the process of being deleted.
-** If you are unlucky, one of those deleted indices or tables might
-** have the same rootpage number as the real table or index that is
-** being moved. So we cannot stop searching after the first match
-** because the first match might be for one of the deleted indices
-** or tables and not the table/index that is actually being moved.
-** We must continue looping until all tables and indices with
-** rootpage==iFrom have been converted to have a rootpage of iTo
-** in order to be certain that we got the right one.
-*/
-#ifndef SQLITE_OMIT_AUTOVACUUM
-SQLITE_PRIVATE void sqlite3RootPageMoved(sqlite3 *db, int iDb, int iFrom, int iTo){
- HashElem *pElem;
- Hash *pHash;
- Db *pDb;
-
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pDb = &db->aDb[iDb];
- pHash = &pDb->pSchema->tblHash;
- for(pElem=sqliteHashFirst(pHash); pElem; pElem=sqliteHashNext(pElem)){
- Table *pTab = sqliteHashData(pElem);
- if( pTab->tnum==iFrom ){
- pTab->tnum = iTo;
- }
- }
- pHash = &pDb->pSchema->idxHash;
- for(pElem=sqliteHashFirst(pHash); pElem; pElem=sqliteHashNext(pElem)){
- Index *pIdx = sqliteHashData(pElem);
- if( pIdx->tnum==iFrom ){
- pIdx->tnum = iTo;
- }
- }
-}
-#endif
-
-/*
-** Write code to erase the table with root-page iTable from database iDb.
-** Also write code to modify the sqlite_master table and internal schema
-** if a root-page of another table is moved by the btree-layer whilst
-** erasing iTable (this can happen with an auto-vacuum database).
-*/
-static void destroyRootPage(Parse *pParse, int iTable, int iDb){
- Vdbe *v = sqlite3GetVdbe(pParse);
- int r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp3(v, OP_Destroy, iTable, r1, iDb);
- sqlite3MayAbort(pParse);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- /* OP_Destroy stores an in integer r1. If this integer
- ** is non-zero, then it is the root page number of a table moved to
- ** location iTable. The following code modifies the sqlite_master table to
- ** reflect this.
- **
- ** The "#NNN" in the SQL is a special constant that means whatever value
- ** is in register NNN. See grammar rules associated with the TK_REGISTER
- ** token for additional information.
- */
- sqlite3NestedParse(pParse,
- "UPDATE %Q.%s SET rootpage=%d WHERE #%d AND rootpage=#%d",
- pParse->db->aDb[iDb].zName, SCHEMA_TABLE(iDb), iTable, r1, r1);
-#endif
- sqlite3ReleaseTempReg(pParse, r1);
-}
-
-/*
-** Write VDBE code to erase table pTab and all associated indices on disk.
-** Code to update the sqlite_master tables and internal schema definitions
-** in case a root-page belonging to another table is moved by the btree layer
-** is also added (this can happen with an auto-vacuum database).
-*/
-static void destroyTable(Parse *pParse, Table *pTab){
-#ifdef SQLITE_OMIT_AUTOVACUUM
- Index *pIdx;
- int iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- destroyRootPage(pParse, pTab->tnum, iDb);
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- destroyRootPage(pParse, pIdx->tnum, iDb);
- }
-#else
- /* If the database may be auto-vacuum capable (if SQLITE_OMIT_AUTOVACUUM
- ** is not defined), then it is important to call OP_Destroy on the
- ** table and index root-pages in order, starting with the numerically
- ** largest root-page number. This guarantees that none of the root-pages
- ** to be destroyed is relocated by an earlier OP_Destroy. i.e. if the
- ** following were coded:
- **
- ** OP_Destroy 4 0
- ** ...
- ** OP_Destroy 5 0
- **
- ** and root page 5 happened to be the largest root-page number in the
- ** database, then root page 5 would be moved to page 4 by the
- ** "OP_Destroy 4 0" opcode. The subsequent "OP_Destroy 5 0" would hit
- ** a free-list page.
- */
- int iTab = pTab->tnum;
- int iDestroyed = 0;
-
- while( 1 ){
- Index *pIdx;
- int iLargest = 0;
-
- if( iDestroyed==0 || iTab<iDestroyed ){
- iLargest = iTab;
- }
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- int iIdx = pIdx->tnum;
- assert( pIdx->pSchema==pTab->pSchema );
- if( (iDestroyed==0 || (iIdx<iDestroyed)) && iIdx>iLargest ){
- iLargest = iIdx;
- }
- }
- if( iLargest==0 ){
- return;
- }else{
- int iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- assert( iDb>=0 && iDb<pParse->db->nDb );
- destroyRootPage(pParse, iLargest, iDb);
- iDestroyed = iLargest;
- }
- }
-#endif
-}
-
-/*
-** Remove entries from the sqlite_statN tables (for N in (1,2,3))
-** after a DROP INDEX or DROP TABLE command.
-*/
-static void sqlite3ClearStatTables(
- Parse *pParse, /* The parsing context */
- int iDb, /* The database number */
- const char *zType, /* "idx" or "tbl" */
- const char *zName /* Name of index or table */
-){
- int i;
- const char *zDbName = pParse->db->aDb[iDb].zName;
- for(i=1; i<=3; i++){
- char zTab[24];
- sqlite3_snprintf(sizeof(zTab),zTab,"sqlite_stat%d",i);
- if( sqlite3FindTable(pParse->db, zTab, zDbName) ){
- sqlite3NestedParse(pParse,
- "DELETE FROM %Q.%s WHERE %s=%Q",
- zDbName, zTab, zType, zName
- );
- }
- }
-}
-
-/*
-** Generate code to drop a table.
-*/
-SQLITE_PRIVATE void sqlite3CodeDropTable(Parse *pParse, Table *pTab, int iDb, int isView){
- Vdbe *v;
- sqlite3 *db = pParse->db;
- Trigger *pTrigger;
- Db *pDb = &db->aDb[iDb];
-
- v = sqlite3GetVdbe(pParse);
- assert( v!=0 );
- sqlite3BeginWriteOperation(pParse, 1, iDb);
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(pTab) ){
- sqlite3VdbeAddOp0(v, OP_VBegin);
- }
-#endif
-
- /* Drop all triggers associated with the table being dropped. Code
- ** is generated to remove entries from sqlite_master and/or
- ** sqlite_temp_master if required.
- */
- pTrigger = sqlite3TriggerList(pParse, pTab);
- while( pTrigger ){
- assert( pTrigger->pSchema==pTab->pSchema ||
- pTrigger->pSchema==db->aDb[1].pSchema );
- sqlite3DropTriggerPtr(pParse, pTrigger);
- pTrigger = pTrigger->pNext;
- }
-
-#ifndef SQLITE_OMIT_AUTOINCREMENT
- /* Remove any entries of the sqlite_sequence table associated with
- ** the table being dropped. This is done before the table is dropped
- ** at the btree level, in case the sqlite_sequence table needs to
- ** move as a result of the drop (can happen in auto-vacuum mode).
- */
- if( pTab->tabFlags & TF_Autoincrement ){
- sqlite3NestedParse(pParse,
- "DELETE FROM %Q.sqlite_sequence WHERE name=%Q",
- pDb->zName, pTab->zName
- );
- }
-#endif
-
- /* Drop all SQLITE_MASTER table and index entries that refer to the
- ** table. The program name loops through the master table and deletes
- ** every row that refers to a table of the same name as the one being
- ** dropped. Triggers are handled separately because a trigger can be
- ** created in the temp database that refers to a table in another
- ** database.
- */
- sqlite3NestedParse(pParse,
- "DELETE FROM %Q.%s WHERE tbl_name=%Q and type!='trigger'",
- pDb->zName, SCHEMA_TABLE(iDb), pTab->zName);
- if( !isView && !IsVirtual(pTab) ){
- destroyTable(pParse, pTab);
- }
-
- /* Remove the table entry from SQLite's internal schema and modify
- ** the schema cookie.
- */
- if( IsVirtual(pTab) ){
- sqlite3VdbeAddOp4(v, OP_VDestroy, iDb, 0, 0, pTab->zName, 0);
- }
- sqlite3VdbeAddOp4(v, OP_DropTable, iDb, 0, 0, pTab->zName, 0);
- sqlite3ChangeCookie(pParse, iDb);
- sqliteViewResetAll(db, iDb);
-}
-
-/*
-** This routine is called to do the work of a DROP TABLE statement.
-** pName is the name of the table to be dropped.
-*/
-SQLITE_PRIVATE void sqlite3DropTable(Parse *pParse, SrcList *pName, int isView, int noErr){
- Table *pTab;
- Vdbe *v;
- sqlite3 *db = pParse->db;
- int iDb;
-
- if( db->mallocFailed ){
- goto exit_drop_table;
- }
- assert( pParse->nErr==0 );
- assert( pName->nSrc==1 );
- if( noErr ) db->suppressErr++;
- pTab = sqlite3LocateTableItem(pParse, isView, &pName->a[0]);
- if( noErr ) db->suppressErr--;
-
- if( pTab==0 ){
- if( noErr ) sqlite3CodeVerifyNamedSchema(pParse, pName->a[0].zDatabase);
- goto exit_drop_table;
- }
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- assert( iDb>=0 && iDb<db->nDb );
-
- /* If pTab is a virtual table, call ViewGetColumnNames() to ensure
- ** it is initialized.
- */
- if( IsVirtual(pTab) && sqlite3ViewGetColumnNames(pParse, pTab) ){
- goto exit_drop_table;
- }
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- int code;
- const char *zTab = SCHEMA_TABLE(iDb);
- const char *zDb = db->aDb[iDb].zName;
- const char *zArg2 = 0;
- if( sqlite3AuthCheck(pParse, SQLITE_DELETE, zTab, 0, zDb)){
- goto exit_drop_table;
- }
- if( isView ){
- if( !OMIT_TEMPDB && iDb==1 ){
- code = SQLITE_DROP_TEMP_VIEW;
- }else{
- code = SQLITE_DROP_VIEW;
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- }else if( IsVirtual(pTab) ){
- code = SQLITE_DROP_VTABLE;
- zArg2 = sqlite3GetVTable(db, pTab)->pMod->zName;
-#endif
- }else{
- if( !OMIT_TEMPDB && iDb==1 ){
- code = SQLITE_DROP_TEMP_TABLE;
- }else{
- code = SQLITE_DROP_TABLE;
- }
- }
- if( sqlite3AuthCheck(pParse, code, pTab->zName, zArg2, zDb) ){
- goto exit_drop_table;
- }
- if( sqlite3AuthCheck(pParse, SQLITE_DELETE, pTab->zName, 0, zDb) ){
- goto exit_drop_table;
- }
- }
-#endif
- if( sqlite3StrNICmp(pTab->zName, "sqlite_", 7)==0
- && sqlite3StrNICmp(pTab->zName, "sqlite_stat", 11)!=0 ){
- sqlite3ErrorMsg(pParse, "table %s may not be dropped", pTab->zName);
- goto exit_drop_table;
- }
-
-#ifndef SQLITE_OMIT_VIEW
- /* Ensure DROP TABLE is not used on a view, and DROP VIEW is not used
- ** on a table.
- */
- if( isView && pTab->pSelect==0 ){
- sqlite3ErrorMsg(pParse, "use DROP TABLE to delete table %s", pTab->zName);
- goto exit_drop_table;
- }
- if( !isView && pTab->pSelect ){
- sqlite3ErrorMsg(pParse, "use DROP VIEW to delete view %s", pTab->zName);
- goto exit_drop_table;
- }
-#endif
-
- /* Generate code to remove the table from the master table
- ** on disk.
- */
- v = sqlite3GetVdbe(pParse);
- if( v ){
- sqlite3BeginWriteOperation(pParse, 1, iDb);
- sqlite3ClearStatTables(pParse, iDb, "tbl", pTab->zName);
- sqlite3FkDropTable(pParse, pName, pTab);
- sqlite3CodeDropTable(pParse, pTab, iDb, isView);
- }
-
-exit_drop_table:
- sqlite3SrcListDelete(db, pName);
-}
-
-/*
-** This routine is called to create a new foreign key on the table
-** currently under construction. pFromCol determines which columns
-** in the current table point to the foreign key. If pFromCol==0 then
-** connect the key to the last column inserted. pTo is the name of
-** the table referred to. pToCol is a list of tables in the other
-** pTo table that the foreign key points to. flags contains all
-** information about the conflict resolution algorithms specified
-** in the ON DELETE, ON UPDATE and ON INSERT clauses.
-**
-** An FKey structure is created and added to the table currently
-** under construction in the pParse->pNewTable field.
-**
-** The foreign key is set for IMMEDIATE processing. A subsequent call
-** to sqlite3DeferForeignKey() might change this to DEFERRED.
-*/
-SQLITE_PRIVATE void sqlite3CreateForeignKey(
- Parse *pParse, /* Parsing context */
- ExprList *pFromCol, /* Columns in this table that point to other table */
- Token *pTo, /* Name of the other table */
- ExprList *pToCol, /* Columns in the other table */
- int flags /* Conflict resolution algorithms. */
-){
- sqlite3 *db = pParse->db;
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- FKey *pFKey = 0;
- FKey *pNextTo;
- Table *p = pParse->pNewTable;
- int nByte;
- int i;
- int nCol;
- char *z;
-
- assert( pTo!=0 );
- if( p==0 || IN_DECLARE_VTAB ) goto fk_end;
- if( pFromCol==0 ){
- int iCol = p->nCol-1;
- if( NEVER(iCol<0) ) goto fk_end;
- if( pToCol && pToCol->nExpr!=1 ){
- sqlite3ErrorMsg(pParse, "foreign key on %s"
- " should reference only one column of table %T",
- p->aCol[iCol].zName, pTo);
- goto fk_end;
- }
- nCol = 1;
- }else if( pToCol && pToCol->nExpr!=pFromCol->nExpr ){
- sqlite3ErrorMsg(pParse,
- "number of columns in foreign key does not match the number of "
- "columns in the referenced table");
- goto fk_end;
- }else{
- nCol = pFromCol->nExpr;
- }
- nByte = sizeof(*pFKey) + (nCol-1)*sizeof(pFKey->aCol[0]) + pTo->n + 1;
- if( pToCol ){
- for(i=0; i<pToCol->nExpr; i++){
- nByte += sqlite3Strlen30(pToCol->a[i].zName) + 1;
- }
- }
- pFKey = sqlite3DbMallocZero(db, nByte );
- if( pFKey==0 ){
- goto fk_end;
- }
- pFKey->pFrom = p;
- pFKey->pNextFrom = p->pFKey;
- z = (char*)&pFKey->aCol[nCol];
- pFKey->zTo = z;
- memcpy(z, pTo->z, pTo->n);
- z[pTo->n] = 0;
- sqlite3Dequote(z);
- z += pTo->n+1;
- pFKey->nCol = nCol;
- if( pFromCol==0 ){
- pFKey->aCol[0].iFrom = p->nCol-1;
- }else{
- for(i=0; i<nCol; i++){
- int j;
- for(j=0; j<p->nCol; j++){
- if( sqlite3StrICmp(p->aCol[j].zName, pFromCol->a[i].zName)==0 ){
- pFKey->aCol[i].iFrom = j;
- break;
- }
- }
- if( j>=p->nCol ){
- sqlite3ErrorMsg(pParse,
- "unknown column \"%s\" in foreign key definition",
- pFromCol->a[i].zName);
- goto fk_end;
- }
- }
- }
- if( pToCol ){
- for(i=0; i<nCol; i++){
- int n = sqlite3Strlen30(pToCol->a[i].zName);
- pFKey->aCol[i].zCol = z;
- memcpy(z, pToCol->a[i].zName, n);
- z[n] = 0;
- z += n+1;
- }
- }
- pFKey->isDeferred = 0;
- pFKey->aAction[0] = (u8)(flags & 0xff); /* ON DELETE action */
- pFKey->aAction[1] = (u8)((flags >> 8 ) & 0xff); /* ON UPDATE action */
-
- assert( sqlite3SchemaMutexHeld(db, 0, p->pSchema) );
- pNextTo = (FKey *)sqlite3HashInsert(&p->pSchema->fkeyHash,
- pFKey->zTo, sqlite3Strlen30(pFKey->zTo), (void *)pFKey
- );
- if( pNextTo==pFKey ){
- db->mallocFailed = 1;
- goto fk_end;
- }
- if( pNextTo ){
- assert( pNextTo->pPrevTo==0 );
- pFKey->pNextTo = pNextTo;
- pNextTo->pPrevTo = pFKey;
- }
-
- /* Link the foreign key to the table as the last step.
- */
- p->pFKey = pFKey;
- pFKey = 0;
-
-fk_end:
- sqlite3DbFree(db, pFKey);
-#endif /* !defined(SQLITE_OMIT_FOREIGN_KEY) */
- sqlite3ExprListDelete(db, pFromCol);
- sqlite3ExprListDelete(db, pToCol);
-}
-
-/*
-** This routine is called when an INITIALLY IMMEDIATE or INITIALLY DEFERRED
-** clause is seen as part of a foreign key definition. The isDeferred
-** parameter is 1 for INITIALLY DEFERRED and 0 for INITIALLY IMMEDIATE.
-** The behavior of the most recently created foreign key is adjusted
-** accordingly.
-*/
-SQLITE_PRIVATE void sqlite3DeferForeignKey(Parse *pParse, int isDeferred){
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- Table *pTab;
- FKey *pFKey;
- if( (pTab = pParse->pNewTable)==0 || (pFKey = pTab->pFKey)==0 ) return;
- assert( isDeferred==0 || isDeferred==1 ); /* EV: R-30323-21917 */
- pFKey->isDeferred = (u8)isDeferred;
-#endif
-}
-
-/*
-** Generate code that will erase and refill index *pIdx. This is
-** used to initialize a newly created index or to recompute the
-** content of an index in response to a REINDEX command.
-**
-** if memRootPage is not negative, it means that the index is newly
-** created. The register specified by memRootPage contains the
-** root page number of the index. If memRootPage is negative, then
-** the index already exists and must be cleared before being refilled and
-** the root page number of the index is taken from pIndex->tnum.
-*/
-static void sqlite3RefillIndex(Parse *pParse, Index *pIndex, int memRootPage){
- Table *pTab = pIndex->pTable; /* The table that is indexed */
- int iTab = pParse->nTab++; /* Btree cursor used for pTab */
- int iIdx = pParse->nTab++; /* Btree cursor used for pIndex */
- int iSorter; /* Cursor opened by OpenSorter (if in use) */
- int addr1; /* Address of top of loop */
- int addr2; /* Address to jump to for next iteration */
- int tnum; /* Root page of index */
- Vdbe *v; /* Generate code into this virtual machine */
- KeyInfo *pKey; /* KeyInfo for index */
- int regRecord; /* Register holding assemblied index record */
- sqlite3 *db = pParse->db; /* The database connection */
- int iDb = sqlite3SchemaToIndex(db, pIndex->pSchema);
-
-#ifndef SQLITE_OMIT_AUTHORIZATION
- if( sqlite3AuthCheck(pParse, SQLITE_REINDEX, pIndex->zName, 0,
- db->aDb[iDb].zName ) ){
- return;
- }
-#endif
-
- /* Require a write-lock on the table to perform this operation */
- sqlite3TableLock(pParse, iDb, pTab->tnum, 1, pTab->zName);
-
- v = sqlite3GetVdbe(pParse);
- if( v==0 ) return;
- if( memRootPage>=0 ){
- tnum = memRootPage;
- }else{
- tnum = pIndex->tnum;
- sqlite3VdbeAddOp2(v, OP_Clear, tnum, iDb);
- }
- pKey = sqlite3IndexKeyinfo(pParse, pIndex);
- sqlite3VdbeAddOp4(v, OP_OpenWrite, iIdx, tnum, iDb,
- (char *)pKey, P4_KEYINFO_HANDOFF);
- sqlite3VdbeChangeP5(v, OPFLAG_BULKCSR|((memRootPage>=0)?OPFLAG_P2ISREG:0));
-
- /* Open the sorter cursor if we are to use one. */
- iSorter = pParse->nTab++;
- sqlite3VdbeAddOp4(v, OP_SorterOpen, iSorter, 0, 0, (char*)pKey, P4_KEYINFO);
-
- /* Open the table. Loop through all rows of the table, inserting index
- ** records into the sorter. */
- sqlite3OpenTable(pParse, iTab, iDb, pTab, OP_OpenRead);
- addr1 = sqlite3VdbeAddOp2(v, OP_Rewind, iTab, 0);
- regRecord = sqlite3GetTempReg(pParse);
-
- sqlite3GenerateIndexKey(pParse, pIndex, iTab, regRecord, 1);
- sqlite3VdbeAddOp2(v, OP_SorterInsert, iSorter, regRecord);
- sqlite3VdbeAddOp2(v, OP_Next, iTab, addr1+1);
- sqlite3VdbeJumpHere(v, addr1);
- addr1 = sqlite3VdbeAddOp2(v, OP_SorterSort, iSorter, 0);
- if( pIndex->onError!=OE_None ){
- int j2 = sqlite3VdbeCurrentAddr(v) + 3;
- sqlite3VdbeAddOp2(v, OP_Goto, 0, j2);
- addr2 = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp3(v, OP_SorterCompare, iSorter, j2, regRecord);
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_UNIQUE,
- OE_Abort, "indexed columns are not unique", P4_STATIC
- );
- }else{
- addr2 = sqlite3VdbeCurrentAddr(v);
- }
- sqlite3VdbeAddOp2(v, OP_SorterData, iSorter, regRecord);
- sqlite3VdbeAddOp3(v, OP_IdxInsert, iIdx, regRecord, 1);
- sqlite3VdbeChangeP5(v, OPFLAG_USESEEKRESULT);
- sqlite3ReleaseTempReg(pParse, regRecord);
- sqlite3VdbeAddOp2(v, OP_SorterNext, iSorter, addr2);
- sqlite3VdbeJumpHere(v, addr1);
-
- sqlite3VdbeAddOp1(v, OP_Close, iTab);
- sqlite3VdbeAddOp1(v, OP_Close, iIdx);
- sqlite3VdbeAddOp1(v, OP_Close, iSorter);
-}
-
-/*
-** Create a new index for an SQL table. pName1.pName2 is the name of the index
-** and pTblList is the name of the table that is to be indexed. Both will
-** be NULL for a primary key or an index that is created to satisfy a
-** UNIQUE constraint. If pTable and pIndex are NULL, use pParse->pNewTable
-** as the table to be indexed. pParse->pNewTable is a table that is
-** currently being constructed by a CREATE TABLE statement.
-**
-** pList is a list of columns to be indexed. pList will be NULL if this
-** is a primary key or unique-constraint on the most recent column added
-** to the table currently under construction.
-**
-** If the index is created successfully, return a pointer to the new Index
-** structure. This is used by sqlite3AddPrimaryKey() to mark the index
-** as the tables primary key (Index.autoIndex==2).
-*/
-SQLITE_PRIVATE Index *sqlite3CreateIndex(
- Parse *pParse, /* All information about this parse */
- Token *pName1, /* First part of index name. May be NULL */
- Token *pName2, /* Second part of index name. May be NULL */
- SrcList *pTblName, /* Table to index. Use pParse->pNewTable if 0 */
- ExprList *pList, /* A list of columns to be indexed */
- int onError, /* OE_Abort, OE_Ignore, OE_Replace, or OE_None */
- Token *pStart, /* The CREATE token that begins this statement */
- Token *pEnd, /* The ")" that closes the CREATE INDEX statement */
- int sortOrder, /* Sort order of primary key when pList==NULL */
- int ifNotExist /* Omit error if index already exists */
-){
- Index *pRet = 0; /* Pointer to return */
- Table *pTab = 0; /* Table to be indexed */
- Index *pIndex = 0; /* The index to be created */
- char *zName = 0; /* Name of the index */
- int nName; /* Number of characters in zName */
- int i, j;
- Token nullId; /* Fake token for an empty ID list */
- DbFixer sFix; /* For assigning database names to pTable */
- int sortOrderMask; /* 1 to honor DESC in index. 0 to ignore. */
- sqlite3 *db = pParse->db;
- Db *pDb; /* The specific table containing the indexed database */
- int iDb; /* Index of the database that is being written */
- Token *pName = 0; /* Unqualified name of the index to create */
- struct ExprList_item *pListItem; /* For looping over pList */
- int nCol;
- int nExtra = 0;
- char *zExtra;
-
- assert( pStart==0 || pEnd!=0 ); /* pEnd must be non-NULL if pStart is */
- assert( pParse->nErr==0 ); /* Never called with prior errors */
- if( db->mallocFailed || IN_DECLARE_VTAB ){
- goto exit_create_index;
- }
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- goto exit_create_index;
- }
-
- /*
- ** Find the table that is to be indexed. Return early if not found.
- */
- if( pTblName!=0 ){
-
- /* Use the two-part index name to determine the database
- ** to search for the table. 'Fix' the table name to this db
- ** before looking up the table.
- */
- assert( pName1 && pName2 );
- iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pName);
- if( iDb<0 ) goto exit_create_index;
- assert( pName && pName->z );
-
-#ifndef SQLITE_OMIT_TEMPDB
- /* If the index name was unqualified, check if the table
- ** is a temp table. If so, set the database to 1. Do not do this
- ** if initialising a database schema.
- */
- if( !db->init.busy ){
- pTab = sqlite3SrcListLookup(pParse, pTblName);
- if( pName2->n==0 && pTab && pTab->pSchema==db->aDb[1].pSchema ){
- iDb = 1;
- }
- }
-#endif
-
- if( sqlite3FixInit(&sFix, pParse, iDb, "index", pName) &&
- sqlite3FixSrcList(&sFix, pTblName)
- ){
- /* Because the parser constructs pTblName from a single identifier,
- ** sqlite3FixSrcList can never fail. */
- assert(0);
- }
- pTab = sqlite3LocateTableItem(pParse, 0, &pTblName->a[0]);
- assert( db->mallocFailed==0 || pTab==0 );
- if( pTab==0 ) goto exit_create_index;
- assert( db->aDb[iDb].pSchema==pTab->pSchema );
- }else{
- assert( pName==0 );
- assert( pStart==0 );
- pTab = pParse->pNewTable;
- if( !pTab ) goto exit_create_index;
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- }
- pDb = &db->aDb[iDb];
-
- assert( pTab!=0 );
- assert( pParse->nErr==0 );
- if( sqlite3StrNICmp(pTab->zName, "sqlite_", 7)==0
- && sqlite3StrNICmp(&pTab->zName[7],"altertab_",9)!=0 ){
- sqlite3ErrorMsg(pParse, "table %s may not be indexed", pTab->zName);
- goto exit_create_index;
- }
-#ifndef SQLITE_OMIT_VIEW
- if( pTab->pSelect ){
- sqlite3ErrorMsg(pParse, "views may not be indexed");
- goto exit_create_index;
- }
-#endif
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(pTab) ){
- sqlite3ErrorMsg(pParse, "virtual tables may not be indexed");
- goto exit_create_index;
- }
-#endif
-
- /*
- ** Find the name of the index. Make sure there is not already another
- ** index or table with the same name.
- **
- ** Exception: If we are reading the names of permanent indices from the
- ** sqlite_master table (because some other process changed the schema) and
- ** one of the index names collides with the name of a temporary table or
- ** index, then we will continue to process this index.
- **
- ** If pName==0 it means that we are
- ** dealing with a primary key or UNIQUE constraint. We have to invent our
- ** own name.
- */
- if( pName ){
- zName = sqlite3NameFromToken(db, pName);
- if( zName==0 ) goto exit_create_index;
- assert( pName->z!=0 );
- if( SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){
- goto exit_create_index;
- }
- if( !db->init.busy ){
- if( sqlite3FindTable(db, zName, 0)!=0 ){
- sqlite3ErrorMsg(pParse, "there is already a table named %s", zName);
- goto exit_create_index;
- }
- }
- if( sqlite3FindIndex(db, zName, pDb->zName)!=0 ){
- if( !ifNotExist ){
- sqlite3ErrorMsg(pParse, "index %s already exists", zName);
- }else{
- assert( !db->init.busy );
- sqlite3CodeVerifySchema(pParse, iDb);
- }
- goto exit_create_index;
- }
- }else{
- int n;
- Index *pLoop;
- for(pLoop=pTab->pIndex, n=1; pLoop; pLoop=pLoop->pNext, n++){}
- zName = sqlite3MPrintf(db, "sqlite_autoindex_%s_%d", pTab->zName, n);
- if( zName==0 ){
- goto exit_create_index;
- }
- }
-
- /* Check for authorization to create an index.
- */
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- const char *zDb = pDb->zName;
- if( sqlite3AuthCheck(pParse, SQLITE_INSERT, SCHEMA_TABLE(iDb), 0, zDb) ){
- goto exit_create_index;
- }
- i = SQLITE_CREATE_INDEX;
- if( !OMIT_TEMPDB && iDb==1 ) i = SQLITE_CREATE_TEMP_INDEX;
- if( sqlite3AuthCheck(pParse, i, zName, pTab->zName, zDb) ){
- goto exit_create_index;
- }
- }
-#endif
-
- /* If pList==0, it means this routine was called to make a primary
- ** key out of the last column added to the table under construction.
- ** So create a fake list to simulate this.
- */
- if( pList==0 ){
- nullId.z = pTab->aCol[pTab->nCol-1].zName;
- nullId.n = sqlite3Strlen30((char*)nullId.z);
- pList = sqlite3ExprListAppend(pParse, 0, 0);
- if( pList==0 ) goto exit_create_index;
- sqlite3ExprListSetName(pParse, pList, &nullId, 0);
- pList->a[0].sortOrder = (u8)sortOrder;
- }
-
- /* Figure out how many bytes of space are required to store explicitly
- ** specified collation sequence names.
- */
- for(i=0; i<pList->nExpr; i++){
- Expr *pExpr = pList->a[i].pExpr;
- if( pExpr ){
- CollSeq *pColl = sqlite3ExprCollSeq(pParse, pExpr);
- if( pColl ){
- nExtra += (1 + sqlite3Strlen30(pColl->zName));
- }
- }
- }
-
- /*
- ** Allocate the index structure.
- */
- nName = sqlite3Strlen30(zName);
- nCol = pList->nExpr;
- pIndex = sqlite3DbMallocZero(db,
- ROUND8(sizeof(Index)) + /* Index structure */
- ROUND8(sizeof(tRowcnt)*(nCol+1)) + /* Index.aiRowEst */
- sizeof(char *)*nCol + /* Index.azColl */
- sizeof(int)*nCol + /* Index.aiColumn */
- sizeof(u8)*nCol + /* Index.aSortOrder */
- nName + 1 + /* Index.zName */
- nExtra /* Collation sequence names */
- );
- if( db->mallocFailed ){
- goto exit_create_index;
- }
- zExtra = (char*)pIndex;
- pIndex->aiRowEst = (tRowcnt*)&zExtra[ROUND8(sizeof(Index))];
- pIndex->azColl = (char**)
- ((char*)pIndex->aiRowEst + ROUND8(sizeof(tRowcnt)*nCol+1));
- assert( EIGHT_BYTE_ALIGNMENT(pIndex->aiRowEst) );
- assert( EIGHT_BYTE_ALIGNMENT(pIndex->azColl) );
- pIndex->aiColumn = (int *)(&pIndex->azColl[nCol]);
- pIndex->aSortOrder = (u8 *)(&pIndex->aiColumn[nCol]);
- pIndex->zName = (char *)(&pIndex->aSortOrder[nCol]);
- zExtra = (char *)(&pIndex->zName[nName+1]);
- memcpy(pIndex->zName, zName, nName+1);
- pIndex->pTable = pTab;
- pIndex->nColumn = pList->nExpr;
- pIndex->onError = (u8)onError;
- pIndex->autoIndex = (u8)(pName==0);
- pIndex->pSchema = db->aDb[iDb].pSchema;
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
-
- /* Check to see if we should honor DESC requests on index columns
- */
- if( pDb->pSchema->file_format>=4 ){
- sortOrderMask = -1; /* Honor DESC */
- }else{
- sortOrderMask = 0; /* Ignore DESC */
- }
-
- /* Scan the names of the columns of the table to be indexed and
- ** load the column indices into the Index structure. Report an error
- ** if any column is not found.
- **
- ** TODO: Add a test to make sure that the same column is not named
- ** more than once within the same index. Only the first instance of
- ** the column will ever be used by the optimizer. Note that using the
- ** same column more than once cannot be an error because that would
- ** break backwards compatibility - it needs to be a warning.
- */
- for(i=0, pListItem=pList->a; i<pList->nExpr; i++, pListItem++){
- const char *zColName = pListItem->zName;
- Column *pTabCol;
- int requestedSortOrder;
- CollSeq *pColl; /* Collating sequence */
- char *zColl; /* Collation sequence name */
-
- for(j=0, pTabCol=pTab->aCol; j<pTab->nCol; j++, pTabCol++){
- if( sqlite3StrICmp(zColName, pTabCol->zName)==0 ) break;
- }
- if( j>=pTab->nCol ){
- sqlite3ErrorMsg(pParse, "table %s has no column named %s",
- pTab->zName, zColName);
- pParse->checkSchema = 1;
- goto exit_create_index;
- }
- pIndex->aiColumn[i] = j;
- if( pListItem->pExpr
- && (pColl = sqlite3ExprCollSeq(pParse, pListItem->pExpr))!=0
- ){
- int nColl;
- zColl = pColl->zName;
- nColl = sqlite3Strlen30(zColl) + 1;
- assert( nExtra>=nColl );
- memcpy(zExtra, zColl, nColl);
- zColl = zExtra;
- zExtra += nColl;
- nExtra -= nColl;
- }else{
- zColl = pTab->aCol[j].zColl;
- if( !zColl ){
- zColl = "BINARY";
- }
- }
- if( !db->init.busy && !sqlite3LocateCollSeq(pParse, zColl) ){
- goto exit_create_index;
- }
- pIndex->azColl[i] = zColl;
- requestedSortOrder = pListItem->sortOrder & sortOrderMask;
- pIndex->aSortOrder[i] = (u8)requestedSortOrder;
- }
- sqlite3DefaultRowEst(pIndex);
-
- if( pTab==pParse->pNewTable ){
- /* This routine has been called to create an automatic index as a
- ** result of a PRIMARY KEY or UNIQUE clause on a column definition, or
- ** a PRIMARY KEY or UNIQUE clause following the column definitions.
- ** i.e. one of:
- **
- ** CREATE TABLE t(x PRIMARY KEY, y);
- ** CREATE TABLE t(x, y, UNIQUE(x, y));
- **
- ** Either way, check to see if the table already has such an index. If
- ** so, don't bother creating this one. This only applies to
- ** automatically created indices. Users can do as they wish with
- ** explicit indices.
- **
- ** Two UNIQUE or PRIMARY KEY constraints are considered equivalent
- ** (and thus suppressing the second one) even if they have different
- ** sort orders.
- **
- ** If there are different collating sequences or if the columns of
- ** the constraint occur in different orders, then the constraints are
- ** considered distinct and both result in separate indices.
- */
- Index *pIdx;
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- int k;
- assert( pIdx->onError!=OE_None );
- assert( pIdx->autoIndex );
- assert( pIndex->onError!=OE_None );
-
- if( pIdx->nColumn!=pIndex->nColumn ) continue;
- for(k=0; k<pIdx->nColumn; k++){
- const char *z1;
- const char *z2;
- if( pIdx->aiColumn[k]!=pIndex->aiColumn[k] ) break;
- z1 = pIdx->azColl[k];
- z2 = pIndex->azColl[k];
- if( z1!=z2 && sqlite3StrICmp(z1, z2) ) break;
- }
- if( k==pIdx->nColumn ){
- if( pIdx->onError!=pIndex->onError ){
- /* This constraint creates the same index as a previous
- ** constraint specified somewhere in the CREATE TABLE statement.
- ** However the ON CONFLICT clauses are different. If both this
- ** constraint and the previous equivalent constraint have explicit
- ** ON CONFLICT clauses this is an error. Otherwise, use the
- ** explicitly specified behavior for the index.
- */
- if( !(pIdx->onError==OE_Default || pIndex->onError==OE_Default) ){
- sqlite3ErrorMsg(pParse,
- "conflicting ON CONFLICT clauses specified", 0);
- }
- if( pIdx->onError==OE_Default ){
- pIdx->onError = pIndex->onError;
- }
- }
- goto exit_create_index;
- }
- }
- }
-
- /* Link the new Index structure to its table and to the other
- ** in-memory database structures.
- */
- if( db->init.busy ){
- Index *p;
- assert( sqlite3SchemaMutexHeld(db, 0, pIndex->pSchema) );
- p = sqlite3HashInsert(&pIndex->pSchema->idxHash,
- pIndex->zName, sqlite3Strlen30(pIndex->zName),
- pIndex);
- if( p ){
- assert( p==pIndex ); /* Malloc must have failed */
- db->mallocFailed = 1;
- goto exit_create_index;
- }
- db->flags |= SQLITE_InternChanges;
- if( pTblName!=0 ){
- pIndex->tnum = db->init.newTnum;
- }
- }
-
- /* If the db->init.busy is 0 then create the index on disk. This
- ** involves writing the index into the master table and filling in the
- ** index with the current table contents.
- **
- ** The db->init.busy is 0 when the user first enters a CREATE INDEX
- ** command. db->init.busy is 1 when a database is opened and
- ** CREATE INDEX statements are read out of the master table. In
- ** the latter case the index already exists on disk, which is why
- ** we don't want to recreate it.
- **
- ** If pTblName==0 it means this index is generated as a primary key
- ** or UNIQUE constraint of a CREATE TABLE statement. Since the table
- ** has just been created, it contains no data and the index initialization
- ** step can be skipped.
- */
- else{ /* if( db->init.busy==0 ) */
- Vdbe *v;
- char *zStmt;
- int iMem = ++pParse->nMem;
-
- v = sqlite3GetVdbe(pParse);
- if( v==0 ) goto exit_create_index;
-
-
- /* Create the rootpage for the index
- */
- sqlite3BeginWriteOperation(pParse, 1, iDb);
- sqlite3VdbeAddOp2(v, OP_CreateIndex, iDb, iMem);
-
- /* Gather the complete text of the CREATE INDEX statement into
- ** the zStmt variable
- */
- if( pStart ){
- assert( pEnd!=0 );
- /* A named index with an explicit CREATE INDEX statement */
- zStmt = sqlite3MPrintf(db, "CREATE%s INDEX %.*s",
- onError==OE_None ? "" : " UNIQUE",
- (int)(pEnd->z - pName->z) + 1,
- pName->z);
- }else{
- /* An automatic index created by a PRIMARY KEY or UNIQUE constraint */
- /* zStmt = sqlite3MPrintf(""); */
- zStmt = 0;
- }
-
- /* Add an entry in sqlite_master for this index
- */
- sqlite3NestedParse(pParse,
- "INSERT INTO %Q.%s VALUES('index',%Q,%Q,#%d,%Q);",
- db->aDb[iDb].zName, SCHEMA_TABLE(iDb),
- pIndex->zName,
- pTab->zName,
- iMem,
- zStmt
- );
- sqlite3DbFree(db, zStmt);
-
- /* Fill the index with data and reparse the schema. Code an OP_Expire
- ** to invalidate all pre-compiled statements.
- */
- if( pTblName ){
- sqlite3RefillIndex(pParse, pIndex, iMem);
- sqlite3ChangeCookie(pParse, iDb);
- sqlite3VdbeAddParseSchemaOp(v, iDb,
- sqlite3MPrintf(db, "name='%q' AND type='index'", pIndex->zName));
- sqlite3VdbeAddOp1(v, OP_Expire, 0);
- }
- }
-
- /* When adding an index to the list of indices for a table, make
- ** sure all indices labeled OE_Replace come after all those labeled
- ** OE_Ignore. This is necessary for the correct constraint check
- ** processing (in sqlite3GenerateConstraintChecks()) as part of
- ** UPDATE and INSERT statements.
- */
- if( db->init.busy || pTblName==0 ){
- if( onError!=OE_Replace || pTab->pIndex==0
- || pTab->pIndex->onError==OE_Replace){
- pIndex->pNext = pTab->pIndex;
- pTab->pIndex = pIndex;
- }else{
- Index *pOther = pTab->pIndex;
- while( pOther->pNext && pOther->pNext->onError!=OE_Replace ){
- pOther = pOther->pNext;
- }
- pIndex->pNext = pOther->pNext;
- pOther->pNext = pIndex;
- }
- pRet = pIndex;
- pIndex = 0;
- }
-
- /* Clean up before exiting */
-exit_create_index:
- if( pIndex ){
- sqlite3DbFree(db, pIndex->zColAff);
- sqlite3DbFree(db, pIndex);
- }
- sqlite3ExprListDelete(db, pList);
- sqlite3SrcListDelete(db, pTblName);
- sqlite3DbFree(db, zName);
- return pRet;
-}
-
-/*
-** Fill the Index.aiRowEst[] array with default information - information
-** to be used when we have not run the ANALYZE command.
-**
-** aiRowEst[0] is suppose to contain the number of elements in the index.
-** Since we do not know, guess 1 million. aiRowEst[1] is an estimate of the
-** number of rows in the table that match any particular value of the
-** first column of the index. aiRowEst[2] is an estimate of the number
-** of rows that match any particular combiniation of the first 2 columns
-** of the index. And so forth. It must always be the case that
-*
-** aiRowEst[N]<=aiRowEst[N-1]
-** aiRowEst[N]>=1
-**
-** Apart from that, we have little to go on besides intuition as to
-** how aiRowEst[] should be initialized. The numbers generated here
-** are based on typical values found in actual indices.
-*/
-SQLITE_PRIVATE void sqlite3DefaultRowEst(Index *pIdx){
- tRowcnt *a = pIdx->aiRowEst;
- int i;
- tRowcnt n;
- assert( a!=0 );
- a[0] = pIdx->pTable->nRowEst;
- if( a[0]<10 ) a[0] = 10;
- n = 10;
- for(i=1; i<=pIdx->nColumn; i++){
- a[i] = n;
- if( n>5 ) n--;
- }
- if( pIdx->onError!=OE_None ){
- a[pIdx->nColumn] = 1;
- }
-}
-
-/*
-** This routine will drop an existing named index. This routine
-** implements the DROP INDEX statement.
-*/
-SQLITE_PRIVATE void sqlite3DropIndex(Parse *pParse, SrcList *pName, int ifExists){
- Index *pIndex;
- Vdbe *v;
- sqlite3 *db = pParse->db;
- int iDb;
-
- assert( pParse->nErr==0 ); /* Never called with prior errors */
- if( db->mallocFailed ){
- goto exit_drop_index;
- }
- assert( pName->nSrc==1 );
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- goto exit_drop_index;
- }
- pIndex = sqlite3FindIndex(db, pName->a[0].zName, pName->a[0].zDatabase);
- if( pIndex==0 ){
- if( !ifExists ){
- sqlite3ErrorMsg(pParse, "no such index: %S", pName, 0);
- }else{
- sqlite3CodeVerifyNamedSchema(pParse, pName->a[0].zDatabase);
- }
- pParse->checkSchema = 1;
- goto exit_drop_index;
- }
- if( pIndex->autoIndex ){
- sqlite3ErrorMsg(pParse, "index associated with UNIQUE "
- "or PRIMARY KEY constraint cannot be dropped", 0);
- goto exit_drop_index;
- }
- iDb = sqlite3SchemaToIndex(db, pIndex->pSchema);
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- int code = SQLITE_DROP_INDEX;
- Table *pTab = pIndex->pTable;
- const char *zDb = db->aDb[iDb].zName;
- const char *zTab = SCHEMA_TABLE(iDb);
- if( sqlite3AuthCheck(pParse, SQLITE_DELETE, zTab, 0, zDb) ){
- goto exit_drop_index;
- }
- if( !OMIT_TEMPDB && iDb ) code = SQLITE_DROP_TEMP_INDEX;
- if( sqlite3AuthCheck(pParse, code, pIndex->zName, pTab->zName, zDb) ){
- goto exit_drop_index;
- }
- }
-#endif
-
- /* Generate code to remove the index and from the master table */
- v = sqlite3GetVdbe(pParse);
- if( v ){
- sqlite3BeginWriteOperation(pParse, 1, iDb);
- sqlite3NestedParse(pParse,
- "DELETE FROM %Q.%s WHERE name=%Q AND type='index'",
- db->aDb[iDb].zName, SCHEMA_TABLE(iDb), pIndex->zName
- );
- sqlite3ClearStatTables(pParse, iDb, "idx", pIndex->zName);
- sqlite3ChangeCookie(pParse, iDb);
- destroyRootPage(pParse, pIndex->tnum, iDb);
- sqlite3VdbeAddOp4(v, OP_DropIndex, iDb, 0, 0, pIndex->zName, 0);
- }
-
-exit_drop_index:
- sqlite3SrcListDelete(db, pName);
-}
-
-/*
-** pArray is a pointer to an array of objects. Each object in the
-** array is szEntry bytes in size. This routine uses sqlite3DbRealloc()
-** to extend the array so that there is space for a new object at the end.
-**
-** When this function is called, *pnEntry contains the current size of
-** the array (in entries - so the allocation is ((*pnEntry) * szEntry) bytes
-** in total).
-**
-** If the realloc() is successful (i.e. if no OOM condition occurs), the
-** space allocated for the new object is zeroed, *pnEntry updated to
-** reflect the new size of the array and a pointer to the new allocation
-** returned. *pIdx is set to the index of the new array entry in this case.
-**
-** Otherwise, if the realloc() fails, *pIdx is set to -1, *pnEntry remains
-** unchanged and a copy of pArray returned.
-*/
-SQLITE_PRIVATE void *sqlite3ArrayAllocate(
- sqlite3 *db, /* Connection to notify of malloc failures */
- void *pArray, /* Array of objects. Might be reallocated */
- int szEntry, /* Size of each object in the array */
- int *pnEntry, /* Number of objects currently in use */
- int *pIdx /* Write the index of a new slot here */
-){
- char *z;
- int n = *pnEntry;
- if( (n & (n-1))==0 ){
- int sz = (n==0) ? 1 : 2*n;
- void *pNew = sqlite3DbRealloc(db, pArray, sz*szEntry);
- if( pNew==0 ){
- *pIdx = -1;
- return pArray;
- }
- pArray = pNew;
- }
- z = (char*)pArray;
- memset(&z[n * szEntry], 0, szEntry);
- *pIdx = n;
- ++*pnEntry;
- return pArray;
-}
-
-/*
-** Append a new element to the given IdList. Create a new IdList if
-** need be.
-**
-** A new IdList is returned, or NULL if malloc() fails.
-*/
-SQLITE_PRIVATE IdList *sqlite3IdListAppend(sqlite3 *db, IdList *pList, Token *pToken){
- int i;
- if( pList==0 ){
- pList = sqlite3DbMallocZero(db, sizeof(IdList) );
- if( pList==0 ) return 0;
- }
- pList->a = sqlite3ArrayAllocate(
- db,
- pList->a,
- sizeof(pList->a[0]),
- &pList->nId,
- &i
- );
- if( i<0 ){
- sqlite3IdListDelete(db, pList);
- return 0;
- }
- pList->a[i].zName = sqlite3NameFromToken(db, pToken);
- return pList;
-}
-
-/*
-** Delete an IdList.
-*/
-SQLITE_PRIVATE void sqlite3IdListDelete(sqlite3 *db, IdList *pList){
- int i;
- if( pList==0 ) return;
- for(i=0; i<pList->nId; i++){
- sqlite3DbFree(db, pList->a[i].zName);
- }
- sqlite3DbFree(db, pList->a);
- sqlite3DbFree(db, pList);
-}
-
-/*
-** Return the index in pList of the identifier named zId. Return -1
-** if not found.
-*/
-SQLITE_PRIVATE int sqlite3IdListIndex(IdList *pList, const char *zName){
- int i;
- if( pList==0 ) return -1;
- for(i=0; i<pList->nId; i++){
- if( sqlite3StrICmp(pList->a[i].zName, zName)==0 ) return i;
- }
- return -1;
-}
-
-/*
-** Expand the space allocated for the given SrcList object by
-** creating nExtra new slots beginning at iStart. iStart is zero based.
-** New slots are zeroed.
-**
-** For example, suppose a SrcList initially contains two entries: A,B.
-** To append 3 new entries onto the end, do this:
-**
-** sqlite3SrcListEnlarge(db, pSrclist, 3, 2);
-**
-** After the call above it would contain: A, B, nil, nil, nil.
-** If the iStart argument had been 1 instead of 2, then the result
-** would have been: A, nil, nil, nil, B. To prepend the new slots,
-** the iStart value would be 0. The result then would
-** be: nil, nil, nil, A, B.
-**
-** If a memory allocation fails the SrcList is unchanged. The
-** db->mallocFailed flag will be set to true.
-*/
-SQLITE_PRIVATE SrcList *sqlite3SrcListEnlarge(
- sqlite3 *db, /* Database connection to notify of OOM errors */
- SrcList *pSrc, /* The SrcList to be enlarged */
- int nExtra, /* Number of new slots to add to pSrc->a[] */
- int iStart /* Index in pSrc->a[] of first new slot */
-){
- int i;
-
- /* Sanity checking on calling parameters */
- assert( iStart>=0 );
- assert( nExtra>=1 );
- assert( pSrc!=0 );
- assert( iStart<=pSrc->nSrc );
-
- /* Allocate additional space if needed */
- if( pSrc->nSrc+nExtra>pSrc->nAlloc ){
- SrcList *pNew;
- int nAlloc = pSrc->nSrc+nExtra;
- int nGot;
- pNew = sqlite3DbRealloc(db, pSrc,
- sizeof(*pSrc) + (nAlloc-1)*sizeof(pSrc->a[0]) );
- if( pNew==0 ){
- assert( db->mallocFailed );
- return pSrc;
- }
- pSrc = pNew;
- nGot = (sqlite3DbMallocSize(db, pNew) - sizeof(*pSrc))/sizeof(pSrc->a[0])+1;
- pSrc->nAlloc = (u16)nGot;
- }
-
- /* Move existing slots that come after the newly inserted slots
- ** out of the way */
- for(i=pSrc->nSrc-1; i>=iStart; i--){
- pSrc->a[i+nExtra] = pSrc->a[i];
- }
- pSrc->nSrc += (i16)nExtra;
-
- /* Zero the newly allocated slots */
- memset(&pSrc->a[iStart], 0, sizeof(pSrc->a[0])*nExtra);
- for(i=iStart; i<iStart+nExtra; i++){
- pSrc->a[i].iCursor = -1;
- }
-
- /* Return a pointer to the enlarged SrcList */
- return pSrc;
-}
-
-
-/*
-** Append a new table name to the given SrcList. Create a new SrcList if
-** need be. A new entry is created in the SrcList even if pTable is NULL.
-**
-** A SrcList is returned, or NULL if there is an OOM error. The returned
-** SrcList might be the same as the SrcList that was input or it might be
-** a new one. If an OOM error does occurs, then the prior value of pList
-** that is input to this routine is automatically freed.
-**
-** If pDatabase is not null, it means that the table has an optional
-** database name prefix. Like this: "database.table". The pDatabase
-** points to the table name and the pTable points to the database name.
-** The SrcList.a[].zName field is filled with the table name which might
-** come from pTable (if pDatabase is NULL) or from pDatabase.
-** SrcList.a[].zDatabase is filled with the database name from pTable,
-** or with NULL if no database is specified.
-**
-** In other words, if call like this:
-**
-** sqlite3SrcListAppend(D,A,B,0);
-**
-** Then B is a table name and the database name is unspecified. If called
-** like this:
-**
-** sqlite3SrcListAppend(D,A,B,C);
-**
-** Then C is the table name and B is the database name. If C is defined
-** then so is B. In other words, we never have a case where:
-**
-** sqlite3SrcListAppend(D,A,0,C);
-**
-** Both pTable and pDatabase are assumed to be quoted. They are dequoted
-** before being added to the SrcList.
-*/
-SQLITE_PRIVATE SrcList *sqlite3SrcListAppend(
- sqlite3 *db, /* Connection to notify of malloc failures */
- SrcList *pList, /* Append to this SrcList. NULL creates a new SrcList */
- Token *pTable, /* Table to append */
- Token *pDatabase /* Database of the table */
-){
- struct SrcList_item *pItem;
- assert( pDatabase==0 || pTable!=0 ); /* Cannot have C without B */
- if( pList==0 ){
- pList = sqlite3DbMallocZero(db, sizeof(SrcList) );
- if( pList==0 ) return 0;
- pList->nAlloc = 1;
- }
- pList = sqlite3SrcListEnlarge(db, pList, 1, pList->nSrc);
- if( db->mallocFailed ){
- sqlite3SrcListDelete(db, pList);
- return 0;
- }
- pItem = &pList->a[pList->nSrc-1];
- if( pDatabase && pDatabase->z==0 ){
- pDatabase = 0;
- }
- if( pDatabase ){
- Token *pTemp = pDatabase;
- pDatabase = pTable;
- pTable = pTemp;
- }
- pItem->zName = sqlite3NameFromToken(db, pTable);
- pItem->zDatabase = sqlite3NameFromToken(db, pDatabase);
- return pList;
-}
-
-/*
-** Assign VdbeCursor index numbers to all tables in a SrcList
-*/
-SQLITE_PRIVATE void sqlite3SrcListAssignCursors(Parse *pParse, SrcList *pList){
- int i;
- struct SrcList_item *pItem;
- assert(pList || pParse->db->mallocFailed );
- if( pList ){
- for(i=0, pItem=pList->a; i<pList->nSrc; i++, pItem++){
- if( pItem->iCursor>=0 ) break;
- pItem->iCursor = pParse->nTab++;
- if( pItem->pSelect ){
- sqlite3SrcListAssignCursors(pParse, pItem->pSelect->pSrc);
- }
- }
- }
-}
-
-/*
-** Delete an entire SrcList including all its substructure.
-*/
-SQLITE_PRIVATE void sqlite3SrcListDelete(sqlite3 *db, SrcList *pList){
- int i;
- struct SrcList_item *pItem;
- if( pList==0 ) return;
- for(pItem=pList->a, i=0; i<pList->nSrc; i++, pItem++){
- sqlite3DbFree(db, pItem->zDatabase);
- sqlite3DbFree(db, pItem->zName);
- sqlite3DbFree(db, pItem->zAlias);
- sqlite3DbFree(db, pItem->zIndex);
- sqlite3DeleteTable(db, pItem->pTab);
- sqlite3SelectDelete(db, pItem->pSelect);
- sqlite3ExprDelete(db, pItem->pOn);
- sqlite3IdListDelete(db, pItem->pUsing);
- }
- sqlite3DbFree(db, pList);
-}
-
-/*
-** This routine is called by the parser to add a new term to the
-** end of a growing FROM clause. The "p" parameter is the part of
-** the FROM clause that has already been constructed. "p" is NULL
-** if this is the first term of the FROM clause. pTable and pDatabase
-** are the name of the table and database named in the FROM clause term.
-** pDatabase is NULL if the database name qualifier is missing - the
-** usual case. If the term has a alias, then pAlias points to the
-** alias token. If the term is a subquery, then pSubquery is the
-** SELECT statement that the subquery encodes. The pTable and
-** pDatabase parameters are NULL for subqueries. The pOn and pUsing
-** parameters are the content of the ON and USING clauses.
-**
-** Return a new SrcList which encodes is the FROM with the new
-** term added.
-*/
-SQLITE_PRIVATE SrcList *sqlite3SrcListAppendFromTerm(
- Parse *pParse, /* Parsing context */
- SrcList *p, /* The left part of the FROM clause already seen */
- Token *pTable, /* Name of the table to add to the FROM clause */
- Token *pDatabase, /* Name of the database containing pTable */
- Token *pAlias, /* The right-hand side of the AS subexpression */
- Select *pSubquery, /* A subquery used in place of a table name */
- Expr *pOn, /* The ON clause of a join */
- IdList *pUsing /* The USING clause of a join */
-){
- struct SrcList_item *pItem;
- sqlite3 *db = pParse->db;
- if( !p && (pOn || pUsing) ){
- sqlite3ErrorMsg(pParse, "a JOIN clause is required before %s",
- (pOn ? "ON" : "USING")
- );
- goto append_from_error;
- }
- p = sqlite3SrcListAppend(db, p, pTable, pDatabase);
- if( p==0 || NEVER(p->nSrc==0) ){
- goto append_from_error;
- }
- pItem = &p->a[p->nSrc-1];
- assert( pAlias!=0 );
- if( pAlias->n ){
- pItem->zAlias = sqlite3NameFromToken(db, pAlias);
- }
- pItem->pSelect = pSubquery;
- pItem->pOn = pOn;
- pItem->pUsing = pUsing;
- return p;
-
- append_from_error:
- assert( p==0 );
- sqlite3ExprDelete(db, pOn);
- sqlite3IdListDelete(db, pUsing);
- sqlite3SelectDelete(db, pSubquery);
- return 0;
-}
-
-/*
-** Add an INDEXED BY or NOT INDEXED clause to the most recently added
-** element of the source-list passed as the second argument.
-*/
-SQLITE_PRIVATE void sqlite3SrcListIndexedBy(Parse *pParse, SrcList *p, Token *pIndexedBy){
- assert( pIndexedBy!=0 );
- if( p && ALWAYS(p->nSrc>0) ){
- struct SrcList_item *pItem = &p->a[p->nSrc-1];
- assert( pItem->notIndexed==0 && pItem->zIndex==0 );
- if( pIndexedBy->n==1 && !pIndexedBy->z ){
- /* A "NOT INDEXED" clause was supplied. See parse.y
- ** construct "indexed_opt" for details. */
- pItem->notIndexed = 1;
- }else{
- pItem->zIndex = sqlite3NameFromToken(pParse->db, pIndexedBy);
- }
- }
-}
-
-/*
-** When building up a FROM clause in the parser, the join operator
-** is initially attached to the left operand. But the code generator
-** expects the join operator to be on the right operand. This routine
-** Shifts all join operators from left to right for an entire FROM
-** clause.
-**
-** Example: Suppose the join is like this:
-**
-** A natural cross join B
-**
-** The operator is "natural cross join". The A and B operands are stored
-** in p->a[0] and p->a[1], respectively. The parser initially stores the
-** operator with A. This routine shifts that operator over to B.
-*/
-SQLITE_PRIVATE void sqlite3SrcListShiftJoinType(SrcList *p){
- if( p ){
- int i;
- assert( p->a || p->nSrc==0 );
- for(i=p->nSrc-1; i>0; i--){
- p->a[i].jointype = p->a[i-1].jointype;
- }
- p->a[0].jointype = 0;
- }
-}
-
-/*
-** Begin a transaction
-*/
-SQLITE_PRIVATE void sqlite3BeginTransaction(Parse *pParse, int type){
- sqlite3 *db;
- Vdbe *v;
- int i;
-
- assert( pParse!=0 );
- db = pParse->db;
- assert( db!=0 );
-/* if( db->aDb[0].pBt==0 ) return; */
- if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "BEGIN", 0, 0) ){
- return;
- }
- v = sqlite3GetVdbe(pParse);
- if( !v ) return;
- if( type!=TK_DEFERRED ){
- for(i=0; i<db->nDb; i++){
- sqlite3VdbeAddOp2(v, OP_Transaction, i, (type==TK_EXCLUSIVE)+1);
- sqlite3VdbeUsesBtree(v, i);
- }
- }
- sqlite3VdbeAddOp2(v, OP_AutoCommit, 0, 0);
-}
-
-/*
-** Commit a transaction
-*/
-SQLITE_PRIVATE void sqlite3CommitTransaction(Parse *pParse){
- Vdbe *v;
-
- assert( pParse!=0 );
- assert( pParse->db!=0 );
- if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "COMMIT", 0, 0) ){
- return;
- }
- v = sqlite3GetVdbe(pParse);
- if( v ){
- sqlite3VdbeAddOp2(v, OP_AutoCommit, 1, 0);
- }
-}
-
-/*
-** Rollback a transaction
-*/
-SQLITE_PRIVATE void sqlite3RollbackTransaction(Parse *pParse){
- Vdbe *v;
-
- assert( pParse!=0 );
- assert( pParse->db!=0 );
- if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "ROLLBACK", 0, 0) ){
- return;
- }
- v = sqlite3GetVdbe(pParse);
- if( v ){
- sqlite3VdbeAddOp2(v, OP_AutoCommit, 1, 1);
- }
-}
-
-/*
-** This function is called by the parser when it parses a command to create,
-** release or rollback an SQL savepoint.
-*/
-SQLITE_PRIVATE void sqlite3Savepoint(Parse *pParse, int op, Token *pName){
- char *zName = sqlite3NameFromToken(pParse->db, pName);
- if( zName ){
- Vdbe *v = sqlite3GetVdbe(pParse);
-#ifndef SQLITE_OMIT_AUTHORIZATION
- static const char * const az[] = { "BEGIN", "RELEASE", "ROLLBACK" };
- assert( !SAVEPOINT_BEGIN && SAVEPOINT_RELEASE==1 && SAVEPOINT_ROLLBACK==2 );
-#endif
- if( !v || sqlite3AuthCheck(pParse, SQLITE_SAVEPOINT, az[op], zName, 0) ){
- sqlite3DbFree(pParse->db, zName);
- return;
- }
- sqlite3VdbeAddOp4(v, OP_Savepoint, op, 0, 0, zName, P4_DYNAMIC);
- }
-}
-
-/*
-** Make sure the TEMP database is open and available for use. Return
-** the number of errors. Leave any error messages in the pParse structure.
-*/
-SQLITE_PRIVATE int sqlite3OpenTempDatabase(Parse *pParse){
- sqlite3 *db = pParse->db;
- if( db->aDb[1].pBt==0 && !pParse->explain ){
- int rc;
- Btree *pBt;
- static const int flags =
- SQLITE_OPEN_READWRITE |
- SQLITE_OPEN_CREATE |
- SQLITE_OPEN_EXCLUSIVE |
- SQLITE_OPEN_DELETEONCLOSE |
- SQLITE_OPEN_TEMP_DB;
-
- rc = sqlite3BtreeOpen(db->pVfs, 0, db, &pBt, 0, flags);
- if( rc!=SQLITE_OK ){
- sqlite3ErrorMsg(pParse, "unable to open a temporary database "
- "file for storing temporary tables");
- pParse->rc = rc;
- return 1;
- }
- db->aDb[1].pBt = pBt;
- assert( db->aDb[1].pSchema );
- if( SQLITE_NOMEM==sqlite3BtreeSetPageSize(pBt, db->nextPagesize, -1, 0) ){
- db->mallocFailed = 1;
- return 1;
- }
- }
- return 0;
-}
-
-/*
-** Generate VDBE code that will verify the schema cookie and start
-** a read-transaction for all named database files.
-**
-** It is important that all schema cookies be verified and all
-** read transactions be started before anything else happens in
-** the VDBE program. But this routine can be called after much other
-** code has been generated. So here is what we do:
-**
-** The first time this routine is called, we code an OP_Goto that
-** will jump to a subroutine at the end of the program. Then we
-** record every database that needs its schema verified in the
-** pParse->cookieMask field. Later, after all other code has been
-** generated, the subroutine that does the cookie verifications and
-** starts the transactions will be coded and the OP_Goto P2 value
-** will be made to point to that subroutine. The generation of the
-** cookie verification subroutine code happens in sqlite3FinishCoding().
-**
-** If iDb<0 then code the OP_Goto only - don't set flag to verify the
-** schema on any databases. This can be used to position the OP_Goto
-** early in the code, before we know if any database tables will be used.
-*/
-SQLITE_PRIVATE void sqlite3CodeVerifySchema(Parse *pParse, int iDb){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
-
-#ifndef SQLITE_OMIT_TRIGGER
- if( pToplevel!=pParse ){
- /* This branch is taken if a trigger is currently being coded. In this
- ** case, set cookieGoto to a non-zero value to show that this function
- ** has been called. This is used by the sqlite3ExprCodeConstants()
- ** function. */
- pParse->cookieGoto = -1;
- }
-#endif
- if( pToplevel->cookieGoto==0 ){
- Vdbe *v = sqlite3GetVdbe(pToplevel);
- if( v==0 ) return; /* This only happens if there was a prior error */
- pToplevel->cookieGoto = sqlite3VdbeAddOp2(v, OP_Goto, 0, 0)+1;
- }
- if( iDb>=0 ){
- sqlite3 *db = pToplevel->db;
- yDbMask mask;
-
- assert( iDb<db->nDb );
- assert( db->aDb[iDb].pBt!=0 || iDb==1 );
- assert( iDb<SQLITE_MAX_ATTACHED+2 );
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- mask = ((yDbMask)1)<<iDb;
- if( (pToplevel->cookieMask & mask)==0 ){
- pToplevel->cookieMask |= mask;
- pToplevel->cookieValue[iDb] = db->aDb[iDb].pSchema->schema_cookie;
- if( !OMIT_TEMPDB && iDb==1 ){
- sqlite3OpenTempDatabase(pToplevel);
- }
- }
- }
-}
-
-/*
-** If argument zDb is NULL, then call sqlite3CodeVerifySchema() for each
-** attached database. Otherwise, invoke it for the database named zDb only.
-*/
-SQLITE_PRIVATE void sqlite3CodeVerifyNamedSchema(Parse *pParse, const char *zDb){
- sqlite3 *db = pParse->db;
- int i;
- for(i=0; i<db->nDb; i++){
- Db *pDb = &db->aDb[i];
- if( pDb->pBt && (!zDb || 0==sqlite3StrICmp(zDb, pDb->zName)) ){
- sqlite3CodeVerifySchema(pParse, i);
- }
- }
-}
-
-/*
-** Generate VDBE code that prepares for doing an operation that
-** might change the database.
-**
-** This routine starts a new transaction if we are not already within
-** a transaction. If we are already within a transaction, then a checkpoint
-** is set if the setStatement parameter is true. A checkpoint should
-** be set for operations that might fail (due to a constraint) part of
-** the way through and which will need to undo some writes without having to
-** rollback the whole transaction. For operations where all constraints
-** can be checked before any changes are made to the database, it is never
-** necessary to undo a write and the checkpoint should not be set.
-*/
-SQLITE_PRIVATE void sqlite3BeginWriteOperation(Parse *pParse, int setStatement, int iDb){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- sqlite3CodeVerifySchema(pParse, iDb);
- pToplevel->writeMask |= ((yDbMask)1)<<iDb;
- pToplevel->isMultiWrite |= setStatement;
-}
-
-/*
-** Indicate that the statement currently under construction might write
-** more than one entry (example: deleting one row then inserting another,
-** inserting multiple rows in a table, or inserting a row and index entries.)
-** If an abort occurs after some of these writes have completed, then it will
-** be necessary to undo the completed writes.
-*/
-SQLITE_PRIVATE void sqlite3MultiWrite(Parse *pParse){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- pToplevel->isMultiWrite = 1;
-}
-
-/*
-** The code generator calls this routine if is discovers that it is
-** possible to abort a statement prior to completion. In order to
-** perform this abort without corrupting the database, we need to make
-** sure that the statement is protected by a statement transaction.
-**
-** Technically, we only need to set the mayAbort flag if the
-** isMultiWrite flag was previously set. There is a time dependency
-** such that the abort must occur after the multiwrite. This makes
-** some statements involving the REPLACE conflict resolution algorithm
-** go a little faster. But taking advantage of this time dependency
-** makes it more difficult to prove that the code is correct (in
-** particular, it prevents us from writing an effective
-** implementation of sqlite3AssertMayAbort()) and so we have chosen
-** to take the safe route and skip the optimization.
-*/
-SQLITE_PRIVATE void sqlite3MayAbort(Parse *pParse){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- pToplevel->mayAbort = 1;
-}
-
-/*
-** Code an OP_Halt that causes the vdbe to return an SQLITE_CONSTRAINT
-** error. The onError parameter determines which (if any) of the statement
-** and/or current transaction is rolled back.
-*/
-SQLITE_PRIVATE void sqlite3HaltConstraint(
- Parse *pParse, /* Parsing context */
- int errCode, /* extended error code */
- int onError, /* Constraint type */
- char *p4, /* Error message */
- int p4type /* P4_STATIC or P4_TRANSIENT */
-){
- Vdbe *v = sqlite3GetVdbe(pParse);
- assert( (errCode&0xff)==SQLITE_CONSTRAINT );
- if( onError==OE_Abort ){
- sqlite3MayAbort(pParse);
- }
- sqlite3VdbeAddOp4(v, OP_Halt, errCode, onError, 0, p4, p4type);
-}
-
-/*
-** Check to see if pIndex uses the collating sequence pColl. Return
-** true if it does and false if it does not.
-*/
-#ifndef SQLITE_OMIT_REINDEX
-static int collationMatch(const char *zColl, Index *pIndex){
- int i;
- assert( zColl!=0 );
- for(i=0; i<pIndex->nColumn; i++){
- const char *z = pIndex->azColl[i];
- assert( z!=0 );
- if( 0==sqlite3StrICmp(z, zColl) ){
- return 1;
- }
- }
- return 0;
-}
-#endif
-
-/*
-** Recompute all indices of pTab that use the collating sequence pColl.
-** If pColl==0 then recompute all indices of pTab.
-*/
-#ifndef SQLITE_OMIT_REINDEX
-static void reindexTable(Parse *pParse, Table *pTab, char const *zColl){
- Index *pIndex; /* An index associated with pTab */
-
- for(pIndex=pTab->pIndex; pIndex; pIndex=pIndex->pNext){
- if( zColl==0 || collationMatch(zColl, pIndex) ){
- int iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- sqlite3RefillIndex(pParse, pIndex, -1);
- }
- }
-}
-#endif
-
-/*
-** Recompute all indices of all tables in all databases where the
-** indices use the collating sequence pColl. If pColl==0 then recompute
-** all indices everywhere.
-*/
-#ifndef SQLITE_OMIT_REINDEX
-static void reindexDatabases(Parse *pParse, char const *zColl){
- Db *pDb; /* A single database */
- int iDb; /* The database index number */
- sqlite3 *db = pParse->db; /* The database connection */
- HashElem *k; /* For looping over tables in pDb */
- Table *pTab; /* A table in the database */
-
- assert( sqlite3BtreeHoldsAllMutexes(db) ); /* Needed for schema access */
- for(iDb=0, pDb=db->aDb; iDb<db->nDb; iDb++, pDb++){
- assert( pDb!=0 );
- for(k=sqliteHashFirst(&pDb->pSchema->tblHash); k; k=sqliteHashNext(k)){
- pTab = (Table*)sqliteHashData(k);
- reindexTable(pParse, pTab, zColl);
- }
- }
-}
-#endif
-
-/*
-** Generate code for the REINDEX command.
-**
-** REINDEX -- 1
-** REINDEX <collation> -- 2
-** REINDEX ?<database>.?<tablename> -- 3
-** REINDEX ?<database>.?<indexname> -- 4
-**
-** Form 1 causes all indices in all attached databases to be rebuilt.
-** Form 2 rebuilds all indices in all databases that use the named
-** collating function. Forms 3 and 4 rebuild the named index or all
-** indices associated with the named table.
-*/
-#ifndef SQLITE_OMIT_REINDEX
-SQLITE_PRIVATE void sqlite3Reindex(Parse *pParse, Token *pName1, Token *pName2){
- CollSeq *pColl; /* Collating sequence to be reindexed, or NULL */
- char *z; /* Name of a table or index */
- const char *zDb; /* Name of the database */
- Table *pTab; /* A table in the database */
- Index *pIndex; /* An index associated with pTab */
- int iDb; /* The database index number */
- sqlite3 *db = pParse->db; /* The database connection */
- Token *pObjName; /* Name of the table or index to be reindexed */
-
- /* Read the database schema. If an error occurs, leave an error message
- ** and code in pParse and return NULL. */
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- return;
- }
-
- if( pName1==0 ){
- reindexDatabases(pParse, 0);
- return;
- }else if( NEVER(pName2==0) || pName2->z==0 ){
- char *zColl;
- assert( pName1->z );
- zColl = sqlite3NameFromToken(pParse->db, pName1);
- if( !zColl ) return;
- pColl = sqlite3FindCollSeq(db, ENC(db), zColl, 0);
- if( pColl ){
- reindexDatabases(pParse, zColl);
- sqlite3DbFree(db, zColl);
- return;
- }
- sqlite3DbFree(db, zColl);
- }
- iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pObjName);
- if( iDb<0 ) return;
- z = sqlite3NameFromToken(db, pObjName);
- if( z==0 ) return;
- zDb = db->aDb[iDb].zName;
- pTab = sqlite3FindTable(db, z, zDb);
- if( pTab ){
- reindexTable(pParse, pTab, 0);
- sqlite3DbFree(db, z);
- return;
- }
- pIndex = sqlite3FindIndex(db, z, zDb);
- sqlite3DbFree(db, z);
- if( pIndex ){
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- sqlite3RefillIndex(pParse, pIndex, -1);
- return;
- }
- sqlite3ErrorMsg(pParse, "unable to identify the object to be reindexed");
-}
-#endif
-
-/*
-** Return a dynamicly allocated KeyInfo structure that can be used
-** with OP_OpenRead or OP_OpenWrite to access database index pIdx.
-**
-** If successful, a pointer to the new structure is returned. In this case
-** the caller is responsible for calling sqlite3DbFree(db, ) on the returned
-** pointer. If an error occurs (out of memory or missing collation
-** sequence), NULL is returned and the state of pParse updated to reflect
-** the error.
-*/
-SQLITE_PRIVATE KeyInfo *sqlite3IndexKeyinfo(Parse *pParse, Index *pIdx){
- int i;
- int nCol = pIdx->nColumn;
- int nBytes = sizeof(KeyInfo) + (nCol-1)*sizeof(CollSeq*) + nCol;
- sqlite3 *db = pParse->db;
- KeyInfo *pKey = (KeyInfo *)sqlite3DbMallocZero(db, nBytes);
-
- if( pKey ){
- pKey->db = pParse->db;
- pKey->aSortOrder = (u8 *)&(pKey->aColl[nCol]);
- assert( &pKey->aSortOrder[nCol]==&(((u8 *)pKey)[nBytes]) );
- for(i=0; i<nCol; i++){
- char *zColl = pIdx->azColl[i];
- assert( zColl );
- pKey->aColl[i] = sqlite3LocateCollSeq(pParse, zColl);
- pKey->aSortOrder[i] = pIdx->aSortOrder[i];
- }
- pKey->nField = (u16)nCol;
- }
-
- if( pParse->nErr ){
- sqlite3DbFree(db, pKey);
- pKey = 0;
- }
- return pKey;
-}
-
-/************** End of build.c ***********************************************/
-/************** Begin file callback.c ****************************************/
-/*
-** 2005 May 23
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains functions used to access the internal hash tables
-** of user defined functions and collation sequences.
-*/
-
-
-/*
-** Invoke the 'collation needed' callback to request a collation sequence
-** in the encoding enc of name zName, length nName.
-*/
-static void callCollNeeded(sqlite3 *db, int enc, const char *zName){
- assert( !db->xCollNeeded || !db->xCollNeeded16 );
- if( db->xCollNeeded ){
- char *zExternal = sqlite3DbStrDup(db, zName);
- if( !zExternal ) return;
- db->xCollNeeded(db->pCollNeededArg, db, enc, zExternal);
- sqlite3DbFree(db, zExternal);
- }
-#ifndef SQLITE_OMIT_UTF16
- if( db->xCollNeeded16 ){
- char const *zExternal;
- sqlite3_value *pTmp = sqlite3ValueNew(db);
- sqlite3ValueSetStr(pTmp, -1, zName, SQLITE_UTF8, SQLITE_STATIC);
- zExternal = sqlite3ValueText(pTmp, SQLITE_UTF16NATIVE);
- if( zExternal ){
- db->xCollNeeded16(db->pCollNeededArg, db, (int)ENC(db), zExternal);
- }
- sqlite3ValueFree(pTmp);
- }
-#endif
-}
-
-/*
-** This routine is called if the collation factory fails to deliver a
-** collation function in the best encoding but there may be other versions
-** of this collation function (for other text encodings) available. Use one
-** of these instead if they exist. Avoid a UTF-8 <-> UTF-16 conversion if
-** possible.
-*/
-static int synthCollSeq(sqlite3 *db, CollSeq *pColl){
- CollSeq *pColl2;
- char *z = pColl->zName;
- int i;
- static const u8 aEnc[] = { SQLITE_UTF16BE, SQLITE_UTF16LE, SQLITE_UTF8 };
- for(i=0; i<3; i++){
- pColl2 = sqlite3FindCollSeq(db, aEnc[i], z, 0);
- if( pColl2->xCmp!=0 ){
- memcpy(pColl, pColl2, sizeof(CollSeq));
- pColl->xDel = 0; /* Do not copy the destructor */
- return SQLITE_OK;
- }
- }
- return SQLITE_ERROR;
-}
-
-/*
-** This function is responsible for invoking the collation factory callback
-** or substituting a collation sequence of a different encoding when the
-** requested collation sequence is not available in the desired encoding.
-**
-** If it is not NULL, then pColl must point to the database native encoding
-** collation sequence with name zName, length nName.
-**
-** The return value is either the collation sequence to be used in database
-** db for collation type name zName, length nName, or NULL, if no collation
-** sequence can be found. If no collation is found, leave an error message.
-**
-** See also: sqlite3LocateCollSeq(), sqlite3FindCollSeq()
-*/
-SQLITE_PRIVATE CollSeq *sqlite3GetCollSeq(
- Parse *pParse, /* Parsing context */
- u8 enc, /* The desired encoding for the collating sequence */
- CollSeq *pColl, /* Collating sequence with native encoding, or NULL */
- const char *zName /* Collating sequence name */
-){
- CollSeq *p;
- sqlite3 *db = pParse->db;
-
- p = pColl;
- if( !p ){
- p = sqlite3FindCollSeq(db, enc, zName, 0);
- }
- if( !p || !p->xCmp ){
- /* No collation sequence of this type for this encoding is registered.
- ** Call the collation factory to see if it can supply us with one.
- */
- callCollNeeded(db, enc, zName);
- p = sqlite3FindCollSeq(db, enc, zName, 0);
- }
- if( p && !p->xCmp && synthCollSeq(db, p) ){
- p = 0;
- }
- assert( !p || p->xCmp );
- if( p==0 ){
- sqlite3ErrorMsg(pParse, "no such collation sequence: %s", zName);
- }
- return p;
-}
-
-/*
-** This routine is called on a collation sequence before it is used to
-** check that it is defined. An undefined collation sequence exists when
-** a database is loaded that contains references to collation sequences
-** that have not been defined by sqlite3_create_collation() etc.
-**
-** If required, this routine calls the 'collation needed' callback to
-** request a definition of the collating sequence. If this doesn't work,
-** an equivalent collating sequence that uses a text encoding different
-** from the main database is substituted, if one is available.
-*/
-SQLITE_PRIVATE int sqlite3CheckCollSeq(Parse *pParse, CollSeq *pColl){
- if( pColl ){
- const char *zName = pColl->zName;
- sqlite3 *db = pParse->db;
- CollSeq *p = sqlite3GetCollSeq(pParse, ENC(db), pColl, zName);
- if( !p ){
- return SQLITE_ERROR;
- }
- assert( p==pColl );
- }
- return SQLITE_OK;
-}
-
-
-
-/*
-** Locate and return an entry from the db.aCollSeq hash table. If the entry
-** specified by zName and nName is not found and parameter 'create' is
-** true, then create a new entry. Otherwise return NULL.
-**
-** Each pointer stored in the sqlite3.aCollSeq hash table contains an
-** array of three CollSeq structures. The first is the collation sequence
-** prefferred for UTF-8, the second UTF-16le, and the third UTF-16be.
-**
-** Stored immediately after the three collation sequences is a copy of
-** the collation sequence name. A pointer to this string is stored in
-** each collation sequence structure.
-*/
-static CollSeq *findCollSeqEntry(
- sqlite3 *db, /* Database connection */
- const char *zName, /* Name of the collating sequence */
- int create /* Create a new entry if true */
-){
- CollSeq *pColl;
- int nName = sqlite3Strlen30(zName);
- pColl = sqlite3HashFind(&db->aCollSeq, zName, nName);
-
- if( 0==pColl && create ){
- pColl = sqlite3DbMallocZero(db, 3*sizeof(*pColl) + nName + 1 );
- if( pColl ){
- CollSeq *pDel = 0;
- pColl[0].zName = (char*)&pColl[3];
- pColl[0].enc = SQLITE_UTF8;
- pColl[1].zName = (char*)&pColl[3];
- pColl[1].enc = SQLITE_UTF16LE;
- pColl[2].zName = (char*)&pColl[3];
- pColl[2].enc = SQLITE_UTF16BE;
- memcpy(pColl[0].zName, zName, nName);
- pColl[0].zName[nName] = 0;
- pDel = sqlite3HashInsert(&db->aCollSeq, pColl[0].zName, nName, pColl);
-
- /* If a malloc() failure occurred in sqlite3HashInsert(), it will
- ** return the pColl pointer to be deleted (because it wasn't added
- ** to the hash table).
- */
- assert( pDel==0 || pDel==pColl );
- if( pDel!=0 ){
- db->mallocFailed = 1;
- sqlite3DbFree(db, pDel);
- pColl = 0;
- }
- }
- }
- return pColl;
-}
-
-/*
-** Parameter zName points to a UTF-8 encoded string nName bytes long.
-** Return the CollSeq* pointer for the collation sequence named zName
-** for the encoding 'enc' from the database 'db'.
-**
-** If the entry specified is not found and 'create' is true, then create a
-** new entry. Otherwise return NULL.
-**
-** A separate function sqlite3LocateCollSeq() is a wrapper around
-** this routine. sqlite3LocateCollSeq() invokes the collation factory
-** if necessary and generates an error message if the collating sequence
-** cannot be found.
-**
-** See also: sqlite3LocateCollSeq(), sqlite3GetCollSeq()
-*/
-SQLITE_PRIVATE CollSeq *sqlite3FindCollSeq(
- sqlite3 *db,
- u8 enc,
- const char *zName,
- int create
-){
- CollSeq *pColl;
- if( zName ){
- pColl = findCollSeqEntry(db, zName, create);
- }else{
- pColl = db->pDfltColl;
- }
- assert( SQLITE_UTF8==1 && SQLITE_UTF16LE==2 && SQLITE_UTF16BE==3 );
- assert( enc>=SQLITE_UTF8 && enc<=SQLITE_UTF16BE );
- if( pColl ) pColl += enc-1;
- return pColl;
-}
-
-/* During the search for the best function definition, this procedure
-** is called to test how well the function passed as the first argument
-** matches the request for a function with nArg arguments in a system
-** that uses encoding enc. The value returned indicates how well the
-** request is matched. A higher value indicates a better match.
-**
-** If nArg is -1 that means to only return a match (non-zero) if p->nArg
-** is also -1. In other words, we are searching for a function that
-** takes a variable number of arguments.
-**
-** If nArg is -2 that means that we are searching for any function
-** regardless of the number of arguments it uses, so return a positive
-** match score for any
-**
-** The returned value is always between 0 and 6, as follows:
-**
-** 0: Not a match.
-** 1: UTF8/16 conversion required and function takes any number of arguments.
-** 2: UTF16 byte order change required and function takes any number of args.
-** 3: encoding matches and function takes any number of arguments
-** 4: UTF8/16 conversion required - argument count matches exactly
-** 5: UTF16 byte order conversion required - argument count matches exactly
-** 6: Perfect match: encoding and argument count match exactly.
-**
-** If nArg==(-2) then any function with a non-null xStep or xFunc is
-** a perfect match and any function with both xStep and xFunc NULL is
-** a non-match.
-*/
-#define FUNC_PERFECT_MATCH 6 /* The score for a perfect match */
-static int matchQuality(
- FuncDef *p, /* The function we are evaluating for match quality */
- int nArg, /* Desired number of arguments. (-1)==any */
- u8 enc /* Desired text encoding */
-){
- int match;
-
- /* nArg of -2 is a special case */
- if( nArg==(-2) ) return (p->xFunc==0 && p->xStep==0) ? 0 : FUNC_PERFECT_MATCH;
-
- /* Wrong number of arguments means "no match" */
- if( p->nArg!=nArg && p->nArg>=0 ) return 0;
-
- /* Give a better score to a function with a specific number of arguments
- ** than to function that accepts any number of arguments. */
- if( p->nArg==nArg ){
- match = 4;
- }else{
- match = 1;
- }
-
- /* Bonus points if the text encoding matches */
- if( enc==p->iPrefEnc ){
- match += 2; /* Exact encoding match */
- }else if( (enc & p->iPrefEnc & 2)!=0 ){
- match += 1; /* Both are UTF16, but with different byte orders */
- }
-
- return match;
-}
-
-/*
-** Search a FuncDefHash for a function with the given name. Return
-** a pointer to the matching FuncDef if found, or 0 if there is no match.
-*/
-static FuncDef *functionSearch(
- FuncDefHash *pHash, /* Hash table to search */
- int h, /* Hash of the name */
- const char *zFunc, /* Name of function */
- int nFunc /* Number of bytes in zFunc */
-){
- FuncDef *p;
- for(p=pHash->a[h]; p; p=p->pHash){
- if( sqlite3StrNICmp(p->zName, zFunc, nFunc)==0 && p->zName[nFunc]==0 ){
- return p;
- }
- }
- return 0;
-}
-
-/*
-** Insert a new FuncDef into a FuncDefHash hash table.
-*/
-SQLITE_PRIVATE void sqlite3FuncDefInsert(
- FuncDefHash *pHash, /* The hash table into which to insert */
- FuncDef *pDef /* The function definition to insert */
-){
- FuncDef *pOther;
- int nName = sqlite3Strlen30(pDef->zName);
- u8 c1 = (u8)pDef->zName[0];
- int h = (sqlite3UpperToLower[c1] + nName) % ArraySize(pHash->a);
- pOther = functionSearch(pHash, h, pDef->zName, nName);
- if( pOther ){
- assert( pOther!=pDef && pOther->pNext!=pDef );
- pDef->pNext = pOther->pNext;
- pOther->pNext = pDef;
- }else{
- pDef->pNext = 0;
- pDef->pHash = pHash->a[h];
- pHash->a[h] = pDef;
- }
-}
-
-
-
-/*
-** Locate a user function given a name, a number of arguments and a flag
-** indicating whether the function prefers UTF-16 over UTF-8. Return a
-** pointer to the FuncDef structure that defines that function, or return
-** NULL if the function does not exist.
-**
-** If the createFlag argument is true, then a new (blank) FuncDef
-** structure is created and liked into the "db" structure if a
-** no matching function previously existed.
-**
-** If nArg is -2, then the first valid function found is returned. A
-** function is valid if either xFunc or xStep is non-zero. The nArg==(-2)
-** case is used to see if zName is a valid function name for some number
-** of arguments. If nArg is -2, then createFlag must be 0.
-**
-** If createFlag is false, then a function with the required name and
-** number of arguments may be returned even if the eTextRep flag does not
-** match that requested.
-*/
-SQLITE_PRIVATE FuncDef *sqlite3FindFunction(
- sqlite3 *db, /* An open database */
- const char *zName, /* Name of the function. Not null-terminated */
- int nName, /* Number of characters in the name */
- int nArg, /* Number of arguments. -1 means any number */
- u8 enc, /* Preferred text encoding */
- u8 createFlag /* Create new entry if true and does not otherwise exist */
-){
- FuncDef *p; /* Iterator variable */
- FuncDef *pBest = 0; /* Best match found so far */
- int bestScore = 0; /* Score of best match */
- int h; /* Hash value */
-
- assert( nArg>=(-2) );
- assert( nArg>=(-1) || createFlag==0 );
- assert( enc==SQLITE_UTF8 || enc==SQLITE_UTF16LE || enc==SQLITE_UTF16BE );
- h = (sqlite3UpperToLower[(u8)zName[0]] + nName) % ArraySize(db->aFunc.a);
-
- /* First search for a match amongst the application-defined functions.
- */
- p = functionSearch(&db->aFunc, h, zName, nName);
- while( p ){
- int score = matchQuality(p, nArg, enc);
- if( score>bestScore ){
- pBest = p;
- bestScore = score;
- }
- p = p->pNext;
- }
-
- /* If no match is found, search the built-in functions.
- **
- ** If the SQLITE_PreferBuiltin flag is set, then search the built-in
- ** functions even if a prior app-defined function was found. And give
- ** priority to built-in functions.
- **
- ** Except, if createFlag is true, that means that we are trying to
- ** install a new function. Whatever FuncDef structure is returned it will
- ** have fields overwritten with new information appropriate for the
- ** new function. But the FuncDefs for built-in functions are read-only.
- ** So we must not search for built-ins when creating a new function.
- */
- if( !createFlag && (pBest==0 || (db->flags & SQLITE_PreferBuiltin)!=0) ){
- FuncDefHash *pHash = &GLOBAL(FuncDefHash, sqlite3GlobalFunctions);
- bestScore = 0;
- p = functionSearch(pHash, h, zName, nName);
- while( p ){
- int score = matchQuality(p, nArg, enc);
- if( score>bestScore ){
- pBest = p;
- bestScore = score;
- }
- p = p->pNext;
- }
- }
-
- /* If the createFlag parameter is true and the search did not reveal an
- ** exact match for the name, number of arguments and encoding, then add a
- ** new entry to the hash table and return it.
- */
- if( createFlag && bestScore<FUNC_PERFECT_MATCH &&
- (pBest = sqlite3DbMallocZero(db, sizeof(*pBest)+nName+1))!=0 ){
- pBest->zName = (char *)&pBest[1];
- pBest->nArg = (u16)nArg;
- pBest->iPrefEnc = enc;
- memcpy(pBest->zName, zName, nName);
- pBest->zName[nName] = 0;
- sqlite3FuncDefInsert(&db->aFunc, pBest);
- }
-
- if( pBest && (pBest->xStep || pBest->xFunc || createFlag) ){
- return pBest;
- }
- return 0;
-}
-
-/*
-** Free all resources held by the schema structure. The void* argument points
-** at a Schema struct. This function does not call sqlite3DbFree(db, ) on the
-** pointer itself, it just cleans up subsidiary resources (i.e. the contents
-** of the schema hash tables).
-**
-** The Schema.cache_size variable is not cleared.
-*/
-SQLITE_PRIVATE void sqlite3SchemaClear(void *p){
- Hash temp1;
- Hash temp2;
- HashElem *pElem;
- Schema *pSchema = (Schema *)p;
-
- temp1 = pSchema->tblHash;
- temp2 = pSchema->trigHash;
- sqlite3HashInit(&pSchema->trigHash);
- sqlite3HashClear(&pSchema->idxHash);
- for(pElem=sqliteHashFirst(&temp2); pElem; pElem=sqliteHashNext(pElem)){
- sqlite3DeleteTrigger(0, (Trigger*)sqliteHashData(pElem));
- }
- sqlite3HashClear(&temp2);
- sqlite3HashInit(&pSchema->tblHash);
- for(pElem=sqliteHashFirst(&temp1); pElem; pElem=sqliteHashNext(pElem)){
- Table *pTab = sqliteHashData(pElem);
- sqlite3DeleteTable(0, pTab);
- }
- sqlite3HashClear(&temp1);
- sqlite3HashClear(&pSchema->fkeyHash);
- pSchema->pSeqTab = 0;
- if( pSchema->flags & DB_SchemaLoaded ){
- pSchema->iGeneration++;
- pSchema->flags &= ~DB_SchemaLoaded;
- }
-}
-
-/*
-** Find and return the schema associated with a BTree. Create
-** a new one if necessary.
-*/
-SQLITE_PRIVATE Schema *sqlite3SchemaGet(sqlite3 *db, Btree *pBt){
- Schema * p;
- if( pBt ){
- p = (Schema *)sqlite3BtreeSchema(pBt, sizeof(Schema), sqlite3SchemaClear);
- }else{
- p = (Schema *)sqlite3DbMallocZero(0, sizeof(Schema));
- }
- if( !p ){
- db->mallocFailed = 1;
- }else if ( 0==p->file_format ){
- sqlite3HashInit(&p->tblHash);
- sqlite3HashInit(&p->idxHash);
- sqlite3HashInit(&p->trigHash);
- sqlite3HashInit(&p->fkeyHash);
- p->enc = SQLITE_UTF8;
- }
- return p;
-}
-
-/************** End of callback.c ********************************************/
-/************** Begin file delete.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains C code routines that are called by the parser
-** in order to generate code for DELETE FROM statements.
-*/
-
-/*
-** While a SrcList can in general represent multiple tables and subqueries
-** (as in the FROM clause of a SELECT statement) in this case it contains
-** the name of a single table, as one might find in an INSERT, DELETE,
-** or UPDATE statement. Look up that table in the symbol table and
-** return a pointer. Set an error message and return NULL if the table
-** name is not found or if any other error occurs.
-**
-** The following fields are initialized appropriate in pSrc:
-**
-** pSrc->a[0].pTab Pointer to the Table object
-** pSrc->a[0].pIndex Pointer to the INDEXED BY index, if there is one
-**
-*/
-SQLITE_PRIVATE Table *sqlite3SrcListLookup(Parse *pParse, SrcList *pSrc){
- struct SrcList_item *pItem = pSrc->a;
- Table *pTab;
- assert( pItem && pSrc->nSrc==1 );
- pTab = sqlite3LocateTableItem(pParse, 0, pItem);
- sqlite3DeleteTable(pParse->db, pItem->pTab);
- pItem->pTab = pTab;
- if( pTab ){
- pTab->nRef++;
- }
- if( sqlite3IndexedByLookup(pParse, pItem) ){
- pTab = 0;
- }
- return pTab;
-}
-
-/*
-** Check to make sure the given table is writable. If it is not
-** writable, generate an error message and return 1. If it is
-** writable return 0;
-*/
-SQLITE_PRIVATE int sqlite3IsReadOnly(Parse *pParse, Table *pTab, int viewOk){
- /* A table is not writable under the following circumstances:
- **
- ** 1) It is a virtual table and no implementation of the xUpdate method
- ** has been provided, or
- ** 2) It is a system table (i.e. sqlite_master), this call is not
- ** part of a nested parse and writable_schema pragma has not
- ** been specified.
- **
- ** In either case leave an error message in pParse and return non-zero.
- */
- if( ( IsVirtual(pTab)
- && sqlite3GetVTable(pParse->db, pTab)->pMod->pModule->xUpdate==0 )
- || ( (pTab->tabFlags & TF_Readonly)!=0
- && (pParse->db->flags & SQLITE_WriteSchema)==0
- && pParse->nested==0 )
- ){
- sqlite3ErrorMsg(pParse, "table %s may not be modified", pTab->zName);
- return 1;
- }
-
-#ifndef SQLITE_OMIT_VIEW
- if( !viewOk && pTab->pSelect ){
- sqlite3ErrorMsg(pParse,"cannot modify %s because it is a view",pTab->zName);
- return 1;
- }
-#endif
- return 0;
-}
-
-
-#if !defined(SQLITE_OMIT_VIEW) && !defined(SQLITE_OMIT_TRIGGER)
-/*
-** Evaluate a view and store its result in an ephemeral table. The
-** pWhere argument is an optional WHERE clause that restricts the
-** set of rows in the view that are to be added to the ephemeral table.
-*/
-SQLITE_PRIVATE void sqlite3MaterializeView(
- Parse *pParse, /* Parsing context */
- Table *pView, /* View definition */
- Expr *pWhere, /* Optional WHERE clause to be added */
- int iCur /* Cursor number for ephemerial table */
-){
- SelectDest dest;
- Select *pSel;
- SrcList *pFrom;
- sqlite3 *db = pParse->db;
- int iDb = sqlite3SchemaToIndex(db, pView->pSchema);
-
- pWhere = sqlite3ExprDup(db, pWhere, 0);
- pFrom = sqlite3SrcListAppend(db, 0, 0, 0);
-
- if( pFrom ){
- assert( pFrom->nSrc==1 );
- pFrom->a[0].zName = sqlite3DbStrDup(db, pView->zName);
- pFrom->a[0].zDatabase = sqlite3DbStrDup(db, db->aDb[iDb].zName);
- assert( pFrom->a[0].pOn==0 );
- assert( pFrom->a[0].pUsing==0 );
- }
-
- pSel = sqlite3SelectNew(pParse, 0, pFrom, pWhere, 0, 0, 0, 0, 0, 0);
- if( pSel ) pSel->selFlags |= SF_Materialize;
-
- sqlite3SelectDestInit(&dest, SRT_EphemTab, iCur);
- sqlite3Select(pParse, pSel, &dest);
- sqlite3SelectDelete(db, pSel);
-}
-#endif /* !defined(SQLITE_OMIT_VIEW) && !defined(SQLITE_OMIT_TRIGGER) */
-
-#if defined(SQLITE_ENABLE_UPDATE_DELETE_LIMIT) && !defined(SQLITE_OMIT_SUBQUERY)
-/*
-** Generate an expression tree to implement the WHERE, ORDER BY,
-** and LIMIT/OFFSET portion of DELETE and UPDATE statements.
-**
-** DELETE FROM table_wxyz WHERE a<5 ORDER BY a LIMIT 1;
-** \__________________________/
-** pLimitWhere (pInClause)
-*/
-SQLITE_PRIVATE Expr *sqlite3LimitWhere(
- Parse *pParse, /* The parser context */
- SrcList *pSrc, /* the FROM clause -- which tables to scan */
- Expr *pWhere, /* The WHERE clause. May be null */
- ExprList *pOrderBy, /* The ORDER BY clause. May be null */
- Expr *pLimit, /* The LIMIT clause. May be null */
- Expr *pOffset, /* The OFFSET clause. May be null */
- char *zStmtType /* Either DELETE or UPDATE. For error messages. */
-){
- Expr *pWhereRowid = NULL; /* WHERE rowid .. */
- Expr *pInClause = NULL; /* WHERE rowid IN ( select ) */
- Expr *pSelectRowid = NULL; /* SELECT rowid ... */
- ExprList *pEList = NULL; /* Expression list contaning only pSelectRowid */
- SrcList *pSelectSrc = NULL; /* SELECT rowid FROM x ... (dup of pSrc) */
- Select *pSelect = NULL; /* Complete SELECT tree */
-
- /* Check that there isn't an ORDER BY without a LIMIT clause.
- */
- if( pOrderBy && (pLimit == 0) ) {
- sqlite3ErrorMsg(pParse, "ORDER BY without LIMIT on %s", zStmtType);
- goto limit_where_cleanup_2;
- }
-
- /* We only need to generate a select expression if there
- ** is a limit/offset term to enforce.
- */
- if( pLimit == 0 ) {
- /* if pLimit is null, pOffset will always be null as well. */
- assert( pOffset == 0 );
- return pWhere;
- }
-
- /* Generate a select expression tree to enforce the limit/offset
- ** term for the DELETE or UPDATE statement. For example:
- ** DELETE FROM table_a WHERE col1=1 ORDER BY col2 LIMIT 1 OFFSET 1
- ** becomes:
- ** DELETE FROM table_a WHERE rowid IN (
- ** SELECT rowid FROM table_a WHERE col1=1 ORDER BY col2 LIMIT 1 OFFSET 1
- ** );
- */
-
- pSelectRowid = sqlite3PExpr(pParse, TK_ROW, 0, 0, 0);
- if( pSelectRowid == 0 ) goto limit_where_cleanup_2;
- pEList = sqlite3ExprListAppend(pParse, 0, pSelectRowid);
- if( pEList == 0 ) goto limit_where_cleanup_2;
-
- /* duplicate the FROM clause as it is needed by both the DELETE/UPDATE tree
- ** and the SELECT subtree. */
- pSelectSrc = sqlite3SrcListDup(pParse->db, pSrc, 0);
- if( pSelectSrc == 0 ) {
- sqlite3ExprListDelete(pParse->db, pEList);
- goto limit_where_cleanup_2;
- }
-
- /* generate the SELECT expression tree. */
- pSelect = sqlite3SelectNew(pParse,pEList,pSelectSrc,pWhere,0,0,
- pOrderBy,0,pLimit,pOffset);
- if( pSelect == 0 ) return 0;
-
- /* now generate the new WHERE rowid IN clause for the DELETE/UDPATE */
- pWhereRowid = sqlite3PExpr(pParse, TK_ROW, 0, 0, 0);
- if( pWhereRowid == 0 ) goto limit_where_cleanup_1;
- pInClause = sqlite3PExpr(pParse, TK_IN, pWhereRowid, 0, 0);
- if( pInClause == 0 ) goto limit_where_cleanup_1;
-
- pInClause->x.pSelect = pSelect;
- pInClause->flags |= EP_xIsSelect;
- sqlite3ExprSetHeight(pParse, pInClause);
- return pInClause;
-
- /* something went wrong. clean up anything allocated. */
-limit_where_cleanup_1:
- sqlite3SelectDelete(pParse->db, pSelect);
- return 0;
-
-limit_where_cleanup_2:
- sqlite3ExprDelete(pParse->db, pWhere);
- sqlite3ExprListDelete(pParse->db, pOrderBy);
- sqlite3ExprDelete(pParse->db, pLimit);
- sqlite3ExprDelete(pParse->db, pOffset);
- return 0;
-}
-#endif /* defined(SQLITE_ENABLE_UPDATE_DELETE_LIMIT) && !defined(SQLITE_OMIT_SUBQUERY) */
-
-/*
-** Generate code for a DELETE FROM statement.
-**
-** DELETE FROM table_wxyz WHERE a<5 AND b NOT NULL;
-** \________/ \________________/
-** pTabList pWhere
-*/
-SQLITE_PRIVATE void sqlite3DeleteFrom(
- Parse *pParse, /* The parser context */
- SrcList *pTabList, /* The table from which we should delete things */
- Expr *pWhere /* The WHERE clause. May be null */
-){
- Vdbe *v; /* The virtual database engine */
- Table *pTab; /* The table from which records will be deleted */
- const char *zDb; /* Name of database holding pTab */
- int end, addr = 0; /* A couple addresses of generated code */
- int i; /* Loop counter */
- WhereInfo *pWInfo; /* Information about the WHERE clause */
- Index *pIdx; /* For looping over indices of the table */
- int iCur; /* VDBE Cursor number for pTab */
- sqlite3 *db; /* Main database structure */
- AuthContext sContext; /* Authorization context */
- NameContext sNC; /* Name context to resolve expressions in */
- int iDb; /* Database number */
- int memCnt = -1; /* Memory cell used for change counting */
- int rcauth; /* Value returned by authorization callback */
-
-#ifndef SQLITE_OMIT_TRIGGER
- int isView; /* True if attempting to delete from a view */
- Trigger *pTrigger; /* List of table triggers, if required */
-#endif
-
- memset(&sContext, 0, sizeof(sContext));
- db = pParse->db;
- if( pParse->nErr || db->mallocFailed ){
- goto delete_from_cleanup;
- }
- assert( pTabList->nSrc==1 );
-
- /* Locate the table which we want to delete. This table has to be
- ** put in an SrcList structure because some of the subroutines we
- ** will be calling are designed to work with multiple tables and expect
- ** an SrcList* parameter instead of just a Table* parameter.
- */
- pTab = sqlite3SrcListLookup(pParse, pTabList);
- if( pTab==0 ) goto delete_from_cleanup;
-
- /* Figure out if we have any triggers and if the table being
- ** deleted from is a view
- */
-#ifndef SQLITE_OMIT_TRIGGER
- pTrigger = sqlite3TriggersExist(pParse, pTab, TK_DELETE, 0, 0);
- isView = pTab->pSelect!=0;
-#else
-# define pTrigger 0
-# define isView 0
-#endif
-#ifdef SQLITE_OMIT_VIEW
-# undef isView
-# define isView 0
-#endif
-
- /* If pTab is really a view, make sure it has been initialized.
- */
- if( sqlite3ViewGetColumnNames(pParse, pTab) ){
- goto delete_from_cleanup;
- }
-
- if( sqlite3IsReadOnly(pParse, pTab, (pTrigger?1:0)) ){
- goto delete_from_cleanup;
- }
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- assert( iDb<db->nDb );
- zDb = db->aDb[iDb].zName;
- rcauth = sqlite3AuthCheck(pParse, SQLITE_DELETE, pTab->zName, 0, zDb);
- assert( rcauth==SQLITE_OK || rcauth==SQLITE_DENY || rcauth==SQLITE_IGNORE );
- if( rcauth==SQLITE_DENY ){
- goto delete_from_cleanup;
- }
- assert(!isView || pTrigger);
-
- /* Assign cursor number to the table and all its indices.
- */
- assert( pTabList->nSrc==1 );
- iCur = pTabList->a[0].iCursor = pParse->nTab++;
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- pParse->nTab++;
- }
-
- /* Start the view context
- */
- if( isView ){
- sqlite3AuthContextPush(pParse, &sContext, pTab->zName);
- }
-
- /* Begin generating code.
- */
- v = sqlite3GetVdbe(pParse);
- if( v==0 ){
- goto delete_from_cleanup;
- }
- if( pParse->nested==0 ) sqlite3VdbeCountChanges(v);
- sqlite3BeginWriteOperation(pParse, 1, iDb);
-
- /* If we are trying to delete from a view, realize that view into
- ** a ephemeral table.
- */
-#if !defined(SQLITE_OMIT_VIEW) && !defined(SQLITE_OMIT_TRIGGER)
- if( isView ){
- sqlite3MaterializeView(pParse, pTab, pWhere, iCur);
- }
-#endif
-
- /* Resolve the column names in the WHERE clause.
- */
- memset(&sNC, 0, sizeof(sNC));
- sNC.pParse = pParse;
- sNC.pSrcList = pTabList;
- if( sqlite3ResolveExprNames(&sNC, pWhere) ){
- goto delete_from_cleanup;
- }
-
- /* Initialize the counter of the number of rows deleted, if
- ** we are counting rows.
- */
- if( db->flags & SQLITE_CountRows ){
- memCnt = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, memCnt);
- }
-
-#ifndef SQLITE_OMIT_TRUNCATE_OPTIMIZATION
- /* Special case: A DELETE without a WHERE clause deletes everything.
- ** It is easier just to erase the whole table. Prior to version 3.6.5,
- ** this optimization caused the row change count (the value returned by
- ** API function sqlite3_count_changes) to be set incorrectly. */
- if( rcauth==SQLITE_OK && pWhere==0 && !pTrigger && !IsVirtual(pTab)
- && 0==sqlite3FkRequired(pParse, pTab, 0, 0)
- ){
- assert( !isView );
- sqlite3VdbeAddOp4(v, OP_Clear, pTab->tnum, iDb, memCnt,
- pTab->zName, P4_STATIC);
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- assert( pIdx->pSchema==pTab->pSchema );
- sqlite3VdbeAddOp2(v, OP_Clear, pIdx->tnum, iDb);
- }
- }else
-#endif /* SQLITE_OMIT_TRUNCATE_OPTIMIZATION */
- /* The usual case: There is a WHERE clause so we have to scan through
- ** the table and pick which records to delete.
- */
- {
- int iRowSet = ++pParse->nMem; /* Register for rowset of rows to delete */
- int iRowid = ++pParse->nMem; /* Used for storing rowid values. */
- int regRowid; /* Actual register containing rowids */
-
- /* Collect rowids of every row to be deleted.
- */
- sqlite3VdbeAddOp2(v, OP_Null, 0, iRowSet);
- pWInfo = sqlite3WhereBegin(
- pParse, pTabList, pWhere, 0, 0, WHERE_DUPLICATES_OK, 0
- );
- if( pWInfo==0 ) goto delete_from_cleanup;
- regRowid = sqlite3ExprCodeGetColumn(pParse, pTab, -1, iCur, iRowid, 0);
- sqlite3VdbeAddOp2(v, OP_RowSetAdd, iRowSet, regRowid);
- if( db->flags & SQLITE_CountRows ){
- sqlite3VdbeAddOp2(v, OP_AddImm, memCnt, 1);
- }
- sqlite3WhereEnd(pWInfo);
-
- /* Delete every item whose key was written to the list during the
- ** database scan. We have to delete items after the scan is complete
- ** because deleting an item can change the scan order. */
- end = sqlite3VdbeMakeLabel(v);
-
- /* Unless this is a view, open cursors for the table we are
- ** deleting from and all its indices. If this is a view, then the
- ** only effect this statement has is to fire the INSTEAD OF
- ** triggers. */
- if( !isView ){
- sqlite3OpenTableAndIndices(pParse, pTab, iCur, OP_OpenWrite);
- }
-
- addr = sqlite3VdbeAddOp3(v, OP_RowSetRead, iRowSet, end, iRowid);
-
- /* Delete the row */
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(pTab) ){
- const char *pVTab = (const char *)sqlite3GetVTable(db, pTab);
- sqlite3VtabMakeWritable(pParse, pTab);
- sqlite3VdbeAddOp4(v, OP_VUpdate, 0, 1, iRowid, pVTab, P4_VTAB);
- sqlite3VdbeChangeP5(v, OE_Abort);
- sqlite3MayAbort(pParse);
- }else
-#endif
- {
- int count = (pParse->nested==0); /* True to count changes */
- sqlite3GenerateRowDelete(pParse, pTab, iCur, iRowid, count, pTrigger, OE_Default);
- }
-
- /* End of the delete loop */
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addr);
- sqlite3VdbeResolveLabel(v, end);
-
- /* Close the cursors open on the table and its indexes. */
- if( !isView && !IsVirtual(pTab) ){
- for(i=1, pIdx=pTab->pIndex; pIdx; i++, pIdx=pIdx->pNext){
- sqlite3VdbeAddOp2(v, OP_Close, iCur + i, pIdx->tnum);
- }
- sqlite3VdbeAddOp1(v, OP_Close, iCur);
- }
- }
-
- /* Update the sqlite_sequence table by storing the content of the
- ** maximum rowid counter values recorded while inserting into
- ** autoincrement tables.
- */
- if( pParse->nested==0 && pParse->pTriggerTab==0 ){
- sqlite3AutoincrementEnd(pParse);
- }
-
- /* Return the number of rows that were deleted. If this routine is
- ** generating code because of a call to sqlite3NestedParse(), do not
- ** invoke the callback function.
- */
- if( (db->flags&SQLITE_CountRows) && !pParse->nested && !pParse->pTriggerTab ){
- sqlite3VdbeAddOp2(v, OP_ResultRow, memCnt, 1);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "rows deleted", SQLITE_STATIC);
- }
-
-delete_from_cleanup:
- sqlite3AuthContextPop(&sContext);
- sqlite3SrcListDelete(db, pTabList);
- sqlite3ExprDelete(db, pWhere);
- return;
-}
-/* Make sure "isView" and other macros defined above are undefined. Otherwise
-** thely may interfere with compilation of other functions in this file
-** (or in another file, if this file becomes part of the amalgamation). */
-#ifdef isView
- #undef isView
-#endif
-#ifdef pTrigger
- #undef pTrigger
-#endif
-
-/*
-** This routine generates VDBE code that causes a single row of a
-** single table to be deleted.
-**
-** The VDBE must be in a particular state when this routine is called.
-** These are the requirements:
-**
-** 1. A read/write cursor pointing to pTab, the table containing the row
-** to be deleted, must be opened as cursor number $iCur.
-**
-** 2. Read/write cursors for all indices of pTab must be open as
-** cursor number base+i for the i-th index.
-**
-** 3. The record number of the row to be deleted must be stored in
-** memory cell iRowid.
-**
-** This routine generates code to remove both the table record and all
-** index entries that point to that record.
-*/
-SQLITE_PRIVATE void sqlite3GenerateRowDelete(
- Parse *pParse, /* Parsing context */
- Table *pTab, /* Table containing the row to be deleted */
- int iCur, /* Cursor number for the table */
- int iRowid, /* Memory cell that contains the rowid to delete */
- int count, /* If non-zero, increment the row change counter */
- Trigger *pTrigger, /* List of triggers to (potentially) fire */
- int onconf /* Default ON CONFLICT policy for triggers */
-){
- Vdbe *v = pParse->pVdbe; /* Vdbe */
- int iOld = 0; /* First register in OLD.* array */
- int iLabel; /* Label resolved to end of generated code */
-
- /* Vdbe is guaranteed to have been allocated by this stage. */
- assert( v );
-
- /* Seek cursor iCur to the row to delete. If this row no longer exists
- ** (this can happen if a trigger program has already deleted it), do
- ** not attempt to delete it or fire any DELETE triggers. */
- iLabel = sqlite3VdbeMakeLabel(v);
- sqlite3VdbeAddOp3(v, OP_NotExists, iCur, iLabel, iRowid);
-
- /* If there are any triggers to fire, allocate a range of registers to
- ** use for the old.* references in the triggers. */
- if( sqlite3FkRequired(pParse, pTab, 0, 0) || pTrigger ){
- u32 mask; /* Mask of OLD.* columns in use */
- int iCol; /* Iterator used while populating OLD.* */
-
- /* TODO: Could use temporary registers here. Also could attempt to
- ** avoid copying the contents of the rowid register. */
- mask = sqlite3TriggerColmask(
- pParse, pTrigger, 0, 0, TRIGGER_BEFORE|TRIGGER_AFTER, pTab, onconf
- );
- mask |= sqlite3FkOldmask(pParse, pTab);
- iOld = pParse->nMem+1;
- pParse->nMem += (1 + pTab->nCol);
-
- /* Populate the OLD.* pseudo-table register array. These values will be
- ** used by any BEFORE and AFTER triggers that exist. */
- sqlite3VdbeAddOp2(v, OP_Copy, iRowid, iOld);
- for(iCol=0; iCol<pTab->nCol; iCol++){
- if( mask==0xffffffff || mask&(1<<iCol) ){
- sqlite3ExprCodeGetColumnOfTable(v, pTab, iCur, iCol, iOld+iCol+1);
- }
- }
-
- /* Invoke BEFORE DELETE trigger programs. */
- sqlite3CodeRowTrigger(pParse, pTrigger,
- TK_DELETE, 0, TRIGGER_BEFORE, pTab, iOld, onconf, iLabel
- );
-
- /* Seek the cursor to the row to be deleted again. It may be that
- ** the BEFORE triggers coded above have already removed the row
- ** being deleted. Do not attempt to delete the row a second time, and
- ** do not fire AFTER triggers. */
- sqlite3VdbeAddOp3(v, OP_NotExists, iCur, iLabel, iRowid);
-
- /* Do FK processing. This call checks that any FK constraints that
- ** refer to this table (i.e. constraints attached to other tables)
- ** are not violated by deleting this row. */
- sqlite3FkCheck(pParse, pTab, iOld, 0);
- }
-
- /* Delete the index and table entries. Skip this step if pTab is really
- ** a view (in which case the only effect of the DELETE statement is to
- ** fire the INSTEAD OF triggers). */
- if( pTab->pSelect==0 ){
- sqlite3GenerateRowIndexDelete(pParse, pTab, iCur, 0);
- sqlite3VdbeAddOp2(v, OP_Delete, iCur, (count?OPFLAG_NCHANGE:0));
- if( count ){
- sqlite3VdbeChangeP4(v, -1, pTab->zName, P4_TRANSIENT);
- }
- }
-
- /* Do any ON CASCADE, SET NULL or SET DEFAULT operations required to
- ** handle rows (possibly in other tables) that refer via a foreign key
- ** to the row just deleted. */
- sqlite3FkActions(pParse, pTab, 0, iOld);
-
- /* Invoke AFTER DELETE trigger programs. */
- sqlite3CodeRowTrigger(pParse, pTrigger,
- TK_DELETE, 0, TRIGGER_AFTER, pTab, iOld, onconf, iLabel
- );
-
- /* Jump here if the row had already been deleted before any BEFORE
- ** trigger programs were invoked. Or if a trigger program throws a
- ** RAISE(IGNORE) exception. */
- sqlite3VdbeResolveLabel(v, iLabel);
-}
-
-/*
-** This routine generates VDBE code that causes the deletion of all
-** index entries associated with a single row of a single table.
-**
-** The VDBE must be in a particular state when this routine is called.
-** These are the requirements:
-**
-** 1. A read/write cursor pointing to pTab, the table containing the row
-** to be deleted, must be opened as cursor number "iCur".
-**
-** 2. Read/write cursors for all indices of pTab must be open as
-** cursor number iCur+i for the i-th index.
-**
-** 3. The "iCur" cursor must be pointing to the row that is to be
-** deleted.
-*/
-SQLITE_PRIVATE void sqlite3GenerateRowIndexDelete(
- Parse *pParse, /* Parsing and code generating context */
- Table *pTab, /* Table containing the row to be deleted */
- int iCur, /* Cursor number for the table */
- int *aRegIdx /* Only delete if aRegIdx!=0 && aRegIdx[i]>0 */
-){
- int i;
- Index *pIdx;
- int r1;
-
- for(i=1, pIdx=pTab->pIndex; pIdx; i++, pIdx=pIdx->pNext){
- if( aRegIdx!=0 && aRegIdx[i-1]==0 ) continue;
- r1 = sqlite3GenerateIndexKey(pParse, pIdx, iCur, 0, 0);
- sqlite3VdbeAddOp3(pParse->pVdbe, OP_IdxDelete, iCur+i, r1,pIdx->nColumn+1);
- }
-}
-
-/*
-** Generate code that will assemble an index key and put it in register
-** regOut. The key with be for index pIdx which is an index on pTab.
-** iCur is the index of a cursor open on the pTab table and pointing to
-** the entry that needs indexing.
-**
-** Return a register number which is the first in a block of
-** registers that holds the elements of the index key. The
-** block of registers has already been deallocated by the time
-** this routine returns.
-*/
-SQLITE_PRIVATE int sqlite3GenerateIndexKey(
- Parse *pParse, /* Parsing context */
- Index *pIdx, /* The index for which to generate a key */
- int iCur, /* Cursor number for the pIdx->pTable table */
- int regOut, /* Write the new index key to this register */
- int doMakeRec /* Run the OP_MakeRecord instruction if true */
-){
- Vdbe *v = pParse->pVdbe;
- int j;
- Table *pTab = pIdx->pTable;
- int regBase;
- int nCol;
-
- nCol = pIdx->nColumn;
- regBase = sqlite3GetTempRange(pParse, nCol+1);
- sqlite3VdbeAddOp2(v, OP_Rowid, iCur, regBase+nCol);
- for(j=0; j<nCol; j++){
- int idx = pIdx->aiColumn[j];
- if( idx==pTab->iPKey ){
- sqlite3VdbeAddOp2(v, OP_SCopy, regBase+nCol, regBase+j);
- }else{
- sqlite3VdbeAddOp3(v, OP_Column, iCur, idx, regBase+j);
- sqlite3ColumnDefault(v, pTab, idx, -1);
- }
- }
- if( doMakeRec ){
- const char *zAff;
- if( pTab->pSelect
- || OptimizationDisabled(pParse->db, SQLITE_IdxRealAsInt)
- ){
- zAff = 0;
- }else{
- zAff = sqlite3IndexAffinityStr(v, pIdx);
- }
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regBase, nCol+1, regOut);
- sqlite3VdbeChangeP4(v, -1, zAff, P4_TRANSIENT);
- }
- sqlite3ReleaseTempRange(pParse, regBase, nCol+1);
- return regBase;
-}
-
-/************** End of delete.c **********************************************/
-/************** Begin file func.c ********************************************/
-/*
-** 2002 February 23
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement various SQL
-** functions of SQLite.
-**
-** There is only one exported symbol in this file - the function
-** sqliteRegisterBuildinFunctions() found at the bottom of the file.
-** All other code has file scope.
-*/
-/* #include <stdlib.h> */
-/* #include <assert.h> */
-
-/*
-** Return the collating function associated with a function.
-*/
-static CollSeq *sqlite3GetFuncCollSeq(sqlite3_context *context){
- return context->pColl;
-}
-
-/*
-** Indicate that the accumulator load should be skipped on this
-** iteration of the aggregate loop.
-*/
-static void sqlite3SkipAccumulatorLoad(sqlite3_context *context){
- context->skipFlag = 1;
-}
-
-/*
-** Implementation of the non-aggregate min() and max() functions
-*/
-static void minmaxFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int i;
- int mask; /* 0 for min() or 0xffffffff for max() */
- int iBest;
- CollSeq *pColl;
-
- assert( argc>1 );
- mask = sqlite3_user_data(context)==0 ? 0 : -1;
- pColl = sqlite3GetFuncCollSeq(context);
- assert( pColl );
- assert( mask==-1 || mask==0 );
- iBest = 0;
- if( sqlite3_value_type(argv[0])==SQLITE_NULL ) return;
- for(i=1; i<argc; i++){
- if( sqlite3_value_type(argv[i])==SQLITE_NULL ) return;
- if( (sqlite3MemCompare(argv[iBest], argv[i], pColl)^mask)>=0 ){
- testcase( mask==0 );
- iBest = i;
- }
- }
- sqlite3_result_value(context, argv[iBest]);
-}
-
-/*
-** Return the type of the argument.
-*/
-static void typeofFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- const char *z = 0;
- UNUSED_PARAMETER(NotUsed);
- switch( sqlite3_value_type(argv[0]) ){
- case SQLITE_INTEGER: z = "integer"; break;
- case SQLITE_TEXT: z = "text"; break;
- case SQLITE_FLOAT: z = "real"; break;
- case SQLITE_BLOB: z = "blob"; break;
- default: z = "null"; break;
- }
- sqlite3_result_text(context, z, -1, SQLITE_STATIC);
-}
-
-
-/*
-** Implementation of the length() function
-*/
-static void lengthFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int len;
-
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- switch( sqlite3_value_type(argv[0]) ){
- case SQLITE_BLOB:
- case SQLITE_INTEGER:
- case SQLITE_FLOAT: {
- sqlite3_result_int(context, sqlite3_value_bytes(argv[0]));
- break;
- }
- case SQLITE_TEXT: {
- const unsigned char *z = sqlite3_value_text(argv[0]);
- if( z==0 ) return;
- len = 0;
- while( *z ){
- len++;
- SQLITE_SKIP_UTF8(z);
- }
- sqlite3_result_int(context, len);
- break;
- }
- default: {
- sqlite3_result_null(context);
- break;
- }
- }
-}
-
-/*
-** Implementation of the abs() function.
-**
-** IMP: R-23979-26855 The abs(X) function returns the absolute value of
-** the numeric argument X.
-*/
-static void absFunc(sqlite3_context *context, int argc, sqlite3_value **argv){
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- switch( sqlite3_value_type(argv[0]) ){
- case SQLITE_INTEGER: {
- i64 iVal = sqlite3_value_int64(argv[0]);
- if( iVal<0 ){
- if( (iVal<<1)==0 ){
- /* IMP: R-35460-15084 If X is the integer -9223372036854775807 then
- ** abs(X) throws an integer overflow error since there is no
- ** equivalent positive 64-bit two complement value. */
- sqlite3_result_error(context, "integer overflow", -1);
- return;
- }
- iVal = -iVal;
- }
- sqlite3_result_int64(context, iVal);
- break;
- }
- case SQLITE_NULL: {
- /* IMP: R-37434-19929 Abs(X) returns NULL if X is NULL. */
- sqlite3_result_null(context);
- break;
- }
- default: {
- /* Because sqlite3_value_double() returns 0.0 if the argument is not
- ** something that can be converted into a number, we have:
- ** IMP: R-57326-31541 Abs(X) return 0.0 if X is a string or blob that
- ** cannot be converted to a numeric value.
- */
- double rVal = sqlite3_value_double(argv[0]);
- if( rVal<0 ) rVal = -rVal;
- sqlite3_result_double(context, rVal);
- break;
- }
- }
-}
-
-/*
-** Implementation of the instr() function.
-**
-** instr(haystack,needle) finds the first occurrence of needle
-** in haystack and returns the number of previous characters plus 1,
-** or 0 if needle does not occur within haystack.
-**
-** If both haystack and needle are BLOBs, then the result is one more than
-** the number of bytes in haystack prior to the first occurrence of needle,
-** or 0 if needle never occurs in haystack.
-*/
-static void instrFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *zHaystack;
- const unsigned char *zNeedle;
- int nHaystack;
- int nNeedle;
- int typeHaystack, typeNeedle;
- int N = 1;
- int isText;
-
- UNUSED_PARAMETER(argc);
- typeHaystack = sqlite3_value_type(argv[0]);
- typeNeedle = sqlite3_value_type(argv[1]);
- if( typeHaystack==SQLITE_NULL || typeNeedle==SQLITE_NULL ) return;
- nHaystack = sqlite3_value_bytes(argv[0]);
- nNeedle = sqlite3_value_bytes(argv[1]);
- if( typeHaystack==SQLITE_BLOB && typeNeedle==SQLITE_BLOB ){
- zHaystack = sqlite3_value_blob(argv[0]);
- zNeedle = sqlite3_value_blob(argv[1]);
- isText = 0;
- }else{
- zHaystack = sqlite3_value_text(argv[0]);
- zNeedle = sqlite3_value_text(argv[1]);
- isText = 1;
- }
- while( nNeedle<=nHaystack && memcmp(zHaystack, zNeedle, nNeedle)!=0 ){
- N++;
- do{
- nHaystack--;
- zHaystack++;
- }while( isText && (zHaystack[0]&0xc0)==0x80 );
- }
- if( nNeedle>nHaystack ) N = 0;
- sqlite3_result_int(context, N);
-}
-
-/*
-** Implementation of the substr() function.
-**
-** substr(x,p1,p2) returns p2 characters of x[] beginning with p1.
-** p1 is 1-indexed. So substr(x,1,1) returns the first character
-** of x. If x is text, then we actually count UTF-8 characters.
-** If x is a blob, then we count bytes.
-**
-** If p1 is negative, then we begin abs(p1) from the end of x[].
-**
-** If p2 is negative, return the p2 characters preceeding p1.
-*/
-static void substrFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *z;
- const unsigned char *z2;
- int len;
- int p0type;
- i64 p1, p2;
- int negP2 = 0;
-
- assert( argc==3 || argc==2 );
- if( sqlite3_value_type(argv[1])==SQLITE_NULL
- || (argc==3 && sqlite3_value_type(argv[2])==SQLITE_NULL)
- ){
- return;
- }
- p0type = sqlite3_value_type(argv[0]);
- p1 = sqlite3_value_int(argv[1]);
- if( p0type==SQLITE_BLOB ){
- len = sqlite3_value_bytes(argv[0]);
- z = sqlite3_value_blob(argv[0]);
- if( z==0 ) return;
- assert( len==sqlite3_value_bytes(argv[0]) );
- }else{
- z = sqlite3_value_text(argv[0]);
- if( z==0 ) return;
- len = 0;
- if( p1<0 ){
- for(z2=z; *z2; len++){
- SQLITE_SKIP_UTF8(z2);
- }
- }
- }
- if( argc==3 ){
- p2 = sqlite3_value_int(argv[2]);
- if( p2<0 ){
- p2 = -p2;
- negP2 = 1;
- }
- }else{
- p2 = sqlite3_context_db_handle(context)->aLimit[SQLITE_LIMIT_LENGTH];
- }
- if( p1<0 ){
- p1 += len;
- if( p1<0 ){
- p2 += p1;
- if( p2<0 ) p2 = 0;
- p1 = 0;
- }
- }else if( p1>0 ){
- p1--;
- }else if( p2>0 ){
- p2--;
- }
- if( negP2 ){
- p1 -= p2;
- if( p1<0 ){
- p2 += p1;
- p1 = 0;
- }
- }
- assert( p1>=0 && p2>=0 );
- if( p0type!=SQLITE_BLOB ){
- while( *z && p1 ){
- SQLITE_SKIP_UTF8(z);
- p1--;
- }
- for(z2=z; *z2 && p2; p2--){
- SQLITE_SKIP_UTF8(z2);
- }
- sqlite3_result_text(context, (char*)z, (int)(z2-z), SQLITE_TRANSIENT);
- }else{
- if( p1+p2>len ){
- p2 = len-p1;
- if( p2<0 ) p2 = 0;
- }
- sqlite3_result_blob(context, (char*)&z[p1], (int)p2, SQLITE_TRANSIENT);
- }
-}
-
-/*
-** Implementation of the round() function
-*/
-#ifndef SQLITE_OMIT_FLOATING_POINT
-static void roundFunc(sqlite3_context *context, int argc, sqlite3_value **argv){
- int n = 0;
- double r;
- char *zBuf;
- assert( argc==1 || argc==2 );
- if( argc==2 ){
- if( SQLITE_NULL==sqlite3_value_type(argv[1]) ) return;
- n = sqlite3_value_int(argv[1]);
- if( n>30 ) n = 30;
- if( n<0 ) n = 0;
- }
- if( sqlite3_value_type(argv[0])==SQLITE_NULL ) return;
- r = sqlite3_value_double(argv[0]);
- /* If Y==0 and X will fit in a 64-bit int,
- ** handle the rounding directly,
- ** otherwise use printf.
- */
- if( n==0 && r>=0 && r<LARGEST_INT64-1 ){
- r = (double)((sqlite_int64)(r+0.5));
- }else if( n==0 && r<0 && (-r)<LARGEST_INT64-1 ){
- r = -(double)((sqlite_int64)((-r)+0.5));
- }else{
- zBuf = sqlite3_mprintf("%.*f",n,r);
- if( zBuf==0 ){
- sqlite3_result_error_nomem(context);
- return;
- }
- sqlite3AtoF(zBuf, &r, sqlite3Strlen30(zBuf), SQLITE_UTF8);
- sqlite3_free(zBuf);
- }
- sqlite3_result_double(context, r);
-}
-#endif
-
-/*
-** Allocate nByte bytes of space using sqlite3_malloc(). If the
-** allocation fails, call sqlite3_result_error_nomem() to notify
-** the database handle that malloc() has failed and return NULL.
-** If nByte is larger than the maximum string or blob length, then
-** raise an SQLITE_TOOBIG exception and return NULL.
-*/
-static void *contextMalloc(sqlite3_context *context, i64 nByte){
- char *z;
- sqlite3 *db = sqlite3_context_db_handle(context);
- assert( nByte>0 );
- testcase( nByte==db->aLimit[SQLITE_LIMIT_LENGTH] );
- testcase( nByte==db->aLimit[SQLITE_LIMIT_LENGTH]+1 );
- if( nByte>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- sqlite3_result_error_toobig(context);
- z = 0;
- }else{
- z = sqlite3Malloc((int)nByte);
- if( !z ){
- sqlite3_result_error_nomem(context);
- }
- }
- return z;
-}
-
-/*
-** Implementation of the upper() and lower() SQL functions.
-*/
-static void upperFunc(sqlite3_context *context, int argc, sqlite3_value **argv){
- char *z1;
- const char *z2;
- int i, n;
- UNUSED_PARAMETER(argc);
- z2 = (char*)sqlite3_value_text(argv[0]);
- n = sqlite3_value_bytes(argv[0]);
- /* Verify that the call to _bytes() does not invalidate the _text() pointer */
- assert( z2==(char*)sqlite3_value_text(argv[0]) );
- if( z2 ){
- z1 = contextMalloc(context, ((i64)n)+1);
- if( z1 ){
- for(i=0; i<n; i++){
- z1[i] = (char)sqlite3Toupper(z2[i]);
- }
- sqlite3_result_text(context, z1, n, sqlite3_free);
- }
- }
-}
-static void lowerFunc(sqlite3_context *context, int argc, sqlite3_value **argv){
- char *z1;
- const char *z2;
- int i, n;
- UNUSED_PARAMETER(argc);
- z2 = (char*)sqlite3_value_text(argv[0]);
- n = sqlite3_value_bytes(argv[0]);
- /* Verify that the call to _bytes() does not invalidate the _text() pointer */
- assert( z2==(char*)sqlite3_value_text(argv[0]) );
- if( z2 ){
- z1 = contextMalloc(context, ((i64)n)+1);
- if( z1 ){
- for(i=0; i<n; i++){
- z1[i] = sqlite3Tolower(z2[i]);
- }
- sqlite3_result_text(context, z1, n, sqlite3_free);
- }
- }
-}
-
-/*
-** The COALESCE() and IFNULL() functions are implemented as VDBE code so
-** that unused argument values do not have to be computed. However, we
-** still need some kind of function implementation for this routines in
-** the function table. That function implementation will never be called
-** so it doesn't matter what the implementation is. We might as well use
-** the "version()" function as a substitute.
-*/
-#define ifnullFunc versionFunc /* Substitute function - never called */
-
-/*
-** Implementation of random(). Return a random integer.
-*/
-static void randomFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- sqlite_int64 r;
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- sqlite3_randomness(sizeof(r), &r);
- if( r<0 ){
- /* We need to prevent a random number of 0x8000000000000000
- ** (or -9223372036854775808) since when you do abs() of that
- ** number of you get the same value back again. To do this
- ** in a way that is testable, mask the sign bit off of negative
- ** values, resulting in a positive value. Then take the
- ** 2s complement of that positive value. The end result can
- ** therefore be no less than -9223372036854775807.
- */
- r = -(r & LARGEST_INT64);
- }
- sqlite3_result_int64(context, r);
-}
-
-/*
-** Implementation of randomblob(N). Return a random blob
-** that is N bytes long.
-*/
-static void randomBlob(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int n;
- unsigned char *p;
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- n = sqlite3_value_int(argv[0]);
- if( n<1 ){
- n = 1;
- }
- p = contextMalloc(context, n);
- if( p ){
- sqlite3_randomness(n, p);
- sqlite3_result_blob(context, (char*)p, n, sqlite3_free);
- }
-}
-
-/*
-** Implementation of the last_insert_rowid() SQL function. The return
-** value is the same as the sqlite3_last_insert_rowid() API function.
-*/
-static void last_insert_rowid(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- sqlite3 *db = sqlite3_context_db_handle(context);
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- /* IMP: R-51513-12026 The last_insert_rowid() SQL function is a
- ** wrapper around the sqlite3_last_insert_rowid() C/C++ interface
- ** function. */
- sqlite3_result_int64(context, sqlite3_last_insert_rowid(db));
-}
-
-/*
-** Implementation of the changes() SQL function.
-**
-** IMP: R-62073-11209 The changes() SQL function is a wrapper
-** around the sqlite3_changes() C/C++ function and hence follows the same
-** rules for counting changes.
-*/
-static void changes(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- sqlite3 *db = sqlite3_context_db_handle(context);
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- sqlite3_result_int(context, sqlite3_changes(db));
-}
-
-/*
-** Implementation of the total_changes() SQL function. The return value is
-** the same as the sqlite3_total_changes() API function.
-*/
-static void total_changes(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- sqlite3 *db = sqlite3_context_db_handle(context);
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- /* IMP: R-52756-41993 This function is a wrapper around the
- ** sqlite3_total_changes() C/C++ interface. */
- sqlite3_result_int(context, sqlite3_total_changes(db));
-}
-
-/*
-** A structure defining how to do GLOB-style comparisons.
-*/
-struct compareInfo {
- u8 matchAll;
- u8 matchOne;
- u8 matchSet;
- u8 noCase;
-};
-
-/*
-** For LIKE and GLOB matching on EBCDIC machines, assume that every
-** character is exactly one byte in size. Also, all characters are
-** able to participate in upper-case-to-lower-case mappings in EBCDIC
-** whereas only characters less than 0x80 do in ASCII.
-*/
-#if defined(SQLITE_EBCDIC)
-# define sqlite3Utf8Read(A) (*((*A)++))
-# define GlogUpperToLower(A) A = sqlite3UpperToLower[A]
-#else
-# define GlogUpperToLower(A) if( !((A)&~0x7f) ){ A = sqlite3UpperToLower[A]; }
-#endif
-
-static const struct compareInfo globInfo = { '*', '?', '[', 0 };
-/* The correct SQL-92 behavior is for the LIKE operator to ignore
-** case. Thus 'a' LIKE 'A' would be true. */
-static const struct compareInfo likeInfoNorm = { '%', '_', 0, 1 };
-/* If SQLITE_CASE_SENSITIVE_LIKE is defined, then the LIKE operator
-** is case sensitive causing 'a' LIKE 'A' to be false */
-static const struct compareInfo likeInfoAlt = { '%', '_', 0, 0 };
-
-/*
-** Compare two UTF-8 strings for equality where the first string can
-** potentially be a "glob" expression. Return true (1) if they
-** are the same and false (0) if they are different.
-**
-** Globbing rules:
-**
-** '*' Matches any sequence of zero or more characters.
-**
-** '?' Matches exactly one character.
-**
-** [...] Matches one character from the enclosed list of
-** characters.
-**
-** [^...] Matches one character not in the enclosed list.
-**
-** With the [...] and [^...] matching, a ']' character can be included
-** in the list by making it the first character after '[' or '^'. A
-** range of characters can be specified using '-'. Example:
-** "[a-z]" matches any single lower-case letter. To match a '-', make
-** it the last character in the list.
-**
-** This routine is usually quick, but can be N**2 in the worst case.
-**
-** Hints: to match '*' or '?', put them in "[]". Like this:
-**
-** abc[*]xyz Matches "abc*xyz" only
-*/
-static int patternCompare(
- const u8 *zPattern, /* The glob pattern */
- const u8 *zString, /* The string to compare against the glob */
- const struct compareInfo *pInfo, /* Information about how to do the compare */
- u32 esc /* The escape character */
-){
- u32 c, c2;
- int invert;
- int seen;
- u8 matchOne = pInfo->matchOne;
- u8 matchAll = pInfo->matchAll;
- u8 matchSet = pInfo->matchSet;
- u8 noCase = pInfo->noCase;
- int prevEscape = 0; /* True if the previous character was 'escape' */
-
- while( (c = sqlite3Utf8Read(&zPattern))!=0 ){
- if( c==matchAll && !prevEscape ){
- while( (c=sqlite3Utf8Read(&zPattern)) == matchAll
- || c == matchOne ){
- if( c==matchOne && sqlite3Utf8Read(&zString)==0 ){
- return 0;
- }
- }
- if( c==0 ){
- return 1;
- }else if( c==esc ){
- c = sqlite3Utf8Read(&zPattern);
- if( c==0 ){
- return 0;
- }
- }else if( c==matchSet ){
- assert( esc==0 ); /* This is GLOB, not LIKE */
- assert( matchSet<0x80 ); /* '[' is a single-byte character */
- while( *zString && patternCompare(&zPattern[-1],zString,pInfo,esc)==0 ){
- SQLITE_SKIP_UTF8(zString);
- }
- return *zString!=0;
- }
- while( (c2 = sqlite3Utf8Read(&zString))!=0 ){
- if( noCase ){
- GlogUpperToLower(c2);
- GlogUpperToLower(c);
- while( c2 != 0 && c2 != c ){
- c2 = sqlite3Utf8Read(&zString);
- GlogUpperToLower(c2);
- }
- }else{
- while( c2 != 0 && c2 != c ){
- c2 = sqlite3Utf8Read(&zString);
- }
- }
- if( c2==0 ) return 0;
- if( patternCompare(zPattern,zString,pInfo,esc) ) return 1;
- }
- return 0;
- }else if( c==matchOne && !prevEscape ){
- if( sqlite3Utf8Read(&zString)==0 ){
- return 0;
- }
- }else if( c==matchSet ){
- u32 prior_c = 0;
- assert( esc==0 ); /* This only occurs for GLOB, not LIKE */
- seen = 0;
- invert = 0;
- c = sqlite3Utf8Read(&zString);
- if( c==0 ) return 0;
- c2 = sqlite3Utf8Read(&zPattern);
- if( c2=='^' ){
- invert = 1;
- c2 = sqlite3Utf8Read(&zPattern);
- }
- if( c2==']' ){
- if( c==']' ) seen = 1;
- c2 = sqlite3Utf8Read(&zPattern);
- }
- while( c2 && c2!=']' ){
- if( c2=='-' && zPattern[0]!=']' && zPattern[0]!=0 && prior_c>0 ){
- c2 = sqlite3Utf8Read(&zPattern);
- if( c>=prior_c && c<=c2 ) seen = 1;
- prior_c = 0;
- }else{
- if( c==c2 ){
- seen = 1;
- }
- prior_c = c2;
- }
- c2 = sqlite3Utf8Read(&zPattern);
- }
- if( c2==0 || (seen ^ invert)==0 ){
- return 0;
- }
- }else if( esc==c && !prevEscape ){
- prevEscape = 1;
- }else{
- c2 = sqlite3Utf8Read(&zString);
- if( noCase ){
- GlogUpperToLower(c);
- GlogUpperToLower(c2);
- }
- if( c!=c2 ){
- return 0;
- }
- prevEscape = 0;
- }
- }
- return *zString==0;
-}
-
-/*
-** Count the number of times that the LIKE operator (or GLOB which is
-** just a variation of LIKE) gets called. This is used for testing
-** only.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_like_count = 0;
-#endif
-
-
-/*
-** Implementation of the like() SQL function. This function implements
-** the build-in LIKE operator. The first argument to the function is the
-** pattern and the second argument is the string. So, the SQL statements:
-**
-** A LIKE B
-**
-** is implemented as like(B,A).
-**
-** This same function (with a different compareInfo structure) computes
-** the GLOB operator.
-*/
-static void likeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *zA, *zB;
- u32 escape = 0;
- int nPat;
- sqlite3 *db = sqlite3_context_db_handle(context);
-
- zB = sqlite3_value_text(argv[0]);
- zA = sqlite3_value_text(argv[1]);
-
- /* Limit the length of the LIKE or GLOB pattern to avoid problems
- ** of deep recursion and N*N behavior in patternCompare().
- */
- nPat = sqlite3_value_bytes(argv[0]);
- testcase( nPat==db->aLimit[SQLITE_LIMIT_LIKE_PATTERN_LENGTH] );
- testcase( nPat==db->aLimit[SQLITE_LIMIT_LIKE_PATTERN_LENGTH]+1 );
- if( nPat > db->aLimit[SQLITE_LIMIT_LIKE_PATTERN_LENGTH] ){
- sqlite3_result_error(context, "LIKE or GLOB pattern too complex", -1);
- return;
- }
- assert( zB==sqlite3_value_text(argv[0]) ); /* Encoding did not change */
-
- if( argc==3 ){
- /* The escape character string must consist of a single UTF-8 character.
- ** Otherwise, return an error.
- */
- const unsigned char *zEsc = sqlite3_value_text(argv[2]);
- if( zEsc==0 ) return;
- if( sqlite3Utf8CharLen((char*)zEsc, -1)!=1 ){
- sqlite3_result_error(context,
- "ESCAPE expression must be a single character", -1);
- return;
- }
- escape = sqlite3Utf8Read(&zEsc);
- }
- if( zA && zB ){
- struct compareInfo *pInfo = sqlite3_user_data(context);
-#ifdef SQLITE_TEST
- sqlite3_like_count++;
-#endif
-
- sqlite3_result_int(context, patternCompare(zB, zA, pInfo, escape));
- }
-}
-
-/*
-** Implementation of the NULLIF(x,y) function. The result is the first
-** argument if the arguments are different. The result is NULL if the
-** arguments are equal to each other.
-*/
-static void nullifFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- CollSeq *pColl = sqlite3GetFuncCollSeq(context);
- UNUSED_PARAMETER(NotUsed);
- if( sqlite3MemCompare(argv[0], argv[1], pColl)!=0 ){
- sqlite3_result_value(context, argv[0]);
- }
-}
-
-/*
-** Implementation of the sqlite_version() function. The result is the version
-** of the SQLite library that is running.
-*/
-static void versionFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- /* IMP: R-48699-48617 This function is an SQL wrapper around the
- ** sqlite3_libversion() C-interface. */
- sqlite3_result_text(context, sqlite3_libversion(), -1, SQLITE_STATIC);
-}
-
-/*
-** Implementation of the sqlite_source_id() function. The result is a string
-** that identifies the particular version of the source code used to build
-** SQLite.
-*/
-static void sourceidFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- /* IMP: R-24470-31136 This function is an SQL wrapper around the
- ** sqlite3_sourceid() C interface. */
- sqlite3_result_text(context, sqlite3_sourceid(), -1, SQLITE_STATIC);
-}
-
-/*
-** Implementation of the sqlite_log() function. This is a wrapper around
-** sqlite3_log(). The return value is NULL. The function exists purely for
-** its side-effects.
-*/
-static void errlogFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- UNUSED_PARAMETER(argc);
- UNUSED_PARAMETER(context);
- sqlite3_log(sqlite3_value_int(argv[0]), "%s", sqlite3_value_text(argv[1]));
-}
-
-/*
-** Implementation of the sqlite_compileoption_used() function.
-** The result is an integer that identifies if the compiler option
-** was used to build SQLite.
-*/
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
-static void compileoptionusedFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const char *zOptName;
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- /* IMP: R-39564-36305 The sqlite_compileoption_used() SQL
- ** function is a wrapper around the sqlite3_compileoption_used() C/C++
- ** function.
- */
- if( (zOptName = (const char*)sqlite3_value_text(argv[0]))!=0 ){
- sqlite3_result_int(context, sqlite3_compileoption_used(zOptName));
- }
-}
-#endif /* SQLITE_OMIT_COMPILEOPTION_DIAGS */
-
-/*
-** Implementation of the sqlite_compileoption_get() function.
-** The result is a string that identifies the compiler options
-** used to build SQLite.
-*/
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
-static void compileoptiongetFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int n;
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- /* IMP: R-04922-24076 The sqlite_compileoption_get() SQL function
- ** is a wrapper around the sqlite3_compileoption_get() C/C++ function.
- */
- n = sqlite3_value_int(argv[0]);
- sqlite3_result_text(context, sqlite3_compileoption_get(n), -1, SQLITE_STATIC);
-}
-#endif /* SQLITE_OMIT_COMPILEOPTION_DIAGS */
-
-/* Array for converting from half-bytes (nybbles) into ASCII hex
-** digits. */
-static const char hexdigits[] = {
- '0', '1', '2', '3', '4', '5', '6', '7',
- '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'
-};
-
-/*
-** EXPERIMENTAL - This is not an official function. The interface may
-** change. This function may disappear. Do not write code that depends
-** on this function.
-**
-** Implementation of the QUOTE() function. This function takes a single
-** argument. If the argument is numeric, the return value is the same as
-** the argument. If the argument is NULL, the return value is the string
-** "NULL". Otherwise, the argument is enclosed in single quotes with
-** single-quote escapes.
-*/
-static void quoteFunc(sqlite3_context *context, int argc, sqlite3_value **argv){
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- switch( sqlite3_value_type(argv[0]) ){
- case SQLITE_FLOAT: {
- double r1, r2;
- char zBuf[50];
- r1 = sqlite3_value_double(argv[0]);
- sqlite3_snprintf(sizeof(zBuf), zBuf, "%!.15g", r1);
- sqlite3AtoF(zBuf, &r2, 20, SQLITE_UTF8);
- if( r1!=r2 ){
- sqlite3_snprintf(sizeof(zBuf), zBuf, "%!.20e", r1);
- }
- sqlite3_result_text(context, zBuf, -1, SQLITE_TRANSIENT);
- break;
- }
- case SQLITE_INTEGER: {
- sqlite3_result_value(context, argv[0]);
- break;
- }
- case SQLITE_BLOB: {
- char *zText = 0;
- char const *zBlob = sqlite3_value_blob(argv[0]);
- int nBlob = sqlite3_value_bytes(argv[0]);
- assert( zBlob==sqlite3_value_blob(argv[0]) ); /* No encoding change */
- zText = (char *)contextMalloc(context, (2*(i64)nBlob)+4);
- if( zText ){
- int i;
- for(i=0; i<nBlob; i++){
- zText[(i*2)+2] = hexdigits[(zBlob[i]>>4)&0x0F];
- zText[(i*2)+3] = hexdigits[(zBlob[i])&0x0F];
- }
- zText[(nBlob*2)+2] = '\'';
- zText[(nBlob*2)+3] = '\0';
- zText[0] = 'X';
- zText[1] = '\'';
- sqlite3_result_text(context, zText, -1, SQLITE_TRANSIENT);
- sqlite3_free(zText);
- }
- break;
- }
- case SQLITE_TEXT: {
- int i,j;
- u64 n;
- const unsigned char *zArg = sqlite3_value_text(argv[0]);
- char *z;
-
- if( zArg==0 ) return;
- for(i=0, n=0; zArg[i]; i++){ if( zArg[i]=='\'' ) n++; }
- z = contextMalloc(context, ((i64)i)+((i64)n)+3);
- if( z ){
- z[0] = '\'';
- for(i=0, j=1; zArg[i]; i++){
- z[j++] = zArg[i];
- if( zArg[i]=='\'' ){
- z[j++] = '\'';
- }
- }
- z[j++] = '\'';
- z[j] = 0;
- sqlite3_result_text(context, z, j, sqlite3_free);
- }
- break;
- }
- default: {
- assert( sqlite3_value_type(argv[0])==SQLITE_NULL );
- sqlite3_result_text(context, "NULL", 4, SQLITE_STATIC);
- break;
- }
- }
-}
-
-/*
-** The unicode() function. Return the integer unicode code-point value
-** for the first character of the input string.
-*/
-static void unicodeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *z = sqlite3_value_text(argv[0]);
- (void)argc;
- if( z && z[0] ) sqlite3_result_int(context, sqlite3Utf8Read(&z));
-}
-
-/*
-** The char() function takes zero or more arguments, each of which is
-** an integer. It constructs a string where each character of the string
-** is the unicode character for the corresponding integer argument.
-*/
-static void charFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- unsigned char *z, *zOut;
- int i;
- zOut = z = sqlite3_malloc( argc*4 );
- if( z==0 ){
- sqlite3_result_error_nomem(context);
- return;
- }
- for(i=0; i<argc; i++){
- sqlite3_int64 x;
- unsigned c;
- x = sqlite3_value_int64(argv[i]);
- if( x<0 || x>0x10ffff ) x = 0xfffd;
- c = (unsigned)(x & 0x1fffff);
- if( c<0x00080 ){
- *zOut++ = (u8)(c&0xFF);
- }else if( c<0x00800 ){
- *zOut++ = 0xC0 + (u8)((c>>6)&0x1F);
- *zOut++ = 0x80 + (u8)(c & 0x3F);
- }else if( c<0x10000 ){
- *zOut++ = 0xE0 + (u8)((c>>12)&0x0F);
- *zOut++ = 0x80 + (u8)((c>>6) & 0x3F);
- *zOut++ = 0x80 + (u8)(c & 0x3F);
- }else{
- *zOut++ = 0xF0 + (u8)((c>>18) & 0x07);
- *zOut++ = 0x80 + (u8)((c>>12) & 0x3F);
- *zOut++ = 0x80 + (u8)((c>>6) & 0x3F);
- *zOut++ = 0x80 + (u8)(c & 0x3F);
- } \
- }
- sqlite3_result_text(context, (char*)z, (int)(zOut-z), sqlite3_free);
-}
-
-/*
-** The hex() function. Interpret the argument as a blob. Return
-** a hexadecimal rendering as text.
-*/
-static void hexFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int i, n;
- const unsigned char *pBlob;
- char *zHex, *z;
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- pBlob = sqlite3_value_blob(argv[0]);
- n = sqlite3_value_bytes(argv[0]);
- assert( pBlob==sqlite3_value_blob(argv[0]) ); /* No encoding change */
- z = zHex = contextMalloc(context, ((i64)n)*2 + 1);
- if( zHex ){
- for(i=0; i<n; i++, pBlob++){
- unsigned char c = *pBlob;
- *(z++) = hexdigits[(c>>4)&0xf];
- *(z++) = hexdigits[c&0xf];
- }
- *z = 0;
- sqlite3_result_text(context, zHex, n*2, sqlite3_free);
- }
-}
-
-/*
-** The zeroblob(N) function returns a zero-filled blob of size N bytes.
-*/
-static void zeroblobFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- i64 n;
- sqlite3 *db = sqlite3_context_db_handle(context);
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- n = sqlite3_value_int64(argv[0]);
- testcase( n==db->aLimit[SQLITE_LIMIT_LENGTH] );
- testcase( n==db->aLimit[SQLITE_LIMIT_LENGTH]+1 );
- if( n>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- sqlite3_result_error_toobig(context);
- }else{
- sqlite3_result_zeroblob(context, (int)n); /* IMP: R-00293-64994 */
- }
-}
-
-/*
-** The replace() function. Three arguments are all strings: call
-** them A, B, and C. The result is also a string which is derived
-** from A by replacing every occurance of B with C. The match
-** must be exact. Collating sequences are not used.
-*/
-static void replaceFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *zStr; /* The input string A */
- const unsigned char *zPattern; /* The pattern string B */
- const unsigned char *zRep; /* The replacement string C */
- unsigned char *zOut; /* The output */
- int nStr; /* Size of zStr */
- int nPattern; /* Size of zPattern */
- int nRep; /* Size of zRep */
- i64 nOut; /* Maximum size of zOut */
- int loopLimit; /* Last zStr[] that might match zPattern[] */
- int i, j; /* Loop counters */
-
- assert( argc==3 );
- UNUSED_PARAMETER(argc);
- zStr = sqlite3_value_text(argv[0]);
- if( zStr==0 ) return;
- nStr = sqlite3_value_bytes(argv[0]);
- assert( zStr==sqlite3_value_text(argv[0]) ); /* No encoding change */
- zPattern = sqlite3_value_text(argv[1]);
- if( zPattern==0 ){
- assert( sqlite3_value_type(argv[1])==SQLITE_NULL
- || sqlite3_context_db_handle(context)->mallocFailed );
- return;
- }
- if( zPattern[0]==0 ){
- assert( sqlite3_value_type(argv[1])!=SQLITE_NULL );
- sqlite3_result_value(context, argv[0]);
- return;
- }
- nPattern = sqlite3_value_bytes(argv[1]);
- assert( zPattern==sqlite3_value_text(argv[1]) ); /* No encoding change */
- zRep = sqlite3_value_text(argv[2]);
- if( zRep==0 ) return;
- nRep = sqlite3_value_bytes(argv[2]);
- assert( zRep==sqlite3_value_text(argv[2]) );
- nOut = nStr + 1;
- assert( nOut<SQLITE_MAX_LENGTH );
- zOut = contextMalloc(context, (i64)nOut);
- if( zOut==0 ){
- return;
- }
- loopLimit = nStr - nPattern;
- for(i=j=0; i<=loopLimit; i++){
- if( zStr[i]!=zPattern[0] || memcmp(&zStr[i], zPattern, nPattern) ){
- zOut[j++] = zStr[i];
- }else{
- u8 *zOld;
- sqlite3 *db = sqlite3_context_db_handle(context);
- nOut += nRep - nPattern;
- testcase( nOut-1==db->aLimit[SQLITE_LIMIT_LENGTH] );
- testcase( nOut-2==db->aLimit[SQLITE_LIMIT_LENGTH] );
- if( nOut-1>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- sqlite3_result_error_toobig(context);
- sqlite3_free(zOut);
- return;
- }
- zOld = zOut;
- zOut = sqlite3_realloc(zOut, (int)nOut);
- if( zOut==0 ){
- sqlite3_result_error_nomem(context);
- sqlite3_free(zOld);
- return;
- }
- memcpy(&zOut[j], zRep, nRep);
- j += nRep;
- i += nPattern-1;
- }
- }
- assert( j+nStr-i+1==nOut );
- memcpy(&zOut[j], &zStr[i], nStr-i);
- j += nStr - i;
- assert( j<=nOut );
- zOut[j] = 0;
- sqlite3_result_text(context, (char*)zOut, j, sqlite3_free);
-}
-
-/*
-** Implementation of the TRIM(), LTRIM(), and RTRIM() functions.
-** The userdata is 0x1 for left trim, 0x2 for right trim, 0x3 for both.
-*/
-static void trimFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *zIn; /* Input string */
- const unsigned char *zCharSet; /* Set of characters to trim */
- int nIn; /* Number of bytes in input */
- int flags; /* 1: trimleft 2: trimright 3: trim */
- int i; /* Loop counter */
- unsigned char *aLen = 0; /* Length of each character in zCharSet */
- unsigned char **azChar = 0; /* Individual characters in zCharSet */
- int nChar; /* Number of characters in zCharSet */
-
- if( sqlite3_value_type(argv[0])==SQLITE_NULL ){
- return;
- }
- zIn = sqlite3_value_text(argv[0]);
- if( zIn==0 ) return;
- nIn = sqlite3_value_bytes(argv[0]);
- assert( zIn==sqlite3_value_text(argv[0]) );
- if( argc==1 ){
- static const unsigned char lenOne[] = { 1 };
- static unsigned char * const azOne[] = { (u8*)" " };
- nChar = 1;
- aLen = (u8*)lenOne;
- azChar = (unsigned char **)azOne;
- zCharSet = 0;
- }else if( (zCharSet = sqlite3_value_text(argv[1]))==0 ){
- return;
- }else{
- const unsigned char *z;
- for(z=zCharSet, nChar=0; *z; nChar++){
- SQLITE_SKIP_UTF8(z);
- }
- if( nChar>0 ){
- azChar = contextMalloc(context, ((i64)nChar)*(sizeof(char*)+1));
- if( azChar==0 ){
- return;
- }
- aLen = (unsigned char*)&azChar[nChar];
- for(z=zCharSet, nChar=0; *z; nChar++){
- azChar[nChar] = (unsigned char *)z;
- SQLITE_SKIP_UTF8(z);
- aLen[nChar] = (u8)(z - azChar[nChar]);
- }
- }
- }
- if( nChar>0 ){
- flags = SQLITE_PTR_TO_INT(sqlite3_user_data(context));
- if( flags & 1 ){
- while( nIn>0 ){
- int len = 0;
- for(i=0; i<nChar; i++){
- len = aLen[i];
- if( len<=nIn && memcmp(zIn, azChar[i], len)==0 ) break;
- }
- if( i>=nChar ) break;
- zIn += len;
- nIn -= len;
- }
- }
- if( flags & 2 ){
- while( nIn>0 ){
- int len = 0;
- for(i=0; i<nChar; i++){
- len = aLen[i];
- if( len<=nIn && memcmp(&zIn[nIn-len],azChar[i],len)==0 ) break;
- }
- if( i>=nChar ) break;
- nIn -= len;
- }
- }
- if( zCharSet ){
- sqlite3_free(azChar);
- }
- }
- sqlite3_result_text(context, (char*)zIn, nIn, SQLITE_TRANSIENT);
-}
-
-
-/* IMP: R-25361-16150 This function is omitted from SQLite by default. It
-** is only available if the SQLITE_SOUNDEX compile-time option is used
-** when SQLite is built.
-*/
-#ifdef SQLITE_SOUNDEX
-/*
-** Compute the soundex encoding of a word.
-**
-** IMP: R-59782-00072 The soundex(X) function returns a string that is the
-** soundex encoding of the string X.
-*/
-static void soundexFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- char zResult[8];
- const u8 *zIn;
- int i, j;
- static const unsigned char iCode[] = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 1, 2, 3, 0, 1, 2, 0, 0, 2, 2, 4, 5, 5, 0,
- 1, 2, 6, 2, 3, 0, 1, 0, 2, 0, 2, 0, 0, 0, 0, 0,
- 0, 0, 1, 2, 3, 0, 1, 2, 0, 0, 2, 2, 4, 5, 5, 0,
- 1, 2, 6, 2, 3, 0, 1, 0, 2, 0, 2, 0, 0, 0, 0, 0,
- };
- assert( argc==1 );
- zIn = (u8*)sqlite3_value_text(argv[0]);
- if( zIn==0 ) zIn = (u8*)"";
- for(i=0; zIn[i] && !sqlite3Isalpha(zIn[i]); i++){}
- if( zIn[i] ){
- u8 prevcode = iCode[zIn[i]&0x7f];
- zResult[0] = sqlite3Toupper(zIn[i]);
- for(j=1; j<4 && zIn[i]; i++){
- int code = iCode[zIn[i]&0x7f];
- if( code>0 ){
- if( code!=prevcode ){
- prevcode = code;
- zResult[j++] = code + '0';
- }
- }else{
- prevcode = 0;
- }
- }
- while( j<4 ){
- zResult[j++] = '0';
- }
- zResult[j] = 0;
- sqlite3_result_text(context, zResult, 4, SQLITE_TRANSIENT);
- }else{
- /* IMP: R-64894-50321 The string "?000" is returned if the argument
- ** is NULL or contains no ASCII alphabetic characters. */
- sqlite3_result_text(context, "?000", 4, SQLITE_STATIC);
- }
-}
-#endif /* SQLITE_SOUNDEX */
-
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-/*
-** A function that loads a shared-library extension then returns NULL.
-*/
-static void loadExt(sqlite3_context *context, int argc, sqlite3_value **argv){
- const char *zFile = (const char *)sqlite3_value_text(argv[0]);
- const char *zProc;
- sqlite3 *db = sqlite3_context_db_handle(context);
- char *zErrMsg = 0;
-
- if( argc==2 ){
- zProc = (const char *)sqlite3_value_text(argv[1]);
- }else{
- zProc = 0;
- }
- if( zFile && sqlite3_load_extension(db, zFile, zProc, &zErrMsg) ){
- sqlite3_result_error(context, zErrMsg, -1);
- sqlite3_free(zErrMsg);
- }
-}
-#endif
-
-
-/*
-** An instance of the following structure holds the context of a
-** sum() or avg() aggregate computation.
-*/
-typedef struct SumCtx SumCtx;
-struct SumCtx {
- double rSum; /* Floating point sum */
- i64 iSum; /* Integer sum */
- i64 cnt; /* Number of elements summed */
- u8 overflow; /* True if integer overflow seen */
- u8 approx; /* True if non-integer value was input to the sum */
-};
-
-/*
-** Routines used to compute the sum, average, and total.
-**
-** The SUM() function follows the (broken) SQL standard which means
-** that it returns NULL if it sums over no inputs. TOTAL returns
-** 0.0 in that case. In addition, TOTAL always returns a float where
-** SUM might return an integer if it never encounters a floating point
-** value. TOTAL never fails, but SUM might through an exception if
-** it overflows an integer.
-*/
-static void sumStep(sqlite3_context *context, int argc, sqlite3_value **argv){
- SumCtx *p;
- int type;
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- p = sqlite3_aggregate_context(context, sizeof(*p));
- type = sqlite3_value_numeric_type(argv[0]);
- if( p && type!=SQLITE_NULL ){
- p->cnt++;
- if( type==SQLITE_INTEGER ){
- i64 v = sqlite3_value_int64(argv[0]);
- p->rSum += v;
- if( (p->approx|p->overflow)==0 && sqlite3AddInt64(&p->iSum, v) ){
- p->overflow = 1;
- }
- }else{
- p->rSum += sqlite3_value_double(argv[0]);
- p->approx = 1;
- }
- }
-}
-static void sumFinalize(sqlite3_context *context){
- SumCtx *p;
- p = sqlite3_aggregate_context(context, 0);
- if( p && p->cnt>0 ){
- if( p->overflow ){
- sqlite3_result_error(context,"integer overflow",-1);
- }else if( p->approx ){
- sqlite3_result_double(context, p->rSum);
- }else{
- sqlite3_result_int64(context, p->iSum);
- }
- }
-}
-static void avgFinalize(sqlite3_context *context){
- SumCtx *p;
- p = sqlite3_aggregate_context(context, 0);
- if( p && p->cnt>0 ){
- sqlite3_result_double(context, p->rSum/(double)p->cnt);
- }
-}
-static void totalFinalize(sqlite3_context *context){
- SumCtx *p;
- p = sqlite3_aggregate_context(context, 0);
- /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
- sqlite3_result_double(context, p ? p->rSum : (double)0);
-}
-
-/*
-** The following structure keeps track of state information for the
-** count() aggregate function.
-*/
-typedef struct CountCtx CountCtx;
-struct CountCtx {
- i64 n;
-};
-
-/*
-** Routines to implement the count() aggregate function.
-*/
-static void countStep(sqlite3_context *context, int argc, sqlite3_value **argv){
- CountCtx *p;
- p = sqlite3_aggregate_context(context, sizeof(*p));
- if( (argc==0 || SQLITE_NULL!=sqlite3_value_type(argv[0])) && p ){
- p->n++;
- }
-
-#ifndef SQLITE_OMIT_DEPRECATED
- /* The sqlite3_aggregate_count() function is deprecated. But just to make
- ** sure it still operates correctly, verify that its count agrees with our
- ** internal count when using count(*) and when the total count can be
- ** expressed as a 32-bit integer. */
- assert( argc==1 || p==0 || p->n>0x7fffffff
- || p->n==sqlite3_aggregate_count(context) );
-#endif
-}
-static void countFinalize(sqlite3_context *context){
- CountCtx *p;
- p = sqlite3_aggregate_context(context, 0);
- sqlite3_result_int64(context, p ? p->n : 0);
-}
-
-/*
-** Routines to implement min() and max() aggregate functions.
-*/
-static void minmaxStep(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- Mem *pArg = (Mem *)argv[0];
- Mem *pBest;
- UNUSED_PARAMETER(NotUsed);
-
- pBest = (Mem *)sqlite3_aggregate_context(context, sizeof(*pBest));
- if( !pBest ) return;
-
- if( sqlite3_value_type(argv[0])==SQLITE_NULL ){
- if( pBest->flags ) sqlite3SkipAccumulatorLoad(context);
- }else if( pBest->flags ){
- int max;
- int cmp;
- CollSeq *pColl = sqlite3GetFuncCollSeq(context);
- /* This step function is used for both the min() and max() aggregates,
- ** the only difference between the two being that the sense of the
- ** comparison is inverted. For the max() aggregate, the
- ** sqlite3_user_data() function returns (void *)-1. For min() it
- ** returns (void *)db, where db is the sqlite3* database pointer.
- ** Therefore the next statement sets variable 'max' to 1 for the max()
- ** aggregate, or 0 for min().
- */
- max = sqlite3_user_data(context)!=0;
- cmp = sqlite3MemCompare(pBest, pArg, pColl);
- if( (max && cmp<0) || (!max && cmp>0) ){
- sqlite3VdbeMemCopy(pBest, pArg);
- }else{
- sqlite3SkipAccumulatorLoad(context);
- }
- }else{
- sqlite3VdbeMemCopy(pBest, pArg);
- }
-}
-static void minMaxFinalize(sqlite3_context *context){
- sqlite3_value *pRes;
- pRes = (sqlite3_value *)sqlite3_aggregate_context(context, 0);
- if( pRes ){
- if( pRes->flags ){
- sqlite3_result_value(context, pRes);
- }
- sqlite3VdbeMemRelease(pRes);
- }
-}
-
-/*
-** group_concat(EXPR, ?SEPARATOR?)
-*/
-static void groupConcatStep(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const char *zVal;
- StrAccum *pAccum;
- const char *zSep;
- int nVal, nSep;
- assert( argc==1 || argc==2 );
- if( sqlite3_value_type(argv[0])==SQLITE_NULL ) return;
- pAccum = (StrAccum*)sqlite3_aggregate_context(context, sizeof(*pAccum));
-
- if( pAccum ){
- sqlite3 *db = sqlite3_context_db_handle(context);
- int firstTerm = pAccum->useMalloc==0;
- pAccum->useMalloc = 2;
- pAccum->mxAlloc = db->aLimit[SQLITE_LIMIT_LENGTH];
- if( !firstTerm ){
- if( argc==2 ){
- zSep = (char*)sqlite3_value_text(argv[1]);
- nSep = sqlite3_value_bytes(argv[1]);
- }else{
- zSep = ",";
- nSep = 1;
- }
- sqlite3StrAccumAppend(pAccum, zSep, nSep);
- }
- zVal = (char*)sqlite3_value_text(argv[0]);
- nVal = sqlite3_value_bytes(argv[0]);
- sqlite3StrAccumAppend(pAccum, zVal, nVal);
- }
-}
-static void groupConcatFinalize(sqlite3_context *context){
- StrAccum *pAccum;
- pAccum = sqlite3_aggregate_context(context, 0);
- if( pAccum ){
- if( pAccum->tooBig ){
- sqlite3_result_error_toobig(context);
- }else if( pAccum->mallocFailed ){
- sqlite3_result_error_nomem(context);
- }else{
- sqlite3_result_text(context, sqlite3StrAccumFinish(pAccum), -1,
- sqlite3_free);
- }
- }
-}
-
-/*
-** This routine does per-connection function registration. Most
-** of the built-in functions above are part of the global function set.
-** This routine only deals with those that are not global.
-*/
-SQLITE_PRIVATE void sqlite3RegisterBuiltinFunctions(sqlite3 *db){
- int rc = sqlite3_overload_function(db, "MATCH", 2);
- assert( rc==SQLITE_NOMEM || rc==SQLITE_OK );
- if( rc==SQLITE_NOMEM ){
- db->mallocFailed = 1;
- }
-}
-
-/*
-** Set the LIKEOPT flag on the 2-argument function with the given name.
-*/
-static void setLikeOptFlag(sqlite3 *db, const char *zName, u8 flagVal){
- FuncDef *pDef;
- pDef = sqlite3FindFunction(db, zName, sqlite3Strlen30(zName),
- 2, SQLITE_UTF8, 0);
- if( ALWAYS(pDef) ){
- pDef->flags = flagVal;
- }
-}
-
-/*
-** Register the built-in LIKE and GLOB functions. The caseSensitive
-** parameter determines whether or not the LIKE operator is case
-** sensitive. GLOB is always case sensitive.
-*/
-SQLITE_PRIVATE void sqlite3RegisterLikeFunctions(sqlite3 *db, int caseSensitive){
- struct compareInfo *pInfo;
- if( caseSensitive ){
- pInfo = (struct compareInfo*)&likeInfoAlt;
- }else{
- pInfo = (struct compareInfo*)&likeInfoNorm;
- }
- sqlite3CreateFunc(db, "like", 2, SQLITE_UTF8, pInfo, likeFunc, 0, 0, 0);
- sqlite3CreateFunc(db, "like", 3, SQLITE_UTF8, pInfo, likeFunc, 0, 0, 0);
- sqlite3CreateFunc(db, "glob", 2, SQLITE_UTF8,
- (struct compareInfo*)&globInfo, likeFunc, 0, 0, 0);
- setLikeOptFlag(db, "glob", SQLITE_FUNC_LIKE | SQLITE_FUNC_CASE);
- setLikeOptFlag(db, "like",
- caseSensitive ? (SQLITE_FUNC_LIKE | SQLITE_FUNC_CASE) : SQLITE_FUNC_LIKE);
-}
-
-/*
-** pExpr points to an expression which implements a function. If
-** it is appropriate to apply the LIKE optimization to that function
-** then set aWc[0] through aWc[2] to the wildcard characters and
-** return TRUE. If the function is not a LIKE-style function then
-** return FALSE.
-*/
-SQLITE_PRIVATE int sqlite3IsLikeFunction(sqlite3 *db, Expr *pExpr, int *pIsNocase, char *aWc){
- FuncDef *pDef;
- if( pExpr->op!=TK_FUNCTION
- || !pExpr->x.pList
- || pExpr->x.pList->nExpr!=2
- ){
- return 0;
- }
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) );
- pDef = sqlite3FindFunction(db, pExpr->u.zToken,
- sqlite3Strlen30(pExpr->u.zToken),
- 2, SQLITE_UTF8, 0);
- if( NEVER(pDef==0) || (pDef->flags & SQLITE_FUNC_LIKE)==0 ){
- return 0;
- }
-
- /* The memcpy() statement assumes that the wildcard characters are
- ** the first three statements in the compareInfo structure. The
- ** asserts() that follow verify that assumption
- */
- memcpy(aWc, pDef->pUserData, 3);
- assert( (char*)&likeInfoAlt == (char*)&likeInfoAlt.matchAll );
- assert( &((char*)&likeInfoAlt)[1] == (char*)&likeInfoAlt.matchOne );
- assert( &((char*)&likeInfoAlt)[2] == (char*)&likeInfoAlt.matchSet );
- *pIsNocase = (pDef->flags & SQLITE_FUNC_CASE)==0;
- return 1;
-}
-
-/*
-** All all of the FuncDef structures in the aBuiltinFunc[] array above
-** to the global function hash table. This occurs at start-time (as
-** a consequence of calling sqlite3_initialize()).
-**
-** After this routine runs
-*/
-SQLITE_PRIVATE void sqlite3RegisterGlobalFunctions(void){
- /*
- ** The following array holds FuncDef structures for all of the functions
- ** defined in this file.
- **
- ** The array cannot be constant since changes are made to the
- ** FuncDef.pHash elements at start-time. The elements of this array
- ** are read-only after initialization is complete.
- */
- static SQLITE_WSD FuncDef aBuiltinFunc[] = {
- FUNCTION(ltrim, 1, 1, 0, trimFunc ),
- FUNCTION(ltrim, 2, 1, 0, trimFunc ),
- FUNCTION(rtrim, 1, 2, 0, trimFunc ),
- FUNCTION(rtrim, 2, 2, 0, trimFunc ),
- FUNCTION(trim, 1, 3, 0, trimFunc ),
- FUNCTION(trim, 2, 3, 0, trimFunc ),
- FUNCTION(min, -1, 0, 1, minmaxFunc ),
- FUNCTION(min, 0, 0, 1, 0 ),
- AGGREGATE(min, 1, 0, 1, minmaxStep, minMaxFinalize ),
- FUNCTION(max, -1, 1, 1, minmaxFunc ),
- FUNCTION(max, 0, 1, 1, 0 ),
- AGGREGATE(max, 1, 1, 1, minmaxStep, minMaxFinalize ),
- FUNCTION2(typeof, 1, 0, 0, typeofFunc, SQLITE_FUNC_TYPEOF),
- FUNCTION2(length, 1, 0, 0, lengthFunc, SQLITE_FUNC_LENGTH),
- FUNCTION(instr, 2, 0, 0, instrFunc ),
- FUNCTION(substr, 2, 0, 0, substrFunc ),
- FUNCTION(substr, 3, 0, 0, substrFunc ),
- FUNCTION(unicode, 1, 0, 0, unicodeFunc ),
- FUNCTION(char, -1, 0, 0, charFunc ),
- FUNCTION(abs, 1, 0, 0, absFunc ),
-#ifndef SQLITE_OMIT_FLOATING_POINT
- FUNCTION(round, 1, 0, 0, roundFunc ),
- FUNCTION(round, 2, 0, 0, roundFunc ),
-#endif
- FUNCTION(upper, 1, 0, 0, upperFunc ),
- FUNCTION(lower, 1, 0, 0, lowerFunc ),
- FUNCTION(coalesce, 1, 0, 0, 0 ),
- FUNCTION(coalesce, 0, 0, 0, 0 ),
- FUNCTION2(coalesce, -1, 0, 0, ifnullFunc, SQLITE_FUNC_COALESCE),
- FUNCTION(hex, 1, 0, 0, hexFunc ),
- FUNCTION2(ifnull, 2, 0, 0, ifnullFunc, SQLITE_FUNC_COALESCE),
- FUNCTION(random, 0, 0, 0, randomFunc ),
- FUNCTION(randomblob, 1, 0, 0, randomBlob ),
- FUNCTION(nullif, 2, 0, 1, nullifFunc ),
- FUNCTION(sqlite_version, 0, 0, 0, versionFunc ),
- FUNCTION(sqlite_source_id, 0, 0, 0, sourceidFunc ),
- FUNCTION(sqlite_log, 2, 0, 0, errlogFunc ),
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
- FUNCTION(sqlite_compileoption_used,1, 0, 0, compileoptionusedFunc ),
- FUNCTION(sqlite_compileoption_get, 1, 0, 0, compileoptiongetFunc ),
-#endif /* SQLITE_OMIT_COMPILEOPTION_DIAGS */
- FUNCTION(quote, 1, 0, 0, quoteFunc ),
- FUNCTION(last_insert_rowid, 0, 0, 0, last_insert_rowid),
- FUNCTION(changes, 0, 0, 0, changes ),
- FUNCTION(total_changes, 0, 0, 0, total_changes ),
- FUNCTION(replace, 3, 0, 0, replaceFunc ),
- FUNCTION(zeroblob, 1, 0, 0, zeroblobFunc ),
- #ifdef SQLITE_SOUNDEX
- FUNCTION(soundex, 1, 0, 0, soundexFunc ),
- #endif
- #ifndef SQLITE_OMIT_LOAD_EXTENSION
- FUNCTION(load_extension, 1, 0, 0, loadExt ),
- FUNCTION(load_extension, 2, 0, 0, loadExt ),
- #endif
- AGGREGATE(sum, 1, 0, 0, sumStep, sumFinalize ),
- AGGREGATE(total, 1, 0, 0, sumStep, totalFinalize ),
- AGGREGATE(avg, 1, 0, 0, sumStep, avgFinalize ),
- /* AGGREGATE(count, 0, 0, 0, countStep, countFinalize ), */
- {0,SQLITE_UTF8,SQLITE_FUNC_COUNT,0,0,0,countStep,countFinalize,"count",0,0},
- AGGREGATE(count, 1, 0, 0, countStep, countFinalize ),
- AGGREGATE(group_concat, 1, 0, 0, groupConcatStep, groupConcatFinalize),
- AGGREGATE(group_concat, 2, 0, 0, groupConcatStep, groupConcatFinalize),
-
- LIKEFUNC(glob, 2, &globInfo, SQLITE_FUNC_LIKE|SQLITE_FUNC_CASE),
- #ifdef SQLITE_CASE_SENSITIVE_LIKE
- LIKEFUNC(like, 2, &likeInfoAlt, SQLITE_FUNC_LIKE|SQLITE_FUNC_CASE),
- LIKEFUNC(like, 3, &likeInfoAlt, SQLITE_FUNC_LIKE|SQLITE_FUNC_CASE),
- #else
- LIKEFUNC(like, 2, &likeInfoNorm, SQLITE_FUNC_LIKE),
- LIKEFUNC(like, 3, &likeInfoNorm, SQLITE_FUNC_LIKE),
- #endif
- };
-
- int i;
- FuncDefHash *pHash = &GLOBAL(FuncDefHash, sqlite3GlobalFunctions);
- FuncDef *aFunc = (FuncDef*)&GLOBAL(FuncDef, aBuiltinFunc);
-
- for(i=0; i<ArraySize(aBuiltinFunc); i++){
- sqlite3FuncDefInsert(pHash, &aFunc[i]);
- }
- sqlite3RegisterDateTimeFunctions();
-#ifndef SQLITE_OMIT_ALTERTABLE
- sqlite3AlterFunctions();
-#endif
-}
-
-/************** End of func.c ************************************************/
-/************** Begin file fkey.c ********************************************/
-/*
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used by the compiler to add foreign key
-** support to compiled SQL statements.
-*/
-
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-#ifndef SQLITE_OMIT_TRIGGER
-
-/*
-** Deferred and Immediate FKs
-** --------------------------
-**
-** Foreign keys in SQLite come in two flavours: deferred and immediate.
-** If an immediate foreign key constraint is violated,
-** SQLITE_CONSTRAINT_FOREIGNKEY is returned and the current
-** statement transaction rolled back. If a
-** deferred foreign key constraint is violated, no action is taken
-** immediately. However if the application attempts to commit the
-** transaction before fixing the constraint violation, the attempt fails.
-**
-** Deferred constraints are implemented using a simple counter associated
-** with the database handle. The counter is set to zero each time a
-** database transaction is opened. Each time a statement is executed
-** that causes a foreign key violation, the counter is incremented. Each
-** time a statement is executed that removes an existing violation from
-** the database, the counter is decremented. When the transaction is
-** committed, the commit fails if the current value of the counter is
-** greater than zero. This scheme has two big drawbacks:
-**
-** * When a commit fails due to a deferred foreign key constraint,
-** there is no way to tell which foreign constraint is not satisfied,
-** or which row it is not satisfied for.
-**
-** * If the database contains foreign key violations when the
-** transaction is opened, this may cause the mechanism to malfunction.
-**
-** Despite these problems, this approach is adopted as it seems simpler
-** than the alternatives.
-**
-** INSERT operations:
-**
-** I.1) For each FK for which the table is the child table, search
-** the parent table for a match. If none is found increment the
-** constraint counter.
-**
-** I.2) For each FK for which the table is the parent table,
-** search the child table for rows that correspond to the new
-** row in the parent table. Decrement the counter for each row
-** found (as the constraint is now satisfied).
-**
-** DELETE operations:
-**
-** D.1) For each FK for which the table is the child table,
-** search the parent table for a row that corresponds to the
-** deleted row in the child table. If such a row is not found,
-** decrement the counter.
-**
-** D.2) For each FK for which the table is the parent table, search
-** the child table for rows that correspond to the deleted row
-** in the parent table. For each found increment the counter.
-**
-** UPDATE operations:
-**
-** An UPDATE command requires that all 4 steps above are taken, but only
-** for FK constraints for which the affected columns are actually
-** modified (values must be compared at runtime).
-**
-** Note that I.1 and D.1 are very similar operations, as are I.2 and D.2.
-** This simplifies the implementation a bit.
-**
-** For the purposes of immediate FK constraints, the OR REPLACE conflict
-** resolution is considered to delete rows before the new row is inserted.
-** If a delete caused by OR REPLACE violates an FK constraint, an exception
-** is thrown, even if the FK constraint would be satisfied after the new
-** row is inserted.
-**
-** Immediate constraints are usually handled similarly. The only difference
-** is that the counter used is stored as part of each individual statement
-** object (struct Vdbe). If, after the statement has run, its immediate
-** constraint counter is greater than zero,
-** it returns SQLITE_CONSTRAINT_FOREIGNKEY
-** and the statement transaction is rolled back. An exception is an INSERT
-** statement that inserts a single row only (no triggers). In this case,
-** instead of using a counter, an exception is thrown immediately if the
-** INSERT violates a foreign key constraint. This is necessary as such
-** an INSERT does not open a statement transaction.
-**
-** TODO: How should dropping a table be handled? How should renaming a
-** table be handled?
-**
-**
-** Query API Notes
-** ---------------
-**
-** Before coding an UPDATE or DELETE row operation, the code-generator
-** for those two operations needs to know whether or not the operation
-** requires any FK processing and, if so, which columns of the original
-** row are required by the FK processing VDBE code (i.e. if FKs were
-** implemented using triggers, which of the old.* columns would be
-** accessed). No information is required by the code-generator before
-** coding an INSERT operation. The functions used by the UPDATE/DELETE
-** generation code to query for this information are:
-**
-** sqlite3FkRequired() - Test to see if FK processing is required.
-** sqlite3FkOldmask() - Query for the set of required old.* columns.
-**
-**
-** Externally accessible module functions
-** --------------------------------------
-**
-** sqlite3FkCheck() - Check for foreign key violations.
-** sqlite3FkActions() - Code triggers for ON UPDATE/ON DELETE actions.
-** sqlite3FkDelete() - Delete an FKey structure.
-*/
-
-/*
-** VDBE Calling Convention
-** -----------------------
-**
-** Example:
-**
-** For the following INSERT statement:
-**
-** CREATE TABLE t1(a, b INTEGER PRIMARY KEY, c);
-** INSERT INTO t1 VALUES(1, 2, 3.1);
-**
-** Register (x): 2 (type integer)
-** Register (x+1): 1 (type integer)
-** Register (x+2): NULL (type NULL)
-** Register (x+3): 3.1 (type real)
-*/
-
-/*
-** A foreign key constraint requires that the key columns in the parent
-** table are collectively subject to a UNIQUE or PRIMARY KEY constraint.
-** Given that pParent is the parent table for foreign key constraint pFKey,
-** search the schema for a unique index on the parent key columns.
-**
-** If successful, zero is returned. If the parent key is an INTEGER PRIMARY
-** KEY column, then output variable *ppIdx is set to NULL. Otherwise, *ppIdx
-** is set to point to the unique index.
-**
-** If the parent key consists of a single column (the foreign key constraint
-** is not a composite foreign key), output variable *paiCol is set to NULL.
-** Otherwise, it is set to point to an allocated array of size N, where
-** N is the number of columns in the parent key. The first element of the
-** array is the index of the child table column that is mapped by the FK
-** constraint to the parent table column stored in the left-most column
-** of index *ppIdx. The second element of the array is the index of the
-** child table column that corresponds to the second left-most column of
-** *ppIdx, and so on.
-**
-** If the required index cannot be found, either because:
-**
-** 1) The named parent key columns do not exist, or
-**
-** 2) The named parent key columns do exist, but are not subject to a
-** UNIQUE or PRIMARY KEY constraint, or
-**
-** 3) No parent key columns were provided explicitly as part of the
-** foreign key definition, and the parent table does not have a
-** PRIMARY KEY, or
-**
-** 4) No parent key columns were provided explicitly as part of the
-** foreign key definition, and the PRIMARY KEY of the parent table
-** consists of a a different number of columns to the child key in
-** the child table.
-**
-** then non-zero is returned, and a "foreign key mismatch" error loaded
-** into pParse. If an OOM error occurs, non-zero is returned and the
-** pParse->db->mallocFailed flag is set.
-*/
-SQLITE_PRIVATE int sqlite3FkLocateIndex(
- Parse *pParse, /* Parse context to store any error in */
- Table *pParent, /* Parent table of FK constraint pFKey */
- FKey *pFKey, /* Foreign key to find index for */
- Index **ppIdx, /* OUT: Unique index on parent table */
- int **paiCol /* OUT: Map of index columns in pFKey */
-){
- Index *pIdx = 0; /* Value to return via *ppIdx */
- int *aiCol = 0; /* Value to return via *paiCol */
- int nCol = pFKey->nCol; /* Number of columns in parent key */
- char *zKey = pFKey->aCol[0].zCol; /* Name of left-most parent key column */
-
- /* The caller is responsible for zeroing output parameters. */
- assert( ppIdx && *ppIdx==0 );
- assert( !paiCol || *paiCol==0 );
- assert( pParse );
-
- /* If this is a non-composite (single column) foreign key, check if it
- ** maps to the INTEGER PRIMARY KEY of table pParent. If so, leave *ppIdx
- ** and *paiCol set to zero and return early.
- **
- ** Otherwise, for a composite foreign key (more than one column), allocate
- ** space for the aiCol array (returned via output parameter *paiCol).
- ** Non-composite foreign keys do not require the aiCol array.
- */
- if( nCol==1 ){
- /* The FK maps to the IPK if any of the following are true:
- **
- ** 1) There is an INTEGER PRIMARY KEY column and the FK is implicitly
- ** mapped to the primary key of table pParent, or
- ** 2) The FK is explicitly mapped to a column declared as INTEGER
- ** PRIMARY KEY.
- */
- if( pParent->iPKey>=0 ){
- if( !zKey ) return 0;
- if( !sqlite3StrICmp(pParent->aCol[pParent->iPKey].zName, zKey) ) return 0;
- }
- }else if( paiCol ){
- assert( nCol>1 );
- aiCol = (int *)sqlite3DbMallocRaw(pParse->db, nCol*sizeof(int));
- if( !aiCol ) return 1;
- *paiCol = aiCol;
- }
-
- for(pIdx=pParent->pIndex; pIdx; pIdx=pIdx->pNext){
- if( pIdx->nColumn==nCol && pIdx->onError!=OE_None ){
- /* pIdx is a UNIQUE index (or a PRIMARY KEY) and has the right number
- ** of columns. If each indexed column corresponds to a foreign key
- ** column of pFKey, then this index is a winner. */
-
- if( zKey==0 ){
- /* If zKey is NULL, then this foreign key is implicitly mapped to
- ** the PRIMARY KEY of table pParent. The PRIMARY KEY index may be
- ** identified by the test (Index.autoIndex==2). */
- if( pIdx->autoIndex==2 ){
- if( aiCol ){
- int i;
- for(i=0; i<nCol; i++) aiCol[i] = pFKey->aCol[i].iFrom;
- }
- break;
- }
- }else{
- /* If zKey is non-NULL, then this foreign key was declared to
- ** map to an explicit list of columns in table pParent. Check if this
- ** index matches those columns. Also, check that the index uses
- ** the default collation sequences for each column. */
- int i, j;
- for(i=0; i<nCol; i++){
- int iCol = pIdx->aiColumn[i]; /* Index of column in parent tbl */
- char *zDfltColl; /* Def. collation for column */
- char *zIdxCol; /* Name of indexed column */
-
- /* If the index uses a collation sequence that is different from
- ** the default collation sequence for the column, this index is
- ** unusable. Bail out early in this case. */
- zDfltColl = pParent->aCol[iCol].zColl;
- if( !zDfltColl ){
- zDfltColl = "BINARY";
- }
- if( sqlite3StrICmp(pIdx->azColl[i], zDfltColl) ) break;
-
- zIdxCol = pParent->aCol[iCol].zName;
- for(j=0; j<nCol; j++){
- if( sqlite3StrICmp(pFKey->aCol[j].zCol, zIdxCol)==0 ){
- if( aiCol ) aiCol[i] = pFKey->aCol[j].iFrom;
- break;
- }
- }
- if( j==nCol ) break;
- }
- if( i==nCol ) break; /* pIdx is usable */
- }
- }
- }
-
- if( !pIdx ){
- if( !pParse->disableTriggers ){
- sqlite3ErrorMsg(pParse,
- "foreign key mismatch - \"%w\" referencing \"%w\"",
- pFKey->pFrom->zName, pFKey->zTo);
- }
- sqlite3DbFree(pParse->db, aiCol);
- return 1;
- }
-
- *ppIdx = pIdx;
- return 0;
-}
-
-/*
-** This function is called when a row is inserted into or deleted from the
-** child table of foreign key constraint pFKey. If an SQL UPDATE is executed
-** on the child table of pFKey, this function is invoked twice for each row
-** affected - once to "delete" the old row, and then again to "insert" the
-** new row.
-**
-** Each time it is called, this function generates VDBE code to locate the
-** row in the parent table that corresponds to the row being inserted into
-** or deleted from the child table. If the parent row can be found, no
-** special action is taken. Otherwise, if the parent row can *not* be
-** found in the parent table:
-**
-** Operation | FK type | Action taken
-** --------------------------------------------------------------------------
-** INSERT immediate Increment the "immediate constraint counter".
-**
-** DELETE immediate Decrement the "immediate constraint counter".
-**
-** INSERT deferred Increment the "deferred constraint counter".
-**
-** DELETE deferred Decrement the "deferred constraint counter".
-**
-** These operations are identified in the comment at the top of this file
-** (fkey.c) as "I.1" and "D.1".
-*/
-static void fkLookupParent(
- Parse *pParse, /* Parse context */
- int iDb, /* Index of database housing pTab */
- Table *pTab, /* Parent table of FK pFKey */
- Index *pIdx, /* Unique index on parent key columns in pTab */
- FKey *pFKey, /* Foreign key constraint */
- int *aiCol, /* Map from parent key columns to child table columns */
- int regData, /* Address of array containing child table row */
- int nIncr, /* Increment constraint counter by this */
- int isIgnore /* If true, pretend pTab contains all NULL values */
-){
- int i; /* Iterator variable */
- Vdbe *v = sqlite3GetVdbe(pParse); /* Vdbe to add code to */
- int iCur = pParse->nTab - 1; /* Cursor number to use */
- int iOk = sqlite3VdbeMakeLabel(v); /* jump here if parent key found */
-
- /* If nIncr is less than zero, then check at runtime if there are any
- ** outstanding constraints to resolve. If there are not, there is no need
- ** to check if deleting this row resolves any outstanding violations.
- **
- ** Check if any of the key columns in the child table row are NULL. If
- ** any are, then the constraint is considered satisfied. No need to
- ** search for a matching row in the parent table. */
- if( nIncr<0 ){
- sqlite3VdbeAddOp2(v, OP_FkIfZero, pFKey->isDeferred, iOk);
- }
- for(i=0; i<pFKey->nCol; i++){
- int iReg = aiCol[i] + regData + 1;
- sqlite3VdbeAddOp2(v, OP_IsNull, iReg, iOk);
- }
-
- if( isIgnore==0 ){
- if( pIdx==0 ){
- /* If pIdx is NULL, then the parent key is the INTEGER PRIMARY KEY
- ** column of the parent table (table pTab). */
- int iMustBeInt; /* Address of MustBeInt instruction */
- int regTemp = sqlite3GetTempReg(pParse);
-
- /* Invoke MustBeInt to coerce the child key value to an integer (i.e.
- ** apply the affinity of the parent key). If this fails, then there
- ** is no matching parent key. Before using MustBeInt, make a copy of
- ** the value. Otherwise, the value inserted into the child key column
- ** will have INTEGER affinity applied to it, which may not be correct. */
- sqlite3VdbeAddOp2(v, OP_SCopy, aiCol[0]+1+regData, regTemp);
- iMustBeInt = sqlite3VdbeAddOp2(v, OP_MustBeInt, regTemp, 0);
-
- /* If the parent table is the same as the child table, and we are about
- ** to increment the constraint-counter (i.e. this is an INSERT operation),
- ** then check if the row being inserted matches itself. If so, do not
- ** increment the constraint-counter. */
- if( pTab==pFKey->pFrom && nIncr==1 ){
- sqlite3VdbeAddOp3(v, OP_Eq, regData, iOk, regTemp);
- }
-
- sqlite3OpenTable(pParse, iCur, iDb, pTab, OP_OpenRead);
- sqlite3VdbeAddOp3(v, OP_NotExists, iCur, 0, regTemp);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, iOk);
- sqlite3VdbeJumpHere(v, sqlite3VdbeCurrentAddr(v)-2);
- sqlite3VdbeJumpHere(v, iMustBeInt);
- sqlite3ReleaseTempReg(pParse, regTemp);
- }else{
- int nCol = pFKey->nCol;
- int regTemp = sqlite3GetTempRange(pParse, nCol);
- int regRec = sqlite3GetTempReg(pParse);
- KeyInfo *pKey = sqlite3IndexKeyinfo(pParse, pIdx);
-
- sqlite3VdbeAddOp3(v, OP_OpenRead, iCur, pIdx->tnum, iDb);
- sqlite3VdbeChangeP4(v, -1, (char*)pKey, P4_KEYINFO_HANDOFF);
- for(i=0; i<nCol; i++){
- sqlite3VdbeAddOp2(v, OP_Copy, aiCol[i]+1+regData, regTemp+i);
- }
-
- /* If the parent table is the same as the child table, and we are about
- ** to increment the constraint-counter (i.e. this is an INSERT operation),
- ** then check if the row being inserted matches itself. If so, do not
- ** increment the constraint-counter.
- **
- ** If any of the parent-key values are NULL, then the row cannot match
- ** itself. So set JUMPIFNULL to make sure we do the OP_Found if any
- ** of the parent-key values are NULL (at this point it is known that
- ** none of the child key values are).
- */
- if( pTab==pFKey->pFrom && nIncr==1 ){
- int iJump = sqlite3VdbeCurrentAddr(v) + nCol + 1;
- for(i=0; i<nCol; i++){
- int iChild = aiCol[i]+1+regData;
- int iParent = pIdx->aiColumn[i]+1+regData;
- assert( aiCol[i]!=pTab->iPKey );
- if( pIdx->aiColumn[i]==pTab->iPKey ){
- /* The parent key is a composite key that includes the IPK column */
- iParent = regData;
- }
- sqlite3VdbeAddOp3(v, OP_Ne, iChild, iJump, iParent);
- sqlite3VdbeChangeP5(v, SQLITE_JUMPIFNULL);
- }
- sqlite3VdbeAddOp2(v, OP_Goto, 0, iOk);
- }
-
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regTemp, nCol, regRec);
- sqlite3VdbeChangeP4(v, -1, sqlite3IndexAffinityStr(v,pIdx), P4_TRANSIENT);
- sqlite3VdbeAddOp4Int(v, OP_Found, iCur, iOk, regRec, 0);
-
- sqlite3ReleaseTempReg(pParse, regRec);
- sqlite3ReleaseTempRange(pParse, regTemp, nCol);
- }
- }
-
- if( !pFKey->isDeferred && !pParse->pToplevel && !pParse->isMultiWrite ){
- /* Special case: If this is an INSERT statement that will insert exactly
- ** one row into the table, raise a constraint immediately instead of
- ** incrementing a counter. This is necessary as the VM code is being
- ** generated for will not open a statement transaction. */
- assert( nIncr==1 );
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_FOREIGNKEY,
- OE_Abort, "foreign key constraint failed", P4_STATIC
- );
- }else{
- if( nIncr>0 && pFKey->isDeferred==0 ){
- sqlite3ParseToplevel(pParse)->mayAbort = 1;
- }
- sqlite3VdbeAddOp2(v, OP_FkCounter, pFKey->isDeferred, nIncr);
- }
-
- sqlite3VdbeResolveLabel(v, iOk);
- sqlite3VdbeAddOp1(v, OP_Close, iCur);
-}
-
-/*
-** This function is called to generate code executed when a row is deleted
-** from the parent table of foreign key constraint pFKey and, if pFKey is
-** deferred, when a row is inserted into the same table. When generating
-** code for an SQL UPDATE operation, this function may be called twice -
-** once to "delete" the old row and once to "insert" the new row.
-**
-** The code generated by this function scans through the rows in the child
-** table that correspond to the parent table row being deleted or inserted.
-** For each child row found, one of the following actions is taken:
-**
-** Operation | FK type | Action taken
-** --------------------------------------------------------------------------
-** DELETE immediate Increment the "immediate constraint counter".
-** Or, if the ON (UPDATE|DELETE) action is RESTRICT,
-** throw a "foreign key constraint failed" exception.
-**
-** INSERT immediate Decrement the "immediate constraint counter".
-**
-** DELETE deferred Increment the "deferred constraint counter".
-** Or, if the ON (UPDATE|DELETE) action is RESTRICT,
-** throw a "foreign key constraint failed" exception.
-**
-** INSERT deferred Decrement the "deferred constraint counter".
-**
-** These operations are identified in the comment at the top of this file
-** (fkey.c) as "I.2" and "D.2".
-*/
-static void fkScanChildren(
- Parse *pParse, /* Parse context */
- SrcList *pSrc, /* SrcList containing the table to scan */
- Table *pTab,
- Index *pIdx, /* Foreign key index */
- FKey *pFKey, /* Foreign key relationship */
- int *aiCol, /* Map from pIdx cols to child table cols */
- int regData, /* Referenced table data starts here */
- int nIncr /* Amount to increment deferred counter by */
-){
- sqlite3 *db = pParse->db; /* Database handle */
- int i; /* Iterator variable */
- Expr *pWhere = 0; /* WHERE clause to scan with */
- NameContext sNameContext; /* Context used to resolve WHERE clause */
- WhereInfo *pWInfo; /* Context used by sqlite3WhereXXX() */
- int iFkIfZero = 0; /* Address of OP_FkIfZero */
- Vdbe *v = sqlite3GetVdbe(pParse);
-
- assert( !pIdx || pIdx->pTable==pTab );
-
- if( nIncr<0 ){
- iFkIfZero = sqlite3VdbeAddOp2(v, OP_FkIfZero, pFKey->isDeferred, 0);
- }
-
- /* Create an Expr object representing an SQL expression like:
- **
- ** <parent-key1> = <child-key1> AND <parent-key2> = <child-key2> ...
- **
- ** The collation sequence used for the comparison should be that of
- ** the parent key columns. The affinity of the parent key column should
- ** be applied to each child key value before the comparison takes place.
- */
- for(i=0; i<pFKey->nCol; i++){
- Expr *pLeft; /* Value from parent table row */
- Expr *pRight; /* Column ref to child table */
- Expr *pEq; /* Expression (pLeft = pRight) */
- int iCol; /* Index of column in child table */
- const char *zCol; /* Name of column in child table */
-
- pLeft = sqlite3Expr(db, TK_REGISTER, 0);
- if( pLeft ){
- /* Set the collation sequence and affinity of the LHS of each TK_EQ
- ** expression to the parent key column defaults. */
- if( pIdx ){
- Column *pCol;
- const char *zColl;
- iCol = pIdx->aiColumn[i];
- pCol = &pTab->aCol[iCol];
- if( pTab->iPKey==iCol ) iCol = -1;
- pLeft->iTable = regData+iCol+1;
- pLeft->affinity = pCol->affinity;
- zColl = pCol->zColl;
- if( zColl==0 ) zColl = db->pDfltColl->zName;
- pLeft = sqlite3ExprAddCollateString(pParse, pLeft, zColl);
- }else{
- pLeft->iTable = regData;
- pLeft->affinity = SQLITE_AFF_INTEGER;
- }
- }
- iCol = aiCol ? aiCol[i] : pFKey->aCol[0].iFrom;
- assert( iCol>=0 );
- zCol = pFKey->pFrom->aCol[iCol].zName;
- pRight = sqlite3Expr(db, TK_ID, zCol);
- pEq = sqlite3PExpr(pParse, TK_EQ, pLeft, pRight, 0);
- pWhere = sqlite3ExprAnd(db, pWhere, pEq);
- }
-
- /* If the child table is the same as the parent table, and this scan
- ** is taking place as part of a DELETE operation (operation D.2), omit the
- ** row being deleted from the scan by adding ($rowid != rowid) to the WHERE
- ** clause, where $rowid is the rowid of the row being deleted. */
- if( pTab==pFKey->pFrom && nIncr>0 ){
- Expr *pEq; /* Expression (pLeft = pRight) */
- Expr *pLeft; /* Value from parent table row */
- Expr *pRight; /* Column ref to child table */
- pLeft = sqlite3Expr(db, TK_REGISTER, 0);
- pRight = sqlite3Expr(db, TK_COLUMN, 0);
- if( pLeft && pRight ){
- pLeft->iTable = regData;
- pLeft->affinity = SQLITE_AFF_INTEGER;
- pRight->iTable = pSrc->a[0].iCursor;
- pRight->iColumn = -1;
- }
- pEq = sqlite3PExpr(pParse, TK_NE, pLeft, pRight, 0);
- pWhere = sqlite3ExprAnd(db, pWhere, pEq);
- }
-
- /* Resolve the references in the WHERE clause. */
- memset(&sNameContext, 0, sizeof(NameContext));
- sNameContext.pSrcList = pSrc;
- sNameContext.pParse = pParse;
- sqlite3ResolveExprNames(&sNameContext, pWhere);
-
- /* Create VDBE to loop through the entries in pSrc that match the WHERE
- ** clause. If the constraint is not deferred, throw an exception for
- ** each row found. Otherwise, for deferred constraints, increment the
- ** deferred constraint counter by nIncr for each row selected. */
- pWInfo = sqlite3WhereBegin(pParse, pSrc, pWhere, 0, 0, 0, 0);
- if( nIncr>0 && pFKey->isDeferred==0 ){
- sqlite3ParseToplevel(pParse)->mayAbort = 1;
- }
- sqlite3VdbeAddOp2(v, OP_FkCounter, pFKey->isDeferred, nIncr);
- if( pWInfo ){
- sqlite3WhereEnd(pWInfo);
- }
-
- /* Clean up the WHERE clause constructed above. */
- sqlite3ExprDelete(db, pWhere);
- if( iFkIfZero ){
- sqlite3VdbeJumpHere(v, iFkIfZero);
- }
-}
-
-/*
-** This function returns a pointer to the head of a linked list of FK
-** constraints for which table pTab is the parent table. For example,
-** given the following schema:
-**
-** CREATE TABLE t1(a PRIMARY KEY);
-** CREATE TABLE t2(b REFERENCES t1(a);
-**
-** Calling this function with table "t1" as an argument returns a pointer
-** to the FKey structure representing the foreign key constraint on table
-** "t2". Calling this function with "t2" as the argument would return a
-** NULL pointer (as there are no FK constraints for which t2 is the parent
-** table).
-*/
-SQLITE_PRIVATE FKey *sqlite3FkReferences(Table *pTab){
- int nName = sqlite3Strlen30(pTab->zName);
- return (FKey *)sqlite3HashFind(&pTab->pSchema->fkeyHash, pTab->zName, nName);
-}
-
-/*
-** The second argument is a Trigger structure allocated by the
-** fkActionTrigger() routine. This function deletes the Trigger structure
-** and all of its sub-components.
-**
-** The Trigger structure or any of its sub-components may be allocated from
-** the lookaside buffer belonging to database handle dbMem.
-*/
-static void fkTriggerDelete(sqlite3 *dbMem, Trigger *p){
- if( p ){
- TriggerStep *pStep = p->step_list;
- sqlite3ExprDelete(dbMem, pStep->pWhere);
- sqlite3ExprListDelete(dbMem, pStep->pExprList);
- sqlite3SelectDelete(dbMem, pStep->pSelect);
- sqlite3ExprDelete(dbMem, p->pWhen);
- sqlite3DbFree(dbMem, p);
- }
-}
-
-/*
-** This function is called to generate code that runs when table pTab is
-** being dropped from the database. The SrcList passed as the second argument
-** to this function contains a single entry guaranteed to resolve to
-** table pTab.
-**
-** Normally, no code is required. However, if either
-**
-** (a) The table is the parent table of a FK constraint, or
-** (b) The table is the child table of a deferred FK constraint and it is
-** determined at runtime that there are outstanding deferred FK
-** constraint violations in the database,
-**
-** then the equivalent of "DELETE FROM <tbl>" is executed before dropping
-** the table from the database. Triggers are disabled while running this
-** DELETE, but foreign key actions are not.
-*/
-SQLITE_PRIVATE void sqlite3FkDropTable(Parse *pParse, SrcList *pName, Table *pTab){
- sqlite3 *db = pParse->db;
- if( (db->flags&SQLITE_ForeignKeys) && !IsVirtual(pTab) && !pTab->pSelect ){
- int iSkip = 0;
- Vdbe *v = sqlite3GetVdbe(pParse);
-
- assert( v ); /* VDBE has already been allocated */
- if( sqlite3FkReferences(pTab)==0 ){
- /* Search for a deferred foreign key constraint for which this table
- ** is the child table. If one cannot be found, return without
- ** generating any VDBE code. If one can be found, then jump over
- ** the entire DELETE if there are no outstanding deferred constraints
- ** when this statement is run. */
- FKey *p;
- for(p=pTab->pFKey; p; p=p->pNextFrom){
- if( p->isDeferred ) break;
- }
- if( !p ) return;
- iSkip = sqlite3VdbeMakeLabel(v);
- sqlite3VdbeAddOp2(v, OP_FkIfZero, 1, iSkip);
- }
-
- pParse->disableTriggers = 1;
- sqlite3DeleteFrom(pParse, sqlite3SrcListDup(db, pName, 0), 0);
- pParse->disableTriggers = 0;
-
- /* If the DELETE has generated immediate foreign key constraint
- ** violations, halt the VDBE and return an error at this point, before
- ** any modifications to the schema are made. This is because statement
- ** transactions are not able to rollback schema changes. */
- sqlite3VdbeAddOp2(v, OP_FkIfZero, 0, sqlite3VdbeCurrentAddr(v)+2);
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_FOREIGNKEY,
- OE_Abort, "foreign key constraint failed", P4_STATIC
- );
-
- if( iSkip ){
- sqlite3VdbeResolveLabel(v, iSkip);
- }
- }
-}
-
-/*
-** This function is called when inserting, deleting or updating a row of
-** table pTab to generate VDBE code to perform foreign key constraint
-** processing for the operation.
-**
-** For a DELETE operation, parameter regOld is passed the index of the
-** first register in an array of (pTab->nCol+1) registers containing the
-** rowid of the row being deleted, followed by each of the column values
-** of the row being deleted, from left to right. Parameter regNew is passed
-** zero in this case.
-**
-** For an INSERT operation, regOld is passed zero and regNew is passed the
-** first register of an array of (pTab->nCol+1) registers containing the new
-** row data.
-**
-** For an UPDATE operation, this function is called twice. Once before
-** the original record is deleted from the table using the calling convention
-** described for DELETE. Then again after the original record is deleted
-** but before the new record is inserted using the INSERT convention.
-*/
-SQLITE_PRIVATE void sqlite3FkCheck(
- Parse *pParse, /* Parse context */
- Table *pTab, /* Row is being deleted from this table */
- int regOld, /* Previous row data is stored here */
- int regNew /* New row data is stored here */
-){
- sqlite3 *db = pParse->db; /* Database handle */
- FKey *pFKey; /* Used to iterate through FKs */
- int iDb; /* Index of database containing pTab */
- const char *zDb; /* Name of database containing pTab */
- int isIgnoreErrors = pParse->disableTriggers;
-
- /* Exactly one of regOld and regNew should be non-zero. */
- assert( (regOld==0)!=(regNew==0) );
-
- /* If foreign-keys are disabled, this function is a no-op. */
- if( (db->flags&SQLITE_ForeignKeys)==0 ) return;
-
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- zDb = db->aDb[iDb].zName;
-
- /* Loop through all the foreign key constraints for which pTab is the
- ** child table (the table that the foreign key definition is part of). */
- for(pFKey=pTab->pFKey; pFKey; pFKey=pFKey->pNextFrom){
- Table *pTo; /* Parent table of foreign key pFKey */
- Index *pIdx = 0; /* Index on key columns in pTo */
- int *aiFree = 0;
- int *aiCol;
- int iCol;
- int i;
- int isIgnore = 0;
-
- /* Find the parent table of this foreign key. Also find a unique index
- ** on the parent key columns in the parent table. If either of these
- ** schema items cannot be located, set an error in pParse and return
- ** early. */
- if( pParse->disableTriggers ){
- pTo = sqlite3FindTable(db, pFKey->zTo, zDb);
- }else{
- pTo = sqlite3LocateTable(pParse, 0, pFKey->zTo, zDb);
- }
- if( !pTo || sqlite3FkLocateIndex(pParse, pTo, pFKey, &pIdx, &aiFree) ){
- assert( isIgnoreErrors==0 || (regOld!=0 && regNew==0) );
- if( !isIgnoreErrors || db->mallocFailed ) return;
- if( pTo==0 ){
- /* If isIgnoreErrors is true, then a table is being dropped. In this
- ** case SQLite runs a "DELETE FROM xxx" on the table being dropped
- ** before actually dropping it in order to check FK constraints.
- ** If the parent table of an FK constraint on the current table is
- ** missing, behave as if it is empty. i.e. decrement the relevant
- ** FK counter for each row of the current table with non-NULL keys.
- */
- Vdbe *v = sqlite3GetVdbe(pParse);
- int iJump = sqlite3VdbeCurrentAddr(v) + pFKey->nCol + 1;
- for(i=0; i<pFKey->nCol; i++){
- int iReg = pFKey->aCol[i].iFrom + regOld + 1;
- sqlite3VdbeAddOp2(v, OP_IsNull, iReg, iJump);
- }
- sqlite3VdbeAddOp2(v, OP_FkCounter, pFKey->isDeferred, -1);
- }
- continue;
- }
- assert( pFKey->nCol==1 || (aiFree && pIdx) );
-
- if( aiFree ){
- aiCol = aiFree;
- }else{
- iCol = pFKey->aCol[0].iFrom;
- aiCol = &iCol;
- }
- for(i=0; i<pFKey->nCol; i++){
- if( aiCol[i]==pTab->iPKey ){
- aiCol[i] = -1;
- }
-#ifndef SQLITE_OMIT_AUTHORIZATION
- /* Request permission to read the parent key columns. If the
- ** authorization callback returns SQLITE_IGNORE, behave as if any
- ** values read from the parent table are NULL. */
- if( db->xAuth ){
- int rcauth;
- char *zCol = pTo->aCol[pIdx ? pIdx->aiColumn[i] : pTo->iPKey].zName;
- rcauth = sqlite3AuthReadCol(pParse, pTo->zName, zCol, iDb);
- isIgnore = (rcauth==SQLITE_IGNORE);
- }
-#endif
- }
-
- /* Take a shared-cache advisory read-lock on the parent table. Allocate
- ** a cursor to use to search the unique index on the parent key columns
- ** in the parent table. */
- sqlite3TableLock(pParse, iDb, pTo->tnum, 0, pTo->zName);
- pParse->nTab++;
-
- if( regOld!=0 ){
- /* A row is being removed from the child table. Search for the parent.
- ** If the parent does not exist, removing the child row resolves an
- ** outstanding foreign key constraint violation. */
- fkLookupParent(pParse, iDb, pTo, pIdx, pFKey, aiCol, regOld, -1,isIgnore);
- }
- if( regNew!=0 ){
- /* A row is being added to the child table. If a parent row cannot
- ** be found, adding the child row has violated the FK constraint. */
- fkLookupParent(pParse, iDb, pTo, pIdx, pFKey, aiCol, regNew, +1,isIgnore);
- }
-
- sqlite3DbFree(db, aiFree);
- }
-
- /* Loop through all the foreign key constraints that refer to this table */
- for(pFKey = sqlite3FkReferences(pTab); pFKey; pFKey=pFKey->pNextTo){
- Index *pIdx = 0; /* Foreign key index for pFKey */
- SrcList *pSrc;
- int *aiCol = 0;
-
- if( !pFKey->isDeferred && !pParse->pToplevel && !pParse->isMultiWrite ){
- assert( regOld==0 && regNew!=0 );
- /* Inserting a single row into a parent table cannot cause an immediate
- ** foreign key violation. So do nothing in this case. */
- continue;
- }
-
- if( sqlite3FkLocateIndex(pParse, pTab, pFKey, &pIdx, &aiCol) ){
- if( !isIgnoreErrors || db->mallocFailed ) return;
- continue;
- }
- assert( aiCol || pFKey->nCol==1 );
-
- /* Create a SrcList structure containing a single table (the table
- ** the foreign key that refers to this table is attached to). This
- ** is required for the sqlite3WhereXXX() interface. */
- pSrc = sqlite3SrcListAppend(db, 0, 0, 0);
- if( pSrc ){
- struct SrcList_item *pItem = pSrc->a;
- pItem->pTab = pFKey->pFrom;
- pItem->zName = pFKey->pFrom->zName;
- pItem->pTab->nRef++;
- pItem->iCursor = pParse->nTab++;
-
- if( regNew!=0 ){
- fkScanChildren(pParse, pSrc, pTab, pIdx, pFKey, aiCol, regNew, -1);
- }
- if( regOld!=0 ){
- /* If there is a RESTRICT action configured for the current operation
- ** on the parent table of this FK, then throw an exception
- ** immediately if the FK constraint is violated, even if this is a
- ** deferred trigger. That's what RESTRICT means. To defer checking
- ** the constraint, the FK should specify NO ACTION (represented
- ** using OE_None). NO ACTION is the default. */
- fkScanChildren(pParse, pSrc, pTab, pIdx, pFKey, aiCol, regOld, 1);
- }
- pItem->zName = 0;
- sqlite3SrcListDelete(db, pSrc);
- }
- sqlite3DbFree(db, aiCol);
- }
-}
-
-#define COLUMN_MASK(x) (((x)>31) ? 0xffffffff : ((u32)1<<(x)))
-
-/*
-** This function is called before generating code to update or delete a
-** row contained in table pTab.
-*/
-SQLITE_PRIVATE u32 sqlite3FkOldmask(
- Parse *pParse, /* Parse context */
- Table *pTab /* Table being modified */
-){
- u32 mask = 0;
- if( pParse->db->flags&SQLITE_ForeignKeys ){
- FKey *p;
- int i;
- for(p=pTab->pFKey; p; p=p->pNextFrom){
- for(i=0; i<p->nCol; i++) mask |= COLUMN_MASK(p->aCol[i].iFrom);
- }
- for(p=sqlite3FkReferences(pTab); p; p=p->pNextTo){
- Index *pIdx = 0;
- sqlite3FkLocateIndex(pParse, pTab, p, &pIdx, 0);
- if( pIdx ){
- for(i=0; i<pIdx->nColumn; i++) mask |= COLUMN_MASK(pIdx->aiColumn[i]);
- }
- }
- }
- return mask;
-}
-
-/*
-** This function is called before generating code to update or delete a
-** row contained in table pTab. If the operation is a DELETE, then
-** parameter aChange is passed a NULL value. For an UPDATE, aChange points
-** to an array of size N, where N is the number of columns in table pTab.
-** If the i'th column is not modified by the UPDATE, then the corresponding
-** entry in the aChange[] array is set to -1. If the column is modified,
-** the value is 0 or greater. Parameter chngRowid is set to true if the
-** UPDATE statement modifies the rowid fields of the table.
-**
-** If any foreign key processing will be required, this function returns
-** true. If there is no foreign key related processing, this function
-** returns false.
-*/
-SQLITE_PRIVATE int sqlite3FkRequired(
- Parse *pParse, /* Parse context */
- Table *pTab, /* Table being modified */
- int *aChange, /* Non-NULL for UPDATE operations */
- int chngRowid /* True for UPDATE that affects rowid */
-){
- if( pParse->db->flags&SQLITE_ForeignKeys ){
- if( !aChange ){
- /* A DELETE operation. Foreign key processing is required if the
- ** table in question is either the child or parent table for any
- ** foreign key constraint. */
- return (sqlite3FkReferences(pTab) || pTab->pFKey);
- }else{
- /* This is an UPDATE. Foreign key processing is only required if the
- ** operation modifies one or more child or parent key columns. */
- int i;
- FKey *p;
-
- /* Check if any child key columns are being modified. */
- for(p=pTab->pFKey; p; p=p->pNextFrom){
- for(i=0; i<p->nCol; i++){
- int iChildKey = p->aCol[i].iFrom;
- if( aChange[iChildKey]>=0 ) return 1;
- if( iChildKey==pTab->iPKey && chngRowid ) return 1;
- }
- }
-
- /* Check if any parent key columns are being modified. */
- for(p=sqlite3FkReferences(pTab); p; p=p->pNextTo){
- for(i=0; i<p->nCol; i++){
- char *zKey = p->aCol[i].zCol;
- int iKey;
- for(iKey=0; iKey<pTab->nCol; iKey++){
- Column *pCol = &pTab->aCol[iKey];
- if( (zKey ? !sqlite3StrICmp(pCol->zName, zKey)
- : (pCol->colFlags & COLFLAG_PRIMKEY)!=0) ){
- if( aChange[iKey]>=0 ) return 1;
- if( iKey==pTab->iPKey && chngRowid ) return 1;
- }
- }
- }
- }
- }
- }
- return 0;
-}
-
-/*
-** This function is called when an UPDATE or DELETE operation is being
-** compiled on table pTab, which is the parent table of foreign-key pFKey.
-** If the current operation is an UPDATE, then the pChanges parameter is
-** passed a pointer to the list of columns being modified. If it is a
-** DELETE, pChanges is passed a NULL pointer.
-**
-** It returns a pointer to a Trigger structure containing a trigger
-** equivalent to the ON UPDATE or ON DELETE action specified by pFKey.
-** If the action is "NO ACTION" or "RESTRICT", then a NULL pointer is
-** returned (these actions require no special handling by the triggers
-** sub-system, code for them is created by fkScanChildren()).
-**
-** For example, if pFKey is the foreign key and pTab is table "p" in
-** the following schema:
-**
-** CREATE TABLE p(pk PRIMARY KEY);
-** CREATE TABLE c(ck REFERENCES p ON DELETE CASCADE);
-**
-** then the returned trigger structure is equivalent to:
-**
-** CREATE TRIGGER ... DELETE ON p BEGIN
-** DELETE FROM c WHERE ck = old.pk;
-** END;
-**
-** The returned pointer is cached as part of the foreign key object. It
-** is eventually freed along with the rest of the foreign key object by
-** sqlite3FkDelete().
-*/
-static Trigger *fkActionTrigger(
- Parse *pParse, /* Parse context */
- Table *pTab, /* Table being updated or deleted from */
- FKey *pFKey, /* Foreign key to get action for */
- ExprList *pChanges /* Change-list for UPDATE, NULL for DELETE */
-){
- sqlite3 *db = pParse->db; /* Database handle */
- int action; /* One of OE_None, OE_Cascade etc. */
- Trigger *pTrigger; /* Trigger definition to return */
- int iAction = (pChanges!=0); /* 1 for UPDATE, 0 for DELETE */
-
- action = pFKey->aAction[iAction];
- pTrigger = pFKey->apTrigger[iAction];
-
- if( action!=OE_None && !pTrigger ){
- u8 enableLookaside; /* Copy of db->lookaside.bEnabled */
- char const *zFrom; /* Name of child table */
- int nFrom; /* Length in bytes of zFrom */
- Index *pIdx = 0; /* Parent key index for this FK */
- int *aiCol = 0; /* child table cols -> parent key cols */
- TriggerStep *pStep = 0; /* First (only) step of trigger program */
- Expr *pWhere = 0; /* WHERE clause of trigger step */
- ExprList *pList = 0; /* Changes list if ON UPDATE CASCADE */
- Select *pSelect = 0; /* If RESTRICT, "SELECT RAISE(...)" */
- int i; /* Iterator variable */
- Expr *pWhen = 0; /* WHEN clause for the trigger */
-
- if( sqlite3FkLocateIndex(pParse, pTab, pFKey, &pIdx, &aiCol) ) return 0;
- assert( aiCol || pFKey->nCol==1 );
-
- for(i=0; i<pFKey->nCol; i++){
- Token tOld = { "old", 3 }; /* Literal "old" token */
- Token tNew = { "new", 3 }; /* Literal "new" token */
- Token tFromCol; /* Name of column in child table */
- Token tToCol; /* Name of column in parent table */
- int iFromCol; /* Idx of column in child table */
- Expr *pEq; /* tFromCol = OLD.tToCol */
-
- iFromCol = aiCol ? aiCol[i] : pFKey->aCol[0].iFrom;
- assert( iFromCol>=0 );
- tToCol.z = pIdx ? pTab->aCol[pIdx->aiColumn[i]].zName : "oid";
- tFromCol.z = pFKey->pFrom->aCol[iFromCol].zName;
-
- tToCol.n = sqlite3Strlen30(tToCol.z);
- tFromCol.n = sqlite3Strlen30(tFromCol.z);
-
- /* Create the expression "OLD.zToCol = zFromCol". It is important
- ** that the "OLD.zToCol" term is on the LHS of the = operator, so
- ** that the affinity and collation sequence associated with the
- ** parent table are used for the comparison. */
- pEq = sqlite3PExpr(pParse, TK_EQ,
- sqlite3PExpr(pParse, TK_DOT,
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tOld),
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tToCol)
- , 0),
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tFromCol)
- , 0);
- pWhere = sqlite3ExprAnd(db, pWhere, pEq);
-
- /* For ON UPDATE, construct the next term of the WHEN clause.
- ** The final WHEN clause will be like this:
- **
- ** WHEN NOT(old.col1 IS new.col1 AND ... AND old.colN IS new.colN)
- */
- if( pChanges ){
- pEq = sqlite3PExpr(pParse, TK_IS,
- sqlite3PExpr(pParse, TK_DOT,
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tOld),
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tToCol),
- 0),
- sqlite3PExpr(pParse, TK_DOT,
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tNew),
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tToCol),
- 0),
- 0);
- pWhen = sqlite3ExprAnd(db, pWhen, pEq);
- }
-
- if( action!=OE_Restrict && (action!=OE_Cascade || pChanges) ){
- Expr *pNew;
- if( action==OE_Cascade ){
- pNew = sqlite3PExpr(pParse, TK_DOT,
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tNew),
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tToCol)
- , 0);
- }else if( action==OE_SetDflt ){
- Expr *pDflt = pFKey->pFrom->aCol[iFromCol].pDflt;
- if( pDflt ){
- pNew = sqlite3ExprDup(db, pDflt, 0);
- }else{
- pNew = sqlite3PExpr(pParse, TK_NULL, 0, 0, 0);
- }
- }else{
- pNew = sqlite3PExpr(pParse, TK_NULL, 0, 0, 0);
- }
- pList = sqlite3ExprListAppend(pParse, pList, pNew);
- sqlite3ExprListSetName(pParse, pList, &tFromCol, 0);
- }
- }
- sqlite3DbFree(db, aiCol);
-
- zFrom = pFKey->pFrom->zName;
- nFrom = sqlite3Strlen30(zFrom);
-
- if( action==OE_Restrict ){
- Token tFrom;
- Expr *pRaise;
-
- tFrom.z = zFrom;
- tFrom.n = nFrom;
- pRaise = sqlite3Expr(db, TK_RAISE, "foreign key constraint failed");
- if( pRaise ){
- pRaise->affinity = OE_Abort;
- }
- pSelect = sqlite3SelectNew(pParse,
- sqlite3ExprListAppend(pParse, 0, pRaise),
- sqlite3SrcListAppend(db, 0, &tFrom, 0),
- pWhere,
- 0, 0, 0, 0, 0, 0
- );
- pWhere = 0;
- }
-
- /* Disable lookaside memory allocation */
- enableLookaside = db->lookaside.bEnabled;
- db->lookaside.bEnabled = 0;
-
- pTrigger = (Trigger *)sqlite3DbMallocZero(db,
- sizeof(Trigger) + /* struct Trigger */
- sizeof(TriggerStep) + /* Single step in trigger program */
- nFrom + 1 /* Space for pStep->target.z */
- );
- if( pTrigger ){
- pStep = pTrigger->step_list = (TriggerStep *)&pTrigger[1];
- pStep->target.z = (char *)&pStep[1];
- pStep->target.n = nFrom;
- memcpy((char *)pStep->target.z, zFrom, nFrom);
-
- pStep->pWhere = sqlite3ExprDup(db, pWhere, EXPRDUP_REDUCE);
- pStep->pExprList = sqlite3ExprListDup(db, pList, EXPRDUP_REDUCE);
- pStep->pSelect = sqlite3SelectDup(db, pSelect, EXPRDUP_REDUCE);
- if( pWhen ){
- pWhen = sqlite3PExpr(pParse, TK_NOT, pWhen, 0, 0);
- pTrigger->pWhen = sqlite3ExprDup(db, pWhen, EXPRDUP_REDUCE);
- }
- }
-
- /* Re-enable the lookaside buffer, if it was disabled earlier. */
- db->lookaside.bEnabled = enableLookaside;
-
- sqlite3ExprDelete(db, pWhere);
- sqlite3ExprDelete(db, pWhen);
- sqlite3ExprListDelete(db, pList);
- sqlite3SelectDelete(db, pSelect);
- if( db->mallocFailed==1 ){
- fkTriggerDelete(db, pTrigger);
- return 0;
- }
- assert( pStep!=0 );
-
- switch( action ){
- case OE_Restrict:
- pStep->op = TK_SELECT;
- break;
- case OE_Cascade:
- if( !pChanges ){
- pStep->op = TK_DELETE;
- break;
- }
- default:
- pStep->op = TK_UPDATE;
- }
- pStep->pTrig = pTrigger;
- pTrigger->pSchema = pTab->pSchema;
- pTrigger->pTabSchema = pTab->pSchema;
- pFKey->apTrigger[iAction] = pTrigger;
- pTrigger->op = (pChanges ? TK_UPDATE : TK_DELETE);
- }
-
- return pTrigger;
-}
-
-/*
-** This function is called when deleting or updating a row to implement
-** any required CASCADE, SET NULL or SET DEFAULT actions.
-*/
-SQLITE_PRIVATE void sqlite3FkActions(
- Parse *pParse, /* Parse context */
- Table *pTab, /* Table being updated or deleted from */
- ExprList *pChanges, /* Change-list for UPDATE, NULL for DELETE */
- int regOld /* Address of array containing old row */
-){
- /* If foreign-key support is enabled, iterate through all FKs that
- ** refer to table pTab. If there is an action associated with the FK
- ** for this operation (either update or delete), invoke the associated
- ** trigger sub-program. */
- if( pParse->db->flags&SQLITE_ForeignKeys ){
- FKey *pFKey; /* Iterator variable */
- for(pFKey = sqlite3FkReferences(pTab); pFKey; pFKey=pFKey->pNextTo){
- Trigger *pAction = fkActionTrigger(pParse, pTab, pFKey, pChanges);
- if( pAction ){
- sqlite3CodeRowTriggerDirect(pParse, pAction, pTab, regOld, OE_Abort, 0);
- }
- }
- }
-}
-
-#endif /* ifndef SQLITE_OMIT_TRIGGER */
-
-/*
-** Free all memory associated with foreign key definitions attached to
-** table pTab. Remove the deleted foreign keys from the Schema.fkeyHash
-** hash table.
-*/
-SQLITE_PRIVATE void sqlite3FkDelete(sqlite3 *db, Table *pTab){
- FKey *pFKey; /* Iterator variable */
- FKey *pNext; /* Copy of pFKey->pNextFrom */
-
- assert( db==0 || sqlite3SchemaMutexHeld(db, 0, pTab->pSchema) );
- for(pFKey=pTab->pFKey; pFKey; pFKey=pNext){
-
- /* Remove the FK from the fkeyHash hash table. */
- if( !db || db->pnBytesFreed==0 ){
- if( pFKey->pPrevTo ){
- pFKey->pPrevTo->pNextTo = pFKey->pNextTo;
- }else{
- void *p = (void *)pFKey->pNextTo;
- const char *z = (p ? pFKey->pNextTo->zTo : pFKey->zTo);
- sqlite3HashInsert(&pTab->pSchema->fkeyHash, z, sqlite3Strlen30(z), p);
- }
- if( pFKey->pNextTo ){
- pFKey->pNextTo->pPrevTo = pFKey->pPrevTo;
- }
- }
-
- /* EV: R-30323-21917 Each foreign key constraint in SQLite is
- ** classified as either immediate or deferred.
- */
- assert( pFKey->isDeferred==0 || pFKey->isDeferred==1 );
-
- /* Delete any triggers created to implement actions for this FK. */
-#ifndef SQLITE_OMIT_TRIGGER
- fkTriggerDelete(db, pFKey->apTrigger[0]);
- fkTriggerDelete(db, pFKey->apTrigger[1]);
-#endif
-
- pNext = pFKey->pNextFrom;
- sqlite3DbFree(db, pFKey);
- }
-}
-#endif /* ifndef SQLITE_OMIT_FOREIGN_KEY */
-
-/************** End of fkey.c ************************************************/
-/************** Begin file insert.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains C code routines that are called by the parser
-** to handle INSERT statements in SQLite.
-*/
-
-/*
-** Generate code that will open a table for reading.
-*/
-SQLITE_PRIVATE void sqlite3OpenTable(
- Parse *p, /* Generate code into this VDBE */
- int iCur, /* The cursor number of the table */
- int iDb, /* The database index in sqlite3.aDb[] */
- Table *pTab, /* The table to be opened */
- int opcode /* OP_OpenRead or OP_OpenWrite */
-){
- Vdbe *v;
- assert( !IsVirtual(pTab) );
- v = sqlite3GetVdbe(p);
- assert( opcode==OP_OpenWrite || opcode==OP_OpenRead );
- sqlite3TableLock(p, iDb, pTab->tnum, (opcode==OP_OpenWrite)?1:0, pTab->zName);
- sqlite3VdbeAddOp3(v, opcode, iCur, pTab->tnum, iDb);
- sqlite3VdbeChangeP4(v, -1, SQLITE_INT_TO_PTR(pTab->nCol), P4_INT32);
- VdbeComment((v, "%s", pTab->zName));
-}
-
-/*
-** Return a pointer to the column affinity string associated with index
-** pIdx. A column affinity string has one character for each column in
-** the table, according to the affinity of the column:
-**
-** Character Column affinity
-** ------------------------------
-** 'a' TEXT
-** 'b' NONE
-** 'c' NUMERIC
-** 'd' INTEGER
-** 'e' REAL
-**
-** An extra 'd' is appended to the end of the string to cover the
-** rowid that appears as the last column in every index.
-**
-** Memory for the buffer containing the column index affinity string
-** is managed along with the rest of the Index structure. It will be
-** released when sqlite3DeleteIndex() is called.
-*/
-SQLITE_PRIVATE const char *sqlite3IndexAffinityStr(Vdbe *v, Index *pIdx){
- if( !pIdx->zColAff ){
- /* The first time a column affinity string for a particular index is
- ** required, it is allocated and populated here. It is then stored as
- ** a member of the Index structure for subsequent use.
- **
- ** The column affinity string will eventually be deleted by
- ** sqliteDeleteIndex() when the Index structure itself is cleaned
- ** up.
- */
- int n;
- Table *pTab = pIdx->pTable;
- sqlite3 *db = sqlite3VdbeDb(v);
- pIdx->zColAff = (char *)sqlite3DbMallocRaw(0, pIdx->nColumn+2);
- if( !pIdx->zColAff ){
- db->mallocFailed = 1;
- return 0;
- }
- for(n=0; n<pIdx->nColumn; n++){
- pIdx->zColAff[n] = pTab->aCol[pIdx->aiColumn[n]].affinity;
- }
- pIdx->zColAff[n++] = SQLITE_AFF_INTEGER;
- pIdx->zColAff[n] = 0;
- }
-
- return pIdx->zColAff;
-}
-
-/*
-** Set P4 of the most recently inserted opcode to a column affinity
-** string for table pTab. A column affinity string has one character
-** for each column indexed by the index, according to the affinity of the
-** column:
-**
-** Character Column affinity
-** ------------------------------
-** 'a' TEXT
-** 'b' NONE
-** 'c' NUMERIC
-** 'd' INTEGER
-** 'e' REAL
-*/
-SQLITE_PRIVATE void sqlite3TableAffinityStr(Vdbe *v, Table *pTab){
- /* The first time a column affinity string for a particular table
- ** is required, it is allocated and populated here. It is then
- ** stored as a member of the Table structure for subsequent use.
- **
- ** The column affinity string will eventually be deleted by
- ** sqlite3DeleteTable() when the Table structure itself is cleaned up.
- */
- if( !pTab->zColAff ){
- char *zColAff;
- int i;
- sqlite3 *db = sqlite3VdbeDb(v);
-
- zColAff = (char *)sqlite3DbMallocRaw(0, pTab->nCol+1);
- if( !zColAff ){
- db->mallocFailed = 1;
- return;
- }
-
- for(i=0; i<pTab->nCol; i++){
- zColAff[i] = pTab->aCol[i].affinity;
- }
- zColAff[pTab->nCol] = '\0';
-
- pTab->zColAff = zColAff;
- }
-
- sqlite3VdbeChangeP4(v, -1, pTab->zColAff, P4_TRANSIENT);
-}
-
-/*
-** Return non-zero if the table pTab in database iDb or any of its indices
-** have been opened at any point in the VDBE program beginning at location
-** iStartAddr throught the end of the program. This is used to see if
-** a statement of the form "INSERT INTO <iDb, pTab> SELECT ..." can
-** run without using temporary table for the results of the SELECT.
-*/
-static int readsTable(Parse *p, int iStartAddr, int iDb, Table *pTab){
- Vdbe *v = sqlite3GetVdbe(p);
- int i;
- int iEnd = sqlite3VdbeCurrentAddr(v);
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- VTable *pVTab = IsVirtual(pTab) ? sqlite3GetVTable(p->db, pTab) : 0;
-#endif
-
- for(i=iStartAddr; i<iEnd; i++){
- VdbeOp *pOp = sqlite3VdbeGetOp(v, i);
- assert( pOp!=0 );
- if( pOp->opcode==OP_OpenRead && pOp->p3==iDb ){
- Index *pIndex;
- int tnum = pOp->p2;
- if( tnum==pTab->tnum ){
- return 1;
- }
- for(pIndex=pTab->pIndex; pIndex; pIndex=pIndex->pNext){
- if( tnum==pIndex->tnum ){
- return 1;
- }
- }
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( pOp->opcode==OP_VOpen && pOp->p4.pVtab==pVTab ){
- assert( pOp->p4.pVtab!=0 );
- assert( pOp->p4type==P4_VTAB );
- return 1;
- }
-#endif
- }
- return 0;
-}
-
-#ifndef SQLITE_OMIT_AUTOINCREMENT
-/*
-** Locate or create an AutoincInfo structure associated with table pTab
-** which is in database iDb. Return the register number for the register
-** that holds the maximum rowid.
-**
-** There is at most one AutoincInfo structure per table even if the
-** same table is autoincremented multiple times due to inserts within
-** triggers. A new AutoincInfo structure is created if this is the
-** first use of table pTab. On 2nd and subsequent uses, the original
-** AutoincInfo structure is used.
-**
-** Three memory locations are allocated:
-**
-** (1) Register to hold the name of the pTab table.
-** (2) Register to hold the maximum ROWID of pTab.
-** (3) Register to hold the rowid in sqlite_sequence of pTab
-**
-** The 2nd register is the one that is returned. That is all the
-** insert routine needs to know about.
-*/
-static int autoIncBegin(
- Parse *pParse, /* Parsing context */
- int iDb, /* Index of the database holding pTab */
- Table *pTab /* The table we are writing to */
-){
- int memId = 0; /* Register holding maximum rowid */
- if( pTab->tabFlags & TF_Autoincrement ){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- AutoincInfo *pInfo;
-
- pInfo = pToplevel->pAinc;
- while( pInfo && pInfo->pTab!=pTab ){ pInfo = pInfo->pNext; }
- if( pInfo==0 ){
- pInfo = sqlite3DbMallocRaw(pParse->db, sizeof(*pInfo));
- if( pInfo==0 ) return 0;
- pInfo->pNext = pToplevel->pAinc;
- pToplevel->pAinc = pInfo;
- pInfo->pTab = pTab;
- pInfo->iDb = iDb;
- pToplevel->nMem++; /* Register to hold name of table */
- pInfo->regCtr = ++pToplevel->nMem; /* Max rowid register */
- pToplevel->nMem++; /* Rowid in sqlite_sequence */
- }
- memId = pInfo->regCtr;
- }
- return memId;
-}
-
-/*
-** This routine generates code that will initialize all of the
-** register used by the autoincrement tracker.
-*/
-SQLITE_PRIVATE void sqlite3AutoincrementBegin(Parse *pParse){
- AutoincInfo *p; /* Information about an AUTOINCREMENT */
- sqlite3 *db = pParse->db; /* The database connection */
- Db *pDb; /* Database only autoinc table */
- int memId; /* Register holding max rowid */
- int addr; /* A VDBE address */
- Vdbe *v = pParse->pVdbe; /* VDBE under construction */
-
- /* This routine is never called during trigger-generation. It is
- ** only called from the top-level */
- assert( pParse->pTriggerTab==0 );
- assert( pParse==sqlite3ParseToplevel(pParse) );
-
- assert( v ); /* We failed long ago if this is not so */
- for(p = pParse->pAinc; p; p = p->pNext){
- pDb = &db->aDb[p->iDb];
- memId = p->regCtr;
- assert( sqlite3SchemaMutexHeld(db, 0, pDb->pSchema) );
- sqlite3OpenTable(pParse, 0, p->iDb, pDb->pSchema->pSeqTab, OP_OpenRead);
- sqlite3VdbeAddOp3(v, OP_Null, 0, memId, memId+1);
- addr = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp4(v, OP_String8, 0, memId-1, 0, p->pTab->zName, 0);
- sqlite3VdbeAddOp2(v, OP_Rewind, 0, addr+9);
- sqlite3VdbeAddOp3(v, OP_Column, 0, 0, memId);
- sqlite3VdbeAddOp3(v, OP_Ne, memId-1, addr+7, memId);
- sqlite3VdbeChangeP5(v, SQLITE_JUMPIFNULL);
- sqlite3VdbeAddOp2(v, OP_Rowid, 0, memId+1);
- sqlite3VdbeAddOp3(v, OP_Column, 0, 1, memId);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addr+9);
- sqlite3VdbeAddOp2(v, OP_Next, 0, addr+2);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, memId);
- sqlite3VdbeAddOp0(v, OP_Close);
- }
-}
-
-/*
-** Update the maximum rowid for an autoincrement calculation.
-**
-** This routine should be called when the top of the stack holds a
-** new rowid that is about to be inserted. If that new rowid is
-** larger than the maximum rowid in the memId memory cell, then the
-** memory cell is updated. The stack is unchanged.
-*/
-static void autoIncStep(Parse *pParse, int memId, int regRowid){
- if( memId>0 ){
- sqlite3VdbeAddOp2(pParse->pVdbe, OP_MemMax, memId, regRowid);
- }
-}
-
-/*
-** This routine generates the code needed to write autoincrement
-** maximum rowid values back into the sqlite_sequence register.
-** Every statement that might do an INSERT into an autoincrement
-** table (either directly or through triggers) needs to call this
-** routine just before the "exit" code.
-*/
-SQLITE_PRIVATE void sqlite3AutoincrementEnd(Parse *pParse){
- AutoincInfo *p;
- Vdbe *v = pParse->pVdbe;
- sqlite3 *db = pParse->db;
-
- assert( v );
- for(p = pParse->pAinc; p; p = p->pNext){
- Db *pDb = &db->aDb[p->iDb];
- int j1, j2, j3, j4, j5;
- int iRec;
- int memId = p->regCtr;
-
- iRec = sqlite3GetTempReg(pParse);
- assert( sqlite3SchemaMutexHeld(db, 0, pDb->pSchema) );
- sqlite3OpenTable(pParse, 0, p->iDb, pDb->pSchema->pSeqTab, OP_OpenWrite);
- j1 = sqlite3VdbeAddOp1(v, OP_NotNull, memId+1);
- j2 = sqlite3VdbeAddOp0(v, OP_Rewind);
- j3 = sqlite3VdbeAddOp3(v, OP_Column, 0, 0, iRec);
- j4 = sqlite3VdbeAddOp3(v, OP_Eq, memId-1, 0, iRec);
- sqlite3VdbeAddOp2(v, OP_Next, 0, j3);
- sqlite3VdbeJumpHere(v, j2);
- sqlite3VdbeAddOp2(v, OP_NewRowid, 0, memId+1);
- j5 = sqlite3VdbeAddOp0(v, OP_Goto);
- sqlite3VdbeJumpHere(v, j4);
- sqlite3VdbeAddOp2(v, OP_Rowid, 0, memId+1);
- sqlite3VdbeJumpHere(v, j1);
- sqlite3VdbeJumpHere(v, j5);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, memId-1, 2, iRec);
- sqlite3VdbeAddOp3(v, OP_Insert, 0, iRec, memId+1);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- sqlite3VdbeAddOp0(v, OP_Close);
- sqlite3ReleaseTempReg(pParse, iRec);
- }
-}
-#else
-/*
-** If SQLITE_OMIT_AUTOINCREMENT is defined, then the three routines
-** above are all no-ops
-*/
-# define autoIncBegin(A,B,C) (0)
-# define autoIncStep(A,B,C)
-#endif /* SQLITE_OMIT_AUTOINCREMENT */
-
-
-/*
-** Generate code for a co-routine that will evaluate a subquery one
-** row at a time.
-**
-** The pSelect parameter is the subquery that the co-routine will evaluation.
-** Information about the location of co-routine and the registers it will use
-** is returned by filling in the pDest object.
-**
-** Registers are allocated as follows:
-**
-** pDest->iSDParm The register holding the next entry-point of the
-** co-routine. Run the co-routine to its next breakpoint
-** by calling "OP_Yield $X" where $X is pDest->iSDParm.
-**
-** pDest->iSDParm+1 The register holding the "completed" flag for the
-** co-routine. This register is 0 if the previous Yield
-** generated a new result row, or 1 if the subquery
-** has completed. If the Yield is called again
-** after this register becomes 1, then the VDBE will
-** halt with an SQLITE_INTERNAL error.
-**
-** pDest->iSdst First result register.
-**
-** pDest->nSdst Number of result registers.
-**
-** This routine handles all of the register allocation and fills in the
-** pDest structure appropriately.
-**
-** Here is a schematic of the generated code assuming that X is the
-** co-routine entry-point register reg[pDest->iSDParm], that EOF is the
-** completed flag reg[pDest->iSDParm+1], and R and S are the range of
-** registers that hold the result set, reg[pDest->iSdst] through
-** reg[pDest->iSdst+pDest->nSdst-1]:
-**
-** X <- A
-** EOF <- 0
-** goto B
-** A: setup for the SELECT
-** loop rows in the SELECT
-** load results into registers R..S
-** yield X
-** end loop
-** cleanup after the SELECT
-** EOF <- 1
-** yield X
-** halt-error
-** B:
-**
-** To use this subroutine, the caller generates code as follows:
-**
-** [ Co-routine generated by this subroutine, shown above ]
-** S: yield X
-** if EOF goto E
-** if skip this row, goto C
-** if terminate loop, goto E
-** deal with this row
-** C: goto S
-** E:
-*/
-SQLITE_PRIVATE int sqlite3CodeCoroutine(Parse *pParse, Select *pSelect, SelectDest *pDest){
- int regYield; /* Register holding co-routine entry-point */
- int regEof; /* Register holding co-routine completion flag */
- int addrTop; /* Top of the co-routine */
- int j1; /* Jump instruction */
- int rc; /* Result code */
- Vdbe *v; /* VDBE under construction */
-
- regYield = ++pParse->nMem;
- regEof = ++pParse->nMem;
- v = sqlite3GetVdbe(pParse);
- addrTop = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp2(v, OP_Integer, addrTop+2, regYield); /* X <- A */
- VdbeComment((v, "Co-routine entry point"));
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regEof); /* EOF <- 0 */
- VdbeComment((v, "Co-routine completion flag"));
- sqlite3SelectDestInit(pDest, SRT_Coroutine, regYield);
- j1 = sqlite3VdbeAddOp2(v, OP_Goto, 0, 0);
- rc = sqlite3Select(pParse, pSelect, pDest);
- assert( pParse->nErr==0 || rc );
- if( pParse->db->mallocFailed && rc==SQLITE_OK ) rc = SQLITE_NOMEM;
- if( rc ) return rc;
- sqlite3VdbeAddOp2(v, OP_Integer, 1, regEof); /* EOF <- 1 */
- sqlite3VdbeAddOp1(v, OP_Yield, regYield); /* yield X */
- sqlite3VdbeAddOp2(v, OP_Halt, SQLITE_INTERNAL, OE_Abort);
- VdbeComment((v, "End of coroutine"));
- sqlite3VdbeJumpHere(v, j1); /* label B: */
- return rc;
-}
-
-
-
-/* Forward declaration */
-static int xferOptimization(
- Parse *pParse, /* Parser context */
- Table *pDest, /* The table we are inserting into */
- Select *pSelect, /* A SELECT statement to use as the data source */
- int onError, /* How to handle constraint errors */
- int iDbDest /* The database of pDest */
-);
-
-/*
-** This routine is call to handle SQL of the following forms:
-**
-** insert into TABLE (IDLIST) values(EXPRLIST)
-** insert into TABLE (IDLIST) select
-**
-** The IDLIST following the table name is always optional. If omitted,
-** then a list of all columns for the table is substituted. The IDLIST
-** appears in the pColumn parameter. pColumn is NULL if IDLIST is omitted.
-**
-** The pList parameter holds EXPRLIST in the first form of the INSERT
-** statement above, and pSelect is NULL. For the second form, pList is
-** NULL and pSelect is a pointer to the select statement used to generate
-** data for the insert.
-**
-** The code generated follows one of four templates. For a simple
-** select with data coming from a VALUES clause, the code executes
-** once straight down through. Pseudo-code follows (we call this
-** the "1st template"):
-**
-** open write cursor to <table> and its indices
-** puts VALUES clause expressions onto the stack
-** write the resulting record into <table>
-** cleanup
-**
-** The three remaining templates assume the statement is of the form
-**
-** INSERT INTO <table> SELECT ...
-**
-** If the SELECT clause is of the restricted form "SELECT * FROM <table2>" -
-** in other words if the SELECT pulls all columns from a single table
-** and there is no WHERE or LIMIT or GROUP BY or ORDER BY clauses, and
-** if <table2> and <table1> are distinct tables but have identical
-** schemas, including all the same indices, then a special optimization
-** is invoked that copies raw records from <table2> over to <table1>.
-** See the xferOptimization() function for the implementation of this
-** template. This is the 2nd template.
-**
-** open a write cursor to <table>
-** open read cursor on <table2>
-** transfer all records in <table2> over to <table>
-** close cursors
-** foreach index on <table>
-** open a write cursor on the <table> index
-** open a read cursor on the corresponding <table2> index
-** transfer all records from the read to the write cursors
-** close cursors
-** end foreach
-**
-** The 3rd template is for when the second template does not apply
-** and the SELECT clause does not read from <table> at any time.
-** The generated code follows this template:
-**
-** EOF <- 0
-** X <- A
-** goto B
-** A: setup for the SELECT
-** loop over the rows in the SELECT
-** load values into registers R..R+n
-** yield X
-** end loop
-** cleanup after the SELECT
-** EOF <- 1
-** yield X
-** goto A
-** B: open write cursor to <table> and its indices
-** C: yield X
-** if EOF goto D
-** insert the select result into <table> from R..R+n
-** goto C
-** D: cleanup
-**
-** The 4th template is used if the insert statement takes its
-** values from a SELECT but the data is being inserted into a table
-** that is also read as part of the SELECT. In the third form,
-** we have to use a intermediate table to store the results of
-** the select. The template is like this:
-**
-** EOF <- 0
-** X <- A
-** goto B
-** A: setup for the SELECT
-** loop over the tables in the SELECT
-** load value into register R..R+n
-** yield X
-** end loop
-** cleanup after the SELECT
-** EOF <- 1
-** yield X
-** halt-error
-** B: open temp table
-** L: yield X
-** if EOF goto M
-** insert row from R..R+n into temp table
-** goto L
-** M: open write cursor to <table> and its indices
-** rewind temp table
-** C: loop over rows of intermediate table
-** transfer values form intermediate table into <table>
-** end loop
-** D: cleanup
-*/
-SQLITE_PRIVATE void sqlite3Insert(
- Parse *pParse, /* Parser context */
- SrcList *pTabList, /* Name of table into which we are inserting */
- ExprList *pList, /* List of values to be inserted */
- Select *pSelect, /* A SELECT statement to use as the data source */
- IdList *pColumn, /* Column names corresponding to IDLIST. */
- int onError /* How to handle constraint errors */
-){
- sqlite3 *db; /* The main database structure */
- Table *pTab; /* The table to insert into. aka TABLE */
- char *zTab; /* Name of the table into which we are inserting */
- const char *zDb; /* Name of the database holding this table */
- int i, j, idx; /* Loop counters */
- Vdbe *v; /* Generate code into this virtual machine */
- Index *pIdx; /* For looping over indices of the table */
- int nColumn; /* Number of columns in the data */
- int nHidden = 0; /* Number of hidden columns if TABLE is virtual */
- int baseCur = 0; /* VDBE Cursor number for pTab */
- int keyColumn = -1; /* Column that is the INTEGER PRIMARY KEY */
- int endOfLoop; /* Label for the end of the insertion loop */
- int useTempTable = 0; /* Store SELECT results in intermediate table */
- int srcTab = 0; /* Data comes from this temporary cursor if >=0 */
- int addrInsTop = 0; /* Jump to label "D" */
- int addrCont = 0; /* Top of insert loop. Label "C" in templates 3 and 4 */
- int addrSelect = 0; /* Address of coroutine that implements the SELECT */
- SelectDest dest; /* Destination for SELECT on rhs of INSERT */
- int iDb; /* Index of database holding TABLE */
- Db *pDb; /* The database containing table being inserted into */
- int appendFlag = 0; /* True if the insert is likely to be an append */
-
- /* Register allocations */
- int regFromSelect = 0;/* Base register for data coming from SELECT */
- int regAutoinc = 0; /* Register holding the AUTOINCREMENT counter */
- int regRowCount = 0; /* Memory cell used for the row counter */
- int regIns; /* Block of regs holding rowid+data being inserted */
- int regRowid; /* registers holding insert rowid */
- int regData; /* register holding first column to insert */
- int regEof = 0; /* Register recording end of SELECT data */
- int *aRegIdx = 0; /* One register allocated to each index */
-
-#ifndef SQLITE_OMIT_TRIGGER
- int isView; /* True if attempting to insert into a view */
- Trigger *pTrigger; /* List of triggers on pTab, if required */
- int tmask; /* Mask of trigger times */
-#endif
-
- db = pParse->db;
- memset(&dest, 0, sizeof(dest));
- if( pParse->nErr || db->mallocFailed ){
- goto insert_cleanup;
- }
-
- /* Locate the table into which we will be inserting new information.
- */
- assert( pTabList->nSrc==1 );
- zTab = pTabList->a[0].zName;
- if( NEVER(zTab==0) ) goto insert_cleanup;
- pTab = sqlite3SrcListLookup(pParse, pTabList);
- if( pTab==0 ){
- goto insert_cleanup;
- }
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- assert( iDb<db->nDb );
- pDb = &db->aDb[iDb];
- zDb = pDb->zName;
- if( sqlite3AuthCheck(pParse, SQLITE_INSERT, pTab->zName, 0, zDb) ){
- goto insert_cleanup;
- }
-
- /* Figure out if we have any triggers and if the table being
- ** inserted into is a view
- */
-#ifndef SQLITE_OMIT_TRIGGER
- pTrigger = sqlite3TriggersExist(pParse, pTab, TK_INSERT, 0, &tmask);
- isView = pTab->pSelect!=0;
-#else
-# define pTrigger 0
-# define tmask 0
-# define isView 0
-#endif
-#ifdef SQLITE_OMIT_VIEW
-# undef isView
-# define isView 0
-#endif
- assert( (pTrigger && tmask) || (pTrigger==0 && tmask==0) );
-
- /* If pTab is really a view, make sure it has been initialized.
- ** ViewGetColumnNames() is a no-op if pTab is not a view (or virtual
- ** module table).
- */
- if( sqlite3ViewGetColumnNames(pParse, pTab) ){
- goto insert_cleanup;
- }
-
- /* Ensure that:
- * (a) the table is not read-only,
- * (b) that if it is a view then ON INSERT triggers exist
- */
- if( sqlite3IsReadOnly(pParse, pTab, tmask) ){
- goto insert_cleanup;
- }
-
- /* Allocate a VDBE
- */
- v = sqlite3GetVdbe(pParse);
- if( v==0 ) goto insert_cleanup;
- if( pParse->nested==0 ) sqlite3VdbeCountChanges(v);
- sqlite3BeginWriteOperation(pParse, pSelect || pTrigger, iDb);
-
-#ifndef SQLITE_OMIT_XFER_OPT
- /* If the statement is of the form
- **
- ** INSERT INTO <table1> SELECT * FROM <table2>;
- **
- ** Then special optimizations can be applied that make the transfer
- ** very fast and which reduce fragmentation of indices.
- **
- ** This is the 2nd template.
- */
- if( pColumn==0 && xferOptimization(pParse, pTab, pSelect, onError, iDb) ){
- assert( !pTrigger );
- assert( pList==0 );
- goto insert_end;
- }
-#endif /* SQLITE_OMIT_XFER_OPT */
-
- /* If this is an AUTOINCREMENT table, look up the sequence number in the
- ** sqlite_sequence table and store it in memory cell regAutoinc.
- */
- regAutoinc = autoIncBegin(pParse, iDb, pTab);
-
- /* Figure out how many columns of data are supplied. If the data
- ** is coming from a SELECT statement, then generate a co-routine that
- ** produces a single row of the SELECT on each invocation. The
- ** co-routine is the common header to the 3rd and 4th templates.
- */
- if( pSelect ){
- /* Data is coming from a SELECT. Generate a co-routine to run that
- ** SELECT. */
- int rc = sqlite3CodeCoroutine(pParse, pSelect, &dest);
- if( rc ) goto insert_cleanup;
-
- regEof = dest.iSDParm + 1;
- regFromSelect = dest.iSdst;
- assert( pSelect->pEList );
- nColumn = pSelect->pEList->nExpr;
- assert( dest.nSdst==nColumn );
-
- /* Set useTempTable to TRUE if the result of the SELECT statement
- ** should be written into a temporary table (template 4). Set to
- ** FALSE if each* row of the SELECT can be written directly into
- ** the destination table (template 3).
- **
- ** A temp table must be used if the table being updated is also one
- ** of the tables being read by the SELECT statement. Also use a
- ** temp table in the case of row triggers.
- */
- if( pTrigger || readsTable(pParse, addrSelect, iDb, pTab) ){
- useTempTable = 1;
- }
-
- if( useTempTable ){
- /* Invoke the coroutine to extract information from the SELECT
- ** and add it to a transient table srcTab. The code generated
- ** here is from the 4th template:
- **
- ** B: open temp table
- ** L: yield X
- ** if EOF goto M
- ** insert row from R..R+n into temp table
- ** goto L
- ** M: ...
- */
- int regRec; /* Register to hold packed record */
- int regTempRowid; /* Register to hold temp table ROWID */
- int addrTop; /* Label "L" */
- int addrIf; /* Address of jump to M */
-
- srcTab = pParse->nTab++;
- regRec = sqlite3GetTempReg(pParse);
- regTempRowid = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_OpenEphemeral, srcTab, nColumn);
- addrTop = sqlite3VdbeAddOp1(v, OP_Yield, dest.iSDParm);
- addrIf = sqlite3VdbeAddOp1(v, OP_If, regEof);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regFromSelect, nColumn, regRec);
- sqlite3VdbeAddOp2(v, OP_NewRowid, srcTab, regTempRowid);
- sqlite3VdbeAddOp3(v, OP_Insert, srcTab, regRec, regTempRowid);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addrTop);
- sqlite3VdbeJumpHere(v, addrIf);
- sqlite3ReleaseTempReg(pParse, regRec);
- sqlite3ReleaseTempReg(pParse, regTempRowid);
- }
- }else{
- /* This is the case if the data for the INSERT is coming from a VALUES
- ** clause
- */
- NameContext sNC;
- memset(&sNC, 0, sizeof(sNC));
- sNC.pParse = pParse;
- srcTab = -1;
- assert( useTempTable==0 );
- nColumn = pList ? pList->nExpr : 0;
- for(i=0; i<nColumn; i++){
- if( sqlite3ResolveExprNames(&sNC, pList->a[i].pExpr) ){
- goto insert_cleanup;
- }
- }
- }
-
- /* Make sure the number of columns in the source data matches the number
- ** of columns to be inserted into the table.
- */
- if( IsVirtual(pTab) ){
- for(i=0; i<pTab->nCol; i++){
- nHidden += (IsHiddenColumn(&pTab->aCol[i]) ? 1 : 0);
- }
- }
- if( pColumn==0 && nColumn && nColumn!=(pTab->nCol-nHidden) ){
- sqlite3ErrorMsg(pParse,
- "table %S has %d columns but %d values were supplied",
- pTabList, 0, pTab->nCol-nHidden, nColumn);
- goto insert_cleanup;
- }
- if( pColumn!=0 && nColumn!=pColumn->nId ){
- sqlite3ErrorMsg(pParse, "%d values for %d columns", nColumn, pColumn->nId);
- goto insert_cleanup;
- }
-
- /* If the INSERT statement included an IDLIST term, then make sure
- ** all elements of the IDLIST really are columns of the table and
- ** remember the column indices.
- **
- ** If the table has an INTEGER PRIMARY KEY column and that column
- ** is named in the IDLIST, then record in the keyColumn variable
- ** the index into IDLIST of the primary key column. keyColumn is
- ** the index of the primary key as it appears in IDLIST, not as
- ** is appears in the original table. (The index of the primary
- ** key in the original table is pTab->iPKey.)
- */
- if( pColumn ){
- for(i=0; i<pColumn->nId; i++){
- pColumn->a[i].idx = -1;
- }
- for(i=0; i<pColumn->nId; i++){
- for(j=0; j<pTab->nCol; j++){
- if( sqlite3StrICmp(pColumn->a[i].zName, pTab->aCol[j].zName)==0 ){
- pColumn->a[i].idx = j;
- if( j==pTab->iPKey ){
- keyColumn = i;
- }
- break;
- }
- }
- if( j>=pTab->nCol ){
- if( sqlite3IsRowid(pColumn->a[i].zName) ){
- keyColumn = i;
- }else{
- sqlite3ErrorMsg(pParse, "table %S has no column named %s",
- pTabList, 0, pColumn->a[i].zName);
- pParse->checkSchema = 1;
- goto insert_cleanup;
- }
- }
- }
- }
-
- /* If there is no IDLIST term but the table has an integer primary
- ** key, the set the keyColumn variable to the primary key column index
- ** in the original table definition.
- */
- if( pColumn==0 && nColumn>0 ){
- keyColumn = pTab->iPKey;
- }
-
- /* Initialize the count of rows to be inserted
- */
- if( db->flags & SQLITE_CountRows ){
- regRowCount = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regRowCount);
- }
-
- /* If this is not a view, open the table and and all indices */
- if( !isView ){
- int nIdx;
-
- baseCur = pParse->nTab;
- nIdx = sqlite3OpenTableAndIndices(pParse, pTab, baseCur, OP_OpenWrite);
- aRegIdx = sqlite3DbMallocRaw(db, sizeof(int)*(nIdx+1));
- if( aRegIdx==0 ){
- goto insert_cleanup;
- }
- for(i=0; i<nIdx; i++){
- aRegIdx[i] = ++pParse->nMem;
- }
- }
-
- /* This is the top of the main insertion loop */
- if( useTempTable ){
- /* This block codes the top of loop only. The complete loop is the
- ** following pseudocode (template 4):
- **
- ** rewind temp table
- ** C: loop over rows of intermediate table
- ** transfer values form intermediate table into <table>
- ** end loop
- ** D: ...
- */
- addrInsTop = sqlite3VdbeAddOp1(v, OP_Rewind, srcTab);
- addrCont = sqlite3VdbeCurrentAddr(v);
- }else if( pSelect ){
- /* This block codes the top of loop only. The complete loop is the
- ** following pseudocode (template 3):
- **
- ** C: yield X
- ** if EOF goto D
- ** insert the select result into <table> from R..R+n
- ** goto C
- ** D: ...
- */
- addrCont = sqlite3VdbeAddOp1(v, OP_Yield, dest.iSDParm);
- addrInsTop = sqlite3VdbeAddOp1(v, OP_If, regEof);
- }
-
- /* Allocate registers for holding the rowid of the new row,
- ** the content of the new row, and the assemblied row record.
- */
- regRowid = regIns = pParse->nMem+1;
- pParse->nMem += pTab->nCol + 1;
- if( IsVirtual(pTab) ){
- regRowid++;
- pParse->nMem++;
- }
- regData = regRowid+1;
-
- /* Run the BEFORE and INSTEAD OF triggers, if there are any
- */
- endOfLoop = sqlite3VdbeMakeLabel(v);
- if( tmask & TRIGGER_BEFORE ){
- int regCols = sqlite3GetTempRange(pParse, pTab->nCol+1);
-
- /* build the NEW.* reference row. Note that if there is an INTEGER
- ** PRIMARY KEY into which a NULL is being inserted, that NULL will be
- ** translated into a unique ID for the row. But on a BEFORE trigger,
- ** we do not know what the unique ID will be (because the insert has
- ** not happened yet) so we substitute a rowid of -1
- */
- if( keyColumn<0 ){
- sqlite3VdbeAddOp2(v, OP_Integer, -1, regCols);
- }else{
- int j1;
- if( useTempTable ){
- sqlite3VdbeAddOp3(v, OP_Column, srcTab, keyColumn, regCols);
- }else{
- assert( pSelect==0 ); /* Otherwise useTempTable is true */
- sqlite3ExprCode(pParse, pList->a[keyColumn].pExpr, regCols);
- }
- j1 = sqlite3VdbeAddOp1(v, OP_NotNull, regCols);
- sqlite3VdbeAddOp2(v, OP_Integer, -1, regCols);
- sqlite3VdbeJumpHere(v, j1);
- sqlite3VdbeAddOp1(v, OP_MustBeInt, regCols);
- }
-
- /* Cannot have triggers on a virtual table. If it were possible,
- ** this block would have to account for hidden column.
- */
- assert( !IsVirtual(pTab) );
-
- /* Create the new column data
- */
- for(i=0; i<pTab->nCol; i++){
- if( pColumn==0 ){
- j = i;
- }else{
- for(j=0; j<pColumn->nId; j++){
- if( pColumn->a[j].idx==i ) break;
- }
- }
- if( (!useTempTable && !pList) || (pColumn && j>=pColumn->nId) ){
- sqlite3ExprCode(pParse, pTab->aCol[i].pDflt, regCols+i+1);
- }else if( useTempTable ){
- sqlite3VdbeAddOp3(v, OP_Column, srcTab, j, regCols+i+1);
- }else{
- assert( pSelect==0 ); /* Otherwise useTempTable is true */
- sqlite3ExprCodeAndCache(pParse, pList->a[j].pExpr, regCols+i+1);
- }
- }
-
- /* If this is an INSERT on a view with an INSTEAD OF INSERT trigger,
- ** do not attempt any conversions before assembling the record.
- ** If this is a real table, attempt conversions as required by the
- ** table column affinities.
- */
- if( !isView ){
- sqlite3VdbeAddOp2(v, OP_Affinity, regCols+1, pTab->nCol);
- sqlite3TableAffinityStr(v, pTab);
- }
-
- /* Fire BEFORE or INSTEAD OF triggers */
- sqlite3CodeRowTrigger(pParse, pTrigger, TK_INSERT, 0, TRIGGER_BEFORE,
- pTab, regCols-pTab->nCol-1, onError, endOfLoop);
-
- sqlite3ReleaseTempRange(pParse, regCols, pTab->nCol+1);
- }
-
- /* Push the record number for the new entry onto the stack. The
- ** record number is a randomly generate integer created by NewRowid
- ** except when the table has an INTEGER PRIMARY KEY column, in which
- ** case the record number is the same as that column.
- */
- if( !isView ){
- if( IsVirtual(pTab) ){
- /* The row that the VUpdate opcode will delete: none */
- sqlite3VdbeAddOp2(v, OP_Null, 0, regIns);
- }
- if( keyColumn>=0 ){
- if( useTempTable ){
- sqlite3VdbeAddOp3(v, OP_Column, srcTab, keyColumn, regRowid);
- }else if( pSelect ){
- sqlite3VdbeAddOp2(v, OP_SCopy, regFromSelect+keyColumn, regRowid);
- }else{
- VdbeOp *pOp;
- sqlite3ExprCode(pParse, pList->a[keyColumn].pExpr, regRowid);
- pOp = sqlite3VdbeGetOp(v, -1);
- if( ALWAYS(pOp) && pOp->opcode==OP_Null && !IsVirtual(pTab) ){
- appendFlag = 1;
- pOp->opcode = OP_NewRowid;
- pOp->p1 = baseCur;
- pOp->p2 = regRowid;
- pOp->p3 = regAutoinc;
- }
- }
- /* If the PRIMARY KEY expression is NULL, then use OP_NewRowid
- ** to generate a unique primary key value.
- */
- if( !appendFlag ){
- int j1;
- if( !IsVirtual(pTab) ){
- j1 = sqlite3VdbeAddOp1(v, OP_NotNull, regRowid);
- sqlite3VdbeAddOp3(v, OP_NewRowid, baseCur, regRowid, regAutoinc);
- sqlite3VdbeJumpHere(v, j1);
- }else{
- j1 = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp2(v, OP_IsNull, regRowid, j1+2);
- }
- sqlite3VdbeAddOp1(v, OP_MustBeInt, regRowid);
- }
- }else if( IsVirtual(pTab) ){
- sqlite3VdbeAddOp2(v, OP_Null, 0, regRowid);
- }else{
- sqlite3VdbeAddOp3(v, OP_NewRowid, baseCur, regRowid, regAutoinc);
- appendFlag = 1;
- }
- autoIncStep(pParse, regAutoinc, regRowid);
-
- /* Push onto the stack, data for all columns of the new entry, beginning
- ** with the first column.
- */
- nHidden = 0;
- for(i=0; i<pTab->nCol; i++){
- int iRegStore = regRowid+1+i;
- if( i==pTab->iPKey ){
- /* The value of the INTEGER PRIMARY KEY column is always a NULL.
- ** Whenever this column is read, the record number will be substituted
- ** in its place. So will fill this column with a NULL to avoid
- ** taking up data space with information that will never be used. */
- sqlite3VdbeAddOp2(v, OP_Null, 0, iRegStore);
- continue;
- }
- if( pColumn==0 ){
- if( IsHiddenColumn(&pTab->aCol[i]) ){
- assert( IsVirtual(pTab) );
- j = -1;
- nHidden++;
- }else{
- j = i - nHidden;
- }
- }else{
- for(j=0; j<pColumn->nId; j++){
- if( pColumn->a[j].idx==i ) break;
- }
- }
- if( j<0 || nColumn==0 || (pColumn && j>=pColumn->nId) ){
- sqlite3ExprCode(pParse, pTab->aCol[i].pDflt, iRegStore);
- }else if( useTempTable ){
- sqlite3VdbeAddOp3(v, OP_Column, srcTab, j, iRegStore);
- }else if( pSelect ){
- sqlite3VdbeAddOp2(v, OP_SCopy, regFromSelect+j, iRegStore);
- }else{
- sqlite3ExprCode(pParse, pList->a[j].pExpr, iRegStore);
- }
- }
-
- /* Generate code to check constraints and generate index keys and
- ** do the insertion.
- */
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(pTab) ){
- const char *pVTab = (const char *)sqlite3GetVTable(db, pTab);
- sqlite3VtabMakeWritable(pParse, pTab);
- sqlite3VdbeAddOp4(v, OP_VUpdate, 1, pTab->nCol+2, regIns, pVTab, P4_VTAB);
- sqlite3VdbeChangeP5(v, onError==OE_Default ? OE_Abort : onError);
- sqlite3MayAbort(pParse);
- }else
-#endif
- {
- int isReplace; /* Set to true if constraints may cause a replace */
- sqlite3GenerateConstraintChecks(pParse, pTab, baseCur, regIns, aRegIdx,
- keyColumn>=0, 0, onError, endOfLoop, &isReplace
- );
- sqlite3FkCheck(pParse, pTab, 0, regIns);
- sqlite3CompleteInsertion(
- pParse, pTab, baseCur, regIns, aRegIdx, 0, appendFlag, isReplace==0
- );
- }
- }
-
- /* Update the count of rows that are inserted
- */
- if( (db->flags & SQLITE_CountRows)!=0 ){
- sqlite3VdbeAddOp2(v, OP_AddImm, regRowCount, 1);
- }
-
- if( pTrigger ){
- /* Code AFTER triggers */
- sqlite3CodeRowTrigger(pParse, pTrigger, TK_INSERT, 0, TRIGGER_AFTER,
- pTab, regData-2-pTab->nCol, onError, endOfLoop);
- }
-
- /* The bottom of the main insertion loop, if the data source
- ** is a SELECT statement.
- */
- sqlite3VdbeResolveLabel(v, endOfLoop);
- if( useTempTable ){
- sqlite3VdbeAddOp2(v, OP_Next, srcTab, addrCont);
- sqlite3VdbeJumpHere(v, addrInsTop);
- sqlite3VdbeAddOp1(v, OP_Close, srcTab);
- }else if( pSelect ){
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addrCont);
- sqlite3VdbeJumpHere(v, addrInsTop);
- }
-
- if( !IsVirtual(pTab) && !isView ){
- /* Close all tables opened */
- sqlite3VdbeAddOp1(v, OP_Close, baseCur);
- for(idx=1, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, idx++){
- sqlite3VdbeAddOp1(v, OP_Close, idx+baseCur);
- }
- }
-
-insert_end:
- /* Update the sqlite_sequence table by storing the content of the
- ** maximum rowid counter values recorded while inserting into
- ** autoincrement tables.
- */
- if( pParse->nested==0 && pParse->pTriggerTab==0 ){
- sqlite3AutoincrementEnd(pParse);
- }
-
- /*
- ** Return the number of rows inserted. If this routine is
- ** generating code because of a call to sqlite3NestedParse(), do not
- ** invoke the callback function.
- */
- if( (db->flags&SQLITE_CountRows) && !pParse->nested && !pParse->pTriggerTab ){
- sqlite3VdbeAddOp2(v, OP_ResultRow, regRowCount, 1);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "rows inserted", SQLITE_STATIC);
- }
-
-insert_cleanup:
- sqlite3SrcListDelete(db, pTabList);
- sqlite3ExprListDelete(db, pList);
- sqlite3SelectDelete(db, pSelect);
- sqlite3IdListDelete(db, pColumn);
- sqlite3DbFree(db, aRegIdx);
-}
-
-/* Make sure "isView" and other macros defined above are undefined. Otherwise
-** thely may interfere with compilation of other functions in this file
-** (or in another file, if this file becomes part of the amalgamation). */
-#ifdef isView
- #undef isView
-#endif
-#ifdef pTrigger
- #undef pTrigger
-#endif
-#ifdef tmask
- #undef tmask
-#endif
-
-
-/*
-** Generate code to do constraint checks prior to an INSERT or an UPDATE.
-**
-** The input is a range of consecutive registers as follows:
-**
-** 1. The rowid of the row after the update.
-**
-** 2. The data in the first column of the entry after the update.
-**
-** i. Data from middle columns...
-**
-** N. The data in the last column of the entry after the update.
-**
-** The regRowid parameter is the index of the register containing (1).
-**
-** If isUpdate is true and rowidChng is non-zero, then rowidChng contains
-** the address of a register containing the rowid before the update takes
-** place. isUpdate is true for UPDATEs and false for INSERTs. If isUpdate
-** is false, indicating an INSERT statement, then a non-zero rowidChng
-** indicates that the rowid was explicitly specified as part of the
-** INSERT statement. If rowidChng is false, it means that the rowid is
-** computed automatically in an insert or that the rowid value is not
-** modified by an update.
-**
-** The code generated by this routine store new index entries into
-** registers identified by aRegIdx[]. No index entry is created for
-** indices where aRegIdx[i]==0. The order of indices in aRegIdx[] is
-** the same as the order of indices on the linked list of indices
-** attached to the table.
-**
-** This routine also generates code to check constraints. NOT NULL,
-** CHECK, and UNIQUE constraints are all checked. If a constraint fails,
-** then the appropriate action is performed. There are five possible
-** actions: ROLLBACK, ABORT, FAIL, REPLACE, and IGNORE.
-**
-** Constraint type Action What Happens
-** --------------- ---------- ----------------------------------------
-** any ROLLBACK The current transaction is rolled back and
-** sqlite3_exec() returns immediately with a
-** return code of SQLITE_CONSTRAINT.
-**
-** any ABORT Back out changes from the current command
-** only (do not do a complete rollback) then
-** cause sqlite3_exec() to return immediately
-** with SQLITE_CONSTRAINT.
-**
-** any FAIL Sqlite3_exec() returns immediately with a
-** return code of SQLITE_CONSTRAINT. The
-** transaction is not rolled back and any
-** prior changes are retained.
-**
-** any IGNORE The record number and data is popped from
-** the stack and there is an immediate jump
-** to label ignoreDest.
-**
-** NOT NULL REPLACE The NULL value is replace by the default
-** value for that column. If the default value
-** is NULL, the action is the same as ABORT.
-**
-** UNIQUE REPLACE The other row that conflicts with the row
-** being inserted is removed.
-**
-** CHECK REPLACE Illegal. The results in an exception.
-**
-** Which action to take is determined by the overrideError parameter.
-** Or if overrideError==OE_Default, then the pParse->onError parameter
-** is used. Or if pParse->onError==OE_Default then the onError value
-** for the constraint is used.
-**
-** The calling routine must open a read/write cursor for pTab with
-** cursor number "baseCur". All indices of pTab must also have open
-** read/write cursors with cursor number baseCur+i for the i-th cursor.
-** Except, if there is no possibility of a REPLACE action then
-** cursors do not need to be open for indices where aRegIdx[i]==0.
-*/
-SQLITE_PRIVATE void sqlite3GenerateConstraintChecks(
- Parse *pParse, /* The parser context */
- Table *pTab, /* the table into which we are inserting */
- int baseCur, /* Index of a read/write cursor pointing at pTab */
- int regRowid, /* Index of the range of input registers */
- int *aRegIdx, /* Register used by each index. 0 for unused indices */
- int rowidChng, /* True if the rowid might collide with existing entry */
- int isUpdate, /* True for UPDATE, False for INSERT */
- int overrideError, /* Override onError to this if not OE_Default */
- int ignoreDest, /* Jump to this label on an OE_Ignore resolution */
- int *pbMayReplace /* OUT: Set to true if constraint may cause a replace */
-){
- int i; /* loop counter */
- Vdbe *v; /* VDBE under constrution */
- int nCol; /* Number of columns */
- int onError; /* Conflict resolution strategy */
- int j1; /* Addresss of jump instruction */
- int j2 = 0, j3; /* Addresses of jump instructions */
- int regData; /* Register containing first data column */
- int iCur; /* Table cursor number */
- Index *pIdx; /* Pointer to one of the indices */
- sqlite3 *db; /* Database connection */
- int seenReplace = 0; /* True if REPLACE is used to resolve INT PK conflict */
- int regOldRowid = (rowidChng && isUpdate) ? rowidChng : regRowid;
-
- db = pParse->db;
- v = sqlite3GetVdbe(pParse);
- assert( v!=0 );
- assert( pTab->pSelect==0 ); /* This table is not a VIEW */
- nCol = pTab->nCol;
- regData = regRowid + 1;
-
- /* Test all NOT NULL constraints.
- */
- for(i=0; i<nCol; i++){
- if( i==pTab->iPKey ){
- continue;
- }
- onError = pTab->aCol[i].notNull;
- if( onError==OE_None ) continue;
- if( overrideError!=OE_Default ){
- onError = overrideError;
- }else if( onError==OE_Default ){
- onError = OE_Abort;
- }
- if( onError==OE_Replace && pTab->aCol[i].pDflt==0 ){
- onError = OE_Abort;
- }
- assert( onError==OE_Rollback || onError==OE_Abort || onError==OE_Fail
- || onError==OE_Ignore || onError==OE_Replace );
- switch( onError ){
- case OE_Abort:
- sqlite3MayAbort(pParse);
- case OE_Rollback:
- case OE_Fail: {
- char *zMsg;
- sqlite3VdbeAddOp3(v, OP_HaltIfNull,
- SQLITE_CONSTRAINT_NOTNULL, onError, regData+i);
- zMsg = sqlite3MPrintf(db, "%s.%s may not be NULL",
- pTab->zName, pTab->aCol[i].zName);
- sqlite3VdbeChangeP4(v, -1, zMsg, P4_DYNAMIC);
- break;
- }
- case OE_Ignore: {
- sqlite3VdbeAddOp2(v, OP_IsNull, regData+i, ignoreDest);
- break;
- }
- default: {
- assert( onError==OE_Replace );
- j1 = sqlite3VdbeAddOp1(v, OP_NotNull, regData+i);
- sqlite3ExprCode(pParse, pTab->aCol[i].pDflt, regData+i);
- sqlite3VdbeJumpHere(v, j1);
- break;
- }
- }
- }
-
- /* Test all CHECK constraints
- */
-#ifndef SQLITE_OMIT_CHECK
- if( pTab->pCheck && (db->flags & SQLITE_IgnoreChecks)==0 ){
- ExprList *pCheck = pTab->pCheck;
- pParse->ckBase = regData;
- onError = overrideError!=OE_Default ? overrideError : OE_Abort;
- for(i=0; i<pCheck->nExpr; i++){
- int allOk = sqlite3VdbeMakeLabel(v);
- sqlite3ExprIfTrue(pParse, pCheck->a[i].pExpr, allOk, SQLITE_JUMPIFNULL);
- if( onError==OE_Ignore ){
- sqlite3VdbeAddOp2(v, OP_Goto, 0, ignoreDest);
- }else{
- char *zConsName = pCheck->a[i].zName;
- if( onError==OE_Replace ) onError = OE_Abort; /* IMP: R-15569-63625 */
- if( zConsName ){
- zConsName = sqlite3MPrintf(db, "constraint %s failed", zConsName);
- }else{
- zConsName = 0;
- }
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_CHECK,
- onError, zConsName, P4_DYNAMIC);
- }
- sqlite3VdbeResolveLabel(v, allOk);
- }
- }
-#endif /* !defined(SQLITE_OMIT_CHECK) */
-
- /* If we have an INTEGER PRIMARY KEY, make sure the primary key
- ** of the new record does not previously exist. Except, if this
- ** is an UPDATE and the primary key is not changing, that is OK.
- */
- if( rowidChng ){
- onError = pTab->keyConf;
- if( overrideError!=OE_Default ){
- onError = overrideError;
- }else if( onError==OE_Default ){
- onError = OE_Abort;
- }
-
- if( isUpdate ){
- j2 = sqlite3VdbeAddOp3(v, OP_Eq, regRowid, 0, rowidChng);
- }
- j3 = sqlite3VdbeAddOp3(v, OP_NotExists, baseCur, 0, regRowid);
- switch( onError ){
- default: {
- onError = OE_Abort;
- /* Fall thru into the next case */
- }
- case OE_Rollback:
- case OE_Abort:
- case OE_Fail: {
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_PRIMARYKEY,
- onError, "PRIMARY KEY must be unique", P4_STATIC);
- break;
- }
- case OE_Replace: {
- /* If there are DELETE triggers on this table and the
- ** recursive-triggers flag is set, call GenerateRowDelete() to
- ** remove the conflicting row from the table. This will fire
- ** the triggers and remove both the table and index b-tree entries.
- **
- ** Otherwise, if there are no triggers or the recursive-triggers
- ** flag is not set, but the table has one or more indexes, call
- ** GenerateRowIndexDelete(). This removes the index b-tree entries
- ** only. The table b-tree entry will be replaced by the new entry
- ** when it is inserted.
- **
- ** If either GenerateRowDelete() or GenerateRowIndexDelete() is called,
- ** also invoke MultiWrite() to indicate that this VDBE may require
- ** statement rollback (if the statement is aborted after the delete
- ** takes place). Earlier versions called sqlite3MultiWrite() regardless,
- ** but being more selective here allows statements like:
- **
- ** REPLACE INTO t(rowid) VALUES($newrowid)
- **
- ** to run without a statement journal if there are no indexes on the
- ** table.
- */
- Trigger *pTrigger = 0;
- if( db->flags&SQLITE_RecTriggers ){
- pTrigger = sqlite3TriggersExist(pParse, pTab, TK_DELETE, 0, 0);
- }
- if( pTrigger || sqlite3FkRequired(pParse, pTab, 0, 0) ){
- sqlite3MultiWrite(pParse);
- sqlite3GenerateRowDelete(
- pParse, pTab, baseCur, regRowid, 0, pTrigger, OE_Replace
- );
- }else if( pTab->pIndex ){
- sqlite3MultiWrite(pParse);
- sqlite3GenerateRowIndexDelete(pParse, pTab, baseCur, 0);
- }
- seenReplace = 1;
- break;
- }
- case OE_Ignore: {
- assert( seenReplace==0 );
- sqlite3VdbeAddOp2(v, OP_Goto, 0, ignoreDest);
- break;
- }
- }
- sqlite3VdbeJumpHere(v, j3);
- if( isUpdate ){
- sqlite3VdbeJumpHere(v, j2);
- }
- }
-
- /* Test all UNIQUE constraints by creating entries for each UNIQUE
- ** index and making sure that duplicate entries do not already exist.
- ** Add the new records to the indices as we go.
- */
- for(iCur=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, iCur++){
- int regIdx;
- int regR;
-
- if( aRegIdx[iCur]==0 ) continue; /* Skip unused indices */
-
- /* Create a key for accessing the index entry */
- regIdx = sqlite3GetTempRange(pParse, pIdx->nColumn+1);
- for(i=0; i<pIdx->nColumn; i++){
- int idx = pIdx->aiColumn[i];
- if( idx==pTab->iPKey ){
- sqlite3VdbeAddOp2(v, OP_SCopy, regRowid, regIdx+i);
- }else{
- sqlite3VdbeAddOp2(v, OP_SCopy, regData+idx, regIdx+i);
- }
- }
- sqlite3VdbeAddOp2(v, OP_SCopy, regRowid, regIdx+i);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regIdx, pIdx->nColumn+1, aRegIdx[iCur]);
- sqlite3VdbeChangeP4(v, -1, sqlite3IndexAffinityStr(v, pIdx), P4_TRANSIENT);
- sqlite3ExprCacheAffinityChange(pParse, regIdx, pIdx->nColumn+1);
-
- /* Find out what action to take in case there is an indexing conflict */
- onError = pIdx->onError;
- if( onError==OE_None ){
- sqlite3ReleaseTempRange(pParse, regIdx, pIdx->nColumn+1);
- continue; /* pIdx is not a UNIQUE index */
- }
- if( overrideError!=OE_Default ){
- onError = overrideError;
- }else if( onError==OE_Default ){
- onError = OE_Abort;
- }
- if( seenReplace ){
- if( onError==OE_Ignore ) onError = OE_Replace;
- else if( onError==OE_Fail ) onError = OE_Abort;
- }
-
- /* Check to see if the new index entry will be unique */
- regR = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_SCopy, regOldRowid, regR);
- j3 = sqlite3VdbeAddOp4(v, OP_IsUnique, baseCur+iCur+1, 0,
- regR, SQLITE_INT_TO_PTR(regIdx),
- P4_INT32);
- sqlite3ReleaseTempRange(pParse, regIdx, pIdx->nColumn+1);
-
- /* Generate code that executes if the new index entry is not unique */
- assert( onError==OE_Rollback || onError==OE_Abort || onError==OE_Fail
- || onError==OE_Ignore || onError==OE_Replace );
- switch( onError ){
- case OE_Rollback:
- case OE_Abort:
- case OE_Fail: {
- int j;
- StrAccum errMsg;
- const char *zSep;
- char *zErr;
-
- sqlite3StrAccumInit(&errMsg, 0, 0, 200);
- errMsg.db = db;
- zSep = pIdx->nColumn>1 ? "columns " : "column ";
- for(j=0; j<pIdx->nColumn; j++){
- char *zCol = pTab->aCol[pIdx->aiColumn[j]].zName;
- sqlite3StrAccumAppend(&errMsg, zSep, -1);
- zSep = ", ";
- sqlite3StrAccumAppend(&errMsg, zCol, -1);
- }
- sqlite3StrAccumAppend(&errMsg,
- pIdx->nColumn>1 ? " are not unique" : " is not unique", -1);
- zErr = sqlite3StrAccumFinish(&errMsg);
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_UNIQUE,
- onError, zErr, 0);
- sqlite3DbFree(errMsg.db, zErr);
- break;
- }
- case OE_Ignore: {
- assert( seenReplace==0 );
- sqlite3VdbeAddOp2(v, OP_Goto, 0, ignoreDest);
- break;
- }
- default: {
- Trigger *pTrigger = 0;
- assert( onError==OE_Replace );
- sqlite3MultiWrite(pParse);
- if( db->flags&SQLITE_RecTriggers ){
- pTrigger = sqlite3TriggersExist(pParse, pTab, TK_DELETE, 0, 0);
- }
- sqlite3GenerateRowDelete(
- pParse, pTab, baseCur, regR, 0, pTrigger, OE_Replace
- );
- seenReplace = 1;
- break;
- }
- }
- sqlite3VdbeJumpHere(v, j3);
- sqlite3ReleaseTempReg(pParse, regR);
- }
-
- if( pbMayReplace ){
- *pbMayReplace = seenReplace;
- }
-}
-
-/*
-** This routine generates code to finish the INSERT or UPDATE operation
-** that was started by a prior call to sqlite3GenerateConstraintChecks.
-** A consecutive range of registers starting at regRowid contains the
-** rowid and the content to be inserted.
-**
-** The arguments to this routine should be the same as the first six
-** arguments to sqlite3GenerateConstraintChecks.
-*/
-SQLITE_PRIVATE void sqlite3CompleteInsertion(
- Parse *pParse, /* The parser context */
- Table *pTab, /* the table into which we are inserting */
- int baseCur, /* Index of a read/write cursor pointing at pTab */
- int regRowid, /* Range of content */
- int *aRegIdx, /* Register used by each index. 0 for unused indices */
- int isUpdate, /* True for UPDATE, False for INSERT */
- int appendBias, /* True if this is likely to be an append */
- int useSeekResult /* True to set the USESEEKRESULT flag on OP_[Idx]Insert */
-){
- int i;
- Vdbe *v;
- int nIdx;
- Index *pIdx;
- u8 pik_flags;
- int regData;
- int regRec;
-
- v = sqlite3GetVdbe(pParse);
- assert( v!=0 );
- assert( pTab->pSelect==0 ); /* This table is not a VIEW */
- for(nIdx=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, nIdx++){}
- for(i=nIdx-1; i>=0; i--){
- if( aRegIdx[i]==0 ) continue;
- sqlite3VdbeAddOp2(v, OP_IdxInsert, baseCur+i+1, aRegIdx[i]);
- if( useSeekResult ){
- sqlite3VdbeChangeP5(v, OPFLAG_USESEEKRESULT);
- }
- }
- regData = regRowid + 1;
- regRec = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regData, pTab->nCol, regRec);
- sqlite3TableAffinityStr(v, pTab);
- sqlite3ExprCacheAffinityChange(pParse, regData, pTab->nCol);
- if( pParse->nested ){
- pik_flags = 0;
- }else{
- pik_flags = OPFLAG_NCHANGE;
- pik_flags |= (isUpdate?OPFLAG_ISUPDATE:OPFLAG_LASTROWID);
- }
- if( appendBias ){
- pik_flags |= OPFLAG_APPEND;
- }
- if( useSeekResult ){
- pik_flags |= OPFLAG_USESEEKRESULT;
- }
- sqlite3VdbeAddOp3(v, OP_Insert, baseCur, regRec, regRowid);
- if( !pParse->nested ){
- sqlite3VdbeChangeP4(v, -1, pTab->zName, P4_TRANSIENT);
- }
- sqlite3VdbeChangeP5(v, pik_flags);
-}
-
-/*
-** Generate code that will open cursors for a table and for all
-** indices of that table. The "baseCur" parameter is the cursor number used
-** for the table. Indices are opened on subsequent cursors.
-**
-** Return the number of indices on the table.
-*/
-SQLITE_PRIVATE int sqlite3OpenTableAndIndices(
- Parse *pParse, /* Parsing context */
- Table *pTab, /* Table to be opened */
- int baseCur, /* Cursor number assigned to the table */
- int op /* OP_OpenRead or OP_OpenWrite */
-){
- int i;
- int iDb;
- Index *pIdx;
- Vdbe *v;
-
- if( IsVirtual(pTab) ) return 0;
- iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- v = sqlite3GetVdbe(pParse);
- assert( v!=0 );
- sqlite3OpenTable(pParse, baseCur, iDb, pTab, op);
- for(i=1, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, i++){
- KeyInfo *pKey = sqlite3IndexKeyinfo(pParse, pIdx);
- assert( pIdx->pSchema==pTab->pSchema );
- sqlite3VdbeAddOp4(v, op, i+baseCur, pIdx->tnum, iDb,
- (char*)pKey, P4_KEYINFO_HANDOFF);
- VdbeComment((v, "%s", pIdx->zName));
- }
- if( pParse->nTab<baseCur+i ){
- pParse->nTab = baseCur+i;
- }
- return i-1;
-}
-
-
-#ifdef SQLITE_TEST
-/*
-** The following global variable is incremented whenever the
-** transfer optimization is used. This is used for testing
-** purposes only - to make sure the transfer optimization really
-** is happening when it is suppose to.
-*/
-SQLITE_API int sqlite3_xferopt_count;
-#endif /* SQLITE_TEST */
-
-
-#ifndef SQLITE_OMIT_XFER_OPT
-/*
-** Check to collation names to see if they are compatible.
-*/
-static int xferCompatibleCollation(const char *z1, const char *z2){
- if( z1==0 ){
- return z2==0;
- }
- if( z2==0 ){
- return 0;
- }
- return sqlite3StrICmp(z1, z2)==0;
-}
-
-
-/*
-** Check to see if index pSrc is compatible as a source of data
-** for index pDest in an insert transfer optimization. The rules
-** for a compatible index:
-**
-** * The index is over the same set of columns
-** * The same DESC and ASC markings occurs on all columns
-** * The same onError processing (OE_Abort, OE_Ignore, etc)
-** * The same collating sequence on each column
-*/
-static int xferCompatibleIndex(Index *pDest, Index *pSrc){
- int i;
- assert( pDest && pSrc );
- assert( pDest->pTable!=pSrc->pTable );
- if( pDest->nColumn!=pSrc->nColumn ){
- return 0; /* Different number of columns */
- }
- if( pDest->onError!=pSrc->onError ){
- return 0; /* Different conflict resolution strategies */
- }
- for(i=0; i<pSrc->nColumn; i++){
- if( pSrc->aiColumn[i]!=pDest->aiColumn[i] ){
- return 0; /* Different columns indexed */
- }
- if( pSrc->aSortOrder[i]!=pDest->aSortOrder[i] ){
- return 0; /* Different sort orders */
- }
- if( !xferCompatibleCollation(pSrc->azColl[i],pDest->azColl[i]) ){
- return 0; /* Different collating sequences */
- }
- }
-
- /* If no test above fails then the indices must be compatible */
- return 1;
-}
-
-/*
-** Attempt the transfer optimization on INSERTs of the form
-**
-** INSERT INTO tab1 SELECT * FROM tab2;
-**
-** The xfer optimization transfers raw records from tab2 over to tab1.
-** Columns are not decoded and reassemblied, which greatly improves
-** performance. Raw index records are transferred in the same way.
-**
-** The xfer optimization is only attempted if tab1 and tab2 are compatible.
-** There are lots of rules for determining compatibility - see comments
-** embedded in the code for details.
-**
-** This routine returns TRUE if the optimization is guaranteed to be used.
-** Sometimes the xfer optimization will only work if the destination table
-** is empty - a factor that can only be determined at run-time. In that
-** case, this routine generates code for the xfer optimization but also
-** does a test to see if the destination table is empty and jumps over the
-** xfer optimization code if the test fails. In that case, this routine
-** returns FALSE so that the caller will know to go ahead and generate
-** an unoptimized transfer. This routine also returns FALSE if there
-** is no chance that the xfer optimization can be applied.
-**
-** This optimization is particularly useful at making VACUUM run faster.
-*/
-static int xferOptimization(
- Parse *pParse, /* Parser context */
- Table *pDest, /* The table we are inserting into */
- Select *pSelect, /* A SELECT statement to use as the data source */
- int onError, /* How to handle constraint errors */
- int iDbDest /* The database of pDest */
-){
- ExprList *pEList; /* The result set of the SELECT */
- Table *pSrc; /* The table in the FROM clause of SELECT */
- Index *pSrcIdx, *pDestIdx; /* Source and destination indices */
- struct SrcList_item *pItem; /* An element of pSelect->pSrc */
- int i; /* Loop counter */
- int iDbSrc; /* The database of pSrc */
- int iSrc, iDest; /* Cursors from source and destination */
- int addr1, addr2; /* Loop addresses */
- int emptyDestTest; /* Address of test for empty pDest */
- int emptySrcTest; /* Address of test for empty pSrc */
- Vdbe *v; /* The VDBE we are building */
- KeyInfo *pKey; /* Key information for an index */
- int regAutoinc; /* Memory register used by AUTOINC */
- int destHasUniqueIdx = 0; /* True if pDest has a UNIQUE index */
- int regData, regRowid; /* Registers holding data and rowid */
-
- if( pSelect==0 ){
- return 0; /* Must be of the form INSERT INTO ... SELECT ... */
- }
- if( sqlite3TriggerList(pParse, pDest) ){
- return 0; /* tab1 must not have triggers */
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( pDest->tabFlags & TF_Virtual ){
- return 0; /* tab1 must not be a virtual table */
- }
-#endif
- if( onError==OE_Default ){
- if( pDest->iPKey>=0 ) onError = pDest->keyConf;
- if( onError==OE_Default ) onError = OE_Abort;
- }
- assert(pSelect->pSrc); /* allocated even if there is no FROM clause */
- if( pSelect->pSrc->nSrc!=1 ){
- return 0; /* FROM clause must have exactly one term */
- }
- if( pSelect->pSrc->a[0].pSelect ){
- return 0; /* FROM clause cannot contain a subquery */
- }
- if( pSelect->pWhere ){
- return 0; /* SELECT may not have a WHERE clause */
- }
- if( pSelect->pOrderBy ){
- return 0; /* SELECT may not have an ORDER BY clause */
- }
- /* Do not need to test for a HAVING clause. If HAVING is present but
- ** there is no ORDER BY, we will get an error. */
- if( pSelect->pGroupBy ){
- return 0; /* SELECT may not have a GROUP BY clause */
- }
- if( pSelect->pLimit ){
- return 0; /* SELECT may not have a LIMIT clause */
- }
- assert( pSelect->pOffset==0 ); /* Must be so if pLimit==0 */
- if( pSelect->pPrior ){
- return 0; /* SELECT may not be a compound query */
- }
- if( pSelect->selFlags & SF_Distinct ){
- return 0; /* SELECT may not be DISTINCT */
- }
- pEList = pSelect->pEList;
- assert( pEList!=0 );
- if( pEList->nExpr!=1 ){
- return 0; /* The result set must have exactly one column */
- }
- assert( pEList->a[0].pExpr );
- if( pEList->a[0].pExpr->op!=TK_ALL ){
- return 0; /* The result set must be the special operator "*" */
- }
-
- /* At this point we have established that the statement is of the
- ** correct syntactic form to participate in this optimization. Now
- ** we have to check the semantics.
- */
- pItem = pSelect->pSrc->a;
- pSrc = sqlite3LocateTableItem(pParse, 0, pItem);
- if( pSrc==0 ){
- return 0; /* FROM clause does not contain a real table */
- }
- if( pSrc==pDest ){
- return 0; /* tab1 and tab2 may not be the same table */
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( pSrc->tabFlags & TF_Virtual ){
- return 0; /* tab2 must not be a virtual table */
- }
-#endif
- if( pSrc->pSelect ){
- return 0; /* tab2 may not be a view */
- }
- if( pDest->nCol!=pSrc->nCol ){
- return 0; /* Number of columns must be the same in tab1 and tab2 */
- }
- if( pDest->iPKey!=pSrc->iPKey ){
- return 0; /* Both tables must have the same INTEGER PRIMARY KEY */
- }
- for(i=0; i<pDest->nCol; i++){
- if( pDest->aCol[i].affinity!=pSrc->aCol[i].affinity ){
- return 0; /* Affinity must be the same on all columns */
- }
- if( !xferCompatibleCollation(pDest->aCol[i].zColl, pSrc->aCol[i].zColl) ){
- return 0; /* Collating sequence must be the same on all columns */
- }
- if( pDest->aCol[i].notNull && !pSrc->aCol[i].notNull ){
- return 0; /* tab2 must be NOT NULL if tab1 is */
- }
- }
- for(pDestIdx=pDest->pIndex; pDestIdx; pDestIdx=pDestIdx->pNext){
- if( pDestIdx->onError!=OE_None ){
- destHasUniqueIdx = 1;
- }
- for(pSrcIdx=pSrc->pIndex; pSrcIdx; pSrcIdx=pSrcIdx->pNext){
- if( xferCompatibleIndex(pDestIdx, pSrcIdx) ) break;
- }
- if( pSrcIdx==0 ){
- return 0; /* pDestIdx has no corresponding index in pSrc */
- }
- }
-#ifndef SQLITE_OMIT_CHECK
- if( pDest->pCheck && sqlite3ExprListCompare(pSrc->pCheck, pDest->pCheck) ){
- return 0; /* Tables have different CHECK constraints. Ticket #2252 */
- }
-#endif
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- /* Disallow the transfer optimization if the destination table constains
- ** any foreign key constraints. This is more restrictive than necessary.
- ** But the main beneficiary of the transfer optimization is the VACUUM
- ** command, and the VACUUM command disables foreign key constraints. So
- ** the extra complication to make this rule less restrictive is probably
- ** not worth the effort. Ticket [6284df89debdfa61db8073e062908af0c9b6118e]
- */
- if( (pParse->db->flags & SQLITE_ForeignKeys)!=0 && pDest->pFKey!=0 ){
- return 0;
- }
-#endif
- if( (pParse->db->flags & SQLITE_CountRows)!=0 ){
- return 0; /* xfer opt does not play well with PRAGMA count_changes */
- }
-
- /* If we get this far, it means that the xfer optimization is at
- ** least a possibility, though it might only work if the destination
- ** table (tab1) is initially empty.
- */
-#ifdef SQLITE_TEST
- sqlite3_xferopt_count++;
-#endif
- iDbSrc = sqlite3SchemaToIndex(pParse->db, pSrc->pSchema);
- v = sqlite3GetVdbe(pParse);
- sqlite3CodeVerifySchema(pParse, iDbSrc);
- iSrc = pParse->nTab++;
- iDest = pParse->nTab++;
- regAutoinc = autoIncBegin(pParse, iDbDest, pDest);
- sqlite3OpenTable(pParse, iDest, iDbDest, pDest, OP_OpenWrite);
- if( (pDest->iPKey<0 && pDest->pIndex!=0) /* (1) */
- || destHasUniqueIdx /* (2) */
- || (onError!=OE_Abort && onError!=OE_Rollback) /* (3) */
- ){
- /* In some circumstances, we are able to run the xfer optimization
- ** only if the destination table is initially empty. This code makes
- ** that determination. Conditions under which the destination must
- ** be empty:
- **
- ** (1) There is no INTEGER PRIMARY KEY but there are indices.
- ** (If the destination is not initially empty, the rowid fields
- ** of index entries might need to change.)
- **
- ** (2) The destination has a unique index. (The xfer optimization
- ** is unable to test uniqueness.)
- **
- ** (3) onError is something other than OE_Abort and OE_Rollback.
- */
- addr1 = sqlite3VdbeAddOp2(v, OP_Rewind, iDest, 0);
- emptyDestTest = sqlite3VdbeAddOp2(v, OP_Goto, 0, 0);
- sqlite3VdbeJumpHere(v, addr1);
- }else{
- emptyDestTest = 0;
- }
- sqlite3OpenTable(pParse, iSrc, iDbSrc, pSrc, OP_OpenRead);
- emptySrcTest = sqlite3VdbeAddOp2(v, OP_Rewind, iSrc, 0);
- regData = sqlite3GetTempReg(pParse);
- regRowid = sqlite3GetTempReg(pParse);
- if( pDest->iPKey>=0 ){
- addr1 = sqlite3VdbeAddOp2(v, OP_Rowid, iSrc, regRowid);
- addr2 = sqlite3VdbeAddOp3(v, OP_NotExists, iDest, 0, regRowid);
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_PRIMARYKEY,
- onError, "PRIMARY KEY must be unique", P4_STATIC);
- sqlite3VdbeJumpHere(v, addr2);
- autoIncStep(pParse, regAutoinc, regRowid);
- }else if( pDest->pIndex==0 ){
- addr1 = sqlite3VdbeAddOp2(v, OP_NewRowid, iDest, regRowid);
- }else{
- addr1 = sqlite3VdbeAddOp2(v, OP_Rowid, iSrc, regRowid);
- assert( (pDest->tabFlags & TF_Autoincrement)==0 );
- }
- sqlite3VdbeAddOp2(v, OP_RowData, iSrc, regData);
- sqlite3VdbeAddOp3(v, OP_Insert, iDest, regData, regRowid);
- sqlite3VdbeChangeP5(v, OPFLAG_NCHANGE|OPFLAG_LASTROWID|OPFLAG_APPEND);
- sqlite3VdbeChangeP4(v, -1, pDest->zName, 0);
- sqlite3VdbeAddOp2(v, OP_Next, iSrc, addr1);
- for(pDestIdx=pDest->pIndex; pDestIdx; pDestIdx=pDestIdx->pNext){
- for(pSrcIdx=pSrc->pIndex; ALWAYS(pSrcIdx); pSrcIdx=pSrcIdx->pNext){
- if( xferCompatibleIndex(pDestIdx, pSrcIdx) ) break;
- }
- assert( pSrcIdx );
- sqlite3VdbeAddOp2(v, OP_Close, iSrc, 0);
- sqlite3VdbeAddOp2(v, OP_Close, iDest, 0);
- pKey = sqlite3IndexKeyinfo(pParse, pSrcIdx);
- sqlite3VdbeAddOp4(v, OP_OpenRead, iSrc, pSrcIdx->tnum, iDbSrc,
- (char*)pKey, P4_KEYINFO_HANDOFF);
- VdbeComment((v, "%s", pSrcIdx->zName));
- pKey = sqlite3IndexKeyinfo(pParse, pDestIdx);
- sqlite3VdbeAddOp4(v, OP_OpenWrite, iDest, pDestIdx->tnum, iDbDest,
- (char*)pKey, P4_KEYINFO_HANDOFF);
- VdbeComment((v, "%s", pDestIdx->zName));
- addr1 = sqlite3VdbeAddOp2(v, OP_Rewind, iSrc, 0);
- sqlite3VdbeAddOp2(v, OP_RowKey, iSrc, regData);
- sqlite3VdbeAddOp3(v, OP_IdxInsert, iDest, regData, 1);
- sqlite3VdbeAddOp2(v, OP_Next, iSrc, addr1+1);
- sqlite3VdbeJumpHere(v, addr1);
- }
- sqlite3VdbeJumpHere(v, emptySrcTest);
- sqlite3ReleaseTempReg(pParse, regRowid);
- sqlite3ReleaseTempReg(pParse, regData);
- sqlite3VdbeAddOp2(v, OP_Close, iSrc, 0);
- sqlite3VdbeAddOp2(v, OP_Close, iDest, 0);
- if( emptyDestTest ){
- sqlite3VdbeAddOp2(v, OP_Halt, SQLITE_OK, 0);
- sqlite3VdbeJumpHere(v, emptyDestTest);
- sqlite3VdbeAddOp2(v, OP_Close, iDest, 0);
- return 0;
- }else{
- return 1;
- }
-}
-#endif /* SQLITE_OMIT_XFER_OPT */
-
-/************** End of insert.c **********************************************/
-/************** Begin file legacy.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** Main file for the SQLite library. The routines in this file
-** implement the programmer interface to the library. Routines in
-** other files are for internal use by SQLite and should not be
-** accessed by users of the library.
-*/
-
-
-/*
-** Execute SQL code. Return one of the SQLITE_ success/failure
-** codes. Also write an error message into memory obtained from
-** malloc() and make *pzErrMsg point to that message.
-**
-** If the SQL is a query, then for each row in the query result
-** the xCallback() function is called. pArg becomes the first
-** argument to xCallback(). If xCallback=NULL then no callback
-** is invoked, even for queries.
-*/
-SQLITE_API int sqlite3_exec(
- sqlite3 *db, /* The database on which the SQL executes */
- const char *zSql, /* The SQL to be executed */
- sqlite3_callback xCallback, /* Invoke this callback routine */
- void *pArg, /* First argument to xCallback() */
- char **pzErrMsg /* Write error messages here */
-){
- int rc = SQLITE_OK; /* Return code */
- const char *zLeftover; /* Tail of unprocessed SQL */
- sqlite3_stmt *pStmt = 0; /* The current SQL statement */
- char **azCols = 0; /* Names of result columns */
- int nRetry = 0; /* Number of retry attempts */
- int callbackIsInit; /* True if callback data is initialized */
-
- if( !sqlite3SafetyCheckOk(db) ) return SQLITE_MISUSE_BKPT;
- if( zSql==0 ) zSql = "";
-
- sqlite3_mutex_enter(db->mutex);
- sqlite3Error(db, SQLITE_OK, 0);
- while( (rc==SQLITE_OK || (rc==SQLITE_SCHEMA && (++nRetry)<2)) && zSql[0] ){
- int nCol;
- char **azVals = 0;
-
- pStmt = 0;
- rc = sqlite3_prepare(db, zSql, -1, &pStmt, &zLeftover);
- assert( rc==SQLITE_OK || pStmt==0 );
- if( rc!=SQLITE_OK ){
- continue;
- }
- if( !pStmt ){
- /* this happens for a comment or white-space */
- zSql = zLeftover;
- continue;
- }
-
- callbackIsInit = 0;
- nCol = sqlite3_column_count(pStmt);
-
- while( 1 ){
- int i;
- rc = sqlite3_step(pStmt);
-
- /* Invoke the callback function if required */
- if( xCallback && (SQLITE_ROW==rc ||
- (SQLITE_DONE==rc && !callbackIsInit
- && db->flags&SQLITE_NullCallback)) ){
- if( !callbackIsInit ){
- azCols = sqlite3DbMallocZero(db, 2*nCol*sizeof(const char*) + 1);
- if( azCols==0 ){
- goto exec_out;
- }
- for(i=0; i<nCol; i++){
- azCols[i] = (char *)sqlite3_column_name(pStmt, i);
- /* sqlite3VdbeSetColName() installs column names as UTF8
- ** strings so there is no way for sqlite3_column_name() to fail. */
- assert( azCols[i]!=0 );
- }
- callbackIsInit = 1;
- }
- if( rc==SQLITE_ROW ){
- azVals = &azCols[nCol];
- for(i=0; i<nCol; i++){
- azVals[i] = (char *)sqlite3_column_text(pStmt, i);
- if( !azVals[i] && sqlite3_column_type(pStmt, i)!=SQLITE_NULL ){
- db->mallocFailed = 1;
- goto exec_out;
- }
- }
- }
- if( xCallback(pArg, nCol, azVals, azCols) ){
- rc = SQLITE_ABORT;
- sqlite3VdbeFinalize((Vdbe *)pStmt);
- pStmt = 0;
- sqlite3Error(db, SQLITE_ABORT, 0);
- goto exec_out;
- }
- }
-
- if( rc!=SQLITE_ROW ){
- rc = sqlite3VdbeFinalize((Vdbe *)pStmt);
- pStmt = 0;
- if( rc!=SQLITE_SCHEMA ){
- nRetry = 0;
- zSql = zLeftover;
- while( sqlite3Isspace(zSql[0]) ) zSql++;
- }
- break;
- }
- }
-
- sqlite3DbFree(db, azCols);
- azCols = 0;
- }
-
-exec_out:
- if( pStmt ) sqlite3VdbeFinalize((Vdbe *)pStmt);
- sqlite3DbFree(db, azCols);
-
- rc = sqlite3ApiExit(db, rc);
- if( rc!=SQLITE_OK && ALWAYS(rc==sqlite3_errcode(db)) && pzErrMsg ){
- int nErrMsg = 1 + sqlite3Strlen30(sqlite3_errmsg(db));
- *pzErrMsg = sqlite3Malloc(nErrMsg);
- if( *pzErrMsg ){
- memcpy(*pzErrMsg, sqlite3_errmsg(db), nErrMsg);
- }else{
- rc = SQLITE_NOMEM;
- sqlite3Error(db, SQLITE_NOMEM, 0);
- }
- }else if( pzErrMsg ){
- *pzErrMsg = 0;
- }
-
- assert( (rc&db->errMask)==rc );
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/************** End of legacy.c **********************************************/
-/************** Begin file loadext.c *****************************************/
-/*
-** 2006 June 7
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used to dynamically load extensions into
-** the SQLite library.
-*/
-
-#ifndef SQLITE_CORE
- #define SQLITE_CORE 1 /* Disable the API redefinition in sqlite3ext.h */
-#endif
-/************** Include sqlite3ext.h in the middle of loadext.c **************/
-/************** Begin file sqlite3ext.h **************************************/
-/*
-** 2006 June 7
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the SQLite interface for use by
-** shared libraries that want to be imported as extensions into
-** an SQLite instance. Shared libraries that intend to be loaded
-** as extensions by SQLite should #include this file instead of
-** sqlite3.h.
-*/
-#ifndef _SQLITE3EXT_H_
-#define _SQLITE3EXT_H_
-
-typedef struct sqlite3_api_routines sqlite3_api_routines;
-
-/*
-** The following structure holds pointers to all of the SQLite API
-** routines.
-**
-** WARNING: In order to maintain backwards compatibility, add new
-** interfaces to the end of this structure only. If you insert new
-** interfaces in the middle of this structure, then older different
-** versions of SQLite will not be able to load each others' shared
-** libraries!
-*/
-struct sqlite3_api_routines {
- void * (*aggregate_context)(sqlite3_context*,int nBytes);
- int (*aggregate_count)(sqlite3_context*);
- int (*bind_blob)(sqlite3_stmt*,int,const void*,int n,void(*)(void*));
- int (*bind_double)(sqlite3_stmt*,int,double);
- int (*bind_int)(sqlite3_stmt*,int,int);
- int (*bind_int64)(sqlite3_stmt*,int,sqlite_int64);
- int (*bind_null)(sqlite3_stmt*,int);
- int (*bind_parameter_count)(sqlite3_stmt*);
- int (*bind_parameter_index)(sqlite3_stmt*,const char*zName);
- const char * (*bind_parameter_name)(sqlite3_stmt*,int);
- int (*bind_text)(sqlite3_stmt*,int,const char*,int n,void(*)(void*));
- int (*bind_text16)(sqlite3_stmt*,int,const void*,int,void(*)(void*));
- int (*bind_value)(sqlite3_stmt*,int,const sqlite3_value*);
- int (*busy_handler)(sqlite3*,int(*)(void*,int),void*);
- int (*busy_timeout)(sqlite3*,int ms);
- int (*changes)(sqlite3*);
- int (*close)(sqlite3*);
- int (*collation_needed)(sqlite3*,void*,void(*)(void*,sqlite3*,
- int eTextRep,const char*));
- int (*collation_needed16)(sqlite3*,void*,void(*)(void*,sqlite3*,
- int eTextRep,const void*));
- const void * (*column_blob)(sqlite3_stmt*,int iCol);
- int (*column_bytes)(sqlite3_stmt*,int iCol);
- int (*column_bytes16)(sqlite3_stmt*,int iCol);
- int (*column_count)(sqlite3_stmt*pStmt);
- const char * (*column_database_name)(sqlite3_stmt*,int);
- const void * (*column_database_name16)(sqlite3_stmt*,int);
- const char * (*column_decltype)(sqlite3_stmt*,int i);
- const void * (*column_decltype16)(sqlite3_stmt*,int);
- double (*column_double)(sqlite3_stmt*,int iCol);
- int (*column_int)(sqlite3_stmt*,int iCol);
- sqlite_int64 (*column_int64)(sqlite3_stmt*,int iCol);
- const char * (*column_name)(sqlite3_stmt*,int);
- const void * (*column_name16)(sqlite3_stmt*,int);
- const char * (*column_origin_name)(sqlite3_stmt*,int);
- const void * (*column_origin_name16)(sqlite3_stmt*,int);
- const char * (*column_table_name)(sqlite3_stmt*,int);
- const void * (*column_table_name16)(sqlite3_stmt*,int);
- const unsigned char * (*column_text)(sqlite3_stmt*,int iCol);
- const void * (*column_text16)(sqlite3_stmt*,int iCol);
- int (*column_type)(sqlite3_stmt*,int iCol);
- sqlite3_value* (*column_value)(sqlite3_stmt*,int iCol);
- void * (*commit_hook)(sqlite3*,int(*)(void*),void*);
- int (*complete)(const char*sql);
- int (*complete16)(const void*sql);
- int (*create_collation)(sqlite3*,const char*,int,void*,
- int(*)(void*,int,const void*,int,const void*));
- int (*create_collation16)(sqlite3*,const void*,int,void*,
- int(*)(void*,int,const void*,int,const void*));
- int (*create_function)(sqlite3*,const char*,int,int,void*,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*));
- int (*create_function16)(sqlite3*,const void*,int,int,void*,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*));
- int (*create_module)(sqlite3*,const char*,const sqlite3_module*,void*);
- int (*data_count)(sqlite3_stmt*pStmt);
- sqlite3 * (*db_handle)(sqlite3_stmt*);
- int (*declare_vtab)(sqlite3*,const char*);
- int (*enable_shared_cache)(int);
- int (*errcode)(sqlite3*db);
- const char * (*errmsg)(sqlite3*);
- const void * (*errmsg16)(sqlite3*);
- int (*exec)(sqlite3*,const char*,sqlite3_callback,void*,char**);
- int (*expired)(sqlite3_stmt*);
- int (*finalize)(sqlite3_stmt*pStmt);
- void (*free)(void*);
- void (*free_table)(char**result);
- int (*get_autocommit)(sqlite3*);
- void * (*get_auxdata)(sqlite3_context*,int);
- int (*get_table)(sqlite3*,const char*,char***,int*,int*,char**);
- int (*global_recover)(void);
- void (*interruptx)(sqlite3*);
- sqlite_int64 (*last_insert_rowid)(sqlite3*);
- const char * (*libversion)(void);
- int (*libversion_number)(void);
- void *(*malloc)(int);
- char * (*mprintf)(const char*,...);
- int (*open)(const char*,sqlite3**);
- int (*open16)(const void*,sqlite3**);
- int (*prepare)(sqlite3*,const char*,int,sqlite3_stmt**,const char**);
- int (*prepare16)(sqlite3*,const void*,int,sqlite3_stmt**,const void**);
- void * (*profile)(sqlite3*,void(*)(void*,const char*,sqlite_uint64),void*);
- void (*progress_handler)(sqlite3*,int,int(*)(void*),void*);
- void *(*realloc)(void*,int);
- int (*reset)(sqlite3_stmt*pStmt);
- void (*result_blob)(sqlite3_context*,const void*,int,void(*)(void*));
- void (*result_double)(sqlite3_context*,double);
- void (*result_error)(sqlite3_context*,const char*,int);
- void (*result_error16)(sqlite3_context*,const void*,int);
- void (*result_int)(sqlite3_context*,int);
- void (*result_int64)(sqlite3_context*,sqlite_int64);
- void (*result_null)(sqlite3_context*);
- void (*result_text)(sqlite3_context*,const char*,int,void(*)(void*));
- void (*result_text16)(sqlite3_context*,const void*,int,void(*)(void*));
- void (*result_text16be)(sqlite3_context*,const void*,int,void(*)(void*));
- void (*result_text16le)(sqlite3_context*,const void*,int,void(*)(void*));
- void (*result_value)(sqlite3_context*,sqlite3_value*);
- void * (*rollback_hook)(sqlite3*,void(*)(void*),void*);
- int (*set_authorizer)(sqlite3*,int(*)(void*,int,const char*,const char*,
- const char*,const char*),void*);
- void (*set_auxdata)(sqlite3_context*,int,void*,void (*)(void*));
- char * (*snprintf)(int,char*,const char*,...);
- int (*step)(sqlite3_stmt*);
- int (*table_column_metadata)(sqlite3*,const char*,const char*,const char*,
- char const**,char const**,int*,int*,int*);
- void (*thread_cleanup)(void);
- int (*total_changes)(sqlite3*);
- void * (*trace)(sqlite3*,void(*xTrace)(void*,const char*),void*);
- int (*transfer_bindings)(sqlite3_stmt*,sqlite3_stmt*);
- void * (*update_hook)(sqlite3*,void(*)(void*,int ,char const*,char const*,
- sqlite_int64),void*);
- void * (*user_data)(sqlite3_context*);
- const void * (*value_blob)(sqlite3_value*);
- int (*value_bytes)(sqlite3_value*);
- int (*value_bytes16)(sqlite3_value*);
- double (*value_double)(sqlite3_value*);
- int (*value_int)(sqlite3_value*);
- sqlite_int64 (*value_int64)(sqlite3_value*);
- int (*value_numeric_type)(sqlite3_value*);
- const unsigned char * (*value_text)(sqlite3_value*);
- const void * (*value_text16)(sqlite3_value*);
- const void * (*value_text16be)(sqlite3_value*);
- const void * (*value_text16le)(sqlite3_value*);
- int (*value_type)(sqlite3_value*);
- char *(*vmprintf)(const char*,va_list);
- /* Added ??? */
- int (*overload_function)(sqlite3*, const char *zFuncName, int nArg);
- /* Added by 3.3.13 */
- int (*prepare_v2)(sqlite3*,const char*,int,sqlite3_stmt**,const char**);
- int (*prepare16_v2)(sqlite3*,const void*,int,sqlite3_stmt**,const void**);
- int (*clear_bindings)(sqlite3_stmt*);
- /* Added by 3.4.1 */
- int (*create_module_v2)(sqlite3*,const char*,const sqlite3_module*,void*,
- void (*xDestroy)(void *));
- /* Added by 3.5.0 */
- int (*bind_zeroblob)(sqlite3_stmt*,int,int);
- int (*blob_bytes)(sqlite3_blob*);
- int (*blob_close)(sqlite3_blob*);
- int (*blob_open)(sqlite3*,const char*,const char*,const char*,sqlite3_int64,
- int,sqlite3_blob**);
- int (*blob_read)(sqlite3_blob*,void*,int,int);
- int (*blob_write)(sqlite3_blob*,const void*,int,int);
- int (*create_collation_v2)(sqlite3*,const char*,int,void*,
- int(*)(void*,int,const void*,int,const void*),
- void(*)(void*));
- int (*file_control)(sqlite3*,const char*,int,void*);
- sqlite3_int64 (*memory_highwater)(int);
- sqlite3_int64 (*memory_used)(void);
- sqlite3_mutex *(*mutex_alloc)(int);
- void (*mutex_enter)(sqlite3_mutex*);
- void (*mutex_free)(sqlite3_mutex*);
- void (*mutex_leave)(sqlite3_mutex*);
- int (*mutex_try)(sqlite3_mutex*);
- int (*open_v2)(const char*,sqlite3**,int,const char*);
- int (*release_memory)(int);
- void (*result_error_nomem)(sqlite3_context*);
- void (*result_error_toobig)(sqlite3_context*);
- int (*sleep)(int);
- void (*soft_heap_limit)(int);
- sqlite3_vfs *(*vfs_find)(const char*);
- int (*vfs_register)(sqlite3_vfs*,int);
- int (*vfs_unregister)(sqlite3_vfs*);
- int (*xthreadsafe)(void);
- void (*result_zeroblob)(sqlite3_context*,int);
- void (*result_error_code)(sqlite3_context*,int);
- int (*test_control)(int, ...);
- void (*randomness)(int,void*);
- sqlite3 *(*context_db_handle)(sqlite3_context*);
- int (*extended_result_codes)(sqlite3*,int);
- int (*limit)(sqlite3*,int,int);
- sqlite3_stmt *(*next_stmt)(sqlite3*,sqlite3_stmt*);
- const char *(*sql)(sqlite3_stmt*);
- int (*status)(int,int*,int*,int);
- int (*backup_finish)(sqlite3_backup*);
- sqlite3_backup *(*backup_init)(sqlite3*,const char*,sqlite3*,const char*);
- int (*backup_pagecount)(sqlite3_backup*);
- int (*backup_remaining)(sqlite3_backup*);
- int (*backup_step)(sqlite3_backup*,int);
- const char *(*compileoption_get)(int);
- int (*compileoption_used)(const char*);
- int (*create_function_v2)(sqlite3*,const char*,int,int,void*,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*),
- void(*xDestroy)(void*));
- int (*db_config)(sqlite3*,int,...);
- sqlite3_mutex *(*db_mutex)(sqlite3*);
- int (*db_status)(sqlite3*,int,int*,int*,int);
- int (*extended_errcode)(sqlite3*);
- void (*log)(int,const char*,...);
- sqlite3_int64 (*soft_heap_limit64)(sqlite3_int64);
- const char *(*sourceid)(void);
- int (*stmt_status)(sqlite3_stmt*,int,int);
- int (*strnicmp)(const char*,const char*,int);
- int (*unlock_notify)(sqlite3*,void(*)(void**,int),void*);
- int (*wal_autocheckpoint)(sqlite3*,int);
- int (*wal_checkpoint)(sqlite3*,const char*);
- void *(*wal_hook)(sqlite3*,int(*)(void*,sqlite3*,const char*,int),void*);
- int (*blob_reopen)(sqlite3_blob*,sqlite3_int64);
- int (*vtab_config)(sqlite3*,int op,...);
- int (*vtab_on_conflict)(sqlite3*);
- /* Version 3.7.16 and later */
- int (*close_v2)(sqlite3*);
- const char *(*db_filename)(sqlite3*,const char*);
- int (*db_readonly)(sqlite3*,const char*);
- int (*db_release_memory)(sqlite3*);
- const char *(*errstr)(int);
- int (*stmt_busy)(sqlite3_stmt*);
- int (*stmt_readonly)(sqlite3_stmt*);
- int (*stricmp)(const char*,const char*);
- int (*uri_boolean)(const char*,const char*,int);
- sqlite3_int64 (*uri_int64)(const char*,const char*,sqlite3_int64);
- const char *(*uri_parameter)(const char*,const char*);
- char *(*vsnprintf)(int,char*,const char*,va_list);
- int (*wal_checkpoint_v2)(sqlite3*,const char*,int,int*,int*);
-};
-
-/*
-** The following macros redefine the API routines so that they are
-** redirected throught the global sqlite3_api structure.
-**
-** This header file is also used by the loadext.c source file
-** (part of the main SQLite library - not an extension) so that
-** it can get access to the sqlite3_api_routines structure
-** definition. But the main library does not want to redefine
-** the API. So the redefinition macros are only valid if the
-** SQLITE_CORE macros is undefined.
-*/
-#ifndef SQLITE_CORE
-#define sqlite3_aggregate_context sqlite3_api->aggregate_context
-#ifndef SQLITE_OMIT_DEPRECATED
-#define sqlite3_aggregate_count sqlite3_api->aggregate_count
-#endif
-#define sqlite3_bind_blob sqlite3_api->bind_blob
-#define sqlite3_bind_double sqlite3_api->bind_double
-#define sqlite3_bind_int sqlite3_api->bind_int
-#define sqlite3_bind_int64 sqlite3_api->bind_int64
-#define sqlite3_bind_null sqlite3_api->bind_null
-#define sqlite3_bind_parameter_count sqlite3_api->bind_parameter_count
-#define sqlite3_bind_parameter_index sqlite3_api->bind_parameter_index
-#define sqlite3_bind_parameter_name sqlite3_api->bind_parameter_name
-#define sqlite3_bind_text sqlite3_api->bind_text
-#define sqlite3_bind_text16 sqlite3_api->bind_text16
-#define sqlite3_bind_value sqlite3_api->bind_value
-#define sqlite3_busy_handler sqlite3_api->busy_handler
-#define sqlite3_busy_timeout sqlite3_api->busy_timeout
-#define sqlite3_changes sqlite3_api->changes
-#define sqlite3_close sqlite3_api->close
-#define sqlite3_collation_needed sqlite3_api->collation_needed
-#define sqlite3_collation_needed16 sqlite3_api->collation_needed16
-#define sqlite3_column_blob sqlite3_api->column_blob
-#define sqlite3_column_bytes sqlite3_api->column_bytes
-#define sqlite3_column_bytes16 sqlite3_api->column_bytes16
-#define sqlite3_column_count sqlite3_api->column_count
-#define sqlite3_column_database_name sqlite3_api->column_database_name
-#define sqlite3_column_database_name16 sqlite3_api->column_database_name16
-#define sqlite3_column_decltype sqlite3_api->column_decltype
-#define sqlite3_column_decltype16 sqlite3_api->column_decltype16
-#define sqlite3_column_double sqlite3_api->column_double
-#define sqlite3_column_int sqlite3_api->column_int
-#define sqlite3_column_int64 sqlite3_api->column_int64
-#define sqlite3_column_name sqlite3_api->column_name
-#define sqlite3_column_name16 sqlite3_api->column_name16
-#define sqlite3_column_origin_name sqlite3_api->column_origin_name
-#define sqlite3_column_origin_name16 sqlite3_api->column_origin_name16
-#define sqlite3_column_table_name sqlite3_api->column_table_name
-#define sqlite3_column_table_name16 sqlite3_api->column_table_name16
-#define sqlite3_column_text sqlite3_api->column_text
-#define sqlite3_column_text16 sqlite3_api->column_text16
-#define sqlite3_column_type sqlite3_api->column_type
-#define sqlite3_column_value sqlite3_api->column_value
-#define sqlite3_commit_hook sqlite3_api->commit_hook
-#define sqlite3_complete sqlite3_api->complete
-#define sqlite3_complete16 sqlite3_api->complete16
-#define sqlite3_create_collation sqlite3_api->create_collation
-#define sqlite3_create_collation16 sqlite3_api->create_collation16
-#define sqlite3_create_function sqlite3_api->create_function
-#define sqlite3_create_function16 sqlite3_api->create_function16
-#define sqlite3_create_module sqlite3_api->create_module
-#define sqlite3_create_module_v2 sqlite3_api->create_module_v2
-#define sqlite3_data_count sqlite3_api->data_count
-#define sqlite3_db_handle sqlite3_api->db_handle
-#define sqlite3_declare_vtab sqlite3_api->declare_vtab
-#define sqlite3_enable_shared_cache sqlite3_api->enable_shared_cache
-#define sqlite3_errcode sqlite3_api->errcode
-#define sqlite3_errmsg sqlite3_api->errmsg
-#define sqlite3_errmsg16 sqlite3_api->errmsg16
-#define sqlite3_exec sqlite3_api->exec
-#ifndef SQLITE_OMIT_DEPRECATED
-#define sqlite3_expired sqlite3_api->expired
-#endif
-#define sqlite3_finalize sqlite3_api->finalize
-#define sqlite3_free sqlite3_api->free
-#define sqlite3_free_table sqlite3_api->free_table
-#define sqlite3_get_autocommit sqlite3_api->get_autocommit
-#define sqlite3_get_auxdata sqlite3_api->get_auxdata
-#define sqlite3_get_table sqlite3_api->get_table
-#ifndef SQLITE_OMIT_DEPRECATED
-#define sqlite3_global_recover sqlite3_api->global_recover
-#endif
-#define sqlite3_interrupt sqlite3_api->interruptx
-#define sqlite3_last_insert_rowid sqlite3_api->last_insert_rowid
-#define sqlite3_libversion sqlite3_api->libversion
-#define sqlite3_libversion_number sqlite3_api->libversion_number
-#define sqlite3_malloc sqlite3_api->malloc
-#define sqlite3_mprintf sqlite3_api->mprintf
-#define sqlite3_open sqlite3_api->open
-#define sqlite3_open16 sqlite3_api->open16
-#define sqlite3_prepare sqlite3_api->prepare
-#define sqlite3_prepare16 sqlite3_api->prepare16
-#define sqlite3_prepare_v2 sqlite3_api->prepare_v2
-#define sqlite3_prepare16_v2 sqlite3_api->prepare16_v2
-#define sqlite3_profile sqlite3_api->profile
-#define sqlite3_progress_handler sqlite3_api->progress_handler
-#define sqlite3_realloc sqlite3_api->realloc
-#define sqlite3_reset sqlite3_api->reset
-#define sqlite3_result_blob sqlite3_api->result_blob
-#define sqlite3_result_double sqlite3_api->result_double
-#define sqlite3_result_error sqlite3_api->result_error
-#define sqlite3_result_error16 sqlite3_api->result_error16
-#define sqlite3_result_int sqlite3_api->result_int
-#define sqlite3_result_int64 sqlite3_api->result_int64
-#define sqlite3_result_null sqlite3_api->result_null
-#define sqlite3_result_text sqlite3_api->result_text
-#define sqlite3_result_text16 sqlite3_api->result_text16
-#define sqlite3_result_text16be sqlite3_api->result_text16be
-#define sqlite3_result_text16le sqlite3_api->result_text16le
-#define sqlite3_result_value sqlite3_api->result_value
-#define sqlite3_rollback_hook sqlite3_api->rollback_hook
-#define sqlite3_set_authorizer sqlite3_api->set_authorizer
-#define sqlite3_set_auxdata sqlite3_api->set_auxdata
-#define sqlite3_snprintf sqlite3_api->snprintf
-#define sqlite3_step sqlite3_api->step
-#define sqlite3_table_column_metadata sqlite3_api->table_column_metadata
-#define sqlite3_thread_cleanup sqlite3_api->thread_cleanup
-#define sqlite3_total_changes sqlite3_api->total_changes
-#define sqlite3_trace sqlite3_api->trace
-#ifndef SQLITE_OMIT_DEPRECATED
-#define sqlite3_transfer_bindings sqlite3_api->transfer_bindings
-#endif
-#define sqlite3_update_hook sqlite3_api->update_hook
-#define sqlite3_user_data sqlite3_api->user_data
-#define sqlite3_value_blob sqlite3_api->value_blob
-#define sqlite3_value_bytes sqlite3_api->value_bytes
-#define sqlite3_value_bytes16 sqlite3_api->value_bytes16
-#define sqlite3_value_double sqlite3_api->value_double
-#define sqlite3_value_int sqlite3_api->value_int
-#define sqlite3_value_int64 sqlite3_api->value_int64
-#define sqlite3_value_numeric_type sqlite3_api->value_numeric_type
-#define sqlite3_value_text sqlite3_api->value_text
-#define sqlite3_value_text16 sqlite3_api->value_text16
-#define sqlite3_value_text16be sqlite3_api->value_text16be
-#define sqlite3_value_text16le sqlite3_api->value_text16le
-#define sqlite3_value_type sqlite3_api->value_type
-#define sqlite3_vmprintf sqlite3_api->vmprintf
-#define sqlite3_overload_function sqlite3_api->overload_function
-#define sqlite3_prepare_v2 sqlite3_api->prepare_v2
-#define sqlite3_prepare16_v2 sqlite3_api->prepare16_v2
-#define sqlite3_clear_bindings sqlite3_api->clear_bindings
-#define sqlite3_bind_zeroblob sqlite3_api->bind_zeroblob
-#define sqlite3_blob_bytes sqlite3_api->blob_bytes
-#define sqlite3_blob_close sqlite3_api->blob_close
-#define sqlite3_blob_open sqlite3_api->blob_open
-#define sqlite3_blob_read sqlite3_api->blob_read
-#define sqlite3_blob_write sqlite3_api->blob_write
-#define sqlite3_create_collation_v2 sqlite3_api->create_collation_v2
-#define sqlite3_file_control sqlite3_api->file_control
-#define sqlite3_memory_highwater sqlite3_api->memory_highwater
-#define sqlite3_memory_used sqlite3_api->memory_used
-#define sqlite3_mutex_alloc sqlite3_api->mutex_alloc
-#define sqlite3_mutex_enter sqlite3_api->mutex_enter
-#define sqlite3_mutex_free sqlite3_api->mutex_free
-#define sqlite3_mutex_leave sqlite3_api->mutex_leave
-#define sqlite3_mutex_try sqlite3_api->mutex_try
-#define sqlite3_open_v2 sqlite3_api->open_v2
-#define sqlite3_release_memory sqlite3_api->release_memory
-#define sqlite3_result_error_nomem sqlite3_api->result_error_nomem
-#define sqlite3_result_error_toobig sqlite3_api->result_error_toobig
-#define sqlite3_sleep sqlite3_api->sleep
-#define sqlite3_soft_heap_limit sqlite3_api->soft_heap_limit
-#define sqlite3_vfs_find sqlite3_api->vfs_find
-#define sqlite3_vfs_register sqlite3_api->vfs_register
-#define sqlite3_vfs_unregister sqlite3_api->vfs_unregister
-#define sqlite3_threadsafe sqlite3_api->xthreadsafe
-#define sqlite3_result_zeroblob sqlite3_api->result_zeroblob
-#define sqlite3_result_error_code sqlite3_api->result_error_code
-#define sqlite3_test_control sqlite3_api->test_control
-#define sqlite3_randomness sqlite3_api->randomness
-#define sqlite3_context_db_handle sqlite3_api->context_db_handle
-#define sqlite3_extended_result_codes sqlite3_api->extended_result_codes
-#define sqlite3_limit sqlite3_api->limit
-#define sqlite3_next_stmt sqlite3_api->next_stmt
-#define sqlite3_sql sqlite3_api->sql
-#define sqlite3_status sqlite3_api->status
-#define sqlite3_backup_finish sqlite3_api->backup_finish
-#define sqlite3_backup_init sqlite3_api->backup_init
-#define sqlite3_backup_pagecount sqlite3_api->backup_pagecount
-#define sqlite3_backup_remaining sqlite3_api->backup_remaining
-#define sqlite3_backup_step sqlite3_api->backup_step
-#define sqlite3_compileoption_get sqlite3_api->compileoption_get
-#define sqlite3_compileoption_used sqlite3_api->compileoption_used
-#define sqlite3_create_function_v2 sqlite3_api->create_function_v2
-#define sqlite3_db_config sqlite3_api->db_config
-#define sqlite3_db_mutex sqlite3_api->db_mutex
-#define sqlite3_db_status sqlite3_api->db_status
-#define sqlite3_extended_errcode sqlite3_api->extended_errcode
-#define sqlite3_log sqlite3_api->log
-#define sqlite3_soft_heap_limit64 sqlite3_api->soft_heap_limit64
-#define sqlite3_sourceid sqlite3_api->sourceid
-#define sqlite3_stmt_status sqlite3_api->stmt_status
-#define sqlite3_strnicmp sqlite3_api->strnicmp
-#define sqlite3_unlock_notify sqlite3_api->unlock_notify
-#define sqlite3_wal_autocheckpoint sqlite3_api->wal_autocheckpoint
-#define sqlite3_wal_checkpoint sqlite3_api->wal_checkpoint
-#define sqlite3_wal_hook sqlite3_api->wal_hook
-#define sqlite3_blob_reopen sqlite3_api->blob_reopen
-#define sqlite3_vtab_config sqlite3_api->vtab_config
-#define sqlite3_vtab_on_conflict sqlite3_api->vtab_on_conflict
-/* Version 3.7.16 and later */
-#define sqlite3_close_v2 sqlite3_api->close_v2
-#define sqlite3_db_filename sqlite3_api->db_filename
-#define sqlite3_db_readonly sqlite3_api->db_readonly
-#define sqlite3_db_release_memory sqlite3_api->db_release_memory
-#define sqlite3_errstr sqlite3_api->errstr
-#define sqlite3_stmt_busy sqlite3_api->stmt_busy
-#define sqlite3_stmt_readonly sqlite3_api->stmt_readonly
-#define sqlite3_stricmp sqlite3_api->stricmp
-#define sqlite3_uri_boolean sqlite3_api->uri_boolean
-#define sqlite3_uri_int64 sqlite3_api->uri_int64
-#define sqlite3_uri_parameter sqlite3_api->uri_parameter
-#define sqlite3_uri_vsnprintf sqlite3_api->vsnprintf
-#define sqlite3_wal_checkpoint_v2 sqlite3_api->wal_checkpoint_v2
-#endif /* SQLITE_CORE */
-
-#define SQLITE_EXTENSION_INIT1 const sqlite3_api_routines *sqlite3_api = 0;
-#define SQLITE_EXTENSION_INIT2(v) sqlite3_api = v;
-
-#endif /* _SQLITE3EXT_H_ */
-
-/************** End of sqlite3ext.h ******************************************/
-/************** Continuing where we left off in loadext.c ********************/
-/* #include <string.h> */
-
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-
-/*
-** Some API routines are omitted when various features are
-** excluded from a build of SQLite. Substitute a NULL pointer
-** for any missing APIs.
-*/
-#ifndef SQLITE_ENABLE_COLUMN_METADATA
-# define sqlite3_column_database_name 0
-# define sqlite3_column_database_name16 0
-# define sqlite3_column_table_name 0
-# define sqlite3_column_table_name16 0
-# define sqlite3_column_origin_name 0
-# define sqlite3_column_origin_name16 0
-# define sqlite3_table_column_metadata 0
-#endif
-
-#ifdef SQLITE_OMIT_AUTHORIZATION
-# define sqlite3_set_authorizer 0
-#endif
-
-#ifdef SQLITE_OMIT_UTF16
-# define sqlite3_bind_text16 0
-# define sqlite3_collation_needed16 0
-# define sqlite3_column_decltype16 0
-# define sqlite3_column_name16 0
-# define sqlite3_column_text16 0
-# define sqlite3_complete16 0
-# define sqlite3_create_collation16 0
-# define sqlite3_create_function16 0
-# define sqlite3_errmsg16 0
-# define sqlite3_open16 0
-# define sqlite3_prepare16 0
-# define sqlite3_prepare16_v2 0
-# define sqlite3_result_error16 0
-# define sqlite3_result_text16 0
-# define sqlite3_result_text16be 0
-# define sqlite3_result_text16le 0
-# define sqlite3_value_text16 0
-# define sqlite3_value_text16be 0
-# define sqlite3_value_text16le 0
-# define sqlite3_column_database_name16 0
-# define sqlite3_column_table_name16 0
-# define sqlite3_column_origin_name16 0
-#endif
-
-#ifdef SQLITE_OMIT_COMPLETE
-# define sqlite3_complete 0
-# define sqlite3_complete16 0
-#endif
-
-#ifdef SQLITE_OMIT_DECLTYPE
-# define sqlite3_column_decltype16 0
-# define sqlite3_column_decltype 0
-#endif
-
-#ifdef SQLITE_OMIT_PROGRESS_CALLBACK
-# define sqlite3_progress_handler 0
-#endif
-
-#ifdef SQLITE_OMIT_VIRTUALTABLE
-# define sqlite3_create_module 0
-# define sqlite3_create_module_v2 0
-# define sqlite3_declare_vtab 0
-# define sqlite3_vtab_config 0
-# define sqlite3_vtab_on_conflict 0
-#endif
-
-#ifdef SQLITE_OMIT_SHARED_CACHE
-# define sqlite3_enable_shared_cache 0
-#endif
-
-#ifdef SQLITE_OMIT_TRACE
-# define sqlite3_profile 0
-# define sqlite3_trace 0
-#endif
-
-#ifdef SQLITE_OMIT_GET_TABLE
-# define sqlite3_free_table 0
-# define sqlite3_get_table 0
-#endif
-
-#ifdef SQLITE_OMIT_INCRBLOB
-#define sqlite3_bind_zeroblob 0
-#define sqlite3_blob_bytes 0
-#define sqlite3_blob_close 0
-#define sqlite3_blob_open 0
-#define sqlite3_blob_read 0
-#define sqlite3_blob_write 0
-#define sqlite3_blob_reopen 0
-#endif
-
-/*
-** The following structure contains pointers to all SQLite API routines.
-** A pointer to this structure is passed into extensions when they are
-** loaded so that the extension can make calls back into the SQLite
-** library.
-**
-** When adding new APIs, add them to the bottom of this structure
-** in order to preserve backwards compatibility.
-**
-** Extensions that use newer APIs should first call the
-** sqlite3_libversion_number() to make sure that the API they
-** intend to use is supported by the library. Extensions should
-** also check to make sure that the pointer to the function is
-** not NULL before calling it.
-*/
-static const sqlite3_api_routines sqlite3Apis = {
- sqlite3_aggregate_context,
-#ifndef SQLITE_OMIT_DEPRECATED
- sqlite3_aggregate_count,
-#else
- 0,
-#endif
- sqlite3_bind_blob,
- sqlite3_bind_double,
- sqlite3_bind_int,
- sqlite3_bind_int64,
- sqlite3_bind_null,
- sqlite3_bind_parameter_count,
- sqlite3_bind_parameter_index,
- sqlite3_bind_parameter_name,
- sqlite3_bind_text,
- sqlite3_bind_text16,
- sqlite3_bind_value,
- sqlite3_busy_handler,
- sqlite3_busy_timeout,
- sqlite3_changes,
- sqlite3_close,
- sqlite3_collation_needed,
- sqlite3_collation_needed16,
- sqlite3_column_blob,
- sqlite3_column_bytes,
- sqlite3_column_bytes16,
- sqlite3_column_count,
- sqlite3_column_database_name,
- sqlite3_column_database_name16,
- sqlite3_column_decltype,
- sqlite3_column_decltype16,
- sqlite3_column_double,
- sqlite3_column_int,
- sqlite3_column_int64,
- sqlite3_column_name,
- sqlite3_column_name16,
- sqlite3_column_origin_name,
- sqlite3_column_origin_name16,
- sqlite3_column_table_name,
- sqlite3_column_table_name16,
- sqlite3_column_text,
- sqlite3_column_text16,
- sqlite3_column_type,
- sqlite3_column_value,
- sqlite3_commit_hook,
- sqlite3_complete,
- sqlite3_complete16,
- sqlite3_create_collation,
- sqlite3_create_collation16,
- sqlite3_create_function,
- sqlite3_create_function16,
- sqlite3_create_module,
- sqlite3_data_count,
- sqlite3_db_handle,
- sqlite3_declare_vtab,
- sqlite3_enable_shared_cache,
- sqlite3_errcode,
- sqlite3_errmsg,
- sqlite3_errmsg16,
- sqlite3_exec,
-#ifndef SQLITE_OMIT_DEPRECATED
- sqlite3_expired,
-#else
- 0,
-#endif
- sqlite3_finalize,
- sqlite3_free,
- sqlite3_free_table,
- sqlite3_get_autocommit,
- sqlite3_get_auxdata,
- sqlite3_get_table,
- 0, /* Was sqlite3_global_recover(), but that function is deprecated */
- sqlite3_interrupt,
- sqlite3_last_insert_rowid,
- sqlite3_libversion,
- sqlite3_libversion_number,
- sqlite3_malloc,
- sqlite3_mprintf,
- sqlite3_open,
- sqlite3_open16,
- sqlite3_prepare,
- sqlite3_prepare16,
- sqlite3_profile,
- sqlite3_progress_handler,
- sqlite3_realloc,
- sqlite3_reset,
- sqlite3_result_blob,
- sqlite3_result_double,
- sqlite3_result_error,
- sqlite3_result_error16,
- sqlite3_result_int,
- sqlite3_result_int64,
- sqlite3_result_null,
- sqlite3_result_text,
- sqlite3_result_text16,
- sqlite3_result_text16be,
- sqlite3_result_text16le,
- sqlite3_result_value,
- sqlite3_rollback_hook,
- sqlite3_set_authorizer,
- sqlite3_set_auxdata,
- sqlite3_snprintf,
- sqlite3_step,
- sqlite3_table_column_metadata,
-#ifndef SQLITE_OMIT_DEPRECATED
- sqlite3_thread_cleanup,
-#else
- 0,
-#endif
- sqlite3_total_changes,
- sqlite3_trace,
-#ifndef SQLITE_OMIT_DEPRECATED
- sqlite3_transfer_bindings,
-#else
- 0,
-#endif
- sqlite3_update_hook,
- sqlite3_user_data,
- sqlite3_value_blob,
- sqlite3_value_bytes,
- sqlite3_value_bytes16,
- sqlite3_value_double,
- sqlite3_value_int,
- sqlite3_value_int64,
- sqlite3_value_numeric_type,
- sqlite3_value_text,
- sqlite3_value_text16,
- sqlite3_value_text16be,
- sqlite3_value_text16le,
- sqlite3_value_type,
- sqlite3_vmprintf,
- /*
- ** The original API set ends here. All extensions can call any
- ** of the APIs above provided that the pointer is not NULL. But
- ** before calling APIs that follow, extension should check the
- ** sqlite3_libversion_number() to make sure they are dealing with
- ** a library that is new enough to support that API.
- *************************************************************************
- */
- sqlite3_overload_function,
-
- /*
- ** Added after 3.3.13
- */
- sqlite3_prepare_v2,
- sqlite3_prepare16_v2,
- sqlite3_clear_bindings,
-
- /*
- ** Added for 3.4.1
- */
- sqlite3_create_module_v2,
-
- /*
- ** Added for 3.5.0
- */
- sqlite3_bind_zeroblob,
- sqlite3_blob_bytes,
- sqlite3_blob_close,
- sqlite3_blob_open,
- sqlite3_blob_read,
- sqlite3_blob_write,
- sqlite3_create_collation_v2,
- sqlite3_file_control,
- sqlite3_memory_highwater,
- sqlite3_memory_used,
-#ifdef SQLITE_MUTEX_OMIT
- 0,
- 0,
- 0,
- 0,
- 0,
-#else
- sqlite3_mutex_alloc,
- sqlite3_mutex_enter,
- sqlite3_mutex_free,
- sqlite3_mutex_leave,
- sqlite3_mutex_try,
-#endif
- sqlite3_open_v2,
- sqlite3_release_memory,
- sqlite3_result_error_nomem,
- sqlite3_result_error_toobig,
- sqlite3_sleep,
- sqlite3_soft_heap_limit,
- sqlite3_vfs_find,
- sqlite3_vfs_register,
- sqlite3_vfs_unregister,
-
- /*
- ** Added for 3.5.8
- */
- sqlite3_threadsafe,
- sqlite3_result_zeroblob,
- sqlite3_result_error_code,
- sqlite3_test_control,
- sqlite3_randomness,
- sqlite3_context_db_handle,
-
- /*
- ** Added for 3.6.0
- */
- sqlite3_extended_result_codes,
- sqlite3_limit,
- sqlite3_next_stmt,
- sqlite3_sql,
- sqlite3_status,
-
- /*
- ** Added for 3.7.4
- */
- sqlite3_backup_finish,
- sqlite3_backup_init,
- sqlite3_backup_pagecount,
- sqlite3_backup_remaining,
- sqlite3_backup_step,
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
- sqlite3_compileoption_get,
- sqlite3_compileoption_used,
-#else
- 0,
- 0,
-#endif
- sqlite3_create_function_v2,
- sqlite3_db_config,
- sqlite3_db_mutex,
- sqlite3_db_status,
- sqlite3_extended_errcode,
- sqlite3_log,
- sqlite3_soft_heap_limit64,
- sqlite3_sourceid,
- sqlite3_stmt_status,
- sqlite3_strnicmp,
-#ifdef SQLITE_ENABLE_UNLOCK_NOTIFY
- sqlite3_unlock_notify,
-#else
- 0,
-#endif
-#ifndef SQLITE_OMIT_WAL
- sqlite3_wal_autocheckpoint,
- sqlite3_wal_checkpoint,
- sqlite3_wal_hook,
-#else
- 0,
- 0,
- 0,
-#endif
- sqlite3_blob_reopen,
- sqlite3_vtab_config,
- sqlite3_vtab_on_conflict,
- sqlite3_close_v2,
- sqlite3_db_filename,
- sqlite3_db_readonly,
- sqlite3_db_release_memory,
- sqlite3_errstr,
- sqlite3_stmt_busy,
- sqlite3_stmt_readonly,
- sqlite3_stricmp,
- sqlite3_uri_boolean,
- sqlite3_uri_int64,
- sqlite3_uri_parameter,
- sqlite3_vsnprintf,
- sqlite3_wal_checkpoint_v2
-};
-
-/*
-** Attempt to load an SQLite extension library contained in the file
-** zFile. The entry point is zProc. zProc may be 0 in which case a
-** default entry point name (sqlite3_extension_init) is used. Use
-** of the default name is recommended.
-**
-** Return SQLITE_OK on success and SQLITE_ERROR if something goes wrong.
-**
-** If an error occurs and pzErrMsg is not 0, then fill *pzErrMsg with
-** error message text. The calling function should free this memory
-** by calling sqlite3DbFree(db, ).
-*/
-static int sqlite3LoadExtension(
- sqlite3 *db, /* Load the extension into this database connection */
- const char *zFile, /* Name of the shared library containing extension */
- const char *zProc, /* Entry point. Use "sqlite3_extension_init" if 0 */
- char **pzErrMsg /* Put error message here if not 0 */
-){
- sqlite3_vfs *pVfs = db->pVfs;
- void *handle;
- int (*xInit)(sqlite3*,char**,const sqlite3_api_routines*);
- char *zErrmsg = 0;
- void **aHandle;
- int nMsg = 300 + sqlite3Strlen30(zFile);
-
- if( pzErrMsg ) *pzErrMsg = 0;
-
- /* Ticket #1863. To avoid a creating security problems for older
- ** applications that relink against newer versions of SQLite, the
- ** ability to run load_extension is turned off by default. One
- ** must call sqlite3_enable_load_extension() to turn on extension
- ** loading. Otherwise you get the following error.
- */
- if( (db->flags & SQLITE_LoadExtension)==0 ){
- if( pzErrMsg ){
- *pzErrMsg = sqlite3_mprintf("not authorized");
- }
- return SQLITE_ERROR;
- }
-
- if( zProc==0 ){
- zProc = "sqlite3_extension_init";
- }
-
- handle = sqlite3OsDlOpen(pVfs, zFile);
- if( handle==0 ){
- if( pzErrMsg ){
- *pzErrMsg = zErrmsg = sqlite3_malloc(nMsg);
- if( zErrmsg ){
- sqlite3_snprintf(nMsg, zErrmsg,
- "unable to open shared library [%s]", zFile);
- sqlite3OsDlError(pVfs, nMsg-1, zErrmsg);
- }
- }
- return SQLITE_ERROR;
- }
- xInit = (int(*)(sqlite3*,char**,const sqlite3_api_routines*))
- sqlite3OsDlSym(pVfs, handle, zProc);
- if( xInit==0 ){
- if( pzErrMsg ){
- nMsg += sqlite3Strlen30(zProc);
- *pzErrMsg = zErrmsg = sqlite3_malloc(nMsg);
- if( zErrmsg ){
- sqlite3_snprintf(nMsg, zErrmsg,
- "no entry point [%s] in shared library [%s]", zProc,zFile);
- sqlite3OsDlError(pVfs, nMsg-1, zErrmsg);
- }
- sqlite3OsDlClose(pVfs, handle);
- }
- return SQLITE_ERROR;
- }else if( xInit(db, &zErrmsg, &sqlite3Apis) ){
- if( pzErrMsg ){
- *pzErrMsg = sqlite3_mprintf("error during initialization: %s", zErrmsg);
- }
- sqlite3_free(zErrmsg);
- sqlite3OsDlClose(pVfs, handle);
- return SQLITE_ERROR;
- }
-
- /* Append the new shared library handle to the db->aExtension array. */
- aHandle = sqlite3DbMallocZero(db, sizeof(handle)*(db->nExtension+1));
- if( aHandle==0 ){
- return SQLITE_NOMEM;
- }
- if( db->nExtension>0 ){
- memcpy(aHandle, db->aExtension, sizeof(handle)*db->nExtension);
- }
- sqlite3DbFree(db, db->aExtension);
- db->aExtension = aHandle;
-
- db->aExtension[db->nExtension++] = handle;
- return SQLITE_OK;
-}
-SQLITE_API int sqlite3_load_extension(
- sqlite3 *db, /* Load the extension into this database connection */
- const char *zFile, /* Name of the shared library containing extension */
- const char *zProc, /* Entry point. Use "sqlite3_extension_init" if 0 */
- char **pzErrMsg /* Put error message here if not 0 */
-){
- int rc;
- sqlite3_mutex_enter(db->mutex);
- rc = sqlite3LoadExtension(db, zFile, zProc, pzErrMsg);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Call this routine when the database connection is closing in order
-** to clean up loaded extensions
-*/
-SQLITE_PRIVATE void sqlite3CloseExtensions(sqlite3 *db){
- int i;
- assert( sqlite3_mutex_held(db->mutex) );
- for(i=0; i<db->nExtension; i++){
- sqlite3OsDlClose(db->pVfs, db->aExtension[i]);
- }
- sqlite3DbFree(db, db->aExtension);
-}
-
-/*
-** Enable or disable extension loading. Extension loading is disabled by
-** default so as not to open security holes in older applications.
-*/
-SQLITE_API int sqlite3_enable_load_extension(sqlite3 *db, int onoff){
- sqlite3_mutex_enter(db->mutex);
- if( onoff ){
- db->flags |= SQLITE_LoadExtension;
- }else{
- db->flags &= ~SQLITE_LoadExtension;
- }
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-
-#endif /* SQLITE_OMIT_LOAD_EXTENSION */
-
-/*
-** The auto-extension code added regardless of whether or not extension
-** loading is supported. We need a dummy sqlite3Apis pointer for that
-** code if regular extension loading is not available. This is that
-** dummy pointer.
-*/
-#ifdef SQLITE_OMIT_LOAD_EXTENSION
-static const sqlite3_api_routines sqlite3Apis = { 0 };
-#endif
-
-
-/*
-** The following object holds the list of automatically loaded
-** extensions.
-**
-** This list is shared across threads. The SQLITE_MUTEX_STATIC_MASTER
-** mutex must be held while accessing this list.
-*/
-typedef struct sqlite3AutoExtList sqlite3AutoExtList;
-static SQLITE_WSD struct sqlite3AutoExtList {
- int nExt; /* Number of entries in aExt[] */
- void (**aExt)(void); /* Pointers to the extension init functions */
-} sqlite3Autoext = { 0, 0 };
-
-/* The "wsdAutoext" macro will resolve to the autoextension
-** state vector. If writable static data is unsupported on the target,
-** we have to locate the state vector at run-time. In the more common
-** case where writable static data is supported, wsdStat can refer directly
-** to the "sqlite3Autoext" state vector declared above.
-*/
-#ifdef SQLITE_OMIT_WSD
-# define wsdAutoextInit \
- sqlite3AutoExtList *x = &GLOBAL(sqlite3AutoExtList,sqlite3Autoext)
-# define wsdAutoext x[0]
-#else
-# define wsdAutoextInit
-# define wsdAutoext sqlite3Autoext
-#endif
-
-
-/*
-** Register a statically linked extension that is automatically
-** loaded by every new database connection.
-*/
-SQLITE_API int sqlite3_auto_extension(void (*xInit)(void)){
- int rc = SQLITE_OK;
-#ifndef SQLITE_OMIT_AUTOINIT
- rc = sqlite3_initialize();
- if( rc ){
- return rc;
- }else
-#endif
- {
- int i;
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
-#endif
- wsdAutoextInit;
- sqlite3_mutex_enter(mutex);
- for(i=0; i<wsdAutoext.nExt; i++){
- if( wsdAutoext.aExt[i]==xInit ) break;
- }
- if( i==wsdAutoext.nExt ){
- int nByte = (wsdAutoext.nExt+1)*sizeof(wsdAutoext.aExt[0]);
- void (**aNew)(void);
- aNew = sqlite3_realloc(wsdAutoext.aExt, nByte);
- if( aNew==0 ){
- rc = SQLITE_NOMEM;
- }else{
- wsdAutoext.aExt = aNew;
- wsdAutoext.aExt[wsdAutoext.nExt] = xInit;
- wsdAutoext.nExt++;
- }
- }
- sqlite3_mutex_leave(mutex);
- assert( (rc&0xff)==rc );
- return rc;
- }
-}
-
-/*
-** Reset the automatic extension loading mechanism.
-*/
-SQLITE_API void sqlite3_reset_auto_extension(void){
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize()==SQLITE_OK )
-#endif
- {
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
-#endif
- wsdAutoextInit;
- sqlite3_mutex_enter(mutex);
- sqlite3_free(wsdAutoext.aExt);
- wsdAutoext.aExt = 0;
- wsdAutoext.nExt = 0;
- sqlite3_mutex_leave(mutex);
- }
-}
-
-/*
-** Load all automatic extensions.
-**
-** If anything goes wrong, set an error in the database connection.
-*/
-SQLITE_PRIVATE void sqlite3AutoLoadExtensions(sqlite3 *db){
- int i;
- int go = 1;
- int rc;
- int (*xInit)(sqlite3*,char**,const sqlite3_api_routines*);
-
- wsdAutoextInit;
- if( wsdAutoext.nExt==0 ){
- /* Common case: early out without every having to acquire a mutex */
- return;
- }
- for(i=0; go; i++){
- char *zErrmsg;
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
-#endif
- sqlite3_mutex_enter(mutex);
- if( i>=wsdAutoext.nExt ){
- xInit = 0;
- go = 0;
- }else{
- xInit = (int(*)(sqlite3*,char**,const sqlite3_api_routines*))
- wsdAutoext.aExt[i];
- }
- sqlite3_mutex_leave(mutex);
- zErrmsg = 0;
- if( xInit && (rc = xInit(db, &zErrmsg, &sqlite3Apis))!=0 ){
- sqlite3Error(db, rc,
- "automatic extension loading failed: %s", zErrmsg);
- go = 0;
- }
- sqlite3_free(zErrmsg);
- }
-}
-
-/************** End of loadext.c *********************************************/
-/************** Begin file pragma.c ******************************************/
-/*
-** 2003 April 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used to implement the PRAGMA command.
-*/
-
-/*
-** Interpret the given string as a safety level. Return 0 for OFF,
-** 1 for ON or NORMAL and 2 for FULL. Return 1 for an empty or
-** unrecognized string argument. The FULL option is disallowed
-** if the omitFull parameter it 1.
-**
-** Note that the values returned are one less that the values that
-** should be passed into sqlite3BtreeSetSafetyLevel(). The is done
-** to support legacy SQL code. The safety level used to be boolean
-** and older scripts may have used numbers 0 for OFF and 1 for ON.
-*/
-static u8 getSafetyLevel(const char *z, int omitFull, int dflt){
- /* 123456789 123456789 */
- static const char zText[] = "onoffalseyestruefull";
- static const u8 iOffset[] = {0, 1, 2, 4, 9, 12, 16};
- static const u8 iLength[] = {2, 2, 3, 5, 3, 4, 4};
- static const u8 iValue[] = {1, 0, 0, 0, 1, 1, 2};
- int i, n;
- if( sqlite3Isdigit(*z) ){
- return (u8)sqlite3Atoi(z);
- }
- n = sqlite3Strlen30(z);
- for(i=0; i<ArraySize(iLength)-omitFull; i++){
- if( iLength[i]==n && sqlite3StrNICmp(&zText[iOffset[i]],z,n)==0 ){
- return iValue[i];
- }
- }
- return dflt;
-}
-
-/*
-** Interpret the given string as a boolean value.
-*/
-SQLITE_PRIVATE u8 sqlite3GetBoolean(const char *z, int dflt){
- return getSafetyLevel(z,1,dflt)!=0;
-}
-
-/* The sqlite3GetBoolean() function is used by other modules but the
-** remainder of this file is specific to PRAGMA processing. So omit
-** the rest of the file if PRAGMAs are omitted from the build.
-*/
-#if !defined(SQLITE_OMIT_PRAGMA)
-
-/*
-** Interpret the given string as a locking mode value.
-*/
-static int getLockingMode(const char *z){
- if( z ){
- if( 0==sqlite3StrICmp(z, "exclusive") ) return PAGER_LOCKINGMODE_EXCLUSIVE;
- if( 0==sqlite3StrICmp(z, "normal") ) return PAGER_LOCKINGMODE_NORMAL;
- }
- return PAGER_LOCKINGMODE_QUERY;
-}
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
-/*
-** Interpret the given string as an auto-vacuum mode value.
-**
-** The following strings, "none", "full" and "incremental" are
-** acceptable, as are their numeric equivalents: 0, 1 and 2 respectively.
-*/
-static int getAutoVacuum(const char *z){
- int i;
- if( 0==sqlite3StrICmp(z, "none") ) return BTREE_AUTOVACUUM_NONE;
- if( 0==sqlite3StrICmp(z, "full") ) return BTREE_AUTOVACUUM_FULL;
- if( 0==sqlite3StrICmp(z, "incremental") ) return BTREE_AUTOVACUUM_INCR;
- i = sqlite3Atoi(z);
- return (u8)((i>=0&&i<=2)?i:0);
-}
-#endif /* ifndef SQLITE_OMIT_AUTOVACUUM */
-
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-/*
-** Interpret the given string as a temp db location. Return 1 for file
-** backed temporary databases, 2 for the Red-Black tree in memory database
-** and 0 to use the compile-time default.
-*/
-static int getTempStore(const char *z){
- if( z[0]>='0' && z[0]<='2' ){
- return z[0] - '0';
- }else if( sqlite3StrICmp(z, "file")==0 ){
- return 1;
- }else if( sqlite3StrICmp(z, "memory")==0 ){
- return 2;
- }else{
- return 0;
- }
-}
-#endif /* SQLITE_PAGER_PRAGMAS */
-
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-/*
-** Invalidate temp storage, either when the temp storage is changed
-** from default, or when 'file' and the temp_store_directory has changed
-*/
-static int invalidateTempStorage(Parse *pParse){
- sqlite3 *db = pParse->db;
- if( db->aDb[1].pBt!=0 ){
- if( !db->autoCommit || sqlite3BtreeIsInReadTrans(db->aDb[1].pBt) ){
- sqlite3ErrorMsg(pParse, "temporary storage cannot be changed "
- "from within a transaction");
- return SQLITE_ERROR;
- }
- sqlite3BtreeClose(db->aDb[1].pBt);
- db->aDb[1].pBt = 0;
- sqlite3ResetAllSchemasOfConnection(db);
- }
- return SQLITE_OK;
-}
-#endif /* SQLITE_PAGER_PRAGMAS */
-
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-/*
-** If the TEMP database is open, close it and mark the database schema
-** as needing reloading. This must be done when using the SQLITE_TEMP_STORE
-** or DEFAULT_TEMP_STORE pragmas.
-*/
-static int changeTempStorage(Parse *pParse, const char *zStorageType){
- int ts = getTempStore(zStorageType);
- sqlite3 *db = pParse->db;
- if( db->temp_store==ts ) return SQLITE_OK;
- if( invalidateTempStorage( pParse ) != SQLITE_OK ){
- return SQLITE_ERROR;
- }
- db->temp_store = (u8)ts;
- return SQLITE_OK;
-}
-#endif /* SQLITE_PAGER_PRAGMAS */
-
-/*
-** Generate code to return a single integer value.
-*/
-static void returnSingleInt(Parse *pParse, const char *zLabel, i64 value){
- Vdbe *v = sqlite3GetVdbe(pParse);
- int mem = ++pParse->nMem;
- i64 *pI64 = sqlite3DbMallocRaw(pParse->db, sizeof(value));
- if( pI64 ){
- memcpy(pI64, &value, sizeof(value));
- }
- sqlite3VdbeAddOp4(v, OP_Int64, 0, mem, 0, (char*)pI64, P4_INT64);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, zLabel, SQLITE_STATIC);
- sqlite3VdbeAddOp2(v, OP_ResultRow, mem, 1);
-}
-
-#ifndef SQLITE_OMIT_FLAG_PRAGMAS
-/*
-** Check to see if zRight and zLeft refer to a pragma that queries
-** or changes one of the flags in db->flags. Return 1 if so and 0 if not.
-** Also, implement the pragma.
-*/
-static int flagPragma(Parse *pParse, const char *zLeft, const char *zRight){
- static const struct sPragmaType {
- const char *zName; /* Name of the pragma */
- int mask; /* Mask for the db->flags value */
- } aPragma[] = {
- { "full_column_names", SQLITE_FullColNames },
- { "short_column_names", SQLITE_ShortColNames },
- { "count_changes", SQLITE_CountRows },
- { "empty_result_callbacks", SQLITE_NullCallback },
- { "legacy_file_format", SQLITE_LegacyFileFmt },
- { "fullfsync", SQLITE_FullFSync },
- { "checkpoint_fullfsync", SQLITE_CkptFullFSync },
- { "reverse_unordered_selects", SQLITE_ReverseOrder },
-#ifndef SQLITE_OMIT_AUTOMATIC_INDEX
- { "automatic_index", SQLITE_AutoIndex },
-#endif
-#ifdef SQLITE_DEBUG
- { "sql_trace", SQLITE_SqlTrace },
- { "vdbe_listing", SQLITE_VdbeListing },
- { "vdbe_trace", SQLITE_VdbeTrace },
- { "vdbe_addoptrace", SQLITE_VdbeAddopTrace},
- { "vdbe_debug", SQLITE_SqlTrace | SQLITE_VdbeListing
- | SQLITE_VdbeTrace },
-#endif
-#ifndef SQLITE_OMIT_CHECK
- { "ignore_check_constraints", SQLITE_IgnoreChecks },
-#endif
- /* The following is VERY experimental */
- { "writable_schema", SQLITE_WriteSchema|SQLITE_RecoveryMode },
-
- /* TODO: Maybe it shouldn't be possible to change the ReadUncommitted
- ** flag if there are any active statements. */
- { "read_uncommitted", SQLITE_ReadUncommitted },
- { "recursive_triggers", SQLITE_RecTriggers },
-
- /* This flag may only be set if both foreign-key and trigger support
- ** are present in the build. */
-#if !defined(SQLITE_OMIT_FOREIGN_KEY) && !defined(SQLITE_OMIT_TRIGGER)
- { "foreign_keys", SQLITE_ForeignKeys },
-#endif
- };
- int i;
- const struct sPragmaType *p;
- for(i=0, p=aPragma; i<ArraySize(aPragma); i++, p++){
- if( sqlite3StrICmp(zLeft, p->zName)==0 ){
- sqlite3 *db = pParse->db;
- Vdbe *v;
- v = sqlite3GetVdbe(pParse);
- assert( v!=0 ); /* Already allocated by sqlite3Pragma() */
- if( ALWAYS(v) ){
- if( zRight==0 ){
- returnSingleInt(pParse, p->zName, (db->flags & p->mask)!=0 );
- }else{
- int mask = p->mask; /* Mask of bits to set or clear. */
- if( db->autoCommit==0 ){
- /* Foreign key support may not be enabled or disabled while not
- ** in auto-commit mode. */
- mask &= ~(SQLITE_ForeignKeys);
- }
-
- if( sqlite3GetBoolean(zRight, 0) ){
- db->flags |= mask;
- }else{
- db->flags &= ~mask;
- }
-
- /* Many of the flag-pragmas modify the code generated by the SQL
- ** compiler (eg. count_changes). So add an opcode to expire all
- ** compiled SQL statements after modifying a pragma value.
- */
- sqlite3VdbeAddOp2(v, OP_Expire, 0, 0);
- }
- }
-
- return 1;
- }
- }
- return 0;
-}
-#endif /* SQLITE_OMIT_FLAG_PRAGMAS */
-
-/*
-** Return a human-readable name for a constraint resolution action.
-*/
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-static const char *actionName(u8 action){
- const char *zName;
- switch( action ){
- case OE_SetNull: zName = "SET NULL"; break;
- case OE_SetDflt: zName = "SET DEFAULT"; break;
- case OE_Cascade: zName = "CASCADE"; break;
- case OE_Restrict: zName = "RESTRICT"; break;
- default: zName = "NO ACTION";
- assert( action==OE_None ); break;
- }
- return zName;
-}
-#endif
-
-
-/*
-** Parameter eMode must be one of the PAGER_JOURNALMODE_XXX constants
-** defined in pager.h. This function returns the associated lowercase
-** journal-mode name.
-*/
-SQLITE_PRIVATE const char *sqlite3JournalModename(int eMode){
- static char * const azModeName[] = {
- "delete", "persist", "off", "truncate", "memory"
-#ifndef SQLITE_OMIT_WAL
- , "wal"
-#endif
- };
- assert( PAGER_JOURNALMODE_DELETE==0 );
- assert( PAGER_JOURNALMODE_PERSIST==1 );
- assert( PAGER_JOURNALMODE_OFF==2 );
- assert( PAGER_JOURNALMODE_TRUNCATE==3 );
- assert( PAGER_JOURNALMODE_MEMORY==4 );
- assert( PAGER_JOURNALMODE_WAL==5 );
- assert( eMode>=0 && eMode<=ArraySize(azModeName) );
-
- if( eMode==ArraySize(azModeName) ) return 0;
- return azModeName[eMode];
-}
-
-/*
-** Process a pragma statement.
-**
-** Pragmas are of this form:
-**
-** PRAGMA [database.]id [= value]
-**
-** The identifier might also be a string. The value is a string, and
-** identifier, or a number. If minusFlag is true, then the value is
-** a number that was preceded by a minus sign.
-**
-** If the left side is "database.id" then pId1 is the database name
-** and pId2 is the id. If the left side is just "id" then pId1 is the
-** id and pId2 is any empty string.
-*/
-SQLITE_PRIVATE void sqlite3Pragma(
- Parse *pParse,
- Token *pId1, /* First part of [database.]id field */
- Token *pId2, /* Second part of [database.]id field, or NULL */
- Token *pValue, /* Token for <value>, or NULL */
- int minusFlag /* True if a '-' sign preceded <value> */
-){
- char *zLeft = 0; /* Nul-terminated UTF-8 string <id> */
- char *zRight = 0; /* Nul-terminated UTF-8 string <value>, or NULL */
- const char *zDb = 0; /* The database name */
- Token *pId; /* Pointer to <id> token */
- int iDb; /* Database index for <database> */
- char *aFcntl[4]; /* Argument to SQLITE_FCNTL_PRAGMA */
- int rc; /* return value form SQLITE_FCNTL_PRAGMA */
- sqlite3 *db = pParse->db; /* The database connection */
- Db *pDb; /* The specific database being pragmaed */
- Vdbe *v = pParse->pVdbe = sqlite3VdbeCreate(db); /* Prepared statement */
-
- if( v==0 ) return;
- sqlite3VdbeRunOnlyOnce(v);
- pParse->nMem = 2;
-
- /* Interpret the [database.] part of the pragma statement. iDb is the
- ** index of the database this pragma is being applied to in db.aDb[]. */
- iDb = sqlite3TwoPartName(pParse, pId1, pId2, &pId);
- if( iDb<0 ) return;
- pDb = &db->aDb[iDb];
-
- /* If the temp database has been explicitly named as part of the
- ** pragma, make sure it is open.
- */
- if( iDb==1 && sqlite3OpenTempDatabase(pParse) ){
- return;
- }
-
- zLeft = sqlite3NameFromToken(db, pId);
- if( !zLeft ) return;
- if( minusFlag ){
- zRight = sqlite3MPrintf(db, "-%T", pValue);
- }else{
- zRight = sqlite3NameFromToken(db, pValue);
- }
-
- assert( pId2 );
- zDb = pId2->n>0 ? pDb->zName : 0;
- if( sqlite3AuthCheck(pParse, SQLITE_PRAGMA, zLeft, zRight, zDb) ){
- goto pragma_out;
- }
-
- /* Send an SQLITE_FCNTL_PRAGMA file-control to the underlying VFS
- ** connection. If it returns SQLITE_OK, then assume that the VFS
- ** handled the pragma and generate a no-op prepared statement.
- */
- aFcntl[0] = 0;
- aFcntl[1] = zLeft;
- aFcntl[2] = zRight;
- aFcntl[3] = 0;
- db->busyHandler.nBusy = 0;
- rc = sqlite3_file_control(db, zDb, SQLITE_FCNTL_PRAGMA, (void*)aFcntl);
- if( rc==SQLITE_OK ){
- if( aFcntl[0] ){
- int mem = ++pParse->nMem;
- sqlite3VdbeAddOp4(v, OP_String8, 0, mem, 0, aFcntl[0], 0);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "result", SQLITE_STATIC);
- sqlite3VdbeAddOp2(v, OP_ResultRow, mem, 1);
- sqlite3_free(aFcntl[0]);
- }
- }else if( rc!=SQLITE_NOTFOUND ){
- if( aFcntl[0] ){
- sqlite3ErrorMsg(pParse, "%s", aFcntl[0]);
- sqlite3_free(aFcntl[0]);
- }
- pParse->nErr++;
- pParse->rc = rc;
- }else
-
-
-#if !defined(SQLITE_OMIT_PAGER_PRAGMAS) && !defined(SQLITE_OMIT_DEPRECATED)
- /*
- ** PRAGMA [database.]default_cache_size
- ** PRAGMA [database.]default_cache_size=N
- **
- ** The first form reports the current persistent setting for the
- ** page cache size. The value returned is the maximum number of
- ** pages in the page cache. The second form sets both the current
- ** page cache size value and the persistent page cache size value
- ** stored in the database file.
- **
- ** Older versions of SQLite would set the default cache size to a
- ** negative number to indicate synchronous=OFF. These days, synchronous
- ** is always on by default regardless of the sign of the default cache
- ** size. But continue to take the absolute value of the default cache
- ** size of historical compatibility.
- */
- if( sqlite3StrICmp(zLeft,"default_cache_size")==0 ){
- static const VdbeOpList getCacheSize[] = {
- { OP_Transaction, 0, 0, 0}, /* 0 */
- { OP_ReadCookie, 0, 1, BTREE_DEFAULT_CACHE_SIZE}, /* 1 */
- { OP_IfPos, 1, 7, 0},
- { OP_Integer, 0, 2, 0},
- { OP_Subtract, 1, 2, 1},
- { OP_IfPos, 1, 7, 0},
- { OP_Integer, 0, 1, 0}, /* 6 */
- { OP_ResultRow, 1, 1, 0},
- };
- int addr;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- sqlite3VdbeUsesBtree(v, iDb);
- if( !zRight ){
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "cache_size", SQLITE_STATIC);
- pParse->nMem += 2;
- addr = sqlite3VdbeAddOpList(v, ArraySize(getCacheSize), getCacheSize);
- sqlite3VdbeChangeP1(v, addr, iDb);
- sqlite3VdbeChangeP1(v, addr+1, iDb);
- sqlite3VdbeChangeP1(v, addr+6, SQLITE_DEFAULT_CACHE_SIZE);
- }else{
- int size = sqlite3AbsInt32(sqlite3Atoi(zRight));
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- sqlite3VdbeAddOp2(v, OP_Integer, size, 1);
- sqlite3VdbeAddOp3(v, OP_SetCookie, iDb, BTREE_DEFAULT_CACHE_SIZE, 1);
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pDb->pSchema->cache_size = size;
- sqlite3BtreeSetCacheSize(pDb->pBt, pDb->pSchema->cache_size);
- }
- }else
-#endif /* !SQLITE_OMIT_PAGER_PRAGMAS && !SQLITE_OMIT_DEPRECATED */
-
-#if !defined(SQLITE_OMIT_PAGER_PRAGMAS)
- /*
- ** PRAGMA [database.]page_size
- ** PRAGMA [database.]page_size=N
- **
- ** The first form reports the current setting for the
- ** database page size in bytes. The second form sets the
- ** database page size value. The value can only be set if
- ** the database has not yet been created.
- */
- if( sqlite3StrICmp(zLeft,"page_size")==0 ){
- Btree *pBt = pDb->pBt;
- assert( pBt!=0 );
- if( !zRight ){
- int size = ALWAYS(pBt) ? sqlite3BtreeGetPageSize(pBt) : 0;
- returnSingleInt(pParse, "page_size", size);
- }else{
- /* Malloc may fail when setting the page-size, as there is an internal
- ** buffer that the pager module resizes using sqlite3_realloc().
- */
- db->nextPagesize = sqlite3Atoi(zRight);
- if( SQLITE_NOMEM==sqlite3BtreeSetPageSize(pBt, db->nextPagesize,-1,0) ){
- db->mallocFailed = 1;
- }
- }
- }else
-
- /*
- ** PRAGMA [database.]secure_delete
- ** PRAGMA [database.]secure_delete=ON/OFF
- **
- ** The first form reports the current setting for the
- ** secure_delete flag. The second form changes the secure_delete
- ** flag setting and reports thenew value.
- */
- if( sqlite3StrICmp(zLeft,"secure_delete")==0 ){
- Btree *pBt = pDb->pBt;
- int b = -1;
- assert( pBt!=0 );
- if( zRight ){
- b = sqlite3GetBoolean(zRight, 0);
- }
- if( pId2->n==0 && b>=0 ){
- int ii;
- for(ii=0; ii<db->nDb; ii++){
- sqlite3BtreeSecureDelete(db->aDb[ii].pBt, b);
- }
- }
- b = sqlite3BtreeSecureDelete(pBt, b);
- returnSingleInt(pParse, "secure_delete", b);
- }else
-
- /*
- ** PRAGMA [database.]max_page_count
- ** PRAGMA [database.]max_page_count=N
- **
- ** The first form reports the current setting for the
- ** maximum number of pages in the database file. The
- ** second form attempts to change this setting. Both
- ** forms return the current setting.
- **
- ** The absolute value of N is used. This is undocumented and might
- ** change. The only purpose is to provide an easy way to test
- ** the sqlite3AbsInt32() function.
- **
- ** PRAGMA [database.]page_count
- **
- ** Return the number of pages in the specified database.
- */
- if( sqlite3StrICmp(zLeft,"page_count")==0
- || sqlite3StrICmp(zLeft,"max_page_count")==0
- ){
- int iReg;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- sqlite3CodeVerifySchema(pParse, iDb);
- iReg = ++pParse->nMem;
- if( sqlite3Tolower(zLeft[0])=='p' ){
- sqlite3VdbeAddOp2(v, OP_Pagecount, iDb, iReg);
- }else{
- sqlite3VdbeAddOp3(v, OP_MaxPgcnt, iDb, iReg,
- sqlite3AbsInt32(sqlite3Atoi(zRight)));
- }
- sqlite3VdbeAddOp2(v, OP_ResultRow, iReg, 1);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, zLeft, SQLITE_TRANSIENT);
- }else
-
- /*
- ** PRAGMA [database.]locking_mode
- ** PRAGMA [database.]locking_mode = (normal|exclusive)
- */
- if( sqlite3StrICmp(zLeft,"locking_mode")==0 ){
- const char *zRet = "normal";
- int eMode = getLockingMode(zRight);
-
- if( pId2->n==0 && eMode==PAGER_LOCKINGMODE_QUERY ){
- /* Simple "PRAGMA locking_mode;" statement. This is a query for
- ** the current default locking mode (which may be different to
- ** the locking-mode of the main database).
- */
- eMode = db->dfltLockMode;
- }else{
- Pager *pPager;
- if( pId2->n==0 ){
- /* This indicates that no database name was specified as part
- ** of the PRAGMA command. In this case the locking-mode must be
- ** set on all attached databases, as well as the main db file.
- **
- ** Also, the sqlite3.dfltLockMode variable is set so that
- ** any subsequently attached databases also use the specified
- ** locking mode.
- */
- int ii;
- assert(pDb==&db->aDb[0]);
- for(ii=2; ii<db->nDb; ii++){
- pPager = sqlite3BtreePager(db->aDb[ii].pBt);
- sqlite3PagerLockingMode(pPager, eMode);
- }
- db->dfltLockMode = (u8)eMode;
- }
- pPager = sqlite3BtreePager(pDb->pBt);
- eMode = sqlite3PagerLockingMode(pPager, eMode);
- }
-
- assert(eMode==PAGER_LOCKINGMODE_NORMAL||eMode==PAGER_LOCKINGMODE_EXCLUSIVE);
- if( eMode==PAGER_LOCKINGMODE_EXCLUSIVE ){
- zRet = "exclusive";
- }
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "locking_mode", SQLITE_STATIC);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 1, 0, zRet, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }else
-
- /*
- ** PRAGMA [database.]journal_mode
- ** PRAGMA [database.]journal_mode =
- ** (delete|persist|off|truncate|memory|wal|off)
- */
- if( sqlite3StrICmp(zLeft,"journal_mode")==0 ){
- int eMode; /* One of the PAGER_JOURNALMODE_XXX symbols */
- int ii; /* Loop counter */
-
- /* Force the schema to be loaded on all databases. This causes all
- ** database files to be opened and the journal_modes set. This is
- ** necessary because subsequent processing must know if the databases
- ** are in WAL mode. */
- if( sqlite3ReadSchema(pParse) ){
- goto pragma_out;
- }
-
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "journal_mode", SQLITE_STATIC);
-
- if( zRight==0 ){
- /* If there is no "=MODE" part of the pragma, do a query for the
- ** current mode */
- eMode = PAGER_JOURNALMODE_QUERY;
- }else{
- const char *zMode;
- int n = sqlite3Strlen30(zRight);
- for(eMode=0; (zMode = sqlite3JournalModename(eMode))!=0; eMode++){
- if( sqlite3StrNICmp(zRight, zMode, n)==0 ) break;
- }
- if( !zMode ){
- /* If the "=MODE" part does not match any known journal mode,
- ** then do a query */
- eMode = PAGER_JOURNALMODE_QUERY;
- }
- }
- if( eMode==PAGER_JOURNALMODE_QUERY && pId2->n==0 ){
- /* Convert "PRAGMA journal_mode" into "PRAGMA main.journal_mode" */
- iDb = 0;
- pId2->n = 1;
- }
- for(ii=db->nDb-1; ii>=0; ii--){
- if( db->aDb[ii].pBt && (ii==iDb || pId2->n==0) ){
- sqlite3VdbeUsesBtree(v, ii);
- sqlite3VdbeAddOp3(v, OP_JournalMode, ii, 1, eMode);
- }
- }
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }else
-
- /*
- ** PRAGMA [database.]journal_size_limit
- ** PRAGMA [database.]journal_size_limit=N
- **
- ** Get or set the size limit on rollback journal files.
- */
- if( sqlite3StrICmp(zLeft,"journal_size_limit")==0 ){
- Pager *pPager = sqlite3BtreePager(pDb->pBt);
- i64 iLimit = -2;
- if( zRight ){
- sqlite3Atoi64(zRight, &iLimit, 1000000, SQLITE_UTF8);
- if( iLimit<-1 ) iLimit = -1;
- }
- iLimit = sqlite3PagerJournalSizeLimit(pPager, iLimit);
- returnSingleInt(pParse, "journal_size_limit", iLimit);
- }else
-
-#endif /* SQLITE_OMIT_PAGER_PRAGMAS */
-
- /*
- ** PRAGMA [database.]auto_vacuum
- ** PRAGMA [database.]auto_vacuum=N
- **
- ** Get or set the value of the database 'auto-vacuum' parameter.
- ** The value is one of: 0 NONE 1 FULL 2 INCREMENTAL
- */
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( sqlite3StrICmp(zLeft,"auto_vacuum")==0 ){
- Btree *pBt = pDb->pBt;
- assert( pBt!=0 );
- if( sqlite3ReadSchema(pParse) ){
- goto pragma_out;
- }
- if( !zRight ){
- int auto_vacuum;
- if( ALWAYS(pBt) ){
- auto_vacuum = sqlite3BtreeGetAutoVacuum(pBt);
- }else{
- auto_vacuum = SQLITE_DEFAULT_AUTOVACUUM;
- }
- returnSingleInt(pParse, "auto_vacuum", auto_vacuum);
- }else{
- int eAuto = getAutoVacuum(zRight);
- assert( eAuto>=0 && eAuto<=2 );
- db->nextAutovac = (u8)eAuto;
- if( ALWAYS(eAuto>=0) ){
- /* Call SetAutoVacuum() to set initialize the internal auto and
- ** incr-vacuum flags. This is required in case this connection
- ** creates the database file. It is important that it is created
- ** as an auto-vacuum capable db.
- */
- rc = sqlite3BtreeSetAutoVacuum(pBt, eAuto);
- if( rc==SQLITE_OK && (eAuto==1 || eAuto==2) ){
- /* When setting the auto_vacuum mode to either "full" or
- ** "incremental", write the value of meta[6] in the database
- ** file. Before writing to meta[6], check that meta[3] indicates
- ** that this really is an auto-vacuum capable database.
- */
- static const VdbeOpList setMeta6[] = {
- { OP_Transaction, 0, 1, 0}, /* 0 */
- { OP_ReadCookie, 0, 1, BTREE_LARGEST_ROOT_PAGE},
- { OP_If, 1, 0, 0}, /* 2 */
- { OP_Halt, SQLITE_OK, OE_Abort, 0}, /* 3 */
- { OP_Integer, 0, 1, 0}, /* 4 */
- { OP_SetCookie, 0, BTREE_INCR_VACUUM, 1}, /* 5 */
- };
- int iAddr;
- iAddr = sqlite3VdbeAddOpList(v, ArraySize(setMeta6), setMeta6);
- sqlite3VdbeChangeP1(v, iAddr, iDb);
- sqlite3VdbeChangeP1(v, iAddr+1, iDb);
- sqlite3VdbeChangeP2(v, iAddr+2, iAddr+4);
- sqlite3VdbeChangeP1(v, iAddr+4, eAuto-1);
- sqlite3VdbeChangeP1(v, iAddr+5, iDb);
- sqlite3VdbeUsesBtree(v, iDb);
- }
- }
- }
- }else
-#endif
-
- /*
- ** PRAGMA [database.]incremental_vacuum(N)
- **
- ** Do N steps of incremental vacuuming on a database.
- */
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( sqlite3StrICmp(zLeft,"incremental_vacuum")==0 ){
- int iLimit, addr;
- if( sqlite3ReadSchema(pParse) ){
- goto pragma_out;
- }
- if( zRight==0 || !sqlite3GetInt32(zRight, &iLimit) || iLimit<=0 ){
- iLimit = 0x7fffffff;
- }
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- sqlite3VdbeAddOp2(v, OP_Integer, iLimit, 1);
- addr = sqlite3VdbeAddOp1(v, OP_IncrVacuum, iDb);
- sqlite3VdbeAddOp1(v, OP_ResultRow, 1);
- sqlite3VdbeAddOp2(v, OP_AddImm, 1, -1);
- sqlite3VdbeAddOp2(v, OP_IfPos, 1, addr);
- sqlite3VdbeJumpHere(v, addr);
- }else
-#endif
-
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
- /*
- ** PRAGMA [database.]cache_size
- ** PRAGMA [database.]cache_size=N
- **
- ** The first form reports the current local setting for the
- ** page cache size. The second form sets the local
- ** page cache size value. If N is positive then that is the
- ** number of pages in the cache. If N is negative, then the
- ** number of pages is adjusted so that the cache uses -N kibibytes
- ** of memory.
- */
- if( sqlite3StrICmp(zLeft,"cache_size")==0 ){
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- if( !zRight ){
- returnSingleInt(pParse, "cache_size", pDb->pSchema->cache_size);
- }else{
- int size = sqlite3Atoi(zRight);
- pDb->pSchema->cache_size = size;
- sqlite3BtreeSetCacheSize(pDb->pBt, pDb->pSchema->cache_size);
- }
- }else
-
- /*
- ** PRAGMA temp_store
- ** PRAGMA temp_store = "default"|"memory"|"file"
- **
- ** Return or set the local value of the temp_store flag. Changing
- ** the local value does not make changes to the disk file and the default
- ** value will be restored the next time the database is opened.
- **
- ** Note that it is possible for the library compile-time options to
- ** override this setting
- */
- if( sqlite3StrICmp(zLeft, "temp_store")==0 ){
- if( !zRight ){
- returnSingleInt(pParse, "temp_store", db->temp_store);
- }else{
- changeTempStorage(pParse, zRight);
- }
- }else
-
- /*
- ** PRAGMA temp_store_directory
- ** PRAGMA temp_store_directory = ""|"directory_name"
- **
- ** Return or set the local value of the temp_store_directory flag. Changing
- ** the value sets a specific directory to be used for temporary files.
- ** Setting to a null string reverts to the default temporary directory search.
- ** If temporary directory is changed, then invalidateTempStorage.
- **
- */
- if( sqlite3StrICmp(zLeft, "temp_store_directory")==0 ){
- if( !zRight ){
- if( sqlite3_temp_directory ){
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME,
- "temp_store_directory", SQLITE_STATIC);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 1, 0, sqlite3_temp_directory, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }
- }else{
-#ifndef SQLITE_OMIT_WSD
- if( zRight[0] ){
- int res;
- rc = sqlite3OsAccess(db->pVfs, zRight, SQLITE_ACCESS_READWRITE, &res);
- if( rc!=SQLITE_OK || res==0 ){
- sqlite3ErrorMsg(pParse, "not a writable directory");
- goto pragma_out;
- }
- }
- if( SQLITE_TEMP_STORE==0
- || (SQLITE_TEMP_STORE==1 && db->temp_store<=1)
- || (SQLITE_TEMP_STORE==2 && db->temp_store==1)
- ){
- invalidateTempStorage(pParse);
- }
- sqlite3_free(sqlite3_temp_directory);
- if( zRight[0] ){
- sqlite3_temp_directory = sqlite3_mprintf("%s", zRight);
- }else{
- sqlite3_temp_directory = 0;
- }
-#endif /* SQLITE_OMIT_WSD */
- }
- }else
-
-#if SQLITE_OS_WIN
- /*
- ** PRAGMA data_store_directory
- ** PRAGMA data_store_directory = ""|"directory_name"
- **
- ** Return or set the local value of the data_store_directory flag. Changing
- ** the value sets a specific directory to be used for database files that
- ** were specified with a relative pathname. Setting to a null string reverts
- ** to the default database directory, which for database files specified with
- ** a relative path will probably be based on the current directory for the
- ** process. Database file specified with an absolute path are not impacted
- ** by this setting, regardless of its value.
- **
- */
- if( sqlite3StrICmp(zLeft, "data_store_directory")==0 ){
- if( !zRight ){
- if( sqlite3_data_directory ){
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME,
- "data_store_directory", SQLITE_STATIC);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 1, 0, sqlite3_data_directory, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }
- }else{
-#ifndef SQLITE_OMIT_WSD
- if( zRight[0] ){
- int res;
- rc = sqlite3OsAccess(db->pVfs, zRight, SQLITE_ACCESS_READWRITE, &res);
- if( rc!=SQLITE_OK || res==0 ){
- sqlite3ErrorMsg(pParse, "not a writable directory");
- goto pragma_out;
- }
- }
- sqlite3_free(sqlite3_data_directory);
- if( zRight[0] ){
- sqlite3_data_directory = sqlite3_mprintf("%s", zRight);
- }else{
- sqlite3_data_directory = 0;
- }
-#endif /* SQLITE_OMIT_WSD */
- }
- }else
-#endif
-
-#if !defined(SQLITE_ENABLE_LOCKING_STYLE)
-# if defined(__APPLE__)
-# define SQLITE_ENABLE_LOCKING_STYLE 1
-# else
-# define SQLITE_ENABLE_LOCKING_STYLE 0
-# endif
-#endif
-#if SQLITE_ENABLE_LOCKING_STYLE
- /*
- ** PRAGMA [database.]lock_proxy_file
- ** PRAGMA [database.]lock_proxy_file = ":auto:"|"lock_file_path"
- **
- ** Return or set the value of the lock_proxy_file flag. Changing
- ** the value sets a specific file to be used for database access locks.
- **
- */
- if( sqlite3StrICmp(zLeft, "lock_proxy_file")==0 ){
- if( !zRight ){
- Pager *pPager = sqlite3BtreePager(pDb->pBt);
- char *proxy_file_path = NULL;
- sqlite3_file *pFile = sqlite3PagerFile(pPager);
- sqlite3OsFileControlHint(pFile, SQLITE_GET_LOCKPROXYFILE,
- &proxy_file_path);
-
- if( proxy_file_path ){
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME,
- "lock_proxy_file", SQLITE_STATIC);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 1, 0, proxy_file_path, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }
- }else{
- Pager *pPager = sqlite3BtreePager(pDb->pBt);
- sqlite3_file *pFile = sqlite3PagerFile(pPager);
- int res;
- if( zRight[0] ){
- res=sqlite3OsFileControl(pFile, SQLITE_SET_LOCKPROXYFILE,
- zRight);
- } else {
- res=sqlite3OsFileControl(pFile, SQLITE_SET_LOCKPROXYFILE,
- NULL);
- }
- if( res!=SQLITE_OK ){
- sqlite3ErrorMsg(pParse, "failed to set lock proxy file");
- goto pragma_out;
- }
- }
- }else
-#endif /* SQLITE_ENABLE_LOCKING_STYLE */
-
- /*
- ** PRAGMA [database.]synchronous
- ** PRAGMA [database.]synchronous=OFF|ON|NORMAL|FULL
- **
- ** Return or set the local value of the synchronous flag. Changing
- ** the local value does not make changes to the disk file and the
- ** default value will be restored the next time the database is
- ** opened.
- */
- if( sqlite3StrICmp(zLeft,"synchronous")==0 ){
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- if( !zRight ){
- returnSingleInt(pParse, "synchronous", pDb->safety_level-1);
- }else{
- if( !db->autoCommit ){
- sqlite3ErrorMsg(pParse,
- "Safety level may not be changed inside a transaction");
- }else{
- pDb->safety_level = getSafetyLevel(zRight,0,1)+1;
- }
- }
- }else
-#endif /* SQLITE_OMIT_PAGER_PRAGMAS */
-
-#ifndef SQLITE_OMIT_FLAG_PRAGMAS
- if( flagPragma(pParse, zLeft, zRight) ){
- /* The flagPragma() subroutine also generates any necessary code
- ** there is nothing more to do here */
- }else
-#endif /* SQLITE_OMIT_FLAG_PRAGMAS */
-
-#ifndef SQLITE_OMIT_SCHEMA_PRAGMAS
- /*
- ** PRAGMA table_info(<table>)
- **
- ** Return a single row for each column of the named table. The columns of
- ** the returned data set are:
- **
- ** cid: Column id (numbered from left to right, starting at 0)
- ** name: Column name
- ** type: Column declaration type.
- ** notnull: True if 'NOT NULL' is part of column declaration
- ** dflt_value: The default value for the column, if any.
- */
- if( sqlite3StrICmp(zLeft, "table_info")==0 && zRight ){
- Table *pTab;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- pTab = sqlite3FindTable(db, zRight, zDb);
- if( pTab ){
- int i, k;
- int nHidden = 0;
- Column *pCol;
- Index *pPk;
- for(pPk=pTab->pIndex; pPk && pPk->autoIndex!=2; pPk=pPk->pNext){}
- sqlite3VdbeSetNumCols(v, 6);
- pParse->nMem = 6;
- sqlite3CodeVerifySchema(pParse, iDb);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "cid", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "name", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "type", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 3, COLNAME_NAME, "notnull", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 4, COLNAME_NAME, "dflt_value", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 5, COLNAME_NAME, "pk", SQLITE_STATIC);
- sqlite3ViewGetColumnNames(pParse, pTab);
- for(i=0, pCol=pTab->aCol; i<pTab->nCol; i++, pCol++){
- if( IsHiddenColumn(pCol) ){
- nHidden++;
- continue;
- }
- sqlite3VdbeAddOp2(v, OP_Integer, i-nHidden, 1);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 2, 0, pCol->zName, 0);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 3, 0,
- pCol->zType ? pCol->zType : "", 0);
- sqlite3VdbeAddOp2(v, OP_Integer, (pCol->notNull ? 1 : 0), 4);
- if( pCol->zDflt ){
- sqlite3VdbeAddOp4(v, OP_String8, 0, 5, 0, (char*)pCol->zDflt, 0);
- }else{
- sqlite3VdbeAddOp2(v, OP_Null, 0, 5);
- }
- if( (pCol->colFlags & COLFLAG_PRIMKEY)==0 ){
- k = 0;
- }else if( pPk==0 ){
- k = 1;
- }else{
- for(k=1; ALWAYS(k<=pTab->nCol) && pPk->aiColumn[k-1]!=i; k++){}
- }
- sqlite3VdbeAddOp2(v, OP_Integer, k, 6);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 6);
- }
- }
- }else
-
- if( sqlite3StrICmp(zLeft, "index_info")==0 && zRight ){
- Index *pIdx;
- Table *pTab;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- pIdx = sqlite3FindIndex(db, zRight, zDb);
- if( pIdx ){
- int i;
- pTab = pIdx->pTable;
- sqlite3VdbeSetNumCols(v, 3);
- pParse->nMem = 3;
- sqlite3CodeVerifySchema(pParse, iDb);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "seqno", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "cid", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "name", SQLITE_STATIC);
- for(i=0; i<pIdx->nColumn; i++){
- int cnum = pIdx->aiColumn[i];
- sqlite3VdbeAddOp2(v, OP_Integer, i, 1);
- sqlite3VdbeAddOp2(v, OP_Integer, cnum, 2);
- assert( pTab->nCol>cnum );
- sqlite3VdbeAddOp4(v, OP_String8, 0, 3, 0, pTab->aCol[cnum].zName, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 3);
- }
- }
- }else
-
- if( sqlite3StrICmp(zLeft, "index_list")==0 && zRight ){
- Index *pIdx;
- Table *pTab;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- pTab = sqlite3FindTable(db, zRight, zDb);
- if( pTab ){
- v = sqlite3GetVdbe(pParse);
- pIdx = pTab->pIndex;
- if( pIdx ){
- int i = 0;
- sqlite3VdbeSetNumCols(v, 3);
- pParse->nMem = 3;
- sqlite3CodeVerifySchema(pParse, iDb);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "seq", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "name", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "unique", SQLITE_STATIC);
- while(pIdx){
- sqlite3VdbeAddOp2(v, OP_Integer, i, 1);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 2, 0, pIdx->zName, 0);
- sqlite3VdbeAddOp2(v, OP_Integer, pIdx->onError!=OE_None, 3);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 3);
- ++i;
- pIdx = pIdx->pNext;
- }
- }
- }
- }else
-
- if( sqlite3StrICmp(zLeft, "database_list")==0 ){
- int i;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- sqlite3VdbeSetNumCols(v, 3);
- pParse->nMem = 3;
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "seq", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "name", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "file", SQLITE_STATIC);
- for(i=0; i<db->nDb; i++){
- if( db->aDb[i].pBt==0 ) continue;
- assert( db->aDb[i].zName!=0 );
- sqlite3VdbeAddOp2(v, OP_Integer, i, 1);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 2, 0, db->aDb[i].zName, 0);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 3, 0,
- sqlite3BtreeGetFilename(db->aDb[i].pBt), 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 3);
- }
- }else
-
- if( sqlite3StrICmp(zLeft, "collation_list")==0 ){
- int i = 0;
- HashElem *p;
- sqlite3VdbeSetNumCols(v, 2);
- pParse->nMem = 2;
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "seq", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "name", SQLITE_STATIC);
- for(p=sqliteHashFirst(&db->aCollSeq); p; p=sqliteHashNext(p)){
- CollSeq *pColl = (CollSeq *)sqliteHashData(p);
- sqlite3VdbeAddOp2(v, OP_Integer, i++, 1);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 2, 0, pColl->zName, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 2);
- }
- }else
-#endif /* SQLITE_OMIT_SCHEMA_PRAGMAS */
-
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- if( sqlite3StrICmp(zLeft, "foreign_key_list")==0 && zRight ){
- FKey *pFK;
- Table *pTab;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- pTab = sqlite3FindTable(db, zRight, zDb);
- if( pTab ){
- v = sqlite3GetVdbe(pParse);
- pFK = pTab->pFKey;
- if( pFK ){
- int i = 0;
- sqlite3VdbeSetNumCols(v, 8);
- pParse->nMem = 8;
- sqlite3CodeVerifySchema(pParse, iDb);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "id", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "seq", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "table", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 3, COLNAME_NAME, "from", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 4, COLNAME_NAME, "to", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 5, COLNAME_NAME, "on_update", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 6, COLNAME_NAME, "on_delete", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 7, COLNAME_NAME, "match", SQLITE_STATIC);
- while(pFK){
- int j;
- for(j=0; j<pFK->nCol; j++){
- char *zCol = pFK->aCol[j].zCol;
- char *zOnDelete = (char *)actionName(pFK->aAction[0]);
- char *zOnUpdate = (char *)actionName(pFK->aAction[1]);
- sqlite3VdbeAddOp2(v, OP_Integer, i, 1);
- sqlite3VdbeAddOp2(v, OP_Integer, j, 2);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 3, 0, pFK->zTo, 0);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 4, 0,
- pTab->aCol[pFK->aCol[j].iFrom].zName, 0);
- sqlite3VdbeAddOp4(v, zCol ? OP_String8 : OP_Null, 0, 5, 0, zCol, 0);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 6, 0, zOnUpdate, 0);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 7, 0, zOnDelete, 0);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 8, 0, "NONE", 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 8);
- }
- ++i;
- pFK = pFK->pNextFrom;
- }
- }
- }
- }else
-#endif /* !defined(SQLITE_OMIT_FOREIGN_KEY) */
-
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-#ifndef SQLITE_OMIT_TRIGGER
- if( sqlite3StrICmp(zLeft, "foreign_key_check")==0 ){
- FKey *pFK; /* A foreign key constraint */
- Table *pTab; /* Child table contain "REFERENCES" keyword */
- Table *pParent; /* Parent table that child points to */
- Index *pIdx; /* Index in the parent table */
- int i; /* Loop counter: Foreign key number for pTab */
- int j; /* Loop counter: Field of the foreign key */
- HashElem *k; /* Loop counter: Next table in schema */
- int x; /* result variable */
- int regResult; /* 3 registers to hold a result row */
- int regKey; /* Register to hold key for checking the FK */
- int regRow; /* Registers to hold a row from pTab */
- int addrTop; /* Top of a loop checking foreign keys */
- int addrOk; /* Jump here if the key is OK */
- int *aiCols; /* child to parent column mapping */
-
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- regResult = pParse->nMem+1;
- pParse->nMem += 4;
- regKey = ++pParse->nMem;
- regRow = ++pParse->nMem;
- v = sqlite3GetVdbe(pParse);
- sqlite3VdbeSetNumCols(v, 4);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "table", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "rowid", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "parent", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 3, COLNAME_NAME, "fkid", SQLITE_STATIC);
- sqlite3CodeVerifySchema(pParse, iDb);
- k = sqliteHashFirst(&db->aDb[iDb].pSchema->tblHash);
- while( k ){
- if( zRight ){
- pTab = sqlite3LocateTable(pParse, 0, zRight, zDb);
- k = 0;
- }else{
- pTab = (Table*)sqliteHashData(k);
- k = sqliteHashNext(k);
- }
- if( pTab==0 || pTab->pFKey==0 ) continue;
- sqlite3TableLock(pParse, iDb, pTab->tnum, 0, pTab->zName);
- if( pTab->nCol+regRow>pParse->nMem ) pParse->nMem = pTab->nCol + regRow;
- sqlite3OpenTable(pParse, 0, iDb, pTab, OP_OpenRead);
- sqlite3VdbeAddOp4(v, OP_String8, 0, regResult, 0, pTab->zName,
- P4_TRANSIENT);
- for(i=1, pFK=pTab->pFKey; pFK; i++, pFK=pFK->pNextFrom){
- pParent = sqlite3LocateTable(pParse, 0, pFK->zTo, zDb);
- if( pParent==0 ) break;
- pIdx = 0;
- sqlite3TableLock(pParse, iDb, pParent->tnum, 0, pParent->zName);
- x = sqlite3FkLocateIndex(pParse, pParent, pFK, &pIdx, 0);
- if( x==0 ){
- if( pIdx==0 ){
- sqlite3OpenTable(pParse, i, iDb, pParent, OP_OpenRead);
- }else{
- KeyInfo *pKey = sqlite3IndexKeyinfo(pParse, pIdx);
- sqlite3VdbeAddOp3(v, OP_OpenRead, i, pIdx->tnum, iDb);
- sqlite3VdbeChangeP4(v, -1, (char*)pKey, P4_KEYINFO_HANDOFF);
- }
- }else{
- k = 0;
- break;
- }
- }
- if( pFK ) break;
- if( pParse->nTab<i ) pParse->nTab = i;
- addrTop = sqlite3VdbeAddOp1(v, OP_Rewind, 0);
- for(i=1, pFK=pTab->pFKey; pFK; i++, pFK=pFK->pNextFrom){
- pParent = sqlite3LocateTable(pParse, 0, pFK->zTo, zDb);
- assert( pParent!=0 );
- pIdx = 0;
- aiCols = 0;
- x = sqlite3FkLocateIndex(pParse, pParent, pFK, &pIdx, &aiCols);
- assert( x==0 );
- addrOk = sqlite3VdbeMakeLabel(v);
- if( pIdx==0 ){
- int iKey = pFK->aCol[0].iFrom;
- assert( iKey>=0 && iKey<pTab->nCol );
- if( iKey!=pTab->iPKey ){
- sqlite3VdbeAddOp3(v, OP_Column, 0, iKey, regRow);
- sqlite3ColumnDefault(v, pTab, iKey, regRow);
- sqlite3VdbeAddOp2(v, OP_IsNull, regRow, addrOk);
- sqlite3VdbeAddOp2(v, OP_MustBeInt, regRow,
- sqlite3VdbeCurrentAddr(v)+3);
- }else{
- sqlite3VdbeAddOp2(v, OP_Rowid, 0, regRow);
- }
- sqlite3VdbeAddOp3(v, OP_NotExists, i, 0, regRow);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addrOk);
- sqlite3VdbeJumpHere(v, sqlite3VdbeCurrentAddr(v)-2);
- }else{
- for(j=0; j<pFK->nCol; j++){
- sqlite3ExprCodeGetColumnOfTable(v, pTab, 0,
- aiCols ? aiCols[j] : pFK->aCol[0].iFrom, regRow+j);
- sqlite3VdbeAddOp2(v, OP_IsNull, regRow+j, addrOk);
- }
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regRow, pFK->nCol, regKey);
- sqlite3VdbeChangeP4(v, -1,
- sqlite3IndexAffinityStr(v,pIdx), P4_TRANSIENT);
- sqlite3VdbeAddOp4Int(v, OP_Found, i, addrOk, regKey, 0);
- }
- sqlite3VdbeAddOp2(v, OP_Rowid, 0, regResult+1);
- sqlite3VdbeAddOp4(v, OP_String8, 0, regResult+2, 0,
- pFK->zTo, P4_TRANSIENT);
- sqlite3VdbeAddOp2(v, OP_Integer, i-1, regResult+3);
- sqlite3VdbeAddOp2(v, OP_ResultRow, regResult, 4);
- sqlite3VdbeResolveLabel(v, addrOk);
- sqlite3DbFree(db, aiCols);
- }
- sqlite3VdbeAddOp2(v, OP_Next, 0, addrTop+1);
- sqlite3VdbeJumpHere(v, addrTop);
- }
- }else
-#endif /* !defined(SQLITE_OMIT_TRIGGER) */
-#endif /* !defined(SQLITE_OMIT_FOREIGN_KEY) */
-
-#ifndef NDEBUG
- if( sqlite3StrICmp(zLeft, "parser_trace")==0 ){
- if( zRight ){
- if( sqlite3GetBoolean(zRight, 0) ){
- sqlite3ParserTrace(stderr, "parser: ");
- }else{
- sqlite3ParserTrace(0, 0);
- }
- }
- }else
-#endif
-
- /* Reinstall the LIKE and GLOB functions. The variant of LIKE
- ** used will be case sensitive or not depending on the RHS.
- */
- if( sqlite3StrICmp(zLeft, "case_sensitive_like")==0 ){
- if( zRight ){
- sqlite3RegisterLikeFunctions(db, sqlite3GetBoolean(zRight, 0));
- }
- }else
-
-#ifndef SQLITE_INTEGRITY_CHECK_ERROR_MAX
-# define SQLITE_INTEGRITY_CHECK_ERROR_MAX 100
-#endif
-
-#ifndef SQLITE_OMIT_INTEGRITY_CHECK
- /* Pragma "quick_check" is an experimental reduced version of
- ** integrity_check designed to detect most database corruption
- ** without most of the overhead of a full integrity-check.
- */
- if( sqlite3StrICmp(zLeft, "integrity_check")==0
- || sqlite3StrICmp(zLeft, "quick_check")==0
- ){
- int i, j, addr, mxErr;
-
- /* Code that appears at the end of the integrity check. If no error
- ** messages have been generated, output OK. Otherwise output the
- ** error message
- */
- static const VdbeOpList endCode[] = {
- { OP_AddImm, 1, 0, 0}, /* 0 */
- { OP_IfNeg, 1, 0, 0}, /* 1 */
- { OP_String8, 0, 3, 0}, /* 2 */
- { OP_ResultRow, 3, 1, 0},
- };
-
- int isQuick = (sqlite3Tolower(zLeft[0])=='q');
-
- /* If the PRAGMA command was of the form "PRAGMA <db>.integrity_check",
- ** then iDb is set to the index of the database identified by <db>.
- ** In this case, the integrity of database iDb only is verified by
- ** the VDBE created below.
- **
- ** Otherwise, if the command was simply "PRAGMA integrity_check" (or
- ** "PRAGMA quick_check"), then iDb is set to 0. In this case, set iDb
- ** to -1 here, to indicate that the VDBE should verify the integrity
- ** of all attached databases. */
- assert( iDb>=0 );
- assert( iDb==0 || pId2->z );
- if( pId2->z==0 ) iDb = -1;
-
- /* Initialize the VDBE program */
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- pParse->nMem = 6;
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "integrity_check", SQLITE_STATIC);
-
- /* Set the maximum error count */
- mxErr = SQLITE_INTEGRITY_CHECK_ERROR_MAX;
- if( zRight ){
- sqlite3GetInt32(zRight, &mxErr);
- if( mxErr<=0 ){
- mxErr = SQLITE_INTEGRITY_CHECK_ERROR_MAX;
- }
- }
- sqlite3VdbeAddOp2(v, OP_Integer, mxErr, 1); /* reg[1] holds errors left */
-
- /* Do an integrity check on each database file */
- for(i=0; i<db->nDb; i++){
- HashElem *x;
- Hash *pTbls;
- int cnt = 0;
-
- if( OMIT_TEMPDB && i==1 ) continue;
- if( iDb>=0 && i!=iDb ) continue;
-
- sqlite3CodeVerifySchema(pParse, i);
- addr = sqlite3VdbeAddOp1(v, OP_IfPos, 1); /* Halt if out of errors */
- sqlite3VdbeAddOp2(v, OP_Halt, 0, 0);
- sqlite3VdbeJumpHere(v, addr);
-
- /* Do an integrity check of the B-Tree
- **
- ** Begin by filling registers 2, 3, ... with the root pages numbers
- ** for all tables and indices in the database.
- */
- assert( sqlite3SchemaMutexHeld(db, i, 0) );
- pTbls = &db->aDb[i].pSchema->tblHash;
- for(x=sqliteHashFirst(pTbls); x; x=sqliteHashNext(x)){
- Table *pTab = sqliteHashData(x);
- Index *pIdx;
- sqlite3VdbeAddOp2(v, OP_Integer, pTab->tnum, 2+cnt);
- cnt++;
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- sqlite3VdbeAddOp2(v, OP_Integer, pIdx->tnum, 2+cnt);
- cnt++;
- }
- }
-
- /* Make sure sufficient number of registers have been allocated */
- if( pParse->nMem < cnt+4 ){
- pParse->nMem = cnt+4;
- }
-
- /* Do the b-tree integrity checks */
- sqlite3VdbeAddOp3(v, OP_IntegrityCk, 2, cnt, 1);
- sqlite3VdbeChangeP5(v, (u8)i);
- addr = sqlite3VdbeAddOp1(v, OP_IsNull, 2);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 3, 0,
- sqlite3MPrintf(db, "*** in database %s ***\n", db->aDb[i].zName),
- P4_DYNAMIC);
- sqlite3VdbeAddOp2(v, OP_Move, 2, 4);
- sqlite3VdbeAddOp3(v, OP_Concat, 4, 3, 2);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 2, 1);
- sqlite3VdbeJumpHere(v, addr);
-
- /* Make sure all the indices are constructed correctly.
- */
- for(x=sqliteHashFirst(pTbls); x && !isQuick; x=sqliteHashNext(x)){
- Table *pTab = sqliteHashData(x);
- Index *pIdx;
- int loopTop;
-
- if( pTab->pIndex==0 ) continue;
- addr = sqlite3VdbeAddOp1(v, OP_IfPos, 1); /* Stop if out of errors */
- sqlite3VdbeAddOp2(v, OP_Halt, 0, 0);
- sqlite3VdbeJumpHere(v, addr);
- sqlite3OpenTableAndIndices(pParse, pTab, 1, OP_OpenRead);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, 2); /* reg(2) will count entries */
- loopTop = sqlite3VdbeAddOp2(v, OP_Rewind, 1, 0);
- sqlite3VdbeAddOp2(v, OP_AddImm, 2, 1); /* increment entry count */
- for(j=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, j++){
- int jmp2;
- int r1;
- static const VdbeOpList idxErr[] = {
- { OP_AddImm, 1, -1, 0},
- { OP_String8, 0, 3, 0}, /* 1 */
- { OP_Rowid, 1, 4, 0},
- { OP_String8, 0, 5, 0}, /* 3 */
- { OP_String8, 0, 6, 0}, /* 4 */
- { OP_Concat, 4, 3, 3},
- { OP_Concat, 5, 3, 3},
- { OP_Concat, 6, 3, 3},
- { OP_ResultRow, 3, 1, 0},
- { OP_IfPos, 1, 0, 0}, /* 9 */
- { OP_Halt, 0, 0, 0},
- };
- r1 = sqlite3GenerateIndexKey(pParse, pIdx, 1, 3, 0);
- jmp2 = sqlite3VdbeAddOp4Int(v, OP_Found, j+2, 0, r1, pIdx->nColumn+1);
- addr = sqlite3VdbeAddOpList(v, ArraySize(idxErr), idxErr);
- sqlite3VdbeChangeP4(v, addr+1, "rowid ", P4_STATIC);
- sqlite3VdbeChangeP4(v, addr+3, " missing from index ", P4_STATIC);
- sqlite3VdbeChangeP4(v, addr+4, pIdx->zName, P4_TRANSIENT);
- sqlite3VdbeJumpHere(v, addr+9);
- sqlite3VdbeJumpHere(v, jmp2);
- }
- sqlite3VdbeAddOp2(v, OP_Next, 1, loopTop+1);
- sqlite3VdbeJumpHere(v, loopTop);
- for(j=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, j++){
- static const VdbeOpList cntIdx[] = {
- { OP_Integer, 0, 3, 0},
- { OP_Rewind, 0, 0, 0}, /* 1 */
- { OP_AddImm, 3, 1, 0},
- { OP_Next, 0, 0, 0}, /* 3 */
- { OP_Eq, 2, 0, 3}, /* 4 */
- { OP_AddImm, 1, -1, 0},
- { OP_String8, 0, 2, 0}, /* 6 */
- { OP_String8, 0, 3, 0}, /* 7 */
- { OP_Concat, 3, 2, 2},
- { OP_ResultRow, 2, 1, 0},
- };
- addr = sqlite3VdbeAddOp1(v, OP_IfPos, 1);
- sqlite3VdbeAddOp2(v, OP_Halt, 0, 0);
- sqlite3VdbeJumpHere(v, addr);
- addr = sqlite3VdbeAddOpList(v, ArraySize(cntIdx), cntIdx);
- sqlite3VdbeChangeP1(v, addr+1, j+2);
- sqlite3VdbeChangeP2(v, addr+1, addr+4);
- sqlite3VdbeChangeP1(v, addr+3, j+2);
- sqlite3VdbeChangeP2(v, addr+3, addr+2);
- sqlite3VdbeJumpHere(v, addr+4);
- sqlite3VdbeChangeP4(v, addr+6,
- "wrong # of entries in index ", P4_STATIC);
- sqlite3VdbeChangeP4(v, addr+7, pIdx->zName, P4_TRANSIENT);
- }
- }
- }
- addr = sqlite3VdbeAddOpList(v, ArraySize(endCode), endCode);
- sqlite3VdbeChangeP2(v, addr, -mxErr);
- sqlite3VdbeJumpHere(v, addr+1);
- sqlite3VdbeChangeP4(v, addr+2, "ok", P4_STATIC);
- }else
-#endif /* SQLITE_OMIT_INTEGRITY_CHECK */
-
-#ifndef SQLITE_OMIT_UTF16
- /*
- ** PRAGMA encoding
- ** PRAGMA encoding = "utf-8"|"utf-16"|"utf-16le"|"utf-16be"
- **
- ** In its first form, this pragma returns the encoding of the main
- ** database. If the database is not initialized, it is initialized now.
- **
- ** The second form of this pragma is a no-op if the main database file
- ** has not already been initialized. In this case it sets the default
- ** encoding that will be used for the main database file if a new file
- ** is created. If an existing main database file is opened, then the
- ** default text encoding for the existing database is used.
- **
- ** In all cases new databases created using the ATTACH command are
- ** created to use the same default text encoding as the main database. If
- ** the main database has not been initialized and/or created when ATTACH
- ** is executed, this is done before the ATTACH operation.
- **
- ** In the second form this pragma sets the text encoding to be used in
- ** new database files created using this database handle. It is only
- ** useful if invoked immediately after the main database i
- */
- if( sqlite3StrICmp(zLeft, "encoding")==0 ){
- static const struct EncName {
- char *zName;
- u8 enc;
- } encnames[] = {
- { "UTF8", SQLITE_UTF8 },
- { "UTF-8", SQLITE_UTF8 }, /* Must be element [1] */
- { "UTF-16le", SQLITE_UTF16LE }, /* Must be element [2] */
- { "UTF-16be", SQLITE_UTF16BE }, /* Must be element [3] */
- { "UTF16le", SQLITE_UTF16LE },
- { "UTF16be", SQLITE_UTF16BE },
- { "UTF-16", 0 }, /* SQLITE_UTF16NATIVE */
- { "UTF16", 0 }, /* SQLITE_UTF16NATIVE */
- { 0, 0 }
- };
- const struct EncName *pEnc;
- if( !zRight ){ /* "PRAGMA encoding" */
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "encoding", SQLITE_STATIC);
- sqlite3VdbeAddOp2(v, OP_String8, 0, 1);
- assert( encnames[SQLITE_UTF8].enc==SQLITE_UTF8 );
- assert( encnames[SQLITE_UTF16LE].enc==SQLITE_UTF16LE );
- assert( encnames[SQLITE_UTF16BE].enc==SQLITE_UTF16BE );
- sqlite3VdbeChangeP4(v, -1, encnames[ENC(pParse->db)].zName, P4_STATIC);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }else{ /* "PRAGMA encoding = XXX" */
- /* Only change the value of sqlite.enc if the database handle is not
- ** initialized. If the main database exists, the new sqlite.enc value
- ** will be overwritten when the schema is next loaded. If it does not
- ** already exists, it will be created to use the new encoding value.
- */
- if(
- !(DbHasProperty(db, 0, DB_SchemaLoaded)) ||
- DbHasProperty(db, 0, DB_Empty)
- ){
- for(pEnc=&encnames[0]; pEnc->zName; pEnc++){
- if( 0==sqlite3StrICmp(zRight, pEnc->zName) ){
- ENC(pParse->db) = pEnc->enc ? pEnc->enc : SQLITE_UTF16NATIVE;
- break;
- }
- }
- if( !pEnc->zName ){
- sqlite3ErrorMsg(pParse, "unsupported encoding: %s", zRight);
- }
- }
- }
- }else
-#endif /* SQLITE_OMIT_UTF16 */
-
-#ifndef SQLITE_OMIT_SCHEMA_VERSION_PRAGMAS
- /*
- ** PRAGMA [database.]schema_version
- ** PRAGMA [database.]schema_version = <integer>
- **
- ** PRAGMA [database.]user_version
- ** PRAGMA [database.]user_version = <integer>
- **
- ** The pragma's schema_version and user_version are used to set or get
- ** the value of the schema-version and user-version, respectively. Both
- ** the schema-version and the user-version are 32-bit signed integers
- ** stored in the database header.
- **
- ** The schema-cookie is usually only manipulated internally by SQLite. It
- ** is incremented by SQLite whenever the database schema is modified (by
- ** creating or dropping a table or index). The schema version is used by
- ** SQLite each time a query is executed to ensure that the internal cache
- ** of the schema used when compiling the SQL query matches the schema of
- ** the database against which the compiled query is actually executed.
- ** Subverting this mechanism by using "PRAGMA schema_version" to modify
- ** the schema-version is potentially dangerous and may lead to program
- ** crashes or database corruption. Use with caution!
- **
- ** The user-version is not used internally by SQLite. It may be used by
- ** applications for any purpose.
- */
- if( sqlite3StrICmp(zLeft, "schema_version")==0
- || sqlite3StrICmp(zLeft, "user_version")==0
- || sqlite3StrICmp(zLeft, "freelist_count")==0
- ){
- int iCookie; /* Cookie index. 1 for schema-cookie, 6 for user-cookie. */
- sqlite3VdbeUsesBtree(v, iDb);
- switch( zLeft[0] ){
- case 'f': case 'F':
- iCookie = BTREE_FREE_PAGE_COUNT;
- break;
- case 's': case 'S':
- iCookie = BTREE_SCHEMA_VERSION;
- break;
- default:
- iCookie = BTREE_USER_VERSION;
- break;
- }
-
- if( zRight && iCookie!=BTREE_FREE_PAGE_COUNT ){
- /* Write the specified cookie value */
- static const VdbeOpList setCookie[] = {
- { OP_Transaction, 0, 1, 0}, /* 0 */
- { OP_Integer, 0, 1, 0}, /* 1 */
- { OP_SetCookie, 0, 0, 1}, /* 2 */
- };
- int addr = sqlite3VdbeAddOpList(v, ArraySize(setCookie), setCookie);
- sqlite3VdbeChangeP1(v, addr, iDb);
- sqlite3VdbeChangeP1(v, addr+1, sqlite3Atoi(zRight));
- sqlite3VdbeChangeP1(v, addr+2, iDb);
- sqlite3VdbeChangeP2(v, addr+2, iCookie);
- }else{
- /* Read the specified cookie value */
- static const VdbeOpList readCookie[] = {
- { OP_Transaction, 0, 0, 0}, /* 0 */
- { OP_ReadCookie, 0, 1, 0}, /* 1 */
- { OP_ResultRow, 1, 1, 0}
- };
- int addr = sqlite3VdbeAddOpList(v, ArraySize(readCookie), readCookie);
- sqlite3VdbeChangeP1(v, addr, iDb);
- sqlite3VdbeChangeP1(v, addr+1, iDb);
- sqlite3VdbeChangeP3(v, addr+1, iCookie);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, zLeft, SQLITE_TRANSIENT);
- }
- }else
-#endif /* SQLITE_OMIT_SCHEMA_VERSION_PRAGMAS */
-
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
- /*
- ** PRAGMA compile_options
- **
- ** Return the names of all compile-time options used in this build,
- ** one option per row.
- */
- if( sqlite3StrICmp(zLeft, "compile_options")==0 ){
- int i = 0;
- const char *zOpt;
- sqlite3VdbeSetNumCols(v, 1);
- pParse->nMem = 1;
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "compile_option", SQLITE_STATIC);
- while( (zOpt = sqlite3_compileoption_get(i++))!=0 ){
- sqlite3VdbeAddOp4(v, OP_String8, 0, 1, 0, zOpt, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }
- }else
-#endif /* SQLITE_OMIT_COMPILEOPTION_DIAGS */
-
-#ifndef SQLITE_OMIT_WAL
- /*
- ** PRAGMA [database.]wal_checkpoint = passive|full|restart
- **
- ** Checkpoint the database.
- */
- if( sqlite3StrICmp(zLeft, "wal_checkpoint")==0 ){
- int iBt = (pId2->z?iDb:SQLITE_MAX_ATTACHED);
- int eMode = SQLITE_CHECKPOINT_PASSIVE;
- if( zRight ){
- if( sqlite3StrICmp(zRight, "full")==0 ){
- eMode = SQLITE_CHECKPOINT_FULL;
- }else if( sqlite3StrICmp(zRight, "restart")==0 ){
- eMode = SQLITE_CHECKPOINT_RESTART;
- }
- }
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- sqlite3VdbeSetNumCols(v, 3);
- pParse->nMem = 3;
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "busy", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "log", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "checkpointed", SQLITE_STATIC);
-
- sqlite3VdbeAddOp3(v, OP_Checkpoint, iBt, eMode, 1);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 3);
- }else
-
- /*
- ** PRAGMA wal_autocheckpoint
- ** PRAGMA wal_autocheckpoint = N
- **
- ** Configure a database connection to automatically checkpoint a database
- ** after accumulating N frames in the log. Or query for the current value
- ** of N.
- */
- if( sqlite3StrICmp(zLeft, "wal_autocheckpoint")==0 ){
- if( zRight ){
- sqlite3_wal_autocheckpoint(db, sqlite3Atoi(zRight));
- }
- returnSingleInt(pParse, "wal_autocheckpoint",
- db->xWalCallback==sqlite3WalDefaultHook ?
- SQLITE_PTR_TO_INT(db->pWalArg) : 0);
- }else
-#endif
-
- /*
- ** PRAGMA shrink_memory
- **
- ** This pragma attempts to free as much memory as possible from the
- ** current database connection.
- */
- if( sqlite3StrICmp(zLeft, "shrink_memory")==0 ){
- sqlite3_db_release_memory(db);
- }else
-
- /*
- ** PRAGMA busy_timeout
- ** PRAGMA busy_timeout = N
- **
- ** Call sqlite3_busy_timeout(db, N). Return the current timeout value
- ** if one is set. If no busy handler or a different busy handler is set
- ** then 0 is returned. Setting the busy_timeout to 0 or negative
- ** disables the timeout.
- */
- if( sqlite3StrICmp(zLeft, "busy_timeout")==0 ){
- if( zRight ){
- sqlite3_busy_timeout(db, sqlite3Atoi(zRight));
- }
- returnSingleInt(pParse, "timeout", db->busyTimeout);
- }else
-
-#if defined(SQLITE_DEBUG) || defined(SQLITE_TEST)
- /*
- ** Report the current state of file logs for all databases
- */
- if( sqlite3StrICmp(zLeft, "lock_status")==0 ){
- static const char *const azLockName[] = {
- "unlocked", "shared", "reserved", "pending", "exclusive"
- };
- int i;
- sqlite3VdbeSetNumCols(v, 2);
- pParse->nMem = 2;
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "database", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "status", SQLITE_STATIC);
- for(i=0; i<db->nDb; i++){
- Btree *pBt;
- const char *zState = "unknown";
- int j;
- if( db->aDb[i].zName==0 ) continue;
- sqlite3VdbeAddOp4(v, OP_String8, 0, 1, 0, db->aDb[i].zName, P4_STATIC);
- pBt = db->aDb[i].pBt;
- if( pBt==0 || sqlite3BtreePager(pBt)==0 ){
- zState = "closed";
- }else if( sqlite3_file_control(db, i ? db->aDb[i].zName : 0,
- SQLITE_FCNTL_LOCKSTATE, &j)==SQLITE_OK ){
- zState = azLockName[j];
- }
- sqlite3VdbeAddOp4(v, OP_String8, 0, 2, 0, zState, P4_STATIC);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 2);
- }
-
- }else
-#endif
-
-#ifdef SQLITE_HAS_CODEC
- if( sqlite3StrICmp(zLeft, "key")==0 && zRight ){
- sqlite3_key(db, zRight, sqlite3Strlen30(zRight));
- }else
- if( sqlite3StrICmp(zLeft, "rekey")==0 && zRight ){
- sqlite3_rekey(db, zRight, sqlite3Strlen30(zRight));
- }else
- if( zRight && (sqlite3StrICmp(zLeft, "hexkey")==0 ||
- sqlite3StrICmp(zLeft, "hexrekey")==0) ){
- int i, h1, h2;
- char zKey[40];
- for(i=0; (h1 = zRight[i])!=0 && (h2 = zRight[i+1])!=0; i+=2){
- h1 += 9*(1&(h1>>6));
- h2 += 9*(1&(h2>>6));
- zKey[i/2] = (h2 & 0x0f) | ((h1 & 0xf)<<4);
- }
- if( (zLeft[3] & 0xf)==0xb ){
- sqlite3_key(db, zKey, i/2);
- }else{
- sqlite3_rekey(db, zKey, i/2);
- }
- }else
-#endif
-#if defined(SQLITE_HAS_CODEC) || defined(SQLITE_ENABLE_CEROD)
- if( sqlite3StrICmp(zLeft, "activate_extensions")==0 && zRight ){
-#ifdef SQLITE_HAS_CODEC
- if( sqlite3StrNICmp(zRight, "see-", 4)==0 ){
- sqlite3_activate_see(&zRight[4]);
- }
-#endif
-#ifdef SQLITE_ENABLE_CEROD
- if( sqlite3StrNICmp(zRight, "cerod-", 6)==0 ){
- sqlite3_activate_cerod(&zRight[6]);
- }
-#endif
- }else
-#endif
-
-
- {/* Empty ELSE clause */}
-
- /*
- ** Reset the safety level, in case the fullfsync flag or synchronous
- ** setting changed.
- */
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
- if( db->autoCommit ){
- sqlite3BtreeSetSafetyLevel(pDb->pBt, pDb->safety_level,
- (db->flags&SQLITE_FullFSync)!=0,
- (db->flags&SQLITE_CkptFullFSync)!=0);
- }
-#endif
-pragma_out:
- sqlite3DbFree(db, zLeft);
- sqlite3DbFree(db, zRight);
-}
-
-#endif /* SQLITE_OMIT_PRAGMA */
-
-/************** End of pragma.c **********************************************/
-/************** Begin file prepare.c *****************************************/
-/*
-** 2005 May 25
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the implementation of the sqlite3_prepare()
-** interface, and routines that contribute to loading the database schema
-** from disk.
-*/
-
-/*
-** Fill the InitData structure with an error message that indicates
-** that the database is corrupt.
-*/
-static void corruptSchema(
- InitData *pData, /* Initialization context */
- const char *zObj, /* Object being parsed at the point of error */
- const char *zExtra /* Error information */
-){
- sqlite3 *db = pData->db;
- if( !db->mallocFailed && (db->flags & SQLITE_RecoveryMode)==0 ){
- if( zObj==0 ) zObj = "?";
- sqlite3SetString(pData->pzErrMsg, db,
- "malformed database schema (%s)", zObj);
- if( zExtra ){
- *pData->pzErrMsg = sqlite3MAppendf(db, *pData->pzErrMsg,
- "%s - %s", *pData->pzErrMsg, zExtra);
- }
- }
- pData->rc = db->mallocFailed ? SQLITE_NOMEM : SQLITE_CORRUPT_BKPT;
-}
-
-/*
-** This is the callback routine for the code that initializes the
-** database. See sqlite3Init() below for additional information.
-** This routine is also called from the OP_ParseSchema opcode of the VDBE.
-**
-** Each callback contains the following information:
-**
-** argv[0] = name of thing being created
-** argv[1] = root page number for table or index. 0 for trigger or view.
-** argv[2] = SQL text for the CREATE statement.
-**
-*/
-SQLITE_PRIVATE int sqlite3InitCallback(void *pInit, int argc, char **argv, char **NotUsed){
- InitData *pData = (InitData*)pInit;
- sqlite3 *db = pData->db;
- int iDb = pData->iDb;
-
- assert( argc==3 );
- UNUSED_PARAMETER2(NotUsed, argc);
- assert( sqlite3_mutex_held(db->mutex) );
- DbClearProperty(db, iDb, DB_Empty);
- if( db->mallocFailed ){
- corruptSchema(pData, argv[0], 0);
- return 1;
- }
-
- assert( iDb>=0 && iDb<db->nDb );
- if( argv==0 ) return 0; /* Might happen if EMPTY_RESULT_CALLBACKS are on */
- if( argv[1]==0 ){
- corruptSchema(pData, argv[0], 0);
- }else if( argv[2] && argv[2][0] ){
- /* Call the parser to process a CREATE TABLE, INDEX or VIEW.
- ** But because db->init.busy is set to 1, no VDBE code is generated
- ** or executed. All the parser does is build the internal data
- ** structures that describe the table, index, or view.
- */
- int rc;
- sqlite3_stmt *pStmt;
- TESTONLY(int rcp); /* Return code from sqlite3_prepare() */
-
- assert( db->init.busy );
- db->init.iDb = iDb;
- db->init.newTnum = sqlite3Atoi(argv[1]);
- db->init.orphanTrigger = 0;
- TESTONLY(rcp = ) sqlite3_prepare(db, argv[2], -1, &pStmt, 0);
- rc = db->errCode;
- assert( (rc&0xFF)==(rcp&0xFF) );
- db->init.iDb = 0;
- if( SQLITE_OK!=rc ){
- if( db->init.orphanTrigger ){
- assert( iDb==1 );
- }else{
- pData->rc = rc;
- if( rc==SQLITE_NOMEM ){
- db->mallocFailed = 1;
- }else if( rc!=SQLITE_INTERRUPT && (rc&0xFF)!=SQLITE_LOCKED ){
- corruptSchema(pData, argv[0], sqlite3_errmsg(db));
- }
- }
- }
- sqlite3_finalize(pStmt);
- }else if( argv[0]==0 ){
- corruptSchema(pData, 0, 0);
- }else{
- /* If the SQL column is blank it means this is an index that
- ** was created to be the PRIMARY KEY or to fulfill a UNIQUE
- ** constraint for a CREATE TABLE. The index should have already
- ** been created when we processed the CREATE TABLE. All we have
- ** to do here is record the root page number for that index.
- */
- Index *pIndex;
- pIndex = sqlite3FindIndex(db, argv[0], db->aDb[iDb].zName);
- if( pIndex==0 ){
- /* This can occur if there exists an index on a TEMP table which
- ** has the same name as another index on a permanent index. Since
- ** the permanent table is hidden by the TEMP table, we can also
- ** safely ignore the index on the permanent table.
- */
- /* Do Nothing */;
- }else if( sqlite3GetInt32(argv[1], &pIndex->tnum)==0 ){
- corruptSchema(pData, argv[0], "invalid rootpage");
- }
- }
- return 0;
-}
-
-/*
-** Attempt to read the database schema and initialize internal
-** data structures for a single database file. The index of the
-** database file is given by iDb. iDb==0 is used for the main
-** database. iDb==1 should never be used. iDb>=2 is used for
-** auxiliary databases. Return one of the SQLITE_ error codes to
-** indicate success or failure.
-*/
-static int sqlite3InitOne(sqlite3 *db, int iDb, char **pzErrMsg){
- int rc;
- int i;
-#ifndef SQLITE_OMIT_DEPRECATED
- int size;
-#endif
- Table *pTab;
- Db *pDb;
- char const *azArg[4];
- int meta[5];
- InitData initData;
- char const *zMasterSchema;
- char const *zMasterName;
- int openedTransaction = 0;
-
- /*
- ** The master database table has a structure like this
- */
- static const char master_schema[] =
- "CREATE TABLE sqlite_master(\n"
- " type text,\n"
- " name text,\n"
- " tbl_name text,\n"
- " rootpage integer,\n"
- " sql text\n"
- ")"
- ;
-#ifndef SQLITE_OMIT_TEMPDB
- static const char temp_master_schema[] =
- "CREATE TEMP TABLE sqlite_temp_master(\n"
- " type text,\n"
- " name text,\n"
- " tbl_name text,\n"
- " rootpage integer,\n"
- " sql text\n"
- ")"
- ;
-#else
- #define temp_master_schema 0
-#endif
-
- assert( iDb>=0 && iDb<db->nDb );
- assert( db->aDb[iDb].pSchema );
- assert( sqlite3_mutex_held(db->mutex) );
- assert( iDb==1 || sqlite3BtreeHoldsMutex(db->aDb[iDb].pBt) );
-
- /* zMasterSchema and zInitScript are set to point at the master schema
- ** and initialisation script appropriate for the database being
- ** initialized. zMasterName is the name of the master table.
- */
- if( !OMIT_TEMPDB && iDb==1 ){
- zMasterSchema = temp_master_schema;
- }else{
- zMasterSchema = master_schema;
- }
- zMasterName = SCHEMA_TABLE(iDb);
-
- /* Construct the schema tables. */
- azArg[0] = zMasterName;
- azArg[1] = "1";
- azArg[2] = zMasterSchema;
- azArg[3] = 0;
- initData.db = db;
- initData.iDb = iDb;
- initData.rc = SQLITE_OK;
- initData.pzErrMsg = pzErrMsg;
- sqlite3InitCallback(&initData, 3, (char **)azArg, 0);
- if( initData.rc ){
- rc = initData.rc;
- goto error_out;
- }
- pTab = sqlite3FindTable(db, zMasterName, db->aDb[iDb].zName);
- if( ALWAYS(pTab) ){
- pTab->tabFlags |= TF_Readonly;
- }
-
- /* Create a cursor to hold the database open
- */
- pDb = &db->aDb[iDb];
- if( pDb->pBt==0 ){
- if( !OMIT_TEMPDB && ALWAYS(iDb==1) ){
- DbSetProperty(db, 1, DB_SchemaLoaded);
- }
- return SQLITE_OK;
- }
-
- /* If there is not already a read-only (or read-write) transaction opened
- ** on the b-tree database, open one now. If a transaction is opened, it
- ** will be closed before this function returns. */
- sqlite3BtreeEnter(pDb->pBt);
- if( !sqlite3BtreeIsInReadTrans(pDb->pBt) ){
- rc = sqlite3BtreeBeginTrans(pDb->pBt, 0);
- if( rc!=SQLITE_OK ){
- sqlite3SetString(pzErrMsg, db, "%s", sqlite3ErrStr(rc));
- goto initone_error_out;
- }
- openedTransaction = 1;
- }
-
- /* Get the database meta information.
- **
- ** Meta values are as follows:
- ** meta[0] Schema cookie. Changes with each schema change.
- ** meta[1] File format of schema layer.
- ** meta[2] Size of the page cache.
- ** meta[3] Largest rootpage (auto/incr_vacuum mode)
- ** meta[4] Db text encoding. 1:UTF-8 2:UTF-16LE 3:UTF-16BE
- ** meta[5] User version
- ** meta[6] Incremental vacuum mode
- ** meta[7] unused
- ** meta[8] unused
- ** meta[9] unused
- **
- ** Note: The #defined SQLITE_UTF* symbols in sqliteInt.h correspond to
- ** the possible values of meta[4].
- */
- for(i=0; i<ArraySize(meta); i++){
- sqlite3BtreeGetMeta(pDb->pBt, i+1, (u32 *)&meta[i]);
- }
- pDb->pSchema->schema_cookie = meta[BTREE_SCHEMA_VERSION-1];
-
- /* If opening a non-empty database, check the text encoding. For the
- ** main database, set sqlite3.enc to the encoding of the main database.
- ** For an attached db, it is an error if the encoding is not the same
- ** as sqlite3.enc.
- */
- if( meta[BTREE_TEXT_ENCODING-1] ){ /* text encoding */
- if( iDb==0 ){
-#ifndef SQLITE_OMIT_UTF16
- u8 encoding;
- /* If opening the main database, set ENC(db). */
- encoding = (u8)meta[BTREE_TEXT_ENCODING-1] & 3;
- if( encoding==0 ) encoding = SQLITE_UTF8;
- ENC(db) = encoding;
-#else
- ENC(db) = SQLITE_UTF8;
-#endif
- }else{
- /* If opening an attached database, the encoding much match ENC(db) */
- if( meta[BTREE_TEXT_ENCODING-1]!=ENC(db) ){
- sqlite3SetString(pzErrMsg, db, "attached databases must use the same"
- " text encoding as main database");
- rc = SQLITE_ERROR;
- goto initone_error_out;
- }
- }
- }else{
- DbSetProperty(db, iDb, DB_Empty);
- }
- pDb->pSchema->enc = ENC(db);
-
- if( pDb->pSchema->cache_size==0 ){
-#ifndef SQLITE_OMIT_DEPRECATED
- size = sqlite3AbsInt32(meta[BTREE_DEFAULT_CACHE_SIZE-1]);
- if( size==0 ){ size = SQLITE_DEFAULT_CACHE_SIZE; }
- pDb->pSchema->cache_size = size;
-#else
- pDb->pSchema->cache_size = SQLITE_DEFAULT_CACHE_SIZE;
-#endif
- sqlite3BtreeSetCacheSize(pDb->pBt, pDb->pSchema->cache_size);
- }
-
- /*
- ** file_format==1 Version 3.0.0.
- ** file_format==2 Version 3.1.3. // ALTER TABLE ADD COLUMN
- ** file_format==3 Version 3.1.4. // ditto but with non-NULL defaults
- ** file_format==4 Version 3.3.0. // DESC indices. Boolean constants
- */
- pDb->pSchema->file_format = (u8)meta[BTREE_FILE_FORMAT-1];
- if( pDb->pSchema->file_format==0 ){
- pDb->pSchema->file_format = 1;
- }
- if( pDb->pSchema->file_format>SQLITE_MAX_FILE_FORMAT ){
- sqlite3SetString(pzErrMsg, db, "unsupported file format");
- rc = SQLITE_ERROR;
- goto initone_error_out;
- }
-
- /* Ticket #2804: When we open a database in the newer file format,
- ** clear the legacy_file_format pragma flag so that a VACUUM will
- ** not downgrade the database and thus invalidate any descending
- ** indices that the user might have created.
- */
- if( iDb==0 && meta[BTREE_FILE_FORMAT-1]>=4 ){
- db->flags &= ~SQLITE_LegacyFileFmt;
- }
-
- /* Read the schema information out of the schema tables
- */
- assert( db->init.busy );
- {
- char *zSql;
- zSql = sqlite3MPrintf(db,
- "SELECT name, rootpage, sql FROM '%q'.%s ORDER BY rowid",
- db->aDb[iDb].zName, zMasterName);
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- int (*xAuth)(void*,int,const char*,const char*,const char*,const char*);
- xAuth = db->xAuth;
- db->xAuth = 0;
-#endif
- rc = sqlite3_exec(db, zSql, sqlite3InitCallback, &initData, 0);
-#ifndef SQLITE_OMIT_AUTHORIZATION
- db->xAuth = xAuth;
- }
-#endif
- if( rc==SQLITE_OK ) rc = initData.rc;
- sqlite3DbFree(db, zSql);
-#ifndef SQLITE_OMIT_ANALYZE
- if( rc==SQLITE_OK ){
- sqlite3AnalysisLoad(db, iDb);
- }
-#endif
- }
- if( db->mallocFailed ){
- rc = SQLITE_NOMEM;
- sqlite3ResetAllSchemasOfConnection(db);
- }
- if( rc==SQLITE_OK || (db->flags&SQLITE_RecoveryMode)){
- /* Black magic: If the SQLITE_RecoveryMode flag is set, then consider
- ** the schema loaded, even if errors occurred. In this situation the
- ** current sqlite3_prepare() operation will fail, but the following one
- ** will attempt to compile the supplied statement against whatever subset
- ** of the schema was loaded before the error occurred. The primary
- ** purpose of this is to allow access to the sqlite_master table
- ** even when its contents have been corrupted.
- */
- DbSetProperty(db, iDb, DB_SchemaLoaded);
- rc = SQLITE_OK;
- }
-
- /* Jump here for an error that occurs after successfully allocating
- ** curMain and calling sqlite3BtreeEnter(). For an error that occurs
- ** before that point, jump to error_out.
- */
-initone_error_out:
- if( openedTransaction ){
- sqlite3BtreeCommit(pDb->pBt);
- }
- sqlite3BtreeLeave(pDb->pBt);
-
-error_out:
- if( rc==SQLITE_NOMEM || rc==SQLITE_IOERR_NOMEM ){
- db->mallocFailed = 1;
- }
- return rc;
-}
-
-/*
-** Initialize all database files - the main database file, the file
-** used to store temporary tables, and any additional database files
-** created using ATTACH statements. Return a success code. If an
-** error occurs, write an error message into *pzErrMsg.
-**
-** After a database is initialized, the DB_SchemaLoaded bit is set
-** bit is set in the flags field of the Db structure. If the database
-** file was of zero-length, then the DB_Empty flag is also set.
-*/
-SQLITE_PRIVATE int sqlite3Init(sqlite3 *db, char **pzErrMsg){
- int i, rc;
- int commit_internal = !(db->flags&SQLITE_InternChanges);
-
- assert( sqlite3_mutex_held(db->mutex) );
- rc = SQLITE_OK;
- db->init.busy = 1;
- for(i=0; rc==SQLITE_OK && i<db->nDb; i++){
- if( DbHasProperty(db, i, DB_SchemaLoaded) || i==1 ) continue;
- rc = sqlite3InitOne(db, i, pzErrMsg);
- if( rc ){
- sqlite3ResetOneSchema(db, i);
- }
- }
-
- /* Once all the other databases have been initialized, load the schema
- ** for the TEMP database. This is loaded last, as the TEMP database
- ** schema may contain references to objects in other databases.
- */
-#ifndef SQLITE_OMIT_TEMPDB
- if( rc==SQLITE_OK && ALWAYS(db->nDb>1)
- && !DbHasProperty(db, 1, DB_SchemaLoaded) ){
- rc = sqlite3InitOne(db, 1, pzErrMsg);
- if( rc ){
- sqlite3ResetOneSchema(db, 1);
- }
- }
-#endif
-
- db->init.busy = 0;
- if( rc==SQLITE_OK && commit_internal ){
- sqlite3CommitInternalChanges(db);
- }
-
- return rc;
-}
-
-/*
-** This routine is a no-op if the database schema is already initialized.
-** Otherwise, the schema is loaded. An error code is returned.
-*/
-SQLITE_PRIVATE int sqlite3ReadSchema(Parse *pParse){
- int rc = SQLITE_OK;
- sqlite3 *db = pParse->db;
- assert( sqlite3_mutex_held(db->mutex) );
- if( !db->init.busy ){
- rc = sqlite3Init(db, &pParse->zErrMsg);
- }
- if( rc!=SQLITE_OK ){
- pParse->rc = rc;
- pParse->nErr++;
- }
- return rc;
-}
-
-
-/*
-** Check schema cookies in all databases. If any cookie is out
-** of date set pParse->rc to SQLITE_SCHEMA. If all schema cookies
-** make no changes to pParse->rc.
-*/
-static void schemaIsValid(Parse *pParse){
- sqlite3 *db = pParse->db;
- int iDb;
- int rc;
- int cookie;
-
- assert( pParse->checkSchema );
- assert( sqlite3_mutex_held(db->mutex) );
- for(iDb=0; iDb<db->nDb; iDb++){
- int openedTransaction = 0; /* True if a transaction is opened */
- Btree *pBt = db->aDb[iDb].pBt; /* Btree database to read cookie from */
- if( pBt==0 ) continue;
-
- /* If there is not already a read-only (or read-write) transaction opened
- ** on the b-tree database, open one now. If a transaction is opened, it
- ** will be closed immediately after reading the meta-value. */
- if( !sqlite3BtreeIsInReadTrans(pBt) ){
- rc = sqlite3BtreeBeginTrans(pBt, 0);
- if( rc==SQLITE_NOMEM || rc==SQLITE_IOERR_NOMEM ){
- db->mallocFailed = 1;
- }
- if( rc!=SQLITE_OK ) return;
- openedTransaction = 1;
- }
-
- /* Read the schema cookie from the database. If it does not match the
- ** value stored as part of the in-memory schema representation,
- ** set Parse.rc to SQLITE_SCHEMA. */
- sqlite3BtreeGetMeta(pBt, BTREE_SCHEMA_VERSION, (u32 *)&cookie);
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- if( cookie!=db->aDb[iDb].pSchema->schema_cookie ){
- sqlite3ResetOneSchema(db, iDb);
- pParse->rc = SQLITE_SCHEMA;
- }
-
- /* Close the transaction, if one was opened. */
- if( openedTransaction ){
- sqlite3BtreeCommit(pBt);
- }
- }
-}
-
-/*
-** Convert a schema pointer into the iDb index that indicates
-** which database file in db->aDb[] the schema refers to.
-**
-** If the same database is attached more than once, the first
-** attached database is returned.
-*/
-SQLITE_PRIVATE int sqlite3SchemaToIndex(sqlite3 *db, Schema *pSchema){
- int i = -1000000;
-
- /* If pSchema is NULL, then return -1000000. This happens when code in
- ** expr.c is trying to resolve a reference to a transient table (i.e. one
- ** created by a sub-select). In this case the return value of this
- ** function should never be used.
- **
- ** We return -1000000 instead of the more usual -1 simply because using
- ** -1000000 as the incorrect index into db->aDb[] is much
- ** more likely to cause a segfault than -1 (of course there are assert()
- ** statements too, but it never hurts to play the odds).
- */
- assert( sqlite3_mutex_held(db->mutex) );
- if( pSchema ){
- for(i=0; ALWAYS(i<db->nDb); i++){
- if( db->aDb[i].pSchema==pSchema ){
- break;
- }
- }
- assert( i>=0 && i<db->nDb );
- }
- return i;
-}
-
-/*
-** Compile the UTF-8 encoded SQL statement zSql into a statement handle.
-*/
-static int sqlite3Prepare(
- sqlite3 *db, /* Database handle. */
- const char *zSql, /* UTF-8 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- int saveSqlFlag, /* True to copy SQL text into the sqlite3_stmt */
- Vdbe *pReprepare, /* VM being reprepared */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const char **pzTail /* OUT: End of parsed string */
-){
- Parse *pParse; /* Parsing context */
- char *zErrMsg = 0; /* Error message */
- int rc = SQLITE_OK; /* Result code */
- int i; /* Loop counter */
-
- /* Allocate the parsing context */
- pParse = sqlite3StackAllocZero(db, sizeof(*pParse));
- if( pParse==0 ){
- rc = SQLITE_NOMEM;
- goto end_prepare;
- }
- pParse->pReprepare = pReprepare;
- assert( ppStmt && *ppStmt==0 );
- assert( !db->mallocFailed );
- assert( sqlite3_mutex_held(db->mutex) );
-
- /* Check to verify that it is possible to get a read lock on all
- ** database schemas. The inability to get a read lock indicates that
- ** some other database connection is holding a write-lock, which in
- ** turn means that the other connection has made uncommitted changes
- ** to the schema.
- **
- ** Were we to proceed and prepare the statement against the uncommitted
- ** schema changes and if those schema changes are subsequently rolled
- ** back and different changes are made in their place, then when this
- ** prepared statement goes to run the schema cookie would fail to detect
- ** the schema change. Disaster would follow.
- **
- ** This thread is currently holding mutexes on all Btrees (because
- ** of the sqlite3BtreeEnterAll() in sqlite3LockAndPrepare()) so it
- ** is not possible for another thread to start a new schema change
- ** while this routine is running. Hence, we do not need to hold
- ** locks on the schema, we just need to make sure nobody else is
- ** holding them.
- **
- ** Note that setting READ_UNCOMMITTED overrides most lock detection,
- ** but it does *not* override schema lock detection, so this all still
- ** works even if READ_UNCOMMITTED is set.
- */
- for(i=0; i<db->nDb; i++) {
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- assert( sqlite3BtreeHoldsMutex(pBt) );
- rc = sqlite3BtreeSchemaLocked(pBt);
- if( rc ){
- const char *zDb = db->aDb[i].zName;
- sqlite3Error(db, rc, "database schema is locked: %s", zDb);
- testcase( db->flags & SQLITE_ReadUncommitted );
- goto end_prepare;
- }
- }
- }
-
- sqlite3VtabUnlockList(db);
-
- pParse->db = db;
- pParse->nQueryLoop = (double)1;
- if( nBytes>=0 && (nBytes==0 || zSql[nBytes-1]!=0) ){
- char *zSqlCopy;
- int mxLen = db->aLimit[SQLITE_LIMIT_SQL_LENGTH];
- testcase( nBytes==mxLen );
- testcase( nBytes==mxLen+1 );
- if( nBytes>mxLen ){
- sqlite3Error(db, SQLITE_TOOBIG, "statement too long");
- rc = sqlite3ApiExit(db, SQLITE_TOOBIG);
- goto end_prepare;
- }
- zSqlCopy = sqlite3DbStrNDup(db, zSql, nBytes);
- if( zSqlCopy ){
- sqlite3RunParser(pParse, zSqlCopy, &zErrMsg);
- sqlite3DbFree(db, zSqlCopy);
- pParse->zTail = &zSql[pParse->zTail-zSqlCopy];
- }else{
- pParse->zTail = &zSql[nBytes];
- }
- }else{
- sqlite3RunParser(pParse, zSql, &zErrMsg);
- }
- assert( 1==(int)pParse->nQueryLoop );
-
- if( db->mallocFailed ){
- pParse->rc = SQLITE_NOMEM;
- }
- if( pParse->rc==SQLITE_DONE ) pParse->rc = SQLITE_OK;
- if( pParse->checkSchema ){
- schemaIsValid(pParse);
- }
- if( db->mallocFailed ){
- pParse->rc = SQLITE_NOMEM;
- }
- if( pzTail ){
- *pzTail = pParse->zTail;
- }
- rc = pParse->rc;
-
-#ifndef SQLITE_OMIT_EXPLAIN
- if( rc==SQLITE_OK && pParse->pVdbe && pParse->explain ){
- static const char * const azColName[] = {
- "addr", "opcode", "p1", "p2", "p3", "p4", "p5", "comment",
- "selectid", "order", "from", "detail"
- };
- int iFirst, mx;
- if( pParse->explain==2 ){
- sqlite3VdbeSetNumCols(pParse->pVdbe, 4);
- iFirst = 8;
- mx = 12;
- }else{
- sqlite3VdbeSetNumCols(pParse->pVdbe, 8);
- iFirst = 0;
- mx = 8;
- }
- for(i=iFirst; i<mx; i++){
- sqlite3VdbeSetColName(pParse->pVdbe, i-iFirst, COLNAME_NAME,
- azColName[i], SQLITE_STATIC);
- }
- }
-#endif
-
- assert( db->init.busy==0 || saveSqlFlag==0 );
- if( db->init.busy==0 ){
- Vdbe *pVdbe = pParse->pVdbe;
- sqlite3VdbeSetSql(pVdbe, zSql, (int)(pParse->zTail-zSql), saveSqlFlag);
- }
- if( pParse->pVdbe && (rc!=SQLITE_OK || db->mallocFailed) ){
- sqlite3VdbeFinalize(pParse->pVdbe);
- assert(!(*ppStmt));
- }else{
- *ppStmt = (sqlite3_stmt*)pParse->pVdbe;
- }
-
- if( zErrMsg ){
- sqlite3Error(db, rc, "%s", zErrMsg);
- sqlite3DbFree(db, zErrMsg);
- }else{
- sqlite3Error(db, rc, 0);
- }
-
- /* Delete any TriggerPrg structures allocated while parsing this statement. */
- while( pParse->pTriggerPrg ){
- TriggerPrg *pT = pParse->pTriggerPrg;
- pParse->pTriggerPrg = pT->pNext;
- sqlite3DbFree(db, pT);
- }
-
-end_prepare:
-
- sqlite3StackFree(db, pParse);
- rc = sqlite3ApiExit(db, rc);
- assert( (rc&db->errMask)==rc );
- return rc;
-}
-static int sqlite3LockAndPrepare(
- sqlite3 *db, /* Database handle. */
- const char *zSql, /* UTF-8 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- int saveSqlFlag, /* True to copy SQL text into the sqlite3_stmt */
- Vdbe *pOld, /* VM being reprepared */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const char **pzTail /* OUT: End of parsed string */
-){
- int rc;
- assert( ppStmt!=0 );
- *ppStmt = 0;
- if( !sqlite3SafetyCheckOk(db) ){
- return SQLITE_MISUSE_BKPT;
- }
- sqlite3_mutex_enter(db->mutex);
- sqlite3BtreeEnterAll(db);
- rc = sqlite3Prepare(db, zSql, nBytes, saveSqlFlag, pOld, ppStmt, pzTail);
- if( rc==SQLITE_SCHEMA ){
- sqlite3_finalize(*ppStmt);
- rc = sqlite3Prepare(db, zSql, nBytes, saveSqlFlag, pOld, ppStmt, pzTail);
- }
- sqlite3BtreeLeaveAll(db);
- sqlite3_mutex_leave(db->mutex);
- assert( rc==SQLITE_OK || *ppStmt==0 );
- return rc;
-}
-
-/*
-** Rerun the compilation of a statement after a schema change.
-**
-** If the statement is successfully recompiled, return SQLITE_OK. Otherwise,
-** if the statement cannot be recompiled because another connection has
-** locked the sqlite3_master table, return SQLITE_LOCKED. If any other error
-** occurs, return SQLITE_SCHEMA.
-*/
-SQLITE_PRIVATE int sqlite3Reprepare(Vdbe *p){
- int rc;
- sqlite3_stmt *pNew;
- const char *zSql;
- sqlite3 *db;
-
- assert( sqlite3_mutex_held(sqlite3VdbeDb(p)->mutex) );
- zSql = sqlite3_sql((sqlite3_stmt *)p);
- assert( zSql!=0 ); /* Reprepare only called for prepare_v2() statements */
- db = sqlite3VdbeDb(p);
- assert( sqlite3_mutex_held(db->mutex) );
- rc = sqlite3LockAndPrepare(db, zSql, -1, 0, p, &pNew, 0);
- if( rc ){
- if( rc==SQLITE_NOMEM ){
- db->mallocFailed = 1;
- }
- assert( pNew==0 );
- return rc;
- }else{
- assert( pNew!=0 );
- }
- sqlite3VdbeSwap((Vdbe*)pNew, p);
- sqlite3TransferBindings(pNew, (sqlite3_stmt*)p);
- sqlite3VdbeResetStepResult((Vdbe*)pNew);
- sqlite3VdbeFinalize((Vdbe*)pNew);
- return SQLITE_OK;
-}
-
-
-/*
-** Two versions of the official API. Legacy and new use. In the legacy
-** version, the original SQL text is not saved in the prepared statement
-** and so if a schema change occurs, SQLITE_SCHEMA is returned by
-** sqlite3_step(). In the new version, the original SQL text is retained
-** and the statement is automatically recompiled if an schema change
-** occurs.
-*/
-SQLITE_API int sqlite3_prepare(
- sqlite3 *db, /* Database handle. */
- const char *zSql, /* UTF-8 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const char **pzTail /* OUT: End of parsed string */
-){
- int rc;
- rc = sqlite3LockAndPrepare(db,zSql,nBytes,0,0,ppStmt,pzTail);
- assert( rc==SQLITE_OK || ppStmt==0 || *ppStmt==0 ); /* VERIFY: F13021 */
- return rc;
-}
-SQLITE_API int sqlite3_prepare_v2(
- sqlite3 *db, /* Database handle. */
- const char *zSql, /* UTF-8 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const char **pzTail /* OUT: End of parsed string */
-){
- int rc;
- rc = sqlite3LockAndPrepare(db,zSql,nBytes,1,0,ppStmt,pzTail);
- assert( rc==SQLITE_OK || ppStmt==0 || *ppStmt==0 ); /* VERIFY: F13021 */
- return rc;
-}
-
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** Compile the UTF-16 encoded SQL statement zSql into a statement handle.
-*/
-static int sqlite3Prepare16(
- sqlite3 *db, /* Database handle. */
- const void *zSql, /* UTF-16 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- int saveSqlFlag, /* True to save SQL text into the sqlite3_stmt */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const void **pzTail /* OUT: End of parsed string */
-){
- /* This function currently works by first transforming the UTF-16
- ** encoded string to UTF-8, then invoking sqlite3_prepare(). The
- ** tricky bit is figuring out the pointer to return in *pzTail.
- */
- char *zSql8;
- const char *zTail8 = 0;
- int rc = SQLITE_OK;
-
- assert( ppStmt );
- *ppStmt = 0;
- if( !sqlite3SafetyCheckOk(db) ){
- return SQLITE_MISUSE_BKPT;
- }
- sqlite3_mutex_enter(db->mutex);
- zSql8 = sqlite3Utf16to8(db, zSql, nBytes, SQLITE_UTF16NATIVE);
- if( zSql8 ){
- rc = sqlite3LockAndPrepare(db, zSql8, -1, saveSqlFlag, 0, ppStmt, &zTail8);
- }
-
- if( zTail8 && pzTail ){
- /* If sqlite3_prepare returns a tail pointer, we calculate the
- ** equivalent pointer into the UTF-16 string by counting the unicode
- ** characters between zSql8 and zTail8, and then returning a pointer
- ** the same number of characters into the UTF-16 string.
- */
- int chars_parsed = sqlite3Utf8CharLen(zSql8, (int)(zTail8-zSql8));
- *pzTail = (u8 *)zSql + sqlite3Utf16ByteLen(zSql, chars_parsed);
- }
- sqlite3DbFree(db, zSql8);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Two versions of the official API. Legacy and new use. In the legacy
-** version, the original SQL text is not saved in the prepared statement
-** and so if a schema change occurs, SQLITE_SCHEMA is returned by
-** sqlite3_step(). In the new version, the original SQL text is retained
-** and the statement is automatically recompiled if an schema change
-** occurs.
-*/
-SQLITE_API int sqlite3_prepare16(
- sqlite3 *db, /* Database handle. */
- const void *zSql, /* UTF-16 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const void **pzTail /* OUT: End of parsed string */
-){
- int rc;
- rc = sqlite3Prepare16(db,zSql,nBytes,0,ppStmt,pzTail);
- assert( rc==SQLITE_OK || ppStmt==0 || *ppStmt==0 ); /* VERIFY: F13021 */
- return rc;
-}
-SQLITE_API int sqlite3_prepare16_v2(
- sqlite3 *db, /* Database handle. */
- const void *zSql, /* UTF-16 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const void **pzTail /* OUT: End of parsed string */
-){
- int rc;
- rc = sqlite3Prepare16(db,zSql,nBytes,1,ppStmt,pzTail);
- assert( rc==SQLITE_OK || ppStmt==0 || *ppStmt==0 ); /* VERIFY: F13021 */
- return rc;
-}
-
-#endif /* SQLITE_OMIT_UTF16 */
-
-/************** End of prepare.c *********************************************/
-/************** Begin file select.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains C code routines that are called by the parser
-** to handle SELECT statements in SQLite.
-*/
-
-
-/*
-** Delete all the content of a Select structure but do not deallocate
-** the select structure itself.
-*/
-static void clearSelect(sqlite3 *db, Select *p){
- sqlite3ExprListDelete(db, p->pEList);
- sqlite3SrcListDelete(db, p->pSrc);
- sqlite3ExprDelete(db, p->pWhere);
- sqlite3ExprListDelete(db, p->pGroupBy);
- sqlite3ExprDelete(db, p->pHaving);
- sqlite3ExprListDelete(db, p->pOrderBy);
- sqlite3SelectDelete(db, p->pPrior);
- sqlite3ExprDelete(db, p->pLimit);
- sqlite3ExprDelete(db, p->pOffset);
-}
-
-/*
-** Initialize a SelectDest structure.
-*/
-SQLITE_PRIVATE void sqlite3SelectDestInit(SelectDest *pDest, int eDest, int iParm){
- pDest->eDest = (u8)eDest;
- pDest->iSDParm = iParm;
- pDest->affSdst = 0;
- pDest->iSdst = 0;
- pDest->nSdst = 0;
-}
-
-
-/*
-** Allocate a new Select structure and return a pointer to that
-** structure.
-*/
-SQLITE_PRIVATE Select *sqlite3SelectNew(
- Parse *pParse, /* Parsing context */
- ExprList *pEList, /* which columns to include in the result */
- SrcList *pSrc, /* the FROM clause -- which tables to scan */
- Expr *pWhere, /* the WHERE clause */
- ExprList *pGroupBy, /* the GROUP BY clause */
- Expr *pHaving, /* the HAVING clause */
- ExprList *pOrderBy, /* the ORDER BY clause */
- u16 selFlags, /* Flag parameters, such as SF_Distinct */
- Expr *pLimit, /* LIMIT value. NULL means not used */
- Expr *pOffset /* OFFSET value. NULL means no offset */
-){
- Select *pNew;
- Select standin;
- sqlite3 *db = pParse->db;
- pNew = sqlite3DbMallocZero(db, sizeof(*pNew) );
- assert( db->mallocFailed || !pOffset || pLimit ); /* OFFSET implies LIMIT */
- if( pNew==0 ){
- assert( db->mallocFailed );
- pNew = &standin;
- memset(pNew, 0, sizeof(*pNew));
- }
- if( pEList==0 ){
- pEList = sqlite3ExprListAppend(pParse, 0, sqlite3Expr(db,TK_ALL,0));
- }
- pNew->pEList = pEList;
- if( pSrc==0 ) pSrc = sqlite3DbMallocZero(db, sizeof(*pSrc));
- pNew->pSrc = pSrc;
- pNew->pWhere = pWhere;
- pNew->pGroupBy = pGroupBy;
- pNew->pHaving = pHaving;
- pNew->pOrderBy = pOrderBy;
- pNew->selFlags = selFlags;
- pNew->op = TK_SELECT;
- pNew->pLimit = pLimit;
- pNew->pOffset = pOffset;
- assert( pOffset==0 || pLimit!=0 );
- pNew->addrOpenEphm[0] = -1;
- pNew->addrOpenEphm[1] = -1;
- pNew->addrOpenEphm[2] = -1;
- if( db->mallocFailed ) {
- clearSelect(db, pNew);
- if( pNew!=&standin ) sqlite3DbFree(db, pNew);
- pNew = 0;
- }else{
- assert( pNew->pSrc!=0 || pParse->nErr>0 );
- }
- assert( pNew!=&standin );
- return pNew;
-}
-
-/*
-** Delete the given Select structure and all of its substructures.
-*/
-SQLITE_PRIVATE void sqlite3SelectDelete(sqlite3 *db, Select *p){
- if( p ){
- clearSelect(db, p);
- sqlite3DbFree(db, p);
- }
-}
-
-/*
-** Given 1 to 3 identifiers preceeding the JOIN keyword, determine the
-** type of join. Return an integer constant that expresses that type
-** in terms of the following bit values:
-**
-** JT_INNER
-** JT_CROSS
-** JT_OUTER
-** JT_NATURAL
-** JT_LEFT
-** JT_RIGHT
-**
-** A full outer join is the combination of JT_LEFT and JT_RIGHT.
-**
-** If an illegal or unsupported join type is seen, then still return
-** a join type, but put an error in the pParse structure.
-*/
-SQLITE_PRIVATE int sqlite3JoinType(Parse *pParse, Token *pA, Token *pB, Token *pC){
- int jointype = 0;
- Token *apAll[3];
- Token *p;
- /* 0123456789 123456789 123456789 123 */
- static const char zKeyText[] = "naturaleftouterightfullinnercross";
- static const struct {
- u8 i; /* Beginning of keyword text in zKeyText[] */
- u8 nChar; /* Length of the keyword in characters */
- u8 code; /* Join type mask */
- } aKeyword[] = {
- /* natural */ { 0, 7, JT_NATURAL },
- /* left */ { 6, 4, JT_LEFT|JT_OUTER },
- /* outer */ { 10, 5, JT_OUTER },
- /* right */ { 14, 5, JT_RIGHT|JT_OUTER },
- /* full */ { 19, 4, JT_LEFT|JT_RIGHT|JT_OUTER },
- /* inner */ { 23, 5, JT_INNER },
- /* cross */ { 28, 5, JT_INNER|JT_CROSS },
- };
- int i, j;
- apAll[0] = pA;
- apAll[1] = pB;
- apAll[2] = pC;
- for(i=0; i<3 && apAll[i]; i++){
- p = apAll[i];
- for(j=0; j<ArraySize(aKeyword); j++){
- if( p->n==aKeyword[j].nChar
- && sqlite3StrNICmp((char*)p->z, &zKeyText[aKeyword[j].i], p->n)==0 ){
- jointype |= aKeyword[j].code;
- break;
- }
- }
- testcase( j==0 || j==1 || j==2 || j==3 || j==4 || j==5 || j==6 );
- if( j>=ArraySize(aKeyword) ){
- jointype |= JT_ERROR;
- break;
- }
- }
- if(
- (jointype & (JT_INNER|JT_OUTER))==(JT_INNER|JT_OUTER) ||
- (jointype & JT_ERROR)!=0
- ){
- const char *zSp = " ";
- assert( pB!=0 );
- if( pC==0 ){ zSp++; }
- sqlite3ErrorMsg(pParse, "unknown or unsupported join type: "
- "%T %T%s%T", pA, pB, zSp, pC);
- jointype = JT_INNER;
- }else if( (jointype & JT_OUTER)!=0
- && (jointype & (JT_LEFT|JT_RIGHT))!=JT_LEFT ){
- sqlite3ErrorMsg(pParse,
- "RIGHT and FULL OUTER JOINs are not currently supported");
- jointype = JT_INNER;
- }
- return jointype;
-}
-
-/*
-** Return the index of a column in a table. Return -1 if the column
-** is not contained in the table.
-*/
-static int columnIndex(Table *pTab, const char *zCol){
- int i;
- for(i=0; i<pTab->nCol; i++){
- if( sqlite3StrICmp(pTab->aCol[i].zName, zCol)==0 ) return i;
- }
- return -1;
-}
-
-/*
-** Search the first N tables in pSrc, from left to right, looking for a
-** table that has a column named zCol.
-**
-** When found, set *piTab and *piCol to the table index and column index
-** of the matching column and return TRUE.
-**
-** If not found, return FALSE.
-*/
-static int tableAndColumnIndex(
- SrcList *pSrc, /* Array of tables to search */
- int N, /* Number of tables in pSrc->a[] to search */
- const char *zCol, /* Name of the column we are looking for */
- int *piTab, /* Write index of pSrc->a[] here */
- int *piCol /* Write index of pSrc->a[*piTab].pTab->aCol[] here */
-){
- int i; /* For looping over tables in pSrc */
- int iCol; /* Index of column matching zCol */
-
- assert( (piTab==0)==(piCol==0) ); /* Both or neither are NULL */
- for(i=0; i<N; i++){
- iCol = columnIndex(pSrc->a[i].pTab, zCol);
- if( iCol>=0 ){
- if( piTab ){
- *piTab = i;
- *piCol = iCol;
- }
- return 1;
- }
- }
- return 0;
-}
-
-/*
-** This function is used to add terms implied by JOIN syntax to the
-** WHERE clause expression of a SELECT statement. The new term, which
-** is ANDed with the existing WHERE clause, is of the form:
-**
-** (tab1.col1 = tab2.col2)
-**
-** where tab1 is the iSrc'th table in SrcList pSrc and tab2 is the
-** (iSrc+1)'th. Column col1 is column iColLeft of tab1, and col2 is
-** column iColRight of tab2.
-*/
-static void addWhereTerm(
- Parse *pParse, /* Parsing context */
- SrcList *pSrc, /* List of tables in FROM clause */
- int iLeft, /* Index of first table to join in pSrc */
- int iColLeft, /* Index of column in first table */
- int iRight, /* Index of second table in pSrc */
- int iColRight, /* Index of column in second table */
- int isOuterJoin, /* True if this is an OUTER join */
- Expr **ppWhere /* IN/OUT: The WHERE clause to add to */
-){
- sqlite3 *db = pParse->db;
- Expr *pE1;
- Expr *pE2;
- Expr *pEq;
-
- assert( iLeft<iRight );
- assert( pSrc->nSrc>iRight );
- assert( pSrc->a[iLeft].pTab );
- assert( pSrc->a[iRight].pTab );
-
- pE1 = sqlite3CreateColumnExpr(db, pSrc, iLeft, iColLeft);
- pE2 = sqlite3CreateColumnExpr(db, pSrc, iRight, iColRight);
-
- pEq = sqlite3PExpr(pParse, TK_EQ, pE1, pE2, 0);
- if( pEq && isOuterJoin ){
- ExprSetProperty(pEq, EP_FromJoin);
- assert( !ExprHasAnyProperty(pEq, EP_TokenOnly|EP_Reduced) );
- ExprSetIrreducible(pEq);
- pEq->iRightJoinTable = (i16)pE2->iTable;
- }
- *ppWhere = sqlite3ExprAnd(db, *ppWhere, pEq);
-}
-
-/*
-** Set the EP_FromJoin property on all terms of the given expression.
-** And set the Expr.iRightJoinTable to iTable for every term in the
-** expression.
-**
-** The EP_FromJoin property is used on terms of an expression to tell
-** the LEFT OUTER JOIN processing logic that this term is part of the
-** join restriction specified in the ON or USING clause and not a part
-** of the more general WHERE clause. These terms are moved over to the
-** WHERE clause during join processing but we need to remember that they
-** originated in the ON or USING clause.
-**
-** The Expr.iRightJoinTable tells the WHERE clause processing that the
-** expression depends on table iRightJoinTable even if that table is not
-** explicitly mentioned in the expression. That information is needed
-** for cases like this:
-**
-** SELECT * FROM t1 LEFT JOIN t2 ON t1.a=t2.b AND t1.x=5
-**
-** The where clause needs to defer the handling of the t1.x=5
-** term until after the t2 loop of the join. In that way, a
-** NULL t2 row will be inserted whenever t1.x!=5. If we do not
-** defer the handling of t1.x=5, it will be processed immediately
-** after the t1 loop and rows with t1.x!=5 will never appear in
-** the output, which is incorrect.
-*/
-static void setJoinExpr(Expr *p, int iTable){
- while( p ){
- ExprSetProperty(p, EP_FromJoin);
- assert( !ExprHasAnyProperty(p, EP_TokenOnly|EP_Reduced) );
- ExprSetIrreducible(p);
- p->iRightJoinTable = (i16)iTable;
- setJoinExpr(p->pLeft, iTable);
- p = p->pRight;
- }
-}
-
-/*
-** This routine processes the join information for a SELECT statement.
-** ON and USING clauses are converted into extra terms of the WHERE clause.
-** NATURAL joins also create extra WHERE clause terms.
-**
-** The terms of a FROM clause are contained in the Select.pSrc structure.
-** The left most table is the first entry in Select.pSrc. The right-most
-** table is the last entry. The join operator is held in the entry to
-** the left. Thus entry 0 contains the join operator for the join between
-** entries 0 and 1. Any ON or USING clauses associated with the join are
-** also attached to the left entry.
-**
-** This routine returns the number of errors encountered.
-*/
-static int sqliteProcessJoin(Parse *pParse, Select *p){
- SrcList *pSrc; /* All tables in the FROM clause */
- int i, j; /* Loop counters */
- struct SrcList_item *pLeft; /* Left table being joined */
- struct SrcList_item *pRight; /* Right table being joined */
-
- pSrc = p->pSrc;
- pLeft = &pSrc->a[0];
- pRight = &pLeft[1];
- for(i=0; i<pSrc->nSrc-1; i++, pRight++, pLeft++){
- Table *pLeftTab = pLeft->pTab;
- Table *pRightTab = pRight->pTab;
- int isOuter;
-
- if( NEVER(pLeftTab==0 || pRightTab==0) ) continue;
- isOuter = (pRight->jointype & JT_OUTER)!=0;
-
- /* When the NATURAL keyword is present, add WHERE clause terms for
- ** every column that the two tables have in common.
- */
- if( pRight->jointype & JT_NATURAL ){
- if( pRight->pOn || pRight->pUsing ){
- sqlite3ErrorMsg(pParse, "a NATURAL join may not have "
- "an ON or USING clause", 0);
- return 1;
- }
- for(j=0; j<pRightTab->nCol; j++){
- char *zName; /* Name of column in the right table */
- int iLeft; /* Matching left table */
- int iLeftCol; /* Matching column in the left table */
-
- zName = pRightTab->aCol[j].zName;
- if( tableAndColumnIndex(pSrc, i+1, zName, &iLeft, &iLeftCol) ){
- addWhereTerm(pParse, pSrc, iLeft, iLeftCol, i+1, j,
- isOuter, &p->pWhere);
- }
- }
- }
-
- /* Disallow both ON and USING clauses in the same join
- */
- if( pRight->pOn && pRight->pUsing ){
- sqlite3ErrorMsg(pParse, "cannot have both ON and USING "
- "clauses in the same join");
- return 1;
- }
-
- /* Add the ON clause to the end of the WHERE clause, connected by
- ** an AND operator.
- */
- if( pRight->pOn ){
- if( isOuter ) setJoinExpr(pRight->pOn, pRight->iCursor);
- p->pWhere = sqlite3ExprAnd(pParse->db, p->pWhere, pRight->pOn);
- pRight->pOn = 0;
- }
-
- /* Create extra terms on the WHERE clause for each column named
- ** in the USING clause. Example: If the two tables to be joined are
- ** A and B and the USING clause names X, Y, and Z, then add this
- ** to the WHERE clause: A.X=B.X AND A.Y=B.Y AND A.Z=B.Z
- ** Report an error if any column mentioned in the USING clause is
- ** not contained in both tables to be joined.
- */
- if( pRight->pUsing ){
- IdList *pList = pRight->pUsing;
- for(j=0; j<pList->nId; j++){
- char *zName; /* Name of the term in the USING clause */
- int iLeft; /* Table on the left with matching column name */
- int iLeftCol; /* Column number of matching column on the left */
- int iRightCol; /* Column number of matching column on the right */
-
- zName = pList->a[j].zName;
- iRightCol = columnIndex(pRightTab, zName);
- if( iRightCol<0
- || !tableAndColumnIndex(pSrc, i+1, zName, &iLeft, &iLeftCol)
- ){
- sqlite3ErrorMsg(pParse, "cannot join using column %s - column "
- "not present in both tables", zName);
- return 1;
- }
- addWhereTerm(pParse, pSrc, iLeft, iLeftCol, i+1, iRightCol,
- isOuter, &p->pWhere);
- }
- }
- }
- return 0;
-}
-
-/*
-** Insert code into "v" that will push the record on the top of the
-** stack into the sorter.
-*/
-static void pushOntoSorter(
- Parse *pParse, /* Parser context */
- ExprList *pOrderBy, /* The ORDER BY clause */
- Select *pSelect, /* The whole SELECT statement */
- int regData /* Register holding data to be sorted */
-){
- Vdbe *v = pParse->pVdbe;
- int nExpr = pOrderBy->nExpr;
- int regBase = sqlite3GetTempRange(pParse, nExpr+2);
- int regRecord = sqlite3GetTempReg(pParse);
- int op;
- sqlite3ExprCacheClear(pParse);
- sqlite3ExprCodeExprList(pParse, pOrderBy, regBase, 0);
- sqlite3VdbeAddOp2(v, OP_Sequence, pOrderBy->iECursor, regBase+nExpr);
- sqlite3ExprCodeMove(pParse, regData, regBase+nExpr+1, 1);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regBase, nExpr + 2, regRecord);
- if( pSelect->selFlags & SF_UseSorter ){
- op = OP_SorterInsert;
- }else{
- op = OP_IdxInsert;
- }
- sqlite3VdbeAddOp2(v, op, pOrderBy->iECursor, regRecord);
- sqlite3ReleaseTempReg(pParse, regRecord);
- sqlite3ReleaseTempRange(pParse, regBase, nExpr+2);
- if( pSelect->iLimit ){
- int addr1, addr2;
- int iLimit;
- if( pSelect->iOffset ){
- iLimit = pSelect->iOffset+1;
- }else{
- iLimit = pSelect->iLimit;
- }
- addr1 = sqlite3VdbeAddOp1(v, OP_IfZero, iLimit);
- sqlite3VdbeAddOp2(v, OP_AddImm, iLimit, -1);
- addr2 = sqlite3VdbeAddOp0(v, OP_Goto);
- sqlite3VdbeJumpHere(v, addr1);
- sqlite3VdbeAddOp1(v, OP_Last, pOrderBy->iECursor);
- sqlite3VdbeAddOp1(v, OP_Delete, pOrderBy->iECursor);
- sqlite3VdbeJumpHere(v, addr2);
- }
-}
-
-/*
-** Add code to implement the OFFSET
-*/
-static void codeOffset(
- Vdbe *v, /* Generate code into this VM */
- Select *p, /* The SELECT statement being coded */
- int iContinue /* Jump here to skip the current record */
-){
- if( p->iOffset && iContinue!=0 ){
- int addr;
- sqlite3VdbeAddOp2(v, OP_AddImm, p->iOffset, -1);
- addr = sqlite3VdbeAddOp1(v, OP_IfNeg, p->iOffset);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, iContinue);
- VdbeComment((v, "skip OFFSET records"));
- sqlite3VdbeJumpHere(v, addr);
- }
-}
-
-/*
-** Add code that will check to make sure the N registers starting at iMem
-** form a distinct entry. iTab is a sorting index that holds previously
-** seen combinations of the N values. A new entry is made in iTab
-** if the current N values are new.
-**
-** A jump to addrRepeat is made and the N+1 values are popped from the
-** stack if the top N elements are not distinct.
-*/
-static void codeDistinct(
- Parse *pParse, /* Parsing and code generating context */
- int iTab, /* A sorting index used to test for distinctness */
- int addrRepeat, /* Jump to here if not distinct */
- int N, /* Number of elements */
- int iMem /* First element */
-){
- Vdbe *v;
- int r1;
-
- v = pParse->pVdbe;
- r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp4Int(v, OP_Found, iTab, addrRepeat, iMem, N);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, iMem, N, r1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, iTab, r1);
- sqlite3ReleaseTempReg(pParse, r1);
-}
-
-#ifndef SQLITE_OMIT_SUBQUERY
-/*
-** Generate an error message when a SELECT is used within a subexpression
-** (example: "a IN (SELECT * FROM table)") but it has more than 1 result
-** column. We do this in a subroutine because the error used to occur
-** in multiple places. (The error only occurs in one place now, but we
-** retain the subroutine to minimize code disruption.)
-*/
-static int checkForMultiColumnSelectError(
- Parse *pParse, /* Parse context. */
- SelectDest *pDest, /* Destination of SELECT results */
- int nExpr /* Number of result columns returned by SELECT */
-){
- int eDest = pDest->eDest;
- if( nExpr>1 && (eDest==SRT_Mem || eDest==SRT_Set) ){
- sqlite3ErrorMsg(pParse, "only a single result allowed for "
- "a SELECT that is part of an expression");
- return 1;
- }else{
- return 0;
- }
-}
-#endif
-
-/*
-** An instance of the following object is used to record information about
-** how to process the DISTINCT keyword, to simplify passing that information
-** into the selectInnerLoop() routine.
-*/
-typedef struct DistinctCtx DistinctCtx;
-struct DistinctCtx {
- u8 isTnct; /* True if the DISTINCT keyword is present */
- u8 eTnctType; /* One of the WHERE_DISTINCT_* operators */
- int tabTnct; /* Ephemeral table used for DISTINCT processing */
- int addrTnct; /* Address of OP_OpenEphemeral opcode for tabTnct */
-};
-
-/*
-** This routine generates the code for the inside of the inner loop
-** of a SELECT.
-**
-** If srcTab and nColumn are both zero, then the pEList expressions
-** are evaluated in order to get the data for this row. If nColumn>0
-** then data is pulled from srcTab and pEList is used only to get the
-** datatypes for each column.
-*/
-static void selectInnerLoop(
- Parse *pParse, /* The parser context */
- Select *p, /* The complete select statement being coded */
- ExprList *pEList, /* List of values being extracted */
- int srcTab, /* Pull data from this table */
- int nColumn, /* Number of columns in the source table */
- ExprList *pOrderBy, /* If not NULL, sort results using this key */
- DistinctCtx *pDistinct, /* If not NULL, info on how to process DISTINCT */
- SelectDest *pDest, /* How to dispose of the results */
- int iContinue, /* Jump here to continue with next row */
- int iBreak /* Jump here to break out of the inner loop */
-){
- Vdbe *v = pParse->pVdbe;
- int i;
- int hasDistinct; /* True if the DISTINCT keyword is present */
- int regResult; /* Start of memory holding result set */
- int eDest = pDest->eDest; /* How to dispose of results */
- int iParm = pDest->iSDParm; /* First argument to disposal method */
- int nResultCol; /* Number of result columns */
-
- assert( v );
- if( NEVER(v==0) ) return;
- assert( pEList!=0 );
- hasDistinct = pDistinct ? pDistinct->eTnctType : WHERE_DISTINCT_NOOP;
- if( pOrderBy==0 && !hasDistinct ){
- codeOffset(v, p, iContinue);
- }
-
- /* Pull the requested columns.
- */
- if( nColumn>0 ){
- nResultCol = nColumn;
- }else{
- nResultCol = pEList->nExpr;
- }
- if( pDest->iSdst==0 ){
- pDest->iSdst = pParse->nMem+1;
- pDest->nSdst = nResultCol;
- pParse->nMem += nResultCol;
- }else{
- assert( pDest->nSdst==nResultCol );
- }
- regResult = pDest->iSdst;
- if( nColumn>0 ){
- for(i=0; i<nColumn; i++){
- sqlite3VdbeAddOp3(v, OP_Column, srcTab, i, regResult+i);
- }
- }else if( eDest!=SRT_Exists ){
- /* If the destination is an EXISTS(...) expression, the actual
- ** values returned by the SELECT are not required.
- */
- sqlite3ExprCacheClear(pParse);
- sqlite3ExprCodeExprList(pParse, pEList, regResult, eDest==SRT_Output);
- }
- nColumn = nResultCol;
-
- /* If the DISTINCT keyword was present on the SELECT statement
- ** and this row has been seen before, then do not make this row
- ** part of the result.
- */
- if( hasDistinct ){
- assert( pEList!=0 );
- assert( pEList->nExpr==nColumn );
- switch( pDistinct->eTnctType ){
- case WHERE_DISTINCT_ORDERED: {
- VdbeOp *pOp; /* No longer required OpenEphemeral instr. */
- int iJump; /* Jump destination */
- int regPrev; /* Previous row content */
-
- /* Allocate space for the previous row */
- regPrev = pParse->nMem+1;
- pParse->nMem += nColumn;
-
- /* Change the OP_OpenEphemeral coded earlier to an OP_Null
- ** sets the MEM_Cleared bit on the first register of the
- ** previous value. This will cause the OP_Ne below to always
- ** fail on the first iteration of the loop even if the first
- ** row is all NULLs.
- */
- sqlite3VdbeChangeToNoop(v, pDistinct->addrTnct);
- pOp = sqlite3VdbeGetOp(v, pDistinct->addrTnct);
- pOp->opcode = OP_Null;
- pOp->p1 = 1;
- pOp->p2 = regPrev;
-
- iJump = sqlite3VdbeCurrentAddr(v) + nColumn;
- for(i=0; i<nColumn; i++){
- CollSeq *pColl = sqlite3ExprCollSeq(pParse, pEList->a[i].pExpr);
- if( i<nColumn-1 ){
- sqlite3VdbeAddOp3(v, OP_Ne, regResult+i, iJump, regPrev+i);
- }else{
- sqlite3VdbeAddOp3(v, OP_Eq, regResult+i, iContinue, regPrev+i);
- }
- sqlite3VdbeChangeP4(v, -1, (const char *)pColl, P4_COLLSEQ);
- sqlite3VdbeChangeP5(v, SQLITE_NULLEQ);
- }
- assert( sqlite3VdbeCurrentAddr(v)==iJump );
- sqlite3VdbeAddOp3(v, OP_Copy, regResult, regPrev, nColumn-1);
- break;
- }
-
- case WHERE_DISTINCT_UNIQUE: {
- sqlite3VdbeChangeToNoop(v, pDistinct->addrTnct);
- break;
- }
-
- default: {
- assert( pDistinct->eTnctType==WHERE_DISTINCT_UNORDERED );
- codeDistinct(pParse, pDistinct->tabTnct, iContinue, nColumn, regResult);
- break;
- }
- }
- if( pOrderBy==0 ){
- codeOffset(v, p, iContinue);
- }
- }
-
- switch( eDest ){
- /* In this mode, write each query result to the key of the temporary
- ** table iParm.
- */
-#ifndef SQLITE_OMIT_COMPOUND_SELECT
- case SRT_Union: {
- int r1;
- r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regResult, nColumn, r1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, iParm, r1);
- sqlite3ReleaseTempReg(pParse, r1);
- break;
- }
-
- /* Construct a record from the query result, but instead of
- ** saving that record, use it as a key to delete elements from
- ** the temporary table iParm.
- */
- case SRT_Except: {
- sqlite3VdbeAddOp3(v, OP_IdxDelete, iParm, regResult, nColumn);
- break;
- }
-#endif
-
- /* Store the result as data using a unique key.
- */
- case SRT_Table:
- case SRT_EphemTab: {
- int r1 = sqlite3GetTempReg(pParse);
- testcase( eDest==SRT_Table );
- testcase( eDest==SRT_EphemTab );
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regResult, nColumn, r1);
- if( pOrderBy ){
- pushOntoSorter(pParse, pOrderBy, p, r1);
- }else{
- int r2 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_NewRowid, iParm, r2);
- sqlite3VdbeAddOp3(v, OP_Insert, iParm, r1, r2);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- sqlite3ReleaseTempReg(pParse, r2);
- }
- sqlite3ReleaseTempReg(pParse, r1);
- break;
- }
-
-#ifndef SQLITE_OMIT_SUBQUERY
- /* If we are creating a set for an "expr IN (SELECT ...)" construct,
- ** then there should be a single item on the stack. Write this
- ** item into the set table with bogus data.
- */
- case SRT_Set: {
- assert( nColumn==1 );
- pDest->affSdst =
- sqlite3CompareAffinity(pEList->a[0].pExpr, pDest->affSdst);
- if( pOrderBy ){
- /* At first glance you would think we could optimize out the
- ** ORDER BY in this case since the order of entries in the set
- ** does not matter. But there might be a LIMIT clause, in which
- ** case the order does matter */
- pushOntoSorter(pParse, pOrderBy, p, regResult);
- }else{
- int r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp4(v, OP_MakeRecord, regResult,1,r1, &pDest->affSdst, 1);
- sqlite3ExprCacheAffinityChange(pParse, regResult, 1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, iParm, r1);
- sqlite3ReleaseTempReg(pParse, r1);
- }
- break;
- }
-
- /* If any row exist in the result set, record that fact and abort.
- */
- case SRT_Exists: {
- sqlite3VdbeAddOp2(v, OP_Integer, 1, iParm);
- /* The LIMIT clause will terminate the loop for us */
- break;
- }
-
- /* If this is a scalar select that is part of an expression, then
- ** store the results in the appropriate memory cell and break out
- ** of the scan loop.
- */
- case SRT_Mem: {
- assert( nColumn==1 );
- if( pOrderBy ){
- pushOntoSorter(pParse, pOrderBy, p, regResult);
- }else{
- sqlite3ExprCodeMove(pParse, regResult, iParm, 1);
- /* The LIMIT clause will jump out of the loop for us */
- }
- break;
- }
-#endif /* #ifndef SQLITE_OMIT_SUBQUERY */
-
- /* Send the data to the callback function or to a subroutine. In the
- ** case of a subroutine, the subroutine itself is responsible for
- ** popping the data from the stack.
- */
- case SRT_Coroutine:
- case SRT_Output: {
- testcase( eDest==SRT_Coroutine );
- testcase( eDest==SRT_Output );
- if( pOrderBy ){
- int r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regResult, nColumn, r1);
- pushOntoSorter(pParse, pOrderBy, p, r1);
- sqlite3ReleaseTempReg(pParse, r1);
- }else if( eDest==SRT_Coroutine ){
- sqlite3VdbeAddOp1(v, OP_Yield, pDest->iSDParm);
- }else{
- sqlite3VdbeAddOp2(v, OP_ResultRow, regResult, nColumn);
- sqlite3ExprCacheAffinityChange(pParse, regResult, nColumn);
- }
- break;
- }
-
-#if !defined(SQLITE_OMIT_TRIGGER)
- /* Discard the results. This is used for SELECT statements inside
- ** the body of a TRIGGER. The purpose of such selects is to call
- ** user-defined functions that have side effects. We do not care
- ** about the actual results of the select.
- */
- default: {
- assert( eDest==SRT_Discard );
- break;
- }
-#endif
- }
-
- /* Jump to the end of the loop if the LIMIT is reached. Except, if
- ** there is a sorter, in which case the sorter has already limited
- ** the output for us.
- */
- if( pOrderBy==0 && p->iLimit ){
- sqlite3VdbeAddOp3(v, OP_IfZero, p->iLimit, iBreak, -1);
- }
-}
-
-/*
-** Given an expression list, generate a KeyInfo structure that records
-** the collating sequence for each expression in that expression list.
-**
-** If the ExprList is an ORDER BY or GROUP BY clause then the resulting
-** KeyInfo structure is appropriate for initializing a virtual index to
-** implement that clause. If the ExprList is the result set of a SELECT
-** then the KeyInfo structure is appropriate for initializing a virtual
-** index to implement a DISTINCT test.
-**
-** Space to hold the KeyInfo structure is obtain from malloc. The calling
-** function is responsible for seeing that this structure is eventually
-** freed. Add the KeyInfo structure to the P4 field of an opcode using
-** P4_KEYINFO_HANDOFF is the usual way of dealing with this.
-*/
-static KeyInfo *keyInfoFromExprList(Parse *pParse, ExprList *pList){
- sqlite3 *db = pParse->db;
- int nExpr;
- KeyInfo *pInfo;
- struct ExprList_item *pItem;
- int i;
-
- nExpr = pList->nExpr;
- pInfo = sqlite3DbMallocZero(db, sizeof(*pInfo) + nExpr*(sizeof(CollSeq*)+1) );
- if( pInfo ){
- pInfo->aSortOrder = (u8*)&pInfo->aColl[nExpr];
- pInfo->nField = (u16)nExpr;
- pInfo->enc = ENC(db);
- pInfo->db = db;
- for(i=0, pItem=pList->a; i<nExpr; i++, pItem++){
- CollSeq *pColl;
- pColl = sqlite3ExprCollSeq(pParse, pItem->pExpr);
- if( !pColl ){
- pColl = db->pDfltColl;
- }
- pInfo->aColl[i] = pColl;
- pInfo->aSortOrder[i] = pItem->sortOrder;
- }
- }
- return pInfo;
-}
-
-#ifndef SQLITE_OMIT_COMPOUND_SELECT
-/*
-** Name of the connection operator, used for error messages.
-*/
-static const char *selectOpName(int id){
- char *z;
- switch( id ){
- case TK_ALL: z = "UNION ALL"; break;
- case TK_INTERSECT: z = "INTERSECT"; break;
- case TK_EXCEPT: z = "EXCEPT"; break;
- default: z = "UNION"; break;
- }
- return z;
-}
-#endif /* SQLITE_OMIT_COMPOUND_SELECT */
-
-#ifndef SQLITE_OMIT_EXPLAIN
-/*
-** Unless an "EXPLAIN QUERY PLAN" command is being processed, this function
-** is a no-op. Otherwise, it adds a single row of output to the EQP result,
-** where the caption is of the form:
-**
-** "USE TEMP B-TREE FOR xxx"
-**
-** where xxx is one of "DISTINCT", "ORDER BY" or "GROUP BY". Exactly which
-** is determined by the zUsage argument.
-*/
-static void explainTempTable(Parse *pParse, const char *zUsage){
- if( pParse->explain==2 ){
- Vdbe *v = pParse->pVdbe;
- char *zMsg = sqlite3MPrintf(pParse->db, "USE TEMP B-TREE FOR %s", zUsage);
- sqlite3VdbeAddOp4(v, OP_Explain, pParse->iSelectId, 0, 0, zMsg, P4_DYNAMIC);
- }
-}
-
-/*
-** Assign expression b to lvalue a. A second, no-op, version of this macro
-** is provided when SQLITE_OMIT_EXPLAIN is defined. This allows the code
-** in sqlite3Select() to assign values to structure member variables that
-** only exist if SQLITE_OMIT_EXPLAIN is not defined without polluting the
-** code with #ifndef directives.
-*/
-# define explainSetInteger(a, b) a = b
-
-#else
-/* No-op versions of the explainXXX() functions and macros. */
-# define explainTempTable(y,z)
-# define explainSetInteger(y,z)
-#endif
-
-#if !defined(SQLITE_OMIT_EXPLAIN) && !defined(SQLITE_OMIT_COMPOUND_SELECT)
-/*
-** Unless an "EXPLAIN QUERY PLAN" command is being processed, this function
-** is a no-op. Otherwise, it adds a single row of output to the EQP result,
-** where the caption is of one of the two forms:
-**
-** "COMPOSITE SUBQUERIES iSub1 and iSub2 (op)"
-** "COMPOSITE SUBQUERIES iSub1 and iSub2 USING TEMP B-TREE (op)"
-**
-** where iSub1 and iSub2 are the integers passed as the corresponding
-** function parameters, and op is the text representation of the parameter
-** of the same name. The parameter "op" must be one of TK_UNION, TK_EXCEPT,
-** TK_INTERSECT or TK_ALL. The first form is used if argument bUseTmp is
-** false, or the second form if it is true.
-*/
-static void explainComposite(
- Parse *pParse, /* Parse context */
- int op, /* One of TK_UNION, TK_EXCEPT etc. */
- int iSub1, /* Subquery id 1 */
- int iSub2, /* Subquery id 2 */
- int bUseTmp /* True if a temp table was used */
-){
- assert( op==TK_UNION || op==TK_EXCEPT || op==TK_INTERSECT || op==TK_ALL );
- if( pParse->explain==2 ){
- Vdbe *v = pParse->pVdbe;
- char *zMsg = sqlite3MPrintf(
- pParse->db, "COMPOUND SUBQUERIES %d AND %d %s(%s)", iSub1, iSub2,
- bUseTmp?"USING TEMP B-TREE ":"", selectOpName(op)
- );
- sqlite3VdbeAddOp4(v, OP_Explain, pParse->iSelectId, 0, 0, zMsg, P4_DYNAMIC);
- }
-}
-#else
-/* No-op versions of the explainXXX() functions and macros. */
-# define explainComposite(v,w,x,y,z)
-#endif
-
-/*
-** If the inner loop was generated using a non-null pOrderBy argument,
-** then the results were placed in a sorter. After the loop is terminated
-** we need to run the sorter and output the results. The following
-** routine generates the code needed to do that.
-*/
-static void generateSortTail(
- Parse *pParse, /* Parsing context */
- Select *p, /* The SELECT statement */
- Vdbe *v, /* Generate code into this VDBE */
- int nColumn, /* Number of columns of data */
- SelectDest *pDest /* Write the sorted results here */
-){
- int addrBreak = sqlite3VdbeMakeLabel(v); /* Jump here to exit loop */
- int addrContinue = sqlite3VdbeMakeLabel(v); /* Jump here for next cycle */
- int addr;
- int iTab;
- int pseudoTab = 0;
- ExprList *pOrderBy = p->pOrderBy;
-
- int eDest = pDest->eDest;
- int iParm = pDest->iSDParm;
-
- int regRow;
- int regRowid;
-
- iTab = pOrderBy->iECursor;
- regRow = sqlite3GetTempReg(pParse);
- if( eDest==SRT_Output || eDest==SRT_Coroutine ){
- pseudoTab = pParse->nTab++;
- sqlite3VdbeAddOp3(v, OP_OpenPseudo, pseudoTab, regRow, nColumn);
- regRowid = 0;
- }else{
- regRowid = sqlite3GetTempReg(pParse);
- }
- if( p->selFlags & SF_UseSorter ){
- int regSortOut = ++pParse->nMem;
- int ptab2 = pParse->nTab++;
- sqlite3VdbeAddOp3(v, OP_OpenPseudo, ptab2, regSortOut, pOrderBy->nExpr+2);
- addr = 1 + sqlite3VdbeAddOp2(v, OP_SorterSort, iTab, addrBreak);
- codeOffset(v, p, addrContinue);
- sqlite3VdbeAddOp2(v, OP_SorterData, iTab, regSortOut);
- sqlite3VdbeAddOp3(v, OP_Column, ptab2, pOrderBy->nExpr+1, regRow);
- sqlite3VdbeChangeP5(v, OPFLAG_CLEARCACHE);
- }else{
- addr = 1 + sqlite3VdbeAddOp2(v, OP_Sort, iTab, addrBreak);
- codeOffset(v, p, addrContinue);
- sqlite3VdbeAddOp3(v, OP_Column, iTab, pOrderBy->nExpr+1, regRow);
- }
- switch( eDest ){
- case SRT_Table:
- case SRT_EphemTab: {
- testcase( eDest==SRT_Table );
- testcase( eDest==SRT_EphemTab );
- sqlite3VdbeAddOp2(v, OP_NewRowid, iParm, regRowid);
- sqlite3VdbeAddOp3(v, OP_Insert, iParm, regRow, regRowid);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- break;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case SRT_Set: {
- assert( nColumn==1 );
- sqlite3VdbeAddOp4(v, OP_MakeRecord, regRow, 1, regRowid,
- &pDest->affSdst, 1);
- sqlite3ExprCacheAffinityChange(pParse, regRow, 1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, iParm, regRowid);
- break;
- }
- case SRT_Mem: {
- assert( nColumn==1 );
- sqlite3ExprCodeMove(pParse, regRow, iParm, 1);
- /* The LIMIT clause will terminate the loop for us */
- break;
- }
-#endif
- default: {
- int i;
- assert( eDest==SRT_Output || eDest==SRT_Coroutine );
- testcase( eDest==SRT_Output );
- testcase( eDest==SRT_Coroutine );
- for(i=0; i<nColumn; i++){
- assert( regRow!=pDest->iSdst+i );
- sqlite3VdbeAddOp3(v, OP_Column, pseudoTab, i, pDest->iSdst+i);
- if( i==0 ){
- sqlite3VdbeChangeP5(v, OPFLAG_CLEARCACHE);
- }
- }
- if( eDest==SRT_Output ){
- sqlite3VdbeAddOp2(v, OP_ResultRow, pDest->iSdst, nColumn);
- sqlite3ExprCacheAffinityChange(pParse, pDest->iSdst, nColumn);
- }else{
- sqlite3VdbeAddOp1(v, OP_Yield, pDest->iSDParm);
- }
- break;
- }
- }
- sqlite3ReleaseTempReg(pParse, regRow);
- sqlite3ReleaseTempReg(pParse, regRowid);
-
- /* The bottom of the loop
- */
- sqlite3VdbeResolveLabel(v, addrContinue);
- if( p->selFlags & SF_UseSorter ){
- sqlite3VdbeAddOp2(v, OP_SorterNext, iTab, addr);
- }else{
- sqlite3VdbeAddOp2(v, OP_Next, iTab, addr);
- }
- sqlite3VdbeResolveLabel(v, addrBreak);
- if( eDest==SRT_Output || eDest==SRT_Coroutine ){
- sqlite3VdbeAddOp2(v, OP_Close, pseudoTab, 0);
- }
-}
-
-/*
-** Return a pointer to a string containing the 'declaration type' of the
-** expression pExpr. The string may be treated as static by the caller.
-**
-** The declaration type is the exact datatype definition extracted from the
-** original CREATE TABLE statement if the expression is a column. The
-** declaration type for a ROWID field is INTEGER. Exactly when an expression
-** is considered a column can be complex in the presence of subqueries. The
-** result-set expression in all of the following SELECT statements is
-** considered a column by this function.
-**
-** SELECT col FROM tbl;
-** SELECT (SELECT col FROM tbl;
-** SELECT (SELECT col FROM tbl);
-** SELECT abc FROM (SELECT col AS abc FROM tbl);
-**
-** The declaration type for any expression other than a column is NULL.
-*/
-static const char *columnType(
- NameContext *pNC,
- Expr *pExpr,
- const char **pzOriginDb,
- const char **pzOriginTab,
- const char **pzOriginCol
-){
- char const *zType = 0;
- char const *zOriginDb = 0;
- char const *zOriginTab = 0;
- char const *zOriginCol = 0;
- int j;
- if( NEVER(pExpr==0) || pNC->pSrcList==0 ) return 0;
-
- switch( pExpr->op ){
- case TK_AGG_COLUMN:
- case TK_COLUMN: {
- /* The expression is a column. Locate the table the column is being
- ** extracted from in NameContext.pSrcList. This table may be real
- ** database table or a subquery.
- */
- Table *pTab = 0; /* Table structure column is extracted from */
- Select *pS = 0; /* Select the column is extracted from */
- int iCol = pExpr->iColumn; /* Index of column in pTab */
- testcase( pExpr->op==TK_AGG_COLUMN );
- testcase( pExpr->op==TK_COLUMN );
- while( pNC && !pTab ){
- SrcList *pTabList = pNC->pSrcList;
- for(j=0;j<pTabList->nSrc && pTabList->a[j].iCursor!=pExpr->iTable;j++);
- if( j<pTabList->nSrc ){
- pTab = pTabList->a[j].pTab;
- pS = pTabList->a[j].pSelect;
- }else{
- pNC = pNC->pNext;
- }
- }
-
- if( pTab==0 ){
- /* At one time, code such as "SELECT new.x" within a trigger would
- ** cause this condition to run. Since then, we have restructured how
- ** trigger code is generated and so this condition is no longer
- ** possible. However, it can still be true for statements like
- ** the following:
- **
- ** CREATE TABLE t1(col INTEGER);
- ** SELECT (SELECT t1.col) FROM FROM t1;
- **
- ** when columnType() is called on the expression "t1.col" in the
- ** sub-select. In this case, set the column type to NULL, even
- ** though it should really be "INTEGER".
- **
- ** This is not a problem, as the column type of "t1.col" is never
- ** used. When columnType() is called on the expression
- ** "(SELECT t1.col)", the correct type is returned (see the TK_SELECT
- ** branch below. */
- break;
- }
-
- assert( pTab && pExpr->pTab==pTab );
- if( pS ){
- /* The "table" is actually a sub-select or a view in the FROM clause
- ** of the SELECT statement. Return the declaration type and origin
- ** data for the result-set column of the sub-select.
- */
- if( iCol>=0 && ALWAYS(iCol<pS->pEList->nExpr) ){
- /* If iCol is less than zero, then the expression requests the
- ** rowid of the sub-select or view. This expression is legal (see
- ** test case misc2.2.2) - it always evaluates to NULL.
- */
- NameContext sNC;
- Expr *p = pS->pEList->a[iCol].pExpr;
- sNC.pSrcList = pS->pSrc;
- sNC.pNext = pNC;
- sNC.pParse = pNC->pParse;
- zType = columnType(&sNC, p, &zOriginDb, &zOriginTab, &zOriginCol);
- }
- }else if( ALWAYS(pTab->pSchema) ){
- /* A real table */
- assert( !pS );
- if( iCol<0 ) iCol = pTab->iPKey;
- assert( iCol==-1 || (iCol>=0 && iCol<pTab->nCol) );
- if( iCol<0 ){
- zType = "INTEGER";
- zOriginCol = "rowid";
- }else{
- zType = pTab->aCol[iCol].zType;
- zOriginCol = pTab->aCol[iCol].zName;
- }
- zOriginTab = pTab->zName;
- if( pNC->pParse ){
- int iDb = sqlite3SchemaToIndex(pNC->pParse->db, pTab->pSchema);
- zOriginDb = pNC->pParse->db->aDb[iDb].zName;
- }
- }
- break;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case TK_SELECT: {
- /* The expression is a sub-select. Return the declaration type and
- ** origin info for the single column in the result set of the SELECT
- ** statement.
- */
- NameContext sNC;
- Select *pS = pExpr->x.pSelect;
- Expr *p = pS->pEList->a[0].pExpr;
- assert( ExprHasProperty(pExpr, EP_xIsSelect) );
- sNC.pSrcList = pS->pSrc;
- sNC.pNext = pNC;
- sNC.pParse = pNC->pParse;
- zType = columnType(&sNC, p, &zOriginDb, &zOriginTab, &zOriginCol);
- break;
- }
-#endif
- }
-
- if( pzOriginDb ){
- assert( pzOriginTab && pzOriginCol );
- *pzOriginDb = zOriginDb;
- *pzOriginTab = zOriginTab;
- *pzOriginCol = zOriginCol;
- }
- return zType;
-}
-
-/*
-** Generate code that will tell the VDBE the declaration types of columns
-** in the result set.
-*/
-static void generateColumnTypes(
- Parse *pParse, /* Parser context */
- SrcList *pTabList, /* List of tables */
- ExprList *pEList /* Expressions defining the result set */
-){
-#ifndef SQLITE_OMIT_DECLTYPE
- Vdbe *v = pParse->pVdbe;
- int i;
- NameContext sNC;
- sNC.pSrcList = pTabList;
- sNC.pParse = pParse;
- for(i=0; i<pEList->nExpr; i++){
- Expr *p = pEList->a[i].pExpr;
- const char *zType;
-#ifdef SQLITE_ENABLE_COLUMN_METADATA
- const char *zOrigDb = 0;
- const char *zOrigTab = 0;
- const char *zOrigCol = 0;
- zType = columnType(&sNC, p, &zOrigDb, &zOrigTab, &zOrigCol);
-
- /* The vdbe must make its own copy of the column-type and other
- ** column specific strings, in case the schema is reset before this
- ** virtual machine is deleted.
- */
- sqlite3VdbeSetColName(v, i, COLNAME_DATABASE, zOrigDb, SQLITE_TRANSIENT);
- sqlite3VdbeSetColName(v, i, COLNAME_TABLE, zOrigTab, SQLITE_TRANSIENT);
- sqlite3VdbeSetColName(v, i, COLNAME_COLUMN, zOrigCol, SQLITE_TRANSIENT);
-#else
- zType = columnType(&sNC, p, 0, 0, 0);
-#endif
- sqlite3VdbeSetColName(v, i, COLNAME_DECLTYPE, zType, SQLITE_TRANSIENT);
- }
-#endif /* SQLITE_OMIT_DECLTYPE */
-}
-
-/*
-** Generate code that will tell the VDBE the names of columns
-** in the result set. This information is used to provide the
-** azCol[] values in the callback.
-*/
-static void generateColumnNames(
- Parse *pParse, /* Parser context */
- SrcList *pTabList, /* List of tables */
- ExprList *pEList /* Expressions defining the result set */
-){
- Vdbe *v = pParse->pVdbe;
- int i, j;
- sqlite3 *db = pParse->db;
- int fullNames, shortNames;
-
-#ifndef SQLITE_OMIT_EXPLAIN
- /* If this is an EXPLAIN, skip this step */
- if( pParse->explain ){
- return;
- }
-#endif
-
- if( pParse->colNamesSet || NEVER(v==0) || db->mallocFailed ) return;
- pParse->colNamesSet = 1;
- fullNames = (db->flags & SQLITE_FullColNames)!=0;
- shortNames = (db->flags & SQLITE_ShortColNames)!=0;
- sqlite3VdbeSetNumCols(v, pEList->nExpr);
- for(i=0; i<pEList->nExpr; i++){
- Expr *p;
- p = pEList->a[i].pExpr;
- if( NEVER(p==0) ) continue;
- if( pEList->a[i].zName ){
- char *zName = pEList->a[i].zName;
- sqlite3VdbeSetColName(v, i, COLNAME_NAME, zName, SQLITE_TRANSIENT);
- }else if( (p->op==TK_COLUMN || p->op==TK_AGG_COLUMN) && pTabList ){
- Table *pTab;
- char *zCol;
- int iCol = p->iColumn;
- for(j=0; ALWAYS(j<pTabList->nSrc); j++){
- if( pTabList->a[j].iCursor==p->iTable ) break;
- }
- assert( j<pTabList->nSrc );
- pTab = pTabList->a[j].pTab;
- if( iCol<0 ) iCol = pTab->iPKey;
- assert( iCol==-1 || (iCol>=0 && iCol<pTab->nCol) );
- if( iCol<0 ){
- zCol = "rowid";
- }else{
- zCol = pTab->aCol[iCol].zName;
- }
- if( !shortNames && !fullNames ){
- sqlite3VdbeSetColName(v, i, COLNAME_NAME,
- sqlite3DbStrDup(db, pEList->a[i].zSpan), SQLITE_DYNAMIC);
- }else if( fullNames ){
- char *zName = 0;
- zName = sqlite3MPrintf(db, "%s.%s", pTab->zName, zCol);
- sqlite3VdbeSetColName(v, i, COLNAME_NAME, zName, SQLITE_DYNAMIC);
- }else{
- sqlite3VdbeSetColName(v, i, COLNAME_NAME, zCol, SQLITE_TRANSIENT);
- }
- }else{
- sqlite3VdbeSetColName(v, i, COLNAME_NAME,
- sqlite3DbStrDup(db, pEList->a[i].zSpan), SQLITE_DYNAMIC);
- }
- }
- generateColumnTypes(pParse, pTabList, pEList);
-}
-
-/*
-** Given a an expression list (which is really the list of expressions
-** that form the result set of a SELECT statement) compute appropriate
-** column names for a table that would hold the expression list.
-**
-** All column names will be unique.
-**
-** Only the column names are computed. Column.zType, Column.zColl,
-** and other fields of Column are zeroed.
-**
-** Return SQLITE_OK on success. If a memory allocation error occurs,
-** store NULL in *paCol and 0 in *pnCol and return SQLITE_NOMEM.
-*/
-static int selectColumnsFromExprList(
- Parse *pParse, /* Parsing context */
- ExprList *pEList, /* Expr list from which to derive column names */
- i16 *pnCol, /* Write the number of columns here */
- Column **paCol /* Write the new column list here */
-){
- sqlite3 *db = pParse->db; /* Database connection */
- int i, j; /* Loop counters */
- int cnt; /* Index added to make the name unique */
- Column *aCol, *pCol; /* For looping over result columns */
- int nCol; /* Number of columns in the result set */
- Expr *p; /* Expression for a single result column */
- char *zName; /* Column name */
- int nName; /* Size of name in zName[] */
-
- if( pEList ){
- nCol = pEList->nExpr;
- aCol = sqlite3DbMallocZero(db, sizeof(aCol[0])*nCol);
- testcase( aCol==0 );
- }else{
- nCol = 0;
- aCol = 0;
- }
- *pnCol = nCol;
- *paCol = aCol;
-
- for(i=0, pCol=aCol; i<nCol; i++, pCol++){
- /* Get an appropriate name for the column
- */
- p = sqlite3ExprSkipCollate(pEList->a[i].pExpr);
- if( (zName = pEList->a[i].zName)!=0 ){
- /* If the column contains an "AS <name>" phrase, use <name> as the name */
- zName = sqlite3DbStrDup(db, zName);
- }else{
- Expr *pColExpr = p; /* The expression that is the result column name */
- Table *pTab; /* Table associated with this expression */
- while( pColExpr->op==TK_DOT ){
- pColExpr = pColExpr->pRight;
- assert( pColExpr!=0 );
- }
- if( pColExpr->op==TK_COLUMN && ALWAYS(pColExpr->pTab!=0) ){
- /* For columns use the column name name */
- int iCol = pColExpr->iColumn;
- pTab = pColExpr->pTab;
- if( iCol<0 ) iCol = pTab->iPKey;
- zName = sqlite3MPrintf(db, "%s",
- iCol>=0 ? pTab->aCol[iCol].zName : "rowid");
- }else if( pColExpr->op==TK_ID ){
- assert( !ExprHasProperty(pColExpr, EP_IntValue) );
- zName = sqlite3MPrintf(db, "%s", pColExpr->u.zToken);
- }else{
- /* Use the original text of the column expression as its name */
- zName = sqlite3MPrintf(db, "%s", pEList->a[i].zSpan);
- }
- }
- if( db->mallocFailed ){
- sqlite3DbFree(db, zName);
- break;
- }
-
- /* Make sure the column name is unique. If the name is not unique,
- ** append a integer to the name so that it becomes unique.
- */
- nName = sqlite3Strlen30(zName);
- for(j=cnt=0; j<i; j++){
- if( sqlite3StrICmp(aCol[j].zName, zName)==0 ){
- char *zNewName;
- int k;
- for(k=nName-1; k>1 && sqlite3Isdigit(zName[k]); k--){}
- if( zName[k]==':' ) nName = k;
- zName[nName] = 0;
- zNewName = sqlite3MPrintf(db, "%s:%d", zName, ++cnt);
- sqlite3DbFree(db, zName);
- zName = zNewName;
- j = -1;
- if( zName==0 ) break;
- }
- }
- pCol->zName = zName;
- }
- if( db->mallocFailed ){
- for(j=0; j<i; j++){
- sqlite3DbFree(db, aCol[j].zName);
- }
- sqlite3DbFree(db, aCol);
- *paCol = 0;
- *pnCol = 0;
- return SQLITE_NOMEM;
- }
- return SQLITE_OK;
-}
-
-/*
-** Add type and collation information to a column list based on
-** a SELECT statement.
-**
-** The column list presumably came from selectColumnNamesFromExprList().
-** The column list has only names, not types or collations. This
-** routine goes through and adds the types and collations.
-**
-** This routine requires that all identifiers in the SELECT
-** statement be resolved.
-*/
-static void selectAddColumnTypeAndCollation(
- Parse *pParse, /* Parsing contexts */
- int nCol, /* Number of columns */
- Column *aCol, /* List of columns */
- Select *pSelect /* SELECT used to determine types and collations */
-){
- sqlite3 *db = pParse->db;
- NameContext sNC;
- Column *pCol;
- CollSeq *pColl;
- int i;
- Expr *p;
- struct ExprList_item *a;
-
- assert( pSelect!=0 );
- assert( (pSelect->selFlags & SF_Resolved)!=0 );
- assert( nCol==pSelect->pEList->nExpr || db->mallocFailed );
- if( db->mallocFailed ) return;
- memset(&sNC, 0, sizeof(sNC));
- sNC.pSrcList = pSelect->pSrc;
- a = pSelect->pEList->a;
- for(i=0, pCol=aCol; i<nCol; i++, pCol++){
- p = a[i].pExpr;
- pCol->zType = sqlite3DbStrDup(db, columnType(&sNC, p, 0, 0, 0));
- pCol->affinity = sqlite3ExprAffinity(p);
- if( pCol->affinity==0 ) pCol->affinity = SQLITE_AFF_NONE;
- pColl = sqlite3ExprCollSeq(pParse, p);
- if( pColl ){
- pCol->zColl = sqlite3DbStrDup(db, pColl->zName);
- }
- }
-}
-
-/*
-** Given a SELECT statement, generate a Table structure that describes
-** the result set of that SELECT.
-*/
-SQLITE_PRIVATE Table *sqlite3ResultSetOfSelect(Parse *pParse, Select *pSelect){
- Table *pTab;
- sqlite3 *db = pParse->db;
- int savedFlags;
-
- savedFlags = db->flags;
- db->flags &= ~SQLITE_FullColNames;
- db->flags |= SQLITE_ShortColNames;
- sqlite3SelectPrep(pParse, pSelect, 0);
- if( pParse->nErr ) return 0;
- while( pSelect->pPrior ) pSelect = pSelect->pPrior;
- db->flags = savedFlags;
- pTab = sqlite3DbMallocZero(db, sizeof(Table) );
- if( pTab==0 ){
- return 0;
- }
- /* The sqlite3ResultSetOfSelect() is only used n contexts where lookaside
- ** is disabled */
- assert( db->lookaside.bEnabled==0 );
- pTab->nRef = 1;
- pTab->zName = 0;
- pTab->nRowEst = 1000000;
- selectColumnsFromExprList(pParse, pSelect->pEList, &pTab->nCol, &pTab->aCol);
- selectAddColumnTypeAndCollation(pParse, pTab->nCol, pTab->aCol, pSelect);
- pTab->iPKey = -1;
- if( db->mallocFailed ){
- sqlite3DeleteTable(db, pTab);
- return 0;
- }
- return pTab;
-}
-
-/*
-** Get a VDBE for the given parser context. Create a new one if necessary.
-** If an error occurs, return NULL and leave a message in pParse.
-*/
-SQLITE_PRIVATE Vdbe *sqlite3GetVdbe(Parse *pParse){
- Vdbe *v = pParse->pVdbe;
- if( v==0 ){
- v = pParse->pVdbe = sqlite3VdbeCreate(pParse->db);
-#ifndef SQLITE_OMIT_TRACE
- if( v ){
- sqlite3VdbeAddOp0(v, OP_Trace);
- }
-#endif
- }
- return v;
-}
-
-
-/*
-** Compute the iLimit and iOffset fields of the SELECT based on the
-** pLimit and pOffset expressions. pLimit and pOffset hold the expressions
-** that appear in the original SQL statement after the LIMIT and OFFSET
-** keywords. Or NULL if those keywords are omitted. iLimit and iOffset
-** are the integer memory register numbers for counters used to compute
-** the limit and offset. If there is no limit and/or offset, then
-** iLimit and iOffset are negative.
-**
-** This routine changes the values of iLimit and iOffset only if
-** a limit or offset is defined by pLimit and pOffset. iLimit and
-** iOffset should have been preset to appropriate default values
-** (usually but not always -1) prior to calling this routine.
-** Only if pLimit!=0 or pOffset!=0 do the limit registers get
-** redefined. The UNION ALL operator uses this property to force
-** the reuse of the same limit and offset registers across multiple
-** SELECT statements.
-*/
-static void computeLimitRegisters(Parse *pParse, Select *p, int iBreak){
- Vdbe *v = 0;
- int iLimit = 0;
- int iOffset;
- int addr1, n;
- if( p->iLimit ) return;
-
- /*
- ** "LIMIT -1" always shows all rows. There is some
- ** contraversy about what the correct behavior should be.
- ** The current implementation interprets "LIMIT 0" to mean
- ** no rows.
- */
- sqlite3ExprCacheClear(pParse);
- assert( p->pOffset==0 || p->pLimit!=0 );
- if( p->pLimit ){
- p->iLimit = iLimit = ++pParse->nMem;
- v = sqlite3GetVdbe(pParse);
- if( NEVER(v==0) ) return; /* VDBE should have already been allocated */
- if( sqlite3ExprIsInteger(p->pLimit, &n) ){
- sqlite3VdbeAddOp2(v, OP_Integer, n, iLimit);
- VdbeComment((v, "LIMIT counter"));
- if( n==0 ){
- sqlite3VdbeAddOp2(v, OP_Goto, 0, iBreak);
- }else{
- if( p->nSelectRow > (double)n ) p->nSelectRow = (double)n;
- }
- }else{
- sqlite3ExprCode(pParse, p->pLimit, iLimit);
- sqlite3VdbeAddOp1(v, OP_MustBeInt, iLimit);
- VdbeComment((v, "LIMIT counter"));
- sqlite3VdbeAddOp2(v, OP_IfZero, iLimit, iBreak);
- }
- if( p->pOffset ){
- p->iOffset = iOffset = ++pParse->nMem;
- pParse->nMem++; /* Allocate an extra register for limit+offset */
- sqlite3ExprCode(pParse, p->pOffset, iOffset);
- sqlite3VdbeAddOp1(v, OP_MustBeInt, iOffset);
- VdbeComment((v, "OFFSET counter"));
- addr1 = sqlite3VdbeAddOp1(v, OP_IfPos, iOffset);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, iOffset);
- sqlite3VdbeJumpHere(v, addr1);
- sqlite3VdbeAddOp3(v, OP_Add, iLimit, iOffset, iOffset+1);
- VdbeComment((v, "LIMIT+OFFSET"));
- addr1 = sqlite3VdbeAddOp1(v, OP_IfPos, iLimit);
- sqlite3VdbeAddOp2(v, OP_Integer, -1, iOffset+1);
- sqlite3VdbeJumpHere(v, addr1);
- }
- }
-}
-
-#ifndef SQLITE_OMIT_COMPOUND_SELECT
-/*
-** Return the appropriate collating sequence for the iCol-th column of
-** the result set for the compound-select statement "p". Return NULL if
-** the column has no default collating sequence.
-**
-** The collating sequence for the compound select is taken from the
-** left-most term of the select that has a collating sequence.
-*/
-static CollSeq *multiSelectCollSeq(Parse *pParse, Select *p, int iCol){
- CollSeq *pRet;
- if( p->pPrior ){
- pRet = multiSelectCollSeq(pParse, p->pPrior, iCol);
- }else{
- pRet = 0;
- }
- assert( iCol>=0 );
- if( pRet==0 && iCol<p->pEList->nExpr ){
- pRet = sqlite3ExprCollSeq(pParse, p->pEList->a[iCol].pExpr);
- }
- return pRet;
-}
-#endif /* SQLITE_OMIT_COMPOUND_SELECT */
-
-/* Forward reference */
-static int multiSelectOrderBy(
- Parse *pParse, /* Parsing context */
- Select *p, /* The right-most of SELECTs to be coded */
- SelectDest *pDest /* What to do with query results */
-);
-
-
-#ifndef SQLITE_OMIT_COMPOUND_SELECT
-/*
-** This routine is called to process a compound query form from
-** two or more separate queries using UNION, UNION ALL, EXCEPT, or
-** INTERSECT
-**
-** "p" points to the right-most of the two queries. the query on the
-** left is p->pPrior. The left query could also be a compound query
-** in which case this routine will be called recursively.
-**
-** The results of the total query are to be written into a destination
-** of type eDest with parameter iParm.
-**
-** Example 1: Consider a three-way compound SQL statement.
-**
-** SELECT a FROM t1 UNION SELECT b FROM t2 UNION SELECT c FROM t3
-**
-** This statement is parsed up as follows:
-**
-** SELECT c FROM t3
-** |
-** `-----> SELECT b FROM t2
-** |
-** `------> SELECT a FROM t1
-**
-** The arrows in the diagram above represent the Select.pPrior pointer.
-** So if this routine is called with p equal to the t3 query, then
-** pPrior will be the t2 query. p->op will be TK_UNION in this case.
-**
-** Notice that because of the way SQLite parses compound SELECTs, the
-** individual selects always group from left to right.
-*/
-static int multiSelect(
- Parse *pParse, /* Parsing context */
- Select *p, /* The right-most of SELECTs to be coded */
- SelectDest *pDest /* What to do with query results */
-){
- int rc = SQLITE_OK; /* Success code from a subroutine */
- Select *pPrior; /* Another SELECT immediately to our left */
- Vdbe *v; /* Generate code to this VDBE */
- SelectDest dest; /* Alternative data destination */
- Select *pDelete = 0; /* Chain of simple selects to delete */
- sqlite3 *db; /* Database connection */
-#ifndef SQLITE_OMIT_EXPLAIN
- int iSub1; /* EQP id of left-hand query */
- int iSub2; /* EQP id of right-hand query */
-#endif
-
- /* Make sure there is no ORDER BY or LIMIT clause on prior SELECTs. Only
- ** the last (right-most) SELECT in the series may have an ORDER BY or LIMIT.
- */
- assert( p && p->pPrior ); /* Calling function guarantees this much */
- db = pParse->db;
- pPrior = p->pPrior;
- assert( pPrior->pRightmost!=pPrior );
- assert( pPrior->pRightmost==p->pRightmost );
- dest = *pDest;
- if( pPrior->pOrderBy ){
- sqlite3ErrorMsg(pParse,"ORDER BY clause should come after %s not before",
- selectOpName(p->op));
- rc = 1;
- goto multi_select_end;
- }
- if( pPrior->pLimit ){
- sqlite3ErrorMsg(pParse,"LIMIT clause should come after %s not before",
- selectOpName(p->op));
- rc = 1;
- goto multi_select_end;
- }
-
- v = sqlite3GetVdbe(pParse);
- assert( v!=0 ); /* The VDBE already created by calling function */
-
- /* Create the destination temporary table if necessary
- */
- if( dest.eDest==SRT_EphemTab ){
- assert( p->pEList );
- sqlite3VdbeAddOp2(v, OP_OpenEphemeral, dest.iSDParm, p->pEList->nExpr);
- sqlite3VdbeChangeP5(v, BTREE_UNORDERED);
- dest.eDest = SRT_Table;
- }
-
- /* Make sure all SELECTs in the statement have the same number of elements
- ** in their result sets.
- */
- assert( p->pEList && pPrior->pEList );
- if( p->pEList->nExpr!=pPrior->pEList->nExpr ){
- if( p->selFlags & SF_Values ){
- sqlite3ErrorMsg(pParse, "all VALUES must have the same number of terms");
- }else{
- sqlite3ErrorMsg(pParse, "SELECTs to the left and right of %s"
- " do not have the same number of result columns", selectOpName(p->op));
- }
- rc = 1;
- goto multi_select_end;
- }
-
- /* Compound SELECTs that have an ORDER BY clause are handled separately.
- */
- if( p->pOrderBy ){
- return multiSelectOrderBy(pParse, p, pDest);
- }
-
- /* Generate code for the left and right SELECT statements.
- */
- switch( p->op ){
- case TK_ALL: {
- int addr = 0;
- int nLimit;
- assert( !pPrior->pLimit );
- pPrior->iLimit = p->iLimit;
- pPrior->iOffset = p->iOffset;
- pPrior->pLimit = p->pLimit;
- pPrior->pOffset = p->pOffset;
- explainSetInteger(iSub1, pParse->iNextSelectId);
- rc = sqlite3Select(pParse, pPrior, &dest);
- p->pLimit = 0;
- p->pOffset = 0;
- if( rc ){
- goto multi_select_end;
- }
- p->pPrior = 0;
- p->iLimit = pPrior->iLimit;
- p->iOffset = pPrior->iOffset;
- if( p->iLimit ){
- addr = sqlite3VdbeAddOp1(v, OP_IfZero, p->iLimit);
- VdbeComment((v, "Jump ahead if LIMIT reached"));
- }
- explainSetInteger(iSub2, pParse->iNextSelectId);
- rc = sqlite3Select(pParse, p, &dest);
- testcase( rc!=SQLITE_OK );
- pDelete = p->pPrior;
- p->pPrior = pPrior;
- p->nSelectRow += pPrior->nSelectRow;
- if( pPrior->pLimit
- && sqlite3ExprIsInteger(pPrior->pLimit, &nLimit)
- && p->nSelectRow > (double)nLimit
- ){
- p->nSelectRow = (double)nLimit;
- }
- if( addr ){
- sqlite3VdbeJumpHere(v, addr);
- }
- break;
- }
- case TK_EXCEPT:
- case TK_UNION: {
- int unionTab; /* Cursor number of the temporary table holding result */
- u8 op = 0; /* One of the SRT_ operations to apply to self */
- int priorOp; /* The SRT_ operation to apply to prior selects */
- Expr *pLimit, *pOffset; /* Saved values of p->nLimit and p->nOffset */
- int addr;
- SelectDest uniondest;
-
- testcase( p->op==TK_EXCEPT );
- testcase( p->op==TK_UNION );
- priorOp = SRT_Union;
- if( dest.eDest==priorOp && ALWAYS(!p->pLimit &&!p->pOffset) ){
- /* We can reuse a temporary table generated by a SELECT to our
- ** right.
- */
- assert( p->pRightmost!=p ); /* Can only happen for leftward elements
- ** of a 3-way or more compound */
- assert( p->pLimit==0 ); /* Not allowed on leftward elements */
- assert( p->pOffset==0 ); /* Not allowed on leftward elements */
- unionTab = dest.iSDParm;
- }else{
- /* We will need to create our own temporary table to hold the
- ** intermediate results.
- */
- unionTab = pParse->nTab++;
- assert( p->pOrderBy==0 );
- addr = sqlite3VdbeAddOp2(v, OP_OpenEphemeral, unionTab, 0);
- assert( p->addrOpenEphm[0] == -1 );
- p->addrOpenEphm[0] = addr;
- p->pRightmost->selFlags |= SF_UsesEphemeral;
- assert( p->pEList );
- }
-
- /* Code the SELECT statements to our left
- */
- assert( !pPrior->pOrderBy );
- sqlite3SelectDestInit(&uniondest, priorOp, unionTab);
- explainSetInteger(iSub1, pParse->iNextSelectId);
- rc = sqlite3Select(pParse, pPrior, &uniondest);
- if( rc ){
- goto multi_select_end;
- }
-
- /* Code the current SELECT statement
- */
- if( p->op==TK_EXCEPT ){
- op = SRT_Except;
- }else{
- assert( p->op==TK_UNION );
- op = SRT_Union;
- }
- p->pPrior = 0;
- pLimit = p->pLimit;
- p->pLimit = 0;
- pOffset = p->pOffset;
- p->pOffset = 0;
- uniondest.eDest = op;
- explainSetInteger(iSub2, pParse->iNextSelectId);
- rc = sqlite3Select(pParse, p, &uniondest);
- testcase( rc!=SQLITE_OK );
- /* Query flattening in sqlite3Select() might refill p->pOrderBy.
- ** Be sure to delete p->pOrderBy, therefore, to avoid a memory leak. */
- sqlite3ExprListDelete(db, p->pOrderBy);
- pDelete = p->pPrior;
- p->pPrior = pPrior;
- p->pOrderBy = 0;
- if( p->op==TK_UNION ) p->nSelectRow += pPrior->nSelectRow;
- sqlite3ExprDelete(db, p->pLimit);
- p->pLimit = pLimit;
- p->pOffset = pOffset;
- p->iLimit = 0;
- p->iOffset = 0;
-
- /* Convert the data in the temporary table into whatever form
- ** it is that we currently need.
- */
- assert( unionTab==dest.iSDParm || dest.eDest!=priorOp );
- if( dest.eDest!=priorOp ){
- int iCont, iBreak, iStart;
- assert( p->pEList );
- if( dest.eDest==SRT_Output ){
- Select *pFirst = p;
- while( pFirst->pPrior ) pFirst = pFirst->pPrior;
- generateColumnNames(pParse, 0, pFirst->pEList);
- }
- iBreak = sqlite3VdbeMakeLabel(v);
- iCont = sqlite3VdbeMakeLabel(v);
- computeLimitRegisters(pParse, p, iBreak);
- sqlite3VdbeAddOp2(v, OP_Rewind, unionTab, iBreak);
- iStart = sqlite3VdbeCurrentAddr(v);
- selectInnerLoop(pParse, p, p->pEList, unionTab, p->pEList->nExpr,
- 0, 0, &dest, iCont, iBreak);
- sqlite3VdbeResolveLabel(v, iCont);
- sqlite3VdbeAddOp2(v, OP_Next, unionTab, iStart);
- sqlite3VdbeResolveLabel(v, iBreak);
- sqlite3VdbeAddOp2(v, OP_Close, unionTab, 0);
- }
- break;
- }
- default: assert( p->op==TK_INTERSECT ); {
- int tab1, tab2;
- int iCont, iBreak, iStart;
- Expr *pLimit, *pOffset;
- int addr;
- SelectDest intersectdest;
- int r1;
-
- /* INTERSECT is different from the others since it requires
- ** two temporary tables. Hence it has its own case. Begin
- ** by allocating the tables we will need.
- */
- tab1 = pParse->nTab++;
- tab2 = pParse->nTab++;
- assert( p->pOrderBy==0 );
-
- addr = sqlite3VdbeAddOp2(v, OP_OpenEphemeral, tab1, 0);
- assert( p->addrOpenEphm[0] == -1 );
- p->addrOpenEphm[0] = addr;
- p->pRightmost->selFlags |= SF_UsesEphemeral;
- assert( p->pEList );
-
- /* Code the SELECTs to our left into temporary table "tab1".
- */
- sqlite3SelectDestInit(&intersectdest, SRT_Union, tab1);
- explainSetInteger(iSub1, pParse->iNextSelectId);
- rc = sqlite3Select(pParse, pPrior, &intersectdest);
- if( rc ){
- goto multi_select_end;
- }
-
- /* Code the current SELECT into temporary table "tab2"
- */
- addr = sqlite3VdbeAddOp2(v, OP_OpenEphemeral, tab2, 0);
- assert( p->addrOpenEphm[1] == -1 );
- p->addrOpenEphm[1] = addr;
- p->pPrior = 0;
- pLimit = p->pLimit;
- p->pLimit = 0;
- pOffset = p->pOffset;
- p->pOffset = 0;
- intersectdest.iSDParm = tab2;
- explainSetInteger(iSub2, pParse->iNextSelectId);
- rc = sqlite3Select(pParse, p, &intersectdest);
- testcase( rc!=SQLITE_OK );
- pDelete = p->pPrior;
- p->pPrior = pPrior;
- if( p->nSelectRow>pPrior->nSelectRow ) p->nSelectRow = pPrior->nSelectRow;
- sqlite3ExprDelete(db, p->pLimit);
- p->pLimit = pLimit;
- p->pOffset = pOffset;
-
- /* Generate code to take the intersection of the two temporary
- ** tables.
- */
- assert( p->pEList );
- if( dest.eDest==SRT_Output ){
- Select *pFirst = p;
- while( pFirst->pPrior ) pFirst = pFirst->pPrior;
- generateColumnNames(pParse, 0, pFirst->pEList);
- }
- iBreak = sqlite3VdbeMakeLabel(v);
- iCont = sqlite3VdbeMakeLabel(v);
- computeLimitRegisters(pParse, p, iBreak);
- sqlite3VdbeAddOp2(v, OP_Rewind, tab1, iBreak);
- r1 = sqlite3GetTempReg(pParse);
- iStart = sqlite3VdbeAddOp2(v, OP_RowKey, tab1, r1);
- sqlite3VdbeAddOp4Int(v, OP_NotFound, tab2, iCont, r1, 0);
- sqlite3ReleaseTempReg(pParse, r1);
- selectInnerLoop(pParse, p, p->pEList, tab1, p->pEList->nExpr,
- 0, 0, &dest, iCont, iBreak);
- sqlite3VdbeResolveLabel(v, iCont);
- sqlite3VdbeAddOp2(v, OP_Next, tab1, iStart);
- sqlite3VdbeResolveLabel(v, iBreak);
- sqlite3VdbeAddOp2(v, OP_Close, tab2, 0);
- sqlite3VdbeAddOp2(v, OP_Close, tab1, 0);
- break;
- }
- }
-
- explainComposite(pParse, p->op, iSub1, iSub2, p->op!=TK_ALL);
-
- /* Compute collating sequences used by
- ** temporary tables needed to implement the compound select.
- ** Attach the KeyInfo structure to all temporary tables.
- **
- ** This section is run by the right-most SELECT statement only.
- ** SELECT statements to the left always skip this part. The right-most
- ** SELECT might also skip this part if it has no ORDER BY clause and
- ** no temp tables are required.
- */
- if( p->selFlags & SF_UsesEphemeral ){
- int i; /* Loop counter */
- KeyInfo *pKeyInfo; /* Collating sequence for the result set */
- Select *pLoop; /* For looping through SELECT statements */
- CollSeq **apColl; /* For looping through pKeyInfo->aColl[] */
- int nCol; /* Number of columns in result set */
-
- assert( p->pRightmost==p );
- nCol = p->pEList->nExpr;
- pKeyInfo = sqlite3DbMallocZero(db,
- sizeof(*pKeyInfo)+nCol*(sizeof(CollSeq*) + 1));
- if( !pKeyInfo ){
- rc = SQLITE_NOMEM;
- goto multi_select_end;
- }
-
- pKeyInfo->enc = ENC(db);
- pKeyInfo->nField = (u16)nCol;
-
- for(i=0, apColl=pKeyInfo->aColl; i<nCol; i++, apColl++){
- *apColl = multiSelectCollSeq(pParse, p, i);
- if( 0==*apColl ){
- *apColl = db->pDfltColl;
- }
- }
- pKeyInfo->aSortOrder = (u8*)apColl;
-
- for(pLoop=p; pLoop; pLoop=pLoop->pPrior){
- for(i=0; i<2; i++){
- int addr = pLoop->addrOpenEphm[i];
- if( addr<0 ){
- /* If [0] is unused then [1] is also unused. So we can
- ** always safely abort as soon as the first unused slot is found */
- assert( pLoop->addrOpenEphm[1]<0 );
- break;
- }
- sqlite3VdbeChangeP2(v, addr, nCol);
- sqlite3VdbeChangeP4(v, addr, (char*)pKeyInfo, P4_KEYINFO);
- pLoop->addrOpenEphm[i] = -1;
- }
- }
- sqlite3DbFree(db, pKeyInfo);
- }
-
-multi_select_end:
- pDest->iSdst = dest.iSdst;
- pDest->nSdst = dest.nSdst;
- sqlite3SelectDelete(db, pDelete);
- return rc;
-}
-#endif /* SQLITE_OMIT_COMPOUND_SELECT */
-
-/*
-** Code an output subroutine for a coroutine implementation of a
-** SELECT statment.
-**
-** The data to be output is contained in pIn->iSdst. There are
-** pIn->nSdst columns to be output. pDest is where the output should
-** be sent.
-**
-** regReturn is the number of the register holding the subroutine
-** return address.
-**
-** If regPrev>0 then it is the first register in a vector that
-** records the previous output. mem[regPrev] is a flag that is false
-** if there has been no previous output. If regPrev>0 then code is
-** generated to suppress duplicates. pKeyInfo is used for comparing
-** keys.
-**
-** If the LIMIT found in p->iLimit is reached, jump immediately to
-** iBreak.
-*/
-static int generateOutputSubroutine(
- Parse *pParse, /* Parsing context */
- Select *p, /* The SELECT statement */
- SelectDest *pIn, /* Coroutine supplying data */
- SelectDest *pDest, /* Where to send the data */
- int regReturn, /* The return address register */
- int regPrev, /* Previous result register. No uniqueness if 0 */
- KeyInfo *pKeyInfo, /* For comparing with previous entry */
- int p4type, /* The p4 type for pKeyInfo */
- int iBreak /* Jump here if we hit the LIMIT */
-){
- Vdbe *v = pParse->pVdbe;
- int iContinue;
- int addr;
-
- addr = sqlite3VdbeCurrentAddr(v);
- iContinue = sqlite3VdbeMakeLabel(v);
-
- /* Suppress duplicates for UNION, EXCEPT, and INTERSECT
- */
- if( regPrev ){
- int j1, j2;
- j1 = sqlite3VdbeAddOp1(v, OP_IfNot, regPrev);
- j2 = sqlite3VdbeAddOp4(v, OP_Compare, pIn->iSdst, regPrev+1, pIn->nSdst,
- (char*)pKeyInfo, p4type);
- sqlite3VdbeAddOp3(v, OP_Jump, j2+2, iContinue, j2+2);
- sqlite3VdbeJumpHere(v, j1);
- sqlite3VdbeAddOp3(v, OP_Copy, pIn->iSdst, regPrev+1, pIn->nSdst-1);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, regPrev);
- }
- if( pParse->db->mallocFailed ) return 0;
-
- /* Suppress the first OFFSET entries if there is an OFFSET clause
- */
- codeOffset(v, p, iContinue);
-
- switch( pDest->eDest ){
- /* Store the result as data using a unique key.
- */
- case SRT_Table:
- case SRT_EphemTab: {
- int r1 = sqlite3GetTempReg(pParse);
- int r2 = sqlite3GetTempReg(pParse);
- testcase( pDest->eDest==SRT_Table );
- testcase( pDest->eDest==SRT_EphemTab );
- sqlite3VdbeAddOp3(v, OP_MakeRecord, pIn->iSdst, pIn->nSdst, r1);
- sqlite3VdbeAddOp2(v, OP_NewRowid, pDest->iSDParm, r2);
- sqlite3VdbeAddOp3(v, OP_Insert, pDest->iSDParm, r1, r2);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- sqlite3ReleaseTempReg(pParse, r2);
- sqlite3ReleaseTempReg(pParse, r1);
- break;
- }
-
-#ifndef SQLITE_OMIT_SUBQUERY
- /* If we are creating a set for an "expr IN (SELECT ...)" construct,
- ** then there should be a single item on the stack. Write this
- ** item into the set table with bogus data.
- */
- case SRT_Set: {
- int r1;
- assert( pIn->nSdst==1 );
- pDest->affSdst =
- sqlite3CompareAffinity(p->pEList->a[0].pExpr, pDest->affSdst);
- r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp4(v, OP_MakeRecord, pIn->iSdst, 1, r1, &pDest->affSdst,1);
- sqlite3ExprCacheAffinityChange(pParse, pIn->iSdst, 1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, pDest->iSDParm, r1);
- sqlite3ReleaseTempReg(pParse, r1);
- break;
- }
-
-#if 0 /* Never occurs on an ORDER BY query */
- /* If any row exist in the result set, record that fact and abort.
- */
- case SRT_Exists: {
- sqlite3VdbeAddOp2(v, OP_Integer, 1, pDest->iSDParm);
- /* The LIMIT clause will terminate the loop for us */
- break;
- }
-#endif
-
- /* If this is a scalar select that is part of an expression, then
- ** store the results in the appropriate memory cell and break out
- ** of the scan loop.
- */
- case SRT_Mem: {
- assert( pIn->nSdst==1 );
- sqlite3ExprCodeMove(pParse, pIn->iSdst, pDest->iSDParm, 1);
- /* The LIMIT clause will jump out of the loop for us */
- break;
- }
-#endif /* #ifndef SQLITE_OMIT_SUBQUERY */
-
- /* The results are stored in a sequence of registers
- ** starting at pDest->iSdst. Then the co-routine yields.
- */
- case SRT_Coroutine: {
- if( pDest->iSdst==0 ){
- pDest->iSdst = sqlite3GetTempRange(pParse, pIn->nSdst);
- pDest->nSdst = pIn->nSdst;
- }
- sqlite3ExprCodeMove(pParse, pIn->iSdst, pDest->iSdst, pDest->nSdst);
- sqlite3VdbeAddOp1(v, OP_Yield, pDest->iSDParm);
- break;
- }
-
- /* If none of the above, then the result destination must be
- ** SRT_Output. This routine is never called with any other
- ** destination other than the ones handled above or SRT_Output.
- **
- ** For SRT_Output, results are stored in a sequence of registers.
- ** Then the OP_ResultRow opcode is used to cause sqlite3_step() to
- ** return the next row of result.
- */
- default: {
- assert( pDest->eDest==SRT_Output );
- sqlite3VdbeAddOp2(v, OP_ResultRow, pIn->iSdst, pIn->nSdst);
- sqlite3ExprCacheAffinityChange(pParse, pIn->iSdst, pIn->nSdst);
- break;
- }
- }
-
- /* Jump to the end of the loop if the LIMIT is reached.
- */
- if( p->iLimit ){
- sqlite3VdbeAddOp3(v, OP_IfZero, p->iLimit, iBreak, -1);
- }
-
- /* Generate the subroutine return
- */
- sqlite3VdbeResolveLabel(v, iContinue);
- sqlite3VdbeAddOp1(v, OP_Return, regReturn);
-
- return addr;
-}
-
-/*
-** Alternative compound select code generator for cases when there
-** is an ORDER BY clause.
-**
-** We assume a query of the following form:
-**
-** <selectA> <operator> <selectB> ORDER BY <orderbylist>
-**
-** <operator> is one of UNION ALL, UNION, EXCEPT, or INTERSECT. The idea
-** is to code both <selectA> and <selectB> with the ORDER BY clause as
-** co-routines. Then run the co-routines in parallel and merge the results
-** into the output. In addition to the two coroutines (called selectA and
-** selectB) there are 7 subroutines:
-**
-** outA: Move the output of the selectA coroutine into the output
-** of the compound query.
-**
-** outB: Move the output of the selectB coroutine into the output
-** of the compound query. (Only generated for UNION and
-** UNION ALL. EXCEPT and INSERTSECT never output a row that
-** appears only in B.)
-**
-** AltB: Called when there is data from both coroutines and A<B.
-**
-** AeqB: Called when there is data from both coroutines and A==B.
-**
-** AgtB: Called when there is data from both coroutines and A>B.
-**
-** EofA: Called when data is exhausted from selectA.
-**
-** EofB: Called when data is exhausted from selectB.
-**
-** The implementation of the latter five subroutines depend on which
-** <operator> is used:
-**
-**
-** UNION ALL UNION EXCEPT INTERSECT
-** ------------- ----------------- -------------- -----------------
-** AltB: outA, nextA outA, nextA outA, nextA nextA
-**
-** AeqB: outA, nextA nextA nextA outA, nextA
-**
-** AgtB: outB, nextB outB, nextB nextB nextB
-**
-** EofA: outB, nextB outB, nextB halt halt
-**
-** EofB: outA, nextA outA, nextA outA, nextA halt
-**
-** In the AltB, AeqB, and AgtB subroutines, an EOF on A following nextA
-** causes an immediate jump to EofA and an EOF on B following nextB causes
-** an immediate jump to EofB. Within EofA and EofB, and EOF on entry or
-** following nextX causes a jump to the end of the select processing.
-**
-** Duplicate removal in the UNION, EXCEPT, and INTERSECT cases is handled
-** within the output subroutine. The regPrev register set holds the previously
-** output value. A comparison is made against this value and the output
-** is skipped if the next results would be the same as the previous.
-**
-** The implementation plan is to implement the two coroutines and seven
-** subroutines first, then put the control logic at the bottom. Like this:
-**
-** goto Init
-** coA: coroutine for left query (A)
-** coB: coroutine for right query (B)
-** outA: output one row of A
-** outB: output one row of B (UNION and UNION ALL only)
-** EofA: ...
-** EofB: ...
-** AltB: ...
-** AeqB: ...
-** AgtB: ...
-** Init: initialize coroutine registers
-** yield coA
-** if eof(A) goto EofA
-** yield coB
-** if eof(B) goto EofB
-** Cmpr: Compare A, B
-** Jump AltB, AeqB, AgtB
-** End: ...
-**
-** We call AltB, AeqB, AgtB, EofA, and EofB "subroutines" but they are not
-** actually called using Gosub and they do not Return. EofA and EofB loop
-** until all data is exhausted then jump to the "end" labe. AltB, AeqB,
-** and AgtB jump to either L2 or to one of EofA or EofB.
-*/
-#ifndef SQLITE_OMIT_COMPOUND_SELECT
-static int multiSelectOrderBy(
- Parse *pParse, /* Parsing context */
- Select *p, /* The right-most of SELECTs to be coded */
- SelectDest *pDest /* What to do with query results */
-){
- int i, j; /* Loop counters */
- Select *pPrior; /* Another SELECT immediately to our left */
- Vdbe *v; /* Generate code to this VDBE */
- SelectDest destA; /* Destination for coroutine A */
- SelectDest destB; /* Destination for coroutine B */
- int regAddrA; /* Address register for select-A coroutine */
- int regEofA; /* Flag to indicate when select-A is complete */
- int regAddrB; /* Address register for select-B coroutine */
- int regEofB; /* Flag to indicate when select-B is complete */
- int addrSelectA; /* Address of the select-A coroutine */
- int addrSelectB; /* Address of the select-B coroutine */
- int regOutA; /* Address register for the output-A subroutine */
- int regOutB; /* Address register for the output-B subroutine */
- int addrOutA; /* Address of the output-A subroutine */
- int addrOutB = 0; /* Address of the output-B subroutine */
- int addrEofA; /* Address of the select-A-exhausted subroutine */
- int addrEofB; /* Address of the select-B-exhausted subroutine */
- int addrAltB; /* Address of the A<B subroutine */
- int addrAeqB; /* Address of the A==B subroutine */
- int addrAgtB; /* Address of the A>B subroutine */
- int regLimitA; /* Limit register for select-A */
- int regLimitB; /* Limit register for select-A */
- int regPrev; /* A range of registers to hold previous output */
- int savedLimit; /* Saved value of p->iLimit */
- int savedOffset; /* Saved value of p->iOffset */
- int labelCmpr; /* Label for the start of the merge algorithm */
- int labelEnd; /* Label for the end of the overall SELECT stmt */
- int j1; /* Jump instructions that get retargetted */
- int op; /* One of TK_ALL, TK_UNION, TK_EXCEPT, TK_INTERSECT */
- KeyInfo *pKeyDup = 0; /* Comparison information for duplicate removal */
- KeyInfo *pKeyMerge; /* Comparison information for merging rows */
- sqlite3 *db; /* Database connection */
- ExprList *pOrderBy; /* The ORDER BY clause */
- int nOrderBy; /* Number of terms in the ORDER BY clause */
- int *aPermute; /* Mapping from ORDER BY terms to result set columns */
-#ifndef SQLITE_OMIT_EXPLAIN
- int iSub1; /* EQP id of left-hand query */
- int iSub2; /* EQP id of right-hand query */
-#endif
-
- assert( p->pOrderBy!=0 );
- assert( pKeyDup==0 ); /* "Managed" code needs this. Ticket #3382. */
- db = pParse->db;
- v = pParse->pVdbe;
- assert( v!=0 ); /* Already thrown the error if VDBE alloc failed */
- labelEnd = sqlite3VdbeMakeLabel(v);
- labelCmpr = sqlite3VdbeMakeLabel(v);
-
-
- /* Patch up the ORDER BY clause
- */
- op = p->op;
- pPrior = p->pPrior;
- assert( pPrior->pOrderBy==0 );
- pOrderBy = p->pOrderBy;
- assert( pOrderBy );
- nOrderBy = pOrderBy->nExpr;
-
- /* For operators other than UNION ALL we have to make sure that
- ** the ORDER BY clause covers every term of the result set. Add
- ** terms to the ORDER BY clause as necessary.
- */
- if( op!=TK_ALL ){
- for(i=1; db->mallocFailed==0 && i<=p->pEList->nExpr; i++){
- struct ExprList_item *pItem;
- for(j=0, pItem=pOrderBy->a; j<nOrderBy; j++, pItem++){
- assert( pItem->iOrderByCol>0 );
- if( pItem->iOrderByCol==i ) break;
- }
- if( j==nOrderBy ){
- Expr *pNew = sqlite3Expr(db, TK_INTEGER, 0);
- if( pNew==0 ) return SQLITE_NOMEM;
- pNew->flags |= EP_IntValue;
- pNew->u.iValue = i;
- pOrderBy = sqlite3ExprListAppend(pParse, pOrderBy, pNew);
- if( pOrderBy ) pOrderBy->a[nOrderBy++].iOrderByCol = (u16)i;
- }
- }
- }
-
- /* Compute the comparison permutation and keyinfo that is used with
- ** the permutation used to determine if the next
- ** row of results comes from selectA or selectB. Also add explicit
- ** collations to the ORDER BY clause terms so that when the subqueries
- ** to the right and the left are evaluated, they use the correct
- ** collation.
- */
- aPermute = sqlite3DbMallocRaw(db, sizeof(int)*nOrderBy);
- if( aPermute ){
- struct ExprList_item *pItem;
- for(i=0, pItem=pOrderBy->a; i<nOrderBy; i++, pItem++){
- assert( pItem->iOrderByCol>0 && pItem->iOrderByCol<=p->pEList->nExpr );
- aPermute[i] = pItem->iOrderByCol - 1;
- }
- pKeyMerge =
- sqlite3DbMallocRaw(db, sizeof(*pKeyMerge)+nOrderBy*(sizeof(CollSeq*)+1));
- if( pKeyMerge ){
- pKeyMerge->aSortOrder = (u8*)&pKeyMerge->aColl[nOrderBy];
- pKeyMerge->nField = (u16)nOrderBy;
- pKeyMerge->enc = ENC(db);
- for(i=0; i<nOrderBy; i++){
- CollSeq *pColl;
- Expr *pTerm = pOrderBy->a[i].pExpr;
- if( pTerm->flags & EP_Collate ){
- pColl = sqlite3ExprCollSeq(pParse, pTerm);
- }else{
- pColl = multiSelectCollSeq(pParse, p, aPermute[i]);
- if( pColl==0 ) pColl = db->pDfltColl;
- pOrderBy->a[i].pExpr =
- sqlite3ExprAddCollateString(pParse, pTerm, pColl->zName);
- }
- pKeyMerge->aColl[i] = pColl;
- pKeyMerge->aSortOrder[i] = pOrderBy->a[i].sortOrder;
- }
- }
- }else{
- pKeyMerge = 0;
- }
-
- /* Reattach the ORDER BY clause to the query.
- */
- p->pOrderBy = pOrderBy;
- pPrior->pOrderBy = sqlite3ExprListDup(pParse->db, pOrderBy, 0);
-
- /* Allocate a range of temporary registers and the KeyInfo needed
- ** for the logic that removes duplicate result rows when the
- ** operator is UNION, EXCEPT, or INTERSECT (but not UNION ALL).
- */
- if( op==TK_ALL ){
- regPrev = 0;
- }else{
- int nExpr = p->pEList->nExpr;
- assert( nOrderBy>=nExpr || db->mallocFailed );
- regPrev = pParse->nMem+1;
- pParse->nMem += nExpr+1;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regPrev);
- pKeyDup = sqlite3DbMallocZero(db,
- sizeof(*pKeyDup) + nExpr*(sizeof(CollSeq*)+1) );
- if( pKeyDup ){
- pKeyDup->aSortOrder = (u8*)&pKeyDup->aColl[nExpr];
- pKeyDup->nField = (u16)nExpr;
- pKeyDup->enc = ENC(db);
- for(i=0; i<nExpr; i++){
- pKeyDup->aColl[i] = multiSelectCollSeq(pParse, p, i);
- pKeyDup->aSortOrder[i] = 0;
- }
- }
- }
-
- /* Separate the left and the right query from one another
- */
- p->pPrior = 0;
- sqlite3ResolveOrderGroupBy(pParse, p, p->pOrderBy, "ORDER");
- if( pPrior->pPrior==0 ){
- sqlite3ResolveOrderGroupBy(pParse, pPrior, pPrior->pOrderBy, "ORDER");
- }
-
- /* Compute the limit registers */
- computeLimitRegisters(pParse, p, labelEnd);
- if( p->iLimit && op==TK_ALL ){
- regLimitA = ++pParse->nMem;
- regLimitB = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Copy, p->iOffset ? p->iOffset+1 : p->iLimit,
- regLimitA);
- sqlite3VdbeAddOp2(v, OP_Copy, regLimitA, regLimitB);
- }else{
- regLimitA = regLimitB = 0;
- }
- sqlite3ExprDelete(db, p->pLimit);
- p->pLimit = 0;
- sqlite3ExprDelete(db, p->pOffset);
- p->pOffset = 0;
-
- regAddrA = ++pParse->nMem;
- regEofA = ++pParse->nMem;
- regAddrB = ++pParse->nMem;
- regEofB = ++pParse->nMem;
- regOutA = ++pParse->nMem;
- regOutB = ++pParse->nMem;
- sqlite3SelectDestInit(&destA, SRT_Coroutine, regAddrA);
- sqlite3SelectDestInit(&destB, SRT_Coroutine, regAddrB);
-
- /* Jump past the various subroutines and coroutines to the main
- ** merge loop
- */
- j1 = sqlite3VdbeAddOp0(v, OP_Goto);
- addrSelectA = sqlite3VdbeCurrentAddr(v);
-
-
- /* Generate a coroutine to evaluate the SELECT statement to the
- ** left of the compound operator - the "A" select.
- */
- VdbeNoopComment((v, "Begin coroutine for left SELECT"));
- pPrior->iLimit = regLimitA;
- explainSetInteger(iSub1, pParse->iNextSelectId);
- sqlite3Select(pParse, pPrior, &destA);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, regEofA);
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrA);
- VdbeNoopComment((v, "End coroutine for left SELECT"));
-
- /* Generate a coroutine to evaluate the SELECT statement on
- ** the right - the "B" select
- */
- addrSelectB = sqlite3VdbeCurrentAddr(v);
- VdbeNoopComment((v, "Begin coroutine for right SELECT"));
- savedLimit = p->iLimit;
- savedOffset = p->iOffset;
- p->iLimit = regLimitB;
- p->iOffset = 0;
- explainSetInteger(iSub2, pParse->iNextSelectId);
- sqlite3Select(pParse, p, &destB);
- p->iLimit = savedLimit;
- p->iOffset = savedOffset;
- sqlite3VdbeAddOp2(v, OP_Integer, 1, regEofB);
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrB);
- VdbeNoopComment((v, "End coroutine for right SELECT"));
-
- /* Generate a subroutine that outputs the current row of the A
- ** select as the next output row of the compound select.
- */
- VdbeNoopComment((v, "Output routine for A"));
- addrOutA = generateOutputSubroutine(pParse,
- p, &destA, pDest, regOutA,
- regPrev, pKeyDup, P4_KEYINFO_HANDOFF, labelEnd);
-
- /* Generate a subroutine that outputs the current row of the B
- ** select as the next output row of the compound select.
- */
- if( op==TK_ALL || op==TK_UNION ){
- VdbeNoopComment((v, "Output routine for B"));
- addrOutB = generateOutputSubroutine(pParse,
- p, &destB, pDest, regOutB,
- regPrev, pKeyDup, P4_KEYINFO_STATIC, labelEnd);
- }
-
- /* Generate a subroutine to run when the results from select A
- ** are exhausted and only data in select B remains.
- */
- VdbeNoopComment((v, "eof-A subroutine"));
- if( op==TK_EXCEPT || op==TK_INTERSECT ){
- addrEofA = sqlite3VdbeAddOp2(v, OP_Goto, 0, labelEnd);
- }else{
- addrEofA = sqlite3VdbeAddOp2(v, OP_If, regEofB, labelEnd);
- sqlite3VdbeAddOp2(v, OP_Gosub, regOutB, addrOutB);
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrB);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addrEofA);
- p->nSelectRow += pPrior->nSelectRow;
- }
-
- /* Generate a subroutine to run when the results from select B
- ** are exhausted and only data in select A remains.
- */
- if( op==TK_INTERSECT ){
- addrEofB = addrEofA;
- if( p->nSelectRow > pPrior->nSelectRow ) p->nSelectRow = pPrior->nSelectRow;
- }else{
- VdbeNoopComment((v, "eof-B subroutine"));
- addrEofB = sqlite3VdbeAddOp2(v, OP_If, regEofA, labelEnd);
- sqlite3VdbeAddOp2(v, OP_Gosub, regOutA, addrOutA);
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrA);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addrEofB);
- }
-
- /* Generate code to handle the case of A<B
- */
- VdbeNoopComment((v, "A-lt-B subroutine"));
- addrAltB = sqlite3VdbeAddOp2(v, OP_Gosub, regOutA, addrOutA);
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrA);
- sqlite3VdbeAddOp2(v, OP_If, regEofA, addrEofA);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, labelCmpr);
-
- /* Generate code to handle the case of A==B
- */
- if( op==TK_ALL ){
- addrAeqB = addrAltB;
- }else if( op==TK_INTERSECT ){
- addrAeqB = addrAltB;
- addrAltB++;
- }else{
- VdbeNoopComment((v, "A-eq-B subroutine"));
- addrAeqB =
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrA);
- sqlite3VdbeAddOp2(v, OP_If, regEofA, addrEofA);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, labelCmpr);
- }
-
- /* Generate code to handle the case of A>B
- */
- VdbeNoopComment((v, "A-gt-B subroutine"));
- addrAgtB = sqlite3VdbeCurrentAddr(v);
- if( op==TK_ALL || op==TK_UNION ){
- sqlite3VdbeAddOp2(v, OP_Gosub, regOutB, addrOutB);
- }
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrB);
- sqlite3VdbeAddOp2(v, OP_If, regEofB, addrEofB);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, labelCmpr);
-
- /* This code runs once to initialize everything.
- */
- sqlite3VdbeJumpHere(v, j1);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regEofA);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regEofB);
- sqlite3VdbeAddOp2(v, OP_Gosub, regAddrA, addrSelectA);
- sqlite3VdbeAddOp2(v, OP_Gosub, regAddrB, addrSelectB);
- sqlite3VdbeAddOp2(v, OP_If, regEofA, addrEofA);
- sqlite3VdbeAddOp2(v, OP_If, regEofB, addrEofB);
-
- /* Implement the main merge loop
- */
- sqlite3VdbeResolveLabel(v, labelCmpr);
- sqlite3VdbeAddOp4(v, OP_Permutation, 0, 0, 0, (char*)aPermute, P4_INTARRAY);
- sqlite3VdbeAddOp4(v, OP_Compare, destA.iSdst, destB.iSdst, nOrderBy,
- (char*)pKeyMerge, P4_KEYINFO_HANDOFF);
- sqlite3VdbeChangeP5(v, OPFLAG_PERMUTE);
- sqlite3VdbeAddOp3(v, OP_Jump, addrAltB, addrAeqB, addrAgtB);
-
- /* Jump to the this point in order to terminate the query.
- */
- sqlite3VdbeResolveLabel(v, labelEnd);
-
- /* Set the number of output columns
- */
- if( pDest->eDest==SRT_Output ){
- Select *pFirst = pPrior;
- while( pFirst->pPrior ) pFirst = pFirst->pPrior;
- generateColumnNames(pParse, 0, pFirst->pEList);
- }
-
- /* Reassembly the compound query so that it will be freed correctly
- ** by the calling function */
- if( p->pPrior ){
- sqlite3SelectDelete(db, p->pPrior);
- }
- p->pPrior = pPrior;
-
- /*** TBD: Insert subroutine calls to close cursors on incomplete
- **** subqueries ****/
- explainComposite(pParse, p->op, iSub1, iSub2, 0);
- return SQLITE_OK;
-}
-#endif
-
-#if !defined(SQLITE_OMIT_SUBQUERY) || !defined(SQLITE_OMIT_VIEW)
-/* Forward Declarations */
-static void substExprList(sqlite3*, ExprList*, int, ExprList*);
-static void substSelect(sqlite3*, Select *, int, ExprList *);
-
-/*
-** Scan through the expression pExpr. Replace every reference to
-** a column in table number iTable with a copy of the iColumn-th
-** entry in pEList. (But leave references to the ROWID column
-** unchanged.)
-**
-** This routine is part of the flattening procedure. A subquery
-** whose result set is defined by pEList appears as entry in the
-** FROM clause of a SELECT such that the VDBE cursor assigned to that
-** FORM clause entry is iTable. This routine make the necessary
-** changes to pExpr so that it refers directly to the source table
-** of the subquery rather the result set of the subquery.
-*/
-static Expr *substExpr(
- sqlite3 *db, /* Report malloc errors to this connection */
- Expr *pExpr, /* Expr in which substitution occurs */
- int iTable, /* Table to be substituted */
- ExprList *pEList /* Substitute expressions */
-){
- if( pExpr==0 ) return 0;
- if( pExpr->op==TK_COLUMN && pExpr->iTable==iTable ){
- if( pExpr->iColumn<0 ){
- pExpr->op = TK_NULL;
- }else{
- Expr *pNew;
- assert( pEList!=0 && pExpr->iColumn<pEList->nExpr );
- assert( pExpr->pLeft==0 && pExpr->pRight==0 );
- pNew = sqlite3ExprDup(db, pEList->a[pExpr->iColumn].pExpr, 0);
- sqlite3ExprDelete(db, pExpr);
- pExpr = pNew;
- }
- }else{
- pExpr->pLeft = substExpr(db, pExpr->pLeft, iTable, pEList);
- pExpr->pRight = substExpr(db, pExpr->pRight, iTable, pEList);
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- substSelect(db, pExpr->x.pSelect, iTable, pEList);
- }else{
- substExprList(db, pExpr->x.pList, iTable, pEList);
- }
- }
- return pExpr;
-}
-static void substExprList(
- sqlite3 *db, /* Report malloc errors here */
- ExprList *pList, /* List to scan and in which to make substitutes */
- int iTable, /* Table to be substituted */
- ExprList *pEList /* Substitute values */
-){
- int i;
- if( pList==0 ) return;
- for(i=0; i<pList->nExpr; i++){
- pList->a[i].pExpr = substExpr(db, pList->a[i].pExpr, iTable, pEList);
- }
-}
-static void substSelect(
- sqlite3 *db, /* Report malloc errors here */
- Select *p, /* SELECT statement in which to make substitutions */
- int iTable, /* Table to be replaced */
- ExprList *pEList /* Substitute values */
-){
- SrcList *pSrc;
- struct SrcList_item *pItem;
- int i;
- if( !p ) return;
- substExprList(db, p->pEList, iTable, pEList);
- substExprList(db, p->pGroupBy, iTable, pEList);
- substExprList(db, p->pOrderBy, iTable, pEList);
- p->pHaving = substExpr(db, p->pHaving, iTable, pEList);
- p->pWhere = substExpr(db, p->pWhere, iTable, pEList);
- substSelect(db, p->pPrior, iTable, pEList);
- pSrc = p->pSrc;
- assert( pSrc ); /* Even for (SELECT 1) we have: pSrc!=0 but pSrc->nSrc==0 */
- if( ALWAYS(pSrc) ){
- for(i=pSrc->nSrc, pItem=pSrc->a; i>0; i--, pItem++){
- substSelect(db, pItem->pSelect, iTable, pEList);
- }
- }
-}
-#endif /* !defined(SQLITE_OMIT_SUBQUERY) || !defined(SQLITE_OMIT_VIEW) */
-
-#if !defined(SQLITE_OMIT_SUBQUERY) || !defined(SQLITE_OMIT_VIEW)
-/*
-** This routine attempts to flatten subqueries as a performance optimization.
-** This routine returns 1 if it makes changes and 0 if no flattening occurs.
-**
-** To understand the concept of flattening, consider the following
-** query:
-**
-** SELECT a FROM (SELECT x+y AS a FROM t1 WHERE z<100) WHERE a>5
-**
-** The default way of implementing this query is to execute the
-** subquery first and store the results in a temporary table, then
-** run the outer query on that temporary table. This requires two
-** passes over the data. Furthermore, because the temporary table
-** has no indices, the WHERE clause on the outer query cannot be
-** optimized.
-**
-** This routine attempts to rewrite queries such as the above into
-** a single flat select, like this:
-**
-** SELECT x+y AS a FROM t1 WHERE z<100 AND a>5
-**
-** The code generated for this simpification gives the same result
-** but only has to scan the data once. And because indices might
-** exist on the table t1, a complete scan of the data might be
-** avoided.
-**
-** Flattening is only attempted if all of the following are true:
-**
-** (1) The subquery and the outer query do not both use aggregates.
-**
-** (2) The subquery is not an aggregate or the outer query is not a join.
-**
-** (3) The subquery is not the right operand of a left outer join
-** (Originally ticket #306. Strengthened by ticket #3300)
-**
-** (4) The subquery is not DISTINCT.
-**
-** (**) At one point restrictions (4) and (5) defined a subset of DISTINCT
-** sub-queries that were excluded from this optimization. Restriction
-** (4) has since been expanded to exclude all DISTINCT subqueries.
-**
-** (6) The subquery does not use aggregates or the outer query is not
-** DISTINCT.
-**
-** (7) The subquery has a FROM clause. TODO: For subqueries without
-** A FROM clause, consider adding a FROM close with the special
-** table sqlite_once that consists of a single row containing a
-** single NULL.
-**
-** (8) The subquery does not use LIMIT or the outer query is not a join.
-**
-** (9) The subquery does not use LIMIT or the outer query does not use
-** aggregates.
-**
-** (10) The subquery does not use aggregates or the outer query does not
-** use LIMIT.
-**
-** (11) The subquery and the outer query do not both have ORDER BY clauses.
-**
-** (**) Not implemented. Subsumed into restriction (3). Was previously
-** a separate restriction deriving from ticket #350.
-**
-** (13) The subquery and outer query do not both use LIMIT.
-**
-** (14) The subquery does not use OFFSET.
-**
-** (15) The outer query is not part of a compound select or the
-** subquery does not have a LIMIT clause.
-** (See ticket #2339 and ticket [02a8e81d44]).
-**
-** (16) The outer query is not an aggregate or the subquery does
-** not contain ORDER BY. (Ticket #2942) This used to not matter
-** until we introduced the group_concat() function.
-**
-** (17) The sub-query is not a compound select, or it is a UNION ALL
-** compound clause made up entirely of non-aggregate queries, and
-** the parent query:
-**
-** * is not itself part of a compound select,
-** * is not an aggregate or DISTINCT query, and
-** * is not a join
-**
-** The parent and sub-query may contain WHERE clauses. Subject to
-** rules (11), (13) and (14), they may also contain ORDER BY,
-** LIMIT and OFFSET clauses. The subquery cannot use any compound
-** operator other than UNION ALL because all the other compound
-** operators have an implied DISTINCT which is disallowed by
-** restriction (4).
-**
-** Also, each component of the sub-query must return the same number
-** of result columns. This is actually a requirement for any compound
-** SELECT statement, but all the code here does is make sure that no
-** such (illegal) sub-query is flattened. The caller will detect the
-** syntax error and return a detailed message.
-**
-** (18) If the sub-query is a compound select, then all terms of the
-** ORDER by clause of the parent must be simple references to
-** columns of the sub-query.
-**
-** (19) The subquery does not use LIMIT or the outer query does not
-** have a WHERE clause.
-**
-** (20) If the sub-query is a compound select, then it must not use
-** an ORDER BY clause. Ticket #3773. We could relax this constraint
-** somewhat by saying that the terms of the ORDER BY clause must
-** appear as unmodified result columns in the outer query. But we
-** have other optimizations in mind to deal with that case.
-**
-** (21) The subquery does not use LIMIT or the outer query is not
-** DISTINCT. (See ticket [752e1646fc]).
-**
-** In this routine, the "p" parameter is a pointer to the outer query.
-** The subquery is p->pSrc->a[iFrom]. isAgg is true if the outer query
-** uses aggregates and subqueryIsAgg is true if the subquery uses aggregates.
-**
-** If flattening is not attempted, this routine is a no-op and returns 0.
-** If flattening is attempted this routine returns 1.
-**
-** All of the expression analysis must occur on both the outer query and
-** the subquery before this routine runs.
-*/
-static int flattenSubquery(
- Parse *pParse, /* Parsing context */
- Select *p, /* The parent or outer SELECT statement */
- int iFrom, /* Index in p->pSrc->a[] of the inner subquery */
- int isAgg, /* True if outer SELECT uses aggregate functions */
- int subqueryIsAgg /* True if the subquery uses aggregate functions */
-){
- const char *zSavedAuthContext = pParse->zAuthContext;
- Select *pParent;
- Select *pSub; /* The inner query or "subquery" */
- Select *pSub1; /* Pointer to the rightmost select in sub-query */
- SrcList *pSrc; /* The FROM clause of the outer query */
- SrcList *pSubSrc; /* The FROM clause of the subquery */
- ExprList *pList; /* The result set of the outer query */
- int iParent; /* VDBE cursor number of the pSub result set temp table */
- int i; /* Loop counter */
- Expr *pWhere; /* The WHERE clause */
- struct SrcList_item *pSubitem; /* The subquery */
- sqlite3 *db = pParse->db;
-
- /* Check to see if flattening is permitted. Return 0 if not.
- */
- assert( p!=0 );
- assert( p->pPrior==0 ); /* Unable to flatten compound queries */
- if( OptimizationDisabled(db, SQLITE_QueryFlattener) ) return 0;
- pSrc = p->pSrc;
- assert( pSrc && iFrom>=0 && iFrom<pSrc->nSrc );
- pSubitem = &pSrc->a[iFrom];
- iParent = pSubitem->iCursor;
- pSub = pSubitem->pSelect;
- assert( pSub!=0 );
- if( isAgg && subqueryIsAgg ) return 0; /* Restriction (1) */
- if( subqueryIsAgg && pSrc->nSrc>1 ) return 0; /* Restriction (2) */
- pSubSrc = pSub->pSrc;
- assert( pSubSrc );
- /* Prior to version 3.1.2, when LIMIT and OFFSET had to be simple constants,
- ** not arbitrary expresssions, we allowed some combining of LIMIT and OFFSET
- ** because they could be computed at compile-time. But when LIMIT and OFFSET
- ** became arbitrary expressions, we were forced to add restrictions (13)
- ** and (14). */
- if( pSub->pLimit && p->pLimit ) return 0; /* Restriction (13) */
- if( pSub->pOffset ) return 0; /* Restriction (14) */
- if( p->pRightmost && pSub->pLimit ){
- return 0; /* Restriction (15) */
- }
- if( pSubSrc->nSrc==0 ) return 0; /* Restriction (7) */
- if( pSub->selFlags & SF_Distinct ) return 0; /* Restriction (5) */
- if( pSub->pLimit && (pSrc->nSrc>1 || isAgg) ){
- return 0; /* Restrictions (8)(9) */
- }
- if( (p->selFlags & SF_Distinct)!=0 && subqueryIsAgg ){
- return 0; /* Restriction (6) */
- }
- if( p->pOrderBy && pSub->pOrderBy ){
- return 0; /* Restriction (11) */
- }
- if( isAgg && pSub->pOrderBy ) return 0; /* Restriction (16) */
- if( pSub->pLimit && p->pWhere ) return 0; /* Restriction (19) */
- if( pSub->pLimit && (p->selFlags & SF_Distinct)!=0 ){
- return 0; /* Restriction (21) */
- }
-
- /* OBSOLETE COMMENT 1:
- ** Restriction 3: If the subquery is a join, make sure the subquery is
- ** not used as the right operand of an outer join. Examples of why this
- ** is not allowed:
- **
- ** t1 LEFT OUTER JOIN (t2 JOIN t3)
- **
- ** If we flatten the above, we would get
- **
- ** (t1 LEFT OUTER JOIN t2) JOIN t3
- **
- ** which is not at all the same thing.
- **
- ** OBSOLETE COMMENT 2:
- ** Restriction 12: If the subquery is the right operand of a left outer
- ** join, make sure the subquery has no WHERE clause.
- ** An examples of why this is not allowed:
- **
- ** t1 LEFT OUTER JOIN (SELECT * FROM t2 WHERE t2.x>0)
- **
- ** If we flatten the above, we would get
- **
- ** (t1 LEFT OUTER JOIN t2) WHERE t2.x>0
- **
- ** But the t2.x>0 test will always fail on a NULL row of t2, which
- ** effectively converts the OUTER JOIN into an INNER JOIN.
- **
- ** THIS OVERRIDES OBSOLETE COMMENTS 1 AND 2 ABOVE:
- ** Ticket #3300 shows that flattening the right term of a LEFT JOIN
- ** is fraught with danger. Best to avoid the whole thing. If the
- ** subquery is the right term of a LEFT JOIN, then do not flatten.
- */
- if( (pSubitem->jointype & JT_OUTER)!=0 ){
- return 0;
- }
-
- /* Restriction 17: If the sub-query is a compound SELECT, then it must
- ** use only the UNION ALL operator. And none of the simple select queries
- ** that make up the compound SELECT are allowed to be aggregate or distinct
- ** queries.
- */
- if( pSub->pPrior ){
- if( pSub->pOrderBy ){
- return 0; /* Restriction 20 */
- }
- if( isAgg || (p->selFlags & SF_Distinct)!=0 || pSrc->nSrc!=1 ){
- return 0;
- }
- for(pSub1=pSub; pSub1; pSub1=pSub1->pPrior){
- testcase( (pSub1->selFlags & (SF_Distinct|SF_Aggregate))==SF_Distinct );
- testcase( (pSub1->selFlags & (SF_Distinct|SF_Aggregate))==SF_Aggregate );
- assert( pSub->pSrc!=0 );
- if( (pSub1->selFlags & (SF_Distinct|SF_Aggregate))!=0
- || (pSub1->pPrior && pSub1->op!=TK_ALL)
- || pSub1->pSrc->nSrc<1
- || pSub->pEList->nExpr!=pSub1->pEList->nExpr
- ){
- return 0;
- }
- testcase( pSub1->pSrc->nSrc>1 );
- }
-
- /* Restriction 18. */
- if( p->pOrderBy ){
- int ii;
- for(ii=0; ii<p->pOrderBy->nExpr; ii++){
- if( p->pOrderBy->a[ii].iOrderByCol==0 ) return 0;
- }
- }
- }
-
- /***** If we reach this point, flattening is permitted. *****/
-
- /* Authorize the subquery */
- pParse->zAuthContext = pSubitem->zName;
- TESTONLY(i =) sqlite3AuthCheck(pParse, SQLITE_SELECT, 0, 0, 0);
- testcase( i==SQLITE_DENY );
- pParse->zAuthContext = zSavedAuthContext;
-
- /* If the sub-query is a compound SELECT statement, then (by restrictions
- ** 17 and 18 above) it must be a UNION ALL and the parent query must
- ** be of the form:
- **
- ** SELECT <expr-list> FROM (<sub-query>) <where-clause>
- **
- ** followed by any ORDER BY, LIMIT and/or OFFSET clauses. This block
- ** creates N-1 copies of the parent query without any ORDER BY, LIMIT or
- ** OFFSET clauses and joins them to the left-hand-side of the original
- ** using UNION ALL operators. In this case N is the number of simple
- ** select statements in the compound sub-query.
- **
- ** Example:
- **
- ** SELECT a+1 FROM (
- ** SELECT x FROM tab
- ** UNION ALL
- ** SELECT y FROM tab
- ** UNION ALL
- ** SELECT abs(z*2) FROM tab2
- ** ) WHERE a!=5 ORDER BY 1
- **
- ** Transformed into:
- **
- ** SELECT x+1 FROM tab WHERE x+1!=5
- ** UNION ALL
- ** SELECT y+1 FROM tab WHERE y+1!=5
- ** UNION ALL
- ** SELECT abs(z*2)+1 FROM tab2 WHERE abs(z*2)+1!=5
- ** ORDER BY 1
- **
- ** We call this the "compound-subquery flattening".
- */
- for(pSub=pSub->pPrior; pSub; pSub=pSub->pPrior){
- Select *pNew;
- ExprList *pOrderBy = p->pOrderBy;
- Expr *pLimit = p->pLimit;
- Expr *pOffset = p->pOffset;
- Select *pPrior = p->pPrior;
- p->pOrderBy = 0;
- p->pSrc = 0;
- p->pPrior = 0;
- p->pLimit = 0;
- p->pOffset = 0;
- pNew = sqlite3SelectDup(db, p, 0);
- p->pOffset = pOffset;
- p->pLimit = pLimit;
- p->pOrderBy = pOrderBy;
- p->pSrc = pSrc;
- p->op = TK_ALL;
- p->pRightmost = 0;
- if( pNew==0 ){
- pNew = pPrior;
- }else{
- pNew->pPrior = pPrior;
- pNew->pRightmost = 0;
- }
- p->pPrior = pNew;
- if( db->mallocFailed ) return 1;
- }
-
- /* Begin flattening the iFrom-th entry of the FROM clause
- ** in the outer query.
- */
- pSub = pSub1 = pSubitem->pSelect;
-
- /* Delete the transient table structure associated with the
- ** subquery
- */
- sqlite3DbFree(db, pSubitem->zDatabase);
- sqlite3DbFree(db, pSubitem->zName);
- sqlite3DbFree(db, pSubitem->zAlias);
- pSubitem->zDatabase = 0;
- pSubitem->zName = 0;
- pSubitem->zAlias = 0;
- pSubitem->pSelect = 0;
-
- /* Defer deleting the Table object associated with the
- ** subquery until code generation is
- ** complete, since there may still exist Expr.pTab entries that
- ** refer to the subquery even after flattening. Ticket #3346.
- **
- ** pSubitem->pTab is always non-NULL by test restrictions and tests above.
- */
- if( ALWAYS(pSubitem->pTab!=0) ){
- Table *pTabToDel = pSubitem->pTab;
- if( pTabToDel->nRef==1 ){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- pTabToDel->pNextZombie = pToplevel->pZombieTab;
- pToplevel->pZombieTab = pTabToDel;
- }else{
- pTabToDel->nRef--;
- }
- pSubitem->pTab = 0;
- }
-
- /* The following loop runs once for each term in a compound-subquery
- ** flattening (as described above). If we are doing a different kind
- ** of flattening - a flattening other than a compound-subquery flattening -
- ** then this loop only runs once.
- **
- ** This loop moves all of the FROM elements of the subquery into the
- ** the FROM clause of the outer query. Before doing this, remember
- ** the cursor number for the original outer query FROM element in
- ** iParent. The iParent cursor will never be used. Subsequent code
- ** will scan expressions looking for iParent references and replace
- ** those references with expressions that resolve to the subquery FROM
- ** elements we are now copying in.
- */
- for(pParent=p; pParent; pParent=pParent->pPrior, pSub=pSub->pPrior){
- int nSubSrc;
- u8 jointype = 0;
- pSubSrc = pSub->pSrc; /* FROM clause of subquery */
- nSubSrc = pSubSrc->nSrc; /* Number of terms in subquery FROM clause */
- pSrc = pParent->pSrc; /* FROM clause of the outer query */
-
- if( pSrc ){
- assert( pParent==p ); /* First time through the loop */
- jointype = pSubitem->jointype;
- }else{
- assert( pParent!=p ); /* 2nd and subsequent times through the loop */
- pSrc = pParent->pSrc = sqlite3SrcListAppend(db, 0, 0, 0);
- if( pSrc==0 ){
- assert( db->mallocFailed );
- break;
- }
- }
-
- /* The subquery uses a single slot of the FROM clause of the outer
- ** query. If the subquery has more than one element in its FROM clause,
- ** then expand the outer query to make space for it to hold all elements
- ** of the subquery.
- **
- ** Example:
- **
- ** SELECT * FROM tabA, (SELECT * FROM sub1, sub2), tabB;
- **
- ** The outer query has 3 slots in its FROM clause. One slot of the
- ** outer query (the middle slot) is used by the subquery. The next
- ** block of code will expand the out query to 4 slots. The middle
- ** slot is expanded to two slots in order to make space for the
- ** two elements in the FROM clause of the subquery.
- */
- if( nSubSrc>1 ){
- pParent->pSrc = pSrc = sqlite3SrcListEnlarge(db, pSrc, nSubSrc-1,iFrom+1);
- if( db->mallocFailed ){
- break;
- }
- }
-
- /* Transfer the FROM clause terms from the subquery into the
- ** outer query.
- */
- for(i=0; i<nSubSrc; i++){
- sqlite3IdListDelete(db, pSrc->a[i+iFrom].pUsing);
- pSrc->a[i+iFrom] = pSubSrc->a[i];
- memset(&pSubSrc->a[i], 0, sizeof(pSubSrc->a[i]));
- }
- pSrc->a[iFrom].jointype = jointype;
-
- /* Now begin substituting subquery result set expressions for
- ** references to the iParent in the outer query.
- **
- ** Example:
- **
- ** SELECT a+5, b*10 FROM (SELECT x*3 AS a, y+10 AS b FROM t1) WHERE a>b;
- ** \ \_____________ subquery __________/ /
- ** \_____________________ outer query ______________________________/
- **
- ** We look at every expression in the outer query and every place we see
- ** "a" we substitute "x*3" and every place we see "b" we substitute "y+10".
- */
- pList = pParent->pEList;
- for(i=0; i<pList->nExpr; i++){
- if( pList->a[i].zName==0 ){
- char *zName = sqlite3DbStrDup(db, pList->a[i].zSpan);
- sqlite3Dequote(zName);
- pList->a[i].zName = zName;
- }
- }
- substExprList(db, pParent->pEList, iParent, pSub->pEList);
- if( isAgg ){
- substExprList(db, pParent->pGroupBy, iParent, pSub->pEList);
- pParent->pHaving = substExpr(db, pParent->pHaving, iParent, pSub->pEList);
- }
- if( pSub->pOrderBy ){
- assert( pParent->pOrderBy==0 );
- pParent->pOrderBy = pSub->pOrderBy;
- pSub->pOrderBy = 0;
- }else if( pParent->pOrderBy ){
- substExprList(db, pParent->pOrderBy, iParent, pSub->pEList);
- }
- if( pSub->pWhere ){
- pWhere = sqlite3ExprDup(db, pSub->pWhere, 0);
- }else{
- pWhere = 0;
- }
- if( subqueryIsAgg ){
- assert( pParent->pHaving==0 );
- pParent->pHaving = pParent->pWhere;
- pParent->pWhere = pWhere;
- pParent->pHaving = substExpr(db, pParent->pHaving, iParent, pSub->pEList);
- pParent->pHaving = sqlite3ExprAnd(db, pParent->pHaving,
- sqlite3ExprDup(db, pSub->pHaving, 0));
- assert( pParent->pGroupBy==0 );
- pParent->pGroupBy = sqlite3ExprListDup(db, pSub->pGroupBy, 0);
- }else{
- pParent->pWhere = substExpr(db, pParent->pWhere, iParent, pSub->pEList);
- pParent->pWhere = sqlite3ExprAnd(db, pParent->pWhere, pWhere);
- }
-
- /* The flattened query is distinct if either the inner or the
- ** outer query is distinct.
- */
- pParent->selFlags |= pSub->selFlags & SF_Distinct;
-
- /*
- ** SELECT ... FROM (SELECT ... LIMIT a OFFSET b) LIMIT x OFFSET y;
- **
- ** One is tempted to try to add a and b to combine the limits. But this
- ** does not work if either limit is negative.
- */
- if( pSub->pLimit ){
- pParent->pLimit = pSub->pLimit;
- pSub->pLimit = 0;
- }
- }
-
- /* Finially, delete what is left of the subquery and return
- ** success.
- */
- sqlite3SelectDelete(db, pSub1);
-
- return 1;
-}
-#endif /* !defined(SQLITE_OMIT_SUBQUERY) || !defined(SQLITE_OMIT_VIEW) */
-
-/*
-** Based on the contents of the AggInfo structure indicated by the first
-** argument, this function checks if the following are true:
-**
-** * the query contains just a single aggregate function,
-** * the aggregate function is either min() or max(), and
-** * the argument to the aggregate function is a column value.
-**
-** If all of the above are true, then WHERE_ORDERBY_MIN or WHERE_ORDERBY_MAX
-** is returned as appropriate. Also, *ppMinMax is set to point to the
-** list of arguments passed to the aggregate before returning.
-**
-** Or, if the conditions above are not met, *ppMinMax is set to 0 and
-** WHERE_ORDERBY_NORMAL is returned.
-*/
-static u8 minMaxQuery(AggInfo *pAggInfo, ExprList **ppMinMax){
- int eRet = WHERE_ORDERBY_NORMAL; /* Return value */
-
- *ppMinMax = 0;
- if( pAggInfo->nFunc==1 ){
- Expr *pExpr = pAggInfo->aFunc[0].pExpr; /* Aggregate function */
- ExprList *pEList = pExpr->x.pList; /* Arguments to agg function */
-
- assert( pExpr->op==TK_AGG_FUNCTION );
- if( pEList && pEList->nExpr==1 && pEList->a[0].pExpr->op==TK_AGG_COLUMN ){
- const char *zFunc = pExpr->u.zToken;
- if( sqlite3StrICmp(zFunc, "min")==0 ){
- eRet = WHERE_ORDERBY_MIN;
- *ppMinMax = pEList;
- }else if( sqlite3StrICmp(zFunc, "max")==0 ){
- eRet = WHERE_ORDERBY_MAX;
- *ppMinMax = pEList;
- }
- }
- }
-
- assert( *ppMinMax==0 || (*ppMinMax)->nExpr==1 );
- return eRet;
-}
-
-/*
-** The select statement passed as the first argument is an aggregate query.
-** The second argment is the associated aggregate-info object. This
-** function tests if the SELECT is of the form:
-**
-** SELECT count(*) FROM <tbl>
-**
-** where table is a database table, not a sub-select or view. If the query
-** does match this pattern, then a pointer to the Table object representing
-** <tbl> is returned. Otherwise, 0 is returned.
-*/
-static Table *isSimpleCount(Select *p, AggInfo *pAggInfo){
- Table *pTab;
- Expr *pExpr;
-
- assert( !p->pGroupBy );
-
- if( p->pWhere || p->pEList->nExpr!=1
- || p->pSrc->nSrc!=1 || p->pSrc->a[0].pSelect
- ){
- return 0;
- }
- pTab = p->pSrc->a[0].pTab;
- pExpr = p->pEList->a[0].pExpr;
- assert( pTab && !pTab->pSelect && pExpr );
-
- if( IsVirtual(pTab) ) return 0;
- if( pExpr->op!=TK_AGG_FUNCTION ) return 0;
- if( NEVER(pAggInfo->nFunc==0) ) return 0;
- if( (pAggInfo->aFunc[0].pFunc->flags&SQLITE_FUNC_COUNT)==0 ) return 0;
- if( pExpr->flags&EP_Distinct ) return 0;
-
- return pTab;
-}
-
-/*
-** If the source-list item passed as an argument was augmented with an
-** INDEXED BY clause, then try to locate the specified index. If there
-** was such a clause and the named index cannot be found, return
-** SQLITE_ERROR and leave an error in pParse. Otherwise, populate
-** pFrom->pIndex and return SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3IndexedByLookup(Parse *pParse, struct SrcList_item *pFrom){
- if( pFrom->pTab && pFrom->zIndex ){
- Table *pTab = pFrom->pTab;
- char *zIndex = pFrom->zIndex;
- Index *pIdx;
- for(pIdx=pTab->pIndex;
- pIdx && sqlite3StrICmp(pIdx->zName, zIndex);
- pIdx=pIdx->pNext
- );
- if( !pIdx ){
- sqlite3ErrorMsg(pParse, "no such index: %s", zIndex, 0);
- pParse->checkSchema = 1;
- return SQLITE_ERROR;
- }
- pFrom->pIndex = pIdx;
- }
- return SQLITE_OK;
-}
-
-/*
-** This routine is a Walker callback for "expanding" a SELECT statement.
-** "Expanding" means to do the following:
-**
-** (1) Make sure VDBE cursor numbers have been assigned to every
-** element of the FROM clause.
-**
-** (2) Fill in the pTabList->a[].pTab fields in the SrcList that
-** defines FROM clause. When views appear in the FROM clause,
-** fill pTabList->a[].pSelect with a copy of the SELECT statement
-** that implements the view. A copy is made of the view's SELECT
-** statement so that we can freely modify or delete that statement
-** without worrying about messing up the presistent representation
-** of the view.
-**
-** (3) Add terms to the WHERE clause to accomodate the NATURAL keyword
-** on joins and the ON and USING clause of joins.
-**
-** (4) Scan the list of columns in the result set (pEList) looking
-** for instances of the "*" operator or the TABLE.* operator.
-** If found, expand each "*" to be every column in every table
-** and TABLE.* to be every column in TABLE.
-**
-*/
-static int selectExpander(Walker *pWalker, Select *p){
- Parse *pParse = pWalker->pParse;
- int i, j, k;
- SrcList *pTabList;
- ExprList *pEList;
- struct SrcList_item *pFrom;
- sqlite3 *db = pParse->db;
- Expr *pE, *pRight, *pExpr;
- u16 selFlags = p->selFlags;
-
- p->selFlags |= SF_Expanded;
- if( db->mallocFailed ){
- return WRC_Abort;
- }
- if( NEVER(p->pSrc==0) || (selFlags & SF_Expanded)!=0 ){
- return WRC_Prune;
- }
- pTabList = p->pSrc;
- pEList = p->pEList;
-
- /* Make sure cursor numbers have been assigned to all entries in
- ** the FROM clause of the SELECT statement.
- */
- sqlite3SrcListAssignCursors(pParse, pTabList);
-
- /* Look up every table named in the FROM clause of the select. If
- ** an entry of the FROM clause is a subquery instead of a table or view,
- ** then create a transient table structure to describe the subquery.
- */
- for(i=0, pFrom=pTabList->a; i<pTabList->nSrc; i++, pFrom++){
- Table *pTab;
- if( pFrom->pTab!=0 ){
- /* This statement has already been prepared. There is no need
- ** to go further. */
- assert( i==0 );
- return WRC_Prune;
- }
- if( pFrom->zName==0 ){
-#ifndef SQLITE_OMIT_SUBQUERY
- Select *pSel = pFrom->pSelect;
- /* A sub-query in the FROM clause of a SELECT */
- assert( pSel!=0 );
- assert( pFrom->pTab==0 );
- sqlite3WalkSelect(pWalker, pSel);
- pFrom->pTab = pTab = sqlite3DbMallocZero(db, sizeof(Table));
- if( pTab==0 ) return WRC_Abort;
- pTab->nRef = 1;
- pTab->zName = sqlite3MPrintf(db, "sqlite_subquery_%p_", (void*)pTab);
- while( pSel->pPrior ){ pSel = pSel->pPrior; }
- selectColumnsFromExprList(pParse, pSel->pEList, &pTab->nCol, &pTab->aCol);
- pTab->iPKey = -1;
- pTab->nRowEst = 1000000;
- pTab->tabFlags |= TF_Ephemeral;
-#endif
- }else{
- /* An ordinary table or view name in the FROM clause */
- assert( pFrom->pTab==0 );
- pFrom->pTab = pTab = sqlite3LocateTableItem(pParse, 0, pFrom);
- if( pTab==0 ) return WRC_Abort;
- if( pTab->nRef==0xffff ){
- sqlite3ErrorMsg(pParse, "too many references to \"%s\": max 65535",
- pTab->zName);
- pFrom->pTab = 0;
- return WRC_Abort;
- }
- pTab->nRef++;
-#if !defined(SQLITE_OMIT_VIEW) || !defined (SQLITE_OMIT_VIRTUALTABLE)
- if( pTab->pSelect || IsVirtual(pTab) ){
- /* We reach here if the named table is a really a view */
- if( sqlite3ViewGetColumnNames(pParse, pTab) ) return WRC_Abort;
- assert( pFrom->pSelect==0 );
- pFrom->pSelect = sqlite3SelectDup(db, pTab->pSelect, 0);
- sqlite3WalkSelect(pWalker, pFrom->pSelect);
- }
-#endif
- }
-
- /* Locate the index named by the INDEXED BY clause, if any. */
- if( sqlite3IndexedByLookup(pParse, pFrom) ){
- return WRC_Abort;
- }
- }
-
- /* Process NATURAL keywords, and ON and USING clauses of joins.
- */
- if( db->mallocFailed || sqliteProcessJoin(pParse, p) ){
- return WRC_Abort;
- }
-
- /* For every "*" that occurs in the column list, insert the names of
- ** all columns in all tables. And for every TABLE.* insert the names
- ** of all columns in TABLE. The parser inserted a special expression
- ** with the TK_ALL operator for each "*" that it found in the column list.
- ** The following code just has to locate the TK_ALL expressions and expand
- ** each one to the list of all columns in all tables.
- **
- ** The first loop just checks to see if there are any "*" operators
- ** that need expanding.
- */
- for(k=0; k<pEList->nExpr; k++){
- pE = pEList->a[k].pExpr;
- if( pE->op==TK_ALL ) break;
- assert( pE->op!=TK_DOT || pE->pRight!=0 );
- assert( pE->op!=TK_DOT || (pE->pLeft!=0 && pE->pLeft->op==TK_ID) );
- if( pE->op==TK_DOT && pE->pRight->op==TK_ALL ) break;
- }
- if( k<pEList->nExpr ){
- /*
- ** If we get here it means the result set contains one or more "*"
- ** operators that need to be expanded. Loop through each expression
- ** in the result set and expand them one by one.
- */
- struct ExprList_item *a = pEList->a;
- ExprList *pNew = 0;
- int flags = pParse->db->flags;
- int longNames = (flags & SQLITE_FullColNames)!=0
- && (flags & SQLITE_ShortColNames)==0;
-
- /* When processing FROM-clause subqueries, it is always the case
- ** that full_column_names=OFF and short_column_names=ON. The
- ** sqlite3ResultSetOfSelect() routine makes it so. */
- assert( (p->selFlags & SF_NestedFrom)==0
- || ((flags & SQLITE_FullColNames)==0 &&
- (flags & SQLITE_ShortColNames)!=0) );
-
- for(k=0; k<pEList->nExpr; k++){
- pE = a[k].pExpr;
- pRight = pE->pRight;
- assert( pE->op!=TK_DOT || pRight!=0 );
- if( pE->op!=TK_ALL && (pE->op!=TK_DOT || pRight->op!=TK_ALL) ){
- /* This particular expression does not need to be expanded.
- */
- pNew = sqlite3ExprListAppend(pParse, pNew, a[k].pExpr);
- if( pNew ){
- pNew->a[pNew->nExpr-1].zName = a[k].zName;
- pNew->a[pNew->nExpr-1].zSpan = a[k].zSpan;
- a[k].zName = 0;
- a[k].zSpan = 0;
- }
- a[k].pExpr = 0;
- }else{
- /* This expression is a "*" or a "TABLE.*" and needs to be
- ** expanded. */
- int tableSeen = 0; /* Set to 1 when TABLE matches */
- char *zTName = 0; /* text of name of TABLE */
- if( pE->op==TK_DOT ){
- assert( pE->pLeft!=0 );
- assert( !ExprHasProperty(pE->pLeft, EP_IntValue) );
- zTName = pE->pLeft->u.zToken;
- }
- for(i=0, pFrom=pTabList->a; i<pTabList->nSrc; i++, pFrom++){
- Table *pTab = pFrom->pTab;
- Select *pSub = pFrom->pSelect;
- char *zTabName = pFrom->zAlias;
- const char *zSchemaName = 0;
- int iDb;
- if( zTabName==0 ){
- zTabName = pTab->zName;
- }
- if( db->mallocFailed ) break;
- if( pSub==0 || (pSub->selFlags & SF_NestedFrom)==0 ){
- pSub = 0;
- if( zTName && sqlite3StrICmp(zTName, zTabName)!=0 ){
- continue;
- }
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- zSchemaName = iDb>=0 ? db->aDb[iDb].zName : "*";
- }
- for(j=0; j<pTab->nCol; j++){
- char *zName = pTab->aCol[j].zName;
- char *zColname; /* The computed column name */
- char *zToFree; /* Malloced string that needs to be freed */
- Token sColname; /* Computed column name as a token */
-
- assert( zName );
- if( zTName && pSub
- && sqlite3MatchSpanName(pSub->pEList->a[j].zSpan, 0, zTName, 0)==0
- ){
- continue;
- }
-
- /* If a column is marked as 'hidden' (currently only possible
- ** for virtual tables), do not include it in the expanded
- ** result-set list.
- */
- if( IsHiddenColumn(&pTab->aCol[j]) ){
- assert(IsVirtual(pTab));
- continue;
- }
- tableSeen = 1;
-
- if( i>0 && zTName==0 ){
- if( (pFrom->jointype & JT_NATURAL)!=0
- && tableAndColumnIndex(pTabList, i, zName, 0, 0)
- ){
- /* In a NATURAL join, omit the join columns from the
- ** table to the right of the join */
- continue;
- }
- if( sqlite3IdListIndex(pFrom->pUsing, zName)>=0 ){
- /* In a join with a USING clause, omit columns in the
- ** using clause from the table on the right. */
- continue;
- }
- }
- pRight = sqlite3Expr(db, TK_ID, zName);
- zColname = zName;
- zToFree = 0;
- if( longNames || pTabList->nSrc>1 ){
- Expr *pLeft;
- pLeft = sqlite3Expr(db, TK_ID, zTabName);
- pExpr = sqlite3PExpr(pParse, TK_DOT, pLeft, pRight, 0);
- if( zSchemaName ){
- pLeft = sqlite3Expr(db, TK_ID, zSchemaName);
- pExpr = sqlite3PExpr(pParse, TK_DOT, pLeft, pExpr, 0);
- }
- if( longNames ){
- zColname = sqlite3MPrintf(db, "%s.%s", zTabName, zName);
- zToFree = zColname;
- }
- }else{
- pExpr = pRight;
- }
- pNew = sqlite3ExprListAppend(pParse, pNew, pExpr);
- sColname.z = zColname;
- sColname.n = sqlite3Strlen30(zColname);
- sqlite3ExprListSetName(pParse, pNew, &sColname, 0);
- if( pNew && (p->selFlags & SF_NestedFrom)!=0 ){
- struct ExprList_item *pX = &pNew->a[pNew->nExpr-1];
- if( pSub ){
- pX->zSpan = sqlite3DbStrDup(db, pSub->pEList->a[j].zSpan);
- testcase( pX->zSpan==0 );
- }else{
- pX->zSpan = sqlite3MPrintf(db, "%s.%s.%s",
- zSchemaName, zTabName, zColname);
- testcase( pX->zSpan==0 );
- }
- pX->bSpanIsTab = 1;
- }
- sqlite3DbFree(db, zToFree);
- }
- }
- if( !tableSeen ){
- if( zTName ){
- sqlite3ErrorMsg(pParse, "no such table: %s", zTName);
- }else{
- sqlite3ErrorMsg(pParse, "no tables specified");
- }
- }
- }
- }
- sqlite3ExprListDelete(db, pEList);
- p->pEList = pNew;
- }
-#if SQLITE_MAX_COLUMN
- if( p->pEList && p->pEList->nExpr>db->aLimit[SQLITE_LIMIT_COLUMN] ){
- sqlite3ErrorMsg(pParse, "too many columns in result set");
- }
-#endif
- return WRC_Continue;
-}
-
-/*
-** No-op routine for the parse-tree walker.
-**
-** When this routine is the Walker.xExprCallback then expression trees
-** are walked without any actions being taken at each node. Presumably,
-** when this routine is used for Walker.xExprCallback then
-** Walker.xSelectCallback is set to do something useful for every
-** subquery in the parser tree.
-*/
-static int exprWalkNoop(Walker *NotUsed, Expr *NotUsed2){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- return WRC_Continue;
-}
-
-/*
-** This routine "expands" a SELECT statement and all of its subqueries.
-** For additional information on what it means to "expand" a SELECT
-** statement, see the comment on the selectExpand worker callback above.
-**
-** Expanding a SELECT statement is the first step in processing a
-** SELECT statement. The SELECT statement must be expanded before
-** name resolution is performed.
-**
-** If anything goes wrong, an error message is written into pParse.
-** The calling function can detect the problem by looking at pParse->nErr
-** and/or pParse->db->mallocFailed.
-*/
-static void sqlite3SelectExpand(Parse *pParse, Select *pSelect){
- Walker w;
- w.xSelectCallback = selectExpander;
- w.xExprCallback = exprWalkNoop;
- w.pParse = pParse;
- sqlite3WalkSelect(&w, pSelect);
-}
-
-
-#ifndef SQLITE_OMIT_SUBQUERY
-/*
-** This is a Walker.xSelectCallback callback for the sqlite3SelectTypeInfo()
-** interface.
-**
-** For each FROM-clause subquery, add Column.zType and Column.zColl
-** information to the Table structure that represents the result set
-** of that subquery.
-**
-** The Table structure that represents the result set was constructed
-** by selectExpander() but the type and collation information was omitted
-** at that point because identifiers had not yet been resolved. This
-** routine is called after identifier resolution.
-*/
-static int selectAddSubqueryTypeInfo(Walker *pWalker, Select *p){
- Parse *pParse;
- int i;
- SrcList *pTabList;
- struct SrcList_item *pFrom;
-
- assert( p->selFlags & SF_Resolved );
- if( (p->selFlags & SF_HasTypeInfo)==0 ){
- p->selFlags |= SF_HasTypeInfo;
- pParse = pWalker->pParse;
- pTabList = p->pSrc;
- for(i=0, pFrom=pTabList->a; i<pTabList->nSrc; i++, pFrom++){
- Table *pTab = pFrom->pTab;
- if( ALWAYS(pTab!=0) && (pTab->tabFlags & TF_Ephemeral)!=0 ){
- /* A sub-query in the FROM clause of a SELECT */
- Select *pSel = pFrom->pSelect;
- assert( pSel );
- while( pSel->pPrior ) pSel = pSel->pPrior;
- selectAddColumnTypeAndCollation(pParse, pTab->nCol, pTab->aCol, pSel);
- }
- }
- }
- return WRC_Continue;
-}
-#endif
-
-
-/*
-** This routine adds datatype and collating sequence information to
-** the Table structures of all FROM-clause subqueries in a
-** SELECT statement.
-**
-** Use this routine after name resolution.
-*/
-static void sqlite3SelectAddTypeInfo(Parse *pParse, Select *pSelect){
-#ifndef SQLITE_OMIT_SUBQUERY
- Walker w;
- w.xSelectCallback = selectAddSubqueryTypeInfo;
- w.xExprCallback = exprWalkNoop;
- w.pParse = pParse;
- sqlite3WalkSelect(&w, pSelect);
-#endif
-}
-
-
-/*
-** This routine sets up a SELECT statement for processing. The
-** following is accomplished:
-**
-** * VDBE Cursor numbers are assigned to all FROM-clause terms.
-** * Ephemeral Table objects are created for all FROM-clause subqueries.
-** * ON and USING clauses are shifted into WHERE statements
-** * Wildcards "*" and "TABLE.*" in result sets are expanded.
-** * Identifiers in expression are matched to tables.
-**
-** This routine acts recursively on all subqueries within the SELECT.
-*/
-SQLITE_PRIVATE void sqlite3SelectPrep(
- Parse *pParse, /* The parser context */
- Select *p, /* The SELECT statement being coded. */
- NameContext *pOuterNC /* Name context for container */
-){
- sqlite3 *db;
- if( NEVER(p==0) ) return;
- db = pParse->db;
- if( db->mallocFailed ) return;
- if( p->selFlags & SF_HasTypeInfo ) return;
- sqlite3SelectExpand(pParse, p);
- if( pParse->nErr || db->mallocFailed ) return;
- sqlite3ResolveSelectNames(pParse, p, pOuterNC);
- if( pParse->nErr || db->mallocFailed ) return;
- sqlite3SelectAddTypeInfo(pParse, p);
-}
-
-/*
-** Reset the aggregate accumulator.
-**
-** The aggregate accumulator is a set of memory cells that hold
-** intermediate results while calculating an aggregate. This
-** routine generates code that stores NULLs in all of those memory
-** cells.
-*/
-static void resetAccumulator(Parse *pParse, AggInfo *pAggInfo){
- Vdbe *v = pParse->pVdbe;
- int i;
- struct AggInfo_func *pFunc;
- if( pAggInfo->nFunc+pAggInfo->nColumn==0 ){
- return;
- }
- for(i=0; i<pAggInfo->nColumn; i++){
- sqlite3VdbeAddOp2(v, OP_Null, 0, pAggInfo->aCol[i].iMem);
- }
- for(pFunc=pAggInfo->aFunc, i=0; i<pAggInfo->nFunc; i++, pFunc++){
- sqlite3VdbeAddOp2(v, OP_Null, 0, pFunc->iMem);
- if( pFunc->iDistinct>=0 ){
- Expr *pE = pFunc->pExpr;
- assert( !ExprHasProperty(pE, EP_xIsSelect) );
- if( pE->x.pList==0 || pE->x.pList->nExpr!=1 ){
- sqlite3ErrorMsg(pParse, "DISTINCT aggregates must have exactly one "
- "argument");
- pFunc->iDistinct = -1;
- }else{
- KeyInfo *pKeyInfo = keyInfoFromExprList(pParse, pE->x.pList);
- sqlite3VdbeAddOp4(v, OP_OpenEphemeral, pFunc->iDistinct, 0, 0,
- (char*)pKeyInfo, P4_KEYINFO_HANDOFF);
- }
- }
- }
-}
-
-/*
-** Invoke the OP_AggFinalize opcode for every aggregate function
-** in the AggInfo structure.
-*/
-static void finalizeAggFunctions(Parse *pParse, AggInfo *pAggInfo){
- Vdbe *v = pParse->pVdbe;
- int i;
- struct AggInfo_func *pF;
- for(i=0, pF=pAggInfo->aFunc; i<pAggInfo->nFunc; i++, pF++){
- ExprList *pList = pF->pExpr->x.pList;
- assert( !ExprHasProperty(pF->pExpr, EP_xIsSelect) );
- sqlite3VdbeAddOp4(v, OP_AggFinal, pF->iMem, pList ? pList->nExpr : 0, 0,
- (void*)pF->pFunc, P4_FUNCDEF);
- }
-}
-
-/*
-** Update the accumulator memory cells for an aggregate based on
-** the current cursor position.
-*/
-static void updateAccumulator(Parse *pParse, AggInfo *pAggInfo){
- Vdbe *v = pParse->pVdbe;
- int i;
- int regHit = 0;
- int addrHitTest = 0;
- struct AggInfo_func *pF;
- struct AggInfo_col *pC;
-
- pAggInfo->directMode = 1;
- sqlite3ExprCacheClear(pParse);
- for(i=0, pF=pAggInfo->aFunc; i<pAggInfo->nFunc; i++, pF++){
- int nArg;
- int addrNext = 0;
- int regAgg;
- ExprList *pList = pF->pExpr->x.pList;
- assert( !ExprHasProperty(pF->pExpr, EP_xIsSelect) );
- if( pList ){
- nArg = pList->nExpr;
- regAgg = sqlite3GetTempRange(pParse, nArg);
- sqlite3ExprCodeExprList(pParse, pList, regAgg, 1);
- }else{
- nArg = 0;
- regAgg = 0;
- }
- if( pF->iDistinct>=0 ){
- addrNext = sqlite3VdbeMakeLabel(v);
- assert( nArg==1 );
- codeDistinct(pParse, pF->iDistinct, addrNext, 1, regAgg);
- }
- if( pF->pFunc->flags & SQLITE_FUNC_NEEDCOLL ){
- CollSeq *pColl = 0;
- struct ExprList_item *pItem;
- int j;
- assert( pList!=0 ); /* pList!=0 if pF->pFunc has NEEDCOLL */
- for(j=0, pItem=pList->a; !pColl && j<nArg; j++, pItem++){
- pColl = sqlite3ExprCollSeq(pParse, pItem->pExpr);
- }
- if( !pColl ){
- pColl = pParse->db->pDfltColl;
- }
- if( regHit==0 && pAggInfo->nAccumulator ) regHit = ++pParse->nMem;
- sqlite3VdbeAddOp4(v, OP_CollSeq, regHit, 0, 0, (char *)pColl, P4_COLLSEQ);
- }
- sqlite3VdbeAddOp4(v, OP_AggStep, 0, regAgg, pF->iMem,
- (void*)pF->pFunc, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, (u8)nArg);
- sqlite3ExprCacheAffinityChange(pParse, regAgg, nArg);
- sqlite3ReleaseTempRange(pParse, regAgg, nArg);
- if( addrNext ){
- sqlite3VdbeResolveLabel(v, addrNext);
- sqlite3ExprCacheClear(pParse);
- }
- }
-
- /* Before populating the accumulator registers, clear the column cache.
- ** Otherwise, if any of the required column values are already present
- ** in registers, sqlite3ExprCode() may use OP_SCopy to copy the value
- ** to pC->iMem. But by the time the value is used, the original register
- ** may have been used, invalidating the underlying buffer holding the
- ** text or blob value. See ticket [883034dcb5].
- **
- ** Another solution would be to change the OP_SCopy used to copy cached
- ** values to an OP_Copy.
- */
- if( regHit ){
- addrHitTest = sqlite3VdbeAddOp1(v, OP_If, regHit);
- }
- sqlite3ExprCacheClear(pParse);
- for(i=0, pC=pAggInfo->aCol; i<pAggInfo->nAccumulator; i++, pC++){
- sqlite3ExprCode(pParse, pC->pExpr, pC->iMem);
- }
- pAggInfo->directMode = 0;
- sqlite3ExprCacheClear(pParse);
- if( addrHitTest ){
- sqlite3VdbeJumpHere(v, addrHitTest);
- }
-}
-
-/*
-** Add a single OP_Explain instruction to the VDBE to explain a simple
-** count(*) query ("SELECT count(*) FROM pTab").
-*/
-#ifndef SQLITE_OMIT_EXPLAIN
-static void explainSimpleCount(
- Parse *pParse, /* Parse context */
- Table *pTab, /* Table being queried */
- Index *pIdx /* Index used to optimize scan, or NULL */
-){
- if( pParse->explain==2 ){
- char *zEqp = sqlite3MPrintf(pParse->db, "SCAN TABLE %s %s%s(~%d rows)",
- pTab->zName,
- pIdx ? "USING COVERING INDEX " : "",
- pIdx ? pIdx->zName : "",
- pTab->nRowEst
- );
- sqlite3VdbeAddOp4(
- pParse->pVdbe, OP_Explain, pParse->iSelectId, 0, 0, zEqp, P4_DYNAMIC
- );
- }
-}
-#else
-# define explainSimpleCount(a,b,c)
-#endif
-
-/*
-** Generate code for the SELECT statement given in the p argument.
-**
-** The results are distributed in various ways depending on the
-** contents of the SelectDest structure pointed to by argument pDest
-** as follows:
-**
-** pDest->eDest Result
-** ------------ -------------------------------------------
-** SRT_Output Generate a row of output (using the OP_ResultRow
-** opcode) for each row in the result set.
-**
-** SRT_Mem Only valid if the result is a single column.
-** Store the first column of the first result row
-** in register pDest->iSDParm then abandon the rest
-** of the query. This destination implies "LIMIT 1".
-**
-** SRT_Set The result must be a single column. Store each
-** row of result as the key in table pDest->iSDParm.
-** Apply the affinity pDest->affSdst before storing
-** results. Used to implement "IN (SELECT ...)".
-**
-** SRT_Union Store results as a key in a temporary table
-** identified by pDest->iSDParm.
-**
-** SRT_Except Remove results from the temporary table pDest->iSDParm.
-**
-** SRT_Table Store results in temporary table pDest->iSDParm.
-** This is like SRT_EphemTab except that the table
-** is assumed to already be open.
-**
-** SRT_EphemTab Create an temporary table pDest->iSDParm and store
-** the result there. The cursor is left open after
-** returning. This is like SRT_Table except that
-** this destination uses OP_OpenEphemeral to create
-** the table first.
-**
-** SRT_Coroutine Generate a co-routine that returns a new row of
-** results each time it is invoked. The entry point
-** of the co-routine is stored in register pDest->iSDParm.
-**
-** SRT_Exists Store a 1 in memory cell pDest->iSDParm if the result
-** set is not empty.
-**
-** SRT_Discard Throw the results away. This is used by SELECT
-** statements within triggers whose only purpose is
-** the side-effects of functions.
-**
-** This routine returns the number of errors. If any errors are
-** encountered, then an appropriate error message is left in
-** pParse->zErrMsg.
-**
-** This routine does NOT free the Select structure passed in. The
-** calling function needs to do that.
-*/
-SQLITE_PRIVATE int sqlite3Select(
- Parse *pParse, /* The parser context */
- Select *p, /* The SELECT statement being coded. */
- SelectDest *pDest /* What to do with the query results */
-){
- int i, j; /* Loop counters */
- WhereInfo *pWInfo; /* Return from sqlite3WhereBegin() */
- Vdbe *v; /* The virtual machine under construction */
- int isAgg; /* True for select lists like "count(*)" */
- ExprList *pEList; /* List of columns to extract. */
- SrcList *pTabList; /* List of tables to select from */
- Expr *pWhere; /* The WHERE clause. May be NULL */
- ExprList *pOrderBy; /* The ORDER BY clause. May be NULL */
- ExprList *pGroupBy; /* The GROUP BY clause. May be NULL */
- Expr *pHaving; /* The HAVING clause. May be NULL */
- int rc = 1; /* Value to return from this function */
- int addrSortIndex; /* Address of an OP_OpenEphemeral instruction */
- DistinctCtx sDistinct; /* Info on how to code the DISTINCT keyword */
- AggInfo sAggInfo; /* Information used by aggregate queries */
- int iEnd; /* Address of the end of the query */
- sqlite3 *db; /* The database connection */
-
-#ifndef SQLITE_OMIT_EXPLAIN
- int iRestoreSelectId = pParse->iSelectId;
- pParse->iSelectId = pParse->iNextSelectId++;
-#endif
-
- db = pParse->db;
- if( p==0 || db->mallocFailed || pParse->nErr ){
- return 1;
- }
- if( sqlite3AuthCheck(pParse, SQLITE_SELECT, 0, 0, 0) ) return 1;
- memset(&sAggInfo, 0, sizeof(sAggInfo));
-
- if( IgnorableOrderby(pDest) ){
- assert(pDest->eDest==SRT_Exists || pDest->eDest==SRT_Union ||
- pDest->eDest==SRT_Except || pDest->eDest==SRT_Discard);
- /* If ORDER BY makes no difference in the output then neither does
- ** DISTINCT so it can be removed too. */
- sqlite3ExprListDelete(db, p->pOrderBy);
- p->pOrderBy = 0;
- p->selFlags &= ~SF_Distinct;
- }
- sqlite3SelectPrep(pParse, p, 0);
- pOrderBy = p->pOrderBy;
- pTabList = p->pSrc;
- pEList = p->pEList;
- if( pParse->nErr || db->mallocFailed ){
- goto select_end;
- }
- isAgg = (p->selFlags & SF_Aggregate)!=0;
- assert( pEList!=0 );
-
- /* Begin generating code.
- */
- v = sqlite3GetVdbe(pParse);
- if( v==0 ) goto select_end;
-
- /* If writing to memory or generating a set
- ** only a single column may be output.
- */
-#ifndef SQLITE_OMIT_SUBQUERY
- if( checkForMultiColumnSelectError(pParse, pDest, pEList->nExpr) ){
- goto select_end;
- }
-#endif
-
- /* Generate code for all sub-queries in the FROM clause
- */
-#if !defined(SQLITE_OMIT_SUBQUERY) || !defined(SQLITE_OMIT_VIEW)
- for(i=0; !p->pPrior && i<pTabList->nSrc; i++){
- struct SrcList_item *pItem = &pTabList->a[i];
- SelectDest dest;
- Select *pSub = pItem->pSelect;
- int isAggSub;
-
- if( pSub==0 ) continue;
-
- /* Sometimes the code for a subquery will be generated more than
- ** once, if the subquery is part of the WHERE clause in a LEFT JOIN,
- ** for example. In that case, do not regenerate the code to manifest
- ** a view or the co-routine to implement a view. The first instance
- ** is sufficient, though the subroutine to manifest the view does need
- ** to be invoked again. */
- if( pItem->addrFillSub ){
- if( pItem->viaCoroutine==0 ){
- sqlite3VdbeAddOp2(v, OP_Gosub, pItem->regReturn, pItem->addrFillSub);
- }
- continue;
- }
-
- /* Increment Parse.nHeight by the height of the largest expression
- ** tree refered to by this, the parent select. The child select
- ** may contain expression trees of at most
- ** (SQLITE_MAX_EXPR_DEPTH-Parse.nHeight) height. This is a bit
- ** more conservative than necessary, but much easier than enforcing
- ** an exact limit.
- */
- pParse->nHeight += sqlite3SelectExprHeight(p);
-
- isAggSub = (pSub->selFlags & SF_Aggregate)!=0;
- if( flattenSubquery(pParse, p, i, isAgg, isAggSub) ){
- /* This subquery can be absorbed into its parent. */
- if( isAggSub ){
- isAgg = 1;
- p->selFlags |= SF_Aggregate;
- }
- i = -1;
- }else if( pTabList->nSrc==1 && (p->selFlags & SF_Materialize)==0
- && OptimizationEnabled(db, SQLITE_SubqCoroutine)
- ){
- /* Implement a co-routine that will return a single row of the result
- ** set on each invocation.
- */
- int addrTop;
- int addrEof;
- pItem->regReturn = ++pParse->nMem;
- addrEof = ++pParse->nMem;
- /* Before coding the OP_Goto to jump to the start of the main routine,
- ** ensure that the jump to the verify-schema routine has already
- ** been coded. Otherwise, the verify-schema would likely be coded as
- ** part of the co-routine. If the main routine then accessed the
- ** database before invoking the co-routine for the first time (for
- ** example to initialize a LIMIT register from a sub-select), it would
- ** be doing so without having verified the schema version and obtained
- ** the required db locks. See ticket d6b36be38. */
- sqlite3CodeVerifySchema(pParse, -1);
- sqlite3VdbeAddOp0(v, OP_Goto);
- addrTop = sqlite3VdbeAddOp1(v, OP_OpenPseudo, pItem->iCursor);
- sqlite3VdbeChangeP5(v, 1);
- VdbeComment((v, "coroutine for %s", pItem->pTab->zName));
- pItem->addrFillSub = addrTop;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, addrEof);
- sqlite3VdbeChangeP5(v, 1);
- sqlite3SelectDestInit(&dest, SRT_Coroutine, pItem->regReturn);
- explainSetInteger(pItem->iSelectId, (u8)pParse->iNextSelectId);
- sqlite3Select(pParse, pSub, &dest);
- pItem->pTab->nRowEst = (unsigned)pSub->nSelectRow;
- pItem->viaCoroutine = 1;
- sqlite3VdbeChangeP2(v, addrTop, dest.iSdst);
- sqlite3VdbeChangeP3(v, addrTop, dest.nSdst);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, addrEof);
- sqlite3VdbeAddOp1(v, OP_Yield, pItem->regReturn);
- VdbeComment((v, "end %s", pItem->pTab->zName));
- sqlite3VdbeJumpHere(v, addrTop-1);
- sqlite3ClearTempRegCache(pParse);
- }else{
- /* Generate a subroutine that will fill an ephemeral table with
- ** the content of this subquery. pItem->addrFillSub will point
- ** to the address of the generated subroutine. pItem->regReturn
- ** is a register allocated to hold the subroutine return address
- */
- int topAddr;
- int onceAddr = 0;
- int retAddr;
- assert( pItem->addrFillSub==0 );
- pItem->regReturn = ++pParse->nMem;
- topAddr = sqlite3VdbeAddOp2(v, OP_Integer, 0, pItem->regReturn);
- pItem->addrFillSub = topAddr+1;
- VdbeNoopComment((v, "materialize %s", pItem->pTab->zName));
- if( pItem->isCorrelated==0 ){
- /* If the subquery is no correlated and if we are not inside of
- ** a trigger, then we only need to compute the value of the subquery
- ** once. */
- onceAddr = sqlite3CodeOnce(pParse);
- }
- sqlite3SelectDestInit(&dest, SRT_EphemTab, pItem->iCursor);
- explainSetInteger(pItem->iSelectId, (u8)pParse->iNextSelectId);
- sqlite3Select(pParse, pSub, &dest);
- pItem->pTab->nRowEst = (unsigned)pSub->nSelectRow;
- if( onceAddr ) sqlite3VdbeJumpHere(v, onceAddr);
- retAddr = sqlite3VdbeAddOp1(v, OP_Return, pItem->regReturn);
- VdbeComment((v, "end %s", pItem->pTab->zName));
- sqlite3VdbeChangeP1(v, topAddr, retAddr);
- sqlite3ClearTempRegCache(pParse);
- }
- if( /*pParse->nErr ||*/ db->mallocFailed ){
- goto select_end;
- }
- pParse->nHeight -= sqlite3SelectExprHeight(p);
- pTabList = p->pSrc;
- if( !IgnorableOrderby(pDest) ){
- pOrderBy = p->pOrderBy;
- }
- }
- pEList = p->pEList;
-#endif
- pWhere = p->pWhere;
- pGroupBy = p->pGroupBy;
- pHaving = p->pHaving;
- sDistinct.isTnct = (p->selFlags & SF_Distinct)!=0;
-
-#ifndef SQLITE_OMIT_COMPOUND_SELECT
- /* If there is are a sequence of queries, do the earlier ones first.
- */
- if( p->pPrior ){
- if( p->pRightmost==0 ){
- Select *pLoop, *pRight = 0;
- int cnt = 0;
- int mxSelect;
- for(pLoop=p; pLoop; pLoop=pLoop->pPrior, cnt++){
- pLoop->pRightmost = p;
- pLoop->pNext = pRight;
- pRight = pLoop;
- }
- mxSelect = db->aLimit[SQLITE_LIMIT_COMPOUND_SELECT];
- if( mxSelect && cnt>mxSelect ){
- sqlite3ErrorMsg(pParse, "too many terms in compound SELECT");
- goto select_end;
- }
- }
- rc = multiSelect(pParse, p, pDest);
- explainSetInteger(pParse->iSelectId, iRestoreSelectId);
- return rc;
- }
-#endif
-
- /* If there is both a GROUP BY and an ORDER BY clause and they are
- ** identical, then disable the ORDER BY clause since the GROUP BY
- ** will cause elements to come out in the correct order. This is
- ** an optimization - the correct answer should result regardless.
- ** Use the SQLITE_GroupByOrder flag with SQLITE_TESTCTRL_OPTIMIZER
- ** to disable this optimization for testing purposes.
- */
- if( sqlite3ExprListCompare(p->pGroupBy, pOrderBy)==0
- && OptimizationEnabled(db, SQLITE_GroupByOrder) ){
- pOrderBy = 0;
- }
-
- /* If the query is DISTINCT with an ORDER BY but is not an aggregate, and
- ** if the select-list is the same as the ORDER BY list, then this query
- ** can be rewritten as a GROUP BY. In other words, this:
- **
- ** SELECT DISTINCT xyz FROM ... ORDER BY xyz
- **
- ** is transformed to:
- **
- ** SELECT xyz FROM ... GROUP BY xyz
- **
- ** The second form is preferred as a single index (or temp-table) may be
- ** used for both the ORDER BY and DISTINCT processing. As originally
- ** written the query must use a temp-table for at least one of the ORDER
- ** BY and DISTINCT, and an index or separate temp-table for the other.
- */
- if( (p->selFlags & (SF_Distinct|SF_Aggregate))==SF_Distinct
- && sqlite3ExprListCompare(pOrderBy, p->pEList)==0
- ){
- p->selFlags &= ~SF_Distinct;
- p->pGroupBy = sqlite3ExprListDup(db, p->pEList, 0);
- pGroupBy = p->pGroupBy;
- pOrderBy = 0;
- /* Notice that even thought SF_Distinct has been cleared from p->selFlags,
- ** the sDistinct.isTnct is still set. Hence, isTnct represents the
- ** original setting of the SF_Distinct flag, not the current setting */
- assert( sDistinct.isTnct );
- }
-
- /* If there is an ORDER BY clause, then this sorting
- ** index might end up being unused if the data can be
- ** extracted in pre-sorted order. If that is the case, then the
- ** OP_OpenEphemeral instruction will be changed to an OP_Noop once
- ** we figure out that the sorting index is not needed. The addrSortIndex
- ** variable is used to facilitate that change.
- */
- if( pOrderBy ){
- KeyInfo *pKeyInfo;
- pKeyInfo = keyInfoFromExprList(pParse, pOrderBy);
- pOrderBy->iECursor = pParse->nTab++;
- p->addrOpenEphm[2] = addrSortIndex =
- sqlite3VdbeAddOp4(v, OP_OpenEphemeral,
- pOrderBy->iECursor, pOrderBy->nExpr+2, 0,
- (char*)pKeyInfo, P4_KEYINFO_HANDOFF);
- }else{
- addrSortIndex = -1;
- }
-
- /* If the output is destined for a temporary table, open that table.
- */
- if( pDest->eDest==SRT_EphemTab ){
- sqlite3VdbeAddOp2(v, OP_OpenEphemeral, pDest->iSDParm, pEList->nExpr);
- }
-
- /* Set the limiter.
- */
- iEnd = sqlite3VdbeMakeLabel(v);
- p->nSelectRow = (double)LARGEST_INT64;
- computeLimitRegisters(pParse, p, iEnd);
- if( p->iLimit==0 && addrSortIndex>=0 ){
- sqlite3VdbeGetOp(v, addrSortIndex)->opcode = OP_SorterOpen;
- p->selFlags |= SF_UseSorter;
- }
-
- /* Open a virtual index to use for the distinct set.
- */
- if( p->selFlags & SF_Distinct ){
- sDistinct.tabTnct = pParse->nTab++;
- sDistinct.addrTnct = sqlite3VdbeAddOp4(v, OP_OpenEphemeral,
- sDistinct.tabTnct, 0, 0,
- (char*)keyInfoFromExprList(pParse, p->pEList),
- P4_KEYINFO_HANDOFF);
- sqlite3VdbeChangeP5(v, BTREE_UNORDERED);
- sDistinct.eTnctType = WHERE_DISTINCT_UNORDERED;
- }else{
- sDistinct.eTnctType = WHERE_DISTINCT_NOOP;
- }
-
- if( !isAgg && pGroupBy==0 ){
- /* No aggregate functions and no GROUP BY clause */
- ExprList *pDist = (sDistinct.isTnct ? p->pEList : 0);
-
- /* Begin the database scan. */
- pWInfo = sqlite3WhereBegin(pParse, pTabList, pWhere, pOrderBy, pDist, 0,0);
- if( pWInfo==0 ) goto select_end;
- if( pWInfo->nRowOut < p->nSelectRow ) p->nSelectRow = pWInfo->nRowOut;
- if( pWInfo->eDistinct ) sDistinct.eTnctType = pWInfo->eDistinct;
- if( pOrderBy && pWInfo->nOBSat==pOrderBy->nExpr ) pOrderBy = 0;
-
- /* If sorting index that was created by a prior OP_OpenEphemeral
- ** instruction ended up not being needed, then change the OP_OpenEphemeral
- ** into an OP_Noop.
- */
- if( addrSortIndex>=0 && pOrderBy==0 ){
- sqlite3VdbeChangeToNoop(v, addrSortIndex);
- p->addrOpenEphm[2] = -1;
- }
-
- /* Use the standard inner loop. */
- selectInnerLoop(pParse, p, pEList, 0, 0, pOrderBy, &sDistinct, pDest,
- pWInfo->iContinue, pWInfo->iBreak);
-
- /* End the database scan loop.
- */
- sqlite3WhereEnd(pWInfo);
- }else{
- /* This case when there exist aggregate functions or a GROUP BY clause
- ** or both */
- NameContext sNC; /* Name context for processing aggregate information */
- int iAMem; /* First Mem address for storing current GROUP BY */
- int iBMem; /* First Mem address for previous GROUP BY */
- int iUseFlag; /* Mem address holding flag indicating that at least
- ** one row of the input to the aggregator has been
- ** processed */
- int iAbortFlag; /* Mem address which causes query abort if positive */
- int groupBySort; /* Rows come from source in GROUP BY order */
- int addrEnd; /* End of processing for this SELECT */
- int sortPTab = 0; /* Pseudotable used to decode sorting results */
- int sortOut = 0; /* Output register from the sorter */
-
- /* Remove any and all aliases between the result set and the
- ** GROUP BY clause.
- */
- if( pGroupBy ){
- int k; /* Loop counter */
- struct ExprList_item *pItem; /* For looping over expression in a list */
-
- for(k=p->pEList->nExpr, pItem=p->pEList->a; k>0; k--, pItem++){
- pItem->iAlias = 0;
- }
- for(k=pGroupBy->nExpr, pItem=pGroupBy->a; k>0; k--, pItem++){
- pItem->iAlias = 0;
- }
- if( p->nSelectRow>(double)100 ) p->nSelectRow = (double)100;
- }else{
- p->nSelectRow = (double)1;
- }
-
-
- /* Create a label to jump to when we want to abort the query */
- addrEnd = sqlite3VdbeMakeLabel(v);
-
- /* Convert TK_COLUMN nodes into TK_AGG_COLUMN and make entries in
- ** sAggInfo for all TK_AGG_FUNCTION nodes in expressions of the
- ** SELECT statement.
- */
- memset(&sNC, 0, sizeof(sNC));
- sNC.pParse = pParse;
- sNC.pSrcList = pTabList;
- sNC.pAggInfo = &sAggInfo;
- sAggInfo.nSortingColumn = pGroupBy ? pGroupBy->nExpr+1 : 0;
- sAggInfo.pGroupBy = pGroupBy;
- sqlite3ExprAnalyzeAggList(&sNC, pEList);
- sqlite3ExprAnalyzeAggList(&sNC, pOrderBy);
- if( pHaving ){
- sqlite3ExprAnalyzeAggregates(&sNC, pHaving);
- }
- sAggInfo.nAccumulator = sAggInfo.nColumn;
- for(i=0; i<sAggInfo.nFunc; i++){
- assert( !ExprHasProperty(sAggInfo.aFunc[i].pExpr, EP_xIsSelect) );
- sNC.ncFlags |= NC_InAggFunc;
- sqlite3ExprAnalyzeAggList(&sNC, sAggInfo.aFunc[i].pExpr->x.pList);
- sNC.ncFlags &= ~NC_InAggFunc;
- }
- if( db->mallocFailed ) goto select_end;
-
- /* Processing for aggregates with GROUP BY is very different and
- ** much more complex than aggregates without a GROUP BY.
- */
- if( pGroupBy ){
- KeyInfo *pKeyInfo; /* Keying information for the group by clause */
- int j1; /* A-vs-B comparision jump */
- int addrOutputRow; /* Start of subroutine that outputs a result row */
- int regOutputRow; /* Return address register for output subroutine */
- int addrSetAbort; /* Set the abort flag and return */
- int addrTopOfLoop; /* Top of the input loop */
- int addrSortingIdx; /* The OP_OpenEphemeral for the sorting index */
- int addrReset; /* Subroutine for resetting the accumulator */
- int regReset; /* Return address register for reset subroutine */
-
- /* If there is a GROUP BY clause we might need a sorting index to
- ** implement it. Allocate that sorting index now. If it turns out
- ** that we do not need it after all, the OP_SorterOpen instruction
- ** will be converted into a Noop.
- */
- sAggInfo.sortingIdx = pParse->nTab++;
- pKeyInfo = keyInfoFromExprList(pParse, pGroupBy);
- addrSortingIdx = sqlite3VdbeAddOp4(v, OP_SorterOpen,
- sAggInfo.sortingIdx, sAggInfo.nSortingColumn,
- 0, (char*)pKeyInfo, P4_KEYINFO_HANDOFF);
-
- /* Initialize memory locations used by GROUP BY aggregate processing
- */
- iUseFlag = ++pParse->nMem;
- iAbortFlag = ++pParse->nMem;
- regOutputRow = ++pParse->nMem;
- addrOutputRow = sqlite3VdbeMakeLabel(v);
- regReset = ++pParse->nMem;
- addrReset = sqlite3VdbeMakeLabel(v);
- iAMem = pParse->nMem + 1;
- pParse->nMem += pGroupBy->nExpr;
- iBMem = pParse->nMem + 1;
- pParse->nMem += pGroupBy->nExpr;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, iAbortFlag);
- VdbeComment((v, "clear abort flag"));
- sqlite3VdbeAddOp2(v, OP_Integer, 0, iUseFlag);
- VdbeComment((v, "indicate accumulator empty"));
- sqlite3VdbeAddOp3(v, OP_Null, 0, iAMem, iAMem+pGroupBy->nExpr-1);
-
- /* Begin a loop that will extract all source rows in GROUP BY order.
- ** This might involve two separate loops with an OP_Sort in between, or
- ** it might be a single loop that uses an index to extract information
- ** in the right order to begin with.
- */
- sqlite3VdbeAddOp2(v, OP_Gosub, regReset, addrReset);
- pWInfo = sqlite3WhereBegin(pParse, pTabList, pWhere, pGroupBy, 0, 0, 0);
- if( pWInfo==0 ) goto select_end;
- if( pWInfo->nOBSat==pGroupBy->nExpr ){
- /* The optimizer is able to deliver rows in group by order so
- ** we do not have to sort. The OP_OpenEphemeral table will be
- ** cancelled later because we still need to use the pKeyInfo
- */
- groupBySort = 0;
- }else{
- /* Rows are coming out in undetermined order. We have to push
- ** each row into a sorting index, terminate the first loop,
- ** then loop over the sorting index in order to get the output
- ** in sorted order
- */
- int regBase;
- int regRecord;
- int nCol;
- int nGroupBy;
-
- explainTempTable(pParse,
- (sDistinct.isTnct && (p->selFlags&SF_Distinct)==0) ?
- "DISTINCT" : "GROUP BY");
-
- groupBySort = 1;
- nGroupBy = pGroupBy->nExpr;
- nCol = nGroupBy + 1;
- j = nGroupBy+1;
- for(i=0; i<sAggInfo.nColumn; i++){
- if( sAggInfo.aCol[i].iSorterColumn>=j ){
- nCol++;
- j++;
- }
- }
- regBase = sqlite3GetTempRange(pParse, nCol);
- sqlite3ExprCacheClear(pParse);
- sqlite3ExprCodeExprList(pParse, pGroupBy, regBase, 0);
- sqlite3VdbeAddOp2(v, OP_Sequence, sAggInfo.sortingIdx,regBase+nGroupBy);
- j = nGroupBy+1;
- for(i=0; i<sAggInfo.nColumn; i++){
- struct AggInfo_col *pCol = &sAggInfo.aCol[i];
- if( pCol->iSorterColumn>=j ){
- int r1 = j + regBase;
- int r2;
-
- r2 = sqlite3ExprCodeGetColumn(pParse,
- pCol->pTab, pCol->iColumn, pCol->iTable, r1, 0);
- if( r1!=r2 ){
- sqlite3VdbeAddOp2(v, OP_SCopy, r2, r1);
- }
- j++;
- }
- }
- regRecord = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regBase, nCol, regRecord);
- sqlite3VdbeAddOp2(v, OP_SorterInsert, sAggInfo.sortingIdx, regRecord);
- sqlite3ReleaseTempReg(pParse, regRecord);
- sqlite3ReleaseTempRange(pParse, regBase, nCol);
- sqlite3WhereEnd(pWInfo);
- sAggInfo.sortingIdxPTab = sortPTab = pParse->nTab++;
- sortOut = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp3(v, OP_OpenPseudo, sortPTab, sortOut, nCol);
- sqlite3VdbeAddOp2(v, OP_SorterSort, sAggInfo.sortingIdx, addrEnd);
- VdbeComment((v, "GROUP BY sort"));
- sAggInfo.useSortingIdx = 1;
- sqlite3ExprCacheClear(pParse);
- }
-
- /* Evaluate the current GROUP BY terms and store in b0, b1, b2...
- ** (b0 is memory location iBMem+0, b1 is iBMem+1, and so forth)
- ** Then compare the current GROUP BY terms against the GROUP BY terms
- ** from the previous row currently stored in a0, a1, a2...
- */
- addrTopOfLoop = sqlite3VdbeCurrentAddr(v);
- sqlite3ExprCacheClear(pParse);
- if( groupBySort ){
- sqlite3VdbeAddOp2(v, OP_SorterData, sAggInfo.sortingIdx, sortOut);
- }
- for(j=0; j<pGroupBy->nExpr; j++){
- if( groupBySort ){
- sqlite3VdbeAddOp3(v, OP_Column, sortPTab, j, iBMem+j);
- if( j==0 ) sqlite3VdbeChangeP5(v, OPFLAG_CLEARCACHE);
- }else{
- sAggInfo.directMode = 1;
- sqlite3ExprCode(pParse, pGroupBy->a[j].pExpr, iBMem+j);
- }
- }
- sqlite3VdbeAddOp4(v, OP_Compare, iAMem, iBMem, pGroupBy->nExpr,
- (char*)pKeyInfo, P4_KEYINFO);
- j1 = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp3(v, OP_Jump, j1+1, 0, j1+1);
-
- /* Generate code that runs whenever the GROUP BY changes.
- ** Changes in the GROUP BY are detected by the previous code
- ** block. If there were no changes, this block is skipped.
- **
- ** This code copies current group by terms in b0,b1,b2,...
- ** over to a0,a1,a2. It then calls the output subroutine
- ** and resets the aggregate accumulator registers in preparation
- ** for the next GROUP BY batch.
- */
- sqlite3ExprCodeMove(pParse, iBMem, iAMem, pGroupBy->nExpr);
- sqlite3VdbeAddOp2(v, OP_Gosub, regOutputRow, addrOutputRow);
- VdbeComment((v, "output one row"));
- sqlite3VdbeAddOp2(v, OP_IfPos, iAbortFlag, addrEnd);
- VdbeComment((v, "check abort flag"));
- sqlite3VdbeAddOp2(v, OP_Gosub, regReset, addrReset);
- VdbeComment((v, "reset accumulator"));
-
- /* Update the aggregate accumulators based on the content of
- ** the current row
- */
- sqlite3VdbeJumpHere(v, j1);
- updateAccumulator(pParse, &sAggInfo);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, iUseFlag);
- VdbeComment((v, "indicate data in accumulator"));
-
- /* End of the loop
- */
- if( groupBySort ){
- sqlite3VdbeAddOp2(v, OP_SorterNext, sAggInfo.sortingIdx, addrTopOfLoop);
- }else{
- sqlite3WhereEnd(pWInfo);
- sqlite3VdbeChangeToNoop(v, addrSortingIdx);
- }
-
- /* Output the final row of result
- */
- sqlite3VdbeAddOp2(v, OP_Gosub, regOutputRow, addrOutputRow);
- VdbeComment((v, "output final row"));
-
- /* Jump over the subroutines
- */
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addrEnd);
-
- /* Generate a subroutine that outputs a single row of the result
- ** set. This subroutine first looks at the iUseFlag. If iUseFlag
- ** is less than or equal to zero, the subroutine is a no-op. If
- ** the processing calls for the query to abort, this subroutine
- ** increments the iAbortFlag memory location before returning in
- ** order to signal the caller to abort.
- */
- addrSetAbort = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, iAbortFlag);
- VdbeComment((v, "set abort flag"));
- sqlite3VdbeAddOp1(v, OP_Return, regOutputRow);
- sqlite3VdbeResolveLabel(v, addrOutputRow);
- addrOutputRow = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp2(v, OP_IfPos, iUseFlag, addrOutputRow+2);
- VdbeComment((v, "Groupby result generator entry point"));
- sqlite3VdbeAddOp1(v, OP_Return, regOutputRow);
- finalizeAggFunctions(pParse, &sAggInfo);
- sqlite3ExprIfFalse(pParse, pHaving, addrOutputRow+1, SQLITE_JUMPIFNULL);
- selectInnerLoop(pParse, p, p->pEList, 0, 0, pOrderBy,
- &sDistinct, pDest,
- addrOutputRow+1, addrSetAbort);
- sqlite3VdbeAddOp1(v, OP_Return, regOutputRow);
- VdbeComment((v, "end groupby result generator"));
-
- /* Generate a subroutine that will reset the group-by accumulator
- */
- sqlite3VdbeResolveLabel(v, addrReset);
- resetAccumulator(pParse, &sAggInfo);
- sqlite3VdbeAddOp1(v, OP_Return, regReset);
-
- } /* endif pGroupBy. Begin aggregate queries without GROUP BY: */
- else {
- ExprList *pDel = 0;
-#ifndef SQLITE_OMIT_BTREECOUNT
- Table *pTab;
- if( (pTab = isSimpleCount(p, &sAggInfo))!=0 ){
- /* If isSimpleCount() returns a pointer to a Table structure, then
- ** the SQL statement is of the form:
- **
- ** SELECT count(*) FROM <tbl>
- **
- ** where the Table structure returned represents table <tbl>.
- **
- ** This statement is so common that it is optimized specially. The
- ** OP_Count instruction is executed either on the intkey table that
- ** contains the data for table <tbl> or on one of its indexes. It
- ** is better to execute the op on an index, as indexes are almost
- ** always spread across less pages than their corresponding tables.
- */
- const int iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- const int iCsr = pParse->nTab++; /* Cursor to scan b-tree */
- Index *pIdx; /* Iterator variable */
- KeyInfo *pKeyInfo = 0; /* Keyinfo for scanned index */
- Index *pBest = 0; /* Best index found so far */
- int iRoot = pTab->tnum; /* Root page of scanned b-tree */
-
- sqlite3CodeVerifySchema(pParse, iDb);
- sqlite3TableLock(pParse, iDb, pTab->tnum, 0, pTab->zName);
-
- /* Search for the index that has the least amount of columns. If
- ** there is such an index, and it has less columns than the table
- ** does, then we can assume that it consumes less space on disk and
- ** will therefore be cheaper to scan to determine the query result.
- ** In this case set iRoot to the root page number of the index b-tree
- ** and pKeyInfo to the KeyInfo structure required to navigate the
- ** index.
- **
- ** (2011-04-15) Do not do a full scan of an unordered index.
- **
- ** In practice the KeyInfo structure will not be used. It is only
- ** passed to keep OP_OpenRead happy.
- */
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- if( pIdx->bUnordered==0 && (!pBest || pIdx->nColumn<pBest->nColumn) ){
- pBest = pIdx;
- }
- }
- if( pBest && pBest->nColumn<pTab->nCol ){
- iRoot = pBest->tnum;
- pKeyInfo = sqlite3IndexKeyinfo(pParse, pBest);
- }
-
- /* Open a read-only cursor, execute the OP_Count, close the cursor. */
- sqlite3VdbeAddOp3(v, OP_OpenRead, iCsr, iRoot, iDb);
- if( pKeyInfo ){
- sqlite3VdbeChangeP4(v, -1, (char *)pKeyInfo, P4_KEYINFO_HANDOFF);
- }
- sqlite3VdbeAddOp2(v, OP_Count, iCsr, sAggInfo.aFunc[0].iMem);
- sqlite3VdbeAddOp1(v, OP_Close, iCsr);
- explainSimpleCount(pParse, pTab, pBest);
- }else
-#endif /* SQLITE_OMIT_BTREECOUNT */
- {
- /* Check if the query is of one of the following forms:
- **
- ** SELECT min(x) FROM ...
- ** SELECT max(x) FROM ...
- **
- ** If it is, then ask the code in where.c to attempt to sort results
- ** as if there was an "ORDER ON x" or "ORDER ON x DESC" clause.
- ** If where.c is able to produce results sorted in this order, then
- ** add vdbe code to break out of the processing loop after the
- ** first iteration (since the first iteration of the loop is
- ** guaranteed to operate on the row with the minimum or maximum
- ** value of x, the only row required).
- **
- ** A special flag must be passed to sqlite3WhereBegin() to slightly
- ** modify behavior as follows:
- **
- ** + If the query is a "SELECT min(x)", then the loop coded by
- ** where.c should not iterate over any values with a NULL value
- ** for x.
- **
- ** + The optimizer code in where.c (the thing that decides which
- ** index or indices to use) should place a different priority on
- ** satisfying the 'ORDER BY' clause than it does in other cases.
- ** Refer to code and comments in where.c for details.
- */
- ExprList *pMinMax = 0;
- u8 flag = WHERE_ORDERBY_NORMAL;
-
- assert( p->pGroupBy==0 );
- assert( flag==0 );
- if( p->pHaving==0 ){
- flag = minMaxQuery(&sAggInfo, &pMinMax);
- }
- assert( flag==0 || (pMinMax!=0 && pMinMax->nExpr==1) );
-
- if( flag ){
- pMinMax = sqlite3ExprListDup(db, pMinMax, 0);
- pDel = pMinMax;
- if( pMinMax && !db->mallocFailed ){
- pMinMax->a[0].sortOrder = flag!=WHERE_ORDERBY_MIN ?1:0;
- pMinMax->a[0].pExpr->op = TK_COLUMN;
- }
- }
-
- /* This case runs if the aggregate has no GROUP BY clause. The
- ** processing is much simpler since there is only a single row
- ** of output.
- */
- resetAccumulator(pParse, &sAggInfo);
- pWInfo = sqlite3WhereBegin(pParse, pTabList, pWhere, pMinMax,0,flag,0);
- if( pWInfo==0 ){
- sqlite3ExprListDelete(db, pDel);
- goto select_end;
- }
- updateAccumulator(pParse, &sAggInfo);
- assert( pMinMax==0 || pMinMax->nExpr==1 );
- if( pWInfo->nOBSat>0 ){
- sqlite3VdbeAddOp2(v, OP_Goto, 0, pWInfo->iBreak);
- VdbeComment((v, "%s() by index",
- (flag==WHERE_ORDERBY_MIN?"min":"max")));
- }
- sqlite3WhereEnd(pWInfo);
- finalizeAggFunctions(pParse, &sAggInfo);
- }
-
- pOrderBy = 0;
- sqlite3ExprIfFalse(pParse, pHaving, addrEnd, SQLITE_JUMPIFNULL);
- selectInnerLoop(pParse, p, p->pEList, 0, 0, 0, 0,
- pDest, addrEnd, addrEnd);
- sqlite3ExprListDelete(db, pDel);
- }
- sqlite3VdbeResolveLabel(v, addrEnd);
-
- } /* endif aggregate query */
-
- if( sDistinct.eTnctType==WHERE_DISTINCT_UNORDERED ){
- explainTempTable(pParse, "DISTINCT");
- }
-
- /* If there is an ORDER BY clause, then we need to sort the results
- ** and send them to the callback one by one.
- */
- if( pOrderBy ){
- explainTempTable(pParse, "ORDER BY");
- generateSortTail(pParse, p, v, pEList->nExpr, pDest);
- }
-
- /* Jump here to skip this query
- */
- sqlite3VdbeResolveLabel(v, iEnd);
-
- /* The SELECT was successfully coded. Set the return code to 0
- ** to indicate no errors.
- */
- rc = 0;
-
- /* Control jumps to here if an error is encountered above, or upon
- ** successful coding of the SELECT.
- */
-select_end:
- explainSetInteger(pParse->iSelectId, iRestoreSelectId);
-
- /* Identify column names if results of the SELECT are to be output.
- */
- if( rc==SQLITE_OK && pDest->eDest==SRT_Output ){
- generateColumnNames(pParse, pTabList, pEList);
- }
-
- sqlite3DbFree(db, sAggInfo.aCol);
- sqlite3DbFree(db, sAggInfo.aFunc);
- return rc;
-}
-
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
-/*
-** Generate a human-readable description of a the Select object.
-*/
-static void explainOneSelect(Vdbe *pVdbe, Select *p){
- sqlite3ExplainPrintf(pVdbe, "SELECT ");
- if( p->selFlags & (SF_Distinct|SF_Aggregate) ){
- if( p->selFlags & SF_Distinct ){
- sqlite3ExplainPrintf(pVdbe, "DISTINCT ");
- }
- if( p->selFlags & SF_Aggregate ){
- sqlite3ExplainPrintf(pVdbe, "agg_flag ");
- }
- sqlite3ExplainNL(pVdbe);
- sqlite3ExplainPrintf(pVdbe, " ");
- }
- sqlite3ExplainExprList(pVdbe, p->pEList);
- sqlite3ExplainNL(pVdbe);
- if( p->pSrc && p->pSrc->nSrc ){
- int i;
- sqlite3ExplainPrintf(pVdbe, "FROM ");
- sqlite3ExplainPush(pVdbe);
- for(i=0; i<p->pSrc->nSrc; i++){
- struct SrcList_item *pItem = &p->pSrc->a[i];
- sqlite3ExplainPrintf(pVdbe, "{%d,*} = ", pItem->iCursor);
- if( pItem->pSelect ){
- sqlite3ExplainSelect(pVdbe, pItem->pSelect);
- if( pItem->pTab ){
- sqlite3ExplainPrintf(pVdbe, " (tabname=%s)", pItem->pTab->zName);
- }
- }else if( pItem->zName ){
- sqlite3ExplainPrintf(pVdbe, "%s", pItem->zName);
- }
- if( pItem->zAlias ){
- sqlite3ExplainPrintf(pVdbe, " (AS %s)", pItem->zAlias);
- }
- if( pItem->jointype & JT_LEFT ){
- sqlite3ExplainPrintf(pVdbe, " LEFT-JOIN");
- }
- sqlite3ExplainNL(pVdbe);
- }
- sqlite3ExplainPop(pVdbe);
- }
- if( p->pWhere ){
- sqlite3ExplainPrintf(pVdbe, "WHERE ");
- sqlite3ExplainExpr(pVdbe, p->pWhere);
- sqlite3ExplainNL(pVdbe);
- }
- if( p->pGroupBy ){
- sqlite3ExplainPrintf(pVdbe, "GROUPBY ");
- sqlite3ExplainExprList(pVdbe, p->pGroupBy);
- sqlite3ExplainNL(pVdbe);
- }
- if( p->pHaving ){
- sqlite3ExplainPrintf(pVdbe, "HAVING ");
- sqlite3ExplainExpr(pVdbe, p->pHaving);
- sqlite3ExplainNL(pVdbe);
- }
- if( p->pOrderBy ){
- sqlite3ExplainPrintf(pVdbe, "ORDERBY ");
- sqlite3ExplainExprList(pVdbe, p->pOrderBy);
- sqlite3ExplainNL(pVdbe);
- }
- if( p->pLimit ){
- sqlite3ExplainPrintf(pVdbe, "LIMIT ");
- sqlite3ExplainExpr(pVdbe, p->pLimit);
- sqlite3ExplainNL(pVdbe);
- }
- if( p->pOffset ){
- sqlite3ExplainPrintf(pVdbe, "OFFSET ");
- sqlite3ExplainExpr(pVdbe, p->pOffset);
- sqlite3ExplainNL(pVdbe);
- }
-}
-SQLITE_PRIVATE void sqlite3ExplainSelect(Vdbe *pVdbe, Select *p){
- if( p==0 ){
- sqlite3ExplainPrintf(pVdbe, "(null-select)");
- return;
- }
- while( p->pPrior ){
- p->pPrior->pNext = p;
- p = p->pPrior;
- }
- sqlite3ExplainPush(pVdbe);
- while( p ){
- explainOneSelect(pVdbe, p);
- p = p->pNext;
- if( p==0 ) break;
- sqlite3ExplainNL(pVdbe);
- sqlite3ExplainPrintf(pVdbe, "%s\n", selectOpName(p->op));
- }
- sqlite3ExplainPrintf(pVdbe, "END");
- sqlite3ExplainPop(pVdbe);
-}
-
-/* End of the structure debug printing code
-*****************************************************************************/
-#endif /* defined(SQLITE_ENABLE_TREE_EXPLAIN) */
-
-/************** End of select.c **********************************************/
-/************** Begin file table.c *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the sqlite3_get_table() and sqlite3_free_table()
-** interface routines. These are just wrappers around the main
-** interface routine of sqlite3_exec().
-**
-** These routines are in a separate files so that they will not be linked
-** if they are not used.
-*/
-/* #include <stdlib.h> */
-/* #include <string.h> */
-
-#ifndef SQLITE_OMIT_GET_TABLE
-
-/*
-** This structure is used to pass data from sqlite3_get_table() through
-** to the callback function is uses to build the result.
-*/
-typedef struct TabResult {
- char **azResult; /* Accumulated output */
- char *zErrMsg; /* Error message text, if an error occurs */
- int nAlloc; /* Slots allocated for azResult[] */
- int nRow; /* Number of rows in the result */
- int nColumn; /* Number of columns in the result */
- int nData; /* Slots used in azResult[]. (nRow+1)*nColumn */
- int rc; /* Return code from sqlite3_exec() */
-} TabResult;
-
-/*
-** This routine is called once for each row in the result table. Its job
-** is to fill in the TabResult structure appropriately, allocating new
-** memory as necessary.
-*/
-static int sqlite3_get_table_cb(void *pArg, int nCol, char **argv, char **colv){
- TabResult *p = (TabResult*)pArg; /* Result accumulator */
- int need; /* Slots needed in p->azResult[] */
- int i; /* Loop counter */
- char *z; /* A single column of result */
-
- /* Make sure there is enough space in p->azResult to hold everything
- ** we need to remember from this invocation of the callback.
- */
- if( p->nRow==0 && argv!=0 ){
- need = nCol*2;
- }else{
- need = nCol;
- }
- if( p->nData + need > p->nAlloc ){
- char **azNew;
- p->nAlloc = p->nAlloc*2 + need;
- azNew = sqlite3_realloc( p->azResult, sizeof(char*)*p->nAlloc );
- if( azNew==0 ) goto malloc_failed;
- p->azResult = azNew;
- }
-
- /* If this is the first row, then generate an extra row containing
- ** the names of all columns.
- */
- if( p->nRow==0 ){
- p->nColumn = nCol;
- for(i=0; i<nCol; i++){
- z = sqlite3_mprintf("%s", colv[i]);
- if( z==0 ) goto malloc_failed;
- p->azResult[p->nData++] = z;
- }
- }else if( p->nColumn!=nCol ){
- sqlite3_free(p->zErrMsg);
- p->zErrMsg = sqlite3_mprintf(
- "sqlite3_get_table() called with two or more incompatible queries"
- );
- p->rc = SQLITE_ERROR;
- return 1;
- }
-
- /* Copy over the row data
- */
- if( argv!=0 ){
- for(i=0; i<nCol; i++){
- if( argv[i]==0 ){
- z = 0;
- }else{
- int n = sqlite3Strlen30(argv[i])+1;
- z = sqlite3_malloc( n );
- if( z==0 ) goto malloc_failed;
- memcpy(z, argv[i], n);
- }
- p->azResult[p->nData++] = z;
- }
- p->nRow++;
- }
- return 0;
-
-malloc_failed:
- p->rc = SQLITE_NOMEM;
- return 1;
-}
-
-/*
-** Query the database. But instead of invoking a callback for each row,
-** malloc() for space to hold the result and return the entire results
-** at the conclusion of the call.
-**
-** The result that is written to ***pazResult is held in memory obtained
-** from malloc(). But the caller cannot free this memory directly.
-** Instead, the entire table should be passed to sqlite3_free_table() when
-** the calling procedure is finished using it.
-*/
-SQLITE_API int sqlite3_get_table(
- sqlite3 *db, /* The database on which the SQL executes */
- const char *zSql, /* The SQL to be executed */
- char ***pazResult, /* Write the result table here */
- int *pnRow, /* Write the number of rows in the result here */
- int *pnColumn, /* Write the number of columns of result here */
- char **pzErrMsg /* Write error messages here */
-){
- int rc;
- TabResult res;
-
- *pazResult = 0;
- if( pnColumn ) *pnColumn = 0;
- if( pnRow ) *pnRow = 0;
- if( pzErrMsg ) *pzErrMsg = 0;
- res.zErrMsg = 0;
- res.nRow = 0;
- res.nColumn = 0;
- res.nData = 1;
- res.nAlloc = 20;
- res.rc = SQLITE_OK;
- res.azResult = sqlite3_malloc(sizeof(char*)*res.nAlloc );
- if( res.azResult==0 ){
- db->errCode = SQLITE_NOMEM;
- return SQLITE_NOMEM;
- }
- res.azResult[0] = 0;
- rc = sqlite3_exec(db, zSql, sqlite3_get_table_cb, &res, pzErrMsg);
- assert( sizeof(res.azResult[0])>= sizeof(res.nData) );
- res.azResult[0] = SQLITE_INT_TO_PTR(res.nData);
- if( (rc&0xff)==SQLITE_ABORT ){
- sqlite3_free_table(&res.azResult[1]);
- if( res.zErrMsg ){
- if( pzErrMsg ){
- sqlite3_free(*pzErrMsg);
- *pzErrMsg = sqlite3_mprintf("%s",res.zErrMsg);
- }
- sqlite3_free(res.zErrMsg);
- }
- db->errCode = res.rc; /* Assume 32-bit assignment is atomic */
- return res.rc;
- }
- sqlite3_free(res.zErrMsg);
- if( rc!=SQLITE_OK ){
- sqlite3_free_table(&res.azResult[1]);
- return rc;
- }
- if( res.nAlloc>res.nData ){
- char **azNew;
- azNew = sqlite3_realloc( res.azResult, sizeof(char*)*res.nData );
- if( azNew==0 ){
- sqlite3_free_table(&res.azResult[1]);
- db->errCode = SQLITE_NOMEM;
- return SQLITE_NOMEM;
- }
- res.azResult = azNew;
- }
- *pazResult = &res.azResult[1];
- if( pnColumn ) *pnColumn = res.nColumn;
- if( pnRow ) *pnRow = res.nRow;
- return rc;
-}
-
-/*
-** This routine frees the space the sqlite3_get_table() malloced.
-*/
-SQLITE_API void sqlite3_free_table(
- char **azResult /* Result returned from from sqlite3_get_table() */
-){
- if( azResult ){
- int i, n;
- azResult--;
- assert( azResult!=0 );
- n = SQLITE_PTR_TO_INT(azResult[0]);
- for(i=1; i<n; i++){ if( azResult[i] ) sqlite3_free(azResult[i]); }
- sqlite3_free(azResult);
- }
-}
-
-#endif /* SQLITE_OMIT_GET_TABLE */
-
-/************** End of table.c ***********************************************/
-/************** Begin file trigger.c *****************************************/
-/*
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the implementation for TRIGGERs
-*/
-
-#ifndef SQLITE_OMIT_TRIGGER
-/*
-** Delete a linked list of TriggerStep structures.
-*/
-SQLITE_PRIVATE void sqlite3DeleteTriggerStep(sqlite3 *db, TriggerStep *pTriggerStep){
- while( pTriggerStep ){
- TriggerStep * pTmp = pTriggerStep;
- pTriggerStep = pTriggerStep->pNext;
-
- sqlite3ExprDelete(db, pTmp->pWhere);
- sqlite3ExprListDelete(db, pTmp->pExprList);
- sqlite3SelectDelete(db, pTmp->pSelect);
- sqlite3IdListDelete(db, pTmp->pIdList);
-
- sqlite3DbFree(db, pTmp);
- }
-}
-
-/*
-** Given table pTab, return a list of all the triggers attached to
-** the table. The list is connected by Trigger.pNext pointers.
-**
-** All of the triggers on pTab that are in the same database as pTab
-** are already attached to pTab->pTrigger. But there might be additional
-** triggers on pTab in the TEMP schema. This routine prepends all
-** TEMP triggers on pTab to the beginning of the pTab->pTrigger list
-** and returns the combined list.
-**
-** To state it another way: This routine returns a list of all triggers
-** that fire off of pTab. The list will include any TEMP triggers on
-** pTab as well as the triggers lised in pTab->pTrigger.
-*/
-SQLITE_PRIVATE Trigger *sqlite3TriggerList(Parse *pParse, Table *pTab){
- Schema * const pTmpSchema = pParse->db->aDb[1].pSchema;
- Trigger *pList = 0; /* List of triggers to return */
-
- if( pParse->disableTriggers ){
- return 0;
- }
-
- if( pTmpSchema!=pTab->pSchema ){
- HashElem *p;
- assert( sqlite3SchemaMutexHeld(pParse->db, 0, pTmpSchema) );
- for(p=sqliteHashFirst(&pTmpSchema->trigHash); p; p=sqliteHashNext(p)){
- Trigger *pTrig = (Trigger *)sqliteHashData(p);
- if( pTrig->pTabSchema==pTab->pSchema
- && 0==sqlite3StrICmp(pTrig->table, pTab->zName)
- ){
- pTrig->pNext = (pList ? pList : pTab->pTrigger);
- pList = pTrig;
- }
- }
- }
-
- return (pList ? pList : pTab->pTrigger);
-}
-
-/*
-** This is called by the parser when it sees a CREATE TRIGGER statement
-** up to the point of the BEGIN before the trigger actions. A Trigger
-** structure is generated based on the information available and stored
-** in pParse->pNewTrigger. After the trigger actions have been parsed, the
-** sqlite3FinishTrigger() function is called to complete the trigger
-** construction process.
-*/
-SQLITE_PRIVATE void sqlite3BeginTrigger(
- Parse *pParse, /* The parse context of the CREATE TRIGGER statement */
- Token *pName1, /* The name of the trigger */
- Token *pName2, /* The name of the trigger */
- int tr_tm, /* One of TK_BEFORE, TK_AFTER, TK_INSTEAD */
- int op, /* One of TK_INSERT, TK_UPDATE, TK_DELETE */
- IdList *pColumns, /* column list if this is an UPDATE OF trigger */
- SrcList *pTableName,/* The name of the table/view the trigger applies to */
- Expr *pWhen, /* WHEN clause */
- int isTemp, /* True if the TEMPORARY keyword is present */
- int noErr /* Suppress errors if the trigger already exists */
-){
- Trigger *pTrigger = 0; /* The new trigger */
- Table *pTab; /* Table that the trigger fires off of */
- char *zName = 0; /* Name of the trigger */
- sqlite3 *db = pParse->db; /* The database connection */
- int iDb; /* The database to store the trigger in */
- Token *pName; /* The unqualified db name */
- DbFixer sFix; /* State vector for the DB fixer */
- int iTabDb; /* Index of the database holding pTab */
-
- assert( pName1!=0 ); /* pName1->z might be NULL, but not pName1 itself */
- assert( pName2!=0 );
- assert( op==TK_INSERT || op==TK_UPDATE || op==TK_DELETE );
- assert( op>0 && op<0xff );
- if( isTemp ){
- /* If TEMP was specified, then the trigger name may not be qualified. */
- if( pName2->n>0 ){
- sqlite3ErrorMsg(pParse, "temporary trigger may not have qualified name");
- goto trigger_cleanup;
- }
- iDb = 1;
- pName = pName1;
- }else{
- /* Figure out the db that the trigger will be created in */
- iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pName);
- if( iDb<0 ){
- goto trigger_cleanup;
- }
- }
- if( !pTableName || db->mallocFailed ){
- goto trigger_cleanup;
- }
-
- /* A long-standing parser bug is that this syntax was allowed:
- **
- ** CREATE TRIGGER attached.demo AFTER INSERT ON attached.tab ....
- ** ^^^^^^^^
- **
- ** To maintain backwards compatibility, ignore the database
- ** name on pTableName if we are reparsing our of SQLITE_MASTER.
- */
- if( db->init.busy && iDb!=1 ){
- sqlite3DbFree(db, pTableName->a[0].zDatabase);
- pTableName->a[0].zDatabase = 0;
- }
-
- /* If the trigger name was unqualified, and the table is a temp table,
- ** then set iDb to 1 to create the trigger in the temporary database.
- ** If sqlite3SrcListLookup() returns 0, indicating the table does not
- ** exist, the error is caught by the block below.
- */
- pTab = sqlite3SrcListLookup(pParse, pTableName);
- if( db->init.busy==0 && pName2->n==0 && pTab
- && pTab->pSchema==db->aDb[1].pSchema ){
- iDb = 1;
- }
-
- /* Ensure the table name matches database name and that the table exists */
- if( db->mallocFailed ) goto trigger_cleanup;
- assert( pTableName->nSrc==1 );
- if( sqlite3FixInit(&sFix, pParse, iDb, "trigger", pName) &&
- sqlite3FixSrcList(&sFix, pTableName) ){
- goto trigger_cleanup;
- }
- pTab = sqlite3SrcListLookup(pParse, pTableName);
- if( !pTab ){
- /* The table does not exist. */
- if( db->init.iDb==1 ){
- /* Ticket #3810.
- ** Normally, whenever a table is dropped, all associated triggers are
- ** dropped too. But if a TEMP trigger is created on a non-TEMP table
- ** and the table is dropped by a different database connection, the
- ** trigger is not visible to the database connection that does the
- ** drop so the trigger cannot be dropped. This results in an
- ** "orphaned trigger" - a trigger whose associated table is missing.
- */
- db->init.orphanTrigger = 1;
- }
- goto trigger_cleanup;
- }
- if( IsVirtual(pTab) ){
- sqlite3ErrorMsg(pParse, "cannot create triggers on virtual tables");
- goto trigger_cleanup;
- }
-
- /* Check that the trigger name is not reserved and that no trigger of the
- ** specified name exists */
- zName = sqlite3NameFromToken(db, pName);
- if( !zName || SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){
- goto trigger_cleanup;
- }
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- if( sqlite3HashFind(&(db->aDb[iDb].pSchema->trigHash),
- zName, sqlite3Strlen30(zName)) ){
- if( !noErr ){
- sqlite3ErrorMsg(pParse, "trigger %T already exists", pName);
- }else{
- assert( !db->init.busy );
- sqlite3CodeVerifySchema(pParse, iDb);
- }
- goto trigger_cleanup;
- }
-
- /* Do not create a trigger on a system table */
- if( sqlite3StrNICmp(pTab->zName, "sqlite_", 7)==0 ){
- sqlite3ErrorMsg(pParse, "cannot create trigger on system table");
- pParse->nErr++;
- goto trigger_cleanup;
- }
-
- /* INSTEAD of triggers are only for views and views only support INSTEAD
- ** of triggers.
- */
- if( pTab->pSelect && tr_tm!=TK_INSTEAD ){
- sqlite3ErrorMsg(pParse, "cannot create %s trigger on view: %S",
- (tr_tm == TK_BEFORE)?"BEFORE":"AFTER", pTableName, 0);
- goto trigger_cleanup;
- }
- if( !pTab->pSelect && tr_tm==TK_INSTEAD ){
- sqlite3ErrorMsg(pParse, "cannot create INSTEAD OF"
- " trigger on table: %S", pTableName, 0);
- goto trigger_cleanup;
- }
- iTabDb = sqlite3SchemaToIndex(db, pTab->pSchema);
-
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- int code = SQLITE_CREATE_TRIGGER;
- const char *zDb = db->aDb[iTabDb].zName;
- const char *zDbTrig = isTemp ? db->aDb[1].zName : zDb;
- if( iTabDb==1 || isTemp ) code = SQLITE_CREATE_TEMP_TRIGGER;
- if( sqlite3AuthCheck(pParse, code, zName, pTab->zName, zDbTrig) ){
- goto trigger_cleanup;
- }
- if( sqlite3AuthCheck(pParse, SQLITE_INSERT, SCHEMA_TABLE(iTabDb),0,zDb)){
- goto trigger_cleanup;
- }
- }
-#endif
-
- /* INSTEAD OF triggers can only appear on views and BEFORE triggers
- ** cannot appear on views. So we might as well translate every
- ** INSTEAD OF trigger into a BEFORE trigger. It simplifies code
- ** elsewhere.
- */
- if (tr_tm == TK_INSTEAD){
- tr_tm = TK_BEFORE;
- }
-
- /* Build the Trigger object */
- pTrigger = (Trigger*)sqlite3DbMallocZero(db, sizeof(Trigger));
- if( pTrigger==0 ) goto trigger_cleanup;
- pTrigger->zName = zName;
- zName = 0;
- pTrigger->table = sqlite3DbStrDup(db, pTableName->a[0].zName);
- pTrigger->pSchema = db->aDb[iDb].pSchema;
- pTrigger->pTabSchema = pTab->pSchema;
- pTrigger->op = (u8)op;
- pTrigger->tr_tm = tr_tm==TK_BEFORE ? TRIGGER_BEFORE : TRIGGER_AFTER;
- pTrigger->pWhen = sqlite3ExprDup(db, pWhen, EXPRDUP_REDUCE);
- pTrigger->pColumns = sqlite3IdListDup(db, pColumns);
- assert( pParse->pNewTrigger==0 );
- pParse->pNewTrigger = pTrigger;
-
-trigger_cleanup:
- sqlite3DbFree(db, zName);
- sqlite3SrcListDelete(db, pTableName);
- sqlite3IdListDelete(db, pColumns);
- sqlite3ExprDelete(db, pWhen);
- if( !pParse->pNewTrigger ){
- sqlite3DeleteTrigger(db, pTrigger);
- }else{
- assert( pParse->pNewTrigger==pTrigger );
- }
-}
-
-/*
-** This routine is called after all of the trigger actions have been parsed
-** in order to complete the process of building the trigger.
-*/
-SQLITE_PRIVATE void sqlite3FinishTrigger(
- Parse *pParse, /* Parser context */
- TriggerStep *pStepList, /* The triggered program */
- Token *pAll /* Token that describes the complete CREATE TRIGGER */
-){
- Trigger *pTrig = pParse->pNewTrigger; /* Trigger being finished */
- char *zName; /* Name of trigger */
- sqlite3 *db = pParse->db; /* The database */
- DbFixer sFix; /* Fixer object */
- int iDb; /* Database containing the trigger */
- Token nameToken; /* Trigger name for error reporting */
-
- pParse->pNewTrigger = 0;
- if( NEVER(pParse->nErr) || !pTrig ) goto triggerfinish_cleanup;
- zName = pTrig->zName;
- iDb = sqlite3SchemaToIndex(pParse->db, pTrig->pSchema);
- pTrig->step_list = pStepList;
- while( pStepList ){
- pStepList->pTrig = pTrig;
- pStepList = pStepList->pNext;
- }
- nameToken.z = pTrig->zName;
- nameToken.n = sqlite3Strlen30(nameToken.z);
- if( sqlite3FixInit(&sFix, pParse, iDb, "trigger", &nameToken)
- && sqlite3FixTriggerStep(&sFix, pTrig->step_list) ){
- goto triggerfinish_cleanup;
- }
-
- /* if we are not initializing,
- ** build the sqlite_master entry
- */
- if( !db->init.busy ){
- Vdbe *v;
- char *z;
-
- /* Make an entry in the sqlite_master table */
- v = sqlite3GetVdbe(pParse);
- if( v==0 ) goto triggerfinish_cleanup;
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- z = sqlite3DbStrNDup(db, (char*)pAll->z, pAll->n);
- sqlite3NestedParse(pParse,
- "INSERT INTO %Q.%s VALUES('trigger',%Q,%Q,0,'CREATE TRIGGER %q')",
- db->aDb[iDb].zName, SCHEMA_TABLE(iDb), zName,
- pTrig->table, z);
- sqlite3DbFree(db, z);
- sqlite3ChangeCookie(pParse, iDb);
- sqlite3VdbeAddParseSchemaOp(v, iDb,
- sqlite3MPrintf(db, "type='trigger' AND name='%q'", zName));
- }
-
- if( db->init.busy ){
- Trigger *pLink = pTrig;
- Hash *pHash = &db->aDb[iDb].pSchema->trigHash;
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pTrig = sqlite3HashInsert(pHash, zName, sqlite3Strlen30(zName), pTrig);
- if( pTrig ){
- db->mallocFailed = 1;
- }else if( pLink->pSchema==pLink->pTabSchema ){
- Table *pTab;
- int n = sqlite3Strlen30(pLink->table);
- pTab = sqlite3HashFind(&pLink->pTabSchema->tblHash, pLink->table, n);
- assert( pTab!=0 );
- pLink->pNext = pTab->pTrigger;
- pTab->pTrigger = pLink;
- }
- }
-
-triggerfinish_cleanup:
- sqlite3DeleteTrigger(db, pTrig);
- assert( !pParse->pNewTrigger );
- sqlite3DeleteTriggerStep(db, pStepList);
-}
-
-/*
-** Turn a SELECT statement (that the pSelect parameter points to) into
-** a trigger step. Return a pointer to a TriggerStep structure.
-**
-** The parser calls this routine when it finds a SELECT statement in
-** body of a TRIGGER.
-*/
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerSelectStep(sqlite3 *db, Select *pSelect){
- TriggerStep *pTriggerStep = sqlite3DbMallocZero(db, sizeof(TriggerStep));
- if( pTriggerStep==0 ) {
- sqlite3SelectDelete(db, pSelect);
- return 0;
- }
- pTriggerStep->op = TK_SELECT;
- pTriggerStep->pSelect = pSelect;
- pTriggerStep->orconf = OE_Default;
- return pTriggerStep;
-}
-
-/*
-** Allocate space to hold a new trigger step. The allocated space
-** holds both the TriggerStep object and the TriggerStep.target.z string.
-**
-** If an OOM error occurs, NULL is returned and db->mallocFailed is set.
-*/
-static TriggerStep *triggerStepAllocate(
- sqlite3 *db, /* Database connection */
- u8 op, /* Trigger opcode */
- Token *pName /* The target name */
-){
- TriggerStep *pTriggerStep;
-
- pTriggerStep = sqlite3DbMallocZero(db, sizeof(TriggerStep) + pName->n);
- if( pTriggerStep ){
- char *z = (char*)&pTriggerStep[1];
- memcpy(z, pName->z, pName->n);
- pTriggerStep->target.z = z;
- pTriggerStep->target.n = pName->n;
- pTriggerStep->op = op;
- }
- return pTriggerStep;
-}
-
-/*
-** Build a trigger step out of an INSERT statement. Return a pointer
-** to the new trigger step.
-**
-** The parser calls this routine when it sees an INSERT inside the
-** body of a trigger.
-*/
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerInsertStep(
- sqlite3 *db, /* The database connection */
- Token *pTableName, /* Name of the table into which we insert */
- IdList *pColumn, /* List of columns in pTableName to insert into */
- ExprList *pEList, /* The VALUE clause: a list of values to be inserted */
- Select *pSelect, /* A SELECT statement that supplies values */
- u8 orconf /* The conflict algorithm (OE_Abort, OE_Replace, etc.) */
-){
- TriggerStep *pTriggerStep;
-
- assert(pEList == 0 || pSelect == 0);
- assert(pEList != 0 || pSelect != 0 || db->mallocFailed);
-
- pTriggerStep = triggerStepAllocate(db, TK_INSERT, pTableName);
- if( pTriggerStep ){
- pTriggerStep->pSelect = sqlite3SelectDup(db, pSelect, EXPRDUP_REDUCE);
- pTriggerStep->pIdList = pColumn;
- pTriggerStep->pExprList = sqlite3ExprListDup(db, pEList, EXPRDUP_REDUCE);
- pTriggerStep->orconf = orconf;
- }else{
- sqlite3IdListDelete(db, pColumn);
- }
- sqlite3ExprListDelete(db, pEList);
- sqlite3SelectDelete(db, pSelect);
-
- return pTriggerStep;
-}
-
-/*
-** Construct a trigger step that implements an UPDATE statement and return
-** a pointer to that trigger step. The parser calls this routine when it
-** sees an UPDATE statement inside the body of a CREATE TRIGGER.
-*/
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerUpdateStep(
- sqlite3 *db, /* The database connection */
- Token *pTableName, /* Name of the table to be updated */
- ExprList *pEList, /* The SET clause: list of column and new values */
- Expr *pWhere, /* The WHERE clause */
- u8 orconf /* The conflict algorithm. (OE_Abort, OE_Ignore, etc) */
-){
- TriggerStep *pTriggerStep;
-
- pTriggerStep = triggerStepAllocate(db, TK_UPDATE, pTableName);
- if( pTriggerStep ){
- pTriggerStep->pExprList = sqlite3ExprListDup(db, pEList, EXPRDUP_REDUCE);
- pTriggerStep->pWhere = sqlite3ExprDup(db, pWhere, EXPRDUP_REDUCE);
- pTriggerStep->orconf = orconf;
- }
- sqlite3ExprListDelete(db, pEList);
- sqlite3ExprDelete(db, pWhere);
- return pTriggerStep;
-}
-
-/*
-** Construct a trigger step that implements a DELETE statement and return
-** a pointer to that trigger step. The parser calls this routine when it
-** sees a DELETE statement inside the body of a CREATE TRIGGER.
-*/
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerDeleteStep(
- sqlite3 *db, /* Database connection */
- Token *pTableName, /* The table from which rows are deleted */
- Expr *pWhere /* The WHERE clause */
-){
- TriggerStep *pTriggerStep;
-
- pTriggerStep = triggerStepAllocate(db, TK_DELETE, pTableName);
- if( pTriggerStep ){
- pTriggerStep->pWhere = sqlite3ExprDup(db, pWhere, EXPRDUP_REDUCE);
- pTriggerStep->orconf = OE_Default;
- }
- sqlite3ExprDelete(db, pWhere);
- return pTriggerStep;
-}
-
-/*
-** Recursively delete a Trigger structure
-*/
-SQLITE_PRIVATE void sqlite3DeleteTrigger(sqlite3 *db, Trigger *pTrigger){
- if( pTrigger==0 ) return;
- sqlite3DeleteTriggerStep(db, pTrigger->step_list);
- sqlite3DbFree(db, pTrigger->zName);
- sqlite3DbFree(db, pTrigger->table);
- sqlite3ExprDelete(db, pTrigger->pWhen);
- sqlite3IdListDelete(db, pTrigger->pColumns);
- sqlite3DbFree(db, pTrigger);
-}
-
-/*
-** This function is called to drop a trigger from the database schema.
-**
-** This may be called directly from the parser and therefore identifies
-** the trigger by name. The sqlite3DropTriggerPtr() routine does the
-** same job as this routine except it takes a pointer to the trigger
-** instead of the trigger name.
-**/
-SQLITE_PRIVATE void sqlite3DropTrigger(Parse *pParse, SrcList *pName, int noErr){
- Trigger *pTrigger = 0;
- int i;
- const char *zDb;
- const char *zName;
- int nName;
- sqlite3 *db = pParse->db;
-
- if( db->mallocFailed ) goto drop_trigger_cleanup;
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- goto drop_trigger_cleanup;
- }
-
- assert( pName->nSrc==1 );
- zDb = pName->a[0].zDatabase;
- zName = pName->a[0].zName;
- nName = sqlite3Strlen30(zName);
- assert( zDb!=0 || sqlite3BtreeHoldsAllMutexes(db) );
- for(i=OMIT_TEMPDB; i<db->nDb; i++){
- int j = (i<2) ? i^1 : i; /* Search TEMP before MAIN */
- if( zDb && sqlite3StrICmp(db->aDb[j].zName, zDb) ) continue;
- assert( sqlite3SchemaMutexHeld(db, j, 0) );
- pTrigger = sqlite3HashFind(&(db->aDb[j].pSchema->trigHash), zName, nName);
- if( pTrigger ) break;
- }
- if( !pTrigger ){
- if( !noErr ){
- sqlite3ErrorMsg(pParse, "no such trigger: %S", pName, 0);
- }else{
- sqlite3CodeVerifyNamedSchema(pParse, zDb);
- }
- pParse->checkSchema = 1;
- goto drop_trigger_cleanup;
- }
- sqlite3DropTriggerPtr(pParse, pTrigger);
-
-drop_trigger_cleanup:
- sqlite3SrcListDelete(db, pName);
-}
-
-/*
-** Return a pointer to the Table structure for the table that a trigger
-** is set on.
-*/
-static Table *tableOfTrigger(Trigger *pTrigger){
- int n = sqlite3Strlen30(pTrigger->table);
- return sqlite3HashFind(&pTrigger->pTabSchema->tblHash, pTrigger->table, n);
-}
-
-
-/*
-** Drop a trigger given a pointer to that trigger.
-*/
-SQLITE_PRIVATE void sqlite3DropTriggerPtr(Parse *pParse, Trigger *pTrigger){
- Table *pTable;
- Vdbe *v;
- sqlite3 *db = pParse->db;
- int iDb;
-
- iDb = sqlite3SchemaToIndex(pParse->db, pTrigger->pSchema);
- assert( iDb>=0 && iDb<db->nDb );
- pTable = tableOfTrigger(pTrigger);
- assert( pTable );
- assert( pTable->pSchema==pTrigger->pSchema || iDb==1 );
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- int code = SQLITE_DROP_TRIGGER;
- const char *zDb = db->aDb[iDb].zName;
- const char *zTab = SCHEMA_TABLE(iDb);
- if( iDb==1 ) code = SQLITE_DROP_TEMP_TRIGGER;
- if( sqlite3AuthCheck(pParse, code, pTrigger->zName, pTable->zName, zDb) ||
- sqlite3AuthCheck(pParse, SQLITE_DELETE, zTab, 0, zDb) ){
- return;
- }
- }
-#endif
-
- /* Generate code to destroy the database record of the trigger.
- */
- assert( pTable!=0 );
- if( (v = sqlite3GetVdbe(pParse))!=0 ){
- int base;
- static const VdbeOpList dropTrigger[] = {
- { OP_Rewind, 0, ADDR(9), 0},
- { OP_String8, 0, 1, 0}, /* 1 */
- { OP_Column, 0, 1, 2},
- { OP_Ne, 2, ADDR(8), 1},
- { OP_String8, 0, 1, 0}, /* 4: "trigger" */
- { OP_Column, 0, 0, 2},
- { OP_Ne, 2, ADDR(8), 1},
- { OP_Delete, 0, 0, 0},
- { OP_Next, 0, ADDR(1), 0}, /* 8 */
- };
-
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- sqlite3OpenMasterTable(pParse, iDb);
- base = sqlite3VdbeAddOpList(v, ArraySize(dropTrigger), dropTrigger);
- sqlite3VdbeChangeP4(v, base+1, pTrigger->zName, P4_TRANSIENT);
- sqlite3VdbeChangeP4(v, base+4, "trigger", P4_STATIC);
- sqlite3ChangeCookie(pParse, iDb);
- sqlite3VdbeAddOp2(v, OP_Close, 0, 0);
- sqlite3VdbeAddOp4(v, OP_DropTrigger, iDb, 0, 0, pTrigger->zName, 0);
- if( pParse->nMem<3 ){
- pParse->nMem = 3;
- }
- }
-}
-
-/*
-** Remove a trigger from the hash tables of the sqlite* pointer.
-*/
-SQLITE_PRIVATE void sqlite3UnlinkAndDeleteTrigger(sqlite3 *db, int iDb, const char *zName){
- Trigger *pTrigger;
- Hash *pHash;
-
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pHash = &(db->aDb[iDb].pSchema->trigHash);
- pTrigger = sqlite3HashInsert(pHash, zName, sqlite3Strlen30(zName), 0);
- if( ALWAYS(pTrigger) ){
- if( pTrigger->pSchema==pTrigger->pTabSchema ){
- Table *pTab = tableOfTrigger(pTrigger);
- Trigger **pp;
- for(pp=&pTab->pTrigger; *pp!=pTrigger; pp=&((*pp)->pNext));
- *pp = (*pp)->pNext;
- }
- sqlite3DeleteTrigger(db, pTrigger);
- db->flags |= SQLITE_InternChanges;
- }
-}
-
-/*
-** pEList is the SET clause of an UPDATE statement. Each entry
-** in pEList is of the format <id>=<expr>. If any of the entries
-** in pEList have an <id> which matches an identifier in pIdList,
-** then return TRUE. If pIdList==NULL, then it is considered a
-** wildcard that matches anything. Likewise if pEList==NULL then
-** it matches anything so always return true. Return false only
-** if there is no match.
-*/
-static int checkColumnOverlap(IdList *pIdList, ExprList *pEList){
- int e;
- if( pIdList==0 || NEVER(pEList==0) ) return 1;
- for(e=0; e<pEList->nExpr; e++){
- if( sqlite3IdListIndex(pIdList, pEList->a[e].zName)>=0 ) return 1;
- }
- return 0;
-}
-
-/*
-** Return a list of all triggers on table pTab if there exists at least
-** one trigger that must be fired when an operation of type 'op' is
-** performed on the table, and, if that operation is an UPDATE, if at
-** least one of the columns in pChanges is being modified.
-*/
-SQLITE_PRIVATE Trigger *sqlite3TriggersExist(
- Parse *pParse, /* Parse context */
- Table *pTab, /* The table the contains the triggers */
- int op, /* one of TK_DELETE, TK_INSERT, TK_UPDATE */
- ExprList *pChanges, /* Columns that change in an UPDATE statement */
- int *pMask /* OUT: Mask of TRIGGER_BEFORE|TRIGGER_AFTER */
-){
- int mask = 0;
- Trigger *pList = 0;
- Trigger *p;
-
- if( (pParse->db->flags & SQLITE_EnableTrigger)!=0 ){
- pList = sqlite3TriggerList(pParse, pTab);
- }
- assert( pList==0 || IsVirtual(pTab)==0 );
- for(p=pList; p; p=p->pNext){
- if( p->op==op && checkColumnOverlap(p->pColumns, pChanges) ){
- mask |= p->tr_tm;
- }
- }
- if( pMask ){
- *pMask = mask;
- }
- return (mask ? pList : 0);
-}
-
-/*
-** Convert the pStep->target token into a SrcList and return a pointer
-** to that SrcList.
-**
-** This routine adds a specific database name, if needed, to the target when
-** forming the SrcList. This prevents a trigger in one database from
-** referring to a target in another database. An exception is when the
-** trigger is in TEMP in which case it can refer to any other database it
-** wants.
-*/
-static SrcList *targetSrcList(
- Parse *pParse, /* The parsing context */
- TriggerStep *pStep /* The trigger containing the target token */
-){
- int iDb; /* Index of the database to use */
- SrcList *pSrc; /* SrcList to be returned */
-
- pSrc = sqlite3SrcListAppend(pParse->db, 0, &pStep->target, 0);
- if( pSrc ){
- assert( pSrc->nSrc>0 );
- assert( pSrc->a!=0 );
- iDb = sqlite3SchemaToIndex(pParse->db, pStep->pTrig->pSchema);
- if( iDb==0 || iDb>=2 ){
- sqlite3 *db = pParse->db;
- assert( iDb<pParse->db->nDb );
- pSrc->a[pSrc->nSrc-1].zDatabase = sqlite3DbStrDup(db, db->aDb[iDb].zName);
- }
- }
- return pSrc;
-}
-
-/*
-** Generate VDBE code for the statements inside the body of a single
-** trigger.
-*/
-static int codeTriggerProgram(
- Parse *pParse, /* The parser context */
- TriggerStep *pStepList, /* List of statements inside the trigger body */
- int orconf /* Conflict algorithm. (OE_Abort, etc) */
-){
- TriggerStep *pStep;
- Vdbe *v = pParse->pVdbe;
- sqlite3 *db = pParse->db;
-
- assert( pParse->pTriggerTab && pParse->pToplevel );
- assert( pStepList );
- assert( v!=0 );
- for(pStep=pStepList; pStep; pStep=pStep->pNext){
- /* Figure out the ON CONFLICT policy that will be used for this step
- ** of the trigger program. If the statement that caused this trigger
- ** to fire had an explicit ON CONFLICT, then use it. Otherwise, use
- ** the ON CONFLICT policy that was specified as part of the trigger
- ** step statement. Example:
- **
- ** CREATE TRIGGER AFTER INSERT ON t1 BEGIN;
- ** INSERT OR REPLACE INTO t2 VALUES(new.a, new.b);
- ** END;
- **
- ** INSERT INTO t1 ... ; -- insert into t2 uses REPLACE policy
- ** INSERT OR IGNORE INTO t1 ... ; -- insert into t2 uses IGNORE policy
- */
- pParse->eOrconf = (orconf==OE_Default)?pStep->orconf:(u8)orconf;
-
- /* Clear the cookieGoto flag. When coding triggers, the cookieGoto
- ** variable is used as a flag to indicate to sqlite3ExprCodeConstants()
- ** that it is not safe to refactor constants (this happens after the
- ** start of the first loop in the SQL statement is coded - at that
- ** point code may be conditionally executed, so it is no longer safe to
- ** initialize constant register values). */
- assert( pParse->cookieGoto==0 || pParse->cookieGoto==-1 );
- pParse->cookieGoto = 0;
-
- switch( pStep->op ){
- case TK_UPDATE: {
- sqlite3Update(pParse,
- targetSrcList(pParse, pStep),
- sqlite3ExprListDup(db, pStep->pExprList, 0),
- sqlite3ExprDup(db, pStep->pWhere, 0),
- pParse->eOrconf
- );
- break;
- }
- case TK_INSERT: {
- sqlite3Insert(pParse,
- targetSrcList(pParse, pStep),
- sqlite3ExprListDup(db, pStep->pExprList, 0),
- sqlite3SelectDup(db, pStep->pSelect, 0),
- sqlite3IdListDup(db, pStep->pIdList),
- pParse->eOrconf
- );
- break;
- }
- case TK_DELETE: {
- sqlite3DeleteFrom(pParse,
- targetSrcList(pParse, pStep),
- sqlite3ExprDup(db, pStep->pWhere, 0)
- );
- break;
- }
- default: assert( pStep->op==TK_SELECT ); {
- SelectDest sDest;
- Select *pSelect = sqlite3SelectDup(db, pStep->pSelect, 0);
- sqlite3SelectDestInit(&sDest, SRT_Discard, 0);
- sqlite3Select(pParse, pSelect, &sDest);
- sqlite3SelectDelete(db, pSelect);
- break;
- }
- }
- if( pStep->op!=TK_SELECT ){
- sqlite3VdbeAddOp0(v, OP_ResetCount);
- }
- }
-
- return 0;
-}
-
-#ifdef SQLITE_DEBUG
-/*
-** This function is used to add VdbeComment() annotations to a VDBE
-** program. It is not used in production code, only for debugging.
-*/
-static const char *onErrorText(int onError){
- switch( onError ){
- case OE_Abort: return "abort";
- case OE_Rollback: return "rollback";
- case OE_Fail: return "fail";
- case OE_Replace: return "replace";
- case OE_Ignore: return "ignore";
- case OE_Default: return "default";
- }
- return "n/a";
-}
-#endif
-
-/*
-** Parse context structure pFrom has just been used to create a sub-vdbe
-** (trigger program). If an error has occurred, transfer error information
-** from pFrom to pTo.
-*/
-static void transferParseError(Parse *pTo, Parse *pFrom){
- assert( pFrom->zErrMsg==0 || pFrom->nErr );
- assert( pTo->zErrMsg==0 || pTo->nErr );
- if( pTo->nErr==0 ){
- pTo->zErrMsg = pFrom->zErrMsg;
- pTo->nErr = pFrom->nErr;
- }else{
- sqlite3DbFree(pFrom->db, pFrom->zErrMsg);
- }
-}
-
-/*
-** Create and populate a new TriggerPrg object with a sub-program
-** implementing trigger pTrigger with ON CONFLICT policy orconf.
-*/
-static TriggerPrg *codeRowTrigger(
- Parse *pParse, /* Current parse context */
- Trigger *pTrigger, /* Trigger to code */
- Table *pTab, /* The table pTrigger is attached to */
- int orconf /* ON CONFLICT policy to code trigger program with */
-){
- Parse *pTop = sqlite3ParseToplevel(pParse);
- sqlite3 *db = pParse->db; /* Database handle */
- TriggerPrg *pPrg; /* Value to return */
- Expr *pWhen = 0; /* Duplicate of trigger WHEN expression */
- Vdbe *v; /* Temporary VM */
- NameContext sNC; /* Name context for sub-vdbe */
- SubProgram *pProgram = 0; /* Sub-vdbe for trigger program */
- Parse *pSubParse; /* Parse context for sub-vdbe */
- int iEndTrigger = 0; /* Label to jump to if WHEN is false */
-
- assert( pTrigger->zName==0 || pTab==tableOfTrigger(pTrigger) );
- assert( pTop->pVdbe );
-
- /* Allocate the TriggerPrg and SubProgram objects. To ensure that they
- ** are freed if an error occurs, link them into the Parse.pTriggerPrg
- ** list of the top-level Parse object sooner rather than later. */
- pPrg = sqlite3DbMallocZero(db, sizeof(TriggerPrg));
- if( !pPrg ) return 0;
- pPrg->pNext = pTop->pTriggerPrg;
- pTop->pTriggerPrg = pPrg;
- pPrg->pProgram = pProgram = sqlite3DbMallocZero(db, sizeof(SubProgram));
- if( !pProgram ) return 0;
- sqlite3VdbeLinkSubProgram(pTop->pVdbe, pProgram);
- pPrg->pTrigger = pTrigger;
- pPrg->orconf = orconf;
- pPrg->aColmask[0] = 0xffffffff;
- pPrg->aColmask[1] = 0xffffffff;
-
- /* Allocate and populate a new Parse context to use for coding the
- ** trigger sub-program. */
- pSubParse = sqlite3StackAllocZero(db, sizeof(Parse));
- if( !pSubParse ) return 0;
- memset(&sNC, 0, sizeof(sNC));
- sNC.pParse = pSubParse;
- pSubParse->db = db;
- pSubParse->pTriggerTab = pTab;
- pSubParse->pToplevel = pTop;
- pSubParse->zAuthContext = pTrigger->zName;
- pSubParse->eTriggerOp = pTrigger->op;
- pSubParse->nQueryLoop = pParse->nQueryLoop;
-
- v = sqlite3GetVdbe(pSubParse);
- if( v ){
- VdbeComment((v, "Start: %s.%s (%s %s%s%s ON %s)",
- pTrigger->zName, onErrorText(orconf),
- (pTrigger->tr_tm==TRIGGER_BEFORE ? "BEFORE" : "AFTER"),
- (pTrigger->op==TK_UPDATE ? "UPDATE" : ""),
- (pTrigger->op==TK_INSERT ? "INSERT" : ""),
- (pTrigger->op==TK_DELETE ? "DELETE" : ""),
- pTab->zName
- ));
-#ifndef SQLITE_OMIT_TRACE
- sqlite3VdbeChangeP4(v, -1,
- sqlite3MPrintf(db, "-- TRIGGER %s", pTrigger->zName), P4_DYNAMIC
- );
-#endif
-
- /* If one was specified, code the WHEN clause. If it evaluates to false
- ** (or NULL) the sub-vdbe is immediately halted by jumping to the
- ** OP_Halt inserted at the end of the program. */
- if( pTrigger->pWhen ){
- pWhen = sqlite3ExprDup(db, pTrigger->pWhen, 0);
- if( SQLITE_OK==sqlite3ResolveExprNames(&sNC, pWhen)
- && db->mallocFailed==0
- ){
- iEndTrigger = sqlite3VdbeMakeLabel(v);
- sqlite3ExprIfFalse(pSubParse, pWhen, iEndTrigger, SQLITE_JUMPIFNULL);
- }
- sqlite3ExprDelete(db, pWhen);
- }
-
- /* Code the trigger program into the sub-vdbe. */
- codeTriggerProgram(pSubParse, pTrigger->step_list, orconf);
-
- /* Insert an OP_Halt at the end of the sub-program. */
- if( iEndTrigger ){
- sqlite3VdbeResolveLabel(v, iEndTrigger);
- }
- sqlite3VdbeAddOp0(v, OP_Halt);
- VdbeComment((v, "End: %s.%s", pTrigger->zName, onErrorText(orconf)));
-
- transferParseError(pParse, pSubParse);
- if( db->mallocFailed==0 ){
- pProgram->aOp = sqlite3VdbeTakeOpArray(v, &pProgram->nOp, &pTop->nMaxArg);
- }
- pProgram->nMem = pSubParse->nMem;
- pProgram->nCsr = pSubParse->nTab;
- pProgram->nOnce = pSubParse->nOnce;
- pProgram->token = (void *)pTrigger;
- pPrg->aColmask[0] = pSubParse->oldmask;
- pPrg->aColmask[1] = pSubParse->newmask;
- sqlite3VdbeDelete(v);
- }
-
- assert( !pSubParse->pAinc && !pSubParse->pZombieTab );
- assert( !pSubParse->pTriggerPrg && !pSubParse->nMaxArg );
- sqlite3StackFree(db, pSubParse);
-
- return pPrg;
-}
-
-/*
-** Return a pointer to a TriggerPrg object containing the sub-program for
-** trigger pTrigger with default ON CONFLICT algorithm orconf. If no such
-** TriggerPrg object exists, a new object is allocated and populated before
-** being returned.
-*/
-static TriggerPrg *getRowTrigger(
- Parse *pParse, /* Current parse context */
- Trigger *pTrigger, /* Trigger to code */
- Table *pTab, /* The table trigger pTrigger is attached to */
- int orconf /* ON CONFLICT algorithm. */
-){
- Parse *pRoot = sqlite3ParseToplevel(pParse);
- TriggerPrg *pPrg;
-
- assert( pTrigger->zName==0 || pTab==tableOfTrigger(pTrigger) );
-
- /* It may be that this trigger has already been coded (or is in the
- ** process of being coded). If this is the case, then an entry with
- ** a matching TriggerPrg.pTrigger field will be present somewhere
- ** in the Parse.pTriggerPrg list. Search for such an entry. */
- for(pPrg=pRoot->pTriggerPrg;
- pPrg && (pPrg->pTrigger!=pTrigger || pPrg->orconf!=orconf);
- pPrg=pPrg->pNext
- );
-
- /* If an existing TriggerPrg could not be located, create a new one. */
- if( !pPrg ){
- pPrg = codeRowTrigger(pParse, pTrigger, pTab, orconf);
- }
-
- return pPrg;
-}
-
-/*
-** Generate code for the trigger program associated with trigger p on
-** table pTab. The reg, orconf and ignoreJump parameters passed to this
-** function are the same as those described in the header function for
-** sqlite3CodeRowTrigger()
-*/
-SQLITE_PRIVATE void sqlite3CodeRowTriggerDirect(
- Parse *pParse, /* Parse context */
- Trigger *p, /* Trigger to code */
- Table *pTab, /* The table to code triggers from */
- int reg, /* Reg array containing OLD.* and NEW.* values */
- int orconf, /* ON CONFLICT policy */
- int ignoreJump /* Instruction to jump to for RAISE(IGNORE) */
-){
- Vdbe *v = sqlite3GetVdbe(pParse); /* Main VM */
- TriggerPrg *pPrg;
- pPrg = getRowTrigger(pParse, p, pTab, orconf);
- assert( pPrg || pParse->nErr || pParse->db->mallocFailed );
-
- /* Code the OP_Program opcode in the parent VDBE. P4 of the OP_Program
- ** is a pointer to the sub-vdbe containing the trigger program. */
- if( pPrg ){
- int bRecursive = (p->zName && 0==(pParse->db->flags&SQLITE_RecTriggers));
-
- sqlite3VdbeAddOp3(v, OP_Program, reg, ignoreJump, ++pParse->nMem);
- sqlite3VdbeChangeP4(v, -1, (const char *)pPrg->pProgram, P4_SUBPROGRAM);
- VdbeComment(
- (v, "Call: %s.%s", (p->zName?p->zName:"fkey"), onErrorText(orconf)));
-
- /* Set the P5 operand of the OP_Program instruction to non-zero if
- ** recursive invocation of this trigger program is disallowed. Recursive
- ** invocation is disallowed if (a) the sub-program is really a trigger,
- ** not a foreign key action, and (b) the flag to enable recursive triggers
- ** is clear. */
- sqlite3VdbeChangeP5(v, (u8)bRecursive);
- }
-}
-
-/*
-** This is called to code the required FOR EACH ROW triggers for an operation
-** on table pTab. The operation to code triggers for (INSERT, UPDATE or DELETE)
-** is given by the op paramater. The tr_tm parameter determines whether the
-** BEFORE or AFTER triggers are coded. If the operation is an UPDATE, then
-** parameter pChanges is passed the list of columns being modified.
-**
-** If there are no triggers that fire at the specified time for the specified
-** operation on pTab, this function is a no-op.
-**
-** The reg argument is the address of the first in an array of registers
-** that contain the values substituted for the new.* and old.* references
-** in the trigger program. If N is the number of columns in table pTab
-** (a copy of pTab->nCol), then registers are populated as follows:
-**
-** Register Contains
-** ------------------------------------------------------
-** reg+0 OLD.rowid
-** reg+1 OLD.* value of left-most column of pTab
-** ... ...
-** reg+N OLD.* value of right-most column of pTab
-** reg+N+1 NEW.rowid
-** reg+N+2 OLD.* value of left-most column of pTab
-** ... ...
-** reg+N+N+1 NEW.* value of right-most column of pTab
-**
-** For ON DELETE triggers, the registers containing the NEW.* values will
-** never be accessed by the trigger program, so they are not allocated or
-** populated by the caller (there is no data to populate them with anyway).
-** Similarly, for ON INSERT triggers the values stored in the OLD.* registers
-** are never accessed, and so are not allocated by the caller. So, for an
-** ON INSERT trigger, the value passed to this function as parameter reg
-** is not a readable register, although registers (reg+N) through
-** (reg+N+N+1) are.
-**
-** Parameter orconf is the default conflict resolution algorithm for the
-** trigger program to use (REPLACE, IGNORE etc.). Parameter ignoreJump
-** is the instruction that control should jump to if a trigger program
-** raises an IGNORE exception.
-*/
-SQLITE_PRIVATE void sqlite3CodeRowTrigger(
- Parse *pParse, /* Parse context */
- Trigger *pTrigger, /* List of triggers on table pTab */
- int op, /* One of TK_UPDATE, TK_INSERT, TK_DELETE */
- ExprList *pChanges, /* Changes list for any UPDATE OF triggers */
- int tr_tm, /* One of TRIGGER_BEFORE, TRIGGER_AFTER */
- Table *pTab, /* The table to code triggers from */
- int reg, /* The first in an array of registers (see above) */
- int orconf, /* ON CONFLICT policy */
- int ignoreJump /* Instruction to jump to for RAISE(IGNORE) */
-){
- Trigger *p; /* Used to iterate through pTrigger list */
-
- assert( op==TK_UPDATE || op==TK_INSERT || op==TK_DELETE );
- assert( tr_tm==TRIGGER_BEFORE || tr_tm==TRIGGER_AFTER );
- assert( (op==TK_UPDATE)==(pChanges!=0) );
-
- for(p=pTrigger; p; p=p->pNext){
-
- /* Sanity checking: The schema for the trigger and for the table are
- ** always defined. The trigger must be in the same schema as the table
- ** or else it must be a TEMP trigger. */
- assert( p->pSchema!=0 );
- assert( p->pTabSchema!=0 );
- assert( p->pSchema==p->pTabSchema
- || p->pSchema==pParse->db->aDb[1].pSchema );
-
- /* Determine whether we should code this trigger */
- if( p->op==op
- && p->tr_tm==tr_tm
- && checkColumnOverlap(p->pColumns, pChanges)
- ){
- sqlite3CodeRowTriggerDirect(pParse, p, pTab, reg, orconf, ignoreJump);
- }
- }
-}
-
-/*
-** Triggers may access values stored in the old.* or new.* pseudo-table.
-** This function returns a 32-bit bitmask indicating which columns of the
-** old.* or new.* tables actually are used by triggers. This information
-** may be used by the caller, for example, to avoid having to load the entire
-** old.* record into memory when executing an UPDATE or DELETE command.
-**
-** Bit 0 of the returned mask is set if the left-most column of the
-** table may be accessed using an [old|new].<col> reference. Bit 1 is set if
-** the second leftmost column value is required, and so on. If there
-** are more than 32 columns in the table, and at least one of the columns
-** with an index greater than 32 may be accessed, 0xffffffff is returned.
-**
-** It is not possible to determine if the old.rowid or new.rowid column is
-** accessed by triggers. The caller must always assume that it is.
-**
-** Parameter isNew must be either 1 or 0. If it is 0, then the mask returned
-** applies to the old.* table. If 1, the new.* table.
-**
-** Parameter tr_tm must be a mask with one or both of the TRIGGER_BEFORE
-** and TRIGGER_AFTER bits set. Values accessed by BEFORE triggers are only
-** included in the returned mask if the TRIGGER_BEFORE bit is set in the
-** tr_tm parameter. Similarly, values accessed by AFTER triggers are only
-** included in the returned mask if the TRIGGER_AFTER bit is set in tr_tm.
-*/
-SQLITE_PRIVATE u32 sqlite3TriggerColmask(
- Parse *pParse, /* Parse context */
- Trigger *pTrigger, /* List of triggers on table pTab */
- ExprList *pChanges, /* Changes list for any UPDATE OF triggers */
- int isNew, /* 1 for new.* ref mask, 0 for old.* ref mask */
- int tr_tm, /* Mask of TRIGGER_BEFORE|TRIGGER_AFTER */
- Table *pTab, /* The table to code triggers from */
- int orconf /* Default ON CONFLICT policy for trigger steps */
-){
- const int op = pChanges ? TK_UPDATE : TK_DELETE;
- u32 mask = 0;
- Trigger *p;
-
- assert( isNew==1 || isNew==0 );
- for(p=pTrigger; p; p=p->pNext){
- if( p->op==op && (tr_tm&p->tr_tm)
- && checkColumnOverlap(p->pColumns,pChanges)
- ){
- TriggerPrg *pPrg;
- pPrg = getRowTrigger(pParse, p, pTab, orconf);
- if( pPrg ){
- mask |= pPrg->aColmask[isNew];
- }
- }
- }
-
- return mask;
-}
-
-#endif /* !defined(SQLITE_OMIT_TRIGGER) */
-
-/************** End of trigger.c *********************************************/
-/************** Begin file update.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains C code routines that are called by the parser
-** to handle UPDATE statements.
-*/
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Forward declaration */
-static void updateVirtualTable(
- Parse *pParse, /* The parsing context */
- SrcList *pSrc, /* The virtual table to be modified */
- Table *pTab, /* The virtual table */
- ExprList *pChanges, /* The columns to change in the UPDATE statement */
- Expr *pRowidExpr, /* Expression used to recompute the rowid */
- int *aXRef, /* Mapping from columns of pTab to entries in pChanges */
- Expr *pWhere, /* WHERE clause of the UPDATE statement */
- int onError /* ON CONFLICT strategy */
-);
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-/*
-** The most recently coded instruction was an OP_Column to retrieve the
-** i-th column of table pTab. This routine sets the P4 parameter of the
-** OP_Column to the default value, if any.
-**
-** The default value of a column is specified by a DEFAULT clause in the
-** column definition. This was either supplied by the user when the table
-** was created, or added later to the table definition by an ALTER TABLE
-** command. If the latter, then the row-records in the table btree on disk
-** may not contain a value for the column and the default value, taken
-** from the P4 parameter of the OP_Column instruction, is returned instead.
-** If the former, then all row-records are guaranteed to include a value
-** for the column and the P4 value is not required.
-**
-** Column definitions created by an ALTER TABLE command may only have
-** literal default values specified: a number, null or a string. (If a more
-** complicated default expression value was provided, it is evaluated
-** when the ALTER TABLE is executed and one of the literal values written
-** into the sqlite_master table.)
-**
-** Therefore, the P4 parameter is only required if the default value for
-** the column is a literal number, string or null. The sqlite3ValueFromExpr()
-** function is capable of transforming these types of expressions into
-** sqlite3_value objects.
-**
-** If parameter iReg is not negative, code an OP_RealAffinity instruction
-** on register iReg. This is used when an equivalent integer value is
-** stored in place of an 8-byte floating point value in order to save
-** space.
-*/
-SQLITE_PRIVATE void sqlite3ColumnDefault(Vdbe *v, Table *pTab, int i, int iReg){
- assert( pTab!=0 );
- if( !pTab->pSelect ){
- sqlite3_value *pValue;
- u8 enc = ENC(sqlite3VdbeDb(v));
- Column *pCol = &pTab->aCol[i];
- VdbeComment((v, "%s.%s", pTab->zName, pCol->zName));
- assert( i<pTab->nCol );
- sqlite3ValueFromExpr(sqlite3VdbeDb(v), pCol->pDflt, enc,
- pCol->affinity, &pValue);
- if( pValue ){
- sqlite3VdbeChangeP4(v, -1, (const char *)pValue, P4_MEM);
- }
-#ifndef SQLITE_OMIT_FLOATING_POINT
- if( iReg>=0 && pTab->aCol[i].affinity==SQLITE_AFF_REAL ){
- sqlite3VdbeAddOp1(v, OP_RealAffinity, iReg);
- }
-#endif
- }
-}
-
-/*
-** Process an UPDATE statement.
-**
-** UPDATE OR IGNORE table_wxyz SET a=b, c=d WHERE e<5 AND f NOT NULL;
-** \_______/ \________/ \______/ \________________/
-* onError pTabList pChanges pWhere
-*/
-SQLITE_PRIVATE void sqlite3Update(
- Parse *pParse, /* The parser context */
- SrcList *pTabList, /* The table in which we should change things */
- ExprList *pChanges, /* Things to be changed */
- Expr *pWhere, /* The WHERE clause. May be null */
- int onError /* How to handle constraint errors */
-){
- int i, j; /* Loop counters */
- Table *pTab; /* The table to be updated */
- int addr = 0; /* VDBE instruction address of the start of the loop */
- WhereInfo *pWInfo; /* Information about the WHERE clause */
- Vdbe *v; /* The virtual database engine */
- Index *pIdx; /* For looping over indices */
- int nIdx; /* Number of indices that need updating */
- int iCur; /* VDBE Cursor number of pTab */
- sqlite3 *db; /* The database structure */
- int *aRegIdx = 0; /* One register assigned to each index to be updated */
- int *aXRef = 0; /* aXRef[i] is the index in pChanges->a[] of the
- ** an expression for the i-th column of the table.
- ** aXRef[i]==-1 if the i-th column is not changed. */
- int chngRowid; /* True if the record number is being changed */
- Expr *pRowidExpr = 0; /* Expression defining the new record number */
- int openAll = 0; /* True if all indices need to be opened */
- AuthContext sContext; /* The authorization context */
- NameContext sNC; /* The name-context to resolve expressions in */
- int iDb; /* Database containing the table being updated */
- int okOnePass; /* True for one-pass algorithm without the FIFO */
- int hasFK; /* True if foreign key processing is required */
-
-#ifndef SQLITE_OMIT_TRIGGER
- int isView; /* True when updating a view (INSTEAD OF trigger) */
- Trigger *pTrigger; /* List of triggers on pTab, if required */
- int tmask; /* Mask of TRIGGER_BEFORE|TRIGGER_AFTER */
-#endif
- int newmask; /* Mask of NEW.* columns accessed by BEFORE triggers */
-
- /* Register Allocations */
- int regRowCount = 0; /* A count of rows changed */
- int regOldRowid; /* The old rowid */
- int regNewRowid; /* The new rowid */
- int regNew; /* Content of the NEW.* table in triggers */
- int regOld = 0; /* Content of OLD.* table in triggers */
- int regRowSet = 0; /* Rowset of rows to be updated */
-
- memset(&sContext, 0, sizeof(sContext));
- db = pParse->db;
- if( pParse->nErr || db->mallocFailed ){
- goto update_cleanup;
- }
- assert( pTabList->nSrc==1 );
-
- /* Locate the table which we want to update.
- */
- pTab = sqlite3SrcListLookup(pParse, pTabList);
- if( pTab==0 ) goto update_cleanup;
- iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
-
- /* Figure out if we have any triggers and if the table being
- ** updated is a view.
- */
-#ifndef SQLITE_OMIT_TRIGGER
- pTrigger = sqlite3TriggersExist(pParse, pTab, TK_UPDATE, pChanges, &tmask);
- isView = pTab->pSelect!=0;
- assert( pTrigger || tmask==0 );
-#else
-# define pTrigger 0
-# define isView 0
-# define tmask 0
-#endif
-#ifdef SQLITE_OMIT_VIEW
-# undef isView
-# define isView 0
-#endif
-
- if( sqlite3ViewGetColumnNames(pParse, pTab) ){
- goto update_cleanup;
- }
- if( sqlite3IsReadOnly(pParse, pTab, tmask) ){
- goto update_cleanup;
- }
- aXRef = sqlite3DbMallocRaw(db, sizeof(int) * pTab->nCol );
- if( aXRef==0 ) goto update_cleanup;
- for(i=0; i<pTab->nCol; i++) aXRef[i] = -1;
-
- /* Allocate a cursors for the main database table and for all indices.
- ** The index cursors might not be used, but if they are used they
- ** need to occur right after the database cursor. So go ahead and
- ** allocate enough space, just in case.
- */
- pTabList->a[0].iCursor = iCur = pParse->nTab++;
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- pParse->nTab++;
- }
-
- /* Initialize the name-context */
- memset(&sNC, 0, sizeof(sNC));
- sNC.pParse = pParse;
- sNC.pSrcList = pTabList;
-
- /* Resolve the column names in all the expressions of the
- ** of the UPDATE statement. Also find the column index
- ** for each column to be updated in the pChanges array. For each
- ** column to be updated, make sure we have authorization to change
- ** that column.
- */
- chngRowid = 0;
- for(i=0; i<pChanges->nExpr; i++){
- if( sqlite3ResolveExprNames(&sNC, pChanges->a[i].pExpr) ){
- goto update_cleanup;
- }
- for(j=0; j<pTab->nCol; j++){
- if( sqlite3StrICmp(pTab->aCol[j].zName, pChanges->a[i].zName)==0 ){
- if( j==pTab->iPKey ){
- chngRowid = 1;
- pRowidExpr = pChanges->a[i].pExpr;
- }
- aXRef[j] = i;
- break;
- }
- }
- if( j>=pTab->nCol ){
- if( sqlite3IsRowid(pChanges->a[i].zName) ){
- chngRowid = 1;
- pRowidExpr = pChanges->a[i].pExpr;
- }else{
- sqlite3ErrorMsg(pParse, "no such column: %s", pChanges->a[i].zName);
- pParse->checkSchema = 1;
- goto update_cleanup;
- }
- }
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- int rc;
- rc = sqlite3AuthCheck(pParse, SQLITE_UPDATE, pTab->zName,
- pTab->aCol[j].zName, db->aDb[iDb].zName);
- if( rc==SQLITE_DENY ){
- goto update_cleanup;
- }else if( rc==SQLITE_IGNORE ){
- aXRef[j] = -1;
- }
- }
-#endif
- }
-
- hasFK = sqlite3FkRequired(pParse, pTab, aXRef, chngRowid);
-
- /* Allocate memory for the array aRegIdx[]. There is one entry in the
- ** array for each index associated with table being updated. Fill in
- ** the value with a register number for indices that are to be used
- ** and with zero for unused indices.
- */
- for(nIdx=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, nIdx++){}
- if( nIdx>0 ){
- aRegIdx = sqlite3DbMallocRaw(db, sizeof(Index*) * nIdx );
- if( aRegIdx==0 ) goto update_cleanup;
- }
- for(j=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, j++){
- int reg;
- if( hasFK || chngRowid ){
- reg = ++pParse->nMem;
- }else{
- reg = 0;
- for(i=0; i<pIdx->nColumn; i++){
- if( aXRef[pIdx->aiColumn[i]]>=0 ){
- reg = ++pParse->nMem;
- break;
- }
- }
- }
- aRegIdx[j] = reg;
- }
-
- /* Begin generating code. */
- v = sqlite3GetVdbe(pParse);
- if( v==0 ) goto update_cleanup;
- if( pParse->nested==0 ) sqlite3VdbeCountChanges(v);
- sqlite3BeginWriteOperation(pParse, 1, iDb);
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- /* Virtual tables must be handled separately */
- if( IsVirtual(pTab) ){
- updateVirtualTable(pParse, pTabList, pTab, pChanges, pRowidExpr, aXRef,
- pWhere, onError);
- pWhere = 0;
- pTabList = 0;
- goto update_cleanup;
- }
-#endif
-
- /* Allocate required registers. */
- regRowSet = ++pParse->nMem;
- regOldRowid = regNewRowid = ++pParse->nMem;
- if( pTrigger || hasFK ){
- regOld = pParse->nMem + 1;
- pParse->nMem += pTab->nCol;
- }
- if( chngRowid || pTrigger || hasFK ){
- regNewRowid = ++pParse->nMem;
- }
- regNew = pParse->nMem + 1;
- pParse->nMem += pTab->nCol;
-
- /* Start the view context. */
- if( isView ){
- sqlite3AuthContextPush(pParse, &sContext, pTab->zName);
- }
-
- /* If we are trying to update a view, realize that view into
- ** a ephemeral table.
- */
-#if !defined(SQLITE_OMIT_VIEW) && !defined(SQLITE_OMIT_TRIGGER)
- if( isView ){
- sqlite3MaterializeView(pParse, pTab, pWhere, iCur);
- }
-#endif
-
- /* Resolve the column names in all the expressions in the
- ** WHERE clause.
- */
- if( sqlite3ResolveExprNames(&sNC, pWhere) ){
- goto update_cleanup;
- }
-
- /* Begin the database scan
- */
- sqlite3VdbeAddOp3(v, OP_Null, 0, regRowSet, regOldRowid);
- pWInfo = sqlite3WhereBegin(
- pParse, pTabList, pWhere, 0, 0, WHERE_ONEPASS_DESIRED, 0
- );
- if( pWInfo==0 ) goto update_cleanup;
- okOnePass = pWInfo->okOnePass;
-
- /* Remember the rowid of every item to be updated.
- */
- sqlite3VdbeAddOp2(v, OP_Rowid, iCur, regOldRowid);
- if( !okOnePass ){
- sqlite3VdbeAddOp2(v, OP_RowSetAdd, regRowSet, regOldRowid);
- }
-
- /* End the database scan loop.
- */
- sqlite3WhereEnd(pWInfo);
-
- /* Initialize the count of updated rows
- */
- if( (db->flags & SQLITE_CountRows) && !pParse->pTriggerTab ){
- regRowCount = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regRowCount);
- }
-
- if( !isView ){
- /*
- ** Open every index that needs updating. Note that if any
- ** index could potentially invoke a REPLACE conflict resolution
- ** action, then we need to open all indices because we might need
- ** to be deleting some records.
- */
- if( !okOnePass ) sqlite3OpenTable(pParse, iCur, iDb, pTab, OP_OpenWrite);
- if( onError==OE_Replace ){
- openAll = 1;
- }else{
- openAll = 0;
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- if( pIdx->onError==OE_Replace ){
- openAll = 1;
- break;
- }
- }
- }
- for(i=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, i++){
- assert( aRegIdx );
- if( openAll || aRegIdx[i]>0 ){
- KeyInfo *pKey = sqlite3IndexKeyinfo(pParse, pIdx);
- sqlite3VdbeAddOp4(v, OP_OpenWrite, iCur+i+1, pIdx->tnum, iDb,
- (char*)pKey, P4_KEYINFO_HANDOFF);
- assert( pParse->nTab>iCur+i+1 );
- }
- }
- }
-
- /* Top of the update loop */
- if( okOnePass ){
- int a1 = sqlite3VdbeAddOp1(v, OP_NotNull, regOldRowid);
- addr = sqlite3VdbeAddOp0(v, OP_Goto);
- sqlite3VdbeJumpHere(v, a1);
- }else{
- addr = sqlite3VdbeAddOp3(v, OP_RowSetRead, regRowSet, 0, regOldRowid);
- }
-
- /* Make cursor iCur point to the record that is being updated. If
- ** this record does not exist for some reason (deleted by a trigger,
- ** for example, then jump to the next iteration of the RowSet loop. */
- sqlite3VdbeAddOp3(v, OP_NotExists, iCur, addr, regOldRowid);
-
- /* If the record number will change, set register regNewRowid to
- ** contain the new value. If the record number is not being modified,
- ** then regNewRowid is the same register as regOldRowid, which is
- ** already populated. */
- assert( chngRowid || pTrigger || hasFK || regOldRowid==regNewRowid );
- if( chngRowid ){
- sqlite3ExprCode(pParse, pRowidExpr, regNewRowid);
- sqlite3VdbeAddOp1(v, OP_MustBeInt, regNewRowid);
- }
-
- /* If there are triggers on this table, populate an array of registers
- ** with the required old.* column data. */
- if( hasFK || pTrigger ){
- u32 oldmask = (hasFK ? sqlite3FkOldmask(pParse, pTab) : 0);
- oldmask |= sqlite3TriggerColmask(pParse,
- pTrigger, pChanges, 0, TRIGGER_BEFORE|TRIGGER_AFTER, pTab, onError
- );
- for(i=0; i<pTab->nCol; i++){
- if( aXRef[i]<0 || oldmask==0xffffffff || (i<32 && (oldmask & (1<<i))) ){
- sqlite3ExprCodeGetColumnOfTable(v, pTab, iCur, i, regOld+i);
- }else{
- sqlite3VdbeAddOp2(v, OP_Null, 0, regOld+i);
- }
- }
- if( chngRowid==0 ){
- sqlite3VdbeAddOp2(v, OP_Copy, regOldRowid, regNewRowid);
- }
- }
-
- /* Populate the array of registers beginning at regNew with the new
- ** row data. This array is used to check constaints, create the new
- ** table and index records, and as the values for any new.* references
- ** made by triggers.
- **
- ** If there are one or more BEFORE triggers, then do not populate the
- ** registers associated with columns that are (a) not modified by
- ** this UPDATE statement and (b) not accessed by new.* references. The
- ** values for registers not modified by the UPDATE must be reloaded from
- ** the database after the BEFORE triggers are fired anyway (as the trigger
- ** may have modified them). So not loading those that are not going to
- ** be used eliminates some redundant opcodes.
- */
- newmask = sqlite3TriggerColmask(
- pParse, pTrigger, pChanges, 1, TRIGGER_BEFORE, pTab, onError
- );
- sqlite3VdbeAddOp3(v, OP_Null, 0, regNew, regNew+pTab->nCol-1);
- for(i=0; i<pTab->nCol; i++){
- if( i==pTab->iPKey ){
- /*sqlite3VdbeAddOp2(v, OP_Null, 0, regNew+i);*/
- }else{
- j = aXRef[i];
- if( j>=0 ){
- sqlite3ExprCode(pParse, pChanges->a[j].pExpr, regNew+i);
- }else if( 0==(tmask&TRIGGER_BEFORE) || i>31 || (newmask&(1<<i)) ){
- /* This branch loads the value of a column that will not be changed
- ** into a register. This is done if there are no BEFORE triggers, or
- ** if there are one or more BEFORE triggers that use this value via
- ** a new.* reference in a trigger program.
- */
- testcase( i==31 );
- testcase( i==32 );
- sqlite3VdbeAddOp3(v, OP_Column, iCur, i, regNew+i);
- sqlite3ColumnDefault(v, pTab, i, regNew+i);
- }
- }
- }
-
- /* Fire any BEFORE UPDATE triggers. This happens before constraints are
- ** verified. One could argue that this is wrong.
- */
- if( tmask&TRIGGER_BEFORE ){
- sqlite3VdbeAddOp2(v, OP_Affinity, regNew, pTab->nCol);
- sqlite3TableAffinityStr(v, pTab);
- sqlite3CodeRowTrigger(pParse, pTrigger, TK_UPDATE, pChanges,
- TRIGGER_BEFORE, pTab, regOldRowid, onError, addr);
-
- /* The row-trigger may have deleted the row being updated. In this
- ** case, jump to the next row. No updates or AFTER triggers are
- ** required. This behavior - what happens when the row being updated
- ** is deleted or renamed by a BEFORE trigger - is left undefined in the
- ** documentation.
- */
- sqlite3VdbeAddOp3(v, OP_NotExists, iCur, addr, regOldRowid);
-
- /* If it did not delete it, the row-trigger may still have modified
- ** some of the columns of the row being updated. Load the values for
- ** all columns not modified by the update statement into their
- ** registers in case this has happened.
- */
- for(i=0; i<pTab->nCol; i++){
- if( aXRef[i]<0 && i!=pTab->iPKey ){
- sqlite3VdbeAddOp3(v, OP_Column, iCur, i, regNew+i);
- sqlite3ColumnDefault(v, pTab, i, regNew+i);
- }
- }
- }
-
- if( !isView ){
- int j1; /* Address of jump instruction */
-
- /* Do constraint checks. */
- sqlite3GenerateConstraintChecks(pParse, pTab, iCur, regNewRowid,
- aRegIdx, (chngRowid?regOldRowid:0), 1, onError, addr, 0);
-
- /* Do FK constraint checks. */
- if( hasFK ){
- sqlite3FkCheck(pParse, pTab, regOldRowid, 0);
- }
-
- /* Delete the index entries associated with the current record. */
- j1 = sqlite3VdbeAddOp3(v, OP_NotExists, iCur, 0, regOldRowid);
- sqlite3GenerateRowIndexDelete(pParse, pTab, iCur, aRegIdx);
-
- /* If changing the record number, delete the old record. */
- if( hasFK || chngRowid ){
- sqlite3VdbeAddOp2(v, OP_Delete, iCur, 0);
- }
- sqlite3VdbeJumpHere(v, j1);
-
- if( hasFK ){
- sqlite3FkCheck(pParse, pTab, 0, regNewRowid);
- }
-
- /* Insert the new index entries and the new record. */
- sqlite3CompleteInsertion(pParse, pTab, iCur, regNewRowid, aRegIdx, 1, 0, 0);
-
- /* Do any ON CASCADE, SET NULL or SET DEFAULT operations required to
- ** handle rows (possibly in other tables) that refer via a foreign key
- ** to the row just updated. */
- if( hasFK ){
- sqlite3FkActions(pParse, pTab, pChanges, regOldRowid);
- }
- }
-
- /* Increment the row counter
- */
- if( (db->flags & SQLITE_CountRows) && !pParse->pTriggerTab){
- sqlite3VdbeAddOp2(v, OP_AddImm, regRowCount, 1);
- }
-
- sqlite3CodeRowTrigger(pParse, pTrigger, TK_UPDATE, pChanges,
- TRIGGER_AFTER, pTab, regOldRowid, onError, addr);
-
- /* Repeat the above with the next record to be updated, until
- ** all record selected by the WHERE clause have been updated.
- */
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addr);
- sqlite3VdbeJumpHere(v, addr);
-
- /* Close all tables */
- for(i=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, i++){
- assert( aRegIdx );
- if( openAll || aRegIdx[i]>0 ){
- sqlite3VdbeAddOp2(v, OP_Close, iCur+i+1, 0);
- }
- }
- sqlite3VdbeAddOp2(v, OP_Close, iCur, 0);
-
- /* Update the sqlite_sequence table by storing the content of the
- ** maximum rowid counter values recorded while inserting into
- ** autoincrement tables.
- */
- if( pParse->nested==0 && pParse->pTriggerTab==0 ){
- sqlite3AutoincrementEnd(pParse);
- }
-
- /*
- ** Return the number of rows that were changed. If this routine is
- ** generating code because of a call to sqlite3NestedParse(), do not
- ** invoke the callback function.
- */
- if( (db->flags&SQLITE_CountRows) && !pParse->pTriggerTab && !pParse->nested ){
- sqlite3VdbeAddOp2(v, OP_ResultRow, regRowCount, 1);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "rows updated", SQLITE_STATIC);
- }
-
-update_cleanup:
- sqlite3AuthContextPop(&sContext);
- sqlite3DbFree(db, aRegIdx);
- sqlite3DbFree(db, aXRef);
- sqlite3SrcListDelete(db, pTabList);
- sqlite3ExprListDelete(db, pChanges);
- sqlite3ExprDelete(db, pWhere);
- return;
-}
-/* Make sure "isView" and other macros defined above are undefined. Otherwise
-** thely may interfere with compilation of other functions in this file
-** (or in another file, if this file becomes part of the amalgamation). */
-#ifdef isView
- #undef isView
-#endif
-#ifdef pTrigger
- #undef pTrigger
-#endif
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/*
-** Generate code for an UPDATE of a virtual table.
-**
-** The strategy is that we create an ephemerial table that contains
-** for each row to be changed:
-**
-** (A) The original rowid of that row.
-** (B) The revised rowid for the row. (note1)
-** (C) The content of every column in the row.
-**
-** Then we loop over this ephemeral table and for each row in
-** the ephermeral table call VUpdate.
-**
-** When finished, drop the ephemeral table.
-**
-** (note1) Actually, if we know in advance that (A) is always the same
-** as (B) we only store (A), then duplicate (A) when pulling
-** it out of the ephemeral table before calling VUpdate.
-*/
-static void updateVirtualTable(
- Parse *pParse, /* The parsing context */
- SrcList *pSrc, /* The virtual table to be modified */
- Table *pTab, /* The virtual table */
- ExprList *pChanges, /* The columns to change in the UPDATE statement */
- Expr *pRowid, /* Expression used to recompute the rowid */
- int *aXRef, /* Mapping from columns of pTab to entries in pChanges */
- Expr *pWhere, /* WHERE clause of the UPDATE statement */
- int onError /* ON CONFLICT strategy */
-){
- Vdbe *v = pParse->pVdbe; /* Virtual machine under construction */
- ExprList *pEList = 0; /* The result set of the SELECT statement */
- Select *pSelect = 0; /* The SELECT statement */
- Expr *pExpr; /* Temporary expression */
- int ephemTab; /* Table holding the result of the SELECT */
- int i; /* Loop counter */
- int addr; /* Address of top of loop */
- int iReg; /* First register in set passed to OP_VUpdate */
- sqlite3 *db = pParse->db; /* Database connection */
- const char *pVTab = (const char*)sqlite3GetVTable(db, pTab);
- SelectDest dest;
-
- /* Construct the SELECT statement that will find the new values for
- ** all updated rows.
- */
- pEList = sqlite3ExprListAppend(pParse, 0, sqlite3Expr(db, TK_ID, "_rowid_"));
- if( pRowid ){
- pEList = sqlite3ExprListAppend(pParse, pEList,
- sqlite3ExprDup(db, pRowid, 0));
- }
- assert( pTab->iPKey<0 );
- for(i=0; i<pTab->nCol; i++){
- if( aXRef[i]>=0 ){
- pExpr = sqlite3ExprDup(db, pChanges->a[aXRef[i]].pExpr, 0);
- }else{
- pExpr = sqlite3Expr(db, TK_ID, pTab->aCol[i].zName);
- }
- pEList = sqlite3ExprListAppend(pParse, pEList, pExpr);
- }
- pSelect = sqlite3SelectNew(pParse, pEList, pSrc, pWhere, 0, 0, 0, 0, 0, 0);
-
- /* Create the ephemeral table into which the update results will
- ** be stored.
- */
- assert( v );
- ephemTab = pParse->nTab++;
- sqlite3VdbeAddOp2(v, OP_OpenEphemeral, ephemTab, pTab->nCol+1+(pRowid!=0));
- sqlite3VdbeChangeP5(v, BTREE_UNORDERED);
-
- /* fill the ephemeral table
- */
- sqlite3SelectDestInit(&dest, SRT_Table, ephemTab);
- sqlite3Select(pParse, pSelect, &dest);
-
- /* Generate code to scan the ephemeral table and call VUpdate. */
- iReg = ++pParse->nMem;
- pParse->nMem += pTab->nCol+1;
- addr = sqlite3VdbeAddOp2(v, OP_Rewind, ephemTab, 0);
- sqlite3VdbeAddOp3(v, OP_Column, ephemTab, 0, iReg);
- sqlite3VdbeAddOp3(v, OP_Column, ephemTab, (pRowid?1:0), iReg+1);
- for(i=0; i<pTab->nCol; i++){
- sqlite3VdbeAddOp3(v, OP_Column, ephemTab, i+1+(pRowid!=0), iReg+2+i);
- }
- sqlite3VtabMakeWritable(pParse, pTab);
- sqlite3VdbeAddOp4(v, OP_VUpdate, 0, pTab->nCol+2, iReg, pVTab, P4_VTAB);
- sqlite3VdbeChangeP5(v, onError==OE_Default ? OE_Abort : onError);
- sqlite3MayAbort(pParse);
- sqlite3VdbeAddOp2(v, OP_Next, ephemTab, addr+1);
- sqlite3VdbeJumpHere(v, addr);
- sqlite3VdbeAddOp2(v, OP_Close, ephemTab, 0);
-
- /* Cleanup */
- sqlite3SelectDelete(db, pSelect);
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-/************** End of update.c **********************************************/
-/************** Begin file vacuum.c ******************************************/
-/*
-** 2003 April 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used to implement the VACUUM command.
-**
-** Most of the code in this file may be omitted by defining the
-** SQLITE_OMIT_VACUUM macro.
-*/
-
-#if !defined(SQLITE_OMIT_VACUUM) && !defined(SQLITE_OMIT_ATTACH)
-/*
-** Finalize a prepared statement. If there was an error, store the
-** text of the error message in *pzErrMsg. Return the result code.
-*/
-static int vacuumFinalize(sqlite3 *db, sqlite3_stmt *pStmt, char **pzErrMsg){
- int rc;
- rc = sqlite3VdbeFinalize((Vdbe*)pStmt);
- if( rc ){
- sqlite3SetString(pzErrMsg, db, sqlite3_errmsg(db));
- }
- return rc;
-}
-
-/*
-** Execute zSql on database db. Return an error code.
-*/
-static int execSql(sqlite3 *db, char **pzErrMsg, const char *zSql){
- sqlite3_stmt *pStmt;
- VVA_ONLY( int rc; )
- if( !zSql ){
- return SQLITE_NOMEM;
- }
- if( SQLITE_OK!=sqlite3_prepare(db, zSql, -1, &pStmt, 0) ){
- sqlite3SetString(pzErrMsg, db, sqlite3_errmsg(db));
- return sqlite3_errcode(db);
- }
- VVA_ONLY( rc = ) sqlite3_step(pStmt);
- assert( rc!=SQLITE_ROW || (db->flags&SQLITE_CountRows) );
- return vacuumFinalize(db, pStmt, pzErrMsg);
-}
-
-/*
-** Execute zSql on database db. The statement returns exactly
-** one column. Execute this as SQL on the same database.
-*/
-static int execExecSql(sqlite3 *db, char **pzErrMsg, const char *zSql){
- sqlite3_stmt *pStmt;
- int rc;
-
- rc = sqlite3_prepare(db, zSql, -1, &pStmt, 0);
- if( rc!=SQLITE_OK ) return rc;
-
- while( SQLITE_ROW==sqlite3_step(pStmt) ){
- rc = execSql(db, pzErrMsg, (char*)sqlite3_column_text(pStmt, 0));
- if( rc!=SQLITE_OK ){
- vacuumFinalize(db, pStmt, pzErrMsg);
- return rc;
- }
- }
-
- return vacuumFinalize(db, pStmt, pzErrMsg);
-}
-
-/*
-** The non-standard VACUUM command is used to clean up the database,
-** collapse free space, etc. It is modelled after the VACUUM command
-** in PostgreSQL.
-**
-** In version 1.0.x of SQLite, the VACUUM command would call
-** gdbm_reorganize() on all the database tables. But beginning
-** with 2.0.0, SQLite no longer uses GDBM so this command has
-** become a no-op.
-*/
-SQLITE_PRIVATE void sqlite3Vacuum(Parse *pParse){
- Vdbe *v = sqlite3GetVdbe(pParse);
- if( v ){
- sqlite3VdbeAddOp2(v, OP_Vacuum, 0, 0);
- sqlite3VdbeUsesBtree(v, 0);
- }
- return;
-}
-
-/*
-** This routine implements the OP_Vacuum opcode of the VDBE.
-*/
-SQLITE_PRIVATE int sqlite3RunVacuum(char **pzErrMsg, sqlite3 *db){
- int rc = SQLITE_OK; /* Return code from service routines */
- Btree *pMain; /* The database being vacuumed */
- Btree *pTemp; /* The temporary database we vacuum into */
- char *zSql = 0; /* SQL statements */
- int saved_flags; /* Saved value of the db->flags */
- int saved_nChange; /* Saved value of db->nChange */
- int saved_nTotalChange; /* Saved value of db->nTotalChange */
- void (*saved_xTrace)(void*,const char*); /* Saved db->xTrace */
- Db *pDb = 0; /* Database to detach at end of vacuum */
- int isMemDb; /* True if vacuuming a :memory: database */
- int nRes; /* Bytes of reserved space at the end of each page */
- int nDb; /* Number of attached databases */
-
- if( !db->autoCommit ){
- sqlite3SetString(pzErrMsg, db, "cannot VACUUM from within a transaction");
- return SQLITE_ERROR;
- }
- if( db->activeVdbeCnt>1 ){
- sqlite3SetString(pzErrMsg, db,"cannot VACUUM - SQL statements in progress");
- return SQLITE_ERROR;
- }
-
- /* Save the current value of the database flags so that it can be
- ** restored before returning. Then set the writable-schema flag, and
- ** disable CHECK and foreign key constraints. */
- saved_flags = db->flags;
- saved_nChange = db->nChange;
- saved_nTotalChange = db->nTotalChange;
- saved_xTrace = db->xTrace;
- db->flags |= SQLITE_WriteSchema | SQLITE_IgnoreChecks | SQLITE_PreferBuiltin;
- db->flags &= ~(SQLITE_ForeignKeys | SQLITE_ReverseOrder);
- db->xTrace = 0;
-
- pMain = db->aDb[0].pBt;
- isMemDb = sqlite3PagerIsMemdb(sqlite3BtreePager(pMain));
-
- /* Attach the temporary database as 'vacuum_db'. The synchronous pragma
- ** can be set to 'off' for this file, as it is not recovered if a crash
- ** occurs anyway. The integrity of the database is maintained by a
- ** (possibly synchronous) transaction opened on the main database before
- ** sqlite3BtreeCopyFile() is called.
- **
- ** An optimisation would be to use a non-journaled pager.
- ** (Later:) I tried setting "PRAGMA vacuum_db.journal_mode=OFF" but
- ** that actually made the VACUUM run slower. Very little journalling
- ** actually occurs when doing a vacuum since the vacuum_db is initially
- ** empty. Only the journal header is written. Apparently it takes more
- ** time to parse and run the PRAGMA to turn journalling off than it does
- ** to write the journal header file.
- */
- nDb = db->nDb;
- if( sqlite3TempInMemory(db) ){
- zSql = "ATTACH ':memory:' AS vacuum_db;";
- }else{
- zSql = "ATTACH '' AS vacuum_db;";
- }
- rc = execSql(db, pzErrMsg, zSql);
- if( db->nDb>nDb ){
- pDb = &db->aDb[db->nDb-1];
- assert( strcmp(pDb->zName,"vacuum_db")==0 );
- }
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
- pTemp = db->aDb[db->nDb-1].pBt;
-
- /* The call to execSql() to attach the temp database has left the file
- ** locked (as there was more than one active statement when the transaction
- ** to read the schema was concluded. Unlock it here so that this doesn't
- ** cause problems for the call to BtreeSetPageSize() below. */
- sqlite3BtreeCommit(pTemp);
-
- nRes = sqlite3BtreeGetReserve(pMain);
-
- /* A VACUUM cannot change the pagesize of an encrypted database. */
-#ifdef SQLITE_HAS_CODEC
- if( db->nextPagesize ){
- extern void sqlite3CodecGetKey(sqlite3*, int, void**, int*);
- int nKey;
- char *zKey;
- sqlite3CodecGetKey(db, 0, (void**)&zKey, &nKey);
- if( nKey ) db->nextPagesize = 0;
- }
-#endif
-
- rc = execSql(db, pzErrMsg, "PRAGMA vacuum_db.synchronous=OFF");
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
-
- /* Begin a transaction and take an exclusive lock on the main database
- ** file. This is done before the sqlite3BtreeGetPageSize(pMain) call below,
- ** to ensure that we do not try to change the page-size on a WAL database.
- */
- rc = execSql(db, pzErrMsg, "BEGIN;");
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
- rc = sqlite3BtreeBeginTrans(pMain, 2);
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
-
- /* Do not attempt to change the page size for a WAL database */
- if( sqlite3PagerGetJournalMode(sqlite3BtreePager(pMain))
- ==PAGER_JOURNALMODE_WAL ){
- db->nextPagesize = 0;
- }
-
- if( sqlite3BtreeSetPageSize(pTemp, sqlite3BtreeGetPageSize(pMain), nRes, 0)
- || (!isMemDb && sqlite3BtreeSetPageSize(pTemp, db->nextPagesize, nRes, 0))
- || NEVER(db->mallocFailed)
- ){
- rc = SQLITE_NOMEM;
- goto end_of_vacuum;
- }
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
- sqlite3BtreeSetAutoVacuum(pTemp, db->nextAutovac>=0 ? db->nextAutovac :
- sqlite3BtreeGetAutoVacuum(pMain));
-#endif
-
- /* Query the schema of the main database. Create a mirror schema
- ** in the temporary database.
- */
- rc = execExecSql(db, pzErrMsg,
- "SELECT 'CREATE TABLE vacuum_db.' || substr(sql,14) "
- " FROM sqlite_master WHERE type='table' AND name!='sqlite_sequence'"
- " AND rootpage>0"
- );
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
- rc = execExecSql(db, pzErrMsg,
- "SELECT 'CREATE INDEX vacuum_db.' || substr(sql,14)"
- " FROM sqlite_master WHERE sql LIKE 'CREATE INDEX %' ");
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
- rc = execExecSql(db, pzErrMsg,
- "SELECT 'CREATE UNIQUE INDEX vacuum_db.' || substr(sql,21) "
- " FROM sqlite_master WHERE sql LIKE 'CREATE UNIQUE INDEX %'");
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
-
- /* Loop through the tables in the main database. For each, do
- ** an "INSERT INTO vacuum_db.xxx SELECT * FROM main.xxx;" to copy
- ** the contents to the temporary database.
- */
- rc = execExecSql(db, pzErrMsg,
- "SELECT 'INSERT INTO vacuum_db.' || quote(name) "
- "|| ' SELECT * FROM main.' || quote(name) || ';'"
- "FROM main.sqlite_master "
- "WHERE type = 'table' AND name!='sqlite_sequence' "
- " AND rootpage>0"
- );
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
-
- /* Copy over the sequence table
- */
- rc = execExecSql(db, pzErrMsg,
- "SELECT 'DELETE FROM vacuum_db.' || quote(name) || ';' "
- "FROM vacuum_db.sqlite_master WHERE name='sqlite_sequence' "
- );
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
- rc = execExecSql(db, pzErrMsg,
- "SELECT 'INSERT INTO vacuum_db.' || quote(name) "
- "|| ' SELECT * FROM main.' || quote(name) || ';' "
- "FROM vacuum_db.sqlite_master WHERE name=='sqlite_sequence';"
- );
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
-
-
- /* Copy the triggers, views, and virtual tables from the main database
- ** over to the temporary database. None of these objects has any
- ** associated storage, so all we have to do is copy their entries
- ** from the SQLITE_MASTER table.
- */
- rc = execSql(db, pzErrMsg,
- "INSERT INTO vacuum_db.sqlite_master "
- " SELECT type, name, tbl_name, rootpage, sql"
- " FROM main.sqlite_master"
- " WHERE type='view' OR type='trigger'"
- " OR (type='table' AND rootpage=0)"
- );
- if( rc ) goto end_of_vacuum;
-
- /* At this point, there is a write transaction open on both the
- ** vacuum database and the main database. Assuming no error occurs,
- ** both transactions are closed by this block - the main database
- ** transaction by sqlite3BtreeCopyFile() and the other by an explicit
- ** call to sqlite3BtreeCommit().
- */
- {
- u32 meta;
- int i;
-
- /* This array determines which meta meta values are preserved in the
- ** vacuum. Even entries are the meta value number and odd entries
- ** are an increment to apply to the meta value after the vacuum.
- ** The increment is used to increase the schema cookie so that other
- ** connections to the same database will know to reread the schema.
- */
- static const unsigned char aCopy[] = {
- BTREE_SCHEMA_VERSION, 1, /* Add one to the old schema cookie */
- BTREE_DEFAULT_CACHE_SIZE, 0, /* Preserve the default page cache size */
- BTREE_TEXT_ENCODING, 0, /* Preserve the text encoding */
- BTREE_USER_VERSION, 0, /* Preserve the user version */
- };
-
- assert( 1==sqlite3BtreeIsInTrans(pTemp) );
- assert( 1==sqlite3BtreeIsInTrans(pMain) );
-
- /* Copy Btree meta values */
- for(i=0; i<ArraySize(aCopy); i+=2){
- /* GetMeta() and UpdateMeta() cannot fail in this context because
- ** we already have page 1 loaded into cache and marked dirty. */
- sqlite3BtreeGetMeta(pMain, aCopy[i], &meta);
- rc = sqlite3BtreeUpdateMeta(pTemp, aCopy[i], meta+aCopy[i+1]);
- if( NEVER(rc!=SQLITE_OK) ) goto end_of_vacuum;
- }
-
- rc = sqlite3BtreeCopyFile(pMain, pTemp);
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
- rc = sqlite3BtreeCommit(pTemp);
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- sqlite3BtreeSetAutoVacuum(pMain, sqlite3BtreeGetAutoVacuum(pTemp));
-#endif
- }
-
- assert( rc==SQLITE_OK );
- rc = sqlite3BtreeSetPageSize(pMain, sqlite3BtreeGetPageSize(pTemp), nRes,1);
-
-end_of_vacuum:
- /* Restore the original value of db->flags */
- db->flags = saved_flags;
- db->nChange = saved_nChange;
- db->nTotalChange = saved_nTotalChange;
- db->xTrace = saved_xTrace;
- sqlite3BtreeSetPageSize(pMain, -1, -1, 1);
-
- /* Currently there is an SQL level transaction open on the vacuum
- ** database. No locks are held on any other files (since the main file
- ** was committed at the btree level). So it safe to end the transaction
- ** by manually setting the autoCommit flag to true and detaching the
- ** vacuum database. The vacuum_db journal file is deleted when the pager
- ** is closed by the DETACH.
- */
- db->autoCommit = 1;
-
- if( pDb ){
- sqlite3BtreeClose(pDb->pBt);
- pDb->pBt = 0;
- pDb->pSchema = 0;
- }
-
- /* This both clears the schemas and reduces the size of the db->aDb[]
- ** array. */
- sqlite3ResetAllSchemasOfConnection(db);
-
- return rc;
-}
-
-#endif /* SQLITE_OMIT_VACUUM && SQLITE_OMIT_ATTACH */
-
-/************** End of vacuum.c **********************************************/
-/************** Begin file vtab.c ********************************************/
-/*
-** 2006 June 10
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used to help implement virtual tables.
-*/
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-
-/*
-** Before a virtual table xCreate() or xConnect() method is invoked, the
-** sqlite3.pVtabCtx member variable is set to point to an instance of
-** this struct allocated on the stack. It is used by the implementation of
-** the sqlite3_declare_vtab() and sqlite3_vtab_config() APIs, both of which
-** are invoked only from within xCreate and xConnect methods.
-*/
-struct VtabCtx {
- VTable *pVTable; /* The virtual table being constructed */
- Table *pTab; /* The Table object to which the virtual table belongs */
-};
-
-/*
-** The actual function that does the work of creating a new module.
-** This function implements the sqlite3_create_module() and
-** sqlite3_create_module_v2() interfaces.
-*/
-static int createModule(
- sqlite3 *db, /* Database in which module is registered */
- const char *zName, /* Name assigned to this module */
- const sqlite3_module *pModule, /* The definition of the module */
- void *pAux, /* Context pointer for xCreate/xConnect */
- void (*xDestroy)(void *) /* Module destructor function */
-){
- int rc = SQLITE_OK;
- int nName;
-
- sqlite3_mutex_enter(db->mutex);
- nName = sqlite3Strlen30(zName);
- if( sqlite3HashFind(&db->aModule, zName, nName) ){
- rc = SQLITE_MISUSE_BKPT;
- }else{
- Module *pMod;
- pMod = (Module *)sqlite3DbMallocRaw(db, sizeof(Module) + nName + 1);
- if( pMod ){
- Module *pDel;
- char *zCopy = (char *)(&pMod[1]);
- memcpy(zCopy, zName, nName+1);
- pMod->zName = zCopy;
- pMod->pModule = pModule;
- pMod->pAux = pAux;
- pMod->xDestroy = xDestroy;
- pDel = (Module *)sqlite3HashInsert(&db->aModule,zCopy,nName,(void*)pMod);
- assert( pDel==0 || pDel==pMod );
- if( pDel ){
- db->mallocFailed = 1;
- sqlite3DbFree(db, pDel);
- }
- }
- }
- rc = sqlite3ApiExit(db, rc);
- if( rc!=SQLITE_OK && xDestroy ) xDestroy(pAux);
-
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-
-/*
-** External API function used to create a new virtual-table module.
-*/
-SQLITE_API int sqlite3_create_module(
- sqlite3 *db, /* Database in which module is registered */
- const char *zName, /* Name assigned to this module */
- const sqlite3_module *pModule, /* The definition of the module */
- void *pAux /* Context pointer for xCreate/xConnect */
-){
- return createModule(db, zName, pModule, pAux, 0);
-}
-
-/*
-** External API function used to create a new virtual-table module.
-*/
-SQLITE_API int sqlite3_create_module_v2(
- sqlite3 *db, /* Database in which module is registered */
- const char *zName, /* Name assigned to this module */
- const sqlite3_module *pModule, /* The definition of the module */
- void *pAux, /* Context pointer for xCreate/xConnect */
- void (*xDestroy)(void *) /* Module destructor function */
-){
- return createModule(db, zName, pModule, pAux, xDestroy);
-}
-
-/*
-** Lock the virtual table so that it cannot be disconnected.
-** Locks nest. Every lock should have a corresponding unlock.
-** If an unlock is omitted, resources leaks will occur.
-**
-** If a disconnect is attempted while a virtual table is locked,
-** the disconnect is deferred until all locks have been removed.
-*/
-SQLITE_PRIVATE void sqlite3VtabLock(VTable *pVTab){
- pVTab->nRef++;
-}
-
-
-/*
-** pTab is a pointer to a Table structure representing a virtual-table.
-** Return a pointer to the VTable object used by connection db to access
-** this virtual-table, if one has been created, or NULL otherwise.
-*/
-SQLITE_PRIVATE VTable *sqlite3GetVTable(sqlite3 *db, Table *pTab){
- VTable *pVtab;
- assert( IsVirtual(pTab) );
- for(pVtab=pTab->pVTable; pVtab && pVtab->db!=db; pVtab=pVtab->pNext);
- return pVtab;
-}
-
-/*
-** Decrement the ref-count on a virtual table object. When the ref-count
-** reaches zero, call the xDisconnect() method to delete the object.
-*/
-SQLITE_PRIVATE void sqlite3VtabUnlock(VTable *pVTab){
- sqlite3 *db = pVTab->db;
-
- assert( db );
- assert( pVTab->nRef>0 );
- assert( db->magic==SQLITE_MAGIC_OPEN || db->magic==SQLITE_MAGIC_ZOMBIE );
-
- pVTab->nRef--;
- if( pVTab->nRef==0 ){
- sqlite3_vtab *p = pVTab->pVtab;
- if( p ){
- p->pModule->xDisconnect(p);
- }
- sqlite3DbFree(db, pVTab);
- }
-}
-
-/*
-** Table p is a virtual table. This function moves all elements in the
-** p->pVTable list to the sqlite3.pDisconnect lists of their associated
-** database connections to be disconnected at the next opportunity.
-** Except, if argument db is not NULL, then the entry associated with
-** connection db is left in the p->pVTable list.
-*/
-static VTable *vtabDisconnectAll(sqlite3 *db, Table *p){
- VTable *pRet = 0;
- VTable *pVTable = p->pVTable;
- p->pVTable = 0;
-
- /* Assert that the mutex (if any) associated with the BtShared database
- ** that contains table p is held by the caller. See header comments
- ** above function sqlite3VtabUnlockList() for an explanation of why
- ** this makes it safe to access the sqlite3.pDisconnect list of any
- ** database connection that may have an entry in the p->pVTable list.
- */
- assert( db==0 || sqlite3SchemaMutexHeld(db, 0, p->pSchema) );
-
- while( pVTable ){
- sqlite3 *db2 = pVTable->db;
- VTable *pNext = pVTable->pNext;
- assert( db2 );
- if( db2==db ){
- pRet = pVTable;
- p->pVTable = pRet;
- pRet->pNext = 0;
- }else{
- pVTable->pNext = db2->pDisconnect;
- db2->pDisconnect = pVTable;
- }
- pVTable = pNext;
- }
-
- assert( !db || pRet );
- return pRet;
-}
-
-/*
-** Table *p is a virtual table. This function removes the VTable object
-** for table *p associated with database connection db from the linked
-** list in p->pVTab. It also decrements the VTable ref count. This is
-** used when closing database connection db to free all of its VTable
-** objects without disturbing the rest of the Schema object (which may
-** be being used by other shared-cache connections).
-*/
-SQLITE_PRIVATE void sqlite3VtabDisconnect(sqlite3 *db, Table *p){
- VTable **ppVTab;
-
- assert( IsVirtual(p) );
- assert( sqlite3BtreeHoldsAllMutexes(db) );
- assert( sqlite3_mutex_held(db->mutex) );
-
- for(ppVTab=&p->pVTable; *ppVTab; ppVTab=&(*ppVTab)->pNext){
- if( (*ppVTab)->db==db ){
- VTable *pVTab = *ppVTab;
- *ppVTab = pVTab->pNext;
- sqlite3VtabUnlock(pVTab);
- break;
- }
- }
-}
-
-
-/*
-** Disconnect all the virtual table objects in the sqlite3.pDisconnect list.
-**
-** This function may only be called when the mutexes associated with all
-** shared b-tree databases opened using connection db are held by the
-** caller. This is done to protect the sqlite3.pDisconnect list. The
-** sqlite3.pDisconnect list is accessed only as follows:
-**
-** 1) By this function. In this case, all BtShared mutexes and the mutex
-** associated with the database handle itself must be held.
-**
-** 2) By function vtabDisconnectAll(), when it adds a VTable entry to
-** the sqlite3.pDisconnect list. In this case either the BtShared mutex
-** associated with the database the virtual table is stored in is held
-** or, if the virtual table is stored in a non-sharable database, then
-** the database handle mutex is held.
-**
-** As a result, a sqlite3.pDisconnect cannot be accessed simultaneously
-** by multiple threads. It is thread-safe.
-*/
-SQLITE_PRIVATE void sqlite3VtabUnlockList(sqlite3 *db){
- VTable *p = db->pDisconnect;
- db->pDisconnect = 0;
-
- assert( sqlite3BtreeHoldsAllMutexes(db) );
- assert( sqlite3_mutex_held(db->mutex) );
-
- if( p ){
- sqlite3ExpirePreparedStatements(db);
- do {
- VTable *pNext = p->pNext;
- sqlite3VtabUnlock(p);
- p = pNext;
- }while( p );
- }
-}
-
-/*
-** Clear any and all virtual-table information from the Table record.
-** This routine is called, for example, just before deleting the Table
-** record.
-**
-** Since it is a virtual-table, the Table structure contains a pointer
-** to the head of a linked list of VTable structures. Each VTable
-** structure is associated with a single sqlite3* user of the schema.
-** The reference count of the VTable structure associated with database
-** connection db is decremented immediately (which may lead to the
-** structure being xDisconnected and free). Any other VTable structures
-** in the list are moved to the sqlite3.pDisconnect list of the associated
-** database connection.
-*/
-SQLITE_PRIVATE void sqlite3VtabClear(sqlite3 *db, Table *p){
- if( !db || db->pnBytesFreed==0 ) vtabDisconnectAll(0, p);
- if( p->azModuleArg ){
- int i;
- for(i=0; i<p->nModuleArg; i++){
- if( i!=1 ) sqlite3DbFree(db, p->azModuleArg[i]);
- }
- sqlite3DbFree(db, p->azModuleArg);
- }
-}
-
-/*
-** Add a new module argument to pTable->azModuleArg[].
-** The string is not copied - the pointer is stored. The
-** string will be freed automatically when the table is
-** deleted.
-*/
-static void addModuleArgument(sqlite3 *db, Table *pTable, char *zArg){
- int i = pTable->nModuleArg++;
- int nBytes = sizeof(char *)*(1+pTable->nModuleArg);
- char **azModuleArg;
- azModuleArg = sqlite3DbRealloc(db, pTable->azModuleArg, nBytes);
- if( azModuleArg==0 ){
- int j;
- for(j=0; j<i; j++){
- sqlite3DbFree(db, pTable->azModuleArg[j]);
- }
- sqlite3DbFree(db, zArg);
- sqlite3DbFree(db, pTable->azModuleArg);
- pTable->nModuleArg = 0;
- }else{
- azModuleArg[i] = zArg;
- azModuleArg[i+1] = 0;
- }
- pTable->azModuleArg = azModuleArg;
-}
-
-/*
-** The parser calls this routine when it first sees a CREATE VIRTUAL TABLE
-** statement. The module name has been parsed, but the optional list
-** of parameters that follow the module name are still pending.
-*/
-SQLITE_PRIVATE void sqlite3VtabBeginParse(
- Parse *pParse, /* Parsing context */
- Token *pName1, /* Name of new table, or database name */
- Token *pName2, /* Name of new table or NULL */
- Token *pModuleName, /* Name of the module for the virtual table */
- int ifNotExists /* No error if the table already exists */
-){
- int iDb; /* The database the table is being created in */
- Table *pTable; /* The new virtual table */
- sqlite3 *db; /* Database connection */
-
- sqlite3StartTable(pParse, pName1, pName2, 0, 0, 1, ifNotExists);
- pTable = pParse->pNewTable;
- if( pTable==0 ) return;
- assert( 0==pTable->pIndex );
-
- db = pParse->db;
- iDb = sqlite3SchemaToIndex(db, pTable->pSchema);
- assert( iDb>=0 );
-
- pTable->tabFlags |= TF_Virtual;
- pTable->nModuleArg = 0;
- addModuleArgument(db, pTable, sqlite3NameFromToken(db, pModuleName));
- addModuleArgument(db, pTable, 0);
- addModuleArgument(db, pTable, sqlite3DbStrDup(db, pTable->zName));
- pParse->sNameToken.n = (int)(&pModuleName->z[pModuleName->n] - pName1->z);
-
-#ifndef SQLITE_OMIT_AUTHORIZATION
- /* Creating a virtual table invokes the authorization callback twice.
- ** The first invocation, to obtain permission to INSERT a row into the
- ** sqlite_master table, has already been made by sqlite3StartTable().
- ** The second call, to obtain permission to create the table, is made now.
- */
- if( pTable->azModuleArg ){
- sqlite3AuthCheck(pParse, SQLITE_CREATE_VTABLE, pTable->zName,
- pTable->azModuleArg[0], pParse->db->aDb[iDb].zName);
- }
-#endif
-}
-
-/*
-** This routine takes the module argument that has been accumulating
-** in pParse->zArg[] and appends it to the list of arguments on the
-** virtual table currently under construction in pParse->pTable.
-*/
-static void addArgumentToVtab(Parse *pParse){
- if( pParse->sArg.z && pParse->pNewTable ){
- const char *z = (const char*)pParse->sArg.z;
- int n = pParse->sArg.n;
- sqlite3 *db = pParse->db;
- addModuleArgument(db, pParse->pNewTable, sqlite3DbStrNDup(db, z, n));
- }
-}
-
-/*
-** The parser calls this routine after the CREATE VIRTUAL TABLE statement
-** has been completely parsed.
-*/
-SQLITE_PRIVATE void sqlite3VtabFinishParse(Parse *pParse, Token *pEnd){
- Table *pTab = pParse->pNewTable; /* The table being constructed */
- sqlite3 *db = pParse->db; /* The database connection */
-
- if( pTab==0 ) return;
- addArgumentToVtab(pParse);
- pParse->sArg.z = 0;
- if( pTab->nModuleArg<1 ) return;
-
- /* If the CREATE VIRTUAL TABLE statement is being entered for the
- ** first time (in other words if the virtual table is actually being
- ** created now instead of just being read out of sqlite_master) then
- ** do additional initialization work and store the statement text
- ** in the sqlite_master table.
- */
- if( !db->init.busy ){
- char *zStmt;
- char *zWhere;
- int iDb;
- Vdbe *v;
-
- /* Compute the complete text of the CREATE VIRTUAL TABLE statement */
- if( pEnd ){
- pParse->sNameToken.n = (int)(pEnd->z - pParse->sNameToken.z) + pEnd->n;
- }
- zStmt = sqlite3MPrintf(db, "CREATE VIRTUAL TABLE %T", &pParse->sNameToken);
-
- /* A slot for the record has already been allocated in the
- ** SQLITE_MASTER table. We just need to update that slot with all
- ** the information we've collected.
- **
- ** The VM register number pParse->regRowid holds the rowid of an
- ** entry in the sqlite_master table tht was created for this vtab
- ** by sqlite3StartTable().
- */
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- sqlite3NestedParse(pParse,
- "UPDATE %Q.%s "
- "SET type='table', name=%Q, tbl_name=%Q, rootpage=0, sql=%Q "
- "WHERE rowid=#%d",
- db->aDb[iDb].zName, SCHEMA_TABLE(iDb),
- pTab->zName,
- pTab->zName,
- zStmt,
- pParse->regRowid
- );
- sqlite3DbFree(db, zStmt);
- v = sqlite3GetVdbe(pParse);
- sqlite3ChangeCookie(pParse, iDb);
-
- sqlite3VdbeAddOp2(v, OP_Expire, 0, 0);
- zWhere = sqlite3MPrintf(db, "name='%q' AND type='table'", pTab->zName);
- sqlite3VdbeAddParseSchemaOp(v, iDb, zWhere);
- sqlite3VdbeAddOp4(v, OP_VCreate, iDb, 0, 0,
- pTab->zName, sqlite3Strlen30(pTab->zName) + 1);
- }
-
- /* If we are rereading the sqlite_master table create the in-memory
- ** record of the table. The xConnect() method is not called until
- ** the first time the virtual table is used in an SQL statement. This
- ** allows a schema that contains virtual tables to be loaded before
- ** the required virtual table implementations are registered. */
- else {
- Table *pOld;
- Schema *pSchema = pTab->pSchema;
- const char *zName = pTab->zName;
- int nName = sqlite3Strlen30(zName);
- assert( sqlite3SchemaMutexHeld(db, 0, pSchema) );
- pOld = sqlite3HashInsert(&pSchema->tblHash, zName, nName, pTab);
- if( pOld ){
- db->mallocFailed = 1;
- assert( pTab==pOld ); /* Malloc must have failed inside HashInsert() */
- return;
- }
- pParse->pNewTable = 0;
- }
-}
-
-/*
-** The parser calls this routine when it sees the first token
-** of an argument to the module name in a CREATE VIRTUAL TABLE statement.
-*/
-SQLITE_PRIVATE void sqlite3VtabArgInit(Parse *pParse){
- addArgumentToVtab(pParse);
- pParse->sArg.z = 0;
- pParse->sArg.n = 0;
-}
-
-/*
-** The parser calls this routine for each token after the first token
-** in an argument to the module name in a CREATE VIRTUAL TABLE statement.
-*/
-SQLITE_PRIVATE void sqlite3VtabArgExtend(Parse *pParse, Token *p){
- Token *pArg = &pParse->sArg;
- if( pArg->z==0 ){
- pArg->z = p->z;
- pArg->n = p->n;
- }else{
- assert(pArg->z < p->z);
- pArg->n = (int)(&p->z[p->n] - pArg->z);
- }
-}
-
-/*
-** Invoke a virtual table constructor (either xCreate or xConnect). The
-** pointer to the function to invoke is passed as the fourth parameter
-** to this procedure.
-*/
-static int vtabCallConstructor(
- sqlite3 *db,
- Table *pTab,
- Module *pMod,
- int (*xConstruct)(sqlite3*,void*,int,const char*const*,sqlite3_vtab**,char**),
- char **pzErr
-){
- VtabCtx sCtx, *pPriorCtx;
- VTable *pVTable;
- int rc;
- const char *const*azArg = (const char *const*)pTab->azModuleArg;
- int nArg = pTab->nModuleArg;
- char *zErr = 0;
- char *zModuleName = sqlite3MPrintf(db, "%s", pTab->zName);
- int iDb;
-
- if( !zModuleName ){
- return SQLITE_NOMEM;
- }
-
- pVTable = sqlite3DbMallocZero(db, sizeof(VTable));
- if( !pVTable ){
- sqlite3DbFree(db, zModuleName);
- return SQLITE_NOMEM;
- }
- pVTable->db = db;
- pVTable->pMod = pMod;
-
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- pTab->azModuleArg[1] = db->aDb[iDb].zName;
-
- /* Invoke the virtual table constructor */
- assert( &db->pVtabCtx );
- assert( xConstruct );
- sCtx.pTab = pTab;
- sCtx.pVTable = pVTable;
- pPriorCtx = db->pVtabCtx;
- db->pVtabCtx = &sCtx;
- rc = xConstruct(db, pMod->pAux, nArg, azArg, &pVTable->pVtab, &zErr);
- db->pVtabCtx = pPriorCtx;
- if( rc==SQLITE_NOMEM ) db->mallocFailed = 1;
-
- if( SQLITE_OK!=rc ){
- if( zErr==0 ){
- *pzErr = sqlite3MPrintf(db, "vtable constructor failed: %s", zModuleName);
- }else {
- *pzErr = sqlite3MPrintf(db, "%s", zErr);
- sqlite3_free(zErr);
- }
- sqlite3DbFree(db, pVTable);
- }else if( ALWAYS(pVTable->pVtab) ){
- /* Justification of ALWAYS(): A correct vtab constructor must allocate
- ** the sqlite3_vtab object if successful. */
- pVTable->pVtab->pModule = pMod->pModule;
- pVTable->nRef = 1;
- if( sCtx.pTab ){
- const char *zFormat = "vtable constructor did not declare schema: %s";
- *pzErr = sqlite3MPrintf(db, zFormat, pTab->zName);
- sqlite3VtabUnlock(pVTable);
- rc = SQLITE_ERROR;
- }else{
- int iCol;
- /* If everything went according to plan, link the new VTable structure
- ** into the linked list headed by pTab->pVTable. Then loop through the
- ** columns of the table to see if any of them contain the token "hidden".
- ** If so, set the Column COLFLAG_HIDDEN flag and remove the token from
- ** the type string. */
- pVTable->pNext = pTab->pVTable;
- pTab->pVTable = pVTable;
-
- for(iCol=0; iCol<pTab->nCol; iCol++){
- char *zType = pTab->aCol[iCol].zType;
- int nType;
- int i = 0;
- if( !zType ) continue;
- nType = sqlite3Strlen30(zType);
- if( sqlite3StrNICmp("hidden", zType, 6)||(zType[6] && zType[6]!=' ') ){
- for(i=0; i<nType; i++){
- if( (0==sqlite3StrNICmp(" hidden", &zType[i], 7))
- && (zType[i+7]=='\0' || zType[i+7]==' ')
- ){
- i++;
- break;
- }
- }
- }
- if( i<nType ){
- int j;
- int nDel = 6 + (zType[i+6] ? 1 : 0);
- for(j=i; (j+nDel)<=nType; j++){
- zType[j] = zType[j+nDel];
- }
- if( zType[i]=='\0' && i>0 ){
- assert(zType[i-1]==' ');
- zType[i-1] = '\0';
- }
- pTab->aCol[iCol].colFlags |= COLFLAG_HIDDEN;
- }
- }
- }
- }
-
- sqlite3DbFree(db, zModuleName);
- return rc;
-}
-
-/*
-** This function is invoked by the parser to call the xConnect() method
-** of the virtual table pTab. If an error occurs, an error code is returned
-** and an error left in pParse.
-**
-** This call is a no-op if table pTab is not a virtual table.
-*/
-SQLITE_PRIVATE int sqlite3VtabCallConnect(Parse *pParse, Table *pTab){
- sqlite3 *db = pParse->db;
- const char *zMod;
- Module *pMod;
- int rc;
-
- assert( pTab );
- if( (pTab->tabFlags & TF_Virtual)==0 || sqlite3GetVTable(db, pTab) ){
- return SQLITE_OK;
- }
-
- /* Locate the required virtual table module */
- zMod = pTab->azModuleArg[0];
- pMod = (Module*)sqlite3HashFind(&db->aModule, zMod, sqlite3Strlen30(zMod));
-
- if( !pMod ){
- const char *zModule = pTab->azModuleArg[0];
- sqlite3ErrorMsg(pParse, "no such module: %s", zModule);
- rc = SQLITE_ERROR;
- }else{
- char *zErr = 0;
- rc = vtabCallConstructor(db, pTab, pMod, pMod->pModule->xConnect, &zErr);
- if( rc!=SQLITE_OK ){
- sqlite3ErrorMsg(pParse, "%s", zErr);
- }
- sqlite3DbFree(db, zErr);
- }
-
- return rc;
-}
-/*
-** Grow the db->aVTrans[] array so that there is room for at least one
-** more v-table. Return SQLITE_NOMEM if a malloc fails, or SQLITE_OK otherwise.
-*/
-static int growVTrans(sqlite3 *db){
- const int ARRAY_INCR = 5;
-
- /* Grow the sqlite3.aVTrans array if required */
- if( (db->nVTrans%ARRAY_INCR)==0 ){
- VTable **aVTrans;
- int nBytes = sizeof(sqlite3_vtab *) * (db->nVTrans + ARRAY_INCR);
- aVTrans = sqlite3DbRealloc(db, (void *)db->aVTrans, nBytes);
- if( !aVTrans ){
- return SQLITE_NOMEM;
- }
- memset(&aVTrans[db->nVTrans], 0, sizeof(sqlite3_vtab *)*ARRAY_INCR);
- db->aVTrans = aVTrans;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Add the virtual table pVTab to the array sqlite3.aVTrans[]. Space should
-** have already been reserved using growVTrans().
-*/
-static void addToVTrans(sqlite3 *db, VTable *pVTab){
- /* Add pVtab to the end of sqlite3.aVTrans */
- db->aVTrans[db->nVTrans++] = pVTab;
- sqlite3VtabLock(pVTab);
-}
-
-/*
-** This function is invoked by the vdbe to call the xCreate method
-** of the virtual table named zTab in database iDb.
-**
-** If an error occurs, *pzErr is set to point an an English language
-** description of the error and an SQLITE_XXX error code is returned.
-** In this case the caller must call sqlite3DbFree(db, ) on *pzErr.
-*/
-SQLITE_PRIVATE int sqlite3VtabCallCreate(sqlite3 *db, int iDb, const char *zTab, char **pzErr){
- int rc = SQLITE_OK;
- Table *pTab;
- Module *pMod;
- const char *zMod;
-
- pTab = sqlite3FindTable(db, zTab, db->aDb[iDb].zName);
- assert( pTab && (pTab->tabFlags & TF_Virtual)!=0 && !pTab->pVTable );
-
- /* Locate the required virtual table module */
- zMod = pTab->azModuleArg[0];
- pMod = (Module*)sqlite3HashFind(&db->aModule, zMod, sqlite3Strlen30(zMod));
-
- /* If the module has been registered and includes a Create method,
- ** invoke it now. If the module has not been registered, return an
- ** error. Otherwise, do nothing.
- */
- if( !pMod ){
- *pzErr = sqlite3MPrintf(db, "no such module: %s", zMod);
- rc = SQLITE_ERROR;
- }else{
- rc = vtabCallConstructor(db, pTab, pMod, pMod->pModule->xCreate, pzErr);
- }
-
- /* Justification of ALWAYS(): The xConstructor method is required to
- ** create a valid sqlite3_vtab if it returns SQLITE_OK. */
- if( rc==SQLITE_OK && ALWAYS(sqlite3GetVTable(db, pTab)) ){
- rc = growVTrans(db);
- if( rc==SQLITE_OK ){
- addToVTrans(db, sqlite3GetVTable(db, pTab));
- }
- }
-
- return rc;
-}
-
-/*
-** This function is used to set the schema of a virtual table. It is only
-** valid to call this function from within the xCreate() or xConnect() of a
-** virtual table module.
-*/
-SQLITE_API int sqlite3_declare_vtab(sqlite3 *db, const char *zCreateTable){
- Parse *pParse;
-
- int rc = SQLITE_OK;
- Table *pTab;
- char *zErr = 0;
-
- sqlite3_mutex_enter(db->mutex);
- if( !db->pVtabCtx || !(pTab = db->pVtabCtx->pTab) ){
- sqlite3Error(db, SQLITE_MISUSE, 0);
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_MISUSE_BKPT;
- }
- assert( (pTab->tabFlags & TF_Virtual)!=0 );
-
- pParse = sqlite3StackAllocZero(db, sizeof(*pParse));
- if( pParse==0 ){
- rc = SQLITE_NOMEM;
- }else{
- pParse->declareVtab = 1;
- pParse->db = db;
- pParse->nQueryLoop = 1;
-
- if( SQLITE_OK==sqlite3RunParser(pParse, zCreateTable, &zErr)
- && pParse->pNewTable
- && !db->mallocFailed
- && !pParse->pNewTable->pSelect
- && (pParse->pNewTable->tabFlags & TF_Virtual)==0
- ){
- if( !pTab->aCol ){
- pTab->aCol = pParse->pNewTable->aCol;
- pTab->nCol = pParse->pNewTable->nCol;
- pParse->pNewTable->nCol = 0;
- pParse->pNewTable->aCol = 0;
- }
- db->pVtabCtx->pTab = 0;
- }else{
- sqlite3Error(db, SQLITE_ERROR, (zErr ? "%s" : 0), zErr);
- sqlite3DbFree(db, zErr);
- rc = SQLITE_ERROR;
- }
- pParse->declareVtab = 0;
-
- if( pParse->pVdbe ){
- sqlite3VdbeFinalize(pParse->pVdbe);
- }
- sqlite3DeleteTable(db, pParse->pNewTable);
- sqlite3StackFree(db, pParse);
- }
-
- assert( (rc&0xff)==rc );
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** This function is invoked by the vdbe to call the xDestroy method
-** of the virtual table named zTab in database iDb. This occurs
-** when a DROP TABLE is mentioned.
-**
-** This call is a no-op if zTab is not a virtual table.
-*/
-SQLITE_PRIVATE int sqlite3VtabCallDestroy(sqlite3 *db, int iDb, const char *zTab){
- int rc = SQLITE_OK;
- Table *pTab;
-
- pTab = sqlite3FindTable(db, zTab, db->aDb[iDb].zName);
- if( ALWAYS(pTab!=0 && pTab->pVTable!=0) ){
- VTable *p = vtabDisconnectAll(db, pTab);
-
- assert( rc==SQLITE_OK );
- rc = p->pMod->pModule->xDestroy(p->pVtab);
-
- /* Remove the sqlite3_vtab* from the aVTrans[] array, if applicable */
- if( rc==SQLITE_OK ){
- assert( pTab->pVTable==p && p->pNext==0 );
- p->pVtab = 0;
- pTab->pVTable = 0;
- sqlite3VtabUnlock(p);
- }
- }
-
- return rc;
-}
-
-/*
-** This function invokes either the xRollback or xCommit method
-** of each of the virtual tables in the sqlite3.aVTrans array. The method
-** called is identified by the second argument, "offset", which is
-** the offset of the method to call in the sqlite3_module structure.
-**
-** The array is cleared after invoking the callbacks.
-*/
-static void callFinaliser(sqlite3 *db, int offset){
- int i;
- if( db->aVTrans ){
- for(i=0; i<db->nVTrans; i++){
- VTable *pVTab = db->aVTrans[i];
- sqlite3_vtab *p = pVTab->pVtab;
- if( p ){
- int (*x)(sqlite3_vtab *);
- x = *(int (**)(sqlite3_vtab *))((char *)p->pModule + offset);
- if( x ) x(p);
- }
- pVTab->iSavepoint = 0;
- sqlite3VtabUnlock(pVTab);
- }
- sqlite3DbFree(db, db->aVTrans);
- db->nVTrans = 0;
- db->aVTrans = 0;
- }
-}
-
-/*
-** Invoke the xSync method of all virtual tables in the sqlite3.aVTrans
-** array. Return the error code for the first error that occurs, or
-** SQLITE_OK if all xSync operations are successful.
-**
-** Set *pzErrmsg to point to a buffer that should be released using
-** sqlite3DbFree() containing an error message, if one is available.
-*/
-SQLITE_PRIVATE int sqlite3VtabSync(sqlite3 *db, char **pzErrmsg){
- int i;
- int rc = SQLITE_OK;
- VTable **aVTrans = db->aVTrans;
-
- db->aVTrans = 0;
- for(i=0; rc==SQLITE_OK && i<db->nVTrans; i++){
- int (*x)(sqlite3_vtab *);
- sqlite3_vtab *pVtab = aVTrans[i]->pVtab;
- if( pVtab && (x = pVtab->pModule->xSync)!=0 ){
- rc = x(pVtab);
- sqlite3DbFree(db, *pzErrmsg);
- *pzErrmsg = sqlite3DbStrDup(db, pVtab->zErrMsg);
- sqlite3_free(pVtab->zErrMsg);
- }
- }
- db->aVTrans = aVTrans;
- return rc;
-}
-
-/*
-** Invoke the xRollback method of all virtual tables in the
-** sqlite3.aVTrans array. Then clear the array itself.
-*/
-SQLITE_PRIVATE int sqlite3VtabRollback(sqlite3 *db){
- callFinaliser(db, offsetof(sqlite3_module,xRollback));
- return SQLITE_OK;
-}
-
-/*
-** Invoke the xCommit method of all virtual tables in the
-** sqlite3.aVTrans array. Then clear the array itself.
-*/
-SQLITE_PRIVATE int sqlite3VtabCommit(sqlite3 *db){
- callFinaliser(db, offsetof(sqlite3_module,xCommit));
- return SQLITE_OK;
-}
-
-/*
-** If the virtual table pVtab supports the transaction interface
-** (xBegin/xRollback/xCommit and optionally xSync) and a transaction is
-** not currently open, invoke the xBegin method now.
-**
-** If the xBegin call is successful, place the sqlite3_vtab pointer
-** in the sqlite3.aVTrans array.
-*/
-SQLITE_PRIVATE int sqlite3VtabBegin(sqlite3 *db, VTable *pVTab){
- int rc = SQLITE_OK;
- const sqlite3_module *pModule;
-
- /* Special case: If db->aVTrans is NULL and db->nVTrans is greater
- ** than zero, then this function is being called from within a
- ** virtual module xSync() callback. It is illegal to write to
- ** virtual module tables in this case, so return SQLITE_LOCKED.
- */
- if( sqlite3VtabInSync(db) ){
- return SQLITE_LOCKED;
- }
- if( !pVTab ){
- return SQLITE_OK;
- }
- pModule = pVTab->pVtab->pModule;
-
- if( pModule->xBegin ){
- int i;
-
- /* If pVtab is already in the aVTrans array, return early */
- for(i=0; i<db->nVTrans; i++){
- if( db->aVTrans[i]==pVTab ){
- return SQLITE_OK;
- }
- }
-
- /* Invoke the xBegin method. If successful, add the vtab to the
- ** sqlite3.aVTrans[] array. */
- rc = growVTrans(db);
- if( rc==SQLITE_OK ){
- rc = pModule->xBegin(pVTab->pVtab);
- if( rc==SQLITE_OK ){
- addToVTrans(db, pVTab);
- }
- }
- }
- return rc;
-}
-
-/*
-** Invoke either the xSavepoint, xRollbackTo or xRelease method of all
-** virtual tables that currently have an open transaction. Pass iSavepoint
-** as the second argument to the virtual table method invoked.
-**
-** If op is SAVEPOINT_BEGIN, the xSavepoint method is invoked. If it is
-** SAVEPOINT_ROLLBACK, the xRollbackTo method. Otherwise, if op is
-** SAVEPOINT_RELEASE, then the xRelease method of each virtual table with
-** an open transaction is invoked.
-**
-** If any virtual table method returns an error code other than SQLITE_OK,
-** processing is abandoned and the error returned to the caller of this
-** function immediately. If all calls to virtual table methods are successful,
-** SQLITE_OK is returned.
-*/
-SQLITE_PRIVATE int sqlite3VtabSavepoint(sqlite3 *db, int op, int iSavepoint){
- int rc = SQLITE_OK;
-
- assert( op==SAVEPOINT_RELEASE||op==SAVEPOINT_ROLLBACK||op==SAVEPOINT_BEGIN );
- assert( iSavepoint>=0 );
- if( db->aVTrans ){
- int i;
- for(i=0; rc==SQLITE_OK && i<db->nVTrans; i++){
- VTable *pVTab = db->aVTrans[i];
- const sqlite3_module *pMod = pVTab->pMod->pModule;
- if( pVTab->pVtab && pMod->iVersion>=2 ){
- int (*xMethod)(sqlite3_vtab *, int);
- switch( op ){
- case SAVEPOINT_BEGIN:
- xMethod = pMod->xSavepoint;
- pVTab->iSavepoint = iSavepoint+1;
- break;
- case SAVEPOINT_ROLLBACK:
- xMethod = pMod->xRollbackTo;
- break;
- default:
- xMethod = pMod->xRelease;
- break;
- }
- if( xMethod && pVTab->iSavepoint>iSavepoint ){
- rc = xMethod(pVTab->pVtab, iSavepoint);
- }
- }
- }
- }
- return rc;
-}
-
-/*
-** The first parameter (pDef) is a function implementation. The
-** second parameter (pExpr) is the first argument to this function.
-** If pExpr is a column in a virtual table, then let the virtual
-** table implementation have an opportunity to overload the function.
-**
-** This routine is used to allow virtual table implementations to
-** overload MATCH, LIKE, GLOB, and REGEXP operators.
-**
-** Return either the pDef argument (indicating no change) or a
-** new FuncDef structure that is marked as ephemeral using the
-** SQLITE_FUNC_EPHEM flag.
-*/
-SQLITE_PRIVATE FuncDef *sqlite3VtabOverloadFunction(
- sqlite3 *db, /* Database connection for reporting malloc problems */
- FuncDef *pDef, /* Function to possibly overload */
- int nArg, /* Number of arguments to the function */
- Expr *pExpr /* First argument to the function */
-){
- Table *pTab;
- sqlite3_vtab *pVtab;
- sqlite3_module *pMod;
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**) = 0;
- void *pArg = 0;
- FuncDef *pNew;
- int rc = 0;
- char *zLowerName;
- unsigned char *z;
-
-
- /* Check to see the left operand is a column in a virtual table */
- if( NEVER(pExpr==0) ) return pDef;
- if( pExpr->op!=TK_COLUMN ) return pDef;
- pTab = pExpr->pTab;
- if( NEVER(pTab==0) ) return pDef;
- if( (pTab->tabFlags & TF_Virtual)==0 ) return pDef;
- pVtab = sqlite3GetVTable(db, pTab)->pVtab;
- assert( pVtab!=0 );
- assert( pVtab->pModule!=0 );
- pMod = (sqlite3_module *)pVtab->pModule;
- if( pMod->xFindFunction==0 ) return pDef;
-
- /* Call the xFindFunction method on the virtual table implementation
- ** to see if the implementation wants to overload this function
- */
- zLowerName = sqlite3DbStrDup(db, pDef->zName);
- if( zLowerName ){
- for(z=(unsigned char*)zLowerName; *z; z++){
- *z = sqlite3UpperToLower[*z];
- }
- rc = pMod->xFindFunction(pVtab, nArg, zLowerName, &xFunc, &pArg);
- sqlite3DbFree(db, zLowerName);
- }
- if( rc==0 ){
- return pDef;
- }
-
- /* Create a new ephemeral function definition for the overloaded
- ** function */
- pNew = sqlite3DbMallocZero(db, sizeof(*pNew)
- + sqlite3Strlen30(pDef->zName) + 1);
- if( pNew==0 ){
- return pDef;
- }
- *pNew = *pDef;
- pNew->zName = (char *)&pNew[1];
- memcpy(pNew->zName, pDef->zName, sqlite3Strlen30(pDef->zName)+1);
- pNew->xFunc = xFunc;
- pNew->pUserData = pArg;
- pNew->flags |= SQLITE_FUNC_EPHEM;
- return pNew;
-}
-
-/*
-** Make sure virtual table pTab is contained in the pParse->apVirtualLock[]
-** array so that an OP_VBegin will get generated for it. Add pTab to the
-** array if it is missing. If pTab is already in the array, this routine
-** is a no-op.
-*/
-SQLITE_PRIVATE void sqlite3VtabMakeWritable(Parse *pParse, Table *pTab){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- int i, n;
- Table **apVtabLock;
-
- assert( IsVirtual(pTab) );
- for(i=0; i<pToplevel->nVtabLock; i++){
- if( pTab==pToplevel->apVtabLock[i] ) return;
- }
- n = (pToplevel->nVtabLock+1)*sizeof(pToplevel->apVtabLock[0]);
- apVtabLock = sqlite3_realloc(pToplevel->apVtabLock, n);
- if( apVtabLock ){
- pToplevel->apVtabLock = apVtabLock;
- pToplevel->apVtabLock[pToplevel->nVtabLock++] = pTab;
- }else{
- pToplevel->db->mallocFailed = 1;
- }
-}
-
-/*
-** Return the ON CONFLICT resolution mode in effect for the virtual
-** table update operation currently in progress.
-**
-** The results of this routine are undefined unless it is called from
-** within an xUpdate method.
-*/
-SQLITE_API int sqlite3_vtab_on_conflict(sqlite3 *db){
- static const unsigned char aMap[] = {
- SQLITE_ROLLBACK, SQLITE_ABORT, SQLITE_FAIL, SQLITE_IGNORE, SQLITE_REPLACE
- };
- assert( OE_Rollback==1 && OE_Abort==2 && OE_Fail==3 );
- assert( OE_Ignore==4 && OE_Replace==5 );
- assert( db->vtabOnConflict>=1 && db->vtabOnConflict<=5 );
- return (int)aMap[db->vtabOnConflict-1];
-}
-
-/*
-** Call from within the xCreate() or xConnect() methods to provide
-** the SQLite core with additional information about the behavior
-** of the virtual table being implemented.
-*/
-SQLITE_API int sqlite3_vtab_config(sqlite3 *db, int op, ...){
- va_list ap;
- int rc = SQLITE_OK;
-
- sqlite3_mutex_enter(db->mutex);
-
- va_start(ap, op);
- switch( op ){
- case SQLITE_VTAB_CONSTRAINT_SUPPORT: {
- VtabCtx *p = db->pVtabCtx;
- if( !p ){
- rc = SQLITE_MISUSE_BKPT;
- }else{
- assert( p->pTab==0 || (p->pTab->tabFlags & TF_Virtual)!=0 );
- p->pVTable->bConstraint = (u8)va_arg(ap, int);
- }
- break;
- }
- default:
- rc = SQLITE_MISUSE_BKPT;
- break;
- }
- va_end(ap);
-
- if( rc!=SQLITE_OK ) sqlite3Error(db, rc, 0);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-/************** End of vtab.c ************************************************/
-/************** Begin file where.c *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This module contains C code that generates VDBE code used to process
-** the WHERE clause of SQL statements. This module is responsible for
-** generating the code that loops through a table looking for applicable
-** rows. Indices are selected and used to speed the search when doing
-** so is applicable. Because this module is responsible for selecting
-** indices, you might also think of this module as the "query optimizer".
-*/
-
-
-/*
-** Trace output macros
-*/
-#if defined(SQLITE_TEST) || defined(SQLITE_DEBUG)
-/***/ int sqlite3WhereTrace = 0;
-#endif
-#if defined(SQLITE_DEBUG) \
- && (defined(SQLITE_TEST) || defined(SQLITE_ENABLE_WHERETRACE))
-# define WHERETRACE(X) if(sqlite3WhereTrace) sqlite3DebugPrintf X
-#else
-# define WHERETRACE(X)
-#endif
-
-/* Forward reference
-*/
-typedef struct WhereClause WhereClause;
-typedef struct WhereMaskSet WhereMaskSet;
-typedef struct WhereOrInfo WhereOrInfo;
-typedef struct WhereAndInfo WhereAndInfo;
-typedef struct WhereCost WhereCost;
-
-/*
-** The query generator uses an array of instances of this structure to
-** help it analyze the subexpressions of the WHERE clause. Each WHERE
-** clause subexpression is separated from the others by AND operators,
-** usually, or sometimes subexpressions separated by OR.
-**
-** All WhereTerms are collected into a single WhereClause structure.
-** The following identity holds:
-**
-** WhereTerm.pWC->a[WhereTerm.idx] == WhereTerm
-**
-** When a term is of the form:
-**
-** X <op> <expr>
-**
-** where X is a column name and <op> is one of certain operators,
-** then WhereTerm.leftCursor and WhereTerm.u.leftColumn record the
-** cursor number and column number for X. WhereTerm.eOperator records
-** the <op> using a bitmask encoding defined by WO_xxx below. The
-** use of a bitmask encoding for the operator allows us to search
-** quickly for terms that match any of several different operators.
-**
-** A WhereTerm might also be two or more subterms connected by OR:
-**
-** (t1.X <op> <expr>) OR (t1.Y <op> <expr>) OR ....
-**
-** In this second case, wtFlag as the TERM_ORINFO set and eOperator==WO_OR
-** and the WhereTerm.u.pOrInfo field points to auxiliary information that
-** is collected about the
-**
-** If a term in the WHERE clause does not match either of the two previous
-** categories, then eOperator==0. The WhereTerm.pExpr field is still set
-** to the original subexpression content and wtFlags is set up appropriately
-** but no other fields in the WhereTerm object are meaningful.
-**
-** When eOperator!=0, prereqRight and prereqAll record sets of cursor numbers,
-** but they do so indirectly. A single WhereMaskSet structure translates
-** cursor number into bits and the translated bit is stored in the prereq
-** fields. The translation is used in order to maximize the number of
-** bits that will fit in a Bitmask. The VDBE cursor numbers might be
-** spread out over the non-negative integers. For example, the cursor
-** numbers might be 3, 8, 9, 10, 20, 23, 41, and 45. The WhereMaskSet
-** translates these sparse cursor numbers into consecutive integers
-** beginning with 0 in order to make the best possible use of the available
-** bits in the Bitmask. So, in the example above, the cursor numbers
-** would be mapped into integers 0 through 7.
-**
-** The number of terms in a join is limited by the number of bits
-** in prereqRight and prereqAll. The default is 64 bits, hence SQLite
-** is only able to process joins with 64 or fewer tables.
-*/
-typedef struct WhereTerm WhereTerm;
-struct WhereTerm {
- Expr *pExpr; /* Pointer to the subexpression that is this term */
- int iParent; /* Disable pWC->a[iParent] when this term disabled */
- int leftCursor; /* Cursor number of X in "X <op> <expr>" */
- union {
- int leftColumn; /* Column number of X in "X <op> <expr>" */
- WhereOrInfo *pOrInfo; /* Extra information if (eOperator & WO_OR)!=0 */
- WhereAndInfo *pAndInfo; /* Extra information if (eOperator& WO_AND)!=0 */
- } u;
- u16 eOperator; /* A WO_xx value describing <op> */
- u8 wtFlags; /* TERM_xxx bit flags. See below */
- u8 nChild; /* Number of children that must disable us */
- WhereClause *pWC; /* The clause this term is part of */
- Bitmask prereqRight; /* Bitmask of tables used by pExpr->pRight */
- Bitmask prereqAll; /* Bitmask of tables referenced by pExpr */
-};
-
-/*
-** Allowed values of WhereTerm.wtFlags
-*/
-#define TERM_DYNAMIC 0x01 /* Need to call sqlite3ExprDelete(db, pExpr) */
-#define TERM_VIRTUAL 0x02 /* Added by the optimizer. Do not code */
-#define TERM_CODED 0x04 /* This term is already coded */
-#define TERM_COPIED 0x08 /* Has a child */
-#define TERM_ORINFO 0x10 /* Need to free the WhereTerm.u.pOrInfo object */
-#define TERM_ANDINFO 0x20 /* Need to free the WhereTerm.u.pAndInfo obj */
-#define TERM_OR_OK 0x40 /* Used during OR-clause processing */
-#ifdef SQLITE_ENABLE_STAT3
-# define TERM_VNULL 0x80 /* Manufactured x>NULL or x<=NULL term */
-#else
-# define TERM_VNULL 0x00 /* Disabled if not using stat3 */
-#endif
-
-/*
-** An instance of the following structure holds all information about a
-** WHERE clause. Mostly this is a container for one or more WhereTerms.
-**
-** Explanation of pOuter: For a WHERE clause of the form
-**
-** a AND ((b AND c) OR (d AND e)) AND f
-**
-** There are separate WhereClause objects for the whole clause and for
-** the subclauses "(b AND c)" and "(d AND e)". The pOuter field of the
-** subclauses points to the WhereClause object for the whole clause.
-*/
-struct WhereClause {
- Parse *pParse; /* The parser context */
- WhereMaskSet *pMaskSet; /* Mapping of table cursor numbers to bitmasks */
- WhereClause *pOuter; /* Outer conjunction */
- u8 op; /* Split operator. TK_AND or TK_OR */
- u16 wctrlFlags; /* Might include WHERE_AND_ONLY */
- int nTerm; /* Number of terms */
- int nSlot; /* Number of entries in a[] */
- WhereTerm *a; /* Each a[] describes a term of the WHERE cluase */
-#if defined(SQLITE_SMALL_STACK)
- WhereTerm aStatic[1]; /* Initial static space for a[] */
-#else
- WhereTerm aStatic[8]; /* Initial static space for a[] */
-#endif
-};
-
-/*
-** A WhereTerm with eOperator==WO_OR has its u.pOrInfo pointer set to
-** a dynamically allocated instance of the following structure.
-*/
-struct WhereOrInfo {
- WhereClause wc; /* Decomposition into subterms */
- Bitmask indexable; /* Bitmask of all indexable tables in the clause */
-};
-
-/*
-** A WhereTerm with eOperator==WO_AND has its u.pAndInfo pointer set to
-** a dynamically allocated instance of the following structure.
-*/
-struct WhereAndInfo {
- WhereClause wc; /* The subexpression broken out */
-};
-
-/*
-** An instance of the following structure keeps track of a mapping
-** between VDBE cursor numbers and bits of the bitmasks in WhereTerm.
-**
-** The VDBE cursor numbers are small integers contained in
-** SrcList_item.iCursor and Expr.iTable fields. For any given WHERE
-** clause, the cursor numbers might not begin with 0 and they might
-** contain gaps in the numbering sequence. But we want to make maximum
-** use of the bits in our bitmasks. This structure provides a mapping
-** from the sparse cursor numbers into consecutive integers beginning
-** with 0.
-**
-** If WhereMaskSet.ix[A]==B it means that The A-th bit of a Bitmask
-** corresponds VDBE cursor number B. The A-th bit of a bitmask is 1<<A.
-**
-** For example, if the WHERE clause expression used these VDBE
-** cursors: 4, 5, 8, 29, 57, 73. Then the WhereMaskSet structure
-** would map those cursor numbers into bits 0 through 5.
-**
-** Note that the mapping is not necessarily ordered. In the example
-** above, the mapping might go like this: 4->3, 5->1, 8->2, 29->0,
-** 57->5, 73->4. Or one of 719 other combinations might be used. It
-** does not really matter. What is important is that sparse cursor
-** numbers all get mapped into bit numbers that begin with 0 and contain
-** no gaps.
-*/
-struct WhereMaskSet {
- int n; /* Number of assigned cursor values */
- int ix[BMS]; /* Cursor assigned to each bit */
-};
-
-/*
-** A WhereCost object records a lookup strategy and the estimated
-** cost of pursuing that strategy.
-*/
-struct WhereCost {
- WherePlan plan; /* The lookup strategy */
- double rCost; /* Overall cost of pursuing this search strategy */
- Bitmask used; /* Bitmask of cursors used by this plan */
-};
-
-/*
-** Bitmasks for the operators that indices are able to exploit. An
-** OR-ed combination of these values can be used when searching for
-** terms in the where clause.
-*/
-#define WO_IN 0x001
-#define WO_EQ 0x002
-#define WO_LT (WO_EQ<<(TK_LT-TK_EQ))
-#define WO_LE (WO_EQ<<(TK_LE-TK_EQ))
-#define WO_GT (WO_EQ<<(TK_GT-TK_EQ))
-#define WO_GE (WO_EQ<<(TK_GE-TK_EQ))
-#define WO_MATCH 0x040
-#define WO_ISNULL 0x080
-#define WO_OR 0x100 /* Two or more OR-connected terms */
-#define WO_AND 0x200 /* Two or more AND-connected terms */
-#define WO_EQUIV 0x400 /* Of the form A==B, both columns */
-#define WO_NOOP 0x800 /* This term does not restrict search space */
-
-#define WO_ALL 0xfff /* Mask of all possible WO_* values */
-#define WO_SINGLE 0x0ff /* Mask of all non-compound WO_* values */
-
-/*
-** Value for wsFlags returned by bestIndex() and stored in
-** WhereLevel.wsFlags. These flags determine which search
-** strategies are appropriate.
-**
-** The least significant 12 bits is reserved as a mask for WO_ values above.
-** The WhereLevel.wsFlags field is usually set to WO_IN|WO_EQ|WO_ISNULL.
-** But if the table is the right table of a left join, WhereLevel.wsFlags
-** is set to WO_IN|WO_EQ. The WhereLevel.wsFlags field can then be used as
-** the "op" parameter to findTerm when we are resolving equality constraints.
-** ISNULL constraints will then not be used on the right table of a left
-** join. Tickets #2177 and #2189.
-*/
-#define WHERE_ROWID_EQ 0x00001000 /* rowid=EXPR or rowid IN (...) */
-#define WHERE_ROWID_RANGE 0x00002000 /* rowid<EXPR and/or rowid>EXPR */
-#define WHERE_COLUMN_EQ 0x00010000 /* x=EXPR or x IN (...) or x IS NULL */
-#define WHERE_COLUMN_RANGE 0x00020000 /* x<EXPR and/or x>EXPR */
-#define WHERE_COLUMN_IN 0x00040000 /* x IN (...) */
-#define WHERE_COLUMN_NULL 0x00080000 /* x IS NULL */
-#define WHERE_INDEXED 0x000f0000 /* Anything that uses an index */
-#define WHERE_NOT_FULLSCAN 0x100f3000 /* Does not do a full table scan */
-#define WHERE_IN_ABLE 0x080f1000 /* Able to support an IN operator */
-#define WHERE_TOP_LIMIT 0x00100000 /* x<EXPR or x<=EXPR constraint */
-#define WHERE_BTM_LIMIT 0x00200000 /* x>EXPR or x>=EXPR constraint */
-#define WHERE_BOTH_LIMIT 0x00300000 /* Both x>EXPR and x<EXPR */
-#define WHERE_IDX_ONLY 0x00400000 /* Use index only - omit table */
-#define WHERE_ORDERED 0x00800000 /* Output will appear in correct order */
-#define WHERE_REVERSE 0x01000000 /* Scan in reverse order */
-#define WHERE_UNIQUE 0x02000000 /* Selects no more than one row */
-#define WHERE_ALL_UNIQUE 0x04000000 /* This and all prior have one row */
-#define WHERE_OB_UNIQUE 0x00004000 /* Values in ORDER BY columns are
- ** different for every output row */
-#define WHERE_VIRTUALTABLE 0x08000000 /* Use virtual-table processing */
-#define WHERE_MULTI_OR 0x10000000 /* OR using multiple indices */
-#define WHERE_TEMP_INDEX 0x20000000 /* Uses an ephemeral index */
-#define WHERE_DISTINCT 0x40000000 /* Correct order for DISTINCT */
-#define WHERE_COVER_SCAN 0x80000000 /* Full scan of a covering index */
-
-/*
-** This module contains many separate subroutines that work together to
-** find the best indices to use for accessing a particular table in a query.
-** An instance of the following structure holds context information about the
-** index search so that it can be more easily passed between the various
-** routines.
-*/
-typedef struct WhereBestIdx WhereBestIdx;
-struct WhereBestIdx {
- Parse *pParse; /* Parser context */
- WhereClause *pWC; /* The WHERE clause */
- struct SrcList_item *pSrc; /* The FROM clause term to search */
- Bitmask notReady; /* Mask of cursors not available */
- Bitmask notValid; /* Cursors not available for any purpose */
- ExprList *pOrderBy; /* The ORDER BY clause */
- ExprList *pDistinct; /* The select-list if query is DISTINCT */
- sqlite3_index_info **ppIdxInfo; /* Index information passed to xBestIndex */
- int i, n; /* Which loop is being coded; # of loops */
- WhereLevel *aLevel; /* Info about outer loops */
- WhereCost cost; /* Lowest cost query plan */
-};
-
-/*
-** Return TRUE if the probe cost is less than the baseline cost
-*/
-static int compareCost(const WhereCost *pProbe, const WhereCost *pBaseline){
- if( pProbe->rCost<pBaseline->rCost ) return 1;
- if( pProbe->rCost>pBaseline->rCost ) return 0;
- if( pProbe->plan.nOBSat>pBaseline->plan.nOBSat ) return 1;
- if( pProbe->plan.nRow<pBaseline->plan.nRow ) return 1;
- return 0;
-}
-
-/*
-** Initialize a preallocated WhereClause structure.
-*/
-static void whereClauseInit(
- WhereClause *pWC, /* The WhereClause to be initialized */
- Parse *pParse, /* The parsing context */
- WhereMaskSet *pMaskSet, /* Mapping from table cursor numbers to bitmasks */
- u16 wctrlFlags /* Might include WHERE_AND_ONLY */
-){
- pWC->pParse = pParse;
- pWC->pMaskSet = pMaskSet;
- pWC->pOuter = 0;
- pWC->nTerm = 0;
- pWC->nSlot = ArraySize(pWC->aStatic);
- pWC->a = pWC->aStatic;
- pWC->wctrlFlags = wctrlFlags;
-}
-
-/* Forward reference */
-static void whereClauseClear(WhereClause*);
-
-/*
-** Deallocate all memory associated with a WhereOrInfo object.
-*/
-static void whereOrInfoDelete(sqlite3 *db, WhereOrInfo *p){
- whereClauseClear(&p->wc);
- sqlite3DbFree(db, p);
-}
-
-/*
-** Deallocate all memory associated with a WhereAndInfo object.
-*/
-static void whereAndInfoDelete(sqlite3 *db, WhereAndInfo *p){
- whereClauseClear(&p->wc);
- sqlite3DbFree(db, p);
-}
-
-/*
-** Deallocate a WhereClause structure. The WhereClause structure
-** itself is not freed. This routine is the inverse of whereClauseInit().
-*/
-static void whereClauseClear(WhereClause *pWC){
- int i;
- WhereTerm *a;
- sqlite3 *db = pWC->pParse->db;
- for(i=pWC->nTerm-1, a=pWC->a; i>=0; i--, a++){
- if( a->wtFlags & TERM_DYNAMIC ){
- sqlite3ExprDelete(db, a->pExpr);
- }
- if( a->wtFlags & TERM_ORINFO ){
- whereOrInfoDelete(db, a->u.pOrInfo);
- }else if( a->wtFlags & TERM_ANDINFO ){
- whereAndInfoDelete(db, a->u.pAndInfo);
- }
- }
- if( pWC->a!=pWC->aStatic ){
- sqlite3DbFree(db, pWC->a);
- }
-}
-
-/*
-** Add a single new WhereTerm entry to the WhereClause object pWC.
-** The new WhereTerm object is constructed from Expr p and with wtFlags.
-** The index in pWC->a[] of the new WhereTerm is returned on success.
-** 0 is returned if the new WhereTerm could not be added due to a memory
-** allocation error. The memory allocation failure will be recorded in
-** the db->mallocFailed flag so that higher-level functions can detect it.
-**
-** This routine will increase the size of the pWC->a[] array as necessary.
-**
-** If the wtFlags argument includes TERM_DYNAMIC, then responsibility
-** for freeing the expression p is assumed by the WhereClause object pWC.
-** This is true even if this routine fails to allocate a new WhereTerm.
-**
-** WARNING: This routine might reallocate the space used to store
-** WhereTerms. All pointers to WhereTerms should be invalidated after
-** calling this routine. Such pointers may be reinitialized by referencing
-** the pWC->a[] array.
-*/
-static int whereClauseInsert(WhereClause *pWC, Expr *p, u8 wtFlags){
- WhereTerm *pTerm;
- int idx;
- testcase( wtFlags & TERM_VIRTUAL ); /* EV: R-00211-15100 */
- if( pWC->nTerm>=pWC->nSlot ){
- WhereTerm *pOld = pWC->a;
- sqlite3 *db = pWC->pParse->db;
- pWC->a = sqlite3DbMallocRaw(db, sizeof(pWC->a[0])*pWC->nSlot*2 );
- if( pWC->a==0 ){
- if( wtFlags & TERM_DYNAMIC ){
- sqlite3ExprDelete(db, p);
- }
- pWC->a = pOld;
- return 0;
- }
- memcpy(pWC->a, pOld, sizeof(pWC->a[0])*pWC->nTerm);
- if( pOld!=pWC->aStatic ){
- sqlite3DbFree(db, pOld);
- }
- pWC->nSlot = sqlite3DbMallocSize(db, pWC->a)/sizeof(pWC->a[0]);
- }
- pTerm = &pWC->a[idx = pWC->nTerm++];
- pTerm->pExpr = sqlite3ExprSkipCollate(p);
- pTerm->wtFlags = wtFlags;
- pTerm->pWC = pWC;
- pTerm->iParent = -1;
- return idx;
-}
-
-/*
-** This routine identifies subexpressions in the WHERE clause where
-** each subexpression is separated by the AND operator or some other
-** operator specified in the op parameter. The WhereClause structure
-** is filled with pointers to subexpressions. For example:
-**
-** WHERE a=='hello' AND coalesce(b,11)<10 AND (c+12!=d OR c==22)
-** \________/ \_______________/ \________________/
-** slot[0] slot[1] slot[2]
-**
-** The original WHERE clause in pExpr is unaltered. All this routine
-** does is make slot[] entries point to substructure within pExpr.
-**
-** In the previous sentence and in the diagram, "slot[]" refers to
-** the WhereClause.a[] array. The slot[] array grows as needed to contain
-** all terms of the WHERE clause.
-*/
-static void whereSplit(WhereClause *pWC, Expr *pExpr, int op){
- pWC->op = (u8)op;
- if( pExpr==0 ) return;
- if( pExpr->op!=op ){
- whereClauseInsert(pWC, pExpr, 0);
- }else{
- whereSplit(pWC, pExpr->pLeft, op);
- whereSplit(pWC, pExpr->pRight, op);
- }
-}
-
-/*
-** Initialize an expression mask set (a WhereMaskSet object)
-*/
-#define initMaskSet(P) memset(P, 0, sizeof(*P))
-
-/*
-** Return the bitmask for the given cursor number. Return 0 if
-** iCursor is not in the set.
-*/
-static Bitmask getMask(WhereMaskSet *pMaskSet, int iCursor){
- int i;
- assert( pMaskSet->n<=(int)sizeof(Bitmask)*8 );
- for(i=0; i<pMaskSet->n; i++){
- if( pMaskSet->ix[i]==iCursor ){
- return ((Bitmask)1)<<i;
- }
- }
- return 0;
-}
-
-/*
-** Create a new mask for cursor iCursor.
-**
-** There is one cursor per table in the FROM clause. The number of
-** tables in the FROM clause is limited by a test early in the
-** sqlite3WhereBegin() routine. So we know that the pMaskSet->ix[]
-** array will never overflow.
-*/
-static void createMask(WhereMaskSet *pMaskSet, int iCursor){
- assert( pMaskSet->n < ArraySize(pMaskSet->ix) );
- pMaskSet->ix[pMaskSet->n++] = iCursor;
-}
-
-/*
-** This routine walks (recursively) an expression tree and generates
-** a bitmask indicating which tables are used in that expression
-** tree.
-**
-** In order for this routine to work, the calling function must have
-** previously invoked sqlite3ResolveExprNames() on the expression. See
-** the header comment on that routine for additional information.
-** The sqlite3ResolveExprNames() routines looks for column names and
-** sets their opcodes to TK_COLUMN and their Expr.iTable fields to
-** the VDBE cursor number of the table. This routine just has to
-** translate the cursor numbers into bitmask values and OR all
-** the bitmasks together.
-*/
-static Bitmask exprListTableUsage(WhereMaskSet*, ExprList*);
-static Bitmask exprSelectTableUsage(WhereMaskSet*, Select*);
-static Bitmask exprTableUsage(WhereMaskSet *pMaskSet, Expr *p){
- Bitmask mask = 0;
- if( p==0 ) return 0;
- if( p->op==TK_COLUMN ){
- mask = getMask(pMaskSet, p->iTable);
- return mask;
- }
- mask = exprTableUsage(pMaskSet, p->pRight);
- mask |= exprTableUsage(pMaskSet, p->pLeft);
- if( ExprHasProperty(p, EP_xIsSelect) ){
- mask |= exprSelectTableUsage(pMaskSet, p->x.pSelect);
- }else{
- mask |= exprListTableUsage(pMaskSet, p->x.pList);
- }
- return mask;
-}
-static Bitmask exprListTableUsage(WhereMaskSet *pMaskSet, ExprList *pList){
- int i;
- Bitmask mask = 0;
- if( pList ){
- for(i=0; i<pList->nExpr; i++){
- mask |= exprTableUsage(pMaskSet, pList->a[i].pExpr);
- }
- }
- return mask;
-}
-static Bitmask exprSelectTableUsage(WhereMaskSet *pMaskSet, Select *pS){
- Bitmask mask = 0;
- while( pS ){
- SrcList *pSrc = pS->pSrc;
- mask |= exprListTableUsage(pMaskSet, pS->pEList);
- mask |= exprListTableUsage(pMaskSet, pS->pGroupBy);
- mask |= exprListTableUsage(pMaskSet, pS->pOrderBy);
- mask |= exprTableUsage(pMaskSet, pS->pWhere);
- mask |= exprTableUsage(pMaskSet, pS->pHaving);
- if( ALWAYS(pSrc!=0) ){
- int i;
- for(i=0; i<pSrc->nSrc; i++){
- mask |= exprSelectTableUsage(pMaskSet, pSrc->a[i].pSelect);
- mask |= exprTableUsage(pMaskSet, pSrc->a[i].pOn);
- }
- }
- pS = pS->pPrior;
- }
- return mask;
-}
-
-/*
-** Return TRUE if the given operator is one of the operators that is
-** allowed for an indexable WHERE clause term. The allowed operators are
-** "=", "<", ">", "<=", ">=", and "IN".
-**
-** IMPLEMENTATION-OF: R-59926-26393 To be usable by an index a term must be
-** of one of the following forms: column = expression column > expression
-** column >= expression column < expression column <= expression
-** expression = column expression > column expression >= column
-** expression < column expression <= column column IN
-** (expression-list) column IN (subquery) column IS NULL
-*/
-static int allowedOp(int op){
- assert( TK_GT>TK_EQ && TK_GT<TK_GE );
- assert( TK_LT>TK_EQ && TK_LT<TK_GE );
- assert( TK_LE>TK_EQ && TK_LE<TK_GE );
- assert( TK_GE==TK_EQ+4 );
- return op==TK_IN || (op>=TK_EQ && op<=TK_GE) || op==TK_ISNULL;
-}
-
-/*
-** Swap two objects of type TYPE.
-*/
-#define SWAP(TYPE,A,B) {TYPE t=A; A=B; B=t;}
-
-/*
-** Commute a comparison operator. Expressions of the form "X op Y"
-** are converted into "Y op X".
-**
-** If left/right precedence rules come into play when determining the
-** collating
-** side of the comparison, it remains associated with the same side after
-** the commutation. So "Y collate NOCASE op X" becomes
-** "X op Y". This is because any collation sequence on
-** the left hand side of a comparison overrides any collation sequence
-** attached to the right. For the same reason the EP_Collate flag
-** is not commuted.
-*/
-static void exprCommute(Parse *pParse, Expr *pExpr){
- u16 expRight = (pExpr->pRight->flags & EP_Collate);
- u16 expLeft = (pExpr->pLeft->flags & EP_Collate);
- assert( allowedOp(pExpr->op) && pExpr->op!=TK_IN );
- if( expRight==expLeft ){
- /* Either X and Y both have COLLATE operator or neither do */
- if( expRight ){
- /* Both X and Y have COLLATE operators. Make sure X is always
- ** used by clearing the EP_Collate flag from Y. */
- pExpr->pRight->flags &= ~EP_Collate;
- }else if( sqlite3ExprCollSeq(pParse, pExpr->pLeft)!=0 ){
- /* Neither X nor Y have COLLATE operators, but X has a non-default
- ** collating sequence. So add the EP_Collate marker on X to cause
- ** it to be searched first. */
- pExpr->pLeft->flags |= EP_Collate;
- }
- }
- SWAP(Expr*,pExpr->pRight,pExpr->pLeft);
- if( pExpr->op>=TK_GT ){
- assert( TK_LT==TK_GT+2 );
- assert( TK_GE==TK_LE+2 );
- assert( TK_GT>TK_EQ );
- assert( TK_GT<TK_LE );
- assert( pExpr->op>=TK_GT && pExpr->op<=TK_GE );
- pExpr->op = ((pExpr->op-TK_GT)^2)+TK_GT;
- }
-}
-
-/*
-** Translate from TK_xx operator to WO_xx bitmask.
-*/
-static u16 operatorMask(int op){
- u16 c;
- assert( allowedOp(op) );
- if( op==TK_IN ){
- c = WO_IN;
- }else if( op==TK_ISNULL ){
- c = WO_ISNULL;
- }else{
- assert( (WO_EQ<<(op-TK_EQ)) < 0x7fff );
- c = (u16)(WO_EQ<<(op-TK_EQ));
- }
- assert( op!=TK_ISNULL || c==WO_ISNULL );
- assert( op!=TK_IN || c==WO_IN );
- assert( op!=TK_EQ || c==WO_EQ );
- assert( op!=TK_LT || c==WO_LT );
- assert( op!=TK_LE || c==WO_LE );
- assert( op!=TK_GT || c==WO_GT );
- assert( op!=TK_GE || c==WO_GE );
- return c;
-}
-
-/*
-** Search for a term in the WHERE clause that is of the form "X <op> <expr>"
-** where X is a reference to the iColumn of table iCur and <op> is one of
-** the WO_xx operator codes specified by the op parameter.
-** Return a pointer to the term. Return 0 if not found.
-**
-** The term returned might by Y=<expr> if there is another constraint in
-** the WHERE clause that specifies that X=Y. Any such constraints will be
-** identified by the WO_EQUIV bit in the pTerm->eOperator field. The
-** aEquiv[] array holds X and all its equivalents, with each SQL variable
-** taking up two slots in aEquiv[]. The first slot is for the cursor number
-** and the second is for the column number. There are 22 slots in aEquiv[]
-** so that means we can look for X plus up to 10 other equivalent values.
-** Hence a search for X will return <expr> if X=A1 and A1=A2 and A2=A3
-** and ... and A9=A10 and A10=<expr>.
-**
-** If there are multiple terms in the WHERE clause of the form "X <op> <expr>"
-** then try for the one with no dependencies on <expr> - in other words where
-** <expr> is a constant expression of some kind. Only return entries of
-** the form "X <op> Y" where Y is a column in another table if no terms of
-** the form "X <op> <const-expr>" exist. If no terms with a constant RHS
-** exist, try to return a term that does not use WO_EQUIV.
-*/
-static WhereTerm *findTerm(
- WhereClause *pWC, /* The WHERE clause to be searched */
- int iCur, /* Cursor number of LHS */
- int iColumn, /* Column number of LHS */
- Bitmask notReady, /* RHS must not overlap with this mask */
- u32 op, /* Mask of WO_xx values describing operator */
- Index *pIdx /* Must be compatible with this index, if not NULL */
-){
- WhereTerm *pTerm; /* Term being examined as possible result */
- WhereTerm *pResult = 0; /* The answer to return */
- WhereClause *pWCOrig = pWC; /* Original pWC value */
- int j, k; /* Loop counters */
- Expr *pX; /* Pointer to an expression */
- Parse *pParse; /* Parsing context */
- int iOrigCol = iColumn; /* Original value of iColumn */
- int nEquiv = 2; /* Number of entires in aEquiv[] */
- int iEquiv = 2; /* Number of entries of aEquiv[] processed so far */
- int aEquiv[22]; /* iCur,iColumn and up to 10 other equivalents */
-
- assert( iCur>=0 );
- aEquiv[0] = iCur;
- aEquiv[1] = iColumn;
- for(;;){
- for(pWC=pWCOrig; pWC; pWC=pWC->pOuter){
- for(pTerm=pWC->a, k=pWC->nTerm; k; k--, pTerm++){
- if( pTerm->leftCursor==iCur
- && pTerm->u.leftColumn==iColumn
- ){
- if( (pTerm->prereqRight & notReady)==0
- && (pTerm->eOperator & op & WO_ALL)!=0
- ){
- if( iOrigCol>=0 && pIdx && (pTerm->eOperator & WO_ISNULL)==0 ){
- CollSeq *pColl;
- char idxaff;
-
- pX = pTerm->pExpr;
- pParse = pWC->pParse;
- idxaff = pIdx->pTable->aCol[iOrigCol].affinity;
- if( !sqlite3IndexAffinityOk(pX, idxaff) ){
- continue;
- }
-
- /* Figure out the collation sequence required from an index for
- ** it to be useful for optimising expression pX. Store this
- ** value in variable pColl.
- */
- assert(pX->pLeft);
- pColl = sqlite3BinaryCompareCollSeq(pParse,pX->pLeft,pX->pRight);
- if( pColl==0 ) pColl = pParse->db->pDfltColl;
-
- for(j=0; pIdx->aiColumn[j]!=iOrigCol; j++){
- if( NEVER(j>=pIdx->nColumn) ) return 0;
- }
- if( sqlite3StrICmp(pColl->zName, pIdx->azColl[j]) ){
- continue;
- }
- }
- if( pTerm->prereqRight==0 ){
- pResult = pTerm;
- goto findTerm_success;
- }else if( pResult==0 ){
- pResult = pTerm;
- }
- }
- if( (pTerm->eOperator & WO_EQUIV)!=0
- && nEquiv<ArraySize(aEquiv)
- ){
- pX = sqlite3ExprSkipCollate(pTerm->pExpr->pRight);
- assert( pX->op==TK_COLUMN );
- for(j=0; j<nEquiv; j+=2){
- if( aEquiv[j]==pX->iTable && aEquiv[j+1]==pX->iColumn ) break;
- }
- if( j==nEquiv ){
- aEquiv[j] = pX->iTable;
- aEquiv[j+1] = pX->iColumn;
- nEquiv += 2;
- }
- }
- }
- }
- }
- if( iEquiv>=nEquiv ) break;
- iCur = aEquiv[iEquiv++];
- iColumn = aEquiv[iEquiv++];
- }
-findTerm_success:
- return pResult;
-}
-
-/* Forward reference */
-static void exprAnalyze(SrcList*, WhereClause*, int);
-
-/*
-** Call exprAnalyze on all terms in a WHERE clause.
-**
-**
-*/
-static void exprAnalyzeAll(
- SrcList *pTabList, /* the FROM clause */
- WhereClause *pWC /* the WHERE clause to be analyzed */
-){
- int i;
- for(i=pWC->nTerm-1; i>=0; i--){
- exprAnalyze(pTabList, pWC, i);
- }
-}
-
-#ifndef SQLITE_OMIT_LIKE_OPTIMIZATION
-/*
-** Check to see if the given expression is a LIKE or GLOB operator that
-** can be optimized using inequality constraints. Return TRUE if it is
-** so and false if not.
-**
-** In order for the operator to be optimizible, the RHS must be a string
-** literal that does not begin with a wildcard.
-*/
-static int isLikeOrGlob(
- Parse *pParse, /* Parsing and code generating context */
- Expr *pExpr, /* Test this expression */
- Expr **ppPrefix, /* Pointer to TK_STRING expression with pattern prefix */
- int *pisComplete, /* True if the only wildcard is % in the last character */
- int *pnoCase /* True if uppercase is equivalent to lowercase */
-){
- const char *z = 0; /* String on RHS of LIKE operator */
- Expr *pRight, *pLeft; /* Right and left size of LIKE operator */
- ExprList *pList; /* List of operands to the LIKE operator */
- int c; /* One character in z[] */
- int cnt; /* Number of non-wildcard prefix characters */
- char wc[3]; /* Wildcard characters */
- sqlite3 *db = pParse->db; /* Database connection */
- sqlite3_value *pVal = 0;
- int op; /* Opcode of pRight */
-
- if( !sqlite3IsLikeFunction(db, pExpr, pnoCase, wc) ){
- return 0;
- }
-#ifdef SQLITE_EBCDIC
- if( *pnoCase ) return 0;
-#endif
- pList = pExpr->x.pList;
- pLeft = pList->a[1].pExpr;
- if( pLeft->op!=TK_COLUMN
- || sqlite3ExprAffinity(pLeft)!=SQLITE_AFF_TEXT
- || IsVirtual(pLeft->pTab)
- ){
- /* IMP: R-02065-49465 The left-hand side of the LIKE or GLOB operator must
- ** be the name of an indexed column with TEXT affinity. */
- return 0;
- }
- assert( pLeft->iColumn!=(-1) ); /* Because IPK never has AFF_TEXT */
-
- pRight = pList->a[0].pExpr;
- op = pRight->op;
- if( op==TK_REGISTER ){
- op = pRight->op2;
- }
- if( op==TK_VARIABLE ){
- Vdbe *pReprepare = pParse->pReprepare;
- int iCol = pRight->iColumn;
- pVal = sqlite3VdbeGetValue(pReprepare, iCol, SQLITE_AFF_NONE);
- if( pVal && sqlite3_value_type(pVal)==SQLITE_TEXT ){
- z = (char *)sqlite3_value_text(pVal);
- }
- sqlite3VdbeSetVarmask(pParse->pVdbe, iCol);
- assert( pRight->op==TK_VARIABLE || pRight->op==TK_REGISTER );
- }else if( op==TK_STRING ){
- z = pRight->u.zToken;
- }
- if( z ){
- cnt = 0;
- while( (c=z[cnt])!=0 && c!=wc[0] && c!=wc[1] && c!=wc[2] ){
- cnt++;
- }
- if( cnt!=0 && 255!=(u8)z[cnt-1] ){
- Expr *pPrefix;
- *pisComplete = c==wc[0] && z[cnt+1]==0;
- pPrefix = sqlite3Expr(db, TK_STRING, z);
- if( pPrefix ) pPrefix->u.zToken[cnt] = 0;
- *ppPrefix = pPrefix;
- if( op==TK_VARIABLE ){
- Vdbe *v = pParse->pVdbe;
- sqlite3VdbeSetVarmask(v, pRight->iColumn);
- if( *pisComplete && pRight->u.zToken[1] ){
- /* If the rhs of the LIKE expression is a variable, and the current
- ** value of the variable means there is no need to invoke the LIKE
- ** function, then no OP_Variable will be added to the program.
- ** This causes problems for the sqlite3_bind_parameter_name()
- ** API. To workaround them, add a dummy OP_Variable here.
- */
- int r1 = sqlite3GetTempReg(pParse);
- sqlite3ExprCodeTarget(pParse, pRight, r1);
- sqlite3VdbeChangeP3(v, sqlite3VdbeCurrentAddr(v)-1, 0);
- sqlite3ReleaseTempReg(pParse, r1);
- }
- }
- }else{
- z = 0;
- }
- }
-
- sqlite3ValueFree(pVal);
- return (z!=0);
-}
-#endif /* SQLITE_OMIT_LIKE_OPTIMIZATION */
-
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/*
-** Check to see if the given expression is of the form
-**
-** column MATCH expr
-**
-** If it is then return TRUE. If not, return FALSE.
-*/
-static int isMatchOfColumn(
- Expr *pExpr /* Test this expression */
-){
- ExprList *pList;
-
- if( pExpr->op!=TK_FUNCTION ){
- return 0;
- }
- if( sqlite3StrICmp(pExpr->u.zToken,"match")!=0 ){
- return 0;
- }
- pList = pExpr->x.pList;
- if( pList->nExpr!=2 ){
- return 0;
- }
- if( pList->a[1].pExpr->op != TK_COLUMN ){
- return 0;
- }
- return 1;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-/*
-** If the pBase expression originated in the ON or USING clause of
-** a join, then transfer the appropriate markings over to derived.
-*/
-static void transferJoinMarkings(Expr *pDerived, Expr *pBase){
- pDerived->flags |= pBase->flags & EP_FromJoin;
- pDerived->iRightJoinTable = pBase->iRightJoinTable;
-}
-
-#if !defined(SQLITE_OMIT_OR_OPTIMIZATION) && !defined(SQLITE_OMIT_SUBQUERY)
-/*
-** Analyze a term that consists of two or more OR-connected
-** subterms. So in:
-**
-** ... WHERE (a=5) AND (b=7 OR c=9 OR d=13) AND (d=13)
-** ^^^^^^^^^^^^^^^^^^^^
-**
-** This routine analyzes terms such as the middle term in the above example.
-** A WhereOrTerm object is computed and attached to the term under
-** analysis, regardless of the outcome of the analysis. Hence:
-**
-** WhereTerm.wtFlags |= TERM_ORINFO
-** WhereTerm.u.pOrInfo = a dynamically allocated WhereOrTerm object
-**
-** The term being analyzed must have two or more of OR-connected subterms.
-** A single subterm might be a set of AND-connected sub-subterms.
-** Examples of terms under analysis:
-**
-** (A) t1.x=t2.y OR t1.x=t2.z OR t1.y=15 OR t1.z=t3.a+5
-** (B) x=expr1 OR expr2=x OR x=expr3
-** (C) t1.x=t2.y OR (t1.x=t2.z AND t1.y=15)
-** (D) x=expr1 OR (y>11 AND y<22 AND z LIKE '*hello*')
-** (E) (p.a=1 AND q.b=2 AND r.c=3) OR (p.x=4 AND q.y=5 AND r.z=6)
-**
-** CASE 1:
-**
-** If all subterms are of the form T.C=expr for some single column of C and
-** a single table T (as shown in example B above) then create a new virtual
-** term that is an equivalent IN expression. In other words, if the term
-** being analyzed is:
-**
-** x = expr1 OR expr2 = x OR x = expr3
-**
-** then create a new virtual term like this:
-**
-** x IN (expr1,expr2,expr3)
-**
-** CASE 2:
-**
-** If all subterms are indexable by a single table T, then set
-**
-** WhereTerm.eOperator = WO_OR
-** WhereTerm.u.pOrInfo->indexable |= the cursor number for table T
-**
-** A subterm is "indexable" if it is of the form
-** "T.C <op> <expr>" where C is any column of table T and
-** <op> is one of "=", "<", "<=", ">", ">=", "IS NULL", or "IN".
-** A subterm is also indexable if it is an AND of two or more
-** subsubterms at least one of which is indexable. Indexable AND
-** subterms have their eOperator set to WO_AND and they have
-** u.pAndInfo set to a dynamically allocated WhereAndTerm object.
-**
-** From another point of view, "indexable" means that the subterm could
-** potentially be used with an index if an appropriate index exists.
-** This analysis does not consider whether or not the index exists; that
-** is something the bestIndex() routine will determine. This analysis
-** only looks at whether subterms appropriate for indexing exist.
-**
-** All examples A through E above all satisfy case 2. But if a term
-** also statisfies case 1 (such as B) we know that the optimizer will
-** always prefer case 1, so in that case we pretend that case 2 is not
-** satisfied.
-**
-** It might be the case that multiple tables are indexable. For example,
-** (E) above is indexable on tables P, Q, and R.
-**
-** Terms that satisfy case 2 are candidates for lookup by using
-** separate indices to find rowids for each subterm and composing
-** the union of all rowids using a RowSet object. This is similar
-** to "bitmap indices" in other database engines.
-**
-** OTHERWISE:
-**
-** If neither case 1 nor case 2 apply, then leave the eOperator set to
-** zero. This term is not useful for search.
-*/
-static void exprAnalyzeOrTerm(
- SrcList *pSrc, /* the FROM clause */
- WhereClause *pWC, /* the complete WHERE clause */
- int idxTerm /* Index of the OR-term to be analyzed */
-){
- Parse *pParse = pWC->pParse; /* Parser context */
- sqlite3 *db = pParse->db; /* Database connection */
- WhereTerm *pTerm = &pWC->a[idxTerm]; /* The term to be analyzed */
- Expr *pExpr = pTerm->pExpr; /* The expression of the term */
- WhereMaskSet *pMaskSet = pWC->pMaskSet; /* Table use masks */
- int i; /* Loop counters */
- WhereClause *pOrWc; /* Breakup of pTerm into subterms */
- WhereTerm *pOrTerm; /* A Sub-term within the pOrWc */
- WhereOrInfo *pOrInfo; /* Additional information associated with pTerm */
- Bitmask chngToIN; /* Tables that might satisfy case 1 */
- Bitmask indexable; /* Tables that are indexable, satisfying case 2 */
-
- /*
- ** Break the OR clause into its separate subterms. The subterms are
- ** stored in a WhereClause structure containing within the WhereOrInfo
- ** object that is attached to the original OR clause term.
- */
- assert( (pTerm->wtFlags & (TERM_DYNAMIC|TERM_ORINFO|TERM_ANDINFO))==0 );
- assert( pExpr->op==TK_OR );
- pTerm->u.pOrInfo = pOrInfo = sqlite3DbMallocZero(db, sizeof(*pOrInfo));
- if( pOrInfo==0 ) return;
- pTerm->wtFlags |= TERM_ORINFO;
- pOrWc = &pOrInfo->wc;
- whereClauseInit(pOrWc, pWC->pParse, pMaskSet, pWC->wctrlFlags);
- whereSplit(pOrWc, pExpr, TK_OR);
- exprAnalyzeAll(pSrc, pOrWc);
- if( db->mallocFailed ) return;
- assert( pOrWc->nTerm>=2 );
-
- /*
- ** Compute the set of tables that might satisfy cases 1 or 2.
- */
- indexable = ~(Bitmask)0;
- chngToIN = ~(Bitmask)0;
- for(i=pOrWc->nTerm-1, pOrTerm=pOrWc->a; i>=0 && indexable; i--, pOrTerm++){
- if( (pOrTerm->eOperator & WO_SINGLE)==0 ){
- WhereAndInfo *pAndInfo;
- assert( (pOrTerm->wtFlags & (TERM_ANDINFO|TERM_ORINFO))==0 );
- chngToIN = 0;
- pAndInfo = sqlite3DbMallocRaw(db, sizeof(*pAndInfo));
- if( pAndInfo ){
- WhereClause *pAndWC;
- WhereTerm *pAndTerm;
- int j;
- Bitmask b = 0;
- pOrTerm->u.pAndInfo = pAndInfo;
- pOrTerm->wtFlags |= TERM_ANDINFO;
- pOrTerm->eOperator = WO_AND;
- pAndWC = &pAndInfo->wc;
- whereClauseInit(pAndWC, pWC->pParse, pMaskSet, pWC->wctrlFlags);
- whereSplit(pAndWC, pOrTerm->pExpr, TK_AND);
- exprAnalyzeAll(pSrc, pAndWC);
- pAndWC->pOuter = pWC;
- testcase( db->mallocFailed );
- if( !db->mallocFailed ){
- for(j=0, pAndTerm=pAndWC->a; j<pAndWC->nTerm; j++, pAndTerm++){
- assert( pAndTerm->pExpr );
- if( allowedOp(pAndTerm->pExpr->op) ){
- b |= getMask(pMaskSet, pAndTerm->leftCursor);
- }
- }
- }
- indexable &= b;
- }
- }else if( pOrTerm->wtFlags & TERM_COPIED ){
- /* Skip this term for now. We revisit it when we process the
- ** corresponding TERM_VIRTUAL term */
- }else{
- Bitmask b;
- b = getMask(pMaskSet, pOrTerm->leftCursor);
- if( pOrTerm->wtFlags & TERM_VIRTUAL ){
- WhereTerm *pOther = &pOrWc->a[pOrTerm->iParent];
- b |= getMask(pMaskSet, pOther->leftCursor);
- }
- indexable &= b;
- if( (pOrTerm->eOperator & WO_EQ)==0 ){
- chngToIN = 0;
- }else{
- chngToIN &= b;
- }
- }
- }
-
- /*
- ** Record the set of tables that satisfy case 2. The set might be
- ** empty.
- */
- pOrInfo->indexable = indexable;
- pTerm->eOperator = indexable==0 ? 0 : WO_OR;
-
- /*
- ** chngToIN holds a set of tables that *might* satisfy case 1. But
- ** we have to do some additional checking to see if case 1 really
- ** is satisfied.
- **
- ** chngToIN will hold either 0, 1, or 2 bits. The 0-bit case means
- ** that there is no possibility of transforming the OR clause into an
- ** IN operator because one or more terms in the OR clause contain
- ** something other than == on a column in the single table. The 1-bit
- ** case means that every term of the OR clause is of the form
- ** "table.column=expr" for some single table. The one bit that is set
- ** will correspond to the common table. We still need to check to make
- ** sure the same column is used on all terms. The 2-bit case is when
- ** the all terms are of the form "table1.column=table2.column". It
- ** might be possible to form an IN operator with either table1.column
- ** or table2.column as the LHS if either is common to every term of
- ** the OR clause.
- **
- ** Note that terms of the form "table.column1=table.column2" (the
- ** same table on both sizes of the ==) cannot be optimized.
- */
- if( chngToIN ){
- int okToChngToIN = 0; /* True if the conversion to IN is valid */
- int iColumn = -1; /* Column index on lhs of IN operator */
- int iCursor = -1; /* Table cursor common to all terms */
- int j = 0; /* Loop counter */
-
- /* Search for a table and column that appears on one side or the
- ** other of the == operator in every subterm. That table and column
- ** will be recorded in iCursor and iColumn. There might not be any
- ** such table and column. Set okToChngToIN if an appropriate table
- ** and column is found but leave okToChngToIN false if not found.
- */
- for(j=0; j<2 && !okToChngToIN; j++){
- pOrTerm = pOrWc->a;
- for(i=pOrWc->nTerm-1; i>=0; i--, pOrTerm++){
- assert( pOrTerm->eOperator & WO_EQ );
- pOrTerm->wtFlags &= ~TERM_OR_OK;
- if( pOrTerm->leftCursor==iCursor ){
- /* This is the 2-bit case and we are on the second iteration and
- ** current term is from the first iteration. So skip this term. */
- assert( j==1 );
- continue;
- }
- if( (chngToIN & getMask(pMaskSet, pOrTerm->leftCursor))==0 ){
- /* This term must be of the form t1.a==t2.b where t2 is in the
- ** chngToIN set but t1 is not. This term will be either preceeded
- ** or follwed by an inverted copy (t2.b==t1.a). Skip this term
- ** and use its inversion. */
- testcase( pOrTerm->wtFlags & TERM_COPIED );
- testcase( pOrTerm->wtFlags & TERM_VIRTUAL );
- assert( pOrTerm->wtFlags & (TERM_COPIED|TERM_VIRTUAL) );
- continue;
- }
- iColumn = pOrTerm->u.leftColumn;
- iCursor = pOrTerm->leftCursor;
- break;
- }
- if( i<0 ){
- /* No candidate table+column was found. This can only occur
- ** on the second iteration */
- assert( j==1 );
- assert( IsPowerOfTwo(chngToIN) );
- assert( chngToIN==getMask(pMaskSet, iCursor) );
- break;
- }
- testcase( j==1 );
-
- /* We have found a candidate table and column. Check to see if that
- ** table and column is common to every term in the OR clause */
- okToChngToIN = 1;
- for(; i>=0 && okToChngToIN; i--, pOrTerm++){
- assert( pOrTerm->eOperator & WO_EQ );
- if( pOrTerm->leftCursor!=iCursor ){
- pOrTerm->wtFlags &= ~TERM_OR_OK;
- }else if( pOrTerm->u.leftColumn!=iColumn ){
- okToChngToIN = 0;
- }else{
- int affLeft, affRight;
- /* If the right-hand side is also a column, then the affinities
- ** of both right and left sides must be such that no type
- ** conversions are required on the right. (Ticket #2249)
- */
- affRight = sqlite3ExprAffinity(pOrTerm->pExpr->pRight);
- affLeft = sqlite3ExprAffinity(pOrTerm->pExpr->pLeft);
- if( affRight!=0 && affRight!=affLeft ){
- okToChngToIN = 0;
- }else{
- pOrTerm->wtFlags |= TERM_OR_OK;
- }
- }
- }
- }
-
- /* At this point, okToChngToIN is true if original pTerm satisfies
- ** case 1. In that case, construct a new virtual term that is
- ** pTerm converted into an IN operator.
- **
- ** EV: R-00211-15100
- */
- if( okToChngToIN ){
- Expr *pDup; /* A transient duplicate expression */
- ExprList *pList = 0; /* The RHS of the IN operator */
- Expr *pLeft = 0; /* The LHS of the IN operator */
- Expr *pNew; /* The complete IN operator */
-
- for(i=pOrWc->nTerm-1, pOrTerm=pOrWc->a; i>=0; i--, pOrTerm++){
- if( (pOrTerm->wtFlags & TERM_OR_OK)==0 ) continue;
- assert( pOrTerm->eOperator & WO_EQ );
- assert( pOrTerm->leftCursor==iCursor );
- assert( pOrTerm->u.leftColumn==iColumn );
- pDup = sqlite3ExprDup(db, pOrTerm->pExpr->pRight, 0);
- pList = sqlite3ExprListAppend(pWC->pParse, pList, pDup);
- pLeft = pOrTerm->pExpr->pLeft;
- }
- assert( pLeft!=0 );
- pDup = sqlite3ExprDup(db, pLeft, 0);
- pNew = sqlite3PExpr(pParse, TK_IN, pDup, 0, 0);
- if( pNew ){
- int idxNew;
- transferJoinMarkings(pNew, pExpr);
- assert( !ExprHasProperty(pNew, EP_xIsSelect) );
- pNew->x.pList = pList;
- idxNew = whereClauseInsert(pWC, pNew, TERM_VIRTUAL|TERM_DYNAMIC);
- testcase( idxNew==0 );
- exprAnalyze(pSrc, pWC, idxNew);
- pTerm = &pWC->a[idxTerm];
- pWC->a[idxNew].iParent = idxTerm;
- pTerm->nChild = 1;
- }else{
- sqlite3ExprListDelete(db, pList);
- }
- pTerm->eOperator = WO_NOOP; /* case 1 trumps case 2 */
- }
- }
-}
-#endif /* !SQLITE_OMIT_OR_OPTIMIZATION && !SQLITE_OMIT_SUBQUERY */
-
-/*
-** The input to this routine is an WhereTerm structure with only the
-** "pExpr" field filled in. The job of this routine is to analyze the
-** subexpression and populate all the other fields of the WhereTerm
-** structure.
-**
-** If the expression is of the form "<expr> <op> X" it gets commuted
-** to the standard form of "X <op> <expr>".
-**
-** If the expression is of the form "X <op> Y" where both X and Y are
-** columns, then the original expression is unchanged and a new virtual
-** term of the form "Y <op> X" is added to the WHERE clause and
-** analyzed separately. The original term is marked with TERM_COPIED
-** and the new term is marked with TERM_DYNAMIC (because it's pExpr
-** needs to be freed with the WhereClause) and TERM_VIRTUAL (because it
-** is a commuted copy of a prior term.) The original term has nChild=1
-** and the copy has idxParent set to the index of the original term.
-*/
-static void exprAnalyze(
- SrcList *pSrc, /* the FROM clause */
- WhereClause *pWC, /* the WHERE clause */
- int idxTerm /* Index of the term to be analyzed */
-){
- WhereTerm *pTerm; /* The term to be analyzed */
- WhereMaskSet *pMaskSet; /* Set of table index masks */
- Expr *pExpr; /* The expression to be analyzed */
- Bitmask prereqLeft; /* Prerequesites of the pExpr->pLeft */
- Bitmask prereqAll; /* Prerequesites of pExpr */
- Bitmask extraRight = 0; /* Extra dependencies on LEFT JOIN */
- Expr *pStr1 = 0; /* RHS of LIKE/GLOB operator */
- int isComplete = 0; /* RHS of LIKE/GLOB ends with wildcard */
- int noCase = 0; /* LIKE/GLOB distinguishes case */
- int op; /* Top-level operator. pExpr->op */
- Parse *pParse = pWC->pParse; /* Parsing context */
- sqlite3 *db = pParse->db; /* Database connection */
-
- if( db->mallocFailed ){
- return;
- }
- pTerm = &pWC->a[idxTerm];
- pMaskSet = pWC->pMaskSet;
- pExpr = pTerm->pExpr;
- assert( pExpr->op!=TK_AS && pExpr->op!=TK_COLLATE );
- prereqLeft = exprTableUsage(pMaskSet, pExpr->pLeft);
- op = pExpr->op;
- if( op==TK_IN ){
- assert( pExpr->pRight==0 );
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- pTerm->prereqRight = exprSelectTableUsage(pMaskSet, pExpr->x.pSelect);
- }else{
- pTerm->prereqRight = exprListTableUsage(pMaskSet, pExpr->x.pList);
- }
- }else if( op==TK_ISNULL ){
- pTerm->prereqRight = 0;
- }else{
- pTerm->prereqRight = exprTableUsage(pMaskSet, pExpr->pRight);
- }
- prereqAll = exprTableUsage(pMaskSet, pExpr);
- if( ExprHasProperty(pExpr, EP_FromJoin) ){
- Bitmask x = getMask(pMaskSet, pExpr->iRightJoinTable);
- prereqAll |= x;
- extraRight = x-1; /* ON clause terms may not be used with an index
- ** on left table of a LEFT JOIN. Ticket #3015 */
- }
- pTerm->prereqAll = prereqAll;
- pTerm->leftCursor = -1;
- pTerm->iParent = -1;
- pTerm->eOperator = 0;
- if( allowedOp(op) ){
- Expr *pLeft = sqlite3ExprSkipCollate(pExpr->pLeft);
- Expr *pRight = sqlite3ExprSkipCollate(pExpr->pRight);
- u16 opMask = (pTerm->prereqRight & prereqLeft)==0 ? WO_ALL : WO_EQUIV;
- if( pLeft->op==TK_COLUMN ){
- pTerm->leftCursor = pLeft->iTable;
- pTerm->u.leftColumn = pLeft->iColumn;
- pTerm->eOperator = operatorMask(op) & opMask;
- }
- if( pRight && pRight->op==TK_COLUMN ){
- WhereTerm *pNew;
- Expr *pDup;
- u16 eExtraOp = 0; /* Extra bits for pNew->eOperator */
- if( pTerm->leftCursor>=0 ){
- int idxNew;
- pDup = sqlite3ExprDup(db, pExpr, 0);
- if( db->mallocFailed ){
- sqlite3ExprDelete(db, pDup);
- return;
- }
- idxNew = whereClauseInsert(pWC, pDup, TERM_VIRTUAL|TERM_DYNAMIC);
- if( idxNew==0 ) return;
- pNew = &pWC->a[idxNew];
- pNew->iParent = idxTerm;
- pTerm = &pWC->a[idxTerm];
- pTerm->nChild = 1;
- pTerm->wtFlags |= TERM_COPIED;
- if( pExpr->op==TK_EQ
- && !ExprHasProperty(pExpr, EP_FromJoin)
- && OptimizationEnabled(db, SQLITE_Transitive)
- ){
- pTerm->eOperator |= WO_EQUIV;
- eExtraOp = WO_EQUIV;
- }
- }else{
- pDup = pExpr;
- pNew = pTerm;
- }
- exprCommute(pParse, pDup);
- pLeft = sqlite3ExprSkipCollate(pDup->pLeft);
- pNew->leftCursor = pLeft->iTable;
- pNew->u.leftColumn = pLeft->iColumn;
- testcase( (prereqLeft | extraRight) != prereqLeft );
- pNew->prereqRight = prereqLeft | extraRight;
- pNew->prereqAll = prereqAll;
- pNew->eOperator = (operatorMask(pDup->op) + eExtraOp) & opMask;
- }
- }
-
-#ifndef SQLITE_OMIT_BETWEEN_OPTIMIZATION
- /* If a term is the BETWEEN operator, create two new virtual terms
- ** that define the range that the BETWEEN implements. For example:
- **
- ** a BETWEEN b AND c
- **
- ** is converted into:
- **
- ** (a BETWEEN b AND c) AND (a>=b) AND (a<=c)
- **
- ** The two new terms are added onto the end of the WhereClause object.
- ** The new terms are "dynamic" and are children of the original BETWEEN
- ** term. That means that if the BETWEEN term is coded, the children are
- ** skipped. Or, if the children are satisfied by an index, the original
- ** BETWEEN term is skipped.
- */
- else if( pExpr->op==TK_BETWEEN && pWC->op==TK_AND ){
- ExprList *pList = pExpr->x.pList;
- int i;
- static const u8 ops[] = {TK_GE, TK_LE};
- assert( pList!=0 );
- assert( pList->nExpr==2 );
- for(i=0; i<2; i++){
- Expr *pNewExpr;
- int idxNew;
- pNewExpr = sqlite3PExpr(pParse, ops[i],
- sqlite3ExprDup(db, pExpr->pLeft, 0),
- sqlite3ExprDup(db, pList->a[i].pExpr, 0), 0);
- idxNew = whereClauseInsert(pWC, pNewExpr, TERM_VIRTUAL|TERM_DYNAMIC);
- testcase( idxNew==0 );
- exprAnalyze(pSrc, pWC, idxNew);
- pTerm = &pWC->a[idxTerm];
- pWC->a[idxNew].iParent = idxTerm;
- }
- pTerm->nChild = 2;
- }
-#endif /* SQLITE_OMIT_BETWEEN_OPTIMIZATION */
-
-#if !defined(SQLITE_OMIT_OR_OPTIMIZATION) && !defined(SQLITE_OMIT_SUBQUERY)
- /* Analyze a term that is composed of two or more subterms connected by
- ** an OR operator.
- */
- else if( pExpr->op==TK_OR ){
- assert( pWC->op==TK_AND );
- exprAnalyzeOrTerm(pSrc, pWC, idxTerm);
- pTerm = &pWC->a[idxTerm];
- }
-#endif /* SQLITE_OMIT_OR_OPTIMIZATION */
-
-#ifndef SQLITE_OMIT_LIKE_OPTIMIZATION
- /* Add constraints to reduce the search space on a LIKE or GLOB
- ** operator.
- **
- ** A like pattern of the form "x LIKE 'abc%'" is changed into constraints
- **
- ** x>='abc' AND x<'abd' AND x LIKE 'abc%'
- **
- ** The last character of the prefix "abc" is incremented to form the
- ** termination condition "abd".
- */
- if( pWC->op==TK_AND
- && isLikeOrGlob(pParse, pExpr, &pStr1, &isComplete, &noCase)
- ){
- Expr *pLeft; /* LHS of LIKE/GLOB operator */
- Expr *pStr2; /* Copy of pStr1 - RHS of LIKE/GLOB operator */
- Expr *pNewExpr1;
- Expr *pNewExpr2;
- int idxNew1;
- int idxNew2;
- Token sCollSeqName; /* Name of collating sequence */
-
- pLeft = pExpr->x.pList->a[1].pExpr;
- pStr2 = sqlite3ExprDup(db, pStr1, 0);
- if( !db->mallocFailed ){
- u8 c, *pC; /* Last character before the first wildcard */
- pC = (u8*)&pStr2->u.zToken[sqlite3Strlen30(pStr2->u.zToken)-1];
- c = *pC;
- if( noCase ){
- /* The point is to increment the last character before the first
- ** wildcard. But if we increment '@', that will push it into the
- ** alphabetic range where case conversions will mess up the
- ** inequality. To avoid this, make sure to also run the full
- ** LIKE on all candidate expressions by clearing the isComplete flag
- */
- if( c=='A'-1 ) isComplete = 0; /* EV: R-64339-08207 */
-
-
- c = sqlite3UpperToLower[c];
- }
- *pC = c + 1;
- }
- sCollSeqName.z = noCase ? "NOCASE" : "BINARY";
- sCollSeqName.n = 6;
- pNewExpr1 = sqlite3ExprDup(db, pLeft, 0);
- pNewExpr1 = sqlite3PExpr(pParse, TK_GE,
- sqlite3ExprAddCollateToken(pParse,pNewExpr1,&sCollSeqName),
- pStr1, 0);
- idxNew1 = whereClauseInsert(pWC, pNewExpr1, TERM_VIRTUAL|TERM_DYNAMIC);
- testcase( idxNew1==0 );
- exprAnalyze(pSrc, pWC, idxNew1);
- pNewExpr2 = sqlite3ExprDup(db, pLeft, 0);
- pNewExpr2 = sqlite3PExpr(pParse, TK_LT,
- sqlite3ExprAddCollateToken(pParse,pNewExpr2,&sCollSeqName),
- pStr2, 0);
- idxNew2 = whereClauseInsert(pWC, pNewExpr2, TERM_VIRTUAL|TERM_DYNAMIC);
- testcase( idxNew2==0 );
- exprAnalyze(pSrc, pWC, idxNew2);
- pTerm = &pWC->a[idxTerm];
- if( isComplete ){
- pWC->a[idxNew1].iParent = idxTerm;
- pWC->a[idxNew2].iParent = idxTerm;
- pTerm->nChild = 2;
- }
- }
-#endif /* SQLITE_OMIT_LIKE_OPTIMIZATION */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- /* Add a WO_MATCH auxiliary term to the constraint set if the
- ** current expression is of the form: column MATCH expr.
- ** This information is used by the xBestIndex methods of
- ** virtual tables. The native query optimizer does not attempt
- ** to do anything with MATCH functions.
- */
- if( isMatchOfColumn(pExpr) ){
- int idxNew;
- Expr *pRight, *pLeft;
- WhereTerm *pNewTerm;
- Bitmask prereqColumn, prereqExpr;
-
- pRight = pExpr->x.pList->a[0].pExpr;
- pLeft = pExpr->x.pList->a[1].pExpr;
- prereqExpr = exprTableUsage(pMaskSet, pRight);
- prereqColumn = exprTableUsage(pMaskSet, pLeft);
- if( (prereqExpr & prereqColumn)==0 ){
- Expr *pNewExpr;
- pNewExpr = sqlite3PExpr(pParse, TK_MATCH,
- 0, sqlite3ExprDup(db, pRight, 0), 0);
- idxNew = whereClauseInsert(pWC, pNewExpr, TERM_VIRTUAL|TERM_DYNAMIC);
- testcase( idxNew==0 );
- pNewTerm = &pWC->a[idxNew];
- pNewTerm->prereqRight = prereqExpr;
- pNewTerm->leftCursor = pLeft->iTable;
- pNewTerm->u.leftColumn = pLeft->iColumn;
- pNewTerm->eOperator = WO_MATCH;
- pNewTerm->iParent = idxTerm;
- pTerm = &pWC->a[idxTerm];
- pTerm->nChild = 1;
- pTerm->wtFlags |= TERM_COPIED;
- pNewTerm->prereqAll = pTerm->prereqAll;
- }
- }
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifdef SQLITE_ENABLE_STAT3
- /* When sqlite_stat3 histogram data is available an operator of the
- ** form "x IS NOT NULL" can sometimes be evaluated more efficiently
- ** as "x>NULL" if x is not an INTEGER PRIMARY KEY. So construct a
- ** virtual term of that form.
- **
- ** Note that the virtual term must be tagged with TERM_VNULL. This
- ** TERM_VNULL tag will suppress the not-null check at the beginning
- ** of the loop. Without the TERM_VNULL flag, the not-null check at
- ** the start of the loop will prevent any results from being returned.
- */
- if( pExpr->op==TK_NOTNULL
- && pExpr->pLeft->op==TK_COLUMN
- && pExpr->pLeft->iColumn>=0
- ){
- Expr *pNewExpr;
- Expr *pLeft = pExpr->pLeft;
- int idxNew;
- WhereTerm *pNewTerm;
-
- pNewExpr = sqlite3PExpr(pParse, TK_GT,
- sqlite3ExprDup(db, pLeft, 0),
- sqlite3PExpr(pParse, TK_NULL, 0, 0, 0), 0);
-
- idxNew = whereClauseInsert(pWC, pNewExpr,
- TERM_VIRTUAL|TERM_DYNAMIC|TERM_VNULL);
- if( idxNew ){
- pNewTerm = &pWC->a[idxNew];
- pNewTerm->prereqRight = 0;
- pNewTerm->leftCursor = pLeft->iTable;
- pNewTerm->u.leftColumn = pLeft->iColumn;
- pNewTerm->eOperator = WO_GT;
- pNewTerm->iParent = idxTerm;
- pTerm = &pWC->a[idxTerm];
- pTerm->nChild = 1;
- pTerm->wtFlags |= TERM_COPIED;
- pNewTerm->prereqAll = pTerm->prereqAll;
- }
- }
-#endif /* SQLITE_ENABLE_STAT */
-
- /* Prevent ON clause terms of a LEFT JOIN from being used to drive
- ** an index for tables to the left of the join.
- */
- pTerm->prereqRight |= extraRight;
-}
-
-/*
-** This function searches the expression list passed as the second argument
-** for an expression of type TK_COLUMN that refers to the same column and
-** uses the same collation sequence as the iCol'th column of index pIdx.
-** Argument iBase is the cursor number used for the table that pIdx refers
-** to.
-**
-** If such an expression is found, its index in pList->a[] is returned. If
-** no expression is found, -1 is returned.
-*/
-static int findIndexCol(
- Parse *pParse, /* Parse context */
- ExprList *pList, /* Expression list to search */
- int iBase, /* Cursor for table associated with pIdx */
- Index *pIdx, /* Index to match column of */
- int iCol /* Column of index to match */
-){
- int i;
- const char *zColl = pIdx->azColl[iCol];
-
- for(i=0; i<pList->nExpr; i++){
- Expr *p = sqlite3ExprSkipCollate(pList->a[i].pExpr);
- if( p->op==TK_COLUMN
- && p->iColumn==pIdx->aiColumn[iCol]
- && p->iTable==iBase
- ){
- CollSeq *pColl = sqlite3ExprCollSeq(pParse, pList->a[i].pExpr);
- if( ALWAYS(pColl) && 0==sqlite3StrICmp(pColl->zName, zColl) ){
- return i;
- }
- }
- }
-
- return -1;
-}
-
-/*
-** This routine determines if pIdx can be used to assist in processing a
-** DISTINCT qualifier. In other words, it tests whether or not using this
-** index for the outer loop guarantees that rows with equal values for
-** all expressions in the pDistinct list are delivered grouped together.
-**
-** For example, the query
-**
-** SELECT DISTINCT a, b, c FROM tbl WHERE a = ?
-**
-** can benefit from any index on columns "b" and "c".
-*/
-static int isDistinctIndex(
- Parse *pParse, /* Parsing context */
- WhereClause *pWC, /* The WHERE clause */
- Index *pIdx, /* The index being considered */
- int base, /* Cursor number for the table pIdx is on */
- ExprList *pDistinct, /* The DISTINCT expressions */
- int nEqCol /* Number of index columns with == */
-){
- Bitmask mask = 0; /* Mask of unaccounted for pDistinct exprs */
- int i; /* Iterator variable */
-
- assert( pDistinct!=0 );
- if( pIdx->zName==0 || pDistinct->nExpr>=BMS ) return 0;
- testcase( pDistinct->nExpr==BMS-1 );
-
- /* Loop through all the expressions in the distinct list. If any of them
- ** are not simple column references, return early. Otherwise, test if the
- ** WHERE clause contains a "col=X" clause. If it does, the expression
- ** can be ignored. If it does not, and the column does not belong to the
- ** same table as index pIdx, return early. Finally, if there is no
- ** matching "col=X" expression and the column is on the same table as pIdx,
- ** set the corresponding bit in variable mask.
- */
- for(i=0; i<pDistinct->nExpr; i++){
- WhereTerm *pTerm;
- Expr *p = sqlite3ExprSkipCollate(pDistinct->a[i].pExpr);
- if( p->op!=TK_COLUMN ) return 0;
- pTerm = findTerm(pWC, p->iTable, p->iColumn, ~(Bitmask)0, WO_EQ, 0);
- if( pTerm ){
- Expr *pX = pTerm->pExpr;
- CollSeq *p1 = sqlite3BinaryCompareCollSeq(pParse, pX->pLeft, pX->pRight);
- CollSeq *p2 = sqlite3ExprCollSeq(pParse, p);
- if( p1==p2 ) continue;
- }
- if( p->iTable!=base ) return 0;
- mask |= (((Bitmask)1) << i);
- }
-
- for(i=nEqCol; mask && i<pIdx->nColumn; i++){
- int iExpr = findIndexCol(pParse, pDistinct, base, pIdx, i);
- if( iExpr<0 ) break;
- mask &= ~(((Bitmask)1) << iExpr);
- }
-
- return (mask==0);
-}
-
-
-/*
-** Return true if the DISTINCT expression-list passed as the third argument
-** is redundant. A DISTINCT list is redundant if the database contains a
-** UNIQUE index that guarantees that the result of the query will be distinct
-** anyway.
-*/
-static int isDistinctRedundant(
- Parse *pParse,
- SrcList *pTabList,
- WhereClause *pWC,
- ExprList *pDistinct
-){
- Table *pTab;
- Index *pIdx;
- int i;
- int iBase;
-
- /* If there is more than one table or sub-select in the FROM clause of
- ** this query, then it will not be possible to show that the DISTINCT
- ** clause is redundant. */
- if( pTabList->nSrc!=1 ) return 0;
- iBase = pTabList->a[0].iCursor;
- pTab = pTabList->a[0].pTab;
-
- /* If any of the expressions is an IPK column on table iBase, then return
- ** true. Note: The (p->iTable==iBase) part of this test may be false if the
- ** current SELECT is a correlated sub-query.
- */
- for(i=0; i<pDistinct->nExpr; i++){
- Expr *p = sqlite3ExprSkipCollate(pDistinct->a[i].pExpr);
- if( p->op==TK_COLUMN && p->iTable==iBase && p->iColumn<0 ) return 1;
- }
-
- /* Loop through all indices on the table, checking each to see if it makes
- ** the DISTINCT qualifier redundant. It does so if:
- **
- ** 1. The index is itself UNIQUE, and
- **
- ** 2. All of the columns in the index are either part of the pDistinct
- ** list, or else the WHERE clause contains a term of the form "col=X",
- ** where X is a constant value. The collation sequences of the
- ** comparison and select-list expressions must match those of the index.
- **
- ** 3. All of those index columns for which the WHERE clause does not
- ** contain a "col=X" term are subject to a NOT NULL constraint.
- */
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- if( pIdx->onError==OE_None ) continue;
- for(i=0; i<pIdx->nColumn; i++){
- int iCol = pIdx->aiColumn[i];
- if( 0==findTerm(pWC, iBase, iCol, ~(Bitmask)0, WO_EQ, pIdx) ){
- int iIdxCol = findIndexCol(pParse, pDistinct, iBase, pIdx, i);
- if( iIdxCol<0 || pTab->aCol[pIdx->aiColumn[i]].notNull==0 ){
- break;
- }
- }
- }
- if( i==pIdx->nColumn ){
- /* This index implies that the DISTINCT qualifier is redundant. */
- return 1;
- }
- }
-
- return 0;
-}
-
-/*
-** Prepare a crude estimate of the logarithm of the input value.
-** The results need not be exact. This is only used for estimating
-** the total cost of performing operations with O(logN) or O(NlogN)
-** complexity. Because N is just a guess, it is no great tragedy if
-** logN is a little off.
-*/
-static double estLog(double N){
- double logN = 1;
- double x = 10;
- while( N>x ){
- logN += 1;
- x *= 10;
- }
- return logN;
-}
-
-/*
-** Two routines for printing the content of an sqlite3_index_info
-** structure. Used for testing and debugging only. If neither
-** SQLITE_TEST or SQLITE_DEBUG are defined, then these routines
-** are no-ops.
-*/
-#if !defined(SQLITE_OMIT_VIRTUALTABLE) && defined(SQLITE_DEBUG)
-static void TRACE_IDX_INPUTS(sqlite3_index_info *p){
- int i;
- if( !sqlite3WhereTrace ) return;
- for(i=0; i<p->nConstraint; i++){
- sqlite3DebugPrintf(" constraint[%d]: col=%d termid=%d op=%d usabled=%d\n",
- i,
- p->aConstraint[i].iColumn,
- p->aConstraint[i].iTermOffset,
- p->aConstraint[i].op,
- p->aConstraint[i].usable);
- }
- for(i=0; i<p->nOrderBy; i++){
- sqlite3DebugPrintf(" orderby[%d]: col=%d desc=%d\n",
- i,
- p->aOrderBy[i].iColumn,
- p->aOrderBy[i].desc);
- }
-}
-static void TRACE_IDX_OUTPUTS(sqlite3_index_info *p){
- int i;
- if( !sqlite3WhereTrace ) return;
- for(i=0; i<p->nConstraint; i++){
- sqlite3DebugPrintf(" usage[%d]: argvIdx=%d omit=%d\n",
- i,
- p->aConstraintUsage[i].argvIndex,
- p->aConstraintUsage[i].omit);
- }
- sqlite3DebugPrintf(" idxNum=%d\n", p->idxNum);
- sqlite3DebugPrintf(" idxStr=%s\n", p->idxStr);
- sqlite3DebugPrintf(" orderByConsumed=%d\n", p->orderByConsumed);
- sqlite3DebugPrintf(" estimatedCost=%g\n", p->estimatedCost);
-}
-#else
-#define TRACE_IDX_INPUTS(A)
-#define TRACE_IDX_OUTPUTS(A)
-#endif
-
-/*
-** Required because bestIndex() is called by bestOrClauseIndex()
-*/
-static void bestIndex(WhereBestIdx*);
-
-/*
-** This routine attempts to find an scanning strategy that can be used
-** to optimize an 'OR' expression that is part of a WHERE clause.
-**
-** The table associated with FROM clause term pSrc may be either a
-** regular B-Tree table or a virtual table.
-*/
-static void bestOrClauseIndex(WhereBestIdx *p){
-#ifndef SQLITE_OMIT_OR_OPTIMIZATION
- WhereClause *pWC = p->pWC; /* The WHERE clause */
- struct SrcList_item *pSrc = p->pSrc; /* The FROM clause term to search */
- const int iCur = pSrc->iCursor; /* The cursor of the table */
- const Bitmask maskSrc = getMask(pWC->pMaskSet, iCur); /* Bitmask for pSrc */
- WhereTerm * const pWCEnd = &pWC->a[pWC->nTerm]; /* End of pWC->a[] */
- WhereTerm *pTerm; /* A single term of the WHERE clause */
-
- /* The OR-clause optimization is disallowed if the INDEXED BY or
- ** NOT INDEXED clauses are used or if the WHERE_AND_ONLY bit is set. */
- if( pSrc->notIndexed || pSrc->pIndex!=0 ){
- return;
- }
- if( pWC->wctrlFlags & WHERE_AND_ONLY ){
- return;
- }
-
- /* Search the WHERE clause terms for a usable WO_OR term. */
- for(pTerm=pWC->a; pTerm<pWCEnd; pTerm++){
- if( (pTerm->eOperator & WO_OR)!=0
- && ((pTerm->prereqAll & ~maskSrc) & p->notReady)==0
- && (pTerm->u.pOrInfo->indexable & maskSrc)!=0
- ){
- WhereClause * const pOrWC = &pTerm->u.pOrInfo->wc;
- WhereTerm * const pOrWCEnd = &pOrWC->a[pOrWC->nTerm];
- WhereTerm *pOrTerm;
- int flags = WHERE_MULTI_OR;
- double rTotal = 0;
- double nRow = 0;
- Bitmask used = 0;
- WhereBestIdx sBOI;
-
- sBOI = *p;
- sBOI.pOrderBy = 0;
- sBOI.pDistinct = 0;
- sBOI.ppIdxInfo = 0;
- for(pOrTerm=pOrWC->a; pOrTerm<pOrWCEnd; pOrTerm++){
- WHERETRACE(("... Multi-index OR testing for term %d of %d....\n",
- (pOrTerm - pOrWC->a), (pTerm - pWC->a)
- ));
- if( (pOrTerm->eOperator& WO_AND)!=0 ){
- sBOI.pWC = &pOrTerm->u.pAndInfo->wc;
- bestIndex(&sBOI);
- }else if( pOrTerm->leftCursor==iCur ){
- WhereClause tempWC;
- tempWC.pParse = pWC->pParse;
- tempWC.pMaskSet = pWC->pMaskSet;
- tempWC.pOuter = pWC;
- tempWC.op = TK_AND;
- tempWC.a = pOrTerm;
- tempWC.wctrlFlags = 0;
- tempWC.nTerm = 1;
- sBOI.pWC = &tempWC;
- bestIndex(&sBOI);
- }else{
- continue;
- }
- rTotal += sBOI.cost.rCost;
- nRow += sBOI.cost.plan.nRow;
- used |= sBOI.cost.used;
- if( rTotal>=p->cost.rCost ) break;
- }
-
- /* If there is an ORDER BY clause, increase the scan cost to account
- ** for the cost of the sort. */
- if( p->pOrderBy!=0 ){
- WHERETRACE(("... sorting increases OR cost %.9g to %.9g\n",
- rTotal, rTotal+nRow*estLog(nRow)));
- rTotal += nRow*estLog(nRow);
- }
-
- /* If the cost of scanning using this OR term for optimization is
- ** less than the current cost stored in pCost, replace the contents
- ** of pCost. */
- WHERETRACE(("... multi-index OR cost=%.9g nrow=%.9g\n", rTotal, nRow));
- if( rTotal<p->cost.rCost ){
- p->cost.rCost = rTotal;
- p->cost.used = used;
- p->cost.plan.nRow = nRow;
- p->cost.plan.nOBSat = p->i ? p->aLevel[p->i-1].plan.nOBSat : 0;
- p->cost.plan.wsFlags = flags;
- p->cost.plan.u.pTerm = pTerm;
- }
- }
- }
-#endif /* SQLITE_OMIT_OR_OPTIMIZATION */
-}
-
-#ifndef SQLITE_OMIT_AUTOMATIC_INDEX
-/*
-** Return TRUE if the WHERE clause term pTerm is of a form where it
-** could be used with an index to access pSrc, assuming an appropriate
-** index existed.
-*/
-static int termCanDriveIndex(
- WhereTerm *pTerm, /* WHERE clause term to check */
- struct SrcList_item *pSrc, /* Table we are trying to access */
- Bitmask notReady /* Tables in outer loops of the join */
-){
- char aff;
- if( pTerm->leftCursor!=pSrc->iCursor ) return 0;
- if( (pTerm->eOperator & WO_EQ)==0 ) return 0;
- if( (pTerm->prereqRight & notReady)!=0 ) return 0;
- aff = pSrc->pTab->aCol[pTerm->u.leftColumn].affinity;
- if( !sqlite3IndexAffinityOk(pTerm->pExpr, aff) ) return 0;
- return 1;
-}
-#endif
-
-#ifndef SQLITE_OMIT_AUTOMATIC_INDEX
-/*
-** If the query plan for pSrc specified in pCost is a full table scan
-** and indexing is allows (if there is no NOT INDEXED clause) and it
-** possible to construct a transient index that would perform better
-** than a full table scan even when the cost of constructing the index
-** is taken into account, then alter the query plan to use the
-** transient index.
-*/
-static void bestAutomaticIndex(WhereBestIdx *p){
- Parse *pParse = p->pParse; /* The parsing context */
- WhereClause *pWC = p->pWC; /* The WHERE clause */
- struct SrcList_item *pSrc = p->pSrc; /* The FROM clause term to search */
- double nTableRow; /* Rows in the input table */
- double logN; /* log(nTableRow) */
- double costTempIdx; /* per-query cost of the transient index */
- WhereTerm *pTerm; /* A single term of the WHERE clause */
- WhereTerm *pWCEnd; /* End of pWC->a[] */
- Table *pTable; /* Table tht might be indexed */
-
- if( pParse->nQueryLoop<=(double)1 ){
- /* There is no point in building an automatic index for a single scan */
- return;
- }
- if( (pParse->db->flags & SQLITE_AutoIndex)==0 ){
- /* Automatic indices are disabled at run-time */
- return;
- }
- if( (p->cost.plan.wsFlags & WHERE_NOT_FULLSCAN)!=0
- && (p->cost.plan.wsFlags & WHERE_COVER_SCAN)==0
- ){
- /* We already have some kind of index in use for this query. */
- return;
- }
- if( pSrc->viaCoroutine ){
- /* Cannot index a co-routine */
- return;
- }
- if( pSrc->notIndexed ){
- /* The NOT INDEXED clause appears in the SQL. */
- return;
- }
- if( pSrc->isCorrelated ){
- /* The source is a correlated sub-query. No point in indexing it. */
- return;
- }
-
- assert( pParse->nQueryLoop >= (double)1 );
- pTable = pSrc->pTab;
- nTableRow = pTable->nRowEst;
- logN = estLog(nTableRow);
- costTempIdx = 2*logN*(nTableRow/pParse->nQueryLoop + 1);
- if( costTempIdx>=p->cost.rCost ){
- /* The cost of creating the transient table would be greater than
- ** doing the full table scan */
- return;
- }
-
- /* Search for any equality comparison term */
- pWCEnd = &pWC->a[pWC->nTerm];
- for(pTerm=pWC->a; pTerm<pWCEnd; pTerm++){
- if( termCanDriveIndex(pTerm, pSrc, p->notReady) ){
- WHERETRACE(("auto-index reduces cost from %.1f to %.1f\n",
- p->cost.rCost, costTempIdx));
- p->cost.rCost = costTempIdx;
- p->cost.plan.nRow = logN + 1;
- p->cost.plan.wsFlags = WHERE_TEMP_INDEX;
- p->cost.used = pTerm->prereqRight;
- break;
- }
- }
-}
-#else
-# define bestAutomaticIndex(A) /* no-op */
-#endif /* SQLITE_OMIT_AUTOMATIC_INDEX */
-
-
-#ifndef SQLITE_OMIT_AUTOMATIC_INDEX
-/*
-** Generate code to construct the Index object for an automatic index
-** and to set up the WhereLevel object pLevel so that the code generator
-** makes use of the automatic index.
-*/
-static void constructAutomaticIndex(
- Parse *pParse, /* The parsing context */
- WhereClause *pWC, /* The WHERE clause */
- struct SrcList_item *pSrc, /* The FROM clause term to get the next index */
- Bitmask notReady, /* Mask of cursors that are not available */
- WhereLevel *pLevel /* Write new index here */
-){
- int nColumn; /* Number of columns in the constructed index */
- WhereTerm *pTerm; /* A single term of the WHERE clause */
- WhereTerm *pWCEnd; /* End of pWC->a[] */
- int nByte; /* Byte of memory needed for pIdx */
- Index *pIdx; /* Object describing the transient index */
- Vdbe *v; /* Prepared statement under construction */
- int addrInit; /* Address of the initialization bypass jump */
- Table *pTable; /* The table being indexed */
- KeyInfo *pKeyinfo; /* Key information for the index */
- int addrTop; /* Top of the index fill loop */
- int regRecord; /* Register holding an index record */
- int n; /* Column counter */
- int i; /* Loop counter */
- int mxBitCol; /* Maximum column in pSrc->colUsed */
- CollSeq *pColl; /* Collating sequence to on a column */
- Bitmask idxCols; /* Bitmap of columns used for indexing */
- Bitmask extraCols; /* Bitmap of additional columns */
-
- /* Generate code to skip over the creation and initialization of the
- ** transient index on 2nd and subsequent iterations of the loop. */
- v = pParse->pVdbe;
- assert( v!=0 );
- addrInit = sqlite3CodeOnce(pParse);
-
- /* Count the number of columns that will be added to the index
- ** and used to match WHERE clause constraints */
- nColumn = 0;
- pTable = pSrc->pTab;
- pWCEnd = &pWC->a[pWC->nTerm];
- idxCols = 0;
- for(pTerm=pWC->a; pTerm<pWCEnd; pTerm++){
- if( termCanDriveIndex(pTerm, pSrc, notReady) ){
- int iCol = pTerm->u.leftColumn;
- Bitmask cMask = iCol>=BMS ? ((Bitmask)1)<<(BMS-1) : ((Bitmask)1)<<iCol;
- testcase( iCol==BMS );
- testcase( iCol==BMS-1 );
- if( (idxCols & cMask)==0 ){
- nColumn++;
- idxCols |= cMask;
- }
- }
- }
- assert( nColumn>0 );
- pLevel->plan.nEq = nColumn;
-
- /* Count the number of additional columns needed to create a
- ** covering index. A "covering index" is an index that contains all
- ** columns that are needed by the query. With a covering index, the
- ** original table never needs to be accessed. Automatic indices must
- ** be a covering index because the index will not be updated if the
- ** original table changes and the index and table cannot both be used
- ** if they go out of sync.
- */
- extraCols = pSrc->colUsed & (~idxCols | (((Bitmask)1)<<(BMS-1)));
- mxBitCol = (pTable->nCol >= BMS-1) ? BMS-1 : pTable->nCol;
- testcase( pTable->nCol==BMS-1 );
- testcase( pTable->nCol==BMS-2 );
- for(i=0; i<mxBitCol; i++){
- if( extraCols & (((Bitmask)1)<<i) ) nColumn++;
- }
- if( pSrc->colUsed & (((Bitmask)1)<<(BMS-1)) ){
- nColumn += pTable->nCol - BMS + 1;
- }
- pLevel->plan.wsFlags |= WHERE_COLUMN_EQ | WHERE_IDX_ONLY | WO_EQ;
-
- /* Construct the Index object to describe this index */
- nByte = sizeof(Index);
- nByte += nColumn*sizeof(int); /* Index.aiColumn */
- nByte += nColumn*sizeof(char*); /* Index.azColl */
- nByte += nColumn; /* Index.aSortOrder */
- pIdx = sqlite3DbMallocZero(pParse->db, nByte);
- if( pIdx==0 ) return;
- pLevel->plan.u.pIdx = pIdx;
- pIdx->azColl = (char**)&pIdx[1];
- pIdx->aiColumn = (int*)&pIdx->azColl[nColumn];
- pIdx->aSortOrder = (u8*)&pIdx->aiColumn[nColumn];
- pIdx->zName = "auto-index";
- pIdx->nColumn = nColumn;
- pIdx->pTable = pTable;
- n = 0;
- idxCols = 0;
- for(pTerm=pWC->a; pTerm<pWCEnd; pTerm++){
- if( termCanDriveIndex(pTerm, pSrc, notReady) ){
- int iCol = pTerm->u.leftColumn;
- Bitmask cMask = iCol>=BMS ? ((Bitmask)1)<<(BMS-1) : ((Bitmask)1)<<iCol;
- if( (idxCols & cMask)==0 ){
- Expr *pX = pTerm->pExpr;
- idxCols |= cMask;
- pIdx->aiColumn[n] = pTerm->u.leftColumn;
- pColl = sqlite3BinaryCompareCollSeq(pParse, pX->pLeft, pX->pRight);
- pIdx->azColl[n] = ALWAYS(pColl) ? pColl->zName : "BINARY";
- n++;
- }
- }
- }
- assert( (u32)n==pLevel->plan.nEq );
-
- /* Add additional columns needed to make the automatic index into
- ** a covering index */
- for(i=0; i<mxBitCol; i++){
- if( extraCols & (((Bitmask)1)<<i) ){
- pIdx->aiColumn[n] = i;
- pIdx->azColl[n] = "BINARY";
- n++;
- }
- }
- if( pSrc->colUsed & (((Bitmask)1)<<(BMS-1)) ){
- for(i=BMS-1; i<pTable->nCol; i++){
- pIdx->aiColumn[n] = i;
- pIdx->azColl[n] = "BINARY";
- n++;
- }
- }
- assert( n==nColumn );
-
- /* Create the automatic index */
- pKeyinfo = sqlite3IndexKeyinfo(pParse, pIdx);
- assert( pLevel->iIdxCur>=0 );
- sqlite3VdbeAddOp4(v, OP_OpenAutoindex, pLevel->iIdxCur, nColumn+1, 0,
- (char*)pKeyinfo, P4_KEYINFO_HANDOFF);
- VdbeComment((v, "for %s", pTable->zName));
-
- /* Fill the automatic index with content */
- addrTop = sqlite3VdbeAddOp1(v, OP_Rewind, pLevel->iTabCur);
- regRecord = sqlite3GetTempReg(pParse);
- sqlite3GenerateIndexKey(pParse, pIdx, pLevel->iTabCur, regRecord, 1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, pLevel->iIdxCur, regRecord);
- sqlite3VdbeChangeP5(v, OPFLAG_USESEEKRESULT);
- sqlite3VdbeAddOp2(v, OP_Next, pLevel->iTabCur, addrTop+1);
- sqlite3VdbeChangeP5(v, SQLITE_STMTSTATUS_AUTOINDEX);
- sqlite3VdbeJumpHere(v, addrTop);
- sqlite3ReleaseTempReg(pParse, regRecord);
-
- /* Jump here when skipping the initialization */
- sqlite3VdbeJumpHere(v, addrInit);
-}
-#endif /* SQLITE_OMIT_AUTOMATIC_INDEX */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/*
-** Allocate and populate an sqlite3_index_info structure. It is the
-** responsibility of the caller to eventually release the structure
-** by passing the pointer returned by this function to sqlite3_free().
-*/
-static sqlite3_index_info *allocateIndexInfo(WhereBestIdx *p){
- Parse *pParse = p->pParse;
- WhereClause *pWC = p->pWC;
- struct SrcList_item *pSrc = p->pSrc;
- ExprList *pOrderBy = p->pOrderBy;
- int i, j;
- int nTerm;
- struct sqlite3_index_constraint *pIdxCons;
- struct sqlite3_index_orderby *pIdxOrderBy;
- struct sqlite3_index_constraint_usage *pUsage;
- WhereTerm *pTerm;
- int nOrderBy;
- sqlite3_index_info *pIdxInfo;
-
- WHERETRACE(("Recomputing index info for %s...\n", pSrc->pTab->zName));
-
- /* Count the number of possible WHERE clause constraints referring
- ** to this virtual table */
- for(i=nTerm=0, pTerm=pWC->a; i<pWC->nTerm; i++, pTerm++){
- if( pTerm->leftCursor != pSrc->iCursor ) continue;
- assert( IsPowerOfTwo(pTerm->eOperator & ~WO_EQUIV) );
- testcase( pTerm->eOperator & WO_IN );
- testcase( pTerm->eOperator & WO_ISNULL );
- if( pTerm->eOperator & (WO_ISNULL) ) continue;
- if( pTerm->wtFlags & TERM_VNULL ) continue;
- nTerm++;
- }
-
- /* If the ORDER BY clause contains only columns in the current
- ** virtual table then allocate space for the aOrderBy part of
- ** the sqlite3_index_info structure.
- */
- nOrderBy = 0;
- if( pOrderBy ){
- int n = pOrderBy->nExpr;
- for(i=0; i<n; i++){
- Expr *pExpr = pOrderBy->a[i].pExpr;
- if( pExpr->op!=TK_COLUMN || pExpr->iTable!=pSrc->iCursor ) break;
- }
- if( i==n){
- nOrderBy = n;
- }
- }
-
- /* Allocate the sqlite3_index_info structure
- */
- pIdxInfo = sqlite3DbMallocZero(pParse->db, sizeof(*pIdxInfo)
- + (sizeof(*pIdxCons) + sizeof(*pUsage))*nTerm
- + sizeof(*pIdxOrderBy)*nOrderBy );
- if( pIdxInfo==0 ){
- sqlite3ErrorMsg(pParse, "out of memory");
- /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
- return 0;
- }
-
- /* Initialize the structure. The sqlite3_index_info structure contains
- ** many fields that are declared "const" to prevent xBestIndex from
- ** changing them. We have to do some funky casting in order to
- ** initialize those fields.
- */
- pIdxCons = (struct sqlite3_index_constraint*)&pIdxInfo[1];
- pIdxOrderBy = (struct sqlite3_index_orderby*)&pIdxCons[nTerm];
- pUsage = (struct sqlite3_index_constraint_usage*)&pIdxOrderBy[nOrderBy];
- *(int*)&pIdxInfo->nConstraint = nTerm;
- *(int*)&pIdxInfo->nOrderBy = nOrderBy;
- *(struct sqlite3_index_constraint**)&pIdxInfo->aConstraint = pIdxCons;
- *(struct sqlite3_index_orderby**)&pIdxInfo->aOrderBy = pIdxOrderBy;
- *(struct sqlite3_index_constraint_usage**)&pIdxInfo->aConstraintUsage =
- pUsage;
-
- for(i=j=0, pTerm=pWC->a; i<pWC->nTerm; i++, pTerm++){
- u8 op;
- if( pTerm->leftCursor != pSrc->iCursor ) continue;
- assert( IsPowerOfTwo(pTerm->eOperator & ~WO_EQUIV) );
- testcase( pTerm->eOperator & WO_IN );
- testcase( pTerm->eOperator & WO_ISNULL );
- if( pTerm->eOperator & (WO_ISNULL) ) continue;
- if( pTerm->wtFlags & TERM_VNULL ) continue;
- pIdxCons[j].iColumn = pTerm->u.leftColumn;
- pIdxCons[j].iTermOffset = i;
- op = (u8)pTerm->eOperator & WO_ALL;
- if( op==WO_IN ) op = WO_EQ;
- pIdxCons[j].op = op;
- /* The direct assignment in the previous line is possible only because
- ** the WO_ and SQLITE_INDEX_CONSTRAINT_ codes are identical. The
- ** following asserts verify this fact. */
- assert( WO_EQ==SQLITE_INDEX_CONSTRAINT_EQ );
- assert( WO_LT==SQLITE_INDEX_CONSTRAINT_LT );
- assert( WO_LE==SQLITE_INDEX_CONSTRAINT_LE );
- assert( WO_GT==SQLITE_INDEX_CONSTRAINT_GT );
- assert( WO_GE==SQLITE_INDEX_CONSTRAINT_GE );
- assert( WO_MATCH==SQLITE_INDEX_CONSTRAINT_MATCH );
- assert( pTerm->eOperator & (WO_IN|WO_EQ|WO_LT|WO_LE|WO_GT|WO_GE|WO_MATCH) );
- j++;
- }
- for(i=0; i<nOrderBy; i++){
- Expr *pExpr = pOrderBy->a[i].pExpr;
- pIdxOrderBy[i].iColumn = pExpr->iColumn;
- pIdxOrderBy[i].desc = pOrderBy->a[i].sortOrder;
- }
-
- return pIdxInfo;
-}
-
-/*
-** The table object reference passed as the second argument to this function
-** must represent a virtual table. This function invokes the xBestIndex()
-** method of the virtual table with the sqlite3_index_info pointer passed
-** as the argument.
-**
-** If an error occurs, pParse is populated with an error message and a
-** non-zero value is returned. Otherwise, 0 is returned and the output
-** part of the sqlite3_index_info structure is left populated.
-**
-** Whether or not an error is returned, it is the responsibility of the
-** caller to eventually free p->idxStr if p->needToFreeIdxStr indicates
-** that this is required.
-*/
-static int vtabBestIndex(Parse *pParse, Table *pTab, sqlite3_index_info *p){
- sqlite3_vtab *pVtab = sqlite3GetVTable(pParse->db, pTab)->pVtab;
- int i;
- int rc;
-
- WHERETRACE(("xBestIndex for %s\n", pTab->zName));
- TRACE_IDX_INPUTS(p);
- rc = pVtab->pModule->xBestIndex(pVtab, p);
- TRACE_IDX_OUTPUTS(p);
-
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_NOMEM ){
- pParse->db->mallocFailed = 1;
- }else if( !pVtab->zErrMsg ){
- sqlite3ErrorMsg(pParse, "%s", sqlite3ErrStr(rc));
- }else{
- sqlite3ErrorMsg(pParse, "%s", pVtab->zErrMsg);
- }
- }
- sqlite3_free(pVtab->zErrMsg);
- pVtab->zErrMsg = 0;
-
- for(i=0; i<p->nConstraint; i++){
- if( !p->aConstraint[i].usable && p->aConstraintUsage[i].argvIndex>0 ){
- sqlite3ErrorMsg(pParse,
- "table %s: xBestIndex returned an invalid plan", pTab->zName);
- }
- }
-
- return pParse->nErr;
-}
-
-
-/*
-** Compute the best index for a virtual table.
-**
-** The best index is computed by the xBestIndex method of the virtual
-** table module. This routine is really just a wrapper that sets up
-** the sqlite3_index_info structure that is used to communicate with
-** xBestIndex.
-**
-** In a join, this routine might be called multiple times for the
-** same virtual table. The sqlite3_index_info structure is created
-** and initialized on the first invocation and reused on all subsequent
-** invocations. The sqlite3_index_info structure is also used when
-** code is generated to access the virtual table. The whereInfoDelete()
-** routine takes care of freeing the sqlite3_index_info structure after
-** everybody has finished with it.
-*/
-static void bestVirtualIndex(WhereBestIdx *p){
- Parse *pParse = p->pParse; /* The parsing context */
- WhereClause *pWC = p->pWC; /* The WHERE clause */
- struct SrcList_item *pSrc = p->pSrc; /* The FROM clause term to search */
- Table *pTab = pSrc->pTab;
- sqlite3_index_info *pIdxInfo;
- struct sqlite3_index_constraint *pIdxCons;
- struct sqlite3_index_constraint_usage *pUsage;
- WhereTerm *pTerm;
- int i, j, k;
- int nOrderBy;
- int sortOrder; /* Sort order for IN clauses */
- int bAllowIN; /* Allow IN optimizations */
- double rCost;
-
- /* Make sure wsFlags is initialized to some sane value. Otherwise, if the
- ** malloc in allocateIndexInfo() fails and this function returns leaving
- ** wsFlags in an uninitialized state, the caller may behave unpredictably.
- */
- memset(&p->cost, 0, sizeof(p->cost));
- p->cost.plan.wsFlags = WHERE_VIRTUALTABLE;
-
- /* If the sqlite3_index_info structure has not been previously
- ** allocated and initialized, then allocate and initialize it now.
- */
- pIdxInfo = *p->ppIdxInfo;
- if( pIdxInfo==0 ){
- *p->ppIdxInfo = pIdxInfo = allocateIndexInfo(p);
- }
- if( pIdxInfo==0 ){
- return;
- }
-
- /* At this point, the sqlite3_index_info structure that pIdxInfo points
- ** to will have been initialized, either during the current invocation or
- ** during some prior invocation. Now we just have to customize the
- ** details of pIdxInfo for the current invocation and pass it to
- ** xBestIndex.
- */
-
- /* The module name must be defined. Also, by this point there must
- ** be a pointer to an sqlite3_vtab structure. Otherwise
- ** sqlite3ViewGetColumnNames() would have picked up the error.
- */
- assert( pTab->azModuleArg && pTab->azModuleArg[0] );
- assert( sqlite3GetVTable(pParse->db, pTab) );
-
- /* Try once or twice. On the first attempt, allow IN optimizations.
- ** If an IN optimization is accepted by the virtual table xBestIndex
- ** method, but the pInfo->aConstrainUsage.omit flag is not set, then
- ** the query will not work because it might allow duplicate rows in
- ** output. In that case, run the xBestIndex method a second time
- ** without the IN constraints. Usually this loop only runs once.
- ** The loop will exit using a "break" statement.
- */
- for(bAllowIN=1; 1; bAllowIN--){
- assert( bAllowIN==0 || bAllowIN==1 );
-
- /* Set the aConstraint[].usable fields and initialize all
- ** output variables to zero.
- **
- ** aConstraint[].usable is true for constraints where the right-hand
- ** side contains only references to tables to the left of the current
- ** table. In other words, if the constraint is of the form:
- **
- ** column = expr
- **
- ** and we are evaluating a join, then the constraint on column is
- ** only valid if all tables referenced in expr occur to the left
- ** of the table containing column.
- **
- ** The aConstraints[] array contains entries for all constraints
- ** on the current table. That way we only have to compute it once
- ** even though we might try to pick the best index multiple times.
- ** For each attempt at picking an index, the order of tables in the
- ** join might be different so we have to recompute the usable flag
- ** each time.
- */
- pIdxCons = *(struct sqlite3_index_constraint**)&pIdxInfo->aConstraint;
- pUsage = pIdxInfo->aConstraintUsage;
- for(i=0; i<pIdxInfo->nConstraint; i++, pIdxCons++){
- j = pIdxCons->iTermOffset;
- pTerm = &pWC->a[j];
- if( (pTerm->prereqRight&p->notReady)==0
- && (bAllowIN || (pTerm->eOperator & WO_IN)==0)
- ){
- pIdxCons->usable = 1;
- }else{
- pIdxCons->usable = 0;
- }
- }
- memset(pUsage, 0, sizeof(pUsage[0])*pIdxInfo->nConstraint);
- if( pIdxInfo->needToFreeIdxStr ){
- sqlite3_free(pIdxInfo->idxStr);
- }
- pIdxInfo->idxStr = 0;
- pIdxInfo->idxNum = 0;
- pIdxInfo->needToFreeIdxStr = 0;
- pIdxInfo->orderByConsumed = 0;
- /* ((double)2) In case of SQLITE_OMIT_FLOATING_POINT... */
- pIdxInfo->estimatedCost = SQLITE_BIG_DBL / ((double)2);
- nOrderBy = pIdxInfo->nOrderBy;
- if( !p->pOrderBy ){
- pIdxInfo->nOrderBy = 0;
- }
-
- if( vtabBestIndex(pParse, pTab, pIdxInfo) ){
- return;
- }
-
- sortOrder = SQLITE_SO_ASC;
- pIdxCons = *(struct sqlite3_index_constraint**)&pIdxInfo->aConstraint;
- for(i=0; i<pIdxInfo->nConstraint; i++, pIdxCons++){
- if( pUsage[i].argvIndex>0 ){
- j = pIdxCons->iTermOffset;
- pTerm = &pWC->a[j];
- p->cost.used |= pTerm->prereqRight;
- if( (pTerm->eOperator & WO_IN)!=0 ){
- if( pUsage[i].omit==0 ){
- /* Do not attempt to use an IN constraint if the virtual table
- ** says that the equivalent EQ constraint cannot be safely omitted.
- ** If we do attempt to use such a constraint, some rows might be
- ** repeated in the output. */
- break;
- }
- for(k=0; k<pIdxInfo->nOrderBy; k++){
- if( pIdxInfo->aOrderBy[k].iColumn==pIdxCons->iColumn ){
- sortOrder = pIdxInfo->aOrderBy[k].desc;
- break;
- }
- }
- }
- }
- }
- if( i>=pIdxInfo->nConstraint ) break;
- }
-
- /* If there is an ORDER BY clause, and the selected virtual table index
- ** does not satisfy it, increase the cost of the scan accordingly. This
- ** matches the processing for non-virtual tables in bestBtreeIndex().
- */
- rCost = pIdxInfo->estimatedCost;
- if( p->pOrderBy && pIdxInfo->orderByConsumed==0 ){
- rCost += estLog(rCost)*rCost;
- }
-
- /* The cost is not allowed to be larger than SQLITE_BIG_DBL (the
- ** inital value of lowestCost in this loop. If it is, then the
- ** (cost<lowestCost) test below will never be true.
- **
- ** Use "(double)2" instead of "2.0" in case OMIT_FLOATING_POINT
- ** is defined.
- */
- if( (SQLITE_BIG_DBL/((double)2))<rCost ){
- p->cost.rCost = (SQLITE_BIG_DBL/((double)2));
- }else{
- p->cost.rCost = rCost;
- }
- p->cost.plan.u.pVtabIdx = pIdxInfo;
- if( pIdxInfo->orderByConsumed ){
- assert( sortOrder==0 || sortOrder==1 );
- p->cost.plan.wsFlags |= WHERE_ORDERED + sortOrder*WHERE_REVERSE;
- p->cost.plan.nOBSat = nOrderBy;
- }else{
- p->cost.plan.nOBSat = p->i ? p->aLevel[p->i-1].plan.nOBSat : 0;
- }
- p->cost.plan.nEq = 0;
- pIdxInfo->nOrderBy = nOrderBy;
-
- /* Try to find a more efficient access pattern by using multiple indexes
- ** to optimize an OR expression within the WHERE clause.
- */
- bestOrClauseIndex(p);
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifdef SQLITE_ENABLE_STAT3
-/*
-** Estimate the location of a particular key among all keys in an
-** index. Store the results in aStat as follows:
-**
-** aStat[0] Est. number of rows less than pVal
-** aStat[1] Est. number of rows equal to pVal
-**
-** Return SQLITE_OK on success.
-*/
-static int whereKeyStats(
- Parse *pParse, /* Database connection */
- Index *pIdx, /* Index to consider domain of */
- sqlite3_value *pVal, /* Value to consider */
- int roundUp, /* Round up if true. Round down if false */
- tRowcnt *aStat /* OUT: stats written here */
-){
- tRowcnt n;
- IndexSample *aSample;
- int i, eType;
- int isEq = 0;
- i64 v;
- double r, rS;
-
- assert( roundUp==0 || roundUp==1 );
- assert( pIdx->nSample>0 );
- if( pVal==0 ) return SQLITE_ERROR;
- n = pIdx->aiRowEst[0];
- aSample = pIdx->aSample;
- eType = sqlite3_value_type(pVal);
-
- if( eType==SQLITE_INTEGER ){
- v = sqlite3_value_int64(pVal);
- r = (i64)v;
- for(i=0; i<pIdx->nSample; i++){
- if( aSample[i].eType==SQLITE_NULL ) continue;
- if( aSample[i].eType>=SQLITE_TEXT ) break;
- if( aSample[i].eType==SQLITE_INTEGER ){
- if( aSample[i].u.i>=v ){
- isEq = aSample[i].u.i==v;
- break;
- }
- }else{
- assert( aSample[i].eType==SQLITE_FLOAT );
- if( aSample[i].u.r>=r ){
- isEq = aSample[i].u.r==r;
- break;
- }
- }
- }
- }else if( eType==SQLITE_FLOAT ){
- r = sqlite3_value_double(pVal);
- for(i=0; i<pIdx->nSample; i++){
- if( aSample[i].eType==SQLITE_NULL ) continue;
- if( aSample[i].eType>=SQLITE_TEXT ) break;
- if( aSample[i].eType==SQLITE_FLOAT ){
- rS = aSample[i].u.r;
- }else{
- rS = aSample[i].u.i;
- }
- if( rS>=r ){
- isEq = rS==r;
- break;
- }
- }
- }else if( eType==SQLITE_NULL ){
- i = 0;
- if( aSample[0].eType==SQLITE_NULL ) isEq = 1;
- }else{
- assert( eType==SQLITE_TEXT || eType==SQLITE_BLOB );
- for(i=0; i<pIdx->nSample; i++){
- if( aSample[i].eType==SQLITE_TEXT || aSample[i].eType==SQLITE_BLOB ){
- break;
- }
- }
- if( i<pIdx->nSample ){
- sqlite3 *db = pParse->db;
- CollSeq *pColl;
- const u8 *z;
- if( eType==SQLITE_BLOB ){
- z = (const u8 *)sqlite3_value_blob(pVal);
- pColl = db->pDfltColl;
- assert( pColl->enc==SQLITE_UTF8 );
- }else{
- pColl = sqlite3GetCollSeq(pParse, SQLITE_UTF8, 0, *pIdx->azColl);
- if( pColl==0 ){
- return SQLITE_ERROR;
- }
- z = (const u8 *)sqlite3ValueText(pVal, pColl->enc);
- if( !z ){
- return SQLITE_NOMEM;
- }
- assert( z && pColl && pColl->xCmp );
- }
- n = sqlite3ValueBytes(pVal, pColl->enc);
-
- for(; i<pIdx->nSample; i++){
- int c;
- int eSampletype = aSample[i].eType;
- if( eSampletype<eType ) continue;
- if( eSampletype!=eType ) break;
-#ifndef SQLITE_OMIT_UTF16
- if( pColl->enc!=SQLITE_UTF8 ){
- int nSample;
- char *zSample = sqlite3Utf8to16(
- db, pColl->enc, aSample[i].u.z, aSample[i].nByte, &nSample
- );
- if( !zSample ){
- assert( db->mallocFailed );
- return SQLITE_NOMEM;
- }
- c = pColl->xCmp(pColl->pUser, nSample, zSample, n, z);
- sqlite3DbFree(db, zSample);
- }else
-#endif
- {
- c = pColl->xCmp(pColl->pUser, aSample[i].nByte, aSample[i].u.z, n, z);
- }
- if( c>=0 ){
- if( c==0 ) isEq = 1;
- break;
- }
- }
- }
- }
-
- /* At this point, aSample[i] is the first sample that is greater than
- ** or equal to pVal. Or if i==pIdx->nSample, then all samples are less
- ** than pVal. If aSample[i]==pVal, then isEq==1.
- */
- if( isEq ){
- assert( i<pIdx->nSample );
- aStat[0] = aSample[i].nLt;
- aStat[1] = aSample[i].nEq;
- }else{
- tRowcnt iLower, iUpper, iGap;
- if( i==0 ){
- iLower = 0;
- iUpper = aSample[0].nLt;
- }else{
- iUpper = i>=pIdx->nSample ? n : aSample[i].nLt;
- iLower = aSample[i-1].nEq + aSample[i-1].nLt;
- }
- aStat[1] = pIdx->avgEq;
- if( iLower>=iUpper ){
- iGap = 0;
- }else{
- iGap = iUpper - iLower;
- }
- if( roundUp ){
- iGap = (iGap*2)/3;
- }else{
- iGap = iGap/3;
- }
- aStat[0] = iLower + iGap;
- }
- return SQLITE_OK;
-}
-#endif /* SQLITE_ENABLE_STAT3 */
-
-/*
-** If expression pExpr represents a literal value, set *pp to point to
-** an sqlite3_value structure containing the same value, with affinity
-** aff applied to it, before returning. It is the responsibility of the
-** caller to eventually release this structure by passing it to
-** sqlite3ValueFree().
-**
-** If the current parse is a recompile (sqlite3Reprepare()) and pExpr
-** is an SQL variable that currently has a non-NULL value bound to it,
-** create an sqlite3_value structure containing this value, again with
-** affinity aff applied to it, instead.
-**
-** If neither of the above apply, set *pp to NULL.
-**
-** If an error occurs, return an error code. Otherwise, SQLITE_OK.
-*/
-#ifdef SQLITE_ENABLE_STAT3
-static int valueFromExpr(
- Parse *pParse,
- Expr *pExpr,
- u8 aff,
- sqlite3_value **pp
-){
- if( pExpr->op==TK_VARIABLE
- || (pExpr->op==TK_REGISTER && pExpr->op2==TK_VARIABLE)
- ){
- int iVar = pExpr->iColumn;
- sqlite3VdbeSetVarmask(pParse->pVdbe, iVar);
- *pp = sqlite3VdbeGetValue(pParse->pReprepare, iVar, aff);
- return SQLITE_OK;
- }
- return sqlite3ValueFromExpr(pParse->db, pExpr, SQLITE_UTF8, aff, pp);
-}
-#endif
-
-/*
-** This function is used to estimate the number of rows that will be visited
-** by scanning an index for a range of values. The range may have an upper
-** bound, a lower bound, or both. The WHERE clause terms that set the upper
-** and lower bounds are represented by pLower and pUpper respectively. For
-** example, assuming that index p is on t1(a):
-**
-** ... FROM t1 WHERE a > ? AND a < ? ...
-** |_____| |_____|
-** | |
-** pLower pUpper
-**
-** If either of the upper or lower bound is not present, then NULL is passed in
-** place of the corresponding WhereTerm.
-**
-** The nEq parameter is passed the index of the index column subject to the
-** range constraint. Or, equivalently, the number of equality constraints
-** optimized by the proposed index scan. For example, assuming index p is
-** on t1(a, b), and the SQL query is:
-**
-** ... FROM t1 WHERE a = ? AND b > ? AND b < ? ...
-**
-** then nEq should be passed the value 1 (as the range restricted column,
-** b, is the second left-most column of the index). Or, if the query is:
-**
-** ... FROM t1 WHERE a > ? AND a < ? ...
-**
-** then nEq should be passed 0.
-**
-** The returned value is an integer divisor to reduce the estimated
-** search space. A return value of 1 means that range constraints are
-** no help at all. A return value of 2 means range constraints are
-** expected to reduce the search space by half. And so forth...
-**
-** In the absence of sqlite_stat3 ANALYZE data, each range inequality
-** reduces the search space by a factor of 4. Hence a single constraint (x>?)
-** results in a return of 4 and a range constraint (x>? AND x<?) results
-** in a return of 16.
-*/
-static int whereRangeScanEst(
- Parse *pParse, /* Parsing & code generating context */
- Index *p, /* The index containing the range-compared column; "x" */
- int nEq, /* index into p->aCol[] of the range-compared column */
- WhereTerm *pLower, /* Lower bound on the range. ex: "x>123" Might be NULL */
- WhereTerm *pUpper, /* Upper bound on the range. ex: "x<455" Might be NULL */
- double *pRangeDiv /* OUT: Reduce search space by this divisor */
-){
- int rc = SQLITE_OK;
-
-#ifdef SQLITE_ENABLE_STAT3
-
- if( nEq==0 && p->nSample ){
- sqlite3_value *pRangeVal;
- tRowcnt iLower = 0;
- tRowcnt iUpper = p->aiRowEst[0];
- tRowcnt a[2];
- u8 aff = p->pTable->aCol[p->aiColumn[0]].affinity;
-
- if( pLower ){
- Expr *pExpr = pLower->pExpr->pRight;
- rc = valueFromExpr(pParse, pExpr, aff, &pRangeVal);
- assert( (pLower->eOperator & (WO_GT|WO_GE))!=0 );
- if( rc==SQLITE_OK
- && whereKeyStats(pParse, p, pRangeVal, 0, a)==SQLITE_OK
- ){
- iLower = a[0];
- if( (pLower->eOperator & WO_GT)!=0 ) iLower += a[1];
- }
- sqlite3ValueFree(pRangeVal);
- }
- if( rc==SQLITE_OK && pUpper ){
- Expr *pExpr = pUpper->pExpr->pRight;
- rc = valueFromExpr(pParse, pExpr, aff, &pRangeVal);
- assert( (pUpper->eOperator & (WO_LT|WO_LE))!=0 );
- if( rc==SQLITE_OK
- && whereKeyStats(pParse, p, pRangeVal, 1, a)==SQLITE_OK
- ){
- iUpper = a[0];
- if( (pUpper->eOperator & WO_LE)!=0 ) iUpper += a[1];
- }
- sqlite3ValueFree(pRangeVal);
- }
- if( rc==SQLITE_OK ){
- if( iUpper<=iLower ){
- *pRangeDiv = (double)p->aiRowEst[0];
- }else{
- *pRangeDiv = (double)p->aiRowEst[0]/(double)(iUpper - iLower);
- }
- WHERETRACE(("range scan regions: %u..%u div=%g\n",
- (u32)iLower, (u32)iUpper, *pRangeDiv));
- return SQLITE_OK;
- }
- }
-#else
- UNUSED_PARAMETER(pParse);
- UNUSED_PARAMETER(p);
- UNUSED_PARAMETER(nEq);
-#endif
- assert( pLower || pUpper );
- *pRangeDiv = (double)1;
- if( pLower && (pLower->wtFlags & TERM_VNULL)==0 ) *pRangeDiv *= (double)4;
- if( pUpper ) *pRangeDiv *= (double)4;
- return rc;
-}
-
-#ifdef SQLITE_ENABLE_STAT3
-/*
-** Estimate the number of rows that will be returned based on
-** an equality constraint x=VALUE and where that VALUE occurs in
-** the histogram data. This only works when x is the left-most
-** column of an index and sqlite_stat3 histogram data is available
-** for that index. When pExpr==NULL that means the constraint is
-** "x IS NULL" instead of "x=VALUE".
-**
-** Write the estimated row count into *pnRow and return SQLITE_OK.
-** If unable to make an estimate, leave *pnRow unchanged and return
-** non-zero.
-**
-** This routine can fail if it is unable to load a collating sequence
-** required for string comparison, or if unable to allocate memory
-** for a UTF conversion required for comparison. The error is stored
-** in the pParse structure.
-*/
-static int whereEqualScanEst(
- Parse *pParse, /* Parsing & code generating context */
- Index *p, /* The index whose left-most column is pTerm */
- Expr *pExpr, /* Expression for VALUE in the x=VALUE constraint */
- double *pnRow /* Write the revised row estimate here */
-){
- sqlite3_value *pRhs = 0; /* VALUE on right-hand side of pTerm */
- u8 aff; /* Column affinity */
- int rc; /* Subfunction return code */
- tRowcnt a[2]; /* Statistics */
-
- assert( p->aSample!=0 );
- assert( p->nSample>0 );
- aff = p->pTable->aCol[p->aiColumn[0]].affinity;
- if( pExpr ){
- rc = valueFromExpr(pParse, pExpr, aff, &pRhs);
- if( rc ) goto whereEqualScanEst_cancel;
- }else{
- pRhs = sqlite3ValueNew(pParse->db);
- }
- if( pRhs==0 ) return SQLITE_NOTFOUND;
- rc = whereKeyStats(pParse, p, pRhs, 0, a);
- if( rc==SQLITE_OK ){
- WHERETRACE(("equality scan regions: %d\n", (int)a[1]));
- *pnRow = a[1];
- }
-whereEqualScanEst_cancel:
- sqlite3ValueFree(pRhs);
- return rc;
-}
-#endif /* defined(SQLITE_ENABLE_STAT3) */
-
-#ifdef SQLITE_ENABLE_STAT3
-/*
-** Estimate the number of rows that will be returned based on
-** an IN constraint where the right-hand side of the IN operator
-** is a list of values. Example:
-**
-** WHERE x IN (1,2,3,4)
-**
-** Write the estimated row count into *pnRow and return SQLITE_OK.
-** If unable to make an estimate, leave *pnRow unchanged and return
-** non-zero.
-**
-** This routine can fail if it is unable to load a collating sequence
-** required for string comparison, or if unable to allocate memory
-** for a UTF conversion required for comparison. The error is stored
-** in the pParse structure.
-*/
-static int whereInScanEst(
- Parse *pParse, /* Parsing & code generating context */
- Index *p, /* The index whose left-most column is pTerm */
- ExprList *pList, /* The value list on the RHS of "x IN (v1,v2,v3,...)" */
- double *pnRow /* Write the revised row estimate here */
-){
- int rc = SQLITE_OK; /* Subfunction return code */
- double nEst; /* Number of rows for a single term */
- double nRowEst = (double)0; /* New estimate of the number of rows */
- int i; /* Loop counter */
-
- assert( p->aSample!=0 );
- for(i=0; rc==SQLITE_OK && i<pList->nExpr; i++){
- nEst = p->aiRowEst[0];
- rc = whereEqualScanEst(pParse, p, pList->a[i].pExpr, &nEst);
- nRowEst += nEst;
- }
- if( rc==SQLITE_OK ){
- if( nRowEst > p->aiRowEst[0] ) nRowEst = p->aiRowEst[0];
- *pnRow = nRowEst;
- WHERETRACE(("IN row estimate: est=%g\n", nRowEst));
- }
- return rc;
-}
-#endif /* defined(SQLITE_ENABLE_STAT3) */
-
-/*
-** Check to see if column iCol of the table with cursor iTab will appear
-** in sorted order according to the current query plan.
-**
-** Return values:
-**
-** 0 iCol is not ordered
-** 1 iCol has only a single value
-** 2 iCol is in ASC order
-** 3 iCol is in DESC order
-*/
-static int isOrderedColumn(
- WhereBestIdx *p,
- int iTab,
- int iCol
-){
- int i, j;
- WhereLevel *pLevel = &p->aLevel[p->i-1];
- Index *pIdx;
- u8 sortOrder;
- for(i=p->i-1; i>=0; i--, pLevel--){
- if( pLevel->iTabCur!=iTab ) continue;
- if( (pLevel->plan.wsFlags & WHERE_ALL_UNIQUE)!=0 ){
- return 1;
- }
- assert( (pLevel->plan.wsFlags & WHERE_ORDERED)!=0 );
- if( (pIdx = pLevel->plan.u.pIdx)!=0 ){
- if( iCol<0 ){
- sortOrder = 0;
- testcase( (pLevel->plan.wsFlags & WHERE_REVERSE)!=0 );
- }else{
- int n = pIdx->nColumn;
- for(j=0; j<n; j++){
- if( iCol==pIdx->aiColumn[j] ) break;
- }
- if( j>=n ) return 0;
- sortOrder = pIdx->aSortOrder[j];
- testcase( (pLevel->plan.wsFlags & WHERE_REVERSE)!=0 );
- }
- }else{
- if( iCol!=(-1) ) return 0;
- sortOrder = 0;
- testcase( (pLevel->plan.wsFlags & WHERE_REVERSE)!=0 );
- }
- if( (pLevel->plan.wsFlags & WHERE_REVERSE)!=0 ){
- assert( sortOrder==0 || sortOrder==1 );
- testcase( sortOrder==1 );
- sortOrder = 1 - sortOrder;
- }
- return sortOrder+2;
- }
- return 0;
-}
-
-/*
-** This routine decides if pIdx can be used to satisfy the ORDER BY
-** clause, either in whole or in part. The return value is the
-** cumulative number of terms in the ORDER BY clause that are satisfied
-** by the index pIdx and other indices in outer loops.
-**
-** The table being queried has a cursor number of "base". pIdx is the
-** index that is postulated for use to access the table.
-**
-** The *pbRev value is set to 0 order 1 depending on whether or not
-** pIdx should be run in the forward order or in reverse order.
-*/
-static int isSortingIndex(
- WhereBestIdx *p, /* Best index search context */
- Index *pIdx, /* The index we are testing */
- int base, /* Cursor number for the table to be sorted */
- int *pbRev, /* Set to 1 for reverse-order scan of pIdx */
- int *pbObUnique /* ORDER BY column values will different in every row */
-){
- int i; /* Number of pIdx terms used */
- int j; /* Number of ORDER BY terms satisfied */
- int sortOrder = 2; /* 0: forward. 1: backward. 2: unknown */
- int nTerm; /* Number of ORDER BY terms */
- struct ExprList_item *pOBItem;/* A term of the ORDER BY clause */
- Table *pTab = pIdx->pTable; /* Table that owns index pIdx */
- ExprList *pOrderBy; /* The ORDER BY clause */
- Parse *pParse = p->pParse; /* Parser context */
- sqlite3 *db = pParse->db; /* Database connection */
- int nPriorSat; /* ORDER BY terms satisfied by outer loops */
- int seenRowid = 0; /* True if an ORDER BY rowid term is seen */
- int uniqueNotNull; /* pIdx is UNIQUE with all terms are NOT NULL */
- int outerObUnique; /* Outer loops generate different values in
- ** every row for the ORDER BY columns */
-
- if( p->i==0 ){
- nPriorSat = 0;
- outerObUnique = 1;
- }else{
- u32 wsFlags = p->aLevel[p->i-1].plan.wsFlags;
- nPriorSat = p->aLevel[p->i-1].plan.nOBSat;
- if( (wsFlags & WHERE_ORDERED)==0 ){
- /* This loop cannot be ordered unless the next outer loop is
- ** also ordered */
- return nPriorSat;
- }
- if( OptimizationDisabled(db, SQLITE_OrderByIdxJoin) ){
- /* Only look at the outer-most loop if the OrderByIdxJoin
- ** optimization is disabled */
- return nPriorSat;
- }
- testcase( wsFlags & WHERE_OB_UNIQUE );
- testcase( wsFlags & WHERE_ALL_UNIQUE );
- outerObUnique = (wsFlags & (WHERE_OB_UNIQUE|WHERE_ALL_UNIQUE))!=0;
- }
- pOrderBy = p->pOrderBy;
- assert( pOrderBy!=0 );
- if( pIdx->bUnordered ){
- /* Hash indices (indicated by the "unordered" tag on sqlite_stat1) cannot
- ** be used for sorting */
- return nPriorSat;
- }
- nTerm = pOrderBy->nExpr;
- uniqueNotNull = pIdx->onError!=OE_None;
- assert( nTerm>0 );
-
- /* Argument pIdx must either point to a 'real' named index structure,
- ** or an index structure allocated on the stack by bestBtreeIndex() to
- ** represent the rowid index that is part of every table. */
- assert( pIdx->zName || (pIdx->nColumn==1 && pIdx->aiColumn[0]==-1) );
-
- /* Match terms of the ORDER BY clause against columns of
- ** the index.
- **
- ** Note that indices have pIdx->nColumn regular columns plus
- ** one additional column containing the rowid. The rowid column
- ** of the index is also allowed to match against the ORDER BY
- ** clause.
- */
- j = nPriorSat;
- for(i=0,pOBItem=&pOrderBy->a[j]; j<nTerm && i<=pIdx->nColumn; i++){
- Expr *pOBExpr; /* The expression of the ORDER BY pOBItem */
- CollSeq *pColl; /* The collating sequence of pOBExpr */
- int termSortOrder; /* Sort order for this term */
- int iColumn; /* The i-th column of the index. -1 for rowid */
- int iSortOrder; /* 1 for DESC, 0 for ASC on the i-th index term */
- int isEq; /* Subject to an == or IS NULL constraint */
- int isMatch; /* ORDER BY term matches the index term */
- const char *zColl; /* Name of collating sequence for i-th index term */
- WhereTerm *pConstraint; /* A constraint in the WHERE clause */
-
- /* If the next term of the ORDER BY clause refers to anything other than
- ** a column in the "base" table, then this index will not be of any
- ** further use in handling the ORDER BY. */
- pOBExpr = sqlite3ExprSkipCollate(pOBItem->pExpr);
- if( pOBExpr->op!=TK_COLUMN || pOBExpr->iTable!=base ){
- break;
- }
-
- /* Find column number and collating sequence for the next entry
- ** in the index */
- if( pIdx->zName && i<pIdx->nColumn ){
- iColumn = pIdx->aiColumn[i];
- if( iColumn==pIdx->pTable->iPKey ){
- iColumn = -1;
- }
- iSortOrder = pIdx->aSortOrder[i];
- zColl = pIdx->azColl[i];
- assert( zColl!=0 );
- }else{
- iColumn = -1;
- iSortOrder = 0;
- zColl = 0;
- }
-
- /* Check to see if the column number and collating sequence of the
- ** index match the column number and collating sequence of the ORDER BY
- ** clause entry. Set isMatch to 1 if they both match. */
- if( pOBExpr->iColumn==iColumn ){
- if( zColl ){
- pColl = sqlite3ExprCollSeq(pParse, pOBItem->pExpr);
- if( !pColl ) pColl = db->pDfltColl;
- isMatch = sqlite3StrICmp(pColl->zName, zColl)==0;
- }else{
- isMatch = 1;
- }
- }else{
- isMatch = 0;
- }
-
- /* termSortOrder is 0 or 1 for whether or not the access loop should
- ** run forward or backwards (respectively) in order to satisfy this
- ** term of the ORDER BY clause. */
- assert( pOBItem->sortOrder==0 || pOBItem->sortOrder==1 );
- assert( iSortOrder==0 || iSortOrder==1 );
- termSortOrder = iSortOrder ^ pOBItem->sortOrder;
-
- /* If X is the column in the index and ORDER BY clause, check to see
- ** if there are any X= or X IS NULL constraints in the WHERE clause. */
- pConstraint = findTerm(p->pWC, base, iColumn, p->notReady,
- WO_EQ|WO_ISNULL|WO_IN, pIdx);
- if( pConstraint==0 ){
- isEq = 0;
- }else if( (pConstraint->eOperator & WO_IN)!=0 ){
- isEq = 0;
- }else if( (pConstraint->eOperator & WO_ISNULL)!=0 ){
- uniqueNotNull = 0;
- isEq = 1; /* "X IS NULL" means X has only a single value */
- }else if( pConstraint->prereqRight==0 ){
- isEq = 1; /* Constraint "X=constant" means X has only a single value */
- }else{
- Expr *pRight = pConstraint->pExpr->pRight;
- if( pRight->op==TK_COLUMN ){
- WHERETRACE((" .. isOrderedColumn(tab=%d,col=%d)",
- pRight->iTable, pRight->iColumn));
- isEq = isOrderedColumn(p, pRight->iTable, pRight->iColumn);
- WHERETRACE((" -> isEq=%d\n", isEq));
-
- /* If the constraint is of the form X=Y where Y is an ordered value
- ** in an outer loop, then make sure the sort order of Y matches the
- ** sort order required for X. */
- if( isMatch && isEq>=2 && isEq!=pOBItem->sortOrder+2 ){
- testcase( isEq==2 );
- testcase( isEq==3 );
- break;
- }
- }else{
- isEq = 0; /* "X=expr" places no ordering constraints on X */
- }
- }
- if( !isMatch ){
- if( isEq==0 ){
- break;
- }else{
- continue;
- }
- }else if( isEq!=1 ){
- if( sortOrder==2 ){
- sortOrder = termSortOrder;
- }else if( termSortOrder!=sortOrder ){
- break;
- }
- }
- j++;
- pOBItem++;
- if( iColumn<0 ){
- seenRowid = 1;
- break;
- }else if( pTab->aCol[iColumn].notNull==0 && isEq!=1 ){
- testcase( isEq==0 );
- testcase( isEq==2 );
- testcase( isEq==3 );
- uniqueNotNull = 0;
- }
- }
- if( seenRowid ){
- uniqueNotNull = 1;
- }else if( uniqueNotNull==0 || i<pIdx->nColumn ){
- uniqueNotNull = 0;
- }
-
- /* If we have not found at least one ORDER BY term that matches the
- ** index, then show no progress. */
- if( pOBItem==&pOrderBy->a[nPriorSat] ) return nPriorSat;
-
- /* Either the outer queries must generate rows where there are no two
- ** rows with the same values in all ORDER BY columns, or else this
- ** loop must generate just a single row of output. Example: Suppose
- ** the outer loops generate A=1 and A=1, and this loop generates B=3
- ** and B=4. Then without the following test, ORDER BY A,B would
- ** generate the wrong order output: 1,3 1,4 1,3 1,4
- */
- if( outerObUnique==0 && uniqueNotNull==0 ) return nPriorSat;
- *pbObUnique = uniqueNotNull;
-
- /* Return the necessary scan order back to the caller */
- *pbRev = sortOrder & 1;
-
- /* If there was an "ORDER BY rowid" term that matched, or it is only
- ** possible for a single row from this table to match, then skip over
- ** any additional ORDER BY terms dealing with this table.
- */
- if( uniqueNotNull ){
- /* Advance j over additional ORDER BY terms associated with base */
- WhereMaskSet *pMS = p->pWC->pMaskSet;
- Bitmask m = ~getMask(pMS, base);
- while( j<nTerm && (exprTableUsage(pMS, pOrderBy->a[j].pExpr)&m)==0 ){
- j++;
- }
- }
- return j;
-}
-
-/*
-** Find the best query plan for accessing a particular table. Write the
-** best query plan and its cost into the p->cost.
-**
-** The lowest cost plan wins. The cost is an estimate of the amount of
-** CPU and disk I/O needed to process the requested result.
-** Factors that influence cost include:
-**
-** * The estimated number of rows that will be retrieved. (The
-** fewer the better.)
-**
-** * Whether or not sorting must occur.
-**
-** * Whether or not there must be separate lookups in the
-** index and in the main table.
-**
-** If there was an INDEXED BY clause (pSrc->pIndex) attached to the table in
-** the SQL statement, then this function only considers plans using the
-** named index. If no such plan is found, then the returned cost is
-** SQLITE_BIG_DBL. If a plan is found that uses the named index,
-** then the cost is calculated in the usual way.
-**
-** If a NOT INDEXED clause was attached to the table
-** in the SELECT statement, then no indexes are considered. However, the
-** selected plan may still take advantage of the built-in rowid primary key
-** index.
-*/
-static void bestBtreeIndex(WhereBestIdx *p){
- Parse *pParse = p->pParse; /* The parsing context */
- WhereClause *pWC = p->pWC; /* The WHERE clause */
- struct SrcList_item *pSrc = p->pSrc; /* The FROM clause term to search */
- int iCur = pSrc->iCursor; /* The cursor of the table to be accessed */
- Index *pProbe; /* An index we are evaluating */
- Index *pIdx; /* Copy of pProbe, or zero for IPK index */
- int eqTermMask; /* Current mask of valid equality operators */
- int idxEqTermMask; /* Index mask of valid equality operators */
- Index sPk; /* A fake index object for the primary key */
- tRowcnt aiRowEstPk[2]; /* The aiRowEst[] value for the sPk index */
- int aiColumnPk = -1; /* The aColumn[] value for the sPk index */
- int wsFlagMask; /* Allowed flags in p->cost.plan.wsFlag */
- int nPriorSat; /* ORDER BY terms satisfied by outer loops */
- int nOrderBy; /* Number of ORDER BY terms */
- char bSortInit; /* Initializer for bSort in inner loop */
- char bDistInit; /* Initializer for bDist in inner loop */
-
-
- /* Initialize the cost to a worst-case value */
- memset(&p->cost, 0, sizeof(p->cost));
- p->cost.rCost = SQLITE_BIG_DBL;
-
- /* If the pSrc table is the right table of a LEFT JOIN then we may not
- ** use an index to satisfy IS NULL constraints on that table. This is
- ** because columns might end up being NULL if the table does not match -
- ** a circumstance which the index cannot help us discover. Ticket #2177.
- */
- if( pSrc->jointype & JT_LEFT ){
- idxEqTermMask = WO_EQ|WO_IN;
- }else{
- idxEqTermMask = WO_EQ|WO_IN|WO_ISNULL;
- }
-
- if( pSrc->pIndex ){
- /* An INDEXED BY clause specifies a particular index to use */
- pIdx = pProbe = pSrc->pIndex;
- wsFlagMask = ~(WHERE_ROWID_EQ|WHERE_ROWID_RANGE);
- eqTermMask = idxEqTermMask;
- }else{
- /* There is no INDEXED BY clause. Create a fake Index object in local
- ** variable sPk to represent the rowid primary key index. Make this
- ** fake index the first in a chain of Index objects with all of the real
- ** indices to follow */
- Index *pFirst; /* First of real indices on the table */
- memset(&sPk, 0, sizeof(Index));
- sPk.nColumn = 1;
- sPk.aiColumn = &aiColumnPk;
- sPk.aiRowEst = aiRowEstPk;
- sPk.onError = OE_Replace;
- sPk.pTable = pSrc->pTab;
- aiRowEstPk[0] = pSrc->pTab->nRowEst;
- aiRowEstPk[1] = 1;
- pFirst = pSrc->pTab->pIndex;
- if( pSrc->notIndexed==0 ){
- /* The real indices of the table are only considered if the
- ** NOT INDEXED qualifier is omitted from the FROM clause */
- sPk.pNext = pFirst;
- }
- pProbe = &sPk;
- wsFlagMask = ~(
- WHERE_COLUMN_IN|WHERE_COLUMN_EQ|WHERE_COLUMN_NULL|WHERE_COLUMN_RANGE
- );
- eqTermMask = WO_EQ|WO_IN;
- pIdx = 0;
- }
-
- nOrderBy = p->pOrderBy ? p->pOrderBy->nExpr : 0;
- if( p->i ){
- nPriorSat = p->aLevel[p->i-1].plan.nOBSat;
- bSortInit = nPriorSat<nOrderBy;
- bDistInit = 0;
- }else{
- nPriorSat = 0;
- bSortInit = nOrderBy>0;
- bDistInit = p->pDistinct!=0;
- }
-
- /* Loop over all indices looking for the best one to use
- */
- for(; pProbe; pIdx=pProbe=pProbe->pNext){
- const tRowcnt * const aiRowEst = pProbe->aiRowEst;
- WhereCost pc; /* Cost of using pProbe */
- double log10N = (double)1; /* base-10 logarithm of nRow (inexact) */
-
- /* The following variables are populated based on the properties of
- ** index being evaluated. They are then used to determine the expected
- ** cost and number of rows returned.
- **
- ** pc.plan.nEq:
- ** Number of equality terms that can be implemented using the index.
- ** In other words, the number of initial fields in the index that
- ** are used in == or IN or NOT NULL constraints of the WHERE clause.
- **
- ** nInMul:
- ** The "in-multiplier". This is an estimate of how many seek operations
- ** SQLite must perform on the index in question. For example, if the
- ** WHERE clause is:
- **
- ** WHERE a IN (1, 2, 3) AND b IN (4, 5, 6)
- **
- ** SQLite must perform 9 lookups on an index on (a, b), so nInMul is
- ** set to 9. Given the same schema and either of the following WHERE
- ** clauses:
- **
- ** WHERE a = 1
- ** WHERE a >= 2
- **
- ** nInMul is set to 1.
- **
- ** If there exists a WHERE term of the form "x IN (SELECT ...)", then
- ** the sub-select is assumed to return 25 rows for the purposes of
- ** determining nInMul.
- **
- ** bInEst:
- ** Set to true if there was at least one "x IN (SELECT ...)" term used
- ** in determining the value of nInMul. Note that the RHS of the
- ** IN operator must be a SELECT, not a value list, for this variable
- ** to be true.
- **
- ** rangeDiv:
- ** An estimate of a divisor by which to reduce the search space due
- ** to inequality constraints. In the absence of sqlite_stat3 ANALYZE
- ** data, a single inequality reduces the search space to 1/4rd its
- ** original size (rangeDiv==4). Two inequalities reduce the search
- ** space to 1/16th of its original size (rangeDiv==16).
- **
- ** bSort:
- ** Boolean. True if there is an ORDER BY clause that will require an
- ** external sort (i.e. scanning the index being evaluated will not
- ** correctly order records).
- **
- ** bDist:
- ** Boolean. True if there is a DISTINCT clause that will require an
- ** external btree.
- **
- ** bLookup:
- ** Boolean. True if a table lookup is required for each index entry
- ** visited. In other words, true if this is not a covering index.
- ** This is always false for the rowid primary key index of a table.
- ** For other indexes, it is true unless all the columns of the table
- ** used by the SELECT statement are present in the index (such an
- ** index is sometimes described as a covering index).
- ** For example, given the index on (a, b), the second of the following
- ** two queries requires table b-tree lookups in order to find the value
- ** of column c, but the first does not because columns a and b are
- ** both available in the index.
- **
- ** SELECT a, b FROM tbl WHERE a = 1;
- ** SELECT a, b, c FROM tbl WHERE a = 1;
- */
- int bInEst = 0; /* True if "x IN (SELECT...)" seen */
- int nInMul = 1; /* Number of distinct equalities to lookup */
- double rangeDiv = (double)1; /* Estimated reduction in search space */
- int nBound = 0; /* Number of range constraints seen */
- char bSort = bSortInit; /* True if external sort required */
- char bDist = bDistInit; /* True if index cannot help with DISTINCT */
- char bLookup = 0; /* True if not a covering index */
- WhereTerm *pTerm; /* A single term of the WHERE clause */
-#ifdef SQLITE_ENABLE_STAT3
- WhereTerm *pFirstTerm = 0; /* First term matching the index */
-#endif
-
- WHERETRACE((
- " %s(%s):\n",
- pSrc->pTab->zName, (pIdx ? pIdx->zName : "ipk")
- ));
- memset(&pc, 0, sizeof(pc));
- pc.plan.nOBSat = nPriorSat;
-
- /* Determine the values of pc.plan.nEq and nInMul */
- for(pc.plan.nEq=0; pc.plan.nEq<pProbe->nColumn; pc.plan.nEq++){
- int j = pProbe->aiColumn[pc.plan.nEq];
- pTerm = findTerm(pWC, iCur, j, p->notReady, eqTermMask, pIdx);
- if( pTerm==0 ) break;
- pc.plan.wsFlags |= (WHERE_COLUMN_EQ|WHERE_ROWID_EQ);
- testcase( pTerm->pWC!=pWC );
- if( pTerm->eOperator & WO_IN ){
- Expr *pExpr = pTerm->pExpr;
- pc.plan.wsFlags |= WHERE_COLUMN_IN;
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- /* "x IN (SELECT ...)": Assume the SELECT returns 25 rows */
- nInMul *= 25;
- bInEst = 1;
- }else if( ALWAYS(pExpr->x.pList && pExpr->x.pList->nExpr) ){
- /* "x IN (value, value, ...)" */
- nInMul *= pExpr->x.pList->nExpr;
- }
- }else if( pTerm->eOperator & WO_ISNULL ){
- pc.plan.wsFlags |= WHERE_COLUMN_NULL;
- }
-#ifdef SQLITE_ENABLE_STAT3
- if( pc.plan.nEq==0 && pProbe->aSample ) pFirstTerm = pTerm;
-#endif
- pc.used |= pTerm->prereqRight;
- }
-
- /* If the index being considered is UNIQUE, and there is an equality
- ** constraint for all columns in the index, then this search will find
- ** at most a single row. In this case set the WHERE_UNIQUE flag to
- ** indicate this to the caller.
- **
- ** Otherwise, if the search may find more than one row, test to see if
- ** there is a range constraint on indexed column (pc.plan.nEq+1) that
- ** can be optimized using the index.
- */
- if( pc.plan.nEq==pProbe->nColumn && pProbe->onError!=OE_None ){
- testcase( pc.plan.wsFlags & WHERE_COLUMN_IN );
- testcase( pc.plan.wsFlags & WHERE_COLUMN_NULL );
- if( (pc.plan.wsFlags & (WHERE_COLUMN_IN|WHERE_COLUMN_NULL))==0 ){
- pc.plan.wsFlags |= WHERE_UNIQUE;
- if( p->i==0 || (p->aLevel[p->i-1].plan.wsFlags & WHERE_ALL_UNIQUE)!=0 ){
- pc.plan.wsFlags |= WHERE_ALL_UNIQUE;
- }
- }
- }else if( pProbe->bUnordered==0 ){
- int j;
- j = (pc.plan.nEq==pProbe->nColumn ? -1 : pProbe->aiColumn[pc.plan.nEq]);
- if( findTerm(pWC, iCur, j, p->notReady, WO_LT|WO_LE|WO_GT|WO_GE, pIdx) ){
- WhereTerm *pTop, *pBtm;
- pTop = findTerm(pWC, iCur, j, p->notReady, WO_LT|WO_LE, pIdx);
- pBtm = findTerm(pWC, iCur, j, p->notReady, WO_GT|WO_GE, pIdx);
- whereRangeScanEst(pParse, pProbe, pc.plan.nEq, pBtm, pTop, &rangeDiv);
- if( pTop ){
- nBound = 1;
- pc.plan.wsFlags |= WHERE_TOP_LIMIT;
- pc.used |= pTop->prereqRight;
- testcase( pTop->pWC!=pWC );
- }
- if( pBtm ){
- nBound++;
- pc.plan.wsFlags |= WHERE_BTM_LIMIT;
- pc.used |= pBtm->prereqRight;
- testcase( pBtm->pWC!=pWC );
- }
- pc.plan.wsFlags |= (WHERE_COLUMN_RANGE|WHERE_ROWID_RANGE);
- }
- }
-
- /* If there is an ORDER BY clause and the index being considered will
- ** naturally scan rows in the required order, set the appropriate flags
- ** in pc.plan.wsFlags. Otherwise, if there is an ORDER BY clause but
- ** the index will scan rows in a different order, set the bSort
- ** variable. */
- if( bSort && (pSrc->jointype & JT_LEFT)==0 ){
- int bRev = 2;
- int bObUnique = 0;
- WHERETRACE((" --> before isSortIndex: nPriorSat=%d\n",nPriorSat));
- pc.plan.nOBSat = isSortingIndex(p, pProbe, iCur, &bRev, &bObUnique);
- WHERETRACE((" --> after isSortIndex: bRev=%d bObU=%d nOBSat=%d\n",
- bRev, bObUnique, pc.plan.nOBSat));
- if( nPriorSat<pc.plan.nOBSat || (pc.plan.wsFlags & WHERE_ALL_UNIQUE)!=0 ){
- pc.plan.wsFlags |= WHERE_ORDERED;
- if( bObUnique ) pc.plan.wsFlags |= WHERE_OB_UNIQUE;
- }
- if( nOrderBy==pc.plan.nOBSat ){
- bSort = 0;
- pc.plan.wsFlags |= WHERE_ROWID_RANGE|WHERE_COLUMN_RANGE;
- }
- if( bRev & 1 ) pc.plan.wsFlags |= WHERE_REVERSE;
- }
-
- /* If there is a DISTINCT qualifier and this index will scan rows in
- ** order of the DISTINCT expressions, clear bDist and set the appropriate
- ** flags in pc.plan.wsFlags. */
- if( bDist
- && isDistinctIndex(pParse, pWC, pProbe, iCur, p->pDistinct, pc.plan.nEq)
- && (pc.plan.wsFlags & WHERE_COLUMN_IN)==0
- ){
- bDist = 0;
- pc.plan.wsFlags |= WHERE_ROWID_RANGE|WHERE_COLUMN_RANGE|WHERE_DISTINCT;
- }
-
- /* If currently calculating the cost of using an index (not the IPK
- ** index), determine if all required column data may be obtained without
- ** using the main table (i.e. if the index is a covering
- ** index for this query). If it is, set the WHERE_IDX_ONLY flag in
- ** pc.plan.wsFlags. Otherwise, set the bLookup variable to true. */
- if( pIdx ){
- Bitmask m = pSrc->colUsed;
- int j;
- for(j=0; j<pIdx->nColumn; j++){
- int x = pIdx->aiColumn[j];
- if( x<BMS-1 ){
- m &= ~(((Bitmask)1)<<x);
- }
- }
- if( m==0 ){
- pc.plan.wsFlags |= WHERE_IDX_ONLY;
- }else{
- bLookup = 1;
- }
- }
-
- /*
- ** Estimate the number of rows of output. For an "x IN (SELECT...)"
- ** constraint, do not let the estimate exceed half the rows in the table.
- */
- pc.plan.nRow = (double)(aiRowEst[pc.plan.nEq] * nInMul);
- if( bInEst && pc.plan.nRow*2>aiRowEst[0] ){
- pc.plan.nRow = aiRowEst[0]/2;
- nInMul = (int)(pc.plan.nRow / aiRowEst[pc.plan.nEq]);
- }
-
-#ifdef SQLITE_ENABLE_STAT3
- /* If the constraint is of the form x=VALUE or x IN (E1,E2,...)
- ** and we do not think that values of x are unique and if histogram
- ** data is available for column x, then it might be possible
- ** to get a better estimate on the number of rows based on
- ** VALUE and how common that value is according to the histogram.
- */
- if( pc.plan.nRow>(double)1 && pc.plan.nEq==1
- && pFirstTerm!=0 && aiRowEst[1]>1 ){
- assert( (pFirstTerm->eOperator & (WO_EQ|WO_ISNULL|WO_IN))!=0 );
- if( pFirstTerm->eOperator & (WO_EQ|WO_ISNULL) ){
- testcase( pFirstTerm->eOperator & WO_EQ );
- testcase( pFirstTerm->eOperator & WO_EQUIV );
- testcase( pFirstTerm->eOperator & WO_ISNULL );
- whereEqualScanEst(pParse, pProbe, pFirstTerm->pExpr->pRight,
- &pc.plan.nRow);
- }else if( bInEst==0 ){
- assert( pFirstTerm->eOperator & WO_IN );
- whereInScanEst(pParse, pProbe, pFirstTerm->pExpr->x.pList,
- &pc.plan.nRow);
- }
- }
-#endif /* SQLITE_ENABLE_STAT3 */
-
- /* Adjust the number of output rows and downward to reflect rows
- ** that are excluded by range constraints.
- */
- pc.plan.nRow = pc.plan.nRow/rangeDiv;
- if( pc.plan.nRow<1 ) pc.plan.nRow = 1;
-
- /* Experiments run on real SQLite databases show that the time needed
- ** to do a binary search to locate a row in a table or index is roughly
- ** log10(N) times the time to move from one row to the next row within
- ** a table or index. The actual times can vary, with the size of
- ** records being an important factor. Both moves and searches are
- ** slower with larger records, presumably because fewer records fit
- ** on one page and hence more pages have to be fetched.
- **
- ** The ANALYZE command and the sqlite_stat1 and sqlite_stat3 tables do
- ** not give us data on the relative sizes of table and index records.
- ** So this computation assumes table records are about twice as big
- ** as index records
- */
- if( (pc.plan.wsFlags&~(WHERE_REVERSE|WHERE_ORDERED|WHERE_OB_UNIQUE))
- ==WHERE_IDX_ONLY
- && (pWC->wctrlFlags & WHERE_ONEPASS_DESIRED)==0
- && sqlite3GlobalConfig.bUseCis
- && OptimizationEnabled(pParse->db, SQLITE_CoverIdxScan)
- ){
- /* This index is not useful for indexing, but it is a covering index.
- ** A full-scan of the index might be a little faster than a full-scan
- ** of the table, so give this case a cost slightly less than a table
- ** scan. */
- pc.rCost = aiRowEst[0]*3 + pProbe->nColumn;
- pc.plan.wsFlags |= WHERE_COVER_SCAN|WHERE_COLUMN_RANGE;
- }else if( (pc.plan.wsFlags & WHERE_NOT_FULLSCAN)==0 ){
- /* The cost of a full table scan is a number of move operations equal
- ** to the number of rows in the table.
- **
- ** We add an additional 4x penalty to full table scans. This causes
- ** the cost function to err on the side of choosing an index over
- ** choosing a full scan. This 4x full-scan penalty is an arguable
- ** decision and one which we expect to revisit in the future. But
- ** it seems to be working well enough at the moment.
- */
- pc.rCost = aiRowEst[0]*4;
- pc.plan.wsFlags &= ~WHERE_IDX_ONLY;
- if( pIdx ){
- pc.plan.wsFlags &= ~WHERE_ORDERED;
- pc.plan.nOBSat = nPriorSat;
- }
- }else{
- log10N = estLog(aiRowEst[0]);
- pc.rCost = pc.plan.nRow;
- if( pIdx ){
- if( bLookup ){
- /* For an index lookup followed by a table lookup:
- ** nInMul index searches to find the start of each index range
- ** + nRow steps through the index
- ** + nRow table searches to lookup the table entry using the rowid
- */
- pc.rCost += (nInMul + pc.plan.nRow)*log10N;
- }else{
- /* For a covering index:
- ** nInMul index searches to find the initial entry
- ** + nRow steps through the index
- */
- pc.rCost += nInMul*log10N;
- }
- }else{
- /* For a rowid primary key lookup:
- ** nInMult table searches to find the initial entry for each range
- ** + nRow steps through the table
- */
- pc.rCost += nInMul*log10N;
- }
- }
-
- /* Add in the estimated cost of sorting the result. Actual experimental
- ** measurements of sorting performance in SQLite show that sorting time
- ** adds C*N*log10(N) to the cost, where N is the number of rows to be
- ** sorted and C is a factor between 1.95 and 4.3. We will split the
- ** difference and select C of 3.0.
- */
- if( bSort ){
- double m = estLog(pc.plan.nRow*(nOrderBy - pc.plan.nOBSat)/nOrderBy);
- m *= (double)(pc.plan.nOBSat ? 2 : 3);
- pc.rCost += pc.plan.nRow*m;
- }
- if( bDist ){
- pc.rCost += pc.plan.nRow*estLog(pc.plan.nRow)*3;
- }
-
- /**** Cost of using this index has now been computed ****/
-
- /* If there are additional constraints on this table that cannot
- ** be used with the current index, but which might lower the number
- ** of output rows, adjust the nRow value accordingly. This only
- ** matters if the current index is the least costly, so do not bother
- ** with this step if we already know this index will not be chosen.
- ** Also, never reduce the output row count below 2 using this step.
- **
- ** It is critical that the notValid mask be used here instead of
- ** the notReady mask. When computing an "optimal" index, the notReady
- ** mask will only have one bit set - the bit for the current table.
- ** The notValid mask, on the other hand, always has all bits set for
- ** tables that are not in outer loops. If notReady is used here instead
- ** of notValid, then a optimal index that depends on inner joins loops
- ** might be selected even when there exists an optimal index that has
- ** no such dependency.
- */
- if( pc.plan.nRow>2 && pc.rCost<=p->cost.rCost ){
- int k; /* Loop counter */
- int nSkipEq = pc.plan.nEq; /* Number of == constraints to skip */
- int nSkipRange = nBound; /* Number of < constraints to skip */
- Bitmask thisTab; /* Bitmap for pSrc */
-
- thisTab = getMask(pWC->pMaskSet, iCur);
- for(pTerm=pWC->a, k=pWC->nTerm; pc.plan.nRow>2 && k; k--, pTerm++){
- if( pTerm->wtFlags & TERM_VIRTUAL ) continue;
- if( (pTerm->prereqAll & p->notValid)!=thisTab ) continue;
- if( pTerm->eOperator & (WO_EQ|WO_IN|WO_ISNULL) ){
- if( nSkipEq ){
- /* Ignore the first pc.plan.nEq equality matches since the index
- ** has already accounted for these */
- nSkipEq--;
- }else{
- /* Assume each additional equality match reduces the result
- ** set size by a factor of 10 */
- pc.plan.nRow /= 10;
- }
- }else if( pTerm->eOperator & (WO_LT|WO_LE|WO_GT|WO_GE) ){
- if( nSkipRange ){
- /* Ignore the first nSkipRange range constraints since the index
- ** has already accounted for these */
- nSkipRange--;
- }else{
- /* Assume each additional range constraint reduces the result
- ** set size by a factor of 3. Indexed range constraints reduce
- ** the search space by a larger factor: 4. We make indexed range
- ** more selective intentionally because of the subjective
- ** observation that indexed range constraints really are more
- ** selective in practice, on average. */
- pc.plan.nRow /= 3;
- }
- }else if( (pTerm->eOperator & WO_NOOP)==0 ){
- /* Any other expression lowers the output row count by half */
- pc.plan.nRow /= 2;
- }
- }
- if( pc.plan.nRow<2 ) pc.plan.nRow = 2;
- }
-
-
- WHERETRACE((
- " nEq=%d nInMul=%d rangeDiv=%d bSort=%d bLookup=%d wsFlags=0x%08x\n"
- " notReady=0x%llx log10N=%.1f nRow=%.1f cost=%.1f\n"
- " used=0x%llx nOBSat=%d\n",
- pc.plan.nEq, nInMul, (int)rangeDiv, bSort, bLookup, pc.plan.wsFlags,
- p->notReady, log10N, pc.plan.nRow, pc.rCost, pc.used,
- pc.plan.nOBSat
- ));
-
- /* If this index is the best we have seen so far, then record this
- ** index and its cost in the p->cost structure.
- */
- if( (!pIdx || pc.plan.wsFlags) && compareCost(&pc, &p->cost) ){
- p->cost = pc;
- p->cost.plan.wsFlags &= wsFlagMask;
- p->cost.plan.u.pIdx = pIdx;
- }
-
- /* If there was an INDEXED BY clause, then only that one index is
- ** considered. */
- if( pSrc->pIndex ) break;
-
- /* Reset masks for the next index in the loop */
- wsFlagMask = ~(WHERE_ROWID_EQ|WHERE_ROWID_RANGE);
- eqTermMask = idxEqTermMask;
- }
-
- /* If there is no ORDER BY clause and the SQLITE_ReverseOrder flag
- ** is set, then reverse the order that the index will be scanned
- ** in. This is used for application testing, to help find cases
- ** where application behavior depends on the (undefined) order that
- ** SQLite outputs rows in in the absence of an ORDER BY clause. */
- if( !p->pOrderBy && pParse->db->flags & SQLITE_ReverseOrder ){
- p->cost.plan.wsFlags |= WHERE_REVERSE;
- }
-
- assert( p->pOrderBy || (p->cost.plan.wsFlags&WHERE_ORDERED)==0 );
- assert( p->cost.plan.u.pIdx==0 || (p->cost.plan.wsFlags&WHERE_ROWID_EQ)==0 );
- assert( pSrc->pIndex==0
- || p->cost.plan.u.pIdx==0
- || p->cost.plan.u.pIdx==pSrc->pIndex
- );
-
- WHERETRACE((" best index is %s cost=%.1f\n",
- p->cost.plan.u.pIdx ? p->cost.plan.u.pIdx->zName : "ipk",
- p->cost.rCost));
-
- bestOrClauseIndex(p);
- bestAutomaticIndex(p);
- p->cost.plan.wsFlags |= eqTermMask;
-}
-
-/*
-** Find the query plan for accessing table pSrc->pTab. Write the
-** best query plan and its cost into the WhereCost object supplied
-** as the last parameter. This function may calculate the cost of
-** both real and virtual table scans.
-**
-** This function does not take ORDER BY or DISTINCT into account. Nor
-** does it remember the virtual table query plan. All it does is compute
-** the cost while determining if an OR optimization is applicable. The
-** details will be reconsidered later if the optimization is found to be
-** applicable.
-*/
-static void bestIndex(WhereBestIdx *p){
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(p->pSrc->pTab) ){
- sqlite3_index_info *pIdxInfo = 0;
- p->ppIdxInfo = &pIdxInfo;
- bestVirtualIndex(p);
- assert( pIdxInfo!=0 || p->pParse->db->mallocFailed );
- if( pIdxInfo && pIdxInfo->needToFreeIdxStr ){
- sqlite3_free(pIdxInfo->idxStr);
- }
- sqlite3DbFree(p->pParse->db, pIdxInfo);
- }else
-#endif
- {
- bestBtreeIndex(p);
- }
-}
-
-/*
-** Disable a term in the WHERE clause. Except, do not disable the term
-** if it controls a LEFT OUTER JOIN and it did not originate in the ON
-** or USING clause of that join.
-**
-** Consider the term t2.z='ok' in the following queries:
-**
-** (1) SELECT * FROM t1 LEFT JOIN t2 ON t1.a=t2.x WHERE t2.z='ok'
-** (2) SELECT * FROM t1 LEFT JOIN t2 ON t1.a=t2.x AND t2.z='ok'
-** (3) SELECT * FROM t1, t2 WHERE t1.a=t2.x AND t2.z='ok'
-**
-** The t2.z='ok' is disabled in the in (2) because it originates
-** in the ON clause. The term is disabled in (3) because it is not part
-** of a LEFT OUTER JOIN. In (1), the term is not disabled.
-**
-** IMPLEMENTATION-OF: R-24597-58655 No tests are done for terms that are
-** completely satisfied by indices.
-**
-** Disabling a term causes that term to not be tested in the inner loop
-** of the join. Disabling is an optimization. When terms are satisfied
-** by indices, we disable them to prevent redundant tests in the inner
-** loop. We would get the correct results if nothing were ever disabled,
-** but joins might run a little slower. The trick is to disable as much
-** as we can without disabling too much. If we disabled in (1), we'd get
-** the wrong answer. See ticket #813.
-*/
-static void disableTerm(WhereLevel *pLevel, WhereTerm *pTerm){
- if( pTerm
- && (pTerm->wtFlags & TERM_CODED)==0
- && (pLevel->iLeftJoin==0 || ExprHasProperty(pTerm->pExpr, EP_FromJoin))
- ){
- pTerm->wtFlags |= TERM_CODED;
- if( pTerm->iParent>=0 ){
- WhereTerm *pOther = &pTerm->pWC->a[pTerm->iParent];
- if( (--pOther->nChild)==0 ){
- disableTerm(pLevel, pOther);
- }
- }
- }
-}
-
-/*
-** Code an OP_Affinity opcode to apply the column affinity string zAff
-** to the n registers starting at base.
-**
-** As an optimization, SQLITE_AFF_NONE entries (which are no-ops) at the
-** beginning and end of zAff are ignored. If all entries in zAff are
-** SQLITE_AFF_NONE, then no code gets generated.
-**
-** This routine makes its own copy of zAff so that the caller is free
-** to modify zAff after this routine returns.
-*/
-static void codeApplyAffinity(Parse *pParse, int base, int n, char *zAff){
- Vdbe *v = pParse->pVdbe;
- if( zAff==0 ){
- assert( pParse->db->mallocFailed );
- return;
- }
- assert( v!=0 );
-
- /* Adjust base and n to skip over SQLITE_AFF_NONE entries at the beginning
- ** and end of the affinity string.
- */
- while( n>0 && zAff[0]==SQLITE_AFF_NONE ){
- n--;
- base++;
- zAff++;
- }
- while( n>1 && zAff[n-1]==SQLITE_AFF_NONE ){
- n--;
- }
-
- /* Code the OP_Affinity opcode if there is anything left to do. */
- if( n>0 ){
- sqlite3VdbeAddOp2(v, OP_Affinity, base, n);
- sqlite3VdbeChangeP4(v, -1, zAff, n);
- sqlite3ExprCacheAffinityChange(pParse, base, n);
- }
-}
-
-
-/*
-** Generate code for a single equality term of the WHERE clause. An equality
-** term can be either X=expr or X IN (...). pTerm is the term to be
-** coded.
-**
-** The current value for the constraint is left in register iReg.
-**
-** For a constraint of the form X=expr, the expression is evaluated and its
-** result is left on the stack. For constraints of the form X IN (...)
-** this routine sets up a loop that will iterate over all values of X.
-*/
-static int codeEqualityTerm(
- Parse *pParse, /* The parsing context */
- WhereTerm *pTerm, /* The term of the WHERE clause to be coded */
- WhereLevel *pLevel, /* The level of the FROM clause we are working on */
- int iEq, /* Index of the equality term within this level */
- int iTarget /* Attempt to leave results in this register */
-){
- Expr *pX = pTerm->pExpr;
- Vdbe *v = pParse->pVdbe;
- int iReg; /* Register holding results */
-
- assert( iTarget>0 );
- if( pX->op==TK_EQ ){
- iReg = sqlite3ExprCodeTarget(pParse, pX->pRight, iTarget);
- }else if( pX->op==TK_ISNULL ){
- iReg = iTarget;
- sqlite3VdbeAddOp2(v, OP_Null, 0, iReg);
-#ifndef SQLITE_OMIT_SUBQUERY
- }else{
- int eType;
- int iTab;
- struct InLoop *pIn;
- u8 bRev = (pLevel->plan.wsFlags & WHERE_REVERSE)!=0;
-
- if( (pLevel->plan.wsFlags & WHERE_INDEXED)!=0
- && pLevel->plan.u.pIdx->aSortOrder[iEq]
- ){
- testcase( iEq==0 );
- testcase( iEq==pLevel->plan.u.pIdx->nColumn-1 );
- testcase( iEq>0 && iEq+1<pLevel->plan.u.pIdx->nColumn );
- testcase( bRev );
- bRev = !bRev;
- }
- assert( pX->op==TK_IN );
- iReg = iTarget;
- eType = sqlite3FindInIndex(pParse, pX, 0);
- if( eType==IN_INDEX_INDEX_DESC ){
- testcase( bRev );
- bRev = !bRev;
- }
- iTab = pX->iTable;
- sqlite3VdbeAddOp2(v, bRev ? OP_Last : OP_Rewind, iTab, 0);
- assert( pLevel->plan.wsFlags & WHERE_IN_ABLE );
- if( pLevel->u.in.nIn==0 ){
- pLevel->addrNxt = sqlite3VdbeMakeLabel(v);
- }
- pLevel->u.in.nIn++;
- pLevel->u.in.aInLoop =
- sqlite3DbReallocOrFree(pParse->db, pLevel->u.in.aInLoop,
- sizeof(pLevel->u.in.aInLoop[0])*pLevel->u.in.nIn);
- pIn = pLevel->u.in.aInLoop;
- if( pIn ){
- pIn += pLevel->u.in.nIn - 1;
- pIn->iCur = iTab;
- if( eType==IN_INDEX_ROWID ){
- pIn->addrInTop = sqlite3VdbeAddOp2(v, OP_Rowid, iTab, iReg);
- }else{
- pIn->addrInTop = sqlite3VdbeAddOp3(v, OP_Column, iTab, 0, iReg);
- }
- pIn->eEndLoopOp = bRev ? OP_Prev : OP_Next;
- sqlite3VdbeAddOp1(v, OP_IsNull, iReg);
- }else{
- pLevel->u.in.nIn = 0;
- }
-#endif
- }
- disableTerm(pLevel, pTerm);
- return iReg;
-}
-
-/*
-** Generate code that will evaluate all == and IN constraints for an
-** index.
-**
-** For example, consider table t1(a,b,c,d,e,f) with index i1(a,b,c).
-** Suppose the WHERE clause is this: a==5 AND b IN (1,2,3) AND c>5 AND c<10
-** The index has as many as three equality constraints, but in this
-** example, the third "c" value is an inequality. So only two
-** constraints are coded. This routine will generate code to evaluate
-** a==5 and b IN (1,2,3). The current values for a and b will be stored
-** in consecutive registers and the index of the first register is returned.
-**
-** In the example above nEq==2. But this subroutine works for any value
-** of nEq including 0. If nEq==0, this routine is nearly a no-op.
-** The only thing it does is allocate the pLevel->iMem memory cell and
-** compute the affinity string.
-**
-** This routine always allocates at least one memory cell and returns
-** the index of that memory cell. The code that
-** calls this routine will use that memory cell to store the termination
-** key value of the loop. If one or more IN operators appear, then
-** this routine allocates an additional nEq memory cells for internal
-** use.
-**
-** Before returning, *pzAff is set to point to a buffer containing a
-** copy of the column affinity string of the index allocated using
-** sqlite3DbMalloc(). Except, entries in the copy of the string associated
-** with equality constraints that use NONE affinity are set to
-** SQLITE_AFF_NONE. This is to deal with SQL such as the following:
-**
-** CREATE TABLE t1(a TEXT PRIMARY KEY, b);
-** SELECT ... FROM t1 AS t2, t1 WHERE t1.a = t2.b;
-**
-** In the example above, the index on t1(a) has TEXT affinity. But since
-** the right hand side of the equality constraint (t2.b) has NONE affinity,
-** no conversion should be attempted before using a t2.b value as part of
-** a key to search the index. Hence the first byte in the returned affinity
-** string in this example would be set to SQLITE_AFF_NONE.
-*/
-static int codeAllEqualityTerms(
- Parse *pParse, /* Parsing context */
- WhereLevel *pLevel, /* Which nested loop of the FROM we are coding */
- WhereClause *pWC, /* The WHERE clause */
- Bitmask notReady, /* Which parts of FROM have not yet been coded */
- int nExtraReg, /* Number of extra registers to allocate */
- char **pzAff /* OUT: Set to point to affinity string */
-){
- int nEq = pLevel->plan.nEq; /* The number of == or IN constraints to code */
- Vdbe *v = pParse->pVdbe; /* The vm under construction */
- Index *pIdx; /* The index being used for this loop */
- int iCur = pLevel->iTabCur; /* The cursor of the table */
- WhereTerm *pTerm; /* A single constraint term */
- int j; /* Loop counter */
- int regBase; /* Base register */
- int nReg; /* Number of registers to allocate */
- char *zAff; /* Affinity string to return */
-
- /* This module is only called on query plans that use an index. */
- assert( pLevel->plan.wsFlags & WHERE_INDEXED );
- pIdx = pLevel->plan.u.pIdx;
-
- /* Figure out how many memory cells we will need then allocate them.
- */
- regBase = pParse->nMem + 1;
- nReg = pLevel->plan.nEq + nExtraReg;
- pParse->nMem += nReg;
-
- zAff = sqlite3DbStrDup(pParse->db, sqlite3IndexAffinityStr(v, pIdx));
- if( !zAff ){
- pParse->db->mallocFailed = 1;
- }
-
- /* Evaluate the equality constraints
- */
- assert( pIdx->nColumn>=nEq );
- for(j=0; j<nEq; j++){
- int r1;
- int k = pIdx->aiColumn[j];
- pTerm = findTerm(pWC, iCur, k, notReady, pLevel->plan.wsFlags, pIdx);
- if( pTerm==0 ) break;
- /* The following true for indices with redundant columns.
- ** Ex: CREATE INDEX i1 ON t1(a,b,a); SELECT * FROM t1 WHERE a=0 AND b=0; */
- testcase( (pTerm->wtFlags & TERM_CODED)!=0 );
- testcase( pTerm->wtFlags & TERM_VIRTUAL ); /* EV: R-30575-11662 */
- r1 = codeEqualityTerm(pParse, pTerm, pLevel, j, regBase+j);
- if( r1!=regBase+j ){
- if( nReg==1 ){
- sqlite3ReleaseTempReg(pParse, regBase);
- regBase = r1;
- }else{
- sqlite3VdbeAddOp2(v, OP_SCopy, r1, regBase+j);
- }
- }
- testcase( pTerm->eOperator & WO_ISNULL );
- testcase( pTerm->eOperator & WO_IN );
- if( (pTerm->eOperator & (WO_ISNULL|WO_IN))==0 ){
- Expr *pRight = pTerm->pExpr->pRight;
- sqlite3ExprCodeIsNullJump(v, pRight, regBase+j, pLevel->addrBrk);
- if( zAff ){
- if( sqlite3CompareAffinity(pRight, zAff[j])==SQLITE_AFF_NONE ){
- zAff[j] = SQLITE_AFF_NONE;
- }
- if( sqlite3ExprNeedsNoAffinityChange(pRight, zAff[j]) ){
- zAff[j] = SQLITE_AFF_NONE;
- }
- }
- }
- }
- *pzAff = zAff;
- return regBase;
-}
-
-#ifndef SQLITE_OMIT_EXPLAIN
-/*
-** This routine is a helper for explainIndexRange() below
-**
-** pStr holds the text of an expression that we are building up one term
-** at a time. This routine adds a new term to the end of the expression.
-** Terms are separated by AND so add the "AND" text for second and subsequent
-** terms only.
-*/
-static void explainAppendTerm(
- StrAccum *pStr, /* The text expression being built */
- int iTerm, /* Index of this term. First is zero */
- const char *zColumn, /* Name of the column */
- const char *zOp /* Name of the operator */
-){
- if( iTerm ) sqlite3StrAccumAppend(pStr, " AND ", 5);
- sqlite3StrAccumAppend(pStr, zColumn, -1);
- sqlite3StrAccumAppend(pStr, zOp, 1);
- sqlite3StrAccumAppend(pStr, "?", 1);
-}
-
-/*
-** Argument pLevel describes a strategy for scanning table pTab. This
-** function returns a pointer to a string buffer containing a description
-** of the subset of table rows scanned by the strategy in the form of an
-** SQL expression. Or, if all rows are scanned, NULL is returned.
-**
-** For example, if the query:
-**
-** SELECT * FROM t1 WHERE a=1 AND b>2;
-**
-** is run and there is an index on (a, b), then this function returns a
-** string similar to:
-**
-** "a=? AND b>?"
-**
-** The returned pointer points to memory obtained from sqlite3DbMalloc().
-** It is the responsibility of the caller to free the buffer when it is
-** no longer required.
-*/
-static char *explainIndexRange(sqlite3 *db, WhereLevel *pLevel, Table *pTab){
- WherePlan *pPlan = &pLevel->plan;
- Index *pIndex = pPlan->u.pIdx;
- int nEq = pPlan->nEq;
- int i, j;
- Column *aCol = pTab->aCol;
- int *aiColumn = pIndex->aiColumn;
- StrAccum txt;
-
- if( nEq==0 && (pPlan->wsFlags & (WHERE_BTM_LIMIT|WHERE_TOP_LIMIT))==0 ){
- return 0;
- }
- sqlite3StrAccumInit(&txt, 0, 0, SQLITE_MAX_LENGTH);
- txt.db = db;
- sqlite3StrAccumAppend(&txt, " (", 2);
- for(i=0; i<nEq; i++){
- explainAppendTerm(&txt, i, aCol[aiColumn[i]].zName, "=");
- }
-
- j = i;
- if( pPlan->wsFlags&WHERE_BTM_LIMIT ){
- char *z = (j==pIndex->nColumn ) ? "rowid" : aCol[aiColumn[j]].zName;
- explainAppendTerm(&txt, i++, z, ">");
- }
- if( pPlan->wsFlags&WHERE_TOP_LIMIT ){
- char *z = (j==pIndex->nColumn ) ? "rowid" : aCol[aiColumn[j]].zName;
- explainAppendTerm(&txt, i, z, "<");
- }
- sqlite3StrAccumAppend(&txt, ")", 1);
- return sqlite3StrAccumFinish(&txt);
-}
-
-/*
-** This function is a no-op unless currently processing an EXPLAIN QUERY PLAN
-** command. If the query being compiled is an EXPLAIN QUERY PLAN, a single
-** record is added to the output to describe the table scan strategy in
-** pLevel.
-*/
-static void explainOneScan(
- Parse *pParse, /* Parse context */
- SrcList *pTabList, /* Table list this loop refers to */
- WhereLevel *pLevel, /* Scan to write OP_Explain opcode for */
- int iLevel, /* Value for "level" column of output */
- int iFrom, /* Value for "from" column of output */
- u16 wctrlFlags /* Flags passed to sqlite3WhereBegin() */
-){
- if( pParse->explain==2 ){
- u32 flags = pLevel->plan.wsFlags;
- struct SrcList_item *pItem = &pTabList->a[pLevel->iFrom];
- Vdbe *v = pParse->pVdbe; /* VM being constructed */
- sqlite3 *db = pParse->db; /* Database handle */
- char *zMsg; /* Text to add to EQP output */
- sqlite3_int64 nRow; /* Expected number of rows visited by scan */
- int iId = pParse->iSelectId; /* Select id (left-most output column) */
- int isSearch; /* True for a SEARCH. False for SCAN. */
-
- if( (flags&WHERE_MULTI_OR) || (wctrlFlags&WHERE_ONETABLE_ONLY) ) return;
-
- isSearch = (pLevel->plan.nEq>0)
- || (flags&(WHERE_BTM_LIMIT|WHERE_TOP_LIMIT))!=0
- || (wctrlFlags&(WHERE_ORDERBY_MIN|WHERE_ORDERBY_MAX));
-
- zMsg = sqlite3MPrintf(db, "%s", isSearch?"SEARCH":"SCAN");
- if( pItem->pSelect ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s SUBQUERY %d", zMsg,pItem->iSelectId);
- }else{
- zMsg = sqlite3MAppendf(db, zMsg, "%s TABLE %s", zMsg, pItem->zName);
- }
-
- if( pItem->zAlias ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s AS %s", zMsg, pItem->zAlias);
- }
- if( (flags & WHERE_INDEXED)!=0 ){
- char *zWhere = explainIndexRange(db, pLevel, pItem->pTab);
- zMsg = sqlite3MAppendf(db, zMsg, "%s USING %s%sINDEX%s%s%s", zMsg,
- ((flags & WHERE_TEMP_INDEX)?"AUTOMATIC ":""),
- ((flags & WHERE_IDX_ONLY)?"COVERING ":""),
- ((flags & WHERE_TEMP_INDEX)?"":" "),
- ((flags & WHERE_TEMP_INDEX)?"": pLevel->plan.u.pIdx->zName),
- zWhere
- );
- sqlite3DbFree(db, zWhere);
- }else if( flags & (WHERE_ROWID_EQ|WHERE_ROWID_RANGE) ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s USING INTEGER PRIMARY KEY", zMsg);
-
- if( flags&WHERE_ROWID_EQ ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s (rowid=?)", zMsg);
- }else if( (flags&WHERE_BOTH_LIMIT)==WHERE_BOTH_LIMIT ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s (rowid>? AND rowid<?)", zMsg);
- }else if( flags&WHERE_BTM_LIMIT ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s (rowid>?)", zMsg);
- }else if( flags&WHERE_TOP_LIMIT ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s (rowid<?)", zMsg);
- }
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- else if( (flags & WHERE_VIRTUALTABLE)!=0 ){
- sqlite3_index_info *pVtabIdx = pLevel->plan.u.pVtabIdx;
- zMsg = sqlite3MAppendf(db, zMsg, "%s VIRTUAL TABLE INDEX %d:%s", zMsg,
- pVtabIdx->idxNum, pVtabIdx->idxStr);
- }
-#endif
- if( wctrlFlags&(WHERE_ORDERBY_MIN|WHERE_ORDERBY_MAX) ){
- testcase( wctrlFlags & WHERE_ORDERBY_MIN );
- nRow = 1;
- }else{
- nRow = (sqlite3_int64)pLevel->plan.nRow;
- }
- zMsg = sqlite3MAppendf(db, zMsg, "%s (~%lld rows)", zMsg, nRow);
- sqlite3VdbeAddOp4(v, OP_Explain, iId, iLevel, iFrom, zMsg, P4_DYNAMIC);
- }
-}
-#else
-# define explainOneScan(u,v,w,x,y,z)
-#endif /* SQLITE_OMIT_EXPLAIN */
-
-
-/*
-** Generate code for the start of the iLevel-th loop in the WHERE clause
-** implementation described by pWInfo.
-*/
-static Bitmask codeOneLoopStart(
- WhereInfo *pWInfo, /* Complete information about the WHERE clause */
- int iLevel, /* Which level of pWInfo->a[] should be coded */
- u16 wctrlFlags, /* One of the WHERE_* flags defined in sqliteInt.h */
- Bitmask notReady /* Which tables are currently available */
-){
- int j, k; /* Loop counters */
- int iCur; /* The VDBE cursor for the table */
- int addrNxt; /* Where to jump to continue with the next IN case */
- int omitTable; /* True if we use the index only */
- int bRev; /* True if we need to scan in reverse order */
- WhereLevel *pLevel; /* The where level to be coded */
- WhereClause *pWC; /* Decomposition of the entire WHERE clause */
- WhereTerm *pTerm; /* A WHERE clause term */
- Parse *pParse; /* Parsing context */
- Vdbe *v; /* The prepared stmt under constructions */
- struct SrcList_item *pTabItem; /* FROM clause term being coded */
- int addrBrk; /* Jump here to break out of the loop */
- int addrCont; /* Jump here to continue with next cycle */
- int iRowidReg = 0; /* Rowid is stored in this register, if not zero */
- int iReleaseReg = 0; /* Temp register to free before returning */
-
- pParse = pWInfo->pParse;
- v = pParse->pVdbe;
- pWC = pWInfo->pWC;
- pLevel = &pWInfo->a[iLevel];
- pTabItem = &pWInfo->pTabList->a[pLevel->iFrom];
- iCur = pTabItem->iCursor;
- bRev = (pLevel->plan.wsFlags & WHERE_REVERSE)!=0;
- omitTable = (pLevel->plan.wsFlags & WHERE_IDX_ONLY)!=0
- && (wctrlFlags & WHERE_FORCE_TABLE)==0;
-
- /* Create labels for the "break" and "continue" instructions
- ** for the current loop. Jump to addrBrk to break out of a loop.
- ** Jump to cont to go immediately to the next iteration of the
- ** loop.
- **
- ** When there is an IN operator, we also have a "addrNxt" label that
- ** means to continue with the next IN value combination. When
- ** there are no IN operators in the constraints, the "addrNxt" label
- ** is the same as "addrBrk".
- */
- addrBrk = pLevel->addrBrk = pLevel->addrNxt = sqlite3VdbeMakeLabel(v);
- addrCont = pLevel->addrCont = sqlite3VdbeMakeLabel(v);
-
- /* If this is the right table of a LEFT OUTER JOIN, allocate and
- ** initialize a memory cell that records if this table matches any
- ** row of the left table of the join.
- */
- if( pLevel->iFrom>0 && (pTabItem[0].jointype & JT_LEFT)!=0 ){
- pLevel->iLeftJoin = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, pLevel->iLeftJoin);
- VdbeComment((v, "init LEFT JOIN no-match flag"));
- }
-
- /* Special case of a FROM clause subquery implemented as a co-routine */
- if( pTabItem->viaCoroutine ){
- int regYield = pTabItem->regReturn;
- sqlite3VdbeAddOp2(v, OP_Integer, pTabItem->addrFillSub-1, regYield);
- pLevel->p2 = sqlite3VdbeAddOp1(v, OP_Yield, regYield);
- VdbeComment((v, "next row of co-routine %s", pTabItem->pTab->zName));
- sqlite3VdbeAddOp2(v, OP_If, regYield+1, addrBrk);
- pLevel->op = OP_Goto;
- }else
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( (pLevel->plan.wsFlags & WHERE_VIRTUALTABLE)!=0 ){
- /* Case 0: The table is a virtual-table. Use the VFilter and VNext
- ** to access the data.
- */
- int iReg; /* P3 Value for OP_VFilter */
- int addrNotFound;
- sqlite3_index_info *pVtabIdx = pLevel->plan.u.pVtabIdx;
- int nConstraint = pVtabIdx->nConstraint;
- struct sqlite3_index_constraint_usage *aUsage =
- pVtabIdx->aConstraintUsage;
- const struct sqlite3_index_constraint *aConstraint =
- pVtabIdx->aConstraint;
-
- sqlite3ExprCachePush(pParse);
- iReg = sqlite3GetTempRange(pParse, nConstraint+2);
- addrNotFound = pLevel->addrBrk;
- for(j=1; j<=nConstraint; j++){
- for(k=0; k<nConstraint; k++){
- if( aUsage[k].argvIndex==j ){
- int iTarget = iReg+j+1;
- pTerm = &pWC->a[aConstraint[k].iTermOffset];
- if( pTerm->eOperator & WO_IN ){
- codeEqualityTerm(pParse, pTerm, pLevel, k, iTarget);
- addrNotFound = pLevel->addrNxt;
- }else{
- sqlite3ExprCode(pParse, pTerm->pExpr->pRight, iTarget);
- }
- break;
- }
- }
- if( k==nConstraint ) break;
- }
- sqlite3VdbeAddOp2(v, OP_Integer, pVtabIdx->idxNum, iReg);
- sqlite3VdbeAddOp2(v, OP_Integer, j-1, iReg+1);
- sqlite3VdbeAddOp4(v, OP_VFilter, iCur, addrNotFound, iReg, pVtabIdx->idxStr,
- pVtabIdx->needToFreeIdxStr ? P4_MPRINTF : P4_STATIC);
- pVtabIdx->needToFreeIdxStr = 0;
- for(j=0; j<nConstraint; j++){
- if( aUsage[j].omit ){
- int iTerm = aConstraint[j].iTermOffset;
- disableTerm(pLevel, &pWC->a[iTerm]);
- }
- }
- pLevel->op = OP_VNext;
- pLevel->p1 = iCur;
- pLevel->p2 = sqlite3VdbeCurrentAddr(v);
- sqlite3ReleaseTempRange(pParse, iReg, nConstraint+2);
- sqlite3ExprCachePop(pParse, 1);
- }else
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
- if( pLevel->plan.wsFlags & WHERE_ROWID_EQ ){
- /* Case 1: We can directly reference a single row using an
- ** equality comparison against the ROWID field. Or
- ** we reference multiple rows using a "rowid IN (...)"
- ** construct.
- */
- iReleaseReg = sqlite3GetTempReg(pParse);
- pTerm = findTerm(pWC, iCur, -1, notReady, WO_EQ|WO_IN, 0);
- assert( pTerm!=0 );
- assert( pTerm->pExpr!=0 );
- assert( omitTable==0 );
- testcase( pTerm->wtFlags & TERM_VIRTUAL ); /* EV: R-30575-11662 */
- iRowidReg = codeEqualityTerm(pParse, pTerm, pLevel, 0, iReleaseReg);
- addrNxt = pLevel->addrNxt;
- sqlite3VdbeAddOp2(v, OP_MustBeInt, iRowidReg, addrNxt);
- sqlite3VdbeAddOp3(v, OP_NotExists, iCur, addrNxt, iRowidReg);
- sqlite3ExprCacheAffinityChange(pParse, iRowidReg, 1);
- sqlite3ExprCacheStore(pParse, iCur, -1, iRowidReg);
- VdbeComment((v, "pk"));
- pLevel->op = OP_Noop;
- }else if( pLevel->plan.wsFlags & WHERE_ROWID_RANGE ){
- /* Case 2: We have an inequality comparison against the ROWID field.
- */
- int testOp = OP_Noop;
- int start;
- int memEndValue = 0;
- WhereTerm *pStart, *pEnd;
-
- assert( omitTable==0 );
- pStart = findTerm(pWC, iCur, -1, notReady, WO_GT|WO_GE, 0);
- pEnd = findTerm(pWC, iCur, -1, notReady, WO_LT|WO_LE, 0);
- if( bRev ){
- pTerm = pStart;
- pStart = pEnd;
- pEnd = pTerm;
- }
- if( pStart ){
- Expr *pX; /* The expression that defines the start bound */
- int r1, rTemp; /* Registers for holding the start boundary */
-
- /* The following constant maps TK_xx codes into corresponding
- ** seek opcodes. It depends on a particular ordering of TK_xx
- */
- const u8 aMoveOp[] = {
- /* TK_GT */ OP_SeekGt,
- /* TK_LE */ OP_SeekLe,
- /* TK_LT */ OP_SeekLt,
- /* TK_GE */ OP_SeekGe
- };
- assert( TK_LE==TK_GT+1 ); /* Make sure the ordering.. */
- assert( TK_LT==TK_GT+2 ); /* ... of the TK_xx values... */
- assert( TK_GE==TK_GT+3 ); /* ... is correcct. */
-
- testcase( pStart->wtFlags & TERM_VIRTUAL ); /* EV: R-30575-11662 */
- pX = pStart->pExpr;
- assert( pX!=0 );
- assert( pStart->leftCursor==iCur );
- r1 = sqlite3ExprCodeTemp(pParse, pX->pRight, &rTemp);
- sqlite3VdbeAddOp3(v, aMoveOp[pX->op-TK_GT], iCur, addrBrk, r1);
- VdbeComment((v, "pk"));
- sqlite3ExprCacheAffinityChange(pParse, r1, 1);
- sqlite3ReleaseTempReg(pParse, rTemp);
- disableTerm(pLevel, pStart);
- }else{
- sqlite3VdbeAddOp2(v, bRev ? OP_Last : OP_Rewind, iCur, addrBrk);
- }
- if( pEnd ){
- Expr *pX;
- pX = pEnd->pExpr;
- assert( pX!=0 );
- assert( pEnd->leftCursor==iCur );
- testcase( pEnd->wtFlags & TERM_VIRTUAL ); /* EV: R-30575-11662 */
- memEndValue = ++pParse->nMem;
- sqlite3ExprCode(pParse, pX->pRight, memEndValue);
- if( pX->op==TK_LT || pX->op==TK_GT ){
- testOp = bRev ? OP_Le : OP_Ge;
- }else{
- testOp = bRev ? OP_Lt : OP_Gt;
- }
- disableTerm(pLevel, pEnd);
- }
- start = sqlite3VdbeCurrentAddr(v);
- pLevel->op = bRev ? OP_Prev : OP_Next;
- pLevel->p1 = iCur;
- pLevel->p2 = start;
- if( pStart==0 && pEnd==0 ){
- pLevel->p5 = SQLITE_STMTSTATUS_FULLSCAN_STEP;
- }else{
- assert( pLevel->p5==0 );
- }
- if( testOp!=OP_Noop ){
- iRowidReg = iReleaseReg = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_Rowid, iCur, iRowidReg);
- sqlite3ExprCacheStore(pParse, iCur, -1, iRowidReg);
- sqlite3VdbeAddOp3(v, testOp, memEndValue, addrBrk, iRowidReg);
- sqlite3VdbeChangeP5(v, SQLITE_AFF_NUMERIC | SQLITE_JUMPIFNULL);
- }
- }else if( pLevel->plan.wsFlags & (WHERE_COLUMN_RANGE|WHERE_COLUMN_EQ) ){
- /* Case 3: A scan using an index.
- **
- ** The WHERE clause may contain zero or more equality
- ** terms ("==" or "IN" operators) that refer to the N
- ** left-most columns of the index. It may also contain
- ** inequality constraints (>, <, >= or <=) on the indexed
- ** column that immediately follows the N equalities. Only
- ** the right-most column can be an inequality - the rest must
- ** use the "==" and "IN" operators. For example, if the
- ** index is on (x,y,z), then the following clauses are all
- ** optimized:
- **
- ** x=5
- ** x=5 AND y=10
- ** x=5 AND y<10
- ** x=5 AND y>5 AND y<10
- ** x=5 AND y=5 AND z<=10
- **
- ** The z<10 term of the following cannot be used, only
- ** the x=5 term:
- **
- ** x=5 AND z<10
- **
- ** N may be zero if there are inequality constraints.
- ** If there are no inequality constraints, then N is at
- ** least one.
- **
- ** This case is also used when there are no WHERE clause
- ** constraints but an index is selected anyway, in order
- ** to force the output order to conform to an ORDER BY.
- */
- static const u8 aStartOp[] = {
- 0,
- 0,
- OP_Rewind, /* 2: (!start_constraints && startEq && !bRev) */
- OP_Last, /* 3: (!start_constraints && startEq && bRev) */
- OP_SeekGt, /* 4: (start_constraints && !startEq && !bRev) */
- OP_SeekLt, /* 5: (start_constraints && !startEq && bRev) */
- OP_SeekGe, /* 6: (start_constraints && startEq && !bRev) */
- OP_SeekLe /* 7: (start_constraints && startEq && bRev) */
- };
- static const u8 aEndOp[] = {
- OP_Noop, /* 0: (!end_constraints) */
- OP_IdxGE, /* 1: (end_constraints && !bRev) */
- OP_IdxLT /* 2: (end_constraints && bRev) */
- };
- int nEq = pLevel->plan.nEq; /* Number of == or IN terms */
- int isMinQuery = 0; /* If this is an optimized SELECT min(x).. */
- int regBase; /* Base register holding constraint values */
- int r1; /* Temp register */
- WhereTerm *pRangeStart = 0; /* Inequality constraint at range start */
- WhereTerm *pRangeEnd = 0; /* Inequality constraint at range end */
- int startEq; /* True if range start uses ==, >= or <= */
- int endEq; /* True if range end uses ==, >= or <= */
- int start_constraints; /* Start of range is constrained */
- int nConstraint; /* Number of constraint terms */
- Index *pIdx; /* The index we will be using */
- int iIdxCur; /* The VDBE cursor for the index */
- int nExtraReg = 0; /* Number of extra registers needed */
- int op; /* Instruction opcode */
- char *zStartAff; /* Affinity for start of range constraint */
- char *zEndAff; /* Affinity for end of range constraint */
-
- pIdx = pLevel->plan.u.pIdx;
- iIdxCur = pLevel->iIdxCur;
- k = (nEq==pIdx->nColumn ? -1 : pIdx->aiColumn[nEq]);
-
- /* If this loop satisfies a sort order (pOrderBy) request that
- ** was passed to this function to implement a "SELECT min(x) ..."
- ** query, then the caller will only allow the loop to run for
- ** a single iteration. This means that the first row returned
- ** should not have a NULL value stored in 'x'. If column 'x' is
- ** the first one after the nEq equality constraints in the index,
- ** this requires some special handling.
- */
- if( (wctrlFlags&WHERE_ORDERBY_MIN)!=0
- && (pLevel->plan.wsFlags&WHERE_ORDERED)
- && (pIdx->nColumn>nEq)
- ){
- /* assert( pOrderBy->nExpr==1 ); */
- /* assert( pOrderBy->a[0].pExpr->iColumn==pIdx->aiColumn[nEq] ); */
- isMinQuery = 1;
- nExtraReg = 1;
- }
-
- /* Find any inequality constraint terms for the start and end
- ** of the range.
- */
- if( pLevel->plan.wsFlags & WHERE_TOP_LIMIT ){
- pRangeEnd = findTerm(pWC, iCur, k, notReady, (WO_LT|WO_LE), pIdx);
- nExtraReg = 1;
- }
- if( pLevel->plan.wsFlags & WHERE_BTM_LIMIT ){
- pRangeStart = findTerm(pWC, iCur, k, notReady, (WO_GT|WO_GE), pIdx);
- nExtraReg = 1;
- }
-
- /* Generate code to evaluate all constraint terms using == or IN
- ** and store the values of those terms in an array of registers
- ** starting at regBase.
- */
- regBase = codeAllEqualityTerms(
- pParse, pLevel, pWC, notReady, nExtraReg, &zStartAff
- );
- zEndAff = sqlite3DbStrDup(pParse->db, zStartAff);
- addrNxt = pLevel->addrNxt;
-
- /* If we are doing a reverse order scan on an ascending index, or
- ** a forward order scan on a descending index, interchange the
- ** start and end terms (pRangeStart and pRangeEnd).
- */
- if( (nEq<pIdx->nColumn && bRev==(pIdx->aSortOrder[nEq]==SQLITE_SO_ASC))
- || (bRev && pIdx->nColumn==nEq)
- ){
- SWAP(WhereTerm *, pRangeEnd, pRangeStart);
- }
-
- testcase( pRangeStart && pRangeStart->eOperator & WO_LE );
- testcase( pRangeStart && pRangeStart->eOperator & WO_GE );
- testcase( pRangeEnd && pRangeEnd->eOperator & WO_LE );
- testcase( pRangeEnd && pRangeEnd->eOperator & WO_GE );
- startEq = !pRangeStart || pRangeStart->eOperator & (WO_LE|WO_GE);
- endEq = !pRangeEnd || pRangeEnd->eOperator & (WO_LE|WO_GE);
- start_constraints = pRangeStart || nEq>0;
-
- /* Seek the index cursor to the start of the range. */
- nConstraint = nEq;
- if( pRangeStart ){
- Expr *pRight = pRangeStart->pExpr->pRight;
- sqlite3ExprCode(pParse, pRight, regBase+nEq);
- if( (pRangeStart->wtFlags & TERM_VNULL)==0 ){
- sqlite3ExprCodeIsNullJump(v, pRight, regBase+nEq, addrNxt);
- }
- if( zStartAff ){
- if( sqlite3CompareAffinity(pRight, zStartAff[nEq])==SQLITE_AFF_NONE){
- /* Since the comparison is to be performed with no conversions
- ** applied to the operands, set the affinity to apply to pRight to
- ** SQLITE_AFF_NONE. */
- zStartAff[nEq] = SQLITE_AFF_NONE;
- }
- if( sqlite3ExprNeedsNoAffinityChange(pRight, zStartAff[nEq]) ){
- zStartAff[nEq] = SQLITE_AFF_NONE;
- }
- }
- nConstraint++;
- testcase( pRangeStart->wtFlags & TERM_VIRTUAL ); /* EV: R-30575-11662 */
- }else if( isMinQuery ){
- sqlite3VdbeAddOp2(v, OP_Null, 0, regBase+nEq);
- nConstraint++;
- startEq = 0;
- start_constraints = 1;
- }
- codeApplyAffinity(pParse, regBase, nConstraint, zStartAff);
- op = aStartOp[(start_constraints<<2) + (startEq<<1) + bRev];
- assert( op!=0 );
- testcase( op==OP_Rewind );
- testcase( op==OP_Last );
- testcase( op==OP_SeekGt );
- testcase( op==OP_SeekGe );
- testcase( op==OP_SeekLe );
- testcase( op==OP_SeekLt );
- sqlite3VdbeAddOp4Int(v, op, iIdxCur, addrNxt, regBase, nConstraint);
-
- /* Load the value for the inequality constraint at the end of the
- ** range (if any).
- */
- nConstraint = nEq;
- if( pRangeEnd ){
- Expr *pRight = pRangeEnd->pExpr->pRight;
- sqlite3ExprCacheRemove(pParse, regBase+nEq, 1);
- sqlite3ExprCode(pParse, pRight, regBase+nEq);
- if( (pRangeEnd->wtFlags & TERM_VNULL)==0 ){
- sqlite3ExprCodeIsNullJump(v, pRight, regBase+nEq, addrNxt);
- }
- if( zEndAff ){
- if( sqlite3CompareAffinity(pRight, zEndAff[nEq])==SQLITE_AFF_NONE){
- /* Since the comparison is to be performed with no conversions
- ** applied to the operands, set the affinity to apply to pRight to
- ** SQLITE_AFF_NONE. */
- zEndAff[nEq] = SQLITE_AFF_NONE;
- }
- if( sqlite3ExprNeedsNoAffinityChange(pRight, zEndAff[nEq]) ){
- zEndAff[nEq] = SQLITE_AFF_NONE;
- }
- }
- codeApplyAffinity(pParse, regBase, nEq+1, zEndAff);
- nConstraint++;
- testcase( pRangeEnd->wtFlags & TERM_VIRTUAL ); /* EV: R-30575-11662 */
- }
- sqlite3DbFree(pParse->db, zStartAff);
- sqlite3DbFree(pParse->db, zEndAff);
-
- /* Top of the loop body */
- pLevel->p2 = sqlite3VdbeCurrentAddr(v);
-
- /* Check if the index cursor is past the end of the range. */
- op = aEndOp[(pRangeEnd || nEq) * (1 + bRev)];
- testcase( op==OP_Noop );
- testcase( op==OP_IdxGE );
- testcase( op==OP_IdxLT );
- if( op!=OP_Noop ){
- sqlite3VdbeAddOp4Int(v, op, iIdxCur, addrNxt, regBase, nConstraint);
- sqlite3VdbeChangeP5(v, endEq!=bRev ?1:0);
- }
-
- /* If there are inequality constraints, check that the value
- ** of the table column that the inequality contrains is not NULL.
- ** If it is, jump to the next iteration of the loop.
- */
- r1 = sqlite3GetTempReg(pParse);
- testcase( pLevel->plan.wsFlags & WHERE_BTM_LIMIT );
- testcase( pLevel->plan.wsFlags & WHERE_TOP_LIMIT );
- if( (pLevel->plan.wsFlags & (WHERE_BTM_LIMIT|WHERE_TOP_LIMIT))!=0 ){
- sqlite3VdbeAddOp3(v, OP_Column, iIdxCur, nEq, r1);
- sqlite3VdbeAddOp2(v, OP_IsNull, r1, addrCont);
- }
- sqlite3ReleaseTempReg(pParse, r1);
-
- /* Seek the table cursor, if required */
- disableTerm(pLevel, pRangeStart);
- disableTerm(pLevel, pRangeEnd);
- if( !omitTable ){
- iRowidReg = iReleaseReg = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_IdxRowid, iIdxCur, iRowidReg);
- sqlite3ExprCacheStore(pParse, iCur, -1, iRowidReg);
- sqlite3VdbeAddOp2(v, OP_Seek, iCur, iRowidReg); /* Deferred seek */
- }
-
- /* Record the instruction used to terminate the loop. Disable
- ** WHERE clause terms made redundant by the index range scan.
- */
- if( pLevel->plan.wsFlags & WHERE_UNIQUE ){
- pLevel->op = OP_Noop;
- }else if( bRev ){
- pLevel->op = OP_Prev;
- }else{
- pLevel->op = OP_Next;
- }
- pLevel->p1 = iIdxCur;
- if( pLevel->plan.wsFlags & WHERE_COVER_SCAN ){
- pLevel->p5 = SQLITE_STMTSTATUS_FULLSCAN_STEP;
- }else{
- assert( pLevel->p5==0 );
- }
- }else
-
-#ifndef SQLITE_OMIT_OR_OPTIMIZATION
- if( pLevel->plan.wsFlags & WHERE_MULTI_OR ){
- /* Case 4: Two or more separately indexed terms connected by OR
- **
- ** Example:
- **
- ** CREATE TABLE t1(a,b,c,d);
- ** CREATE INDEX i1 ON t1(a);
- ** CREATE INDEX i2 ON t1(b);
- ** CREATE INDEX i3 ON t1(c);
- **
- ** SELECT * FROM t1 WHERE a=5 OR b=7 OR (c=11 AND d=13)
- **
- ** In the example, there are three indexed terms connected by OR.
- ** The top of the loop looks like this:
- **
- ** Null 1 # Zero the rowset in reg 1
- **
- ** Then, for each indexed term, the following. The arguments to
- ** RowSetTest are such that the rowid of the current row is inserted
- ** into the RowSet. If it is already present, control skips the
- ** Gosub opcode and jumps straight to the code generated by WhereEnd().
- **
- ** sqlite3WhereBegin(<term>)
- ** RowSetTest # Insert rowid into rowset
- ** Gosub 2 A
- ** sqlite3WhereEnd()
- **
- ** Following the above, code to terminate the loop. Label A, the target
- ** of the Gosub above, jumps to the instruction right after the Goto.
- **
- ** Null 1 # Zero the rowset in reg 1
- ** Goto B # The loop is finished.
- **
- ** A: <loop body> # Return data, whatever.
- **
- ** Return 2 # Jump back to the Gosub
- **
- ** B: <after the loop>
- **
- */
- WhereClause *pOrWc; /* The OR-clause broken out into subterms */
- SrcList *pOrTab; /* Shortened table list or OR-clause generation */
- Index *pCov = 0; /* Potential covering index (or NULL) */
- int iCovCur = pParse->nTab++; /* Cursor used for index scans (if any) */
-
- int regReturn = ++pParse->nMem; /* Register used with OP_Gosub */
- int regRowset = 0; /* Register for RowSet object */
- int regRowid = 0; /* Register holding rowid */
- int iLoopBody = sqlite3VdbeMakeLabel(v); /* Start of loop body */
- int iRetInit; /* Address of regReturn init */
- int untestedTerms = 0; /* Some terms not completely tested */
- int ii; /* Loop counter */
- Expr *pAndExpr = 0; /* An ".. AND (...)" expression */
-
- pTerm = pLevel->plan.u.pTerm;
- assert( pTerm!=0 );
- assert( pTerm->eOperator & WO_OR );
- assert( (pTerm->wtFlags & TERM_ORINFO)!=0 );
- pOrWc = &pTerm->u.pOrInfo->wc;
- pLevel->op = OP_Return;
- pLevel->p1 = regReturn;
-
- /* Set up a new SrcList in pOrTab containing the table being scanned
- ** by this loop in the a[0] slot and all notReady tables in a[1..] slots.
- ** This becomes the SrcList in the recursive call to sqlite3WhereBegin().
- */
- if( pWInfo->nLevel>1 ){
- int nNotReady; /* The number of notReady tables */
- struct SrcList_item *origSrc; /* Original list of tables */
- nNotReady = pWInfo->nLevel - iLevel - 1;
- pOrTab = sqlite3StackAllocRaw(pParse->db,
- sizeof(*pOrTab)+ nNotReady*sizeof(pOrTab->a[0]));
- if( pOrTab==0 ) return notReady;
- pOrTab->nAlloc = (i16)(nNotReady + 1);
- pOrTab->nSrc = pOrTab->nAlloc;
- memcpy(pOrTab->a, pTabItem, sizeof(*pTabItem));
- origSrc = pWInfo->pTabList->a;
- for(k=1; k<=nNotReady; k++){
- memcpy(&pOrTab->a[k], &origSrc[pLevel[k].iFrom], sizeof(pOrTab->a[k]));
- }
- }else{
- pOrTab = pWInfo->pTabList;
- }
-
- /* Initialize the rowset register to contain NULL. An SQL NULL is
- ** equivalent to an empty rowset.
- **
- ** Also initialize regReturn to contain the address of the instruction
- ** immediately following the OP_Return at the bottom of the loop. This
- ** is required in a few obscure LEFT JOIN cases where control jumps
- ** over the top of the loop into the body of it. In this case the
- ** correct response for the end-of-loop code (the OP_Return) is to
- ** fall through to the next instruction, just as an OP_Next does if
- ** called on an uninitialized cursor.
- */
- if( (wctrlFlags & WHERE_DUPLICATES_OK)==0 ){
- regRowset = ++pParse->nMem;
- regRowid = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Null, 0, regRowset);
- }
- iRetInit = sqlite3VdbeAddOp2(v, OP_Integer, 0, regReturn);
-
- /* If the original WHERE clause is z of the form: (x1 OR x2 OR ...) AND y
- ** Then for every term xN, evaluate as the subexpression: xN AND z
- ** That way, terms in y that are factored into the disjunction will
- ** be picked up by the recursive calls to sqlite3WhereBegin() below.
- **
- ** Actually, each subexpression is converted to "xN AND w" where w is
- ** the "interesting" terms of z - terms that did not originate in the
- ** ON or USING clause of a LEFT JOIN, and terms that are usable as
- ** indices.
- */
- if( pWC->nTerm>1 ){
- int iTerm;
- for(iTerm=0; iTerm<pWC->nTerm; iTerm++){
- Expr *pExpr = pWC->a[iTerm].pExpr;
- if( ExprHasProperty(pExpr, EP_FromJoin) ) continue;
- if( pWC->a[iTerm].wtFlags & (TERM_VIRTUAL|TERM_ORINFO) ) continue;
- if( (pWC->a[iTerm].eOperator & WO_ALL)==0 ) continue;
- pExpr = sqlite3ExprDup(pParse->db, pExpr, 0);
- pAndExpr = sqlite3ExprAnd(pParse->db, pAndExpr, pExpr);
- }
- if( pAndExpr ){
- pAndExpr = sqlite3PExpr(pParse, TK_AND, 0, pAndExpr, 0);
- }
- }
-
- for(ii=0; ii<pOrWc->nTerm; ii++){
- WhereTerm *pOrTerm = &pOrWc->a[ii];
- if( pOrTerm->leftCursor==iCur || (pOrTerm->eOperator & WO_AND)!=0 ){
- WhereInfo *pSubWInfo; /* Info for single OR-term scan */
- Expr *pOrExpr = pOrTerm->pExpr;
- if( pAndExpr ){
- pAndExpr->pLeft = pOrExpr;
- pOrExpr = pAndExpr;
- }
- /* Loop through table entries that match term pOrTerm. */
- pSubWInfo = sqlite3WhereBegin(pParse, pOrTab, pOrExpr, 0, 0,
- WHERE_OMIT_OPEN_CLOSE | WHERE_AND_ONLY |
- WHERE_FORCE_TABLE | WHERE_ONETABLE_ONLY, iCovCur);
- assert( pSubWInfo || pParse->nErr || pParse->db->mallocFailed );
- if( pSubWInfo ){
- WhereLevel *pLvl;
- explainOneScan(
- pParse, pOrTab, &pSubWInfo->a[0], iLevel, pLevel->iFrom, 0
- );
- if( (wctrlFlags & WHERE_DUPLICATES_OK)==0 ){
- int iSet = ((ii==pOrWc->nTerm-1)?-1:ii);
- int r;
- r = sqlite3ExprCodeGetColumn(pParse, pTabItem->pTab, -1, iCur,
- regRowid, 0);
- sqlite3VdbeAddOp4Int(v, OP_RowSetTest, regRowset,
- sqlite3VdbeCurrentAddr(v)+2, r, iSet);
- }
- sqlite3VdbeAddOp2(v, OP_Gosub, regReturn, iLoopBody);
-
- /* The pSubWInfo->untestedTerms flag means that this OR term
- ** contained one or more AND term from a notReady table. The
- ** terms from the notReady table could not be tested and will
- ** need to be tested later.
- */
- if( pSubWInfo->untestedTerms ) untestedTerms = 1;
-
- /* If all of the OR-connected terms are optimized using the same
- ** index, and the index is opened using the same cursor number
- ** by each call to sqlite3WhereBegin() made by this loop, it may
- ** be possible to use that index as a covering index.
- **
- ** If the call to sqlite3WhereBegin() above resulted in a scan that
- ** uses an index, and this is either the first OR-connected term
- ** processed or the index is the same as that used by all previous
- ** terms, set pCov to the candidate covering index. Otherwise, set
- ** pCov to NULL to indicate that no candidate covering index will
- ** be available.
- */
- pLvl = &pSubWInfo->a[0];
- if( (pLvl->plan.wsFlags & WHERE_INDEXED)!=0
- && (pLvl->plan.wsFlags & WHERE_TEMP_INDEX)==0
- && (ii==0 || pLvl->plan.u.pIdx==pCov)
- ){
- assert( pLvl->iIdxCur==iCovCur );
- pCov = pLvl->plan.u.pIdx;
- }else{
- pCov = 0;
- }
-
- /* Finish the loop through table entries that match term pOrTerm. */
- sqlite3WhereEnd(pSubWInfo);
- }
- }
- }
- pLevel->u.pCovidx = pCov;
- if( pCov ) pLevel->iIdxCur = iCovCur;
- if( pAndExpr ){
- pAndExpr->pLeft = 0;
- sqlite3ExprDelete(pParse->db, pAndExpr);
- }
- sqlite3VdbeChangeP1(v, iRetInit, sqlite3VdbeCurrentAddr(v));
- sqlite3VdbeAddOp2(v, OP_Goto, 0, pLevel->addrBrk);
- sqlite3VdbeResolveLabel(v, iLoopBody);
-
- if( pWInfo->nLevel>1 ) sqlite3StackFree(pParse->db, pOrTab);
- if( !untestedTerms ) disableTerm(pLevel, pTerm);
- }else
-#endif /* SQLITE_OMIT_OR_OPTIMIZATION */
-
- {
- /* Case 5: There is no usable index. We must do a complete
- ** scan of the entire table.
- */
- static const u8 aStep[] = { OP_Next, OP_Prev };
- static const u8 aStart[] = { OP_Rewind, OP_Last };
- assert( bRev==0 || bRev==1 );
- assert( omitTable==0 );
- pLevel->op = aStep[bRev];
- pLevel->p1 = iCur;
- pLevel->p2 = 1 + sqlite3VdbeAddOp2(v, aStart[bRev], iCur, addrBrk);
- pLevel->p5 = SQLITE_STMTSTATUS_FULLSCAN_STEP;
- }
- notReady &= ~getMask(pWC->pMaskSet, iCur);
-
- /* Insert code to test every subexpression that can be completely
- ** computed using the current set of tables.
- **
- ** IMPLEMENTATION-OF: R-49525-50935 Terms that cannot be satisfied through
- ** the use of indices become tests that are evaluated against each row of
- ** the relevant input tables.
- */
- for(pTerm=pWC->a, j=pWC->nTerm; j>0; j--, pTerm++){
- Expr *pE;
- testcase( pTerm->wtFlags & TERM_VIRTUAL ); /* IMP: R-30575-11662 */
- testcase( pTerm->wtFlags & TERM_CODED );
- if( pTerm->wtFlags & (TERM_VIRTUAL|TERM_CODED) ) continue;
- if( (pTerm->prereqAll & notReady)!=0 ){
- testcase( pWInfo->untestedTerms==0
- && (pWInfo->wctrlFlags & WHERE_ONETABLE_ONLY)!=0 );
- pWInfo->untestedTerms = 1;
- continue;
- }
- pE = pTerm->pExpr;
- assert( pE!=0 );
- if( pLevel->iLeftJoin && !ExprHasProperty(pE, EP_FromJoin) ){
- continue;
- }
- sqlite3ExprIfFalse(pParse, pE, addrCont, SQLITE_JUMPIFNULL);
- pTerm->wtFlags |= TERM_CODED;
- }
-
- /* For a LEFT OUTER JOIN, generate code that will record the fact that
- ** at least one row of the right table has matched the left table.
- */
- if( pLevel->iLeftJoin ){
- pLevel->addrFirst = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, pLevel->iLeftJoin);
- VdbeComment((v, "record LEFT JOIN hit"));
- sqlite3ExprCacheClear(pParse);
- for(pTerm=pWC->a, j=0; j<pWC->nTerm; j++, pTerm++){
- testcase( pTerm->wtFlags & TERM_VIRTUAL ); /* IMP: R-30575-11662 */
- testcase( pTerm->wtFlags & TERM_CODED );
- if( pTerm->wtFlags & (TERM_VIRTUAL|TERM_CODED) ) continue;
- if( (pTerm->prereqAll & notReady)!=0 ){
- assert( pWInfo->untestedTerms );
- continue;
- }
- assert( pTerm->pExpr );
- sqlite3ExprIfFalse(pParse, pTerm->pExpr, addrCont, SQLITE_JUMPIFNULL);
- pTerm->wtFlags |= TERM_CODED;
- }
- }
- sqlite3ReleaseTempReg(pParse, iReleaseReg);
-
- return notReady;
-}
-
-#if defined(SQLITE_TEST)
-/*
-** The following variable holds a text description of query plan generated
-** by the most recent call to sqlite3WhereBegin(). Each call to WhereBegin
-** overwrites the previous. This information is used for testing and
-** analysis only.
-*/
-SQLITE_API char sqlite3_query_plan[BMS*2*40]; /* Text of the join */
-static int nQPlan = 0; /* Next free slow in _query_plan[] */
-
-#endif /* SQLITE_TEST */
-
-
-/*
-** Free a WhereInfo structure
-*/
-static void whereInfoFree(sqlite3 *db, WhereInfo *pWInfo){
- if( ALWAYS(pWInfo) ){
- int i;
- for(i=0; i<pWInfo->nLevel; i++){
- sqlite3_index_info *pInfo = pWInfo->a[i].pIdxInfo;
- if( pInfo ){
- /* assert( pInfo->needToFreeIdxStr==0 || db->mallocFailed ); */
- if( pInfo->needToFreeIdxStr ){
- sqlite3_free(pInfo->idxStr);
- }
- sqlite3DbFree(db, pInfo);
- }
- if( pWInfo->a[i].plan.wsFlags & WHERE_TEMP_INDEX ){
- Index *pIdx = pWInfo->a[i].plan.u.pIdx;
- if( pIdx ){
- sqlite3DbFree(db, pIdx->zColAff);
- sqlite3DbFree(db, pIdx);
- }
- }
- }
- whereClauseClear(pWInfo->pWC);
- sqlite3DbFree(db, pWInfo);
- }
-}
-
-
-/*
-** Generate the beginning of the loop used for WHERE clause processing.
-** The return value is a pointer to an opaque structure that contains
-** information needed to terminate the loop. Later, the calling routine
-** should invoke sqlite3WhereEnd() with the return value of this function
-** in order to complete the WHERE clause processing.
-**
-** If an error occurs, this routine returns NULL.
-**
-** The basic idea is to do a nested loop, one loop for each table in
-** the FROM clause of a select. (INSERT and UPDATE statements are the
-** same as a SELECT with only a single table in the FROM clause.) For
-** example, if the SQL is this:
-**
-** SELECT * FROM t1, t2, t3 WHERE ...;
-**
-** Then the code generated is conceptually like the following:
-**
-** foreach row1 in t1 do \ Code generated
-** foreach row2 in t2 do |-- by sqlite3WhereBegin()
-** foreach row3 in t3 do /
-** ...
-** end \ Code generated
-** end |-- by sqlite3WhereEnd()
-** end /
-**
-** Note that the loops might not be nested in the order in which they
-** appear in the FROM clause if a different order is better able to make
-** use of indices. Note also that when the IN operator appears in
-** the WHERE clause, it might result in additional nested loops for
-** scanning through all values on the right-hand side of the IN.
-**
-** There are Btree cursors associated with each table. t1 uses cursor
-** number pTabList->a[0].iCursor. t2 uses the cursor pTabList->a[1].iCursor.
-** And so forth. This routine generates code to open those VDBE cursors
-** and sqlite3WhereEnd() generates the code to close them.
-**
-** The code that sqlite3WhereBegin() generates leaves the cursors named
-** in pTabList pointing at their appropriate entries. The [...] code
-** can use OP_Column and OP_Rowid opcodes on these cursors to extract
-** data from the various tables of the loop.
-**
-** If the WHERE clause is empty, the foreach loops must each scan their
-** entire tables. Thus a three-way join is an O(N^3) operation. But if
-** the tables have indices and there are terms in the WHERE clause that
-** refer to those indices, a complete table scan can be avoided and the
-** code will run much faster. Most of the work of this routine is checking
-** to see if there are indices that can be used to speed up the loop.
-**
-** Terms of the WHERE clause are also used to limit which rows actually
-** make it to the "..." in the middle of the loop. After each "foreach",
-** terms of the WHERE clause that use only terms in that loop and outer
-** loops are evaluated and if false a jump is made around all subsequent
-** inner loops (or around the "..." if the test occurs within the inner-
-** most loop)
-**
-** OUTER JOINS
-**
-** An outer join of tables t1 and t2 is conceptally coded as follows:
-**
-** foreach row1 in t1 do
-** flag = 0
-** foreach row2 in t2 do
-** start:
-** ...
-** flag = 1
-** end
-** if flag==0 then
-** move the row2 cursor to a null row
-** goto start
-** fi
-** end
-**
-** ORDER BY CLAUSE PROCESSING
-**
-** pOrderBy is a pointer to the ORDER BY clause of a SELECT statement,
-** if there is one. If there is no ORDER BY clause or if this routine
-** is called from an UPDATE or DELETE statement, then pOrderBy is NULL.
-**
-** If an index can be used so that the natural output order of the table
-** scan is correct for the ORDER BY clause, then that index is used and
-** the returned WhereInfo.nOBSat field is set to pOrderBy->nExpr. This
-** is an optimization that prevents an unnecessary sort of the result set
-** if an index appropriate for the ORDER BY clause already exists.
-**
-** If the where clause loops cannot be arranged to provide the correct
-** output order, then WhereInfo.nOBSat is 0.
-*/
-SQLITE_PRIVATE WhereInfo *sqlite3WhereBegin(
- Parse *pParse, /* The parser context */
- SrcList *pTabList, /* A list of all tables to be scanned */
- Expr *pWhere, /* The WHERE clause */
- ExprList *pOrderBy, /* An ORDER BY clause, or NULL */
- ExprList *pDistinct, /* The select-list for DISTINCT queries - or NULL */
- u16 wctrlFlags, /* One of the WHERE_* flags defined in sqliteInt.h */
- int iIdxCur /* If WHERE_ONETABLE_ONLY is set, index cursor number */
-){
- int nByteWInfo; /* Num. bytes allocated for WhereInfo struct */
- int nTabList; /* Number of elements in pTabList */
- WhereInfo *pWInfo; /* Will become the return value of this function */
- Vdbe *v = pParse->pVdbe; /* The virtual database engine */
- Bitmask notReady; /* Cursors that are not yet positioned */
- WhereBestIdx sWBI; /* Best index search context */
- WhereMaskSet *pMaskSet; /* The expression mask set */
- WhereLevel *pLevel; /* A single level in pWInfo->a[] */
- int iFrom; /* First unused FROM clause element */
- int andFlags; /* AND-ed combination of all pWC->a[].wtFlags */
- int ii; /* Loop counter */
- sqlite3 *db; /* Database connection */
-
-
- /* Variable initialization */
- memset(&sWBI, 0, sizeof(sWBI));
- sWBI.pParse = pParse;
-
- /* The number of tables in the FROM clause is limited by the number of
- ** bits in a Bitmask
- */
- testcase( pTabList->nSrc==BMS );
- if( pTabList->nSrc>BMS ){
- sqlite3ErrorMsg(pParse, "at most %d tables in a join", BMS);
- return 0;
- }
-
- /* This function normally generates a nested loop for all tables in
- ** pTabList. But if the WHERE_ONETABLE_ONLY flag is set, then we should
- ** only generate code for the first table in pTabList and assume that
- ** any cursors associated with subsequent tables are uninitialized.
- */
- nTabList = (wctrlFlags & WHERE_ONETABLE_ONLY) ? 1 : pTabList->nSrc;
-
- /* Allocate and initialize the WhereInfo structure that will become the
- ** return value. A single allocation is used to store the WhereInfo
- ** struct, the contents of WhereInfo.a[], the WhereClause structure
- ** and the WhereMaskSet structure. Since WhereClause contains an 8-byte
- ** field (type Bitmask) it must be aligned on an 8-byte boundary on
- ** some architectures. Hence the ROUND8() below.
- */
- db = pParse->db;
- nByteWInfo = ROUND8(sizeof(WhereInfo)+(nTabList-1)*sizeof(WhereLevel));
- pWInfo = sqlite3DbMallocZero(db,
- nByteWInfo +
- sizeof(WhereClause) +
- sizeof(WhereMaskSet)
- );
- if( db->mallocFailed ){
- sqlite3DbFree(db, pWInfo);
- pWInfo = 0;
- goto whereBeginError;
- }
- pWInfo->nLevel = nTabList;
- pWInfo->pParse = pParse;
- pWInfo->pTabList = pTabList;
- pWInfo->iBreak = sqlite3VdbeMakeLabel(v);
- pWInfo->pWC = sWBI.pWC = (WhereClause *)&((u8 *)pWInfo)[nByteWInfo];
- pWInfo->wctrlFlags = wctrlFlags;
- pWInfo->savedNQueryLoop = pParse->nQueryLoop;
- pMaskSet = (WhereMaskSet*)&sWBI.pWC[1];
- sWBI.aLevel = pWInfo->a;
-
- /* Disable the DISTINCT optimization if SQLITE_DistinctOpt is set via
- ** sqlite3_test_ctrl(SQLITE_TESTCTRL_OPTIMIZATIONS,...) */
- if( OptimizationDisabled(db, SQLITE_DistinctOpt) ) pDistinct = 0;
-
- /* Split the WHERE clause into separate subexpressions where each
- ** subexpression is separated by an AND operator.
- */
- initMaskSet(pMaskSet);
- whereClauseInit(sWBI.pWC, pParse, pMaskSet, wctrlFlags);
- sqlite3ExprCodeConstants(pParse, pWhere);
- whereSplit(sWBI.pWC, pWhere, TK_AND); /* IMP: R-15842-53296 */
-
- /* Special case: a WHERE clause that is constant. Evaluate the
- ** expression and either jump over all of the code or fall thru.
- */
- if( pWhere && (nTabList==0 || sqlite3ExprIsConstantNotJoin(pWhere)) ){
- sqlite3ExprIfFalse(pParse, pWhere, pWInfo->iBreak, SQLITE_JUMPIFNULL);
- pWhere = 0;
- }
-
- /* Assign a bit from the bitmask to every term in the FROM clause.
- **
- ** When assigning bitmask values to FROM clause cursors, it must be
- ** the case that if X is the bitmask for the N-th FROM clause term then
- ** the bitmask for all FROM clause terms to the left of the N-th term
- ** is (X-1). An expression from the ON clause of a LEFT JOIN can use
- ** its Expr.iRightJoinTable value to find the bitmask of the right table
- ** of the join. Subtracting one from the right table bitmask gives a
- ** bitmask for all tables to the left of the join. Knowing the bitmask
- ** for all tables to the left of a left join is important. Ticket #3015.
- **
- ** Note that bitmasks are created for all pTabList->nSrc tables in
- ** pTabList, not just the first nTabList tables. nTabList is normally
- ** equal to pTabList->nSrc but might be shortened to 1 if the
- ** WHERE_ONETABLE_ONLY flag is set.
- */
- for(ii=0; ii<pTabList->nSrc; ii++){
- createMask(pMaskSet, pTabList->a[ii].iCursor);
- }
-#ifndef NDEBUG
- {
- Bitmask toTheLeft = 0;
- for(ii=0; ii<pTabList->nSrc; ii++){
- Bitmask m = getMask(pMaskSet, pTabList->a[ii].iCursor);
- assert( (m-1)==toTheLeft );
- toTheLeft |= m;
- }
- }
-#endif
-
- /* Analyze all of the subexpressions. Note that exprAnalyze() might
- ** add new virtual terms onto the end of the WHERE clause. We do not
- ** want to analyze these virtual terms, so start analyzing at the end
- ** and work forward so that the added virtual terms are never processed.
- */
- exprAnalyzeAll(pTabList, sWBI.pWC);
- if( db->mallocFailed ){
- goto whereBeginError;
- }
-
- /* Check if the DISTINCT qualifier, if there is one, is redundant.
- ** If it is, then set pDistinct to NULL and WhereInfo.eDistinct to
- ** WHERE_DISTINCT_UNIQUE to tell the caller to ignore the DISTINCT.
- */
- if( pDistinct && isDistinctRedundant(pParse, pTabList, sWBI.pWC, pDistinct) ){
- pDistinct = 0;
- pWInfo->eDistinct = WHERE_DISTINCT_UNIQUE;
- }
-
- /* Chose the best index to use for each table in the FROM clause.
- **
- ** This loop fills in the following fields:
- **
- ** pWInfo->a[].pIdx The index to use for this level of the loop.
- ** pWInfo->a[].wsFlags WHERE_xxx flags associated with pIdx
- ** pWInfo->a[].nEq The number of == and IN constraints
- ** pWInfo->a[].iFrom Which term of the FROM clause is being coded
- ** pWInfo->a[].iTabCur The VDBE cursor for the database table
- ** pWInfo->a[].iIdxCur The VDBE cursor for the index
- ** pWInfo->a[].pTerm When wsFlags==WO_OR, the OR-clause term
- **
- ** This loop also figures out the nesting order of tables in the FROM
- ** clause.
- */
- sWBI.notValid = ~(Bitmask)0;
- sWBI.pOrderBy = pOrderBy;
- sWBI.n = nTabList;
- sWBI.pDistinct = pDistinct;
- andFlags = ~0;
- WHERETRACE(("*** Optimizer Start ***\n"));
- for(sWBI.i=iFrom=0, pLevel=pWInfo->a; sWBI.i<nTabList; sWBI.i++, pLevel++){
- WhereCost bestPlan; /* Most efficient plan seen so far */
- Index *pIdx; /* Index for FROM table at pTabItem */
- int j; /* For looping over FROM tables */
- int bestJ = -1; /* The value of j */
- Bitmask m; /* Bitmask value for j or bestJ */
- int isOptimal; /* Iterator for optimal/non-optimal search */
- int ckOptimal; /* Do the optimal scan check */
- int nUnconstrained; /* Number tables without INDEXED BY */
- Bitmask notIndexed; /* Mask of tables that cannot use an index */
-
- memset(&bestPlan, 0, sizeof(bestPlan));
- bestPlan.rCost = SQLITE_BIG_DBL;
- WHERETRACE(("*** Begin search for loop %d ***\n", sWBI.i));
-
- /* Loop through the remaining entries in the FROM clause to find the
- ** next nested loop. The loop tests all FROM clause entries
- ** either once or twice.
- **
- ** The first test is always performed if there are two or more entries
- ** remaining and never performed if there is only one FROM clause entry
- ** to choose from. The first test looks for an "optimal" scan. In
- ** this context an optimal scan is one that uses the same strategy
- ** for the given FROM clause entry as would be selected if the entry
- ** were used as the innermost nested loop. In other words, a table
- ** is chosen such that the cost of running that table cannot be reduced
- ** by waiting for other tables to run first. This "optimal" test works
- ** by first assuming that the FROM clause is on the inner loop and finding
- ** its query plan, then checking to see if that query plan uses any
- ** other FROM clause terms that are sWBI.notValid. If no notValid terms
- ** are used then the "optimal" query plan works.
- **
- ** Note that the WhereCost.nRow parameter for an optimal scan might
- ** not be as small as it would be if the table really were the innermost
- ** join. The nRow value can be reduced by WHERE clause constraints
- ** that do not use indices. But this nRow reduction only happens if the
- ** table really is the innermost join.
- **
- ** The second loop iteration is only performed if no optimal scan
- ** strategies were found by the first iteration. This second iteration
- ** is used to search for the lowest cost scan overall.
- **
- ** Without the optimal scan step (the first iteration) a suboptimal
- ** plan might be chosen for queries like this:
- **
- ** CREATE TABLE t1(a, b);
- ** CREATE TABLE t2(c, d);
- ** SELECT * FROM t2, t1 WHERE t2.rowid = t1.a;
- **
- ** The best strategy is to iterate through table t1 first. However it
- ** is not possible to determine this with a simple greedy algorithm.
- ** Since the cost of a linear scan through table t2 is the same
- ** as the cost of a linear scan through table t1, a simple greedy
- ** algorithm may choose to use t2 for the outer loop, which is a much
- ** costlier approach.
- */
- nUnconstrained = 0;
- notIndexed = 0;
-
- /* The optimal scan check only occurs if there are two or more tables
- ** available to be reordered */
- if( iFrom==nTabList-1 ){
- ckOptimal = 0; /* Common case of just one table in the FROM clause */
- }else{
- ckOptimal = -1;
- for(j=iFrom, sWBI.pSrc=&pTabList->a[j]; j<nTabList; j++, sWBI.pSrc++){
- m = getMask(pMaskSet, sWBI.pSrc->iCursor);
- if( (m & sWBI.notValid)==0 ){
- if( j==iFrom ) iFrom++;
- continue;
- }
- if( j>iFrom && (sWBI.pSrc->jointype & (JT_LEFT|JT_CROSS))!=0 ) break;
- if( ++ckOptimal ) break;
- if( (sWBI.pSrc->jointype & JT_LEFT)!=0 ) break;
- }
- }
- assert( ckOptimal==0 || ckOptimal==1 );
-
- for(isOptimal=ckOptimal; isOptimal>=0 && bestJ<0; isOptimal--){
- for(j=iFrom, sWBI.pSrc=&pTabList->a[j]; j<nTabList; j++, sWBI.pSrc++){
- if( j>iFrom && (sWBI.pSrc->jointype & (JT_LEFT|JT_CROSS))!=0 ){
- /* This break and one like it in the ckOptimal computation loop
- ** above prevent table reordering across LEFT and CROSS JOINs.
- ** The LEFT JOIN case is necessary for correctness. The prohibition
- ** against reordering across a CROSS JOIN is an SQLite feature that
- ** allows the developer to control table reordering */
- break;
- }
- m = getMask(pMaskSet, sWBI.pSrc->iCursor);
- if( (m & sWBI.notValid)==0 ){
- assert( j>iFrom );
- continue;
- }
- sWBI.notReady = (isOptimal ? m : sWBI.notValid);
- if( sWBI.pSrc->pIndex==0 ) nUnconstrained++;
-
- WHERETRACE((" === trying table %d (%s) with isOptimal=%d ===\n",
- j, sWBI.pSrc->pTab->zName, isOptimal));
- assert( sWBI.pSrc->pTab );
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(sWBI.pSrc->pTab) ){
- sWBI.ppIdxInfo = &pWInfo->a[j].pIdxInfo;
- bestVirtualIndex(&sWBI);
- }else
-#endif
- {
- bestBtreeIndex(&sWBI);
- }
- assert( isOptimal || (sWBI.cost.used&sWBI.notValid)==0 );
-
- /* If an INDEXED BY clause is present, then the plan must use that
- ** index if it uses any index at all */
- assert( sWBI.pSrc->pIndex==0
- || (sWBI.cost.plan.wsFlags & WHERE_NOT_FULLSCAN)==0
- || sWBI.cost.plan.u.pIdx==sWBI.pSrc->pIndex );
-
- if( isOptimal && (sWBI.cost.plan.wsFlags & WHERE_NOT_FULLSCAN)==0 ){
- notIndexed |= m;
- }
- if( isOptimal ){
- pWInfo->a[j].rOptCost = sWBI.cost.rCost;
- }else if( ckOptimal ){
- /* If two or more tables have nearly the same outer loop cost, but
- ** very different inner loop (optimal) cost, we want to choose
- ** for the outer loop that table which benefits the least from
- ** being in the inner loop. The following code scales the
- ** outer loop cost estimate to accomplish that. */
- WHERETRACE((" scaling cost from %.1f to %.1f\n",
- sWBI.cost.rCost,
- sWBI.cost.rCost/pWInfo->a[j].rOptCost));
- sWBI.cost.rCost /= pWInfo->a[j].rOptCost;
- }
-
- /* Conditions under which this table becomes the best so far:
- **
- ** (1) The table must not depend on other tables that have not
- ** yet run. (In other words, it must not depend on tables
- ** in inner loops.)
- **
- ** (2) (This rule was removed on 2012-11-09. The scaling of the
- ** cost using the optimal scan cost made this rule obsolete.)
- **
- ** (3) All tables have an INDEXED BY clause or this table lacks an
- ** INDEXED BY clause or this table uses the specific
- ** index specified by its INDEXED BY clause. This rule ensures
- ** that a best-so-far is always selected even if an impossible
- ** combination of INDEXED BY clauses are given. The error
- ** will be detected and relayed back to the application later.
- ** The NEVER() comes about because rule (2) above prevents
- ** An indexable full-table-scan from reaching rule (3).
- **
- ** (4) The plan cost must be lower than prior plans, where "cost"
- ** is defined by the compareCost() function above.
- */
- if( (sWBI.cost.used&sWBI.notValid)==0 /* (1) */
- && (nUnconstrained==0 || sWBI.pSrc->pIndex==0 /* (3) */
- || NEVER((sWBI.cost.plan.wsFlags & WHERE_NOT_FULLSCAN)!=0))
- && (bestJ<0 || compareCost(&sWBI.cost, &bestPlan)) /* (4) */
- ){
- WHERETRACE((" === table %d (%s) is best so far\n"
- " cost=%.1f, nRow=%.1f, nOBSat=%d, wsFlags=%08x\n",
- j, sWBI.pSrc->pTab->zName,
- sWBI.cost.rCost, sWBI.cost.plan.nRow,
- sWBI.cost.plan.nOBSat, sWBI.cost.plan.wsFlags));
- bestPlan = sWBI.cost;
- bestJ = j;
- }
-
- /* In a join like "w JOIN x LEFT JOIN y JOIN z" make sure that
- ** table y (and not table z) is always the next inner loop inside
- ** of table x. */
- if( (sWBI.pSrc->jointype & JT_LEFT)!=0 ) break;
- }
- }
- assert( bestJ>=0 );
- assert( sWBI.notValid & getMask(pMaskSet, pTabList->a[bestJ].iCursor) );
- assert( bestJ==iFrom || (pTabList->a[iFrom].jointype & JT_LEFT)==0 );
- testcase( bestJ>iFrom && (pTabList->a[iFrom].jointype & JT_CROSS)!=0 );
- testcase( bestJ>iFrom && bestJ<nTabList-1
- && (pTabList->a[bestJ+1].jointype & JT_LEFT)!=0 );
- WHERETRACE(("*** Optimizer selects table %d (%s) for loop %d with:\n"
- " cost=%.1f, nRow=%.1f, nOBSat=%d, wsFlags=0x%08x\n",
- bestJ, pTabList->a[bestJ].pTab->zName,
- pLevel-pWInfo->a, bestPlan.rCost, bestPlan.plan.nRow,
- bestPlan.plan.nOBSat, bestPlan.plan.wsFlags));
- if( (bestPlan.plan.wsFlags & WHERE_DISTINCT)!=0 ){
- assert( pWInfo->eDistinct==0 );
- pWInfo->eDistinct = WHERE_DISTINCT_ORDERED;
- }
- andFlags &= bestPlan.plan.wsFlags;
- pLevel->plan = bestPlan.plan;
- pLevel->iTabCur = pTabList->a[bestJ].iCursor;
- testcase( bestPlan.plan.wsFlags & WHERE_INDEXED );
- testcase( bestPlan.plan.wsFlags & WHERE_TEMP_INDEX );
- if( bestPlan.plan.wsFlags & (WHERE_INDEXED|WHERE_TEMP_INDEX) ){
- if( (wctrlFlags & WHERE_ONETABLE_ONLY)
- && (bestPlan.plan.wsFlags & WHERE_TEMP_INDEX)==0
- ){
- pLevel->iIdxCur = iIdxCur;
- }else{
- pLevel->iIdxCur = pParse->nTab++;
- }
- }else{
- pLevel->iIdxCur = -1;
- }
- sWBI.notValid &= ~getMask(pMaskSet, pTabList->a[bestJ].iCursor);
- pLevel->iFrom = (u8)bestJ;
- if( bestPlan.plan.nRow>=(double)1 ){
- pParse->nQueryLoop *= bestPlan.plan.nRow;
- }
-
- /* Check that if the table scanned by this loop iteration had an
- ** INDEXED BY clause attached to it, that the named index is being
- ** used for the scan. If not, then query compilation has failed.
- ** Return an error.
- */
- pIdx = pTabList->a[bestJ].pIndex;
- if( pIdx ){
- if( (bestPlan.plan.wsFlags & WHERE_INDEXED)==0 ){
- sqlite3ErrorMsg(pParse, "cannot use index: %s", pIdx->zName);
- goto whereBeginError;
- }else{
- /* If an INDEXED BY clause is used, the bestIndex() function is
- ** guaranteed to find the index specified in the INDEXED BY clause
- ** if it find an index at all. */
- assert( bestPlan.plan.u.pIdx==pIdx );
- }
- }
- }
- WHERETRACE(("*** Optimizer Finished ***\n"));
- if( pParse->nErr || db->mallocFailed ){
- goto whereBeginError;
- }
- if( nTabList ){
- pLevel--;
- pWInfo->nOBSat = pLevel->plan.nOBSat;
- }else{
- pWInfo->nOBSat = 0;
- }
-
- /* If the total query only selects a single row, then the ORDER BY
- ** clause is irrelevant.
- */
- if( (andFlags & WHERE_UNIQUE)!=0 && pOrderBy ){
- assert( nTabList==0 || (pLevel->plan.wsFlags & WHERE_ALL_UNIQUE)!=0 );
- pWInfo->nOBSat = pOrderBy->nExpr;
- }
-
- /* If the caller is an UPDATE or DELETE statement that is requesting
- ** to use a one-pass algorithm, determine if this is appropriate.
- ** The one-pass algorithm only works if the WHERE clause constraints
- ** the statement to update a single row.
- */
- assert( (wctrlFlags & WHERE_ONEPASS_DESIRED)==0 || pWInfo->nLevel==1 );
- if( (wctrlFlags & WHERE_ONEPASS_DESIRED)!=0 && (andFlags & WHERE_UNIQUE)!=0 ){
- pWInfo->okOnePass = 1;
- pWInfo->a[0].plan.wsFlags &= ~WHERE_IDX_ONLY;
- }
-
- /* Open all tables in the pTabList and any indices selected for
- ** searching those tables.
- */
- sqlite3CodeVerifySchema(pParse, -1); /* Insert the cookie verifier Goto */
- notReady = ~(Bitmask)0;
- pWInfo->nRowOut = (double)1;
- for(ii=0, pLevel=pWInfo->a; ii<nTabList; ii++, pLevel++){
- Table *pTab; /* Table to open */
- int iDb; /* Index of database containing table/index */
- struct SrcList_item *pTabItem;
-
- pTabItem = &pTabList->a[pLevel->iFrom];
- pTab = pTabItem->pTab;
- pWInfo->nRowOut *= pLevel->plan.nRow;
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- if( (pTab->tabFlags & TF_Ephemeral)!=0 || pTab->pSelect ){
- /* Do nothing */
- }else
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( (pLevel->plan.wsFlags & WHERE_VIRTUALTABLE)!=0 ){
- const char *pVTab = (const char *)sqlite3GetVTable(db, pTab);
- int iCur = pTabItem->iCursor;
- sqlite3VdbeAddOp4(v, OP_VOpen, iCur, 0, 0, pVTab, P4_VTAB);
- }else if( IsVirtual(pTab) ){
- /* noop */
- }else
-#endif
- if( (pLevel->plan.wsFlags & WHERE_IDX_ONLY)==0
- && (wctrlFlags & WHERE_OMIT_OPEN_CLOSE)==0 ){
- int op = pWInfo->okOnePass ? OP_OpenWrite : OP_OpenRead;
- sqlite3OpenTable(pParse, pTabItem->iCursor, iDb, pTab, op);
- testcase( pTab->nCol==BMS-1 );
- testcase( pTab->nCol==BMS );
- if( !pWInfo->okOnePass && pTab->nCol<BMS ){
- Bitmask b = pTabItem->colUsed;
- int n = 0;
- for(; b; b=b>>1, n++){}
- sqlite3VdbeChangeP4(v, sqlite3VdbeCurrentAddr(v)-1,
- SQLITE_INT_TO_PTR(n), P4_INT32);
- assert( n<=pTab->nCol );
- }
- }else{
- sqlite3TableLock(pParse, iDb, pTab->tnum, 0, pTab->zName);
- }
-#ifndef SQLITE_OMIT_AUTOMATIC_INDEX
- if( (pLevel->plan.wsFlags & WHERE_TEMP_INDEX)!=0 ){
- constructAutomaticIndex(pParse, sWBI.pWC, pTabItem, notReady, pLevel);
- }else
-#endif
- if( (pLevel->plan.wsFlags & WHERE_INDEXED)!=0 ){
- Index *pIx = pLevel->plan.u.pIdx;
- KeyInfo *pKey = sqlite3IndexKeyinfo(pParse, pIx);
- int iIndexCur = pLevel->iIdxCur;
- assert( pIx->pSchema==pTab->pSchema );
- assert( iIndexCur>=0 );
- sqlite3VdbeAddOp4(v, OP_OpenRead, iIndexCur, pIx->tnum, iDb,
- (char*)pKey, P4_KEYINFO_HANDOFF);
- VdbeComment((v, "%s", pIx->zName));
- }
- sqlite3CodeVerifySchema(pParse, iDb);
- notReady &= ~getMask(sWBI.pWC->pMaskSet, pTabItem->iCursor);
- }
- pWInfo->iTop = sqlite3VdbeCurrentAddr(v);
- if( db->mallocFailed ) goto whereBeginError;
-
- /* Generate the code to do the search. Each iteration of the for
- ** loop below generates code for a single nested loop of the VM
- ** program.
- */
- notReady = ~(Bitmask)0;
- for(ii=0; ii<nTabList; ii++){
- pLevel = &pWInfo->a[ii];
- explainOneScan(pParse, pTabList, pLevel, ii, pLevel->iFrom, wctrlFlags);
- notReady = codeOneLoopStart(pWInfo, ii, wctrlFlags, notReady);
- pWInfo->iContinue = pLevel->addrCont;
- }
-
-#ifdef SQLITE_TEST /* For testing and debugging use only */
- /* Record in the query plan information about the current table
- ** and the index used to access it (if any). If the table itself
- ** is not used, its name is just '{}'. If no index is used
- ** the index is listed as "{}". If the primary key is used the
- ** index name is '*'.
- */
- for(ii=0; ii<nTabList; ii++){
- char *z;
- int n;
- int w;
- struct SrcList_item *pTabItem;
-
- pLevel = &pWInfo->a[ii];
- w = pLevel->plan.wsFlags;
- pTabItem = &pTabList->a[pLevel->iFrom];
- z = pTabItem->zAlias;
- if( z==0 ) z = pTabItem->pTab->zName;
- n = sqlite3Strlen30(z);
- if( n+nQPlan < sizeof(sqlite3_query_plan)-10 ){
- if( (w & WHERE_IDX_ONLY)!=0 && (w & WHERE_COVER_SCAN)==0 ){
- memcpy(&sqlite3_query_plan[nQPlan], "{}", 2);
- nQPlan += 2;
- }else{
- memcpy(&sqlite3_query_plan[nQPlan], z, n);
- nQPlan += n;
- }
- sqlite3_query_plan[nQPlan++] = ' ';
- }
- testcase( w & WHERE_ROWID_EQ );
- testcase( w & WHERE_ROWID_RANGE );
- if( w & (WHERE_ROWID_EQ|WHERE_ROWID_RANGE) ){
- memcpy(&sqlite3_query_plan[nQPlan], "* ", 2);
- nQPlan += 2;
- }else if( (w & WHERE_INDEXED)!=0 && (w & WHERE_COVER_SCAN)==0 ){
- n = sqlite3Strlen30(pLevel->plan.u.pIdx->zName);
- if( n+nQPlan < sizeof(sqlite3_query_plan)-2 ){
- memcpy(&sqlite3_query_plan[nQPlan], pLevel->plan.u.pIdx->zName, n);
- nQPlan += n;
- sqlite3_query_plan[nQPlan++] = ' ';
- }
- }else{
- memcpy(&sqlite3_query_plan[nQPlan], "{} ", 3);
- nQPlan += 3;
- }
- }
- while( nQPlan>0 && sqlite3_query_plan[nQPlan-1]==' ' ){
- sqlite3_query_plan[--nQPlan] = 0;
- }
- sqlite3_query_plan[nQPlan] = 0;
- nQPlan = 0;
-#endif /* SQLITE_TEST // Testing and debugging use only */
-
- /* Record the continuation address in the WhereInfo structure. Then
- ** clean up and return.
- */
- return pWInfo;
-
- /* Jump here if malloc fails */
-whereBeginError:
- if( pWInfo ){
- pParse->nQueryLoop = pWInfo->savedNQueryLoop;
- whereInfoFree(db, pWInfo);
- }
- return 0;
-}
-
-/*
-** Generate the end of the WHERE loop. See comments on
-** sqlite3WhereBegin() for additional information.
-*/
-SQLITE_PRIVATE void sqlite3WhereEnd(WhereInfo *pWInfo){
- Parse *pParse = pWInfo->pParse;
- Vdbe *v = pParse->pVdbe;
- int i;
- WhereLevel *pLevel;
- SrcList *pTabList = pWInfo->pTabList;
- sqlite3 *db = pParse->db;
-
- /* Generate loop termination code.
- */
- sqlite3ExprCacheClear(pParse);
- for(i=pWInfo->nLevel-1; i>=0; i--){
- pLevel = &pWInfo->a[i];
- sqlite3VdbeResolveLabel(v, pLevel->addrCont);
- if( pLevel->op!=OP_Noop ){
- sqlite3VdbeAddOp2(v, pLevel->op, pLevel->p1, pLevel->p2);
- sqlite3VdbeChangeP5(v, pLevel->p5);
- }
- if( pLevel->plan.wsFlags & WHERE_IN_ABLE && pLevel->u.in.nIn>0 ){
- struct InLoop *pIn;
- int j;
- sqlite3VdbeResolveLabel(v, pLevel->addrNxt);
- for(j=pLevel->u.in.nIn, pIn=&pLevel->u.in.aInLoop[j-1]; j>0; j--, pIn--){
- sqlite3VdbeJumpHere(v, pIn->addrInTop+1);
- sqlite3VdbeAddOp2(v, pIn->eEndLoopOp, pIn->iCur, pIn->addrInTop);
- sqlite3VdbeJumpHere(v, pIn->addrInTop-1);
- }
- sqlite3DbFree(db, pLevel->u.in.aInLoop);
- }
- sqlite3VdbeResolveLabel(v, pLevel->addrBrk);
- if( pLevel->iLeftJoin ){
- int addr;
- addr = sqlite3VdbeAddOp1(v, OP_IfPos, pLevel->iLeftJoin);
- assert( (pLevel->plan.wsFlags & WHERE_IDX_ONLY)==0
- || (pLevel->plan.wsFlags & WHERE_INDEXED)!=0 );
- if( (pLevel->plan.wsFlags & WHERE_IDX_ONLY)==0 ){
- sqlite3VdbeAddOp1(v, OP_NullRow, pTabList->a[i].iCursor);
- }
- if( pLevel->iIdxCur>=0 ){
- sqlite3VdbeAddOp1(v, OP_NullRow, pLevel->iIdxCur);
- }
- if( pLevel->op==OP_Return ){
- sqlite3VdbeAddOp2(v, OP_Gosub, pLevel->p1, pLevel->addrFirst);
- }else{
- sqlite3VdbeAddOp2(v, OP_Goto, 0, pLevel->addrFirst);
- }
- sqlite3VdbeJumpHere(v, addr);
- }
- }
-
- /* The "break" point is here, just past the end of the outer loop.
- ** Set it.
- */
- sqlite3VdbeResolveLabel(v, pWInfo->iBreak);
-
- /* Close all of the cursors that were opened by sqlite3WhereBegin.
- */
- assert( pWInfo->nLevel==1 || pWInfo->nLevel==pTabList->nSrc );
- for(i=0, pLevel=pWInfo->a; i<pWInfo->nLevel; i++, pLevel++){
- Index *pIdx = 0;
- struct SrcList_item *pTabItem = &pTabList->a[pLevel->iFrom];
- Table *pTab = pTabItem->pTab;
- assert( pTab!=0 );
- if( (pTab->tabFlags & TF_Ephemeral)==0
- && pTab->pSelect==0
- && (pWInfo->wctrlFlags & WHERE_OMIT_OPEN_CLOSE)==0
- ){
- int ws = pLevel->plan.wsFlags;
- if( !pWInfo->okOnePass && (ws & WHERE_IDX_ONLY)==0 ){
- sqlite3VdbeAddOp1(v, OP_Close, pTabItem->iCursor);
- }
- if( (ws & WHERE_INDEXED)!=0 && (ws & WHERE_TEMP_INDEX)==0 ){
- sqlite3VdbeAddOp1(v, OP_Close, pLevel->iIdxCur);
- }
- }
-
- /* If this scan uses an index, make code substitutions to read data
- ** from the index in preference to the table. Sometimes, this means
- ** the table need never be read from. This is a performance boost,
- ** as the vdbe level waits until the table is read before actually
- ** seeking the table cursor to the record corresponding to the current
- ** position in the index.
- **
- ** Calls to the code generator in between sqlite3WhereBegin and
- ** sqlite3WhereEnd will have created code that references the table
- ** directly. This loop scans all that code looking for opcodes
- ** that reference the table and converts them into opcodes that
- ** reference the index.
- */
- if( pLevel->plan.wsFlags & WHERE_INDEXED ){
- pIdx = pLevel->plan.u.pIdx;
- }else if( pLevel->plan.wsFlags & WHERE_MULTI_OR ){
- pIdx = pLevel->u.pCovidx;
- }
- if( pIdx && !db->mallocFailed){
- int k, j, last;
- VdbeOp *pOp;
-
- pOp = sqlite3VdbeGetOp(v, pWInfo->iTop);
- last = sqlite3VdbeCurrentAddr(v);
- for(k=pWInfo->iTop; k<last; k++, pOp++){
- if( pOp->p1!=pLevel->iTabCur ) continue;
- if( pOp->opcode==OP_Column ){
- for(j=0; j<pIdx->nColumn; j++){
- if( pOp->p2==pIdx->aiColumn[j] ){
- pOp->p2 = j;
- pOp->p1 = pLevel->iIdxCur;
- break;
- }
- }
- assert( (pLevel->plan.wsFlags & WHERE_IDX_ONLY)==0
- || j<pIdx->nColumn );
- }else if( pOp->opcode==OP_Rowid ){
- pOp->p1 = pLevel->iIdxCur;
- pOp->opcode = OP_IdxRowid;
- }
- }
- }
- }
-
- /* Final cleanup
- */
- pParse->nQueryLoop = pWInfo->savedNQueryLoop;
- whereInfoFree(db, pWInfo);
- return;
-}
-
-/************** End of where.c ***********************************************/
-/************** Begin file parse.c *******************************************/
-/* Driver template for the LEMON parser generator.
-** The author disclaims copyright to this source code.
-**
-** This version of "lempar.c" is modified, slightly, for use by SQLite.
-** The only modifications are the addition of a couple of NEVER()
-** macros to disable tests that are needed in the case of a general
-** LALR(1) grammar but which are always false in the
-** specific grammar used by SQLite.
-*/
-/* First off, code is included that follows the "include" declaration
-** in the input grammar file. */
-/* #include <stdio.h> */
-
-
-/*
-** Disable all error recovery processing in the parser push-down
-** automaton.
-*/
-#define YYNOERRORRECOVERY 1
-
-/*
-** Make yytestcase() the same as testcase()
-*/
-#define yytestcase(X) testcase(X)
-
-/*
-** An instance of this structure holds information about the
-** LIMIT clause of a SELECT statement.
-*/
-struct LimitVal {
- Expr *pLimit; /* The LIMIT expression. NULL if there is no limit */
- Expr *pOffset; /* The OFFSET expression. NULL if there is none */
-};
-
-/*
-** An instance of this structure is used to store the LIKE,
-** GLOB, NOT LIKE, and NOT GLOB operators.
-*/
-struct LikeOp {
- Token eOperator; /* "like" or "glob" or "regexp" */
- int bNot; /* True if the NOT keyword is present */
-};
-
-/*
-** An instance of the following structure describes the event of a
-** TRIGGER. "a" is the event type, one of TK_UPDATE, TK_INSERT,
-** TK_DELETE, or TK_INSTEAD. If the event is of the form
-**
-** UPDATE ON (a,b,c)
-**
-** Then the "b" IdList records the list "a,b,c".
-*/
-struct TrigEvent { int a; IdList * b; };
-
-/*
-** An instance of this structure holds the ATTACH key and the key type.
-*/
-struct AttachKey { int type; Token key; };
-
-/*
-** One or more VALUES claues
-*/
-struct ValueList {
- ExprList *pList;
- Select *pSelect;
-};
-
-
- /* This is a utility routine used to set the ExprSpan.zStart and
- ** ExprSpan.zEnd values of pOut so that the span covers the complete
- ** range of text beginning with pStart and going to the end of pEnd.
- */
- static void spanSet(ExprSpan *pOut, Token *pStart, Token *pEnd){
- pOut->zStart = pStart->z;
- pOut->zEnd = &pEnd->z[pEnd->n];
- }
-
- /* Construct a new Expr object from a single identifier. Use the
- ** new Expr to populate pOut. Set the span of pOut to be the identifier
- ** that created the expression.
- */
- static void spanExpr(ExprSpan *pOut, Parse *pParse, int op, Token *pValue){
- pOut->pExpr = sqlite3PExpr(pParse, op, 0, 0, pValue);
- pOut->zStart = pValue->z;
- pOut->zEnd = &pValue->z[pValue->n];
- }
-
- /* This routine constructs a binary expression node out of two ExprSpan
- ** objects and uses the result to populate a new ExprSpan object.
- */
- static void spanBinaryExpr(
- ExprSpan *pOut, /* Write the result here */
- Parse *pParse, /* The parsing context. Errors accumulate here */
- int op, /* The binary operation */
- ExprSpan *pLeft, /* The left operand */
- ExprSpan *pRight /* The right operand */
- ){
- pOut->pExpr = sqlite3PExpr(pParse, op, pLeft->pExpr, pRight->pExpr, 0);
- pOut->zStart = pLeft->zStart;
- pOut->zEnd = pRight->zEnd;
- }
-
- /* Construct an expression node for a unary postfix operator
- */
- static void spanUnaryPostfix(
- ExprSpan *pOut, /* Write the new expression node here */
- Parse *pParse, /* Parsing context to record errors */
- int op, /* The operator */
- ExprSpan *pOperand, /* The operand */
- Token *pPostOp /* The operand token for setting the span */
- ){
- pOut->pExpr = sqlite3PExpr(pParse, op, pOperand->pExpr, 0, 0);
- pOut->zStart = pOperand->zStart;
- pOut->zEnd = &pPostOp->z[pPostOp->n];
- }
-
- /* A routine to convert a binary TK_IS or TK_ISNOT expression into a
- ** unary TK_ISNULL or TK_NOTNULL expression. */
- static void binaryToUnaryIfNull(Parse *pParse, Expr *pY, Expr *pA, int op){
- sqlite3 *db = pParse->db;
- if( db->mallocFailed==0 && pY->op==TK_NULL ){
- pA->op = (u8)op;
- sqlite3ExprDelete(db, pA->pRight);
- pA->pRight = 0;
- }
- }
-
- /* Construct an expression node for a unary prefix operator
- */
- static void spanUnaryPrefix(
- ExprSpan *pOut, /* Write the new expression node here */
- Parse *pParse, /* Parsing context to record errors */
- int op, /* The operator */
- ExprSpan *pOperand, /* The operand */
- Token *pPreOp /* The operand token for setting the span */
- ){
- pOut->pExpr = sqlite3PExpr(pParse, op, pOperand->pExpr, 0, 0);
- pOut->zStart = pPreOp->z;
- pOut->zEnd = pOperand->zEnd;
- }
-/* Next is all token values, in a form suitable for use by makeheaders.
-** This section will be null unless lemon is run with the -m switch.
-*/
-/*
-** These constants (all generated automatically by the parser generator)
-** specify the various kinds of tokens (terminals) that the parser
-** understands.
-**
-** Each symbol here is a terminal symbol in the grammar.
-*/
-/* Make sure the INTERFACE macro is defined.
-*/
-#ifndef INTERFACE
-# define INTERFACE 1
-#endif
-/* The next thing included is series of defines which control
-** various aspects of the generated parser.
-** YYCODETYPE is the data type used for storing terminal
-** and nonterminal numbers. "unsigned char" is
-** used if there are fewer than 250 terminals
-** and nonterminals. "int" is used otherwise.
-** YYNOCODE is a number of type YYCODETYPE which corresponds
-** to no legal terminal or nonterminal number. This
-** number is used to fill in empty slots of the hash
-** table.
-** YYFALLBACK If defined, this indicates that one or more tokens
-** have fall-back values which should be used if the
-** original value of the token will not parse.
-** YYACTIONTYPE is the data type used for storing terminal
-** and nonterminal numbers. "unsigned char" is
-** used if there are fewer than 250 rules and
-** states combined. "int" is used otherwise.
-** sqlite3ParserTOKENTYPE is the data type used for minor tokens given
-** directly to the parser from the tokenizer.
-** YYMINORTYPE is the data type used for all minor tokens.
-** This is typically a union of many types, one of
-** which is sqlite3ParserTOKENTYPE. The entry in the union
-** for base tokens is called "yy0".
-** YYSTACKDEPTH is the maximum depth of the parser's stack. If
-** zero the stack is dynamically sized using realloc()
-** sqlite3ParserARG_SDECL A static variable declaration for the %extra_argument
-** sqlite3ParserARG_PDECL A parameter declaration for the %extra_argument
-** sqlite3ParserARG_STORE Code to store %extra_argument into yypParser
-** sqlite3ParserARG_FETCH Code to extract %extra_argument from yypParser
-** YYNSTATE the combined number of states.
-** YYNRULE the number of rules in the grammar
-** YYERRORSYMBOL is the code number of the error symbol. If not
-** defined, then do no error processing.
-*/
-#define YYCODETYPE unsigned char
-#define YYNOCODE 251
-#define YYACTIONTYPE unsigned short int
-#define YYWILDCARD 67
-#define sqlite3ParserTOKENTYPE Token
-typedef union {
- int yyinit;
- sqlite3ParserTOKENTYPE yy0;
- struct LimitVal yy64;
- Expr* yy122;
- Select* yy159;
- IdList* yy180;
- struct {int value; int mask;} yy207;
- u8 yy258;
- u16 yy305;
- struct LikeOp yy318;
- TriggerStep* yy327;
- ExprSpan yy342;
- SrcList* yy347;
- int yy392;
- struct TrigEvent yy410;
- ExprList* yy442;
- struct ValueList yy487;
-} YYMINORTYPE;
-#ifndef YYSTACKDEPTH
-#define YYSTACKDEPTH 100
-#endif
-#define sqlite3ParserARG_SDECL Parse *pParse;
-#define sqlite3ParserARG_PDECL ,Parse *pParse
-#define sqlite3ParserARG_FETCH Parse *pParse = yypParser->pParse
-#define sqlite3ParserARG_STORE yypParser->pParse = pParse
-#define YYNSTATE 627
-#define YYNRULE 327
-#define YYFALLBACK 1
-#define YY_NO_ACTION (YYNSTATE+YYNRULE+2)
-#define YY_ACCEPT_ACTION (YYNSTATE+YYNRULE+1)
-#define YY_ERROR_ACTION (YYNSTATE+YYNRULE)
-
-/* The yyzerominor constant is used to initialize instances of
-** YYMINORTYPE objects to zero. */
-static const YYMINORTYPE yyzerominor = { 0 };
-
-/* Define the yytestcase() macro to be a no-op if is not already defined
-** otherwise.
-**
-** Applications can choose to define yytestcase() in the %include section
-** to a macro that can assist in verifying code coverage. For production
-** code the yytestcase() macro should be turned off. But it is useful
-** for testing.
-*/
-#ifndef yytestcase
-# define yytestcase(X)
-#endif
-
-
-/* Next are the tables used to determine what action to take based on the
-** current state and lookahead token. These tables are used to implement
-** functions that take a state number and lookahead value and return an
-** action integer.
-**
-** Suppose the action integer is N. Then the action is determined as
-** follows
-**
-** 0 <= N < YYNSTATE Shift N. That is, push the lookahead
-** token onto the stack and goto state N.
-**
-** YYNSTATE <= N < YYNSTATE+YYNRULE Reduce by rule N-YYNSTATE.
-**
-** N == YYNSTATE+YYNRULE A syntax error has occurred.
-**
-** N == YYNSTATE+YYNRULE+1 The parser accepts its input.
-**
-** N == YYNSTATE+YYNRULE+2 No such action. Denotes unused
-** slots in the yy_action[] table.
-**
-** The action table is constructed as a single large table named yy_action[].
-** Given state S and lookahead X, the action is computed as
-**
-** yy_action[ yy_shift_ofst[S] + X ]
-**
-** If the index value yy_shift_ofst[S]+X is out of range or if the value
-** yy_lookahead[yy_shift_ofst[S]+X] is not equal to X or if yy_shift_ofst[S]
-** is equal to YY_SHIFT_USE_DFLT, it means that the action is not in the table
-** and that yy_default[S] should be used instead.
-**
-** The formula above is for computing the action when the lookahead is
-** a terminal symbol. If the lookahead is a non-terminal (as occurs after
-** a reduce action) then the yy_reduce_ofst[] array is used in place of
-** the yy_shift_ofst[] array and YY_REDUCE_USE_DFLT is used in place of
-** YY_SHIFT_USE_DFLT.
-**
-** The following are the tables generated in this section:
-**
-** yy_action[] A single table containing all actions.
-** yy_lookahead[] A table containing the lookahead for each entry in
-** yy_action. Used to detect hash collisions.
-** yy_shift_ofst[] For each state, the offset into yy_action for
-** shifting terminals.
-** yy_reduce_ofst[] For each state, the offset into yy_action for
-** shifting non-terminals after a reduce.
-** yy_default[] Default action for each state.
-*/
-#define YY_ACTTAB_COUNT (1564)
-static const YYACTIONTYPE yy_action[] = {
- /* 0 */ 309, 955, 184, 417, 2, 171, 624, 594, 56, 56,
- /* 10 */ 56, 56, 49, 54, 54, 54, 54, 53, 53, 52,
- /* 20 */ 52, 52, 51, 233, 620, 619, 298, 620, 619, 234,
- /* 30 */ 587, 581, 56, 56, 56, 56, 19, 54, 54, 54,
- /* 40 */ 54, 53, 53, 52, 52, 52, 51, 233, 605, 57,
- /* 50 */ 58, 48, 579, 578, 580, 580, 55, 55, 56, 56,
- /* 60 */ 56, 56, 541, 54, 54, 54, 54, 53, 53, 52,
- /* 70 */ 52, 52, 51, 233, 309, 594, 325, 196, 195, 194,
- /* 80 */ 33, 54, 54, 54, 54, 53, 53, 52, 52, 52,
- /* 90 */ 51, 233, 617, 616, 165, 617, 616, 380, 377, 376,
- /* 100 */ 407, 532, 576, 576, 587, 581, 303, 422, 375, 59,
- /* 110 */ 53, 53, 52, 52, 52, 51, 233, 50, 47, 146,
- /* 120 */ 574, 545, 65, 57, 58, 48, 579, 578, 580, 580,
- /* 130 */ 55, 55, 56, 56, 56, 56, 213, 54, 54, 54,
- /* 140 */ 54, 53, 53, 52, 52, 52, 51, 233, 309, 223,
- /* 150 */ 539, 420, 170, 176, 138, 280, 383, 275, 382, 168,
- /* 160 */ 489, 551, 409, 668, 620, 619, 271, 438, 409, 438,
- /* 170 */ 550, 604, 67, 482, 507, 618, 599, 412, 587, 581,
- /* 180 */ 600, 483, 618, 412, 618, 598, 91, 439, 440, 439,
- /* 190 */ 335, 598, 73, 669, 222, 266, 480, 57, 58, 48,
- /* 200 */ 579, 578, 580, 580, 55, 55, 56, 56, 56, 56,
- /* 210 */ 670, 54, 54, 54, 54, 53, 53, 52, 52, 52,
- /* 220 */ 51, 233, 309, 279, 232, 231, 1, 132, 200, 385,
- /* 230 */ 620, 619, 617, 616, 278, 435, 289, 563, 175, 262,
- /* 240 */ 409, 264, 437, 497, 436, 166, 441, 568, 336, 568,
- /* 250 */ 201, 537, 587, 581, 599, 412, 165, 594, 600, 380,
- /* 260 */ 377, 376, 597, 598, 92, 523, 618, 569, 569, 592,
- /* 270 */ 375, 57, 58, 48, 579, 578, 580, 580, 55, 55,
- /* 280 */ 56, 56, 56, 56, 597, 54, 54, 54, 54, 53,
- /* 290 */ 53, 52, 52, 52, 51, 233, 309, 463, 617, 616,
- /* 300 */ 590, 590, 590, 174, 272, 396, 409, 272, 409, 548,
- /* 310 */ 397, 620, 619, 68, 326, 620, 619, 620, 619, 618,
- /* 320 */ 546, 412, 618, 412, 471, 594, 587, 581, 472, 598,
- /* 330 */ 92, 598, 92, 52, 52, 52, 51, 233, 513, 512,
- /* 340 */ 206, 322, 363, 464, 221, 57, 58, 48, 579, 578,
- /* 350 */ 580, 580, 55, 55, 56, 56, 56, 56, 529, 54,
- /* 360 */ 54, 54, 54, 53, 53, 52, 52, 52, 51, 233,
- /* 370 */ 309, 396, 409, 396, 597, 372, 386, 530, 347, 617,
- /* 380 */ 616, 575, 202, 617, 616, 617, 616, 412, 620, 619,
- /* 390 */ 145, 255, 346, 254, 577, 598, 74, 351, 45, 489,
- /* 400 */ 587, 581, 235, 189, 464, 544, 167, 296, 187, 469,
- /* 410 */ 479, 67, 62, 39, 618, 546, 597, 345, 573, 57,
- /* 420 */ 58, 48, 579, 578, 580, 580, 55, 55, 56, 56,
- /* 430 */ 56, 56, 6, 54, 54, 54, 54, 53, 53, 52,
- /* 440 */ 52, 52, 51, 233, 309, 562, 558, 407, 528, 576,
- /* 450 */ 576, 344, 255, 346, 254, 182, 617, 616, 503, 504,
- /* 460 */ 314, 409, 557, 235, 166, 271, 409, 352, 564, 181,
- /* 470 */ 407, 546, 576, 576, 587, 581, 412, 537, 556, 561,
- /* 480 */ 517, 412, 618, 249, 598, 16, 7, 36, 467, 598,
- /* 490 */ 92, 516, 618, 57, 58, 48, 579, 578, 580, 580,
- /* 500 */ 55, 55, 56, 56, 56, 56, 541, 54, 54, 54,
- /* 510 */ 54, 53, 53, 52, 52, 52, 51, 233, 309, 327,
- /* 520 */ 572, 571, 525, 558, 560, 394, 871, 246, 409, 248,
- /* 530 */ 171, 392, 594, 219, 407, 409, 576, 576, 502, 557,
- /* 540 */ 364, 145, 510, 412, 407, 229, 576, 576, 587, 581,
- /* 550 */ 412, 598, 92, 381, 269, 556, 166, 400, 598, 69,
- /* 560 */ 501, 419, 945, 199, 945, 198, 546, 57, 58, 48,
- /* 570 */ 579, 578, 580, 580, 55, 55, 56, 56, 56, 56,
- /* 580 */ 568, 54, 54, 54, 54, 53, 53, 52, 52, 52,
- /* 590 */ 51, 233, 309, 317, 419, 944, 508, 944, 308, 597,
- /* 600 */ 594, 565, 490, 212, 173, 247, 423, 615, 614, 613,
- /* 610 */ 323, 197, 143, 405, 572, 571, 489, 66, 50, 47,
- /* 620 */ 146, 594, 587, 581, 232, 231, 559, 427, 67, 555,
- /* 630 */ 15, 618, 186, 543, 303, 421, 35, 206, 432, 423,
- /* 640 */ 552, 57, 58, 48, 579, 578, 580, 580, 55, 55,
- /* 650 */ 56, 56, 56, 56, 205, 54, 54, 54, 54, 53,
- /* 660 */ 53, 52, 52, 52, 51, 233, 309, 569, 569, 260,
- /* 670 */ 268, 597, 12, 373, 568, 166, 409, 313, 409, 420,
- /* 680 */ 409, 473, 473, 365, 618, 50, 47, 146, 597, 594,
- /* 690 */ 468, 412, 166, 412, 351, 412, 587, 581, 32, 598,
- /* 700 */ 94, 598, 97, 598, 95, 627, 625, 329, 142, 50,
- /* 710 */ 47, 146, 333, 349, 358, 57, 58, 48, 579, 578,
- /* 720 */ 580, 580, 55, 55, 56, 56, 56, 56, 409, 54,
- /* 730 */ 54, 54, 54, 53, 53, 52, 52, 52, 51, 233,
- /* 740 */ 309, 409, 388, 412, 409, 22, 565, 404, 212, 362,
- /* 750 */ 389, 598, 104, 359, 409, 156, 412, 409, 603, 412,
- /* 760 */ 537, 331, 569, 569, 598, 103, 493, 598, 105, 412,
- /* 770 */ 587, 581, 412, 260, 549, 618, 11, 598, 106, 521,
- /* 780 */ 598, 133, 169, 457, 456, 170, 35, 601, 618, 57,
- /* 790 */ 58, 48, 579, 578, 580, 580, 55, 55, 56, 56,
- /* 800 */ 56, 56, 409, 54, 54, 54, 54, 53, 53, 52,
- /* 810 */ 52, 52, 51, 233, 309, 409, 259, 412, 409, 50,
- /* 820 */ 47, 146, 357, 318, 355, 598, 134, 527, 352, 337,
- /* 830 */ 412, 409, 356, 412, 357, 409, 357, 618, 598, 98,
- /* 840 */ 129, 598, 102, 618, 587, 581, 412, 21, 235, 618,
- /* 850 */ 412, 618, 211, 143, 598, 101, 30, 167, 598, 93,
- /* 860 */ 350, 535, 203, 57, 58, 48, 579, 578, 580, 580,
- /* 870 */ 55, 55, 56, 56, 56, 56, 409, 54, 54, 54,
- /* 880 */ 54, 53, 53, 52, 52, 52, 51, 233, 309, 409,
- /* 890 */ 526, 412, 409, 425, 215, 305, 597, 551, 141, 598,
- /* 900 */ 100, 40, 409, 38, 412, 409, 550, 412, 409, 228,
- /* 910 */ 220, 314, 598, 77, 500, 598, 96, 412, 587, 581,
- /* 920 */ 412, 338, 253, 412, 218, 598, 137, 379, 598, 136,
- /* 930 */ 28, 598, 135, 270, 715, 210, 481, 57, 58, 48,
- /* 940 */ 579, 578, 580, 580, 55, 55, 56, 56, 56, 56,
- /* 950 */ 409, 54, 54, 54, 54, 53, 53, 52, 52, 52,
- /* 960 */ 51, 233, 309, 409, 272, 412, 409, 315, 147, 597,
- /* 970 */ 272, 626, 2, 598, 76, 209, 409, 127, 412, 618,
- /* 980 */ 126, 412, 409, 621, 235, 618, 598, 90, 374, 598,
- /* 990 */ 89, 412, 587, 581, 27, 260, 350, 412, 618, 598,
- /* 1000 */ 75, 321, 541, 541, 125, 598, 88, 320, 278, 597,
- /* 1010 */ 618, 57, 46, 48, 579, 578, 580, 580, 55, 55,
- /* 1020 */ 56, 56, 56, 56, 409, 54, 54, 54, 54, 53,
- /* 1030 */ 53, 52, 52, 52, 51, 233, 309, 409, 450, 412,
- /* 1040 */ 164, 284, 282, 272, 609, 424, 304, 598, 87, 370,
- /* 1050 */ 409, 477, 412, 409, 608, 409, 607, 602, 618, 618,
- /* 1060 */ 598, 99, 586, 585, 122, 412, 587, 581, 412, 618,
- /* 1070 */ 412, 618, 618, 598, 86, 366, 598, 17, 598, 85,
- /* 1080 */ 319, 185, 519, 518, 583, 582, 58, 48, 579, 578,
- /* 1090 */ 580, 580, 55, 55, 56, 56, 56, 56, 409, 54,
- /* 1100 */ 54, 54, 54, 53, 53, 52, 52, 52, 51, 233,
- /* 1110 */ 309, 584, 409, 412, 409, 260, 260, 260, 408, 591,
- /* 1120 */ 474, 598, 84, 170, 409, 466, 518, 412, 121, 412,
- /* 1130 */ 618, 618, 618, 618, 618, 598, 83, 598, 72, 412,
- /* 1140 */ 587, 581, 51, 233, 625, 329, 470, 598, 71, 257,
- /* 1150 */ 159, 120, 14, 462, 157, 158, 117, 260, 448, 447,
- /* 1160 */ 446, 48, 579, 578, 580, 580, 55, 55, 56, 56,
- /* 1170 */ 56, 56, 618, 54, 54, 54, 54, 53, 53, 52,
- /* 1180 */ 52, 52, 51, 233, 44, 403, 260, 3, 409, 459,
- /* 1190 */ 260, 413, 619, 118, 398, 10, 25, 24, 554, 348,
- /* 1200 */ 217, 618, 406, 412, 409, 618, 4, 44, 403, 618,
- /* 1210 */ 3, 598, 82, 618, 413, 619, 455, 542, 115, 412,
- /* 1220 */ 538, 401, 536, 274, 506, 406, 251, 598, 81, 216,
- /* 1230 */ 273, 563, 618, 243, 453, 618, 154, 618, 618, 618,
- /* 1240 */ 449, 416, 623, 110, 401, 618, 409, 236, 64, 123,
- /* 1250 */ 487, 41, 42, 531, 563, 204, 409, 267, 43, 411,
- /* 1260 */ 410, 412, 265, 592, 108, 618, 107, 434, 332, 598,
- /* 1270 */ 80, 412, 618, 263, 41, 42, 443, 618, 409, 598,
- /* 1280 */ 70, 43, 411, 410, 433, 261, 592, 149, 618, 597,
- /* 1290 */ 256, 237, 188, 412, 590, 590, 590, 589, 588, 13,
- /* 1300 */ 618, 598, 18, 328, 235, 618, 44, 403, 360, 3,
- /* 1310 */ 418, 461, 339, 413, 619, 227, 124, 590, 590, 590,
- /* 1320 */ 589, 588, 13, 618, 406, 409, 618, 409, 139, 34,
- /* 1330 */ 403, 387, 3, 148, 622, 312, 413, 619, 311, 330,
- /* 1340 */ 412, 460, 412, 401, 180, 353, 412, 406, 598, 79,
- /* 1350 */ 598, 78, 250, 563, 598, 9, 618, 612, 611, 610,
- /* 1360 */ 618, 8, 452, 442, 242, 415, 401, 618, 239, 235,
- /* 1370 */ 179, 238, 428, 41, 42, 288, 563, 618, 618, 618,
- /* 1380 */ 43, 411, 410, 618, 144, 592, 618, 618, 177, 61,
- /* 1390 */ 618, 596, 391, 620, 619, 287, 41, 42, 414, 618,
- /* 1400 */ 293, 30, 393, 43, 411, 410, 292, 618, 592, 31,
- /* 1410 */ 618, 395, 291, 60, 230, 37, 590, 590, 590, 589,
- /* 1420 */ 588, 13, 214, 553, 183, 290, 172, 301, 300, 299,
- /* 1430 */ 178, 297, 595, 563, 451, 29, 285, 390, 540, 590,
- /* 1440 */ 590, 590, 589, 588, 13, 283, 520, 534, 150, 533,
- /* 1450 */ 241, 281, 384, 192, 191, 324, 515, 514, 276, 240,
- /* 1460 */ 510, 523, 307, 511, 128, 592, 509, 225, 226, 486,
- /* 1470 */ 485, 224, 152, 491, 464, 306, 484, 163, 153, 371,
- /* 1480 */ 478, 151, 162, 258, 369, 161, 367, 208, 475, 476,
- /* 1490 */ 26, 160, 465, 140, 361, 131, 590, 590, 590, 116,
- /* 1500 */ 119, 454, 343, 155, 114, 342, 113, 112, 445, 111,
- /* 1510 */ 130, 109, 431, 316, 426, 430, 23, 429, 20, 606,
- /* 1520 */ 190, 507, 255, 341, 244, 63, 294, 593, 310, 570,
- /* 1530 */ 277, 402, 354, 235, 567, 496, 495, 492, 494, 302,
- /* 1540 */ 458, 378, 286, 245, 566, 5, 252, 547, 193, 444,
- /* 1550 */ 233, 340, 207, 524, 368, 505, 334, 522, 499, 399,
- /* 1560 */ 295, 498, 956, 488,
-};
-static const YYCODETYPE yy_lookahead[] = {
- /* 0 */ 19, 142, 143, 144, 145, 24, 1, 26, 77, 78,
- /* 10 */ 79, 80, 81, 82, 83, 84, 85, 86, 87, 88,
- /* 20 */ 89, 90, 91, 92, 26, 27, 15, 26, 27, 197,
- /* 30 */ 49, 50, 77, 78, 79, 80, 204, 82, 83, 84,
- /* 40 */ 85, 86, 87, 88, 89, 90, 91, 92, 23, 68,
- /* 50 */ 69, 70, 71, 72, 73, 74, 75, 76, 77, 78,
- /* 60 */ 79, 80, 166, 82, 83, 84, 85, 86, 87, 88,
- /* 70 */ 89, 90, 91, 92, 19, 94, 19, 105, 106, 107,
- /* 80 */ 25, 82, 83, 84, 85, 86, 87, 88, 89, 90,
- /* 90 */ 91, 92, 94, 95, 96, 94, 95, 99, 100, 101,
- /* 100 */ 112, 205, 114, 115, 49, 50, 22, 23, 110, 54,
- /* 110 */ 86, 87, 88, 89, 90, 91, 92, 221, 222, 223,
- /* 120 */ 23, 120, 25, 68, 69, 70, 71, 72, 73, 74,
- /* 130 */ 75, 76, 77, 78, 79, 80, 22, 82, 83, 84,
- /* 140 */ 85, 86, 87, 88, 89, 90, 91, 92, 19, 92,
- /* 150 */ 23, 67, 25, 96, 97, 98, 99, 100, 101, 102,
- /* 160 */ 150, 32, 150, 118, 26, 27, 109, 150, 150, 150,
- /* 170 */ 41, 161, 162, 180, 181, 165, 113, 165, 49, 50,
- /* 180 */ 117, 188, 165, 165, 165, 173, 174, 170, 171, 170,
- /* 190 */ 171, 173, 174, 118, 184, 16, 186, 68, 69, 70,
- /* 200 */ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
- /* 210 */ 118, 82, 83, 84, 85, 86, 87, 88, 89, 90,
- /* 220 */ 91, 92, 19, 98, 86, 87, 22, 24, 160, 88,
- /* 230 */ 26, 27, 94, 95, 109, 97, 224, 66, 118, 60,
- /* 240 */ 150, 62, 104, 23, 106, 25, 229, 230, 229, 230,
- /* 250 */ 160, 150, 49, 50, 113, 165, 96, 26, 117, 99,
- /* 260 */ 100, 101, 194, 173, 174, 94, 165, 129, 130, 98,
- /* 270 */ 110, 68, 69, 70, 71, 72, 73, 74, 75, 76,
- /* 280 */ 77, 78, 79, 80, 194, 82, 83, 84, 85, 86,
- /* 290 */ 87, 88, 89, 90, 91, 92, 19, 11, 94, 95,
- /* 300 */ 129, 130, 131, 118, 150, 215, 150, 150, 150, 25,
- /* 310 */ 220, 26, 27, 22, 213, 26, 27, 26, 27, 165,
- /* 320 */ 25, 165, 165, 165, 30, 94, 49, 50, 34, 173,
- /* 330 */ 174, 173, 174, 88, 89, 90, 91, 92, 7, 8,
- /* 340 */ 160, 187, 48, 57, 187, 68, 69, 70, 71, 72,
- /* 350 */ 73, 74, 75, 76, 77, 78, 79, 80, 23, 82,
- /* 360 */ 83, 84, 85, 86, 87, 88, 89, 90, 91, 92,
- /* 370 */ 19, 215, 150, 215, 194, 19, 220, 88, 220, 94,
- /* 380 */ 95, 23, 160, 94, 95, 94, 95, 165, 26, 27,
- /* 390 */ 95, 105, 106, 107, 113, 173, 174, 217, 22, 150,
- /* 400 */ 49, 50, 116, 119, 57, 120, 50, 158, 22, 21,
- /* 410 */ 161, 162, 232, 136, 165, 120, 194, 237, 23, 68,
- /* 420 */ 69, 70, 71, 72, 73, 74, 75, 76, 77, 78,
- /* 430 */ 79, 80, 22, 82, 83, 84, 85, 86, 87, 88,
- /* 440 */ 89, 90, 91, 92, 19, 23, 12, 112, 23, 114,
- /* 450 */ 115, 63, 105, 106, 107, 23, 94, 95, 97, 98,
- /* 460 */ 104, 150, 28, 116, 25, 109, 150, 150, 23, 23,
- /* 470 */ 112, 25, 114, 115, 49, 50, 165, 150, 44, 11,
- /* 480 */ 46, 165, 165, 16, 173, 174, 76, 136, 100, 173,
- /* 490 */ 174, 57, 165, 68, 69, 70, 71, 72, 73, 74,
- /* 500 */ 75, 76, 77, 78, 79, 80, 166, 82, 83, 84,
- /* 510 */ 85, 86, 87, 88, 89, 90, 91, 92, 19, 169,
- /* 520 */ 170, 171, 23, 12, 23, 214, 138, 60, 150, 62,
- /* 530 */ 24, 215, 26, 216, 112, 150, 114, 115, 36, 28,
- /* 540 */ 213, 95, 103, 165, 112, 205, 114, 115, 49, 50,
- /* 550 */ 165, 173, 174, 51, 23, 44, 25, 46, 173, 174,
- /* 560 */ 58, 22, 23, 22, 25, 160, 120, 68, 69, 70,
- /* 570 */ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
- /* 580 */ 230, 82, 83, 84, 85, 86, 87, 88, 89, 90,
- /* 590 */ 91, 92, 19, 215, 22, 23, 23, 25, 163, 194,
- /* 600 */ 94, 166, 167, 168, 25, 138, 67, 7, 8, 9,
- /* 610 */ 108, 206, 207, 169, 170, 171, 150, 22, 221, 222,
- /* 620 */ 223, 26, 49, 50, 86, 87, 23, 161, 162, 23,
- /* 630 */ 22, 165, 24, 120, 22, 23, 25, 160, 241, 67,
- /* 640 */ 176, 68, 69, 70, 71, 72, 73, 74, 75, 76,
- /* 650 */ 77, 78, 79, 80, 160, 82, 83, 84, 85, 86,
- /* 660 */ 87, 88, 89, 90, 91, 92, 19, 129, 130, 150,
- /* 670 */ 23, 194, 35, 23, 230, 25, 150, 155, 150, 67,
- /* 680 */ 150, 105, 106, 107, 165, 221, 222, 223, 194, 94,
- /* 690 */ 23, 165, 25, 165, 217, 165, 49, 50, 25, 173,
- /* 700 */ 174, 173, 174, 173, 174, 0, 1, 2, 118, 221,
- /* 710 */ 222, 223, 193, 219, 237, 68, 69, 70, 71, 72,
- /* 720 */ 73, 74, 75, 76, 77, 78, 79, 80, 150, 82,
- /* 730 */ 83, 84, 85, 86, 87, 88, 89, 90, 91, 92,
- /* 740 */ 19, 150, 19, 165, 150, 24, 166, 167, 168, 227,
- /* 750 */ 27, 173, 174, 231, 150, 25, 165, 150, 172, 165,
- /* 760 */ 150, 242, 129, 130, 173, 174, 180, 173, 174, 165,
- /* 770 */ 49, 50, 165, 150, 176, 165, 35, 173, 174, 165,
- /* 780 */ 173, 174, 35, 23, 23, 25, 25, 173, 165, 68,
- /* 790 */ 69, 70, 71, 72, 73, 74, 75, 76, 77, 78,
- /* 800 */ 79, 80, 150, 82, 83, 84, 85, 86, 87, 88,
- /* 810 */ 89, 90, 91, 92, 19, 150, 193, 165, 150, 221,
- /* 820 */ 222, 223, 150, 213, 19, 173, 174, 23, 150, 97,
- /* 830 */ 165, 150, 27, 165, 150, 150, 150, 165, 173, 174,
- /* 840 */ 22, 173, 174, 165, 49, 50, 165, 52, 116, 165,
- /* 850 */ 165, 165, 206, 207, 173, 174, 126, 50, 173, 174,
- /* 860 */ 128, 27, 160, 68, 69, 70, 71, 72, 73, 74,
- /* 870 */ 75, 76, 77, 78, 79, 80, 150, 82, 83, 84,
- /* 880 */ 85, 86, 87, 88, 89, 90, 91, 92, 19, 150,
- /* 890 */ 23, 165, 150, 23, 216, 25, 194, 32, 39, 173,
- /* 900 */ 174, 135, 150, 137, 165, 150, 41, 165, 150, 52,
- /* 910 */ 238, 104, 173, 174, 29, 173, 174, 165, 49, 50,
- /* 920 */ 165, 219, 238, 165, 238, 173, 174, 52, 173, 174,
- /* 930 */ 22, 173, 174, 23, 23, 160, 25, 68, 69, 70,
- /* 940 */ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
- /* 950 */ 150, 82, 83, 84, 85, 86, 87, 88, 89, 90,
- /* 960 */ 91, 92, 19, 150, 150, 165, 150, 245, 246, 194,
- /* 970 */ 150, 144, 145, 173, 174, 160, 150, 22, 165, 165,
- /* 980 */ 22, 165, 150, 150, 116, 165, 173, 174, 52, 173,
- /* 990 */ 174, 165, 49, 50, 22, 150, 128, 165, 165, 173,
- /* 1000 */ 174, 187, 166, 166, 22, 173, 174, 187, 109, 194,
- /* 1010 */ 165, 68, 69, 70, 71, 72, 73, 74, 75, 76,
- /* 1020 */ 77, 78, 79, 80, 150, 82, 83, 84, 85, 86,
- /* 1030 */ 87, 88, 89, 90, 91, 92, 19, 150, 193, 165,
- /* 1040 */ 102, 205, 205, 150, 150, 247, 248, 173, 174, 19,
- /* 1050 */ 150, 20, 165, 150, 150, 150, 150, 150, 165, 165,
- /* 1060 */ 173, 174, 49, 50, 104, 165, 49, 50, 165, 165,
- /* 1070 */ 165, 165, 165, 173, 174, 43, 173, 174, 173, 174,
- /* 1080 */ 187, 24, 190, 191, 71, 72, 69, 70, 71, 72,
- /* 1090 */ 73, 74, 75, 76, 77, 78, 79, 80, 150, 82,
- /* 1100 */ 83, 84, 85, 86, 87, 88, 89, 90, 91, 92,
- /* 1110 */ 19, 98, 150, 165, 150, 150, 150, 150, 150, 150,
- /* 1120 */ 59, 173, 174, 25, 150, 190, 191, 165, 53, 165,
- /* 1130 */ 165, 165, 165, 165, 165, 173, 174, 173, 174, 165,
- /* 1140 */ 49, 50, 91, 92, 1, 2, 53, 173, 174, 138,
- /* 1150 */ 104, 22, 5, 1, 35, 118, 127, 150, 193, 193,
- /* 1160 */ 193, 70, 71, 72, 73, 74, 75, 76, 77, 78,
- /* 1170 */ 79, 80, 165, 82, 83, 84, 85, 86, 87, 88,
- /* 1180 */ 89, 90, 91, 92, 19, 20, 150, 22, 150, 27,
- /* 1190 */ 150, 26, 27, 108, 150, 22, 76, 76, 150, 25,
- /* 1200 */ 193, 165, 37, 165, 150, 165, 22, 19, 20, 165,
- /* 1210 */ 22, 173, 174, 165, 26, 27, 23, 150, 119, 165,
- /* 1220 */ 150, 56, 150, 150, 150, 37, 16, 173, 174, 193,
- /* 1230 */ 150, 66, 165, 193, 1, 165, 121, 165, 165, 165,
- /* 1240 */ 20, 146, 147, 119, 56, 165, 150, 152, 16, 154,
- /* 1250 */ 150, 86, 87, 88, 66, 160, 150, 150, 93, 94,
- /* 1260 */ 95, 165, 150, 98, 108, 165, 127, 23, 65, 173,
- /* 1270 */ 174, 165, 165, 150, 86, 87, 128, 165, 150, 173,
- /* 1280 */ 174, 93, 94, 95, 23, 150, 98, 15, 165, 194,
- /* 1290 */ 150, 140, 22, 165, 129, 130, 131, 132, 133, 134,
- /* 1300 */ 165, 173, 174, 3, 116, 165, 19, 20, 150, 22,
- /* 1310 */ 4, 150, 217, 26, 27, 179, 179, 129, 130, 131,
- /* 1320 */ 132, 133, 134, 165, 37, 150, 165, 150, 164, 19,
- /* 1330 */ 20, 150, 22, 246, 149, 249, 26, 27, 249, 244,
- /* 1340 */ 165, 150, 165, 56, 6, 150, 165, 37, 173, 174,
- /* 1350 */ 173, 174, 150, 66, 173, 174, 165, 149, 149, 13,
- /* 1360 */ 165, 25, 150, 150, 150, 149, 56, 165, 150, 116,
- /* 1370 */ 151, 150, 150, 86, 87, 150, 66, 165, 165, 165,
- /* 1380 */ 93, 94, 95, 165, 150, 98, 165, 165, 151, 22,
- /* 1390 */ 165, 194, 150, 26, 27, 150, 86, 87, 159, 165,
- /* 1400 */ 199, 126, 123, 93, 94, 95, 200, 165, 98, 124,
- /* 1410 */ 165, 122, 201, 125, 225, 135, 129, 130, 131, 132,
- /* 1420 */ 133, 134, 5, 157, 157, 202, 118, 10, 11, 12,
- /* 1430 */ 13, 14, 203, 66, 17, 104, 210, 121, 211, 129,
- /* 1440 */ 130, 131, 132, 133, 134, 210, 175, 211, 31, 211,
- /* 1450 */ 33, 210, 104, 86, 87, 47, 175, 183, 175, 42,
- /* 1460 */ 103, 94, 178, 177, 22, 98, 175, 92, 228, 175,
- /* 1470 */ 175, 228, 55, 183, 57, 178, 175, 156, 61, 18,
- /* 1480 */ 157, 64, 156, 235, 157, 156, 45, 157, 236, 157,
- /* 1490 */ 135, 156, 189, 68, 157, 218, 129, 130, 131, 22,
- /* 1500 */ 189, 199, 157, 156, 192, 18, 192, 192, 199, 192,
- /* 1510 */ 218, 189, 40, 157, 38, 157, 240, 157, 240, 153,
- /* 1520 */ 196, 181, 105, 106, 107, 243, 198, 166, 111, 230,
- /* 1530 */ 176, 226, 239, 116, 230, 176, 166, 166, 176, 148,
- /* 1540 */ 199, 177, 209, 209, 166, 196, 239, 208, 185, 199,
- /* 1550 */ 92, 209, 233, 173, 234, 182, 139, 173, 182, 191,
- /* 1560 */ 195, 182, 250, 186,
-};
-#define YY_SHIFT_USE_DFLT (-70)
-#define YY_SHIFT_COUNT (416)
-#define YY_SHIFT_MIN (-69)
-#define YY_SHIFT_MAX (1487)
-static const short yy_shift_ofst[] = {
- /* 0 */ 1143, 1188, 1417, 1188, 1287, 1287, 138, 138, -2, -19,
- /* 10 */ 1287, 1287, 1287, 1287, 347, 362, 129, 129, 795, 1165,
- /* 20 */ 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287,
- /* 30 */ 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287,
- /* 40 */ 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1310, 1287,
- /* 50 */ 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287,
- /* 60 */ 1287, 1287, 286, 362, 362, 538, 538, 231, 1253, 55,
- /* 70 */ 721, 647, 573, 499, 425, 351, 277, 203, 869, 869,
- /* 80 */ 869, 869, 869, 869, 869, 869, 869, 869, 869, 869,
- /* 90 */ 869, 869, 869, 943, 869, 1017, 1091, 1091, -69, -45,
- /* 100 */ -45, -45, -45, -45, -1, 24, 245, 362, 362, 362,
- /* 110 */ 362, 362, 362, 362, 362, 362, 362, 362, 362, 362,
- /* 120 */ 362, 362, 362, 388, 356, 362, 362, 362, 362, 362,
- /* 130 */ 732, 868, 231, 1051, 1458, -70, -70, -70, 1367, 57,
- /* 140 */ 434, 434, 289, 291, 285, 1, 204, 572, 539, 362,
- /* 150 */ 362, 362, 362, 362, 362, 362, 362, 362, 362, 362,
- /* 160 */ 362, 362, 362, 362, 362, 362, 362, 362, 362, 362,
- /* 170 */ 362, 362, 362, 362, 362, 362, 362, 362, 362, 362,
- /* 180 */ 362, 506, 506, 506, 705, 1253, 1253, 1253, -70, -70,
- /* 190 */ -70, 171, 171, 160, 502, 502, 502, 446, 432, 511,
- /* 200 */ 422, 358, 335, -12, -12, -12, -12, 576, 294, -12,
- /* 210 */ -12, 295, 595, 141, 600, 730, 723, 723, 805, 730,
- /* 220 */ 805, 439, 911, 231, 865, 231, 865, 807, 865, 723,
- /* 230 */ 766, 633, 633, 231, 284, 63, 608, 1476, 1308, 1308,
- /* 240 */ 1472, 1472, 1308, 1477, 1425, 1275, 1487, 1487, 1487, 1487,
- /* 250 */ 1308, 1461, 1275, 1477, 1425, 1425, 1308, 1461, 1355, 1441,
- /* 260 */ 1308, 1308, 1461, 1308, 1461, 1308, 1461, 1442, 1348, 1348,
- /* 270 */ 1348, 1408, 1375, 1375, 1442, 1348, 1357, 1348, 1408, 1348,
- /* 280 */ 1348, 1316, 1331, 1316, 1331, 1316, 1331, 1308, 1308, 1280,
- /* 290 */ 1288, 1289, 1285, 1279, 1275, 1253, 1336, 1346, 1346, 1338,
- /* 300 */ 1338, 1338, 1338, -70, -70, -70, -70, -70, -70, 1013,
- /* 310 */ 467, 612, 84, 179, -28, 870, 410, 761, 760, 667,
- /* 320 */ 650, 531, 220, 361, 331, 125, 127, 97, 1306, 1300,
- /* 330 */ 1270, 1151, 1272, 1203, 1232, 1261, 1244, 1148, 1174, 1139,
- /* 340 */ 1156, 1124, 1220, 1115, 1210, 1233, 1099, 1193, 1184, 1174,
- /* 350 */ 1173, 1029, 1121, 1120, 1085, 1162, 1119, 1037, 1152, 1147,
- /* 360 */ 1129, 1046, 1011, 1093, 1098, 1075, 1061, 1032, 960, 1057,
- /* 370 */ 1031, 1030, 899, 938, 982, 936, 972, 958, 910, 955,
- /* 380 */ 875, 885, 908, 857, 859, 867, 804, 590, 834, 747,
- /* 390 */ 818, 513, 611, 741, 673, 637, 611, 606, 603, 579,
- /* 400 */ 501, 541, 468, 386, 445, 395, 376, 281, 185, 120,
- /* 410 */ 92, 75, 45, 114, 25, 11, 5,
-};
-#define YY_REDUCE_USE_DFLT (-169)
-#define YY_REDUCE_COUNT (308)
-#define YY_REDUCE_MIN (-168)
-#define YY_REDUCE_MAX (1391)
-static const short yy_reduce_ofst[] = {
- /* 0 */ -141, 90, 1095, 222, 158, 156, 19, 17, 10, -104,
- /* 10 */ 378, 316, 311, 12, 180, 249, 598, 464, 397, 1181,
- /* 20 */ 1177, 1175, 1128, 1106, 1096, 1054, 1038, 974, 964, 962,
- /* 30 */ 948, 905, 903, 900, 887, 874, 832, 826, 816, 813,
- /* 40 */ 800, 758, 755, 752, 742, 739, 726, 685, 681, 668,
- /* 50 */ 665, 652, 607, 604, 594, 591, 578, 530, 528, 526,
- /* 60 */ 385, 18, 477, 466, 519, 444, 350, 435, 405, 488,
- /* 70 */ 488, 488, 488, 488, 488, 488, 488, 488, 488, 488,
- /* 80 */ 488, 488, 488, 488, 488, 488, 488, 488, 488, 488,
- /* 90 */ 488, 488, 488, 488, 488, 488, 488, 488, 488, 488,
- /* 100 */ 488, 488, 488, 488, 488, 488, 488, 1040, 678, 1036,
- /* 110 */ 1007, 967, 966, 965, 845, 686, 610, 684, 317, 672,
- /* 120 */ 893, 327, 623, 522, -7, 820, 814, 157, 154, 101,
- /* 130 */ 702, 494, 580, 488, 488, 488, 488, 488, 614, 586,
- /* 140 */ 935, 892, 968, 1245, 1242, 1234, 1225, 798, 798, 1222,
- /* 150 */ 1221, 1218, 1214, 1213, 1212, 1202, 1195, 1191, 1161, 1158,
- /* 160 */ 1140, 1135, 1123, 1112, 1107, 1100, 1080, 1074, 1073, 1072,
- /* 170 */ 1070, 1067, 1048, 1044, 969, 968, 907, 906, 904, 894,
- /* 180 */ 833, 837, 836, 340, 827, 815, 775, 68, 722, 646,
- /* 190 */ -168, 1384, 1380, 1377, 1379, 1376, 1373, 1339, 1365, 1368,
- /* 200 */ 1365, 1365, 1365, 1365, 1365, 1365, 1365, 1320, 1319, 1365,
- /* 210 */ 1365, 1339, 1378, 1349, 1391, 1350, 1342, 1334, 1307, 1341,
- /* 220 */ 1293, 1364, 1363, 1371, 1362, 1370, 1359, 1340, 1354, 1333,
- /* 230 */ 1305, 1304, 1299, 1361, 1328, 1324, 1366, 1282, 1360, 1358,
- /* 240 */ 1278, 1276, 1356, 1292, 1322, 1309, 1317, 1315, 1314, 1312,
- /* 250 */ 1345, 1347, 1302, 1277, 1311, 1303, 1337, 1335, 1252, 1248,
- /* 260 */ 1332, 1330, 1329, 1327, 1326, 1323, 1321, 1297, 1301, 1295,
- /* 270 */ 1294, 1290, 1243, 1240, 1284, 1291, 1286, 1283, 1274, 1281,
- /* 280 */ 1271, 1238, 1241, 1236, 1235, 1227, 1226, 1267, 1266, 1189,
- /* 290 */ 1229, 1223, 1211, 1206, 1201, 1197, 1239, 1237, 1219, 1216,
- /* 300 */ 1209, 1208, 1185, 1089, 1086, 1087, 1137, 1136, 1164,
-};
-static const YYACTIONTYPE yy_default[] = {
- /* 0 */ 632, 866, 954, 954, 866, 866, 954, 954, 954, 756,
- /* 10 */ 954, 954, 954, 864, 954, 954, 784, 784, 928, 954,
- /* 20 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 30 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 40 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 50 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 60 */ 954, 954, 954, 954, 954, 954, 954, 671, 760, 790,
- /* 70 */ 954, 954, 954, 954, 954, 954, 954, 954, 927, 929,
- /* 80 */ 798, 797, 907, 771, 795, 788, 792, 867, 860, 861,
- /* 90 */ 859, 863, 868, 954, 791, 827, 844, 826, 838, 843,
- /* 100 */ 850, 842, 839, 829, 828, 830, 831, 954, 954, 954,
- /* 110 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 120 */ 954, 954, 954, 658, 725, 954, 954, 954, 954, 954,
- /* 130 */ 954, 954, 954, 832, 833, 847, 846, 845, 954, 663,
- /* 140 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 150 */ 934, 932, 954, 879, 954, 954, 954, 954, 954, 954,
- /* 160 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 170 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 180 */ 638, 756, 756, 756, 632, 954, 954, 954, 946, 760,
- /* 190 */ 750, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 200 */ 954, 954, 954, 800, 739, 917, 919, 954, 900, 737,
- /* 210 */ 660, 758, 673, 748, 640, 794, 773, 773, 912, 794,
- /* 220 */ 912, 696, 719, 954, 784, 954, 784, 693, 784, 773,
- /* 230 */ 862, 954, 954, 954, 757, 748, 954, 939, 764, 764,
- /* 240 */ 931, 931, 764, 806, 729, 794, 736, 736, 736, 736,
- /* 250 */ 764, 655, 794, 806, 729, 729, 764, 655, 906, 904,
- /* 260 */ 764, 764, 655, 764, 655, 764, 655, 872, 727, 727,
- /* 270 */ 727, 711, 876, 876, 872, 727, 696, 727, 711, 727,
- /* 280 */ 727, 777, 772, 777, 772, 777, 772, 764, 764, 954,
- /* 290 */ 789, 778, 787, 785, 794, 954, 714, 648, 648, 637,
- /* 300 */ 637, 637, 637, 951, 951, 946, 698, 698, 681, 954,
- /* 310 */ 954, 954, 954, 954, 954, 954, 881, 954, 954, 954,
- /* 320 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 633,
- /* 330 */ 941, 954, 954, 938, 954, 954, 954, 954, 799, 954,
- /* 340 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 916,
- /* 350 */ 954, 954, 954, 954, 954, 954, 954, 910, 954, 954,
- /* 360 */ 954, 954, 954, 954, 903, 902, 954, 954, 954, 954,
- /* 370 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 380 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 390 */ 954, 954, 786, 954, 779, 954, 865, 954, 954, 954,
- /* 400 */ 954, 954, 954, 954, 954, 954, 954, 742, 815, 954,
- /* 410 */ 814, 818, 813, 665, 954, 646, 954, 629, 634, 950,
- /* 420 */ 953, 952, 949, 948, 947, 942, 940, 937, 936, 935,
- /* 430 */ 933, 930, 926, 885, 883, 890, 889, 888, 887, 886,
- /* 440 */ 884, 882, 880, 801, 796, 793, 925, 878, 738, 735,
- /* 450 */ 734, 654, 943, 909, 918, 805, 804, 807, 915, 914,
- /* 460 */ 913, 911, 908, 895, 803, 802, 730, 870, 869, 657,
- /* 470 */ 899, 898, 897, 901, 905, 896, 766, 656, 653, 662,
- /* 480 */ 717, 718, 726, 724, 723, 722, 721, 720, 716, 664,
- /* 490 */ 672, 710, 695, 694, 875, 877, 874, 873, 703, 702,
- /* 500 */ 708, 707, 706, 705, 704, 701, 700, 699, 692, 691,
- /* 510 */ 697, 690, 713, 712, 709, 689, 733, 732, 731, 728,
- /* 520 */ 688, 687, 686, 818, 685, 684, 824, 823, 811, 854,
- /* 530 */ 753, 752, 751, 763, 762, 775, 774, 809, 808, 776,
- /* 540 */ 761, 755, 754, 770, 769, 768, 767, 759, 749, 781,
- /* 550 */ 783, 782, 780, 856, 765, 853, 924, 923, 922, 921,
- /* 560 */ 920, 858, 857, 825, 822, 676, 677, 893, 892, 894,
- /* 570 */ 891, 679, 678, 675, 674, 855, 744, 743, 851, 848,
- /* 580 */ 840, 836, 852, 849, 841, 837, 835, 834, 820, 819,
- /* 590 */ 817, 816, 812, 821, 667, 745, 741, 740, 810, 747,
- /* 600 */ 746, 683, 682, 680, 661, 659, 652, 650, 649, 651,
- /* 610 */ 647, 645, 644, 643, 642, 641, 670, 669, 668, 666,
- /* 620 */ 665, 639, 636, 635, 631, 630, 628,
-};
-
-/* The next table maps tokens into fallback tokens. If a construct
-** like the following:
-**
-** %fallback ID X Y Z.
-**
-** appears in the grammar, then ID becomes a fallback token for X, Y,
-** and Z. Whenever one of the tokens X, Y, or Z is input to the parser
-** but it does not parse, the type of the token is changed to ID and
-** the parse is retried before an error is thrown.
-*/
-#ifdef YYFALLBACK
-static const YYCODETYPE yyFallback[] = {
- 0, /* $ => nothing */
- 0, /* SEMI => nothing */
- 26, /* EXPLAIN => ID */
- 26, /* QUERY => ID */
- 26, /* PLAN => ID */
- 26, /* BEGIN => ID */
- 0, /* TRANSACTION => nothing */
- 26, /* DEFERRED => ID */
- 26, /* IMMEDIATE => ID */
- 26, /* EXCLUSIVE => ID */
- 0, /* COMMIT => nothing */
- 26, /* END => ID */
- 26, /* ROLLBACK => ID */
- 26, /* SAVEPOINT => ID */
- 26, /* RELEASE => ID */
- 0, /* TO => nothing */
- 0, /* TABLE => nothing */
- 0, /* CREATE => nothing */
- 26, /* IF => ID */
- 0, /* NOT => nothing */
- 0, /* EXISTS => nothing */
- 26, /* TEMP => ID */
- 0, /* LP => nothing */
- 0, /* RP => nothing */
- 0, /* AS => nothing */
- 0, /* COMMA => nothing */
- 0, /* ID => nothing */
- 0, /* INDEXED => nothing */
- 26, /* ABORT => ID */
- 26, /* ACTION => ID */
- 26, /* AFTER => ID */
- 26, /* ANALYZE => ID */
- 26, /* ASC => ID */
- 26, /* ATTACH => ID */
- 26, /* BEFORE => ID */
- 26, /* BY => ID */
- 26, /* CASCADE => ID */
- 26, /* CAST => ID */
- 26, /* COLUMNKW => ID */
- 26, /* CONFLICT => ID */
- 26, /* DATABASE => ID */
- 26, /* DESC => ID */
- 26, /* DETACH => ID */
- 26, /* EACH => ID */
- 26, /* FAIL => ID */
- 26, /* FOR => ID */
- 26, /* IGNORE => ID */
- 26, /* INITIALLY => ID */
- 26, /* INSTEAD => ID */
- 26, /* LIKE_KW => ID */
- 26, /* MATCH => ID */
- 26, /* NO => ID */
- 26, /* KEY => ID */
- 26, /* OF => ID */
- 26, /* OFFSET => ID */
- 26, /* PRAGMA => ID */
- 26, /* RAISE => ID */
- 26, /* REPLACE => ID */
- 26, /* RESTRICT => ID */
- 26, /* ROW => ID */
- 26, /* TRIGGER => ID */
- 26, /* VACUUM => ID */
- 26, /* VIEW => ID */
- 26, /* VIRTUAL => ID */
- 26, /* REINDEX => ID */
- 26, /* RENAME => ID */
- 26, /* CTIME_KW => ID */
-};
-#endif /* YYFALLBACK */
-
-/* The following structure represents a single element of the
-** parser's stack. Information stored includes:
-**
-** + The state number for the parser at this level of the stack.
-**
-** + The value of the token stored at this level of the stack.
-** (In other words, the "major" token.)
-**
-** + The semantic value stored at this level of the stack. This is
-** the information used by the action routines in the grammar.
-** It is sometimes called the "minor" token.
-*/
-struct yyStackEntry {
- YYACTIONTYPE stateno; /* The state-number */
- YYCODETYPE major; /* The major token value. This is the code
- ** number for the token at this stack level */
- YYMINORTYPE minor; /* The user-supplied minor token value. This
- ** is the value of the token */
-};
-typedef struct yyStackEntry yyStackEntry;
-
-/* The state of the parser is completely contained in an instance of
-** the following structure */
-struct yyParser {
- int yyidx; /* Index of top element in stack */
-#ifdef YYTRACKMAXSTACKDEPTH
- int yyidxMax; /* Maximum value of yyidx */
-#endif
- int yyerrcnt; /* Shifts left before out of the error */
- sqlite3ParserARG_SDECL /* A place to hold %extra_argument */
-#if YYSTACKDEPTH<=0
- int yystksz; /* Current side of the stack */
- yyStackEntry *yystack; /* The parser's stack */
-#else
- yyStackEntry yystack[YYSTACKDEPTH]; /* The parser's stack */
-#endif
-};
-typedef struct yyParser yyParser;
-
-#ifndef NDEBUG
-/* #include <stdio.h> */
-static FILE *yyTraceFILE = 0;
-static char *yyTracePrompt = 0;
-#endif /* NDEBUG */
-
-#ifndef NDEBUG
-/*
-** Turn parser tracing on by giving a stream to which to write the trace
-** and a prompt to preface each trace message. Tracing is turned off
-** by making either argument NULL
-**
-** Inputs:
-** <ul>
-** <li> A FILE* to which trace output should be written.
-** If NULL, then tracing is turned off.
-** <li> A prefix string written at the beginning of every
-** line of trace output. If NULL, then tracing is
-** turned off.
-** </ul>
-**
-** Outputs:
-** None.
-*/
-SQLITE_PRIVATE void sqlite3ParserTrace(FILE *TraceFILE, char *zTracePrompt){
- yyTraceFILE = TraceFILE;
- yyTracePrompt = zTracePrompt;
- if( yyTraceFILE==0 ) yyTracePrompt = 0;
- else if( yyTracePrompt==0 ) yyTraceFILE = 0;
-}
-#endif /* NDEBUG */
-
-#ifndef NDEBUG
-/* For tracing shifts, the names of all terminals and nonterminals
-** are required. The following table supplies these names */
-static const char *const yyTokenName[] = {
- "$", "SEMI", "EXPLAIN", "QUERY",
- "PLAN", "BEGIN", "TRANSACTION", "DEFERRED",
- "IMMEDIATE", "EXCLUSIVE", "COMMIT", "END",
- "ROLLBACK", "SAVEPOINT", "RELEASE", "TO",
- "TABLE", "CREATE", "IF", "NOT",
- "EXISTS", "TEMP", "LP", "RP",
- "AS", "COMMA", "ID", "INDEXED",
- "ABORT", "ACTION", "AFTER", "ANALYZE",
- "ASC", "ATTACH", "BEFORE", "BY",
- "CASCADE", "CAST", "COLUMNKW", "CONFLICT",
- "DATABASE", "DESC", "DETACH", "EACH",
- "FAIL", "FOR", "IGNORE", "INITIALLY",
- "INSTEAD", "LIKE_KW", "MATCH", "NO",
- "KEY", "OF", "OFFSET", "PRAGMA",
- "RAISE", "REPLACE", "RESTRICT", "ROW",
- "TRIGGER", "VACUUM", "VIEW", "VIRTUAL",
- "REINDEX", "RENAME", "CTIME_KW", "ANY",
- "OR", "AND", "IS", "BETWEEN",
- "IN", "ISNULL", "NOTNULL", "NE",
- "EQ", "GT", "LE", "LT",
- "GE", "ESCAPE", "BITAND", "BITOR",
- "LSHIFT", "RSHIFT", "PLUS", "MINUS",
- "STAR", "SLASH", "REM", "CONCAT",
- "COLLATE", "BITNOT", "STRING", "JOIN_KW",
- "CONSTRAINT", "DEFAULT", "NULL", "PRIMARY",
- "UNIQUE", "CHECK", "REFERENCES", "AUTOINCR",
- "ON", "INSERT", "DELETE", "UPDATE",
- "SET", "DEFERRABLE", "FOREIGN", "DROP",
- "UNION", "ALL", "EXCEPT", "INTERSECT",
- "SELECT", "DISTINCT", "DOT", "FROM",
- "JOIN", "USING", "ORDER", "GROUP",
- "HAVING", "LIMIT", "WHERE", "INTO",
- "VALUES", "INTEGER", "FLOAT", "BLOB",
- "REGISTER", "VARIABLE", "CASE", "WHEN",
- "THEN", "ELSE", "INDEX", "ALTER",
- "ADD", "error", "input", "cmdlist",
- "ecmd", "explain", "cmdx", "cmd",
- "transtype", "trans_opt", "nm", "savepoint_opt",
- "create_table", "create_table_args", "createkw", "temp",
- "ifnotexists", "dbnm", "columnlist", "conslist_opt",
- "select", "column", "columnid", "type",
- "carglist", "id", "ids", "typetoken",
- "typename", "signed", "plus_num", "minus_num",
- "ccons", "term", "expr", "onconf",
- "sortorder", "autoinc", "idxlist_opt", "refargs",
- "defer_subclause", "refarg", "refact", "init_deferred_pred_opt",
- "conslist", "tconscomma", "tcons", "idxlist",
- "defer_subclause_opt", "orconf", "resolvetype", "raisetype",
- "ifexists", "fullname", "oneselect", "multiselect_op",
- "distinct", "selcollist", "from", "where_opt",
- "groupby_opt", "having_opt", "orderby_opt", "limit_opt",
- "sclp", "as", "seltablist", "stl_prefix",
- "joinop", "indexed_opt", "on_opt", "using_opt",
- "joinop2", "inscollist", "sortlist", "nexprlist",
- "setlist", "insert_cmd", "inscollist_opt", "valuelist",
- "exprlist", "likeop", "between_op", "in_op",
- "case_operand", "case_exprlist", "case_else", "uniqueflag",
- "collate", "nmnum", "number", "trigger_decl",
- "trigger_cmd_list", "trigger_time", "trigger_event", "foreach_clause",
- "when_clause", "trigger_cmd", "trnm", "tridxby",
- "database_kw_opt", "key_opt", "add_column_fullname", "kwcolumn_opt",
- "create_vtab", "vtabarglist", "vtabarg", "vtabargtoken",
- "lp", "anylist",
-};
-#endif /* NDEBUG */
-
-#ifndef NDEBUG
-/* For tracing reduce actions, the names of all rules are required.
-*/
-static const char *const yyRuleName[] = {
- /* 0 */ "input ::= cmdlist",
- /* 1 */ "cmdlist ::= cmdlist ecmd",
- /* 2 */ "cmdlist ::= ecmd",
- /* 3 */ "ecmd ::= SEMI",
- /* 4 */ "ecmd ::= explain cmdx SEMI",
- /* 5 */ "explain ::=",
- /* 6 */ "explain ::= EXPLAIN",
- /* 7 */ "explain ::= EXPLAIN QUERY PLAN",
- /* 8 */ "cmdx ::= cmd",
- /* 9 */ "cmd ::= BEGIN transtype trans_opt",
- /* 10 */ "trans_opt ::=",
- /* 11 */ "trans_opt ::= TRANSACTION",
- /* 12 */ "trans_opt ::= TRANSACTION nm",
- /* 13 */ "transtype ::=",
- /* 14 */ "transtype ::= DEFERRED",
- /* 15 */ "transtype ::= IMMEDIATE",
- /* 16 */ "transtype ::= EXCLUSIVE",
- /* 17 */ "cmd ::= COMMIT trans_opt",
- /* 18 */ "cmd ::= END trans_opt",
- /* 19 */ "cmd ::= ROLLBACK trans_opt",
- /* 20 */ "savepoint_opt ::= SAVEPOINT",
- /* 21 */ "savepoint_opt ::=",
- /* 22 */ "cmd ::= SAVEPOINT nm",
- /* 23 */ "cmd ::= RELEASE savepoint_opt nm",
- /* 24 */ "cmd ::= ROLLBACK trans_opt TO savepoint_opt nm",
- /* 25 */ "cmd ::= create_table create_table_args",
- /* 26 */ "create_table ::= createkw temp TABLE ifnotexists nm dbnm",
- /* 27 */ "createkw ::= CREATE",
- /* 28 */ "ifnotexists ::=",
- /* 29 */ "ifnotexists ::= IF NOT EXISTS",
- /* 30 */ "temp ::= TEMP",
- /* 31 */ "temp ::=",
- /* 32 */ "create_table_args ::= LP columnlist conslist_opt RP",
- /* 33 */ "create_table_args ::= AS select",
- /* 34 */ "columnlist ::= columnlist COMMA column",
- /* 35 */ "columnlist ::= column",
- /* 36 */ "column ::= columnid type carglist",
- /* 37 */ "columnid ::= nm",
- /* 38 */ "id ::= ID",
- /* 39 */ "id ::= INDEXED",
- /* 40 */ "ids ::= ID|STRING",
- /* 41 */ "nm ::= id",
- /* 42 */ "nm ::= STRING",
- /* 43 */ "nm ::= JOIN_KW",
- /* 44 */ "type ::=",
- /* 45 */ "type ::= typetoken",
- /* 46 */ "typetoken ::= typename",
- /* 47 */ "typetoken ::= typename LP signed RP",
- /* 48 */ "typetoken ::= typename LP signed COMMA signed RP",
- /* 49 */ "typename ::= ids",
- /* 50 */ "typename ::= typename ids",
- /* 51 */ "signed ::= plus_num",
- /* 52 */ "signed ::= minus_num",
- /* 53 */ "carglist ::= carglist ccons",
- /* 54 */ "carglist ::=",
- /* 55 */ "ccons ::= CONSTRAINT nm",
- /* 56 */ "ccons ::= DEFAULT term",
- /* 57 */ "ccons ::= DEFAULT LP expr RP",
- /* 58 */ "ccons ::= DEFAULT PLUS term",
- /* 59 */ "ccons ::= DEFAULT MINUS term",
- /* 60 */ "ccons ::= DEFAULT id",
- /* 61 */ "ccons ::= NULL onconf",
- /* 62 */ "ccons ::= NOT NULL onconf",
- /* 63 */ "ccons ::= PRIMARY KEY sortorder onconf autoinc",
- /* 64 */ "ccons ::= UNIQUE onconf",
- /* 65 */ "ccons ::= CHECK LP expr RP",
- /* 66 */ "ccons ::= REFERENCES nm idxlist_opt refargs",
- /* 67 */ "ccons ::= defer_subclause",
- /* 68 */ "ccons ::= COLLATE ids",
- /* 69 */ "autoinc ::=",
- /* 70 */ "autoinc ::= AUTOINCR",
- /* 71 */ "refargs ::=",
- /* 72 */ "refargs ::= refargs refarg",
- /* 73 */ "refarg ::= MATCH nm",
- /* 74 */ "refarg ::= ON INSERT refact",
- /* 75 */ "refarg ::= ON DELETE refact",
- /* 76 */ "refarg ::= ON UPDATE refact",
- /* 77 */ "refact ::= SET NULL",
- /* 78 */ "refact ::= SET DEFAULT",
- /* 79 */ "refact ::= CASCADE",
- /* 80 */ "refact ::= RESTRICT",
- /* 81 */ "refact ::= NO ACTION",
- /* 82 */ "defer_subclause ::= NOT DEFERRABLE init_deferred_pred_opt",
- /* 83 */ "defer_subclause ::= DEFERRABLE init_deferred_pred_opt",
- /* 84 */ "init_deferred_pred_opt ::=",
- /* 85 */ "init_deferred_pred_opt ::= INITIALLY DEFERRED",
- /* 86 */ "init_deferred_pred_opt ::= INITIALLY IMMEDIATE",
- /* 87 */ "conslist_opt ::=",
- /* 88 */ "conslist_opt ::= COMMA conslist",
- /* 89 */ "conslist ::= conslist tconscomma tcons",
- /* 90 */ "conslist ::= tcons",
- /* 91 */ "tconscomma ::= COMMA",
- /* 92 */ "tconscomma ::=",
- /* 93 */ "tcons ::= CONSTRAINT nm",
- /* 94 */ "tcons ::= PRIMARY KEY LP idxlist autoinc RP onconf",
- /* 95 */ "tcons ::= UNIQUE LP idxlist RP onconf",
- /* 96 */ "tcons ::= CHECK LP expr RP onconf",
- /* 97 */ "tcons ::= FOREIGN KEY LP idxlist RP REFERENCES nm idxlist_opt refargs defer_subclause_opt",
- /* 98 */ "defer_subclause_opt ::=",
- /* 99 */ "defer_subclause_opt ::= defer_subclause",
- /* 100 */ "onconf ::=",
- /* 101 */ "onconf ::= ON CONFLICT resolvetype",
- /* 102 */ "orconf ::=",
- /* 103 */ "orconf ::= OR resolvetype",
- /* 104 */ "resolvetype ::= raisetype",
- /* 105 */ "resolvetype ::= IGNORE",
- /* 106 */ "resolvetype ::= REPLACE",
- /* 107 */ "cmd ::= DROP TABLE ifexists fullname",
- /* 108 */ "ifexists ::= IF EXISTS",
- /* 109 */ "ifexists ::=",
- /* 110 */ "cmd ::= createkw temp VIEW ifnotexists nm dbnm AS select",
- /* 111 */ "cmd ::= DROP VIEW ifexists fullname",
- /* 112 */ "cmd ::= select",
- /* 113 */ "select ::= oneselect",
- /* 114 */ "select ::= select multiselect_op oneselect",
- /* 115 */ "multiselect_op ::= UNION",
- /* 116 */ "multiselect_op ::= UNION ALL",
- /* 117 */ "multiselect_op ::= EXCEPT|INTERSECT",
- /* 118 */ "oneselect ::= SELECT distinct selcollist from where_opt groupby_opt having_opt orderby_opt limit_opt",
- /* 119 */ "distinct ::= DISTINCT",
- /* 120 */ "distinct ::= ALL",
- /* 121 */ "distinct ::=",
- /* 122 */ "sclp ::= selcollist COMMA",
- /* 123 */ "sclp ::=",
- /* 124 */ "selcollist ::= sclp expr as",
- /* 125 */ "selcollist ::= sclp STAR",
- /* 126 */ "selcollist ::= sclp nm DOT STAR",
- /* 127 */ "as ::= AS nm",
- /* 128 */ "as ::= ids",
- /* 129 */ "as ::=",
- /* 130 */ "from ::=",
- /* 131 */ "from ::= FROM seltablist",
- /* 132 */ "stl_prefix ::= seltablist joinop",
- /* 133 */ "stl_prefix ::=",
- /* 134 */ "seltablist ::= stl_prefix nm dbnm as indexed_opt on_opt using_opt",
- /* 135 */ "seltablist ::= stl_prefix LP select RP as on_opt using_opt",
- /* 136 */ "seltablist ::= stl_prefix LP seltablist RP as on_opt using_opt",
- /* 137 */ "dbnm ::=",
- /* 138 */ "dbnm ::= DOT nm",
- /* 139 */ "fullname ::= nm dbnm",
- /* 140 */ "joinop ::= COMMA|JOIN",
- /* 141 */ "joinop ::= JOIN_KW JOIN",
- /* 142 */ "joinop ::= JOIN_KW nm JOIN",
- /* 143 */ "joinop ::= JOIN_KW nm nm JOIN",
- /* 144 */ "on_opt ::= ON expr",
- /* 145 */ "on_opt ::=",
- /* 146 */ "indexed_opt ::=",
- /* 147 */ "indexed_opt ::= INDEXED BY nm",
- /* 148 */ "indexed_opt ::= NOT INDEXED",
- /* 149 */ "using_opt ::= USING LP inscollist RP",
- /* 150 */ "using_opt ::=",
- /* 151 */ "orderby_opt ::=",
- /* 152 */ "orderby_opt ::= ORDER BY sortlist",
- /* 153 */ "sortlist ::= sortlist COMMA expr sortorder",
- /* 154 */ "sortlist ::= expr sortorder",
- /* 155 */ "sortorder ::= ASC",
- /* 156 */ "sortorder ::= DESC",
- /* 157 */ "sortorder ::=",
- /* 158 */ "groupby_opt ::=",
- /* 159 */ "groupby_opt ::= GROUP BY nexprlist",
- /* 160 */ "having_opt ::=",
- /* 161 */ "having_opt ::= HAVING expr",
- /* 162 */ "limit_opt ::=",
- /* 163 */ "limit_opt ::= LIMIT expr",
- /* 164 */ "limit_opt ::= LIMIT expr OFFSET expr",
- /* 165 */ "limit_opt ::= LIMIT expr COMMA expr",
- /* 166 */ "cmd ::= DELETE FROM fullname indexed_opt where_opt",
- /* 167 */ "where_opt ::=",
- /* 168 */ "where_opt ::= WHERE expr",
- /* 169 */ "cmd ::= UPDATE orconf fullname indexed_opt SET setlist where_opt",
- /* 170 */ "setlist ::= setlist COMMA nm EQ expr",
- /* 171 */ "setlist ::= nm EQ expr",
- /* 172 */ "cmd ::= insert_cmd INTO fullname inscollist_opt valuelist",
- /* 173 */ "cmd ::= insert_cmd INTO fullname inscollist_opt select",
- /* 174 */ "cmd ::= insert_cmd INTO fullname inscollist_opt DEFAULT VALUES",
- /* 175 */ "insert_cmd ::= INSERT orconf",
- /* 176 */ "insert_cmd ::= REPLACE",
- /* 177 */ "valuelist ::= VALUES LP nexprlist RP",
- /* 178 */ "valuelist ::= valuelist COMMA LP exprlist RP",
- /* 179 */ "inscollist_opt ::=",
- /* 180 */ "inscollist_opt ::= LP inscollist RP",
- /* 181 */ "inscollist ::= inscollist COMMA nm",
- /* 182 */ "inscollist ::= nm",
- /* 183 */ "expr ::= term",
- /* 184 */ "expr ::= LP expr RP",
- /* 185 */ "term ::= NULL",
- /* 186 */ "expr ::= id",
- /* 187 */ "expr ::= JOIN_KW",
- /* 188 */ "expr ::= nm DOT nm",
- /* 189 */ "expr ::= nm DOT nm DOT nm",
- /* 190 */ "term ::= INTEGER|FLOAT|BLOB",
- /* 191 */ "term ::= STRING",
- /* 192 */ "expr ::= REGISTER",
- /* 193 */ "expr ::= VARIABLE",
- /* 194 */ "expr ::= expr COLLATE ids",
- /* 195 */ "expr ::= CAST LP expr AS typetoken RP",
- /* 196 */ "expr ::= ID LP distinct exprlist RP",
- /* 197 */ "expr ::= ID LP STAR RP",
- /* 198 */ "term ::= CTIME_KW",
- /* 199 */ "expr ::= expr AND expr",
- /* 200 */ "expr ::= expr OR expr",
- /* 201 */ "expr ::= expr LT|GT|GE|LE expr",
- /* 202 */ "expr ::= expr EQ|NE expr",
- /* 203 */ "expr ::= expr BITAND|BITOR|LSHIFT|RSHIFT expr",
- /* 204 */ "expr ::= expr PLUS|MINUS expr",
- /* 205 */ "expr ::= expr STAR|SLASH|REM expr",
- /* 206 */ "expr ::= expr CONCAT expr",
- /* 207 */ "likeop ::= LIKE_KW",
- /* 208 */ "likeop ::= NOT LIKE_KW",
- /* 209 */ "likeop ::= MATCH",
- /* 210 */ "likeop ::= NOT MATCH",
- /* 211 */ "expr ::= expr likeop expr",
- /* 212 */ "expr ::= expr likeop expr ESCAPE expr",
- /* 213 */ "expr ::= expr ISNULL|NOTNULL",
- /* 214 */ "expr ::= expr NOT NULL",
- /* 215 */ "expr ::= expr IS expr",
- /* 216 */ "expr ::= expr IS NOT expr",
- /* 217 */ "expr ::= NOT expr",
- /* 218 */ "expr ::= BITNOT expr",
- /* 219 */ "expr ::= MINUS expr",
- /* 220 */ "expr ::= PLUS expr",
- /* 221 */ "between_op ::= BETWEEN",
- /* 222 */ "between_op ::= NOT BETWEEN",
- /* 223 */ "expr ::= expr between_op expr AND expr",
- /* 224 */ "in_op ::= IN",
- /* 225 */ "in_op ::= NOT IN",
- /* 226 */ "expr ::= expr in_op LP exprlist RP",
- /* 227 */ "expr ::= LP select RP",
- /* 228 */ "expr ::= expr in_op LP select RP",
- /* 229 */ "expr ::= expr in_op nm dbnm",
- /* 230 */ "expr ::= EXISTS LP select RP",
- /* 231 */ "expr ::= CASE case_operand case_exprlist case_else END",
- /* 232 */ "case_exprlist ::= case_exprlist WHEN expr THEN expr",
- /* 233 */ "case_exprlist ::= WHEN expr THEN expr",
- /* 234 */ "case_else ::= ELSE expr",
- /* 235 */ "case_else ::=",
- /* 236 */ "case_operand ::= expr",
- /* 237 */ "case_operand ::=",
- /* 238 */ "exprlist ::= nexprlist",
- /* 239 */ "exprlist ::=",
- /* 240 */ "nexprlist ::= nexprlist COMMA expr",
- /* 241 */ "nexprlist ::= expr",
- /* 242 */ "cmd ::= createkw uniqueflag INDEX ifnotexists nm dbnm ON nm LP idxlist RP",
- /* 243 */ "uniqueflag ::= UNIQUE",
- /* 244 */ "uniqueflag ::=",
- /* 245 */ "idxlist_opt ::=",
- /* 246 */ "idxlist_opt ::= LP idxlist RP",
- /* 247 */ "idxlist ::= idxlist COMMA nm collate sortorder",
- /* 248 */ "idxlist ::= nm collate sortorder",
- /* 249 */ "collate ::=",
- /* 250 */ "collate ::= COLLATE ids",
- /* 251 */ "cmd ::= DROP INDEX ifexists fullname",
- /* 252 */ "cmd ::= VACUUM",
- /* 253 */ "cmd ::= VACUUM nm",
- /* 254 */ "cmd ::= PRAGMA nm dbnm",
- /* 255 */ "cmd ::= PRAGMA nm dbnm EQ nmnum",
- /* 256 */ "cmd ::= PRAGMA nm dbnm LP nmnum RP",
- /* 257 */ "cmd ::= PRAGMA nm dbnm EQ minus_num",
- /* 258 */ "cmd ::= PRAGMA nm dbnm LP minus_num RP",
- /* 259 */ "nmnum ::= plus_num",
- /* 260 */ "nmnum ::= nm",
- /* 261 */ "nmnum ::= ON",
- /* 262 */ "nmnum ::= DELETE",
- /* 263 */ "nmnum ::= DEFAULT",
- /* 264 */ "plus_num ::= PLUS number",
- /* 265 */ "plus_num ::= number",
- /* 266 */ "minus_num ::= MINUS number",
- /* 267 */ "number ::= INTEGER|FLOAT",
- /* 268 */ "cmd ::= createkw trigger_decl BEGIN trigger_cmd_list END",
- /* 269 */ "trigger_decl ::= temp TRIGGER ifnotexists nm dbnm trigger_time trigger_event ON fullname foreach_clause when_clause",
- /* 270 */ "trigger_time ::= BEFORE",
- /* 271 */ "trigger_time ::= AFTER",
- /* 272 */ "trigger_time ::= INSTEAD OF",
- /* 273 */ "trigger_time ::=",
- /* 274 */ "trigger_event ::= DELETE|INSERT",
- /* 275 */ "trigger_event ::= UPDATE",
- /* 276 */ "trigger_event ::= UPDATE OF inscollist",
- /* 277 */ "foreach_clause ::=",
- /* 278 */ "foreach_clause ::= FOR EACH ROW",
- /* 279 */ "when_clause ::=",
- /* 280 */ "when_clause ::= WHEN expr",
- /* 281 */ "trigger_cmd_list ::= trigger_cmd_list trigger_cmd SEMI",
- /* 282 */ "trigger_cmd_list ::= trigger_cmd SEMI",
- /* 283 */ "trnm ::= nm",
- /* 284 */ "trnm ::= nm DOT nm",
- /* 285 */ "tridxby ::=",
- /* 286 */ "tridxby ::= INDEXED BY nm",
- /* 287 */ "tridxby ::= NOT INDEXED",
- /* 288 */ "trigger_cmd ::= UPDATE orconf trnm tridxby SET setlist where_opt",
- /* 289 */ "trigger_cmd ::= insert_cmd INTO trnm inscollist_opt valuelist",
- /* 290 */ "trigger_cmd ::= insert_cmd INTO trnm inscollist_opt select",
- /* 291 */ "trigger_cmd ::= DELETE FROM trnm tridxby where_opt",
- /* 292 */ "trigger_cmd ::= select",
- /* 293 */ "expr ::= RAISE LP IGNORE RP",
- /* 294 */ "expr ::= RAISE LP raisetype COMMA nm RP",
- /* 295 */ "raisetype ::= ROLLBACK",
- /* 296 */ "raisetype ::= ABORT",
- /* 297 */ "raisetype ::= FAIL",
- /* 298 */ "cmd ::= DROP TRIGGER ifexists fullname",
- /* 299 */ "cmd ::= ATTACH database_kw_opt expr AS expr key_opt",
- /* 300 */ "cmd ::= DETACH database_kw_opt expr",
- /* 301 */ "key_opt ::=",
- /* 302 */ "key_opt ::= KEY expr",
- /* 303 */ "database_kw_opt ::= DATABASE",
- /* 304 */ "database_kw_opt ::=",
- /* 305 */ "cmd ::= REINDEX",
- /* 306 */ "cmd ::= REINDEX nm dbnm",
- /* 307 */ "cmd ::= ANALYZE",
- /* 308 */ "cmd ::= ANALYZE nm dbnm",
- /* 309 */ "cmd ::= ALTER TABLE fullname RENAME TO nm",
- /* 310 */ "cmd ::= ALTER TABLE add_column_fullname ADD kwcolumn_opt column",
- /* 311 */ "add_column_fullname ::= fullname",
- /* 312 */ "kwcolumn_opt ::=",
- /* 313 */ "kwcolumn_opt ::= COLUMNKW",
- /* 314 */ "cmd ::= create_vtab",
- /* 315 */ "cmd ::= create_vtab LP vtabarglist RP",
- /* 316 */ "create_vtab ::= createkw VIRTUAL TABLE ifnotexists nm dbnm USING nm",
- /* 317 */ "vtabarglist ::= vtabarg",
- /* 318 */ "vtabarglist ::= vtabarglist COMMA vtabarg",
- /* 319 */ "vtabarg ::=",
- /* 320 */ "vtabarg ::= vtabarg vtabargtoken",
- /* 321 */ "vtabargtoken ::= ANY",
- /* 322 */ "vtabargtoken ::= lp anylist RP",
- /* 323 */ "lp ::= LP",
- /* 324 */ "anylist ::=",
- /* 325 */ "anylist ::= anylist LP anylist RP",
- /* 326 */ "anylist ::= anylist ANY",
-};
-#endif /* NDEBUG */
-
-
-#if YYSTACKDEPTH<=0
-/*
-** Try to increase the size of the parser stack.
-*/
-static void yyGrowStack(yyParser *p){
- int newSize;
- yyStackEntry *pNew;
-
- newSize = p->yystksz*2 + 100;
- pNew = realloc(p->yystack, newSize*sizeof(pNew[0]));
- if( pNew ){
- p->yystack = pNew;
- p->yystksz = newSize;
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sStack grows to %d entries!\n",
- yyTracePrompt, p->yystksz);
- }
-#endif
- }
-}
-#endif
-
-/*
-** This function allocates a new parser.
-** The only argument is a pointer to a function which works like
-** malloc.
-**
-** Inputs:
-** A pointer to the function used to allocate memory.
-**
-** Outputs:
-** A pointer to a parser. This pointer is used in subsequent calls
-** to sqlite3Parser and sqlite3ParserFree.
-*/
-SQLITE_PRIVATE void *sqlite3ParserAlloc(void *(*mallocProc)(size_t)){
- yyParser *pParser;
- pParser = (yyParser*)(*mallocProc)( (size_t)sizeof(yyParser) );
- if( pParser ){
- pParser->yyidx = -1;
-#ifdef YYTRACKMAXSTACKDEPTH
- pParser->yyidxMax = 0;
-#endif
-#if YYSTACKDEPTH<=0
- pParser->yystack = NULL;
- pParser->yystksz = 0;
- yyGrowStack(pParser);
-#endif
- }
- return pParser;
-}
-
-/* The following function deletes the value associated with a
-** symbol. The symbol can be either a terminal or nonterminal.
-** "yymajor" is the symbol code, and "yypminor" is a pointer to
-** the value.
-*/
-static void yy_destructor(
- yyParser *yypParser, /* The parser */
- YYCODETYPE yymajor, /* Type code for object to destroy */
- YYMINORTYPE *yypminor /* The object to be destroyed */
-){
- sqlite3ParserARG_FETCH;
- switch( yymajor ){
- /* Here is inserted the actions which take place when a
- ** terminal or non-terminal is destroyed. This can happen
- ** when the symbol is popped from the stack during a
- ** reduce or during error processing or when a parser is
- ** being destroyed before it is finished parsing.
- **
- ** Note: during a reduce, the only symbols destroyed are those
- ** which appear on the RHS of the rule, but which are not used
- ** inside the C code.
- */
- case 160: /* select */
- case 194: /* oneselect */
-{
-sqlite3SelectDelete(pParse->db, (yypminor->yy159));
-}
- break;
- case 173: /* term */
- case 174: /* expr */
-{
-sqlite3ExprDelete(pParse->db, (yypminor->yy342).pExpr);
-}
- break;
- case 178: /* idxlist_opt */
- case 187: /* idxlist */
- case 197: /* selcollist */
- case 200: /* groupby_opt */
- case 202: /* orderby_opt */
- case 204: /* sclp */
- case 214: /* sortlist */
- case 215: /* nexprlist */
- case 216: /* setlist */
- case 220: /* exprlist */
- case 225: /* case_exprlist */
-{
-sqlite3ExprListDelete(pParse->db, (yypminor->yy442));
-}
- break;
- case 193: /* fullname */
- case 198: /* from */
- case 206: /* seltablist */
- case 207: /* stl_prefix */
-{
-sqlite3SrcListDelete(pParse->db, (yypminor->yy347));
-}
- break;
- case 199: /* where_opt */
- case 201: /* having_opt */
- case 210: /* on_opt */
- case 224: /* case_operand */
- case 226: /* case_else */
- case 236: /* when_clause */
- case 241: /* key_opt */
-{
-sqlite3ExprDelete(pParse->db, (yypminor->yy122));
-}
- break;
- case 211: /* using_opt */
- case 213: /* inscollist */
- case 218: /* inscollist_opt */
-{
-sqlite3IdListDelete(pParse->db, (yypminor->yy180));
-}
- break;
- case 219: /* valuelist */
-{
-
- sqlite3ExprListDelete(pParse->db, (yypminor->yy487).pList);
- sqlite3SelectDelete(pParse->db, (yypminor->yy487).pSelect);
-
-}
- break;
- case 232: /* trigger_cmd_list */
- case 237: /* trigger_cmd */
-{
-sqlite3DeleteTriggerStep(pParse->db, (yypminor->yy327));
-}
- break;
- case 234: /* trigger_event */
-{
-sqlite3IdListDelete(pParse->db, (yypminor->yy410).b);
-}
- break;
- default: break; /* If no destructor action specified: do nothing */
- }
-}
-
-/*
-** Pop the parser's stack once.
-**
-** If there is a destructor routine associated with the token which
-** is popped from the stack, then call it.
-**
-** Return the major token number for the symbol popped.
-*/
-static int yy_pop_parser_stack(yyParser *pParser){
- YYCODETYPE yymajor;
- yyStackEntry *yytos = &pParser->yystack[pParser->yyidx];
-
- /* There is no mechanism by which the parser stack can be popped below
- ** empty in SQLite. */
- if( NEVER(pParser->yyidx<0) ) return 0;
-#ifndef NDEBUG
- if( yyTraceFILE && pParser->yyidx>=0 ){
- fprintf(yyTraceFILE,"%sPopping %s\n",
- yyTracePrompt,
- yyTokenName[yytos->major]);
- }
-#endif
- yymajor = yytos->major;
- yy_destructor(pParser, yymajor, &yytos->minor);
- pParser->yyidx--;
- return yymajor;
-}
-
-/*
-** Deallocate and destroy a parser. Destructors are all called for
-** all stack elements before shutting the parser down.
-**
-** Inputs:
-** <ul>
-** <li> A pointer to the parser. This should be a pointer
-** obtained from sqlite3ParserAlloc.
-** <li> A pointer to a function used to reclaim memory obtained
-** from malloc.
-** </ul>
-*/
-SQLITE_PRIVATE void sqlite3ParserFree(
- void *p, /* The parser to be deleted */
- void (*freeProc)(void*) /* Function used to reclaim memory */
-){
- yyParser *pParser = (yyParser*)p;
- /* In SQLite, we never try to destroy a parser that was not successfully
- ** created in the first place. */
- if( NEVER(pParser==0) ) return;
- while( pParser->yyidx>=0 ) yy_pop_parser_stack(pParser);
-#if YYSTACKDEPTH<=0
- free(pParser->yystack);
-#endif
- (*freeProc)((void*)pParser);
-}
-
-/*
-** Return the peak depth of the stack for a parser.
-*/
-#ifdef YYTRACKMAXSTACKDEPTH
-SQLITE_PRIVATE int sqlite3ParserStackPeak(void *p){
- yyParser *pParser = (yyParser*)p;
- return pParser->yyidxMax;
-}
-#endif
-
-/*
-** Find the appropriate action for a parser given the terminal
-** look-ahead token iLookAhead.
-**
-** If the look-ahead token is YYNOCODE, then check to see if the action is
-** independent of the look-ahead. If it is, return the action, otherwise
-** return YY_NO_ACTION.
-*/
-static int yy_find_shift_action(
- yyParser *pParser, /* The parser */
- YYCODETYPE iLookAhead /* The look-ahead token */
-){
- int i;
- int stateno = pParser->yystack[pParser->yyidx].stateno;
-
- if( stateno>YY_SHIFT_COUNT
- || (i = yy_shift_ofst[stateno])==YY_SHIFT_USE_DFLT ){
- return yy_default[stateno];
- }
- assert( iLookAhead!=YYNOCODE );
- i += iLookAhead;
- if( i<0 || i>=YY_ACTTAB_COUNT || yy_lookahead[i]!=iLookAhead ){
- if( iLookAhead>0 ){
-#ifdef YYFALLBACK
- YYCODETYPE iFallback; /* Fallback token */
- if( iLookAhead<sizeof(yyFallback)/sizeof(yyFallback[0])
- && (iFallback = yyFallback[iLookAhead])!=0 ){
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE, "%sFALLBACK %s => %s\n",
- yyTracePrompt, yyTokenName[iLookAhead], yyTokenName[iFallback]);
- }
-#endif
- return yy_find_shift_action(pParser, iFallback);
- }
-#endif
-#ifdef YYWILDCARD
- {
- int j = i - iLookAhead + YYWILDCARD;
- if(
-#if YY_SHIFT_MIN+YYWILDCARD<0
- j>=0 &&
-#endif
-#if YY_SHIFT_MAX+YYWILDCARD>=YY_ACTTAB_COUNT
- j<YY_ACTTAB_COUNT &&
-#endif
- yy_lookahead[j]==YYWILDCARD
- ){
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE, "%sWILDCARD %s => %s\n",
- yyTracePrompt, yyTokenName[iLookAhead], yyTokenName[YYWILDCARD]);
- }
-#endif /* NDEBUG */
- return yy_action[j];
- }
- }
-#endif /* YYWILDCARD */
- }
- return yy_default[stateno];
- }else{
- return yy_action[i];
- }
-}
-
-/*
-** Find the appropriate action for a parser given the non-terminal
-** look-ahead token iLookAhead.
-**
-** If the look-ahead token is YYNOCODE, then check to see if the action is
-** independent of the look-ahead. If it is, return the action, otherwise
-** return YY_NO_ACTION.
-*/
-static int yy_find_reduce_action(
- int stateno, /* Current state number */
- YYCODETYPE iLookAhead /* The look-ahead token */
-){
- int i;
-#ifdef YYERRORSYMBOL
- if( stateno>YY_REDUCE_COUNT ){
- return yy_default[stateno];
- }
-#else
- assert( stateno<=YY_REDUCE_COUNT );
-#endif
- i = yy_reduce_ofst[stateno];
- assert( i!=YY_REDUCE_USE_DFLT );
- assert( iLookAhead!=YYNOCODE );
- i += iLookAhead;
-#ifdef YYERRORSYMBOL
- if( i<0 || i>=YY_ACTTAB_COUNT || yy_lookahead[i]!=iLookAhead ){
- return yy_default[stateno];
- }
-#else
- assert( i>=0 && i<YY_ACTTAB_COUNT );
- assert( yy_lookahead[i]==iLookAhead );
-#endif
- return yy_action[i];
-}
-
-/*
-** The following routine is called if the stack overflows.
-*/
-static void yyStackOverflow(yyParser *yypParser, YYMINORTYPE *yypMinor){
- sqlite3ParserARG_FETCH;
- yypParser->yyidx--;
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sStack Overflow!\n",yyTracePrompt);
- }
-#endif
- while( yypParser->yyidx>=0 ) yy_pop_parser_stack(yypParser);
- /* Here code is inserted which will execute if the parser
- ** stack every overflows */
-
- UNUSED_PARAMETER(yypMinor); /* Silence some compiler warnings */
- sqlite3ErrorMsg(pParse, "parser stack overflow");
- sqlite3ParserARG_STORE; /* Suppress warning about unused %extra_argument var */
-}
-
-/*
-** Perform a shift action.
-*/
-static void yy_shift(
- yyParser *yypParser, /* The parser to be shifted */
- int yyNewState, /* The new state to shift in */
- int yyMajor, /* The major token to shift in */
- YYMINORTYPE *yypMinor /* Pointer to the minor token to shift in */
-){
- yyStackEntry *yytos;
- yypParser->yyidx++;
-#ifdef YYTRACKMAXSTACKDEPTH
- if( yypParser->yyidx>yypParser->yyidxMax ){
- yypParser->yyidxMax = yypParser->yyidx;
- }
-#endif
-#if YYSTACKDEPTH>0
- if( yypParser->yyidx>=YYSTACKDEPTH ){
- yyStackOverflow(yypParser, yypMinor);
- return;
- }
-#else
- if( yypParser->yyidx>=yypParser->yystksz ){
- yyGrowStack(yypParser);
- if( yypParser->yyidx>=yypParser->yystksz ){
- yyStackOverflow(yypParser, yypMinor);
- return;
- }
- }
-#endif
- yytos = &yypParser->yystack[yypParser->yyidx];
- yytos->stateno = (YYACTIONTYPE)yyNewState;
- yytos->major = (YYCODETYPE)yyMajor;
- yytos->minor = *yypMinor;
-#ifndef NDEBUG
- if( yyTraceFILE && yypParser->yyidx>0 ){
- int i;
- fprintf(yyTraceFILE,"%sShift %d\n",yyTracePrompt,yyNewState);
- fprintf(yyTraceFILE,"%sStack:",yyTracePrompt);
- for(i=1; i<=yypParser->yyidx; i++)
- fprintf(yyTraceFILE," %s",yyTokenName[yypParser->yystack[i].major]);
- fprintf(yyTraceFILE,"\n");
- }
-#endif
-}
-
-/* The following table contains information about every rule that
-** is used during the reduce.
-*/
-static const struct {
- YYCODETYPE lhs; /* Symbol on the left-hand side of the rule */
- unsigned char nrhs; /* Number of right-hand side symbols in the rule */
-} yyRuleInfo[] = {
- { 142, 1 },
- { 143, 2 },
- { 143, 1 },
- { 144, 1 },
- { 144, 3 },
- { 145, 0 },
- { 145, 1 },
- { 145, 3 },
- { 146, 1 },
- { 147, 3 },
- { 149, 0 },
- { 149, 1 },
- { 149, 2 },
- { 148, 0 },
- { 148, 1 },
- { 148, 1 },
- { 148, 1 },
- { 147, 2 },
- { 147, 2 },
- { 147, 2 },
- { 151, 1 },
- { 151, 0 },
- { 147, 2 },
- { 147, 3 },
- { 147, 5 },
- { 147, 2 },
- { 152, 6 },
- { 154, 1 },
- { 156, 0 },
- { 156, 3 },
- { 155, 1 },
- { 155, 0 },
- { 153, 4 },
- { 153, 2 },
- { 158, 3 },
- { 158, 1 },
- { 161, 3 },
- { 162, 1 },
- { 165, 1 },
- { 165, 1 },
- { 166, 1 },
- { 150, 1 },
- { 150, 1 },
- { 150, 1 },
- { 163, 0 },
- { 163, 1 },
- { 167, 1 },
- { 167, 4 },
- { 167, 6 },
- { 168, 1 },
- { 168, 2 },
- { 169, 1 },
- { 169, 1 },
- { 164, 2 },
- { 164, 0 },
- { 172, 2 },
- { 172, 2 },
- { 172, 4 },
- { 172, 3 },
- { 172, 3 },
- { 172, 2 },
- { 172, 2 },
- { 172, 3 },
- { 172, 5 },
- { 172, 2 },
- { 172, 4 },
- { 172, 4 },
- { 172, 1 },
- { 172, 2 },
- { 177, 0 },
- { 177, 1 },
- { 179, 0 },
- { 179, 2 },
- { 181, 2 },
- { 181, 3 },
- { 181, 3 },
- { 181, 3 },
- { 182, 2 },
- { 182, 2 },
- { 182, 1 },
- { 182, 1 },
- { 182, 2 },
- { 180, 3 },
- { 180, 2 },
- { 183, 0 },
- { 183, 2 },
- { 183, 2 },
- { 159, 0 },
- { 159, 2 },
- { 184, 3 },
- { 184, 1 },
- { 185, 1 },
- { 185, 0 },
- { 186, 2 },
- { 186, 7 },
- { 186, 5 },
- { 186, 5 },
- { 186, 10 },
- { 188, 0 },
- { 188, 1 },
- { 175, 0 },
- { 175, 3 },
- { 189, 0 },
- { 189, 2 },
- { 190, 1 },
- { 190, 1 },
- { 190, 1 },
- { 147, 4 },
- { 192, 2 },
- { 192, 0 },
- { 147, 8 },
- { 147, 4 },
- { 147, 1 },
- { 160, 1 },
- { 160, 3 },
- { 195, 1 },
- { 195, 2 },
- { 195, 1 },
- { 194, 9 },
- { 196, 1 },
- { 196, 1 },
- { 196, 0 },
- { 204, 2 },
- { 204, 0 },
- { 197, 3 },
- { 197, 2 },
- { 197, 4 },
- { 205, 2 },
- { 205, 1 },
- { 205, 0 },
- { 198, 0 },
- { 198, 2 },
- { 207, 2 },
- { 207, 0 },
- { 206, 7 },
- { 206, 7 },
- { 206, 7 },
- { 157, 0 },
- { 157, 2 },
- { 193, 2 },
- { 208, 1 },
- { 208, 2 },
- { 208, 3 },
- { 208, 4 },
- { 210, 2 },
- { 210, 0 },
- { 209, 0 },
- { 209, 3 },
- { 209, 2 },
- { 211, 4 },
- { 211, 0 },
- { 202, 0 },
- { 202, 3 },
- { 214, 4 },
- { 214, 2 },
- { 176, 1 },
- { 176, 1 },
- { 176, 0 },
- { 200, 0 },
- { 200, 3 },
- { 201, 0 },
- { 201, 2 },
- { 203, 0 },
- { 203, 2 },
- { 203, 4 },
- { 203, 4 },
- { 147, 5 },
- { 199, 0 },
- { 199, 2 },
- { 147, 7 },
- { 216, 5 },
- { 216, 3 },
- { 147, 5 },
- { 147, 5 },
- { 147, 6 },
- { 217, 2 },
- { 217, 1 },
- { 219, 4 },
- { 219, 5 },
- { 218, 0 },
- { 218, 3 },
- { 213, 3 },
- { 213, 1 },
- { 174, 1 },
- { 174, 3 },
- { 173, 1 },
- { 174, 1 },
- { 174, 1 },
- { 174, 3 },
- { 174, 5 },
- { 173, 1 },
- { 173, 1 },
- { 174, 1 },
- { 174, 1 },
- { 174, 3 },
- { 174, 6 },
- { 174, 5 },
- { 174, 4 },
- { 173, 1 },
- { 174, 3 },
- { 174, 3 },
- { 174, 3 },
- { 174, 3 },
- { 174, 3 },
- { 174, 3 },
- { 174, 3 },
- { 174, 3 },
- { 221, 1 },
- { 221, 2 },
- { 221, 1 },
- { 221, 2 },
- { 174, 3 },
- { 174, 5 },
- { 174, 2 },
- { 174, 3 },
- { 174, 3 },
- { 174, 4 },
- { 174, 2 },
- { 174, 2 },
- { 174, 2 },
- { 174, 2 },
- { 222, 1 },
- { 222, 2 },
- { 174, 5 },
- { 223, 1 },
- { 223, 2 },
- { 174, 5 },
- { 174, 3 },
- { 174, 5 },
- { 174, 4 },
- { 174, 4 },
- { 174, 5 },
- { 225, 5 },
- { 225, 4 },
- { 226, 2 },
- { 226, 0 },
- { 224, 1 },
- { 224, 0 },
- { 220, 1 },
- { 220, 0 },
- { 215, 3 },
- { 215, 1 },
- { 147, 11 },
- { 227, 1 },
- { 227, 0 },
- { 178, 0 },
- { 178, 3 },
- { 187, 5 },
- { 187, 3 },
- { 228, 0 },
- { 228, 2 },
- { 147, 4 },
- { 147, 1 },
- { 147, 2 },
- { 147, 3 },
- { 147, 5 },
- { 147, 6 },
- { 147, 5 },
- { 147, 6 },
- { 229, 1 },
- { 229, 1 },
- { 229, 1 },
- { 229, 1 },
- { 229, 1 },
- { 170, 2 },
- { 170, 1 },
- { 171, 2 },
- { 230, 1 },
- { 147, 5 },
- { 231, 11 },
- { 233, 1 },
- { 233, 1 },
- { 233, 2 },
- { 233, 0 },
- { 234, 1 },
- { 234, 1 },
- { 234, 3 },
- { 235, 0 },
- { 235, 3 },
- { 236, 0 },
- { 236, 2 },
- { 232, 3 },
- { 232, 2 },
- { 238, 1 },
- { 238, 3 },
- { 239, 0 },
- { 239, 3 },
- { 239, 2 },
- { 237, 7 },
- { 237, 5 },
- { 237, 5 },
- { 237, 5 },
- { 237, 1 },
- { 174, 4 },
- { 174, 6 },
- { 191, 1 },
- { 191, 1 },
- { 191, 1 },
- { 147, 4 },
- { 147, 6 },
- { 147, 3 },
- { 241, 0 },
- { 241, 2 },
- { 240, 1 },
- { 240, 0 },
- { 147, 1 },
- { 147, 3 },
- { 147, 1 },
- { 147, 3 },
- { 147, 6 },
- { 147, 6 },
- { 242, 1 },
- { 243, 0 },
- { 243, 1 },
- { 147, 1 },
- { 147, 4 },
- { 244, 8 },
- { 245, 1 },
- { 245, 3 },
- { 246, 0 },
- { 246, 2 },
- { 247, 1 },
- { 247, 3 },
- { 248, 1 },
- { 249, 0 },
- { 249, 4 },
- { 249, 2 },
-};
-
-static void yy_accept(yyParser*); /* Forward Declaration */
-
-/*
-** Perform a reduce action and the shift that must immediately
-** follow the reduce.
-*/
-static void yy_reduce(
- yyParser *yypParser, /* The parser */
- int yyruleno /* Number of the rule by which to reduce */
-){
- int yygoto; /* The next state */
- int yyact; /* The next action */
- YYMINORTYPE yygotominor; /* The LHS of the rule reduced */
- yyStackEntry *yymsp; /* The top of the parser's stack */
- int yysize; /* Amount to pop the stack */
- sqlite3ParserARG_FETCH;
- yymsp = &yypParser->yystack[yypParser->yyidx];
-#ifndef NDEBUG
- if( yyTraceFILE && yyruleno>=0
- && yyruleno<(int)(sizeof(yyRuleName)/sizeof(yyRuleName[0])) ){
- fprintf(yyTraceFILE, "%sReduce [%s].\n", yyTracePrompt,
- yyRuleName[yyruleno]);
- }
-#endif /* NDEBUG */
-
- /* Silence complaints from purify about yygotominor being uninitialized
- ** in some cases when it is copied into the stack after the following
- ** switch. yygotominor is uninitialized when a rule reduces that does
- ** not set the value of its left-hand side nonterminal. Leaving the
- ** value of the nonterminal uninitialized is utterly harmless as long
- ** as the value is never used. So really the only thing this code
- ** accomplishes is to quieten purify.
- **
- ** 2007-01-16: The wireshark project (www.wireshark.org) reports that
- ** without this code, their parser segfaults. I'm not sure what there
- ** parser is doing to make this happen. This is the second bug report
- ** from wireshark this week. Clearly they are stressing Lemon in ways
- ** that it has not been previously stressed... (SQLite ticket #2172)
- */
- /*memset(&yygotominor, 0, sizeof(yygotominor));*/
- yygotominor = yyzerominor;
-
-
- switch( yyruleno ){
- /* Beginning here are the reduction cases. A typical example
- ** follows:
- ** case 0:
- ** #line <lineno> <grammarfile>
- ** { ... } // User supplied code
- ** #line <lineno> <thisfile>
- ** break;
- */
- case 5: /* explain ::= */
-{ sqlite3BeginParse(pParse, 0); }
- break;
- case 6: /* explain ::= EXPLAIN */
-{ sqlite3BeginParse(pParse, 1); }
- break;
- case 7: /* explain ::= EXPLAIN QUERY PLAN */
-{ sqlite3BeginParse(pParse, 2); }
- break;
- case 8: /* cmdx ::= cmd */
-{ sqlite3FinishCoding(pParse); }
- break;
- case 9: /* cmd ::= BEGIN transtype trans_opt */
-{sqlite3BeginTransaction(pParse, yymsp[-1].minor.yy392);}
- break;
- case 13: /* transtype ::= */
-{yygotominor.yy392 = TK_DEFERRED;}
- break;
- case 14: /* transtype ::= DEFERRED */
- case 15: /* transtype ::= IMMEDIATE */ yytestcase(yyruleno==15);
- case 16: /* transtype ::= EXCLUSIVE */ yytestcase(yyruleno==16);
- case 115: /* multiselect_op ::= UNION */ yytestcase(yyruleno==115);
- case 117: /* multiselect_op ::= EXCEPT|INTERSECT */ yytestcase(yyruleno==117);
-{yygotominor.yy392 = yymsp[0].major;}
- break;
- case 17: /* cmd ::= COMMIT trans_opt */
- case 18: /* cmd ::= END trans_opt */ yytestcase(yyruleno==18);
-{sqlite3CommitTransaction(pParse);}
- break;
- case 19: /* cmd ::= ROLLBACK trans_opt */
-{sqlite3RollbackTransaction(pParse);}
- break;
- case 22: /* cmd ::= SAVEPOINT nm */
-{
- sqlite3Savepoint(pParse, SAVEPOINT_BEGIN, &yymsp[0].minor.yy0);
-}
- break;
- case 23: /* cmd ::= RELEASE savepoint_opt nm */
-{
- sqlite3Savepoint(pParse, SAVEPOINT_RELEASE, &yymsp[0].minor.yy0);
-}
- break;
- case 24: /* cmd ::= ROLLBACK trans_opt TO savepoint_opt nm */
-{
- sqlite3Savepoint(pParse, SAVEPOINT_ROLLBACK, &yymsp[0].minor.yy0);
-}
- break;
- case 26: /* create_table ::= createkw temp TABLE ifnotexists nm dbnm */
-{
- sqlite3StartTable(pParse,&yymsp[-1].minor.yy0,&yymsp[0].minor.yy0,yymsp[-4].minor.yy392,0,0,yymsp[-2].minor.yy392);
-}
- break;
- case 27: /* createkw ::= CREATE */
-{
- pParse->db->lookaside.bEnabled = 0;
- yygotominor.yy0 = yymsp[0].minor.yy0;
-}
- break;
- case 28: /* ifnotexists ::= */
- case 31: /* temp ::= */ yytestcase(yyruleno==31);
- case 69: /* autoinc ::= */ yytestcase(yyruleno==69);
- case 82: /* defer_subclause ::= NOT DEFERRABLE init_deferred_pred_opt */ yytestcase(yyruleno==82);
- case 84: /* init_deferred_pred_opt ::= */ yytestcase(yyruleno==84);
- case 86: /* init_deferred_pred_opt ::= INITIALLY IMMEDIATE */ yytestcase(yyruleno==86);
- case 98: /* defer_subclause_opt ::= */ yytestcase(yyruleno==98);
- case 109: /* ifexists ::= */ yytestcase(yyruleno==109);
- case 221: /* between_op ::= BETWEEN */ yytestcase(yyruleno==221);
- case 224: /* in_op ::= IN */ yytestcase(yyruleno==224);
-{yygotominor.yy392 = 0;}
- break;
- case 29: /* ifnotexists ::= IF NOT EXISTS */
- case 30: /* temp ::= TEMP */ yytestcase(yyruleno==30);
- case 70: /* autoinc ::= AUTOINCR */ yytestcase(yyruleno==70);
- case 85: /* init_deferred_pred_opt ::= INITIALLY DEFERRED */ yytestcase(yyruleno==85);
- case 108: /* ifexists ::= IF EXISTS */ yytestcase(yyruleno==108);
- case 222: /* between_op ::= NOT BETWEEN */ yytestcase(yyruleno==222);
- case 225: /* in_op ::= NOT IN */ yytestcase(yyruleno==225);
-{yygotominor.yy392 = 1;}
- break;
- case 32: /* create_table_args ::= LP columnlist conslist_opt RP */
-{
- sqlite3EndTable(pParse,&yymsp[-1].minor.yy0,&yymsp[0].minor.yy0,0);
-}
- break;
- case 33: /* create_table_args ::= AS select */
-{
- sqlite3EndTable(pParse,0,0,yymsp[0].minor.yy159);
- sqlite3SelectDelete(pParse->db, yymsp[0].minor.yy159);
-}
- break;
- case 36: /* column ::= columnid type carglist */
-{
- yygotominor.yy0.z = yymsp[-2].minor.yy0.z;
- yygotominor.yy0.n = (int)(pParse->sLastToken.z-yymsp[-2].minor.yy0.z) + pParse->sLastToken.n;
-}
- break;
- case 37: /* columnid ::= nm */
-{
- sqlite3AddColumn(pParse,&yymsp[0].minor.yy0);
- yygotominor.yy0 = yymsp[0].minor.yy0;
- pParse->constraintName.n = 0;
-}
- break;
- case 38: /* id ::= ID */
- case 39: /* id ::= INDEXED */ yytestcase(yyruleno==39);
- case 40: /* ids ::= ID|STRING */ yytestcase(yyruleno==40);
- case 41: /* nm ::= id */ yytestcase(yyruleno==41);
- case 42: /* nm ::= STRING */ yytestcase(yyruleno==42);
- case 43: /* nm ::= JOIN_KW */ yytestcase(yyruleno==43);
- case 46: /* typetoken ::= typename */ yytestcase(yyruleno==46);
- case 49: /* typename ::= ids */ yytestcase(yyruleno==49);
- case 127: /* as ::= AS nm */ yytestcase(yyruleno==127);
- case 128: /* as ::= ids */ yytestcase(yyruleno==128);
- case 138: /* dbnm ::= DOT nm */ yytestcase(yyruleno==138);
- case 147: /* indexed_opt ::= INDEXED BY nm */ yytestcase(yyruleno==147);
- case 250: /* collate ::= COLLATE ids */ yytestcase(yyruleno==250);
- case 259: /* nmnum ::= plus_num */ yytestcase(yyruleno==259);
- case 260: /* nmnum ::= nm */ yytestcase(yyruleno==260);
- case 261: /* nmnum ::= ON */ yytestcase(yyruleno==261);
- case 262: /* nmnum ::= DELETE */ yytestcase(yyruleno==262);
- case 263: /* nmnum ::= DEFAULT */ yytestcase(yyruleno==263);
- case 264: /* plus_num ::= PLUS number */ yytestcase(yyruleno==264);
- case 265: /* plus_num ::= number */ yytestcase(yyruleno==265);
- case 266: /* minus_num ::= MINUS number */ yytestcase(yyruleno==266);
- case 267: /* number ::= INTEGER|FLOAT */ yytestcase(yyruleno==267);
- case 283: /* trnm ::= nm */ yytestcase(yyruleno==283);
-{yygotominor.yy0 = yymsp[0].minor.yy0;}
- break;
- case 45: /* type ::= typetoken */
-{sqlite3AddColumnType(pParse,&yymsp[0].minor.yy0);}
- break;
- case 47: /* typetoken ::= typename LP signed RP */
-{
- yygotominor.yy0.z = yymsp[-3].minor.yy0.z;
- yygotominor.yy0.n = (int)(&yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n] - yymsp[-3].minor.yy0.z);
-}
- break;
- case 48: /* typetoken ::= typename LP signed COMMA signed RP */
-{
- yygotominor.yy0.z = yymsp[-5].minor.yy0.z;
- yygotominor.yy0.n = (int)(&yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n] - yymsp[-5].minor.yy0.z);
-}
- break;
- case 50: /* typename ::= typename ids */
-{yygotominor.yy0.z=yymsp[-1].minor.yy0.z; yygotominor.yy0.n=yymsp[0].minor.yy0.n+(int)(yymsp[0].minor.yy0.z-yymsp[-1].minor.yy0.z);}
- break;
- case 55: /* ccons ::= CONSTRAINT nm */
- case 93: /* tcons ::= CONSTRAINT nm */ yytestcase(yyruleno==93);
-{pParse->constraintName = yymsp[0].minor.yy0;}
- break;
- case 56: /* ccons ::= DEFAULT term */
- case 58: /* ccons ::= DEFAULT PLUS term */ yytestcase(yyruleno==58);
-{sqlite3AddDefaultValue(pParse,&yymsp[0].minor.yy342);}
- break;
- case 57: /* ccons ::= DEFAULT LP expr RP */
-{sqlite3AddDefaultValue(pParse,&yymsp[-1].minor.yy342);}
- break;
- case 59: /* ccons ::= DEFAULT MINUS term */
-{
- ExprSpan v;
- v.pExpr = sqlite3PExpr(pParse, TK_UMINUS, yymsp[0].minor.yy342.pExpr, 0, 0);
- v.zStart = yymsp[-1].minor.yy0.z;
- v.zEnd = yymsp[0].minor.yy342.zEnd;
- sqlite3AddDefaultValue(pParse,&v);
-}
- break;
- case 60: /* ccons ::= DEFAULT id */
-{
- ExprSpan v;
- spanExpr(&v, pParse, TK_STRING, &yymsp[0].minor.yy0);
- sqlite3AddDefaultValue(pParse,&v);
-}
- break;
- case 62: /* ccons ::= NOT NULL onconf */
-{sqlite3AddNotNull(pParse, yymsp[0].minor.yy392);}
- break;
- case 63: /* ccons ::= PRIMARY KEY sortorder onconf autoinc */
-{sqlite3AddPrimaryKey(pParse,0,yymsp[-1].minor.yy392,yymsp[0].minor.yy392,yymsp[-2].minor.yy392);}
- break;
- case 64: /* ccons ::= UNIQUE onconf */
-{sqlite3CreateIndex(pParse,0,0,0,0,yymsp[0].minor.yy392,0,0,0,0);}
- break;
- case 65: /* ccons ::= CHECK LP expr RP */
-{sqlite3AddCheckConstraint(pParse,yymsp[-1].minor.yy342.pExpr);}
- break;
- case 66: /* ccons ::= REFERENCES nm idxlist_opt refargs */
-{sqlite3CreateForeignKey(pParse,0,&yymsp[-2].minor.yy0,yymsp[-1].minor.yy442,yymsp[0].minor.yy392);}
- break;
- case 67: /* ccons ::= defer_subclause */
-{sqlite3DeferForeignKey(pParse,yymsp[0].minor.yy392);}
- break;
- case 68: /* ccons ::= COLLATE ids */
-{sqlite3AddCollateType(pParse, &yymsp[0].minor.yy0);}
- break;
- case 71: /* refargs ::= */
-{ yygotominor.yy392 = OE_None*0x0101; /* EV: R-19803-45884 */}
- break;
- case 72: /* refargs ::= refargs refarg */
-{ yygotominor.yy392 = (yymsp[-1].minor.yy392 & ~yymsp[0].minor.yy207.mask) | yymsp[0].minor.yy207.value; }
- break;
- case 73: /* refarg ::= MATCH nm */
- case 74: /* refarg ::= ON INSERT refact */ yytestcase(yyruleno==74);
-{ yygotominor.yy207.value = 0; yygotominor.yy207.mask = 0x000000; }
- break;
- case 75: /* refarg ::= ON DELETE refact */
-{ yygotominor.yy207.value = yymsp[0].minor.yy392; yygotominor.yy207.mask = 0x0000ff; }
- break;
- case 76: /* refarg ::= ON UPDATE refact */
-{ yygotominor.yy207.value = yymsp[0].minor.yy392<<8; yygotominor.yy207.mask = 0x00ff00; }
- break;
- case 77: /* refact ::= SET NULL */
-{ yygotominor.yy392 = OE_SetNull; /* EV: R-33326-45252 */}
- break;
- case 78: /* refact ::= SET DEFAULT */
-{ yygotominor.yy392 = OE_SetDflt; /* EV: R-33326-45252 */}
- break;
- case 79: /* refact ::= CASCADE */
-{ yygotominor.yy392 = OE_Cascade; /* EV: R-33326-45252 */}
- break;
- case 80: /* refact ::= RESTRICT */
-{ yygotominor.yy392 = OE_Restrict; /* EV: R-33326-45252 */}
- break;
- case 81: /* refact ::= NO ACTION */
-{ yygotominor.yy392 = OE_None; /* EV: R-33326-45252 */}
- break;
- case 83: /* defer_subclause ::= DEFERRABLE init_deferred_pred_opt */
- case 99: /* defer_subclause_opt ::= defer_subclause */ yytestcase(yyruleno==99);
- case 101: /* onconf ::= ON CONFLICT resolvetype */ yytestcase(yyruleno==101);
- case 104: /* resolvetype ::= raisetype */ yytestcase(yyruleno==104);
-{yygotominor.yy392 = yymsp[0].minor.yy392;}
- break;
- case 87: /* conslist_opt ::= */
-{yygotominor.yy0.n = 0; yygotominor.yy0.z = 0;}
- break;
- case 88: /* conslist_opt ::= COMMA conslist */
-{yygotominor.yy0 = yymsp[-1].minor.yy0;}
- break;
- case 91: /* tconscomma ::= COMMA */
-{pParse->constraintName.n = 0;}
- break;
- case 94: /* tcons ::= PRIMARY KEY LP idxlist autoinc RP onconf */
-{sqlite3AddPrimaryKey(pParse,yymsp[-3].minor.yy442,yymsp[0].minor.yy392,yymsp[-2].minor.yy392,0);}
- break;
- case 95: /* tcons ::= UNIQUE LP idxlist RP onconf */
-{sqlite3CreateIndex(pParse,0,0,0,yymsp[-2].minor.yy442,yymsp[0].minor.yy392,0,0,0,0);}
- break;
- case 96: /* tcons ::= CHECK LP expr RP onconf */
-{sqlite3AddCheckConstraint(pParse,yymsp[-2].minor.yy342.pExpr);}
- break;
- case 97: /* tcons ::= FOREIGN KEY LP idxlist RP REFERENCES nm idxlist_opt refargs defer_subclause_opt */
-{
- sqlite3CreateForeignKey(pParse, yymsp[-6].minor.yy442, &yymsp[-3].minor.yy0, yymsp[-2].minor.yy442, yymsp[-1].minor.yy392);
- sqlite3DeferForeignKey(pParse, yymsp[0].minor.yy392);
-}
- break;
- case 100: /* onconf ::= */
-{yygotominor.yy392 = OE_Default;}
- break;
- case 102: /* orconf ::= */
-{yygotominor.yy258 = OE_Default;}
- break;
- case 103: /* orconf ::= OR resolvetype */
-{yygotominor.yy258 = (u8)yymsp[0].minor.yy392;}
- break;
- case 105: /* resolvetype ::= IGNORE */
-{yygotominor.yy392 = OE_Ignore;}
- break;
- case 106: /* resolvetype ::= REPLACE */
-{yygotominor.yy392 = OE_Replace;}
- break;
- case 107: /* cmd ::= DROP TABLE ifexists fullname */
-{
- sqlite3DropTable(pParse, yymsp[0].minor.yy347, 0, yymsp[-1].minor.yy392);
-}
- break;
- case 110: /* cmd ::= createkw temp VIEW ifnotexists nm dbnm AS select */
-{
- sqlite3CreateView(pParse, &yymsp[-7].minor.yy0, &yymsp[-3].minor.yy0, &yymsp[-2].minor.yy0, yymsp[0].minor.yy159, yymsp[-6].minor.yy392, yymsp[-4].minor.yy392);
-}
- break;
- case 111: /* cmd ::= DROP VIEW ifexists fullname */
-{
- sqlite3DropTable(pParse, yymsp[0].minor.yy347, 1, yymsp[-1].minor.yy392);
-}
- break;
- case 112: /* cmd ::= select */
-{
- SelectDest dest = {SRT_Output, 0, 0, 0, 0};
- sqlite3Select(pParse, yymsp[0].minor.yy159, &dest);
- sqlite3ExplainBegin(pParse->pVdbe);
- sqlite3ExplainSelect(pParse->pVdbe, yymsp[0].minor.yy159);
- sqlite3ExplainFinish(pParse->pVdbe);
- sqlite3SelectDelete(pParse->db, yymsp[0].minor.yy159);
-}
- break;
- case 113: /* select ::= oneselect */
-{yygotominor.yy159 = yymsp[0].minor.yy159;}
- break;
- case 114: /* select ::= select multiselect_op oneselect */
-{
- if( yymsp[0].minor.yy159 ){
- yymsp[0].minor.yy159->op = (u8)yymsp[-1].minor.yy392;
- yymsp[0].minor.yy159->pPrior = yymsp[-2].minor.yy159;
- }else{
- sqlite3SelectDelete(pParse->db, yymsp[-2].minor.yy159);
- }
- yygotominor.yy159 = yymsp[0].minor.yy159;
-}
- break;
- case 116: /* multiselect_op ::= UNION ALL */
-{yygotominor.yy392 = TK_ALL;}
- break;
- case 118: /* oneselect ::= SELECT distinct selcollist from where_opt groupby_opt having_opt orderby_opt limit_opt */
-{
- yygotominor.yy159 = sqlite3SelectNew(pParse,yymsp[-6].minor.yy442,yymsp[-5].minor.yy347,yymsp[-4].minor.yy122,yymsp[-3].minor.yy442,yymsp[-2].minor.yy122,yymsp[-1].minor.yy442,yymsp[-7].minor.yy305,yymsp[0].minor.yy64.pLimit,yymsp[0].minor.yy64.pOffset);
-}
- break;
- case 119: /* distinct ::= DISTINCT */
-{yygotominor.yy305 = SF_Distinct;}
- break;
- case 120: /* distinct ::= ALL */
- case 121: /* distinct ::= */ yytestcase(yyruleno==121);
-{yygotominor.yy305 = 0;}
- break;
- case 122: /* sclp ::= selcollist COMMA */
- case 246: /* idxlist_opt ::= LP idxlist RP */ yytestcase(yyruleno==246);
-{yygotominor.yy442 = yymsp[-1].minor.yy442;}
- break;
- case 123: /* sclp ::= */
- case 151: /* orderby_opt ::= */ yytestcase(yyruleno==151);
- case 158: /* groupby_opt ::= */ yytestcase(yyruleno==158);
- case 239: /* exprlist ::= */ yytestcase(yyruleno==239);
- case 245: /* idxlist_opt ::= */ yytestcase(yyruleno==245);
-{yygotominor.yy442 = 0;}
- break;
- case 124: /* selcollist ::= sclp expr as */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse, yymsp[-2].minor.yy442, yymsp[-1].minor.yy342.pExpr);
- if( yymsp[0].minor.yy0.n>0 ) sqlite3ExprListSetName(pParse, yygotominor.yy442, &yymsp[0].minor.yy0, 1);
- sqlite3ExprListSetSpan(pParse,yygotominor.yy442,&yymsp[-1].minor.yy342);
-}
- break;
- case 125: /* selcollist ::= sclp STAR */
-{
- Expr *p = sqlite3Expr(pParse->db, TK_ALL, 0);
- yygotominor.yy442 = sqlite3ExprListAppend(pParse, yymsp[-1].minor.yy442, p);
-}
- break;
- case 126: /* selcollist ::= sclp nm DOT STAR */
-{
- Expr *pRight = sqlite3PExpr(pParse, TK_ALL, 0, 0, &yymsp[0].minor.yy0);
- Expr *pLeft = sqlite3PExpr(pParse, TK_ID, 0, 0, &yymsp[-2].minor.yy0);
- Expr *pDot = sqlite3PExpr(pParse, TK_DOT, pLeft, pRight, 0);
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,yymsp[-3].minor.yy442, pDot);
-}
- break;
- case 129: /* as ::= */
-{yygotominor.yy0.n = 0;}
- break;
- case 130: /* from ::= */
-{yygotominor.yy347 = sqlite3DbMallocZero(pParse->db, sizeof(*yygotominor.yy347));}
- break;
- case 131: /* from ::= FROM seltablist */
-{
- yygotominor.yy347 = yymsp[0].minor.yy347;
- sqlite3SrcListShiftJoinType(yygotominor.yy347);
-}
- break;
- case 132: /* stl_prefix ::= seltablist joinop */
-{
- yygotominor.yy347 = yymsp[-1].minor.yy347;
- if( ALWAYS(yygotominor.yy347 && yygotominor.yy347->nSrc>0) ) yygotominor.yy347->a[yygotominor.yy347->nSrc-1].jointype = (u8)yymsp[0].minor.yy392;
-}
- break;
- case 133: /* stl_prefix ::= */
-{yygotominor.yy347 = 0;}
- break;
- case 134: /* seltablist ::= stl_prefix nm dbnm as indexed_opt on_opt using_opt */
-{
- yygotominor.yy347 = sqlite3SrcListAppendFromTerm(pParse,yymsp[-6].minor.yy347,&yymsp[-5].minor.yy0,&yymsp[-4].minor.yy0,&yymsp[-3].minor.yy0,0,yymsp[-1].minor.yy122,yymsp[0].minor.yy180);
- sqlite3SrcListIndexedBy(pParse, yygotominor.yy347, &yymsp[-2].minor.yy0);
-}
- break;
- case 135: /* seltablist ::= stl_prefix LP select RP as on_opt using_opt */
-{
- yygotominor.yy347 = sqlite3SrcListAppendFromTerm(pParse,yymsp[-6].minor.yy347,0,0,&yymsp[-2].minor.yy0,yymsp[-4].minor.yy159,yymsp[-1].minor.yy122,yymsp[0].minor.yy180);
- }
- break;
- case 136: /* seltablist ::= stl_prefix LP seltablist RP as on_opt using_opt */
-{
- if( yymsp[-6].minor.yy347==0 && yymsp[-2].minor.yy0.n==0 && yymsp[-1].minor.yy122==0 && yymsp[0].minor.yy180==0 ){
- yygotominor.yy347 = yymsp[-4].minor.yy347;
- }else if( yymsp[-4].minor.yy347->nSrc==1 ){
- yygotominor.yy347 = sqlite3SrcListAppendFromTerm(pParse,yymsp[-6].minor.yy347,0,0,&yymsp[-2].minor.yy0,0,yymsp[-1].minor.yy122,yymsp[0].minor.yy180);
- if( yygotominor.yy347 ){
- struct SrcList_item *pNew = &yygotominor.yy347->a[yygotominor.yy347->nSrc-1];
- struct SrcList_item *pOld = yymsp[-4].minor.yy347->a;
- pNew->zName = pOld->zName;
- pNew->zDatabase = pOld->zDatabase;
- pOld->zName = pOld->zDatabase = 0;
- }
- sqlite3SrcListDelete(pParse->db, yymsp[-4].minor.yy347);
- }else{
- Select *pSubquery;
- sqlite3SrcListShiftJoinType(yymsp[-4].minor.yy347);
- pSubquery = sqlite3SelectNew(pParse,0,yymsp[-4].minor.yy347,0,0,0,0,SF_NestedFrom,0,0);
- yygotominor.yy347 = sqlite3SrcListAppendFromTerm(pParse,yymsp[-6].minor.yy347,0,0,&yymsp[-2].minor.yy0,pSubquery,yymsp[-1].minor.yy122,yymsp[0].minor.yy180);
- }
- }
- break;
- case 137: /* dbnm ::= */
- case 146: /* indexed_opt ::= */ yytestcase(yyruleno==146);
-{yygotominor.yy0.z=0; yygotominor.yy0.n=0;}
- break;
- case 139: /* fullname ::= nm dbnm */
-{yygotominor.yy347 = sqlite3SrcListAppend(pParse->db,0,&yymsp[-1].minor.yy0,&yymsp[0].minor.yy0);}
- break;
- case 140: /* joinop ::= COMMA|JOIN */
-{ yygotominor.yy392 = JT_INNER; }
- break;
- case 141: /* joinop ::= JOIN_KW JOIN */
-{ yygotominor.yy392 = sqlite3JoinType(pParse,&yymsp[-1].minor.yy0,0,0); }
- break;
- case 142: /* joinop ::= JOIN_KW nm JOIN */
-{ yygotominor.yy392 = sqlite3JoinType(pParse,&yymsp[-2].minor.yy0,&yymsp[-1].minor.yy0,0); }
- break;
- case 143: /* joinop ::= JOIN_KW nm nm JOIN */
-{ yygotominor.yy392 = sqlite3JoinType(pParse,&yymsp[-3].minor.yy0,&yymsp[-2].minor.yy0,&yymsp[-1].minor.yy0); }
- break;
- case 144: /* on_opt ::= ON expr */
- case 161: /* having_opt ::= HAVING expr */ yytestcase(yyruleno==161);
- case 168: /* where_opt ::= WHERE expr */ yytestcase(yyruleno==168);
- case 234: /* case_else ::= ELSE expr */ yytestcase(yyruleno==234);
- case 236: /* case_operand ::= expr */ yytestcase(yyruleno==236);
-{yygotominor.yy122 = yymsp[0].minor.yy342.pExpr;}
- break;
- case 145: /* on_opt ::= */
- case 160: /* having_opt ::= */ yytestcase(yyruleno==160);
- case 167: /* where_opt ::= */ yytestcase(yyruleno==167);
- case 235: /* case_else ::= */ yytestcase(yyruleno==235);
- case 237: /* case_operand ::= */ yytestcase(yyruleno==237);
-{yygotominor.yy122 = 0;}
- break;
- case 148: /* indexed_opt ::= NOT INDEXED */
-{yygotominor.yy0.z=0; yygotominor.yy0.n=1;}
- break;
- case 149: /* using_opt ::= USING LP inscollist RP */
- case 180: /* inscollist_opt ::= LP inscollist RP */ yytestcase(yyruleno==180);
-{yygotominor.yy180 = yymsp[-1].minor.yy180;}
- break;
- case 150: /* using_opt ::= */
- case 179: /* inscollist_opt ::= */ yytestcase(yyruleno==179);
-{yygotominor.yy180 = 0;}
- break;
- case 152: /* orderby_opt ::= ORDER BY sortlist */
- case 159: /* groupby_opt ::= GROUP BY nexprlist */ yytestcase(yyruleno==159);
- case 238: /* exprlist ::= nexprlist */ yytestcase(yyruleno==238);
-{yygotominor.yy442 = yymsp[0].minor.yy442;}
- break;
- case 153: /* sortlist ::= sortlist COMMA expr sortorder */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,yymsp[-3].minor.yy442,yymsp[-1].minor.yy342.pExpr);
- if( yygotominor.yy442 ) yygotominor.yy442->a[yygotominor.yy442->nExpr-1].sortOrder = (u8)yymsp[0].minor.yy392;
-}
- break;
- case 154: /* sortlist ::= expr sortorder */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,0,yymsp[-1].minor.yy342.pExpr);
- if( yygotominor.yy442 && ALWAYS(yygotominor.yy442->a) ) yygotominor.yy442->a[0].sortOrder = (u8)yymsp[0].minor.yy392;
-}
- break;
- case 155: /* sortorder ::= ASC */
- case 157: /* sortorder ::= */ yytestcase(yyruleno==157);
-{yygotominor.yy392 = SQLITE_SO_ASC;}
- break;
- case 156: /* sortorder ::= DESC */
-{yygotominor.yy392 = SQLITE_SO_DESC;}
- break;
- case 162: /* limit_opt ::= */
-{yygotominor.yy64.pLimit = 0; yygotominor.yy64.pOffset = 0;}
- break;
- case 163: /* limit_opt ::= LIMIT expr */
-{yygotominor.yy64.pLimit = yymsp[0].minor.yy342.pExpr; yygotominor.yy64.pOffset = 0;}
- break;
- case 164: /* limit_opt ::= LIMIT expr OFFSET expr */
-{yygotominor.yy64.pLimit = yymsp[-2].minor.yy342.pExpr; yygotominor.yy64.pOffset = yymsp[0].minor.yy342.pExpr;}
- break;
- case 165: /* limit_opt ::= LIMIT expr COMMA expr */
-{yygotominor.yy64.pOffset = yymsp[-2].minor.yy342.pExpr; yygotominor.yy64.pLimit = yymsp[0].minor.yy342.pExpr;}
- break;
- case 166: /* cmd ::= DELETE FROM fullname indexed_opt where_opt */
-{
- sqlite3SrcListIndexedBy(pParse, yymsp[-2].minor.yy347, &yymsp[-1].minor.yy0);
- sqlite3DeleteFrom(pParse,yymsp[-2].minor.yy347,yymsp[0].minor.yy122);
-}
- break;
- case 169: /* cmd ::= UPDATE orconf fullname indexed_opt SET setlist where_opt */
-{
- sqlite3SrcListIndexedBy(pParse, yymsp[-4].minor.yy347, &yymsp[-3].minor.yy0);
- sqlite3ExprListCheckLength(pParse,yymsp[-1].minor.yy442,"set list");
- sqlite3Update(pParse,yymsp[-4].minor.yy347,yymsp[-1].minor.yy442,yymsp[0].minor.yy122,yymsp[-5].minor.yy258);
-}
- break;
- case 170: /* setlist ::= setlist COMMA nm EQ expr */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse, yymsp[-4].minor.yy442, yymsp[0].minor.yy342.pExpr);
- sqlite3ExprListSetName(pParse, yygotominor.yy442, &yymsp[-2].minor.yy0, 1);
-}
- break;
- case 171: /* setlist ::= nm EQ expr */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse, 0, yymsp[0].minor.yy342.pExpr);
- sqlite3ExprListSetName(pParse, yygotominor.yy442, &yymsp[-2].minor.yy0, 1);
-}
- break;
- case 172: /* cmd ::= insert_cmd INTO fullname inscollist_opt valuelist */
-{sqlite3Insert(pParse, yymsp[-2].minor.yy347, yymsp[0].minor.yy487.pList, yymsp[0].minor.yy487.pSelect, yymsp[-1].minor.yy180, yymsp[-4].minor.yy258);}
- break;
- case 173: /* cmd ::= insert_cmd INTO fullname inscollist_opt select */
-{sqlite3Insert(pParse, yymsp[-2].minor.yy347, 0, yymsp[0].minor.yy159, yymsp[-1].minor.yy180, yymsp[-4].minor.yy258);}
- break;
- case 174: /* cmd ::= insert_cmd INTO fullname inscollist_opt DEFAULT VALUES */
-{sqlite3Insert(pParse, yymsp[-3].minor.yy347, 0, 0, yymsp[-2].minor.yy180, yymsp[-5].minor.yy258);}
- break;
- case 175: /* insert_cmd ::= INSERT orconf */
-{yygotominor.yy258 = yymsp[0].minor.yy258;}
- break;
- case 176: /* insert_cmd ::= REPLACE */
-{yygotominor.yy258 = OE_Replace;}
- break;
- case 177: /* valuelist ::= VALUES LP nexprlist RP */
-{
- yygotominor.yy487.pList = yymsp[-1].minor.yy442;
- yygotominor.yy487.pSelect = 0;
-}
- break;
- case 178: /* valuelist ::= valuelist COMMA LP exprlist RP */
-{
- Select *pRight = sqlite3SelectNew(pParse, yymsp[-1].minor.yy442, 0, 0, 0, 0, 0, 0, 0, 0);
- if( yymsp[-4].minor.yy487.pList ){
- yymsp[-4].minor.yy487.pSelect = sqlite3SelectNew(pParse, yymsp[-4].minor.yy487.pList, 0, 0, 0, 0, 0, 0, 0, 0);
- yymsp[-4].minor.yy487.pList = 0;
- }
- yygotominor.yy487.pList = 0;
- if( yymsp[-4].minor.yy487.pSelect==0 || pRight==0 ){
- sqlite3SelectDelete(pParse->db, pRight);
- sqlite3SelectDelete(pParse->db, yymsp[-4].minor.yy487.pSelect);
- yygotominor.yy487.pSelect = 0;
- }else{
- pRight->op = TK_ALL;
- pRight->pPrior = yymsp[-4].minor.yy487.pSelect;
- pRight->selFlags |= SF_Values;
- pRight->pPrior->selFlags |= SF_Values;
- yygotominor.yy487.pSelect = pRight;
- }
-}
- break;
- case 181: /* inscollist ::= inscollist COMMA nm */
-{yygotominor.yy180 = sqlite3IdListAppend(pParse->db,yymsp[-2].minor.yy180,&yymsp[0].minor.yy0);}
- break;
- case 182: /* inscollist ::= nm */
-{yygotominor.yy180 = sqlite3IdListAppend(pParse->db,0,&yymsp[0].minor.yy0);}
- break;
- case 183: /* expr ::= term */
-{yygotominor.yy342 = yymsp[0].minor.yy342;}
- break;
- case 184: /* expr ::= LP expr RP */
-{yygotominor.yy342.pExpr = yymsp[-1].minor.yy342.pExpr; spanSet(&yygotominor.yy342,&yymsp[-2].minor.yy0,&yymsp[0].minor.yy0);}
- break;
- case 185: /* term ::= NULL */
- case 190: /* term ::= INTEGER|FLOAT|BLOB */ yytestcase(yyruleno==190);
- case 191: /* term ::= STRING */ yytestcase(yyruleno==191);
-{spanExpr(&yygotominor.yy342, pParse, yymsp[0].major, &yymsp[0].minor.yy0);}
- break;
- case 186: /* expr ::= id */
- case 187: /* expr ::= JOIN_KW */ yytestcase(yyruleno==187);
-{spanExpr(&yygotominor.yy342, pParse, TK_ID, &yymsp[0].minor.yy0);}
- break;
- case 188: /* expr ::= nm DOT nm */
-{
- Expr *temp1 = sqlite3PExpr(pParse, TK_ID, 0, 0, &yymsp[-2].minor.yy0);
- Expr *temp2 = sqlite3PExpr(pParse, TK_ID, 0, 0, &yymsp[0].minor.yy0);
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_DOT, temp1, temp2, 0);
- spanSet(&yygotominor.yy342,&yymsp[-2].minor.yy0,&yymsp[0].minor.yy0);
-}
- break;
- case 189: /* expr ::= nm DOT nm DOT nm */
-{
- Expr *temp1 = sqlite3PExpr(pParse, TK_ID, 0, 0, &yymsp[-4].minor.yy0);
- Expr *temp2 = sqlite3PExpr(pParse, TK_ID, 0, 0, &yymsp[-2].minor.yy0);
- Expr *temp3 = sqlite3PExpr(pParse, TK_ID, 0, 0, &yymsp[0].minor.yy0);
- Expr *temp4 = sqlite3PExpr(pParse, TK_DOT, temp2, temp3, 0);
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_DOT, temp1, temp4, 0);
- spanSet(&yygotominor.yy342,&yymsp[-4].minor.yy0,&yymsp[0].minor.yy0);
-}
- break;
- case 192: /* expr ::= REGISTER */
-{
- /* When doing a nested parse, one can include terms in an expression
- ** that look like this: #1 #2 ... These terms refer to registers
- ** in the virtual machine. #N is the N-th register. */
- if( pParse->nested==0 ){
- sqlite3ErrorMsg(pParse, "near \"%T\": syntax error", &yymsp[0].minor.yy0);
- yygotominor.yy342.pExpr = 0;
- }else{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_REGISTER, 0, 0, &yymsp[0].minor.yy0);
- if( yygotominor.yy342.pExpr ) sqlite3GetInt32(&yymsp[0].minor.yy0.z[1], &yygotominor.yy342.pExpr->iTable);
- }
- spanSet(&yygotominor.yy342, &yymsp[0].minor.yy0, &yymsp[0].minor.yy0);
-}
- break;
- case 193: /* expr ::= VARIABLE */
-{
- spanExpr(&yygotominor.yy342, pParse, TK_VARIABLE, &yymsp[0].minor.yy0);
- sqlite3ExprAssignVarNumber(pParse, yygotominor.yy342.pExpr);
- spanSet(&yygotominor.yy342, &yymsp[0].minor.yy0, &yymsp[0].minor.yy0);
-}
- break;
- case 194: /* expr ::= expr COLLATE ids */
-{
- yygotominor.yy342.pExpr = sqlite3ExprAddCollateToken(pParse, yymsp[-2].minor.yy342.pExpr, &yymsp[0].minor.yy0);
- yygotominor.yy342.zStart = yymsp[-2].minor.yy342.zStart;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
-}
- break;
- case 195: /* expr ::= CAST LP expr AS typetoken RP */
-{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_CAST, yymsp[-3].minor.yy342.pExpr, 0, &yymsp[-1].minor.yy0);
- spanSet(&yygotominor.yy342,&yymsp[-5].minor.yy0,&yymsp[0].minor.yy0);
-}
- break;
- case 196: /* expr ::= ID LP distinct exprlist RP */
-{
- if( yymsp[-1].minor.yy442 && yymsp[-1].minor.yy442->nExpr>pParse->db->aLimit[SQLITE_LIMIT_FUNCTION_ARG] ){
- sqlite3ErrorMsg(pParse, "too many arguments on function %T", &yymsp[-4].minor.yy0);
- }
- yygotominor.yy342.pExpr = sqlite3ExprFunction(pParse, yymsp[-1].minor.yy442, &yymsp[-4].minor.yy0);
- spanSet(&yygotominor.yy342,&yymsp[-4].minor.yy0,&yymsp[0].minor.yy0);
- if( yymsp[-2].minor.yy305 && yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->flags |= EP_Distinct;
- }
-}
- break;
- case 197: /* expr ::= ID LP STAR RP */
-{
- yygotominor.yy342.pExpr = sqlite3ExprFunction(pParse, 0, &yymsp[-3].minor.yy0);
- spanSet(&yygotominor.yy342,&yymsp[-3].minor.yy0,&yymsp[0].minor.yy0);
-}
- break;
- case 198: /* term ::= CTIME_KW */
-{
- /* The CURRENT_TIME, CURRENT_DATE, and CURRENT_TIMESTAMP values are
- ** treated as functions that return constants */
- yygotominor.yy342.pExpr = sqlite3ExprFunction(pParse, 0,&yymsp[0].minor.yy0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->op = TK_CONST_FUNC;
- }
- spanSet(&yygotominor.yy342, &yymsp[0].minor.yy0, &yymsp[0].minor.yy0);
-}
- break;
- case 199: /* expr ::= expr AND expr */
- case 200: /* expr ::= expr OR expr */ yytestcase(yyruleno==200);
- case 201: /* expr ::= expr LT|GT|GE|LE expr */ yytestcase(yyruleno==201);
- case 202: /* expr ::= expr EQ|NE expr */ yytestcase(yyruleno==202);
- case 203: /* expr ::= expr BITAND|BITOR|LSHIFT|RSHIFT expr */ yytestcase(yyruleno==203);
- case 204: /* expr ::= expr PLUS|MINUS expr */ yytestcase(yyruleno==204);
- case 205: /* expr ::= expr STAR|SLASH|REM expr */ yytestcase(yyruleno==205);
- case 206: /* expr ::= expr CONCAT expr */ yytestcase(yyruleno==206);
-{spanBinaryExpr(&yygotominor.yy342,pParse,yymsp[-1].major,&yymsp[-2].minor.yy342,&yymsp[0].minor.yy342);}
- break;
- case 207: /* likeop ::= LIKE_KW */
- case 209: /* likeop ::= MATCH */ yytestcase(yyruleno==209);
-{yygotominor.yy318.eOperator = yymsp[0].minor.yy0; yygotominor.yy318.bNot = 0;}
- break;
- case 208: /* likeop ::= NOT LIKE_KW */
- case 210: /* likeop ::= NOT MATCH */ yytestcase(yyruleno==210);
-{yygotominor.yy318.eOperator = yymsp[0].minor.yy0; yygotominor.yy318.bNot = 1;}
- break;
- case 211: /* expr ::= expr likeop expr */
-{
- ExprList *pList;
- pList = sqlite3ExprListAppend(pParse,0, yymsp[0].minor.yy342.pExpr);
- pList = sqlite3ExprListAppend(pParse,pList, yymsp[-2].minor.yy342.pExpr);
- yygotominor.yy342.pExpr = sqlite3ExprFunction(pParse, pList, &yymsp[-1].minor.yy318.eOperator);
- if( yymsp[-1].minor.yy318.bNot ) yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_NOT, yygotominor.yy342.pExpr, 0, 0);
- yygotominor.yy342.zStart = yymsp[-2].minor.yy342.zStart;
- yygotominor.yy342.zEnd = yymsp[0].minor.yy342.zEnd;
- if( yygotominor.yy342.pExpr ) yygotominor.yy342.pExpr->flags |= EP_InfixFunc;
-}
- break;
- case 212: /* expr ::= expr likeop expr ESCAPE expr */
-{
- ExprList *pList;
- pList = sqlite3ExprListAppend(pParse,0, yymsp[-2].minor.yy342.pExpr);
- pList = sqlite3ExprListAppend(pParse,pList, yymsp[-4].minor.yy342.pExpr);
- pList = sqlite3ExprListAppend(pParse,pList, yymsp[0].minor.yy342.pExpr);
- yygotominor.yy342.pExpr = sqlite3ExprFunction(pParse, pList, &yymsp[-3].minor.yy318.eOperator);
- if( yymsp[-3].minor.yy318.bNot ) yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_NOT, yygotominor.yy342.pExpr, 0, 0);
- yygotominor.yy342.zStart = yymsp[-4].minor.yy342.zStart;
- yygotominor.yy342.zEnd = yymsp[0].minor.yy342.zEnd;
- if( yygotominor.yy342.pExpr ) yygotominor.yy342.pExpr->flags |= EP_InfixFunc;
-}
- break;
- case 213: /* expr ::= expr ISNULL|NOTNULL */
-{spanUnaryPostfix(&yygotominor.yy342,pParse,yymsp[0].major,&yymsp[-1].minor.yy342,&yymsp[0].minor.yy0);}
- break;
- case 214: /* expr ::= expr NOT NULL */
-{spanUnaryPostfix(&yygotominor.yy342,pParse,TK_NOTNULL,&yymsp[-2].minor.yy342,&yymsp[0].minor.yy0);}
- break;
- case 215: /* expr ::= expr IS expr */
-{
- spanBinaryExpr(&yygotominor.yy342,pParse,TK_IS,&yymsp[-2].minor.yy342,&yymsp[0].minor.yy342);
- binaryToUnaryIfNull(pParse, yymsp[0].minor.yy342.pExpr, yygotominor.yy342.pExpr, TK_ISNULL);
-}
- break;
- case 216: /* expr ::= expr IS NOT expr */
-{
- spanBinaryExpr(&yygotominor.yy342,pParse,TK_ISNOT,&yymsp[-3].minor.yy342,&yymsp[0].minor.yy342);
- binaryToUnaryIfNull(pParse, yymsp[0].minor.yy342.pExpr, yygotominor.yy342.pExpr, TK_NOTNULL);
-}
- break;
- case 217: /* expr ::= NOT expr */
- case 218: /* expr ::= BITNOT expr */ yytestcase(yyruleno==218);
-{spanUnaryPrefix(&yygotominor.yy342,pParse,yymsp[-1].major,&yymsp[0].minor.yy342,&yymsp[-1].minor.yy0);}
- break;
- case 219: /* expr ::= MINUS expr */
-{spanUnaryPrefix(&yygotominor.yy342,pParse,TK_UMINUS,&yymsp[0].minor.yy342,&yymsp[-1].minor.yy0);}
- break;
- case 220: /* expr ::= PLUS expr */
-{spanUnaryPrefix(&yygotominor.yy342,pParse,TK_UPLUS,&yymsp[0].minor.yy342,&yymsp[-1].minor.yy0);}
- break;
- case 223: /* expr ::= expr between_op expr AND expr */
-{
- ExprList *pList = sqlite3ExprListAppend(pParse,0, yymsp[-2].minor.yy342.pExpr);
- pList = sqlite3ExprListAppend(pParse,pList, yymsp[0].minor.yy342.pExpr);
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_BETWEEN, yymsp[-4].minor.yy342.pExpr, 0, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->x.pList = pList;
- }else{
- sqlite3ExprListDelete(pParse->db, pList);
- }
- if( yymsp[-3].minor.yy392 ) yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_NOT, yygotominor.yy342.pExpr, 0, 0);
- yygotominor.yy342.zStart = yymsp[-4].minor.yy342.zStart;
- yygotominor.yy342.zEnd = yymsp[0].minor.yy342.zEnd;
-}
- break;
- case 226: /* expr ::= expr in_op LP exprlist RP */
-{
- if( yymsp[-1].minor.yy442==0 ){
- /* Expressions of the form
- **
- ** expr1 IN ()
- ** expr1 NOT IN ()
- **
- ** simplify to constants 0 (false) and 1 (true), respectively,
- ** regardless of the value of expr1.
- */
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_INTEGER, 0, 0, &sqlite3IntTokens[yymsp[-3].minor.yy392]);
- sqlite3ExprDelete(pParse->db, yymsp[-4].minor.yy342.pExpr);
- }else{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_IN, yymsp[-4].minor.yy342.pExpr, 0, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->x.pList = yymsp[-1].minor.yy442;
- sqlite3ExprSetHeight(pParse, yygotominor.yy342.pExpr);
- }else{
- sqlite3ExprListDelete(pParse->db, yymsp[-1].minor.yy442);
- }
- if( yymsp[-3].minor.yy392 ) yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_NOT, yygotominor.yy342.pExpr, 0, 0);
- }
- yygotominor.yy342.zStart = yymsp[-4].minor.yy342.zStart;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
- }
- break;
- case 227: /* expr ::= LP select RP */
-{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_SELECT, 0, 0, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->x.pSelect = yymsp[-1].minor.yy159;
- ExprSetProperty(yygotominor.yy342.pExpr, EP_xIsSelect);
- sqlite3ExprSetHeight(pParse, yygotominor.yy342.pExpr);
- }else{
- sqlite3SelectDelete(pParse->db, yymsp[-1].minor.yy159);
- }
- yygotominor.yy342.zStart = yymsp[-2].minor.yy0.z;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
- }
- break;
- case 228: /* expr ::= expr in_op LP select RP */
-{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_IN, yymsp[-4].minor.yy342.pExpr, 0, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->x.pSelect = yymsp[-1].minor.yy159;
- ExprSetProperty(yygotominor.yy342.pExpr, EP_xIsSelect);
- sqlite3ExprSetHeight(pParse, yygotominor.yy342.pExpr);
- }else{
- sqlite3SelectDelete(pParse->db, yymsp[-1].minor.yy159);
- }
- if( yymsp[-3].minor.yy392 ) yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_NOT, yygotominor.yy342.pExpr, 0, 0);
- yygotominor.yy342.zStart = yymsp[-4].minor.yy342.zStart;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
- }
- break;
- case 229: /* expr ::= expr in_op nm dbnm */
-{
- SrcList *pSrc = sqlite3SrcListAppend(pParse->db, 0,&yymsp[-1].minor.yy0,&yymsp[0].minor.yy0);
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_IN, yymsp[-3].minor.yy342.pExpr, 0, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->x.pSelect = sqlite3SelectNew(pParse, 0,pSrc,0,0,0,0,0,0,0);
- ExprSetProperty(yygotominor.yy342.pExpr, EP_xIsSelect);
- sqlite3ExprSetHeight(pParse, yygotominor.yy342.pExpr);
- }else{
- sqlite3SrcListDelete(pParse->db, pSrc);
- }
- if( yymsp[-2].minor.yy392 ) yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_NOT, yygotominor.yy342.pExpr, 0, 0);
- yygotominor.yy342.zStart = yymsp[-3].minor.yy342.zStart;
- yygotominor.yy342.zEnd = yymsp[0].minor.yy0.z ? &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n] : &yymsp[-1].minor.yy0.z[yymsp[-1].minor.yy0.n];
- }
- break;
- case 230: /* expr ::= EXISTS LP select RP */
-{
- Expr *p = yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_EXISTS, 0, 0, 0);
- if( p ){
- p->x.pSelect = yymsp[-1].minor.yy159;
- ExprSetProperty(p, EP_xIsSelect);
- sqlite3ExprSetHeight(pParse, p);
- }else{
- sqlite3SelectDelete(pParse->db, yymsp[-1].minor.yy159);
- }
- yygotominor.yy342.zStart = yymsp[-3].minor.yy0.z;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
- }
- break;
- case 231: /* expr ::= CASE case_operand case_exprlist case_else END */
-{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_CASE, yymsp[-3].minor.yy122, yymsp[-1].minor.yy122, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->x.pList = yymsp[-2].minor.yy442;
- sqlite3ExprSetHeight(pParse, yygotominor.yy342.pExpr);
- }else{
- sqlite3ExprListDelete(pParse->db, yymsp[-2].minor.yy442);
- }
- yygotominor.yy342.zStart = yymsp[-4].minor.yy0.z;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
-}
- break;
- case 232: /* case_exprlist ::= case_exprlist WHEN expr THEN expr */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,yymsp[-4].minor.yy442, yymsp[-2].minor.yy342.pExpr);
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,yygotominor.yy442, yymsp[0].minor.yy342.pExpr);
-}
- break;
- case 233: /* case_exprlist ::= WHEN expr THEN expr */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,0, yymsp[-2].minor.yy342.pExpr);
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,yygotominor.yy442, yymsp[0].minor.yy342.pExpr);
-}
- break;
- case 240: /* nexprlist ::= nexprlist COMMA expr */
-{yygotominor.yy442 = sqlite3ExprListAppend(pParse,yymsp[-2].minor.yy442,yymsp[0].minor.yy342.pExpr);}
- break;
- case 241: /* nexprlist ::= expr */
-{yygotominor.yy442 = sqlite3ExprListAppend(pParse,0,yymsp[0].minor.yy342.pExpr);}
- break;
- case 242: /* cmd ::= createkw uniqueflag INDEX ifnotexists nm dbnm ON nm LP idxlist RP */
-{
- sqlite3CreateIndex(pParse, &yymsp[-6].minor.yy0, &yymsp[-5].minor.yy0,
- sqlite3SrcListAppend(pParse->db,0,&yymsp[-3].minor.yy0,0), yymsp[-1].minor.yy442, yymsp[-9].minor.yy392,
- &yymsp[-10].minor.yy0, &yymsp[0].minor.yy0, SQLITE_SO_ASC, yymsp[-7].minor.yy392);
-}
- break;
- case 243: /* uniqueflag ::= UNIQUE */
- case 296: /* raisetype ::= ABORT */ yytestcase(yyruleno==296);
-{yygotominor.yy392 = OE_Abort;}
- break;
- case 244: /* uniqueflag ::= */
-{yygotominor.yy392 = OE_None;}
- break;
- case 247: /* idxlist ::= idxlist COMMA nm collate sortorder */
-{
- Expr *p = sqlite3ExprAddCollateToken(pParse, 0, &yymsp[-1].minor.yy0);
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,yymsp[-4].minor.yy442, p);
- sqlite3ExprListSetName(pParse,yygotominor.yy442,&yymsp[-2].minor.yy0,1);
- sqlite3ExprListCheckLength(pParse, yygotominor.yy442, "index");
- if( yygotominor.yy442 ) yygotominor.yy442->a[yygotominor.yy442->nExpr-1].sortOrder = (u8)yymsp[0].minor.yy392;
-}
- break;
- case 248: /* idxlist ::= nm collate sortorder */
-{
- Expr *p = sqlite3ExprAddCollateToken(pParse, 0, &yymsp[-1].minor.yy0);
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,0, p);
- sqlite3ExprListSetName(pParse, yygotominor.yy442, &yymsp[-2].minor.yy0, 1);
- sqlite3ExprListCheckLength(pParse, yygotominor.yy442, "index");
- if( yygotominor.yy442 ) yygotominor.yy442->a[yygotominor.yy442->nExpr-1].sortOrder = (u8)yymsp[0].minor.yy392;
-}
- break;
- case 249: /* collate ::= */
-{yygotominor.yy0.z = 0; yygotominor.yy0.n = 0;}
- break;
- case 251: /* cmd ::= DROP INDEX ifexists fullname */
-{sqlite3DropIndex(pParse, yymsp[0].minor.yy347, yymsp[-1].minor.yy392);}
- break;
- case 252: /* cmd ::= VACUUM */
- case 253: /* cmd ::= VACUUM nm */ yytestcase(yyruleno==253);
-{sqlite3Vacuum(pParse);}
- break;
- case 254: /* cmd ::= PRAGMA nm dbnm */
-{sqlite3Pragma(pParse,&yymsp[-1].minor.yy0,&yymsp[0].minor.yy0,0,0);}
- break;
- case 255: /* cmd ::= PRAGMA nm dbnm EQ nmnum */
-{sqlite3Pragma(pParse,&yymsp[-3].minor.yy0,&yymsp[-2].minor.yy0,&yymsp[0].minor.yy0,0);}
- break;
- case 256: /* cmd ::= PRAGMA nm dbnm LP nmnum RP */
-{sqlite3Pragma(pParse,&yymsp[-4].minor.yy0,&yymsp[-3].minor.yy0,&yymsp[-1].minor.yy0,0);}
- break;
- case 257: /* cmd ::= PRAGMA nm dbnm EQ minus_num */
-{sqlite3Pragma(pParse,&yymsp[-3].minor.yy0,&yymsp[-2].minor.yy0,&yymsp[0].minor.yy0,1);}
- break;
- case 258: /* cmd ::= PRAGMA nm dbnm LP minus_num RP */
-{sqlite3Pragma(pParse,&yymsp[-4].minor.yy0,&yymsp[-3].minor.yy0,&yymsp[-1].minor.yy0,1);}
- break;
- case 268: /* cmd ::= createkw trigger_decl BEGIN trigger_cmd_list END */
-{
- Token all;
- all.z = yymsp[-3].minor.yy0.z;
- all.n = (int)(yymsp[0].minor.yy0.z - yymsp[-3].minor.yy0.z) + yymsp[0].minor.yy0.n;
- sqlite3FinishTrigger(pParse, yymsp[-1].minor.yy327, &all);
-}
- break;
- case 269: /* trigger_decl ::= temp TRIGGER ifnotexists nm dbnm trigger_time trigger_event ON fullname foreach_clause when_clause */
-{
- sqlite3BeginTrigger(pParse, &yymsp[-7].minor.yy0, &yymsp[-6].minor.yy0, yymsp[-5].minor.yy392, yymsp[-4].minor.yy410.a, yymsp[-4].minor.yy410.b, yymsp[-2].minor.yy347, yymsp[0].minor.yy122, yymsp[-10].minor.yy392, yymsp[-8].minor.yy392);
- yygotominor.yy0 = (yymsp[-6].minor.yy0.n==0?yymsp[-7].minor.yy0:yymsp[-6].minor.yy0);
-}
- break;
- case 270: /* trigger_time ::= BEFORE */
- case 273: /* trigger_time ::= */ yytestcase(yyruleno==273);
-{ yygotominor.yy392 = TK_BEFORE; }
- break;
- case 271: /* trigger_time ::= AFTER */
-{ yygotominor.yy392 = TK_AFTER; }
- break;
- case 272: /* trigger_time ::= INSTEAD OF */
-{ yygotominor.yy392 = TK_INSTEAD;}
- break;
- case 274: /* trigger_event ::= DELETE|INSERT */
- case 275: /* trigger_event ::= UPDATE */ yytestcase(yyruleno==275);
-{yygotominor.yy410.a = yymsp[0].major; yygotominor.yy410.b = 0;}
- break;
- case 276: /* trigger_event ::= UPDATE OF inscollist */
-{yygotominor.yy410.a = TK_UPDATE; yygotominor.yy410.b = yymsp[0].minor.yy180;}
- break;
- case 279: /* when_clause ::= */
- case 301: /* key_opt ::= */ yytestcase(yyruleno==301);
-{ yygotominor.yy122 = 0; }
- break;
- case 280: /* when_clause ::= WHEN expr */
- case 302: /* key_opt ::= KEY expr */ yytestcase(yyruleno==302);
-{ yygotominor.yy122 = yymsp[0].minor.yy342.pExpr; }
- break;
- case 281: /* trigger_cmd_list ::= trigger_cmd_list trigger_cmd SEMI */
-{
- assert( yymsp[-2].minor.yy327!=0 );
- yymsp[-2].minor.yy327->pLast->pNext = yymsp[-1].minor.yy327;
- yymsp[-2].minor.yy327->pLast = yymsp[-1].minor.yy327;
- yygotominor.yy327 = yymsp[-2].minor.yy327;
-}
- break;
- case 282: /* trigger_cmd_list ::= trigger_cmd SEMI */
-{
- assert( yymsp[-1].minor.yy327!=0 );
- yymsp[-1].minor.yy327->pLast = yymsp[-1].minor.yy327;
- yygotominor.yy327 = yymsp[-1].minor.yy327;
-}
- break;
- case 284: /* trnm ::= nm DOT nm */
-{
- yygotominor.yy0 = yymsp[0].minor.yy0;
- sqlite3ErrorMsg(pParse,
- "qualified table names are not allowed on INSERT, UPDATE, and DELETE "
- "statements within triggers");
-}
- break;
- case 286: /* tridxby ::= INDEXED BY nm */
-{
- sqlite3ErrorMsg(pParse,
- "the INDEXED BY clause is not allowed on UPDATE or DELETE statements "
- "within triggers");
-}
- break;
- case 287: /* tridxby ::= NOT INDEXED */
-{
- sqlite3ErrorMsg(pParse,
- "the NOT INDEXED clause is not allowed on UPDATE or DELETE statements "
- "within triggers");
-}
- break;
- case 288: /* trigger_cmd ::= UPDATE orconf trnm tridxby SET setlist where_opt */
-{ yygotominor.yy327 = sqlite3TriggerUpdateStep(pParse->db, &yymsp[-4].minor.yy0, yymsp[-1].minor.yy442, yymsp[0].minor.yy122, yymsp[-5].minor.yy258); }
- break;
- case 289: /* trigger_cmd ::= insert_cmd INTO trnm inscollist_opt valuelist */
-{yygotominor.yy327 = sqlite3TriggerInsertStep(pParse->db, &yymsp[-2].minor.yy0, yymsp[-1].minor.yy180, yymsp[0].minor.yy487.pList, yymsp[0].minor.yy487.pSelect, yymsp[-4].minor.yy258);}
- break;
- case 290: /* trigger_cmd ::= insert_cmd INTO trnm inscollist_opt select */
-{yygotominor.yy327 = sqlite3TriggerInsertStep(pParse->db, &yymsp[-2].minor.yy0, yymsp[-1].minor.yy180, 0, yymsp[0].minor.yy159, yymsp[-4].minor.yy258);}
- break;
- case 291: /* trigger_cmd ::= DELETE FROM trnm tridxby where_opt */
-{yygotominor.yy327 = sqlite3TriggerDeleteStep(pParse->db, &yymsp[-2].minor.yy0, yymsp[0].minor.yy122);}
- break;
- case 292: /* trigger_cmd ::= select */
-{yygotominor.yy327 = sqlite3TriggerSelectStep(pParse->db, yymsp[0].minor.yy159); }
- break;
- case 293: /* expr ::= RAISE LP IGNORE RP */
-{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_RAISE, 0, 0, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->affinity = OE_Ignore;
- }
- yygotominor.yy342.zStart = yymsp[-3].minor.yy0.z;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
-}
- break;
- case 294: /* expr ::= RAISE LP raisetype COMMA nm RP */
-{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_RAISE, 0, 0, &yymsp[-1].minor.yy0);
- if( yygotominor.yy342.pExpr ) {
- yygotominor.yy342.pExpr->affinity = (char)yymsp[-3].minor.yy392;
- }
- yygotominor.yy342.zStart = yymsp[-5].minor.yy0.z;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
-}
- break;
- case 295: /* raisetype ::= ROLLBACK */
-{yygotominor.yy392 = OE_Rollback;}
- break;
- case 297: /* raisetype ::= FAIL */
-{yygotominor.yy392 = OE_Fail;}
- break;
- case 298: /* cmd ::= DROP TRIGGER ifexists fullname */
-{
- sqlite3DropTrigger(pParse,yymsp[0].minor.yy347,yymsp[-1].minor.yy392);
-}
- break;
- case 299: /* cmd ::= ATTACH database_kw_opt expr AS expr key_opt */
-{
- sqlite3Attach(pParse, yymsp[-3].minor.yy342.pExpr, yymsp[-1].minor.yy342.pExpr, yymsp[0].minor.yy122);
-}
- break;
- case 300: /* cmd ::= DETACH database_kw_opt expr */
-{
- sqlite3Detach(pParse, yymsp[0].minor.yy342.pExpr);
-}
- break;
- case 305: /* cmd ::= REINDEX */
-{sqlite3Reindex(pParse, 0, 0);}
- break;
- case 306: /* cmd ::= REINDEX nm dbnm */
-{sqlite3Reindex(pParse, &yymsp[-1].minor.yy0, &yymsp[0].minor.yy0);}
- break;
- case 307: /* cmd ::= ANALYZE */
-{sqlite3Analyze(pParse, 0, 0);}
- break;
- case 308: /* cmd ::= ANALYZE nm dbnm */
-{sqlite3Analyze(pParse, &yymsp[-1].minor.yy0, &yymsp[0].minor.yy0);}
- break;
- case 309: /* cmd ::= ALTER TABLE fullname RENAME TO nm */
-{
- sqlite3AlterRenameTable(pParse,yymsp[-3].minor.yy347,&yymsp[0].minor.yy0);
-}
- break;
- case 310: /* cmd ::= ALTER TABLE add_column_fullname ADD kwcolumn_opt column */
-{
- sqlite3AlterFinishAddColumn(pParse, &yymsp[0].minor.yy0);
-}
- break;
- case 311: /* add_column_fullname ::= fullname */
-{
- pParse->db->lookaside.bEnabled = 0;
- sqlite3AlterBeginAddColumn(pParse, yymsp[0].minor.yy347);
-}
- break;
- case 314: /* cmd ::= create_vtab */
-{sqlite3VtabFinishParse(pParse,0);}
- break;
- case 315: /* cmd ::= create_vtab LP vtabarglist RP */
-{sqlite3VtabFinishParse(pParse,&yymsp[0].minor.yy0);}
- break;
- case 316: /* create_vtab ::= createkw VIRTUAL TABLE ifnotexists nm dbnm USING nm */
-{
- sqlite3VtabBeginParse(pParse, &yymsp[-3].minor.yy0, &yymsp[-2].minor.yy0, &yymsp[0].minor.yy0, yymsp[-4].minor.yy392);
-}
- break;
- case 319: /* vtabarg ::= */
-{sqlite3VtabArgInit(pParse);}
- break;
- case 321: /* vtabargtoken ::= ANY */
- case 322: /* vtabargtoken ::= lp anylist RP */ yytestcase(yyruleno==322);
- case 323: /* lp ::= LP */ yytestcase(yyruleno==323);
-{sqlite3VtabArgExtend(pParse,&yymsp[0].minor.yy0);}
- break;
- default:
- /* (0) input ::= cmdlist */ yytestcase(yyruleno==0);
- /* (1) cmdlist ::= cmdlist ecmd */ yytestcase(yyruleno==1);
- /* (2) cmdlist ::= ecmd */ yytestcase(yyruleno==2);
- /* (3) ecmd ::= SEMI */ yytestcase(yyruleno==3);
- /* (4) ecmd ::= explain cmdx SEMI */ yytestcase(yyruleno==4);
- /* (10) trans_opt ::= */ yytestcase(yyruleno==10);
- /* (11) trans_opt ::= TRANSACTION */ yytestcase(yyruleno==11);
- /* (12) trans_opt ::= TRANSACTION nm */ yytestcase(yyruleno==12);
- /* (20) savepoint_opt ::= SAVEPOINT */ yytestcase(yyruleno==20);
- /* (21) savepoint_opt ::= */ yytestcase(yyruleno==21);
- /* (25) cmd ::= create_table create_table_args */ yytestcase(yyruleno==25);
- /* (34) columnlist ::= columnlist COMMA column */ yytestcase(yyruleno==34);
- /* (35) columnlist ::= column */ yytestcase(yyruleno==35);
- /* (44) type ::= */ yytestcase(yyruleno==44);
- /* (51) signed ::= plus_num */ yytestcase(yyruleno==51);
- /* (52) signed ::= minus_num */ yytestcase(yyruleno==52);
- /* (53) carglist ::= carglist ccons */ yytestcase(yyruleno==53);
- /* (54) carglist ::= */ yytestcase(yyruleno==54);
- /* (61) ccons ::= NULL onconf */ yytestcase(yyruleno==61);
- /* (89) conslist ::= conslist tconscomma tcons */ yytestcase(yyruleno==89);
- /* (90) conslist ::= tcons */ yytestcase(yyruleno==90);
- /* (92) tconscomma ::= */ yytestcase(yyruleno==92);
- /* (277) foreach_clause ::= */ yytestcase(yyruleno==277);
- /* (278) foreach_clause ::= FOR EACH ROW */ yytestcase(yyruleno==278);
- /* (285) tridxby ::= */ yytestcase(yyruleno==285);
- /* (303) database_kw_opt ::= DATABASE */ yytestcase(yyruleno==303);
- /* (304) database_kw_opt ::= */ yytestcase(yyruleno==304);
- /* (312) kwcolumn_opt ::= */ yytestcase(yyruleno==312);
- /* (313) kwcolumn_opt ::= COLUMNKW */ yytestcase(yyruleno==313);
- /* (317) vtabarglist ::= vtabarg */ yytestcase(yyruleno==317);
- /* (318) vtabarglist ::= vtabarglist COMMA vtabarg */ yytestcase(yyruleno==318);
- /* (320) vtabarg ::= vtabarg vtabargtoken */ yytestcase(yyruleno==320);
- /* (324) anylist ::= */ yytestcase(yyruleno==324);
- /* (325) anylist ::= anylist LP anylist RP */ yytestcase(yyruleno==325);
- /* (326) anylist ::= anylist ANY */ yytestcase(yyruleno==326);
- break;
- };
- assert( yyruleno>=0 && yyruleno<sizeof(yyRuleInfo)/sizeof(yyRuleInfo[0]) );
- yygoto = yyRuleInfo[yyruleno].lhs;
- yysize = yyRuleInfo[yyruleno].nrhs;
- yypParser->yyidx -= yysize;
- yyact = yy_find_reduce_action(yymsp[-yysize].stateno,(YYCODETYPE)yygoto);
- if( yyact < YYNSTATE ){
-#ifdef NDEBUG
- /* If we are not debugging and the reduce action popped at least
- ** one element off the stack, then we can push the new element back
- ** onto the stack here, and skip the stack overflow test in yy_shift().
- ** That gives a significant speed improvement. */
- if( yysize ){
- yypParser->yyidx++;
- yymsp -= yysize-1;
- yymsp->stateno = (YYACTIONTYPE)yyact;
- yymsp->major = (YYCODETYPE)yygoto;
- yymsp->minor = yygotominor;
- }else
-#endif
- {
- yy_shift(yypParser,yyact,yygoto,&yygotominor);
- }
- }else{
- assert( yyact == YYNSTATE + YYNRULE + 1 );
- yy_accept(yypParser);
- }
-}
-
-/*
-** The following code executes when the parse fails
-*/
-#ifndef YYNOERRORRECOVERY
-static void yy_parse_failed(
- yyParser *yypParser /* The parser */
-){
- sqlite3ParserARG_FETCH;
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sFail!\n",yyTracePrompt);
- }
-#endif
- while( yypParser->yyidx>=0 ) yy_pop_parser_stack(yypParser);
- /* Here code is inserted which will be executed whenever the
- ** parser fails */
- sqlite3ParserARG_STORE; /* Suppress warning about unused %extra_argument variable */
-}
-#endif /* YYNOERRORRECOVERY */
-
-/*
-** The following code executes when a syntax error first occurs.
-*/
-static void yy_syntax_error(
- yyParser *yypParser, /* The parser */
- int yymajor, /* The major type of the error token */
- YYMINORTYPE yyminor /* The minor type of the error token */
-){
- sqlite3ParserARG_FETCH;
-#define TOKEN (yyminor.yy0)
-
- UNUSED_PARAMETER(yymajor); /* Silence some compiler warnings */
- assert( TOKEN.z[0] ); /* The tokenizer always gives us a token */
- sqlite3ErrorMsg(pParse, "near \"%T\": syntax error", &TOKEN);
- sqlite3ParserARG_STORE; /* Suppress warning about unused %extra_argument variable */
-}
-
-/*
-** The following is executed when the parser accepts
-*/
-static void yy_accept(
- yyParser *yypParser /* The parser */
-){
- sqlite3ParserARG_FETCH;
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sAccept!\n",yyTracePrompt);
- }
-#endif
- while( yypParser->yyidx>=0 ) yy_pop_parser_stack(yypParser);
- /* Here code is inserted which will be executed whenever the
- ** parser accepts */
- sqlite3ParserARG_STORE; /* Suppress warning about unused %extra_argument variable */
-}
-
-/* The main parser program.
-** The first argument is a pointer to a structure obtained from
-** "sqlite3ParserAlloc" which describes the current state of the parser.
-** The second argument is the major token number. The third is
-** the minor token. The fourth optional argument is whatever the
-** user wants (and specified in the grammar) and is available for
-** use by the action routines.
-**
-** Inputs:
-** <ul>
-** <li> A pointer to the parser (an opaque structure.)
-** <li> The major token number.
-** <li> The minor token number.
-** <li> An option argument of a grammar-specified type.
-** </ul>
-**
-** Outputs:
-** None.
-*/
-SQLITE_PRIVATE void sqlite3Parser(
- void *yyp, /* The parser */
- int yymajor, /* The major token code number */
- sqlite3ParserTOKENTYPE yyminor /* The value for the token */
- sqlite3ParserARG_PDECL /* Optional %extra_argument parameter */
-){
- YYMINORTYPE yyminorunion;
- int yyact; /* The parser action. */
-#if !defined(YYERRORSYMBOL) && !defined(YYNOERRORRECOVERY)
- int yyendofinput; /* True if we are at the end of input */
-#endif
-#ifdef YYERRORSYMBOL
- int yyerrorhit = 0; /* True if yymajor has invoked an error */
-#endif
- yyParser *yypParser; /* The parser */
-
- /* (re)initialize the parser, if necessary */
- yypParser = (yyParser*)yyp;
- if( yypParser->yyidx<0 ){
-#if YYSTACKDEPTH<=0
- if( yypParser->yystksz <=0 ){
- /*memset(&yyminorunion, 0, sizeof(yyminorunion));*/
- yyminorunion = yyzerominor;
- yyStackOverflow(yypParser, &yyminorunion);
- return;
- }
-#endif
- yypParser->yyidx = 0;
- yypParser->yyerrcnt = -1;
- yypParser->yystack[0].stateno = 0;
- yypParser->yystack[0].major = 0;
- }
- yyminorunion.yy0 = yyminor;
-#if !defined(YYERRORSYMBOL) && !defined(YYNOERRORRECOVERY)
- yyendofinput = (yymajor==0);
-#endif
- sqlite3ParserARG_STORE;
-
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sInput %s\n",yyTracePrompt,yyTokenName[yymajor]);
- }
-#endif
-
- do{
- yyact = yy_find_shift_action(yypParser,(YYCODETYPE)yymajor);
- if( yyact<YYNSTATE ){
- yy_shift(yypParser,yyact,yymajor,&yyminorunion);
- yypParser->yyerrcnt--;
- yymajor = YYNOCODE;
- }else if( yyact < YYNSTATE + YYNRULE ){
- yy_reduce(yypParser,yyact-YYNSTATE);
- }else{
- assert( yyact == YY_ERROR_ACTION );
-#ifdef YYERRORSYMBOL
- int yymx;
-#endif
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sSyntax Error!\n",yyTracePrompt);
- }
-#endif
-#ifdef YYERRORSYMBOL
- /* A syntax error has occurred.
- ** The response to an error depends upon whether or not the
- ** grammar defines an error token "ERROR".
- **
- ** This is what we do if the grammar does define ERROR:
- **
- ** * Call the %syntax_error function.
- **
- ** * Begin popping the stack until we enter a state where
- ** it is legal to shift the error symbol, then shift
- ** the error symbol.
- **
- ** * Set the error count to three.
- **
- ** * Begin accepting and shifting new tokens. No new error
- ** processing will occur until three tokens have been
- ** shifted successfully.
- **
- */
- if( yypParser->yyerrcnt<0 ){
- yy_syntax_error(yypParser,yymajor,yyminorunion);
- }
- yymx = yypParser->yystack[yypParser->yyidx].major;
- if( yymx==YYERRORSYMBOL || yyerrorhit ){
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sDiscard input token %s\n",
- yyTracePrompt,yyTokenName[yymajor]);
- }
-#endif
- yy_destructor(yypParser, (YYCODETYPE)yymajor,&yyminorunion);
- yymajor = YYNOCODE;
- }else{
- while(
- yypParser->yyidx >= 0 &&
- yymx != YYERRORSYMBOL &&
- (yyact = yy_find_reduce_action(
- yypParser->yystack[yypParser->yyidx].stateno,
- YYERRORSYMBOL)) >= YYNSTATE
- ){
- yy_pop_parser_stack(yypParser);
- }
- if( yypParser->yyidx < 0 || yymajor==0 ){
- yy_destructor(yypParser,(YYCODETYPE)yymajor,&yyminorunion);
- yy_parse_failed(yypParser);
- yymajor = YYNOCODE;
- }else if( yymx!=YYERRORSYMBOL ){
- YYMINORTYPE u2;
- u2.YYERRSYMDT = 0;
- yy_shift(yypParser,yyact,YYERRORSYMBOL,&u2);
- }
- }
- yypParser->yyerrcnt = 3;
- yyerrorhit = 1;
-#elif defined(YYNOERRORRECOVERY)
- /* If the YYNOERRORRECOVERY macro is defined, then do not attempt to
- ** do any kind of error recovery. Instead, simply invoke the syntax
- ** error routine and continue going as if nothing had happened.
- **
- ** Applications can set this macro (for example inside %include) if
- ** they intend to abandon the parse upon the first syntax error seen.
- */
- yy_syntax_error(yypParser,yymajor,yyminorunion);
- yy_destructor(yypParser,(YYCODETYPE)yymajor,&yyminorunion);
- yymajor = YYNOCODE;
-
-#else /* YYERRORSYMBOL is not defined */
- /* This is what we do if the grammar does not define ERROR:
- **
- ** * Report an error message, and throw away the input token.
- **
- ** * If the input token is $, then fail the parse.
- **
- ** As before, subsequent error messages are suppressed until
- ** three input tokens have been successfully shifted.
- */
- if( yypParser->yyerrcnt<=0 ){
- yy_syntax_error(yypParser,yymajor,yyminorunion);
- }
- yypParser->yyerrcnt = 3;
- yy_destructor(yypParser,(YYCODETYPE)yymajor,&yyminorunion);
- if( yyendofinput ){
- yy_parse_failed(yypParser);
- }
- yymajor = YYNOCODE;
-#endif
- }
- }while( yymajor!=YYNOCODE && yypParser->yyidx>=0 );
- return;
-}
-
-/************** End of parse.c ***********************************************/
-/************** Begin file tokenize.c ****************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** An tokenizer for SQL
-**
-** This file contains C code that splits an SQL input string up into
-** individual tokens and sends those tokens one-by-one over to the
-** parser for analysis.
-*/
-/* #include <stdlib.h> */
-
-/*
-** The charMap() macro maps alphabetic characters into their
-** lower-case ASCII equivalent. On ASCII machines, this is just
-** an upper-to-lower case map. On EBCDIC machines we also need
-** to adjust the encoding. Only alphabetic characters and underscores
-** need to be translated.
-*/
-#ifdef SQLITE_ASCII
-# define charMap(X) sqlite3UpperToLower[(unsigned char)X]
-#endif
-#ifdef SQLITE_EBCDIC
-# define charMap(X) ebcdicToAscii[(unsigned char)X]
-const unsigned char ebcdicToAscii[] = {
-/* 0 1 2 3 4 5 6 7 8 9 A B C D E F */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 0x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 1x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 2x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 3x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 4x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 5x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95, 0, 0, /* 6x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 7x */
- 0, 97, 98, 99,100,101,102,103,104,105, 0, 0, 0, 0, 0, 0, /* 8x */
- 0,106,107,108,109,110,111,112,113,114, 0, 0, 0, 0, 0, 0, /* 9x */
- 0, 0,115,116,117,118,119,120,121,122, 0, 0, 0, 0, 0, 0, /* Ax */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* Bx */
- 0, 97, 98, 99,100,101,102,103,104,105, 0, 0, 0, 0, 0, 0, /* Cx */
- 0,106,107,108,109,110,111,112,113,114, 0, 0, 0, 0, 0, 0, /* Dx */
- 0, 0,115,116,117,118,119,120,121,122, 0, 0, 0, 0, 0, 0, /* Ex */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* Fx */
-};
-#endif
-
-/*
-** The sqlite3KeywordCode function looks up an identifier to determine if
-** it is a keyword. If it is a keyword, the token code of that keyword is
-** returned. If the input is not a keyword, TK_ID is returned.
-**
-** The implementation of this routine was generated by a program,
-** mkkeywordhash.h, located in the tool subdirectory of the distribution.
-** The output of the mkkeywordhash.c program is written into a file
-** named keywordhash.h and then included into this source file by
-** the #include below.
-*/
-/************** Include keywordhash.h in the middle of tokenize.c ************/
-/************** Begin file keywordhash.h *************************************/
-/***** This file contains automatically generated code ******
-**
-** The code in this file has been automatically generated by
-**
-** sqlite/tool/mkkeywordhash.c
-**
-** The code in this file implements a function that determines whether
-** or not a given identifier is really an SQL keyword. The same thing
-** might be implemented more directly using a hand-written hash table.
-** But by using this automatically generated code, the size of the code
-** is substantially reduced. This is important for embedded applications
-** on platforms with limited memory.
-*/
-/* Hash score: 175 */
-static int keywordCode(const char *z, int n){
- /* zText[] encodes 811 bytes of keywords in 541 bytes */
- /* REINDEXEDESCAPEACHECKEYBEFOREIGNOREGEXPLAINSTEADDATABASELECT */
- /* ABLEFTHENDEFERRABLELSEXCEPTRANSACTIONATURALTERAISEXCLUSIVE */
- /* XISTSAVEPOINTERSECTRIGGEREFERENCESCONSTRAINTOFFSETEMPORARY */
- /* UNIQUERYATTACHAVINGROUPDATEBEGINNERELEASEBETWEENOTNULLIKE */
- /* CASCADELETECASECOLLATECREATECURRENT_DATEDETACHIMMEDIATEJOIN */
- /* SERTMATCHPLANALYZEPRAGMABORTVALUESVIRTUALIMITWHENWHERENAME */
- /* AFTEREPLACEANDEFAULTAUTOINCREMENTCASTCOLUMNCOMMITCONFLICTCROSS */
- /* CURRENT_TIMESTAMPRIMARYDEFERREDISTINCTDROPFAILFROMFULLGLOBYIF */
- /* ISNULLORDERESTRICTOUTERIGHTROLLBACKROWUNIONUSINGVACUUMVIEW */
- /* INITIALLY */
- static const char zText[540] = {
- 'R','E','I','N','D','E','X','E','D','E','S','C','A','P','E','A','C','H',
- 'E','C','K','E','Y','B','E','F','O','R','E','I','G','N','O','R','E','G',
- 'E','X','P','L','A','I','N','S','T','E','A','D','D','A','T','A','B','A',
- 'S','E','L','E','C','T','A','B','L','E','F','T','H','E','N','D','E','F',
- 'E','R','R','A','B','L','E','L','S','E','X','C','E','P','T','R','A','N',
- 'S','A','C','T','I','O','N','A','T','U','R','A','L','T','E','R','A','I',
- 'S','E','X','C','L','U','S','I','V','E','X','I','S','T','S','A','V','E',
- 'P','O','I','N','T','E','R','S','E','C','T','R','I','G','G','E','R','E',
- 'F','E','R','E','N','C','E','S','C','O','N','S','T','R','A','I','N','T',
- 'O','F','F','S','E','T','E','M','P','O','R','A','R','Y','U','N','I','Q',
- 'U','E','R','Y','A','T','T','A','C','H','A','V','I','N','G','R','O','U',
- 'P','D','A','T','E','B','E','G','I','N','N','E','R','E','L','E','A','S',
- 'E','B','E','T','W','E','E','N','O','T','N','U','L','L','I','K','E','C',
- 'A','S','C','A','D','E','L','E','T','E','C','A','S','E','C','O','L','L',
- 'A','T','E','C','R','E','A','T','E','C','U','R','R','E','N','T','_','D',
- 'A','T','E','D','E','T','A','C','H','I','M','M','E','D','I','A','T','E',
- 'J','O','I','N','S','E','R','T','M','A','T','C','H','P','L','A','N','A',
- 'L','Y','Z','E','P','R','A','G','M','A','B','O','R','T','V','A','L','U',
- 'E','S','V','I','R','T','U','A','L','I','M','I','T','W','H','E','N','W',
- 'H','E','R','E','N','A','M','E','A','F','T','E','R','E','P','L','A','C',
- 'E','A','N','D','E','F','A','U','L','T','A','U','T','O','I','N','C','R',
- 'E','M','E','N','T','C','A','S','T','C','O','L','U','M','N','C','O','M',
- 'M','I','T','C','O','N','F','L','I','C','T','C','R','O','S','S','C','U',
- 'R','R','E','N','T','_','T','I','M','E','S','T','A','M','P','R','I','M',
- 'A','R','Y','D','E','F','E','R','R','E','D','I','S','T','I','N','C','T',
- 'D','R','O','P','F','A','I','L','F','R','O','M','F','U','L','L','G','L',
- 'O','B','Y','I','F','I','S','N','U','L','L','O','R','D','E','R','E','S',
- 'T','R','I','C','T','O','U','T','E','R','I','G','H','T','R','O','L','L',
- 'B','A','C','K','R','O','W','U','N','I','O','N','U','S','I','N','G','V',
- 'A','C','U','U','M','V','I','E','W','I','N','I','T','I','A','L','L','Y',
- };
- static const unsigned char aHash[127] = {
- 72, 101, 114, 70, 0, 45, 0, 0, 78, 0, 73, 0, 0,
- 42, 12, 74, 15, 0, 113, 81, 50, 108, 0, 19, 0, 0,
- 118, 0, 116, 111, 0, 22, 89, 0, 9, 0, 0, 66, 67,
- 0, 65, 6, 0, 48, 86, 98, 0, 115, 97, 0, 0, 44,
- 0, 99, 24, 0, 17, 0, 119, 49, 23, 0, 5, 106, 25,
- 92, 0, 0, 121, 102, 56, 120, 53, 28, 51, 0, 87, 0,
- 96, 26, 0, 95, 0, 0, 0, 91, 88, 93, 84, 105, 14,
- 39, 104, 0, 77, 0, 18, 85, 107, 32, 0, 117, 76, 109,
- 58, 46, 80, 0, 0, 90, 40, 0, 112, 0, 36, 0, 0,
- 29, 0, 82, 59, 60, 0, 20, 57, 0, 52,
- };
- static const unsigned char aNext[121] = {
- 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 2, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0,
- 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 33, 0, 21, 0, 0, 0, 43, 3, 47,
- 0, 0, 0, 0, 30, 0, 54, 0, 38, 0, 0, 0, 1,
- 62, 0, 0, 63, 0, 41, 0, 0, 0, 0, 0, 0, 0,
- 61, 0, 0, 0, 0, 31, 55, 16, 34, 10, 0, 0, 0,
- 0, 0, 0, 0, 11, 68, 75, 0, 8, 0, 100, 94, 0,
- 103, 0, 83, 0, 71, 0, 0, 110, 27, 37, 69, 79, 0,
- 35, 64, 0, 0,
- };
- static const unsigned char aLen[121] = {
- 7, 7, 5, 4, 6, 4, 5, 3, 6, 7, 3, 6, 6,
- 7, 7, 3, 8, 2, 6, 5, 4, 4, 3, 10, 4, 6,
- 11, 6, 2, 7, 5, 5, 9, 6, 9, 9, 7, 10, 10,
- 4, 6, 2, 3, 9, 4, 2, 6, 5, 6, 6, 5, 6,
- 5, 5, 7, 7, 7, 3, 2, 4, 4, 7, 3, 6, 4,
- 7, 6, 12, 6, 9, 4, 6, 5, 4, 7, 6, 5, 6,
- 7, 5, 4, 5, 6, 5, 7, 3, 7, 13, 2, 2, 4,
- 6, 6, 8, 5, 17, 12, 7, 8, 8, 2, 4, 4, 4,
- 4, 4, 2, 2, 6, 5, 8, 5, 5, 8, 3, 5, 5,
- 6, 4, 9, 3,
- };
- static const unsigned short int aOffset[121] = {
- 0, 2, 2, 8, 9, 14, 16, 20, 23, 25, 25, 29, 33,
- 36, 41, 46, 48, 53, 54, 59, 62, 65, 67, 69, 78, 81,
- 86, 91, 95, 96, 101, 105, 109, 117, 122, 128, 136, 142, 152,
- 159, 162, 162, 165, 167, 167, 171, 176, 179, 184, 189, 194, 197,
- 203, 206, 210, 217, 223, 223, 223, 226, 229, 233, 234, 238, 244,
- 248, 255, 261, 273, 279, 288, 290, 296, 301, 303, 310, 315, 320,
- 326, 332, 337, 341, 344, 350, 354, 361, 363, 370, 372, 374, 383,
- 387, 393, 399, 407, 412, 412, 428, 435, 442, 443, 450, 454, 458,
- 462, 466, 469, 471, 473, 479, 483, 491, 495, 500, 508, 511, 516,
- 521, 527, 531, 536,
- };
- static const unsigned char aCode[121] = {
- TK_REINDEX, TK_INDEXED, TK_INDEX, TK_DESC, TK_ESCAPE,
- TK_EACH, TK_CHECK, TK_KEY, TK_BEFORE, TK_FOREIGN,
- TK_FOR, TK_IGNORE, TK_LIKE_KW, TK_EXPLAIN, TK_INSTEAD,
- TK_ADD, TK_DATABASE, TK_AS, TK_SELECT, TK_TABLE,
- TK_JOIN_KW, TK_THEN, TK_END, TK_DEFERRABLE, TK_ELSE,
- TK_EXCEPT, TK_TRANSACTION,TK_ACTION, TK_ON, TK_JOIN_KW,
- TK_ALTER, TK_RAISE, TK_EXCLUSIVE, TK_EXISTS, TK_SAVEPOINT,
- TK_INTERSECT, TK_TRIGGER, TK_REFERENCES, TK_CONSTRAINT, TK_INTO,
- TK_OFFSET, TK_OF, TK_SET, TK_TEMP, TK_TEMP,
- TK_OR, TK_UNIQUE, TK_QUERY, TK_ATTACH, TK_HAVING,
- TK_GROUP, TK_UPDATE, TK_BEGIN, TK_JOIN_KW, TK_RELEASE,
- TK_BETWEEN, TK_NOTNULL, TK_NOT, TK_NO, TK_NULL,
- TK_LIKE_KW, TK_CASCADE, TK_ASC, TK_DELETE, TK_CASE,
- TK_COLLATE, TK_CREATE, TK_CTIME_KW, TK_DETACH, TK_IMMEDIATE,
- TK_JOIN, TK_INSERT, TK_MATCH, TK_PLAN, TK_ANALYZE,
- TK_PRAGMA, TK_ABORT, TK_VALUES, TK_VIRTUAL, TK_LIMIT,
- TK_WHEN, TK_WHERE, TK_RENAME, TK_AFTER, TK_REPLACE,
- TK_AND, TK_DEFAULT, TK_AUTOINCR, TK_TO, TK_IN,
- TK_CAST, TK_COLUMNKW, TK_COMMIT, TK_CONFLICT, TK_JOIN_KW,
- TK_CTIME_KW, TK_CTIME_KW, TK_PRIMARY, TK_DEFERRED, TK_DISTINCT,
- TK_IS, TK_DROP, TK_FAIL, TK_FROM, TK_JOIN_KW,
- TK_LIKE_KW, TK_BY, TK_IF, TK_ISNULL, TK_ORDER,
- TK_RESTRICT, TK_JOIN_KW, TK_JOIN_KW, TK_ROLLBACK, TK_ROW,
- TK_UNION, TK_USING, TK_VACUUM, TK_VIEW, TK_INITIALLY,
- TK_ALL,
- };
- int h, i;
- if( n<2 ) return TK_ID;
- h = ((charMap(z[0])*4) ^
- (charMap(z[n-1])*3) ^
- n) % 127;
- for(i=((int)aHash[h])-1; i>=0; i=((int)aNext[i])-1){
- if( aLen[i]==n && sqlite3StrNICmp(&zText[aOffset[i]],z,n)==0 ){
- testcase( i==0 ); /* REINDEX */
- testcase( i==1 ); /* INDEXED */
- testcase( i==2 ); /* INDEX */
- testcase( i==3 ); /* DESC */
- testcase( i==4 ); /* ESCAPE */
- testcase( i==5 ); /* EACH */
- testcase( i==6 ); /* CHECK */
- testcase( i==7 ); /* KEY */
- testcase( i==8 ); /* BEFORE */
- testcase( i==9 ); /* FOREIGN */
- testcase( i==10 ); /* FOR */
- testcase( i==11 ); /* IGNORE */
- testcase( i==12 ); /* REGEXP */
- testcase( i==13 ); /* EXPLAIN */
- testcase( i==14 ); /* INSTEAD */
- testcase( i==15 ); /* ADD */
- testcase( i==16 ); /* DATABASE */
- testcase( i==17 ); /* AS */
- testcase( i==18 ); /* SELECT */
- testcase( i==19 ); /* TABLE */
- testcase( i==20 ); /* LEFT */
- testcase( i==21 ); /* THEN */
- testcase( i==22 ); /* END */
- testcase( i==23 ); /* DEFERRABLE */
- testcase( i==24 ); /* ELSE */
- testcase( i==25 ); /* EXCEPT */
- testcase( i==26 ); /* TRANSACTION */
- testcase( i==27 ); /* ACTION */
- testcase( i==28 ); /* ON */
- testcase( i==29 ); /* NATURAL */
- testcase( i==30 ); /* ALTER */
- testcase( i==31 ); /* RAISE */
- testcase( i==32 ); /* EXCLUSIVE */
- testcase( i==33 ); /* EXISTS */
- testcase( i==34 ); /* SAVEPOINT */
- testcase( i==35 ); /* INTERSECT */
- testcase( i==36 ); /* TRIGGER */
- testcase( i==37 ); /* REFERENCES */
- testcase( i==38 ); /* CONSTRAINT */
- testcase( i==39 ); /* INTO */
- testcase( i==40 ); /* OFFSET */
- testcase( i==41 ); /* OF */
- testcase( i==42 ); /* SET */
- testcase( i==43 ); /* TEMPORARY */
- testcase( i==44 ); /* TEMP */
- testcase( i==45 ); /* OR */
- testcase( i==46 ); /* UNIQUE */
- testcase( i==47 ); /* QUERY */
- testcase( i==48 ); /* ATTACH */
- testcase( i==49 ); /* HAVING */
- testcase( i==50 ); /* GROUP */
- testcase( i==51 ); /* UPDATE */
- testcase( i==52 ); /* BEGIN */
- testcase( i==53 ); /* INNER */
- testcase( i==54 ); /* RELEASE */
- testcase( i==55 ); /* BETWEEN */
- testcase( i==56 ); /* NOTNULL */
- testcase( i==57 ); /* NOT */
- testcase( i==58 ); /* NO */
- testcase( i==59 ); /* NULL */
- testcase( i==60 ); /* LIKE */
- testcase( i==61 ); /* CASCADE */
- testcase( i==62 ); /* ASC */
- testcase( i==63 ); /* DELETE */
- testcase( i==64 ); /* CASE */
- testcase( i==65 ); /* COLLATE */
- testcase( i==66 ); /* CREATE */
- testcase( i==67 ); /* CURRENT_DATE */
- testcase( i==68 ); /* DETACH */
- testcase( i==69 ); /* IMMEDIATE */
- testcase( i==70 ); /* JOIN */
- testcase( i==71 ); /* INSERT */
- testcase( i==72 ); /* MATCH */
- testcase( i==73 ); /* PLAN */
- testcase( i==74 ); /* ANALYZE */
- testcase( i==75 ); /* PRAGMA */
- testcase( i==76 ); /* ABORT */
- testcase( i==77 ); /* VALUES */
- testcase( i==78 ); /* VIRTUAL */
- testcase( i==79 ); /* LIMIT */
- testcase( i==80 ); /* WHEN */
- testcase( i==81 ); /* WHERE */
- testcase( i==82 ); /* RENAME */
- testcase( i==83 ); /* AFTER */
- testcase( i==84 ); /* REPLACE */
- testcase( i==85 ); /* AND */
- testcase( i==86 ); /* DEFAULT */
- testcase( i==87 ); /* AUTOINCREMENT */
- testcase( i==88 ); /* TO */
- testcase( i==89 ); /* IN */
- testcase( i==90 ); /* CAST */
- testcase( i==91 ); /* COLUMN */
- testcase( i==92 ); /* COMMIT */
- testcase( i==93 ); /* CONFLICT */
- testcase( i==94 ); /* CROSS */
- testcase( i==95 ); /* CURRENT_TIMESTAMP */
- testcase( i==96 ); /* CURRENT_TIME */
- testcase( i==97 ); /* PRIMARY */
- testcase( i==98 ); /* DEFERRED */
- testcase( i==99 ); /* DISTINCT */
- testcase( i==100 ); /* IS */
- testcase( i==101 ); /* DROP */
- testcase( i==102 ); /* FAIL */
- testcase( i==103 ); /* FROM */
- testcase( i==104 ); /* FULL */
- testcase( i==105 ); /* GLOB */
- testcase( i==106 ); /* BY */
- testcase( i==107 ); /* IF */
- testcase( i==108 ); /* ISNULL */
- testcase( i==109 ); /* ORDER */
- testcase( i==110 ); /* RESTRICT */
- testcase( i==111 ); /* OUTER */
- testcase( i==112 ); /* RIGHT */
- testcase( i==113 ); /* ROLLBACK */
- testcase( i==114 ); /* ROW */
- testcase( i==115 ); /* UNION */
- testcase( i==116 ); /* USING */
- testcase( i==117 ); /* VACUUM */
- testcase( i==118 ); /* VIEW */
- testcase( i==119 ); /* INITIALLY */
- testcase( i==120 ); /* ALL */
- return aCode[i];
- }
- }
- return TK_ID;
-}
-SQLITE_PRIVATE int sqlite3KeywordCode(const unsigned char *z, int n){
- return keywordCode((char*)z, n);
-}
-#define SQLITE_N_KEYWORD 121
-
-/************** End of keywordhash.h *****************************************/
-/************** Continuing where we left off in tokenize.c *******************/
-
-
-/*
-** If X is a character that can be used in an identifier then
-** IdChar(X) will be true. Otherwise it is false.
-**
-** For ASCII, any character with the high-order bit set is
-** allowed in an identifier. For 7-bit characters,
-** sqlite3IsIdChar[X] must be 1.
-**
-** For EBCDIC, the rules are more complex but have the same
-** end result.
-**
-** Ticket #1066. the SQL standard does not allow '$' in the
-** middle of identfiers. But many SQL implementations do.
-** SQLite will allow '$' in identifiers for compatibility.
-** But the feature is undocumented.
-*/
-#ifdef SQLITE_ASCII
-#define IdChar(C) ((sqlite3CtypeMap[(unsigned char)C]&0x46)!=0)
-#endif
-#ifdef SQLITE_EBCDIC
-SQLITE_PRIVATE const char sqlite3IsEbcdicIdChar[] = {
-/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
- 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, /* 4x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, /* 5x */
- 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, /* 6x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, /* 7x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0, /* 8x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, /* 9x */
- 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, /* Ax */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* Bx */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, /* Cx */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, /* Dx */
- 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, /* Ex */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, /* Fx */
-};
-#define IdChar(C) (((c=C)>=0x42 && sqlite3IsEbcdicIdChar[c-0x40]))
-#endif
-
-
-/*
-** Return the length of the token that begins at z[0].
-** Store the token type in *tokenType before returning.
-*/
-SQLITE_PRIVATE int sqlite3GetToken(const unsigned char *z, int *tokenType){
- int i, c;
- switch( *z ){
- case ' ': case '\t': case '\n': case '\f': case '\r': {
- testcase( z[0]==' ' );
- testcase( z[0]=='\t' );
- testcase( z[0]=='\n' );
- testcase( z[0]=='\f' );
- testcase( z[0]=='\r' );
- for(i=1; sqlite3Isspace(z[i]); i++){}
- *tokenType = TK_SPACE;
- return i;
- }
- case '-': {
- if( z[1]=='-' ){
- /* IMP: R-50417-27976 -- syntax diagram for comments */
- for(i=2; (c=z[i])!=0 && c!='\n'; i++){}
- *tokenType = TK_SPACE; /* IMP: R-22934-25134 */
- return i;
- }
- *tokenType = TK_MINUS;
- return 1;
- }
- case '(': {
- *tokenType = TK_LP;
- return 1;
- }
- case ')': {
- *tokenType = TK_RP;
- return 1;
- }
- case ';': {
- *tokenType = TK_SEMI;
- return 1;
- }
- case '+': {
- *tokenType = TK_PLUS;
- return 1;
- }
- case '*': {
- *tokenType = TK_STAR;
- return 1;
- }
- case '/': {
- if( z[1]!='*' || z[2]==0 ){
- *tokenType = TK_SLASH;
- return 1;
- }
- /* IMP: R-50417-27976 -- syntax diagram for comments */
- for(i=3, c=z[2]; (c!='*' || z[i]!='/') && (c=z[i])!=0; i++){}
- if( c ) i++;
- *tokenType = TK_SPACE; /* IMP: R-22934-25134 */
- return i;
- }
- case '%': {
- *tokenType = TK_REM;
- return 1;
- }
- case '=': {
- *tokenType = TK_EQ;
- return 1 + (z[1]=='=');
- }
- case '<': {
- if( (c=z[1])=='=' ){
- *tokenType = TK_LE;
- return 2;
- }else if( c=='>' ){
- *tokenType = TK_NE;
- return 2;
- }else if( c=='<' ){
- *tokenType = TK_LSHIFT;
- return 2;
- }else{
- *tokenType = TK_LT;
- return 1;
- }
- }
- case '>': {
- if( (c=z[1])=='=' ){
- *tokenType = TK_GE;
- return 2;
- }else if( c=='>' ){
- *tokenType = TK_RSHIFT;
- return 2;
- }else{
- *tokenType = TK_GT;
- return 1;
- }
- }
- case '!': {
- if( z[1]!='=' ){
- *tokenType = TK_ILLEGAL;
- return 2;
- }else{
- *tokenType = TK_NE;
- return 2;
- }
- }
- case '|': {
- if( z[1]!='|' ){
- *tokenType = TK_BITOR;
- return 1;
- }else{
- *tokenType = TK_CONCAT;
- return 2;
- }
- }
- case ',': {
- *tokenType = TK_COMMA;
- return 1;
- }
- case '&': {
- *tokenType = TK_BITAND;
- return 1;
- }
- case '~': {
- *tokenType = TK_BITNOT;
- return 1;
- }
- case '`':
- case '\'':
- case '"': {
- int delim = z[0];
- testcase( delim=='`' );
- testcase( delim=='\'' );
- testcase( delim=='"' );
- for(i=1; (c=z[i])!=0; i++){
- if( c==delim ){
- if( z[i+1]==delim ){
- i++;
- }else{
- break;
- }
- }
- }
- if( c=='\'' ){
- *tokenType = TK_STRING;
- return i+1;
- }else if( c!=0 ){
- *tokenType = TK_ID;
- return i+1;
- }else{
- *tokenType = TK_ILLEGAL;
- return i;
- }
- }
- case '.': {
-#ifndef SQLITE_OMIT_FLOATING_POINT
- if( !sqlite3Isdigit(z[1]) )
-#endif
- {
- *tokenType = TK_DOT;
- return 1;
- }
- /* If the next character is a digit, this is a floating point
- ** number that begins with ".". Fall thru into the next case */
- }
- case '0': case '1': case '2': case '3': case '4':
- case '5': case '6': case '7': case '8': case '9': {
- testcase( z[0]=='0' ); testcase( z[0]=='1' ); testcase( z[0]=='2' );
- testcase( z[0]=='3' ); testcase( z[0]=='4' ); testcase( z[0]=='5' );
- testcase( z[0]=='6' ); testcase( z[0]=='7' ); testcase( z[0]=='8' );
- testcase( z[0]=='9' );
- *tokenType = TK_INTEGER;
- for(i=0; sqlite3Isdigit(z[i]); i++){}
-#ifndef SQLITE_OMIT_FLOATING_POINT
- if( z[i]=='.' ){
- i++;
- while( sqlite3Isdigit(z[i]) ){ i++; }
- *tokenType = TK_FLOAT;
- }
- if( (z[i]=='e' || z[i]=='E') &&
- ( sqlite3Isdigit(z[i+1])
- || ((z[i+1]=='+' || z[i+1]=='-') && sqlite3Isdigit(z[i+2]))
- )
- ){
- i += 2;
- while( sqlite3Isdigit(z[i]) ){ i++; }
- *tokenType = TK_FLOAT;
- }
-#endif
- while( IdChar(z[i]) ){
- *tokenType = TK_ILLEGAL;
- i++;
- }
- return i;
- }
- case '[': {
- for(i=1, c=z[0]; c!=']' && (c=z[i])!=0; i++){}
- *tokenType = c==']' ? TK_ID : TK_ILLEGAL;
- return i;
- }
- case '?': {
- *tokenType = TK_VARIABLE;
- for(i=1; sqlite3Isdigit(z[i]); i++){}
- return i;
- }
- case '#': {
- for(i=1; sqlite3Isdigit(z[i]); i++){}
- if( i>1 ){
- /* Parameters of the form #NNN (where NNN is a number) are used
- ** internally by sqlite3NestedParse. */
- *tokenType = TK_REGISTER;
- return i;
- }
- /* Fall through into the next case if the '#' is not followed by
- ** a digit. Try to match #AAAA where AAAA is a parameter name. */
- }
-#ifndef SQLITE_OMIT_TCL_VARIABLE
- case '$':
-#endif
- case '@': /* For compatibility with MS SQL Server */
- case ':': {
- int n = 0;
- testcase( z[0]=='$' ); testcase( z[0]=='@' ); testcase( z[0]==':' );
- *tokenType = TK_VARIABLE;
- for(i=1; (c=z[i])!=0; i++){
- if( IdChar(c) ){
- n++;
-#ifndef SQLITE_OMIT_TCL_VARIABLE
- }else if( c=='(' && n>0 ){
- do{
- i++;
- }while( (c=z[i])!=0 && !sqlite3Isspace(c) && c!=')' );
- if( c==')' ){
- i++;
- }else{
- *tokenType = TK_ILLEGAL;
- }
- break;
- }else if( c==':' && z[i+1]==':' ){
- i++;
-#endif
- }else{
- break;
- }
- }
- if( n==0 ) *tokenType = TK_ILLEGAL;
- return i;
- }
-#ifndef SQLITE_OMIT_BLOB_LITERAL
- case 'x': case 'X': {
- testcase( z[0]=='x' ); testcase( z[0]=='X' );
- if( z[1]=='\'' ){
- *tokenType = TK_BLOB;
- for(i=2; sqlite3Isxdigit(z[i]); i++){}
- if( z[i]!='\'' || i%2 ){
- *tokenType = TK_ILLEGAL;
- while( z[i] && z[i]!='\'' ){ i++; }
- }
- if( z[i] ) i++;
- return i;
- }
- /* Otherwise fall through to the next case */
- }
-#endif
- default: {
- if( !IdChar(*z) ){
- break;
- }
- for(i=1; IdChar(z[i]); i++){}
- *tokenType = keywordCode((char*)z, i);
- return i;
- }
- }
- *tokenType = TK_ILLEGAL;
- return 1;
-}
-
-/*
-** Run the parser on the given SQL string. The parser structure is
-** passed in. An SQLITE_ status code is returned. If an error occurs
-** then an and attempt is made to write an error message into
-** memory obtained from sqlite3_malloc() and to make *pzErrMsg point to that
-** error message.
-*/
-SQLITE_PRIVATE int sqlite3RunParser(Parse *pParse, const char *zSql, char **pzErrMsg){
- int nErr = 0; /* Number of errors encountered */
- int i; /* Loop counter */
- void *pEngine; /* The LEMON-generated LALR(1) parser */
- int tokenType; /* type of the next token */
- int lastTokenParsed = -1; /* type of the previous token */
- u8 enableLookaside; /* Saved value of db->lookaside.bEnabled */
- sqlite3 *db = pParse->db; /* The database connection */
- int mxSqlLen; /* Max length of an SQL string */
-
-
- mxSqlLen = db->aLimit[SQLITE_LIMIT_SQL_LENGTH];
- if( db->activeVdbeCnt==0 ){
- db->u1.isInterrupted = 0;
- }
- pParse->rc = SQLITE_OK;
- pParse->zTail = zSql;
- i = 0;
- assert( pzErrMsg!=0 );
- pEngine = sqlite3ParserAlloc((void*(*)(size_t))sqlite3Malloc);
- if( pEngine==0 ){
- db->mallocFailed = 1;
- return SQLITE_NOMEM;
- }
- assert( pParse->pNewTable==0 );
- assert( pParse->pNewTrigger==0 );
- assert( pParse->nVar==0 );
- assert( pParse->nzVar==0 );
- assert( pParse->azVar==0 );
- enableLookaside = db->lookaside.bEnabled;
- if( db->lookaside.pStart ) db->lookaside.bEnabled = 1;
- while( !db->mallocFailed && zSql[i]!=0 ){
- assert( i>=0 );
- pParse->sLastToken.z = &zSql[i];
- pParse->sLastToken.n = sqlite3GetToken((unsigned char*)&zSql[i],&tokenType);
- i += pParse->sLastToken.n;
- if( i>mxSqlLen ){
- pParse->rc = SQLITE_TOOBIG;
- break;
- }
- switch( tokenType ){
- case TK_SPACE: {
- if( db->u1.isInterrupted ){
- sqlite3ErrorMsg(pParse, "interrupt");
- pParse->rc = SQLITE_INTERRUPT;
- goto abort_parse;
- }
- break;
- }
- case TK_ILLEGAL: {
- sqlite3DbFree(db, *pzErrMsg);
- *pzErrMsg = sqlite3MPrintf(db, "unrecognized token: \"%T\"",
- &pParse->sLastToken);
- nErr++;
- goto abort_parse;
- }
- case TK_SEMI: {
- pParse->zTail = &zSql[i];
- /* Fall thru into the default case */
- }
- default: {
- sqlite3Parser(pEngine, tokenType, pParse->sLastToken, pParse);
- lastTokenParsed = tokenType;
- if( pParse->rc!=SQLITE_OK ){
- goto abort_parse;
- }
- break;
- }
- }
- }
-abort_parse:
- if( zSql[i]==0 && nErr==0 && pParse->rc==SQLITE_OK ){
- if( lastTokenParsed!=TK_SEMI ){
- sqlite3Parser(pEngine, TK_SEMI, pParse->sLastToken, pParse);
- pParse->zTail = &zSql[i];
- }
- sqlite3Parser(pEngine, 0, pParse->sLastToken, pParse);
- }
-#ifdef YYTRACKMAXSTACKDEPTH
- sqlite3StatusSet(SQLITE_STATUS_PARSER_STACK,
- sqlite3ParserStackPeak(pEngine)
- );
-#endif /* YYDEBUG */
- sqlite3ParserFree(pEngine, sqlite3_free);
- db->lookaside.bEnabled = enableLookaside;
- if( db->mallocFailed ){
- pParse->rc = SQLITE_NOMEM;
- }
- if( pParse->rc!=SQLITE_OK && pParse->rc!=SQLITE_DONE && pParse->zErrMsg==0 ){
- sqlite3SetString(&pParse->zErrMsg, db, "%s", sqlite3ErrStr(pParse->rc));
- }
- assert( pzErrMsg!=0 );
- if( pParse->zErrMsg ){
- *pzErrMsg = pParse->zErrMsg;
- sqlite3_log(pParse->rc, "%s", *pzErrMsg);
- pParse->zErrMsg = 0;
- nErr++;
- }
- if( pParse->pVdbe && pParse->nErr>0 && pParse->nested==0 ){
- sqlite3VdbeDelete(pParse->pVdbe);
- pParse->pVdbe = 0;
- }
-#ifndef SQLITE_OMIT_SHARED_CACHE
- if( pParse->nested==0 ){
- sqlite3DbFree(db, pParse->aTableLock);
- pParse->aTableLock = 0;
- pParse->nTableLock = 0;
- }
-#endif
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- sqlite3_free(pParse->apVtabLock);
-#endif
-
- if( !IN_DECLARE_VTAB ){
- /* If the pParse->declareVtab flag is set, do not delete any table
- ** structure built up in pParse->pNewTable. The calling code (see vtab.c)
- ** will take responsibility for freeing the Table structure.
- */
- sqlite3DeleteTable(db, pParse->pNewTable);
- }
-
- sqlite3DeleteTrigger(db, pParse->pNewTrigger);
- for(i=pParse->nzVar-1; i>=0; i--) sqlite3DbFree(db, pParse->azVar[i]);
- sqlite3DbFree(db, pParse->azVar);
- sqlite3DbFree(db, pParse->aAlias);
- while( pParse->pAinc ){
- AutoincInfo *p = pParse->pAinc;
- pParse->pAinc = p->pNext;
- sqlite3DbFree(db, p);
- }
- while( pParse->pZombieTab ){
- Table *p = pParse->pZombieTab;
- pParse->pZombieTab = p->pNextZombie;
- sqlite3DeleteTable(db, p);
- }
- if( nErr>0 && pParse->rc==SQLITE_OK ){
- pParse->rc = SQLITE_ERROR;
- }
- return nErr;
-}
-
-/************** End of tokenize.c ********************************************/
-/************** Begin file complete.c ****************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** An tokenizer for SQL
-**
-** This file contains C code that implements the sqlite3_complete() API.
-** This code used to be part of the tokenizer.c source file. But by
-** separating it out, the code will be automatically omitted from
-** static links that do not use it.
-*/
-#ifndef SQLITE_OMIT_COMPLETE
-
-/*
-** This is defined in tokenize.c. We just have to import the definition.
-*/
-#ifndef SQLITE_AMALGAMATION
-#ifdef SQLITE_ASCII
-#define IdChar(C) ((sqlite3CtypeMap[(unsigned char)C]&0x46)!=0)
-#endif
-#ifdef SQLITE_EBCDIC
-SQLITE_PRIVATE const char sqlite3IsEbcdicIdChar[];
-#define IdChar(C) (((c=C)>=0x42 && sqlite3IsEbcdicIdChar[c-0x40]))
-#endif
-#endif /* SQLITE_AMALGAMATION */
-
-
-/*
-** Token types used by the sqlite3_complete() routine. See the header
-** comments on that procedure for additional information.
-*/
-#define tkSEMI 0
-#define tkWS 1
-#define tkOTHER 2
-#ifndef SQLITE_OMIT_TRIGGER
-#define tkEXPLAIN 3
-#define tkCREATE 4
-#define tkTEMP 5
-#define tkTRIGGER 6
-#define tkEND 7
-#endif
-
-/*
-** Return TRUE if the given SQL string ends in a semicolon.
-**
-** Special handling is require for CREATE TRIGGER statements.
-** Whenever the CREATE TRIGGER keywords are seen, the statement
-** must end with ";END;".
-**
-** This implementation uses a state machine with 8 states:
-**
-** (0) INVALID We have not yet seen a non-whitespace character.
-**
-** (1) START At the beginning or end of an SQL statement. This routine
-** returns 1 if it ends in the START state and 0 if it ends
-** in any other state.
-**
-** (2) NORMAL We are in the middle of statement which ends with a single
-** semicolon.
-**
-** (3) EXPLAIN The keyword EXPLAIN has been seen at the beginning of
-** a statement.
-**
-** (4) CREATE The keyword CREATE has been seen at the beginning of a
-** statement, possibly preceeded by EXPLAIN and/or followed by
-** TEMP or TEMPORARY
-**
-** (5) TRIGGER We are in the middle of a trigger definition that must be
-** ended by a semicolon, the keyword END, and another semicolon.
-**
-** (6) SEMI We've seen the first semicolon in the ";END;" that occurs at
-** the end of a trigger definition.
-**
-** (7) END We've seen the ";END" of the ";END;" that occurs at the end
-** of a trigger difinition.
-**
-** Transitions between states above are determined by tokens extracted
-** from the input. The following tokens are significant:
-**
-** (0) tkSEMI A semicolon.
-** (1) tkWS Whitespace.
-** (2) tkOTHER Any other SQL token.
-** (3) tkEXPLAIN The "explain" keyword.
-** (4) tkCREATE The "create" keyword.
-** (5) tkTEMP The "temp" or "temporary" keyword.
-** (6) tkTRIGGER The "trigger" keyword.
-** (7) tkEND The "end" keyword.
-**
-** Whitespace never causes a state transition and is always ignored.
-** This means that a SQL string of all whitespace is invalid.
-**
-** If we compile with SQLITE_OMIT_TRIGGER, all of the computation needed
-** to recognize the end of a trigger can be omitted. All we have to do
-** is look for a semicolon that is not part of an string or comment.
-*/
-SQLITE_API int sqlite3_complete(const char *zSql){
- u8 state = 0; /* Current state, using numbers defined in header comment */
- u8 token; /* Value of the next token */
-
-#ifndef SQLITE_OMIT_TRIGGER
- /* A complex statement machine used to detect the end of a CREATE TRIGGER
- ** statement. This is the normal case.
- */
- static const u8 trans[8][8] = {
- /* Token: */
- /* State: ** SEMI WS OTHER EXPLAIN CREATE TEMP TRIGGER END */
- /* 0 INVALID: */ { 1, 0, 2, 3, 4, 2, 2, 2, },
- /* 1 START: */ { 1, 1, 2, 3, 4, 2, 2, 2, },
- /* 2 NORMAL: */ { 1, 2, 2, 2, 2, 2, 2, 2, },
- /* 3 EXPLAIN: */ { 1, 3, 3, 2, 4, 2, 2, 2, },
- /* 4 CREATE: */ { 1, 4, 2, 2, 2, 4, 5, 2, },
- /* 5 TRIGGER: */ { 6, 5, 5, 5, 5, 5, 5, 5, },
- /* 6 SEMI: */ { 6, 6, 5, 5, 5, 5, 5, 7, },
- /* 7 END: */ { 1, 7, 5, 5, 5, 5, 5, 5, },
- };
-#else
- /* If triggers are not supported by this compile then the statement machine
- ** used to detect the end of a statement is much simplier
- */
- static const u8 trans[3][3] = {
- /* Token: */
- /* State: ** SEMI WS OTHER */
- /* 0 INVALID: */ { 1, 0, 2, },
- /* 1 START: */ { 1, 1, 2, },
- /* 2 NORMAL: */ { 1, 2, 2, },
- };
-#endif /* SQLITE_OMIT_TRIGGER */
-
- while( *zSql ){
- switch( *zSql ){
- case ';': { /* A semicolon */
- token = tkSEMI;
- break;
- }
- case ' ':
- case '\r':
- case '\t':
- case '\n':
- case '\f': { /* White space is ignored */
- token = tkWS;
- break;
- }
- case '/': { /* C-style comments */
- if( zSql[1]!='*' ){
- token = tkOTHER;
- break;
- }
- zSql += 2;
- while( zSql[0] && (zSql[0]!='*' || zSql[1]!='/') ){ zSql++; }
- if( zSql[0]==0 ) return 0;
- zSql++;
- token = tkWS;
- break;
- }
- case '-': { /* SQL-style comments from "--" to end of line */
- if( zSql[1]!='-' ){
- token = tkOTHER;
- break;
- }
- while( *zSql && *zSql!='\n' ){ zSql++; }
- if( *zSql==0 ) return state==1;
- token = tkWS;
- break;
- }
- case '[': { /* Microsoft-style identifiers in [...] */
- zSql++;
- while( *zSql && *zSql!=']' ){ zSql++; }
- if( *zSql==0 ) return 0;
- token = tkOTHER;
- break;
- }
- case '`': /* Grave-accent quoted symbols used by MySQL */
- case '"': /* single- and double-quoted strings */
- case '\'': {
- int c = *zSql;
- zSql++;
- while( *zSql && *zSql!=c ){ zSql++; }
- if( *zSql==0 ) return 0;
- token = tkOTHER;
- break;
- }
- default: {
-#ifdef SQLITE_EBCDIC
- unsigned char c;
-#endif
- if( IdChar((u8)*zSql) ){
- /* Keywords and unquoted identifiers */
- int nId;
- for(nId=1; IdChar(zSql[nId]); nId++){}
-#ifdef SQLITE_OMIT_TRIGGER
- token = tkOTHER;
-#else
- switch( *zSql ){
- case 'c': case 'C': {
- if( nId==6 && sqlite3StrNICmp(zSql, "create", 6)==0 ){
- token = tkCREATE;
- }else{
- token = tkOTHER;
- }
- break;
- }
- case 't': case 'T': {
- if( nId==7 && sqlite3StrNICmp(zSql, "trigger", 7)==0 ){
- token = tkTRIGGER;
- }else if( nId==4 && sqlite3StrNICmp(zSql, "temp", 4)==0 ){
- token = tkTEMP;
- }else if( nId==9 && sqlite3StrNICmp(zSql, "temporary", 9)==0 ){
- token = tkTEMP;
- }else{
- token = tkOTHER;
- }
- break;
- }
- case 'e': case 'E': {
- if( nId==3 && sqlite3StrNICmp(zSql, "end", 3)==0 ){
- token = tkEND;
- }else
-#ifndef SQLITE_OMIT_EXPLAIN
- if( nId==7 && sqlite3StrNICmp(zSql, "explain", 7)==0 ){
- token = tkEXPLAIN;
- }else
-#endif
- {
- token = tkOTHER;
- }
- break;
- }
- default: {
- token = tkOTHER;
- break;
- }
- }
-#endif /* SQLITE_OMIT_TRIGGER */
- zSql += nId-1;
- }else{
- /* Operators and special symbols */
- token = tkOTHER;
- }
- break;
- }
- }
- state = trans[state][token];
- zSql++;
- }
- return state==1;
-}
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** This routine is the same as the sqlite3_complete() routine described
-** above, except that the parameter is required to be UTF-16 encoded, not
-** UTF-8.
-*/
-SQLITE_API int sqlite3_complete16(const void *zSql){
- sqlite3_value *pVal;
- char const *zSql8;
- int rc = SQLITE_NOMEM;
-
-#ifndef SQLITE_OMIT_AUTOINIT
- rc = sqlite3_initialize();
- if( rc ) return rc;
-#endif
- pVal = sqlite3ValueNew(0);
- sqlite3ValueSetStr(pVal, -1, zSql, SQLITE_UTF16NATIVE, SQLITE_STATIC);
- zSql8 = sqlite3ValueText(pVal, SQLITE_UTF8);
- if( zSql8 ){
- rc = sqlite3_complete(zSql8);
- }else{
- rc = SQLITE_NOMEM;
- }
- sqlite3ValueFree(pVal);
- return sqlite3ApiExit(0, rc);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-#endif /* SQLITE_OMIT_COMPLETE */
-
-/************** End of complete.c ********************************************/
-/************** Begin file main.c ********************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** Main file for the SQLite library. The routines in this file
-** implement the programmer interface to the library. Routines in
-** other files are for internal use by SQLite and should not be
-** accessed by users of the library.
-*/
-
-#ifdef SQLITE_ENABLE_FTS3
-/************** Include fts3.h in the middle of main.c ***********************/
-/************** Begin file fts3.h ********************************************/
-/*
-** 2006 Oct 10
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This header file is used by programs that want to link against the
-** FTS3 library. All it does is declare the sqlite3Fts3Init() interface.
-*/
-
-#if 0
-extern "C" {
-#endif /* __cplusplus */
-
-SQLITE_PRIVATE int sqlite3Fts3Init(sqlite3 *db);
-
-#if 0
-} /* extern "C" */
-#endif /* __cplusplus */
-
-/************** End of fts3.h ************************************************/
-/************** Continuing where we left off in main.c ***********************/
-#endif
-#ifdef SQLITE_ENABLE_RTREE
-/************** Include rtree.h in the middle of main.c **********************/
-/************** Begin file rtree.h *******************************************/
-/*
-** 2008 May 26
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This header file is used by programs that want to link against the
-** RTREE library. All it does is declare the sqlite3RtreeInit() interface.
-*/
-
-#if 0
-extern "C" {
-#endif /* __cplusplus */
-
-SQLITE_PRIVATE int sqlite3RtreeInit(sqlite3 *db);
-
-#if 0
-} /* extern "C" */
-#endif /* __cplusplus */
-
-/************** End of rtree.h ***********************************************/
-/************** Continuing where we left off in main.c ***********************/
-#endif
-#ifdef SQLITE_ENABLE_ICU
-/************** Include sqliteicu.h in the middle of main.c ******************/
-/************** Begin file sqliteicu.h ***************************************/
-/*
-** 2008 May 26
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This header file is used by programs that want to link against the
-** ICU extension. All it does is declare the sqlite3IcuInit() interface.
-*/
-
-#if 0
-extern "C" {
-#endif /* __cplusplus */
-
-SQLITE_PRIVATE int sqlite3IcuInit(sqlite3 *db);
-
-#if 0
-} /* extern "C" */
-#endif /* __cplusplus */
-
-
-/************** End of sqliteicu.h *******************************************/
-/************** Continuing where we left off in main.c ***********************/
-#endif
-
-#ifndef SQLITE_AMALGAMATION
-/* IMPLEMENTATION-OF: R-46656-45156 The sqlite3_version[] string constant
-** contains the text of SQLITE_VERSION macro.
-*/
-SQLITE_API const char sqlite3_version[] = SQLITE_VERSION;
-#endif
-
-/* IMPLEMENTATION-OF: R-53536-42575 The sqlite3_libversion() function returns
-** a pointer to the to the sqlite3_version[] string constant.
-*/
-SQLITE_API const char *sqlite3_libversion(void){ return sqlite3_version; }
-
-/* IMPLEMENTATION-OF: R-63124-39300 The sqlite3_sourceid() function returns a
-** pointer to a string constant whose value is the same as the
-** SQLITE_SOURCE_ID C preprocessor macro.
-*/
-SQLITE_API const char *sqlite3_sourceid(void){ return SQLITE_SOURCE_ID; }
-
-/* IMPLEMENTATION-OF: R-35210-63508 The sqlite3_libversion_number() function
-** returns an integer equal to SQLITE_VERSION_NUMBER.
-*/
-SQLITE_API int sqlite3_libversion_number(void){ return SQLITE_VERSION_NUMBER; }
-
-/* IMPLEMENTATION-OF: R-20790-14025 The sqlite3_threadsafe() function returns
-** zero if and only if SQLite was compiled with mutexing code omitted due to
-** the SQLITE_THREADSAFE compile-time option being set to 0.
-*/
-SQLITE_API int sqlite3_threadsafe(void){ return SQLITE_THREADSAFE; }
-
-#if !defined(SQLITE_OMIT_TRACE) && defined(SQLITE_ENABLE_IOTRACE)
-/*
-** If the following function pointer is not NULL and if
-** SQLITE_ENABLE_IOTRACE is enabled, then messages describing
-** I/O active are written using this function. These messages
-** are intended for debugging activity only.
-*/
-SQLITE_PRIVATE void (*sqlite3IoTrace)(const char*, ...) = 0;
-#endif
-
-/*
-** If the following global variable points to a string which is the
-** name of a directory, then that directory will be used to store
-** temporary files.
-**
-** See also the "PRAGMA temp_store_directory" SQL command.
-*/
-SQLITE_API char *sqlite3_temp_directory = 0;
-
-/*
-** If the following global variable points to a string which is the
-** name of a directory, then that directory will be used to store
-** all database files specified with a relative pathname.
-**
-** See also the "PRAGMA data_store_directory" SQL command.
-*/
-SQLITE_API char *sqlite3_data_directory = 0;
-
-/*
-** Initialize SQLite.
-**
-** This routine must be called to initialize the memory allocation,
-** VFS, and mutex subsystems prior to doing any serious work with
-** SQLite. But as long as you do not compile with SQLITE_OMIT_AUTOINIT
-** this routine will be called automatically by key routines such as
-** sqlite3_open().
-**
-** This routine is a no-op except on its very first call for the process,
-** or for the first call after a call to sqlite3_shutdown.
-**
-** The first thread to call this routine runs the initialization to
-** completion. If subsequent threads call this routine before the first
-** thread has finished the initialization process, then the subsequent
-** threads must block until the first thread finishes with the initialization.
-**
-** The first thread might call this routine recursively. Recursive
-** calls to this routine should not block, of course. Otherwise the
-** initialization process would never complete.
-**
-** Let X be the first thread to enter this routine. Let Y be some other
-** thread. Then while the initial invocation of this routine by X is
-** incomplete, it is required that:
-**
-** * Calls to this routine from Y must block until the outer-most
-** call by X completes.
-**
-** * Recursive calls to this routine from thread X return immediately
-** without blocking.
-*/
-SQLITE_API int sqlite3_initialize(void){
- MUTEX_LOGIC( sqlite3_mutex *pMaster; ) /* The main static mutex */
- int rc; /* Result code */
-
-#ifdef SQLITE_OMIT_WSD
- rc = sqlite3_wsd_init(4096, 24);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-#endif
-
- /* If SQLite is already completely initialized, then this call
- ** to sqlite3_initialize() should be a no-op. But the initialization
- ** must be complete. So isInit must not be set until the very end
- ** of this routine.
- */
- if( sqlite3GlobalConfig.isInit ) return SQLITE_OK;
-
-#ifdef SQLITE_ENABLE_SQLLOG
- {
- extern void sqlite3_init_sqllog(void);
- sqlite3_init_sqllog();
- }
-#endif
-
- /* Make sure the mutex subsystem is initialized. If unable to
- ** initialize the mutex subsystem, return early with the error.
- ** If the system is so sick that we are unable to allocate a mutex,
- ** there is not much SQLite is going to be able to do.
- **
- ** The mutex subsystem must take care of serializing its own
- ** initialization.
- */
- rc = sqlite3MutexInit();
- if( rc ) return rc;
-
- /* Initialize the malloc() system and the recursive pInitMutex mutex.
- ** This operation is protected by the STATIC_MASTER mutex. Note that
- ** MutexAlloc() is called for a static mutex prior to initializing the
- ** malloc subsystem - this implies that the allocation of a static
- ** mutex must not require support from the malloc subsystem.
- */
- MUTEX_LOGIC( pMaster = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER); )
- sqlite3_mutex_enter(pMaster);
- sqlite3GlobalConfig.isMutexInit = 1;
- if( !sqlite3GlobalConfig.isMallocInit ){
- rc = sqlite3MallocInit();
- }
- if( rc==SQLITE_OK ){
- sqlite3GlobalConfig.isMallocInit = 1;
- if( !sqlite3GlobalConfig.pInitMutex ){
- sqlite3GlobalConfig.pInitMutex =
- sqlite3MutexAlloc(SQLITE_MUTEX_RECURSIVE);
- if( sqlite3GlobalConfig.bCoreMutex && !sqlite3GlobalConfig.pInitMutex ){
- rc = SQLITE_NOMEM;
- }
- }
- }
- if( rc==SQLITE_OK ){
- sqlite3GlobalConfig.nRefInitMutex++;
- }
- sqlite3_mutex_leave(pMaster);
-
- /* If rc is not SQLITE_OK at this point, then either the malloc
- ** subsystem could not be initialized or the system failed to allocate
- ** the pInitMutex mutex. Return an error in either case. */
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- /* Do the rest of the initialization under the recursive mutex so
- ** that we will be able to handle recursive calls into
- ** sqlite3_initialize(). The recursive calls normally come through
- ** sqlite3_os_init() when it invokes sqlite3_vfs_register(), but other
- ** recursive calls might also be possible.
- **
- ** IMPLEMENTATION-OF: R-00140-37445 SQLite automatically serializes calls
- ** to the xInit method, so the xInit method need not be threadsafe.
- **
- ** The following mutex is what serializes access to the appdef pcache xInit
- ** methods. The sqlite3_pcache_methods.xInit() all is embedded in the
- ** call to sqlite3PcacheInitialize().
- */
- sqlite3_mutex_enter(sqlite3GlobalConfig.pInitMutex);
- if( sqlite3GlobalConfig.isInit==0 && sqlite3GlobalConfig.inProgress==0 ){
- FuncDefHash *pHash = &GLOBAL(FuncDefHash, sqlite3GlobalFunctions);
- sqlite3GlobalConfig.inProgress = 1;
- memset(pHash, 0, sizeof(sqlite3GlobalFunctions));
- sqlite3RegisterGlobalFunctions();
- if( sqlite3GlobalConfig.isPCacheInit==0 ){
- rc = sqlite3PcacheInitialize();
- }
- if( rc==SQLITE_OK ){
- sqlite3GlobalConfig.isPCacheInit = 1;
- rc = sqlite3OsInit();
- }
- if( rc==SQLITE_OK ){
- sqlite3PCacheBufferSetup( sqlite3GlobalConfig.pPage,
- sqlite3GlobalConfig.szPage, sqlite3GlobalConfig.nPage);
- sqlite3GlobalConfig.isInit = 1;
- }
- sqlite3GlobalConfig.inProgress = 0;
- }
- sqlite3_mutex_leave(sqlite3GlobalConfig.pInitMutex);
-
- /* Go back under the static mutex and clean up the recursive
- ** mutex to prevent a resource leak.
- */
- sqlite3_mutex_enter(pMaster);
- sqlite3GlobalConfig.nRefInitMutex--;
- if( sqlite3GlobalConfig.nRefInitMutex<=0 ){
- assert( sqlite3GlobalConfig.nRefInitMutex==0 );
- sqlite3_mutex_free(sqlite3GlobalConfig.pInitMutex);
- sqlite3GlobalConfig.pInitMutex = 0;
- }
- sqlite3_mutex_leave(pMaster);
-
- /* The following is just a sanity check to make sure SQLite has
- ** been compiled correctly. It is important to run this code, but
- ** we don't want to run it too often and soak up CPU cycles for no
- ** reason. So we run it once during initialization.
- */
-#ifndef NDEBUG
-#ifndef SQLITE_OMIT_FLOATING_POINT
- /* This section of code's only "output" is via assert() statements. */
- if ( rc==SQLITE_OK ){
- u64 x = (((u64)1)<<63)-1;
- double y;
- assert(sizeof(x)==8);
- assert(sizeof(x)==sizeof(y));
- memcpy(&y, &x, 8);
- assert( sqlite3IsNaN(y) );
- }
-#endif
-#endif
-
- /* Do extra initialization steps requested by the SQLITE_EXTRA_INIT
- ** compile-time option.
- */
-#ifdef SQLITE_EXTRA_INIT
- if( rc==SQLITE_OK && sqlite3GlobalConfig.isInit ){
- int SQLITE_EXTRA_INIT(const char*);
- rc = SQLITE_EXTRA_INIT(0);
- }
-#endif
-
- return rc;
-}
-
-/*
-** Undo the effects of sqlite3_initialize(). Must not be called while
-** there are outstanding database connections or memory allocations or
-** while any part of SQLite is otherwise in use in any thread. This
-** routine is not threadsafe. But it is safe to invoke this routine
-** on when SQLite is already shut down. If SQLite is already shut down
-** when this routine is invoked, then this routine is a harmless no-op.
-*/
-SQLITE_API int sqlite3_shutdown(void){
- if( sqlite3GlobalConfig.isInit ){
-#ifdef SQLITE_EXTRA_SHUTDOWN
- void SQLITE_EXTRA_SHUTDOWN(void);
- SQLITE_EXTRA_SHUTDOWN();
-#endif
- sqlite3_os_end();
- sqlite3_reset_auto_extension();
- sqlite3GlobalConfig.isInit = 0;
- }
- if( sqlite3GlobalConfig.isPCacheInit ){
- sqlite3PcacheShutdown();
- sqlite3GlobalConfig.isPCacheInit = 0;
- }
- if( sqlite3GlobalConfig.isMallocInit ){
- sqlite3MallocEnd();
- sqlite3GlobalConfig.isMallocInit = 0;
-
-#ifndef SQLITE_OMIT_SHUTDOWN_DIRECTORIES
- /* The heap subsystem has now been shutdown and these values are supposed
- ** to be NULL or point to memory that was obtained from sqlite3_malloc(),
- ** which would rely on that heap subsystem; therefore, make sure these
- ** values cannot refer to heap memory that was just invalidated when the
- ** heap subsystem was shutdown. This is only done if the current call to
- ** this function resulted in the heap subsystem actually being shutdown.
- */
- sqlite3_data_directory = 0;
- sqlite3_temp_directory = 0;
-#endif
- }
- if( sqlite3GlobalConfig.isMutexInit ){
- sqlite3MutexEnd();
- sqlite3GlobalConfig.isMutexInit = 0;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** This API allows applications to modify the global configuration of
-** the SQLite library at run-time.
-**
-** This routine should only be called when there are no outstanding
-** database connections or memory allocations. This routine is not
-** threadsafe. Failure to heed these warnings can lead to unpredictable
-** behavior.
-*/
-SQLITE_API int sqlite3_config(int op, ...){
- va_list ap;
- int rc = SQLITE_OK;
-
- /* sqlite3_config() shall return SQLITE_MISUSE if it is invoked while
- ** the SQLite library is in use. */
- if( sqlite3GlobalConfig.isInit ) return SQLITE_MISUSE_BKPT;
-
- va_start(ap, op);
- switch( op ){
-
- /* Mutex configuration options are only available in a threadsafe
- ** compile.
- */
-#if defined(SQLITE_THREADSAFE) && SQLITE_THREADSAFE>0
- case SQLITE_CONFIG_SINGLETHREAD: {
- /* Disable all mutexing */
- sqlite3GlobalConfig.bCoreMutex = 0;
- sqlite3GlobalConfig.bFullMutex = 0;
- break;
- }
- case SQLITE_CONFIG_MULTITHREAD: {
- /* Disable mutexing of database connections */
- /* Enable mutexing of core data structures */
- sqlite3GlobalConfig.bCoreMutex = 1;
- sqlite3GlobalConfig.bFullMutex = 0;
- break;
- }
- case SQLITE_CONFIG_SERIALIZED: {
- /* Enable all mutexing */
- sqlite3GlobalConfig.bCoreMutex = 1;
- sqlite3GlobalConfig.bFullMutex = 1;
- break;
- }
- case SQLITE_CONFIG_MUTEX: {
- /* Specify an alternative mutex implementation */
- sqlite3GlobalConfig.mutex = *va_arg(ap, sqlite3_mutex_methods*);
- break;
- }
- case SQLITE_CONFIG_GETMUTEX: {
- /* Retrieve the current mutex implementation */
- *va_arg(ap, sqlite3_mutex_methods*) = sqlite3GlobalConfig.mutex;
- break;
- }
-#endif
-
-
- case SQLITE_CONFIG_MALLOC: {
- /* Specify an alternative malloc implementation */
- sqlite3GlobalConfig.m = *va_arg(ap, sqlite3_mem_methods*);
- break;
- }
- case SQLITE_CONFIG_GETMALLOC: {
- /* Retrieve the current malloc() implementation */
- if( sqlite3GlobalConfig.m.xMalloc==0 ) sqlite3MemSetDefault();
- *va_arg(ap, sqlite3_mem_methods*) = sqlite3GlobalConfig.m;
- break;
- }
- case SQLITE_CONFIG_MEMSTATUS: {
- /* Enable or disable the malloc status collection */
- sqlite3GlobalConfig.bMemstat = va_arg(ap, int);
- break;
- }
- case SQLITE_CONFIG_SCRATCH: {
- /* Designate a buffer for scratch memory space */
- sqlite3GlobalConfig.pScratch = va_arg(ap, void*);
- sqlite3GlobalConfig.szScratch = va_arg(ap, int);
- sqlite3GlobalConfig.nScratch = va_arg(ap, int);
- break;
- }
- case SQLITE_CONFIG_PAGECACHE: {
- /* Designate a buffer for page cache memory space */
- sqlite3GlobalConfig.pPage = va_arg(ap, void*);
- sqlite3GlobalConfig.szPage = va_arg(ap, int);
- sqlite3GlobalConfig.nPage = va_arg(ap, int);
- break;
- }
-
- case SQLITE_CONFIG_PCACHE: {
- /* no-op */
- break;
- }
- case SQLITE_CONFIG_GETPCACHE: {
- /* now an error */
- rc = SQLITE_ERROR;
- break;
- }
-
- case SQLITE_CONFIG_PCACHE2: {
- /* Specify an alternative page cache implementation */
- sqlite3GlobalConfig.pcache2 = *va_arg(ap, sqlite3_pcache_methods2*);
- break;
- }
- case SQLITE_CONFIG_GETPCACHE2: {
- if( sqlite3GlobalConfig.pcache2.xInit==0 ){
- sqlite3PCacheSetDefault();
- }
- *va_arg(ap, sqlite3_pcache_methods2*) = sqlite3GlobalConfig.pcache2;
- break;
- }
-
-#if defined(SQLITE_ENABLE_MEMSYS3) || defined(SQLITE_ENABLE_MEMSYS5)
- case SQLITE_CONFIG_HEAP: {
- /* Designate a buffer for heap memory space */
- sqlite3GlobalConfig.pHeap = va_arg(ap, void*);
- sqlite3GlobalConfig.nHeap = va_arg(ap, int);
- sqlite3GlobalConfig.mnReq = va_arg(ap, int);
-
- if( sqlite3GlobalConfig.mnReq<1 ){
- sqlite3GlobalConfig.mnReq = 1;
- }else if( sqlite3GlobalConfig.mnReq>(1<<12) ){
- /* cap min request size at 2^12 */
- sqlite3GlobalConfig.mnReq = (1<<12);
- }
-
- if( sqlite3GlobalConfig.pHeap==0 ){
- /* If the heap pointer is NULL, then restore the malloc implementation
- ** back to NULL pointers too. This will cause the malloc to go
- ** back to its default implementation when sqlite3_initialize() is
- ** run.
- */
- memset(&sqlite3GlobalConfig.m, 0, sizeof(sqlite3GlobalConfig.m));
- }else{
- /* The heap pointer is not NULL, then install one of the
- ** mem5.c/mem3.c methods. If neither ENABLE_MEMSYS3 nor
- ** ENABLE_MEMSYS5 is defined, return an error.
- */
-#ifdef SQLITE_ENABLE_MEMSYS3
- sqlite3GlobalConfig.m = *sqlite3MemGetMemsys3();
-#endif
-#ifdef SQLITE_ENABLE_MEMSYS5
- sqlite3GlobalConfig.m = *sqlite3MemGetMemsys5();
-#endif
- }
- break;
- }
-#endif
-
- case SQLITE_CONFIG_LOOKASIDE: {
- sqlite3GlobalConfig.szLookaside = va_arg(ap, int);
- sqlite3GlobalConfig.nLookaside = va_arg(ap, int);
- break;
- }
-
- /* Record a pointer to the logger funcction and its first argument.
- ** The default is NULL. Logging is disabled if the function pointer is
- ** NULL.
- */
- case SQLITE_CONFIG_LOG: {
- /* MSVC is picky about pulling func ptrs from va lists.
- ** http://support.microsoft.com/kb/47961
- ** sqlite3GlobalConfig.xLog = va_arg(ap, void(*)(void*,int,const char*));
- */
- typedef void(*LOGFUNC_t)(void*,int,const char*);
- sqlite3GlobalConfig.xLog = va_arg(ap, LOGFUNC_t);
- sqlite3GlobalConfig.pLogArg = va_arg(ap, void*);
- break;
- }
-
- case SQLITE_CONFIG_URI: {
- sqlite3GlobalConfig.bOpenUri = va_arg(ap, int);
- break;
- }
-
- case SQLITE_CONFIG_COVERING_INDEX_SCAN: {
- sqlite3GlobalConfig.bUseCis = va_arg(ap, int);
- break;
- }
-
-#ifdef SQLITE_ENABLE_SQLLOG
- case SQLITE_CONFIG_SQLLOG: {
- typedef void(*SQLLOGFUNC_t)(void*, sqlite3*, const char*, int);
- sqlite3GlobalConfig.xSqllog = va_arg(ap, SQLLOGFUNC_t);
- sqlite3GlobalConfig.pSqllogArg = va_arg(ap, void *);
- break;
- }
-#endif
-
- default: {
- rc = SQLITE_ERROR;
- break;
- }
- }
- va_end(ap);
- return rc;
-}
-
-/*
-** Set up the lookaside buffers for a database connection.
-** Return SQLITE_OK on success.
-** If lookaside is already active, return SQLITE_BUSY.
-**
-** The sz parameter is the number of bytes in each lookaside slot.
-** The cnt parameter is the number of slots. If pStart is NULL the
-** space for the lookaside memory is obtained from sqlite3_malloc().
-** If pStart is not NULL then it is sz*cnt bytes of memory to use for
-** the lookaside memory.
-*/
-static int setupLookaside(sqlite3 *db, void *pBuf, int sz, int cnt){
- void *pStart;
- if( db->lookaside.nOut ){
- return SQLITE_BUSY;
- }
- /* Free any existing lookaside buffer for this handle before
- ** allocating a new one so we don't have to have space for
- ** both at the same time.
- */
- if( db->lookaside.bMalloced ){
- sqlite3_free(db->lookaside.pStart);
- }
- /* The size of a lookaside slot after ROUNDDOWN8 needs to be larger
- ** than a pointer to be useful.
- */
- sz = ROUNDDOWN8(sz); /* IMP: R-33038-09382 */
- if( sz<=(int)sizeof(LookasideSlot*) ) sz = 0;
- if( cnt<0 ) cnt = 0;
- if( sz==0 || cnt==0 ){
- sz = 0;
- pStart = 0;
- }else if( pBuf==0 ){
- sqlite3BeginBenignMalloc();
- pStart = sqlite3Malloc( sz*cnt ); /* IMP: R-61949-35727 */
- sqlite3EndBenignMalloc();
- if( pStart ) cnt = sqlite3MallocSize(pStart)/sz;
- }else{
- pStart = pBuf;
- }
- db->lookaside.pStart = pStart;
- db->lookaside.pFree = 0;
- db->lookaside.sz = (u16)sz;
- if( pStart ){
- int i;
- LookasideSlot *p;
- assert( sz > (int)sizeof(LookasideSlot*) );
- p = (LookasideSlot*)pStart;
- for(i=cnt-1; i>=0; i--){
- p->pNext = db->lookaside.pFree;
- db->lookaside.pFree = p;
- p = (LookasideSlot*)&((u8*)p)[sz];
- }
- db->lookaside.pEnd = p;
- db->lookaside.bEnabled = 1;
- db->lookaside.bMalloced = pBuf==0 ?1:0;
- }else{
- db->lookaside.pEnd = 0;
- db->lookaside.bEnabled = 0;
- db->lookaside.bMalloced = 0;
- }
- return SQLITE_OK;
-}
-
-/*
-** Return the mutex associated with a database connection.
-*/
-SQLITE_API sqlite3_mutex *sqlite3_db_mutex(sqlite3 *db){
- return db->mutex;
-}
-
-/*
-** Free up as much memory as we can from the given database
-** connection.
-*/
-SQLITE_API int sqlite3_db_release_memory(sqlite3 *db){
- int i;
- sqlite3_mutex_enter(db->mutex);
- sqlite3BtreeEnterAll(db);
- for(i=0; i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- Pager *pPager = sqlite3BtreePager(pBt);
- sqlite3PagerShrink(pPager);
- }
- }
- sqlite3BtreeLeaveAll(db);
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-
-/*
-** Configuration settings for an individual database connection
-*/
-SQLITE_API int sqlite3_db_config(sqlite3 *db, int op, ...){
- va_list ap;
- int rc;
- va_start(ap, op);
- switch( op ){
- case SQLITE_DBCONFIG_LOOKASIDE: {
- void *pBuf = va_arg(ap, void*); /* IMP: R-26835-10964 */
- int sz = va_arg(ap, int); /* IMP: R-47871-25994 */
- int cnt = va_arg(ap, int); /* IMP: R-04460-53386 */
- rc = setupLookaside(db, pBuf, sz, cnt);
- break;
- }
- default: {
- static const struct {
- int op; /* The opcode */
- u32 mask; /* Mask of the bit in sqlite3.flags to set/clear */
- } aFlagOp[] = {
- { SQLITE_DBCONFIG_ENABLE_FKEY, SQLITE_ForeignKeys },
- { SQLITE_DBCONFIG_ENABLE_TRIGGER, SQLITE_EnableTrigger },
- };
- unsigned int i;
- rc = SQLITE_ERROR; /* IMP: R-42790-23372 */
- for(i=0; i<ArraySize(aFlagOp); i++){
- if( aFlagOp[i].op==op ){
- int onoff = va_arg(ap, int);
- int *pRes = va_arg(ap, int*);
- int oldFlags = db->flags;
- if( onoff>0 ){
- db->flags |= aFlagOp[i].mask;
- }else if( onoff==0 ){
- db->flags &= ~aFlagOp[i].mask;
- }
- if( oldFlags!=db->flags ){
- sqlite3ExpirePreparedStatements(db);
- }
- if( pRes ){
- *pRes = (db->flags & aFlagOp[i].mask)!=0;
- }
- rc = SQLITE_OK;
- break;
- }
- }
- break;
- }
- }
- va_end(ap);
- return rc;
-}
-
-
-/*
-** Return true if the buffer z[0..n-1] contains all spaces.
-*/
-static int allSpaces(const char *z, int n){
- while( n>0 && z[n-1]==' ' ){ n--; }
- return n==0;
-}
-
-/*
-** This is the default collating function named "BINARY" which is always
-** available.
-**
-** If the padFlag argument is not NULL then space padding at the end
-** of strings is ignored. This implements the RTRIM collation.
-*/
-static int binCollFunc(
- void *padFlag,
- int nKey1, const void *pKey1,
- int nKey2, const void *pKey2
-){
- int rc, n;
- n = nKey1<nKey2 ? nKey1 : nKey2;
- rc = memcmp(pKey1, pKey2, n);
- if( rc==0 ){
- if( padFlag
- && allSpaces(((char*)pKey1)+n, nKey1-n)
- && allSpaces(((char*)pKey2)+n, nKey2-n)
- ){
- /* Leave rc unchanged at 0 */
- }else{
- rc = nKey1 - nKey2;
- }
- }
- return rc;
-}
-
-/*
-** Another built-in collating sequence: NOCASE.
-**
-** This collating sequence is intended to be used for "case independant
-** comparison". SQLite's knowledge of upper and lower case equivalents
-** extends only to the 26 characters used in the English language.
-**
-** At the moment there is only a UTF-8 implementation.
-*/
-static int nocaseCollatingFunc(
- void *NotUsed,
- int nKey1, const void *pKey1,
- int nKey2, const void *pKey2
-){
- int r = sqlite3StrNICmp(
- (const char *)pKey1, (const char *)pKey2, (nKey1<nKey2)?nKey1:nKey2);
- UNUSED_PARAMETER(NotUsed);
- if( 0==r ){
- r = nKey1-nKey2;
- }
- return r;
-}
-
-/*
-** Return the ROWID of the most recent insert
-*/
-SQLITE_API sqlite_int64 sqlite3_last_insert_rowid(sqlite3 *db){
- return db->lastRowid;
-}
-
-/*
-** Return the number of changes in the most recent call to sqlite3_exec().
-*/
-SQLITE_API int sqlite3_changes(sqlite3 *db){
- return db->nChange;
-}
-
-/*
-** Return the number of changes since the database handle was opened.
-*/
-SQLITE_API int sqlite3_total_changes(sqlite3 *db){
- return db->nTotalChange;
-}
-
-/*
-** Close all open savepoints. This function only manipulates fields of the
-** database handle object, it does not close any savepoints that may be open
-** at the b-tree/pager level.
-*/
-SQLITE_PRIVATE void sqlite3CloseSavepoints(sqlite3 *db){
- while( db->pSavepoint ){
- Savepoint *pTmp = db->pSavepoint;
- db->pSavepoint = pTmp->pNext;
- sqlite3DbFree(db, pTmp);
- }
- db->nSavepoint = 0;
- db->nStatement = 0;
- db->isTransactionSavepoint = 0;
-}
-
-/*
-** Invoke the destructor function associated with FuncDef p, if any. Except,
-** if this is not the last copy of the function, do not invoke it. Multiple
-** copies of a single function are created when create_function() is called
-** with SQLITE_ANY as the encoding.
-*/
-static void functionDestroy(sqlite3 *db, FuncDef *p){
- FuncDestructor *pDestructor = p->pDestructor;
- if( pDestructor ){
- pDestructor->nRef--;
- if( pDestructor->nRef==0 ){
- pDestructor->xDestroy(pDestructor->pUserData);
- sqlite3DbFree(db, pDestructor);
- }
- }
-}
-
-/*
-** Disconnect all sqlite3_vtab objects that belong to database connection
-** db. This is called when db is being closed.
-*/
-static void disconnectAllVtab(sqlite3 *db){
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- int i;
- sqlite3BtreeEnterAll(db);
- for(i=0; i<db->nDb; i++){
- Schema *pSchema = db->aDb[i].pSchema;
- if( db->aDb[i].pSchema ){
- HashElem *p;
- for(p=sqliteHashFirst(&pSchema->tblHash); p; p=sqliteHashNext(p)){
- Table *pTab = (Table *)sqliteHashData(p);
- if( IsVirtual(pTab) ) sqlite3VtabDisconnect(db, pTab);
- }
- }
- }
- sqlite3BtreeLeaveAll(db);
-#else
- UNUSED_PARAMETER(db);
-#endif
-}
-
-/*
-** Return TRUE if database connection db has unfinalized prepared
-** statements or unfinished sqlite3_backup objects.
-*/
-static int connectionIsBusy(sqlite3 *db){
- int j;
- assert( sqlite3_mutex_held(db->mutex) );
- if( db->pVdbe ) return 1;
- for(j=0; j<db->nDb; j++){
- Btree *pBt = db->aDb[j].pBt;
- if( pBt && sqlite3BtreeIsInBackup(pBt) ) return 1;
- }
- return 0;
-}
-
-/*
-** Close an existing SQLite database
-*/
-static int sqlite3Close(sqlite3 *db, int forceZombie){
- if( !db ){
- return SQLITE_OK;
- }
- if( !sqlite3SafetyCheckSickOrOk(db) ){
- return SQLITE_MISUSE_BKPT;
- }
- sqlite3_mutex_enter(db->mutex);
-
- /* Force xDisconnect calls on all virtual tables */
- disconnectAllVtab(db);
-
- /* If a transaction is open, the disconnectAllVtab() call above
- ** will not have called the xDisconnect() method on any virtual
- ** tables in the db->aVTrans[] array. The following sqlite3VtabRollback()
- ** call will do so. We need to do this before the check for active
- ** SQL statements below, as the v-table implementation may be storing
- ** some prepared statements internally.
- */
- sqlite3VtabRollback(db);
-
- /* Legacy behavior (sqlite3_close() behavior) is to return
- ** SQLITE_BUSY if the connection can not be closed immediately.
- */
- if( !forceZombie && connectionIsBusy(db) ){
- sqlite3Error(db, SQLITE_BUSY, "unable to close due to unfinalized "
- "statements or unfinished backups");
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_BUSY;
- }
-
-#ifdef SQLITE_ENABLE_SQLLOG
- if( sqlite3GlobalConfig.xSqllog ){
- /* Closing the handle. Fourth parameter is passed the value 2. */
- sqlite3GlobalConfig.xSqllog(sqlite3GlobalConfig.pSqllogArg, db, 0, 2);
- }
-#endif
-
- /* Convert the connection into a zombie and then close it.
- */
- db->magic = SQLITE_MAGIC_ZOMBIE;
- sqlite3LeaveMutexAndCloseZombie(db);
- return SQLITE_OK;
-}
-
-/*
-** Two variations on the public interface for closing a database
-** connection. The sqlite3_close() version returns SQLITE_BUSY and
-** leaves the connection option if there are unfinalized prepared
-** statements or unfinished sqlite3_backups. The sqlite3_close_v2()
-** version forces the connection to become a zombie if there are
-** unclosed resources, and arranges for deallocation when the last
-** prepare statement or sqlite3_backup closes.
-*/
-SQLITE_API int sqlite3_close(sqlite3 *db){ return sqlite3Close(db,0); }
-SQLITE_API int sqlite3_close_v2(sqlite3 *db){ return sqlite3Close(db,1); }
-
-
-/*
-** Close the mutex on database connection db.
-**
-** Furthermore, if database connection db is a zombie (meaning that there
-** has been a prior call to sqlite3_close(db) or sqlite3_close_v2(db)) and
-** every sqlite3_stmt has now been finalized and every sqlite3_backup has
-** finished, then free all resources.
-*/
-SQLITE_PRIVATE void sqlite3LeaveMutexAndCloseZombie(sqlite3 *db){
- HashElem *i; /* Hash table iterator */
- int j;
-
- /* If there are outstanding sqlite3_stmt or sqlite3_backup objects
- ** or if the connection has not yet been closed by sqlite3_close_v2(),
- ** then just leave the mutex and return.
- */
- if( db->magic!=SQLITE_MAGIC_ZOMBIE || connectionIsBusy(db) ){
- sqlite3_mutex_leave(db->mutex);
- return;
- }
-
- /* If we reach this point, it means that the database connection has
- ** closed all sqlite3_stmt and sqlite3_backup objects and has been
- ** passed to sqlite3_close (meaning that it is a zombie). Therefore,
- ** go ahead and free all resources.
- */
-
- /* Free any outstanding Savepoint structures. */
- sqlite3CloseSavepoints(db);
-
- /* Close all database connections */
- for(j=0; j<db->nDb; j++){
- struct Db *pDb = &db->aDb[j];
- if( pDb->pBt ){
- sqlite3BtreeClose(pDb->pBt);
- pDb->pBt = 0;
- if( j!=1 ){
- pDb->pSchema = 0;
- }
- }
- }
- /* Clear the TEMP schema separately and last */
- if( db->aDb[1].pSchema ){
- sqlite3SchemaClear(db->aDb[1].pSchema);
- }
- sqlite3VtabUnlockList(db);
-
- /* Free up the array of auxiliary databases */
- sqlite3CollapseDatabaseArray(db);
- assert( db->nDb<=2 );
- assert( db->aDb==db->aDbStatic );
-
- /* Tell the code in notify.c that the connection no longer holds any
- ** locks and does not require any further unlock-notify callbacks.
- */
- sqlite3ConnectionClosed(db);
-
- for(j=0; j<ArraySize(db->aFunc.a); j++){
- FuncDef *pNext, *pHash, *p;
- for(p=db->aFunc.a[j]; p; p=pHash){
- pHash = p->pHash;
- while( p ){
- functionDestroy(db, p);
- pNext = p->pNext;
- sqlite3DbFree(db, p);
- p = pNext;
- }
- }
- }
- for(i=sqliteHashFirst(&db->aCollSeq); i; i=sqliteHashNext(i)){
- CollSeq *pColl = (CollSeq *)sqliteHashData(i);
- /* Invoke any destructors registered for collation sequence user data. */
- for(j=0; j<3; j++){
- if( pColl[j].xDel ){
- pColl[j].xDel(pColl[j].pUser);
- }
- }
- sqlite3DbFree(db, pColl);
- }
- sqlite3HashClear(&db->aCollSeq);
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- for(i=sqliteHashFirst(&db->aModule); i; i=sqliteHashNext(i)){
- Module *pMod = (Module *)sqliteHashData(i);
- if( pMod->xDestroy ){
- pMod->xDestroy(pMod->pAux);
- }
- sqlite3DbFree(db, pMod);
- }
- sqlite3HashClear(&db->aModule);
-#endif
-
- sqlite3Error(db, SQLITE_OK, 0); /* Deallocates any cached error strings. */
- if( db->pErr ){
- sqlite3ValueFree(db->pErr);
- }
- sqlite3CloseExtensions(db);
-
- db->magic = SQLITE_MAGIC_ERROR;
-
- /* The temp-database schema is allocated differently from the other schema
- ** objects (using sqliteMalloc() directly, instead of sqlite3BtreeSchema()).
- ** So it needs to be freed here. Todo: Why not roll the temp schema into
- ** the same sqliteMalloc() as the one that allocates the database
- ** structure?
- */
- sqlite3DbFree(db, db->aDb[1].pSchema);
- sqlite3_mutex_leave(db->mutex);
- db->magic = SQLITE_MAGIC_CLOSED;
- sqlite3_mutex_free(db->mutex);
- assert( db->lookaside.nOut==0 ); /* Fails on a lookaside memory leak */
- if( db->lookaside.bMalloced ){
- sqlite3_free(db->lookaside.pStart);
- }
- sqlite3_free(db);
-}
-
-/*
-** Rollback all database files. If tripCode is not SQLITE_OK, then
-** any open cursors are invalidated ("tripped" - as in "tripping a circuit
-** breaker") and made to return tripCode if there are any further
-** attempts to use that cursor.
-*/
-SQLITE_PRIVATE void sqlite3RollbackAll(sqlite3 *db, int tripCode){
- int i;
- int inTrans = 0;
- assert( sqlite3_mutex_held(db->mutex) );
- sqlite3BeginBenignMalloc();
- for(i=0; i<db->nDb; i++){
- Btree *p = db->aDb[i].pBt;
- if( p ){
- if( sqlite3BtreeIsInTrans(p) ){
- inTrans = 1;
- }
- sqlite3BtreeRollback(p, tripCode);
- db->aDb[i].inTrans = 0;
- }
- }
- sqlite3VtabRollback(db);
- sqlite3EndBenignMalloc();
-
- if( (db->flags&SQLITE_InternChanges)!=0 && db->init.busy==0 ){
- sqlite3ExpirePreparedStatements(db);
- sqlite3ResetAllSchemasOfConnection(db);
- }
-
- /* Any deferred constraint violations have now been resolved. */
- db->nDeferredCons = 0;
-
- /* If one has been configured, invoke the rollback-hook callback */
- if( db->xRollbackCallback && (inTrans || !db->autoCommit) ){
- db->xRollbackCallback(db->pRollbackArg);
- }
-}
-
-/*
-** Return a static string that describes the kind of error specified in the
-** argument.
-*/
-SQLITE_PRIVATE const char *sqlite3ErrStr(int rc){
- static const char* const aMsg[] = {
- /* SQLITE_OK */ "not an error",
- /* SQLITE_ERROR */ "SQL logic error or missing database",
- /* SQLITE_INTERNAL */ 0,
- /* SQLITE_PERM */ "access permission denied",
- /* SQLITE_ABORT */ "callback requested query abort",
- /* SQLITE_BUSY */ "database is locked",
- /* SQLITE_LOCKED */ "database table is locked",
- /* SQLITE_NOMEM */ "out of memory",
- /* SQLITE_READONLY */ "attempt to write a readonly database",
- /* SQLITE_INTERRUPT */ "interrupted",
- /* SQLITE_IOERR */ "disk I/O error",
- /* SQLITE_CORRUPT */ "database disk image is malformed",
- /* SQLITE_NOTFOUND */ "unknown operation",
- /* SQLITE_FULL */ "database or disk is full",
- /* SQLITE_CANTOPEN */ "unable to open database file",
- /* SQLITE_PROTOCOL */ "locking protocol",
- /* SQLITE_EMPTY */ "table contains no data",
- /* SQLITE_SCHEMA */ "database schema has changed",
- /* SQLITE_TOOBIG */ "string or blob too big",
- /* SQLITE_CONSTRAINT */ "constraint failed",
- /* SQLITE_MISMATCH */ "datatype mismatch",
- /* SQLITE_MISUSE */ "library routine called out of sequence",
- /* SQLITE_NOLFS */ "large file support is disabled",
- /* SQLITE_AUTH */ "authorization denied",
- /* SQLITE_FORMAT */ "auxiliary database format error",
- /* SQLITE_RANGE */ "bind or column index out of range",
- /* SQLITE_NOTADB */ "file is encrypted or is not a database",
- };
- const char *zErr = "unknown error";
- switch( rc ){
- case SQLITE_ABORT_ROLLBACK: {
- zErr = "abort due to ROLLBACK";
- break;
- }
- default: {
- rc &= 0xff;
- if( ALWAYS(rc>=0) && rc<ArraySize(aMsg) && aMsg[rc]!=0 ){
- zErr = aMsg[rc];
- }
- break;
- }
- }
- return zErr;
-}
-
-/*
-** This routine implements a busy callback that sleeps and tries
-** again until a timeout value is reached. The timeout value is
-** an integer number of milliseconds passed in as the first
-** argument.
-*/
-static int sqliteDefaultBusyCallback(
- void *ptr, /* Database connection */
- int count /* Number of times table has been busy */
-){
-#if SQLITE_OS_WIN || (defined(HAVE_USLEEP) && HAVE_USLEEP)
- static const u8 delays[] =
- { 1, 2, 5, 10, 15, 20, 25, 25, 25, 50, 50, 100 };
- static const u8 totals[] =
- { 0, 1, 3, 8, 18, 33, 53, 78, 103, 128, 178, 228 };
-# define NDELAY ArraySize(delays)
- sqlite3 *db = (sqlite3 *)ptr;
- int timeout = db->busyTimeout;
- int delay, prior;
-
- assert( count>=0 );
- if( count < NDELAY ){
- delay = delays[count];
- prior = totals[count];
- }else{
- delay = delays[NDELAY-1];
- prior = totals[NDELAY-1] + delay*(count-(NDELAY-1));
- }
- if( prior + delay > timeout ){
- delay = timeout - prior;
- if( delay<=0 ) return 0;
- }
- sqlite3OsSleep(db->pVfs, delay*1000);
- return 1;
-#else
- sqlite3 *db = (sqlite3 *)ptr;
- int timeout = ((sqlite3 *)ptr)->busyTimeout;
- if( (count+1)*1000 > timeout ){
- return 0;
- }
- sqlite3OsSleep(db->pVfs, 1000000);
- return 1;
-#endif
-}
-
-/*
-** Invoke the given busy handler.
-**
-** This routine is called when an operation failed with a lock.
-** If this routine returns non-zero, the lock is retried. If it
-** returns 0, the operation aborts with an SQLITE_BUSY error.
-*/
-SQLITE_PRIVATE int sqlite3InvokeBusyHandler(BusyHandler *p){
- int rc;
- if( NEVER(p==0) || p->xFunc==0 || p->nBusy<0 ) return 0;
- rc = p->xFunc(p->pArg, p->nBusy);
- if( rc==0 ){
- p->nBusy = -1;
- }else{
- p->nBusy++;
- }
- return rc;
-}
-
-/*
-** This routine sets the busy callback for an Sqlite database to the
-** given callback function with the given argument.
-*/
-SQLITE_API int sqlite3_busy_handler(
- sqlite3 *db,
- int (*xBusy)(void*,int),
- void *pArg
-){
- sqlite3_mutex_enter(db->mutex);
- db->busyHandler.xFunc = xBusy;
- db->busyHandler.pArg = pArg;
- db->busyHandler.nBusy = 0;
- db->busyTimeout = 0;
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
-/*
-** This routine sets the progress callback for an Sqlite database to the
-** given callback function with the given argument. The progress callback will
-** be invoked every nOps opcodes.
-*/
-SQLITE_API void sqlite3_progress_handler(
- sqlite3 *db,
- int nOps,
- int (*xProgress)(void*),
- void *pArg
-){
- sqlite3_mutex_enter(db->mutex);
- if( nOps>0 ){
- db->xProgress = xProgress;
- db->nProgressOps = nOps;
- db->pProgressArg = pArg;
- }else{
- db->xProgress = 0;
- db->nProgressOps = 0;
- db->pProgressArg = 0;
- }
- sqlite3_mutex_leave(db->mutex);
-}
-#endif
-
-
-/*
-** This routine installs a default busy handler that waits for the
-** specified number of milliseconds before returning 0.
-*/
-SQLITE_API int sqlite3_busy_timeout(sqlite3 *db, int ms){
- if( ms>0 ){
- sqlite3_busy_handler(db, sqliteDefaultBusyCallback, (void*)db);
- db->busyTimeout = ms;
- }else{
- sqlite3_busy_handler(db, 0, 0);
- }
- return SQLITE_OK;
-}
-
-/*
-** Cause any pending operation to stop at its earliest opportunity.
-*/
-SQLITE_API void sqlite3_interrupt(sqlite3 *db){
- db->u1.isInterrupted = 1;
-}
-
-
-/*
-** This function is exactly the same as sqlite3_create_function(), except
-** that it is designed to be called by internal code. The difference is
-** that if a malloc() fails in sqlite3_create_function(), an error code
-** is returned and the mallocFailed flag cleared.
-*/
-SQLITE_PRIVATE int sqlite3CreateFunc(
- sqlite3 *db,
- const char *zFunctionName,
- int nArg,
- int enc,
- void *pUserData,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value **),
- void (*xStep)(sqlite3_context*,int,sqlite3_value **),
- void (*xFinal)(sqlite3_context*),
- FuncDestructor *pDestructor
-){
- FuncDef *p;
- int nName;
-
- assert( sqlite3_mutex_held(db->mutex) );
- if( zFunctionName==0 ||
- (xFunc && (xFinal || xStep)) ||
- (!xFunc && (xFinal && !xStep)) ||
- (!xFunc && (!xFinal && xStep)) ||
- (nArg<-1 || nArg>SQLITE_MAX_FUNCTION_ARG) ||
- (255<(nName = sqlite3Strlen30( zFunctionName))) ){
- return SQLITE_MISUSE_BKPT;
- }
-
-#ifndef SQLITE_OMIT_UTF16
- /* If SQLITE_UTF16 is specified as the encoding type, transform this
- ** to one of SQLITE_UTF16LE or SQLITE_UTF16BE using the
- ** SQLITE_UTF16NATIVE macro. SQLITE_UTF16 is not used internally.
- **
- ** If SQLITE_ANY is specified, add three versions of the function
- ** to the hash table.
- */
- if( enc==SQLITE_UTF16 ){
- enc = SQLITE_UTF16NATIVE;
- }else if( enc==SQLITE_ANY ){
- int rc;
- rc = sqlite3CreateFunc(db, zFunctionName, nArg, SQLITE_UTF8,
- pUserData, xFunc, xStep, xFinal, pDestructor);
- if( rc==SQLITE_OK ){
- rc = sqlite3CreateFunc(db, zFunctionName, nArg, SQLITE_UTF16LE,
- pUserData, xFunc, xStep, xFinal, pDestructor);
- }
- if( rc!=SQLITE_OK ){
- return rc;
- }
- enc = SQLITE_UTF16BE;
- }
-#else
- enc = SQLITE_UTF8;
-#endif
-
- /* Check if an existing function is being overridden or deleted. If so,
- ** and there are active VMs, then return SQLITE_BUSY. If a function
- ** is being overridden/deleted but there are no active VMs, allow the
- ** operation to continue but invalidate all precompiled statements.
- */
- p = sqlite3FindFunction(db, zFunctionName, nName, nArg, (u8)enc, 0);
- if( p && p->iPrefEnc==enc && p->nArg==nArg ){
- if( db->activeVdbeCnt ){
- sqlite3Error(db, SQLITE_BUSY,
- "unable to delete/modify user-function due to active statements");
- assert( !db->mallocFailed );
- return SQLITE_BUSY;
- }else{
- sqlite3ExpirePreparedStatements(db);
- }
- }
-
- p = sqlite3FindFunction(db, zFunctionName, nName, nArg, (u8)enc, 1);
- assert(p || db->mallocFailed);
- if( !p ){
- return SQLITE_NOMEM;
- }
-
- /* If an older version of the function with a configured destructor is
- ** being replaced invoke the destructor function here. */
- functionDestroy(db, p);
-
- if( pDestructor ){
- pDestructor->nRef++;
- }
- p->pDestructor = pDestructor;
- p->flags = 0;
- p->xFunc = xFunc;
- p->xStep = xStep;
- p->xFinalize = xFinal;
- p->pUserData = pUserData;
- p->nArg = (u16)nArg;
- return SQLITE_OK;
-}
-
-/*
-** Create new user functions.
-*/
-SQLITE_API int sqlite3_create_function(
- sqlite3 *db,
- const char *zFunc,
- int nArg,
- int enc,
- void *p,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value **),
- void (*xStep)(sqlite3_context*,int,sqlite3_value **),
- void (*xFinal)(sqlite3_context*)
-){
- return sqlite3_create_function_v2(db, zFunc, nArg, enc, p, xFunc, xStep,
- xFinal, 0);
-}
-
-SQLITE_API int sqlite3_create_function_v2(
- sqlite3 *db,
- const char *zFunc,
- int nArg,
- int enc,
- void *p,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value **),
- void (*xStep)(sqlite3_context*,int,sqlite3_value **),
- void (*xFinal)(sqlite3_context*),
- void (*xDestroy)(void *)
-){
- int rc = SQLITE_ERROR;
- FuncDestructor *pArg = 0;
- sqlite3_mutex_enter(db->mutex);
- if( xDestroy ){
- pArg = (FuncDestructor *)sqlite3DbMallocZero(db, sizeof(FuncDestructor));
- if( !pArg ){
- xDestroy(p);
- goto out;
- }
- pArg->xDestroy = xDestroy;
- pArg->pUserData = p;
- }
- rc = sqlite3CreateFunc(db, zFunc, nArg, enc, p, xFunc, xStep, xFinal, pArg);
- if( pArg && pArg->nRef==0 ){
- assert( rc!=SQLITE_OK );
- xDestroy(p);
- sqlite3DbFree(db, pArg);
- }
-
- out:
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API int sqlite3_create_function16(
- sqlite3 *db,
- const void *zFunctionName,
- int nArg,
- int eTextRep,
- void *p,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*)
-){
- int rc;
- char *zFunc8;
- sqlite3_mutex_enter(db->mutex);
- assert( !db->mallocFailed );
- zFunc8 = sqlite3Utf16to8(db, zFunctionName, -1, SQLITE_UTF16NATIVE);
- rc = sqlite3CreateFunc(db, zFunc8, nArg, eTextRep, p, xFunc, xStep, xFinal,0);
- sqlite3DbFree(db, zFunc8);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-#endif
-
-
-/*
-** Declare that a function has been overloaded by a virtual table.
-**
-** If the function already exists as a regular global function, then
-** this routine is a no-op. If the function does not exist, then create
-** a new one that always throws a run-time error.
-**
-** When virtual tables intend to provide an overloaded function, they
-** should call this routine to make sure the global function exists.
-** A global function must exist in order for name resolution to work
-** properly.
-*/
-SQLITE_API int sqlite3_overload_function(
- sqlite3 *db,
- const char *zName,
- int nArg
-){
- int nName = sqlite3Strlen30(zName);
- int rc = SQLITE_OK;
- sqlite3_mutex_enter(db->mutex);
- if( sqlite3FindFunction(db, zName, nName, nArg, SQLITE_UTF8, 0)==0 ){
- rc = sqlite3CreateFunc(db, zName, nArg, SQLITE_UTF8,
- 0, sqlite3InvalidFunction, 0, 0, 0);
- }
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-#ifndef SQLITE_OMIT_TRACE
-/*
-** Register a trace function. The pArg from the previously registered trace
-** is returned.
-**
-** A NULL trace function means that no tracing is executes. A non-NULL
-** trace is a pointer to a function that is invoked at the start of each
-** SQL statement.
-*/
-SQLITE_API void *sqlite3_trace(sqlite3 *db, void (*xTrace)(void*,const char*), void *pArg){
- void *pOld;
- sqlite3_mutex_enter(db->mutex);
- pOld = db->pTraceArg;
- db->xTrace = xTrace;
- db->pTraceArg = pArg;
- sqlite3_mutex_leave(db->mutex);
- return pOld;
-}
-/*
-** Register a profile function. The pArg from the previously registered
-** profile function is returned.
-**
-** A NULL profile function means that no profiling is executes. A non-NULL
-** profile is a pointer to a function that is invoked at the conclusion of
-** each SQL statement that is run.
-*/
-SQLITE_API void *sqlite3_profile(
- sqlite3 *db,
- void (*xProfile)(void*,const char*,sqlite_uint64),
- void *pArg
-){
- void *pOld;
- sqlite3_mutex_enter(db->mutex);
- pOld = db->pProfileArg;
- db->xProfile = xProfile;
- db->pProfileArg = pArg;
- sqlite3_mutex_leave(db->mutex);
- return pOld;
-}
-#endif /* SQLITE_OMIT_TRACE */
-
-/*
-** Register a function to be invoked when a transaction commits.
-** If the invoked function returns non-zero, then the commit becomes a
-** rollback.
-*/
-SQLITE_API void *sqlite3_commit_hook(
- sqlite3 *db, /* Attach the hook to this database */
- int (*xCallback)(void*), /* Function to invoke on each commit */
- void *pArg /* Argument to the function */
-){
- void *pOld;
- sqlite3_mutex_enter(db->mutex);
- pOld = db->pCommitArg;
- db->xCommitCallback = xCallback;
- db->pCommitArg = pArg;
- sqlite3_mutex_leave(db->mutex);
- return pOld;
-}
-
-/*
-** Register a callback to be invoked each time a row is updated,
-** inserted or deleted using this database connection.
-*/
-SQLITE_API void *sqlite3_update_hook(
- sqlite3 *db, /* Attach the hook to this database */
- void (*xCallback)(void*,int,char const *,char const *,sqlite_int64),
- void *pArg /* Argument to the function */
-){
- void *pRet;
- sqlite3_mutex_enter(db->mutex);
- pRet = db->pUpdateArg;
- db->xUpdateCallback = xCallback;
- db->pUpdateArg = pArg;
- sqlite3_mutex_leave(db->mutex);
- return pRet;
-}
-
-/*
-** Register a callback to be invoked each time a transaction is rolled
-** back by this database connection.
-*/
-SQLITE_API void *sqlite3_rollback_hook(
- sqlite3 *db, /* Attach the hook to this database */
- void (*xCallback)(void*), /* Callback function */
- void *pArg /* Argument to the function */
-){
- void *pRet;
- sqlite3_mutex_enter(db->mutex);
- pRet = db->pRollbackArg;
- db->xRollbackCallback = xCallback;
- db->pRollbackArg = pArg;
- sqlite3_mutex_leave(db->mutex);
- return pRet;
-}
-
-#ifndef SQLITE_OMIT_WAL
-/*
-** The sqlite3_wal_hook() callback registered by sqlite3_wal_autocheckpoint().
-** Invoke sqlite3_wal_checkpoint if the number of frames in the log file
-** is greater than sqlite3.pWalArg cast to an integer (the value configured by
-** wal_autocheckpoint()).
-*/
-SQLITE_PRIVATE int sqlite3WalDefaultHook(
- void *pClientData, /* Argument */
- sqlite3 *db, /* Connection */
- const char *zDb, /* Database */
- int nFrame /* Size of WAL */
-){
- if( nFrame>=SQLITE_PTR_TO_INT(pClientData) ){
- sqlite3BeginBenignMalloc();
- sqlite3_wal_checkpoint(db, zDb);
- sqlite3EndBenignMalloc();
- }
- return SQLITE_OK;
-}
-#endif /* SQLITE_OMIT_WAL */
-
-/*
-** Configure an sqlite3_wal_hook() callback to automatically checkpoint
-** a database after committing a transaction if there are nFrame or
-** more frames in the log file. Passing zero or a negative value as the
-** nFrame parameter disables automatic checkpoints entirely.
-**
-** The callback registered by this function replaces any existing callback
-** registered using sqlite3_wal_hook(). Likewise, registering a callback
-** using sqlite3_wal_hook() disables the automatic checkpoint mechanism
-** configured by this function.
-*/
-SQLITE_API int sqlite3_wal_autocheckpoint(sqlite3 *db, int nFrame){
-#ifdef SQLITE_OMIT_WAL
- UNUSED_PARAMETER(db);
- UNUSED_PARAMETER(nFrame);
-#else
- if( nFrame>0 ){
- sqlite3_wal_hook(db, sqlite3WalDefaultHook, SQLITE_INT_TO_PTR(nFrame));
- }else{
- sqlite3_wal_hook(db, 0, 0);
- }
-#endif
- return SQLITE_OK;
-}
-
-/*
-** Register a callback to be invoked each time a transaction is written
-** into the write-ahead-log by this database connection.
-*/
-SQLITE_API void *sqlite3_wal_hook(
- sqlite3 *db, /* Attach the hook to this db handle */
- int(*xCallback)(void *, sqlite3*, const char*, int),
- void *pArg /* First argument passed to xCallback() */
-){
-#ifndef SQLITE_OMIT_WAL
- void *pRet;
- sqlite3_mutex_enter(db->mutex);
- pRet = db->pWalArg;
- db->xWalCallback = xCallback;
- db->pWalArg = pArg;
- sqlite3_mutex_leave(db->mutex);
- return pRet;
-#else
- return 0;
-#endif
-}
-
-/*
-** Checkpoint database zDb.
-*/
-SQLITE_API int sqlite3_wal_checkpoint_v2(
- sqlite3 *db, /* Database handle */
- const char *zDb, /* Name of attached database (or NULL) */
- int eMode, /* SQLITE_CHECKPOINT_* value */
- int *pnLog, /* OUT: Size of WAL log in frames */
- int *pnCkpt /* OUT: Total number of frames checkpointed */
-){
-#ifdef SQLITE_OMIT_WAL
- return SQLITE_OK;
-#else
- int rc; /* Return code */
- int iDb = SQLITE_MAX_ATTACHED; /* sqlite3.aDb[] index of db to checkpoint */
-
- /* Initialize the output variables to -1 in case an error occurs. */
- if( pnLog ) *pnLog = -1;
- if( pnCkpt ) *pnCkpt = -1;
-
- assert( SQLITE_CHECKPOINT_FULL>SQLITE_CHECKPOINT_PASSIVE );
- assert( SQLITE_CHECKPOINT_FULL<SQLITE_CHECKPOINT_RESTART );
- assert( SQLITE_CHECKPOINT_PASSIVE+2==SQLITE_CHECKPOINT_RESTART );
- if( eMode<SQLITE_CHECKPOINT_PASSIVE || eMode>SQLITE_CHECKPOINT_RESTART ){
- return SQLITE_MISUSE;
- }
-
- sqlite3_mutex_enter(db->mutex);
- if( zDb && zDb[0] ){
- iDb = sqlite3FindDbName(db, zDb);
- }
- if( iDb<0 ){
- rc = SQLITE_ERROR;
- sqlite3Error(db, SQLITE_ERROR, "unknown database: %s", zDb);
- }else{
- rc = sqlite3Checkpoint(db, iDb, eMode, pnLog, pnCkpt);
- sqlite3Error(db, rc, 0);
- }
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-#endif
-}
-
-
-/*
-** Checkpoint database zDb. If zDb is NULL, or if the buffer zDb points
-** to contains a zero-length string, all attached databases are
-** checkpointed.
-*/
-SQLITE_API int sqlite3_wal_checkpoint(sqlite3 *db, const char *zDb){
- return sqlite3_wal_checkpoint_v2(db, zDb, SQLITE_CHECKPOINT_PASSIVE, 0, 0);
-}
-
-#ifndef SQLITE_OMIT_WAL
-/*
-** Run a checkpoint on database iDb. This is a no-op if database iDb is
-** not currently open in WAL mode.
-**
-** If a transaction is open on the database being checkpointed, this
-** function returns SQLITE_LOCKED and a checkpoint is not attempted. If
-** an error occurs while running the checkpoint, an SQLite error code is
-** returned (i.e. SQLITE_IOERR). Otherwise, SQLITE_OK.
-**
-** The mutex on database handle db should be held by the caller. The mutex
-** associated with the specific b-tree being checkpointed is taken by
-** this function while the checkpoint is running.
-**
-** If iDb is passed SQLITE_MAX_ATTACHED, then all attached databases are
-** checkpointed. If an error is encountered it is returned immediately -
-** no attempt is made to checkpoint any remaining databases.
-**
-** Parameter eMode is one of SQLITE_CHECKPOINT_PASSIVE, FULL or RESTART.
-*/
-SQLITE_PRIVATE int sqlite3Checkpoint(sqlite3 *db, int iDb, int eMode, int *pnLog, int *pnCkpt){
- int rc = SQLITE_OK; /* Return code */
- int i; /* Used to iterate through attached dbs */
- int bBusy = 0; /* True if SQLITE_BUSY has been encountered */
-
- assert( sqlite3_mutex_held(db->mutex) );
- assert( !pnLog || *pnLog==-1 );
- assert( !pnCkpt || *pnCkpt==-1 );
-
- for(i=0; i<db->nDb && rc==SQLITE_OK; i++){
- if( i==iDb || iDb==SQLITE_MAX_ATTACHED ){
- rc = sqlite3BtreeCheckpoint(db->aDb[i].pBt, eMode, pnLog, pnCkpt);
- pnLog = 0;
- pnCkpt = 0;
- if( rc==SQLITE_BUSY ){
- bBusy = 1;
- rc = SQLITE_OK;
- }
- }
- }
-
- return (rc==SQLITE_OK && bBusy) ? SQLITE_BUSY : rc;
-}
-#endif /* SQLITE_OMIT_WAL */
-
-/*
-** This function returns true if main-memory should be used instead of
-** a temporary file for transient pager files and statement journals.
-** The value returned depends on the value of db->temp_store (runtime
-** parameter) and the compile time value of SQLITE_TEMP_STORE. The
-** following table describes the relationship between these two values
-** and this functions return value.
-**
-** SQLITE_TEMP_STORE db->temp_store Location of temporary database
-** ----------------- -------------- ------------------------------
-** 0 any file (return 0)
-** 1 1 file (return 0)
-** 1 2 memory (return 1)
-** 1 0 file (return 0)
-** 2 1 file (return 0)
-** 2 2 memory (return 1)
-** 2 0 memory (return 1)
-** 3 any memory (return 1)
-*/
-SQLITE_PRIVATE int sqlite3TempInMemory(const sqlite3 *db){
-#if SQLITE_TEMP_STORE==1
- return ( db->temp_store==2 );
-#endif
-#if SQLITE_TEMP_STORE==2
- return ( db->temp_store!=1 );
-#endif
-#if SQLITE_TEMP_STORE==3
- return 1;
-#endif
-#if SQLITE_TEMP_STORE<1 || SQLITE_TEMP_STORE>3
- return 0;
-#endif
-}
-
-/*
-** Return UTF-8 encoded English language explanation of the most recent
-** error.
-*/
-SQLITE_API const char *sqlite3_errmsg(sqlite3 *db){
- const char *z;
- if( !db ){
- return sqlite3ErrStr(SQLITE_NOMEM);
- }
- if( !sqlite3SafetyCheckSickOrOk(db) ){
- return sqlite3ErrStr(SQLITE_MISUSE_BKPT);
- }
- sqlite3_mutex_enter(db->mutex);
- if( db->mallocFailed ){
- z = sqlite3ErrStr(SQLITE_NOMEM);
- }else{
- z = (char*)sqlite3_value_text(db->pErr);
- assert( !db->mallocFailed );
- if( z==0 ){
- z = sqlite3ErrStr(db->errCode);
- }
- }
- sqlite3_mutex_leave(db->mutex);
- return z;
-}
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** Return UTF-16 encoded English language explanation of the most recent
-** error.
-*/
-SQLITE_API const void *sqlite3_errmsg16(sqlite3 *db){
- static const u16 outOfMem[] = {
- 'o', 'u', 't', ' ', 'o', 'f', ' ', 'm', 'e', 'm', 'o', 'r', 'y', 0
- };
- static const u16 misuse[] = {
- 'l', 'i', 'b', 'r', 'a', 'r', 'y', ' ',
- 'r', 'o', 'u', 't', 'i', 'n', 'e', ' ',
- 'c', 'a', 'l', 'l', 'e', 'd', ' ',
- 'o', 'u', 't', ' ',
- 'o', 'f', ' ',
- 's', 'e', 'q', 'u', 'e', 'n', 'c', 'e', 0
- };
-
- const void *z;
- if( !db ){
- return (void *)outOfMem;
- }
- if( !sqlite3SafetyCheckSickOrOk(db) ){
- return (void *)misuse;
- }
- sqlite3_mutex_enter(db->mutex);
- if( db->mallocFailed ){
- z = (void *)outOfMem;
- }else{
- z = sqlite3_value_text16(db->pErr);
- if( z==0 ){
- sqlite3ValueSetStr(db->pErr, -1, sqlite3ErrStr(db->errCode),
- SQLITE_UTF8, SQLITE_STATIC);
- z = sqlite3_value_text16(db->pErr);
- }
- /* A malloc() may have failed within the call to sqlite3_value_text16()
- ** above. If this is the case, then the db->mallocFailed flag needs to
- ** be cleared before returning. Do this directly, instead of via
- ** sqlite3ApiExit(), to avoid setting the database handle error message.
- */
- db->mallocFailed = 0;
- }
- sqlite3_mutex_leave(db->mutex);
- return z;
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-/*
-** Return the most recent error code generated by an SQLite routine. If NULL is
-** passed to this function, we assume a malloc() failed during sqlite3_open().
-*/
-SQLITE_API int sqlite3_errcode(sqlite3 *db){
- if( db && !sqlite3SafetyCheckSickOrOk(db) ){
- return SQLITE_MISUSE_BKPT;
- }
- if( !db || db->mallocFailed ){
- return SQLITE_NOMEM;
- }
- return db->errCode & db->errMask;
-}
-SQLITE_API int sqlite3_extended_errcode(sqlite3 *db){
- if( db && !sqlite3SafetyCheckSickOrOk(db) ){
- return SQLITE_MISUSE_BKPT;
- }
- if( !db || db->mallocFailed ){
- return SQLITE_NOMEM;
- }
- return db->errCode;
-}
-
-/*
-** Return a string that describes the kind of error specified in the
-** argument. For now, this simply calls the internal sqlite3ErrStr()
-** function.
-*/
-SQLITE_API const char *sqlite3_errstr(int rc){
- return sqlite3ErrStr(rc);
-}
-
-/*
-** Create a new collating function for database "db". The name is zName
-** and the encoding is enc.
-*/
-static int createCollation(
- sqlite3* db,
- const char *zName,
- u8 enc,
- void* pCtx,
- int(*xCompare)(void*,int,const void*,int,const void*),
- void(*xDel)(void*)
-){
- CollSeq *pColl;
- int enc2;
- int nName = sqlite3Strlen30(zName);
-
- assert( sqlite3_mutex_held(db->mutex) );
-
- /* If SQLITE_UTF16 is specified as the encoding type, transform this
- ** to one of SQLITE_UTF16LE or SQLITE_UTF16BE using the
- ** SQLITE_UTF16NATIVE macro. SQLITE_UTF16 is not used internally.
- */
- enc2 = enc;
- testcase( enc2==SQLITE_UTF16 );
- testcase( enc2==SQLITE_UTF16_ALIGNED );
- if( enc2==SQLITE_UTF16 || enc2==SQLITE_UTF16_ALIGNED ){
- enc2 = SQLITE_UTF16NATIVE;
- }
- if( enc2<SQLITE_UTF8 || enc2>SQLITE_UTF16BE ){
- return SQLITE_MISUSE_BKPT;
- }
-
- /* Check if this call is removing or replacing an existing collation
- ** sequence. If so, and there are active VMs, return busy. If there
- ** are no active VMs, invalidate any pre-compiled statements.
- */
- pColl = sqlite3FindCollSeq(db, (u8)enc2, zName, 0);
- if( pColl && pColl->xCmp ){
- if( db->activeVdbeCnt ){
- sqlite3Error(db, SQLITE_BUSY,
- "unable to delete/modify collation sequence due to active statements");
- return SQLITE_BUSY;
- }
- sqlite3ExpirePreparedStatements(db);
-
- /* If collation sequence pColl was created directly by a call to
- ** sqlite3_create_collation, and not generated by synthCollSeq(),
- ** then any copies made by synthCollSeq() need to be invalidated.
- ** Also, collation destructor - CollSeq.xDel() - function may need
- ** to be called.
- */
- if( (pColl->enc & ~SQLITE_UTF16_ALIGNED)==enc2 ){
- CollSeq *aColl = sqlite3HashFind(&db->aCollSeq, zName, nName);
- int j;
- for(j=0; j<3; j++){
- CollSeq *p = &aColl[j];
- if( p->enc==pColl->enc ){
- if( p->xDel ){
- p->xDel(p->pUser);
- }
- p->xCmp = 0;
- }
- }
- }
- }
-
- pColl = sqlite3FindCollSeq(db, (u8)enc2, zName, 1);
- if( pColl==0 ) return SQLITE_NOMEM;
- pColl->xCmp = xCompare;
- pColl->pUser = pCtx;
- pColl->xDel = xDel;
- pColl->enc = (u8)(enc2 | (enc & SQLITE_UTF16_ALIGNED));
- sqlite3Error(db, SQLITE_OK, 0);
- return SQLITE_OK;
-}
-
-
-/*
-** This array defines hard upper bounds on limit values. The
-** initializer must be kept in sync with the SQLITE_LIMIT_*
-** #defines in sqlite3.h.
-*/
-static const int aHardLimit[] = {
- SQLITE_MAX_LENGTH,
- SQLITE_MAX_SQL_LENGTH,
- SQLITE_MAX_COLUMN,
- SQLITE_MAX_EXPR_DEPTH,
- SQLITE_MAX_COMPOUND_SELECT,
- SQLITE_MAX_VDBE_OP,
- SQLITE_MAX_FUNCTION_ARG,
- SQLITE_MAX_ATTACHED,
- SQLITE_MAX_LIKE_PATTERN_LENGTH,
- SQLITE_MAX_VARIABLE_NUMBER,
- SQLITE_MAX_TRIGGER_DEPTH,
-};
-
-/*
-** Make sure the hard limits are set to reasonable values
-*/
-#if SQLITE_MAX_LENGTH<100
-# error SQLITE_MAX_LENGTH must be at least 100
-#endif
-#if SQLITE_MAX_SQL_LENGTH<100
-# error SQLITE_MAX_SQL_LENGTH must be at least 100
-#endif
-#if SQLITE_MAX_SQL_LENGTH>SQLITE_MAX_LENGTH
-# error SQLITE_MAX_SQL_LENGTH must not be greater than SQLITE_MAX_LENGTH
-#endif
-#if SQLITE_MAX_COMPOUND_SELECT<2
-# error SQLITE_MAX_COMPOUND_SELECT must be at least 2
-#endif
-#if SQLITE_MAX_VDBE_OP<40
-# error SQLITE_MAX_VDBE_OP must be at least 40
-#endif
-#if SQLITE_MAX_FUNCTION_ARG<0 || SQLITE_MAX_FUNCTION_ARG>1000
-# error SQLITE_MAX_FUNCTION_ARG must be between 0 and 1000
-#endif
-#if SQLITE_MAX_ATTACHED<0 || SQLITE_MAX_ATTACHED>62
-# error SQLITE_MAX_ATTACHED must be between 0 and 62
-#endif
-#if SQLITE_MAX_LIKE_PATTERN_LENGTH<1
-# error SQLITE_MAX_LIKE_PATTERN_LENGTH must be at least 1
-#endif
-#if SQLITE_MAX_COLUMN>32767
-# error SQLITE_MAX_COLUMN must not exceed 32767
-#endif
-#if SQLITE_MAX_TRIGGER_DEPTH<1
-# error SQLITE_MAX_TRIGGER_DEPTH must be at least 1
-#endif
-
-
-/*
-** Change the value of a limit. Report the old value.
-** If an invalid limit index is supplied, report -1.
-** Make no changes but still report the old value if the
-** new limit is negative.
-**
-** A new lower limit does not shrink existing constructs.
-** It merely prevents new constructs that exceed the limit
-** from forming.
-*/
-SQLITE_API int sqlite3_limit(sqlite3 *db, int limitId, int newLimit){
- int oldLimit;
-
-
- /* EVIDENCE-OF: R-30189-54097 For each limit category SQLITE_LIMIT_NAME
- ** there is a hard upper bound set at compile-time by a C preprocessor
- ** macro called SQLITE_MAX_NAME. (The "_LIMIT_" in the name is changed to
- ** "_MAX_".)
- */
- assert( aHardLimit[SQLITE_LIMIT_LENGTH]==SQLITE_MAX_LENGTH );
- assert( aHardLimit[SQLITE_LIMIT_SQL_LENGTH]==SQLITE_MAX_SQL_LENGTH );
- assert( aHardLimit[SQLITE_LIMIT_COLUMN]==SQLITE_MAX_COLUMN );
- assert( aHardLimit[SQLITE_LIMIT_EXPR_DEPTH]==SQLITE_MAX_EXPR_DEPTH );
- assert( aHardLimit[SQLITE_LIMIT_COMPOUND_SELECT]==SQLITE_MAX_COMPOUND_SELECT);
- assert( aHardLimit[SQLITE_LIMIT_VDBE_OP]==SQLITE_MAX_VDBE_OP );
- assert( aHardLimit[SQLITE_LIMIT_FUNCTION_ARG]==SQLITE_MAX_FUNCTION_ARG );
- assert( aHardLimit[SQLITE_LIMIT_ATTACHED]==SQLITE_MAX_ATTACHED );
- assert( aHardLimit[SQLITE_LIMIT_LIKE_PATTERN_LENGTH]==
- SQLITE_MAX_LIKE_PATTERN_LENGTH );
- assert( aHardLimit[SQLITE_LIMIT_VARIABLE_NUMBER]==SQLITE_MAX_VARIABLE_NUMBER);
- assert( aHardLimit[SQLITE_LIMIT_TRIGGER_DEPTH]==SQLITE_MAX_TRIGGER_DEPTH );
- assert( SQLITE_LIMIT_TRIGGER_DEPTH==(SQLITE_N_LIMIT-1) );
-
-
- if( limitId<0 || limitId>=SQLITE_N_LIMIT ){
- return -1;
- }
- oldLimit = db->aLimit[limitId];
- if( newLimit>=0 ){ /* IMP: R-52476-28732 */
- if( newLimit>aHardLimit[limitId] ){
- newLimit = aHardLimit[limitId]; /* IMP: R-51463-25634 */
- }
- db->aLimit[limitId] = newLimit;
- }
- return oldLimit; /* IMP: R-53341-35419 */
-}
-
-/*
-** This function is used to parse both URIs and non-URI filenames passed by the
-** user to API functions sqlite3_open() or sqlite3_open_v2(), and for database
-** URIs specified as part of ATTACH statements.
-**
-** The first argument to this function is the name of the VFS to use (or
-** a NULL to signify the default VFS) if the URI does not contain a "vfs=xxx"
-** query parameter. The second argument contains the URI (or non-URI filename)
-** itself. When this function is called the *pFlags variable should contain
-** the default flags to open the database handle with. The value stored in
-** *pFlags may be updated before returning if the URI filename contains
-** "cache=xxx" or "mode=xxx" query parameters.
-**
-** If successful, SQLITE_OK is returned. In this case *ppVfs is set to point to
-** the VFS that should be used to open the database file. *pzFile is set to
-** point to a buffer containing the name of the file to open. It is the
-** responsibility of the caller to eventually call sqlite3_free() to release
-** this buffer.
-**
-** If an error occurs, then an SQLite error code is returned and *pzErrMsg
-** may be set to point to a buffer containing an English language error
-** message. It is the responsibility of the caller to eventually release
-** this buffer by calling sqlite3_free().
-*/
-SQLITE_PRIVATE int sqlite3ParseUri(
- const char *zDefaultVfs, /* VFS to use if no "vfs=xxx" query option */
- const char *zUri, /* Nul-terminated URI to parse */
- unsigned int *pFlags, /* IN/OUT: SQLITE_OPEN_XXX flags */
- sqlite3_vfs **ppVfs, /* OUT: VFS to use */
- char **pzFile, /* OUT: Filename component of URI */
- char **pzErrMsg /* OUT: Error message (if rc!=SQLITE_OK) */
-){
- int rc = SQLITE_OK;
- unsigned int flags = *pFlags;
- const char *zVfs = zDefaultVfs;
- char *zFile;
- char c;
- int nUri = sqlite3Strlen30(zUri);
-
- assert( *pzErrMsg==0 );
-
- if( ((flags & SQLITE_OPEN_URI) || sqlite3GlobalConfig.bOpenUri)
- && nUri>=5 && memcmp(zUri, "file:", 5)==0
- ){
- char *zOpt;
- int eState; /* Parser state when parsing URI */
- int iIn; /* Input character index */
- int iOut = 0; /* Output character index */
- int nByte = nUri+2; /* Bytes of space to allocate */
-
- /* Make sure the SQLITE_OPEN_URI flag is set to indicate to the VFS xOpen
- ** method that there may be extra parameters following the file-name. */
- flags |= SQLITE_OPEN_URI;
-
- for(iIn=0; iIn<nUri; iIn++) nByte += (zUri[iIn]=='&');
- zFile = sqlite3_malloc(nByte);
- if( !zFile ) return SQLITE_NOMEM;
-
- /* Discard the scheme and authority segments of the URI. */
- if( zUri[5]=='/' && zUri[6]=='/' ){
- iIn = 7;
- while( zUri[iIn] && zUri[iIn]!='/' ) iIn++;
-
- if( iIn!=7 && (iIn!=16 || memcmp("localhost", &zUri[7], 9)) ){
- *pzErrMsg = sqlite3_mprintf("invalid uri authority: %.*s",
- iIn-7, &zUri[7]);
- rc = SQLITE_ERROR;
- goto parse_uri_out;
- }
- }else{
- iIn = 5;
- }
-
- /* Copy the filename and any query parameters into the zFile buffer.
- ** Decode %HH escape codes along the way.
- **
- ** Within this loop, variable eState may be set to 0, 1 or 2, depending
- ** on the parsing context. As follows:
- **
- ** 0: Parsing file-name.
- ** 1: Parsing name section of a name=value query parameter.
- ** 2: Parsing value section of a name=value query parameter.
- */
- eState = 0;
- while( (c = zUri[iIn])!=0 && c!='#' ){
- iIn++;
- if( c=='%'
- && sqlite3Isxdigit(zUri[iIn])
- && sqlite3Isxdigit(zUri[iIn+1])
- ){
- int octet = (sqlite3HexToInt(zUri[iIn++]) << 4);
- octet += sqlite3HexToInt(zUri[iIn++]);
-
- assert( octet>=0 && octet<256 );
- if( octet==0 ){
- /* This branch is taken when "%00" appears within the URI. In this
- ** case we ignore all text in the remainder of the path, name or
- ** value currently being parsed. So ignore the current character
- ** and skip to the next "?", "=" or "&", as appropriate. */
- while( (c = zUri[iIn])!=0 && c!='#'
- && (eState!=0 || c!='?')
- && (eState!=1 || (c!='=' && c!='&'))
- && (eState!=2 || c!='&')
- ){
- iIn++;
- }
- continue;
- }
- c = octet;
- }else if( eState==1 && (c=='&' || c=='=') ){
- if( zFile[iOut-1]==0 ){
- /* An empty option name. Ignore this option altogether. */
- while( zUri[iIn] && zUri[iIn]!='#' && zUri[iIn-1]!='&' ) iIn++;
- continue;
- }
- if( c=='&' ){
- zFile[iOut++] = '\0';
- }else{
- eState = 2;
- }
- c = 0;
- }else if( (eState==0 && c=='?') || (eState==2 && c=='&') ){
- c = 0;
- eState = 1;
- }
- zFile[iOut++] = c;
- }
- if( eState==1 ) zFile[iOut++] = '\0';
- zFile[iOut++] = '\0';
- zFile[iOut++] = '\0';
-
- /* Check if there were any options specified that should be interpreted
- ** here. Options that are interpreted here include "vfs" and those that
- ** correspond to flags that may be passed to the sqlite3_open_v2()
- ** method. */
- zOpt = &zFile[sqlite3Strlen30(zFile)+1];
- while( zOpt[0] ){
- int nOpt = sqlite3Strlen30(zOpt);
- char *zVal = &zOpt[nOpt+1];
- int nVal = sqlite3Strlen30(zVal);
-
- if( nOpt==3 && memcmp("vfs", zOpt, 3)==0 ){
- zVfs = zVal;
- }else{
- struct OpenMode {
- const char *z;
- int mode;
- } *aMode = 0;
- char *zModeType = 0;
- int mask = 0;
- int limit = 0;
-
- if( nOpt==5 && memcmp("cache", zOpt, 5)==0 ){
- static struct OpenMode aCacheMode[] = {
- { "shared", SQLITE_OPEN_SHAREDCACHE },
- { "private", SQLITE_OPEN_PRIVATECACHE },
- { 0, 0 }
- };
-
- mask = SQLITE_OPEN_SHAREDCACHE|SQLITE_OPEN_PRIVATECACHE;
- aMode = aCacheMode;
- limit = mask;
- zModeType = "cache";
- }
- if( nOpt==4 && memcmp("mode", zOpt, 4)==0 ){
- static struct OpenMode aOpenMode[] = {
- { "ro", SQLITE_OPEN_READONLY },
- { "rw", SQLITE_OPEN_READWRITE },
- { "rwc", SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE },
- { "memory", SQLITE_OPEN_MEMORY },
- { 0, 0 }
- };
-
- mask = SQLITE_OPEN_READONLY | SQLITE_OPEN_READWRITE
- | SQLITE_OPEN_CREATE | SQLITE_OPEN_MEMORY;
- aMode = aOpenMode;
- limit = mask & flags;
- zModeType = "access";
- }
-
- if( aMode ){
- int i;
- int mode = 0;
- for(i=0; aMode[i].z; i++){
- const char *z = aMode[i].z;
- if( nVal==sqlite3Strlen30(z) && 0==memcmp(zVal, z, nVal) ){
- mode = aMode[i].mode;
- break;
- }
- }
- if( mode==0 ){
- *pzErrMsg = sqlite3_mprintf("no such %s mode: %s", zModeType, zVal);
- rc = SQLITE_ERROR;
- goto parse_uri_out;
- }
- if( (mode & ~SQLITE_OPEN_MEMORY)>limit ){
- *pzErrMsg = sqlite3_mprintf("%s mode not allowed: %s",
- zModeType, zVal);
- rc = SQLITE_PERM;
- goto parse_uri_out;
- }
- flags = (flags & ~mask) | mode;
- }
- }
-
- zOpt = &zVal[nVal+1];
- }
-
- }else{
- zFile = sqlite3_malloc(nUri+2);
- if( !zFile ) return SQLITE_NOMEM;
- memcpy(zFile, zUri, nUri);
- zFile[nUri] = '\0';
- zFile[nUri+1] = '\0';
- flags &= ~SQLITE_OPEN_URI;
- }
-
- *ppVfs = sqlite3_vfs_find(zVfs);
- if( *ppVfs==0 ){
- *pzErrMsg = sqlite3_mprintf("no such vfs: %s", zVfs);
- rc = SQLITE_ERROR;
- }
- parse_uri_out:
- if( rc!=SQLITE_OK ){
- sqlite3_free(zFile);
- zFile = 0;
- }
- *pFlags = flags;
- *pzFile = zFile;
- return rc;
-}
-
-
-/*
-** This routine does the work of opening a database on behalf of
-** sqlite3_open() and sqlite3_open16(). The database filename "zFilename"
-** is UTF-8 encoded.
-*/
-static int openDatabase(
- const char *zFilename, /* Database filename UTF-8 encoded */
- sqlite3 **ppDb, /* OUT: Returned database handle */
- unsigned int flags, /* Operational flags */
- const char *zVfs /* Name of the VFS to use */
-){
- sqlite3 *db; /* Store allocated handle here */
- int rc; /* Return code */
- int isThreadsafe; /* True for threadsafe connections */
- char *zOpen = 0; /* Filename argument to pass to BtreeOpen() */
- char *zErrMsg = 0; /* Error message from sqlite3ParseUri() */
-
- *ppDb = 0;
-#ifndef SQLITE_OMIT_AUTOINIT
- rc = sqlite3_initialize();
- if( rc ) return rc;
-#endif
-
- /* Only allow sensible combinations of bits in the flags argument.
- ** Throw an error if any non-sense combination is used. If we
- ** do not block illegal combinations here, it could trigger
- ** assert() statements in deeper layers. Sensible combinations
- ** are:
- **
- ** 1: SQLITE_OPEN_READONLY
- ** 2: SQLITE_OPEN_READWRITE
- ** 6: SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE
- */
- assert( SQLITE_OPEN_READONLY == 0x01 );
- assert( SQLITE_OPEN_READWRITE == 0x02 );
- assert( SQLITE_OPEN_CREATE == 0x04 );
- testcase( (1<<(flags&7))==0x02 ); /* READONLY */
- testcase( (1<<(flags&7))==0x04 ); /* READWRITE */
- testcase( (1<<(flags&7))==0x40 ); /* READWRITE | CREATE */
- if( ((1<<(flags&7)) & 0x46)==0 ) return SQLITE_MISUSE_BKPT;
-
- if( sqlite3GlobalConfig.bCoreMutex==0 ){
- isThreadsafe = 0;
- }else if( flags & SQLITE_OPEN_NOMUTEX ){
- isThreadsafe = 0;
- }else if( flags & SQLITE_OPEN_FULLMUTEX ){
- isThreadsafe = 1;
- }else{
- isThreadsafe = sqlite3GlobalConfig.bFullMutex;
- }
- if( flags & SQLITE_OPEN_PRIVATECACHE ){
- flags &= ~SQLITE_OPEN_SHAREDCACHE;
- }else if( sqlite3GlobalConfig.sharedCacheEnabled ){
- flags |= SQLITE_OPEN_SHAREDCACHE;
- }
-
- /* Remove harmful bits from the flags parameter
- **
- ** The SQLITE_OPEN_NOMUTEX and SQLITE_OPEN_FULLMUTEX flags were
- ** dealt with in the previous code block. Besides these, the only
- ** valid input flags for sqlite3_open_v2() are SQLITE_OPEN_READONLY,
- ** SQLITE_OPEN_READWRITE, SQLITE_OPEN_CREATE, SQLITE_OPEN_SHAREDCACHE,
- ** SQLITE_OPEN_PRIVATECACHE, and some reserved bits. Silently mask
- ** off all other flags.
- */
- flags &= ~( SQLITE_OPEN_DELETEONCLOSE |
- SQLITE_OPEN_EXCLUSIVE |
- SQLITE_OPEN_MAIN_DB |
- SQLITE_OPEN_TEMP_DB |
- SQLITE_OPEN_TRANSIENT_DB |
- SQLITE_OPEN_MAIN_JOURNAL |
- SQLITE_OPEN_TEMP_JOURNAL |
- SQLITE_OPEN_SUBJOURNAL |
- SQLITE_OPEN_MASTER_JOURNAL |
- SQLITE_OPEN_NOMUTEX |
- SQLITE_OPEN_FULLMUTEX |
- SQLITE_OPEN_WAL
- );
-
- /* Allocate the sqlite data structure */
- db = sqlite3MallocZero( sizeof(sqlite3) );
- if( db==0 ) goto opendb_out;
- if( isThreadsafe ){
- db->mutex = sqlite3MutexAlloc(SQLITE_MUTEX_RECURSIVE);
- if( db->mutex==0 ){
- sqlite3_free(db);
- db = 0;
- goto opendb_out;
- }
- }
- sqlite3_mutex_enter(db->mutex);
- db->errMask = 0xff;
- db->nDb = 2;
- db->magic = SQLITE_MAGIC_BUSY;
- db->aDb = db->aDbStatic;
-
- assert( sizeof(db->aLimit)==sizeof(aHardLimit) );
- memcpy(db->aLimit, aHardLimit, sizeof(db->aLimit));
- db->autoCommit = 1;
- db->nextAutovac = -1;
- db->nextPagesize = 0;
- db->flags |= SQLITE_ShortColNames | SQLITE_AutoIndex | SQLITE_EnableTrigger
-#if SQLITE_DEFAULT_FILE_FORMAT<4
- | SQLITE_LegacyFileFmt
-#endif
-#ifdef SQLITE_ENABLE_LOAD_EXTENSION
- | SQLITE_LoadExtension
-#endif
-#if SQLITE_DEFAULT_RECURSIVE_TRIGGERS
- | SQLITE_RecTriggers
-#endif
-#if defined(SQLITE_DEFAULT_FOREIGN_KEYS) && SQLITE_DEFAULT_FOREIGN_KEYS
- | SQLITE_ForeignKeys
-#endif
- ;
- sqlite3HashInit(&db->aCollSeq);
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- sqlite3HashInit(&db->aModule);
-#endif
-
- /* Add the default collation sequence BINARY. BINARY works for both UTF-8
- ** and UTF-16, so add a version for each to avoid any unnecessary
- ** conversions. The only error that can occur here is a malloc() failure.
- */
- createCollation(db, "BINARY", SQLITE_UTF8, 0, binCollFunc, 0);
- createCollation(db, "BINARY", SQLITE_UTF16BE, 0, binCollFunc, 0);
- createCollation(db, "BINARY", SQLITE_UTF16LE, 0, binCollFunc, 0);
- createCollation(db, "RTRIM", SQLITE_UTF8, (void*)1, binCollFunc, 0);
- if( db->mallocFailed ){
- goto opendb_out;
- }
- db->pDfltColl = sqlite3FindCollSeq(db, SQLITE_UTF8, "BINARY", 0);
- assert( db->pDfltColl!=0 );
-
- /* Also add a UTF-8 case-insensitive collation sequence. */
- createCollation(db, "NOCASE", SQLITE_UTF8, 0, nocaseCollatingFunc, 0);
-
- /* Parse the filename/URI argument. */
- db->openFlags = flags;
- rc = sqlite3ParseUri(zVfs, zFilename, &flags, &db->pVfs, &zOpen, &zErrMsg);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_NOMEM ) db->mallocFailed = 1;
- sqlite3Error(db, rc, zErrMsg ? "%s" : 0, zErrMsg);
- sqlite3_free(zErrMsg);
- goto opendb_out;
- }
-
- /* Open the backend database driver */
- rc = sqlite3BtreeOpen(db->pVfs, zOpen, db, &db->aDb[0].pBt, 0,
- flags | SQLITE_OPEN_MAIN_DB);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_IOERR_NOMEM ){
- rc = SQLITE_NOMEM;
- }
- sqlite3Error(db, rc, 0);
- goto opendb_out;
- }
- db->aDb[0].pSchema = sqlite3SchemaGet(db, db->aDb[0].pBt);
- db->aDb[1].pSchema = sqlite3SchemaGet(db, 0);
-
-
- /* The default safety_level for the main database is 'full'; for the temp
- ** database it is 'NONE'. This matches the pager layer defaults.
- */
- db->aDb[0].zName = "main";
- db->aDb[0].safety_level = 3;
- db->aDb[1].zName = "temp";
- db->aDb[1].safety_level = 1;
-
- db->magic = SQLITE_MAGIC_OPEN;
- if( db->mallocFailed ){
- goto opendb_out;
- }
-
- /* Register all built-in functions, but do not attempt to read the
- ** database schema yet. This is delayed until the first time the database
- ** is accessed.
- */
- sqlite3Error(db, SQLITE_OK, 0);
- sqlite3RegisterBuiltinFunctions(db);
-
- /* Load automatic extensions - extensions that have been registered
- ** using the sqlite3_automatic_extension() API.
- */
- rc = sqlite3_errcode(db);
- if( rc==SQLITE_OK ){
- sqlite3AutoLoadExtensions(db);
- rc = sqlite3_errcode(db);
- if( rc!=SQLITE_OK ){
- goto opendb_out;
- }
- }
-
-#ifdef SQLITE_ENABLE_FTS1
- if( !db->mallocFailed ){
- extern int sqlite3Fts1Init(sqlite3*);
- rc = sqlite3Fts1Init(db);
- }
-#endif
-
-#ifdef SQLITE_ENABLE_FTS2
- if( !db->mallocFailed && rc==SQLITE_OK ){
- extern int sqlite3Fts2Init(sqlite3*);
- rc = sqlite3Fts2Init(db);
- }
-#endif
-
-#ifdef SQLITE_ENABLE_FTS3
- if( !db->mallocFailed && rc==SQLITE_OK ){
- rc = sqlite3Fts3Init(db);
- }
-#endif
-
-#ifdef SQLITE_ENABLE_ICU
- if( !db->mallocFailed && rc==SQLITE_OK ){
- rc = sqlite3IcuInit(db);
- }
-#endif
-
-#ifdef SQLITE_ENABLE_RTREE
- if( !db->mallocFailed && rc==SQLITE_OK){
- rc = sqlite3RtreeInit(db);
- }
-#endif
-
- sqlite3Error(db, rc, 0);
-
- /* -DSQLITE_DEFAULT_LOCKING_MODE=1 makes EXCLUSIVE the default locking
- ** mode. -DSQLITE_DEFAULT_LOCKING_MODE=0 make NORMAL the default locking
- ** mode. Doing nothing at all also makes NORMAL the default.
- */
-#ifdef SQLITE_DEFAULT_LOCKING_MODE
- db->dfltLockMode = SQLITE_DEFAULT_LOCKING_MODE;
- sqlite3PagerLockingMode(sqlite3BtreePager(db->aDb[0].pBt),
- SQLITE_DEFAULT_LOCKING_MODE);
-#endif
-
- /* Enable the lookaside-malloc subsystem */
- setupLookaside(db, 0, sqlite3GlobalConfig.szLookaside,
- sqlite3GlobalConfig.nLookaside);
-
- sqlite3_wal_autocheckpoint(db, SQLITE_DEFAULT_WAL_AUTOCHECKPOINT);
-
-opendb_out:
- sqlite3_free(zOpen);
- if( db ){
- assert( db->mutex!=0 || isThreadsafe==0 || sqlite3GlobalConfig.bFullMutex==0 );
- sqlite3_mutex_leave(db->mutex);
- }
- rc = sqlite3_errcode(db);
- assert( db!=0 || rc==SQLITE_NOMEM );
- if( rc==SQLITE_NOMEM ){
- sqlite3_close(db);
- db = 0;
- }else if( rc!=SQLITE_OK ){
- db->magic = SQLITE_MAGIC_SICK;
- }
- *ppDb = db;
-#ifdef SQLITE_ENABLE_SQLLOG
- if( sqlite3GlobalConfig.xSqllog ){
- /* Opening a db handle. Fourth parameter is passed 0. */
- void *pArg = sqlite3GlobalConfig.pSqllogArg;
- sqlite3GlobalConfig.xSqllog(pArg, db, zFilename, 0);
- }
-#endif
- return sqlite3ApiExit(0, rc);
-}
-
-/*
-** Open a new database handle.
-*/
-SQLITE_API int sqlite3_open(
- const char *zFilename,
- sqlite3 **ppDb
-){
- return openDatabase(zFilename, ppDb,
- SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, 0);
-}
-SQLITE_API int sqlite3_open_v2(
- const char *filename, /* Database filename (UTF-8) */
- sqlite3 **ppDb, /* OUT: SQLite db handle */
- int flags, /* Flags */
- const char *zVfs /* Name of VFS module to use */
-){
- return openDatabase(filename, ppDb, (unsigned int)flags, zVfs);
-}
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** Open a new database handle.
-*/
-SQLITE_API int sqlite3_open16(
- const void *zFilename,
- sqlite3 **ppDb
-){
- char const *zFilename8; /* zFilename encoded in UTF-8 instead of UTF-16 */
- sqlite3_value *pVal;
- int rc;
-
- assert( zFilename );
- assert( ppDb );
- *ppDb = 0;
-#ifndef SQLITE_OMIT_AUTOINIT
- rc = sqlite3_initialize();
- if( rc ) return rc;
-#endif
- pVal = sqlite3ValueNew(0);
- sqlite3ValueSetStr(pVal, -1, zFilename, SQLITE_UTF16NATIVE, SQLITE_STATIC);
- zFilename8 = sqlite3ValueText(pVal, SQLITE_UTF8);
- if( zFilename8 ){
- rc = openDatabase(zFilename8, ppDb,
- SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, 0);
- assert( *ppDb || rc==SQLITE_NOMEM );
- if( rc==SQLITE_OK && !DbHasProperty(*ppDb, 0, DB_SchemaLoaded) ){
- ENC(*ppDb) = SQLITE_UTF16NATIVE;
- }
- }else{
- rc = SQLITE_NOMEM;
- }
- sqlite3ValueFree(pVal);
-
- return sqlite3ApiExit(0, rc);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-/*
-** Register a new collation sequence with the database handle db.
-*/
-SQLITE_API int sqlite3_create_collation(
- sqlite3* db,
- const char *zName,
- int enc,
- void* pCtx,
- int(*xCompare)(void*,int,const void*,int,const void*)
-){
- int rc;
- sqlite3_mutex_enter(db->mutex);
- assert( !db->mallocFailed );
- rc = createCollation(db, zName, (u8)enc, pCtx, xCompare, 0);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Register a new collation sequence with the database handle db.
-*/
-SQLITE_API int sqlite3_create_collation_v2(
- sqlite3* db,
- const char *zName,
- int enc,
- void* pCtx,
- int(*xCompare)(void*,int,const void*,int,const void*),
- void(*xDel)(void*)
-){
- int rc;
- sqlite3_mutex_enter(db->mutex);
- assert( !db->mallocFailed );
- rc = createCollation(db, zName, (u8)enc, pCtx, xCompare, xDel);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** Register a new collation sequence with the database handle db.
-*/
-SQLITE_API int sqlite3_create_collation16(
- sqlite3* db,
- const void *zName,
- int enc,
- void* pCtx,
- int(*xCompare)(void*,int,const void*,int,const void*)
-){
- int rc = SQLITE_OK;
- char *zName8;
- sqlite3_mutex_enter(db->mutex);
- assert( !db->mallocFailed );
- zName8 = sqlite3Utf16to8(db, zName, -1, SQLITE_UTF16NATIVE);
- if( zName8 ){
- rc = createCollation(db, zName8, (u8)enc, pCtx, xCompare, 0);
- sqlite3DbFree(db, zName8);
- }
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-/*
-** Register a collation sequence factory callback with the database handle
-** db. Replace any previously installed collation sequence factory.
-*/
-SQLITE_API int sqlite3_collation_needed(
- sqlite3 *db,
- void *pCollNeededArg,
- void(*xCollNeeded)(void*,sqlite3*,int eTextRep,const char*)
-){
- sqlite3_mutex_enter(db->mutex);
- db->xCollNeeded = xCollNeeded;
- db->xCollNeeded16 = 0;
- db->pCollNeededArg = pCollNeededArg;
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** Register a collation sequence factory callback with the database handle
-** db. Replace any previously installed collation sequence factory.
-*/
-SQLITE_API int sqlite3_collation_needed16(
- sqlite3 *db,
- void *pCollNeededArg,
- void(*xCollNeeded16)(void*,sqlite3*,int eTextRep,const void*)
-){
- sqlite3_mutex_enter(db->mutex);
- db->xCollNeeded = 0;
- db->xCollNeeded16 = xCollNeeded16;
- db->pCollNeededArg = pCollNeededArg;
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** This function is now an anachronism. It used to be used to recover from a
-** malloc() failure, but SQLite now does this automatically.
-*/
-SQLITE_API int sqlite3_global_recover(void){
- return SQLITE_OK;
-}
-#endif
-
-/*
-** Test to see whether or not the database connection is in autocommit
-** mode. Return TRUE if it is and FALSE if not. Autocommit mode is on
-** by default. Autocommit is disabled by a BEGIN statement and reenabled
-** by the next COMMIT or ROLLBACK.
-**
-******* THIS IS AN EXPERIMENTAL API AND IS SUBJECT TO CHANGE ******
-*/
-SQLITE_API int sqlite3_get_autocommit(sqlite3 *db){
- return db->autoCommit;
-}
-
-/*
-** The following routines are subtitutes for constants SQLITE_CORRUPT,
-** SQLITE_MISUSE, SQLITE_CANTOPEN, SQLITE_IOERR and possibly other error
-** constants. They server two purposes:
-**
-** 1. Serve as a convenient place to set a breakpoint in a debugger
-** to detect when version error conditions occurs.
-**
-** 2. Invoke sqlite3_log() to provide the source code location where
-** a low-level error is first detected.
-*/
-SQLITE_PRIVATE int sqlite3CorruptError(int lineno){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_CORRUPT,
- "database corruption at line %d of [%.10s]",
- lineno, 20+sqlite3_sourceid());
- return SQLITE_CORRUPT;
-}
-SQLITE_PRIVATE int sqlite3MisuseError(int lineno){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_MISUSE,
- "misuse at line %d of [%.10s]",
- lineno, 20+sqlite3_sourceid());
- return SQLITE_MISUSE;
-}
-SQLITE_PRIVATE int sqlite3CantopenError(int lineno){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_CANTOPEN,
- "cannot open file at line %d of [%.10s]",
- lineno, 20+sqlite3_sourceid());
- return SQLITE_CANTOPEN;
-}
-
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** This is a convenience routine that makes sure that all thread-specific
-** data for this thread has been deallocated.
-**
-** SQLite no longer uses thread-specific data so this routine is now a
-** no-op. It is retained for historical compatibility.
-*/
-SQLITE_API void sqlite3_thread_cleanup(void){
-}
-#endif
-
-/*
-** Return meta information about a specific column of a database table.
-** See comment in sqlite3.h (sqlite.h.in) for details.
-*/
-#ifdef SQLITE_ENABLE_COLUMN_METADATA
-SQLITE_API int sqlite3_table_column_metadata(
- sqlite3 *db, /* Connection handle */
- const char *zDbName, /* Database name or NULL */
- const char *zTableName, /* Table name */
- const char *zColumnName, /* Column name */
- char const **pzDataType, /* OUTPUT: Declared data type */
- char const **pzCollSeq, /* OUTPUT: Collation sequence name */
- int *pNotNull, /* OUTPUT: True if NOT NULL constraint exists */
- int *pPrimaryKey, /* OUTPUT: True if column part of PK */
- int *pAutoinc /* OUTPUT: True if column is auto-increment */
-){
- int rc;
- char *zErrMsg = 0;
- Table *pTab = 0;
- Column *pCol = 0;
- int iCol;
-
- char const *zDataType = 0;
- char const *zCollSeq = 0;
- int notnull = 0;
- int primarykey = 0;
- int autoinc = 0;
-
- /* Ensure the database schema has been loaded */
- sqlite3_mutex_enter(db->mutex);
- sqlite3BtreeEnterAll(db);
- rc = sqlite3Init(db, &zErrMsg);
- if( SQLITE_OK!=rc ){
- goto error_out;
- }
-
- /* Locate the table in question */
- pTab = sqlite3FindTable(db, zTableName, zDbName);
- if( !pTab || pTab->pSelect ){
- pTab = 0;
- goto error_out;
- }
-
- /* Find the column for which info is requested */
- if( sqlite3IsRowid(zColumnName) ){
- iCol = pTab->iPKey;
- if( iCol>=0 ){
- pCol = &pTab->aCol[iCol];
- }
- }else{
- for(iCol=0; iCol<pTab->nCol; iCol++){
- pCol = &pTab->aCol[iCol];
- if( 0==sqlite3StrICmp(pCol->zName, zColumnName) ){
- break;
- }
- }
- if( iCol==pTab->nCol ){
- pTab = 0;
- goto error_out;
- }
- }
-
- /* The following block stores the meta information that will be returned
- ** to the caller in local variables zDataType, zCollSeq, notnull, primarykey
- ** and autoinc. At this point there are two possibilities:
- **
- ** 1. The specified column name was rowid", "oid" or "_rowid_"
- ** and there is no explicitly declared IPK column.
- **
- ** 2. The table is not a view and the column name identified an
- ** explicitly declared column. Copy meta information from *pCol.
- */
- if( pCol ){
- zDataType = pCol->zType;
- zCollSeq = pCol->zColl;
- notnull = pCol->notNull!=0;
- primarykey = (pCol->colFlags & COLFLAG_PRIMKEY)!=0;
- autoinc = pTab->iPKey==iCol && (pTab->tabFlags & TF_Autoincrement)!=0;
- }else{
- zDataType = "INTEGER";
- primarykey = 1;
- }
- if( !zCollSeq ){
- zCollSeq = "BINARY";
- }
-
-error_out:
- sqlite3BtreeLeaveAll(db);
-
- /* Whether the function call succeeded or failed, set the output parameters
- ** to whatever their local counterparts contain. If an error did occur,
- ** this has the effect of zeroing all output parameters.
- */
- if( pzDataType ) *pzDataType = zDataType;
- if( pzCollSeq ) *pzCollSeq = zCollSeq;
- if( pNotNull ) *pNotNull = notnull;
- if( pPrimaryKey ) *pPrimaryKey = primarykey;
- if( pAutoinc ) *pAutoinc = autoinc;
-
- if( SQLITE_OK==rc && !pTab ){
- sqlite3DbFree(db, zErrMsg);
- zErrMsg = sqlite3MPrintf(db, "no such table column: %s.%s", zTableName,
- zColumnName);
- rc = SQLITE_ERROR;
- }
- sqlite3Error(db, rc, (zErrMsg?"%s":0), zErrMsg);
- sqlite3DbFree(db, zErrMsg);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-#endif
-
-/*
-** Sleep for a little while. Return the amount of time slept.
-*/
-SQLITE_API int sqlite3_sleep(int ms){
- sqlite3_vfs *pVfs;
- int rc;
- pVfs = sqlite3_vfs_find(0);
- if( pVfs==0 ) return 0;
-
- /* This function works in milliseconds, but the underlying OsSleep()
- ** API uses microseconds. Hence the 1000's.
- */
- rc = (sqlite3OsSleep(pVfs, 1000*ms)/1000);
- return rc;
-}
-
-/*
-** Enable or disable the extended result codes.
-*/
-SQLITE_API int sqlite3_extended_result_codes(sqlite3 *db, int onoff){
- sqlite3_mutex_enter(db->mutex);
- db->errMask = onoff ? 0xffffffff : 0xff;
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-
-/*
-** Invoke the xFileControl method on a particular database.
-*/
-SQLITE_API int sqlite3_file_control(sqlite3 *db, const char *zDbName, int op, void *pArg){
- int rc = SQLITE_ERROR;
- Btree *pBtree;
-
- sqlite3_mutex_enter(db->mutex);
- pBtree = sqlite3DbNameToBtree(db, zDbName);
- if( pBtree ){
- Pager *pPager;
- sqlite3_file *fd;
- sqlite3BtreeEnter(pBtree);
- pPager = sqlite3BtreePager(pBtree);
- assert( pPager!=0 );
- fd = sqlite3PagerFile(pPager);
- assert( fd!=0 );
- if( op==SQLITE_FCNTL_FILE_POINTER ){
- *(sqlite3_file**)pArg = fd;
- rc = SQLITE_OK;
- }else if( fd->pMethods ){
- rc = sqlite3OsFileControl(fd, op, pArg);
- }else{
- rc = SQLITE_NOTFOUND;
- }
- sqlite3BtreeLeave(pBtree);
- }
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Interface to the testing logic.
-*/
-SQLITE_API int sqlite3_test_control(int op, ...){
- int rc = 0;
-#ifndef SQLITE_OMIT_BUILTIN_TEST
- va_list ap;
- va_start(ap, op);
- switch( op ){
-
- /*
- ** Save the current state of the PRNG.
- */
- case SQLITE_TESTCTRL_PRNG_SAVE: {
- sqlite3PrngSaveState();
- break;
- }
-
- /*
- ** Restore the state of the PRNG to the last state saved using
- ** PRNG_SAVE. If PRNG_SAVE has never before been called, then
- ** this verb acts like PRNG_RESET.
- */
- case SQLITE_TESTCTRL_PRNG_RESTORE: {
- sqlite3PrngRestoreState();
- break;
- }
-
- /*
- ** Reset the PRNG back to its uninitialized state. The next call
- ** to sqlite3_randomness() will reseed the PRNG using a single call
- ** to the xRandomness method of the default VFS.
- */
- case SQLITE_TESTCTRL_PRNG_RESET: {
- sqlite3PrngResetState();
- break;
- }
-
- /*
- ** sqlite3_test_control(BITVEC_TEST, size, program)
- **
- ** Run a test against a Bitvec object of size. The program argument
- ** is an array of integers that defines the test. Return -1 on a
- ** memory allocation error, 0 on success, or non-zero for an error.
- ** See the sqlite3BitvecBuiltinTest() for additional information.
- */
- case SQLITE_TESTCTRL_BITVEC_TEST: {
- int sz = va_arg(ap, int);
- int *aProg = va_arg(ap, int*);
- rc = sqlite3BitvecBuiltinTest(sz, aProg);
- break;
- }
-
- /*
- ** sqlite3_test_control(BENIGN_MALLOC_HOOKS, xBegin, xEnd)
- **
- ** Register hooks to call to indicate which malloc() failures
- ** are benign.
- */
- case SQLITE_TESTCTRL_BENIGN_MALLOC_HOOKS: {
- typedef void (*void_function)(void);
- void_function xBenignBegin;
- void_function xBenignEnd;
- xBenignBegin = va_arg(ap, void_function);
- xBenignEnd = va_arg(ap, void_function);
- sqlite3BenignMallocHooks(xBenignBegin, xBenignEnd);
- break;
- }
-
- /*
- ** sqlite3_test_control(SQLITE_TESTCTRL_PENDING_BYTE, unsigned int X)
- **
- ** Set the PENDING byte to the value in the argument, if X>0.
- ** Make no changes if X==0. Return the value of the pending byte
- ** as it existing before this routine was called.
- **
- ** IMPORTANT: Changing the PENDING byte from 0x40000000 results in
- ** an incompatible database file format. Changing the PENDING byte
- ** while any database connection is open results in undefined and
- ** dileterious behavior.
- */
- case SQLITE_TESTCTRL_PENDING_BYTE: {
- rc = PENDING_BYTE;
-#ifndef SQLITE_OMIT_WSD
- {
- unsigned int newVal = va_arg(ap, unsigned int);
- if( newVal ) sqlite3PendingByte = newVal;
- }
-#endif
- break;
- }
-
- /*
- ** sqlite3_test_control(SQLITE_TESTCTRL_ASSERT, int X)
- **
- ** This action provides a run-time test to see whether or not
- ** assert() was enabled at compile-time. If X is true and assert()
- ** is enabled, then the return value is true. If X is true and
- ** assert() is disabled, then the return value is zero. If X is
- ** false and assert() is enabled, then the assertion fires and the
- ** process aborts. If X is false and assert() is disabled, then the
- ** return value is zero.
- */
- case SQLITE_TESTCTRL_ASSERT: {
- volatile int x = 0;
- assert( (x = va_arg(ap,int))!=0 );
- rc = x;
- break;
- }
-
-
- /*
- ** sqlite3_test_control(SQLITE_TESTCTRL_ALWAYS, int X)
- **
- ** This action provides a run-time test to see how the ALWAYS and
- ** NEVER macros were defined at compile-time.
- **
- ** The return value is ALWAYS(X).
- **
- ** The recommended test is X==2. If the return value is 2, that means
- ** ALWAYS() and NEVER() are both no-op pass-through macros, which is the
- ** default setting. If the return value is 1, then ALWAYS() is either
- ** hard-coded to true or else it asserts if its argument is false.
- ** The first behavior (hard-coded to true) is the case if
- ** SQLITE_TESTCTRL_ASSERT shows that assert() is disabled and the second
- ** behavior (assert if the argument to ALWAYS() is false) is the case if
- ** SQLITE_TESTCTRL_ASSERT shows that assert() is enabled.
- **
- ** The run-time test procedure might look something like this:
- **
- ** if( sqlite3_test_control(SQLITE_TESTCTRL_ALWAYS, 2)==2 ){
- ** // ALWAYS() and NEVER() are no-op pass-through macros
- ** }else if( sqlite3_test_control(SQLITE_TESTCTRL_ASSERT, 1) ){
- ** // ALWAYS(x) asserts that x is true. NEVER(x) asserts x is false.
- ** }else{
- ** // ALWAYS(x) is a constant 1. NEVER(x) is a constant 0.
- ** }
- */
- case SQLITE_TESTCTRL_ALWAYS: {
- int x = va_arg(ap,int);
- rc = ALWAYS(x);
- break;
- }
-
- /* sqlite3_test_control(SQLITE_TESTCTRL_RESERVE, sqlite3 *db, int N)
- **
- ** Set the nReserve size to N for the main database on the database
- ** connection db.
- */
- case SQLITE_TESTCTRL_RESERVE: {
- sqlite3 *db = va_arg(ap, sqlite3*);
- int x = va_arg(ap,int);
- sqlite3_mutex_enter(db->mutex);
- sqlite3BtreeSetPageSize(db->aDb[0].pBt, 0, x, 0);
- sqlite3_mutex_leave(db->mutex);
- break;
- }
-
- /* sqlite3_test_control(SQLITE_TESTCTRL_OPTIMIZATIONS, sqlite3 *db, int N)
- **
- ** Enable or disable various optimizations for testing purposes. The
- ** argument N is a bitmask of optimizations to be disabled. For normal
- ** operation N should be 0. The idea is that a test program (like the
- ** SQL Logic Test or SLT test module) can run the same SQL multiple times
- ** with various optimizations disabled to verify that the same answer
- ** is obtained in every case.
- */
- case SQLITE_TESTCTRL_OPTIMIZATIONS: {
- sqlite3 *db = va_arg(ap, sqlite3*);
- db->dbOptFlags = (u16)(va_arg(ap, int) & 0xffff);
- break;
- }
-
-#ifdef SQLITE_N_KEYWORD
- /* sqlite3_test_control(SQLITE_TESTCTRL_ISKEYWORD, const char *zWord)
- **
- ** If zWord is a keyword recognized by the parser, then return the
- ** number of keywords. Or if zWord is not a keyword, return 0.
- **
- ** This test feature is only available in the amalgamation since
- ** the SQLITE_N_KEYWORD macro is not defined in this file if SQLite
- ** is built using separate source files.
- */
- case SQLITE_TESTCTRL_ISKEYWORD: {
- const char *zWord = va_arg(ap, const char*);
- int n = sqlite3Strlen30(zWord);
- rc = (sqlite3KeywordCode((u8*)zWord, n)!=TK_ID) ? SQLITE_N_KEYWORD : 0;
- break;
- }
-#endif
-
- /* sqlite3_test_control(SQLITE_TESTCTRL_SCRATCHMALLOC, sz, &pNew, pFree);
- **
- ** Pass pFree into sqlite3ScratchFree().
- ** If sz>0 then allocate a scratch buffer into pNew.
- */
- case SQLITE_TESTCTRL_SCRATCHMALLOC: {
- void *pFree, **ppNew;
- int sz;
- sz = va_arg(ap, int);
- ppNew = va_arg(ap, void**);
- pFree = va_arg(ap, void*);
- if( sz ) *ppNew = sqlite3ScratchMalloc(sz);
- sqlite3ScratchFree(pFree);
- break;
- }
-
- /* sqlite3_test_control(SQLITE_TESTCTRL_LOCALTIME_FAULT, int onoff);
- **
- ** If parameter onoff is non-zero, configure the wrappers so that all
- ** subsequent calls to localtime() and variants fail. If onoff is zero,
- ** undo this setting.
- */
- case SQLITE_TESTCTRL_LOCALTIME_FAULT: {
- sqlite3GlobalConfig.bLocaltimeFault = va_arg(ap, int);
- break;
- }
-
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
- /* sqlite3_test_control(SQLITE_TESTCTRL_EXPLAIN_STMT,
- ** sqlite3_stmt*,const char**);
- **
- ** If compiled with SQLITE_ENABLE_TREE_EXPLAIN, each sqlite3_stmt holds
- ** a string that describes the optimized parse tree. This test-control
- ** returns a pointer to that string.
- */
- case SQLITE_TESTCTRL_EXPLAIN_STMT: {
- sqlite3_stmt *pStmt = va_arg(ap, sqlite3_stmt*);
- const char **pzRet = va_arg(ap, const char**);
- *pzRet = sqlite3VdbeExplanation((Vdbe*)pStmt);
- break;
- }
-#endif
-
- }
- va_end(ap);
-#endif /* SQLITE_OMIT_BUILTIN_TEST */
- return rc;
-}
-
-/*
-** This is a utility routine, useful to VFS implementations, that checks
-** to see if a database file was a URI that contained a specific query
-** parameter, and if so obtains the value of the query parameter.
-**
-** The zFilename argument is the filename pointer passed into the xOpen()
-** method of a VFS implementation. The zParam argument is the name of the
-** query parameter we seek. This routine returns the value of the zParam
-** parameter if it exists. If the parameter does not exist, this routine
-** returns a NULL pointer.
-*/
-SQLITE_API const char *sqlite3_uri_parameter(const char *zFilename, const char *zParam){
- if( zFilename==0 ) return 0;
- zFilename += sqlite3Strlen30(zFilename) + 1;
- while( zFilename[0] ){
- int x = strcmp(zFilename, zParam);
- zFilename += sqlite3Strlen30(zFilename) + 1;
- if( x==0 ) return zFilename;
- zFilename += sqlite3Strlen30(zFilename) + 1;
- }
- return 0;
-}
-
-/*
-** Return a boolean value for a query parameter.
-*/
-SQLITE_API int sqlite3_uri_boolean(const char *zFilename, const char *zParam, int bDflt){
- const char *z = sqlite3_uri_parameter(zFilename, zParam);
- bDflt = bDflt!=0;
- return z ? sqlite3GetBoolean(z, bDflt) : bDflt;
-}
-
-/*
-** Return a 64-bit integer value for a query parameter.
-*/
-SQLITE_API sqlite3_int64 sqlite3_uri_int64(
- const char *zFilename, /* Filename as passed to xOpen */
- const char *zParam, /* URI parameter sought */
- sqlite3_int64 bDflt /* return if parameter is missing */
-){
- const char *z = sqlite3_uri_parameter(zFilename, zParam);
- sqlite3_int64 v;
- if( z && sqlite3Atoi64(z, &v, sqlite3Strlen30(z), SQLITE_UTF8)==SQLITE_OK ){
- bDflt = v;
- }
- return bDflt;
-}
-
-/*
-** Return the Btree pointer identified by zDbName. Return NULL if not found.
-*/
-SQLITE_PRIVATE Btree *sqlite3DbNameToBtree(sqlite3 *db, const char *zDbName){
- int i;
- for(i=0; i<db->nDb; i++){
- if( db->aDb[i].pBt
- && (zDbName==0 || sqlite3StrICmp(zDbName, db->aDb[i].zName)==0)
- ){
- return db->aDb[i].pBt;
- }
- }
- return 0;
-}
-
-/*
-** Return the filename of the database associated with a database
-** connection.
-*/
-SQLITE_API const char *sqlite3_db_filename(sqlite3 *db, const char *zDbName){
- Btree *pBt = sqlite3DbNameToBtree(db, zDbName);
- return pBt ? sqlite3BtreeGetFilename(pBt) : 0;
-}
-
-/*
-** Return 1 if database is read-only or 0 if read/write. Return -1 if
-** no such database exists.
-*/
-SQLITE_API int sqlite3_db_readonly(sqlite3 *db, const char *zDbName){
- Btree *pBt = sqlite3DbNameToBtree(db, zDbName);
- return pBt ? sqlite3PagerIsreadonly(sqlite3BtreePager(pBt)) : -1;
-}
-
-/************** End of main.c ************************************************/
-/************** Begin file notify.c ******************************************/
-/*
-** 2009 March 3
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains the implementation of the sqlite3_unlock_notify()
-** API method and its associated functionality.
-*/
-
-/* Omit this entire file if SQLITE_ENABLE_UNLOCK_NOTIFY is not defined. */
-#ifdef SQLITE_ENABLE_UNLOCK_NOTIFY
-
-/*
-** Public interfaces:
-**
-** sqlite3ConnectionBlocked()
-** sqlite3ConnectionUnlocked()
-** sqlite3ConnectionClosed()
-** sqlite3_unlock_notify()
-*/
-
-#define assertMutexHeld() \
- assert( sqlite3_mutex_held(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER)) )
-
-/*
-** Head of a linked list of all sqlite3 objects created by this process
-** for which either sqlite3.pBlockingConnection or sqlite3.pUnlockConnection
-** is not NULL. This variable may only accessed while the STATIC_MASTER
-** mutex is held.
-*/
-static sqlite3 *SQLITE_WSD sqlite3BlockedList = 0;
-
-#ifndef NDEBUG
-/*
-** This function is a complex assert() that verifies the following
-** properties of the blocked connections list:
-**
-** 1) Each entry in the list has a non-NULL value for either
-** pUnlockConnection or pBlockingConnection, or both.
-**
-** 2) All entries in the list that share a common value for
-** xUnlockNotify are grouped together.
-**
-** 3) If the argument db is not NULL, then none of the entries in the
-** blocked connections list have pUnlockConnection or pBlockingConnection
-** set to db. This is used when closing connection db.
-*/
-static void checkListProperties(sqlite3 *db){
- sqlite3 *p;
- for(p=sqlite3BlockedList; p; p=p->pNextBlocked){
- int seen = 0;
- sqlite3 *p2;
-
- /* Verify property (1) */
- assert( p->pUnlockConnection || p->pBlockingConnection );
-
- /* Verify property (2) */
- for(p2=sqlite3BlockedList; p2!=p; p2=p2->pNextBlocked){
- if( p2->xUnlockNotify==p->xUnlockNotify ) seen = 1;
- assert( p2->xUnlockNotify==p->xUnlockNotify || !seen );
- assert( db==0 || p->pUnlockConnection!=db );
- assert( db==0 || p->pBlockingConnection!=db );
- }
- }
-}
-#else
-# define checkListProperties(x)
-#endif
-
-/*
-** Remove connection db from the blocked connections list. If connection
-** db is not currently a part of the list, this function is a no-op.
-*/
-static void removeFromBlockedList(sqlite3 *db){
- sqlite3 **pp;
- assertMutexHeld();
- for(pp=&sqlite3BlockedList; *pp; pp = &(*pp)->pNextBlocked){
- if( *pp==db ){
- *pp = (*pp)->pNextBlocked;
- break;
- }
- }
-}
-
-/*
-** Add connection db to the blocked connections list. It is assumed
-** that it is not already a part of the list.
-*/
-static void addToBlockedList(sqlite3 *db){
- sqlite3 **pp;
- assertMutexHeld();
- for(
- pp=&sqlite3BlockedList;
- *pp && (*pp)->xUnlockNotify!=db->xUnlockNotify;
- pp=&(*pp)->pNextBlocked
- );
- db->pNextBlocked = *pp;
- *pp = db;
-}
-
-/*
-** Obtain the STATIC_MASTER mutex.
-*/
-static void enterMutex(void){
- sqlite3_mutex_enter(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
- checkListProperties(0);
-}
-
-/*
-** Release the STATIC_MASTER mutex.
-*/
-static void leaveMutex(void){
- assertMutexHeld();
- checkListProperties(0);
- sqlite3_mutex_leave(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-
-/*
-** Register an unlock-notify callback.
-**
-** This is called after connection "db" has attempted some operation
-** but has received an SQLITE_LOCKED error because another connection
-** (call it pOther) in the same process was busy using the same shared
-** cache. pOther is found by looking at db->pBlockingConnection.
-**
-** If there is no blocking connection, the callback is invoked immediately,
-** before this routine returns.
-**
-** If pOther is already blocked on db, then report SQLITE_LOCKED, to indicate
-** a deadlock.
-**
-** Otherwise, make arrangements to invoke xNotify when pOther drops
-** its locks.
-**
-** Each call to this routine overrides any prior callbacks registered
-** on the same "db". If xNotify==0 then any prior callbacks are immediately
-** cancelled.
-*/
-SQLITE_API int sqlite3_unlock_notify(
- sqlite3 *db,
- void (*xNotify)(void **, int),
- void *pArg
-){
- int rc = SQLITE_OK;
-
- sqlite3_mutex_enter(db->mutex);
- enterMutex();
-
- if( xNotify==0 ){
- removeFromBlockedList(db);
- db->pBlockingConnection = 0;
- db->pUnlockConnection = 0;
- db->xUnlockNotify = 0;
- db->pUnlockArg = 0;
- }else if( 0==db->pBlockingConnection ){
- /* The blocking transaction has been concluded. Or there never was a
- ** blocking transaction. In either case, invoke the notify callback
- ** immediately.
- */
- xNotify(&pArg, 1);
- }else{
- sqlite3 *p;
-
- for(p=db->pBlockingConnection; p && p!=db; p=p->pUnlockConnection){}
- if( p ){
- rc = SQLITE_LOCKED; /* Deadlock detected. */
- }else{
- db->pUnlockConnection = db->pBlockingConnection;
- db->xUnlockNotify = xNotify;
- db->pUnlockArg = pArg;
- removeFromBlockedList(db);
- addToBlockedList(db);
- }
- }
-
- leaveMutex();
- assert( !db->mallocFailed );
- sqlite3Error(db, rc, (rc?"database is deadlocked":0));
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** This function is called while stepping or preparing a statement
-** associated with connection db. The operation will return SQLITE_LOCKED
-** to the user because it requires a lock that will not be available
-** until connection pBlocker concludes its current transaction.
-*/
-SQLITE_PRIVATE void sqlite3ConnectionBlocked(sqlite3 *db, sqlite3 *pBlocker){
- enterMutex();
- if( db->pBlockingConnection==0 && db->pUnlockConnection==0 ){
- addToBlockedList(db);
- }
- db->pBlockingConnection = pBlocker;
- leaveMutex();
-}
-
-/*
-** This function is called when
-** the transaction opened by database db has just finished. Locks held
-** by database connection db have been released.
-**
-** This function loops through each entry in the blocked connections
-** list and does the following:
-**
-** 1) If the sqlite3.pBlockingConnection member of a list entry is
-** set to db, then set pBlockingConnection=0.
-**
-** 2) If the sqlite3.pUnlockConnection member of a list entry is
-** set to db, then invoke the configured unlock-notify callback and
-** set pUnlockConnection=0.
-**
-** 3) If the two steps above mean that pBlockingConnection==0 and
-** pUnlockConnection==0, remove the entry from the blocked connections
-** list.
-*/
-SQLITE_PRIVATE void sqlite3ConnectionUnlocked(sqlite3 *db){
- void (*xUnlockNotify)(void **, int) = 0; /* Unlock-notify cb to invoke */
- int nArg = 0; /* Number of entries in aArg[] */
- sqlite3 **pp; /* Iterator variable */
- void **aArg; /* Arguments to the unlock callback */
- void **aDyn = 0; /* Dynamically allocated space for aArg[] */
- void *aStatic[16]; /* Starter space for aArg[]. No malloc required */
-
- aArg = aStatic;
- enterMutex(); /* Enter STATIC_MASTER mutex */
-
- /* This loop runs once for each entry in the blocked-connections list. */
- for(pp=&sqlite3BlockedList; *pp; /* no-op */ ){
- sqlite3 *p = *pp;
-
- /* Step 1. */
- if( p->pBlockingConnection==db ){
- p->pBlockingConnection = 0;
- }
-
- /* Step 2. */
- if( p->pUnlockConnection==db ){
- assert( p->xUnlockNotify );
- if( p->xUnlockNotify!=xUnlockNotify && nArg!=0 ){
- xUnlockNotify(aArg, nArg);
- nArg = 0;
- }
-
- sqlite3BeginBenignMalloc();
- assert( aArg==aDyn || (aDyn==0 && aArg==aStatic) );
- assert( nArg<=(int)ArraySize(aStatic) || aArg==aDyn );
- if( (!aDyn && nArg==(int)ArraySize(aStatic))
- || (aDyn && nArg==(int)(sqlite3MallocSize(aDyn)/sizeof(void*)))
- ){
- /* The aArg[] array needs to grow. */
- void **pNew = (void **)sqlite3Malloc(nArg*sizeof(void *)*2);
- if( pNew ){
- memcpy(pNew, aArg, nArg*sizeof(void *));
- sqlite3_free(aDyn);
- aDyn = aArg = pNew;
- }else{
- /* This occurs when the array of context pointers that need to
- ** be passed to the unlock-notify callback is larger than the
- ** aStatic[] array allocated on the stack and the attempt to
- ** allocate a larger array from the heap has failed.
- **
- ** This is a difficult situation to handle. Returning an error
- ** code to the caller is insufficient, as even if an error code
- ** is returned the transaction on connection db will still be
- ** closed and the unlock-notify callbacks on blocked connections
- ** will go unissued. This might cause the application to wait
- ** indefinitely for an unlock-notify callback that will never
- ** arrive.
- **
- ** Instead, invoke the unlock-notify callback with the context
- ** array already accumulated. We can then clear the array and
- ** begin accumulating any further context pointers without
- ** requiring any dynamic allocation. This is sub-optimal because
- ** it means that instead of one callback with a large array of
- ** context pointers the application will receive two or more
- ** callbacks with smaller arrays of context pointers, which will
- ** reduce the applications ability to prioritize multiple
- ** connections. But it is the best that can be done under the
- ** circumstances.
- */
- xUnlockNotify(aArg, nArg);
- nArg = 0;
- }
- }
- sqlite3EndBenignMalloc();
-
- aArg[nArg++] = p->pUnlockArg;
- xUnlockNotify = p->xUnlockNotify;
- p->pUnlockConnection = 0;
- p->xUnlockNotify = 0;
- p->pUnlockArg = 0;
- }
-
- /* Step 3. */
- if( p->pBlockingConnection==0 && p->pUnlockConnection==0 ){
- /* Remove connection p from the blocked connections list. */
- *pp = p->pNextBlocked;
- p->pNextBlocked = 0;
- }else{
- pp = &p->pNextBlocked;
- }
- }
-
- if( nArg!=0 ){
- xUnlockNotify(aArg, nArg);
- }
- sqlite3_free(aDyn);
- leaveMutex(); /* Leave STATIC_MASTER mutex */
-}
-
-/*
-** This is called when the database connection passed as an argument is
-** being closed. The connection is removed from the blocked list.
-*/
-SQLITE_PRIVATE void sqlite3ConnectionClosed(sqlite3 *db){
- sqlite3ConnectionUnlocked(db);
- enterMutex();
- removeFromBlockedList(db);
- checkListProperties(db);
- leaveMutex();
-}
-#endif
-
-/************** End of notify.c **********************************************/
-/************** Begin file fts3.c ********************************************/
-/*
-** 2006 Oct 10
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This is an SQLite module implementing full-text search.
-*/
-
-/*
-** The code in this file is only compiled if:
-**
-** * The FTS3 module is being built as an extension
-** (in which case SQLITE_CORE is not defined), or
-**
-** * The FTS3 module is being built into the core of
-** SQLite (in which case SQLITE_ENABLE_FTS3 is defined).
-*/
-
-/* The full-text index is stored in a series of b+tree (-like)
-** structures called segments which map terms to doclists. The
-** structures are like b+trees in layout, but are constructed from the
-** bottom up in optimal fashion and are not updatable. Since trees
-** are built from the bottom up, things will be described from the
-** bottom up.
-**
-**
-**** Varints ****
-** The basic unit of encoding is a variable-length integer called a
-** varint. We encode variable-length integers in little-endian order
-** using seven bits * per byte as follows:
-**
-** KEY:
-** A = 0xxxxxxx 7 bits of data and one flag bit
-** B = 1xxxxxxx 7 bits of data and one flag bit
-**
-** 7 bits - A
-** 14 bits - BA
-** 21 bits - BBA
-** and so on.
-**
-** This is similar in concept to how sqlite encodes "varints" but
-** the encoding is not the same. SQLite varints are big-endian
-** are are limited to 9 bytes in length whereas FTS3 varints are
-** little-endian and can be up to 10 bytes in length (in theory).
-**
-** Example encodings:
-**
-** 1: 0x01
-** 127: 0x7f
-** 128: 0x81 0x00
-**
-**
-**** Document lists ****
-** A doclist (document list) holds a docid-sorted list of hits for a
-** given term. Doclists hold docids and associated token positions.
-** A docid is the unique integer identifier for a single document.
-** A position is the index of a word within the document. The first
-** word of the document has a position of 0.
-**
-** FTS3 used to optionally store character offsets using a compile-time
-** option. But that functionality is no longer supported.
-**
-** A doclist is stored like this:
-**
-** array {
-** varint docid; (delta from previous doclist)
-** array { (position list for column 0)
-** varint position; (2 more than the delta from previous position)
-** }
-** array {
-** varint POS_COLUMN; (marks start of position list for new column)
-** varint column; (index of new column)
-** array {
-** varint position; (2 more than the delta from previous position)
-** }
-** }
-** varint POS_END; (marks end of positions for this document.
-** }
-**
-** Here, array { X } means zero or more occurrences of X, adjacent in
-** memory. A "position" is an index of a token in the token stream
-** generated by the tokenizer. Note that POS_END and POS_COLUMN occur
-** in the same logical place as the position element, and act as sentinals
-** ending a position list array. POS_END is 0. POS_COLUMN is 1.
-** The positions numbers are not stored literally but rather as two more
-** than the difference from the prior position, or the just the position plus
-** 2 for the first position. Example:
-**
-** label: A B C D E F G H I J K
-** value: 123 5 9 1 1 14 35 0 234 72 0
-**
-** The 123 value is the first docid. For column zero in this document
-** there are two matches at positions 3 and 10 (5-2 and 9-2+3). The 1
-** at D signals the start of a new column; the 1 at E indicates that the
-** new column is column number 1. There are two positions at 12 and 45
-** (14-2 and 35-2+12). The 0 at H indicate the end-of-document. The
-** 234 at I is the delta to next docid (357). It has one position 70
-** (72-2) and then terminates with the 0 at K.
-**
-** A "position-list" is the list of positions for multiple columns for
-** a single docid. A "column-list" is the set of positions for a single
-** column. Hence, a position-list consists of one or more column-lists,
-** a document record consists of a docid followed by a position-list and
-** a doclist consists of one or more document records.
-**
-** A bare doclist omits the position information, becoming an
-** array of varint-encoded docids.
-**
-**** Segment leaf nodes ****
-** Segment leaf nodes store terms and doclists, ordered by term. Leaf
-** nodes are written using LeafWriter, and read using LeafReader (to
-** iterate through a single leaf node's data) and LeavesReader (to
-** iterate through a segment's entire leaf layer). Leaf nodes have
-** the format:
-**
-** varint iHeight; (height from leaf level, always 0)
-** varint nTerm; (length of first term)
-** char pTerm[nTerm]; (content of first term)
-** varint nDoclist; (length of term's associated doclist)
-** char pDoclist[nDoclist]; (content of doclist)
-** array {
-** (further terms are delta-encoded)
-** varint nPrefix; (length of prefix shared with previous term)
-** varint nSuffix; (length of unshared suffix)
-** char pTermSuffix[nSuffix];(unshared suffix of next term)
-** varint nDoclist; (length of term's associated doclist)
-** char pDoclist[nDoclist]; (content of doclist)
-** }
-**
-** Here, array { X } means zero or more occurrences of X, adjacent in
-** memory.
-**
-** Leaf nodes are broken into blocks which are stored contiguously in
-** the %_segments table in sorted order. This means that when the end
-** of a node is reached, the next term is in the node with the next
-** greater node id.
-**
-** New data is spilled to a new leaf node when the current node
-** exceeds LEAF_MAX bytes (default 2048). New data which itself is
-** larger than STANDALONE_MIN (default 1024) is placed in a standalone
-** node (a leaf node with a single term and doclist). The goal of
-** these settings is to pack together groups of small doclists while
-** making it efficient to directly access large doclists. The
-** assumption is that large doclists represent terms which are more
-** likely to be query targets.
-**
-** TODO(shess) It may be useful for blocking decisions to be more
-** dynamic. For instance, it may make more sense to have a 2.5k leaf
-** node rather than splitting into 2k and .5k nodes. My intuition is
-** that this might extend through 2x or 4x the pagesize.
-**
-**
-**** Segment interior nodes ****
-** Segment interior nodes store blockids for subtree nodes and terms
-** to describe what data is stored by the each subtree. Interior
-** nodes are written using InteriorWriter, and read using
-** InteriorReader. InteriorWriters are created as needed when
-** SegmentWriter creates new leaf nodes, or when an interior node
-** itself grows too big and must be split. The format of interior
-** nodes:
-**
-** varint iHeight; (height from leaf level, always >0)
-** varint iBlockid; (block id of node's leftmost subtree)
-** optional {
-** varint nTerm; (length of first term)
-** char pTerm[nTerm]; (content of first term)
-** array {
-** (further terms are delta-encoded)
-** varint nPrefix; (length of shared prefix with previous term)
-** varint nSuffix; (length of unshared suffix)
-** char pTermSuffix[nSuffix]; (unshared suffix of next term)
-** }
-** }
-**
-** Here, optional { X } means an optional element, while array { X }
-** means zero or more occurrences of X, adjacent in memory.
-**
-** An interior node encodes n terms separating n+1 subtrees. The
-** subtree blocks are contiguous, so only the first subtree's blockid
-** is encoded. The subtree at iBlockid will contain all terms less
-** than the first term encoded (or all terms if no term is encoded).
-** Otherwise, for terms greater than or equal to pTerm[i] but less
-** than pTerm[i+1], the subtree for that term will be rooted at
-** iBlockid+i. Interior nodes only store enough term data to
-** distinguish adjacent children (if the rightmost term of the left
-** child is "something", and the leftmost term of the right child is
-** "wicked", only "w" is stored).
-**
-** New data is spilled to a new interior node at the same height when
-** the current node exceeds INTERIOR_MAX bytes (default 2048).
-** INTERIOR_MIN_TERMS (default 7) keeps large terms from monopolizing
-** interior nodes and making the tree too skinny. The interior nodes
-** at a given height are naturally tracked by interior nodes at
-** height+1, and so on.
-**
-**
-**** Segment directory ****
-** The segment directory in table %_segdir stores meta-information for
-** merging and deleting segments, and also the root node of the
-** segment's tree.
-**
-** The root node is the top node of the segment's tree after encoding
-** the entire segment, restricted to ROOT_MAX bytes (default 1024).
-** This could be either a leaf node or an interior node. If the top
-** node requires more than ROOT_MAX bytes, it is flushed to %_segments
-** and a new root interior node is generated (which should always fit
-** within ROOT_MAX because it only needs space for 2 varints, the
-** height and the blockid of the previous root).
-**
-** The meta-information in the segment directory is:
-** level - segment level (see below)
-** idx - index within level
-** - (level,idx uniquely identify a segment)
-** start_block - first leaf node
-** leaves_end_block - last leaf node
-** end_block - last block (including interior nodes)
-** root - contents of root node
-**
-** If the root node is a leaf node, then start_block,
-** leaves_end_block, and end_block are all 0.
-**
-**
-**** Segment merging ****
-** To amortize update costs, segments are grouped into levels and
-** merged in batches. Each increase in level represents exponentially
-** more documents.
-**
-** New documents (actually, document updates) are tokenized and
-** written individually (using LeafWriter) to a level 0 segment, with
-** incrementing idx. When idx reaches MERGE_COUNT (default 16), all
-** level 0 segments are merged into a single level 1 segment. Level 1
-** is populated like level 0, and eventually MERGE_COUNT level 1
-** segments are merged to a single level 2 segment (representing
-** MERGE_COUNT^2 updates), and so on.
-**
-** A segment merge traverses all segments at a given level in
-** parallel, performing a straightforward sorted merge. Since segment
-** leaf nodes are written in to the %_segments table in order, this
-** merge traverses the underlying sqlite disk structures efficiently.
-** After the merge, all segment blocks from the merged level are
-** deleted.
-**
-** MERGE_COUNT controls how often we merge segments. 16 seems to be
-** somewhat of a sweet spot for insertion performance. 32 and 64 show
-** very similar performance numbers to 16 on insertion, though they're
-** a tiny bit slower (perhaps due to more overhead in merge-time
-** sorting). 8 is about 20% slower than 16, 4 about 50% slower than
-** 16, 2 about 66% slower than 16.
-**
-** At query time, high MERGE_COUNT increases the number of segments
-** which need to be scanned and merged. For instance, with 100k docs
-** inserted:
-**
-** MERGE_COUNT segments
-** 16 25
-** 8 12
-** 4 10
-** 2 6
-**
-** This appears to have only a moderate impact on queries for very
-** frequent terms (which are somewhat dominated by segment merge
-** costs), and infrequent and non-existent terms still seem to be fast
-** even with many segments.
-**
-** TODO(shess) That said, it would be nice to have a better query-side
-** argument for MERGE_COUNT of 16. Also, it is possible/likely that
-** optimizations to things like doclist merging will swing the sweet
-** spot around.
-**
-**
-**
-**** Handling of deletions and updates ****
-** Since we're using a segmented structure, with no docid-oriented
-** index into the term index, we clearly cannot simply update the term
-** index when a document is deleted or updated. For deletions, we
-** write an empty doclist (varint(docid) varint(POS_END)), for updates
-** we simply write the new doclist. Segment merges overwrite older
-** data for a particular docid with newer data, so deletes or updates
-** will eventually overtake the earlier data and knock it out. The
-** query logic likewise merges doclists so that newer data knocks out
-** older data.
-*/
-
-/************** Include fts3Int.h in the middle of fts3.c ********************/
-/************** Begin file fts3Int.h *****************************************/
-/*
-** 2009 Nov 12
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-*/
-#ifndef _FTSINT_H
-#define _FTSINT_H
-
-#if !defined(NDEBUG) && !defined(SQLITE_DEBUG)
-# define NDEBUG 1
-#endif
-
-/*
-** FTS4 is really an extension for FTS3. It is enabled using the
-** SQLITE_ENABLE_FTS3 macro. But to avoid confusion we also all
-** the SQLITE_ENABLE_FTS4 macro to serve as an alisse for SQLITE_ENABLE_FTS3.
-*/
-#if defined(SQLITE_ENABLE_FTS4) && !defined(SQLITE_ENABLE_FTS3)
-# define SQLITE_ENABLE_FTS3
-#endif
-
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* If not building as part of the core, include sqlite3ext.h. */
-#ifndef SQLITE_CORE
-SQLITE_API extern const sqlite3_api_routines *sqlite3_api;
-#endif
-
-/************** Include fts3_tokenizer.h in the middle of fts3Int.h **********/
-/************** Begin file fts3_tokenizer.h **********************************/
-/*
-** 2006 July 10
-**
-** The author disclaims copyright to this source code.
-**
-*************************************************************************
-** Defines the interface to tokenizers used by fulltext-search. There
-** are three basic components:
-**
-** sqlite3_tokenizer_module is a singleton defining the tokenizer
-** interface functions. This is essentially the class structure for
-** tokenizers.
-**
-** sqlite3_tokenizer is used to define a particular tokenizer, perhaps
-** including customization information defined at creation time.
-**
-** sqlite3_tokenizer_cursor is generated by a tokenizer to generate
-** tokens from a particular input.
-*/
-#ifndef _FTS3_TOKENIZER_H_
-#define _FTS3_TOKENIZER_H_
-
-/* TODO(shess) Only used for SQLITE_OK and SQLITE_DONE at this time.
-** If tokenizers are to be allowed to call sqlite3_*() functions, then
-** we will need a way to register the API consistently.
-*/
-
-/*
-** Structures used by the tokenizer interface. When a new tokenizer
-** implementation is registered, the caller provides a pointer to
-** an sqlite3_tokenizer_module containing pointers to the callback
-** functions that make up an implementation.
-**
-** When an fts3 table is created, it passes any arguments passed to
-** the tokenizer clause of the CREATE VIRTUAL TABLE statement to the
-** sqlite3_tokenizer_module.xCreate() function of the requested tokenizer
-** implementation. The xCreate() function in turn returns an
-** sqlite3_tokenizer structure representing the specific tokenizer to
-** be used for the fts3 table (customized by the tokenizer clause arguments).
-**
-** To tokenize an input buffer, the sqlite3_tokenizer_module.xOpen()
-** method is called. It returns an sqlite3_tokenizer_cursor object
-** that may be used to tokenize a specific input buffer based on
-** the tokenization rules supplied by a specific sqlite3_tokenizer
-** object.
-*/
-typedef struct sqlite3_tokenizer_module sqlite3_tokenizer_module;
-typedef struct sqlite3_tokenizer sqlite3_tokenizer;
-typedef struct sqlite3_tokenizer_cursor sqlite3_tokenizer_cursor;
-
-struct sqlite3_tokenizer_module {
-
- /*
- ** Structure version. Should always be set to 0 or 1.
- */
- int iVersion;
-
- /*
- ** Create a new tokenizer. The values in the argv[] array are the
- ** arguments passed to the "tokenizer" clause of the CREATE VIRTUAL
- ** TABLE statement that created the fts3 table. For example, if
- ** the following SQL is executed:
- **
- ** CREATE .. USING fts3( ... , tokenizer <tokenizer-name> arg1 arg2)
- **
- ** then argc is set to 2, and the argv[] array contains pointers
- ** to the strings "arg1" and "arg2".
- **
- ** This method should return either SQLITE_OK (0), or an SQLite error
- ** code. If SQLITE_OK is returned, then *ppTokenizer should be set
- ** to point at the newly created tokenizer structure. The generic
- ** sqlite3_tokenizer.pModule variable should not be initialized by
- ** this callback. The caller will do so.
- */
- int (*xCreate)(
- int argc, /* Size of argv array */
- const char *const*argv, /* Tokenizer argument strings */
- sqlite3_tokenizer **ppTokenizer /* OUT: Created tokenizer */
- );
-
- /*
- ** Destroy an existing tokenizer. The fts3 module calls this method
- ** exactly once for each successful call to xCreate().
- */
- int (*xDestroy)(sqlite3_tokenizer *pTokenizer);
-
- /*
- ** Create a tokenizer cursor to tokenize an input buffer. The caller
- ** is responsible for ensuring that the input buffer remains valid
- ** until the cursor is closed (using the xClose() method).
- */
- int (*xOpen)(
- sqlite3_tokenizer *pTokenizer, /* Tokenizer object */
- const char *pInput, int nBytes, /* Input buffer */
- sqlite3_tokenizer_cursor **ppCursor /* OUT: Created tokenizer cursor */
- );
-
- /*
- ** Destroy an existing tokenizer cursor. The fts3 module calls this
- ** method exactly once for each successful call to xOpen().
- */
- int (*xClose)(sqlite3_tokenizer_cursor *pCursor);
-
- /*
- ** Retrieve the next token from the tokenizer cursor pCursor. This
- ** method should either return SQLITE_OK and set the values of the
- ** "OUT" variables identified below, or SQLITE_DONE to indicate that
- ** the end of the buffer has been reached, or an SQLite error code.
- **
- ** *ppToken should be set to point at a buffer containing the
- ** normalized version of the token (i.e. after any case-folding and/or
- ** stemming has been performed). *pnBytes should be set to the length
- ** of this buffer in bytes. The input text that generated the token is
- ** identified by the byte offsets returned in *piStartOffset and
- ** *piEndOffset. *piStartOffset should be set to the index of the first
- ** byte of the token in the input buffer. *piEndOffset should be set
- ** to the index of the first byte just past the end of the token in
- ** the input buffer.
- **
- ** The buffer *ppToken is set to point at is managed by the tokenizer
- ** implementation. It is only required to be valid until the next call
- ** to xNext() or xClose().
- */
- /* TODO(shess) current implementation requires pInput to be
- ** nul-terminated. This should either be fixed, or pInput/nBytes
- ** should be converted to zInput.
- */
- int (*xNext)(
- sqlite3_tokenizer_cursor *pCursor, /* Tokenizer cursor */
- const char **ppToken, int *pnBytes, /* OUT: Normalized text for token */
- int *piStartOffset, /* OUT: Byte offset of token in input buffer */
- int *piEndOffset, /* OUT: Byte offset of end of token in input buffer */
- int *piPosition /* OUT: Number of tokens returned before this one */
- );
-
- /***********************************************************************
- ** Methods below this point are only available if iVersion>=1.
- */
-
- /*
- ** Configure the language id of a tokenizer cursor.
- */
- int (*xLanguageid)(sqlite3_tokenizer_cursor *pCsr, int iLangid);
-};
-
-struct sqlite3_tokenizer {
- const sqlite3_tokenizer_module *pModule; /* The module for this tokenizer */
- /* Tokenizer implementations will typically add additional fields */
-};
-
-struct sqlite3_tokenizer_cursor {
- sqlite3_tokenizer *pTokenizer; /* Tokenizer for this cursor. */
- /* Tokenizer implementations will typically add additional fields */
-};
-
-int fts3_global_term_cnt(int iTerm, int iCol);
-int fts3_term_cnt(int iTerm, int iCol);
-
-
-#endif /* _FTS3_TOKENIZER_H_ */
-
-/************** End of fts3_tokenizer.h **************************************/
-/************** Continuing where we left off in fts3Int.h ********************/
-/************** Include fts3_hash.h in the middle of fts3Int.h ***************/
-/************** Begin file fts3_hash.h ***************************************/
-/*
-** 2001 September 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This is the header file for the generic hash-table implementation
-** used in SQLite. We've modified it slightly to serve as a standalone
-** hash table implementation for the full-text indexing module.
-**
-*/
-#ifndef _FTS3_HASH_H_
-#define _FTS3_HASH_H_
-
-/* Forward declarations of structures. */
-typedef struct Fts3Hash Fts3Hash;
-typedef struct Fts3HashElem Fts3HashElem;
-
-/* A complete hash table is an instance of the following structure.
-** The internals of this structure are intended to be opaque -- client
-** code should not attempt to access or modify the fields of this structure
-** directly. Change this structure only by using the routines below.
-** However, many of the "procedures" and "functions" for modifying and
-** accessing this structure are really macros, so we can't really make
-** this structure opaque.
-*/
-struct Fts3Hash {
- char keyClass; /* HASH_INT, _POINTER, _STRING, _BINARY */
- char copyKey; /* True if copy of key made on insert */
- int count; /* Number of entries in this table */
- Fts3HashElem *first; /* The first element of the array */
- int htsize; /* Number of buckets in the hash table */
- struct _fts3ht { /* the hash table */
- int count; /* Number of entries with this hash */
- Fts3HashElem *chain; /* Pointer to first entry with this hash */
- } *ht;
-};
-
-/* Each element in the hash table is an instance of the following
-** structure. All elements are stored on a single doubly-linked list.
-**
-** Again, this structure is intended to be opaque, but it can't really
-** be opaque because it is used by macros.
-*/
-struct Fts3HashElem {
- Fts3HashElem *next, *prev; /* Next and previous elements in the table */
- void *data; /* Data associated with this element */
- void *pKey; int nKey; /* Key associated with this element */
-};
-
-/*
-** There are 2 different modes of operation for a hash table:
-**
-** FTS3_HASH_STRING pKey points to a string that is nKey bytes long
-** (including the null-terminator, if any). Case
-** is respected in comparisons.
-**
-** FTS3_HASH_BINARY pKey points to binary data nKey bytes long.
-** memcmp() is used to compare keys.
-**
-** A copy of the key is made if the copyKey parameter to fts3HashInit is 1.
-*/
-#define FTS3_HASH_STRING 1
-#define FTS3_HASH_BINARY 2
-
-/*
-** Access routines. To delete, insert a NULL pointer.
-*/
-SQLITE_PRIVATE void sqlite3Fts3HashInit(Fts3Hash *pNew, char keyClass, char copyKey);
-SQLITE_PRIVATE void *sqlite3Fts3HashInsert(Fts3Hash*, const void *pKey, int nKey, void *pData);
-SQLITE_PRIVATE void *sqlite3Fts3HashFind(const Fts3Hash*, const void *pKey, int nKey);
-SQLITE_PRIVATE void sqlite3Fts3HashClear(Fts3Hash*);
-SQLITE_PRIVATE Fts3HashElem *sqlite3Fts3HashFindElem(const Fts3Hash *, const void *, int);
-
-/*
-** Shorthand for the functions above
-*/
-#define fts3HashInit sqlite3Fts3HashInit
-#define fts3HashInsert sqlite3Fts3HashInsert
-#define fts3HashFind sqlite3Fts3HashFind
-#define fts3HashClear sqlite3Fts3HashClear
-#define fts3HashFindElem sqlite3Fts3HashFindElem
-
-/*
-** Macros for looping over all elements of a hash table. The idiom is
-** like this:
-**
-** Fts3Hash h;
-** Fts3HashElem *p;
-** ...
-** for(p=fts3HashFirst(&h); p; p=fts3HashNext(p)){
-** SomeStructure *pData = fts3HashData(p);
-** // do something with pData
-** }
-*/
-#define fts3HashFirst(H) ((H)->first)
-#define fts3HashNext(E) ((E)->next)
-#define fts3HashData(E) ((E)->data)
-#define fts3HashKey(E) ((E)->pKey)
-#define fts3HashKeysize(E) ((E)->nKey)
-
-/*
-** Number of entries in a hash table
-*/
-#define fts3HashCount(H) ((H)->count)
-
-#endif /* _FTS3_HASH_H_ */
-
-/************** End of fts3_hash.h *******************************************/
-/************** Continuing where we left off in fts3Int.h ********************/
-
-/*
-** This constant controls how often segments are merged. Once there are
-** FTS3_MERGE_COUNT segments of level N, they are merged into a single
-** segment of level N+1.
-*/
-#define FTS3_MERGE_COUNT 16
-
-/*
-** This is the maximum amount of data (in bytes) to store in the
-** Fts3Table.pendingTerms hash table. Normally, the hash table is
-** populated as documents are inserted/updated/deleted in a transaction
-** and used to create a new segment when the transaction is committed.
-** However if this limit is reached midway through a transaction, a new
-** segment is created and the hash table cleared immediately.
-*/
-#define FTS3_MAX_PENDING_DATA (1*1024*1024)
-
-/*
-** Macro to return the number of elements in an array. SQLite has a
-** similar macro called ArraySize(). Use a different name to avoid
-** a collision when building an amalgamation with built-in FTS3.
-*/
-#define SizeofArray(X) ((int)(sizeof(X)/sizeof(X[0])))
-
-
-#ifndef MIN
-# define MIN(x,y) ((x)<(y)?(x):(y))
-#endif
-#ifndef MAX
-# define MAX(x,y) ((x)>(y)?(x):(y))
-#endif
-
-/*
-** Maximum length of a varint encoded integer. The varint format is different
-** from that used by SQLite, so the maximum length is 10, not 9.
-*/
-#define FTS3_VARINT_MAX 10
-
-/*
-** FTS4 virtual tables may maintain multiple indexes - one index of all terms
-** in the document set and zero or more prefix indexes. All indexes are stored
-** as one or more b+-trees in the %_segments and %_segdir tables.
-**
-** It is possible to determine which index a b+-tree belongs to based on the
-** value stored in the "%_segdir.level" column. Given this value L, the index
-** that the b+-tree belongs to is (L<<10). In other words, all b+-trees with
-** level values between 0 and 1023 (inclusive) belong to index 0, all levels
-** between 1024 and 2047 to index 1, and so on.
-**
-** It is considered impossible for an index to use more than 1024 levels. In
-** theory though this may happen, but only after at least
-** (FTS3_MERGE_COUNT^1024) separate flushes of the pending-terms tables.
-*/
-#define FTS3_SEGDIR_MAXLEVEL 1024
-#define FTS3_SEGDIR_MAXLEVEL_STR "1024"
-
-/*
-** The testcase() macro is only used by the amalgamation. If undefined,
-** make it a no-op.
-*/
-#ifndef testcase
-# define testcase(X)
-#endif
-
-/*
-** Terminator values for position-lists and column-lists.
-*/
-#define POS_COLUMN (1) /* Column-list terminator */
-#define POS_END (0) /* Position-list terminator */
-
-/*
-** This section provides definitions to allow the
-** FTS3 extension to be compiled outside of the
-** amalgamation.
-*/
-#ifndef SQLITE_AMALGAMATION
-/*
-** Macros indicating that conditional expressions are always true or
-** false.
-*/
-#ifdef SQLITE_COVERAGE_TEST
-# define ALWAYS(x) (1)
-# define NEVER(X) (0)
-#else
-# define ALWAYS(x) (x)
-# define NEVER(x) (x)
-#endif
-
-/*
-** Internal types used by SQLite.
-*/
-typedef unsigned char u8; /* 1-byte (or larger) unsigned integer */
-typedef short int i16; /* 2-byte (or larger) signed integer */
-typedef unsigned int u32; /* 4-byte unsigned integer */
-typedef sqlite3_uint64 u64; /* 8-byte unsigned integer */
-typedef sqlite3_int64 i64; /* 8-byte signed integer */
-
-/*
-** Macro used to suppress compiler warnings for unused parameters.
-*/
-#define UNUSED_PARAMETER(x) (void)(x)
-
-/*
-** Activate assert() only if SQLITE_TEST is enabled.
-*/
-#if !defined(NDEBUG) && !defined(SQLITE_DEBUG)
-# define NDEBUG 1
-#endif
-
-/*
-** The TESTONLY macro is used to enclose variable declarations or
-** other bits of code that are needed to support the arguments
-** within testcase() and assert() macros.
-*/
-#if defined(SQLITE_DEBUG) || defined(SQLITE_COVERAGE_TEST)
-# define TESTONLY(X) X
-#else
-# define TESTONLY(X)
-#endif
-
-#endif /* SQLITE_AMALGAMATION */
-
-#ifdef SQLITE_DEBUG
-SQLITE_PRIVATE int sqlite3Fts3Corrupt(void);
-# define FTS_CORRUPT_VTAB sqlite3Fts3Corrupt()
-#else
-# define FTS_CORRUPT_VTAB SQLITE_CORRUPT_VTAB
-#endif
-
-typedef struct Fts3Table Fts3Table;
-typedef struct Fts3Cursor Fts3Cursor;
-typedef struct Fts3Expr Fts3Expr;
-typedef struct Fts3Phrase Fts3Phrase;
-typedef struct Fts3PhraseToken Fts3PhraseToken;
-
-typedef struct Fts3Doclist Fts3Doclist;
-typedef struct Fts3SegFilter Fts3SegFilter;
-typedef struct Fts3DeferredToken Fts3DeferredToken;
-typedef struct Fts3SegReader Fts3SegReader;
-typedef struct Fts3MultiSegReader Fts3MultiSegReader;
-
-/*
-** A connection to a fulltext index is an instance of the following
-** structure. The xCreate and xConnect methods create an instance
-** of this structure and xDestroy and xDisconnect free that instance.
-** All other methods receive a pointer to the structure as one of their
-** arguments.
-*/
-struct Fts3Table {
- sqlite3_vtab base; /* Base class used by SQLite core */
- sqlite3 *db; /* The database connection */
- const char *zDb; /* logical database name */
- const char *zName; /* virtual table name */
- int nColumn; /* number of named columns in virtual table */
- char **azColumn; /* column names. malloced */
- sqlite3_tokenizer *pTokenizer; /* tokenizer for inserts and queries */
- char *zContentTbl; /* content=xxx option, or NULL */
- char *zLanguageid; /* languageid=xxx option, or NULL */
- u8 bAutoincrmerge; /* True if automerge=1 */
- u32 nLeafAdd; /* Number of leaf blocks added this trans */
-
- /* Precompiled statements used by the implementation. Each of these
- ** statements is run and reset within a single virtual table API call.
- */
- sqlite3_stmt *aStmt[37];
-
- char *zReadExprlist;
- char *zWriteExprlist;
-
- int nNodeSize; /* Soft limit for node size */
- u8 bFts4; /* True for FTS4, false for FTS3 */
- u8 bHasStat; /* True if %_stat table exists */
- u8 bHasDocsize; /* True if %_docsize table exists */
- u8 bDescIdx; /* True if doclists are in reverse order */
- u8 bIgnoreSavepoint; /* True to ignore xSavepoint invocations */
- int nPgsz; /* Page size for host database */
- char *zSegmentsTbl; /* Name of %_segments table */
- sqlite3_blob *pSegments; /* Blob handle open on %_segments table */
-
- /*
- ** The following array of hash tables is used to buffer pending index
- ** updates during transactions. All pending updates buffered at any one
- ** time must share a common language-id (see the FTS4 langid= feature).
- ** The current language id is stored in variable iPrevLangid.
- **
- ** A single FTS4 table may have multiple full-text indexes. For each index
- ** there is an entry in the aIndex[] array. Index 0 is an index of all the
- ** terms that appear in the document set. Each subsequent index in aIndex[]
- ** is an index of prefixes of a specific length.
- **
- ** Variable nPendingData contains an estimate the memory consumed by the
- ** pending data structures, including hash table overhead, but not including
- ** malloc overhead. When nPendingData exceeds nMaxPendingData, all hash
- ** tables are flushed to disk. Variable iPrevDocid is the docid of the most
- ** recently inserted record.
- */
- int nIndex; /* Size of aIndex[] */
- struct Fts3Index {
- int nPrefix; /* Prefix length (0 for main terms index) */
- Fts3Hash hPending; /* Pending terms table for this index */
- } *aIndex;
- int nMaxPendingData; /* Max pending data before flush to disk */
- int nPendingData; /* Current bytes of pending data */
- sqlite_int64 iPrevDocid; /* Docid of most recently inserted document */
- int iPrevLangid; /* Langid of recently inserted document */
-
-#if defined(SQLITE_DEBUG) || defined(SQLITE_COVERAGE_TEST)
- /* State variables used for validating that the transaction control
- ** methods of the virtual table are called at appropriate times. These
- ** values do not contribute to FTS functionality; they are used for
- ** verifying the operation of the SQLite core.
- */
- int inTransaction; /* True after xBegin but before xCommit/xRollback */
- int mxSavepoint; /* Largest valid xSavepoint integer */
-#endif
-};
-
-/*
-** When the core wants to read from the virtual table, it creates a
-** virtual table cursor (an instance of the following structure) using
-** the xOpen method. Cursors are destroyed using the xClose method.
-*/
-struct Fts3Cursor {
- sqlite3_vtab_cursor base; /* Base class used by SQLite core */
- i16 eSearch; /* Search strategy (see below) */
- u8 isEof; /* True if at End Of Results */
- u8 isRequireSeek; /* True if must seek pStmt to %_content row */
- sqlite3_stmt *pStmt; /* Prepared statement in use by the cursor */
- Fts3Expr *pExpr; /* Parsed MATCH query string */
- int iLangid; /* Language being queried for */
- int nPhrase; /* Number of matchable phrases in query */
- Fts3DeferredToken *pDeferred; /* Deferred search tokens, if any */
- sqlite3_int64 iPrevId; /* Previous id read from aDoclist */
- char *pNextId; /* Pointer into the body of aDoclist */
- char *aDoclist; /* List of docids for full-text queries */
- int nDoclist; /* Size of buffer at aDoclist */
- u8 bDesc; /* True to sort in descending order */
- int eEvalmode; /* An FTS3_EVAL_XX constant */
- int nRowAvg; /* Average size of database rows, in pages */
- sqlite3_int64 nDoc; /* Documents in table */
-
- int isMatchinfoNeeded; /* True when aMatchinfo[] needs filling in */
- u32 *aMatchinfo; /* Information about most recent match */
- int nMatchinfo; /* Number of elements in aMatchinfo[] */
- char *zMatchinfo; /* Matchinfo specification */
-};
-
-#define FTS3_EVAL_FILTER 0
-#define FTS3_EVAL_NEXT 1
-#define FTS3_EVAL_MATCHINFO 2
-
-/*
-** The Fts3Cursor.eSearch member is always set to one of the following.
-** Actualy, Fts3Cursor.eSearch can be greater than or equal to
-** FTS3_FULLTEXT_SEARCH. If so, then Fts3Cursor.eSearch - 2 is the index
-** of the column to be searched. For example, in
-**
-** CREATE VIRTUAL TABLE ex1 USING fts3(a,b,c,d);
-** SELECT docid FROM ex1 WHERE b MATCH 'one two three';
-**
-** Because the LHS of the MATCH operator is 2nd column "b",
-** Fts3Cursor.eSearch will be set to FTS3_FULLTEXT_SEARCH+1. (+0 for a,
-** +1 for b, +2 for c, +3 for d.) If the LHS of MATCH were "ex1"
-** indicating that all columns should be searched,
-** then eSearch would be set to FTS3_FULLTEXT_SEARCH+4.
-*/
-#define FTS3_FULLSCAN_SEARCH 0 /* Linear scan of %_content table */
-#define FTS3_DOCID_SEARCH 1 /* Lookup by rowid on %_content table */
-#define FTS3_FULLTEXT_SEARCH 2 /* Full-text index search */
-
-
-struct Fts3Doclist {
- char *aAll; /* Array containing doclist (or NULL) */
- int nAll; /* Size of a[] in bytes */
- char *pNextDocid; /* Pointer to next docid */
-
- sqlite3_int64 iDocid; /* Current docid (if pList!=0) */
- int bFreeList; /* True if pList should be sqlite3_free()d */
- char *pList; /* Pointer to position list following iDocid */
- int nList; /* Length of position list */
-};
-
-/*
-** A "phrase" is a sequence of one or more tokens that must match in
-** sequence. A single token is the base case and the most common case.
-** For a sequence of tokens contained in double-quotes (i.e. "one two three")
-** nToken will be the number of tokens in the string.
-*/
-struct Fts3PhraseToken {
- char *z; /* Text of the token */
- int n; /* Number of bytes in buffer z */
- int isPrefix; /* True if token ends with a "*" character */
- int bFirst; /* True if token must appear at position 0 */
-
- /* Variables above this point are populated when the expression is
- ** parsed (by code in fts3_expr.c). Below this point the variables are
- ** used when evaluating the expression. */
- Fts3DeferredToken *pDeferred; /* Deferred token object for this token */
- Fts3MultiSegReader *pSegcsr; /* Segment-reader for this token */
-};
-
-struct Fts3Phrase {
- /* Cache of doclist for this phrase. */
- Fts3Doclist doclist;
- int bIncr; /* True if doclist is loaded incrementally */
- int iDoclistToken;
-
- /* Variables below this point are populated by fts3_expr.c when parsing
- ** a MATCH expression. Everything above is part of the evaluation phase.
- */
- int nToken; /* Number of tokens in the phrase */
- int iColumn; /* Index of column this phrase must match */
- Fts3PhraseToken aToken[1]; /* One entry for each token in the phrase */
-};
-
-/*
-** A tree of these objects forms the RHS of a MATCH operator.
-**
-** If Fts3Expr.eType is FTSQUERY_PHRASE and isLoaded is true, then aDoclist
-** points to a malloced buffer, size nDoclist bytes, containing the results
-** of this phrase query in FTS3 doclist format. As usual, the initial
-** "Length" field found in doclists stored on disk is omitted from this
-** buffer.
-**
-** Variable aMI is used only for FTSQUERY_NEAR nodes to store the global
-** matchinfo data. If it is not NULL, it points to an array of size nCol*3,
-** where nCol is the number of columns in the queried FTS table. The array
-** is populated as follows:
-**
-** aMI[iCol*3 + 0] = Undefined
-** aMI[iCol*3 + 1] = Number of occurrences
-** aMI[iCol*3 + 2] = Number of rows containing at least one instance
-**
-** The aMI array is allocated using sqlite3_malloc(). It should be freed
-** when the expression node is.
-*/
-struct Fts3Expr {
- int eType; /* One of the FTSQUERY_XXX values defined below */
- int nNear; /* Valid if eType==FTSQUERY_NEAR */
- Fts3Expr *pParent; /* pParent->pLeft==this or pParent->pRight==this */
- Fts3Expr *pLeft; /* Left operand */
- Fts3Expr *pRight; /* Right operand */
- Fts3Phrase *pPhrase; /* Valid if eType==FTSQUERY_PHRASE */
-
- /* The following are used by the fts3_eval.c module. */
- sqlite3_int64 iDocid; /* Current docid */
- u8 bEof; /* True this expression is at EOF already */
- u8 bStart; /* True if iDocid is valid */
- u8 bDeferred; /* True if this expression is entirely deferred */
-
- u32 *aMI;
-};
-
-/*
-** Candidate values for Fts3Query.eType. Note that the order of the first
-** four values is in order of precedence when parsing expressions. For
-** example, the following:
-**
-** "a OR b AND c NOT d NEAR e"
-**
-** is equivalent to:
-**
-** "a OR (b AND (c NOT (d NEAR e)))"
-*/
-#define FTSQUERY_NEAR 1
-#define FTSQUERY_NOT 2
-#define FTSQUERY_AND 3
-#define FTSQUERY_OR 4
-#define FTSQUERY_PHRASE 5
-
-
-/* fts3_write.c */
-SQLITE_PRIVATE int sqlite3Fts3UpdateMethod(sqlite3_vtab*,int,sqlite3_value**,sqlite3_int64*);
-SQLITE_PRIVATE int sqlite3Fts3PendingTermsFlush(Fts3Table *);
-SQLITE_PRIVATE void sqlite3Fts3PendingTermsClear(Fts3Table *);
-SQLITE_PRIVATE int sqlite3Fts3Optimize(Fts3Table *);
-SQLITE_PRIVATE int sqlite3Fts3SegReaderNew(int, int, sqlite3_int64,
- sqlite3_int64, sqlite3_int64, const char *, int, Fts3SegReader**);
-SQLITE_PRIVATE int sqlite3Fts3SegReaderPending(
- Fts3Table*,int,const char*,int,int,Fts3SegReader**);
-SQLITE_PRIVATE void sqlite3Fts3SegReaderFree(Fts3SegReader *);
-SQLITE_PRIVATE int sqlite3Fts3AllSegdirs(Fts3Table*, int, int, int, sqlite3_stmt **);
-SQLITE_PRIVATE int sqlite3Fts3ReadLock(Fts3Table *);
-SQLITE_PRIVATE int sqlite3Fts3ReadBlock(Fts3Table*, sqlite3_int64, char **, int*, int*);
-
-SQLITE_PRIVATE int sqlite3Fts3SelectDoctotal(Fts3Table *, sqlite3_stmt **);
-SQLITE_PRIVATE int sqlite3Fts3SelectDocsize(Fts3Table *, sqlite3_int64, sqlite3_stmt **);
-
-#ifndef SQLITE_DISABLE_FTS4_DEFERRED
-SQLITE_PRIVATE void sqlite3Fts3FreeDeferredTokens(Fts3Cursor *);
-SQLITE_PRIVATE int sqlite3Fts3DeferToken(Fts3Cursor *, Fts3PhraseToken *, int);
-SQLITE_PRIVATE int sqlite3Fts3CacheDeferredDoclists(Fts3Cursor *);
-SQLITE_PRIVATE void sqlite3Fts3FreeDeferredDoclists(Fts3Cursor *);
-SQLITE_PRIVATE int sqlite3Fts3DeferredTokenList(Fts3DeferredToken *, char **, int *);
-#else
-# define sqlite3Fts3FreeDeferredTokens(x)
-# define sqlite3Fts3DeferToken(x,y,z) SQLITE_OK
-# define sqlite3Fts3CacheDeferredDoclists(x) SQLITE_OK
-# define sqlite3Fts3FreeDeferredDoclists(x)
-# define sqlite3Fts3DeferredTokenList(x,y,z) SQLITE_OK
-#endif
-
-SQLITE_PRIVATE void sqlite3Fts3SegmentsClose(Fts3Table *);
-SQLITE_PRIVATE int sqlite3Fts3MaxLevel(Fts3Table *, int *);
-
-/* Special values interpreted by sqlite3SegReaderCursor() */
-#define FTS3_SEGCURSOR_PENDING -1
-#define FTS3_SEGCURSOR_ALL -2
-
-SQLITE_PRIVATE int sqlite3Fts3SegReaderStart(Fts3Table*, Fts3MultiSegReader*, Fts3SegFilter*);
-SQLITE_PRIVATE int sqlite3Fts3SegReaderStep(Fts3Table *, Fts3MultiSegReader *);
-SQLITE_PRIVATE void sqlite3Fts3SegReaderFinish(Fts3MultiSegReader *);
-
-SQLITE_PRIVATE int sqlite3Fts3SegReaderCursor(Fts3Table *,
- int, int, int, const char *, int, int, int, Fts3MultiSegReader *);
-
-/* Flags allowed as part of the 4th argument to SegmentReaderIterate() */
-#define FTS3_SEGMENT_REQUIRE_POS 0x00000001
-#define FTS3_SEGMENT_IGNORE_EMPTY 0x00000002
-#define FTS3_SEGMENT_COLUMN_FILTER 0x00000004
-#define FTS3_SEGMENT_PREFIX 0x00000008
-#define FTS3_SEGMENT_SCAN 0x00000010
-#define FTS3_SEGMENT_FIRST 0x00000020
-
-/* Type passed as 4th argument to SegmentReaderIterate() */
-struct Fts3SegFilter {
- const char *zTerm;
- int nTerm;
- int iCol;
- int flags;
-};
-
-struct Fts3MultiSegReader {
- /* Used internally by sqlite3Fts3SegReaderXXX() calls */
- Fts3SegReader **apSegment; /* Array of Fts3SegReader objects */
- int nSegment; /* Size of apSegment array */
- int nAdvance; /* How many seg-readers to advance */
- Fts3SegFilter *pFilter; /* Pointer to filter object */
- char *aBuffer; /* Buffer to merge doclists in */
- int nBuffer; /* Allocated size of aBuffer[] in bytes */
-
- int iColFilter; /* If >=0, filter for this column */
- int bRestart;
-
- /* Used by fts3.c only. */
- int nCost; /* Cost of running iterator */
- int bLookup; /* True if a lookup of a single entry. */
-
- /* Output values. Valid only after Fts3SegReaderStep() returns SQLITE_ROW. */
- char *zTerm; /* Pointer to term buffer */
- int nTerm; /* Size of zTerm in bytes */
- char *aDoclist; /* Pointer to doclist buffer */
- int nDoclist; /* Size of aDoclist[] in bytes */
-};
-
-SQLITE_PRIVATE int sqlite3Fts3Incrmerge(Fts3Table*,int,int);
-
-/* fts3.c */
-SQLITE_PRIVATE int sqlite3Fts3PutVarint(char *, sqlite3_int64);
-SQLITE_PRIVATE int sqlite3Fts3GetVarint(const char *, sqlite_int64 *);
-SQLITE_PRIVATE int sqlite3Fts3GetVarint32(const char *, int *);
-SQLITE_PRIVATE int sqlite3Fts3VarintLen(sqlite3_uint64);
-SQLITE_PRIVATE void sqlite3Fts3Dequote(char *);
-SQLITE_PRIVATE void sqlite3Fts3DoclistPrev(int,char*,int,char**,sqlite3_int64*,int*,u8*);
-SQLITE_PRIVATE int sqlite3Fts3EvalPhraseStats(Fts3Cursor *, Fts3Expr *, u32 *);
-SQLITE_PRIVATE int sqlite3Fts3FirstFilter(sqlite3_int64, char *, int, char *);
-SQLITE_PRIVATE void sqlite3Fts3CreateStatTable(int*, Fts3Table*);
-
-/* fts3_tokenizer.c */
-SQLITE_PRIVATE const char *sqlite3Fts3NextToken(const char *, int *);
-SQLITE_PRIVATE int sqlite3Fts3InitHashTable(sqlite3 *, Fts3Hash *, const char *);
-SQLITE_PRIVATE int sqlite3Fts3InitTokenizer(Fts3Hash *pHash, const char *,
- sqlite3_tokenizer **, char **
-);
-SQLITE_PRIVATE int sqlite3Fts3IsIdChar(char);
-
-/* fts3_snippet.c */
-SQLITE_PRIVATE void sqlite3Fts3Offsets(sqlite3_context*, Fts3Cursor*);
-SQLITE_PRIVATE void sqlite3Fts3Snippet(sqlite3_context *, Fts3Cursor *, const char *,
- const char *, const char *, int, int
-);
-SQLITE_PRIVATE void sqlite3Fts3Matchinfo(sqlite3_context *, Fts3Cursor *, const char *);
-
-/* fts3_expr.c */
-SQLITE_PRIVATE int sqlite3Fts3ExprParse(sqlite3_tokenizer *, int,
- char **, int, int, int, const char *, int, Fts3Expr **
-);
-SQLITE_PRIVATE void sqlite3Fts3ExprFree(Fts3Expr *);
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE int sqlite3Fts3ExprInitTestInterface(sqlite3 *db);
-SQLITE_PRIVATE int sqlite3Fts3InitTerm(sqlite3 *db);
-#endif
-
-SQLITE_PRIVATE int sqlite3Fts3OpenTokenizer(sqlite3_tokenizer *, int, const char *, int,
- sqlite3_tokenizer_cursor **
-);
-
-/* fts3_aux.c */
-SQLITE_PRIVATE int sqlite3Fts3InitAux(sqlite3 *db);
-
-SQLITE_PRIVATE void sqlite3Fts3EvalPhraseCleanup(Fts3Phrase *);
-
-SQLITE_PRIVATE int sqlite3Fts3MsrIncrStart(
- Fts3Table*, Fts3MultiSegReader*, int, const char*, int);
-SQLITE_PRIVATE int sqlite3Fts3MsrIncrNext(
- Fts3Table *, Fts3MultiSegReader *, sqlite3_int64 *, char **, int *);
-SQLITE_PRIVATE int sqlite3Fts3EvalPhrasePoslist(Fts3Cursor *, Fts3Expr *, int iCol, char **);
-SQLITE_PRIVATE int sqlite3Fts3MsrOvfl(Fts3Cursor *, Fts3MultiSegReader *, int *);
-SQLITE_PRIVATE int sqlite3Fts3MsrIncrRestart(Fts3MultiSegReader *pCsr);
-
-/* fts3_unicode2.c (functions generated by parsing unicode text files) */
-#ifdef SQLITE_ENABLE_FTS4_UNICODE61
-SQLITE_PRIVATE int sqlite3FtsUnicodeFold(int, int);
-SQLITE_PRIVATE int sqlite3FtsUnicodeIsalnum(int);
-SQLITE_PRIVATE int sqlite3FtsUnicodeIsdiacritic(int);
-#endif
-
-#endif /* !SQLITE_CORE || SQLITE_ENABLE_FTS3 */
-#endif /* _FTSINT_H */
-
-/************** End of fts3Int.h *********************************************/
-/************** Continuing where we left off in fts3.c ***********************/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-#if defined(SQLITE_ENABLE_FTS3) && !defined(SQLITE_CORE)
-# define SQLITE_CORE 1
-#endif
-
-/* #include <assert.h> */
-/* #include <stdlib.h> */
-/* #include <stddef.h> */
-/* #include <stdio.h> */
-/* #include <string.h> */
-/* #include <stdarg.h> */
-
-#ifndef SQLITE_CORE
- SQLITE_EXTENSION_INIT1
-#endif
-
-static int fts3EvalNext(Fts3Cursor *pCsr);
-static int fts3EvalStart(Fts3Cursor *pCsr);
-static int fts3TermSegReaderCursor(
- Fts3Cursor *, const char *, int, int, Fts3MultiSegReader **);
-
-/*
-** Write a 64-bit variable-length integer to memory starting at p[0].
-** The length of data written will be between 1 and FTS3_VARINT_MAX bytes.
-** The number of bytes written is returned.
-*/
-SQLITE_PRIVATE int sqlite3Fts3PutVarint(char *p, sqlite_int64 v){
- unsigned char *q = (unsigned char *) p;
- sqlite_uint64 vu = v;
- do{
- *q++ = (unsigned char) ((vu & 0x7f) | 0x80);
- vu >>= 7;
- }while( vu!=0 );
- q[-1] &= 0x7f; /* turn off high bit in final byte */
- assert( q - (unsigned char *)p <= FTS3_VARINT_MAX );
- return (int) (q - (unsigned char *)p);
-}
-
-/*
-** Read a 64-bit variable-length integer from memory starting at p[0].
-** Return the number of bytes read, or 0 on error.
-** The value is stored in *v.
-*/
-SQLITE_PRIVATE int sqlite3Fts3GetVarint(const char *p, sqlite_int64 *v){
- const unsigned char *q = (const unsigned char *) p;
- sqlite_uint64 x = 0, y = 1;
- while( (*q&0x80)==0x80 && q-(unsigned char *)p<FTS3_VARINT_MAX ){
- x += y * (*q++ & 0x7f);
- y <<= 7;
- }
- x += y * (*q++);
- *v = (sqlite_int64) x;
- return (int) (q - (unsigned char *)p);
-}
-
-/*
-** Similar to sqlite3Fts3GetVarint(), except that the output is truncated to a
-** 32-bit integer before it is returned.
-*/
-SQLITE_PRIVATE int sqlite3Fts3GetVarint32(const char *p, int *pi){
- sqlite_int64 i;
- int ret = sqlite3Fts3GetVarint(p, &i);
- *pi = (int) i;
- return ret;
-}
-
-/*
-** Return the number of bytes required to encode v as a varint
-*/
-SQLITE_PRIVATE int sqlite3Fts3VarintLen(sqlite3_uint64 v){
- int i = 0;
- do{
- i++;
- v >>= 7;
- }while( v!=0 );
- return i;
-}
-
-/*
-** Convert an SQL-style quoted string into a normal string by removing
-** the quote characters. The conversion is done in-place. If the
-** input does not begin with a quote character, then this routine
-** is a no-op.
-**
-** Examples:
-**
-** "abc" becomes abc
-** 'xyz' becomes xyz
-** [pqr] becomes pqr
-** `mno` becomes mno
-**
-*/
-SQLITE_PRIVATE void sqlite3Fts3Dequote(char *z){
- char quote; /* Quote character (if any ) */
-
- quote = z[0];
- if( quote=='[' || quote=='\'' || quote=='"' || quote=='`' ){
- int iIn = 1; /* Index of next byte to read from input */
- int iOut = 0; /* Index of next byte to write to output */
-
- /* If the first byte was a '[', then the close-quote character is a ']' */
- if( quote=='[' ) quote = ']';
-
- while( ALWAYS(z[iIn]) ){
- if( z[iIn]==quote ){
- if( z[iIn+1]!=quote ) break;
- z[iOut++] = quote;
- iIn += 2;
- }else{
- z[iOut++] = z[iIn++];
- }
- }
- z[iOut] = '\0';
- }
-}
-
-/*
-** Read a single varint from the doclist at *pp and advance *pp to point
-** to the first byte past the end of the varint. Add the value of the varint
-** to *pVal.
-*/
-static void fts3GetDeltaVarint(char **pp, sqlite3_int64 *pVal){
- sqlite3_int64 iVal;
- *pp += sqlite3Fts3GetVarint(*pp, &iVal);
- *pVal += iVal;
-}
-
-/*
-** When this function is called, *pp points to the first byte following a
-** varint that is part of a doclist (or position-list, or any other list
-** of varints). This function moves *pp to point to the start of that varint,
-** and sets *pVal by the varint value.
-**
-** Argument pStart points to the first byte of the doclist that the
-** varint is part of.
-*/
-static void fts3GetReverseVarint(
- char **pp,
- char *pStart,
- sqlite3_int64 *pVal
-){
- sqlite3_int64 iVal;
- char *p;
-
- /* Pointer p now points at the first byte past the varint we are
- ** interested in. So, unless the doclist is corrupt, the 0x80 bit is
- ** clear on character p[-1]. */
- for(p = (*pp)-2; p>=pStart && *p&0x80; p--);
- p++;
- *pp = p;
-
- sqlite3Fts3GetVarint(p, &iVal);
- *pVal = iVal;
-}
-
-/*
-** The xDisconnect() virtual table method.
-*/
-static int fts3DisconnectMethod(sqlite3_vtab *pVtab){
- Fts3Table *p = (Fts3Table *)pVtab;
- int i;
-
- assert( p->nPendingData==0 );
- assert( p->pSegments==0 );
-
- /* Free any prepared statements held */
- for(i=0; i<SizeofArray(p->aStmt); i++){
- sqlite3_finalize(p->aStmt[i]);
- }
- sqlite3_free(p->zSegmentsTbl);
- sqlite3_free(p->zReadExprlist);
- sqlite3_free(p->zWriteExprlist);
- sqlite3_free(p->zContentTbl);
- sqlite3_free(p->zLanguageid);
-
- /* Invoke the tokenizer destructor to free the tokenizer. */
- p->pTokenizer->pModule->xDestroy(p->pTokenizer);
-
- sqlite3_free(p);
- return SQLITE_OK;
-}
-
-/*
-** Construct one or more SQL statements from the format string given
-** and then evaluate those statements. The success code is written
-** into *pRc.
-**
-** If *pRc is initially non-zero then this routine is a no-op.
-*/
-static void fts3DbExec(
- int *pRc, /* Success code */
- sqlite3 *db, /* Database in which to run SQL */
- const char *zFormat, /* Format string for SQL */
- ... /* Arguments to the format string */
-){
- va_list ap;
- char *zSql;
- if( *pRc ) return;
- va_start(ap, zFormat);
- zSql = sqlite3_vmprintf(zFormat, ap);
- va_end(ap);
- if( zSql==0 ){
- *pRc = SQLITE_NOMEM;
- }else{
- *pRc = sqlite3_exec(db, zSql, 0, 0, 0);
- sqlite3_free(zSql);
- }
-}
-
-/*
-** The xDestroy() virtual table method.
-*/
-static int fts3DestroyMethod(sqlite3_vtab *pVtab){
- Fts3Table *p = (Fts3Table *)pVtab;
- int rc = SQLITE_OK; /* Return code */
- const char *zDb = p->zDb; /* Name of database (e.g. "main", "temp") */
- sqlite3 *db = p->db; /* Database handle */
-
- /* Drop the shadow tables */
- if( p->zContentTbl==0 ){
- fts3DbExec(&rc, db, "DROP TABLE IF EXISTS %Q.'%q_content'", zDb, p->zName);
- }
- fts3DbExec(&rc, db, "DROP TABLE IF EXISTS %Q.'%q_segments'", zDb,p->zName);
- fts3DbExec(&rc, db, "DROP TABLE IF EXISTS %Q.'%q_segdir'", zDb, p->zName);
- fts3DbExec(&rc, db, "DROP TABLE IF EXISTS %Q.'%q_docsize'", zDb, p->zName);
- fts3DbExec(&rc, db, "DROP TABLE IF EXISTS %Q.'%q_stat'", zDb, p->zName);
-
- /* If everything has worked, invoke fts3DisconnectMethod() to free the
- ** memory associated with the Fts3Table structure and return SQLITE_OK.
- ** Otherwise, return an SQLite error code.
- */
- return (rc==SQLITE_OK ? fts3DisconnectMethod(pVtab) : rc);
-}
-
-
-/*
-** Invoke sqlite3_declare_vtab() to declare the schema for the FTS3 table
-** passed as the first argument. This is done as part of the xConnect()
-** and xCreate() methods.
-**
-** If *pRc is non-zero when this function is called, it is a no-op.
-** Otherwise, if an error occurs, an SQLite error code is stored in *pRc
-** before returning.
-*/
-static void fts3DeclareVtab(int *pRc, Fts3Table *p){
- if( *pRc==SQLITE_OK ){
- int i; /* Iterator variable */
- int rc; /* Return code */
- char *zSql; /* SQL statement passed to declare_vtab() */
- char *zCols; /* List of user defined columns */
- const char *zLanguageid;
-
- zLanguageid = (p->zLanguageid ? p->zLanguageid : "__langid");
- sqlite3_vtab_config(p->db, SQLITE_VTAB_CONSTRAINT_SUPPORT, 1);
-
- /* Create a list of user columns for the virtual table */
- zCols = sqlite3_mprintf("%Q, ", p->azColumn[0]);
- for(i=1; zCols && i<p->nColumn; i++){
- zCols = sqlite3_mprintf("%z%Q, ", zCols, p->azColumn[i]);
- }
-
- /* Create the whole "CREATE TABLE" statement to pass to SQLite */
- zSql = sqlite3_mprintf(
- "CREATE TABLE x(%s %Q HIDDEN, docid HIDDEN, %Q HIDDEN)",
- zCols, p->zName, zLanguageid
- );
- if( !zCols || !zSql ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_declare_vtab(p->db, zSql);
- }
-
- sqlite3_free(zSql);
- sqlite3_free(zCols);
- *pRc = rc;
- }
-}
-
-/*
-** Create the %_stat table if it does not already exist.
-*/
-SQLITE_PRIVATE void sqlite3Fts3CreateStatTable(int *pRc, Fts3Table *p){
- fts3DbExec(pRc, p->db,
- "CREATE TABLE IF NOT EXISTS %Q.'%q_stat'"
- "(id INTEGER PRIMARY KEY, value BLOB);",
- p->zDb, p->zName
- );
- if( (*pRc)==SQLITE_OK ) p->bHasStat = 1;
-}
-
-/*
-** Create the backing store tables (%_content, %_segments and %_segdir)
-** required by the FTS3 table passed as the only argument. This is done
-** as part of the vtab xCreate() method.
-**
-** If the p->bHasDocsize boolean is true (indicating that this is an
-** FTS4 table, not an FTS3 table) then also create the %_docsize and
-** %_stat tables required by FTS4.
-*/
-static int fts3CreateTables(Fts3Table *p){
- int rc = SQLITE_OK; /* Return code */
- int i; /* Iterator variable */
- sqlite3 *db = p->db; /* The database connection */
-
- if( p->zContentTbl==0 ){
- const char *zLanguageid = p->zLanguageid;
- char *zContentCols; /* Columns of %_content table */
-
- /* Create a list of user columns for the content table */
- zContentCols = sqlite3_mprintf("docid INTEGER PRIMARY KEY");
- for(i=0; zContentCols && i<p->nColumn; i++){
- char *z = p->azColumn[i];
- zContentCols = sqlite3_mprintf("%z, 'c%d%q'", zContentCols, i, z);
- }
- if( zLanguageid && zContentCols ){
- zContentCols = sqlite3_mprintf("%z, langid", zContentCols, zLanguageid);
- }
- if( zContentCols==0 ) rc = SQLITE_NOMEM;
-
- /* Create the content table */
- fts3DbExec(&rc, db,
- "CREATE TABLE %Q.'%q_content'(%s)",
- p->zDb, p->zName, zContentCols
- );
- sqlite3_free(zContentCols);
- }
-
- /* Create other tables */
- fts3DbExec(&rc, db,
- "CREATE TABLE %Q.'%q_segments'(blockid INTEGER PRIMARY KEY, block BLOB);",
- p->zDb, p->zName
- );
- fts3DbExec(&rc, db,
- "CREATE TABLE %Q.'%q_segdir'("
- "level INTEGER,"
- "idx INTEGER,"
- "start_block INTEGER,"
- "leaves_end_block INTEGER,"
- "end_block INTEGER,"
- "root BLOB,"
- "PRIMARY KEY(level, idx)"
- ");",
- p->zDb, p->zName
- );
- if( p->bHasDocsize ){
- fts3DbExec(&rc, db,
- "CREATE TABLE %Q.'%q_docsize'(docid INTEGER PRIMARY KEY, size BLOB);",
- p->zDb, p->zName
- );
- }
- assert( p->bHasStat==p->bFts4 );
- if( p->bHasStat ){
- sqlite3Fts3CreateStatTable(&rc, p);
- }
- return rc;
-}
-
-/*
-** Store the current database page-size in bytes in p->nPgsz.
-**
-** If *pRc is non-zero when this function is called, it is a no-op.
-** Otherwise, if an error occurs, an SQLite error code is stored in *pRc
-** before returning.
-*/
-static void fts3DatabasePageSize(int *pRc, Fts3Table *p){
- if( *pRc==SQLITE_OK ){
- int rc; /* Return code */
- char *zSql; /* SQL text "PRAGMA %Q.page_size" */
- sqlite3_stmt *pStmt; /* Compiled "PRAGMA %Q.page_size" statement */
-
- zSql = sqlite3_mprintf("PRAGMA %Q.page_size", p->zDb);
- if( !zSql ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_prepare(p->db, zSql, -1, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_step(pStmt);
- p->nPgsz = sqlite3_column_int(pStmt, 0);
- rc = sqlite3_finalize(pStmt);
- }else if( rc==SQLITE_AUTH ){
- p->nPgsz = 1024;
- rc = SQLITE_OK;
- }
- }
- assert( p->nPgsz>0 || rc!=SQLITE_OK );
- sqlite3_free(zSql);
- *pRc = rc;
- }
-}
-
-/*
-** "Special" FTS4 arguments are column specifications of the following form:
-**
-** <key> = <value>
-**
-** There may not be whitespace surrounding the "=" character. The <value>
-** term may be quoted, but the <key> may not.
-*/
-static int fts3IsSpecialColumn(
- const char *z,
- int *pnKey,
- char **pzValue
-){
- char *zValue;
- const char *zCsr = z;
-
- while( *zCsr!='=' ){
- if( *zCsr=='\0' ) return 0;
- zCsr++;
- }
-
- *pnKey = (int)(zCsr-z);
- zValue = sqlite3_mprintf("%s", &zCsr[1]);
- if( zValue ){
- sqlite3Fts3Dequote(zValue);
- }
- *pzValue = zValue;
- return 1;
-}
-
-/*
-** Append the output of a printf() style formatting to an existing string.
-*/
-static void fts3Appendf(
- int *pRc, /* IN/OUT: Error code */
- char **pz, /* IN/OUT: Pointer to string buffer */
- const char *zFormat, /* Printf format string to append */
- ... /* Arguments for printf format string */
-){
- if( *pRc==SQLITE_OK ){
- va_list ap;
- char *z;
- va_start(ap, zFormat);
- z = sqlite3_vmprintf(zFormat, ap);
- va_end(ap);
- if( z && *pz ){
- char *z2 = sqlite3_mprintf("%s%s", *pz, z);
- sqlite3_free(z);
- z = z2;
- }
- if( z==0 ) *pRc = SQLITE_NOMEM;
- sqlite3_free(*pz);
- *pz = z;
- }
-}
-
-/*
-** Return a copy of input string zInput enclosed in double-quotes (") and
-** with all double quote characters escaped. For example:
-**
-** fts3QuoteId("un \"zip\"") -> "un \"\"zip\"\""
-**
-** The pointer returned points to memory obtained from sqlite3_malloc(). It
-** is the callers responsibility to call sqlite3_free() to release this
-** memory.
-*/
-static char *fts3QuoteId(char const *zInput){
- int nRet;
- char *zRet;
- nRet = 2 + (int)strlen(zInput)*2 + 1;
- zRet = sqlite3_malloc(nRet);
- if( zRet ){
- int i;
- char *z = zRet;
- *(z++) = '"';
- for(i=0; zInput[i]; i++){
- if( zInput[i]=='"' ) *(z++) = '"';
- *(z++) = zInput[i];
- }
- *(z++) = '"';
- *(z++) = '\0';
- }
- return zRet;
-}
-
-/*
-** Return a list of comma separated SQL expressions and a FROM clause that
-** could be used in a SELECT statement such as the following:
-**
-** SELECT <list of expressions> FROM %_content AS x ...
-**
-** to return the docid, followed by each column of text data in order
-** from left to write. If parameter zFunc is not NULL, then instead of
-** being returned directly each column of text data is passed to an SQL
-** function named zFunc first. For example, if zFunc is "unzip" and the
-** table has the three user-defined columns "a", "b", and "c", the following
-** string is returned:
-**
-** "docid, unzip(x.'a'), unzip(x.'b'), unzip(x.'c') FROM %_content AS x"
-**
-** The pointer returned points to a buffer allocated by sqlite3_malloc(). It
-** is the responsibility of the caller to eventually free it.
-**
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op (and
-** a NULL pointer is returned). Otherwise, if an OOM error is encountered
-** by this function, NULL is returned and *pRc is set to SQLITE_NOMEM. If
-** no error occurs, *pRc is left unmodified.
-*/
-static char *fts3ReadExprList(Fts3Table *p, const char *zFunc, int *pRc){
- char *zRet = 0;
- char *zFree = 0;
- char *zFunction;
- int i;
-
- if( p->zContentTbl==0 ){
- if( !zFunc ){
- zFunction = "";
- }else{
- zFree = zFunction = fts3QuoteId(zFunc);
- }
- fts3Appendf(pRc, &zRet, "docid");
- for(i=0; i<p->nColumn; i++){
- fts3Appendf(pRc, &zRet, ",%s(x.'c%d%q')", zFunction, i, p->azColumn[i]);
- }
- if( p->zLanguageid ){
- fts3Appendf(pRc, &zRet, ", x.%Q", "langid");
- }
- sqlite3_free(zFree);
- }else{
- fts3Appendf(pRc, &zRet, "rowid");
- for(i=0; i<p->nColumn; i++){
- fts3Appendf(pRc, &zRet, ", x.'%q'", p->azColumn[i]);
- }
- if( p->zLanguageid ){
- fts3Appendf(pRc, &zRet, ", x.%Q", p->zLanguageid);
- }
- }
- fts3Appendf(pRc, &zRet, " FROM '%q'.'%q%s' AS x",
- p->zDb,
- (p->zContentTbl ? p->zContentTbl : p->zName),
- (p->zContentTbl ? "" : "_content")
- );
- return zRet;
-}
-
-/*
-** Return a list of N comma separated question marks, where N is the number
-** of columns in the %_content table (one for the docid plus one for each
-** user-defined text column).
-**
-** If argument zFunc is not NULL, then all but the first question mark
-** is preceded by zFunc and an open bracket, and followed by a closed
-** bracket. For example, if zFunc is "zip" and the FTS3 table has three
-** user-defined text columns, the following string is returned:
-**
-** "?, zip(?), zip(?), zip(?)"
-**
-** The pointer returned points to a buffer allocated by sqlite3_malloc(). It
-** is the responsibility of the caller to eventually free it.
-**
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op (and
-** a NULL pointer is returned). Otherwise, if an OOM error is encountered
-** by this function, NULL is returned and *pRc is set to SQLITE_NOMEM. If
-** no error occurs, *pRc is left unmodified.
-*/
-static char *fts3WriteExprList(Fts3Table *p, const char *zFunc, int *pRc){
- char *zRet = 0;
- char *zFree = 0;
- char *zFunction;
- int i;
-
- if( !zFunc ){
- zFunction = "";
- }else{
- zFree = zFunction = fts3QuoteId(zFunc);
- }
- fts3Appendf(pRc, &zRet, "?");
- for(i=0; i<p->nColumn; i++){
- fts3Appendf(pRc, &zRet, ",%s(?)", zFunction);
- }
- if( p->zLanguageid ){
- fts3Appendf(pRc, &zRet, ", ?");
- }
- sqlite3_free(zFree);
- return zRet;
-}
-
-/*
-** This function interprets the string at (*pp) as a non-negative integer
-** value. It reads the integer and sets *pnOut to the value read, then
-** sets *pp to point to the byte immediately following the last byte of
-** the integer value.
-**
-** Only decimal digits ('0'..'9') may be part of an integer value.
-**
-** If *pp does not being with a decimal digit SQLITE_ERROR is returned and
-** the output value undefined. Otherwise SQLITE_OK is returned.
-**
-** This function is used when parsing the "prefix=" FTS4 parameter.
-*/
-static int fts3GobbleInt(const char **pp, int *pnOut){
- const char *p; /* Iterator pointer */
- int nInt = 0; /* Output value */
-
- for(p=*pp; p[0]>='0' && p[0]<='9'; p++){
- nInt = nInt * 10 + (p[0] - '0');
- }
- if( p==*pp ) return SQLITE_ERROR;
- *pnOut = nInt;
- *pp = p;
- return SQLITE_OK;
-}
-
-/*
-** This function is called to allocate an array of Fts3Index structures
-** representing the indexes maintained by the current FTS table. FTS tables
-** always maintain the main "terms" index, but may also maintain one or
-** more "prefix" indexes, depending on the value of the "prefix=" parameter
-** (if any) specified as part of the CREATE VIRTUAL TABLE statement.
-**
-** Argument zParam is passed the value of the "prefix=" option if one was
-** specified, or NULL otherwise.
-**
-** If no error occurs, SQLITE_OK is returned and *apIndex set to point to
-** the allocated array. *pnIndex is set to the number of elements in the
-** array. If an error does occur, an SQLite error code is returned.
-**
-** Regardless of whether or not an error is returned, it is the responsibility
-** of the caller to call sqlite3_free() on the output array to free it.
-*/
-static int fts3PrefixParameter(
- const char *zParam, /* ABC in prefix=ABC parameter to parse */
- int *pnIndex, /* OUT: size of *apIndex[] array */
- struct Fts3Index **apIndex /* OUT: Array of indexes for this table */
-){
- struct Fts3Index *aIndex; /* Allocated array */
- int nIndex = 1; /* Number of entries in array */
-
- if( zParam && zParam[0] ){
- const char *p;
- nIndex++;
- for(p=zParam; *p; p++){
- if( *p==',' ) nIndex++;
- }
- }
-
- aIndex = sqlite3_malloc(sizeof(struct Fts3Index) * nIndex);
- *apIndex = aIndex;
- *pnIndex = nIndex;
- if( !aIndex ){
- return SQLITE_NOMEM;
- }
-
- memset(aIndex, 0, sizeof(struct Fts3Index) * nIndex);
- if( zParam ){
- const char *p = zParam;
- int i;
- for(i=1; i<nIndex; i++){
- int nPrefix;
- if( fts3GobbleInt(&p, &nPrefix) ) return SQLITE_ERROR;
- aIndex[i].nPrefix = nPrefix;
- p++;
- }
- }
-
- return SQLITE_OK;
-}
-
-/*
-** This function is called when initializing an FTS4 table that uses the
-** content=xxx option. It determines the number of and names of the columns
-** of the new FTS4 table.
-**
-** The third argument passed to this function is the value passed to the
-** config=xxx option (i.e. "xxx"). This function queries the database for
-** a table of that name. If found, the output variables are populated
-** as follows:
-**
-** *pnCol: Set to the number of columns table xxx has,
-**
-** *pnStr: Set to the total amount of space required to store a copy
-** of each columns name, including the nul-terminator.
-**
-** *pazCol: Set to point to an array of *pnCol strings. Each string is
-** the name of the corresponding column in table xxx. The array
-** and its contents are allocated using a single allocation. It
-** is the responsibility of the caller to free this allocation
-** by eventually passing the *pazCol value to sqlite3_free().
-**
-** If the table cannot be found, an error code is returned and the output
-** variables are undefined. Or, if an OOM is encountered, SQLITE_NOMEM is
-** returned (and the output variables are undefined).
-*/
-static int fts3ContentColumns(
- sqlite3 *db, /* Database handle */
- const char *zDb, /* Name of db (i.e. "main", "temp" etc.) */
- const char *zTbl, /* Name of content table */
- const char ***pazCol, /* OUT: Malloc'd array of column names */
- int *pnCol, /* OUT: Size of array *pazCol */
- int *pnStr /* OUT: Bytes of string content */
-){
- int rc = SQLITE_OK; /* Return code */
- char *zSql; /* "SELECT *" statement on zTbl */
- sqlite3_stmt *pStmt = 0; /* Compiled version of zSql */
-
- zSql = sqlite3_mprintf("SELECT * FROM %Q.%Q", zDb, zTbl);
- if( !zSql ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_prepare(db, zSql, -1, &pStmt, 0);
- }
- sqlite3_free(zSql);
-
- if( rc==SQLITE_OK ){
- const char **azCol; /* Output array */
- int nStr = 0; /* Size of all column names (incl. 0x00) */
- int nCol; /* Number of table columns */
- int i; /* Used to iterate through columns */
-
- /* Loop through the returned columns. Set nStr to the number of bytes of
- ** space required to store a copy of each column name, including the
- ** nul-terminator byte. */
- nCol = sqlite3_column_count(pStmt);
- for(i=0; i<nCol; i++){
- const char *zCol = sqlite3_column_name(pStmt, i);
- nStr += (int)strlen(zCol) + 1;
- }
-
- /* Allocate and populate the array to return. */
- azCol = (const char **)sqlite3_malloc(sizeof(char *) * nCol + nStr);
- if( azCol==0 ){
- rc = SQLITE_NOMEM;
- }else{
- char *p = (char *)&azCol[nCol];
- for(i=0; i<nCol; i++){
- const char *zCol = sqlite3_column_name(pStmt, i);
- int n = (int)strlen(zCol)+1;
- memcpy(p, zCol, n);
- azCol[i] = p;
- p += n;
- }
- }
- sqlite3_finalize(pStmt);
-
- /* Set the output variables. */
- *pnCol = nCol;
- *pnStr = nStr;
- *pazCol = azCol;
- }
-
- return rc;
-}
-
-/*
-** This function is the implementation of both the xConnect and xCreate
-** methods of the FTS3 virtual table.
-**
-** The argv[] array contains the following:
-**
-** argv[0] -> module name ("fts3" or "fts4")
-** argv[1] -> database name
-** argv[2] -> table name
-** argv[...] -> "column name" and other module argument fields.
-*/
-static int fts3InitVtab(
- int isCreate, /* True for xCreate, false for xConnect */
- sqlite3 *db, /* The SQLite database connection */
- void *pAux, /* Hash table containing tokenizers */
- int argc, /* Number of elements in argv array */
- const char * const *argv, /* xCreate/xConnect argument array */
- sqlite3_vtab **ppVTab, /* Write the resulting vtab structure here */
- char **pzErr /* Write any error message here */
-){
- Fts3Hash *pHash = (Fts3Hash *)pAux;
- Fts3Table *p = 0; /* Pointer to allocated vtab */
- int rc = SQLITE_OK; /* Return code */
- int i; /* Iterator variable */
- int nByte; /* Size of allocation used for *p */
- int iCol; /* Column index */
- int nString = 0; /* Bytes required to hold all column names */
- int nCol = 0; /* Number of columns in the FTS table */
- char *zCsr; /* Space for holding column names */
- int nDb; /* Bytes required to hold database name */
- int nName; /* Bytes required to hold table name */
- int isFts4 = (argv[0][3]=='4'); /* True for FTS4, false for FTS3 */
- const char **aCol; /* Array of column names */
- sqlite3_tokenizer *pTokenizer = 0; /* Tokenizer for this table */
-
- int nIndex; /* Size of aIndex[] array */
- struct Fts3Index *aIndex = 0; /* Array of indexes for this table */
-
- /* The results of parsing supported FTS4 key=value options: */
- int bNoDocsize = 0; /* True to omit %_docsize table */
- int bDescIdx = 0; /* True to store descending indexes */
- char *zPrefix = 0; /* Prefix parameter value (or NULL) */
- char *zCompress = 0; /* compress=? parameter (or NULL) */
- char *zUncompress = 0; /* uncompress=? parameter (or NULL) */
- char *zContent = 0; /* content=? parameter (or NULL) */
- char *zLanguageid = 0; /* languageid=? parameter (or NULL) */
-
- assert( strlen(argv[0])==4 );
- assert( (sqlite3_strnicmp(argv[0], "fts4", 4)==0 && isFts4)
- || (sqlite3_strnicmp(argv[0], "fts3", 4)==0 && !isFts4)
- );
-
- nDb = (int)strlen(argv[1]) + 1;
- nName = (int)strlen(argv[2]) + 1;
-
- aCol = (const char **)sqlite3_malloc(sizeof(const char *) * (argc-2) );
- if( !aCol ) return SQLITE_NOMEM;
- memset((void *)aCol, 0, sizeof(const char *) * (argc-2));
-
- /* Loop through all of the arguments passed by the user to the FTS3/4
- ** module (i.e. all the column names and special arguments). This loop
- ** does the following:
- **
- ** + Figures out the number of columns the FTSX table will have, and
- ** the number of bytes of space that must be allocated to store copies
- ** of the column names.
- **
- ** + If there is a tokenizer specification included in the arguments,
- ** initializes the tokenizer pTokenizer.
- */
- for(i=3; rc==SQLITE_OK && i<argc; i++){
- char const *z = argv[i];
- int nKey;
- char *zVal;
-
- /* Check if this is a tokenizer specification */
- if( !pTokenizer
- && strlen(z)>8
- && 0==sqlite3_strnicmp(z, "tokenize", 8)
- && 0==sqlite3Fts3IsIdChar(z[8])
- ){
- rc = sqlite3Fts3InitTokenizer(pHash, &z[9], &pTokenizer, pzErr);
- }
-
- /* Check if it is an FTS4 special argument. */
- else if( isFts4 && fts3IsSpecialColumn(z, &nKey, &zVal) ){
- struct Fts4Option {
- const char *zOpt;
- int nOpt;
- } aFts4Opt[] = {
- { "matchinfo", 9 }, /* 0 -> MATCHINFO */
- { "prefix", 6 }, /* 1 -> PREFIX */
- { "compress", 8 }, /* 2 -> COMPRESS */
- { "uncompress", 10 }, /* 3 -> UNCOMPRESS */
- { "order", 5 }, /* 4 -> ORDER */
- { "content", 7 }, /* 5 -> CONTENT */
- { "languageid", 10 } /* 6 -> LANGUAGEID */
- };
-
- int iOpt;
- if( !zVal ){
- rc = SQLITE_NOMEM;
- }else{
- for(iOpt=0; iOpt<SizeofArray(aFts4Opt); iOpt++){
- struct Fts4Option *pOp = &aFts4Opt[iOpt];
- if( nKey==pOp->nOpt && !sqlite3_strnicmp(z, pOp->zOpt, pOp->nOpt) ){
- break;
- }
- }
- if( iOpt==SizeofArray(aFts4Opt) ){
- *pzErr = sqlite3_mprintf("unrecognized parameter: %s", z);
- rc = SQLITE_ERROR;
- }else{
- switch( iOpt ){
- case 0: /* MATCHINFO */
- if( strlen(zVal)!=4 || sqlite3_strnicmp(zVal, "fts3", 4) ){
- *pzErr = sqlite3_mprintf("unrecognized matchinfo: %s", zVal);
- rc = SQLITE_ERROR;
- }
- bNoDocsize = 1;
- break;
-
- case 1: /* PREFIX */
- sqlite3_free(zPrefix);
- zPrefix = zVal;
- zVal = 0;
- break;
-
- case 2: /* COMPRESS */
- sqlite3_free(zCompress);
- zCompress = zVal;
- zVal = 0;
- break;
-
- case 3: /* UNCOMPRESS */
- sqlite3_free(zUncompress);
- zUncompress = zVal;
- zVal = 0;
- break;
-
- case 4: /* ORDER */
- if( (strlen(zVal)!=3 || sqlite3_strnicmp(zVal, "asc", 3))
- && (strlen(zVal)!=4 || sqlite3_strnicmp(zVal, "desc", 4))
- ){
- *pzErr = sqlite3_mprintf("unrecognized order: %s", zVal);
- rc = SQLITE_ERROR;
- }
- bDescIdx = (zVal[0]=='d' || zVal[0]=='D');
- break;
-
- case 5: /* CONTENT */
- sqlite3_free(zContent);
- zContent = zVal;
- zVal = 0;
- break;
-
- case 6: /* LANGUAGEID */
- assert( iOpt==6 );
- sqlite3_free(zLanguageid);
- zLanguageid = zVal;
- zVal = 0;
- break;
- }
- }
- sqlite3_free(zVal);
- }
- }
-
- /* Otherwise, the argument is a column name. */
- else {
- nString += (int)(strlen(z) + 1);
- aCol[nCol++] = z;
- }
- }
-
- /* If a content=xxx option was specified, the following:
- **
- ** 1. Ignore any compress= and uncompress= options.
- **
- ** 2. If no column names were specified as part of the CREATE VIRTUAL
- ** TABLE statement, use all columns from the content table.
- */
- if( rc==SQLITE_OK && zContent ){
- sqlite3_free(zCompress);
- sqlite3_free(zUncompress);
- zCompress = 0;
- zUncompress = 0;
- if( nCol==0 ){
- sqlite3_free((void*)aCol);
- aCol = 0;
- rc = fts3ContentColumns(db, argv[1], zContent, &aCol, &nCol, &nString);
-
- /* If a languageid= option was specified, remove the language id
- ** column from the aCol[] array. */
- if( rc==SQLITE_OK && zLanguageid ){
- int j;
- for(j=0; j<nCol; j++){
- if( sqlite3_stricmp(zLanguageid, aCol[j])==0 ){
- int k;
- for(k=j; k<nCol; k++) aCol[k] = aCol[k+1];
- nCol--;
- break;
- }
- }
- }
- }
- }
- if( rc!=SQLITE_OK ) goto fts3_init_out;
-
- if( nCol==0 ){
- assert( nString==0 );
- aCol[0] = "content";
- nString = 8;
- nCol = 1;
- }
-
- if( pTokenizer==0 ){
- rc = sqlite3Fts3InitTokenizer(pHash, "simple", &pTokenizer, pzErr);
- if( rc!=SQLITE_OK ) goto fts3_init_out;
- }
- assert( pTokenizer );
-
- rc = fts3PrefixParameter(zPrefix, &nIndex, &aIndex);
- if( rc==SQLITE_ERROR ){
- assert( zPrefix );
- *pzErr = sqlite3_mprintf("error parsing prefix parameter: %s", zPrefix);
- }
- if( rc!=SQLITE_OK ) goto fts3_init_out;
-
- /* Allocate and populate the Fts3Table structure. */
- nByte = sizeof(Fts3Table) + /* Fts3Table */
- nCol * sizeof(char *) + /* azColumn */
- nIndex * sizeof(struct Fts3Index) + /* aIndex */
- nName + /* zName */
- nDb + /* zDb */
- nString; /* Space for azColumn strings */
- p = (Fts3Table*)sqlite3_malloc(nByte);
- if( p==0 ){
- rc = SQLITE_NOMEM;
- goto fts3_init_out;
- }
- memset(p, 0, nByte);
- p->db = db;
- p->nColumn = nCol;
- p->nPendingData = 0;
- p->azColumn = (char **)&p[1];
- p->pTokenizer = pTokenizer;
- p->nMaxPendingData = FTS3_MAX_PENDING_DATA;
- p->bHasDocsize = (isFts4 && bNoDocsize==0);
- p->bHasStat = isFts4;
- p->bFts4 = isFts4;
- p->bDescIdx = bDescIdx;
- p->bAutoincrmerge = 0xff; /* 0xff means setting unknown */
- p->zContentTbl = zContent;
- p->zLanguageid = zLanguageid;
- zContent = 0;
- zLanguageid = 0;
- TESTONLY( p->inTransaction = -1 );
- TESTONLY( p->mxSavepoint = -1 );
-
- p->aIndex = (struct Fts3Index *)&p->azColumn[nCol];
- memcpy(p->aIndex, aIndex, sizeof(struct Fts3Index) * nIndex);
- p->nIndex = nIndex;
- for(i=0; i<nIndex; i++){
- fts3HashInit(&p->aIndex[i].hPending, FTS3_HASH_STRING, 1);
- }
-
- /* Fill in the zName and zDb fields of the vtab structure. */
- zCsr = (char *)&p->aIndex[nIndex];
- p->zName = zCsr;
- memcpy(zCsr, argv[2], nName);
- zCsr += nName;
- p->zDb = zCsr;
- memcpy(zCsr, argv[1], nDb);
- zCsr += nDb;
-
- /* Fill in the azColumn array */
- for(iCol=0; iCol<nCol; iCol++){
- char *z;
- int n = 0;
- z = (char *)sqlite3Fts3NextToken(aCol[iCol], &n);
- memcpy(zCsr, z, n);
- zCsr[n] = '\0';
- sqlite3Fts3Dequote(zCsr);
- p->azColumn[iCol] = zCsr;
- zCsr += n+1;
- assert( zCsr <= &((char *)p)[nByte] );
- }
-
- if( (zCompress==0)!=(zUncompress==0) ){
- char const *zMiss = (zCompress==0 ? "compress" : "uncompress");
- rc = SQLITE_ERROR;
- *pzErr = sqlite3_mprintf("missing %s parameter in fts4 constructor", zMiss);
- }
- p->zReadExprlist = fts3ReadExprList(p, zUncompress, &rc);
- p->zWriteExprlist = fts3WriteExprList(p, zCompress, &rc);
- if( rc!=SQLITE_OK ) goto fts3_init_out;
-
- /* If this is an xCreate call, create the underlying tables in the
- ** database. TODO: For xConnect(), it could verify that said tables exist.
- */
- if( isCreate ){
- rc = fts3CreateTables(p);
- }
-
- /* Check to see if a legacy fts3 table has been "upgraded" by the
- ** addition of a %_stat table so that it can use incremental merge.
- */
- if( !isFts4 && !isCreate ){
- int rc2 = SQLITE_OK;
- fts3DbExec(&rc2, db, "SELECT 1 FROM %Q.'%q_stat' WHERE id=2",
- p->zDb, p->zName);
- if( rc2==SQLITE_OK ) p->bHasStat = 1;
- }
-
- /* Figure out the page-size for the database. This is required in order to
- ** estimate the cost of loading large doclists from the database. */
- fts3DatabasePageSize(&rc, p);
- p->nNodeSize = p->nPgsz-35;
-
- /* Declare the table schema to SQLite. */
- fts3DeclareVtab(&rc, p);
-
-fts3_init_out:
- sqlite3_free(zPrefix);
- sqlite3_free(aIndex);
- sqlite3_free(zCompress);
- sqlite3_free(zUncompress);
- sqlite3_free(zContent);
- sqlite3_free(zLanguageid);
- sqlite3_free((void *)aCol);
- if( rc!=SQLITE_OK ){
- if( p ){
- fts3DisconnectMethod((sqlite3_vtab *)p);
- }else if( pTokenizer ){
- pTokenizer->pModule->xDestroy(pTokenizer);
- }
- }else{
- assert( p->pSegments==0 );
- *ppVTab = &p->base;
- }
- return rc;
-}
-
-/*
-** The xConnect() and xCreate() methods for the virtual table. All the
-** work is done in function fts3InitVtab().
-*/
-static int fts3ConnectMethod(
- sqlite3 *db, /* Database connection */
- void *pAux, /* Pointer to tokenizer hash table */
- int argc, /* Number of elements in argv array */
- const char * const *argv, /* xCreate/xConnect argument array */
- sqlite3_vtab **ppVtab, /* OUT: New sqlite3_vtab object */
- char **pzErr /* OUT: sqlite3_malloc'd error message */
-){
- return fts3InitVtab(0, db, pAux, argc, argv, ppVtab, pzErr);
-}
-static int fts3CreateMethod(
- sqlite3 *db, /* Database connection */
- void *pAux, /* Pointer to tokenizer hash table */
- int argc, /* Number of elements in argv array */
- const char * const *argv, /* xCreate/xConnect argument array */
- sqlite3_vtab **ppVtab, /* OUT: New sqlite3_vtab object */
- char **pzErr /* OUT: sqlite3_malloc'd error message */
-){
- return fts3InitVtab(1, db, pAux, argc, argv, ppVtab, pzErr);
-}
-
-/*
-** Implementation of the xBestIndex method for FTS3 tables. There
-** are three possible strategies, in order of preference:
-**
-** 1. Direct lookup by rowid or docid.
-** 2. Full-text search using a MATCH operator on a non-docid column.
-** 3. Linear scan of %_content table.
-*/
-static int fts3BestIndexMethod(sqlite3_vtab *pVTab, sqlite3_index_info *pInfo){
- Fts3Table *p = (Fts3Table *)pVTab;
- int i; /* Iterator variable */
- int iCons = -1; /* Index of constraint to use */
- int iLangidCons = -1; /* Index of langid=x constraint, if present */
-
- /* By default use a full table scan. This is an expensive option,
- ** so search through the constraints to see if a more efficient
- ** strategy is possible.
- */
- pInfo->idxNum = FTS3_FULLSCAN_SEARCH;
- pInfo->estimatedCost = 500000;
- for(i=0; i<pInfo->nConstraint; i++){
- struct sqlite3_index_constraint *pCons = &pInfo->aConstraint[i];
- if( pCons->usable==0 ) continue;
-
- /* A direct lookup on the rowid or docid column. Assign a cost of 1.0. */
- if( iCons<0
- && pCons->op==SQLITE_INDEX_CONSTRAINT_EQ
- && (pCons->iColumn<0 || pCons->iColumn==p->nColumn+1 )
- ){
- pInfo->idxNum = FTS3_DOCID_SEARCH;
- pInfo->estimatedCost = 1.0;
- iCons = i;
- }
-
- /* A MATCH constraint. Use a full-text search.
- **
- ** If there is more than one MATCH constraint available, use the first
- ** one encountered. If there is both a MATCH constraint and a direct
- ** rowid/docid lookup, prefer the MATCH strategy. This is done even
- ** though the rowid/docid lookup is faster than a MATCH query, selecting
- ** it would lead to an "unable to use function MATCH in the requested
- ** context" error.
- */
- if( pCons->op==SQLITE_INDEX_CONSTRAINT_MATCH
- && pCons->iColumn>=0 && pCons->iColumn<=p->nColumn
- ){
- pInfo->idxNum = FTS3_FULLTEXT_SEARCH + pCons->iColumn;
- pInfo->estimatedCost = 2.0;
- iCons = i;
- }
-
- /* Equality constraint on the langid column */
- if( pCons->op==SQLITE_INDEX_CONSTRAINT_EQ
- && pCons->iColumn==p->nColumn + 2
- ){
- iLangidCons = i;
- }
- }
-
- if( iCons>=0 ){
- pInfo->aConstraintUsage[iCons].argvIndex = 1;
- pInfo->aConstraintUsage[iCons].omit = 1;
- }
- if( iLangidCons>=0 ){
- pInfo->aConstraintUsage[iLangidCons].argvIndex = 2;
- }
-
- /* Regardless of the strategy selected, FTS can deliver rows in rowid (or
- ** docid) order. Both ascending and descending are possible.
- */
- if( pInfo->nOrderBy==1 ){
- struct sqlite3_index_orderby *pOrder = &pInfo->aOrderBy[0];
- if( pOrder->iColumn<0 || pOrder->iColumn==p->nColumn+1 ){
- if( pOrder->desc ){
- pInfo->idxStr = "DESC";
- }else{
- pInfo->idxStr = "ASC";
- }
- pInfo->orderByConsumed = 1;
- }
- }
-
- assert( p->pSegments==0 );
- return SQLITE_OK;
-}
-
-/*
-** Implementation of xOpen method.
-*/
-static int fts3OpenMethod(sqlite3_vtab *pVTab, sqlite3_vtab_cursor **ppCsr){
- sqlite3_vtab_cursor *pCsr; /* Allocated cursor */
-
- UNUSED_PARAMETER(pVTab);
-
- /* Allocate a buffer large enough for an Fts3Cursor structure. If the
- ** allocation succeeds, zero it and return SQLITE_OK. Otherwise,
- ** if the allocation fails, return SQLITE_NOMEM.
- */
- *ppCsr = pCsr = (sqlite3_vtab_cursor *)sqlite3_malloc(sizeof(Fts3Cursor));
- if( !pCsr ){
- return SQLITE_NOMEM;
- }
- memset(pCsr, 0, sizeof(Fts3Cursor));
- return SQLITE_OK;
-}
-
-/*
-** Close the cursor. For additional information see the documentation
-** on the xClose method of the virtual table interface.
-*/
-static int fts3CloseMethod(sqlite3_vtab_cursor *pCursor){
- Fts3Cursor *pCsr = (Fts3Cursor *)pCursor;
- assert( ((Fts3Table *)pCsr->base.pVtab)->pSegments==0 );
- sqlite3_finalize(pCsr->pStmt);
- sqlite3Fts3ExprFree(pCsr->pExpr);
- sqlite3Fts3FreeDeferredTokens(pCsr);
- sqlite3_free(pCsr->aDoclist);
- sqlite3_free(pCsr->aMatchinfo);
- assert( ((Fts3Table *)pCsr->base.pVtab)->pSegments==0 );
- sqlite3_free(pCsr);
- return SQLITE_OK;
-}
-
-/*
-** If pCsr->pStmt has not been prepared (i.e. if pCsr->pStmt==0), then
-** compose and prepare an SQL statement of the form:
-**
-** "SELECT <columns> FROM %_content WHERE rowid = ?"
-**
-** (or the equivalent for a content=xxx table) and set pCsr->pStmt to
-** it. If an error occurs, return an SQLite error code.
-**
-** Otherwise, set *ppStmt to point to pCsr->pStmt and return SQLITE_OK.
-*/
-static int fts3CursorSeekStmt(Fts3Cursor *pCsr, sqlite3_stmt **ppStmt){
- int rc = SQLITE_OK;
- if( pCsr->pStmt==0 ){
- Fts3Table *p = (Fts3Table *)pCsr->base.pVtab;
- char *zSql;
- zSql = sqlite3_mprintf("SELECT %s WHERE rowid = ?", p->zReadExprlist);
- if( !zSql ) return SQLITE_NOMEM;
- rc = sqlite3_prepare_v2(p->db, zSql, -1, &pCsr->pStmt, 0);
- sqlite3_free(zSql);
- }
- *ppStmt = pCsr->pStmt;
- return rc;
-}
-
-/*
-** Position the pCsr->pStmt statement so that it is on the row
-** of the %_content table that contains the last match. Return
-** SQLITE_OK on success.
-*/
-static int fts3CursorSeek(sqlite3_context *pContext, Fts3Cursor *pCsr){
- int rc = SQLITE_OK;
- if( pCsr->isRequireSeek ){
- sqlite3_stmt *pStmt = 0;
-
- rc = fts3CursorSeekStmt(pCsr, &pStmt);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pCsr->pStmt, 1, pCsr->iPrevId);
- pCsr->isRequireSeek = 0;
- if( SQLITE_ROW==sqlite3_step(pCsr->pStmt) ){
- return SQLITE_OK;
- }else{
- rc = sqlite3_reset(pCsr->pStmt);
- if( rc==SQLITE_OK && ((Fts3Table *)pCsr->base.pVtab)->zContentTbl==0 ){
- /* If no row was found and no error has occurred, then the %_content
- ** table is missing a row that is present in the full-text index.
- ** The data structures are corrupt. */
- rc = FTS_CORRUPT_VTAB;
- pCsr->isEof = 1;
- }
- }
- }
- }
-
- if( rc!=SQLITE_OK && pContext ){
- sqlite3_result_error_code(pContext, rc);
- }
- return rc;
-}
-
-/*
-** This function is used to process a single interior node when searching
-** a b-tree for a term or term prefix. The node data is passed to this
-** function via the zNode/nNode parameters. The term to search for is
-** passed in zTerm/nTerm.
-**
-** If piFirst is not NULL, then this function sets *piFirst to the blockid
-** of the child node that heads the sub-tree that may contain the term.
-**
-** If piLast is not NULL, then *piLast is set to the right-most child node
-** that heads a sub-tree that may contain a term for which zTerm/nTerm is
-** a prefix.
-**
-** If an OOM error occurs, SQLITE_NOMEM is returned. Otherwise, SQLITE_OK.
-*/
-static int fts3ScanInteriorNode(
- const char *zTerm, /* Term to select leaves for */
- int nTerm, /* Size of term zTerm in bytes */
- const char *zNode, /* Buffer containing segment interior node */
- int nNode, /* Size of buffer at zNode */
- sqlite3_int64 *piFirst, /* OUT: Selected child node */
- sqlite3_int64 *piLast /* OUT: Selected child node */
-){
- int rc = SQLITE_OK; /* Return code */
- const char *zCsr = zNode; /* Cursor to iterate through node */
- const char *zEnd = &zCsr[nNode];/* End of interior node buffer */
- char *zBuffer = 0; /* Buffer to load terms into */
- int nAlloc = 0; /* Size of allocated buffer */
- int isFirstTerm = 1; /* True when processing first term on page */
- sqlite3_int64 iChild; /* Block id of child node to descend to */
-
- /* Skip over the 'height' varint that occurs at the start of every
- ** interior node. Then load the blockid of the left-child of the b-tree
- ** node into variable iChild.
- **
- ** Even if the data structure on disk is corrupted, this (reading two
- ** varints from the buffer) does not risk an overread. If zNode is a
- ** root node, then the buffer comes from a SELECT statement. SQLite does
- ** not make this guarantee explicitly, but in practice there are always
- ** either more than 20 bytes of allocated space following the nNode bytes of
- ** contents, or two zero bytes. Or, if the node is read from the %_segments
- ** table, then there are always 20 bytes of zeroed padding following the
- ** nNode bytes of content (see sqlite3Fts3ReadBlock() for details).
- */
- zCsr += sqlite3Fts3GetVarint(zCsr, &iChild);
- zCsr += sqlite3Fts3GetVarint(zCsr, &iChild);
- if( zCsr>zEnd ){
- return FTS_CORRUPT_VTAB;
- }
-
- while( zCsr<zEnd && (piFirst || piLast) ){
- int cmp; /* memcmp() result */
- int nSuffix; /* Size of term suffix */
- int nPrefix = 0; /* Size of term prefix */
- int nBuffer; /* Total term size */
-
- /* Load the next term on the node into zBuffer. Use realloc() to expand
- ** the size of zBuffer if required. */
- if( !isFirstTerm ){
- zCsr += sqlite3Fts3GetVarint32(zCsr, &nPrefix);
- }
- isFirstTerm = 0;
- zCsr += sqlite3Fts3GetVarint32(zCsr, &nSuffix);
-
- if( nPrefix<0 || nSuffix<0 || &zCsr[nSuffix]>zEnd ){
- rc = FTS_CORRUPT_VTAB;
- goto finish_scan;
- }
- if( nPrefix+nSuffix>nAlloc ){
- char *zNew;
- nAlloc = (nPrefix+nSuffix) * 2;
- zNew = (char *)sqlite3_realloc(zBuffer, nAlloc);
- if( !zNew ){
- rc = SQLITE_NOMEM;
- goto finish_scan;
- }
- zBuffer = zNew;
- }
- assert( zBuffer );
- memcpy(&zBuffer[nPrefix], zCsr, nSuffix);
- nBuffer = nPrefix + nSuffix;
- zCsr += nSuffix;
-
- /* Compare the term we are searching for with the term just loaded from
- ** the interior node. If the specified term is greater than or equal
- ** to the term from the interior node, then all terms on the sub-tree
- ** headed by node iChild are smaller than zTerm. No need to search
- ** iChild.
- **
- ** If the interior node term is larger than the specified term, then
- ** the tree headed by iChild may contain the specified term.
- */
- cmp = memcmp(zTerm, zBuffer, (nBuffer>nTerm ? nTerm : nBuffer));
- if( piFirst && (cmp<0 || (cmp==0 && nBuffer>nTerm)) ){
- *piFirst = iChild;
- piFirst = 0;
- }
-
- if( piLast && cmp<0 ){
- *piLast = iChild;
- piLast = 0;
- }
-
- iChild++;
- };
-
- if( piFirst ) *piFirst = iChild;
- if( piLast ) *piLast = iChild;
-
- finish_scan:
- sqlite3_free(zBuffer);
- return rc;
-}
-
-
-/*
-** The buffer pointed to by argument zNode (size nNode bytes) contains an
-** interior node of a b-tree segment. The zTerm buffer (size nTerm bytes)
-** contains a term. This function searches the sub-tree headed by the zNode
-** node for the range of leaf nodes that may contain the specified term
-** or terms for which the specified term is a prefix.
-**
-** If piLeaf is not NULL, then *piLeaf is set to the blockid of the
-** left-most leaf node in the tree that may contain the specified term.
-** If piLeaf2 is not NULL, then *piLeaf2 is set to the blockid of the
-** right-most leaf node that may contain a term for which the specified
-** term is a prefix.
-**
-** It is possible that the range of returned leaf nodes does not contain
-** the specified term or any terms for which it is a prefix. However, if the
-** segment does contain any such terms, they are stored within the identified
-** range. Because this function only inspects interior segment nodes (and
-** never loads leaf nodes into memory), it is not possible to be sure.
-**
-** If an error occurs, an error code other than SQLITE_OK is returned.
-*/
-static int fts3SelectLeaf(
- Fts3Table *p, /* Virtual table handle */
- const char *zTerm, /* Term to select leaves for */
- int nTerm, /* Size of term zTerm in bytes */
- const char *zNode, /* Buffer containing segment interior node */
- int nNode, /* Size of buffer at zNode */
- sqlite3_int64 *piLeaf, /* Selected leaf node */
- sqlite3_int64 *piLeaf2 /* Selected leaf node */
-){
- int rc; /* Return code */
- int iHeight; /* Height of this node in tree */
-
- assert( piLeaf || piLeaf2 );
-
- sqlite3Fts3GetVarint32(zNode, &iHeight);
- rc = fts3ScanInteriorNode(zTerm, nTerm, zNode, nNode, piLeaf, piLeaf2);
- assert( !piLeaf2 || !piLeaf || rc!=SQLITE_OK || (*piLeaf<=*piLeaf2) );
-
- if( rc==SQLITE_OK && iHeight>1 ){
- char *zBlob = 0; /* Blob read from %_segments table */
- int nBlob; /* Size of zBlob in bytes */
-
- if( piLeaf && piLeaf2 && (*piLeaf!=*piLeaf2) ){
- rc = sqlite3Fts3ReadBlock(p, *piLeaf, &zBlob, &nBlob, 0);
- if( rc==SQLITE_OK ){
- rc = fts3SelectLeaf(p, zTerm, nTerm, zBlob, nBlob, piLeaf, 0);
- }
- sqlite3_free(zBlob);
- piLeaf = 0;
- zBlob = 0;
- }
-
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3ReadBlock(p, piLeaf?*piLeaf:*piLeaf2, &zBlob, &nBlob, 0);
- }
- if( rc==SQLITE_OK ){
- rc = fts3SelectLeaf(p, zTerm, nTerm, zBlob, nBlob, piLeaf, piLeaf2);
- }
- sqlite3_free(zBlob);
- }
-
- return rc;
-}
-
-/*
-** This function is used to create delta-encoded serialized lists of FTS3
-** varints. Each call to this function appends a single varint to a list.
-*/
-static void fts3PutDeltaVarint(
- char **pp, /* IN/OUT: Output pointer */
- sqlite3_int64 *piPrev, /* IN/OUT: Previous value written to list */
- sqlite3_int64 iVal /* Write this value to the list */
-){
- assert( iVal-*piPrev > 0 || (*piPrev==0 && iVal==0) );
- *pp += sqlite3Fts3PutVarint(*pp, iVal-*piPrev);
- *piPrev = iVal;
-}
-
-/*
-** When this function is called, *ppPoslist is assumed to point to the
-** start of a position-list. After it returns, *ppPoslist points to the
-** first byte after the position-list.
-**
-** A position list is list of positions (delta encoded) and columns for
-** a single document record of a doclist. So, in other words, this
-** routine advances *ppPoslist so that it points to the next docid in
-** the doclist, or to the first byte past the end of the doclist.
-**
-** If pp is not NULL, then the contents of the position list are copied
-** to *pp. *pp is set to point to the first byte past the last byte copied
-** before this function returns.
-*/
-static void fts3PoslistCopy(char **pp, char **ppPoslist){
- char *pEnd = *ppPoslist;
- char c = 0;
-
- /* The end of a position list is marked by a zero encoded as an FTS3
- ** varint. A single POS_END (0) byte. Except, if the 0 byte is preceded by
- ** a byte with the 0x80 bit set, then it is not a varint 0, but the tail
- ** of some other, multi-byte, value.
- **
- ** The following while-loop moves pEnd to point to the first byte that is not
- ** immediately preceded by a byte with the 0x80 bit set. Then increments
- ** pEnd once more so that it points to the byte immediately following the
- ** last byte in the position-list.
- */
- while( *pEnd | c ){
- c = *pEnd++ & 0x80;
- testcase( c!=0 && (*pEnd)==0 );
- }
- pEnd++; /* Advance past the POS_END terminator byte */
-
- if( pp ){
- int n = (int)(pEnd - *ppPoslist);
- char *p = *pp;
- memcpy(p, *ppPoslist, n);
- p += n;
- *pp = p;
- }
- *ppPoslist = pEnd;
-}
-
-/*
-** When this function is called, *ppPoslist is assumed to point to the
-** start of a column-list. After it returns, *ppPoslist points to the
-** to the terminator (POS_COLUMN or POS_END) byte of the column-list.
-**
-** A column-list is list of delta-encoded positions for a single column
-** within a single document within a doclist.
-**
-** The column-list is terminated either by a POS_COLUMN varint (1) or
-** a POS_END varint (0). This routine leaves *ppPoslist pointing to
-** the POS_COLUMN or POS_END that terminates the column-list.
-**
-** If pp is not NULL, then the contents of the column-list are copied
-** to *pp. *pp is set to point to the first byte past the last byte copied
-** before this function returns. The POS_COLUMN or POS_END terminator
-** is not copied into *pp.
-*/
-static void fts3ColumnlistCopy(char **pp, char **ppPoslist){
- char *pEnd = *ppPoslist;
- char c = 0;
-
- /* A column-list is terminated by either a 0x01 or 0x00 byte that is
- ** not part of a multi-byte varint.
- */
- while( 0xFE & (*pEnd | c) ){
- c = *pEnd++ & 0x80;
- testcase( c!=0 && ((*pEnd)&0xfe)==0 );
- }
- if( pp ){
- int n = (int)(pEnd - *ppPoslist);
- char *p = *pp;
- memcpy(p, *ppPoslist, n);
- p += n;
- *pp = p;
- }
- *ppPoslist = pEnd;
-}
-
-/*
-** Value used to signify the end of an position-list. This is safe because
-** it is not possible to have a document with 2^31 terms.
-*/
-#define POSITION_LIST_END 0x7fffffff
-
-/*
-** This function is used to help parse position-lists. When this function is
-** called, *pp may point to the start of the next varint in the position-list
-** being parsed, or it may point to 1 byte past the end of the position-list
-** (in which case **pp will be a terminator bytes POS_END (0) or
-** (1)).
-**
-** If *pp points past the end of the current position-list, set *pi to
-** POSITION_LIST_END and return. Otherwise, read the next varint from *pp,
-** increment the current value of *pi by the value read, and set *pp to
-** point to the next value before returning.
-**
-** Before calling this routine *pi must be initialized to the value of
-** the previous position, or zero if we are reading the first position
-** in the position-list. Because positions are delta-encoded, the value
-** of the previous position is needed in order to compute the value of
-** the next position.
-*/
-static void fts3ReadNextPos(
- char **pp, /* IN/OUT: Pointer into position-list buffer */
- sqlite3_int64 *pi /* IN/OUT: Value read from position-list */
-){
- if( (**pp)&0xFE ){
- fts3GetDeltaVarint(pp, pi);
- *pi -= 2;
- }else{
- *pi = POSITION_LIST_END;
- }
-}
-
-/*
-** If parameter iCol is not 0, write an POS_COLUMN (1) byte followed by
-** the value of iCol encoded as a varint to *pp. This will start a new
-** column list.
-**
-** Set *pp to point to the byte just after the last byte written before
-** returning (do not modify it if iCol==0). Return the total number of bytes
-** written (0 if iCol==0).
-*/
-static int fts3PutColNumber(char **pp, int iCol){
- int n = 0; /* Number of bytes written */
- if( iCol ){
- char *p = *pp; /* Output pointer */
- n = 1 + sqlite3Fts3PutVarint(&p[1], iCol);
- *p = 0x01;
- *pp = &p[n];
- }
- return n;
-}
-
-/*
-** Compute the union of two position lists. The output written
-** into *pp contains all positions of both *pp1 and *pp2 in sorted
-** order and with any duplicates removed. All pointers are
-** updated appropriately. The caller is responsible for insuring
-** that there is enough space in *pp to hold the complete output.
-*/
-static void fts3PoslistMerge(
- char **pp, /* Output buffer */
- char **pp1, /* Left input list */
- char **pp2 /* Right input list */
-){
- char *p = *pp;
- char *p1 = *pp1;
- char *p2 = *pp2;
-
- while( *p1 || *p2 ){
- int iCol1; /* The current column index in pp1 */
- int iCol2; /* The current column index in pp2 */
-
- if( *p1==POS_COLUMN ) sqlite3Fts3GetVarint32(&p1[1], &iCol1);
- else if( *p1==POS_END ) iCol1 = POSITION_LIST_END;
- else iCol1 = 0;
-
- if( *p2==POS_COLUMN ) sqlite3Fts3GetVarint32(&p2[1], &iCol2);
- else if( *p2==POS_END ) iCol2 = POSITION_LIST_END;
- else iCol2 = 0;
-
- if( iCol1==iCol2 ){
- sqlite3_int64 i1 = 0; /* Last position from pp1 */
- sqlite3_int64 i2 = 0; /* Last position from pp2 */
- sqlite3_int64 iPrev = 0;
- int n = fts3PutColNumber(&p, iCol1);
- p1 += n;
- p2 += n;
-
- /* At this point, both p1 and p2 point to the start of column-lists
- ** for the same column (the column with index iCol1 and iCol2).
- ** A column-list is a list of non-negative delta-encoded varints, each
- ** incremented by 2 before being stored. Each list is terminated by a
- ** POS_END (0) or POS_COLUMN (1). The following block merges the two lists
- ** and writes the results to buffer p. p is left pointing to the byte
- ** after the list written. No terminator (POS_END or POS_COLUMN) is
- ** written to the output.
- */
- fts3GetDeltaVarint(&p1, &i1);
- fts3GetDeltaVarint(&p2, &i2);
- do {
- fts3PutDeltaVarint(&p, &iPrev, (i1<i2) ? i1 : i2);
- iPrev -= 2;
- if( i1==i2 ){
- fts3ReadNextPos(&p1, &i1);
- fts3ReadNextPos(&p2, &i2);
- }else if( i1<i2 ){
- fts3ReadNextPos(&p1, &i1);
- }else{
- fts3ReadNextPos(&p2, &i2);
- }
- }while( i1!=POSITION_LIST_END || i2!=POSITION_LIST_END );
- }else if( iCol1<iCol2 ){
- p1 += fts3PutColNumber(&p, iCol1);
- fts3ColumnlistCopy(&p, &p1);
- }else{
- p2 += fts3PutColNumber(&p, iCol2);
- fts3ColumnlistCopy(&p, &p2);
- }
- }
-
- *p++ = POS_END;
- *pp = p;
- *pp1 = p1 + 1;
- *pp2 = p2 + 1;
-}
-
-/*
-** This function is used to merge two position lists into one. When it is
-** called, *pp1 and *pp2 must both point to position lists. A position-list is
-** the part of a doclist that follows each document id. For example, if a row
-** contains:
-**
-** 'a b c'|'x y z'|'a b b a'
-**
-** Then the position list for this row for token 'b' would consist of:
-**
-** 0x02 0x01 0x02 0x03 0x03 0x00
-**
-** When this function returns, both *pp1 and *pp2 are left pointing to the
-** byte following the 0x00 terminator of their respective position lists.
-**
-** If isSaveLeft is 0, an entry is added to the output position list for
-** each position in *pp2 for which there exists one or more positions in
-** *pp1 so that (pos(*pp2)>pos(*pp1) && pos(*pp2)-pos(*pp1)<=nToken). i.e.
-** when the *pp1 token appears before the *pp2 token, but not more than nToken
-** slots before it.
-**
-** e.g. nToken==1 searches for adjacent positions.
-*/
-static int fts3PoslistPhraseMerge(
- char **pp, /* IN/OUT: Preallocated output buffer */
- int nToken, /* Maximum difference in token positions */
- int isSaveLeft, /* Save the left position */
- int isExact, /* If *pp1 is exactly nTokens before *pp2 */
- char **pp1, /* IN/OUT: Left input list */
- char **pp2 /* IN/OUT: Right input list */
-){
- char *p = *pp;
- char *p1 = *pp1;
- char *p2 = *pp2;
- int iCol1 = 0;
- int iCol2 = 0;
-
- /* Never set both isSaveLeft and isExact for the same invocation. */
- assert( isSaveLeft==0 || isExact==0 );
-
- assert( p!=0 && *p1!=0 && *p2!=0 );
- if( *p1==POS_COLUMN ){
- p1++;
- p1 += sqlite3Fts3GetVarint32(p1, &iCol1);
- }
- if( *p2==POS_COLUMN ){
- p2++;
- p2 += sqlite3Fts3GetVarint32(p2, &iCol2);
- }
-
- while( 1 ){
- if( iCol1==iCol2 ){
- char *pSave = p;
- sqlite3_int64 iPrev = 0;
- sqlite3_int64 iPos1 = 0;
- sqlite3_int64 iPos2 = 0;
-
- if( iCol1 ){
- *p++ = POS_COLUMN;
- p += sqlite3Fts3PutVarint(p, iCol1);
- }
-
- assert( *p1!=POS_END && *p1!=POS_COLUMN );
- assert( *p2!=POS_END && *p2!=POS_COLUMN );
- fts3GetDeltaVarint(&p1, &iPos1); iPos1 -= 2;
- fts3GetDeltaVarint(&p2, &iPos2); iPos2 -= 2;
-
- while( 1 ){
- if( iPos2==iPos1+nToken
- || (isExact==0 && iPos2>iPos1 && iPos2<=iPos1+nToken)
- ){
- sqlite3_int64 iSave;
- iSave = isSaveLeft ? iPos1 : iPos2;
- fts3PutDeltaVarint(&p, &iPrev, iSave+2); iPrev -= 2;
- pSave = 0;
- assert( p );
- }
- if( (!isSaveLeft && iPos2<=(iPos1+nToken)) || iPos2<=iPos1 ){
- if( (*p2&0xFE)==0 ) break;
- fts3GetDeltaVarint(&p2, &iPos2); iPos2 -= 2;
- }else{
- if( (*p1&0xFE)==0 ) break;
- fts3GetDeltaVarint(&p1, &iPos1); iPos1 -= 2;
- }
- }
-
- if( pSave ){
- assert( pp && p );
- p = pSave;
- }
-
- fts3ColumnlistCopy(0, &p1);
- fts3ColumnlistCopy(0, &p2);
- assert( (*p1&0xFE)==0 && (*p2&0xFE)==0 );
- if( 0==*p1 || 0==*p2 ) break;
-
- p1++;
- p1 += sqlite3Fts3GetVarint32(p1, &iCol1);
- p2++;
- p2 += sqlite3Fts3GetVarint32(p2, &iCol2);
- }
-
- /* Advance pointer p1 or p2 (whichever corresponds to the smaller of
- ** iCol1 and iCol2) so that it points to either the 0x00 that marks the
- ** end of the position list, or the 0x01 that precedes the next
- ** column-number in the position list.
- */
- else if( iCol1<iCol2 ){
- fts3ColumnlistCopy(0, &p1);
- if( 0==*p1 ) break;
- p1++;
- p1 += sqlite3Fts3GetVarint32(p1, &iCol1);
- }else{
- fts3ColumnlistCopy(0, &p2);
- if( 0==*p2 ) break;
- p2++;
- p2 += sqlite3Fts3GetVarint32(p2, &iCol2);
- }
- }
-
- fts3PoslistCopy(0, &p2);
- fts3PoslistCopy(0, &p1);
- *pp1 = p1;
- *pp2 = p2;
- if( *pp==p ){
- return 0;
- }
- *p++ = 0x00;
- *pp = p;
- return 1;
-}
-
-/*
-** Merge two position-lists as required by the NEAR operator. The argument
-** position lists correspond to the left and right phrases of an expression
-** like:
-**
-** "phrase 1" NEAR "phrase number 2"
-**
-** Position list *pp1 corresponds to the left-hand side of the NEAR
-** expression and *pp2 to the right. As usual, the indexes in the position
-** lists are the offsets of the last token in each phrase (tokens "1" and "2"
-** in the example above).
-**
-** The output position list - written to *pp - is a copy of *pp2 with those
-** entries that are not sufficiently NEAR entries in *pp1 removed.
-*/
-static int fts3PoslistNearMerge(
- char **pp, /* Output buffer */
- char *aTmp, /* Temporary buffer space */
- int nRight, /* Maximum difference in token positions */
- int nLeft, /* Maximum difference in token positions */
- char **pp1, /* IN/OUT: Left input list */
- char **pp2 /* IN/OUT: Right input list */
-){
- char *p1 = *pp1;
- char *p2 = *pp2;
-
- char *pTmp1 = aTmp;
- char *pTmp2;
- char *aTmp2;
- int res = 1;
-
- fts3PoslistPhraseMerge(&pTmp1, nRight, 0, 0, pp1, pp2);
- aTmp2 = pTmp2 = pTmp1;
- *pp1 = p1;
- *pp2 = p2;
- fts3PoslistPhraseMerge(&pTmp2, nLeft, 1, 0, pp2, pp1);
- if( pTmp1!=aTmp && pTmp2!=aTmp2 ){
- fts3PoslistMerge(pp, &aTmp, &aTmp2);
- }else if( pTmp1!=aTmp ){
- fts3PoslistCopy(pp, &aTmp);
- }else if( pTmp2!=aTmp2 ){
- fts3PoslistCopy(pp, &aTmp2);
- }else{
- res = 0;
- }
-
- return res;
-}
-
-/*
-** An instance of this function is used to merge together the (potentially
-** large number of) doclists for each term that matches a prefix query.
-** See function fts3TermSelectMerge() for details.
-*/
-typedef struct TermSelect TermSelect;
-struct TermSelect {
- char *aaOutput[16]; /* Malloc'd output buffers */
- int anOutput[16]; /* Size each output buffer in bytes */
-};
-
-/*
-** This function is used to read a single varint from a buffer. Parameter
-** pEnd points 1 byte past the end of the buffer. When this function is
-** called, if *pp points to pEnd or greater, then the end of the buffer
-** has been reached. In this case *pp is set to 0 and the function returns.
-**
-** If *pp does not point to or past pEnd, then a single varint is read
-** from *pp. *pp is then set to point 1 byte past the end of the read varint.
-**
-** If bDescIdx is false, the value read is added to *pVal before returning.
-** If it is true, the value read is subtracted from *pVal before this
-** function returns.
-*/
-static void fts3GetDeltaVarint3(
- char **pp, /* IN/OUT: Point to read varint from */
- char *pEnd, /* End of buffer */
- int bDescIdx, /* True if docids are descending */
- sqlite3_int64 *pVal /* IN/OUT: Integer value */
-){
- if( *pp>=pEnd ){
- *pp = 0;
- }else{
- sqlite3_int64 iVal;
- *pp += sqlite3Fts3GetVarint(*pp, &iVal);
- if( bDescIdx ){
- *pVal -= iVal;
- }else{
- *pVal += iVal;
- }
- }
-}
-
-/*
-** This function is used to write a single varint to a buffer. The varint
-** is written to *pp. Before returning, *pp is set to point 1 byte past the
-** end of the value written.
-**
-** If *pbFirst is zero when this function is called, the value written to
-** the buffer is that of parameter iVal.
-**
-** If *pbFirst is non-zero when this function is called, then the value
-** written is either (iVal-*piPrev) (if bDescIdx is zero) or (*piPrev-iVal)
-** (if bDescIdx is non-zero).
-**
-** Before returning, this function always sets *pbFirst to 1 and *piPrev
-** to the value of parameter iVal.
-*/
-static void fts3PutDeltaVarint3(
- char **pp, /* IN/OUT: Output pointer */
- int bDescIdx, /* True for descending docids */
- sqlite3_int64 *piPrev, /* IN/OUT: Previous value written to list */
- int *pbFirst, /* IN/OUT: True after first int written */
- sqlite3_int64 iVal /* Write this value to the list */
-){
- sqlite3_int64 iWrite;
- if( bDescIdx==0 || *pbFirst==0 ){
- iWrite = iVal - *piPrev;
- }else{
- iWrite = *piPrev - iVal;
- }
- assert( *pbFirst || *piPrev==0 );
- assert( *pbFirst==0 || iWrite>0 );
- *pp += sqlite3Fts3PutVarint(*pp, iWrite);
- *piPrev = iVal;
- *pbFirst = 1;
-}
-
-
-/*
-** This macro is used by various functions that merge doclists. The two
-** arguments are 64-bit docid values. If the value of the stack variable
-** bDescDoclist is 0 when this macro is invoked, then it returns (i1-i2).
-** Otherwise, (i2-i1).
-**
-** Using this makes it easier to write code that can merge doclists that are
-** sorted in either ascending or descending order.
-*/
-#define DOCID_CMP(i1, i2) ((bDescDoclist?-1:1) * (i1-i2))
-
-/*
-** This function does an "OR" merge of two doclists (output contains all
-** positions contained in either argument doclist). If the docids in the
-** input doclists are sorted in ascending order, parameter bDescDoclist
-** should be false. If they are sorted in ascending order, it should be
-** passed a non-zero value.
-**
-** If no error occurs, *paOut is set to point at an sqlite3_malloc'd buffer
-** containing the output doclist and SQLITE_OK is returned. In this case
-** *pnOut is set to the number of bytes in the output doclist.
-**
-** If an error occurs, an SQLite error code is returned. The output values
-** are undefined in this case.
-*/
-static int fts3DoclistOrMerge(
- int bDescDoclist, /* True if arguments are desc */
- char *a1, int n1, /* First doclist */
- char *a2, int n2, /* Second doclist */
- char **paOut, int *pnOut /* OUT: Malloc'd doclist */
-){
- sqlite3_int64 i1 = 0;
- sqlite3_int64 i2 = 0;
- sqlite3_int64 iPrev = 0;
- char *pEnd1 = &a1[n1];
- char *pEnd2 = &a2[n2];
- char *p1 = a1;
- char *p2 = a2;
- char *p;
- char *aOut;
- int bFirstOut = 0;
-
- *paOut = 0;
- *pnOut = 0;
-
- /* Allocate space for the output. Both the input and output doclists
- ** are delta encoded. If they are in ascending order (bDescDoclist==0),
- ** then the first docid in each list is simply encoded as a varint. For
- ** each subsequent docid, the varint stored is the difference between the
- ** current and previous docid (a positive number - since the list is in
- ** ascending order).
- **
- ** The first docid written to the output is therefore encoded using the
- ** same number of bytes as it is in whichever of the input lists it is
- ** read from. And each subsequent docid read from the same input list
- ** consumes either the same or less bytes as it did in the input (since
- ** the difference between it and the previous value in the output must
- ** be a positive value less than or equal to the delta value read from
- ** the input list). The same argument applies to all but the first docid
- ** read from the 'other' list. And to the contents of all position lists
- ** that will be copied and merged from the input to the output.
- **
- ** However, if the first docid copied to the output is a negative number,
- ** then the encoding of the first docid from the 'other' input list may
- ** be larger in the output than it was in the input (since the delta value
- ** may be a larger positive integer than the actual docid).
- **
- ** The space required to store the output is therefore the sum of the
- ** sizes of the two inputs, plus enough space for exactly one of the input
- ** docids to grow.
- **
- ** A symetric argument may be made if the doclists are in descending
- ** order.
- */
- aOut = sqlite3_malloc(n1+n2+FTS3_VARINT_MAX-1);
- if( !aOut ) return SQLITE_NOMEM;
-
- p = aOut;
- fts3GetDeltaVarint3(&p1, pEnd1, 0, &i1);
- fts3GetDeltaVarint3(&p2, pEnd2, 0, &i2);
- while( p1 || p2 ){
- sqlite3_int64 iDiff = DOCID_CMP(i1, i2);
-
- if( p2 && p1 && iDiff==0 ){
- fts3PutDeltaVarint3(&p, bDescDoclist, &iPrev, &bFirstOut, i1);
- fts3PoslistMerge(&p, &p1, &p2);
- fts3GetDeltaVarint3(&p1, pEnd1, bDescDoclist, &i1);
- fts3GetDeltaVarint3(&p2, pEnd2, bDescDoclist, &i2);
- }else if( !p2 || (p1 && iDiff<0) ){
- fts3PutDeltaVarint3(&p, bDescDoclist, &iPrev, &bFirstOut, i1);
- fts3PoslistCopy(&p, &p1);
- fts3GetDeltaVarint3(&p1, pEnd1, bDescDoclist, &i1);
- }else{
- fts3PutDeltaVarint3(&p, bDescDoclist, &iPrev, &bFirstOut, i2);
- fts3PoslistCopy(&p, &p2);
- fts3GetDeltaVarint3(&p2, pEnd2, bDescDoclist, &i2);
- }
- }
-
- *paOut = aOut;
- *pnOut = (int)(p-aOut);
- assert( *pnOut<=n1+n2+FTS3_VARINT_MAX-1 );
- return SQLITE_OK;
-}
-
-/*
-** This function does a "phrase" merge of two doclists. In a phrase merge,
-** the output contains a copy of each position from the right-hand input
-** doclist for which there is a position in the left-hand input doclist
-** exactly nDist tokens before it.
-**
-** If the docids in the input doclists are sorted in ascending order,
-** parameter bDescDoclist should be false. If they are sorted in ascending
-** order, it should be passed a non-zero value.
-**
-** The right-hand input doclist is overwritten by this function.
-*/
-static void fts3DoclistPhraseMerge(
- int bDescDoclist, /* True if arguments are desc */
- int nDist, /* Distance from left to right (1=adjacent) */
- char *aLeft, int nLeft, /* Left doclist */
- char *aRight, int *pnRight /* IN/OUT: Right/output doclist */
-){
- sqlite3_int64 i1 = 0;
- sqlite3_int64 i2 = 0;
- sqlite3_int64 iPrev = 0;
- char *pEnd1 = &aLeft[nLeft];
- char *pEnd2 = &aRight[*pnRight];
- char *p1 = aLeft;
- char *p2 = aRight;
- char *p;
- int bFirstOut = 0;
- char *aOut = aRight;
-
- assert( nDist>0 );
-
- p = aOut;
- fts3GetDeltaVarint3(&p1, pEnd1, 0, &i1);
- fts3GetDeltaVarint3(&p2, pEnd2, 0, &i2);
-
- while( p1 && p2 ){
- sqlite3_int64 iDiff = DOCID_CMP(i1, i2);
- if( iDiff==0 ){
- char *pSave = p;
- sqlite3_int64 iPrevSave = iPrev;
- int bFirstOutSave = bFirstOut;
-
- fts3PutDeltaVarint3(&p, bDescDoclist, &iPrev, &bFirstOut, i1);
- if( 0==fts3PoslistPhraseMerge(&p, nDist, 0, 1, &p1, &p2) ){
- p = pSave;
- iPrev = iPrevSave;
- bFirstOut = bFirstOutSave;
- }
- fts3GetDeltaVarint3(&p1, pEnd1, bDescDoclist, &i1);
- fts3GetDeltaVarint3(&p2, pEnd2, bDescDoclist, &i2);
- }else if( iDiff<0 ){
- fts3PoslistCopy(0, &p1);
- fts3GetDeltaVarint3(&p1, pEnd1, bDescDoclist, &i1);
- }else{
- fts3PoslistCopy(0, &p2);
- fts3GetDeltaVarint3(&p2, pEnd2, bDescDoclist, &i2);
- }
- }
-
- *pnRight = (int)(p - aOut);
-}
-
-/*
-** Argument pList points to a position list nList bytes in size. This
-** function checks to see if the position list contains any entries for
-** a token in position 0 (of any column). If so, it writes argument iDelta
-** to the output buffer pOut, followed by a position list consisting only
-** of the entries from pList at position 0, and terminated by an 0x00 byte.
-** The value returned is the number of bytes written to pOut (if any).
-*/
-SQLITE_PRIVATE int sqlite3Fts3FirstFilter(
- sqlite3_int64 iDelta, /* Varint that may be written to pOut */
- char *pList, /* Position list (no 0x00 term) */
- int nList, /* Size of pList in bytes */
- char *pOut /* Write output here */
-){
- int nOut = 0;
- int bWritten = 0; /* True once iDelta has been written */
- char *p = pList;
- char *pEnd = &pList[nList];
-
- if( *p!=0x01 ){
- if( *p==0x02 ){
- nOut += sqlite3Fts3PutVarint(&pOut[nOut], iDelta);
- pOut[nOut++] = 0x02;
- bWritten = 1;
- }
- fts3ColumnlistCopy(0, &p);
- }
-
- while( p<pEnd && *p==0x01 ){
- sqlite3_int64 iCol;
- p++;
- p += sqlite3Fts3GetVarint(p, &iCol);
- if( *p==0x02 ){
- if( bWritten==0 ){
- nOut += sqlite3Fts3PutVarint(&pOut[nOut], iDelta);
- bWritten = 1;
- }
- pOut[nOut++] = 0x01;
- nOut += sqlite3Fts3PutVarint(&pOut[nOut], iCol);
- pOut[nOut++] = 0x02;
- }
- fts3ColumnlistCopy(0, &p);
- }
- if( bWritten ){
- pOut[nOut++] = 0x00;
- }
-
- return nOut;
-}
-
-
-/*
-** Merge all doclists in the TermSelect.aaOutput[] array into a single
-** doclist stored in TermSelect.aaOutput[0]. If successful, delete all
-** other doclists (except the aaOutput[0] one) and return SQLITE_OK.
-**
-** If an OOM error occurs, return SQLITE_NOMEM. In this case it is
-** the responsibility of the caller to free any doclists left in the
-** TermSelect.aaOutput[] array.
-*/
-static int fts3TermSelectFinishMerge(Fts3Table *p, TermSelect *pTS){
- char *aOut = 0;
- int nOut = 0;
- int i;
-
- /* Loop through the doclists in the aaOutput[] array. Merge them all
- ** into a single doclist.
- */
- for(i=0; i<SizeofArray(pTS->aaOutput); i++){
- if( pTS->aaOutput[i] ){
- if( !aOut ){
- aOut = pTS->aaOutput[i];
- nOut = pTS->anOutput[i];
- pTS->aaOutput[i] = 0;
- }else{
- int nNew;
- char *aNew;
-
- int rc = fts3DoclistOrMerge(p->bDescIdx,
- pTS->aaOutput[i], pTS->anOutput[i], aOut, nOut, &aNew, &nNew
- );
- if( rc!=SQLITE_OK ){
- sqlite3_free(aOut);
- return rc;
- }
-
- sqlite3_free(pTS->aaOutput[i]);
- sqlite3_free(aOut);
- pTS->aaOutput[i] = 0;
- aOut = aNew;
- nOut = nNew;
- }
- }
- }
-
- pTS->aaOutput[0] = aOut;
- pTS->anOutput[0] = nOut;
- return SQLITE_OK;
-}
-
-/*
-** Merge the doclist aDoclist/nDoclist into the TermSelect object passed
-** as the first argument. The merge is an "OR" merge (see function
-** fts3DoclistOrMerge() for details).
-**
-** This function is called with the doclist for each term that matches
-** a queried prefix. It merges all these doclists into one, the doclist
-** for the specified prefix. Since there can be a very large number of
-** doclists to merge, the merging is done pair-wise using the TermSelect
-** object.
-**
-** This function returns SQLITE_OK if the merge is successful, or an
-** SQLite error code (SQLITE_NOMEM) if an error occurs.
-*/
-static int fts3TermSelectMerge(
- Fts3Table *p, /* FTS table handle */
- TermSelect *pTS, /* TermSelect object to merge into */
- char *aDoclist, /* Pointer to doclist */
- int nDoclist /* Size of aDoclist in bytes */
-){
- if( pTS->aaOutput[0]==0 ){
- /* If this is the first term selected, copy the doclist to the output
- ** buffer using memcpy(). */
- pTS->aaOutput[0] = sqlite3_malloc(nDoclist);
- pTS->anOutput[0] = nDoclist;
- if( pTS->aaOutput[0] ){
- memcpy(pTS->aaOutput[0], aDoclist, nDoclist);
- }else{
- return SQLITE_NOMEM;
- }
- }else{
- char *aMerge = aDoclist;
- int nMerge = nDoclist;
- int iOut;
-
- for(iOut=0; iOut<SizeofArray(pTS->aaOutput); iOut++){
- if( pTS->aaOutput[iOut]==0 ){
- assert( iOut>0 );
- pTS->aaOutput[iOut] = aMerge;
- pTS->anOutput[iOut] = nMerge;
- break;
- }else{
- char *aNew;
- int nNew;
-
- int rc = fts3DoclistOrMerge(p->bDescIdx, aMerge, nMerge,
- pTS->aaOutput[iOut], pTS->anOutput[iOut], &aNew, &nNew
- );
- if( rc!=SQLITE_OK ){
- if( aMerge!=aDoclist ) sqlite3_free(aMerge);
- return rc;
- }
-
- if( aMerge!=aDoclist ) sqlite3_free(aMerge);
- sqlite3_free(pTS->aaOutput[iOut]);
- pTS->aaOutput[iOut] = 0;
-
- aMerge = aNew;
- nMerge = nNew;
- if( (iOut+1)==SizeofArray(pTS->aaOutput) ){
- pTS->aaOutput[iOut] = aMerge;
- pTS->anOutput[iOut] = nMerge;
- }
- }
- }
- }
- return SQLITE_OK;
-}
-
-/*
-** Append SegReader object pNew to the end of the pCsr->apSegment[] array.
-*/
-static int fts3SegReaderCursorAppend(
- Fts3MultiSegReader *pCsr,
- Fts3SegReader *pNew
-){
- if( (pCsr->nSegment%16)==0 ){
- Fts3SegReader **apNew;
- int nByte = (pCsr->nSegment + 16)*sizeof(Fts3SegReader*);
- apNew = (Fts3SegReader **)sqlite3_realloc(pCsr->apSegment, nByte);
- if( !apNew ){
- sqlite3Fts3SegReaderFree(pNew);
- return SQLITE_NOMEM;
- }
- pCsr->apSegment = apNew;
- }
- pCsr->apSegment[pCsr->nSegment++] = pNew;
- return SQLITE_OK;
-}
-
-/*
-** Add seg-reader objects to the Fts3MultiSegReader object passed as the
-** 8th argument.
-**
-** This function returns SQLITE_OK if successful, or an SQLite error code
-** otherwise.
-*/
-static int fts3SegReaderCursor(
- Fts3Table *p, /* FTS3 table handle */
- int iLangid, /* Language id */
- int iIndex, /* Index to search (from 0 to p->nIndex-1) */
- int iLevel, /* Level of segments to scan */
- const char *zTerm, /* Term to query for */
- int nTerm, /* Size of zTerm in bytes */
- int isPrefix, /* True for a prefix search */
- int isScan, /* True to scan from zTerm to EOF */
- Fts3MultiSegReader *pCsr /* Cursor object to populate */
-){
- int rc = SQLITE_OK; /* Error code */
- sqlite3_stmt *pStmt = 0; /* Statement to iterate through segments */
- int rc2; /* Result of sqlite3_reset() */
-
- /* If iLevel is less than 0 and this is not a scan, include a seg-reader
- ** for the pending-terms. If this is a scan, then this call must be being
- ** made by an fts4aux module, not an FTS table. In this case calling
- ** Fts3SegReaderPending might segfault, as the data structures used by
- ** fts4aux are not completely populated. So it's easiest to filter these
- ** calls out here. */
- if( iLevel<0 && p->aIndex ){
- Fts3SegReader *pSeg = 0;
- rc = sqlite3Fts3SegReaderPending(p, iIndex, zTerm, nTerm, isPrefix, &pSeg);
- if( rc==SQLITE_OK && pSeg ){
- rc = fts3SegReaderCursorAppend(pCsr, pSeg);
- }
- }
-
- if( iLevel!=FTS3_SEGCURSOR_PENDING ){
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3AllSegdirs(p, iLangid, iIndex, iLevel, &pStmt);
- }
-
- while( rc==SQLITE_OK && SQLITE_ROW==(rc = sqlite3_step(pStmt)) ){
- Fts3SegReader *pSeg = 0;
-
- /* Read the values returned by the SELECT into local variables. */
- sqlite3_int64 iStartBlock = sqlite3_column_int64(pStmt, 1);
- sqlite3_int64 iLeavesEndBlock = sqlite3_column_int64(pStmt, 2);
- sqlite3_int64 iEndBlock = sqlite3_column_int64(pStmt, 3);
- int nRoot = sqlite3_column_bytes(pStmt, 4);
- char const *zRoot = sqlite3_column_blob(pStmt, 4);
-
- /* If zTerm is not NULL, and this segment is not stored entirely on its
- ** root node, the range of leaves scanned can be reduced. Do this. */
- if( iStartBlock && zTerm ){
- sqlite3_int64 *pi = (isPrefix ? &iLeavesEndBlock : 0);
- rc = fts3SelectLeaf(p, zTerm, nTerm, zRoot, nRoot, &iStartBlock, pi);
- if( rc!=SQLITE_OK ) goto finished;
- if( isPrefix==0 && isScan==0 ) iLeavesEndBlock = iStartBlock;
- }
-
- rc = sqlite3Fts3SegReaderNew(pCsr->nSegment+1,
- (isPrefix==0 && isScan==0),
- iStartBlock, iLeavesEndBlock,
- iEndBlock, zRoot, nRoot, &pSeg
- );
- if( rc!=SQLITE_OK ) goto finished;
- rc = fts3SegReaderCursorAppend(pCsr, pSeg);
- }
- }
-
- finished:
- rc2 = sqlite3_reset(pStmt);
- if( rc==SQLITE_DONE ) rc = rc2;
-
- return rc;
-}
-
-/*
-** Set up a cursor object for iterating through a full-text index or a
-** single level therein.
-*/
-SQLITE_PRIVATE int sqlite3Fts3SegReaderCursor(
- Fts3Table *p, /* FTS3 table handle */
- int iLangid, /* Language-id to search */
- int iIndex, /* Index to search (from 0 to p->nIndex-1) */
- int iLevel, /* Level of segments to scan */
- const char *zTerm, /* Term to query for */
- int nTerm, /* Size of zTerm in bytes */
- int isPrefix, /* True for a prefix search */
- int isScan, /* True to scan from zTerm to EOF */
- Fts3MultiSegReader *pCsr /* Cursor object to populate */
-){
- assert( iIndex>=0 && iIndex<p->nIndex );
- assert( iLevel==FTS3_SEGCURSOR_ALL
- || iLevel==FTS3_SEGCURSOR_PENDING
- || iLevel>=0
- );
- assert( iLevel<FTS3_SEGDIR_MAXLEVEL );
- assert( FTS3_SEGCURSOR_ALL<0 && FTS3_SEGCURSOR_PENDING<0 );
- assert( isPrefix==0 || isScan==0 );
-
- memset(pCsr, 0, sizeof(Fts3MultiSegReader));
- return fts3SegReaderCursor(
- p, iLangid, iIndex, iLevel, zTerm, nTerm, isPrefix, isScan, pCsr
- );
-}
-
-/*
-** In addition to its current configuration, have the Fts3MultiSegReader
-** passed as the 4th argument also scan the doclist for term zTerm/nTerm.
-**
-** SQLITE_OK is returned if no error occurs, otherwise an SQLite error code.
-*/
-static int fts3SegReaderCursorAddZero(
- Fts3Table *p, /* FTS virtual table handle */
- int iLangid,
- const char *zTerm, /* Term to scan doclist of */
- int nTerm, /* Number of bytes in zTerm */
- Fts3MultiSegReader *pCsr /* Fts3MultiSegReader to modify */
-){
- return fts3SegReaderCursor(p,
- iLangid, 0, FTS3_SEGCURSOR_ALL, zTerm, nTerm, 0, 0,pCsr
- );
-}
-
-/*
-** Open an Fts3MultiSegReader to scan the doclist for term zTerm/nTerm. Or,
-** if isPrefix is true, to scan the doclist for all terms for which
-** zTerm/nTerm is a prefix. If successful, return SQLITE_OK and write
-** a pointer to the new Fts3MultiSegReader to *ppSegcsr. Otherwise, return
-** an SQLite error code.
-**
-** It is the responsibility of the caller to free this object by eventually
-** passing it to fts3SegReaderCursorFree()
-**
-** SQLITE_OK is returned if no error occurs, otherwise an SQLite error code.
-** Output parameter *ppSegcsr is set to 0 if an error occurs.
-*/
-static int fts3TermSegReaderCursor(
- Fts3Cursor *pCsr, /* Virtual table cursor handle */
- const char *zTerm, /* Term to query for */
- int nTerm, /* Size of zTerm in bytes */
- int isPrefix, /* True for a prefix search */
- Fts3MultiSegReader **ppSegcsr /* OUT: Allocated seg-reader cursor */
-){
- Fts3MultiSegReader *pSegcsr; /* Object to allocate and return */
- int rc = SQLITE_NOMEM; /* Return code */
-
- pSegcsr = sqlite3_malloc(sizeof(Fts3MultiSegReader));
- if( pSegcsr ){
- int i;
- int bFound = 0; /* True once an index has been found */
- Fts3Table *p = (Fts3Table *)pCsr->base.pVtab;
-
- if( isPrefix ){
- for(i=1; bFound==0 && i<p->nIndex; i++){
- if( p->aIndex[i].nPrefix==nTerm ){
- bFound = 1;
- rc = sqlite3Fts3SegReaderCursor(p, pCsr->iLangid,
- i, FTS3_SEGCURSOR_ALL, zTerm, nTerm, 0, 0, pSegcsr
- );
- pSegcsr->bLookup = 1;
- }
- }
-
- for(i=1; bFound==0 && i<p->nIndex; i++){
- if( p->aIndex[i].nPrefix==nTerm+1 ){
- bFound = 1;
- rc = sqlite3Fts3SegReaderCursor(p, pCsr->iLangid,
- i, FTS3_SEGCURSOR_ALL, zTerm, nTerm, 1, 0, pSegcsr
- );
- if( rc==SQLITE_OK ){
- rc = fts3SegReaderCursorAddZero(
- p, pCsr->iLangid, zTerm, nTerm, pSegcsr
- );
- }
- }
- }
- }
-
- if( bFound==0 ){
- rc = sqlite3Fts3SegReaderCursor(p, pCsr->iLangid,
- 0, FTS3_SEGCURSOR_ALL, zTerm, nTerm, isPrefix, 0, pSegcsr
- );
- pSegcsr->bLookup = !isPrefix;
- }
- }
-
- *ppSegcsr = pSegcsr;
- return rc;
-}
-
-/*
-** Free an Fts3MultiSegReader allocated by fts3TermSegReaderCursor().
-*/
-static void fts3SegReaderCursorFree(Fts3MultiSegReader *pSegcsr){
- sqlite3Fts3SegReaderFinish(pSegcsr);
- sqlite3_free(pSegcsr);
-}
-
-/*
-** This function retrieves the doclist for the specified term (or term
-** prefix) from the database.
-*/
-static int fts3TermSelect(
- Fts3Table *p, /* Virtual table handle */
- Fts3PhraseToken *pTok, /* Token to query for */
- int iColumn, /* Column to query (or -ve for all columns) */
- int *pnOut, /* OUT: Size of buffer at *ppOut */
- char **ppOut /* OUT: Malloced result buffer */
-){
- int rc; /* Return code */
- Fts3MultiSegReader *pSegcsr; /* Seg-reader cursor for this term */
- TermSelect tsc; /* Object for pair-wise doclist merging */
- Fts3SegFilter filter; /* Segment term filter configuration */
-
- pSegcsr = pTok->pSegcsr;
- memset(&tsc, 0, sizeof(TermSelect));
-
- filter.flags = FTS3_SEGMENT_IGNORE_EMPTY | FTS3_SEGMENT_REQUIRE_POS
- | (pTok->isPrefix ? FTS3_SEGMENT_PREFIX : 0)
- | (pTok->bFirst ? FTS3_SEGMENT_FIRST : 0)
- | (iColumn<p->nColumn ? FTS3_SEGMENT_COLUMN_FILTER : 0);
- filter.iCol = iColumn;
- filter.zTerm = pTok->z;
- filter.nTerm = pTok->n;
-
- rc = sqlite3Fts3SegReaderStart(p, pSegcsr, &filter);
- while( SQLITE_OK==rc
- && SQLITE_ROW==(rc = sqlite3Fts3SegReaderStep(p, pSegcsr))
- ){
- rc = fts3TermSelectMerge(p, &tsc, pSegcsr->aDoclist, pSegcsr->nDoclist);
- }
-
- if( rc==SQLITE_OK ){
- rc = fts3TermSelectFinishMerge(p, &tsc);
- }
- if( rc==SQLITE_OK ){
- *ppOut = tsc.aaOutput[0];
- *pnOut = tsc.anOutput[0];
- }else{
- int i;
- for(i=0; i<SizeofArray(tsc.aaOutput); i++){
- sqlite3_free(tsc.aaOutput[i]);
- }
- }
-
- fts3SegReaderCursorFree(pSegcsr);
- pTok->pSegcsr = 0;
- return rc;
-}
-
-/*
-** This function counts the total number of docids in the doclist stored
-** in buffer aList[], size nList bytes.
-**
-** If the isPoslist argument is true, then it is assumed that the doclist
-** contains a position-list following each docid. Otherwise, it is assumed
-** that the doclist is simply a list of docids stored as delta encoded
-** varints.
-*/
-static int fts3DoclistCountDocids(char *aList, int nList){
- int nDoc = 0; /* Return value */
- if( aList ){
- char *aEnd = &aList[nList]; /* Pointer to one byte after EOF */
- char *p = aList; /* Cursor */
- while( p<aEnd ){
- nDoc++;
- while( (*p++)&0x80 ); /* Skip docid varint */
- fts3PoslistCopy(0, &p); /* Skip over position list */
- }
- }
-
- return nDoc;
-}
-
-/*
-** Advance the cursor to the next row in the %_content table that
-** matches the search criteria. For a MATCH search, this will be
-** the next row that matches. For a full-table scan, this will be
-** simply the next row in the %_content table. For a docid lookup,
-** this routine simply sets the EOF flag.
-**
-** Return SQLITE_OK if nothing goes wrong. SQLITE_OK is returned
-** even if we reach end-of-file. The fts3EofMethod() will be called
-** subsequently to determine whether or not an EOF was hit.
-*/
-static int fts3NextMethod(sqlite3_vtab_cursor *pCursor){
- int rc;
- Fts3Cursor *pCsr = (Fts3Cursor *)pCursor;
- if( pCsr->eSearch==FTS3_DOCID_SEARCH || pCsr->eSearch==FTS3_FULLSCAN_SEARCH ){
- if( SQLITE_ROW!=sqlite3_step(pCsr->pStmt) ){
- pCsr->isEof = 1;
- rc = sqlite3_reset(pCsr->pStmt);
- }else{
- pCsr->iPrevId = sqlite3_column_int64(pCsr->pStmt, 0);
- rc = SQLITE_OK;
- }
- }else{
- rc = fts3EvalNext((Fts3Cursor *)pCursor);
- }
- assert( ((Fts3Table *)pCsr->base.pVtab)->pSegments==0 );
- return rc;
-}
-
-/*
-** This is the xFilter interface for the virtual table. See
-** the virtual table xFilter method documentation for additional
-** information.
-**
-** If idxNum==FTS3_FULLSCAN_SEARCH then do a full table scan against
-** the %_content table.
-**
-** If idxNum==FTS3_DOCID_SEARCH then do a docid lookup for a single entry
-** in the %_content table.
-**
-** If idxNum>=FTS3_FULLTEXT_SEARCH then use the full text index. The
-** column on the left-hand side of the MATCH operator is column
-** number idxNum-FTS3_FULLTEXT_SEARCH, 0 indexed. argv[0] is the right-hand
-** side of the MATCH operator.
-*/
-static int fts3FilterMethod(
- sqlite3_vtab_cursor *pCursor, /* The cursor used for this query */
- int idxNum, /* Strategy index */
- const char *idxStr, /* Unused */
- int nVal, /* Number of elements in apVal */
- sqlite3_value **apVal /* Arguments for the indexing scheme */
-){
- int rc;
- char *zSql; /* SQL statement used to access %_content */
- Fts3Table *p = (Fts3Table *)pCursor->pVtab;
- Fts3Cursor *pCsr = (Fts3Cursor *)pCursor;
-
- UNUSED_PARAMETER(idxStr);
- UNUSED_PARAMETER(nVal);
-
- assert( idxNum>=0 && idxNum<=(FTS3_FULLTEXT_SEARCH+p->nColumn) );
- assert( nVal==0 || nVal==1 || nVal==2 );
- assert( (nVal==0)==(idxNum==FTS3_FULLSCAN_SEARCH) );
- assert( p->pSegments==0 );
-
- /* In case the cursor has been used before, clear it now. */
- sqlite3_finalize(pCsr->pStmt);
- sqlite3_free(pCsr->aDoclist);
- sqlite3Fts3ExprFree(pCsr->pExpr);
- memset(&pCursor[1], 0, sizeof(Fts3Cursor)-sizeof(sqlite3_vtab_cursor));
-
- if( idxStr ){
- pCsr->bDesc = (idxStr[0]=='D');
- }else{
- pCsr->bDesc = p->bDescIdx;
- }
- pCsr->eSearch = (i16)idxNum;
-
- if( idxNum!=FTS3_DOCID_SEARCH && idxNum!=FTS3_FULLSCAN_SEARCH ){
- int iCol = idxNum-FTS3_FULLTEXT_SEARCH;
- const char *zQuery = (const char *)sqlite3_value_text(apVal[0]);
-
- if( zQuery==0 && sqlite3_value_type(apVal[0])!=SQLITE_NULL ){
- return SQLITE_NOMEM;
- }
-
- pCsr->iLangid = 0;
- if( nVal==2 ) pCsr->iLangid = sqlite3_value_int(apVal[1]);
-
- rc = sqlite3Fts3ExprParse(p->pTokenizer, pCsr->iLangid,
- p->azColumn, p->bFts4, p->nColumn, iCol, zQuery, -1, &pCsr->pExpr
- );
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_ERROR ){
- static const char *zErr = "malformed MATCH expression: [%s]";
- p->base.zErrMsg = sqlite3_mprintf(zErr, zQuery);
- }
- return rc;
- }
-
- rc = sqlite3Fts3ReadLock(p);
- if( rc!=SQLITE_OK ) return rc;
-
- rc = fts3EvalStart(pCsr);
-
- sqlite3Fts3SegmentsClose(p);
- if( rc!=SQLITE_OK ) return rc;
- pCsr->pNextId = pCsr->aDoclist;
- pCsr->iPrevId = 0;
- }
-
- /* Compile a SELECT statement for this cursor. For a full-table-scan, the
- ** statement loops through all rows of the %_content table. For a
- ** full-text query or docid lookup, the statement retrieves a single
- ** row by docid.
- */
- if( idxNum==FTS3_FULLSCAN_SEARCH ){
- zSql = sqlite3_mprintf(
- "SELECT %s ORDER BY rowid %s",
- p->zReadExprlist, (pCsr->bDesc ? "DESC" : "ASC")
- );
- if( zSql ){
- rc = sqlite3_prepare_v2(p->db, zSql, -1, &pCsr->pStmt, 0);
- sqlite3_free(zSql);
- }else{
- rc = SQLITE_NOMEM;
- }
- }else if( idxNum==FTS3_DOCID_SEARCH ){
- rc = fts3CursorSeekStmt(pCsr, &pCsr->pStmt);
- if( rc==SQLITE_OK ){
- rc = sqlite3_bind_value(pCsr->pStmt, 1, apVal[0]);
- }
- }
- if( rc!=SQLITE_OK ) return rc;
-
- return fts3NextMethod(pCursor);
-}
-
-/*
-** This is the xEof method of the virtual table. SQLite calls this
-** routine to find out if it has reached the end of a result set.
-*/
-static int fts3EofMethod(sqlite3_vtab_cursor *pCursor){
- return ((Fts3Cursor *)pCursor)->isEof;
-}
-
-/*
-** This is the xRowid method. The SQLite core calls this routine to
-** retrieve the rowid for the current row of the result set. fts3
-** exposes %_content.docid as the rowid for the virtual table. The
-** rowid should be written to *pRowid.
-*/
-static int fts3RowidMethod(sqlite3_vtab_cursor *pCursor, sqlite_int64 *pRowid){
- Fts3Cursor *pCsr = (Fts3Cursor *) pCursor;
- *pRowid = pCsr->iPrevId;
- return SQLITE_OK;
-}
-
-/*
-** This is the xColumn method, called by SQLite to request a value from
-** the row that the supplied cursor currently points to.
-**
-** If:
-**
-** (iCol < p->nColumn) -> The value of the iCol'th user column.
-** (iCol == p->nColumn) -> Magic column with the same name as the table.
-** (iCol == p->nColumn+1) -> Docid column
-** (iCol == p->nColumn+2) -> Langid column
-*/
-static int fts3ColumnMethod(
- sqlite3_vtab_cursor *pCursor, /* Cursor to retrieve value from */
- sqlite3_context *pCtx, /* Context for sqlite3_result_xxx() calls */
- int iCol /* Index of column to read value from */
-){
- int rc = SQLITE_OK; /* Return Code */
- Fts3Cursor *pCsr = (Fts3Cursor *) pCursor;
- Fts3Table *p = (Fts3Table *)pCursor->pVtab;
-
- /* The column value supplied by SQLite must be in range. */
- assert( iCol>=0 && iCol<=p->nColumn+2 );
-
- if( iCol==p->nColumn+1 ){
- /* This call is a request for the "docid" column. Since "docid" is an
- ** alias for "rowid", use the xRowid() method to obtain the value.
- */
- sqlite3_result_int64(pCtx, pCsr->iPrevId);
- }else if( iCol==p->nColumn ){
- /* The extra column whose name is the same as the table.
- ** Return a blob which is a pointer to the cursor. */
- sqlite3_result_blob(pCtx, &pCsr, sizeof(pCsr), SQLITE_TRANSIENT);
- }else if( iCol==p->nColumn+2 && pCsr->pExpr ){
- sqlite3_result_int64(pCtx, pCsr->iLangid);
- }else{
- /* The requested column is either a user column (one that contains
- ** indexed data), or the language-id column. */
- rc = fts3CursorSeek(0, pCsr);
-
- if( rc==SQLITE_OK ){
- if( iCol==p->nColumn+2 ){
- int iLangid = 0;
- if( p->zLanguageid ){
- iLangid = sqlite3_column_int(pCsr->pStmt, p->nColumn+1);
- }
- sqlite3_result_int(pCtx, iLangid);
- }else if( sqlite3_data_count(pCsr->pStmt)>(iCol+1) ){
- sqlite3_result_value(pCtx, sqlite3_column_value(pCsr->pStmt, iCol+1));
- }
- }
- }
-
- assert( ((Fts3Table *)pCsr->base.pVtab)->pSegments==0 );
- return rc;
-}
-
-/*
-** This function is the implementation of the xUpdate callback used by
-** FTS3 virtual tables. It is invoked by SQLite each time a row is to be
-** inserted, updated or deleted.
-*/
-static int fts3UpdateMethod(
- sqlite3_vtab *pVtab, /* Virtual table handle */
- int nArg, /* Size of argument array */
- sqlite3_value **apVal, /* Array of arguments */
- sqlite_int64 *pRowid /* OUT: The affected (or effected) rowid */
-){
- return sqlite3Fts3UpdateMethod(pVtab, nArg, apVal, pRowid);
-}
-
-/*
-** Implementation of xSync() method. Flush the contents of the pending-terms
-** hash-table to the database.
-*/
-static int fts3SyncMethod(sqlite3_vtab *pVtab){
-
- /* Following an incremental-merge operation, assuming that the input
- ** segments are not completely consumed (the usual case), they are updated
- ** in place to remove the entries that have already been merged. This
- ** involves updating the leaf block that contains the smallest unmerged
- ** entry and each block (if any) between the leaf and the root node. So
- ** if the height of the input segment b-trees is N, and input segments
- ** are merged eight at a time, updating the input segments at the end
- ** of an incremental-merge requires writing (8*(1+N)) blocks. N is usually
- ** small - often between 0 and 2. So the overhead of the incremental
- ** merge is somewhere between 8 and 24 blocks. To avoid this overhead
- ** dwarfing the actual productive work accomplished, the incremental merge
- ** is only attempted if it will write at least 64 leaf blocks. Hence
- ** nMinMerge.
- **
- ** Of course, updating the input segments also involves deleting a bunch
- ** of blocks from the segments table. But this is not considered overhead
- ** as it would also be required by a crisis-merge that used the same input
- ** segments.
- */
- const u32 nMinMerge = 64; /* Minimum amount of incr-merge work to do */
-
- Fts3Table *p = (Fts3Table*)pVtab;
- int rc = sqlite3Fts3PendingTermsFlush(p);
-
- if( rc==SQLITE_OK && p->bAutoincrmerge==1 && p->nLeafAdd>(nMinMerge/16) ){
- int mxLevel = 0; /* Maximum relative level value in db */
- int A; /* Incr-merge parameter A */
-
- rc = sqlite3Fts3MaxLevel(p, &mxLevel);
- assert( rc==SQLITE_OK || mxLevel==0 );
- A = p->nLeafAdd * mxLevel;
- A += (A/2);
- if( A>(int)nMinMerge ) rc = sqlite3Fts3Incrmerge(p, A, 8);
- }
- sqlite3Fts3SegmentsClose(p);
- return rc;
-}
-
-/*
-** Implementation of xBegin() method. This is a no-op.
-*/
-static int fts3BeginMethod(sqlite3_vtab *pVtab){
- Fts3Table *p = (Fts3Table*)pVtab;
- UNUSED_PARAMETER(pVtab);
- assert( p->pSegments==0 );
- assert( p->nPendingData==0 );
- assert( p->inTransaction!=1 );
- TESTONLY( p->inTransaction = 1 );
- TESTONLY( p->mxSavepoint = -1; );
- p->nLeafAdd = 0;
- return SQLITE_OK;
-}
-
-/*
-** Implementation of xCommit() method. This is a no-op. The contents of
-** the pending-terms hash-table have already been flushed into the database
-** by fts3SyncMethod().
-*/
-static int fts3CommitMethod(sqlite3_vtab *pVtab){
- TESTONLY( Fts3Table *p = (Fts3Table*)pVtab );
- UNUSED_PARAMETER(pVtab);
- assert( p->nPendingData==0 );
- assert( p->inTransaction!=0 );
- assert( p->pSegments==0 );
- TESTONLY( p->inTransaction = 0 );
- TESTONLY( p->mxSavepoint = -1; );
- return SQLITE_OK;
-}
-
-/*
-** Implementation of xRollback(). Discard the contents of the pending-terms
-** hash-table. Any changes made to the database are reverted by SQLite.
-*/
-static int fts3RollbackMethod(sqlite3_vtab *pVtab){
- Fts3Table *p = (Fts3Table*)pVtab;
- sqlite3Fts3PendingTermsClear(p);
- assert( p->inTransaction!=0 );
- TESTONLY( p->inTransaction = 0 );
- TESTONLY( p->mxSavepoint = -1; );
- return SQLITE_OK;
-}
-
-/*
-** When called, *ppPoslist must point to the byte immediately following the
-** end of a position-list. i.e. ( (*ppPoslist)[-1]==POS_END ). This function
-** moves *ppPoslist so that it instead points to the first byte of the
-** same position list.
-*/
-static void fts3ReversePoslist(char *pStart, char **ppPoslist){
- char *p = &(*ppPoslist)[-2];
- char c = 0;
-
- while( p>pStart && (c=*p--)==0 );
- while( p>pStart && (*p & 0x80) | c ){
- c = *p--;
- }
- if( p>pStart ){ p = &p[2]; }
- while( *p++&0x80 );
- *ppPoslist = p;
-}
-
-/*
-** Helper function used by the implementation of the overloaded snippet(),
-** offsets() and optimize() SQL functions.
-**
-** If the value passed as the third argument is a blob of size
-** sizeof(Fts3Cursor*), then the blob contents are copied to the
-** output variable *ppCsr and SQLITE_OK is returned. Otherwise, an error
-** message is written to context pContext and SQLITE_ERROR returned. The
-** string passed via zFunc is used as part of the error message.
-*/
-static int fts3FunctionArg(
- sqlite3_context *pContext, /* SQL function call context */
- const char *zFunc, /* Function name */
- sqlite3_value *pVal, /* argv[0] passed to function */
- Fts3Cursor **ppCsr /* OUT: Store cursor handle here */
-){
- Fts3Cursor *pRet;
- if( sqlite3_value_type(pVal)!=SQLITE_BLOB
- || sqlite3_value_bytes(pVal)!=sizeof(Fts3Cursor *)
- ){
- char *zErr = sqlite3_mprintf("illegal first argument to %s", zFunc);
- sqlite3_result_error(pContext, zErr, -1);
- sqlite3_free(zErr);
- return SQLITE_ERROR;
- }
- memcpy(&pRet, sqlite3_value_blob(pVal), sizeof(Fts3Cursor *));
- *ppCsr = pRet;
- return SQLITE_OK;
-}
-
-/*
-** Implementation of the snippet() function for FTS3
-*/
-static void fts3SnippetFunc(
- sqlite3_context *pContext, /* SQLite function call context */
- int nVal, /* Size of apVal[] array */
- sqlite3_value **apVal /* Array of arguments */
-){
- Fts3Cursor *pCsr; /* Cursor handle passed through apVal[0] */
- const char *zStart = "<b>";
- const char *zEnd = "</b>";
- const char *zEllipsis = "<b>...</b>";
- int iCol = -1;
- int nToken = 15; /* Default number of tokens in snippet */
-
- /* There must be at least one argument passed to this function (otherwise
- ** the non-overloaded version would have been called instead of this one).
- */
- assert( nVal>=1 );
-
- if( nVal>6 ){
- sqlite3_result_error(pContext,
- "wrong number of arguments to function snippet()", -1);
- return;
- }
- if( fts3FunctionArg(pContext, "snippet", apVal[0], &pCsr) ) return;
-
- switch( nVal ){
- case 6: nToken = sqlite3_value_int(apVal[5]);
- case 5: iCol = sqlite3_value_int(apVal[4]);
- case 4: zEllipsis = (const char*)sqlite3_value_text(apVal[3]);
- case 3: zEnd = (const char*)sqlite3_value_text(apVal[2]);
- case 2: zStart = (const char*)sqlite3_value_text(apVal[1]);
- }
- if( !zEllipsis || !zEnd || !zStart ){
- sqlite3_result_error_nomem(pContext);
- }else if( SQLITE_OK==fts3CursorSeek(pContext, pCsr) ){
- sqlite3Fts3Snippet(pContext, pCsr, zStart, zEnd, zEllipsis, iCol, nToken);
- }
-}
-
-/*
-** Implementation of the offsets() function for FTS3
-*/
-static void fts3OffsetsFunc(
- sqlite3_context *pContext, /* SQLite function call context */
- int nVal, /* Size of argument array */
- sqlite3_value **apVal /* Array of arguments */
-){
- Fts3Cursor *pCsr; /* Cursor handle passed through apVal[0] */
-
- UNUSED_PARAMETER(nVal);
-
- assert( nVal==1 );
- if( fts3FunctionArg(pContext, "offsets", apVal[0], &pCsr) ) return;
- assert( pCsr );
- if( SQLITE_OK==fts3CursorSeek(pContext, pCsr) ){
- sqlite3Fts3Offsets(pContext, pCsr);
- }
-}
-
-/*
-** Implementation of the special optimize() function for FTS3. This
-** function merges all segments in the database to a single segment.
-** Example usage is:
-**
-** SELECT optimize(t) FROM t LIMIT 1;
-**
-** where 't' is the name of an FTS3 table.
-*/
-static void fts3OptimizeFunc(
- sqlite3_context *pContext, /* SQLite function call context */
- int nVal, /* Size of argument array */
- sqlite3_value **apVal /* Array of arguments */
-){
- int rc; /* Return code */
- Fts3Table *p; /* Virtual table handle */
- Fts3Cursor *pCursor; /* Cursor handle passed through apVal[0] */
-
- UNUSED_PARAMETER(nVal);
-
- assert( nVal==1 );
- if( fts3FunctionArg(pContext, "optimize", apVal[0], &pCursor) ) return;
- p = (Fts3Table *)pCursor->base.pVtab;
- assert( p );
-
- rc = sqlite3Fts3Optimize(p);
-
- switch( rc ){
- case SQLITE_OK:
- sqlite3_result_text(pContext, "Index optimized", -1, SQLITE_STATIC);
- break;
- case SQLITE_DONE:
- sqlite3_result_text(pContext, "Index already optimal", -1, SQLITE_STATIC);
- break;
- default:
- sqlite3_result_error_code(pContext, rc);
- break;
- }
-}
-
-/*
-** Implementation of the matchinfo() function for FTS3
-*/
-static void fts3MatchinfoFunc(
- sqlite3_context *pContext, /* SQLite function call context */
- int nVal, /* Size of argument array */
- sqlite3_value **apVal /* Array of arguments */
-){
- Fts3Cursor *pCsr; /* Cursor handle passed through apVal[0] */
- assert( nVal==1 || nVal==2 );
- if( SQLITE_OK==fts3FunctionArg(pContext, "matchinfo", apVal[0], &pCsr) ){
- const char *zArg = 0;
- if( nVal>1 ){
- zArg = (const char *)sqlite3_value_text(apVal[1]);
- }
- sqlite3Fts3Matchinfo(pContext, pCsr, zArg);
- }
-}
-
-/*
-** This routine implements the xFindFunction method for the FTS3
-** virtual table.
-*/
-static int fts3FindFunctionMethod(
- sqlite3_vtab *pVtab, /* Virtual table handle */
- int nArg, /* Number of SQL function arguments */
- const char *zName, /* Name of SQL function */
- void (**pxFunc)(sqlite3_context*,int,sqlite3_value**), /* OUT: Result */
- void **ppArg /* Unused */
-){
- struct Overloaded {
- const char *zName;
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**);
- } aOverload[] = {
- { "snippet", fts3SnippetFunc },
- { "offsets", fts3OffsetsFunc },
- { "optimize", fts3OptimizeFunc },
- { "matchinfo", fts3MatchinfoFunc },
- };
- int i; /* Iterator variable */
-
- UNUSED_PARAMETER(pVtab);
- UNUSED_PARAMETER(nArg);
- UNUSED_PARAMETER(ppArg);
-
- for(i=0; i<SizeofArray(aOverload); i++){
- if( strcmp(zName, aOverload[i].zName)==0 ){
- *pxFunc = aOverload[i].xFunc;
- return 1;
- }
- }
-
- /* No function of the specified name was found. Return 0. */
- return 0;
-}
-
-/*
-** Implementation of FTS3 xRename method. Rename an fts3 table.
-*/
-static int fts3RenameMethod(
- sqlite3_vtab *pVtab, /* Virtual table handle */
- const char *zName /* New name of table */
-){
- Fts3Table *p = (Fts3Table *)pVtab;
- sqlite3 *db = p->db; /* Database connection */
- int rc; /* Return Code */
-
- /* As it happens, the pending terms table is always empty here. This is
- ** because an "ALTER TABLE RENAME TABLE" statement inside a transaction
- ** always opens a savepoint transaction. And the xSavepoint() method
- ** flushes the pending terms table. But leave the (no-op) call to
- ** PendingTermsFlush() in in case that changes.
- */
- assert( p->nPendingData==0 );
- rc = sqlite3Fts3PendingTermsFlush(p);
-
- if( p->zContentTbl==0 ){
- fts3DbExec(&rc, db,
- "ALTER TABLE %Q.'%q_content' RENAME TO '%q_content';",
- p->zDb, p->zName, zName
- );
- }
-
- if( p->bHasDocsize ){
- fts3DbExec(&rc, db,
- "ALTER TABLE %Q.'%q_docsize' RENAME TO '%q_docsize';",
- p->zDb, p->zName, zName
- );
- }
- if( p->bHasStat ){
- fts3DbExec(&rc, db,
- "ALTER TABLE %Q.'%q_stat' RENAME TO '%q_stat';",
- p->zDb, p->zName, zName
- );
- }
- fts3DbExec(&rc, db,
- "ALTER TABLE %Q.'%q_segments' RENAME TO '%q_segments';",
- p->zDb, p->zName, zName
- );
- fts3DbExec(&rc, db,
- "ALTER TABLE %Q.'%q_segdir' RENAME TO '%q_segdir';",
- p->zDb, p->zName, zName
- );
- return rc;
-}
-
-/*
-** The xSavepoint() method.
-**
-** Flush the contents of the pending-terms table to disk.
-*/
-static int fts3SavepointMethod(sqlite3_vtab *pVtab, int iSavepoint){
- int rc = SQLITE_OK;
- UNUSED_PARAMETER(iSavepoint);
- assert( ((Fts3Table *)pVtab)->inTransaction );
- assert( ((Fts3Table *)pVtab)->mxSavepoint < iSavepoint );
- TESTONLY( ((Fts3Table *)pVtab)->mxSavepoint = iSavepoint );
- if( ((Fts3Table *)pVtab)->bIgnoreSavepoint==0 ){
- rc = fts3SyncMethod(pVtab);
- }
- return rc;
-}
-
-/*
-** The xRelease() method.
-**
-** This is a no-op.
-*/
-static int fts3ReleaseMethod(sqlite3_vtab *pVtab, int iSavepoint){
- TESTONLY( Fts3Table *p = (Fts3Table*)pVtab );
- UNUSED_PARAMETER(iSavepoint);
- UNUSED_PARAMETER(pVtab);
- assert( p->inTransaction );
- assert( p->mxSavepoint >= iSavepoint );
- TESTONLY( p->mxSavepoint = iSavepoint-1 );
- return SQLITE_OK;
-}
-
-/*
-** The xRollbackTo() method.
-**
-** Discard the contents of the pending terms table.
-*/
-static int fts3RollbackToMethod(sqlite3_vtab *pVtab, int iSavepoint){
- Fts3Table *p = (Fts3Table*)pVtab;
- UNUSED_PARAMETER(iSavepoint);
- assert( p->inTransaction );
- assert( p->mxSavepoint >= iSavepoint );
- TESTONLY( p->mxSavepoint = iSavepoint );
- sqlite3Fts3PendingTermsClear(p);
- return SQLITE_OK;
-}
-
-static const sqlite3_module fts3Module = {
- /* iVersion */ 2,
- /* xCreate */ fts3CreateMethod,
- /* xConnect */ fts3ConnectMethod,
- /* xBestIndex */ fts3BestIndexMethod,
- /* xDisconnect */ fts3DisconnectMethod,
- /* xDestroy */ fts3DestroyMethod,
- /* xOpen */ fts3OpenMethod,
- /* xClose */ fts3CloseMethod,
- /* xFilter */ fts3FilterMethod,
- /* xNext */ fts3NextMethod,
- /* xEof */ fts3EofMethod,
- /* xColumn */ fts3ColumnMethod,
- /* xRowid */ fts3RowidMethod,
- /* xUpdate */ fts3UpdateMethod,
- /* xBegin */ fts3BeginMethod,
- /* xSync */ fts3SyncMethod,
- /* xCommit */ fts3CommitMethod,
- /* xRollback */ fts3RollbackMethod,
- /* xFindFunction */ fts3FindFunctionMethod,
- /* xRename */ fts3RenameMethod,
- /* xSavepoint */ fts3SavepointMethod,
- /* xRelease */ fts3ReleaseMethod,
- /* xRollbackTo */ fts3RollbackToMethod,
-};
-
-/*
-** This function is registered as the module destructor (called when an
-** FTS3 enabled database connection is closed). It frees the memory
-** allocated for the tokenizer hash table.
-*/
-static void hashDestroy(void *p){
- Fts3Hash *pHash = (Fts3Hash *)p;
- sqlite3Fts3HashClear(pHash);
- sqlite3_free(pHash);
-}
-
-/*
-** The fts3 built-in tokenizers - "simple", "porter" and "icu"- are
-** implemented in files fts3_tokenizer1.c, fts3_porter.c and fts3_icu.c
-** respectively. The following three forward declarations are for functions
-** declared in these files used to retrieve the respective implementations.
-**
-** Calling sqlite3Fts3SimpleTokenizerModule() sets the value pointed
-** to by the argument to point to the "simple" tokenizer implementation.
-** And so on.
-*/
-SQLITE_PRIVATE void sqlite3Fts3SimpleTokenizerModule(sqlite3_tokenizer_module const**ppModule);
-SQLITE_PRIVATE void sqlite3Fts3PorterTokenizerModule(sqlite3_tokenizer_module const**ppModule);
-#ifdef SQLITE_ENABLE_FTS4_UNICODE61
-SQLITE_PRIVATE void sqlite3Fts3UnicodeTokenizer(sqlite3_tokenizer_module const**ppModule);
-#endif
-#ifdef SQLITE_ENABLE_ICU
-SQLITE_PRIVATE void sqlite3Fts3IcuTokenizerModule(sqlite3_tokenizer_module const**ppModule);
-#endif
-
-/*
-** Initialize the fts3 extension. If this extension is built as part
-** of the sqlite library, then this function is called directly by
-** SQLite. If fts3 is built as a dynamically loadable extension, this
-** function is called by the sqlite3_extension_init() entry point.
-*/
-SQLITE_PRIVATE int sqlite3Fts3Init(sqlite3 *db){
- int rc = SQLITE_OK;
- Fts3Hash *pHash = 0;
- const sqlite3_tokenizer_module *pSimple = 0;
- const sqlite3_tokenizer_module *pPorter = 0;
-#ifdef SQLITE_ENABLE_FTS4_UNICODE61
- const sqlite3_tokenizer_module *pUnicode = 0;
-#endif
-
-#ifdef SQLITE_ENABLE_ICU
- const sqlite3_tokenizer_module *pIcu = 0;
- sqlite3Fts3IcuTokenizerModule(&pIcu);
-#endif
-
-#ifdef SQLITE_ENABLE_FTS4_UNICODE61
- sqlite3Fts3UnicodeTokenizer(&pUnicode);
-#endif
-
-#ifdef SQLITE_TEST
- rc = sqlite3Fts3InitTerm(db);
- if( rc!=SQLITE_OK ) return rc;
-#endif
-
- rc = sqlite3Fts3InitAux(db);
- if( rc!=SQLITE_OK ) return rc;
-
- sqlite3Fts3SimpleTokenizerModule(&pSimple);
- sqlite3Fts3PorterTokenizerModule(&pPorter);
-
- /* Allocate and initialize the hash-table used to store tokenizers. */
- pHash = sqlite3_malloc(sizeof(Fts3Hash));
- if( !pHash ){
- rc = SQLITE_NOMEM;
- }else{
- sqlite3Fts3HashInit(pHash, FTS3_HASH_STRING, 1);
- }
-
- /* Load the built-in tokenizers into the hash table */
- if( rc==SQLITE_OK ){
- if( sqlite3Fts3HashInsert(pHash, "simple", 7, (void *)pSimple)
- || sqlite3Fts3HashInsert(pHash, "porter", 7, (void *)pPorter)
-
-#ifdef SQLITE_ENABLE_FTS4_UNICODE61
- || sqlite3Fts3HashInsert(pHash, "unicode61", 10, (void *)pUnicode)
-#endif
-#ifdef SQLITE_ENABLE_ICU
- || (pIcu && sqlite3Fts3HashInsert(pHash, "icu", 4, (void *)pIcu))
-#endif
- ){
- rc = SQLITE_NOMEM;
- }
- }
-
-#ifdef SQLITE_TEST
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3ExprInitTestInterface(db);
- }
-#endif
-
- /* Create the virtual table wrapper around the hash-table and overload
- ** the two scalar functions. If this is successful, register the
- ** module with sqlite.
- */
- if( SQLITE_OK==rc
- && SQLITE_OK==(rc = sqlite3Fts3InitHashTable(db, pHash, "fts3_tokenizer"))
- && SQLITE_OK==(rc = sqlite3_overload_function(db, "snippet", -1))
- && SQLITE_OK==(rc = sqlite3_overload_function(db, "offsets", 1))
- && SQLITE_OK==(rc = sqlite3_overload_function(db, "matchinfo", 1))
- && SQLITE_OK==(rc = sqlite3_overload_function(db, "matchinfo", 2))
- && SQLITE_OK==(rc = sqlite3_overload_function(db, "optimize", 1))
- ){
- rc = sqlite3_create_module_v2(
- db, "fts3", &fts3Module, (void *)pHash, hashDestroy
- );
- if( rc==SQLITE_OK ){
- rc = sqlite3_create_module_v2(
- db, "fts4", &fts3Module, (void *)pHash, 0
- );
- }
- return rc;
- }
-
- /* An error has occurred. Delete the hash table and return the error code. */
- assert( rc!=SQLITE_OK );
- if( pHash ){
- sqlite3Fts3HashClear(pHash);
- sqlite3_free(pHash);
- }
- return rc;
-}
-
-/*
-** Allocate an Fts3MultiSegReader for each token in the expression headed
-** by pExpr.
-**
-** An Fts3SegReader object is a cursor that can seek or scan a range of
-** entries within a single segment b-tree. An Fts3MultiSegReader uses multiple
-** Fts3SegReader objects internally to provide an interface to seek or scan
-** within the union of all segments of a b-tree. Hence the name.
-**
-** If the allocated Fts3MultiSegReader just seeks to a single entry in a
-** segment b-tree (if the term is not a prefix or it is a prefix for which
-** there exists prefix b-tree of the right length) then it may be traversed
-** and merged incrementally. Otherwise, it has to be merged into an in-memory
-** doclist and then traversed.
-*/
-static void fts3EvalAllocateReaders(
- Fts3Cursor *pCsr, /* FTS cursor handle */
- Fts3Expr *pExpr, /* Allocate readers for this expression */
- int *pnToken, /* OUT: Total number of tokens in phrase. */
- int *pnOr, /* OUT: Total number of OR nodes in expr. */
- int *pRc /* IN/OUT: Error code */
-){
- if( pExpr && SQLITE_OK==*pRc ){
- if( pExpr->eType==FTSQUERY_PHRASE ){
- int i;
- int nToken = pExpr->pPhrase->nToken;
- *pnToken += nToken;
- for(i=0; i<nToken; i++){
- Fts3PhraseToken *pToken = &pExpr->pPhrase->aToken[i];
- int rc = fts3TermSegReaderCursor(pCsr,
- pToken->z, pToken->n, pToken->isPrefix, &pToken->pSegcsr
- );
- if( rc!=SQLITE_OK ){
- *pRc = rc;
- return;
- }
- }
- assert( pExpr->pPhrase->iDoclistToken==0 );
- pExpr->pPhrase->iDoclistToken = -1;
- }else{
- *pnOr += (pExpr->eType==FTSQUERY_OR);
- fts3EvalAllocateReaders(pCsr, pExpr->pLeft, pnToken, pnOr, pRc);
- fts3EvalAllocateReaders(pCsr, pExpr->pRight, pnToken, pnOr, pRc);
- }
- }
-}
-
-/*
-** Arguments pList/nList contain the doclist for token iToken of phrase p.
-** It is merged into the main doclist stored in p->doclist.aAll/nAll.
-**
-** This function assumes that pList points to a buffer allocated using
-** sqlite3_malloc(). This function takes responsibility for eventually
-** freeing the buffer.
-*/
-static void fts3EvalPhraseMergeToken(
- Fts3Table *pTab, /* FTS Table pointer */
- Fts3Phrase *p, /* Phrase to merge pList/nList into */
- int iToken, /* Token pList/nList corresponds to */
- char *pList, /* Pointer to doclist */
- int nList /* Number of bytes in pList */
-){
- assert( iToken!=p->iDoclistToken );
-
- if( pList==0 ){
- sqlite3_free(p->doclist.aAll);
- p->doclist.aAll = 0;
- p->doclist.nAll = 0;
- }
-
- else if( p->iDoclistToken<0 ){
- p->doclist.aAll = pList;
- p->doclist.nAll = nList;
- }
-
- else if( p->doclist.aAll==0 ){
- sqlite3_free(pList);
- }
-
- else {
- char *pLeft;
- char *pRight;
- int nLeft;
- int nRight;
- int nDiff;
-
- if( p->iDoclistToken<iToken ){
- pLeft = p->doclist.aAll;
- nLeft = p->doclist.nAll;
- pRight = pList;
- nRight = nList;
- nDiff = iToken - p->iDoclistToken;
- }else{
- pRight = p->doclist.aAll;
- nRight = p->doclist.nAll;
- pLeft = pList;
- nLeft = nList;
- nDiff = p->iDoclistToken - iToken;
- }
-
- fts3DoclistPhraseMerge(pTab->bDescIdx, nDiff, pLeft, nLeft, pRight,&nRight);
- sqlite3_free(pLeft);
- p->doclist.aAll = pRight;
- p->doclist.nAll = nRight;
- }
-
- if( iToken>p->iDoclistToken ) p->iDoclistToken = iToken;
-}
-
-/*
-** Load the doclist for phrase p into p->doclist.aAll/nAll. The loaded doclist
-** does not take deferred tokens into account.
-**
-** SQLITE_OK is returned if no error occurs, otherwise an SQLite error code.
-*/
-static int fts3EvalPhraseLoad(
- Fts3Cursor *pCsr, /* FTS Cursor handle */
- Fts3Phrase *p /* Phrase object */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int iToken;
- int rc = SQLITE_OK;
-
- for(iToken=0; rc==SQLITE_OK && iToken<p->nToken; iToken++){
- Fts3PhraseToken *pToken = &p->aToken[iToken];
- assert( pToken->pDeferred==0 || pToken->pSegcsr==0 );
-
- if( pToken->pSegcsr ){
- int nThis = 0;
- char *pThis = 0;
- rc = fts3TermSelect(pTab, pToken, p->iColumn, &nThis, &pThis);
- if( rc==SQLITE_OK ){
- fts3EvalPhraseMergeToken(pTab, p, iToken, pThis, nThis);
- }
- }
- assert( pToken->pSegcsr==0 );
- }
-
- return rc;
-}
-
-/*
-** This function is called on each phrase after the position lists for
-** any deferred tokens have been loaded into memory. It updates the phrases
-** current position list to include only those positions that are really
-** instances of the phrase (after considering deferred tokens). If this
-** means that the phrase does not appear in the current row, doclist.pList
-** and doclist.nList are both zeroed.
-**
-** SQLITE_OK is returned if no error occurs, otherwise an SQLite error code.
-*/
-static int fts3EvalDeferredPhrase(Fts3Cursor *pCsr, Fts3Phrase *pPhrase){
- int iToken; /* Used to iterate through phrase tokens */
- char *aPoslist = 0; /* Position list for deferred tokens */
- int nPoslist = 0; /* Number of bytes in aPoslist */
- int iPrev = -1; /* Token number of previous deferred token */
-
- assert( pPhrase->doclist.bFreeList==0 );
-
- for(iToken=0; iToken<pPhrase->nToken; iToken++){
- Fts3PhraseToken *pToken = &pPhrase->aToken[iToken];
- Fts3DeferredToken *pDeferred = pToken->pDeferred;
-
- if( pDeferred ){
- char *pList;
- int nList;
- int rc = sqlite3Fts3DeferredTokenList(pDeferred, &pList, &nList);
- if( rc!=SQLITE_OK ) return rc;
-
- if( pList==0 ){
- sqlite3_free(aPoslist);
- pPhrase->doclist.pList = 0;
- pPhrase->doclist.nList = 0;
- return SQLITE_OK;
-
- }else if( aPoslist==0 ){
- aPoslist = pList;
- nPoslist = nList;
-
- }else{
- char *aOut = pList;
- char *p1 = aPoslist;
- char *p2 = aOut;
-
- assert( iPrev>=0 );
- fts3PoslistPhraseMerge(&aOut, iToken-iPrev, 0, 1, &p1, &p2);
- sqlite3_free(aPoslist);
- aPoslist = pList;
- nPoslist = (int)(aOut - aPoslist);
- if( nPoslist==0 ){
- sqlite3_free(aPoslist);
- pPhrase->doclist.pList = 0;
- pPhrase->doclist.nList = 0;
- return SQLITE_OK;
- }
- }
- iPrev = iToken;
- }
- }
-
- if( iPrev>=0 ){
- int nMaxUndeferred = pPhrase->iDoclistToken;
- if( nMaxUndeferred<0 ){
- pPhrase->doclist.pList = aPoslist;
- pPhrase->doclist.nList = nPoslist;
- pPhrase->doclist.iDocid = pCsr->iPrevId;
- pPhrase->doclist.bFreeList = 1;
- }else{
- int nDistance;
- char *p1;
- char *p2;
- char *aOut;
-
- if( nMaxUndeferred>iPrev ){
- p1 = aPoslist;
- p2 = pPhrase->doclist.pList;
- nDistance = nMaxUndeferred - iPrev;
- }else{
- p1 = pPhrase->doclist.pList;
- p2 = aPoslist;
- nDistance = iPrev - nMaxUndeferred;
- }
-
- aOut = (char *)sqlite3_malloc(nPoslist+8);
- if( !aOut ){
- sqlite3_free(aPoslist);
- return SQLITE_NOMEM;
- }
-
- pPhrase->doclist.pList = aOut;
- if( fts3PoslistPhraseMerge(&aOut, nDistance, 0, 1, &p1, &p2) ){
- pPhrase->doclist.bFreeList = 1;
- pPhrase->doclist.nList = (int)(aOut - pPhrase->doclist.pList);
- }else{
- sqlite3_free(aOut);
- pPhrase->doclist.pList = 0;
- pPhrase->doclist.nList = 0;
- }
- sqlite3_free(aPoslist);
- }
- }
-
- return SQLITE_OK;
-}
-
-/*
-** This function is called for each Fts3Phrase in a full-text query
-** expression to initialize the mechanism for returning rows. Once this
-** function has been called successfully on an Fts3Phrase, it may be
-** used with fts3EvalPhraseNext() to iterate through the matching docids.
-**
-** If parameter bOptOk is true, then the phrase may (or may not) use the
-** incremental loading strategy. Otherwise, the entire doclist is loaded into
-** memory within this call.
-**
-** SQLITE_OK is returned if no error occurs, otherwise an SQLite error code.
-*/
-static int fts3EvalPhraseStart(Fts3Cursor *pCsr, int bOptOk, Fts3Phrase *p){
- int rc; /* Error code */
- Fts3PhraseToken *pFirst = &p->aToken[0];
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
-
- if( pCsr->bDesc==pTab->bDescIdx
- && bOptOk==1
- && p->nToken==1
- && pFirst->pSegcsr
- && pFirst->pSegcsr->bLookup
- && pFirst->bFirst==0
- ){
- /* Use the incremental approach. */
- int iCol = (p->iColumn >= pTab->nColumn ? -1 : p->iColumn);
- rc = sqlite3Fts3MsrIncrStart(
- pTab, pFirst->pSegcsr, iCol, pFirst->z, pFirst->n);
- p->bIncr = 1;
-
- }else{
- /* Load the full doclist for the phrase into memory. */
- rc = fts3EvalPhraseLoad(pCsr, p);
- p->bIncr = 0;
- }
-
- assert( rc!=SQLITE_OK || p->nToken<1 || p->aToken[0].pSegcsr==0 || p->bIncr );
- return rc;
-}
-
-/*
-** This function is used to iterate backwards (from the end to start)
-** through doclists. It is used by this module to iterate through phrase
-** doclists in reverse and by the fts3_write.c module to iterate through
-** pending-terms lists when writing to databases with "order=desc".
-**
-** The doclist may be sorted in ascending (parameter bDescIdx==0) or
-** descending (parameter bDescIdx==1) order of docid. Regardless, this
-** function iterates from the end of the doclist to the beginning.
-*/
-SQLITE_PRIVATE void sqlite3Fts3DoclistPrev(
- int bDescIdx, /* True if the doclist is desc */
- char *aDoclist, /* Pointer to entire doclist */
- int nDoclist, /* Length of aDoclist in bytes */
- char **ppIter, /* IN/OUT: Iterator pointer */
- sqlite3_int64 *piDocid, /* IN/OUT: Docid pointer */
- int *pnList, /* OUT: List length pointer */
- u8 *pbEof /* OUT: End-of-file flag */
-){
- char *p = *ppIter;
-
- assert( nDoclist>0 );
- assert( *pbEof==0 );
- assert( p || *piDocid==0 );
- assert( !p || (p>aDoclist && p<&aDoclist[nDoclist]) );
-
- if( p==0 ){
- sqlite3_int64 iDocid = 0;
- char *pNext = 0;
- char *pDocid = aDoclist;
- char *pEnd = &aDoclist[nDoclist];
- int iMul = 1;
-
- while( pDocid<pEnd ){
- sqlite3_int64 iDelta;
- pDocid += sqlite3Fts3GetVarint(pDocid, &iDelta);
- iDocid += (iMul * iDelta);
- pNext = pDocid;
- fts3PoslistCopy(0, &pDocid);
- while( pDocid<pEnd && *pDocid==0 ) pDocid++;
- iMul = (bDescIdx ? -1 : 1);
- }
-
- *pnList = (int)(pEnd - pNext);
- *ppIter = pNext;
- *piDocid = iDocid;
- }else{
- int iMul = (bDescIdx ? -1 : 1);
- sqlite3_int64 iDelta;
- fts3GetReverseVarint(&p, aDoclist, &iDelta);
- *piDocid -= (iMul * iDelta);
-
- if( p==aDoclist ){
- *pbEof = 1;
- }else{
- char *pSave = p;
- fts3ReversePoslist(aDoclist, &p);
- *pnList = (int)(pSave - p);
- }
- *ppIter = p;
- }
-}
-
-/*
-** Iterate forwards through a doclist.
-*/
-SQLITE_PRIVATE void sqlite3Fts3DoclistNext(
- int bDescIdx, /* True if the doclist is desc */
- char *aDoclist, /* Pointer to entire doclist */
- int nDoclist, /* Length of aDoclist in bytes */
- char **ppIter, /* IN/OUT: Iterator pointer */
- sqlite3_int64 *piDocid, /* IN/OUT: Docid pointer */
- u8 *pbEof /* OUT: End-of-file flag */
-){
- char *p = *ppIter;
-
- assert( nDoclist>0 );
- assert( *pbEof==0 );
- assert( p || *piDocid==0 );
- assert( !p || (p>=aDoclist && p<=&aDoclist[nDoclist]) );
-
- if( p==0 ){
- p = aDoclist;
- p += sqlite3Fts3GetVarint(p, piDocid);
- }else{
- fts3PoslistCopy(0, &p);
- if( p>=&aDoclist[nDoclist] ){
- *pbEof = 1;
- }else{
- sqlite3_int64 iVar;
- p += sqlite3Fts3GetVarint(p, &iVar);
- *piDocid += ((bDescIdx ? -1 : 1) * iVar);
- }
- }
-
- *ppIter = p;
-}
-
-/*
-** Attempt to move the phrase iterator to point to the next matching docid.
-** If an error occurs, return an SQLite error code. Otherwise, return
-** SQLITE_OK.
-**
-** If there is no "next" entry and no error occurs, then *pbEof is set to
-** 1 before returning. Otherwise, if no error occurs and the iterator is
-** successfully advanced, *pbEof is set to 0.
-*/
-static int fts3EvalPhraseNext(
- Fts3Cursor *pCsr, /* FTS Cursor handle */
- Fts3Phrase *p, /* Phrase object to advance to next docid */
- u8 *pbEof /* OUT: Set to 1 if EOF */
-){
- int rc = SQLITE_OK;
- Fts3Doclist *pDL = &p->doclist;
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
-
- if( p->bIncr ){
- assert( p->nToken==1 );
- assert( pDL->pNextDocid==0 );
- rc = sqlite3Fts3MsrIncrNext(pTab, p->aToken[0].pSegcsr,
- &pDL->iDocid, &pDL->pList, &pDL->nList
- );
- if( rc==SQLITE_OK && !pDL->pList ){
- *pbEof = 1;
- }
- }else if( pCsr->bDesc!=pTab->bDescIdx && pDL->nAll ){
- sqlite3Fts3DoclistPrev(pTab->bDescIdx, pDL->aAll, pDL->nAll,
- &pDL->pNextDocid, &pDL->iDocid, &pDL->nList, pbEof
- );
- pDL->pList = pDL->pNextDocid;
- }else{
- char *pIter; /* Used to iterate through aAll */
- char *pEnd = &pDL->aAll[pDL->nAll]; /* 1 byte past end of aAll */
- if( pDL->pNextDocid ){
- pIter = pDL->pNextDocid;
- }else{
- pIter = pDL->aAll;
- }
-
- if( pIter>=pEnd ){
- /* We have already reached the end of this doclist. EOF. */
- *pbEof = 1;
- }else{
- sqlite3_int64 iDelta;
- pIter += sqlite3Fts3GetVarint(pIter, &iDelta);
- if( pTab->bDescIdx==0 || pDL->pNextDocid==0 ){
- pDL->iDocid += iDelta;
- }else{
- pDL->iDocid -= iDelta;
- }
- pDL->pList = pIter;
- fts3PoslistCopy(0, &pIter);
- pDL->nList = (int)(pIter - pDL->pList);
-
- /* pIter now points just past the 0x00 that terminates the position-
- ** list for document pDL->iDocid. However, if this position-list was
- ** edited in place by fts3EvalNearTrim(), then pIter may not actually
- ** point to the start of the next docid value. The following line deals
- ** with this case by advancing pIter past the zero-padding added by
- ** fts3EvalNearTrim(). */
- while( pIter<pEnd && *pIter==0 ) pIter++;
-
- pDL->pNextDocid = pIter;
- assert( pIter>=&pDL->aAll[pDL->nAll] || *pIter );
- *pbEof = 0;
- }
- }
-
- return rc;
-}
-
-/*
-**
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op.
-** Otherwise, fts3EvalPhraseStart() is called on all phrases within the
-** expression. Also the Fts3Expr.bDeferred variable is set to true for any
-** expressions for which all descendent tokens are deferred.
-**
-** If parameter bOptOk is zero, then it is guaranteed that the
-** Fts3Phrase.doclist.aAll/nAll variables contain the entire doclist for
-** each phrase in the expression (subject to deferred token processing).
-** Or, if bOptOk is non-zero, then one or more tokens within the expression
-** may be loaded incrementally, meaning doclist.aAll/nAll is not available.
-**
-** If an error occurs within this function, *pRc is set to an SQLite error
-** code before returning.
-*/
-static void fts3EvalStartReaders(
- Fts3Cursor *pCsr, /* FTS Cursor handle */
- Fts3Expr *pExpr, /* Expression to initialize phrases in */
- int bOptOk, /* True to enable incremental loading */
- int *pRc /* IN/OUT: Error code */
-){
- if( pExpr && SQLITE_OK==*pRc ){
- if( pExpr->eType==FTSQUERY_PHRASE ){
- int i;
- int nToken = pExpr->pPhrase->nToken;
- for(i=0; i<nToken; i++){
- if( pExpr->pPhrase->aToken[i].pDeferred==0 ) break;
- }
- pExpr->bDeferred = (i==nToken);
- *pRc = fts3EvalPhraseStart(pCsr, bOptOk, pExpr->pPhrase);
- }else{
- fts3EvalStartReaders(pCsr, pExpr->pLeft, bOptOk, pRc);
- fts3EvalStartReaders(pCsr, pExpr->pRight, bOptOk, pRc);
- pExpr->bDeferred = (pExpr->pLeft->bDeferred && pExpr->pRight->bDeferred);
- }
- }
-}
-
-/*
-** An array of the following structures is assembled as part of the process
-** of selecting tokens to defer before the query starts executing (as part
-** of the xFilter() method). There is one element in the array for each
-** token in the FTS expression.
-**
-** Tokens are divided into AND/NEAR clusters. All tokens in a cluster belong
-** to phrases that are connected only by AND and NEAR operators (not OR or
-** NOT). When determining tokens to defer, each AND/NEAR cluster is considered
-** separately. The root of a tokens AND/NEAR cluster is stored in
-** Fts3TokenAndCost.pRoot.
-*/
-typedef struct Fts3TokenAndCost Fts3TokenAndCost;
-struct Fts3TokenAndCost {
- Fts3Phrase *pPhrase; /* The phrase the token belongs to */
- int iToken; /* Position of token in phrase */
- Fts3PhraseToken *pToken; /* The token itself */
- Fts3Expr *pRoot; /* Root of NEAR/AND cluster */
- int nOvfl; /* Number of overflow pages to load doclist */
- int iCol; /* The column the token must match */
-};
-
-/*
-** This function is used to populate an allocated Fts3TokenAndCost array.
-**
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op.
-** Otherwise, if an error occurs during execution, *pRc is set to an
-** SQLite error code.
-*/
-static void fts3EvalTokenCosts(
- Fts3Cursor *pCsr, /* FTS Cursor handle */
- Fts3Expr *pRoot, /* Root of current AND/NEAR cluster */
- Fts3Expr *pExpr, /* Expression to consider */
- Fts3TokenAndCost **ppTC, /* Write new entries to *(*ppTC)++ */
- Fts3Expr ***ppOr, /* Write new OR root to *(*ppOr)++ */
- int *pRc /* IN/OUT: Error code */
-){
- if( *pRc==SQLITE_OK ){
- if( pExpr->eType==FTSQUERY_PHRASE ){
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- int i;
- for(i=0; *pRc==SQLITE_OK && i<pPhrase->nToken; i++){
- Fts3TokenAndCost *pTC = (*ppTC)++;
- pTC->pPhrase = pPhrase;
- pTC->iToken = i;
- pTC->pRoot = pRoot;
- pTC->pToken = &pPhrase->aToken[i];
- pTC->iCol = pPhrase->iColumn;
- *pRc = sqlite3Fts3MsrOvfl(pCsr, pTC->pToken->pSegcsr, &pTC->nOvfl);
- }
- }else if( pExpr->eType!=FTSQUERY_NOT ){
- assert( pExpr->eType==FTSQUERY_OR
- || pExpr->eType==FTSQUERY_AND
- || pExpr->eType==FTSQUERY_NEAR
- );
- assert( pExpr->pLeft && pExpr->pRight );
- if( pExpr->eType==FTSQUERY_OR ){
- pRoot = pExpr->pLeft;
- **ppOr = pRoot;
- (*ppOr)++;
- }
- fts3EvalTokenCosts(pCsr, pRoot, pExpr->pLeft, ppTC, ppOr, pRc);
- if( pExpr->eType==FTSQUERY_OR ){
- pRoot = pExpr->pRight;
- **ppOr = pRoot;
- (*ppOr)++;
- }
- fts3EvalTokenCosts(pCsr, pRoot, pExpr->pRight, ppTC, ppOr, pRc);
- }
- }
-}
-
-/*
-** Determine the average document (row) size in pages. If successful,
-** write this value to *pnPage and return SQLITE_OK. Otherwise, return
-** an SQLite error code.
-**
-** The average document size in pages is calculated by first calculating
-** determining the average size in bytes, B. If B is less than the amount
-** of data that will fit on a single leaf page of an intkey table in
-** this database, then the average docsize is 1. Otherwise, it is 1 plus
-** the number of overflow pages consumed by a record B bytes in size.
-*/
-static int fts3EvalAverageDocsize(Fts3Cursor *pCsr, int *pnPage){
- if( pCsr->nRowAvg==0 ){
- /* The average document size, which is required to calculate the cost
- ** of each doclist, has not yet been determined. Read the required
- ** data from the %_stat table to calculate it.
- **
- ** Entry 0 of the %_stat table is a blob containing (nCol+1) FTS3
- ** varints, where nCol is the number of columns in the FTS3 table.
- ** The first varint is the number of documents currently stored in
- ** the table. The following nCol varints contain the total amount of
- ** data stored in all rows of each column of the table, from left
- ** to right.
- */
- int rc;
- Fts3Table *p = (Fts3Table*)pCsr->base.pVtab;
- sqlite3_stmt *pStmt;
- sqlite3_int64 nDoc = 0;
- sqlite3_int64 nByte = 0;
- const char *pEnd;
- const char *a;
-
- rc = sqlite3Fts3SelectDoctotal(p, &pStmt);
- if( rc!=SQLITE_OK ) return rc;
- a = sqlite3_column_blob(pStmt, 0);
- assert( a );
-
- pEnd = &a[sqlite3_column_bytes(pStmt, 0)];
- a += sqlite3Fts3GetVarint(a, &nDoc);
- while( a<pEnd ){
- a += sqlite3Fts3GetVarint(a, &nByte);
- }
- if( nDoc==0 || nByte==0 ){
- sqlite3_reset(pStmt);
- return FTS_CORRUPT_VTAB;
- }
-
- pCsr->nDoc = nDoc;
- pCsr->nRowAvg = (int)(((nByte / nDoc) + p->nPgsz) / p->nPgsz);
- assert( pCsr->nRowAvg>0 );
- rc = sqlite3_reset(pStmt);
- if( rc!=SQLITE_OK ) return rc;
- }
-
- *pnPage = pCsr->nRowAvg;
- return SQLITE_OK;
-}
-
-/*
-** This function is called to select the tokens (if any) that will be
-** deferred. The array aTC[] has already been populated when this is
-** called.
-**
-** This function is called once for each AND/NEAR cluster in the
-** expression. Each invocation determines which tokens to defer within
-** the cluster with root node pRoot. See comments above the definition
-** of struct Fts3TokenAndCost for more details.
-**
-** If no error occurs, SQLITE_OK is returned and sqlite3Fts3DeferToken()
-** called on each token to defer. Otherwise, an SQLite error code is
-** returned.
-*/
-static int fts3EvalSelectDeferred(
- Fts3Cursor *pCsr, /* FTS Cursor handle */
- Fts3Expr *pRoot, /* Consider tokens with this root node */
- Fts3TokenAndCost *aTC, /* Array of expression tokens and costs */
- int nTC /* Number of entries in aTC[] */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int nDocSize = 0; /* Number of pages per doc loaded */
- int rc = SQLITE_OK; /* Return code */
- int ii; /* Iterator variable for various purposes */
- int nOvfl = 0; /* Total overflow pages used by doclists */
- int nToken = 0; /* Total number of tokens in cluster */
-
- int nMinEst = 0; /* The minimum count for any phrase so far. */
- int nLoad4 = 1; /* (Phrases that will be loaded)^4. */
-
- /* Tokens are never deferred for FTS tables created using the content=xxx
- ** option. The reason being that it is not guaranteed that the content
- ** table actually contains the same data as the index. To prevent this from
- ** causing any problems, the deferred token optimization is completely
- ** disabled for content=xxx tables. */
- if( pTab->zContentTbl ){
- return SQLITE_OK;
- }
-
- /* Count the tokens in this AND/NEAR cluster. If none of the doclists
- ** associated with the tokens spill onto overflow pages, or if there is
- ** only 1 token, exit early. No tokens to defer in this case. */
- for(ii=0; ii<nTC; ii++){
- if( aTC[ii].pRoot==pRoot ){
- nOvfl += aTC[ii].nOvfl;
- nToken++;
- }
- }
- if( nOvfl==0 || nToken<2 ) return SQLITE_OK;
-
- /* Obtain the average docsize (in pages). */
- rc = fts3EvalAverageDocsize(pCsr, &nDocSize);
- assert( rc!=SQLITE_OK || nDocSize>0 );
-
-
- /* Iterate through all tokens in this AND/NEAR cluster, in ascending order
- ** of the number of overflow pages that will be loaded by the pager layer
- ** to retrieve the entire doclist for the token from the full-text index.
- ** Load the doclists for tokens that are either:
- **
- ** a. The cheapest token in the entire query (i.e. the one visited by the
- ** first iteration of this loop), or
- **
- ** b. Part of a multi-token phrase.
- **
- ** After each token doclist is loaded, merge it with the others from the
- ** same phrase and count the number of documents that the merged doclist
- ** contains. Set variable "nMinEst" to the smallest number of documents in
- ** any phrase doclist for which 1 or more token doclists have been loaded.
- ** Let nOther be the number of other phrases for which it is certain that
- ** one or more tokens will not be deferred.
- **
- ** Then, for each token, defer it if loading the doclist would result in
- ** loading N or more overflow pages into memory, where N is computed as:
- **
- ** (nMinEst + 4^nOther - 1) / (4^nOther)
- */
- for(ii=0; ii<nToken && rc==SQLITE_OK; ii++){
- int iTC; /* Used to iterate through aTC[] array. */
- Fts3TokenAndCost *pTC = 0; /* Set to cheapest remaining token. */
-
- /* Set pTC to point to the cheapest remaining token. */
- for(iTC=0; iTC<nTC; iTC++){
- if( aTC[iTC].pToken && aTC[iTC].pRoot==pRoot
- && (!pTC || aTC[iTC].nOvfl<pTC->nOvfl)
- ){
- pTC = &aTC[iTC];
- }
- }
- assert( pTC );
-
- if( ii && pTC->nOvfl>=((nMinEst+(nLoad4/4)-1)/(nLoad4/4))*nDocSize ){
- /* The number of overflow pages to load for this (and therefore all
- ** subsequent) tokens is greater than the estimated number of pages
- ** that will be loaded if all subsequent tokens are deferred.
- */
- Fts3PhraseToken *pToken = pTC->pToken;
- rc = sqlite3Fts3DeferToken(pCsr, pToken, pTC->iCol);
- fts3SegReaderCursorFree(pToken->pSegcsr);
- pToken->pSegcsr = 0;
- }else{
- /* Set nLoad4 to the value of (4^nOther) for the next iteration of the
- ** for-loop. Except, limit the value to 2^24 to prevent it from
- ** overflowing the 32-bit integer it is stored in. */
- if( ii<12 ) nLoad4 = nLoad4*4;
-
- if( ii==0 || pTC->pPhrase->nToken>1 ){
- /* Either this is the cheapest token in the entire query, or it is
- ** part of a multi-token phrase. Either way, the entire doclist will
- ** (eventually) be loaded into memory. It may as well be now. */
- Fts3PhraseToken *pToken = pTC->pToken;
- int nList = 0;
- char *pList = 0;
- rc = fts3TermSelect(pTab, pToken, pTC->iCol, &nList, &pList);
- assert( rc==SQLITE_OK || pList==0 );
- if( rc==SQLITE_OK ){
- int nCount;
- fts3EvalPhraseMergeToken(pTab, pTC->pPhrase, pTC->iToken,pList,nList);
- nCount = fts3DoclistCountDocids(
- pTC->pPhrase->doclist.aAll, pTC->pPhrase->doclist.nAll
- );
- if( ii==0 || nCount<nMinEst ) nMinEst = nCount;
- }
- }
- }
- pTC->pToken = 0;
- }
-
- return rc;
-}
-
-/*
-** This function is called from within the xFilter method. It initializes
-** the full-text query currently stored in pCsr->pExpr. To iterate through
-** the results of a query, the caller does:
-**
-** fts3EvalStart(pCsr);
-** while( 1 ){
-** fts3EvalNext(pCsr);
-** if( pCsr->bEof ) break;
-** ... return row pCsr->iPrevId to the caller ...
-** }
-*/
-static int fts3EvalStart(Fts3Cursor *pCsr){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int rc = SQLITE_OK;
- int nToken = 0;
- int nOr = 0;
-
- /* Allocate a MultiSegReader for each token in the expression. */
- fts3EvalAllocateReaders(pCsr, pCsr->pExpr, &nToken, &nOr, &rc);
-
- /* Determine which, if any, tokens in the expression should be deferred. */
-#ifndef SQLITE_DISABLE_FTS4_DEFERRED
- if( rc==SQLITE_OK && nToken>1 && pTab->bFts4 ){
- Fts3TokenAndCost *aTC;
- Fts3Expr **apOr;
- aTC = (Fts3TokenAndCost *)sqlite3_malloc(
- sizeof(Fts3TokenAndCost) * nToken
- + sizeof(Fts3Expr *) * nOr * 2
- );
- apOr = (Fts3Expr **)&aTC[nToken];
-
- if( !aTC ){
- rc = SQLITE_NOMEM;
- }else{
- int ii;
- Fts3TokenAndCost *pTC = aTC;
- Fts3Expr **ppOr = apOr;
-
- fts3EvalTokenCosts(pCsr, 0, pCsr->pExpr, &pTC, &ppOr, &rc);
- nToken = (int)(pTC-aTC);
- nOr = (int)(ppOr-apOr);
-
- if( rc==SQLITE_OK ){
- rc = fts3EvalSelectDeferred(pCsr, 0, aTC, nToken);
- for(ii=0; rc==SQLITE_OK && ii<nOr; ii++){
- rc = fts3EvalSelectDeferred(pCsr, apOr[ii], aTC, nToken);
- }
- }
-
- sqlite3_free(aTC);
- }
- }
-#endif
-
- fts3EvalStartReaders(pCsr, pCsr->pExpr, 1, &rc);
- return rc;
-}
-
-/*
-** Invalidate the current position list for phrase pPhrase.
-*/
-static void fts3EvalInvalidatePoslist(Fts3Phrase *pPhrase){
- if( pPhrase->doclist.bFreeList ){
- sqlite3_free(pPhrase->doclist.pList);
- }
- pPhrase->doclist.pList = 0;
- pPhrase->doclist.nList = 0;
- pPhrase->doclist.bFreeList = 0;
-}
-
-/*
-** This function is called to edit the position list associated with
-** the phrase object passed as the fifth argument according to a NEAR
-** condition. For example:
-**
-** abc NEAR/5 "def ghi"
-**
-** Parameter nNear is passed the NEAR distance of the expression (5 in
-** the example above). When this function is called, *paPoslist points to
-** the position list, and *pnToken is the number of phrase tokens in, the
-** phrase on the other side of the NEAR operator to pPhrase. For example,
-** if pPhrase refers to the "def ghi" phrase, then *paPoslist points to
-** the position list associated with phrase "abc".
-**
-** All positions in the pPhrase position list that are not sufficiently
-** close to a position in the *paPoslist position list are removed. If this
-** leaves 0 positions, zero is returned. Otherwise, non-zero.
-**
-** Before returning, *paPoslist is set to point to the position lsit
-** associated with pPhrase. And *pnToken is set to the number of tokens in
-** pPhrase.
-*/
-static int fts3EvalNearTrim(
- int nNear, /* NEAR distance. As in "NEAR/nNear". */
- char *aTmp, /* Temporary space to use */
- char **paPoslist, /* IN/OUT: Position list */
- int *pnToken, /* IN/OUT: Tokens in phrase of *paPoslist */
- Fts3Phrase *pPhrase /* The phrase object to trim the doclist of */
-){
- int nParam1 = nNear + pPhrase->nToken;
- int nParam2 = nNear + *pnToken;
- int nNew;
- char *p2;
- char *pOut;
- int res;
-
- assert( pPhrase->doclist.pList );
-
- p2 = pOut = pPhrase->doclist.pList;
- res = fts3PoslistNearMerge(
- &pOut, aTmp, nParam1, nParam2, paPoslist, &p2
- );
- if( res ){
- nNew = (int)(pOut - pPhrase->doclist.pList) - 1;
- assert( pPhrase->doclist.pList[nNew]=='\0' );
- assert( nNew<=pPhrase->doclist.nList && nNew>0 );
- memset(&pPhrase->doclist.pList[nNew], 0, pPhrase->doclist.nList - nNew);
- pPhrase->doclist.nList = nNew;
- *paPoslist = pPhrase->doclist.pList;
- *pnToken = pPhrase->nToken;
- }
-
- return res;
-}
-
-/*
-** This function is a no-op if *pRc is other than SQLITE_OK when it is called.
-** Otherwise, it advances the expression passed as the second argument to
-** point to the next matching row in the database. Expressions iterate through
-** matching rows in docid order. Ascending order if Fts3Cursor.bDesc is zero,
-** or descending if it is non-zero.
-**
-** If an error occurs, *pRc is set to an SQLite error code. Otherwise, if
-** successful, the following variables in pExpr are set:
-**
-** Fts3Expr.bEof (non-zero if EOF - there is no next row)
-** Fts3Expr.iDocid (valid if bEof==0. The docid of the next row)
-**
-** If the expression is of type FTSQUERY_PHRASE, and the expression is not
-** at EOF, then the following variables are populated with the position list
-** for the phrase for the visited row:
-**
-** FTs3Expr.pPhrase->doclist.nList (length of pList in bytes)
-** FTs3Expr.pPhrase->doclist.pList (pointer to position list)
-**
-** It says above that this function advances the expression to the next
-** matching row. This is usually true, but there are the following exceptions:
-**
-** 1. Deferred tokens are not taken into account. If a phrase consists
-** entirely of deferred tokens, it is assumed to match every row in
-** the db. In this case the position-list is not populated at all.
-**
-** Or, if a phrase contains one or more deferred tokens and one or
-** more non-deferred tokens, then the expression is advanced to the
-** next possible match, considering only non-deferred tokens. In other
-** words, if the phrase is "A B C", and "B" is deferred, the expression
-** is advanced to the next row that contains an instance of "A * C",
-** where "*" may match any single token. The position list in this case
-** is populated as for "A * C" before returning.
-**
-** 2. NEAR is treated as AND. If the expression is "x NEAR y", it is
-** advanced to point to the next row that matches "x AND y".
-**
-** See fts3EvalTestDeferredAndNear() for details on testing if a row is
-** really a match, taking into account deferred tokens and NEAR operators.
-*/
-static void fts3EvalNextRow(
- Fts3Cursor *pCsr, /* FTS Cursor handle */
- Fts3Expr *pExpr, /* Expr. to advance to next matching row */
- int *pRc /* IN/OUT: Error code */
-){
- if( *pRc==SQLITE_OK ){
- int bDescDoclist = pCsr->bDesc; /* Used by DOCID_CMP() macro */
- assert( pExpr->bEof==0 );
- pExpr->bStart = 1;
-
- switch( pExpr->eType ){
- case FTSQUERY_NEAR:
- case FTSQUERY_AND: {
- Fts3Expr *pLeft = pExpr->pLeft;
- Fts3Expr *pRight = pExpr->pRight;
- assert( !pLeft->bDeferred || !pRight->bDeferred );
-
- if( pLeft->bDeferred ){
- /* LHS is entirely deferred. So we assume it matches every row.
- ** Advance the RHS iterator to find the next row visited. */
- fts3EvalNextRow(pCsr, pRight, pRc);
- pExpr->iDocid = pRight->iDocid;
- pExpr->bEof = pRight->bEof;
- }else if( pRight->bDeferred ){
- /* RHS is entirely deferred. So we assume it matches every row.
- ** Advance the LHS iterator to find the next row visited. */
- fts3EvalNextRow(pCsr, pLeft, pRc);
- pExpr->iDocid = pLeft->iDocid;
- pExpr->bEof = pLeft->bEof;
- }else{
- /* Neither the RHS or LHS are deferred. */
- fts3EvalNextRow(pCsr, pLeft, pRc);
- fts3EvalNextRow(pCsr, pRight, pRc);
- while( !pLeft->bEof && !pRight->bEof && *pRc==SQLITE_OK ){
- sqlite3_int64 iDiff = DOCID_CMP(pLeft->iDocid, pRight->iDocid);
- if( iDiff==0 ) break;
- if( iDiff<0 ){
- fts3EvalNextRow(pCsr, pLeft, pRc);
- }else{
- fts3EvalNextRow(pCsr, pRight, pRc);
- }
- }
- pExpr->iDocid = pLeft->iDocid;
- pExpr->bEof = (pLeft->bEof || pRight->bEof);
- }
- break;
- }
-
- case FTSQUERY_OR: {
- Fts3Expr *pLeft = pExpr->pLeft;
- Fts3Expr *pRight = pExpr->pRight;
- sqlite3_int64 iCmp = DOCID_CMP(pLeft->iDocid, pRight->iDocid);
-
- assert( pLeft->bStart || pLeft->iDocid==pRight->iDocid );
- assert( pRight->bStart || pLeft->iDocid==pRight->iDocid );
-
- if( pRight->bEof || (pLeft->bEof==0 && iCmp<0) ){
- fts3EvalNextRow(pCsr, pLeft, pRc);
- }else if( pLeft->bEof || (pRight->bEof==0 && iCmp>0) ){
- fts3EvalNextRow(pCsr, pRight, pRc);
- }else{
- fts3EvalNextRow(pCsr, pLeft, pRc);
- fts3EvalNextRow(pCsr, pRight, pRc);
- }
-
- pExpr->bEof = (pLeft->bEof && pRight->bEof);
- iCmp = DOCID_CMP(pLeft->iDocid, pRight->iDocid);
- if( pRight->bEof || (pLeft->bEof==0 && iCmp<0) ){
- pExpr->iDocid = pLeft->iDocid;
- }else{
- pExpr->iDocid = pRight->iDocid;
- }
-
- break;
- }
-
- case FTSQUERY_NOT: {
- Fts3Expr *pLeft = pExpr->pLeft;
- Fts3Expr *pRight = pExpr->pRight;
-
- if( pRight->bStart==0 ){
- fts3EvalNextRow(pCsr, pRight, pRc);
- assert( *pRc!=SQLITE_OK || pRight->bStart );
- }
-
- fts3EvalNextRow(pCsr, pLeft, pRc);
- if( pLeft->bEof==0 ){
- while( !*pRc
- && !pRight->bEof
- && DOCID_CMP(pLeft->iDocid, pRight->iDocid)>0
- ){
- fts3EvalNextRow(pCsr, pRight, pRc);
- }
- }
- pExpr->iDocid = pLeft->iDocid;
- pExpr->bEof = pLeft->bEof;
- break;
- }
-
- default: {
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- fts3EvalInvalidatePoslist(pPhrase);
- *pRc = fts3EvalPhraseNext(pCsr, pPhrase, &pExpr->bEof);
- pExpr->iDocid = pPhrase->doclist.iDocid;
- break;
- }
- }
- }
-}
-
-/*
-** If *pRc is not SQLITE_OK, or if pExpr is not the root node of a NEAR
-** cluster, then this function returns 1 immediately.
-**
-** Otherwise, it checks if the current row really does match the NEAR
-** expression, using the data currently stored in the position lists
-** (Fts3Expr->pPhrase.doclist.pList/nList) for each phrase in the expression.
-**
-** If the current row is a match, the position list associated with each
-** phrase in the NEAR expression is edited in place to contain only those
-** phrase instances sufficiently close to their peers to satisfy all NEAR
-** constraints. In this case it returns 1. If the NEAR expression does not
-** match the current row, 0 is returned. The position lists may or may not
-** be edited if 0 is returned.
-*/
-static int fts3EvalNearTest(Fts3Expr *pExpr, int *pRc){
- int res = 1;
-
- /* The following block runs if pExpr is the root of a NEAR query.
- ** For example, the query:
- **
- ** "w" NEAR "x" NEAR "y" NEAR "z"
- **
- ** which is represented in tree form as:
- **
- ** |
- ** +--NEAR--+ <-- root of NEAR query
- ** | |
- ** +--NEAR--+ "z"
- ** | |
- ** +--NEAR--+ "y"
- ** | |
- ** "w" "x"
- **
- ** The right-hand child of a NEAR node is always a phrase. The
- ** left-hand child may be either a phrase or a NEAR node. There are
- ** no exceptions to this - it's the way the parser in fts3_expr.c works.
- */
- if( *pRc==SQLITE_OK
- && pExpr->eType==FTSQUERY_NEAR
- && pExpr->bEof==0
- && (pExpr->pParent==0 || pExpr->pParent->eType!=FTSQUERY_NEAR)
- ){
- Fts3Expr *p;
- int nTmp = 0; /* Bytes of temp space */
- char *aTmp; /* Temp space for PoslistNearMerge() */
-
- /* Allocate temporary working space. */
- for(p=pExpr; p->pLeft; p=p->pLeft){
- nTmp += p->pRight->pPhrase->doclist.nList;
- }
- nTmp += p->pPhrase->doclist.nList;
- if( nTmp==0 ){
- res = 0;
- }else{
- aTmp = sqlite3_malloc(nTmp*2);
- if( !aTmp ){
- *pRc = SQLITE_NOMEM;
- res = 0;
- }else{
- char *aPoslist = p->pPhrase->doclist.pList;
- int nToken = p->pPhrase->nToken;
-
- for(p=p->pParent;res && p && p->eType==FTSQUERY_NEAR; p=p->pParent){
- Fts3Phrase *pPhrase = p->pRight->pPhrase;
- int nNear = p->nNear;
- res = fts3EvalNearTrim(nNear, aTmp, &aPoslist, &nToken, pPhrase);
- }
-
- aPoslist = pExpr->pRight->pPhrase->doclist.pList;
- nToken = pExpr->pRight->pPhrase->nToken;
- for(p=pExpr->pLeft; p && res; p=p->pLeft){
- int nNear;
- Fts3Phrase *pPhrase;
- assert( p->pParent && p->pParent->pLeft==p );
- nNear = p->pParent->nNear;
- pPhrase = (
- p->eType==FTSQUERY_NEAR ? p->pRight->pPhrase : p->pPhrase
- );
- res = fts3EvalNearTrim(nNear, aTmp, &aPoslist, &nToken, pPhrase);
- }
- }
-
- sqlite3_free(aTmp);
- }
- }
-
- return res;
-}
-
-/*
-** This function is a helper function for fts3EvalTestDeferredAndNear().
-** Assuming no error occurs or has occurred, It returns non-zero if the
-** expression passed as the second argument matches the row that pCsr
-** currently points to, or zero if it does not.
-**
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op.
-** If an error occurs during execution of this function, *pRc is set to
-** the appropriate SQLite error code. In this case the returned value is
-** undefined.
-*/
-static int fts3EvalTestExpr(
- Fts3Cursor *pCsr, /* FTS cursor handle */
- Fts3Expr *pExpr, /* Expr to test. May or may not be root. */
- int *pRc /* IN/OUT: Error code */
-){
- int bHit = 1; /* Return value */
- if( *pRc==SQLITE_OK ){
- switch( pExpr->eType ){
- case FTSQUERY_NEAR:
- case FTSQUERY_AND:
- bHit = (
- fts3EvalTestExpr(pCsr, pExpr->pLeft, pRc)
- && fts3EvalTestExpr(pCsr, pExpr->pRight, pRc)
- && fts3EvalNearTest(pExpr, pRc)
- );
-
- /* If the NEAR expression does not match any rows, zero the doclist for
- ** all phrases involved in the NEAR. This is because the snippet(),
- ** offsets() and matchinfo() functions are not supposed to recognize
- ** any instances of phrases that are part of unmatched NEAR queries.
- ** For example if this expression:
- **
- ** ... MATCH 'a OR (b NEAR c)'
- **
- ** is matched against a row containing:
- **
- ** 'a b d e'
- **
- ** then any snippet() should ony highlight the "a" term, not the "b"
- ** (as "b" is part of a non-matching NEAR clause).
- */
- if( bHit==0
- && pExpr->eType==FTSQUERY_NEAR
- && (pExpr->pParent==0 || pExpr->pParent->eType!=FTSQUERY_NEAR)
- ){
- Fts3Expr *p;
- for(p=pExpr; p->pPhrase==0; p=p->pLeft){
- if( p->pRight->iDocid==pCsr->iPrevId ){
- fts3EvalInvalidatePoslist(p->pRight->pPhrase);
- }
- }
- if( p->iDocid==pCsr->iPrevId ){
- fts3EvalInvalidatePoslist(p->pPhrase);
- }
- }
-
- break;
-
- case FTSQUERY_OR: {
- int bHit1 = fts3EvalTestExpr(pCsr, pExpr->pLeft, pRc);
- int bHit2 = fts3EvalTestExpr(pCsr, pExpr->pRight, pRc);
- bHit = bHit1 || bHit2;
- break;
- }
-
- case FTSQUERY_NOT:
- bHit = (
- fts3EvalTestExpr(pCsr, pExpr->pLeft, pRc)
- && !fts3EvalTestExpr(pCsr, pExpr->pRight, pRc)
- );
- break;
-
- default: {
-#ifndef SQLITE_DISABLE_FTS4_DEFERRED
- if( pCsr->pDeferred
- && (pExpr->iDocid==pCsr->iPrevId || pExpr->bDeferred)
- ){
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- assert( pExpr->bDeferred || pPhrase->doclist.bFreeList==0 );
- if( pExpr->bDeferred ){
- fts3EvalInvalidatePoslist(pPhrase);
- }
- *pRc = fts3EvalDeferredPhrase(pCsr, pPhrase);
- bHit = (pPhrase->doclist.pList!=0);
- pExpr->iDocid = pCsr->iPrevId;
- }else
-#endif
- {
- bHit = (pExpr->bEof==0 && pExpr->iDocid==pCsr->iPrevId);
- }
- break;
- }
- }
- }
- return bHit;
-}
-
-/*
-** This function is called as the second part of each xNext operation when
-** iterating through the results of a full-text query. At this point the
-** cursor points to a row that matches the query expression, with the
-** following caveats:
-**
-** * Up until this point, "NEAR" operators in the expression have been
-** treated as "AND".
-**
-** * Deferred tokens have not yet been considered.
-**
-** If *pRc is not SQLITE_OK when this function is called, it immediately
-** returns 0. Otherwise, it tests whether or not after considering NEAR
-** operators and deferred tokens the current row is still a match for the
-** expression. It returns 1 if both of the following are true:
-**
-** 1. *pRc is SQLITE_OK when this function returns, and
-**
-** 2. After scanning the current FTS table row for the deferred tokens,
-** it is determined that the row does *not* match the query.
-**
-** Or, if no error occurs and it seems the current row does match the FTS
-** query, return 0.
-*/
-static int fts3EvalTestDeferredAndNear(Fts3Cursor *pCsr, int *pRc){
- int rc = *pRc;
- int bMiss = 0;
- if( rc==SQLITE_OK ){
-
- /* If there are one or more deferred tokens, load the current row into
- ** memory and scan it to determine the position list for each deferred
- ** token. Then, see if this row is really a match, considering deferred
- ** tokens and NEAR operators (neither of which were taken into account
- ** earlier, by fts3EvalNextRow()).
- */
- if( pCsr->pDeferred ){
- rc = fts3CursorSeek(0, pCsr);
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3CacheDeferredDoclists(pCsr);
- }
- }
- bMiss = (0==fts3EvalTestExpr(pCsr, pCsr->pExpr, &rc));
-
- /* Free the position-lists accumulated for each deferred token above. */
- sqlite3Fts3FreeDeferredDoclists(pCsr);
- *pRc = rc;
- }
- return (rc==SQLITE_OK && bMiss);
-}
-
-/*
-** Advance to the next document that matches the FTS expression in
-** Fts3Cursor.pExpr.
-*/
-static int fts3EvalNext(Fts3Cursor *pCsr){
- int rc = SQLITE_OK; /* Return Code */
- Fts3Expr *pExpr = pCsr->pExpr;
- assert( pCsr->isEof==0 );
- if( pExpr==0 ){
- pCsr->isEof = 1;
- }else{
- do {
- if( pCsr->isRequireSeek==0 ){
- sqlite3_reset(pCsr->pStmt);
- }
- assert( sqlite3_data_count(pCsr->pStmt)==0 );
- fts3EvalNextRow(pCsr, pExpr, &rc);
- pCsr->isEof = pExpr->bEof;
- pCsr->isRequireSeek = 1;
- pCsr->isMatchinfoNeeded = 1;
- pCsr->iPrevId = pExpr->iDocid;
- }while( pCsr->isEof==0 && fts3EvalTestDeferredAndNear(pCsr, &rc) );
- }
- return rc;
-}
-
-/*
-** Restart interation for expression pExpr so that the next call to
-** fts3EvalNext() visits the first row. Do not allow incremental
-** loading or merging of phrase doclists for this iteration.
-**
-** If *pRc is other than SQLITE_OK when this function is called, it is
-** a no-op. If an error occurs within this function, *pRc is set to an
-** SQLite error code before returning.
-*/
-static void fts3EvalRestart(
- Fts3Cursor *pCsr,
- Fts3Expr *pExpr,
- int *pRc
-){
- if( pExpr && *pRc==SQLITE_OK ){
- Fts3Phrase *pPhrase = pExpr->pPhrase;
-
- if( pPhrase ){
- fts3EvalInvalidatePoslist(pPhrase);
- if( pPhrase->bIncr ){
- assert( pPhrase->nToken==1 );
- assert( pPhrase->aToken[0].pSegcsr );
- sqlite3Fts3MsrIncrRestart(pPhrase->aToken[0].pSegcsr);
- *pRc = fts3EvalPhraseStart(pCsr, 0, pPhrase);
- }
-
- pPhrase->doclist.pNextDocid = 0;
- pPhrase->doclist.iDocid = 0;
- }
-
- pExpr->iDocid = 0;
- pExpr->bEof = 0;
- pExpr->bStart = 0;
-
- fts3EvalRestart(pCsr, pExpr->pLeft, pRc);
- fts3EvalRestart(pCsr, pExpr->pRight, pRc);
- }
-}
-
-/*
-** After allocating the Fts3Expr.aMI[] array for each phrase in the
-** expression rooted at pExpr, the cursor iterates through all rows matched
-** by pExpr, calling this function for each row. This function increments
-** the values in Fts3Expr.aMI[] according to the position-list currently
-** found in Fts3Expr.pPhrase->doclist.pList for each of the phrase
-** expression nodes.
-*/
-static void fts3EvalUpdateCounts(Fts3Expr *pExpr){
- if( pExpr ){
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- if( pPhrase && pPhrase->doclist.pList ){
- int iCol = 0;
- char *p = pPhrase->doclist.pList;
-
- assert( *p );
- while( 1 ){
- u8 c = 0;
- int iCnt = 0;
- while( 0xFE & (*p | c) ){
- if( (c&0x80)==0 ) iCnt++;
- c = *p++ & 0x80;
- }
-
- /* aMI[iCol*3 + 1] = Number of occurrences
- ** aMI[iCol*3 + 2] = Number of rows containing at least one instance
- */
- pExpr->aMI[iCol*3 + 1] += iCnt;
- pExpr->aMI[iCol*3 + 2] += (iCnt>0);
- if( *p==0x00 ) break;
- p++;
- p += sqlite3Fts3GetVarint32(p, &iCol);
- }
- }
-
- fts3EvalUpdateCounts(pExpr->pLeft);
- fts3EvalUpdateCounts(pExpr->pRight);
- }
-}
-
-/*
-** Expression pExpr must be of type FTSQUERY_PHRASE.
-**
-** If it is not already allocated and populated, this function allocates and
-** populates the Fts3Expr.aMI[] array for expression pExpr. If pExpr is part
-** of a NEAR expression, then it also allocates and populates the same array
-** for all other phrases that are part of the NEAR expression.
-**
-** SQLITE_OK is returned if the aMI[] array is successfully allocated and
-** populated. Otherwise, if an error occurs, an SQLite error code is returned.
-*/
-static int fts3EvalGatherStats(
- Fts3Cursor *pCsr, /* Cursor object */
- Fts3Expr *pExpr /* FTSQUERY_PHRASE expression */
-){
- int rc = SQLITE_OK; /* Return code */
-
- assert( pExpr->eType==FTSQUERY_PHRASE );
- if( pExpr->aMI==0 ){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- Fts3Expr *pRoot; /* Root of NEAR expression */
- Fts3Expr *p; /* Iterator used for several purposes */
-
- sqlite3_int64 iPrevId = pCsr->iPrevId;
- sqlite3_int64 iDocid;
- u8 bEof;
-
- /* Find the root of the NEAR expression */
- pRoot = pExpr;
- while( pRoot->pParent && pRoot->pParent->eType==FTSQUERY_NEAR ){
- pRoot = pRoot->pParent;
- }
- iDocid = pRoot->iDocid;
- bEof = pRoot->bEof;
- assert( pRoot->bStart );
-
- /* Allocate space for the aMSI[] array of each FTSQUERY_PHRASE node */
- for(p=pRoot; p; p=p->pLeft){
- Fts3Expr *pE = (p->eType==FTSQUERY_PHRASE?p:p->pRight);
- assert( pE->aMI==0 );
- pE->aMI = (u32 *)sqlite3_malloc(pTab->nColumn * 3 * sizeof(u32));
- if( !pE->aMI ) return SQLITE_NOMEM;
- memset(pE->aMI, 0, pTab->nColumn * 3 * sizeof(u32));
- }
-
- fts3EvalRestart(pCsr, pRoot, &rc);
-
- while( pCsr->isEof==0 && rc==SQLITE_OK ){
-
- do {
- /* Ensure the %_content statement is reset. */
- if( pCsr->isRequireSeek==0 ) sqlite3_reset(pCsr->pStmt);
- assert( sqlite3_data_count(pCsr->pStmt)==0 );
-
- /* Advance to the next document */
- fts3EvalNextRow(pCsr, pRoot, &rc);
- pCsr->isEof = pRoot->bEof;
- pCsr->isRequireSeek = 1;
- pCsr->isMatchinfoNeeded = 1;
- pCsr->iPrevId = pRoot->iDocid;
- }while( pCsr->isEof==0
- && pRoot->eType==FTSQUERY_NEAR
- && fts3EvalTestDeferredAndNear(pCsr, &rc)
- );
-
- if( rc==SQLITE_OK && pCsr->isEof==0 ){
- fts3EvalUpdateCounts(pRoot);
- }
- }
-
- pCsr->isEof = 0;
- pCsr->iPrevId = iPrevId;
-
- if( bEof ){
- pRoot->bEof = bEof;
- }else{
- /* Caution: pRoot may iterate through docids in ascending or descending
- ** order. For this reason, even though it seems more defensive, the
- ** do loop can not be written:
- **
- ** do {...} while( pRoot->iDocid<iDocid && rc==SQLITE_OK );
- */
- fts3EvalRestart(pCsr, pRoot, &rc);
- do {
- fts3EvalNextRow(pCsr, pRoot, &rc);
- assert( pRoot->bEof==0 );
- }while( pRoot->iDocid!=iDocid && rc==SQLITE_OK );
- fts3EvalTestDeferredAndNear(pCsr, &rc);
- }
- }
- return rc;
-}
-
-/*
-** This function is used by the matchinfo() module to query a phrase
-** expression node for the following information:
-**
-** 1. The total number of occurrences of the phrase in each column of
-** the FTS table (considering all rows), and
-**
-** 2. For each column, the number of rows in the table for which the
-** column contains at least one instance of the phrase.
-**
-** If no error occurs, SQLITE_OK is returned and the values for each column
-** written into the array aiOut as follows:
-**
-** aiOut[iCol*3 + 1] = Number of occurrences
-** aiOut[iCol*3 + 2] = Number of rows containing at least one instance
-**
-** Caveats:
-**
-** * If a phrase consists entirely of deferred tokens, then all output
-** values are set to the number of documents in the table. In other
-** words we assume that very common tokens occur exactly once in each
-** column of each row of the table.
-**
-** * If a phrase contains some deferred tokens (and some non-deferred
-** tokens), count the potential occurrence identified by considering
-** the non-deferred tokens instead of actual phrase occurrences.
-**
-** * If the phrase is part of a NEAR expression, then only phrase instances
-** that meet the NEAR constraint are included in the counts.
-*/
-SQLITE_PRIVATE int sqlite3Fts3EvalPhraseStats(
- Fts3Cursor *pCsr, /* FTS cursor handle */
- Fts3Expr *pExpr, /* Phrase expression */
- u32 *aiOut /* Array to write results into (see above) */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int rc = SQLITE_OK;
- int iCol;
-
- if( pExpr->bDeferred && pExpr->pParent->eType!=FTSQUERY_NEAR ){
- assert( pCsr->nDoc>0 );
- for(iCol=0; iCol<pTab->nColumn; iCol++){
- aiOut[iCol*3 + 1] = (u32)pCsr->nDoc;
- aiOut[iCol*3 + 2] = (u32)pCsr->nDoc;
- }
- }else{
- rc = fts3EvalGatherStats(pCsr, pExpr);
- if( rc==SQLITE_OK ){
- assert( pExpr->aMI );
- for(iCol=0; iCol<pTab->nColumn; iCol++){
- aiOut[iCol*3 + 1] = pExpr->aMI[iCol*3 + 1];
- aiOut[iCol*3 + 2] = pExpr->aMI[iCol*3 + 2];
- }
- }
- }
-
- return rc;
-}
-
-/*
-** The expression pExpr passed as the second argument to this function
-** must be of type FTSQUERY_PHRASE.
-**
-** The returned value is either NULL or a pointer to a buffer containing
-** a position-list indicating the occurrences of the phrase in column iCol
-** of the current row.
-**
-** More specifically, the returned buffer contains 1 varint for each
-** occurrence of the phrase in the column, stored using the normal (delta+2)
-** compression and is terminated by either an 0x01 or 0x00 byte. For example,
-** if the requested column contains "a b X c d X X" and the position-list
-** for 'X' is requested, the buffer returned may contain:
-**
-** 0x04 0x05 0x03 0x01 or 0x04 0x05 0x03 0x00
-**
-** This function works regardless of whether or not the phrase is deferred,
-** incremental, or neither.
-*/
-SQLITE_PRIVATE int sqlite3Fts3EvalPhrasePoslist(
- Fts3Cursor *pCsr, /* FTS3 cursor object */
- Fts3Expr *pExpr, /* Phrase to return doclist for */
- int iCol, /* Column to return position list for */
- char **ppOut /* OUT: Pointer to position list */
-){
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- char *pIter;
- int iThis;
- sqlite3_int64 iDocid;
-
- /* If this phrase is applies specifically to some column other than
- ** column iCol, return a NULL pointer. */
- *ppOut = 0;
- assert( iCol>=0 && iCol<pTab->nColumn );
- if( (pPhrase->iColumn<pTab->nColumn && pPhrase->iColumn!=iCol) ){
- return SQLITE_OK;
- }
-
- iDocid = pExpr->iDocid;
- pIter = pPhrase->doclist.pList;
- if( iDocid!=pCsr->iPrevId || pExpr->bEof ){
- int bDescDoclist = pTab->bDescIdx; /* For DOCID_CMP macro */
- int bOr = 0;
- u8 bEof = 0;
- Fts3Expr *p;
-
- /* Check if this phrase descends from an OR expression node. If not,
- ** return NULL. Otherwise, the entry that corresponds to docid
- ** pCsr->iPrevId may lie earlier in the doclist buffer. */
- for(p=pExpr->pParent; p; p=p->pParent){
- if( p->eType==FTSQUERY_OR ) bOr = 1;
- }
- if( bOr==0 ) return SQLITE_OK;
-
- /* This is the descendent of an OR node. In this case we cannot use
- ** an incremental phrase. Load the entire doclist for the phrase
- ** into memory in this case. */
- if( pPhrase->bIncr ){
- int rc = SQLITE_OK;
- int bEofSave = pExpr->bEof;
- fts3EvalRestart(pCsr, pExpr, &rc);
- while( rc==SQLITE_OK && !pExpr->bEof ){
- fts3EvalNextRow(pCsr, pExpr, &rc);
- if( bEofSave==0 && pExpr->iDocid==iDocid ) break;
- }
- pIter = pPhrase->doclist.pList;
- assert( rc!=SQLITE_OK || pPhrase->bIncr==0 );
- if( rc!=SQLITE_OK ) return rc;
- }
-
- if( pExpr->bEof ){
- pIter = 0;
- iDocid = 0;
- }
- bEof = (pPhrase->doclist.nAll==0);
- assert( bDescDoclist==0 || bDescDoclist==1 );
- assert( pCsr->bDesc==0 || pCsr->bDesc==1 );
-
- if( pCsr->bDesc==bDescDoclist ){
- int dummy;
- while( (pIter==0 || DOCID_CMP(iDocid, pCsr->iPrevId)>0 ) && bEof==0 ){
- sqlite3Fts3DoclistPrev(
- bDescDoclist, pPhrase->doclist.aAll, pPhrase->doclist.nAll,
- &pIter, &iDocid, &dummy, &bEof
- );
- }
- }else{
- while( (pIter==0 || DOCID_CMP(iDocid, pCsr->iPrevId)<0 ) && bEof==0 ){
- sqlite3Fts3DoclistNext(
- bDescDoclist, pPhrase->doclist.aAll, pPhrase->doclist.nAll,
- &pIter, &iDocid, &bEof
- );
- }
- }
-
- if( bEof || iDocid!=pCsr->iPrevId ) pIter = 0;
- }
- if( pIter==0 ) return SQLITE_OK;
-
- if( *pIter==0x01 ){
- pIter++;
- pIter += sqlite3Fts3GetVarint32(pIter, &iThis);
- }else{
- iThis = 0;
- }
- while( iThis<iCol ){
- fts3ColumnlistCopy(0, &pIter);
- if( *pIter==0x00 ) return 0;
- pIter++;
- pIter += sqlite3Fts3GetVarint32(pIter, &iThis);
- }
-
- *ppOut = ((iCol==iThis)?pIter:0);
- return SQLITE_OK;
-}
-
-/*
-** Free all components of the Fts3Phrase structure that were allocated by
-** the eval module. Specifically, this means to free:
-**
-** * the contents of pPhrase->doclist, and
-** * any Fts3MultiSegReader objects held by phrase tokens.
-*/
-SQLITE_PRIVATE void sqlite3Fts3EvalPhraseCleanup(Fts3Phrase *pPhrase){
- if( pPhrase ){
- int i;
- sqlite3_free(pPhrase->doclist.aAll);
- fts3EvalInvalidatePoslist(pPhrase);
- memset(&pPhrase->doclist, 0, sizeof(Fts3Doclist));
- for(i=0; i<pPhrase->nToken; i++){
- fts3SegReaderCursorFree(pPhrase->aToken[i].pSegcsr);
- pPhrase->aToken[i].pSegcsr = 0;
- }
- }
-}
-
-
-/*
-** Return SQLITE_CORRUPT_VTAB.
-*/
-#ifdef SQLITE_DEBUG
-SQLITE_PRIVATE int sqlite3Fts3Corrupt(){
- return SQLITE_CORRUPT_VTAB;
-}
-#endif
-
-#if !SQLITE_CORE
-/*
-** Initialize API pointer table, if required.
-*/
-SQLITE_API int sqlite3_extension_init(
- sqlite3 *db,
- char **pzErrMsg,
- const sqlite3_api_routines *pApi
-){
- SQLITE_EXTENSION_INIT2(pApi)
- return sqlite3Fts3Init(db);
-}
-#endif
-
-#endif
-
-/************** End of fts3.c ************************************************/
-/************** Begin file fts3_aux.c ****************************************/
-/*
-** 2011 Jan 27
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <string.h> */
-/* #include <assert.h> */
-
-typedef struct Fts3auxTable Fts3auxTable;
-typedef struct Fts3auxCursor Fts3auxCursor;
-
-struct Fts3auxTable {
- sqlite3_vtab base; /* Base class used by SQLite core */
- Fts3Table *pFts3Tab;
-};
-
-struct Fts3auxCursor {
- sqlite3_vtab_cursor base; /* Base class used by SQLite core */
- Fts3MultiSegReader csr; /* Must be right after "base" */
- Fts3SegFilter filter;
- char *zStop;
- int nStop; /* Byte-length of string zStop */
- int isEof; /* True if cursor is at EOF */
- sqlite3_int64 iRowid; /* Current rowid */
-
- int iCol; /* Current value of 'col' column */
- int nStat; /* Size of aStat[] array */
- struct Fts3auxColstats {
- sqlite3_int64 nDoc; /* 'documents' values for current csr row */
- sqlite3_int64 nOcc; /* 'occurrences' values for current csr row */
- } *aStat;
-};
-
-/*
-** Schema of the terms table.
-*/
-#define FTS3_TERMS_SCHEMA "CREATE TABLE x(term, col, documents, occurrences)"
-
-/*
-** This function does all the work for both the xConnect and xCreate methods.
-** These tables have no persistent representation of their own, so xConnect
-** and xCreate are identical operations.
-*/
-static int fts3auxConnectMethod(
- sqlite3 *db, /* Database connection */
- void *pUnused, /* Unused */
- int argc, /* Number of elements in argv array */
- const char * const *argv, /* xCreate/xConnect argument array */
- sqlite3_vtab **ppVtab, /* OUT: New sqlite3_vtab object */
- char **pzErr /* OUT: sqlite3_malloc'd error message */
-){
- char const *zDb; /* Name of database (e.g. "main") */
- char const *zFts3; /* Name of fts3 table */
- int nDb; /* Result of strlen(zDb) */
- int nFts3; /* Result of strlen(zFts3) */
- int nByte; /* Bytes of space to allocate here */
- int rc; /* value returned by declare_vtab() */
- Fts3auxTable *p; /* Virtual table object to return */
-
- UNUSED_PARAMETER(pUnused);
-
- /* The user should specify a single argument - the name of an fts3 table. */
- if( argc!=4 ){
- *pzErr = sqlite3_mprintf(
- "wrong number of arguments to fts4aux constructor"
- );
- return SQLITE_ERROR;
- }
-
- zDb = argv[1];
- nDb = (int)strlen(zDb);
- zFts3 = argv[3];
- nFts3 = (int)strlen(zFts3);
-
- rc = sqlite3_declare_vtab(db, FTS3_TERMS_SCHEMA);
- if( rc!=SQLITE_OK ) return rc;
-
- nByte = sizeof(Fts3auxTable) + sizeof(Fts3Table) + nDb + nFts3 + 2;
- p = (Fts3auxTable *)sqlite3_malloc(nByte);
- if( !p ) return SQLITE_NOMEM;
- memset(p, 0, nByte);
-
- p->pFts3Tab = (Fts3Table *)&p[1];
- p->pFts3Tab->zDb = (char *)&p->pFts3Tab[1];
- p->pFts3Tab->zName = &p->pFts3Tab->zDb[nDb+1];
- p->pFts3Tab->db = db;
- p->pFts3Tab->nIndex = 1;
-
- memcpy((char *)p->pFts3Tab->zDb, zDb, nDb);
- memcpy((char *)p->pFts3Tab->zName, zFts3, nFts3);
- sqlite3Fts3Dequote((char *)p->pFts3Tab->zName);
-
- *ppVtab = (sqlite3_vtab *)p;
- return SQLITE_OK;
-}
-
-/*
-** This function does the work for both the xDisconnect and xDestroy methods.
-** These tables have no persistent representation of their own, so xDisconnect
-** and xDestroy are identical operations.
-*/
-static int fts3auxDisconnectMethod(sqlite3_vtab *pVtab){
- Fts3auxTable *p = (Fts3auxTable *)pVtab;
- Fts3Table *pFts3 = p->pFts3Tab;
- int i;
-
- /* Free any prepared statements held */
- for(i=0; i<SizeofArray(pFts3->aStmt); i++){
- sqlite3_finalize(pFts3->aStmt[i]);
- }
- sqlite3_free(pFts3->zSegmentsTbl);
- sqlite3_free(p);
- return SQLITE_OK;
-}
-
-#define FTS4AUX_EQ_CONSTRAINT 1
-#define FTS4AUX_GE_CONSTRAINT 2
-#define FTS4AUX_LE_CONSTRAINT 4
-
-/*
-** xBestIndex - Analyze a WHERE and ORDER BY clause.
-*/
-static int fts3auxBestIndexMethod(
- sqlite3_vtab *pVTab,
- sqlite3_index_info *pInfo
-){
- int i;
- int iEq = -1;
- int iGe = -1;
- int iLe = -1;
-
- UNUSED_PARAMETER(pVTab);
-
- /* This vtab delivers always results in "ORDER BY term ASC" order. */
- if( pInfo->nOrderBy==1
- && pInfo->aOrderBy[0].iColumn==0
- && pInfo->aOrderBy[0].desc==0
- ){
- pInfo->orderByConsumed = 1;
- }
-
- /* Search for equality and range constraints on the "term" column. */
- for(i=0; i<pInfo->nConstraint; i++){
- if( pInfo->aConstraint[i].usable && pInfo->aConstraint[i].iColumn==0 ){
- int op = pInfo->aConstraint[i].op;
- if( op==SQLITE_INDEX_CONSTRAINT_EQ ) iEq = i;
- if( op==SQLITE_INDEX_CONSTRAINT_LT ) iLe = i;
- if( op==SQLITE_INDEX_CONSTRAINT_LE ) iLe = i;
- if( op==SQLITE_INDEX_CONSTRAINT_GT ) iGe = i;
- if( op==SQLITE_INDEX_CONSTRAINT_GE ) iGe = i;
- }
- }
-
- if( iEq>=0 ){
- pInfo->idxNum = FTS4AUX_EQ_CONSTRAINT;
- pInfo->aConstraintUsage[iEq].argvIndex = 1;
- pInfo->estimatedCost = 5;
- }else{
- pInfo->idxNum = 0;
- pInfo->estimatedCost = 20000;
- if( iGe>=0 ){
- pInfo->idxNum += FTS4AUX_GE_CONSTRAINT;
- pInfo->aConstraintUsage[iGe].argvIndex = 1;
- pInfo->estimatedCost /= 2;
- }
- if( iLe>=0 ){
- pInfo->idxNum += FTS4AUX_LE_CONSTRAINT;
- pInfo->aConstraintUsage[iLe].argvIndex = 1 + (iGe>=0);
- pInfo->estimatedCost /= 2;
- }
- }
-
- return SQLITE_OK;
-}
-
-/*
-** xOpen - Open a cursor.
-*/
-static int fts3auxOpenMethod(sqlite3_vtab *pVTab, sqlite3_vtab_cursor **ppCsr){
- Fts3auxCursor *pCsr; /* Pointer to cursor object to return */
-
- UNUSED_PARAMETER(pVTab);
-
- pCsr = (Fts3auxCursor *)sqlite3_malloc(sizeof(Fts3auxCursor));
- if( !pCsr ) return SQLITE_NOMEM;
- memset(pCsr, 0, sizeof(Fts3auxCursor));
-
- *ppCsr = (sqlite3_vtab_cursor *)pCsr;
- return SQLITE_OK;
-}
-
-/*
-** xClose - Close a cursor.
-*/
-static int fts3auxCloseMethod(sqlite3_vtab_cursor *pCursor){
- Fts3Table *pFts3 = ((Fts3auxTable *)pCursor->pVtab)->pFts3Tab;
- Fts3auxCursor *pCsr = (Fts3auxCursor *)pCursor;
-
- sqlite3Fts3SegmentsClose(pFts3);
- sqlite3Fts3SegReaderFinish(&pCsr->csr);
- sqlite3_free((void *)pCsr->filter.zTerm);
- sqlite3_free(pCsr->zStop);
- sqlite3_free(pCsr->aStat);
- sqlite3_free(pCsr);
- return SQLITE_OK;
-}
-
-static int fts3auxGrowStatArray(Fts3auxCursor *pCsr, int nSize){
- if( nSize>pCsr->nStat ){
- struct Fts3auxColstats *aNew;
- aNew = (struct Fts3auxColstats *)sqlite3_realloc(pCsr->aStat,
- sizeof(struct Fts3auxColstats) * nSize
- );
- if( aNew==0 ) return SQLITE_NOMEM;
- memset(&aNew[pCsr->nStat], 0,
- sizeof(struct Fts3auxColstats) * (nSize - pCsr->nStat)
- );
- pCsr->aStat = aNew;
- pCsr->nStat = nSize;
- }
- return SQLITE_OK;
-}
-
-/*
-** xNext - Advance the cursor to the next row, if any.
-*/
-static int fts3auxNextMethod(sqlite3_vtab_cursor *pCursor){
- Fts3auxCursor *pCsr = (Fts3auxCursor *)pCursor;
- Fts3Table *pFts3 = ((Fts3auxTable *)pCursor->pVtab)->pFts3Tab;
- int rc;
-
- /* Increment our pretend rowid value. */
- pCsr->iRowid++;
-
- for(pCsr->iCol++; pCsr->iCol<pCsr->nStat; pCsr->iCol++){
- if( pCsr->aStat[pCsr->iCol].nDoc>0 ) return SQLITE_OK;
- }
-
- rc = sqlite3Fts3SegReaderStep(pFts3, &pCsr->csr);
- if( rc==SQLITE_ROW ){
- int i = 0;
- int nDoclist = pCsr->csr.nDoclist;
- char *aDoclist = pCsr->csr.aDoclist;
- int iCol;
-
- int eState = 0;
-
- if( pCsr->zStop ){
- int n = (pCsr->nStop<pCsr->csr.nTerm) ? pCsr->nStop : pCsr->csr.nTerm;
- int mc = memcmp(pCsr->zStop, pCsr->csr.zTerm, n);
- if( mc<0 || (mc==0 && pCsr->csr.nTerm>pCsr->nStop) ){
- pCsr->isEof = 1;
- return SQLITE_OK;
- }
- }
-
- if( fts3auxGrowStatArray(pCsr, 2) ) return SQLITE_NOMEM;
- memset(pCsr->aStat, 0, sizeof(struct Fts3auxColstats) * pCsr->nStat);
- iCol = 0;
-
- while( i<nDoclist ){
- sqlite3_int64 v = 0;
-
- i += sqlite3Fts3GetVarint(&aDoclist[i], &v);
- switch( eState ){
- /* State 0. In this state the integer just read was a docid. */
- case 0:
- pCsr->aStat[0].nDoc++;
- eState = 1;
- iCol = 0;
- break;
-
- /* State 1. In this state we are expecting either a 1, indicating
- ** that the following integer will be a column number, or the
- ** start of a position list for column 0.
- **
- ** The only difference between state 1 and state 2 is that if the
- ** integer encountered in state 1 is not 0 or 1, then we need to
- ** increment the column 0 "nDoc" count for this term.
- */
- case 1:
- assert( iCol==0 );
- if( v>1 ){
- pCsr->aStat[1].nDoc++;
- }
- eState = 2;
- /* fall through */
-
- case 2:
- if( v==0 ){ /* 0x00. Next integer will be a docid. */
- eState = 0;
- }else if( v==1 ){ /* 0x01. Next integer will be a column number. */
- eState = 3;
- }else{ /* 2 or greater. A position. */
- pCsr->aStat[iCol+1].nOcc++;
- pCsr->aStat[0].nOcc++;
- }
- break;
-
- /* State 3. The integer just read is a column number. */
- default: assert( eState==3 );
- iCol = (int)v;
- if( fts3auxGrowStatArray(pCsr, iCol+2) ) return SQLITE_NOMEM;
- pCsr->aStat[iCol+1].nDoc++;
- eState = 2;
- break;
- }
- }
-
- pCsr->iCol = 0;
- rc = SQLITE_OK;
- }else{
- pCsr->isEof = 1;
- }
- return rc;
-}
-
-/*
-** xFilter - Initialize a cursor to point at the start of its data.
-*/
-static int fts3auxFilterMethod(
- sqlite3_vtab_cursor *pCursor, /* The cursor used for this query */
- int idxNum, /* Strategy index */
- const char *idxStr, /* Unused */
- int nVal, /* Number of elements in apVal */
- sqlite3_value **apVal /* Arguments for the indexing scheme */
-){
- Fts3auxCursor *pCsr = (Fts3auxCursor *)pCursor;
- Fts3Table *pFts3 = ((Fts3auxTable *)pCursor->pVtab)->pFts3Tab;
- int rc;
- int isScan;
-
- UNUSED_PARAMETER(nVal);
- UNUSED_PARAMETER(idxStr);
-
- assert( idxStr==0 );
- assert( idxNum==FTS4AUX_EQ_CONSTRAINT || idxNum==0
- || idxNum==FTS4AUX_LE_CONSTRAINT || idxNum==FTS4AUX_GE_CONSTRAINT
- || idxNum==(FTS4AUX_LE_CONSTRAINT|FTS4AUX_GE_CONSTRAINT)
- );
- isScan = (idxNum!=FTS4AUX_EQ_CONSTRAINT);
-
- /* In case this cursor is being reused, close and zero it. */
- testcase(pCsr->filter.zTerm);
- sqlite3Fts3SegReaderFinish(&pCsr->csr);
- sqlite3_free((void *)pCsr->filter.zTerm);
- sqlite3_free(pCsr->aStat);
- memset(&pCsr->csr, 0, ((u8*)&pCsr[1]) - (u8*)&pCsr->csr);
-
- pCsr->filter.flags = FTS3_SEGMENT_REQUIRE_POS|FTS3_SEGMENT_IGNORE_EMPTY;
- if( isScan ) pCsr->filter.flags |= FTS3_SEGMENT_SCAN;
-
- if( idxNum&(FTS4AUX_EQ_CONSTRAINT|FTS4AUX_GE_CONSTRAINT) ){
- const unsigned char *zStr = sqlite3_value_text(apVal[0]);
- if( zStr ){
- pCsr->filter.zTerm = sqlite3_mprintf("%s", zStr);
- pCsr->filter.nTerm = sqlite3_value_bytes(apVal[0]);
- if( pCsr->filter.zTerm==0 ) return SQLITE_NOMEM;
- }
- }
- if( idxNum&FTS4AUX_LE_CONSTRAINT ){
- int iIdx = (idxNum&FTS4AUX_GE_CONSTRAINT) ? 1 : 0;
- pCsr->zStop = sqlite3_mprintf("%s", sqlite3_value_text(apVal[iIdx]));
- pCsr->nStop = sqlite3_value_bytes(apVal[iIdx]);
- if( pCsr->zStop==0 ) return SQLITE_NOMEM;
- }
-
- rc = sqlite3Fts3SegReaderCursor(pFts3, 0, 0, FTS3_SEGCURSOR_ALL,
- pCsr->filter.zTerm, pCsr->filter.nTerm, 0, isScan, &pCsr->csr
- );
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3SegReaderStart(pFts3, &pCsr->csr, &pCsr->filter);
- }
-
- if( rc==SQLITE_OK ) rc = fts3auxNextMethod(pCursor);
- return rc;
-}
-
-/*
-** xEof - Return true if the cursor is at EOF, or false otherwise.
-*/
-static int fts3auxEofMethod(sqlite3_vtab_cursor *pCursor){
- Fts3auxCursor *pCsr = (Fts3auxCursor *)pCursor;
- return pCsr->isEof;
-}
-
-/*
-** xColumn - Return a column value.
-*/
-static int fts3auxColumnMethod(
- sqlite3_vtab_cursor *pCursor, /* Cursor to retrieve value from */
- sqlite3_context *pContext, /* Context for sqlite3_result_xxx() calls */
- int iCol /* Index of column to read value from */
-){
- Fts3auxCursor *p = (Fts3auxCursor *)pCursor;
-
- assert( p->isEof==0 );
- if( iCol==0 ){ /* Column "term" */
- sqlite3_result_text(pContext, p->csr.zTerm, p->csr.nTerm, SQLITE_TRANSIENT);
- }else if( iCol==1 ){ /* Column "col" */
- if( p->iCol ){
- sqlite3_result_int(pContext, p->iCol-1);
- }else{
- sqlite3_result_text(pContext, "*", -1, SQLITE_STATIC);
- }
- }else if( iCol==2 ){ /* Column "documents" */
- sqlite3_result_int64(pContext, p->aStat[p->iCol].nDoc);
- }else{ /* Column "occurrences" */
- sqlite3_result_int64(pContext, p->aStat[p->iCol].nOcc);
- }
-
- return SQLITE_OK;
-}
-
-/*
-** xRowid - Return the current rowid for the cursor.
-*/
-static int fts3auxRowidMethod(
- sqlite3_vtab_cursor *pCursor, /* Cursor to retrieve value from */
- sqlite_int64 *pRowid /* OUT: Rowid value */
-){
- Fts3auxCursor *pCsr = (Fts3auxCursor *)pCursor;
- *pRowid = pCsr->iRowid;
- return SQLITE_OK;
-}
-
-/*
-** Register the fts3aux module with database connection db. Return SQLITE_OK
-** if successful or an error code if sqlite3_create_module() fails.
-*/
-SQLITE_PRIVATE int sqlite3Fts3InitAux(sqlite3 *db){
- static const sqlite3_module fts3aux_module = {
- 0, /* iVersion */
- fts3auxConnectMethod, /* xCreate */
- fts3auxConnectMethod, /* xConnect */
- fts3auxBestIndexMethod, /* xBestIndex */
- fts3auxDisconnectMethod, /* xDisconnect */
- fts3auxDisconnectMethod, /* xDestroy */
- fts3auxOpenMethod, /* xOpen */
- fts3auxCloseMethod, /* xClose */
- fts3auxFilterMethod, /* xFilter */
- fts3auxNextMethod, /* xNext */
- fts3auxEofMethod, /* xEof */
- fts3auxColumnMethod, /* xColumn */
- fts3auxRowidMethod, /* xRowid */
- 0, /* xUpdate */
- 0, /* xBegin */
- 0, /* xSync */
- 0, /* xCommit */
- 0, /* xRollback */
- 0, /* xFindFunction */
- 0, /* xRename */
- 0, /* xSavepoint */
- 0, /* xRelease */
- 0 /* xRollbackTo */
- };
- int rc; /* Return code */
-
- rc = sqlite3_create_module(db, "fts4aux", &fts3aux_module, 0);
- return rc;
-}
-
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_aux.c ********************************************/
-/************** Begin file fts3_expr.c ***************************************/
-/*
-** 2008 Nov 28
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This module contains code that implements a parser for fts3 query strings
-** (the right-hand argument to the MATCH operator). Because the supported
-** syntax is relatively simple, the whole tokenizer/parser system is
-** hand-coded.
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/*
-** By default, this module parses the legacy syntax that has been
-** traditionally used by fts3. Or, if SQLITE_ENABLE_FTS3_PARENTHESIS
-** is defined, then it uses the new syntax. The differences between
-** the new and the old syntaxes are:
-**
-** a) The new syntax supports parenthesis. The old does not.
-**
-** b) The new syntax supports the AND and NOT operators. The old does not.
-**
-** c) The old syntax supports the "-" token qualifier. This is not
-** supported by the new syntax (it is replaced by the NOT operator).
-**
-** d) When using the old syntax, the OR operator has a greater precedence
-** than an implicit AND. When using the new, both implicity and explicit
-** AND operators have a higher precedence than OR.
-**
-** If compiled with SQLITE_TEST defined, then this module exports the
-** symbol "int sqlite3_fts3_enable_parentheses". Setting this variable
-** to zero causes the module to use the old syntax. If it is set to
-** non-zero the new syntax is activated. This is so both syntaxes can
-** be tested using a single build of testfixture.
-**
-** The following describes the syntax supported by the fts3 MATCH
-** operator in a similar format to that used by the lemon parser
-** generator. This module does not use actually lemon, it uses a
-** custom parser.
-**
-** query ::= andexpr (OR andexpr)*.
-**
-** andexpr ::= notexpr (AND? notexpr)*.
-**
-** notexpr ::= nearexpr (NOT nearexpr|-TOKEN)*.
-** notexpr ::= LP query RP.
-**
-** nearexpr ::= phrase (NEAR distance_opt nearexpr)*.
-**
-** distance_opt ::= .
-** distance_opt ::= / INTEGER.
-**
-** phrase ::= TOKEN.
-** phrase ::= COLUMN:TOKEN.
-** phrase ::= "TOKEN TOKEN TOKEN...".
-*/
-
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_fts3_enable_parentheses = 0;
-#else
-# ifdef SQLITE_ENABLE_FTS3_PARENTHESIS
-# define sqlite3_fts3_enable_parentheses 1
-# else
-# define sqlite3_fts3_enable_parentheses 0
-# endif
-#endif
-
-/*
-** Default span for NEAR operators.
-*/
-#define SQLITE_FTS3_DEFAULT_NEAR_PARAM 10
-
-/* #include <string.h> */
-/* #include <assert.h> */
-
-/*
-** isNot:
-** This variable is used by function getNextNode(). When getNextNode() is
-** called, it sets ParseContext.isNot to true if the 'next node' is a
-** FTSQUERY_PHRASE with a unary "-" attached to it. i.e. "mysql" in the
-** FTS3 query "sqlite -mysql". Otherwise, ParseContext.isNot is set to
-** zero.
-*/
-typedef struct ParseContext ParseContext;
-struct ParseContext {
- sqlite3_tokenizer *pTokenizer; /* Tokenizer module */
- int iLangid; /* Language id used with tokenizer */
- const char **azCol; /* Array of column names for fts3 table */
- int bFts4; /* True to allow FTS4-only syntax */
- int nCol; /* Number of entries in azCol[] */
- int iDefaultCol; /* Default column to query */
- int isNot; /* True if getNextNode() sees a unary - */
- sqlite3_context *pCtx; /* Write error message here */
- int nNest; /* Number of nested brackets */
-};
-
-/*
-** This function is equivalent to the standard isspace() function.
-**
-** The standard isspace() can be awkward to use safely, because although it
-** is defined to accept an argument of type int, its behavior when passed
-** an integer that falls outside of the range of the unsigned char type
-** is undefined (and sometimes, "undefined" means segfault). This wrapper
-** is defined to accept an argument of type char, and always returns 0 for
-** any values that fall outside of the range of the unsigned char type (i.e.
-** negative values).
-*/
-static int fts3isspace(char c){
- return c==' ' || c=='\t' || c=='\n' || c=='\r' || c=='\v' || c=='\f';
-}
-
-/*
-** Allocate nByte bytes of memory using sqlite3_malloc(). If successful,
-** zero the memory before returning a pointer to it. If unsuccessful,
-** return NULL.
-*/
-static void *fts3MallocZero(int nByte){
- void *pRet = sqlite3_malloc(nByte);
- if( pRet ) memset(pRet, 0, nByte);
- return pRet;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3OpenTokenizer(
- sqlite3_tokenizer *pTokenizer,
- int iLangid,
- const char *z,
- int n,
- sqlite3_tokenizer_cursor **ppCsr
-){
- sqlite3_tokenizer_module const *pModule = pTokenizer->pModule;
- sqlite3_tokenizer_cursor *pCsr = 0;
- int rc;
-
- rc = pModule->xOpen(pTokenizer, z, n, &pCsr);
- assert( rc==SQLITE_OK || pCsr==0 );
- if( rc==SQLITE_OK ){
- pCsr->pTokenizer = pTokenizer;
- if( pModule->iVersion>=1 ){
- rc = pModule->xLanguageid(pCsr, iLangid);
- if( rc!=SQLITE_OK ){
- pModule->xClose(pCsr);
- pCsr = 0;
- }
- }
- }
- *ppCsr = pCsr;
- return rc;
-}
-
-
-/*
-** Extract the next token from buffer z (length n) using the tokenizer
-** and other information (column names etc.) in pParse. Create an Fts3Expr
-** structure of type FTSQUERY_PHRASE containing a phrase consisting of this
-** single token and set *ppExpr to point to it. If the end of the buffer is
-** reached before a token is found, set *ppExpr to zero. It is the
-** responsibility of the caller to eventually deallocate the allocated
-** Fts3Expr structure (if any) by passing it to sqlite3_free().
-**
-** Return SQLITE_OK if successful, or SQLITE_NOMEM if a memory allocation
-** fails.
-*/
-static int getNextToken(
- ParseContext *pParse, /* fts3 query parse context */
- int iCol, /* Value for Fts3Phrase.iColumn */
- const char *z, int n, /* Input string */
- Fts3Expr **ppExpr, /* OUT: expression */
- int *pnConsumed /* OUT: Number of bytes consumed */
-){
- sqlite3_tokenizer *pTokenizer = pParse->pTokenizer;
- sqlite3_tokenizer_module const *pModule = pTokenizer->pModule;
- int rc;
- sqlite3_tokenizer_cursor *pCursor;
- Fts3Expr *pRet = 0;
- int nConsumed = 0;
-
- rc = sqlite3Fts3OpenTokenizer(pTokenizer, pParse->iLangid, z, n, &pCursor);
- if( rc==SQLITE_OK ){
- const char *zToken;
- int nToken = 0, iStart = 0, iEnd = 0, iPosition = 0;
- int nByte; /* total space to allocate */
-
- rc = pModule->xNext(pCursor, &zToken, &nToken, &iStart, &iEnd, &iPosition);
- if( rc==SQLITE_OK ){
- nByte = sizeof(Fts3Expr) + sizeof(Fts3Phrase) + nToken;
- pRet = (Fts3Expr *)fts3MallocZero(nByte);
- if( !pRet ){
- rc = SQLITE_NOMEM;
- }else{
- pRet->eType = FTSQUERY_PHRASE;
- pRet->pPhrase = (Fts3Phrase *)&pRet[1];
- pRet->pPhrase->nToken = 1;
- pRet->pPhrase->iColumn = iCol;
- pRet->pPhrase->aToken[0].n = nToken;
- pRet->pPhrase->aToken[0].z = (char *)&pRet->pPhrase[1];
- memcpy(pRet->pPhrase->aToken[0].z, zToken, nToken);
-
- if( iEnd<n && z[iEnd]=='*' ){
- pRet->pPhrase->aToken[0].isPrefix = 1;
- iEnd++;
- }
-
- while( 1 ){
- if( !sqlite3_fts3_enable_parentheses
- && iStart>0 && z[iStart-1]=='-'
- ){
- pParse->isNot = 1;
- iStart--;
- }else if( pParse->bFts4 && iStart>0 && z[iStart-1]=='^' ){
- pRet->pPhrase->aToken[0].bFirst = 1;
- iStart--;
- }else{
- break;
- }
- }
-
- }
- nConsumed = iEnd;
- }
-
- pModule->xClose(pCursor);
- }
-
- *pnConsumed = nConsumed;
- *ppExpr = pRet;
- return rc;
-}
-
-
-/*
-** Enlarge a memory allocation. If an out-of-memory allocation occurs,
-** then free the old allocation.
-*/
-static void *fts3ReallocOrFree(void *pOrig, int nNew){
- void *pRet = sqlite3_realloc(pOrig, nNew);
- if( !pRet ){
- sqlite3_free(pOrig);
- }
- return pRet;
-}
-
-/*
-** Buffer zInput, length nInput, contains the contents of a quoted string
-** that appeared as part of an fts3 query expression. Neither quote character
-** is included in the buffer. This function attempts to tokenize the entire
-** input buffer and create an Fts3Expr structure of type FTSQUERY_PHRASE
-** containing the results.
-**
-** If successful, SQLITE_OK is returned and *ppExpr set to point at the
-** allocated Fts3Expr structure. Otherwise, either SQLITE_NOMEM (out of memory
-** error) or SQLITE_ERROR (tokenization error) is returned and *ppExpr set
-** to 0.
-*/
-static int getNextString(
- ParseContext *pParse, /* fts3 query parse context */
- const char *zInput, int nInput, /* Input string */
- Fts3Expr **ppExpr /* OUT: expression */
-){
- sqlite3_tokenizer *pTokenizer = pParse->pTokenizer;
- sqlite3_tokenizer_module const *pModule = pTokenizer->pModule;
- int rc;
- Fts3Expr *p = 0;
- sqlite3_tokenizer_cursor *pCursor = 0;
- char *zTemp = 0;
- int nTemp = 0;
-
- const int nSpace = sizeof(Fts3Expr) + sizeof(Fts3Phrase);
- int nToken = 0;
-
- /* The final Fts3Expr data structure, including the Fts3Phrase,
- ** Fts3PhraseToken structures token buffers are all stored as a single
- ** allocation so that the expression can be freed with a single call to
- ** sqlite3_free(). Setting this up requires a two pass approach.
- **
- ** The first pass, in the block below, uses a tokenizer cursor to iterate
- ** through the tokens in the expression. This pass uses fts3ReallocOrFree()
- ** to assemble data in two dynamic buffers:
- **
- ** Buffer p: Points to the Fts3Expr structure, followed by the Fts3Phrase
- ** structure, followed by the array of Fts3PhraseToken
- ** structures. This pass only populates the Fts3PhraseToken array.
- **
- ** Buffer zTemp: Contains copies of all tokens.
- **
- ** The second pass, in the block that begins "if( rc==SQLITE_DONE )" below,
- ** appends buffer zTemp to buffer p, and fills in the Fts3Expr and Fts3Phrase
- ** structures.
- */
- rc = sqlite3Fts3OpenTokenizer(
- pTokenizer, pParse->iLangid, zInput, nInput, &pCursor);
- if( rc==SQLITE_OK ){
- int ii;
- for(ii=0; rc==SQLITE_OK; ii++){
- const char *zByte;
- int nByte = 0, iBegin = 0, iEnd = 0, iPos = 0;
- rc = pModule->xNext(pCursor, &zByte, &nByte, &iBegin, &iEnd, &iPos);
- if( rc==SQLITE_OK ){
- Fts3PhraseToken *pToken;
-
- p = fts3ReallocOrFree(p, nSpace + ii*sizeof(Fts3PhraseToken));
- if( !p ) goto no_mem;
-
- zTemp = fts3ReallocOrFree(zTemp, nTemp + nByte);
- if( !zTemp ) goto no_mem;
-
- assert( nToken==ii );
- pToken = &((Fts3Phrase *)(&p[1]))->aToken[ii];
- memset(pToken, 0, sizeof(Fts3PhraseToken));
-
- memcpy(&zTemp[nTemp], zByte, nByte);
- nTemp += nByte;
-
- pToken->n = nByte;
- pToken->isPrefix = (iEnd<nInput && zInput[iEnd]=='*');
- pToken->bFirst = (iBegin>0 && zInput[iBegin-1]=='^');
- nToken = ii+1;
- }
- }
-
- pModule->xClose(pCursor);
- pCursor = 0;
- }
-
- if( rc==SQLITE_DONE ){
- int jj;
- char *zBuf = 0;
-
- p = fts3ReallocOrFree(p, nSpace + nToken*sizeof(Fts3PhraseToken) + nTemp);
- if( !p ) goto no_mem;
- memset(p, 0, (char *)&(((Fts3Phrase *)&p[1])->aToken[0])-(char *)p);
- p->eType = FTSQUERY_PHRASE;
- p->pPhrase = (Fts3Phrase *)&p[1];
- p->pPhrase->iColumn = pParse->iDefaultCol;
- p->pPhrase->nToken = nToken;
-
- zBuf = (char *)&p->pPhrase->aToken[nToken];
- if( zTemp ){
- memcpy(zBuf, zTemp, nTemp);
- sqlite3_free(zTemp);
- }else{
- assert( nTemp==0 );
- }
-
- for(jj=0; jj<p->pPhrase->nToken; jj++){
- p->pPhrase->aToken[jj].z = zBuf;
- zBuf += p->pPhrase->aToken[jj].n;
- }
- rc = SQLITE_OK;
- }
-
- *ppExpr = p;
- return rc;
-no_mem:
-
- if( pCursor ){
- pModule->xClose(pCursor);
- }
- sqlite3_free(zTemp);
- sqlite3_free(p);
- *ppExpr = 0;
- return SQLITE_NOMEM;
-}
-
-/*
-** Function getNextNode(), which is called by fts3ExprParse(), may itself
-** call fts3ExprParse(). So this forward declaration is required.
-*/
-static int fts3ExprParse(ParseContext *, const char *, int, Fts3Expr **, int *);
-
-/*
-** The output variable *ppExpr is populated with an allocated Fts3Expr
-** structure, or set to 0 if the end of the input buffer is reached.
-**
-** Returns an SQLite error code. SQLITE_OK if everything works, SQLITE_NOMEM
-** if a malloc failure occurs, or SQLITE_ERROR if a parse error is encountered.
-** If SQLITE_ERROR is returned, pContext is populated with an error message.
-*/
-static int getNextNode(
- ParseContext *pParse, /* fts3 query parse context */
- const char *z, int n, /* Input string */
- Fts3Expr **ppExpr, /* OUT: expression */
- int *pnConsumed /* OUT: Number of bytes consumed */
-){
- static const struct Fts3Keyword {
- char *z; /* Keyword text */
- unsigned char n; /* Length of the keyword */
- unsigned char parenOnly; /* Only valid in paren mode */
- unsigned char eType; /* Keyword code */
- } aKeyword[] = {
- { "OR" , 2, 0, FTSQUERY_OR },
- { "AND", 3, 1, FTSQUERY_AND },
- { "NOT", 3, 1, FTSQUERY_NOT },
- { "NEAR", 4, 0, FTSQUERY_NEAR }
- };
- int ii;
- int iCol;
- int iColLen;
- int rc;
- Fts3Expr *pRet = 0;
-
- const char *zInput = z;
- int nInput = n;
-
- pParse->isNot = 0;
-
- /* Skip over any whitespace before checking for a keyword, an open or
- ** close bracket, or a quoted string.
- */
- while( nInput>0 && fts3isspace(*zInput) ){
- nInput--;
- zInput++;
- }
- if( nInput==0 ){
- return SQLITE_DONE;
- }
-
- /* See if we are dealing with a keyword. */
- for(ii=0; ii<(int)(sizeof(aKeyword)/sizeof(struct Fts3Keyword)); ii++){
- const struct Fts3Keyword *pKey = &aKeyword[ii];
-
- if( (pKey->parenOnly & ~sqlite3_fts3_enable_parentheses)!=0 ){
- continue;
- }
-
- if( nInput>=pKey->n && 0==memcmp(zInput, pKey->z, pKey->n) ){
- int nNear = SQLITE_FTS3_DEFAULT_NEAR_PARAM;
- int nKey = pKey->n;
- char cNext;
-
- /* If this is a "NEAR" keyword, check for an explicit nearness. */
- if( pKey->eType==FTSQUERY_NEAR ){
- assert( nKey==4 );
- if( zInput[4]=='/' && zInput[5]>='0' && zInput[5]<='9' ){
- nNear = 0;
- for(nKey=5; zInput[nKey]>='0' && zInput[nKey]<='9'; nKey++){
- nNear = nNear * 10 + (zInput[nKey] - '0');
- }
- }
- }
-
- /* At this point this is probably a keyword. But for that to be true,
- ** the next byte must contain either whitespace, an open or close
- ** parenthesis, a quote character, or EOF.
- */
- cNext = zInput[nKey];
- if( fts3isspace(cNext)
- || cNext=='"' || cNext=='(' || cNext==')' || cNext==0
- ){
- pRet = (Fts3Expr *)fts3MallocZero(sizeof(Fts3Expr));
- if( !pRet ){
- return SQLITE_NOMEM;
- }
- pRet->eType = pKey->eType;
- pRet->nNear = nNear;
- *ppExpr = pRet;
- *pnConsumed = (int)((zInput - z) + nKey);
- return SQLITE_OK;
- }
-
- /* Turns out that wasn't a keyword after all. This happens if the
- ** user has supplied a token such as "ORacle". Continue.
- */
- }
- }
-
- /* Check for an open bracket. */
- if( sqlite3_fts3_enable_parentheses ){
- if( *zInput=='(' ){
- int nConsumed;
- pParse->nNest++;
- rc = fts3ExprParse(pParse, &zInput[1], nInput-1, ppExpr, &nConsumed);
- if( rc==SQLITE_OK && !*ppExpr ){
- rc = SQLITE_DONE;
- }
- *pnConsumed = (int)((zInput - z) + 1 + nConsumed);
- return rc;
- }
-
- /* Check for a close bracket. */
- if( *zInput==')' ){
- pParse->nNest--;
- *pnConsumed = (int)((zInput - z) + 1);
- return SQLITE_DONE;
- }
- }
-
- /* See if we are dealing with a quoted phrase. If this is the case, then
- ** search for the closing quote and pass the whole string to getNextString()
- ** for processing. This is easy to do, as fts3 has no syntax for escaping
- ** a quote character embedded in a string.
- */
- if( *zInput=='"' ){
- for(ii=1; ii<nInput && zInput[ii]!='"'; ii++);
- *pnConsumed = (int)((zInput - z) + ii + 1);
- if( ii==nInput ){
- return SQLITE_ERROR;
- }
- return getNextString(pParse, &zInput[1], ii-1, ppExpr);
- }
-
-
- /* If control flows to this point, this must be a regular token, or
- ** the end of the input. Read a regular token using the sqlite3_tokenizer
- ** interface. Before doing so, figure out if there is an explicit
- ** column specifier for the token.
- **
- ** TODO: Strangely, it is not possible to associate a column specifier
- ** with a quoted phrase, only with a single token. Not sure if this was
- ** an implementation artifact or an intentional decision when fts3 was
- ** first implemented. Whichever it was, this module duplicates the
- ** limitation.
- */
- iCol = pParse->iDefaultCol;
- iColLen = 0;
- for(ii=0; ii<pParse->nCol; ii++){
- const char *zStr = pParse->azCol[ii];
- int nStr = (int)strlen(zStr);
- if( nInput>nStr && zInput[nStr]==':'
- && sqlite3_strnicmp(zStr, zInput, nStr)==0
- ){
- iCol = ii;
- iColLen = (int)((zInput - z) + nStr + 1);
- break;
- }
- }
- rc = getNextToken(pParse, iCol, &z[iColLen], n-iColLen, ppExpr, pnConsumed);
- *pnConsumed += iColLen;
- return rc;
-}
-
-/*
-** The argument is an Fts3Expr structure for a binary operator (any type
-** except an FTSQUERY_PHRASE). Return an integer value representing the
-** precedence of the operator. Lower values have a higher precedence (i.e.
-** group more tightly). For example, in the C language, the == operator
-** groups more tightly than ||, and would therefore have a higher precedence.
-**
-** When using the new fts3 query syntax (when SQLITE_ENABLE_FTS3_PARENTHESIS
-** is defined), the order of the operators in precedence from highest to
-** lowest is:
-**
-** NEAR
-** NOT
-** AND (including implicit ANDs)
-** OR
-**
-** Note that when using the old query syntax, the OR operator has a higher
-** precedence than the AND operator.
-*/
-static int opPrecedence(Fts3Expr *p){
- assert( p->eType!=FTSQUERY_PHRASE );
- if( sqlite3_fts3_enable_parentheses ){
- return p->eType;
- }else if( p->eType==FTSQUERY_NEAR ){
- return 1;
- }else if( p->eType==FTSQUERY_OR ){
- return 2;
- }
- assert( p->eType==FTSQUERY_AND );
- return 3;
-}
-
-/*
-** Argument ppHead contains a pointer to the current head of a query
-** expression tree being parsed. pPrev is the expression node most recently
-** inserted into the tree. This function adds pNew, which is always a binary
-** operator node, into the expression tree based on the relative precedence
-** of pNew and the existing nodes of the tree. This may result in the head
-** of the tree changing, in which case *ppHead is set to the new root node.
-*/
-static void insertBinaryOperator(
- Fts3Expr **ppHead, /* Pointer to the root node of a tree */
- Fts3Expr *pPrev, /* Node most recently inserted into the tree */
- Fts3Expr *pNew /* New binary node to insert into expression tree */
-){
- Fts3Expr *pSplit = pPrev;
- while( pSplit->pParent && opPrecedence(pSplit->pParent)<=opPrecedence(pNew) ){
- pSplit = pSplit->pParent;
- }
-
- if( pSplit->pParent ){
- assert( pSplit->pParent->pRight==pSplit );
- pSplit->pParent->pRight = pNew;
- pNew->pParent = pSplit->pParent;
- }else{
- *ppHead = pNew;
- }
- pNew->pLeft = pSplit;
- pSplit->pParent = pNew;
-}
-
-/*
-** Parse the fts3 query expression found in buffer z, length n. This function
-** returns either when the end of the buffer is reached or an unmatched
-** closing bracket - ')' - is encountered.
-**
-** If successful, SQLITE_OK is returned, *ppExpr is set to point to the
-** parsed form of the expression and *pnConsumed is set to the number of
-** bytes read from buffer z. Otherwise, *ppExpr is set to 0 and SQLITE_NOMEM
-** (out of memory error) or SQLITE_ERROR (parse error) is returned.
-*/
-static int fts3ExprParse(
- ParseContext *pParse, /* fts3 query parse context */
- const char *z, int n, /* Text of MATCH query */
- Fts3Expr **ppExpr, /* OUT: Parsed query structure */
- int *pnConsumed /* OUT: Number of bytes consumed */
-){
- Fts3Expr *pRet = 0;
- Fts3Expr *pPrev = 0;
- Fts3Expr *pNotBranch = 0; /* Only used in legacy parse mode */
- int nIn = n;
- const char *zIn = z;
- int rc = SQLITE_OK;
- int isRequirePhrase = 1;
-
- while( rc==SQLITE_OK ){
- Fts3Expr *p = 0;
- int nByte = 0;
- rc = getNextNode(pParse, zIn, nIn, &p, &nByte);
- if( rc==SQLITE_OK ){
- int isPhrase;
-
- if( !sqlite3_fts3_enable_parentheses
- && p->eType==FTSQUERY_PHRASE && pParse->isNot
- ){
- /* Create an implicit NOT operator. */
- Fts3Expr *pNot = fts3MallocZero(sizeof(Fts3Expr));
- if( !pNot ){
- sqlite3Fts3ExprFree(p);
- rc = SQLITE_NOMEM;
- goto exprparse_out;
- }
- pNot->eType = FTSQUERY_NOT;
- pNot->pRight = p;
- if( pNotBranch ){
- pNot->pLeft = pNotBranch;
- }
- pNotBranch = pNot;
- p = pPrev;
- }else{
- int eType = p->eType;
- isPhrase = (eType==FTSQUERY_PHRASE || p->pLeft);
-
- /* The isRequirePhrase variable is set to true if a phrase or
- ** an expression contained in parenthesis is required. If a
- ** binary operator (AND, OR, NOT or NEAR) is encounted when
- ** isRequirePhrase is set, this is a syntax error.
- */
- if( !isPhrase && isRequirePhrase ){
- sqlite3Fts3ExprFree(p);
- rc = SQLITE_ERROR;
- goto exprparse_out;
- }
-
- if( isPhrase && !isRequirePhrase ){
- /* Insert an implicit AND operator. */
- Fts3Expr *pAnd;
- assert( pRet && pPrev );
- pAnd = fts3MallocZero(sizeof(Fts3Expr));
- if( !pAnd ){
- sqlite3Fts3ExprFree(p);
- rc = SQLITE_NOMEM;
- goto exprparse_out;
- }
- pAnd->eType = FTSQUERY_AND;
- insertBinaryOperator(&pRet, pPrev, pAnd);
- pPrev = pAnd;
- }
-
- /* This test catches attempts to make either operand of a NEAR
- ** operator something other than a phrase. For example, either of
- ** the following:
- **
- ** (bracketed expression) NEAR phrase
- ** phrase NEAR (bracketed expression)
- **
- ** Return an error in either case.
- */
- if( pPrev && (
- (eType==FTSQUERY_NEAR && !isPhrase && pPrev->eType!=FTSQUERY_PHRASE)
- || (eType!=FTSQUERY_PHRASE && isPhrase && pPrev->eType==FTSQUERY_NEAR)
- )){
- sqlite3Fts3ExprFree(p);
- rc = SQLITE_ERROR;
- goto exprparse_out;
- }
-
- if( isPhrase ){
- if( pRet ){
- assert( pPrev && pPrev->pLeft && pPrev->pRight==0 );
- pPrev->pRight = p;
- p->pParent = pPrev;
- }else{
- pRet = p;
- }
- }else{
- insertBinaryOperator(&pRet, pPrev, p);
- }
- isRequirePhrase = !isPhrase;
- }
- assert( nByte>0 );
- }
- assert( rc!=SQLITE_OK || (nByte>0 && nByte<=nIn) );
- nIn -= nByte;
- zIn += nByte;
- pPrev = p;
- }
-
- if( rc==SQLITE_DONE && pRet && isRequirePhrase ){
- rc = SQLITE_ERROR;
- }
-
- if( rc==SQLITE_DONE ){
- rc = SQLITE_OK;
- if( !sqlite3_fts3_enable_parentheses && pNotBranch ){
- if( !pRet ){
- rc = SQLITE_ERROR;
- }else{
- Fts3Expr *pIter = pNotBranch;
- while( pIter->pLeft ){
- pIter = pIter->pLeft;
- }
- pIter->pLeft = pRet;
- pRet = pNotBranch;
- }
- }
- }
- *pnConsumed = n - nIn;
-
-exprparse_out:
- if( rc!=SQLITE_OK ){
- sqlite3Fts3ExprFree(pRet);
- sqlite3Fts3ExprFree(pNotBranch);
- pRet = 0;
- }
- *ppExpr = pRet;
- return rc;
-}
-
-/*
-** Parameters z and n contain a pointer to and length of a buffer containing
-** an fts3 query expression, respectively. This function attempts to parse the
-** query expression and create a tree of Fts3Expr structures representing the
-** parsed expression. If successful, *ppExpr is set to point to the head
-** of the parsed expression tree and SQLITE_OK is returned. If an error
-** occurs, either SQLITE_NOMEM (out-of-memory error) or SQLITE_ERROR (parse
-** error) is returned and *ppExpr is set to 0.
-**
-** If parameter n is a negative number, then z is assumed to point to a
-** nul-terminated string and the length is determined using strlen().
-**
-** The first parameter, pTokenizer, is passed the fts3 tokenizer module to
-** use to normalize query tokens while parsing the expression. The azCol[]
-** array, which is assumed to contain nCol entries, should contain the names
-** of each column in the target fts3 table, in order from left to right.
-** Column names must be nul-terminated strings.
-**
-** The iDefaultCol parameter should be passed the index of the table column
-** that appears on the left-hand-side of the MATCH operator (the default
-** column to match against for tokens for which a column name is not explicitly
-** specified as part of the query string), or -1 if tokens may by default
-** match any table column.
-*/
-SQLITE_PRIVATE int sqlite3Fts3ExprParse(
- sqlite3_tokenizer *pTokenizer, /* Tokenizer module */
- int iLangid, /* Language id for tokenizer */
- char **azCol, /* Array of column names for fts3 table */
- int bFts4, /* True to allow FTS4-only syntax */
- int nCol, /* Number of entries in azCol[] */
- int iDefaultCol, /* Default column to query */
- const char *z, int n, /* Text of MATCH query */
- Fts3Expr **ppExpr /* OUT: Parsed query structure */
-){
- int nParsed;
- int rc;
- ParseContext sParse;
-
- memset(&sParse, 0, sizeof(ParseContext));
- sParse.pTokenizer = pTokenizer;
- sParse.iLangid = iLangid;
- sParse.azCol = (const char **)azCol;
- sParse.nCol = nCol;
- sParse.iDefaultCol = iDefaultCol;
- sParse.bFts4 = bFts4;
- if( z==0 ){
- *ppExpr = 0;
- return SQLITE_OK;
- }
- if( n<0 ){
- n = (int)strlen(z);
- }
- rc = fts3ExprParse(&sParse, z, n, ppExpr, &nParsed);
-
- /* Check for mismatched parenthesis */
- if( rc==SQLITE_OK && sParse.nNest ){
- rc = SQLITE_ERROR;
- sqlite3Fts3ExprFree(*ppExpr);
- *ppExpr = 0;
- }
-
- return rc;
-}
-
-/*
-** Free a parsed fts3 query expression allocated by sqlite3Fts3ExprParse().
-*/
-SQLITE_PRIVATE void sqlite3Fts3ExprFree(Fts3Expr *p){
- if( p ){
- assert( p->eType==FTSQUERY_PHRASE || p->pPhrase==0 );
- sqlite3Fts3ExprFree(p->pLeft);
- sqlite3Fts3ExprFree(p->pRight);
- sqlite3Fts3EvalPhraseCleanup(p->pPhrase);
- sqlite3_free(p->aMI);
- sqlite3_free(p);
- }
-}
-
-/****************************************************************************
-*****************************************************************************
-** Everything after this point is just test code.
-*/
-
-#ifdef SQLITE_TEST
-
-/* #include <stdio.h> */
-
-/*
-** Function to query the hash-table of tokenizers (see README.tokenizers).
-*/
-static int queryTestTokenizer(
- sqlite3 *db,
- const char *zName,
- const sqlite3_tokenizer_module **pp
-){
- int rc;
- sqlite3_stmt *pStmt;
- const char zSql[] = "SELECT fts3_tokenizer(?)";
-
- *pp = 0;
- rc = sqlite3_prepare_v2(db, zSql, -1, &pStmt, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- sqlite3_bind_text(pStmt, 1, zName, -1, SQLITE_STATIC);
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- if( sqlite3_column_type(pStmt, 0)==SQLITE_BLOB ){
- memcpy((void *)pp, sqlite3_column_blob(pStmt, 0), sizeof(*pp));
- }
- }
-
- return sqlite3_finalize(pStmt);
-}
-
-/*
-** Return a pointer to a buffer containing a text representation of the
-** expression passed as the first argument. The buffer is obtained from
-** sqlite3_malloc(). It is the responsibility of the caller to use
-** sqlite3_free() to release the memory. If an OOM condition is encountered,
-** NULL is returned.
-**
-** If the second argument is not NULL, then its contents are prepended to
-** the returned expression text and then freed using sqlite3_free().
-*/
-static char *exprToString(Fts3Expr *pExpr, char *zBuf){
- switch( pExpr->eType ){
- case FTSQUERY_PHRASE: {
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- int i;
- zBuf = sqlite3_mprintf(
- "%zPHRASE %d 0", zBuf, pPhrase->iColumn);
- for(i=0; zBuf && i<pPhrase->nToken; i++){
- zBuf = sqlite3_mprintf("%z %.*s%s", zBuf,
- pPhrase->aToken[i].n, pPhrase->aToken[i].z,
- (pPhrase->aToken[i].isPrefix?"+":"")
- );
- }
- return zBuf;
- }
-
- case FTSQUERY_NEAR:
- zBuf = sqlite3_mprintf("%zNEAR/%d ", zBuf, pExpr->nNear);
- break;
- case FTSQUERY_NOT:
- zBuf = sqlite3_mprintf("%zNOT ", zBuf);
- break;
- case FTSQUERY_AND:
- zBuf = sqlite3_mprintf("%zAND ", zBuf);
- break;
- case FTSQUERY_OR:
- zBuf = sqlite3_mprintf("%zOR ", zBuf);
- break;
- }
-
- if( zBuf ) zBuf = sqlite3_mprintf("%z{", zBuf);
- if( zBuf ) zBuf = exprToString(pExpr->pLeft, zBuf);
- if( zBuf ) zBuf = sqlite3_mprintf("%z} {", zBuf);
-
- if( zBuf ) zBuf = exprToString(pExpr->pRight, zBuf);
- if( zBuf ) zBuf = sqlite3_mprintf("%z}", zBuf);
-
- return zBuf;
-}
-
-/*
-** This is the implementation of a scalar SQL function used to test the
-** expression parser. It should be called as follows:
-**
-** fts3_exprtest(<tokenizer>, <expr>, <column 1>, ...);
-**
-** The first argument, <tokenizer>, is the name of the fts3 tokenizer used
-** to parse the query expression (see README.tokenizers). The second argument
-** is the query expression to parse. Each subsequent argument is the name
-** of a column of the fts3 table that the query expression may refer to.
-** For example:
-**
-** SELECT fts3_exprtest('simple', 'Bill col2:Bloggs', 'col1', 'col2');
-*/
-static void fts3ExprTest(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- sqlite3_tokenizer_module const *pModule = 0;
- sqlite3_tokenizer *pTokenizer = 0;
- int rc;
- char **azCol = 0;
- const char *zExpr;
- int nExpr;
- int nCol;
- int ii;
- Fts3Expr *pExpr;
- char *zBuf = 0;
- sqlite3 *db = sqlite3_context_db_handle(context);
-
- if( argc<3 ){
- sqlite3_result_error(context,
- "Usage: fts3_exprtest(tokenizer, expr, col1, ...", -1
- );
- return;
- }
-
- rc = queryTestTokenizer(db,
- (const char *)sqlite3_value_text(argv[0]), &pModule);
- if( rc==SQLITE_NOMEM ){
- sqlite3_result_error_nomem(context);
- goto exprtest_out;
- }else if( !pModule ){
- sqlite3_result_error(context, "No such tokenizer module", -1);
- goto exprtest_out;
- }
-
- rc = pModule->xCreate(0, 0, &pTokenizer);
- assert( rc==SQLITE_NOMEM || rc==SQLITE_OK );
- if( rc==SQLITE_NOMEM ){
- sqlite3_result_error_nomem(context);
- goto exprtest_out;
- }
- pTokenizer->pModule = pModule;
-
- zExpr = (const char *)sqlite3_value_text(argv[1]);
- nExpr = sqlite3_value_bytes(argv[1]);
- nCol = argc-2;
- azCol = (char **)sqlite3_malloc(nCol*sizeof(char *));
- if( !azCol ){
- sqlite3_result_error_nomem(context);
- goto exprtest_out;
- }
- for(ii=0; ii<nCol; ii++){
- azCol[ii] = (char *)sqlite3_value_text(argv[ii+2]);
- }
-
- rc = sqlite3Fts3ExprParse(
- pTokenizer, 0, azCol, 0, nCol, nCol, zExpr, nExpr, &pExpr
- );
- if( rc!=SQLITE_OK && rc!=SQLITE_NOMEM ){
- sqlite3_result_error(context, "Error parsing expression", -1);
- }else if( rc==SQLITE_NOMEM || !(zBuf = exprToString(pExpr, 0)) ){
- sqlite3_result_error_nomem(context);
- }else{
- sqlite3_result_text(context, zBuf, -1, SQLITE_TRANSIENT);
- sqlite3_free(zBuf);
- }
-
- sqlite3Fts3ExprFree(pExpr);
-
-exprtest_out:
- if( pModule && pTokenizer ){
- rc = pModule->xDestroy(pTokenizer);
- }
- sqlite3_free(azCol);
-}
-
-/*
-** Register the query expression parser test function fts3_exprtest()
-** with database connection db.
-*/
-SQLITE_PRIVATE int sqlite3Fts3ExprInitTestInterface(sqlite3* db){
- return sqlite3_create_function(
- db, "fts3_exprtest", -1, SQLITE_UTF8, 0, fts3ExprTest, 0, 0
- );
-}
-
-#endif
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_expr.c *******************************************/
-/************** Begin file fts3_hash.c ***************************************/
-/*
-** 2001 September 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This is the implementation of generic hash-tables used in SQLite.
-** We've modified it slightly to serve as a standalone hash table
-** implementation for the full-text indexing module.
-*/
-
-/*
-** The code in this file is only compiled if:
-**
-** * The FTS3 module is being built as an extension
-** (in which case SQLITE_CORE is not defined), or
-**
-** * The FTS3 module is being built into the core of
-** SQLite (in which case SQLITE_ENABLE_FTS3 is defined).
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <assert.h> */
-/* #include <stdlib.h> */
-/* #include <string.h> */
-
-
-/*
-** Malloc and Free functions
-*/
-static void *fts3HashMalloc(int n){
- void *p = sqlite3_malloc(n);
- if( p ){
- memset(p, 0, n);
- }
- return p;
-}
-static void fts3HashFree(void *p){
- sqlite3_free(p);
-}
-
-/* Turn bulk memory into a hash table object by initializing the
-** fields of the Hash structure.
-**
-** "pNew" is a pointer to the hash table that is to be initialized.
-** keyClass is one of the constants
-** FTS3_HASH_BINARY or FTS3_HASH_STRING. The value of keyClass
-** determines what kind of key the hash table will use. "copyKey" is
-** true if the hash table should make its own private copy of keys and
-** false if it should just use the supplied pointer.
-*/
-SQLITE_PRIVATE void sqlite3Fts3HashInit(Fts3Hash *pNew, char keyClass, char copyKey){
- assert( pNew!=0 );
- assert( keyClass>=FTS3_HASH_STRING && keyClass<=FTS3_HASH_BINARY );
- pNew->keyClass = keyClass;
- pNew->copyKey = copyKey;
- pNew->first = 0;
- pNew->count = 0;
- pNew->htsize = 0;
- pNew->ht = 0;
-}
-
-/* Remove all entries from a hash table. Reclaim all memory.
-** Call this routine to delete a hash table or to reset a hash table
-** to the empty state.
-*/
-SQLITE_PRIVATE void sqlite3Fts3HashClear(Fts3Hash *pH){
- Fts3HashElem *elem; /* For looping over all elements of the table */
-
- assert( pH!=0 );
- elem = pH->first;
- pH->first = 0;
- fts3HashFree(pH->ht);
- pH->ht = 0;
- pH->htsize = 0;
- while( elem ){
- Fts3HashElem *next_elem = elem->next;
- if( pH->copyKey && elem->pKey ){
- fts3HashFree(elem->pKey);
- }
- fts3HashFree(elem);
- elem = next_elem;
- }
- pH->count = 0;
-}
-
-/*
-** Hash and comparison functions when the mode is FTS3_HASH_STRING
-*/
-static int fts3StrHash(const void *pKey, int nKey){
- const char *z = (const char *)pKey;
- int h = 0;
- if( nKey<=0 ) nKey = (int) strlen(z);
- while( nKey > 0 ){
- h = (h<<3) ^ h ^ *z++;
- nKey--;
- }
- return h & 0x7fffffff;
-}
-static int fts3StrCompare(const void *pKey1, int n1, const void *pKey2, int n2){
- if( n1!=n2 ) return 1;
- return strncmp((const char*)pKey1,(const char*)pKey2,n1);
-}
-
-/*
-** Hash and comparison functions when the mode is FTS3_HASH_BINARY
-*/
-static int fts3BinHash(const void *pKey, int nKey){
- int h = 0;
- const char *z = (const char *)pKey;
- while( nKey-- > 0 ){
- h = (h<<3) ^ h ^ *(z++);
- }
- return h & 0x7fffffff;
-}
-static int fts3BinCompare(const void *pKey1, int n1, const void *pKey2, int n2){
- if( n1!=n2 ) return 1;
- return memcmp(pKey1,pKey2,n1);
-}
-
-/*
-** Return a pointer to the appropriate hash function given the key class.
-**
-** The C syntax in this function definition may be unfamilar to some
-** programmers, so we provide the following additional explanation:
-**
-** The name of the function is "ftsHashFunction". The function takes a
-** single parameter "keyClass". The return value of ftsHashFunction()
-** is a pointer to another function. Specifically, the return value
-** of ftsHashFunction() is a pointer to a function that takes two parameters
-** with types "const void*" and "int" and returns an "int".
-*/
-static int (*ftsHashFunction(int keyClass))(const void*,int){
- if( keyClass==FTS3_HASH_STRING ){
- return &fts3StrHash;
- }else{
- assert( keyClass==FTS3_HASH_BINARY );
- return &fts3BinHash;
- }
-}
-
-/*
-** Return a pointer to the appropriate hash function given the key class.
-**
-** For help in interpreted the obscure C code in the function definition,
-** see the header comment on the previous function.
-*/
-static int (*ftsCompareFunction(int keyClass))(const void*,int,const void*,int){
- if( keyClass==FTS3_HASH_STRING ){
- return &fts3StrCompare;
- }else{
- assert( keyClass==FTS3_HASH_BINARY );
- return &fts3BinCompare;
- }
-}
-
-/* Link an element into the hash table
-*/
-static void fts3HashInsertElement(
- Fts3Hash *pH, /* The complete hash table */
- struct _fts3ht *pEntry, /* The entry into which pNew is inserted */
- Fts3HashElem *pNew /* The element to be inserted */
-){
- Fts3HashElem *pHead; /* First element already in pEntry */
- pHead = pEntry->chain;
- if( pHead ){
- pNew->next = pHead;
- pNew->prev = pHead->prev;
- if( pHead->prev ){ pHead->prev->next = pNew; }
- else { pH->first = pNew; }
- pHead->prev = pNew;
- }else{
- pNew->next = pH->first;
- if( pH->first ){ pH->first->prev = pNew; }
- pNew->prev = 0;
- pH->first = pNew;
- }
- pEntry->count++;
- pEntry->chain = pNew;
-}
-
-
-/* Resize the hash table so that it cantains "new_size" buckets.
-** "new_size" must be a power of 2. The hash table might fail
-** to resize if sqliteMalloc() fails.
-**
-** Return non-zero if a memory allocation error occurs.
-*/
-static int fts3Rehash(Fts3Hash *pH, int new_size){
- struct _fts3ht *new_ht; /* The new hash table */
- Fts3HashElem *elem, *next_elem; /* For looping over existing elements */
- int (*xHash)(const void*,int); /* The hash function */
-
- assert( (new_size & (new_size-1))==0 );
- new_ht = (struct _fts3ht *)fts3HashMalloc( new_size*sizeof(struct _fts3ht) );
- if( new_ht==0 ) return 1;
- fts3HashFree(pH->ht);
- pH->ht = new_ht;
- pH->htsize = new_size;
- xHash = ftsHashFunction(pH->keyClass);
- for(elem=pH->first, pH->first=0; elem; elem = next_elem){
- int h = (*xHash)(elem->pKey, elem->nKey) & (new_size-1);
- next_elem = elem->next;
- fts3HashInsertElement(pH, &new_ht[h], elem);
- }
- return 0;
-}
-
-/* This function (for internal use only) locates an element in an
-** hash table that matches the given key. The hash for this key has
-** already been computed and is passed as the 4th parameter.
-*/
-static Fts3HashElem *fts3FindElementByHash(
- const Fts3Hash *pH, /* The pH to be searched */
- const void *pKey, /* The key we are searching for */
- int nKey,
- int h /* The hash for this key. */
-){
- Fts3HashElem *elem; /* Used to loop thru the element list */
- int count; /* Number of elements left to test */
- int (*xCompare)(const void*,int,const void*,int); /* comparison function */
-
- if( pH->ht ){
- struct _fts3ht *pEntry = &pH->ht[h];
- elem = pEntry->chain;
- count = pEntry->count;
- xCompare = ftsCompareFunction(pH->keyClass);
- while( count-- && elem ){
- if( (*xCompare)(elem->pKey,elem->nKey,pKey,nKey)==0 ){
- return elem;
- }
- elem = elem->next;
- }
- }
- return 0;
-}
-
-/* Remove a single entry from the hash table given a pointer to that
-** element and a hash on the element's key.
-*/
-static void fts3RemoveElementByHash(
- Fts3Hash *pH, /* The pH containing "elem" */
- Fts3HashElem* elem, /* The element to be removed from the pH */
- int h /* Hash value for the element */
-){
- struct _fts3ht *pEntry;
- if( elem->prev ){
- elem->prev->next = elem->next;
- }else{
- pH->first = elem->next;
- }
- if( elem->next ){
- elem->next->prev = elem->prev;
- }
- pEntry = &pH->ht[h];
- if( pEntry->chain==elem ){
- pEntry->chain = elem->next;
- }
- pEntry->count--;
- if( pEntry->count<=0 ){
- pEntry->chain = 0;
- }
- if( pH->copyKey && elem->pKey ){
- fts3HashFree(elem->pKey);
- }
- fts3HashFree( elem );
- pH->count--;
- if( pH->count<=0 ){
- assert( pH->first==0 );
- assert( pH->count==0 );
- fts3HashClear(pH);
- }
-}
-
-SQLITE_PRIVATE Fts3HashElem *sqlite3Fts3HashFindElem(
- const Fts3Hash *pH,
- const void *pKey,
- int nKey
-){
- int h; /* A hash on key */
- int (*xHash)(const void*,int); /* The hash function */
-
- if( pH==0 || pH->ht==0 ) return 0;
- xHash = ftsHashFunction(pH->keyClass);
- assert( xHash!=0 );
- h = (*xHash)(pKey,nKey);
- assert( (pH->htsize & (pH->htsize-1))==0 );
- return fts3FindElementByHash(pH,pKey,nKey, h & (pH->htsize-1));
-}
-
-/*
-** Attempt to locate an element of the hash table pH with a key
-** that matches pKey,nKey. Return the data for this element if it is
-** found, or NULL if there is no match.
-*/
-SQLITE_PRIVATE void *sqlite3Fts3HashFind(const Fts3Hash *pH, const void *pKey, int nKey){
- Fts3HashElem *pElem; /* The element that matches key (if any) */
-
- pElem = sqlite3Fts3HashFindElem(pH, pKey, nKey);
- return pElem ? pElem->data : 0;
-}
-
-/* Insert an element into the hash table pH. The key is pKey,nKey
-** and the data is "data".
-**
-** If no element exists with a matching key, then a new
-** element is created. A copy of the key is made if the copyKey
-** flag is set. NULL is returned.
-**
-** If another element already exists with the same key, then the
-** new data replaces the old data and the old data is returned.
-** The key is not copied in this instance. If a malloc fails, then
-** the new data is returned and the hash table is unchanged.
-**
-** If the "data" parameter to this function is NULL, then the
-** element corresponding to "key" is removed from the hash table.
-*/
-SQLITE_PRIVATE void *sqlite3Fts3HashInsert(
- Fts3Hash *pH, /* The hash table to insert into */
- const void *pKey, /* The key */
- int nKey, /* Number of bytes in the key */
- void *data /* The data */
-){
- int hraw; /* Raw hash value of the key */
- int h; /* the hash of the key modulo hash table size */
- Fts3HashElem *elem; /* Used to loop thru the element list */
- Fts3HashElem *new_elem; /* New element added to the pH */
- int (*xHash)(const void*,int); /* The hash function */
-
- assert( pH!=0 );
- xHash = ftsHashFunction(pH->keyClass);
- assert( xHash!=0 );
- hraw = (*xHash)(pKey, nKey);
- assert( (pH->htsize & (pH->htsize-1))==0 );
- h = hraw & (pH->htsize-1);
- elem = fts3FindElementByHash(pH,pKey,nKey,h);
- if( elem ){
- void *old_data = elem->data;
- if( data==0 ){
- fts3RemoveElementByHash(pH,elem,h);
- }else{
- elem->data = data;
- }
- return old_data;
- }
- if( data==0 ) return 0;
- if( (pH->htsize==0 && fts3Rehash(pH,8))
- || (pH->count>=pH->htsize && fts3Rehash(pH, pH->htsize*2))
- ){
- pH->count = 0;
- return data;
- }
- assert( pH->htsize>0 );
- new_elem = (Fts3HashElem*)fts3HashMalloc( sizeof(Fts3HashElem) );
- if( new_elem==0 ) return data;
- if( pH->copyKey && pKey!=0 ){
- new_elem->pKey = fts3HashMalloc( nKey );
- if( new_elem->pKey==0 ){
- fts3HashFree(new_elem);
- return data;
- }
- memcpy((void*)new_elem->pKey, pKey, nKey);
- }else{
- new_elem->pKey = (void*)pKey;
- }
- new_elem->nKey = nKey;
- pH->count++;
- assert( pH->htsize>0 );
- assert( (pH->htsize & (pH->htsize-1))==0 );
- h = hraw & (pH->htsize-1);
- fts3HashInsertElement(pH, &pH->ht[h], new_elem);
- new_elem->data = data;
- return 0;
-}
-
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_hash.c *******************************************/
-/************** Begin file fts3_porter.c *************************************/
-/*
-** 2006 September 30
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** Implementation of the full-text-search tokenizer that implements
-** a Porter stemmer.
-*/
-
-/*
-** The code in this file is only compiled if:
-**
-** * The FTS3 module is being built as an extension
-** (in which case SQLITE_CORE is not defined), or
-**
-** * The FTS3 module is being built into the core of
-** SQLite (in which case SQLITE_ENABLE_FTS3 is defined).
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <assert.h> */
-/* #include <stdlib.h> */
-/* #include <stdio.h> */
-/* #include <string.h> */
-
-
-/*
-** Class derived from sqlite3_tokenizer
-*/
-typedef struct porter_tokenizer {
- sqlite3_tokenizer base; /* Base class */
-} porter_tokenizer;
-
-/*
-** Class derived from sqlite3_tokenizer_cursor
-*/
-typedef struct porter_tokenizer_cursor {
- sqlite3_tokenizer_cursor base;
- const char *zInput; /* input we are tokenizing */
- int nInput; /* size of the input */
- int iOffset; /* current position in zInput */
- int iToken; /* index of next token to be returned */
- char *zToken; /* storage for current token */
- int nAllocated; /* space allocated to zToken buffer */
-} porter_tokenizer_cursor;
-
-
-/*
-** Create a new tokenizer instance.
-*/
-static int porterCreate(
- int argc, const char * const *argv,
- sqlite3_tokenizer **ppTokenizer
-){
- porter_tokenizer *t;
-
- UNUSED_PARAMETER(argc);
- UNUSED_PARAMETER(argv);
-
- t = (porter_tokenizer *) sqlite3_malloc(sizeof(*t));
- if( t==NULL ) return SQLITE_NOMEM;
- memset(t, 0, sizeof(*t));
- *ppTokenizer = &t->base;
- return SQLITE_OK;
-}
-
-/*
-** Destroy a tokenizer
-*/
-static int porterDestroy(sqlite3_tokenizer *pTokenizer){
- sqlite3_free(pTokenizer);
- return SQLITE_OK;
-}
-
-/*
-** Prepare to begin tokenizing a particular string. The input
-** string to be tokenized is zInput[0..nInput-1]. A cursor
-** used to incrementally tokenize this string is returned in
-** *ppCursor.
-*/
-static int porterOpen(
- sqlite3_tokenizer *pTokenizer, /* The tokenizer */
- const char *zInput, int nInput, /* String to be tokenized */
- sqlite3_tokenizer_cursor **ppCursor /* OUT: Tokenization cursor */
-){
- porter_tokenizer_cursor *c;
-
- UNUSED_PARAMETER(pTokenizer);
-
- c = (porter_tokenizer_cursor *) sqlite3_malloc(sizeof(*c));
- if( c==NULL ) return SQLITE_NOMEM;
-
- c->zInput = zInput;
- if( zInput==0 ){
- c->nInput = 0;
- }else if( nInput<0 ){
- c->nInput = (int)strlen(zInput);
- }else{
- c->nInput = nInput;
- }
- c->iOffset = 0; /* start tokenizing at the beginning */
- c->iToken = 0;
- c->zToken = NULL; /* no space allocated, yet. */
- c->nAllocated = 0;
-
- *ppCursor = &c->base;
- return SQLITE_OK;
-}
-
-/*
-** Close a tokenization cursor previously opened by a call to
-** porterOpen() above.
-*/
-static int porterClose(sqlite3_tokenizer_cursor *pCursor){
- porter_tokenizer_cursor *c = (porter_tokenizer_cursor *) pCursor;
- sqlite3_free(c->zToken);
- sqlite3_free(c);
- return SQLITE_OK;
-}
-/*
-** Vowel or consonant
-*/
-static const char cType[] = {
- 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0,
- 1, 1, 1, 2, 1
-};
-
-/*
-** isConsonant() and isVowel() determine if their first character in
-** the string they point to is a consonant or a vowel, according
-** to Porter ruls.
-**
-** A consonate is any letter other than 'a', 'e', 'i', 'o', or 'u'.
-** 'Y' is a consonant unless it follows another consonant,
-** in which case it is a vowel.
-**
-** In these routine, the letters are in reverse order. So the 'y' rule
-** is that 'y' is a consonant unless it is followed by another
-** consonent.
-*/
-static int isVowel(const char*);
-static int isConsonant(const char *z){
- int j;
- char x = *z;
- if( x==0 ) return 0;
- assert( x>='a' && x<='z' );
- j = cType[x-'a'];
- if( j<2 ) return j;
- return z[1]==0 || isVowel(z + 1);
-}
-static int isVowel(const char *z){
- int j;
- char x = *z;
- if( x==0 ) return 0;
- assert( x>='a' && x<='z' );
- j = cType[x-'a'];
- if( j<2 ) return 1-j;
- return isConsonant(z + 1);
-}
-
-/*
-** Let any sequence of one or more vowels be represented by V and let
-** C be sequence of one or more consonants. Then every word can be
-** represented as:
-**
-** [C] (VC){m} [V]
-**
-** In prose: A word is an optional consonant followed by zero or
-** vowel-consonant pairs followed by an optional vowel. "m" is the
-** number of vowel consonant pairs. This routine computes the value
-** of m for the first i bytes of a word.
-**
-** Return true if the m-value for z is 1 or more. In other words,
-** return true if z contains at least one vowel that is followed
-** by a consonant.
-**
-** In this routine z[] is in reverse order. So we are really looking
-** for an instance of of a consonant followed by a vowel.
-*/
-static int m_gt_0(const char *z){
- while( isVowel(z) ){ z++; }
- if( *z==0 ) return 0;
- while( isConsonant(z) ){ z++; }
- return *z!=0;
-}
-
-/* Like mgt0 above except we are looking for a value of m which is
-** exactly 1
-*/
-static int m_eq_1(const char *z){
- while( isVowel(z) ){ z++; }
- if( *z==0 ) return 0;
- while( isConsonant(z) ){ z++; }
- if( *z==0 ) return 0;
- while( isVowel(z) ){ z++; }
- if( *z==0 ) return 1;
- while( isConsonant(z) ){ z++; }
- return *z==0;
-}
-
-/* Like mgt0 above except we are looking for a value of m>1 instead
-** or m>0
-*/
-static int m_gt_1(const char *z){
- while( isVowel(z) ){ z++; }
- if( *z==0 ) return 0;
- while( isConsonant(z) ){ z++; }
- if( *z==0 ) return 0;
- while( isVowel(z) ){ z++; }
- if( *z==0 ) return 0;
- while( isConsonant(z) ){ z++; }
- return *z!=0;
-}
-
-/*
-** Return TRUE if there is a vowel anywhere within z[0..n-1]
-*/
-static int hasVowel(const char *z){
- while( isConsonant(z) ){ z++; }
- return *z!=0;
-}
-
-/*
-** Return TRUE if the word ends in a double consonant.
-**
-** The text is reversed here. So we are really looking at
-** the first two characters of z[].
-*/
-static int doubleConsonant(const char *z){
- return isConsonant(z) && z[0]==z[1];
-}
-
-/*
-** Return TRUE if the word ends with three letters which
-** are consonant-vowel-consonent and where the final consonant
-** is not 'w', 'x', or 'y'.
-**
-** The word is reversed here. So we are really checking the
-** first three letters and the first one cannot be in [wxy].
-*/
-static int star_oh(const char *z){
- return
- isConsonant(z) &&
- z[0]!='w' && z[0]!='x' && z[0]!='y' &&
- isVowel(z+1) &&
- isConsonant(z+2);
-}
-
-/*
-** If the word ends with zFrom and xCond() is true for the stem
-** of the word that preceeds the zFrom ending, then change the
-** ending to zTo.
-**
-** The input word *pz and zFrom are both in reverse order. zTo
-** is in normal order.
-**
-** Return TRUE if zFrom matches. Return FALSE if zFrom does not
-** match. Not that TRUE is returned even if xCond() fails and
-** no substitution occurs.
-*/
-static int stem(
- char **pz, /* The word being stemmed (Reversed) */
- const char *zFrom, /* If the ending matches this... (Reversed) */
- const char *zTo, /* ... change the ending to this (not reversed) */
- int (*xCond)(const char*) /* Condition that must be true */
-){
- char *z = *pz;
- while( *zFrom && *zFrom==*z ){ z++; zFrom++; }
- if( *zFrom!=0 ) return 0;
- if( xCond && !xCond(z) ) return 1;
- while( *zTo ){
- *(--z) = *(zTo++);
- }
- *pz = z;
- return 1;
-}
-
-/*
-** This is the fallback stemmer used when the porter stemmer is
-** inappropriate. The input word is copied into the output with
-** US-ASCII case folding. If the input word is too long (more
-** than 20 bytes if it contains no digits or more than 6 bytes if
-** it contains digits) then word is truncated to 20 or 6 bytes
-** by taking 10 or 3 bytes from the beginning and end.
-*/
-static void copy_stemmer(const char *zIn, int nIn, char *zOut, int *pnOut){
- int i, mx, j;
- int hasDigit = 0;
- for(i=0; i<nIn; i++){
- char c = zIn[i];
- if( c>='A' && c<='Z' ){
- zOut[i] = c - 'A' + 'a';
- }else{
- if( c>='0' && c<='9' ) hasDigit = 1;
- zOut[i] = c;
- }
- }
- mx = hasDigit ? 3 : 10;
- if( nIn>mx*2 ){
- for(j=mx, i=nIn-mx; i<nIn; i++, j++){
- zOut[j] = zOut[i];
- }
- i = j;
- }
- zOut[i] = 0;
- *pnOut = i;
-}
-
-
-/*
-** Stem the input word zIn[0..nIn-1]. Store the output in zOut.
-** zOut is at least big enough to hold nIn bytes. Write the actual
-** size of the output word (exclusive of the '\0' terminator) into *pnOut.
-**
-** Any upper-case characters in the US-ASCII character set ([A-Z])
-** are converted to lower case. Upper-case UTF characters are
-** unchanged.
-**
-** Words that are longer than about 20 bytes are stemmed by retaining
-** a few bytes from the beginning and the end of the word. If the
-** word contains digits, 3 bytes are taken from the beginning and
-** 3 bytes from the end. For long words without digits, 10 bytes
-** are taken from each end. US-ASCII case folding still applies.
-**
-** If the input word contains not digits but does characters not
-** in [a-zA-Z] then no stemming is attempted and this routine just
-** copies the input into the input into the output with US-ASCII
-** case folding.
-**
-** Stemming never increases the length of the word. So there is
-** no chance of overflowing the zOut buffer.
-*/
-static void porter_stemmer(const char *zIn, int nIn, char *zOut, int *pnOut){
- int i, j;
- char zReverse[28];
- char *z, *z2;
- if( nIn<3 || nIn>=(int)sizeof(zReverse)-7 ){
- /* The word is too big or too small for the porter stemmer.
- ** Fallback to the copy stemmer */
- copy_stemmer(zIn, nIn, zOut, pnOut);
- return;
- }
- for(i=0, j=sizeof(zReverse)-6; i<nIn; i++, j--){
- char c = zIn[i];
- if( c>='A' && c<='Z' ){
- zReverse[j] = c + 'a' - 'A';
- }else if( c>='a' && c<='z' ){
- zReverse[j] = c;
- }else{
- /* The use of a character not in [a-zA-Z] means that we fallback
- ** to the copy stemmer */
- copy_stemmer(zIn, nIn, zOut, pnOut);
- return;
- }
- }
- memset(&zReverse[sizeof(zReverse)-5], 0, 5);
- z = &zReverse[j+1];
-
-
- /* Step 1a */
- if( z[0]=='s' ){
- if(
- !stem(&z, "sess", "ss", 0) &&
- !stem(&z, "sei", "i", 0) &&
- !stem(&z, "ss", "ss", 0)
- ){
- z++;
- }
- }
-
- /* Step 1b */
- z2 = z;
- if( stem(&z, "dee", "ee", m_gt_0) ){
- /* Do nothing. The work was all in the test */
- }else if(
- (stem(&z, "gni", "", hasVowel) || stem(&z, "de", "", hasVowel))
- && z!=z2
- ){
- if( stem(&z, "ta", "ate", 0) ||
- stem(&z, "lb", "ble", 0) ||
- stem(&z, "zi", "ize", 0) ){
- /* Do nothing. The work was all in the test */
- }else if( doubleConsonant(z) && (*z!='l' && *z!='s' && *z!='z') ){
- z++;
- }else if( m_eq_1(z) && star_oh(z) ){
- *(--z) = 'e';
- }
- }
-
- /* Step 1c */
- if( z[0]=='y' && hasVowel(z+1) ){
- z[0] = 'i';
- }
-
- /* Step 2 */
- switch( z[1] ){
- case 'a':
- stem(&z, "lanoita", "ate", m_gt_0) ||
- stem(&z, "lanoit", "tion", m_gt_0);
- break;
- case 'c':
- stem(&z, "icne", "ence", m_gt_0) ||
- stem(&z, "icna", "ance", m_gt_0);
- break;
- case 'e':
- stem(&z, "rezi", "ize", m_gt_0);
- break;
- case 'g':
- stem(&z, "igol", "log", m_gt_0);
- break;
- case 'l':
- stem(&z, "ilb", "ble", m_gt_0) ||
- stem(&z, "illa", "al", m_gt_0) ||
- stem(&z, "iltne", "ent", m_gt_0) ||
- stem(&z, "ile", "e", m_gt_0) ||
- stem(&z, "ilsuo", "ous", m_gt_0);
- break;
- case 'o':
- stem(&z, "noitazi", "ize", m_gt_0) ||
- stem(&z, "noita", "ate", m_gt_0) ||
- stem(&z, "rota", "ate", m_gt_0);
- break;
- case 's':
- stem(&z, "msila", "al", m_gt_0) ||
- stem(&z, "ssenevi", "ive", m_gt_0) ||
- stem(&z, "ssenluf", "ful", m_gt_0) ||
- stem(&z, "ssensuo", "ous", m_gt_0);
- break;
- case 't':
- stem(&z, "itila", "al", m_gt_0) ||
- stem(&z, "itivi", "ive", m_gt_0) ||
- stem(&z, "itilib", "ble", m_gt_0);
- break;
- }
-
- /* Step 3 */
- switch( z[0] ){
- case 'e':
- stem(&z, "etaci", "ic", m_gt_0) ||
- stem(&z, "evita", "", m_gt_0) ||
- stem(&z, "ezila", "al", m_gt_0);
- break;
- case 'i':
- stem(&z, "itici", "ic", m_gt_0);
- break;
- case 'l':
- stem(&z, "laci", "ic", m_gt_0) ||
- stem(&z, "luf", "", m_gt_0);
- break;
- case 's':
- stem(&z, "ssen", "", m_gt_0);
- break;
- }
-
- /* Step 4 */
- switch( z[1] ){
- case 'a':
- if( z[0]=='l' && m_gt_1(z+2) ){
- z += 2;
- }
- break;
- case 'c':
- if( z[0]=='e' && z[2]=='n' && (z[3]=='a' || z[3]=='e') && m_gt_1(z+4) ){
- z += 4;
- }
- break;
- case 'e':
- if( z[0]=='r' && m_gt_1(z+2) ){
- z += 2;
- }
- break;
- case 'i':
- if( z[0]=='c' && m_gt_1(z+2) ){
- z += 2;
- }
- break;
- case 'l':
- if( z[0]=='e' && z[2]=='b' && (z[3]=='a' || z[3]=='i') && m_gt_1(z+4) ){
- z += 4;
- }
- break;
- case 'n':
- if( z[0]=='t' ){
- if( z[2]=='a' ){
- if( m_gt_1(z+3) ){
- z += 3;
- }
- }else if( z[2]=='e' ){
- stem(&z, "tneme", "", m_gt_1) ||
- stem(&z, "tnem", "", m_gt_1) ||
- stem(&z, "tne", "", m_gt_1);
- }
- }
- break;
- case 'o':
- if( z[0]=='u' ){
- if( m_gt_1(z+2) ){
- z += 2;
- }
- }else if( z[3]=='s' || z[3]=='t' ){
- stem(&z, "noi", "", m_gt_1);
- }
- break;
- case 's':
- if( z[0]=='m' && z[2]=='i' && m_gt_1(z+3) ){
- z += 3;
- }
- break;
- case 't':
- stem(&z, "eta", "", m_gt_1) ||
- stem(&z, "iti", "", m_gt_1);
- break;
- case 'u':
- if( z[0]=='s' && z[2]=='o' && m_gt_1(z+3) ){
- z += 3;
- }
- break;
- case 'v':
- case 'z':
- if( z[0]=='e' && z[2]=='i' && m_gt_1(z+3) ){
- z += 3;
- }
- break;
- }
-
- /* Step 5a */
- if( z[0]=='e' ){
- if( m_gt_1(z+1) ){
- z++;
- }else if( m_eq_1(z+1) && !star_oh(z+1) ){
- z++;
- }
- }
-
- /* Step 5b */
- if( m_gt_1(z) && z[0]=='l' && z[1]=='l' ){
- z++;
- }
-
- /* z[] is now the stemmed word in reverse order. Flip it back
- ** around into forward order and return.
- */
- *pnOut = i = (int)strlen(z);
- zOut[i] = 0;
- while( *z ){
- zOut[--i] = *(z++);
- }
-}
-
-/*
-** Characters that can be part of a token. We assume any character
-** whose value is greater than 0x80 (any UTF character) can be
-** part of a token. In other words, delimiters all must have
-** values of 0x7f or lower.
-*/
-static const char porterIdChar[] = {
-/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, /* 3x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, /* 4x */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, /* 5x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, /* 6x */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, /* 7x */
-};
-#define isDelim(C) (((ch=C)&0x80)==0 && (ch<0x30 || !porterIdChar[ch-0x30]))
-
-/*
-** Extract the next token from a tokenization cursor. The cursor must
-** have been opened by a prior call to porterOpen().
-*/
-static int porterNext(
- sqlite3_tokenizer_cursor *pCursor, /* Cursor returned by porterOpen */
- const char **pzToken, /* OUT: *pzToken is the token text */
- int *pnBytes, /* OUT: Number of bytes in token */
- int *piStartOffset, /* OUT: Starting offset of token */
- int *piEndOffset, /* OUT: Ending offset of token */
- int *piPosition /* OUT: Position integer of token */
-){
- porter_tokenizer_cursor *c = (porter_tokenizer_cursor *) pCursor;
- const char *z = c->zInput;
-
- while( c->iOffset<c->nInput ){
- int iStartOffset, ch;
-
- /* Scan past delimiter characters */
- while( c->iOffset<c->nInput && isDelim(z[c->iOffset]) ){
- c->iOffset++;
- }
-
- /* Count non-delimiter characters. */
- iStartOffset = c->iOffset;
- while( c->iOffset<c->nInput && !isDelim(z[c->iOffset]) ){
- c->iOffset++;
- }
-
- if( c->iOffset>iStartOffset ){
- int n = c->iOffset-iStartOffset;
- if( n>c->nAllocated ){
- char *pNew;
- c->nAllocated = n+20;
- pNew = sqlite3_realloc(c->zToken, c->nAllocated);
- if( !pNew ) return SQLITE_NOMEM;
- c->zToken = pNew;
- }
- porter_stemmer(&z[iStartOffset], n, c->zToken, pnBytes);
- *pzToken = c->zToken;
- *piStartOffset = iStartOffset;
- *piEndOffset = c->iOffset;
- *piPosition = c->iToken++;
- return SQLITE_OK;
- }
- }
- return SQLITE_DONE;
-}
-
-/*
-** The set of routines that implement the porter-stemmer tokenizer
-*/
-static const sqlite3_tokenizer_module porterTokenizerModule = {
- 0,
- porterCreate,
- porterDestroy,
- porterOpen,
- porterClose,
- porterNext,
- 0
-};
-
-/*
-** Allocate a new porter tokenizer. Return a pointer to the new
-** tokenizer in *ppModule
-*/
-SQLITE_PRIVATE void sqlite3Fts3PorterTokenizerModule(
- sqlite3_tokenizer_module const**ppModule
-){
- *ppModule = &porterTokenizerModule;
-}
-
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_porter.c *****************************************/
-/************** Begin file fts3_tokenizer.c **********************************/
-/*
-** 2007 June 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This is part of an SQLite module implementing full-text search.
-** This particular file implements the generic tokenizer interface.
-*/
-
-/*
-** The code in this file is only compiled if:
-**
-** * The FTS3 module is being built as an extension
-** (in which case SQLITE_CORE is not defined), or
-**
-** * The FTS3 module is being built into the core of
-** SQLite (in which case SQLITE_ENABLE_FTS3 is defined).
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <assert.h> */
-/* #include <string.h> */
-
-/*
-** Implementation of the SQL scalar function for accessing the underlying
-** hash table. This function may be called as follows:
-**
-** SELECT <function-name>(<key-name>);
-** SELECT <function-name>(<key-name>, <pointer>);
-**
-** where <function-name> is the name passed as the second argument
-** to the sqlite3Fts3InitHashTable() function (e.g. 'fts3_tokenizer').
-**
-** If the <pointer> argument is specified, it must be a blob value
-** containing a pointer to be stored as the hash data corresponding
-** to the string <key-name>. If <pointer> is not specified, then
-** the string <key-name> must already exist in the has table. Otherwise,
-** an error is returned.
-**
-** Whether or not the <pointer> argument is specified, the value returned
-** is a blob containing the pointer stored as the hash data corresponding
-** to string <key-name> (after the hash-table is updated, if applicable).
-*/
-static void scalarFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- Fts3Hash *pHash;
- void *pPtr = 0;
- const unsigned char *zName;
- int nName;
-
- assert( argc==1 || argc==2 );
-
- pHash = (Fts3Hash *)sqlite3_user_data(context);
-
- zName = sqlite3_value_text(argv[0]);
- nName = sqlite3_value_bytes(argv[0])+1;
-
- if( argc==2 ){
- void *pOld;
- int n = sqlite3_value_bytes(argv[1]);
- if( n!=sizeof(pPtr) ){
- sqlite3_result_error(context, "argument type mismatch", -1);
- return;
- }
- pPtr = *(void **)sqlite3_value_blob(argv[1]);
- pOld = sqlite3Fts3HashInsert(pHash, (void *)zName, nName, pPtr);
- if( pOld==pPtr ){
- sqlite3_result_error(context, "out of memory", -1);
- return;
- }
- }else{
- pPtr = sqlite3Fts3HashFind(pHash, zName, nName);
- if( !pPtr ){
- char *zErr = sqlite3_mprintf("unknown tokenizer: %s", zName);
- sqlite3_result_error(context, zErr, -1);
- sqlite3_free(zErr);
- return;
- }
- }
-
- sqlite3_result_blob(context, (void *)&pPtr, sizeof(pPtr), SQLITE_TRANSIENT);
-}
-
-SQLITE_PRIVATE int sqlite3Fts3IsIdChar(char c){
- static const char isFtsIdChar[] = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 0x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 1x */
- 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 2x */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, /* 3x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, /* 4x */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, /* 5x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, /* 6x */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, /* 7x */
- };
- return (c&0x80 || isFtsIdChar[(int)(c)]);
-}
-
-SQLITE_PRIVATE const char *sqlite3Fts3NextToken(const char *zStr, int *pn){
- const char *z1;
- const char *z2 = 0;
-
- /* Find the start of the next token. */
- z1 = zStr;
- while( z2==0 ){
- char c = *z1;
- switch( c ){
- case '\0': return 0; /* No more tokens here */
- case '\'':
- case '"':
- case '`': {
- z2 = z1;
- while( *++z2 && (*z2!=c || *++z2==c) );
- break;
- }
- case '[':
- z2 = &z1[1];
- while( *z2 && z2[0]!=']' ) z2++;
- if( *z2 ) z2++;
- break;
-
- default:
- if( sqlite3Fts3IsIdChar(*z1) ){
- z2 = &z1[1];
- while( sqlite3Fts3IsIdChar(*z2) ) z2++;
- }else{
- z1++;
- }
- }
- }
-
- *pn = (int)(z2-z1);
- return z1;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3InitTokenizer(
- Fts3Hash *pHash, /* Tokenizer hash table */
- const char *zArg, /* Tokenizer name */
- sqlite3_tokenizer **ppTok, /* OUT: Tokenizer (if applicable) */
- char **pzErr /* OUT: Set to malloced error message */
-){
- int rc;
- char *z = (char *)zArg;
- int n = 0;
- char *zCopy;
- char *zEnd; /* Pointer to nul-term of zCopy */
- sqlite3_tokenizer_module *m;
-
- zCopy = sqlite3_mprintf("%s", zArg);
- if( !zCopy ) return SQLITE_NOMEM;
- zEnd = &zCopy[strlen(zCopy)];
-
- z = (char *)sqlite3Fts3NextToken(zCopy, &n);
- z[n] = '\0';
- sqlite3Fts3Dequote(z);
-
- m = (sqlite3_tokenizer_module *)sqlite3Fts3HashFind(pHash,z,(int)strlen(z)+1);
- if( !m ){
- *pzErr = sqlite3_mprintf("unknown tokenizer: %s", z);
- rc = SQLITE_ERROR;
- }else{
- char const **aArg = 0;
- int iArg = 0;
- z = &z[n+1];
- while( z<zEnd && (NULL!=(z = (char *)sqlite3Fts3NextToken(z, &n))) ){
- int nNew = sizeof(char *)*(iArg+1);
- char const **aNew = (const char **)sqlite3_realloc((void *)aArg, nNew);
- if( !aNew ){
- sqlite3_free(zCopy);
- sqlite3_free((void *)aArg);
- return SQLITE_NOMEM;
- }
- aArg = aNew;
- aArg[iArg++] = z;
- z[n] = '\0';
- sqlite3Fts3Dequote(z);
- z = &z[n+1];
- }
- rc = m->xCreate(iArg, aArg, ppTok);
- assert( rc!=SQLITE_OK || *ppTok );
- if( rc!=SQLITE_OK ){
- *pzErr = sqlite3_mprintf("unknown tokenizer");
- }else{
- (*ppTok)->pModule = m;
- }
- sqlite3_free((void *)aArg);
- }
-
- sqlite3_free(zCopy);
- return rc;
-}
-
-
-#ifdef SQLITE_TEST
-
-/* #include <tcl.h> */
-/* #include <string.h> */
-
-/*
-** Implementation of a special SQL scalar function for testing tokenizers
-** designed to be used in concert with the Tcl testing framework. This
-** function must be called with two or more arguments:
-**
-** SELECT <function-name>(<key-name>, ..., <input-string>);
-**
-** where <function-name> is the name passed as the second argument
-** to the sqlite3Fts3InitHashTable() function (e.g. 'fts3_tokenizer')
-** concatenated with the string '_test' (e.g. 'fts3_tokenizer_test').
-**
-** The return value is a string that may be interpreted as a Tcl
-** list. For each token in the <input-string>, three elements are
-** added to the returned list. The first is the token position, the
-** second is the token text (folded, stemmed, etc.) and the third is the
-** substring of <input-string> associated with the token. For example,
-** using the built-in "simple" tokenizer:
-**
-** SELECT fts_tokenizer_test('simple', 'I don't see how');
-**
-** will return the string:
-**
-** "{0 i I 1 dont don't 2 see see 3 how how}"
-**
-*/
-static void testFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- Fts3Hash *pHash;
- sqlite3_tokenizer_module *p;
- sqlite3_tokenizer *pTokenizer = 0;
- sqlite3_tokenizer_cursor *pCsr = 0;
-
- const char *zErr = 0;
-
- const char *zName;
- int nName;
- const char *zInput;
- int nInput;
-
- const char *azArg[64];
-
- const char *zToken;
- int nToken = 0;
- int iStart = 0;
- int iEnd = 0;
- int iPos = 0;
- int i;
-
- Tcl_Obj *pRet;
-
- if( argc<2 ){
- sqlite3_result_error(context, "insufficient arguments", -1);
- return;
- }
-
- nName = sqlite3_value_bytes(argv[0]);
- zName = (const char *)sqlite3_value_text(argv[0]);
- nInput = sqlite3_value_bytes(argv[argc-1]);
- zInput = (const char *)sqlite3_value_text(argv[argc-1]);
-
- pHash = (Fts3Hash *)sqlite3_user_data(context);
- p = (sqlite3_tokenizer_module *)sqlite3Fts3HashFind(pHash, zName, nName+1);
-
- if( !p ){
- char *zErr = sqlite3_mprintf("unknown tokenizer: %s", zName);
- sqlite3_result_error(context, zErr, -1);
- sqlite3_free(zErr);
- return;
- }
-
- pRet = Tcl_NewObj();
- Tcl_IncrRefCount(pRet);
-
- for(i=1; i<argc-1; i++){
- azArg[i-1] = (const char *)sqlite3_value_text(argv[i]);
- }
-
- if( SQLITE_OK!=p->xCreate(argc-2, azArg, &pTokenizer) ){
- zErr = "error in xCreate()";
- goto finish;
- }
- pTokenizer->pModule = p;
- if( sqlite3Fts3OpenTokenizer(pTokenizer, 0, zInput, nInput, &pCsr) ){
- zErr = "error in xOpen()";
- goto finish;
- }
-
- while( SQLITE_OK==p->xNext(pCsr, &zToken, &nToken, &iStart, &iEnd, &iPos) ){
- Tcl_ListObjAppendElement(0, pRet, Tcl_NewIntObj(iPos));
- Tcl_ListObjAppendElement(0, pRet, Tcl_NewStringObj(zToken, nToken));
- zToken = &zInput[iStart];
- nToken = iEnd-iStart;
- Tcl_ListObjAppendElement(0, pRet, Tcl_NewStringObj(zToken, nToken));
- }
-
- if( SQLITE_OK!=p->xClose(pCsr) ){
- zErr = "error in xClose()";
- goto finish;
- }
- if( SQLITE_OK!=p->xDestroy(pTokenizer) ){
- zErr = "error in xDestroy()";
- goto finish;
- }
-
-finish:
- if( zErr ){
- sqlite3_result_error(context, zErr, -1);
- }else{
- sqlite3_result_text(context, Tcl_GetString(pRet), -1, SQLITE_TRANSIENT);
- }
- Tcl_DecrRefCount(pRet);
-}
-
-static
-int registerTokenizer(
- sqlite3 *db,
- char *zName,
- const sqlite3_tokenizer_module *p
-){
- int rc;
- sqlite3_stmt *pStmt;
- const char zSql[] = "SELECT fts3_tokenizer(?, ?)";
-
- rc = sqlite3_prepare_v2(db, zSql, -1, &pStmt, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- sqlite3_bind_text(pStmt, 1, zName, -1, SQLITE_STATIC);
- sqlite3_bind_blob(pStmt, 2, &p, sizeof(p), SQLITE_STATIC);
- sqlite3_step(pStmt);
-
- return sqlite3_finalize(pStmt);
-}
-
-static
-int queryTokenizer(
- sqlite3 *db,
- char *zName,
- const sqlite3_tokenizer_module **pp
-){
- int rc;
- sqlite3_stmt *pStmt;
- const char zSql[] = "SELECT fts3_tokenizer(?)";
-
- *pp = 0;
- rc = sqlite3_prepare_v2(db, zSql, -1, &pStmt, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- sqlite3_bind_text(pStmt, 1, zName, -1, SQLITE_STATIC);
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- if( sqlite3_column_type(pStmt, 0)==SQLITE_BLOB ){
- memcpy((void *)pp, sqlite3_column_blob(pStmt, 0), sizeof(*pp));
- }
- }
-
- return sqlite3_finalize(pStmt);
-}
-
-SQLITE_PRIVATE void sqlite3Fts3SimpleTokenizerModule(sqlite3_tokenizer_module const**ppModule);
-
-/*
-** Implementation of the scalar function fts3_tokenizer_internal_test().
-** This function is used for testing only, it is not included in the
-** build unless SQLITE_TEST is defined.
-**
-** The purpose of this is to test that the fts3_tokenizer() function
-** can be used as designed by the C-code in the queryTokenizer and
-** registerTokenizer() functions above. These two functions are repeated
-** in the README.tokenizer file as an example, so it is important to
-** test them.
-**
-** To run the tests, evaluate the fts3_tokenizer_internal_test() scalar
-** function with no arguments. An assert() will fail if a problem is
-** detected. i.e.:
-**
-** SELECT fts3_tokenizer_internal_test();
-**
-*/
-static void intTestFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int rc;
- const sqlite3_tokenizer_module *p1;
- const sqlite3_tokenizer_module *p2;
- sqlite3 *db = (sqlite3 *)sqlite3_user_data(context);
-
- UNUSED_PARAMETER(argc);
- UNUSED_PARAMETER(argv);
-
- /* Test the query function */
- sqlite3Fts3SimpleTokenizerModule(&p1);
- rc = queryTokenizer(db, "simple", &p2);
- assert( rc==SQLITE_OK );
- assert( p1==p2 );
- rc = queryTokenizer(db, "nosuchtokenizer", &p2);
- assert( rc==SQLITE_ERROR );
- assert( p2==0 );
- assert( 0==strcmp(sqlite3_errmsg(db), "unknown tokenizer: nosuchtokenizer") );
-
- /* Test the storage function */
- rc = registerTokenizer(db, "nosuchtokenizer", p1);
- assert( rc==SQLITE_OK );
- rc = queryTokenizer(db, "nosuchtokenizer", &p2);
- assert( rc==SQLITE_OK );
- assert( p2==p1 );
-
- sqlite3_result_text(context, "ok", -1, SQLITE_STATIC);
-}
-
-#endif
-
-/*
-** Set up SQL objects in database db used to access the contents of
-** the hash table pointed to by argument pHash. The hash table must
-** been initialized to use string keys, and to take a private copy
-** of the key when a value is inserted. i.e. by a call similar to:
-**
-** sqlite3Fts3HashInit(pHash, FTS3_HASH_STRING, 1);
-**
-** This function adds a scalar function (see header comment above
-** scalarFunc() in this file for details) and, if ENABLE_TABLE is
-** defined at compilation time, a temporary virtual table (see header
-** comment above struct HashTableVtab) to the database schema. Both
-** provide read/write access to the contents of *pHash.
-**
-** The third argument to this function, zName, is used as the name
-** of both the scalar and, if created, the virtual table.
-*/
-SQLITE_PRIVATE int sqlite3Fts3InitHashTable(
- sqlite3 *db,
- Fts3Hash *pHash,
- const char *zName
-){
- int rc = SQLITE_OK;
- void *p = (void *)pHash;
- const int any = SQLITE_ANY;
-
-#ifdef SQLITE_TEST
- char *zTest = 0;
- char *zTest2 = 0;
- void *pdb = (void *)db;
- zTest = sqlite3_mprintf("%s_test", zName);
- zTest2 = sqlite3_mprintf("%s_internal_test", zName);
- if( !zTest || !zTest2 ){
- rc = SQLITE_NOMEM;
- }
-#endif
-
- if( SQLITE_OK==rc ){
- rc = sqlite3_create_function(db, zName, 1, any, p, scalarFunc, 0, 0);
- }
- if( SQLITE_OK==rc ){
- rc = sqlite3_create_function(db, zName, 2, any, p, scalarFunc, 0, 0);
- }
-#ifdef SQLITE_TEST
- if( SQLITE_OK==rc ){
- rc = sqlite3_create_function(db, zTest, -1, any, p, testFunc, 0, 0);
- }
- if( SQLITE_OK==rc ){
- rc = sqlite3_create_function(db, zTest2, 0, any, pdb, intTestFunc, 0, 0);
- }
-#endif
-
-#ifdef SQLITE_TEST
- sqlite3_free(zTest);
- sqlite3_free(zTest2);
-#endif
-
- return rc;
-}
-
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_tokenizer.c **************************************/
-/************** Begin file fts3_tokenizer1.c *********************************/
-/*
-** 2006 Oct 10
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** Implementation of the "simple" full-text-search tokenizer.
-*/
-
-/*
-** The code in this file is only compiled if:
-**
-** * The FTS3 module is being built as an extension
-** (in which case SQLITE_CORE is not defined), or
-**
-** * The FTS3 module is being built into the core of
-** SQLite (in which case SQLITE_ENABLE_FTS3 is defined).
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <assert.h> */
-/* #include <stdlib.h> */
-/* #include <stdio.h> */
-/* #include <string.h> */
-
-
-typedef struct simple_tokenizer {
- sqlite3_tokenizer base;
- char delim[128]; /* flag ASCII delimiters */
-} simple_tokenizer;
-
-typedef struct simple_tokenizer_cursor {
- sqlite3_tokenizer_cursor base;
- const char *pInput; /* input we are tokenizing */
- int nBytes; /* size of the input */
- int iOffset; /* current position in pInput */
- int iToken; /* index of next token to be returned */
- char *pToken; /* storage for current token */
- int nTokenAllocated; /* space allocated to zToken buffer */
-} simple_tokenizer_cursor;
-
-
-static int simpleDelim(simple_tokenizer *t, unsigned char c){
- return c<0x80 && t->delim[c];
-}
-static int fts3_isalnum(int x){
- return (x>='0' && x<='9') || (x>='A' && x<='Z') || (x>='a' && x<='z');
-}
-
-/*
-** Create a new tokenizer instance.
-*/
-static int simpleCreate(
- int argc, const char * const *argv,
- sqlite3_tokenizer **ppTokenizer
-){
- simple_tokenizer *t;
-
- t = (simple_tokenizer *) sqlite3_malloc(sizeof(*t));
- if( t==NULL ) return SQLITE_NOMEM;
- memset(t, 0, sizeof(*t));
-
- /* TODO(shess) Delimiters need to remain the same from run to run,
- ** else we need to reindex. One solution would be a meta-table to
- ** track such information in the database, then we'd only want this
- ** information on the initial create.
- */
- if( argc>1 ){
- int i, n = (int)strlen(argv[1]);
- for(i=0; i<n; i++){
- unsigned char ch = argv[1][i];
- /* We explicitly don't support UTF-8 delimiters for now. */
- if( ch>=0x80 ){
- sqlite3_free(t);
- return SQLITE_ERROR;
- }
- t->delim[ch] = 1;
- }
- } else {
- /* Mark non-alphanumeric ASCII characters as delimiters */
- int i;
- for(i=1; i<0x80; i++){
- t->delim[i] = !fts3_isalnum(i) ? -1 : 0;
- }
- }
-
- *ppTokenizer = &t->base;
- return SQLITE_OK;
-}
-
-/*
-** Destroy a tokenizer
-*/
-static int simpleDestroy(sqlite3_tokenizer *pTokenizer){
- sqlite3_free(pTokenizer);
- return SQLITE_OK;
-}
-
-/*
-** Prepare to begin tokenizing a particular string. The input
-** string to be tokenized is pInput[0..nBytes-1]. A cursor
-** used to incrementally tokenize this string is returned in
-** *ppCursor.
-*/
-static int simpleOpen(
- sqlite3_tokenizer *pTokenizer, /* The tokenizer */
- const char *pInput, int nBytes, /* String to be tokenized */
- sqlite3_tokenizer_cursor **ppCursor /* OUT: Tokenization cursor */
-){
- simple_tokenizer_cursor *c;
-
- UNUSED_PARAMETER(pTokenizer);
-
- c = (simple_tokenizer_cursor *) sqlite3_malloc(sizeof(*c));
- if( c==NULL ) return SQLITE_NOMEM;
-
- c->pInput = pInput;
- if( pInput==0 ){
- c->nBytes = 0;
- }else if( nBytes<0 ){
- c->nBytes = (int)strlen(pInput);
- }else{
- c->nBytes = nBytes;
- }
- c->iOffset = 0; /* start tokenizing at the beginning */
- c->iToken = 0;
- c->pToken = NULL; /* no space allocated, yet. */
- c->nTokenAllocated = 0;
-
- *ppCursor = &c->base;
- return SQLITE_OK;
-}
-
-/*
-** Close a tokenization cursor previously opened by a call to
-** simpleOpen() above.
-*/
-static int simpleClose(sqlite3_tokenizer_cursor *pCursor){
- simple_tokenizer_cursor *c = (simple_tokenizer_cursor *) pCursor;
- sqlite3_free(c->pToken);
- sqlite3_free(c);
- return SQLITE_OK;
-}
-
-/*
-** Extract the next token from a tokenization cursor. The cursor must
-** have been opened by a prior call to simpleOpen().
-*/
-static int simpleNext(
- sqlite3_tokenizer_cursor *pCursor, /* Cursor returned by simpleOpen */
- const char **ppToken, /* OUT: *ppToken is the token text */
- int *pnBytes, /* OUT: Number of bytes in token */
- int *piStartOffset, /* OUT: Starting offset of token */
- int *piEndOffset, /* OUT: Ending offset of token */
- int *piPosition /* OUT: Position integer of token */
-){
- simple_tokenizer_cursor *c = (simple_tokenizer_cursor *) pCursor;
- simple_tokenizer *t = (simple_tokenizer *) pCursor->pTokenizer;
- unsigned char *p = (unsigned char *)c->pInput;
-
- while( c->iOffset<c->nBytes ){
- int iStartOffset;
-
- /* Scan past delimiter characters */
- while( c->iOffset<c->nBytes && simpleDelim(t, p[c->iOffset]) ){
- c->iOffset++;
- }
-
- /* Count non-delimiter characters. */
- iStartOffset = c->iOffset;
- while( c->iOffset<c->nBytes && !simpleDelim(t, p[c->iOffset]) ){
- c->iOffset++;
- }
-
- if( c->iOffset>iStartOffset ){
- int i, n = c->iOffset-iStartOffset;
- if( n>c->nTokenAllocated ){
- char *pNew;
- c->nTokenAllocated = n+20;
- pNew = sqlite3_realloc(c->pToken, c->nTokenAllocated);
- if( !pNew ) return SQLITE_NOMEM;
- c->pToken = pNew;
- }
- for(i=0; i<n; i++){
- /* TODO(shess) This needs expansion to handle UTF-8
- ** case-insensitivity.
- */
- unsigned char ch = p[iStartOffset+i];
- c->pToken[i] = (char)((ch>='A' && ch<='Z') ? ch-'A'+'a' : ch);
- }
- *ppToken = c->pToken;
- *pnBytes = n;
- *piStartOffset = iStartOffset;
- *piEndOffset = c->iOffset;
- *piPosition = c->iToken++;
-
- return SQLITE_OK;
- }
- }
- return SQLITE_DONE;
-}
-
-/*
-** The set of routines that implement the simple tokenizer
-*/
-static const sqlite3_tokenizer_module simpleTokenizerModule = {
- 0,
- simpleCreate,
- simpleDestroy,
- simpleOpen,
- simpleClose,
- simpleNext,
- 0,
-};
-
-/*
-** Allocate a new simple tokenizer. Return a pointer to the new
-** tokenizer in *ppModule
-*/
-SQLITE_PRIVATE void sqlite3Fts3SimpleTokenizerModule(
- sqlite3_tokenizer_module const**ppModule
-){
- *ppModule = &simpleTokenizerModule;
-}
-
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_tokenizer1.c *************************************/
-/************** Begin file fts3_write.c **************************************/
-/*
-** 2009 Oct 23
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file is part of the SQLite FTS3 extension module. Specifically,
-** this file contains code to insert, update and delete rows from FTS3
-** tables. It also contains code to merge FTS3 b-tree segments. Some
-** of the sub-routines used to merge segments are also used by the query
-** code in fts3.c.
-*/
-
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <string.h> */
-/* #include <assert.h> */
-/* #include <stdlib.h> */
-
-
-#define FTS_MAX_APPENDABLE_HEIGHT 16
-
-/*
-** When full-text index nodes are loaded from disk, the buffer that they
-** are loaded into has the following number of bytes of padding at the end
-** of it. i.e. if a full-text index node is 900 bytes in size, then a buffer
-** of 920 bytes is allocated for it.
-**
-** This means that if we have a pointer into a buffer containing node data,
-** it is always safe to read up to two varints from it without risking an
-** overread, even if the node data is corrupted.
-*/
-#define FTS3_NODE_PADDING (FTS3_VARINT_MAX*2)
-
-/*
-** Under certain circumstances, b-tree nodes (doclists) can be loaded into
-** memory incrementally instead of all at once. This can be a big performance
-** win (reduced IO and CPU) if SQLite stops calling the virtual table xNext()
-** method before retrieving all query results (as may happen, for example,
-** if a query has a LIMIT clause).
-**
-** Incremental loading is used for b-tree nodes FTS3_NODE_CHUNK_THRESHOLD
-** bytes and larger. Nodes are loaded in chunks of FTS3_NODE_CHUNKSIZE bytes.
-** The code is written so that the hard lower-limit for each of these values
-** is 1. Clearly such small values would be inefficient, but can be useful
-** for testing purposes.
-**
-** If this module is built with SQLITE_TEST defined, these constants may
-** be overridden at runtime for testing purposes. File fts3_test.c contains
-** a Tcl interface to read and write the values.
-*/
-#ifdef SQLITE_TEST
-int test_fts3_node_chunksize = (4*1024);
-int test_fts3_node_chunk_threshold = (4*1024)*4;
-# define FTS3_NODE_CHUNKSIZE test_fts3_node_chunksize
-# define FTS3_NODE_CHUNK_THRESHOLD test_fts3_node_chunk_threshold
-#else
-# define FTS3_NODE_CHUNKSIZE (4*1024)
-# define FTS3_NODE_CHUNK_THRESHOLD (FTS3_NODE_CHUNKSIZE*4)
-#endif
-
-/*
-** The two values that may be meaningfully bound to the :1 parameter in
-** statements SQL_REPLACE_STAT and SQL_SELECT_STAT.
-*/
-#define FTS_STAT_DOCTOTAL 0
-#define FTS_STAT_INCRMERGEHINT 1
-#define FTS_STAT_AUTOINCRMERGE 2
-
-/*
-** If FTS_LOG_MERGES is defined, call sqlite3_log() to report each automatic
-** and incremental merge operation that takes place. This is used for
-** debugging FTS only, it should not usually be turned on in production
-** systems.
-*/
-#ifdef FTS3_LOG_MERGES
-static void fts3LogMerge(int nMerge, sqlite3_int64 iAbsLevel){
- sqlite3_log(SQLITE_OK, "%d-way merge from level %d", nMerge, (int)iAbsLevel);
-}
-#else
-#define fts3LogMerge(x, y)
-#endif
-
-
-typedef struct PendingList PendingList;
-typedef struct SegmentNode SegmentNode;
-typedef struct SegmentWriter SegmentWriter;
-
-/*
-** An instance of the following data structure is used to build doclists
-** incrementally. See function fts3PendingListAppend() for details.
-*/
-struct PendingList {
- int nData;
- char *aData;
- int nSpace;
- sqlite3_int64 iLastDocid;
- sqlite3_int64 iLastCol;
- sqlite3_int64 iLastPos;
-};
-
-
-/*
-** Each cursor has a (possibly empty) linked list of the following objects.
-*/
-struct Fts3DeferredToken {
- Fts3PhraseToken *pToken; /* Pointer to corresponding expr token */
- int iCol; /* Column token must occur in */
- Fts3DeferredToken *pNext; /* Next in list of deferred tokens */
- PendingList *pList; /* Doclist is assembled here */
-};
-
-/*
-** An instance of this structure is used to iterate through the terms on
-** a contiguous set of segment b-tree leaf nodes. Although the details of
-** this structure are only manipulated by code in this file, opaque handles
-** of type Fts3SegReader* are also used by code in fts3.c to iterate through
-** terms when querying the full-text index. See functions:
-**
-** sqlite3Fts3SegReaderNew()
-** sqlite3Fts3SegReaderFree()
-** sqlite3Fts3SegReaderIterate()
-**
-** Methods used to manipulate Fts3SegReader structures:
-**
-** fts3SegReaderNext()
-** fts3SegReaderFirstDocid()
-** fts3SegReaderNextDocid()
-*/
-struct Fts3SegReader {
- int iIdx; /* Index within level, or 0x7FFFFFFF for PT */
- u8 bLookup; /* True for a lookup only */
- u8 rootOnly; /* True for a root-only reader */
-
- sqlite3_int64 iStartBlock; /* Rowid of first leaf block to traverse */
- sqlite3_int64 iLeafEndBlock; /* Rowid of final leaf block to traverse */
- sqlite3_int64 iEndBlock; /* Rowid of final block in segment (or 0) */
- sqlite3_int64 iCurrentBlock; /* Current leaf block (or 0) */
-
- char *aNode; /* Pointer to node data (or NULL) */
- int nNode; /* Size of buffer at aNode (or 0) */
- int nPopulate; /* If >0, bytes of buffer aNode[] loaded */
- sqlite3_blob *pBlob; /* If not NULL, blob handle to read node */
-
- Fts3HashElem **ppNextElem;
-
- /* Variables set by fts3SegReaderNext(). These may be read directly
- ** by the caller. They are valid from the time SegmentReaderNew() returns
- ** until SegmentReaderNext() returns something other than SQLITE_OK
- ** (i.e. SQLITE_DONE).
- */
- int nTerm; /* Number of bytes in current term */
- char *zTerm; /* Pointer to current term */
- int nTermAlloc; /* Allocated size of zTerm buffer */
- char *aDoclist; /* Pointer to doclist of current entry */
- int nDoclist; /* Size of doclist in current entry */
-
- /* The following variables are used by fts3SegReaderNextDocid() to iterate
- ** through the current doclist (aDoclist/nDoclist).
- */
- char *pOffsetList;
- int nOffsetList; /* For descending pending seg-readers only */
- sqlite3_int64 iDocid;
-};
-
-#define fts3SegReaderIsPending(p) ((p)->ppNextElem!=0)
-#define fts3SegReaderIsRootOnly(p) ((p)->rootOnly!=0)
-
-/*
-** An instance of this structure is used to create a segment b-tree in the
-** database. The internal details of this type are only accessed by the
-** following functions:
-**
-** fts3SegWriterAdd()
-** fts3SegWriterFlush()
-** fts3SegWriterFree()
-*/
-struct SegmentWriter {
- SegmentNode *pTree; /* Pointer to interior tree structure */
- sqlite3_int64 iFirst; /* First slot in %_segments written */
- sqlite3_int64 iFree; /* Next free slot in %_segments */
- char *zTerm; /* Pointer to previous term buffer */
- int nTerm; /* Number of bytes in zTerm */
- int nMalloc; /* Size of malloc'd buffer at zMalloc */
- char *zMalloc; /* Malloc'd space (possibly) used for zTerm */
- int nSize; /* Size of allocation at aData */
- int nData; /* Bytes of data in aData */
- char *aData; /* Pointer to block from malloc() */
-};
-
-/*
-** Type SegmentNode is used by the following three functions to create
-** the interior part of the segment b+-tree structures (everything except
-** the leaf nodes). These functions and type are only ever used by code
-** within the fts3SegWriterXXX() family of functions described above.
-**
-** fts3NodeAddTerm()
-** fts3NodeWrite()
-** fts3NodeFree()
-**
-** When a b+tree is written to the database (either as a result of a merge
-** or the pending-terms table being flushed), leaves are written into the
-** database file as soon as they are completely populated. The interior of
-** the tree is assembled in memory and written out only once all leaves have
-** been populated and stored. This is Ok, as the b+-tree fanout is usually
-** very large, meaning that the interior of the tree consumes relatively
-** little memory.
-*/
-struct SegmentNode {
- SegmentNode *pParent; /* Parent node (or NULL for root node) */
- SegmentNode *pRight; /* Pointer to right-sibling */
- SegmentNode *pLeftmost; /* Pointer to left-most node of this depth */
- int nEntry; /* Number of terms written to node so far */
- char *zTerm; /* Pointer to previous term buffer */
- int nTerm; /* Number of bytes in zTerm */
- int nMalloc; /* Size of malloc'd buffer at zMalloc */
- char *zMalloc; /* Malloc'd space (possibly) used for zTerm */
- int nData; /* Bytes of valid data so far */
- char *aData; /* Node data */
-};
-
-/*
-** Valid values for the second argument to fts3SqlStmt().
-*/
-#define SQL_DELETE_CONTENT 0
-#define SQL_IS_EMPTY 1
-#define SQL_DELETE_ALL_CONTENT 2
-#define SQL_DELETE_ALL_SEGMENTS 3
-#define SQL_DELETE_ALL_SEGDIR 4
-#define SQL_DELETE_ALL_DOCSIZE 5
-#define SQL_DELETE_ALL_STAT 6
-#define SQL_SELECT_CONTENT_BY_ROWID 7
-#define SQL_NEXT_SEGMENT_INDEX 8
-#define SQL_INSERT_SEGMENTS 9
-#define SQL_NEXT_SEGMENTS_ID 10
-#define SQL_INSERT_SEGDIR 11
-#define SQL_SELECT_LEVEL 12
-#define SQL_SELECT_LEVEL_RANGE 13
-#define SQL_SELECT_LEVEL_COUNT 14
-#define SQL_SELECT_SEGDIR_MAX_LEVEL 15
-#define SQL_DELETE_SEGDIR_LEVEL 16
-#define SQL_DELETE_SEGMENTS_RANGE 17
-#define SQL_CONTENT_INSERT 18
-#define SQL_DELETE_DOCSIZE 19
-#define SQL_REPLACE_DOCSIZE 20
-#define SQL_SELECT_DOCSIZE 21
-#define SQL_SELECT_STAT 22
-#define SQL_REPLACE_STAT 23
-
-#define SQL_SELECT_ALL_PREFIX_LEVEL 24
-#define SQL_DELETE_ALL_TERMS_SEGDIR 25
-#define SQL_DELETE_SEGDIR_RANGE 26
-#define SQL_SELECT_ALL_LANGID 27
-#define SQL_FIND_MERGE_LEVEL 28
-#define SQL_MAX_LEAF_NODE_ESTIMATE 29
-#define SQL_DELETE_SEGDIR_ENTRY 30
-#define SQL_SHIFT_SEGDIR_ENTRY 31
-#define SQL_SELECT_SEGDIR 32
-#define SQL_CHOMP_SEGDIR 33
-#define SQL_SEGMENT_IS_APPENDABLE 34
-#define SQL_SELECT_INDEXES 35
-#define SQL_SELECT_MXLEVEL 36
-
-/*
-** This function is used to obtain an SQLite prepared statement handle
-** for the statement identified by the second argument. If successful,
-** *pp is set to the requested statement handle and SQLITE_OK returned.
-** Otherwise, an SQLite error code is returned and *pp is set to 0.
-**
-** If argument apVal is not NULL, then it must point to an array with
-** at least as many entries as the requested statement has bound
-** parameters. The values are bound to the statements parameters before
-** returning.
-*/
-static int fts3SqlStmt(
- Fts3Table *p, /* Virtual table handle */
- int eStmt, /* One of the SQL_XXX constants above */
- sqlite3_stmt **pp, /* OUT: Statement handle */
- sqlite3_value **apVal /* Values to bind to statement */
-){
- const char *azSql[] = {
-/* 0 */ "DELETE FROM %Q.'%q_content' WHERE rowid = ?",
-/* 1 */ "SELECT NOT EXISTS(SELECT docid FROM %Q.'%q_content' WHERE rowid!=?)",
-/* 2 */ "DELETE FROM %Q.'%q_content'",
-/* 3 */ "DELETE FROM %Q.'%q_segments'",
-/* 4 */ "DELETE FROM %Q.'%q_segdir'",
-/* 5 */ "DELETE FROM %Q.'%q_docsize'",
-/* 6 */ "DELETE FROM %Q.'%q_stat'",
-/* 7 */ "SELECT %s WHERE rowid=?",
-/* 8 */ "SELECT (SELECT max(idx) FROM %Q.'%q_segdir' WHERE level = ?) + 1",
-/* 9 */ "REPLACE INTO %Q.'%q_segments'(blockid, block) VALUES(?, ?)",
-/* 10 */ "SELECT coalesce((SELECT max(blockid) FROM %Q.'%q_segments') + 1, 1)",
-/* 11 */ "REPLACE INTO %Q.'%q_segdir' VALUES(?,?,?,?,?,?)",
-
- /* Return segments in order from oldest to newest.*/
-/* 12 */ "SELECT idx, start_block, leaves_end_block, end_block, root "
- "FROM %Q.'%q_segdir' WHERE level = ? ORDER BY idx ASC",
-/* 13 */ "SELECT idx, start_block, leaves_end_block, end_block, root "
- "FROM %Q.'%q_segdir' WHERE level BETWEEN ? AND ?"
- "ORDER BY level DESC, idx ASC",
-
-/* 14 */ "SELECT count(*) FROM %Q.'%q_segdir' WHERE level = ?",
-/* 15 */ "SELECT max(level) FROM %Q.'%q_segdir' WHERE level BETWEEN ? AND ?",
-
-/* 16 */ "DELETE FROM %Q.'%q_segdir' WHERE level = ?",
-/* 17 */ "DELETE FROM %Q.'%q_segments' WHERE blockid BETWEEN ? AND ?",
-/* 18 */ "INSERT INTO %Q.'%q_content' VALUES(%s)",
-/* 19 */ "DELETE FROM %Q.'%q_docsize' WHERE docid = ?",
-/* 20 */ "REPLACE INTO %Q.'%q_docsize' VALUES(?,?)",
-/* 21 */ "SELECT size FROM %Q.'%q_docsize' WHERE docid=?",
-/* 22 */ "SELECT value FROM %Q.'%q_stat' WHERE id=?",
-/* 23 */ "REPLACE INTO %Q.'%q_stat' VALUES(?,?)",
-/* 24 */ "",
-/* 25 */ "",
-
-/* 26 */ "DELETE FROM %Q.'%q_segdir' WHERE level BETWEEN ? AND ?",
-/* 27 */ "SELECT DISTINCT level / (1024 * ?) FROM %Q.'%q_segdir'",
-
-/* This statement is used to determine which level to read the input from
-** when performing an incremental merge. It returns the absolute level number
-** of the oldest level in the db that contains at least ? segments. Or,
-** if no level in the FTS index contains more than ? segments, the statement
-** returns zero rows. */
-/* 28 */ "SELECT level FROM %Q.'%q_segdir' GROUP BY level HAVING count(*)>=?"
- " ORDER BY (level %% 1024) ASC LIMIT 1",
-
-/* Estimate the upper limit on the number of leaf nodes in a new segment
-** created by merging the oldest :2 segments from absolute level :1. See
-** function sqlite3Fts3Incrmerge() for details. */
-/* 29 */ "SELECT 2 * total(1 + leaves_end_block - start_block) "
- " FROM %Q.'%q_segdir' WHERE level = ? AND idx < ?",
-
-/* SQL_DELETE_SEGDIR_ENTRY
-** Delete the %_segdir entry on absolute level :1 with index :2. */
-/* 30 */ "DELETE FROM %Q.'%q_segdir' WHERE level = ? AND idx = ?",
-
-/* SQL_SHIFT_SEGDIR_ENTRY
-** Modify the idx value for the segment with idx=:3 on absolute level :2
-** to :1. */
-/* 31 */ "UPDATE %Q.'%q_segdir' SET idx = ? WHERE level=? AND idx=?",
-
-/* SQL_SELECT_SEGDIR
-** Read a single entry from the %_segdir table. The entry from absolute
-** level :1 with index value :2. */
-/* 32 */ "SELECT idx, start_block, leaves_end_block, end_block, root "
- "FROM %Q.'%q_segdir' WHERE level = ? AND idx = ?",
-
-/* SQL_CHOMP_SEGDIR
-** Update the start_block (:1) and root (:2) fields of the %_segdir
-** entry located on absolute level :3 with index :4. */
-/* 33 */ "UPDATE %Q.'%q_segdir' SET start_block = ?, root = ?"
- "WHERE level = ? AND idx = ?",
-
-/* SQL_SEGMENT_IS_APPENDABLE
-** Return a single row if the segment with end_block=? is appendable. Or
-** no rows otherwise. */
-/* 34 */ "SELECT 1 FROM %Q.'%q_segments' WHERE blockid=? AND block IS NULL",
-
-/* SQL_SELECT_INDEXES
-** Return the list of valid segment indexes for absolute level ? */
-/* 35 */ "SELECT idx FROM %Q.'%q_segdir' WHERE level=? ORDER BY 1 ASC",
-
-/* SQL_SELECT_MXLEVEL
-** Return the largest relative level in the FTS index or indexes. */
-/* 36 */ "SELECT max( level %% 1024 ) FROM %Q.'%q_segdir'"
- };
- int rc = SQLITE_OK;
- sqlite3_stmt *pStmt;
-
- assert( SizeofArray(azSql)==SizeofArray(p->aStmt) );
- assert( eStmt<SizeofArray(azSql) && eStmt>=0 );
-
- pStmt = p->aStmt[eStmt];
- if( !pStmt ){
- char *zSql;
- if( eStmt==SQL_CONTENT_INSERT ){
- zSql = sqlite3_mprintf(azSql[eStmt], p->zDb, p->zName, p->zWriteExprlist);
- }else if( eStmt==SQL_SELECT_CONTENT_BY_ROWID ){
- zSql = sqlite3_mprintf(azSql[eStmt], p->zReadExprlist);
- }else{
- zSql = sqlite3_mprintf(azSql[eStmt], p->zDb, p->zName);
- }
- if( !zSql ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_prepare_v2(p->db, zSql, -1, &pStmt, NULL);
- sqlite3_free(zSql);
- assert( rc==SQLITE_OK || pStmt==0 );
- p->aStmt[eStmt] = pStmt;
- }
- }
- if( apVal ){
- int i;
- int nParam = sqlite3_bind_parameter_count(pStmt);
- for(i=0; rc==SQLITE_OK && i<nParam; i++){
- rc = sqlite3_bind_value(pStmt, i+1, apVal[i]);
- }
- }
- *pp = pStmt;
- return rc;
-}
-
-
-static int fts3SelectDocsize(
- Fts3Table *pTab, /* FTS3 table handle */
- sqlite3_int64 iDocid, /* Docid to bind for SQL_SELECT_DOCSIZE */
- sqlite3_stmt **ppStmt /* OUT: Statement handle */
-){
- sqlite3_stmt *pStmt = 0; /* Statement requested from fts3SqlStmt() */
- int rc; /* Return code */
-
- rc = fts3SqlStmt(pTab, SQL_SELECT_DOCSIZE, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pStmt, 1, iDocid);
- rc = sqlite3_step(pStmt);
- if( rc!=SQLITE_ROW || sqlite3_column_type(pStmt, 0)!=SQLITE_BLOB ){
- rc = sqlite3_reset(pStmt);
- if( rc==SQLITE_OK ) rc = FTS_CORRUPT_VTAB;
- pStmt = 0;
- }else{
- rc = SQLITE_OK;
- }
- }
-
- *ppStmt = pStmt;
- return rc;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3SelectDoctotal(
- Fts3Table *pTab, /* Fts3 table handle */
- sqlite3_stmt **ppStmt /* OUT: Statement handle */
-){
- sqlite3_stmt *pStmt = 0;
- int rc;
- rc = fts3SqlStmt(pTab, SQL_SELECT_STAT, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int(pStmt, 1, FTS_STAT_DOCTOTAL);
- if( sqlite3_step(pStmt)!=SQLITE_ROW
- || sqlite3_column_type(pStmt, 0)!=SQLITE_BLOB
- ){
- rc = sqlite3_reset(pStmt);
- if( rc==SQLITE_OK ) rc = FTS_CORRUPT_VTAB;
- pStmt = 0;
- }
- }
- *ppStmt = pStmt;
- return rc;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3SelectDocsize(
- Fts3Table *pTab, /* Fts3 table handle */
- sqlite3_int64 iDocid, /* Docid to read size data for */
- sqlite3_stmt **ppStmt /* OUT: Statement handle */
-){
- return fts3SelectDocsize(pTab, iDocid, ppStmt);
-}
-
-/*
-** Similar to fts3SqlStmt(). Except, after binding the parameters in
-** array apVal[] to the SQL statement identified by eStmt, the statement
-** is executed.
-**
-** Returns SQLITE_OK if the statement is successfully executed, or an
-** SQLite error code otherwise.
-*/
-static void fts3SqlExec(
- int *pRC, /* Result code */
- Fts3Table *p, /* The FTS3 table */
- int eStmt, /* Index of statement to evaluate */
- sqlite3_value **apVal /* Parameters to bind */
-){
- sqlite3_stmt *pStmt;
- int rc;
- if( *pRC ) return;
- rc = fts3SqlStmt(p, eStmt, &pStmt, apVal);
- if( rc==SQLITE_OK ){
- sqlite3_step(pStmt);
- rc = sqlite3_reset(pStmt);
- }
- *pRC = rc;
-}
-
-
-/*
-** This function ensures that the caller has obtained a shared-cache
-** table-lock on the %_content table. This is required before reading
-** data from the fts3 table. If this lock is not acquired first, then
-** the caller may end up holding read-locks on the %_segments and %_segdir
-** tables, but no read-lock on the %_content table. If this happens
-** a second connection will be able to write to the fts3 table, but
-** attempting to commit those writes might return SQLITE_LOCKED or
-** SQLITE_LOCKED_SHAREDCACHE (because the commit attempts to obtain
-** write-locks on the %_segments and %_segdir ** tables).
-**
-** We try to avoid this because if FTS3 returns any error when committing
-** a transaction, the whole transaction will be rolled back. And this is
-** not what users expect when they get SQLITE_LOCKED_SHAREDCACHE. It can
-** still happen if the user reads data directly from the %_segments or
-** %_segdir tables instead of going through FTS3 though.
-**
-** This reasoning does not apply to a content=xxx table.
-*/
-SQLITE_PRIVATE int sqlite3Fts3ReadLock(Fts3Table *p){
- int rc; /* Return code */
- sqlite3_stmt *pStmt; /* Statement used to obtain lock */
-
- if( p->zContentTbl==0 ){
- rc = fts3SqlStmt(p, SQL_SELECT_CONTENT_BY_ROWID, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_null(pStmt, 1);
- sqlite3_step(pStmt);
- rc = sqlite3_reset(pStmt);
- }
- }else{
- rc = SQLITE_OK;
- }
-
- return rc;
-}
-
-/*
-** FTS maintains a separate indexes for each language-id (a 32-bit integer).
-** Within each language id, a separate index is maintained to store the
-** document terms, and each configured prefix size (configured the FTS
-** "prefix=" option). And each index consists of multiple levels ("relative
-** levels").
-**
-** All three of these values (the language id, the specific index and the
-** level within the index) are encoded in 64-bit integer values stored
-** in the %_segdir table on disk. This function is used to convert three
-** separate component values into the single 64-bit integer value that
-** can be used to query the %_segdir table.
-**
-** Specifically, each language-id/index combination is allocated 1024
-** 64-bit integer level values ("absolute levels"). The main terms index
-** for language-id 0 is allocate values 0-1023. The first prefix index
-** (if any) for language-id 0 is allocated values 1024-2047. And so on.
-** Language 1 indexes are allocated immediately following language 0.
-**
-** So, for a system with nPrefix prefix indexes configured, the block of
-** absolute levels that corresponds to language-id iLangid and index
-** iIndex starts at absolute level ((iLangid * (nPrefix+1) + iIndex) * 1024).
-*/
-static sqlite3_int64 getAbsoluteLevel(
- Fts3Table *p, /* FTS3 table handle */
- int iLangid, /* Language id */
- int iIndex, /* Index in p->aIndex[] */
- int iLevel /* Level of segments */
-){
- sqlite3_int64 iBase; /* First absolute level for iLangid/iIndex */
- assert( iLangid>=0 );
- assert( p->nIndex>0 );
- assert( iIndex>=0 && iIndex<p->nIndex );
-
- iBase = ((sqlite3_int64)iLangid * p->nIndex + iIndex) * FTS3_SEGDIR_MAXLEVEL;
- return iBase + iLevel;
-}
-
-/*
-** Set *ppStmt to a statement handle that may be used to iterate through
-** all rows in the %_segdir table, from oldest to newest. If successful,
-** return SQLITE_OK. If an error occurs while preparing the statement,
-** return an SQLite error code.
-**
-** There is only ever one instance of this SQL statement compiled for
-** each FTS3 table.
-**
-** The statement returns the following columns from the %_segdir table:
-**
-** 0: idx
-** 1: start_block
-** 2: leaves_end_block
-** 3: end_block
-** 4: root
-*/
-SQLITE_PRIVATE int sqlite3Fts3AllSegdirs(
- Fts3Table *p, /* FTS3 table */
- int iLangid, /* Language being queried */
- int iIndex, /* Index for p->aIndex[] */
- int iLevel, /* Level to select (relative level) */
- sqlite3_stmt **ppStmt /* OUT: Compiled statement */
-){
- int rc;
- sqlite3_stmt *pStmt = 0;
-
- assert( iLevel==FTS3_SEGCURSOR_ALL || iLevel>=0 );
- assert( iLevel<FTS3_SEGDIR_MAXLEVEL );
- assert( iIndex>=0 && iIndex<p->nIndex );
-
- if( iLevel<0 ){
- /* "SELECT * FROM %_segdir WHERE level BETWEEN ? AND ? ORDER BY ..." */
- rc = fts3SqlStmt(p, SQL_SELECT_LEVEL_RANGE, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pStmt, 1, getAbsoluteLevel(p, iLangid, iIndex, 0));
- sqlite3_bind_int64(pStmt, 2,
- getAbsoluteLevel(p, iLangid, iIndex, FTS3_SEGDIR_MAXLEVEL-1)
- );
- }
- }else{
- /* "SELECT * FROM %_segdir WHERE level = ? ORDER BY ..." */
- rc = fts3SqlStmt(p, SQL_SELECT_LEVEL, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pStmt, 1, getAbsoluteLevel(p, iLangid, iIndex,iLevel));
- }
- }
- *ppStmt = pStmt;
- return rc;
-}
-
-
-/*
-** Append a single varint to a PendingList buffer. SQLITE_OK is returned
-** if successful, or an SQLite error code otherwise.
-**
-** This function also serves to allocate the PendingList structure itself.
-** For example, to create a new PendingList structure containing two
-** varints:
-**
-** PendingList *p = 0;
-** fts3PendingListAppendVarint(&p, 1);
-** fts3PendingListAppendVarint(&p, 2);
-*/
-static int fts3PendingListAppendVarint(
- PendingList **pp, /* IN/OUT: Pointer to PendingList struct */
- sqlite3_int64 i /* Value to append to data */
-){
- PendingList *p = *pp;
-
- /* Allocate or grow the PendingList as required. */
- if( !p ){
- p = sqlite3_malloc(sizeof(*p) + 100);
- if( !p ){
- return SQLITE_NOMEM;
- }
- p->nSpace = 100;
- p->aData = (char *)&p[1];
- p->nData = 0;
- }
- else if( p->nData+FTS3_VARINT_MAX+1>p->nSpace ){
- int nNew = p->nSpace * 2;
- p = sqlite3_realloc(p, sizeof(*p) + nNew);
- if( !p ){
- sqlite3_free(*pp);
- *pp = 0;
- return SQLITE_NOMEM;
- }
- p->nSpace = nNew;
- p->aData = (char *)&p[1];
- }
-
- /* Append the new serialized varint to the end of the list. */
- p->nData += sqlite3Fts3PutVarint(&p->aData[p->nData], i);
- p->aData[p->nData] = '\0';
- *pp = p;
- return SQLITE_OK;
-}
-
-/*
-** Add a docid/column/position entry to a PendingList structure. Non-zero
-** is returned if the structure is sqlite3_realloced as part of adding
-** the entry. Otherwise, zero.
-**
-** If an OOM error occurs, *pRc is set to SQLITE_NOMEM before returning.
-** Zero is always returned in this case. Otherwise, if no OOM error occurs,
-** it is set to SQLITE_OK.
-*/
-static int fts3PendingListAppend(
- PendingList **pp, /* IN/OUT: PendingList structure */
- sqlite3_int64 iDocid, /* Docid for entry to add */
- sqlite3_int64 iCol, /* Column for entry to add */
- sqlite3_int64 iPos, /* Position of term for entry to add */
- int *pRc /* OUT: Return code */
-){
- PendingList *p = *pp;
- int rc = SQLITE_OK;
-
- assert( !p || p->iLastDocid<=iDocid );
-
- if( !p || p->iLastDocid!=iDocid ){
- sqlite3_int64 iDelta = iDocid - (p ? p->iLastDocid : 0);
- if( p ){
- assert( p->nData<p->nSpace );
- assert( p->aData[p->nData]==0 );
- p->nData++;
- }
- if( SQLITE_OK!=(rc = fts3PendingListAppendVarint(&p, iDelta)) ){
- goto pendinglistappend_out;
- }
- p->iLastCol = -1;
- p->iLastPos = 0;
- p->iLastDocid = iDocid;
- }
- if( iCol>0 && p->iLastCol!=iCol ){
- if( SQLITE_OK!=(rc = fts3PendingListAppendVarint(&p, 1))
- || SQLITE_OK!=(rc = fts3PendingListAppendVarint(&p, iCol))
- ){
- goto pendinglistappend_out;
- }
- p->iLastCol = iCol;
- p->iLastPos = 0;
- }
- if( iCol>=0 ){
- assert( iPos>p->iLastPos || (iPos==0 && p->iLastPos==0) );
- rc = fts3PendingListAppendVarint(&p, 2+iPos-p->iLastPos);
- if( rc==SQLITE_OK ){
- p->iLastPos = iPos;
- }
- }
-
- pendinglistappend_out:
- *pRc = rc;
- if( p!=*pp ){
- *pp = p;
- return 1;
- }
- return 0;
-}
-
-/*
-** Free a PendingList object allocated by fts3PendingListAppend().
-*/
-static void fts3PendingListDelete(PendingList *pList){
- sqlite3_free(pList);
-}
-
-/*
-** Add an entry to one of the pending-terms hash tables.
-*/
-static int fts3PendingTermsAddOne(
- Fts3Table *p,
- int iCol,
- int iPos,
- Fts3Hash *pHash, /* Pending terms hash table to add entry to */
- const char *zToken,
- int nToken
-){
- PendingList *pList;
- int rc = SQLITE_OK;
-
- pList = (PendingList *)fts3HashFind(pHash, zToken, nToken);
- if( pList ){
- p->nPendingData -= (pList->nData + nToken + sizeof(Fts3HashElem));
- }
- if( fts3PendingListAppend(&pList, p->iPrevDocid, iCol, iPos, &rc) ){
- if( pList==fts3HashInsert(pHash, zToken, nToken, pList) ){
- /* Malloc failed while inserting the new entry. This can only
- ** happen if there was no previous entry for this token.
- */
- assert( 0==fts3HashFind(pHash, zToken, nToken) );
- sqlite3_free(pList);
- rc = SQLITE_NOMEM;
- }
- }
- if( rc==SQLITE_OK ){
- p->nPendingData += (pList->nData + nToken + sizeof(Fts3HashElem));
- }
- return rc;
-}
-
-/*
-** Tokenize the nul-terminated string zText and add all tokens to the
-** pending-terms hash-table. The docid used is that currently stored in
-** p->iPrevDocid, and the column is specified by argument iCol.
-**
-** If successful, SQLITE_OK is returned. Otherwise, an SQLite error code.
-*/
-static int fts3PendingTermsAdd(
- Fts3Table *p, /* Table into which text will be inserted */
- int iLangid, /* Language id to use */
- const char *zText, /* Text of document to be inserted */
- int iCol, /* Column into which text is being inserted */
- u32 *pnWord /* IN/OUT: Incr. by number tokens inserted */
-){
- int rc;
- int iStart = 0;
- int iEnd = 0;
- int iPos = 0;
- int nWord = 0;
-
- char const *zToken;
- int nToken = 0;
-
- sqlite3_tokenizer *pTokenizer = p->pTokenizer;
- sqlite3_tokenizer_module const *pModule = pTokenizer->pModule;
- sqlite3_tokenizer_cursor *pCsr;
- int (*xNext)(sqlite3_tokenizer_cursor *pCursor,
- const char**,int*,int*,int*,int*);
-
- assert( pTokenizer && pModule );
-
- /* If the user has inserted a NULL value, this function may be called with
- ** zText==0. In this case, add zero token entries to the hash table and
- ** return early. */
- if( zText==0 ){
- *pnWord = 0;
- return SQLITE_OK;
- }
-
- rc = sqlite3Fts3OpenTokenizer(pTokenizer, iLangid, zText, -1, &pCsr);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- xNext = pModule->xNext;
- while( SQLITE_OK==rc
- && SQLITE_OK==(rc = xNext(pCsr, &zToken, &nToken, &iStart, &iEnd, &iPos))
- ){
- int i;
- if( iPos>=nWord ) nWord = iPos+1;
-
- /* Positions cannot be negative; we use -1 as a terminator internally.
- ** Tokens must have a non-zero length.
- */
- if( iPos<0 || !zToken || nToken<=0 ){
- rc = SQLITE_ERROR;
- break;
- }
-
- /* Add the term to the terms index */
- rc = fts3PendingTermsAddOne(
- p, iCol, iPos, &p->aIndex[0].hPending, zToken, nToken
- );
-
- /* Add the term to each of the prefix indexes that it is not too
- ** short for. */
- for(i=1; rc==SQLITE_OK && i<p->nIndex; i++){
- struct Fts3Index *pIndex = &p->aIndex[i];
- if( nToken<pIndex->nPrefix ) continue;
- rc = fts3PendingTermsAddOne(
- p, iCol, iPos, &pIndex->hPending, zToken, pIndex->nPrefix
- );
- }
- }
-
- pModule->xClose(pCsr);
- *pnWord += nWord;
- return (rc==SQLITE_DONE ? SQLITE_OK : rc);
-}
-
-/*
-** Calling this function indicates that subsequent calls to
-** fts3PendingTermsAdd() are to add term/position-list pairs for the
-** contents of the document with docid iDocid.
-*/
-static int fts3PendingTermsDocid(
- Fts3Table *p, /* Full-text table handle */
- int iLangid, /* Language id of row being written */
- sqlite_int64 iDocid /* Docid of row being written */
-){
- assert( iLangid>=0 );
-
- /* TODO(shess) Explore whether partially flushing the buffer on
- ** forced-flush would provide better performance. I suspect that if
- ** we ordered the doclists by size and flushed the largest until the
- ** buffer was half empty, that would let the less frequent terms
- ** generate longer doclists.
- */
- if( iDocid<=p->iPrevDocid
- || p->iPrevLangid!=iLangid
- || p->nPendingData>p->nMaxPendingData
- ){
- int rc = sqlite3Fts3PendingTermsFlush(p);
- if( rc!=SQLITE_OK ) return rc;
- }
- p->iPrevDocid = iDocid;
- p->iPrevLangid = iLangid;
- return SQLITE_OK;
-}
-
-/*
-** Discard the contents of the pending-terms hash tables.
-*/
-SQLITE_PRIVATE void sqlite3Fts3PendingTermsClear(Fts3Table *p){
- int i;
- for(i=0; i<p->nIndex; i++){
- Fts3HashElem *pElem;
- Fts3Hash *pHash = &p->aIndex[i].hPending;
- for(pElem=fts3HashFirst(pHash); pElem; pElem=fts3HashNext(pElem)){
- PendingList *pList = (PendingList *)fts3HashData(pElem);
- fts3PendingListDelete(pList);
- }
- fts3HashClear(pHash);
- }
- p->nPendingData = 0;
-}
-
-/*
-** This function is called by the xUpdate() method as part of an INSERT
-** operation. It adds entries for each term in the new record to the
-** pendingTerms hash table.
-**
-** Argument apVal is the same as the similarly named argument passed to
-** fts3InsertData(). Parameter iDocid is the docid of the new row.
-*/
-static int fts3InsertTerms(
- Fts3Table *p,
- int iLangid,
- sqlite3_value **apVal,
- u32 *aSz
-){
- int i; /* Iterator variable */
- for(i=2; i<p->nColumn+2; i++){
- const char *zText = (const char *)sqlite3_value_text(apVal[i]);
- int rc = fts3PendingTermsAdd(p, iLangid, zText, i-2, &aSz[i-2]);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- aSz[p->nColumn] += sqlite3_value_bytes(apVal[i]);
- }
- return SQLITE_OK;
-}
-
-/*
-** This function is called by the xUpdate() method for an INSERT operation.
-** The apVal parameter is passed a copy of the apVal argument passed by
-** SQLite to the xUpdate() method. i.e:
-**
-** apVal[0] Not used for INSERT.
-** apVal[1] rowid
-** apVal[2] Left-most user-defined column
-** ...
-** apVal[p->nColumn+1] Right-most user-defined column
-** apVal[p->nColumn+2] Hidden column with same name as table
-** apVal[p->nColumn+3] Hidden "docid" column (alias for rowid)
-** apVal[p->nColumn+4] Hidden languageid column
-*/
-static int fts3InsertData(
- Fts3Table *p, /* Full-text table */
- sqlite3_value **apVal, /* Array of values to insert */
- sqlite3_int64 *piDocid /* OUT: Docid for row just inserted */
-){
- int rc; /* Return code */
- sqlite3_stmt *pContentInsert; /* INSERT INTO %_content VALUES(...) */
-
- if( p->zContentTbl ){
- sqlite3_value *pRowid = apVal[p->nColumn+3];
- if( sqlite3_value_type(pRowid)==SQLITE_NULL ){
- pRowid = apVal[1];
- }
- if( sqlite3_value_type(pRowid)!=SQLITE_INTEGER ){
- return SQLITE_CONSTRAINT;
- }
- *piDocid = sqlite3_value_int64(pRowid);
- return SQLITE_OK;
- }
-
- /* Locate the statement handle used to insert data into the %_content
- ** table. The SQL for this statement is:
- **
- ** INSERT INTO %_content VALUES(?, ?, ?, ...)
- **
- ** The statement features N '?' variables, where N is the number of user
- ** defined columns in the FTS3 table, plus one for the docid field.
- */
- rc = fts3SqlStmt(p, SQL_CONTENT_INSERT, &pContentInsert, &apVal[1]);
- if( rc==SQLITE_OK && p->zLanguageid ){
- rc = sqlite3_bind_int(
- pContentInsert, p->nColumn+2,
- sqlite3_value_int(apVal[p->nColumn+4])
- );
- }
- if( rc!=SQLITE_OK ) return rc;
-
- /* There is a quirk here. The users INSERT statement may have specified
- ** a value for the "rowid" field, for the "docid" field, or for both.
- ** Which is a problem, since "rowid" and "docid" are aliases for the
- ** same value. For example:
- **
- ** INSERT INTO fts3tbl(rowid, docid) VALUES(1, 2);
- **
- ** In FTS3, this is an error. It is an error to specify non-NULL values
- ** for both docid and some other rowid alias.
- */
- if( SQLITE_NULL!=sqlite3_value_type(apVal[3+p->nColumn]) ){
- if( SQLITE_NULL==sqlite3_value_type(apVal[0])
- && SQLITE_NULL!=sqlite3_value_type(apVal[1])
- ){
- /* A rowid/docid conflict. */
- return SQLITE_ERROR;
- }
- rc = sqlite3_bind_value(pContentInsert, 1, apVal[3+p->nColumn]);
- if( rc!=SQLITE_OK ) return rc;
- }
-
- /* Execute the statement to insert the record. Set *piDocid to the
- ** new docid value.
- */
- sqlite3_step(pContentInsert);
- rc = sqlite3_reset(pContentInsert);
-
- *piDocid = sqlite3_last_insert_rowid(p->db);
- return rc;
-}
-
-
-
-/*
-** Remove all data from the FTS3 table. Clear the hash table containing
-** pending terms.
-*/
-static int fts3DeleteAll(Fts3Table *p, int bContent){
- int rc = SQLITE_OK; /* Return code */
-
- /* Discard the contents of the pending-terms hash table. */
- sqlite3Fts3PendingTermsClear(p);
-
- /* Delete everything from the shadow tables. Except, leave %_content as
- ** is if bContent is false. */
- assert( p->zContentTbl==0 || bContent==0 );
- if( bContent ) fts3SqlExec(&rc, p, SQL_DELETE_ALL_CONTENT, 0);
- fts3SqlExec(&rc, p, SQL_DELETE_ALL_SEGMENTS, 0);
- fts3SqlExec(&rc, p, SQL_DELETE_ALL_SEGDIR, 0);
- if( p->bHasDocsize ){
- fts3SqlExec(&rc, p, SQL_DELETE_ALL_DOCSIZE, 0);
- }
- if( p->bHasStat ){
- fts3SqlExec(&rc, p, SQL_DELETE_ALL_STAT, 0);
- }
- return rc;
-}
-
-/*
-**
-*/
-static int langidFromSelect(Fts3Table *p, sqlite3_stmt *pSelect){
- int iLangid = 0;
- if( p->zLanguageid ) iLangid = sqlite3_column_int(pSelect, p->nColumn+1);
- return iLangid;
-}
-
-/*
-** The first element in the apVal[] array is assumed to contain the docid
-** (an integer) of a row about to be deleted. Remove all terms from the
-** full-text index.
-*/
-static void fts3DeleteTerms(
- int *pRC, /* Result code */
- Fts3Table *p, /* The FTS table to delete from */
- sqlite3_value *pRowid, /* The docid to be deleted */
- u32 *aSz, /* Sizes of deleted document written here */
- int *pbFound /* OUT: Set to true if row really does exist */
-){
- int rc;
- sqlite3_stmt *pSelect;
-
- assert( *pbFound==0 );
- if( *pRC ) return;
- rc = fts3SqlStmt(p, SQL_SELECT_CONTENT_BY_ROWID, &pSelect, &pRowid);
- if( rc==SQLITE_OK ){
- if( SQLITE_ROW==sqlite3_step(pSelect) ){
- int i;
- int iLangid = langidFromSelect(p, pSelect);
- rc = fts3PendingTermsDocid(p, iLangid, sqlite3_column_int64(pSelect, 0));
- for(i=1; rc==SQLITE_OK && i<=p->nColumn; i++){
- const char *zText = (const char *)sqlite3_column_text(pSelect, i);
- rc = fts3PendingTermsAdd(p, iLangid, zText, -1, &aSz[i-1]);
- aSz[p->nColumn] += sqlite3_column_bytes(pSelect, i);
- }
- if( rc!=SQLITE_OK ){
- sqlite3_reset(pSelect);
- *pRC = rc;
- return;
- }
- *pbFound = 1;
- }
- rc = sqlite3_reset(pSelect);
- }else{
- sqlite3_reset(pSelect);
- }
- *pRC = rc;
-}
-
-/*
-** Forward declaration to account for the circular dependency between
-** functions fts3SegmentMerge() and fts3AllocateSegdirIdx().
-*/
-static int fts3SegmentMerge(Fts3Table *, int, int, int);
-
-/*
-** This function allocates a new level iLevel index in the segdir table.
-** Usually, indexes are allocated within a level sequentially starting
-** with 0, so the allocated index is one greater than the value returned
-** by:
-**
-** SELECT max(idx) FROM %_segdir WHERE level = :iLevel
-**
-** However, if there are already FTS3_MERGE_COUNT indexes at the requested
-** level, they are merged into a single level (iLevel+1) segment and the
-** allocated index is 0.
-**
-** If successful, *piIdx is set to the allocated index slot and SQLITE_OK
-** returned. Otherwise, an SQLite error code is returned.
-*/
-static int fts3AllocateSegdirIdx(
- Fts3Table *p,
- int iLangid, /* Language id */
- int iIndex, /* Index for p->aIndex */
- int iLevel,
- int *piIdx
-){
- int rc; /* Return Code */
- sqlite3_stmt *pNextIdx; /* Query for next idx at level iLevel */
- int iNext = 0; /* Result of query pNextIdx */
-
- assert( iLangid>=0 );
- assert( p->nIndex>=1 );
-
- /* Set variable iNext to the next available segdir index at level iLevel. */
- rc = fts3SqlStmt(p, SQL_NEXT_SEGMENT_INDEX, &pNextIdx, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(
- pNextIdx, 1, getAbsoluteLevel(p, iLangid, iIndex, iLevel)
- );
- if( SQLITE_ROW==sqlite3_step(pNextIdx) ){
- iNext = sqlite3_column_int(pNextIdx, 0);
- }
- rc = sqlite3_reset(pNextIdx);
- }
-
- if( rc==SQLITE_OK ){
- /* If iNext is FTS3_MERGE_COUNT, indicating that level iLevel is already
- ** full, merge all segments in level iLevel into a single iLevel+1
- ** segment and allocate (newly freed) index 0 at level iLevel. Otherwise,
- ** if iNext is less than FTS3_MERGE_COUNT, allocate index iNext.
- */
- if( iNext>=FTS3_MERGE_COUNT ){
- fts3LogMerge(16, getAbsoluteLevel(p, iLangid, iIndex, iLevel));
- rc = fts3SegmentMerge(p, iLangid, iIndex, iLevel);
- *piIdx = 0;
- }else{
- *piIdx = iNext;
- }
- }
-
- return rc;
-}
-
-/*
-** The %_segments table is declared as follows:
-**
-** CREATE TABLE %_segments(blockid INTEGER PRIMARY KEY, block BLOB)
-**
-** This function reads data from a single row of the %_segments table. The
-** specific row is identified by the iBlockid parameter. If paBlob is not
-** NULL, then a buffer is allocated using sqlite3_malloc() and populated
-** with the contents of the blob stored in the "block" column of the
-** identified table row is. Whether or not paBlob is NULL, *pnBlob is set
-** to the size of the blob in bytes before returning.
-**
-** If an error occurs, or the table does not contain the specified row,
-** an SQLite error code is returned. Otherwise, SQLITE_OK is returned. If
-** paBlob is non-NULL, then it is the responsibility of the caller to
-** eventually free the returned buffer.
-**
-** This function may leave an open sqlite3_blob* handle in the
-** Fts3Table.pSegments variable. This handle is reused by subsequent calls
-** to this function. The handle may be closed by calling the
-** sqlite3Fts3SegmentsClose() function. Reusing a blob handle is a handy
-** performance improvement, but the blob handle should always be closed
-** before control is returned to the user (to prevent a lock being held
-** on the database file for longer than necessary). Thus, any virtual table
-** method (xFilter etc.) that may directly or indirectly call this function
-** must call sqlite3Fts3SegmentsClose() before returning.
-*/
-SQLITE_PRIVATE int sqlite3Fts3ReadBlock(
- Fts3Table *p, /* FTS3 table handle */
- sqlite3_int64 iBlockid, /* Access the row with blockid=$iBlockid */
- char **paBlob, /* OUT: Blob data in malloc'd buffer */
- int *pnBlob, /* OUT: Size of blob data */
- int *pnLoad /* OUT: Bytes actually loaded */
-){
- int rc; /* Return code */
-
- /* pnBlob must be non-NULL. paBlob may be NULL or non-NULL. */
- assert( pnBlob );
-
- if( p->pSegments ){
- rc = sqlite3_blob_reopen(p->pSegments, iBlockid);
- }else{
- if( 0==p->zSegmentsTbl ){
- p->zSegmentsTbl = sqlite3_mprintf("%s_segments", p->zName);
- if( 0==p->zSegmentsTbl ) return SQLITE_NOMEM;
- }
- rc = sqlite3_blob_open(
- p->db, p->zDb, p->zSegmentsTbl, "block", iBlockid, 0, &p->pSegments
- );
- }
-
- if( rc==SQLITE_OK ){
- int nByte = sqlite3_blob_bytes(p->pSegments);
- *pnBlob = nByte;
- if( paBlob ){
- char *aByte = sqlite3_malloc(nByte + FTS3_NODE_PADDING);
- if( !aByte ){
- rc = SQLITE_NOMEM;
- }else{
- if( pnLoad && nByte>(FTS3_NODE_CHUNK_THRESHOLD) ){
- nByte = FTS3_NODE_CHUNKSIZE;
- *pnLoad = nByte;
- }
- rc = sqlite3_blob_read(p->pSegments, aByte, nByte, 0);
- memset(&aByte[nByte], 0, FTS3_NODE_PADDING);
- if( rc!=SQLITE_OK ){
- sqlite3_free(aByte);
- aByte = 0;
- }
- }
- *paBlob = aByte;
- }
- }
-
- return rc;
-}
-
-/*
-** Close the blob handle at p->pSegments, if it is open. See comments above
-** the sqlite3Fts3ReadBlock() function for details.
-*/
-SQLITE_PRIVATE void sqlite3Fts3SegmentsClose(Fts3Table *p){
- sqlite3_blob_close(p->pSegments);
- p->pSegments = 0;
-}
-
-static int fts3SegReaderIncrRead(Fts3SegReader *pReader){
- int nRead; /* Number of bytes to read */
- int rc; /* Return code */
-
- nRead = MIN(pReader->nNode - pReader->nPopulate, FTS3_NODE_CHUNKSIZE);
- rc = sqlite3_blob_read(
- pReader->pBlob,
- &pReader->aNode[pReader->nPopulate],
- nRead,
- pReader->nPopulate
- );
-
- if( rc==SQLITE_OK ){
- pReader->nPopulate += nRead;
- memset(&pReader->aNode[pReader->nPopulate], 0, FTS3_NODE_PADDING);
- if( pReader->nPopulate==pReader->nNode ){
- sqlite3_blob_close(pReader->pBlob);
- pReader->pBlob = 0;
- pReader->nPopulate = 0;
- }
- }
- return rc;
-}
-
-static int fts3SegReaderRequire(Fts3SegReader *pReader, char *pFrom, int nByte){
- int rc = SQLITE_OK;
- assert( !pReader->pBlob
- || (pFrom>=pReader->aNode && pFrom<&pReader->aNode[pReader->nNode])
- );
- while( pReader->pBlob && rc==SQLITE_OK
- && (pFrom - pReader->aNode + nByte)>pReader->nPopulate
- ){
- rc = fts3SegReaderIncrRead(pReader);
- }
- return rc;
-}
-
-/*
-** Set an Fts3SegReader cursor to point at EOF.
-*/
-static void fts3SegReaderSetEof(Fts3SegReader *pSeg){
- if( !fts3SegReaderIsRootOnly(pSeg) ){
- sqlite3_free(pSeg->aNode);
- sqlite3_blob_close(pSeg->pBlob);
- pSeg->pBlob = 0;
- }
- pSeg->aNode = 0;
-}
-
-/*
-** Move the iterator passed as the first argument to the next term in the
-** segment. If successful, SQLITE_OK is returned. If there is no next term,
-** SQLITE_DONE. Otherwise, an SQLite error code.
-*/
-static int fts3SegReaderNext(
- Fts3Table *p,
- Fts3SegReader *pReader,
- int bIncr
-){
- int rc; /* Return code of various sub-routines */
- char *pNext; /* Cursor variable */
- int nPrefix; /* Number of bytes in term prefix */
- int nSuffix; /* Number of bytes in term suffix */
-
- if( !pReader->aDoclist ){
- pNext = pReader->aNode;
- }else{
- pNext = &pReader->aDoclist[pReader->nDoclist];
- }
-
- if( !pNext || pNext>=&pReader->aNode[pReader->nNode] ){
-
- if( fts3SegReaderIsPending(pReader) ){
- Fts3HashElem *pElem = *(pReader->ppNextElem);
- if( pElem==0 ){
- pReader->aNode = 0;
- }else{
- PendingList *pList = (PendingList *)fts3HashData(pElem);
- pReader->zTerm = (char *)fts3HashKey(pElem);
- pReader->nTerm = fts3HashKeysize(pElem);
- pReader->nNode = pReader->nDoclist = pList->nData + 1;
- pReader->aNode = pReader->aDoclist = pList->aData;
- pReader->ppNextElem++;
- assert( pReader->aNode );
- }
- return SQLITE_OK;
- }
-
- fts3SegReaderSetEof(pReader);
-
- /* If iCurrentBlock>=iLeafEndBlock, this is an EOF condition. All leaf
- ** blocks have already been traversed. */
- assert( pReader->iCurrentBlock<=pReader->iLeafEndBlock );
- if( pReader->iCurrentBlock>=pReader->iLeafEndBlock ){
- return SQLITE_OK;
- }
-
- rc = sqlite3Fts3ReadBlock(
- p, ++pReader->iCurrentBlock, &pReader->aNode, &pReader->nNode,
- (bIncr ? &pReader->nPopulate : 0)
- );
- if( rc!=SQLITE_OK ) return rc;
- assert( pReader->pBlob==0 );
- if( bIncr && pReader->nPopulate<pReader->nNode ){
- pReader->pBlob = p->pSegments;
- p->pSegments = 0;
- }
- pNext = pReader->aNode;
- }
-
- assert( !fts3SegReaderIsPending(pReader) );
-
- rc = fts3SegReaderRequire(pReader, pNext, FTS3_VARINT_MAX*2);
- if( rc!=SQLITE_OK ) return rc;
-
- /* Because of the FTS3_NODE_PADDING bytes of padding, the following is
- ** safe (no risk of overread) even if the node data is corrupted. */
- pNext += sqlite3Fts3GetVarint32(pNext, &nPrefix);
- pNext += sqlite3Fts3GetVarint32(pNext, &nSuffix);
- if( nPrefix<0 || nSuffix<=0
- || &pNext[nSuffix]>&pReader->aNode[pReader->nNode]
- ){
- return FTS_CORRUPT_VTAB;
- }
-
- if( nPrefix+nSuffix>pReader->nTermAlloc ){
- int nNew = (nPrefix+nSuffix)*2;
- char *zNew = sqlite3_realloc(pReader->zTerm, nNew);
- if( !zNew ){
- return SQLITE_NOMEM;
- }
- pReader->zTerm = zNew;
- pReader->nTermAlloc = nNew;
- }
-
- rc = fts3SegReaderRequire(pReader, pNext, nSuffix+FTS3_VARINT_MAX);
- if( rc!=SQLITE_OK ) return rc;
-
- memcpy(&pReader->zTerm[nPrefix], pNext, nSuffix);
- pReader->nTerm = nPrefix+nSuffix;
- pNext += nSuffix;
- pNext += sqlite3Fts3GetVarint32(pNext, &pReader->nDoclist);
- pReader->aDoclist = pNext;
- pReader->pOffsetList = 0;
-
- /* Check that the doclist does not appear to extend past the end of the
- ** b-tree node. And that the final byte of the doclist is 0x00. If either
- ** of these statements is untrue, then the data structure is corrupt.
- */
- if( &pReader->aDoclist[pReader->nDoclist]>&pReader->aNode[pReader->nNode]
- || (pReader->nPopulate==0 && pReader->aDoclist[pReader->nDoclist-1])
- ){
- return FTS_CORRUPT_VTAB;
- }
- return SQLITE_OK;
-}
-
-/*
-** Set the SegReader to point to the first docid in the doclist associated
-** with the current term.
-*/
-static int fts3SegReaderFirstDocid(Fts3Table *pTab, Fts3SegReader *pReader){
- int rc = SQLITE_OK;
- assert( pReader->aDoclist );
- assert( !pReader->pOffsetList );
- if( pTab->bDescIdx && fts3SegReaderIsPending(pReader) ){
- u8 bEof = 0;
- pReader->iDocid = 0;
- pReader->nOffsetList = 0;
- sqlite3Fts3DoclistPrev(0,
- pReader->aDoclist, pReader->nDoclist, &pReader->pOffsetList,
- &pReader->iDocid, &pReader->nOffsetList, &bEof
- );
- }else{
- rc = fts3SegReaderRequire(pReader, pReader->aDoclist, FTS3_VARINT_MAX);
- if( rc==SQLITE_OK ){
- int n = sqlite3Fts3GetVarint(pReader->aDoclist, &pReader->iDocid);
- pReader->pOffsetList = &pReader->aDoclist[n];
- }
- }
- return rc;
-}
-
-/*
-** Advance the SegReader to point to the next docid in the doclist
-** associated with the current term.
-**
-** If arguments ppOffsetList and pnOffsetList are not NULL, then
-** *ppOffsetList is set to point to the first column-offset list
-** in the doclist entry (i.e. immediately past the docid varint).
-** *pnOffsetList is set to the length of the set of column-offset
-** lists, not including the nul-terminator byte. For example:
-*/
-static int fts3SegReaderNextDocid(
- Fts3Table *pTab,
- Fts3SegReader *pReader, /* Reader to advance to next docid */
- char **ppOffsetList, /* OUT: Pointer to current position-list */
- int *pnOffsetList /* OUT: Length of *ppOffsetList in bytes */
-){
- int rc = SQLITE_OK;
- char *p = pReader->pOffsetList;
- char c = 0;
-
- assert( p );
-
- if( pTab->bDescIdx && fts3SegReaderIsPending(pReader) ){
- /* A pending-terms seg-reader for an FTS4 table that uses order=desc.
- ** Pending-terms doclists are always built up in ascending order, so
- ** we have to iterate through them backwards here. */
- u8 bEof = 0;
- if( ppOffsetList ){
- *ppOffsetList = pReader->pOffsetList;
- *pnOffsetList = pReader->nOffsetList - 1;
- }
- sqlite3Fts3DoclistPrev(0,
- pReader->aDoclist, pReader->nDoclist, &p, &pReader->iDocid,
- &pReader->nOffsetList, &bEof
- );
- if( bEof ){
- pReader->pOffsetList = 0;
- }else{
- pReader->pOffsetList = p;
- }
- }else{
- char *pEnd = &pReader->aDoclist[pReader->nDoclist];
-
- /* Pointer p currently points at the first byte of an offset list. The
- ** following block advances it to point one byte past the end of
- ** the same offset list. */
- while( 1 ){
-
- /* The following line of code (and the "p++" below the while() loop) is
- ** normally all that is required to move pointer p to the desired
- ** position. The exception is if this node is being loaded from disk
- ** incrementally and pointer "p" now points to the first byte passed
- ** the populated part of pReader->aNode[].
- */
- while( *p | c ) c = *p++ & 0x80;
- assert( *p==0 );
-
- if( pReader->pBlob==0 || p<&pReader->aNode[pReader->nPopulate] ) break;
- rc = fts3SegReaderIncrRead(pReader);
- if( rc!=SQLITE_OK ) return rc;
- }
- p++;
-
- /* If required, populate the output variables with a pointer to and the
- ** size of the previous offset-list.
- */
- if( ppOffsetList ){
- *ppOffsetList = pReader->pOffsetList;
- *pnOffsetList = (int)(p - pReader->pOffsetList - 1);
- }
-
- /* List may have been edited in place by fts3EvalNearTrim() */
- while( p<pEnd && *p==0 ) p++;
-
- /* If there are no more entries in the doclist, set pOffsetList to
- ** NULL. Otherwise, set Fts3SegReader.iDocid to the next docid and
- ** Fts3SegReader.pOffsetList to point to the next offset list before
- ** returning.
- */
- if( p>=pEnd ){
- pReader->pOffsetList = 0;
- }else{
- rc = fts3SegReaderRequire(pReader, p, FTS3_VARINT_MAX);
- if( rc==SQLITE_OK ){
- sqlite3_int64 iDelta;
- pReader->pOffsetList = p + sqlite3Fts3GetVarint(p, &iDelta);
- if( pTab->bDescIdx ){
- pReader->iDocid -= iDelta;
- }else{
- pReader->iDocid += iDelta;
- }
- }
- }
- }
-
- return SQLITE_OK;
-}
-
-
-SQLITE_PRIVATE int sqlite3Fts3MsrOvfl(
- Fts3Cursor *pCsr,
- Fts3MultiSegReader *pMsr,
- int *pnOvfl
-){
- Fts3Table *p = (Fts3Table*)pCsr->base.pVtab;
- int nOvfl = 0;
- int ii;
- int rc = SQLITE_OK;
- int pgsz = p->nPgsz;
-
- assert( p->bFts4 );
- assert( pgsz>0 );
-
- for(ii=0; rc==SQLITE_OK && ii<pMsr->nSegment; ii++){
- Fts3SegReader *pReader = pMsr->apSegment[ii];
- if( !fts3SegReaderIsPending(pReader)
- && !fts3SegReaderIsRootOnly(pReader)
- ){
- sqlite3_int64 jj;
- for(jj=pReader->iStartBlock; jj<=pReader->iLeafEndBlock; jj++){
- int nBlob;
- rc = sqlite3Fts3ReadBlock(p, jj, 0, &nBlob, 0);
- if( rc!=SQLITE_OK ) break;
- if( (nBlob+35)>pgsz ){
- nOvfl += (nBlob + 34)/pgsz;
- }
- }
- }
- }
- *pnOvfl = nOvfl;
- return rc;
-}
-
-/*
-** Free all allocations associated with the iterator passed as the
-** second argument.
-*/
-SQLITE_PRIVATE void sqlite3Fts3SegReaderFree(Fts3SegReader *pReader){
- if( pReader && !fts3SegReaderIsPending(pReader) ){
- sqlite3_free(pReader->zTerm);
- if( !fts3SegReaderIsRootOnly(pReader) ){
- sqlite3_free(pReader->aNode);
- sqlite3_blob_close(pReader->pBlob);
- }
- }
- sqlite3_free(pReader);
-}
-
-/*
-** Allocate a new SegReader object.
-*/
-SQLITE_PRIVATE int sqlite3Fts3SegReaderNew(
- int iAge, /* Segment "age". */
- int bLookup, /* True for a lookup only */
- sqlite3_int64 iStartLeaf, /* First leaf to traverse */
- sqlite3_int64 iEndLeaf, /* Final leaf to traverse */
- sqlite3_int64 iEndBlock, /* Final block of segment */
- const char *zRoot, /* Buffer containing root node */
- int nRoot, /* Size of buffer containing root node */
- Fts3SegReader **ppReader /* OUT: Allocated Fts3SegReader */
-){
- Fts3SegReader *pReader; /* Newly allocated SegReader object */
- int nExtra = 0; /* Bytes to allocate segment root node */
-
- assert( iStartLeaf<=iEndLeaf );
- if( iStartLeaf==0 ){
- nExtra = nRoot + FTS3_NODE_PADDING;
- }
-
- pReader = (Fts3SegReader *)sqlite3_malloc(sizeof(Fts3SegReader) + nExtra);
- if( !pReader ){
- return SQLITE_NOMEM;
- }
- memset(pReader, 0, sizeof(Fts3SegReader));
- pReader->iIdx = iAge;
- pReader->bLookup = bLookup!=0;
- pReader->iStartBlock = iStartLeaf;
- pReader->iLeafEndBlock = iEndLeaf;
- pReader->iEndBlock = iEndBlock;
-
- if( nExtra ){
- /* The entire segment is stored in the root node. */
- pReader->aNode = (char *)&pReader[1];
- pReader->rootOnly = 1;
- pReader->nNode = nRoot;
- memcpy(pReader->aNode, zRoot, nRoot);
- memset(&pReader->aNode[nRoot], 0, FTS3_NODE_PADDING);
- }else{
- pReader->iCurrentBlock = iStartLeaf-1;
- }
- *ppReader = pReader;
- return SQLITE_OK;
-}
-
-/*
-** This is a comparison function used as a qsort() callback when sorting
-** an array of pending terms by term. This occurs as part of flushing
-** the contents of the pending-terms hash table to the database.
-*/
-static int fts3CompareElemByTerm(const void *lhs, const void *rhs){
- char *z1 = fts3HashKey(*(Fts3HashElem **)lhs);
- char *z2 = fts3HashKey(*(Fts3HashElem **)rhs);
- int n1 = fts3HashKeysize(*(Fts3HashElem **)lhs);
- int n2 = fts3HashKeysize(*(Fts3HashElem **)rhs);
-
- int n = (n1<n2 ? n1 : n2);
- int c = memcmp(z1, z2, n);
- if( c==0 ){
- c = n1 - n2;
- }
- return c;
-}
-
-/*
-** This function is used to allocate an Fts3SegReader that iterates through
-** a subset of the terms stored in the Fts3Table.pendingTerms array.
-**
-** If the isPrefixIter parameter is zero, then the returned SegReader iterates
-** through each term in the pending-terms table. Or, if isPrefixIter is
-** non-zero, it iterates through each term and its prefixes. For example, if
-** the pending terms hash table contains the terms "sqlite", "mysql" and
-** "firebird", then the iterator visits the following 'terms' (in the order
-** shown):
-**
-** f fi fir fire fireb firebi firebir firebird
-** m my mys mysq mysql
-** s sq sql sqli sqlit sqlite
-**
-** Whereas if isPrefixIter is zero, the terms visited are:
-**
-** firebird mysql sqlite
-*/
-SQLITE_PRIVATE int sqlite3Fts3SegReaderPending(
- Fts3Table *p, /* Virtual table handle */
- int iIndex, /* Index for p->aIndex */
- const char *zTerm, /* Term to search for */
- int nTerm, /* Size of buffer zTerm */
- int bPrefix, /* True for a prefix iterator */
- Fts3SegReader **ppReader /* OUT: SegReader for pending-terms */
-){
- Fts3SegReader *pReader = 0; /* Fts3SegReader object to return */
- Fts3HashElem *pE; /* Iterator variable */
- Fts3HashElem **aElem = 0; /* Array of term hash entries to scan */
- int nElem = 0; /* Size of array at aElem */
- int rc = SQLITE_OK; /* Return Code */
- Fts3Hash *pHash;
-
- pHash = &p->aIndex[iIndex].hPending;
- if( bPrefix ){
- int nAlloc = 0; /* Size of allocated array at aElem */
-
- for(pE=fts3HashFirst(pHash); pE; pE=fts3HashNext(pE)){
- char *zKey = (char *)fts3HashKey(pE);
- int nKey = fts3HashKeysize(pE);
- if( nTerm==0 || (nKey>=nTerm && 0==memcmp(zKey, zTerm, nTerm)) ){
- if( nElem==nAlloc ){
- Fts3HashElem **aElem2;
- nAlloc += 16;
- aElem2 = (Fts3HashElem **)sqlite3_realloc(
- aElem, nAlloc*sizeof(Fts3HashElem *)
- );
- if( !aElem2 ){
- rc = SQLITE_NOMEM;
- nElem = 0;
- break;
- }
- aElem = aElem2;
- }
-
- aElem[nElem++] = pE;
- }
- }
-
- /* If more than one term matches the prefix, sort the Fts3HashElem
- ** objects in term order using qsort(). This uses the same comparison
- ** callback as is used when flushing terms to disk.
- */
- if( nElem>1 ){
- qsort(aElem, nElem, sizeof(Fts3HashElem *), fts3CompareElemByTerm);
- }
-
- }else{
- /* The query is a simple term lookup that matches at most one term in
- ** the index. All that is required is a straight hash-lookup.
- **
- ** Because the stack address of pE may be accessed via the aElem pointer
- ** below, the "Fts3HashElem *pE" must be declared so that it is valid
- ** within this entire function, not just this "else{...}" block.
- */
- pE = fts3HashFindElem(pHash, zTerm, nTerm);
- if( pE ){
- aElem = &pE;
- nElem = 1;
- }
- }
-
- if( nElem>0 ){
- int nByte = sizeof(Fts3SegReader) + (nElem+1)*sizeof(Fts3HashElem *);
- pReader = (Fts3SegReader *)sqlite3_malloc(nByte);
- if( !pReader ){
- rc = SQLITE_NOMEM;
- }else{
- memset(pReader, 0, nByte);
- pReader->iIdx = 0x7FFFFFFF;
- pReader->ppNextElem = (Fts3HashElem **)&pReader[1];
- memcpy(pReader->ppNextElem, aElem, nElem*sizeof(Fts3HashElem *));
- }
- }
-
- if( bPrefix ){
- sqlite3_free(aElem);
- }
- *ppReader = pReader;
- return rc;
-}
-
-/*
-** Compare the entries pointed to by two Fts3SegReader structures.
-** Comparison is as follows:
-**
-** 1) EOF is greater than not EOF.
-**
-** 2) The current terms (if any) are compared using memcmp(). If one
-** term is a prefix of another, the longer term is considered the
-** larger.
-**
-** 3) By segment age. An older segment is considered larger.
-*/
-static int fts3SegReaderCmp(Fts3SegReader *pLhs, Fts3SegReader *pRhs){
- int rc;
- if( pLhs->aNode && pRhs->aNode ){
- int rc2 = pLhs->nTerm - pRhs->nTerm;
- if( rc2<0 ){
- rc = memcmp(pLhs->zTerm, pRhs->zTerm, pLhs->nTerm);
- }else{
- rc = memcmp(pLhs->zTerm, pRhs->zTerm, pRhs->nTerm);
- }
- if( rc==0 ){
- rc = rc2;
- }
- }else{
- rc = (pLhs->aNode==0) - (pRhs->aNode==0);
- }
- if( rc==0 ){
- rc = pRhs->iIdx - pLhs->iIdx;
- }
- assert( rc!=0 );
- return rc;
-}
-
-/*
-** A different comparison function for SegReader structures. In this
-** version, it is assumed that each SegReader points to an entry in
-** a doclist for identical terms. Comparison is made as follows:
-**
-** 1) EOF (end of doclist in this case) is greater than not EOF.
-**
-** 2) By current docid.
-**
-** 3) By segment age. An older segment is considered larger.
-*/
-static int fts3SegReaderDoclistCmp(Fts3SegReader *pLhs, Fts3SegReader *pRhs){
- int rc = (pLhs->pOffsetList==0)-(pRhs->pOffsetList==0);
- if( rc==0 ){
- if( pLhs->iDocid==pRhs->iDocid ){
- rc = pRhs->iIdx - pLhs->iIdx;
- }else{
- rc = (pLhs->iDocid > pRhs->iDocid) ? 1 : -1;
- }
- }
- assert( pLhs->aNode && pRhs->aNode );
- return rc;
-}
-static int fts3SegReaderDoclistCmpRev(Fts3SegReader *pLhs, Fts3SegReader *pRhs){
- int rc = (pLhs->pOffsetList==0)-(pRhs->pOffsetList==0);
- if( rc==0 ){
- if( pLhs->iDocid==pRhs->iDocid ){
- rc = pRhs->iIdx - pLhs->iIdx;
- }else{
- rc = (pLhs->iDocid < pRhs->iDocid) ? 1 : -1;
- }
- }
- assert( pLhs->aNode && pRhs->aNode );
- return rc;
-}
-
-/*
-** Compare the term that the Fts3SegReader object passed as the first argument
-** points to with the term specified by arguments zTerm and nTerm.
-**
-** If the pSeg iterator is already at EOF, return 0. Otherwise, return
-** -ve if the pSeg term is less than zTerm/nTerm, 0 if the two terms are
-** equal, or +ve if the pSeg term is greater than zTerm/nTerm.
-*/
-static int fts3SegReaderTermCmp(
- Fts3SegReader *pSeg, /* Segment reader object */
- const char *zTerm, /* Term to compare to */
- int nTerm /* Size of term zTerm in bytes */
-){
- int res = 0;
- if( pSeg->aNode ){
- if( pSeg->nTerm>nTerm ){
- res = memcmp(pSeg->zTerm, zTerm, nTerm);
- }else{
- res = memcmp(pSeg->zTerm, zTerm, pSeg->nTerm);
- }
- if( res==0 ){
- res = pSeg->nTerm-nTerm;
- }
- }
- return res;
-}
-
-/*
-** Argument apSegment is an array of nSegment elements. It is known that
-** the final (nSegment-nSuspect) members are already in sorted order
-** (according to the comparison function provided). This function shuffles
-** the array around until all entries are in sorted order.
-*/
-static void fts3SegReaderSort(
- Fts3SegReader **apSegment, /* Array to sort entries of */
- int nSegment, /* Size of apSegment array */
- int nSuspect, /* Unsorted entry count */
- int (*xCmp)(Fts3SegReader *, Fts3SegReader *) /* Comparison function */
-){
- int i; /* Iterator variable */
-
- assert( nSuspect<=nSegment );
-
- if( nSuspect==nSegment ) nSuspect--;
- for(i=nSuspect-1; i>=0; i--){
- int j;
- for(j=i; j<(nSegment-1); j++){
- Fts3SegReader *pTmp;
- if( xCmp(apSegment[j], apSegment[j+1])<0 ) break;
- pTmp = apSegment[j+1];
- apSegment[j+1] = apSegment[j];
- apSegment[j] = pTmp;
- }
- }
-
-#ifndef NDEBUG
- /* Check that the list really is sorted now. */
- for(i=0; i<(nSuspect-1); i++){
- assert( xCmp(apSegment[i], apSegment[i+1])<0 );
- }
-#endif
-}
-
-/*
-** Insert a record into the %_segments table.
-*/
-static int fts3WriteSegment(
- Fts3Table *p, /* Virtual table handle */
- sqlite3_int64 iBlock, /* Block id for new block */
- char *z, /* Pointer to buffer containing block data */
- int n /* Size of buffer z in bytes */
-){
- sqlite3_stmt *pStmt;
- int rc = fts3SqlStmt(p, SQL_INSERT_SEGMENTS, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pStmt, 1, iBlock);
- sqlite3_bind_blob(pStmt, 2, z, n, SQLITE_STATIC);
- sqlite3_step(pStmt);
- rc = sqlite3_reset(pStmt);
- }
- return rc;
-}
-
-/*
-** Find the largest relative level number in the table. If successful, set
-** *pnMax to this value and return SQLITE_OK. Otherwise, if an error occurs,
-** set *pnMax to zero and return an SQLite error code.
-*/
-SQLITE_PRIVATE int sqlite3Fts3MaxLevel(Fts3Table *p, int *pnMax){
- int rc;
- int mxLevel = 0;
- sqlite3_stmt *pStmt = 0;
-
- rc = fts3SqlStmt(p, SQL_SELECT_MXLEVEL, &pStmt, 0);
- if( rc==SQLITE_OK ){
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- mxLevel = sqlite3_column_int(pStmt, 0);
- }
- rc = sqlite3_reset(pStmt);
- }
- *pnMax = mxLevel;
- return rc;
-}
-
-/*
-** Insert a record into the %_segdir table.
-*/
-static int fts3WriteSegdir(
- Fts3Table *p, /* Virtual table handle */
- sqlite3_int64 iLevel, /* Value for "level" field (absolute level) */
- int iIdx, /* Value for "idx" field */
- sqlite3_int64 iStartBlock, /* Value for "start_block" field */
- sqlite3_int64 iLeafEndBlock, /* Value for "leaves_end_block" field */
- sqlite3_int64 iEndBlock, /* Value for "end_block" field */
- char *zRoot, /* Blob value for "root" field */
- int nRoot /* Number of bytes in buffer zRoot */
-){
- sqlite3_stmt *pStmt;
- int rc = fts3SqlStmt(p, SQL_INSERT_SEGDIR, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pStmt, 1, iLevel);
- sqlite3_bind_int(pStmt, 2, iIdx);
- sqlite3_bind_int64(pStmt, 3, iStartBlock);
- sqlite3_bind_int64(pStmt, 4, iLeafEndBlock);
- sqlite3_bind_int64(pStmt, 5, iEndBlock);
- sqlite3_bind_blob(pStmt, 6, zRoot, nRoot, SQLITE_STATIC);
- sqlite3_step(pStmt);
- rc = sqlite3_reset(pStmt);
- }
- return rc;
-}
-
-/*
-** Return the size of the common prefix (if any) shared by zPrev and
-** zNext, in bytes. For example,
-**
-** fts3PrefixCompress("abc", 3, "abcdef", 6) // returns 3
-** fts3PrefixCompress("abX", 3, "abcdef", 6) // returns 2
-** fts3PrefixCompress("abX", 3, "Xbcdef", 6) // returns 0
-*/
-static int fts3PrefixCompress(
- const char *zPrev, /* Buffer containing previous term */
- int nPrev, /* Size of buffer zPrev in bytes */
- const char *zNext, /* Buffer containing next term */
- int nNext /* Size of buffer zNext in bytes */
-){
- int n;
- UNUSED_PARAMETER(nNext);
- for(n=0; n<nPrev && zPrev[n]==zNext[n]; n++);
- return n;
-}
-
-/*
-** Add term zTerm to the SegmentNode. It is guaranteed that zTerm is larger
-** (according to memcmp) than the previous term.
-*/
-static int fts3NodeAddTerm(
- Fts3Table *p, /* Virtual table handle */
- SegmentNode **ppTree, /* IN/OUT: SegmentNode handle */
- int isCopyTerm, /* True if zTerm/nTerm is transient */
- const char *zTerm, /* Pointer to buffer containing term */
- int nTerm /* Size of term in bytes */
-){
- SegmentNode *pTree = *ppTree;
- int rc;
- SegmentNode *pNew;
-
- /* First try to append the term to the current node. Return early if
- ** this is possible.
- */
- if( pTree ){
- int nData = pTree->nData; /* Current size of node in bytes */
- int nReq = nData; /* Required space after adding zTerm */
- int nPrefix; /* Number of bytes of prefix compression */
- int nSuffix; /* Suffix length */
-
- nPrefix = fts3PrefixCompress(pTree->zTerm, pTree->nTerm, zTerm, nTerm);
- nSuffix = nTerm-nPrefix;
-
- nReq += sqlite3Fts3VarintLen(nPrefix)+sqlite3Fts3VarintLen(nSuffix)+nSuffix;
- if( nReq<=p->nNodeSize || !pTree->zTerm ){
-
- if( nReq>p->nNodeSize ){
- /* An unusual case: this is the first term to be added to the node
- ** and the static node buffer (p->nNodeSize bytes) is not large
- ** enough. Use a separately malloced buffer instead This wastes
- ** p->nNodeSize bytes, but since this scenario only comes about when
- ** the database contain two terms that share a prefix of almost 2KB,
- ** this is not expected to be a serious problem.
- */
- assert( pTree->aData==(char *)&pTree[1] );
- pTree->aData = (char *)sqlite3_malloc(nReq);
- if( !pTree->aData ){
- return SQLITE_NOMEM;
- }
- }
-
- if( pTree->zTerm ){
- /* There is no prefix-length field for first term in a node */
- nData += sqlite3Fts3PutVarint(&pTree->aData[nData], nPrefix);
- }
-
- nData += sqlite3Fts3PutVarint(&pTree->aData[nData], nSuffix);
- memcpy(&pTree->aData[nData], &zTerm[nPrefix], nSuffix);
- pTree->nData = nData + nSuffix;
- pTree->nEntry++;
-
- if( isCopyTerm ){
- if( pTree->nMalloc<nTerm ){
- char *zNew = sqlite3_realloc(pTree->zMalloc, nTerm*2);
- if( !zNew ){
- return SQLITE_NOMEM;
- }
- pTree->nMalloc = nTerm*2;
- pTree->zMalloc = zNew;
- }
- pTree->zTerm = pTree->zMalloc;
- memcpy(pTree->zTerm, zTerm, nTerm);
- pTree->nTerm = nTerm;
- }else{
- pTree->zTerm = (char *)zTerm;
- pTree->nTerm = nTerm;
- }
- return SQLITE_OK;
- }
- }
-
- /* If control flows to here, it was not possible to append zTerm to the
- ** current node. Create a new node (a right-sibling of the current node).
- ** If this is the first node in the tree, the term is added to it.
- **
- ** Otherwise, the term is not added to the new node, it is left empty for
- ** now. Instead, the term is inserted into the parent of pTree. If pTree
- ** has no parent, one is created here.
- */
- pNew = (SegmentNode *)sqlite3_malloc(sizeof(SegmentNode) + p->nNodeSize);
- if( !pNew ){
- return SQLITE_NOMEM;
- }
- memset(pNew, 0, sizeof(SegmentNode));
- pNew->nData = 1 + FTS3_VARINT_MAX;
- pNew->aData = (char *)&pNew[1];
-
- if( pTree ){
- SegmentNode *pParent = pTree->pParent;
- rc = fts3NodeAddTerm(p, &pParent, isCopyTerm, zTerm, nTerm);
- if( pTree->pParent==0 ){
- pTree->pParent = pParent;
- }
- pTree->pRight = pNew;
- pNew->pLeftmost = pTree->pLeftmost;
- pNew->pParent = pParent;
- pNew->zMalloc = pTree->zMalloc;
- pNew->nMalloc = pTree->nMalloc;
- pTree->zMalloc = 0;
- }else{
- pNew->pLeftmost = pNew;
- rc = fts3NodeAddTerm(p, &pNew, isCopyTerm, zTerm, nTerm);
- }
-
- *ppTree = pNew;
- return rc;
-}
-
-/*
-** Helper function for fts3NodeWrite().
-*/
-static int fts3TreeFinishNode(
- SegmentNode *pTree,
- int iHeight,
- sqlite3_int64 iLeftChild
-){
- int nStart;
- assert( iHeight>=1 && iHeight<128 );
- nStart = FTS3_VARINT_MAX - sqlite3Fts3VarintLen(iLeftChild);
- pTree->aData[nStart] = (char)iHeight;
- sqlite3Fts3PutVarint(&pTree->aData[nStart+1], iLeftChild);
- return nStart;
-}
-
-/*
-** Write the buffer for the segment node pTree and all of its peers to the
-** database. Then call this function recursively to write the parent of
-** pTree and its peers to the database.
-**
-** Except, if pTree is a root node, do not write it to the database. Instead,
-** set output variables *paRoot and *pnRoot to contain the root node.
-**
-** If successful, SQLITE_OK is returned and output variable *piLast is
-** set to the largest blockid written to the database (or zero if no
-** blocks were written to the db). Otherwise, an SQLite error code is
-** returned.
-*/
-static int fts3NodeWrite(
- Fts3Table *p, /* Virtual table handle */
- SegmentNode *pTree, /* SegmentNode handle */
- int iHeight, /* Height of this node in tree */
- sqlite3_int64 iLeaf, /* Block id of first leaf node */
- sqlite3_int64 iFree, /* Block id of next free slot in %_segments */
- sqlite3_int64 *piLast, /* OUT: Block id of last entry written */
- char **paRoot, /* OUT: Data for root node */
- int *pnRoot /* OUT: Size of root node in bytes */
-){
- int rc = SQLITE_OK;
-
- if( !pTree->pParent ){
- /* Root node of the tree. */
- int nStart = fts3TreeFinishNode(pTree, iHeight, iLeaf);
- *piLast = iFree-1;
- *pnRoot = pTree->nData - nStart;
- *paRoot = &pTree->aData[nStart];
- }else{
- SegmentNode *pIter;
- sqlite3_int64 iNextFree = iFree;
- sqlite3_int64 iNextLeaf = iLeaf;
- for(pIter=pTree->pLeftmost; pIter && rc==SQLITE_OK; pIter=pIter->pRight){
- int nStart = fts3TreeFinishNode(pIter, iHeight, iNextLeaf);
- int nWrite = pIter->nData - nStart;
-
- rc = fts3WriteSegment(p, iNextFree, &pIter->aData[nStart], nWrite);
- iNextFree++;
- iNextLeaf += (pIter->nEntry+1);
- }
- if( rc==SQLITE_OK ){
- assert( iNextLeaf==iFree );
- rc = fts3NodeWrite(
- p, pTree->pParent, iHeight+1, iFree, iNextFree, piLast, paRoot, pnRoot
- );
- }
- }
-
- return rc;
-}
-
-/*
-** Free all memory allocations associated with the tree pTree.
-*/
-static void fts3NodeFree(SegmentNode *pTree){
- if( pTree ){
- SegmentNode *p = pTree->pLeftmost;
- fts3NodeFree(p->pParent);
- while( p ){
- SegmentNode *pRight = p->pRight;
- if( p->aData!=(char *)&p[1] ){
- sqlite3_free(p->aData);
- }
- assert( pRight==0 || p->zMalloc==0 );
- sqlite3_free(p->zMalloc);
- sqlite3_free(p);
- p = pRight;
- }
- }
-}
-
-/*
-** Add a term to the segment being constructed by the SegmentWriter object
-** *ppWriter. When adding the first term to a segment, *ppWriter should
-** be passed NULL. This function will allocate a new SegmentWriter object
-** and return it via the input/output variable *ppWriter in this case.
-**
-** If successful, SQLITE_OK is returned. Otherwise, an SQLite error code.
-*/
-static int fts3SegWriterAdd(
- Fts3Table *p, /* Virtual table handle */
- SegmentWriter **ppWriter, /* IN/OUT: SegmentWriter handle */
- int isCopyTerm, /* True if buffer zTerm must be copied */
- const char *zTerm, /* Pointer to buffer containing term */
- int nTerm, /* Size of term in bytes */
- const char *aDoclist, /* Pointer to buffer containing doclist */
- int nDoclist /* Size of doclist in bytes */
-){
- int nPrefix; /* Size of term prefix in bytes */
- int nSuffix; /* Size of term suffix in bytes */
- int nReq; /* Number of bytes required on leaf page */
- int nData;
- SegmentWriter *pWriter = *ppWriter;
-
- if( !pWriter ){
- int rc;
- sqlite3_stmt *pStmt;
-
- /* Allocate the SegmentWriter structure */
- pWriter = (SegmentWriter *)sqlite3_malloc(sizeof(SegmentWriter));
- if( !pWriter ) return SQLITE_NOMEM;
- memset(pWriter, 0, sizeof(SegmentWriter));
- *ppWriter = pWriter;
-
- /* Allocate a buffer in which to accumulate data */
- pWriter->aData = (char *)sqlite3_malloc(p->nNodeSize);
- if( !pWriter->aData ) return SQLITE_NOMEM;
- pWriter->nSize = p->nNodeSize;
-
- /* Find the next free blockid in the %_segments table */
- rc = fts3SqlStmt(p, SQL_NEXT_SEGMENTS_ID, &pStmt, 0);
- if( rc!=SQLITE_OK ) return rc;
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- pWriter->iFree = sqlite3_column_int64(pStmt, 0);
- pWriter->iFirst = pWriter->iFree;
- }
- rc = sqlite3_reset(pStmt);
- if( rc!=SQLITE_OK ) return rc;
- }
- nData = pWriter->nData;
-
- nPrefix = fts3PrefixCompress(pWriter->zTerm, pWriter->nTerm, zTerm, nTerm);
- nSuffix = nTerm-nPrefix;
-
- /* Figure out how many bytes are required by this new entry */
- nReq = sqlite3Fts3VarintLen(nPrefix) + /* varint containing prefix size */
- sqlite3Fts3VarintLen(nSuffix) + /* varint containing suffix size */
- nSuffix + /* Term suffix */
- sqlite3Fts3VarintLen(nDoclist) + /* Size of doclist */
- nDoclist; /* Doclist data */
-
- if( nData>0 && nData+nReq>p->nNodeSize ){
- int rc;
-
- /* The current leaf node is full. Write it out to the database. */
- rc = fts3WriteSegment(p, pWriter->iFree++, pWriter->aData, nData);
- if( rc!=SQLITE_OK ) return rc;
- p->nLeafAdd++;
-
- /* Add the current term to the interior node tree. The term added to
- ** the interior tree must:
- **
- ** a) be greater than the largest term on the leaf node just written
- ** to the database (still available in pWriter->zTerm), and
- **
- ** b) be less than or equal to the term about to be added to the new
- ** leaf node (zTerm/nTerm).
- **
- ** In other words, it must be the prefix of zTerm 1 byte longer than
- ** the common prefix (if any) of zTerm and pWriter->zTerm.
- */
- assert( nPrefix<nTerm );
- rc = fts3NodeAddTerm(p, &pWriter->pTree, isCopyTerm, zTerm, nPrefix+1);
- if( rc!=SQLITE_OK ) return rc;
-
- nData = 0;
- pWriter->nTerm = 0;
-
- nPrefix = 0;
- nSuffix = nTerm;
- nReq = 1 + /* varint containing prefix size */
- sqlite3Fts3VarintLen(nTerm) + /* varint containing suffix size */
- nTerm + /* Term suffix */
- sqlite3Fts3VarintLen(nDoclist) + /* Size of doclist */
- nDoclist; /* Doclist data */
- }
-
- /* If the buffer currently allocated is too small for this entry, realloc
- ** the buffer to make it large enough.
- */
- if( nReq>pWriter->nSize ){
- char *aNew = sqlite3_realloc(pWriter->aData, nReq);
- if( !aNew ) return SQLITE_NOMEM;
- pWriter->aData = aNew;
- pWriter->nSize = nReq;
- }
- assert( nData+nReq<=pWriter->nSize );
-
- /* Append the prefix-compressed term and doclist to the buffer. */
- nData += sqlite3Fts3PutVarint(&pWriter->aData[nData], nPrefix);
- nData += sqlite3Fts3PutVarint(&pWriter->aData[nData], nSuffix);
- memcpy(&pWriter->aData[nData], &zTerm[nPrefix], nSuffix);
- nData += nSuffix;
- nData += sqlite3Fts3PutVarint(&pWriter->aData[nData], nDoclist);
- memcpy(&pWriter->aData[nData], aDoclist, nDoclist);
- pWriter->nData = nData + nDoclist;
-
- /* Save the current term so that it can be used to prefix-compress the next.
- ** If the isCopyTerm parameter is true, then the buffer pointed to by
- ** zTerm is transient, so take a copy of the term data. Otherwise, just
- ** store a copy of the pointer.
- */
- if( isCopyTerm ){
- if( nTerm>pWriter->nMalloc ){
- char *zNew = sqlite3_realloc(pWriter->zMalloc, nTerm*2);
- if( !zNew ){
- return SQLITE_NOMEM;
- }
- pWriter->nMalloc = nTerm*2;
- pWriter->zMalloc = zNew;
- pWriter->zTerm = zNew;
- }
- assert( pWriter->zTerm==pWriter->zMalloc );
- memcpy(pWriter->zTerm, zTerm, nTerm);
- }else{
- pWriter->zTerm = (char *)zTerm;
- }
- pWriter->nTerm = nTerm;
-
- return SQLITE_OK;
-}
-
-/*
-** Flush all data associated with the SegmentWriter object pWriter to the
-** database. This function must be called after all terms have been added
-** to the segment using fts3SegWriterAdd(). If successful, SQLITE_OK is
-** returned. Otherwise, an SQLite error code.
-*/
-static int fts3SegWriterFlush(
- Fts3Table *p, /* Virtual table handle */
- SegmentWriter *pWriter, /* SegmentWriter to flush to the db */
- sqlite3_int64 iLevel, /* Value for 'level' column of %_segdir */
- int iIdx /* Value for 'idx' column of %_segdir */
-){
- int rc; /* Return code */
- if( pWriter->pTree ){
- sqlite3_int64 iLast = 0; /* Largest block id written to database */
- sqlite3_int64 iLastLeaf; /* Largest leaf block id written to db */
- char *zRoot = NULL; /* Pointer to buffer containing root node */
- int nRoot = 0; /* Size of buffer zRoot */
-
- iLastLeaf = pWriter->iFree;
- rc = fts3WriteSegment(p, pWriter->iFree++, pWriter->aData, pWriter->nData);
- if( rc==SQLITE_OK ){
- rc = fts3NodeWrite(p, pWriter->pTree, 1,
- pWriter->iFirst, pWriter->iFree, &iLast, &zRoot, &nRoot);
- }
- if( rc==SQLITE_OK ){
- rc = fts3WriteSegdir(
- p, iLevel, iIdx, pWriter->iFirst, iLastLeaf, iLast, zRoot, nRoot);
- }
- }else{
- /* The entire tree fits on the root node. Write it to the segdir table. */
- rc = fts3WriteSegdir(
- p, iLevel, iIdx, 0, 0, 0, pWriter->aData, pWriter->nData);
- }
- p->nLeafAdd++;
- return rc;
-}
-
-/*
-** Release all memory held by the SegmentWriter object passed as the
-** first argument.
-*/
-static void fts3SegWriterFree(SegmentWriter *pWriter){
- if( pWriter ){
- sqlite3_free(pWriter->aData);
- sqlite3_free(pWriter->zMalloc);
- fts3NodeFree(pWriter->pTree);
- sqlite3_free(pWriter);
- }
-}
-
-/*
-** The first value in the apVal[] array is assumed to contain an integer.
-** This function tests if there exist any documents with docid values that
-** are different from that integer. i.e. if deleting the document with docid
-** pRowid would mean the FTS3 table were empty.
-**
-** If successful, *pisEmpty is set to true if the table is empty except for
-** document pRowid, or false otherwise, and SQLITE_OK is returned. If an
-** error occurs, an SQLite error code is returned.
-*/
-static int fts3IsEmpty(Fts3Table *p, sqlite3_value *pRowid, int *pisEmpty){
- sqlite3_stmt *pStmt;
- int rc;
- if( p->zContentTbl ){
- /* If using the content=xxx option, assume the table is never empty */
- *pisEmpty = 0;
- rc = SQLITE_OK;
- }else{
- rc = fts3SqlStmt(p, SQL_IS_EMPTY, &pStmt, &pRowid);
- if( rc==SQLITE_OK ){
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- *pisEmpty = sqlite3_column_int(pStmt, 0);
- }
- rc = sqlite3_reset(pStmt);
- }
- }
- return rc;
-}
-
-/*
-** Set *pnMax to the largest segment level in the database for the index
-** iIndex.
-**
-** Segment levels are stored in the 'level' column of the %_segdir table.
-**
-** Return SQLITE_OK if successful, or an SQLite error code if not.
-*/
-static int fts3SegmentMaxLevel(
- Fts3Table *p,
- int iLangid,
- int iIndex,
- sqlite3_int64 *pnMax
-){
- sqlite3_stmt *pStmt;
- int rc;
- assert( iIndex>=0 && iIndex<p->nIndex );
-
- /* Set pStmt to the compiled version of:
- **
- ** SELECT max(level) FROM %Q.'%q_segdir' WHERE level BETWEEN ? AND ?
- **
- ** (1024 is actually the value of macro FTS3_SEGDIR_PREFIXLEVEL_STR).
- */
- rc = fts3SqlStmt(p, SQL_SELECT_SEGDIR_MAX_LEVEL, &pStmt, 0);
- if( rc!=SQLITE_OK ) return rc;
- sqlite3_bind_int64(pStmt, 1, getAbsoluteLevel(p, iLangid, iIndex, 0));
- sqlite3_bind_int64(pStmt, 2,
- getAbsoluteLevel(p, iLangid, iIndex, FTS3_SEGDIR_MAXLEVEL-1)
- );
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- *pnMax = sqlite3_column_int64(pStmt, 0);
- }
- return sqlite3_reset(pStmt);
-}
-
-/*
-** Delete all entries in the %_segments table associated with the segment
-** opened with seg-reader pSeg. This function does not affect the contents
-** of the %_segdir table.
-*/
-static int fts3DeleteSegment(
- Fts3Table *p, /* FTS table handle */
- Fts3SegReader *pSeg /* Segment to delete */
-){
- int rc = SQLITE_OK; /* Return code */
- if( pSeg->iStartBlock ){
- sqlite3_stmt *pDelete; /* SQL statement to delete rows */
- rc = fts3SqlStmt(p, SQL_DELETE_SEGMENTS_RANGE, &pDelete, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pDelete, 1, pSeg->iStartBlock);
- sqlite3_bind_int64(pDelete, 2, pSeg->iEndBlock);
- sqlite3_step(pDelete);
- rc = sqlite3_reset(pDelete);
- }
- }
- return rc;
-}
-
-/*
-** This function is used after merging multiple segments into a single large
-** segment to delete the old, now redundant, segment b-trees. Specifically,
-** it:
-**
-** 1) Deletes all %_segments entries for the segments associated with
-** each of the SegReader objects in the array passed as the third
-** argument, and
-**
-** 2) deletes all %_segdir entries with level iLevel, or all %_segdir
-** entries regardless of level if (iLevel<0).
-**
-** SQLITE_OK is returned if successful, otherwise an SQLite error code.
-*/
-static int fts3DeleteSegdir(
- Fts3Table *p, /* Virtual table handle */
- int iLangid, /* Language id */
- int iIndex, /* Index for p->aIndex */
- int iLevel, /* Level of %_segdir entries to delete */
- Fts3SegReader **apSegment, /* Array of SegReader objects */
- int nReader /* Size of array apSegment */
-){
- int rc = SQLITE_OK; /* Return Code */
- int i; /* Iterator variable */
- sqlite3_stmt *pDelete = 0; /* SQL statement to delete rows */
-
- for(i=0; rc==SQLITE_OK && i<nReader; i++){
- rc = fts3DeleteSegment(p, apSegment[i]);
- }
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- assert( iLevel>=0 || iLevel==FTS3_SEGCURSOR_ALL );
- if( iLevel==FTS3_SEGCURSOR_ALL ){
- rc = fts3SqlStmt(p, SQL_DELETE_SEGDIR_RANGE, &pDelete, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pDelete, 1, getAbsoluteLevel(p, iLangid, iIndex, 0));
- sqlite3_bind_int64(pDelete, 2,
- getAbsoluteLevel(p, iLangid, iIndex, FTS3_SEGDIR_MAXLEVEL-1)
- );
- }
- }else{
- rc = fts3SqlStmt(p, SQL_DELETE_SEGDIR_LEVEL, &pDelete, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(
- pDelete, 1, getAbsoluteLevel(p, iLangid, iIndex, iLevel)
- );
- }
- }
-
- if( rc==SQLITE_OK ){
- sqlite3_step(pDelete);
- rc = sqlite3_reset(pDelete);
- }
-
- return rc;
-}
-
-/*
-** When this function is called, buffer *ppList (size *pnList bytes) contains
-** a position list that may (or may not) feature multiple columns. This
-** function adjusts the pointer *ppList and the length *pnList so that they
-** identify the subset of the position list that corresponds to column iCol.
-**
-** If there are no entries in the input position list for column iCol, then
-** *pnList is set to zero before returning.
-**
-** If parameter bZero is non-zero, then any part of the input list following
-** the end of the output list is zeroed before returning.
-*/
-static void fts3ColumnFilter(
- int iCol, /* Column to filter on */
- int bZero, /* Zero out anything following *ppList */
- char **ppList, /* IN/OUT: Pointer to position list */
- int *pnList /* IN/OUT: Size of buffer *ppList in bytes */
-){
- char *pList = *ppList;
- int nList = *pnList;
- char *pEnd = &pList[nList];
- int iCurrent = 0;
- char *p = pList;
-
- assert( iCol>=0 );
- while( 1 ){
- char c = 0;
- while( p<pEnd && (c | *p)&0xFE ) c = *p++ & 0x80;
-
- if( iCol==iCurrent ){
- nList = (int)(p - pList);
- break;
- }
-
- nList -= (int)(p - pList);
- pList = p;
- if( nList==0 ){
- break;
- }
- p = &pList[1];
- p += sqlite3Fts3GetVarint32(p, &iCurrent);
- }
-
- if( bZero && &pList[nList]!=pEnd ){
- memset(&pList[nList], 0, pEnd - &pList[nList]);
- }
- *ppList = pList;
- *pnList = nList;
-}
-
-/*
-** Cache data in the Fts3MultiSegReader.aBuffer[] buffer (overwriting any
-** existing data). Grow the buffer if required.
-**
-** If successful, return SQLITE_OK. Otherwise, if an OOM error is encountered
-** trying to resize the buffer, return SQLITE_NOMEM.
-*/
-static int fts3MsrBufferData(
- Fts3MultiSegReader *pMsr, /* Multi-segment-reader handle */
- char *pList,
- int nList
-){
- if( nList>pMsr->nBuffer ){
- char *pNew;
- pMsr->nBuffer = nList*2;
- pNew = (char *)sqlite3_realloc(pMsr->aBuffer, pMsr->nBuffer);
- if( !pNew ) return SQLITE_NOMEM;
- pMsr->aBuffer = pNew;
- }
-
- memcpy(pMsr->aBuffer, pList, nList);
- return SQLITE_OK;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3MsrIncrNext(
- Fts3Table *p, /* Virtual table handle */
- Fts3MultiSegReader *pMsr, /* Multi-segment-reader handle */
- sqlite3_int64 *piDocid, /* OUT: Docid value */
- char **paPoslist, /* OUT: Pointer to position list */
- int *pnPoslist /* OUT: Size of position list in bytes */
-){
- int nMerge = pMsr->nAdvance;
- Fts3SegReader **apSegment = pMsr->apSegment;
- int (*xCmp)(Fts3SegReader *, Fts3SegReader *) = (
- p->bDescIdx ? fts3SegReaderDoclistCmpRev : fts3SegReaderDoclistCmp
- );
-
- if( nMerge==0 ){
- *paPoslist = 0;
- return SQLITE_OK;
- }
-
- while( 1 ){
- Fts3SegReader *pSeg;
- pSeg = pMsr->apSegment[0];
-
- if( pSeg->pOffsetList==0 ){
- *paPoslist = 0;
- break;
- }else{
- int rc;
- char *pList;
- int nList;
- int j;
- sqlite3_int64 iDocid = apSegment[0]->iDocid;
-
- rc = fts3SegReaderNextDocid(p, apSegment[0], &pList, &nList);
- j = 1;
- while( rc==SQLITE_OK
- && j<nMerge
- && apSegment[j]->pOffsetList
- && apSegment[j]->iDocid==iDocid
- ){
- rc = fts3SegReaderNextDocid(p, apSegment[j], 0, 0);
- j++;
- }
- if( rc!=SQLITE_OK ) return rc;
- fts3SegReaderSort(pMsr->apSegment, nMerge, j, xCmp);
-
- if( nList>0 && fts3SegReaderIsPending(apSegment[0]) ){
- rc = fts3MsrBufferData(pMsr, pList, nList+1);
- if( rc!=SQLITE_OK ) return rc;
- assert( (pMsr->aBuffer[nList] & 0xFE)==0x00 );
- pList = pMsr->aBuffer;
- }
-
- if( pMsr->iColFilter>=0 ){
- fts3ColumnFilter(pMsr->iColFilter, 1, &pList, &nList);
- }
-
- if( nList>0 ){
- *paPoslist = pList;
- *piDocid = iDocid;
- *pnPoslist = nList;
- break;
- }
- }
- }
-
- return SQLITE_OK;
-}
-
-static int fts3SegReaderStart(
- Fts3Table *p, /* Virtual table handle */
- Fts3MultiSegReader *pCsr, /* Cursor object */
- const char *zTerm, /* Term searched for (or NULL) */
- int nTerm /* Length of zTerm in bytes */
-){
- int i;
- int nSeg = pCsr->nSegment;
-
- /* If the Fts3SegFilter defines a specific term (or term prefix) to search
- ** for, then advance each segment iterator until it points to a term of
- ** equal or greater value than the specified term. This prevents many
- ** unnecessary merge/sort operations for the case where single segment
- ** b-tree leaf nodes contain more than one term.
- */
- for(i=0; pCsr->bRestart==0 && i<pCsr->nSegment; i++){
- int res = 0;
- Fts3SegReader *pSeg = pCsr->apSegment[i];
- do {
- int rc = fts3SegReaderNext(p, pSeg, 0);
- if( rc!=SQLITE_OK ) return rc;
- }while( zTerm && (res = fts3SegReaderTermCmp(pSeg, zTerm, nTerm))<0 );
-
- if( pSeg->bLookup && res!=0 ){
- fts3SegReaderSetEof(pSeg);
- }
- }
- fts3SegReaderSort(pCsr->apSegment, nSeg, nSeg, fts3SegReaderCmp);
-
- return SQLITE_OK;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3SegReaderStart(
- Fts3Table *p, /* Virtual table handle */
- Fts3MultiSegReader *pCsr, /* Cursor object */
- Fts3SegFilter *pFilter /* Restrictions on range of iteration */
-){
- pCsr->pFilter = pFilter;
- return fts3SegReaderStart(p, pCsr, pFilter->zTerm, pFilter->nTerm);
-}
-
-SQLITE_PRIVATE int sqlite3Fts3MsrIncrStart(
- Fts3Table *p, /* Virtual table handle */
- Fts3MultiSegReader *pCsr, /* Cursor object */
- int iCol, /* Column to match on. */
- const char *zTerm, /* Term to iterate through a doclist for */
- int nTerm /* Number of bytes in zTerm */
-){
- int i;
- int rc;
- int nSegment = pCsr->nSegment;
- int (*xCmp)(Fts3SegReader *, Fts3SegReader *) = (
- p->bDescIdx ? fts3SegReaderDoclistCmpRev : fts3SegReaderDoclistCmp
- );
-
- assert( pCsr->pFilter==0 );
- assert( zTerm && nTerm>0 );
-
- /* Advance each segment iterator until it points to the term zTerm/nTerm. */
- rc = fts3SegReaderStart(p, pCsr, zTerm, nTerm);
- if( rc!=SQLITE_OK ) return rc;
-
- /* Determine how many of the segments actually point to zTerm/nTerm. */
- for(i=0; i<nSegment; i++){
- Fts3SegReader *pSeg = pCsr->apSegment[i];
- if( !pSeg->aNode || fts3SegReaderTermCmp(pSeg, zTerm, nTerm) ){
- break;
- }
- }
- pCsr->nAdvance = i;
-
- /* Advance each of the segments to point to the first docid. */
- for(i=0; i<pCsr->nAdvance; i++){
- rc = fts3SegReaderFirstDocid(p, pCsr->apSegment[i]);
- if( rc!=SQLITE_OK ) return rc;
- }
- fts3SegReaderSort(pCsr->apSegment, i, i, xCmp);
-
- assert( iCol<0 || iCol<p->nColumn );
- pCsr->iColFilter = iCol;
-
- return SQLITE_OK;
-}
-
-/*
-** This function is called on a MultiSegReader that has been started using
-** sqlite3Fts3MsrIncrStart(). One or more calls to MsrIncrNext() may also
-** have been made. Calling this function puts the MultiSegReader in such
-** a state that if the next two calls are:
-**
-** sqlite3Fts3SegReaderStart()
-** sqlite3Fts3SegReaderStep()
-**
-** then the entire doclist for the term is available in
-** MultiSegReader.aDoclist/nDoclist.
-*/
-SQLITE_PRIVATE int sqlite3Fts3MsrIncrRestart(Fts3MultiSegReader *pCsr){
- int i; /* Used to iterate through segment-readers */
-
- assert( pCsr->zTerm==0 );
- assert( pCsr->nTerm==0 );
- assert( pCsr->aDoclist==0 );
- assert( pCsr->nDoclist==0 );
-
- pCsr->nAdvance = 0;
- pCsr->bRestart = 1;
- for(i=0; i<pCsr->nSegment; i++){
- pCsr->apSegment[i]->pOffsetList = 0;
- pCsr->apSegment[i]->nOffsetList = 0;
- pCsr->apSegment[i]->iDocid = 0;
- }
-
- return SQLITE_OK;
-}
-
-
-SQLITE_PRIVATE int sqlite3Fts3SegReaderStep(
- Fts3Table *p, /* Virtual table handle */
- Fts3MultiSegReader *pCsr /* Cursor object */
-){
- int rc = SQLITE_OK;
-
- int isIgnoreEmpty = (pCsr->pFilter->flags & FTS3_SEGMENT_IGNORE_EMPTY);
- int isRequirePos = (pCsr->pFilter->flags & FTS3_SEGMENT_REQUIRE_POS);
- int isColFilter = (pCsr->pFilter->flags & FTS3_SEGMENT_COLUMN_FILTER);
- int isPrefix = (pCsr->pFilter->flags & FTS3_SEGMENT_PREFIX);
- int isScan = (pCsr->pFilter->flags & FTS3_SEGMENT_SCAN);
- int isFirst = (pCsr->pFilter->flags & FTS3_SEGMENT_FIRST);
-
- Fts3SegReader **apSegment = pCsr->apSegment;
- int nSegment = pCsr->nSegment;
- Fts3SegFilter *pFilter = pCsr->pFilter;
- int (*xCmp)(Fts3SegReader *, Fts3SegReader *) = (
- p->bDescIdx ? fts3SegReaderDoclistCmpRev : fts3SegReaderDoclistCmp
- );
-
- if( pCsr->nSegment==0 ) return SQLITE_OK;
-
- do {
- int nMerge;
- int i;
-
- /* Advance the first pCsr->nAdvance entries in the apSegment[] array
- ** forward. Then sort the list in order of current term again.
- */
- for(i=0; i<pCsr->nAdvance; i++){
- Fts3SegReader *pSeg = apSegment[i];
- if( pSeg->bLookup ){
- fts3SegReaderSetEof(pSeg);
- }else{
- rc = fts3SegReaderNext(p, pSeg, 0);
- }
- if( rc!=SQLITE_OK ) return rc;
- }
- fts3SegReaderSort(apSegment, nSegment, pCsr->nAdvance, fts3SegReaderCmp);
- pCsr->nAdvance = 0;
-
- /* If all the seg-readers are at EOF, we're finished. return SQLITE_OK. */
- assert( rc==SQLITE_OK );
- if( apSegment[0]->aNode==0 ) break;
-
- pCsr->nTerm = apSegment[0]->nTerm;
- pCsr->zTerm = apSegment[0]->zTerm;
-
- /* If this is a prefix-search, and if the term that apSegment[0] points
- ** to does not share a suffix with pFilter->zTerm/nTerm, then all
- ** required callbacks have been made. In this case exit early.
- **
- ** Similarly, if this is a search for an exact match, and the first term
- ** of segment apSegment[0] is not a match, exit early.
- */
- if( pFilter->zTerm && !isScan ){
- if( pCsr->nTerm<pFilter->nTerm
- || (!isPrefix && pCsr->nTerm>pFilter->nTerm)
- || memcmp(pCsr->zTerm, pFilter->zTerm, pFilter->nTerm)
- ){
- break;
- }
- }
-
- nMerge = 1;
- while( nMerge<nSegment
- && apSegment[nMerge]->aNode
- && apSegment[nMerge]->nTerm==pCsr->nTerm
- && 0==memcmp(pCsr->zTerm, apSegment[nMerge]->zTerm, pCsr->nTerm)
- ){
- nMerge++;
- }
-
- assert( isIgnoreEmpty || (isRequirePos && !isColFilter) );
- if( nMerge==1
- && !isIgnoreEmpty
- && !isFirst
- && (p->bDescIdx==0 || fts3SegReaderIsPending(apSegment[0])==0)
- ){
- pCsr->nDoclist = apSegment[0]->nDoclist;
- if( fts3SegReaderIsPending(apSegment[0]) ){
- rc = fts3MsrBufferData(pCsr, apSegment[0]->aDoclist, pCsr->nDoclist);
- pCsr->aDoclist = pCsr->aBuffer;
- }else{
- pCsr->aDoclist = apSegment[0]->aDoclist;
- }
- if( rc==SQLITE_OK ) rc = SQLITE_ROW;
- }else{
- int nDoclist = 0; /* Size of doclist */
- sqlite3_int64 iPrev = 0; /* Previous docid stored in doclist */
-
- /* The current term of the first nMerge entries in the array
- ** of Fts3SegReader objects is the same. The doclists must be merged
- ** and a single term returned with the merged doclist.
- */
- for(i=0; i<nMerge; i++){
- fts3SegReaderFirstDocid(p, apSegment[i]);
- }
- fts3SegReaderSort(apSegment, nMerge, nMerge, xCmp);
- while( apSegment[0]->pOffsetList ){
- int j; /* Number of segments that share a docid */
- char *pList;
- int nList;
- int nByte;
- sqlite3_int64 iDocid = apSegment[0]->iDocid;
- fts3SegReaderNextDocid(p, apSegment[0], &pList, &nList);
- j = 1;
- while( j<nMerge
- && apSegment[j]->pOffsetList
- && apSegment[j]->iDocid==iDocid
- ){
- fts3SegReaderNextDocid(p, apSegment[j], 0, 0);
- j++;
- }
-
- if( isColFilter ){
- fts3ColumnFilter(pFilter->iCol, 0, &pList, &nList);
- }
-
- if( !isIgnoreEmpty || nList>0 ){
-
- /* Calculate the 'docid' delta value to write into the merged
- ** doclist. */
- sqlite3_int64 iDelta;
- if( p->bDescIdx && nDoclist>0 ){
- iDelta = iPrev - iDocid;
- }else{
- iDelta = iDocid - iPrev;
- }
- assert( iDelta>0 || (nDoclist==0 && iDelta==iDocid) );
- assert( nDoclist>0 || iDelta==iDocid );
-
- nByte = sqlite3Fts3VarintLen(iDelta) + (isRequirePos?nList+1:0);
- if( nDoclist+nByte>pCsr->nBuffer ){
- char *aNew;
- pCsr->nBuffer = (nDoclist+nByte)*2;
- aNew = sqlite3_realloc(pCsr->aBuffer, pCsr->nBuffer);
- if( !aNew ){
- return SQLITE_NOMEM;
- }
- pCsr->aBuffer = aNew;
- }
-
- if( isFirst ){
- char *a = &pCsr->aBuffer[nDoclist];
- int nWrite;
-
- nWrite = sqlite3Fts3FirstFilter(iDelta, pList, nList, a);
- if( nWrite ){
- iPrev = iDocid;
- nDoclist += nWrite;
- }
- }else{
- nDoclist += sqlite3Fts3PutVarint(&pCsr->aBuffer[nDoclist], iDelta);
- iPrev = iDocid;
- if( isRequirePos ){
- memcpy(&pCsr->aBuffer[nDoclist], pList, nList);
- nDoclist += nList;
- pCsr->aBuffer[nDoclist++] = '\0';
- }
- }
- }
-
- fts3SegReaderSort(apSegment, nMerge, j, xCmp);
- }
- if( nDoclist>0 ){
- pCsr->aDoclist = pCsr->aBuffer;
- pCsr->nDoclist = nDoclist;
- rc = SQLITE_ROW;
- }
- }
- pCsr->nAdvance = nMerge;
- }while( rc==SQLITE_OK );
-
- return rc;
-}
-
-
-SQLITE_PRIVATE void sqlite3Fts3SegReaderFinish(
- Fts3MultiSegReader *pCsr /* Cursor object */
-){
- if( pCsr ){
- int i;
- for(i=0; i<pCsr->nSegment; i++){
- sqlite3Fts3SegReaderFree(pCsr->apSegment[i]);
- }
- sqlite3_free(pCsr->apSegment);
- sqlite3_free(pCsr->aBuffer);
-
- pCsr->nSegment = 0;
- pCsr->apSegment = 0;
- pCsr->aBuffer = 0;
- }
-}
-
-/*
-** Merge all level iLevel segments in the database into a single
-** iLevel+1 segment. Or, if iLevel<0, merge all segments into a
-** single segment with a level equal to the numerically largest level
-** currently present in the database.
-**
-** If this function is called with iLevel<0, but there is only one
-** segment in the database, SQLITE_DONE is returned immediately.
-** Otherwise, if successful, SQLITE_OK is returned. If an error occurs,
-** an SQLite error code is returned.
-*/
-static int fts3SegmentMerge(
- Fts3Table *p,
- int iLangid, /* Language id to merge */
- int iIndex, /* Index in p->aIndex[] to merge */
- int iLevel /* Level to merge */
-){
- int rc; /* Return code */
- int iIdx = 0; /* Index of new segment */
- sqlite3_int64 iNewLevel = 0; /* Level/index to create new segment at */
- SegmentWriter *pWriter = 0; /* Used to write the new, merged, segment */
- Fts3SegFilter filter; /* Segment term filter condition */
- Fts3MultiSegReader csr; /* Cursor to iterate through level(s) */
- int bIgnoreEmpty = 0; /* True to ignore empty segments */
-
- assert( iLevel==FTS3_SEGCURSOR_ALL
- || iLevel==FTS3_SEGCURSOR_PENDING
- || iLevel>=0
- );
- assert( iLevel<FTS3_SEGDIR_MAXLEVEL );
- assert( iIndex>=0 && iIndex<p->nIndex );
-
- rc = sqlite3Fts3SegReaderCursor(p, iLangid, iIndex, iLevel, 0, 0, 1, 0, &csr);
- if( rc!=SQLITE_OK || csr.nSegment==0 ) goto finished;
-
- if( iLevel==FTS3_SEGCURSOR_ALL ){
- /* This call is to merge all segments in the database to a single
- ** segment. The level of the new segment is equal to the numerically
- ** greatest segment level currently present in the database for this
- ** index. The idx of the new segment is always 0. */
- if( csr.nSegment==1 ){
- rc = SQLITE_DONE;
- goto finished;
- }
- rc = fts3SegmentMaxLevel(p, iLangid, iIndex, &iNewLevel);
- bIgnoreEmpty = 1;
-
- }else if( iLevel==FTS3_SEGCURSOR_PENDING ){
- iNewLevel = getAbsoluteLevel(p, iLangid, iIndex, 0);
- rc = fts3AllocateSegdirIdx(p, iLangid, iIndex, 0, &iIdx);
- }else{
- /* This call is to merge all segments at level iLevel. find the next
- ** available segment index at level iLevel+1. The call to
- ** fts3AllocateSegdirIdx() will merge the segments at level iLevel+1 to
- ** a single iLevel+2 segment if necessary. */
- rc = fts3AllocateSegdirIdx(p, iLangid, iIndex, iLevel+1, &iIdx);
- iNewLevel = getAbsoluteLevel(p, iLangid, iIndex, iLevel+1);
- }
- if( rc!=SQLITE_OK ) goto finished;
- assert( csr.nSegment>0 );
- assert( iNewLevel>=getAbsoluteLevel(p, iLangid, iIndex, 0) );
- assert( iNewLevel<getAbsoluteLevel(p, iLangid, iIndex,FTS3_SEGDIR_MAXLEVEL) );
-
- memset(&filter, 0, sizeof(Fts3SegFilter));
- filter.flags = FTS3_SEGMENT_REQUIRE_POS;
- filter.flags |= (bIgnoreEmpty ? FTS3_SEGMENT_IGNORE_EMPTY : 0);
-
- rc = sqlite3Fts3SegReaderStart(p, &csr, &filter);
- while( SQLITE_OK==rc ){
- rc = sqlite3Fts3SegReaderStep(p, &csr);
- if( rc!=SQLITE_ROW ) break;
- rc = fts3SegWriterAdd(p, &pWriter, 1,
- csr.zTerm, csr.nTerm, csr.aDoclist, csr.nDoclist);
- }
- if( rc!=SQLITE_OK ) goto finished;
- assert( pWriter );
-
- if( iLevel!=FTS3_SEGCURSOR_PENDING ){
- rc = fts3DeleteSegdir(
- p, iLangid, iIndex, iLevel, csr.apSegment, csr.nSegment
- );
- if( rc!=SQLITE_OK ) goto finished;
- }
- rc = fts3SegWriterFlush(p, pWriter, iNewLevel, iIdx);
-
- finished:
- fts3SegWriterFree(pWriter);
- sqlite3Fts3SegReaderFinish(&csr);
- return rc;
-}
-
-
-/*
-** Flush the contents of pendingTerms to level 0 segments.
-*/
-SQLITE_PRIVATE int sqlite3Fts3PendingTermsFlush(Fts3Table *p){
- int rc = SQLITE_OK;
- int i;
-
- for(i=0; rc==SQLITE_OK && i<p->nIndex; i++){
- rc = fts3SegmentMerge(p, p->iPrevLangid, i, FTS3_SEGCURSOR_PENDING);
- if( rc==SQLITE_DONE ) rc = SQLITE_OK;
- }
- sqlite3Fts3PendingTermsClear(p);
-
- /* Determine the auto-incr-merge setting if unknown. If enabled,
- ** estimate the number of leaf blocks of content to be written
- */
- if( rc==SQLITE_OK && p->bHasStat
- && p->bAutoincrmerge==0xff && p->nLeafAdd>0
- ){
- sqlite3_stmt *pStmt = 0;
- rc = fts3SqlStmt(p, SQL_SELECT_STAT, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int(pStmt, 1, FTS_STAT_AUTOINCRMERGE);
- rc = sqlite3_step(pStmt);
- p->bAutoincrmerge = (rc==SQLITE_ROW && sqlite3_column_int(pStmt, 0));
- rc = sqlite3_reset(pStmt);
- }
- }
- return rc;
-}
-
-/*
-** Encode N integers as varints into a blob.
-*/
-static void fts3EncodeIntArray(
- int N, /* The number of integers to encode */
- u32 *a, /* The integer values */
- char *zBuf, /* Write the BLOB here */
- int *pNBuf /* Write number of bytes if zBuf[] used here */
-){
- int i, j;
- for(i=j=0; i<N; i++){
- j += sqlite3Fts3PutVarint(&zBuf[j], (sqlite3_int64)a[i]);
- }
- *pNBuf = j;
-}
-
-/*
-** Decode a blob of varints into N integers
-*/
-static void fts3DecodeIntArray(
- int N, /* The number of integers to decode */
- u32 *a, /* Write the integer values */
- const char *zBuf, /* The BLOB containing the varints */
- int nBuf /* size of the BLOB */
-){
- int i, j;
- UNUSED_PARAMETER(nBuf);
- for(i=j=0; i<N; i++){
- sqlite3_int64 x;
- j += sqlite3Fts3GetVarint(&zBuf[j], &x);
- assert(j<=nBuf);
- a[i] = (u32)(x & 0xffffffff);
- }
-}
-
-/*
-** Insert the sizes (in tokens) for each column of the document
-** with docid equal to p->iPrevDocid. The sizes are encoded as
-** a blob of varints.
-*/
-static void fts3InsertDocsize(
- int *pRC, /* Result code */
- Fts3Table *p, /* Table into which to insert */
- u32 *aSz /* Sizes of each column, in tokens */
-){
- char *pBlob; /* The BLOB encoding of the document size */
- int nBlob; /* Number of bytes in the BLOB */
- sqlite3_stmt *pStmt; /* Statement used to insert the encoding */
- int rc; /* Result code from subfunctions */
-
- if( *pRC ) return;
- pBlob = sqlite3_malloc( 10*p->nColumn );
- if( pBlob==0 ){
- *pRC = SQLITE_NOMEM;
- return;
- }
- fts3EncodeIntArray(p->nColumn, aSz, pBlob, &nBlob);
- rc = fts3SqlStmt(p, SQL_REPLACE_DOCSIZE, &pStmt, 0);
- if( rc ){
- sqlite3_free(pBlob);
- *pRC = rc;
- return;
- }
- sqlite3_bind_int64(pStmt, 1, p->iPrevDocid);
- sqlite3_bind_blob(pStmt, 2, pBlob, nBlob, sqlite3_free);
- sqlite3_step(pStmt);
- *pRC = sqlite3_reset(pStmt);
-}
-
-/*
-** Record 0 of the %_stat table contains a blob consisting of N varints,
-** where N is the number of user defined columns in the fts3 table plus
-** two. If nCol is the number of user defined columns, then values of the
-** varints are set as follows:
-**
-** Varint 0: Total number of rows in the table.
-**
-** Varint 1..nCol: For each column, the total number of tokens stored in
-** the column for all rows of the table.
-**
-** Varint 1+nCol: The total size, in bytes, of all text values in all
-** columns of all rows of the table.
-**
-*/
-static void fts3UpdateDocTotals(
- int *pRC, /* The result code */
- Fts3Table *p, /* Table being updated */
- u32 *aSzIns, /* Size increases */
- u32 *aSzDel, /* Size decreases */
- int nChng /* Change in the number of documents */
-){
- char *pBlob; /* Storage for BLOB written into %_stat */
- int nBlob; /* Size of BLOB written into %_stat */
- u32 *a; /* Array of integers that becomes the BLOB */
- sqlite3_stmt *pStmt; /* Statement for reading and writing */
- int i; /* Loop counter */
- int rc; /* Result code from subfunctions */
-
- const int nStat = p->nColumn+2;
-
- if( *pRC ) return;
- a = sqlite3_malloc( (sizeof(u32)+10)*nStat );
- if( a==0 ){
- *pRC = SQLITE_NOMEM;
- return;
- }
- pBlob = (char*)&a[nStat];
- rc = fts3SqlStmt(p, SQL_SELECT_STAT, &pStmt, 0);
- if( rc ){
- sqlite3_free(a);
- *pRC = rc;
- return;
- }
- sqlite3_bind_int(pStmt, 1, FTS_STAT_DOCTOTAL);
- if( sqlite3_step(pStmt)==SQLITE_ROW ){
- fts3DecodeIntArray(nStat, a,
- sqlite3_column_blob(pStmt, 0),
- sqlite3_column_bytes(pStmt, 0));
- }else{
- memset(a, 0, sizeof(u32)*(nStat) );
- }
- rc = sqlite3_reset(pStmt);
- if( rc!=SQLITE_OK ){
- sqlite3_free(a);
- *pRC = rc;
- return;
- }
- if( nChng<0 && a[0]<(u32)(-nChng) ){
- a[0] = 0;
- }else{
- a[0] += nChng;
- }
- for(i=0; i<p->nColumn+1; i++){
- u32 x = a[i+1];
- if( x+aSzIns[i] < aSzDel[i] ){
- x = 0;
- }else{
- x = x + aSzIns[i] - aSzDel[i];
- }
- a[i+1] = x;
- }
- fts3EncodeIntArray(nStat, a, pBlob, &nBlob);
- rc = fts3SqlStmt(p, SQL_REPLACE_STAT, &pStmt, 0);
- if( rc ){
- sqlite3_free(a);
- *pRC = rc;
- return;
- }
- sqlite3_bind_int(pStmt, 1, FTS_STAT_DOCTOTAL);
- sqlite3_bind_blob(pStmt, 2, pBlob, nBlob, SQLITE_STATIC);
- sqlite3_step(pStmt);
- *pRC = sqlite3_reset(pStmt);
- sqlite3_free(a);
-}
-
-/*
-** Merge the entire database so that there is one segment for each
-** iIndex/iLangid combination.
-*/
-static int fts3DoOptimize(Fts3Table *p, int bReturnDone){
- int bSeenDone = 0;
- int rc;
- sqlite3_stmt *pAllLangid = 0;
-
- rc = fts3SqlStmt(p, SQL_SELECT_ALL_LANGID, &pAllLangid, 0);
- if( rc==SQLITE_OK ){
- int rc2;
- sqlite3_bind_int(pAllLangid, 1, p->nIndex);
- while( sqlite3_step(pAllLangid)==SQLITE_ROW ){
- int i;
- int iLangid = sqlite3_column_int(pAllLangid, 0);
- for(i=0; rc==SQLITE_OK && i<p->nIndex; i++){
- rc = fts3SegmentMerge(p, iLangid, i, FTS3_SEGCURSOR_ALL);
- if( rc==SQLITE_DONE ){
- bSeenDone = 1;
- rc = SQLITE_OK;
- }
- }
- }
- rc2 = sqlite3_reset(pAllLangid);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- sqlite3Fts3SegmentsClose(p);
- sqlite3Fts3PendingTermsClear(p);
-
- return (rc==SQLITE_OK && bReturnDone && bSeenDone) ? SQLITE_DONE : rc;
-}
-
-/*
-** This function is called when the user executes the following statement:
-**
-** INSERT INTO <tbl>(<tbl>) VALUES('rebuild');
-**
-** The entire FTS index is discarded and rebuilt. If the table is one
-** created using the content=xxx option, then the new index is based on
-** the current contents of the xxx table. Otherwise, it is rebuilt based
-** on the contents of the %_content table.
-*/
-static int fts3DoRebuild(Fts3Table *p){
- int rc; /* Return Code */
-
- rc = fts3DeleteAll(p, 0);
- if( rc==SQLITE_OK ){
- u32 *aSz = 0;
- u32 *aSzIns = 0;
- u32 *aSzDel = 0;
- sqlite3_stmt *pStmt = 0;
- int nEntry = 0;
-
- /* Compose and prepare an SQL statement to loop through the content table */
- char *zSql = sqlite3_mprintf("SELECT %s" , p->zReadExprlist);
- if( !zSql ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_prepare_v2(p->db, zSql, -1, &pStmt, 0);
- sqlite3_free(zSql);
- }
-
- if( rc==SQLITE_OK ){
- int nByte = sizeof(u32) * (p->nColumn+1)*3;
- aSz = (u32 *)sqlite3_malloc(nByte);
- if( aSz==0 ){
- rc = SQLITE_NOMEM;
- }else{
- memset(aSz, 0, nByte);
- aSzIns = &aSz[p->nColumn+1];
- aSzDel = &aSzIns[p->nColumn+1];
- }
- }
-
- while( rc==SQLITE_OK && SQLITE_ROW==sqlite3_step(pStmt) ){
- int iCol;
- int iLangid = langidFromSelect(p, pStmt);
- rc = fts3PendingTermsDocid(p, iLangid, sqlite3_column_int64(pStmt, 0));
- memset(aSz, 0, sizeof(aSz[0]) * (p->nColumn+1));
- for(iCol=0; rc==SQLITE_OK && iCol<p->nColumn; iCol++){
- const char *z = (const char *) sqlite3_column_text(pStmt, iCol+1);
- rc = fts3PendingTermsAdd(p, iLangid, z, iCol, &aSz[iCol]);
- aSz[p->nColumn] += sqlite3_column_bytes(pStmt, iCol+1);
- }
- if( p->bHasDocsize ){
- fts3InsertDocsize(&rc, p, aSz);
- }
- if( rc!=SQLITE_OK ){
- sqlite3_finalize(pStmt);
- pStmt = 0;
- }else{
- nEntry++;
- for(iCol=0; iCol<=p->nColumn; iCol++){
- aSzIns[iCol] += aSz[iCol];
- }
- }
- }
- if( p->bFts4 ){
- fts3UpdateDocTotals(&rc, p, aSzIns, aSzDel, nEntry);
- }
- sqlite3_free(aSz);
-
- if( pStmt ){
- int rc2 = sqlite3_finalize(pStmt);
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- }
- }
-
- return rc;
-}
-
-
-/*
-** This function opens a cursor used to read the input data for an
-** incremental merge operation. Specifically, it opens a cursor to scan
-** the oldest nSeg segments (idx=0 through idx=(nSeg-1)) in absolute
-** level iAbsLevel.
-*/
-static int fts3IncrmergeCsr(
- Fts3Table *p, /* FTS3 table handle */
- sqlite3_int64 iAbsLevel, /* Absolute level to open */
- int nSeg, /* Number of segments to merge */
- Fts3MultiSegReader *pCsr /* Cursor object to populate */
-){
- int rc; /* Return Code */
- sqlite3_stmt *pStmt = 0; /* Statement used to read %_segdir entry */
- int nByte; /* Bytes allocated at pCsr->apSegment[] */
-
- /* Allocate space for the Fts3MultiSegReader.aCsr[] array */
- memset(pCsr, 0, sizeof(*pCsr));
- nByte = sizeof(Fts3SegReader *) * nSeg;
- pCsr->apSegment = (Fts3SegReader **)sqlite3_malloc(nByte);
-
- if( pCsr->apSegment==0 ){
- rc = SQLITE_NOMEM;
- }else{
- memset(pCsr->apSegment, 0, nByte);
- rc = fts3SqlStmt(p, SQL_SELECT_LEVEL, &pStmt, 0);
- }
- if( rc==SQLITE_OK ){
- int i;
- int rc2;
- sqlite3_bind_int64(pStmt, 1, iAbsLevel);
- assert( pCsr->nSegment==0 );
- for(i=0; rc==SQLITE_OK && sqlite3_step(pStmt)==SQLITE_ROW && i<nSeg; i++){
- rc = sqlite3Fts3SegReaderNew(i, 0,
- sqlite3_column_int64(pStmt, 1), /* segdir.start_block */
- sqlite3_column_int64(pStmt, 2), /* segdir.leaves_end_block */
- sqlite3_column_int64(pStmt, 3), /* segdir.end_block */
- sqlite3_column_blob(pStmt, 4), /* segdir.root */
- sqlite3_column_bytes(pStmt, 4), /* segdir.root */
- &pCsr->apSegment[i]
- );
- pCsr->nSegment++;
- }
- rc2 = sqlite3_reset(pStmt);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- return rc;
-}
-
-typedef struct IncrmergeWriter IncrmergeWriter;
-typedef struct NodeWriter NodeWriter;
-typedef struct Blob Blob;
-typedef struct NodeReader NodeReader;
-
-/*
-** An instance of the following structure is used as a dynamic buffer
-** to build up nodes or other blobs of data in.
-**
-** The function blobGrowBuffer() is used to extend the allocation.
-*/
-struct Blob {
- char *a; /* Pointer to allocation */
- int n; /* Number of valid bytes of data in a[] */
- int nAlloc; /* Allocated size of a[] (nAlloc>=n) */
-};
-
-/*
-** This structure is used to build up buffers containing segment b-tree
-** nodes (blocks).
-*/
-struct NodeWriter {
- sqlite3_int64 iBlock; /* Current block id */
- Blob key; /* Last key written to the current block */
- Blob block; /* Current block image */
-};
-
-/*
-** An object of this type contains the state required to create or append
-** to an appendable b-tree segment.
-*/
-struct IncrmergeWriter {
- int nLeafEst; /* Space allocated for leaf blocks */
- int nWork; /* Number of leaf pages flushed */
- sqlite3_int64 iAbsLevel; /* Absolute level of input segments */
- int iIdx; /* Index of *output* segment in iAbsLevel+1 */
- sqlite3_int64 iStart; /* Block number of first allocated block */
- sqlite3_int64 iEnd; /* Block number of last allocated block */
- NodeWriter aNodeWriter[FTS_MAX_APPENDABLE_HEIGHT];
-};
-
-/*
-** An object of the following type is used to read data from a single
-** FTS segment node. See the following functions:
-**
-** nodeReaderInit()
-** nodeReaderNext()
-** nodeReaderRelease()
-*/
-struct NodeReader {
- const char *aNode;
- int nNode;
- int iOff; /* Current offset within aNode[] */
-
- /* Output variables. Containing the current node entry. */
- sqlite3_int64 iChild; /* Pointer to child node */
- Blob term; /* Current term */
- const char *aDoclist; /* Pointer to doclist */
- int nDoclist; /* Size of doclist in bytes */
-};
-
-/*
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op.
-** Otherwise, if the allocation at pBlob->a is not already at least nMin
-** bytes in size, extend (realloc) it to be so.
-**
-** If an OOM error occurs, set *pRc to SQLITE_NOMEM and leave pBlob->a
-** unmodified. Otherwise, if the allocation succeeds, update pBlob->nAlloc
-** to reflect the new size of the pBlob->a[] buffer.
-*/
-static void blobGrowBuffer(Blob *pBlob, int nMin, int *pRc){
- if( *pRc==SQLITE_OK && nMin>pBlob->nAlloc ){
- int nAlloc = nMin;
- char *a = (char *)sqlite3_realloc(pBlob->a, nAlloc);
- if( a ){
- pBlob->nAlloc = nAlloc;
- pBlob->a = a;
- }else{
- *pRc = SQLITE_NOMEM;
- }
- }
-}
-
-/*
-** Attempt to advance the node-reader object passed as the first argument to
-** the next entry on the node.
-**
-** Return an error code if an error occurs (SQLITE_NOMEM is possible).
-** Otherwise return SQLITE_OK. If there is no next entry on the node
-** (e.g. because the current entry is the last) set NodeReader->aNode to
-** NULL to indicate EOF. Otherwise, populate the NodeReader structure output
-** variables for the new entry.
-*/
-static int nodeReaderNext(NodeReader *p){
- int bFirst = (p->term.n==0); /* True for first term on the node */
- int nPrefix = 0; /* Bytes to copy from previous term */
- int nSuffix = 0; /* Bytes to append to the prefix */
- int rc = SQLITE_OK; /* Return code */
-
- assert( p->aNode );
- if( p->iChild && bFirst==0 ) p->iChild++;
- if( p->iOff>=p->nNode ){
- /* EOF */
- p->aNode = 0;
- }else{
- if( bFirst==0 ){
- p->iOff += sqlite3Fts3GetVarint32(&p->aNode[p->iOff], &nPrefix);
- }
- p->iOff += sqlite3Fts3GetVarint32(&p->aNode[p->iOff], &nSuffix);
-
- blobGrowBuffer(&p->term, nPrefix+nSuffix, &rc);
- if( rc==SQLITE_OK ){
- memcpy(&p->term.a[nPrefix], &p->aNode[p->iOff], nSuffix);
- p->term.n = nPrefix+nSuffix;
- p->iOff += nSuffix;
- if( p->iChild==0 ){
- p->iOff += sqlite3Fts3GetVarint32(&p->aNode[p->iOff], &p->nDoclist);
- p->aDoclist = &p->aNode[p->iOff];
- p->iOff += p->nDoclist;
- }
- }
- }
-
- assert( p->iOff<=p->nNode );
-
- return rc;
-}
-
-/*
-** Release all dynamic resources held by node-reader object *p.
-*/
-static void nodeReaderRelease(NodeReader *p){
- sqlite3_free(p->term.a);
-}
-
-/*
-** Initialize a node-reader object to read the node in buffer aNode/nNode.
-**
-** If successful, SQLITE_OK is returned and the NodeReader object set to
-** point to the first entry on the node (if any). Otherwise, an SQLite
-** error code is returned.
-*/
-static int nodeReaderInit(NodeReader *p, const char *aNode, int nNode){
- memset(p, 0, sizeof(NodeReader));
- p->aNode = aNode;
- p->nNode = nNode;
-
- /* Figure out if this is a leaf or an internal node. */
- if( p->aNode[0] ){
- /* An internal node. */
- p->iOff = 1 + sqlite3Fts3GetVarint(&p->aNode[1], &p->iChild);
- }else{
- p->iOff = 1;
- }
-
- return nodeReaderNext(p);
-}
-
-/*
-** This function is called while writing an FTS segment each time a leaf o
-** node is finished and written to disk. The key (zTerm/nTerm) is guaranteed
-** to be greater than the largest key on the node just written, but smaller
-** than or equal to the first key that will be written to the next leaf
-** node.
-**
-** The block id of the leaf node just written to disk may be found in
-** (pWriter->aNodeWriter[0].iBlock) when this function is called.
-*/
-static int fts3IncrmergePush(
- Fts3Table *p, /* Fts3 table handle */
- IncrmergeWriter *pWriter, /* Writer object */
- const char *zTerm, /* Term to write to internal node */
- int nTerm /* Bytes at zTerm */
-){
- sqlite3_int64 iPtr = pWriter->aNodeWriter[0].iBlock;
- int iLayer;
-
- assert( nTerm>0 );
- for(iLayer=1; ALWAYS(iLayer<FTS_MAX_APPENDABLE_HEIGHT); iLayer++){
- sqlite3_int64 iNextPtr = 0;
- NodeWriter *pNode = &pWriter->aNodeWriter[iLayer];
- int rc = SQLITE_OK;
- int nPrefix;
- int nSuffix;
- int nSpace;
-
- /* Figure out how much space the key will consume if it is written to
- ** the current node of layer iLayer. Due to the prefix compression,
- ** the space required changes depending on which node the key is to
- ** be added to. */
- nPrefix = fts3PrefixCompress(pNode->key.a, pNode->key.n, zTerm, nTerm);
- nSuffix = nTerm - nPrefix;
- nSpace = sqlite3Fts3VarintLen(nPrefix);
- nSpace += sqlite3Fts3VarintLen(nSuffix) + nSuffix;
-
- if( pNode->key.n==0 || (pNode->block.n + nSpace)<=p->nNodeSize ){
- /* If the current node of layer iLayer contains zero keys, or if adding
- ** the key to it will not cause it to grow to larger than nNodeSize
- ** bytes in size, write the key here. */
-
- Blob *pBlk = &pNode->block;
- if( pBlk->n==0 ){
- blobGrowBuffer(pBlk, p->nNodeSize, &rc);
- if( rc==SQLITE_OK ){
- pBlk->a[0] = (char)iLayer;
- pBlk->n = 1 + sqlite3Fts3PutVarint(&pBlk->a[1], iPtr);
- }
- }
- blobGrowBuffer(pBlk, pBlk->n + nSpace, &rc);
- blobGrowBuffer(&pNode->key, nTerm, &rc);
-
- if( rc==SQLITE_OK ){
- if( pNode->key.n ){
- pBlk->n += sqlite3Fts3PutVarint(&pBlk->a[pBlk->n], nPrefix);
- }
- pBlk->n += sqlite3Fts3PutVarint(&pBlk->a[pBlk->n], nSuffix);
- memcpy(&pBlk->a[pBlk->n], &zTerm[nPrefix], nSuffix);
- pBlk->n += nSuffix;
-
- memcpy(pNode->key.a, zTerm, nTerm);
- pNode->key.n = nTerm;
- }
- }else{
- /* Otherwise, flush the current node of layer iLayer to disk.
- ** Then allocate a new, empty sibling node. The key will be written
- ** into the parent of this node. */
- rc = fts3WriteSegment(p, pNode->iBlock, pNode->block.a, pNode->block.n);
-
- assert( pNode->block.nAlloc>=p->nNodeSize );
- pNode->block.a[0] = (char)iLayer;
- pNode->block.n = 1 + sqlite3Fts3PutVarint(&pNode->block.a[1], iPtr+1);
-
- iNextPtr = pNode->iBlock;
- pNode->iBlock++;
- pNode->key.n = 0;
- }
-
- if( rc!=SQLITE_OK || iNextPtr==0 ) return rc;
- iPtr = iNextPtr;
- }
-
- assert( 0 );
- return 0;
-}
-
-/*
-** Append a term and (optionally) doclist to the FTS segment node currently
-** stored in blob *pNode. The node need not contain any terms, but the
-** header must be written before this function is called.
-**
-** A node header is a single 0x00 byte for a leaf node, or a height varint
-** followed by the left-hand-child varint for an internal node.
-**
-** The term to be appended is passed via arguments zTerm/nTerm. For a
-** leaf node, the doclist is passed as aDoclist/nDoclist. For an internal
-** node, both aDoclist and nDoclist must be passed 0.
-**
-** If the size of the value in blob pPrev is zero, then this is the first
-** term written to the node. Otherwise, pPrev contains a copy of the
-** previous term. Before this function returns, it is updated to contain a
-** copy of zTerm/nTerm.
-**
-** It is assumed that the buffer associated with pNode is already large
-** enough to accommodate the new entry. The buffer associated with pPrev
-** is extended by this function if requrired.
-**
-** If an error (i.e. OOM condition) occurs, an SQLite error code is
-** returned. Otherwise, SQLITE_OK.
-*/
-static int fts3AppendToNode(
- Blob *pNode, /* Current node image to append to */
- Blob *pPrev, /* Buffer containing previous term written */
- const char *zTerm, /* New term to write */
- int nTerm, /* Size of zTerm in bytes */
- const char *aDoclist, /* Doclist (or NULL) to write */
- int nDoclist /* Size of aDoclist in bytes */
-){
- int rc = SQLITE_OK; /* Return code */
- int bFirst = (pPrev->n==0); /* True if this is the first term written */
- int nPrefix; /* Size of term prefix in bytes */
- int nSuffix; /* Size of term suffix in bytes */
-
- /* Node must have already been started. There must be a doclist for a
- ** leaf node, and there must not be a doclist for an internal node. */
- assert( pNode->n>0 );
- assert( (pNode->a[0]=='\0')==(aDoclist!=0) );
-
- blobGrowBuffer(pPrev, nTerm, &rc);
- if( rc!=SQLITE_OK ) return rc;
-
- nPrefix = fts3PrefixCompress(pPrev->a, pPrev->n, zTerm, nTerm);
- nSuffix = nTerm - nPrefix;
- memcpy(pPrev->a, zTerm, nTerm);
- pPrev->n = nTerm;
-
- if( bFirst==0 ){
- pNode->n += sqlite3Fts3PutVarint(&pNode->a[pNode->n], nPrefix);
- }
- pNode->n += sqlite3Fts3PutVarint(&pNode->a[pNode->n], nSuffix);
- memcpy(&pNode->a[pNode->n], &zTerm[nPrefix], nSuffix);
- pNode->n += nSuffix;
-
- if( aDoclist ){
- pNode->n += sqlite3Fts3PutVarint(&pNode->a[pNode->n], nDoclist);
- memcpy(&pNode->a[pNode->n], aDoclist, nDoclist);
- pNode->n += nDoclist;
- }
-
- assert( pNode->n<=pNode->nAlloc );
-
- return SQLITE_OK;
-}
-
-/*
-** Append the current term and doclist pointed to by cursor pCsr to the
-** appendable b-tree segment opened for writing by pWriter.
-**
-** Return SQLITE_OK if successful, or an SQLite error code otherwise.
-*/
-static int fts3IncrmergeAppend(
- Fts3Table *p, /* Fts3 table handle */
- IncrmergeWriter *pWriter, /* Writer object */
- Fts3MultiSegReader *pCsr /* Cursor containing term and doclist */
-){
- const char *zTerm = pCsr->zTerm;
- int nTerm = pCsr->nTerm;
- const char *aDoclist = pCsr->aDoclist;
- int nDoclist = pCsr->nDoclist;
- int rc = SQLITE_OK; /* Return code */
- int nSpace; /* Total space in bytes required on leaf */
- int nPrefix; /* Size of prefix shared with previous term */
- int nSuffix; /* Size of suffix (nTerm - nPrefix) */
- NodeWriter *pLeaf; /* Object used to write leaf nodes */
-
- pLeaf = &pWriter->aNodeWriter[0];
- nPrefix = fts3PrefixCompress(pLeaf->key.a, pLeaf->key.n, zTerm, nTerm);
- nSuffix = nTerm - nPrefix;
-
- nSpace = sqlite3Fts3VarintLen(nPrefix);
- nSpace += sqlite3Fts3VarintLen(nSuffix) + nSuffix;
- nSpace += sqlite3Fts3VarintLen(nDoclist) + nDoclist;
-
- /* If the current block is not empty, and if adding this term/doclist
- ** to the current block would make it larger than Fts3Table.nNodeSize
- ** bytes, write this block out to the database. */
- if( pLeaf->block.n>0 && (pLeaf->block.n + nSpace)>p->nNodeSize ){
- rc = fts3WriteSegment(p, pLeaf->iBlock, pLeaf->block.a, pLeaf->block.n);
- pWriter->nWork++;
-
- /* Add the current term to the parent node. The term added to the
- ** parent must:
- **
- ** a) be greater than the largest term on the leaf node just written
- ** to the database (still available in pLeaf->key), and
- **
- ** b) be less than or equal to the term about to be added to the new
- ** leaf node (zTerm/nTerm).
- **
- ** In other words, it must be the prefix of zTerm 1 byte longer than
- ** the common prefix (if any) of zTerm and pWriter->zTerm.
- */
- if( rc==SQLITE_OK ){
- rc = fts3IncrmergePush(p, pWriter, zTerm, nPrefix+1);
- }
-
- /* Advance to the next output block */
- pLeaf->iBlock++;
- pLeaf->key.n = 0;
- pLeaf->block.n = 0;
-
- nSuffix = nTerm;
- nSpace = 1;
- nSpace += sqlite3Fts3VarintLen(nSuffix) + nSuffix;
- nSpace += sqlite3Fts3VarintLen(nDoclist) + nDoclist;
- }
-
- blobGrowBuffer(&pLeaf->block, pLeaf->block.n + nSpace, &rc);
-
- if( rc==SQLITE_OK ){
- if( pLeaf->block.n==0 ){
- pLeaf->block.n = 1;
- pLeaf->block.a[0] = '\0';
- }
- rc = fts3AppendToNode(
- &pLeaf->block, &pLeaf->key, zTerm, nTerm, aDoclist, nDoclist
- );
- }
-
- return rc;
-}
-
-/*
-** This function is called to release all dynamic resources held by the
-** merge-writer object pWriter, and if no error has occurred, to flush
-** all outstanding node buffers held by pWriter to disk.
-**
-** If *pRc is not SQLITE_OK when this function is called, then no attempt
-** is made to write any data to disk. Instead, this function serves only
-** to release outstanding resources.
-**
-** Otherwise, if *pRc is initially SQLITE_OK and an error occurs while
-** flushing buffers to disk, *pRc is set to an SQLite error code before
-** returning.
-*/
-static void fts3IncrmergeRelease(
- Fts3Table *p, /* FTS3 table handle */
- IncrmergeWriter *pWriter, /* Merge-writer object */
- int *pRc /* IN/OUT: Error code */
-){
- int i; /* Used to iterate through non-root layers */
- int iRoot; /* Index of root in pWriter->aNodeWriter */
- NodeWriter *pRoot; /* NodeWriter for root node */
- int rc = *pRc; /* Error code */
-
- /* Set iRoot to the index in pWriter->aNodeWriter[] of the output segment
- ** root node. If the segment fits entirely on a single leaf node, iRoot
- ** will be set to 0. If the root node is the parent of the leaves, iRoot
- ** will be 1. And so on. */
- for(iRoot=FTS_MAX_APPENDABLE_HEIGHT-1; iRoot>=0; iRoot--){
- NodeWriter *pNode = &pWriter->aNodeWriter[iRoot];
- if( pNode->block.n>0 ) break;
- assert( *pRc || pNode->block.nAlloc==0 );
- assert( *pRc || pNode->key.nAlloc==0 );
- sqlite3_free(pNode->block.a);
- sqlite3_free(pNode->key.a);
- }
-
- /* Empty output segment. This is a no-op. */
- if( iRoot<0 ) return;
-
- /* The entire output segment fits on a single node. Normally, this means
- ** the node would be stored as a blob in the "root" column of the %_segdir
- ** table. However, this is not permitted in this case. The problem is that
- ** space has already been reserved in the %_segments table, and so the
- ** start_block and end_block fields of the %_segdir table must be populated.
- ** And, by design or by accident, released versions of FTS cannot handle
- ** segments that fit entirely on the root node with start_block!=0.
- **
- ** Instead, create a synthetic root node that contains nothing but a
- ** pointer to the single content node. So that the segment consists of a
- ** single leaf and a single interior (root) node.
- **
- ** Todo: Better might be to defer allocating space in the %_segments
- ** table until we are sure it is needed.
- */
- if( iRoot==0 ){
- Blob *pBlock = &pWriter->aNodeWriter[1].block;
- blobGrowBuffer(pBlock, 1 + FTS3_VARINT_MAX, &rc);
- if( rc==SQLITE_OK ){
- pBlock->a[0] = 0x01;
- pBlock->n = 1 + sqlite3Fts3PutVarint(
- &pBlock->a[1], pWriter->aNodeWriter[0].iBlock
- );
- }
- iRoot = 1;
- }
- pRoot = &pWriter->aNodeWriter[iRoot];
-
- /* Flush all currently outstanding nodes to disk. */
- for(i=0; i<iRoot; i++){
- NodeWriter *pNode = &pWriter->aNodeWriter[i];
- if( pNode->block.n>0 && rc==SQLITE_OK ){
- rc = fts3WriteSegment(p, pNode->iBlock, pNode->block.a, pNode->block.n);
- }
- sqlite3_free(pNode->block.a);
- sqlite3_free(pNode->key.a);
- }
-
- /* Write the %_segdir record. */
- if( rc==SQLITE_OK ){
- rc = fts3WriteSegdir(p,
- pWriter->iAbsLevel+1, /* level */
- pWriter->iIdx, /* idx */
- pWriter->iStart, /* start_block */
- pWriter->aNodeWriter[0].iBlock, /* leaves_end_block */
- pWriter->iEnd, /* end_block */
- pRoot->block.a, pRoot->block.n /* root */
- );
- }
- sqlite3_free(pRoot->block.a);
- sqlite3_free(pRoot->key.a);
-
- *pRc = rc;
-}
-
-/*
-** Compare the term in buffer zLhs (size in bytes nLhs) with that in
-** zRhs (size in bytes nRhs) using memcmp. If one term is a prefix of
-** the other, it is considered to be smaller than the other.
-**
-** Return -ve if zLhs is smaller than zRhs, 0 if it is equal, or +ve
-** if it is greater.
-*/
-static int fts3TermCmp(
- const char *zLhs, int nLhs, /* LHS of comparison */
- const char *zRhs, int nRhs /* RHS of comparison */
-){
- int nCmp = MIN(nLhs, nRhs);
- int res;
-
- res = memcmp(zLhs, zRhs, nCmp);
- if( res==0 ) res = nLhs - nRhs;
-
- return res;
-}
-
-
-/*
-** Query to see if the entry in the %_segments table with blockid iEnd is
-** NULL. If no error occurs and the entry is NULL, set *pbRes 1 before
-** returning. Otherwise, set *pbRes to 0.
-**
-** Or, if an error occurs while querying the database, return an SQLite
-** error code. The final value of *pbRes is undefined in this case.
-**
-** This is used to test if a segment is an "appendable" segment. If it
-** is, then a NULL entry has been inserted into the %_segments table
-** with blockid %_segdir.end_block.
-*/
-static int fts3IsAppendable(Fts3Table *p, sqlite3_int64 iEnd, int *pbRes){
- int bRes = 0; /* Result to set *pbRes to */
- sqlite3_stmt *pCheck = 0; /* Statement to query database with */
- int rc; /* Return code */
-
- rc = fts3SqlStmt(p, SQL_SEGMENT_IS_APPENDABLE, &pCheck, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pCheck, 1, iEnd);
- if( SQLITE_ROW==sqlite3_step(pCheck) ) bRes = 1;
- rc = sqlite3_reset(pCheck);
- }
-
- *pbRes = bRes;
- return rc;
-}
-
-/*
-** This function is called when initializing an incremental-merge operation.
-** It checks if the existing segment with index value iIdx at absolute level
-** (iAbsLevel+1) can be appended to by the incremental merge. If it can, the
-** merge-writer object *pWriter is initialized to write to it.
-**
-** An existing segment can be appended to by an incremental merge if:
-**
-** * It was initially created as an appendable segment (with all required
-** space pre-allocated), and
-**
-** * The first key read from the input (arguments zKey and nKey) is
-** greater than the largest key currently stored in the potential
-** output segment.
-*/
-static int fts3IncrmergeLoad(
- Fts3Table *p, /* Fts3 table handle */
- sqlite3_int64 iAbsLevel, /* Absolute level of input segments */
- int iIdx, /* Index of candidate output segment */
- const char *zKey, /* First key to write */
- int nKey, /* Number of bytes in nKey */
- IncrmergeWriter *pWriter /* Populate this object */
-){
- int rc; /* Return code */
- sqlite3_stmt *pSelect = 0; /* SELECT to read %_segdir entry */
-
- rc = fts3SqlStmt(p, SQL_SELECT_SEGDIR, &pSelect, 0);
- if( rc==SQLITE_OK ){
- sqlite3_int64 iStart = 0; /* Value of %_segdir.start_block */
- sqlite3_int64 iLeafEnd = 0; /* Value of %_segdir.leaves_end_block */
- sqlite3_int64 iEnd = 0; /* Value of %_segdir.end_block */
- const char *aRoot = 0; /* Pointer to %_segdir.root buffer */
- int nRoot = 0; /* Size of aRoot[] in bytes */
- int rc2; /* Return code from sqlite3_reset() */
- int bAppendable = 0; /* Set to true if segment is appendable */
-
- /* Read the %_segdir entry for index iIdx absolute level (iAbsLevel+1) */
- sqlite3_bind_int64(pSelect, 1, iAbsLevel+1);
- sqlite3_bind_int(pSelect, 2, iIdx);
- if( sqlite3_step(pSelect)==SQLITE_ROW ){
- iStart = sqlite3_column_int64(pSelect, 1);
- iLeafEnd = sqlite3_column_int64(pSelect, 2);
- iEnd = sqlite3_column_int64(pSelect, 3);
- nRoot = sqlite3_column_bytes(pSelect, 4);
- aRoot = sqlite3_column_blob(pSelect, 4);
- }else{
- return sqlite3_reset(pSelect);
- }
-
- /* Check for the zero-length marker in the %_segments table */
- rc = fts3IsAppendable(p, iEnd, &bAppendable);
-
- /* Check that zKey/nKey is larger than the largest key the candidate */
- if( rc==SQLITE_OK && bAppendable ){
- char *aLeaf = 0;
- int nLeaf = 0;
-
- rc = sqlite3Fts3ReadBlock(p, iLeafEnd, &aLeaf, &nLeaf, 0);
- if( rc==SQLITE_OK ){
- NodeReader reader;
- for(rc = nodeReaderInit(&reader, aLeaf, nLeaf);
- rc==SQLITE_OK && reader.aNode;
- rc = nodeReaderNext(&reader)
- ){
- assert( reader.aNode );
- }
- if( fts3TermCmp(zKey, nKey, reader.term.a, reader.term.n)<=0 ){
- bAppendable = 0;
- }
- nodeReaderRelease(&reader);
- }
- sqlite3_free(aLeaf);
- }
-
- if( rc==SQLITE_OK && bAppendable ){
- /* It is possible to append to this segment. Set up the IncrmergeWriter
- ** object to do so. */
- int i;
- int nHeight = (int)aRoot[0];
- NodeWriter *pNode;
-
- pWriter->nLeafEst = (int)((iEnd - iStart) + 1)/FTS_MAX_APPENDABLE_HEIGHT;
- pWriter->iStart = iStart;
- pWriter->iEnd = iEnd;
- pWriter->iAbsLevel = iAbsLevel;
- pWriter->iIdx = iIdx;
-
- for(i=nHeight+1; i<FTS_MAX_APPENDABLE_HEIGHT; i++){
- pWriter->aNodeWriter[i].iBlock = pWriter->iStart + i*pWriter->nLeafEst;
- }
-
- pNode = &pWriter->aNodeWriter[nHeight];
- pNode->iBlock = pWriter->iStart + pWriter->nLeafEst*nHeight;
- blobGrowBuffer(&pNode->block, MAX(nRoot, p->nNodeSize), &rc);
- if( rc==SQLITE_OK ){
- memcpy(pNode->block.a, aRoot, nRoot);
- pNode->block.n = nRoot;
- }
-
- for(i=nHeight; i>=0 && rc==SQLITE_OK; i--){
- NodeReader reader;
- pNode = &pWriter->aNodeWriter[i];
-
- rc = nodeReaderInit(&reader, pNode->block.a, pNode->block.n);
- while( reader.aNode && rc==SQLITE_OK ) rc = nodeReaderNext(&reader);
- blobGrowBuffer(&pNode->key, reader.term.n, &rc);
- if( rc==SQLITE_OK ){
- memcpy(pNode->key.a, reader.term.a, reader.term.n);
- pNode->key.n = reader.term.n;
- if( i>0 ){
- char *aBlock = 0;
- int nBlock = 0;
- pNode = &pWriter->aNodeWriter[i-1];
- pNode->iBlock = reader.iChild;
- rc = sqlite3Fts3ReadBlock(p, reader.iChild, &aBlock, &nBlock, 0);
- blobGrowBuffer(&pNode->block, MAX(nBlock, p->nNodeSize), &rc);
- if( rc==SQLITE_OK ){
- memcpy(pNode->block.a, aBlock, nBlock);
- pNode->block.n = nBlock;
- }
- sqlite3_free(aBlock);
- }
- }
- nodeReaderRelease(&reader);
- }
- }
-
- rc2 = sqlite3_reset(pSelect);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- return rc;
-}
-
-/*
-** Determine the largest segment index value that exists within absolute
-** level iAbsLevel+1. If no error occurs, set *piIdx to this value plus
-** one before returning SQLITE_OK. Or, if there are no segments at all
-** within level iAbsLevel, set *piIdx to zero.
-**
-** If an error occurs, return an SQLite error code. The final value of
-** *piIdx is undefined in this case.
-*/
-static int fts3IncrmergeOutputIdx(
- Fts3Table *p, /* FTS Table handle */
- sqlite3_int64 iAbsLevel, /* Absolute index of input segments */
- int *piIdx /* OUT: Next free index at iAbsLevel+1 */
-){
- int rc;
- sqlite3_stmt *pOutputIdx = 0; /* SQL used to find output index */
-
- rc = fts3SqlStmt(p, SQL_NEXT_SEGMENT_INDEX, &pOutputIdx, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pOutputIdx, 1, iAbsLevel+1);
- sqlite3_step(pOutputIdx);
- *piIdx = sqlite3_column_int(pOutputIdx, 0);
- rc = sqlite3_reset(pOutputIdx);
- }
-
- return rc;
-}
-
-/*
-** Allocate an appendable output segment on absolute level iAbsLevel+1
-** with idx value iIdx.
-**
-** In the %_segdir table, a segment is defined by the values in three
-** columns:
-**
-** start_block
-** leaves_end_block
-** end_block
-**
-** When an appendable segment is allocated, it is estimated that the
-** maximum number of leaf blocks that may be required is the sum of the
-** number of leaf blocks consumed by the input segments, plus the number
-** of input segments, multiplied by two. This value is stored in stack
-** variable nLeafEst.
-**
-** A total of 16*nLeafEst blocks are allocated when an appendable segment
-** is created ((1 + end_block - start_block)==16*nLeafEst). The contiguous
-** array of leaf nodes starts at the first block allocated. The array
-** of interior nodes that are parents of the leaf nodes start at block
-** (start_block + (1 + end_block - start_block) / 16). And so on.
-**
-** In the actual code below, the value "16" is replaced with the
-** pre-processor macro FTS_MAX_APPENDABLE_HEIGHT.
-*/
-static int fts3IncrmergeWriter(
- Fts3Table *p, /* Fts3 table handle */
- sqlite3_int64 iAbsLevel, /* Absolute level of input segments */
- int iIdx, /* Index of new output segment */
- Fts3MultiSegReader *pCsr, /* Cursor that data will be read from */
- IncrmergeWriter *pWriter /* Populate this object */
-){
- int rc; /* Return Code */
- int i; /* Iterator variable */
- int nLeafEst = 0; /* Blocks allocated for leaf nodes */
- sqlite3_stmt *pLeafEst = 0; /* SQL used to determine nLeafEst */
- sqlite3_stmt *pFirstBlock = 0; /* SQL used to determine first block */
-
- /* Calculate nLeafEst. */
- rc = fts3SqlStmt(p, SQL_MAX_LEAF_NODE_ESTIMATE, &pLeafEst, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pLeafEst, 1, iAbsLevel);
- sqlite3_bind_int64(pLeafEst, 2, pCsr->nSegment);
- if( SQLITE_ROW==sqlite3_step(pLeafEst) ){
- nLeafEst = sqlite3_column_int(pLeafEst, 0);
- }
- rc = sqlite3_reset(pLeafEst);
- }
- if( rc!=SQLITE_OK ) return rc;
-
- /* Calculate the first block to use in the output segment */
- rc = fts3SqlStmt(p, SQL_NEXT_SEGMENTS_ID, &pFirstBlock, 0);
- if( rc==SQLITE_OK ){
- if( SQLITE_ROW==sqlite3_step(pFirstBlock) ){
- pWriter->iStart = sqlite3_column_int64(pFirstBlock, 0);
- pWriter->iEnd = pWriter->iStart - 1;
- pWriter->iEnd += nLeafEst * FTS_MAX_APPENDABLE_HEIGHT;
- }
- rc = sqlite3_reset(pFirstBlock);
- }
- if( rc!=SQLITE_OK ) return rc;
-
- /* Insert the marker in the %_segments table to make sure nobody tries
- ** to steal the space just allocated. This is also used to identify
- ** appendable segments. */
- rc = fts3WriteSegment(p, pWriter->iEnd, 0, 0);
- if( rc!=SQLITE_OK ) return rc;
-
- pWriter->iAbsLevel = iAbsLevel;
- pWriter->nLeafEst = nLeafEst;
- pWriter->iIdx = iIdx;
-
- /* Set up the array of NodeWriter objects */
- for(i=0; i<FTS_MAX_APPENDABLE_HEIGHT; i++){
- pWriter->aNodeWriter[i].iBlock = pWriter->iStart + i*pWriter->nLeafEst;
- }
- return SQLITE_OK;
-}
-
-/*
-** Remove an entry from the %_segdir table. This involves running the
-** following two statements:
-**
-** DELETE FROM %_segdir WHERE level = :iAbsLevel AND idx = :iIdx
-** UPDATE %_segdir SET idx = idx - 1 WHERE level = :iAbsLevel AND idx > :iIdx
-**
-** The DELETE statement removes the specific %_segdir level. The UPDATE
-** statement ensures that the remaining segments have contiguously allocated
-** idx values.
-*/
-static int fts3RemoveSegdirEntry(
- Fts3Table *p, /* FTS3 table handle */
- sqlite3_int64 iAbsLevel, /* Absolute level to delete from */
- int iIdx /* Index of %_segdir entry to delete */
-){
- int rc; /* Return code */
- sqlite3_stmt *pDelete = 0; /* DELETE statement */
-
- rc = fts3SqlStmt(p, SQL_DELETE_SEGDIR_ENTRY, &pDelete, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pDelete, 1, iAbsLevel);
- sqlite3_bind_int(pDelete, 2, iIdx);
- sqlite3_step(pDelete);
- rc = sqlite3_reset(pDelete);
- }
-
- return rc;
-}
-
-/*
-** One or more segments have just been removed from absolute level iAbsLevel.
-** Update the 'idx' values of the remaining segments in the level so that
-** the idx values are a contiguous sequence starting from 0.
-*/
-static int fts3RepackSegdirLevel(
- Fts3Table *p, /* FTS3 table handle */
- sqlite3_int64 iAbsLevel /* Absolute level to repack */
-){
- int rc; /* Return code */
- int *aIdx = 0; /* Array of remaining idx values */
- int nIdx = 0; /* Valid entries in aIdx[] */
- int nAlloc = 0; /* Allocated size of aIdx[] */
- int i; /* Iterator variable */
- sqlite3_stmt *pSelect = 0; /* Select statement to read idx values */
- sqlite3_stmt *pUpdate = 0; /* Update statement to modify idx values */
-
- rc = fts3SqlStmt(p, SQL_SELECT_INDEXES, &pSelect, 0);
- if( rc==SQLITE_OK ){
- int rc2;
- sqlite3_bind_int64(pSelect, 1, iAbsLevel);
- while( SQLITE_ROW==sqlite3_step(pSelect) ){
- if( nIdx>=nAlloc ){
- int *aNew;
- nAlloc += 16;
- aNew = sqlite3_realloc(aIdx, nAlloc*sizeof(int));
- if( !aNew ){
- rc = SQLITE_NOMEM;
- break;
- }
- aIdx = aNew;
- }
- aIdx[nIdx++] = sqlite3_column_int(pSelect, 0);
- }
- rc2 = sqlite3_reset(pSelect);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- if( rc==SQLITE_OK ){
- rc = fts3SqlStmt(p, SQL_SHIFT_SEGDIR_ENTRY, &pUpdate, 0);
- }
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pUpdate, 2, iAbsLevel);
- }
-
- assert( p->bIgnoreSavepoint==0 );
- p->bIgnoreSavepoint = 1;
- for(i=0; rc==SQLITE_OK && i<nIdx; i++){
- if( aIdx[i]!=i ){
- sqlite3_bind_int(pUpdate, 3, aIdx[i]);
- sqlite3_bind_int(pUpdate, 1, i);
- sqlite3_step(pUpdate);
- rc = sqlite3_reset(pUpdate);
- }
- }
- p->bIgnoreSavepoint = 0;
-
- sqlite3_free(aIdx);
- return rc;
-}
-
-static void fts3StartNode(Blob *pNode, int iHeight, sqlite3_int64 iChild){
- pNode->a[0] = (char)iHeight;
- if( iChild ){
- assert( pNode->nAlloc>=1+sqlite3Fts3VarintLen(iChild) );
- pNode->n = 1 + sqlite3Fts3PutVarint(&pNode->a[1], iChild);
- }else{
- assert( pNode->nAlloc>=1 );
- pNode->n = 1;
- }
-}
-
-/*
-** The first two arguments are a pointer to and the size of a segment b-tree
-** node. The node may be a leaf or an internal node.
-**
-** This function creates a new node image in blob object *pNew by copying
-** all terms that are greater than or equal to zTerm/nTerm (for leaf nodes)
-** or greater than zTerm/nTerm (for internal nodes) from aNode/nNode.
-*/
-static int fts3TruncateNode(
- const char *aNode, /* Current node image */
- int nNode, /* Size of aNode in bytes */
- Blob *pNew, /* OUT: Write new node image here */
- const char *zTerm, /* Omit all terms smaller than this */
- int nTerm, /* Size of zTerm in bytes */
- sqlite3_int64 *piBlock /* OUT: Block number in next layer down */
-){
- NodeReader reader; /* Reader object */
- Blob prev = {0, 0, 0}; /* Previous term written to new node */
- int rc = SQLITE_OK; /* Return code */
- int bLeaf = aNode[0]=='\0'; /* True for a leaf node */
-
- /* Allocate required output space */
- blobGrowBuffer(pNew, nNode, &rc);
- if( rc!=SQLITE_OK ) return rc;
- pNew->n = 0;
-
- /* Populate new node buffer */
- for(rc = nodeReaderInit(&reader, aNode, nNode);
- rc==SQLITE_OK && reader.aNode;
- rc = nodeReaderNext(&reader)
- ){
- if( pNew->n==0 ){
- int res = fts3TermCmp(reader.term.a, reader.term.n, zTerm, nTerm);
- if( res<0 || (bLeaf==0 && res==0) ) continue;
- fts3StartNode(pNew, (int)aNode[0], reader.iChild);
- *piBlock = reader.iChild;
- }
- rc = fts3AppendToNode(
- pNew, &prev, reader.term.a, reader.term.n,
- reader.aDoclist, reader.nDoclist
- );
- if( rc!=SQLITE_OK ) break;
- }
- if( pNew->n==0 ){
- fts3StartNode(pNew, (int)aNode[0], reader.iChild);
- *piBlock = reader.iChild;
- }
- assert( pNew->n<=pNew->nAlloc );
-
- nodeReaderRelease(&reader);
- sqlite3_free(prev.a);
- return rc;
-}
-
-/*
-** Remove all terms smaller than zTerm/nTerm from segment iIdx in absolute
-** level iAbsLevel. This may involve deleting entries from the %_segments
-** table, and modifying existing entries in both the %_segments and %_segdir
-** tables.
-**
-** SQLITE_OK is returned if the segment is updated successfully. Or an
-** SQLite error code otherwise.
-*/
-static int fts3TruncateSegment(
- Fts3Table *p, /* FTS3 table handle */
- sqlite3_int64 iAbsLevel, /* Absolute level of segment to modify */
- int iIdx, /* Index within level of segment to modify */
- const char *zTerm, /* Remove terms smaller than this */
- int nTerm /* Number of bytes in buffer zTerm */
-){
- int rc = SQLITE_OK; /* Return code */
- Blob root = {0,0,0}; /* New root page image */
- Blob block = {0,0,0}; /* Buffer used for any other block */
- sqlite3_int64 iBlock = 0; /* Block id */
- sqlite3_int64 iNewStart = 0; /* New value for iStartBlock */
- sqlite3_int64 iOldStart = 0; /* Old value for iStartBlock */
- sqlite3_stmt *pFetch = 0; /* Statement used to fetch segdir */
-
- rc = fts3SqlStmt(p, SQL_SELECT_SEGDIR, &pFetch, 0);
- if( rc==SQLITE_OK ){
- int rc2; /* sqlite3_reset() return code */
- sqlite3_bind_int64(pFetch, 1, iAbsLevel);
- sqlite3_bind_int(pFetch, 2, iIdx);
- if( SQLITE_ROW==sqlite3_step(pFetch) ){
- const char *aRoot = sqlite3_column_blob(pFetch, 4);
- int nRoot = sqlite3_column_bytes(pFetch, 4);
- iOldStart = sqlite3_column_int64(pFetch, 1);
- rc = fts3TruncateNode(aRoot, nRoot, &root, zTerm, nTerm, &iBlock);
- }
- rc2 = sqlite3_reset(pFetch);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- while( rc==SQLITE_OK && iBlock ){
- char *aBlock = 0;
- int nBlock = 0;
- iNewStart = iBlock;
-
- rc = sqlite3Fts3ReadBlock(p, iBlock, &aBlock, &nBlock, 0);
- if( rc==SQLITE_OK ){
- rc = fts3TruncateNode(aBlock, nBlock, &block, zTerm, nTerm, &iBlock);
- }
- if( rc==SQLITE_OK ){
- rc = fts3WriteSegment(p, iNewStart, block.a, block.n);
- }
- sqlite3_free(aBlock);
- }
-
- /* Variable iNewStart now contains the first valid leaf node. */
- if( rc==SQLITE_OK && iNewStart ){
- sqlite3_stmt *pDel = 0;
- rc = fts3SqlStmt(p, SQL_DELETE_SEGMENTS_RANGE, &pDel, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pDel, 1, iOldStart);
- sqlite3_bind_int64(pDel, 2, iNewStart-1);
- sqlite3_step(pDel);
- rc = sqlite3_reset(pDel);
- }
- }
-
- if( rc==SQLITE_OK ){
- sqlite3_stmt *pChomp = 0;
- rc = fts3SqlStmt(p, SQL_CHOMP_SEGDIR, &pChomp, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pChomp, 1, iNewStart);
- sqlite3_bind_blob(pChomp, 2, root.a, root.n, SQLITE_STATIC);
- sqlite3_bind_int64(pChomp, 3, iAbsLevel);
- sqlite3_bind_int(pChomp, 4, iIdx);
- sqlite3_step(pChomp);
- rc = sqlite3_reset(pChomp);
- }
- }
-
- sqlite3_free(root.a);
- sqlite3_free(block.a);
- return rc;
-}
-
-/*
-** This function is called after an incrmental-merge operation has run to
-** merge (or partially merge) two or more segments from absolute level
-** iAbsLevel.
-**
-** Each input segment is either removed from the db completely (if all of
-** its data was copied to the output segment by the incrmerge operation)
-** or modified in place so that it no longer contains those entries that
-** have been duplicated in the output segment.
-*/
-static int fts3IncrmergeChomp(
- Fts3Table *p, /* FTS table handle */
- sqlite3_int64 iAbsLevel, /* Absolute level containing segments */
- Fts3MultiSegReader *pCsr, /* Chomp all segments opened by this cursor */
- int *pnRem /* Number of segments not deleted */
-){
- int i;
- int nRem = 0;
- int rc = SQLITE_OK;
-
- for(i=pCsr->nSegment-1; i>=0 && rc==SQLITE_OK; i--){
- Fts3SegReader *pSeg = 0;
- int j;
-
- /* Find the Fts3SegReader object with Fts3SegReader.iIdx==i. It is hiding
- ** somewhere in the pCsr->apSegment[] array. */
- for(j=0; ALWAYS(j<pCsr->nSegment); j++){
- pSeg = pCsr->apSegment[j];
- if( pSeg->iIdx==i ) break;
- }
- assert( j<pCsr->nSegment && pSeg->iIdx==i );
-
- if( pSeg->aNode==0 ){
- /* Seg-reader is at EOF. Remove the entire input segment. */
- rc = fts3DeleteSegment(p, pSeg);
- if( rc==SQLITE_OK ){
- rc = fts3RemoveSegdirEntry(p, iAbsLevel, pSeg->iIdx);
- }
- *pnRem = 0;
- }else{
- /* The incremental merge did not copy all the data from this
- ** segment to the upper level. The segment is modified in place
- ** so that it contains no keys smaller than zTerm/nTerm. */
- const char *zTerm = pSeg->zTerm;
- int nTerm = pSeg->nTerm;
- rc = fts3TruncateSegment(p, iAbsLevel, pSeg->iIdx, zTerm, nTerm);
- nRem++;
- }
- }
-
- if( rc==SQLITE_OK && nRem!=pCsr->nSegment ){
- rc = fts3RepackSegdirLevel(p, iAbsLevel);
- }
-
- *pnRem = nRem;
- return rc;
-}
-
-/*
-** Store an incr-merge hint in the database.
-*/
-static int fts3IncrmergeHintStore(Fts3Table *p, Blob *pHint){
- sqlite3_stmt *pReplace = 0;
- int rc; /* Return code */
-
- rc = fts3SqlStmt(p, SQL_REPLACE_STAT, &pReplace, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int(pReplace, 1, FTS_STAT_INCRMERGEHINT);
- sqlite3_bind_blob(pReplace, 2, pHint->a, pHint->n, SQLITE_STATIC);
- sqlite3_step(pReplace);
- rc = sqlite3_reset(pReplace);
- }
-
- return rc;
-}
-
-/*
-** Load an incr-merge hint from the database. The incr-merge hint, if one
-** exists, is stored in the rowid==1 row of the %_stat table.
-**
-** If successful, populate blob *pHint with the value read from the %_stat
-** table and return SQLITE_OK. Otherwise, if an error occurs, return an
-** SQLite error code.
-*/
-static int fts3IncrmergeHintLoad(Fts3Table *p, Blob *pHint){
- sqlite3_stmt *pSelect = 0;
- int rc;
-
- pHint->n = 0;
- rc = fts3SqlStmt(p, SQL_SELECT_STAT, &pSelect, 0);
- if( rc==SQLITE_OK ){
- int rc2;
- sqlite3_bind_int(pSelect, 1, FTS_STAT_INCRMERGEHINT);
- if( SQLITE_ROW==sqlite3_step(pSelect) ){
- const char *aHint = sqlite3_column_blob(pSelect, 0);
- int nHint = sqlite3_column_bytes(pSelect, 0);
- if( aHint ){
- blobGrowBuffer(pHint, nHint, &rc);
- if( rc==SQLITE_OK ){
- memcpy(pHint->a, aHint, nHint);
- pHint->n = nHint;
- }
- }
- }
- rc2 = sqlite3_reset(pSelect);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- return rc;
-}
-
-/*
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op.
-** Otherwise, append an entry to the hint stored in blob *pHint. Each entry
-** consists of two varints, the absolute level number of the input segments
-** and the number of input segments.
-**
-** If successful, leave *pRc set to SQLITE_OK and return. If an error occurs,
-** set *pRc to an SQLite error code before returning.
-*/
-static void fts3IncrmergeHintPush(
- Blob *pHint, /* Hint blob to append to */
- i64 iAbsLevel, /* First varint to store in hint */
- int nInput, /* Second varint to store in hint */
- int *pRc /* IN/OUT: Error code */
-){
- blobGrowBuffer(pHint, pHint->n + 2*FTS3_VARINT_MAX, pRc);
- if( *pRc==SQLITE_OK ){
- pHint->n += sqlite3Fts3PutVarint(&pHint->a[pHint->n], iAbsLevel);
- pHint->n += sqlite3Fts3PutVarint(&pHint->a[pHint->n], (i64)nInput);
- }
-}
-
-/*
-** Read the last entry (most recently pushed) from the hint blob *pHint
-** and then remove the entry. Write the two values read to *piAbsLevel and
-** *pnInput before returning.
-**
-** If no error occurs, return SQLITE_OK. If the hint blob in *pHint does
-** not contain at least two valid varints, return SQLITE_CORRUPT_VTAB.
-*/
-static int fts3IncrmergeHintPop(Blob *pHint, i64 *piAbsLevel, int *pnInput){
- const int nHint = pHint->n;
- int i;
-
- i = pHint->n-2;
- while( i>0 && (pHint->a[i-1] & 0x80) ) i--;
- while( i>0 && (pHint->a[i-1] & 0x80) ) i--;
-
- pHint->n = i;
- i += sqlite3Fts3GetVarint(&pHint->a[i], piAbsLevel);
- i += sqlite3Fts3GetVarint32(&pHint->a[i], pnInput);
- if( i!=nHint ) return SQLITE_CORRUPT_VTAB;
-
- return SQLITE_OK;
-}
-
-
-/*
-** Attempt an incremental merge that writes nMerge leaf blocks.
-**
-** Incremental merges happen nMin segments at a time. The two
-** segments to be merged are the nMin oldest segments (the ones with
-** the smallest indexes) in the highest level that contains at least
-** nMin segments. Multiple merges might occur in an attempt to write the
-** quota of nMerge leaf blocks.
-*/
-SQLITE_PRIVATE int sqlite3Fts3Incrmerge(Fts3Table *p, int nMerge, int nMin){
- int rc; /* Return code */
- int nRem = nMerge; /* Number of leaf pages yet to be written */
- Fts3MultiSegReader *pCsr; /* Cursor used to read input data */
- Fts3SegFilter *pFilter; /* Filter used with cursor pCsr */
- IncrmergeWriter *pWriter; /* Writer object */
- int nSeg = 0; /* Number of input segments */
- sqlite3_int64 iAbsLevel = 0; /* Absolute level number to work on */
- Blob hint = {0, 0, 0}; /* Hint read from %_stat table */
- int bDirtyHint = 0; /* True if blob 'hint' has been modified */
-
- /* Allocate space for the cursor, filter and writer objects */
- const int nAlloc = sizeof(*pCsr) + sizeof(*pFilter) + sizeof(*pWriter);
- pWriter = (IncrmergeWriter *)sqlite3_malloc(nAlloc);
- if( !pWriter ) return SQLITE_NOMEM;
- pFilter = (Fts3SegFilter *)&pWriter[1];
- pCsr = (Fts3MultiSegReader *)&pFilter[1];
-
- rc = fts3IncrmergeHintLoad(p, &hint);
- while( rc==SQLITE_OK && nRem>0 ){
- const i64 nMod = FTS3_SEGDIR_MAXLEVEL * p->nIndex;
- sqlite3_stmt *pFindLevel = 0; /* SQL used to determine iAbsLevel */
- int bUseHint = 0; /* True if attempting to append */
-
- /* Search the %_segdir table for the absolute level with the smallest
- ** relative level number that contains at least nMin segments, if any.
- ** If one is found, set iAbsLevel to the absolute level number and
- ** nSeg to nMin. If no level with at least nMin segments can be found,
- ** set nSeg to -1.
- */
- rc = fts3SqlStmt(p, SQL_FIND_MERGE_LEVEL, &pFindLevel, 0);
- sqlite3_bind_int(pFindLevel, 1, nMin);
- if( sqlite3_step(pFindLevel)==SQLITE_ROW ){
- iAbsLevel = sqlite3_column_int64(pFindLevel, 0);
- nSeg = nMin;
- }else{
- nSeg = -1;
- }
- rc = sqlite3_reset(pFindLevel);
-
- /* If the hint read from the %_stat table is not empty, check if the
- ** last entry in it specifies a relative level smaller than or equal
- ** to the level identified by the block above (if any). If so, this
- ** iteration of the loop will work on merging at the hinted level.
- */
- if( rc==SQLITE_OK && hint.n ){
- int nHint = hint.n;
- sqlite3_int64 iHintAbsLevel = 0; /* Hint level */
- int nHintSeg = 0; /* Hint number of segments */
-
- rc = fts3IncrmergeHintPop(&hint, &iHintAbsLevel, &nHintSeg);
- if( nSeg<0 || (iAbsLevel % nMod) >= (iHintAbsLevel % nMod) ){
- iAbsLevel = iHintAbsLevel;
- nSeg = nHintSeg;
- bUseHint = 1;
- bDirtyHint = 1;
- }else{
- /* This undoes the effect of the HintPop() above - so that no entry
- ** is removed from the hint blob. */
- hint.n = nHint;
- }
- }
-
- /* If nSeg is less that zero, then there is no level with at least
- ** nMin segments and no hint in the %_stat table. No work to do.
- ** Exit early in this case. */
- if( nSeg<0 ) break;
-
- /* Open a cursor to iterate through the contents of the oldest nSeg
- ** indexes of absolute level iAbsLevel. If this cursor is opened using
- ** the 'hint' parameters, it is possible that there are less than nSeg
- ** segments available in level iAbsLevel. In this case, no work is
- ** done on iAbsLevel - fall through to the next iteration of the loop
- ** to start work on some other level. */
- memset(pWriter, 0, nAlloc);
- pFilter->flags = FTS3_SEGMENT_REQUIRE_POS;
- if( rc==SQLITE_OK ){
- rc = fts3IncrmergeCsr(p, iAbsLevel, nSeg, pCsr);
- }
- if( SQLITE_OK==rc && pCsr->nSegment==nSeg
- && SQLITE_OK==(rc = sqlite3Fts3SegReaderStart(p, pCsr, pFilter))
- && SQLITE_ROW==(rc = sqlite3Fts3SegReaderStep(p, pCsr))
- ){
- int iIdx = 0; /* Largest idx in level (iAbsLevel+1) */
- rc = fts3IncrmergeOutputIdx(p, iAbsLevel, &iIdx);
- if( rc==SQLITE_OK ){
- if( bUseHint && iIdx>0 ){
- const char *zKey = pCsr->zTerm;
- int nKey = pCsr->nTerm;
- rc = fts3IncrmergeLoad(p, iAbsLevel, iIdx-1, zKey, nKey, pWriter);
- }else{
- rc = fts3IncrmergeWriter(p, iAbsLevel, iIdx, pCsr, pWriter);
- }
- }
-
- if( rc==SQLITE_OK && pWriter->nLeafEst ){
- fts3LogMerge(nSeg, iAbsLevel);
- do {
- rc = fts3IncrmergeAppend(p, pWriter, pCsr);
- if( rc==SQLITE_OK ) rc = sqlite3Fts3SegReaderStep(p, pCsr);
- if( pWriter->nWork>=nRem && rc==SQLITE_ROW ) rc = SQLITE_OK;
- }while( rc==SQLITE_ROW );
-
- /* Update or delete the input segments */
- if( rc==SQLITE_OK ){
- nRem -= (1 + pWriter->nWork);
- rc = fts3IncrmergeChomp(p, iAbsLevel, pCsr, &nSeg);
- if( nSeg!=0 ){
- bDirtyHint = 1;
- fts3IncrmergeHintPush(&hint, iAbsLevel, nSeg, &rc);
- }
- }
- }
-
- fts3IncrmergeRelease(p, pWriter, &rc);
- }
-
- sqlite3Fts3SegReaderFinish(pCsr);
- }
-
- /* Write the hint values into the %_stat table for the next incr-merger */
- if( bDirtyHint && rc==SQLITE_OK ){
- rc = fts3IncrmergeHintStore(p, &hint);
- }
-
- sqlite3_free(pWriter);
- sqlite3_free(hint.a);
- return rc;
-}
-
-/*
-** Convert the text beginning at *pz into an integer and return
-** its value. Advance *pz to point to the first character past
-** the integer.
-*/
-static int fts3Getint(const char **pz){
- const char *z = *pz;
- int i = 0;
- while( (*z)>='0' && (*z)<='9' ) i = 10*i + *(z++) - '0';
- *pz = z;
- return i;
-}
-
-/*
-** Process statements of the form:
-**
-** INSERT INTO table(table) VALUES('merge=A,B');
-**
-** A and B are integers that decode to be the number of leaf pages
-** written for the merge, and the minimum number of segments on a level
-** before it will be selected for a merge, respectively.
-*/
-static int fts3DoIncrmerge(
- Fts3Table *p, /* FTS3 table handle */
- const char *zParam /* Nul-terminated string containing "A,B" */
-){
- int rc;
- int nMin = (FTS3_MERGE_COUNT / 2);
- int nMerge = 0;
- const char *z = zParam;
-
- /* Read the first integer value */
- nMerge = fts3Getint(&z);
-
- /* If the first integer value is followed by a ',', read the second
- ** integer value. */
- if( z[0]==',' && z[1]!='\0' ){
- z++;
- nMin = fts3Getint(&z);
- }
-
- if( z[0]!='\0' || nMin<2 ){
- rc = SQLITE_ERROR;
- }else{
- rc = SQLITE_OK;
- if( !p->bHasStat ){
- assert( p->bFts4==0 );
- sqlite3Fts3CreateStatTable(&rc, p);
- }
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3Incrmerge(p, nMerge, nMin);
- }
- sqlite3Fts3SegmentsClose(p);
- }
- return rc;
-}
-
-/*
-** Process statements of the form:
-**
-** INSERT INTO table(table) VALUES('automerge=X');
-**
-** where X is an integer. X==0 means to turn automerge off. X!=0 means
-** turn it on. The setting is persistent.
-*/
-static int fts3DoAutoincrmerge(
- Fts3Table *p, /* FTS3 table handle */
- const char *zParam /* Nul-terminated string containing boolean */
-){
- int rc = SQLITE_OK;
- sqlite3_stmt *pStmt = 0;
- p->bAutoincrmerge = fts3Getint(&zParam)!=0;
- if( !p->bHasStat ){
- assert( p->bFts4==0 );
- sqlite3Fts3CreateStatTable(&rc, p);
- if( rc ) return rc;
- }
- rc = fts3SqlStmt(p, SQL_REPLACE_STAT, &pStmt, 0);
- if( rc ) return rc;;
- sqlite3_bind_int(pStmt, 1, FTS_STAT_AUTOINCRMERGE);
- sqlite3_bind_int(pStmt, 2, p->bAutoincrmerge);
- sqlite3_step(pStmt);
- rc = sqlite3_reset(pStmt);
- return rc;
-}
-
-/*
-** Return a 64-bit checksum for the FTS index entry specified by the
-** arguments to this function.
-*/
-static u64 fts3ChecksumEntry(
- const char *zTerm, /* Pointer to buffer containing term */
- int nTerm, /* Size of zTerm in bytes */
- int iLangid, /* Language id for current row */
- int iIndex, /* Index (0..Fts3Table.nIndex-1) */
- i64 iDocid, /* Docid for current row. */
- int iCol, /* Column number */
- int iPos /* Position */
-){
- int i;
- u64 ret = (u64)iDocid;
-
- ret += (ret<<3) + iLangid;
- ret += (ret<<3) + iIndex;
- ret += (ret<<3) + iCol;
- ret += (ret<<3) + iPos;
- for(i=0; i<nTerm; i++) ret += (ret<<3) + zTerm[i];
-
- return ret;
-}
-
-/*
-** Return a checksum of all entries in the FTS index that correspond to
-** language id iLangid. The checksum is calculated by XORing the checksums
-** of each individual entry (see fts3ChecksumEntry()) together.
-**
-** If successful, the checksum value is returned and *pRc set to SQLITE_OK.
-** Otherwise, if an error occurs, *pRc is set to an SQLite error code. The
-** return value is undefined in this case.
-*/
-static u64 fts3ChecksumIndex(
- Fts3Table *p, /* FTS3 table handle */
- int iLangid, /* Language id to return cksum for */
- int iIndex, /* Index to cksum (0..p->nIndex-1) */
- int *pRc /* OUT: Return code */
-){
- Fts3SegFilter filter;
- Fts3MultiSegReader csr;
- int rc;
- u64 cksum = 0;
-
- assert( *pRc==SQLITE_OK );
-
- memset(&filter, 0, sizeof(filter));
- memset(&csr, 0, sizeof(csr));
- filter.flags = FTS3_SEGMENT_REQUIRE_POS|FTS3_SEGMENT_IGNORE_EMPTY;
- filter.flags |= FTS3_SEGMENT_SCAN;
-
- rc = sqlite3Fts3SegReaderCursor(
- p, iLangid, iIndex, FTS3_SEGCURSOR_ALL, 0, 0, 0, 1,&csr
- );
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3SegReaderStart(p, &csr, &filter);
- }
-
- if( rc==SQLITE_OK ){
- while( SQLITE_ROW==(rc = sqlite3Fts3SegReaderStep(p, &csr)) ){
- char *pCsr = csr.aDoclist;
- char *pEnd = &pCsr[csr.nDoclist];
-
- i64 iDocid = 0;
- i64 iCol = 0;
- i64 iPos = 0;
-
- pCsr += sqlite3Fts3GetVarint(pCsr, &iDocid);
- while( pCsr<pEnd ){
- i64 iVal = 0;
- pCsr += sqlite3Fts3GetVarint(pCsr, &iVal);
- if( pCsr<pEnd ){
- if( iVal==0 || iVal==1 ){
- iCol = 0;
- iPos = 0;
- if( iVal ){
- pCsr += sqlite3Fts3GetVarint(pCsr, &iCol);
- }else{
- pCsr += sqlite3Fts3GetVarint(pCsr, &iVal);
- iDocid += iVal;
- }
- }else{
- iPos += (iVal - 2);
- cksum = cksum ^ fts3ChecksumEntry(
- csr.zTerm, csr.nTerm, iLangid, iIndex, iDocid,
- (int)iCol, (int)iPos
- );
- }
- }
- }
- }
- }
- sqlite3Fts3SegReaderFinish(&csr);
-
- *pRc = rc;
- return cksum;
-}
-
-/*
-** Check if the contents of the FTS index match the current contents of the
-** content table. If no error occurs and the contents do match, set *pbOk
-** to true and return SQLITE_OK. Or if the contents do not match, set *pbOk
-** to false before returning.
-**
-** If an error occurs (e.g. an OOM or IO error), return an SQLite error
-** code. The final value of *pbOk is undefined in this case.
-*/
-static int fts3IntegrityCheck(Fts3Table *p, int *pbOk){
- int rc = SQLITE_OK; /* Return code */
- u64 cksum1 = 0; /* Checksum based on FTS index contents */
- u64 cksum2 = 0; /* Checksum based on %_content contents */
- sqlite3_stmt *pAllLangid = 0; /* Statement to return all language-ids */
-
- /* This block calculates the checksum according to the FTS index. */
- rc = fts3SqlStmt(p, SQL_SELECT_ALL_LANGID, &pAllLangid, 0);
- if( rc==SQLITE_OK ){
- int rc2;
- sqlite3_bind_int(pAllLangid, 1, p->nIndex);
- while( rc==SQLITE_OK && sqlite3_step(pAllLangid)==SQLITE_ROW ){
- int iLangid = sqlite3_column_int(pAllLangid, 0);
- int i;
- for(i=0; i<p->nIndex; i++){
- cksum1 = cksum1 ^ fts3ChecksumIndex(p, iLangid, i, &rc);
- }
- }
- rc2 = sqlite3_reset(pAllLangid);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- /* This block calculates the checksum according to the %_content table */
- rc = fts3SqlStmt(p, SQL_SELECT_ALL_LANGID, &pAllLangid, 0);
- if( rc==SQLITE_OK ){
- sqlite3_tokenizer_module const *pModule = p->pTokenizer->pModule;
- sqlite3_stmt *pStmt = 0;
- char *zSql;
-
- zSql = sqlite3_mprintf("SELECT %s" , p->zReadExprlist);
- if( !zSql ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_prepare_v2(p->db, zSql, -1, &pStmt, 0);
- sqlite3_free(zSql);
- }
-
- while( rc==SQLITE_OK && SQLITE_ROW==sqlite3_step(pStmt) ){
- i64 iDocid = sqlite3_column_int64(pStmt, 0);
- int iLang = langidFromSelect(p, pStmt);
- int iCol;
-
- for(iCol=0; rc==SQLITE_OK && iCol<p->nColumn; iCol++){
- const char *zText = (const char *)sqlite3_column_text(pStmt, iCol+1);
- int nText = sqlite3_column_bytes(pStmt, iCol+1);
- sqlite3_tokenizer_cursor *pT = 0;
-
- rc = sqlite3Fts3OpenTokenizer(p->pTokenizer, iLang, zText, nText, &pT);
- while( rc==SQLITE_OK ){
- char const *zToken; /* Buffer containing token */
- int nToken = 0; /* Number of bytes in token */
- int iDum1 = 0, iDum2 = 0; /* Dummy variables */
- int iPos = 0; /* Position of token in zText */
-
- rc = pModule->xNext(pT, &zToken, &nToken, &iDum1, &iDum2, &iPos);
- if( rc==SQLITE_OK ){
- int i;
- cksum2 = cksum2 ^ fts3ChecksumEntry(
- zToken, nToken, iLang, 0, iDocid, iCol, iPos
- );
- for(i=1; i<p->nIndex; i++){
- if( p->aIndex[i].nPrefix<=nToken ){
- cksum2 = cksum2 ^ fts3ChecksumEntry(
- zToken, p->aIndex[i].nPrefix, iLang, i, iDocid, iCol, iPos
- );
- }
- }
- }
- }
- if( pT ) pModule->xClose(pT);
- if( rc==SQLITE_DONE ) rc = SQLITE_OK;
- }
- }
-
- sqlite3_finalize(pStmt);
- }
-
- *pbOk = (cksum1==cksum2);
- return rc;
-}
-
-/*
-** Run the integrity-check. If no error occurs and the current contents of
-** the FTS index are correct, return SQLITE_OK. Or, if the contents of the
-** FTS index are incorrect, return SQLITE_CORRUPT_VTAB.
-**
-** Or, if an error (e.g. an OOM or IO error) occurs, return an SQLite
-** error code.
-**
-** The integrity-check works as follows. For each token and indexed token
-** prefix in the document set, a 64-bit checksum is calculated (by code
-** in fts3ChecksumEntry()) based on the following:
-**
-** + The index number (0 for the main index, 1 for the first prefix
-** index etc.),
-** + The token (or token prefix) text itself,
-** + The language-id of the row it appears in,
-** + The docid of the row it appears in,
-** + The column it appears in, and
-** + The tokens position within that column.
-**
-** The checksums for all entries in the index are XORed together to create
-** a single checksum for the entire index.
-**
-** The integrity-check code calculates the same checksum in two ways:
-**
-** 1. By scanning the contents of the FTS index, and
-** 2. By scanning and tokenizing the content table.
-**
-** If the two checksums are identical, the integrity-check is deemed to have
-** passed.
-*/
-static int fts3DoIntegrityCheck(
- Fts3Table *p /* FTS3 table handle */
-){
- int rc;
- int bOk = 0;
- rc = fts3IntegrityCheck(p, &bOk);
- if( rc==SQLITE_OK && bOk==0 ) rc = SQLITE_CORRUPT_VTAB;
- return rc;
-}
-
-/*
-** Handle a 'special' INSERT of the form:
-**
-** "INSERT INTO tbl(tbl) VALUES(<expr>)"
-**
-** Argument pVal contains the result of <expr>. Currently the only
-** meaningful value to insert is the text 'optimize'.
-*/
-static int fts3SpecialInsert(Fts3Table *p, sqlite3_value *pVal){
- int rc; /* Return Code */
- const char *zVal = (const char *)sqlite3_value_text(pVal);
- int nVal = sqlite3_value_bytes(pVal);
-
- if( !zVal ){
- return SQLITE_NOMEM;
- }else if( nVal==8 && 0==sqlite3_strnicmp(zVal, "optimize", 8) ){
- rc = fts3DoOptimize(p, 0);
- }else if( nVal==7 && 0==sqlite3_strnicmp(zVal, "rebuild", 7) ){
- rc = fts3DoRebuild(p);
- }else if( nVal==15 && 0==sqlite3_strnicmp(zVal, "integrity-check", 15) ){
- rc = fts3DoIntegrityCheck(p);
- }else if( nVal>6 && 0==sqlite3_strnicmp(zVal, "merge=", 6) ){
- rc = fts3DoIncrmerge(p, &zVal[6]);
- }else if( nVal>10 && 0==sqlite3_strnicmp(zVal, "automerge=", 10) ){
- rc = fts3DoAutoincrmerge(p, &zVal[10]);
-#ifdef SQLITE_TEST
- }else if( nVal>9 && 0==sqlite3_strnicmp(zVal, "nodesize=", 9) ){
- p->nNodeSize = atoi(&zVal[9]);
- rc = SQLITE_OK;
- }else if( nVal>11 && 0==sqlite3_strnicmp(zVal, "maxpending=", 9) ){
- p->nMaxPendingData = atoi(&zVal[11]);
- rc = SQLITE_OK;
-#endif
- }else{
- rc = SQLITE_ERROR;
- }
-
- return rc;
-}
-
-#ifndef SQLITE_DISABLE_FTS4_DEFERRED
-/*
-** Delete all cached deferred doclists. Deferred doclists are cached
-** (allocated) by the sqlite3Fts3CacheDeferredDoclists() function.
-*/
-SQLITE_PRIVATE void sqlite3Fts3FreeDeferredDoclists(Fts3Cursor *pCsr){
- Fts3DeferredToken *pDef;
- for(pDef=pCsr->pDeferred; pDef; pDef=pDef->pNext){
- fts3PendingListDelete(pDef->pList);
- pDef->pList = 0;
- }
-}
-
-/*
-** Free all entries in the pCsr->pDeffered list. Entries are added to
-** this list using sqlite3Fts3DeferToken().
-*/
-SQLITE_PRIVATE void sqlite3Fts3FreeDeferredTokens(Fts3Cursor *pCsr){
- Fts3DeferredToken *pDef;
- Fts3DeferredToken *pNext;
- for(pDef=pCsr->pDeferred; pDef; pDef=pNext){
- pNext = pDef->pNext;
- fts3PendingListDelete(pDef->pList);
- sqlite3_free(pDef);
- }
- pCsr->pDeferred = 0;
-}
-
-/*
-** Generate deferred-doclists for all tokens in the pCsr->pDeferred list
-** based on the row that pCsr currently points to.
-**
-** A deferred-doclist is like any other doclist with position information
-** included, except that it only contains entries for a single row of the
-** table, not for all rows.
-*/
-SQLITE_PRIVATE int sqlite3Fts3CacheDeferredDoclists(Fts3Cursor *pCsr){
- int rc = SQLITE_OK; /* Return code */
- if( pCsr->pDeferred ){
- int i; /* Used to iterate through table columns */
- sqlite3_int64 iDocid; /* Docid of the row pCsr points to */
- Fts3DeferredToken *pDef; /* Used to iterate through deferred tokens */
-
- Fts3Table *p = (Fts3Table *)pCsr->base.pVtab;
- sqlite3_tokenizer *pT = p->pTokenizer;
- sqlite3_tokenizer_module const *pModule = pT->pModule;
-
- assert( pCsr->isRequireSeek==0 );
- iDocid = sqlite3_column_int64(pCsr->pStmt, 0);
-
- for(i=0; i<p->nColumn && rc==SQLITE_OK; i++){
- const char *zText = (const char *)sqlite3_column_text(pCsr->pStmt, i+1);
- sqlite3_tokenizer_cursor *pTC = 0;
-
- rc = sqlite3Fts3OpenTokenizer(pT, pCsr->iLangid, zText, -1, &pTC);
- while( rc==SQLITE_OK ){
- char const *zToken; /* Buffer containing token */
- int nToken = 0; /* Number of bytes in token */
- int iDum1 = 0, iDum2 = 0; /* Dummy variables */
- int iPos = 0; /* Position of token in zText */
-
- rc = pModule->xNext(pTC, &zToken, &nToken, &iDum1, &iDum2, &iPos);
- for(pDef=pCsr->pDeferred; pDef && rc==SQLITE_OK; pDef=pDef->pNext){
- Fts3PhraseToken *pPT = pDef->pToken;
- if( (pDef->iCol>=p->nColumn || pDef->iCol==i)
- && (pPT->bFirst==0 || iPos==0)
- && (pPT->n==nToken || (pPT->isPrefix && pPT->n<nToken))
- && (0==memcmp(zToken, pPT->z, pPT->n))
- ){
- fts3PendingListAppend(&pDef->pList, iDocid, i, iPos, &rc);
- }
- }
- }
- if( pTC ) pModule->xClose(pTC);
- if( rc==SQLITE_DONE ) rc = SQLITE_OK;
- }
-
- for(pDef=pCsr->pDeferred; pDef && rc==SQLITE_OK; pDef=pDef->pNext){
- if( pDef->pList ){
- rc = fts3PendingListAppendVarint(&pDef->pList, 0);
- }
- }
- }
-
- return rc;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3DeferredTokenList(
- Fts3DeferredToken *p,
- char **ppData,
- int *pnData
-){
- char *pRet;
- int nSkip;
- sqlite3_int64 dummy;
-
- *ppData = 0;
- *pnData = 0;
-
- if( p->pList==0 ){
- return SQLITE_OK;
- }
-
- pRet = (char *)sqlite3_malloc(p->pList->nData);
- if( !pRet ) return SQLITE_NOMEM;
-
- nSkip = sqlite3Fts3GetVarint(p->pList->aData, &dummy);
- *pnData = p->pList->nData - nSkip;
- *ppData = pRet;
-
- memcpy(pRet, &p->pList->aData[nSkip], *pnData);
- return SQLITE_OK;
-}
-
-/*
-** Add an entry for token pToken to the pCsr->pDeferred list.
-*/
-SQLITE_PRIVATE int sqlite3Fts3DeferToken(
- Fts3Cursor *pCsr, /* Fts3 table cursor */
- Fts3PhraseToken *pToken, /* Token to defer */
- int iCol /* Column that token must appear in (or -1) */
-){
- Fts3DeferredToken *pDeferred;
- pDeferred = sqlite3_malloc(sizeof(*pDeferred));
- if( !pDeferred ){
- return SQLITE_NOMEM;
- }
- memset(pDeferred, 0, sizeof(*pDeferred));
- pDeferred->pToken = pToken;
- pDeferred->pNext = pCsr->pDeferred;
- pDeferred->iCol = iCol;
- pCsr->pDeferred = pDeferred;
-
- assert( pToken->pDeferred==0 );
- pToken->pDeferred = pDeferred;
-
- return SQLITE_OK;
-}
-#endif
-
-/*
-** SQLite value pRowid contains the rowid of a row that may or may not be
-** present in the FTS3 table. If it is, delete it and adjust the contents
-** of subsiduary data structures accordingly.
-*/
-static int fts3DeleteByRowid(
- Fts3Table *p,
- sqlite3_value *pRowid,
- int *pnChng, /* IN/OUT: Decrement if row is deleted */
- u32 *aSzDel
-){
- int rc = SQLITE_OK; /* Return code */
- int bFound = 0; /* True if *pRowid really is in the table */
-
- fts3DeleteTerms(&rc, p, pRowid, aSzDel, &bFound);
- if( bFound && rc==SQLITE_OK ){
- int isEmpty = 0; /* Deleting *pRowid leaves the table empty */
- rc = fts3IsEmpty(p, pRowid, &isEmpty);
- if( rc==SQLITE_OK ){
- if( isEmpty ){
- /* Deleting this row means the whole table is empty. In this case
- ** delete the contents of all three tables and throw away any
- ** data in the pendingTerms hash table. */
- rc = fts3DeleteAll(p, 1);
- *pnChng = 0;
- memset(aSzDel, 0, sizeof(u32) * (p->nColumn+1) * 2);
- }else{
- *pnChng = *pnChng - 1;
- if( p->zContentTbl==0 ){
- fts3SqlExec(&rc, p, SQL_DELETE_CONTENT, &pRowid);
- }
- if( p->bHasDocsize ){
- fts3SqlExec(&rc, p, SQL_DELETE_DOCSIZE, &pRowid);
- }
- }
- }
- }
-
- return rc;
-}
-
-/*
-** This function does the work for the xUpdate method of FTS3 virtual
-** tables. The schema of the virtual table being:
-**
-** CREATE TABLE <table name>(
-** <user columns>,
-** <table name> HIDDEN,
-** docid HIDDEN,
-** <langid> HIDDEN
-** );
-**
-**
-*/
-SQLITE_PRIVATE int sqlite3Fts3UpdateMethod(
- sqlite3_vtab *pVtab, /* FTS3 vtab object */
- int nArg, /* Size of argument array */
- sqlite3_value **apVal, /* Array of arguments */
- sqlite_int64 *pRowid /* OUT: The affected (or effected) rowid */
-){
- Fts3Table *p = (Fts3Table *)pVtab;
- int rc = SQLITE_OK; /* Return Code */
- int isRemove = 0; /* True for an UPDATE or DELETE */
- u32 *aSzIns = 0; /* Sizes of inserted documents */
- u32 *aSzDel = 0; /* Sizes of deleted documents */
- int nChng = 0; /* Net change in number of documents */
- int bInsertDone = 0;
-
- assert( p->pSegments==0 );
- assert(
- nArg==1 /* DELETE operations */
- || nArg==(2 + p->nColumn + 3) /* INSERT or UPDATE operations */
- );
-
- /* Check for a "special" INSERT operation. One of the form:
- **
- ** INSERT INTO xyz(xyz) VALUES('command');
- */
- if( nArg>1
- && sqlite3_value_type(apVal[0])==SQLITE_NULL
- && sqlite3_value_type(apVal[p->nColumn+2])!=SQLITE_NULL
- ){
- rc = fts3SpecialInsert(p, apVal[p->nColumn+2]);
- goto update_out;
- }
-
- if( nArg>1 && sqlite3_value_int(apVal[2 + p->nColumn + 2])<0 ){
- rc = SQLITE_CONSTRAINT;
- goto update_out;
- }
-
- /* Allocate space to hold the change in document sizes */
- aSzDel = sqlite3_malloc( sizeof(aSzDel[0])*(p->nColumn+1)*2 );
- if( aSzDel==0 ){
- rc = SQLITE_NOMEM;
- goto update_out;
- }
- aSzIns = &aSzDel[p->nColumn+1];
- memset(aSzDel, 0, sizeof(aSzDel[0])*(p->nColumn+1)*2);
-
- /* If this is an INSERT operation, or an UPDATE that modifies the rowid
- ** value, then this operation requires constraint handling.
- **
- ** If the on-conflict mode is REPLACE, this means that the existing row
- ** should be deleted from the database before inserting the new row. Or,
- ** if the on-conflict mode is other than REPLACE, then this method must
- ** detect the conflict and return SQLITE_CONSTRAINT before beginning to
- ** modify the database file.
- */
- if( nArg>1 && p->zContentTbl==0 ){
- /* Find the value object that holds the new rowid value. */
- sqlite3_value *pNewRowid = apVal[3+p->nColumn];
- if( sqlite3_value_type(pNewRowid)==SQLITE_NULL ){
- pNewRowid = apVal[1];
- }
-
- if( sqlite3_value_type(pNewRowid)!=SQLITE_NULL && (
- sqlite3_value_type(apVal[0])==SQLITE_NULL
- || sqlite3_value_int64(apVal[0])!=sqlite3_value_int64(pNewRowid)
- )){
- /* The new rowid is not NULL (in this case the rowid will be
- ** automatically assigned and there is no chance of a conflict), and
- ** the statement is either an INSERT or an UPDATE that modifies the
- ** rowid column. So if the conflict mode is REPLACE, then delete any
- ** existing row with rowid=pNewRowid.
- **
- ** Or, if the conflict mode is not REPLACE, insert the new record into
- ** the %_content table. If we hit the duplicate rowid constraint (or any
- ** other error) while doing so, return immediately.
- **
- ** This branch may also run if pNewRowid contains a value that cannot
- ** be losslessly converted to an integer. In this case, the eventual
- ** call to fts3InsertData() (either just below or further on in this
- ** function) will return SQLITE_MISMATCH. If fts3DeleteByRowid is
- ** invoked, it will delete zero rows (since no row will have
- ** docid=$pNewRowid if $pNewRowid is not an integer value).
- */
- if( sqlite3_vtab_on_conflict(p->db)==SQLITE_REPLACE ){
- rc = fts3DeleteByRowid(p, pNewRowid, &nChng, aSzDel);
- }else{
- rc = fts3InsertData(p, apVal, pRowid);
- bInsertDone = 1;
- }
- }
- }
- if( rc!=SQLITE_OK ){
- goto update_out;
- }
-
- /* If this is a DELETE or UPDATE operation, remove the old record. */
- if( sqlite3_value_type(apVal[0])!=SQLITE_NULL ){
- assert( sqlite3_value_type(apVal[0])==SQLITE_INTEGER );
- rc = fts3DeleteByRowid(p, apVal[0], &nChng, aSzDel);
- isRemove = 1;
- }
-
- /* If this is an INSERT or UPDATE operation, insert the new record. */
- if( nArg>1 && rc==SQLITE_OK ){
- int iLangid = sqlite3_value_int(apVal[2 + p->nColumn + 2]);
- if( bInsertDone==0 ){
- rc = fts3InsertData(p, apVal, pRowid);
- if( rc==SQLITE_CONSTRAINT && p->zContentTbl==0 ){
- rc = FTS_CORRUPT_VTAB;
- }
- }
- if( rc==SQLITE_OK && (!isRemove || *pRowid!=p->iPrevDocid ) ){
- rc = fts3PendingTermsDocid(p, iLangid, *pRowid);
- }
- if( rc==SQLITE_OK ){
- assert( p->iPrevDocid==*pRowid );
- rc = fts3InsertTerms(p, iLangid, apVal, aSzIns);
- }
- if( p->bHasDocsize ){
- fts3InsertDocsize(&rc, p, aSzIns);
- }
- nChng++;
- }
-
- if( p->bFts4 ){
- fts3UpdateDocTotals(&rc, p, aSzIns, aSzDel, nChng);
- }
-
- update_out:
- sqlite3_free(aSzDel);
- sqlite3Fts3SegmentsClose(p);
- return rc;
-}
-
-/*
-** Flush any data in the pending-terms hash table to disk. If successful,
-** merge all segments in the database (including the new segment, if
-** there was any data to flush) into a single segment.
-*/
-SQLITE_PRIVATE int sqlite3Fts3Optimize(Fts3Table *p){
- int rc;
- rc = sqlite3_exec(p->db, "SAVEPOINT fts3", 0, 0, 0);
- if( rc==SQLITE_OK ){
- rc = fts3DoOptimize(p, 1);
- if( rc==SQLITE_OK || rc==SQLITE_DONE ){
- int rc2 = sqlite3_exec(p->db, "RELEASE fts3", 0, 0, 0);
- if( rc2!=SQLITE_OK ) rc = rc2;
- }else{
- sqlite3_exec(p->db, "ROLLBACK TO fts3", 0, 0, 0);
- sqlite3_exec(p->db, "RELEASE fts3", 0, 0, 0);
- }
- }
- sqlite3Fts3SegmentsClose(p);
- return rc;
-}
-
-#endif
-
-/************** End of fts3_write.c ******************************************/
-/************** Begin file fts3_snippet.c ************************************/
-/*
-** 2009 Oct 23
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-*/
-
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <string.h> */
-/* #include <assert.h> */
-
-/*
-** Characters that may appear in the second argument to matchinfo().
-*/
-#define FTS3_MATCHINFO_NPHRASE 'p' /* 1 value */
-#define FTS3_MATCHINFO_NCOL 'c' /* 1 value */
-#define FTS3_MATCHINFO_NDOC 'n' /* 1 value */
-#define FTS3_MATCHINFO_AVGLENGTH 'a' /* nCol values */
-#define FTS3_MATCHINFO_LENGTH 'l' /* nCol values */
-#define FTS3_MATCHINFO_LCS 's' /* nCol values */
-#define FTS3_MATCHINFO_HITS 'x' /* 3*nCol*nPhrase values */
-
-/*
-** The default value for the second argument to matchinfo().
-*/
-#define FTS3_MATCHINFO_DEFAULT "pcx"
-
-
-/*
-** Used as an fts3ExprIterate() context when loading phrase doclists to
-** Fts3Expr.aDoclist[]/nDoclist.
-*/
-typedef struct LoadDoclistCtx LoadDoclistCtx;
-struct LoadDoclistCtx {
- Fts3Cursor *pCsr; /* FTS3 Cursor */
- int nPhrase; /* Number of phrases seen so far */
- int nToken; /* Number of tokens seen so far */
-};
-
-/*
-** The following types are used as part of the implementation of the
-** fts3BestSnippet() routine.
-*/
-typedef struct SnippetIter SnippetIter;
-typedef struct SnippetPhrase SnippetPhrase;
-typedef struct SnippetFragment SnippetFragment;
-
-struct SnippetIter {
- Fts3Cursor *pCsr; /* Cursor snippet is being generated from */
- int iCol; /* Extract snippet from this column */
- int nSnippet; /* Requested snippet length (in tokens) */
- int nPhrase; /* Number of phrases in query */
- SnippetPhrase *aPhrase; /* Array of size nPhrase */
- int iCurrent; /* First token of current snippet */
-};
-
-struct SnippetPhrase {
- int nToken; /* Number of tokens in phrase */
- char *pList; /* Pointer to start of phrase position list */
- int iHead; /* Next value in position list */
- char *pHead; /* Position list data following iHead */
- int iTail; /* Next value in trailing position list */
- char *pTail; /* Position list data following iTail */
-};
-
-struct SnippetFragment {
- int iCol; /* Column snippet is extracted from */
- int iPos; /* Index of first token in snippet */
- u64 covered; /* Mask of query phrases covered */
- u64 hlmask; /* Mask of snippet terms to highlight */
-};
-
-/*
-** This type is used as an fts3ExprIterate() context object while
-** accumulating the data returned by the matchinfo() function.
-*/
-typedef struct MatchInfo MatchInfo;
-struct MatchInfo {
- Fts3Cursor *pCursor; /* FTS3 Cursor */
- int nCol; /* Number of columns in table */
- int nPhrase; /* Number of matchable phrases in query */
- sqlite3_int64 nDoc; /* Number of docs in database */
- u32 *aMatchinfo; /* Pre-allocated buffer */
-};
-
-
-
-/*
-** The snippet() and offsets() functions both return text values. An instance
-** of the following structure is used to accumulate those values while the
-** functions are running. See fts3StringAppend() for details.
-*/
-typedef struct StrBuffer StrBuffer;
-struct StrBuffer {
- char *z; /* Pointer to buffer containing string */
- int n; /* Length of z in bytes (excl. nul-term) */
- int nAlloc; /* Allocated size of buffer z in bytes */
-};
-
-
-/*
-** This function is used to help iterate through a position-list. A position
-** list is a list of unique integers, sorted from smallest to largest. Each
-** element of the list is represented by an FTS3 varint that takes the value
-** of the difference between the current element and the previous one plus
-** two. For example, to store the position-list:
-**
-** 4 9 113
-**
-** the three varints:
-**
-** 6 7 106
-**
-** are encoded.
-**
-** When this function is called, *pp points to the start of an element of
-** the list. *piPos contains the value of the previous entry in the list.
-** After it returns, *piPos contains the value of the next element of the
-** list and *pp is advanced to the following varint.
-*/
-static void fts3GetDeltaPosition(char **pp, int *piPos){
- int iVal;
- *pp += sqlite3Fts3GetVarint32(*pp, &iVal);
- *piPos += (iVal-2);
-}
-
-/*
-** Helper function for fts3ExprIterate() (see below).
-*/
-static int fts3ExprIterate2(
- Fts3Expr *pExpr, /* Expression to iterate phrases of */
- int *piPhrase, /* Pointer to phrase counter */
- int (*x)(Fts3Expr*,int,void*), /* Callback function to invoke for phrases */
- void *pCtx /* Second argument to pass to callback */
-){
- int rc; /* Return code */
- int eType = pExpr->eType; /* Type of expression node pExpr */
-
- if( eType!=FTSQUERY_PHRASE ){
- assert( pExpr->pLeft && pExpr->pRight );
- rc = fts3ExprIterate2(pExpr->pLeft, piPhrase, x, pCtx);
- if( rc==SQLITE_OK && eType!=FTSQUERY_NOT ){
- rc = fts3ExprIterate2(pExpr->pRight, piPhrase, x, pCtx);
- }
- }else{
- rc = x(pExpr, *piPhrase, pCtx);
- (*piPhrase)++;
- }
- return rc;
-}
-
-/*
-** Iterate through all phrase nodes in an FTS3 query, except those that
-** are part of a sub-tree that is the right-hand-side of a NOT operator.
-** For each phrase node found, the supplied callback function is invoked.
-**
-** If the callback function returns anything other than SQLITE_OK,
-** the iteration is abandoned and the error code returned immediately.
-** Otherwise, SQLITE_OK is returned after a callback has been made for
-** all eligible phrase nodes.
-*/
-static int fts3ExprIterate(
- Fts3Expr *pExpr, /* Expression to iterate phrases of */
- int (*x)(Fts3Expr*,int,void*), /* Callback function to invoke for phrases */
- void *pCtx /* Second argument to pass to callback */
-){
- int iPhrase = 0; /* Variable used as the phrase counter */
- return fts3ExprIterate2(pExpr, &iPhrase, x, pCtx);
-}
-
-/*
-** This is an fts3ExprIterate() callback used while loading the doclists
-** for each phrase into Fts3Expr.aDoclist[]/nDoclist. See also
-** fts3ExprLoadDoclists().
-*/
-static int fts3ExprLoadDoclistsCb(Fts3Expr *pExpr, int iPhrase, void *ctx){
- int rc = SQLITE_OK;
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- LoadDoclistCtx *p = (LoadDoclistCtx *)ctx;
-
- UNUSED_PARAMETER(iPhrase);
-
- p->nPhrase++;
- p->nToken += pPhrase->nToken;
-
- return rc;
-}
-
-/*
-** Load the doclists for each phrase in the query associated with FTS3 cursor
-** pCsr.
-**
-** If pnPhrase is not NULL, then *pnPhrase is set to the number of matchable
-** phrases in the expression (all phrases except those directly or
-** indirectly descended from the right-hand-side of a NOT operator). If
-** pnToken is not NULL, then it is set to the number of tokens in all
-** matchable phrases of the expression.
-*/
-static int fts3ExprLoadDoclists(
- Fts3Cursor *pCsr, /* Fts3 cursor for current query */
- int *pnPhrase, /* OUT: Number of phrases in query */
- int *pnToken /* OUT: Number of tokens in query */
-){
- int rc; /* Return Code */
- LoadDoclistCtx sCtx = {0,0,0}; /* Context for fts3ExprIterate() */
- sCtx.pCsr = pCsr;
- rc = fts3ExprIterate(pCsr->pExpr, fts3ExprLoadDoclistsCb, (void *)&sCtx);
- if( pnPhrase ) *pnPhrase = sCtx.nPhrase;
- if( pnToken ) *pnToken = sCtx.nToken;
- return rc;
-}
-
-static int fts3ExprPhraseCountCb(Fts3Expr *pExpr, int iPhrase, void *ctx){
- (*(int *)ctx)++;
- UNUSED_PARAMETER(pExpr);
- UNUSED_PARAMETER(iPhrase);
- return SQLITE_OK;
-}
-static int fts3ExprPhraseCount(Fts3Expr *pExpr){
- int nPhrase = 0;
- (void)fts3ExprIterate(pExpr, fts3ExprPhraseCountCb, (void *)&nPhrase);
- return nPhrase;
-}
-
-/*
-** Advance the position list iterator specified by the first two
-** arguments so that it points to the first element with a value greater
-** than or equal to parameter iNext.
-*/
-static void fts3SnippetAdvance(char **ppIter, int *piIter, int iNext){
- char *pIter = *ppIter;
- if( pIter ){
- int iIter = *piIter;
-
- while( iIter<iNext ){
- if( 0==(*pIter & 0xFE) ){
- iIter = -1;
- pIter = 0;
- break;
- }
- fts3GetDeltaPosition(&pIter, &iIter);
- }
-
- *piIter = iIter;
- *ppIter = pIter;
- }
-}
-
-/*
-** Advance the snippet iterator to the next candidate snippet.
-*/
-static int fts3SnippetNextCandidate(SnippetIter *pIter){
- int i; /* Loop counter */
-
- if( pIter->iCurrent<0 ){
- /* The SnippetIter object has just been initialized. The first snippet
- ** candidate always starts at offset 0 (even if this candidate has a
- ** score of 0.0).
- */
- pIter->iCurrent = 0;
-
- /* Advance the 'head' iterator of each phrase to the first offset that
- ** is greater than or equal to (iNext+nSnippet).
- */
- for(i=0; i<pIter->nPhrase; i++){
- SnippetPhrase *pPhrase = &pIter->aPhrase[i];
- fts3SnippetAdvance(&pPhrase->pHead, &pPhrase->iHead, pIter->nSnippet);
- }
- }else{
- int iStart;
- int iEnd = 0x7FFFFFFF;
-
- for(i=0; i<pIter->nPhrase; i++){
- SnippetPhrase *pPhrase = &pIter->aPhrase[i];
- if( pPhrase->pHead && pPhrase->iHead<iEnd ){
- iEnd = pPhrase->iHead;
- }
- }
- if( iEnd==0x7FFFFFFF ){
- return 1;
- }
-
- pIter->iCurrent = iStart = iEnd - pIter->nSnippet + 1;
- for(i=0; i<pIter->nPhrase; i++){
- SnippetPhrase *pPhrase = &pIter->aPhrase[i];
- fts3SnippetAdvance(&pPhrase->pHead, &pPhrase->iHead, iEnd+1);
- fts3SnippetAdvance(&pPhrase->pTail, &pPhrase->iTail, iStart);
- }
- }
-
- return 0;
-}
-
-/*
-** Retrieve information about the current candidate snippet of snippet
-** iterator pIter.
-*/
-static void fts3SnippetDetails(
- SnippetIter *pIter, /* Snippet iterator */
- u64 mCovered, /* Bitmask of phrases already covered */
- int *piToken, /* OUT: First token of proposed snippet */
- int *piScore, /* OUT: "Score" for this snippet */
- u64 *pmCover, /* OUT: Bitmask of phrases covered */
- u64 *pmHighlight /* OUT: Bitmask of terms to highlight */
-){
- int iStart = pIter->iCurrent; /* First token of snippet */
- int iScore = 0; /* Score of this snippet */
- int i; /* Loop counter */
- u64 mCover = 0; /* Mask of phrases covered by this snippet */
- u64 mHighlight = 0; /* Mask of tokens to highlight in snippet */
-
- for(i=0; i<pIter->nPhrase; i++){
- SnippetPhrase *pPhrase = &pIter->aPhrase[i];
- if( pPhrase->pTail ){
- char *pCsr = pPhrase->pTail;
- int iCsr = pPhrase->iTail;
-
- while( iCsr<(iStart+pIter->nSnippet) ){
- int j;
- u64 mPhrase = (u64)1 << i;
- u64 mPos = (u64)1 << (iCsr - iStart);
- assert( iCsr>=iStart );
- if( (mCover|mCovered)&mPhrase ){
- iScore++;
- }else{
- iScore += 1000;
- }
- mCover |= mPhrase;
-
- for(j=0; j<pPhrase->nToken; j++){
- mHighlight |= (mPos>>j);
- }
-
- if( 0==(*pCsr & 0x0FE) ) break;
- fts3GetDeltaPosition(&pCsr, &iCsr);
- }
- }
- }
-
- /* Set the output variables before returning. */
- *piToken = iStart;
- *piScore = iScore;
- *pmCover = mCover;
- *pmHighlight = mHighlight;
-}
-
-/*
-** This function is an fts3ExprIterate() callback used by fts3BestSnippet().
-** Each invocation populates an element of the SnippetIter.aPhrase[] array.
-*/
-static int fts3SnippetFindPositions(Fts3Expr *pExpr, int iPhrase, void *ctx){
- SnippetIter *p = (SnippetIter *)ctx;
- SnippetPhrase *pPhrase = &p->aPhrase[iPhrase];
- char *pCsr;
- int rc;
-
- pPhrase->nToken = pExpr->pPhrase->nToken;
- rc = sqlite3Fts3EvalPhrasePoslist(p->pCsr, pExpr, p->iCol, &pCsr);
- assert( rc==SQLITE_OK || pCsr==0 );
- if( pCsr ){
- int iFirst = 0;
- pPhrase->pList = pCsr;
- fts3GetDeltaPosition(&pCsr, &iFirst);
- assert( iFirst>=0 );
- pPhrase->pHead = pCsr;
- pPhrase->pTail = pCsr;
- pPhrase->iHead = iFirst;
- pPhrase->iTail = iFirst;
- }else{
- assert( rc!=SQLITE_OK || (
- pPhrase->pList==0 && pPhrase->pHead==0 && pPhrase->pTail==0
- ));
- }
-
- return rc;
-}
-
-/*
-** Select the fragment of text consisting of nFragment contiguous tokens
-** from column iCol that represent the "best" snippet. The best snippet
-** is the snippet with the highest score, where scores are calculated
-** by adding:
-**
-** (a) +1 point for each occurrence of a matchable phrase in the snippet.
-**
-** (b) +1000 points for the first occurrence of each matchable phrase in
-** the snippet for which the corresponding mCovered bit is not set.
-**
-** The selected snippet parameters are stored in structure *pFragment before
-** returning. The score of the selected snippet is stored in *piScore
-** before returning.
-*/
-static int fts3BestSnippet(
- int nSnippet, /* Desired snippet length */
- Fts3Cursor *pCsr, /* Cursor to create snippet for */
- int iCol, /* Index of column to create snippet from */
- u64 mCovered, /* Mask of phrases already covered */
- u64 *pmSeen, /* IN/OUT: Mask of phrases seen */
- SnippetFragment *pFragment, /* OUT: Best snippet found */
- int *piScore /* OUT: Score of snippet pFragment */
-){
- int rc; /* Return Code */
- int nList; /* Number of phrases in expression */
- SnippetIter sIter; /* Iterates through snippet candidates */
- int nByte; /* Number of bytes of space to allocate */
- int iBestScore = -1; /* Best snippet score found so far */
- int i; /* Loop counter */
-
- memset(&sIter, 0, sizeof(sIter));
-
- /* Iterate through the phrases in the expression to count them. The same
- ** callback makes sure the doclists are loaded for each phrase.
- */
- rc = fts3ExprLoadDoclists(pCsr, &nList, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- /* Now that it is known how many phrases there are, allocate and zero
- ** the required space using malloc().
- */
- nByte = sizeof(SnippetPhrase) * nList;
- sIter.aPhrase = (SnippetPhrase *)sqlite3_malloc(nByte);
- if( !sIter.aPhrase ){
- return SQLITE_NOMEM;
- }
- memset(sIter.aPhrase, 0, nByte);
-
- /* Initialize the contents of the SnippetIter object. Then iterate through
- ** the set of phrases in the expression to populate the aPhrase[] array.
- */
- sIter.pCsr = pCsr;
- sIter.iCol = iCol;
- sIter.nSnippet = nSnippet;
- sIter.nPhrase = nList;
- sIter.iCurrent = -1;
- (void)fts3ExprIterate(pCsr->pExpr, fts3SnippetFindPositions, (void *)&sIter);
-
- /* Set the *pmSeen output variable. */
- for(i=0; i<nList; i++){
- if( sIter.aPhrase[i].pHead ){
- *pmSeen |= (u64)1 << i;
- }
- }
-
- /* Loop through all candidate snippets. Store the best snippet in
- ** *pFragment. Store its associated 'score' in iBestScore.
- */
- pFragment->iCol = iCol;
- while( !fts3SnippetNextCandidate(&sIter) ){
- int iPos;
- int iScore;
- u64 mCover;
- u64 mHighlight;
- fts3SnippetDetails(&sIter, mCovered, &iPos, &iScore, &mCover, &mHighlight);
- assert( iScore>=0 );
- if( iScore>iBestScore ){
- pFragment->iPos = iPos;
- pFragment->hlmask = mHighlight;
- pFragment->covered = mCover;
- iBestScore = iScore;
- }
- }
-
- sqlite3_free(sIter.aPhrase);
- *piScore = iBestScore;
- return SQLITE_OK;
-}
-
-
-/*
-** Append a string to the string-buffer passed as the first argument.
-**
-** If nAppend is negative, then the length of the string zAppend is
-** determined using strlen().
-*/
-static int fts3StringAppend(
- StrBuffer *pStr, /* Buffer to append to */
- const char *zAppend, /* Pointer to data to append to buffer */
- int nAppend /* Size of zAppend in bytes (or -1) */
-){
- if( nAppend<0 ){
- nAppend = (int)strlen(zAppend);
- }
-
- /* If there is insufficient space allocated at StrBuffer.z, use realloc()
- ** to grow the buffer until so that it is big enough to accomadate the
- ** appended data.
- */
- if( pStr->n+nAppend+1>=pStr->nAlloc ){
- int nAlloc = pStr->nAlloc+nAppend+100;
- char *zNew = sqlite3_realloc(pStr->z, nAlloc);
- if( !zNew ){
- return SQLITE_NOMEM;
- }
- pStr->z = zNew;
- pStr->nAlloc = nAlloc;
- }
-
- /* Append the data to the string buffer. */
- memcpy(&pStr->z[pStr->n], zAppend, nAppend);
- pStr->n += nAppend;
- pStr->z[pStr->n] = '\0';
-
- return SQLITE_OK;
-}
-
-/*
-** The fts3BestSnippet() function often selects snippets that end with a
-** query term. That is, the final term of the snippet is always a term
-** that requires highlighting. For example, if 'X' is a highlighted term
-** and '.' is a non-highlighted term, BestSnippet() may select:
-**
-** ........X.....X
-**
-** This function "shifts" the beginning of the snippet forward in the
-** document so that there are approximately the same number of
-** non-highlighted terms to the right of the final highlighted term as there
-** are to the left of the first highlighted term. For example, to this:
-**
-** ....X.....X....
-**
-** This is done as part of extracting the snippet text, not when selecting
-** the snippet. Snippet selection is done based on doclists only, so there
-** is no way for fts3BestSnippet() to know whether or not the document
-** actually contains terms that follow the final highlighted term.
-*/
-static int fts3SnippetShift(
- Fts3Table *pTab, /* FTS3 table snippet comes from */
- int iLangid, /* Language id to use in tokenizing */
- int nSnippet, /* Number of tokens desired for snippet */
- const char *zDoc, /* Document text to extract snippet from */
- int nDoc, /* Size of buffer zDoc in bytes */
- int *piPos, /* IN/OUT: First token of snippet */
- u64 *pHlmask /* IN/OUT: Mask of tokens to highlight */
-){
- u64 hlmask = *pHlmask; /* Local copy of initial highlight-mask */
-
- if( hlmask ){
- int nLeft; /* Tokens to the left of first highlight */
- int nRight; /* Tokens to the right of last highlight */
- int nDesired; /* Ideal number of tokens to shift forward */
-
- for(nLeft=0; !(hlmask & ((u64)1 << nLeft)); nLeft++);
- for(nRight=0; !(hlmask & ((u64)1 << (nSnippet-1-nRight))); nRight++);
- nDesired = (nLeft-nRight)/2;
-
- /* Ideally, the start of the snippet should be pushed forward in the
- ** document nDesired tokens. This block checks if there are actually
- ** nDesired tokens to the right of the snippet. If so, *piPos and
- ** *pHlMask are updated to shift the snippet nDesired tokens to the
- ** right. Otherwise, the snippet is shifted by the number of tokens
- ** available.
- */
- if( nDesired>0 ){
- int nShift; /* Number of tokens to shift snippet by */
- int iCurrent = 0; /* Token counter */
- int rc; /* Return Code */
- sqlite3_tokenizer_module *pMod;
- sqlite3_tokenizer_cursor *pC;
- pMod = (sqlite3_tokenizer_module *)pTab->pTokenizer->pModule;
-
- /* Open a cursor on zDoc/nDoc. Check if there are (nSnippet+nDesired)
- ** or more tokens in zDoc/nDoc.
- */
- rc = sqlite3Fts3OpenTokenizer(pTab->pTokenizer, iLangid, zDoc, nDoc, &pC);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- while( rc==SQLITE_OK && iCurrent<(nSnippet+nDesired) ){
- const char *ZDUMMY; int DUMMY1 = 0, DUMMY2 = 0, DUMMY3 = 0;
- rc = pMod->xNext(pC, &ZDUMMY, &DUMMY1, &DUMMY2, &DUMMY3, &iCurrent);
- }
- pMod->xClose(pC);
- if( rc!=SQLITE_OK && rc!=SQLITE_DONE ){ return rc; }
-
- nShift = (rc==SQLITE_DONE)+iCurrent-nSnippet;
- assert( nShift<=nDesired );
- if( nShift>0 ){
- *piPos += nShift;
- *pHlmask = hlmask >> nShift;
- }
- }
- }
- return SQLITE_OK;
-}
-
-/*
-** Extract the snippet text for fragment pFragment from cursor pCsr and
-** append it to string buffer pOut.
-*/
-static int fts3SnippetText(
- Fts3Cursor *pCsr, /* FTS3 Cursor */
- SnippetFragment *pFragment, /* Snippet to extract */
- int iFragment, /* Fragment number */
- int isLast, /* True for final fragment in snippet */
- int nSnippet, /* Number of tokens in extracted snippet */
- const char *zOpen, /* String inserted before highlighted term */
- const char *zClose, /* String inserted after highlighted term */
- const char *zEllipsis, /* String inserted between snippets */
- StrBuffer *pOut /* Write output here */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int rc; /* Return code */
- const char *zDoc; /* Document text to extract snippet from */
- int nDoc; /* Size of zDoc in bytes */
- int iCurrent = 0; /* Current token number of document */
- int iEnd = 0; /* Byte offset of end of current token */
- int isShiftDone = 0; /* True after snippet is shifted */
- int iPos = pFragment->iPos; /* First token of snippet */
- u64 hlmask = pFragment->hlmask; /* Highlight-mask for snippet */
- int iCol = pFragment->iCol+1; /* Query column to extract text from */
- sqlite3_tokenizer_module *pMod; /* Tokenizer module methods object */
- sqlite3_tokenizer_cursor *pC; /* Tokenizer cursor open on zDoc/nDoc */
-
- zDoc = (const char *)sqlite3_column_text(pCsr->pStmt, iCol);
- if( zDoc==0 ){
- if( sqlite3_column_type(pCsr->pStmt, iCol)!=SQLITE_NULL ){
- return SQLITE_NOMEM;
- }
- return SQLITE_OK;
- }
- nDoc = sqlite3_column_bytes(pCsr->pStmt, iCol);
-
- /* Open a token cursor on the document. */
- pMod = (sqlite3_tokenizer_module *)pTab->pTokenizer->pModule;
- rc = sqlite3Fts3OpenTokenizer(pTab->pTokenizer, pCsr->iLangid, zDoc,nDoc,&pC);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- while( rc==SQLITE_OK ){
- const char *ZDUMMY; /* Dummy argument used with tokenizer */
- int DUMMY1 = -1; /* Dummy argument used with tokenizer */
- int iBegin = 0; /* Offset in zDoc of start of token */
- int iFin = 0; /* Offset in zDoc of end of token */
- int isHighlight = 0; /* True for highlighted terms */
-
- /* Variable DUMMY1 is initialized to a negative value above. Elsewhere
- ** in the FTS code the variable that the third argument to xNext points to
- ** is initialized to zero before the first (*but not necessarily
- ** subsequent*) call to xNext(). This is done for a particular application
- ** that needs to know whether or not the tokenizer is being used for
- ** snippet generation or for some other purpose.
- **
- ** Extreme care is required when writing code to depend on this
- ** initialization. It is not a documented part of the tokenizer interface.
- ** If a tokenizer is used directly by any code outside of FTS, this
- ** convention might not be respected. */
- rc = pMod->xNext(pC, &ZDUMMY, &DUMMY1, &iBegin, &iFin, &iCurrent);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_DONE ){
- /* Special case - the last token of the snippet is also the last token
- ** of the column. Append any punctuation that occurred between the end
- ** of the previous token and the end of the document to the output.
- ** Then break out of the loop. */
- rc = fts3StringAppend(pOut, &zDoc[iEnd], -1);
- }
- break;
- }
- if( iCurrent<iPos ){ continue; }
-
- if( !isShiftDone ){
- int n = nDoc - iBegin;
- rc = fts3SnippetShift(
- pTab, pCsr->iLangid, nSnippet, &zDoc[iBegin], n, &iPos, &hlmask
- );
- isShiftDone = 1;
-
- /* Now that the shift has been done, check if the initial "..." are
- ** required. They are required if (a) this is not the first fragment,
- ** or (b) this fragment does not begin at position 0 of its column.
- */
- if( rc==SQLITE_OK && (iPos>0 || iFragment>0) ){
- rc = fts3StringAppend(pOut, zEllipsis, -1);
- }
- if( rc!=SQLITE_OK || iCurrent<iPos ) continue;
- }
-
- if( iCurrent>=(iPos+nSnippet) ){
- if( isLast ){
- rc = fts3StringAppend(pOut, zEllipsis, -1);
- }
- break;
- }
-
- /* Set isHighlight to true if this term should be highlighted. */
- isHighlight = (hlmask & ((u64)1 << (iCurrent-iPos)))!=0;
-
- if( iCurrent>iPos ) rc = fts3StringAppend(pOut, &zDoc[iEnd], iBegin-iEnd);
- if( rc==SQLITE_OK && isHighlight ) rc = fts3StringAppend(pOut, zOpen, -1);
- if( rc==SQLITE_OK ) rc = fts3StringAppend(pOut, &zDoc[iBegin], iFin-iBegin);
- if( rc==SQLITE_OK && isHighlight ) rc = fts3StringAppend(pOut, zClose, -1);
-
- iEnd = iFin;
- }
-
- pMod->xClose(pC);
- return rc;
-}
-
-
-/*
-** This function is used to count the entries in a column-list (a
-** delta-encoded list of term offsets within a single column of a single
-** row). When this function is called, *ppCollist should point to the
-** beginning of the first varint in the column-list (the varint that
-** contains the position of the first matching term in the column data).
-** Before returning, *ppCollist is set to point to the first byte after
-** the last varint in the column-list (either the 0x00 signifying the end
-** of the position-list, or the 0x01 that precedes the column number of
-** the next column in the position-list).
-**
-** The number of elements in the column-list is returned.
-*/
-static int fts3ColumnlistCount(char **ppCollist){
- char *pEnd = *ppCollist;
- char c = 0;
- int nEntry = 0;
-
- /* A column-list is terminated by either a 0x01 or 0x00. */
- while( 0xFE & (*pEnd | c) ){
- c = *pEnd++ & 0x80;
- if( !c ) nEntry++;
- }
-
- *ppCollist = pEnd;
- return nEntry;
-}
-
-/*
-** fts3ExprIterate() callback used to collect the "global" matchinfo stats
-** for a single query.
-**
-** fts3ExprIterate() callback to load the 'global' elements of a
-** FTS3_MATCHINFO_HITS matchinfo array. The global stats are those elements
-** of the matchinfo array that are constant for all rows returned by the
-** current query.
-**
-** Argument pCtx is actually a pointer to a struct of type MatchInfo. This
-** function populates Matchinfo.aMatchinfo[] as follows:
-**
-** for(iCol=0; iCol<nCol; iCol++){
-** aMatchinfo[3*iPhrase*nCol + 3*iCol + 1] = X;
-** aMatchinfo[3*iPhrase*nCol + 3*iCol + 2] = Y;
-** }
-**
-** where X is the number of matches for phrase iPhrase is column iCol of all
-** rows of the table. Y is the number of rows for which column iCol contains
-** at least one instance of phrase iPhrase.
-**
-** If the phrase pExpr consists entirely of deferred tokens, then all X and
-** Y values are set to nDoc, where nDoc is the number of documents in the
-** file system. This is done because the full-text index doclist is required
-** to calculate these values properly, and the full-text index doclist is
-** not available for deferred tokens.
-*/
-static int fts3ExprGlobalHitsCb(
- Fts3Expr *pExpr, /* Phrase expression node */
- int iPhrase, /* Phrase number (numbered from zero) */
- void *pCtx /* Pointer to MatchInfo structure */
-){
- MatchInfo *p = (MatchInfo *)pCtx;
- return sqlite3Fts3EvalPhraseStats(
- p->pCursor, pExpr, &p->aMatchinfo[3*iPhrase*p->nCol]
- );
-}
-
-/*
-** fts3ExprIterate() callback used to collect the "local" part of the
-** FTS3_MATCHINFO_HITS array. The local stats are those elements of the
-** array that are different for each row returned by the query.
-*/
-static int fts3ExprLocalHitsCb(
- Fts3Expr *pExpr, /* Phrase expression node */
- int iPhrase, /* Phrase number */
- void *pCtx /* Pointer to MatchInfo structure */
-){
- int rc = SQLITE_OK;
- MatchInfo *p = (MatchInfo *)pCtx;
- int iStart = iPhrase * p->nCol * 3;
- int i;
-
- for(i=0; i<p->nCol && rc==SQLITE_OK; i++){
- char *pCsr;
- rc = sqlite3Fts3EvalPhrasePoslist(p->pCursor, pExpr, i, &pCsr);
- if( pCsr ){
- p->aMatchinfo[iStart+i*3] = fts3ColumnlistCount(&pCsr);
- }else{
- p->aMatchinfo[iStart+i*3] = 0;
- }
- }
-
- return rc;
-}
-
-static int fts3MatchinfoCheck(
- Fts3Table *pTab,
- char cArg,
- char **pzErr
-){
- if( (cArg==FTS3_MATCHINFO_NPHRASE)
- || (cArg==FTS3_MATCHINFO_NCOL)
- || (cArg==FTS3_MATCHINFO_NDOC && pTab->bFts4)
- || (cArg==FTS3_MATCHINFO_AVGLENGTH && pTab->bFts4)
- || (cArg==FTS3_MATCHINFO_LENGTH && pTab->bHasDocsize)
- || (cArg==FTS3_MATCHINFO_LCS)
- || (cArg==FTS3_MATCHINFO_HITS)
- ){
- return SQLITE_OK;
- }
- *pzErr = sqlite3_mprintf("unrecognized matchinfo request: %c", cArg);
- return SQLITE_ERROR;
-}
-
-static int fts3MatchinfoSize(MatchInfo *pInfo, char cArg){
- int nVal; /* Number of integers output by cArg */
-
- switch( cArg ){
- case FTS3_MATCHINFO_NDOC:
- case FTS3_MATCHINFO_NPHRASE:
- case FTS3_MATCHINFO_NCOL:
- nVal = 1;
- break;
-
- case FTS3_MATCHINFO_AVGLENGTH:
- case FTS3_MATCHINFO_LENGTH:
- case FTS3_MATCHINFO_LCS:
- nVal = pInfo->nCol;
- break;
-
- default:
- assert( cArg==FTS3_MATCHINFO_HITS );
- nVal = pInfo->nCol * pInfo->nPhrase * 3;
- break;
- }
-
- return nVal;
-}
-
-static int fts3MatchinfoSelectDoctotal(
- Fts3Table *pTab,
- sqlite3_stmt **ppStmt,
- sqlite3_int64 *pnDoc,
- const char **paLen
-){
- sqlite3_stmt *pStmt;
- const char *a;
- sqlite3_int64 nDoc;
-
- if( !*ppStmt ){
- int rc = sqlite3Fts3SelectDoctotal(pTab, ppStmt);
- if( rc!=SQLITE_OK ) return rc;
- }
- pStmt = *ppStmt;
- assert( sqlite3_data_count(pStmt)==1 );
-
- a = sqlite3_column_blob(pStmt, 0);
- a += sqlite3Fts3GetVarint(a, &nDoc);
- if( nDoc==0 ) return FTS_CORRUPT_VTAB;
- *pnDoc = (u32)nDoc;
-
- if( paLen ) *paLen = a;
- return SQLITE_OK;
-}
-
-/*
-** An instance of the following structure is used to store state while
-** iterating through a multi-column position-list corresponding to the
-** hits for a single phrase on a single row in order to calculate the
-** values for a matchinfo() FTS3_MATCHINFO_LCS request.
-*/
-typedef struct LcsIterator LcsIterator;
-struct LcsIterator {
- Fts3Expr *pExpr; /* Pointer to phrase expression */
- int iPosOffset; /* Tokens count up to end of this phrase */
- char *pRead; /* Cursor used to iterate through aDoclist */
- int iPos; /* Current position */
-};
-
-/*
-** If LcsIterator.iCol is set to the following value, the iterator has
-** finished iterating through all offsets for all columns.
-*/
-#define LCS_ITERATOR_FINISHED 0x7FFFFFFF;
-
-static int fts3MatchinfoLcsCb(
- Fts3Expr *pExpr, /* Phrase expression node */
- int iPhrase, /* Phrase number (numbered from zero) */
- void *pCtx /* Pointer to MatchInfo structure */
-){
- LcsIterator *aIter = (LcsIterator *)pCtx;
- aIter[iPhrase].pExpr = pExpr;
- return SQLITE_OK;
-}
-
-/*
-** Advance the iterator passed as an argument to the next position. Return
-** 1 if the iterator is at EOF or if it now points to the start of the
-** position list for the next column.
-*/
-static int fts3LcsIteratorAdvance(LcsIterator *pIter){
- char *pRead = pIter->pRead;
- sqlite3_int64 iRead;
- int rc = 0;
-
- pRead += sqlite3Fts3GetVarint(pRead, &iRead);
- if( iRead==0 || iRead==1 ){
- pRead = 0;
- rc = 1;
- }else{
- pIter->iPos += (int)(iRead-2);
- }
-
- pIter->pRead = pRead;
- return rc;
-}
-
-/*
-** This function implements the FTS3_MATCHINFO_LCS matchinfo() flag.
-**
-** If the call is successful, the longest-common-substring lengths for each
-** column are written into the first nCol elements of the pInfo->aMatchinfo[]
-** array before returning. SQLITE_OK is returned in this case.
-**
-** Otherwise, if an error occurs, an SQLite error code is returned and the
-** data written to the first nCol elements of pInfo->aMatchinfo[] is
-** undefined.
-*/
-static int fts3MatchinfoLcs(Fts3Cursor *pCsr, MatchInfo *pInfo){
- LcsIterator *aIter;
- int i;
- int iCol;
- int nToken = 0;
-
- /* Allocate and populate the array of LcsIterator objects. The array
- ** contains one element for each matchable phrase in the query.
- **/
- aIter = sqlite3_malloc(sizeof(LcsIterator) * pCsr->nPhrase);
- if( !aIter ) return SQLITE_NOMEM;
- memset(aIter, 0, sizeof(LcsIterator) * pCsr->nPhrase);
- (void)fts3ExprIterate(pCsr->pExpr, fts3MatchinfoLcsCb, (void*)aIter);
-
- for(i=0; i<pInfo->nPhrase; i++){
- LcsIterator *pIter = &aIter[i];
- nToken -= pIter->pExpr->pPhrase->nToken;
- pIter->iPosOffset = nToken;
- }
-
- for(iCol=0; iCol<pInfo->nCol; iCol++){
- int nLcs = 0; /* LCS value for this column */
- int nLive = 0; /* Number of iterators in aIter not at EOF */
-
- for(i=0; i<pInfo->nPhrase; i++){
- int rc;
- LcsIterator *pIt = &aIter[i];
- rc = sqlite3Fts3EvalPhrasePoslist(pCsr, pIt->pExpr, iCol, &pIt->pRead);
- if( rc!=SQLITE_OK ) return rc;
- if( pIt->pRead ){
- pIt->iPos = pIt->iPosOffset;
- fts3LcsIteratorAdvance(&aIter[i]);
- nLive++;
- }
- }
-
- while( nLive>0 ){
- LcsIterator *pAdv = 0; /* The iterator to advance by one position */
- int nThisLcs = 0; /* LCS for the current iterator positions */
-
- for(i=0; i<pInfo->nPhrase; i++){
- LcsIterator *pIter = &aIter[i];
- if( pIter->pRead==0 ){
- /* This iterator is already at EOF for this column. */
- nThisLcs = 0;
- }else{
- if( pAdv==0 || pIter->iPos<pAdv->iPos ){
- pAdv = pIter;
- }
- if( nThisLcs==0 || pIter->iPos==pIter[-1].iPos ){
- nThisLcs++;
- }else{
- nThisLcs = 1;
- }
- if( nThisLcs>nLcs ) nLcs = nThisLcs;
- }
- }
- if( fts3LcsIteratorAdvance(pAdv) ) nLive--;
- }
-
- pInfo->aMatchinfo[iCol] = nLcs;
- }
-
- sqlite3_free(aIter);
- return SQLITE_OK;
-}
-
-/*
-** Populate the buffer pInfo->aMatchinfo[] with an array of integers to
-** be returned by the matchinfo() function. Argument zArg contains the
-** format string passed as the second argument to matchinfo (or the
-** default value "pcx" if no second argument was specified). The format
-** string has already been validated and the pInfo->aMatchinfo[] array
-** is guaranteed to be large enough for the output.
-**
-** If bGlobal is true, then populate all fields of the matchinfo() output.
-** If it is false, then assume that those fields that do not change between
-** rows (i.e. FTS3_MATCHINFO_NPHRASE, NCOL, NDOC, AVGLENGTH and part of HITS)
-** have already been populated.
-**
-** Return SQLITE_OK if successful, or an SQLite error code if an error
-** occurs. If a value other than SQLITE_OK is returned, the state the
-** pInfo->aMatchinfo[] buffer is left in is undefined.
-*/
-static int fts3MatchinfoValues(
- Fts3Cursor *pCsr, /* FTS3 cursor object */
- int bGlobal, /* True to grab the global stats */
- MatchInfo *pInfo, /* Matchinfo context object */
- const char *zArg /* Matchinfo format string */
-){
- int rc = SQLITE_OK;
- int i;
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- sqlite3_stmt *pSelect = 0;
-
- for(i=0; rc==SQLITE_OK && zArg[i]; i++){
-
- switch( zArg[i] ){
- case FTS3_MATCHINFO_NPHRASE:
- if( bGlobal ) pInfo->aMatchinfo[0] = pInfo->nPhrase;
- break;
-
- case FTS3_MATCHINFO_NCOL:
- if( bGlobal ) pInfo->aMatchinfo[0] = pInfo->nCol;
- break;
-
- case FTS3_MATCHINFO_NDOC:
- if( bGlobal ){
- sqlite3_int64 nDoc = 0;
- rc = fts3MatchinfoSelectDoctotal(pTab, &pSelect, &nDoc, 0);
- pInfo->aMatchinfo[0] = (u32)nDoc;
- }
- break;
-
- case FTS3_MATCHINFO_AVGLENGTH:
- if( bGlobal ){
- sqlite3_int64 nDoc; /* Number of rows in table */
- const char *a; /* Aggregate column length array */
-
- rc = fts3MatchinfoSelectDoctotal(pTab, &pSelect, &nDoc, &a);
- if( rc==SQLITE_OK ){
- int iCol;
- for(iCol=0; iCol<pInfo->nCol; iCol++){
- u32 iVal;
- sqlite3_int64 nToken;
- a += sqlite3Fts3GetVarint(a, &nToken);
- iVal = (u32)(((u32)(nToken&0xffffffff)+nDoc/2)/nDoc);
- pInfo->aMatchinfo[iCol] = iVal;
- }
- }
- }
- break;
-
- case FTS3_MATCHINFO_LENGTH: {
- sqlite3_stmt *pSelectDocsize = 0;
- rc = sqlite3Fts3SelectDocsize(pTab, pCsr->iPrevId, &pSelectDocsize);
- if( rc==SQLITE_OK ){
- int iCol;
- const char *a = sqlite3_column_blob(pSelectDocsize, 0);
- for(iCol=0; iCol<pInfo->nCol; iCol++){
- sqlite3_int64 nToken;
- a += sqlite3Fts3GetVarint(a, &nToken);
- pInfo->aMatchinfo[iCol] = (u32)nToken;
- }
- }
- sqlite3_reset(pSelectDocsize);
- break;
- }
-
- case FTS3_MATCHINFO_LCS:
- rc = fts3ExprLoadDoclists(pCsr, 0, 0);
- if( rc==SQLITE_OK ){
- rc = fts3MatchinfoLcs(pCsr, pInfo);
- }
- break;
-
- default: {
- Fts3Expr *pExpr;
- assert( zArg[i]==FTS3_MATCHINFO_HITS );
- pExpr = pCsr->pExpr;
- rc = fts3ExprLoadDoclists(pCsr, 0, 0);
- if( rc!=SQLITE_OK ) break;
- if( bGlobal ){
- if( pCsr->pDeferred ){
- rc = fts3MatchinfoSelectDoctotal(pTab, &pSelect, &pInfo->nDoc, 0);
- if( rc!=SQLITE_OK ) break;
- }
- rc = fts3ExprIterate(pExpr, fts3ExprGlobalHitsCb,(void*)pInfo);
- if( rc!=SQLITE_OK ) break;
- }
- (void)fts3ExprIterate(pExpr, fts3ExprLocalHitsCb,(void*)pInfo);
- break;
- }
- }
-
- pInfo->aMatchinfo += fts3MatchinfoSize(pInfo, zArg[i]);
- }
-
- sqlite3_reset(pSelect);
- return rc;
-}
-
-
-/*
-** Populate pCsr->aMatchinfo[] with data for the current row. The
-** 'matchinfo' data is an array of 32-bit unsigned integers (C type u32).
-*/
-static int fts3GetMatchinfo(
- Fts3Cursor *pCsr, /* FTS3 Cursor object */
- const char *zArg /* Second argument to matchinfo() function */
-){
- MatchInfo sInfo;
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int rc = SQLITE_OK;
- int bGlobal = 0; /* Collect 'global' stats as well as local */
-
- memset(&sInfo, 0, sizeof(MatchInfo));
- sInfo.pCursor = pCsr;
- sInfo.nCol = pTab->nColumn;
-
- /* If there is cached matchinfo() data, but the format string for the
- ** cache does not match the format string for this request, discard
- ** the cached data. */
- if( pCsr->zMatchinfo && strcmp(pCsr->zMatchinfo, zArg) ){
- assert( pCsr->aMatchinfo );
- sqlite3_free(pCsr->aMatchinfo);
- pCsr->zMatchinfo = 0;
- pCsr->aMatchinfo = 0;
- }
-
- /* If Fts3Cursor.aMatchinfo[] is NULL, then this is the first time the
- ** matchinfo function has been called for this query. In this case
- ** allocate the array used to accumulate the matchinfo data and
- ** initialize those elements that are constant for every row.
- */
- if( pCsr->aMatchinfo==0 ){
- int nMatchinfo = 0; /* Number of u32 elements in match-info */
- int nArg; /* Bytes in zArg */
- int i; /* Used to iterate through zArg */
-
- /* Determine the number of phrases in the query */
- pCsr->nPhrase = fts3ExprPhraseCount(pCsr->pExpr);
- sInfo.nPhrase = pCsr->nPhrase;
-
- /* Determine the number of integers in the buffer returned by this call. */
- for(i=0; zArg[i]; i++){
- nMatchinfo += fts3MatchinfoSize(&sInfo, zArg[i]);
- }
-
- /* Allocate space for Fts3Cursor.aMatchinfo[] and Fts3Cursor.zMatchinfo. */
- nArg = (int)strlen(zArg);
- pCsr->aMatchinfo = (u32 *)sqlite3_malloc(sizeof(u32)*nMatchinfo + nArg + 1);
- if( !pCsr->aMatchinfo ) return SQLITE_NOMEM;
-
- pCsr->zMatchinfo = (char *)&pCsr->aMatchinfo[nMatchinfo];
- pCsr->nMatchinfo = nMatchinfo;
- memcpy(pCsr->zMatchinfo, zArg, nArg+1);
- memset(pCsr->aMatchinfo, 0, sizeof(u32)*nMatchinfo);
- pCsr->isMatchinfoNeeded = 1;
- bGlobal = 1;
- }
-
- sInfo.aMatchinfo = pCsr->aMatchinfo;
- sInfo.nPhrase = pCsr->nPhrase;
- if( pCsr->isMatchinfoNeeded ){
- rc = fts3MatchinfoValues(pCsr, bGlobal, &sInfo, zArg);
- pCsr->isMatchinfoNeeded = 0;
- }
-
- return rc;
-}
-
-/*
-** Implementation of snippet() function.
-*/
-SQLITE_PRIVATE void sqlite3Fts3Snippet(
- sqlite3_context *pCtx, /* SQLite function call context */
- Fts3Cursor *pCsr, /* Cursor object */
- const char *zStart, /* Snippet start text - "<b>" */
- const char *zEnd, /* Snippet end text - "</b>" */
- const char *zEllipsis, /* Snippet ellipsis text - "<b>...</b>" */
- int iCol, /* Extract snippet from this column */
- int nToken /* Approximate number of tokens in snippet */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int rc = SQLITE_OK;
- int i;
- StrBuffer res = {0, 0, 0};
-
- /* The returned text includes up to four fragments of text extracted from
- ** the data in the current row. The first iteration of the for(...) loop
- ** below attempts to locate a single fragment of text nToken tokens in
- ** size that contains at least one instance of all phrases in the query
- ** expression that appear in the current row. If such a fragment of text
- ** cannot be found, the second iteration of the loop attempts to locate
- ** a pair of fragments, and so on.
- */
- int nSnippet = 0; /* Number of fragments in this snippet */
- SnippetFragment aSnippet[4]; /* Maximum of 4 fragments per snippet */
- int nFToken = -1; /* Number of tokens in each fragment */
-
- if( !pCsr->pExpr ){
- sqlite3_result_text(pCtx, "", 0, SQLITE_STATIC);
- return;
- }
-
- for(nSnippet=1; 1; nSnippet++){
-
- int iSnip; /* Loop counter 0..nSnippet-1 */
- u64 mCovered = 0; /* Bitmask of phrases covered by snippet */
- u64 mSeen = 0; /* Bitmask of phrases seen by BestSnippet() */
-
- if( nToken>=0 ){
- nFToken = (nToken+nSnippet-1) / nSnippet;
- }else{
- nFToken = -1 * nToken;
- }
-
- for(iSnip=0; iSnip<nSnippet; iSnip++){
- int iBestScore = -1; /* Best score of columns checked so far */
- int iRead; /* Used to iterate through columns */
- SnippetFragment *pFragment = &aSnippet[iSnip];
-
- memset(pFragment, 0, sizeof(*pFragment));
-
- /* Loop through all columns of the table being considered for snippets.
- ** If the iCol argument to this function was negative, this means all
- ** columns of the FTS3 table. Otherwise, only column iCol is considered.
- */
- for(iRead=0; iRead<pTab->nColumn; iRead++){
- SnippetFragment sF = {0, 0, 0, 0};
- int iS;
- if( iCol>=0 && iRead!=iCol ) continue;
-
- /* Find the best snippet of nFToken tokens in column iRead. */
- rc = fts3BestSnippet(nFToken, pCsr, iRead, mCovered, &mSeen, &sF, &iS);
- if( rc!=SQLITE_OK ){
- goto snippet_out;
- }
- if( iS>iBestScore ){
- *pFragment = sF;
- iBestScore = iS;
- }
- }
-
- mCovered |= pFragment->covered;
- }
-
- /* If all query phrases seen by fts3BestSnippet() are present in at least
- ** one of the nSnippet snippet fragments, break out of the loop.
- */
- assert( (mCovered&mSeen)==mCovered );
- if( mSeen==mCovered || nSnippet==SizeofArray(aSnippet) ) break;
- }
-
- assert( nFToken>0 );
-
- for(i=0; i<nSnippet && rc==SQLITE_OK; i++){
- rc = fts3SnippetText(pCsr, &aSnippet[i],
- i, (i==nSnippet-1), nFToken, zStart, zEnd, zEllipsis, &res
- );
- }
-
- snippet_out:
- sqlite3Fts3SegmentsClose(pTab);
- if( rc!=SQLITE_OK ){
- sqlite3_result_error_code(pCtx, rc);
- sqlite3_free(res.z);
- }else{
- sqlite3_result_text(pCtx, res.z, -1, sqlite3_free);
- }
-}
-
-
-typedef struct TermOffset TermOffset;
-typedef struct TermOffsetCtx TermOffsetCtx;
-
-struct TermOffset {
- char *pList; /* Position-list */
- int iPos; /* Position just read from pList */
- int iOff; /* Offset of this term from read positions */
-};
-
-struct TermOffsetCtx {
- Fts3Cursor *pCsr;
- int iCol; /* Column of table to populate aTerm for */
- int iTerm;
- sqlite3_int64 iDocid;
- TermOffset *aTerm;
-};
-
-/*
-** This function is an fts3ExprIterate() callback used by sqlite3Fts3Offsets().
-*/
-static int fts3ExprTermOffsetInit(Fts3Expr *pExpr, int iPhrase, void *ctx){
- TermOffsetCtx *p = (TermOffsetCtx *)ctx;
- int nTerm; /* Number of tokens in phrase */
- int iTerm; /* For looping through nTerm phrase terms */
- char *pList; /* Pointer to position list for phrase */
- int iPos = 0; /* First position in position-list */
- int rc;
-
- UNUSED_PARAMETER(iPhrase);
- rc = sqlite3Fts3EvalPhrasePoslist(p->pCsr, pExpr, p->iCol, &pList);
- nTerm = pExpr->pPhrase->nToken;
- if( pList ){
- fts3GetDeltaPosition(&pList, &iPos);
- assert( iPos>=0 );
- }
-
- for(iTerm=0; iTerm<nTerm; iTerm++){
- TermOffset *pT = &p->aTerm[p->iTerm++];
- pT->iOff = nTerm-iTerm-1;
- pT->pList = pList;
- pT->iPos = iPos;
- }
-
- return rc;
-}
-
-/*
-** Implementation of offsets() function.
-*/
-SQLITE_PRIVATE void sqlite3Fts3Offsets(
- sqlite3_context *pCtx, /* SQLite function call context */
- Fts3Cursor *pCsr /* Cursor object */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- sqlite3_tokenizer_module const *pMod = pTab->pTokenizer->pModule;
- int rc; /* Return Code */
- int nToken; /* Number of tokens in query */
- int iCol; /* Column currently being processed */
- StrBuffer res = {0, 0, 0}; /* Result string */
- TermOffsetCtx sCtx; /* Context for fts3ExprTermOffsetInit() */
-
- if( !pCsr->pExpr ){
- sqlite3_result_text(pCtx, "", 0, SQLITE_STATIC);
- return;
- }
-
- memset(&sCtx, 0, sizeof(sCtx));
- assert( pCsr->isRequireSeek==0 );
-
- /* Count the number of terms in the query */
- rc = fts3ExprLoadDoclists(pCsr, 0, &nToken);
- if( rc!=SQLITE_OK ) goto offsets_out;
-
- /* Allocate the array of TermOffset iterators. */
- sCtx.aTerm = (TermOffset *)sqlite3_malloc(sizeof(TermOffset)*nToken);
- if( 0==sCtx.aTerm ){
- rc = SQLITE_NOMEM;
- goto offsets_out;
- }
- sCtx.iDocid = pCsr->iPrevId;
- sCtx.pCsr = pCsr;
-
- /* Loop through the table columns, appending offset information to
- ** string-buffer res for each column.
- */
- for(iCol=0; iCol<pTab->nColumn; iCol++){
- sqlite3_tokenizer_cursor *pC; /* Tokenizer cursor */
- const char *ZDUMMY; /* Dummy argument used with xNext() */
- int NDUMMY = 0; /* Dummy argument used with xNext() */
- int iStart = 0;
- int iEnd = 0;
- int iCurrent = 0;
- const char *zDoc;
- int nDoc;
-
- /* Initialize the contents of sCtx.aTerm[] for column iCol. There is
- ** no way that this operation can fail, so the return code from
- ** fts3ExprIterate() can be discarded.
- */
- sCtx.iCol = iCol;
- sCtx.iTerm = 0;
- (void)fts3ExprIterate(pCsr->pExpr, fts3ExprTermOffsetInit, (void *)&sCtx);
-
- /* Retreive the text stored in column iCol. If an SQL NULL is stored
- ** in column iCol, jump immediately to the next iteration of the loop.
- ** If an OOM occurs while retrieving the data (this can happen if SQLite
- ** needs to transform the data from utf-16 to utf-8), return SQLITE_NOMEM
- ** to the caller.
- */
- zDoc = (const char *)sqlite3_column_text(pCsr->pStmt, iCol+1);
- nDoc = sqlite3_column_bytes(pCsr->pStmt, iCol+1);
- if( zDoc==0 ){
- if( sqlite3_column_type(pCsr->pStmt, iCol+1)==SQLITE_NULL ){
- continue;
- }
- rc = SQLITE_NOMEM;
- goto offsets_out;
- }
-
- /* Initialize a tokenizer iterator to iterate through column iCol. */
- rc = sqlite3Fts3OpenTokenizer(pTab->pTokenizer, pCsr->iLangid,
- zDoc, nDoc, &pC
- );
- if( rc!=SQLITE_OK ) goto offsets_out;
-
- rc = pMod->xNext(pC, &ZDUMMY, &NDUMMY, &iStart, &iEnd, &iCurrent);
- while( rc==SQLITE_OK ){
- int i; /* Used to loop through terms */
- int iMinPos = 0x7FFFFFFF; /* Position of next token */
- TermOffset *pTerm = 0; /* TermOffset associated with next token */
-
- for(i=0; i<nToken; i++){
- TermOffset *pT = &sCtx.aTerm[i];
- if( pT->pList && (pT->iPos-pT->iOff)<iMinPos ){
- iMinPos = pT->iPos-pT->iOff;
- pTerm = pT;
- }
- }
-
- if( !pTerm ){
- /* All offsets for this column have been gathered. */
- rc = SQLITE_DONE;
- }else{
- assert( iCurrent<=iMinPos );
- if( 0==(0xFE&*pTerm->pList) ){
- pTerm->pList = 0;
- }else{
- fts3GetDeltaPosition(&pTerm->pList, &pTerm->iPos);
- }
- while( rc==SQLITE_OK && iCurrent<iMinPos ){
- rc = pMod->xNext(pC, &ZDUMMY, &NDUMMY, &iStart, &iEnd, &iCurrent);
- }
- if( rc==SQLITE_OK ){
- char aBuffer[64];
- sqlite3_snprintf(sizeof(aBuffer), aBuffer,
- "%d %d %d %d ", iCol, pTerm-sCtx.aTerm, iStart, iEnd-iStart
- );
- rc = fts3StringAppend(&res, aBuffer, -1);
- }else if( rc==SQLITE_DONE && pTab->zContentTbl==0 ){
- rc = FTS_CORRUPT_VTAB;
- }
- }
- }
- if( rc==SQLITE_DONE ){
- rc = SQLITE_OK;
- }
-
- pMod->xClose(pC);
- if( rc!=SQLITE_OK ) goto offsets_out;
- }
-
- offsets_out:
- sqlite3_free(sCtx.aTerm);
- assert( rc!=SQLITE_DONE );
- sqlite3Fts3SegmentsClose(pTab);
- if( rc!=SQLITE_OK ){
- sqlite3_result_error_code(pCtx, rc);
- sqlite3_free(res.z);
- }else{
- sqlite3_result_text(pCtx, res.z, res.n-1, sqlite3_free);
- }
- return;
-}
-
-/*
-** Implementation of matchinfo() function.
-*/
-SQLITE_PRIVATE void sqlite3Fts3Matchinfo(
- sqlite3_context *pContext, /* Function call context */
- Fts3Cursor *pCsr, /* FTS3 table cursor */
- const char *zArg /* Second arg to matchinfo() function */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int rc;
- int i;
- const char *zFormat;
-
- if( zArg ){
- for(i=0; zArg[i]; i++){
- char *zErr = 0;
- if( fts3MatchinfoCheck(pTab, zArg[i], &zErr) ){
- sqlite3_result_error(pContext, zErr, -1);
- sqlite3_free(zErr);
- return;
- }
- }
- zFormat = zArg;
- }else{
- zFormat = FTS3_MATCHINFO_DEFAULT;
- }
-
- if( !pCsr->pExpr ){
- sqlite3_result_blob(pContext, "", 0, SQLITE_STATIC);
- return;
- }
-
- /* Retrieve matchinfo() data. */
- rc = fts3GetMatchinfo(pCsr, zFormat);
- sqlite3Fts3SegmentsClose(pTab);
-
- if( rc!=SQLITE_OK ){
- sqlite3_result_error_code(pContext, rc);
- }else{
- int n = pCsr->nMatchinfo * sizeof(u32);
- sqlite3_result_blob(pContext, pCsr->aMatchinfo, n, SQLITE_TRANSIENT);
- }
-}
-
-#endif
-
-/************** End of fts3_snippet.c ****************************************/
-/************** Begin file fts3_unicode.c ************************************/
-/*
-** 2012 May 24
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** Implementation of the "unicode" full-text-search tokenizer.
-*/
-
-#ifdef SQLITE_ENABLE_FTS4_UNICODE61
-
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <assert.h> */
-/* #include <stdlib.h> */
-/* #include <stdio.h> */
-/* #include <string.h> */
-
-
-/*
-** The following two macros - READ_UTF8 and WRITE_UTF8 - have been copied
-** from the sqlite3 source file utf.c. If this file is compiled as part
-** of the amalgamation, they are not required.
-*/
-#ifndef SQLITE_AMALGAMATION
-
-static const unsigned char sqlite3Utf8Trans1[] = {
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
- 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
- 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
- 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
- 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
- 0x00, 0x01, 0x02, 0x03, 0x00, 0x01, 0x00, 0x00,
-};
-
-#define READ_UTF8(zIn, zTerm, c) \
- c = *(zIn++); \
- if( c>=0xc0 ){ \
- c = sqlite3Utf8Trans1[c-0xc0]; \
- while( zIn!=zTerm && (*zIn & 0xc0)==0x80 ){ \
- c = (c<<6) + (0x3f & *(zIn++)); \
- } \
- if( c<0x80 \
- || (c&0xFFFFF800)==0xD800 \
- || (c&0xFFFFFFFE)==0xFFFE ){ c = 0xFFFD; } \
- }
-
-#define WRITE_UTF8(zOut, c) { \
- if( c<0x00080 ){ \
- *zOut++ = (u8)(c&0xFF); \
- } \
- else if( c<0x00800 ){ \
- *zOut++ = 0xC0 + (u8)((c>>6)&0x1F); \
- *zOut++ = 0x80 + (u8)(c & 0x3F); \
- } \
- else if( c<0x10000 ){ \
- *zOut++ = 0xE0 + (u8)((c>>12)&0x0F); \
- *zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \
- *zOut++ = 0x80 + (u8)(c & 0x3F); \
- }else{ \
- *zOut++ = 0xF0 + (u8)((c>>18) & 0x07); \
- *zOut++ = 0x80 + (u8)((c>>12) & 0x3F); \
- *zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \
- *zOut++ = 0x80 + (u8)(c & 0x3F); \
- } \
-}
-
-#endif /* ifndef SQLITE_AMALGAMATION */
-
-typedef struct unicode_tokenizer unicode_tokenizer;
-typedef struct unicode_cursor unicode_cursor;
-
-struct unicode_tokenizer {
- sqlite3_tokenizer base;
- int bRemoveDiacritic;
- int nException;
- int *aiException;
-};
-
-struct unicode_cursor {
- sqlite3_tokenizer_cursor base;
- const unsigned char *aInput; /* Input text being tokenized */
- int nInput; /* Size of aInput[] in bytes */
- int iOff; /* Current offset within aInput[] */
- int iToken; /* Index of next token to be returned */
- char *zToken; /* storage for current token */
- int nAlloc; /* space allocated at zToken */
-};
-
-
-/*
-** Destroy a tokenizer allocated by unicodeCreate().
-*/
-static int unicodeDestroy(sqlite3_tokenizer *pTokenizer){
- if( pTokenizer ){
- unicode_tokenizer *p = (unicode_tokenizer *)pTokenizer;
- sqlite3_free(p->aiException);
- sqlite3_free(p);
- }
- return SQLITE_OK;
-}
-
-/*
-** As part of a tokenchars= or separators= option, the CREATE VIRTUAL TABLE
-** statement has specified that the tokenizer for this table shall consider
-** all characters in string zIn/nIn to be separators (if bAlnum==0) or
-** token characters (if bAlnum==1).
-**
-** For each codepoint in the zIn/nIn string, this function checks if the
-** sqlite3FtsUnicodeIsalnum() function already returns the desired result.
-** If so, no action is taken. Otherwise, the codepoint is added to the
-** unicode_tokenizer.aiException[] array. For the purposes of tokenization,
-** the return value of sqlite3FtsUnicodeIsalnum() is inverted for all
-** codepoints in the aiException[] array.
-**
-** If a standalone diacritic mark (one that sqlite3FtsUnicodeIsdiacritic()
-** identifies as a diacritic) occurs in the zIn/nIn string it is ignored.
-** It is not possible to change the behavior of the tokenizer with respect
-** to these codepoints.
-*/
-static int unicodeAddExceptions(
- unicode_tokenizer *p, /* Tokenizer to add exceptions to */
- int bAlnum, /* Replace Isalnum() return value with this */
- const char *zIn, /* Array of characters to make exceptions */
- int nIn /* Length of z in bytes */
-){
- const unsigned char *z = (const unsigned char *)zIn;
- const unsigned char *zTerm = &z[nIn];
- int iCode;
- int nEntry = 0;
-
- assert( bAlnum==0 || bAlnum==1 );
-
- while( z<zTerm ){
- READ_UTF8(z, zTerm, iCode);
- assert( (sqlite3FtsUnicodeIsalnum(iCode) & 0xFFFFFFFE)==0 );
- if( sqlite3FtsUnicodeIsalnum(iCode)!=bAlnum
- && sqlite3FtsUnicodeIsdiacritic(iCode)==0
- ){
- nEntry++;
- }
- }
-
- if( nEntry ){
- int *aNew; /* New aiException[] array */
- int nNew; /* Number of valid entries in array aNew[] */
-
- aNew = sqlite3_realloc(p->aiException, (p->nException+nEntry)*sizeof(int));
- if( aNew==0 ) return SQLITE_NOMEM;
- nNew = p->nException;
-
- z = (const unsigned char *)zIn;
- while( z<zTerm ){
- READ_UTF8(z, zTerm, iCode);
- if( sqlite3FtsUnicodeIsalnum(iCode)!=bAlnum
- && sqlite3FtsUnicodeIsdiacritic(iCode)==0
- ){
- int i, j;
- for(i=0; i<nNew && aNew[i]<iCode; i++);
- for(j=nNew; j>i; j--) aNew[j] = aNew[j-1];
- aNew[i] = iCode;
- nNew++;
- }
- }
- p->aiException = aNew;
- p->nException = nNew;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Return true if the p->aiException[] array contains the value iCode.
-*/
-static int unicodeIsException(unicode_tokenizer *p, int iCode){
- if( p->nException>0 ){
- int *a = p->aiException;
- int iLo = 0;
- int iHi = p->nException-1;
-
- while( iHi>=iLo ){
- int iTest = (iHi + iLo) / 2;
- if( iCode==a[iTest] ){
- return 1;
- }else if( iCode>a[iTest] ){
- iLo = iTest+1;
- }else{
- iHi = iTest-1;
- }
- }
- }
-
- return 0;
-}
-
-/*
-** Return true if, for the purposes of tokenization, codepoint iCode is
-** considered a token character (not a separator).
-*/
-static int unicodeIsAlnum(unicode_tokenizer *p, int iCode){
- assert( (sqlite3FtsUnicodeIsalnum(iCode) & 0xFFFFFFFE)==0 );
- return sqlite3FtsUnicodeIsalnum(iCode) ^ unicodeIsException(p, iCode);
-}
-
-/*
-** Create a new tokenizer instance.
-*/
-static int unicodeCreate(
- int nArg, /* Size of array argv[] */
- const char * const *azArg, /* Tokenizer creation arguments */
- sqlite3_tokenizer **pp /* OUT: New tokenizer handle */
-){
- unicode_tokenizer *pNew; /* New tokenizer object */
- int i;
- int rc = SQLITE_OK;
-
- pNew = (unicode_tokenizer *) sqlite3_malloc(sizeof(unicode_tokenizer));
- if( pNew==NULL ) return SQLITE_NOMEM;
- memset(pNew, 0, sizeof(unicode_tokenizer));
- pNew->bRemoveDiacritic = 1;
-
- for(i=0; rc==SQLITE_OK && i<nArg; i++){
- const char *z = azArg[i];
- int n = strlen(z);
-
- if( n==19 && memcmp("remove_diacritics=1", z, 19)==0 ){
- pNew->bRemoveDiacritic = 1;
- }
- else if( n==19 && memcmp("remove_diacritics=0", z, 19)==0 ){
- pNew->bRemoveDiacritic = 0;
- }
- else if( n>=11 && memcmp("tokenchars=", z, 11)==0 ){
- rc = unicodeAddExceptions(pNew, 1, &z[11], n-11);
- }
- else if( n>=11 && memcmp("separators=", z, 11)==0 ){
- rc = unicodeAddExceptions(pNew, 0, &z[11], n-11);
- }
- else{
- /* Unrecognized argument */
- rc = SQLITE_ERROR;
- }
- }
-
- if( rc!=SQLITE_OK ){
- unicodeDestroy((sqlite3_tokenizer *)pNew);
- pNew = 0;
- }
- *pp = (sqlite3_tokenizer *)pNew;
- return rc;
-}
-
-/*
-** Prepare to begin tokenizing a particular string. The input
-** string to be tokenized is pInput[0..nBytes-1]. A cursor
-** used to incrementally tokenize this string is returned in
-** *ppCursor.
-*/
-static int unicodeOpen(
- sqlite3_tokenizer *p, /* The tokenizer */
- const char *aInput, /* Input string */
- int nInput, /* Size of string aInput in bytes */
- sqlite3_tokenizer_cursor **pp /* OUT: New cursor object */
-){
- unicode_cursor *pCsr;
-
- pCsr = (unicode_cursor *)sqlite3_malloc(sizeof(unicode_cursor));
- if( pCsr==0 ){
- return SQLITE_NOMEM;
- }
- memset(pCsr, 0, sizeof(unicode_cursor));
-
- pCsr->aInput = (const unsigned char *)aInput;
- if( aInput==0 ){
- pCsr->nInput = 0;
- }else if( nInput<0 ){
- pCsr->nInput = (int)strlen(aInput);
- }else{
- pCsr->nInput = nInput;
- }
-
- *pp = &pCsr->base;
- UNUSED_PARAMETER(p);
- return SQLITE_OK;
-}
-
-/*
-** Close a tokenization cursor previously opened by a call to
-** simpleOpen() above.
-*/
-static int unicodeClose(sqlite3_tokenizer_cursor *pCursor){
- unicode_cursor *pCsr = (unicode_cursor *) pCursor;
- sqlite3_free(pCsr->zToken);
- sqlite3_free(pCsr);
- return SQLITE_OK;
-}
-
-/*
-** Extract the next token from a tokenization cursor. The cursor must
-** have been opened by a prior call to simpleOpen().
-*/
-static int unicodeNext(
- sqlite3_tokenizer_cursor *pC, /* Cursor returned by simpleOpen */
- const char **paToken, /* OUT: Token text */
- int *pnToken, /* OUT: Number of bytes at *paToken */
- int *piStart, /* OUT: Starting offset of token */
- int *piEnd, /* OUT: Ending offset of token */
- int *piPos /* OUT: Position integer of token */
-){
- unicode_cursor *pCsr = (unicode_cursor *)pC;
- unicode_tokenizer *p = ((unicode_tokenizer *)pCsr->base.pTokenizer);
- int iCode;
- char *zOut;
- const unsigned char *z = &pCsr->aInput[pCsr->iOff];
- const unsigned char *zStart = z;
- const unsigned char *zEnd;
- const unsigned char *zTerm = &pCsr->aInput[pCsr->nInput];
-
- /* Scan past any delimiter characters before the start of the next token.
- ** Return SQLITE_DONE early if this takes us all the way to the end of
- ** the input. */
- while( z<zTerm ){
- READ_UTF8(z, zTerm, iCode);
- if( unicodeIsAlnum(p, iCode) ) break;
- zStart = z;
- }
- if( zStart>=zTerm ) return SQLITE_DONE;
-
- zOut = pCsr->zToken;
- do {
- int iOut;
-
- /* Grow the output buffer if required. */
- if( (zOut-pCsr->zToken)>=(pCsr->nAlloc-4) ){
- char *zNew = sqlite3_realloc(pCsr->zToken, pCsr->nAlloc+64);
- if( !zNew ) return SQLITE_NOMEM;
- zOut = &zNew[zOut - pCsr->zToken];
- pCsr->zToken = zNew;
- pCsr->nAlloc += 64;
- }
-
- /* Write the folded case of the last character read to the output */
- zEnd = z;
- iOut = sqlite3FtsUnicodeFold(iCode, p->bRemoveDiacritic);
- if( iOut ){
- WRITE_UTF8(zOut, iOut);
- }
-
- /* If the cursor is not at EOF, read the next character */
- if( z>=zTerm ) break;
- READ_UTF8(z, zTerm, iCode);
- }while( unicodeIsAlnum(p, iCode)
- || sqlite3FtsUnicodeIsdiacritic(iCode)
- );
-
- /* Set the output variables and return. */
- pCsr->iOff = (z - pCsr->aInput);
- *paToken = pCsr->zToken;
- *pnToken = zOut - pCsr->zToken;
- *piStart = (zStart - pCsr->aInput);
- *piEnd = (zEnd - pCsr->aInput);
- *piPos = pCsr->iToken++;
- return SQLITE_OK;
-}
-
-/*
-** Set *ppModule to a pointer to the sqlite3_tokenizer_module
-** structure for the unicode tokenizer.
-*/
-SQLITE_PRIVATE void sqlite3Fts3UnicodeTokenizer(sqlite3_tokenizer_module const **ppModule){
- static const sqlite3_tokenizer_module module = {
- 0,
- unicodeCreate,
- unicodeDestroy,
- unicodeOpen,
- unicodeClose,
- unicodeNext,
- 0,
- };
- *ppModule = &module;
-}
-
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-#endif /* ifndef SQLITE_ENABLE_FTS4_UNICODE61 */
-
-/************** End of fts3_unicode.c ****************************************/
-/************** Begin file fts3_unicode2.c ***********************************/
-/*
-** 2012 May 25
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-*/
-
-/*
-** DO NOT EDIT THIS MACHINE GENERATED FILE.
-*/
-
-#if defined(SQLITE_ENABLE_FTS4_UNICODE61)
-#if defined(SQLITE_ENABLE_FTS3) || defined(SQLITE_ENABLE_FTS4)
-
-/* #include <assert.h> */
-
-/*
-** Return true if the argument corresponds to a unicode codepoint
-** classified as either a letter or a number. Otherwise false.
-**
-** The results are undefined if the value passed to this function
-** is less than zero.
-*/
-SQLITE_PRIVATE int sqlite3FtsUnicodeIsalnum(int c){
- /* Each unsigned integer in the following array corresponds to a contiguous
- ** range of unicode codepoints that are not either letters or numbers (i.e.
- ** codepoints for which this function should return 0).
- **
- ** The most significant 22 bits in each 32-bit value contain the first
- ** codepoint in the range. The least significant 10 bits are used to store
- ** the size of the range (always at least 1). In other words, the value
- ** ((C<<22) + N) represents a range of N codepoints starting with codepoint
- ** C. It is not possible to represent a range larger than 1023 codepoints
- ** using this format.
- */
- const static unsigned int aEntry[] = {
- 0x00000030, 0x0000E807, 0x00016C06, 0x0001EC2F, 0x0002AC07,
- 0x0002D001, 0x0002D803, 0x0002EC01, 0x0002FC01, 0x00035C01,
- 0x0003DC01, 0x000B0804, 0x000B480E, 0x000B9407, 0x000BB401,
- 0x000BBC81, 0x000DD401, 0x000DF801, 0x000E1002, 0x000E1C01,
- 0x000FD801, 0x00120808, 0x00156806, 0x00162402, 0x00163C01,
- 0x00164437, 0x0017CC02, 0x00180005, 0x00181816, 0x00187802,
- 0x00192C15, 0x0019A804, 0x0019C001, 0x001B5001, 0x001B580F,
- 0x001B9C07, 0x001BF402, 0x001C000E, 0x001C3C01, 0x001C4401,
- 0x001CC01B, 0x001E980B, 0x001FAC09, 0x001FD804, 0x00205804,
- 0x00206C09, 0x00209403, 0x0020A405, 0x0020C00F, 0x00216403,
- 0x00217801, 0x0023901B, 0x00240004, 0x0024E803, 0x0024F812,
- 0x00254407, 0x00258804, 0x0025C001, 0x00260403, 0x0026F001,
- 0x0026F807, 0x00271C02, 0x00272C03, 0x00275C01, 0x00278802,
- 0x0027C802, 0x0027E802, 0x00280403, 0x0028F001, 0x0028F805,
- 0x00291C02, 0x00292C03, 0x00294401, 0x0029C002, 0x0029D401,
- 0x002A0403, 0x002AF001, 0x002AF808, 0x002B1C03, 0x002B2C03,
- 0x002B8802, 0x002BC002, 0x002C0403, 0x002CF001, 0x002CF807,
- 0x002D1C02, 0x002D2C03, 0x002D5802, 0x002D8802, 0x002DC001,
- 0x002E0801, 0x002EF805, 0x002F1803, 0x002F2804, 0x002F5C01,
- 0x002FCC08, 0x00300403, 0x0030F807, 0x00311803, 0x00312804,
- 0x00315402, 0x00318802, 0x0031FC01, 0x00320802, 0x0032F001,
- 0x0032F807, 0x00331803, 0x00332804, 0x00335402, 0x00338802,
- 0x00340802, 0x0034F807, 0x00351803, 0x00352804, 0x00355C01,
- 0x00358802, 0x0035E401, 0x00360802, 0x00372801, 0x00373C06,
- 0x00375801, 0x00376008, 0x0037C803, 0x0038C401, 0x0038D007,
- 0x0038FC01, 0x00391C09, 0x00396802, 0x003AC401, 0x003AD006,
- 0x003AEC02, 0x003B2006, 0x003C041F, 0x003CD00C, 0x003DC417,
- 0x003E340B, 0x003E6424, 0x003EF80F, 0x003F380D, 0x0040AC14,
- 0x00412806, 0x00415804, 0x00417803, 0x00418803, 0x00419C07,
- 0x0041C404, 0x0042080C, 0x00423C01, 0x00426806, 0x0043EC01,
- 0x004D740C, 0x004E400A, 0x00500001, 0x0059B402, 0x005A0001,
- 0x005A6C02, 0x005BAC03, 0x005C4803, 0x005CC805, 0x005D4802,
- 0x005DC802, 0x005ED023, 0x005F6004, 0x005F7401, 0x0060000F,
- 0x0062A401, 0x0064800C, 0x0064C00C, 0x00650001, 0x00651002,
- 0x0066C011, 0x00672002, 0x00677822, 0x00685C05, 0x00687802,
- 0x0069540A, 0x0069801D, 0x0069FC01, 0x006A8007, 0x006AA006,
- 0x006C0005, 0x006CD011, 0x006D6823, 0x006E0003, 0x006E840D,
- 0x006F980E, 0x006FF004, 0x00709014, 0x0070EC05, 0x0071F802,
- 0x00730008, 0x00734019, 0x0073B401, 0x0073C803, 0x00770027,
- 0x0077F004, 0x007EF401, 0x007EFC03, 0x007F3403, 0x007F7403,
- 0x007FB403, 0x007FF402, 0x00800065, 0x0081A806, 0x0081E805,
- 0x00822805, 0x0082801A, 0x00834021, 0x00840002, 0x00840C04,
- 0x00842002, 0x00845001, 0x00845803, 0x00847806, 0x00849401,
- 0x00849C01, 0x0084A401, 0x0084B801, 0x0084E802, 0x00850005,
- 0x00852804, 0x00853C01, 0x00864264, 0x00900027, 0x0091000B,
- 0x0092704E, 0x00940200, 0x009C0475, 0x009E53B9, 0x00AD400A,
- 0x00B39406, 0x00B3BC03, 0x00B3E404, 0x00B3F802, 0x00B5C001,
- 0x00B5FC01, 0x00B7804F, 0x00B8C00C, 0x00BA001A, 0x00BA6C59,
- 0x00BC00D6, 0x00BFC00C, 0x00C00005, 0x00C02019, 0x00C0A807,
- 0x00C0D802, 0x00C0F403, 0x00C26404, 0x00C28001, 0x00C3EC01,
- 0x00C64002, 0x00C6580A, 0x00C70024, 0x00C8001F, 0x00C8A81E,
- 0x00C94001, 0x00C98020, 0x00CA2827, 0x00CB003F, 0x00CC0100,
- 0x01370040, 0x02924037, 0x0293F802, 0x02983403, 0x0299BC10,
- 0x029A7C01, 0x029BC008, 0x029C0017, 0x029C8002, 0x029E2402,
- 0x02A00801, 0x02A01801, 0x02A02C01, 0x02A08C09, 0x02A0D804,
- 0x02A1D004, 0x02A20002, 0x02A2D011, 0x02A33802, 0x02A38012,
- 0x02A3E003, 0x02A4980A, 0x02A51C0D, 0x02A57C01, 0x02A60004,
- 0x02A6CC1B, 0x02A77802, 0x02A8A40E, 0x02A90C01, 0x02A93002,
- 0x02A97004, 0x02A9DC03, 0x02A9EC01, 0x02AAC001, 0x02AAC803,
- 0x02AADC02, 0x02AAF802, 0x02AB0401, 0x02AB7802, 0x02ABAC07,
- 0x02ABD402, 0x02AF8C0B, 0x03600001, 0x036DFC02, 0x036FFC02,
- 0x037FFC02, 0x03E3FC01, 0x03EC7801, 0x03ECA401, 0x03EEC810,
- 0x03F4F802, 0x03F7F002, 0x03F8001A, 0x03F88007, 0x03F8C023,
- 0x03F95013, 0x03F9A004, 0x03FBFC01, 0x03FC040F, 0x03FC6807,
- 0x03FCEC06, 0x03FD6C0B, 0x03FF8007, 0x03FFA007, 0x03FFE405,
- 0x04040003, 0x0404DC09, 0x0405E411, 0x0406400C, 0x0407402E,
- 0x040E7C01, 0x040F4001, 0x04215C01, 0x04247C01, 0x0424FC01,
- 0x04280403, 0x04281402, 0x04283004, 0x0428E003, 0x0428FC01,
- 0x04294009, 0x0429FC01, 0x042CE407, 0x04400003, 0x0440E016,
- 0x04420003, 0x0442C012, 0x04440003, 0x04449C0E, 0x04450004,
- 0x04460003, 0x0446CC0E, 0x04471404, 0x045AAC0D, 0x0491C004,
- 0x05BD442E, 0x05BE3C04, 0x074000F6, 0x07440027, 0x0744A4B5,
- 0x07480046, 0x074C0057, 0x075B0401, 0x075B6C01, 0x075BEC01,
- 0x075C5401, 0x075CD401, 0x075D3C01, 0x075DBC01, 0x075E2401,
- 0x075EA401, 0x075F0C01, 0x07BBC002, 0x07C0002C, 0x07C0C064,
- 0x07C2800F, 0x07C2C40E, 0x07C3040F, 0x07C3440F, 0x07C4401F,
- 0x07C4C03C, 0x07C5C02B, 0x07C7981D, 0x07C8402B, 0x07C90009,
- 0x07C94002, 0x07CC0021, 0x07CCC006, 0x07CCDC46, 0x07CE0014,
- 0x07CE8025, 0x07CF1805, 0x07CF8011, 0x07D0003F, 0x07D10001,
- 0x07D108B6, 0x07D3E404, 0x07D4003E, 0x07D50004, 0x07D54018,
- 0x07D7EC46, 0x07D9140B, 0x07DA0046, 0x07DC0074, 0x38000401,
- 0x38008060, 0x380400F0, 0x3C000001, 0x3FFFF401, 0x40000001,
- 0x43FFF401,
- };
- static const unsigned int aAscii[4] = {
- 0xFFFFFFFF, 0xFC00FFFF, 0xF8000001, 0xF8000001,
- };
-
- if( c<128 ){
- return ( (aAscii[c >> 5] & (1 << (c & 0x001F)))==0 );
- }else if( c<(1<<22) ){
- unsigned int key = (((unsigned int)c)<<10) | 0x000003FF;
- int iRes;
- int iHi = sizeof(aEntry)/sizeof(aEntry[0]) - 1;
- int iLo = 0;
- while( iHi>=iLo ){
- int iTest = (iHi + iLo) / 2;
- if( key >= aEntry[iTest] ){
- iRes = iTest;
- iLo = iTest+1;
- }else{
- iHi = iTest-1;
- }
- }
- assert( aEntry[0]<key );
- assert( key>=aEntry[iRes] );
- return (((unsigned int)c) >= ((aEntry[iRes]>>10) + (aEntry[iRes]&0x3FF)));
- }
- return 1;
-}
-
-
-/*
-** If the argument is a codepoint corresponding to a lowercase letter
-** in the ASCII range with a diacritic added, return the codepoint
-** of the ASCII letter only. For example, if passed 235 - "LATIN
-** SMALL LETTER E WITH DIAERESIS" - return 65 ("LATIN SMALL LETTER
-** E"). The resuls of passing a codepoint that corresponds to an
-** uppercase letter are undefined.
-*/
-static int remove_diacritic(int c){
- unsigned short aDia[] = {
- 0, 1797, 1848, 1859, 1891, 1928, 1940, 1995,
- 2024, 2040, 2060, 2110, 2168, 2206, 2264, 2286,
- 2344, 2383, 2472, 2488, 2516, 2596, 2668, 2732,
- 2782, 2842, 2894, 2954, 2984, 3000, 3028, 3336,
- 3456, 3696, 3712, 3728, 3744, 3896, 3912, 3928,
- 3968, 4008, 4040, 4106, 4138, 4170, 4202, 4234,
- 4266, 4296, 4312, 4344, 4408, 4424, 4472, 4504,
- 6148, 6198, 6264, 6280, 6360, 6429, 6505, 6529,
- 61448, 61468, 61534, 61592, 61642, 61688, 61704, 61726,
- 61784, 61800, 61836, 61880, 61914, 61948, 61998, 62122,
- 62154, 62200, 62218, 62302, 62364, 62442, 62478, 62536,
- 62554, 62584, 62604, 62640, 62648, 62656, 62664, 62730,
- 62924, 63050, 63082, 63274, 63390,
- };
- char aChar[] = {
- '\0', 'a', 'c', 'e', 'i', 'n', 'o', 'u', 'y', 'y', 'a', 'c',
- 'd', 'e', 'e', 'g', 'h', 'i', 'j', 'k', 'l', 'n', 'o', 'r',
- 's', 't', 'u', 'u', 'w', 'y', 'z', 'o', 'u', 'a', 'i', 'o',
- 'u', 'g', 'k', 'o', 'j', 'g', 'n', 'a', 'e', 'i', 'o', 'r',
- 'u', 's', 't', 'h', 'a', 'e', 'o', 'y', '\0', '\0', '\0', '\0',
- '\0', '\0', '\0', '\0', 'a', 'b', 'd', 'd', 'e', 'f', 'g', 'h',
- 'h', 'i', 'k', 'l', 'l', 'm', 'n', 'p', 'r', 'r', 's', 't',
- 'u', 'v', 'w', 'w', 'x', 'y', 'z', 'h', 't', 'w', 'y', 'a',
- 'e', 'i', 'o', 'u', 'y',
- };
-
- unsigned int key = (((unsigned int)c)<<3) | 0x00000007;
- int iRes = 0;
- int iHi = sizeof(aDia)/sizeof(aDia[0]) - 1;
- int iLo = 0;
- while( iHi>=iLo ){
- int iTest = (iHi + iLo) / 2;
- if( key >= aDia[iTest] ){
- iRes = iTest;
- iLo = iTest+1;
- }else{
- iHi = iTest-1;
- }
- }
- assert( key>=aDia[iRes] );
- return ((c > (aDia[iRes]>>3) + (aDia[iRes]&0x07)) ? c : (int)aChar[iRes]);
-};
-
-
-/*
-** Return true if the argument interpreted as a unicode codepoint
-** is a diacritical modifier character.
-*/
-SQLITE_PRIVATE int sqlite3FtsUnicodeIsdiacritic(int c){
- unsigned int mask0 = 0x08029FDF;
- unsigned int mask1 = 0x000361F8;
- if( c<768 || c>817 ) return 0;
- return (c < 768+32) ?
- (mask0 & (1 << (c-768))) :
- (mask1 & (1 << (c-768-32)));
-}
-
-
-/*
-** Interpret the argument as a unicode codepoint. If the codepoint
-** is an upper case character that has a lower case equivalent,
-** return the codepoint corresponding to the lower case version.
-** Otherwise, return a copy of the argument.
-**
-** The results are undefined if the value passed to this function
-** is less than zero.
-*/
-SQLITE_PRIVATE int sqlite3FtsUnicodeFold(int c, int bRemoveDiacritic){
- /* Each entry in the following array defines a rule for folding a range
- ** of codepoints to lower case. The rule applies to a range of nRange
- ** codepoints starting at codepoint iCode.
- **
- ** If the least significant bit in flags is clear, then the rule applies
- ** to all nRange codepoints (i.e. all nRange codepoints are upper case and
- ** need to be folded). Or, if it is set, then the rule only applies to
- ** every second codepoint in the range, starting with codepoint C.
- **
- ** The 7 most significant bits in flags are an index into the aiOff[]
- ** array. If a specific codepoint C does require folding, then its lower
- ** case equivalent is ((C + aiOff[flags>>1]) & 0xFFFF).
- **
- ** The contents of this array are generated by parsing the CaseFolding.txt
- ** file distributed as part of the "Unicode Character Database". See
- ** http://www.unicode.org for details.
- */
- static const struct TableEntry {
- unsigned short iCode;
- unsigned char flags;
- unsigned char nRange;
- } aEntry[] = {
- {65, 14, 26}, {181, 64, 1}, {192, 14, 23},
- {216, 14, 7}, {256, 1, 48}, {306, 1, 6},
- {313, 1, 16}, {330, 1, 46}, {376, 116, 1},
- {377, 1, 6}, {383, 104, 1}, {385, 50, 1},
- {386, 1, 4}, {390, 44, 1}, {391, 0, 1},
- {393, 42, 2}, {395, 0, 1}, {398, 32, 1},
- {399, 38, 1}, {400, 40, 1}, {401, 0, 1},
- {403, 42, 1}, {404, 46, 1}, {406, 52, 1},
- {407, 48, 1}, {408, 0, 1}, {412, 52, 1},
- {413, 54, 1}, {415, 56, 1}, {416, 1, 6},
- {422, 60, 1}, {423, 0, 1}, {425, 60, 1},
- {428, 0, 1}, {430, 60, 1}, {431, 0, 1},
- {433, 58, 2}, {435, 1, 4}, {439, 62, 1},
- {440, 0, 1}, {444, 0, 1}, {452, 2, 1},
- {453, 0, 1}, {455, 2, 1}, {456, 0, 1},
- {458, 2, 1}, {459, 1, 18}, {478, 1, 18},
- {497, 2, 1}, {498, 1, 4}, {502, 122, 1},
- {503, 134, 1}, {504, 1, 40}, {544, 110, 1},
- {546, 1, 18}, {570, 70, 1}, {571, 0, 1},
- {573, 108, 1}, {574, 68, 1}, {577, 0, 1},
- {579, 106, 1}, {580, 28, 1}, {581, 30, 1},
- {582, 1, 10}, {837, 36, 1}, {880, 1, 4},
- {886, 0, 1}, {902, 18, 1}, {904, 16, 3},
- {908, 26, 1}, {910, 24, 2}, {913, 14, 17},
- {931, 14, 9}, {962, 0, 1}, {975, 4, 1},
- {976, 140, 1}, {977, 142, 1}, {981, 146, 1},
- {982, 144, 1}, {984, 1, 24}, {1008, 136, 1},
- {1009, 138, 1}, {1012, 130, 1}, {1013, 128, 1},
- {1015, 0, 1}, {1017, 152, 1}, {1018, 0, 1},
- {1021, 110, 3}, {1024, 34, 16}, {1040, 14, 32},
- {1120, 1, 34}, {1162, 1, 54}, {1216, 6, 1},
- {1217, 1, 14}, {1232, 1, 88}, {1329, 22, 38},
- {4256, 66, 38}, {4295, 66, 1}, {4301, 66, 1},
- {7680, 1, 150}, {7835, 132, 1}, {7838, 96, 1},
- {7840, 1, 96}, {7944, 150, 8}, {7960, 150, 6},
- {7976, 150, 8}, {7992, 150, 8}, {8008, 150, 6},
- {8025, 151, 8}, {8040, 150, 8}, {8072, 150, 8},
- {8088, 150, 8}, {8104, 150, 8}, {8120, 150, 2},
- {8122, 126, 2}, {8124, 148, 1}, {8126, 100, 1},
- {8136, 124, 4}, {8140, 148, 1}, {8152, 150, 2},
- {8154, 120, 2}, {8168, 150, 2}, {8170, 118, 2},
- {8172, 152, 1}, {8184, 112, 2}, {8186, 114, 2},
- {8188, 148, 1}, {8486, 98, 1}, {8490, 92, 1},
- {8491, 94, 1}, {8498, 12, 1}, {8544, 8, 16},
- {8579, 0, 1}, {9398, 10, 26}, {11264, 22, 47},
- {11360, 0, 1}, {11362, 88, 1}, {11363, 102, 1},
- {11364, 90, 1}, {11367, 1, 6}, {11373, 84, 1},
- {11374, 86, 1}, {11375, 80, 1}, {11376, 82, 1},
- {11378, 0, 1}, {11381, 0, 1}, {11390, 78, 2},
- {11392, 1, 100}, {11499, 1, 4}, {11506, 0, 1},
- {42560, 1, 46}, {42624, 1, 24}, {42786, 1, 14},
- {42802, 1, 62}, {42873, 1, 4}, {42877, 76, 1},
- {42878, 1, 10}, {42891, 0, 1}, {42893, 74, 1},
- {42896, 1, 4}, {42912, 1, 10}, {42922, 72, 1},
- {65313, 14, 26},
- };
- static const unsigned short aiOff[] = {
- 1, 2, 8, 15, 16, 26, 28, 32,
- 37, 38, 40, 48, 63, 64, 69, 71,
- 79, 80, 116, 202, 203, 205, 206, 207,
- 209, 210, 211, 213, 214, 217, 218, 219,
- 775, 7264, 10792, 10795, 23228, 23256, 30204, 54721,
- 54753, 54754, 54756, 54787, 54793, 54809, 57153, 57274,
- 57921, 58019, 58363, 61722, 65268, 65341, 65373, 65406,
- 65408, 65410, 65415, 65424, 65436, 65439, 65450, 65462,
- 65472, 65476, 65478, 65480, 65482, 65488, 65506, 65511,
- 65514, 65521, 65527, 65528, 65529,
- };
-
- int ret = c;
-
- assert( c>=0 );
- assert( sizeof(unsigned short)==2 && sizeof(unsigned char)==1 );
-
- if( c<128 ){
- if( c>='A' && c<='Z' ) ret = c + ('a' - 'A');
- }else if( c<65536 ){
- int iHi = sizeof(aEntry)/sizeof(aEntry[0]) - 1;
- int iLo = 0;
- int iRes = -1;
-
- while( iHi>=iLo ){
- int iTest = (iHi + iLo) / 2;
- int cmp = (c - aEntry[iTest].iCode);
- if( cmp>=0 ){
- iRes = iTest;
- iLo = iTest+1;
- }else{
- iHi = iTest-1;
- }
- }
- assert( iRes<0 || c>=aEntry[iRes].iCode );
-
- if( iRes>=0 ){
- const struct TableEntry *p = &aEntry[iRes];
- if( c<(p->iCode + p->nRange) && 0==(0x01 & p->flags & (p->iCode ^ c)) ){
- ret = (c + (aiOff[p->flags>>1])) & 0x0000FFFF;
- assert( ret>0 );
- }
- }
-
- if( bRemoveDiacritic ) ret = remove_diacritic(ret);
- }
-
- else if( c>=66560 && c<66600 ){
- ret = c + 40;
- }
-
- return ret;
-}
-#endif /* defined(SQLITE_ENABLE_FTS3) || defined(SQLITE_ENABLE_FTS4) */
-#endif /* !defined(SQLITE_ENABLE_FTS4_UNICODE61) */
-
-/************** End of fts3_unicode2.c ***************************************/
-/************** Begin file rtree.c *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code for implementations of the r-tree and r*-tree
-** algorithms packaged as an SQLite virtual table module.
-*/
-
-/*
-** Database Format of R-Tree Tables
-** --------------------------------
-**
-** The data structure for a single virtual r-tree table is stored in three
-** native SQLite tables declared as follows. In each case, the '%' character
-** in the table name is replaced with the user-supplied name of the r-tree
-** table.
-**
-** CREATE TABLE %_node(nodeno INTEGER PRIMARY KEY, data BLOB)
-** CREATE TABLE %_parent(nodeno INTEGER PRIMARY KEY, parentnode INTEGER)
-** CREATE TABLE %_rowid(rowid INTEGER PRIMARY KEY, nodeno INTEGER)
-**
-** The data for each node of the r-tree structure is stored in the %_node
-** table. For each node that is not the root node of the r-tree, there is
-** an entry in the %_parent table associating the node with its parent.
-** And for each row of data in the table, there is an entry in the %_rowid
-** table that maps from the entries rowid to the id of the node that it
-** is stored on.
-**
-** The root node of an r-tree always exists, even if the r-tree table is
-** empty. The nodeno of the root node is always 1. All other nodes in the
-** table must be the same size as the root node. The content of each node
-** is formatted as follows:
-**
-** 1. If the node is the root node (node 1), then the first 2 bytes
-** of the node contain the tree depth as a big-endian integer.
-** For non-root nodes, the first 2 bytes are left unused.
-**
-** 2. The next 2 bytes contain the number of entries currently
-** stored in the node.
-**
-** 3. The remainder of the node contains the node entries. Each entry
-** consists of a single 8-byte integer followed by an even number
-** of 4-byte coordinates. For leaf nodes the integer is the rowid
-** of a record. For internal nodes it is the node number of a
-** child page.
-*/
-
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_RTREE)
-
-/*
-** This file contains an implementation of a couple of different variants
-** of the r-tree algorithm. See the README file for further details. The
-** same data-structure is used for all, but the algorithms for insert and
-** delete operations vary. The variants used are selected at compile time
-** by defining the following symbols:
-*/
-
-/* Either, both or none of the following may be set to activate
-** r*tree variant algorithms.
-*/
-#define VARIANT_RSTARTREE_CHOOSESUBTREE 0
-#define VARIANT_RSTARTREE_REINSERT 1
-
-/*
-** Exactly one of the following must be set to 1.
-*/
-#define VARIANT_GUTTMAN_QUADRATIC_SPLIT 0
-#define VARIANT_GUTTMAN_LINEAR_SPLIT 0
-#define VARIANT_RSTARTREE_SPLIT 1
-
-#define VARIANT_GUTTMAN_SPLIT \
- (VARIANT_GUTTMAN_LINEAR_SPLIT||VARIANT_GUTTMAN_QUADRATIC_SPLIT)
-
-#if VARIANT_GUTTMAN_QUADRATIC_SPLIT
- #define PickNext QuadraticPickNext
- #define PickSeeds QuadraticPickSeeds
- #define AssignCells splitNodeGuttman
-#endif
-#if VARIANT_GUTTMAN_LINEAR_SPLIT
- #define PickNext LinearPickNext
- #define PickSeeds LinearPickSeeds
- #define AssignCells splitNodeGuttman
-#endif
-#if VARIANT_RSTARTREE_SPLIT
- #define AssignCells splitNodeStartree
-#endif
-
-#if !defined(NDEBUG) && !defined(SQLITE_DEBUG)
-# define NDEBUG 1
-#endif
-
-#ifndef SQLITE_CORE
- SQLITE_EXTENSION_INIT1
-#else
-#endif
-
-/* #include <string.h> */
-/* #include <assert.h> */
-
-#ifndef SQLITE_AMALGAMATION
-#include "sqlite3rtree.h"
-typedef sqlite3_int64 i64;
-typedef unsigned char u8;
-typedef unsigned int u32;
-#endif
-
-/* The following macro is used to suppress compiler warnings.
-*/
-#ifndef UNUSED_PARAMETER
-# define UNUSED_PARAMETER(x) (void)(x)
-#endif
-
-typedef struct Rtree Rtree;
-typedef struct RtreeCursor RtreeCursor;
-typedef struct RtreeNode RtreeNode;
-typedef struct RtreeCell RtreeCell;
-typedef struct RtreeConstraint RtreeConstraint;
-typedef struct RtreeMatchArg RtreeMatchArg;
-typedef struct RtreeGeomCallback RtreeGeomCallback;
-typedef union RtreeCoord RtreeCoord;
-
-/* The rtree may have between 1 and RTREE_MAX_DIMENSIONS dimensions. */
-#define RTREE_MAX_DIMENSIONS 5
-
-/* Size of hash table Rtree.aHash. This hash table is not expected to
-** ever contain very many entries, so a fixed number of buckets is
-** used.
-*/
-#define HASHSIZE 128
-
-/*
-** An rtree virtual-table object.
-*/
-struct Rtree {
- sqlite3_vtab base;
- sqlite3 *db; /* Host database connection */
- int iNodeSize; /* Size in bytes of each node in the node table */
- int nDim; /* Number of dimensions */
- int nBytesPerCell; /* Bytes consumed per cell */
- int iDepth; /* Current depth of the r-tree structure */
- char *zDb; /* Name of database containing r-tree table */
- char *zName; /* Name of r-tree table */
- RtreeNode *aHash[HASHSIZE]; /* Hash table of in-memory nodes. */
- int nBusy; /* Current number of users of this structure */
-
- /* List of nodes removed during a CondenseTree operation. List is
- ** linked together via the pointer normally used for hash chains -
- ** RtreeNode.pNext. RtreeNode.iNode stores the depth of the sub-tree
- ** headed by the node (leaf nodes have RtreeNode.iNode==0).
- */
- RtreeNode *pDeleted;
- int iReinsertHeight; /* Height of sub-trees Reinsert() has run on */
-
- /* Statements to read/write/delete a record from xxx_node */
- sqlite3_stmt *pReadNode;
- sqlite3_stmt *pWriteNode;
- sqlite3_stmt *pDeleteNode;
-
- /* Statements to read/write/delete a record from xxx_rowid */
- sqlite3_stmt *pReadRowid;
- sqlite3_stmt *pWriteRowid;
- sqlite3_stmt *pDeleteRowid;
-
- /* Statements to read/write/delete a record from xxx_parent */
- sqlite3_stmt *pReadParent;
- sqlite3_stmt *pWriteParent;
- sqlite3_stmt *pDeleteParent;
-
- int eCoordType;
-};
-
-/* Possible values for eCoordType: */
-#define RTREE_COORD_REAL32 0
-#define RTREE_COORD_INT32 1
-
-/*
-** If SQLITE_RTREE_INT_ONLY is defined, then this virtual table will
-** only deal with integer coordinates. No floating point operations
-** will be done.
-*/
-#ifdef SQLITE_RTREE_INT_ONLY
- typedef sqlite3_int64 RtreeDValue; /* High accuracy coordinate */
- typedef int RtreeValue; /* Low accuracy coordinate */
-#else
- typedef double RtreeDValue; /* High accuracy coordinate */
- typedef float RtreeValue; /* Low accuracy coordinate */
-#endif
-
-/*
-** The minimum number of cells allowed for a node is a third of the
-** maximum. In Gutman's notation:
-**
-** m = M/3
-**
-** If an R*-tree "Reinsert" operation is required, the same number of
-** cells are removed from the overfull node and reinserted into the tree.
-*/
-#define RTREE_MINCELLS(p) ((((p)->iNodeSize-4)/(p)->nBytesPerCell)/3)
-#define RTREE_REINSERT(p) RTREE_MINCELLS(p)
-#define RTREE_MAXCELLS 51
-
-/*
-** The smallest possible node-size is (512-64)==448 bytes. And the largest
-** supported cell size is 48 bytes (8 byte rowid + ten 4 byte coordinates).
-** Therefore all non-root nodes must contain at least 3 entries. Since
-** 2^40 is greater than 2^64, an r-tree structure always has a depth of
-** 40 or less.
-*/
-#define RTREE_MAX_DEPTH 40
-
-/*
-** An rtree cursor object.
-*/
-struct RtreeCursor {
- sqlite3_vtab_cursor base;
- RtreeNode *pNode; /* Node cursor is currently pointing at */
- int iCell; /* Index of current cell in pNode */
- int iStrategy; /* Copy of idxNum search parameter */
- int nConstraint; /* Number of entries in aConstraint */
- RtreeConstraint *aConstraint; /* Search constraints. */
-};
-
-union RtreeCoord {
- RtreeValue f;
- int i;
-};
-
-/*
-** The argument is an RtreeCoord. Return the value stored within the RtreeCoord
-** formatted as a RtreeDValue (double or int64). This macro assumes that local
-** variable pRtree points to the Rtree structure associated with the
-** RtreeCoord.
-*/
-#ifdef SQLITE_RTREE_INT_ONLY
-# define DCOORD(coord) ((RtreeDValue)coord.i)
-#else
-# define DCOORD(coord) ( \
- (pRtree->eCoordType==RTREE_COORD_REAL32) ? \
- ((double)coord.f) : \
- ((double)coord.i) \
- )
-#endif
-
-/*
-** A search constraint.
-*/
-struct RtreeConstraint {
- int iCoord; /* Index of constrained coordinate */
- int op; /* Constraining operation */
- RtreeDValue rValue; /* Constraint value. */
- int (*xGeom)(sqlite3_rtree_geometry*, int, RtreeDValue*, int*);
- sqlite3_rtree_geometry *pGeom; /* Constraint callback argument for a MATCH */
-};
-
-/* Possible values for RtreeConstraint.op */
-#define RTREE_EQ 0x41
-#define RTREE_LE 0x42
-#define RTREE_LT 0x43
-#define RTREE_GE 0x44
-#define RTREE_GT 0x45
-#define RTREE_MATCH 0x46
-
-/*
-** An rtree structure node.
-*/
-struct RtreeNode {
- RtreeNode *pParent; /* Parent node */
- i64 iNode;
- int nRef;
- int isDirty;
- u8 *zData;
- RtreeNode *pNext; /* Next node in this hash chain */
-};
-#define NCELL(pNode) readInt16(&(pNode)->zData[2])
-
-/*
-** Structure to store a deserialized rtree record.
-*/
-struct RtreeCell {
- i64 iRowid;
- RtreeCoord aCoord[RTREE_MAX_DIMENSIONS*2];
-};
-
-
-/*
-** Value for the first field of every RtreeMatchArg object. The MATCH
-** operator tests that the first field of a blob operand matches this
-** value to avoid operating on invalid blobs (which could cause a segfault).
-*/
-#define RTREE_GEOMETRY_MAGIC 0x891245AB
-
-/*
-** An instance of this structure must be supplied as a blob argument to
-** the right-hand-side of an SQL MATCH operator used to constrain an
-** r-tree query.
-*/
-struct RtreeMatchArg {
- u32 magic; /* Always RTREE_GEOMETRY_MAGIC */
- int (*xGeom)(sqlite3_rtree_geometry *, int, RtreeDValue*, int *);
- void *pContext;
- int nParam;
- RtreeDValue aParam[1];
-};
-
-/*
-** When a geometry callback is created (see sqlite3_rtree_geometry_callback),
-** a single instance of the following structure is allocated. It is used
-** as the context for the user-function created by by s_r_g_c(). The object
-** is eventually deleted by the destructor mechanism provided by
-** sqlite3_create_function_v2() (which is called by s_r_g_c() to create
-** the geometry callback function).
-*/
-struct RtreeGeomCallback {
- int (*xGeom)(sqlite3_rtree_geometry*, int, RtreeDValue*, int*);
- void *pContext;
-};
-
-#ifndef MAX
-# define MAX(x,y) ((x) < (y) ? (y) : (x))
-#endif
-#ifndef MIN
-# define MIN(x,y) ((x) > (y) ? (y) : (x))
-#endif
-
-/*
-** Functions to deserialize a 16 bit integer, 32 bit real number and
-** 64 bit integer. The deserialized value is returned.
-*/
-static int readInt16(u8 *p){
- return (p[0]<<8) + p[1];
-}
-static void readCoord(u8 *p, RtreeCoord *pCoord){
- u32 i = (
- (((u32)p[0]) << 24) +
- (((u32)p[1]) << 16) +
- (((u32)p[2]) << 8) +
- (((u32)p[3]) << 0)
- );
- *(u32 *)pCoord = i;
-}
-static i64 readInt64(u8 *p){
- return (
- (((i64)p[0]) << 56) +
- (((i64)p[1]) << 48) +
- (((i64)p[2]) << 40) +
- (((i64)p[3]) << 32) +
- (((i64)p[4]) << 24) +
- (((i64)p[5]) << 16) +
- (((i64)p[6]) << 8) +
- (((i64)p[7]) << 0)
- );
-}
-
-/*
-** Functions to serialize a 16 bit integer, 32 bit real number and
-** 64 bit integer. The value returned is the number of bytes written
-** to the argument buffer (always 2, 4 and 8 respectively).
-*/
-static int writeInt16(u8 *p, int i){
- p[0] = (i>> 8)&0xFF;
- p[1] = (i>> 0)&0xFF;
- return 2;
-}
-static int writeCoord(u8 *p, RtreeCoord *pCoord){
- u32 i;
- assert( sizeof(RtreeCoord)==4 );
- assert( sizeof(u32)==4 );
- i = *(u32 *)pCoord;
- p[0] = (i>>24)&0xFF;
- p[1] = (i>>16)&0xFF;
- p[2] = (i>> 8)&0xFF;
- p[3] = (i>> 0)&0xFF;
- return 4;
-}
-static int writeInt64(u8 *p, i64 i){
- p[0] = (i>>56)&0xFF;
- p[1] = (i>>48)&0xFF;
- p[2] = (i>>40)&0xFF;
- p[3] = (i>>32)&0xFF;
- p[4] = (i>>24)&0xFF;
- p[5] = (i>>16)&0xFF;
- p[6] = (i>> 8)&0xFF;
- p[7] = (i>> 0)&0xFF;
- return 8;
-}
-
-/*
-** Increment the reference count of node p.
-*/
-static void nodeReference(RtreeNode *p){
- if( p ){
- p->nRef++;
- }
-}
-
-/*
-** Clear the content of node p (set all bytes to 0x00).
-*/
-static void nodeZero(Rtree *pRtree, RtreeNode *p){
- memset(&p->zData[2], 0, pRtree->iNodeSize-2);
- p->isDirty = 1;
-}
-
-/*
-** Given a node number iNode, return the corresponding key to use
-** in the Rtree.aHash table.
-*/
-static int nodeHash(i64 iNode){
- return (
- (iNode>>56) ^ (iNode>>48) ^ (iNode>>40) ^ (iNode>>32) ^
- (iNode>>24) ^ (iNode>>16) ^ (iNode>> 8) ^ (iNode>> 0)
- ) % HASHSIZE;
-}
-
-/*
-** Search the node hash table for node iNode. If found, return a pointer
-** to it. Otherwise, return 0.
-*/
-static RtreeNode *nodeHashLookup(Rtree *pRtree, i64 iNode){
- RtreeNode *p;
- for(p=pRtree->aHash[nodeHash(iNode)]; p && p->iNode!=iNode; p=p->pNext);
- return p;
-}
-
-/*
-** Add node pNode to the node hash table.
-*/
-static void nodeHashInsert(Rtree *pRtree, RtreeNode *pNode){
- int iHash;
- assert( pNode->pNext==0 );
- iHash = nodeHash(pNode->iNode);
- pNode->pNext = pRtree->aHash[iHash];
- pRtree->aHash[iHash] = pNode;
-}
-
-/*
-** Remove node pNode from the node hash table.
-*/
-static void nodeHashDelete(Rtree *pRtree, RtreeNode *pNode){
- RtreeNode **pp;
- if( pNode->iNode!=0 ){
- pp = &pRtree->aHash[nodeHash(pNode->iNode)];
- for( ; (*pp)!=pNode; pp = &(*pp)->pNext){ assert(*pp); }
- *pp = pNode->pNext;
- pNode->pNext = 0;
- }
-}
-
-/*
-** Allocate and return new r-tree node. Initially, (RtreeNode.iNode==0),
-** indicating that node has not yet been assigned a node number. It is
-** assigned a node number when nodeWrite() is called to write the
-** node contents out to the database.
-*/
-static RtreeNode *nodeNew(Rtree *pRtree, RtreeNode *pParent){
- RtreeNode *pNode;
- pNode = (RtreeNode *)sqlite3_malloc(sizeof(RtreeNode) + pRtree->iNodeSize);
- if( pNode ){
- memset(pNode, 0, sizeof(RtreeNode) + pRtree->iNodeSize);
- pNode->zData = (u8 *)&pNode[1];
- pNode->nRef = 1;
- pNode->pParent = pParent;
- pNode->isDirty = 1;
- nodeReference(pParent);
- }
- return pNode;
-}
-
-/*
-** Obtain a reference to an r-tree node.
-*/
-static int
-nodeAcquire(
- Rtree *pRtree, /* R-tree structure */
- i64 iNode, /* Node number to load */
- RtreeNode *pParent, /* Either the parent node or NULL */
- RtreeNode **ppNode /* OUT: Acquired node */
-){
- int rc;
- int rc2 = SQLITE_OK;
- RtreeNode *pNode;
-
- /* Check if the requested node is already in the hash table. If so,
- ** increase its reference count and return it.
- */
- if( (pNode = nodeHashLookup(pRtree, iNode)) ){
- assert( !pParent || !pNode->pParent || pNode->pParent==pParent );
- if( pParent && !pNode->pParent ){
- nodeReference(pParent);
- pNode->pParent = pParent;
- }
- pNode->nRef++;
- *ppNode = pNode;
- return SQLITE_OK;
- }
-
- sqlite3_bind_int64(pRtree->pReadNode, 1, iNode);
- rc = sqlite3_step(pRtree->pReadNode);
- if( rc==SQLITE_ROW ){
- const u8 *zBlob = sqlite3_column_blob(pRtree->pReadNode, 0);
- if( pRtree->iNodeSize==sqlite3_column_bytes(pRtree->pReadNode, 0) ){
- pNode = (RtreeNode *)sqlite3_malloc(sizeof(RtreeNode)+pRtree->iNodeSize);
- if( !pNode ){
- rc2 = SQLITE_NOMEM;
- }else{
- pNode->pParent = pParent;
- pNode->zData = (u8 *)&pNode[1];
- pNode->nRef = 1;
- pNode->iNode = iNode;
- pNode->isDirty = 0;
- pNode->pNext = 0;
- memcpy(pNode->zData, zBlob, pRtree->iNodeSize);
- nodeReference(pParent);
- }
- }
- }
- rc = sqlite3_reset(pRtree->pReadNode);
- if( rc==SQLITE_OK ) rc = rc2;
-
- /* If the root node was just loaded, set pRtree->iDepth to the height
- ** of the r-tree structure. A height of zero means all data is stored on
- ** the root node. A height of one means the children of the root node
- ** are the leaves, and so on. If the depth as specified on the root node
- ** is greater than RTREE_MAX_DEPTH, the r-tree structure must be corrupt.
- */
- if( pNode && iNode==1 ){
- pRtree->iDepth = readInt16(pNode->zData);
- if( pRtree->iDepth>RTREE_MAX_DEPTH ){
- rc = SQLITE_CORRUPT_VTAB;
- }
- }
-
- /* If no error has occurred so far, check if the "number of entries"
- ** field on the node is too large. If so, set the return code to
- ** SQLITE_CORRUPT_VTAB.
- */
- if( pNode && rc==SQLITE_OK ){
- if( NCELL(pNode)>((pRtree->iNodeSize-4)/pRtree->nBytesPerCell) ){
- rc = SQLITE_CORRUPT_VTAB;
- }
- }
-
- if( rc==SQLITE_OK ){
- if( pNode!=0 ){
- nodeHashInsert(pRtree, pNode);
- }else{
- rc = SQLITE_CORRUPT_VTAB;
- }
- *ppNode = pNode;
- }else{
- sqlite3_free(pNode);
- *ppNode = 0;
- }
-
- return rc;
-}
-
-/*
-** Overwrite cell iCell of node pNode with the contents of pCell.
-*/
-static void nodeOverwriteCell(
- Rtree *pRtree,
- RtreeNode *pNode,
- RtreeCell *pCell,
- int iCell
-){
- int ii;
- u8 *p = &pNode->zData[4 + pRtree->nBytesPerCell*iCell];
- p += writeInt64(p, pCell->iRowid);
- for(ii=0; ii<(pRtree->nDim*2); ii++){
- p += writeCoord(p, &pCell->aCoord[ii]);
- }
- pNode->isDirty = 1;
-}
-
-/*
-** Remove cell the cell with index iCell from node pNode.
-*/
-static void nodeDeleteCell(Rtree *pRtree, RtreeNode *pNode, int iCell){
- u8 *pDst = &pNode->zData[4 + pRtree->nBytesPerCell*iCell];
- u8 *pSrc = &pDst[pRtree->nBytesPerCell];
- int nByte = (NCELL(pNode) - iCell - 1) * pRtree->nBytesPerCell;
- memmove(pDst, pSrc, nByte);
- writeInt16(&pNode->zData[2], NCELL(pNode)-1);
- pNode->isDirty = 1;
-}
-
-/*
-** Insert the contents of cell pCell into node pNode. If the insert
-** is successful, return SQLITE_OK.
-**
-** If there is not enough free space in pNode, return SQLITE_FULL.
-*/
-static int
-nodeInsertCell(
- Rtree *pRtree,
- RtreeNode *pNode,
- RtreeCell *pCell
-){
- int nCell; /* Current number of cells in pNode */
- int nMaxCell; /* Maximum number of cells for pNode */
-
- nMaxCell = (pRtree->iNodeSize-4)/pRtree->nBytesPerCell;
- nCell = NCELL(pNode);
-
- assert( nCell<=nMaxCell );
- if( nCell<nMaxCell ){
- nodeOverwriteCell(pRtree, pNode, pCell, nCell);
- writeInt16(&pNode->zData[2], nCell+1);
- pNode->isDirty = 1;
- }
-
- return (nCell==nMaxCell);
-}
-
-/*
-** If the node is dirty, write it out to the database.
-*/
-static int
-nodeWrite(Rtree *pRtree, RtreeNode *pNode){
- int rc = SQLITE_OK;
- if( pNode->isDirty ){
- sqlite3_stmt *p = pRtree->pWriteNode;
- if( pNode->iNode ){
- sqlite3_bind_int64(p, 1, pNode->iNode);
- }else{
- sqlite3_bind_null(p, 1);
- }
- sqlite3_bind_blob(p, 2, pNode->zData, pRtree->iNodeSize, SQLITE_STATIC);
- sqlite3_step(p);
- pNode->isDirty = 0;
- rc = sqlite3_reset(p);
- if( pNode->iNode==0 && rc==SQLITE_OK ){
- pNode->iNode = sqlite3_last_insert_rowid(pRtree->db);
- nodeHashInsert(pRtree, pNode);
- }
- }
- return rc;
-}
-
-/*
-** Release a reference to a node. If the node is dirty and the reference
-** count drops to zero, the node data is written to the database.
-*/
-static int
-nodeRelease(Rtree *pRtree, RtreeNode *pNode){
- int rc = SQLITE_OK;
- if( pNode ){
- assert( pNode->nRef>0 );
- pNode->nRef--;
- if( pNode->nRef==0 ){
- if( pNode->iNode==1 ){
- pRtree->iDepth = -1;
- }
- if( pNode->pParent ){
- rc = nodeRelease(pRtree, pNode->pParent);
- }
- if( rc==SQLITE_OK ){
- rc = nodeWrite(pRtree, pNode);
- }
- nodeHashDelete(pRtree, pNode);
- sqlite3_free(pNode);
- }
- }
- return rc;
-}
-
-/*
-** Return the 64-bit integer value associated with cell iCell of
-** node pNode. If pNode is a leaf node, this is a rowid. If it is
-** an internal node, then the 64-bit integer is a child page number.
-*/
-static i64 nodeGetRowid(
- Rtree *pRtree,
- RtreeNode *pNode,
- int iCell
-){
- assert( iCell<NCELL(pNode) );
- return readInt64(&pNode->zData[4 + pRtree->nBytesPerCell*iCell]);
-}
-
-/*
-** Return coordinate iCoord from cell iCell in node pNode.
-*/
-static void nodeGetCoord(
- Rtree *pRtree,
- RtreeNode *pNode,
- int iCell,
- int iCoord,
- RtreeCoord *pCoord /* Space to write result to */
-){
- readCoord(&pNode->zData[12 + pRtree->nBytesPerCell*iCell + 4*iCoord], pCoord);
-}
-
-/*
-** Deserialize cell iCell of node pNode. Populate the structure pointed
-** to by pCell with the results.
-*/
-static void nodeGetCell(
- Rtree *pRtree,
- RtreeNode *pNode,
- int iCell,
- RtreeCell *pCell
-){
- int ii;
- pCell->iRowid = nodeGetRowid(pRtree, pNode, iCell);
- for(ii=0; ii<pRtree->nDim*2; ii++){
- nodeGetCoord(pRtree, pNode, iCell, ii, &pCell->aCoord[ii]);
- }
-}
-
-
-/* Forward declaration for the function that does the work of
-** the virtual table module xCreate() and xConnect() methods.
-*/
-static int rtreeInit(
- sqlite3 *, void *, int, const char *const*, sqlite3_vtab **, char **, int
-);
-
-/*
-** Rtree virtual table module xCreate method.
-*/
-static int rtreeCreate(
- sqlite3 *db,
- void *pAux,
- int argc, const char *const*argv,
- sqlite3_vtab **ppVtab,
- char **pzErr
-){
- return rtreeInit(db, pAux, argc, argv, ppVtab, pzErr, 1);
-}
-
-/*
-** Rtree virtual table module xConnect method.
-*/
-static int rtreeConnect(
- sqlite3 *db,
- void *pAux,
- int argc, const char *const*argv,
- sqlite3_vtab **ppVtab,
- char **pzErr
-){
- return rtreeInit(db, pAux, argc, argv, ppVtab, pzErr, 0);
-}
-
-/*
-** Increment the r-tree reference count.
-*/
-static void rtreeReference(Rtree *pRtree){
- pRtree->nBusy++;
-}
-
-/*
-** Decrement the r-tree reference count. When the reference count reaches
-** zero the structure is deleted.
-*/
-static void rtreeRelease(Rtree *pRtree){
- pRtree->nBusy--;
- if( pRtree->nBusy==0 ){
- sqlite3_finalize(pRtree->pReadNode);
- sqlite3_finalize(pRtree->pWriteNode);
- sqlite3_finalize(pRtree->pDeleteNode);
- sqlite3_finalize(pRtree->pReadRowid);
- sqlite3_finalize(pRtree->pWriteRowid);
- sqlite3_finalize(pRtree->pDeleteRowid);
- sqlite3_finalize(pRtree->pReadParent);
- sqlite3_finalize(pRtree->pWriteParent);
- sqlite3_finalize(pRtree->pDeleteParent);
- sqlite3_free(pRtree);
- }
-}
-
-/*
-** Rtree virtual table module xDisconnect method.
-*/
-static int rtreeDisconnect(sqlite3_vtab *pVtab){
- rtreeRelease((Rtree *)pVtab);
- return SQLITE_OK;
-}
-
-/*
-** Rtree virtual table module xDestroy method.
-*/
-static int rtreeDestroy(sqlite3_vtab *pVtab){
- Rtree *pRtree = (Rtree *)pVtab;
- int rc;
- char *zCreate = sqlite3_mprintf(
- "DROP TABLE '%q'.'%q_node';"
- "DROP TABLE '%q'.'%q_rowid';"
- "DROP TABLE '%q'.'%q_parent';",
- pRtree->zDb, pRtree->zName,
- pRtree->zDb, pRtree->zName,
- pRtree->zDb, pRtree->zName
- );
- if( !zCreate ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_exec(pRtree->db, zCreate, 0, 0, 0);
- sqlite3_free(zCreate);
- }
- if( rc==SQLITE_OK ){
- rtreeRelease(pRtree);
- }
-
- return rc;
-}
-
-/*
-** Rtree virtual table module xOpen method.
-*/
-static int rtreeOpen(sqlite3_vtab *pVTab, sqlite3_vtab_cursor **ppCursor){
- int rc = SQLITE_NOMEM;
- RtreeCursor *pCsr;
-
- pCsr = (RtreeCursor *)sqlite3_malloc(sizeof(RtreeCursor));
- if( pCsr ){
- memset(pCsr, 0, sizeof(RtreeCursor));
- pCsr->base.pVtab = pVTab;
- rc = SQLITE_OK;
- }
- *ppCursor = (sqlite3_vtab_cursor *)pCsr;
-
- return rc;
-}
-
-
-/*
-** Free the RtreeCursor.aConstraint[] array and its contents.
-*/
-static void freeCursorConstraints(RtreeCursor *pCsr){
- if( pCsr->aConstraint ){
- int i; /* Used to iterate through constraint array */
- for(i=0; i<pCsr->nConstraint; i++){
- sqlite3_rtree_geometry *pGeom = pCsr->aConstraint[i].pGeom;
- if( pGeom ){
- if( pGeom->xDelUser ) pGeom->xDelUser(pGeom->pUser);
- sqlite3_free(pGeom);
- }
- }
- sqlite3_free(pCsr->aConstraint);
- pCsr->aConstraint = 0;
- }
-}
-
-/*
-** Rtree virtual table module xClose method.
-*/
-static int rtreeClose(sqlite3_vtab_cursor *cur){
- Rtree *pRtree = (Rtree *)(cur->pVtab);
- int rc;
- RtreeCursor *pCsr = (RtreeCursor *)cur;
- freeCursorConstraints(pCsr);
- rc = nodeRelease(pRtree, pCsr->pNode);
- sqlite3_free(pCsr);
- return rc;
-}
-
-/*
-** Rtree virtual table module xEof method.
-**
-** Return non-zero if the cursor does not currently point to a valid
-** record (i.e if the scan has finished), or zero otherwise.
-*/
-static int rtreeEof(sqlite3_vtab_cursor *cur){
- RtreeCursor *pCsr = (RtreeCursor *)cur;
- return (pCsr->pNode==0);
-}
-
-/*
-** The r-tree constraint passed as the second argument to this function is
-** guaranteed to be a MATCH constraint.
-*/
-static int testRtreeGeom(
- Rtree *pRtree, /* R-Tree object */
- RtreeConstraint *pConstraint, /* MATCH constraint to test */
- RtreeCell *pCell, /* Cell to test */
- int *pbRes /* OUT: Test result */
-){
- int i;
- RtreeDValue aCoord[RTREE_MAX_DIMENSIONS*2];
- int nCoord = pRtree->nDim*2;
-
- assert( pConstraint->op==RTREE_MATCH );
- assert( pConstraint->pGeom );
-
- for(i=0; i<nCoord; i++){
- aCoord[i] = DCOORD(pCell->aCoord[i]);
- }
- return pConstraint->xGeom(pConstraint->pGeom, nCoord, aCoord, pbRes);
-}
-
-/*
-** Cursor pCursor currently points to a cell in a non-leaf page.
-** Set *pbEof to true if the sub-tree headed by the cell is filtered
-** (excluded) by the constraints in the pCursor->aConstraint[]
-** array, or false otherwise.
-**
-** Return SQLITE_OK if successful or an SQLite error code if an error
-** occurs within a geometry callback.
-*/
-static int testRtreeCell(Rtree *pRtree, RtreeCursor *pCursor, int *pbEof){
- RtreeCell cell;
- int ii;
- int bRes = 0;
- int rc = SQLITE_OK;
-
- nodeGetCell(pRtree, pCursor->pNode, pCursor->iCell, &cell);
- for(ii=0; bRes==0 && ii<pCursor->nConstraint; ii++){
- RtreeConstraint *p = &pCursor->aConstraint[ii];
- RtreeDValue cell_min = DCOORD(cell.aCoord[(p->iCoord>>1)*2]);
- RtreeDValue cell_max = DCOORD(cell.aCoord[(p->iCoord>>1)*2+1]);
-
- assert(p->op==RTREE_LE || p->op==RTREE_LT || p->op==RTREE_GE
- || p->op==RTREE_GT || p->op==RTREE_EQ || p->op==RTREE_MATCH
- );
-
- switch( p->op ){
- case RTREE_LE: case RTREE_LT:
- bRes = p->rValue<cell_min;
- break;
-
- case RTREE_GE: case RTREE_GT:
- bRes = p->rValue>cell_max;
- break;
-
- case RTREE_EQ:
- bRes = (p->rValue>cell_max || p->rValue<cell_min);
- break;
-
- default: {
- assert( p->op==RTREE_MATCH );
- rc = testRtreeGeom(pRtree, p, &cell, &bRes);
- bRes = !bRes;
- break;
- }
- }
- }
-
- *pbEof = bRes;
- return rc;
-}
-
-/*
-** Test if the cell that cursor pCursor currently points to
-** would be filtered (excluded) by the constraints in the
-** pCursor->aConstraint[] array. If so, set *pbEof to true before
-** returning. If the cell is not filtered (excluded) by the constraints,
-** set pbEof to zero.
-**
-** Return SQLITE_OK if successful or an SQLite error code if an error
-** occurs within a geometry callback.
-**
-** This function assumes that the cell is part of a leaf node.
-*/
-static int testRtreeEntry(Rtree *pRtree, RtreeCursor *pCursor, int *pbEof){
- RtreeCell cell;
- int ii;
- *pbEof = 0;
-
- nodeGetCell(pRtree, pCursor->pNode, pCursor->iCell, &cell);
- for(ii=0; ii<pCursor->nConstraint; ii++){
- RtreeConstraint *p = &pCursor->aConstraint[ii];
- RtreeDValue coord = DCOORD(cell.aCoord[p->iCoord]);
- int res;
- assert(p->op==RTREE_LE || p->op==RTREE_LT || p->op==RTREE_GE
- || p->op==RTREE_GT || p->op==RTREE_EQ || p->op==RTREE_MATCH
- );
- switch( p->op ){
- case RTREE_LE: res = (coord<=p->rValue); break;
- case RTREE_LT: res = (coord<p->rValue); break;
- case RTREE_GE: res = (coord>=p->rValue); break;
- case RTREE_GT: res = (coord>p->rValue); break;
- case RTREE_EQ: res = (coord==p->rValue); break;
- default: {
- int rc;
- assert( p->op==RTREE_MATCH );
- rc = testRtreeGeom(pRtree, p, &cell, &res);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- break;
- }
- }
-
- if( !res ){
- *pbEof = 1;
- return SQLITE_OK;
- }
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Cursor pCursor currently points at a node that heads a sub-tree of
-** height iHeight (if iHeight==0, then the node is a leaf). Descend
-** to point to the left-most cell of the sub-tree that matches the
-** configured constraints.
-*/
-static int descendToCell(
- Rtree *pRtree,
- RtreeCursor *pCursor,
- int iHeight,
- int *pEof /* OUT: Set to true if cannot descend */
-){
- int isEof;
- int rc;
- int ii;
- RtreeNode *pChild;
- sqlite3_int64 iRowid;
-
- RtreeNode *pSavedNode = pCursor->pNode;
- int iSavedCell = pCursor->iCell;
-
- assert( iHeight>=0 );
-
- if( iHeight==0 ){
- rc = testRtreeEntry(pRtree, pCursor, &isEof);
- }else{
- rc = testRtreeCell(pRtree, pCursor, &isEof);
- }
- if( rc!=SQLITE_OK || isEof || iHeight==0 ){
- goto descend_to_cell_out;
- }
-
- iRowid = nodeGetRowid(pRtree, pCursor->pNode, pCursor->iCell);
- rc = nodeAcquire(pRtree, iRowid, pCursor->pNode, &pChild);
- if( rc!=SQLITE_OK ){
- goto descend_to_cell_out;
- }
-
- nodeRelease(pRtree, pCursor->pNode);
- pCursor->pNode = pChild;
- isEof = 1;
- for(ii=0; isEof && ii<NCELL(pChild); ii++){
- pCursor->iCell = ii;
- rc = descendToCell(pRtree, pCursor, iHeight-1, &isEof);
- if( rc!=SQLITE_OK ){
- goto descend_to_cell_out;
- }
- }
-
- if( isEof ){
- assert( pCursor->pNode==pChild );
- nodeReference(pSavedNode);
- nodeRelease(pRtree, pChild);
- pCursor->pNode = pSavedNode;
- pCursor->iCell = iSavedCell;
- }
-
-descend_to_cell_out:
- *pEof = isEof;
- return rc;
-}
-
-/*
-** One of the cells in node pNode is guaranteed to have a 64-bit
-** integer value equal to iRowid. Return the index of this cell.
-*/
-static int nodeRowidIndex(
- Rtree *pRtree,
- RtreeNode *pNode,
- i64 iRowid,
- int *piIndex
-){
- int ii;
- int nCell = NCELL(pNode);
- for(ii=0; ii<nCell; ii++){
- if( nodeGetRowid(pRtree, pNode, ii)==iRowid ){
- *piIndex = ii;
- return SQLITE_OK;
- }
- }
- return SQLITE_CORRUPT_VTAB;
-}
-
-/*
-** Return the index of the cell containing a pointer to node pNode
-** in its parent. If pNode is the root node, return -1.
-*/
-static int nodeParentIndex(Rtree *pRtree, RtreeNode *pNode, int *piIndex){
- RtreeNode *pParent = pNode->pParent;
- if( pParent ){
- return nodeRowidIndex(pRtree, pParent, pNode->iNode, piIndex);
- }
- *piIndex = -1;
- return SQLITE_OK;
-}
-
-/*
-** Rtree virtual table module xNext method.
-*/
-static int rtreeNext(sqlite3_vtab_cursor *pVtabCursor){
- Rtree *pRtree = (Rtree *)(pVtabCursor->pVtab);
- RtreeCursor *pCsr = (RtreeCursor *)pVtabCursor;
- int rc = SQLITE_OK;
-
- /* RtreeCursor.pNode must not be NULL. If is is NULL, then this cursor is
- ** already at EOF. It is against the rules to call the xNext() method of
- ** a cursor that has already reached EOF.
- */
- assert( pCsr->pNode );
-
- if( pCsr->iStrategy==1 ){
- /* This "scan" is a direct lookup by rowid. There is no next entry. */
- nodeRelease(pRtree, pCsr->pNode);
- pCsr->pNode = 0;
- }else{
- /* Move to the next entry that matches the configured constraints. */
- int iHeight = 0;
- while( pCsr->pNode ){
- RtreeNode *pNode = pCsr->pNode;
- int nCell = NCELL(pNode);
- for(pCsr->iCell++; pCsr->iCell<nCell; pCsr->iCell++){
- int isEof;
- rc = descendToCell(pRtree, pCsr, iHeight, &isEof);
- if( rc!=SQLITE_OK || !isEof ){
- return rc;
- }
- }
- pCsr->pNode = pNode->pParent;
- rc = nodeParentIndex(pRtree, pNode, &pCsr->iCell);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- nodeReference(pCsr->pNode);
- nodeRelease(pRtree, pNode);
- iHeight++;
- }
- }
-
- return rc;
-}
-
-/*
-** Rtree virtual table module xRowid method.
-*/
-static int rtreeRowid(sqlite3_vtab_cursor *pVtabCursor, sqlite_int64 *pRowid){
- Rtree *pRtree = (Rtree *)pVtabCursor->pVtab;
- RtreeCursor *pCsr = (RtreeCursor *)pVtabCursor;
-
- assert(pCsr->pNode);
- *pRowid = nodeGetRowid(pRtree, pCsr->pNode, pCsr->iCell);
-
- return SQLITE_OK;
-}
-
-/*
-** Rtree virtual table module xColumn method.
-*/
-static int rtreeColumn(sqlite3_vtab_cursor *cur, sqlite3_context *ctx, int i){
- Rtree *pRtree = (Rtree *)cur->pVtab;
- RtreeCursor *pCsr = (RtreeCursor *)cur;
-
- if( i==0 ){
- i64 iRowid = nodeGetRowid(pRtree, pCsr->pNode, pCsr->iCell);
- sqlite3_result_int64(ctx, iRowid);
- }else{
- RtreeCoord c;
- nodeGetCoord(pRtree, pCsr->pNode, pCsr->iCell, i-1, &c);
-#ifndef SQLITE_RTREE_INT_ONLY
- if( pRtree->eCoordType==RTREE_COORD_REAL32 ){
- sqlite3_result_double(ctx, c.f);
- }else
-#endif
- {
- assert( pRtree->eCoordType==RTREE_COORD_INT32 );
- sqlite3_result_int(ctx, c.i);
- }
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Use nodeAcquire() to obtain the leaf node containing the record with
-** rowid iRowid. If successful, set *ppLeaf to point to the node and
-** return SQLITE_OK. If there is no such record in the table, set
-** *ppLeaf to 0 and return SQLITE_OK. If an error occurs, set *ppLeaf
-** to zero and return an SQLite error code.
-*/
-static int findLeafNode(Rtree *pRtree, i64 iRowid, RtreeNode **ppLeaf){
- int rc;
- *ppLeaf = 0;
- sqlite3_bind_int64(pRtree->pReadRowid, 1, iRowid);
- if( sqlite3_step(pRtree->pReadRowid)==SQLITE_ROW ){
- i64 iNode = sqlite3_column_int64(pRtree->pReadRowid, 0);
- rc = nodeAcquire(pRtree, iNode, 0, ppLeaf);
- sqlite3_reset(pRtree->pReadRowid);
- }else{
- rc = sqlite3_reset(pRtree->pReadRowid);
- }
- return rc;
-}
-
-/*
-** This function is called to configure the RtreeConstraint object passed
-** as the second argument for a MATCH constraint. The value passed as the
-** first argument to this function is the right-hand operand to the MATCH
-** operator.
-*/
-static int deserializeGeometry(sqlite3_value *pValue, RtreeConstraint *pCons){
- RtreeMatchArg *p;
- sqlite3_rtree_geometry *pGeom;
- int nBlob;
-
- /* Check that value is actually a blob. */
- if( sqlite3_value_type(pValue)!=SQLITE_BLOB ) return SQLITE_ERROR;
-
- /* Check that the blob is roughly the right size. */
- nBlob = sqlite3_value_bytes(pValue);
- if( nBlob<(int)sizeof(RtreeMatchArg)
- || ((nBlob-sizeof(RtreeMatchArg))%sizeof(RtreeDValue))!=0
- ){
- return SQLITE_ERROR;
- }
-
- pGeom = (sqlite3_rtree_geometry *)sqlite3_malloc(
- sizeof(sqlite3_rtree_geometry) + nBlob
- );
- if( !pGeom ) return SQLITE_NOMEM;
- memset(pGeom, 0, sizeof(sqlite3_rtree_geometry));
- p = (RtreeMatchArg *)&pGeom[1];
-
- memcpy(p, sqlite3_value_blob(pValue), nBlob);
- if( p->magic!=RTREE_GEOMETRY_MAGIC
- || nBlob!=(int)(sizeof(RtreeMatchArg) + (p->nParam-1)*sizeof(RtreeDValue))
- ){
- sqlite3_free(pGeom);
- return SQLITE_ERROR;
- }
-
- pGeom->pContext = p->pContext;
- pGeom->nParam = p->nParam;
- pGeom->aParam = p->aParam;
-
- pCons->xGeom = p->xGeom;
- pCons->pGeom = pGeom;
- return SQLITE_OK;
-}
-
-/*
-** Rtree virtual table module xFilter method.
-*/
-static int rtreeFilter(
- sqlite3_vtab_cursor *pVtabCursor,
- int idxNum, const char *idxStr,
- int argc, sqlite3_value **argv
-){
- Rtree *pRtree = (Rtree *)pVtabCursor->pVtab;
- RtreeCursor *pCsr = (RtreeCursor *)pVtabCursor;
-
- RtreeNode *pRoot = 0;
- int ii;
- int rc = SQLITE_OK;
-
- rtreeReference(pRtree);
-
- freeCursorConstraints(pCsr);
- pCsr->iStrategy = idxNum;
-
- if( idxNum==1 ){
- /* Special case - lookup by rowid. */
- RtreeNode *pLeaf; /* Leaf on which the required cell resides */
- i64 iRowid = sqlite3_value_int64(argv[0]);
- rc = findLeafNode(pRtree, iRowid, &pLeaf);
- pCsr->pNode = pLeaf;
- if( pLeaf ){
- assert( rc==SQLITE_OK );
- rc = nodeRowidIndex(pRtree, pLeaf, iRowid, &pCsr->iCell);
- }
- }else{
- /* Normal case - r-tree scan. Set up the RtreeCursor.aConstraint array
- ** with the configured constraints.
- */
- if( argc>0 ){
- pCsr->aConstraint = sqlite3_malloc(sizeof(RtreeConstraint)*argc);
- pCsr->nConstraint = argc;
- if( !pCsr->aConstraint ){
- rc = SQLITE_NOMEM;
- }else{
- memset(pCsr->aConstraint, 0, sizeof(RtreeConstraint)*argc);
- assert( (idxStr==0 && argc==0)
- || (idxStr && (int)strlen(idxStr)==argc*2) );
- for(ii=0; ii<argc; ii++){
- RtreeConstraint *p = &pCsr->aConstraint[ii];
- p->op = idxStr[ii*2];
- p->iCoord = idxStr[ii*2+1]-'a';
- if( p->op==RTREE_MATCH ){
- /* A MATCH operator. The right-hand-side must be a blob that
- ** can be cast into an RtreeMatchArg object. One created using
- ** an sqlite3_rtree_geometry_callback() SQL user function.
- */
- rc = deserializeGeometry(argv[ii], p);
- if( rc!=SQLITE_OK ){
- break;
- }
- }else{
-#ifdef SQLITE_RTREE_INT_ONLY
- p->rValue = sqlite3_value_int64(argv[ii]);
-#else
- p->rValue = sqlite3_value_double(argv[ii]);
-#endif
- }
- }
- }
- }
-
- if( rc==SQLITE_OK ){
- pCsr->pNode = 0;
- rc = nodeAcquire(pRtree, 1, 0, &pRoot);
- }
- if( rc==SQLITE_OK ){
- int isEof = 1;
- int nCell = NCELL(pRoot);
- pCsr->pNode = pRoot;
- for(pCsr->iCell=0; rc==SQLITE_OK && pCsr->iCell<nCell; pCsr->iCell++){
- assert( pCsr->pNode==pRoot );
- rc = descendToCell(pRtree, pCsr, pRtree->iDepth, &isEof);
- if( !isEof ){
- break;
- }
- }
- if( rc==SQLITE_OK && isEof ){
- assert( pCsr->pNode==pRoot );
- nodeRelease(pRtree, pRoot);
- pCsr->pNode = 0;
- }
- assert( rc!=SQLITE_OK || !pCsr->pNode || pCsr->iCell<NCELL(pCsr->pNode) );
- }
- }
-
- rtreeRelease(pRtree);
- return rc;
-}
-
-/*
-** Rtree virtual table module xBestIndex method. There are three
-** table scan strategies to choose from (in order from most to
-** least desirable):
-**
-** idxNum idxStr Strategy
-** ------------------------------------------------
-** 1 Unused Direct lookup by rowid.
-** 2 See below R-tree query or full-table scan.
-** ------------------------------------------------
-**
-** If strategy 1 is used, then idxStr is not meaningful. If strategy
-** 2 is used, idxStr is formatted to contain 2 bytes for each
-** constraint used. The first two bytes of idxStr correspond to
-** the constraint in sqlite3_index_info.aConstraintUsage[] with
-** (argvIndex==1) etc.
-**
-** The first of each pair of bytes in idxStr identifies the constraint
-** operator as follows:
-**
-** Operator Byte Value
-** ----------------------
-** = 0x41 ('A')
-** <= 0x42 ('B')
-** < 0x43 ('C')
-** >= 0x44 ('D')
-** > 0x45 ('E')
-** MATCH 0x46 ('F')
-** ----------------------
-**
-** The second of each pair of bytes identifies the coordinate column
-** to which the constraint applies. The leftmost coordinate column
-** is 'a', the second from the left 'b' etc.
-*/
-static int rtreeBestIndex(sqlite3_vtab *tab, sqlite3_index_info *pIdxInfo){
- int rc = SQLITE_OK;
- int ii;
-
- int iIdx = 0;
- char zIdxStr[RTREE_MAX_DIMENSIONS*8+1];
- memset(zIdxStr, 0, sizeof(zIdxStr));
- UNUSED_PARAMETER(tab);
-
- assert( pIdxInfo->idxStr==0 );
- for(ii=0; ii<pIdxInfo->nConstraint && iIdx<(int)(sizeof(zIdxStr)-1); ii++){
- struct sqlite3_index_constraint *p = &pIdxInfo->aConstraint[ii];
-
- if( p->usable && p->iColumn==0 && p->op==SQLITE_INDEX_CONSTRAINT_EQ ){
- /* We have an equality constraint on the rowid. Use strategy 1. */
- int jj;
- for(jj=0; jj<ii; jj++){
- pIdxInfo->aConstraintUsage[jj].argvIndex = 0;
- pIdxInfo->aConstraintUsage[jj].omit = 0;
- }
- pIdxInfo->idxNum = 1;
- pIdxInfo->aConstraintUsage[ii].argvIndex = 1;
- pIdxInfo->aConstraintUsage[jj].omit = 1;
-
- /* This strategy involves a two rowid lookups on an B-Tree structures
- ** and then a linear search of an R-Tree node. This should be
- ** considered almost as quick as a direct rowid lookup (for which
- ** sqlite uses an internal cost of 0.0).
- */
- pIdxInfo->estimatedCost = 10.0;
- return SQLITE_OK;
- }
-
- if( p->usable && (p->iColumn>0 || p->op==SQLITE_INDEX_CONSTRAINT_MATCH) ){
- u8 op;
- switch( p->op ){
- case SQLITE_INDEX_CONSTRAINT_EQ: op = RTREE_EQ; break;
- case SQLITE_INDEX_CONSTRAINT_GT: op = RTREE_GT; break;
- case SQLITE_INDEX_CONSTRAINT_LE: op = RTREE_LE; break;
- case SQLITE_INDEX_CONSTRAINT_LT: op = RTREE_LT; break;
- case SQLITE_INDEX_CONSTRAINT_GE: op = RTREE_GE; break;
- default:
- assert( p->op==SQLITE_INDEX_CONSTRAINT_MATCH );
- op = RTREE_MATCH;
- break;
- }
- zIdxStr[iIdx++] = op;
- zIdxStr[iIdx++] = p->iColumn - 1 + 'a';
- pIdxInfo->aConstraintUsage[ii].argvIndex = (iIdx/2);
- pIdxInfo->aConstraintUsage[ii].omit = 1;
- }
- }
-
- pIdxInfo->idxNum = 2;
- pIdxInfo->needToFreeIdxStr = 1;
- if( iIdx>0 && 0==(pIdxInfo->idxStr = sqlite3_mprintf("%s", zIdxStr)) ){
- return SQLITE_NOMEM;
- }
- assert( iIdx>=0 );
- pIdxInfo->estimatedCost = (2000000.0 / (double)(iIdx + 1));
- return rc;
-}
-
-/*
-** Return the N-dimensional volumn of the cell stored in *p.
-*/
-static RtreeDValue cellArea(Rtree *pRtree, RtreeCell *p){
- RtreeDValue area = (RtreeDValue)1;
- int ii;
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- area = (area * (DCOORD(p->aCoord[ii+1]) - DCOORD(p->aCoord[ii])));
- }
- return area;
-}
-
-/*
-** Return the margin length of cell p. The margin length is the sum
-** of the objects size in each dimension.
-*/
-static RtreeDValue cellMargin(Rtree *pRtree, RtreeCell *p){
- RtreeDValue margin = (RtreeDValue)0;
- int ii;
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- margin += (DCOORD(p->aCoord[ii+1]) - DCOORD(p->aCoord[ii]));
- }
- return margin;
-}
-
-/*
-** Store the union of cells p1 and p2 in p1.
-*/
-static void cellUnion(Rtree *pRtree, RtreeCell *p1, RtreeCell *p2){
- int ii;
- if( pRtree->eCoordType==RTREE_COORD_REAL32 ){
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- p1->aCoord[ii].f = MIN(p1->aCoord[ii].f, p2->aCoord[ii].f);
- p1->aCoord[ii+1].f = MAX(p1->aCoord[ii+1].f, p2->aCoord[ii+1].f);
- }
- }else{
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- p1->aCoord[ii].i = MIN(p1->aCoord[ii].i, p2->aCoord[ii].i);
- p1->aCoord[ii+1].i = MAX(p1->aCoord[ii+1].i, p2->aCoord[ii+1].i);
- }
- }
-}
-
-/*
-** Return true if the area covered by p2 is a subset of the area covered
-** by p1. False otherwise.
-*/
-static int cellContains(Rtree *pRtree, RtreeCell *p1, RtreeCell *p2){
- int ii;
- int isInt = (pRtree->eCoordType==RTREE_COORD_INT32);
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- RtreeCoord *a1 = &p1->aCoord[ii];
- RtreeCoord *a2 = &p2->aCoord[ii];
- if( (!isInt && (a2[0].f<a1[0].f || a2[1].f>a1[1].f))
- || ( isInt && (a2[0].i<a1[0].i || a2[1].i>a1[1].i))
- ){
- return 0;
- }
- }
- return 1;
-}
-
-/*
-** Return the amount cell p would grow by if it were unioned with pCell.
-*/
-static RtreeDValue cellGrowth(Rtree *pRtree, RtreeCell *p, RtreeCell *pCell){
- RtreeDValue area;
- RtreeCell cell;
- memcpy(&cell, p, sizeof(RtreeCell));
- area = cellArea(pRtree, &cell);
- cellUnion(pRtree, &cell, pCell);
- return (cellArea(pRtree, &cell)-area);
-}
-
-#if VARIANT_RSTARTREE_CHOOSESUBTREE || VARIANT_RSTARTREE_SPLIT
-static RtreeDValue cellOverlap(
- Rtree *pRtree,
- RtreeCell *p,
- RtreeCell *aCell,
- int nCell,
- int iExclude
-){
- int ii;
- RtreeDValue overlap = 0.0;
- for(ii=0; ii<nCell; ii++){
-#if VARIANT_RSTARTREE_CHOOSESUBTREE
- if( ii!=iExclude )
-#else
- assert( iExclude==-1 );
- UNUSED_PARAMETER(iExclude);
-#endif
- {
- int jj;
- RtreeDValue o = (RtreeDValue)1;
- for(jj=0; jj<(pRtree->nDim*2); jj+=2){
- RtreeDValue x1, x2;
-
- x1 = MAX(DCOORD(p->aCoord[jj]), DCOORD(aCell[ii].aCoord[jj]));
- x2 = MIN(DCOORD(p->aCoord[jj+1]), DCOORD(aCell[ii].aCoord[jj+1]));
-
- if( x2<x1 ){
- o = 0.0;
- break;
- }else{
- o = o * (x2-x1);
- }
- }
- overlap += o;
- }
- }
- return overlap;
-}
-#endif
-
-#if VARIANT_RSTARTREE_CHOOSESUBTREE
-static RtreeDValue cellOverlapEnlargement(
- Rtree *pRtree,
- RtreeCell *p,
- RtreeCell *pInsert,
- RtreeCell *aCell,
- int nCell,
- int iExclude
-){
- RtreeDValue before, after;
- before = cellOverlap(pRtree, p, aCell, nCell, iExclude);
- cellUnion(pRtree, p, pInsert);
- after = cellOverlap(pRtree, p, aCell, nCell, iExclude);
- return (after-before);
-}
-#endif
-
-
-/*
-** This function implements the ChooseLeaf algorithm from Gutman[84].
-** ChooseSubTree in r*tree terminology.
-*/
-static int ChooseLeaf(
- Rtree *pRtree, /* Rtree table */
- RtreeCell *pCell, /* Cell to insert into rtree */
- int iHeight, /* Height of sub-tree rooted at pCell */
- RtreeNode **ppLeaf /* OUT: Selected leaf page */
-){
- int rc;
- int ii;
- RtreeNode *pNode;
- rc = nodeAcquire(pRtree, 1, 0, &pNode);
-
- for(ii=0; rc==SQLITE_OK && ii<(pRtree->iDepth-iHeight); ii++){
- int iCell;
- sqlite3_int64 iBest = 0;
-
- RtreeDValue fMinGrowth = 0.0;
- RtreeDValue fMinArea = 0.0;
-#if VARIANT_RSTARTREE_CHOOSESUBTREE
- RtreeDValue fMinOverlap = 0.0;
- RtreeDValue overlap;
-#endif
-
- int nCell = NCELL(pNode);
- RtreeCell cell;
- RtreeNode *pChild;
-
- RtreeCell *aCell = 0;
-
-#if VARIANT_RSTARTREE_CHOOSESUBTREE
- if( ii==(pRtree->iDepth-1) ){
- int jj;
- aCell = sqlite3_malloc(sizeof(RtreeCell)*nCell);
- if( !aCell ){
- rc = SQLITE_NOMEM;
- nodeRelease(pRtree, pNode);
- pNode = 0;
- continue;
- }
- for(jj=0; jj<nCell; jj++){
- nodeGetCell(pRtree, pNode, jj, &aCell[jj]);
- }
- }
-#endif
-
- /* Select the child node which will be enlarged the least if pCell
- ** is inserted into it. Resolve ties by choosing the entry with
- ** the smallest area.
- */
- for(iCell=0; iCell<nCell; iCell++){
- int bBest = 0;
- RtreeDValue growth;
- RtreeDValue area;
- nodeGetCell(pRtree, pNode, iCell, &cell);
- growth = cellGrowth(pRtree, &cell, pCell);
- area = cellArea(pRtree, &cell);
-
-#if VARIANT_RSTARTREE_CHOOSESUBTREE
- if( ii==(pRtree->iDepth-1) ){
- overlap = cellOverlapEnlargement(pRtree,&cell,pCell,aCell,nCell,iCell);
- }else{
- overlap = 0.0;
- }
- if( (iCell==0)
- || (overlap<fMinOverlap)
- || (overlap==fMinOverlap && growth<fMinGrowth)
- || (overlap==fMinOverlap && growth==fMinGrowth && area<fMinArea)
- ){
- bBest = 1;
- fMinOverlap = overlap;
- }
-#else
- if( iCell==0||growth<fMinGrowth||(growth==fMinGrowth && area<fMinArea) ){
- bBest = 1;
- }
-#endif
- if( bBest ){
- fMinGrowth = growth;
- fMinArea = area;
- iBest = cell.iRowid;
- }
- }
-
- sqlite3_free(aCell);
- rc = nodeAcquire(pRtree, iBest, pNode, &pChild);
- nodeRelease(pRtree, pNode);
- pNode = pChild;
- }
-
- *ppLeaf = pNode;
- return rc;
-}
-
-/*
-** A cell with the same content as pCell has just been inserted into
-** the node pNode. This function updates the bounding box cells in
-** all ancestor elements.
-*/
-static int AdjustTree(
- Rtree *pRtree, /* Rtree table */
- RtreeNode *pNode, /* Adjust ancestry of this node. */
- RtreeCell *pCell /* This cell was just inserted */
-){
- RtreeNode *p = pNode;
- while( p->pParent ){
- RtreeNode *pParent = p->pParent;
- RtreeCell cell;
- int iCell;
-
- if( nodeParentIndex(pRtree, p, &iCell) ){
- return SQLITE_CORRUPT_VTAB;
- }
-
- nodeGetCell(pRtree, pParent, iCell, &cell);
- if( !cellContains(pRtree, &cell, pCell) ){
- cellUnion(pRtree, &cell, pCell);
- nodeOverwriteCell(pRtree, pParent, &cell, iCell);
- }
-
- p = pParent;
- }
- return SQLITE_OK;
-}
-
-/*
-** Write mapping (iRowid->iNode) to the <rtree>_rowid table.
-*/
-static int rowidWrite(Rtree *pRtree, sqlite3_int64 iRowid, sqlite3_int64 iNode){
- sqlite3_bind_int64(pRtree->pWriteRowid, 1, iRowid);
- sqlite3_bind_int64(pRtree->pWriteRowid, 2, iNode);
- sqlite3_step(pRtree->pWriteRowid);
- return sqlite3_reset(pRtree->pWriteRowid);
-}
-
-/*
-** Write mapping (iNode->iPar) to the <rtree>_parent table.
-*/
-static int parentWrite(Rtree *pRtree, sqlite3_int64 iNode, sqlite3_int64 iPar){
- sqlite3_bind_int64(pRtree->pWriteParent, 1, iNode);
- sqlite3_bind_int64(pRtree->pWriteParent, 2, iPar);
- sqlite3_step(pRtree->pWriteParent);
- return sqlite3_reset(pRtree->pWriteParent);
-}
-
-static int rtreeInsertCell(Rtree *, RtreeNode *, RtreeCell *, int);
-
-#if VARIANT_GUTTMAN_LINEAR_SPLIT
-/*
-** Implementation of the linear variant of the PickNext() function from
-** Guttman[84].
-*/
-static RtreeCell *LinearPickNext(
- Rtree *pRtree,
- RtreeCell *aCell,
- int nCell,
- RtreeCell *pLeftBox,
- RtreeCell *pRightBox,
- int *aiUsed
-){
- int ii;
- for(ii=0; aiUsed[ii]; ii++);
- aiUsed[ii] = 1;
- return &aCell[ii];
-}
-
-/*
-** Implementation of the linear variant of the PickSeeds() function from
-** Guttman[84].
-*/
-static void LinearPickSeeds(
- Rtree *pRtree,
- RtreeCell *aCell,
- int nCell,
- int *piLeftSeed,
- int *piRightSeed
-){
- int i;
- int iLeftSeed = 0;
- int iRightSeed = 1;
- RtreeDValue maxNormalInnerWidth = (RtreeDValue)0;
-
- /* Pick two "seed" cells from the array of cells. The algorithm used
- ** here is the LinearPickSeeds algorithm from Gutman[1984]. The
- ** indices of the two seed cells in the array are stored in local
- ** variables iLeftSeek and iRightSeed.
- */
- for(i=0; i<pRtree->nDim; i++){
- RtreeDValue x1 = DCOORD(aCell[0].aCoord[i*2]);
- RtreeDValue x2 = DCOORD(aCell[0].aCoord[i*2+1]);
- RtreeDValue x3 = x1;
- RtreeDValue x4 = x2;
- int jj;
-
- int iCellLeft = 0;
- int iCellRight = 0;
-
- for(jj=1; jj<nCell; jj++){
- RtreeDValue left = DCOORD(aCell[jj].aCoord[i*2]);
- RtreeDValue right = DCOORD(aCell[jj].aCoord[i*2+1]);
-
- if( left<x1 ) x1 = left;
- if( right>x4 ) x4 = right;
- if( left>x3 ){
- x3 = left;
- iCellRight = jj;
- }
- if( right<x2 ){
- x2 = right;
- iCellLeft = jj;
- }
- }
-
- if( x4!=x1 ){
- RtreeDValue normalwidth = (x3 - x2) / (x4 - x1);
- if( normalwidth>maxNormalInnerWidth ){
- iLeftSeed = iCellLeft;
- iRightSeed = iCellRight;
- }
- }
- }
-
- *piLeftSeed = iLeftSeed;
- *piRightSeed = iRightSeed;
-}
-#endif /* VARIANT_GUTTMAN_LINEAR_SPLIT */
-
-#if VARIANT_GUTTMAN_QUADRATIC_SPLIT
-/*
-** Implementation of the quadratic variant of the PickNext() function from
-** Guttman[84].
-*/
-static RtreeCell *QuadraticPickNext(
- Rtree *pRtree,
- RtreeCell *aCell,
- int nCell,
- RtreeCell *pLeftBox,
- RtreeCell *pRightBox,
- int *aiUsed
-){
- #define FABS(a) ((a)<0.0?-1.0*(a):(a))
-
- int iSelect = -1;
- RtreeDValue fDiff;
- int ii;
- for(ii=0; ii<nCell; ii++){
- if( aiUsed[ii]==0 ){
- RtreeDValue left = cellGrowth(pRtree, pLeftBox, &aCell[ii]);
- RtreeDValue right = cellGrowth(pRtree, pLeftBox, &aCell[ii]);
- RtreeDValue diff = FABS(right-left);
- if( iSelect<0 || diff>fDiff ){
- fDiff = diff;
- iSelect = ii;
- }
- }
- }
- aiUsed[iSelect] = 1;
- return &aCell[iSelect];
-}
-
-/*
-** Implementation of the quadratic variant of the PickSeeds() function from
-** Guttman[84].
-*/
-static void QuadraticPickSeeds(
- Rtree *pRtree,
- RtreeCell *aCell,
- int nCell,
- int *piLeftSeed,
- int *piRightSeed
-){
- int ii;
- int jj;
-
- int iLeftSeed = 0;
- int iRightSeed = 1;
- RtreeDValue fWaste = 0.0;
-
- for(ii=0; ii<nCell; ii++){
- for(jj=ii+1; jj<nCell; jj++){
- RtreeDValue right = cellArea(pRtree, &aCell[jj]);
- RtreeDValue growth = cellGrowth(pRtree, &aCell[ii], &aCell[jj]);
- RtreeDValue waste = growth - right;
-
- if( waste>fWaste ){
- iLeftSeed = ii;
- iRightSeed = jj;
- fWaste = waste;
- }
- }
- }
-
- *piLeftSeed = iLeftSeed;
- *piRightSeed = iRightSeed;
-}
-#endif /* VARIANT_GUTTMAN_QUADRATIC_SPLIT */
-
-/*
-** Arguments aIdx, aDistance and aSpare all point to arrays of size
-** nIdx. The aIdx array contains the set of integers from 0 to
-** (nIdx-1) in no particular order. This function sorts the values
-** in aIdx according to the indexed values in aDistance. For
-** example, assuming the inputs:
-**
-** aIdx = { 0, 1, 2, 3 }
-** aDistance = { 5.0, 2.0, 7.0, 6.0 }
-**
-** this function sets the aIdx array to contain:
-**
-** aIdx = { 0, 1, 2, 3 }
-**
-** The aSpare array is used as temporary working space by the
-** sorting algorithm.
-*/
-static void SortByDistance(
- int *aIdx,
- int nIdx,
- RtreeDValue *aDistance,
- int *aSpare
-){
- if( nIdx>1 ){
- int iLeft = 0;
- int iRight = 0;
-
- int nLeft = nIdx/2;
- int nRight = nIdx-nLeft;
- int *aLeft = aIdx;
- int *aRight = &aIdx[nLeft];
-
- SortByDistance(aLeft, nLeft, aDistance, aSpare);
- SortByDistance(aRight, nRight, aDistance, aSpare);
-
- memcpy(aSpare, aLeft, sizeof(int)*nLeft);
- aLeft = aSpare;
-
- while( iLeft<nLeft || iRight<nRight ){
- if( iLeft==nLeft ){
- aIdx[iLeft+iRight] = aRight[iRight];
- iRight++;
- }else if( iRight==nRight ){
- aIdx[iLeft+iRight] = aLeft[iLeft];
- iLeft++;
- }else{
- RtreeDValue fLeft = aDistance[aLeft[iLeft]];
- RtreeDValue fRight = aDistance[aRight[iRight]];
- if( fLeft<fRight ){
- aIdx[iLeft+iRight] = aLeft[iLeft];
- iLeft++;
- }else{
- aIdx[iLeft+iRight] = aRight[iRight];
- iRight++;
- }
- }
- }
-
-#if 0
- /* Check that the sort worked */
- {
- int jj;
- for(jj=1; jj<nIdx; jj++){
- RtreeDValue left = aDistance[aIdx[jj-1]];
- RtreeDValue right = aDistance[aIdx[jj]];
- assert( left<=right );
- }
- }
-#endif
- }
-}
-
-/*
-** Arguments aIdx, aCell and aSpare all point to arrays of size
-** nIdx. The aIdx array contains the set of integers from 0 to
-** (nIdx-1) in no particular order. This function sorts the values
-** in aIdx according to dimension iDim of the cells in aCell. The
-** minimum value of dimension iDim is considered first, the
-** maximum used to break ties.
-**
-** The aSpare array is used as temporary working space by the
-** sorting algorithm.
-*/
-static void SortByDimension(
- Rtree *pRtree,
- int *aIdx,
- int nIdx,
- int iDim,
- RtreeCell *aCell,
- int *aSpare
-){
- if( nIdx>1 ){
-
- int iLeft = 0;
- int iRight = 0;
-
- int nLeft = nIdx/2;
- int nRight = nIdx-nLeft;
- int *aLeft = aIdx;
- int *aRight = &aIdx[nLeft];
-
- SortByDimension(pRtree, aLeft, nLeft, iDim, aCell, aSpare);
- SortByDimension(pRtree, aRight, nRight, iDim, aCell, aSpare);
-
- memcpy(aSpare, aLeft, sizeof(int)*nLeft);
- aLeft = aSpare;
- while( iLeft<nLeft || iRight<nRight ){
- RtreeDValue xleft1 = DCOORD(aCell[aLeft[iLeft]].aCoord[iDim*2]);
- RtreeDValue xleft2 = DCOORD(aCell[aLeft[iLeft]].aCoord[iDim*2+1]);
- RtreeDValue xright1 = DCOORD(aCell[aRight[iRight]].aCoord[iDim*2]);
- RtreeDValue xright2 = DCOORD(aCell[aRight[iRight]].aCoord[iDim*2+1]);
- if( (iLeft!=nLeft) && ((iRight==nRight)
- || (xleft1<xright1)
- || (xleft1==xright1 && xleft2<xright2)
- )){
- aIdx[iLeft+iRight] = aLeft[iLeft];
- iLeft++;
- }else{
- aIdx[iLeft+iRight] = aRight[iRight];
- iRight++;
- }
- }
-
-#if 0
- /* Check that the sort worked */
- {
- int jj;
- for(jj=1; jj<nIdx; jj++){
- RtreeDValue xleft1 = aCell[aIdx[jj-1]].aCoord[iDim*2];
- RtreeDValue xleft2 = aCell[aIdx[jj-1]].aCoord[iDim*2+1];
- RtreeDValue xright1 = aCell[aIdx[jj]].aCoord[iDim*2];
- RtreeDValue xright2 = aCell[aIdx[jj]].aCoord[iDim*2+1];
- assert( xleft1<=xright1 && (xleft1<xright1 || xleft2<=xright2) );
- }
- }
-#endif
- }
-}
-
-#if VARIANT_RSTARTREE_SPLIT
-/*
-** Implementation of the R*-tree variant of SplitNode from Beckman[1990].
-*/
-static int splitNodeStartree(
- Rtree *pRtree,
- RtreeCell *aCell,
- int nCell,
- RtreeNode *pLeft,
- RtreeNode *pRight,
- RtreeCell *pBboxLeft,
- RtreeCell *pBboxRight
-){
- int **aaSorted;
- int *aSpare;
- int ii;
-
- int iBestDim = 0;
- int iBestSplit = 0;
- RtreeDValue fBestMargin = 0.0;
-
- int nByte = (pRtree->nDim+1)*(sizeof(int*)+nCell*sizeof(int));
-
- aaSorted = (int **)sqlite3_malloc(nByte);
- if( !aaSorted ){
- return SQLITE_NOMEM;
- }
-
- aSpare = &((int *)&aaSorted[pRtree->nDim])[pRtree->nDim*nCell];
- memset(aaSorted, 0, nByte);
- for(ii=0; ii<pRtree->nDim; ii++){
- int jj;
- aaSorted[ii] = &((int *)&aaSorted[pRtree->nDim])[ii*nCell];
- for(jj=0; jj<nCell; jj++){
- aaSorted[ii][jj] = jj;
- }
- SortByDimension(pRtree, aaSorted[ii], nCell, ii, aCell, aSpare);
- }
-
- for(ii=0; ii<pRtree->nDim; ii++){
- RtreeDValue margin = 0.0;
- RtreeDValue fBestOverlap = 0.0;
- RtreeDValue fBestArea = 0.0;
- int iBestLeft = 0;
- int nLeft;
-
- for(
- nLeft=RTREE_MINCELLS(pRtree);
- nLeft<=(nCell-RTREE_MINCELLS(pRtree));
- nLeft++
- ){
- RtreeCell left;
- RtreeCell right;
- int kk;
- RtreeDValue overlap;
- RtreeDValue area;
-
- memcpy(&left, &aCell[aaSorted[ii][0]], sizeof(RtreeCell));
- memcpy(&right, &aCell[aaSorted[ii][nCell-1]], sizeof(RtreeCell));
- for(kk=1; kk<(nCell-1); kk++){
- if( kk<nLeft ){
- cellUnion(pRtree, &left, &aCell[aaSorted[ii][kk]]);
- }else{
- cellUnion(pRtree, &right, &aCell[aaSorted[ii][kk]]);
- }
- }
- margin += cellMargin(pRtree, &left);
- margin += cellMargin(pRtree, &right);
- overlap = cellOverlap(pRtree, &left, &right, 1, -1);
- area = cellArea(pRtree, &left) + cellArea(pRtree, &right);
- if( (nLeft==RTREE_MINCELLS(pRtree))
- || (overlap<fBestOverlap)
- || (overlap==fBestOverlap && area<fBestArea)
- ){
- iBestLeft = nLeft;
- fBestOverlap = overlap;
- fBestArea = area;
- }
- }
-
- if( ii==0 || margin<fBestMargin ){
- iBestDim = ii;
- fBestMargin = margin;
- iBestSplit = iBestLeft;
- }
- }
-
- memcpy(pBboxLeft, &aCell[aaSorted[iBestDim][0]], sizeof(RtreeCell));
- memcpy(pBboxRight, &aCell[aaSorted[iBestDim][iBestSplit]], sizeof(RtreeCell));
- for(ii=0; ii<nCell; ii++){
- RtreeNode *pTarget = (ii<iBestSplit)?pLeft:pRight;
- RtreeCell *pBbox = (ii<iBestSplit)?pBboxLeft:pBboxRight;
- RtreeCell *pCell = &aCell[aaSorted[iBestDim][ii]];
- nodeInsertCell(pRtree, pTarget, pCell);
- cellUnion(pRtree, pBbox, pCell);
- }
-
- sqlite3_free(aaSorted);
- return SQLITE_OK;
-}
-#endif
-
-#if VARIANT_GUTTMAN_SPLIT
-/*
-** Implementation of the regular R-tree SplitNode from Guttman[1984].
-*/
-static int splitNodeGuttman(
- Rtree *pRtree,
- RtreeCell *aCell,
- int nCell,
- RtreeNode *pLeft,
- RtreeNode *pRight,
- RtreeCell *pBboxLeft,
- RtreeCell *pBboxRight
-){
- int iLeftSeed = 0;
- int iRightSeed = 1;
- int *aiUsed;
- int i;
-
- aiUsed = sqlite3_malloc(sizeof(int)*nCell);
- if( !aiUsed ){
- return SQLITE_NOMEM;
- }
- memset(aiUsed, 0, sizeof(int)*nCell);
-
- PickSeeds(pRtree, aCell, nCell, &iLeftSeed, &iRightSeed);
-
- memcpy(pBboxLeft, &aCell[iLeftSeed], sizeof(RtreeCell));
- memcpy(pBboxRight, &aCell[iRightSeed], sizeof(RtreeCell));
- nodeInsertCell(pRtree, pLeft, &aCell[iLeftSeed]);
- nodeInsertCell(pRtree, pRight, &aCell[iRightSeed]);
- aiUsed[iLeftSeed] = 1;
- aiUsed[iRightSeed] = 1;
-
- for(i=nCell-2; i>0; i--){
- RtreeCell *pNext;
- pNext = PickNext(pRtree, aCell, nCell, pBboxLeft, pBboxRight, aiUsed);
- RtreeDValue diff =
- cellGrowth(pRtree, pBboxLeft, pNext) -
- cellGrowth(pRtree, pBboxRight, pNext)
- ;
- if( (RTREE_MINCELLS(pRtree)-NCELL(pRight)==i)
- || (diff>0.0 && (RTREE_MINCELLS(pRtree)-NCELL(pLeft)!=i))
- ){
- nodeInsertCell(pRtree, pRight, pNext);
- cellUnion(pRtree, pBboxRight, pNext);
- }else{
- nodeInsertCell(pRtree, pLeft, pNext);
- cellUnion(pRtree, pBboxLeft, pNext);
- }
- }
-
- sqlite3_free(aiUsed);
- return SQLITE_OK;
-}
-#endif
-
-static int updateMapping(
- Rtree *pRtree,
- i64 iRowid,
- RtreeNode *pNode,
- int iHeight
-){
- int (*xSetMapping)(Rtree *, sqlite3_int64, sqlite3_int64);
- xSetMapping = ((iHeight==0)?rowidWrite:parentWrite);
- if( iHeight>0 ){
- RtreeNode *pChild = nodeHashLookup(pRtree, iRowid);
- if( pChild ){
- nodeRelease(pRtree, pChild->pParent);
- nodeReference(pNode);
- pChild->pParent = pNode;
- }
- }
- return xSetMapping(pRtree, iRowid, pNode->iNode);
-}
-
-static int SplitNode(
- Rtree *pRtree,
- RtreeNode *pNode,
- RtreeCell *pCell,
- int iHeight
-){
- int i;
- int newCellIsRight = 0;
-
- int rc = SQLITE_OK;
- int nCell = NCELL(pNode);
- RtreeCell *aCell;
- int *aiUsed;
-
- RtreeNode *pLeft = 0;
- RtreeNode *pRight = 0;
-
- RtreeCell leftbbox;
- RtreeCell rightbbox;
-
- /* Allocate an array and populate it with a copy of pCell and
- ** all cells from node pLeft. Then zero the original node.
- */
- aCell = sqlite3_malloc((sizeof(RtreeCell)+sizeof(int))*(nCell+1));
- if( !aCell ){
- rc = SQLITE_NOMEM;
- goto splitnode_out;
- }
- aiUsed = (int *)&aCell[nCell+1];
- memset(aiUsed, 0, sizeof(int)*(nCell+1));
- for(i=0; i<nCell; i++){
- nodeGetCell(pRtree, pNode, i, &aCell[i]);
- }
- nodeZero(pRtree, pNode);
- memcpy(&aCell[nCell], pCell, sizeof(RtreeCell));
- nCell++;
-
- if( pNode->iNode==1 ){
- pRight = nodeNew(pRtree, pNode);
- pLeft = nodeNew(pRtree, pNode);
- pRtree->iDepth++;
- pNode->isDirty = 1;
- writeInt16(pNode->zData, pRtree->iDepth);
- }else{
- pLeft = pNode;
- pRight = nodeNew(pRtree, pLeft->pParent);
- nodeReference(pLeft);
- }
-
- if( !pLeft || !pRight ){
- rc = SQLITE_NOMEM;
- goto splitnode_out;
- }
-
- memset(pLeft->zData, 0, pRtree->iNodeSize);
- memset(pRight->zData, 0, pRtree->iNodeSize);
-
- rc = AssignCells(pRtree, aCell, nCell, pLeft, pRight, &leftbbox, &rightbbox);
- if( rc!=SQLITE_OK ){
- goto splitnode_out;
- }
-
- /* Ensure both child nodes have node numbers assigned to them by calling
- ** nodeWrite(). Node pRight always needs a node number, as it was created
- ** by nodeNew() above. But node pLeft sometimes already has a node number.
- ** In this case avoid the all to nodeWrite().
- */
- if( SQLITE_OK!=(rc = nodeWrite(pRtree, pRight))
- || (0==pLeft->iNode && SQLITE_OK!=(rc = nodeWrite(pRtree, pLeft)))
- ){
- goto splitnode_out;
- }
-
- rightbbox.iRowid = pRight->iNode;
- leftbbox.iRowid = pLeft->iNode;
-
- if( pNode->iNode==1 ){
- rc = rtreeInsertCell(pRtree, pLeft->pParent, &leftbbox, iHeight+1);
- if( rc!=SQLITE_OK ){
- goto splitnode_out;
- }
- }else{
- RtreeNode *pParent = pLeft->pParent;
- int iCell;
- rc = nodeParentIndex(pRtree, pLeft, &iCell);
- if( rc==SQLITE_OK ){
- nodeOverwriteCell(pRtree, pParent, &leftbbox, iCell);
- rc = AdjustTree(pRtree, pParent, &leftbbox);
- }
- if( rc!=SQLITE_OK ){
- goto splitnode_out;
- }
- }
- if( (rc = rtreeInsertCell(pRtree, pRight->pParent, &rightbbox, iHeight+1)) ){
- goto splitnode_out;
- }
-
- for(i=0; i<NCELL(pRight); i++){
- i64 iRowid = nodeGetRowid(pRtree, pRight, i);
- rc = updateMapping(pRtree, iRowid, pRight, iHeight);
- if( iRowid==pCell->iRowid ){
- newCellIsRight = 1;
- }
- if( rc!=SQLITE_OK ){
- goto splitnode_out;
- }
- }
- if( pNode->iNode==1 ){
- for(i=0; i<NCELL(pLeft); i++){
- i64 iRowid = nodeGetRowid(pRtree, pLeft, i);
- rc = updateMapping(pRtree, iRowid, pLeft, iHeight);
- if( rc!=SQLITE_OK ){
- goto splitnode_out;
- }
- }
- }else if( newCellIsRight==0 ){
- rc = updateMapping(pRtree, pCell->iRowid, pLeft, iHeight);
- }
-
- if( rc==SQLITE_OK ){
- rc = nodeRelease(pRtree, pRight);
- pRight = 0;
- }
- if( rc==SQLITE_OK ){
- rc = nodeRelease(pRtree, pLeft);
- pLeft = 0;
- }
-
-splitnode_out:
- nodeRelease(pRtree, pRight);
- nodeRelease(pRtree, pLeft);
- sqlite3_free(aCell);
- return rc;
-}
-
-/*
-** If node pLeaf is not the root of the r-tree and its pParent pointer is
-** still NULL, load all ancestor nodes of pLeaf into memory and populate
-** the pLeaf->pParent chain all the way up to the root node.
-**
-** This operation is required when a row is deleted (or updated - an update
-** is implemented as a delete followed by an insert). SQLite provides the
-** rowid of the row to delete, which can be used to find the leaf on which
-** the entry resides (argument pLeaf). Once the leaf is located, this
-** function is called to determine its ancestry.
-*/
-static int fixLeafParent(Rtree *pRtree, RtreeNode *pLeaf){
- int rc = SQLITE_OK;
- RtreeNode *pChild = pLeaf;
- while( rc==SQLITE_OK && pChild->iNode!=1 && pChild->pParent==0 ){
- int rc2 = SQLITE_OK; /* sqlite3_reset() return code */
- sqlite3_bind_int64(pRtree->pReadParent, 1, pChild->iNode);
- rc = sqlite3_step(pRtree->pReadParent);
- if( rc==SQLITE_ROW ){
- RtreeNode *pTest; /* Used to test for reference loops */
- i64 iNode; /* Node number of parent node */
-
- /* Before setting pChild->pParent, test that we are not creating a
- ** loop of references (as we would if, say, pChild==pParent). We don't
- ** want to do this as it leads to a memory leak when trying to delete
- ** the referenced counted node structures.
- */
- iNode = sqlite3_column_int64(pRtree->pReadParent, 0);
- for(pTest=pLeaf; pTest && pTest->iNode!=iNode; pTest=pTest->pParent);
- if( !pTest ){
- rc2 = nodeAcquire(pRtree, iNode, 0, &pChild->pParent);
- }
- }
- rc = sqlite3_reset(pRtree->pReadParent);
- if( rc==SQLITE_OK ) rc = rc2;
- if( rc==SQLITE_OK && !pChild->pParent ) rc = SQLITE_CORRUPT_VTAB;
- pChild = pChild->pParent;
- }
- return rc;
-}
-
-static int deleteCell(Rtree *, RtreeNode *, int, int);
-
-static int removeNode(Rtree *pRtree, RtreeNode *pNode, int iHeight){
- int rc;
- int rc2;
- RtreeNode *pParent = 0;
- int iCell;
-
- assert( pNode->nRef==1 );
-
- /* Remove the entry in the parent cell. */
- rc = nodeParentIndex(pRtree, pNode, &iCell);
- if( rc==SQLITE_OK ){
- pParent = pNode->pParent;
- pNode->pParent = 0;
- rc = deleteCell(pRtree, pParent, iCell, iHeight+1);
- }
- rc2 = nodeRelease(pRtree, pParent);
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- /* Remove the xxx_node entry. */
- sqlite3_bind_int64(pRtree->pDeleteNode, 1, pNode->iNode);
- sqlite3_step(pRtree->pDeleteNode);
- if( SQLITE_OK!=(rc = sqlite3_reset(pRtree->pDeleteNode)) ){
- return rc;
- }
-
- /* Remove the xxx_parent entry. */
- sqlite3_bind_int64(pRtree->pDeleteParent, 1, pNode->iNode);
- sqlite3_step(pRtree->pDeleteParent);
- if( SQLITE_OK!=(rc = sqlite3_reset(pRtree->pDeleteParent)) ){
- return rc;
- }
-
- /* Remove the node from the in-memory hash table and link it into
- ** the Rtree.pDeleted list. Its contents will be re-inserted later on.
- */
- nodeHashDelete(pRtree, pNode);
- pNode->iNode = iHeight;
- pNode->pNext = pRtree->pDeleted;
- pNode->nRef++;
- pRtree->pDeleted = pNode;
-
- return SQLITE_OK;
-}
-
-static int fixBoundingBox(Rtree *pRtree, RtreeNode *pNode){
- RtreeNode *pParent = pNode->pParent;
- int rc = SQLITE_OK;
- if( pParent ){
- int ii;
- int nCell = NCELL(pNode);
- RtreeCell box; /* Bounding box for pNode */
- nodeGetCell(pRtree, pNode, 0, &box);
- for(ii=1; ii<nCell; ii++){
- RtreeCell cell;
- nodeGetCell(pRtree, pNode, ii, &cell);
- cellUnion(pRtree, &box, &cell);
- }
- box.iRowid = pNode->iNode;
- rc = nodeParentIndex(pRtree, pNode, &ii);
- if( rc==SQLITE_OK ){
- nodeOverwriteCell(pRtree, pParent, &box, ii);
- rc = fixBoundingBox(pRtree, pParent);
- }
- }
- return rc;
-}
-
-/*
-** Delete the cell at index iCell of node pNode. After removing the
-** cell, adjust the r-tree data structure if required.
-*/
-static int deleteCell(Rtree *pRtree, RtreeNode *pNode, int iCell, int iHeight){
- RtreeNode *pParent;
- int rc;
-
- if( SQLITE_OK!=(rc = fixLeafParent(pRtree, pNode)) ){
- return rc;
- }
-
- /* Remove the cell from the node. This call just moves bytes around
- ** the in-memory node image, so it cannot fail.
- */
- nodeDeleteCell(pRtree, pNode, iCell);
-
- /* If the node is not the tree root and now has less than the minimum
- ** number of cells, remove it from the tree. Otherwise, update the
- ** cell in the parent node so that it tightly contains the updated
- ** node.
- */
- pParent = pNode->pParent;
- assert( pParent || pNode->iNode==1 );
- if( pParent ){
- if( NCELL(pNode)<RTREE_MINCELLS(pRtree) ){
- rc = removeNode(pRtree, pNode, iHeight);
- }else{
- rc = fixBoundingBox(pRtree, pNode);
- }
- }
-
- return rc;
-}
-
-static int Reinsert(
- Rtree *pRtree,
- RtreeNode *pNode,
- RtreeCell *pCell,
- int iHeight
-){
- int *aOrder;
- int *aSpare;
- RtreeCell *aCell;
- RtreeDValue *aDistance;
- int nCell;
- RtreeDValue aCenterCoord[RTREE_MAX_DIMENSIONS];
- int iDim;
- int ii;
- int rc = SQLITE_OK;
- int n;
-
- memset(aCenterCoord, 0, sizeof(RtreeDValue)*RTREE_MAX_DIMENSIONS);
-
- nCell = NCELL(pNode)+1;
- n = (nCell+1)&(~1);
-
- /* Allocate the buffers used by this operation. The allocation is
- ** relinquished before this function returns.
- */
- aCell = (RtreeCell *)sqlite3_malloc(n * (
- sizeof(RtreeCell) + /* aCell array */
- sizeof(int) + /* aOrder array */
- sizeof(int) + /* aSpare array */
- sizeof(RtreeDValue) /* aDistance array */
- ));
- if( !aCell ){
- return SQLITE_NOMEM;
- }
- aOrder = (int *)&aCell[n];
- aSpare = (int *)&aOrder[n];
- aDistance = (RtreeDValue *)&aSpare[n];
-
- for(ii=0; ii<nCell; ii++){
- if( ii==(nCell-1) ){
- memcpy(&aCell[ii], pCell, sizeof(RtreeCell));
- }else{
- nodeGetCell(pRtree, pNode, ii, &aCell[ii]);
- }
- aOrder[ii] = ii;
- for(iDim=0; iDim<pRtree->nDim; iDim++){
- aCenterCoord[iDim] += DCOORD(aCell[ii].aCoord[iDim*2]);
- aCenterCoord[iDim] += DCOORD(aCell[ii].aCoord[iDim*2+1]);
- }
- }
- for(iDim=0; iDim<pRtree->nDim; iDim++){
- aCenterCoord[iDim] = (aCenterCoord[iDim]/(nCell*(RtreeDValue)2));
- }
-
- for(ii=0; ii<nCell; ii++){
- aDistance[ii] = 0.0;
- for(iDim=0; iDim<pRtree->nDim; iDim++){
- RtreeDValue coord = (DCOORD(aCell[ii].aCoord[iDim*2+1]) -
- DCOORD(aCell[ii].aCoord[iDim*2]));
- aDistance[ii] += (coord-aCenterCoord[iDim])*(coord-aCenterCoord[iDim]);
- }
- }
-
- SortByDistance(aOrder, nCell, aDistance, aSpare);
- nodeZero(pRtree, pNode);
-
- for(ii=0; rc==SQLITE_OK && ii<(nCell-(RTREE_MINCELLS(pRtree)+1)); ii++){
- RtreeCell *p = &aCell[aOrder[ii]];
- nodeInsertCell(pRtree, pNode, p);
- if( p->iRowid==pCell->iRowid ){
- if( iHeight==0 ){
- rc = rowidWrite(pRtree, p->iRowid, pNode->iNode);
- }else{
- rc = parentWrite(pRtree, p->iRowid, pNode->iNode);
- }
- }
- }
- if( rc==SQLITE_OK ){
- rc = fixBoundingBox(pRtree, pNode);
- }
- for(; rc==SQLITE_OK && ii<nCell; ii++){
- /* Find a node to store this cell in. pNode->iNode currently contains
- ** the height of the sub-tree headed by the cell.
- */
- RtreeNode *pInsert;
- RtreeCell *p = &aCell[aOrder[ii]];
- rc = ChooseLeaf(pRtree, p, iHeight, &pInsert);
- if( rc==SQLITE_OK ){
- int rc2;
- rc = rtreeInsertCell(pRtree, pInsert, p, iHeight);
- rc2 = nodeRelease(pRtree, pInsert);
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- }
- }
-
- sqlite3_free(aCell);
- return rc;
-}
-
-/*
-** Insert cell pCell into node pNode. Node pNode is the head of a
-** subtree iHeight high (leaf nodes have iHeight==0).
-*/
-static int rtreeInsertCell(
- Rtree *pRtree,
- RtreeNode *pNode,
- RtreeCell *pCell,
- int iHeight
-){
- int rc = SQLITE_OK;
- if( iHeight>0 ){
- RtreeNode *pChild = nodeHashLookup(pRtree, pCell->iRowid);
- if( pChild ){
- nodeRelease(pRtree, pChild->pParent);
- nodeReference(pNode);
- pChild->pParent = pNode;
- }
- }
- if( nodeInsertCell(pRtree, pNode, pCell) ){
-#if VARIANT_RSTARTREE_REINSERT
- if( iHeight<=pRtree->iReinsertHeight || pNode->iNode==1){
- rc = SplitNode(pRtree, pNode, pCell, iHeight);
- }else{
- pRtree->iReinsertHeight = iHeight;
- rc = Reinsert(pRtree, pNode, pCell, iHeight);
- }
-#else
- rc = SplitNode(pRtree, pNode, pCell, iHeight);
-#endif
- }else{
- rc = AdjustTree(pRtree, pNode, pCell);
- if( rc==SQLITE_OK ){
- if( iHeight==0 ){
- rc = rowidWrite(pRtree, pCell->iRowid, pNode->iNode);
- }else{
- rc = parentWrite(pRtree, pCell->iRowid, pNode->iNode);
- }
- }
- }
- return rc;
-}
-
-static int reinsertNodeContent(Rtree *pRtree, RtreeNode *pNode){
- int ii;
- int rc = SQLITE_OK;
- int nCell = NCELL(pNode);
-
- for(ii=0; rc==SQLITE_OK && ii<nCell; ii++){
- RtreeNode *pInsert;
- RtreeCell cell;
- nodeGetCell(pRtree, pNode, ii, &cell);
-
- /* Find a node to store this cell in. pNode->iNode currently contains
- ** the height of the sub-tree headed by the cell.
- */
- rc = ChooseLeaf(pRtree, &cell, (int)pNode->iNode, &pInsert);
- if( rc==SQLITE_OK ){
- int rc2;
- rc = rtreeInsertCell(pRtree, pInsert, &cell, (int)pNode->iNode);
- rc2 = nodeRelease(pRtree, pInsert);
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- }
- }
- return rc;
-}
-
-/*
-** Select a currently unused rowid for a new r-tree record.
-*/
-static int newRowid(Rtree *pRtree, i64 *piRowid){
- int rc;
- sqlite3_bind_null(pRtree->pWriteRowid, 1);
- sqlite3_bind_null(pRtree->pWriteRowid, 2);
- sqlite3_step(pRtree->pWriteRowid);
- rc = sqlite3_reset(pRtree->pWriteRowid);
- *piRowid = sqlite3_last_insert_rowid(pRtree->db);
- return rc;
-}
-
-/*
-** Remove the entry with rowid=iDelete from the r-tree structure.
-*/
-static int rtreeDeleteRowid(Rtree *pRtree, sqlite3_int64 iDelete){
- int rc; /* Return code */
- RtreeNode *pLeaf = 0; /* Leaf node containing record iDelete */
- int iCell; /* Index of iDelete cell in pLeaf */
- RtreeNode *pRoot; /* Root node of rtree structure */
-
-
- /* Obtain a reference to the root node to initialize Rtree.iDepth */
- rc = nodeAcquire(pRtree, 1, 0, &pRoot);
-
- /* Obtain a reference to the leaf node that contains the entry
- ** about to be deleted.
- */
- if( rc==SQLITE_OK ){
- rc = findLeafNode(pRtree, iDelete, &pLeaf);
- }
-
- /* Delete the cell in question from the leaf node. */
- if( rc==SQLITE_OK ){
- int rc2;
- rc = nodeRowidIndex(pRtree, pLeaf, iDelete, &iCell);
- if( rc==SQLITE_OK ){
- rc = deleteCell(pRtree, pLeaf, iCell, 0);
- }
- rc2 = nodeRelease(pRtree, pLeaf);
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- }
-
- /* Delete the corresponding entry in the <rtree>_rowid table. */
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pRtree->pDeleteRowid, 1, iDelete);
- sqlite3_step(pRtree->pDeleteRowid);
- rc = sqlite3_reset(pRtree->pDeleteRowid);
- }
-
- /* Check if the root node now has exactly one child. If so, remove
- ** it, schedule the contents of the child for reinsertion and
- ** reduce the tree height by one.
- **
- ** This is equivalent to copying the contents of the child into
- ** the root node (the operation that Gutman's paper says to perform
- ** in this scenario).
- */
- if( rc==SQLITE_OK && pRtree->iDepth>0 && NCELL(pRoot)==1 ){
- int rc2;
- RtreeNode *pChild;
- i64 iChild = nodeGetRowid(pRtree, pRoot, 0);
- rc = nodeAcquire(pRtree, iChild, pRoot, &pChild);
- if( rc==SQLITE_OK ){
- rc = removeNode(pRtree, pChild, pRtree->iDepth-1);
- }
- rc2 = nodeRelease(pRtree, pChild);
- if( rc==SQLITE_OK ) rc = rc2;
- if( rc==SQLITE_OK ){
- pRtree->iDepth--;
- writeInt16(pRoot->zData, pRtree->iDepth);
- pRoot->isDirty = 1;
- }
- }
-
- /* Re-insert the contents of any underfull nodes removed from the tree. */
- for(pLeaf=pRtree->pDeleted; pLeaf; pLeaf=pRtree->pDeleted){
- if( rc==SQLITE_OK ){
- rc = reinsertNodeContent(pRtree, pLeaf);
- }
- pRtree->pDeleted = pLeaf->pNext;
- sqlite3_free(pLeaf);
- }
-
- /* Release the reference to the root node. */
- if( rc==SQLITE_OK ){
- rc = nodeRelease(pRtree, pRoot);
- }else{
- nodeRelease(pRtree, pRoot);
- }
-
- return rc;
-}
-
-/*
-** Rounding constants for float->double conversion.
-*/
-#define RNDTOWARDS (1.0 - 1.0/8388608.0) /* Round towards zero */
-#define RNDAWAY (1.0 + 1.0/8388608.0) /* Round away from zero */
-
-#if !defined(SQLITE_RTREE_INT_ONLY)
-/*
-** Convert an sqlite3_value into an RtreeValue (presumably a float)
-** while taking care to round toward negative or positive, respectively.
-*/
-static RtreeValue rtreeValueDown(sqlite3_value *v){
- double d = sqlite3_value_double(v);
- float f = (float)d;
- if( f>d ){
- f = (float)(d*(d<0 ? RNDAWAY : RNDTOWARDS));
- }
- return f;
-}
-static RtreeValue rtreeValueUp(sqlite3_value *v){
- double d = sqlite3_value_double(v);
- float f = (float)d;
- if( f<d ){
- f = (float)(d*(d<0 ? RNDTOWARDS : RNDAWAY));
- }
- return f;
-}
-#endif /* !defined(SQLITE_RTREE_INT_ONLY) */
-
-
-/*
-** The xUpdate method for rtree module virtual tables.
-*/
-static int rtreeUpdate(
- sqlite3_vtab *pVtab,
- int nData,
- sqlite3_value **azData,
- sqlite_int64 *pRowid
-){
- Rtree *pRtree = (Rtree *)pVtab;
- int rc = SQLITE_OK;
- RtreeCell cell; /* New cell to insert if nData>1 */
- int bHaveRowid = 0; /* Set to 1 after new rowid is determined */
-
- rtreeReference(pRtree);
- assert(nData>=1);
-
- /* Constraint handling. A write operation on an r-tree table may return
- ** SQLITE_CONSTRAINT for two reasons:
- **
- ** 1. A duplicate rowid value, or
- ** 2. The supplied data violates the "x2>=x1" constraint.
- **
- ** In the first case, if the conflict-handling mode is REPLACE, then
- ** the conflicting row can be removed before proceeding. In the second
- ** case, SQLITE_CONSTRAINT must be returned regardless of the
- ** conflict-handling mode specified by the user.
- */
- if( nData>1 ){
- int ii;
-
- /* Populate the cell.aCoord[] array. The first coordinate is azData[3]. */
- assert( nData==(pRtree->nDim*2 + 3) );
-#ifndef SQLITE_RTREE_INT_ONLY
- if( pRtree->eCoordType==RTREE_COORD_REAL32 ){
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- cell.aCoord[ii].f = rtreeValueDown(azData[ii+3]);
- cell.aCoord[ii+1].f = rtreeValueUp(azData[ii+4]);
- if( cell.aCoord[ii].f>cell.aCoord[ii+1].f ){
- rc = SQLITE_CONSTRAINT;
- goto constraint;
- }
- }
- }else
-#endif
- {
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- cell.aCoord[ii].i = sqlite3_value_int(azData[ii+3]);
- cell.aCoord[ii+1].i = sqlite3_value_int(azData[ii+4]);
- if( cell.aCoord[ii].i>cell.aCoord[ii+1].i ){
- rc = SQLITE_CONSTRAINT;
- goto constraint;
- }
- }
- }
-
- /* If a rowid value was supplied, check if it is already present in
- ** the table. If so, the constraint has failed. */
- if( sqlite3_value_type(azData[2])!=SQLITE_NULL ){
- cell.iRowid = sqlite3_value_int64(azData[2]);
- if( sqlite3_value_type(azData[0])==SQLITE_NULL
- || sqlite3_value_int64(azData[0])!=cell.iRowid
- ){
- int steprc;
- sqlite3_bind_int64(pRtree->pReadRowid, 1, cell.iRowid);
- steprc = sqlite3_step(pRtree->pReadRowid);
- rc = sqlite3_reset(pRtree->pReadRowid);
- if( SQLITE_ROW==steprc ){
- if( sqlite3_vtab_on_conflict(pRtree->db)==SQLITE_REPLACE ){
- rc = rtreeDeleteRowid(pRtree, cell.iRowid);
- }else{
- rc = SQLITE_CONSTRAINT;
- goto constraint;
- }
- }
- }
- bHaveRowid = 1;
- }
- }
-
- /* If azData[0] is not an SQL NULL value, it is the rowid of a
- ** record to delete from the r-tree table. The following block does
- ** just that.
- */
- if( sqlite3_value_type(azData[0])!=SQLITE_NULL ){
- rc = rtreeDeleteRowid(pRtree, sqlite3_value_int64(azData[0]));
- }
-
- /* If the azData[] array contains more than one element, elements
- ** (azData[2]..azData[argc-1]) contain a new record to insert into
- ** the r-tree structure.
- */
- if( rc==SQLITE_OK && nData>1 ){
- /* Insert the new record into the r-tree */
- RtreeNode *pLeaf = 0;
-
- /* Figure out the rowid of the new row. */
- if( bHaveRowid==0 ){
- rc = newRowid(pRtree, &cell.iRowid);
- }
- *pRowid = cell.iRowid;
-
- if( rc==SQLITE_OK ){
- rc = ChooseLeaf(pRtree, &cell, 0, &pLeaf);
- }
- if( rc==SQLITE_OK ){
- int rc2;
- pRtree->iReinsertHeight = -1;
- rc = rtreeInsertCell(pRtree, pLeaf, &cell, 0);
- rc2 = nodeRelease(pRtree, pLeaf);
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- }
- }
-
-constraint:
- rtreeRelease(pRtree);
- return rc;
-}
-
-/*
-** The xRename method for rtree module virtual tables.
-*/
-static int rtreeRename(sqlite3_vtab *pVtab, const char *zNewName){
- Rtree *pRtree = (Rtree *)pVtab;
- int rc = SQLITE_NOMEM;
- char *zSql = sqlite3_mprintf(
- "ALTER TABLE %Q.'%q_node' RENAME TO \"%w_node\";"
- "ALTER TABLE %Q.'%q_parent' RENAME TO \"%w_parent\";"
- "ALTER TABLE %Q.'%q_rowid' RENAME TO \"%w_rowid\";"
- , pRtree->zDb, pRtree->zName, zNewName
- , pRtree->zDb, pRtree->zName, zNewName
- , pRtree->zDb, pRtree->zName, zNewName
- );
- if( zSql ){
- rc = sqlite3_exec(pRtree->db, zSql, 0, 0, 0);
- sqlite3_free(zSql);
- }
- return rc;
-}
-
-static sqlite3_module rtreeModule = {
- 0, /* iVersion */
- rtreeCreate, /* xCreate - create a table */
- rtreeConnect, /* xConnect - connect to an existing table */
- rtreeBestIndex, /* xBestIndex - Determine search strategy */
- rtreeDisconnect, /* xDisconnect - Disconnect from a table */
- rtreeDestroy, /* xDestroy - Drop a table */
- rtreeOpen, /* xOpen - open a cursor */
- rtreeClose, /* xClose - close a cursor */
- rtreeFilter, /* xFilter - configure scan constraints */
- rtreeNext, /* xNext - advance a cursor */
- rtreeEof, /* xEof */
- rtreeColumn, /* xColumn - read data */
- rtreeRowid, /* xRowid - read data */
- rtreeUpdate, /* xUpdate - write data */
- 0, /* xBegin - begin transaction */
- 0, /* xSync - sync transaction */
- 0, /* xCommit - commit transaction */
- 0, /* xRollback - rollback transaction */
- 0, /* xFindFunction - function overloading */
- rtreeRename, /* xRename - rename the table */
- 0, /* xSavepoint */
- 0, /* xRelease */
- 0 /* xRollbackTo */
-};
-
-static int rtreeSqlInit(
- Rtree *pRtree,
- sqlite3 *db,
- const char *zDb,
- const char *zPrefix,
- int isCreate
-){
- int rc = SQLITE_OK;
-
- #define N_STATEMENT 9
- static const char *azSql[N_STATEMENT] = {
- /* Read and write the xxx_node table */
- "SELECT data FROM '%q'.'%q_node' WHERE nodeno = :1",
- "INSERT OR REPLACE INTO '%q'.'%q_node' VALUES(:1, :2)",
- "DELETE FROM '%q'.'%q_node' WHERE nodeno = :1",
-
- /* Read and write the xxx_rowid table */
- "SELECT nodeno FROM '%q'.'%q_rowid' WHERE rowid = :1",
- "INSERT OR REPLACE INTO '%q'.'%q_rowid' VALUES(:1, :2)",
- "DELETE FROM '%q'.'%q_rowid' WHERE rowid = :1",
-
- /* Read and write the xxx_parent table */
- "SELECT parentnode FROM '%q'.'%q_parent' WHERE nodeno = :1",
- "INSERT OR REPLACE INTO '%q'.'%q_parent' VALUES(:1, :2)",
- "DELETE FROM '%q'.'%q_parent' WHERE nodeno = :1"
- };
- sqlite3_stmt **appStmt[N_STATEMENT];
- int i;
-
- pRtree->db = db;
-
- if( isCreate ){
- char *zCreate = sqlite3_mprintf(
-"CREATE TABLE \"%w\".\"%w_node\"(nodeno INTEGER PRIMARY KEY, data BLOB);"
-"CREATE TABLE \"%w\".\"%w_rowid\"(rowid INTEGER PRIMARY KEY, nodeno INTEGER);"
-"CREATE TABLE \"%w\".\"%w_parent\"(nodeno INTEGER PRIMARY KEY, parentnode INTEGER);"
-"INSERT INTO '%q'.'%q_node' VALUES(1, zeroblob(%d))",
- zDb, zPrefix, zDb, zPrefix, zDb, zPrefix, zDb, zPrefix, pRtree->iNodeSize
- );
- if( !zCreate ){
- return SQLITE_NOMEM;
- }
- rc = sqlite3_exec(db, zCreate, 0, 0, 0);
- sqlite3_free(zCreate);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }
-
- appStmt[0] = &pRtree->pReadNode;
- appStmt[1] = &pRtree->pWriteNode;
- appStmt[2] = &pRtree->pDeleteNode;
- appStmt[3] = &pRtree->pReadRowid;
- appStmt[4] = &pRtree->pWriteRowid;
- appStmt[5] = &pRtree->pDeleteRowid;
- appStmt[6] = &pRtree->pReadParent;
- appStmt[7] = &pRtree->pWriteParent;
- appStmt[8] = &pRtree->pDeleteParent;
-
- for(i=0; i<N_STATEMENT && rc==SQLITE_OK; i++){
- char *zSql = sqlite3_mprintf(azSql[i], zDb, zPrefix);
- if( zSql ){
- rc = sqlite3_prepare_v2(db, zSql, -1, appStmt[i], 0);
- }else{
- rc = SQLITE_NOMEM;
- }
- sqlite3_free(zSql);
- }
-
- return rc;
-}
-
-/*
-** The second argument to this function contains the text of an SQL statement
-** that returns a single integer value. The statement is compiled and executed
-** using database connection db. If successful, the integer value returned
-** is written to *piVal and SQLITE_OK returned. Otherwise, an SQLite error
-** code is returned and the value of *piVal after returning is not defined.
-*/
-static int getIntFromStmt(sqlite3 *db, const char *zSql, int *piVal){
- int rc = SQLITE_NOMEM;
- if( zSql ){
- sqlite3_stmt *pStmt = 0;
- rc = sqlite3_prepare_v2(db, zSql, -1, &pStmt, 0);
- if( rc==SQLITE_OK ){
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- *piVal = sqlite3_column_int(pStmt, 0);
- }
- rc = sqlite3_finalize(pStmt);
- }
- }
- return rc;
-}
-
-/*
-** This function is called from within the xConnect() or xCreate() method to
-** determine the node-size used by the rtree table being created or connected
-** to. If successful, pRtree->iNodeSize is populated and SQLITE_OK returned.
-** Otherwise, an SQLite error code is returned.
-**
-** If this function is being called as part of an xConnect(), then the rtree
-** table already exists. In this case the node-size is determined by inspecting
-** the root node of the tree.
-**
-** Otherwise, for an xCreate(), use 64 bytes less than the database page-size.
-** This ensures that each node is stored on a single database page. If the
-** database page-size is so large that more than RTREE_MAXCELLS entries
-** would fit in a single node, use a smaller node-size.
-*/
-static int getNodeSize(
- sqlite3 *db, /* Database handle */
- Rtree *pRtree, /* Rtree handle */
- int isCreate, /* True for xCreate, false for xConnect */
- char **pzErr /* OUT: Error message, if any */
-){
- int rc;
- char *zSql;
- if( isCreate ){
- int iPageSize = 0;
- zSql = sqlite3_mprintf("PRAGMA %Q.page_size", pRtree->zDb);
- rc = getIntFromStmt(db, zSql, &iPageSize);
- if( rc==SQLITE_OK ){
- pRtree->iNodeSize = iPageSize-64;
- if( (4+pRtree->nBytesPerCell*RTREE_MAXCELLS)<pRtree->iNodeSize ){
- pRtree->iNodeSize = 4+pRtree->nBytesPerCell*RTREE_MAXCELLS;
- }
- }else{
- *pzErr = sqlite3_mprintf("%s", sqlite3_errmsg(db));
- }
- }else{
- zSql = sqlite3_mprintf(
- "SELECT length(data) FROM '%q'.'%q_node' WHERE nodeno = 1",
- pRtree->zDb, pRtree->zName
- );
- rc = getIntFromStmt(db, zSql, &pRtree->iNodeSize);
- if( rc!=SQLITE_OK ){
- *pzErr = sqlite3_mprintf("%s", sqlite3_errmsg(db));
- }
- }
-
- sqlite3_free(zSql);
- return rc;
-}
-
-/*
-** This function is the implementation of both the xConnect and xCreate
-** methods of the r-tree virtual table.
-**
-** argv[0] -> module name
-** argv[1] -> database name
-** argv[2] -> table name
-** argv[...] -> column names...
-*/
-static int rtreeInit(
- sqlite3 *db, /* Database connection */
- void *pAux, /* One of the RTREE_COORD_* constants */
- int argc, const char *const*argv, /* Parameters to CREATE TABLE statement */
- sqlite3_vtab **ppVtab, /* OUT: New virtual table */
- char **pzErr, /* OUT: Error message, if any */
- int isCreate /* True for xCreate, false for xConnect */
-){
- int rc = SQLITE_OK;
- Rtree *pRtree;
- int nDb; /* Length of string argv[1] */
- int nName; /* Length of string argv[2] */
- int eCoordType = (pAux ? RTREE_COORD_INT32 : RTREE_COORD_REAL32);
-
- const char *aErrMsg[] = {
- 0, /* 0 */
- "Wrong number of columns for an rtree table", /* 1 */
- "Too few columns for an rtree table", /* 2 */
- "Too many columns for an rtree table" /* 3 */
- };
-
- int iErr = (argc<6) ? 2 : argc>(RTREE_MAX_DIMENSIONS*2+4) ? 3 : argc%2;
- if( aErrMsg[iErr] ){
- *pzErr = sqlite3_mprintf("%s", aErrMsg[iErr]);
- return SQLITE_ERROR;
- }
-
- sqlite3_vtab_config(db, SQLITE_VTAB_CONSTRAINT_SUPPORT, 1);
-
- /* Allocate the sqlite3_vtab structure */
- nDb = (int)strlen(argv[1]);
- nName = (int)strlen(argv[2]);
- pRtree = (Rtree *)sqlite3_malloc(sizeof(Rtree)+nDb+nName+2);
- if( !pRtree ){
- return SQLITE_NOMEM;
- }
- memset(pRtree, 0, sizeof(Rtree)+nDb+nName+2);
- pRtree->nBusy = 1;
- pRtree->base.pModule = &rtreeModule;
- pRtree->zDb = (char *)&pRtree[1];
- pRtree->zName = &pRtree->zDb[nDb+1];
- pRtree->nDim = (argc-4)/2;
- pRtree->nBytesPerCell = 8 + pRtree->nDim*4*2;
- pRtree->eCoordType = eCoordType;
- memcpy(pRtree->zDb, argv[1], nDb);
- memcpy(pRtree->zName, argv[2], nName);
-
- /* Figure out the node size to use. */
- rc = getNodeSize(db, pRtree, isCreate, pzErr);
-
- /* Create/Connect to the underlying relational database schema. If
- ** that is successful, call sqlite3_declare_vtab() to configure
- ** the r-tree table schema.
- */
- if( rc==SQLITE_OK ){
- if( (rc = rtreeSqlInit(pRtree, db, argv[1], argv[2], isCreate)) ){
- *pzErr = sqlite3_mprintf("%s", sqlite3_errmsg(db));
- }else{
- char *zSql = sqlite3_mprintf("CREATE TABLE x(%s", argv[3]);
- char *zTmp;
- int ii;
- for(ii=4; zSql && ii<argc; ii++){
- zTmp = zSql;
- zSql = sqlite3_mprintf("%s, %s", zTmp, argv[ii]);
- sqlite3_free(zTmp);
- }
- if( zSql ){
- zTmp = zSql;
- zSql = sqlite3_mprintf("%s);", zTmp);
- sqlite3_free(zTmp);
- }
- if( !zSql ){
- rc = SQLITE_NOMEM;
- }else if( SQLITE_OK!=(rc = sqlite3_declare_vtab(db, zSql)) ){
- *pzErr = sqlite3_mprintf("%s", sqlite3_errmsg(db));
- }
- sqlite3_free(zSql);
- }
- }
-
- if( rc==SQLITE_OK ){
- *ppVtab = (sqlite3_vtab *)pRtree;
- }else{
- rtreeRelease(pRtree);
- }
- return rc;
-}
-
-
-/*
-** Implementation of a scalar function that decodes r-tree nodes to
-** human readable strings. This can be used for debugging and analysis.
-**
-** The scalar function takes two arguments, a blob of data containing
-** an r-tree node, and the number of dimensions the r-tree indexes.
-** For a two-dimensional r-tree structure called "rt", to deserialize
-** all nodes, a statement like:
-**
-** SELECT rtreenode(2, data) FROM rt_node;
-**
-** The human readable string takes the form of a Tcl list with one
-** entry for each cell in the r-tree node. Each entry is itself a
-** list, containing the 8-byte rowid/pageno followed by the
-** <num-dimension>*2 coordinates.
-*/
-static void rtreenode(sqlite3_context *ctx, int nArg, sqlite3_value **apArg){
- char *zText = 0;
- RtreeNode node;
- Rtree tree;
- int ii;
-
- UNUSED_PARAMETER(nArg);
- memset(&node, 0, sizeof(RtreeNode));
- memset(&tree, 0, sizeof(Rtree));
- tree.nDim = sqlite3_value_int(apArg[0]);
- tree.nBytesPerCell = 8 + 8 * tree.nDim;
- node.zData = (u8 *)sqlite3_value_blob(apArg[1]);
-
- for(ii=0; ii<NCELL(&node); ii++){
- char zCell[512];
- int nCell = 0;
- RtreeCell cell;
- int jj;
-
- nodeGetCell(&tree, &node, ii, &cell);
- sqlite3_snprintf(512-nCell,&zCell[nCell],"%lld", cell.iRowid);
- nCell = (int)strlen(zCell);
- for(jj=0; jj<tree.nDim*2; jj++){
-#ifndef SQLITE_RTREE_INT_ONLY
- sqlite3_snprintf(512-nCell,&zCell[nCell], " %f",
- (double)cell.aCoord[jj].f);
-#else
- sqlite3_snprintf(512-nCell,&zCell[nCell], " %d",
- cell.aCoord[jj].i);
-#endif
- nCell = (int)strlen(zCell);
- }
-
- if( zText ){
- char *zTextNew = sqlite3_mprintf("%s {%s}", zText, zCell);
- sqlite3_free(zText);
- zText = zTextNew;
- }else{
- zText = sqlite3_mprintf("{%s}", zCell);
- }
- }
-
- sqlite3_result_text(ctx, zText, -1, sqlite3_free);
-}
-
-static void rtreedepth(sqlite3_context *ctx, int nArg, sqlite3_value **apArg){
- UNUSED_PARAMETER(nArg);
- if( sqlite3_value_type(apArg[0])!=SQLITE_BLOB
- || sqlite3_value_bytes(apArg[0])<2
- ){
- sqlite3_result_error(ctx, "Invalid argument to rtreedepth()", -1);
- }else{
- u8 *zBlob = (u8 *)sqlite3_value_blob(apArg[0]);
- sqlite3_result_int(ctx, readInt16(zBlob));
- }
-}
-
-/*
-** Register the r-tree module with database handle db. This creates the
-** virtual table module "rtree" and the debugging/analysis scalar
-** function "rtreenode".
-*/
-SQLITE_PRIVATE int sqlite3RtreeInit(sqlite3 *db){
- const int utf8 = SQLITE_UTF8;
- int rc;
-
- rc = sqlite3_create_function(db, "rtreenode", 2, utf8, 0, rtreenode, 0, 0);
- if( rc==SQLITE_OK ){
- rc = sqlite3_create_function(db, "rtreedepth", 1, utf8, 0,rtreedepth, 0, 0);
- }
- if( rc==SQLITE_OK ){
-#ifdef SQLITE_RTREE_INT_ONLY
- void *c = (void *)RTREE_COORD_INT32;
-#else
- void *c = (void *)RTREE_COORD_REAL32;
-#endif
- rc = sqlite3_create_module_v2(db, "rtree", &rtreeModule, c, 0);
- }
- if( rc==SQLITE_OK ){
- void *c = (void *)RTREE_COORD_INT32;
- rc = sqlite3_create_module_v2(db, "rtree_i32", &rtreeModule, c, 0);
- }
-
- return rc;
-}
-
-/*
-** A version of sqlite3_free() that can be used as a callback. This is used
-** in two places - as the destructor for the blob value returned by the
-** invocation of a geometry function, and as the destructor for the geometry
-** functions themselves.
-*/
-static void doSqlite3Free(void *p){
- sqlite3_free(p);
-}
-
-/*
-** Each call to sqlite3_rtree_geometry_callback() creates an ordinary SQLite
-** scalar user function. This C function is the callback used for all such
-** registered SQL functions.
-**
-** The scalar user functions return a blob that is interpreted by r-tree
-** table MATCH operators.
-*/
-static void geomCallback(sqlite3_context *ctx, int nArg, sqlite3_value **aArg){
- RtreeGeomCallback *pGeomCtx = (RtreeGeomCallback *)sqlite3_user_data(ctx);
- RtreeMatchArg *pBlob;
- int nBlob;
-
- nBlob = sizeof(RtreeMatchArg) + (nArg-1)*sizeof(RtreeDValue);
- pBlob = (RtreeMatchArg *)sqlite3_malloc(nBlob);
- if( !pBlob ){
- sqlite3_result_error_nomem(ctx);
- }else{
- int i;
- pBlob->magic = RTREE_GEOMETRY_MAGIC;
- pBlob->xGeom = pGeomCtx->xGeom;
- pBlob->pContext = pGeomCtx->pContext;
- pBlob->nParam = nArg;
- for(i=0; i<nArg; i++){
-#ifdef SQLITE_RTREE_INT_ONLY
- pBlob->aParam[i] = sqlite3_value_int64(aArg[i]);
-#else
- pBlob->aParam[i] = sqlite3_value_double(aArg[i]);
-#endif
- }
- sqlite3_result_blob(ctx, pBlob, nBlob, doSqlite3Free);
- }
-}
-
-/*
-** Register a new geometry function for use with the r-tree MATCH operator.
-*/
-SQLITE_API int sqlite3_rtree_geometry_callback(
- sqlite3 *db,
- const char *zGeom,
- int (*xGeom)(sqlite3_rtree_geometry *, int, RtreeDValue *, int *),
- void *pContext
-){
- RtreeGeomCallback *pGeomCtx; /* Context object for new user-function */
-
- /* Allocate and populate the context object. */
- pGeomCtx = (RtreeGeomCallback *)sqlite3_malloc(sizeof(RtreeGeomCallback));
- if( !pGeomCtx ) return SQLITE_NOMEM;
- pGeomCtx->xGeom = xGeom;
- pGeomCtx->pContext = pContext;
-
- /* Create the new user-function. Register a destructor function to delete
- ** the context object when it is no longer required. */
- return sqlite3_create_function_v2(db, zGeom, -1, SQLITE_ANY,
- (void *)pGeomCtx, geomCallback, 0, 0, doSqlite3Free
- );
-}
-
-#if !SQLITE_CORE
-SQLITE_API int sqlite3_extension_init(
- sqlite3 *db,
- char **pzErrMsg,
- const sqlite3_api_routines *pApi
-){
- SQLITE_EXTENSION_INIT2(pApi)
- return sqlite3RtreeInit(db);
-}
-#endif
-
-#endif
-
-/************** End of rtree.c ***********************************************/
-/************** Begin file icu.c *********************************************/
-/*
-** 2007 May 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** $Id: icu.c,v 1.7 2007/12/13 21:54:11 drh Exp $
-**
-** This file implements an integration between the ICU library
-** ("International Components for Unicode", an open-source library
-** for handling unicode data) and SQLite. The integration uses
-** ICU to provide the following to SQLite:
-**
-** * An implementation of the SQL regexp() function (and hence REGEXP
-** operator) using the ICU uregex_XX() APIs.
-**
-** * Implementations of the SQL scalar upper() and lower() functions
-** for case mapping.
-**
-** * Integration of ICU and SQLite collation seqences.
-**
-** * An implementation of the LIKE operator that uses ICU to
-** provide case-independent matching.
-*/
-
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_ICU)
-
-/* Include ICU headers */
-#include <unicode/utypes.h>
-#include <unicode/uregex.h>
-#include <unicode/ustring.h>
-#include <unicode/ucol.h>
-
-/* #include <assert.h> */
-
-#ifndef SQLITE_CORE
- SQLITE_EXTENSION_INIT1
-#else
-#endif
-
-/*
-** Maximum length (in bytes) of the pattern in a LIKE or GLOB
-** operator.
-*/
-#ifndef SQLITE_MAX_LIKE_PATTERN_LENGTH
-# define SQLITE_MAX_LIKE_PATTERN_LENGTH 50000
-#endif
-
-/*
-** Version of sqlite3_free() that is always a function, never a macro.
-*/
-static void xFree(void *p){
- sqlite3_free(p);
-}
-
-/*
-** Compare two UTF-8 strings for equality where the first string is
-** a "LIKE" expression. Return true (1) if they are the same and
-** false (0) if they are different.
-*/
-static int icuLikeCompare(
- const uint8_t *zPattern, /* LIKE pattern */
- const uint8_t *zString, /* The UTF-8 string to compare against */
- const UChar32 uEsc /* The escape character */
-){
- static const int MATCH_ONE = (UChar32)'_';
- static const int MATCH_ALL = (UChar32)'%';
-
- int iPattern = 0; /* Current byte index in zPattern */
- int iString = 0; /* Current byte index in zString */
-
- int prevEscape = 0; /* True if the previous character was uEsc */
-
- while( zPattern[iPattern]!=0 ){
-
- /* Read (and consume) the next character from the input pattern. */
- UChar32 uPattern;
- U8_NEXT_UNSAFE(zPattern, iPattern, uPattern);
- assert(uPattern!=0);
-
- /* There are now 4 possibilities:
- **
- ** 1. uPattern is an unescaped match-all character "%",
- ** 2. uPattern is an unescaped match-one character "_",
- ** 3. uPattern is an unescaped escape character, or
- ** 4. uPattern is to be handled as an ordinary character
- */
- if( !prevEscape && uPattern==MATCH_ALL ){
- /* Case 1. */
- uint8_t c;
-
- /* Skip any MATCH_ALL or MATCH_ONE characters that follow a
- ** MATCH_ALL. For each MATCH_ONE, skip one character in the
- ** test string.
- */
- while( (c=zPattern[iPattern]) == MATCH_ALL || c == MATCH_ONE ){
- if( c==MATCH_ONE ){
- if( zString[iString]==0 ) return 0;
- U8_FWD_1_UNSAFE(zString, iString);
- }
- iPattern++;
- }
-
- if( zPattern[iPattern]==0 ) return 1;
-
- while( zString[iString] ){
- if( icuLikeCompare(&zPattern[iPattern], &zString[iString], uEsc) ){
- return 1;
- }
- U8_FWD_1_UNSAFE(zString, iString);
- }
- return 0;
-
- }else if( !prevEscape && uPattern==MATCH_ONE ){
- /* Case 2. */
- if( zString[iString]==0 ) return 0;
- U8_FWD_1_UNSAFE(zString, iString);
-
- }else if( !prevEscape && uPattern==uEsc){
- /* Case 3. */
- prevEscape = 1;
-
- }else{
- /* Case 4. */
- UChar32 uString;
- U8_NEXT_UNSAFE(zString, iString, uString);
- uString = u_foldCase(uString, U_FOLD_CASE_DEFAULT);
- uPattern = u_foldCase(uPattern, U_FOLD_CASE_DEFAULT);
- if( uString!=uPattern ){
- return 0;
- }
- prevEscape = 0;
- }
- }
-
- return zString[iString]==0;
-}
-
-/*
-** Implementation of the like() SQL function. This function implements
-** the build-in LIKE operator. The first argument to the function is the
-** pattern and the second argument is the string. So, the SQL statements:
-**
-** A LIKE B
-**
-** is implemented as like(B, A). If there is an escape character E,
-**
-** A LIKE B ESCAPE E
-**
-** is mapped to like(B, A, E).
-*/
-static void icuLikeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *zA = sqlite3_value_text(argv[0]);
- const unsigned char *zB = sqlite3_value_text(argv[1]);
- UChar32 uEsc = 0;
-
- /* Limit the length of the LIKE or GLOB pattern to avoid problems
- ** of deep recursion and N*N behavior in patternCompare().
- */
- if( sqlite3_value_bytes(argv[0])>SQLITE_MAX_LIKE_PATTERN_LENGTH ){
- sqlite3_result_error(context, "LIKE or GLOB pattern too complex", -1);
- return;
- }
-
-
- if( argc==3 ){
- /* The escape character string must consist of a single UTF-8 character.
- ** Otherwise, return an error.
- */
- int nE= sqlite3_value_bytes(argv[2]);
- const unsigned char *zE = sqlite3_value_text(argv[2]);
- int i = 0;
- if( zE==0 ) return;
- U8_NEXT(zE, i, nE, uEsc);
- if( i!=nE){
- sqlite3_result_error(context,
- "ESCAPE expression must be a single character", -1);
- return;
- }
- }
-
- if( zA && zB ){
- sqlite3_result_int(context, icuLikeCompare(zA, zB, uEsc));
- }
-}
-
-/*
-** This function is called when an ICU function called from within
-** the implementation of an SQL scalar function returns an error.
-**
-** The scalar function context passed as the first argument is
-** loaded with an error message based on the following two args.
-*/
-static void icuFunctionError(
- sqlite3_context *pCtx, /* SQLite scalar function context */
- const char *zName, /* Name of ICU function that failed */
- UErrorCode e /* Error code returned by ICU function */
-){
- char zBuf[128];
- sqlite3_snprintf(128, zBuf, "ICU error: %s(): %s", zName, u_errorName(e));
- zBuf[127] = '\0';
- sqlite3_result_error(pCtx, zBuf, -1);
-}
-
-/*
-** Function to delete compiled regexp objects. Registered as
-** a destructor function with sqlite3_set_auxdata().
-*/
-static void icuRegexpDelete(void *p){
- URegularExpression *pExpr = (URegularExpression *)p;
- uregex_close(pExpr);
-}
-
-/*
-** Implementation of SQLite REGEXP operator. This scalar function takes
-** two arguments. The first is a regular expression pattern to compile
-** the second is a string to match against that pattern. If either
-** argument is an SQL NULL, then NULL Is returned. Otherwise, the result
-** is 1 if the string matches the pattern, or 0 otherwise.
-**
-** SQLite maps the regexp() function to the regexp() operator such
-** that the following two are equivalent:
-**
-** zString REGEXP zPattern
-** regexp(zPattern, zString)
-**
-** Uses the following ICU regexp APIs:
-**
-** uregex_open()
-** uregex_matches()
-** uregex_close()
-*/
-static void icuRegexpFunc(sqlite3_context *p, int nArg, sqlite3_value **apArg){
- UErrorCode status = U_ZERO_ERROR;
- URegularExpression *pExpr;
- UBool res;
- const UChar *zString = sqlite3_value_text16(apArg[1]);
-
- (void)nArg; /* Unused parameter */
-
- /* If the left hand side of the regexp operator is NULL,
- ** then the result is also NULL.
- */
- if( !zString ){
- return;
- }
-
- pExpr = sqlite3_get_auxdata(p, 0);
- if( !pExpr ){
- const UChar *zPattern = sqlite3_value_text16(apArg[0]);
- if( !zPattern ){
- return;
- }
- pExpr = uregex_open(zPattern, -1, 0, 0, &status);
-
- if( U_SUCCESS(status) ){
- sqlite3_set_auxdata(p, 0, pExpr, icuRegexpDelete);
- }else{
- assert(!pExpr);
- icuFunctionError(p, "uregex_open", status);
- return;
- }
- }
-
- /* Configure the text that the regular expression operates on. */
- uregex_setText(pExpr, zString, -1, &status);
- if( !U_SUCCESS(status) ){
- icuFunctionError(p, "uregex_setText", status);
- return;
- }
-
- /* Attempt the match */
- res = uregex_matches(pExpr, 0, &status);
- if( !U_SUCCESS(status) ){
- icuFunctionError(p, "uregex_matches", status);
- return;
- }
-
- /* Set the text that the regular expression operates on to a NULL
- ** pointer. This is not really necessary, but it is tidier than
- ** leaving the regular expression object configured with an invalid
- ** pointer after this function returns.
- */
- uregex_setText(pExpr, 0, 0, &status);
-
- /* Return 1 or 0. */
- sqlite3_result_int(p, res ? 1 : 0);
-}
-
-/*
-** Implementations of scalar functions for case mapping - upper() and
-** lower(). Function upper() converts its input to upper-case (ABC).
-** Function lower() converts to lower-case (abc).
-**
-** ICU provides two types of case mapping, "general" case mapping and
-** "language specific". Refer to ICU documentation for the differences
-** between the two.
-**
-** To utilise "general" case mapping, the upper() or lower() scalar
-** functions are invoked with one argument:
-**
-** upper('ABC') -> 'abc'
-** lower('abc') -> 'ABC'
-**
-** To access ICU "language specific" case mapping, upper() or lower()
-** should be invoked with two arguments. The second argument is the name
-** of the locale to use. Passing an empty string ("") or SQL NULL value
-** as the second argument is the same as invoking the 1 argument version
-** of upper() or lower().
-**
-** lower('I', 'en_us') -> 'i'
-** lower('I', 'tr_tr') -> 'ı' (small dotless i)
-**
-** http://www.icu-project.org/userguide/posix.html#case_mappings
-*/
-static void icuCaseFunc16(sqlite3_context *p, int nArg, sqlite3_value **apArg){
- const UChar *zInput;
- UChar *zOutput;
- int nInput;
- int nOutput;
-
- UErrorCode status = U_ZERO_ERROR;
- const char *zLocale = 0;
-
- assert(nArg==1 || nArg==2);
- if( nArg==2 ){
- zLocale = (const char *)sqlite3_value_text(apArg[1]);
- }
-
- zInput = sqlite3_value_text16(apArg[0]);
- if( !zInput ){
- return;
- }
- nInput = sqlite3_value_bytes16(apArg[0]);
-
- nOutput = nInput * 2 + 2;
- zOutput = sqlite3_malloc(nOutput);
- if( !zOutput ){
- return;
- }
-
- if( sqlite3_user_data(p) ){
- u_strToUpper(zOutput, nOutput/2, zInput, nInput/2, zLocale, &status);
- }else{
- u_strToLower(zOutput, nOutput/2, zInput, nInput/2, zLocale, &status);
- }
-
- if( !U_SUCCESS(status) ){
- icuFunctionError(p, "u_strToLower()/u_strToUpper", status);
- return;
- }
-
- sqlite3_result_text16(p, zOutput, -1, xFree);
-}
-
-/*
-** Collation sequence destructor function. The pCtx argument points to
-** a UCollator structure previously allocated using ucol_open().
-*/
-static void icuCollationDel(void *pCtx){
- UCollator *p = (UCollator *)pCtx;
- ucol_close(p);
-}
-
-/*
-** Collation sequence comparison function. The pCtx argument points to
-** a UCollator structure previously allocated using ucol_open().
-*/
-static int icuCollationColl(
- void *pCtx,
- int nLeft,
- const void *zLeft,
- int nRight,
- const void *zRight
-){
- UCollationResult res;
- UCollator *p = (UCollator *)pCtx;
- res = ucol_strcoll(p, (UChar *)zLeft, nLeft/2, (UChar *)zRight, nRight/2);
- switch( res ){
- case UCOL_LESS: return -1;
- case UCOL_GREATER: return +1;
- case UCOL_EQUAL: return 0;
- }
- assert(!"Unexpected return value from ucol_strcoll()");
- return 0;
-}
-
-/*
-** Implementation of the scalar function icu_load_collation().
-**
-** This scalar function is used to add ICU collation based collation
-** types to an SQLite database connection. It is intended to be called
-** as follows:
-**
-** SELECT icu_load_collation(<locale>, <collation-name>);
-**
-** Where <locale> is a string containing an ICU locale identifier (i.e.
-** "en_AU", "tr_TR" etc.) and <collation-name> is the name of the
-** collation sequence to create.
-*/
-static void icuLoadCollation(
- sqlite3_context *p,
- int nArg,
- sqlite3_value **apArg
-){
- sqlite3 *db = (sqlite3 *)sqlite3_user_data(p);
- UErrorCode status = U_ZERO_ERROR;
- const char *zLocale; /* Locale identifier - (eg. "jp_JP") */
- const char *zName; /* SQL Collation sequence name (eg. "japanese") */
- UCollator *pUCollator; /* ICU library collation object */
- int rc; /* Return code from sqlite3_create_collation_x() */
-
- assert(nArg==2);
- zLocale = (const char *)sqlite3_value_text(apArg[0]);
- zName = (const char *)sqlite3_value_text(apArg[1]);
-
- if( !zLocale || !zName ){
- return;
- }
-
- pUCollator = ucol_open(zLocale, &status);
- if( !U_SUCCESS(status) ){
- icuFunctionError(p, "ucol_open", status);
- return;
- }
- assert(p);
-
- rc = sqlite3_create_collation_v2(db, zName, SQLITE_UTF16, (void *)pUCollator,
- icuCollationColl, icuCollationDel
- );
- if( rc!=SQLITE_OK ){
- ucol_close(pUCollator);
- sqlite3_result_error(p, "Error registering collation function", -1);
- }
-}
-
-/*
-** Register the ICU extension functions with database db.
-*/
-SQLITE_PRIVATE int sqlite3IcuInit(sqlite3 *db){
- struct IcuScalar {
- const char *zName; /* Function name */
- int nArg; /* Number of arguments */
- int enc; /* Optimal text encoding */
- void *pContext; /* sqlite3_user_data() context */
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**);
- } scalars[] = {
- {"regexp", 2, SQLITE_ANY, 0, icuRegexpFunc},
-
- {"lower", 1, SQLITE_UTF16, 0, icuCaseFunc16},
- {"lower", 2, SQLITE_UTF16, 0, icuCaseFunc16},
- {"upper", 1, SQLITE_UTF16, (void*)1, icuCaseFunc16},
- {"upper", 2, SQLITE_UTF16, (void*)1, icuCaseFunc16},
-
- {"lower", 1, SQLITE_UTF8, 0, icuCaseFunc16},
- {"lower", 2, SQLITE_UTF8, 0, icuCaseFunc16},
- {"upper", 1, SQLITE_UTF8, (void*)1, icuCaseFunc16},
- {"upper", 2, SQLITE_UTF8, (void*)1, icuCaseFunc16},
-
- {"like", 2, SQLITE_UTF8, 0, icuLikeFunc},
- {"like", 3, SQLITE_UTF8, 0, icuLikeFunc},
-
- {"icu_load_collation", 2, SQLITE_UTF8, (void*)db, icuLoadCollation},
- };
-
- int rc = SQLITE_OK;
- int i;
-
- for(i=0; rc==SQLITE_OK && i<(int)(sizeof(scalars)/sizeof(scalars[0])); i++){
- struct IcuScalar *p = &scalars[i];
- rc = sqlite3_create_function(
- db, p->zName, p->nArg, p->enc, p->pContext, p->xFunc, 0, 0
- );
- }
-
- return rc;
-}
-
-#if !SQLITE_CORE
-SQLITE_API int sqlite3_extension_init(
- sqlite3 *db,
- char **pzErrMsg,
- const sqlite3_api_routines *pApi
-){
- SQLITE_EXTENSION_INIT2(pApi)
- return sqlite3IcuInit(db);
-}
-#endif
-
-#endif
-
-/************** End of icu.c *************************************************/
-/************** Begin file fts3_icu.c ****************************************/
-/*
-** 2007 June 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file implements a tokenizer for fts3 based on the ICU library.
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-#ifdef SQLITE_ENABLE_ICU
-
-/* #include <assert.h> */
-/* #include <string.h> */
-
-#include <unicode/ubrk.h>
-/* #include <unicode/ucol.h> */
-/* #include <unicode/ustring.h> */
-#include <unicode/utf16.h>
-
-typedef struct IcuTokenizer IcuTokenizer;
-typedef struct IcuCursor IcuCursor;
-
-struct IcuTokenizer {
- sqlite3_tokenizer base;
- char *zLocale;
-};
-
-struct IcuCursor {
- sqlite3_tokenizer_cursor base;
-
- UBreakIterator *pIter; /* ICU break-iterator object */
- int nChar; /* Number of UChar elements in pInput */
- UChar *aChar; /* Copy of input using utf-16 encoding */
- int *aOffset; /* Offsets of each character in utf-8 input */
-
- int nBuffer;
- char *zBuffer;
-
- int iToken;
-};
-
-/*
-** Create a new tokenizer instance.
-*/
-static int icuCreate(
- int argc, /* Number of entries in argv[] */
- const char * const *argv, /* Tokenizer creation arguments */
- sqlite3_tokenizer **ppTokenizer /* OUT: Created tokenizer */
-){
- IcuTokenizer *p;
- int n = 0;
-
- if( argc>0 ){
- n = strlen(argv[0])+1;
- }
- p = (IcuTokenizer *)sqlite3_malloc(sizeof(IcuTokenizer)+n);
- if( !p ){
- return SQLITE_NOMEM;
- }
- memset(p, 0, sizeof(IcuTokenizer));
-
- if( n ){
- p->zLocale = (char *)&p[1];
- memcpy(p->zLocale, argv[0], n);
- }
-
- *ppTokenizer = (sqlite3_tokenizer *)p;
-
- return SQLITE_OK;
-}
-
-/*
-** Destroy a tokenizer
-*/
-static int icuDestroy(sqlite3_tokenizer *pTokenizer){
- IcuTokenizer *p = (IcuTokenizer *)pTokenizer;
- sqlite3_free(p);
- return SQLITE_OK;
-}
-
-/*
-** Prepare to begin tokenizing a particular string. The input
-** string to be tokenized is pInput[0..nBytes-1]. A cursor
-** used to incrementally tokenize this string is returned in
-** *ppCursor.
-*/
-static int icuOpen(
- sqlite3_tokenizer *pTokenizer, /* The tokenizer */
- const char *zInput, /* Input string */
- int nInput, /* Length of zInput in bytes */
- sqlite3_tokenizer_cursor **ppCursor /* OUT: Tokenization cursor */
-){
- IcuTokenizer *p = (IcuTokenizer *)pTokenizer;
- IcuCursor *pCsr;
-
- const int32_t opt = U_FOLD_CASE_DEFAULT;
- UErrorCode status = U_ZERO_ERROR;
- int nChar;
-
- UChar32 c;
- int iInput = 0;
- int iOut = 0;
-
- *ppCursor = 0;
-
- if( zInput==0 ){
- nInput = 0;
- zInput = "";
- }else if( nInput<0 ){
- nInput = strlen(zInput);
- }
- nChar = nInput+1;
- pCsr = (IcuCursor *)sqlite3_malloc(
- sizeof(IcuCursor) + /* IcuCursor */
- ((nChar+3)&~3) * sizeof(UChar) + /* IcuCursor.aChar[] */
- (nChar+1) * sizeof(int) /* IcuCursor.aOffset[] */
- );
- if( !pCsr ){
- return SQLITE_NOMEM;
- }
- memset(pCsr, 0, sizeof(IcuCursor));
- pCsr->aChar = (UChar *)&pCsr[1];
- pCsr->aOffset = (int *)&pCsr->aChar[(nChar+3)&~3];
-
- pCsr->aOffset[iOut] = iInput;
- U8_NEXT(zInput, iInput, nInput, c);
- while( c>0 ){
- int isError = 0;
- c = u_foldCase(c, opt);
- U16_APPEND(pCsr->aChar, iOut, nChar, c, isError);
- if( isError ){
- sqlite3_free(pCsr);
- return SQLITE_ERROR;
- }
- pCsr->aOffset[iOut] = iInput;
-
- if( iInput<nInput ){
- U8_NEXT(zInput, iInput, nInput, c);
- }else{
- c = 0;
- }
- }
-
- pCsr->pIter = ubrk_open(UBRK_WORD, p->zLocale, pCsr->aChar, iOut, &status);
- if( !U_SUCCESS(status) ){
- sqlite3_free(pCsr);
- return SQLITE_ERROR;
- }
- pCsr->nChar = iOut;
-
- ubrk_first(pCsr->pIter);
- *ppCursor = (sqlite3_tokenizer_cursor *)pCsr;
- return SQLITE_OK;
-}
-
-/*
-** Close a tokenization cursor previously opened by a call to icuOpen().
-*/
-static int icuClose(sqlite3_tokenizer_cursor *pCursor){
- IcuCursor *pCsr = (IcuCursor *)pCursor;
- ubrk_close(pCsr->pIter);
- sqlite3_free(pCsr->zBuffer);
- sqlite3_free(pCsr);
- return SQLITE_OK;
-}
-
-/*
-** Extract the next token from a tokenization cursor.
-*/
-static int icuNext(
- sqlite3_tokenizer_cursor *pCursor, /* Cursor returned by simpleOpen */
- const char **ppToken, /* OUT: *ppToken is the token text */
- int *pnBytes, /* OUT: Number of bytes in token */
- int *piStartOffset, /* OUT: Starting offset of token */
- int *piEndOffset, /* OUT: Ending offset of token */
- int *piPosition /* OUT: Position integer of token */
-){
- IcuCursor *pCsr = (IcuCursor *)pCursor;
-
- int iStart = 0;
- int iEnd = 0;
- int nByte = 0;
-
- while( iStart==iEnd ){
- UChar32 c;
-
- iStart = ubrk_current(pCsr->pIter);
- iEnd = ubrk_next(pCsr->pIter);
- if( iEnd==UBRK_DONE ){
- return SQLITE_DONE;
- }
-
- while( iStart<iEnd ){
- int iWhite = iStart;
- U16_NEXT(pCsr->aChar, iWhite, pCsr->nChar, c);
- if( u_isspace(c) ){
- iStart = iWhite;
- }else{
- break;
- }
- }
- assert(iStart<=iEnd);
- }
-
- do {
- UErrorCode status = U_ZERO_ERROR;
- if( nByte ){
- char *zNew = sqlite3_realloc(pCsr->zBuffer, nByte);
- if( !zNew ){
- return SQLITE_NOMEM;
- }
- pCsr->zBuffer = zNew;
- pCsr->nBuffer = nByte;
- }
-
- u_strToUTF8(
- pCsr->zBuffer, pCsr->nBuffer, &nByte, /* Output vars */
- &pCsr->aChar[iStart], iEnd-iStart, /* Input vars */
- &status /* Output success/failure */
- );
- } while( nByte>pCsr->nBuffer );
-
- *ppToken = pCsr->zBuffer;
- *pnBytes = nByte;
- *piStartOffset = pCsr->aOffset[iStart];
- *piEndOffset = pCsr->aOffset[iEnd];
- *piPosition = pCsr->iToken++;
-
- return SQLITE_OK;
-}
-
-/*
-** The set of routines that implement the simple tokenizer
-*/
-static const sqlite3_tokenizer_module icuTokenizerModule = {
- 0, /* iVersion */
- icuCreate, /* xCreate */
- icuDestroy, /* xCreate */
- icuOpen, /* xOpen */
- icuClose, /* xClose */
- icuNext, /* xNext */
-};
-
-/*
-** Set *ppModule to point at the implementation of the ICU tokenizer.
-*/
-SQLITE_PRIVATE void sqlite3Fts3IcuTokenizerModule(
- sqlite3_tokenizer_module const**ppModule
-){
- *ppModule = &icuTokenizerModule;
-}
-
-#endif /* defined(SQLITE_ENABLE_ICU) */
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_icu.c ********************************************/
diff --git a/source/SQLite/sqlite3.h b/source/SQLite/sqlite3.h
deleted file mode 100644
index 1332eb162..000000000
--- a/source/SQLite/sqlite3.h
+++ /dev/null
@@ -1,7174 +0,0 @@
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the interface that the SQLite library
-** presents to client programs. If a C-function, structure, datatype,
-** or constant definition does not appear in this file, then it is
-** not a published API of SQLite, is subject to change without
-** notice, and should not be referenced by programs that use SQLite.
-**
-** Some of the definitions that are in this file are marked as
-** "experimental". Experimental interfaces are normally new
-** features recently added to SQLite. We do not anticipate changes
-** to experimental interfaces but reserve the right to make minor changes
-** if experience from use "in the wild" suggest such changes are prudent.
-**
-** The official C-language API documentation for SQLite is derived
-** from comments in this file. This file is the authoritative source
-** on how SQLite interfaces are suppose to operate.
-**
-** The name of this file under configuration management is "sqlite.h.in".
-** The makefile makes some minor changes to this file (such as inserting
-** the version number) and changes its name to "sqlite3.h" as
-** part of the build process.
-*/
-#ifndef _SQLITE3_H_
-#define _SQLITE3_H_
-#include <stdarg.h> /* Needed for the definition of va_list */
-
-/*
-** Make sure we can call this stuff from C++.
-*/
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-/*
-** Add the ability to override 'extern'
-*/
-#ifndef SQLITE_EXTERN
-# define SQLITE_EXTERN extern
-#endif
-
-#ifndef SQLITE_API
-# define SQLITE_API
-#endif
-
-
-/*
-** These no-op macros are used in front of interfaces to mark those
-** interfaces as either deprecated or experimental. New applications
-** should not use deprecated interfaces - they are support for backwards
-** compatibility only. Application writers should be aware that
-** experimental interfaces are subject to change in point releases.
-**
-** These macros used to resolve to various kinds of compiler magic that
-** would generate warning messages when they were used. But that
-** compiler magic ended up generating such a flurry of bug reports
-** that we have taken it all out and gone back to using simple
-** noop macros.
-*/
-#define SQLITE_DEPRECATED
-#define SQLITE_EXPERIMENTAL
-
-/*
-** Ensure these symbols were not defined by some previous header file.
-*/
-#ifdef SQLITE_VERSION
-# undef SQLITE_VERSION
-#endif
-#ifdef SQLITE_VERSION_NUMBER
-# undef SQLITE_VERSION_NUMBER
-#endif
-
-/*
-** CAPI3REF: Compile-Time Library Version Numbers
-**
-** ^(The [SQLITE_VERSION] C preprocessor macro in the sqlite3.h header
-** evaluates to a string literal that is the SQLite version in the
-** format "X.Y.Z" where X is the major version number (always 3 for
-** SQLite3) and Y is the minor version number and Z is the release number.)^
-** ^(The [SQLITE_VERSION_NUMBER] C preprocessor macro resolves to an integer
-** with the value (X*1000000 + Y*1000 + Z) where X, Y, and Z are the same
-** numbers used in [SQLITE_VERSION].)^
-** The SQLITE_VERSION_NUMBER for any given release of SQLite will also
-** be larger than the release from which it is derived. Either Y will
-** be held constant and Z will be incremented or else Y will be incremented
-** and Z will be reset to zero.
-**
-** Since version 3.6.18, SQLite source code has been stored in the
-** <a href="http://www.fossil-scm.org/">Fossil configuration management
-** system</a>. ^The SQLITE_SOURCE_ID macro evaluates to
-** a string which identifies a particular check-in of SQLite
-** within its configuration management system. ^The SQLITE_SOURCE_ID
-** string contains the date and time of the check-in (UTC) and an SHA1
-** hash of the entire source tree.
-**
-** See also: [sqlite3_libversion()],
-** [sqlite3_libversion_number()], [sqlite3_sourceid()],
-** [sqlite_version()] and [sqlite_source_id()].
-*/
-#define SQLITE_VERSION "3.7.16.1"
-#define SQLITE_VERSION_NUMBER 3007016
-#define SQLITE_SOURCE_ID "2013-03-29 13:44:34 527231bc67285f01fb18d4451b28f61da3c4e39d"
-
-/*
-** CAPI3REF: Run-Time Library Version Numbers
-** KEYWORDS: sqlite3_version, sqlite3_sourceid
-**
-** These interfaces provide the same information as the [SQLITE_VERSION],
-** [SQLITE_VERSION_NUMBER], and [SQLITE_SOURCE_ID] C preprocessor macros
-** but are associated with the library instead of the header file. ^(Cautious
-** programmers might include assert() statements in their application to
-** verify that values returned by these interfaces match the macros in
-** the header, and thus insure that the application is
-** compiled with matching library and header files.
-**
-** <blockquote><pre>
-** assert( sqlite3_libversion_number()==SQLITE_VERSION_NUMBER );
-** assert( strcmp(sqlite3_sourceid(),SQLITE_SOURCE_ID)==0 );
-** assert( strcmp(sqlite3_libversion(),SQLITE_VERSION)==0 );
-** </pre></blockquote>)^
-**
-** ^The sqlite3_version[] string constant contains the text of [SQLITE_VERSION]
-** macro. ^The sqlite3_libversion() function returns a pointer to the
-** to the sqlite3_version[] string constant. The sqlite3_libversion()
-** function is provided for use in DLLs since DLL users usually do not have
-** direct access to string constants within the DLL. ^The
-** sqlite3_libversion_number() function returns an integer equal to
-** [SQLITE_VERSION_NUMBER]. ^The sqlite3_sourceid() function returns
-** a pointer to a string constant whose value is the same as the
-** [SQLITE_SOURCE_ID] C preprocessor macro.
-**
-** See also: [sqlite_version()] and [sqlite_source_id()].
-*/
-SQLITE_API SQLITE_EXTERN const char sqlite3_version[];
-SQLITE_API const char *sqlite3_libversion(void);
-SQLITE_API const char *sqlite3_sourceid(void);
-SQLITE_API int sqlite3_libversion_number(void);
-
-/*
-** CAPI3REF: Run-Time Library Compilation Options Diagnostics
-**
-** ^The sqlite3_compileoption_used() function returns 0 or 1
-** indicating whether the specified option was defined at
-** compile time. ^The SQLITE_ prefix may be omitted from the
-** option name passed to sqlite3_compileoption_used().
-**
-** ^The sqlite3_compileoption_get() function allows iterating
-** over the list of options that were defined at compile time by
-** returning the N-th compile time option string. ^If N is out of range,
-** sqlite3_compileoption_get() returns a NULL pointer. ^The SQLITE_
-** prefix is omitted from any strings returned by
-** sqlite3_compileoption_get().
-**
-** ^Support for the diagnostic functions sqlite3_compileoption_used()
-** and sqlite3_compileoption_get() may be omitted by specifying the
-** [SQLITE_OMIT_COMPILEOPTION_DIAGS] option at compile time.
-**
-** See also: SQL functions [sqlite_compileoption_used()] and
-** [sqlite_compileoption_get()] and the [compile_options pragma].
-*/
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
-SQLITE_API int sqlite3_compileoption_used(const char *zOptName);
-SQLITE_API const char *sqlite3_compileoption_get(int N);
-#endif
-
-/*
-** CAPI3REF: Test To See If The Library Is Threadsafe
-**
-** ^The sqlite3_threadsafe() function returns zero if and only if
-** SQLite was compiled with mutexing code omitted due to the
-** [SQLITE_THREADSAFE] compile-time option being set to 0.
-**
-** SQLite can be compiled with or without mutexes. When
-** the [SQLITE_THREADSAFE] C preprocessor macro is 1 or 2, mutexes
-** are enabled and SQLite is threadsafe. When the
-** [SQLITE_THREADSAFE] macro is 0,
-** the mutexes are omitted. Without the mutexes, it is not safe
-** to use SQLite concurrently from more than one thread.
-**
-** Enabling mutexes incurs a measurable performance penalty.
-** So if speed is of utmost importance, it makes sense to disable
-** the mutexes. But for maximum safety, mutexes should be enabled.
-** ^The default behavior is for mutexes to be enabled.
-**
-** This interface can be used by an application to make sure that the
-** version of SQLite that it is linking against was compiled with
-** the desired setting of the [SQLITE_THREADSAFE] macro.
-**
-** This interface only reports on the compile-time mutex setting
-** of the [SQLITE_THREADSAFE] flag. If SQLite is compiled with
-** SQLITE_THREADSAFE=1 or =2 then mutexes are enabled by default but
-** can be fully or partially disabled using a call to [sqlite3_config()]
-** with the verbs [SQLITE_CONFIG_SINGLETHREAD], [SQLITE_CONFIG_MULTITHREAD],
-** or [SQLITE_CONFIG_MUTEX]. ^(The return value of the
-** sqlite3_threadsafe() function shows only the compile-time setting of
-** thread safety, not any run-time changes to that setting made by
-** sqlite3_config(). In other words, the return value from sqlite3_threadsafe()
-** is unchanged by calls to sqlite3_config().)^
-**
-** See the [threading mode] documentation for additional information.
-*/
-SQLITE_API int sqlite3_threadsafe(void);
-
-/*
-** CAPI3REF: Database Connection Handle
-** KEYWORDS: {database connection} {database connections}
-**
-** Each open SQLite database is represented by a pointer to an instance of
-** the opaque structure named "sqlite3". It is useful to think of an sqlite3
-** pointer as an object. The [sqlite3_open()], [sqlite3_open16()], and
-** [sqlite3_open_v2()] interfaces are its constructors, and [sqlite3_close()]
-** and [sqlite3_close_v2()] are its destructors. There are many other
-** interfaces (such as
-** [sqlite3_prepare_v2()], [sqlite3_create_function()], and
-** [sqlite3_busy_timeout()] to name but three) that are methods on an
-** sqlite3 object.
-*/
-typedef struct sqlite3 sqlite3;
-
-/*
-** CAPI3REF: 64-Bit Integer Types
-** KEYWORDS: sqlite_int64 sqlite_uint64
-**
-** Because there is no cross-platform way to specify 64-bit integer types
-** SQLite includes typedefs for 64-bit signed and unsigned integers.
-**
-** The sqlite3_int64 and sqlite3_uint64 are the preferred type definitions.
-** The sqlite_int64 and sqlite_uint64 types are supported for backwards
-** compatibility only.
-**
-** ^The sqlite3_int64 and sqlite_int64 types can store integer values
-** between -9223372036854775808 and +9223372036854775807 inclusive. ^The
-** sqlite3_uint64 and sqlite_uint64 types can store integer values
-** between 0 and +18446744073709551615 inclusive.
-*/
-#ifdef SQLITE_INT64_TYPE
- typedef SQLITE_INT64_TYPE sqlite_int64;
- typedef unsigned SQLITE_INT64_TYPE sqlite_uint64;
-#elif defined(_MSC_VER) || defined(__BORLANDC__)
- typedef __int64 sqlite_int64;
- typedef unsigned __int64 sqlite_uint64;
-#else
- typedef long long int sqlite_int64;
- typedef unsigned long long int sqlite_uint64;
-#endif
-typedef sqlite_int64 sqlite3_int64;
-typedef sqlite_uint64 sqlite3_uint64;
-
-/*
-** If compiling for a processor that lacks floating point support,
-** substitute integer for floating-point.
-*/
-#ifdef SQLITE_OMIT_FLOATING_POINT
-# define double sqlite3_int64
-#endif
-
-/*
-** CAPI3REF: Closing A Database Connection
-**
-** ^The sqlite3_close() and sqlite3_close_v2() routines are destructors
-** for the [sqlite3] object.
-** ^Calls to sqlite3_close() and sqlite3_close_v2() return SQLITE_OK if
-** the [sqlite3] object is successfully destroyed and all associated
-** resources are deallocated.
-**
-** ^If the database connection is associated with unfinalized prepared
-** statements or unfinished sqlite3_backup objects then sqlite3_close()
-** will leave the database connection open and return [SQLITE_BUSY].
-** ^If sqlite3_close_v2() is called with unfinalized prepared statements
-** and unfinished sqlite3_backups, then the database connection becomes
-** an unusable "zombie" which will automatically be deallocated when the
-** last prepared statement is finalized or the last sqlite3_backup is
-** finished. The sqlite3_close_v2() interface is intended for use with
-** host languages that are garbage collected, and where the order in which
-** destructors are called is arbitrary.
-**
-** Applications should [sqlite3_finalize | finalize] all [prepared statements],
-** [sqlite3_blob_close | close] all [BLOB handles], and
-** [sqlite3_backup_finish | finish] all [sqlite3_backup] objects associated
-** with the [sqlite3] object prior to attempting to close the object. ^If
-** sqlite3_close_v2() is called on a [database connection] that still has
-** outstanding [prepared statements], [BLOB handles], and/or
-** [sqlite3_backup] objects then it returns SQLITE_OK but the deallocation
-** of resources is deferred until all [prepared statements], [BLOB handles],
-** and [sqlite3_backup] objects are also destroyed.
-**
-** ^If an [sqlite3] object is destroyed while a transaction is open,
-** the transaction is automatically rolled back.
-**
-** The C parameter to [sqlite3_close(C)] and [sqlite3_close_v2(C)]
-** must be either a NULL
-** pointer or an [sqlite3] object pointer obtained
-** from [sqlite3_open()], [sqlite3_open16()], or
-** [sqlite3_open_v2()], and not previously closed.
-** ^Calling sqlite3_close() or sqlite3_close_v2() with a NULL pointer
-** argument is a harmless no-op.
-*/
-SQLITE_API int sqlite3_close(sqlite3*);
-SQLITE_API int sqlite3_close_v2(sqlite3*);
-
-/*
-** The type for a callback function.
-** This is legacy and deprecated. It is included for historical
-** compatibility and is not documented.
-*/
-typedef int (*sqlite3_callback)(void*,int,char**, char**);
-
-/*
-** CAPI3REF: One-Step Query Execution Interface
-**
-** The sqlite3_exec() interface is a convenience wrapper around
-** [sqlite3_prepare_v2()], [sqlite3_step()], and [sqlite3_finalize()],
-** that allows an application to run multiple statements of SQL
-** without having to use a lot of C code.
-**
-** ^The sqlite3_exec() interface runs zero or more UTF-8 encoded,
-** semicolon-separate SQL statements passed into its 2nd argument,
-** in the context of the [database connection] passed in as its 1st
-** argument. ^If the callback function of the 3rd argument to
-** sqlite3_exec() is not NULL, then it is invoked for each result row
-** coming out of the evaluated SQL statements. ^The 4th argument to
-** sqlite3_exec() is relayed through to the 1st argument of each
-** callback invocation. ^If the callback pointer to sqlite3_exec()
-** is NULL, then no callback is ever invoked and result rows are
-** ignored.
-**
-** ^If an error occurs while evaluating the SQL statements passed into
-** sqlite3_exec(), then execution of the current statement stops and
-** subsequent statements are skipped. ^If the 5th parameter to sqlite3_exec()
-** is not NULL then any error message is written into memory obtained
-** from [sqlite3_malloc()] and passed back through the 5th parameter.
-** To avoid memory leaks, the application should invoke [sqlite3_free()]
-** on error message strings returned through the 5th parameter of
-** of sqlite3_exec() after the error message string is no longer needed.
-** ^If the 5th parameter to sqlite3_exec() is not NULL and no errors
-** occur, then sqlite3_exec() sets the pointer in its 5th parameter to
-** NULL before returning.
-**
-** ^If an sqlite3_exec() callback returns non-zero, the sqlite3_exec()
-** routine returns SQLITE_ABORT without invoking the callback again and
-** without running any subsequent SQL statements.
-**
-** ^The 2nd argument to the sqlite3_exec() callback function is the
-** number of columns in the result. ^The 3rd argument to the sqlite3_exec()
-** callback is an array of pointers to strings obtained as if from
-** [sqlite3_column_text()], one for each column. ^If an element of a
-** result row is NULL then the corresponding string pointer for the
-** sqlite3_exec() callback is a NULL pointer. ^The 4th argument to the
-** sqlite3_exec() callback is an array of pointers to strings where each
-** entry represents the name of corresponding result column as obtained
-** from [sqlite3_column_name()].
-**
-** ^If the 2nd parameter to sqlite3_exec() is a NULL pointer, a pointer
-** to an empty string, or a pointer that contains only whitespace and/or
-** SQL comments, then no SQL statements are evaluated and the database
-** is not changed.
-**
-** Restrictions:
-**
-** <ul>
-** <li> The application must insure that the 1st parameter to sqlite3_exec()
-** is a valid and open [database connection].
-** <li> The application must not close [database connection] specified by
-** the 1st parameter to sqlite3_exec() while sqlite3_exec() is running.
-** <li> The application must not modify the SQL statement text passed into
-** the 2nd parameter of sqlite3_exec() while sqlite3_exec() is running.
-** </ul>
-*/
-SQLITE_API int sqlite3_exec(
- sqlite3*, /* An open database */
- const char *sql, /* SQL to be evaluated */
- int (*callback)(void*,int,char**,char**), /* Callback function */
- void *, /* 1st argument to callback */
- char **errmsg /* Error msg written here */
-);
-
-/*
-** CAPI3REF: Result Codes
-** KEYWORDS: SQLITE_OK {error code} {error codes}
-** KEYWORDS: {result code} {result codes}
-**
-** Many SQLite functions return an integer result code from the set shown
-** here in order to indicate success or failure.
-**
-** New error codes may be added in future versions of SQLite.
-**
-** See also: [SQLITE_IOERR_READ | extended result codes],
-** [sqlite3_vtab_on_conflict()] [SQLITE_ROLLBACK | result codes].
-*/
-#define SQLITE_OK 0 /* Successful result */
-/* beginning-of-error-codes */
-#define SQLITE_ERROR 1 /* SQL error or missing database */
-#define SQLITE_INTERNAL 2 /* Internal logic error in SQLite */
-#define SQLITE_PERM 3 /* Access permission denied */
-#define SQLITE_ABORT 4 /* Callback routine requested an abort */
-#define SQLITE_BUSY 5 /* The database file is locked */
-#define SQLITE_LOCKED 6 /* A table in the database is locked */
-#define SQLITE_NOMEM 7 /* A malloc() failed */
-#define SQLITE_READONLY 8 /* Attempt to write a readonly database */
-#define SQLITE_INTERRUPT 9 /* Operation terminated by sqlite3_interrupt()*/
-#define SQLITE_IOERR 10 /* Some kind of disk I/O error occurred */
-#define SQLITE_CORRUPT 11 /* The database disk image is malformed */
-#define SQLITE_NOTFOUND 12 /* Unknown opcode in sqlite3_file_control() */
-#define SQLITE_FULL 13 /* Insertion failed because database is full */
-#define SQLITE_CANTOPEN 14 /* Unable to open the database file */
-#define SQLITE_PROTOCOL 15 /* Database lock protocol error */
-#define SQLITE_EMPTY 16 /* Database is empty */
-#define SQLITE_SCHEMA 17 /* The database schema changed */
-#define SQLITE_TOOBIG 18 /* String or BLOB exceeds size limit */
-#define SQLITE_CONSTRAINT 19 /* Abort due to constraint violation */
-#define SQLITE_MISMATCH 20 /* Data type mismatch */
-#define SQLITE_MISUSE 21 /* Library used incorrectly */
-#define SQLITE_NOLFS 22 /* Uses OS features not supported on host */
-#define SQLITE_AUTH 23 /* Authorization denied */
-#define SQLITE_FORMAT 24 /* Auxiliary database format error */
-#define SQLITE_RANGE 25 /* 2nd parameter to sqlite3_bind out of range */
-#define SQLITE_NOTADB 26 /* File opened that is not a database file */
-#define SQLITE_ROW 100 /* sqlite3_step() has another row ready */
-#define SQLITE_DONE 101 /* sqlite3_step() has finished executing */
-/* end-of-error-codes */
-
-/*
-** CAPI3REF: Extended Result Codes
-** KEYWORDS: {extended error code} {extended error codes}
-** KEYWORDS: {extended result code} {extended result codes}
-**
-** In its default configuration, SQLite API routines return one of 26 integer
-** [SQLITE_OK | result codes]. However, experience has shown that many of
-** these result codes are too coarse-grained. They do not provide as
-** much information about problems as programmers might like. In an effort to
-** address this, newer versions of SQLite (version 3.3.8 and later) include
-** support for additional result codes that provide more detailed information
-** about errors. The extended result codes are enabled or disabled
-** on a per database connection basis using the
-** [sqlite3_extended_result_codes()] API.
-**
-** Some of the available extended result codes are listed here.
-** One may expect the number of extended result codes will be expand
-** over time. Software that uses extended result codes should expect
-** to see new result codes in future releases of SQLite.
-**
-** The SQLITE_OK result code will never be extended. It will always
-** be exactly zero.
-*/
-#define SQLITE_IOERR_READ (SQLITE_IOERR | (1<<8))
-#define SQLITE_IOERR_SHORT_READ (SQLITE_IOERR | (2<<8))
-#define SQLITE_IOERR_WRITE (SQLITE_IOERR | (3<<8))
-#define SQLITE_IOERR_FSYNC (SQLITE_IOERR | (4<<8))
-#define SQLITE_IOERR_DIR_FSYNC (SQLITE_IOERR | (5<<8))
-#define SQLITE_IOERR_TRUNCATE (SQLITE_IOERR | (6<<8))
-#define SQLITE_IOERR_FSTAT (SQLITE_IOERR | (7<<8))
-#define SQLITE_IOERR_UNLOCK (SQLITE_IOERR | (8<<8))
-#define SQLITE_IOERR_RDLOCK (SQLITE_IOERR | (9<<8))
-#define SQLITE_IOERR_DELETE (SQLITE_IOERR | (10<<8))
-#define SQLITE_IOERR_BLOCKED (SQLITE_IOERR | (11<<8))
-#define SQLITE_IOERR_NOMEM (SQLITE_IOERR | (12<<8))
-#define SQLITE_IOERR_ACCESS (SQLITE_IOERR | (13<<8))
-#define SQLITE_IOERR_CHECKRESERVEDLOCK (SQLITE_IOERR | (14<<8))
-#define SQLITE_IOERR_LOCK (SQLITE_IOERR | (15<<8))
-#define SQLITE_IOERR_CLOSE (SQLITE_IOERR | (16<<8))
-#define SQLITE_IOERR_DIR_CLOSE (SQLITE_IOERR | (17<<8))
-#define SQLITE_IOERR_SHMOPEN (SQLITE_IOERR | (18<<8))
-#define SQLITE_IOERR_SHMSIZE (SQLITE_IOERR | (19<<8))
-#define SQLITE_IOERR_SHMLOCK (SQLITE_IOERR | (20<<8))
-#define SQLITE_IOERR_SHMMAP (SQLITE_IOERR | (21<<8))
-#define SQLITE_IOERR_SEEK (SQLITE_IOERR | (22<<8))
-#define SQLITE_IOERR_DELETE_NOENT (SQLITE_IOERR | (23<<8))
-#define SQLITE_LOCKED_SHAREDCACHE (SQLITE_LOCKED | (1<<8))
-#define SQLITE_BUSY_RECOVERY (SQLITE_BUSY | (1<<8))
-#define SQLITE_CANTOPEN_NOTEMPDIR (SQLITE_CANTOPEN | (1<<8))
-#define SQLITE_CANTOPEN_ISDIR (SQLITE_CANTOPEN | (2<<8))
-#define SQLITE_CANTOPEN_FULLPATH (SQLITE_CANTOPEN | (3<<8))
-#define SQLITE_CORRUPT_VTAB (SQLITE_CORRUPT | (1<<8))
-#define SQLITE_READONLY_RECOVERY (SQLITE_READONLY | (1<<8))
-#define SQLITE_READONLY_CANTLOCK (SQLITE_READONLY | (2<<8))
-#define SQLITE_READONLY_ROLLBACK (SQLITE_READONLY | (3<<8))
-#define SQLITE_ABORT_ROLLBACK (SQLITE_ABORT | (2<<8))
-#define SQLITE_CONSTRAINT_CHECK (SQLITE_CONSTRAINT | (1<<8))
-#define SQLITE_CONSTRAINT_COMMITHOOK (SQLITE_CONSTRAINT | (2<<8))
-#define SQLITE_CONSTRAINT_FOREIGNKEY (SQLITE_CONSTRAINT | (3<<8))
-#define SQLITE_CONSTRAINT_FUNCTION (SQLITE_CONSTRAINT | (4<<8))
-#define SQLITE_CONSTRAINT_NOTNULL (SQLITE_CONSTRAINT | (5<<8))
-#define SQLITE_CONSTRAINT_PRIMARYKEY (SQLITE_CONSTRAINT | (6<<8))
-#define SQLITE_CONSTRAINT_TRIGGER (SQLITE_CONSTRAINT | (7<<8))
-#define SQLITE_CONSTRAINT_UNIQUE (SQLITE_CONSTRAINT | (8<<8))
-#define SQLITE_CONSTRAINT_VTAB (SQLITE_CONSTRAINT | (9<<8))
-
-/*
-** CAPI3REF: Flags For File Open Operations
-**
-** These bit values are intended for use in the
-** 3rd parameter to the [sqlite3_open_v2()] interface and
-** in the 4th parameter to the [sqlite3_vfs.xOpen] method.
-*/
-#define SQLITE_OPEN_READONLY 0x00000001 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_READWRITE 0x00000002 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_CREATE 0x00000004 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_DELETEONCLOSE 0x00000008 /* VFS only */
-#define SQLITE_OPEN_EXCLUSIVE 0x00000010 /* VFS only */
-#define SQLITE_OPEN_AUTOPROXY 0x00000020 /* VFS only */
-#define SQLITE_OPEN_URI 0x00000040 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_MEMORY 0x00000080 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_MAIN_DB 0x00000100 /* VFS only */
-#define SQLITE_OPEN_TEMP_DB 0x00000200 /* VFS only */
-#define SQLITE_OPEN_TRANSIENT_DB 0x00000400 /* VFS only */
-#define SQLITE_OPEN_MAIN_JOURNAL 0x00000800 /* VFS only */
-#define SQLITE_OPEN_TEMP_JOURNAL 0x00001000 /* VFS only */
-#define SQLITE_OPEN_SUBJOURNAL 0x00002000 /* VFS only */
-#define SQLITE_OPEN_MASTER_JOURNAL 0x00004000 /* VFS only */
-#define SQLITE_OPEN_NOMUTEX 0x00008000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_FULLMUTEX 0x00010000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_SHAREDCACHE 0x00020000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_PRIVATECACHE 0x00040000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_WAL 0x00080000 /* VFS only */
-
-/* Reserved: 0x00F00000 */
-
-/*
-** CAPI3REF: Device Characteristics
-**
-** The xDeviceCharacteristics method of the [sqlite3_io_methods]
-** object returns an integer which is a vector of these
-** bit values expressing I/O characteristics of the mass storage
-** device that holds the file that the [sqlite3_io_methods]
-** refers to.
-**
-** The SQLITE_IOCAP_ATOMIC property means that all writes of
-** any size are atomic. The SQLITE_IOCAP_ATOMICnnn values
-** mean that writes of blocks that are nnn bytes in size and
-** are aligned to an address which is an integer multiple of
-** nnn are atomic. The SQLITE_IOCAP_SAFE_APPEND value means
-** that when data is appended to a file, the data is appended
-** first then the size of the file is extended, never the other
-** way around. The SQLITE_IOCAP_SEQUENTIAL property means that
-** information is written to disk in the same order as calls
-** to xWrite(). The SQLITE_IOCAP_POWERSAFE_OVERWRITE property means that
-** after reboot following a crash or power loss, the only bytes in a
-** file that were written at the application level might have changed
-** and that adjacent bytes, even bytes within the same sector are
-** guaranteed to be unchanged.
-*/
-#define SQLITE_IOCAP_ATOMIC 0x00000001
-#define SQLITE_IOCAP_ATOMIC512 0x00000002
-#define SQLITE_IOCAP_ATOMIC1K 0x00000004
-#define SQLITE_IOCAP_ATOMIC2K 0x00000008
-#define SQLITE_IOCAP_ATOMIC4K 0x00000010
-#define SQLITE_IOCAP_ATOMIC8K 0x00000020
-#define SQLITE_IOCAP_ATOMIC16K 0x00000040
-#define SQLITE_IOCAP_ATOMIC32K 0x00000080
-#define SQLITE_IOCAP_ATOMIC64K 0x00000100
-#define SQLITE_IOCAP_SAFE_APPEND 0x00000200
-#define SQLITE_IOCAP_SEQUENTIAL 0x00000400
-#define SQLITE_IOCAP_UNDELETABLE_WHEN_OPEN 0x00000800
-#define SQLITE_IOCAP_POWERSAFE_OVERWRITE 0x00001000
-
-/*
-** CAPI3REF: File Locking Levels
-**
-** SQLite uses one of these integer values as the second
-** argument to calls it makes to the xLock() and xUnlock() methods
-** of an [sqlite3_io_methods] object.
-*/
-#define SQLITE_LOCK_NONE 0
-#define SQLITE_LOCK_SHARED 1
-#define SQLITE_LOCK_RESERVED 2
-#define SQLITE_LOCK_PENDING 3
-#define SQLITE_LOCK_EXCLUSIVE 4
-
-/*
-** CAPI3REF: Synchronization Type Flags
-**
-** When SQLite invokes the xSync() method of an
-** [sqlite3_io_methods] object it uses a combination of
-** these integer values as the second argument.
-**
-** When the SQLITE_SYNC_DATAONLY flag is used, it means that the
-** sync operation only needs to flush data to mass storage. Inode
-** information need not be flushed. If the lower four bits of the flag
-** equal SQLITE_SYNC_NORMAL, that means to use normal fsync() semantics.
-** If the lower four bits equal SQLITE_SYNC_FULL, that means
-** to use Mac OS X style fullsync instead of fsync().
-**
-** Do not confuse the SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL flags
-** with the [PRAGMA synchronous]=NORMAL and [PRAGMA synchronous]=FULL
-** settings. The [synchronous pragma] determines when calls to the
-** xSync VFS method occur and applies uniformly across all platforms.
-** The SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL flags determine how
-** energetic or rigorous or forceful the sync operations are and
-** only make a difference on Mac OSX for the default SQLite code.
-** (Third-party VFS implementations might also make the distinction
-** between SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL, but among the
-** operating systems natively supported by SQLite, only Mac OSX
-** cares about the difference.)
-*/
-#define SQLITE_SYNC_NORMAL 0x00002
-#define SQLITE_SYNC_FULL 0x00003
-#define SQLITE_SYNC_DATAONLY 0x00010
-
-/*
-** CAPI3REF: OS Interface Open File Handle
-**
-** An [sqlite3_file] object represents an open file in the
-** [sqlite3_vfs | OS interface layer]. Individual OS interface
-** implementations will
-** want to subclass this object by appending additional fields
-** for their own use. The pMethods entry is a pointer to an
-** [sqlite3_io_methods] object that defines methods for performing
-** I/O operations on the open file.
-*/
-typedef struct sqlite3_file sqlite3_file;
-struct sqlite3_file {
- const struct sqlite3_io_methods *pMethods; /* Methods for an open file */
-};
-
-/*
-** CAPI3REF: OS Interface File Virtual Methods Object
-**
-** Every file opened by the [sqlite3_vfs.xOpen] method populates an
-** [sqlite3_file] object (or, more commonly, a subclass of the
-** [sqlite3_file] object) with a pointer to an instance of this object.
-** This object defines the methods used to perform various operations
-** against the open file represented by the [sqlite3_file] object.
-**
-** If the [sqlite3_vfs.xOpen] method sets the sqlite3_file.pMethods element
-** to a non-NULL pointer, then the sqlite3_io_methods.xClose method
-** may be invoked even if the [sqlite3_vfs.xOpen] reported that it failed. The
-** only way to prevent a call to xClose following a failed [sqlite3_vfs.xOpen]
-** is for the [sqlite3_vfs.xOpen] to set the sqlite3_file.pMethods element
-** to NULL.
-**
-** The flags argument to xSync may be one of [SQLITE_SYNC_NORMAL] or
-** [SQLITE_SYNC_FULL]. The first choice is the normal fsync().
-** The second choice is a Mac OS X style fullsync. The [SQLITE_SYNC_DATAONLY]
-** flag may be ORed in to indicate that only the data of the file
-** and not its inode needs to be synced.
-**
-** The integer values to xLock() and xUnlock() are one of
-** <ul>
-** <li> [SQLITE_LOCK_NONE],
-** <li> [SQLITE_LOCK_SHARED],
-** <li> [SQLITE_LOCK_RESERVED],
-** <li> [SQLITE_LOCK_PENDING], or
-** <li> [SQLITE_LOCK_EXCLUSIVE].
-** </ul>
-** xLock() increases the lock. xUnlock() decreases the lock.
-** The xCheckReservedLock() method checks whether any database connection,
-** either in this process or in some other process, is holding a RESERVED,
-** PENDING, or EXCLUSIVE lock on the file. It returns true
-** if such a lock exists and false otherwise.
-**
-** The xFileControl() method is a generic interface that allows custom
-** VFS implementations to directly control an open file using the
-** [sqlite3_file_control()] interface. The second "op" argument is an
-** integer opcode. The third argument is a generic pointer intended to
-** point to a structure that may contain arguments or space in which to
-** write return values. Potential uses for xFileControl() might be
-** functions to enable blocking locks with timeouts, to change the
-** locking strategy (for example to use dot-file locks), to inquire
-** about the status of a lock, or to break stale locks. The SQLite
-** core reserves all opcodes less than 100 for its own use.
-** A [SQLITE_FCNTL_LOCKSTATE | list of opcodes] less than 100 is available.
-** Applications that define a custom xFileControl method should use opcodes
-** greater than 100 to avoid conflicts. VFS implementations should
-** return [SQLITE_NOTFOUND] for file control opcodes that they do not
-** recognize.
-**
-** The xSectorSize() method returns the sector size of the
-** device that underlies the file. The sector size is the
-** minimum write that can be performed without disturbing
-** other bytes in the file. The xDeviceCharacteristics()
-** method returns a bit vector describing behaviors of the
-** underlying device:
-**
-** <ul>
-** <li> [SQLITE_IOCAP_ATOMIC]
-** <li> [SQLITE_IOCAP_ATOMIC512]
-** <li> [SQLITE_IOCAP_ATOMIC1K]
-** <li> [SQLITE_IOCAP_ATOMIC2K]
-** <li> [SQLITE_IOCAP_ATOMIC4K]
-** <li> [SQLITE_IOCAP_ATOMIC8K]
-** <li> [SQLITE_IOCAP_ATOMIC16K]
-** <li> [SQLITE_IOCAP_ATOMIC32K]
-** <li> [SQLITE_IOCAP_ATOMIC64K]
-** <li> [SQLITE_IOCAP_SAFE_APPEND]
-** <li> [SQLITE_IOCAP_SEQUENTIAL]
-** </ul>
-**
-** The SQLITE_IOCAP_ATOMIC property means that all writes of
-** any size are atomic. The SQLITE_IOCAP_ATOMICnnn values
-** mean that writes of blocks that are nnn bytes in size and
-** are aligned to an address which is an integer multiple of
-** nnn are atomic. The SQLITE_IOCAP_SAFE_APPEND value means
-** that when data is appended to a file, the data is appended
-** first then the size of the file is extended, never the other
-** way around. The SQLITE_IOCAP_SEQUENTIAL property means that
-** information is written to disk in the same order as calls
-** to xWrite().
-**
-** If xRead() returns SQLITE_IOERR_SHORT_READ it must also fill
-** in the unread portions of the buffer with zeros. A VFS that
-** fails to zero-fill short reads might seem to work. However,
-** failure to zero-fill short reads will eventually lead to
-** database corruption.
-*/
-typedef struct sqlite3_io_methods sqlite3_io_methods;
-struct sqlite3_io_methods {
- int iVersion;
- int (*xClose)(sqlite3_file*);
- int (*xRead)(sqlite3_file*, void*, int iAmt, sqlite3_int64 iOfst);
- int (*xWrite)(sqlite3_file*, const void*, int iAmt, sqlite3_int64 iOfst);
- int (*xTruncate)(sqlite3_file*, sqlite3_int64 size);
- int (*xSync)(sqlite3_file*, int flags);
- int (*xFileSize)(sqlite3_file*, sqlite3_int64 *pSize);
- int (*xLock)(sqlite3_file*, int);
- int (*xUnlock)(sqlite3_file*, int);
- int (*xCheckReservedLock)(sqlite3_file*, int *pResOut);
- int (*xFileControl)(sqlite3_file*, int op, void *pArg);
- int (*xSectorSize)(sqlite3_file*);
- int (*xDeviceCharacteristics)(sqlite3_file*);
- /* Methods above are valid for version 1 */
- int (*xShmMap)(sqlite3_file*, int iPg, int pgsz, int, void volatile**);
- int (*xShmLock)(sqlite3_file*, int offset, int n, int flags);
- void (*xShmBarrier)(sqlite3_file*);
- int (*xShmUnmap)(sqlite3_file*, int deleteFlag);
- /* Methods above are valid for version 2 */
- /* Additional methods may be added in future releases */
-};
-
-/*
-** CAPI3REF: Standard File Control Opcodes
-**
-** These integer constants are opcodes for the xFileControl method
-** of the [sqlite3_io_methods] object and for the [sqlite3_file_control()]
-** interface.
-**
-** The [SQLITE_FCNTL_LOCKSTATE] opcode is used for debugging. This
-** opcode causes the xFileControl method to write the current state of
-** the lock (one of [SQLITE_LOCK_NONE], [SQLITE_LOCK_SHARED],
-** [SQLITE_LOCK_RESERVED], [SQLITE_LOCK_PENDING], or [SQLITE_LOCK_EXCLUSIVE])
-** into an integer that the pArg argument points to. This capability
-** is used during testing and only needs to be supported when SQLITE_TEST
-** is defined.
-** <ul>
-** <li>[[SQLITE_FCNTL_SIZE_HINT]]
-** The [SQLITE_FCNTL_SIZE_HINT] opcode is used by SQLite to give the VFS
-** layer a hint of how large the database file will grow to be during the
-** current transaction. This hint is not guaranteed to be accurate but it
-** is often close. The underlying VFS might choose to preallocate database
-** file space based on this hint in order to help writes to the database
-** file run faster.
-**
-** <li>[[SQLITE_FCNTL_CHUNK_SIZE]]
-** The [SQLITE_FCNTL_CHUNK_SIZE] opcode is used to request that the VFS
-** extends and truncates the database file in chunks of a size specified
-** by the user. The fourth argument to [sqlite3_file_control()] should
-** point to an integer (type int) containing the new chunk-size to use
-** for the nominated database. Allocating database file space in large
-** chunks (say 1MB at a time), may reduce file-system fragmentation and
-** improve performance on some systems.
-**
-** <li>[[SQLITE_FCNTL_FILE_POINTER]]
-** The [SQLITE_FCNTL_FILE_POINTER] opcode is used to obtain a pointer
-** to the [sqlite3_file] object associated with a particular database
-** connection. See the [sqlite3_file_control()] documentation for
-** additional information.
-**
-** <li>[[SQLITE_FCNTL_SYNC_OMITTED]]
-** ^(The [SQLITE_FCNTL_SYNC_OMITTED] opcode is generated internally by
-** SQLite and sent to all VFSes in place of a call to the xSync method
-** when the database connection has [PRAGMA synchronous] set to OFF.)^
-** Some specialized VFSes need this signal in order to operate correctly
-** when [PRAGMA synchronous | PRAGMA synchronous=OFF] is set, but most
-** VFSes do not need this signal and should silently ignore this opcode.
-** Applications should not call [sqlite3_file_control()] with this
-** opcode as doing so may disrupt the operation of the specialized VFSes
-** that do require it.
-**
-** <li>[[SQLITE_FCNTL_WIN32_AV_RETRY]]
-** ^The [SQLITE_FCNTL_WIN32_AV_RETRY] opcode is used to configure automatic
-** retry counts and intervals for certain disk I/O operations for the
-** windows [VFS] in order to provide robustness in the presence of
-** anti-virus programs. By default, the windows VFS will retry file read,
-** file write, and file delete operations up to 10 times, with a delay
-** of 25 milliseconds before the first retry and with the delay increasing
-** by an additional 25 milliseconds with each subsequent retry. This
-** opcode allows these two values (10 retries and 25 milliseconds of delay)
-** to be adjusted. The values are changed for all database connections
-** within the same process. The argument is a pointer to an array of two
-** integers where the first integer i the new retry count and the second
-** integer is the delay. If either integer is negative, then the setting
-** is not changed but instead the prior value of that setting is written
-** into the array entry, allowing the current retry settings to be
-** interrogated. The zDbName parameter is ignored.
-**
-** <li>[[SQLITE_FCNTL_PERSIST_WAL]]
-** ^The [SQLITE_FCNTL_PERSIST_WAL] opcode is used to set or query the
-** persistent [WAL | Write Ahead Log] setting. By default, the auxiliary
-** write ahead log and shared memory files used for transaction control
-** are automatically deleted when the latest connection to the database
-** closes. Setting persistent WAL mode causes those files to persist after
-** close. Persisting the files is useful when other processes that do not
-** have write permission on the directory containing the database file want
-** to read the database file, as the WAL and shared memory files must exist
-** in order for the database to be readable. The fourth parameter to
-** [sqlite3_file_control()] for this opcode should be a pointer to an integer.
-** That integer is 0 to disable persistent WAL mode or 1 to enable persistent
-** WAL mode. If the integer is -1, then it is overwritten with the current
-** WAL persistence setting.
-**
-** <li>[[SQLITE_FCNTL_POWERSAFE_OVERWRITE]]
-** ^The [SQLITE_FCNTL_POWERSAFE_OVERWRITE] opcode is used to set or query the
-** persistent "powersafe-overwrite" or "PSOW" setting. The PSOW setting
-** determines the [SQLITE_IOCAP_POWERSAFE_OVERWRITE] bit of the
-** xDeviceCharacteristics methods. The fourth parameter to
-** [sqlite3_file_control()] for this opcode should be a pointer to an integer.
-** That integer is 0 to disable zero-damage mode or 1 to enable zero-damage
-** mode. If the integer is -1, then it is overwritten with the current
-** zero-damage mode setting.
-**
-** <li>[[SQLITE_FCNTL_OVERWRITE]]
-** ^The [SQLITE_FCNTL_OVERWRITE] opcode is invoked by SQLite after opening
-** a write transaction to indicate that, unless it is rolled back for some
-** reason, the entire database file will be overwritten by the current
-** transaction. This is used by VACUUM operations.
-**
-** <li>[[SQLITE_FCNTL_VFSNAME]]
-** ^The [SQLITE_FCNTL_VFSNAME] opcode can be used to obtain the names of
-** all [VFSes] in the VFS stack. The names are of all VFS shims and the
-** final bottom-level VFS are written into memory obtained from
-** [sqlite3_malloc()] and the result is stored in the char* variable
-** that the fourth parameter of [sqlite3_file_control()] points to.
-** The caller is responsible for freeing the memory when done. As with
-** all file-control actions, there is no guarantee that this will actually
-** do anything. Callers should initialize the char* variable to a NULL
-** pointer in case this file-control is not implemented. This file-control
-** is intended for diagnostic use only.
-**
-** <li>[[SQLITE_FCNTL_PRAGMA]]
-** ^Whenever a [PRAGMA] statement is parsed, an [SQLITE_FCNTL_PRAGMA]
-** file control is sent to the open [sqlite3_file] object corresponding
-** to the database file to which the pragma statement refers. ^The argument
-** to the [SQLITE_FCNTL_PRAGMA] file control is an array of
-** pointers to strings (char**) in which the second element of the array
-** is the name of the pragma and the third element is the argument to the
-** pragma or NULL if the pragma has no argument. ^The handler for an
-** [SQLITE_FCNTL_PRAGMA] file control can optionally make the first element
-** of the char** argument point to a string obtained from [sqlite3_mprintf()]
-** or the equivalent and that string will become the result of the pragma or
-** the error message if the pragma fails. ^If the
-** [SQLITE_FCNTL_PRAGMA] file control returns [SQLITE_NOTFOUND], then normal
-** [PRAGMA] processing continues. ^If the [SQLITE_FCNTL_PRAGMA]
-** file control returns [SQLITE_OK], then the parser assumes that the
-** VFS has handled the PRAGMA itself and the parser generates a no-op
-** prepared statement. ^If the [SQLITE_FCNTL_PRAGMA] file control returns
-** any result code other than [SQLITE_OK] or [SQLITE_NOTFOUND], that means
-** that the VFS encountered an error while handling the [PRAGMA] and the
-** compilation of the PRAGMA fails with an error. ^The [SQLITE_FCNTL_PRAGMA]
-** file control occurs at the beginning of pragma statement analysis and so
-** it is able to override built-in [PRAGMA] statements.
-**
-** <li>[[SQLITE_FCNTL_BUSYHANDLER]]
-** ^This file-control may be invoked by SQLite on the database file handle
-** shortly after it is opened in order to provide a custom VFS with access
-** to the connections busy-handler callback. The argument is of type (void **)
-** - an array of two (void *) values. The first (void *) actually points
-** to a function of type (int (*)(void *)). In order to invoke the connections
-** busy-handler, this function should be invoked with the second (void *) in
-** the array as the only argument. If it returns non-zero, then the operation
-** should be retried. If it returns zero, the custom VFS should abandon the
-** current operation.
-**
-** <li>[[SQLITE_FCNTL_TEMPFILENAME]]
-** ^Application can invoke this file-control to have SQLite generate a
-** temporary filename using the same algorithm that is followed to generate
-** temporary filenames for TEMP tables and other internal uses. The
-** argument should be a char** which will be filled with the filename
-** written into memory obtained from [sqlite3_malloc()]. The caller should
-** invoke [sqlite3_free()] on the result to avoid a memory leak.
-**
-** </ul>
-*/
-#define SQLITE_FCNTL_LOCKSTATE 1
-#define SQLITE_GET_LOCKPROXYFILE 2
-#define SQLITE_SET_LOCKPROXYFILE 3
-#define SQLITE_LAST_ERRNO 4
-#define SQLITE_FCNTL_SIZE_HINT 5
-#define SQLITE_FCNTL_CHUNK_SIZE 6
-#define SQLITE_FCNTL_FILE_POINTER 7
-#define SQLITE_FCNTL_SYNC_OMITTED 8
-#define SQLITE_FCNTL_WIN32_AV_RETRY 9
-#define SQLITE_FCNTL_PERSIST_WAL 10
-#define SQLITE_FCNTL_OVERWRITE 11
-#define SQLITE_FCNTL_VFSNAME 12
-#define SQLITE_FCNTL_POWERSAFE_OVERWRITE 13
-#define SQLITE_FCNTL_PRAGMA 14
-#define SQLITE_FCNTL_BUSYHANDLER 15
-#define SQLITE_FCNTL_TEMPFILENAME 16
-
-/*
-** CAPI3REF: Mutex Handle
-**
-** The mutex module within SQLite defines [sqlite3_mutex] to be an
-** abstract type for a mutex object. The SQLite core never looks
-** at the internal representation of an [sqlite3_mutex]. It only
-** deals with pointers to the [sqlite3_mutex] object.
-**
-** Mutexes are created using [sqlite3_mutex_alloc()].
-*/
-typedef struct sqlite3_mutex sqlite3_mutex;
-
-/*
-** CAPI3REF: OS Interface Object
-**
-** An instance of the sqlite3_vfs object defines the interface between
-** the SQLite core and the underlying operating system. The "vfs"
-** in the name of the object stands for "virtual file system". See
-** the [VFS | VFS documentation] for further information.
-**
-** The value of the iVersion field is initially 1 but may be larger in
-** future versions of SQLite. Additional fields may be appended to this
-** object when the iVersion value is increased. Note that the structure
-** of the sqlite3_vfs object changes in the transaction between
-** SQLite version 3.5.9 and 3.6.0 and yet the iVersion field was not
-** modified.
-**
-** The szOsFile field is the size of the subclassed [sqlite3_file]
-** structure used by this VFS. mxPathname is the maximum length of
-** a pathname in this VFS.
-**
-** Registered sqlite3_vfs objects are kept on a linked list formed by
-** the pNext pointer. The [sqlite3_vfs_register()]
-** and [sqlite3_vfs_unregister()] interfaces manage this list
-** in a thread-safe way. The [sqlite3_vfs_find()] interface
-** searches the list. Neither the application code nor the VFS
-** implementation should use the pNext pointer.
-**
-** The pNext field is the only field in the sqlite3_vfs
-** structure that SQLite will ever modify. SQLite will only access
-** or modify this field while holding a particular static mutex.
-** The application should never modify anything within the sqlite3_vfs
-** object once the object has been registered.
-**
-** The zName field holds the name of the VFS module. The name must
-** be unique across all VFS modules.
-**
-** [[sqlite3_vfs.xOpen]]
-** ^SQLite guarantees that the zFilename parameter to xOpen
-** is either a NULL pointer or string obtained
-** from xFullPathname() with an optional suffix added.
-** ^If a suffix is added to the zFilename parameter, it will
-** consist of a single "-" character followed by no more than
-** 11 alphanumeric and/or "-" characters.
-** ^SQLite further guarantees that
-** the string will be valid and unchanged until xClose() is
-** called. Because of the previous sentence,
-** the [sqlite3_file] can safely store a pointer to the
-** filename if it needs to remember the filename for some reason.
-** If the zFilename parameter to xOpen is a NULL pointer then xOpen
-** must invent its own temporary name for the file. ^Whenever the
-** xFilename parameter is NULL it will also be the case that the
-** flags parameter will include [SQLITE_OPEN_DELETEONCLOSE].
-**
-** The flags argument to xOpen() includes all bits set in
-** the flags argument to [sqlite3_open_v2()]. Or if [sqlite3_open()]
-** or [sqlite3_open16()] is used, then flags includes at least
-** [SQLITE_OPEN_READWRITE] | [SQLITE_OPEN_CREATE].
-** If xOpen() opens a file read-only then it sets *pOutFlags to
-** include [SQLITE_OPEN_READONLY]. Other bits in *pOutFlags may be set.
-**
-** ^(SQLite will also add one of the following flags to the xOpen()
-** call, depending on the object being opened:
-**
-** <ul>
-** <li> [SQLITE_OPEN_MAIN_DB]
-** <li> [SQLITE_OPEN_MAIN_JOURNAL]
-** <li> [SQLITE_OPEN_TEMP_DB]
-** <li> [SQLITE_OPEN_TEMP_JOURNAL]
-** <li> [SQLITE_OPEN_TRANSIENT_DB]
-** <li> [SQLITE_OPEN_SUBJOURNAL]
-** <li> [SQLITE_OPEN_MASTER_JOURNAL]
-** <li> [SQLITE_OPEN_WAL]
-** </ul>)^
-**
-** The file I/O implementation can use the object type flags to
-** change the way it deals with files. For example, an application
-** that does not care about crash recovery or rollback might make
-** the open of a journal file a no-op. Writes to this journal would
-** also be no-ops, and any attempt to read the journal would return
-** SQLITE_IOERR. Or the implementation might recognize that a database
-** file will be doing page-aligned sector reads and writes in a random
-** order and set up its I/O subsystem accordingly.
-**
-** SQLite might also add one of the following flags to the xOpen method:
-**
-** <ul>
-** <li> [SQLITE_OPEN_DELETEONCLOSE]
-** <li> [SQLITE_OPEN_EXCLUSIVE]
-** </ul>
-**
-** The [SQLITE_OPEN_DELETEONCLOSE] flag means the file should be
-** deleted when it is closed. ^The [SQLITE_OPEN_DELETEONCLOSE]
-** will be set for TEMP databases and their journals, transient
-** databases, and subjournals.
-**
-** ^The [SQLITE_OPEN_EXCLUSIVE] flag is always used in conjunction
-** with the [SQLITE_OPEN_CREATE] flag, which are both directly
-** analogous to the O_EXCL and O_CREAT flags of the POSIX open()
-** API. The SQLITE_OPEN_EXCLUSIVE flag, when paired with the
-** SQLITE_OPEN_CREATE, is used to indicate that file should always
-** be created, and that it is an error if it already exists.
-** It is <i>not</i> used to indicate the file should be opened
-** for exclusive access.
-**
-** ^At least szOsFile bytes of memory are allocated by SQLite
-** to hold the [sqlite3_file] structure passed as the third
-** argument to xOpen. The xOpen method does not have to
-** allocate the structure; it should just fill it in. Note that
-** the xOpen method must set the sqlite3_file.pMethods to either
-** a valid [sqlite3_io_methods] object or to NULL. xOpen must do
-** this even if the open fails. SQLite expects that the sqlite3_file.pMethods
-** element will be valid after xOpen returns regardless of the success
-** or failure of the xOpen call.
-**
-** [[sqlite3_vfs.xAccess]]
-** ^The flags argument to xAccess() may be [SQLITE_ACCESS_EXISTS]
-** to test for the existence of a file, or [SQLITE_ACCESS_READWRITE] to
-** test whether a file is readable and writable, or [SQLITE_ACCESS_READ]
-** to test whether a file is at least readable. The file can be a
-** directory.
-**
-** ^SQLite will always allocate at least mxPathname+1 bytes for the
-** output buffer xFullPathname. The exact size of the output buffer
-** is also passed as a parameter to both methods. If the output buffer
-** is not large enough, [SQLITE_CANTOPEN] should be returned. Since this is
-** handled as a fatal error by SQLite, vfs implementations should endeavor
-** to prevent this by setting mxPathname to a sufficiently large value.
-**
-** The xRandomness(), xSleep(), xCurrentTime(), and xCurrentTimeInt64()
-** interfaces are not strictly a part of the filesystem, but they are
-** included in the VFS structure for completeness.
-** The xRandomness() function attempts to return nBytes bytes
-** of good-quality randomness into zOut. The return value is
-** the actual number of bytes of randomness obtained.
-** The xSleep() method causes the calling thread to sleep for at
-** least the number of microseconds given. ^The xCurrentTime()
-** method returns a Julian Day Number for the current date and time as
-** a floating point value.
-** ^The xCurrentTimeInt64() method returns, as an integer, the Julian
-** Day Number multiplied by 86400000 (the number of milliseconds in
-** a 24-hour day).
-** ^SQLite will use the xCurrentTimeInt64() method to get the current
-** date and time if that method is available (if iVersion is 2 or
-** greater and the function pointer is not NULL) and will fall back
-** to xCurrentTime() if xCurrentTimeInt64() is unavailable.
-**
-** ^The xSetSystemCall(), xGetSystemCall(), and xNestSystemCall() interfaces
-** are not used by the SQLite core. These optional interfaces are provided
-** by some VFSes to facilitate testing of the VFS code. By overriding
-** system calls with functions under its control, a test program can
-** simulate faults and error conditions that would otherwise be difficult
-** or impossible to induce. The set of system calls that can be overridden
-** varies from one VFS to another, and from one version of the same VFS to the
-** next. Applications that use these interfaces must be prepared for any
-** or all of these interfaces to be NULL or for their behavior to change
-** from one release to the next. Applications must not attempt to access
-** any of these methods if the iVersion of the VFS is less than 3.
-*/
-typedef struct sqlite3_vfs sqlite3_vfs;
-typedef void (*sqlite3_syscall_ptr)(void);
-struct sqlite3_vfs {
- int iVersion; /* Structure version number (currently 3) */
- int szOsFile; /* Size of subclassed sqlite3_file */
- int mxPathname; /* Maximum file pathname length */
- sqlite3_vfs *pNext; /* Next registered VFS */
- const char *zName; /* Name of this virtual file system */
- void *pAppData; /* Pointer to application-specific data */
- int (*xOpen)(sqlite3_vfs*, const char *zName, sqlite3_file*,
- int flags, int *pOutFlags);
- int (*xDelete)(sqlite3_vfs*, const char *zName, int syncDir);
- int (*xAccess)(sqlite3_vfs*, const char *zName, int flags, int *pResOut);
- int (*xFullPathname)(sqlite3_vfs*, const char *zName, int nOut, char *zOut);
- void *(*xDlOpen)(sqlite3_vfs*, const char *zFilename);
- void (*xDlError)(sqlite3_vfs*, int nByte, char *zErrMsg);
- void (*(*xDlSym)(sqlite3_vfs*,void*, const char *zSymbol))(void);
- void (*xDlClose)(sqlite3_vfs*, void*);
- int (*xRandomness)(sqlite3_vfs*, int nByte, char *zOut);
- int (*xSleep)(sqlite3_vfs*, int microseconds);
- int (*xCurrentTime)(sqlite3_vfs*, double*);
- int (*xGetLastError)(sqlite3_vfs*, int, char *);
- /*
- ** The methods above are in version 1 of the sqlite_vfs object
- ** definition. Those that follow are added in version 2 or later
- */
- int (*xCurrentTimeInt64)(sqlite3_vfs*, sqlite3_int64*);
- /*
- ** The methods above are in versions 1 and 2 of the sqlite_vfs object.
- ** Those below are for version 3 and greater.
- */
- int (*xSetSystemCall)(sqlite3_vfs*, const char *zName, sqlite3_syscall_ptr);
- sqlite3_syscall_ptr (*xGetSystemCall)(sqlite3_vfs*, const char *zName);
- const char *(*xNextSystemCall)(sqlite3_vfs*, const char *zName);
- /*
- ** The methods above are in versions 1 through 3 of the sqlite_vfs object.
- ** New fields may be appended in figure versions. The iVersion
- ** value will increment whenever this happens.
- */
-};
-
-/*
-** CAPI3REF: Flags for the xAccess VFS method
-**
-** These integer constants can be used as the third parameter to
-** the xAccess method of an [sqlite3_vfs] object. They determine
-** what kind of permissions the xAccess method is looking for.
-** With SQLITE_ACCESS_EXISTS, the xAccess method
-** simply checks whether the file exists.
-** With SQLITE_ACCESS_READWRITE, the xAccess method
-** checks whether the named directory is both readable and writable
-** (in other words, if files can be added, removed, and renamed within
-** the directory).
-** The SQLITE_ACCESS_READWRITE constant is currently used only by the
-** [temp_store_directory pragma], though this could change in a future
-** release of SQLite.
-** With SQLITE_ACCESS_READ, the xAccess method
-** checks whether the file is readable. The SQLITE_ACCESS_READ constant is
-** currently unused, though it might be used in a future release of
-** SQLite.
-*/
-#define SQLITE_ACCESS_EXISTS 0
-#define SQLITE_ACCESS_READWRITE 1 /* Used by PRAGMA temp_store_directory */
-#define SQLITE_ACCESS_READ 2 /* Unused */
-
-/*
-** CAPI3REF: Flags for the xShmLock VFS method
-**
-** These integer constants define the various locking operations
-** allowed by the xShmLock method of [sqlite3_io_methods]. The
-** following are the only legal combinations of flags to the
-** xShmLock method:
-**
-** <ul>
-** <li> SQLITE_SHM_LOCK | SQLITE_SHM_SHARED
-** <li> SQLITE_SHM_LOCK | SQLITE_SHM_EXCLUSIVE
-** <li> SQLITE_SHM_UNLOCK | SQLITE_SHM_SHARED
-** <li> SQLITE_SHM_UNLOCK | SQLITE_SHM_EXCLUSIVE
-** </ul>
-**
-** When unlocking, the same SHARED or EXCLUSIVE flag must be supplied as
-** was given no the corresponding lock.
-**
-** The xShmLock method can transition between unlocked and SHARED or
-** between unlocked and EXCLUSIVE. It cannot transition between SHARED
-** and EXCLUSIVE.
-*/
-#define SQLITE_SHM_UNLOCK 1
-#define SQLITE_SHM_LOCK 2
-#define SQLITE_SHM_SHARED 4
-#define SQLITE_SHM_EXCLUSIVE 8
-
-/*
-** CAPI3REF: Maximum xShmLock index
-**
-** The xShmLock method on [sqlite3_io_methods] may use values
-** between 0 and this upper bound as its "offset" argument.
-** The SQLite core will never attempt to acquire or release a
-** lock outside of this range
-*/
-#define SQLITE_SHM_NLOCK 8
-
-
-/*
-** CAPI3REF: Initialize The SQLite Library
-**
-** ^The sqlite3_initialize() routine initializes the
-** SQLite library. ^The sqlite3_shutdown() routine
-** deallocates any resources that were allocated by sqlite3_initialize().
-** These routines are designed to aid in process initialization and
-** shutdown on embedded systems. Workstation applications using
-** SQLite normally do not need to invoke either of these routines.
-**
-** A call to sqlite3_initialize() is an "effective" call if it is
-** the first time sqlite3_initialize() is invoked during the lifetime of
-** the process, or if it is the first time sqlite3_initialize() is invoked
-** following a call to sqlite3_shutdown(). ^(Only an effective call
-** of sqlite3_initialize() does any initialization. All other calls
-** are harmless no-ops.)^
-**
-** A call to sqlite3_shutdown() is an "effective" call if it is the first
-** call to sqlite3_shutdown() since the last sqlite3_initialize(). ^(Only
-** an effective call to sqlite3_shutdown() does any deinitialization.
-** All other valid calls to sqlite3_shutdown() are harmless no-ops.)^
-**
-** The sqlite3_initialize() interface is threadsafe, but sqlite3_shutdown()
-** is not. The sqlite3_shutdown() interface must only be called from a
-** single thread. All open [database connections] must be closed and all
-** other SQLite resources must be deallocated prior to invoking
-** sqlite3_shutdown().
-**
-** Among other things, ^sqlite3_initialize() will invoke
-** sqlite3_os_init(). Similarly, ^sqlite3_shutdown()
-** will invoke sqlite3_os_end().
-**
-** ^The sqlite3_initialize() routine returns [SQLITE_OK] on success.
-** ^If for some reason, sqlite3_initialize() is unable to initialize
-** the library (perhaps it is unable to allocate a needed resource such
-** as a mutex) it returns an [error code] other than [SQLITE_OK].
-**
-** ^The sqlite3_initialize() routine is called internally by many other
-** SQLite interfaces so that an application usually does not need to
-** invoke sqlite3_initialize() directly. For example, [sqlite3_open()]
-** calls sqlite3_initialize() so the SQLite library will be automatically
-** initialized when [sqlite3_open()] is called if it has not be initialized
-** already. ^However, if SQLite is compiled with the [SQLITE_OMIT_AUTOINIT]
-** compile-time option, then the automatic calls to sqlite3_initialize()
-** are omitted and the application must call sqlite3_initialize() directly
-** prior to using any other SQLite interface. For maximum portability,
-** it is recommended that applications always invoke sqlite3_initialize()
-** directly prior to using any other SQLite interface. Future releases
-** of SQLite may require this. In other words, the behavior exhibited
-** when SQLite is compiled with [SQLITE_OMIT_AUTOINIT] might become the
-** default behavior in some future release of SQLite.
-**
-** The sqlite3_os_init() routine does operating-system specific
-** initialization of the SQLite library. The sqlite3_os_end()
-** routine undoes the effect of sqlite3_os_init(). Typical tasks
-** performed by these routines include allocation or deallocation
-** of static resources, initialization of global variables,
-** setting up a default [sqlite3_vfs] module, or setting up
-** a default configuration using [sqlite3_config()].
-**
-** The application should never invoke either sqlite3_os_init()
-** or sqlite3_os_end() directly. The application should only invoke
-** sqlite3_initialize() and sqlite3_shutdown(). The sqlite3_os_init()
-** interface is called automatically by sqlite3_initialize() and
-** sqlite3_os_end() is called by sqlite3_shutdown(). Appropriate
-** implementations for sqlite3_os_init() and sqlite3_os_end()
-** are built into SQLite when it is compiled for Unix, Windows, or OS/2.
-** When [custom builds | built for other platforms]
-** (using the [SQLITE_OS_OTHER=1] compile-time
-** option) the application must supply a suitable implementation for
-** sqlite3_os_init() and sqlite3_os_end(). An application-supplied
-** implementation of sqlite3_os_init() or sqlite3_os_end()
-** must return [SQLITE_OK] on success and some other [error code] upon
-** failure.
-*/
-SQLITE_API int sqlite3_initialize(void);
-SQLITE_API int sqlite3_shutdown(void);
-SQLITE_API int sqlite3_os_init(void);
-SQLITE_API int sqlite3_os_end(void);
-
-/*
-** CAPI3REF: Configuring The SQLite Library
-**
-** The sqlite3_config() interface is used to make global configuration
-** changes to SQLite in order to tune SQLite to the specific needs of
-** the application. The default configuration is recommended for most
-** applications and so this routine is usually not necessary. It is
-** provided to support rare applications with unusual needs.
-**
-** The sqlite3_config() interface is not threadsafe. The application
-** must insure that no other SQLite interfaces are invoked by other
-** threads while sqlite3_config() is running. Furthermore, sqlite3_config()
-** may only be invoked prior to library initialization using
-** [sqlite3_initialize()] or after shutdown by [sqlite3_shutdown()].
-** ^If sqlite3_config() is called after [sqlite3_initialize()] and before
-** [sqlite3_shutdown()] then it will return SQLITE_MISUSE.
-** Note, however, that ^sqlite3_config() can be called as part of the
-** implementation of an application-defined [sqlite3_os_init()].
-**
-** The first argument to sqlite3_config() is an integer
-** [configuration option] that determines
-** what property of SQLite is to be configured. Subsequent arguments
-** vary depending on the [configuration option]
-** in the first argument.
-**
-** ^When a configuration option is set, sqlite3_config() returns [SQLITE_OK].
-** ^If the option is unknown or SQLite is unable to set the option
-** then this routine returns a non-zero [error code].
-*/
-SQLITE_API int sqlite3_config(int, ...);
-
-/*
-** CAPI3REF: Configure database connections
-**
-** The sqlite3_db_config() interface is used to make configuration
-** changes to a [database connection]. The interface is similar to
-** [sqlite3_config()] except that the changes apply to a single
-** [database connection] (specified in the first argument).
-**
-** The second argument to sqlite3_db_config(D,V,...) is the
-** [SQLITE_DBCONFIG_LOOKASIDE | configuration verb] - an integer code
-** that indicates what aspect of the [database connection] is being configured.
-** Subsequent arguments vary depending on the configuration verb.
-**
-** ^Calls to sqlite3_db_config() return SQLITE_OK if and only if
-** the call is considered successful.
-*/
-SQLITE_API int sqlite3_db_config(sqlite3*, int op, ...);
-
-/*
-** CAPI3REF: Memory Allocation Routines
-**
-** An instance of this object defines the interface between SQLite
-** and low-level memory allocation routines.
-**
-** This object is used in only one place in the SQLite interface.
-** A pointer to an instance of this object is the argument to
-** [sqlite3_config()] when the configuration option is
-** [SQLITE_CONFIG_MALLOC] or [SQLITE_CONFIG_GETMALLOC].
-** By creating an instance of this object
-** and passing it to [sqlite3_config]([SQLITE_CONFIG_MALLOC])
-** during configuration, an application can specify an alternative
-** memory allocation subsystem for SQLite to use for all of its
-** dynamic memory needs.
-**
-** Note that SQLite comes with several [built-in memory allocators]
-** that are perfectly adequate for the overwhelming majority of applications
-** and that this object is only useful to a tiny minority of applications
-** with specialized memory allocation requirements. This object is
-** also used during testing of SQLite in order to specify an alternative
-** memory allocator that simulates memory out-of-memory conditions in
-** order to verify that SQLite recovers gracefully from such
-** conditions.
-**
-** The xMalloc, xRealloc, and xFree methods must work like the
-** malloc(), realloc() and free() functions from the standard C library.
-** ^SQLite guarantees that the second argument to
-** xRealloc is always a value returned by a prior call to xRoundup.
-**
-** xSize should return the allocated size of a memory allocation
-** previously obtained from xMalloc or xRealloc. The allocated size
-** is always at least as big as the requested size but may be larger.
-**
-** The xRoundup method returns what would be the allocated size of
-** a memory allocation given a particular requested size. Most memory
-** allocators round up memory allocations at least to the next multiple
-** of 8. Some allocators round up to a larger multiple or to a power of 2.
-** Every memory allocation request coming in through [sqlite3_malloc()]
-** or [sqlite3_realloc()] first calls xRoundup. If xRoundup returns 0,
-** that causes the corresponding memory allocation to fail.
-**
-** The xInit method initializes the memory allocator. (For example,
-** it might allocate any require mutexes or initialize internal data
-** structures. The xShutdown method is invoked (indirectly) by
-** [sqlite3_shutdown()] and should deallocate any resources acquired
-** by xInit. The pAppData pointer is used as the only parameter to
-** xInit and xShutdown.
-**
-** SQLite holds the [SQLITE_MUTEX_STATIC_MASTER] mutex when it invokes
-** the xInit method, so the xInit method need not be threadsafe. The
-** xShutdown method is only called from [sqlite3_shutdown()] so it does
-** not need to be threadsafe either. For all other methods, SQLite
-** holds the [SQLITE_MUTEX_STATIC_MEM] mutex as long as the
-** [SQLITE_CONFIG_MEMSTATUS] configuration option is turned on (which
-** it is by default) and so the methods are automatically serialized.
-** However, if [SQLITE_CONFIG_MEMSTATUS] is disabled, then the other
-** methods must be threadsafe or else make their own arrangements for
-** serialization.
-**
-** SQLite will never invoke xInit() more than once without an intervening
-** call to xShutdown().
-*/
-typedef struct sqlite3_mem_methods sqlite3_mem_methods;
-struct sqlite3_mem_methods {
- void *(*xMalloc)(int); /* Memory allocation function */
- void (*xFree)(void*); /* Free a prior allocation */
- void *(*xRealloc)(void*,int); /* Resize an allocation */
- int (*xSize)(void*); /* Return the size of an allocation */
- int (*xRoundup)(int); /* Round up request size to allocation size */
- int (*xInit)(void*); /* Initialize the memory allocator */
- void (*xShutdown)(void*); /* Deinitialize the memory allocator */
- void *pAppData; /* Argument to xInit() and xShutdown() */
-};
-
-/*
-** CAPI3REF: Configuration Options
-** KEYWORDS: {configuration option}
-**
-** These constants are the available integer configuration options that
-** can be passed as the first argument to the [sqlite3_config()] interface.
-**
-** New configuration options may be added in future releases of SQLite.
-** Existing configuration options might be discontinued. Applications
-** should check the return code from [sqlite3_config()] to make sure that
-** the call worked. The [sqlite3_config()] interface will return a
-** non-zero [error code] if a discontinued or unsupported configuration option
-** is invoked.
-**
-** <dl>
-** [[SQLITE_CONFIG_SINGLETHREAD]] <dt>SQLITE_CONFIG_SINGLETHREAD</dt>
-** <dd>There are no arguments to this option. ^This option sets the
-** [threading mode] to Single-thread. In other words, it disables
-** all mutexing and puts SQLite into a mode where it can only be used
-** by a single thread. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** it is not possible to change the [threading mode] from its default
-** value of Single-thread and so [sqlite3_config()] will return
-** [SQLITE_ERROR] if called with the SQLITE_CONFIG_SINGLETHREAD
-** configuration option.</dd>
-**
-** [[SQLITE_CONFIG_MULTITHREAD]] <dt>SQLITE_CONFIG_MULTITHREAD</dt>
-** <dd>There are no arguments to this option. ^This option sets the
-** [threading mode] to Multi-thread. In other words, it disables
-** mutexing on [database connection] and [prepared statement] objects.
-** The application is responsible for serializing access to
-** [database connections] and [prepared statements]. But other mutexes
-** are enabled so that SQLite will be safe to use in a multi-threaded
-** environment as long as no two threads attempt to use the same
-** [database connection] at the same time. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** it is not possible to set the Multi-thread [threading mode] and
-** [sqlite3_config()] will return [SQLITE_ERROR] if called with the
-** SQLITE_CONFIG_MULTITHREAD configuration option.</dd>
-**
-** [[SQLITE_CONFIG_SERIALIZED]] <dt>SQLITE_CONFIG_SERIALIZED</dt>
-** <dd>There are no arguments to this option. ^This option sets the
-** [threading mode] to Serialized. In other words, this option enables
-** all mutexes including the recursive
-** mutexes on [database connection] and [prepared statement] objects.
-** In this mode (which is the default when SQLite is compiled with
-** [SQLITE_THREADSAFE=1]) the SQLite library will itself serialize access
-** to [database connections] and [prepared statements] so that the
-** application is free to use the same [database connection] or the
-** same [prepared statement] in different threads at the same time.
-** ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** it is not possible to set the Serialized [threading mode] and
-** [sqlite3_config()] will return [SQLITE_ERROR] if called with the
-** SQLITE_CONFIG_SERIALIZED configuration option.</dd>
-**
-** [[SQLITE_CONFIG_MALLOC]] <dt>SQLITE_CONFIG_MALLOC</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mem_methods] structure. The argument specifies
-** alternative low-level memory allocation routines to be used in place of
-** the memory allocation routines built into SQLite.)^ ^SQLite makes
-** its own private copy of the content of the [sqlite3_mem_methods] structure
-** before the [sqlite3_config()] call returns.</dd>
-**
-** [[SQLITE_CONFIG_GETMALLOC]] <dt>SQLITE_CONFIG_GETMALLOC</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mem_methods] structure. The [sqlite3_mem_methods]
-** structure is filled with the currently defined memory allocation routines.)^
-** This option can be used to overload the default memory allocation
-** routines with a wrapper that simulations memory allocation failure or
-** tracks memory usage, for example. </dd>
-**
-** [[SQLITE_CONFIG_MEMSTATUS]] <dt>SQLITE_CONFIG_MEMSTATUS</dt>
-** <dd> ^This option takes single argument of type int, interpreted as a
-** boolean, which enables or disables the collection of memory allocation
-** statistics. ^(When memory allocation statistics are disabled, the
-** following SQLite interfaces become non-operational:
-** <ul>
-** <li> [sqlite3_memory_used()]
-** <li> [sqlite3_memory_highwater()]
-** <li> [sqlite3_soft_heap_limit64()]
-** <li> [sqlite3_status()]
-** </ul>)^
-** ^Memory allocation statistics are enabled by default unless SQLite is
-** compiled with [SQLITE_DEFAULT_MEMSTATUS]=0 in which case memory
-** allocation statistics are disabled by default.
-** </dd>
-**
-** [[SQLITE_CONFIG_SCRATCH]] <dt>SQLITE_CONFIG_SCRATCH</dt>
-** <dd> ^This option specifies a static memory buffer that SQLite can use for
-** scratch memory. There are three arguments: A pointer an 8-byte
-** aligned memory buffer from which the scratch allocations will be
-** drawn, the size of each scratch allocation (sz),
-** and the maximum number of scratch allocations (N). The sz
-** argument must be a multiple of 16.
-** The first argument must be a pointer to an 8-byte aligned buffer
-** of at least sz*N bytes of memory.
-** ^SQLite will use no more than two scratch buffers per thread. So
-** N should be set to twice the expected maximum number of threads.
-** ^SQLite will never require a scratch buffer that is more than 6
-** times the database page size. ^If SQLite needs needs additional
-** scratch memory beyond what is provided by this configuration option, then
-** [sqlite3_malloc()] will be used to obtain the memory needed.</dd>
-**
-** [[SQLITE_CONFIG_PAGECACHE]] <dt>SQLITE_CONFIG_PAGECACHE</dt>
-** <dd> ^This option specifies a static memory buffer that SQLite can use for
-** the database page cache with the default page cache implementation.
-** This configuration should not be used if an application-define page
-** cache implementation is loaded using the SQLITE_CONFIG_PCACHE2 option.
-** There are three arguments to this option: A pointer to 8-byte aligned
-** memory, the size of each page buffer (sz), and the number of pages (N).
-** The sz argument should be the size of the largest database page
-** (a power of two between 512 and 32768) plus a little extra for each
-** page header. ^The page header size is 20 to 40 bytes depending on
-** the host architecture. ^It is harmless, apart from the wasted memory,
-** to make sz a little too large. The first
-** argument should point to an allocation of at least sz*N bytes of memory.
-** ^SQLite will use the memory provided by the first argument to satisfy its
-** memory needs for the first N pages that it adds to cache. ^If additional
-** page cache memory is needed beyond what is provided by this option, then
-** SQLite goes to [sqlite3_malloc()] for the additional storage space.
-** The pointer in the first argument must
-** be aligned to an 8-byte boundary or subsequent behavior of SQLite
-** will be undefined.</dd>
-**
-** [[SQLITE_CONFIG_HEAP]] <dt>SQLITE_CONFIG_HEAP</dt>
-** <dd> ^This option specifies a static memory buffer that SQLite will use
-** for all of its dynamic memory allocation needs beyond those provided
-** for by [SQLITE_CONFIG_SCRATCH] and [SQLITE_CONFIG_PAGECACHE].
-** There are three arguments: An 8-byte aligned pointer to the memory,
-** the number of bytes in the memory buffer, and the minimum allocation size.
-** ^If the first pointer (the memory pointer) is NULL, then SQLite reverts
-** to using its default memory allocator (the system malloc() implementation),
-** undoing any prior invocation of [SQLITE_CONFIG_MALLOC]. ^If the
-** memory pointer is not NULL and either [SQLITE_ENABLE_MEMSYS3] or
-** [SQLITE_ENABLE_MEMSYS5] are defined, then the alternative memory
-** allocator is engaged to handle all of SQLites memory allocation needs.
-** The first pointer (the memory pointer) must be aligned to an 8-byte
-** boundary or subsequent behavior of SQLite will be undefined.
-** The minimum allocation size is capped at 2**12. Reasonable values
-** for the minimum allocation size are 2**5 through 2**8.</dd>
-**
-** [[SQLITE_CONFIG_MUTEX]] <dt>SQLITE_CONFIG_MUTEX</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mutex_methods] structure. The argument specifies
-** alternative low-level mutex routines to be used in place
-** the mutex routines built into SQLite.)^ ^SQLite makes a copy of the
-** content of the [sqlite3_mutex_methods] structure before the call to
-** [sqlite3_config()] returns. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** the entire mutexing subsystem is omitted from the build and hence calls to
-** [sqlite3_config()] with the SQLITE_CONFIG_MUTEX configuration option will
-** return [SQLITE_ERROR].</dd>
-**
-** [[SQLITE_CONFIG_GETMUTEX]] <dt>SQLITE_CONFIG_GETMUTEX</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mutex_methods] structure. The
-** [sqlite3_mutex_methods]
-** structure is filled with the currently defined mutex routines.)^
-** This option can be used to overload the default mutex allocation
-** routines with a wrapper used to track mutex usage for performance
-** profiling or testing, for example. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** the entire mutexing subsystem is omitted from the build and hence calls to
-** [sqlite3_config()] with the SQLITE_CONFIG_GETMUTEX configuration option will
-** return [SQLITE_ERROR].</dd>
-**
-** [[SQLITE_CONFIG_LOOKASIDE]] <dt>SQLITE_CONFIG_LOOKASIDE</dt>
-** <dd> ^(This option takes two arguments that determine the default
-** memory allocation for the lookaside memory allocator on each
-** [database connection]. The first argument is the
-** size of each lookaside buffer slot and the second is the number of
-** slots allocated to each database connection.)^ ^(This option sets the
-** <i>default</i> lookaside size. The [SQLITE_DBCONFIG_LOOKASIDE]
-** verb to [sqlite3_db_config()] can be used to change the lookaside
-** configuration on individual connections.)^ </dd>
-**
-** [[SQLITE_CONFIG_PCACHE2]] <dt>SQLITE_CONFIG_PCACHE2</dt>
-** <dd> ^(This option takes a single argument which is a pointer to
-** an [sqlite3_pcache_methods2] object. This object specifies the interface
-** to a custom page cache implementation.)^ ^SQLite makes a copy of the
-** object and uses it for page cache memory allocations.</dd>
-**
-** [[SQLITE_CONFIG_GETPCACHE2]] <dt>SQLITE_CONFIG_GETPCACHE2</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** [sqlite3_pcache_methods2] object. SQLite copies of the current
-** page cache implementation into that object.)^ </dd>
-**
-** [[SQLITE_CONFIG_LOG]] <dt>SQLITE_CONFIG_LOG</dt>
-** <dd> ^The SQLITE_CONFIG_LOG option takes two arguments: a pointer to a
-** function with a call signature of void(*)(void*,int,const char*),
-** and a pointer to void. ^If the function pointer is not NULL, it is
-** invoked by [sqlite3_log()] to process each logging event. ^If the
-** function pointer is NULL, the [sqlite3_log()] interface becomes a no-op.
-** ^The void pointer that is the second argument to SQLITE_CONFIG_LOG is
-** passed through as the first parameter to the application-defined logger
-** function whenever that function is invoked. ^The second parameter to
-** the logger function is a copy of the first parameter to the corresponding
-** [sqlite3_log()] call and is intended to be a [result code] or an
-** [extended result code]. ^The third parameter passed to the logger is
-** log message after formatting via [sqlite3_snprintf()].
-** The SQLite logging interface is not reentrant; the logger function
-** supplied by the application must not invoke any SQLite interface.
-** In a multi-threaded application, the application-defined logger
-** function must be threadsafe. </dd>
-**
-** [[SQLITE_CONFIG_URI]] <dt>SQLITE_CONFIG_URI
-** <dd> This option takes a single argument of type int. If non-zero, then
-** URI handling is globally enabled. If the parameter is zero, then URI handling
-** is globally disabled. If URI handling is globally enabled, all filenames
-** passed to [sqlite3_open()], [sqlite3_open_v2()], [sqlite3_open16()] or
-** specified as part of [ATTACH] commands are interpreted as URIs, regardless
-** of whether or not the [SQLITE_OPEN_URI] flag is set when the database
-** connection is opened. If it is globally disabled, filenames are
-** only interpreted as URIs if the SQLITE_OPEN_URI flag is set when the
-** database connection is opened. By default, URI handling is globally
-** disabled. The default value may be changed by compiling with the
-** [SQLITE_USE_URI] symbol defined.
-**
-** [[SQLITE_CONFIG_COVERING_INDEX_SCAN]] <dt>SQLITE_CONFIG_COVERING_INDEX_SCAN
-** <dd> This option takes a single integer argument which is interpreted as
-** a boolean in order to enable or disable the use of covering indices for
-** full table scans in the query optimizer. The default setting is determined
-** by the [SQLITE_ALLOW_COVERING_INDEX_SCAN] compile-time option, or is "on"
-** if that compile-time option is omitted.
-** The ability to disable the use of covering indices for full table scans
-** is because some incorrectly coded legacy applications might malfunction
-** malfunction when the optimization is enabled. Providing the ability to
-** disable the optimization allows the older, buggy application code to work
-** without change even with newer versions of SQLite.
-**
-** [[SQLITE_CONFIG_PCACHE]] [[SQLITE_CONFIG_GETPCACHE]]
-** <dt>SQLITE_CONFIG_PCACHE and SQLITE_CONFIG_GETPCACHE
-** <dd> These options are obsolete and should not be used by new code.
-** They are retained for backwards compatibility but are now no-ops.
-** </dl>
-**
-** [[SQLITE_CONFIG_SQLLOG]]
-** <dt>SQLITE_CONFIG_SQLLOG
-** <dd>This option is only available if sqlite is compiled with the
-** SQLITE_ENABLE_SQLLOG pre-processor macro defined. The first argument should
-** be a pointer to a function of type void(*)(void*,sqlite3*,const char*, int).
-** The second should be of type (void*). The callback is invoked by the library
-** in three separate circumstances, identified by the value passed as the
-** fourth parameter. If the fourth parameter is 0, then the database connection
-** passed as the second argument has just been opened. The third argument
-** points to a buffer containing the name of the main database file. If the
-** fourth parameter is 1, then the SQL statement that the third parameter
-** points to has just been executed. Or, if the fourth parameter is 2, then
-** the connection being passed as the second parameter is being closed. The
-** third parameter is passed NULL In this case.
-** </dl>
-*/
-#define SQLITE_CONFIG_SINGLETHREAD 1 /* nil */
-#define SQLITE_CONFIG_MULTITHREAD 2 /* nil */
-#define SQLITE_CONFIG_SERIALIZED 3 /* nil */
-#define SQLITE_CONFIG_MALLOC 4 /* sqlite3_mem_methods* */
-#define SQLITE_CONFIG_GETMALLOC 5 /* sqlite3_mem_methods* */
-#define SQLITE_CONFIG_SCRATCH 6 /* void*, int sz, int N */
-#define SQLITE_CONFIG_PAGECACHE 7 /* void*, int sz, int N */
-#define SQLITE_CONFIG_HEAP 8 /* void*, int nByte, int min */
-#define SQLITE_CONFIG_MEMSTATUS 9 /* boolean */
-#define SQLITE_CONFIG_MUTEX 10 /* sqlite3_mutex_methods* */
-#define SQLITE_CONFIG_GETMUTEX 11 /* sqlite3_mutex_methods* */
-/* previously SQLITE_CONFIG_CHUNKALLOC 12 which is now unused. */
-#define SQLITE_CONFIG_LOOKASIDE 13 /* int int */
-#define SQLITE_CONFIG_PCACHE 14 /* no-op */
-#define SQLITE_CONFIG_GETPCACHE 15 /* no-op */
-#define SQLITE_CONFIG_LOG 16 /* xFunc, void* */
-#define SQLITE_CONFIG_URI 17 /* int */
-#define SQLITE_CONFIG_PCACHE2 18 /* sqlite3_pcache_methods2* */
-#define SQLITE_CONFIG_GETPCACHE2 19 /* sqlite3_pcache_methods2* */
-#define SQLITE_CONFIG_COVERING_INDEX_SCAN 20 /* int */
-#define SQLITE_CONFIG_SQLLOG 21 /* xSqllog, void* */
-
-/*
-** CAPI3REF: Database Connection Configuration Options
-**
-** These constants are the available integer configuration options that
-** can be passed as the second argument to the [sqlite3_db_config()] interface.
-**
-** New configuration options may be added in future releases of SQLite.
-** Existing configuration options might be discontinued. Applications
-** should check the return code from [sqlite3_db_config()] to make sure that
-** the call worked. ^The [sqlite3_db_config()] interface will return a
-** non-zero [error code] if a discontinued or unsupported configuration option
-** is invoked.
-**
-** <dl>
-** <dt>SQLITE_DBCONFIG_LOOKASIDE</dt>
-** <dd> ^This option takes three additional arguments that determine the
-** [lookaside memory allocator] configuration for the [database connection].
-** ^The first argument (the third parameter to [sqlite3_db_config()] is a
-** pointer to a memory buffer to use for lookaside memory.
-** ^The first argument after the SQLITE_DBCONFIG_LOOKASIDE verb
-** may be NULL in which case SQLite will allocate the
-** lookaside buffer itself using [sqlite3_malloc()]. ^The second argument is the
-** size of each lookaside buffer slot. ^The third argument is the number of
-** slots. The size of the buffer in the first argument must be greater than
-** or equal to the product of the second and third arguments. The buffer
-** must be aligned to an 8-byte boundary. ^If the second argument to
-** SQLITE_DBCONFIG_LOOKASIDE is not a multiple of 8, it is internally
-** rounded down to the next smaller multiple of 8. ^(The lookaside memory
-** configuration for a database connection can only be changed when that
-** connection is not currently using lookaside memory, or in other words
-** when the "current value" returned by
-** [sqlite3_db_status](D,[SQLITE_CONFIG_LOOKASIDE],...) is zero.
-** Any attempt to change the lookaside memory configuration when lookaside
-** memory is in use leaves the configuration unchanged and returns
-** [SQLITE_BUSY].)^</dd>
-**
-** <dt>SQLITE_DBCONFIG_ENABLE_FKEY</dt>
-** <dd> ^This option is used to enable or disable the enforcement of
-** [foreign key constraints]. There should be two additional arguments.
-** The first argument is an integer which is 0 to disable FK enforcement,
-** positive to enable FK enforcement or negative to leave FK enforcement
-** unchanged. The second parameter is a pointer to an integer into which
-** is written 0 or 1 to indicate whether FK enforcement is off or on
-** following this call. The second parameter may be a NULL pointer, in
-** which case the FK enforcement setting is not reported back. </dd>
-**
-** <dt>SQLITE_DBCONFIG_ENABLE_TRIGGER</dt>
-** <dd> ^This option is used to enable or disable [CREATE TRIGGER | triggers].
-** There should be two additional arguments.
-** The first argument is an integer which is 0 to disable triggers,
-** positive to enable triggers or negative to leave the setting unchanged.
-** The second parameter is a pointer to an integer into which
-** is written 0 or 1 to indicate whether triggers are disabled or enabled
-** following this call. The second parameter may be a NULL pointer, in
-** which case the trigger setting is not reported back. </dd>
-**
-** </dl>
-*/
-#define SQLITE_DBCONFIG_LOOKASIDE 1001 /* void* int int */
-#define SQLITE_DBCONFIG_ENABLE_FKEY 1002 /* int int* */
-#define SQLITE_DBCONFIG_ENABLE_TRIGGER 1003 /* int int* */
-
-
-/*
-** CAPI3REF: Enable Or Disable Extended Result Codes
-**
-** ^The sqlite3_extended_result_codes() routine enables or disables the
-** [extended result codes] feature of SQLite. ^The extended result
-** codes are disabled by default for historical compatibility.
-*/
-SQLITE_API int sqlite3_extended_result_codes(sqlite3*, int onoff);
-
-/*
-** CAPI3REF: Last Insert Rowid
-**
-** ^Each entry in an SQLite table has a unique 64-bit signed
-** integer key called the [ROWID | "rowid"]. ^The rowid is always available
-** as an undeclared column named ROWID, OID, or _ROWID_ as long as those
-** names are not also used by explicitly declared columns. ^If
-** the table has a column of type [INTEGER PRIMARY KEY] then that column
-** is another alias for the rowid.
-**
-** ^This routine returns the [rowid] of the most recent
-** successful [INSERT] into the database from the [database connection]
-** in the first argument. ^As of SQLite version 3.7.7, this routines
-** records the last insert rowid of both ordinary tables and [virtual tables].
-** ^If no successful [INSERT]s
-** have ever occurred on that database connection, zero is returned.
-**
-** ^(If an [INSERT] occurs within a trigger or within a [virtual table]
-** method, then this routine will return the [rowid] of the inserted
-** row as long as the trigger or virtual table method is running.
-** But once the trigger or virtual table method ends, the value returned
-** by this routine reverts to what it was before the trigger or virtual
-** table method began.)^
-**
-** ^An [INSERT] that fails due to a constraint violation is not a
-** successful [INSERT] and does not change the value returned by this
-** routine. ^Thus INSERT OR FAIL, INSERT OR IGNORE, INSERT OR ROLLBACK,
-** and INSERT OR ABORT make no changes to the return value of this
-** routine when their insertion fails. ^(When INSERT OR REPLACE
-** encounters a constraint violation, it does not fail. The
-** INSERT continues to completion after deleting rows that caused
-** the constraint problem so INSERT OR REPLACE will always change
-** the return value of this interface.)^
-**
-** ^For the purposes of this routine, an [INSERT] is considered to
-** be successful even if it is subsequently rolled back.
-**
-** This function is accessible to SQL statements via the
-** [last_insert_rowid() SQL function].
-**
-** If a separate thread performs a new [INSERT] on the same
-** database connection while the [sqlite3_last_insert_rowid()]
-** function is running and thus changes the last insert [rowid],
-** then the value returned by [sqlite3_last_insert_rowid()] is
-** unpredictable and might not equal either the old or the new
-** last insert [rowid].
-*/
-SQLITE_API sqlite3_int64 sqlite3_last_insert_rowid(sqlite3*);
-
-/*
-** CAPI3REF: Count The Number Of Rows Modified
-**
-** ^This function returns the number of database rows that were changed
-** or inserted or deleted by the most recently completed SQL statement
-** on the [database connection] specified by the first parameter.
-** ^(Only changes that are directly specified by the [INSERT], [UPDATE],
-** or [DELETE] statement are counted. Auxiliary changes caused by
-** triggers or [foreign key actions] are not counted.)^ Use the
-** [sqlite3_total_changes()] function to find the total number of changes
-** including changes caused by triggers and foreign key actions.
-**
-** ^Changes to a view that are simulated by an [INSTEAD OF trigger]
-** are not counted. Only real table changes are counted.
-**
-** ^(A "row change" is a change to a single row of a single table
-** caused by an INSERT, DELETE, or UPDATE statement. Rows that
-** are changed as side effects of [REPLACE] constraint resolution,
-** rollback, ABORT processing, [DROP TABLE], or by any other
-** mechanisms do not count as direct row changes.)^
-**
-** A "trigger context" is a scope of execution that begins and
-** ends with the script of a [CREATE TRIGGER | trigger].
-** Most SQL statements are
-** evaluated outside of any trigger. This is the "top level"
-** trigger context. If a trigger fires from the top level, a
-** new trigger context is entered for the duration of that one
-** trigger. Subtriggers create subcontexts for their duration.
-**
-** ^Calling [sqlite3_exec()] or [sqlite3_step()] recursively does
-** not create a new trigger context.
-**
-** ^This function returns the number of direct row changes in the
-** most recent INSERT, UPDATE, or DELETE statement within the same
-** trigger context.
-**
-** ^Thus, when called from the top level, this function returns the
-** number of changes in the most recent INSERT, UPDATE, or DELETE
-** that also occurred at the top level. ^(Within the body of a trigger,
-** the sqlite3_changes() interface can be called to find the number of
-** changes in the most recently completed INSERT, UPDATE, or DELETE
-** statement within the body of the same trigger.
-** However, the number returned does not include changes
-** caused by subtriggers since those have their own context.)^
-**
-** See also the [sqlite3_total_changes()] interface, the
-** [count_changes pragma], and the [changes() SQL function].
-**
-** If a separate thread makes changes on the same database connection
-** while [sqlite3_changes()] is running then the value returned
-** is unpredictable and not meaningful.
-*/
-SQLITE_API int sqlite3_changes(sqlite3*);
-
-/*
-** CAPI3REF: Total Number Of Rows Modified
-**
-** ^This function returns the number of row changes caused by [INSERT],
-** [UPDATE] or [DELETE] statements since the [database connection] was opened.
-** ^(The count returned by sqlite3_total_changes() includes all changes
-** from all [CREATE TRIGGER | trigger] contexts and changes made by
-** [foreign key actions]. However,
-** the count does not include changes used to implement [REPLACE] constraints,
-** do rollbacks or ABORT processing, or [DROP TABLE] processing. The
-** count does not include rows of views that fire an [INSTEAD OF trigger],
-** though if the INSTEAD OF trigger makes changes of its own, those changes
-** are counted.)^
-** ^The sqlite3_total_changes() function counts the changes as soon as
-** the statement that makes them is completed (when the statement handle
-** is passed to [sqlite3_reset()] or [sqlite3_finalize()]).
-**
-** See also the [sqlite3_changes()] interface, the
-** [count_changes pragma], and the [total_changes() SQL function].
-**
-** If a separate thread makes changes on the same database connection
-** while [sqlite3_total_changes()] is running then the value
-** returned is unpredictable and not meaningful.
-*/
-SQLITE_API int sqlite3_total_changes(sqlite3*);
-
-/*
-** CAPI3REF: Interrupt A Long-Running Query
-**
-** ^This function causes any pending database operation to abort and
-** return at its earliest opportunity. This routine is typically
-** called in response to a user action such as pressing "Cancel"
-** or Ctrl-C where the user wants a long query operation to halt
-** immediately.
-**
-** ^It is safe to call this routine from a thread different from the
-** thread that is currently running the database operation. But it
-** is not safe to call this routine with a [database connection] that
-** is closed or might close before sqlite3_interrupt() returns.
-**
-** ^If an SQL operation is very nearly finished at the time when
-** sqlite3_interrupt() is called, then it might not have an opportunity
-** to be interrupted and might continue to completion.
-**
-** ^An SQL operation that is interrupted will return [SQLITE_INTERRUPT].
-** ^If the interrupted SQL operation is an INSERT, UPDATE, or DELETE
-** that is inside an explicit transaction, then the entire transaction
-** will be rolled back automatically.
-**
-** ^The sqlite3_interrupt(D) call is in effect until all currently running
-** SQL statements on [database connection] D complete. ^Any new SQL statements
-** that are started after the sqlite3_interrupt() call and before the
-** running statements reaches zero are interrupted as if they had been
-** running prior to the sqlite3_interrupt() call. ^New SQL statements
-** that are started after the running statement count reaches zero are
-** not effected by the sqlite3_interrupt().
-** ^A call to sqlite3_interrupt(D) that occurs when there are no running
-** SQL statements is a no-op and has no effect on SQL statements
-** that are started after the sqlite3_interrupt() call returns.
-**
-** If the database connection closes while [sqlite3_interrupt()]
-** is running then bad things will likely happen.
-*/
-SQLITE_API void sqlite3_interrupt(sqlite3*);
-
-/*
-** CAPI3REF: Determine If An SQL Statement Is Complete
-**
-** These routines are useful during command-line input to determine if the
-** currently entered text seems to form a complete SQL statement or
-** if additional input is needed before sending the text into
-** SQLite for parsing. ^These routines return 1 if the input string
-** appears to be a complete SQL statement. ^A statement is judged to be
-** complete if it ends with a semicolon token and is not a prefix of a
-** well-formed CREATE TRIGGER statement. ^Semicolons that are embedded within
-** string literals or quoted identifier names or comments are not
-** independent tokens (they are part of the token in which they are
-** embedded) and thus do not count as a statement terminator. ^Whitespace
-** and comments that follow the final semicolon are ignored.
-**
-** ^These routines return 0 if the statement is incomplete. ^If a
-** memory allocation fails, then SQLITE_NOMEM is returned.
-**
-** ^These routines do not parse the SQL statements thus
-** will not detect syntactically incorrect SQL.
-**
-** ^(If SQLite has not been initialized using [sqlite3_initialize()] prior
-** to invoking sqlite3_complete16() then sqlite3_initialize() is invoked
-** automatically by sqlite3_complete16(). If that initialization fails,
-** then the return value from sqlite3_complete16() will be non-zero
-** regardless of whether or not the input SQL is complete.)^
-**
-** The input to [sqlite3_complete()] must be a zero-terminated
-** UTF-8 string.
-**
-** The input to [sqlite3_complete16()] must be a zero-terminated
-** UTF-16 string in native byte order.
-*/
-SQLITE_API int sqlite3_complete(const char *sql);
-SQLITE_API int sqlite3_complete16(const void *sql);
-
-/*
-** CAPI3REF: Register A Callback To Handle SQLITE_BUSY Errors
-**
-** ^This routine sets a callback function that might be invoked whenever
-** an attempt is made to open a database table that another thread
-** or process has locked.
-**
-** ^If the busy callback is NULL, then [SQLITE_BUSY] or [SQLITE_IOERR_BLOCKED]
-** is returned immediately upon encountering the lock. ^If the busy callback
-** is not NULL, then the callback might be invoked with two arguments.
-**
-** ^The first argument to the busy handler is a copy of the void* pointer which
-** is the third argument to sqlite3_busy_handler(). ^The second argument to
-** the busy handler callback is the number of times that the busy handler has
-** been invoked for this locking event. ^If the
-** busy callback returns 0, then no additional attempts are made to
-** access the database and [SQLITE_BUSY] or [SQLITE_IOERR_BLOCKED] is returned.
-** ^If the callback returns non-zero, then another attempt
-** is made to open the database for reading and the cycle repeats.
-**
-** The presence of a busy handler does not guarantee that it will be invoked
-** when there is lock contention. ^If SQLite determines that invoking the busy
-** handler could result in a deadlock, it will go ahead and return [SQLITE_BUSY]
-** or [SQLITE_IOERR_BLOCKED] instead of invoking the busy handler.
-** Consider a scenario where one process is holding a read lock that
-** it is trying to promote to a reserved lock and
-** a second process is holding a reserved lock that it is trying
-** to promote to an exclusive lock. The first process cannot proceed
-** because it is blocked by the second and the second process cannot
-** proceed because it is blocked by the first. If both processes
-** invoke the busy handlers, neither will make any progress. Therefore,
-** SQLite returns [SQLITE_BUSY] for the first process, hoping that this
-** will induce the first process to release its read lock and allow
-** the second process to proceed.
-**
-** ^The default busy callback is NULL.
-**
-** ^The [SQLITE_BUSY] error is converted to [SQLITE_IOERR_BLOCKED]
-** when SQLite is in the middle of a large transaction where all the
-** changes will not fit into the in-memory cache. SQLite will
-** already hold a RESERVED lock on the database file, but it needs
-** to promote this lock to EXCLUSIVE so that it can spill cache
-** pages into the database file without harm to concurrent
-** readers. ^If it is unable to promote the lock, then the in-memory
-** cache will be left in an inconsistent state and so the error
-** code is promoted from the relatively benign [SQLITE_BUSY] to
-** the more severe [SQLITE_IOERR_BLOCKED]. ^This error code promotion
-** forces an automatic rollback of the changes. See the
-** <a href="/cvstrac/wiki?p=CorruptionFollowingBusyError">
-** CorruptionFollowingBusyError</a> wiki page for a discussion of why
-** this is important.
-**
-** ^(There can only be a single busy handler defined for each
-** [database connection]. Setting a new busy handler clears any
-** previously set handler.)^ ^Note that calling [sqlite3_busy_timeout()]
-** will also set or clear the busy handler.
-**
-** The busy callback should not take any actions which modify the
-** database connection that invoked the busy handler. Any such actions
-** result in undefined behavior.
-**
-** A busy handler must not close the database connection
-** or [prepared statement] that invoked the busy handler.
-*/
-SQLITE_API int sqlite3_busy_handler(sqlite3*, int(*)(void*,int), void*);
-
-/*
-** CAPI3REF: Set A Busy Timeout
-**
-** ^This routine sets a [sqlite3_busy_handler | busy handler] that sleeps
-** for a specified amount of time when a table is locked. ^The handler
-** will sleep multiple times until at least "ms" milliseconds of sleeping
-** have accumulated. ^After at least "ms" milliseconds of sleeping,
-** the handler returns 0 which causes [sqlite3_step()] to return
-** [SQLITE_BUSY] or [SQLITE_IOERR_BLOCKED].
-**
-** ^Calling this routine with an argument less than or equal to zero
-** turns off all busy handlers.
-**
-** ^(There can only be a single busy handler for a particular
-** [database connection] any any given moment. If another busy handler
-** was defined (using [sqlite3_busy_handler()]) prior to calling
-** this routine, that other busy handler is cleared.)^
-*/
-SQLITE_API int sqlite3_busy_timeout(sqlite3*, int ms);
-
-/*
-** CAPI3REF: Convenience Routines For Running Queries
-**
-** This is a legacy interface that is preserved for backwards compatibility.
-** Use of this interface is not recommended.
-**
-** Definition: A <b>result table</b> is memory data structure created by the
-** [sqlite3_get_table()] interface. A result table records the
-** complete query results from one or more queries.
-**
-** The table conceptually has a number of rows and columns. But
-** these numbers are not part of the result table itself. These
-** numbers are obtained separately. Let N be the number of rows
-** and M be the number of columns.
-**
-** A result table is an array of pointers to zero-terminated UTF-8 strings.
-** There are (N+1)*M elements in the array. The first M pointers point
-** to zero-terminated strings that contain the names of the columns.
-** The remaining entries all point to query results. NULL values result
-** in NULL pointers. All other values are in their UTF-8 zero-terminated
-** string representation as returned by [sqlite3_column_text()].
-**
-** A result table might consist of one or more memory allocations.
-** It is not safe to pass a result table directly to [sqlite3_free()].
-** A result table should be deallocated using [sqlite3_free_table()].
-**
-** ^(As an example of the result table format, suppose a query result
-** is as follows:
-**
-** <blockquote><pre>
-** Name | Age
-** -----------------------
-** Alice | 43
-** Bob | 28
-** Cindy | 21
-** </pre></blockquote>
-**
-** There are two column (M==2) and three rows (N==3). Thus the
-** result table has 8 entries. Suppose the result table is stored
-** in an array names azResult. Then azResult holds this content:
-**
-** <blockquote><pre>
-** azResult&#91;0] = "Name";
-** azResult&#91;1] = "Age";
-** azResult&#91;2] = "Alice";
-** azResult&#91;3] = "43";
-** azResult&#91;4] = "Bob";
-** azResult&#91;5] = "28";
-** azResult&#91;6] = "Cindy";
-** azResult&#91;7] = "21";
-** </pre></blockquote>)^
-**
-** ^The sqlite3_get_table() function evaluates one or more
-** semicolon-separated SQL statements in the zero-terminated UTF-8
-** string of its 2nd parameter and returns a result table to the
-** pointer given in its 3rd parameter.
-**
-** After the application has finished with the result from sqlite3_get_table(),
-** it must pass the result table pointer to sqlite3_free_table() in order to
-** release the memory that was malloced. Because of the way the
-** [sqlite3_malloc()] happens within sqlite3_get_table(), the calling
-** function must not try to call [sqlite3_free()] directly. Only
-** [sqlite3_free_table()] is able to release the memory properly and safely.
-**
-** The sqlite3_get_table() interface is implemented as a wrapper around
-** [sqlite3_exec()]. The sqlite3_get_table() routine does not have access
-** to any internal data structures of SQLite. It uses only the public
-** interface defined here. As a consequence, errors that occur in the
-** wrapper layer outside of the internal [sqlite3_exec()] call are not
-** reflected in subsequent calls to [sqlite3_errcode()] or
-** [sqlite3_errmsg()].
-*/
-SQLITE_API int sqlite3_get_table(
- sqlite3 *db, /* An open database */
- const char *zSql, /* SQL to be evaluated */
- char ***pazResult, /* Results of the query */
- int *pnRow, /* Number of result rows written here */
- int *pnColumn, /* Number of result columns written here */
- char **pzErrmsg /* Error msg written here */
-);
-SQLITE_API void sqlite3_free_table(char **result);
-
-/*
-** CAPI3REF: Formatted String Printing Functions
-**
-** These routines are work-alikes of the "printf()" family of functions
-** from the standard C library.
-**
-** ^The sqlite3_mprintf() and sqlite3_vmprintf() routines write their
-** results into memory obtained from [sqlite3_malloc()].
-** The strings returned by these two routines should be
-** released by [sqlite3_free()]. ^Both routines return a
-** NULL pointer if [sqlite3_malloc()] is unable to allocate enough
-** memory to hold the resulting string.
-**
-** ^(The sqlite3_snprintf() routine is similar to "snprintf()" from
-** the standard C library. The result is written into the
-** buffer supplied as the second parameter whose size is given by
-** the first parameter. Note that the order of the
-** first two parameters is reversed from snprintf().)^ This is an
-** historical accident that cannot be fixed without breaking
-** backwards compatibility. ^(Note also that sqlite3_snprintf()
-** returns a pointer to its buffer instead of the number of
-** characters actually written into the buffer.)^ We admit that
-** the number of characters written would be a more useful return
-** value but we cannot change the implementation of sqlite3_snprintf()
-** now without breaking compatibility.
-**
-** ^As long as the buffer size is greater than zero, sqlite3_snprintf()
-** guarantees that the buffer is always zero-terminated. ^The first
-** parameter "n" is the total size of the buffer, including space for
-** the zero terminator. So the longest string that can be completely
-** written will be n-1 characters.
-**
-** ^The sqlite3_vsnprintf() routine is a varargs version of sqlite3_snprintf().
-**
-** These routines all implement some additional formatting
-** options that are useful for constructing SQL statements.
-** All of the usual printf() formatting options apply. In addition, there
-** is are "%q", "%Q", and "%z" options.
-**
-** ^(The %q option works like %s in that it substitutes a nul-terminated
-** string from the argument list. But %q also doubles every '\'' character.
-** %q is designed for use inside a string literal.)^ By doubling each '\''
-** character it escapes that character and allows it to be inserted into
-** the string.
-**
-** For example, assume the string variable zText contains text as follows:
-**
-** <blockquote><pre>
-** char *zText = "It's a happy day!";
-** </pre></blockquote>
-**
-** One can use this text in an SQL statement as follows:
-**
-** <blockquote><pre>
-** char *zSQL = sqlite3_mprintf("INSERT INTO table VALUES('%q')", zText);
-** sqlite3_exec(db, zSQL, 0, 0, 0);
-** sqlite3_free(zSQL);
-** </pre></blockquote>
-**
-** Because the %q format string is used, the '\'' character in zText
-** is escaped and the SQL generated is as follows:
-**
-** <blockquote><pre>
-** INSERT INTO table1 VALUES('It''s a happy day!')
-** </pre></blockquote>
-**
-** This is correct. Had we used %s instead of %q, the generated SQL
-** would have looked like this:
-**
-** <blockquote><pre>
-** INSERT INTO table1 VALUES('It's a happy day!');
-** </pre></blockquote>
-**
-** This second example is an SQL syntax error. As a general rule you should
-** always use %q instead of %s when inserting text into a string literal.
-**
-** ^(The %Q option works like %q except it also adds single quotes around
-** the outside of the total string. Additionally, if the parameter in the
-** argument list is a NULL pointer, %Q substitutes the text "NULL" (without
-** single quotes).)^ So, for example, one could say:
-**
-** <blockquote><pre>
-** char *zSQL = sqlite3_mprintf("INSERT INTO table VALUES(%Q)", zText);
-** sqlite3_exec(db, zSQL, 0, 0, 0);
-** sqlite3_free(zSQL);
-** </pre></blockquote>
-**
-** The code above will render a correct SQL statement in the zSQL
-** variable even if the zText variable is a NULL pointer.
-**
-** ^(The "%z" formatting option works like "%s" but with the
-** addition that after the string has been read and copied into
-** the result, [sqlite3_free()] is called on the input string.)^
-*/
-SQLITE_API char *sqlite3_mprintf(const char*,...);
-SQLITE_API char *sqlite3_vmprintf(const char*, va_list);
-SQLITE_API char *sqlite3_snprintf(int,char*,const char*, ...);
-SQLITE_API char *sqlite3_vsnprintf(int,char*,const char*, va_list);
-
-/*
-** CAPI3REF: Memory Allocation Subsystem
-**
-** The SQLite core uses these three routines for all of its own
-** internal memory allocation needs. "Core" in the previous sentence
-** does not include operating-system specific VFS implementation. The
-** Windows VFS uses native malloc() and free() for some operations.
-**
-** ^The sqlite3_malloc() routine returns a pointer to a block
-** of memory at least N bytes in length, where N is the parameter.
-** ^If sqlite3_malloc() is unable to obtain sufficient free
-** memory, it returns a NULL pointer. ^If the parameter N to
-** sqlite3_malloc() is zero or negative then sqlite3_malloc() returns
-** a NULL pointer.
-**
-** ^Calling sqlite3_free() with a pointer previously returned
-** by sqlite3_malloc() or sqlite3_realloc() releases that memory so
-** that it might be reused. ^The sqlite3_free() routine is
-** a no-op if is called with a NULL pointer. Passing a NULL pointer
-** to sqlite3_free() is harmless. After being freed, memory
-** should neither be read nor written. Even reading previously freed
-** memory might result in a segmentation fault or other severe error.
-** Memory corruption, a segmentation fault, or other severe error
-** might result if sqlite3_free() is called with a non-NULL pointer that
-** was not obtained from sqlite3_malloc() or sqlite3_realloc().
-**
-** ^(The sqlite3_realloc() interface attempts to resize a
-** prior memory allocation to be at least N bytes, where N is the
-** second parameter. The memory allocation to be resized is the first
-** parameter.)^ ^ If the first parameter to sqlite3_realloc()
-** is a NULL pointer then its behavior is identical to calling
-** sqlite3_malloc(N) where N is the second parameter to sqlite3_realloc().
-** ^If the second parameter to sqlite3_realloc() is zero or
-** negative then the behavior is exactly the same as calling
-** sqlite3_free(P) where P is the first parameter to sqlite3_realloc().
-** ^sqlite3_realloc() returns a pointer to a memory allocation
-** of at least N bytes in size or NULL if sufficient memory is unavailable.
-** ^If M is the size of the prior allocation, then min(N,M) bytes
-** of the prior allocation are copied into the beginning of buffer returned
-** by sqlite3_realloc() and the prior allocation is freed.
-** ^If sqlite3_realloc() returns NULL, then the prior allocation
-** is not freed.
-**
-** ^The memory returned by sqlite3_malloc() and sqlite3_realloc()
-** is always aligned to at least an 8 byte boundary, or to a
-** 4 byte boundary if the [SQLITE_4_BYTE_ALIGNED_MALLOC] compile-time
-** option is used.
-**
-** In SQLite version 3.5.0 and 3.5.1, it was possible to define
-** the SQLITE_OMIT_MEMORY_ALLOCATION which would cause the built-in
-** implementation of these routines to be omitted. That capability
-** is no longer provided. Only built-in memory allocators can be used.
-**
-** Prior to SQLite version 3.7.10, the Windows OS interface layer called
-** the system malloc() and free() directly when converting
-** filenames between the UTF-8 encoding used by SQLite
-** and whatever filename encoding is used by the particular Windows
-** installation. Memory allocation errors were detected, but
-** they were reported back as [SQLITE_CANTOPEN] or
-** [SQLITE_IOERR] rather than [SQLITE_NOMEM].
-**
-** The pointer arguments to [sqlite3_free()] and [sqlite3_realloc()]
-** must be either NULL or else pointers obtained from a prior
-** invocation of [sqlite3_malloc()] or [sqlite3_realloc()] that have
-** not yet been released.
-**
-** The application must not read or write any part of
-** a block of memory after it has been released using
-** [sqlite3_free()] or [sqlite3_realloc()].
-*/
-SQLITE_API void *sqlite3_malloc(int);
-SQLITE_API void *sqlite3_realloc(void*, int);
-SQLITE_API void sqlite3_free(void*);
-
-/*
-** CAPI3REF: Memory Allocator Statistics
-**
-** SQLite provides these two interfaces for reporting on the status
-** of the [sqlite3_malloc()], [sqlite3_free()], and [sqlite3_realloc()]
-** routines, which form the built-in memory allocation subsystem.
-**
-** ^The [sqlite3_memory_used()] routine returns the number of bytes
-** of memory currently outstanding (malloced but not freed).
-** ^The [sqlite3_memory_highwater()] routine returns the maximum
-** value of [sqlite3_memory_used()] since the high-water mark
-** was last reset. ^The values returned by [sqlite3_memory_used()] and
-** [sqlite3_memory_highwater()] include any overhead
-** added by SQLite in its implementation of [sqlite3_malloc()],
-** but not overhead added by the any underlying system library
-** routines that [sqlite3_malloc()] may call.
-**
-** ^The memory high-water mark is reset to the current value of
-** [sqlite3_memory_used()] if and only if the parameter to
-** [sqlite3_memory_highwater()] is true. ^The value returned
-** by [sqlite3_memory_highwater(1)] is the high-water mark
-** prior to the reset.
-*/
-SQLITE_API sqlite3_int64 sqlite3_memory_used(void);
-SQLITE_API sqlite3_int64 sqlite3_memory_highwater(int resetFlag);
-
-/*
-** CAPI3REF: Pseudo-Random Number Generator
-**
-** SQLite contains a high-quality pseudo-random number generator (PRNG) used to
-** select random [ROWID | ROWIDs] when inserting new records into a table that
-** already uses the largest possible [ROWID]. The PRNG is also used for
-** the build-in random() and randomblob() SQL functions. This interface allows
-** applications to access the same PRNG for other purposes.
-**
-** ^A call to this routine stores N bytes of randomness into buffer P.
-**
-** ^The first time this routine is invoked (either internally or by
-** the application) the PRNG is seeded using randomness obtained
-** from the xRandomness method of the default [sqlite3_vfs] object.
-** ^On all subsequent invocations, the pseudo-randomness is generated
-** internally and without recourse to the [sqlite3_vfs] xRandomness
-** method.
-*/
-SQLITE_API void sqlite3_randomness(int N, void *P);
-
-/*
-** CAPI3REF: Compile-Time Authorization Callbacks
-**
-** ^This routine registers an authorizer callback with a particular
-** [database connection], supplied in the first argument.
-** ^The authorizer callback is invoked as SQL statements are being compiled
-** by [sqlite3_prepare()] or its variants [sqlite3_prepare_v2()],
-** [sqlite3_prepare16()] and [sqlite3_prepare16_v2()]. ^At various
-** points during the compilation process, as logic is being created
-** to perform various actions, the authorizer callback is invoked to
-** see if those actions are allowed. ^The authorizer callback should
-** return [SQLITE_OK] to allow the action, [SQLITE_IGNORE] to disallow the
-** specific action but allow the SQL statement to continue to be
-** compiled, or [SQLITE_DENY] to cause the entire SQL statement to be
-** rejected with an error. ^If the authorizer callback returns
-** any value other than [SQLITE_IGNORE], [SQLITE_OK], or [SQLITE_DENY]
-** then the [sqlite3_prepare_v2()] or equivalent call that triggered
-** the authorizer will fail with an error message.
-**
-** When the callback returns [SQLITE_OK], that means the operation
-** requested is ok. ^When the callback returns [SQLITE_DENY], the
-** [sqlite3_prepare_v2()] or equivalent call that triggered the
-** authorizer will fail with an error message explaining that
-** access is denied.
-**
-** ^The first parameter to the authorizer callback is a copy of the third
-** parameter to the sqlite3_set_authorizer() interface. ^The second parameter
-** to the callback is an integer [SQLITE_COPY | action code] that specifies
-** the particular action to be authorized. ^The third through sixth parameters
-** to the callback are zero-terminated strings that contain additional
-** details about the action to be authorized.
-**
-** ^If the action code is [SQLITE_READ]
-** and the callback returns [SQLITE_IGNORE] then the
-** [prepared statement] statement is constructed to substitute
-** a NULL value in place of the table column that would have
-** been read if [SQLITE_OK] had been returned. The [SQLITE_IGNORE]
-** return can be used to deny an untrusted user access to individual
-** columns of a table.
-** ^If the action code is [SQLITE_DELETE] and the callback returns
-** [SQLITE_IGNORE] then the [DELETE] operation proceeds but the
-** [truncate optimization] is disabled and all rows are deleted individually.
-**
-** An authorizer is used when [sqlite3_prepare | preparing]
-** SQL statements from an untrusted source, to ensure that the SQL statements
-** do not try to access data they are not allowed to see, or that they do not
-** try to execute malicious statements that damage the database. For
-** example, an application may allow a user to enter arbitrary
-** SQL queries for evaluation by a database. But the application does
-** not want the user to be able to make arbitrary changes to the
-** database. An authorizer could then be put in place while the
-** user-entered SQL is being [sqlite3_prepare | prepared] that
-** disallows everything except [SELECT] statements.
-**
-** Applications that need to process SQL from untrusted sources
-** might also consider lowering resource limits using [sqlite3_limit()]
-** and limiting database size using the [max_page_count] [PRAGMA]
-** in addition to using an authorizer.
-**
-** ^(Only a single authorizer can be in place on a database connection
-** at a time. Each call to sqlite3_set_authorizer overrides the
-** previous call.)^ ^Disable the authorizer by installing a NULL callback.
-** The authorizer is disabled by default.
-**
-** The authorizer callback must not do anything that will modify
-** the database connection that invoked the authorizer callback.
-** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their
-** database connections for the meaning of "modify" in this paragraph.
-**
-** ^When [sqlite3_prepare_v2()] is used to prepare a statement, the
-** statement might be re-prepared during [sqlite3_step()] due to a
-** schema change. Hence, the application should ensure that the
-** correct authorizer callback remains in place during the [sqlite3_step()].
-**
-** ^Note that the authorizer callback is invoked only during
-** [sqlite3_prepare()] or its variants. Authorization is not
-** performed during statement evaluation in [sqlite3_step()], unless
-** as stated in the previous paragraph, sqlite3_step() invokes
-** sqlite3_prepare_v2() to reprepare a statement after a schema change.
-*/
-SQLITE_API int sqlite3_set_authorizer(
- sqlite3*,
- int (*xAuth)(void*,int,const char*,const char*,const char*,const char*),
- void *pUserData
-);
-
-/*
-** CAPI3REF: Authorizer Return Codes
-**
-** The [sqlite3_set_authorizer | authorizer callback function] must
-** return either [SQLITE_OK] or one of these two constants in order
-** to signal SQLite whether or not the action is permitted. See the
-** [sqlite3_set_authorizer | authorizer documentation] for additional
-** information.
-**
-** Note that SQLITE_IGNORE is also used as a [SQLITE_ROLLBACK | return code]
-** from the [sqlite3_vtab_on_conflict()] interface.
-*/
-#define SQLITE_DENY 1 /* Abort the SQL statement with an error */
-#define SQLITE_IGNORE 2 /* Don't allow access, but don't generate an error */
-
-/*
-** CAPI3REF: Authorizer Action Codes
-**
-** The [sqlite3_set_authorizer()] interface registers a callback function
-** that is invoked to authorize certain SQL statement actions. The
-** second parameter to the callback is an integer code that specifies
-** what action is being authorized. These are the integer action codes that
-** the authorizer callback may be passed.
-**
-** These action code values signify what kind of operation is to be
-** authorized. The 3rd and 4th parameters to the authorization
-** callback function will be parameters or NULL depending on which of these
-** codes is used as the second parameter. ^(The 5th parameter to the
-** authorizer callback is the name of the database ("main", "temp",
-** etc.) if applicable.)^ ^The 6th parameter to the authorizer callback
-** is the name of the inner-most trigger or view that is responsible for
-** the access attempt or NULL if this access attempt is directly from
-** top-level SQL code.
-*/
-/******************************************* 3rd ************ 4th ***********/
-#define SQLITE_CREATE_INDEX 1 /* Index Name Table Name */
-#define SQLITE_CREATE_TABLE 2 /* Table Name NULL */
-#define SQLITE_CREATE_TEMP_INDEX 3 /* Index Name Table Name */
-#define SQLITE_CREATE_TEMP_TABLE 4 /* Table Name NULL */
-#define SQLITE_CREATE_TEMP_TRIGGER 5 /* Trigger Name Table Name */
-#define SQLITE_CREATE_TEMP_VIEW 6 /* View Name NULL */
-#define SQLITE_CREATE_TRIGGER 7 /* Trigger Name Table Name */
-#define SQLITE_CREATE_VIEW 8 /* View Name NULL */
-#define SQLITE_DELETE 9 /* Table Name NULL */
-#define SQLITE_DROP_INDEX 10 /* Index Name Table Name */
-#define SQLITE_DROP_TABLE 11 /* Table Name NULL */
-#define SQLITE_DROP_TEMP_INDEX 12 /* Index Name Table Name */
-#define SQLITE_DROP_TEMP_TABLE 13 /* Table Name NULL */
-#define SQLITE_DROP_TEMP_TRIGGER 14 /* Trigger Name Table Name */
-#define SQLITE_DROP_TEMP_VIEW 15 /* View Name NULL */
-#define SQLITE_DROP_TRIGGER 16 /* Trigger Name Table Name */
-#define SQLITE_DROP_VIEW 17 /* View Name NULL */
-#define SQLITE_INSERT 18 /* Table Name NULL */
-#define SQLITE_PRAGMA 19 /* Pragma Name 1st arg or NULL */
-#define SQLITE_READ 20 /* Table Name Column Name */
-#define SQLITE_SELECT 21 /* NULL NULL */
-#define SQLITE_TRANSACTION 22 /* Operation NULL */
-#define SQLITE_UPDATE 23 /* Table Name Column Name */
-#define SQLITE_ATTACH 24 /* Filename NULL */
-#define SQLITE_DETACH 25 /* Database Name NULL */
-#define SQLITE_ALTER_TABLE 26 /* Database Name Table Name */
-#define SQLITE_REINDEX 27 /* Index Name NULL */
-#define SQLITE_ANALYZE 28 /* Table Name NULL */
-#define SQLITE_CREATE_VTABLE 29 /* Table Name Module Name */
-#define SQLITE_DROP_VTABLE 30 /* Table Name Module Name */
-#define SQLITE_FUNCTION 31 /* NULL Function Name */
-#define SQLITE_SAVEPOINT 32 /* Operation Savepoint Name */
-#define SQLITE_COPY 0 /* No longer used */
-
-/*
-** CAPI3REF: Tracing And Profiling Functions
-**
-** These routines register callback functions that can be used for
-** tracing and profiling the execution of SQL statements.
-**
-** ^The callback function registered by sqlite3_trace() is invoked at
-** various times when an SQL statement is being run by [sqlite3_step()].
-** ^The sqlite3_trace() callback is invoked with a UTF-8 rendering of the
-** SQL statement text as the statement first begins executing.
-** ^(Additional sqlite3_trace() callbacks might occur
-** as each triggered subprogram is entered. The callbacks for triggers
-** contain a UTF-8 SQL comment that identifies the trigger.)^
-**
-** ^The callback function registered by sqlite3_profile() is invoked
-** as each SQL statement finishes. ^The profile callback contains
-** the original statement text and an estimate of wall-clock time
-** of how long that statement took to run. ^The profile callback
-** time is in units of nanoseconds, however the current implementation
-** is only capable of millisecond resolution so the six least significant
-** digits in the time are meaningless. Future versions of SQLite
-** might provide greater resolution on the profiler callback. The
-** sqlite3_profile() function is considered experimental and is
-** subject to change in future versions of SQLite.
-*/
-SQLITE_API void *sqlite3_trace(sqlite3*, void(*xTrace)(void*,const char*), void*);
-SQLITE_API SQLITE_EXPERIMENTAL void *sqlite3_profile(sqlite3*,
- void(*xProfile)(void*,const char*,sqlite3_uint64), void*);
-
-/*
-** CAPI3REF: Query Progress Callbacks
-**
-** ^The sqlite3_progress_handler(D,N,X,P) interface causes the callback
-** function X to be invoked periodically during long running calls to
-** [sqlite3_exec()], [sqlite3_step()] and [sqlite3_get_table()] for
-** database connection D. An example use for this
-** interface is to keep a GUI updated during a large query.
-**
-** ^The parameter P is passed through as the only parameter to the
-** callback function X. ^The parameter N is the number of
-** [virtual machine instructions] that are evaluated between successive
-** invocations of the callback X.
-**
-** ^Only a single progress handler may be defined at one time per
-** [database connection]; setting a new progress handler cancels the
-** old one. ^Setting parameter X to NULL disables the progress handler.
-** ^The progress handler is also disabled by setting N to a value less
-** than 1.
-**
-** ^If the progress callback returns non-zero, the operation is
-** interrupted. This feature can be used to implement a
-** "Cancel" button on a GUI progress dialog box.
-**
-** The progress handler callback must not do anything that will modify
-** the database connection that invoked the progress handler.
-** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their
-** database connections for the meaning of "modify" in this paragraph.
-**
-*/
-SQLITE_API void sqlite3_progress_handler(sqlite3*, int, int(*)(void*), void*);
-
-/*
-** CAPI3REF: Opening A New Database Connection
-**
-** ^These routines open an SQLite database file as specified by the
-** filename argument. ^The filename argument is interpreted as UTF-8 for
-** sqlite3_open() and sqlite3_open_v2() and as UTF-16 in the native byte
-** order for sqlite3_open16(). ^(A [database connection] handle is usually
-** returned in *ppDb, even if an error occurs. The only exception is that
-** if SQLite is unable to allocate memory to hold the [sqlite3] object,
-** a NULL will be written into *ppDb instead of a pointer to the [sqlite3]
-** object.)^ ^(If the database is opened (and/or created) successfully, then
-** [SQLITE_OK] is returned. Otherwise an [error code] is returned.)^ ^The
-** [sqlite3_errmsg()] or [sqlite3_errmsg16()] routines can be used to obtain
-** an English language description of the error following a failure of any
-** of the sqlite3_open() routines.
-**
-** ^The default encoding for the database will be UTF-8 if
-** sqlite3_open() or sqlite3_open_v2() is called and
-** UTF-16 in the native byte order if sqlite3_open16() is used.
-**
-** Whether or not an error occurs when it is opened, resources
-** associated with the [database connection] handle should be released by
-** passing it to [sqlite3_close()] when it is no longer required.
-**
-** The sqlite3_open_v2() interface works like sqlite3_open()
-** except that it accepts two additional parameters for additional control
-** over the new database connection. ^(The flags parameter to
-** sqlite3_open_v2() can take one of
-** the following three values, optionally combined with the
-** [SQLITE_OPEN_NOMUTEX], [SQLITE_OPEN_FULLMUTEX], [SQLITE_OPEN_SHAREDCACHE],
-** [SQLITE_OPEN_PRIVATECACHE], and/or [SQLITE_OPEN_URI] flags:)^
-**
-** <dl>
-** ^(<dt>[SQLITE_OPEN_READONLY]</dt>
-** <dd>The database is opened in read-only mode. If the database does not
-** already exist, an error is returned.</dd>)^
-**
-** ^(<dt>[SQLITE_OPEN_READWRITE]</dt>
-** <dd>The database is opened for reading and writing if possible, or reading
-** only if the file is write protected by the operating system. In either
-** case the database must already exist, otherwise an error is returned.</dd>)^
-**
-** ^(<dt>[SQLITE_OPEN_READWRITE] | [SQLITE_OPEN_CREATE]</dt>
-** <dd>The database is opened for reading and writing, and is created if
-** it does not already exist. This is the behavior that is always used for
-** sqlite3_open() and sqlite3_open16().</dd>)^
-** </dl>
-**
-** If the 3rd parameter to sqlite3_open_v2() is not one of the
-** combinations shown above optionally combined with other
-** [SQLITE_OPEN_READONLY | SQLITE_OPEN_* bits]
-** then the behavior is undefined.
-**
-** ^If the [SQLITE_OPEN_NOMUTEX] flag is set, then the database connection
-** opens in the multi-thread [threading mode] as long as the single-thread
-** mode has not been set at compile-time or start-time. ^If the
-** [SQLITE_OPEN_FULLMUTEX] flag is set then the database connection opens
-** in the serialized [threading mode] unless single-thread was
-** previously selected at compile-time or start-time.
-** ^The [SQLITE_OPEN_SHAREDCACHE] flag causes the database connection to be
-** eligible to use [shared cache mode], regardless of whether or not shared
-** cache is enabled using [sqlite3_enable_shared_cache()]. ^The
-** [SQLITE_OPEN_PRIVATECACHE] flag causes the database connection to not
-** participate in [shared cache mode] even if it is enabled.
-**
-** ^The fourth parameter to sqlite3_open_v2() is the name of the
-** [sqlite3_vfs] object that defines the operating system interface that
-** the new database connection should use. ^If the fourth parameter is
-** a NULL pointer then the default [sqlite3_vfs] object is used.
-**
-** ^If the filename is ":memory:", then a private, temporary in-memory database
-** is created for the connection. ^This in-memory database will vanish when
-** the database connection is closed. Future versions of SQLite might
-** make use of additional special filenames that begin with the ":" character.
-** It is recommended that when a database filename actually does begin with
-** a ":" character you should prefix the filename with a pathname such as
-** "./" to avoid ambiguity.
-**
-** ^If the filename is an empty string, then a private, temporary
-** on-disk database will be created. ^This private database will be
-** automatically deleted as soon as the database connection is closed.
-**
-** [[URI filenames in sqlite3_open()]] <h3>URI Filenames</h3>
-**
-** ^If [URI filename] interpretation is enabled, and the filename argument
-** begins with "file:", then the filename is interpreted as a URI. ^URI
-** filename interpretation is enabled if the [SQLITE_OPEN_URI] flag is
-** set in the fourth argument to sqlite3_open_v2(), or if it has
-** been enabled globally using the [SQLITE_CONFIG_URI] option with the
-** [sqlite3_config()] method or by the [SQLITE_USE_URI] compile-time option.
-** As of SQLite version 3.7.7, URI filename interpretation is turned off
-** by default, but future releases of SQLite might enable URI filename
-** interpretation by default. See "[URI filenames]" for additional
-** information.
-**
-** URI filenames are parsed according to RFC 3986. ^If the URI contains an
-** authority, then it must be either an empty string or the string
-** "localhost". ^If the authority is not an empty string or "localhost", an
-** error is returned to the caller. ^The fragment component of a URI, if
-** present, is ignored.
-**
-** ^SQLite uses the path component of the URI as the name of the disk file
-** which contains the database. ^If the path begins with a '/' character,
-** then it is interpreted as an absolute path. ^If the path does not begin
-** with a '/' (meaning that the authority section is omitted from the URI)
-** then the path is interpreted as a relative path.
-** ^On windows, the first component of an absolute path
-** is a drive specification (e.g. "C:").
-**
-** [[core URI query parameters]]
-** The query component of a URI may contain parameters that are interpreted
-** either by SQLite itself, or by a [VFS | custom VFS implementation].
-** SQLite interprets the following three query parameters:
-**
-** <ul>
-** <li> <b>vfs</b>: ^The "vfs" parameter may be used to specify the name of
-** a VFS object that provides the operating system interface that should
-** be used to access the database file on disk. ^If this option is set to
-** an empty string the default VFS object is used. ^Specifying an unknown
-** VFS is an error. ^If sqlite3_open_v2() is used and the vfs option is
-** present, then the VFS specified by the option takes precedence over
-** the value passed as the fourth parameter to sqlite3_open_v2().
-**
-** <li> <b>mode</b>: ^(The mode parameter may be set to either "ro", "rw",
-** "rwc", or "memory". Attempting to set it to any other value is
-** an error)^.
-** ^If "ro" is specified, then the database is opened for read-only
-** access, just as if the [SQLITE_OPEN_READONLY] flag had been set in the
-** third argument to sqlite3_open_v2(). ^If the mode option is set to
-** "rw", then the database is opened for read-write (but not create)
-** access, as if SQLITE_OPEN_READWRITE (but not SQLITE_OPEN_CREATE) had
-** been set. ^Value "rwc" is equivalent to setting both
-** SQLITE_OPEN_READWRITE and SQLITE_OPEN_CREATE. ^If the mode option is
-** set to "memory" then a pure [in-memory database] that never reads
-** or writes from disk is used. ^It is an error to specify a value for
-** the mode parameter that is less restrictive than that specified by
-** the flags passed in the third parameter to sqlite3_open_v2().
-**
-** <li> <b>cache</b>: ^The cache parameter may be set to either "shared" or
-** "private". ^Setting it to "shared" is equivalent to setting the
-** SQLITE_OPEN_SHAREDCACHE bit in the flags argument passed to
-** sqlite3_open_v2(). ^Setting the cache parameter to "private" is
-** equivalent to setting the SQLITE_OPEN_PRIVATECACHE bit.
-** ^If sqlite3_open_v2() is used and the "cache" parameter is present in
-** a URI filename, its value overrides any behavior requested by setting
-** SQLITE_OPEN_PRIVATECACHE or SQLITE_OPEN_SHAREDCACHE flag.
-** </ul>
-**
-** ^Specifying an unknown parameter in the query component of a URI is not an
-** error. Future versions of SQLite might understand additional query
-** parameters. See "[query parameters with special meaning to SQLite]" for
-** additional information.
-**
-** [[URI filename examples]] <h3>URI filename examples</h3>
-**
-** <table border="1" align=center cellpadding=5>
-** <tr><th> URI filenames <th> Results
-** <tr><td> file:data.db <td>
-** Open the file "data.db" in the current directory.
-** <tr><td> file:/home/fred/data.db<br>
-** file:///home/fred/data.db <br>
-** file://localhost/home/fred/data.db <br> <td>
-** Open the database file "/home/fred/data.db".
-** <tr><td> file://darkstar/home/fred/data.db <td>
-** An error. "darkstar" is not a recognized authority.
-** <tr><td style="white-space:nowrap">
-** file:///C:/Documents%20and%20Settings/fred/Desktop/data.db
-** <td> Windows only: Open the file "data.db" on fred's desktop on drive
-** C:. Note that the %20 escaping in this example is not strictly
-** necessary - space characters can be used literally
-** in URI filenames.
-** <tr><td> file:data.db?mode=ro&cache=private <td>
-** Open file "data.db" in the current directory for read-only access.
-** Regardless of whether or not shared-cache mode is enabled by
-** default, use a private cache.
-** <tr><td> file:/home/fred/data.db?vfs=unix-nolock <td>
-** Open file "/home/fred/data.db". Use the special VFS "unix-nolock".
-** <tr><td> file:data.db?mode=readonly <td>
-** An error. "readonly" is not a valid option for the "mode" parameter.
-** </table>
-**
-** ^URI hexadecimal escape sequences (%HH) are supported within the path and
-** query components of a URI. A hexadecimal escape sequence consists of a
-** percent sign - "%" - followed by exactly two hexadecimal digits
-** specifying an octet value. ^Before the path or query components of a
-** URI filename are interpreted, they are encoded using UTF-8 and all
-** hexadecimal escape sequences replaced by a single byte containing the
-** corresponding octet. If this process generates an invalid UTF-8 encoding,
-** the results are undefined.
-**
-** <b>Note to Windows users:</b> The encoding used for the filename argument
-** of sqlite3_open() and sqlite3_open_v2() must be UTF-8, not whatever
-** codepage is currently defined. Filenames containing international
-** characters must be converted to UTF-8 prior to passing them into
-** sqlite3_open() or sqlite3_open_v2().
-**
-** <b>Note to Windows Runtime users:</b> The temporary directory must be set
-** prior to calling sqlite3_open() or sqlite3_open_v2(). Otherwise, various
-** features that require the use of temporary files may fail.
-**
-** See also: [sqlite3_temp_directory]
-*/
-SQLITE_API int sqlite3_open(
- const char *filename, /* Database filename (UTF-8) */
- sqlite3 **ppDb /* OUT: SQLite db handle */
-);
-SQLITE_API int sqlite3_open16(
- const void *filename, /* Database filename (UTF-16) */
- sqlite3 **ppDb /* OUT: SQLite db handle */
-);
-SQLITE_API int sqlite3_open_v2(
- const char *filename, /* Database filename (UTF-8) */
- sqlite3 **ppDb, /* OUT: SQLite db handle */
- int flags, /* Flags */
- const char *zVfs /* Name of VFS module to use */
-);
-
-/*
-** CAPI3REF: Obtain Values For URI Parameters
-**
-** These are utility routines, useful to VFS implementations, that check
-** to see if a database file was a URI that contained a specific query
-** parameter, and if so obtains the value of that query parameter.
-**
-** If F is the database filename pointer passed into the xOpen() method of
-** a VFS implementation when the flags parameter to xOpen() has one or
-** more of the [SQLITE_OPEN_URI] or [SQLITE_OPEN_MAIN_DB] bits set and
-** P is the name of the query parameter, then
-** sqlite3_uri_parameter(F,P) returns the value of the P
-** parameter if it exists or a NULL pointer if P does not appear as a
-** query parameter on F. If P is a query parameter of F
-** has no explicit value, then sqlite3_uri_parameter(F,P) returns
-** a pointer to an empty string.
-**
-** The sqlite3_uri_boolean(F,P,B) routine assumes that P is a boolean
-** parameter and returns true (1) or false (0) according to the value
-** of P. The sqlite3_uri_boolean(F,P,B) routine returns true (1) if the
-** value of query parameter P is one of "yes", "true", or "on" in any
-** case or if the value begins with a non-zero number. The
-** sqlite3_uri_boolean(F,P,B) routines returns false (0) if the value of
-** query parameter P is one of "no", "false", or "off" in any case or
-** if the value begins with a numeric zero. If P is not a query
-** parameter on F or if the value of P is does not match any of the
-** above, then sqlite3_uri_boolean(F,P,B) returns (B!=0).
-**
-** The sqlite3_uri_int64(F,P,D) routine converts the value of P into a
-** 64-bit signed integer and returns that integer, or D if P does not
-** exist. If the value of P is something other than an integer, then
-** zero is returned.
-**
-** If F is a NULL pointer, then sqlite3_uri_parameter(F,P) returns NULL and
-** sqlite3_uri_boolean(F,P,B) returns B. If F is not a NULL pointer and
-** is not a database file pathname pointer that SQLite passed into the xOpen
-** VFS method, then the behavior of this routine is undefined and probably
-** undesirable.
-*/
-SQLITE_API const char *sqlite3_uri_parameter(const char *zFilename, const char *zParam);
-SQLITE_API int sqlite3_uri_boolean(const char *zFile, const char *zParam, int bDefault);
-SQLITE_API sqlite3_int64 sqlite3_uri_int64(const char*, const char*, sqlite3_int64);
-
-
-/*
-** CAPI3REF: Error Codes And Messages
-**
-** ^The sqlite3_errcode() interface returns the numeric [result code] or
-** [extended result code] for the most recent failed sqlite3_* API call
-** associated with a [database connection]. If a prior API call failed
-** but the most recent API call succeeded, the return value from
-** sqlite3_errcode() is undefined. ^The sqlite3_extended_errcode()
-** interface is the same except that it always returns the
-** [extended result code] even when extended result codes are
-** disabled.
-**
-** ^The sqlite3_errmsg() and sqlite3_errmsg16() return English-language
-** text that describes the error, as either UTF-8 or UTF-16 respectively.
-** ^(Memory to hold the error message string is managed internally.
-** The application does not need to worry about freeing the result.
-** However, the error string might be overwritten or deallocated by
-** subsequent calls to other SQLite interface functions.)^
-**
-** ^The sqlite3_errstr() interface returns the English-language text
-** that describes the [result code], as UTF-8.
-** ^(Memory to hold the error message string is managed internally
-** and must not be freed by the application)^.
-**
-** When the serialized [threading mode] is in use, it might be the
-** case that a second error occurs on a separate thread in between
-** the time of the first error and the call to these interfaces.
-** When that happens, the second error will be reported since these
-** interfaces always report the most recent result. To avoid
-** this, each thread can obtain exclusive use of the [database connection] D
-** by invoking [sqlite3_mutex_enter]([sqlite3_db_mutex](D)) before beginning
-** to use D and invoking [sqlite3_mutex_leave]([sqlite3_db_mutex](D)) after
-** all calls to the interfaces listed here are completed.
-**
-** If an interface fails with SQLITE_MISUSE, that means the interface
-** was invoked incorrectly by the application. In that case, the
-** error code and message may or may not be set.
-*/
-SQLITE_API int sqlite3_errcode(sqlite3 *db);
-SQLITE_API int sqlite3_extended_errcode(sqlite3 *db);
-SQLITE_API const char *sqlite3_errmsg(sqlite3*);
-SQLITE_API const void *sqlite3_errmsg16(sqlite3*);
-SQLITE_API const char *sqlite3_errstr(int);
-
-/*
-** CAPI3REF: SQL Statement Object
-** KEYWORDS: {prepared statement} {prepared statements}
-**
-** An instance of this object represents a single SQL statement.
-** This object is variously known as a "prepared statement" or a
-** "compiled SQL statement" or simply as a "statement".
-**
-** The life of a statement object goes something like this:
-**
-** <ol>
-** <li> Create the object using [sqlite3_prepare_v2()] or a related
-** function.
-** <li> Bind values to [host parameters] using the sqlite3_bind_*()
-** interfaces.
-** <li> Run the SQL by calling [sqlite3_step()] one or more times.
-** <li> Reset the statement using [sqlite3_reset()] then go back
-** to step 2. Do this zero or more times.
-** <li> Destroy the object using [sqlite3_finalize()].
-** </ol>
-**
-** Refer to documentation on individual methods above for additional
-** information.
-*/
-typedef struct sqlite3_stmt sqlite3_stmt;
-
-/*
-** CAPI3REF: Run-time Limits
-**
-** ^(This interface allows the size of various constructs to be limited
-** on a connection by connection basis. The first parameter is the
-** [database connection] whose limit is to be set or queried. The
-** second parameter is one of the [limit categories] that define a
-** class of constructs to be size limited. The third parameter is the
-** new limit for that construct.)^
-**
-** ^If the new limit is a negative number, the limit is unchanged.
-** ^(For each limit category SQLITE_LIMIT_<i>NAME</i> there is a
-** [limits | hard upper bound]
-** set at compile-time by a C preprocessor macro called
-** [limits | SQLITE_MAX_<i>NAME</i>].
-** (The "_LIMIT_" in the name is changed to "_MAX_".))^
-** ^Attempts to increase a limit above its hard upper bound are
-** silently truncated to the hard upper bound.
-**
-** ^Regardless of whether or not the limit was changed, the
-** [sqlite3_limit()] interface returns the prior value of the limit.
-** ^Hence, to find the current value of a limit without changing it,
-** simply invoke this interface with the third parameter set to -1.
-**
-** Run-time limits are intended for use in applications that manage
-** both their own internal database and also databases that are controlled
-** by untrusted external sources. An example application might be a
-** web browser that has its own databases for storing history and
-** separate databases controlled by JavaScript applications downloaded
-** off the Internet. The internal databases can be given the
-** large, default limits. Databases managed by external sources can
-** be given much smaller limits designed to prevent a denial of service
-** attack. Developers might also want to use the [sqlite3_set_authorizer()]
-** interface to further control untrusted SQL. The size of the database
-** created by an untrusted script can be contained using the
-** [max_page_count] [PRAGMA].
-**
-** New run-time limit categories may be added in future releases.
-*/
-SQLITE_API int sqlite3_limit(sqlite3*, int id, int newVal);
-
-/*
-** CAPI3REF: Run-Time Limit Categories
-** KEYWORDS: {limit category} {*limit categories}
-**
-** These constants define various performance limits
-** that can be lowered at run-time using [sqlite3_limit()].
-** The synopsis of the meanings of the various limits is shown below.
-** Additional information is available at [limits | Limits in SQLite].
-**
-** <dl>
-** [[SQLITE_LIMIT_LENGTH]] ^(<dt>SQLITE_LIMIT_LENGTH</dt>
-** <dd>The maximum size of any string or BLOB or table row, in bytes.<dd>)^
-**
-** [[SQLITE_LIMIT_SQL_LENGTH]] ^(<dt>SQLITE_LIMIT_SQL_LENGTH</dt>
-** <dd>The maximum length of an SQL statement, in bytes.</dd>)^
-**
-** [[SQLITE_LIMIT_COLUMN]] ^(<dt>SQLITE_LIMIT_COLUMN</dt>
-** <dd>The maximum number of columns in a table definition or in the
-** result set of a [SELECT] or the maximum number of columns in an index
-** or in an ORDER BY or GROUP BY clause.</dd>)^
-**
-** [[SQLITE_LIMIT_EXPR_DEPTH]] ^(<dt>SQLITE_LIMIT_EXPR_DEPTH</dt>
-** <dd>The maximum depth of the parse tree on any expression.</dd>)^
-**
-** [[SQLITE_LIMIT_COMPOUND_SELECT]] ^(<dt>SQLITE_LIMIT_COMPOUND_SELECT</dt>
-** <dd>The maximum number of terms in a compound SELECT statement.</dd>)^
-**
-** [[SQLITE_LIMIT_VDBE_OP]] ^(<dt>SQLITE_LIMIT_VDBE_OP</dt>
-** <dd>The maximum number of instructions in a virtual machine program
-** used to implement an SQL statement. This limit is not currently
-** enforced, though that might be added in some future release of
-** SQLite.</dd>)^
-**
-** [[SQLITE_LIMIT_FUNCTION_ARG]] ^(<dt>SQLITE_LIMIT_FUNCTION_ARG</dt>
-** <dd>The maximum number of arguments on a function.</dd>)^
-**
-** [[SQLITE_LIMIT_ATTACHED]] ^(<dt>SQLITE_LIMIT_ATTACHED</dt>
-** <dd>The maximum number of [ATTACH | attached databases].)^</dd>
-**
-** [[SQLITE_LIMIT_LIKE_PATTERN_LENGTH]]
-** ^(<dt>SQLITE_LIMIT_LIKE_PATTERN_LENGTH</dt>
-** <dd>The maximum length of the pattern argument to the [LIKE] or
-** [GLOB] operators.</dd>)^
-**
-** [[SQLITE_LIMIT_VARIABLE_NUMBER]]
-** ^(<dt>SQLITE_LIMIT_VARIABLE_NUMBER</dt>
-** <dd>The maximum index number of any [parameter] in an SQL statement.)^
-**
-** [[SQLITE_LIMIT_TRIGGER_DEPTH]] ^(<dt>SQLITE_LIMIT_TRIGGER_DEPTH</dt>
-** <dd>The maximum depth of recursion for triggers.</dd>)^
-** </dl>
-*/
-#define SQLITE_LIMIT_LENGTH 0
-#define SQLITE_LIMIT_SQL_LENGTH 1
-#define SQLITE_LIMIT_COLUMN 2
-#define SQLITE_LIMIT_EXPR_DEPTH 3
-#define SQLITE_LIMIT_COMPOUND_SELECT 4
-#define SQLITE_LIMIT_VDBE_OP 5
-#define SQLITE_LIMIT_FUNCTION_ARG 6
-#define SQLITE_LIMIT_ATTACHED 7
-#define SQLITE_LIMIT_LIKE_PATTERN_LENGTH 8
-#define SQLITE_LIMIT_VARIABLE_NUMBER 9
-#define SQLITE_LIMIT_TRIGGER_DEPTH 10
-
-/*
-** CAPI3REF: Compiling An SQL Statement
-** KEYWORDS: {SQL statement compiler}
-**
-** To execute an SQL query, it must first be compiled into a byte-code
-** program using one of these routines.
-**
-** The first argument, "db", is a [database connection] obtained from a
-** prior successful call to [sqlite3_open()], [sqlite3_open_v2()] or
-** [sqlite3_open16()]. The database connection must not have been closed.
-**
-** The second argument, "zSql", is the statement to be compiled, encoded
-** as either UTF-8 or UTF-16. The sqlite3_prepare() and sqlite3_prepare_v2()
-** interfaces use UTF-8, and sqlite3_prepare16() and sqlite3_prepare16_v2()
-** use UTF-16.
-**
-** ^If the nByte argument is less than zero, then zSql is read up to the
-** first zero terminator. ^If nByte is non-negative, then it is the maximum
-** number of bytes read from zSql. ^When nByte is non-negative, the
-** zSql string ends at either the first '\000' or '\u0000' character or
-** the nByte-th byte, whichever comes first. If the caller knows
-** that the supplied string is nul-terminated, then there is a small
-** performance advantage to be gained by passing an nByte parameter that
-** is equal to the number of bytes in the input string <i>including</i>
-** the nul-terminator bytes as this saves SQLite from having to
-** make a copy of the input string.
-**
-** ^If pzTail is not NULL then *pzTail is made to point to the first byte
-** past the end of the first SQL statement in zSql. These routines only
-** compile the first statement in zSql, so *pzTail is left pointing to
-** what remains uncompiled.
-**
-** ^*ppStmt is left pointing to a compiled [prepared statement] that can be
-** executed using [sqlite3_step()]. ^If there is an error, *ppStmt is set
-** to NULL. ^If the input text contains no SQL (if the input is an empty
-** string or a comment) then *ppStmt is set to NULL.
-** The calling procedure is responsible for deleting the compiled
-** SQL statement using [sqlite3_finalize()] after it has finished with it.
-** ppStmt may not be NULL.
-**
-** ^On success, the sqlite3_prepare() family of routines return [SQLITE_OK];
-** otherwise an [error code] is returned.
-**
-** The sqlite3_prepare_v2() and sqlite3_prepare16_v2() interfaces are
-** recommended for all new programs. The two older interfaces are retained
-** for backwards compatibility, but their use is discouraged.
-** ^In the "v2" interfaces, the prepared statement
-** that is returned (the [sqlite3_stmt] object) contains a copy of the
-** original SQL text. This causes the [sqlite3_step()] interface to
-** behave differently in three ways:
-**
-** <ol>
-** <li>
-** ^If the database schema changes, instead of returning [SQLITE_SCHEMA] as it
-** always used to do, [sqlite3_step()] will automatically recompile the SQL
-** statement and try to run it again.
-** </li>
-**
-** <li>
-** ^When an error occurs, [sqlite3_step()] will return one of the detailed
-** [error codes] or [extended error codes]. ^The legacy behavior was that
-** [sqlite3_step()] would only return a generic [SQLITE_ERROR] result code
-** and the application would have to make a second call to [sqlite3_reset()]
-** in order to find the underlying cause of the problem. With the "v2" prepare
-** interfaces, the underlying reason for the error is returned immediately.
-** </li>
-**
-** <li>
-** ^If the specific value bound to [parameter | host parameter] in the
-** WHERE clause might influence the choice of query plan for a statement,
-** then the statement will be automatically recompiled, as if there had been
-** a schema change, on the first [sqlite3_step()] call following any change
-** to the [sqlite3_bind_text | bindings] of that [parameter].
-** ^The specific value of WHERE-clause [parameter] might influence the
-** choice of query plan if the parameter is the left-hand side of a [LIKE]
-** or [GLOB] operator or if the parameter is compared to an indexed column
-** and the [SQLITE_ENABLE_STAT3] compile-time option is enabled.
-** the
-** </li>
-** </ol>
-*/
-SQLITE_API int sqlite3_prepare(
- sqlite3 *db, /* Database handle */
- const char *zSql, /* SQL statement, UTF-8 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const char **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-SQLITE_API int sqlite3_prepare_v2(
- sqlite3 *db, /* Database handle */
- const char *zSql, /* SQL statement, UTF-8 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const char **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-SQLITE_API int sqlite3_prepare16(
- sqlite3 *db, /* Database handle */
- const void *zSql, /* SQL statement, UTF-16 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const void **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-SQLITE_API int sqlite3_prepare16_v2(
- sqlite3 *db, /* Database handle */
- const void *zSql, /* SQL statement, UTF-16 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const void **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-
-/*
-** CAPI3REF: Retrieving Statement SQL
-**
-** ^This interface can be used to retrieve a saved copy of the original
-** SQL text used to create a [prepared statement] if that statement was
-** compiled using either [sqlite3_prepare_v2()] or [sqlite3_prepare16_v2()].
-*/
-SQLITE_API const char *sqlite3_sql(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Determine If An SQL Statement Writes The Database
-**
-** ^The sqlite3_stmt_readonly(X) interface returns true (non-zero) if
-** and only if the [prepared statement] X makes no direct changes to
-** the content of the database file.
-**
-** Note that [application-defined SQL functions] or
-** [virtual tables] might change the database indirectly as a side effect.
-** ^(For example, if an application defines a function "eval()" that
-** calls [sqlite3_exec()], then the following SQL statement would
-** change the database file through side-effects:
-**
-** <blockquote><pre>
-** SELECT eval('DELETE FROM t1') FROM t2;
-** </pre></blockquote>
-**
-** But because the [SELECT] statement does not change the database file
-** directly, sqlite3_stmt_readonly() would still return true.)^
-**
-** ^Transaction control statements such as [BEGIN], [COMMIT], [ROLLBACK],
-** [SAVEPOINT], and [RELEASE] cause sqlite3_stmt_readonly() to return true,
-** since the statements themselves do not actually modify the database but
-** rather they control the timing of when other statements modify the
-** database. ^The [ATTACH] and [DETACH] statements also cause
-** sqlite3_stmt_readonly() to return true since, while those statements
-** change the configuration of a database connection, they do not make
-** changes to the content of the database files on disk.
-*/
-SQLITE_API int sqlite3_stmt_readonly(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Determine If A Prepared Statement Has Been Reset
-**
-** ^The sqlite3_stmt_busy(S) interface returns true (non-zero) if the
-** [prepared statement] S has been stepped at least once using
-** [sqlite3_step(S)] but has not run to completion and/or has not
-** been reset using [sqlite3_reset(S)]. ^The sqlite3_stmt_busy(S)
-** interface returns false if S is a NULL pointer. If S is not a
-** NULL pointer and is not a pointer to a valid [prepared statement]
-** object, then the behavior is undefined and probably undesirable.
-**
-** This interface can be used in combination [sqlite3_next_stmt()]
-** to locate all prepared statements associated with a database
-** connection that are in need of being reset. This can be used,
-** for example, in diagnostic routines to search for prepared
-** statements that are holding a transaction open.
-*/
-SQLITE_API int sqlite3_stmt_busy(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Dynamically Typed Value Object
-** KEYWORDS: {protected sqlite3_value} {unprotected sqlite3_value}
-**
-** SQLite uses the sqlite3_value object to represent all values
-** that can be stored in a database table. SQLite uses dynamic typing
-** for the values it stores. ^Values stored in sqlite3_value objects
-** can be integers, floating point values, strings, BLOBs, or NULL.
-**
-** An sqlite3_value object may be either "protected" or "unprotected".
-** Some interfaces require a protected sqlite3_value. Other interfaces
-** will accept either a protected or an unprotected sqlite3_value.
-** Every interface that accepts sqlite3_value arguments specifies
-** whether or not it requires a protected sqlite3_value.
-**
-** The terms "protected" and "unprotected" refer to whether or not
-** a mutex is held. An internal mutex is held for a protected
-** sqlite3_value object but no mutex is held for an unprotected
-** sqlite3_value object. If SQLite is compiled to be single-threaded
-** (with [SQLITE_THREADSAFE=0] and with [sqlite3_threadsafe()] returning 0)
-** or if SQLite is run in one of reduced mutex modes
-** [SQLITE_CONFIG_SINGLETHREAD] or [SQLITE_CONFIG_MULTITHREAD]
-** then there is no distinction between protected and unprotected
-** sqlite3_value objects and they can be used interchangeably. However,
-** for maximum code portability it is recommended that applications
-** still make the distinction between protected and unprotected
-** sqlite3_value objects even when not strictly required.
-**
-** ^The sqlite3_value objects that are passed as parameters into the
-** implementation of [application-defined SQL functions] are protected.
-** ^The sqlite3_value object returned by
-** [sqlite3_column_value()] is unprotected.
-** Unprotected sqlite3_value objects may only be used with
-** [sqlite3_result_value()] and [sqlite3_bind_value()].
-** The [sqlite3_value_blob | sqlite3_value_type()] family of
-** interfaces require protected sqlite3_value objects.
-*/
-typedef struct Mem sqlite3_value;
-
-/*
-** CAPI3REF: SQL Function Context Object
-**
-** The context in which an SQL function executes is stored in an
-** sqlite3_context object. ^A pointer to an sqlite3_context object
-** is always first parameter to [application-defined SQL functions].
-** The application-defined SQL function implementation will pass this
-** pointer through into calls to [sqlite3_result_int | sqlite3_result()],
-** [sqlite3_aggregate_context()], [sqlite3_user_data()],
-** [sqlite3_context_db_handle()], [sqlite3_get_auxdata()],
-** and/or [sqlite3_set_auxdata()].
-*/
-typedef struct sqlite3_context sqlite3_context;
-
-/*
-** CAPI3REF: Binding Values To Prepared Statements
-** KEYWORDS: {host parameter} {host parameters} {host parameter name}
-** KEYWORDS: {SQL parameter} {SQL parameters} {parameter binding}
-**
-** ^(In the SQL statement text input to [sqlite3_prepare_v2()] and its variants,
-** literals may be replaced by a [parameter] that matches one of following
-** templates:
-**
-** <ul>
-** <li> ?
-** <li> ?NNN
-** <li> :VVV
-** <li> @VVV
-** <li> $VVV
-** </ul>
-**
-** In the templates above, NNN represents an integer literal,
-** and VVV represents an alphanumeric identifier.)^ ^The values of these
-** parameters (also called "host parameter names" or "SQL parameters")
-** can be set using the sqlite3_bind_*() routines defined here.
-**
-** ^The first argument to the sqlite3_bind_*() routines is always
-** a pointer to the [sqlite3_stmt] object returned from
-** [sqlite3_prepare_v2()] or its variants.
-**
-** ^The second argument is the index of the SQL parameter to be set.
-** ^The leftmost SQL parameter has an index of 1. ^When the same named
-** SQL parameter is used more than once, second and subsequent
-** occurrences have the same index as the first occurrence.
-** ^The index for named parameters can be looked up using the
-** [sqlite3_bind_parameter_index()] API if desired. ^The index
-** for "?NNN" parameters is the value of NNN.
-** ^The NNN value must be between 1 and the [sqlite3_limit()]
-** parameter [SQLITE_LIMIT_VARIABLE_NUMBER] (default value: 999).
-**
-** ^The third argument is the value to bind to the parameter.
-**
-** ^(In those routines that have a fourth argument, its value is the
-** number of bytes in the parameter. To be clear: the value is the
-** number of <u>bytes</u> in the value, not the number of characters.)^
-** ^If the fourth parameter to sqlite3_bind_text() or sqlite3_bind_text16()
-** is negative, then the length of the string is
-** the number of bytes up to the first zero terminator.
-** If the fourth parameter to sqlite3_bind_blob() is negative, then
-** the behavior is undefined.
-** If a non-negative fourth parameter is provided to sqlite3_bind_text()
-** or sqlite3_bind_text16() then that parameter must be the byte offset
-** where the NUL terminator would occur assuming the string were NUL
-** terminated. If any NUL characters occur at byte offsets less than
-** the value of the fourth parameter then the resulting string value will
-** contain embedded NULs. The result of expressions involving strings
-** with embedded NULs is undefined.
-**
-** ^The fifth argument to sqlite3_bind_blob(), sqlite3_bind_text(), and
-** sqlite3_bind_text16() is a destructor used to dispose of the BLOB or
-** string after SQLite has finished with it. ^The destructor is called
-** to dispose of the BLOB or string even if the call to sqlite3_bind_blob(),
-** sqlite3_bind_text(), or sqlite3_bind_text16() fails.
-** ^If the fifth argument is
-** the special value [SQLITE_STATIC], then SQLite assumes that the
-** information is in static, unmanaged space and does not need to be freed.
-** ^If the fifth argument has the value [SQLITE_TRANSIENT], then
-** SQLite makes its own private copy of the data immediately, before
-** the sqlite3_bind_*() routine returns.
-**
-** ^The sqlite3_bind_zeroblob() routine binds a BLOB of length N that
-** is filled with zeroes. ^A zeroblob uses a fixed amount of memory
-** (just an integer to hold its size) while it is being processed.
-** Zeroblobs are intended to serve as placeholders for BLOBs whose
-** content is later written using
-** [sqlite3_blob_open | incremental BLOB I/O] routines.
-** ^A negative value for the zeroblob results in a zero-length BLOB.
-**
-** ^If any of the sqlite3_bind_*() routines are called with a NULL pointer
-** for the [prepared statement] or with a prepared statement for which
-** [sqlite3_step()] has been called more recently than [sqlite3_reset()],
-** then the call will return [SQLITE_MISUSE]. If any sqlite3_bind_()
-** routine is passed a [prepared statement] that has been finalized, the
-** result is undefined and probably harmful.
-**
-** ^Bindings are not cleared by the [sqlite3_reset()] routine.
-** ^Unbound parameters are interpreted as NULL.
-**
-** ^The sqlite3_bind_* routines return [SQLITE_OK] on success or an
-** [error code] if anything goes wrong.
-** ^[SQLITE_RANGE] is returned if the parameter
-** index is out of range. ^[SQLITE_NOMEM] is returned if malloc() fails.
-**
-** See also: [sqlite3_bind_parameter_count()],
-** [sqlite3_bind_parameter_name()], and [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API int sqlite3_bind_blob(sqlite3_stmt*, int, const void*, int n, void(*)(void*));
-SQLITE_API int sqlite3_bind_double(sqlite3_stmt*, int, double);
-SQLITE_API int sqlite3_bind_int(sqlite3_stmt*, int, int);
-SQLITE_API int sqlite3_bind_int64(sqlite3_stmt*, int, sqlite3_int64);
-SQLITE_API int sqlite3_bind_null(sqlite3_stmt*, int);
-SQLITE_API int sqlite3_bind_text(sqlite3_stmt*, int, const char*, int n, void(*)(void*));
-SQLITE_API int sqlite3_bind_text16(sqlite3_stmt*, int, const void*, int, void(*)(void*));
-SQLITE_API int sqlite3_bind_value(sqlite3_stmt*, int, const sqlite3_value*);
-SQLITE_API int sqlite3_bind_zeroblob(sqlite3_stmt*, int, int n);
-
-/*
-** CAPI3REF: Number Of SQL Parameters
-**
-** ^This routine can be used to find the number of [SQL parameters]
-** in a [prepared statement]. SQL parameters are tokens of the
-** form "?", "?NNN", ":AAA", "$AAA", or "@AAA" that serve as
-** placeholders for values that are [sqlite3_bind_blob | bound]
-** to the parameters at a later time.
-**
-** ^(This routine actually returns the index of the largest (rightmost)
-** parameter. For all forms except ?NNN, this will correspond to the
-** number of unique parameters. If parameters of the ?NNN form are used,
-** there may be gaps in the list.)^
-**
-** See also: [sqlite3_bind_blob|sqlite3_bind()],
-** [sqlite3_bind_parameter_name()], and
-** [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API int sqlite3_bind_parameter_count(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Name Of A Host Parameter
-**
-** ^The sqlite3_bind_parameter_name(P,N) interface returns
-** the name of the N-th [SQL parameter] in the [prepared statement] P.
-** ^(SQL parameters of the form "?NNN" or ":AAA" or "@AAA" or "$AAA"
-** have a name which is the string "?NNN" or ":AAA" or "@AAA" or "$AAA"
-** respectively.
-** In other words, the initial ":" or "$" or "@" or "?"
-** is included as part of the name.)^
-** ^Parameters of the form "?" without a following integer have no name
-** and are referred to as "nameless" or "anonymous parameters".
-**
-** ^The first host parameter has an index of 1, not 0.
-**
-** ^If the value N is out of range or if the N-th parameter is
-** nameless, then NULL is returned. ^The returned string is
-** always in UTF-8 encoding even if the named parameter was
-** originally specified as UTF-16 in [sqlite3_prepare16()] or
-** [sqlite3_prepare16_v2()].
-**
-** See also: [sqlite3_bind_blob|sqlite3_bind()],
-** [sqlite3_bind_parameter_count()], and
-** [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API const char *sqlite3_bind_parameter_name(sqlite3_stmt*, int);
-
-/*
-** CAPI3REF: Index Of A Parameter With A Given Name
-**
-** ^Return the index of an SQL parameter given its name. ^The
-** index value returned is suitable for use as the second
-** parameter to [sqlite3_bind_blob|sqlite3_bind()]. ^A zero
-** is returned if no matching parameter is found. ^The parameter
-** name must be given in UTF-8 even if the original statement
-** was prepared from UTF-16 text using [sqlite3_prepare16_v2()].
-**
-** See also: [sqlite3_bind_blob|sqlite3_bind()],
-** [sqlite3_bind_parameter_count()], and
-** [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API int sqlite3_bind_parameter_index(sqlite3_stmt*, const char *zName);
-
-/*
-** CAPI3REF: Reset All Bindings On A Prepared Statement
-**
-** ^Contrary to the intuition of many, [sqlite3_reset()] does not reset
-** the [sqlite3_bind_blob | bindings] on a [prepared statement].
-** ^Use this routine to reset all host parameters to NULL.
-*/
-SQLITE_API int sqlite3_clear_bindings(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Number Of Columns In A Result Set
-**
-** ^Return the number of columns in the result set returned by the
-** [prepared statement]. ^This routine returns 0 if pStmt is an SQL
-** statement that does not return data (for example an [UPDATE]).
-**
-** See also: [sqlite3_data_count()]
-*/
-SQLITE_API int sqlite3_column_count(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Column Names In A Result Set
-**
-** ^These routines return the name assigned to a particular column
-** in the result set of a [SELECT] statement. ^The sqlite3_column_name()
-** interface returns a pointer to a zero-terminated UTF-8 string
-** and sqlite3_column_name16() returns a pointer to a zero-terminated
-** UTF-16 string. ^The first parameter is the [prepared statement]
-** that implements the [SELECT] statement. ^The second parameter is the
-** column number. ^The leftmost column is number 0.
-**
-** ^The returned string pointer is valid until either the [prepared statement]
-** is destroyed by [sqlite3_finalize()] or until the statement is automatically
-** reprepared by the first call to [sqlite3_step()] for a particular run
-** or until the next call to
-** sqlite3_column_name() or sqlite3_column_name16() on the same column.
-**
-** ^If sqlite3_malloc() fails during the processing of either routine
-** (for example during a conversion from UTF-8 to UTF-16) then a
-** NULL pointer is returned.
-**
-** ^The name of a result column is the value of the "AS" clause for
-** that column, if there is an AS clause. If there is no AS clause
-** then the name of the column is unspecified and may change from
-** one release of SQLite to the next.
-*/
-SQLITE_API const char *sqlite3_column_name(sqlite3_stmt*, int N);
-SQLITE_API const void *sqlite3_column_name16(sqlite3_stmt*, int N);
-
-/*
-** CAPI3REF: Source Of Data In A Query Result
-**
-** ^These routines provide a means to determine the database, table, and
-** table column that is the origin of a particular result column in
-** [SELECT] statement.
-** ^The name of the database or table or column can be returned as
-** either a UTF-8 or UTF-16 string. ^The _database_ routines return
-** the database name, the _table_ routines return the table name, and
-** the origin_ routines return the column name.
-** ^The returned string is valid until the [prepared statement] is destroyed
-** using [sqlite3_finalize()] or until the statement is automatically
-** reprepared by the first call to [sqlite3_step()] for a particular run
-** or until the same information is requested
-** again in a different encoding.
-**
-** ^The names returned are the original un-aliased names of the
-** database, table, and column.
-**
-** ^The first argument to these interfaces is a [prepared statement].
-** ^These functions return information about the Nth result column returned by
-** the statement, where N is the second function argument.
-** ^The left-most column is column 0 for these routines.
-**
-** ^If the Nth column returned by the statement is an expression or
-** subquery and is not a column value, then all of these functions return
-** NULL. ^These routine might also return NULL if a memory allocation error
-** occurs. ^Otherwise, they return the name of the attached database, table,
-** or column that query result column was extracted from.
-**
-** ^As with all other SQLite APIs, those whose names end with "16" return
-** UTF-16 encoded strings and the other functions return UTF-8.
-**
-** ^These APIs are only available if the library was compiled with the
-** [SQLITE_ENABLE_COLUMN_METADATA] C-preprocessor symbol.
-**
-** If two or more threads call one or more of these routines against the same
-** prepared statement and column at the same time then the results are
-** undefined.
-**
-** If two or more threads call one or more
-** [sqlite3_column_database_name | column metadata interfaces]
-** for the same [prepared statement] and result column
-** at the same time then the results are undefined.
-*/
-SQLITE_API const char *sqlite3_column_database_name(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_database_name16(sqlite3_stmt*,int);
-SQLITE_API const char *sqlite3_column_table_name(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_table_name16(sqlite3_stmt*,int);
-SQLITE_API const char *sqlite3_column_origin_name(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_origin_name16(sqlite3_stmt*,int);
-
-/*
-** CAPI3REF: Declared Datatype Of A Query Result
-**
-** ^(The first parameter is a [prepared statement].
-** If this statement is a [SELECT] statement and the Nth column of the
-** returned result set of that [SELECT] is a table column (not an
-** expression or subquery) then the declared type of the table
-** column is returned.)^ ^If the Nth column of the result set is an
-** expression or subquery, then a NULL pointer is returned.
-** ^The returned string is always UTF-8 encoded.
-**
-** ^(For example, given the database schema:
-**
-** CREATE TABLE t1(c1 VARIANT);
-**
-** and the following statement to be compiled:
-**
-** SELECT c1 + 1, c1 FROM t1;
-**
-** this routine would return the string "VARIANT" for the second result
-** column (i==1), and a NULL pointer for the first result column (i==0).)^
-**
-** ^SQLite uses dynamic run-time typing. ^So just because a column
-** is declared to contain a particular type does not mean that the
-** data stored in that column is of the declared type. SQLite is
-** strongly typed, but the typing is dynamic not static. ^Type
-** is associated with individual values, not with the containers
-** used to hold those values.
-*/
-SQLITE_API const char *sqlite3_column_decltype(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_decltype16(sqlite3_stmt*,int);
-
-/*
-** CAPI3REF: Evaluate An SQL Statement
-**
-** After a [prepared statement] has been prepared using either
-** [sqlite3_prepare_v2()] or [sqlite3_prepare16_v2()] or one of the legacy
-** interfaces [sqlite3_prepare()] or [sqlite3_prepare16()], this function
-** must be called one or more times to evaluate the statement.
-**
-** The details of the behavior of the sqlite3_step() interface depend
-** on whether the statement was prepared using the newer "v2" interface
-** [sqlite3_prepare_v2()] and [sqlite3_prepare16_v2()] or the older legacy
-** interface [sqlite3_prepare()] and [sqlite3_prepare16()]. The use of the
-** new "v2" interface is recommended for new applications but the legacy
-** interface will continue to be supported.
-**
-** ^In the legacy interface, the return value will be either [SQLITE_BUSY],
-** [SQLITE_DONE], [SQLITE_ROW], [SQLITE_ERROR], or [SQLITE_MISUSE].
-** ^With the "v2" interface, any of the other [result codes] or
-** [extended result codes] might be returned as well.
-**
-** ^[SQLITE_BUSY] means that the database engine was unable to acquire the
-** database locks it needs to do its job. ^If the statement is a [COMMIT]
-** or occurs outside of an explicit transaction, then you can retry the
-** statement. If the statement is not a [COMMIT] and occurs within an
-** explicit transaction then you should rollback the transaction before
-** continuing.
-**
-** ^[SQLITE_DONE] means that the statement has finished executing
-** successfully. sqlite3_step() should not be called again on this virtual
-** machine without first calling [sqlite3_reset()] to reset the virtual
-** machine back to its initial state.
-**
-** ^If the SQL statement being executed returns any data, then [SQLITE_ROW]
-** is returned each time a new row of data is ready for processing by the
-** caller. The values may be accessed using the [column access functions].
-** sqlite3_step() is called again to retrieve the next row of data.
-**
-** ^[SQLITE_ERROR] means that a run-time error (such as a constraint
-** violation) has occurred. sqlite3_step() should not be called again on
-** the VM. More information may be found by calling [sqlite3_errmsg()].
-** ^With the legacy interface, a more specific error code (for example,
-** [SQLITE_INTERRUPT], [SQLITE_SCHEMA], [SQLITE_CORRUPT], and so forth)
-** can be obtained by calling [sqlite3_reset()] on the
-** [prepared statement]. ^In the "v2" interface,
-** the more specific error code is returned directly by sqlite3_step().
-**
-** [SQLITE_MISUSE] means that the this routine was called inappropriately.
-** Perhaps it was called on a [prepared statement] that has
-** already been [sqlite3_finalize | finalized] or on one that had
-** previously returned [SQLITE_ERROR] or [SQLITE_DONE]. Or it could
-** be the case that the same database connection is being used by two or
-** more threads at the same moment in time.
-**
-** For all versions of SQLite up to and including 3.6.23.1, a call to
-** [sqlite3_reset()] was required after sqlite3_step() returned anything
-** other than [SQLITE_ROW] before any subsequent invocation of
-** sqlite3_step(). Failure to reset the prepared statement using
-** [sqlite3_reset()] would result in an [SQLITE_MISUSE] return from
-** sqlite3_step(). But after version 3.6.23.1, sqlite3_step() began
-** calling [sqlite3_reset()] automatically in this circumstance rather
-** than returning [SQLITE_MISUSE]. This is not considered a compatibility
-** break because any application that ever receives an SQLITE_MISUSE error
-** is broken by definition. The [SQLITE_OMIT_AUTORESET] compile-time option
-** can be used to restore the legacy behavior.
-**
-** <b>Goofy Interface Alert:</b> In the legacy interface, the sqlite3_step()
-** API always returns a generic error code, [SQLITE_ERROR], following any
-** error other than [SQLITE_BUSY] and [SQLITE_MISUSE]. You must call
-** [sqlite3_reset()] or [sqlite3_finalize()] in order to find one of the
-** specific [error codes] that better describes the error.
-** We admit that this is a goofy design. The problem has been fixed
-** with the "v2" interface. If you prepare all of your SQL statements
-** using either [sqlite3_prepare_v2()] or [sqlite3_prepare16_v2()] instead
-** of the legacy [sqlite3_prepare()] and [sqlite3_prepare16()] interfaces,
-** then the more specific [error codes] are returned directly
-** by sqlite3_step(). The use of the "v2" interface is recommended.
-*/
-SQLITE_API int sqlite3_step(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Number of columns in a result set
-**
-** ^The sqlite3_data_count(P) interface returns the number of columns in the
-** current row of the result set of [prepared statement] P.
-** ^If prepared statement P does not have results ready to return
-** (via calls to the [sqlite3_column_int | sqlite3_column_*()] of
-** interfaces) then sqlite3_data_count(P) returns 0.
-** ^The sqlite3_data_count(P) routine also returns 0 if P is a NULL pointer.
-** ^The sqlite3_data_count(P) routine returns 0 if the previous call to
-** [sqlite3_step](P) returned [SQLITE_DONE]. ^The sqlite3_data_count(P)
-** will return non-zero if previous call to [sqlite3_step](P) returned
-** [SQLITE_ROW], except in the case of the [PRAGMA incremental_vacuum]
-** where it always returns zero since each step of that multi-step
-** pragma returns 0 columns of data.
-**
-** See also: [sqlite3_column_count()]
-*/
-SQLITE_API int sqlite3_data_count(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Fundamental Datatypes
-** KEYWORDS: SQLITE_TEXT
-**
-** ^(Every value in SQLite has one of five fundamental datatypes:
-**
-** <ul>
-** <li> 64-bit signed integer
-** <li> 64-bit IEEE floating point number
-** <li> string
-** <li> BLOB
-** <li> NULL
-** </ul>)^
-**
-** These constants are codes for each of those types.
-**
-** Note that the SQLITE_TEXT constant was also used in SQLite version 2
-** for a completely different meaning. Software that links against both
-** SQLite version 2 and SQLite version 3 should use SQLITE3_TEXT, not
-** SQLITE_TEXT.
-*/
-#define SQLITE_INTEGER 1
-#define SQLITE_FLOAT 2
-#define SQLITE_BLOB 4
-#define SQLITE_NULL 5
-#ifdef SQLITE_TEXT
-# undef SQLITE_TEXT
-#else
-# define SQLITE_TEXT 3
-#endif
-#define SQLITE3_TEXT 3
-
-/*
-** CAPI3REF: Result Values From A Query
-** KEYWORDS: {column access functions}
-**
-** These routines form the "result set" interface.
-**
-** ^These routines return information about a single column of the current
-** result row of a query. ^In every case the first argument is a pointer
-** to the [prepared statement] that is being evaluated (the [sqlite3_stmt*]
-** that was returned from [sqlite3_prepare_v2()] or one of its variants)
-** and the second argument is the index of the column for which information
-** should be returned. ^The leftmost column of the result set has the index 0.
-** ^The number of columns in the result can be determined using
-** [sqlite3_column_count()].
-**
-** If the SQL statement does not currently point to a valid row, or if the
-** column index is out of range, the result is undefined.
-** These routines may only be called when the most recent call to
-** [sqlite3_step()] has returned [SQLITE_ROW] and neither
-** [sqlite3_reset()] nor [sqlite3_finalize()] have been called subsequently.
-** If any of these routines are called after [sqlite3_reset()] or
-** [sqlite3_finalize()] or after [sqlite3_step()] has returned
-** something other than [SQLITE_ROW], the results are undefined.
-** If [sqlite3_step()] or [sqlite3_reset()] or [sqlite3_finalize()]
-** are called from a different thread while any of these routines
-** are pending, then the results are undefined.
-**
-** ^The sqlite3_column_type() routine returns the
-** [SQLITE_INTEGER | datatype code] for the initial data type
-** of the result column. ^The returned value is one of [SQLITE_INTEGER],
-** [SQLITE_FLOAT], [SQLITE_TEXT], [SQLITE_BLOB], or [SQLITE_NULL]. The value
-** returned by sqlite3_column_type() is only meaningful if no type
-** conversions have occurred as described below. After a type conversion,
-** the value returned by sqlite3_column_type() is undefined. Future
-** versions of SQLite may change the behavior of sqlite3_column_type()
-** following a type conversion.
-**
-** ^If the result is a BLOB or UTF-8 string then the sqlite3_column_bytes()
-** routine returns the number of bytes in that BLOB or string.
-** ^If the result is a UTF-16 string, then sqlite3_column_bytes() converts
-** the string to UTF-8 and then returns the number of bytes.
-** ^If the result is a numeric value then sqlite3_column_bytes() uses
-** [sqlite3_snprintf()] to convert that value to a UTF-8 string and returns
-** the number of bytes in that string.
-** ^If the result is NULL, then sqlite3_column_bytes() returns zero.
-**
-** ^If the result is a BLOB or UTF-16 string then the sqlite3_column_bytes16()
-** routine returns the number of bytes in that BLOB or string.
-** ^If the result is a UTF-8 string, then sqlite3_column_bytes16() converts
-** the string to UTF-16 and then returns the number of bytes.
-** ^If the result is a numeric value then sqlite3_column_bytes16() uses
-** [sqlite3_snprintf()] to convert that value to a UTF-16 string and returns
-** the number of bytes in that string.
-** ^If the result is NULL, then sqlite3_column_bytes16() returns zero.
-**
-** ^The values returned by [sqlite3_column_bytes()] and
-** [sqlite3_column_bytes16()] do not include the zero terminators at the end
-** of the string. ^For clarity: the values returned by
-** [sqlite3_column_bytes()] and [sqlite3_column_bytes16()] are the number of
-** bytes in the string, not the number of characters.
-**
-** ^Strings returned by sqlite3_column_text() and sqlite3_column_text16(),
-** even empty strings, are always zero-terminated. ^The return
-** value from sqlite3_column_blob() for a zero-length BLOB is a NULL pointer.
-**
-** ^The object returned by [sqlite3_column_value()] is an
-** [unprotected sqlite3_value] object. An unprotected sqlite3_value object
-** may only be used with [sqlite3_bind_value()] and [sqlite3_result_value()].
-** If the [unprotected sqlite3_value] object returned by
-** [sqlite3_column_value()] is used in any other way, including calls
-** to routines like [sqlite3_value_int()], [sqlite3_value_text()],
-** or [sqlite3_value_bytes()], then the behavior is undefined.
-**
-** These routines attempt to convert the value where appropriate. ^For
-** example, if the internal representation is FLOAT and a text result
-** is requested, [sqlite3_snprintf()] is used internally to perform the
-** conversion automatically. ^(The following table details the conversions
-** that are applied:
-**
-** <blockquote>
-** <table border="1">
-** <tr><th> Internal<br>Type <th> Requested<br>Type <th> Conversion
-**
-** <tr><td> NULL <td> INTEGER <td> Result is 0
-** <tr><td> NULL <td> FLOAT <td> Result is 0.0
-** <tr><td> NULL <td> TEXT <td> Result is NULL pointer
-** <tr><td> NULL <td> BLOB <td> Result is NULL pointer
-** <tr><td> INTEGER <td> FLOAT <td> Convert from integer to float
-** <tr><td> INTEGER <td> TEXT <td> ASCII rendering of the integer
-** <tr><td> INTEGER <td> BLOB <td> Same as INTEGER->TEXT
-** <tr><td> FLOAT <td> INTEGER <td> Convert from float to integer
-** <tr><td> FLOAT <td> TEXT <td> ASCII rendering of the float
-** <tr><td> FLOAT <td> BLOB <td> Same as FLOAT->TEXT
-** <tr><td> TEXT <td> INTEGER <td> Use atoi()
-** <tr><td> TEXT <td> FLOAT <td> Use atof()
-** <tr><td> TEXT <td> BLOB <td> No change
-** <tr><td> BLOB <td> INTEGER <td> Convert to TEXT then use atoi()
-** <tr><td> BLOB <td> FLOAT <td> Convert to TEXT then use atof()
-** <tr><td> BLOB <td> TEXT <td> Add a zero terminator if needed
-** </table>
-** </blockquote>)^
-**
-** The table above makes reference to standard C library functions atoi()
-** and atof(). SQLite does not really use these functions. It has its
-** own equivalent internal routines. The atoi() and atof() names are
-** used in the table for brevity and because they are familiar to most
-** C programmers.
-**
-** Note that when type conversions occur, pointers returned by prior
-** calls to sqlite3_column_blob(), sqlite3_column_text(), and/or
-** sqlite3_column_text16() may be invalidated.
-** Type conversions and pointer invalidations might occur
-** in the following cases:
-**
-** <ul>
-** <li> The initial content is a BLOB and sqlite3_column_text() or
-** sqlite3_column_text16() is called. A zero-terminator might
-** need to be added to the string.</li>
-** <li> The initial content is UTF-8 text and sqlite3_column_bytes16() or
-** sqlite3_column_text16() is called. The content must be converted
-** to UTF-16.</li>
-** <li> The initial content is UTF-16 text and sqlite3_column_bytes() or
-** sqlite3_column_text() is called. The content must be converted
-** to UTF-8.</li>
-** </ul>
-**
-** ^Conversions between UTF-16be and UTF-16le are always done in place and do
-** not invalidate a prior pointer, though of course the content of the buffer
-** that the prior pointer references will have been modified. Other kinds
-** of conversion are done in place when it is possible, but sometimes they
-** are not possible and in those cases prior pointers are invalidated.
-**
-** The safest and easiest to remember policy is to invoke these routines
-** in one of the following ways:
-**
-** <ul>
-** <li>sqlite3_column_text() followed by sqlite3_column_bytes()</li>
-** <li>sqlite3_column_blob() followed by sqlite3_column_bytes()</li>
-** <li>sqlite3_column_text16() followed by sqlite3_column_bytes16()</li>
-** </ul>
-**
-** In other words, you should call sqlite3_column_text(),
-** sqlite3_column_blob(), or sqlite3_column_text16() first to force the result
-** into the desired format, then invoke sqlite3_column_bytes() or
-** sqlite3_column_bytes16() to find the size of the result. Do not mix calls
-** to sqlite3_column_text() or sqlite3_column_blob() with calls to
-** sqlite3_column_bytes16(), and do not mix calls to sqlite3_column_text16()
-** with calls to sqlite3_column_bytes().
-**
-** ^The pointers returned are valid until a type conversion occurs as
-** described above, or until [sqlite3_step()] or [sqlite3_reset()] or
-** [sqlite3_finalize()] is called. ^The memory space used to hold strings
-** and BLOBs is freed automatically. Do <b>not</b> pass the pointers returned
-** [sqlite3_column_blob()], [sqlite3_column_text()], etc. into
-** [sqlite3_free()].
-**
-** ^(If a memory allocation error occurs during the evaluation of any
-** of these routines, a default value is returned. The default value
-** is either the integer 0, the floating point number 0.0, or a NULL
-** pointer. Subsequent calls to [sqlite3_errcode()] will return
-** [SQLITE_NOMEM].)^
-*/
-SQLITE_API const void *sqlite3_column_blob(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_bytes(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_bytes16(sqlite3_stmt*, int iCol);
-SQLITE_API double sqlite3_column_double(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_int(sqlite3_stmt*, int iCol);
-SQLITE_API sqlite3_int64 sqlite3_column_int64(sqlite3_stmt*, int iCol);
-SQLITE_API const unsigned char *sqlite3_column_text(sqlite3_stmt*, int iCol);
-SQLITE_API const void *sqlite3_column_text16(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_type(sqlite3_stmt*, int iCol);
-SQLITE_API sqlite3_value *sqlite3_column_value(sqlite3_stmt*, int iCol);
-
-/*
-** CAPI3REF: Destroy A Prepared Statement Object
-**
-** ^The sqlite3_finalize() function is called to delete a [prepared statement].
-** ^If the most recent evaluation of the statement encountered no errors
-** or if the statement is never been evaluated, then sqlite3_finalize() returns
-** SQLITE_OK. ^If the most recent evaluation of statement S failed, then
-** sqlite3_finalize(S) returns the appropriate [error code] or
-** [extended error code].
-**
-** ^The sqlite3_finalize(S) routine can be called at any point during
-** the life cycle of [prepared statement] S:
-** before statement S is ever evaluated, after
-** one or more calls to [sqlite3_reset()], or after any call
-** to [sqlite3_step()] regardless of whether or not the statement has
-** completed execution.
-**
-** ^Invoking sqlite3_finalize() on a NULL pointer is a harmless no-op.
-**
-** The application must finalize every [prepared statement] in order to avoid
-** resource leaks. It is a grievous error for the application to try to use
-** a prepared statement after it has been finalized. Any use of a prepared
-** statement after it has been finalized can result in undefined and
-** undesirable behavior such as segfaults and heap corruption.
-*/
-SQLITE_API int sqlite3_finalize(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Reset A Prepared Statement Object
-**
-** The sqlite3_reset() function is called to reset a [prepared statement]
-** object back to its initial state, ready to be re-executed.
-** ^Any SQL statement variables that had values bound to them using
-** the [sqlite3_bind_blob | sqlite3_bind_*() API] retain their values.
-** Use [sqlite3_clear_bindings()] to reset the bindings.
-**
-** ^The [sqlite3_reset(S)] interface resets the [prepared statement] S
-** back to the beginning of its program.
-**
-** ^If the most recent call to [sqlite3_step(S)] for the
-** [prepared statement] S returned [SQLITE_ROW] or [SQLITE_DONE],
-** or if [sqlite3_step(S)] has never before been called on S,
-** then [sqlite3_reset(S)] returns [SQLITE_OK].
-**
-** ^If the most recent call to [sqlite3_step(S)] for the
-** [prepared statement] S indicated an error, then
-** [sqlite3_reset(S)] returns an appropriate [error code].
-**
-** ^The [sqlite3_reset(S)] interface does not change the values
-** of any [sqlite3_bind_blob|bindings] on the [prepared statement] S.
-*/
-SQLITE_API int sqlite3_reset(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Create Or Redefine SQL Functions
-** KEYWORDS: {function creation routines}
-** KEYWORDS: {application-defined SQL function}
-** KEYWORDS: {application-defined SQL functions}
-**
-** ^These functions (collectively known as "function creation routines")
-** are used to add SQL functions or aggregates or to redefine the behavior
-** of existing SQL functions or aggregates. The only differences between
-** these routines are the text encoding expected for
-** the second parameter (the name of the function being created)
-** and the presence or absence of a destructor callback for
-** the application data pointer.
-**
-** ^The first parameter is the [database connection] to which the SQL
-** function is to be added. ^If an application uses more than one database
-** connection then application-defined SQL functions must be added
-** to each database connection separately.
-**
-** ^The second parameter is the name of the SQL function to be created or
-** redefined. ^The length of the name is limited to 255 bytes in a UTF-8
-** representation, exclusive of the zero-terminator. ^Note that the name
-** length limit is in UTF-8 bytes, not characters nor UTF-16 bytes.
-** ^Any attempt to create a function with a longer name
-** will result in [SQLITE_MISUSE] being returned.
-**
-** ^The third parameter (nArg)
-** is the number of arguments that the SQL function or
-** aggregate takes. ^If this parameter is -1, then the SQL function or
-** aggregate may take any number of arguments between 0 and the limit
-** set by [sqlite3_limit]([SQLITE_LIMIT_FUNCTION_ARG]). If the third
-** parameter is less than -1 or greater than 127 then the behavior is
-** undefined.
-**
-** ^The fourth parameter, eTextRep, specifies what
-** [SQLITE_UTF8 | text encoding] this SQL function prefers for
-** its parameters. Every SQL function implementation must be able to work
-** with UTF-8, UTF-16le, or UTF-16be. But some implementations may be
-** more efficient with one encoding than another. ^An application may
-** invoke sqlite3_create_function() or sqlite3_create_function16() multiple
-** times with the same function but with different values of eTextRep.
-** ^When multiple implementations of the same function are available, SQLite
-** will pick the one that involves the least amount of data conversion.
-** If there is only a single implementation which does not care what text
-** encoding is used, then the fourth argument should be [SQLITE_ANY].
-**
-** ^(The fifth parameter is an arbitrary pointer. The implementation of the
-** function can gain access to this pointer using [sqlite3_user_data()].)^
-**
-** ^The sixth, seventh and eighth parameters, xFunc, xStep and xFinal, are
-** pointers to C-language functions that implement the SQL function or
-** aggregate. ^A scalar SQL function requires an implementation of the xFunc
-** callback only; NULL pointers must be passed as the xStep and xFinal
-** parameters. ^An aggregate SQL function requires an implementation of xStep
-** and xFinal and NULL pointer must be passed for xFunc. ^To delete an existing
-** SQL function or aggregate, pass NULL pointers for all three function
-** callbacks.
-**
-** ^(If the ninth parameter to sqlite3_create_function_v2() is not NULL,
-** then it is destructor for the application data pointer.
-** The destructor is invoked when the function is deleted, either by being
-** overloaded or when the database connection closes.)^
-** ^The destructor is also invoked if the call to
-** sqlite3_create_function_v2() fails.
-** ^When the destructor callback of the tenth parameter is invoked, it
-** is passed a single argument which is a copy of the application data
-** pointer which was the fifth parameter to sqlite3_create_function_v2().
-**
-** ^It is permitted to register multiple implementations of the same
-** functions with the same name but with either differing numbers of
-** arguments or differing preferred text encodings. ^SQLite will use
-** the implementation that most closely matches the way in which the
-** SQL function is used. ^A function implementation with a non-negative
-** nArg parameter is a better match than a function implementation with
-** a negative nArg. ^A function where the preferred text encoding
-** matches the database encoding is a better
-** match than a function where the encoding is different.
-** ^A function where the encoding difference is between UTF16le and UTF16be
-** is a closer match than a function where the encoding difference is
-** between UTF8 and UTF16.
-**
-** ^Built-in functions may be overloaded by new application-defined functions.
-**
-** ^An application-defined function is permitted to call other
-** SQLite interfaces. However, such calls must not
-** close the database connection nor finalize or reset the prepared
-** statement in which the function is running.
-*/
-SQLITE_API int sqlite3_create_function(
- sqlite3 *db,
- const char *zFunctionName,
- int nArg,
- int eTextRep,
- void *pApp,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*)
-);
-SQLITE_API int sqlite3_create_function16(
- sqlite3 *db,
- const void *zFunctionName,
- int nArg,
- int eTextRep,
- void *pApp,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*)
-);
-SQLITE_API int sqlite3_create_function_v2(
- sqlite3 *db,
- const char *zFunctionName,
- int nArg,
- int eTextRep,
- void *pApp,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*),
- void(*xDestroy)(void*)
-);
-
-/*
-** CAPI3REF: Text Encodings
-**
-** These constant define integer codes that represent the various
-** text encodings supported by SQLite.
-*/
-#define SQLITE_UTF8 1
-#define SQLITE_UTF16LE 2
-#define SQLITE_UTF16BE 3
-#define SQLITE_UTF16 4 /* Use native byte order */
-#define SQLITE_ANY 5 /* sqlite3_create_function only */
-#define SQLITE_UTF16_ALIGNED 8 /* sqlite3_create_collation only */
-
-/*
-** CAPI3REF: Deprecated Functions
-** DEPRECATED
-**
-** These functions are [deprecated]. In order to maintain
-** backwards compatibility with older code, these functions continue
-** to be supported. However, new applications should avoid
-** the use of these functions. To help encourage people to avoid
-** using these functions, we are not going to tell you what they do.
-*/
-#ifndef SQLITE_OMIT_DEPRECATED
-SQLITE_API SQLITE_DEPRECATED int sqlite3_aggregate_count(sqlite3_context*);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_expired(sqlite3_stmt*);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_transfer_bindings(sqlite3_stmt*, sqlite3_stmt*);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_global_recover(void);
-SQLITE_API SQLITE_DEPRECATED void sqlite3_thread_cleanup(void);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_memory_alarm(void(*)(void*,sqlite3_int64,int),
- void*,sqlite3_int64);
-#endif
-
-/*
-** CAPI3REF: Obtaining SQL Function Parameter Values
-**
-** The C-language implementation of SQL functions and aggregates uses
-** this set of interface routines to access the parameter values on
-** the function or aggregate.
-**
-** The xFunc (for scalar functions) or xStep (for aggregates) parameters
-** to [sqlite3_create_function()] and [sqlite3_create_function16()]
-** define callbacks that implement the SQL functions and aggregates.
-** The 3rd parameter to these callbacks is an array of pointers to
-** [protected sqlite3_value] objects. There is one [sqlite3_value] object for
-** each parameter to the SQL function. These routines are used to
-** extract values from the [sqlite3_value] objects.
-**
-** These routines work only with [protected sqlite3_value] objects.
-** Any attempt to use these routines on an [unprotected sqlite3_value]
-** object results in undefined behavior.
-**
-** ^These routines work just like the corresponding [column access functions]
-** except that these routines take a single [protected sqlite3_value] object
-** pointer instead of a [sqlite3_stmt*] pointer and an integer column number.
-**
-** ^The sqlite3_value_text16() interface extracts a UTF-16 string
-** in the native byte-order of the host machine. ^The
-** sqlite3_value_text16be() and sqlite3_value_text16le() interfaces
-** extract UTF-16 strings as big-endian and little-endian respectively.
-**
-** ^(The sqlite3_value_numeric_type() interface attempts to apply
-** numeric affinity to the value. This means that an attempt is
-** made to convert the value to an integer or floating point. If
-** such a conversion is possible without loss of information (in other
-** words, if the value is a string that looks like a number)
-** then the conversion is performed. Otherwise no conversion occurs.
-** The [SQLITE_INTEGER | datatype] after conversion is returned.)^
-**
-** Please pay particular attention to the fact that the pointer returned
-** from [sqlite3_value_blob()], [sqlite3_value_text()], or
-** [sqlite3_value_text16()] can be invalidated by a subsequent call to
-** [sqlite3_value_bytes()], [sqlite3_value_bytes16()], [sqlite3_value_text()],
-** or [sqlite3_value_text16()].
-**
-** These routines must be called from the same thread as
-** the SQL function that supplied the [sqlite3_value*] parameters.
-*/
-SQLITE_API const void *sqlite3_value_blob(sqlite3_value*);
-SQLITE_API int sqlite3_value_bytes(sqlite3_value*);
-SQLITE_API int sqlite3_value_bytes16(sqlite3_value*);
-SQLITE_API double sqlite3_value_double(sqlite3_value*);
-SQLITE_API int sqlite3_value_int(sqlite3_value*);
-SQLITE_API sqlite3_int64 sqlite3_value_int64(sqlite3_value*);
-SQLITE_API const unsigned char *sqlite3_value_text(sqlite3_value*);
-SQLITE_API const void *sqlite3_value_text16(sqlite3_value*);
-SQLITE_API const void *sqlite3_value_text16le(sqlite3_value*);
-SQLITE_API const void *sqlite3_value_text16be(sqlite3_value*);
-SQLITE_API int sqlite3_value_type(sqlite3_value*);
-SQLITE_API int sqlite3_value_numeric_type(sqlite3_value*);
-
-/*
-** CAPI3REF: Obtain Aggregate Function Context
-**
-** Implementations of aggregate SQL functions use this
-** routine to allocate memory for storing their state.
-**
-** ^The first time the sqlite3_aggregate_context(C,N) routine is called
-** for a particular aggregate function, SQLite
-** allocates N of memory, zeroes out that memory, and returns a pointer
-** to the new memory. ^On second and subsequent calls to
-** sqlite3_aggregate_context() for the same aggregate function instance,
-** the same buffer is returned. Sqlite3_aggregate_context() is normally
-** called once for each invocation of the xStep callback and then one
-** last time when the xFinal callback is invoked. ^(When no rows match
-** an aggregate query, the xStep() callback of the aggregate function
-** implementation is never called and xFinal() is called exactly once.
-** In those cases, sqlite3_aggregate_context() might be called for the
-** first time from within xFinal().)^
-**
-** ^The sqlite3_aggregate_context(C,N) routine returns a NULL pointer
-** when first called if N is less than or equal to zero or if a memory
-** allocate error occurs.
-**
-** ^(The amount of space allocated by sqlite3_aggregate_context(C,N) is
-** determined by the N parameter on first successful call. Changing the
-** value of N in subsequent call to sqlite3_aggregate_context() within
-** the same aggregate function instance will not resize the memory
-** allocation.)^ Within the xFinal callback, it is customary to set
-** N=0 in calls to sqlite3_aggregate_context(C,N) so that no
-** pointless memory allocations occur.
-**
-** ^SQLite automatically frees the memory allocated by
-** sqlite3_aggregate_context() when the aggregate query concludes.
-**
-** The first parameter must be a copy of the
-** [sqlite3_context | SQL function context] that is the first parameter
-** to the xStep or xFinal callback routine that implements the aggregate
-** function.
-**
-** This routine must be called from the same thread in which
-** the aggregate SQL function is running.
-*/
-SQLITE_API void *sqlite3_aggregate_context(sqlite3_context*, int nBytes);
-
-/*
-** CAPI3REF: User Data For Functions
-**
-** ^The sqlite3_user_data() interface returns a copy of
-** the pointer that was the pUserData parameter (the 5th parameter)
-** of the [sqlite3_create_function()]
-** and [sqlite3_create_function16()] routines that originally
-** registered the application defined function.
-**
-** This routine must be called from the same thread in which
-** the application-defined function is running.
-*/
-SQLITE_API void *sqlite3_user_data(sqlite3_context*);
-
-/*
-** CAPI3REF: Database Connection For Functions
-**
-** ^The sqlite3_context_db_handle() interface returns a copy of
-** the pointer to the [database connection] (the 1st parameter)
-** of the [sqlite3_create_function()]
-** and [sqlite3_create_function16()] routines that originally
-** registered the application defined function.
-*/
-SQLITE_API sqlite3 *sqlite3_context_db_handle(sqlite3_context*);
-
-/*
-** CAPI3REF: Function Auxiliary Data
-**
-** The following two functions may be used by scalar SQL functions to
-** associate metadata with argument values. If the same value is passed to
-** multiple invocations of the same SQL function during query execution, under
-** some circumstances the associated metadata may be preserved. This may
-** be used, for example, to add a regular-expression matching scalar
-** function. The compiled version of the regular expression is stored as
-** metadata associated with the SQL value passed as the regular expression
-** pattern. The compiled regular expression can be reused on multiple
-** invocations of the same function so that the original pattern string
-** does not need to be recompiled on each invocation.
-**
-** ^The sqlite3_get_auxdata() interface returns a pointer to the metadata
-** associated by the sqlite3_set_auxdata() function with the Nth argument
-** value to the application-defined function. ^If no metadata has been ever
-** been set for the Nth argument of the function, or if the corresponding
-** function parameter has changed since the meta-data was set,
-** then sqlite3_get_auxdata() returns a NULL pointer.
-**
-** ^The sqlite3_set_auxdata() interface saves the metadata
-** pointed to by its 3rd parameter as the metadata for the N-th
-** argument of the application-defined function. Subsequent
-** calls to sqlite3_get_auxdata() might return this data, if it has
-** not been destroyed.
-** ^If it is not NULL, SQLite will invoke the destructor
-** function given by the 4th parameter to sqlite3_set_auxdata() on
-** the metadata when the corresponding function parameter changes
-** or when the SQL statement completes, whichever comes first.
-**
-** SQLite is free to call the destructor and drop metadata on any
-** parameter of any function at any time. ^The only guarantee is that
-** the destructor will be called before the metadata is dropped.
-**
-** ^(In practice, metadata is preserved between function calls for
-** expressions that are constant at compile time. This includes literal
-** values and [parameters].)^
-**
-** These routines must be called from the same thread in which
-** the SQL function is running.
-*/
-SQLITE_API void *sqlite3_get_auxdata(sqlite3_context*, int N);
-SQLITE_API void sqlite3_set_auxdata(sqlite3_context*, int N, void*, void (*)(void*));
-
-
-/*
-** CAPI3REF: Constants Defining Special Destructor Behavior
-**
-** These are special values for the destructor that is passed in as the
-** final argument to routines like [sqlite3_result_blob()]. ^If the destructor
-** argument is SQLITE_STATIC, it means that the content pointer is constant
-** and will never change. It does not need to be destroyed. ^The
-** SQLITE_TRANSIENT value means that the content will likely change in
-** the near future and that SQLite should make its own private copy of
-** the content before returning.
-**
-** The typedef is necessary to work around problems in certain
-** C++ compilers. See ticket #2191.
-*/
-typedef void (*sqlite3_destructor_type)(void*);
-#define SQLITE_STATIC ((sqlite3_destructor_type)0)
-#define SQLITE_TRANSIENT ((sqlite3_destructor_type)-1)
-
-/*
-** CAPI3REF: Setting The Result Of An SQL Function
-**
-** These routines are used by the xFunc or xFinal callbacks that
-** implement SQL functions and aggregates. See
-** [sqlite3_create_function()] and [sqlite3_create_function16()]
-** for additional information.
-**
-** These functions work very much like the [parameter binding] family of
-** functions used to bind values to host parameters in prepared statements.
-** Refer to the [SQL parameter] documentation for additional information.
-**
-** ^The sqlite3_result_blob() interface sets the result from
-** an application-defined function to be the BLOB whose content is pointed
-** to by the second parameter and which is N bytes long where N is the
-** third parameter.
-**
-** ^The sqlite3_result_zeroblob() interfaces set the result of
-** the application-defined function to be a BLOB containing all zero
-** bytes and N bytes in size, where N is the value of the 2nd parameter.
-**
-** ^The sqlite3_result_double() interface sets the result from
-** an application-defined function to be a floating point value specified
-** by its 2nd argument.
-**
-** ^The sqlite3_result_error() and sqlite3_result_error16() functions
-** cause the implemented SQL function to throw an exception.
-** ^SQLite uses the string pointed to by the
-** 2nd parameter of sqlite3_result_error() or sqlite3_result_error16()
-** as the text of an error message. ^SQLite interprets the error
-** message string from sqlite3_result_error() as UTF-8. ^SQLite
-** interprets the string from sqlite3_result_error16() as UTF-16 in native
-** byte order. ^If the third parameter to sqlite3_result_error()
-** or sqlite3_result_error16() is negative then SQLite takes as the error
-** message all text up through the first zero character.
-** ^If the third parameter to sqlite3_result_error() or
-** sqlite3_result_error16() is non-negative then SQLite takes that many
-** bytes (not characters) from the 2nd parameter as the error message.
-** ^The sqlite3_result_error() and sqlite3_result_error16()
-** routines make a private copy of the error message text before
-** they return. Hence, the calling function can deallocate or
-** modify the text after they return without harm.
-** ^The sqlite3_result_error_code() function changes the error code
-** returned by SQLite as a result of an error in a function. ^By default,
-** the error code is SQLITE_ERROR. ^A subsequent call to sqlite3_result_error()
-** or sqlite3_result_error16() resets the error code to SQLITE_ERROR.
-**
-** ^The sqlite3_result_error_toobig() interface causes SQLite to throw an
-** error indicating that a string or BLOB is too long to represent.
-**
-** ^The sqlite3_result_error_nomem() interface causes SQLite to throw an
-** error indicating that a memory allocation failed.
-**
-** ^The sqlite3_result_int() interface sets the return value
-** of the application-defined function to be the 32-bit signed integer
-** value given in the 2nd argument.
-** ^The sqlite3_result_int64() interface sets the return value
-** of the application-defined function to be the 64-bit signed integer
-** value given in the 2nd argument.
-**
-** ^The sqlite3_result_null() interface sets the return value
-** of the application-defined function to be NULL.
-**
-** ^The sqlite3_result_text(), sqlite3_result_text16(),
-** sqlite3_result_text16le(), and sqlite3_result_text16be() interfaces
-** set the return value of the application-defined function to be
-** a text string which is represented as UTF-8, UTF-16 native byte order,
-** UTF-16 little endian, or UTF-16 big endian, respectively.
-** ^SQLite takes the text result from the application from
-** the 2nd parameter of the sqlite3_result_text* interfaces.
-** ^If the 3rd parameter to the sqlite3_result_text* interfaces
-** is negative, then SQLite takes result text from the 2nd parameter
-** through the first zero character.
-** ^If the 3rd parameter to the sqlite3_result_text* interfaces
-** is non-negative, then as many bytes (not characters) of the text
-** pointed to by the 2nd parameter are taken as the application-defined
-** function result. If the 3rd parameter is non-negative, then it
-** must be the byte offset into the string where the NUL terminator would
-** appear if the string where NUL terminated. If any NUL characters occur
-** in the string at a byte offset that is less than the value of the 3rd
-** parameter, then the resulting string will contain embedded NULs and the
-** result of expressions operating on strings with embedded NULs is undefined.
-** ^If the 4th parameter to the sqlite3_result_text* interfaces
-** or sqlite3_result_blob is a non-NULL pointer, then SQLite calls that
-** function as the destructor on the text or BLOB result when it has
-** finished using that result.
-** ^If the 4th parameter to the sqlite3_result_text* interfaces or to
-** sqlite3_result_blob is the special constant SQLITE_STATIC, then SQLite
-** assumes that the text or BLOB result is in constant space and does not
-** copy the content of the parameter nor call a destructor on the content
-** when it has finished using that result.
-** ^If the 4th parameter to the sqlite3_result_text* interfaces
-** or sqlite3_result_blob is the special constant SQLITE_TRANSIENT
-** then SQLite makes a copy of the result into space obtained from
-** from [sqlite3_malloc()] before it returns.
-**
-** ^The sqlite3_result_value() interface sets the result of
-** the application-defined function to be a copy the
-** [unprotected sqlite3_value] object specified by the 2nd parameter. ^The
-** sqlite3_result_value() interface makes a copy of the [sqlite3_value]
-** so that the [sqlite3_value] specified in the parameter may change or
-** be deallocated after sqlite3_result_value() returns without harm.
-** ^A [protected sqlite3_value] object may always be used where an
-** [unprotected sqlite3_value] object is required, so either
-** kind of [sqlite3_value] object can be used with this interface.
-**
-** If these routines are called from within the different thread
-** than the one containing the application-defined function that received
-** the [sqlite3_context] pointer, the results are undefined.
-*/
-SQLITE_API void sqlite3_result_blob(sqlite3_context*, const void*, int, void(*)(void*));
-SQLITE_API void sqlite3_result_double(sqlite3_context*, double);
-SQLITE_API void sqlite3_result_error(sqlite3_context*, const char*, int);
-SQLITE_API void sqlite3_result_error16(sqlite3_context*, const void*, int);
-SQLITE_API void sqlite3_result_error_toobig(sqlite3_context*);
-SQLITE_API void sqlite3_result_error_nomem(sqlite3_context*);
-SQLITE_API void sqlite3_result_error_code(sqlite3_context*, int);
-SQLITE_API void sqlite3_result_int(sqlite3_context*, int);
-SQLITE_API void sqlite3_result_int64(sqlite3_context*, sqlite3_int64);
-SQLITE_API void sqlite3_result_null(sqlite3_context*);
-SQLITE_API void sqlite3_result_text(sqlite3_context*, const char*, int, void(*)(void*));
-SQLITE_API void sqlite3_result_text16(sqlite3_context*, const void*, int, void(*)(void*));
-SQLITE_API void sqlite3_result_text16le(sqlite3_context*, const void*, int,void(*)(void*));
-SQLITE_API void sqlite3_result_text16be(sqlite3_context*, const void*, int,void(*)(void*));
-SQLITE_API void sqlite3_result_value(sqlite3_context*, sqlite3_value*);
-SQLITE_API void sqlite3_result_zeroblob(sqlite3_context*, int n);
-
-/*
-** CAPI3REF: Define New Collating Sequences
-**
-** ^These functions add, remove, or modify a [collation] associated
-** with the [database connection] specified as the first argument.
-**
-** ^The name of the collation is a UTF-8 string
-** for sqlite3_create_collation() and sqlite3_create_collation_v2()
-** and a UTF-16 string in native byte order for sqlite3_create_collation16().
-** ^Collation names that compare equal according to [sqlite3_strnicmp()] are
-** considered to be the same name.
-**
-** ^(The third argument (eTextRep) must be one of the constants:
-** <ul>
-** <li> [SQLITE_UTF8],
-** <li> [SQLITE_UTF16LE],
-** <li> [SQLITE_UTF16BE],
-** <li> [SQLITE_UTF16], or
-** <li> [SQLITE_UTF16_ALIGNED].
-** </ul>)^
-** ^The eTextRep argument determines the encoding of strings passed
-** to the collating function callback, xCallback.
-** ^The [SQLITE_UTF16] and [SQLITE_UTF16_ALIGNED] values for eTextRep
-** force strings to be UTF16 with native byte order.
-** ^The [SQLITE_UTF16_ALIGNED] value for eTextRep forces strings to begin
-** on an even byte address.
-**
-** ^The fourth argument, pArg, is an application data pointer that is passed
-** through as the first argument to the collating function callback.
-**
-** ^The fifth argument, xCallback, is a pointer to the collating function.
-** ^Multiple collating functions can be registered using the same name but
-** with different eTextRep parameters and SQLite will use whichever
-** function requires the least amount of data transformation.
-** ^If the xCallback argument is NULL then the collating function is
-** deleted. ^When all collating functions having the same name are deleted,
-** that collation is no longer usable.
-**
-** ^The collating function callback is invoked with a copy of the pArg
-** application data pointer and with two strings in the encoding specified
-** by the eTextRep argument. The collating function must return an
-** integer that is negative, zero, or positive
-** if the first string is less than, equal to, or greater than the second,
-** respectively. A collating function must always return the same answer
-** given the same inputs. If two or more collating functions are registered
-** to the same collation name (using different eTextRep values) then all
-** must give an equivalent answer when invoked with equivalent strings.
-** The collating function must obey the following properties for all
-** strings A, B, and C:
-**
-** <ol>
-** <li> If A==B then B==A.
-** <li> If A==B and B==C then A==C.
-** <li> If A&lt;B THEN B&gt;A.
-** <li> If A&lt;B and B&lt;C then A&lt;C.
-** </ol>
-**
-** If a collating function fails any of the above constraints and that
-** collating function is registered and used, then the behavior of SQLite
-** is undefined.
-**
-** ^The sqlite3_create_collation_v2() works like sqlite3_create_collation()
-** with the addition that the xDestroy callback is invoked on pArg when
-** the collating function is deleted.
-** ^Collating functions are deleted when they are overridden by later
-** calls to the collation creation functions or when the
-** [database connection] is closed using [sqlite3_close()].
-**
-** ^The xDestroy callback is <u>not</u> called if the
-** sqlite3_create_collation_v2() function fails. Applications that invoke
-** sqlite3_create_collation_v2() with a non-NULL xDestroy argument should
-** check the return code and dispose of the application data pointer
-** themselves rather than expecting SQLite to deal with it for them.
-** This is different from every other SQLite interface. The inconsistency
-** is unfortunate but cannot be changed without breaking backwards
-** compatibility.
-**
-** See also: [sqlite3_collation_needed()] and [sqlite3_collation_needed16()].
-*/
-SQLITE_API int sqlite3_create_collation(
- sqlite3*,
- const char *zName,
- int eTextRep,
- void *pArg,
- int(*xCompare)(void*,int,const void*,int,const void*)
-);
-SQLITE_API int sqlite3_create_collation_v2(
- sqlite3*,
- const char *zName,
- int eTextRep,
- void *pArg,
- int(*xCompare)(void*,int,const void*,int,const void*),
- void(*xDestroy)(void*)
-);
-SQLITE_API int sqlite3_create_collation16(
- sqlite3*,
- const void *zName,
- int eTextRep,
- void *pArg,
- int(*xCompare)(void*,int,const void*,int,const void*)
-);
-
-/*
-** CAPI3REF: Collation Needed Callbacks
-**
-** ^To avoid having to register all collation sequences before a database
-** can be used, a single callback function may be registered with the
-** [database connection] to be invoked whenever an undefined collation
-** sequence is required.
-**
-** ^If the function is registered using the sqlite3_collation_needed() API,
-** then it is passed the names of undefined collation sequences as strings
-** encoded in UTF-8. ^If sqlite3_collation_needed16() is used,
-** the names are passed as UTF-16 in machine native byte order.
-** ^A call to either function replaces the existing collation-needed callback.
-**
-** ^(When the callback is invoked, the first argument passed is a copy
-** of the second argument to sqlite3_collation_needed() or
-** sqlite3_collation_needed16(). The second argument is the database
-** connection. The third argument is one of [SQLITE_UTF8], [SQLITE_UTF16BE],
-** or [SQLITE_UTF16LE], indicating the most desirable form of the collation
-** sequence function required. The fourth parameter is the name of the
-** required collation sequence.)^
-**
-** The callback function should register the desired collation using
-** [sqlite3_create_collation()], [sqlite3_create_collation16()], or
-** [sqlite3_create_collation_v2()].
-*/
-SQLITE_API int sqlite3_collation_needed(
- sqlite3*,
- void*,
- void(*)(void*,sqlite3*,int eTextRep,const char*)
-);
-SQLITE_API int sqlite3_collation_needed16(
- sqlite3*,
- void*,
- void(*)(void*,sqlite3*,int eTextRep,const void*)
-);
-
-#ifdef SQLITE_HAS_CODEC
-/*
-** Specify the key for an encrypted database. This routine should be
-** called right after sqlite3_open().
-**
-** The code to implement this API is not available in the public release
-** of SQLite.
-*/
-SQLITE_API int sqlite3_key(
- sqlite3 *db, /* Database to be rekeyed */
- const void *pKey, int nKey /* The key */
-);
-
-/*
-** Change the key on an open database. If the current database is not
-** encrypted, this routine will encrypt it. If pNew==0 or nNew==0, the
-** database is decrypted.
-**
-** The code to implement this API is not available in the public release
-** of SQLite.
-*/
-SQLITE_API int sqlite3_rekey(
- sqlite3 *db, /* Database to be rekeyed */
- const void *pKey, int nKey /* The new key */
-);
-
-/*
-** Specify the activation key for a SEE database. Unless
-** activated, none of the SEE routines will work.
-*/
-SQLITE_API void sqlite3_activate_see(
- const char *zPassPhrase /* Activation phrase */
-);
-#endif
-
-#ifdef SQLITE_ENABLE_CEROD
-/*
-** Specify the activation key for a CEROD database. Unless
-** activated, none of the CEROD routines will work.
-*/
-SQLITE_API void sqlite3_activate_cerod(
- const char *zPassPhrase /* Activation phrase */
-);
-#endif
-
-/*
-** CAPI3REF: Suspend Execution For A Short Time
-**
-** The sqlite3_sleep() function causes the current thread to suspend execution
-** for at least a number of milliseconds specified in its parameter.
-**
-** If the operating system does not support sleep requests with
-** millisecond time resolution, then the time will be rounded up to
-** the nearest second. The number of milliseconds of sleep actually
-** requested from the operating system is returned.
-**
-** ^SQLite implements this interface by calling the xSleep()
-** method of the default [sqlite3_vfs] object. If the xSleep() method
-** of the default VFS is not implemented correctly, or not implemented at
-** all, then the behavior of sqlite3_sleep() may deviate from the description
-** in the previous paragraphs.
-*/
-SQLITE_API int sqlite3_sleep(int);
-
-/*
-** CAPI3REF: Name Of The Folder Holding Temporary Files
-**
-** ^(If this global variable is made to point to a string which is
-** the name of a folder (a.k.a. directory), then all temporary files
-** created by SQLite when using a built-in [sqlite3_vfs | VFS]
-** will be placed in that directory.)^ ^If this variable
-** is a NULL pointer, then SQLite performs a search for an appropriate
-** temporary file directory.
-**
-** It is not safe to read or modify this variable in more than one
-** thread at a time. It is not safe to read or modify this variable
-** if a [database connection] is being used at the same time in a separate
-** thread.
-** It is intended that this variable be set once
-** as part of process initialization and before any SQLite interface
-** routines have been called and that this variable remain unchanged
-** thereafter.
-**
-** ^The [temp_store_directory pragma] may modify this variable and cause
-** it to point to memory obtained from [sqlite3_malloc]. ^Furthermore,
-** the [temp_store_directory pragma] always assumes that any string
-** that this variable points to is held in memory obtained from
-** [sqlite3_malloc] and the pragma may attempt to free that memory
-** using [sqlite3_free].
-** Hence, if this variable is modified directly, either it should be
-** made NULL or made to point to memory obtained from [sqlite3_malloc]
-** or else the use of the [temp_store_directory pragma] should be avoided.
-**
-** <b>Note to Windows Runtime users:</b> The temporary directory must be set
-** prior to calling [sqlite3_open] or [sqlite3_open_v2]. Otherwise, various
-** features that require the use of temporary files may fail. Here is an
-** example of how to do this using C++ with the Windows Runtime:
-**
-** <blockquote><pre>
-** LPCWSTR zPath = Windows::Storage::ApplicationData::Current->
-** &nbsp; TemporaryFolder->Path->Data();
-** char zPathBuf&#91;MAX_PATH + 1&#93;;
-** memset(zPathBuf, 0, sizeof(zPathBuf));
-** WideCharToMultiByte(CP_UTF8, 0, zPath, -1, zPathBuf, sizeof(zPathBuf),
-** &nbsp; NULL, NULL);
-** sqlite3_temp_directory = sqlite3_mprintf("%s", zPathBuf);
-** </pre></blockquote>
-*/
-SQLITE_API SQLITE_EXTERN char *sqlite3_temp_directory;
-
-/*
-** CAPI3REF: Name Of The Folder Holding Database Files
-**
-** ^(If this global variable is made to point to a string which is
-** the name of a folder (a.k.a. directory), then all database files
-** specified with a relative pathname and created or accessed by
-** SQLite when using a built-in windows [sqlite3_vfs | VFS] will be assumed
-** to be relative to that directory.)^ ^If this variable is a NULL
-** pointer, then SQLite assumes that all database files specified
-** with a relative pathname are relative to the current directory
-** for the process. Only the windows VFS makes use of this global
-** variable; it is ignored by the unix VFS.
-**
-** Changing the value of this variable while a database connection is
-** open can result in a corrupt database.
-**
-** It is not safe to read or modify this variable in more than one
-** thread at a time. It is not safe to read or modify this variable
-** if a [database connection] is being used at the same time in a separate
-** thread.
-** It is intended that this variable be set once
-** as part of process initialization and before any SQLite interface
-** routines have been called and that this variable remain unchanged
-** thereafter.
-**
-** ^The [data_store_directory pragma] may modify this variable and cause
-** it to point to memory obtained from [sqlite3_malloc]. ^Furthermore,
-** the [data_store_directory pragma] always assumes that any string
-** that this variable points to is held in memory obtained from
-** [sqlite3_malloc] and the pragma may attempt to free that memory
-** using [sqlite3_free].
-** Hence, if this variable is modified directly, either it should be
-** made NULL or made to point to memory obtained from [sqlite3_malloc]
-** or else the use of the [data_store_directory pragma] should be avoided.
-*/
-SQLITE_API SQLITE_EXTERN char *sqlite3_data_directory;
-
-/*
-** CAPI3REF: Test For Auto-Commit Mode
-** KEYWORDS: {autocommit mode}
-**
-** ^The sqlite3_get_autocommit() interface returns non-zero or
-** zero if the given database connection is or is not in autocommit mode,
-** respectively. ^Autocommit mode is on by default.
-** ^Autocommit mode is disabled by a [BEGIN] statement.
-** ^Autocommit mode is re-enabled by a [COMMIT] or [ROLLBACK].
-**
-** If certain kinds of errors occur on a statement within a multi-statement
-** transaction (errors including [SQLITE_FULL], [SQLITE_IOERR],
-** [SQLITE_NOMEM], [SQLITE_BUSY], and [SQLITE_INTERRUPT]) then the
-** transaction might be rolled back automatically. The only way to
-** find out whether SQLite automatically rolled back the transaction after
-** an error is to use this function.
-**
-** If another thread changes the autocommit status of the database
-** connection while this routine is running, then the return value
-** is undefined.
-*/
-SQLITE_API int sqlite3_get_autocommit(sqlite3*);
-
-/*
-** CAPI3REF: Find The Database Handle Of A Prepared Statement
-**
-** ^The sqlite3_db_handle interface returns the [database connection] handle
-** to which a [prepared statement] belongs. ^The [database connection]
-** returned by sqlite3_db_handle is the same [database connection]
-** that was the first argument
-** to the [sqlite3_prepare_v2()] call (or its variants) that was used to
-** create the statement in the first place.
-*/
-SQLITE_API sqlite3 *sqlite3_db_handle(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Return The Filename For A Database Connection
-**
-** ^The sqlite3_db_filename(D,N) interface returns a pointer to a filename
-** associated with database N of connection D. ^The main database file
-** has the name "main". If there is no attached database N on the database
-** connection D, or if database N is a temporary or in-memory database, then
-** a NULL pointer is returned.
-**
-** ^The filename returned by this function is the output of the
-** xFullPathname method of the [VFS]. ^In other words, the filename
-** will be an absolute pathname, even if the filename used
-** to open the database originally was a URI or relative pathname.
-*/
-SQLITE_API const char *sqlite3_db_filename(sqlite3 *db, const char *zDbName);
-
-/*
-** CAPI3REF: Determine if a database is read-only
-**
-** ^The sqlite3_db_readonly(D,N) interface returns 1 if the database N
-** of connection D is read-only, 0 if it is read/write, or -1 if N is not
-** the name of a database on connection D.
-*/
-SQLITE_API int sqlite3_db_readonly(sqlite3 *db, const char *zDbName);
-
-/*
-** CAPI3REF: Find the next prepared statement
-**
-** ^This interface returns a pointer to the next [prepared statement] after
-** pStmt associated with the [database connection] pDb. ^If pStmt is NULL
-** then this interface returns a pointer to the first prepared statement
-** associated with the database connection pDb. ^If no prepared statement
-** satisfies the conditions of this routine, it returns NULL.
-**
-** The [database connection] pointer D in a call to
-** [sqlite3_next_stmt(D,S)] must refer to an open database
-** connection and in particular must not be a NULL pointer.
-*/
-SQLITE_API sqlite3_stmt *sqlite3_next_stmt(sqlite3 *pDb, sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Commit And Rollback Notification Callbacks
-**
-** ^The sqlite3_commit_hook() interface registers a callback
-** function to be invoked whenever a transaction is [COMMIT | committed].
-** ^Any callback set by a previous call to sqlite3_commit_hook()
-** for the same database connection is overridden.
-** ^The sqlite3_rollback_hook() interface registers a callback
-** function to be invoked whenever a transaction is [ROLLBACK | rolled back].
-** ^Any callback set by a previous call to sqlite3_rollback_hook()
-** for the same database connection is overridden.
-** ^The pArg argument is passed through to the callback.
-** ^If the callback on a commit hook function returns non-zero,
-** then the commit is converted into a rollback.
-**
-** ^The sqlite3_commit_hook(D,C,P) and sqlite3_rollback_hook(D,C,P) functions
-** return the P argument from the previous call of the same function
-** on the same [database connection] D, or NULL for
-** the first call for each function on D.
-**
-** The commit and rollback hook callbacks are not reentrant.
-** The callback implementation must not do anything that will modify
-** the database connection that invoked the callback. Any actions
-** to modify the database connection must be deferred until after the
-** completion of the [sqlite3_step()] call that triggered the commit
-** or rollback hook in the first place.
-** Note that running any other SQL statements, including SELECT statements,
-** or merely calling [sqlite3_prepare_v2()] and [sqlite3_step()] will modify
-** the database connections for the meaning of "modify" in this paragraph.
-**
-** ^Registering a NULL function disables the callback.
-**
-** ^When the commit hook callback routine returns zero, the [COMMIT]
-** operation is allowed to continue normally. ^If the commit hook
-** returns non-zero, then the [COMMIT] is converted into a [ROLLBACK].
-** ^The rollback hook is invoked on a rollback that results from a commit
-** hook returning non-zero, just as it would be with any other rollback.
-**
-** ^For the purposes of this API, a transaction is said to have been
-** rolled back if an explicit "ROLLBACK" statement is executed, or
-** an error or constraint causes an implicit rollback to occur.
-** ^The rollback callback is not invoked if a transaction is
-** automatically rolled back because the database connection is closed.
-**
-** See also the [sqlite3_update_hook()] interface.
-*/
-SQLITE_API void *sqlite3_commit_hook(sqlite3*, int(*)(void*), void*);
-SQLITE_API void *sqlite3_rollback_hook(sqlite3*, void(*)(void *), void*);
-
-/*
-** CAPI3REF: Data Change Notification Callbacks
-**
-** ^The sqlite3_update_hook() interface registers a callback function
-** with the [database connection] identified by the first argument
-** to be invoked whenever a row is updated, inserted or deleted.
-** ^Any callback set by a previous call to this function
-** for the same database connection is overridden.
-**
-** ^The second argument is a pointer to the function to invoke when a
-** row is updated, inserted or deleted.
-** ^The first argument to the callback is a copy of the third argument
-** to sqlite3_update_hook().
-** ^The second callback argument is one of [SQLITE_INSERT], [SQLITE_DELETE],
-** or [SQLITE_UPDATE], depending on the operation that caused the callback
-** to be invoked.
-** ^The third and fourth arguments to the callback contain pointers to the
-** database and table name containing the affected row.
-** ^The final callback parameter is the [rowid] of the row.
-** ^In the case of an update, this is the [rowid] after the update takes place.
-**
-** ^(The update hook is not invoked when internal system tables are
-** modified (i.e. sqlite_master and sqlite_sequence).)^
-**
-** ^In the current implementation, the update hook
-** is not invoked when duplication rows are deleted because of an
-** [ON CONFLICT | ON CONFLICT REPLACE] clause. ^Nor is the update hook
-** invoked when rows are deleted using the [truncate optimization].
-** The exceptions defined in this paragraph might change in a future
-** release of SQLite.
-**
-** The update hook implementation must not do anything that will modify
-** the database connection that invoked the update hook. Any actions
-** to modify the database connection must be deferred until after the
-** completion of the [sqlite3_step()] call that triggered the update hook.
-** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their
-** database connections for the meaning of "modify" in this paragraph.
-**
-** ^The sqlite3_update_hook(D,C,P) function
-** returns the P argument from the previous call
-** on the same [database connection] D, or NULL for
-** the first call on D.
-**
-** See also the [sqlite3_commit_hook()] and [sqlite3_rollback_hook()]
-** interfaces.
-*/
-SQLITE_API void *sqlite3_update_hook(
- sqlite3*,
- void(*)(void *,int ,char const *,char const *,sqlite3_int64),
- void*
-);
-
-/*
-** CAPI3REF: Enable Or Disable Shared Pager Cache
-**
-** ^(This routine enables or disables the sharing of the database cache
-** and schema data structures between [database connection | connections]
-** to the same database. Sharing is enabled if the argument is true
-** and disabled if the argument is false.)^
-**
-** ^Cache sharing is enabled and disabled for an entire process.
-** This is a change as of SQLite version 3.5.0. In prior versions of SQLite,
-** sharing was enabled or disabled for each thread separately.
-**
-** ^(The cache sharing mode set by this interface effects all subsequent
-** calls to [sqlite3_open()], [sqlite3_open_v2()], and [sqlite3_open16()].
-** Existing database connections continue use the sharing mode
-** that was in effect at the time they were opened.)^
-**
-** ^(This routine returns [SQLITE_OK] if shared cache was enabled or disabled
-** successfully. An [error code] is returned otherwise.)^
-**
-** ^Shared cache is disabled by default. But this might change in
-** future releases of SQLite. Applications that care about shared
-** cache setting should set it explicitly.
-**
-** This interface is threadsafe on processors where writing a
-** 32-bit integer is atomic.
-**
-** See Also: [SQLite Shared-Cache Mode]
-*/
-SQLITE_API int sqlite3_enable_shared_cache(int);
-
-/*
-** CAPI3REF: Attempt To Free Heap Memory
-**
-** ^The sqlite3_release_memory() interface attempts to free N bytes
-** of heap memory by deallocating non-essential memory allocations
-** held by the database library. Memory used to cache database
-** pages to improve performance is an example of non-essential memory.
-** ^sqlite3_release_memory() returns the number of bytes actually freed,
-** which might be more or less than the amount requested.
-** ^The sqlite3_release_memory() routine is a no-op returning zero
-** if SQLite is not compiled with [SQLITE_ENABLE_MEMORY_MANAGEMENT].
-**
-** See also: [sqlite3_db_release_memory()]
-*/
-SQLITE_API int sqlite3_release_memory(int);
-
-/*
-** CAPI3REF: Free Memory Used By A Database Connection
-**
-** ^The sqlite3_db_release_memory(D) interface attempts to free as much heap
-** memory as possible from database connection D. Unlike the
-** [sqlite3_release_memory()] interface, this interface is effect even
-** when then [SQLITE_ENABLE_MEMORY_MANAGEMENT] compile-time option is
-** omitted.
-**
-** See also: [sqlite3_release_memory()]
-*/
-SQLITE_API int sqlite3_db_release_memory(sqlite3*);
-
-/*
-** CAPI3REF: Impose A Limit On Heap Size
-**
-** ^The sqlite3_soft_heap_limit64() interface sets and/or queries the
-** soft limit on the amount of heap memory that may be allocated by SQLite.
-** ^SQLite strives to keep heap memory utilization below the soft heap
-** limit by reducing the number of pages held in the page cache
-** as heap memory usages approaches the limit.
-** ^The soft heap limit is "soft" because even though SQLite strives to stay
-** below the limit, it will exceed the limit rather than generate
-** an [SQLITE_NOMEM] error. In other words, the soft heap limit
-** is advisory only.
-**
-** ^The return value from sqlite3_soft_heap_limit64() is the size of
-** the soft heap limit prior to the call, or negative in the case of an
-** error. ^If the argument N is negative
-** then no change is made to the soft heap limit. Hence, the current
-** size of the soft heap limit can be determined by invoking
-** sqlite3_soft_heap_limit64() with a negative argument.
-**
-** ^If the argument N is zero then the soft heap limit is disabled.
-**
-** ^(The soft heap limit is not enforced in the current implementation
-** if one or more of following conditions are true:
-**
-** <ul>
-** <li> The soft heap limit is set to zero.
-** <li> Memory accounting is disabled using a combination of the
-** [sqlite3_config]([SQLITE_CONFIG_MEMSTATUS],...) start-time option and
-** the [SQLITE_DEFAULT_MEMSTATUS] compile-time option.
-** <li> An alternative page cache implementation is specified using
-** [sqlite3_config]([SQLITE_CONFIG_PCACHE2],...).
-** <li> The page cache allocates from its own memory pool supplied
-** by [sqlite3_config]([SQLITE_CONFIG_PAGECACHE],...) rather than
-** from the heap.
-** </ul>)^
-**
-** Beginning with SQLite version 3.7.3, the soft heap limit is enforced
-** regardless of whether or not the [SQLITE_ENABLE_MEMORY_MANAGEMENT]
-** compile-time option is invoked. With [SQLITE_ENABLE_MEMORY_MANAGEMENT],
-** the soft heap limit is enforced on every memory allocation. Without
-** [SQLITE_ENABLE_MEMORY_MANAGEMENT], the soft heap limit is only enforced
-** when memory is allocated by the page cache. Testing suggests that because
-** the page cache is the predominate memory user in SQLite, most
-** applications will achieve adequate soft heap limit enforcement without
-** the use of [SQLITE_ENABLE_MEMORY_MANAGEMENT].
-**
-** The circumstances under which SQLite will enforce the soft heap limit may
-** changes in future releases of SQLite.
-*/
-SQLITE_API sqlite3_int64 sqlite3_soft_heap_limit64(sqlite3_int64 N);
-
-/*
-** CAPI3REF: Deprecated Soft Heap Limit Interface
-** DEPRECATED
-**
-** This is a deprecated version of the [sqlite3_soft_heap_limit64()]
-** interface. This routine is provided for historical compatibility
-** only. All new applications should use the
-** [sqlite3_soft_heap_limit64()] interface rather than this one.
-*/
-SQLITE_API SQLITE_DEPRECATED void sqlite3_soft_heap_limit(int N);
-
-
-/*
-** CAPI3REF: Extract Metadata About A Column Of A Table
-**
-** ^This routine returns metadata about a specific column of a specific
-** database table accessible using the [database connection] handle
-** passed as the first function argument.
-**
-** ^The column is identified by the second, third and fourth parameters to
-** this function. ^The second parameter is either the name of the database
-** (i.e. "main", "temp", or an attached database) containing the specified
-** table or NULL. ^If it is NULL, then all attached databases are searched
-** for the table using the same algorithm used by the database engine to
-** resolve unqualified table references.
-**
-** ^The third and fourth parameters to this function are the table and column
-** name of the desired column, respectively. Neither of these parameters
-** may be NULL.
-**
-** ^Metadata is returned by writing to the memory locations passed as the 5th
-** and subsequent parameters to this function. ^Any of these arguments may be
-** NULL, in which case the corresponding element of metadata is omitted.
-**
-** ^(<blockquote>
-** <table border="1">
-** <tr><th> Parameter <th> Output<br>Type <th> Description
-**
-** <tr><td> 5th <td> const char* <td> Data type
-** <tr><td> 6th <td> const char* <td> Name of default collation sequence
-** <tr><td> 7th <td> int <td> True if column has a NOT NULL constraint
-** <tr><td> 8th <td> int <td> True if column is part of the PRIMARY KEY
-** <tr><td> 9th <td> int <td> True if column is [AUTOINCREMENT]
-** </table>
-** </blockquote>)^
-**
-** ^The memory pointed to by the character pointers returned for the
-** declaration type and collation sequence is valid only until the next
-** call to any SQLite API function.
-**
-** ^If the specified table is actually a view, an [error code] is returned.
-**
-** ^If the specified column is "rowid", "oid" or "_rowid_" and an
-** [INTEGER PRIMARY KEY] column has been explicitly declared, then the output
-** parameters are set for the explicitly declared column. ^(If there is no
-** explicitly declared [INTEGER PRIMARY KEY] column, then the output
-** parameters are set as follows:
-**
-** <pre>
-** data type: "INTEGER"
-** collation sequence: "BINARY"
-** not null: 0
-** primary key: 1
-** auto increment: 0
-** </pre>)^
-**
-** ^(This function may load one or more schemas from database files. If an
-** error occurs during this process, or if the requested table or column
-** cannot be found, an [error code] is returned and an error message left
-** in the [database connection] (to be retrieved using sqlite3_errmsg()).)^
-**
-** ^This API is only available if the library was compiled with the
-** [SQLITE_ENABLE_COLUMN_METADATA] C-preprocessor symbol defined.
-*/
-SQLITE_API int sqlite3_table_column_metadata(
- sqlite3 *db, /* Connection handle */
- const char *zDbName, /* Database name or NULL */
- const char *zTableName, /* Table name */
- const char *zColumnName, /* Column name */
- char const **pzDataType, /* OUTPUT: Declared data type */
- char const **pzCollSeq, /* OUTPUT: Collation sequence name */
- int *pNotNull, /* OUTPUT: True if NOT NULL constraint exists */
- int *pPrimaryKey, /* OUTPUT: True if column part of PK */
- int *pAutoinc /* OUTPUT: True if column is auto-increment */
-);
-
-/*
-** CAPI3REF: Load An Extension
-**
-** ^This interface loads an SQLite extension library from the named file.
-**
-** ^The sqlite3_load_extension() interface attempts to load an
-** SQLite extension library contained in the file zFile.
-**
-** ^The entry point is zProc.
-** ^zProc may be 0, in which case the name of the entry point
-** defaults to "sqlite3_extension_init".
-** ^The sqlite3_load_extension() interface returns
-** [SQLITE_OK] on success and [SQLITE_ERROR] if something goes wrong.
-** ^If an error occurs and pzErrMsg is not 0, then the
-** [sqlite3_load_extension()] interface shall attempt to
-** fill *pzErrMsg with error message text stored in memory
-** obtained from [sqlite3_malloc()]. The calling function
-** should free this memory by calling [sqlite3_free()].
-**
-** ^Extension loading must be enabled using
-** [sqlite3_enable_load_extension()] prior to calling this API,
-** otherwise an error will be returned.
-**
-** See also the [load_extension() SQL function].
-*/
-SQLITE_API int sqlite3_load_extension(
- sqlite3 *db, /* Load the extension into this database connection */
- const char *zFile, /* Name of the shared library containing extension */
- const char *zProc, /* Entry point. Derived from zFile if 0 */
- char **pzErrMsg /* Put error message here if not 0 */
-);
-
-/*
-** CAPI3REF: Enable Or Disable Extension Loading
-**
-** ^So as not to open security holes in older applications that are
-** unprepared to deal with extension loading, and as a means of disabling
-** extension loading while evaluating user-entered SQL, the following API
-** is provided to turn the [sqlite3_load_extension()] mechanism on and off.
-**
-** ^Extension loading is off by default. See ticket #1863.
-** ^Call the sqlite3_enable_load_extension() routine with onoff==1
-** to turn extension loading on and call it with onoff==0 to turn
-** it back off again.
-*/
-SQLITE_API int sqlite3_enable_load_extension(sqlite3 *db, int onoff);
-
-/*
-** CAPI3REF: Automatically Load Statically Linked Extensions
-**
-** ^This interface causes the xEntryPoint() function to be invoked for
-** each new [database connection] that is created. The idea here is that
-** xEntryPoint() is the entry point for a statically linked SQLite extension
-** that is to be automatically loaded into all new database connections.
-**
-** ^(Even though the function prototype shows that xEntryPoint() takes
-** no arguments and returns void, SQLite invokes xEntryPoint() with three
-** arguments and expects and integer result as if the signature of the
-** entry point where as follows:
-**
-** <blockquote><pre>
-** &nbsp; int xEntryPoint(
-** &nbsp; sqlite3 *db,
-** &nbsp; const char **pzErrMsg,
-** &nbsp; const struct sqlite3_api_routines *pThunk
-** &nbsp; );
-** </pre></blockquote>)^
-**
-** If the xEntryPoint routine encounters an error, it should make *pzErrMsg
-** point to an appropriate error message (obtained from [sqlite3_mprintf()])
-** and return an appropriate [error code]. ^SQLite ensures that *pzErrMsg
-** is NULL before calling the xEntryPoint(). ^SQLite will invoke
-** [sqlite3_free()] on *pzErrMsg after xEntryPoint() returns. ^If any
-** xEntryPoint() returns an error, the [sqlite3_open()], [sqlite3_open16()],
-** or [sqlite3_open_v2()] call that provoked the xEntryPoint() will fail.
-**
-** ^Calling sqlite3_auto_extension(X) with an entry point X that is already
-** on the list of automatic extensions is a harmless no-op. ^No entry point
-** will be called more than once for each database connection that is opened.
-**
-** See also: [sqlite3_reset_auto_extension()].
-*/
-SQLITE_API int sqlite3_auto_extension(void (*xEntryPoint)(void));
-
-/*
-** CAPI3REF: Reset Automatic Extension Loading
-**
-** ^This interface disables all automatic extensions previously
-** registered using [sqlite3_auto_extension()].
-*/
-SQLITE_API void sqlite3_reset_auto_extension(void);
-
-/*
-** The interface to the virtual-table mechanism is currently considered
-** to be experimental. The interface might change in incompatible ways.
-** If this is a problem for you, do not use the interface at this time.
-**
-** When the virtual-table mechanism stabilizes, we will declare the
-** interface fixed, support it indefinitely, and remove this comment.
-*/
-
-/*
-** Structures used by the virtual table interface
-*/
-typedef struct sqlite3_vtab sqlite3_vtab;
-typedef struct sqlite3_index_info sqlite3_index_info;
-typedef struct sqlite3_vtab_cursor sqlite3_vtab_cursor;
-typedef struct sqlite3_module sqlite3_module;
-
-/*
-** CAPI3REF: Virtual Table Object
-** KEYWORDS: sqlite3_module {virtual table module}
-**
-** This structure, sometimes called a "virtual table module",
-** defines the implementation of a [virtual tables].
-** This structure consists mostly of methods for the module.
-**
-** ^A virtual table module is created by filling in a persistent
-** instance of this structure and passing a pointer to that instance
-** to [sqlite3_create_module()] or [sqlite3_create_module_v2()].
-** ^The registration remains valid until it is replaced by a different
-** module or until the [database connection] closes. The content
-** of this structure must not change while it is registered with
-** any database connection.
-*/
-struct sqlite3_module {
- int iVersion;
- int (*xCreate)(sqlite3*, void *pAux,
- int argc, const char *const*argv,
- sqlite3_vtab **ppVTab, char**);
- int (*xConnect)(sqlite3*, void *pAux,
- int argc, const char *const*argv,
- sqlite3_vtab **ppVTab, char**);
- int (*xBestIndex)(sqlite3_vtab *pVTab, sqlite3_index_info*);
- int (*xDisconnect)(sqlite3_vtab *pVTab);
- int (*xDestroy)(sqlite3_vtab *pVTab);
- int (*xOpen)(sqlite3_vtab *pVTab, sqlite3_vtab_cursor **ppCursor);
- int (*xClose)(sqlite3_vtab_cursor*);
- int (*xFilter)(sqlite3_vtab_cursor*, int idxNum, const char *idxStr,
- int argc, sqlite3_value **argv);
- int (*xNext)(sqlite3_vtab_cursor*);
- int (*xEof)(sqlite3_vtab_cursor*);
- int (*xColumn)(sqlite3_vtab_cursor*, sqlite3_context*, int);
- int (*xRowid)(sqlite3_vtab_cursor*, sqlite3_int64 *pRowid);
- int (*xUpdate)(sqlite3_vtab *, int, sqlite3_value **, sqlite3_int64 *);
- int (*xBegin)(sqlite3_vtab *pVTab);
- int (*xSync)(sqlite3_vtab *pVTab);
- int (*xCommit)(sqlite3_vtab *pVTab);
- int (*xRollback)(sqlite3_vtab *pVTab);
- int (*xFindFunction)(sqlite3_vtab *pVtab, int nArg, const char *zName,
- void (**pxFunc)(sqlite3_context*,int,sqlite3_value**),
- void **ppArg);
- int (*xRename)(sqlite3_vtab *pVtab, const char *zNew);
- /* The methods above are in version 1 of the sqlite_module object. Those
- ** below are for version 2 and greater. */
- int (*xSavepoint)(sqlite3_vtab *pVTab, int);
- int (*xRelease)(sqlite3_vtab *pVTab, int);
- int (*xRollbackTo)(sqlite3_vtab *pVTab, int);
-};
-
-/*
-** CAPI3REF: Virtual Table Indexing Information
-** KEYWORDS: sqlite3_index_info
-**
-** The sqlite3_index_info structure and its substructures is used as part
-** of the [virtual table] interface to
-** pass information into and receive the reply from the [xBestIndex]
-** method of a [virtual table module]. The fields under **Inputs** are the
-** inputs to xBestIndex and are read-only. xBestIndex inserts its
-** results into the **Outputs** fields.
-**
-** ^(The aConstraint[] array records WHERE clause constraints of the form:
-**
-** <blockquote>column OP expr</blockquote>
-**
-** where OP is =, &lt;, &lt;=, &gt;, or &gt;=.)^ ^(The particular operator is
-** stored in aConstraint[].op using one of the
-** [SQLITE_INDEX_CONSTRAINT_EQ | SQLITE_INDEX_CONSTRAINT_ values].)^
-** ^(The index of the column is stored in
-** aConstraint[].iColumn.)^ ^(aConstraint[].usable is TRUE if the
-** expr on the right-hand side can be evaluated (and thus the constraint
-** is usable) and false if it cannot.)^
-**
-** ^The optimizer automatically inverts terms of the form "expr OP column"
-** and makes other simplifications to the WHERE clause in an attempt to
-** get as many WHERE clause terms into the form shown above as possible.
-** ^The aConstraint[] array only reports WHERE clause terms that are
-** relevant to the particular virtual table being queried.
-**
-** ^Information about the ORDER BY clause is stored in aOrderBy[].
-** ^Each term of aOrderBy records a column of the ORDER BY clause.
-**
-** The [xBestIndex] method must fill aConstraintUsage[] with information
-** about what parameters to pass to xFilter. ^If argvIndex>0 then
-** the right-hand side of the corresponding aConstraint[] is evaluated
-** and becomes the argvIndex-th entry in argv. ^(If aConstraintUsage[].omit
-** is true, then the constraint is assumed to be fully handled by the
-** virtual table and is not checked again by SQLite.)^
-**
-** ^The idxNum and idxPtr values are recorded and passed into the
-** [xFilter] method.
-** ^[sqlite3_free()] is used to free idxPtr if and only if
-** needToFreeIdxPtr is true.
-**
-** ^The orderByConsumed means that output from [xFilter]/[xNext] will occur in
-** the correct order to satisfy the ORDER BY clause so that no separate
-** sorting step is required.
-**
-** ^The estimatedCost value is an estimate of the cost of doing the
-** particular lookup. A full scan of a table with N entries should have
-** a cost of N. A binary search of a table of N entries should have a
-** cost of approximately log(N).
-*/
-struct sqlite3_index_info {
- /* Inputs */
- int nConstraint; /* Number of entries in aConstraint */
- struct sqlite3_index_constraint {
- int iColumn; /* Column on left-hand side of constraint */
- unsigned char op; /* Constraint operator */
- unsigned char usable; /* True if this constraint is usable */
- int iTermOffset; /* Used internally - xBestIndex should ignore */
- } *aConstraint; /* Table of WHERE clause constraints */
- int nOrderBy; /* Number of terms in the ORDER BY clause */
- struct sqlite3_index_orderby {
- int iColumn; /* Column number */
- unsigned char desc; /* True for DESC. False for ASC. */
- } *aOrderBy; /* The ORDER BY clause */
- /* Outputs */
- struct sqlite3_index_constraint_usage {
- int argvIndex; /* if >0, constraint is part of argv to xFilter */
- unsigned char omit; /* Do not code a test for this constraint */
- } *aConstraintUsage;
- int idxNum; /* Number used to identify the index */
- char *idxStr; /* String, possibly obtained from sqlite3_malloc */
- int needToFreeIdxStr; /* Free idxStr using sqlite3_free() if true */
- int orderByConsumed; /* True if output is already ordered */
- double estimatedCost; /* Estimated cost of using this index */
-};
-
-/*
-** CAPI3REF: Virtual Table Constraint Operator Codes
-**
-** These macros defined the allowed values for the
-** [sqlite3_index_info].aConstraint[].op field. Each value represents
-** an operator that is part of a constraint term in the wHERE clause of
-** a query that uses a [virtual table].
-*/
-#define SQLITE_INDEX_CONSTRAINT_EQ 2
-#define SQLITE_INDEX_CONSTRAINT_GT 4
-#define SQLITE_INDEX_CONSTRAINT_LE 8
-#define SQLITE_INDEX_CONSTRAINT_LT 16
-#define SQLITE_INDEX_CONSTRAINT_GE 32
-#define SQLITE_INDEX_CONSTRAINT_MATCH 64
-
-/*
-** CAPI3REF: Register A Virtual Table Implementation
-**
-** ^These routines are used to register a new [virtual table module] name.
-** ^Module names must be registered before
-** creating a new [virtual table] using the module and before using a
-** preexisting [virtual table] for the module.
-**
-** ^The module name is registered on the [database connection] specified
-** by the first parameter. ^The name of the module is given by the
-** second parameter. ^The third parameter is a pointer to
-** the implementation of the [virtual table module]. ^The fourth
-** parameter is an arbitrary client data pointer that is passed through
-** into the [xCreate] and [xConnect] methods of the virtual table module
-** when a new virtual table is be being created or reinitialized.
-**
-** ^The sqlite3_create_module_v2() interface has a fifth parameter which
-** is a pointer to a destructor for the pClientData. ^SQLite will
-** invoke the destructor function (if it is not NULL) when SQLite
-** no longer needs the pClientData pointer. ^The destructor will also
-** be invoked if the call to sqlite3_create_module_v2() fails.
-** ^The sqlite3_create_module()
-** interface is equivalent to sqlite3_create_module_v2() with a NULL
-** destructor.
-*/
-SQLITE_API int sqlite3_create_module(
- sqlite3 *db, /* SQLite connection to register module with */
- const char *zName, /* Name of the module */
- const sqlite3_module *p, /* Methods for the module */
- void *pClientData /* Client data for xCreate/xConnect */
-);
-SQLITE_API int sqlite3_create_module_v2(
- sqlite3 *db, /* SQLite connection to register module with */
- const char *zName, /* Name of the module */
- const sqlite3_module *p, /* Methods for the module */
- void *pClientData, /* Client data for xCreate/xConnect */
- void(*xDestroy)(void*) /* Module destructor function */
-);
-
-/*
-** CAPI3REF: Virtual Table Instance Object
-** KEYWORDS: sqlite3_vtab
-**
-** Every [virtual table module] implementation uses a subclass
-** of this object to describe a particular instance
-** of the [virtual table]. Each subclass will
-** be tailored to the specific needs of the module implementation.
-** The purpose of this superclass is to define certain fields that are
-** common to all module implementations.
-**
-** ^Virtual tables methods can set an error message by assigning a
-** string obtained from [sqlite3_mprintf()] to zErrMsg. The method should
-** take care that any prior string is freed by a call to [sqlite3_free()]
-** prior to assigning a new string to zErrMsg. ^After the error message
-** is delivered up to the client application, the string will be automatically
-** freed by sqlite3_free() and the zErrMsg field will be zeroed.
-*/
-struct sqlite3_vtab {
- const sqlite3_module *pModule; /* The module for this virtual table */
- int nRef; /* NO LONGER USED */
- char *zErrMsg; /* Error message from sqlite3_mprintf() */
- /* Virtual table implementations will typically add additional fields */
-};
-
-/*
-** CAPI3REF: Virtual Table Cursor Object
-** KEYWORDS: sqlite3_vtab_cursor {virtual table cursor}
-**
-** Every [virtual table module] implementation uses a subclass of the
-** following structure to describe cursors that point into the
-** [virtual table] and are used
-** to loop through the virtual table. Cursors are created using the
-** [sqlite3_module.xOpen | xOpen] method of the module and are destroyed
-** by the [sqlite3_module.xClose | xClose] method. Cursors are used
-** by the [xFilter], [xNext], [xEof], [xColumn], and [xRowid] methods
-** of the module. Each module implementation will define
-** the content of a cursor structure to suit its own needs.
-**
-** This superclass exists in order to define fields of the cursor that
-** are common to all implementations.
-*/
-struct sqlite3_vtab_cursor {
- sqlite3_vtab *pVtab; /* Virtual table of this cursor */
- /* Virtual table implementations will typically add additional fields */
-};
-
-/*
-** CAPI3REF: Declare The Schema Of A Virtual Table
-**
-** ^The [xCreate] and [xConnect] methods of a
-** [virtual table module] call this interface
-** to declare the format (the names and datatypes of the columns) of
-** the virtual tables they implement.
-*/
-SQLITE_API int sqlite3_declare_vtab(sqlite3*, const char *zSQL);
-
-/*
-** CAPI3REF: Overload A Function For A Virtual Table
-**
-** ^(Virtual tables can provide alternative implementations of functions
-** using the [xFindFunction] method of the [virtual table module].
-** But global versions of those functions
-** must exist in order to be overloaded.)^
-**
-** ^(This API makes sure a global version of a function with a particular
-** name and number of parameters exists. If no such function exists
-** before this API is called, a new function is created.)^ ^The implementation
-** of the new function always causes an exception to be thrown. So
-** the new function is not good for anything by itself. Its only
-** purpose is to be a placeholder function that can be overloaded
-** by a [virtual table].
-*/
-SQLITE_API int sqlite3_overload_function(sqlite3*, const char *zFuncName, int nArg);
-
-/*
-** The interface to the virtual-table mechanism defined above (back up
-** to a comment remarkably similar to this one) is currently considered
-** to be experimental. The interface might change in incompatible ways.
-** If this is a problem for you, do not use the interface at this time.
-**
-** When the virtual-table mechanism stabilizes, we will declare the
-** interface fixed, support it indefinitely, and remove this comment.
-*/
-
-/*
-** CAPI3REF: A Handle To An Open BLOB
-** KEYWORDS: {BLOB handle} {BLOB handles}
-**
-** An instance of this object represents an open BLOB on which
-** [sqlite3_blob_open | incremental BLOB I/O] can be performed.
-** ^Objects of this type are created by [sqlite3_blob_open()]
-** and destroyed by [sqlite3_blob_close()].
-** ^The [sqlite3_blob_read()] and [sqlite3_blob_write()] interfaces
-** can be used to read or write small subsections of the BLOB.
-** ^The [sqlite3_blob_bytes()] interface returns the size of the BLOB in bytes.
-*/
-typedef struct sqlite3_blob sqlite3_blob;
-
-/*
-** CAPI3REF: Open A BLOB For Incremental I/O
-**
-** ^(This interfaces opens a [BLOB handle | handle] to the BLOB located
-** in row iRow, column zColumn, table zTable in database zDb;
-** in other words, the same BLOB that would be selected by:
-**
-** <pre>
-** SELECT zColumn FROM zDb.zTable WHERE [rowid] = iRow;
-** </pre>)^
-**
-** ^If the flags parameter is non-zero, then the BLOB is opened for read
-** and write access. ^If it is zero, the BLOB is opened for read access.
-** ^It is not possible to open a column that is part of an index or primary
-** key for writing. ^If [foreign key constraints] are enabled, it is
-** not possible to open a column that is part of a [child key] for writing.
-**
-** ^Note that the database name is not the filename that contains
-** the database but rather the symbolic name of the database that
-** appears after the AS keyword when the database is connected using [ATTACH].
-** ^For the main database file, the database name is "main".
-** ^For TEMP tables, the database name is "temp".
-**
-** ^(On success, [SQLITE_OK] is returned and the new [BLOB handle] is written
-** to *ppBlob. Otherwise an [error code] is returned and *ppBlob is set
-** to be a null pointer.)^
-** ^This function sets the [database connection] error code and message
-** accessible via [sqlite3_errcode()] and [sqlite3_errmsg()] and related
-** functions. ^Note that the *ppBlob variable is always initialized in a
-** way that makes it safe to invoke [sqlite3_blob_close()] on *ppBlob
-** regardless of the success or failure of this routine.
-**
-** ^(If the row that a BLOB handle points to is modified by an
-** [UPDATE], [DELETE], or by [ON CONFLICT] side-effects
-** then the BLOB handle is marked as "expired".
-** This is true if any column of the row is changed, even a column
-** other than the one the BLOB handle is open on.)^
-** ^Calls to [sqlite3_blob_read()] and [sqlite3_blob_write()] for
-** an expired BLOB handle fail with a return code of [SQLITE_ABORT].
-** ^(Changes written into a BLOB prior to the BLOB expiring are not
-** rolled back by the expiration of the BLOB. Such changes will eventually
-** commit if the transaction continues to completion.)^
-**
-** ^Use the [sqlite3_blob_bytes()] interface to determine the size of
-** the opened blob. ^The size of a blob may not be changed by this
-** interface. Use the [UPDATE] SQL command to change the size of a
-** blob.
-**
-** ^The [sqlite3_bind_zeroblob()] and [sqlite3_result_zeroblob()] interfaces
-** and the built-in [zeroblob] SQL function can be used, if desired,
-** to create an empty, zero-filled blob in which to read or write using
-** this interface.
-**
-** To avoid a resource leak, every open [BLOB handle] should eventually
-** be released by a call to [sqlite3_blob_close()].
-*/
-SQLITE_API int sqlite3_blob_open(
- sqlite3*,
- const char *zDb,
- const char *zTable,
- const char *zColumn,
- sqlite3_int64 iRow,
- int flags,
- sqlite3_blob **ppBlob
-);
-
-/*
-** CAPI3REF: Move a BLOB Handle to a New Row
-**
-** ^This function is used to move an existing blob handle so that it points
-** to a different row of the same database table. ^The new row is identified
-** by the rowid value passed as the second argument. Only the row can be
-** changed. ^The database, table and column on which the blob handle is open
-** remain the same. Moving an existing blob handle to a new row can be
-** faster than closing the existing handle and opening a new one.
-**
-** ^(The new row must meet the same criteria as for [sqlite3_blob_open()] -
-** it must exist and there must be either a blob or text value stored in
-** the nominated column.)^ ^If the new row is not present in the table, or if
-** it does not contain a blob or text value, or if another error occurs, an
-** SQLite error code is returned and the blob handle is considered aborted.
-** ^All subsequent calls to [sqlite3_blob_read()], [sqlite3_blob_write()] or
-** [sqlite3_blob_reopen()] on an aborted blob handle immediately return
-** SQLITE_ABORT. ^Calling [sqlite3_blob_bytes()] on an aborted blob handle
-** always returns zero.
-**
-** ^This function sets the database handle error code and message.
-*/
-SQLITE_API SQLITE_EXPERIMENTAL int sqlite3_blob_reopen(sqlite3_blob *, sqlite3_int64);
-
-/*
-** CAPI3REF: Close A BLOB Handle
-**
-** ^Closes an open [BLOB handle].
-**
-** ^Closing a BLOB shall cause the current transaction to commit
-** if there are no other BLOBs, no pending prepared statements, and the
-** database connection is in [autocommit mode].
-** ^If any writes were made to the BLOB, they might be held in cache
-** until the close operation if they will fit.
-**
-** ^(Closing the BLOB often forces the changes
-** out to disk and so if any I/O errors occur, they will likely occur
-** at the time when the BLOB is closed. Any errors that occur during
-** closing are reported as a non-zero return value.)^
-**
-** ^(The BLOB is closed unconditionally. Even if this routine returns
-** an error code, the BLOB is still closed.)^
-**
-** ^Calling this routine with a null pointer (such as would be returned
-** by a failed call to [sqlite3_blob_open()]) is a harmless no-op.
-*/
-SQLITE_API int sqlite3_blob_close(sqlite3_blob *);
-
-/*
-** CAPI3REF: Return The Size Of An Open BLOB
-**
-** ^Returns the size in bytes of the BLOB accessible via the
-** successfully opened [BLOB handle] in its only argument. ^The
-** incremental blob I/O routines can only read or overwriting existing
-** blob content; they cannot change the size of a blob.
-**
-** This routine only works on a [BLOB handle] which has been created
-** by a prior successful call to [sqlite3_blob_open()] and which has not
-** been closed by [sqlite3_blob_close()]. Passing any other pointer in
-** to this routine results in undefined and probably undesirable behavior.
-*/
-SQLITE_API int sqlite3_blob_bytes(sqlite3_blob *);
-
-/*
-** CAPI3REF: Read Data From A BLOB Incrementally
-**
-** ^(This function is used to read data from an open [BLOB handle] into a
-** caller-supplied buffer. N bytes of data are copied into buffer Z
-** from the open BLOB, starting at offset iOffset.)^
-**
-** ^If offset iOffset is less than N bytes from the end of the BLOB,
-** [SQLITE_ERROR] is returned and no data is read. ^If N or iOffset is
-** less than zero, [SQLITE_ERROR] is returned and no data is read.
-** ^The size of the blob (and hence the maximum value of N+iOffset)
-** can be determined using the [sqlite3_blob_bytes()] interface.
-**
-** ^An attempt to read from an expired [BLOB handle] fails with an
-** error code of [SQLITE_ABORT].
-**
-** ^(On success, sqlite3_blob_read() returns SQLITE_OK.
-** Otherwise, an [error code] or an [extended error code] is returned.)^
-**
-** This routine only works on a [BLOB handle] which has been created
-** by a prior successful call to [sqlite3_blob_open()] and which has not
-** been closed by [sqlite3_blob_close()]. Passing any other pointer in
-** to this routine results in undefined and probably undesirable behavior.
-**
-** See also: [sqlite3_blob_write()].
-*/
-SQLITE_API int sqlite3_blob_read(sqlite3_blob *, void *Z, int N, int iOffset);
-
-/*
-** CAPI3REF: Write Data Into A BLOB Incrementally
-**
-** ^This function is used to write data into an open [BLOB handle] from a
-** caller-supplied buffer. ^N bytes of data are copied from the buffer Z
-** into the open BLOB, starting at offset iOffset.
-**
-** ^If the [BLOB handle] passed as the first argument was not opened for
-** writing (the flags parameter to [sqlite3_blob_open()] was zero),
-** this function returns [SQLITE_READONLY].
-**
-** ^This function may only modify the contents of the BLOB; it is
-** not possible to increase the size of a BLOB using this API.
-** ^If offset iOffset is less than N bytes from the end of the BLOB,
-** [SQLITE_ERROR] is returned and no data is written. ^If N is
-** less than zero [SQLITE_ERROR] is returned and no data is written.
-** The size of the BLOB (and hence the maximum value of N+iOffset)
-** can be determined using the [sqlite3_blob_bytes()] interface.
-**
-** ^An attempt to write to an expired [BLOB handle] fails with an
-** error code of [SQLITE_ABORT]. ^Writes to the BLOB that occurred
-** before the [BLOB handle] expired are not rolled back by the
-** expiration of the handle, though of course those changes might
-** have been overwritten by the statement that expired the BLOB handle
-** or by other independent statements.
-**
-** ^(On success, sqlite3_blob_write() returns SQLITE_OK.
-** Otherwise, an [error code] or an [extended error code] is returned.)^
-**
-** This routine only works on a [BLOB handle] which has been created
-** by a prior successful call to [sqlite3_blob_open()] and which has not
-** been closed by [sqlite3_blob_close()]. Passing any other pointer in
-** to this routine results in undefined and probably undesirable behavior.
-**
-** See also: [sqlite3_blob_read()].
-*/
-SQLITE_API int sqlite3_blob_write(sqlite3_blob *, const void *z, int n, int iOffset);
-
-/*
-** CAPI3REF: Virtual File System Objects
-**
-** A virtual filesystem (VFS) is an [sqlite3_vfs] object
-** that SQLite uses to interact
-** with the underlying operating system. Most SQLite builds come with a
-** single default VFS that is appropriate for the host computer.
-** New VFSes can be registered and existing VFSes can be unregistered.
-** The following interfaces are provided.
-**
-** ^The sqlite3_vfs_find() interface returns a pointer to a VFS given its name.
-** ^Names are case sensitive.
-** ^Names are zero-terminated UTF-8 strings.
-** ^If there is no match, a NULL pointer is returned.
-** ^If zVfsName is NULL then the default VFS is returned.
-**
-** ^New VFSes are registered with sqlite3_vfs_register().
-** ^Each new VFS becomes the default VFS if the makeDflt flag is set.
-** ^The same VFS can be registered multiple times without injury.
-** ^To make an existing VFS into the default VFS, register it again
-** with the makeDflt flag set. If two different VFSes with the
-** same name are registered, the behavior is undefined. If a
-** VFS is registered with a name that is NULL or an empty string,
-** then the behavior is undefined.
-**
-** ^Unregister a VFS with the sqlite3_vfs_unregister() interface.
-** ^(If the default VFS is unregistered, another VFS is chosen as
-** the default. The choice for the new VFS is arbitrary.)^
-*/
-SQLITE_API sqlite3_vfs *sqlite3_vfs_find(const char *zVfsName);
-SQLITE_API int sqlite3_vfs_register(sqlite3_vfs*, int makeDflt);
-SQLITE_API int sqlite3_vfs_unregister(sqlite3_vfs*);
-
-/*
-** CAPI3REF: Mutexes
-**
-** The SQLite core uses these routines for thread
-** synchronization. Though they are intended for internal
-** use by SQLite, code that links against SQLite is
-** permitted to use any of these routines.
-**
-** The SQLite source code contains multiple implementations
-** of these mutex routines. An appropriate implementation
-** is selected automatically at compile-time. ^(The following
-** implementations are available in the SQLite core:
-**
-** <ul>
-** <li> SQLITE_MUTEX_PTHREADS
-** <li> SQLITE_MUTEX_W32
-** <li> SQLITE_MUTEX_NOOP
-** </ul>)^
-**
-** ^The SQLITE_MUTEX_NOOP implementation is a set of routines
-** that does no real locking and is appropriate for use in
-** a single-threaded application. ^The SQLITE_MUTEX_PTHREADS and
-** SQLITE_MUTEX_W32 implementations are appropriate for use on Unix
-** and Windows.
-**
-** ^(If SQLite is compiled with the SQLITE_MUTEX_APPDEF preprocessor
-** macro defined (with "-DSQLITE_MUTEX_APPDEF=1"), then no mutex
-** implementation is included with the library. In this case the
-** application must supply a custom mutex implementation using the
-** [SQLITE_CONFIG_MUTEX] option of the sqlite3_config() function
-** before calling sqlite3_initialize() or any other public sqlite3_
-** function that calls sqlite3_initialize().)^
-**
-** ^The sqlite3_mutex_alloc() routine allocates a new
-** mutex and returns a pointer to it. ^If it returns NULL
-** that means that a mutex could not be allocated. ^SQLite
-** will unwind its stack and return an error. ^(The argument
-** to sqlite3_mutex_alloc() is one of these integer constants:
-**
-** <ul>
-** <li> SQLITE_MUTEX_FAST
-** <li> SQLITE_MUTEX_RECURSIVE
-** <li> SQLITE_MUTEX_STATIC_MASTER
-** <li> SQLITE_MUTEX_STATIC_MEM
-** <li> SQLITE_MUTEX_STATIC_MEM2
-** <li> SQLITE_MUTEX_STATIC_PRNG
-** <li> SQLITE_MUTEX_STATIC_LRU
-** <li> SQLITE_MUTEX_STATIC_LRU2
-** </ul>)^
-**
-** ^The first two constants (SQLITE_MUTEX_FAST and SQLITE_MUTEX_RECURSIVE)
-** cause sqlite3_mutex_alloc() to create
-** a new mutex. ^The new mutex is recursive when SQLITE_MUTEX_RECURSIVE
-** is used but not necessarily so when SQLITE_MUTEX_FAST is used.
-** The mutex implementation does not need to make a distinction
-** between SQLITE_MUTEX_RECURSIVE and SQLITE_MUTEX_FAST if it does
-** not want to. ^SQLite will only request a recursive mutex in
-** cases where it really needs one. ^If a faster non-recursive mutex
-** implementation is available on the host platform, the mutex subsystem
-** might return such a mutex in response to SQLITE_MUTEX_FAST.
-**
-** ^The other allowed parameters to sqlite3_mutex_alloc() (anything other
-** than SQLITE_MUTEX_FAST and SQLITE_MUTEX_RECURSIVE) each return
-** a pointer to a static preexisting mutex. ^Six static mutexes are
-** used by the current version of SQLite. Future versions of SQLite
-** may add additional static mutexes. Static mutexes are for internal
-** use by SQLite only. Applications that use SQLite mutexes should
-** use only the dynamic mutexes returned by SQLITE_MUTEX_FAST or
-** SQLITE_MUTEX_RECURSIVE.
-**
-** ^Note that if one of the dynamic mutex parameters (SQLITE_MUTEX_FAST
-** or SQLITE_MUTEX_RECURSIVE) is used then sqlite3_mutex_alloc()
-** returns a different mutex on every call. ^But for the static
-** mutex types, the same mutex is returned on every call that has
-** the same type number.
-**
-** ^The sqlite3_mutex_free() routine deallocates a previously
-** allocated dynamic mutex. ^SQLite is careful to deallocate every
-** dynamic mutex that it allocates. The dynamic mutexes must not be in
-** use when they are deallocated. Attempting to deallocate a static
-** mutex results in undefined behavior. ^SQLite never deallocates
-** a static mutex.
-**
-** ^The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt
-** to enter a mutex. ^If another thread is already within the mutex,
-** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return
-** SQLITE_BUSY. ^The sqlite3_mutex_try() interface returns [SQLITE_OK]
-** upon successful entry. ^(Mutexes created using
-** SQLITE_MUTEX_RECURSIVE can be entered multiple times by the same thread.
-** In such cases the,
-** mutex must be exited an equal number of times before another thread
-** can enter.)^ ^(If the same thread tries to enter any other
-** kind of mutex more than once, the behavior is undefined.
-** SQLite will never exhibit
-** such behavior in its own use of mutexes.)^
-**
-** ^(Some systems (for example, Windows 95) do not support the operation
-** implemented by sqlite3_mutex_try(). On those systems, sqlite3_mutex_try()
-** will always return SQLITE_BUSY. The SQLite core only ever uses
-** sqlite3_mutex_try() as an optimization so this is acceptable behavior.)^
-**
-** ^The sqlite3_mutex_leave() routine exits a mutex that was
-** previously entered by the same thread. ^(The behavior
-** is undefined if the mutex is not currently entered by the
-** calling thread or is not currently allocated. SQLite will
-** never do either.)^
-**
-** ^If the argument to sqlite3_mutex_enter(), sqlite3_mutex_try(), or
-** sqlite3_mutex_leave() is a NULL pointer, then all three routines
-** behave as no-ops.
-**
-** See also: [sqlite3_mutex_held()] and [sqlite3_mutex_notheld()].
-*/
-SQLITE_API sqlite3_mutex *sqlite3_mutex_alloc(int);
-SQLITE_API void sqlite3_mutex_free(sqlite3_mutex*);
-SQLITE_API void sqlite3_mutex_enter(sqlite3_mutex*);
-SQLITE_API int sqlite3_mutex_try(sqlite3_mutex*);
-SQLITE_API void sqlite3_mutex_leave(sqlite3_mutex*);
-
-/*
-** CAPI3REF: Mutex Methods Object
-**
-** An instance of this structure defines the low-level routines
-** used to allocate and use mutexes.
-**
-** Usually, the default mutex implementations provided by SQLite are
-** sufficient, however the user has the option of substituting a custom
-** implementation for specialized deployments or systems for which SQLite
-** does not provide a suitable implementation. In this case, the user
-** creates and populates an instance of this structure to pass
-** to sqlite3_config() along with the [SQLITE_CONFIG_MUTEX] option.
-** Additionally, an instance of this structure can be used as an
-** output variable when querying the system for the current mutex
-** implementation, using the [SQLITE_CONFIG_GETMUTEX] option.
-**
-** ^The xMutexInit method defined by this structure is invoked as
-** part of system initialization by the sqlite3_initialize() function.
-** ^The xMutexInit routine is called by SQLite exactly once for each
-** effective call to [sqlite3_initialize()].
-**
-** ^The xMutexEnd method defined by this structure is invoked as
-** part of system shutdown by the sqlite3_shutdown() function. The
-** implementation of this method is expected to release all outstanding
-** resources obtained by the mutex methods implementation, especially
-** those obtained by the xMutexInit method. ^The xMutexEnd()
-** interface is invoked exactly once for each call to [sqlite3_shutdown()].
-**
-** ^(The remaining seven methods defined by this structure (xMutexAlloc,
-** xMutexFree, xMutexEnter, xMutexTry, xMutexLeave, xMutexHeld and
-** xMutexNotheld) implement the following interfaces (respectively):
-**
-** <ul>
-** <li> [sqlite3_mutex_alloc()] </li>
-** <li> [sqlite3_mutex_free()] </li>
-** <li> [sqlite3_mutex_enter()] </li>
-** <li> [sqlite3_mutex_try()] </li>
-** <li> [sqlite3_mutex_leave()] </li>
-** <li> [sqlite3_mutex_held()] </li>
-** <li> [sqlite3_mutex_notheld()] </li>
-** </ul>)^
-**
-** The only difference is that the public sqlite3_XXX functions enumerated
-** above silently ignore any invocations that pass a NULL pointer instead
-** of a valid mutex handle. The implementations of the methods defined
-** by this structure are not required to handle this case, the results
-** of passing a NULL pointer instead of a valid mutex handle are undefined
-** (i.e. it is acceptable to provide an implementation that segfaults if
-** it is passed a NULL pointer).
-**
-** The xMutexInit() method must be threadsafe. ^It must be harmless to
-** invoke xMutexInit() multiple times within the same process and without
-** intervening calls to xMutexEnd(). Second and subsequent calls to
-** xMutexInit() must be no-ops.
-**
-** ^xMutexInit() must not use SQLite memory allocation ([sqlite3_malloc()]
-** and its associates). ^Similarly, xMutexAlloc() must not use SQLite memory
-** allocation for a static mutex. ^However xMutexAlloc() may use SQLite
-** memory allocation for a fast or recursive mutex.
-**
-** ^SQLite will invoke the xMutexEnd() method when [sqlite3_shutdown()] is
-** called, but only if the prior call to xMutexInit returned SQLITE_OK.
-** If xMutexInit fails in any way, it is expected to clean up after itself
-** prior to returning.
-*/
-typedef struct sqlite3_mutex_methods sqlite3_mutex_methods;
-struct sqlite3_mutex_methods {
- int (*xMutexInit)(void);
- int (*xMutexEnd)(void);
- sqlite3_mutex *(*xMutexAlloc)(int);
- void (*xMutexFree)(sqlite3_mutex *);
- void (*xMutexEnter)(sqlite3_mutex *);
- int (*xMutexTry)(sqlite3_mutex *);
- void (*xMutexLeave)(sqlite3_mutex *);
- int (*xMutexHeld)(sqlite3_mutex *);
- int (*xMutexNotheld)(sqlite3_mutex *);
-};
-
-/*
-** CAPI3REF: Mutex Verification Routines
-**
-** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routines
-** are intended for use inside assert() statements. ^The SQLite core
-** never uses these routines except inside an assert() and applications
-** are advised to follow the lead of the core. ^The SQLite core only
-** provides implementations for these routines when it is compiled
-** with the SQLITE_DEBUG flag. ^External mutex implementations
-** are only required to provide these routines if SQLITE_DEBUG is
-** defined and if NDEBUG is not defined.
-**
-** ^These routines should return true if the mutex in their argument
-** is held or not held, respectively, by the calling thread.
-**
-** ^The implementation is not required to provide versions of these
-** routines that actually work. If the implementation does not provide working
-** versions of these routines, it should at least provide stubs that always
-** return true so that one does not get spurious assertion failures.
-**
-** ^If the argument to sqlite3_mutex_held() is a NULL pointer then
-** the routine should return 1. This seems counter-intuitive since
-** clearly the mutex cannot be held if it does not exist. But
-** the reason the mutex does not exist is because the build is not
-** using mutexes. And we do not want the assert() containing the
-** call to sqlite3_mutex_held() to fail, so a non-zero return is
-** the appropriate thing to do. ^The sqlite3_mutex_notheld()
-** interface should also return 1 when given a NULL pointer.
-*/
-#ifndef NDEBUG
-SQLITE_API int sqlite3_mutex_held(sqlite3_mutex*);
-SQLITE_API int sqlite3_mutex_notheld(sqlite3_mutex*);
-#endif
-
-/*
-** CAPI3REF: Mutex Types
-**
-** The [sqlite3_mutex_alloc()] interface takes a single argument
-** which is one of these integer constants.
-**
-** The set of static mutexes may change from one SQLite release to the
-** next. Applications that override the built-in mutex logic must be
-** prepared to accommodate additional static mutexes.
-*/
-#define SQLITE_MUTEX_FAST 0
-#define SQLITE_MUTEX_RECURSIVE 1
-#define SQLITE_MUTEX_STATIC_MASTER 2
-#define SQLITE_MUTEX_STATIC_MEM 3 /* sqlite3_malloc() */
-#define SQLITE_MUTEX_STATIC_MEM2 4 /* NOT USED */
-#define SQLITE_MUTEX_STATIC_OPEN 4 /* sqlite3BtreeOpen() */
-#define SQLITE_MUTEX_STATIC_PRNG 5 /* sqlite3_random() */
-#define SQLITE_MUTEX_STATIC_LRU 6 /* lru page list */
-#define SQLITE_MUTEX_STATIC_LRU2 7 /* NOT USED */
-#define SQLITE_MUTEX_STATIC_PMEM 7 /* sqlite3PageMalloc() */
-
-/*
-** CAPI3REF: Retrieve the mutex for a database connection
-**
-** ^This interface returns a pointer the [sqlite3_mutex] object that
-** serializes access to the [database connection] given in the argument
-** when the [threading mode] is Serialized.
-** ^If the [threading mode] is Single-thread or Multi-thread then this
-** routine returns a NULL pointer.
-*/
-SQLITE_API sqlite3_mutex *sqlite3_db_mutex(sqlite3*);
-
-/*
-** CAPI3REF: Low-Level Control Of Database Files
-**
-** ^The [sqlite3_file_control()] interface makes a direct call to the
-** xFileControl method for the [sqlite3_io_methods] object associated
-** with a particular database identified by the second argument. ^The
-** name of the database is "main" for the main database or "temp" for the
-** TEMP database, or the name that appears after the AS keyword for
-** databases that are added using the [ATTACH] SQL command.
-** ^A NULL pointer can be used in place of "main" to refer to the
-** main database file.
-** ^The third and fourth parameters to this routine
-** are passed directly through to the second and third parameters of
-** the xFileControl method. ^The return value of the xFileControl
-** method becomes the return value of this routine.
-**
-** ^The SQLITE_FCNTL_FILE_POINTER value for the op parameter causes
-** a pointer to the underlying [sqlite3_file] object to be written into
-** the space pointed to by the 4th parameter. ^The SQLITE_FCNTL_FILE_POINTER
-** case is a short-circuit path which does not actually invoke the
-** underlying sqlite3_io_methods.xFileControl method.
-**
-** ^If the second parameter (zDbName) does not match the name of any
-** open database file, then SQLITE_ERROR is returned. ^This error
-** code is not remembered and will not be recalled by [sqlite3_errcode()]
-** or [sqlite3_errmsg()]. The underlying xFileControl method might
-** also return SQLITE_ERROR. There is no way to distinguish between
-** an incorrect zDbName and an SQLITE_ERROR return from the underlying
-** xFileControl method.
-**
-** See also: [SQLITE_FCNTL_LOCKSTATE]
-*/
-SQLITE_API int sqlite3_file_control(sqlite3*, const char *zDbName, int op, void*);
-
-/*
-** CAPI3REF: Testing Interface
-**
-** ^The sqlite3_test_control() interface is used to read out internal
-** state of SQLite and to inject faults into SQLite for testing
-** purposes. ^The first parameter is an operation code that determines
-** the number, meaning, and operation of all subsequent parameters.
-**
-** This interface is not for use by applications. It exists solely
-** for verifying the correct operation of the SQLite library. Depending
-** on how the SQLite library is compiled, this interface might not exist.
-**
-** The details of the operation codes, their meanings, the parameters
-** they take, and what they do are all subject to change without notice.
-** Unlike most of the SQLite API, this function is not guaranteed to
-** operate consistently from one release to the next.
-*/
-SQLITE_API int sqlite3_test_control(int op, ...);
-
-/*
-** CAPI3REF: Testing Interface Operation Codes
-**
-** These constants are the valid operation code parameters used
-** as the first argument to [sqlite3_test_control()].
-**
-** These parameters and their meanings are subject to change
-** without notice. These values are for testing purposes only.
-** Applications should not use any of these parameters or the
-** [sqlite3_test_control()] interface.
-*/
-#define SQLITE_TESTCTRL_FIRST 5
-#define SQLITE_TESTCTRL_PRNG_SAVE 5
-#define SQLITE_TESTCTRL_PRNG_RESTORE 6
-#define SQLITE_TESTCTRL_PRNG_RESET 7
-#define SQLITE_TESTCTRL_BITVEC_TEST 8
-#define SQLITE_TESTCTRL_FAULT_INSTALL 9
-#define SQLITE_TESTCTRL_BENIGN_MALLOC_HOOKS 10
-#define SQLITE_TESTCTRL_PENDING_BYTE 11
-#define SQLITE_TESTCTRL_ASSERT 12
-#define SQLITE_TESTCTRL_ALWAYS 13
-#define SQLITE_TESTCTRL_RESERVE 14
-#define SQLITE_TESTCTRL_OPTIMIZATIONS 15
-#define SQLITE_TESTCTRL_ISKEYWORD 16
-#define SQLITE_TESTCTRL_SCRATCHMALLOC 17
-#define SQLITE_TESTCTRL_LOCALTIME_FAULT 18
-#define SQLITE_TESTCTRL_EXPLAIN_STMT 19
-#define SQLITE_TESTCTRL_LAST 19
-
-/*
-** CAPI3REF: SQLite Runtime Status
-**
-** ^This interface is used to retrieve runtime status information
-** about the performance of SQLite, and optionally to reset various
-** highwater marks. ^The first argument is an integer code for
-** the specific parameter to measure. ^(Recognized integer codes
-** are of the form [status parameters | SQLITE_STATUS_...].)^
-** ^The current value of the parameter is returned into *pCurrent.
-** ^The highest recorded value is returned in *pHighwater. ^If the
-** resetFlag is true, then the highest record value is reset after
-** *pHighwater is written. ^(Some parameters do not record the highest
-** value. For those parameters
-** nothing is written into *pHighwater and the resetFlag is ignored.)^
-** ^(Other parameters record only the highwater mark and not the current
-** value. For these latter parameters nothing is written into *pCurrent.)^
-**
-** ^The sqlite3_status() routine returns SQLITE_OK on success and a
-** non-zero [error code] on failure.
-**
-** This routine is threadsafe but is not atomic. This routine can be
-** called while other threads are running the same or different SQLite
-** interfaces. However the values returned in *pCurrent and
-** *pHighwater reflect the status of SQLite at different points in time
-** and it is possible that another thread might change the parameter
-** in between the times when *pCurrent and *pHighwater are written.
-**
-** See also: [sqlite3_db_status()]
-*/
-SQLITE_API int sqlite3_status(int op, int *pCurrent, int *pHighwater, int resetFlag);
-
-
-/*
-** CAPI3REF: Status Parameters
-** KEYWORDS: {status parameters}
-**
-** These integer constants designate various run-time status parameters
-** that can be returned by [sqlite3_status()].
-**
-** <dl>
-** [[SQLITE_STATUS_MEMORY_USED]] ^(<dt>SQLITE_STATUS_MEMORY_USED</dt>
-** <dd>This parameter is the current amount of memory checked out
-** using [sqlite3_malloc()], either directly or indirectly. The
-** figure includes calls made to [sqlite3_malloc()] by the application
-** and internal memory usage by the SQLite library. Scratch memory
-** controlled by [SQLITE_CONFIG_SCRATCH] and auxiliary page-cache
-** memory controlled by [SQLITE_CONFIG_PAGECACHE] is not included in
-** this parameter. The amount returned is the sum of the allocation
-** sizes as reported by the xSize method in [sqlite3_mem_methods].</dd>)^
-**
-** [[SQLITE_STATUS_MALLOC_SIZE]] ^(<dt>SQLITE_STATUS_MALLOC_SIZE</dt>
-** <dd>This parameter records the largest memory allocation request
-** handed to [sqlite3_malloc()] or [sqlite3_realloc()] (or their
-** internal equivalents). Only the value returned in the
-** *pHighwater parameter to [sqlite3_status()] is of interest.
-** The value written into the *pCurrent parameter is undefined.</dd>)^
-**
-** [[SQLITE_STATUS_MALLOC_COUNT]] ^(<dt>SQLITE_STATUS_MALLOC_COUNT</dt>
-** <dd>This parameter records the number of separate memory allocations
-** currently checked out.</dd>)^
-**
-** [[SQLITE_STATUS_PAGECACHE_USED]] ^(<dt>SQLITE_STATUS_PAGECACHE_USED</dt>
-** <dd>This parameter returns the number of pages used out of the
-** [pagecache memory allocator] that was configured using
-** [SQLITE_CONFIG_PAGECACHE]. The
-** value returned is in pages, not in bytes.</dd>)^
-**
-** [[SQLITE_STATUS_PAGECACHE_OVERFLOW]]
-** ^(<dt>SQLITE_STATUS_PAGECACHE_OVERFLOW</dt>
-** <dd>This parameter returns the number of bytes of page cache
-** allocation which could not be satisfied by the [SQLITE_CONFIG_PAGECACHE]
-** buffer and where forced to overflow to [sqlite3_malloc()]. The
-** returned value includes allocations that overflowed because they
-** where too large (they were larger than the "sz" parameter to
-** [SQLITE_CONFIG_PAGECACHE]) and allocations that overflowed because
-** no space was left in the page cache.</dd>)^
-**
-** [[SQLITE_STATUS_PAGECACHE_SIZE]] ^(<dt>SQLITE_STATUS_PAGECACHE_SIZE</dt>
-** <dd>This parameter records the largest memory allocation request
-** handed to [pagecache memory allocator]. Only the value returned in the
-** *pHighwater parameter to [sqlite3_status()] is of interest.
-** The value written into the *pCurrent parameter is undefined.</dd>)^
-**
-** [[SQLITE_STATUS_SCRATCH_USED]] ^(<dt>SQLITE_STATUS_SCRATCH_USED</dt>
-** <dd>This parameter returns the number of allocations used out of the
-** [scratch memory allocator] configured using
-** [SQLITE_CONFIG_SCRATCH]. The value returned is in allocations, not
-** in bytes. Since a single thread may only have one scratch allocation
-** outstanding at time, this parameter also reports the number of threads
-** using scratch memory at the same time.</dd>)^
-**
-** [[SQLITE_STATUS_SCRATCH_OVERFLOW]] ^(<dt>SQLITE_STATUS_SCRATCH_OVERFLOW</dt>
-** <dd>This parameter returns the number of bytes of scratch memory
-** allocation which could not be satisfied by the [SQLITE_CONFIG_SCRATCH]
-** buffer and where forced to overflow to [sqlite3_malloc()]. The values
-** returned include overflows because the requested allocation was too
-** larger (that is, because the requested allocation was larger than the
-** "sz" parameter to [SQLITE_CONFIG_SCRATCH]) and because no scratch buffer
-** slots were available.
-** </dd>)^
-**
-** [[SQLITE_STATUS_SCRATCH_SIZE]] ^(<dt>SQLITE_STATUS_SCRATCH_SIZE</dt>
-** <dd>This parameter records the largest memory allocation request
-** handed to [scratch memory allocator]. Only the value returned in the
-** *pHighwater parameter to [sqlite3_status()] is of interest.
-** The value written into the *pCurrent parameter is undefined.</dd>)^
-**
-** [[SQLITE_STATUS_PARSER_STACK]] ^(<dt>SQLITE_STATUS_PARSER_STACK</dt>
-** <dd>This parameter records the deepest parser stack. It is only
-** meaningful if SQLite is compiled with [YYTRACKMAXSTACKDEPTH].</dd>)^
-** </dl>
-**
-** New status parameters may be added from time to time.
-*/
-#define SQLITE_STATUS_MEMORY_USED 0
-#define SQLITE_STATUS_PAGECACHE_USED 1
-#define SQLITE_STATUS_PAGECACHE_OVERFLOW 2
-#define SQLITE_STATUS_SCRATCH_USED 3
-#define SQLITE_STATUS_SCRATCH_OVERFLOW 4
-#define SQLITE_STATUS_MALLOC_SIZE 5
-#define SQLITE_STATUS_PARSER_STACK 6
-#define SQLITE_STATUS_PAGECACHE_SIZE 7
-#define SQLITE_STATUS_SCRATCH_SIZE 8
-#define SQLITE_STATUS_MALLOC_COUNT 9
-
-/*
-** CAPI3REF: Database Connection Status
-**
-** ^This interface is used to retrieve runtime status information
-** about a single [database connection]. ^The first argument is the
-** database connection object to be interrogated. ^The second argument
-** is an integer constant, taken from the set of
-** [SQLITE_DBSTATUS options], that
-** determines the parameter to interrogate. The set of
-** [SQLITE_DBSTATUS options] is likely
-** to grow in future releases of SQLite.
-**
-** ^The current value of the requested parameter is written into *pCur
-** and the highest instantaneous value is written into *pHiwtr. ^If
-** the resetFlg is true, then the highest instantaneous value is
-** reset back down to the current value.
-**
-** ^The sqlite3_db_status() routine returns SQLITE_OK on success and a
-** non-zero [error code] on failure.
-**
-** See also: [sqlite3_status()] and [sqlite3_stmt_status()].
-*/
-SQLITE_API int sqlite3_db_status(sqlite3*, int op, int *pCur, int *pHiwtr, int resetFlg);
-
-/*
-** CAPI3REF: Status Parameters for database connections
-** KEYWORDS: {SQLITE_DBSTATUS options}
-**
-** These constants are the available integer "verbs" that can be passed as
-** the second argument to the [sqlite3_db_status()] interface.
-**
-** New verbs may be added in future releases of SQLite. Existing verbs
-** might be discontinued. Applications should check the return code from
-** [sqlite3_db_status()] to make sure that the call worked.
-** The [sqlite3_db_status()] interface will return a non-zero error code
-** if a discontinued or unsupported verb is invoked.
-**
-** <dl>
-** [[SQLITE_DBSTATUS_LOOKASIDE_USED]] ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_USED</dt>
-** <dd>This parameter returns the number of lookaside memory slots currently
-** checked out.</dd>)^
-**
-** [[SQLITE_DBSTATUS_LOOKASIDE_HIT]] ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_HIT</dt>
-** <dd>This parameter returns the number malloc attempts that were
-** satisfied using lookaside memory. Only the high-water value is meaningful;
-** the current value is always zero.)^
-**
-** [[SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE]]
-** ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE</dt>
-** <dd>This parameter returns the number malloc attempts that might have
-** been satisfied using lookaside memory but failed due to the amount of
-** memory requested being larger than the lookaside slot size.
-** Only the high-water value is meaningful;
-** the current value is always zero.)^
-**
-** [[SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL]]
-** ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL</dt>
-** <dd>This parameter returns the number malloc attempts that might have
-** been satisfied using lookaside memory but failed due to all lookaside
-** memory already being in use.
-** Only the high-water value is meaningful;
-** the current value is always zero.)^
-**
-** [[SQLITE_DBSTATUS_CACHE_USED]] ^(<dt>SQLITE_DBSTATUS_CACHE_USED</dt>
-** <dd>This parameter returns the approximate number of of bytes of heap
-** memory used by all pager caches associated with the database connection.)^
-** ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_USED is always 0.
-**
-** [[SQLITE_DBSTATUS_SCHEMA_USED]] ^(<dt>SQLITE_DBSTATUS_SCHEMA_USED</dt>
-** <dd>This parameter returns the approximate number of of bytes of heap
-** memory used to store the schema for all databases associated
-** with the connection - main, temp, and any [ATTACH]-ed databases.)^
-** ^The full amount of memory used by the schemas is reported, even if the
-** schema memory is shared with other database connections due to
-** [shared cache mode] being enabled.
-** ^The highwater mark associated with SQLITE_DBSTATUS_SCHEMA_USED is always 0.
-**
-** [[SQLITE_DBSTATUS_STMT_USED]] ^(<dt>SQLITE_DBSTATUS_STMT_USED</dt>
-** <dd>This parameter returns the approximate number of of bytes of heap
-** and lookaside memory used by all prepared statements associated with
-** the database connection.)^
-** ^The highwater mark associated with SQLITE_DBSTATUS_STMT_USED is always 0.
-** </dd>
-**
-** [[SQLITE_DBSTATUS_CACHE_HIT]] ^(<dt>SQLITE_DBSTATUS_CACHE_HIT</dt>
-** <dd>This parameter returns the number of pager cache hits that have
-** occurred.)^ ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_HIT
-** is always 0.
-** </dd>
-**
-** [[SQLITE_DBSTATUS_CACHE_MISS]] ^(<dt>SQLITE_DBSTATUS_CACHE_MISS</dt>
-** <dd>This parameter returns the number of pager cache misses that have
-** occurred.)^ ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_MISS
-** is always 0.
-** </dd>
-**
-** [[SQLITE_DBSTATUS_CACHE_WRITE]] ^(<dt>SQLITE_DBSTATUS_CACHE_WRITE</dt>
-** <dd>This parameter returns the number of dirty cache entries that have
-** been written to disk. Specifically, the number of pages written to the
-** wal file in wal mode databases, or the number of pages written to the
-** database file in rollback mode databases. Any pages written as part of
-** transaction rollback or database recovery operations are not included.
-** If an IO or other error occurs while writing a page to disk, the effect
-** on subsequent SQLITE_DBSTATUS_CACHE_WRITE requests is undefined.)^ ^The
-** highwater mark associated with SQLITE_DBSTATUS_CACHE_WRITE is always 0.
-** </dd>
-** </dl>
-*/
-#define SQLITE_DBSTATUS_LOOKASIDE_USED 0
-#define SQLITE_DBSTATUS_CACHE_USED 1
-#define SQLITE_DBSTATUS_SCHEMA_USED 2
-#define SQLITE_DBSTATUS_STMT_USED 3
-#define SQLITE_DBSTATUS_LOOKASIDE_HIT 4
-#define SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE 5
-#define SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL 6
-#define SQLITE_DBSTATUS_CACHE_HIT 7
-#define SQLITE_DBSTATUS_CACHE_MISS 8
-#define SQLITE_DBSTATUS_CACHE_WRITE 9
-#define SQLITE_DBSTATUS_MAX 9 /* Largest defined DBSTATUS */
-
-
-/*
-** CAPI3REF: Prepared Statement Status
-**
-** ^(Each prepared statement maintains various
-** [SQLITE_STMTSTATUS counters] that measure the number
-** of times it has performed specific operations.)^ These counters can
-** be used to monitor the performance characteristics of the prepared
-** statements. For example, if the number of table steps greatly exceeds
-** the number of table searches or result rows, that would tend to indicate
-** that the prepared statement is using a full table scan rather than
-** an index.
-**
-** ^(This interface is used to retrieve and reset counter values from
-** a [prepared statement]. The first argument is the prepared statement
-** object to be interrogated. The second argument
-** is an integer code for a specific [SQLITE_STMTSTATUS counter]
-** to be interrogated.)^
-** ^The current value of the requested counter is returned.
-** ^If the resetFlg is true, then the counter is reset to zero after this
-** interface call returns.
-**
-** See also: [sqlite3_status()] and [sqlite3_db_status()].
-*/
-SQLITE_API int sqlite3_stmt_status(sqlite3_stmt*, int op,int resetFlg);
-
-/*
-** CAPI3REF: Status Parameters for prepared statements
-** KEYWORDS: {SQLITE_STMTSTATUS counter} {SQLITE_STMTSTATUS counters}
-**
-** These preprocessor macros define integer codes that name counter
-** values associated with the [sqlite3_stmt_status()] interface.
-** The meanings of the various counters are as follows:
-**
-** <dl>
-** [[SQLITE_STMTSTATUS_FULLSCAN_STEP]] <dt>SQLITE_STMTSTATUS_FULLSCAN_STEP</dt>
-** <dd>^This is the number of times that SQLite has stepped forward in
-** a table as part of a full table scan. Large numbers for this counter
-** may indicate opportunities for performance improvement through
-** careful use of indices.</dd>
-**
-** [[SQLITE_STMTSTATUS_SORT]] <dt>SQLITE_STMTSTATUS_SORT</dt>
-** <dd>^This is the number of sort operations that have occurred.
-** A non-zero value in this counter may indicate an opportunity to
-** improvement performance through careful use of indices.</dd>
-**
-** [[SQLITE_STMTSTATUS_AUTOINDEX]] <dt>SQLITE_STMTSTATUS_AUTOINDEX</dt>
-** <dd>^This is the number of rows inserted into transient indices that
-** were created automatically in order to help joins run faster.
-** A non-zero value in this counter may indicate an opportunity to
-** improvement performance by adding permanent indices that do not
-** need to be reinitialized each time the statement is run.</dd>
-** </dl>
-*/
-#define SQLITE_STMTSTATUS_FULLSCAN_STEP 1
-#define SQLITE_STMTSTATUS_SORT 2
-#define SQLITE_STMTSTATUS_AUTOINDEX 3
-
-/*
-** CAPI3REF: Custom Page Cache Object
-**
-** The sqlite3_pcache type is opaque. It is implemented by
-** the pluggable module. The SQLite core has no knowledge of
-** its size or internal structure and never deals with the
-** sqlite3_pcache object except by holding and passing pointers
-** to the object.
-**
-** See [sqlite3_pcache_methods2] for additional information.
-*/
-typedef struct sqlite3_pcache sqlite3_pcache;
-
-/*
-** CAPI3REF: Custom Page Cache Object
-**
-** The sqlite3_pcache_page object represents a single page in the
-** page cache. The page cache will allocate instances of this
-** object. Various methods of the page cache use pointers to instances
-** of this object as parameters or as their return value.
-**
-** See [sqlite3_pcache_methods2] for additional information.
-*/
-typedef struct sqlite3_pcache_page sqlite3_pcache_page;
-struct sqlite3_pcache_page {
- void *pBuf; /* The content of the page */
- void *pExtra; /* Extra information associated with the page */
-};
-
-/*
-** CAPI3REF: Application Defined Page Cache.
-** KEYWORDS: {page cache}
-**
-** ^(The [sqlite3_config]([SQLITE_CONFIG_PCACHE2], ...) interface can
-** register an alternative page cache implementation by passing in an
-** instance of the sqlite3_pcache_methods2 structure.)^
-** In many applications, most of the heap memory allocated by
-** SQLite is used for the page cache.
-** By implementing a
-** custom page cache using this API, an application can better control
-** the amount of memory consumed by SQLite, the way in which
-** that memory is allocated and released, and the policies used to
-** determine exactly which parts of a database file are cached and for
-** how long.
-**
-** The alternative page cache mechanism is an
-** extreme measure that is only needed by the most demanding applications.
-** The built-in page cache is recommended for most uses.
-**
-** ^(The contents of the sqlite3_pcache_methods2 structure are copied to an
-** internal buffer by SQLite within the call to [sqlite3_config]. Hence
-** the application may discard the parameter after the call to
-** [sqlite3_config()] returns.)^
-**
-** [[the xInit() page cache method]]
-** ^(The xInit() method is called once for each effective
-** call to [sqlite3_initialize()])^
-** (usually only once during the lifetime of the process). ^(The xInit()
-** method is passed a copy of the sqlite3_pcache_methods2.pArg value.)^
-** The intent of the xInit() method is to set up global data structures
-** required by the custom page cache implementation.
-** ^(If the xInit() method is NULL, then the
-** built-in default page cache is used instead of the application defined
-** page cache.)^
-**
-** [[the xShutdown() page cache method]]
-** ^The xShutdown() method is called by [sqlite3_shutdown()].
-** It can be used to clean up
-** any outstanding resources before process shutdown, if required.
-** ^The xShutdown() method may be NULL.
-**
-** ^SQLite automatically serializes calls to the xInit method,
-** so the xInit method need not be threadsafe. ^The
-** xShutdown method is only called from [sqlite3_shutdown()] so it does
-** not need to be threadsafe either. All other methods must be threadsafe
-** in multithreaded applications.
-**
-** ^SQLite will never invoke xInit() more than once without an intervening
-** call to xShutdown().
-**
-** [[the xCreate() page cache methods]]
-** ^SQLite invokes the xCreate() method to construct a new cache instance.
-** SQLite will typically create one cache instance for each open database file,
-** though this is not guaranteed. ^The
-** first parameter, szPage, is the size in bytes of the pages that must
-** be allocated by the cache. ^szPage will always a power of two. ^The
-** second parameter szExtra is a number of bytes of extra storage
-** associated with each page cache entry. ^The szExtra parameter will
-** a number less than 250. SQLite will use the
-** extra szExtra bytes on each page to store metadata about the underlying
-** database page on disk. The value passed into szExtra depends
-** on the SQLite version, the target platform, and how SQLite was compiled.
-** ^The third argument to xCreate(), bPurgeable, is true if the cache being
-** created will be used to cache database pages of a file stored on disk, or
-** false if it is used for an in-memory database. The cache implementation
-** does not have to do anything special based with the value of bPurgeable;
-** it is purely advisory. ^On a cache where bPurgeable is false, SQLite will
-** never invoke xUnpin() except to deliberately delete a page.
-** ^In other words, calls to xUnpin() on a cache with bPurgeable set to
-** false will always have the "discard" flag set to true.
-** ^Hence, a cache created with bPurgeable false will
-** never contain any unpinned pages.
-**
-** [[the xCachesize() page cache method]]
-** ^(The xCachesize() method may be called at any time by SQLite to set the
-** suggested maximum cache-size (number of pages stored by) the cache
-** instance passed as the first argument. This is the value configured using
-** the SQLite "[PRAGMA cache_size]" command.)^ As with the bPurgeable
-** parameter, the implementation is not required to do anything with this
-** value; it is advisory only.
-**
-** [[the xPagecount() page cache methods]]
-** The xPagecount() method must return the number of pages currently
-** stored in the cache, both pinned and unpinned.
-**
-** [[the xFetch() page cache methods]]
-** The xFetch() method locates a page in the cache and returns a pointer to
-** an sqlite3_pcache_page object associated with that page, or a NULL pointer.
-** The pBuf element of the returned sqlite3_pcache_page object will be a
-** pointer to a buffer of szPage bytes used to store the content of a
-** single database page. The pExtra element of sqlite3_pcache_page will be
-** a pointer to the szExtra bytes of extra storage that SQLite has requested
-** for each entry in the page cache.
-**
-** The page to be fetched is determined by the key. ^The minimum key value
-** is 1. After it has been retrieved using xFetch, the page is considered
-** to be "pinned".
-**
-** If the requested page is already in the page cache, then the page cache
-** implementation must return a pointer to the page buffer with its content
-** intact. If the requested page is not already in the cache, then the
-** cache implementation should use the value of the createFlag
-** parameter to help it determined what action to take:
-**
-** <table border=1 width=85% align=center>
-** <tr><th> createFlag <th> Behavior when page is not already in cache
-** <tr><td> 0 <td> Do not allocate a new page. Return NULL.
-** <tr><td> 1 <td> Allocate a new page if it easy and convenient to do so.
-** Otherwise return NULL.
-** <tr><td> 2 <td> Make every effort to allocate a new page. Only return
-** NULL if allocating a new page is effectively impossible.
-** </table>
-**
-** ^(SQLite will normally invoke xFetch() with a createFlag of 0 or 1. SQLite
-** will only use a createFlag of 2 after a prior call with a createFlag of 1
-** failed.)^ In between the to xFetch() calls, SQLite may
-** attempt to unpin one or more cache pages by spilling the content of
-** pinned pages to disk and synching the operating system disk cache.
-**
-** [[the xUnpin() page cache method]]
-** ^xUnpin() is called by SQLite with a pointer to a currently pinned page
-** as its second argument. If the third parameter, discard, is non-zero,
-** then the page must be evicted from the cache.
-** ^If the discard parameter is
-** zero, then the page may be discarded or retained at the discretion of
-** page cache implementation. ^The page cache implementation
-** may choose to evict unpinned pages at any time.
-**
-** The cache must not perform any reference counting. A single
-** call to xUnpin() unpins the page regardless of the number of prior calls
-** to xFetch().
-**
-** [[the xRekey() page cache methods]]
-** The xRekey() method is used to change the key value associated with the
-** page passed as the second argument. If the cache
-** previously contains an entry associated with newKey, it must be
-** discarded. ^Any prior cache entry associated with newKey is guaranteed not
-** to be pinned.
-**
-** When SQLite calls the xTruncate() method, the cache must discard all
-** existing cache entries with page numbers (keys) greater than or equal
-** to the value of the iLimit parameter passed to xTruncate(). If any
-** of these pages are pinned, they are implicitly unpinned, meaning that
-** they can be safely discarded.
-**
-** [[the xDestroy() page cache method]]
-** ^The xDestroy() method is used to delete a cache allocated by xCreate().
-** All resources associated with the specified cache should be freed. ^After
-** calling the xDestroy() method, SQLite considers the [sqlite3_pcache*]
-** handle invalid, and will not use it with any other sqlite3_pcache_methods2
-** functions.
-**
-** [[the xShrink() page cache method]]
-** ^SQLite invokes the xShrink() method when it wants the page cache to
-** free up as much of heap memory as possible. The page cache implementation
-** is not obligated to free any memory, but well-behaved implementations should
-** do their best.
-*/
-typedef struct sqlite3_pcache_methods2 sqlite3_pcache_methods2;
-struct sqlite3_pcache_methods2 {
- int iVersion;
- void *pArg;
- int (*xInit)(void*);
- void (*xShutdown)(void*);
- sqlite3_pcache *(*xCreate)(int szPage, int szExtra, int bPurgeable);
- void (*xCachesize)(sqlite3_pcache*, int nCachesize);
- int (*xPagecount)(sqlite3_pcache*);
- sqlite3_pcache_page *(*xFetch)(sqlite3_pcache*, unsigned key, int createFlag);
- void (*xUnpin)(sqlite3_pcache*, sqlite3_pcache_page*, int discard);
- void (*xRekey)(sqlite3_pcache*, sqlite3_pcache_page*,
- unsigned oldKey, unsigned newKey);
- void (*xTruncate)(sqlite3_pcache*, unsigned iLimit);
- void (*xDestroy)(sqlite3_pcache*);
- void (*xShrink)(sqlite3_pcache*);
-};
-
-/*
-** This is the obsolete pcache_methods object that has now been replaced
-** by sqlite3_pcache_methods2. This object is not used by SQLite. It is
-** retained in the header file for backwards compatibility only.
-*/
-typedef struct sqlite3_pcache_methods sqlite3_pcache_methods;
-struct sqlite3_pcache_methods {
- void *pArg;
- int (*xInit)(void*);
- void (*xShutdown)(void*);
- sqlite3_pcache *(*xCreate)(int szPage, int bPurgeable);
- void (*xCachesize)(sqlite3_pcache*, int nCachesize);
- int (*xPagecount)(sqlite3_pcache*);
- void *(*xFetch)(sqlite3_pcache*, unsigned key, int createFlag);
- void (*xUnpin)(sqlite3_pcache*, void*, int discard);
- void (*xRekey)(sqlite3_pcache*, void*, unsigned oldKey, unsigned newKey);
- void (*xTruncate)(sqlite3_pcache*, unsigned iLimit);
- void (*xDestroy)(sqlite3_pcache*);
-};
-
-
-/*
-** CAPI3REF: Online Backup Object
-**
-** The sqlite3_backup object records state information about an ongoing
-** online backup operation. ^The sqlite3_backup object is created by
-** a call to [sqlite3_backup_init()] and is destroyed by a call to
-** [sqlite3_backup_finish()].
-**
-** See Also: [Using the SQLite Online Backup API]
-*/
-typedef struct sqlite3_backup sqlite3_backup;
-
-/*
-** CAPI3REF: Online Backup API.
-**
-** The backup API copies the content of one database into another.
-** It is useful either for creating backups of databases or
-** for copying in-memory databases to or from persistent files.
-**
-** See Also: [Using the SQLite Online Backup API]
-**
-** ^SQLite holds a write transaction open on the destination database file
-** for the duration of the backup operation.
-** ^The source database is read-locked only while it is being read;
-** it is not locked continuously for the entire backup operation.
-** ^Thus, the backup may be performed on a live source database without
-** preventing other database connections from
-** reading or writing to the source database while the backup is underway.
-**
-** ^(To perform a backup operation:
-** <ol>
-** <li><b>sqlite3_backup_init()</b> is called once to initialize the
-** backup,
-** <li><b>sqlite3_backup_step()</b> is called one or more times to transfer
-** the data between the two databases, and finally
-** <li><b>sqlite3_backup_finish()</b> is called to release all resources
-** associated with the backup operation.
-** </ol>)^
-** There should be exactly one call to sqlite3_backup_finish() for each
-** successful call to sqlite3_backup_init().
-**
-** [[sqlite3_backup_init()]] <b>sqlite3_backup_init()</b>
-**
-** ^The D and N arguments to sqlite3_backup_init(D,N,S,M) are the
-** [database connection] associated with the destination database
-** and the database name, respectively.
-** ^The database name is "main" for the main database, "temp" for the
-** temporary database, or the name specified after the AS keyword in
-** an [ATTACH] statement for an attached database.
-** ^The S and M arguments passed to
-** sqlite3_backup_init(D,N,S,M) identify the [database connection]
-** and database name of the source database, respectively.
-** ^The source and destination [database connections] (parameters S and D)
-** must be different or else sqlite3_backup_init(D,N,S,M) will fail with
-** an error.
-**
-** ^If an error occurs within sqlite3_backup_init(D,N,S,M), then NULL is
-** returned and an error code and error message are stored in the
-** destination [database connection] D.
-** ^The error code and message for the failed call to sqlite3_backup_init()
-** can be retrieved using the [sqlite3_errcode()], [sqlite3_errmsg()], and/or
-** [sqlite3_errmsg16()] functions.
-** ^A successful call to sqlite3_backup_init() returns a pointer to an
-** [sqlite3_backup] object.
-** ^The [sqlite3_backup] object may be used with the sqlite3_backup_step() and
-** sqlite3_backup_finish() functions to perform the specified backup
-** operation.
-**
-** [[sqlite3_backup_step()]] <b>sqlite3_backup_step()</b>
-**
-** ^Function sqlite3_backup_step(B,N) will copy up to N pages between
-** the source and destination databases specified by [sqlite3_backup] object B.
-** ^If N is negative, all remaining source pages are copied.
-** ^If sqlite3_backup_step(B,N) successfully copies N pages and there
-** are still more pages to be copied, then the function returns [SQLITE_OK].
-** ^If sqlite3_backup_step(B,N) successfully finishes copying all pages
-** from source to destination, then it returns [SQLITE_DONE].
-** ^If an error occurs while running sqlite3_backup_step(B,N),
-** then an [error code] is returned. ^As well as [SQLITE_OK] and
-** [SQLITE_DONE], a call to sqlite3_backup_step() may return [SQLITE_READONLY],
-** [SQLITE_NOMEM], [SQLITE_BUSY], [SQLITE_LOCKED], or an
-** [SQLITE_IOERR_ACCESS | SQLITE_IOERR_XXX] extended error code.
-**
-** ^(The sqlite3_backup_step() might return [SQLITE_READONLY] if
-** <ol>
-** <li> the destination database was opened read-only, or
-** <li> the destination database is using write-ahead-log journaling
-** and the destination and source page sizes differ, or
-** <li> the destination database is an in-memory database and the
-** destination and source page sizes differ.
-** </ol>)^
-**
-** ^If sqlite3_backup_step() cannot obtain a required file-system lock, then
-** the [sqlite3_busy_handler | busy-handler function]
-** is invoked (if one is specified). ^If the
-** busy-handler returns non-zero before the lock is available, then
-** [SQLITE_BUSY] is returned to the caller. ^In this case the call to
-** sqlite3_backup_step() can be retried later. ^If the source
-** [database connection]
-** is being used to write to the source database when sqlite3_backup_step()
-** is called, then [SQLITE_LOCKED] is returned immediately. ^Again, in this
-** case the call to sqlite3_backup_step() can be retried later on. ^(If
-** [SQLITE_IOERR_ACCESS | SQLITE_IOERR_XXX], [SQLITE_NOMEM], or
-** [SQLITE_READONLY] is returned, then
-** there is no point in retrying the call to sqlite3_backup_step(). These
-** errors are considered fatal.)^ The application must accept
-** that the backup operation has failed and pass the backup operation handle
-** to the sqlite3_backup_finish() to release associated resources.
-**
-** ^The first call to sqlite3_backup_step() obtains an exclusive lock
-** on the destination file. ^The exclusive lock is not released until either
-** sqlite3_backup_finish() is called or the backup operation is complete
-** and sqlite3_backup_step() returns [SQLITE_DONE]. ^Every call to
-** sqlite3_backup_step() obtains a [shared lock] on the source database that
-** lasts for the duration of the sqlite3_backup_step() call.
-** ^Because the source database is not locked between calls to
-** sqlite3_backup_step(), the source database may be modified mid-way
-** through the backup process. ^If the source database is modified by an
-** external process or via a database connection other than the one being
-** used by the backup operation, then the backup will be automatically
-** restarted by the next call to sqlite3_backup_step(). ^If the source
-** database is modified by the using the same database connection as is used
-** by the backup operation, then the backup database is automatically
-** updated at the same time.
-**
-** [[sqlite3_backup_finish()]] <b>sqlite3_backup_finish()</b>
-**
-** When sqlite3_backup_step() has returned [SQLITE_DONE], or when the
-** application wishes to abandon the backup operation, the application
-** should destroy the [sqlite3_backup] by passing it to sqlite3_backup_finish().
-** ^The sqlite3_backup_finish() interfaces releases all
-** resources associated with the [sqlite3_backup] object.
-** ^If sqlite3_backup_step() has not yet returned [SQLITE_DONE], then any
-** active write-transaction on the destination database is rolled back.
-** The [sqlite3_backup] object is invalid
-** and may not be used following a call to sqlite3_backup_finish().
-**
-** ^The value returned by sqlite3_backup_finish is [SQLITE_OK] if no
-** sqlite3_backup_step() errors occurred, regardless or whether or not
-** sqlite3_backup_step() completed.
-** ^If an out-of-memory condition or IO error occurred during any prior
-** sqlite3_backup_step() call on the same [sqlite3_backup] object, then
-** sqlite3_backup_finish() returns the corresponding [error code].
-**
-** ^A return of [SQLITE_BUSY] or [SQLITE_LOCKED] from sqlite3_backup_step()
-** is not a permanent error and does not affect the return value of
-** sqlite3_backup_finish().
-**
-** [[sqlite3_backup__remaining()]] [[sqlite3_backup_pagecount()]]
-** <b>sqlite3_backup_remaining() and sqlite3_backup_pagecount()</b>
-**
-** ^Each call to sqlite3_backup_step() sets two values inside
-** the [sqlite3_backup] object: the number of pages still to be backed
-** up and the total number of pages in the source database file.
-** The sqlite3_backup_remaining() and sqlite3_backup_pagecount() interfaces
-** retrieve these two values, respectively.
-**
-** ^The values returned by these functions are only updated by
-** sqlite3_backup_step(). ^If the source database is modified during a backup
-** operation, then the values are not updated to account for any extra
-** pages that need to be updated or the size of the source database file
-** changing.
-**
-** <b>Concurrent Usage of Database Handles</b>
-**
-** ^The source [database connection] may be used by the application for other
-** purposes while a backup operation is underway or being initialized.
-** ^If SQLite is compiled and configured to support threadsafe database
-** connections, then the source database connection may be used concurrently
-** from within other threads.
-**
-** However, the application must guarantee that the destination
-** [database connection] is not passed to any other API (by any thread) after
-** sqlite3_backup_init() is called and before the corresponding call to
-** sqlite3_backup_finish(). SQLite does not currently check to see
-** if the application incorrectly accesses the destination [database connection]
-** and so no error code is reported, but the operations may malfunction
-** nevertheless. Use of the destination database connection while a
-** backup is in progress might also also cause a mutex deadlock.
-**
-** If running in [shared cache mode], the application must
-** guarantee that the shared cache used by the destination database
-** is not accessed while the backup is running. In practice this means
-** that the application must guarantee that the disk file being
-** backed up to is not accessed by any connection within the process,
-** not just the specific connection that was passed to sqlite3_backup_init().
-**
-** The [sqlite3_backup] object itself is partially threadsafe. Multiple
-** threads may safely make multiple concurrent calls to sqlite3_backup_step().
-** However, the sqlite3_backup_remaining() and sqlite3_backup_pagecount()
-** APIs are not strictly speaking threadsafe. If they are invoked at the
-** same time as another thread is invoking sqlite3_backup_step() it is
-** possible that they return invalid values.
-*/
-SQLITE_API sqlite3_backup *sqlite3_backup_init(
- sqlite3 *pDest, /* Destination database handle */
- const char *zDestName, /* Destination database name */
- sqlite3 *pSource, /* Source database handle */
- const char *zSourceName /* Source database name */
-);
-SQLITE_API int sqlite3_backup_step(sqlite3_backup *p, int nPage);
-SQLITE_API int sqlite3_backup_finish(sqlite3_backup *p);
-SQLITE_API int sqlite3_backup_remaining(sqlite3_backup *p);
-SQLITE_API int sqlite3_backup_pagecount(sqlite3_backup *p);
-
-/*
-** CAPI3REF: Unlock Notification
-**
-** ^When running in shared-cache mode, a database operation may fail with
-** an [SQLITE_LOCKED] error if the required locks on the shared-cache or
-** individual tables within the shared-cache cannot be obtained. See
-** [SQLite Shared-Cache Mode] for a description of shared-cache locking.
-** ^This API may be used to register a callback that SQLite will invoke
-** when the connection currently holding the required lock relinquishes it.
-** ^This API is only available if the library was compiled with the
-** [SQLITE_ENABLE_UNLOCK_NOTIFY] C-preprocessor symbol defined.
-**
-** See Also: [Using the SQLite Unlock Notification Feature].
-**
-** ^Shared-cache locks are released when a database connection concludes
-** its current transaction, either by committing it or rolling it back.
-**
-** ^When a connection (known as the blocked connection) fails to obtain a
-** shared-cache lock and SQLITE_LOCKED is returned to the caller, the
-** identity of the database connection (the blocking connection) that
-** has locked the required resource is stored internally. ^After an
-** application receives an SQLITE_LOCKED error, it may call the
-** sqlite3_unlock_notify() method with the blocked connection handle as
-** the first argument to register for a callback that will be invoked
-** when the blocking connections current transaction is concluded. ^The
-** callback is invoked from within the [sqlite3_step] or [sqlite3_close]
-** call that concludes the blocking connections transaction.
-**
-** ^(If sqlite3_unlock_notify() is called in a multi-threaded application,
-** there is a chance that the blocking connection will have already
-** concluded its transaction by the time sqlite3_unlock_notify() is invoked.
-** If this happens, then the specified callback is invoked immediately,
-** from within the call to sqlite3_unlock_notify().)^
-**
-** ^If the blocked connection is attempting to obtain a write-lock on a
-** shared-cache table, and more than one other connection currently holds
-** a read-lock on the same table, then SQLite arbitrarily selects one of
-** the other connections to use as the blocking connection.
-**
-** ^(There may be at most one unlock-notify callback registered by a
-** blocked connection. If sqlite3_unlock_notify() is called when the
-** blocked connection already has a registered unlock-notify callback,
-** then the new callback replaces the old.)^ ^If sqlite3_unlock_notify() is
-** called with a NULL pointer as its second argument, then any existing
-** unlock-notify callback is canceled. ^The blocked connections
-** unlock-notify callback may also be canceled by closing the blocked
-** connection using [sqlite3_close()].
-**
-** The unlock-notify callback is not reentrant. If an application invokes
-** any sqlite3_xxx API functions from within an unlock-notify callback, a
-** crash or deadlock may be the result.
-**
-** ^Unless deadlock is detected (see below), sqlite3_unlock_notify() always
-** returns SQLITE_OK.
-**
-** <b>Callback Invocation Details</b>
-**
-** When an unlock-notify callback is registered, the application provides a
-** single void* pointer that is passed to the callback when it is invoked.
-** However, the signature of the callback function allows SQLite to pass
-** it an array of void* context pointers. The first argument passed to
-** an unlock-notify callback is a pointer to an array of void* pointers,
-** and the second is the number of entries in the array.
-**
-** When a blocking connections transaction is concluded, there may be
-** more than one blocked connection that has registered for an unlock-notify
-** callback. ^If two or more such blocked connections have specified the
-** same callback function, then instead of invoking the callback function
-** multiple times, it is invoked once with the set of void* context pointers
-** specified by the blocked connections bundled together into an array.
-** This gives the application an opportunity to prioritize any actions
-** related to the set of unblocked database connections.
-**
-** <b>Deadlock Detection</b>
-**
-** Assuming that after registering for an unlock-notify callback a
-** database waits for the callback to be issued before taking any further
-** action (a reasonable assumption), then using this API may cause the
-** application to deadlock. For example, if connection X is waiting for
-** connection Y's transaction to be concluded, and similarly connection
-** Y is waiting on connection X's transaction, then neither connection
-** will proceed and the system may remain deadlocked indefinitely.
-**
-** To avoid this scenario, the sqlite3_unlock_notify() performs deadlock
-** detection. ^If a given call to sqlite3_unlock_notify() would put the
-** system in a deadlocked state, then SQLITE_LOCKED is returned and no
-** unlock-notify callback is registered. The system is said to be in
-** a deadlocked state if connection A has registered for an unlock-notify
-** callback on the conclusion of connection B's transaction, and connection
-** B has itself registered for an unlock-notify callback when connection
-** A's transaction is concluded. ^Indirect deadlock is also detected, so
-** the system is also considered to be deadlocked if connection B has
-** registered for an unlock-notify callback on the conclusion of connection
-** C's transaction, where connection C is waiting on connection A. ^Any
-** number of levels of indirection are allowed.
-**
-** <b>The "DROP TABLE" Exception</b>
-**
-** When a call to [sqlite3_step()] returns SQLITE_LOCKED, it is almost
-** always appropriate to call sqlite3_unlock_notify(). There is however,
-** one exception. When executing a "DROP TABLE" or "DROP INDEX" statement,
-** SQLite checks if there are any currently executing SELECT statements
-** that belong to the same connection. If there are, SQLITE_LOCKED is
-** returned. In this case there is no "blocking connection", so invoking
-** sqlite3_unlock_notify() results in the unlock-notify callback being
-** invoked immediately. If the application then re-attempts the "DROP TABLE"
-** or "DROP INDEX" query, an infinite loop might be the result.
-**
-** One way around this problem is to check the extended error code returned
-** by an sqlite3_step() call. ^(If there is a blocking connection, then the
-** extended error code is set to SQLITE_LOCKED_SHAREDCACHE. Otherwise, in
-** the special "DROP TABLE/INDEX" case, the extended error code is just
-** SQLITE_LOCKED.)^
-*/
-SQLITE_API int sqlite3_unlock_notify(
- sqlite3 *pBlocked, /* Waiting connection */
- void (*xNotify)(void **apArg, int nArg), /* Callback function to invoke */
- void *pNotifyArg /* Argument to pass to xNotify */
-);
-
-
-/*
-** CAPI3REF: String Comparison
-**
-** ^The [sqlite3_stricmp()] and [sqlite3_strnicmp()] APIs allow applications
-** and extensions to compare the contents of two buffers containing UTF-8
-** strings in a case-independent fashion, using the same definition of "case
-** independence" that SQLite uses internally when comparing identifiers.
-*/
-SQLITE_API int sqlite3_stricmp(const char *, const char *);
-SQLITE_API int sqlite3_strnicmp(const char *, const char *, int);
-
-/*
-** CAPI3REF: Error Logging Interface
-**
-** ^The [sqlite3_log()] interface writes a message into the error log
-** established by the [SQLITE_CONFIG_LOG] option to [sqlite3_config()].
-** ^If logging is enabled, the zFormat string and subsequent arguments are
-** used with [sqlite3_snprintf()] to generate the final output string.
-**
-** The sqlite3_log() interface is intended for use by extensions such as
-** virtual tables, collating functions, and SQL functions. While there is
-** nothing to prevent an application from calling sqlite3_log(), doing so
-** is considered bad form.
-**
-** The zFormat string must not be NULL.
-**
-** To avoid deadlocks and other threading problems, the sqlite3_log() routine
-** will not use dynamically allocated memory. The log message is stored in
-** a fixed-length buffer on the stack. If the log message is longer than
-** a few hundred characters, it will be truncated to the length of the
-** buffer.
-*/
-SQLITE_API void sqlite3_log(int iErrCode, const char *zFormat, ...);
-
-/*
-** CAPI3REF: Write-Ahead Log Commit Hook
-**
-** ^The [sqlite3_wal_hook()] function is used to register a callback that
-** will be invoked each time a database connection commits data to a
-** [write-ahead log] (i.e. whenever a transaction is committed in
-** [journal_mode | journal_mode=WAL mode]).
-**
-** ^The callback is invoked by SQLite after the commit has taken place and
-** the associated write-lock on the database released, so the implementation
-** may read, write or [checkpoint] the database as required.
-**
-** ^The first parameter passed to the callback function when it is invoked
-** is a copy of the third parameter passed to sqlite3_wal_hook() when
-** registering the callback. ^The second is a copy of the database handle.
-** ^The third parameter is the name of the database that was written to -
-** either "main" or the name of an [ATTACH]-ed database. ^The fourth parameter
-** is the number of pages currently in the write-ahead log file,
-** including those that were just committed.
-**
-** The callback function should normally return [SQLITE_OK]. ^If an error
-** code is returned, that error will propagate back up through the
-** SQLite code base to cause the statement that provoked the callback
-** to report an error, though the commit will have still occurred. If the
-** callback returns [SQLITE_ROW] or [SQLITE_DONE], or if it returns a value
-** that does not correspond to any valid SQLite error code, the results
-** are undefined.
-**
-** A single database handle may have at most a single write-ahead log callback
-** registered at one time. ^Calling [sqlite3_wal_hook()] replaces any
-** previously registered write-ahead log callback. ^Note that the
-** [sqlite3_wal_autocheckpoint()] interface and the
-** [wal_autocheckpoint pragma] both invoke [sqlite3_wal_hook()] and will
-** those overwrite any prior [sqlite3_wal_hook()] settings.
-*/
-SQLITE_API void *sqlite3_wal_hook(
- sqlite3*,
- int(*)(void *,sqlite3*,const char*,int),
- void*
-);
-
-/*
-** CAPI3REF: Configure an auto-checkpoint
-**
-** ^The [sqlite3_wal_autocheckpoint(D,N)] is a wrapper around
-** [sqlite3_wal_hook()] that causes any database on [database connection] D
-** to automatically [checkpoint]
-** after committing a transaction if there are N or
-** more frames in the [write-ahead log] file. ^Passing zero or
-** a negative value as the nFrame parameter disables automatic
-** checkpoints entirely.
-**
-** ^The callback registered by this function replaces any existing callback
-** registered using [sqlite3_wal_hook()]. ^Likewise, registering a callback
-** using [sqlite3_wal_hook()] disables the automatic checkpoint mechanism
-** configured by this function.
-**
-** ^The [wal_autocheckpoint pragma] can be used to invoke this interface
-** from SQL.
-**
-** ^Every new [database connection] defaults to having the auto-checkpoint
-** enabled with a threshold of 1000 or [SQLITE_DEFAULT_WAL_AUTOCHECKPOINT]
-** pages. The use of this interface
-** is only necessary if the default setting is found to be suboptimal
-** for a particular application.
-*/
-SQLITE_API int sqlite3_wal_autocheckpoint(sqlite3 *db, int N);
-
-/*
-** CAPI3REF: Checkpoint a database
-**
-** ^The [sqlite3_wal_checkpoint(D,X)] interface causes database named X
-** on [database connection] D to be [checkpointed]. ^If X is NULL or an
-** empty string, then a checkpoint is run on all databases of
-** connection D. ^If the database connection D is not in
-** [WAL | write-ahead log mode] then this interface is a harmless no-op.
-**
-** ^The [wal_checkpoint pragma] can be used to invoke this interface
-** from SQL. ^The [sqlite3_wal_autocheckpoint()] interface and the
-** [wal_autocheckpoint pragma] can be used to cause this interface to be
-** run whenever the WAL reaches a certain size threshold.
-**
-** See also: [sqlite3_wal_checkpoint_v2()]
-*/
-SQLITE_API int sqlite3_wal_checkpoint(sqlite3 *db, const char *zDb);
-
-/*
-** CAPI3REF: Checkpoint a database
-**
-** Run a checkpoint operation on WAL database zDb attached to database
-** handle db. The specific operation is determined by the value of the
-** eMode parameter:
-**
-** <dl>
-** <dt>SQLITE_CHECKPOINT_PASSIVE<dd>
-** Checkpoint as many frames as possible without waiting for any database
-** readers or writers to finish. Sync the db file if all frames in the log
-** are checkpointed. This mode is the same as calling
-** sqlite3_wal_checkpoint(). The busy-handler callback is never invoked.
-**
-** <dt>SQLITE_CHECKPOINT_FULL<dd>
-** This mode blocks (calls the busy-handler callback) until there is no
-** database writer and all readers are reading from the most recent database
-** snapshot. It then checkpoints all frames in the log file and syncs the
-** database file. This call blocks database writers while it is running,
-** but not database readers.
-**
-** <dt>SQLITE_CHECKPOINT_RESTART<dd>
-** This mode works the same way as SQLITE_CHECKPOINT_FULL, except after
-** checkpointing the log file it blocks (calls the busy-handler callback)
-** until all readers are reading from the database file only. This ensures
-** that the next client to write to the database file restarts the log file
-** from the beginning. This call blocks database writers while it is running,
-** but not database readers.
-** </dl>
-**
-** If pnLog is not NULL, then *pnLog is set to the total number of frames in
-** the log file before returning. If pnCkpt is not NULL, then *pnCkpt is set to
-** the total number of checkpointed frames (including any that were already
-** checkpointed when this function is called). *pnLog and *pnCkpt may be
-** populated even if sqlite3_wal_checkpoint_v2() returns other than SQLITE_OK.
-** If no values are available because of an error, they are both set to -1
-** before returning to communicate this to the caller.
-**
-** All calls obtain an exclusive "checkpoint" lock on the database file. If
-** any other process is running a checkpoint operation at the same time, the
-** lock cannot be obtained and SQLITE_BUSY is returned. Even if there is a
-** busy-handler configured, it will not be invoked in this case.
-**
-** The SQLITE_CHECKPOINT_FULL and RESTART modes also obtain the exclusive
-** "writer" lock on the database file. If the writer lock cannot be obtained
-** immediately, and a busy-handler is configured, it is invoked and the writer
-** lock retried until either the busy-handler returns 0 or the lock is
-** successfully obtained. The busy-handler is also invoked while waiting for
-** database readers as described above. If the busy-handler returns 0 before
-** the writer lock is obtained or while waiting for database readers, the
-** checkpoint operation proceeds from that point in the same way as
-** SQLITE_CHECKPOINT_PASSIVE - checkpointing as many frames as possible
-** without blocking any further. SQLITE_BUSY is returned in this case.
-**
-** If parameter zDb is NULL or points to a zero length string, then the
-** specified operation is attempted on all WAL databases. In this case the
-** values written to output parameters *pnLog and *pnCkpt are undefined. If
-** an SQLITE_BUSY error is encountered when processing one or more of the
-** attached WAL databases, the operation is still attempted on any remaining
-** attached databases and SQLITE_BUSY is returned to the caller. If any other
-** error occurs while processing an attached database, processing is abandoned
-** and the error code returned to the caller immediately. If no error
-** (SQLITE_BUSY or otherwise) is encountered while processing the attached
-** databases, SQLITE_OK is returned.
-**
-** If database zDb is the name of an attached database that is not in WAL
-** mode, SQLITE_OK is returned and both *pnLog and *pnCkpt set to -1. If
-** zDb is not NULL (or a zero length string) and is not the name of any
-** attached database, SQLITE_ERROR is returned to the caller.
-*/
-SQLITE_API int sqlite3_wal_checkpoint_v2(
- sqlite3 *db, /* Database handle */
- const char *zDb, /* Name of attached database (or NULL) */
- int eMode, /* SQLITE_CHECKPOINT_* value */
- int *pnLog, /* OUT: Size of WAL log in frames */
- int *pnCkpt /* OUT: Total number of frames checkpointed */
-);
-
-/*
-** CAPI3REF: Checkpoint operation parameters
-**
-** These constants can be used as the 3rd parameter to
-** [sqlite3_wal_checkpoint_v2()]. See the [sqlite3_wal_checkpoint_v2()]
-** documentation for additional information about the meaning and use of
-** each of these values.
-*/
-#define SQLITE_CHECKPOINT_PASSIVE 0
-#define SQLITE_CHECKPOINT_FULL 1
-#define SQLITE_CHECKPOINT_RESTART 2
-
-/*
-** CAPI3REF: Virtual Table Interface Configuration
-**
-** This function may be called by either the [xConnect] or [xCreate] method
-** of a [virtual table] implementation to configure
-** various facets of the virtual table interface.
-**
-** If this interface is invoked outside the context of an xConnect or
-** xCreate virtual table method then the behavior is undefined.
-**
-** At present, there is only one option that may be configured using
-** this function. (See [SQLITE_VTAB_CONSTRAINT_SUPPORT].) Further options
-** may be added in the future.
-*/
-SQLITE_API int sqlite3_vtab_config(sqlite3*, int op, ...);
-
-/*
-** CAPI3REF: Virtual Table Configuration Options
-**
-** These macros define the various options to the
-** [sqlite3_vtab_config()] interface that [virtual table] implementations
-** can use to customize and optimize their behavior.
-**
-** <dl>
-** <dt>SQLITE_VTAB_CONSTRAINT_SUPPORT
-** <dd>Calls of the form
-** [sqlite3_vtab_config](db,SQLITE_VTAB_CONSTRAINT_SUPPORT,X) are supported,
-** where X is an integer. If X is zero, then the [virtual table] whose
-** [xCreate] or [xConnect] method invoked [sqlite3_vtab_config()] does not
-** support constraints. In this configuration (which is the default) if
-** a call to the [xUpdate] method returns [SQLITE_CONSTRAINT], then the entire
-** statement is rolled back as if [ON CONFLICT | OR ABORT] had been
-** specified as part of the users SQL statement, regardless of the actual
-** ON CONFLICT mode specified.
-**
-** If X is non-zero, then the virtual table implementation guarantees
-** that if [xUpdate] returns [SQLITE_CONSTRAINT], it will do so before
-** any modifications to internal or persistent data structures have been made.
-** If the [ON CONFLICT] mode is ABORT, FAIL, IGNORE or ROLLBACK, SQLite
-** is able to roll back a statement or database transaction, and abandon
-** or continue processing the current SQL statement as appropriate.
-** If the ON CONFLICT mode is REPLACE and the [xUpdate] method returns
-** [SQLITE_CONSTRAINT], SQLite handles this as if the ON CONFLICT mode
-** had been ABORT.
-**
-** Virtual table implementations that are required to handle OR REPLACE
-** must do so within the [xUpdate] method. If a call to the
-** [sqlite3_vtab_on_conflict()] function indicates that the current ON
-** CONFLICT policy is REPLACE, the virtual table implementation should
-** silently replace the appropriate rows within the xUpdate callback and
-** return SQLITE_OK. Or, if this is not possible, it may return
-** SQLITE_CONSTRAINT, in which case SQLite falls back to OR ABORT
-** constraint handling.
-** </dl>
-*/
-#define SQLITE_VTAB_CONSTRAINT_SUPPORT 1
-
-/*
-** CAPI3REF: Determine The Virtual Table Conflict Policy
-**
-** This function may only be called from within a call to the [xUpdate] method
-** of a [virtual table] implementation for an INSERT or UPDATE operation. ^The
-** value returned is one of [SQLITE_ROLLBACK], [SQLITE_IGNORE], [SQLITE_FAIL],
-** [SQLITE_ABORT], or [SQLITE_REPLACE], according to the [ON CONFLICT] mode
-** of the SQL statement that triggered the call to the [xUpdate] method of the
-** [virtual table].
-*/
-SQLITE_API int sqlite3_vtab_on_conflict(sqlite3 *);
-
-/*
-** CAPI3REF: Conflict resolution modes
-**
-** These constants are returned by [sqlite3_vtab_on_conflict()] to
-** inform a [virtual table] implementation what the [ON CONFLICT] mode
-** is for the SQL statement being evaluated.
-**
-** Note that the [SQLITE_IGNORE] constant is also used as a potential
-** return value from the [sqlite3_set_authorizer()] callback and that
-** [SQLITE_ABORT] is also a [result code].
-*/
-#define SQLITE_ROLLBACK 1
-/* #define SQLITE_IGNORE 2 // Also used by sqlite3_authorizer() callback */
-#define SQLITE_FAIL 3
-/* #define SQLITE_ABORT 4 // Also an error code */
-#define SQLITE_REPLACE 5
-
-
-
-/*
-** Undo the hack that converts floating point types to integer for
-** builds on processors without floating point support.
-*/
-#ifdef SQLITE_OMIT_FLOATING_POINT
-# undef double
-#endif
-
-#ifdef __cplusplus
-} /* End of the 'extern "C"' block */
-#endif
-#endif
-
-/*
-** 2010 August 30
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-*/
-
-#ifndef _SQLITE3RTREE_H_
-#define _SQLITE3RTREE_H_
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-typedef struct sqlite3_rtree_geometry sqlite3_rtree_geometry;
-
-/*
-** Register a geometry callback named zGeom that can be used as part of an
-** R-Tree geometry query as follows:
-**
-** SELECT ... FROM <rtree> WHERE <rtree col> MATCH $zGeom(... params ...)
-*/
-SQLITE_API int sqlite3_rtree_geometry_callback(
- sqlite3 *db,
- const char *zGeom,
-#ifdef SQLITE_RTREE_INT_ONLY
- int (*xGeom)(sqlite3_rtree_geometry*, int n, sqlite3_int64 *a, int *pRes),
-#else
- int (*xGeom)(sqlite3_rtree_geometry*, int n, double *a, int *pRes),
-#endif
- void *pContext
-);
-
-
-/*
-** A pointer to a structure of the following type is passed as the first
-** argument to callbacks registered using rtree_geometry_callback().
-*/
-struct sqlite3_rtree_geometry {
- void *pContext; /* Copy of pContext passed to s_r_g_c() */
- int nParam; /* Size of array aParam[] */
- double *aParam; /* Parameters passed to SQL geom function */
- void *pUser; /* Callback implementation user data */
- void (*xDelUser)(void *); /* Called by SQLite to clean up pUser */
-};
-
-
-#ifdef __cplusplus
-} /* end of the 'extern "C"' block */
-#endif
-
-#endif /* ifndef _SQLITE3RTREE_H_ */
-
diff --git a/source/SQLite/urls.txt b/source/SQLite/urls.txt
deleted file mode 100644
index 131d70bbf..000000000
--- a/source/SQLite/urls.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-
-SQLite:
-http://www.sqlite.org
-SQLite is in public domain
-
-LuaSQLite3:
-http://lua.sqlite.org
-http://lua.sqlite.org/index.cgi/doc/tip/doc/lsqlite3.wiki -- documentation
-License for LuaSQLite is stored in $/install/LuaSQLite3-LICENSE.txt and distributed with the executables \ No newline at end of file
diff --git a/source/Server.cpp b/source/Server.cpp
deleted file mode 100644
index fe8076631..000000000
--- a/source/Server.cpp
+++ /dev/null
@@ -1,707 +0,0 @@
-// ReDucTor is an awesome guy who helped me a lot
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Server.h"
-#include "ClientHandle.h"
-#include "OSSupport/Timer.h"
-#include "Mobs/Monster.h"
-#include "OSSupport/Socket.h"
-#include "Root.h"
-#include "World.h"
-#include "ChunkDef.h"
-#include "PluginManager.h"
-#include "GroupManager.h"
-#include "ChatColor.h"
-#include "Entities/Player.h"
-#include "Inventory.h"
-#include "Item.h"
-#include "FurnaceRecipe.h"
-#include "WebAdmin.h"
-#include "Protocol/ProtocolRecognizer.h"
-#include "CommandOutput.h"
-
-#include "MersenneTwister.h"
-
-#include "../iniFile/iniFile.h"
-#include "Vector3f.h"
-
-#include <fstream>
-#include <sstream>
-#include <iostream>
-
-extern "C" {
- #include "zlib.h"
-}
-
-
-
-
-// For the "dumpmem" server command:
-/// Synchronize this with main.cpp - the leak finder needs initialization before it can be used to dump memory
-#define ENABLE_LEAK_FINDER
-
-#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
- #pragma warning(push)
- #pragma warning(disable:4100)
- #include "LeakFinder.h"
- #pragma warning(pop)
-#endif
-
-
-
-
-
-typedef std::list< cClientHandle* > ClientList;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cServer::cTickThread:
-
-cServer::cTickThread::cTickThread(cServer & a_Server) :
- super("ServerTickThread"),
- m_Server(a_Server)
-{
-}
-
-
-
-
-
-void cServer::cTickThread::Execute(void)
-{
- cTimer Timer;
-
- long long msPerTick = 50;
- long long LastTime = Timer.GetNowTime();
-
- while (!m_ShouldTerminate)
- {
- long long NowTime = Timer.GetNowTime();
- float DeltaTime = (float)(NowTime-LastTime);
- m_ShouldTerminate = !m_Server.Tick(DeltaTime);
- long long TickTime = Timer.GetNowTime() - NowTime;
-
- if (TickTime < msPerTick)
- {
- // Stretch tick time until it's at least msPerTick
- cSleep::MilliSleep((unsigned int)(msPerTick - TickTime));
- }
-
- LastTime = NowTime;
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cServer:
-
-cServer::cServer(void) :
- m_ListenThreadIPv4(*this, cSocket::IPv4, "Client IPv4"),
- m_ListenThreadIPv6(*this, cSocket::IPv6, "Client IPv6"),
- m_bIsConnected(false),
- m_bRestarting(false),
- m_RCONServer(*this),
- m_TickThread(*this)
-{
-}
-
-
-
-
-
-void cServer::ClientDestroying(const cClientHandle * a_Client)
-{
- m_SocketThreads.StopReading(a_Client);
-}
-
-
-
-
-
-void cServer::NotifyClientWrite(const cClientHandle * a_Client)
-{
- m_NotifyWriteThread.NotifyClientWrite(a_Client);
-}
-
-
-
-
-
-void cServer::WriteToClient(const cClientHandle * a_Client, const AString & a_Data)
-{
- m_SocketThreads.Write(a_Client, a_Data);
-}
-
-
-
-
-
-void cServer::QueueClientClose(const cClientHandle * a_Client)
-{
- m_SocketThreads.QueueClose(a_Client);
-}
-
-
-
-
-
-void cServer::RemoveClient(const cClientHandle * a_Client)
-{
- m_SocketThreads.RemoveClient(a_Client);
-}
-
-
-
-
-
-void cServer::ClientMovedToWorld(const cClientHandle * a_Client)
-{
- cCSLock Lock(m_CSClients);
- m_ClientsToRemove.push_back(const_cast<cClientHandle *>(a_Client));
-}
-
-
-
-
-
-void cServer::PlayerCreated(const cPlayer * a_Player)
-{
- // To avoid deadlocks, the player count is not handled directly, but rather posted onto the tick thread
- cCSLock Lock(m_CSPlayerCountDiff);
- m_PlayerCountDiff += 1;
-}
-
-
-
-
-
-void cServer::PlayerDestroying(const cPlayer * a_Player)
-{
- // To avoid deadlocks, the player count is not handled directly, but rather posted onto the tick thread
- cCSLock Lock(m_CSPlayerCountDiff);
- m_PlayerCountDiff -= 1;
-}
-
-
-
-
-
-bool cServer::InitServer(cIniFile & a_SettingsIni)
-{
- m_Description = a_SettingsIni.GetValueSet("Server", "Description", "MCServer - in C++!").c_str();
- m_MaxPlayers = a_SettingsIni.GetValueSetI("Server", "MaxPlayers", 100);
- m_bIsHardcore = a_SettingsIni.GetValueSetB("Server", "HardcoreEnabled", false);
- m_PlayerCount = 0;
- m_PlayerCountDiff = 0;
-
- if (m_bIsConnected)
- {
- LOGERROR("ERROR: Trying to initialize server while server is already running!");
- return false;
- }
-
- LOGINFO("Compatible clients: %s", MCS_CLIENT_VERSIONS);
- LOGINFO("Compatible protocol versions %s", MCS_PROTOCOL_VERSIONS);
-
- if (cSocket::WSAStartup() != 0) // Only does anything on Windows, but whatever
- {
- LOGERROR("WSAStartup() != 0");
- return false;
- }
-
- bool HasAnyPorts = false;
- AString Ports = a_SettingsIni.GetValueSet("Server", "Port", "25565");
- m_ListenThreadIPv4.SetReuseAddr(true);
- if (m_ListenThreadIPv4.Initialize(Ports))
- {
- HasAnyPorts = true;
- }
-
- Ports = a_SettingsIni.GetValueSet("Server", "PortsIPv6", "25565");
- m_ListenThreadIPv6.SetReuseAddr(true);
- if (m_ListenThreadIPv6.Initialize(Ports))
- {
- HasAnyPorts = true;
- }
-
- if (!HasAnyPorts)
- {
- LOGERROR("Couldn't open any ports. Aborting the server");
- return false;
- }
-
- m_RCONServer.Initialize(a_SettingsIni);
-
- m_bIsConnected = true;
-
- m_ServerID = "-";
- if (a_SettingsIni.GetValueSetB("Authentication", "Authenticate", true))
- {
- MTRand mtrand1;
- unsigned int r1 = (mtrand1.randInt() % 1147483647) + 1000000000;
- unsigned int r2 = (mtrand1.randInt() % 1147483647) + 1000000000;
- std::ostringstream sid;
- sid << std::hex << r1;
- sid << std::hex << r2;
- m_ServerID = sid.str();
- m_ServerID.resize(16, '0');
- }
-
- m_ClientViewDistance = a_SettingsIni.GetValueSetI("Server", "DefaultViewDistance", cClientHandle::DEFAULT_VIEW_DISTANCE);
- if (m_ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE)
- {
- m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE;
- LOGINFO("Setting default viewdistance to the minimum of %d", m_ClientViewDistance);
- }
- if (m_ClientViewDistance > cClientHandle::MAX_VIEW_DISTANCE)
- {
- m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE;
- LOGINFO("Setting default viewdistance to the maximum of %d", m_ClientViewDistance);
- }
-
- m_NotifyWriteThread.Start(this);
-
- PrepareKeys();
-
- return true;
-}
-
-
-
-
-
-int cServer::GetNumPlayers(void)
-{
- cCSLock Lock(m_CSPlayerCount);
- return m_PlayerCount;
-}
-
-
-
-
-
-void cServer::PrepareKeys(void)
-{
- // TODO: Save and load key for persistence across sessions
- // But generating the key takes only a moment, do we even need that?
-
- LOGD("Generating protocol encryption keypair...");
-
- time_t CurTime = time(NULL);
- CryptoPP::RandomPool rng;
- rng.Put((const byte *)&CurTime, sizeof(CurTime));
- m_PrivateKey.GenerateRandomWithKeySize(rng, 1024);
- CryptoPP::RSA::PublicKey pk(m_PrivateKey);
- m_PublicKey = pk;
-}
-
-
-
-
-
-void cServer::OnConnectionAccepted(cSocket & a_Socket)
-{
- if (!a_Socket.IsValid())
- {
- return;
- }
-
- const AString & ClientIP = a_Socket.GetIPString();
- if (ClientIP.empty())
- {
- LOGWARN("cServer: A client connected, but didn't present its IP, disconnecting.");
- a_Socket.CloseSocket();
- return;
- }
-
- LOGD("Client \"%s\" connected!", ClientIP.c_str());
-
- cClientHandle * NewHandle = new cClientHandle(&a_Socket, m_ClientViewDistance);
- if (!m_SocketThreads.AddClient(a_Socket, NewHandle))
- {
- // For some reason SocketThreads have rejected the handle, clean it up
- LOGERROR("Client \"%s\" cannot be handled, server probably unstable", ClientIP.c_str());
- a_Socket.CloseSocket();
- delete NewHandle;
- return;
- }
-
- cCSLock Lock(m_CSClients);
- m_Clients.push_back(NewHandle);
-}
-
-
-
-
-
-bool cServer::Tick(float a_Dt)
-{
- // Apply the queued playercount adjustments (postponed to avoid deadlocks)
- int PlayerCountDiff = 0;
- {
- cCSLock Lock(m_CSPlayerCountDiff);
- std::swap(PlayerCountDiff, m_PlayerCountDiff);
- }
- {
- cCSLock Lock(m_CSPlayerCount);
- m_PlayerCount += PlayerCountDiff;
- }
-
- // Send the tick to the plugins, as well as let the plugin manager reload, if asked to (issue #102):
- cPluginManager::Get()->Tick(a_Dt);
-
- // Let the Root process all the queued commands:
- cRoot::Get()->TickCommands();
-
- // Tick all clients not yet assigned to a world:
- TickClients(a_Dt);
-
- if (!m_bRestarting)
- {
- return true;
- }
- else
- {
- m_bRestarting = false;
- m_RestartEvent.Set();
- return false;
- }
-}
-
-
-
-
-
-void cServer::TickClients(float a_Dt)
-{
- cClientHandleList RemoveClients;
- {
- cCSLock Lock(m_CSClients);
-
- // Remove clients that have moved to a world (the world will be ticking them from now on)
- for (cClientHandleList::const_iterator itr = m_ClientsToRemove.begin(), end = m_ClientsToRemove.end(); itr != end; ++itr)
- {
- m_Clients.remove(*itr);
- } // for itr - m_ClientsToRemove[]
- m_ClientsToRemove.clear();
-
- // Tick the remaining clients, take out those that have been destroyed into RemoveClients
- for (cClientHandleList::iterator itr = m_Clients.begin(); itr != m_Clients.end();)
- {
- if ((*itr)->IsDestroyed())
- {
- // Remove the client later, when CS is not held, to avoid deadlock ( http://forum.mc-server.org/showthread.php?tid=374 )
- RemoveClients.push_back(*itr);
- itr = m_Clients.erase(itr);
- continue;
- }
- (*itr)->Tick(a_Dt);
- ++itr;
- } // for itr - m_Clients[]
- }
-
- // Delete the clients that have been destroyed
- for (cClientHandleList::iterator itr = RemoveClients.begin(); itr != RemoveClients.end(); ++itr)
- {
- delete *itr;
- } // for itr - RemoveClients[]
-}
-
-
-
-
-
-bool cServer::Start(void)
-{
- if (!m_ListenThreadIPv4.Start())
- {
- return false;
- }
- if (!m_ListenThreadIPv6.Start())
- {
- return false;
- }
- if (!m_TickThread.Start())
- {
- return false;
- }
- return true;
-}
-
-
-
-
-
-bool cServer::Command(cClientHandle & a_Client, AString & a_Cmd)
-{
- return cRoot::Get()->GetPluginManager()->CallHookChat(a_Client.GetPlayer(), a_Cmd);
-}
-
-
-
-
-
-void cServer::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output)
-{
- AStringVector split = StringSplit(a_Cmd, " ");
- if (split.empty())
- {
- return;
- }
-
- // Special handling: "stop" and "restart" are built in
- if ((split[0].compare("stop") == 0) || (split[0].compare("restart") == 0))
- {
- return;
- }
-
- // "help" and "reload" are to be handled by MCS, so that they work no matter what
- if (split[0] == "help")
- {
- PrintHelp(split, a_Output);
- return;
- }
- if (split[0] == "reload")
- {
- cPluginManager::Get()->ReloadPlugins();
- return;
- }
-
- // There is currently no way a plugin can do these (and probably won't ever be):
- if (split[0].compare("chunkstats") == 0)
- {
- cRoot::Get()->LogChunkStats(a_Output);
- a_Output.Finished();
- return;
- }
- #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
- if (split[0].compare("dumpmem") == 0)
- {
- LeakFinderXmlOutput Output("memdump.xml");
- DumpUsedMemory(&Output);
- return;
- }
-
- if (split[0].compare("killmem") == 0)
- {
- while (true)
- {
- new char[100 * 1024 * 1024]; // Allocate and leak 100 MiB in a loop -> fill memory and kill MCS
- }
- }
- #endif
-
- if (cPluginManager::Get()->ExecuteConsoleCommand(split, a_Output))
- {
- a_Output.Finished();
- return;
- }
-
- a_Output.Out("Unknown command, type 'help' for all commands.");
- a_Output.Finished();
-}
-
-
-
-
-
-void cServer::PrintHelp(const AStringVector & a_Split, cCommandOutputCallback & a_Output)
-{
- typedef std::pair<AString, AString> AStringPair;
- typedef std::vector<AStringPair> AStringPairs;
-
- class cCallback :
- public cPluginManager::cCommandEnumCallback
- {
- public:
- cCallback(void) : m_MaxLen(0) {}
-
- virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override
- {
- if (!a_HelpString.empty())
- {
- m_Commands.push_back(AStringPair(a_Command, a_HelpString));
- if (m_MaxLen < a_Command.length())
- {
- m_MaxLen = a_Command.length();
- }
- }
- return false;
- }
-
- AStringPairs m_Commands;
- size_t m_MaxLen;
- } Callback;
- cPluginManager::Get()->ForEachConsoleCommand(Callback);
- std::sort(Callback.m_Commands.begin(), Callback.m_Commands.end());
- for (AStringPairs::const_iterator itr = Callback.m_Commands.begin(), end = Callback.m_Commands.end(); itr != end; ++itr)
- {
- const AStringPair & cmd = *itr;
- a_Output.Out(Printf("%-*s%s\n", Callback.m_MaxLen, cmd.first.c_str(), cmd.second.c_str()));
- } // for itr - Callback.m_Commands[]
- a_Output.Finished();
-}
-
-
-
-
-
-void cServer::BindBuiltInConsoleCommands(void)
-{
- cPluginManager * PlgMgr = cPluginManager::Get();
- PlgMgr->BindConsoleCommand("help", NULL, " - Shows the available commands");
- PlgMgr->BindConsoleCommand("reload", NULL, " - Reloads all plugins");
- PlgMgr->BindConsoleCommand("restart", NULL, " - Restarts the server cleanly");
- PlgMgr->BindConsoleCommand("stop", NULL, " - Stops the server cleanly");
- PlgMgr->BindConsoleCommand("chunkstats", NULL, " - Displays detailed chunk memory statistics");
- #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
- PlgMgr->BindConsoleCommand("dumpmem", NULL, " - Dumps all used memory blocks together with their callstacks into memdump.xml");
- #endif
-}
-
-
-
-
-
-void cServer::Shutdown(void)
-{
- m_ListenThreadIPv4.Stop();
- m_ListenThreadIPv6.Stop();
-
- m_bRestarting = true;
- m_RestartEvent.Wait();
-
- cRoot::Get()->SaveAllChunks();
-
- cCSLock Lock(m_CSClients);
- for( ClientList::iterator itr = m_Clients.begin(); itr != m_Clients.end(); ++itr )
- {
- (*itr)->Destroy();
- delete *itr;
- }
- m_Clients.clear();
-}
-
-
-
-
-
-void cServer::KickUser(int a_ClientID, const AString & a_Reason)
-{
- cCSLock Lock(m_CSClients);
- for (ClientList::iterator itr = m_Clients.begin(); itr != m_Clients.end(); ++itr)
- {
- if ((*itr)->GetUniqueID() == a_ClientID)
- {
- (*itr)->Kick(a_Reason);
- }
- } // for itr - m_Clients[]
-}
-
-
-
-
-
-void cServer::AuthenticateUser(int a_ClientID)
-{
- cCSLock Lock(m_CSClients);
- for (ClientList::iterator itr = m_Clients.begin(); itr != m_Clients.end(); ++itr)
- {
- if ((*itr)->GetUniqueID() == a_ClientID)
- {
- (*itr)->Authenticate();
- return;
- }
- } // for itr - m_Clients[]
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cServer::cNotifyWriteThread:
-
-cServer::cNotifyWriteThread::cNotifyWriteThread(void) :
- super("ClientPacketThread"),
- m_Server(NULL)
-{
-}
-
-
-
-
-
-cServer::cNotifyWriteThread::~cNotifyWriteThread()
-{
- m_ShouldTerminate = true;
- m_Event.Set();
- Wait();
-}
-
-
-
-
-
-bool cServer::cNotifyWriteThread::Start(cServer * a_Server)
-{
- m_Server = a_Server;
- return super::Start();
-}
-
-
-
-
-
-void cServer::cNotifyWriteThread::Execute(void)
-{
- cClientHandleList Clients;
- while (!m_ShouldTerminate)
- {
- cCSLock Lock(m_CS);
- while (m_Clients.size() == 0)
- {
- cCSUnlock Unlock(Lock);
- m_Event.Wait();
- if (m_ShouldTerminate)
- {
- return;
- }
- }
-
- // Copy the clients to notify and unlock the CS:
- Clients.splice(Clients.begin(), m_Clients);
- Lock.Unlock();
-
- for (cClientHandleList::iterator itr = Clients.begin(); itr != Clients.end(); ++itr)
- {
- m_Server->m_SocketThreads.NotifyWrite(*itr);
- } // for itr - Clients[]
- Clients.clear();
- } // while (!mShouldTerminate)
-}
-
-
-
-
-
-void cServer::cNotifyWriteThread::NotifyClientWrite(const cClientHandle * a_Client)
-{
- {
- cCSLock Lock(m_CS);
- m_Clients.remove(const_cast<cClientHandle *>(a_Client)); // Put it there only once
- m_Clients.push_back(const_cast<cClientHandle *>(a_Client));
- }
- m_Event.Set();
-}
-
-
-
-
diff --git a/source/Server.h b/source/Server.h
deleted file mode 100644
index 1b4848318..000000000
--- a/source/Server.h
+++ /dev/null
@@ -1,195 +0,0 @@
-
-// cServer.h
-
-// Interfaces to the cServer object representing the network server
-
-
-
-
-
-#pragma once
-
-#include "OSSupport/SocketThreads.h"
-#include "OSSupport/ListenThread.h"
-#include "CryptoPP/rsa.h"
-#include "CryptoPP/randpool.h"
-#include "RCONServer.h"
-
-
-
-
-
-// fwd:
-class cPlayer;
-class cClientHandle;
-class cIniFile;
-class cCommandOutputCallback ;
-
-typedef std::list<cClientHandle *> cClientHandleList;
-
-
-
-
-
-class cServer // tolua_export
- : public cListenThread::cCallback
-{ // tolua_export
-public: // tolua_export
- bool InitServer(cIniFile & a_SettingsIni);
-
- // tolua_begin
-
- const AString & GetDescription(void) const {return m_Description; }
-
- // Player counts:
- int GetMaxPlayers(void) const {return m_MaxPlayers; }
- int GetNumPlayers(void);
- void SetMaxPlayers(int a_MaxPlayers) { m_MaxPlayers = a_MaxPlayers; }
-
- // Hardcore mode or not:
- bool IsHardcore(void) const {return m_bIsHardcore; }
-
- // tolua_end
-
- bool Start(void);
-
- bool Command(cClientHandle & a_Client, AString & a_Cmd);
-
- /// Executes the console command, sends output through the specified callback
- void ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output);
-
- /// Lists all available console commands and their helpstrings
- void PrintHelp(const AStringVector & a_Split, cCommandOutputCallback & a_Output);
-
- /// Binds the built-in console commands with the plugin manager
- static void BindBuiltInConsoleCommands(void);
-
- void Shutdown(void);
-
- void KickUser(int a_ClientID, const AString & a_Reason);
- void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user
-
- const AString & GetServerID(void) const { return m_ServerID; } // tolua_export
-
- void ClientDestroying(const cClientHandle * a_Client); // Called by cClientHandle::Destroy(); stop m_SocketThreads from calling back into a_Client
-
- void NotifyClientWrite(const cClientHandle * a_Client); // Notifies m_SocketThreads that client has something to be written
-
- void WriteToClient(const cClientHandle * a_Client, const AString & a_Data); // Queues outgoing data for the client through m_SocketThreads
-
- void QueueClientClose(const cClientHandle * a_Client); // Queues the clienthandle to close when all its outgoing data is sent
-
- void RemoveClient(const cClientHandle * a_Client); // Removes the clienthandle from m_SocketThreads
-
- /// Don't tick a_Client anymore, it will be ticked from its cPlayer instead
- void ClientMovedToWorld(const cClientHandle * a_Client);
-
- /// Notifies the server that a player was created; the server uses this to adjust the number of players
- void PlayerCreated(const cPlayer * a_Player);
-
- /// Notifies the server that a player is being destroyed; the server uses this to adjust the number of players
- void PlayerDestroying(const cPlayer * a_Player);
-
- CryptoPP::RSA::PrivateKey & GetPrivateKey(void) { return m_PrivateKey; }
- CryptoPP::RSA::PublicKey & GetPublicKey (void) { return m_PublicKey; }
-
-private:
-
- friend class cRoot; // so cRoot can create and destroy cServer
-
- /// When NotifyClientWrite() is called, it is queued for this thread to process (to avoid deadlocks between cSocketThreads, cClientHandle and cChunkMap)
- class cNotifyWriteThread :
- public cIsThread
- {
- typedef cIsThread super;
-
- cEvent m_Event; // Set when m_Clients gets appended
- cServer * m_Server;
-
- cCriticalSection m_CS;
- cClientHandleList m_Clients;
-
- virtual void Execute(void);
-
- public:
-
- cNotifyWriteThread(void);
- ~cNotifyWriteThread();
-
- bool Start(cServer * a_Server);
-
- void NotifyClientWrite(const cClientHandle * a_Client);
- } ;
-
- /// The server tick thread takes care of the players who aren't yet spawned in a world
- class cTickThread :
- public cIsThread
- {
- typedef cIsThread super;
-
- public:
- cTickThread(cServer & a_Server);
-
- protected:
- cServer & m_Server;
-
- // cIsThread overrides:
- virtual void Execute(void) override;
- } ;
-
-
- cNotifyWriteThread m_NotifyWriteThread;
-
- cListenThread m_ListenThreadIPv4;
- cListenThread m_ListenThreadIPv6;
-
- cCriticalSection m_CSClients; ///< Locks client lists
- cClientHandleList m_Clients; ///< Clients that are connected to the server and not yet assigned to a cWorld
- cClientHandleList m_ClientsToRemove; ///< Clients that have just been moved into a world and are to be removed from m_Clients in the next Tick()
-
- cCriticalSection m_CSPlayerCount; ///< Locks the m_PlayerCount
- int m_PlayerCount; ///< Number of players currently playing in the server
- cCriticalSection m_CSPlayerCountDiff; ///< Locks the m_PlayerCountDiff
- int m_PlayerCountDiff; ///< Adjustment to m_PlayerCount to be applied in the Tick thread
-
- cSocketThreads m_SocketThreads;
-
- int m_ClientViewDistance; // The default view distance for clients; settable in Settings.ini
-
- bool m_bIsConnected; // true - connected false - not connected
-
- bool m_bRestarting;
-
- CryptoPP::RSA::PrivateKey m_PrivateKey;
- CryptoPP::RSA::PublicKey m_PublicKey;
-
- cRCONServer m_RCONServer;
-
- AString m_Description;
- int m_MaxPlayers;
- bool m_bIsHardcore;
-
- cTickThread m_TickThread;
- cEvent m_RestartEvent;
-
- /// The server ID used for client authentication
- AString m_ServerID;
-
-
- cServer(void);
-
- /// Loads, or generates, if missing, RSA keys for protocol encryption
- void PrepareKeys(void);
-
- bool Tick(float a_Dt);
-
- /// Ticks the clients in m_Clients, manages the list in respect to removing clients
- void TickClients(float a_Dt);
-
- // cListenThread::cCallback overrides:
- virtual void OnConnectionAccepted(cSocket & a_Socket) override;
-}; // tolua_export
-
-
-
-
diff --git a/source/Simulator/DelayedFluidSimulator.cpp b/source/Simulator/DelayedFluidSimulator.cpp
deleted file mode 100644
index a4645ca09..000000000
--- a/source/Simulator/DelayedFluidSimulator.cpp
+++ /dev/null
@@ -1,158 +0,0 @@
-
-// DelayedFluidSimulator.cpp
-
-// Interfaces to the cDelayedFluidSimulator class representing a fluid simulator that has a configurable delay
-// before simulating a block. Each tick it takes a consecutive delay "slot" and simulates only blocks in that slot.
-
-#include "Globals.h"
-
-#include "DelayedFluidSimulator.h"
-#include "../World.h"
-#include "../Chunk.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cDelayedFluidSimulatorChunkData::cSlot
-
-bool cDelayedFluidSimulatorChunkData::cSlot::Add(int a_RelX, int a_RelY, int a_RelZ)
-{
- ASSERT(a_RelZ >= 0);
- ASSERT(a_RelZ < ARRAYCOUNT(m_Blocks));
-
- cCoordWithIntVector & Blocks = m_Blocks[a_RelZ];
- int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- for (cCoordWithIntVector::const_iterator itr = Blocks.begin(), end = Blocks.end(); itr != end; ++itr)
- {
- if (itr->Data == Index)
- {
- // Already present
- return false;
- }
- } // for itr - Blocks[]
- Blocks.push_back(cCoordWithInt(a_RelX, a_RelY, a_RelZ, Index));
- return true;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cDelayedFluidSimulatorChunkData:
-
-cDelayedFluidSimulatorChunkData::cDelayedFluidSimulatorChunkData(int a_TickDelay) :
- m_Slots(new cSlot[a_TickDelay])
-{
-}
-
-
-
-
-
-cDelayedFluidSimulatorChunkData::~cDelayedFluidSimulatorChunkData()
-{
- delete[] m_Slots;
- m_Slots = NULL;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cDelayedFluidSimulator:
-
-cDelayedFluidSimulator::cDelayedFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, int a_TickDelay) :
- super(a_World, a_Fluid, a_StationaryFluid),
- m_TickDelay(a_TickDelay),
- m_AddSlotNum(a_TickDelay - 1),
- m_SimSlotNum(0),
- m_TotalBlocks(0)
-{
-}
-
-
-
-
-
-void cDelayedFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height))
- {
- // Not inside the world (may happen when rclk with a full bucket - the client sends Y = -1)
- return;
- }
-
- if ((a_Chunk == NULL) || !a_Chunk->IsValid())
- {
- return;
- }
-
- int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
- BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_BlockY, RelZ);
- if (BlockType != m_FluidBlock)
- {
- return;
- }
-
- void * ChunkDataRaw = (m_FluidBlock == E_BLOCK_WATER) ? a_Chunk->GetWaterSimulatorData() : a_Chunk->GetLavaSimulatorData();
- cDelayedFluidSimulatorChunkData * ChunkData = (cDelayedFluidSimulatorChunkData *)ChunkDataRaw;
- cDelayedFluidSimulatorChunkData::cSlot & Slot = ChunkData->m_Slots[m_AddSlotNum];
-
- // Add, if not already present:
- if (!Slot.Add(RelX, a_BlockY, RelZ))
- {
- return;
- }
-
- ++m_TotalBlocks;
-}
-
-
-
-
-
-void cDelayedFluidSimulator::Simulate(float a_Dt)
-{
- m_AddSlotNum = m_SimSlotNum;
- m_SimSlotNum += 1;
- if (m_SimSlotNum >= m_TickDelay)
- {
- m_SimSlotNum = 0;
- }
-}
-
-
-
-
-
-void cDelayedFluidSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
-{
- void * ChunkDataRaw = (m_FluidBlock == E_BLOCK_WATER) ? a_Chunk->GetWaterSimulatorData() : a_Chunk->GetLavaSimulatorData();
- cDelayedFluidSimulatorChunkData * ChunkData = (cDelayedFluidSimulatorChunkData *)ChunkDataRaw;
- cDelayedFluidSimulatorChunkData::cSlot & Slot = ChunkData->m_Slots[m_SimSlotNum];
-
- // Simulate all the blocks in the scheduled slot:
- for (int i = 0; i < ARRAYCOUNT(Slot.m_Blocks); i++)
- {
- cCoordWithIntVector & Blocks = Slot.m_Blocks[i];
- if (Blocks.empty())
- {
- continue;
- }
- for (cCoordWithIntVector::iterator itr = Blocks.begin(), end = Blocks.end(); itr != end; ++itr)
- {
- SimulateBlock(a_Chunk, itr->x, itr->y, itr->z);
- }
- m_TotalBlocks -= Blocks.size();
- Blocks.clear();
- }
-}
-
-
-
-
diff --git a/source/Simulator/DelayedFluidSimulator.h b/source/Simulator/DelayedFluidSimulator.h
deleted file mode 100644
index c81500741..000000000
--- a/source/Simulator/DelayedFluidSimulator.h
+++ /dev/null
@@ -1,82 +0,0 @@
-
-// DelayedFluidSimulator.h
-
-// Interfaces to the cDelayedFluidSimulator class representing a fluid simulator that has a configurable delay
-// before simulating a block. Each tick it takes a consecutive delay "slot" and simulates only blocks in that slot.
-
-
-
-
-#pragma once
-
-#include "FluidSimulator.h"
-
-
-
-
-
-class cDelayedFluidSimulatorChunkData :
- public cFluidSimulatorData
-{
-public:
- class cSlot
- {
- public:
- /// Returns true if the specified block is stored
- bool HasBlock(int a_RelX, int a_RelY, int a_RelZ);
-
- /// Adds the specified block unless already present; returns true if added, false if the block was already present
- bool Add(int a_RelX, int a_RelY, int a_RelZ);
-
- /** Array of block containers, each item stores blocks for one Z coord
- Int param is the block index (for faster duplicate comparison in Add())
- */
- cCoordWithIntVector m_Blocks[16];
- } ;
-
- cDelayedFluidSimulatorChunkData(int a_TickDelay);
- virtual ~cDelayedFluidSimulatorChunkData();
-
- /// Slots, one for each delay tick, each containing the blocks to simulate
- cSlot * m_Slots;
-} ;
-
-
-
-
-
-class cDelayedFluidSimulator :
- public cFluidSimulator
-{
- typedef cFluidSimulator super;
-
-public:
- cDelayedFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, int a_TickDelay);
-
- // cSimulator overrides:
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override;
- virtual void Simulate(float a_Dt) override;
- virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
- virtual cFluidSimulatorData * CreateChunkData(void) override { return new cDelayedFluidSimulatorChunkData(m_TickDelay); }
-
-protected:
-
- int m_TickDelay; // Count of the m_Slots array in each ChunkData
- int m_AddSlotNum; // Index into m_Slots[] where to add new blocks in each ChunkData
- int m_SimSlotNum; // Index into m_Slots[] where to simulate blocks in each ChunkData
-
- int m_TotalBlocks; // Statistics only: the total number of blocks currently queued
-
- /*
- Slots:
- | 0 | 1 | ... | m_AddSlotNum | m_SimSlotNum | ... | m_TickDelay - 1 |
- adding blocks here ^ | ^ simulating here
- */
-
- /// Called from SimulateChunk() to simulate each block in one slot of blocks. Descendants override this method to provide custom simulation.
- virtual void SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ) = 0;
-} ;
-
-
-
-
diff --git a/source/Simulator/FireSimulator.cpp b/source/Simulator/FireSimulator.cpp
deleted file mode 100644
index ac3fb9695..000000000
--- a/source/Simulator/FireSimulator.cpp
+++ /dev/null
@@ -1,374 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "FireSimulator.h"
-#include "../World.h"
-#include "../BlockID.h"
-#include "../Defines.h"
-#include "../Chunk.h"
-
-
-
-
-
-// Easy switch for turning on debugging logging:
-#if 0
- #define FLOG LOGD
-#else
- #define FLOG(...)
-#endif
-
-
-
-
-
-#define MAX_CHANCE_REPLACE_FUEL 100000
-#define MAX_CHANCE_FLAMMABILITY 100000
-
-
-
-
-
-static const struct
-{
- int x, y, z;
-} gCrossCoords[] =
-{
- { 1, 0, 0},
- {-1, 0, 0},
- { 0, 0, 1},
- { 0, 0, -1},
-} ;
-
-
-
-
-
-static const struct
-{
- int x, y, z;
-} gNeighborCoords[] =
-{
- { 1, 0, 0},
- {-1, 0, 0},
- { 0, 1, 0},
- { 0, -1, 0},
- { 0, 0, 1},
- { 0, 0, -1},
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFireSimulator:
-
-cFireSimulator::cFireSimulator(cWorld & a_World, cIniFile & a_IniFile) :
- cSimulator(a_World)
-{
- // Read params from the ini file:
- m_BurnStepTimeFuel = a_IniFile.GetValueSetI("FireSimulator", "BurnStepTimeFuel", 500);
- m_BurnStepTimeNonfuel = a_IniFile.GetValueSetI("FireSimulator", "BurnStepTimeNonfuel", 100);
- m_Flammability = a_IniFile.GetValueSetI("FireSimulator", "Flammability", 50);
- m_ReplaceFuelChance = a_IniFile.GetValueSetI("FireSimulator", "ReplaceFuelChance", 50000);
-}
-
-
-
-
-
-cFireSimulator::~cFireSimulator()
-{
-}
-
-
-
-
-
-void cFireSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
-{
- cCoordWithIntList & Data = a_Chunk->GetFireSimulatorData();
-
- int NumMSecs = (int)a_Dt;
- for (cCoordWithIntList::iterator itr = Data.begin(); itr != Data.end();)
- {
- int idx = cChunkDef::MakeIndexNoCheck(itr->x, itr->y, itr->z);
- BLOCKTYPE BlockType = a_Chunk->GetBlock(idx);
-
- if (!IsAllowedBlock(BlockType))
- {
- // The block is no longer eligible (not a fire block anymore; a player probably placed a block over the fire)
- FLOG("FS: Removing block {%d, %d, %d}",
- itr->x + a_ChunkX * cChunkDef::Width, itr->y, itr->z + a_ChunkZ * cChunkDef::Width
- );
- itr = Data.erase(itr);
- continue;
- }
-
- // Try to spread the fire:
- TrySpreadFire(a_Chunk, itr->x, itr->y, itr->z);
-
- itr->Data -= NumMSecs;
- if (itr->Data >= 0)
- {
- // Not yet, wait for it longer
- ++itr;
- continue;
- }
-
- // Burn out the fire one step by increasing the meta:
- /*
- FLOG("FS: Fire at {%d, %d, %d} is stepping",
- itr->x + a_ChunkX * cChunkDef::Width, itr->y, itr->z + a_ChunkZ * cChunkDef::Width
- );
- */
- NIBBLETYPE BlockMeta = a_Chunk->GetMeta(idx);
- if (BlockMeta == 0x0f)
- {
- // The fire burnt out completely
- FLOG("FS: Fire at {%d, %d, %d} burnt out, removing the fire block",
- itr->x + a_ChunkX * cChunkDef::Width, itr->y, itr->z + a_ChunkZ * cChunkDef::Width
- );
- a_Chunk->SetBlock(itr->x, itr->y, itr->z, E_BLOCK_AIR, 0);
- RemoveFuelNeighbors(a_Chunk, itr->x, itr->y, itr->z);
- itr = Data.erase(itr);
- continue;
- }
- a_Chunk->SetMeta(idx, BlockMeta + 1);
- itr->Data = GetBurnStepTime(a_Chunk, itr->x, itr->y, itr->z); // TODO: Add some randomness into this
- } // for itr - Data[]
-}
-
-
-
-
-
-bool cFireSimulator::IsAllowedBlock(BLOCKTYPE a_BlockType)
-{
- return (a_BlockType == E_BLOCK_FIRE);
-}
-
-
-
-
-
-bool cFireSimulator::IsFuel(BLOCKTYPE a_BlockType)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_PLANKS:
- case E_BLOCK_LEAVES:
- case E_BLOCK_LOG:
- case E_BLOCK_WOOL:
- case E_BLOCK_BOOKCASE:
- case E_BLOCK_FENCE:
- case E_BLOCK_TNT:
- case E_BLOCK_VINES:
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cFireSimulator::IsForever(BLOCKTYPE a_BlockType)
-{
- return (a_BlockType == E_BLOCK_NETHERRACK);
-}
-
-
-
-
-
-void cFireSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- if ((a_Chunk == NULL) || !a_Chunk->IsValid())
- {
- return;
- }
-
- int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
- BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_BlockY, RelZ);
- if (!IsAllowedBlock(BlockType))
- {
- return;
- }
-
- // Check for duplicates:
- cFireSimulatorChunkData & ChunkData = a_Chunk->GetFireSimulatorData();
- for (cCoordWithIntList::iterator itr = ChunkData.begin(), end = ChunkData.end(); itr != end; ++itr)
- {
- if ((itr->x == RelX) && (itr->y == a_BlockY) && (itr->z == RelZ))
- {
- // Already present, skip adding
- return;
- }
- } // for itr - ChunkData[]
-
- FLOG("FS: Adding block {%d, %d, %d}", a_BlockX, a_BlockY, a_BlockZ);
- ChunkData.push_back(cCoordWithInt(RelX, a_BlockY, RelZ, 100));
-}
-
-
-
-
-
-int cFireSimulator::GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- bool IsBlockBelowSolid = false;
- if (a_RelY > 0)
- {
- BLOCKTYPE BlockBelow = a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ);
- if (IsForever(BlockBelow))
- {
- // Is burning atop of netherrack, burn forever (re-check in 10 sec)
- return 10000;
- }
- if (IsFuel(BlockBelow))
- {
- return m_BurnStepTimeFuel;
- }
- IsBlockBelowSolid = g_BlockIsSolid[BlockBelow];
- }
-
- for (int i = 0; i < ARRAYCOUNT(gCrossCoords); i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (a_Chunk->UnboundedRelGetBlock(a_RelX + gCrossCoords[i].x, a_RelY, a_RelZ + gCrossCoords[i].z, BlockType, BlockMeta))
- {
- if (IsFuel(BlockType))
- {
- return m_BurnStepTimeFuel;
- }
- }
- } // for i - gCrossCoords[]
-
- if (!IsBlockBelowSolid && (a_RelY >= 0))
- {
- // Checked through everything, nothing was flammable
- // If block below isn't solid, we can't have fire, it would be a non-fueled fire
- // SetBlock just to make sure fire doesn't spawn
- a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
- return 0;
- }
- return m_BurnStepTimeNonfuel;
-}
-
-
-
-
-
-void cFireSimulator::TrySpreadFire(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- /*
- if (m_World.GetTickRandomNumber(10000) > 100)
- {
- // Make the chance to spread 100x smaller
- return;
- }
- */
-
- for (int x = a_RelX - 1; x <= a_RelX + 1; x++)
- {
- for (int z = a_RelZ - 1; z <= a_RelZ + 1; z++)
- {
- for (int y = a_RelY - 1; y <= a_RelY + 2; y++) // flames spread up one more block than around
- {
- // No need to check the coords for equality with the parent block,
- // it cannot catch fire anyway (because it's not an air block)
-
- if (m_World.GetTickRandomNumber(MAX_CHANCE_FLAMMABILITY) > m_Flammability)
- {
- continue;
- }
-
- // Start the fire in the neighbor {x, y, z}
- /*
- FLOG("FS: Trying to start fire at {%d, %d, %d}.",
- x + a_Chunk->GetPosX() * cChunkDef::Width, y, z + a_Chunk->GetPosZ() * cChunkDef::Width
- );
- */
- if (CanStartFireInBlock(a_Chunk, x, y, z))
- {
- FLOG("FS: Starting new fire at {%d, %d, %d}.",
- x + a_Chunk->GetPosX() * cChunkDef::Width, y, z + a_Chunk->GetPosZ() * cChunkDef::Width
- );
- a_Chunk->UnboundedRelSetBlock(x, y, z, E_BLOCK_FIRE, 0);
- }
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-void cFireSimulator::RemoveFuelNeighbors(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- for (int i = 0; i < ARRAYCOUNT(gNeighborCoords); i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_Chunk->UnboundedRelGetBlock(a_RelX + gNeighborCoords[i].x, a_RelY + gNeighborCoords[i].y, a_RelZ + gNeighborCoords[i].z, BlockType, BlockMeta))
- {
- // Neighbor not accessible, ignore it
- continue;
- }
- if (!IsFuel(BlockType))
- {
- continue;
- }
- bool ShouldReplaceFuel = (m_World.GetTickRandomNumber(MAX_CHANCE_REPLACE_FUEL) < m_ReplaceFuelChance);
- a_Chunk->UnboundedRelSetBlock(
- a_RelX + gNeighborCoords[i].x, a_RelY + gNeighborCoords[i].y, a_RelZ + gNeighborCoords[i].z,
- ShouldReplaceFuel ? E_BLOCK_FIRE : E_BLOCK_AIR, 0
- );
- } // for i - Coords[]
-}
-
-
-
-
-
-bool cFireSimulator::CanStartFireInBlock(cChunk * a_NearChunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_NearChunk->UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ, BlockType, BlockMeta))
- {
- // The chunk is not accessible
- return false;
- }
-
- if (BlockType != E_BLOCK_AIR)
- {
- // Only an air block can be replaced by a fire block
- return false;
- }
-
- for (int i = 0; i < ARRAYCOUNT(gNeighborCoords); i++)
- {
- if (!a_NearChunk->UnboundedRelGetBlock(a_RelX + gNeighborCoords[i].x, a_RelY + gNeighborCoords[i].y, a_RelZ + gNeighborCoords[i].z, BlockType, BlockMeta))
- {
- // Neighbor inaccessible, skip it while evaluating
- continue;
- }
- if (IsFuel(BlockType))
- {
- return true;
- }
- } // for i - Coords[]
- return false;
-}
-
-
-
-
diff --git a/source/Simulator/FireSimulator.h b/source/Simulator/FireSimulator.h
deleted file mode 100644
index 0d8a548ef..000000000
--- a/source/Simulator/FireSimulator.h
+++ /dev/null
@@ -1,75 +0,0 @@
-
-#pragma once
-
-#include "Simulator.h"
-#include "../BlockEntities/BlockEntity.h"
-
-
-
-
-
-/** The fire simulator takes care of the fire blocks.
-It periodically increases their meta ("steps") until they "burn out"; it also supports the forever burning netherrack.
-Each individual fire block gets stored in per-chunk data; that list is then used for fast retrieval.
-The data value associated with each coord is used as the number of msec that the fire takes until
-it progresses to the next step (blockmeta++). This value is updated if a neighbor is changed.
-The simulator reads its parameters from the ini file given to the constructor.
-*/
-class cFireSimulator :
- public cSimulator
-{
-public:
- cFireSimulator(cWorld & a_World, cIniFile & a_IniFile);
- ~cFireSimulator();
-
- virtual void Simulate(float a_Dt) override {} // not used
- virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
-
- virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
-
- bool IsFuel (BLOCKTYPE a_BlockType);
- bool IsForever(BLOCKTYPE a_BlockType);
-
-protected:
- /// Time (in msec) that a fire block takes to burn with a fuel block into the next step
- unsigned m_BurnStepTimeFuel;
-
- /// Time (in msec) that a fire block takes to burn without a fuel block into the next step
- unsigned m_BurnStepTimeNonfuel;
-
- /// Chance [0..100000] of an adjacent fuel to catch fire on each tick
- int m_Flammability;
-
- /// Chance [0..100000] of a fuel burning out being replaced by a new fire block instead of an air block
- int m_ReplaceFuelChance;
-
-
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override;
-
- /// Returns the time [msec] after which the specified fire block is stepped again; based on surrounding fuels
- int GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
-
- /// Tries to spread fire to a neighborhood of the specified block
- void TrySpreadFire(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
-
- /// Removes all burnable blocks neighboring the specified block
- void RemoveFuelNeighbors(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
-
- /** Returns true if a fire can be started in the specified block,
- that is, it is an air block and has fuel next to it.
- Note that a_NearChunk may be a chunk neighbor to the block specified!
- The coords are relative to a_NearChunk but not necessarily in it.
- */
- bool CanStartFireInBlock(cChunk * a_NearChunk, int a_RelX, int a_RelY, int a_RelZ);
-} ;
-
-
-
-
-
-/// Stores individual fire blocks in the chunk; the int data is used as the time [msec] the fire takes to step to another stage (blockmeta++)
-typedef cCoordWithIntList cFireSimulatorChunkData;
-
-
-
-
diff --git a/source/Simulator/FloodyFluidSimulator.cpp b/source/Simulator/FloodyFluidSimulator.cpp
deleted file mode 100644
index d204a1f8b..000000000
--- a/source/Simulator/FloodyFluidSimulator.cpp
+++ /dev/null
@@ -1,330 +0,0 @@
-
-// FloodyFluidSimulator.cpp
-
-// Interfaces to the cFloodyFluidSimulator that represents a fluid simulator that tries to flood everything :)
-// http://forum.mc-server.org/showthread.php?tid=565
-
-#include "Globals.h"
-
-#include "FloodyFluidSimulator.h"
-#include "../World.h"
-#include "../Chunk.h"
-#include "../BlockArea.h"
-#include "../Blocks/BlockHandler.h"
-
-
-
-
-
-// Enable or disable detailed logging
-#if 0
- #define FLOG LOGD
-#else
- #define FLOG(...)
-#endif
-
-
-
-
-
-cFloodyFluidSimulator::cFloodyFluidSimulator(
- cWorld & a_World,
- BLOCKTYPE a_Fluid,
- BLOCKTYPE a_StationaryFluid,
- NIBBLETYPE a_Falloff,
- int a_TickDelay,
- int a_NumNeighborsForSource
-) :
- super(a_World, a_Fluid, a_StationaryFluid, a_TickDelay),
- m_Falloff(a_Falloff),
- m_NumNeighborsForSource(a_NumNeighborsForSource)
-{
-}
-
-
-
-
-
-void cFloodyFluidSimulator::SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- FLOG("Simulating block {%d, %d, %d}: block %d, meta %d",
- a_Chunk->GetPosX() * cChunkDef::Width + a_RelX, a_RelY, a_Chunk->GetPosZ() * cChunkDef::Width + a_RelZ,
- a_Chunk->GetBlock(a_RelX, a_RelY, a_RelZ),
- a_Chunk->GetMeta(a_RelX, a_RelY, a_RelZ)
- );
-
- NIBBLETYPE MyMeta = a_Chunk->GetMeta(a_RelX, a_RelY, a_RelZ);
- if (!IsAnyFluidBlock(a_Chunk->GetBlock(a_RelX, a_RelY, a_RelZ)))
- {
- // Can happen - if a block is scheduled for simulating and gets replaced in the meantime.
- FLOG(" BadBlockType exit");
- return;
- }
-
- if (MyMeta != 0)
- {
- // Source blocks aren't checked for tributaries, others are.
- if (CheckTributaries(a_Chunk, a_RelX, a_RelY, a_RelZ, MyMeta))
- {
- // Has no tributary, has been decreased (in CheckTributaries()),
- // no more processing needed (neighbors have been scheduled by the decrease)
- FLOG(" CheckTributaries exit");
- return;
- }
- }
-
- // New meta for the spreading to neighbors:
- // If this is a source block or was falling, the new meta is just the falloff
- // Otherwise it is the current meta plus falloff (may be larger than max height, will be checked later)
- NIBBLETYPE NewMeta = ((MyMeta == 0) || ((MyMeta & 0x08) != 0)) ? m_Falloff : (MyMeta + m_Falloff);
- bool SpreadFurther = true;
- if (a_RelY > 0)
- {
- BLOCKTYPE Below = a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ);
- if (IsPassableForFluid(Below) || IsBlockLava(Below) || IsBlockWater(Below))
- {
- // Spread only down, possibly washing away what's there or turning lava to stone / cobble / obsidian:
- SpreadToNeighbor(a_Chunk, a_RelX, a_RelY - 1, a_RelZ, 8);
- SpreadFurther = false;
- }
- // If source creation is on, check for it here:
- else if (
- (m_NumNeighborsForSource > 0) && // Source creation is on
- (MyMeta == m_Falloff) && // Only exactly one block away from a source (fast bail-out)
- !IsPassableForFluid(Below) && // Only exactly 1 block deep
- CheckNeighborsForSource(a_Chunk, a_RelX, a_RelY, a_RelZ) // Did we create a source?
- )
- {
- // We created a source, no more spreading is to be done now
- // Also has been re-scheduled for ticking in the next wave, so no marking is needed
- return;
- }
- }
-
- if (SpreadFurther && (NewMeta < 8))
- {
- // Spread to the neighbors:
- SpreadToNeighbor(a_Chunk, a_RelX - 1, a_RelY, a_RelZ, NewMeta);
- SpreadToNeighbor(a_Chunk, a_RelX + 1, a_RelY, a_RelZ, NewMeta);
- SpreadToNeighbor(a_Chunk, a_RelX, a_RelY, a_RelZ - 1, NewMeta);
- SpreadToNeighbor(a_Chunk, a_RelX, a_RelY, a_RelZ + 1, NewMeta);
- }
-
- // Mark as processed:
- a_Chunk->FastSetBlock(a_RelX, a_RelY, a_RelZ, m_StationaryFluidBlock, MyMeta);
-}
-
-
-
-
-
-bool cFloodyFluidSimulator::CheckTributaries(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_MyMeta)
-{
- // If we have a section above, check if there's fluid above this block that would feed it:
- if (a_RelY < cChunkDef::Height - 1)
- {
- if (IsAnyFluidBlock(a_Chunk->GetBlock(a_RelX, a_RelY + 1, a_RelZ)))
- {
- // This block is fed from above, no more processing needed
- FLOG(" Fed from above");
- return false;
- }
- }
-
- // Not fed from above, check if there's a feed from the side (but not if it's a downward-flowing block):
- if (a_MyMeta != 8)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- static const Vector3i Coords[] =
- {
- Vector3i( 1, 0, 0),
- Vector3i(-1, 0, 0),
- Vector3i( 0, 0, 1),
- Vector3i( 0, 0, -1),
- } ;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- if (!a_Chunk->UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta))
- {
- continue;
- }
- if (IsAllowedBlock(BlockType) && IsHigherMeta(BlockMeta, a_MyMeta))
- {
- // This block is fed, no more processing needed
- FLOG(" Fed from {%d, %d, %d}, type %d, meta %d",
- a_Chunk->GetPosX() * cChunkDef::Width + a_RelX + Coords[i].x,
- a_RelY,
- a_Chunk->GetPosZ() * cChunkDef::Width + a_RelZ + Coords[i].z,
- BlockType, BlockMeta
- );
- return false;
- }
- } // for i - Coords[]
- } // if not fed from above
-
- // Block is not fed, decrease by m_Falloff levels:
- if (a_MyMeta >= 8)
- {
- FLOG(" Not fed and downwards, turning into non-downwards meta %d", m_Falloff);
- a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, m_StationaryFluidBlock, m_Falloff);
- }
- else
- {
- a_MyMeta += m_Falloff;
- if (a_MyMeta < 8)
- {
- FLOG(" Not fed, decreasing from %d to %d", a_MyMeta - m_Falloff, a_MyMeta);
- a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, m_StationaryFluidBlock, a_MyMeta);
- }
- else
- {
- FLOG(" Not fed, meta %d, erasing altogether", a_MyMeta);
- a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
- }
- }
- return true;
-}
-
-
-
-
-
-void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_NewMeta)
-{
- ASSERT(a_NewMeta <= 8); // Invalid meta values
- ASSERT(a_NewMeta > 0); // Source blocks aren't spread
-
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_NearChunk->UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ, BlockType, BlockMeta))
- {
- // Chunk not available
- return;
- }
-
- if (IsAllowedBlock(BlockType))
- {
- if ((BlockMeta == a_NewMeta) || IsHigherMeta(BlockMeta, a_NewMeta))
- {
- // Don't spread there, there's already a higher or same level there
- return;
- }
- }
-
- // Check water - lava interaction:
- if (m_FluidBlock == E_BLOCK_LAVA)
- {
- if (IsBlockWater(BlockType))
- {
- // Lava flowing into water, change to stone / cobblestone based on direction:
- BLOCKTYPE NewBlock = (a_NewMeta == 8) ? E_BLOCK_STONE : E_BLOCK_COBBLESTONE;
- FLOG(" Lava flowing into water, turning water at rel {%d, %d, %d} into stone",
- a_RelX, a_RelY, a_RelZ,
- ItemTypeToString(NewBlock).c_str()
- );
- a_NearChunk->UnboundedRelSetBlock(a_RelX, a_RelY, a_RelZ, NewBlock, 0);
- m_World.BroadcastSoundEffect("random.fizz", a_RelX * 8, a_RelY * 8, a_RelZ * 8, 0.5f, 1.5f);
- return;
- }
- }
- else if (m_FluidBlock == E_BLOCK_WATER)
- {
- if (IsBlockLava(BlockType))
- {
- // Water flowing into lava, change to cobblestone / obsidian based on dest block:
- BLOCKTYPE NewBlock = (BlockMeta == 0) ? E_BLOCK_OBSIDIAN : E_BLOCK_COBBLESTONE;
- FLOG(" Water flowing into lava, turning lava at rel {%d, %d, %d} into %s",
- a_RelX, a_RelY, a_RelZ, ItemTypeToString(NewBlock).c_str()
- );
- a_NearChunk->UnboundedRelSetBlock(a_RelX, a_RelY, a_RelZ, NewBlock, 0);
- m_World.BroadcastSoundEffect("random.fizz", a_RelX * 8, a_RelY * 8, a_RelZ * 8, 0.5f, 1.5f);
- return;
- }
- }
- else
- {
- ASSERT(!"Unknown fluid!");
- }
-
- if (!IsPassableForFluid(BlockType))
- {
- // Can't spread there
- return;
- }
-
- // Wash away the block there, if possible:
- if (CanWashAway(BlockType))
- {
- cBlockHandler * Handler = BlockHandler(BlockType);
- if (Handler->DoesDropOnUnsuitable())
- {
- Handler->DropBlock(
- &m_World, NULL,
- a_NearChunk->GetPosX() * cChunkDef::Width + a_RelX,
- a_RelY,
- a_NearChunk->GetPosZ() * cChunkDef::Width + a_RelZ
- );
- }
- } // if (CanWashAway)
-
- // Spread:
- FLOG(" Spreading to {%d, %d, %d} with meta %d",
- a_NearChunk->GetPosX() * cChunkDef::Width + a_RelX,
- a_RelY,
- a_NearChunk->GetPosZ() * cChunkDef::Width + a_RelZ,
- a_NewMeta
- );
- a_NearChunk->UnboundedRelSetBlock(a_RelX, a_RelY, a_RelZ, m_FluidBlock, a_NewMeta);
-}
-
-
-
-
-
-bool cFloodyFluidSimulator::CheckNeighborsForSource(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- FLOG(" Checking neighbors for source creation");
-
- static const Vector3i NeighborCoords[] =
- {
- Vector3i(-1, 0, 0),
- Vector3i( 1, 0, 0),
- Vector3i( 0, 0, -1),
- Vector3i( 0, 0, 1),
- } ;
-
- int NumNeeded = m_NumNeighborsForSource;
- for (int i = 0; i < ARRAYCOUNT(NeighborCoords); i++)
- {
- int x = a_RelX + NeighborCoords[i].x;
- int y = a_RelY + NeighborCoords[i].y;
- int z = a_RelZ + NeighborCoords[i].z;
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_Chunk->UnboundedRelGetBlock(x, y, z, BlockType, BlockMeta))
- {
- // Neighbor not available, skip it
- continue;
- }
- // FLOG(" Neighbor at {%d, %d, %d}: %s", x, y, z, ItemToFullString(cItem(BlockType, 1, BlockMeta)).c_str());
- if ((BlockMeta == 0) && IsAnyFluidBlock(BlockType))
- {
- NumNeeded--;
- // FLOG(" Found a neighbor source at {%d, %d, %d}, NumNeeded := %d", x, y, z, NumNeeded);
- if (NumNeeded == 0)
- {
- // Found enough, turn into a source and bail out
- // FLOG(" Found enough neighbor sources, turning into a source");
- a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, m_FluidBlock, 0);
- return true;
- }
- }
- }
- // FLOG(" Not enough neighbors for turning into a source, NumNeeded = %d", NumNeeded);
- return false;
-}
-
-
-
-
diff --git a/source/Simulator/FloodyFluidSimulator.h b/source/Simulator/FloodyFluidSimulator.h
deleted file mode 100644
index c4af2e246..000000000
--- a/source/Simulator/FloodyFluidSimulator.h
+++ /dev/null
@@ -1,53 +0,0 @@
-
-// FloodyFluidSimulator.h
-
-// Interfaces to the cFloodyFluidSimulator that represents a fluid simulator that tries to flood everything :)
-// http://forum.mc-server.org/showthread.php?tid=565
-
-
-
-
-
-#pragma once
-
-#include "DelayedFluidSimulator.h"
-
-
-
-
-
-// fwd:
-class cBlockArea;
-
-
-
-
-
-class cFloodyFluidSimulator :
- public cDelayedFluidSimulator
-{
- typedef cDelayedFluidSimulator super;
-
-public:
- cFloodyFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, NIBBLETYPE a_Falloff, int a_TickDelay, int a_NumNeighborsForSource);
-
-protected:
- NIBBLETYPE m_Falloff;
- int m_NumNeighborsForSource;
-
- // cDelayedFluidSimulator overrides:
- virtual void SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override;
-
- /// Checks tributaries, if not fed, decreases the block's level and returns true
- bool CheckTributaries(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_MyMeta);
-
- /// Spreads into the specified block, if the blocktype there allows. a_Area is for checking.
- void SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_NewMeta);
-
- /// Checks if there are enough neighbors to create a source at the coords specified; turns into source and returns true if so
- bool CheckNeighborsForSource(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
-} ;
-
-
-
-
diff --git a/source/Simulator/FluidSimulator.cpp b/source/Simulator/FluidSimulator.cpp
deleted file mode 100644
index dac666484..000000000
--- a/source/Simulator/FluidSimulator.cpp
+++ /dev/null
@@ -1,212 +0,0 @@
-
-#include "Globals.h"
-
-#include "FluidSimulator.h"
-#include "../World.h"
-
-
-
-
-
-cFluidSimulator::cFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid) :
- super(a_World),
- m_FluidBlock(a_Fluid),
- m_StationaryFluidBlock(a_StationaryFluid)
-{
-}
-
-
-
-
-
-bool cFluidSimulator::IsAllowedBlock(BLOCKTYPE a_BlockType)
-{
- return ((a_BlockType == m_FluidBlock) || (a_BlockType == m_StationaryFluidBlock));
-}
-
-
-
-
-
-bool cFluidSimulator::CanWashAway(BLOCKTYPE a_BlockType)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_BROWN_MUSHROOM:
- case E_BLOCK_CACTUS:
- case E_BLOCK_COBWEB:
- case E_BLOCK_CROPS:
- case E_BLOCK_DEAD_BUSH:
- case E_BLOCK_RAIL:
- case E_BLOCK_REDSTONE_TORCH_OFF:
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_REDSTONE_WIRE:
- case E_BLOCK_RED_MUSHROOM:
- case E_BLOCK_RED_ROSE:
- case E_BLOCK_SNOW:
- case E_BLOCK_SUGARCANE:
- case E_BLOCK_TALL_GRASS:
- case E_BLOCK_TORCH:
- case E_BLOCK_YELLOW_FLOWER:
- {
- return true;
- }
- default:
- {
- return false;
- }
- }
-}
-
-
-
-
-
-bool cFluidSimulator::IsSolidBlock(BLOCKTYPE a_BlockType)
-{
- return !IsPassableForFluid(a_BlockType);
-}
-
-
-
-
-
-bool cFluidSimulator::IsPassableForFluid(BLOCKTYPE a_BlockType)
-{
- return (
- (a_BlockType == E_BLOCK_AIR) ||
- (a_BlockType == E_BLOCK_FIRE) ||
- IsAllowedBlock(a_BlockType) ||
- CanWashAway(a_BlockType)
- );
-}
-
-
-
-
-
-bool cFluidSimulator::IsHigherMeta(NIBBLETYPE a_Meta1, NIBBLETYPE a_Meta2)
-{
- if (a_Meta1 == 0)
- {
- // Source block is higher than anything, even itself.
- return true;
- }
- if ((a_Meta1 & 0x08) != 0)
- {
- // Falling fluid is higher than anything, including self
- return true;
- }
-
- if (a_Meta2 == 0)
- {
- // Second block is a source and first block isn't
- return false;
- }
- if ((a_Meta2 & 0x08) != 0)
- {
- // Second block is falling and the first one is neither a source nor falling
- return false;
- }
-
- // All special cases have been handled, now it's just a raw comparison:
- return (a_Meta1 < a_Meta2);
-}
-
-
-
-
-
-// TODO Not working very well yet :s
-Direction cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over)
-{
- if ((a_Y < 0) || (a_Y >= cChunkDef::Height))
- {
- return NONE;
- }
- BLOCKTYPE BlockID = m_World.GetBlock(a_X, a_Y, a_Z);
- if (!IsAllowedBlock(BlockID)) // No Fluid -> No Flowing direction :D
- {
- return NONE;
- }
-
- /*
- Disabled because of causing problems and being useless atm
- char BlockBelow = m_World.GetBlock(a_X, a_Y - 1, a_Z); //If there is nothing or fluid below it -> dominating flow is down :D
- if (BlockBelow == E_BLOCK_AIR || IsAllowedBlock(BlockBelow))
- return Y_MINUS;
- */
-
- NIBBLETYPE LowestPoint = m_World.GetBlockMeta(a_X, a_Y, a_Z); //Current Block Meta so only lower points will be counted
- int X = 0, Y = 0, Z = 0; //Lowest Pos will be stored here
-
- if (IsAllowedBlock(m_World.GetBlock(a_X, a_Y + 1, a_Z)) && a_Over) //check for upper block to flow because this also affects the flowing direction
- {
- return GetFlowingDirection(a_X, a_Y + 1, a_Z, false);
- }
-
- std::vector< Vector3i * > Points;
-
- Points.reserve(4); //Already allocate 4 places :D
-
- //add blocks around the checking pos
- Points.push_back(new Vector3i(a_X - 1, a_Y, a_Z));
- Points.push_back(new Vector3i(a_X + 1, a_Y, a_Z));
- Points.push_back(new Vector3i(a_X, a_Y, a_Z + 1));
- Points.push_back(new Vector3i(a_X, a_Y, a_Z - 1));
-
- for (std::vector<Vector3i *>::iterator it = Points.begin(); it < Points.end(); it++)
- {
- Vector3i *Pos = (*it);
- char BlockID = m_World.GetBlock(Pos->x, Pos->y, Pos->z);
- if(IsAllowedBlock(BlockID))
- {
- char Meta = m_World.GetBlockMeta(Pos->x, Pos->y, Pos->z);
-
- if(Meta > LowestPoint)
- {
- LowestPoint = Meta;
- X = Pos->x;
- Y = Pos->y;
- Z = Pos->z;
- }
- }else if(BlockID == E_BLOCK_AIR)
- {
- LowestPoint = 9; //This always dominates
- X = Pos->x;
- Y = Pos->y;
- Z = Pos->z;
-
- }
- delete Pos;
- }
-
- if (LowestPoint == m_World.GetBlockMeta(a_X, a_Y, a_Z))
- return NONE;
-
- if (a_X - X > 0)
- {
- return X_MINUS;
- }
-
- if (a_X - X < 0)
- {
- return X_PLUS;
- }
-
- if (a_Z - Z > 0)
- {
- return Z_MINUS;
- }
-
- if (a_Z - Z < 0)
- {
- return Z_PLUS;
- }
-
- return NONE;
-}
-
-
-
-
diff --git a/source/Simulator/FluidSimulator.h b/source/Simulator/FluidSimulator.h
deleted file mode 100644
index 672b740a2..000000000
--- a/source/Simulator/FluidSimulator.h
+++ /dev/null
@@ -1,75 +0,0 @@
-
-#pragma once
-
-#include "Simulator.h"
-
-
-
-
-
-enum Direction
-{
- X_PLUS,
- X_MINUS,
- Y_PLUS,
- Y_MINUS,
- Z_PLUS,
- Z_MINUS,
- NONE
-};
-
-
-
-
-
-/** This is a base class for all fluid simulator data classes.
-Needed so that cChunk can properly delete instances of fluid simulator data, no matter what simulator it's using
-*/
-class cFluidSimulatorData
-{
-public:
- virtual ~cFluidSimulatorData() {}
-} ;
-
-
-
-
-
-class cFluidSimulator :
- public cSimulator
-{
- typedef cSimulator super;
-
-public:
- cFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid);
-
- // cSimulator overrides:
- virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
-
- /// Gets the flowing direction. If a_Over is true also the block over the current block affects the direction (standard)
- virtual Direction GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over = true);
-
- /// Creates a ChunkData object for the simulator to use. The simulator returns the correct object type.
- virtual cFluidSimulatorData * CreateChunkData(void) { return NULL; }
-
- bool IsFluidBlock (BLOCKTYPE a_BlockType) const { return (a_BlockType == m_FluidBlock); }
- bool IsStationaryFluidBlock(BLOCKTYPE a_BlockType) const { return (a_BlockType == m_StationaryFluidBlock); }
- bool IsAnyFluidBlock (BLOCKTYPE a_BlockType) const { return ((a_BlockType == m_FluidBlock) || (a_BlockType == m_StationaryFluidBlock)); }
-
- static bool CanWashAway(BLOCKTYPE a_BlockType);
-
- bool IsSolidBlock (BLOCKTYPE a_BlockType);
- bool IsPassableForFluid(BLOCKTYPE a_BlockType);
-
- /// Returns true if a_Meta1 is a higher fluid than a_Meta2. Takes source blocks into account.
- bool IsHigherMeta(NIBBLETYPE a_Meta1, NIBBLETYPE a_Meta2);
-
-protected:
- BLOCKTYPE m_FluidBlock; // The fluid block type that needs simulating
- BLOCKTYPE m_StationaryFluidBlock; // The fluid block type that indicates no simulation is needed
-} ;
-
-
-
-
-
diff --git a/source/Simulator/NoopFluidSimulator.h b/source/Simulator/NoopFluidSimulator.h
deleted file mode 100644
index 8f894433f..000000000
--- a/source/Simulator/NoopFluidSimulator.h
+++ /dev/null
@@ -1,36 +0,0 @@
-
-// NoopFluidSimulator.h
-
-// Declares the cNoopFluidSimulator class representing a fluid simulator that performs nothing, it ignores all blocks
-
-
-
-
-
-#pragma once
-
-#include "FluidSimulator.h"
-
-
-
-
-
-class cNoopFluidSimulator :
- public cFluidSimulator
-{
- typedef cFluidSimulator super;
-
-public:
- cNoopFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid) :
- super(a_World, a_Fluid, a_StationaryFluid)
- {
- }
-
- // cSimulator overrides:
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override {}
- virtual void Simulate(float a_Dt) override {}
-} ;
-
-
-
-
diff --git a/source/Simulator/RedstoneSimulator.cpp b/source/Simulator/RedstoneSimulator.cpp
deleted file mode 100644
index 81d4e26f6..000000000
--- a/source/Simulator/RedstoneSimulator.cpp
+++ /dev/null
@@ -1,1198 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "RedstoneSimulator.h"
-#include "../BlockEntities/DropSpenserEntity.h"
-#include "../Entities/TNTEntity.h"
-#include "../Blocks/BlockTorch.h"
-#include "../Blocks/BlockDoor.h"
-#include "../Piston.h"
-
-
-
-
-
-cRedstoneSimulator::cRedstoneSimulator(cWorld & a_World)
- : super(a_World)
-{
-}
-
-
-
-
-
-cRedstoneSimulator::~cRedstoneSimulator()
-{
-}
-
-
-
-
-
-void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- if ((a_Chunk == NULL) || !a_Chunk->IsValid())
- {
- return;
- }
- else if ((a_BlockY < 0) || (a_BlockY > cChunkDef::Height))
- {
- return;
- }
-
- int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
-
- if (!IsAllowedBlock(a_Chunk->GetBlock(RelX, a_BlockY, RelZ)))
- {
- return;
- }
-
- // Check for duplicates:
- cRedstoneSimulatorChunkData & ChunkData = a_Chunk->GetRedstoneSimulatorData();
- for (cRedstoneSimulatorChunkData::iterator itr = ChunkData.begin(); itr != ChunkData.end(); ++itr)
- {
- if ((itr->x == RelX) && (itr->y == a_BlockY) && (itr->z == RelZ))
- {
- return;
- }
- }
-
- ChunkData.push_back(cCoordWithInt(RelX, a_BlockY, RelZ));
-}
-
-
-
-
-
-void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
-{
- cRedstoneSimulatorChunkData & ChunkData = a_Chunk->GetRedstoneSimulatorData();
- if (ChunkData.empty())
- {
- return;
- }
-
- int BaseX = a_Chunk->GetPosX() * cChunkDef::Width;
- int BaseZ = a_Chunk->GetPosZ() * cChunkDef::Width;
-
- for (cRedstoneSimulatorChunkData::iterator dataitr = ChunkData.begin(), end = ChunkData.end(); dataitr != end;)
- {
- BLOCKTYPE BlockType = a_Chunk->GetBlock(dataitr->x, dataitr->y, dataitr->z);
- if (!IsAllowedBlock(BlockType))
- {
- dataitr = ChunkData.erase(dataitr);
- continue;
- }
-
- // Check to see if PoweredBlocks have invalid items (source is air or unpowered)
- for (PoweredBlocksList::iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end();)
- {
- sPoweredBlocks & Change = *itr;
-
- int RelX = Change.a_SourcePos.x - a_ChunkX * cChunkDef::Width;
- int RelZ = Change.a_SourcePos.z - a_ChunkZ * cChunkDef::Width;
-
- BLOCKTYPE SourceBlockType;
- NIBBLETYPE SourceBlockMeta;
- a_Chunk->UnboundedRelGetBlock(RelX, Change.a_SourcePos.y, RelZ, SourceBlockType, SourceBlockMeta);
-
- if (SourceBlockType != Change.a_SourceBlock)
- {
- itr = m_PoweredBlocks.erase(itr);
- LOGD("cRedstoneSimulator: Erased block %s from powered blocks list due to present/past block type mismatch", ItemToFullString(Change.a_SourceBlock));
- }
- else if (
- // Changeable sources
- ((SourceBlockType == E_BLOCK_REDSTONE_WIRE) && (SourceBlockMeta == 0)) ||
- ((SourceBlockType == E_BLOCK_LEVER) && !IsLeverOn(SourceBlockMeta)) ||
- ((SourceBlockType == E_BLOCK_DETECTOR_RAIL) && (SourceBlockMeta & 0x08) == 0x08) ||
- (((SourceBlockType == E_BLOCK_STONE_BUTTON) || (SourceBlockType == E_BLOCK_WOODEN_BUTTON)) && (!IsButtonOn(SourceBlockMeta)))
- )
- {
- itr = m_PoweredBlocks.erase(itr);
- LOGD("cRedstoneSimulator: Erased block %s from powered blocks list due to present/past metadata mismatch", ItemToFullString(Change.a_SourceBlock));
- }
- else
- {
- itr++;
- }
- }
-
- // Check to see if LinkedPoweredBlocks have invalid items: source, block powered through, or power destination block has changed
- for (LinkedBlocksList::iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end();)
- {
- sLinkedPoweredBlocks & Change = *itr;
-
- int RelX = Change.a_SourcePos.x - a_ChunkX * cChunkDef::Width;
- int RelZ = Change.a_SourcePos.z - a_ChunkZ * cChunkDef::Width;
- int MidRelX = Change.a_MiddlePos.x - a_ChunkX * cChunkDef::Width;
- int MidRelZ = Change.a_MiddlePos.z - a_ChunkZ * cChunkDef::Width;
-
- BLOCKTYPE SourceBlockType;
- NIBBLETYPE SourceBlockMeta;
- BLOCKTYPE MiddleBlockType;
- a_Chunk->UnboundedRelGetBlock(RelX, Change.a_SourcePos.y, RelZ, SourceBlockType, SourceBlockMeta);
- a_Chunk->UnboundedRelGetBlockType(MidRelX, Change.a_MiddlePos.y, MidRelZ, MiddleBlockType);
-
- if (SourceBlockType != Change.a_SourceBlock)
- {
- itr = m_LinkedPoweredBlocks.erase(itr);
- LOGD("cRedstoneSimulator: Erased block %s from linked powered blocks list due to present/past block type mismatch", ItemToFullString(Change.a_SourceBlock));
- }
- else if (MiddleBlockType != Change.a_MiddleBlock)
- {
- itr = m_LinkedPoweredBlocks.erase(itr);
- LOGD("cRedstoneSimulator: Erased block %s from linked powered blocks list due to present/past middle block mismatch", ItemToFullString(Change.a_SourceBlock));
- }
- else if (
- // Things that can send power through a block but which depends on meta
- ((SourceBlockType == E_BLOCK_REDSTONE_WIRE) && (SourceBlockMeta == 0)) ||
- ((SourceBlockType == E_BLOCK_LEVER) && !IsLeverOn(SourceBlockMeta)) ||
- (((SourceBlockType == E_BLOCK_STONE_BUTTON) || (SourceBlockType == E_BLOCK_WOODEN_BUTTON)) && (!IsButtonOn(SourceBlockMeta)))
- )
- {
- itr = m_LinkedPoweredBlocks.erase(itr);
- LOGD("cRedstoneSimulator: Erased block %s from linked powered blocks list due to present/past metadata mismatch", ItemToFullString(Change.a_SourceBlock));
- }
- else
- {
- itr++;
- }
- }
-
- // PoweredBlock list was fine, now to the actual handling
- int a_X = BaseX + dataitr->x;
- int a_Z = BaseZ + dataitr->z;
- switch (BlockType)
- {
- case E_BLOCK_BLOCK_OF_REDSTONE: HandleRedstoneBlock(a_X, dataitr->y, a_Z); break;
- case E_BLOCK_LEVER: HandleRedstoneLever(a_X, dataitr->y, a_Z); break;
- case E_BLOCK_TNT: HandleTNT(a_X, dataitr->y, a_Z); break;
- case E_BLOCK_REDSTONE_WIRE: HandleRedstoneWire(a_X, dataitr->y, a_Z); break;
-
- case E_BLOCK_REDSTONE_TORCH_OFF:
- case E_BLOCK_REDSTONE_TORCH_ON:
- {
- HandleRedstoneTorch(a_X, dataitr->y, a_Z, BlockType);
- break;
- }
- case E_BLOCK_STONE_BUTTON:
- case E_BLOCK_WOODEN_BUTTON:
- {
- HandleRedstoneButton(a_X, dataitr->y, a_Z, BlockType);
- break;
- }
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- case E_BLOCK_REDSTONE_REPEATER_ON:
- {
- HandleRedstoneRepeater(a_X, dataitr->y, a_Z, BlockType);
- break;
- }
- case E_BLOCK_PISTON:
- case E_BLOCK_STICKY_PISTON:
- {
- HandlePiston(a_X, dataitr->y, a_Z);
- break;
- }
- case E_BLOCK_REDSTONE_LAMP_OFF:
- case E_BLOCK_REDSTONE_LAMP_ON:
- {
- HandleRedstoneLamp(a_X, dataitr->y, a_Z, BlockType);
- break;
- }
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- {
- HandleDropSpenser(a_X, dataitr->y, a_Z);
- break;
- }
- case E_BLOCK_WOODEN_DOOR:
- case E_BLOCK_IRON_DOOR:
- {
- HandleDoor(a_X, dataitr->y, a_Z);
- break;
- }
- case E_BLOCK_ACTIVATOR_RAIL:
- case E_BLOCK_DETECTOR_RAIL:
- case E_BLOCK_POWERED_RAIL:
- {
- HandleRail(a_X, dataitr->y, a_Z, BlockType);
- break;
- }
- }
-
- ++dataitr;
- }
-}
-
-
-
-
-
-void cRedstoneSimulator::HandleRedstoneTorch(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState)
-{
- static const struct // Define which directions the torch can power
- {
- int x, y, z;
- } gCrossCoords[] =
- {
- { 1, 0, 0},
- {-1, 0, 0},
- { 0, 0, 1},
- { 0, 0, -1},
- { 0, 1, 0},
- } ;
-
- if (a_MyState == E_BLOCK_REDSTONE_TORCH_ON)
- {
- // Check if the block the torch is on is powered
- int X = a_BlockX; int Y = a_BlockY; int Z = a_BlockZ;
- AddFaceDirection(X, Y, Z, cBlockTorchHandler::MetaDataToDirection(m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)), true); // Inverse true to get the block torch is on
-
- if (AreCoordsPowered(X, Y, Z))
- {
- // There was a match, torch goes off
- m_World.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_OFF, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ));
- return;
- }
-
- // Torch still on, make all 4(X, Z) + 1(Y) sides powered
- for (int i = 0; i < ARRAYCOUNT(gCrossCoords); i++)
- {
- BLOCKTYPE Type = m_World.GetBlock(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z);
- if (i < ARRAYCOUNT(gCrossCoords) - 1) // Sides of torch, not top (top is last)
- {
- if (
- ((IsMechanism(Type)) || (Type == E_BLOCK_REDSTONE_WIRE)) && // Is it a mechanism or wire? Not block/other torch etc.
- (!Vector3i(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z).Equals(Vector3i(X, Y, Z))) // CAN'T power block is that it is on
- )
- {
- SetBlockPowered(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON);
- }
- }
- else
- {
- // Top side, power whatever is there, including blocks
- SetBlockPowered(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON);
- // Power all blocks surrounding block above torch
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YP, E_BLOCK_REDSTONE_TORCH_ON);
- }
- }
-
- if (m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) != 0x5) // Is torch standing on ground? If NOT (i.e. on wall), power block beneath
- {
- BLOCKTYPE Type = m_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ);
-
- if ((IsMechanism(Type)) || (Type == E_BLOCK_REDSTONE_WIRE)) // Still can't make a normal block powered though!
- {
- SetBlockPowered(a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON);
- }
- }
- }
- else
- {
- // Check if the block the torch is on is powered
- int X = a_BlockX; int Y = a_BlockY; int Z = a_BlockZ;
- AddFaceDirection(X, Y, Z, cBlockTorchHandler::MetaDataToDirection(m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)), true); // Inverse true to get the block torch is on
-
- // See if off state torch can be turned on again
- if (AreCoordsPowered(X, Y, Z))
- {
- return; // Something matches, torch still powered
- }
-
- // Block torch on not powered, can be turned on again!
- m_World.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ));
- }
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::HandleRedstoneBlock(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_BLOCK_OF_REDSTONE);
- SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_BLOCK_OF_REDSTONE); // Set self as powered
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::HandleRedstoneLever(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- if (IsLeverOn(m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)))
- {
- SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_LEVER);
-
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_LEVER);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_LEVER);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, E_BLOCK_LEVER);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YP, E_BLOCK_LEVER);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_LEVER);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_LEVER);
- }
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::HandleRedstoneButton(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType)
-{
- if (IsButtonOn(m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)))
- {
- SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, a_BlockType);
-
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, a_BlockType);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, a_BlockType);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, a_BlockType);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YP, a_BlockType);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, a_BlockType);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, a_BlockType);
- }
-}
-
-
-
-
-
-void cRedstoneSimulator::HandleRedstoneWire(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- static const struct // Define which directions the wire can receive power from
- {
- int x, y, z;
- } gCrossCoords[] =
- {
- { 1, 0, 0},
- {-1, 0, 0},
- { 0, 0, 1},
- { 0, 0, -1},
- { 1, 1, 0}, // From here to end, check for wire placed on sides of blocks
- {-1, 1, 0},
- { 0, 1, 1},
- { 0, 1, -1},
- { 1,-1, 0},
- {-1,-1, 0},
- { 0,-1, 1},
- { 0,-1, -1},
- } ;
-
- // Check to see if directly beside a power source
- if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ))
- {
- m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 15); // Maximum power
- SetBlockPowered(a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); // Power block beneath
- }
- else
- {
- NIBBLETYPE MyMeta = m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- int TimesMetaSmaller = 0, TimesFoundAWire = 0;
-
- for (int i = 0; i < ARRAYCOUNT(gCrossCoords); i++) // Loop through all directions to transfer or receive power
- {
- BLOCKTYPE SurroundType;
- NIBBLETYPE SurroundMeta;
- m_World.GetBlockTypeMeta(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, SurroundType, SurroundMeta);
-
- if (SurroundType == E_BLOCK_REDSTONE_WIRE)
- {
- TimesFoundAWire++;
-
- if (SurroundMeta > 1) // Wires of power 1 or 0 cannot transfer power TO ME, don't bother checking
- {
- if (SurroundMeta > MyMeta) // Does surrounding wire have a higher power level than self?
- {
- m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, SurroundMeta - 1);
- }
- }
-
- if (SurroundMeta < MyMeta) // Go through all surroundings to see if self power is larger than everyone else's
- {
- TimesMetaSmaller++;
- }
- }
- }
-
- if (TimesMetaSmaller == TimesFoundAWire)
- {
- // All surrounding metas were smaller - self must have been a wire that was
- // transferring power to other wires around.
- // However, self not directly powered anymore, so source must have been removed,
- // therefore, self must be set to meta zero
- m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 0);
- return; // No need to process block power sets because self not powered
- }
-
- SetBlockPowered(a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); // Power block beneath
- }
-
- if (m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) != 0) // A powered wire
- {
- switch (GetWireDirection(a_BlockX, a_BlockY, a_BlockZ))
- {
- case REDSTONE_NONE:
- {
- SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE);
-
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_REDSTONE_WIRE);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_REDSTONE_WIRE);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, E_BLOCK_REDSTONE_WIRE);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YP, E_BLOCK_REDSTONE_WIRE);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_REDSTONE_WIRE);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_REDSTONE_WIRE);
- break;
- }
- case REDSTONE_X_POS:
- {
- if (m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockPowered(a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE);
- }
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_REDSTONE_WIRE);
- break;
- }
- case REDSTONE_X_NEG:
- {
- if (m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockPowered(a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE);
- }
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_REDSTONE_WIRE);
- break;
- }
- case REDSTONE_Z_POS:
- {
- if (m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE);
- }
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_REDSTONE_WIRE);
- break;
- }
- case REDSTONE_Z_NEG:
- {
- if (m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE);
- }
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_REDSTONE_WIRE);
- break;
- }
- }
- }
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::HandleRedstoneRepeater(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState)
-{
- // We do this so that the repeater can continually update block power status (without being affected by it's own block type, which would happen if the block powering code was in an IF statement)
- bool IsOn = false;
- if (a_MyState == E_BLOCK_REDSTONE_REPEATER_ON)
- {
- IsOn = true;
- }
-
- NIBBLETYPE a_Meta = m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- if (IsRepeaterPowered(a_BlockX, a_BlockY, a_BlockZ, a_Meta & 0x3))
- {
- if (!IsOn)
- {
- m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON, a_Meta); // Only set if not on; SetBlock otherwise server doesn't set it in time for SimulateChunk's invalidation
- }
- switch (a_Meta & 0x3) // We only want the direction (bottom) bits
- {
- case 0x0:
- {
- SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_REDSTONE_REPEATER_ON);
- break;
- }
- case 0x1:
- {
- SetBlockPowered(a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_REDSTONE_REPEATER_ON);
- break;
- }
- case 0x2:
- {
- SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_REDSTONE_REPEATER_ON);
- break;
- }
- case 0x3:
- {
- SetBlockPowered(a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON);
- SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_REDSTONE_REPEATER_ON);
- break;
- }
- }
- }
- else
- {
- if (IsOn)
- {
- m_World.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_OFF, a_Meta);
- }
- }
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::HandlePiston(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cPiston Piston(&m_World);
- if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ))
- {
- Piston.ExtendPiston(a_BlockX, a_BlockY, a_BlockZ);
- }
- else
- {
- Piston.RetractPiston(a_BlockX, a_BlockY, a_BlockZ);
- }
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::HandleDropSpenser(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- class cSetPowerToDropSpenser :
- public cDropSpenserCallback
- {
- bool m_IsPowered;
- public:
- cSetPowerToDropSpenser(bool a_IsPowered) : m_IsPowered(a_IsPowered) {}
-
- virtual bool Item(cDropSpenserEntity * a_DropSpenser) override
- {
- a_DropSpenser->SetRedstonePower(m_IsPowered);
- return false;
- }
- } DrSpSP (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ));
-
- m_World.DoWithDropSpenserAt(a_BlockX, a_BlockY, a_BlockZ, DrSpSP);
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::HandleRedstoneLamp(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState)
-{
- if (a_MyState == E_BLOCK_REDSTONE_LAMP_OFF)
- {
- if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ))
- {
- m_World.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_LAMP_ON, 0);
- }
- }
- else
- {
- if (!AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ))
- {
- m_World.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_LAMP_OFF, 0);
- }
- }
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::HandleTNT(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ))
- {
- m_World.BroadcastSoundEffect("random.fuse", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f);
- m_World.SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 4); // 4 seconds to boom
- m_World.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- }
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::HandleDoor(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- if ((m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x08) == 0x08)
- {
- // Block position is located at top half of door
- // Is Y - 1 both within world boundaries, a door block, and the bottom half of a door?
- // The bottom half stores the open/closed information
- if (
- (a_BlockY - 1 >= 0) &&
- ((m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR) || (m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_IRON_DOOR)) &&
- (m_World.GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ & 0x08) == 0)
- )
- {
- if ((m_World.GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ) & 0x04) == 0) // Closed door?
- {
- if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) // Powered? If so, toggle open
- {
- cBlockDoorHandler::ChangeDoor(&m_World, a_BlockX, a_BlockY, a_BlockZ);
- }
- }
- else // Opened door
- {
- if (!AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) // Unpowered? Close if so
- {
- cBlockDoorHandler::ChangeDoor(&m_World, a_BlockX, a_BlockY, a_BlockZ);
- }
- }
- }
- }
- else
- {
- if ((m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x04) == 0) // Closed door?
- {
- if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) // Powered? If so, toggle open
- {
- cBlockDoorHandler::ChangeDoor(&m_World, a_BlockX, a_BlockY, a_BlockZ);
- }
- }
- else // Opened door
- {
- if (!AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) // Unpowered? Close if so
- {
- cBlockDoorHandler::ChangeDoor(&m_World, a_BlockX, a_BlockY, a_BlockZ);
- }
- }
- }
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::HandleRail(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType)
-{
- switch (a_MyType)
- {
- case E_BLOCK_DETECTOR_RAIL:
- {
- if ((m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x08) == 0x08)
- {
- SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, a_MyType);
- }
- break;
- }
- case E_BLOCK_ACTIVATOR_RAIL:
- case E_BLOCK_POWERED_RAIL:
- {
- if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ))
- {
- m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08);
- }
- else
- {
- m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07);
- }
- break;
- }
- }
-}
-
-
-
-
-
-bool cRedstoneSimulator::AreCoordsPowered(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- for (PoweredBlocksList::iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end(); ++itr) // Check powered list
- {
- sPoweredBlocks & Change = *itr;
-
- if (Change.a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)))
- {
- return true;
- }
- }
-
- for (LinkedBlocksList::iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end(); ++itr) // Check linked powered list
- {
- sLinkedPoweredBlocks & Change = *itr;
-
- if (Change.a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cRedstoneSimulator::IsRepeaterPowered(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta)
-{
- // Check through powered blocks list
- for (PoweredBlocksList::iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end(); ++itr)
- {
- sPoweredBlocks & Change = *itr;
-
- if (!Change.a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; }
-
- switch (a_Meta)
- {
- case 0x0:
- {
- // Flip the coords to check the back of the repeater
- if (Change.a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ + 1))) { return true; }
- break;
- }
- case 0x1:
- {
- if (Change.a_SourcePos.Equals(Vector3i(a_BlockX - 1, a_BlockY, a_BlockZ))) { return true; }
- break;
- }
- case 0x2:
- {
- if (Change.a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ - 1))) { return true; }
- break;
- }
- case 0x3:
- {
- if (Change.a_SourcePos.Equals(Vector3i(a_BlockX + 1, a_BlockY, a_BlockZ))) { return true; }
- break;
- }
- }
- }
-
- // Check linked powered list, 'middle' blocks
- for (LinkedBlocksList::iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end(); ++itr)
- {
- sLinkedPoweredBlocks & Change = *itr;
-
- if (!Change.a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; }
-
- switch (a_Meta)
- {
- case 0x0:
- {
- if (Change.a_MiddlePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ + 1))) { return true; }
- break;
- }
- case 0x1:
- {
- if (Change.a_MiddlePos.Equals(Vector3i(a_BlockX - 1, a_BlockY, a_BlockZ))) { return true; }
- break;
- }
- case 0x2:
- {
- if (Change.a_MiddlePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ - 1))) { return true; }
- break;
- }
- case 0x3:
- {
- if (Change.a_MiddlePos.Equals(Vector3i(a_BlockX + 1, a_BlockY, a_BlockZ))) { return true; }
- break;
- }
- }
- }
- return false; // Couldn't find power source behind repeater
-}
-
-
-
-
-
-void cRedstoneSimulator::SetDirectionLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Direction, BLOCKTYPE a_SourceType)
-{
- switch (a_Direction)
- {
- case BLOCK_FACE_XM:
- {
- BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ);
-
- if (a_SourceType == E_BLOCK_REDSTONE_WIRE) // Wires can't power another wire through a block
- {
- if (m_World.GetBlock(a_BlockX - 2, a_BlockY, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX - 2, a_BlockY, a_BlockZ, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX - 1, a_BlockY + 1, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY + 1, a_BlockZ, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX - 1, a_BlockY - 1, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY - 1, a_BlockZ, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ + 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ + 1, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ - 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ - 1, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- }
- else
- {
- SetBlockLinkedPowered(a_BlockX - 2, a_BlockY, a_BlockZ, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY + 1, a_BlockZ, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY - 1, a_BlockZ, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ + 1, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ - 1, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- break;
- }
- case BLOCK_FACE_XP:
- {
- BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ);
-
- if (a_SourceType == E_BLOCK_REDSTONE_WIRE)
- {
- if (m_World.GetBlock(a_BlockX + 2, a_BlockY, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX + 2, a_BlockY, a_BlockZ, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX + 1, a_BlockY + 1, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY + 1, a_BlockZ, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX + 1, a_BlockY - 1, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY - 1, a_BlockZ, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ + 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ + 1, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ - 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ - 1, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- }
- else
- {
- SetBlockLinkedPowered(a_BlockX + 2, a_BlockY, a_BlockZ, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY + 1, a_BlockZ, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY - 1, a_BlockZ, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ + 1, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ - 1, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- break;
- }
- case BLOCK_FACE_YM:
- {
- BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ);
-
- if (a_SourceType == E_BLOCK_REDSTONE_WIRE)
- {
- if (m_World.GetBlock(a_BlockX, a_BlockY - 2, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY - 2, a_BlockZ, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX + 1, a_BlockY - 1, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX - 1, a_BlockY - 1, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ + 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ + 1, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ - 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ - 1, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- }
- else
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY - 2, a_BlockZ, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ + 1, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ - 1, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- break;
- }
- case BLOCK_FACE_YP:
- {
- BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ);
-
- if (a_SourceType == E_BLOCK_REDSTONE_WIRE)
- {
- if (m_World.GetBlock(a_BlockX, a_BlockY + 2, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY + 2, a_BlockZ, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX + 1, a_BlockY + 1, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX - 1, a_BlockY + 1, a_BlockZ) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ + 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ + 1, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ - 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ - 1, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- }
- else
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY + 2, a_BlockZ, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ + 1, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ - 1, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- break;
- }
- case BLOCK_FACE_ZM:
- {
- BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1);
-
- if (a_SourceType == E_BLOCK_REDSTONE_WIRE)
- {
- if (m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 2) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY, a_BlockZ - 2, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ - 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ - 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ - 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ - 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- }
- else
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY, a_BlockZ - 2, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- break;
- }
- case BLOCK_FACE_ZP:
- {
- BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1);
-
- if (a_SourceType == E_BLOCK_REDSTONE_WIRE)
- {
- if (m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 2) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY, a_BlockZ + 2, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ + 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ + 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ + 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- if (m_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ + 1) != E_BLOCK_REDSTONE_WIRE)
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- }
- else
- {
- SetBlockLinkedPowered(a_BlockX, a_BlockY, a_BlockZ + 2, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock);
- }
- break;
- }
- default:
- {
- ASSERT(!"Unhandled face direction when attempting to set blocks as linked powered!"); // Zombies, that wasn't supposed to happen...
- break;
- }
- }
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::SetAllDirsAsPowered(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_SourceBlock)
-{
- static const struct
- {
- int x, y, z;
- } gCrossCoords[] =
- {
- { 1, 0, 0 },
- {-1, 0, 0 },
- { 0, 0, 1 },
- { 0, 0,-1 },
- { 0, 1, 0 },
- { 0,-1, 0 }
- };
-
- for (int i = 0; i < ARRAYCOUNT(gCrossCoords); i++) // Loop through struct to power all directions
- {
- SetBlockPowered(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, a_SourceBlock);
- }
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::SetBlockPowered(int a_BlockX, int a_BlockY, int a_BlockZ, int a_SourceX, int a_SourceY, int a_SourceZ, BLOCKTYPE a_SourceBlock)
-{
- if (m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR) { return; } // Don't set air, fixes some bugs (wires powering themselves)
- if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) { return; } // Check for duplicates
-
- sPoweredBlocks RC;
- RC.a_BlockPos = Vector3i(a_BlockX, a_BlockY, a_BlockZ);
- RC.a_SourcePos = Vector3i(a_SourceX, a_SourceY, a_SourceZ);
- RC.a_SourceBlock = a_SourceBlock;
- m_PoweredBlocks.push_back(RC);
- return;
-}
-
-
-
-
-
-void cRedstoneSimulator::SetBlockLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ,
- int a_MiddleX, int a_MiddleY, int a_MiddleZ,
- int a_SourceX, int a_SourceY, int a_SourceZ,
- BLOCKTYPE a_SourceBlock, BLOCKTYPE a_MiddleBlock
- )
-{
- if (m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR) { return; } // Don't set air, fixes some bugs (wires powering themselves)
- if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) { return; } // Check for duplicates
- if (!IsViableMiddleBlock(m_World.GetBlock(a_MiddleX, a_MiddleY, a_MiddleZ))) { return; } // See if middle block is viable
-
- sLinkedPoweredBlocks RC;
- RC.a_BlockPos = Vector3i(a_BlockX, a_BlockY, a_BlockZ);
- RC.a_MiddlePos = Vector3i(a_MiddleX, a_MiddleY, a_MiddleZ);
- RC.a_SourcePos = Vector3i(a_SourceX, a_SourceY, a_SourceZ);
- RC.a_SourceBlock = a_SourceBlock;
- RC.a_MiddleBlock = a_MiddleBlock;
- m_LinkedPoweredBlocks.push_back(RC);
- return;
-}
-
-
-
-
-
-cRedstoneSimulator::eRedstoneDirection cRedstoneSimulator::GetWireDirection(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int Dir = REDSTONE_NONE;
-
- BLOCKTYPE NegX = m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ);
- if (IsPotentialSource(NegX))
- {
- Dir |= (REDSTONE_X_POS);
- }
-
- BLOCKTYPE PosX = m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ);
- if (IsPotentialSource(PosX))
- {
- Dir |= (REDSTONE_X_NEG);
- }
-
- BLOCKTYPE NegZ = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1);
- if (IsPotentialSource(NegZ))
- {
- if ((Dir & REDSTONE_X_POS) && !(Dir & REDSTONE_X_NEG)) // corner
- {
- Dir ^= REDSTONE_X_POS;
- Dir |= REDSTONE_X_NEG;
- }
- if ((Dir & REDSTONE_X_NEG) && !(Dir & REDSTONE_X_POS)) // corner
- {
- Dir ^= REDSTONE_X_NEG;
- Dir |= REDSTONE_X_POS;
- }
- Dir |= REDSTONE_Z_POS;
- }
-
- BLOCKTYPE PosZ = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1);
- if (IsPotentialSource(PosZ))
- {
- if ((Dir & REDSTONE_X_POS) && !(Dir & REDSTONE_X_NEG)) // corner
- {
- Dir ^= REDSTONE_X_POS;
- Dir |= REDSTONE_X_NEG;
- }
- if ((Dir & REDSTONE_X_NEG) && !(Dir & REDSTONE_X_POS)) // corner
- {
- Dir ^= REDSTONE_X_NEG;
- Dir |= REDSTONE_X_POS;
- }
- Dir |= REDSTONE_Z_NEG;
- }
- return (eRedstoneDirection)Dir;
-}
-
-
-
-
-
-bool cRedstoneSimulator::IsLeverOn(NIBBLETYPE a_BlockMeta)
-{
- // Extract the ON bit from metadata and return if true if it is set:
- return ((a_BlockMeta & 0x8) == 0x8);
-}
-
-
-
-
-
-bool cRedstoneSimulator::IsButtonOn(NIBBLETYPE a_BlockMeta)
-{
- return IsLeverOn(a_BlockMeta);
-}
-
-
-
-
diff --git a/source/Simulator/RedstoneSimulator.h b/source/Simulator/RedstoneSimulator.h
deleted file mode 100644
index d3002394a..000000000
--- a/source/Simulator/RedstoneSimulator.h
+++ /dev/null
@@ -1,234 +0,0 @@
-
-#pragma once
-
-#include "Simulator.h"
-
-/// Per-chunk data for the simulator, specified individual chunks to simulate; 'Data' is not used
-typedef cCoordWithIntList cRedstoneSimulatorChunkData;
-
-
-
-
-
-class cRedstoneSimulator :
- public cSimulator
-{
- typedef cSimulator super;
-public:
-
- cRedstoneSimulator(cWorld & a_World);
- ~cRedstoneSimulator();
-
- virtual void Simulate(float a_Dt) override {}; // Not used in this simulator
- virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
- virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override { return IsRedstone(a_BlockType); }
-
- enum eRedstoneDirection
- {
- REDSTONE_NONE = 0,
- REDSTONE_X_POS = 0x1,
- REDSTONE_X_NEG = 0x2,
- REDSTONE_Z_POS = 0x4,
- REDSTONE_Z_NEG = 0x8,
- };
- eRedstoneDirection GetWireDirection(int a_BlockX, int a_BlockY, int a_BlockZ);
-
-private:
-
- struct sPoweredBlocks // Define structure of the directly powered blocks list
- {
- Vector3i a_BlockPos; // Position of powered block
- Vector3i a_SourcePos; // Position of source powering the block at a_BlockPos
- BLOCKTYPE a_SourceBlock; // The source block type (for pistons pushing away sources and replacing with non source etc.)
- };
-
- struct sLinkedPoweredBlocks // Define structure of the indirectly powered blocks list (i.e. repeaters powering through a block to the block at the other side)
- {
- Vector3i a_BlockPos;
- Vector3i a_MiddlePos;
- Vector3i a_SourcePos;
- BLOCKTYPE a_SourceBlock;
- BLOCKTYPE a_MiddleBlock;
- };
-
- typedef std::vector <sPoweredBlocks> PoweredBlocksList;
- typedef std::vector <sLinkedPoweredBlocks> LinkedBlocksList;
-
- PoweredBlocksList m_PoweredBlocks;
- LinkedBlocksList m_LinkedPoweredBlocks;
-
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override;
-
- // We want a_MyState for devices needing a full FastSetBlock (as opposed to meta) because with our simulation model, we cannot keep setting the block if it is already set correctly
- // In addition to being non-performant, it would stop the player from actually breaking said device
-
- /* ====== SOURCES ====== */
- /// <summary>Handles the redstone torch</summary>
- void HandleRedstoneTorch(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState);
- /// <summary>Handles the redstone block</summary>
- void HandleRedstoneBlock(int a_BlockX, int a_BlockY, int a_BlockZ);
- /// <summary>Handles levers</summary>
- void HandleRedstoneLever(int a_BlockX, int a_BlockY, int a_BlockZ);
- /// <summary>Handles buttons</summary>
- void HandleRedstoneButton(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType);
- /* ==================== */
-
- /* ====== CARRIERS ====== */
- /// <summary>Handles redstone wire</summary>
- void HandleRedstoneWire(int a_BlockX, int a_BlockY, int a_BlockZ);
- /// <summary>Handles repeaters</summary>
- void HandleRedstoneRepeater(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState);
- /* ====================== */
-
- /* ====== DEVICES ====== */
- /// <summary>Handles pistons</summary>
- void HandlePiston(int a_BlockX, int a_BlockY, int a_BlockZ);
- /// <summary>Handles dispensers and droppers</summary>
- void HandleDropSpenser(int a_BlockX, int a_BlockY, int a_BlockZ);
- /// <summary>Handles TNT (exploding)</summary>
- void HandleTNT(int a_BlockX, int a_BlockY, int a_BlockZ);
- /// <summary>Handles redstone lamps</summary>
- void HandleRedstoneLamp(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState);
- /// <summary>Handles doords</summary>
- void HandleDoor(int a_BlockX, int a_BlockY, int a_BlockZ);
- /// <summary>Handles activator, detector, and powered rails</summary>
- void HandleRail(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType);
- /* ===================== */
-
- /* ====== Helper functions ====== */
- /// <summary>Marks a block as powered</summary>
- void SetBlockPowered(int a_BlockX, int a_BlockY, int a_BlockZ, int a_SourceX, int a_SourceY, int a_SourceZ, BLOCKTYPE a_SourceBlock);
- /// <summary>Marks a block as being powered through another block</summary>
- void SetBlockLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ, int a_MiddleX, int a_MiddleY, int a_MiddleZ, int a_SourceX, int a_SourceY, int a_SourceZ, BLOCKTYPE a_SourceBlock, BLOCKTYPE a_MiddeBlock);
- /// <summary>Marks the second block in a direction as linked powered</summary>
- void SetDirectionLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Direction, BLOCKTYPE a_SourceBlock);
- /// <summary>Marks all blocks immediately surrounding a coordinate as powered</summary>
- void SetAllDirsAsPowered(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_SourceBlock);
-
- /// <summary>Returns if a coordinate is powered or linked powered</summary>
- bool AreCoordsPowered(int a_BlockX, int a_BlockY, int a_BlockZ);
- /// <summary>Returns if a repeater is powered</summary>
- bool IsRepeaterPowered(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta);
-
- /// <summary>Returns if lever metadata marks it as emitting power</summary>
- bool IsLeverOn(NIBBLETYPE a_BlockMeta);
- /// <summary>Returns if button metadata marks it as emitting power</summary>
- bool IsButtonOn(NIBBLETYPE a_BlockMeta);
- /* ============================== */
-
- /* ====== Misc Functions ====== */
- /// <summary>Returns if a block is viable to be the MiddleBlock of a SetLinkedPowered operation</summary>
- inline static bool IsViableMiddleBlock(BLOCKTYPE Block)
- {
- if (!g_BlockIsSolid[Block]) { return false; }
-
- switch (Block)
- {
- // Add SOLID but not viable middle blocks here
- case E_BLOCK_REDSTONE_REPEATER_ON:
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- {
- return false;
- }
- default:
- {
- return true;
- }
- }
- }
-
- /// <summary>Returns if a block is a mechanism (something that accepts power and does something)</summary>
- inline static bool IsMechanism(BLOCKTYPE Block)
- {
- switch (Block)
- {
- case E_BLOCK_ACTIVATOR_RAIL:
- case E_BLOCK_PISTON:
- case E_BLOCK_STICKY_PISTON:
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_FENCE_GATE:
- case E_BLOCK_HOPPER:
- case E_BLOCK_NOTE_BLOCK:
- case E_BLOCK_TNT:
- case E_BLOCK_TRAPDOOR:
- case E_BLOCK_REDSTONE_LAMP_OFF:
- case E_BLOCK_REDSTONE_LAMP_ON:
- case E_BLOCK_WOODEN_DOOR:
- case E_BLOCK_IRON_DOOR:
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- case E_BLOCK_REDSTONE_REPEATER_ON:
- case E_BLOCK_POWERED_RAIL:
- {
- return true;
- }
- default: return false;
- }
- }
-
- /// <summary>Returns if a block has the potential to output power</summary>
- inline static bool IsPotentialSource(BLOCKTYPE Block)
- {
- switch (Block)
- {
- case E_BLOCK_WOODEN_BUTTON:
- case E_BLOCK_STONE_BUTTON:
- case E_BLOCK_REDSTONE_WIRE:
- case E_BLOCK_REDSTONE_TORCH_OFF:
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_LEVER:
- case E_BLOCK_REDSTONE_REPEATER_ON:
- case E_BLOCK_BLOCK_OF_REDSTONE:
- case E_BLOCK_ACTIVE_COMPARATOR:
- {
- return true;
- }
- default: return false;
- }
- }
-
- /// <summary>Returns if a block is any sort of redstone device</summary>
- inline static bool IsRedstone(BLOCKTYPE Block)
- {
- switch (Block)
- {
- // All redstone devices, please alpha sort
- case E_BLOCK_ACTIVATOR_RAIL:
- case E_BLOCK_ACTIVE_COMPARATOR:
- case E_BLOCK_BLOCK_OF_REDSTONE:
- case E_BLOCK_DETECTOR_RAIL:
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DAYLIGHT_SENSOR:
- case E_BLOCK_DROPPER:
- case E_BLOCK_FENCE_GATE:
- case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE:
- case E_BLOCK_HOPPER:
- case E_BLOCK_INACTIVE_COMPARATOR:
- case E_BLOCK_IRON_DOOR:
- case E_BLOCK_LEVER:
- case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE:
- case E_BLOCK_NOTE_BLOCK:
- case E_BLOCK_REDSTONE_LAMP_OFF:
- case E_BLOCK_REDSTONE_LAMP_ON:
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- case E_BLOCK_REDSTONE_REPEATER_ON:
- case E_BLOCK_REDSTONE_TORCH_OFF:
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_REDSTONE_WIRE:
- case E_BLOCK_STICKY_PISTON:
- case E_BLOCK_STONE_BUTTON:
- case E_BLOCK_STONE_PRESSURE_PLATE:
- case E_BLOCK_TNT:
- case E_BLOCK_TRAPDOOR:
- case E_BLOCK_TRIPWIRE_HOOK:
- case E_BLOCK_WOODEN_BUTTON:
- case E_BLOCK_WOODEN_DOOR:
- case E_BLOCK_WOODEN_PRESSURE_PLATE:
- case E_BLOCK_PISTON:
- {
- return true;
- }
- default: return false;
- }
- }
-}; \ No newline at end of file
diff --git a/source/Simulator/SandSimulator.cpp b/source/Simulator/SandSimulator.cpp
deleted file mode 100644
index 87fb83357..000000000
--- a/source/Simulator/SandSimulator.cpp
+++ /dev/null
@@ -1,309 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "SandSimulator.h"
-#include "../World.h"
-#include "../BlockID.h"
-#include "../Defines.h"
-#include "../Entities/FallingBlock.h"
-#include "../Chunk.h"
-
-
-
-
-
-cSandSimulator::cSandSimulator(cWorld & a_World, cIniFile & a_IniFile) :
- cSimulator(a_World),
- m_TotalBlocks(0)
-{
- m_IsInstantFall = a_IniFile.GetValueSetB("Physics", "SandInstantFall", false);
-}
-
-
-
-
-
-void cSandSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
-{
- cSandSimulatorChunkData & ChunkData = a_Chunk->GetSandSimulatorData();
- if (ChunkData.empty())
- {
- return;
- }
-
- int BaseX = a_Chunk->GetPosX() * cChunkDef::Width;
- int BaseZ = a_Chunk->GetPosZ() * cChunkDef::Width;
- for (cSandSimulatorChunkData::const_iterator itr = ChunkData.begin(), end = ChunkData.end(); itr != end; ++itr)
- {
- BLOCKTYPE BlockType = a_Chunk->GetBlock(itr->x, itr->y, itr->z);
- if (!IsAllowedBlock(BlockType) || (itr->y <= 0))
- {
- continue;
- }
-
- BLOCKTYPE BlockBelow = (itr->y > 0) ? a_Chunk->GetBlock(itr->x, itr->y - 1, itr->z) : E_BLOCK_AIR;
- if (CanStartFallingThrough(BlockBelow))
- {
- if (m_IsInstantFall)
- {
- DoInstantFall(a_Chunk, itr->x, itr->y, itr->z);
- continue;
- }
- Vector3i Pos;
- Pos.x = itr->x + BaseX;
- Pos.y = itr->y;
- Pos.z = itr->z + BaseZ;
- /*
- LOGD(
- "Creating a falling block at {%d, %d, %d} of type %s, block below: %s",
- Pos.x, Pos.y, Pos.z, ItemTypeToString(BlockType).c_str(), ItemTypeToString(BlockBelow).c_str()
- );
- */
- cFallingBlock * FallingBlock = new cFallingBlock(Pos, BlockType, a_Chunk->GetMeta(itr->x, itr->y, itr->z));
- FallingBlock->Initialize(&m_World);
- a_Chunk->SetBlock(itr->x, itr->y, itr->z, E_BLOCK_AIR, 0);
- }
- }
- m_TotalBlocks -= ChunkData.size();
- ChunkData.clear();
-}
-
-
-
-
-
-bool cSandSimulator::IsAllowedBlock(BLOCKTYPE a_BlockType)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_SAND:
- case E_BLOCK_GRAVEL:
- case E_BLOCK_ANVIL:
- case E_BLOCK_DRAGON_EGG:
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-void cSandSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- if ((a_Chunk == NULL) || !a_Chunk->IsValid())
- {
- return;
- }
- int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
- if (!IsAllowedBlock(a_Chunk->GetBlock(RelX, a_BlockY, RelZ)))
- {
- return;
- }
-
- // Check for duplicates:
- cSandSimulatorChunkData & ChunkData = a_Chunk->GetSandSimulatorData();
- for (cSandSimulatorChunkData::iterator itr = ChunkData.begin(); itr != ChunkData.end(); ++itr)
- {
- if ((itr->x == RelX) && (itr->y == a_BlockY) && (itr->z == RelZ))
- {
- return;
- }
- }
-
- m_TotalBlocks += 1;
- ChunkData.push_back(cCoordWithInt(RelX, a_BlockY, RelZ));
-}
-
-
-
-
-
-bool cSandSimulator::CanStartFallingThrough(BLOCKTYPE a_BlockType)
-{
- // Please keep the list alpha-sorted
- switch (a_BlockType)
- {
- case E_BLOCK_AIR:
- case E_BLOCK_FIRE:
- case E_BLOCK_LAVA:
- case E_BLOCK_SNOW:
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_WATER:
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cSandSimulator::CanContinueFallThrough(BLOCKTYPE a_BlockType)
-{
- // Please keep the list alpha-sorted
- switch (a_BlockType)
- {
- case E_BLOCK_AIR:
- case E_BLOCK_BROWN_MUSHROOM:
- case E_BLOCK_COBWEB:
- case E_BLOCK_CROPS:
- case E_BLOCK_DEAD_BUSH:
- case E_BLOCK_DETECTOR_RAIL:
- case E_BLOCK_FIRE:
- case E_BLOCK_FLOWER_POT:
- case E_BLOCK_LAVA:
- case E_BLOCK_LEVER:
- case E_BLOCK_MINECART_TRACKS:
- case E_BLOCK_MELON_STEM:
- case E_BLOCK_POWERED_RAIL:
- case E_BLOCK_PUMPKIN_STEM:
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- case E_BLOCK_REDSTONE_REPEATER_ON:
- case E_BLOCK_REDSTONE_TORCH_OFF:
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_REDSTONE_WIRE:
- case E_BLOCK_RED_MUSHROOM:
- case E_BLOCK_RED_ROSE:
- case E_BLOCK_SIGN_POST:
- case E_BLOCK_SNOW:
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_STONE_BUTTON:
- case E_BLOCK_STONE_PRESSURE_PLATE:
- case E_BLOCK_TALL_GRASS:
- case E_BLOCK_TORCH:
- case E_BLOCK_TRAPDOOR:
- case E_BLOCK_TRIPWIRE:
- case E_BLOCK_TRIPWIRE_HOOK:
- case E_BLOCK_WALLSIGN:
- case E_BLOCK_WATER:
- case E_BLOCK_WOODEN_BUTTON:
- case E_BLOCK_WOODEN_PRESSURE_PLATE:
- case E_BLOCK_YELLOW_FLOWER:
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cSandSimulator::IsReplacedOnRematerialization(BLOCKTYPE a_BlockType)
-{
- // Please keep the list alpha-sorted
- switch (a_BlockType)
- {
- case E_BLOCK_AIR:
- case E_BLOCK_DEAD_BUSH:
- case E_BLOCK_FIRE:
- case E_BLOCK_LAVA:
- case E_BLOCK_SNOW:
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_TALL_GRASS:
- case E_BLOCK_WATER:
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cSandSimulator::DoesBreakFallingThrough(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_STONE_SLAB:
- case E_BLOCK_WOODEN_SLAB:
- {
- return ((a_BlockMeta & 0x08) == 0); // Only a bottom-slab breaks the block
- }
- }
- return false;
-}
-
-
-
-
-
-void cSandSimulator::FinishFalling(
- cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ,
- BLOCKTYPE a_FallingBlockType, NIBBLETYPE a_FallingBlockMeta
-)
-{
- ASSERT(a_BlockY < cChunkDef::Height);
-
- BLOCKTYPE CurrentBlockType = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if ((a_FallingBlockType == E_BLOCK_ANVIL) || IsReplacedOnRematerialization(CurrentBlockType))
- {
- // Rematerialize the material here:
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_FallingBlockType, a_FallingBlockMeta);
- return;
- }
-
- // Create a pickup instead:
- cItems Pickups;
- Pickups.Add((ENUM_ITEM_ID)a_FallingBlockType, 1, a_FallingBlockMeta);
- a_World->SpawnItemPickups(Pickups, (double)a_BlockX + 0.5, (double)a_BlockY + 0.5, (double)a_BlockZ + 0.5);
-}
-
-
-
-
-
-void cSandSimulator::DoInstantFall(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- // Remove the original block:
- BLOCKTYPE FallingBlockType;
- NIBBLETYPE FallingBlockMeta;
- a_Chunk->GetBlockTypeMeta(a_RelX, a_RelY, a_RelZ, FallingBlockType, FallingBlockMeta);
- a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
-
- // Search for a place to put it:
- for (int y = a_RelY - 1; y >= 0; y--)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- a_Chunk->GetBlockTypeMeta(a_RelX, y, a_RelZ, BlockType, BlockMeta);
- int BlockY;
- if (DoesBreakFallingThrough(BlockType, BlockMeta))
- {
- BlockY = y;
- }
- else if (!CanContinueFallThrough(BlockType))
- {
- BlockY = y + 1;
- }
- else
- {
- // Can fall further down
- continue;
- }
-
- // Finish the fall at the found bottom:
- int BlockX = a_RelX + a_Chunk->GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk->GetPosZ() * cChunkDef::Width;
- FinishFalling(&m_World, BlockX, BlockY, BlockZ, FallingBlockType, FallingBlockMeta);
- return;
- }
-
- // The block just "fell off the world" without leaving a trace
-}
-
-
-
-
diff --git a/source/Simulator/SandSimulator.h b/source/Simulator/SandSimulator.h
deleted file mode 100644
index 6e9ea15ac..000000000
--- a/source/Simulator/SandSimulator.h
+++ /dev/null
@@ -1,63 +0,0 @@
-
-#pragma once
-
-#include "Simulator.h"
-
-
-
-
-
-/// Despite the class name, this simulator takes care of all blocks that fall when suspended in the air.
-class cSandSimulator :
- public cSimulator
-{
-public:
- cSandSimulator(cWorld & a_World, cIniFile & a_IniFile);
-
- // cSimulator overrides:
- virtual void Simulate(float a_Dt) override {} // Unused in this simulator
- virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
- virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
-
- /// Returns true if a falling-able block can start falling through the specified block type
- static bool CanStartFallingThrough(BLOCKTYPE a_BlockType);
-
- /// Returns true if an already-falling block can pass through the specified block type (e. g. torch)
- static bool CanContinueFallThrough(BLOCKTYPE a_BlockType);
-
- /// Returns true if the falling block rematerializing will replace the specified block type (e. g. tall grass)
- static bool IsReplacedOnRematerialization(BLOCKTYPE a_BlockType);
-
- /// Returns true if the specified block breaks falling blocks while they fall through it (e. g. halfslabs)
- static bool DoesBreakFallingThrough(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /** Called when a block finishes falling at the specified coords, either by insta-fall,
- or through cFallingBlock entity.
- It either rematerializes the block (a_FallingBlockType) at the specified coords, or creates a pickup,
- based on the block currently present in the world at the dest specified coords
- */
- static void FinishFalling(
- cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ,
- BLOCKTYPE a_FallingBlockType, NIBBLETYPE a_FallingBlockMeta
- );
-
-protected:
- bool m_IsInstantFall; // If set to true, blocks don't fall using cFallingBlock entity, but instantly instead
-
- int m_TotalBlocks; // Total number of blocks currently in the queue for simulating
-
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override;
-
- /// Performs the instant fall of the block - removes it from top, Finishes it at the bottom
- void DoInstantFall(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
-};
-
-
-
-
-/// Per-chunk data for the simulator, specified individual chunks to simulate; Data is not used
-typedef cCoordWithIntList cSandSimulatorChunkData;
-
-
-
-
diff --git a/source/Simulator/Simulator.cpp b/source/Simulator/Simulator.cpp
deleted file mode 100644
index 06fd0f858..000000000
--- a/source/Simulator/Simulator.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Simulator.h"
-#include "../World.h"
-#include "../Vector3i.h"
-#include "../BlockID.h"
-#include "../Defines.h"
-#include "../Chunk.h"
-
-
-
-
-
-cSimulator::cSimulator(cWorld & a_World)
- : m_World(a_World)
-{
-}
-
-
-
-
-
-cSimulator::~cSimulator()
-{
-}
-
-
-
-
-
-void cSimulator::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- AddBlock(a_BlockX, a_BlockY, a_BlockZ, a_Chunk);
- AddBlock(a_BlockX - 1, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX - 1, a_BlockZ));
- AddBlock(a_BlockX + 1, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX + 1, a_BlockZ));
- AddBlock(a_BlockX, a_BlockY, a_BlockZ - 1, a_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ - 1));
- AddBlock(a_BlockX, a_BlockY, a_BlockZ + 1, a_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ + 1));
- if (a_BlockY > 0)
- {
- AddBlock(a_BlockX, a_BlockY - 1, a_BlockZ, a_Chunk);
- }
- if (a_BlockY < cChunkDef::Height - 1)
- {
- AddBlock(a_BlockX, a_BlockY + 1, a_BlockZ, a_Chunk);
- }
-}
-
-
-
-
diff --git a/source/Simulator/Simulator.h b/source/Simulator/Simulator.h
deleted file mode 100644
index e1d88f1c5..000000000
--- a/source/Simulator/Simulator.h
+++ /dev/null
@@ -1,46 +0,0 @@
-
-#pragma once
-
-#include "../Vector3i.h"
-#include "../../iniFile/iniFile.h"
-
-
-
-
-
-class cWorld;
-class cChunk;
-
-
-
-
-
-class cSimulator
-{
-public:
- cSimulator(cWorld & a_World);
- virtual ~cSimulator();
-
- /// Called in each tick, a_Dt is the time passed since the last tick, in msec
- virtual void Simulate(float a_Dt) = 0;
-
- /// Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available
- virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) {};
-
- /// Called when a block changes
- virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
-
- virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) = 0;
-
-protected:
- friend class cChunk; // Calls AddBlock() in its WakeUpSimulators() function, to speed things up
-
- /// Called to simulate a new block
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) = 0;
-
- cWorld & m_World;
-} ;
-
-
-
-
diff --git a/source/Simulator/SimulatorManager.cpp b/source/Simulator/SimulatorManager.cpp
deleted file mode 100644
index 2bc483cbd..000000000
--- a/source/Simulator/SimulatorManager.cpp
+++ /dev/null
@@ -1,80 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "SimulatorManager.h"
-#include "../World.h"
-
-
-
-
-
-cSimulatorManager::cSimulatorManager(cWorld & a_World) :
- m_World(a_World),
- m_Ticks(0)
-{
-}
-
-
-
-
-
-cSimulatorManager::~cSimulatorManager()
-{
-}
-
-
-
-
-
-void cSimulatorManager::Simulate(float a_Dt)
-{
- m_Ticks++;
- for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr )
- {
- if ((m_Ticks % itr->second) == 0)
- {
- itr->first->Simulate(a_Dt);
- }
- }
-}
-
-
-
-
-
-void cSimulatorManager::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
-{
- // m_Ticks has already been increased in Simulate()
- for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr )
- {
- if ((m_Ticks % itr->second) == 0)
- {
- itr->first->SimulateChunk(a_Dt, a_ChunkX, a_ChunkZ, a_Chunk);
- }
- }
-}
-
-
-
-
-
-void cSimulatorManager::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr )
- {
- itr->first->WakeUp(a_BlockX, a_BlockY, a_BlockZ, a_Chunk);
- }
-}
-
-
-
-
-
-void cSimulatorManager::RegisterSimulator(cSimulator * a_Simulator, int a_Rate)
-{
- m_Simulators.push_back(std::make_pair(a_Simulator, a_Rate));
-}
-
-
-
-
diff --git a/source/Simulator/SimulatorManager.h b/source/Simulator/SimulatorManager.h
deleted file mode 100644
index 31a709316..000000000
--- a/source/Simulator/SimulatorManager.h
+++ /dev/null
@@ -1,52 +0,0 @@
-
-// cSimulatorManager.h
-
-
-
-
-#pragma once
-
-
-
-
-#include "Simulator.h"
-
-
-
-
-
-// fwd: Chunk.h
-class cChunk;
-
-// fwd: World.h
-class cWorld;
-
-
-
-
-
-class cSimulatorManager
-{
-public:
- cSimulatorManager(cWorld & a_World);
- ~cSimulatorManager();
-
- void Simulate(float a_Dt);
-
- void SimulateChunk(float a_DT, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk);
-
- void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
-
- void RegisterSimulator(cSimulator * a_Simulator, int a_Rate); // Takes ownership of the simulator object!
-
-protected:
- typedef std::vector <std::pair<cSimulator *, int> > cSimulators;
-
- cWorld & m_World;
- cSimulators m_Simulators;
- long long m_Ticks;
-};
-
-
-
-
diff --git a/source/Simulator/VaporizeFluidSimulator.cpp b/source/Simulator/VaporizeFluidSimulator.cpp
deleted file mode 100644
index 4206c64d1..000000000
--- a/source/Simulator/VaporizeFluidSimulator.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-
-// VaporizeFluidSimulator.cpp
-
-// Implements the cVaporizeFluidSimulator class representing a fluid simulator that replaces all fluid blocks with air
-
-#include "Globals.h"
-#include "VaporizeFluidSimulator.h"
-#include "../Chunk.h"
-
-
-
-
-
-cVaporizeFluidSimulator::cVaporizeFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid) :
- super(a_World, a_Fluid, a_StationaryFluid)
-{
-}
-
-
-
-
-
-void cVaporizeFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- if (a_Chunk == NULL)
- {
- return;
- }
- int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
- BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_BlockY, RelZ);
- if (
- (BlockType == m_FluidBlock) ||
- (BlockType == m_StationaryFluidBlock)
- )
- {
- a_Chunk->SetBlock(RelX, a_BlockY, RelZ, E_BLOCK_AIR, 0);
- a_Chunk->BroadcastSoundEffect("random.fizz", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 0.6f);
- }
-}
-
-
-
-
-
-void cVaporizeFluidSimulator::Simulate(float a_Dt)
-{
- // Nothing needed
-}
-
-
-
-
diff --git a/source/Simulator/VaporizeFluidSimulator.h b/source/Simulator/VaporizeFluidSimulator.h
deleted file mode 100644
index c8eb7802b..000000000
--- a/source/Simulator/VaporizeFluidSimulator.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-// VaporizeFluidSimulator.h
-
-// Declares the cVaporizeFluidSimulator class representing a fluid simulator that replaces all fluid blocks with air
-// Useful for water simulation in the Nether
-
-
-
-
-
-#pragma once
-
-#include "FluidSimulator.h"
-
-
-
-
-
-class cVaporizeFluidSimulator :
- public cFluidSimulator
-{
- typedef cFluidSimulator super;
-
-public:
- cVaporizeFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid);
-
- // cSimulator overrides:
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override;
- virtual void Simulate(float a_Dt) override;
-} ;
-
-
-
-
diff --git a/source/StackWalker.cpp b/source/StackWalker.cpp
deleted file mode 100644
index bf18b9fc9..000000000
--- a/source/StackWalker.cpp
+++ /dev/null
@@ -1,1345 +0,0 @@
-/**********************************************************************
- *
- * StackWalker.cpp
- *
- *
- * History:
- * 2005-07-27 v1 - First public release on http://www.codeproject.com/
- * http://www.codeproject.com/threads/StackWalker.asp
- * 2005-07-28 v2 - Changed the params of the constructor and ShowCallstack
- * (to simplify the usage)
- * 2005-08-01 v3 - Changed to use 'CONTEXT_FULL' instead of CONTEXT_ALL
- * (should also be enough)
- * - Changed to compile correctly with the PSDK of VC7.0
- * (GetFileVersionInfoSizeA and GetFileVersionInfoA is wrongly defined:
- * it uses LPSTR instead of LPCSTR as first paremeter)
- * - Added declarations to support VC5/6 without using 'dbghelp.h'
- * - Added a 'pUserData' member to the ShowCallstack function and the
- * PReadProcessMemoryRoutine declaration (to pass some user-defined data,
- * which can be used in the readMemoryFunction-callback)
- * 2005-08-02 v4 - OnSymInit now also outputs the OS-Version by default
- * - Added example for doing an exception-callstack-walking in main.cpp
- * (thanks to owillebo: http://www.codeproject.com/script/profile/whos_who.asp?id=536268)
- * 2005-08-05 v5 - Removed most Lint (http://www.gimpel.com/) errors... thanks to Okko Willeboordse!
- * 2008-08-04 v6 - Fixed Bug: Missing LEAK-end-tag
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=2502890#xx2502890xx
- * Fixed Bug: Compiled with "WIN32_LEAN_AND_MEAN"
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=1824718#xx1824718xx
- * Fixed Bug: Compiling with "/Wall"
- * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=2638243#xx2638243xx
- * Fixed Bug: Now checking SymUseSymSrv
- * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=1388979#xx1388979xx
- * Fixed Bug: Support for recursive function calls
- * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=1434538#xx1434538xx
- * Fixed Bug: Missing FreeLibrary call in "GetModuleListTH32"
- * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=1326923#xx1326923xx
- * Fixed Bug: SymDia is number 7, not 9!
- * 2008-09-11 v7 For some (undocumented) reason, dbhelp.h is needing a packing of 8!
- * Thanks to Teajay which reported the bug...
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=2718933#xx2718933xx
- * 2008-11-27 v8 Debugging Tools for Windows are now stored in a different directory
- * Thanks to Luiz Salamon which reported this "bug"...
- * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=2822736#xx2822736xx
- * 2009-04-10 v9 License slihtly corrected (<ORGANIZATION> replaced)
- * 2010-04-15 v10 Added support for VS2010 RTM
- * 2010-05-2ß v11 Now using secure MyStrcCpy. Thanks to luke.simon:
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=3477467#xx3477467xx
- *
- * LICENSE (http://www.opensource.org/licenses/bsd-license.php)
- *
- * Copyright (c) 2005-2010, Jochen Kalmbach
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * Neither the name of Jochen Kalmbach nor the names of its contributors may be
- * used to endorse or promote products derived from this software without
- * specific prior written permission.
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- **********************************************************************/
-#include <windows.h>
-#include <tchar.h>
-#include <stdio.h>
-#include <stdlib.h>
-#pragma comment(lib, "version.lib") // for "VerQueryValue"
-#pragma warning(disable:4826)
-
-#include "StackWalker.h"
-
-
-// If VC7 and later, then use the shipped 'dbghelp.h'-file
-#pragma pack(push,8)
-#if _MSC_VER >= 1300
-#include <dbghelp.h>
-#else
-// inline the important dbghelp.h-declarations...
-typedef enum {
- SymNone = 0,
- SymCoff,
- SymCv,
- SymPdb,
- SymExport,
- SymDeferred,
- SymSym,
- SymDia,
- SymVirtual,
- NumSymTypes
-} SYM_TYPE;
-typedef struct _IMAGEHLP_LINE64 {
- DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_LINE64)
- PVOID Key; // internal
- DWORD LineNumber; // line number in file
- PCHAR FileName; // full filename
- DWORD64 Address; // first instruction of line
-} IMAGEHLP_LINE64, *PIMAGEHLP_LINE64;
-typedef struct _IMAGEHLP_MODULE64 {
- DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_MODULE64)
- DWORD64 BaseOfImage; // base load address of module
- DWORD ImageSize; // virtual size of the loaded module
- DWORD TimeDateStamp; // date/time stamp from pe header
- DWORD CheckSum; // checksum from the pe header
- DWORD NumSyms; // number of symbols in the symbol table
- SYM_TYPE SymType; // type of symbols loaded
- CHAR ModuleName[32]; // module name
- CHAR ImageName[256]; // image name
- CHAR LoadedImageName[256]; // symbol file name
-} IMAGEHLP_MODULE64, *PIMAGEHLP_MODULE64;
-typedef struct _IMAGEHLP_SYMBOL64 {
- DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_SYMBOL64)
- DWORD64 Address; // virtual address including dll base address
- DWORD Size; // estimated size of symbol, can be zero
- DWORD Flags; // info about the symbols, see the SYMF defines
- DWORD MaxNameLength; // maximum size of symbol name in 'Name'
- CHAR Name[1]; // symbol name (null terminated string)
-} IMAGEHLP_SYMBOL64, *PIMAGEHLP_SYMBOL64;
-typedef enum {
- AddrMode1616,
- AddrMode1632,
- AddrModeReal,
- AddrModeFlat
-} ADDRESS_MODE;
-typedef struct _tagADDRESS64 {
- DWORD64 Offset;
- WORD Segment;
- ADDRESS_MODE Mode;
-} ADDRESS64, *LPADDRESS64;
-typedef struct _KDHELP64 {
- DWORD64 Thread;
- DWORD ThCallbackStack;
- DWORD ThCallbackBStore;
- DWORD NextCallback;
- DWORD FramePointer;
- DWORD64 KiCallUserMode;
- DWORD64 KeUserCallbackDispatcher;
- DWORD64 SystemRangeStart;
- DWORD64 Reserved[8];
-} KDHELP64, *PKDHELP64;
-typedef struct _tagSTACKFRAME64 {
- ADDRESS64 AddrPC; // program counter
- ADDRESS64 AddrReturn; // return address
- ADDRESS64 AddrFrame; // frame pointer
- ADDRESS64 AddrStack; // stack pointer
- ADDRESS64 AddrBStore; // backing store pointer
- PVOID FuncTableEntry; // pointer to pdata/fpo or NULL
- DWORD64 Params[4]; // possible arguments to the function
- BOOL Far; // WOW far call
- BOOL Virtual; // is this a virtual frame?
- DWORD64 Reserved[3];
- KDHELP64 KdHelp;
-} STACKFRAME64, *LPSTACKFRAME64;
-typedef
-BOOL
-(__stdcall *PREAD_PROCESS_MEMORY_ROUTINE64)(
- HANDLE hProcess,
- DWORD64 qwBaseAddress,
- PVOID lpBuffer,
- DWORD nSize,
- LPDWORD lpNumberOfBytesRead
- );
-typedef
-PVOID
-(__stdcall *PFUNCTION_TABLE_ACCESS_ROUTINE64)(
- HANDLE hProcess,
- DWORD64 AddrBase
- );
-typedef
-DWORD64
-(__stdcall *PGET_MODULE_BASE_ROUTINE64)(
- HANDLE hProcess,
- DWORD64 Address
- );
-typedef
-DWORD64
-(__stdcall *PTRANSLATE_ADDRESS_ROUTINE64)(
- HANDLE hProcess,
- HANDLE hThread,
- LPADDRESS64 lpaddr
- );
-#define SYMOPT_CASE_INSENSITIVE 0x00000001
-#define SYMOPT_UNDNAME 0x00000002
-#define SYMOPT_DEFERRED_LOADS 0x00000004
-#define SYMOPT_NO_CPP 0x00000008
-#define SYMOPT_LOAD_LINES 0x00000010
-#define SYMOPT_OMAP_FIND_NEAREST 0x00000020
-#define SYMOPT_LOAD_ANYTHING 0x00000040
-#define SYMOPT_IGNORE_CVREC 0x00000080
-#define SYMOPT_NO_UNQUALIFIED_LOADS 0x00000100
-#define SYMOPT_FAIL_CRITICAL_ERRORS 0x00000200
-#define SYMOPT_EXACT_SYMBOLS 0x00000400
-#define SYMOPT_ALLOW_ABSOLUTE_SYMBOLS 0x00000800
-#define SYMOPT_IGNORE_NT_SYMPATH 0x00001000
-#define SYMOPT_INCLUDE_32BIT_MODULES 0x00002000
-#define SYMOPT_PUBLICS_ONLY 0x00004000
-#define SYMOPT_NO_PUBLICS 0x00008000
-#define SYMOPT_AUTO_PUBLICS 0x00010000
-#define SYMOPT_NO_IMAGE_SEARCH 0x00020000
-#define SYMOPT_SECURE 0x00040000
-#define SYMOPT_DEBUG 0x80000000
-#define UNDNAME_COMPLETE (0x0000) // Enable full undecoration
-#define UNDNAME_NAME_ONLY (0x1000) // Crack only the name for primary declaration;
-#endif // _MSC_VER < 1300
-#pragma pack(pop)
-
-// Some missing defines (for VC5/6):
-#ifndef INVALID_FILE_ATTRIBUTES
-#define INVALID_FILE_ATTRIBUTES ((DWORD)-1)
-#endif
-
-
-// secure-CRT_functions are only available starting with VC8
-#if _MSC_VER < 1400
-#define strcpy_s strcpy
-#define strncpy_s strncpy
-#define strcat_s(dst, len, src) strcat(dst, src)
-#define _snprintf_s _snprintf
-#define _tcscat_s _tcscat
-#endif
-
-static void MyStrCpy(char* szDest, size_t nMaxDestSize, const char* szSrc)
-{
- if (nMaxDestSize <= 0) return;
- if (strlen(szSrc) < nMaxDestSize)
- {
- strcpy_s(szDest, nMaxDestSize, szSrc);
- }
- else
- {
- strncpy_s(szDest, nMaxDestSize, szSrc, nMaxDestSize);
- szDest[nMaxDestSize-1] = 0;
- }
-} // MyStrCpy
-
-// Normally it should be enough to use 'CONTEXT_FULL' (better would be 'CONTEXT_ALL')
-#define USED_CONTEXT_FLAGS CONTEXT_FULL
-
-
-class StackWalkerInternal
-{
-public:
- StackWalkerInternal(StackWalker *parent, HANDLE hProcess)
- {
- m_parent = parent;
- m_hDbhHelp = NULL;
- pSC = NULL;
- m_hProcess = hProcess;
- m_szSymPath = NULL;
- pSFTA = NULL;
- pSGLFA = NULL;
- pSGMB = NULL;
- pSGMI = NULL;
- pSGO = NULL;
- pSGSFA = NULL;
- pSI = NULL;
- pSLM = NULL;
- pSSO = NULL;
- pSW = NULL;
- pUDSN = NULL;
- pSGSP = NULL;
- }
- ~StackWalkerInternal()
- {
- if (pSC != NULL)
- pSC(m_hProcess); // SymCleanup
- if (m_hDbhHelp != NULL)
- FreeLibrary(m_hDbhHelp);
- m_hDbhHelp = NULL;
- m_parent = NULL;
- if(m_szSymPath != NULL)
- free(m_szSymPath);
- m_szSymPath = NULL;
- }
- BOOL Init(LPCSTR szSymPath)
- {
- if (m_parent == NULL)
- return FALSE;
- // Dynamically load the Entry-Points for dbghelp.dll:
- // First try to load the newsest one from
- TCHAR szTemp[4096];
- // But before wqe do this, we first check if the ".local" file exists
- if (GetModuleFileName(NULL, szTemp, 4096) > 0)
- {
- _tcscat_s(szTemp, _T(".local"));
- if (GetFileAttributes(szTemp) == INVALID_FILE_ATTRIBUTES)
- {
- // ".local" file does not exist, so we can try to load the dbghelp.dll from the "Debugging Tools for Windows"
- // Ok, first try the new path according to the archtitecture:
-#ifdef _M_IX86
- if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) )
- {
- _tcscat_s(szTemp, _T("\\Debugging Tools for Windows (x86)\\dbghelp.dll"));
- // now check if the file exists:
- if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES)
- {
- m_hDbhHelp = LoadLibrary(szTemp);
- }
- }
-#elif _M_X64
- if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) )
- {
- _tcscat_s(szTemp, _T("\\Debugging Tools for Windows (x64)\\dbghelp.dll"));
- // now check if the file exists:
- if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES)
- {
- m_hDbhHelp = LoadLibrary(szTemp);
- }
- }
-#elif _M_IA64
- if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) )
- {
- _tcscat_s(szTemp, _T("\\Debugging Tools for Windows (ia64)\\dbghelp.dll"));
- // now check if the file exists:
- if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES)
- {
- m_hDbhHelp = LoadLibrary(szTemp);
- }
- }
-#endif
- // If still not found, try the old directories...
- if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) )
- {
- _tcscat_s(szTemp, _T("\\Debugging Tools for Windows\\dbghelp.dll"));
- // now check if the file exists:
- if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES)
- {
- m_hDbhHelp = LoadLibrary(szTemp);
- }
- }
-#if defined _M_X64 || defined _M_IA64
- // Still not found? Then try to load the (old) 64-Bit version:
- if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) )
- {
- _tcscat_s(szTemp, _T("\\Debugging Tools for Windows 64-Bit\\dbghelp.dll"));
- if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES)
- {
- m_hDbhHelp = LoadLibrary(szTemp);
- }
- }
-#endif
- }
- }
- if (m_hDbhHelp == NULL) // if not already loaded, try to load a default-one
- m_hDbhHelp = LoadLibrary( _T("dbghelp.dll") );
- if (m_hDbhHelp == NULL)
- return FALSE;
- pSI = (tSI) GetProcAddress(m_hDbhHelp, "SymInitialize" );
- pSC = (tSC) GetProcAddress(m_hDbhHelp, "SymCleanup" );
-
- pSW = (tSW) GetProcAddress(m_hDbhHelp, "StackWalk64" );
- pSGO = (tSGO) GetProcAddress(m_hDbhHelp, "SymGetOptions" );
- pSSO = (tSSO) GetProcAddress(m_hDbhHelp, "SymSetOptions" );
-
- pSFTA = (tSFTA) GetProcAddress(m_hDbhHelp, "SymFunctionTableAccess64" );
- pSGLFA = (tSGLFA) GetProcAddress(m_hDbhHelp, "SymGetLineFromAddr64" );
- pSGMB = (tSGMB) GetProcAddress(m_hDbhHelp, "SymGetModuleBase64" );
- pSGMI = (tSGMI) GetProcAddress(m_hDbhHelp, "SymGetModuleInfo64" );
- //pSGMI_V3 = (tSGMI_V3) GetProcAddress(m_hDbhHelp, "SymGetModuleInfo64" );
- pSGSFA = (tSGSFA) GetProcAddress(m_hDbhHelp, "SymGetSymFromAddr64" );
- pUDSN = (tUDSN) GetProcAddress(m_hDbhHelp, "UnDecorateSymbolName" );
- pSLM = (tSLM) GetProcAddress(m_hDbhHelp, "SymLoadModule64" );
- pSGSP =(tSGSP) GetProcAddress(m_hDbhHelp, "SymGetSearchPath" );
-
- if ( pSC == NULL || pSFTA == NULL || pSGMB == NULL || pSGMI == NULL ||
- pSGO == NULL || pSGSFA == NULL || pSI == NULL || pSSO == NULL ||
- pSW == NULL || pUDSN == NULL || pSLM == NULL )
- {
- FreeLibrary(m_hDbhHelp);
- m_hDbhHelp = NULL;
- pSC = NULL;
- return FALSE;
- }
-
- // SymInitialize
- if (szSymPath != NULL)
- m_szSymPath = _strdup(szSymPath);
- if (this->pSI(m_hProcess, m_szSymPath, FALSE) == FALSE)
- this->m_parent->OnDbgHelpErr("SymInitialize", GetLastError(), 0);
-
- DWORD symOptions = this->pSGO(); // SymGetOptions
- symOptions |= SYMOPT_LOAD_LINES;
- symOptions |= SYMOPT_FAIL_CRITICAL_ERRORS;
- //symOptions |= SYMOPT_NO_PROMPTS;
- // SymSetOptions
- symOptions = this->pSSO(symOptions);
-
- char buf[StackWalker::STACKWALK_MAX_NAMELEN] = {0};
- if (this->pSGSP != NULL)
- {
- if (this->pSGSP(m_hProcess, buf, StackWalker::STACKWALK_MAX_NAMELEN) == FALSE)
- this->m_parent->OnDbgHelpErr("SymGetSearchPath", GetLastError(), 0);
- }
- char szUserName[1024] = {0};
- DWORD dwSize = 1024;
- GetUserNameA(szUserName, &dwSize);
- this->m_parent->OnSymInit(buf, symOptions, szUserName);
-
- return TRUE;
- }
-
- StackWalker *m_parent;
-
- HMODULE m_hDbhHelp;
- HANDLE m_hProcess;
- LPSTR m_szSymPath;
-
-/*typedef struct IMAGEHLP_MODULE64_V3 {
- DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_MODULE64)
- DWORD64 BaseOfImage; // base load address of module
- DWORD ImageSize; // virtual size of the loaded module
- DWORD TimeDateStamp; // date/time stamp from pe header
- DWORD CheckSum; // checksum from the pe header
- DWORD NumSyms; // number of symbols in the symbol table
- SYM_TYPE SymType; // type of symbols loaded
- CHAR ModuleName[32]; // module name
- CHAR ImageName[256]; // image name
- // new elements: 07-Jun-2002
- CHAR LoadedImageName[256]; // symbol file name
- CHAR LoadedPdbName[256]; // pdb file name
- DWORD CVSig; // Signature of the CV record in the debug directories
- CHAR CVData[MAX_PATH * 3]; // Contents of the CV record
- DWORD PdbSig; // Signature of PDB
- GUID PdbSig70; // Signature of PDB (VC 7 and up)
- DWORD PdbAge; // DBI age of pdb
- BOOL PdbUnmatched; // loaded an unmatched pdb
- BOOL DbgUnmatched; // loaded an unmatched dbg
- BOOL LineNumbers; // we have line number information
- BOOL GlobalSymbols; // we have internal symbol information
- BOOL TypeInfo; // we have type information
- // new elements: 17-Dec-2003
- BOOL SourceIndexed; // pdb supports source server
- BOOL Publics; // contains public symbols
-};
-*/
-
-#pragma pack(push,8)
-typedef struct IMAGEHLP_MODULE64_V2 {
- DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_MODULE64)
- DWORD64 BaseOfImage; // base load address of module
- DWORD ImageSize; // virtual size of the loaded module
- DWORD TimeDateStamp; // date/time stamp from pe header
- DWORD CheckSum; // checksum from the pe header
- DWORD NumSyms; // number of symbols in the symbol table
- SYM_TYPE SymType; // type of symbols loaded
- CHAR ModuleName[32]; // module name
- CHAR ImageName[256]; // image name
- CHAR LoadedImageName[256]; // symbol file name
-};
-#pragma pack(pop)
-
-
- // SymCleanup()
- typedef BOOL (__stdcall *tSC)( IN HANDLE hProcess );
- tSC pSC;
-
- // SymFunctionTableAccess64()
- typedef PVOID (__stdcall *tSFTA)( HANDLE hProcess, DWORD64 AddrBase );
- tSFTA pSFTA;
-
- // SymGetLineFromAddr64()
- typedef BOOL (__stdcall *tSGLFA)( IN HANDLE hProcess, IN DWORD64 dwAddr,
- OUT PDWORD pdwDisplacement, OUT PIMAGEHLP_LINE64 Line );
- tSGLFA pSGLFA;
-
- // SymGetModuleBase64()
- typedef DWORD64 (__stdcall *tSGMB)( IN HANDLE hProcess, IN DWORD64 dwAddr );
- tSGMB pSGMB;
-
- // SymGetModuleInfo64()
- typedef BOOL (__stdcall *tSGMI)( IN HANDLE hProcess, IN DWORD64 dwAddr, OUT IMAGEHLP_MODULE64_V2 *ModuleInfo );
- tSGMI pSGMI;
-
-// // SymGetModuleInfo64()
-// typedef BOOL (__stdcall *tSGMI_V3)( IN HANDLE hProcess, IN DWORD64 dwAddr, OUT IMAGEHLP_MODULE64_V3 *ModuleInfo );
-// tSGMI_V3 pSGMI_V3;
-
- // SymGetOptions()
- typedef DWORD (__stdcall *tSGO)( VOID );
- tSGO pSGO;
-
- // SymGetSymFromAddr64()
- typedef BOOL (__stdcall *tSGSFA)( IN HANDLE hProcess, IN DWORD64 dwAddr,
- OUT PDWORD64 pdwDisplacement, OUT PIMAGEHLP_SYMBOL64 Symbol );
- tSGSFA pSGSFA;
-
- // SymInitialize()
- typedef BOOL (__stdcall *tSI)( IN HANDLE hProcess, IN PSTR UserSearchPath, IN BOOL fInvadeProcess );
- tSI pSI;
-
- // SymLoadModule64()
- typedef DWORD64 (__stdcall *tSLM)( IN HANDLE hProcess, IN HANDLE hFile,
- IN PSTR ImageName, IN PSTR ModuleName, IN DWORD64 BaseOfDll, IN DWORD SizeOfDll );
- tSLM pSLM;
-
- // SymSetOptions()
- typedef DWORD (__stdcall *tSSO)( IN DWORD SymOptions );
- tSSO pSSO;
-
- // StackWalk64()
- typedef BOOL (__stdcall *tSW)(
- DWORD MachineType,
- HANDLE hProcess,
- HANDLE hThread,
- LPSTACKFRAME64 StackFrame,
- PVOID ContextRecord,
- PREAD_PROCESS_MEMORY_ROUTINE64 ReadMemoryRoutine,
- PFUNCTION_TABLE_ACCESS_ROUTINE64 FunctionTableAccessRoutine,
- PGET_MODULE_BASE_ROUTINE64 GetModuleBaseRoutine,
- PTRANSLATE_ADDRESS_ROUTINE64 TranslateAddress );
- tSW pSW;
-
- // UnDecorateSymbolName()
- typedef DWORD (__stdcall WINAPI *tUDSN)( PCSTR DecoratedName, PSTR UnDecoratedName,
- DWORD UndecoratedLength, DWORD Flags );
- tUDSN pUDSN;
-
- typedef BOOL (__stdcall WINAPI *tSGSP)(HANDLE hProcess, PSTR SearchPath, DWORD SearchPathLength);
- tSGSP pSGSP;
-
-
-private:
- // **************************************** ToolHelp32 ************************
- #define MAX_MODULE_NAME32 255
- #define TH32CS_SNAPMODULE 0x00000008
- #pragma pack( push, 8 )
- typedef struct tagMODULEENTRY32
- {
- DWORD dwSize;
- DWORD th32ModuleID; // This module
- DWORD th32ProcessID; // owning process
- DWORD GlblcntUsage; // Global usage count on the module
- DWORD ProccntUsage; // Module usage count in th32ProcessID's context
- BYTE * modBaseAddr; // Base address of module in th32ProcessID's context
- DWORD modBaseSize; // Size in bytes of module starting at modBaseAddr
- HMODULE hModule; // The hModule of this module in th32ProcessID's context
- char szModule[MAX_MODULE_NAME32 + 1];
- char szExePath[MAX_PATH];
- } MODULEENTRY32;
- typedef MODULEENTRY32 * PMODULEENTRY32;
- typedef MODULEENTRY32 * LPMODULEENTRY32;
- #pragma pack( pop )
-
- BOOL GetModuleListTH32(HANDLE hProcess, DWORD pid)
- {
- // CreateToolhelp32Snapshot()
- typedef HANDLE (__stdcall *tCT32S)(DWORD dwFlags, DWORD th32ProcessID);
- // Module32First()
- typedef BOOL (__stdcall *tM32F)(HANDLE hSnapshot, LPMODULEENTRY32 lpme);
- // Module32Next()
- typedef BOOL (__stdcall *tM32N)(HANDLE hSnapshot, LPMODULEENTRY32 lpme);
-
- // try both dlls...
- const TCHAR *dllname[] = { _T("kernel32.dll"), _T("tlhelp32.dll") };
- HINSTANCE hToolhelp = NULL;
- tCT32S pCT32S = NULL;
- tM32F pM32F = NULL;
- tM32N pM32N = NULL;
-
- HANDLE hSnap;
- MODULEENTRY32 me;
- me.dwSize = sizeof(me);
- BOOL keepGoing;
- size_t i;
-
- for (i = 0; i<(sizeof(dllname) / sizeof(dllname[0])); i++ )
- {
- hToolhelp = LoadLibrary( dllname[i] );
- if (hToolhelp == NULL)
- continue;
- pCT32S = (tCT32S) GetProcAddress(hToolhelp, "CreateToolhelp32Snapshot");
- pM32F = (tM32F) GetProcAddress(hToolhelp, "Module32First");
- pM32N = (tM32N) GetProcAddress(hToolhelp, "Module32Next");
- if ( (pCT32S != NULL) && (pM32F != NULL) && (pM32N != NULL) )
- break; // found the functions!
- FreeLibrary(hToolhelp);
- hToolhelp = NULL;
- }
-
- if (hToolhelp == NULL)
- return FALSE;
-
- hSnap = pCT32S( TH32CS_SNAPMODULE, pid );
- if (hSnap == (HANDLE) -1)
- {
- FreeLibrary(hToolhelp);
- return FALSE;
- }
-
- keepGoing = !!pM32F( hSnap, &me );
- int cnt = 0;
- while (keepGoing)
- {
- this->LoadModule(hProcess, me.szExePath, me.szModule, (DWORD64) me.modBaseAddr, me.modBaseSize);
- cnt++;
- keepGoing = !!pM32N( hSnap, &me );
- }
- CloseHandle(hSnap);
- FreeLibrary(hToolhelp);
- if (cnt <= 0)
- return FALSE;
- return TRUE;
- } // GetModuleListTH32
-
- // **************************************** PSAPI ************************
- typedef struct _MODULEINFO {
- LPVOID lpBaseOfDll;
- DWORD SizeOfImage;
- LPVOID EntryPoint;
- } MODULEINFO, *LPMODULEINFO;
-
- BOOL GetModuleListPSAPI(HANDLE hProcess)
- {
- // EnumProcessModules()
- typedef BOOL (__stdcall *tEPM)(HANDLE hProcess, HMODULE *lphModule, DWORD cb, LPDWORD lpcbNeeded );
- // GetModuleFileNameEx()
- typedef DWORD (__stdcall *tGMFNE)(HANDLE hProcess, HMODULE hModule, LPSTR lpFilename, DWORD nSize );
- // GetModuleBaseName()
- typedef DWORD (__stdcall *tGMBN)(HANDLE hProcess, HMODULE hModule, LPSTR lpFilename, DWORD nSize );
- // GetModuleInformation()
- typedef BOOL (__stdcall *tGMI)(HANDLE hProcess, HMODULE hModule, LPMODULEINFO pmi, DWORD nSize );
-
- HINSTANCE hPsapi;
- tEPM pEPM;
- tGMFNE pGMFNE;
- tGMBN pGMBN;
- tGMI pGMI;
-
- DWORD i;
- //ModuleEntry e;
- DWORD cbNeeded;
- MODULEINFO mi;
- HMODULE *hMods = 0;
- char *tt = NULL;
- char *tt2 = NULL;
- const SIZE_T TTBUFLEN = 8096;
- int cnt = 0;
-
- hPsapi = LoadLibrary( _T("psapi.dll") );
- if (hPsapi == NULL)
- return FALSE;
-
- pEPM = (tEPM) GetProcAddress( hPsapi, "EnumProcessModules" );
- pGMFNE = (tGMFNE) GetProcAddress( hPsapi, "GetModuleFileNameExA" );
- pGMBN = (tGMFNE) GetProcAddress( hPsapi, "GetModuleBaseNameA" );
- pGMI = (tGMI) GetProcAddress( hPsapi, "GetModuleInformation" );
- if ( (pEPM == NULL) || (pGMFNE == NULL) || (pGMBN == NULL) || (pGMI == NULL) )
- {
- // we couldn´t find all functions
- FreeLibrary(hPsapi);
- return FALSE;
- }
-
- hMods = (HMODULE*) malloc(sizeof(HMODULE) * (TTBUFLEN / sizeof HMODULE));
- tt = (char*) malloc(sizeof(char) * TTBUFLEN);
- tt2 = (char*) malloc(sizeof(char) * TTBUFLEN);
- if ( (hMods == NULL) || (tt == NULL) || (tt2 == NULL) )
- goto cleanup;
-
- if ( ! pEPM( hProcess, hMods, TTBUFLEN, &cbNeeded ) )
- {
- //_ftprintf(fLogFile, _T("%lu: EPM failed, GetLastError = %lu\n"), g_dwShowCount, gle );
- goto cleanup;
- }
-
- if ( cbNeeded > TTBUFLEN )
- {
- //_ftprintf(fLogFile, _T("%lu: More than %lu module handles. Huh?\n"), g_dwShowCount, lenof( hMods ) );
- goto cleanup;
- }
-
- for ( i = 0; i < cbNeeded / sizeof hMods[0]; i++ )
- {
- // base address, size
- pGMI(hProcess, hMods[i], &mi, sizeof mi );
- // image file name
- tt[0] = 0;
- pGMFNE(hProcess, hMods[i], tt, TTBUFLEN );
- // module name
- tt2[0] = 0;
- pGMBN(hProcess, hMods[i], tt2, TTBUFLEN );
-
- DWORD dwRes = this->LoadModule(hProcess, tt, tt2, (DWORD64) mi.lpBaseOfDll, mi.SizeOfImage);
- if (dwRes != ERROR_SUCCESS)
- this->m_parent->OnDbgHelpErr("LoadModule", dwRes, 0);
- cnt++;
- }
-
- cleanup:
- if (hPsapi != NULL) FreeLibrary(hPsapi);
- if (tt2 != NULL) free(tt2);
- if (tt != NULL) free(tt);
- if (hMods != NULL) free(hMods);
-
- return cnt != 0;
- } // GetModuleListPSAPI
-
- DWORD LoadModule(HANDLE hProcess, LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size)
- {
- CHAR *szImg = _strdup(img);
- CHAR *szMod = _strdup(mod);
- DWORD result = ERROR_SUCCESS;
- if ( (szImg == NULL) || (szMod == NULL) )
- result = ERROR_NOT_ENOUGH_MEMORY;
- else
- {
- if (pSLM(hProcess, 0, szImg, szMod, baseAddr, size) == 0)
- result = GetLastError();
- }
- ULONGLONG fileVersion = 0;
- if ( (m_parent != NULL) && (szImg != NULL) )
- {
- // try to retrive the file-version:
- if ( (this->m_parent->m_options & StackWalker::RetrieveFileVersion) != 0)
- {
- VS_FIXEDFILEINFO *fInfo = NULL;
- DWORD dwHandle;
- DWORD dwSize = GetFileVersionInfoSizeA(szImg, &dwHandle);
- if (dwSize > 0)
- {
- LPVOID vData = malloc(dwSize);
- if (vData != NULL)
- {
- if (GetFileVersionInfoA(szImg, dwHandle, dwSize, vData) != 0)
- {
- UINT len;
- TCHAR szSubBlock[] = _T("\\");
- if (VerQueryValue(vData, szSubBlock, (LPVOID*) &fInfo, &len) == 0)
- fInfo = NULL;
- else
- {
- fileVersion = ((ULONGLONG)fInfo->dwFileVersionLS) + ((ULONGLONG)fInfo->dwFileVersionMS << 32);
- }
- }
- free(vData);
- }
- }
- }
-
- // Retrive some additional-infos about the module
- IMAGEHLP_MODULE64_V2 Module;
- const char *szSymType = "-unknown-";
- if (this->GetModuleInfo(hProcess, baseAddr, &Module) != FALSE)
- {
- switch(Module.SymType)
- {
- case SymNone:
- szSymType = "-nosymbols-";
- break;
- case SymCoff: // 1
- szSymType = "COFF";
- break;
- case SymCv: // 2
- szSymType = "CV";
- break;
- case SymPdb: // 3
- szSymType = "PDB";
- break;
- case SymExport: // 4
- szSymType = "-exported-";
- break;
- case SymDeferred: // 5
- szSymType = "-deferred-";
- break;
- case SymSym: // 6
- szSymType = "SYM";
- break;
- case 7: // SymDia:
- szSymType = "DIA";
- break;
- case 8: //SymVirtual:
- szSymType = "Virtual";
- break;
- }
- }
- this->m_parent->OnLoadModule(img, mod, baseAddr, size, result, szSymType, Module.LoadedImageName, fileVersion);
- }
- if (szImg != NULL) free(szImg);
- if (szMod != NULL) free(szMod);
- return result;
- }
-public:
- BOOL LoadModules(HANDLE hProcess, DWORD dwProcessId)
- {
- // first try toolhelp32
- if (GetModuleListTH32(hProcess, dwProcessId))
- return true;
- // then try psapi
- return GetModuleListPSAPI(hProcess);
- }
-
-
- BOOL GetModuleInfo(HANDLE hProcess, DWORD64 baseAddr, IMAGEHLP_MODULE64_V2 *pModuleInfo)
- {
- if(this->pSGMI == NULL)
- {
- SetLastError(ERROR_DLL_INIT_FAILED);
- return FALSE;
- }
- // First try to use the larger ModuleInfo-Structure
-// memset(pModuleInfo, 0, sizeof(IMAGEHLP_MODULE64_V3));
-// pModuleInfo->SizeOfStruct = sizeof(IMAGEHLP_MODULE64_V3);
-// if (this->pSGMI_V3 != NULL)
-// {
-// if (this->pSGMI_V3(hProcess, baseAddr, pModuleInfo) != FALSE)
-// return TRUE;
-// // check if the parameter was wrong (size is bad...)
-// if (GetLastError() != ERROR_INVALID_PARAMETER)
-// return FALSE;
-// }
- // could not retrive the bigger structure, try with the smaller one (as defined in VC7.1)...
- pModuleInfo->SizeOfStruct = sizeof(IMAGEHLP_MODULE64_V2);
- void *pData = malloc(4096); // reserve enough memory, so the bug in v6.3.5.1 does not lead to memory-overwrites...
- if (pData == NULL)
- {
- SetLastError(ERROR_NOT_ENOUGH_MEMORY);
- return FALSE;
- }
- memcpy(pData, pModuleInfo, sizeof(IMAGEHLP_MODULE64_V2));
- if (this->pSGMI(hProcess, baseAddr, (IMAGEHLP_MODULE64_V2*) pData) != FALSE)
- {
- // only copy as much memory as is reserved...
- memcpy(pModuleInfo, pData, sizeof(IMAGEHLP_MODULE64_V2));
- pModuleInfo->SizeOfStruct = sizeof(IMAGEHLP_MODULE64_V2);
- free(pData);
- return TRUE;
- }
- free(pData);
- SetLastError(ERROR_DLL_INIT_FAILED);
- return FALSE;
- }
-};
-
-// #############################################################
-StackWalker::StackWalker(DWORD dwProcessId, HANDLE hProcess)
-{
- this->m_options = OptionsAll;
- this->m_modulesLoaded = FALSE;
- this->m_hProcess = hProcess;
- this->m_sw = new StackWalkerInternal(this, this->m_hProcess);
- this->m_dwProcessId = dwProcessId;
- this->m_szSymPath = NULL;
- this->m_MaxRecursionCount = 1000;
-}
-StackWalker::StackWalker(int options, LPCSTR szSymPath, DWORD dwProcessId, HANDLE hProcess)
-{
- this->m_options = options;
- this->m_modulesLoaded = FALSE;
- this->m_hProcess = hProcess;
- this->m_sw = new StackWalkerInternal(this, this->m_hProcess);
- this->m_dwProcessId = dwProcessId;
- if (szSymPath != NULL)
- {
- this->m_szSymPath = _strdup(szSymPath);
- this->m_options |= SymBuildPath;
- }
- else
- this->m_szSymPath = NULL;
- this->m_MaxRecursionCount = 1000;
-}
-
-StackWalker::~StackWalker()
-{
- if (m_szSymPath != NULL)
- free(m_szSymPath);
- m_szSymPath = NULL;
- if (this->m_sw != NULL)
- delete this->m_sw;
- this->m_sw = NULL;
-}
-
-BOOL StackWalker::LoadModules()
-{
- if (this->m_sw == NULL)
- {
- SetLastError(ERROR_DLL_INIT_FAILED);
- return FALSE;
- }
- if (m_modulesLoaded != FALSE)
- return TRUE;
-
- // Build the sym-path:
- char *szSymPath = NULL;
- if ( (this->m_options & SymBuildPath) != 0)
- {
- const size_t nSymPathLen = 4096;
- szSymPath = (char*) malloc(nSymPathLen);
- if (szSymPath == NULL)
- {
- SetLastError(ERROR_NOT_ENOUGH_MEMORY);
- return FALSE;
- }
- szSymPath[0] = 0;
- // Now first add the (optional) provided sympath:
- if (this->m_szSymPath != NULL)
- {
- strcat_s(szSymPath, nSymPathLen, this->m_szSymPath);
- strcat_s(szSymPath, nSymPathLen, ";");
- }
-
- strcat_s(szSymPath, nSymPathLen, ".;");
-
- const size_t nTempLen = 1024;
- char szTemp[nTempLen];
- // Now add the current directory:
- if (GetCurrentDirectoryA(nTempLen, szTemp) > 0)
- {
- szTemp[nTempLen-1] = 0;
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, ";");
- }
-
- // Now add the path for the main-module:
- if (GetModuleFileNameA(NULL, szTemp, nTempLen) > 0)
- {
- szTemp[nTempLen-1] = 0;
- for (char *p = (szTemp+strlen(szTemp)-1); p >= szTemp; --p)
- {
- // locate the rightmost path separator
- if ( (*p == '\\') || (*p == '/') || (*p == ':') )
- {
- *p = 0;
- break;
- }
- } // for (search for path separator...)
- if (strlen(szTemp) > 0)
- {
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, ";");
- }
- }
- if (GetEnvironmentVariableA("_NT_SYMBOL_PATH", szTemp, nTempLen) > 0)
- {
- szTemp[nTempLen-1] = 0;
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, ";");
- }
- if (GetEnvironmentVariableA("_NT_ALTERNATE_SYMBOL_PATH", szTemp, nTempLen) > 0)
- {
- szTemp[nTempLen-1] = 0;
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, ";");
- }
- if (GetEnvironmentVariableA("SYSTEMROOT", szTemp, nTempLen) > 0)
- {
- szTemp[nTempLen-1] = 0;
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, ";");
- // also add the "system32"-directory:
- strcat_s(szTemp, nTempLen, "\\system32");
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, ";");
- }
-
- if ( (this->m_options & SymUseSymSrv) != 0)
- {
- if (GetEnvironmentVariableA("SYSTEMDRIVE", szTemp, nTempLen) > 0)
- {
- szTemp[nTempLen-1] = 0;
- strcat_s(szSymPath, nSymPathLen, "SRV*");
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, "\\websymbols");
- strcat_s(szSymPath, nSymPathLen, "*http://msdl.microsoft.com/download/symbols;");
- }
- else
- strcat_s(szSymPath, nSymPathLen, "SRV*c:\\websymbols*http://msdl.microsoft.com/download/symbols;");
- }
- } // if SymBuildPath
-
- // First Init the whole stuff...
- BOOL bRet = this->m_sw->Init(szSymPath);
- if (szSymPath != NULL) free(szSymPath); szSymPath = NULL;
- if (bRet == FALSE)
- {
- this->OnDbgHelpErr("Error while initializing dbghelp.dll", 0, 0);
- SetLastError(ERROR_DLL_INIT_FAILED);
- return FALSE;
- }
-
- bRet = this->m_sw->LoadModules(this->m_hProcess, this->m_dwProcessId);
- if (bRet != FALSE)
- m_modulesLoaded = TRUE;
- return bRet;
-}
-
-
-// The following is used to pass the "userData"-Pointer to the user-provided readMemoryFunction
-// This has to be done due to a problem with the "hProcess"-parameter in x64...
-// Because this class is in no case multi-threading-enabled (because of the limitations
-// of dbghelp.dll) it is "safe" to use a static-variable
-static StackWalker::PReadProcessMemoryRoutine s_readMemoryFunction = NULL;
-static LPVOID s_readMemoryFunction_UserData = NULL;
-
-BOOL StackWalker::ShowCallstack(HANDLE hThread, const CONTEXT *context, PReadProcessMemoryRoutine readMemoryFunction, LPVOID pUserData)
-{
- CONTEXT c;
- CallstackEntry csEntry;
- IMAGEHLP_SYMBOL64 *pSym = NULL;
- StackWalkerInternal::IMAGEHLP_MODULE64_V2 Module;
- IMAGEHLP_LINE64 Line;
- int frameNum;
- bool bLastEntryCalled = true;
- int curRecursionCount = 0;
-
- if (m_modulesLoaded == FALSE)
- this->LoadModules(); // ignore the result...
-
- if (this->m_sw->m_hDbhHelp == NULL)
- {
- SetLastError(ERROR_DLL_INIT_FAILED);
- return FALSE;
- }
-
- s_readMemoryFunction = readMemoryFunction;
- s_readMemoryFunction_UserData = pUserData;
-
- if (context == NULL)
- {
- // If no context is provided, capture the context
- if (hThread == GetCurrentThread())
- {
- GET_CURRENT_CONTEXT(c, USED_CONTEXT_FLAGS);
- }
- else
- {
- SuspendThread(hThread);
- memset(&c, 0, sizeof(CONTEXT));
- c.ContextFlags = USED_CONTEXT_FLAGS;
- if (GetThreadContext(hThread, &c) == FALSE)
- {
- ResumeThread(hThread);
- return FALSE;
- }
- }
- }
- else
- c = *context;
-
- // init STACKFRAME for first call
- STACKFRAME64 s; // in/out stackframe
- memset(&s, 0, sizeof(s));
- DWORD imageType;
-#ifdef _M_IX86
- // normally, call ImageNtHeader() and use machine info from PE header
- imageType = IMAGE_FILE_MACHINE_I386;
- s.AddrPC.Offset = c.Eip;
- s.AddrPC.Mode = AddrModeFlat;
- s.AddrFrame.Offset = c.Ebp;
- s.AddrFrame.Mode = AddrModeFlat;
- s.AddrStack.Offset = c.Esp;
- s.AddrStack.Mode = AddrModeFlat;
-#elif _M_X64
- imageType = IMAGE_FILE_MACHINE_AMD64;
- s.AddrPC.Offset = c.Rip;
- s.AddrPC.Mode = AddrModeFlat;
- s.AddrFrame.Offset = c.Rsp;
- s.AddrFrame.Mode = AddrModeFlat;
- s.AddrStack.Offset = c.Rsp;
- s.AddrStack.Mode = AddrModeFlat;
-#elif _M_IA64
- imageType = IMAGE_FILE_MACHINE_IA64;
- s.AddrPC.Offset = c.StIIP;
- s.AddrPC.Mode = AddrModeFlat;
- s.AddrFrame.Offset = c.IntSp;
- s.AddrFrame.Mode = AddrModeFlat;
- s.AddrBStore.Offset = c.RsBSP;
- s.AddrBStore.Mode = AddrModeFlat;
- s.AddrStack.Offset = c.IntSp;
- s.AddrStack.Mode = AddrModeFlat;
-#else
-#error "Platform not supported!"
-#endif
-
- pSym = (IMAGEHLP_SYMBOL64 *) malloc(sizeof(IMAGEHLP_SYMBOL64) + STACKWALK_MAX_NAMELEN);
- if (!pSym) goto cleanup; // not enough memory...
- memset(pSym, 0, sizeof(IMAGEHLP_SYMBOL64) + STACKWALK_MAX_NAMELEN);
- pSym->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64);
- pSym->MaxNameLength = STACKWALK_MAX_NAMELEN;
-
- memset(&Line, 0, sizeof(Line));
- Line.SizeOfStruct = sizeof(Line);
-
- memset(&Module, 0, sizeof(Module));
- Module.SizeOfStruct = sizeof(Module);
-
- for (frameNum = 0; ; ++frameNum )
- {
- // get next stack frame (StackWalk64(), SymFunctionTableAccess64(), SymGetModuleBase64())
- // if this returns ERROR_INVALID_ADDRESS (487) or ERROR_NOACCESS (998), you can
- // assume that either you are done, or that the stack is so hosed that the next
- // deeper frame could not be found.
- // CONTEXT need not to be suplied if imageTyp is IMAGE_FILE_MACHINE_I386!
- if ( ! this->m_sw->pSW(imageType, this->m_hProcess, hThread, &s, &c, myReadProcMem, this->m_sw->pSFTA, this->m_sw->pSGMB, NULL) )
- {
- // INFO: "StackWalk64" does not set "GetLastError"...
- this->OnDbgHelpErr("StackWalk64", 0, s.AddrPC.Offset);
- break;
- }
-
- csEntry.offset = s.AddrPC.Offset;
- csEntry.name[0] = 0;
- csEntry.undName[0] = 0;
- csEntry.undFullName[0] = 0;
- csEntry.offsetFromSmybol = 0;
- csEntry.offsetFromLine = 0;
- csEntry.lineFileName[0] = 0;
- csEntry.lineNumber = 0;
- csEntry.loadedImageName[0] = 0;
- csEntry.moduleName[0] = 0;
- if (s.AddrPC.Offset == s.AddrReturn.Offset)
- {
- if ( (this->m_MaxRecursionCount > 0) && (curRecursionCount > m_MaxRecursionCount) )
- {
- this->OnDbgHelpErr("StackWalk64-Endless-Callstack!", 0, s.AddrPC.Offset);
- break;
- }
- curRecursionCount++;
- }
- else
- curRecursionCount = 0;
- if (s.AddrPC.Offset != 0)
- {
- // we seem to have a valid PC
- // show procedure info (SymGetSymFromAddr64())
- if (this->m_sw->pSGSFA(this->m_hProcess, s.AddrPC.Offset, &(csEntry.offsetFromSmybol), pSym) != FALSE)
- {
- MyStrCpy(csEntry.name, STACKWALK_MAX_NAMELEN, pSym->Name);
- // UnDecorateSymbolName()
- this->m_sw->pUDSN( pSym->Name, csEntry.undName, STACKWALK_MAX_NAMELEN, UNDNAME_NAME_ONLY );
- this->m_sw->pUDSN( pSym->Name, csEntry.undFullName, STACKWALK_MAX_NAMELEN, UNDNAME_COMPLETE );
- }
- else
- {
- this->OnDbgHelpErr("SymGetSymFromAddr64", GetLastError(), s.AddrPC.Offset);
- }
-
- // show line number info, NT5.0-method (SymGetLineFromAddr64())
- if (this->m_sw->pSGLFA != NULL )
- { // yes, we have SymGetLineFromAddr64()
- if (this->m_sw->pSGLFA(this->m_hProcess, s.AddrPC.Offset, &(csEntry.offsetFromLine), &Line) != FALSE)
- {
- csEntry.lineNumber = Line.LineNumber;
- MyStrCpy(csEntry.lineFileName, STACKWALK_MAX_NAMELEN, Line.FileName);
- }
- else
- {
- this->OnDbgHelpErr("SymGetLineFromAddr64", GetLastError(), s.AddrPC.Offset);
- }
- } // yes, we have SymGetLineFromAddr64()
-
- // show module info (SymGetModuleInfo64())
- if (this->m_sw->GetModuleInfo(this->m_hProcess, s.AddrPC.Offset, &Module ) != FALSE)
- { // got module info OK
- switch ( Module.SymType )
- {
- case SymNone:
- csEntry.symTypeString = "-nosymbols-";
- break;
- case SymCoff:
- csEntry.symTypeString = "COFF";
- break;
- case SymCv:
- csEntry.symTypeString = "CV";
- break;
- case SymPdb:
- csEntry.symTypeString = "PDB";
- break;
- case SymExport:
- csEntry.symTypeString = "-exported-";
- break;
- case SymDeferred:
- csEntry.symTypeString = "-deferred-";
- break;
- case SymSym:
- csEntry.symTypeString = "SYM";
- break;
-#if API_VERSION_NUMBER >= 9
- case SymDia:
- csEntry.symTypeString = "DIA";
- break;
-#endif
- case 8: //SymVirtual:
- csEntry.symTypeString = "Virtual";
- break;
- default:
- //_snprintf( ty, sizeof ty, "symtype=%ld", (long) Module.SymType );
- csEntry.symTypeString = NULL;
- break;
- }
-
- // TODO: Mache dies sicher...!
- MyStrCpy(csEntry.moduleName, STACKWALK_MAX_NAMELEN, Module.ModuleName);
- csEntry.baseOfImage = Module.BaseOfImage;
- MyStrCpy(csEntry.loadedImageName, STACKWALK_MAX_NAMELEN, Module.LoadedImageName);
- } // got module info OK
- else
- {
- this->OnDbgHelpErr("SymGetModuleInfo64", GetLastError(), s.AddrPC.Offset);
- }
- } // we seem to have a valid PC
-
- CallstackEntryType et = nextEntry;
- if (frameNum == 0)
- et = firstEntry;
- bLastEntryCalled = false;
- this->OnCallstackEntry(et, csEntry);
-
- if (s.AddrReturn.Offset == 0)
- {
- bLastEntryCalled = true;
- this->OnCallstackEntry(lastEntry, csEntry);
- SetLastError(ERROR_SUCCESS);
- break;
- }
- } // for ( frameNum )
-
- cleanup:
- if (pSym) free( pSym );
-
- if (bLastEntryCalled == false)
- this->OnCallstackEntry(lastEntry, csEntry);
-
- if (context == NULL)
- ResumeThread(hThread);
-
- return TRUE;
-}
-
-BOOL __stdcall StackWalker::myReadProcMem(
- HANDLE hProcess,
- DWORD64 qwBaseAddress,
- PVOID lpBuffer,
- DWORD nSize,
- LPDWORD lpNumberOfBytesRead
- )
-{
- if (s_readMemoryFunction == NULL)
- {
- SIZE_T st;
- BOOL bRet = ReadProcessMemory(hProcess, (LPVOID) qwBaseAddress, lpBuffer, nSize, &st);
- *lpNumberOfBytesRead = (DWORD) st;
- //printf("ReadMemory: hProcess: %p, baseAddr: %p, buffer: %p, size: %d, read: %d, result: %d\n", hProcess, (LPVOID) qwBaseAddress, lpBuffer, nSize, (DWORD) st, (DWORD) bRet);
- return bRet;
- }
- else
- {
- return s_readMemoryFunction(hProcess, qwBaseAddress, lpBuffer, nSize, lpNumberOfBytesRead, s_readMemoryFunction_UserData);
- }
-}
-
-void StackWalker::OnLoadModule(LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size, DWORD result, LPCSTR symType, LPCSTR pdbName, ULONGLONG fileVersion)
-{
- CHAR buffer[STACKWALK_MAX_NAMELEN];
- if (fileVersion == 0)
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "%s:%s (%p), size: %d (result: %d), SymType: '%s', PDB: '%s'\n", img, mod, (LPVOID) baseAddr, size, result, symType, pdbName);
- else
- {
- DWORD v4 = (DWORD) fileVersion & 0xFFFF;
- DWORD v3 = (DWORD) (fileVersion>>16) & 0xFFFF;
- DWORD v2 = (DWORD) (fileVersion>>32) & 0xFFFF;
- DWORD v1 = (DWORD) (fileVersion>>48) & 0xFFFF;
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "%s:%s (%p), size: %d (result: %d), SymType: '%s', PDB: '%s', fileVersion: %d.%d.%d.%d\n", img, mod, (LPVOID) baseAddr, size, result, symType, pdbName, v1, v2, v3, v4);
- }
- OnOutput(buffer);
-}
-
-void StackWalker::OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry)
-{
- CHAR buffer[STACKWALK_MAX_NAMELEN];
- if ( (eType != lastEntry) && (entry.offset != 0) )
- {
- if (entry.name[0] == 0)
- MyStrCpy(entry.name, STACKWALK_MAX_NAMELEN, "(function-name not available)");
- if (entry.undName[0] != 0)
- MyStrCpy(entry.name, STACKWALK_MAX_NAMELEN, entry.undName);
- if (entry.undFullName[0] != 0)
- MyStrCpy(entry.name, STACKWALK_MAX_NAMELEN, entry.undFullName);
- if (entry.lineFileName[0] == 0)
- {
- MyStrCpy(entry.lineFileName, STACKWALK_MAX_NAMELEN, "(filename not available)");
- if (entry.moduleName[0] == 0)
- MyStrCpy(entry.moduleName, STACKWALK_MAX_NAMELEN, "(module-name not available)");
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "%p (%s): %s: %s\n", (LPVOID) entry.offset, entry.moduleName, entry.lineFileName, entry.name);
- }
- else
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "%s (%d): %s\n", entry.lineFileName, entry.lineNumber, entry.name);
- buffer[STACKWALK_MAX_NAMELEN-1] = 0;
- OnOutput(buffer);
- }
-}
-
-void StackWalker::OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr)
-{
- CHAR buffer[STACKWALK_MAX_NAMELEN];
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "ERROR: %s, GetLastError: %d (Address: %p)\n", szFuncName, gle, (LPVOID) addr);
- OnOutput(buffer);
-}
-
-void StackWalker::OnSymInit(LPCSTR szSearchPath, DWORD symOptions, LPCSTR szUserName)
-{
- CHAR buffer[STACKWALK_MAX_NAMELEN];
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "SymInit: Symbol-SearchPath: '%s', symOptions: %d, UserName: '%s'\n", szSearchPath, symOptions, szUserName);
- OnOutput(buffer);
- // Also display the OS-version
-#if _MSC_VER <= 1200
- OSVERSIONINFOA ver;
- ZeroMemory(&ver, sizeof(OSVERSIONINFOA));
- ver.dwOSVersionInfoSize = sizeof(ver);
- if (GetVersionExA(&ver) != FALSE)
- {
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "OS-Version: %d.%d.%d (%s)\n",
- ver.dwMajorVersion, ver.dwMinorVersion, ver.dwBuildNumber,
- ver.szCSDVersion);
- OnOutput(buffer);
- }
-#else
- OSVERSIONINFOEXA ver;
- ZeroMemory(&ver, sizeof(OSVERSIONINFOEXA));
- ver.dwOSVersionInfoSize = sizeof(ver);
- if (GetVersionExA( (OSVERSIONINFOA*) &ver) != FALSE)
- {
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "OS-Version: %d.%d.%d (%s) 0x%x-0x%x\n",
- ver.dwMajorVersion, ver.dwMinorVersion, ver.dwBuildNumber,
- ver.szCSDVersion, ver.wSuiteMask, ver.wProductType);
- OnOutput(buffer);
- }
-#endif
-}
-
-void StackWalker::OnOutput(LPCSTR buffer)
-{
- OutputDebugStringA(buffer);
-}
diff --git a/source/StackWalker.h b/source/StackWalker.h
deleted file mode 100644
index bf47d3726..000000000
--- a/source/StackWalker.h
+++ /dev/null
@@ -1,214 +0,0 @@
-/**********************************************************************
- *
- * StackWalker.h
- *
- *
- *
- * LICENSE (http://www.opensource.org/licenses/bsd-license.php)
- *
- * Copyright (c) 2005-2010, Jochen Kalmbach
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * Neither the name of Jochen Kalmbach nor the names of its contributors may be
- * used to endorse or promote products derived from this software without
- * specific prior written permission.
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * **********************************************************************/
-// #pragma once is supported starting with _MCS_VER 1000,
-// so we need not to check the version (because we only support _MSC_VER >= 1100)!
-#pragma once
-
-#include <windows.h>
-
-// special defines for VC5/6 (if no actual PSDK is installed):
-#if _MSC_VER < 1300
-typedef unsigned __int64 DWORD64, *PDWORD64;
-#if defined(_WIN64)
-typedef unsigned __int64 SIZE_T, *PSIZE_T;
-#else
-typedef unsigned long SIZE_T, *PSIZE_T;
-#endif
-#endif // _MSC_VER < 1300
-
-class StackWalkerInternal; // forward
-class StackWalker
-{
-public:
- typedef enum StackWalkOptions
- {
- // No addition info will be retrived
- // (only the address is available)
- RetrieveNone = 0,
-
- // Try to get the symbol-name
- RetrieveSymbol = 1,
-
- // Try to get the line for this symbol
- RetrieveLine = 2,
-
- // Try to retrieve the module-infos
- RetrieveModuleInfo = 4,
-
- // Also retrieve the version for the DLL/EXE
- RetrieveFileVersion = 8,
-
- // Contains all the abouve
- RetrieveVerbose = 0xF,
-
- // Generate a "good" symbol-search-path
- SymBuildPath = 0x10,
-
- // Also use the public Microsoft-Symbol-Server
- SymUseSymSrv = 0x20,
-
- // Contains all the abouve "Sym"-options
- SymAll = 0x30,
-
- // Contains all options (default)
- OptionsAll = 0x3F
- } StackWalkOptions;
-
- StackWalker(
- int options = OptionsAll, // 'int' is by design, to combine the enum-flags
- LPCSTR szSymPath = NULL,
- DWORD dwProcessId = GetCurrentProcessId(),
- HANDLE hProcess = GetCurrentProcess()
- );
- StackWalker(DWORD dwProcessId, HANDLE hProcess);
- virtual ~StackWalker();
-
- typedef BOOL (__stdcall *PReadProcessMemoryRoutine)(
- HANDLE hProcess,
- DWORD64 qwBaseAddress,
- PVOID lpBuffer,
- DWORD nSize,
- LPDWORD lpNumberOfBytesRead,
- LPVOID pUserData // optional data, which was passed in "ShowCallstack"
- );
-
- BOOL LoadModules();
-
- BOOL ShowCallstack(
- HANDLE hThread = GetCurrentThread(),
- const CONTEXT *context = NULL,
- PReadProcessMemoryRoutine readMemoryFunction = NULL,
- LPVOID pUserData = NULL // optional to identify some data in the 'readMemoryFunction'-callback
- );
-
-#if _MSC_VER >= 1300
-// due to some reasons, the "STACKWALK_MAX_NAMELEN" must be declared as "public"
-// in older compilers in order to use it... starting with VC7 we can declare it as "protected"
-protected:
-#endif
- enum { STACKWALK_MAX_NAMELEN = 1024 }; // max name length for found symbols
-
-protected:
- // Entry for each Callstack-Entry
- typedef struct CallstackEntry
- {
- DWORD64 offset; // if 0, we have no valid entry
- CHAR name[STACKWALK_MAX_NAMELEN];
- CHAR undName[STACKWALK_MAX_NAMELEN];
- CHAR undFullName[STACKWALK_MAX_NAMELEN];
- DWORD64 offsetFromSmybol;
- DWORD offsetFromLine;
- DWORD lineNumber;
- CHAR lineFileName[STACKWALK_MAX_NAMELEN];
- DWORD symType;
- LPCSTR symTypeString;
- CHAR moduleName[STACKWALK_MAX_NAMELEN];
- DWORD64 baseOfImage;
- CHAR loadedImageName[STACKWALK_MAX_NAMELEN];
- } CallstackEntry;
-
- typedef enum CallstackEntryType {firstEntry, nextEntry, lastEntry};
-
- virtual void OnSymInit(LPCSTR szSearchPath, DWORD symOptions, LPCSTR szUserName);
- virtual void OnLoadModule(LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size, DWORD result, LPCSTR symType, LPCSTR pdbName, ULONGLONG fileVersion);
- virtual void OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry);
- virtual void OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr);
- virtual void OnOutput(LPCSTR szText);
-
- StackWalkerInternal *m_sw;
- HANDLE m_hProcess;
- DWORD m_dwProcessId;
- BOOL m_modulesLoaded;
- LPSTR m_szSymPath;
-
- int m_options;
- int m_MaxRecursionCount;
-
- static BOOL __stdcall myReadProcMem(HANDLE hProcess, DWORD64 qwBaseAddress, PVOID lpBuffer, DWORD nSize, LPDWORD lpNumberOfBytesRead);
-
- friend StackWalkerInternal;
-};
-
-
-// The "ugly" assembler-implementation is needed for systems before XP
-// If you have a new PSDK and you only compile for XP and later, then you can use
-// the "RtlCaptureContext"
-// Currently there is no define which determines the PSDK-Version...
-// So we just use the compiler-version (and assumes that the PSDK is
-// the one which was installed by the VS-IDE)
-
-// INFO: If you want, you can use the RtlCaptureContext if you only target XP and later...
-// But I currently use it in x64/IA64 environments...
-//#if defined(_M_IX86) && (_WIN32_WINNT <= 0x0500) && (_MSC_VER < 1400)
-
-#if defined(_M_IX86)
-#ifdef CURRENT_THREAD_VIA_EXCEPTION
-// TODO: The following is not a "good" implementation,
-// because the callstack is only valid in the "__except" block...
-#define GET_CURRENT_CONTEXT(c, contextFlags) \
- do { \
- memset(&c, 0, sizeof(CONTEXT)); \
- EXCEPTION_POINTERS *pExp = NULL; \
- __try { \
- throw 0; \
- } __except( ( (pExp = GetExceptionInformation()) ? EXCEPTION_EXECUTE_HANDLER : EXCEPTION_EXECUTE_HANDLER)) {} \
- if (pExp != NULL) \
- memcpy(&c, pExp->ContextRecord, sizeof(CONTEXT)); \
- c.ContextFlags = contextFlags; \
- } while(0);
-#else
-// The following should be enough for walking the callstack...
-#define GET_CURRENT_CONTEXT(c, contextFlags) \
- do { \
- memset(&c, 0, sizeof(CONTEXT)); \
- c.ContextFlags = contextFlags; \
- __asm call x \
- __asm x: pop eax \
- __asm mov c.Eip, eax \
- __asm mov c.Ebp, ebp \
- __asm mov c.Esp, esp \
- } while(0);
-#endif
-
-#else
-
-// The following is defined for x86 (XP and higher), x64 and IA64:
-#define GET_CURRENT_CONTEXT(c, contextFlags) \
- do { \
- memset(&c, 0, sizeof(CONTEXT)); \
- c.ContextFlags = contextFlags; \
- RtlCaptureContext(&c); \
-} while(0);
-#endif
diff --git a/source/StringCompression.cpp b/source/StringCompression.cpp
deleted file mode 100644
index 36946b282..000000000
--- a/source/StringCompression.cpp
+++ /dev/null
@@ -1,180 +0,0 @@
-
-// StringCompression.cpp
-
-// Implements the wrapping functions for compression and decompression using AString as their data
-
-#include "Globals.h"
-#include "StringCompression.h"
-
-
-
-
-
-/// Compresses a_Data into a_Compressed; returns Z_XXX error constants same as zlib's compress2()
-int CompressString(const char * a_Data, int a_Length, AString & a_Compressed)
-{
- uLongf CompressedSize = compressBound(a_Length);
-
- // HACK: We're assuming that AString returns its internal buffer in its data() call and we're overwriting that buffer!
- // It saves us one allocation and one memcpy of the entire compressed data
- // It may not work on some STL implementations! (Confirmed working on MSVC 2008 & 2010)
- a_Compressed.resize(CompressedSize);
- int errorcode = compress2( (Bytef*)a_Compressed.data(), &CompressedSize, (const Bytef*)a_Data, a_Length, Z_DEFAULT_COMPRESSION);
- if (errorcode != Z_OK)
- {
- return errorcode;
- }
- a_Compressed.resize(CompressedSize);
- return Z_OK;
-}
-
-
-
-
-
-/// Uncompresses a_Data into a_Decompressed; returns Z_XXX error constants same as zlib's uncompress()
-int UncompressString(const char * a_Data, int a_Length, AString & a_Uncompressed, int a_UncompressedSize)
-{
- // HACK: We're assuming that AString returns its internal buffer in its data() call and we're overwriting that buffer!
- // It saves us one allocation and one memcpy of the entire compressed data
- // It may not work on some STL implementations! (Confirmed working on MSVC 2008 & 2010)
- a_Uncompressed.resize(a_UncompressedSize);
- uLongf UncompressedSize = (uLongf)a_UncompressedSize; // On some architectures the uLongf is different in size to int, that may be the cause of the -5 error
- int errorcode = uncompress((Bytef*)a_Uncompressed.data(), &UncompressedSize, (const Bytef*)a_Data, a_Length);
- if (errorcode != Z_OK)
- {
- return errorcode;
- }
- a_Uncompressed.resize(UncompressedSize);
- return Z_OK;
-}
-
-
-
-
-
-int CompressStringGZIP(const char * a_Data, int a_Length, AString & a_Compressed)
-{
- // Compress a_Data into a_Compressed using GZIP; return Z_XXX error constants same as zlib's compress2()
-
- a_Compressed.reserve(a_Length);
-
- char Buffer[64 KiB];
- z_stream strm;
- memset(&strm, 0, sizeof(strm));
- strm.next_in = (Bytef *)a_Data;
- strm.avail_in = a_Length;
- strm.next_out = (Bytef *)Buffer;
- strm.avail_out = sizeof(Buffer);
-
- int res = deflateInit2(&strm, 9, Z_DEFLATED, 31, 9, Z_DEFAULT_STRATEGY);
- if (res != Z_OK)
- {
- LOG("%s: compression initialization failed: %d (\"%s\").", __FUNCTION__, res, strm.msg);
- return res;
- }
-
- while (true)
- {
- res = deflate(&strm, Z_FINISH);
- switch (res)
- {
- case Z_OK:
- {
- // Some data has been compressed. Consume the buffer and continue compressing
- a_Compressed.append(Buffer, sizeof(Buffer) - strm.avail_out);
- strm.avail_out = sizeof(Buffer);
- if (strm.avail_in == 0)
- {
- // All data has been compressed
- deflateEnd(&strm);
- return Z_OK;
- }
- break;
- }
-
- case Z_STREAM_END:
- {
- // Finished compressing. Consume the rest of the buffer and return
- a_Compressed.append(Buffer, sizeof(Buffer) - strm.avail_out);
- deflateEnd(&strm);
- return Z_OK;
- }
-
- default:
- {
- // An error has occurred, log it and return the error value
- LOG("%s: compression failed: %d (\"%s\").", __FUNCTION__, res, strm.msg);
- deflateEnd(&strm);
- return res;
- }
- } // switch (res)
- } // while (true)
-}
-
-
-
-
-
-extern int UncompressStringGZIP(const char * a_Data, int a_Length, AString & a_Uncompressed)
-{
- // Uncompresses a_Data into a_Uncompressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib
-
- a_Uncompressed.reserve(a_Length);
-
- char Buffer[64 KiB];
- z_stream strm;
- memset(&strm, 0, sizeof(strm));
- strm.next_in = (Bytef *)a_Data;
- strm.avail_in = a_Length;
- strm.next_out = (Bytef *)Buffer;
- strm.avail_out = sizeof(Buffer);
-
- int res = inflateInit2(&strm, 31); // Force GZIP decoding
- if (res != Z_OK)
- {
- LOG("%s: uncompression initialization failed: %d (\"%s\").", __FUNCTION__, res, strm.msg);
- return res;
- }
-
- while (true)
- {
- res = inflate(&strm, Z_FINISH);
- switch (res)
- {
- case Z_OK:
- {
- // Some data has been uncompressed. Consume the buffer and continue uncompressing
- a_Uncompressed.append(Buffer, sizeof(Buffer) - strm.avail_out);
- strm.avail_out = sizeof(Buffer);
- if (strm.avail_in == 0)
- {
- // All data has been uncompressed
- inflateEnd(&strm);
- return Z_OK;
- }
- break;
- }
-
- case Z_STREAM_END:
- {
- // Finished uncompressing. Consume the rest of the buffer and return
- a_Uncompressed.append(Buffer, sizeof(Buffer) - strm.avail_out);
- inflateEnd(&strm);
- return Z_OK;
- }
-
- default:
- {
- // An error has occurred, log it and return the error value
- LOG("%s: uncompression failed: %d (\"%s\").", __FUNCTION__, res, strm.msg);
- inflateEnd(&strm);
- return res;
- }
- } // switch (res)
- } // while (true)
-}
-
-
-
-
diff --git a/source/StringCompression.h b/source/StringCompression.h
deleted file mode 100644
index 8afdf59e0..000000000
--- a/source/StringCompression.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-// StringCompression.h
-
-// Interfaces to the wrapping functions for compression and decompression using AString as their data
-
-#include "zlib.h" // Needed for the Z_XXX return values
-
-
-
-
-
-/// Compresses a_Data into a_Compressed using ZLIB; returns Z_XXX error constants same as zlib's compress2()
-extern int CompressString(const char * a_Data, int a_Length, AString & a_Compressed);
-
-/// Uncompresses a_Data into a_Uncompressed; returns Z_XXX error constants same as zlib's decompress()
-extern int UncompressString(const char * a_Data, int a_Length, AString & a_Uncompressed, int a_UncompressedSize);
-
-/// Compresses a_Data into a_Compressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib
-extern int CompressStringGZIP(const char * a_Data, int a_Length, AString & a_Compressed);
-
-/// Uncompresses a_Data into a_Uncompressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib
-extern int UncompressStringGZIP(const char * a_Data, int a_Length, AString & a_Uncompressed);
-
-
-
diff --git a/source/StringUtils.cpp b/source/StringUtils.cpp
deleted file mode 100644
index f7aeeed26..000000000
--- a/source/StringUtils.cpp
+++ /dev/null
@@ -1,766 +0,0 @@
-
-// StringUtils.cpp
-
-// Implements the various string helper functions:
-
-#include "Globals.h"
-
-#if defined(ANDROID_NDK)
-#include <ctype.h>
-#endif
-
-#ifdef _MSC_VER
- // Under MSVC, link to WinSock2 (needed by RawBEToUTF8's byteswapping)
- #pragma comment(lib, "ws2_32.lib")
-#endif
-
-
-
-
-
-AString & AppendVPrintf(AString & str, const char *format, va_list args)
-{
- ASSERT(format != NULL);
-
- char buffer[2048];
- size_t len;
- #ifdef _MSC_VER
- // MS CRT provides secure printf that doesn't behave like in the C99 standard
- if ((len = _vsnprintf_s(buffer, ARRAYCOUNT(buffer), _TRUNCATE, format, args)) != -1)
- #else // _MSC_VER
- if ((len = vsnprintf(buffer, ARRAYCOUNT(buffer), format, args)) < ARRAYCOUNT(buffer))
- #endif // else _MSC_VER
- {
- // The result did fit into the static buffer
- str.append(buffer, len);
- return str;
- }
-
- // The result did not fit into the static buffer
- #ifdef _MSC_VER
- // for MS CRT, we need to calculate the result length
- len = _vscprintf(format, args);
- if (len == -1)
- {
- return str;
- }
- #endif // _MSC_VER
-
- // Allocate a buffer and printf into it:
- str.resize(len + 1);
- // HACK: we're accessing AString's internal buffer in a way that is NOT guaranteed to always work. But it works on all STL implementations tested.
- // I can't think of any other way that is safe, doesn't allocate twice as much space as needed and doesn't use C++11 features like the move constructor
- #ifdef _MSC_VER
- vsprintf_s((char *)str.data(), len + 1, format, args);
- #else // _MSC_VER
- vsnprintf((char *)str.data(), len + 1, format, args);
- #endif // else _MSC_VER
- str.resize(len);
- return str;
-}
-
-
-
-
-
-AString & Printf(AString & str, const char * format, ...)
-{
- str.clear();
- va_list args;
- va_start(args, format);
- std::string &retval = AppendVPrintf(str, format, args);
- va_end(args);
- return retval;
-}
-
-
-
-
-
-AString Printf(const char * format, ...)
-{
- AString res;
- va_list args;
- va_start(args, format);
- AppendVPrintf(res, format, args);
- va_end(args);
- return res;
-}
-
-
-
-
-
-AString & AppendPrintf(AString &str, const char *format, ...)
-{
- va_list args;
- va_start(args, format);
- std::string &retval = AppendVPrintf(str, format, args);
- va_end(args);
- return retval;
-}
-
-
-
-
-
-AStringVector StringSplit(const AString & str, const AString & delim)
-{
- AStringVector results;
- size_t cutAt = 0;
- size_t Prev = 0;
- while ((cutAt = str.find_first_of(delim, Prev)) != str.npos)
- {
- results.push_back(str.substr(Prev, cutAt - Prev));
- Prev = cutAt + 1;
- }
- if (Prev < str.length())
- {
- results.push_back(str.substr(Prev));
- }
- return results;
-}
-
-
-
-
-
-AStringVector StringSplitAndTrim(const AString & str, const AString & delim)
-{
- AStringVector results;
- size_t cutAt = 0;
- size_t Prev = 0;
- while ((cutAt = str.find_first_of(delim, Prev)) != str.npos)
- {
- results.push_back(TrimString(str.substr(Prev, cutAt - Prev)));
- Prev = cutAt + 1;
- }
- if (Prev < str.length())
- {
- results.push_back(TrimString(str.substr(Prev)));
- }
- return results;
-}
-
-
-
-
-AString TrimString(const AString & str)
-{
- size_t len = str.length();
- size_t start = 0;
- while (start < len)
- {
- if (str[start] > 32)
- {
- break;
- }
- ++start;
- }
- if (start == len)
- {
- return "";
- }
-
- size_t end = len;
- while (end >= start)
- {
- if (str[end] > 32)
- {
- break;
- }
- --end;
- }
-
- return str.substr(start, end - start + 1);
-}
-
-
-
-
-
-AString & StrToUpper(AString & s)
-{
- AString::iterator i = s.begin();
- AString::iterator end = s.end();
-
- while (i != end)
- {
- *i = (char)toupper(*i);
- ++i;
- }
- return s;
-}
-
-
-
-
-
-AString & StrToLower(AString & s)
-{
- AString::iterator i = s.begin();
- AString::iterator end = s.end();
-
- while (i != end)
- {
- *i = (char)tolower(*i);
- ++i;
- }
- return s;
-}
-
-
-
-
-
-int NoCaseCompare(const AString & s1, const AString & s2)
-{
- #ifdef _MSC_VER
- // MSVC has stricmp that compares case-insensitive:
- return _stricmp(s1.c_str(), s2.c_str());
- #else
- // Do it the hard way:
- AString s1Copy(s1);
- AString s2Copy(s2);
- return StrToUpper(s1Copy).compare(StrToUpper(s2Copy));
- #endif // else _MSC_VER
-}
-
-
-
-
-
-unsigned int RateCompareString(const AString & s1, const AString & s2 )
-{
- unsigned int MatchedLetters = 0;
- unsigned int s1Length = s1.length();
-
- if( s1Length > s2.length() ) return 0; // Definitely not a match
-
- for (unsigned int i = 0; i < s1Length; i++)
- {
- char c1 = (char)toupper( s1[i] );
- char c2 = (char)toupper( s2[i] );
- if( c1 == c2 )
- {
- ++MatchedLetters;
- }
- else
- {
- break;
- }
- }
- return MatchedLetters;
-}
-
-
-
-
-
-void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString & iReplaceWith)
-{
- size_t pos1 = iHayStack.find(iNeedle);
- while (pos1 != AString::npos)
- {
- iHayStack.replace( pos1, iNeedle.size(), iReplaceWith);
- pos1 = iHayStack.find(iNeedle, pos1);
- }
-}
-
-
-
-
-// Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8
-AString & RawBEToUTF8(short * a_RawData, int a_NumShorts, AString & a_UTF8)
-{
- a_UTF8.clear();
- a_UTF8.reserve(3 * a_NumShorts / 2); // a quick guess of the resulting size
- for (int i = 0; i < a_NumShorts; i++)
- {
- int c = ntohs(*(a_RawData + i));
- if (c < 0x80)
- {
- a_UTF8.push_back((char)c);
- }
- else if (c < 0x800)
- {
- a_UTF8.push_back((char)(192 + c / 64));
- a_UTF8.push_back((char)(128 + c % 64));
- }
- else if (c - 0xd800u < 0x800)
- {
- // Error, silently drop
- }
- else if (c < 0x10000)
- {
- a_UTF8.push_back((char)(224 + c / 4096));
- a_UTF8.push_back((char)(128 + c / 64 % 64));
- a_UTF8.push_back((char)(128 + c % 64));
- }
- else if (c < 0x110000)
- {
- a_UTF8.push_back((char)(240 + c / 262144));
- a_UTF8.push_back((char)(128 + c / 4096 % 64));
- a_UTF8.push_back((char)(128 + c / 64 % 64));
- a_UTF8.push_back((char)(128 + c % 64));
- }
- else
- {
- // Error, silently drop
- }
- }
- return a_UTF8;
-}
-
-
-
-
-// UTF-8 conversion code adapted from:
-// http://stackoverflow.com/questions/2867123/convert-utf-16-to-utf-8-under-windows-and-linux-in-c
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Begin of Unicode, Inc.'s code / information
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-/*
-Notice from the original file:
-* Copyright 2001-2004 Unicode, Inc.
-*
-* Disclaimer
-*
-* This source code is provided as is by Unicode, Inc. No claims are
-* made as to fitness for any particular purpose. No warranties of any
-* kind are expressed or implied. The recipient agrees to determine
-* applicability of information provided. If this file has been
-* purchased on magnetic or optical media from Unicode, Inc., the
-* sole remedy for any claim will be exchange of defective media
-* within 90 days of receipt.
-*
-* Limitations on Rights to Redistribute This Code
-*
-* Unicode, Inc. hereby grants the right to freely use the information
-* supplied in this file in the creation of products supporting the
-* Unicode Standard, and to make copies of this file in any form
-* for internal or external distribution as long as this notice
-* remains attached.
-*/
-
-#define UNI_MAX_BMP 0x0000FFFF
-#define UNI_MAX_UTF16 0x0010FFFF
-#define UNI_MAX_UTF32 0x7FFFFFFF
-#define UNI_MAX_LEGAL_UTF32 0x0010FFFF
-#define UNI_SUR_HIGH_START 0xD800
-#define UNI_SUR_HIGH_END 0xDBFF
-#define UNI_SUR_LOW_START 0xDC00
-#define UNI_SUR_LOW_END 0xDFFF
-
-
-
-
-
-static const char trailingBytesForUTF8[256] =
-{
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5
-};
-
-
-
-
-
-static const unsigned int offsetsFromUTF8[6] =
-{
- 0x00000000UL, 0x00003080UL, 0x000E2080UL,
- 0x03C82080UL, 0xFA082080UL, 0x82082080UL
-};
-
-
-
-
-
-static bool isLegalUTF8(const unsigned char * source, int length)
-{
- unsigned char a;
- const unsigned char * srcptr = source + length;
- switch (length)
- {
- default: return false;
- // Everything else falls through when "true"...
- case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
- case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
- case 2:
- {
- if ((a = (*--srcptr)) > 0xBF) return false;
- switch (*source)
- {
- // no fall-through in this inner switch
- case 0xE0: if (a < 0xA0) return false; break;
- case 0xED: if (a > 0x9F) return false; break;
- case 0xF0: if (a < 0x90) return false; break;
- case 0xF4: if (a > 0x8F) return false; break;
- default: if (a < 0x80) return false;
- }
- }
- case 1: if (*source >= 0x80 && *source < 0xC2) return false;
- }
- if (*source > 0xF4) return false;
- return true;
-}
-
-
-
-
-
-AString & UTF8ToRawBEUTF16(const char * a_UTF8, size_t a_UTF8Length, AString & a_UTF16)
-{
- a_UTF16.clear();
- a_UTF16.reserve(a_UTF8Length * 3);
-
- const unsigned char * source = (const unsigned char*)a_UTF8;
- const unsigned char * sourceEnd = source + a_UTF8Length;
- const int halfShift = 10; // used for shifting by 10 bits
- const unsigned int halfBase = 0x0010000UL;
- const unsigned int halfMask = 0x3FFUL;
-
- while (source < sourceEnd)
- {
- unsigned int ch = 0;
- unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
- if (source + extraBytesToRead >= sourceEnd)
- {
- return a_UTF16;
- }
- // Do this check whether lenient or strict
- if (!isLegalUTF8(source, extraBytesToRead + 1))
- {
- return a_UTF16;
- break;
- }
-
- // The cases all fall through. See "Note A" below.
- switch (extraBytesToRead)
- {
- case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
- case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
- case 3: ch += *source++; ch <<= 6;
- case 2: ch += *source++; ch <<= 6;
- case 1: ch += *source++; ch <<= 6;
- case 0: ch += *source++;
- }
- ch -= offsetsFromUTF8[extraBytesToRead];
-
- if (ch <= UNI_MAX_BMP)
- {
- // Target is a character <= 0xFFFF
- if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)
- {
- // UTF-16 surrogate values are illegal in UTF-32
- ch = ' ';
- }
- unsigned short v = htons((unsigned short)ch);
- a_UTF16.append((const char *)&v, 2);
- }
- else if (ch > UNI_MAX_UTF16)
- {
- // Invalid value, replace with a space
- unsigned short v = htons(' ');
- a_UTF16.append((const char *)&v, 2);
- }
- else
- {
- // target is a character in range 0xFFFF - 0x10FFFF.
- ch -= halfBase;
- unsigned short v1 = htons((ch >> halfShift) + UNI_SUR_HIGH_START);
- unsigned short v2 = htons((ch & halfMask) + UNI_SUR_LOW_START);
- a_UTF16.append((const char *)&v1, 2);
- a_UTF16.append((const char *)&v2, 2);
- }
- }
- return a_UTF16;
-}
-
-/* ---------------------------------------------------------------------
-
- Note A.
- The fall-through switches in UTF-8 reading code save a
- temp variable, some decrements & conditionals. The switches
- are equivalent to the following loop:
- {
- int tmpBytesToRead = extraBytesToRead+1;
- do {
- ch += *source++;
- --tmpBytesToRead;
- if (tmpBytesToRead) ch <<= 6;
- } while (tmpBytesToRead > 0);
- }
-
- ---------------------------------------------------------------------
-*/
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// End of Unicode, Inc.'s code / information
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-
-
-
-
-
-#define HEX(x) ((x) > 9 ? (x) + 'A' - 10 : (x) + '0')
-
-/**
-format binary data this way:
-00001234: 31 32 33 34 35 36 37 38 39 30 61 62 63 64 65 66 1234567890abcdef
-*/
-AString & CreateHexDump(AString & a_Out, const void * a_Data, int a_Size, int a_LineLength)
-{
- ASSERT(a_LineLength <= 120); // Due to using a fixed size line buffer; increase line[]'s size to lift this max
- char line[512];
- char * p;
- char * q;
-
- a_Out.reserve(a_Size / a_LineLength * (18 + 6 * a_LineLength));
- for (int i = 0; i < a_Size; i += a_LineLength)
- {
- int k = a_Size - i;
- if (k > a_LineLength)
- {
- k = a_LineLength;
- }
- #ifdef _MSC_VER
- // MSVC provides a "secure" version of sprintf()
- int Count = sprintf_s(line, sizeof(line), "%08x:", i);
- #else
- int Count = sprintf(line, "%08x:", i);
- #endif
- // Remove the terminating NULL / leftover garbage in line, after the sprintf-ed value
- memset(line + Count, 32, sizeof(line) - Count);
- p = line + 10;
- q = p + 2 + a_LineLength * 3 + 1;
- for (int j = 0; j < k; j++)
- {
- unsigned char c = ((unsigned char *)a_Data)[i + j];
- p[0] = HEX(c >> 4);
- p[1] = HEX(c & 0xf);
- p[2] = ' ';
- if (c >= ' ')
- {
- q[0] = (char)c;
- }
- else
- {
- q[0] = '.';
- }
- p += 3;
- q ++;
- } // for j
- q[0] = '\n';
- q[1] = 0;
- a_Out.append(line);
- } // for i
- return a_Out;
-}
-
-
-
-
-
-AString EscapeString(const AString & a_Message)
-{
- AString EscapedMsg;
- size_t len = a_Message.size();
- size_t last = 0;
- EscapedMsg.reserve(len);
- for (size_t i = 0; i < len; i++)
- {
- char ch = a_Message[i];
- switch (ch)
- {
- case '\'':
- case '\"':
- case '\\':
- {
- if (i > last)
- {
- EscapedMsg.append(a_Message, last, i - last);
- }
- EscapedMsg.push_back('\\');
- EscapedMsg.push_back(ch);
- last = i + 1;
- break;
- }
- } // switch (ch)
- } // for i - a_Message[]
- if (len > last)
- {
- EscapedMsg.append(a_Message, last, len - last);
- }
- return EscapedMsg;
-}
-
-
-
-
-
-AString StripColorCodes(const AString & a_Message)
-{
- AString res(a_Message);
- size_t idx = 0;
- while (true)
- {
- idx = res.find("\xc2\xa7", idx);
- if (idx == AString::npos)
- {
- return res;
- }
- res.erase(idx, 3);
- }
-}
-
-
-
-
-
-AString URLDecode(const AString & a_String)
-{
- AString res;
- size_t len = a_String.length();
- res.reserve(len);
- for (size_t i = 0; i < len; i++)
- {
- char ch = a_String[i];
- if ((ch != '%') || (i > len - 3))
- {
- res.push_back(ch);
- continue;
- }
- // Decode the hex value:
- char hi = a_String[i + 1], lo = a_String[i + 2];
- if ((hi >= '0') && (hi <= '9'))
- {
- hi = hi - '0';
- }
- else if ((hi >= 'a') && (hi <= 'f'))
- {
- hi = hi - 'a' + 10;
- }
- else if ((hi >= 'A') && (hi <= 'F'))
- {
- hi = hi - 'F' + 10;
- }
- else
- {
- res.push_back(ch);
- continue;
- }
- if ((lo >= '0') && (lo <= '9'))
- {
- lo = lo - '0';
- }
- else if ((lo >= 'a') && (lo <= 'f'))
- {
- lo = lo - 'a' + 10;
- }
- else if ((lo >= 'A') && (lo <= 'F'))
- {
- lo = lo - 'A' + 10;
- }
- else
- {
- res.push_back(ch);
- continue;
- }
- res.push_back((hi << 4) | lo);
- i += 2;
- } // for i - a_String[]
- return res;
-}
-
-
-
-
-
-AString ReplaceAllCharOccurrences(const AString & a_String, char a_From, char a_To)
-{
- AString res(a_String);
- std::replace(res.begin(), res.end(), a_From, a_To);
- return res;
-}
-
-
-
-
-
-/// Converts one Hex character in a Base64 encoding into the data value
-static inline int UnBase64(char c)
-{
- if (c >='A' && c <= 'Z')
- {
- return c - 'A';
- }
- if (c >='a' && c <= 'z')
- {
- return c - 'a' + 26;
- }
- if (c >= '0' && c <= '9')
- {
- return c - '0' + 52;
- }
- if (c == '+')
- {
- return 62;
- }
- if (c == '/')
- {
- return 63;
- }
- if (c == '=')
- {
- return -1;
- }
- return -2;
-}
-
-
-
-
-
-AString Base64Decode(const AString & a_Base64String)
-{
- AString res;
- size_t i, len = a_Base64String.size();
- int o, c;
- res.resize((len * 4) / 3 + 5, 0); // Approximate the upper bound on the result length
- for (o = 0, i = 0; i < len; i++)
- {
- c = UnBase64(a_Base64String[i]);
- if (c >= 0)
- {
- switch (o & 7)
- {
- case 0: res[o >> 3] |= (c << 2); break;
- case 6: res[o >> 3] |= (c >> 4); res[(o >> 3) + 1] |= (c << 4); break;
- case 4: res[o >> 3] |= (c >> 2); res[(o >> 3) + 1] |= (c << 6); break;
- case 2: res[o >> 3] |= c; break;
- }
- o += 6;
- }
- if (c == -1)
- {
- // Error while decoding, invalid input. Return as much as we've decoded:
- res.resize(o >> 3);
- return res;
- }
- }
- res.resize(o >> 3);
- return res;}
-
-
-
-
diff --git a/source/StringUtils.h b/source/StringUtils.h
deleted file mode 100644
index 3917cc4ec..000000000
--- a/source/StringUtils.h
+++ /dev/null
@@ -1,93 +0,0 @@
-
-// StringUtils.h
-
-// Interfaces to various string helper functions
-
-
-
-
-#ifndef STRINGUTILS_H_INCLUDED
-#define STRINGUTILS_H_INCLUDED
-
-
-
-
-
-typedef std::string AString;
-typedef std::vector<AString> AStringVector;
-typedef std::list<AString> AStringList;
-
-
-
-
-
-/// Add the formated string to the existing data in the string
-extern AString & AppendVPrintf(AString & str, const char * format, va_list args);
-
-/// Output the formatted text into the string
-extern AString & Printf (AString & str, const char * format, ...);
-
-/// Output the formatted text into string, return string by value
-extern AString Printf(const char * format, ...);
-
-/// Add the formatted string to the existing data in the string
-extern AString & AppendPrintf (AString & str, const char * format, ...);
-
-/// Split the string at any of the listed delimiters, return as a stringvector
-extern AStringVector StringSplit(const AString & str, const AString & delim);
-
-/// Split the string at any of the listed delimiters and trim each value, return as a stringvector
-extern AStringVector StringSplitAndTrim(const AString & str, const AString & delim);
-
-/// Trime whitespace at both ends of the string
-extern AString TrimString(const AString & str); // tolua_export
-
-/// In-place string conversion to uppercase; returns the same string
-extern AString & StrToUpper(AString & s);
-
-/// In-place string conversion to lowercase; returns the same string
-extern AString & StrToLower(AString & s);
-
-/// Case-insensitive string comparison; returns 0 if the strings are the same
-extern int NoCaseCompare(const AString & s1, const AString & s2); // tolua_export
-
-/// Case-insensitive string comparison that returns a rating of equal-ness between [0 - s1.length()]
-extern unsigned int RateCompareString(const AString & s1, const AString & s2 );
-
-/// Replaces *each* occurence of iNeedle in iHayStack with iReplaceWith
-extern void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString & iReplaceWith); // tolua_export
-
-/// Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8
-extern AString & RawBEToUTF8(short * a_RawData, int a_NumShorts, AString & a_UTF8);
-
-/// Converts a UTF-8 string into a UTF-16 BE string, packing that back into AString; return a ref to a_UTF16
-extern AString & UTF8ToRawBEUTF16(const char * a_UTF8, size_t a_UTF8Length, AString & a_UTF16);
-
-/// Creates a nicely formatted HEX dump of the given memory block. Max a_BytesPerLine is 120
-extern AString & CreateHexDump(AString & a_Out, const void * a_Data, int a_Size, int a_BytesPerLine);
-
-/// Returns a copy of a_Message with all quotes and backslashes escaped by a backslash
-extern AString EscapeString(const AString & a_Message); // tolua_export
-
-/// Removes all control codes used by MC for colors and styles
-extern AString StripColorCodes(const AString & a_Message); // tolua_export
-
-/// URL-Decodes the given string, replacing all "%HH" into the correct characters. Invalid % sequences are left intact
-extern AString URLDecode(const AString & a_String); // Cannot export to Lua automatically - would generated an extra return value
-
-/// Replaces all occurrences of char a_From inside a_String with char a_To.
-extern AString ReplaceAllCharOccurrences(const AString & a_String, char a_From, char a_To); // Needn't export to Lua, since Lua doesn't have chars anyway
-
-/// Decodes a Base64-encoded string into the raw data
-extern AString Base64Decode(const AString & a_Base64String);
-
-// If you have any other string helper functions, declare them here
-
-
-
-
-#endif // STRINGUTILS_H_INCLUDED
-
-
-
-
diff --git a/source/Tracer.cpp b/source/Tracer.cpp
deleted file mode 100644
index ef136302f..000000000
--- a/source/Tracer.cpp
+++ /dev/null
@@ -1,398 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Tracer.h"
-#include "World.h"
-
-#include "Vector3f.h"
-#include "Vector3i.h"
-#include "Vector3d.h"
-
-#include "Entities/Entity.h"
-
-#ifndef _WIN32
- #include <stdlib.h> // abs()
-#endif
-
-
-
-
-
-cTracer::cTracer(cWorld * a_World)
- : m_World(a_World)
-{
- m_NormalTable[0].Set(-1, 0, 0);
- m_NormalTable[1].Set( 0, 0,-1);
- m_NormalTable[2].Set( 1, 0, 0);
- m_NormalTable[3].Set( 0, 0, 1);
- m_NormalTable[4].Set( 0, 1, 0);
- m_NormalTable[5].Set( 0,-1, 0);
-}
-
-
-
-
-
-cTracer::~cTracer()
-{
-}
-
-
-
-
-
-float cTracer::SigNum( float a_Num )
-{
- if (a_Num < 0.f) return -1.f;
- if (a_Num > 0.f) return 1.f;
- return 0.f;
-}
-
-
-
-
-
-void cTracer::SetValues(const Vector3f & a_Start, const Vector3f & a_Direction)
-{
- // calculate the direction of the ray (linear algebra)
- dir = a_Direction;
-
- // decide which direction to start walking in
- step.x = (int) SigNum(dir.x);
- step.y = (int) SigNum(dir.y);
- step.z = (int) SigNum(dir.z);
-
- // normalize the direction vector
- if( dir.SqrLength() > 0.f ) dir.Normalize();
-
- // how far we must move in the ray direction before
- // we encounter a new voxel in x-direction
- // same but y-direction
- if (dir.x != 0.f)
- {
- tDelta.x = 1 / fabs(dir.x);
- }
- else
- {
- tDelta.x = 0;
- }
- if (dir.y != 0.f)
- {
- tDelta.y = 1 / fabs(dir.y);
- }
- else
- {
- tDelta.y = 0;
- }
- if (dir.z != 0.f)
- {
- tDelta.z = 1 / fabs(dir.z);
- }
- else
- {
- tDelta.z = 0;
- }
-
- // start voxel coordinates
- pos.x = (int)floorf(a_Start.x);
- pos.y = (int)floorf(a_Start.y);
- pos.z = (int)floorf(a_Start.z);
-
- // calculate distance to first intersection in the voxel we start from
- if (dir.x < 0)
- {
- tMax.x = ((float)pos.x - a_Start.x) / dir.x;
- }
- else
- {
- tMax.x = (((float)pos.x + 1) - a_Start.x) / dir.x;
- }
-
- if (dir.y < 0)
- {
- tMax.y = ((float)pos.y - a_Start.y) / dir.y;
- }
- else
- {
- tMax.y = (((float)pos.y + 1) - a_Start.y) / dir.y;
- }
-
- if (dir.z < 0)
- {
- tMax.z = ((float)pos.z - a_Start.z) / dir.z;
- }
- else
- {
- tMax.z = (((float)pos.z + 1) - a_Start.z) / dir.z;
- }
-}
-
-
-
-
-
-bool cTracer::Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance, bool a_LineOfSight)
-{
- if ((a_Start.y < 0) || (a_Start.y >= cChunkDef::Height))
- {
- LOGD("%s: Start Y is outside the world (%.2f), not tracing.", __FUNCTION__, a_Start.y);
- return false;
- }
-
- SetValues(a_Start, a_Direction);
-
- Vector3f End = a_Start + (dir * (float)a_Distance);
-
- if (End.y < 0)
- {
- float dist = -a_Start.y / dir.y;
- End = a_Start + (dir * dist);
- }
-
- // end voxel coordinates
- end1.x = (int)floorf(End.x);
- end1.y = (int)floorf(End.y);
- end1.z = (int)floorf(End.z);
-
- // check if first is occupied
- if (pos.Equals(end1))
- {
- return false;
- }
-
- bool reachedX = false, reachedY = false, reachedZ = false;
-
- int Iterations = 0;
- while (Iterations < a_Distance)
- {
- Iterations++;
- if ((tMax.x < tMax.y) && (tMax.x < tMax.z))
- {
- tMax.x += tDelta.x;
- pos.x += step.x;
- }
- else if (tMax.y < tMax.z)
- {
- tMax.y += tDelta.y;
- pos.y += step.y;
- }
- else
- {
- tMax.z += tDelta.z;
- pos.z += step.z;
- }
-
- if (step.x > 0.0f)
- {
- if (pos.x >= end1.x)
- {
- reachedX = true;
- }
- }
- else if (pos.x <= end1.x)
- {
- reachedX = true;
- }
-
- if (step.y > 0.0f)
- {
- if(pos.y >= end1.y)
- {
- reachedY = true;
- }
- }
- else if (pos.y <= end1.y)
- {
- reachedY = true;
- }
-
- if (step.z > 0.0f)
- {
- if (pos.z >= end1.z)
- {
- reachedZ = true;
- }
- }
- else if (pos.z <= end1.z)
- {
- reachedZ = true;
- }
-
- if (reachedX && reachedY && reachedZ)
- {
- return false;
- }
-
- BLOCKTYPE BlockID = m_World->GetBlock(pos.x, pos.y, pos.z);
- // Block is counted as a collision if we are not doing a line of sight and it is solid,
- // or if the block is not air and not water. That way mobs can still see underwater.
- if ((!a_LineOfSight && g_BlockIsSolid[BlockID]) || (a_LineOfSight && (BlockID != E_BLOCK_AIR) && !IsBlockWater(BlockID)))
- {
- BlockHitPosition = pos;
- int Normal = GetHitNormal(a_Start, End, pos );
- if(Normal > 0)
- {
- HitNormal = m_NormalTable[Normal-1];
- }
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-// return 1 = hit, other is not hit
-int LinesCross(float x0,float y0,float x1,float y1,float x2,float y2,float x3,float y3)
-{
- //float linx, liny;
-
- float d=(x1-x0)*(y3-y2)-(y1-y0)*(x3-x2);
- if (abs(d)<0.001) {return 0;}
- float AB=((y0-y2)*(x3-x2)-(x0-x2)*(y3-y2))/d;
- if (AB>=0.0 && AB<=1.0)
- {
- float CD=((y0-y2)*(x1-x0)-(x0-x2)*(y1-y0))/d;
- if (CD>=0.0 && CD<=1.0)
- {
- //linx=x0+AB*(x1-x0);
- //liny=y0+AB*(y1-y0);
- return 1;
- }
- }
- return 0;
-}
-
-// intersect3D_SegmentPlane(): intersect a segment and a plane
-// Input: a_Ray = a segment, and a_Plane = a plane = {Point V0; Vector n;}
-// Output: *I0 = the intersect point (when it exists)
-// Return: 0 = disjoint (no intersection)
-// 1 = intersection in the unique point *I0
-// 2 = the segment lies in the plane
-int cTracer::intersect3D_SegmentPlane( const Vector3f & a_Origin, const Vector3f & a_End, const Vector3f & a_PlanePos, const Vector3f & a_PlaneNormal )
-{
- Vector3f u = a_End - a_Origin;//a_Ray.P1 - S.P0;
- Vector3f w = a_Origin - a_PlanePos;//S.P0 - Pn.V0;
-
- float D = a_PlaneNormal.Dot( u );//dot(Pn.n, u);
- float N = -(a_PlaneNormal.Dot( w ) );//-dot(a_Plane.n, w);
-
- const float EPSILON = 0.0001f;
- if (fabs(D) < EPSILON) { // segment is parallel to plane
- if (N == 0) // segment lies in plane
- return 2;
- return 0; // no intersection
- }
- // they are not parallel
- // compute intersect param
- float sI = N / D;
- if (sI < 0 || sI > 1)
- return 0; // no intersection
-
- //Vector3f I ( a_Ray->GetOrigin() + sI * u );//S.P0 + sI * u; // compute segment intersect point
- RealHit = a_Origin + u * sI;
- return 1;
-}
-
-int cTracer::GetHitNormal(const Vector3f & start, const Vector3f & end, const Vector3i & a_BlockPos)
-{
- Vector3i SmallBlockPos = a_BlockPos;
- char BlockID = m_World->GetBlock( a_BlockPos.x, a_BlockPos.y, a_BlockPos.z );
-
- if( BlockID == E_BLOCK_AIR || IsBlockWater(BlockID))
- return 0;
-
- Vector3f BlockPos;
- BlockPos = Vector3f(SmallBlockPos);
-
- Vector3f Look = (end - start);
- Look.Normalize();
-
- float dot = Look.Dot( Vector3f(-1, 0, 0) ); // first face normal is x -1
- if(dot < 0)
- {
- int Lines = LinesCross( start.x, start.y, end.x, end.y, BlockPos.x, BlockPos.y, BlockPos.x, BlockPos.y + 1 );
- if(Lines == 1)
- {
- Lines = LinesCross( start.x, start.z, end.x, end.z, BlockPos.x, BlockPos.z, BlockPos.x, BlockPos.z + 1 );
- if(Lines == 1)
- {
- intersect3D_SegmentPlane( start, end, BlockPos, Vector3f(-1, 0, 0) );
- return 1;
- }
- }
- }
- dot = Look.Dot( Vector3f(0, 0, -1) ); // second face normal is z -1
- if(dot < 0)
- {
- int Lines = LinesCross( start.z, start.y, end.z, end.y, BlockPos.z, BlockPos.y, BlockPos.z, BlockPos.y + 1 );
- if(Lines == 1)
- {
- Lines = LinesCross( start.z, start.x, end.z, end.x, BlockPos.z, BlockPos.x, BlockPos.z, BlockPos.x + 1 );
- if(Lines == 1)
- {
- intersect3D_SegmentPlane( start, end, BlockPos, Vector3f(0, 0, -1) );
- return 2;
- }
- }
- }
- dot = Look.Dot( Vector3f(1, 0, 0) ); // third face normal is x 1
- if(dot < 0)
- {
- int Lines = LinesCross( start.x, start.y, end.x, end.y, BlockPos.x + 1, BlockPos.y, BlockPos.x + 1, BlockPos.y + 1 );
- if(Lines == 1)
- {
- Lines = LinesCross( start.x, start.z, end.x, end.z, BlockPos.x + 1, BlockPos.z, BlockPos.x + 1, BlockPos.z + 1 );
- if(Lines == 1)
- {
- intersect3D_SegmentPlane( start, end, BlockPos + Vector3f(1, 0, 0), Vector3f(1, 0, 0) );
- return 3;
- }
- }
- }
- dot = Look.Dot( Vector3f(0, 0, 1) ); // fourth face normal is z 1
- if(dot < 0)
- {
- int Lines = LinesCross( start.z, start.y, end.z, end.y, BlockPos.z + 1, BlockPos.y, BlockPos.z + 1, BlockPos.y + 1 );
- if(Lines == 1)
- {
- Lines = LinesCross( start.z, start.x, end.z, end.x, BlockPos.z + 1, BlockPos.x, BlockPos.z + 1, BlockPos.x + 1 );
- if(Lines == 1)
- {
- intersect3D_SegmentPlane( start, end, BlockPos + Vector3f(0, 0, 1), Vector3f(0, 0, 1) );
- return 4;
- }
- }
- }
- dot = Look.Dot( Vector3f(0, 1, 0) ); // fifth face normal is y 1
- if(dot < 0)
- {
- int Lines = LinesCross( start.y, start.x, end.y, end.x, BlockPos.y + 1, BlockPos.x, BlockPos.y + 1, BlockPos.x + 1 );
- if(Lines == 1)
- {
- Lines = LinesCross( start.y, start.z, end.y, end.z, BlockPos.y + 1, BlockPos.z, BlockPos.y + 1, BlockPos.z + 1 );
- if(Lines == 1)
- {
- intersect3D_SegmentPlane( start, end, BlockPos + Vector3f(0, 1, 0), Vector3f(0, 1, 0) );
- return 5;
- }
- }
- }
- dot = Look.Dot( Vector3f(0, -1, 0) ); // sixth face normal is y -1
- if(dot < 0)
- {
- int Lines = LinesCross( start.y, start.x, end.y, end.x, BlockPos.y, BlockPos.x, BlockPos.y, BlockPos.x + 1 );
- if(Lines == 1)
- {
- Lines = LinesCross( start.y, start.z, end.y, end.z, BlockPos.y, BlockPos.z, BlockPos.y, BlockPos.z + 1 );
- if(Lines == 1)
- {
- intersect3D_SegmentPlane( start, end, BlockPos, Vector3f(0, -1, 0) );
- return 6;
- }
- }
- }
- return 0;
-}
diff --git a/source/Tracer.h b/source/Tracer.h
deleted file mode 100644
index 6c2ab6792..000000000
--- a/source/Tracer.h
+++ /dev/null
@@ -1,82 +0,0 @@
-
-#pragma once
-
-#include "Vector3i.h"
-#include "Vector3f.h"
-
-
-
-
-
-// fwd:
-class cWorld;
-
-
-
-
-
-// tolua_begin
-
-class cTracer
-{
-public:
-
- /// Contains the position of the block that caused the collision
- Vector3f BlockHitPosition;
-
- /// Contains which face was hit
- Vector3f HitNormal;
-
- /// Contains the exact position where a collision occured. (BlockHitPosition + Offset on block)
- Vector3f RealHit;
-
-
- cTracer(cWorld * a_World);
- ~cTracer();
-
- /// Determines if a collision occures along a line. Returns true if a collision occurs.
- bool Trace(const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance)
- {
- return Trace(a_Start, a_Direction, a_Distance, false);
- }
-
- /// Determines if a collision occures along a line. Returns true if a collision occurs.
- /// When a_LineOfSight is true, we don't use the standard collision detection rules. Instead we use
- /// the rules for monster vision. E.g. Only water and air do not block vision.
- /// a_Distance is the number of iterations (blocks hits) that are tested.
- bool Trace(const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance, bool a_LineOfSight);
-
-private:
-
- /// Preps Tracer object for call of Trace function. Only used internally.
- void SetValues( const Vector3f & a_Start, const Vector3f & a_Direction );
-
- /// Calculates where on the block a collision occured, if it does occur
- /// Returns 0 if no intersection occured
- /// Returns 1 if an intersection occured at a single point
- /// Returns 2 if the line segment lies in the plane being checked
- int intersect3D_SegmentPlane( const Vector3f & a_Origin, const Vector3f & a_End, const Vector3f & a_PlanePos, const Vector3f & a_PlaneNormal );
-
- /// Determines which face on the block a collision occured, if it does occur
- /// Returns 0 if the block is air, water or no collision occured
- /// Return 1 through 6 for the following block faces, repectively: -x, -z, x, z, y, -y
- int GetHitNormal( const Vector3f & start, const Vector3f & end, const Vector3i & a_BlockPos);
-
- float SigNum( float a_Num );
- cWorld* m_World;
-
- Vector3f m_NormalTable[6];
-
- Vector3f dir;
- Vector3f tDelta;
- Vector3i pos;
- Vector3i end1;
- Vector3i step;
- Vector3f tMax;
-};
-
-// tolua_end
-
-
-
-
diff --git a/source/UI/SlotArea.cpp b/source/UI/SlotArea.cpp
deleted file mode 100644
index 7fd7cd996..000000000
--- a/source/UI/SlotArea.cpp
+++ /dev/null
@@ -1,897 +0,0 @@
-
-// SlotArea.cpp
-
-// Implements the cSlotArea class and its descendants
-
-#include "Globals.h"
-#include "SlotArea.h"
-#include "../Entities/Player.h"
-#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/DropSpenserEntity.h"
-#include "../BlockEntities/FurnaceEntity.h"
-#include "../Items/ItemHandler.h"
-#include "Window.h"
-#include "../CraftingRecipes.h"
-#include "../Root.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotArea:
-
-cSlotArea::cSlotArea(int a_NumSlots, cWindow & a_ParentWindow) :
- m_NumSlots(a_NumSlots),
- m_ParentWindow(a_ParentWindow)
-{
-}
-
-
-
-
-
-void cSlotArea::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
-{
- /*
- LOGD("Slot area with %d slots clicked at slot number %d, clicked item %s, slot item %s",
- GetNumSlots(), a_SlotNum,
- ItemToFullString(a_ClickedItem).c_str(),
- ItemToFullString(*GetSlot(a_SlotNum, a_Player)).c_str()
- );
- */
-
- ASSERT((a_SlotNum >= 0) && (a_SlotNum < GetNumSlots()));
-
- bool bAsync = false;
- if (GetSlot(a_SlotNum, a_Player) == NULL)
- {
- LOGWARNING("GetSlot(%d) returned NULL! Ignoring click", a_SlotNum);
- return;
- }
-
- switch (a_ClickAction)
- {
- case caShiftLeftClick:
- case caShiftRightClick:
- {
- ShiftClicked(a_Player, a_SlotNum, a_ClickedItem);
- return;
- }
-
- case caDblClick:
- {
- DblClicked(a_Player, a_SlotNum);
- return;
- }
- }
-
- cItem Slot(*GetSlot(a_SlotNum, a_Player));
- if (!Slot.IsSameType(a_ClickedItem))
- {
- LOGWARNING("*** Window lost sync at item %d in SlotArea with %d items ***", a_SlotNum, m_NumSlots);
- LOGWARNING("My item: %s", ItemToFullString(Slot).c_str());
- LOGWARNING("Their item: %s", ItemToFullString(a_ClickedItem).c_str());
- bAsync = true;
- }
- cItem & DraggingItem = a_Player.GetDraggingItem();
- switch (a_ClickAction)
- {
- case caRightClick:
- {
- if (DraggingItem.m_ItemType <= 0) // Empty-handed?
- {
- DraggingItem.m_ItemCount = (char)(((float)Slot.m_ItemCount) / 2.f + 0.5f);
- Slot.m_ItemCount -= DraggingItem.m_ItemCount;
- DraggingItem.m_ItemType = Slot.m_ItemType;
- DraggingItem.m_ItemDamage = Slot.m_ItemDamage;
-
- if (Slot.m_ItemCount <= 0)
- {
- Slot.Empty();
- }
- }
- else if ((Slot.m_ItemType <= 0) || DraggingItem.IsEqual(Slot))
- {
- // Drop one item in slot
- cItemHandler * Handler = ItemHandler(Slot.m_ItemType);
- if ((DraggingItem.m_ItemCount > 0) && (Slot.m_ItemCount < Handler->GetMaxStackSize()))
- {
- Slot.m_ItemType = DraggingItem.m_ItemType;
- Slot.m_ItemCount++;
- Slot.m_ItemDamage = DraggingItem.m_ItemDamage;
- DraggingItem.m_ItemCount--;
- }
- if (DraggingItem.m_ItemCount <= 0)
- {
- DraggingItem.Empty();
- }
- }
- else if (!DraggingItem.IsEqual(Slot))
- {
- // Swap contents
- cItem tmp(DraggingItem);
- DraggingItem = Slot;
- Slot = tmp;
- }
- break;
- }
-
- case caLeftClick:
- {
- // Left-clicked
- if (!DraggingItem.IsEqual(Slot))
- {
- // Switch contents
- cItem tmp(DraggingItem);
- DraggingItem = Slot;
- Slot = tmp;
- }
- else
- {
- // Same type, add items:
- cItemHandler * Handler = ItemHandler(DraggingItem.m_ItemType);
- int FreeSlots = Handler->GetMaxStackSize() - Slot.m_ItemCount;
- if (FreeSlots < 0)
- {
- ASSERT(!"Bad item stack size - where did we get more items in a slot than allowed?");
- FreeSlots = 0;
- }
- int Filling = (FreeSlots > DraggingItem.m_ItemCount) ? DraggingItem.m_ItemCount : FreeSlots;
- Slot.m_ItemCount += (char)Filling;
- DraggingItem.m_ItemCount -= (char)Filling;
- if (DraggingItem.m_ItemCount <= 0)
- {
- DraggingItem.Empty();
- }
- }
- break;
- }
- default:
- {
- LOGWARNING("SlotArea: Unhandled click action: %d (%s)", a_ClickAction, ClickActionToString(a_ClickAction));
- m_ParentWindow.BroadcastWholeWindow();
- return;
- }
- } // switch (a_ClickAction
-
- SetSlot(a_SlotNum, a_Player, Slot);
- if (bAsync)
- {
- m_ParentWindow.BroadcastWholeWindow();
- }
-
-}
-
-
-
-
-
-void cSlotArea::ShiftClicked(cPlayer & a_Player, int a_SlotNum, const cItem & a_ClickedItem)
-{
- // Make a copy of the slot, distribute it among the other areas, then update the slot to contain the leftover:
- cItem Slot(*GetSlot(a_SlotNum, a_Player));
- m_ParentWindow.DistributeStack(Slot, a_Player, this, true);
- if (Slot.IsEmpty())
- {
- // Empty the slot completely, the cilent doesn't like left-over ItemType with zero count
- Slot.Empty();
- }
- SetSlot(a_SlotNum, a_Player, Slot);
-
- // Some clients try to guess our actions and not always right (armor slots in 1.2.5), so we fix them:
- m_ParentWindow.BroadcastWholeWindow();
-}
-
-
-
-
-
-void cSlotArea::DblClicked(cPlayer & a_Player, int a_SlotNum)
-{
- cItem & Dragging = a_Player.GetDraggingItem();
- if (Dragging.IsEmpty())
- {
- // Move the item in the dblclicked slot into hand:
- Dragging = *GetSlot(a_SlotNum, a_Player);
- cItem EmptyItem;
- SetSlot(a_SlotNum, a_Player, EmptyItem);
- }
- if (Dragging.IsEmpty())
- {
- LOGD("%s DblClicked with an empty hand over empty slot, ignoring", a_Player.GetName().c_str());
- return;
- }
-
- // Add as many items from the surrounding area into hand as possible:
- // First skip full stacks, then if there's still space, process full stacks as well:
- if (!m_ParentWindow.CollectItemsToHand(Dragging, *this, a_Player, false))
- {
- m_ParentWindow.CollectItemsToHand(Dragging, *this, a_Player, true);
- }
-
- m_ParentWindow.BroadcastWholeWindow(); // We need to broadcast, in case the window was a chest opened by multiple players
-}
-
-
-
-
-
-void cSlotArea::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_Apply, bool a_KeepEmptySlots)
-{
- for (int i = 0; i < m_NumSlots; i++)
- {
- const cItem * Slot = GetSlot(i, a_Player);
- if (!Slot->IsStackableWith(a_ItemStack) && (!Slot->IsEmpty() || a_KeepEmptySlots))
- {
- // Different items
- continue;
- }
- int NumFit = ItemHandler(Slot->m_ItemType)->GetMaxStackSize() - Slot->m_ItemCount;
- if (NumFit <= 0)
- {
- // Full stack already
- continue;
- }
- if (NumFit > a_ItemStack.m_ItemCount)
- {
- NumFit = a_ItemStack.m_ItemCount;
- }
- if (a_Apply)
- {
- cItem NewSlot(a_ItemStack);
- NewSlot.m_ItemCount = Slot->m_ItemCount + NumFit;
- SetSlot(i, a_Player, NewSlot);
- }
- a_ItemStack.m_ItemCount -= NumFit;
- if (a_ItemStack.IsEmpty())
- {
- return;
- }
- } // for i - Slots
-}
-
-
-
-
-
-bool cSlotArea::CollectItemsToHand(cItem & a_Dragging, cPlayer & a_Player, bool a_CollectFullStacks)
-{
- int NumSlots = GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
- const cItem & SlotItem = *GetSlot(i, a_Player);
- if (!SlotItem.IsStackableWith(a_Dragging))
- {
- continue;
- }
- int ToMove = a_Dragging.GetMaxStackSize() - a_Dragging.m_ItemCount;
- if (ToMove > SlotItem.m_ItemCount)
- {
- ToMove = SlotItem.m_ItemCount;
- }
- a_Dragging.m_ItemCount += ToMove;
- cItem NewSlot(SlotItem);
- NewSlot.m_ItemCount -= ToMove;
- SetSlot(i, a_Player, NewSlot);
- if (!NewSlot.IsEmpty())
- {
- // There are leftovers in the slot, so a_Dragging must be full
- return true;
- }
- } // for i - Slots[]
- // a_Dragging may be full if there were exactly the number of items needed to fill it
- return a_Dragging.IsFullStack();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaChest:
-
-cSlotAreaChest::cSlotAreaChest(cChestEntity * a_Chest, cWindow & a_ParentWindow) :
- cSlotArea(27, a_ParentWindow),
- m_Chest(a_Chest)
-{
-}
-
-
-
-
-
-const cItem * cSlotAreaChest::GetSlot(int a_SlotNum, cPlayer & a_Player) const
-{
- // a_SlotNum ranges from 0 to 26, use that to index the chest entity's inventory directly:
- return &(m_Chest->GetSlot(a_SlotNum));
-}
-
-
-
-
-
-void cSlotAreaChest::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
-{
- m_Chest->SetSlot(a_SlotNum, a_Item);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaDoubleChest:
-
-cSlotAreaDoubleChest::cSlotAreaDoubleChest(cChestEntity * a_TopChest, cChestEntity * a_BottomChest, cWindow & a_ParentWindow) :
- cSlotArea(54, a_ParentWindow),
- m_TopChest(a_TopChest),
- m_BottomChest(a_BottomChest)
-{
-}
-
-
-
-
-
-const cItem * cSlotAreaDoubleChest::GetSlot(int a_SlotNum, cPlayer & a_Player) const
-{
- // a_SlotNum ranges from 0 to 53, use that to index the correct chest's inventory:
- if (a_SlotNum < 27)
- {
- return &(m_TopChest->GetSlot(a_SlotNum));
- }
- else
- {
- return &(m_BottomChest->GetSlot(a_SlotNum - 27));
- }
-}
-
-
-
-
-
-void cSlotAreaDoubleChest::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
-{
- if (a_SlotNum < 27)
- {
- m_TopChest->SetSlot(a_SlotNum, a_Item);
- }
- else
- {
- m_BottomChest->SetSlot(a_SlotNum - 27, a_Item);
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaCrafting:
-
-cSlotAreaCrafting::cSlotAreaCrafting(int a_GridSize, cWindow & a_ParentWindow) :
- cSlotAreaTemporary(1 + a_GridSize * a_GridSize, a_ParentWindow),
- m_GridSize(a_GridSize)
-{
- ASSERT((a_GridSize == 2) || (a_GridSize == 3));
-}
-
-
-
-
-
-void cSlotAreaCrafting::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
-{
- // Override for craft result slot
- if (a_SlotNum == 0)
- {
- if ((a_ClickAction == caShiftLeftClick) || (a_ClickAction == caShiftRightClick))
- {
- ShiftClickedResult(a_Player);
- }
- else
- {
- ClickedResult(a_Player);
- }
- return;
- }
- super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem);
- UpdateRecipe(a_Player);
-}
-
-
-
-
-
-void cSlotAreaCrafting::DblClicked(cPlayer & a_Player, int a_SlotNum)
-{
- if (a_SlotNum == 0)
- {
- // Dbl-clicking the crafting result slot shouldn't collect items to hand
- return;
- }
- super::DblClicked(a_Player, a_SlotNum);
-}
-
-
-
-
-
-void cSlotAreaCrafting::OnPlayerRemoved(cPlayer & a_Player)
-{
- // Toss all items on the crafting grid:
- TossItems(a_Player, 1, m_NumSlots);
-
- // Remove the current recipe from the player -> recipe map:
- for (cRecipeMap::iterator itr = m_Recipes.begin(), end = m_Recipes.end(); itr != end; ++itr)
- {
- if (itr->first == a_Player.GetUniqueID())
- {
- // Remove the player from the recipe map:
- m_Recipes.erase(itr);
- return;
- }
- } // for itr - m_Recipes[]
- // Player not found - that is acceptable
-}
-
-
-
-
-
-void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player)
-{
- const cItem * ResultSlot = GetSlot(0, a_Player);
- cItem & DraggingItem = a_Player.GetDraggingItem();
-
- // Get the current recipe:
- cCraftingRecipe & Recipe = GetRecipeForPlayer(a_Player);
-
- cItem * PlayerSlots = GetPlayerSlots(a_Player) + 1;
- cCraftingGrid Grid(PlayerSlots, m_GridSize, m_GridSize);
-
- // If possible, craft:
- if (DraggingItem.IsEmpty())
- {
- DraggingItem = Recipe.GetResult();
- Recipe.ConsumeIngredients(Grid);
- Grid.CopyToItems(PlayerSlots);
- }
- else if (DraggingItem.IsEqual(Recipe.GetResult()))
- {
- cItemHandler * Handler = ItemHandler(Recipe.GetResult().m_ItemType);
- if (DraggingItem.m_ItemCount + Recipe.GetResult().m_ItemCount <= Handler->GetMaxStackSize())
- {
- DraggingItem.m_ItemCount += Recipe.GetResult().m_ItemCount;
- Recipe.ConsumeIngredients(Grid);
- Grid.CopyToItems(PlayerSlots);
- }
- }
-
- // Get the new recipe and update the result slot:
- UpdateRecipe(a_Player);
-
- // We're done. Send all changes to the client and bail out:
- m_ParentWindow.BroadcastWholeWindow();
-}
-
-
-
-
-
-void cSlotAreaCrafting::ShiftClickedResult(cPlayer & a_Player)
-{
- cItem Result(*GetSlot(0, a_Player));
- if (Result.IsEmpty())
- {
- return;
- }
- cItem * PlayerSlots = GetPlayerSlots(a_Player) + 1;
- do
- {
- // Try distributing the result. If it fails, bail out:
- cItem ResultCopy(Result);
- m_ParentWindow.DistributeStack(ResultCopy, a_Player, this, false);
- if (!ResultCopy.IsEmpty())
- {
- // Couldn't distribute all of it. Bail out
- return;
- }
-
- // Distribute the result, this time for real:
- ResultCopy = Result;
- m_ParentWindow.DistributeStack(ResultCopy, a_Player, this, true);
-
- // Remove the ingredients from the crafting grid and update the recipe:
- cCraftingRecipe & Recipe = GetRecipeForPlayer(a_Player);
- cCraftingGrid Grid(PlayerSlots, m_GridSize, m_GridSize);
- Recipe.ConsumeIngredients(Grid);
- Grid.CopyToItems(PlayerSlots);
- UpdateRecipe(a_Player);
- if (!Recipe.GetResult().IsEqual(Result))
- {
- // The recipe has changed, bail out
- return;
- }
- } while (true);
-}
-
-
-
-
-
-void cSlotAreaCrafting::UpdateRecipe(cPlayer & a_Player)
-{
- cCraftingGrid Grid(GetPlayerSlots(a_Player) + 1, m_GridSize, m_GridSize);
- cCraftingRecipe & Recipe = GetRecipeForPlayer(a_Player);
- cRoot::Get()->GetCraftingRecipes()->GetRecipe(&a_Player, Grid, Recipe);
- SetSlot(0, a_Player, Recipe.GetResult());
- m_ParentWindow.SendSlot(a_Player, this, 0);
-}
-
-
-
-
-
-cCraftingRecipe & cSlotAreaCrafting::GetRecipeForPlayer(cPlayer & a_Player)
-{
- for (cRecipeMap::iterator itr = m_Recipes.begin(), end = m_Recipes.end(); itr != end; ++itr)
- {
- if (itr->first == a_Player.GetUniqueID())
- {
- return itr->second;
- }
- } // for itr - m_Recipes[]
-
- // Not found. Add a new one:
- cCraftingGrid Grid(GetPlayerSlots(a_Player) + 1, m_GridSize, m_GridSize);
- cCraftingRecipe Recipe(Grid);
- cRoot::Get()->GetCraftingRecipes()->GetRecipe(&a_Player, Grid, Recipe);
- m_Recipes.push_back(std::make_pair(a_Player.GetUniqueID(), Recipe));
- return m_Recipes.back().second;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaFurnace:
-
-cSlotAreaFurnace::cSlotAreaFurnace(cFurnaceEntity * a_Furnace, cWindow & a_ParentWindow) :
- cSlotArea(3, a_ParentWindow),
- m_Furnace(a_Furnace)
-{
- m_Furnace->GetContents().AddListener(*this);
-}
-
-
-
-
-
-cSlotAreaFurnace::~cSlotAreaFurnace()
-{
- m_Furnace->GetContents().RemoveListener(*this);
-}
-
-
-
-
-
-void cSlotAreaFurnace::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
-{
- super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem);
-
- if (m_Furnace == NULL)
- {
- LOGERROR("cSlotAreaFurnace::Clicked(): m_Furnace == NULL");
- ASSERT(!"cSlotAreaFurnace::Clicked(): m_Furnace == NULL");
- return;
- }
-}
-
-
-
-
-
-const cItem * cSlotAreaFurnace::GetSlot(int a_SlotNum, cPlayer & a_Player) const
-{
- // a_SlotNum ranges from 0 to 2, query the items from the underlying furnace:
- return &(m_Furnace->GetSlot(a_SlotNum));
-}
-
-
-
-
-
-void cSlotAreaFurnace::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
-{
- m_Furnace->SetSlot(a_SlotNum, a_Item);
-}
-
-
-
-
-
-void cSlotAreaFurnace::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
-{
- // Something has changed in the window, broadcast the entire window to all clients
- ASSERT(a_ItemGrid == &(m_Furnace->GetContents()));
-
- m_ParentWindow.BroadcastWholeWindow();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaInventoryBase:
-
-cSlotAreaInventoryBase::cSlotAreaInventoryBase(int a_NumSlots, int a_SlotOffset, cWindow & a_ParentWindow) :
- cSlotArea(a_NumSlots, a_ParentWindow),
- m_SlotOffset(a_SlotOffset)
-{
-}
-
-
-
-
-
-void cSlotAreaInventoryBase::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
-{
- if (a_Player.IsGameModeCreative() && (m_ParentWindow.GetWindowType() == cWindow::wtInventory))
- {
- // Creative inventory must treat a_ClickedItem as a DraggedItem instead, replacing the inventory slot with it
- SetSlot(a_SlotNum, a_Player, a_ClickedItem);
- return;
- }
-
- // Survival inventory and all other windows' inventory has the same handling as normal slot areas
- super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem);
- return;
-}
-
-
-
-
-
-const cItem * cSlotAreaInventoryBase::GetSlot(int a_SlotNum, cPlayer & a_Player) const
-{
- // a_SlotNum ranges from 0 to 35, map that to the player's inventory slots according to the internal offset
- return &a_Player.GetInventory().GetSlot(a_SlotNum + m_SlotOffset);
-}
-
-
-
-
-
-void cSlotAreaInventoryBase::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
-{
- a_Player.GetInventory().SetSlot(a_SlotNum + m_SlotOffset, a_Item);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaArmor:
-
-void cSlotAreaArmor::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots)
-{
- if (ItemCategory::IsHelmet(a_ItemStack.m_ItemType) && GetSlot(0, a_Player)->IsEmpty())
- {
- if (a_ShouldApply)
- {
- SetSlot(0, a_Player, a_ItemStack.CopyOne());
- }
- a_ItemStack.m_ItemCount -= 1;
- }
- else if (ItemCategory::IsChestPlate(a_ItemStack.m_ItemType) && GetSlot(1, a_Player)->IsEmpty())
- {
- if (a_ShouldApply)
- {
- SetSlot(1, a_Player, a_ItemStack.CopyOne());
- }
- a_ItemStack.m_ItemCount -= 1;
- }
- else if (ItemCategory::IsLeggings(a_ItemStack.m_ItemType) && GetSlot(2, a_Player)->IsEmpty())
- {
- if (a_ShouldApply)
- {
- SetSlot(2, a_Player, a_ItemStack.CopyOne());
- }
- a_ItemStack.m_ItemCount -= 1;
- }
- else if (ItemCategory::IsBoots(a_ItemStack.m_ItemType) && GetSlot(3, a_Player)->IsEmpty())
- {
- if (a_ShouldApply)
- {
- SetSlot(3, a_Player, a_ItemStack.CopyOne());
- }
- a_ItemStack.m_ItemCount -= 1;
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaItemGrid:
-
-cSlotAreaItemGrid::cSlotAreaItemGrid(cItemGrid & a_ItemGrid, cWindow & a_ParentWindow) :
- super(a_ItemGrid.GetNumSlots(), a_ParentWindow),
- m_ItemGrid(a_ItemGrid)
-{
- m_ItemGrid.AddListener(*this);
-}
-
-
-
-
-
-cSlotAreaItemGrid::~cSlotAreaItemGrid()
-{
- m_ItemGrid.RemoveListener(*this);
-}
-
-
-
-
-
-const cItem * cSlotAreaItemGrid::GetSlot(int a_SlotNum, cPlayer & a_Player) const
-{
- return &m_ItemGrid.GetSlot(a_SlotNum);
-}
-
-
-
-
-
-void cSlotAreaItemGrid::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
-{
- m_ItemGrid.SetSlot(a_SlotNum, a_Item);
-}
-
-
-
-
-
-void cSlotAreaItemGrid::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
-{
- ASSERT(a_ItemGrid == &m_ItemGrid);
- m_ParentWindow.BroadcastSlot(this, a_SlotNum);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaTemporary:
-
-cSlotAreaTemporary::cSlotAreaTemporary(int a_NumSlots, cWindow & a_ParentWindow) :
- cSlotArea(a_NumSlots, a_ParentWindow)
-{
-}
-
-
-
-
-
-const cItem * cSlotAreaTemporary::GetSlot(int a_SlotNum, cPlayer & a_Player) const
-{
- cItemMap::const_iterator itr = m_Items.find(a_Player.GetUniqueID());
- if (itr == m_Items.end())
- {
- LOGERROR("cSlotAreaTemporary: player \"%s\" not found for slot %d!", a_Player.GetName().c_str(), a_SlotNum);
- ASSERT(!"cSlotAreaTemporary: player not found!");
-
- // Player not found, this should not happen, ever! Return NULL, but things may break by this.
- return NULL;
- }
-
- if (a_SlotNum >= (int)(itr->second.size()))
- {
- LOGERROR("cSlotAreaTemporary: asking for more slots than actually stored!");
- ASSERT(!"cSlotAreaTemporary: asking for more slots than actually stored!");
- return NULL;
- }
-
- return &(itr->second[a_SlotNum]);
-}
-
-
-
-
-
-void cSlotAreaTemporary::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
-{
- cItemMap::iterator itr = m_Items.find(a_Player.GetUniqueID());
- if (itr == m_Items.end())
- {
- // Player not found
- LOGWARNING("cSlotAreaTemporary: player not found!");
- return;
- }
-
- if (a_SlotNum >= (int)(itr->second.size()))
- {
- LOGERROR("cSlotAreaTemporary: asking for more slots than actually stored!");
- return;
- }
-
- itr->second[a_SlotNum] = a_Item;
-}
-
-
-
-
-
-void cSlotAreaTemporary::OnPlayerAdded(cPlayer & a_Player)
-{
- ASSERT(m_Items.find(a_Player.GetUniqueID()) == m_Items.end()); // The player shouldn't be in the itemmap, otherwise we probably have a leak
- m_Items[a_Player.GetUniqueID()].resize(m_NumSlots); // Make the vector the specified size of empty items
-}
-
-
-
-
-
-void cSlotAreaTemporary::OnPlayerRemoved(cPlayer & a_Player)
-{
- cItemMap::iterator itr = m_Items.find(a_Player.GetUniqueID());
- ASSERT(itr != m_Items.end()); // The player should be in the list, otherwise a call to OnPlayerAdded() was mismatched
- m_Items.erase(itr);
-}
-
-
-
-
-
-void cSlotAreaTemporary::TossItems(cPlayer & a_Player, int a_Begin, int a_End)
-{
- cItemMap::iterator itr = m_Items.find(a_Player.GetUniqueID());
- if (itr == m_Items.end())
- {
- LOGWARNING("Player tossing items (%s) not found in the item map", a_Player.GetName().c_str());
- return;
- }
-
- cItems Drops;
- for (int i = a_Begin; i < a_End; i++)
- {
- cItem & Item = itr->second[i];
- if (!Item.IsEmpty())
- {
- Drops.push_back(Item);
- }
- Item.Empty();
- } // for i - itr->second[]
-
- double vX = 0, vY = 0, vZ = 0;
- EulerToVector(-a_Player.GetRotation(), a_Player.GetPitch(), vZ, vX, vY);
- vY = -vY * 2 + 1.f;
- a_Player.GetWorld()->SpawnItemPickups(Drops, a_Player.GetPosX(), a_Player.GetPosY() + 1.6f, a_Player.GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because player created
-}
-
-
-
-
-
-cItem * cSlotAreaTemporary::GetPlayerSlots(cPlayer & a_Player)
-{
- cItemMap::iterator itr = m_Items.find(a_Player.GetUniqueID());
- if (itr == m_Items.end())
- {
- return NULL;
- }
- return &(itr->second[0]);
-}
-
-
-
-
diff --git a/source/UI/SlotArea.h b/source/UI/SlotArea.h
deleted file mode 100644
index b1944d901..000000000
--- a/source/UI/SlotArea.h
+++ /dev/null
@@ -1,313 +0,0 @@
-
-// SlotArea.h
-
-// Interfaces to the cSlotArea class representing a contiguous area of slots in a UI window
-
-
-
-
-#pragma once
-
-#include "../Inventory.h"
-
-
-
-class cWindow;
-class cPlayer;
-class cChestEntity;
-class cDropSpenserEntity;
-class cFurnaceEntity;
-class cCraftingRecipe;
-
-
-
-
-
-class cSlotArea
-{
-public:
- cSlotArea(int a_NumSlots, cWindow & a_ParentWindow);
- virtual ~cSlotArea() {} // force a virtual destructor in all subclasses
-
- int GetNumSlots(void) const { return m_NumSlots; }
-
- /// Called to retrieve an item in the specified slot for the specified player. Must return a valid cItem.
- virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const = 0;
-
- /// Called to set an item in the specified slot for the specified player
- virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) = 0;
-
- /// Called when a player clicks in the window. Parameters taken from the click packet.
- virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem);
-
- /// Called from Clicked when the action is a shiftclick (left or right)
- virtual void ShiftClicked(cPlayer & a_Player, int a_SlotNum, const cItem & a_ClickedItem);
-
- /// Called from Clicked when the action is a caDblClick
- virtual void DblClicked(cPlayer & a_Player, int a_SlotNum);
-
- /// Called when a new player opens the same parent window. The window already tracks the player. CS-locked.
- virtual void OnPlayerAdded(cPlayer & a_Player) {} ;
-
- /// Called when one of the players closes the parent window. The window already doesn't track the player. CS-locked.
- virtual void OnPlayerRemoved(cPlayer & a_Player) {} ;
-
- /** Called to store as much of a_ItemStack in the area as possible. a_ItemStack is modified to reflect the change.
- The default implementation searches each slot for available space and distributes the stack there.
- if a_ShouldApply is true, the changes are written into the slots;
- if a_ShouldApply is false, only a_ItemStack is modified to reflect the number of fits (for fit-testing purposes)
- If a_KeepEmptySlots is true, empty slots will be skipped and won't be filled
- */
- virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots);
-
- /// Called on DblClicking to collect all stackable items into hand.
- /// The items are accumulated in a_Dragging and removed from the slots immediately.
- /// If a_CollectFullStacks is false, slots with full stacks are skipped while collecting.
- /// Returns true if full stack has been collected in a_Dragging, false if there's space remaining to fill.
- virtual bool CollectItemsToHand(cItem & a_Dragging, cPlayer & a_Player, bool a_CollectFullStacks);
-
-protected:
- int m_NumSlots;
- cWindow & m_ParentWindow;
-} ;
-
-
-
-
-
-/// Handles any part of the inventory, using parameters in constructor to distinguish between the parts
-class cSlotAreaInventoryBase :
- public cSlotArea
-{
- typedef cSlotArea super;
-
-public:
- cSlotAreaInventoryBase(int a_NumSlots, int a_SlotOffset, cWindow & a_ParentWindow);
-
- // Creative inventory's click handling is somewhat different from survival inventory's, handle that here:
- virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
-
- virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
- virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
-
-protected:
- int m_SlotOffset; // Index that this area's slot 0 has in the underlying cInventory
-} ;
-
-
-
-
-
-/// Handles the main inventory of each player, excluding the armor and hotbar
-class cSlotAreaInventory :
- public cSlotAreaInventoryBase
-{
- typedef cSlotAreaInventoryBase super;
-
-public:
- cSlotAreaInventory(cWindow & a_ParentWindow) :
- cSlotAreaInventoryBase(cInventory::invInventoryCount, cInventory::invInventoryOffset, a_ParentWindow)
- {
- }
-} ;
-
-
-
-
-
-/// Handles the hotbar of each player
-class cSlotAreaHotBar :
- public cSlotAreaInventoryBase
-{
- typedef cSlotAreaInventoryBase super;
-
-public:
- cSlotAreaHotBar(cWindow & a_ParentWindow) :
- cSlotAreaInventoryBase(cInventory::invHotbarCount, cInventory::invHotbarOffset, a_ParentWindow)
- {
- }
-} ;
-
-
-
-
-
-/// Handles the armor area of the player's inventory
-class cSlotAreaArmor :
- public cSlotAreaInventoryBase
-{
-public:
- cSlotAreaArmor(cWindow & a_ParentWindow) :
- cSlotAreaInventoryBase(cInventory::invArmorCount, cInventory::invArmorOffset, a_ParentWindow)
- {
- }
-
- // Distributing the stack is allowed only for compatible items (helmets into helmet slot etc.)
- virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) override;
-} ;
-
-
-
-
-
-/// Handles any slot area that is representing a cItemGrid; same items for all the players
-class cSlotAreaItemGrid :
- public cSlotArea,
- public cItemGrid::cListener
-{
- typedef cSlotArea super;
-
-public:
- cSlotAreaItemGrid(cItemGrid & a_ItemGrid, cWindow & a_ParentWindow);
-
- virtual ~cSlotAreaItemGrid();
-
- virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
- virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
-
-protected:
- cItemGrid & m_ItemGrid;
-
- // cItemGrid::cListener overrides:
- virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
-} ;
-
-
-
-
-
-/** A cSlotArea with items layout that is private to each player and is temporary, such as
-a crafting grid or an enchantment table.
-This common ancestor stores the items in a per-player map. It also implements tossing items from the map.
-*/
-class cSlotAreaTemporary :
- public cSlotArea
-{
- typedef cSlotArea super;
-
-public:
- cSlotAreaTemporary(int a_NumSlots, cWindow & a_ParentWindow);
-
- // cSlotArea overrides:
- virtual const cItem * GetSlot (int a_SlotNum, cPlayer & a_Player) const override;
- virtual void SetSlot (int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
- virtual void OnPlayerAdded (cPlayer & a_Player) override;
- virtual void OnPlayerRemoved(cPlayer & a_Player) override;
-
- /// Tosses the player's items in slots [a_Begin, a_End) (ie. incl. a_Begin, but excl. a_End)
- void TossItems(cPlayer & a_Player, int a_Begin, int a_End);
-
-protected:
- typedef std::map<int, std::vector<cItem> > cItemMap; // Maps EntityID -> items
-
- cItemMap m_Items;
-
- /// Returns the pointer to the slot array for the player specified.
- cItem * GetPlayerSlots(cPlayer & a_Player);
-} ;
-
-
-
-
-
-class cSlotAreaCrafting :
- public cSlotAreaTemporary
-{
- typedef cSlotAreaTemporary super;
-
-public:
- /// a_GridSize is allowed to be only 2 or 3
- cSlotAreaCrafting(int a_GridSize, cWindow & a_ParentWindow);
-
- // cSlotAreaTemporary overrides:
- virtual void Clicked (cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
- virtual void DblClicked (cPlayer & a_Player, int a_SlotNum);
- virtual void OnPlayerRemoved(cPlayer & a_Player) override;
-
- // Distributing items into this area is completely disabled
- virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) override {}
-
-protected:
- /// Maps player's EntityID -> current recipe; not a std::map because cCraftingGrid needs proper constructor params
- typedef std::list<std::pair<int, cCraftingRecipe> > cRecipeMap;
-
- int m_GridSize;
- cRecipeMap m_Recipes;
-
- /// Handles a click in the result slot. Crafts using the current recipe, if possible
- void ClickedResult(cPlayer & a_Player);
-
- /// Handles a shift-click in the result slot. Crafts using the current recipe until it changes or no more space for result.
- void ShiftClickedResult(cPlayer & a_Player);
-
- /// Updates the current recipe and result slot based on the ingredients currently in the crafting grid of the specified player
- void UpdateRecipe(cPlayer & a_Player);
-
- /// Retrieves the recipe for the specified player from the map, or creates one if not found
- cCraftingRecipe & GetRecipeForPlayer(cPlayer & a_Player);
-} ;
-
-
-
-
-
-class cSlotAreaChest :
- public cSlotArea
-{
-public:
- cSlotAreaChest(cChestEntity * a_Chest, cWindow & a_ParentWindow);
-
- virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
- virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
-
-protected:
- cChestEntity * m_Chest;
-} ;
-
-
-
-
-
-class cSlotAreaDoubleChest :
- public cSlotArea
-{
-public:
- cSlotAreaDoubleChest(cChestEntity * a_TopChest, cChestEntity * a_BottomChest, cWindow & a_ParentWindow);
-
- virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
- virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
-
-protected:
- cChestEntity * m_TopChest;
- cChestEntity * m_BottomChest;
-} ;
-
-
-
-
-
-class cSlotAreaFurnace :
- public cSlotArea,
- public cItemGrid::cListener
-{
- typedef cSlotArea super;
-
-public:
- cSlotAreaFurnace(cFurnaceEntity * a_Furnace, cWindow & a_ParentWindow);
-
- virtual ~cSlotAreaFurnace();
-
- virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
- virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
- virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
-
-protected:
- cFurnaceEntity * m_Furnace;
-
- // cItemGrid::cListener overrides:
- virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
-} ;
-
-
-
-
diff --git a/source/UI/Window.cpp b/source/UI/Window.cpp
deleted file mode 100644
index f5c62692f..000000000
--- a/source/UI/Window.cpp
+++ /dev/null
@@ -1,886 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Window.h"
-#include "WindowOwner.h"
-#include "SlotArea.h"
-#include "../Item.h"
-#include "../ClientHandle.h"
-#include "../Entities/Player.h"
-#include "../Entities/Pickup.h"
-#include "../Inventory.h"
-#include "../Items/ItemHandler.h"
-#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/DropSpenserEntity.h"
-#include "../BlockEntities/HopperEntity.h"
-
-
-
-
-
-char cWindow::m_WindowIDCounter = 1;
-
-
-
-
-
-cWindow::cWindow(WindowType a_WindowType, const AString & a_WindowTitle) :
- m_WindowID((++m_WindowIDCounter) % 127),
- m_WindowType(a_WindowType),
- m_WindowTitle(a_WindowTitle),
- m_Owner(NULL),
- m_IsDestroyed(false),
- m_ShouldDistributeToHotbarFirst(true)
-{
- if (a_WindowType == wtInventory)
- {
- m_WindowID = 0;
- }
-}
-
-
-
-
-
-cWindow::~cWindow()
-{
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- m_SlotAreas.clear();
-}
-
-
-
-
-
-int cWindow::GetNumSlots(void) const
-{
- int res = 0;
- for (cSlotAreas::const_iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- res += (*itr)->GetNumSlots();
- } // for itr - m_SlotAreas[]
- return res;
-}
-
-
-
-
-
-const cItem * cWindow::GetSlot(cPlayer & a_Player, int a_SlotNum) const
-{
- // Return the item at the specified slot for the specified player
- int LocalSlotNum = 0;
- const cSlotArea * Area = GetSlotArea(a_SlotNum, LocalSlotNum);
- if (Area == NULL)
- {
- LOGWARNING("%s: requesting item from an invalid SlotArea (SlotNum %d), returning NULL.", __FUNCTION__, a_SlotNum);
- return NULL;
- }
- return Area->GetSlot(LocalSlotNum, a_Player);
-}
-
-
-
-
-
-void cWindow::SetSlot(cPlayer & a_Player, int a_SlotNum, const cItem & a_Item)
-{
- // Set the item to the specified slot for the specified player
- int LocalSlotNum = 0;
- cSlotArea * Area = GetSlotArea(a_SlotNum, LocalSlotNum);
- if (Area == NULL)
- {
- LOGWARNING("%s: requesting write to an invalid SlotArea (SlotNum %d), ignoring.", __FUNCTION__, a_SlotNum);
- return;
- }
- Area->SetSlot(LocalSlotNum, a_Player, a_Item);
-}
-
-
-
-
-
-bool cWindow::IsSlotInPlayerMainInventory(int a_SlotNum) const
-{
- // Returns true if the specified slot is in the Player Main Inventory slotarea
- // The player main inventory is always 27 slots, 9 slots from the end of the inventory
- return ((a_SlotNum >= GetNumSlots() - 36) && (a_SlotNum < GetNumSlots() - 9));
-}
-
-
-
-
-
-bool cWindow::IsSlotInPlayerHotbar(int a_SlotNum) const
-{
- // Returns true if the specified slot is in the Player Hotbar slotarea
- // The hotbar is always the last 9 slots
- return ((a_SlotNum >= GetNumSlots() - 9) && (a_SlotNum < GetNumSlots()));
-}
-
-
-
-
-
-bool cWindow::IsSlotInPlayerInventory(int a_SlotNum) const
-{
- // Returns true if the specified slot is in the Player Main Inventory or Hotbar slotareas. Note that returns false for Armor.
- // The player combined inventory is always the last 36 slots
- return ((a_SlotNum >= GetNumSlots() - 36) && (a_SlotNum < GetNumSlots()));
-}
-
-
-
-
-
-void cWindow::GetSlots(cPlayer & a_Player, cItems & a_Slots) const
-{
- a_Slots.clear();
- a_Slots.reserve(GetNumSlots());
- for (cSlotAreas::const_iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- int NumSlots = (*itr)->GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
-
- const cItem * Item = (*itr)->GetSlot(i, a_Player);
- if (Item == NULL)
- {
- a_Slots.push_back(cItem());
- }
- else
- {
- a_Slots.push_back(*Item);
- }
- }
- } // for itr - m_SlotAreas[]
-}
-
-
-
-
-
-void cWindow::Clicked(
- cPlayer & a_Player,
- int a_WindowID, short a_SlotNum, eClickAction a_ClickAction,
- const cItem & a_ClickedItem
-)
-{
- if (a_WindowID != m_WindowID)
- {
- LOGWARNING("%s: Wrong window ID (exp %d, got %d) received from \"%s\"; ignoring click.", __FUNCTION__, m_WindowID, a_WindowID, a_Player.GetName().c_str());
- return;
- }
-
- switch (a_ClickAction)
- {
- case caRightClickOutside:
- {
- // Toss one of the dragged items:
- a_Player.TossItem(true);
- return;
- }
- case caLeftClickOutside:
- {
- // Toss all dragged items:
- a_Player.TossItem(true, a_Player.GetDraggingItem().m_ItemCount);
- return;
- }
- case caLeftClickOutsideHoldNothing:
- case caRightClickOutsideHoldNothing:
- {
- // Nothing needed
- return;
- }
- case caLeftPaintBegin: OnPaintBegin (a_Player); return;
- case caRightPaintBegin: OnPaintBegin (a_Player); return;
- case caLeftPaintProgress: OnPaintProgress(a_Player, a_SlotNum); return;
- case caRightPaintProgress: OnPaintProgress(a_Player, a_SlotNum); return;
- case caLeftPaintEnd: OnLeftPaintEnd (a_Player); return;
- case caRightPaintEnd: OnRightPaintEnd(a_Player); return;
- }
-
- if (a_SlotNum < 0)
- {
- // TODO: Other click actions with irrelevant slot number (FS #371)
- return;
- }
-
- int LocalSlotNum = a_SlotNum;
- int idx = 0;
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (LocalSlotNum < (*itr)->GetNumSlots())
- {
- (*itr)->Clicked(a_Player, LocalSlotNum, a_ClickAction, a_ClickedItem);
- return;
- }
- LocalSlotNum -= (*itr)->GetNumSlots();
- idx++;
- }
-
- LOGWARNING("Slot number higher than available window slots: %d, max %d received from \"%s\"; ignoring.",
- a_SlotNum, GetNumSlots(), a_Player.GetName().c_str()
- );
-}
-
-
-
-
-
-void cWindow::OpenedByPlayer(cPlayer & a_Player)
-{
- {
- cCSLock Lock(m_CS);
- // If player is already in OpenedBy remove player first
- m_OpenedBy.remove(&a_Player);
- // Then add player
- m_OpenedBy.push_back(&a_Player);
-
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- (*itr)->OnPlayerAdded(a_Player);
- } // for itr - m_SlotAreas[]
- }
-
- a_Player.GetClientHandle()->SendWindowOpen(*this);
-}
-
-
-
-
-
-bool cWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse)
-{
- // Checks whether the player is still holding an item
- if (a_Player.IsDraggingItem())
- {
- LOGD("Player holds item! Dropping it...");
- a_Player.TossItem(true, a_Player.GetDraggingItem().m_ItemCount);
- }
-
- cClientHandle * ClientHandle = a_Player.GetClientHandle();
- if (ClientHandle != NULL)
- {
- ClientHandle->SendWindowClose(*this);
- }
-
- {
- cCSLock Lock(m_CS);
-
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- (*itr)->OnPlayerRemoved(a_Player);
- } // for itr - m_SlotAreas[]
-
- m_OpenedBy.remove(&a_Player);
-
- if ((m_WindowType != wtInventory) && m_OpenedBy.empty())
- {
- Destroy();
- }
- }
- if (m_IsDestroyed)
- {
- delete this;
- }
-
- return true;
-}
-
-
-
-
-
-void cWindow::OwnerDestroyed()
-{
- m_Owner = NULL;
- // Close window for each player. Note that the last one needs special handling
- while (m_OpenedBy.size() > 1)
- {
- (*m_OpenedBy.begin() )->CloseWindow();
- }
- (*m_OpenedBy.begin() )->CloseWindow();
-}
-
-
-
-
-
-bool cWindow::ForEachPlayer(cItemCallback<cPlayer> & a_Callback)
-{
- cCSLock Lock(m_CS);
- for (cPlayerList::iterator itr = m_OpenedBy.begin(), end = m_OpenedBy.end(); itr != end; ++itr)
- {
- if (a_Callback.Item(*itr))
- {
- return false;
- }
- } // for itr - m_OpenedBy[]
- return true;
-}
-
-
-
-
-
-bool cWindow::ForEachClient(cItemCallback<cClientHandle> & a_Callback)
-{
- cCSLock Lock(m_CS);
- for (cPlayerList::iterator itr = m_OpenedBy.begin(), end = m_OpenedBy.end(); itr != end; ++itr)
- {
- if (a_Callback.Item((*itr)->GetClientHandle()))
- {
- return false;
- }
- } // for itr - m_OpenedBy[]
- return true;
-}
-
-
-
-
-
-void cWindow::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, cSlotArea * a_ExcludeArea, bool a_ShouldApply)
-{
- // Ask each slot area to take as much of the stack as it can.
- // First ask only slots that already have the same kind of item
- // Then ask any remaining slots
- for (int Pass = 0; Pass < 2; ++Pass)
- {
- if (m_ShouldDistributeToHotbarFirst)
- {
- // First distribute into the hotbar:
- if (a_ExcludeArea != m_SlotAreas.back())
- {
- m_SlotAreas.back()->DistributeStack(a_ItemStack, a_Player, a_ShouldApply, (Pass == 0));
- if (a_ItemStack.IsEmpty())
- {
- // Distributed it all
- return;
- }
- }
- }
-
- // The distribute to all other areas:
- cSlotAreas::iterator end = m_ShouldDistributeToHotbarFirst ? (m_SlotAreas.end() - 1) : m_SlotAreas.end();
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(); itr != end; ++itr)
- {
- if (*itr == a_ExcludeArea)
- {
- continue;
- }
- (*itr)->DistributeStack(a_ItemStack, a_Player, a_ShouldApply, (Pass == 0));
- if (a_ItemStack.IsEmpty())
- {
- // Distributed it all
- return;
- }
- } // for itr - m_SlotAreas[]
- } // for Pass - repeat twice
-}
-
-
-
-
-
-bool cWindow::CollectItemsToHand(cItem & a_Dragging, cSlotArea & a_Area, cPlayer & a_Player, bool a_CollectFullStacks)
-{
- // First ask the slot areas from a_Area till the end of list:
- bool ShouldCollect = false;
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (&a_Area == *itr)
- {
- ShouldCollect = true;
- }
- if (!ShouldCollect)
- {
- continue;
- }
- if ((*itr)->CollectItemsToHand(a_Dragging, a_Player, a_CollectFullStacks))
- {
- // a_Dragging is full
- return true;
- }
- }
-
- // a_Dragging still not full, ask slot areas before a_Area in the list:
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (*itr == &a_Area)
- {
- // All areas processed
- return false;
- }
- if ((*itr)->CollectItemsToHand(a_Dragging, a_Player, a_CollectFullStacks))
- {
- // a_Dragging is full
- return true;
- }
- }
- // Shouldn't reach here
- // a_Area is expected to be part of m_SlotAreas[], so the "return false" in the loop above should have returned already
- ASSERT(!"This branch should not be reached");
- return false;
-}
-
-
-
-
-
-void cWindow::SendSlot(cPlayer & a_Player, cSlotArea * a_SlotArea, int a_RelativeSlotNum)
-{
- int SlotBase = 0;
- bool Found = false;
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (*itr == a_SlotArea)
- {
- Found = true;
- break;
- }
- SlotBase += (*itr)->GetNumSlots();
- } // for itr - m_SlotAreas[]
- if (!Found)
- {
- LOGERROR("cWindow::SendSlot(): unknown a_SlotArea");
- ASSERT(!"cWindow::SendSlot(): unknown a_SlotArea");
- return;
- }
-
- a_Player.GetClientHandle()->SendInventorySlot(
- m_WindowID, a_RelativeSlotNum + SlotBase, *(a_SlotArea->GetSlot(a_RelativeSlotNum, a_Player))
- );
-}
-
-
-
-
-
-void cWindow::Destroy(void)
-{
- if (m_Owner != NULL)
- {
- m_Owner->CloseWindow();
- m_Owner = NULL;
- }
- m_IsDestroyed = true;
-}
-
-
-
-
-
-cSlotArea * cWindow::GetSlotArea(int a_GlobalSlotNum, int & a_LocalSlotNum)
-{
- if ((a_GlobalSlotNum < 0) || (a_GlobalSlotNum >= GetNumSlots()))
- {
- LOGWARNING("%s: requesting an invalid SlotNum: %d out of %d slots", __FUNCTION__, a_GlobalSlotNum, GetNumSlots() - 1);
- ASSERT(!"Invalid SlotNum");
- return NULL;
- }
-
- // Iterate through all the SlotAreas, find the correct one
- int LocalSlotNum = a_GlobalSlotNum;
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (LocalSlotNum < (*itr)->GetNumSlots())
- {
- a_LocalSlotNum = LocalSlotNum;
- return *itr;
- }
- LocalSlotNum -= (*itr)->GetNumSlots();
- } // for itr - m_SlotAreas[]
-
- // We shouldn't be here - the check at the beginnning should prevent this. Log and assert
- LOGWARNING("%s: GetNumSlots() is out of sync: %d; LocalSlotNum = %d", __FUNCTION__, GetNumSlots(), LocalSlotNum);
- ASSERT(!"Invalid GetNumSlots");
- return NULL;
-}
-
-
-
-
-
-const cSlotArea * cWindow::GetSlotArea(int a_GlobalSlotNum, int & a_LocalSlotNum) const
-{
- if ((a_GlobalSlotNum < 0) || (a_GlobalSlotNum >= GetNumSlots()))
- {
- LOGWARNING("%s: requesting an invalid SlotNum: %d out of %d slots", __FUNCTION__, a_GlobalSlotNum, GetNumSlots() - 1);
- ASSERT(!"Invalid SlotNum");
- return NULL;
- }
-
- // Iterate through all the SlotAreas, find the correct one
- int LocalSlotNum = a_GlobalSlotNum;
- for (cSlotAreas::const_iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (LocalSlotNum < (*itr)->GetNumSlots())
- {
- a_LocalSlotNum = LocalSlotNum;
- return *itr;
- }
- LocalSlotNum -= (*itr)->GetNumSlots();
- } // for itr - m_SlotAreas[]
-
- // We shouldn't be here - the check at the beginnning should prevent this. Log and assert
- LOGWARNING("%s: GetNumSlots() is out of sync: %d; LocalSlotNum = %d", __FUNCTION__, GetNumSlots(), LocalSlotNum);
- ASSERT(!"Invalid GetNumSlots");
- return NULL;
-}
-
-
-
-
-
-void cWindow::OnPaintBegin(cPlayer & a_Player)
-{
- // Prepares the internal structures for inventory painting from the specified player
- a_Player.ClearInventoryPaintSlots();
-}
-
-
-
-
-
-void cWindow::OnPaintProgress(cPlayer & a_Player, int a_SlotNum)
-{
- // Add the slot to the internal structures for inventory painting by the specified player
- a_Player.AddInventoryPaintSlot(a_SlotNum);
-}
-
-
-
-
-
-void cWindow::OnLeftPaintEnd(cPlayer & a_Player)
-{
- // Process the entire action stored in the internal structures for inventory painting
- // distribute as many items as possible
-
- const cSlotNums & SlotNums = a_Player.GetInventoryPaintSlots();
- cItem ToDistribute(a_Player.GetDraggingItem());
- int ToEachSlot = (int)ToDistribute.m_ItemCount / SlotNums.size();
-
- int NumDistributed = DistributeItemToSlots(a_Player, ToDistribute, ToEachSlot, SlotNums);
-
- // Remove the items distributed from the dragging item:
- a_Player.GetDraggingItem().m_ItemCount -= NumDistributed;
- if (a_Player.GetDraggingItem().m_ItemCount == 0)
- {
- a_Player.GetDraggingItem().Empty();
- }
-
- SendWholeWindow(*a_Player.GetClientHandle());
-}
-
-
-
-
-
-void cWindow::OnRightPaintEnd(cPlayer & a_Player)
-{
- // Process the entire action stored in the internal structures for inventory painting
- // distribute one item into each slot
-
- const cSlotNums & SlotNums = a_Player.GetInventoryPaintSlots();
- cItem ToDistribute(a_Player.GetDraggingItem());
-
- int NumDistributed = DistributeItemToSlots(a_Player, ToDistribute, 1, SlotNums);
-
- // Remove the items distributed from the dragging item:
- a_Player.GetDraggingItem().m_ItemCount -= NumDistributed;
- if (a_Player.GetDraggingItem().m_ItemCount == 0)
- {
- a_Player.GetDraggingItem().Empty();
- }
-
- SendWholeWindow(*a_Player.GetClientHandle());
-}
-
-
-
-
-
-int cWindow::DistributeItemToSlots(cPlayer & a_Player, const cItem & a_Item, int a_NumToEachSlot, const cSlotNums & a_SlotNums)
-{
- if ((size_t)(a_Item.m_ItemCount) < a_SlotNums.size())
- {
- LOGWARNING("%s: Distributing less items (%d) than slots (%u)", __FUNCTION__, (int)a_Item.m_ItemCount, a_SlotNums.size());
- // This doesn't seem to happen with the 1.5.1 client, so we don't worry about it for now
- return 0;
- }
-
- // Distribute to individual slots, keep track of how many items were actually distributed (full stacks etc.)
- int NumDistributed = 0;
- for (cSlotNums::const_iterator itr = a_SlotNums.begin(), end = a_SlotNums.end(); itr != end; ++itr)
- {
- int LocalSlotNum = 0;
- cSlotArea * Area = GetSlotArea(*itr, LocalSlotNum);
- if (Area == NULL)
- {
- LOGWARNING("%s: Bad SlotArea for slot %d", __FUNCTION__, *itr);
- continue;
- }
-
- // Modify the item at the slot
- cItem AtSlot(*Area->GetSlot(LocalSlotNum, a_Player));
- int MaxStack = AtSlot.GetMaxStackSize();
- if (AtSlot.IsEmpty())
- {
- // Empty, just move all of it there:
- cItem ToStore(a_Item);
- ToStore.m_ItemCount = std::min(a_NumToEachSlot, (int)MaxStack);
- Area->SetSlot(LocalSlotNum, a_Player, ToStore);
- NumDistributed += ToStore.m_ItemCount;
- }
- else if (AtSlot.IsStackableWith(a_Item))
- {
- // Occupied, add and cap at MaxStack:
- int CanStore = std::min(a_NumToEachSlot, (int)MaxStack - AtSlot.m_ItemCount);
- AtSlot.m_ItemCount += CanStore;
- Area->SetSlot(LocalSlotNum, a_Player, AtSlot);
- NumDistributed += CanStore;
- }
- } // for itr - SlotNums[]
- return NumDistributed;
-}
-
-
-
-
-
-void cWindow::BroadcastSlot(cSlotArea * a_Area, int a_LocalSlotNum)
-{
- // Translate local slot num into global slot num:
- int SlotNum = 0;
- bool HasFound = false;
- for (cSlotAreas::const_iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (a_Area == *itr)
- {
- SlotNum += a_LocalSlotNum;
- HasFound = true;
- break;
- }
- SlotNum += (*itr)->GetNumSlots();
- } // for itr - m_SlotAreas[]
- if (!HasFound)
- {
- LOGWARNING("%s: Invalid slot area parameter", __FUNCTION__);
- ASSERT(!"Invalid slot area");
- return;
- }
-
- // Broadcast the update packet:
- cCSLock Lock(m_CS);
- for (cPlayerList::iterator itr = m_OpenedBy.begin(); itr != m_OpenedBy.end(); ++itr)
- {
- (*itr)->GetClientHandle()->SendInventorySlot(m_WindowID, SlotNum, *a_Area->GetSlot(a_LocalSlotNum, **itr));
- } // for itr - m_OpenedBy[]
-}
-
-
-
-
-
-void cWindow::SendWholeWindow(cClientHandle & a_Client)
-{
- a_Client.SendWholeInventory(*this);
-}
-
-
-
-
-
-void cWindow::BroadcastWholeWindow(void)
-{
- cCSLock Lock(m_CS);
- for (cPlayerList::iterator itr = m_OpenedBy.begin(); itr != m_OpenedBy.end(); ++itr)
- {
- SendWholeWindow(*(*itr)->GetClientHandle());
- } // for itr - m_OpenedBy[]
-}
-
-
-
-
-
-void cWindow::BroadcastProgress(int a_Progressbar, int a_Value)
-{
- cCSLock Lock(m_CS);
- for (cPlayerList::iterator itr = m_OpenedBy.begin(); itr != m_OpenedBy.end(); ++itr)
- {
- (*itr)->GetClientHandle()->SendWindowProperty(*this, a_Progressbar, a_Value);
- } // for itr - m_OpenedBy[]
-}
-
-
-
-
-
-void cWindow::SetProperty(int a_Property, int a_Value)
-{
- cCSLock Lock(m_CS);
- for (cPlayerList::iterator itr = m_OpenedBy.begin(), end = m_OpenedBy.end(); itr != end; ++itr)
- {
- (*itr)->GetClientHandle()->SendWindowProperty(*this, a_Property, a_Value);
- } // for itr - m_OpenedBy[]
-}
-
-
-
-
-
-void cWindow::SetProperty(int a_Property, int a_Value, cPlayer & a_Player)
-{
- a_Player.GetClientHandle()->SendWindowProperty(*this, a_Property, a_Value);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cInventoryWindow:
-
-cInventoryWindow::cInventoryWindow(cPlayer & a_Player) :
- cWindow(wtInventory, "Inventory"),
- m_Player(a_Player)
-{
- m_SlotAreas.push_back(new cSlotAreaCrafting(2, *this)); // The creative inventory doesn't display it, but it's still counted into slot numbers
- m_SlotAreas.push_back(new cSlotAreaArmor(*this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCraftingWindow:
-
-cCraftingWindow::cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
- cWindow(wtWorkbench, "Crafting Table")
-{
- m_SlotAreas.push_back(new cSlotAreaCrafting(3, *this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cChestWindow:
-
-cChestWindow::cChestWindow(cChestEntity * a_Chest) :
- cWindow(wtChest, "Chest"),
- m_World(a_Chest->GetWorld()),
- m_BlockX(a_Chest->GetPosX()),
- m_BlockY(a_Chest->GetPosY()),
- m_BlockZ(a_Chest->GetPosZ())
-{
- m_SlotAreas.push_back(new cSlotAreaChest(a_Chest, *this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-
- // Play the opening sound:
- m_World->BroadcastSoundEffect("random.chestopen", m_BlockX * 8, m_BlockY * 8, m_BlockZ * 8, 1, 1);
-
- // Send out the chest-open packet:
- m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 1, E_BLOCK_CHEST);
-}
-
-
-
-
-
-cChestWindow::cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest) :
- cWindow(wtChest, "Double Chest"),
- m_World(a_PrimaryChest->GetWorld()),
- m_BlockX(a_PrimaryChest->GetPosX()),
- m_BlockY(a_PrimaryChest->GetPosY()),
- m_BlockZ(a_PrimaryChest->GetPosZ())
-{
- m_SlotAreas.push_back(new cSlotAreaDoubleChest(a_PrimaryChest, a_SecondaryChest, *this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-
- m_ShouldDistributeToHotbarFirst = false;
-
- // Play the opening sound:
- m_World->BroadcastSoundEffect("random.chestopen", m_BlockX * 8, m_BlockY * 8, m_BlockZ * 8, 1, 1);
-
- // Send out the chest-open packet:
- m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 1, E_BLOCK_CHEST);
-}
-
-
-
-
-
-cChestWindow::~cChestWindow()
-{
- // Send out the chest-close packet:
- m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 0, E_BLOCK_CHEST);
-
- m_World->BroadcastSoundEffect("random.chestclosed", m_BlockX * 8, m_BlockY * 8, m_BlockZ * 8, 1, 1);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cDropSpenserWindow:
-
-cDropSpenserWindow::cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_DropSpenser) :
- cWindow(wtDropSpenser, "Dropspenser")
-{
- m_ShouldDistributeToHotbarFirst = false;
- m_SlotAreas.push_back(new cSlotAreaItemGrid(a_DropSpenser->GetContents(), *this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHopperWindow:
-
-cHopperWindow::cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEntity * a_Hopper) :
- super(wtHopper, "Hopper")
-{
- m_ShouldDistributeToHotbarFirst = false;
- m_SlotAreas.push_back(new cSlotAreaItemGrid(a_Hopper->GetContents(), *this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFurnaceWindow:
-
-cFurnaceWindow::cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace) :
- cWindow(wtFurnace, "Furnace")
-{
- m_ShouldDistributeToHotbarFirst = false;
- m_SlotAreas.push_back(new cSlotAreaFurnace(a_Furnace, *this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-}
-
-
-
-
diff --git a/source/UI/Window.h b/source/UI/Window.h
deleted file mode 100644
index c44b900d7..000000000
--- a/source/UI/Window.h
+++ /dev/null
@@ -1,300 +0,0 @@
-
-// Window.h
-
-// Interfaces to the cWindow class representing a UI window for a specific block
-
-
-
-
-
-#pragma once
-
-#include "../ItemGrid.h"
-
-
-
-
-
-class cPlayer;
-class cWindowOwner;
-class cClientHandle;
-class cChestEntity;
-class cDropSpenserEntity;
-class cFurnaceEntity;
-class cHopperEntity;
-class cSlotArea;
-class cWorld;
-
-typedef std::list<cPlayer *> cPlayerList;
-typedef std::vector<cSlotArea *> cSlotAreas;
-
-
-
-
-
-// tolua_begin
-
-/**
-Represents a UI window.
-
-Each window has a list of players that are currently using it
-When there's no player using a window, it is destroyed.
-A window consists of several areas of slots with similar functionality - for example the crafting grid area, or
-the inventory area. Each area knows what its slots are (GetSlot() function) and can handle mouse clicks.
-The window acts only as a top-level container for those areas, redirecting the click events to the correct areas.
-Inventory painting, introduced in 1.5, is handled by the window, too
-*/
-class cWindow
-{
-public:
- enum WindowType
- {
- wtInventory = -1, // This value is never actually sent to a client
- wtChest = 0,
- wtWorkbench = 1,
- wtFurnace = 2,
- wtDropSpenser = 3, // Dropper or Dispenser
- wtEnchantment = 4,
- wtBrewery = 5,
- wtNPCTrade = 6,
- wtBeacon = 7,
- wtAnvil = 8,
- wtHopper = 9,
- // Unknown: 10
- wtAnimalChest = 11,
- };
-
- // tolua_end
-
- static const int c_NumInventorySlots = 36;
-
- cWindow(WindowType a_WindowType, const AString & a_WindowTitle);
- virtual ~cWindow();
-
- char GetWindowID(void) const { return m_WindowID; } // tolua_export
- int GetWindowType(void) const { return m_WindowType; } // tolua_export
-
- cWindowOwner * GetOwner(void) { return m_Owner; }
- void SetOwner( cWindowOwner * a_Owner ) { m_Owner = a_Owner; }
-
- /// Returns the total number of slots
- int GetNumSlots(void) const;
-
- /// Returns the number of slots, excluding the player's inventory (used for network protocols)
- int GetNumNonInventorySlots(void) const { return GetNumSlots() - c_NumInventorySlots; }
-
- // tolua_begin
-
- /// Returns the item at the specified slot for the specified player. Returns NULL if invalid SlotNum requested
- const cItem * GetSlot(cPlayer & a_Player, int a_SlotNum) const;
-
- /// Sets the item to the specified slot for the specified player
- void SetSlot(cPlayer & a_Player, int a_SlotNum, const cItem & a_Item);
-
- /// Returns true if the specified slot is in the Player Main Inventory slotarea
- bool IsSlotInPlayerMainInventory(int a_SlotNum) const;
-
- /// Returns true if the specified slot is in the Player Hotbar slotarea
- bool IsSlotInPlayerHotbar(int a_SlotNum) const;
-
- /// Returns true if the specified slot is in the Player Main Inventory or Hotbar slotareas. Note that returns false for Armor.
- bool IsSlotInPlayerInventory(int a_SlotNum) const;
-
- // tolua_end
-
- /// Fills a_Slots with the slots read from m_SlotAreas[], for the specified player
- void GetSlots(cPlayer & a_Player, cItems & a_Slots) const;
-
- /// Handles a click event from a player
- void Clicked(
- cPlayer & a_Player, int a_WindowID,
- short a_SlotNum, eClickAction a_ClickAction,
- const cItem & a_ClickedItem
- );
-
- void OpenedByPlayer(cPlayer & a_Player);
-
- /// Called when a player closes this window; notifies all slot areas. Returns true if close accepted
- virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse);
-
- /// Sends the specified slot's contents to all clients of this window; the slot is specified as local in an area
- void BroadcastSlot(cSlotArea * a_Area, int a_LocalSlotNum);
-
- /// Sends the contents of the whole window to the specified client
- void SendWholeWindow(cClientHandle & a_Client);
-
- /// Sends the contents of the whole window to all clients of this window.
- void BroadcastWholeWindow(void);
-
- /// Sends the progressbar to all clients of this window (same as SetProperty)
- void BroadcastProgress(int a_Progressbar, int a_Value);
-
- // tolua_begin
-
- const AString & GetWindowTitle() const { return m_WindowTitle; }
- void SetWindowTitle(const AString & a_WindowTitle ) { m_WindowTitle = a_WindowTitle; }
-
- /// Sends the UpdateWindowProperty (0x69) packet to all clients of the window
- void SetProperty(int a_Property, int a_Value);
-
- /// Sends the UpdateWindowPropert(0x69) packet to the specified player
- void SetProperty(int a_Property, int a_Value, cPlayer & a_Player);
-
- // tolua_end
-
- void OwnerDestroyed(void);
-
- /// Calls the callback safely for each player that has this window open; returns true if all players have been enumerated
- bool ForEachPlayer(cItemCallback<cPlayer> & a_Callback);
-
- /// Calls the callback safely for each client that has this window open; returns true if all clients have been enumerated
- bool ForEachClient(cItemCallback<cClientHandle> & a_Callback);
-
- /** Called on shift-clicking to distribute the stack into other areas; Modifies a_ItemStack as it is distributed!
- if a_ShouldApply is true, the changes are written into the slots;
- if a_ShouldApply is false, only a_ItemStack is modified to reflect the number of fits (for fit-testing purposes)
- */
- void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, cSlotArea * a_ExcludeArea, bool a_ShouldApply);
-
- /// Called on DblClicking to collect all stackable items from all areas into hand, starting with the specified area.
- /// The items are accumulated in a_Dragging and removed from the SlotAreas immediately.
- /// If a_CollectFullStacks is false, slots with full stacks in the area are skipped while collecting.
- /// Returns true if full stack has been collected, false if there's space remaining to fill.
- bool CollectItemsToHand(cItem & a_Dragging, cSlotArea & a_Area, cPlayer & a_Player, bool a_CollectFullStacks);
-
- /// Used by cSlotAreas to send individual slots to clients, a_RelativeSlotNum is the slot number relative to a_SlotArea
- void SendSlot(cPlayer & a_Player, cSlotArea * a_SlotArea, int a_RelativeSlotNum);
-
-protected:
- cSlotAreas m_SlotAreas;
-
- char m_WindowID;
- int m_WindowType;
- AString m_WindowTitle;
-
- cCriticalSection m_CS;
- cPlayerList m_OpenedBy;
-
- bool m_IsDestroyed;
- bool m_ShouldDistributeToHotbarFirst; ///< If set (default), shift+click tries to distribute to hotbar first, then other areas. False for doublechests
-
- cWindowOwner * m_Owner;
-
- static char m_WindowIDCounter;
-
- /// Sets the internal flag as "destroyed"; notifies the owner that the window is destroying
- virtual void Destroy(void);
-
- /** Returns the correct slot area for the specified window-global SlotNum
- Also returns the area-local SlotNum corresponding to the GlobalSlotNum
- If the global SlotNum is out of range, returns NULL
- */
- cSlotArea * GetSlotArea(int a_GlobalSlotNum, int & a_LocalSlotNum);
-
- /** Returns the correct slot area for the specified window-global SlotNum
- Also returns the area-local SlotNum corresponding to the GlobalSlotNum
- If the global SlotNum is out of range, returns NULL.
- Const version.
- */
- const cSlotArea * GetSlotArea(int a_GlobalSlotNum, int & a_LocalSlotNum) const;
-
- /// Prepares the internal structures for inventory painting from the specified player
- void OnPaintBegin(cPlayer & a_Player);
-
- /// Adds the slot to the internal structures for inventory painting by the specified player
- void OnPaintProgress(cPlayer & a_Player, int a_SlotNum);
-
- /// Processes the entire action stored in the internal structures for inventory painting; distributes as many items as possible
- void OnLeftPaintEnd(cPlayer & a_Player);
-
- /// Processes the entire action stored in the internal structures for inventory painting; distributes one item into each slot
- void OnRightPaintEnd(cPlayer & a_Player);
-
- /// Distributes a_NumToEachSlot items into the slots specified in a_SlotNums; returns the total number of items distributed
- int DistributeItemToSlots(cPlayer & a_Player, const cItem & a_Item, int a_NumToEachSlot, const cSlotNums & a_SlotNums);
-} ; // tolua_export
-
-
-
-
-
-class cCraftingWindow :
- public cWindow
-{
- typedef cWindow super;
-public:
- cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ);
-} ;
-
-
-
-
-
-class cFurnaceWindow :
- public cWindow
-{
- typedef cWindow super;
-public:
- cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace);
-} ;
-
-
-
-
-
-class cDropSpenserWindow :
- public cWindow
-{
- typedef cWindow super;
-public:
- cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_Dispenser);
-} ;
-
-
-
-
-
-class cHopperWindow :
- public cWindow
-{
- typedef cWindow super;
-public:
- cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEntity * a_Hopper);
-} ;
-
-
-
-
-
-class cChestWindow :
- public cWindow
-{
-public:
- cChestWindow(cChestEntity * a_Chest);
- cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest);
- ~cChestWindow();
-
-protected:
- cWorld * m_World;
- int m_BlockX, m_BlockY, m_BlockZ; // Position of the chest, for the window-close packet
-} ;
-
-
-
-
-
-class cInventoryWindow :
- public cWindow
-{
-public:
- cInventoryWindow(cPlayer & a_Player);
-
-protected:
- cPlayer & m_Player;
-
-} ;
-
-
-
-
-
diff --git a/source/UI/WindowOwner.h b/source/UI/WindowOwner.h
deleted file mode 100644
index d41abf66d..000000000
--- a/source/UI/WindowOwner.h
+++ /dev/null
@@ -1,125 +0,0 @@
-
-#pragma once
-
-#include "../BlockEntities/BlockEntity.h"
-#include "../Entities/Entity.h"
-#include "Window.h"
-
-/*
-Being a descendant of cWindowOwner means that the class can own one window. That window can be
-queried, opened by other players, closed by players and finally destroyed.
-Also, a cWindowOwner can be queried for the block coords where the window is displayed. That will be used
-for entities / players in motion to close their windows when they get too far away from the window "source".
-*/
-
-
-
-
-
-// class cWindow;
-
-
-
-
-
-/**
-Base class for the window owning
-*/
-class cWindowOwner
-{
-public:
- cWindowOwner() :
- m_Window(NULL)
- {
- }
-
- void CloseWindow(void)
- {
- m_Window = NULL;
- }
-
- void OpenWindow(cWindow * a_Window)
- {
- m_Window = a_Window;
- m_Window->SetOwner(this);
- }
-
- cWindow * GetWindow(void) const
- {
- return m_Window;
- }
-
- /// Returns the block position at which the element owning the window is
- virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) = 0;
-
-private:
- cWindow * m_Window;
-} ;
-
-
-
-
-
-/**
-Window owner that is associated with a block entity (chest, furnace, ...)
-*/
-class cBlockEntityWindowOwner :
- public cWindowOwner
-{
-public:
- cBlockEntityWindowOwner(void) :
- m_BlockEntity(NULL)
- {
- }
-
- void SetBlockEntity(cBlockEntity * a_BlockEntity)
- {
- m_BlockEntity = a_BlockEntity;
- }
-
- virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override
- {
- a_BlockX = m_BlockEntity->GetPosX();
- a_BlockY = m_BlockEntity->GetPosY();
- a_BlockZ = m_BlockEntity->GetPosZ();
- }
-
-private:
- cBlockEntity * m_BlockEntity;
-} ;
-
-
-
-
-
-/**
-Window owner that is associated with an entity (chest minecart)
-*/
-class cEntityWindowOwner :
- public cWindowOwner
-{
-public:
- cEntityWindowOwner(void) :
- m_Entity(NULL)
- {
- }
-
- void SetEntity(cEntity * a_Entity)
- {
- m_Entity = a_Entity;
- }
-
- virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override
- {
- a_BlockX = (int)floor(m_Entity->GetPosX() + 0.5);
- a_BlockY = (int)floor(m_Entity->GetPosY() + 0.5);
- a_BlockZ = (int)floor(m_Entity->GetPosZ() + 0.5);
- }
-
-private:
- cEntity * m_Entity;
-} ;
-
-
-
-
diff --git a/source/Vector3d.cpp b/source/Vector3d.cpp
deleted file mode 100644
index 96ebebab5..000000000
--- a/source/Vector3d.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Vector3d.h"
-#include "Vector3f.h"
-
-
-
-
-
-const double Vector3d::EPS = 0.000001; ///< The max difference between two coords for which the coords are assumed equal
-const double Vector3d::NO_INTERSECTION = 1e70; ///< Return value of LineCoeffToPlane() if the line is parallel to the plane
-
-
-
-
-
-Vector3d::Vector3d(const Vector3f & v) :
- x(v.x),
- y(v.y),
- z(v.z)
-{
-}
-
-
-
-
-
-Vector3d::Vector3d(const Vector3f * v) :
- x(v->x),
- y(v->y),
- z(v->z)
-{
-}
-
-
-
-
-
-double Vector3d::LineCoeffToXYPlane(const Vector3d & a_OtherEnd, double a_Z) const
-{
- if (abs(z - a_OtherEnd.z) < EPS)
- {
- return NO_INTERSECTION;
- }
- return (a_Z - z) / (a_OtherEnd.z - z);
-}
-
-
-
-
-
-double Vector3d::LineCoeffToXZPlane(const Vector3d & a_OtherEnd, double a_Y) const
-{
- if (abs(y - a_OtherEnd.y) < EPS)
- {
- return NO_INTERSECTION;
- }
- return (a_Y - y) / (a_OtherEnd.y - y);
-}
-
-
-
-
-
-double Vector3d::LineCoeffToYZPlane(const Vector3d & a_OtherEnd, double a_X) const
-{
- if (abs(x - a_OtherEnd.x) < EPS)
- {
- return NO_INTERSECTION;
- }
- return (a_X - x) / (a_OtherEnd.x - x);
-}
-
-
-
-
diff --git a/source/Vector3d.h b/source/Vector3d.h
deleted file mode 100644
index a06a17c09..000000000
--- a/source/Vector3d.h
+++ /dev/null
@@ -1,81 +0,0 @@
-#pragma once
-
-#include <math.h>
-
-class Vector3f;
-
-
-
-// tolua_begin
-
-class Vector3d
-{
-public:
- // convert from float
- Vector3d(const Vector3f & v);
- Vector3d(const Vector3f * v);
-
- Vector3d() : x(0), y(0), z(0) {}
- Vector3d(double a_x, double a_y, double a_z) : x(a_x), y(a_y), z(a_z) {}
-
- inline void Set(double a_x, double a_y, double a_z) { x = a_x, y = a_y, z = a_z; }
- inline void Normalize() { double l = 1.0f / Length(); x *= l; y *= l; z *= l; }
- inline Vector3d NormalizeCopy() { double l = 1.0f / Length(); return Vector3d( x * l, y * l, z * l ); }
- inline void NormalizeCopy(Vector3d & a_V) { double l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); }
- inline double Length() const { return (double)sqrt( x * x + y * y + z * z ); }
- inline double SqrLength() const { return x * x + y * y + z * z; }
- inline double Dot( const Vector3d & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; }
- inline Vector3d Cross( const Vector3d & v ) const { return Vector3d( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); }
-
- /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Z coord
- The result satisfies the following equation:
- (*this + Result * (a_OtherEnd - *this)).z = a_Z
- If the line is too close to being parallel, this function returns NO_INTERSECTION
- */
- double LineCoeffToXYPlane(const Vector3d & a_OtherEnd, double a_Z) const;
-
- /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Y coord
- The result satisfies the following equation:
- (*this + Result * (a_OtherEnd - *this)).y = a_Y
- If the line is too close to being parallel, this function returns NO_INTERSECTION
- */
- double LineCoeffToXZPlane(const Vector3d & a_OtherEnd, double a_Y) const;
-
- /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified X coord
- The result satisfies the following equation:
- (*this + Result * (a_OtherEnd - *this)).x = a_X
- If the line is too close to being parallel, this function returns NO_INTERSECTION
- */
- double LineCoeffToYZPlane(const Vector3d & a_OtherEnd, double a_X) const;
-
- inline bool Equals(const Vector3d & v) const { return ((x == v.x) && (y == v.y) && (z == v.z)); }
-
- // tolua_end
-
- void operator += ( const Vector3d& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; }
- void operator += ( Vector3d* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; }
- void operator -= ( const Vector3d& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; }
- void operator -= ( Vector3d* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; }
- void operator *= ( double a_f ) { x *= a_f; y *= a_f; z *= a_f; }
-
- // tolua_begin
-
- Vector3d operator + (const Vector3d & v2) const { return Vector3d(x + v2.x, y + v2.y, z + v2.z ); }
- Vector3d operator + (const Vector3d * v2) const { return Vector3d(x + v2->x, y + v2->y, z + v2->z ); }
- Vector3d operator - (const Vector3d & v2) const { return Vector3d(x - v2.x, y - v2.y, z - v2.z ); }
- Vector3d operator - (const Vector3d * v2) const { return Vector3d(x - v2->x, y - v2->y, z - v2->z ); }
- Vector3d operator * (const double f) const { return Vector3d(x * f, y * f, z * f ); }
- Vector3d operator * (const Vector3d & v2) const { return Vector3d(x * v2.x, y * v2.y, z * v2.z ); }
- Vector3d operator / (const double f) const { return Vector3d(x / f, y / f, z / f ); }
-
- double x, y, z;
-
- static const double EPS; ///< The max difference between two coords for which the coords are assumed equal
- static const double NO_INTERSECTION; ///< Return value of LineCoeffToPlane() if the line is parallel to the plane
-} ;
-
-// tolua_end
-
-
-
-
diff --git a/source/Vector3f.cpp b/source/Vector3f.cpp
deleted file mode 100644
index 59d71d371..000000000
--- a/source/Vector3f.cpp
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Vector3f.h"
-#include "Vector3d.h"
-#include "Vector3i.h"
-
-Vector3f::Vector3f( const Vector3d & v )
- : x( (float)v.x )
- , y( (float)v.y )
- , z( (float)v.z )
-{
-}
-
-Vector3f::Vector3f( const Vector3d * v )
- : x( (float)v->x )
- , y( (float)v->y )
- , z( (float)v->z )
-{
-}
-
-Vector3f::Vector3f( const Vector3i & v )
- : x( (float)v.x )
- , y( (float)v.y )
- , z( (float)v.z )
-{
-}
-
-Vector3f::Vector3f( const Vector3i * v )
- : x( (float)v->x )
- , y( (float)v->y )
- , z( (float)v->z )
-{
-} \ No newline at end of file
diff --git a/source/Vector3f.h b/source/Vector3f.h
deleted file mode 100644
index adb154ad7..000000000
--- a/source/Vector3f.h
+++ /dev/null
@@ -1,47 +0,0 @@
-#pragma once
-
-#include <math.h>
-
-class Vector3i;
-class Vector3d;
-class Vector3f // tolua_export
-{ // tolua_export
-public: // tolua_export
- Vector3f( const Vector3d & v ); // tolua_export
- Vector3f( const Vector3d * v ); // tolua_export
- Vector3f( const Vector3i & v ); // tolua_export
- Vector3f( const Vector3i * v ); // tolua_export
-
-
- Vector3f() : x(0), y(0), z(0) {} // tolua_export
- Vector3f(float a_x, float a_y, float a_z) : x(a_x), y(a_y), z(a_z) {} // tolua_export
-
- inline void Set(float a_x, float a_y, float a_z) { x = a_x, y = a_y, z = a_z; } // tolua_export
- inline void Normalize() { float l = 1.0f / Length(); x *= l; y *= l; z *= l; } // tolua_export
- inline Vector3f NormalizeCopy() const { float l = 1.0f / Length(); return Vector3f( x * l, y * l, z * l ); }// tolua_export
- inline void NormalizeCopy(Vector3f & a_V) const { float l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); } // tolua_export
- inline float Length() const { return (float)sqrtf( x * x + y * y + z * z ); } // tolua_export
- inline float SqrLength() const { return x * x + y * y + z * z; } // tolua_export
- inline float Dot( const Vector3f & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; } // tolua_export
- inline Vector3f Cross( const Vector3f & v ) const { return Vector3f( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); } // tolua_export
-
- inline bool Equals( const Vector3f & v ) const { return (x == v.x && y == v.y && z == v.z ); } // tolua_export
-
- void operator += ( const Vector3f& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; }
- void operator += ( Vector3f* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; }
- void operator -= ( const Vector3f& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; }
- void operator -= ( Vector3f* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; }
- void operator *= ( float a_f ) { x *= a_f; y *= a_f; z *= a_f; }
- void operator *= ( Vector3f* a_V ) { x *= a_V->x; y *= a_V->y; z *= a_V->z; }
- void operator *= ( const Vector3f& a_V ) { x *= a_V.x; y *= a_V.y; z *= a_V.z; }
-
- Vector3f operator + ( const Vector3f& v2 ) const { return Vector3f( x + v2.x, y + v2.y, z + v2.z ); } // tolua_export
- Vector3f operator + ( const Vector3f* v2 ) const { return Vector3f( x + v2->x, y + v2->y, z + v2->z ); } // tolua_export
- Vector3f operator - ( const Vector3f& v2 ) const { return Vector3f( x - v2.x, y - v2.y, z - v2.z ); } // tolua_export
- Vector3f operator - ( const Vector3f* v2 ) const { return Vector3f( x - v2->x, y - v2->y, z - v2->z ); } // tolua_export
- Vector3f operator * ( const float f ) const { return Vector3f( x * f, y * f, z * f ); } // tolua_export
- Vector3f operator * ( const Vector3f& v2 ) const { return Vector3f( x * v2.x, y * v2.y, z * v2.z ); } // tolua_export
-
- float x, y, z; // tolua_export
-
-};// tolua_export
diff --git a/source/Vector3i.cpp b/source/Vector3i.cpp
deleted file mode 100644
index 4ce1e2cf3..000000000
--- a/source/Vector3i.cpp
+++ /dev/null
@@ -1,16 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Vector3i.h"
-#include "Vector3d.h"
-
-
-
-
-
-Vector3i::Vector3i( const Vector3d & v )
- : x( (int)v.x )
- , y( (int)v.y )
- , z( (int)v.z )
-{
-} \ No newline at end of file
diff --git a/source/Vector3i.h b/source/Vector3i.h
deleted file mode 100644
index 7d726a7b3..000000000
--- a/source/Vector3i.h
+++ /dev/null
@@ -1,45 +0,0 @@
-#pragma once
-
-#include <math.h>
-
-class Vector3d;
-class Vector3i // tolua_export
-{ // tolua_export
-public: // tolua_export
- Vector3i( const Vector3d & v ); // tolua_export
-
- Vector3i() : x(0), y(0), z(0) {} // tolua_export
- Vector3i(int a_x, int a_y, int a_z) : x(a_x), y(a_y), z(a_z) {} // tolua_export
-
- inline void Set(int a_x, int a_y, int a_z) { x = a_x, y = a_y, z = a_z; } // tolua_export
- inline float Length() const { return sqrtf( (float)( x * x + y * y + z * z) ); } // tolua_export
- inline int SqrLength() const { return x * x + y * y + z * z; } // tolua_export
-
- inline bool Equals( const Vector3i & v ) const { return (x == v.x && y == v.y && z == v.z ); } // tolua_export
- inline bool Equals( const Vector3i * v ) const { return (x == v->x && y == v->y && z == v->z ); } // tolua_export
-
- void operator += ( const Vector3i& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; }
- void operator += ( Vector3i* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; }
- void operator -= ( const Vector3i& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; }
- void operator -= ( Vector3i* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; }
- void operator *= ( int a_f ) { x *= a_f; y *= a_f; z *= a_f; }
-
- friend Vector3i operator + ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x + v2.x, v1.y + v2.y, v1.z + v2.z ); }
- friend Vector3i operator + ( const Vector3i& v1, Vector3i* v2 ) { return Vector3i( v1.x + v2->x, v1.y + v2->y, v1.z + v2->z ); }
- friend Vector3i operator - ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x - v2.x, v1.y - v2.y, v1.z - v2.z ); }
- friend Vector3i operator - ( const Vector3i& v1, Vector3i* v2 ) { return Vector3i( v1.x - v2->x, v1.y - v2->y, v1.z - v2->z ); }
- friend Vector3i operator - ( const Vector3i* v1, Vector3i& v2 ) { return Vector3i( v1->x - v2.x, v1->y - v2.y, v1->z - v2.z ); }
- friend Vector3i operator * ( const Vector3i& v, const int f ) { return Vector3i( v.x * f, v.y * f, v.z * f ); }
- friend Vector3i operator * ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x * v2.x, v1.y * v2.y, v1.z * v2.z ); }
- friend Vector3i operator * ( const int f, const Vector3i& v ) { return Vector3i( v.x * f, v.y * f, v.z * f ); }
- friend bool operator < ( const Vector3i& v1, const Vector3i& v2 ) { return (v1.x<v2.x)||(v1.x==v2.x && v1.y<v2.y)||(v1.x==v2.x && v1.y == v2.y && v1.z<v2.z); }
-
- int x, y, z; // tolua_export
-}; // tolua_export
-
-typedef std::list<Vector3i> cVector3iList;
-typedef std::vector<Vector3i> cVector3iArray;
-
-
-
-
diff --git a/source/WebAdmin.cpp b/source/WebAdmin.cpp
deleted file mode 100644
index ecc131d21..000000000
--- a/source/WebAdmin.cpp
+++ /dev/null
@@ -1,527 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "WebAdmin.h"
-#include "WebPlugin.h"
-
-#include "PluginManager.h"
-#include "Plugin.h"
-
-#include "World.h"
-#include "Entities/Player.h"
-#include "Server.h"
-#include "Root.h"
-
-#include "HTTPServer/HTTPMessage.h"
-#include "HTTPServer/HTTPConnection.h"
-
-
-
-
-
-/// Helper class - appends all player names together in a HTML list
-class cPlayerAccum :
- public cPlayerListCallback
-{
- virtual bool Item(cPlayer * a_Player) override
- {
- m_Contents.append("<li>");
- m_Contents.append(a_Player->GetName());
- m_Contents.append("</li>");
- return false;
- }
-
-public:
-
- AString m_Contents;
-} ;
-
-
-
-
-
-cWebAdmin::cWebAdmin(void) :
- m_IsInitialized(false),
- m_TemplateScript("<webadmin_template>")
-{
-}
-
-
-
-
-
-cWebAdmin::~cWebAdmin()
-{
- if (m_IsInitialized)
- {
- LOGD("Stopping WebAdmin...");
- }
-}
-
-
-
-
-
-void cWebAdmin::AddPlugin( cWebPlugin * a_Plugin )
-{
- m_Plugins.remove( a_Plugin );
- m_Plugins.push_back( a_Plugin );
-}
-
-
-
-
-
-void cWebAdmin::RemovePlugin( cWebPlugin * a_Plugin )
-{
- m_Plugins.remove( a_Plugin );
-}
-
-
-
-
-
-bool cWebAdmin::Init(void)
-{
- if (!m_IniFile.ReadFile("webadmin.ini"))
- {
- LOGWARN("Regenerating webadmin.ini, all settings will be reset");
- m_IniFile.AddHeaderComment(" This file controls the webadmin feature of MCServer");
- m_IniFile.AddHeaderComment(" Username format: [User:*username*] | Password format: Password=*password*; for example:");
- m_IniFile.AddHeaderComment(" [User:admin]");
- m_IniFile.AddHeaderComment(" Password=admin");
- }
-
- if (!m_IniFile.GetValueSetB("WebAdmin", "Enabled", true))
- {
- // WebAdmin is disabled, bail out faking a success
- return true;
- }
-
- LOGD("Initialising WebAdmin...");
-
- AString PortsIPv4 = m_IniFile.GetValueSet("WebAdmin", "Port", "8080");
- AString PortsIPv6 = m_IniFile.GetValueSet("WebAdmin", "PortsIPv6", "");
-
- if (!m_HTTPServer.Initialize(PortsIPv4, PortsIPv6))
- {
- return false;
- }
- m_IsInitialized = true;
- m_IniFile.WriteFile("webadmin.ini");
- return true;
-}
-
-
-
-
-
-bool cWebAdmin::Start(void)
-{
- if (!m_IsInitialized)
- {
- // Not initialized
- return false;
- }
-
- LOGD("Starting WebAdmin...");
-
- // Initialize the WebAdmin template script and load the file
- m_TemplateScript.Create();
- if (!m_TemplateScript.LoadFile(FILE_IO_PREFIX "webadmin/template.lua"))
- {
- LOGWARN("Could not load WebAdmin template \"%s\", using default template.", FILE_IO_PREFIX "webadmin/template.lua");
- m_TemplateScript.Close();
- }
-
- return m_HTTPServer.Start(*this);
-}
-
-
-
-
-
-AString cWebAdmin::GetTemplate()
-{
- AString retVal = "";
-
- char SourceFile[] = "webadmin/template.html";
-
- cFile f;
- if (!f.Open(SourceFile, cFile::fmRead))
- {
- return "";
- }
-
- // copy the file into the buffer:
- f.ReadRestOfFile(retVal);
-
- return retVal;
-}
-
-
-
-
-
-void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
-{
- if (!a_Request.HasAuth())
- {
- a_Connection.SendNeedAuth("MCServer WebAdmin");
- return;
- }
-
- // Check auth:
- AString UserPassword = m_IniFile.GetValue("User:" + a_Request.GetAuthUsername(), "Password", "");
- if ((UserPassword == "") || (a_Request.GetAuthPassword() != UserPassword))
- {
- a_Connection.SendNeedAuth("MCServer WebAdmin - bad username or password");
- return;
- }
-
- // Check if the contents should be wrapped in the template:
- AString URL = a_Request.GetBareURL();
- ASSERT(URL.length() > 0);
- bool ShouldWrapInTemplate = ((URL.length() > 1) && (URL[1] != '~'));
-
- // Retrieve the request data:
- cWebadminRequestData * Data = (cWebadminRequestData *)(a_Request.GetUserData());
- if (Data == NULL)
- {
- a_Connection.SendStatusAndReason(500, "Bad UserData");
- return;
- }
-
- // Wrap it all up for the Lua call:
- AString Template;
- HTTPTemplateRequest TemplateRequest;
- TemplateRequest.Request.Username = a_Request.GetAuthUsername();
- TemplateRequest.Request.Method = a_Request.GetMethod();
- TemplateRequest.Request.Path = URL.substr(1);
-
- if (Data->m_Form.Finish())
- {
- for (cHTTPFormParser::const_iterator itr = Data->m_Form.begin(), end = Data->m_Form.end(); itr != end; ++itr)
- {
- HTTPFormData HTTPfd;
- HTTPfd.Value = itr->second;
- HTTPfd.Type = "";
- HTTPfd.Name = itr->first;
- TemplateRequest.Request.FormData[itr->first] = HTTPfd;
- TemplateRequest.Request.PostParams[itr->first] = itr->second;
- } // for itr - Data->m_Form[]
-
- // Parse the URL into individual params:
- size_t idxQM = a_Request.GetURL().find('?');
- if (idxQM != AString::npos)
- {
- cHTTPFormParser URLParams(cHTTPFormParser::fpkURL, a_Request.GetURL().c_str() + idxQM + 1, a_Request.GetURL().length() - idxQM - 1, *Data);
- URLParams.Finish();
- for (cHTTPFormParser::const_iterator itr = URLParams.begin(), end = URLParams.end(); itr != end; ++itr)
- {
- TemplateRequest.Request.Params[itr->first] = itr->second;
- } // for itr - URLParams[]
- }
- }
-
- // Try to get the template from the Lua template script
- if (ShouldWrapInTemplate)
- {
- if (m_TemplateScript.Call("ShowPage", this, &TemplateRequest, cLuaState::Return, Template))
- {
- cHTTPResponse Resp;
- Resp.SetContentType("text/html");
- a_Connection.Send(Resp);
- a_Connection.Send(Template.c_str(), Template.length());
- return;
- }
- a_Connection.SendStatusAndReason(500, "m_TemplateScript failed");
- return;
- }
-
- AString BaseURL = GetBaseURL(URL);
- AString Menu;
- Template = "{CONTENT}";
- AString FoundPlugin;
-
- for (PluginList::iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr)
- {
- cWebPlugin * WebPlugin = *itr;
- std::list< std::pair<AString, AString> > NameList = WebPlugin->GetTabNames();
- for (std::list< std::pair<AString, AString> >::iterator Names = NameList.begin(); Names != NameList.end(); ++Names)
- {
- Menu += "<li><a href='" + BaseURL + WebPlugin->GetWebTitle().c_str() + "/" + (*Names).second + "'>" + (*Names).first + "</a></li>";
- }
- }
-
- sWebAdminPage Page = GetPage(TemplateRequest.Request);
- AString Content = Page.Content;
- FoundPlugin = Page.PluginName;
- if (!Page.TabName.empty())
- {
- FoundPlugin += " - " + Page.TabName;
- }
-
- if (FoundPlugin.empty()) // Default page
- {
- Content = GetDefaultPage();
- }
-
- if (ShouldWrapInTemplate && (URL.size() > 1))
- {
- Content += "\n<p><a href='" + BaseURL + "'>Go back</a></p>";
- }
-
- int MemUsageKiB = cRoot::GetPhysicalRAMUsage();
- if (MemUsageKiB > 0)
- {
- ReplaceString(Template, "{MEM}", Printf("%.02f", (double)MemUsageKiB / 1024));
- ReplaceString(Template, "{MEMKIB}", Printf("%d", MemUsageKiB));
- }
- else
- {
- ReplaceString(Template, "{MEM}", "unknown");
- ReplaceString(Template, "{MEMKIB}", "unknown");
- }
- ReplaceString(Template, "{USERNAME}", a_Request.GetAuthUsername());
- ReplaceString(Template, "{MENU}", Menu);
- ReplaceString(Template, "{PLUGIN_NAME}", FoundPlugin);
- ReplaceString(Template, "{CONTENT}", Content);
- ReplaceString(Template, "{TITLE}", "MCServer");
-
- AString NumChunks;
- Printf(NumChunks, "%d", cRoot::Get()->GetTotalChunkCount());
- ReplaceString(Template, "{NUMCHUNKS}", NumChunks);
-
- cHTTPResponse Resp;
- Resp.SetContentType("text/html");
- a_Connection.Send(Resp);
- a_Connection.Send(Template.c_str(), Template.length());
-}
-
-
-
-
-
-void cWebAdmin::HandleRootRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
-{
- static const char LoginForm[] = \
- "<h1>MCServer WebAdmin</h1>" \
- "<center>" \
- "<form method='get' action='webadmin/'>" \
- "<input type='submit' value='Log in'>" \
- "</form>" \
- "</center>";
- cHTTPResponse Resp;
- Resp.SetContentType("text/html");
- a_Connection.Send(Resp);
- a_Connection.Send(LoginForm, sizeof(LoginForm) - 1);
- a_Connection.FinishResponse();
-}
-
-
-
-
-
-sWebAdminPage cWebAdmin::GetPage(const HTTPRequest & a_Request)
-{
- sWebAdminPage Page;
- AStringVector Split = StringSplit(a_Request.Path, "/");
-
- // Find the plugin that corresponds to the requested path
- AString FoundPlugin;
- if (Split.size() > 1)
- {
- for (PluginList::iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr)
- {
- if ((*itr)->GetWebTitle() == Split[1])
- {
- Page.Content = (*itr)->HandleWebRequest(&a_Request);
- cWebPlugin * WebPlugin = *itr;
- FoundPlugin = WebPlugin->GetWebTitle();
- AString TabName = WebPlugin->GetTabNameForRequest(&a_Request).first;
- Page.PluginName = FoundPlugin;
- Page.TabName = TabName;
- break;
- }
- }
- }
-
- // Return the page contents
- return Page;
-}
-
-
-
-
-
-AString cWebAdmin::GetDefaultPage(void)
-{
- AString Content;
- Content += "<h4>Server Name:</h4>";
- Content += "<p>" + AString( cRoot::Get()->GetServer()->GetServerID() ) + "</p>";
-
- Content += "<h4>Plugins:</h4><ul>";
- cPluginManager * PM = cPluginManager::Get();
- const cPluginManager::PluginMap & List = PM->GetAllPlugins();
- for (cPluginManager::PluginMap::const_iterator itr = List.begin(); itr != List.end(); ++itr)
- {
- if (itr->second == NULL)
- {
- continue;
- }
- AString VersionNum;
- AppendPrintf(Content, "<li>%s V.%i</li>", itr->second->GetName().c_str(), itr->second->GetVersion());
- }
- Content += "</ul>";
- Content += "<h4>Players:</h4><ul>";
-
- cPlayerAccum PlayerAccum;
- cWorld * World = cRoot::Get()->GetDefaultWorld(); // TODO - Create a list of worlds and players
- if( World != NULL )
- {
- World->ForEachPlayer(PlayerAccum);
- Content.append(PlayerAccum.m_Contents);
- }
- Content += "</ul><br>";
- return Content;
-}
-
-
-
-
-AString cWebAdmin::GetBaseURL( const AString& a_URL )
-{
- return GetBaseURL(StringSplit(a_URL, "/"));
-}
-
-
-
-
-
-AString cWebAdmin::GetHTMLEscapedString(const AString & a_Input)
-{
- AString dst;
- dst.reserve(a_Input.length());
-
- // Loop over input and substitute HTML characters for their alternatives:
- size_t len = a_Input.length();
- for (size_t i = 0; i < len; i++)
- {
- switch (a_Input[i])
- {
- case '&': dst.append("&amp;"); break;
- case '\'': dst.append("&apos;"); break;
- case '"': dst.append("&quot;"); break;
- case '<': dst.append("&lt;"); break;
- case '>': dst.append("&gt;"); break;
- default:
- {
- dst.push_back(a_Input[i]);
- break;
- }
- } // switch (a_Input[i])
- } // for i - a_Input[]
-
- return dst;
-}
-
-
-
-
-
-AString cWebAdmin::GetBaseURL(const AStringVector & a_URLSplit)
-{
- AString BaseURL = "./";
- if (a_URLSplit.size() > 1)
- {
- for (unsigned int i = 0; i < a_URLSplit.size(); i++)
- {
- BaseURL += "../";
- }
- BaseURL += "webadmin/";
- }
- return BaseURL;
-}
-
-
-
-
-
-void cWebAdmin::OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
-{
- const AString & URL = a_Request.GetURL();
- if (
- (strncmp(URL.c_str(), "/webadmin", 9) == 0) ||
- (strncmp(URL.c_str(), "/~webadmin", 10) == 0)
- )
- {
- a_Request.SetUserData(new cWebadminRequestData(a_Request));
- return;
- }
- if (URL == "/")
- {
- // The root needs no body handler and is fully handled in the OnRequestFinished() call
- return;
- }
- // TODO: Handle other requests
-}
-
-
-
-
-
-void cWebAdmin::OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size)
-{
- cRequestData * Data = (cRequestData *)(a_Request.GetUserData());
- if (Data == NULL)
- {
- return;
- }
- Data->OnBody(a_Data, a_Size);
-}
-
-
-
-
-
-void cWebAdmin::OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
-{
- const AString & URL = a_Request.GetURL();
- if (
- (strncmp(URL.c_str(), "/webadmin", 9) == 0) ||
- (strncmp(URL.c_str(), "/~webadmin", 10) == 0)
- )
- {
- HandleWebadminRequest(a_Connection, a_Request);
- }
- else if (URL == "/")
- {
- // The root needs no body handler and is fully handled in the OnRequestFinished() call
- HandleRootRequest(a_Connection, a_Request);
- }
- else
- {
- // TODO: Handle other requests
- }
-
- // Delete any request data assigned to the request:
- cRequestData * Data = (cRequestData *)(a_Request.GetUserData());
- delete Data;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWebAdmin::cWebadminRequestData
-
-void cWebAdmin::cWebadminRequestData::OnBody(const char * a_Data, int a_Size)
-{
- m_Form.Parse(a_Data, a_Size);
-}
-
-
-
-
diff --git a/source/WebAdmin.h b/source/WebAdmin.h
deleted file mode 100644
index dc6ea850e..000000000
--- a/source/WebAdmin.h
+++ /dev/null
@@ -1,215 +0,0 @@
-
-// WebAdmin.h
-
-// Declares the cWebAdmin class representing the admin interface over http protocol, and related services (API)
-
-#pragma once
-
-#include "OSSupport/Socket.h"
-#include "LuaState.h"
-#include "../iniFile/iniFile.h"
-#include "HTTPServer/HTTPServer.h"
-#include "HTTPServer/HTTPFormParser.h"
-
-
-
-
-
-// Disable MSVC warnings:
-#if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable:4355) // 'this' : used in base member initializer list
-#endif
-
-
-
-
-
-// fwd:
-class cEvent;
-class cWebPlugin;
-
-
-
-
-
-// tolua_begin
-struct HTTPFormData
-{
- std::string Name;
- std::string Value;
- std::string Type;
-} ;
-// tolua_end
-
-
-
-
-// tolua_begin
-struct HTTPRequest
-{
- typedef std::map< std::string, std::string > StringStringMap;
- typedef std::map< std::string, HTTPFormData > FormDataMap;
-
- AString Method;
- AString Path;
- AString Username;
- // tolua_end
-
- /// Parameters given in the URL, after the questionmark
- StringStringMap Params; // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Parameters posted as a part of a form - either in the URL (GET method) or in the body (POST method)
- StringStringMap PostParams; // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Same as PostParams
- FormDataMap FormData; // >> EXPORTED IN MANUALBINDINGS <<
-} ; // tolua_export
-
-
-
-
-
-// tolua_begin
-struct HTTPTemplateRequest
-{
- HTTPRequest Request;
-} ;
-// tolua_end
-
-
-
-
-
-// tolua_begin
-struct sWebAdminPage
-{
- AString Content;
- AString PluginName;
- AString TabName;
-};
-// tolua_end
-
-
-
-
-
-// tolua_begin
-class cWebAdmin :
- public cHTTPServer::cCallbacks
-{
-public:
- // tolua_end
-
- typedef std::list< cWebPlugin* > PluginList;
-
-
- cWebAdmin(void);
- ~cWebAdmin();
-
- /// Initializes the object. Returns true if successfully initialized and ready to start
- bool Init(void);
-
- /// Starts the HTTP server taking care of the admin. Returns true if successful
- bool Start(void);
-
- void AddPlugin( cWebPlugin* a_Plugin );
- void RemovePlugin( cWebPlugin* a_Plugin );
-
- // TODO: Convert this to the auto-locking callback mechanism used for looping players in worlds and such
- PluginList GetPlugins() const { return m_Plugins; } // >> EXPORTED IN MANUALBINDINGS <<
-
- // tolua_begin
-
- sWebAdminPage GetPage(const HTTPRequest & a_Request);
-
- /// Returns the contents of the default page - the list of plugins and players
- AString GetDefaultPage(void);
-
- /// Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style)
- AString GetBaseURL(const AString & a_URL);
-
- /// Escapes text passed into it, so it can be embedded into html.
- static AString GetHTMLEscapedString(const AString & a_Input);
-
- // tolua_end
-
- /// Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style)
- AString GetBaseURL(const AStringVector& a_URLSplit);
-
-protected:
- /// Common base class for request body data handlers
- class cRequestData
- {
- public:
- virtual ~cRequestData() {} // Force a virtual destructor in all descendants
-
- /// Called when a new chunk of body data is received
- virtual void OnBody(const char * a_Data, int a_Size) = 0;
- } ;
-
- /// The body handler for requests in the "/webadmin" and "/~webadmin" paths
- class cWebadminRequestData :
- public cRequestData,
- public cHTTPFormParser::cCallbacks
- {
- public:
- cHTTPFormParser m_Form;
-
-
- cWebadminRequestData(cHTTPRequest & a_Request) :
- m_Form(a_Request, *this)
- {
- }
-
- // cRequestData overrides:
- virtual void OnBody(const char * a_Data, int a_Size) override;
-
- // cHTTPFormParser::cCallbacks overrides. Files are ignored:
- virtual void OnFileStart(cHTTPFormParser & a_Parser, const AString & a_FileName) override {}
- virtual void OnFileData(cHTTPFormParser & a_Parser, const char * a_Data, int a_Size) override {}
- virtual void OnFileEnd(cHTTPFormParser & a_Parser) override {}
- } ;
-
-
- /// Set to true if Init() succeeds and the webadmin isn't to be disabled
- bool m_IsInitialized;
-
- /// The webadmin.ini file, used for the settings and allowed logins
- cIniFile m_IniFile;
-
- PluginList m_Plugins;
-
- /// The Lua template script to provide templates:
- cLuaState m_TemplateScript;
-
- /// The HTTP server which provides the underlying HTTP parsing, serialization and events
- cHTTPServer m_HTTPServer;
-
-
- AString GetTemplate(void);
-
- /// Handles requests coming to the "/webadmin" or "/~webadmin" URLs
- void HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
-
- /// Handles requests for the root page
- void HandleRootRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
-
- // cHTTPServer::cCallbacks overrides:
- virtual void OnRequestBegun (cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override;
- virtual void OnRequestBody (cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) override;
- virtual void OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override;
-} ; // tolua_export
-
-
-
-
-
-// Revert MSVC warnings back to orignal state:
-#if defined(_MSC_VER)
- #pragma warning(pop)
-#endif
-
-
-
-
diff --git a/source/WebPlugin.cpp b/source/WebPlugin.cpp
deleted file mode 100644
index 48ddb2076..000000000
--- a/source/WebPlugin.cpp
+++ /dev/null
@@ -1,113 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "WebPlugin.h"
-#include "WebAdmin.h"
-#include "Server.h"
-#include "Root.h"
-
-
-
-
-
-cWebPlugin::cWebPlugin()
-{
- cWebAdmin * WebAdmin = cRoot::Get()->GetWebAdmin();
- if (WebAdmin != NULL)
- {
- WebAdmin->AddPlugin(this);
- }
-}
-
-
-
-
-
-cWebPlugin::~cWebPlugin()
-{
- cWebAdmin * WebAdmin = cRoot::Get()->GetWebAdmin();
- if (WebAdmin != NULL)
- {
- WebAdmin->RemovePlugin(this);
- }
-
- for (TabList::iterator itr = m_Tabs.begin(); itr != m_Tabs.end(); ++itr)
- {
- delete *itr;
- }
- m_Tabs.clear();
-}
-
-
-
-
-
-std::list<std::pair<AString, AString> > cWebPlugin::GetTabNames(void)
-{
- std::list< std::pair< AString, AString > > NameList;
- for( TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr )
- {
- std::pair< AString, AString > StringPair;
- StringPair.first = (*itr)->Title;
- StringPair.second = (*itr)->SafeTitle;
- NameList.push_back( StringPair );
- }
- return NameList;
-}
-
-
-
-
-
-std::pair< AString, AString > cWebPlugin::GetTabNameForRequest(const HTTPRequest * a_Request)
-{
- std::pair< AString, AString > Names;
- AStringVector Split = StringSplit(a_Request->Path, "/");
-
- if( Split.size() > 1 )
- {
- sWebPluginTab* Tab = 0;
- if( Split.size() > 2 ) // If we got the tab name, show that page
- {
- for( TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr )
- {
- if( (*itr)->SafeTitle.compare( Split[2] ) == 0 ) // This is the one! Rawr
- {
- Tab = *itr;
- break;
- }
- }
- }
- else // Otherwise show the first tab
- {
- if( GetTabs().size() > 0 )
- Tab = *GetTabs().begin();
- }
-
- if( Tab )
- {
- Names.first = Tab->Title;
- Names.second = Tab->SafeTitle;
- }
- }
-
- return Names;
-}
-
-
-
-
-AString cWebPlugin::SafeString( const AString & a_String )
-{
- AString RetVal;
- for( unsigned int i = 0; i < a_String.size(); ++i )
- {
- char c = a_String[i];
- if( c == ' ' )
- {
- c = '_';
- }
- RetVal.push_back( c );
- }
- return RetVal;
-} \ No newline at end of file
diff --git a/source/WebPlugin.h b/source/WebPlugin.h
deleted file mode 100644
index 22587b892..000000000
--- a/source/WebPlugin.h
+++ /dev/null
@@ -1,48 +0,0 @@
-
-#pragma once
-
-struct lua_State;
-struct HTTPRequest;
-
-
-
-
-
-// tolua_begin
-class cWebPlugin
-{
-public:
- // tolua_end
- cWebPlugin();
- virtual ~cWebPlugin();
-
- // tolua_begin
- virtual const AString GetWebTitle(void) const = 0;
-
- virtual AString HandleWebRequest(const HTTPRequest * a_Request ) = 0;
-
- static AString SafeString( const AString & a_String );
- // tolua_end
-
- struct sWebPluginTab
- {
- std::string Title;
- std::string SafeTitle;
-
- int UserData;
- };
-
- typedef std::list< sWebPluginTab* > TabList;
- TabList & GetTabs() { return m_Tabs; }
-
- typedef std::list< std::pair<AString, AString> > TabNameList;
- TabNameList GetTabNames(); // >> EXPORTED IN MANUALBINDINGS <<
- std::pair< AString, AString > GetTabNameForRequest(const HTTPRequest* a_Request );
-
-private:
- TabList m_Tabs;
-}; // tolua_export
-
-
-
-
diff --git a/source/World.cpp b/source/World.cpp
deleted file mode 100644
index 4bda6395e..000000000
--- a/source/World.cpp
+++ /dev/null
@@ -1,2795 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "BlockID.h"
-#include "World.h"
-#include "ChunkDef.h"
-#include "ClientHandle.h"
-#include "Server.h"
-#include "Item.h"
-#include "Root.h"
-#include "../iniFile/iniFile.h"
-#include "ChunkMap.h"
-#include "OSSupport/Timer.h"
-
-// Entities (except mobs):
-#include "Entities/Pickup.h"
-#include "Entities/Player.h"
-#include "Entities/TNTEntity.h"
-
-// Simulators:
-#include "Simulator/SimulatorManager.h"
-#include "Simulator/FloodyFluidSimulator.h"
-#include "Simulator/FluidSimulator.h"
-#include "Simulator/FireSimulator.h"
-#include "Simulator/NoopFluidSimulator.h"
-#include "Simulator/SandSimulator.h"
-#include "Simulator/RedstoneSimulator.h"
-#include "Simulator/VaporizeFluidSimulator.h"
-
-// Mobs:
-#include "Mobs/IncludeAllMonsters.h"
-#include "MobCensus.h"
-#include "MobSpawner.h"
-
-#include "MersenneTwister.h"
-#include "Generating/Trees.h"
-#include "PluginManager.h"
-#include "Blocks/BlockHandler.h"
-#include "Vector3d.h"
-
-#include "Tracer.h"
-#include "tolua++.h"
-
-// DEBUG: Test out the cLineBlockTracer class by tracing a few lines:
-#include "LineBlockTracer.h"
-
-#ifndef _WIN32
- #include <stdlib.h>
-#endif
-
-
-
-
-
-/// Up to this many m_SpreadQueue elements are handled each world tick
-const int MAX_LIGHTING_SPREAD_PER_TICK = 10;
-
-const int TIME_SUNSET = 12000;
-const int TIME_NIGHT_START = 13187;
-const int TIME_NIGHT_END = 22812;
-const int TIME_SUNRISE = 23999;
-const int TIME_SPAWN_DIVISOR = 148;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorldLoadProgress:
-
-/// A simple thread that displays the progress of world loading / saving in cWorld::InitializeSpawn()
-class cWorldLoadProgress :
- public cIsThread
-{
-public:
- cWorldLoadProgress(cWorld * a_World) :
- cIsThread("cWorldLoadProgress"),
- m_World(a_World)
- {
- Start();
- }
-
- void Stop(void)
- {
- m_ShouldTerminate = true;
- Wait();
- }
-
-protected:
-
- cWorld * m_World;
-
- virtual void Execute(void) override
- {
- for (;;)
- {
- LOG("%d chunks to load, %d chunks to generate",
- m_World->GetStorage().GetLoadQueueLength(),
- m_World->GetGenerator().GetQueueLength()
- );
-
- // Wait for 2 sec, but be "reasonably wakeable" when the thread is to finish
- for (int i = 0; i < 20; i++)
- {
- cSleep::MilliSleep(100);
- if (m_ShouldTerminate)
- {
- return;
- }
- }
- } // for (-ever)
- }
-
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorldLightingProgress:
-
-/// A simple thread that displays the progress of world lighting in cWorld::InitializeSpawn()
-class cWorldLightingProgress :
- public cIsThread
-{
-public:
- cWorldLightingProgress(cLightingThread * a_Lighting) :
- cIsThread("cWorldLightingProgress"),
- m_Lighting(a_Lighting)
- {
- Start();
- }
-
- void Stop(void)
- {
- m_ShouldTerminate = true;
- Wait();
- }
-
-protected:
-
- cLightingThread * m_Lighting;
-
- virtual void Execute(void) override
- {
- for (;;)
- {
- LOG("%d chunks remaining to light", m_Lighting->GetQueueLength()
- );
-
- // Wait for 2 sec, but be "reasonably wakeable" when the thread is to finish
- for (int i = 0; i < 20; i++)
- {
- cSleep::MilliSleep(100);
- if (m_ShouldTerminate)
- {
- return;
- }
- }
- } // for (-ever)
- }
-
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorld::cLock:
-
-cWorld::cLock::cLock(cWorld & a_World) :
- super(&(a_World.m_ChunkMap->GetCS()))
-{
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorld::cTickThread:
-
-cWorld::cTickThread::cTickThread(cWorld & a_World) :
- super(Printf("WorldTickThread: %s", a_World.GetName().c_str())),
- m_World(a_World)
-{
-}
-
-
-
-
-
-void cWorld::cTickThread::Execute(void)
-{
- cTimer Timer;
-
- long long msPerTick = 50;
- long long LastTime = Timer.GetNowTime();
-
- while (!m_ShouldTerminate)
- {
- long long NowTime = Timer.GetNowTime();
- float DeltaTime = (float)(NowTime - LastTime);
- m_World.Tick(DeltaTime);
- long long TickTime = Timer.GetNowTime() - NowTime;
-
- if (TickTime < msPerTick)
- {
- // Stretch tick time until it's at least msPerTick
- cSleep::MilliSleep((unsigned int)(msPerTick - TickTime));
- }
-
- LastTime = NowTime;
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorld:
-
-cWorld::cWorld(const AString & a_WorldName) :
- m_WorldName(a_WorldName),
- m_IniFileName(m_WorldName + "/world.ini"),
- m_StorageSchema("Default"),
- m_WorldAgeSecs(0),
- m_TimeOfDaySecs(0),
- m_WorldAge(0),
- m_TimeOfDay(0),
- m_LastTimeUpdate(0),
- m_RSList(0),
- m_Weather(eWeather_Sunny),
- m_WeatherInterval(24000), // Guaranteed 1 day of sunshine at server start :)
- m_TickThread(*this),
- m_SkyDarkness(0),
- m_bSpawnExplicitlySet(false)
-{
- LOGD("cWorld::cWorld(\"%s\")", a_WorldName.c_str());
-
- cFile::CreateFolder(FILE_IO_PREFIX + m_WorldName);
-}
-
-
-
-
-
-cWorld::~cWorld()
-{
- delete m_SimulatorManager;
- delete m_SandSimulator;
- delete m_WaterSimulator;
- delete m_LavaSimulator;
- delete m_FireSimulator;
- delete m_RedstoneSimulator;
-
- UnloadUnusedChunks();
-
- m_Storage.WaitForFinish();
-
- delete m_ChunkMap;
-}
-
-
-
-
-
-void cWorld::CastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- BroadcastThunderbolt(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cWorld::SetWeather(eWeather a_NewWeather)
-{
- // Do the plugins agree? Do they want a different weather?
- cRoot::Get()->GetPluginManager()->CallHookWeatherChanging(*this, a_NewWeather);
-
- // Set new period for the selected weather:
- switch (a_NewWeather)
- {
- case eWeather_Sunny: m_WeatherInterval = 14400 + (m_TickRand.randInt() % 4800); break; // 12 - 16 minutes
- case eWeather_Rain: m_WeatherInterval = 9600 + (m_TickRand.randInt() % 7200); break; // 8 - 14 minutes
- case eWeather_ThunderStorm: m_WeatherInterval = 2400 + (m_TickRand.randInt() % 4800); break; // 2 - 6 minutes
- default:
- {
- LOGWARNING("Requested unknown weather %d, setting sunny for a minute instead.", a_NewWeather);
- a_NewWeather = eWeather_Sunny;
- m_WeatherInterval = 1200;
- break;
- }
- } // switch (NewWeather)
- m_Weather = a_NewWeather;
- BroadcastWeather(m_Weather);
-
- // Let the plugins know about the change:
- cPluginManager::Get()->CallHookWeatherChanged(*this);
-}
-
-
-
-
-
-void cWorld::ChangeWeather(void)
-{
- // In the next tick the weather will be changed
- m_WeatherInterval = 0;
-}
-
-
-
-
-
-void cWorld::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- return m_ChunkMap->SetNextBlockTick(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cWorld::InitializeSpawn(void)
-{
- if (!m_bSpawnExplicitlySet) // Check if spawn position was already explicitly set or not
- {
- GenerateRandomSpawn(); // Generate random solid-land coordinate and then write it to the world configuration
-
- cIniFile IniFile;
- IniFile.ReadFile(m_IniFileName);
-
- IniFile.SetValueF("SpawnPosition", "X", m_SpawnX);
- IniFile.SetValueF("SpawnPosition", "Y", m_SpawnY);
- IniFile.SetValueF("SpawnPosition", "Z", m_SpawnZ);
-
- IniFile.WriteFile(m_IniFileName);
- }
-
- int ChunkX = 0, ChunkY = 0, ChunkZ = 0;
- BlockToChunk((int)m_SpawnX, (int)m_SpawnY, (int)m_SpawnZ, ChunkX, ChunkY, ChunkZ);
-
- // For the debugging builds, don't make the server build too much world upon start:
- #if defined(_DEBUG) || defined(ANDROID_NDK)
- int ViewDist = 9;
- #else
- int ViewDist = 20; // Always prepare an area 20 chunks across, no matter what the actual cClientHandle::VIEWDISTANCE is
- #endif // _DEBUG
-
- LOG("Preparing spawn area in world \"%s\"...", m_WorldName.c_str());
- for (int x = 0; x < ViewDist; x++)
- {
- for (int z = 0; z < ViewDist; z++)
- {
- m_ChunkMap->TouchChunk(x + ChunkX-(ViewDist - 1) / 2, ZERO_CHUNK_Y, z + ChunkZ-(ViewDist - 1) / 2); // Queue the chunk in the generator / loader
- }
- }
-
- {
- // Display progress during this process:
- cWorldLoadProgress Progress(this);
-
- // Wait for the loader to finish loading
- m_Storage.WaitForQueuesEmpty();
-
- // Wait for the generator to finish generating
- m_Generator.WaitForQueueEmpty();
-
- Progress.Stop();
- }
-
- // Light all chunks that have been newly generated:
- LOG("Lighting spawn area in world \"%s\"...", m_WorldName.c_str());
-
- for (int x = 0; x < ViewDist; x++)
- {
- int ChX = x + ChunkX-(ViewDist - 1) / 2;
- for (int z = 0; z < ViewDist; z++)
- {
- int ChZ = z + ChunkZ-(ViewDist - 1) / 2;
- if (!m_ChunkMap->IsChunkLighted(ChX, ChZ))
- {
- m_Lighting.QueueChunk(ChX, ChZ); // Queue the chunk in the lighting thread
- }
- } // for z
- } // for x
-
- {
- cWorldLightingProgress Progress(&m_Lighting);
- m_Lighting.WaitForQueueEmpty();
- Progress.Stop();
- }
-
- #ifdef TEST_LINEBLOCKTRACER
- // DEBUG: Test out the cLineBlockTracer class by tracing a few lines:
- class cTracerCallbacks :
- public cBlockTracer::cCallbacks
- {
- virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override
- {
- LOGD("Block {%d, %d, %d}: %d:%d (%s)",
- a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta,
- ItemToString(cItem(a_BlockType, 1, a_BlockMeta)).c_str()
- );
- return false;
- }
-
- virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- LOGD("Block {%d, %d, %d}: no data available",
- a_BlockX, a_BlockY, a_BlockZ
- );
- return false;
- }
-
- virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override
- {
- LOGD("Out of world at {%f, %f, %f}", a_BlockX, a_BlockY, a_BlockZ);
- return false;
- }
-
- virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override
- {
- LOGD("Into world at {%f, %f, %f}", a_BlockX, a_BlockY, a_BlockZ);
- return false;
- }
-
- virtual void OnNoMoreHits(void) override
- {
- LOGD("No more hits");
- }
- } Callbacks;
- LOGD("Spawn is at {%f, %f, %f}", m_SpawnX, m_SpawnY, m_SpawnZ);
- LOGD("Tracing a line along +X:");
- cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX - 10, m_SpawnY, m_SpawnZ, m_SpawnX + 10, m_SpawnY, m_SpawnZ);
- LOGD("Tracing a line along -Z:");
- cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX, m_SpawnY, m_SpawnZ + 10, m_SpawnX, m_SpawnY, m_SpawnZ - 10);
- LOGD("Tracing a line along -Y, out of world:");
- cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX, 260, m_SpawnZ, m_SpawnX, -5, m_SpawnZ);
- LOGD("Tracing a line along XY:");
- cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX - 10, m_SpawnY - 10, m_SpawnZ, m_SpawnX + 10, m_SpawnY + 10, m_SpawnZ);
- LOGD("Tracing a line in generic direction:");
- cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX - 15, m_SpawnY - 5, m_SpawnZ + 7.5, m_SpawnX + 13, m_SpawnY - 10, m_SpawnZ + 8.5);
- LOGD("Tracing tests done");
- #endif // TEST_LINEBLOCKTRACER
-}
-
-
-
-
-
-void cWorld::Start(void)
-{
- m_SpawnX = 0;
- m_SpawnY = cChunkDef::Height;
- m_SpawnZ = 0;
- m_GameMode = eGameMode_Creative;
-
- cIniFile IniFile;
- if (!IniFile.ReadFile(m_IniFileName))
- {
- LOGWARNING("Cannot read world settings from \"%s\", defaults will be used.", m_IniFileName.c_str());
- }
- AString Dimension = IniFile.GetValueSet("General", "Dimension", "Overworld");
- m_Dimension = StringToDimension(Dimension);
- switch (m_Dimension)
- {
- case dimNether:
- case dimOverworld:
- case dimEnd:
- {
- break;
- }
- default:
- {
- LOGWARNING("Unknown dimension: \"%s\". Setting to Overworld", Dimension.c_str());
- m_Dimension = dimOverworld;
- break;
- }
- } // switch (m_Dimension)
-
- // Try to find the "SpawnPosition" key in the world configuration
- // Set a boolean value if so
- int KeyNum = IniFile.FindKey("SpawnPosition");
- unsigned int NumSpawnPositionKeys = ((KeyNum != -1) ? (IniFile.GetNumValues(KeyNum)) : 0);
-
- if (NumSpawnPositionKeys > 0)
- {
- for (unsigned int i = 0; i < NumSpawnPositionKeys; i++)
- {
- AString ValueName = IniFile.GetValueName(KeyNum, i);
- if (
- (ValueName.compare("X") == 0) ||
- (ValueName.compare("Y") == 0) ||
- (ValueName.compare("Z") == 0)
- )
- {
- m_bSpawnExplicitlySet = true;
- LOGD("Spawnpoint explicitly set!");
- }
- }
- }
-
- if (m_bSpawnExplicitlySet)
- {
- m_SpawnX = IniFile.GetValueF("SpawnPosition", "X", m_SpawnX);
- m_SpawnY = IniFile.GetValueF("SpawnPosition", "Y", m_SpawnY);
- m_SpawnZ = IniFile.GetValueF("SpawnPosition", "Z", m_SpawnZ);
- }
-
- m_StorageSchema = IniFile.GetValueSet ("Storage", "Schema", m_StorageSchema);
- m_MaxCactusHeight = IniFile.GetValueSetI("Plants", "MaxCactusHeight", 3);
- m_MaxSugarcaneHeight = IniFile.GetValueSetI("Plants", "MaxSugarcaneHeight", 3);
- m_IsCactusBonemealable = IniFile.GetValueSetB("Plants", "IsCactusBonemealable", false);
- m_IsCarrotsBonemealable = IniFile.GetValueSetB("Plants", "IsCarrotsBonemealable", true);
- m_IsCropsBonemealable = IniFile.GetValueSetB("Plants", "IsCropsBonemealable", true);
- m_IsGrassBonemealable = IniFile.GetValueSetB("Plants", "IsGrassBonemealable", true);
- m_IsMelonStemBonemealable = IniFile.GetValueSetB("Plants", "IsMelonStemBonemealable", true);
- m_IsMelonBonemealable = IniFile.GetValueSetB("Plants", "IsMelonBonemealable", false);
- m_IsPotatoesBonemealable = IniFile.GetValueSetB("Plants", "IsPotatoesBonemealable", true);
- m_IsPumpkinStemBonemealable = IniFile.GetValueSetB("Plants", "IsPumpkinStemBonemealable", true);
- m_IsPumpkinBonemealable = IniFile.GetValueSetB("Plants", "IsPumpkinBonemealable", false);
- m_IsSaplingBonemealable = IniFile.GetValueSetB("Plants", "IsSaplingBonemealable", true);
- m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false);
- m_bEnabledPVP = IniFile.GetValueSetB("PVP", "Enabled", true);
- m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", false);
-
- m_GameMode = (eGameMode)IniFile.GetValueSetI("GameMode", "GameMode", m_GameMode);
-
- // Load allowed mobs:
- const char * DefaultMonsters = "";
- switch (m_Dimension)
- {
- case dimOverworld: DefaultMonsters = "bat, cavespider, chicken, cow, creeper, enderman, horse, mooshroom, ocelot, pig, sheep, silverfish, skeleton, slime, spider, squid, wolf, zombie"; break;
- case dimNether: DefaultMonsters = "blaze, ghast, magmacube, skeleton, zombie, zombiepigman"; break;
- case dimEnd: DefaultMonsters = "enderman"; break;
- default:
- {
- ASSERT(!"Unhandled world dimension");
- DefaultMonsters = "wither";
- break;
- }
- }
- m_bAnimals = IniFile.GetValueSetB("Monsters", "AnimalsOn", true);
- AString AllMonsters = IniFile.GetValueSet("Monsters", "Types", DefaultMonsters);
- AStringVector SplitList = StringSplitAndTrim(AllMonsters, ",");
- for (AStringVector::const_iterator itr = SplitList.begin(), end = SplitList.end(); itr != end; ++itr)
- {
- cMonster::eType ToAdd = cMonster::StringToMobType(*itr);
- if (ToAdd != cMonster::mtInvalidType)
- {
- m_AllowedMobs.insert(ToAdd);
- LOGD("Allowed mob: %s", itr->c_str());
- }
- else
- {
- LOG("World \"%s\": Unknown mob type: %s", m_WorldName.c_str(), itr->c_str());
- }
- }
-
- m_ChunkMap = new cChunkMap(this);
-
- m_LastSave = 0;
- m_LastUnload = 0;
-
- // preallocate some memory for ticking blocks so we don't need to allocate that often
- m_BlockTickQueue.reserve(1000);
- m_BlockTickQueueCopy.reserve(1000);
-
- // Simulators:
- m_SimulatorManager = new cSimulatorManager(*this);
- m_WaterSimulator = InitializeFluidSimulator(IniFile, "Water", E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER);
- m_LavaSimulator = InitializeFluidSimulator(IniFile, "Lava", E_BLOCK_LAVA, E_BLOCK_STATIONARY_LAVA);
- m_SandSimulator = new cSandSimulator(*this, IniFile);
- m_FireSimulator = new cFireSimulator(*this, IniFile);
- m_RedstoneSimulator = new cRedstoneSimulator(*this);
-
- // Water and Lava simulators get registered in InitializeFluidSimulator()
- m_SimulatorManager->RegisterSimulator(m_SandSimulator, 1);
- m_SimulatorManager->RegisterSimulator(m_FireSimulator, 1);
- m_SimulatorManager->RegisterSimulator(m_RedstoneSimulator, 1);
-
- m_Lighting.Start(this);
- m_Storage.Start(this, m_StorageSchema);
- m_Generator.Start(this, IniFile);
- m_ChunkSender.Start(this);
- m_TickThread.Start();
-
- // Init of the spawn monster time (as they are supposed to have different spawn rate)
- m_LastSpawnMonster.insert(std::map<cMonster::eFamily, Int64>::value_type(cMonster::mfHostile, 0));
- m_LastSpawnMonster.insert(std::map<cMonster::eFamily, Int64>::value_type(cMonster::mfPassive, 0));
- m_LastSpawnMonster.insert(std::map<cMonster::eFamily, Int64>::value_type(cMonster::mfAmbient, 0));
- m_LastSpawnMonster.insert(std::map<cMonster::eFamily, Int64>::value_type(cMonster::mfWater, 0));
-
-
- // Save any changes that the defaults may have done to the ini file:
- if (!IniFile.WriteFile(m_IniFileName))
- {
- LOGWARNING("Could not write world config to %s", m_IniFileName.c_str());
- }
-
-}
-
-
-
-
-
-void cWorld::GenerateRandomSpawn(void)
-{
- LOGD("Generating random spawnpoint...");
-
- while (GetBiomeAt((int)m_SpawnX, (int)m_SpawnZ) == biOcean) // Anything but ocean is fine
- {
- if ((GetTickRandomNumber(4) % 2) == 0) // Randomise whether to increment X or Z coords
- {
- m_SpawnX += cChunkDef::Width;
- }
- else
- {
- m_SpawnZ += cChunkDef::Width;
- }
- }
-
- m_SpawnY = (double)GetHeight((int)m_SpawnX, (int)m_SpawnZ) + 1.6f; // 1.6f to accomodate player height
-
- LOGD("Generated random spawnpoint %i %i %i", (int)m_SpawnX, (int)m_SpawnY, (int)m_SpawnZ);
-}
-
-
-
-
-
-void cWorld::Stop(void)
-{
- // Delete the clients that have been in this world:
- {
- cCSLock Lock(m_CSClients);
- for (cClientHandleList::iterator itr = m_Clients.begin(); itr != m_Clients.end(); ++itr)
- {
- (*itr)->Destroy();
- delete *itr;
- } // for itr - m_Clients[]
- m_Clients.clear();
- }
-
- m_TickThread.Stop();
- m_Lighting.Stop();
- m_Generator.Stop();
- m_ChunkSender.Stop();
- m_Storage.Stop();
-}
-
-
-
-
-
-void cWorld::Tick(float a_Dt)
-{
- // Call the plugins
- cPluginManager::Get()->CallHookWorldTick(*this, a_Dt);
-
- // We need sub-tick precision here, that's why we store the time in seconds and calculate ticks off of it
- m_WorldAgeSecs += (double)a_Dt / 1000.0;
- m_TimeOfDaySecs += (double)a_Dt / 1000.0;
-
- // Wrap time of day each 20 minutes (1200 seconds)
- if (m_TimeOfDaySecs > 1200.0)
- {
- m_TimeOfDaySecs -= 1200.0;
- }
-
- m_WorldAge = (Int64)(m_WorldAgeSecs * 20.0);
- m_TimeOfDay = (Int64)(m_TimeOfDaySecs * 20.0);
-
- // Updates the sky darkness based on current time of day
- UpdateSkyDarkness();
-
- // Broadcast time update every 40 ticks (2 seconds)
- if (m_LastTimeUpdate < m_WorldAge - 40)
- {
- BroadcastTimeUpdate();
- m_LastTimeUpdate = m_WorldAge;
- }
-
- m_ChunkMap->Tick(a_Dt);
-
- TickClients(a_Dt);
- TickQueuedBlocks();
- TickQueuedTasks();
-
- GetSimulatorManager()->Simulate(a_Dt);
-
- TickWeather(a_Dt);
-
- // Asynchronously set blocks:
- sSetBlockList FastSetBlockQueueCopy;
- {
- cCSLock Lock(m_CSFastSetBlock);
- std::swap(FastSetBlockQueueCopy, m_FastSetBlockQueue);
- }
- m_ChunkMap->FastSetBlocks(FastSetBlockQueueCopy);
- if (!FastSetBlockQueueCopy.empty())
- {
- // Some blocks failed, store them for next tick:
- cCSLock Lock(m_CSFastSetBlock);
- m_FastSetBlockQueue.splice(m_FastSetBlockQueue.end(), FastSetBlockQueueCopy);
- }
-
- if (m_WorldAge - m_LastSave > 60 * 5 * 20) // Save each 5 minutes
- {
- SaveAllChunks();
- }
-
- if (m_WorldAge - m_LastUnload > 10 * 20) // Unload every 10 seconds
- {
- UnloadUnusedChunks();
- }
-
- TickMobs(a_Dt);
-
- std::vector<int> m_RSList_copy(m_RSList);
-
- m_RSList.clear();
-
- std::vector<int>::const_iterator cii; // FIXME - Please rename this variable, WTF is cii??? Use human readable variable names or common abbreviations (i, idx, itr, iter)
- for (cii = m_RSList_copy.begin(); cii != m_RSList_copy.end();)
- {
- int tempX = *cii; cii++;
- int tempY = *cii; cii++;
- int tempZ = *cii; cii++;
- int state = *cii; cii++;
-
- if ((state == 11111) && ((int)GetBlock(tempX, tempY, tempZ) == E_BLOCK_REDSTONE_TORCH_OFF))
- {
- FastSetBlock(tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_ON, (int)GetBlockMeta(tempX, tempY, tempZ));
- }
- else if ((state == 00000) && ((int)GetBlock(tempX, tempY, tempZ) == E_BLOCK_REDSTONE_TORCH_ON))
- {
- FastSetBlock(tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_OFF, (int)GetBlockMeta(tempX, tempY, tempZ));
- }
- }
- m_RSList_copy.erase(m_RSList_copy.begin(),m_RSList_copy.end());
-}
-
-
-
-
-
-void cWorld::TickWeather(float a_Dt)
-{
- // There are no weather changes anywhere but in the Overworld:
- if (GetDimension() != dimOverworld)
- {
- return;
- }
-
- if (m_WeatherInterval > 0)
- {
- // Not yet, wait for the weather period to end
- m_WeatherInterval--;
- }
- else
- {
- // Change weather:
-
- // Pick a new weather. Only reasonable transitions allowed:
- eWeather NewWeather = m_Weather;
- switch (m_Weather)
- {
- case eWeather_Sunny: NewWeather = eWeather_Rain; break;
- case eWeather_ThunderStorm: NewWeather = eWeather_Rain; break;
- case eWeather_Rain:
- {
- // 1/8 chance of turning into a thunderstorm
- NewWeather = ((m_TickRand.randInt() % 256) < 32) ? eWeather_ThunderStorm : eWeather_Sunny;
- break;
- }
-
- default:
- {
- LOGWARNING("Unknown current weather: %d. Setting sunny.", m_Weather);
- ASSERT(!"Unknown weather");
- NewWeather = eWeather_Sunny;
- }
- }
-
- SetWeather(NewWeather);
- } // else (m_WeatherInterval > 0)
-
- if (m_Weather == eWeather_ThunderStorm)
- {
- // 0.5% chance per tick of thunderbolt
- if (m_TickRand.randInt() % 199 == 0)
- {
- CastThunderbolt(0, 0, 0); // TODO: find random possitions near players to cast thunderbolts.
- }
- }
-}
-
-
-
-
-
-void cWorld::TickMobs(float a_Dt)
-{
- // _X 2013_10_22: This is a quick fix for #283 - the world needs to be locked while ticking mobs
- cWorld::cLock Lock(*this);
-
- // before every Mob action, we have to count them depending on the distance to players, on their family ...
- cMobCensus MobCensus;
- m_ChunkMap->CollectMobCensus(MobCensus);
- if (m_bAnimals)
- {
- // Spawning is enabled, spawn now:
- static const cMonster::eFamily AllFamilies[] =
- {
- cMonster::mfHostile,
- cMonster::mfPassive,
- cMonster::mfAmbient,
- cMonster::mfWater,
- } ;
- for (int i = 0; i < ARRAYCOUNT(AllFamilies); i++)
- {
- cMonster::eFamily Family = AllFamilies[i];
- int SpawnDelay = cMonster::GetSpawnDelay(Family);
- if (
- (m_LastSpawnMonster[Family] > m_WorldAge - SpawnDelay) || // Not reached the needed ticks before the next round
- MobCensus.IsCapped(Family)
- )
- {
- continue;
- }
- m_LastSpawnMonster[Family] = m_WorldAge;
- cMobSpawner Spawner(Family, m_AllowedMobs);
- if (Spawner.CanSpawnAnything())
- {
- m_ChunkMap->SpawnMobs(Spawner);
- // do the spawn
- for (cMobSpawner::tSpawnedContainer::const_iterator itr2 = Spawner.getSpawned().begin(); itr2 != Spawner.getSpawned().end(); itr2++)
- {
- SpawnMobFinalize(*itr2);
- }
- }
- } // for i - AllFamilies[]
- } // if (Spawning enabled)
-
- // move close mobs
- cMobProximityCounter::sIterablePair allCloseEnoughToMoveMobs = MobCensus.GetProximityCounter().getMobWithinThosesDistances(-1, 64 * 16);// MG TODO : deal with this magic number (the 16 is the size of a block)
- for(cMobProximityCounter::tDistanceToMonster::const_iterator itr = allCloseEnoughToMoveMobs.m_Begin; itr != allCloseEnoughToMoveMobs.m_End; itr++)
- {
- itr->second.m_Monster.Tick(a_Dt, itr->second.m_Chunk);
- }
-
- // remove too far mobs
- cMobProximityCounter::sIterablePair allTooFarMobs = MobCensus.GetProximityCounter().getMobWithinThosesDistances(128 * 16, -1);// MG TODO : deal with this magic number (the 16 is the size of a block)
- for(cMobProximityCounter::tDistanceToMonster::const_iterator itr = allTooFarMobs.m_Begin; itr != allTooFarMobs.m_End; itr++)
- {
- itr->second.m_Monster.Destroy(true);
- }
-}
-
-
-
-
-
-void cWorld::TickQueuedTasks(void)
-{
- // Make a copy of the tasks to avoid deadlocks on accessing m_Tasks
- cTasks Tasks;
- {
- cCSLock Lock(m_CSTasks);
- std::swap(Tasks, m_Tasks);
- }
-
- // Execute and delete each task:
- for (cTasks::iterator itr = Tasks.begin(), end = Tasks.end(); itr != end; ++itr)
- {
- (*itr)->Run(*this);
- delete *itr;
- } // for itr - m_Tasks[]
-}
-
-
-
-
-
-void cWorld::TickClients(float a_Dt)
-{
- cClientHandleList RemoveClients;
- {
- cCSLock Lock(m_CSClients);
-
- // Remove clients scheduled for removal:
- for (cClientHandleList::iterator itr = m_ClientsToRemove.begin(), end = m_ClientsToRemove.end(); itr != end; ++itr)
- {
- m_Clients.remove(*itr);
- } // for itr - m_ClientsToRemove[]
- m_ClientsToRemove.clear();
-
- // Add clients scheduled for adding:
- for (cClientHandleList::iterator itr = m_ClientsToAdd.begin(), end = m_ClientsToAdd.end(); itr != end; ++itr)
- {
- if (std::find(m_Clients.begin(), m_Clients.end(), *itr) != m_Clients.end())
- {
- ASSERT(!"Adding a client that is already in the clientlist");
- continue;
- }
- m_Clients.push_back(*itr);
- } // for itr - m_ClientsToRemove[]
- m_ClientsToAdd.clear();
-
- // Tick the clients, take out those that have been destroyed into RemoveClients
- for (cClientHandleList::iterator itr = m_Clients.begin(); itr != m_Clients.end();)
- {
- if ((*itr)->IsDestroyed())
- {
- // Remove the client later, when CS is not held, to avoid deadlock
- RemoveClients.push_back(*itr);
- itr = m_Clients.erase(itr);
- continue;
- }
- (*itr)->Tick(a_Dt);
- ++itr;
- } // for itr - m_Clients[]
- }
-
- // Delete the clients that have been destroyed
- for (cClientHandleList::iterator itr = RemoveClients.begin(); itr != RemoveClients.end(); ++itr)
- {
- delete *itr;
- } // for itr - RemoveClients[]
-}
-
-
-
-
-
-void cWorld::UpdateSkyDarkness(void)
-{
- int TempTime = (int)m_TimeOfDay;
- if (TempTime <= TIME_SUNSET)
- {
- m_SkyDarkness = 0;
- }
- else if (TempTime <= TIME_NIGHT_START)
- {
- m_SkyDarkness = (TIME_NIGHT_START - TempTime) / TIME_SPAWN_DIVISOR;
- }
- else if (TempTime <= TIME_NIGHT_END)
- {
- m_SkyDarkness = 8;
- }
- else
- {
- m_SkyDarkness = (TIME_SUNRISE - TempTime) / TIME_SPAWN_DIVISOR;
- }
-}
-
-
-
-
-
-void cWorld::WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- return m_ChunkMap->WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-/// Wakes up the simulators for the specified area of blocks
-void cWorld::WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ)
-{
- return m_ChunkMap->WakeUpSimulatorsInArea(a_MinBlockX, a_MaxBlockX, a_MinBlockY, a_MaxBlockY, a_MinBlockZ, a_MaxBlockZ);
-}
-
-
-
-
-
-bool cWorld::ForEachBlockEntityInChunk(int a_ChunkX, int a_ChunkZ, cBlockEntityCallback & a_Callback)
-{
- return m_ChunkMap->ForEachBlockEntityInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachChestInChunk(int a_ChunkX, int a_ChunkZ, cChestCallback & a_Callback)
-{
- return m_ChunkMap->ForEachChestInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachDispenserInChunk(int a_ChunkX, int a_ChunkZ, cDispenserCallback & a_Callback)
-{
- return m_ChunkMap->ForEachDispenserInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachDropperInChunk(int a_ChunkX, int a_ChunkZ, cDropperCallback & a_Callback)
-{
- return m_ChunkMap->ForEachDropperInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachDropSpenserInChunk(int a_ChunkX, int a_ChunkZ, cDropSpenserCallback & a_Callback)
-{
- return m_ChunkMap->ForEachDropSpenserInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback & a_Callback)
-{
- return m_ChunkMap->ForEachFurnaceInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-void cWorld::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData)
-{
- if (cPluginManager::Get()->CallHookExploding(*this, a_ExplosionSize, a_CanCauseFire, a_BlockX, a_BlockY, a_BlockZ, a_Source, a_SourceData) || (a_ExplosionSize <= 0))
- {
- return;
- }
-
- // TODO: Add damage to entities, add support for pickups, and implement block hardiness
- Vector3d explosion_pos = Vector3d(a_BlockX, a_BlockY, a_BlockZ);
- cVector3iArray BlocksAffected;
- m_ChunkMap->DoExplosionAt(a_ExplosionSize, a_BlockX, a_BlockY, a_BlockZ, BlocksAffected);
- BroadcastSoundEffect("random.explode", (int)floor(a_BlockX * 8), (int)floor(a_BlockY * 8), (int)floor(a_BlockZ * 8), 1.0f, 0.6f);
- {
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
- {
- continue;
- }
- Vector3d distance_explosion = (*itr)->GetPosition() - explosion_pos;
- if (distance_explosion.SqrLength() < 4096.0)
- {
- double real_distance = std::max(0.004, sqrt(distance_explosion.SqrLength()));
- double power = a_ExplosionSize / real_distance;
- if (power <= 1)
- {
- power = 0;
- }
- distance_explosion.Normalize();
- distance_explosion *= power;
- ch->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, (float)a_ExplosionSize, BlocksAffected, distance_explosion);
- }
- }
- }
- cPluginManager::Get()->CallHookExploded(*this, a_ExplosionSize, a_CanCauseFire, a_BlockX, a_BlockY, a_BlockZ, a_Source, a_SourceData);
-}
-
-
-
-
-
-bool cWorld::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback)
-{
- return m_ChunkMap->DoWithBlockEntityAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback)
-{
- return m_ChunkMap->DoWithChestAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback)
-{
- return m_ChunkMap->DoWithDispenserAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback)
-{
- return m_ChunkMap->DoWithDropperAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback)
-{
- return m_ChunkMap->DoWithDropSpenserAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback)
-{
- return m_ChunkMap->DoWithFurnaceAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
-{
- return m_ChunkMap->GetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4);
-}
-
-
-
-
-
-bool cWorld::DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback)
-{
- return m_ChunkMap->DoWithChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-void cWorld::GrowTree(int a_X, int a_Y, int a_Z)
-{
- if (GetBlock(a_X, a_Y, a_Z) == E_BLOCK_SAPLING)
- {
- // There is a sapling here, grow a tree according to its type:
- GrowTreeFromSapling(a_X, a_Y, a_Z, GetBlockMeta(a_X, a_Y, a_Z));
- }
- else
- {
- // There is nothing here, grow a tree based on the current biome here:
- GrowTreeByBiome(a_X, a_Y, a_Z);
- }
-}
-
-
-
-
-
-void cWorld::GrowTreeFromSapling(int a_X, int a_Y, int a_Z, NIBBLETYPE a_SaplingMeta)
-{
- cNoise Noise(m_Generator.GetSeed());
- sSetBlockVector Logs, Other;
- switch (a_SaplingMeta & 0x07)
- {
- case E_META_SAPLING_APPLE: GetAppleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
- case E_META_SAPLING_BIRCH: GetBirchTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
- case E_META_SAPLING_CONIFER: GetConiferTreeImage(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
- case E_META_SAPLING_JUNGLE: GetJungleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
- }
- Other.insert(Other.begin(), Logs.begin(), Logs.end());
- Logs.clear();
- GrowTreeImage(Other);
-}
-
-
-
-
-
-void cWorld::GrowTreeByBiome(int a_X, int a_Y, int a_Z)
-{
- cNoise Noise(m_Generator.GetSeed());
- sSetBlockVector Logs, Other;
- GetTreeImageByBiome(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), (EMCSBiome)GetBiomeAt(a_X, a_Z), Logs, Other);
- Other.insert(Other.begin(), Logs.begin(), Logs.end());
- Logs.clear();
- GrowTreeImage(Other);
-}
-
-
-
-
-
-void cWorld::GrowTreeImage(const sSetBlockVector & a_Blocks)
-{
- // Check that the tree has place to grow
-
- // Make a copy of the log blocks:
- sSetBlockVector b2;
- for (sSetBlockVector::const_iterator itr = a_Blocks.begin(); itr != a_Blocks.end(); ++itr)
- {
- if (itr->BlockType == E_BLOCK_LOG)
- {
- b2.push_back(*itr);
- }
- } // for itr - a_Blocks[]
-
- // Query blocktypes and metas at those log blocks:
- if (!GetBlocks(b2, false))
- {
- return;
- }
-
- // Check that at each log's coord there's an block allowed to be overwritten:
- for (sSetBlockVector::const_iterator itr = b2.begin(); itr != b2.end(); ++itr)
- {
- switch (itr->BlockType)
- {
- CASE_TREE_ALLOWED_BLOCKS:
- {
- break;
- }
- default:
- {
- return;
- }
- }
- } // for itr - b2[]
-
- // All ok, replace blocks with the tree image:
- m_ChunkMap->ReplaceTreeBlocks(a_Blocks);
-}
-
-
-
-
-
-bool cWorld::GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsByBonemeal)
-{
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- switch (BlockType)
- {
- case E_BLOCK_CARROTS:
- {
- if (a_IsByBonemeal && !m_IsCarrotsBonemealable)
- {
- return false;
- }
- if (BlockMeta < 7)
- {
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, 7);
- }
- return true;
- }
-
- case E_BLOCK_CROPS:
- {
- if (a_IsByBonemeal && !m_IsCropsBonemealable)
- {
- return false;
- }
- if (BlockMeta < 7)
- {
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, 7);
- }
- return true;
- }
-
- case E_BLOCK_MELON_STEM:
- {
- if (BlockMeta < 7)
- {
- if (a_IsByBonemeal && !m_IsMelonStemBonemealable)
- {
- return false;
- }
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, 7);
- }
- else
- {
- if (a_IsByBonemeal && !m_IsMelonBonemealable)
- {
- return false;
- }
- GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, BlockType);
- }
- return true;
- }
-
- case E_BLOCK_POTATOES:
- {
- if (a_IsByBonemeal && !m_IsPotatoesBonemealable)
- {
- return false;
- }
- if (BlockMeta < 7)
- {
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, 7);
- }
- return true;
- }
-
- case E_BLOCK_PUMPKIN_STEM:
- {
- if (BlockMeta < 7)
- {
- if (a_IsByBonemeal && !m_IsPumpkinStemBonemealable)
- {
- return false;
- }
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, 7);
- }
- else
- {
- if (a_IsByBonemeal && !m_IsPumpkinBonemealable)
- {
- return false;
- }
- GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, BlockType);
- }
- return true;
- }
-
- case E_BLOCK_SAPLING:
- {
- if (a_IsByBonemeal && !m_IsSaplingBonemealable)
- {
- return false;
- }
- GrowTreeFromSapling(a_BlockX, a_BlockY, a_BlockZ, BlockMeta);
- return true;
- }
-
- case E_BLOCK_GRASS:
- {
- if (a_IsByBonemeal && !m_IsGrassBonemealable)
- {
- return false;
- }
- MTRand r1;
- for (int i = 0; i < 60; i++)
- {
- int OfsX = (r1.randInt(3) + r1.randInt(3) + r1.randInt(3) + r1.randInt(3)) / 2 - 3;
- int OfsY = r1.randInt(3) + r1.randInt(3) - 3;
- int OfsZ = (r1.randInt(3) + r1.randInt(3) + r1.randInt(3) + r1.randInt(3)) / 2 - 3;
- BLOCKTYPE Ground = GetBlock(a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ);
- if (Ground != E_BLOCK_GRASS)
- {
- continue;
- }
- BLOCKTYPE Above = GetBlock(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ);
- if (Above != E_BLOCK_AIR)
- {
- continue;
- }
- BLOCKTYPE SpawnType;
- NIBBLETYPE SpawnMeta = 0;
- switch (r1.randInt(10))
- {
- case 0: SpawnType = E_BLOCK_YELLOW_FLOWER; break;
- case 1: SpawnType = E_BLOCK_RED_ROSE; break;
- default:
- {
- SpawnType = E_BLOCK_TALL_GRASS;
- SpawnMeta = E_META_TALL_GRASS_GRASS;
- break;
- }
- } // switch (random spawn block type)
- FastSetBlock(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ, SpawnType, SpawnMeta);
- } // for i - 50 times
- return true;
- }
-
- case E_BLOCK_SUGARCANE:
- {
- if (a_IsByBonemeal && !m_IsSugarcaneBonemealable)
- {
- return false;
- }
- m_ChunkMap->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, m_MaxSugarcaneHeight);
- return true;
- }
-
- case E_BLOCK_CACTUS:
- {
- if (a_IsByBonemeal && !m_IsCactusBonemealable)
- {
- return false;
- }
- m_ChunkMap->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, m_MaxCactusHeight);
- return true;
- }
- } // switch (BlockType)
- return false;
-}
-
-
-
-
-
-void cWorld::GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)
-{
- m_ChunkMap->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, a_NumBlocksToGrow);
-}
-
-
-
-
-
-void cWorld::GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType)
-{
- MTRand Rand;
- m_ChunkMap->GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, Rand);
-}
-
-
-
-
-
-void cWorld::GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)
-{
- m_ChunkMap->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, a_NumBlocksToGrow);
-}
-
-
-
-
-
-int cWorld::GetBiomeAt (int a_BlockX, int a_BlockZ)
-{
- return m_ChunkMap->GetBiomeAt(a_BlockX, a_BlockZ);
-}
-
-
-
-
-
-void cWorld::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- if (a_BlockType == E_BLOCK_AIR)
- {
- BlockHandler(GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnDestroyed(this, a_BlockX, a_BlockY, a_BlockZ);
- }
- m_ChunkMap->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
-
- BlockHandler(a_BlockType)->OnPlaced(this, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cWorld::FastSetBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CSFastSetBlock);
- m_FastSetBlockQueue.push_back(sSetBlock(a_X, a_Y, a_Z, a_BlockType, a_BlockMeta));
-}
-
-
-
-
-
-void cWorld::QueueSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_TickDelay)
-{
- m_ChunkMap->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, GetWorldAge() + a_TickDelay);
-}
-
-
-
-
-
-BLOCKTYPE cWorld::GetBlock(int a_X, int a_Y, int a_Z)
-{
- // First check if it isn't queued in the m_FastSetBlockQueue:
- {
- int X = a_X, Y = a_Y, Z = a_Z;
- int ChunkX, ChunkY, ChunkZ;
- AbsoluteToRelative(X, Y, Z, ChunkX, ChunkY, ChunkZ);
-
- cCSLock Lock(m_CSFastSetBlock);
- for (sSetBlockList::iterator itr = m_FastSetBlockQueue.begin(); itr != m_FastSetBlockQueue.end(); ++itr)
- {
- if ((itr->x == X) && (itr->y == Y) && (itr->z == Z) && (itr->ChunkX == ChunkX) && (itr->ChunkZ == ChunkZ))
- {
- return itr->BlockType;
- }
- } // for itr - m_FastSetBlockQueue[]
- }
-
- return m_ChunkMap->GetBlock(a_X, a_Y, a_Z);
-}
-
-
-
-
-
-NIBBLETYPE cWorld::GetBlockMeta(int a_X, int a_Y, int a_Z)
-{
- // First check if it isn't queued in the m_FastSetBlockQueue:
- {
- cCSLock Lock(m_CSFastSetBlock);
- for (sSetBlockList::iterator itr = m_FastSetBlockQueue.begin(); itr != m_FastSetBlockQueue.end(); ++itr)
- {
- if ((itr->x == a_X) && (itr->y == a_Y) && (itr->y == a_Y))
- {
- return itr->BlockMeta;
- }
- } // for itr - m_FastSetBlockQueue[]
- }
-
- return m_ChunkMap->GetBlockMeta(a_X, a_Y, a_Z);
-}
-
-
-
-
-
-void cWorld::SetBlockMeta(int a_X, int a_Y, int a_Z, NIBBLETYPE a_MetaData)
-{
- m_ChunkMap->SetBlockMeta(a_X, a_Y, a_Z, a_MetaData);
-}
-
-
-
-
-
-NIBBLETYPE cWorld::GetBlockSkyLight(int a_X, int a_Y, int a_Z)
-{
- return m_ChunkMap->GetBlockSkyLight(a_X, a_Y, a_Z);
-}
-
-
-
-
-
-NIBBLETYPE cWorld::GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- return m_ChunkMap->GetBlockBlockLight(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-bool cWorld::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
-{
- return m_ChunkMap->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, (BLOCKTYPE &)a_BlockType, (NIBBLETYPE &)a_BlockMeta);
-}
-
-
-
-
-
-bool cWorld::GetBlockInfo(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight)
-{
- return m_ChunkMap->GetBlockInfo(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_Meta, a_SkyLight, a_BlockLight);
-}
-
-
-
-
-
-bool cWorld::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes)
-{
- return m_ChunkMap->WriteBlockArea(a_Area, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes);
-}
-
-
-
-
-
-void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed, bool IsPlayerCreated)
-{
- MTRand r1;
- a_FlyAwaySpeed /= 1000; // Pre-divide, so that we don't have to divide each time inside the loop
- for (cItems::const_iterator itr = a_Pickups.begin(); itr != a_Pickups.end(); ++itr)
- {
- float SpeedX = (float)(a_FlyAwaySpeed * (r1.randInt(1000) - 500));
- float SpeedY = (float)(a_FlyAwaySpeed * (r1.randInt(1000) - 500));
- float SpeedZ = (float)(a_FlyAwaySpeed * (r1.randInt(1000) - 500));
-
- cPickup * Pickup = new cPickup(
- a_BlockX, a_BlockY, a_BlockZ,
- *itr, IsPlayerCreated, SpeedX, SpeedY, SpeedZ
- );
- Pickup->Initialize(this);
- }
-}
-
-
-
-
-
-void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated)
-{
- for (cItems::const_iterator itr = a_Pickups.begin(); itr != a_Pickups.end(); ++itr)
- {
- cPickup * Pickup = new cPickup(
- a_BlockX, a_BlockY, a_BlockZ,
- *itr, IsPlayerCreated, (float)a_SpeedX, (float)a_SpeedY, (float)a_SpeedZ
- );
- Pickup->Initialize(this);
- }
-}
-
-
-
-
-
-void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff)
-{
- cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTimeInSec);
- TNT->Initialize(this);
- // TODO: Add a bit of speed in horiz and vert axes, based on the a_InitialVelocityCoeff
-}
-
-
-
-
-
-void cWorld::ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType)
-{
- m_ChunkMap->ReplaceBlocks(a_Blocks, a_FilterBlockType);
-}
-
-
-
-
-
-bool cWorld::GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure)
-{
- return m_ChunkMap->GetBlocks(a_Blocks, a_ContinueOnFailure);
-}
-
-
-
-
-
-bool cWorld::DigBlock(int a_X, int a_Y, int a_Z)
-{
- cBlockHandler *Handler = cBlockHandler::GetBlockHandler(GetBlock(a_X, a_Y, a_Z));
- Handler->OnDestroyed(this, a_X, a_Y, a_Z);
- return m_ChunkMap->DigBlock(a_X, a_Y, a_Z);
-}
-
-
-
-
-
-void cWorld::SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player)
-{
- m_ChunkMap->SendBlockTo(a_X, a_Y, a_Z, a_Player);
-}
-
-
-
-
-
-int cWorld::GetHeight(int a_X, int a_Z)
-{
- return m_ChunkMap->GetHeight(a_X, a_Z);
-}
-
-
-
-
-
-bool cWorld::TryGetHeight(int a_BlockX, int a_BlockZ, int & a_Height)
-{
- return m_ChunkMap->TryGetHeight(a_BlockX, a_BlockZ, a_Height);
-}
-
-
-
-
-
-void cWorld::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- return m_ChunkMap->BroadcastAttachEntity(a_Entity, a_Vehicle);
-}
-
-
-
-
-
-void cWorld::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastBlockBreakAnimation(a_EntityID, a_BlockX, a_BlockY, a_BlockZ, a_Stage, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
- {
- continue;
- }
- ch->SendChat(a_Message);
- }
-}
-
-
-
-
-
-void cWorld::BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastChunkData(a_ChunkX, a_ChunkZ, a_Serializer, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastCollectPickup(a_Pickup, a_Player, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastDestroyEntity(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityEquipment(a_Entity, a_SlotNum, a_Item, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityHeadLook(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityLook(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityMetadata(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityRelMove(a_Entity, a_RelX, a_RelY, a_RelZ, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityStatus(a_Entity, a_Status, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityVelocity(a_Entity, a_Exclude);
-}
-
-
-
-
-void cWorld::BroadcastPlayerAnimation(const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastPlayerAnimation(a_Player, a_Animation, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
- {
- continue;
- }
- ch->SendPlayerListItem(a_Player, a_IsOnline);
- }
-}
-
-
-
-
-
-void cWorld::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastSpawnEntity(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastTeleportEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
- {
- continue;
- }
- ch->SendTeleportEntity(a_Entity);
- }
-}
-
-
-
-
-
-void cWorld::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastThunderbolt(a_BlockX, a_BlockY, a_BlockZ, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastTimeUpdate(const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
- {
- continue;
- }
- ch->SendTimeUpdate(m_WorldAge, m_TimeOfDay);
- }
-}
-
-
-
-
-
-void cWorld::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- m_ChunkMap->BroadcastUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cWorld::BroadcastWeather(eWeather a_Weather, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
- {
- continue;
- }
- ch->SendWeather(a_Weather);
- }
-}
-
-
-
-
-
-void cWorld::SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client)
-{
- m_ChunkMap->SendBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Client);
-}
-
-
-
-
-
-void cWorld::MarkChunkDirty (int a_ChunkX, int a_ChunkZ)
-{
- m_ChunkMap->MarkChunkDirty (a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::MarkChunkSaving(int a_ChunkX, int a_ChunkZ)
-{
- m_ChunkMap->MarkChunkSaving(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::MarkChunkSaved (int a_ChunkX, int a_ChunkZ)
-{
- m_ChunkMap->MarkChunkSaved (a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::SetChunkData(
- int a_ChunkX, int a_ChunkZ,
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const cChunkDef::HeightMap * a_HeightMap,
- const cChunkDef::BiomeMap * a_BiomeMap,
- cEntityList & a_Entities,
- cBlockEntityList & a_BlockEntities,
- bool a_MarkDirty
-)
-{
- // Validate biomes, if needed:
- cChunkDef::BiomeMap BiomeMap;
- const cChunkDef::BiomeMap * Biomes = a_BiomeMap;
- if (a_BiomeMap == NULL)
- {
- // The biomes are not assigned, get them from the generator:
- Biomes = &BiomeMap;
- m_Generator.GenerateBiomes(a_ChunkX, a_ChunkZ, BiomeMap);
- }
-
- m_ChunkMap->SetChunkData(
- a_ChunkX, a_ChunkZ,
- a_BlockTypes, a_BlockMeta, a_BlockLight, a_BlockSkyLight,
- a_HeightMap, *Biomes,
- a_BlockEntities,
- a_MarkDirty
- );
-
- // Initialize the entities (outside the m_ChunkMap's CS, to fix FS #347):
- for (cEntityList::iterator itr = a_Entities.begin(), end = a_Entities.end(); itr != end; ++itr)
- {
- (*itr)->Initialize(this);
- }
-
- // If a client is requesting this chunk, send it to them:
- if (m_ChunkMap->HasChunkAnyClients(a_ChunkX, a_ChunkZ))
- {
- m_ChunkSender.ChunkReady(a_ChunkX, a_ChunkZ);
- }
-
- // Notify the lighting thread that the chunk has become valid (in case it is a neighbor of a postponed chunk):
- m_Lighting.ChunkReady(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::ChunkLighted(
- int a_ChunkX, int a_ChunkZ,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_SkyLight
-)
-{
- m_ChunkMap->ChunkLighted(a_ChunkX, a_ChunkZ, a_BlockLight, a_SkyLight);
-}
-
-
-
-
-
-bool cWorld::GetChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataCallback & a_Callback)
-{
- return m_ChunkMap->GetChunkData(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::GetChunkBlockTypes(int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_BlockTypes)
-{
- return m_ChunkMap->GetChunkBlockTypes(a_ChunkX, a_ChunkZ, a_BlockTypes);
-}
-
-
-
-
-
-bool cWorld::IsChunkValid(int a_ChunkX, int a_ChunkZ) const
-{
- return m_ChunkMap->IsChunkValid(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-bool cWorld::HasChunkAnyClients(int a_ChunkX, int a_ChunkZ) const
-{
- return m_ChunkMap->HasChunkAnyClients(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::UnloadUnusedChunks(void)
-{
- m_LastUnload = m_WorldAge;
- m_ChunkMap->UnloadUnusedChunks();
-}
-
-
-
-
-
-void cWorld::CollectPickupsByPlayer(cPlayer * a_Player)
-{
- m_ChunkMap->CollectPickupsByPlayer(a_Player);
-}
-
-
-
-
-
-void cWorld::AddPlayer(cPlayer * a_Player)
-{
- {
- cCSLock Lock(m_CSPlayers);
-
- ASSERT(std::find(m_Players.begin(), m_Players.end(), a_Player) == m_Players.end()); // Is it already in the list? HOW?
-
- m_Players.remove(a_Player); // Make sure the player is registered only once
- m_Players.push_back(a_Player);
- }
-
- // Add the player's client to the list of clients to be ticked:
- if (a_Player->GetClientHandle() != NULL)
- {
- cCSLock Lock(m_CSClients);
- m_ClientsToAdd.push_back(a_Player->GetClientHandle());
- }
-
- // The player has already been added to the chunkmap as the entity, do NOT add again!
-}
-
-
-
-
-
-void cWorld::RemovePlayer(cPlayer * a_Player)
-{
- m_ChunkMap->RemoveEntity(a_Player);
- {
- cCSLock Lock(m_CSPlayers);
- m_Players.remove(a_Player);
- }
-
- // Remove the player's client from the list of clients to be ticked:
- if (a_Player->GetClientHandle() != NULL)
- {
- cCSLock Lock(m_CSClients);
- m_ClientsToRemove.push_back(a_Player->GetClientHandle());
- }
-}
-
-
-
-
-
-bool cWorld::ForEachPlayer(cPlayerListCallback & a_Callback)
-{
- // Calls the callback for each player in the list
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(), itr2 = itr; itr != m_Players.end(); itr = itr2)
- {
- ++itr2;
- if (a_Callback.Item(*itr))
- {
- return false;
- }
- } // for itr - m_Players[]
- return true;
-}
-
-
-
-
-
-bool cWorld::DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback)
-{
- // Calls the callback for each player in the list
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- if (NoCaseCompare((*itr)->GetName(), a_PlayerName) == 0)
- {
- a_Callback.Item(*itr);
- return true;
- }
- } // for itr - m_Players[]
- return false;
-}
-
-
-
-
-
-bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback)
-{
- cPlayer * BestMatch = NULL;
- unsigned int BestRating = 0;
- unsigned int NameLength = a_PlayerNameHint.length();
-
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- unsigned int Rating = RateCompareString (a_PlayerNameHint, (*itr)->GetName());
- if (Rating >= BestRating)
- {
- BestMatch = *itr;
- BestRating = Rating;
- }
- if (Rating == NameLength) // Perfect match
- {
- break;
- }
- } // for itr - m_Players[]
-
- if (BestMatch != NULL)
- {
- LOG("Compared %s and %s with rating %i", a_PlayerNameHint.c_str(), BestMatch->GetName().c_str(), BestRating);
- return a_Callback.Item (BestMatch);
- }
- return false;
-}
-
-
-
-
-
-// TODO: This interface is dangerous!
-cPlayer * cWorld::FindClosestPlayer(const Vector3f & a_Pos, float a_SightLimit)
-{
- cTracer LineOfSight(this);
-
- float ClosestDistance = a_SightLimit;
- cPlayer* ClosestPlayer = NULL;
-
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- Vector3f Pos = (*itr)->GetPosition();
- float Distance = (Pos - a_Pos).Length();
-
- if (Distance < ClosestDistance)
- {
- if (!LineOfSight.Trace(a_Pos,(Pos - a_Pos),(int)(Pos - a_Pos).Length()))
- {
- ClosestDistance = Distance;
- ClosestPlayer = *itr;
- }
- }
- }
- return ClosestPlayer;
-}
-
-
-
-
-
-void cWorld::SendPlayerList(cPlayer * a_DestPlayer)
-{
- // Sends the playerlist to a_DestPlayer
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch != NULL) && !ch->IsDestroyed())
- {
- a_DestPlayer->GetClientHandle()->SendPlayerListItem(*(*itr), true);
- }
- }
-}
-
-
-
-
-
-bool cWorld::ForEachEntity(cEntityCallback & a_Callback)
-{
- return m_ChunkMap->ForEachEntity(a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback)
-{
- return m_ChunkMap->ForEachEntityInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback)
-{
- return m_ChunkMap->DoWithEntityByID(a_UniqueID, a_Callback);
-}
-
-
-
-
-
-void cWorld::CompareChunkClients(int a_ChunkX1, int a_ChunkZ1, int a_ChunkX2, int a_ChunkZ2, cClientDiffCallback & a_Callback)
-{
- m_ChunkMap->CompareChunkClients(a_ChunkX1, a_ChunkZ1, a_ChunkX2, a_ChunkZ2, a_Callback);
-}
-
-
-
-
-
-bool cWorld::AddChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
-{
- return m_ChunkMap->AddChunkClient(a_ChunkX, a_ChunkZ, a_Client);
-}
-
-
-
-
-
-void cWorld::RemoveChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
-{
- m_ChunkMap->RemoveChunkClient(a_ChunkX, a_ChunkZ, a_Client);
-}
-
-
-
-
-
-void cWorld::RemoveClientFromChunks(cClientHandle * a_Client)
-{
- m_ChunkMap->RemoveClientFromChunks(a_Client);
-}
-
-
-
-
-
-void cWorld::SendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
-{
- m_ChunkSender.QueueSendChunkTo(a_ChunkX, a_ChunkZ, a_Client);
-}
-
-
-
-
-
-void cWorld::RemoveClientFromChunkSender(cClientHandle * a_Client)
-{
- m_ChunkSender.RemoveClient(a_Client);
-}
-
-
-
-
-
-void cWorld::TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- m_ChunkMap->TouchChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
-}
-
-
-
-
-
-bool cWorld::LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- return m_ChunkMap->LoadChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::LoadChunks(const cChunkCoordsList & a_Chunks)
-{
- m_ChunkMap->LoadChunks(a_Chunks);
-}
-
-
-
-
-
-void cWorld::ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- m_ChunkMap->ChunkLoadFailed(a_ChunkX, a_ChunkY, a_ChunkZ);
-}
-
-
-
-
-
-bool cWorld::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player)
-{
- AString Line1(a_Line1);
- AString Line2(a_Line2);
- AString Line3(a_Line3);
- AString Line4(a_Line4);
- if (cRoot::Get()->GetPluginManager()->CallHookUpdatingSign(this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player))
- {
- return false;
- }
- if (m_ChunkMap->SetSignLines(a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4))
- {
- cRoot::Get()->GetPluginManager()->CallHookUpdatedSign(this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player);
- return true;
- }
- return false;
-}
-
-
-
-
-
-bool cWorld::UpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player)
-{
- return SetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player);
-}
-
-
-
-
-
-void cWorld::ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay)
-{
- m_ChunkMap->ChunksStay(a_Chunks, a_Stay);
-}
-
-
-
-
-
-void cWorld::RegenerateChunk(int a_ChunkX, int a_ChunkZ)
-{
- m_ChunkMap->MarkChunkRegenerating(a_ChunkX, a_ChunkZ);
-
- // Trick: use Y=1 to force the chunk generation even though the chunk data is already present
- m_Generator.QueueGenerateChunk(a_ChunkX, 1, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::GenerateChunk(int a_ChunkX, int a_ChunkZ)
-{
- m_Generator.QueueGenerateChunk(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::QueueLightChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_Callback)
-{
- m_Lighting.QueueChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::IsChunkLighted(int a_ChunkX, int a_ChunkZ)
-{
- return m_ChunkMap->IsChunkLighted(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-bool cWorld::ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback)
-{
- return m_ChunkMap->ForEachChunkInRect(a_MinChunkX, a_MaxChunkX, a_MinChunkZ, a_MaxChunkZ, a_Callback);
-}
-
-
-
-
-
-void cWorld::SaveAllChunks(void)
-{
- LOGINFO("Saving all chunks...");
- m_LastSave = m_WorldAge;
- m_ChunkMap->SaveAllChunks();
- m_Storage.QueueSavedMessage();
-}
-
-
-
-
-
-void cWorld::QueueSaveAllChunks(void)
-{
- QueueTask(new cWorld::cTaskSaveAllChunks);
-}
-
-
-
-
-
-void cWorld::QueueTask(cTask * a_Task)
-{
- cCSLock Lock(m_CSTasks);
- m_Tasks.push_back(a_Task);
-}
-
-
-
-
-
-void cWorld::AddEntity(cEntity * a_Entity)
-{
- m_ChunkMap->AddEntity(a_Entity);
-}
-
-
-
-
-
-bool cWorld::HasEntity(int a_UniqueID)
-{
- return m_ChunkMap->HasEntity(a_UniqueID);
-}
-
-
-
-
-
-void cWorld::RemoveEntity(cEntity * a_Entity)
-{
- m_ChunkMap->RemoveEntity(a_Entity);
-}
-
-
-
-
-
-/*
-unsigned int cWorld::GetNumPlayers(void)
-{
- cCSLock Lock(m_CSPlayers);
- return m_Players.size();
-}
-*/
-
-
-
-
-
-int cWorld::GetNumChunks(void) const
-{
- return m_ChunkMap->GetNumChunks();
-}
-
-
-
-
-
-void cWorld::GetChunkStats(int & a_NumValid, int & a_NumDirty, int & a_NumInLightingQueue)
-{
- m_ChunkMap->GetChunkStats(a_NumValid, a_NumDirty);
- a_NumInLightingQueue = (int) m_Lighting.GetQueueLength();
-}
-
-
-
-
-
-void cWorld::TickQueuedBlocks(void)
-{
- if (m_BlockTickQueue.empty())
- {
- return;
- }
- m_BlockTickQueueCopy.clear();
- m_BlockTickQueue.swap(m_BlockTickQueueCopy);
-
- for (std::vector<BlockTickQueueItem *>::iterator itr = m_BlockTickQueueCopy.begin(); itr != m_BlockTickQueueCopy.end(); itr++)
- {
- BlockTickQueueItem *Block = (*itr);
- Block->TicksToWait -= 1;
- if (Block->TicksToWait <= 0)
- {
- // TODO: Handle the case when the chunk is already unloaded
- BlockHandler(GetBlock(Block->X, Block->Y, Block->Z))->OnUpdate(this, Block->X, Block->Y, Block->Z);
- delete Block; // We don't have to remove it from the vector, this will happen automatically on the next tick
- }
- else
- {
- m_BlockTickQueue.push_back(Block); // Keep the block in the queue
- }
- } // for itr - m_BlockTickQueueCopy[]
-}
-
-
-
-
-
-void cWorld::QueueBlockForTick(int a_BlockX, int a_BlockY, int a_BlockZ, int a_TicksToWait)
-{
- BlockTickQueueItem * Block = new BlockTickQueueItem;
- Block->X = a_BlockX;
- Block->Y = a_BlockY;
- Block->Z = a_BlockZ;
- Block->TicksToWait = a_TicksToWait;
-
- m_BlockTickQueue.push_back(Block);
-}
-
-
-
-
-
-bool cWorld::IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- return (
- IsBlockWater(GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ)) ||
- IsBlockWater(GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ)) ||
- IsBlockWater(GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1)) ||
- IsBlockWater(GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1))
- );
-}
-
-
-
-
-
-int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType)
-{
- cMonster * Monster = NULL;
-
- Monster = cMonster::NewMonsterFromType(a_MonsterType);
- if (Monster != NULL)
- {
- Monster->SetPosition(a_PosX, a_PosY, a_PosZ);
- }
-
- // Because it's logical that ALL mob spawns need spawn effects, not just spawners
- BroadcastSoundParticleEffect(2004, (int)a_PosX, (int)a_PosY, (int)a_PosZ, 0);
-
- return SpawnMobFinalize(Monster);
-}
-
-
-
-
-int cWorld::SpawnMobFinalize(cMonster * a_Monster)
-{
- if (!a_Monster)
- return -1;
- a_Monster->SetHealth(a_Monster->GetMaxHealth());
- if (cPluginManager::Get()->CallHookSpawningMonster(*this, *a_Monster))
- {
- delete a_Monster;
- return -1;
- }
- if (!a_Monster->Initialize(this))
- {
- delete a_Monster;
- return -1;
- }
- BroadcastSpawnEntity(*a_Monster);
- cPluginManager::Get()->CallHookSpawnedMonster(*this, *a_Monster);
-
- return a_Monster->GetUniqueID();
-}
-
-
-
-
-
-int cWorld::CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const Vector3d * a_Speed)
-{
- cProjectileEntity * Projectile = cProjectileEntity::Create(a_Kind, a_Creator, a_PosX, a_PosY, a_PosZ, a_Speed);
- if (Projectile == NULL)
- {
- return -1;
- }
- if (!Projectile->Initialize(this))
- {
- delete Projectile;
- return -1;
- }
- BroadcastSpawnEntity(*Projectile);
- return Projectile->GetUniqueID();
-}
-
-
-
-
-
-void cWorld::TabCompleteUserName(const AString & a_Text, AStringVector & a_Results)
-{
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(), end = m_Players.end(); itr != end; ++itr)
- {
- size_t LastSpace = a_Text.find_last_of(" "); //Find the position of the last space
-
- std::string LastWord = a_Text.substr(LastSpace + 1, a_Text.length()); //Find the last word
- std::string PlayerName ((*itr)->GetName());
- std::size_t Found = PlayerName.find(LastWord); //Try to find last word in playername
-
- if (Found!=0)
- {
- continue; //No match
- }
-
- a_Results.push_back((*itr)->GetName()); //Match!
- }
-}
-
-
-
-
-
-cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock)
-{
- AString SimulatorNameKey;
- Printf(SimulatorNameKey, "%sSimulator", a_FluidName);
- AString SimulatorSectionName;
- Printf(SimulatorSectionName, "%sSimulator", a_FluidName);
- AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, "");
- if (SimulatorName.empty())
- {
- LOGWARNING("[Physics] %s not present or empty in %s, using the default of \"Floody\".", SimulatorNameKey.c_str(), GetIniFileName().c_str());
- SimulatorName = "Floody";
- }
-
- cFluidSimulator * res = NULL;
- bool IsWater = (strcmp(a_FluidName, "Water") == 0); // Used for defaults
- int Rate = 1;
- if (
- (NoCaseCompare(SimulatorName, "vaporize") == 0) ||
- (NoCaseCompare(SimulatorName, "vaporise") == 0)
- )
- {
- res = new cVaporizeFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock);
- }
- else if (
- (NoCaseCompare(SimulatorName, "noop") == 0) ||
- (NoCaseCompare(SimulatorName, "nop") == 0) ||
- (NoCaseCompare(SimulatorName, "null") == 0) ||
- (NoCaseCompare(SimulatorName, "nil") == 0)
- )
- {
- res = new cNoopFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock);
- }
- else
- {
- if (NoCaseCompare(SimulatorName, "floody") != 0)
- {
- // The simulator name doesn't match anything we have, issue a warning:
- LOGWARNING("%s [Physics]:%s specifies an unknown simulator, using the default \"Floody\".", GetIniFileName().c_str(), SimulatorNameKey.c_str());
- }
- int Falloff = a_IniFile.GetValueSetI(SimulatorSectionName, "Falloff", IsWater ? 1 : 2);
- int TickDelay = a_IniFile.GetValueSetI(SimulatorSectionName, "TickDelay", IsWater ? 5 : 30);
- int NumNeighborsForSource = a_IniFile.GetValueSetI(SimulatorSectionName, "NumNeighborsForSource", IsWater ? 2 : -1);
- res = new cFloodyFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock, Falloff, TickDelay, NumNeighborsForSource);
- }
-
- m_SimulatorManager->RegisterSimulator(res, Rate);
-
- return res;
-}
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorld::cTaskSaveAllChunks:
-
-void cWorld::cTaskSaveAllChunks::Run(cWorld & a_World)
-{
- a_World.SaveAllChunks();
-}
-
-
-
-
-
diff --git a/source/World.h b/source/World.h
deleted file mode 100644
index 73ad46b8b..000000000
--- a/source/World.h
+++ /dev/null
@@ -1,754 +0,0 @@
-
-#pragma once
-
-#ifndef _WIN32
- #include "BlockID.h"
-#else
- enum ENUM_ITEM_ID;
-#endif
-
-#define MAX_PLAYERS 65535
-
-#include "Simulator/SimulatorManager.h"
-#include "MersenneTwister.h"
-#include "ChunkMap.h"
-#include "WorldStorage/WorldStorage.h"
-#include "Generating/ChunkGenerator.h"
-#include "Vector3i.h"
-#include "Vector3f.h"
-#include "ChunkSender.h"
-#include "Defines.h"
-#include "LightingThread.h"
-#include "Item.h"
-#include "Mobs/Monster.h"
-#include "Entities/ProjectileEntity.h"
-
-
-
-
-
-class cRedstone;
-class cFireSimulator;
-class cFluidSimulator;
-class cSandSimulator;
-class cRedstoneSimulator;
-class cItem;
-class cPlayer;
-class cClientHandle;
-class cEntity;
-class cBlockEntity;
-class cWorldGenerator; // The generator that actually generates the chunks for a single world
-class cChunkGenerator; // The thread responsible for generating chunks
-class cChestEntity;
-class cDispenserEntity;
-class cFurnaceEntity;
-class cMobCensus;
-
-typedef std::list< cPlayer * > cPlayerList;
-
-typedef cItemCallback<cPlayer> cPlayerListCallback;
-typedef cItemCallback<cEntity> cEntityCallback;
-typedef cItemCallback<cChestEntity> cChestCallback;
-typedef cItemCallback<cDispenserEntity> cDispenserCallback;
-typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
-
-
-
-
-
-
-// tolua_begin
-class cWorld
-{
-public:
-
- // tolua_end
-
- /// A simple RAII locker for the chunkmap - locks the chunkmap in its constructor, unlocks it in the destructor
- class cLock :
- public cCSLock
- {
- typedef cCSLock super;
- public:
- cLock(cWorld & a_World);
- } ;
-
- /// A common ancestor for all tasks queued onto the tick thread
- class cTask
- {
- public:
- virtual void Run(cWorld & a_World) = 0;
- } ;
-
- typedef std::vector<cTask *> cTasks;
-
- class cTaskSaveAllChunks :
- public cTask
- {
- protected:
- // cTask overrides:
- virtual void Run(cWorld & a_World) override;
- } ;
-
-
- static const char * GetClassStatic(void) // Needed for ManualBindings's ForEach templates
- {
- return "cWorld";
- }
-
- // tolua_begin
-
- int GetTicksUntilWeatherChange(void) const { return m_WeatherInterval; }
- Int64 GetWorldAge(void) const { return m_WorldAge; }
- Int64 GetTimeOfDay(void) const { return m_TimeOfDay; }
-
- void SetTicksUntilWeatherChange(int a_WeatherInterval)
- {
- m_WeatherInterval = a_WeatherInterval;
- }
-
- void SetTimeOfDay(Int64 a_TimeOfDay)
- {
- m_TimeOfDay = a_TimeOfDay;
- m_TimeOfDaySecs = (double)a_TimeOfDay / 20.0;
- BroadcastTimeUpdate();
- }
-
- /// Returns the current game mode. Partly OBSOLETE, you should use IsGameModeXXX() functions wherever applicable
- eGameMode GetGameMode(void) const { return m_GameMode; }
-
- /// Returns true if the world is in Creative mode
- bool IsGameModeCreative(void) const { return (m_GameMode == gmCreative); }
-
- /// Returns true if the world is in Survival mode
- bool IsGameModeSurvival(void) const { return (m_GameMode == gmSurvival); }
-
- /// Returns true if the world is in Adventure mode
- bool IsGameModeAdventure(void) const { return (m_GameMode == gmAdventure); }
-
- bool IsPVPEnabled(void) const { return m_bEnabledPVP; }
- bool IsDeepSnowEnabled(void) const { return m_IsDeepSnowEnabled; }
-
- eDimension GetDimension(void) const { return m_Dimension; }
-
- /// Returns the world height at the specified coords; waits for the chunk to get loaded / generated
- int GetHeight(int a_BlockX, int a_BlockZ);
-
- // tolua_end
-
- /// Retrieves the world height at the specified coords; returns false if chunk not loaded / generated
- bool TryGetHeight(int a_BlockX, int a_BlockZ, int & a_Height); // Exported in ManualBindings.cpp
-
- // Broadcast respective packets to all clients of the chunk where the event is taking place
- // (Please keep these alpha-sorted)
- void BroadcastAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle);
- void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL);
- void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = NULL);
- void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); ///< If there is a block entity at the specified coods, sends it to all clients except a_Exclude
- void BroadcastChat (const AString & a_Message, const cClientHandle * a_Exclude = NULL); // tolua_export
- void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
- void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL);
- void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityHeadLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityMetadata (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastPlayerAnimation (const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude = NULL);
- void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL);
- void BroadcastSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // tolua_export a_Src coords are Block * 8
- void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL); // tolua_export
- void BroadcastSpawnEntity (cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastTeleportEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastTimeUpdate (const cClientHandle * a_Exclude = NULL);
- void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
- void BroadcastWeather (eWeather a_Weather, const cClientHandle * a_Exclude = NULL);
-
- /// If there is a block entity at the specified coords, sends it to the client specified
- void SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client);
-
- void MarkChunkDirty (int a_ChunkX, int a_ChunkZ);
- void MarkChunkSaving(int a_ChunkX, int a_ChunkZ);
- void MarkChunkSaved (int a_ChunkX, int a_ChunkZ);
-
- /** Sets the chunk data as either loaded from the storage or generated.
- a_BlockLight and a_BlockSkyLight are optional, if not present, chunk will be marked as unlighted.
- a_BiomeMap is optional, if not present, biomes will be calculated by the generator
- a_HeightMap is optional, if not present, will be calculated.
- If a_MarkDirty is set, the chunk is set as dirty (used after generating)
- */
- void SetChunkData(
- int a_ChunkX, int a_ChunkZ,
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const cChunkDef::HeightMap * a_HeightMap,
- const cChunkDef::BiomeMap * a_BiomeMap,
- cEntityList & a_Entities,
- cBlockEntityList & a_BlockEntities,
- bool a_MarkDirty
- );
-
- void ChunkLighted(
- int a_ChunkX, int a_ChunkZ,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_SkyLight
- );
-
- bool GetChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataCallback & a_Callback);
-
- /// Gets the chunk's blocks, only the block types
- bool GetChunkBlockTypes(int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_BlockTypes);
-
- bool IsChunkValid (int a_ChunkX, int a_ChunkZ) const;
- bool HasChunkAnyClients(int a_ChunkX, int a_ChunkZ) const;
-
- void UnloadUnusedChunks(void); // tolua_export
-
- void CollectPickupsByPlayer(cPlayer * a_Player);
-
- void AddPlayer( cPlayer* a_Player );
- void RemovePlayer( cPlayer* a_Player );
-
- /// Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true
- bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found. Callback return ignored
- bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Finds a player from a partial or complete player name and calls the callback - case-insensitive
- bool FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
- // TODO: This interface is dangerous - rewrite to DoWithClosestPlayer(pos, sight, action)
- cPlayer * FindClosestPlayer(const Vector3f & a_Pos, float a_SightLimit);
-
- void SendPlayerList(cPlayer * a_DestPlayer); // Sends playerlist to the player
-
- /// Adds the entity into its appropriate chunk; takes ownership of the entity ptr
- void AddEntity(cEntity * a_Entity);
-
- bool HasEntity(int a_UniqueID);
-
- /// Removes the entity, the entity ptr ownership is assumed taken by the caller
- void RemoveEntity(cEntity * a_Entity);
-
- /// Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true
- bool ForEachEntity(cEntityCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for each entity in the specified chunk; returns true if all entities processed, false if the callback aborted by returning true
- bool ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found and callback returned false.
- bool DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Compares clients of two chunks, calls the callback accordingly
- void CompareChunkClients(int a_ChunkX1, int a_ChunkZ1, int a_ChunkX2, int a_ChunkZ2, cClientDiffCallback & a_Callback);
-
- /// Adds client to a chunk, if not already present; returns true if added, false if present
- bool AddChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client);
-
- /// Removes client from the chunk specified
- void RemoveChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client);
-
- /// Removes the client from all chunks it is present in
- void RemoveClientFromChunks(cClientHandle * a_Client);
-
- /// Sends the chunk to the client specified, if the chunk is valid. If not valid, the request is postponed (ChunkSender will send that chunk when it becomes valid+lighted)
- void SendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client);
-
- /// Removes client from ChunkSender's queue of chunks to be sent
- void RemoveClientFromChunkSender(cClientHandle * a_Client);
-
- /// Touches the chunk, causing it to be loaded or generated
- void TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Loads the chunk, if not already loaded. Doesn't generate. Returns true if chunk valid (even if already loaded before)
- bool LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid()
- void LoadChunks(const cChunkCoordsList & a_Chunks);
-
- /// Marks the chunk as failed-to-load:
- void ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Sets the sign text, asking plugins for permission first. a_Player is the player who this change belongs to, may be NULL. Returns true if sign text changed. Same as UpdateSign()
- bool SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // Exported in ManualBindings.cpp
-
- /// Sets the sign text, asking plugins for permission first. a_Player is the player who this change belongs to, may be NULL. Returns true if sign text changed. Same as SetSignLines()
- bool UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // Exported in ManualBindings.cpp
-
- /// Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable. To be used only by cChunkStay!
- void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true);
-
- /// Regenerate the given chunk:
- void RegenerateChunk(int a_ChunkX, int a_ChunkZ); // tolua_export
-
- /// Generates the given chunk, if not already generated
- void GenerateChunk(int a_ChunkX, int a_ChunkZ); // tolua_export
-
- /// Queues a chunk for lighting; a_Callback is called after the chunk is lighted
- void QueueLightChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_Callback = NULL);
-
- bool IsChunkLighted(int a_ChunkX, int a_ChunkZ);
-
- /// Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully
- bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback);
-
- // tolua_begin
-
- /** Sets the block at the specified coords to the specified value.
- Full processing, incl. updating neighbors, is performed.
- */
- void SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /** Sets the block at the specified coords to the specified value.
- The replacement doesn't trigger block updates.
- The replaced blocks aren't checked for block entities (block entity is leaked if it exists at this block)
- */
- void FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /** Queues a SetBlock() with the specified parameters after the specified number of ticks.
- Calls SetBlock(), so performs full processing of the replaced block.
- */
- void QueueSetBlock(int a_BlockX, int a_BLockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_TickDelay);
-
- BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ);
- NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ);
- void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData);
- NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ);
- NIBBLETYPE GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- // tolua_end
-
- bool GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); // TODO: Exported in ManualBindings.cpp
- bool GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight); // TODO: Exported in ManualBindings.cpp
- // TODO: NIBBLETYPE GetBlockActualLight(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- // tolua_begin
-
- // Vector3i variants:
- void FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { FastSetBlock( a_Pos.x, a_Pos.y, a_Pos.z, a_BlockType, a_BlockMeta ); }
- BLOCKTYPE GetBlock (const Vector3i & a_Pos ) { return GetBlock( a_Pos.x, a_Pos.y, a_Pos.z ); }
- NIBBLETYPE GetBlockMeta(const Vector3i & a_Pos ) { return GetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z ); }
- void SetBlockMeta(const Vector3i & a_Pos, NIBBLETYPE a_MetaData ) { SetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z, a_MetaData ); }
- // tolua_end
-
- /** Writes the block area into the specified coords.
- Returns true if all chunks have been processed.
- Prefer cBlockArea::Write() instead, this is the internal implementation; cBlockArea does error checking, too.
- a_DataTypes is a bitmask of cBlockArea::baXXX constants ORed together.
- */
- bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
-
- // tolua_begin
-
- /// Spawns item pickups for each item in the list. May compress pickups if too many entities:
- void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0, bool IsPlayerCreated = false);
-
- /// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
- void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false);
-
- /// Spawns a new primed TNT entity at the specified block coords and specified fuse duration. Initial velocity is given based on the relative coefficient provided
- void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff = 1);
-
- // tolua_end
-
- /// Replaces world blocks with a_Blocks, if they are of type a_FilterBlockType
- void ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType);
-
- /// Retrieves block types of the specified blocks. If a chunk is not loaded, doesn't modify the block. Returns true if all blocks were read.
- bool GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure);
-
- // tolua_begin
- bool DigBlock (int a_X, int a_Y, int a_Z);
- void SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player );
-
- double GetSpawnX(void) const { return m_SpawnX; }
- double GetSpawnY(void) const { return m_SpawnY; }
- double GetSpawnZ(void) const { return m_SpawnZ; }
-
- /// Wakes up the simulators for the specified block
- void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Wakes up the simulators for the specified area of blocks
- void WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ);
-
- // tolua_end
-
- inline cSimulatorManager * GetSimulatorManager(void) { return m_SimulatorManager; }
-
- inline cFluidSimulator * GetWaterSimulator(void) { return m_WaterSimulator; }
- inline cFluidSimulator * GetLavaSimulator (void) { return m_LavaSimulator; }
-
- /// Calls the callback for each block entity in the specified chunk; returns true if all block entities processed, false if the callback aborted by returning true
- bool ForEachBlockEntityInChunk(int a_ChunkX, int a_ChunkZ, cBlockEntityCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for each chest in the specified chunk; returns true if all chests processed, false if the callback aborted by returning true
- bool ForEachChestInChunk(int a_ChunkX, int a_ChunkZ, cChestCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for each dispenser in the specified chunk; returns true if all dispensers processed, false if the callback aborted by returning true
- bool ForEachDispenserInChunk(int a_ChunkX, int a_ChunkZ, cDispenserCallback & a_Callback);
-
- /// Calls the callback for each dropper in the specified chunk; returns true if all droppers processed, false if the callback aborted by returning true
- bool ForEachDropperInChunk(int a_ChunkX, int a_ChunkZ, cDropperCallback & a_Callback);
-
- /// Calls the callback for each dropspenser in the specified chunk; returns true if all dropspensers processed, false if the callback aborted by returning true
- bool ForEachDropSpenserInChunk(int a_ChunkX, int a_ChunkZ, cDropSpenserCallback & a_Callback);
-
- /// Calls the callback for each furnace in the specified chunk; returns true if all furnaces processed, false if the callback aborted by returning true
- bool ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /** Does an explosion with the specified strength at the specified coordinate
- a_SourceData exact type depends on the a_Source:
- | esOther | void * |
- | esPrimedTNT | cTNTEntity * |
- | esCreeper | cCreeper * |
- | esBed | cVector3i * |
- | esEnderCrystal | Vector3i * |
- | esGhastFireball | cGhastFireball * |
- | esWitherSkullBlack | TBD |
- | esWitherSkullBlue | TBD |
- | esWitherBirth | TBD |
- | esPlugin | void * |
- */
- void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData); // tolua_export
-
- /// Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found
- bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found
- bool DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for the dispenser at the specified coords; returns false if there's no dispenser at those coords or callback returns true, returns true if found
- bool DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for the dropper at the specified coords; returns false if there's no dropper at those coords or callback returns true, returns true if found
- bool DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for the dropspenser at the specified coords; returns false if there's no dropspenser at those coords or callback returns true, returns true if found
- bool DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found
- bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found
- bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Exported in ManualBindings.cpp
-
- /// a_Player is using block entity at [x, y, z], handle that:
- void UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) {m_ChunkMap->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ); } // tolua_export
-
- /// Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback
- bool DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback);
-
- void GrowTreeImage(const sSetBlockVector & a_Blocks);
-
- // tolua_begin
-
- /// Grows a tree at the specified coords, either from a sapling there, or based on the biome
- void GrowTree (int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Grows a tree at the specified coords, based on the sapling meta provided
- void GrowTreeFromSapling(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_SaplingMeta);
-
- /// Grows a tree at the specified coords, based on the biome in the place
- void GrowTreeByBiome (int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Grows the plant at the specified block to its ripe stage (bonemeal used); returns false if the block is not growable. If a_IsBonemeal is true, block is not grown if not allowed in world.ini
- bool GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsByBonemeal = false);
-
- /// Grows a cactus present at the block specified by the amount of blocks specified, up to the max height specified in the config
- void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
-
- /// Grows a melon or a pumpkin next to the block specified (assumed to be the stem)
- void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType);
-
- /// Grows a sugarcane present at the block specified by the amount of blocks specified, up to the max height specified in the config
- void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
-
- /// Returns the biome at the specified coords. Reads the biome from the chunk, if loaded, otherwise uses the world generator to provide the biome value
- int GetBiomeAt(int a_BlockX, int a_BlockZ);
-
- /// Returns the name of the world
- const AString & GetName(void) const { return m_WorldName; }
-
- /// Returns the name of the world.ini file used by this world
- const AString & GetIniFileName(void) const {return m_IniFileName; }
-
- // tolua_end
-
- inline static void AbsoluteToRelative( int & a_X, int & a_Y, int & a_Z, int & a_ChunkX, int & a_ChunkY, int & a_ChunkZ )
- {
- // TODO: Use floor() instead of weird if statements
- // Also fix Y
- a_ChunkX = a_X/cChunkDef::Width;
- if(a_X < 0 && a_X % cChunkDef::Width != 0) a_ChunkX--;
- a_ChunkY = 0;
- a_ChunkZ = a_Z/cChunkDef::Width;
- if(a_Z < 0 && a_Z % cChunkDef::Width != 0) a_ChunkZ--;
-
- a_X = a_X - a_ChunkX*cChunkDef::Width;
- a_Y = a_Y - a_ChunkY*cChunkDef::Height;
- a_Z = a_Z - a_ChunkZ*cChunkDef::Width;
- }
-
- inline static void BlockToChunk( int a_X, int a_Y, int a_Z, int & a_ChunkX, int & a_ChunkY, int & a_ChunkZ )
- {
- // TODO: Use floor() instead of weird if statements
- // Also fix Y
- (void)a_Y; // not unused anymore
- a_ChunkX = a_X/cChunkDef::Width;
- if(a_X < 0 && a_X % cChunkDef::Width != 0) a_ChunkX--;
- a_ChunkY = 0;
- a_ChunkZ = a_Z/cChunkDef::Width;
- if(a_Z < 0 && a_Z % cChunkDef::Width != 0) a_ChunkZ--;
- }
-
- /// Saves all chunks immediately. Dangerous interface, may deadlock, use QueueSaveAllChunks() instead
- void SaveAllChunks(void);
-
- /// Queues a task to save all chunks onto the tick thread. The prefferred way of saving chunks from external sources
- void QueueSaveAllChunks(void); // tolua_export
-
- /// Queues a task onto the tick thread. The task object will be deleted once the task is finished
- void QueueTask(cTask * a_Task); // Exported in ManualBindings.cpp
-
- /// Returns the number of chunks loaded
- int GetNumChunks() const; // tolua_export
-
- /// Returns the number of chunks loaded and dirty, and in the lighting queue
- void GetChunkStats(int & a_NumValid, int & a_NumDirty, int & a_NumInLightingQueue);
-
- // Various queues length queries (cannot be const, they lock their CS):
- inline int GetGeneratorQueueLength (void) { return m_Generator.GetQueueLength(); } // tolua_export
- inline int GetLightingQueueLength (void) { return m_Lighting.GetQueueLength(); } // tolua_export
- inline int GetStorageLoadQueueLength(void) { return m_Storage.GetLoadQueueLength(); } // tolua_export
- inline int GetStorageSaveQueueLength(void) { return m_Storage.GetSaveQueueLength(); } // tolua_export
-
- void InitializeSpawn(void);
-
- /// Starts threads that belong to this world
- void Start(void);
-
- /// Stops threads that belong to this world (part of deinit)
- void Stop(void);
-
- /// Processes the blocks queued for ticking with a delay (m_BlockTickQueue[])
- void TickQueuedBlocks(void);
-
- struct BlockTickQueueItem
- {
- int X;
- int Y;
- int Z;
- int TicksToWait;
- };
-
- /// Queues the block to be ticked after the specified number of game ticks
- void QueueBlockForTick(int a_BlockX, int a_BlockY, int a_BlockZ, int a_TicksToWait); // tolua_export
-
- // tolua_begin
- /// Casts a thunderbolt at the specified coords
- void CastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Sets the specified weather; resets weather interval; asks and notifies plugins of the change
- void SetWeather (eWeather a_NewWeather);
-
- /// Forces a weather change in the next game tick
- void ChangeWeather (void);
-
- /// Returns the current weather. Instead of comparing values directly to the weather constants, use IsWeatherXXX() functions, if possible
- eWeather GetWeather (void) const { return m_Weather; };
-
- bool IsWeatherSunny(void) const { return (m_Weather == wSunny); }
- bool IsWeatherRain (void) const { return (m_Weather == wRain); }
- bool IsWeatherStorm(void) const { return (m_Weather == wStorm); }
-
- /// Returns true if the current weather has any precipitation - rain or storm
- bool IsWeatherWet (void) const { return (m_Weather != wSunny); }
-
- // tolua_end
-
- cChunkGenerator & GetGenerator(void) { return m_Generator; }
- cWorldStorage & GetStorage (void) { return m_Storage; }
- cChunkMap * GetChunkMap (void) { return m_ChunkMap; }
-
- /// Sets the blockticking to start at the specified block. Only one blocktick per chunk may be set, second call overwrites the first call
- void SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
-
- int GetMaxSugarcaneHeight(void) const { return m_MaxSugarcaneHeight; } // tolua_export
- int GetMaxCactusHeight (void) const { return m_MaxCactusHeight; } // tolua_export
-
- bool IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
-
- /// Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise
- int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType); // tolua_export
- int SpawnMobFinalize(cMonster* a_Monster);
-
- /// Creates a projectile of the specified type. Returns the projectile's EntityID if successful, <0 otherwise
- int CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const Vector3d * a_Speed = NULL); // tolua_export
-
- /// Returns a random number from the m_TickRand in range [0 .. a_Range]. To be used only in the tick thread!
- int GetTickRandomNumber(unsigned a_Range) { return (int)(m_TickRand.randInt(a_Range)); }
-
- /// Appends all usernames starting with a_Text (case-insensitive) into Results
- void TabCompleteUserName(const AString & a_Text, AStringVector & a_Results);
-
- /// Get the current darkness level based on the time
- NIBBLETYPE GetSkyDarkness() { return m_SkyDarkness; }
-
-private:
-
- friend class cRoot;
-
- class cTickThread :
- public cIsThread
- {
- typedef cIsThread super;
- public:
- cTickThread(cWorld & a_World);
-
- protected:
- cWorld & m_World;
-
- // cIsThread overrides:
- virtual void Execute(void) override;
- } ;
-
-
- AString m_WorldName;
- AString m_IniFileName;
-
- /// Name of the storage schema used to load and save chunks
- AString m_StorageSchema;
-
- /// The dimension of the world, used by the client to provide correct lighting scheme
- eDimension m_Dimension;
-
- /// This random generator is to be used only in the Tick() method, and thus only in the World-Tick-thread (MTRand is not exactly thread-safe)
- MTRand m_TickRand;
-
- bool m_bSpawnExplicitlySet;
- double m_SpawnX;
- double m_SpawnY;
- double m_SpawnZ;
-
- double m_WorldAgeSecs; // World age, in seconds. Is only incremented, cannot be set by plugins.
- double m_TimeOfDaySecs; // Time of day in seconds. Can be adjusted. Is wrapped to zero each day.
- Int64 m_WorldAge; // World age in ticks, calculated off of m_WorldAgeSecs
- Int64 m_TimeOfDay; // Time in ticks, calculated off of m_TimeOfDaySecs
- Int64 m_LastTimeUpdate; // The tick in which the last time update has been sent.
- Int64 m_LastUnload; // The last WorldAge (in ticks) in which unloading was triggerred
- Int64 m_LastSave; // The last WorldAge (in ticks) in which save-all was triggerred
- std::map<cMonster::eFamily,Int64> m_LastSpawnMonster; // The last WorldAge (in ticks) in which a monster was spawned (for each megatype of monster) // MG TODO : find a way to optimize without creating unmaintenability (if mob IDs are becoming unrowed)
-
- NIBBLETYPE m_SkyDarkness;
-
- eGameMode m_GameMode;
- bool m_bEnabledPVP;
- bool m_IsDeepSnowEnabled;
-
- // The cRedstone class simulates redstone and needs access to m_RSList
- // friend class cRedstone;
- std::vector<int> m_RSList;
-
- std::vector<BlockTickQueueItem *> m_BlockTickQueue;
- std::vector<BlockTickQueueItem *> m_BlockTickQueueCopy; // Second is for safely removing the objects from the queue
-
- cSimulatorManager * m_SimulatorManager;
- cSandSimulator * m_SandSimulator;
- cFluidSimulator * m_WaterSimulator;
- cFluidSimulator * m_LavaSimulator;
- cFireSimulator * m_FireSimulator;
- cRedstoneSimulator * m_RedstoneSimulator;
-
- cCriticalSection m_CSPlayers;
- cPlayerList m_Players;
-
- cWorldStorage m_Storage;
-
- unsigned int m_MaxPlayers;
-
- cChunkMap * m_ChunkMap;
-
- bool m_bAnimals;
- std::set<cMonster::eType> m_AllowedMobs;
-
- eWeather m_Weather;
- int m_WeatherInterval;
-
- int m_MaxCactusHeight;
- int m_MaxSugarcaneHeight;
- bool m_IsCactusBonemealable;
- bool m_IsCarrotsBonemealable;
- bool m_IsCropsBonemealable;
- bool m_IsGrassBonemealable;
- bool m_IsMelonStemBonemealable;
- bool m_IsMelonBonemealable;
- bool m_IsPotatoesBonemealable;
- bool m_IsPumpkinStemBonemealable;
- bool m_IsPumpkinBonemealable;
- bool m_IsSaplingBonemealable;
- bool m_IsSugarcaneBonemealable;
-
- cCriticalSection m_CSFastSetBlock;
- sSetBlockList m_FastSetBlockQueue;
-
- cChunkGenerator m_Generator;
-
- cChunkSender m_ChunkSender;
- cLightingThread m_Lighting;
- cTickThread m_TickThread;
-
- /// Guards the m_Tasks
- cCriticalSection m_CSTasks;
-
- /// Tasks that have been queued onto the tick thread; guarded by m_CSTasks
- cTasks m_Tasks;
-
- /// Guards m_Clients
- cCriticalSection m_CSClients;
-
- /// List of clients in this world, these will be ticked by this world
- cClientHandleList m_Clients;
-
- /// Clients that are scheduled for removal (ticked in another world), waiting for TickClients() to remove them
- cClientHandleList m_ClientsToRemove;
-
- /// Clients that are scheduled for adding, waiting for TickClients to add them
- cClientHandleList m_ClientsToAdd;
-
-
- cWorld(const AString & a_WorldName);
- ~cWorld();
-
- void Tick(float a_Dt);
-
- /// Handles the weather in each tick
- void TickWeather(float a_Dt);
-
- /// Handles the mob spawning/moving/destroying each tick
- void TickMobs(float a_Dt);
-
- /// Executes all tasks queued onto the tick thread
- void TickQueuedTasks(void);
-
- /// Ticks all clients that are in this world
- void TickClients(float a_Dt);
-
- void UpdateSkyDarkness(void);
-
- /// <summary>Generates a random spawnpoint on solid land by walking chunks and finding their biomes</summary>
- void GenerateRandomSpawn(void);
-
- /// Creates a new fluid simulator, loads its settings from the inifile (a_FluidName section)
- cFluidSimulator * InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock);
-}; // tolua_export
-
-
-
-
diff --git a/source/WorldStorage/FastNBT.cpp b/source/WorldStorage/FastNBT.cpp
deleted file mode 100644
index e55011069..000000000
--- a/source/WorldStorage/FastNBT.cpp
+++ /dev/null
@@ -1,547 +0,0 @@
-
-// FastNBT.cpp
-
-// Implements the fast NBT parser and writer
-
-#include "Globals.h"
-#include "FastNBT.h"
-
-
-
-
-
-// The number of NBT tags that are reserved when an NBT parsing is started.
-// You can override this by using a cmdline define
-#ifndef NBT_RESERVE_SIZE
- #define NBT_RESERVE_SIZE 200
-#endif // NBT_RESERVE_SIZE
-
-#define RETURN_FALSE_IF_FALSE(X) do { if (!X) return false; } while (0)
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cParsedNBT:
-
-#define NEEDBYTES(N) \
- if (m_Length - m_Pos < N) \
- { \
- return false; \
- }
-
-
-
-
-
-cParsedNBT::cParsedNBT(const char * a_Data, int a_Length) :
- m_Data(a_Data),
- m_Length(a_Length),
- m_Pos(0)
-{
- m_IsValid = Parse();
-}
-
-
-
-
-
-bool cParsedNBT::Parse(void)
-{
- if (m_Length < 3)
- {
- // Data too short
- return false;
- }
- if (m_Data[0] != TAG_Compound)
- {
- // The top-level tag must be a Compound
- return false;
- }
-
- m_Tags.reserve(NBT_RESERVE_SIZE);
-
- m_Tags.push_back(cFastNBTTag(TAG_Compound, -1));
-
- m_Pos = 1;
-
- RETURN_FALSE_IF_FALSE(ReadString(m_Tags.back().m_NameStart, m_Tags.back().m_NameLength));
- RETURN_FALSE_IF_FALSE(ReadCompound());
-
- return true;
-}
-
-
-
-
-
-bool cParsedNBT::ReadString(int & a_StringStart, int & a_StringLen)
-{
- NEEDBYTES(2);
- a_StringStart = m_Pos + 2;
- a_StringLen = ntohs(*((short *)(m_Data + m_Pos)));
- if (a_StringLen < 0)
- {
- // Invalid string length
- return false;
- }
- m_Pos += 2 + a_StringLen;
- return true;
-}
-
-
-
-
-
-bool cParsedNBT::ReadCompound(void)
-{
- // Reads the latest tag as a compound
- int ParentIdx = m_Tags.size() - 1;
- int PrevSibling = -1;
- while (true)
- {
- NEEDBYTES(1);
- eTagType TagType = (eTagType)(m_Data[m_Pos]);
- m_Pos++;
- if (TagType == TAG_End)
- {
- break;
- }
- m_Tags.push_back(cFastNBTTag(TagType, ParentIdx, PrevSibling));
- if (PrevSibling >= 0)
- {
- m_Tags[PrevSibling].m_NextSibling = m_Tags.size() - 1;
- }
- else
- {
- m_Tags[ParentIdx].m_FirstChild = m_Tags.size() - 1;
- }
- PrevSibling = m_Tags.size() - 1;
- RETURN_FALSE_IF_FALSE(ReadString(m_Tags.back().m_NameStart, m_Tags.back().m_NameLength));
- RETURN_FALSE_IF_FALSE(ReadTag());
- } // while (true)
- m_Tags[ParentIdx].m_LastChild = PrevSibling;
- return true;
-}
-
-
-
-
-
-bool cParsedNBT::ReadList(eTagType a_ChildrenType)
-{
- // Reads the latest tag as a list of items of type a_ChildrenType
-
- // Read the count:
- NEEDBYTES(4);
- int Count = ntohl(*((int *)(m_Data + m_Pos)));
- m_Pos += 4;
- if (Count < 0)
- {
- return false;
- }
-
- // Read items:
- int ParentIdx = m_Tags.size() - 1;
- int PrevSibling = -1;
- for (int i = 0; i < Count; i++)
- {
- m_Tags.push_back(cFastNBTTag(a_ChildrenType, ParentIdx, PrevSibling));
- if (PrevSibling >= 0)
- {
- m_Tags[PrevSibling].m_NextSibling = m_Tags.size() - 1;
- }
- else
- {
- m_Tags[ParentIdx].m_FirstChild = m_Tags.size() - 1;
- }
- PrevSibling = m_Tags.size() - 1;
- RETURN_FALSE_IF_FALSE(ReadTag());
- } // for (i)
- m_Tags[ParentIdx].m_LastChild = PrevSibling;
- return true;
-}
-
-
-
-
-
-#define CASE_SIMPLE_TAG(TAGTYPE, LEN) \
- case TAG_##TAGTYPE: \
- { \
- NEEDBYTES(LEN); \
- Tag.m_DataStart = m_Pos; \
- Tag.m_DataLength = LEN; \
- m_Pos += LEN; \
- return true; \
- }
-
-bool cParsedNBT::ReadTag(void)
-{
- cFastNBTTag & Tag = m_Tags.back();
- switch (Tag.m_Type)
- {
- CASE_SIMPLE_TAG(Byte, 1)
- CASE_SIMPLE_TAG(Short, 2)
- CASE_SIMPLE_TAG(Int, 4)
- CASE_SIMPLE_TAG(Long, 8)
- CASE_SIMPLE_TAG(Float, 4)
- CASE_SIMPLE_TAG(Double, 8)
-
- case TAG_String:
- {
- return ReadString(Tag.m_DataStart, Tag.m_DataLength);
- }
-
- case TAG_ByteArray:
- {
- NEEDBYTES(4);
- int len = ntohl(*((int *)(m_Data + m_Pos)));
- m_Pos += 4;
- if (len < 0)
- {
- // Invalid length
- return false;
- }
- NEEDBYTES(len);
- Tag.m_DataLength = len;
- Tag.m_DataStart = m_Pos;
- m_Pos += len;
- return true;
- }
-
- case TAG_List:
- {
- NEEDBYTES(1);
- eTagType ItemType = (eTagType)m_Data[m_Pos];
- m_Pos++;
- RETURN_FALSE_IF_FALSE(ReadList(ItemType));
- return true;
- }
-
- case TAG_Compound:
- {
- RETURN_FALSE_IF_FALSE(ReadCompound());
- return true;
- }
-
- case TAG_IntArray:
- {
- NEEDBYTES(4);
- int len = ntohl(*((int *)(m_Data + m_Pos)));
- m_Pos += 4;
- if (len < 0)
- {
- // Invalid length
- return false;
- }
- len *= 4;
- NEEDBYTES(len);
- Tag.m_DataLength = len;
- Tag.m_DataStart = m_Pos;
- m_Pos += len;
- return true;
- }
-
- default:
- {
- ASSERT(!"Unhandled NBT tag type");
- return false;
- }
- } // switch (iType)
-}
-
-#undef CASE_SIMPLE_TAG
-
-
-
-
-
-int cParsedNBT::FindChildByName(int a_Tag, const char * a_Name, size_t a_NameLength) const
-{
- if (a_Tag < 0)
- {
- return -1;
- }
- if (m_Tags[a_Tag].m_Type != TAG_Compound)
- {
- return -1;
- }
-
- if (a_NameLength == 0)
- {
- a_NameLength = strlen(a_Name);
- }
- for (int Child = m_Tags[a_Tag].m_FirstChild; Child != -1; Child = m_Tags[Child].m_NextSibling)
- {
- if (
- (m_Tags[Child].m_NameLength == a_NameLength) &&
- (memcmp(m_Data + m_Tags[Child].m_NameStart, a_Name, a_NameLength) == 0)
- )
- {
- return Child;
- }
- } // for Child - children of a_Tag
- return -1;
-}
-
-
-
-
-
-int cParsedNBT::FindTagByPath(int a_Tag, const AString & a_Path) const
-{
- if (a_Tag < 0)
- {
- return -1;
- }
- size_t Begin = 0;
- size_t Length = a_Path.length();
- int Tag = a_Tag;
- for (size_t i = 0; i < Length; i++)
- {
- if (a_Path[i] != '\\')
- {
- continue;
- }
- Tag = FindChildByName(Tag, a_Path.c_str() + Begin, i - Begin - 1);
- if (Tag < 0)
- {
- return -1;
- }
- Begin = i + 1;
- } // for i - a_Path[]
-
- if (Begin < Length)
- {
- Tag = FindChildByName(Tag, a_Path.c_str() + Begin, Length - Begin);
- }
- return Tag;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFastNBTWriter:
-
-cFastNBTWriter::cFastNBTWriter(const AString & a_RootTagName) :
- m_CurrentStack(0)
-{
- m_Stack[0].m_Type = TAG_Compound;
- m_Result.reserve(100 * 1024);
- m_Result.push_back(TAG_Compound);
- WriteString(a_RootTagName.data(), a_RootTagName.size());
-}
-
-
-
-
-
-void cFastNBTWriter::BeginCompound(const AString & a_Name)
-{
- if (m_CurrentStack >= MAX_STACK)
- {
- ASSERT(!"Stack overflow");
- return;
- }
-
- TagCommon(a_Name, TAG_Compound);
-
- ++m_CurrentStack;
- m_Stack[m_CurrentStack].m_Type = TAG_Compound;
-}
-
-
-
-
-
-void cFastNBTWriter::EndCompound(void)
-{
- ASSERT(m_CurrentStack > 0);
- ASSERT(IsStackTopCompound());
-
- m_Result.push_back(TAG_End);
- --m_CurrentStack;
-}
-
-
-
-
-
-void cFastNBTWriter::BeginList(const AString & a_Name, eTagType a_ChildrenType)
-{
- if (m_CurrentStack >= MAX_STACK)
- {
- ASSERT(!"Stack overflow");
- return;
- }
-
- TagCommon(a_Name, TAG_List);
-
- m_Result.push_back((char)a_ChildrenType);
- m_Result.append(4, (char)0);
-
- ++m_CurrentStack;
- m_Stack[m_CurrentStack].m_Type = TAG_List;
- m_Stack[m_CurrentStack].m_Pos = m_Result.size() - 4;
- m_Stack[m_CurrentStack].m_Count = 0;
- m_Stack[m_CurrentStack].m_ItemType = a_ChildrenType;
-}
-
-
-
-
-
-void cFastNBTWriter::EndList(void)
-{
- ASSERT(m_CurrentStack > 0);
- ASSERT(m_Stack[m_CurrentStack].m_Type == TAG_List);
-
- // Update the list count:
- *((int *)(m_Result.c_str() + m_Stack[m_CurrentStack].m_Pos)) = htonl(m_Stack[m_CurrentStack].m_Count);
-
- --m_CurrentStack;
-}
-
-
-
-
-
-void cFastNBTWriter::AddByte(const AString & a_Name, unsigned char a_Value)
-{
- TagCommon(a_Name, TAG_Byte);
- m_Result.push_back(a_Value);
-}
-
-
-
-
-
-void cFastNBTWriter::AddShort(const AString & a_Name, Int16 a_Value)
-{
- TagCommon(a_Name, TAG_Short);
- Int16 Value = htons(a_Value);
- m_Result.append((const char *)&Value, 2);
-}
-
-
-
-
-
-void cFastNBTWriter::AddInt(const AString & a_Name, Int32 a_Value)
-{
- TagCommon(a_Name, TAG_Int);
- Int32 Value = htonl(a_Value);
- m_Result.append((const char *)&Value, 4);
-}
-
-
-
-
-
-void cFastNBTWriter::AddLong(const AString & a_Name, Int64 a_Value)
-{
- TagCommon(a_Name, TAG_Long);
- Int64 Value = HostToNetwork8(&a_Value);
- m_Result.append((const char *)&Value, 8);
-}
-
-
-
-
-
-void cFastNBTWriter::AddFloat(const AString & a_Name, float a_Value)
-{
- TagCommon(a_Name, TAG_Float);
- Int32 Value = HostToNetwork4(&a_Value);
- m_Result.append((const char *)&Value, 4);
-}
-
-
-
-
-
-void cFastNBTWriter::AddDouble(const AString & a_Name, double a_Value)
-{
- TagCommon(a_Name, TAG_Double);
- Int64 Value = HostToNetwork8(&a_Value);
- m_Result.append((const char *)&Value, 8);
-}
-
-
-
-
-
-void cFastNBTWriter::AddString(const AString & a_Name, const AString & a_Value)
-{
- TagCommon(a_Name, TAG_String);
- Int16 len = htons((short)(a_Value.size()));
- m_Result.append((const char *)&len, 2);
- m_Result.append(a_Value.c_str(), a_Value.size());
-}
-
-
-
-
-
-void cFastNBTWriter::AddByteArray(const AString & a_Name, const char * a_Value, size_t a_NumElements)
-{
- TagCommon(a_Name, TAG_ByteArray);
- Int32 len = htonl(a_NumElements);
- m_Result.append((const char *)&len, 4);
- m_Result.append(a_Value, a_NumElements);
-}
-
-
-
-
-
-void cFastNBTWriter::AddIntArray(const AString & a_Name, const int * a_Value, size_t a_NumElements)
-{
- TagCommon(a_Name, TAG_IntArray);
- Int32 len = htonl(a_NumElements);
- m_Result.append((const char *)&len, 4);
-#if defined(ANDROID_NDK)
- // Android has alignment issues - cannot byteswap (htonl) an int that is not 32-bit-aligned, which happens in the regular version
- for (size_t i = 0; i < a_NumElements; i++)
- {
- int Element = htonl(a_Value[i]);
- m_Result.append((const char *)&Element, 4);
- }
-#else
- int * Elements = (int *)(m_Result.data() + m_Result.size());
- m_Result.append(a_NumElements * 4, (char)0);
- for (size_t i = 0; i < a_NumElements; i++)
- {
- Elements[i] = htonl(a_Value[i]);
- }
-#endif
-}
-
-
-
-
-
-void cFastNBTWriter::Finish(void)
-{
- ASSERT(m_CurrentStack == 0);
- m_Result.push_back(TAG_End);
-}
-
-
-
-
-
-void cFastNBTWriter::WriteString(const char * a_Data, short a_Length)
-{
- Int16 Len = htons(a_Length);
- m_Result.append((const char *)&Len, 2);
- m_Result.append(a_Data, a_Length);
-}
-
-
-
-
diff --git a/source/WorldStorage/FastNBT.h b/source/WorldStorage/FastNBT.h
deleted file mode 100644
index 7323c29cb..000000000
--- a/source/WorldStorage/FastNBT.h
+++ /dev/null
@@ -1,293 +0,0 @@
-
-// FastNBT.h
-
-// Interfaces to the fast NBT parser and writer
-
-/*
-The fast parser parses the data into a vector of cFastNBTTag structures. These structures describe the NBT tree,
-but themselves are allocated in a vector, thus minimizing reallocation.
-The structures have a minimal constructor, setting all member "pointers" to "invalid".
-
-The fast writer doesn't need a NBT tree structure built beforehand, it is commanded to open, append and close tags
-(just like XML); it keeps the internal tag stack and reports errors in usage.
-It directly outputs a string containing the serialized NBT data.
-*/
-
-
-
-
-
-#pragma once
-
-#include "../Endianness.h"
-
-
-
-
-
-enum eTagType
-{
- TAG_Min = 0, // The minimum value for a tag type
- TAG_End = 0,
- TAG_Byte = 1,
- TAG_Short = 2,
- TAG_Int = 3,
- TAG_Long = 4,
- TAG_Float = 5,
- TAG_Double = 6,
- TAG_ByteArray = 7,
- TAG_String = 8,
- TAG_List = 9,
- TAG_Compound = 10,
- TAG_IntArray = 11,
- TAG_Max = 11, // The maximum value for a tag type
-} ;
-
-
-
-
-
-/** This structure is used for all NBT tags.
-It contains indices to the parent array of tags, building the NBT tree this way.
-Also contains indices into the data stream being parsed, used for values;
-NO dynamically allocated memory is used!
-Structure (all with the tree structure it describes) supports moving in memory (std::vector reallocation)
-*/
-struct cFastNBTTag
-{
-public:
-
- eTagType m_Type;
-
- // The following members are indices into the data stream. m_DataLength == 0 if no data available
- // They must not be pointers, because the datastream may be copied into another AString object in the meantime.
- int m_NameStart;
- int m_NameLength;
- int m_DataStart;
- int m_DataLength;
-
- // The following members are indices into the array returned; -1 if not valid
- // They must not be pointers, because pointers would not survive std::vector reallocation
- int m_Parent;
- int m_PrevSibling;
- int m_NextSibling;
- int m_FirstChild;
- int m_LastChild;
-
- cFastNBTTag(eTagType a_Type, int a_Parent) :
- m_Type(a_Type),
- m_NameLength(0),
- m_DataLength(0),
- m_Parent(a_Parent),
- m_PrevSibling(-1),
- m_NextSibling(-1),
- m_FirstChild(-1),
- m_LastChild(-1)
- {
- }
-
- cFastNBTTag(eTagType a_Type, int a_Parent, int a_PrevSibling) :
- m_Type(a_Type),
- m_NameLength(0),
- m_DataLength(0),
- m_Parent(a_Parent),
- m_PrevSibling(a_PrevSibling),
- m_NextSibling(-1),
- m_FirstChild(-1),
- m_LastChild(-1)
- {
- }
-} ;
-
-
-
-
-
-/** Parses and contains the parsed data
-Also implements data accessor functions for tree traversal and value getters
-The data pointer passed in the constructor is assumed to be valid throughout the object's life. Care must be taken not to initialize from a temporary.
-*/
-class cParsedNBT
-{
-public:
- cParsedNBT(const char * a_Data, int a_Length);
-
- bool IsValid(void) const {return m_IsValid; }
-
- int GetRoot(void) const {return 0; }
- int GetFirstChild (int a_Tag) const { return m_Tags[a_Tag].m_FirstChild; }
- int GetLastChild (int a_Tag) const { return m_Tags[a_Tag].m_LastChild; }
- int GetNextSibling(int a_Tag) const { return m_Tags[a_Tag].m_NextSibling; }
- int GetPrevSibling(int a_Tag) const { return m_Tags[a_Tag].m_PrevSibling; }
- int GetDataLength (int a_Tag) const { return m_Tags[a_Tag].m_DataLength; }
-
- const char * GetData(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type != TAG_List);
- ASSERT(m_Tags[a_Tag].m_Type != TAG_Compound);
- return m_Data + m_Tags[a_Tag].m_DataStart;
- }
-
- int FindChildByName(int a_Tag, const AString & a_Name) const
- {
- return FindChildByName(a_Tag, a_Name.c_str(), a_Name.length());
- }
-
- int FindChildByName(int a_Tag, const char * a_Name, size_t a_NameLength = 0) const;
- int FindTagByPath (int a_Tag, const AString & a_Path) const;
-
- eTagType GetType(int a_Tag) const { return m_Tags[a_Tag].m_Type; }
-
- /// Returns the children type for a list tag; undefined on other tags. If list empty, returns TAG_End
- eTagType GetChildrenType(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_List);
- return (m_Tags[a_Tag].m_FirstChild < 0) ? TAG_End : m_Tags[m_Tags[a_Tag].m_FirstChild].m_Type;
- }
-
- inline unsigned char GetByte(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Byte);
- return (unsigned char)(m_Data[m_Tags[a_Tag].m_DataStart]);
- }
-
- inline Int16 GetShort(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Short);
- return ntohs(*((Int16 *)(m_Data + m_Tags[a_Tag].m_DataStart)));
- }
-
- inline Int32 GetInt(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Int);
- return ntohl(*((Int32 *)(m_Data + m_Tags[a_Tag].m_DataStart)));
- }
-
- inline Int64 GetLong(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Long);
- return NetworkToHostLong8(m_Data + m_Tags[a_Tag].m_DataStart);
- }
-
- inline float GetFloat(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Float);
- Int32 tmp = ntohl(*((Int32 *)(m_Data + m_Tags[a_Tag].m_DataStart)));
- return *((float *)&tmp);
- }
-
- inline double GetDouble(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Double);
- return NetworkToHostDouble8(m_Data + m_Tags[a_Tag].m_DataStart);
- }
-
- inline AString GetString(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_String);
- AString res;
- res.assign(m_Data + m_Tags[a_Tag].m_DataStart, m_Tags[a_Tag].m_DataLength);
- return res;
- }
-
- inline AString GetName(int a_Tag) const
- {
- AString res;
- res.assign(m_Data + m_Tags[a_Tag].m_NameStart, m_Tags[a_Tag].m_NameLength);
- return res;
- }
-
-protected:
- const char * m_Data;
- int m_Length;
- std::vector<cFastNBTTag> m_Tags;
- bool m_IsValid; // True if parsing succeeded
-
- // Used while parsing:
- int m_Pos;
-
- bool Parse(void);
- bool ReadString(int & a_StringStart, int & a_StringLen); // Reads a simple string (2 bytes length + data), sets the string descriptors
- bool ReadCompound(void); // Reads the latest tag as a compound
- bool ReadList(eTagType a_ChildrenType); // Reads the latest tag as a list of items of type a_ChildrenType
- bool ReadTag(void); // Reads the latest tag, depending on its m_Type setting
-} ;
-
-
-
-
-
-class cFastNBTWriter
-{
-public:
- cFastNBTWriter(const AString & a_RootTagName = "");
-
- void BeginCompound(const AString & a_Name);
- void EndCompound(void);
-
- void BeginList(const AString & a_Name, eTagType a_ChildrenType);
- void EndList(void);
-
- void AddByte (const AString & a_Name, unsigned char a_Value);
- void AddShort (const AString & a_Name, Int16 a_Value);
- void AddInt (const AString & a_Name, Int32 a_Value);
- void AddLong (const AString & a_Name, Int64 a_Value);
- void AddFloat (const AString & a_Name, float a_Value);
- void AddDouble (const AString & a_Name, double a_Value);
- void AddString (const AString & a_Name, const AString & a_Value);
- void AddByteArray(const AString & a_Name, const char * a_Value, size_t a_NumElements);
- void AddIntArray (const AString & a_Name, const int * a_Value, size_t a_NumElements);
-
- void AddByteArray(const AString & a_Name, const AString & a_Value)
- {
- AddByteArray(a_Name, a_Value.data(), a_Value.size());
- }
-
- const AString & GetResult(void) const {return m_Result; }
-
- void Finish(void);
-
-protected:
-
- struct sParent
- {
- int m_Type; // TAG_Compound or TAG_List
- int m_Pos; // for TAG_List, the position of the list count
- int m_Count; // for TAG_List, the element count
- eTagType m_ItemType; // for TAG_List, the element type
- } ;
-
- static const int MAX_STACK = 50; // Highliy doubtful that an NBT would be constructed this many levels deep
-
- // These two fields emulate a stack. A raw array is used due to speed issues - no reallocations are allowed.
- sParent m_Stack[MAX_STACK];
- int m_CurrentStack;
-
- AString m_Result;
-
- bool IsStackTopCompound(void) const { return (m_Stack[m_CurrentStack].m_Type == TAG_Compound); }
-
- void WriteString(const char * a_Data, short a_Length);
-
- inline void TagCommon(const AString & a_Name, eTagType a_Type)
- {
- // If we're directly inside a list, check that the list is of the correct type:
- ASSERT((m_Stack[m_CurrentStack].m_Type != TAG_List) || (m_Stack[m_CurrentStack].m_ItemType == a_Type));
-
- if (IsStackTopCompound())
- {
- // Compound: add the type and name:
- m_Result.push_back((char)a_Type);
- WriteString(a_Name.c_str(), (short)a_Name.length());
- }
- else
- {
- // List: add to the counter
- m_Stack[m_CurrentStack].m_Count++;
- }
- }
-} ;
-
-
-
-
diff --git a/source/WorldStorage/NBTChunkSerializer.cpp b/source/WorldStorage/NBTChunkSerializer.cpp
deleted file mode 100644
index c9013b1b3..000000000
--- a/source/WorldStorage/NBTChunkSerializer.cpp
+++ /dev/null
@@ -1,533 +0,0 @@
-
-// NBTChunkSerializer.cpp
-
-
-#include "Globals.h"
-#include "NBTChunkSerializer.h"
-#include "../BlockID.h"
-#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/DispenserEntity.h"
-#include "../BlockEntities/DropperEntity.h"
-#include "../BlockEntities/FurnaceEntity.h"
-#include "../BlockEntities/HopperEntity.h"
-#include "../BlockEntities/JukeboxEntity.h"
-#include "../BlockEntities/NoteEntity.h"
-#include "../BlockEntities/SignEntity.h"
-#include "../ItemGrid.h"
-#include "../StringCompression.h"
-#include "../Entities/Entity.h"
-#include "FastNBT.h"
-#include "../Entities/FallingBlock.h"
-#include "../Entities/Boat.h"
-#include "../Entities/Minecart.h"
-#include "../Mobs/Monster.h"
-#include "../Entities/Pickup.h"
-#include "../Entities/ProjectileEntity.h"
-
-
-
-
-
-cNBTChunkSerializer::cNBTChunkSerializer(cFastNBTWriter & a_Writer) :
- m_BiomesAreValid(false),
- m_Writer(a_Writer),
- m_IsTagOpen(false),
- m_HasHadEntity(false),
- m_HasHadBlockEntity(false),
- m_IsLightValid(false)
-{
-}
-
-
-
-
-
-void cNBTChunkSerializer::Finish(void)
-{
- if (m_IsTagOpen)
- {
- m_Writer.EndList();
- }
-
- // If light not valid, reset it to all zeroes:
- if (!m_IsLightValid)
- {
- memset(m_BlockLight, 0, sizeof(m_BlockLight));
- memset(m_BlockSkyLight, 0, sizeof(m_BlockSkyLight));
- }
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AString & a_CompoundName)
-{
- m_Writer.BeginCompound(a_CompoundName);
- m_Writer.AddShort("id", (short)(a_Item.m_ItemType));
- m_Writer.AddShort("Damage", a_Item.m_ItemDamage);
- m_Writer.AddByte ("Count", a_Item.m_ItemCount);
- if (a_Slot >= 0)
- {
- m_Writer.AddByte ("Slot", (unsigned char)a_Slot);
- }
-
- // Write the enchantments:
- if (!a_Item.m_Enchantments.IsEmpty())
- {
- const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
- m_Writer.BeginCompound("tag");
- a_Item.m_Enchantments.WriteToNBTCompound(m_Writer, TagName);
- m_Writer.EndCompound();
- }
-
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddItemGrid(const cItemGrid & a_Grid, int a_BeginSlotNum)
-{
- int NumSlots = a_Grid.GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
- const cItem & Item = a_Grid.GetSlot(i);
- if (Item.IsEmpty())
- {
- continue;
- }
- AddItem(Item, i + a_BeginSlotNum);
- } // for i - chest slots[]
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddBasicTileEntity(cBlockEntity * a_Entity, const char * a_EntityTypeID)
-{
- m_Writer.AddInt ("x", a_Entity->GetPosX());
- m_Writer.AddInt ("y", a_Entity->GetPosY());
- m_Writer.AddInt ("z", a_Entity->GetPosZ());
- m_Writer.AddString("id", a_EntityTypeID);
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddChestEntity(cChestEntity * a_Entity)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Entity, "Chest");
- m_Writer.BeginList("Items", TAG_Compound);
- AddItemGrid(a_Entity->GetContents());
- m_Writer.EndList();
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddDispenserEntity(cDispenserEntity * a_Entity)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Entity, "Trap");
- m_Writer.BeginList("Items", TAG_Compound);
- AddItemGrid(a_Entity->GetContents());
- m_Writer.EndList();
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddDropperEntity(cDropperEntity * a_Entity)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Entity, "Dropper");
- m_Writer.BeginList("Items", TAG_Compound);
- AddItemGrid(a_Entity->GetContents());
- m_Writer.EndList();
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddFurnaceEntity(cFurnaceEntity * a_Furnace)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Furnace, "Furnace");
- m_Writer.BeginList("Items", TAG_Compound);
- AddItemGrid(a_Furnace->GetContents());
- m_Writer.EndList();
- m_Writer.AddShort("BurnTime", a_Furnace->GetFuelBurnTimeLeft());
- m_Writer.AddShort("CookTime", a_Furnace->GetTimeCooked());
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddHopperEntity(cHopperEntity * a_Entity)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Entity, "Hopper");
- m_Writer.BeginList("Items", TAG_Compound);
- AddItemGrid(a_Entity->GetContents());
- m_Writer.EndList();
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddJukeboxEntity(cJukeboxEntity * a_Jukebox)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Jukebox, "RecordPlayer");
- m_Writer.AddInt("Record", a_Jukebox->GetRecord());
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddNoteEntity(cNoteEntity * a_Note)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Note, "Music");
- m_Writer.AddByte("note", a_Note->GetPitch());
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddSignEntity(cSignEntity * a_Sign)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Sign, "Sign");
- m_Writer.AddString("Text1", a_Sign->GetLine(0));
- m_Writer.AddString("Text2", a_Sign->GetLine(1));
- m_Writer.AddString("Text3", a_Sign->GetLine(2));
- m_Writer.AddString("Text4", a_Sign->GetLine(3));
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddBasicEntity(cEntity * a_Entity, const AString & a_ClassName)
-{
- m_Writer.AddString("id", a_ClassName);
- m_Writer.BeginList("Pos", TAG_Double);
- m_Writer.AddDouble("", a_Entity->GetPosX());
- m_Writer.AddDouble("", a_Entity->GetPosY());
- m_Writer.AddDouble("", a_Entity->GetPosZ());
- m_Writer.EndList();
- m_Writer.BeginList("Motion", TAG_Double);
- m_Writer.AddDouble("", a_Entity->GetSpeedX());
- m_Writer.AddDouble("", a_Entity->GetSpeedY());
- m_Writer.AddDouble("", a_Entity->GetSpeedZ());
- m_Writer.EndList();
- m_Writer.BeginList("Rotation", TAG_Double);
- m_Writer.AddDouble("", a_Entity->GetRotation());
- m_Writer.AddDouble("", a_Entity->GetPitch());
- m_Writer.EndList();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddBoatEntity(cBoat * a_Boat)
-{
- m_Writer.BeginCompound("");
- AddBasicEntity(a_Boat, "Boat");
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddFallingBlockEntity(cFallingBlock * a_FallingBlock)
-{
- m_Writer.BeginCompound("");
- AddBasicEntity(a_FallingBlock, "FallingSand");
- m_Writer.AddInt("TileID", a_FallingBlock->GetBlockType());
- m_Writer.AddByte("Data", a_FallingBlock->GetBlockMeta());
- m_Writer.AddByte("Time", 1); // Unused in MCServer, Vanilla said to need nonzero
- m_Writer.AddByte("DropItem", 1);
- m_Writer.AddByte("HurtEntities", a_FallingBlock->GetBlockType() == E_BLOCK_ANVIL);
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddMinecartEntity(cMinecart * a_Minecart)
-{
- const char * EntityClass = NULL;
- switch (a_Minecart->GetPayload())
- {
- case cMinecart::mpNone: EntityClass = "MinecartRideable"; break;
- case cMinecart::mpChest: EntityClass = "MinecartChest"; break;
- case cMinecart::mpFurnace: EntityClass = "MinecartFurnace"; break;
- case cMinecart::mpTNT: EntityClass = "MinecartTNT"; break;
- case cMinecart::mpHopper: EntityClass = "MinecartHopper"; break;
- default:
- {
- ASSERT(!"Unhandled minecart payload type");
- return;
- }
- } // switch (payload)
-
- m_Writer.BeginCompound("");
- AddBasicEntity(a_Minecart, EntityClass);
- switch (a_Minecart->GetPayload())
- {
- case cMinecart::mpChest:
- {
- // Add chest contents into the Items tag:
- AddMinecartChestContents((cMinecartWithChest *)a_Minecart);
- break;
- }
-
- case cMinecart::mpFurnace:
- {
- // TODO: Add "Push" and "Fuel" tags
- break;
- }
- } // switch (Payload)
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
-{
- // TODO
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddPickupEntity(cPickup * a_Pickup)
-{
- m_Writer.BeginCompound("");
- AddBasicEntity(a_Pickup, "Item");
- AddItem(a_Pickup->GetItem(), -1, "Item");
- m_Writer.AddShort("Health", a_Pickup->GetHealth());
- m_Writer.AddShort("Age", a_Pickup->GetAge());
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile)
-{
- m_Writer.BeginCompound("");
- AddBasicEntity(a_Projectile, a_Projectile->GetMCAClassName());
- Vector3d Pos = a_Projectile->GetPosition();
- m_Writer.AddShort("xTile", (Int16)floor(Pos.x));
- m_Writer.AddShort("yTile", (Int16)floor(Pos.y));
- m_Writer.AddShort("zTile", (Int16)floor(Pos.z));
- m_Writer.AddShort("inTile", 0); // TODO: Query the block type
- m_Writer.AddShort("shake", 0); // TODO: Any shake?
- m_Writer.AddByte ("inGround", a_Projectile->IsInGround() ? 1 : 0);
-
- switch (a_Projectile->GetProjectileKind())
- {
- case cProjectileEntity::pkArrow:
- {
- m_Writer.AddByte("inData", 0); // TODO: Query the block meta (is it needed?)
- m_Writer.AddByte("pickup", ((cArrowEntity *)a_Projectile)->GetPickupState());
- m_Writer.AddDouble("damage", ((cArrowEntity *)a_Projectile)->GetDamageCoeff());
- break;
- }
- case cProjectileEntity::pkGhastFireball:
- {
- m_Writer.AddInt("ExplosionPower", 1);
- // fall-through:
- }
- case cProjectileEntity::pkFireCharge:
- case cProjectileEntity::pkWitherSkull:
- case cProjectileEntity::pkEnderPearl:
- {
- m_Writer.BeginList("Motion", TAG_Double);
- m_Writer.AddDouble("", a_Projectile->GetSpeedX());
- m_Writer.AddDouble("", a_Projectile->GetSpeedY());
- m_Writer.AddDouble("", a_Projectile->GetSpeedZ());
- m_Writer.EndList();
- break;
- }
- default:
- {
- ASSERT(!"Unsaved projectile entity!");
- }
- } // switch (ProjectileKind)
- cEntity * Creator = a_Projectile->GetCreator();
- if (Creator != NULL)
- {
- if (Creator->GetEntityType() == cEntity::etPlayer)
- {
- m_Writer.AddString("ownerName", ((cPlayer *)Creator)->GetName());
- }
- }
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Minecart)
-{
- m_Writer.BeginList("Items", TAG_Compound);
- for (int i = 0; i < cMinecartWithChest::NumSlots; i++)
- {
- const cItem & Item = a_Minecart->GetSlot(i);
- if (Item.IsEmpty())
- {
- continue;
- }
- AddItem(Item, i);
- }
- m_Writer.EndList();
-}
-
-
-
-
-
-bool cNBTChunkSerializer::LightIsValid(bool a_IsLightValid)
-{
- m_IsLightValid = a_IsLightValid;
- return a_IsLightValid; // We want lighting only if it's valid, otherwise don't bother
-}
-
-
-
-
-
-void cNBTChunkSerializer::BiomeData(const cChunkDef::BiomeMap * a_BiomeMap)
-{
- memcpy(m_Biomes, a_BiomeMap, sizeof(m_Biomes));
- for (int i = 0; i < ARRAYCOUNT(m_Biomes); i++)
- {
- if ((*a_BiomeMap)[i] < 255)
- {
- // Normal MC biome, copy as-is:
- m_VanillaBiomes[i] = (unsigned char)((*a_BiomeMap)[i]);
- }
- else
- {
- // TODO: MCS-specific biome, need to map to some basic MC biome:
- ASSERT(!"Unimplemented MCS-specific biome");
- return;
- }
- } // for i - m_BiomeMap[]
- m_BiomesAreValid = true;
-}
-
-
-
-
-
-void cNBTChunkSerializer::Entity(cEntity * a_Entity)
-{
- // Add entity into NBT:
- if (m_IsTagOpen)
- {
- if (!m_HasHadEntity)
- {
- m_Writer.EndList();
- m_Writer.BeginList("Entities", TAG_Compound);
- }
- }
- else
- {
- m_Writer.BeginList("Entities", TAG_Compound);
- }
- m_IsTagOpen = true;
- m_HasHadEntity = true;
-
- switch (a_Entity->GetEntityType())
- {
- case cEntity::etBoat: AddBoatEntity ((cBoat *) a_Entity); break;
- case cEntity::etFallingBlock: AddFallingBlockEntity((cFallingBlock *) a_Entity); break;
- case cEntity::etMinecart: AddMinecartEntity ((cMinecart *) a_Entity); break;
- case cEntity::etMonster: AddMonsterEntity ((cMonster *) a_Entity); break;
- case cEntity::etPickup: AddPickupEntity ((cPickup *) a_Entity); break;
- case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break;
- case cEntity::etPlayer: return; // Players aren't saved into the world
- default:
- {
- ASSERT(!"Unhandled entity type is being saved");
- break;
- }
- }
-}
-
-
-
-
-
-void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity)
-{
- if (m_IsTagOpen)
- {
- if (!m_HasHadBlockEntity)
- {
- m_Writer.EndList();
- m_Writer.BeginList("TileEntities", TAG_Compound);
- }
- }
- else
- {
- m_Writer.BeginList("TileEntities", TAG_Compound);
- }
- m_IsTagOpen = true;
-
- // Add tile-entity into NBT:
- switch (a_Entity->GetBlockType())
- {
- case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break;
- case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break;
- case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break;
- case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break;
- case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break;
- case E_BLOCK_SIGN_POST:
- case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break;
- case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break;
- case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break;
- default:
- {
- ASSERT(!"Unhandled block entity saved into Anvil");
- }
- }
- m_HasHadBlockEntity = true;
-}
-
-
-
-
diff --git a/source/WorldStorage/NBTChunkSerializer.h b/source/WorldStorage/NBTChunkSerializer.h
deleted file mode 100644
index 9d4ac208c..000000000
--- a/source/WorldStorage/NBTChunkSerializer.h
+++ /dev/null
@@ -1,116 +0,0 @@
-
-// NBTChunkSerializer.h
-
-// Declares the cNBTChunkSerializer class that is used for saving individual chunks into NBT format used by Anvil
-
-
-
-
-
-#pragma once
-
-#include "../ChunkDef.h"
-
-
-
-
-
-// fwd:
-class cFastNBTWriter;
-class cEntity;
-class cBlockEntity;
-class cBoat;
-class cChestEntity;
-class cDispenserEntity;
-class cDropperEntity;
-class cFurnaceEntity;
-class cHopperEntity;
-class cJukeboxEntity;
-class cNoteEntity;
-class cSignEntity;
-class cFallingBlock;
-class cMinecart;
-class cMinecartWithChest;
-class cMinecartWithFurnace;
-class cMinecartWithTNT;
-class cMinecartWithHopper;
-class cMonster;
-class cPickup;
-class cItemGrid;
-class cProjectileEntity;
-
-
-
-
-
-class cNBTChunkSerializer :
- public cChunkDataSeparateCollector
-{
-public:
- cChunkDef::BiomeMap m_Biomes;
- unsigned char m_VanillaBiomes[cChunkDef::Width * cChunkDef::Width];
- bool m_BiomesAreValid;
-
-
- cNBTChunkSerializer(cFastNBTWriter & a_Writer);
-
- /// Close NBT tags that we've opened
- void Finish(void);
-
- bool IsLightValid(void) const {return m_IsLightValid; }
-
-protected:
-
- /* From cChunkDataSeparateCollector we inherit:
- - m_BlockTypes[]
- - m_BlockMetas[]
- - m_BlockLight[]
- - m_BlockSkyLight[]
- */
-
- cFastNBTWriter & m_Writer;
-
- bool m_IsTagOpen; // True if a tag has been opened in the callbacks and not yet closed.
- bool m_HasHadEntity; // True if any Entity has already been received and processed
- bool m_HasHadBlockEntity; // True if any BlockEntity has already been received and processed
- bool m_IsLightValid; // True if the chunk lighting is valid
-
-
- /// Writes an item into the writer, if slot >= 0, adds the Slot tag. The compound is named as requested.
- void AddItem(const cItem & a_Item, int a_Slot, const AString & a_CompoundName = "");
-
- /// Writes an item grid into the writer; begins the stored slot numbers with a_BeginSlotNum. Note that it doesn't begin nor end the list tag
- void AddItemGrid(const cItemGrid & a_Grid, int a_BeginSlotNum = 0);
-
- // Block entities:
- void AddBasicTileEntity(cBlockEntity * a_Entity, const char * a_EntityTypeID);
- void AddChestEntity (cChestEntity * a_Entity);
- void AddDispenserEntity(cDispenserEntity * a_Entity);
- void AddDropperEntity (cDropperEntity * a_Entity);
- void AddFurnaceEntity (cFurnaceEntity * a_Furnace);
- void AddHopperEntity (cHopperEntity * a_Entity);
- void AddJukeboxEntity (cJukeboxEntity * a_Jukebox);
- void AddNoteEntity (cNoteEntity * a_Note);
- void AddSignEntity (cSignEntity * a_Sign);
-
- // Entities:
- void AddBasicEntity (cEntity * a_Entity, const AString & a_ClassName);
- void AddBoatEntity (cBoat * a_Boat);
- void AddFallingBlockEntity(cFallingBlock * a_FallingBlock);
- void AddMinecartEntity (cMinecart * a_Minecart);
- void AddMonsterEntity (cMonster * a_Monster);
- void AddPickupEntity (cPickup * a_Pickup);
- void AddProjectileEntity (cProjectileEntity * a_Projectile);
-
- void AddMinecartChestContents(cMinecartWithChest * a_Minecart);
-
- // cChunkDataSeparateCollector overrides:
- virtual bool LightIsValid(bool a_IsLightValid) override;
- virtual void BiomeData(const cChunkDef::BiomeMap * a_BiomeMap) override;
- virtual void Entity(cEntity * a_Entity) override;
- virtual void BlockEntity(cBlockEntity * a_Entity) override;
-} ; // class cNBTChunkSerializer
-
-
-
-
diff --git a/source/WorldStorage/WSSAnvil.cpp b/source/WorldStorage/WSSAnvil.cpp
deleted file mode 100644
index b2e104a78..000000000
--- a/source/WorldStorage/WSSAnvil.cpp
+++ /dev/null
@@ -1,1555 +0,0 @@
-
-// WSSAnvil.cpp
-
-// Implements the cWSSAnvil class representing the Anvil world storage scheme
-
-#include "Globals.h"
-#include "WSSAnvil.h"
-#include "NBTChunkSerializer.h"
-#include "../World.h"
-#include "zlib.h"
-#include "../BlockID.h"
-#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/DispenserEntity.h"
-#include "../BlockEntities/DropperEntity.h"
-#include "../BlockEntities/FurnaceEntity.h"
-#include "../BlockEntities/HopperEntity.h"
-#include "../BlockEntities/JukeboxEntity.h"
-#include "../BlockEntities/NoteEntity.h"
-#include "../BlockEntities/SignEntity.h"
-#include "../Item.h"
-#include "../ItemGrid.h"
-#include "../StringCompression.h"
-#include "FastNBT.h"
-#include "../Mobs/Monster.h"
-#include "../Entities/Boat.h"
-#include "../Entities/FallingBlock.h"
-#include "../Entities/Minecart.h"
-#include "../Entities/Pickup.h"
-#include "../Entities/ProjectileEntity.h"
-
-
-
-
-
-/** If defined, the BlockSkyLight values will be copied over to BlockLight upon chunk saving,
-thus making skylight visible in Minutor's Lighting mode
-*/
-// #define DEBUG_SKYLIGHT
-
-/** Maximum number of MCA files that are cached in memory.
-Since only the header is actually in the memory, this number can be high, but still, each file means an OS FS handle.
-*/
-#define MAX_MCA_FILES 32
-
-/// The maximum size of an inflated chunk; raw chunk data is 192 KiB, allow 64 KiB more of entities
-#define CHUNK_INFLATE_MAX 256 KiB
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWSSAnvil:
-
-cWSSAnvil::cWSSAnvil(cWorld * a_World) :
- super(a_World)
-{
- // Create a level.dat file for mapping tools, if it doesn't already exist:
- AString fnam;
- Printf(fnam, "%s/level.dat", a_World->GetName().c_str());
- if (!cFile::Exists(fnam))
- {
- cFastNBTWriter Writer;
- Writer.BeginCompound("");
- Writer.AddInt("SpawnX", (int)(a_World->GetSpawnX()));
- Writer.AddInt("SpawnY", (int)(a_World->GetSpawnY()));
- Writer.AddInt("SpawnZ", (int)(a_World->GetSpawnZ()));
- Writer.EndCompound();
- Writer.Finish();
-
- #ifdef _DEBUG
- cParsedNBT TestParse(Writer.GetResult().data(), Writer.GetResult().size());
- ASSERT(TestParse.IsValid());
- #endif // _DEBUG
-
- gzFile gz = gzopen((FILE_IO_PREFIX + fnam).c_str(), "wb");
- if (gz != NULL)
- {
- gzwrite(gz, Writer.GetResult().data(), Writer.GetResult().size());
- }
- gzclose(gz);
- }
-}
-
-
-
-
-
-cWSSAnvil::~cWSSAnvil()
-{
- cCSLock Lock(m_CS);
- for (cMCAFiles::iterator itr = m_Files.begin(); itr != m_Files.end(); ++itr)
- {
- delete *itr;
- } // for itr - m_Files[]
-}
-
-
-
-
-
-bool cWSSAnvil::LoadChunk(const cChunkCoords & a_Chunk)
-{
- AString ChunkData;
- if (!GetChunkData(a_Chunk, ChunkData))
- {
- // The reason for failure is already printed in GetChunkData()
- return false;
- }
-
- return LoadChunkFromData(a_Chunk, ChunkData);
-}
-
-
-
-
-
-bool cWSSAnvil::SaveChunk(const cChunkCoords & a_Chunk)
-{
- AString ChunkData;
- if (!SaveChunkToData(a_Chunk, ChunkData))
- {
- LOGWARNING("Cannot serialize chunk [%d, %d] into data", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
- if (!SetChunkData(a_Chunk, ChunkData))
- {
- LOGWARNING("Cannot store chunk [%d, %d] data", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
-
- // Everything successful
- return true;
-}
-
-
-
-
-
-bool cWSSAnvil::GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data)
-{
- cCSLock Lock(m_CS);
- cMCAFile * File = LoadMCAFile(a_Chunk);
- if (File == NULL)
- {
- return false;
- }
- return File->GetChunkData(a_Chunk, a_Data);
-}
-
-
-
-
-
-bool cWSSAnvil::SetChunkData(const cChunkCoords & a_Chunk, const AString & a_Data)
-{
- cCSLock Lock(m_CS);
- cMCAFile * File = LoadMCAFile(a_Chunk);
- if (File == NULL)
- {
- return false;
- }
- return File->SetChunkData(a_Chunk, a_Data);
-}
-
-
-
-
-
-cWSSAnvil::cMCAFile * cWSSAnvil::LoadMCAFile(const cChunkCoords & a_Chunk)
-{
- // ASSUME m_CS is locked
- ASSERT(m_CS.IsLocked());
-
- const int RegionX = FAST_FLOOR_DIV(a_Chunk.m_ChunkX, 32);
- const int RegionZ = FAST_FLOOR_DIV(a_Chunk.m_ChunkZ, 32);
- ASSERT(a_Chunk.m_ChunkX - RegionX * 32 >= 0);
- ASSERT(a_Chunk.m_ChunkZ - RegionZ * 32 >= 0);
- ASSERT(a_Chunk.m_ChunkX - RegionX * 32 < 32);
- ASSERT(a_Chunk.m_ChunkZ - RegionZ * 32 < 32);
-
- // Is it already cached?
- for (cMCAFiles::iterator itr = m_Files.begin(); itr != m_Files.end(); ++itr)
- {
- if (((*itr) != NULL) && ((*itr)->GetRegionX() == RegionX) && ((*itr)->GetRegionZ() == RegionZ))
- {
- // Move the file to front and return it:
- cMCAFile * f = *itr;
- if (itr != m_Files.begin())
- {
- m_Files.erase(itr);
- m_Files.push_front(f);
- }
- return f;
- }
- }
-
- // Load it anew:
- AString FileName;
- Printf(FileName, "%s/region", m_World->GetName().c_str());
- cFile::CreateFolder(FILE_IO_PREFIX + FileName);
- AppendPrintf(FileName, "/r.%d.%d.mca", RegionX, RegionZ);
- cMCAFile * f = new cMCAFile(FileName, RegionX, RegionZ);
- if (f == NULL)
- {
- return NULL;
- }
- m_Files.push_front(f);
-
- // If there are too many MCA files cached, delete the last one used:
- if (m_Files.size() > MAX_MCA_FILES)
- {
- delete m_Files.back();
- m_Files.pop_back();
- }
- return f;
-}
-
-
-
-
-
-bool cWSSAnvil::LoadChunkFromData(const cChunkCoords & a_Chunk, const AString & a_Data)
-{
- // Decompress the data:
- char Uncompressed[CHUNK_INFLATE_MAX];
- z_stream strm;
- strm.zalloc = (alloc_func)NULL;
- strm.zfree = (free_func)NULL;
- strm.opaque = NULL;
- inflateInit(&strm);
- strm.next_out = (Bytef *)Uncompressed;
- strm.avail_out = sizeof(Uncompressed);
- strm.next_in = (Bytef *)a_Data.data();
- strm.avail_in = a_Data.size();
- int res = inflate(&strm, Z_FINISH);
- inflateEnd(&strm);
- if (res != Z_STREAM_END)
- {
- return false;
- }
-
- // Parse the NBT data:
- cParsedNBT NBT(Uncompressed, strm.total_out);
- if (!NBT.IsValid())
- {
- // NBT Parsing failed
- return false;
- }
-
- // Load the data from NBT:
- return LoadChunkFromNBT(a_Chunk, NBT);
-}
-
-
-
-
-
-bool cWSSAnvil::SaveChunkToData(const cChunkCoords & a_Chunk, AString & a_Data)
-{
- cFastNBTWriter Writer;
- if (!SaveChunkToNBT(a_Chunk, Writer))
- {
- LOGWARNING("Cannot save chunk [%d, %d] to NBT", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
- Writer.Finish();
-
- CompressString(Writer.GetResult().data(), Writer.GetResult().size(), a_Data);
- return true;
-}
-
-
-
-
-
-bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT)
-{
- // The data arrays, in MCA-native y/z/x ordering (will be reordered for the final chunk data)
- cChunkDef::BlockTypes BlockTypes;
- cChunkDef::BlockNibbles MetaData;
- cChunkDef::BlockNibbles BlockLight;
- cChunkDef::BlockNibbles SkyLight;
-
- memset(BlockTypes, E_BLOCK_AIR, sizeof(BlockTypes));
- memset(MetaData, 0, sizeof(MetaData));
- memset(SkyLight, 0xff, sizeof(SkyLight)); // By default, data not present in the NBT means air, which means full skylight
- memset(BlockLight, 0x00, sizeof(BlockLight));
-
- // Load the blockdata, blocklight and skylight:
- int Level = a_NBT.FindChildByName(0, "Level");
- if (Level < 0)
- {
- return false;
- }
- int Sections = a_NBT.FindChildByName(Level, "Sections");
- if ((Sections < 0) || (a_NBT.GetType(Sections) != TAG_List) || (a_NBT.GetChildrenType(Sections) != TAG_Compound))
- {
- return false;
- }
- for (int Child = a_NBT.GetFirstChild(Sections); Child >= 0; Child = a_NBT.GetNextSibling(Child))
- {
- int y = 0;
- int SectionY = a_NBT.FindChildByName(Child, "Y");
- if ((SectionY < 0) || (a_NBT.GetType(SectionY) != TAG_Byte))
- {
- continue;
- }
- y = a_NBT.GetByte(SectionY);
- if ((y < 0) || (y > 15))
- {
- continue;
- }
- CopyNBTData(a_NBT, Child, "Blocks", (char *)&(BlockTypes[y * 4096]), 4096);
- CopyNBTData(a_NBT, Child, "Data", (char *)&(MetaData[y * 2048]), 2048);
- CopyNBTData(a_NBT, Child, "SkyLight", (char *)&(SkyLight[y * 2048]), 2048);
- CopyNBTData(a_NBT, Child, "BlockLight", (char *)&(BlockLight[y * 2048]), 2048);
- } // for itr - LevelSections[]
-
- // Load the biomes from NBT, if present and valid. First try MCS-style, then Vanilla-style:
- cChunkDef::BiomeMap BiomeMap;
- cChunkDef::BiomeMap * Biomes = LoadBiomeMapFromNBT(&BiomeMap, a_NBT, a_NBT.FindChildByName(Level, "MCSBiomes"));
- if (Biomes == NULL)
- {
- // MCS-style biomes not available, load vanilla-style:
- Biomes = LoadVanillaBiomeMapFromNBT(&BiomeMap, a_NBT, a_NBT.FindChildByName(Level, "Biomes"));
- }
-
- // Load the entities from NBT:
- cEntityList Entities;
- cBlockEntityList BlockEntities;
- LoadEntitiesFromNBT (Entities, a_NBT, a_NBT.FindChildByName(Level, "Entities"));
- LoadBlockEntitiesFromNBT(BlockEntities, a_NBT, a_NBT.FindChildByName(Level, "TileEntities"), BlockTypes, MetaData);
-
- bool IsLightValid = (a_NBT.FindChildByName(Level, "MCSIsLightValid") > 0);
-
- /*
- // Uncomment this block for really cool stuff :)
- // DEBUG magic: Invert the underground, so that we can see the MC generator in action :)
- bool ShouldInvert[cChunkDef::Width * cChunkDef::Width];
- memset(ShouldInvert, 0, sizeof(ShouldInvert));
- for (int y = cChunkDef::Height - 1; y >= 0; y--)
- {
- for (int x = 0; x < cChunkDef::Width; x++) for (int z = 0; z < cChunkDef::Width; z++)
- {
- int Index = cChunkDef::MakeIndexNoCheck(x, y, z);
- if (ShouldInvert[x + cChunkDef::Width * z])
- {
- BlockTypes[Index] = (BlockTypes[Index] == E_BLOCK_AIR) ? E_BLOCK_STONE : E_BLOCK_AIR;
- }
- else
- {
- switch (BlockTypes[Index])
- {
- case E_BLOCK_AIR:
- case E_BLOCK_LEAVES:
- {
- // nothing needed
- break;
- }
- default:
- {
- ShouldInvert[x + cChunkDef::Width * z] = true;
- }
- }
- BlockTypes[Index] = E_BLOCK_AIR;
- }
- }
- } // for y
- //*/
-
- m_World->SetChunkData(
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ,
- BlockTypes, MetaData,
- IsLightValid ? BlockLight : NULL,
- IsLightValid ? SkyLight : NULL,
- NULL, Biomes,
- Entities, BlockEntities,
- false
- );
- return true;
-}
-
-
-
-
-void cWSSAnvil::CopyNBTData(const cParsedNBT & a_NBT, int a_Tag, const AString & a_ChildName, char * a_Destination, int a_Length)
-{
- int Child = a_NBT.FindChildByName(a_Tag, a_ChildName);
- if ((Child >= 0) && (a_NBT.GetType(Child) == TAG_ByteArray) && (a_NBT.GetDataLength(Child) == a_Length))
- {
- memcpy(a_Destination, a_NBT.GetData(Child), a_Length);
- }
-}
-
-
-
-
-
-bool cWSSAnvil::SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_Writer)
-{
- a_Writer.BeginCompound("Level");
- a_Writer.AddInt("xPos", a_Chunk.m_ChunkX);
- a_Writer.AddInt("zPos", a_Chunk.m_ChunkZ);
- cNBTChunkSerializer Serializer(a_Writer);
- if (!m_World->GetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, Serializer))
- {
- LOGWARNING("Cannot get chunk [%d, %d] data for NBT saving", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
- Serializer.Finish(); // Close NBT tags
-
- // Save biomes, both MCS (IntArray) and MC-vanilla (ByteArray):
- if (Serializer.m_BiomesAreValid)
- {
- a_Writer.AddByteArray("Biomes", (const char *)(Serializer.m_VanillaBiomes), ARRAYCOUNT(Serializer.m_VanillaBiomes));
- a_Writer.AddIntArray ("MCSBiomes", (const int *)(Serializer.m_Biomes), ARRAYCOUNT(Serializer.m_Biomes));
- }
-
- // Save blockdata:
- a_Writer.BeginList("Sections", TAG_Compound);
- int SliceSizeBlock = cChunkDef::Width * cChunkDef::Width * 16;
- int SliceSizeNibble = SliceSizeBlock / 2;
- const char * BlockTypes = (const char *)(Serializer.m_BlockTypes);
- const char * BlockMetas = (const char *)(Serializer.m_BlockMetas);
- #ifdef DEBUG_SKYLIGHT
- const char * BlockLight = (const char *)(Serializer.m_BlockSkyLight);
- #else
- const char * BlockLight = (const char *)(Serializer.m_BlockLight);
- #endif
- const char * BlockSkyLight = (const char *)(Serializer.m_BlockSkyLight);
- for (int Y = 0; Y < 16; Y++)
- {
- a_Writer.BeginCompound("");
- a_Writer.AddByteArray("Blocks", BlockTypes + Y * SliceSizeBlock, SliceSizeBlock);
- a_Writer.AddByteArray("Data", BlockMetas + Y * SliceSizeNibble, SliceSizeNibble);
- a_Writer.AddByteArray("SkyLight", BlockSkyLight + Y * SliceSizeNibble, SliceSizeNibble);
- a_Writer.AddByteArray("BlockLight", BlockLight + Y * SliceSizeNibble, SliceSizeNibble);
- a_Writer.AddByte("Y", (unsigned char)Y);
- a_Writer.EndCompound();
- }
- a_Writer.EndList(); // "Sections"
-
- // Store the information that the lighting is valid.
- // For compatibility reason, the default is "invalid" (missing) - this means older data is re-lighted upon loading.
- if (Serializer.IsLightValid())
- {
- a_Writer.AddByte("MCSIsLightValid", 1);
- }
-
- a_Writer.EndCompound(); // "Level"
- return true;
-}
-
-
-
-
-
-cChunkDef::BiomeMap * cWSSAnvil::LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_ByteArray))
- {
- return NULL;
- }
- if (a_NBT.GetDataLength(a_TagIdx) != 16 * 16)
- {
- // The biomes stored don't match in size
- return NULL;
- }
- const unsigned char * VanillaBiomeData = (const unsigned char *)(a_NBT.GetData(a_TagIdx));
- for (int i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++)
- {
- if ((VanillaBiomeData)[i] == 0xff)
- {
- // Unassigned biomes
- return NULL;
- }
- (*a_BiomeMap)[i] = (EMCSBiome)(VanillaBiomeData[i]);
- }
- return a_BiomeMap;
-}
-
-
-
-
-
-cChunkDef::BiomeMap * cWSSAnvil::LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_IntArray))
- {
- return NULL;
- }
- if (a_NBT.GetDataLength(a_TagIdx) != sizeof(*a_BiomeMap))
- {
- // The biomes stored don't match in size
- return NULL;
- }
- const int * BiomeData = (const int *)(a_NBT.GetData(a_TagIdx));
- for (int i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++)
- {
- (*a_BiomeMap)[i] = (EMCSBiome)(ntohl(BiomeData[i]));
- if ((*a_BiomeMap)[i] == 0xff)
- {
- // Unassigned biomes
- return NULL;
- }
- }
- return a_BiomeMap;
-}
-
-
-
-
-
-void cWSSAnvil::LoadEntitiesFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_List))
- {
- return;
- }
-
- for (int Child = a_NBT.GetFirstChild(a_TagIdx); Child != -1; Child = a_NBT.GetNextSibling(Child))
- {
- if (a_NBT.GetType(Child) != TAG_Compound)
- {
- continue;
- }
- int sID = a_NBT.FindChildByName(Child, "id");
- if (sID < 0)
- {
- continue;
- }
- LoadEntityFromNBT(a_Entities, a_NBT, Child, a_NBT.GetData(sID), a_NBT.GetDataLength(sID));
- } // for Child - a_NBT[]
-}
-
-
-
-
-
-void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas)
-{
- if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_List))
- {
- return;
- }
-
- for (int Child = a_NBT.GetFirstChild(a_TagIdx); Child != -1; Child = a_NBT.GetNextSibling(Child))
- {
- if (a_NBT.GetType(Child) != TAG_Compound)
- {
- continue;
- }
- int sID = a_NBT.FindChildByName(Child, "id");
- if (sID < 0)
- {
- continue;
- }
- if (strncmp(a_NBT.GetData(sID), "Chest", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadChestFromNBT(a_BlockEntities, a_NBT, Child);
- }
- else if (strncmp(a_NBT.GetData(sID), "Dropper", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadDropperFromNBT(a_BlockEntities, a_NBT, Child);
- }
- else if (strncmp(a_NBT.GetData(sID), "Furnace", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadFurnaceFromNBT(a_BlockEntities, a_NBT, Child, a_BlockTypes, a_BlockMetas);
- }
- else if (strncmp(a_NBT.GetData(sID), "Hopper", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadHopperFromNBT(a_BlockEntities, a_NBT, Child);
- }
- else if (strncmp(a_NBT.GetData(sID), "Music", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadNoteFromNBT(a_BlockEntities, a_NBT, Child);
- }
- else if (strncmp(a_NBT.GetData(sID), "RecordPlayer", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadJukeboxFromNBT(a_BlockEntities, a_NBT, Child);
- }
- else if (strncmp(a_NBT.GetData(sID), "Sign", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadSignFromNBT(a_BlockEntities, a_NBT, Child);
- }
- else if (strncmp(a_NBT.GetData(sID), "Trap", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadDispenserFromNBT(a_BlockEntities, a_NBT, Child);
- }
- // TODO: Other block entities
- } // for Child - tag children
-}
-
-
-
-
-
-bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- int ID = a_NBT.FindChildByName(a_TagIdx, "id");
- if ((ID < 0) || (a_NBT.GetType(ID) != TAG_Short))
- {
- return false;
- }
- a_Item.m_ItemType = (ENUM_ITEM_ID)(a_NBT.GetShort(ID));
-
- int Damage = a_NBT.FindChildByName(a_TagIdx, "Damage");
- if ((Damage < 0) || (a_NBT.GetType(Damage) != TAG_Short))
- {
- return false;
- }
- a_Item.m_ItemDamage = a_NBT.GetShort(Damage);
-
- int Count = a_NBT.FindChildByName(a_TagIdx, "Count");
- if ((Count < 0) || (a_NBT.GetType(Count) != TAG_Byte))
- {
- return false;
- }
- a_Item.m_ItemCount = a_NBT.GetByte(Count);
-
- // Find the "tag" tag, used for enchantments and other extra data
- int TagTag = a_NBT.FindChildByName(a_TagIdx, "tag");
- if (TagTag <= 0)
- {
- // No extra data
- return true;
- }
-
- // Load enchantments:
- const char * EnchName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
- int EnchTag = a_NBT.FindChildByName(TagTag, EnchName);
- if (EnchTag > 0)
- {
- a_Item.m_Enchantments.ParseFromNBT(a_NBT, EnchTag);
- }
-
- return true;
-}
-
-
-
-
-
-void cWSSAnvil::LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a_NBT, int a_ItemsTagIdx, int a_SlotOffset)
-{
- int NumSlots = a_ItemGrid.GetNumSlots();
- for (int Child = a_NBT.GetFirstChild(a_ItemsTagIdx); Child != -1; Child = a_NBT.GetNextSibling(Child))
- {
- int SlotTag = a_NBT.FindChildByName(Child, "Slot");
- if ((SlotTag < 0) || (a_NBT.GetType(SlotTag) != TAG_Byte))
- {
- continue;
- }
- int SlotNum = (int)(a_NBT.GetByte(SlotTag)) - a_SlotOffset;
- if ((SlotNum < 0) || (SlotNum >= NumSlots))
- {
- // SlotNum outside of the range
- continue;
- }
- cItem Item;
- if (LoadItemFromNBT(Item, a_NBT, Child))
- {
- a_ItemGrid.SetSlot(SlotNum, Item);
- }
- } // for itr - ItemDefs[]
-}
-
-
-
-
-
-void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
- if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
- {
- return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this
- }
- std::auto_ptr<cChestEntity> Chest(new cChestEntity(x, y, z, m_World));
- LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items);
- a_BlockEntities.push_back(Chest.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadDispenserFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
- if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
- {
- return; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this
- }
- std::auto_ptr<cDispenserEntity> Dispenser(new cDispenserEntity(x, y, z, m_World));
- LoadItemGridFromNBT(Dispenser->GetContents(), a_NBT, Items);
- a_BlockEntities.push_back(Dispenser.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadDropperFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
- if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
- {
- return; // Make it an empty dropper - the chunk loader will provide an empty cDropperEntity for this
- }
- std::auto_ptr<cDropperEntity> Dropper(new cDropperEntity(x, y, z, m_World));
- LoadItemGridFromNBT(Dropper->GetContents(), a_NBT, Items);
- a_BlockEntities.push_back(Dropper.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadFurnaceFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
- if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
- {
- return; // Make it an empty furnace - the chunk loader will provide an empty cFurnaceEntity for this
- }
-
- // Convert coords to relative:
- int RelX = x;
- int RelZ = z;
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(RelX, y, RelZ, ChunkX, ChunkZ);
-
- // Create the furnace entity, with proper BlockType and BlockMeta info:
- BLOCKTYPE BlockType = cChunkDef::GetBlock(a_BlockTypes, RelX, y, RelZ);
- NIBBLETYPE BlockMeta = cChunkDef::GetNibble(a_BlockMetas, RelX, y, RelZ);
- std::auto_ptr<cFurnaceEntity> Furnace(new cFurnaceEntity(x, y, z, BlockType, BlockMeta, m_World));
-
- // Load slots:
- for (int Child = a_NBT.GetFirstChild(Items); Child != -1; Child = a_NBT.GetNextSibling(Child))
- {
- int Slot = a_NBT.FindChildByName(Child, "Slot");
- if ((Slot < 0) || (a_NBT.GetType(Slot) != TAG_Byte))
- {
- continue;
- }
- cItem Item;
- if (LoadItemFromNBT(Item, a_NBT, Child))
- {
- Furnace->SetSlot(a_NBT.GetByte(Slot), Item);
- }
- } // for itr - ItemDefs[]
-
- // Load burn time:
- int BurnTime = a_NBT.FindChildByName(a_TagIdx, "BurnTime");
- if (BurnTime >= 0)
- {
- Int16 bt = a_NBT.GetShort(BurnTime);
- // Anvil doesn't store the time that the fuel can burn. We simply "reset" the current value to be the 100%
- Furnace->SetBurnTimes(bt, 0);
- }
-
- // Load cook time:
- int CookTime = a_NBT.FindChildByName(a_TagIdx, "CookTime");
- if (CookTime >= 0)
- {
- Int16 ct = a_NBT.GetShort(CookTime);
- // Anvil doesn't store the time that an item takes to cook. We simply use the default - 10 seconds (200 ticks)
- Furnace->SetCookTimes(200, ct);
- }
-
- // Restart cooking:
- Furnace->ContinueCooking();
- a_BlockEntities.push_back(Furnace.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadHopperFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
- if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
- {
- return; // Make it an empty hopper - the chunk loader will provide an empty cHopperEntity for this
- }
- std::auto_ptr<cHopperEntity> Hopper(new cHopperEntity(x, y, z, m_World));
- LoadItemGridFromNBT(Hopper->GetContents(), a_NBT, Items);
- a_BlockEntities.push_back(Hopper.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadJukeboxFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- std::auto_ptr<cJukeboxEntity> Jukebox(new cJukeboxEntity(x, y, z, m_World));
- int Record = a_NBT.FindChildByName(a_TagIdx, "Record");
- if (Record >= 0)
- {
- Jukebox->SetRecord(a_NBT.GetInt(Record));
- }
- a_BlockEntities.push_back(Jukebox.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadNoteFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- std::auto_ptr<cNoteEntity> Note(new cNoteEntity(x, y, z, m_World));
- int note = a_NBT.FindChildByName(a_TagIdx, "note");
- if (note >= 0)
- {
- Note->SetPitch(a_NBT.GetByte(note));
- }
- a_BlockEntities.push_back(Note.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- std::auto_ptr<cSignEntity> Sign(new cSignEntity(E_BLOCK_SIGN_POST, x, y, z, m_World));
-
- int currentLine = a_NBT.FindChildByName(a_TagIdx, "Text1");
- if (currentLine >= 0)
- {
- Sign->SetLine(0, a_NBT.GetString(currentLine));
- }
-
- currentLine = a_NBT.FindChildByName(a_TagIdx, "Text2");
- if (currentLine >= 0)
- {
- Sign->SetLine(1, a_NBT.GetString(currentLine));
- }
-
- currentLine = a_NBT.FindChildByName(a_TagIdx, "Text3");
- if (currentLine >= 0)
- {
- Sign->SetLine(2, a_NBT.GetString(currentLine));
- }
-
- currentLine = a_NBT.FindChildByName(a_TagIdx, "Text4");
- if (currentLine >= 0)
- {
- Sign->SetLine(3, a_NBT.GetString(currentLine));
- }
-
- a_BlockEntities.push_back(Sign.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength)
-{
- if (strncmp(a_IDTag, "Boat", a_IDTagLength) == 0)
- {
- LoadBoatFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "FallingBlock", a_IDTagLength) == 0)
- {
- LoadFallingBlockFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "Minecart", a_IDTagLength) == 0)
- {
- // It is a minecart, old style, find out the type:
- int TypeTag = a_NBT.FindChildByName(a_EntityTagIdx, "Type");
- if ((TypeTag < 0) || (a_NBT.GetType(TypeTag) != TAG_Int))
- {
- return;
- }
- switch (a_NBT.GetInt(TypeTag))
- {
- case 0: LoadMinecartRFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Rideable minecart
- case 1: LoadMinecartCFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Minecart with chest
- case 2: LoadMinecartFFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Minecart with furnace
- case 3: LoadMinecartTFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Minecart with TNT
- case 4: LoadMinecartHFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Minecart with Hopper
- }
- }
- else if (strncmp(a_IDTag, "MinecartRideable", a_IDTagLength) == 0)
- {
- LoadMinecartRFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "MinecartChest", a_IDTagLength) == 0)
- {
- LoadMinecartCFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "MinecartFurnace", a_IDTagLength) == 0)
- {
- LoadMinecartFFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "MinecartTNT", a_IDTagLength) == 0)
- {
- LoadMinecartTFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "MinecartHopper", a_IDTagLength) == 0)
- {
- LoadMinecartHFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "Item", a_IDTagLength) == 0)
- {
- LoadPickupFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "Arrow", a_IDTagLength) == 0)
- {
- LoadArrowFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "Snowball", a_IDTagLength) == 0)
- {
- LoadSnowballFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "Egg", a_IDTagLength) == 0)
- {
- LoadEggFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "Fireball", a_IDTagLength) == 0)
- {
- LoadFireballFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "SmallFireball", a_IDTagLength) == 0)
- {
- LoadFireChargeFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "ThrownEnderpearl", a_IDTagLength) == 0)
- {
- LoadThrownEnderpearlFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- // TODO: other entities
-}
-
-
-
-
-
-void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cBoat> Boat(new cBoat(0, 0, 0));
- if (!LoadEntityBaseFromNBT(*Boat.get(), a_NBT, a_TagIdx))
- {
- return;
- }
- a_Entities.push_back(Boat.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- // TODO
-}
-
-
-
-
-
-void cWSSAnvil::LoadMinecartRFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cEmptyMinecart> Minecart(new cEmptyMinecart(0, 0, 0));
- if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
- {
- return;
- }
- a_Entities.push_back(Minecart.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
- if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
- {
- return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this
- }
- std::auto_ptr<cMinecartWithChest> Minecart(new cMinecartWithChest(0, 0, 0));
- if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
- {
- return;
- }
- for (int Child = a_NBT.GetFirstChild(Items); Child != -1; Child = a_NBT.GetNextSibling(Child))
- {
- int Slot = a_NBT.FindChildByName(Child, "Slot");
- if ((Slot < 0) || (a_NBT.GetType(Slot) != TAG_Byte))
- {
- continue;
- }
- cItem Item;
- if (LoadItemFromNBT(Item, a_NBT, Child))
- {
- Minecart->SetSlot(a_NBT.GetByte(Slot), Item);
- }
- } // for itr - ItemDefs[]
- a_Entities.push_back(Minecart.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cMinecartWithFurnace> Minecart(new cMinecartWithFurnace(0, 0, 0));
- if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // TODO: Load the Push and Fuel tags
-
- a_Entities.push_back(Minecart.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cMinecartWithTNT> Minecart(new cMinecartWithTNT(0, 0, 0));
- if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // TODO: Everything to do with TNT carts
-
- a_Entities.push_back(Minecart.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cMinecartWithHopper> Minecart(new cMinecartWithHopper(0, 0, 0));
- if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // TODO: Everything to do with hopper carts
-
- a_Entities.push_back(Minecart.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- int ItemTag = a_NBT.FindChildByName(a_TagIdx, "Item");
- if ((ItemTag < 0) || (a_NBT.GetType(ItemTag) != TAG_Compound))
- {
- return;
- }
- cItem Item;
- if (!LoadItemFromNBT(Item, a_NBT, ItemTag))
- {
- return;
- }
- std::auto_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false
- if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx))
- {
- return;
- }
- a_Entities.push_back(Pickup.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cArrowEntity> Arrow(new cArrowEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
- if (!LoadProjectileBaseFromNBT(*Arrow.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Load pickup state:
- int PickupIdx = a_NBT.FindChildByName(a_TagIdx, "pickup");
- if (PickupIdx > 0)
- {
- Arrow->SetPickupState((cArrowEntity::ePickupState)a_NBT.GetByte(PickupIdx));
- }
- else
- {
- // Try the older "player" tag:
- int PlayerIdx = a_NBT.FindChildByName(a_TagIdx, "player");
- if (PlayerIdx > 0)
- {
- Arrow->SetPickupState((a_NBT.GetByte(PlayerIdx) == 0) ? cArrowEntity::psNoPickup : cArrowEntity::psInSurvivalOrCreative);
- }
- }
-
- // Load damage:
- int DamageIdx = a_NBT.FindChildByName(a_TagIdx, "damage");
- if (DamageIdx > 0)
- {
- Arrow->SetDamageCoeff(a_NBT.GetDouble(DamageIdx));
- }
-
- // Store the new arrow in the entities list:
- a_Entities.push_back(Arrow.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cThrownSnowballEntity> Snowball(new cThrownSnowballEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
- if (!LoadProjectileBaseFromNBT(*Snowball.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Store the new snowball in the entities list:
- a_Entities.push_back(Snowball.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cThrownEggEntity> Egg(new cThrownEggEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
- if (!LoadProjectileBaseFromNBT(*Egg.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Store the new egg in the entities list:
- a_Entities.push_back(Egg.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cGhastFireballEntity> Fireball(new cGhastFireballEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
- if (!LoadProjectileBaseFromNBT(*Fireball.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Store the new fireball in the entities list:
- a_Entities.push_back(Fireball.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cFireChargeEntity> FireCharge(new cFireChargeEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
- if (!LoadProjectileBaseFromNBT(*FireCharge.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Store the new FireCharge in the entities list:
- a_Entities.push_back(FireCharge.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cThrownEnderPearlEntity> Enderpearl(new cThrownEnderPearlEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
- if (!LoadProjectileBaseFromNBT(*Enderpearl.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Store the new enderpearl in the entities list:
- a_Entities.push_back(Enderpearl.release());
-}
-
-
-
-
-
-bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- double Pos[3];
- if (!LoadDoublesListFromNBT(Pos, 3, a_NBT, a_NBT.FindChildByName(a_TagIdx, "Pos")))
- {
- return false;
- }
- a_Entity.SetPosition(Pos[0], Pos[1], Pos[2]);
-
- double Speed[3];
- if (!LoadDoublesListFromNBT(Speed, 3, a_NBT, a_NBT.FindChildByName(a_TagIdx, "Motion")))
- {
- return false;
- }
- a_Entity.SetSpeed(Speed[0], Speed[1], Speed[2]);
-
- double Rotation[3];
- if (!LoadDoublesListFromNBT(Rotation, 2, a_NBT, a_NBT.FindChildByName(a_TagIdx, "Rotation")))
- {
- return false;
- }
- a_Entity.SetRotation(Rotation[0]);
- a_Entity.SetRoll (Rotation[1]);
-
- return true;
-}
-
-
-
-
-
-bool cWSSAnvil::LoadProjectileBaseFromNBT(cProjectileEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- if (!LoadEntityBaseFromNBT(a_Entity, a_NBT, a_TagIdx))
- {
- return false;
- }
-
- bool IsInGround = false;
- int InGroundIdx = a_NBT.FindChildByName(a_TagIdx, "inGround");
- if (InGroundIdx > 0)
- {
- IsInGround = (a_NBT.GetByte(InGroundIdx) != 0);
- }
- a_Entity.SetIsInGround(IsInGround);
-
- // TODO: Load inTile, TileCoords
-
- return true;
-}
-
-
-
-
-
-bool cWSSAnvil::LoadDoublesListFromNBT(double * a_Doubles, int a_NumDoubles, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_List) || (a_NBT.GetChildrenType(a_TagIdx) != TAG_Double))
- {
- return false;
- }
- int idx = 0;
- for (int Tag = a_NBT.GetFirstChild(a_TagIdx); (Tag > 0) && (idx < a_NumDoubles); Tag = a_NBT.GetNextSibling(Tag), ++idx)
- {
- a_Doubles[idx] = a_NBT.GetDouble(Tag);
- } // for Tag - PosTag[]
- return (idx == a_NumDoubles); // Did we read enough doubles?
-}
-
-
-
-
-
-bool cWSSAnvil::GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int & a_X, int & a_Y, int & a_Z)
-{
- int x = a_NBT.FindChildByName(a_TagIdx, "x");
- if ((x < 0) || (a_NBT.GetType(x) != TAG_Int))
- {
- return false;
- }
- int y = a_NBT.FindChildByName(a_TagIdx, "y");
- if ((y < 0) || (a_NBT.GetType(y) != TAG_Int))
- {
- return false;
- }
- int z = a_NBT.FindChildByName(a_TagIdx, "z");
- if ((z < 0) || (a_NBT.GetType(z) != TAG_Int))
- {
- return false;
- }
- a_X = a_NBT.GetInt(x);
- a_Y = a_NBT.GetInt(y);
- a_Z = a_NBT.GetInt(z);
- return true;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWSSAnvil::cMCAFile:
-
-cWSSAnvil::cMCAFile::cMCAFile(const AString & a_FileName, int a_RegionX, int a_RegionZ) :
- m_RegionX(a_RegionX),
- m_RegionZ(a_RegionZ),
- m_FileName(a_FileName)
-{
-}
-
-
-
-
-
-bool cWSSAnvil::cMCAFile::OpenFile(bool a_IsForReading)
-{
- if (m_File.IsOpen())
- {
- // Already open
- return true;
- }
-
- if (a_IsForReading)
- {
- if (!cFile::Exists(m_FileName))
- {
- // We want to read and the file doesn't exist. Fail.
- return false;
- }
- }
-
- if (!m_File.Open(m_FileName, cFile::fmReadWrite))
- {
- // The file failed to open
- return false;
- }
-
- // Load the header:
- if (m_File.Read(m_Header, sizeof(m_Header)) != sizeof(m_Header))
- {
- // Cannot read the header - perhaps the file has just been created?
- // Try writing a NULL header (both chunk offsets and timestamps):
- memset(m_Header, 0, sizeof(m_Header));
- if (
- (m_File.Write(m_Header, sizeof(m_Header)) != sizeof(m_Header)) || // Real header - chunk offsets
- (m_File.Write(m_Header, sizeof(m_Header)) != sizeof(m_Header)) // Bogus data for the chunk timestamps
- )
- {
- LOGWARNING("Cannot process MCA header in file \"%s\", chunks in that file will be lost", m_FileName.c_str());
- m_File.Close();
- return false;
- }
- }
- return true;
-}
-
-
-
-
-
-bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data)
-{
- if (!OpenFile(true))
- {
- return false;
- }
-
- int LocalX = a_Chunk.m_ChunkX % 32;
- if (LocalX < 0)
- {
- LocalX = 32 + LocalX;
- }
- int LocalZ = a_Chunk.m_ChunkZ % 32;
- if (LocalZ < 0)
- {
- LocalZ = 32 + LocalZ;
- }
- unsigned ChunkLocation = ntohl(m_Header[LocalX + 32 * LocalZ]);
- unsigned ChunkOffset = ChunkLocation >> 8;
-
- m_File.Seek(ChunkOffset * 4096);
-
- int ChunkSize = 0;
- if (m_File.Read(&ChunkSize, 4) != 4)
- {
- return false;
- }
- ChunkSize = ntohl(ChunkSize);
- char CompressionType = 0;
- if (m_File.Read(&CompressionType, 1) != 1)
- {
- return false;
- }
- if (CompressionType != 2)
- {
- // Chunk is in an unknown compression
- return false;
- }
- ChunkSize--;
-
- // HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly
- a_Data.assign(ChunkSize, '\0');
- return (m_File.Read((void *)a_Data.data(), ChunkSize) == ChunkSize);
-}
-
-
-
-
-
-bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AString & a_Data)
-{
- if (!OpenFile(false))
- {
- LOGWARNING("Cannot save chunk [%d, %d], opening file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
- return false;
- }
-
- int LocalX = a_Chunk.m_ChunkX % 32;
- if (LocalX < 0)
- {
- LocalX = 32 + LocalX;
- }
- int LocalZ = a_Chunk.m_ChunkZ % 32;
- if (LocalZ < 0)
- {
- LocalZ = 32 + LocalZ;
- }
-
- unsigned ChunkSector = FindFreeLocation(LocalX, LocalZ, a_Data);
-
- // Store the chunk data:
- m_File.Seek(ChunkSector * 4096);
- unsigned ChunkSize = htonl(a_Data.size() + 1);
- if (m_File.Write(&ChunkSize, 4) != 4)
- {
- LOGWARNING("Cannot save chunk [%d, %d], writing(1) data to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
- return false;
- }
- char CompressionType = 2;
- if (m_File.Write(&CompressionType, 1) != 1)
- {
- LOGWARNING("Cannot save chunk [%d, %d], writing(2) data to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
- return false;
- }
- if (m_File.Write(a_Data.data(), a_Data.size()) != (int)(a_Data.size()))
- {
- LOGWARNING("Cannot save chunk [%d, %d], writing(3) data to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
- return false;
- }
-
- // Store the header:
- ChunkSize = (a_Data.size() + MCA_CHUNK_HEADER_LENGTH + 4095) / 4096; // Round data size *up* to nearest 4KB sector, make it a sector number
- ASSERT(ChunkSize < 256);
- m_Header[LocalX + 32 * LocalZ] = htonl((ChunkSector << 8) | ChunkSize);
- if (m_File.Seek(0) < 0)
- {
- LOGWARNING("Cannot save chunk [%d, %d], seeking in file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
- return false;
- }
- if (m_File.Write(m_Header, sizeof(m_Header)) != sizeof(m_Header))
- {
- LOGWARNING("Cannot save chunk [%d, %d], writing header to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-unsigned cWSSAnvil::cMCAFile::FindFreeLocation(int a_LocalX, int a_LocalZ, const AString & a_Data)
-{
- // See if it fits the current location:
- unsigned ChunkLocation = ntohl(m_Header[a_LocalX + 32 * a_LocalZ]);
- unsigned ChunkLen = ChunkLocation & 0xff;
- if (a_Data.size() + MCA_CHUNK_HEADER_LENGTH <= (ChunkLen * 4096))
- {
- return ChunkLocation >> 8;
- }
-
- // Doesn't fit, append to the end of file (we're wasting a lot of space, TODO: fix this later)
- unsigned MaxLocation = 2 << 8; // Minimum sector is #2 - after the headers
- for (int i = 0; i < ARRAYCOUNT(m_Header); i++)
- {
- ChunkLocation = ntohl(m_Header[i]);
- ChunkLocation = ChunkLocation + ((ChunkLocation & 0xff) << 8); // Add the number of sectors used; don't care about the 4th byte
- if (MaxLocation < ChunkLocation)
- {
- MaxLocation = ChunkLocation;
- }
- } // for i - m_Header[]
- return MaxLocation >> 8;
-}
-
-
-
-
diff --git a/source/WorldStorage/WSSAnvil.h b/source/WorldStorage/WSSAnvil.h
deleted file mode 100644
index 7685d2236..000000000
--- a/source/WorldStorage/WSSAnvil.h
+++ /dev/null
@@ -1,184 +0,0 @@
-
-// WSSAnvil.h
-
-// Interfaces to the cWSSAnvil class representing the Anvil world storage scheme
-
-
-
-
-#pragma once
-
-#include "WorldStorage.h"
-#include "FastNBT.h"
-
-
-
-
-
-// fwd: ItemGrid.h
-class cItemGrid;
-
-class cProjectileEntity;
-
-
-
-
-
-enum
-{
- /// Maximum number of chunks in an MCA file - also the count of the header items
- MCA_MAX_CHUNKS = 32 * 32,
-
- /// The MCA header is 8 KiB
- MCA_HEADER_SIZE = MCA_MAX_CHUNKS * 8,
-
- /// There are 5 bytes of header in front of each chunk
- MCA_CHUNK_HEADER_LENGTH = 5,
-} ;
-
-
-
-
-
-class cWSSAnvil :
- public cWSSchema
-{
- typedef cWSSchema super;
-
-public:
-
- cWSSAnvil(cWorld * a_World);
- virtual ~cWSSAnvil();
-
-protected:
-
- class cMCAFile
- {
- public:
-
- cMCAFile(const AString & a_FileName, int a_RegionX, int a_RegionZ);
-
- bool GetChunkData (const cChunkCoords & a_Chunk, AString & a_Data);
- bool SetChunkData (const cChunkCoords & a_Chunk, const AString & a_Data);
- bool EraseChunkData(const cChunkCoords & a_Chunk);
-
- int GetRegionX (void) const {return m_RegionX; }
- int GetRegionZ (void) const {return m_RegionZ; }
- const AString & GetFileName(void) const {return m_FileName; }
-
- protected:
-
- int m_RegionX;
- int m_RegionZ;
- cFile m_File;
- AString m_FileName;
-
- // The header, copied from the file so we don't have to seek to it all the time
- // First 1024 entries are chunk locations - the 3 + 1 byte sector-offset and sector-count
- unsigned m_Header[MCA_MAX_CHUNKS];
-
- // Chunk timestamps, following the chunk headers, are unused by MCS
-
- /// Finds a free location large enough to hold a_Data. Gets a hint of the chunk coords, places the data there if it fits. Returns the sector number.
- unsigned FindFreeLocation(int a_LocalX, int a_LocalZ, const AString & a_Data);
-
- /// Opens a MCA file either for a Read operation (fails if doesn't exist) or for a Write operation (creates new if not found)
- bool OpenFile(bool a_IsForReading);
- } ;
- typedef std::list<cMCAFile *> cMCAFiles;
-
- cCriticalSection m_CS;
- cMCAFiles m_Files; // a MRU cache of MCA files
-
- /// Gets chunk data from the correct file; locks file CS as needed
- bool GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data);
-
- /// Sets chunk data into the correct file; locks file CS as needed
- bool SetChunkData(const cChunkCoords & a_Chunk, const AString & a_Data);
-
- /// Loads the chunk from the data (no locking needed)
- bool LoadChunkFromData(const cChunkCoords & a_Chunk, const AString & a_Data);
-
- /// Saves the chunk into datastream (no locking needed)
- bool SaveChunkToData(const cChunkCoords & a_Chunk, AString & a_Data);
-
- /// Loads the chunk from NBT data (no locking needed)
- bool LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT);
-
- /// Saves the chunk into NBT data using a_Writer; returns true on success
- bool SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_Writer);
-
- /// Loads the chunk's biome map from vanilla-format; returns a_BiomeMap if biomes present and valid, NULL otherwise
- cChunkDef::BiomeMap * LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /// Loads the chunk's biome map from MCS format; returns a_BiomeMap if biomes present and valid, NULL otherwise
- cChunkDef::BiomeMap * LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /// Loads the chunk's entities from NBT data (a_Tag is the Level\\Entities list tag; may be -1)
- void LoadEntitiesFromNBT(cEntityList & a_Entitites, const cParsedNBT & a_NBT, int a_Tag);
-
- /// Loads the chunk's BlockEntities from NBT data (a_Tag is the Level\\TileEntities list tag; may be -1)
- void LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntitites, const cParsedNBT & a_NBT, int a_Tag, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas);
-
- /// Loads a cItem contents from the specified NBT tag; returns true if successful. Doesn't load the Slot tag
- bool LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /** Loads contentents of an Items[] list tag into a cItemGrid
- ItemGrid begins at the specified slot offset
- Slots outside the ItemGrid range are ignored
- */
- void LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a_NBT, int a_ItemsTagIdx, int s_SlotOffset = 0);
-
- void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadDispenserFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadDropperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadFurnaceFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas);
- void LoadHopperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadJukeboxFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
-
- void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength);
-
- void LoadBoatFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadFallingBlockFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadMinecartRFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadMinecartCFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadMinecartFFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadMinecartTFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadMinecartHFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadPickupFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadArrowFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadSnowballFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadEggFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadFireballFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadFireChargeFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /// Loads entity common data from the NBT compound; returns true if successful
- bool LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /// Loads projectile common data from the NBT compound; returns true if successful
- bool LoadProjectileBaseFromNBT(cProjectileEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIx);
-
- /// Loads an array of doubles of the specified length from the specified NBT list tag a_TagIdx; returns true if successful
- bool LoadDoublesListFromNBT(double * a_Doubles, int a_NumDoubles, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /// Helper function for extracting the X, Y, and Z int subtags of a NBT compound; returns true if successful
- bool GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int & a_X, int & a_Y, int & a_Z);
-
- /// Gets the correct MCA file either from cache or from disk, manages the m_MCAFiles cache; assumes m_CS is locked
- cMCAFile * LoadMCAFile(const cChunkCoords & a_Chunk);
-
- /// Copies a_Length bytes of data from the specified NBT Tag's Child into the a_Destination buffer
- void CopyNBTData(const cParsedNBT & a_NBT, int a_Tag, const AString & a_ChildName, char * a_Destination, int a_Length);
-
- // cWSSchema overrides:
- virtual bool LoadChunk(const cChunkCoords & a_Chunk) override;
- virtual bool SaveChunk(const cChunkCoords & a_Chunk) override;
- virtual const AString GetName(void) const override {return "anvil"; }
-} ;
-
-
-
-
diff --git a/source/WorldStorage/WSSCompact.cpp b/source/WorldStorage/WSSCompact.cpp
deleted file mode 100644
index 694f3ed1d..000000000
--- a/source/WorldStorage/WSSCompact.cpp
+++ /dev/null
@@ -1,1009 +0,0 @@
-
-// WSSCompact.cpp
-
-// Interfaces to the cWSSCompact class representing the "compact" storage schema (PAK-files)
-
-#include "Globals.h"
-#include "WSSCompact.h"
-#include "../World.h"
-#include "zlib.h"
-#include <json/json.h>
-#include "../StringCompression.h"
-#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/DispenserEntity.h"
-#include "../BlockEntities/FurnaceEntity.h"
-#include "../BlockEntities/JukeboxEntity.h"
-#include "../BlockEntities/NoteEntity.h"
-#include "../BlockEntities/SignEntity.h"
-
-
-
-
-
-#pragma pack(push, 1)
-/// The chunk header, as stored in the file:
-struct cWSSCompact::sChunkHeader
-{
- int m_ChunkX;
- int m_ChunkZ;
- int m_CompressedSize;
- int m_UncompressedSize;
-} ;
-#pragma pack(pop)
-
-
-
-
-
-/// The maximum number of PAK files that are cached
-const int MAX_PAK_FILES = 16;
-
-/// The maximum number of unsaved chunks before the cPAKFile saves them to disk
-const int MAX_DIRTY_CHUNKS = 16;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cJsonChunkSerializer:
-
-cJsonChunkSerializer::cJsonChunkSerializer(void) :
- m_HasJsonData(false)
-{
-}
-
-
-
-
-
-void cJsonChunkSerializer::Entity(cEntity * a_Entity)
-{
- // TODO: a_Entity->SaveToJson(m_Root);
-}
-
-
-
-
-
-void cJsonChunkSerializer::BlockEntity(cBlockEntity * a_BlockEntity)
-{
- const char * SaveInto = NULL;
- switch (a_BlockEntity->GetBlockType())
- {
- case E_BLOCK_CHEST: SaveInto = "Chests"; break;
- case E_BLOCK_DISPENSER: SaveInto = "Dispensers"; break;
- case E_BLOCK_DROPPER: SaveInto = "Droppers"; break;
- case E_BLOCK_FURNACE: SaveInto = "Furnaces"; break;
- case E_BLOCK_SIGN_POST: SaveInto = "Signs"; break;
- case E_BLOCK_WALLSIGN: SaveInto = "Signs"; break;
- case E_BLOCK_NOTE_BLOCK: SaveInto = "Notes"; break;
- case E_BLOCK_JUKEBOX: SaveInto = "Jukeboxes"; break;
-
- default:
- {
- ASSERT(!"Unhandled blocktype in BlockEntities list while saving to JSON");
- break;
- }
- } // switch (BlockEntity->GetBlockType())
- if (SaveInto == NULL)
- {
- return;
- }
-
- Json::Value val;
- a_BlockEntity->SaveToJson(val);
- m_Root[SaveInto].append(val);
- m_HasJsonData = true;
-}
-
-
-
-
-
-bool cJsonChunkSerializer::LightIsValid(bool a_IsLightValid)
-{
- if (!a_IsLightValid)
- {
- return false;
- }
- m_Root["IsLightValid"] = true;
- m_HasJsonData = true;
- return true;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWSSCompact:
-
-cWSSCompact::~cWSSCompact()
-{
- for (cPAKFiles::iterator itr = m_PAKFiles.begin(); itr != m_PAKFiles.end(); ++itr)
- {
- delete *itr;
- }
-}
-
-
-
-
-
-bool cWSSCompact::LoadChunk(const cChunkCoords & a_Chunk)
-{
- AString ChunkData;
- int UncompressedSize = 0;
- if (!GetChunkData(a_Chunk, UncompressedSize, ChunkData))
- {
- // The reason for failure is already printed in GetChunkData()
- return false;
- }
-
- return LoadChunkFromData(a_Chunk, UncompressedSize, ChunkData, m_World);
-}
-
-
-
-
-
-bool cWSSCompact::SaveChunk(const cChunkCoords & a_Chunk)
-{
- cCSLock Lock(m_CS);
-
- cPAKFile * f = LoadPAKFile(a_Chunk);
- if (f == NULL)
- {
- // For some reason we couldn't locate the file
- LOG("Cannot locate a proper PAK file for chunk [%d, %d]", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
- return f->SaveChunk(a_Chunk, m_World);
-}
-
-
-
-
-
-cWSSCompact::cPAKFile * cWSSCompact::LoadPAKFile(const cChunkCoords & a_Chunk)
-{
- // ASSUMES that m_CS has been locked
-
- // We need to retain this weird conversion code, because some edge chunks are in the wrong PAK file
- const int LayerX = FAST_FLOOR_DIV(a_Chunk.m_ChunkX, 32);
- const int LayerZ = FAST_FLOOR_DIV(a_Chunk.m_ChunkZ, 32);
-
- // Is it already cached?
- for (cPAKFiles::iterator itr = m_PAKFiles.begin(); itr != m_PAKFiles.end(); ++itr)
- {
- if (((*itr) != NULL) && ((*itr)->GetLayerX() == LayerX) && ((*itr)->GetLayerZ() == LayerZ))
- {
- // Move the file to front and return it:
- cPAKFile * f = *itr;
- if (itr != m_PAKFiles.begin())
- {
- m_PAKFiles.erase(itr);
- m_PAKFiles.push_front(f);
- }
- return f;
- }
- }
-
- // Load it anew:
- AString FileName;
- Printf(FileName, "%s/X%i_Z%i.pak", m_World->GetName().c_str(), LayerX, LayerZ );
- cPAKFile * f = new cPAKFile(FileName, LayerX, LayerZ);
- if (f == NULL)
- {
- return NULL;
- }
- m_PAKFiles.push_front(f);
-
- // If there are too many PAK files cached, delete the last one used:
- if (m_PAKFiles.size() > MAX_PAK_FILES)
- {
- delete m_PAKFiles.back();
- m_PAKFiles.pop_back();
- }
- return f;
-}
-
-
-
-
-
-bool cWSSCompact::GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data)
-{
- cCSLock Lock(m_CS);
- cPAKFile * f = LoadPAKFile(a_Chunk);
- if (f == NULL)
- {
- return false;
- }
- return f->GetChunkData(a_Chunk, a_UncompressedSize, a_Data);
-}
-
-
-
-
-
-/*
-// TODO: Rewrite saving to use the same principles as loading
-bool cWSSCompact::SetChunkData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data)
-{
- cCSLock Lock(m_CS);
- cPAKFile * f = LoadPAKFile(a_Chunk);
- if (f == NULL)
- {
- return false;
- }
- return f->SetChunkData(a_Chunk, a_UncompressedSize, a_Data);
-}
-*/
-
-
-
-
-
-bool cWSSCompact::EraseChunkData(const cChunkCoords & a_Chunk)
-{
- cCSLock Lock(m_CS);
- cPAKFile * f = LoadPAKFile(a_Chunk);
- if (f == NULL)
- {
- return false;
- }
- return f->EraseChunkData(a_Chunk);
-}
-
-
-
-
-
-void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World)
-{
- // Load chests
- Json::Value AllChests = a_Value.get("Chests", Json::nullValue);
- if (!AllChests.empty())
- {
- for (Json::Value::iterator itr = AllChests.begin(); itr != AllChests.end(); ++itr )
- {
- Json::Value & Chest = *itr;
- cChestEntity * ChestEntity = new cChestEntity(0,0,0, a_World);
- if (!ChestEntity->LoadFromJson( Chest ) )
- {
- LOGERROR("ERROR READING CHEST FROM JSON!" );
- delete ChestEntity;
- }
- else
- {
- a_BlockEntities.push_back( ChestEntity );
- }
- } // for itr - AllChests[]
- }
-
- // Load dispensers
- Json::Value AllDispensers = a_Value.get("Dispensers", Json::nullValue);
- if( !AllDispensers.empty() )
- {
- for( Json::Value::iterator itr = AllDispensers.begin(); itr != AllDispensers.end(); ++itr )
- {
- Json::Value & Dispenser = *itr;
- cDispenserEntity * DispenserEntity = new cDispenserEntity(0,0,0, a_World);
- if( !DispenserEntity->LoadFromJson( Dispenser ) )
- {
- LOGERROR("ERROR READING DISPENSER FROM JSON!" );
- delete DispenserEntity;
- }
- else
- {
- a_BlockEntities.push_back( DispenserEntity );
- }
- } // for itr - AllDispensers[]
- }
-
- // Load furnaces
- Json::Value AllFurnaces = a_Value.get("Furnaces", Json::nullValue);
- if( !AllFurnaces.empty() )
- {
- for( Json::Value::iterator itr = AllFurnaces.begin(); itr != AllFurnaces.end(); ++itr )
- {
- Json::Value & Furnace = *itr;
- // TODO: The block type and meta aren't correct, there's no way to get them here
- cFurnaceEntity * FurnaceEntity = new cFurnaceEntity(0, 0, 0, E_BLOCK_FURNACE, 0, a_World);
- if (!FurnaceEntity->LoadFromJson(Furnace))
- {
- LOGERROR("ERROR READING FURNACE FROM JSON!" );
- delete FurnaceEntity;
- }
- else
- {
- a_BlockEntities.push_back(FurnaceEntity);
- }
- } // for itr - AllFurnaces[]
- }
-
- // Load signs
- Json::Value AllSigns = a_Value.get("Signs", Json::nullValue);
- if( !AllSigns.empty() )
- {
- for( Json::Value::iterator itr = AllSigns.begin(); itr != AllSigns.end(); ++itr )
- {
- Json::Value & Sign = *itr;
- cSignEntity * SignEntity = new cSignEntity( E_BLOCK_SIGN_POST, 0,0,0, a_World);
- if ( !SignEntity->LoadFromJson( Sign ) )
- {
- LOGERROR("ERROR READING SIGN FROM JSON!" );
- delete SignEntity;
- }
- else
- {
- a_BlockEntities.push_back( SignEntity );
- }
- } // for itr - AllSigns[]
- }
-
- // Load note blocks
- Json::Value AllNotes = a_Value.get("Notes", Json::nullValue);
- if( !AllNotes.empty() )
- {
- for( Json::Value::iterator itr = AllNotes.begin(); itr != AllNotes.end(); ++itr )
- {
- Json::Value & Note = *itr;
- cNoteEntity * NoteEntity = new cNoteEntity(0, 0, 0, a_World);
- if ( !NoteEntity->LoadFromJson( Note ) )
- {
- LOGERROR("ERROR READING NOTE BLOCK FROM JSON!" );
- delete NoteEntity;
- }
- else
- {
- a_BlockEntities.push_back( NoteEntity );
- }
- } // for itr - AllNotes[]
- }
-
- // Load jukeboxes
- Json::Value AllJukeboxes = a_Value.get("Jukeboxes", Json::nullValue);
- if( !AllJukeboxes.empty() )
- {
- for( Json::Value::iterator itr = AllJukeboxes.begin(); itr != AllJukeboxes.end(); ++itr )
- {
- Json::Value & Jukebox = *itr;
- cJukeboxEntity * JukeboxEntity = new cJukeboxEntity(0, 0, 0, a_World);
- if ( !JukeboxEntity->LoadFromJson( Jukebox ) )
- {
- LOGERROR("ERROR READING JUKEBOX FROM JSON!" );
- delete JukeboxEntity;
- }
- else
- {
- a_BlockEntities.push_back( JukeboxEntity );
- }
- } // for itr - AllJukeboxes[]
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWSSCompact::cPAKFile
-
-#define READ(Var) \
- if (f.Read(&Var, sizeof(Var)) != sizeof(Var)) \
- { \
- LOGERROR("ERROR READING %s FROM FILE %s (line %d); file offset %d", #Var, m_FileName.c_str(), __LINE__, f.Tell()); \
- return; \
- }
-
-cWSSCompact::cPAKFile::cPAKFile(const AString & a_FileName, int a_LayerX, int a_LayerZ) :
- m_FileName(a_FileName),
- m_LayerX(a_LayerX),
- m_LayerZ(a_LayerZ),
- m_NumDirty(0),
- m_ChunkVersion( CHUNK_VERSION ), // Init with latest version
- m_PakVersion( PAK_VERSION )
-{
- cFile f;
- if (!f.Open(m_FileName, cFile::fmRead))
- {
- return;
- }
-
- // Read headers:
- READ(m_PakVersion);
- if (m_PakVersion != 1)
- {
- LOGERROR("File \"%s\" is in an unknown pak format (%d)", m_FileName.c_str(), m_PakVersion);
- return;
- }
-
- READ(m_ChunkVersion);
- switch( m_ChunkVersion )
- {
- case 1:
- m_ChunkSize.Set(16, 128, 16);
- break;
- case 2:
- case 3:
- m_ChunkSize.Set(16, 256, 16);
- break;
- default:
- LOGERROR("File \"%s\" is in an unknown chunk format (%d)", m_FileName.c_str(), m_ChunkVersion);
- return;
- };
-
- short NumChunks = 0;
- READ(NumChunks);
-
- // Read chunk headers:
- for (int i = 0; i < NumChunks; i++)
- {
- sChunkHeader * Header = new sChunkHeader;
- READ(*Header);
- m_ChunkHeaders.push_back(Header);
- } // for i - chunk headers
-
- // Read chunk data:
- if (f.ReadRestOfFile(m_DataContents) == -1)
- {
- LOGERROR("Cannot read file \"%s\" contents", m_FileName.c_str());
- return;
- }
-
- if( m_ChunkVersion == 1 ) // Convert chunks to version 2
- {
- UpdateChunk1To2();
- }
-#if AXIS_ORDER == AXIS_ORDER_XZY
- if( m_ChunkVersion == 2 ) // Convert chunks to version 3
- {
- UpdateChunk2To3();
- }
-#endif
-}
-
-
-
-
-
-cWSSCompact::cPAKFile::~cPAKFile()
-{
- if (m_NumDirty > 0)
- {
- SynchronizeFile();
- }
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- delete *itr;
- }
-}
-
-
-
-
-
-bool cWSSCompact::cPAKFile::GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data)
-{
- int ChunkX = a_Chunk.m_ChunkX;
- int ChunkZ = a_Chunk.m_ChunkZ;
- sChunkHeader * Header = NULL;
- int Offset = 0;
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- if (((*itr)->m_ChunkX == ChunkX) && ((*itr)->m_ChunkZ == ChunkZ))
- {
- Header = *itr;
- break;
- }
- Offset += (*itr)->m_CompressedSize;
- }
- if ((Header == NULL) || (Offset + Header->m_CompressedSize > (int)m_DataContents.size()))
- {
- // Chunk not found / data invalid
- return false;
- }
-
- a_UncompressedSize = Header->m_UncompressedSize;
- a_Data.assign(m_DataContents, Offset, Header->m_CompressedSize);
- return true;
-}
-
-
-
-
-
-bool cWSSCompact::cPAKFile::SaveChunk(const cChunkCoords & a_Chunk, cWorld * a_World)
-{
- if (!SaveChunkToData(a_Chunk, a_World))
- {
- return false;
- }
- if (m_NumDirty > MAX_DIRTY_CHUNKS)
- {
- SynchronizeFile();
- }
- return true;
-}
-
-
-
-
-
-void cWSSCompact::cPAKFile::UpdateChunk1To2()
-{
- int Offset = 0;
- AString NewDataContents;
- int ChunksConverted = 0;
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- sChunkHeader * Header = *itr;
-
- if( ChunksConverted % 32 == 0 )
- {
- LOGINFO("Updating \"%s\" version 1 to version 2: %d %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() );
- }
- ChunksConverted++;
-
- AString Data;
- int UncompressedSize = Header->m_UncompressedSize;
- Data.assign(m_DataContents, Offset, Header->m_CompressedSize);
- Offset += Header->m_CompressedSize;
-
- // Crude data integrity check:
- int ExpectedSize = (16*128*16)*2 + (16*128*16)/2; // For version 1
- if (UncompressedSize < ExpectedSize)
- {
- LOGWARNING("Chunk [%d, %d] has too short decompressed data (%d bytes out of %d needed), erasing",
- Header->m_ChunkX, Header->m_ChunkZ,
- UncompressedSize, ExpectedSize
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
-
- // Decompress the data:
- AString UncompressedData;
- {
- int errorcode = UncompressString(Data.data(), Data.size(), UncompressedData, UncompressedSize);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d decompressing data for chunk [%d, %d]",
- errorcode,
- Header->m_ChunkX, Header->m_ChunkZ
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
- }
-
- if (UncompressedSize != (int)UncompressedData.size())
- {
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]",
- UncompressedSize, UncompressedData.size(),
- Header->m_ChunkX, Header->m_ChunkZ
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
-
-
- // Old version is 128 blocks high with YZX axis order
- char ConvertedData[cChunkDef::BlockDataSize];
- int Index = 0;
- unsigned int InChunkOffset = 0;
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z )
- {
- for( int y = 0; y < 128; ++y )
- {
- ConvertedData[Index++] = UncompressedData[y + z * 128 + x * 128 * 16 + InChunkOffset];
- }
- // Add 128 empty blocks after an old y column
- memset(ConvertedData + Index, E_BLOCK_AIR, 128);
- Index += 128;
- }
- InChunkOffset += (16 * 128 * 16);
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) // Metadata
- {
- for( int y = 0; y < 64; ++y )
- {
- ConvertedData[Index++] = UncompressedData[y + z * 64 + x * 64 * 16 + InChunkOffset];
- }
- memset(ConvertedData + Index, 0, 64);
- Index += 64;
- }
- InChunkOffset += (16 * 128 * 16) / 2;
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) // Block light
- {
- for( int y = 0; y < 64; ++y )
- {
- ConvertedData[Index++] = UncompressedData[y + z * 64 + x * 64 * 16 + InChunkOffset];
- }
- memset(ConvertedData + Index, 0, 64);
- Index += 64;
- }
- InChunkOffset += (16*128*16)/2;
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) // Sky light
- {
- for( int y = 0; y < 64; ++y )
- {
- ConvertedData[Index++] = UncompressedData[y + z * 64 + x * 64 * 16 + InChunkOffset];
- }
- memset(ConvertedData + Index, 0, 64);
- Index += 64;
- }
- InChunkOffset += (16 * 128 * 16) / 2;
-
- AString Converted(ConvertedData, ARRAYCOUNT(ConvertedData));
-
- // Add JSON data afterwards
- if (UncompressedData.size() > InChunkOffset)
- {
- Converted.append( UncompressedData.begin() + InChunkOffset, UncompressedData.end() );
- }
-
- // Re-compress data
- AString CompressedData;
- {
- int errorcode = CompressString(Converted.data(), Converted.size(), CompressedData);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d compressing data for chunk [%d, %d]",
- errorcode,
- Header->m_ChunkX, Header->m_ChunkZ
- );
- continue;
- }
- }
-
- // Save into file's cache
- Header->m_UncompressedSize = Converted.size();
- Header->m_CompressedSize = CompressedData.size();
- NewDataContents.append( CompressedData );
- }
-
- // Done converting
- m_DataContents = NewDataContents;
- m_ChunkVersion = 2;
- SynchronizeFile();
-
- LOGINFO("Updated \"%s\" version 1 to version 2", m_FileName.c_str() );
-}
-
-
-
-
-
-void cWSSCompact::cPAKFile::UpdateChunk2To3()
-{
- int Offset = 0;
- AString NewDataContents;
- int ChunksConverted = 0;
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- sChunkHeader * Header = *itr;
-
- if( ChunksConverted % 32 == 0 )
- {
- LOGINFO("Updating \"%s\" version 2 to version 3: %d %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() );
- }
- ChunksConverted++;
-
- AString Data;
- int UncompressedSize = Header->m_UncompressedSize;
- Data.assign(m_DataContents, Offset, Header->m_CompressedSize);
- Offset += Header->m_CompressedSize;
-
- // Crude data integrity check:
- const int ExpectedSize = (16*256*16)*2 + (16*256*16)/2; // For version 2
- if (UncompressedSize < ExpectedSize)
- {
- LOGWARNING("Chunk [%d, %d] has too short decompressed data (%d bytes out of %d needed), erasing",
- Header->m_ChunkX, Header->m_ChunkZ,
- UncompressedSize, ExpectedSize
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
-
- // Decompress the data:
- AString UncompressedData;
- {
- int errorcode = UncompressString(Data.data(), Data.size(), UncompressedData, UncompressedSize);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d decompressing data for chunk [%d, %d]",
- errorcode,
- Header->m_ChunkX, Header->m_ChunkZ
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
- }
-
- if (UncompressedSize != (int)UncompressedData.size())
- {
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]",
- UncompressedSize, UncompressedData.size(),
- Header->m_ChunkX, Header->m_ChunkZ
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
-
- char ConvertedData[ExpectedSize];
- memset(ConvertedData, 0, ExpectedSize);
-
- // Cannot use cChunk::MakeIndex because it might change again?????????
- // For compatibility, use what we know is current
- #define MAKE_2_INDEX( x, y, z ) ( y + (z * 256) + (x * 256 * 16) )
- #define MAKE_3_INDEX( x, y, z ) ( x + (z * 16) + (y * 16 * 16) )
-
- unsigned int InChunkOffset = 0;
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) for( int y = 0; y < 256; ++y ) // YZX Loop order is important, in 1.1 Y was first then Z then X
- {
- ConvertedData[ MAKE_3_INDEX(x, y, z) ] = UncompressedData[InChunkOffset];
- ++InChunkOffset;
- } // for y, z, x
-
-
- unsigned int index2 = 0;
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) for( int y = 0; y < 256; ++y )
- {
- ConvertedData[ InChunkOffset + MAKE_3_INDEX(x, y, z)/2 ] |= ( (UncompressedData[ InChunkOffset + index2/2 ] >> ((index2&1)*4) ) & 0x0f ) << ((x&1)*4);
- ++index2;
- }
- InChunkOffset += index2 / 2;
- index2 = 0;
-
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) for( int y = 0; y < 256; ++y )
- {
- ConvertedData[ InChunkOffset + MAKE_3_INDEX(x, y, z)/2 ] |= ( (UncompressedData[ InChunkOffset + index2/2 ] >> ((index2&1)*4) ) & 0x0f ) << ((x&1)*4);
- ++index2;
- }
- InChunkOffset += index2 / 2;
- index2 = 0;
-
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) for( int y = 0; y < 256; ++y )
- {
- ConvertedData[ InChunkOffset + MAKE_3_INDEX(x, y, z)/2 ] |= ( (UncompressedData[ InChunkOffset + index2/2 ] >> ((index2&1)*4) ) & 0x0f ) << ((x&1)*4);
- ++index2;
- }
- InChunkOffset += index2 / 2;
- index2 = 0;
-
- AString Converted(ConvertedData, ExpectedSize);
-
- // Add JSON data afterwards
- if (UncompressedData.size() > InChunkOffset)
- {
- Converted.append( UncompressedData.begin() + InChunkOffset, UncompressedData.end() );
- }
-
- // Re-compress data
- AString CompressedData;
- {
- int errorcode = CompressString(Converted.data(), Converted.size(), CompressedData);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d compressing data for chunk [%d, %d]",
- errorcode,
- Header->m_ChunkX, Header->m_ChunkZ
- );
- continue;
- }
- }
-
- // Save into file's cache
- Header->m_UncompressedSize = Converted.size();
- Header->m_CompressedSize = CompressedData.size();
- NewDataContents.append( CompressedData );
- }
-
- // Done converting
- m_DataContents = NewDataContents;
- m_ChunkVersion = 3;
- SynchronizeFile();
-
- LOGINFO("Updated \"%s\" version 2 to version 3", m_FileName.c_str() );
-}
-
-
-
-
-
-bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWorld * a_World)
-{
- // Crude data integrity check:
- if (a_UncompressedSize < cChunkDef::BlockDataSize)
- {
- LOGWARNING("Chunk [%d, %d] has too short decompressed data (%d bytes out of %d needed), erasing",
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ,
- a_UncompressedSize, cChunkDef::BlockDataSize
- );
- EraseChunkData(a_Chunk);
- return false;
- }
-
- // Decompress the data:
- AString UncompressedData;
- int errorcode = UncompressString(a_Data.data(), a_Data.size(), UncompressedData, a_UncompressedSize);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d decompressing data for chunk [%d, %d]",
- errorcode,
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ
- );
- return false;
- }
-
- if (a_UncompressedSize != (int)UncompressedData.size())
- {
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]",
- a_UncompressedSize, UncompressedData.size(),
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ
- );
- return false;
- }
-
- cEntityList Entities;
- cBlockEntityList BlockEntities;
- bool IsLightValid = false;
-
- if (a_UncompressedSize > cChunkDef::BlockDataSize)
- {
- Json::Value root; // will contain the root value after parsing.
- Json::Reader reader;
- if ( !reader.parse( UncompressedData.data() + cChunkDef::BlockDataSize, root, false ) )
- {
- LOGERROR("Failed to parse trailing JSON in chunk [%d, %d]!",
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ
- );
- }
- else
- {
- LoadEntitiesFromJson(root, Entities, BlockEntities, a_World);
- IsLightValid = root.get("IsLightValid", false).asBool();
- }
- }
-
- BLOCKTYPE * BlockData = (BLOCKTYPE *)UncompressedData.data();
- NIBBLETYPE * MetaData = (NIBBLETYPE *)(BlockData + cChunkDef::MetaOffset);
- NIBBLETYPE * BlockLight = (NIBBLETYPE *)(BlockData + cChunkDef::LightOffset);
- NIBBLETYPE * SkyLight = (NIBBLETYPE *)(BlockData + cChunkDef::SkyLightOffset);
-
- a_World->SetChunkData(
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ,
- BlockData, MetaData,
- IsLightValid ? BlockLight : NULL,
- IsLightValid ? SkyLight : NULL,
- NULL, NULL,
- Entities, BlockEntities,
- false
- );
-
- return true;
-}
-
-
-
-
-
-bool cWSSCompact::cPAKFile::EraseChunkData(const cChunkCoords & a_Chunk)
-{
- int ChunkX = a_Chunk.m_ChunkX;
- int ChunkZ = a_Chunk.m_ChunkZ;
- int Offset = 0;
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- if (((*itr)->m_ChunkX == ChunkX) && ((*itr)->m_ChunkZ == ChunkZ))
- {
- m_DataContents.erase(Offset, (*itr)->m_CompressedSize);
- delete *itr;
- itr = m_ChunkHeaders.erase(itr);
- return true;
- }
- Offset += (*itr)->m_CompressedSize;
- }
-
- return false;
-}
-
-
-
-
-
-bool cWSSCompact::cPAKFile::SaveChunkToData(const cChunkCoords & a_Chunk, cWorld * a_World)
-{
- // Serialize the chunk:
- cJsonChunkSerializer Serializer;
- if (!a_World->GetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, Serializer))
- {
- // Chunk not valid
- LOG("cWSSCompact: Trying to save chunk [%d, %d, %d] that has no data, ignoring request.", a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ);
- return false;
- }
-
- AString Data;
- Data.assign((const char *)Serializer.GetBlockData(), cChunkDef::BlockDataSize);
- if (Serializer.HasJsonData())
- {
- AString JsonData;
- Json::StyledWriter writer;
- JsonData = writer.write(Serializer.GetRoot());
- Data.append(JsonData);
- }
-
- // Compress the data:
- AString CompressedData;
- int errorcode = CompressString(Data.data(), Data.size(), CompressedData);
- if ( errorcode != Z_OK )
- {
- LOGERROR("Error %i compressing data for chunk [%d, %d, %d]", errorcode, a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ);
- return false;
- }
-
- // Erase any existing data for the chunk:
- EraseChunkData(a_Chunk);
-
- // Save the header:
- sChunkHeader * Header = new sChunkHeader;
- if (Header == NULL)
- {
- LOGWARNING("Cannot create a new chunk header to save chunk [%d, %d, %d]", a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ);
- return false;
- }
- Header->m_CompressedSize = (int)CompressedData.size();
- Header->m_ChunkX = a_Chunk.m_ChunkX;
- Header->m_ChunkZ = a_Chunk.m_ChunkZ;
- Header->m_UncompressedSize = (int)Data.size();
- m_ChunkHeaders.push_back(Header);
-
- m_DataContents.append(CompressedData.data(), CompressedData.size());
-
- m_NumDirty++;
- return true;
-}
-
-
-
-
-
-#define WRITE(Var) \
- if (f.Write(&Var, sizeof(Var)) != sizeof(Var)) \
- { \
- LOGERROR("cWSSCompact: ERROR writing %s to file \"%s\" (line %d); file offset %d", #Var, m_FileName.c_str(), __LINE__, f.Tell()); \
- return; \
- }
-
-void cWSSCompact::cPAKFile::SynchronizeFile(void)
-{
- cFile f;
- if (!f.Open(m_FileName, cFile::fmWrite))
- {
- LOGERROR("Cannot open PAK file \"%s\" for writing", m_FileName.c_str());
- return;
- }
-
- WRITE(m_PakVersion);
- WRITE(m_ChunkVersion);
- short NumChunks = (short)m_ChunkHeaders.size();
- WRITE(NumChunks);
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- WRITE(**itr);
- }
- if (f.Write(m_DataContents.data(), m_DataContents.size()) != (int)m_DataContents.size())
- {
- LOGERROR("cWSSCompact: ERROR writing chunk contents to file \"%s\" (line %d); file offset %d", m_FileName.c_str(), __LINE__, f.Tell());
- return;
- }
- m_NumDirty = 0;
-}
-
-
-
-
diff --git a/source/WorldStorage/WSSCompact.h b/source/WorldStorage/WSSCompact.h
deleted file mode 100644
index e6a013eaf..000000000
--- a/source/WorldStorage/WSSCompact.h
+++ /dev/null
@@ -1,144 +0,0 @@
-
-// WSSCompact.h
-
-// Interfaces to the cWSSCompact class representing the "Compact" storage schema (PAK-files)
-
-
-
-
-
-#pragma once
-#ifndef WSSCOMPACT_H_INCLUDED
-#define WSSCOMPACT_H_INCLUDED
-
-#include "WorldStorage.h"
-#include "../Vector3i.h"
-
-
-
-
-
-/// Helper class for serializing a chunk into Json
-class cJsonChunkSerializer :
- public cChunkDataCollector
-{
-public:
-
- cJsonChunkSerializer(void);
-
- Json::Value & GetRoot (void) {return m_Root; }
- BLOCKTYPE * GetBlockData(void) {return (BLOCKTYPE *)m_BlockData; }
- bool HasJsonData (void) const {return m_HasJsonData; }
-
-protected:
-
- // NOTE: block data is serialized into inherited cChunkDataCollector's m_BlockData[] array
-
- // Entities and BlockEntities are serialized to Json
- Json::Value m_Root;
- bool m_HasJsonData;
-
- // cChunkDataCollector overrides:
- virtual void Entity (cEntity * a_Entity) override;
- virtual void BlockEntity (cBlockEntity * a_Entity) override;
- virtual bool LightIsValid (bool a_IsLightValid) override;
-} ;
-
-
-
-
-
-class cWSSCompact :
- public cWSSchema
-{
-public:
- cWSSCompact(cWorld * a_World) : cWSSchema(a_World) {}
- virtual ~cWSSCompact();
-
-protected:
-
- struct sChunkHeader;
- typedef std::vector<sChunkHeader *> sChunkHeaders;
-
- /// Implements a cache for a single PAK file; implements lazy-write in order to be able to write multiple chunks fast
- class cPAKFile
- {
- public:
-
- cPAKFile(const AString & a_FileName, int a_LayerX, int a_LayerZ);
- ~cPAKFile();
-
- bool GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data);
- bool SetChunkData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data);
- bool EraseChunkData(const cChunkCoords & a_Chunk);
-
- bool SaveChunk(const cChunkCoords & a_Chunk, cWorld * a_World);
-
- int GetLayerX(void) const {return m_LayerX; }
- int GetLayerZ(void) const {return m_LayerZ; }
-
- static const int PAK_VERSION = 1;
-#if AXIS_ORDER == AXIS_ORDER_XZY
- static const int CHUNK_VERSION = 3;
-#elif AXIS_ORDER == AXIS_ORDER_YZX
- static const int CHUNK_VERSION = 2;
-#endif
- protected:
-
- AString m_FileName;
- int m_LayerX;
- int m_LayerZ;
-
- sChunkHeaders m_ChunkHeaders;
- AString m_DataContents; // Data contents of the file, cached
-
- int m_NumDirty; // Number of chunks that were written into m_DataContents but not into the file
-
- Vector3i m_ChunkSize; // Is related to m_ChunkVersion
- char m_ChunkVersion;
- char m_PakVersion;
-
- bool SaveChunkToData(const cChunkCoords & a_Chunk, cWorld * a_World); // Saves the chunk to m_DataContents, updates headers and m_NumDirty
- void SynchronizeFile(void); // Writes m_DataContents along with the headers to file, resets m_NumDirty
-
- void UpdateChunk1To2(void); // Height from 128 to 256
- void UpdateChunk2To3(void); // Axis order from YZX to XZY
- } ;
-
- typedef std::list<cPAKFile *> cPAKFiles;
-
- cCriticalSection m_CS;
- cPAKFiles m_PAKFiles; // A MRU cache of PAK files
-
- /// Loads the correct PAK file either from cache or from disk, manages the m_PAKFiles cache
- cPAKFile * LoadPAKFile(const cChunkCoords & a_Chunk);
-
- /// Gets chunk data from the correct file; locks CS as needed
- bool GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data);
-
- /// Sets chunk data to the correct file; locks CS as needed
- bool SetChunkData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data);
-
- /// Erases chunk data from the correct file; locks CS as needed
- bool EraseChunkData(const cChunkCoords & a_Chunk);
-
- /// Loads the chunk from the data (no locking needed)
- bool LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWorld * a_World);
-
- void LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World);
-
- // cWSSchema overrides:
- virtual bool LoadChunk(const cChunkCoords & a_Chunk) override;
- virtual bool SaveChunk(const cChunkCoords & a_Chunk) override;
- virtual const AString GetName(void) const override {return "compact"; }
-} ;
-
-
-
-
-
-#endif // WSSCOMPACT_H_INCLUDED
-
-
-
-
diff --git a/source/WorldStorage/WorldStorage.cpp b/source/WorldStorage/WorldStorage.cpp
deleted file mode 100644
index f290ec128..000000000
--- a/source/WorldStorage/WorldStorage.cpp
+++ /dev/null
@@ -1,409 +0,0 @@
-
-// WorldStorage.cpp
-
-// Implements the cWorldStorage class representing the chunk loading / saving thread
-
-// To add a new storage schema, implement a cWSSchema descendant and add it to cWorldStorage::InitSchemas()
-
-#include "Globals.h"
-#include "WorldStorage.h"
-#include "WSSCompact.h"
-#include "WSSAnvil.h"
-#include "../World.h"
-#include "../Generating/ChunkGenerator.h"
-#include "../Entities/Entity.h"
-#include "../BlockEntities/BlockEntity.h"
-
-
-
-
-
-/// If a chunk with this Y coord is de-queued, it is a signal to emit the saved-all message (cWorldStorage::QueueSavedMessage())
-#define CHUNK_Y_MESSAGE 2
-
-
-
-
-
-/// Example storage schema - forgets all chunks ;)
-class cWSSForgetful :
- public cWSSchema
-{
-public:
- cWSSForgetful(cWorld * a_World) : cWSSchema(a_World) {}
-
-protected:
- // cWSSchema overrides:
- virtual bool LoadChunk(const cChunkCoords & a_Chunk) override {return false; }
- virtual bool SaveChunk(const cChunkCoords & a_Chunk) override {return true; }
- virtual const AString GetName(void) const override {return "forgetful"; }
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorldStorage:
-
-cWorldStorage::cWorldStorage(void) :
- super("cWorldStorage"),
- m_World(NULL),
- m_SaveSchema(NULL)
-{
-}
-
-
-
-
-
-cWorldStorage::~cWorldStorage()
-{
- for (cWSSchemaList::iterator itr = m_Schemas.begin(); itr != m_Schemas.end(); ++itr)
- {
- delete *itr;
- } // for itr - m_Schemas[]
- m_LoadQueue.clear();
- m_SaveQueue.clear();
-}
-
-
-
-
-
-bool cWorldStorage::Start(cWorld * a_World, const AString & a_StorageSchemaName)
-{
- m_World = a_World;
- m_StorageSchemaName = a_StorageSchemaName;
- InitSchemas();
-
- return super::Start();
-}
-
-
-
-
-
-void cWorldStorage::Stop(void)
-{
- WaitForFinish();
-}
-
-
-
-
-
-void cWorldStorage::WaitForFinish(void)
-{
- LOG("Waiting for the world storage to finish saving");
-
- {
- // Cancel all loading requests:
- cCSLock Lock(m_CSQueues);
- m_LoadQueue.clear();
- }
-
- // Wait for the saving to finish:
- WaitForQueuesEmpty();
-
- // Wait for the thread to finish:
- m_ShouldTerminate = true;
- m_Event.Set();
- m_evtRemoved.Set(); // Wake up anybody waiting in the WaitForQueuesEmpty() method
- super::Wait();
- LOG("World storage thread finished");
-}
-
-
-
-
-
-void cWorldStorage::WaitForQueuesEmpty(void)
-{
- cCSLock Lock(m_CSQueues);
- while (!m_ShouldTerminate && (!m_LoadQueue.empty() || !m_SaveQueue.empty()))
- {
- cCSUnlock Unlock(Lock);
- m_evtRemoved.Wait();
- }
-}
-
-
-
-
-
-int cWorldStorage::GetLoadQueueLength(void)
-{
- cCSLock Lock(m_CSQueues);
- return (int)m_LoadQueue.size();
-}
-
-
-
-
-
-int cWorldStorage::GetSaveQueueLength(void)
-{
- cCSLock Lock(m_CSQueues);
- return (int)m_SaveQueue.size();
-}
-
-
-
-
-
-void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate)
-{
- // Queues the chunk for loading; if not loaded, the chunk will be generated
- {
- cCSLock Lock(m_CSQueues);
-
- // Check if already in the queue:
- for (sChunkLoadQueue::iterator itr = m_LoadQueue.begin(); itr != m_LoadQueue.end(); ++itr)
- {
- if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkY == a_ChunkY) && (itr->m_ChunkZ == a_ChunkZ) && (itr->m_Generate == a_Generate))
- {
- return;
- }
- }
- m_LoadQueue.push_back(sChunkLoad(a_ChunkX, a_ChunkY, a_ChunkZ, a_Generate));
- }
-
- m_Event.Set();
-}
-
-
-
-
-
-void cWorldStorage::QueueSaveChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- {
- cCSLock Lock(m_CSQueues);
- m_SaveQueue.remove (cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ)); // Don't add twice
- m_SaveQueue.push_back(cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ));
- }
- m_Event.Set();
-}
-
-
-
-
-
-void cWorldStorage::QueueSavedMessage(void)
-{
- // Pushes a special coord pair into the queue, signalizing a message instead:
- {
- cCSLock Lock(m_CSQueues);
- m_SaveQueue.push_back(cChunkCoords(0, CHUNK_Y_MESSAGE, 0));
- }
- m_Event.Set();
-}
-
-
-
-
-
-void cWorldStorage::UnqueueLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- cCSLock Lock(m_CSQueues);
- for (sChunkLoadQueue::iterator itr = m_LoadQueue.begin(); itr != m_LoadQueue.end(); ++itr)
- {
- if ((itr->m_ChunkX != a_ChunkX) || (itr->m_ChunkY != a_ChunkY) || (itr->m_ChunkZ != a_ChunkZ))
- {
- continue;
- }
- m_LoadQueue.erase(itr);
- Lock.Unlock();
- m_evtRemoved.Set();
- return;
- } // for itr - m_LoadQueue[]
-}
-
-
-
-
-
-void cWorldStorage::UnqueueSave(const cChunkCoords & a_Chunk)
-{
- {
- cCSLock Lock(m_CSQueues);
- m_SaveQueue.remove(a_Chunk);
- }
- m_evtRemoved.Set();
-}
-
-
-
-
-
-void cWorldStorage::InitSchemas(void)
-{
- // The first schema added is considered the default
- m_Schemas.push_back(new cWSSAnvil (m_World));
- m_Schemas.push_back(new cWSSCompact (m_World));
- m_Schemas.push_back(new cWSSForgetful(m_World));
- // Add new schemas here
-
- if (NoCaseCompare(m_StorageSchemaName, "default") == 0)
- {
- m_SaveSchema = m_Schemas.front();
- return;
- }
- for (cWSSchemaList::iterator itr = m_Schemas.begin(); itr != m_Schemas.end(); ++itr)
- {
- if (NoCaseCompare((*itr)->GetName(), m_StorageSchemaName) == 0)
- {
- m_SaveSchema = *itr;
- return;
- }
- } // for itr - m_Schemas[]
-
- // Unknown schema selected, let the admin know:
- LOGWARNING("Unknown storage schema name \"%s\". Using default (\"%s\"). Available schemas:",
- m_StorageSchemaName.c_str(), m_SaveSchema->GetName().c_str()
- );
- for (cWSSchemaList::iterator itr = m_Schemas.begin(); itr != m_Schemas.end(); ++itr)
- {
- LOGWARNING("\t\"%s\"", (*itr)->GetName().c_str());
- }
- m_SaveSchema = m_Schemas.front();
-}
-
-
-
-
-
-void cWorldStorage::Execute(void)
-{
- while (!m_ShouldTerminate)
- {
- m_Event.Wait();
-
- // Process both queues until they are empty again:
- bool HasMore;
- do
- {
- HasMore = false;
- if (m_ShouldTerminate)
- {
- return;
- }
-
- HasMore = LoadOneChunk();
- HasMore = HasMore | SaveOneChunk();
- m_evtRemoved.Set();
- } while (HasMore);
- }
-}
-
-
-
-
-
-bool cWorldStorage::LoadOneChunk(void)
-{
- sChunkLoad ToLoad(0, 0, 0, false);
- bool HasMore;
- bool ShouldLoad = false;
- {
- cCSLock Lock(m_CSQueues);
- if (!m_LoadQueue.empty())
- {
- ToLoad = m_LoadQueue.front();
- m_LoadQueue.pop_front();
- ShouldLoad = true;
- }
- HasMore = !m_LoadQueue.empty();
- }
-
- if (ShouldLoad && !LoadChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkY, ToLoad.m_ChunkZ))
- {
- if (ToLoad.m_Generate)
- {
- // The chunk couldn't be loaded, generate it:
- m_World->GetGenerator().QueueGenerateChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkY, ToLoad.m_ChunkZ);
- }
- else
- {
- // TODO: Notify the world that the load has failed:
- // m_World->ChunkLoadFailed(ToLoad.m_ChunkX, ToLoad.m_ChunkY, ToLoad.m_ChunkZ);
- }
- }
- return HasMore;
-}
-
-
-
-
-
-bool cWorldStorage::SaveOneChunk(void)
-{
- cChunkCoords Save(0, 0, 0);
- bool HasMore;
- bool ShouldSave = false;
- {
- cCSLock Lock(m_CSQueues);
- if (!m_SaveQueue.empty())
- {
- Save = m_SaveQueue.front();
- m_SaveQueue.pop_front();
- ShouldSave = true;
- }
- HasMore = !m_SaveQueue.empty();
- }
- if (Save.m_ChunkY == CHUNK_Y_MESSAGE)
- {
- LOGINFO("Saved all chunks in world %s", m_World->GetName().c_str());
- return HasMore;
- }
- if (ShouldSave && m_World->IsChunkValid(Save.m_ChunkX, Save.m_ChunkZ))
- {
- m_World->MarkChunkSaving(Save.m_ChunkX, Save.m_ChunkZ);
- if (m_SaveSchema->SaveChunk(Save))
- {
- m_World->MarkChunkSaved(Save.m_ChunkX, Save.m_ChunkZ);
- }
- }
- return HasMore;
-}
-
-
-
-
-
-bool cWorldStorage::LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- if (m_World->IsChunkValid(a_ChunkX, a_ChunkZ))
- {
- // Already loaded (can happen, since the queue is async)
- return true;
- }
-
- cChunkCoords Coords(a_ChunkX, a_ChunkY, a_ChunkZ);
-
- // First try the schema that is used for saving
- if (m_SaveSchema->LoadChunk(Coords))
- {
- return true;
- }
-
- // If it didn't have the chunk, try all the other schemas:
- for (cWSSchemaList::iterator itr = m_Schemas.begin(); itr != m_Schemas.end(); ++itr)
- {
- if (((*itr) != m_SaveSchema) && (*itr)->LoadChunk(Coords))
- {
- return true;
- }
- }
-
- // Notify the chunk owner that the chunk failed to load (sets cChunk::m_HasLoadFailed to true):
- m_World->ChunkLoadFailed(a_ChunkX, a_ChunkY, a_ChunkZ);
-
- return false;
-}
-
-
-
-
-
diff --git a/source/WorldStorage/WorldStorage.h b/source/WorldStorage/WorldStorage.h
deleted file mode 100644
index bf8dbd3d5..000000000
--- a/source/WorldStorage/WorldStorage.h
+++ /dev/null
@@ -1,135 +0,0 @@
-
-// WorldStorage.h
-
-// Interfaces to the cWorldStorage class representing the chunk loading / saving thread
-// This class decides which storage schema to use for saving; it queries all available schemas for loading
-// Also declares the base class for all storage schemas, cWSSchema
-// Helper serialization class cJsonChunkSerializer is declared as well
-
-
-
-
-
-#pragma once
-#ifndef WORLDSTORAGE_H_INCLUDED
-#define WORLDSTORAGE_H_INCLUDED
-
-#include "../ChunkDef.h"
-#include "../OSSupport/IsThread.h"
-#include <json/json.h>
-
-
-
-
-
-// fwd:
-class cWorld;
-
-
-
-
-
-/// Interface that all the world storage schemas need to implement
-class cWSSchema abstract
-{
-public:
- cWSSchema(cWorld * a_World) : m_World(a_World) {}
- virtual ~cWSSchema() {} // Force the descendants' destructors to be virtual
-
- virtual bool LoadChunk(const cChunkCoords & a_Chunk) = 0;
- virtual bool SaveChunk(const cChunkCoords & a_Chunk) = 0;
- virtual const AString GetName(void) const = 0;
-
-protected:
-
- cWorld * m_World;
-} ;
-
-typedef std::list<cWSSchema *> cWSSchemaList;
-
-
-
-
-
-/// The actual world storage class
-class cWorldStorage :
- public cIsThread
-{
- typedef cIsThread super;
-
-public:
-
- cWorldStorage(void);
- ~cWorldStorage();
-
- void QueueLoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate); // Queues the chunk for loading; if not loaded, the chunk will be generated if a_Generate is true
- void QueueSaveChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Signals that a message should be output to the console when all the chunks have been saved
- void QueueSavedMessage(void);
-
- /// Loads the chunk specified; returns true on success, false on failure
- bool LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- void UnqueueLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
- void UnqueueSave(const cChunkCoords & a_Chunk);
-
- bool Start(cWorld * a_World, const AString & a_StorageSchemaName); // Hide the cIsThread's Start() method, we need to provide args
- void Stop(void); // Hide the cIsThread's Stop() method, we need to signal the event
- void WaitForFinish(void);
- void WaitForQueuesEmpty(void);
-
- int GetLoadQueueLength(void);
- int GetSaveQueueLength(void);
-
-protected:
-
- struct sChunkLoad
- {
- int m_ChunkX;
- int m_ChunkY;
- int m_ChunkZ;
- bool m_Generate; // If true, the chunk will be generated if it cannot be loaded
-
- sChunkLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate) : m_ChunkX(a_ChunkX), m_ChunkY(a_ChunkY), m_ChunkZ(a_ChunkZ), m_Generate(a_Generate) {}
- } ;
-
- typedef std::list<sChunkLoad> sChunkLoadQueue;
-
- cWorld * m_World;
- AString m_StorageSchemaName;
-
- // Both queues are locked by the same CS
- cCriticalSection m_CSQueues;
- sChunkLoadQueue m_LoadQueue;
- cChunkCoordsList m_SaveQueue;
-
- cEvent m_Event; // Set when there's any addition to the queues
- cEvent m_evtRemoved; // Set when an item has been removed from the queue, either by the worker thread or the Unqueue methods
-
- /// All the storage schemas (all used for loading)
- cWSSchemaList m_Schemas;
-
- /// The one storage schema used for saving
- cWSSchema * m_SaveSchema;
-
- void InitSchemas(void);
-
- virtual void Execute(void) override;
-
- /// Loads one chunk from the queue (if any queued); returns true if there are more chunks in the load queue
- bool LoadOneChunk(void);
-
- /// Saves one chunk from the queue (if any queued); returns true if there are more chunks in the save queue
- bool SaveOneChunk(void);
-} ;
-
-
-
-
-
-#endif // WORLDSTORAGE_H_INCLUDED
-
-
-
-
diff --git a/source/XMLParser.h b/source/XMLParser.h
deleted file mode 100644
index f492d1a5d..000000000
--- a/source/XMLParser.h
+++ /dev/null
@@ -1,701 +0,0 @@
-
-// XMLParser.h
-
-// Interfaces to the CXMLParser class representing the base class for XML parsing
-
-// To use, derive a class from this base and override its OnStartElement(), OnEndElement() and OnCharacters() functions
-
-
-
-
-
-#pragma once
-
-#include "expat/expat.h"
-
-
-
-
-
-class CXMLParser
-{
-public:
- CXMLParser(void);
- virtual ~CXMLParser();
-
- // The actual parsing, may be called several times; the last time needs iIsFinal == true (-> flush)
- int Parse(const char * iData, size_t iLength, bool iIsFinal = false);
-
-private:
- // LibExpat stuff:
- XML_Parser mParser;
-
- static void StartElementHandler(void * iContext, const XML_Char * iElement, const XML_Char ** iAttributes)
- {
- ((CXMLParser *)iContext)->OnStartElement(iElement, iAttributes);
- }
-
- static void EndElementHandler (void * iContext, const XML_Char * iElement)
- {
- ((CXMLParser *)iContext)->OnEndElement(iElement);
- }
-
- static void CharacterDataHandler (void * iContext, const XML_Char * iData, int iLength)
- {
- ((CXMLParser *)iContext)->OnCharacters(iData, iLength);
- }
-
-protected:
- virtual void OnStartElement(const XML_Char * iElement, const XML_Char ** iAttributes) = 0;
- virtual void OnEndElement (const XML_Char * iElement) = 0;
- virtual void OnCharacters (const XML_Char * iCharacters, int iLength) = 0;
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// The following template has been modified from code available at
-// http://www.codeproject.com/Articles/1847/C-Wrappers-for-the-Expat-XML-Parser
-// It uses templates to remove the virtual function call penalty (both size and speed) for each callback
-
-/* Usage:
-1, Declare a subclass:
- class CMyParser : public CExpatImpl<CMyParser>
-2, Declare handlers that you want in that subclass:
- void CMyParser::OnEndElement(const XML_Char * iTagName);
-3, Create an instance of your class:
- CMyParser Parser;
-4, Call Create():
- Parser.Create(NULL, NULL);
-4, Call Parse(), repeatedly:
- Parser.Parse(Buffer, Length);
-*/
-
-template <class _T>
-class CExpatImpl
-{
-
-// @access Constructors and destructors
-public:
-
- // @cmember General constructor
-
- CExpatImpl ()
- {
- m_p = NULL;
- }
-
- // @cmember Destructor
-
- ~CExpatImpl ()
- {
- Destroy ();
- }
-
-// @access Parser creation and deletion methods
-public:
-
- // @cmember Create a parser
-
- bool Create (const XML_Char * pszEncoding = NULL, const XML_Char * pszSep = NULL)
- {
- // Destroy the old parser
- Destroy ();
-
- // If the encoding or seperator are empty, then NULL
- if (pszEncoding != NULL && pszEncoding [0] == 0)
- {
- pszEncoding = NULL;
- }
- if (pszSep != NULL && pszSep [0] == 0)
- {
- pszSep = NULL;
- }
-
- // Create the new parser
- m_p = XML_ParserCreate_MM (pszEncoding, NULL, pszSep);
- if (m_p == NULL)
- {
- return false;
- }
-
- // Invoke the post create routine
- _T * pThis = static_cast <_T *> (this);
- pThis ->OnPostCreate ();
-
- // Set the user data used in callbacks
- XML_SetUserData (m_p, (void *) this);
- return true;
- }
-
- // @cmember Destroy the parser
-
- void Destroy (void)
- {
- if (m_p != NULL)
- {
- XML_ParserFree (m_p);
- }
- m_p = NULL;
- }
-
-
- // @cmember Parse a block of data
-
- bool Parse (const char *pszBuffer, int nLength, bool fIsFinal = true)
- {
- assert (m_p != NULL);
- return XML_Parse (m_p, pszBuffer, nLength, fIsFinal) != 0;
- }
-
- // @cmember Parse internal buffer
-
- bool ParseBuffer (int nLength, bool fIsFinal = true)
- {
- assert (m_p != NULL);
- return XML_ParseBuffer (m_p, nLength, fIsFinal) != 0;
- }
-
- // @cmember Get the internal buffer
-
- void *GetBuffer (int nLength)
- {
- assert (m_p != NULL);
- return XML_GetBuffer (m_p, nLength);
- }
-
-
-protected:
- // Parser callback enable/disable methods:
-
- // @cmember Enable/Disable the start element handler
-
- void EnableStartElementHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetStartElementHandler (m_p, fEnable ? StartElementHandler : NULL);
- }
-
- // @cmember Enable/Disable the end element handler
-
- void EnableEndElementHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetEndElementHandler (m_p, fEnable ? EndElementHandler : NULL);
- }
-
- // @cmember Enable/Disable the element handlers
-
- void EnableElementHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- EnableStartElementHandler (fEnable);
- EnableEndElementHandler (fEnable);
- }
-
- // @cmember Enable/Disable the character data handler
-
- void EnableCharacterDataHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetCharacterDataHandler (m_p, fEnable ? CharacterDataHandler : NULL);
- }
-
- // @cmember Enable/Disable the processing instruction handler
-
- void EnableProcessingInstructionHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetProcessingInstructionHandler (m_p, fEnable ? ProcessingInstructionHandler : NULL);
- }
-
- // @cmember Enable/Disable the comment handler
-
- void EnableCommentHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetCommentHandler (m_p, fEnable ? CommentHandler : NULL);
- }
-
- // @cmember Enable/Disable the start CDATA section handler
-
- void EnableStartCdataSectionHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetStartCdataSectionHandler (m_p, fEnable ? StartCdataSectionHandler : NULL);
- }
-
- // @cmember Enable/Disable the end CDATA section handler
-
- void EnableEndCdataSectionHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetEndCdataSectionHandler (m_p, fEnable ? EndCdataSectionHandler : NULL);
- }
-
- // @cmember Enable/Disable the CDATA section handlers
-
- void EnableCdataSectionHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- EnableStartCdataSectionHandler (fEnable);
- EnableEndCdataSectionHandler (fEnable);
- }
-
- // @cmember Enable/Disable default handler
-
- void EnableDefaultHandler (bool fEnable = true, bool fExpand = true)
- {
- assert (m_p != NULL);
- if (fExpand)
- {
- XML_SetDefaultHandlerExpand (m_p, fEnable ? DefaultHandler : NULL);
- }
- else
- XML_SetDefaultHandler (m_p, fEnable ? DefaultHandler : NULL);
- }
-
- // @cmember Enable/Disable external entity ref handler
-
- void EnableExternalEntityRefHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetExternalEntityRefHandler (m_p, fEnable ? ExternalEntityRefHandler : NULL);
- }
-
- // @cmember Enable/Disable unknown encoding handler
-
- void EnableUnknownEncodingHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetUnknownEncodingHandler (m_p, fEnable ? UnknownEncodingHandler : NULL);
- }
-
- // @cmember Enable/Disable start namespace handler
-
- void EnableStartNamespaceDeclHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetStartNamespaceDeclHandler (m_p, fEnable ? StartNamespaceDeclHandler : NULL);
- }
-
- // @cmember Enable/Disable end namespace handler
-
- void EnableEndNamespaceDeclHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetEndNamespaceDeclHandler (m_p, fEnable ? EndNamespaceDeclHandler : NULL);
- }
-
- // @cmember Enable/Disable namespace handlers
-
- void EnableNamespaceDeclHandler (bool fEnable = true)
- {
- EnableStartNamespaceDeclHandler (fEnable);
- EnableEndNamespaceDeclHandler (fEnable);
- }
-
- // @cmember Enable/Disable the XML declaration handler
-
- void EnableXmlDeclHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetXmlDeclHandler (m_p, fEnable ? XmlDeclHandler : NULL);
- }
-
- // @cmember Enable/Disable the start DOCTYPE declaration handler
-
- void EnableStartDoctypeDeclHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetStartDoctypeDeclHandler (m_p, fEnable ? StartDoctypeDeclHandler : NULL);
- }
-
- // @cmember Enable/Disable the end DOCTYPE declaration handler
-
- void EnableEndDoctypeDeclHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetEndDoctypeDeclHandler (m_p,
- fEnable ? EndDoctypeDeclHandler : NULL);
- }
-
- // @cmember Enable/Disable the DOCTYPE declaration handler
-
- void EnableDoctypeDeclHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- EnableStartDoctypeDeclHandler (fEnable);
- EnableEndDoctypeDeclHandler (fEnable);
- }
-
-public:
- // Parser error reporting methods
-
- // @cmember Get last error
-
- enum XML_Error GetErrorCode ()
- {
- assert (m_p != NULL);
- return XML_GetErrorCode (m_p);
- }
-
- // @cmember Get the current byte index
-
- long GetCurrentByteIndex ()
- {
- assert (m_p != NULL);
- return XML_GetCurrentByteIndex (m_p);
- }
-
- // @cmember Get the current line number
-
- int GetCurrentLineNumber ()
- {
- assert (m_p != NULL);
- return XML_GetCurrentLineNumber (m_p);
- }
-
- // @cmember Get the current column number
-
- int GetCurrentColumnNumber ()
- {
- assert (m_p != NULL);
- return XML_GetCurrentColumnNumber (m_p);
- }
-
- // @cmember Get the current byte count
-
- int GetCurrentByteCount ()
- {
- assert (m_p != NULL);
- return XML_GetCurrentByteCount (m_p);
- }
-
- // @cmember Get the input context
-
- const char *GetInputContext (int *pnOffset, int *pnSize)
- {
- assert (m_p != NULL);
- return XML_GetInputContext (m_p, pnOffset, pnSize);
- }
-
- // @cmember Get last error string
-
- const XML_LChar *GetErrorString ()
- {
- return XML_ErrorString (GetErrorCode ());
- }
-
- // @cmember Return the version string
-
- static const XML_LChar *GetExpatVersion ()
- {
- return XML_ExpatVersion ();
- }
-
- // @cmember Get the version information
-
- static void GetExpatVersion (int *pnMajor, int *pnMinor, int *pnMicro)
- {
- XML_expat_version v = XML_ExpatVersionInfo ();
- if (pnMajor)
- *pnMajor = v .major;
- if (pnMinor)
- *pnMinor = v .minor;
- if (pnMicro)
- *pnMicro = v .micro;
- }
-
- // @cmember Get last error string
-
- static const XML_LChar *GetErrorString (enum XML_Error nError)
- {
- return XML_ErrorString (nError);
- }
-
-
- // Public handler methods:
- // The template parameter should provide their own implementation for those handlers that they want
-
- // @cmember Start element handler
-
- void OnStartElement (const XML_Char *pszName, const XML_Char **papszAttrs)
- {
- return;
- }
-
- // @cmember End element handler
-
- void OnEndElement (const XML_Char *pszName)
- {
- return;
- }
-
- // @cmember Character data handler
-
- void OnCharacterData (const XML_Char *pszData, int nLength)
- {
- return;
- }
-
- // @cmember Processing instruction handler
-
- void OnProcessingInstruction (const XML_Char *pszTarget,
- const XML_Char *pszData)
- {
- return;
- }
-
- // @cmember Comment handler
-
- void OnComment (const XML_Char *pszData)
- {
- return;
- }
-
- // @cmember Start CDATA section handler
-
- void OnStartCdataSection ()
- {
- return;
- }
-
- // @cmember End CDATA section handler
-
- void OnEndCdataSection ()
- {
- return;
- }
-
- // @cmember Default handler
-
- void OnDefault (const XML_Char *pszData, int nLength)
- {
- return;
- }
-
- // @cmember External entity ref handler
-
- bool OnExternalEntityRef (const XML_Char *pszContext,
- const XML_Char *pszBase, const XML_Char *pszSystemID,
- const XML_Char *pszPublicID)
- {
- return false;
- }
-
- // @cmember Unknown encoding handler
-
- bool OnUnknownEncoding (const XML_Char *pszName, XML_Encoding *pInfo)
- {
- return false;
- }
-
- // @cmember Start namespace declaration handler
-
- void OnStartNamespaceDecl (const XML_Char *pszPrefix,
- const XML_Char *pszURI)
- {
- return;
- }
-
- // @cmember End namespace declaration handler
-
- void OnEndNamespaceDecl (const XML_Char *pszPrefix)
- {
- return;
- }
-
- // @cmember XML declaration handler
-
- void OnXmlDecl (const XML_Char *pszVersion, const XML_Char *pszEncoding,
- bool fStandalone)
- {
- return;
- }
-
- // @cmember Start DOCTYPE declaration handler
-
- void OnStartDoctypeDecl (const XML_Char *pszDoctypeName,
- const XML_Char *pszSysID, const XML_Char *pszPubID,
- bool fHasInternalSubset)
- {
- return;
- }
-
- // @cmember End DOCTYPE declaration handler
-
- void OnEndDoctypeDecl ()
- {
- return;
- }
-
-// @access Protected methods
-protected:
-
- // @cmember Handle any post creation
-
- void OnPostCreate ()
- {
- }
-
-// @access Protected static methods
-protected:
-
- // @cmember Start element handler wrapper
-
- static void __cdecl StartElementHandler (void *pUserData,
- const XML_Char *pszName, const XML_Char **papszAttrs)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnStartElement (pszName, papszAttrs);
- }
-
- // @cmember End element handler wrapper
-
- static void __cdecl EndElementHandler (void *pUserData,
- const XML_Char *pszName)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnEndElement (pszName);
- }
-
- // @cmember Character data handler wrapper
-
- static void __cdecl CharacterDataHandler (void *pUserData,
- const XML_Char *pszData, int nLength)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnCharacterData (pszData, nLength);
- }
-
- // @cmember Processing instruction handler wrapper
-
- static void __cdecl ProcessingInstructionHandler (void *pUserData,
- const XML_Char *pszTarget, const XML_Char *pszData)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnProcessingInstruction (pszTarget, pszData);
- }
-
- // @cmember Comment handler wrapper
-
- static void __cdecl CommentHandler (void *pUserData,
- const XML_Char *pszData)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnComment (pszData);
- }
-
- // @cmember Start CDATA section wrapper
-
- static void __cdecl StartCdataSectionHandler (void *pUserData)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnStartCdataSection ();
- }
-
- // @cmember End CDATA section wrapper
-
- static void __cdecl EndCdataSectionHandler (void *pUserData)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnEndCdataSection ();
- }
-
- // @cmember Default wrapper
-
- static void __cdecl DefaultHandler (void *pUserData,
- const XML_Char *pszData, int nLength)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnDefault (pszData, nLength);
- }
-
- // @cmember External entity ref wrapper
-
- static int __cdecl ExternalEntityRefHandler (void *pUserData,
- const XML_Char *pszContext, const XML_Char *pszBase,
- const XML_Char *pszSystemID, const XML_Char *pszPublicID)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- return pThis ->OnExternalEntityRef (pszContext,
- pszBase, pszSystemID, pszPublicID) ? 1 : 0;
- }
-
- // @cmember Unknown encoding wrapper
-
- static int __cdecl UnknownEncodingHandler (void * pUserData, const XML_Char * pszName, XML_Encoding * pInfo)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- return pThis ->OnUnknownEncoding (pszName, pInfo) ? 1 : 0;
- }
-
- // @cmember Start namespace decl wrapper
-
- static void __cdecl StartNamespaceDeclHandler (void * pUserData, const XML_Char * pszPrefix, const XML_Char * pszURI)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnStartNamespaceDecl (pszPrefix, pszURI);
- }
-
- // @cmember End namespace decl wrapper
-
- static void __cdecl EndNamespaceDeclHandler (void * pUserData, const XML_Char * pszPrefix)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnEndNamespaceDecl (pszPrefix);
- }
-
- // @cmember XML declaration wrapper
-
- static void __cdecl XmlDeclHandler (void *pUserData, const XML_Char *pszVersion, const XML_Char *pszEncoding, int nStandalone)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnXmlDecl (pszVersion, pszEncoding, nStandalone != 0);
- }
-
- // @cmember Start Doctype declaration wrapper
-
- static void __cdecl StartDoctypeDeclHandler (
- void *pUserData, const XML_Char *pszDoctypeName, const XML_Char *pszSysID,
- const XML_Char *pszPubID, int nHasInternalSubset
- )
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnStartDoctypeDecl (pszDoctypeName, pszSysID,
- pszPubID, nHasInternalSubset != 0);
- }
-
- // @cmember End Doctype declaration wrapper
-
- static void __cdecl EndDoctypeDeclHandler (void *pUserData)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnEndDoctypeDecl ();
- }
-
-
-protected:
-
- XML_Parser m_p;
-
- /// Returns the value of the specified attribute, if found; NULL otherwise
- static const XML_Char * FindAttr(const XML_Char ** iAttrs, const XML_Char * iAttrToFind)
- {
- for (const XML_Char ** Attr = iAttrs; *Attr != NULL; Attr += 2)
- {
- if (strcmp(*Attr, iAttrToFind) == 0)
- {
- return *(Attr + 1);
- }
- } // for Attr - iAttrs[]
- return NULL;
- }
-} ;
-
-
-
-
diff --git a/source/lua5.1.dll b/source/lua5.1.dll
deleted file mode 100644
index 515cf8b30..000000000
--- a/source/lua5.1.dll
+++ /dev/null
Binary files differ
diff --git a/source/main.cpp b/source/main.cpp
deleted file mode 100644
index 1f6aad24f..000000000
--- a/source/main.cpp
+++ /dev/null
@@ -1,197 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Root.h"
-
-#include <exception> //std::exception
-#include <csignal> //std::signal
-#include <stdlib.h> //exit()
-
-#ifdef _MSC_VER
- #include <dbghelp.h>
-#endif // _MSC_VER
-
-
-
-
-
-/// If defined, a thorough leak finder will be used (debug MSVC only); leaks will be output to the Output window
-#define ENABLE_LEAK_FINDER
-
-
-
-
-
-#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
- #pragma warning(push)
- #pragma warning(disable:4100)
- #include "LeakFinder.h"
- #pragma warning(pop)
-#endif
-
-
-
-
-
-
-void ShowCrashReport(int)
-{
- std::signal(SIGSEGV, SIG_DFL);
-
- printf("\n\nMCServer has crashed!\n");
-
- exit(-1);
-}
-
-
-
-
-
-#if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Windows 32-bit stuff: when the server crashes, create a "dump file" containing the callstack of each thread and some variables; let the user send us that crash file for analysis
-
-typedef BOOL (WINAPI *pMiniDumpWriteDump)(
- HANDLE hProcess,
- DWORD ProcessId,
- HANDLE hFile,
- MINIDUMP_TYPE DumpType,
- PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
- PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
- PMINIDUMP_CALLBACK_INFORMATION CallbackParam
-);
-
-pMiniDumpWriteDump g_WriteMiniDump; // The function in dbghlp DLL that creates dump files
-
-char g_DumpFileName[MAX_PATH]; // Filename of the dump file; hes to be created before the dump handler kicks in
-char g_ExceptionStack[128 * 1024]; // Substitute stack, just in case the handler kicks in because of "insufficient stack space"
-MINIDUMP_TYPE g_DumpFlags = MiniDumpNormal; // By default dump only the stack and some helpers
-
-
-
-
-
-/** This function gets called just before the "program executed an illegal instruction and will be terminated" or similar.
-Its purpose is to create the crashdump using the dbghlp DLLs
-*/
-LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_ExceptionInfo)
-{
- char * newStack = &g_ExceptionStack[sizeof(g_ExceptionStack)];
- char * oldStack;
-
- // Use the substitute stack:
- // This code is the reason why we don't support 64-bit (yet)
- _asm
- {
- mov oldStack, esp
- mov esp, newStack
- }
-
- MINIDUMP_EXCEPTION_INFORMATION ExcInformation;
- ExcInformation.ThreadId = GetCurrentThreadId();
- ExcInformation.ExceptionPointers = a_ExceptionInfo;
- ExcInformation.ClientPointers = 0;
-
- // Write the dump file:
- HANDLE dumpFile = CreateFile(g_DumpFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
- g_WriteMiniDump(GetCurrentProcess(), GetCurrentProcessId(), dumpFile, g_DumpFlags, (a_ExceptionInfo) ? &ExcInformation : NULL, NULL, NULL);
- CloseHandle(dumpFile);
-
- // Revert to old stack:
- _asm
- {
- mov esp, oldStack
- }
-
- return 0;
-}
-
-#endif // _WIN32 && !_WIN64
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// main:
-
-int main( int argc, char **argv )
-{
- (void)argc;
- (void)argv;
-
- #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
- InitLeakFinder();
- #endif
-
- // Magic code to produce dump-files on Windows if the server crashes:
- #if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER)
- HINSTANCE hDbgHelp = LoadLibrary("DBGHELP.DLL");
- g_WriteMiniDump = (pMiniDumpWriteDump)GetProcAddress(hDbgHelp, "MiniDumpWriteDump");
- if (g_WriteMiniDump != NULL)
- {
- _snprintf_s(g_DumpFileName, ARRAYCOUNT(g_DumpFileName), _TRUNCATE, "crash_mcs_%x.dmp", GetCurrentProcessId());
- SetUnhandledExceptionFilter(LastChanceExceptionFilter);
-
- // Parse arguments for minidump flags:
- for (int i = 0; i < argc; i++)
- {
- if (_stricmp(argv[i], "/cdg") == 0)
- {
- // Add globals to the dump
- g_DumpFlags = (MINIDUMP_TYPE)(g_DumpFlags | MiniDumpWithDataSegs);
- }
- else if (_stricmp(argv[i], "/cdf") == 0)
- {
- // Add full memory to the dump (HUUUGE file)
- g_DumpFlags = (MINIDUMP_TYPE)(g_DumpFlags | MiniDumpWithFullMemory);
- }
- } // for i - argv[]
- }
- #endif // _WIN32 && !_WIN64
- // End of dump-file magic
-
- #if defined(_DEBUG) && defined(_MSC_VER)
- _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
-
- // _X: The simple built-in CRT leak finder - simply break when allocating the Nth block ({N} is listed in the leak output)
- // Only useful when the leak is in the same sequence all the time
- // _CrtSetBreakAlloc(85950);
-
- #endif // _DEBUG && _MSC_VER
-
- #ifndef _DEBUG
- std::signal(SIGSEGV, ShowCrashReport);
- #endif
-
- // DEBUG: test the dumpfile creation:
- // *((int *)0) = 0;
-
- #if !defined(ANDROID_NDK)
- try
- #endif
- {
- cRoot Root;
- Root.Start();
- }
- #if !defined(ANDROID_NDK)
- catch( std::exception& e )
- {
- LOGERROR("Standard exception: %s", e.what() );
- }
- catch( ... )
- {
- LOGERROR("Unknown exception!");
- }
- #endif
-
-
- #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
- DeinitLeakFinder();
- #endif
-
- return 0;
-}
-
-
-
-
diff --git a/source/md5/md5.cpp b/source/md5/md5.cpp
deleted file mode 100644
index eae0fc3f2..000000000
--- a/source/md5/md5.cpp
+++ /dev/null
@@ -1,369 +0,0 @@
-/* MD5
- converted to C++ class by Frank Thilo (thilo@unix-ag.org)
- for bzflag (http://www.bzflag.org)
-
- based on:
-
- md5.h and md5.c
- reference implemantion of RFC 1321
-
- Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
-rights reserved.
-
-License to copy and use this software is granted provided that it
-is identified as the "RSA Data Security, Inc. MD5 Message-Digest
-Algorithm" in all material mentioning or referencing this software
-or this function.
-
-License is also granted to make and use derivative works provided
-that such works are identified as "derived from the RSA Data
-Security, Inc. MD5 Message-Digest Algorithm" in all material
-mentioning or referencing the derived work.
-
-RSA Data Security, Inc. makes no representations concerning either
-the merchantability of this software or the suitability of this
-software for any particular purpose. It is provided "as is"
-without express or implied warranty of any kind.
-
-These notices must be retained in any copies of any part of this
-documentation and/or software.
-
-*/
-
-/* interface header */
-#include "md5.h"
-
-/* system implementation headers */
-#include <stdio.h>
-
-#ifndef _WIN32
- #include <cstring>
-#endif
-
-
-
-
-
-// Constants for MD5Transform routine.
-#define S11 7
-#define S12 12
-#define S13 17
-#define S14 22
-#define S21 5
-#define S22 9
-#define S23 14
-#define S24 20
-#define S31 4
-#define S32 11
-#define S33 16
-#define S34 23
-#define S41 6
-#define S42 10
-#define S43 15
-#define S44 21
-
-///////////////////////////////////////////////
-
-// F, G, H and I are basic MD5 functions.
-inline MD5::uint4 MD5::F(uint4 x, uint4 y, uint4 z) {
- return x&y | ~x&z;
-}
-
-inline MD5::uint4 MD5::G(uint4 x, uint4 y, uint4 z) {
- return x&z | y&~z;
-}
-
-inline MD5::uint4 MD5::H(uint4 x, uint4 y, uint4 z) {
- return x^y^z;
-}
-
-inline MD5::uint4 MD5::I(uint4 x, uint4 y, uint4 z) {
- return y ^ (x | ~z);
-}
-
-// rotate_left rotates x left n bits.
-inline MD5::uint4 MD5::rotate_left(uint4 x, int n) {
- return (x << n) | (x >> (32-n));
-}
-
-// FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
-// Rotation is separate from addition to prevent recomputation.
-inline void MD5::FF(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
- a = rotate_left(a+ F(b,c,d) + x + ac, s) + b;
-}
-
-inline void MD5::GG(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
- a = rotate_left(a + G(b,c,d) + x + ac, s) + b;
-}
-
-inline void MD5::HH(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
- a = rotate_left(a + H(b,c,d) + x + ac, s) + b;
-}
-
-inline void MD5::II(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
- a = rotate_left(a + I(b,c,d) + x + ac, s) + b;
-}
-
-//////////////////////////////////////////////
-
-// default ctor, just initailize
-MD5::MD5()
-{
- init();
-}
-
-//////////////////////////////////////////////
-
-// nifty shortcut ctor, compute MD5 for string and finalize it right away
-MD5::MD5(const std::string &text)
-{
- init();
- update(text.c_str(), text.length());
- finalize();
-}
-
-//////////////////////////////
-
-void MD5::init()
-{
- finalized=false;
-
- count[0] = 0;
- count[1] = 0;
-
- // load magic initialization constants.
- state[0] = 0x67452301;
- state[1] = 0xefcdab89;
- state[2] = 0x98badcfe;
- state[3] = 0x10325476;
-}
-
-//////////////////////////////
-
-// decodes input (unsigned char) into output (uint4). Assumes len is a multiple of 4.
-void MD5::decode(uint4 output[], const uint1 input[], size_type len)
-{
- for (unsigned int i = 0, j = 0; j < len; i++, j += 4)
- output[i] = ((uint4)input[j]) | (((uint4)input[j+1]) << 8) |
- (((uint4)input[j+2]) << 16) | (((uint4)input[j+3]) << 24);
-}
-
-//////////////////////////////
-
-// encodes input (uint4) into output (unsigned char). Assumes len is
-// a multiple of 4.
-void MD5::encode(uint1 output[], const uint4 input[], size_type len)
-{
- for (size_type i = 0, j = 0; j < len; i++, j += 4) {
- output[j] = input[i] & 0xff;
- output[j+1] = (input[i] >> 8) & 0xff;
- output[j+2] = (input[i] >> 16) & 0xff;
- output[j+3] = (input[i] >> 24) & 0xff;
- }
-}
-
-//////////////////////////////
-
-// apply MD5 algo on a block
-void MD5::transform(const uint1 block[blocksize])
-{
- uint4 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
- decode (x, block, blocksize);
-
- /* Round 1 */
- FF (a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */
- FF (d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */
- FF (c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */
- FF (b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */
- FF (a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */
- FF (d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */
- FF (c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */
- FF (b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */
- FF (a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */
- FF (d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */
- FF (c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
- FF (b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
- FF (a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
- FF (d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
- FF (c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
- FF (b, c, d, a, x[15], S14, 0x49b40821); /* 16 */
-
- /* Round 2 */
- GG (a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */
- GG (d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */
- GG (c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
- GG (b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */
- GG (a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */
- GG (d, a, b, c, x[10], S22, 0x2441453); /* 22 */
- GG (c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
- GG (b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */
- GG (a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */
- GG (d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
- GG (c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */
- GG (b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */
- GG (a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
- GG (d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */
- GG (c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */
- GG (b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */
-
- /* Round 3 */
- HH (a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */
- HH (d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */
- HH (c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
- HH (b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
- HH (a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */
- HH (d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */
- HH (c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */
- HH (b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
- HH (a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
- HH (d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */
- HH (c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */
- HH (b, c, d, a, x[ 6], S34, 0x4881d05); /* 44 */
- HH (a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */
- HH (d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
- HH (c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
- HH (b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */
-
- /* Round 4 */
- II (a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */
- II (d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */
- II (c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
- II (b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */
- II (a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
- II (d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */
- II (c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
- II (b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */
- II (a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */
- II (d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
- II (c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */
- II (b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
- II (a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */
- II (d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
- II (c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */
- II (b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */
-
- state[0] += a;
- state[1] += b;
- state[2] += c;
- state[3] += d;
-
- // Zeroize sensitive information.
- memset(x, 0, sizeof x);
-}
-
-//////////////////////////////
-
-// MD5 block update operation. Continues an MD5 message-digest
-// operation, processing another message block
-void MD5::update(const unsigned char input[], size_type length)
-{
- // compute number of bytes mod 64
- size_type index = count[0] / 8 % blocksize;
-
- // Update number of bits
- if ((count[0] += (length << 3)) < (length << 3))
- count[1]++;
- count[1] += (length >> 29);
-
- // number of bytes we need to fill in buffer
- size_type firstpart = 64 - index;
-
- size_type i;
-
- // transform as many times as possible.
- if (length >= firstpart)
- {
- // fill buffer first, transform
- memcpy(&buffer[index], input, firstpart);
- transform(buffer);
-
- // transform chunks of blocksize (64 bytes)
- for (i = firstpart; i + blocksize <= length; i += blocksize)
- transform(&input[i]);
-
- index = 0;
- }
- else
- i = 0;
-
- // buffer remaining input
- memcpy(&buffer[index], &input[i], length-i);
-}
-
-//////////////////////////////
-
-// for convenience provide a verson with signed char
-void MD5::update(const char input[], size_type length)
-{
- update((const unsigned char*)input, length);
-}
-
-//////////////////////////////
-
-// MD5 finalization. Ends an MD5 message-digest operation, writing the
-// the message digest and zeroizing the context.
-MD5& MD5::finalize()
-{
- static unsigned char padding[64] = {
- 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
- };
-
- if (!finalized) {
- // Save number of bits
- unsigned char bits[8];
- encode(bits, count, 8);
-
- // pad out to 56 mod 64.
- size_type index = count[0] / 8 % 64;
- size_type padLen = (index < 56) ? (56 - index) : (120 - index);
- update(padding, padLen);
-
- // Append length (before padding)
- update(bits, 8);
-
- // Store state in digest
- encode(digest, state, 16);
-
- // Zeroize sensitive information.
- memset(buffer, 0, sizeof buffer);
- memset(count, 0, sizeof count);
-
- finalized=true;
- }
-
- return *this;
-}
-
-//////////////////////////////
-
-// return hex representation of digest as string
-std::string MD5::hexdigest() const
-{
- if (!finalized)
- return "";
-
- char buf[33];
- for (int i=0; i<16; i++)
- sprintf(buf+i*2, "%02x", digest[i]);
- buf[32]=0;
-
- return std::string(buf);
-}
-
-//////////////////////////////
-
-std::ostream& operator<<(std::ostream& out, MD5 md5)
-{
- return out << md5.hexdigest();
-}
-
-//////////////////////////////
-
-std::string md5(const std::string & str)
-{
- MD5 md5 = MD5(str);
-
- return md5.hexdigest();
-}
diff --git a/source/md5/md5.h b/source/md5/md5.h
deleted file mode 100644
index ad5ad5384..000000000
--- a/source/md5/md5.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/* MD5
- converted to C++ class by Frank Thilo (thilo@unix-ag.org)
- for bzflag (http://www.bzflag.org)
-
- based on:
-
- md5.h and md5.c
- reference implementation of RFC 1321
-
- Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
-rights reserved.
-
-License to copy and use this software is granted provided that it
-is identified as the "RSA Data Security, Inc. MD5 Message-Digest
-Algorithm" in all material mentioning or referencing this software
-or this function.
-
-License is also granted to make and use derivative works provided
-that such works are identified as "derived from the RSA Data
-Security, Inc. MD5 Message-Digest Algorithm" in all material
-mentioning or referencing the derived work.
-
-RSA Data Security, Inc. makes no representations concerning either
-the merchantability of this software or the suitability of this
-software for any particular purpose. It is provided "as is"
-without express or implied warranty of any kind.
-
-These notices must be retained in any copies of any part of this
-documentation and/or software.
-
-*/
-
-#ifndef BZF_MD5_H
-#define BZF_MD5_H
-
-#include <string>
-#include <iostream>
-
-
-// a small class for calculating MD5 hashes of strings or byte arrays
-// it is not meant to be fast or secure
-//
-// usage: 1) feed it blocks of uchars with update()
-// 2) finalize()
-// 3) get hexdigest() string
-// or
-// MD5(std::string).hexdigest()
-//
-// assumes that char is 8 bit and int is 32 bit
-class MD5
-{
-public:
- typedef unsigned int size_type; // must be 32bit
-
- MD5();
- MD5(const std::string& text);
- void update(const unsigned char *buf, size_type length);
- void update(const char *buf, size_type length);
- MD5& finalize();
- std::string hexdigest() const;
- friend std::ostream& operator<<(std::ostream&, MD5 md5);
-
-private:
- void init();
- typedef unsigned char uint1; // 8bit
- typedef unsigned int uint4; // 32bit
- enum {blocksize = 64}; // VC6 won't eat a const static int here
-
- void transform(const uint1 block[blocksize]);
- static void decode(uint4 output[], const uint1 input[], size_type len);
- static void encode(uint1 output[], const uint4 input[], size_type len);
-
- bool finalized;
- uint1 buffer[blocksize]; // bytes that didn't fit in last 64 byte chunk
- uint4 count[2]; // 64bit counter for number of bits (lo, hi)
- uint4 state[4]; // digest so far
- uint1 digest[16]; // the result
-
- // low level logic operations
- static inline uint4 F(uint4 x, uint4 y, uint4 z);
- static inline uint4 G(uint4 x, uint4 y, uint4 z);
- static inline uint4 H(uint4 x, uint4 y, uint4 z);
- static inline uint4 I(uint4 x, uint4 y, uint4 z);
- static inline uint4 rotate_left(uint4 x, int n);
- static inline void FF(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
- static inline void GG(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
- static inline void HH(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
- static inline void II(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
-};
-
-std::string md5(const std::string & str);
-
-#endif \ No newline at end of file
diff --git a/source/tolua++.exe b/source/tolua++.exe
deleted file mode 100644
index e5cec6d78..000000000
--- a/source/tolua++.exe
+++ /dev/null
Binary files differ
diff --git a/source/tolua++.h b/source/tolua++.h
deleted file mode 100644
index ed5344926..000000000
--- a/source/tolua++.h
+++ /dev/null
@@ -1,186 +0,0 @@
-/* tolua
-** Support code for Lua bindings.
-** Written by Waldemar Celes
-** TeCGraf/PUC-Rio
-** Apr 2003
-** $Id: $
-*/
-
-/* This code is free software; you can redistribute it and/or modify it.
-** The software provided hereunder is on an "as is" basis, and
-** the author has no obligation to provide maintenance, support, updates,
-** enhancements, or modifications.
-*/
-
-
-#ifndef TOLUA_H
-#define TOLUA_H
-
-#ifndef TOLUA_API
-#define TOLUA_API extern
-#endif
-
-#define TOLUA_VERSION "tolua++-1.0.92"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#define tolua_pushcppstring(x,y) tolua_pushstring(x,y.c_str())
-#define tolua_iscppstring tolua_isstring
-
-#define tolua_iscppstringarray tolua_isstringarray
-#define tolua_pushfieldcppstring(L,lo,idx,s) tolua_pushfieldstring(L, lo, idx, s.c_str())
-
-#ifndef TEMPLATE_BIND
- #define TEMPLATE_BIND(p)
-#endif
-
-#define TOLUA_TEMPLATE_BIND(p)
-
-#define TOLUA_PROTECTED_DESTRUCTOR
-#define TOLUA_PROPERTY_TYPE(p)
-
-typedef int lua_Object;
-
-#include "lua.h"
-#include "lauxlib.h"
-
-struct tolua_Error
-{
- int index;
- int array;
- const char* type;
-};
-typedef struct tolua_Error tolua_Error;
-
-#define TOLUA_NOPEER LUA_REGISTRYINDEX /* for lua 5.1 */
-
-TOLUA_API const char* tolua_typename (lua_State* L, int lo);
-TOLUA_API void tolua_error (lua_State* L, const char* msg, tolua_Error* err);
-TOLUA_API int tolua_isnoobj (lua_State* L, int lo, tolua_Error* err);
-TOLUA_API int tolua_isvalue (lua_State* L, int lo, int def, tolua_Error* err);
-TOLUA_API int tolua_isvaluenil (lua_State* L, int lo, tolua_Error* err);
-TOLUA_API int tolua_isboolean (lua_State* L, int lo, int def, tolua_Error* err);
-TOLUA_API int tolua_isnumber (lua_State* L, int lo, int def, tolua_Error* err);
-TOLUA_API int tolua_isstring (lua_State* L, int lo, int def, tolua_Error* err);
-TOLUA_API int tolua_istable (lua_State* L, int lo, int def, tolua_Error* err);
-TOLUA_API int tolua_isusertable (lua_State* L, int lo, const char* type, int def, tolua_Error* err);
-TOLUA_API int tolua_isuserdata (lua_State* L, int lo, int def, tolua_Error* err);
-TOLUA_API int tolua_isusertype (lua_State* L, int lo, const char* type, int def, tolua_Error* err);
-TOLUA_API int tolua_isvaluearray
- (lua_State* L, int lo, int dim, int def, tolua_Error* err);
-TOLUA_API int tolua_isbooleanarray
- (lua_State* L, int lo, int dim, int def, tolua_Error* err);
-TOLUA_API int tolua_isnumberarray
- (lua_State* L, int lo, int dim, int def, tolua_Error* err);
-TOLUA_API int tolua_isstringarray
- (lua_State* L, int lo, int dim, int def, tolua_Error* err);
-TOLUA_API int tolua_istablearray
- (lua_State* L, int lo, int dim, int def, tolua_Error* err);
-TOLUA_API int tolua_isuserdataarray
- (lua_State* L, int lo, int dim, int def, tolua_Error* err);
-TOLUA_API int tolua_isusertypearray
- (lua_State* L, int lo, const char* type, int dim, int def, tolua_Error* err);
-
-TOLUA_API void tolua_open (lua_State* L);
-
-TOLUA_API void* tolua_copy (lua_State* L, void* value, unsigned int size);
-TOLUA_API int tolua_register_gc (lua_State* L, int lo);
-TOLUA_API int tolua_default_collect (lua_State* tolua_S);
-
-TOLUA_API void tolua_usertype (lua_State* L, const char* type);
-TOLUA_API void tolua_beginmodule (lua_State* L, const char* name);
-TOLUA_API void tolua_endmodule (lua_State* L);
-TOLUA_API void tolua_module (lua_State* L, const char* name, int hasvar);
-TOLUA_API void tolua_class (lua_State* L, const char* name, const char* base);
-TOLUA_API void tolua_cclass (lua_State* L, const char* lname, const char* name, const char* base, lua_CFunction col);
-TOLUA_API void tolua_function (lua_State* L, const char* name, lua_CFunction func);
-TOLUA_API void tolua_constant (lua_State* L, const char* name, lua_Number value);
-TOLUA_API void tolua_variable (lua_State* L, const char* name, lua_CFunction get, lua_CFunction set);
-TOLUA_API void tolua_array (lua_State* L,const char* name, lua_CFunction get, lua_CFunction set);
-
-/* TOLUA_API void tolua_set_call_event(lua_State* L, lua_CFunction func, char* type); */
-/* TOLUA_API void tolua_addbase(lua_State* L, char* name, char* base); */
-
-TOLUA_API void tolua_pushvalue (lua_State* L, int lo);
-TOLUA_API void tolua_pushboolean (lua_State* L, int value);
-TOLUA_API void tolua_pushnumber (lua_State* L, lua_Number value);
-TOLUA_API void tolua_pushstring (lua_State* L, const char* value);
-TOLUA_API void tolua_pushuserdata (lua_State* L, void* value);
-TOLUA_API void tolua_pushusertype (lua_State* L, void* value, const char* type);
-TOLUA_API void tolua_pushusertype_and_takeownership(lua_State* L, void* value, const char* type);
-TOLUA_API void tolua_pushfieldvalue (lua_State* L, int lo, int index, int v);
-TOLUA_API void tolua_pushfieldboolean (lua_State* L, int lo, int index, int v);
-TOLUA_API void tolua_pushfieldnumber (lua_State* L, int lo, int index, lua_Number v);
-TOLUA_API void tolua_pushfieldstring (lua_State* L, int lo, int index, const char* v);
-TOLUA_API void tolua_pushfielduserdata (lua_State* L, int lo, int index, void* v);
-TOLUA_API void tolua_pushfieldusertype (lua_State* L, int lo, int index, void* v, const char* type);
-TOLUA_API void tolua_pushfieldusertype_and_takeownership (lua_State* L, int lo, int index, void* v, const char* type);
-
-TOLUA_API lua_Number tolua_tonumber (lua_State* L, int narg, lua_Number def);
-TOLUA_API const char* tolua_tostring (lua_State* L, int narg, const char* def);
-TOLUA_API void* tolua_touserdata (lua_State* L, int narg, void* def);
-TOLUA_API void* tolua_tousertype (lua_State* L, int narg, void* def);
-TOLUA_API int tolua_tovalue (lua_State* L, int narg, int def);
-TOLUA_API int tolua_toboolean (lua_State* L, int narg, int def);
-TOLUA_API lua_Number tolua_tofieldnumber (lua_State* L, int lo, int index, lua_Number def);
-TOLUA_API const char* tolua_tofieldstring (lua_State* L, int lo, int index, const char* def);
-TOLUA_API void* tolua_tofielduserdata (lua_State* L, int lo, int index, void* def);
-TOLUA_API void* tolua_tofieldusertype (lua_State* L, int lo, int index, void* def);
-TOLUA_API int tolua_tofieldvalue (lua_State* L, int lo, int index, int def);
-TOLUA_API int tolua_getfieldboolean (lua_State* L, int lo, int index, int def);
-
-TOLUA_API void tolua_dobuffer(lua_State* L, char* B, unsigned int size, const char* name);
-
-TOLUA_API int class_gc_event (lua_State* L);
-
-#ifdef __cplusplus
-static inline const char* tolua_tocppstring (lua_State* L, int narg, const char* def) {
-
- const char* s = tolua_tostring(L, narg, def);
- return s?s:"";
-};
-
-static inline const char* tolua_tofieldcppstring (lua_State* L, int lo, int index, const char* def) {
-
- const char* s = tolua_tofieldstring(L, lo, index, def);
- return s?s:"";
-};
-
-#else
-#define tolua_tocppstring tolua_tostring
-#define tolua_tofieldcppstring tolua_tofieldstring
-#endif
-
-TOLUA_API int tolua_fast_isa(lua_State *L, int mt_indexa, int mt_indexb, int super_index);
-
-#ifndef Mtolua_new
-#define Mtolua_new(EXP) new EXP
-#endif
-
-#ifndef Mtolua_delete
-#define Mtolua_delete(EXP) delete EXP
-#endif
-
-#ifndef Mtolua_new_dim
-#define Mtolua_new_dim(EXP, len) new EXP[len]
-#endif
-
-#ifndef Mtolua_delete_dim
-#define Mtolua_delete_dim(EXP) delete [] EXP
-#endif
-
-#ifndef tolua_outside
-#define tolua_outside
-#endif
-
-#ifndef tolua_owned
-#define tolua_owned
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/source/tolua_base.h b/source/tolua_base.h
deleted file mode 100644
index 4f1038c09..000000000
--- a/source/tolua_base.h
+++ /dev/null
@@ -1,128 +0,0 @@
-#ifndef TOLUA_BASE_H
-#define TOLUA_BASE_H
-
-#pragma warning(disable:4800) // This file is ONLY included by Bindings.cpp and it throws lots of C4800 warnings
-
-#include "tolua++.h"
-
-
-
-
-
-class ToluaBase {
-
- int lua_instance;
-
-protected:
-
- lua_State* lua_state;
-
- void lua_stacktrace(lua_State* L) const
- {
- lua_Debug entry;
- int depth = 0;
-
- while (lua_getstack(L, depth, &entry))
- {
- lua_getinfo(L, "Sln", &entry);
-
- LOGERROR("%s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "?");
- depth++;
- }
- }
-
-
- bool report_errors(int status) const
- {
- if ( status!=0 )
- {
- const char* s = lua_tostring(lua_state, -1);
- LOGERROR("-- %s", s );
- //lua_pop(lua_state, 1);
- LOGERROR("Stack:");
- lua_stacktrace( lua_state );
- return true;
- }
- return false;
- }
-
- bool push_method(const char* name, lua_CFunction f) const {
-
- if (!lua_state) return false;
-
- lua_getref(lua_state, lua_instance);
- lua_pushstring(lua_state, name);
- //LOGINFO("1. push_method() Stack size: %i", lua_gettop( lua_state ) );
- lua_gettable(lua_state, -2);
- //LOGINFO("2. push_method() Stack size: %i", lua_gettop( lua_state ) );
-
- if (lua_isnil(lua_state, -1)) {
-
- // pop the table
- lua_pop(lua_state, 2);
- return false;
-
- } else {
-
- if (f) {
- if (lua_iscfunction(lua_state, -1)) {
- lua_pop(lua_state, 2);
- return false;
- };
- /* // not for now
- lua_pushcfunction(lua_state, f);
- if (lua_rawequal(lua_state, -1, -2)) {
-
- // avoid recursion, pop both functions and the table
- lua_pop(lua_state, 3);
- return false;
- };
-
- // pop f
- lua_pop(lua_state, 1);
- */
- };
-
- // swap table with function
- lua_insert(lua_state, -2);
- };
-
- return true;
- };
-
- void dbcall(lua_State* L, int nargs, int nresults) const {
-
- // using lua_call for now
- int s = lua_pcall(L, nargs, nresults, 0);
- report_errors( s );
- };
-public:
-
- int GetInstance() { return lua_instance; }
- lua_State* GetLuaState() { return lua_state; }
-
- void tolua__set_instance(lua_State* L, lua_Object lo) {
-
- lua_state = L;
-
- lua_pushvalue(L, lo);
- lua_instance = lua_ref(lua_state, 1);
- };
-
- ToluaBase() {
-
- lua_state = NULL;
- };
-
- ~ToluaBase() {
-
- if (lua_state) {
-
- lua_unref(lua_state, lua_instance);
- };
- };
-};
-
-#endif
-
-
diff --git a/source/virtual_method_hooks.lua b/source/virtual_method_hooks.lua
deleted file mode 100644
index 15ff1d7f8..000000000
--- a/source/virtual_method_hooks.lua
+++ /dev/null
@@ -1,506 +0,0 @@
--- flags
-local disable_virtual_hooks = true
-local enable_pure_virtual = true
-local default_private_access = false
-
-local access = {public = 0, protected = 1, private = 2}
-
-function preparse_hook(p)
-
- if default_private_access then
- -- we need to make all structs 'public' by default
- p.code = string.gsub(p.code, "(struct[^;]*{)", "%1\npublic:\n")
- end
-end
-
-
-function parser_hook(s)
-
- local container = classContainer.curr -- get the current container
-
- if default_private_access then
- if not container.curr_member_access and container.classtype == 'class' then
- -- default access for classes is private
- container.curr_member_access = access.private
- end
- end
-
- -- try labels (public, private, etc)
- do
- local b,e,label = string.find(s, "^%s*(%w*)%s*:[^:]") -- we need to check for [^:], otherwise it would match 'namespace::type'
- if b then
-
- -- found a label, get the new access value from the global 'access' table
- if access[label] then
- container.curr_member_access = access[label]
- end -- else ?
-
- return strsub(s, e) -- normally we would use 'e+1', but we need to preserve the [^:]
- end
- end
-
-
- local ret = nil
-
- if disable_virtual_hooks then
-
- return ret
- end
-
- local b,e,decl,arg = string.find(s, "^%s*virtual%s+([^%({~]+)(%b())")
- local const
- if b then
- local ret = string.sub(s, e+1)
- if string.find(ret, "^%s*const") then
- const = "const"
- ret = string.gsub(ret, "^%s*const", "")
- end
- local purev = false
- if string.find(ret, "^%s*=%s*0") then
- purev = true
- ret = string.gsub(ret, "^%s*=%s*0", "")
- end
- ret = string.gsub(ret, "^%s*%b{}", "")
-
- local func = Function(decl, arg, const)
- func.pure_virtual = purev
- --func.access = access
- func.original_sig = decl
-
- local curflags = classContainer.curr.flags
- if not curflags.virtual_class then
-
- curflags.virtual_class = VirtualClass()
- end
- curflags.virtual_class:add(func)
- curflags.pure_virtual = curflags.pure_virtual or purev
-
- return ret
- end
-
- return ret
-end
-
-
--- class VirtualClass
-classVirtualClass = {
- classtype = 'class',
- name = '',
- base = '',
- type = '',
- btype = '',
- ctype = '',
-}
-classVirtualClass.__index = classVirtualClass
-setmetatable(classVirtualClass,classClass)
-
-function classVirtualClass:add(f)
-
- local parent = classContainer.curr
- pop()
-
- table.insert(self.methods, {f=f})
-
- local name,sig
-
- -- doble negative means positive
- if f.name == 'new' and ((not self.flags.parent_object.flags.pure_virtual) or (enable_pure_virtual)) then
-
- name = self.original_name
- elseif f.name == 'delete' then
- name = '~'..self.original_name
- else
- if f.access ~= 2 and (not f.pure_virtual) and f.name ~= 'new' and f.name ~= 'delete' then
- name = f.mod.." "..f.type..f.ptr.." "..self.flags.parent_object.lname.."__"..f.name
- end
- end
-
- if name then
- sig = name..self:get_arg_list(f, true)..";\n"
- push(self)
- sig = preprocess(sig)
- self:parse(sig)
- pop()
- end
-
- push(parent)
-end
-
-function preprocess(sig)
-
- sig = gsub(sig,"([^%w_])void%s*%*","%1_userdata ") -- substitute 'void*'
- sig = gsub(sig,"([^%w_])void%s*%*","%1_userdata ") -- substitute 'void*'
- sig = gsub(sig,"([^%w_])char%s*%*","%1_cstring ") -- substitute 'char*'
- sig = gsub(sig,"([^%w_])lua_State%s*%*","%1_lstate ") -- substitute 'lua_State*'
-
- return sig
-end
-
-function classVirtualClass:get_arg_list(f, decl)
-
- local ret = ""
- local sep = ""
- local i=1
- while f.args[i] do
-
- local arg = f.args[i]
- if decl then
- local ptr
- if arg.ret ~= '' then
- ptr = arg.ret
- else
- ptr = arg.ptr
- end
- local def = ""
- if arg.def and arg.def ~= "" then
-
- def = " = "..arg.def
- end
- ret = ret..sep..arg.mod.." "..arg.type..ptr.." "..arg.name..def
- else
- ret = ret..sep..arg.name
- end
-
- sep = ","
- i = i+1
- end
-
- return "("..ret..")"
-end
-
-function classVirtualClass:add_parent_virtual_methods(parent)
-
- parent = parent or _global_classes[self.flags.parent_object.btype]
-
- if not parent then return end
-
- if parent.flags.virtual_class then
-
- local vclass = parent.flags.virtual_class
- for k,v in ipairs(vclass.methods) do
- if v.f.name ~= 'new' and v.f.name ~= 'delete' and (not self:has_method(v.f)) then
- table.insert(self.methods, {f=v.f})
- end
- end
- end
-
- parent = _global_classes[parent.btype]
- if parent then
- self:add_parent_virtual_methods(parent)
- end
-end
-
-function classVirtualClass:has_method(f)
-
- for k,v in pairs(self.methods) do
- -- just match name for now
- if v.f.name == f.name then
- return true
- end
- end
-
- return false
-end
-
-function classVirtualClass:add_constructors()
-
- local i=1
- while self.flags.parent_object[i] do
-
- local v = self.flags.parent_object[i]
- if getmetatable(v) == classFunction and (v.name == 'new' or v.name == 'delete') then
-
- self:add(v)
- end
-
- i = i+1
- end
-
-end
-
---[[
-function classVirtualClass:requirecollection(t)
-
- self:add_constructors()
- local req = classClass.requirecollection(self, t)
- if req then
- output('class ',self.name,";")
- end
- return req
-end
---]]
-
-function classVirtualClass:supcode()
-
- -- pure virtual classes can have no default constructors on gcc 4
-
- if self.flags.parent_object.flags.pure_virtual and not enable_pure_virtual then
- output('#if (__GNUC__ == 4) || (__GNUC__ > 4 ) // I hope this works on Microsoft Visual studio .net server 2003 XP Compiler\n')
- end
-
- local ns
- if self.prox.classtype == 'namespace' then
- output('namespace ',self.prox.name, " {")
- ns = true
- end
-
- output("class "..self.original_name.." : public "..self.btype..", public ToluaBase {")
-
- output("public:\n")
-
- self:add_parent_virtual_methods()
-
- self:output_methods(self.btype)
- self:output_parent_methods()
-
- self:add_constructors()
-
- -- no constructor for pure virtual classes
- if (not self.flags.parent_object.flags.pure_virtual) or enable_pure_virtual then
-
- self:output_constructors()
- end
-
- output("};\n\n")
-
- if ns then
- output("};")
- end
-
- classClass.supcode(self)
-
- if self.flags.parent_object.flags.pure_virtual and not enable_pure_virtual then
- output('#endif // __GNUC__ >= 4\n')
- end
-
- -- output collector for custom class if required
- if self:requirecollection(_collect) and _collect[self.type] then
-
- output('\n')
- output('/* function to release collected object via destructor */')
- output('#ifdef __cplusplus\n')
- --for i,v in pairs(collect) do
- i,v = self.type, _collect[self.type]
- output('\nstatic int '..v..' (lua_State* tolua_S)')
- output('{')
- output(' '..i..'* self = ('..i..'*) tolua_tousertype(tolua_S,1,0);')
- output(' delete self;')
- output(' return 0;')
- output('}')
- --end
- output('#endif\n\n')
- end
-
-end
-
-function classVirtualClass:register(pre)
-
- -- pure virtual classes can have no default constructors on gcc 4
- if self.flags.parent_object.flags.pure_virtual and not enable_pure_virtual then
- output('#if (__GNUC__ == 4) || (__GNUC__ > 4 )\n')
- end
-
- classClass.register(self, pre)
-
- if self.flags.parent_object.flags.pure_virtual and not enable_pure_virtual then
- output('#endif // __GNUC__ >= 4\n')
- end
-end
-
-
---function classVirtualClass:requirecollection(_c)
--- if self.flags.parent_object.flags.pure_virtual then
--- return false
--- end
--- return classClass.requirecollection(self, _c)
---end
-
-function classVirtualClass:output_parent_methods()
-
- for k,v in ipairs(self.methods) do
-
- if v.f.access ~= 2 and (not v.f.pure_virtual) and v.f.name ~= 'new' and v.f.name ~= 'delete' then
-
- local rettype = v.f.mod.." "..v.f.type..v.f.ptr.." "
- local parent_name = rettype..self.btype.."__"..v.f.name
-
- local par_list = self:get_arg_list(v.f, true)
- local var_list = self:get_arg_list(v.f, false)
-
- -- the parent's virtual function
- output("\t"..parent_name..par_list.." {")
-
- output("\t\treturn (",rettype,")"..self.btype.."::"..v.f.name..var_list..";")
- output("\t};")
- end
- end
-end
-
-function classVirtualClass:output_methods(btype)
-
- for k,v in ipairs(self.methods) do
-
- if v.f.name ~= 'new' and v.f.name ~= 'delete' then
-
- self:output_method(v.f, btype)
- end
- end
- output("\n")
-end
-
-function classVirtualClass:output_constructors()
-
- for k,v in ipairs(self.methods) do
-
- if v.f.name == 'new' then
-
- local par_list = self:get_arg_list(v.f, true)
- local var_list = self:get_arg_list(v.f, false)
-
- output("\t",self.original_name,par_list,":",self.btype,var_list,"{};")
- end
- end
-end
-
-function classVirtualClass:output_method(f, btype)
-
- if f.access == 2 then -- private
- return
- end
-
- local ptr
- if f.ret ~= '' then
- ptr = f.ret
- else
- ptr = f.ptr
- end
-
- local rettype = f.mod.." "..f.type..f.ptr.." "
- local par_list = self:get_arg_list(f, true)
- local var_list = self:get_arg_list(f, false)
-
- if string.find(rettype, "%s*LuaQtGenericFlags%s*") then
-
- _,_,rettype = string.find(f.original_sig, "^%s*([^%s]+)%s+")
- end
-
- -- the caller of the lua method
- output("\t"..rettype.." "..f.name..par_list..f.const.." {")
- local fn = f.cname
- if f.access == 1 then
- fn = "NULL"
- end
- output('\t\tif (push_method("',f.lname,'", ',fn,')) {')
-
- --if f.type ~= 'void' then
- -- output("\t\t\tint top = lua_gettop(lua_state)-1;")
- --end
-
- -- push the parameters
- local argn = 0
- for i,arg in ipairs(f.args) do
- if arg.type ~= 'void' then
- local t,ct = isbasic(arg.type)
- if t and t ~= '' then
- if arg.ret == "*" then
- t = 'userdata'
- ct = 'void*'
- end
- output("\t\t\ttolua_push"..t.."(lua_state, ("..ct..")"..arg.name..");");
- else
- local m = arg.ptr
- if m and m~= "" then
- if m == "*" then m = "" end
- output("\t\t\ttolua_pushusertype(lua_state, (void*)"..m..arg.name..", \""..arg.type.."\");")
- else
- output("\t\t\tvoid* tolua_obj" .. argn .." = (void*)new "..arg.type.."("..arg.name..");\n")
- output('\t\t\ttolua_pushusertype_and_takeownership(lua_state, tolua_obj' .. argn .. ', "'..arg.type..'");\n')
- end
- end
- argn = argn+1
- end
- end
-
- -- call the function
- output("\t\t\tToluaBase::dbcall(lua_state, ",argn+1,", ")
-
- -- return value
- if f.type ~= 'void' then
- output("1);")
-
- local t,ct = isbasic(f.type)
- if t and t ~= '' then
- --output("\t\t\treturn ("..rettype..")tolua_to"..t.."(lua_state, top, 0);")
- output("\t\t\t",rettype,"tolua_ret = ("..rettype..")tolua_to"..t.."(lua_state, -1, 0);")
- else
-
- local mod = ""
- if f.ptr ~= "*" then
- mod = "*("..f.type.."*)"
- end
-
- --output("\t\t\treturn ("..rettype..")"..mod.."tolua_tousertype(lua_state, top, 0);")
- output("\t\t\t",rettype,"tolua_ret = ("..rettype..")"..mod.."tolua_tousertype(lua_state, -1, 0);")
- end
- output("\t\t\tlua_pop(lua_state, 1);")
- output("\t\t\treturn tolua_ret;")
- else
- output("0);")
- end
-
- -- handle non-implemeted function
- output("\t\t} else {")
-
- if f.pure_virtual then
-
- output('\t\t\tif (lua_state)')
- --output('\t\t\t\ttolua_error(lua_state, "pure-virtual method '..btype.."::"..f.name..' not implemented.", NULL);')
- output('\t\t\t\tLOG("pure-virtual method '..btype.."::"..f.name..' not implemented.");')
- output('\t\t\telse {')
- output('\t\t\t\tLOG("pure-virtual method '..btype.."::"..f.name..' called with no lua_state. Aborting");')
- output('\t\t\t\t::abort();')
- output('\t\t\t};')
- if( rettype == " std::string " ) then
- output('\t\t\treturn "";')
- else
- output('\t\t\treturn (',rettype,')0;')
- end
- else
-
- output('\t\t\treturn (',rettype,')',btype,'::',f.name,var_list,';')
- end
-
- output("\t\t};")
-
- output("\t};")
-end
-
-function VirtualClass()
-
- local parent = classContainer.curr
- pop()
-
- local name = "Lua__"..parent.original_name
-
- local c = _Class(_Container{name=name, base=parent.name, extra_bases=nil})
- setmetatable(c, classVirtualClass)
-
- local ft = getnamespace(c.parent)..c.original_name
- append_global_type(ft, c)
-
- push(parent)
-
- c.flags.parent_object = parent
- c.methods = {}
-
- push(c)
- c:parse("\nvoid tolua__set_instance(_lstate L, lua_Object lo);\n")
- pop()
-
- return c
-end
-
-
-
-
-