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-rw-r--r--source/World.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/source/World.h b/source/World.h
index 0e65cfa39..eacc772b7 100644
--- a/source/World.h
+++ b/source/World.h
@@ -113,12 +113,6 @@ public:
BroadcastTimeUpdate();
}
- void SetWorldTime(Int64 a_TimeOfDay)
- {
- LOGWARNING("cWorld:SetWorldTime() is obsolete, use SetTimeOfDay() instead");
- SetTimeOfDay(a_TimeOfDay);
- }
-
/// Returns the current game mode. Partly OBSOLETE, you should use IsGameModeXXX() functions wherever applicable
eGameMode GetGameMode(void) const { return m_GameMode; }