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-rw-r--r--src/Bindings/AllToLua.pkg27
1 files changed, 23 insertions, 4 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg
index f65aed9bb..1cd7c74f8 100644
--- a/src/Bindings/AllToLua.pkg
+++ b/src/Bindings/AllToLua.pkg
@@ -11,6 +11,7 @@ typedef unsigned int UInt32;
typedef unsigned short UInt16;
+$cfile "../Vector3.h"
$cfile "../ChunkDef.h"
$cfile "../BiomeDef.h"
@@ -26,6 +27,7 @@ $cfile "WebPlugin.h"
$cfile "LuaWindow.h"
$cfile "../BlockID.h"
+$cfile "../BlockInfo.h"
$cfile "../StringUtils.h"
$cfile "../Defines.h"
$cfile "../ChatColor.h"
@@ -34,6 +36,7 @@ $cfile "../Entities/Entity.h"
$cfile "../Entities/Floater.h"
$cfile "../Entities/Pawn.h"
$cfile "../Entities/Player.h"
+$cfile "../Entities/Painting.h"
$cfile "../Entities/Pickup.h"
$cfile "../Entities/ProjectileEntity.h"
$cfile "../Entities/TNTEntity.h"
@@ -47,6 +50,7 @@ $cfile "../ItemGrid.h"
$cfile "../BlockEntities/BlockEntity.h"
$cfile "../BlockEntities/BlockEntityWithItems.h"
$cfile "../BlockEntities/ChestEntity.h"
+$cfile "../BlockEntities/CommandBlockEntity.h"
$cfile "../BlockEntities/DropSpenserEntity.h"
$cfile "../BlockEntities/DispenserEntity.h"
$cfile "../BlockEntities/DropperEntity.h"
@@ -55,12 +59,10 @@ $cfile "../BlockEntities/HopperEntity.h"
$cfile "../BlockEntities/JukeboxEntity.h"
$cfile "../BlockEntities/NoteEntity.h"
$cfile "../BlockEntities/SignEntity.h"
+$cfile "../BlockEntities/MobHeadEntity.h"
+$cfile "../BlockEntities/FlowerPotEntity.h"
$cfile "../WebAdmin.h"
$cfile "../Root.h"
-$cfile "../Vector3f.h"
-$cfile "../Vector3d.h"
-$cfile "../Vector3i.h"
-$cfile "../Matrix4f.h"
$cfile "../Cuboid.h"
$cfile "../BoundingBox.h"
$cfile "../Tracer.h"
@@ -70,6 +72,10 @@ $cfile "../Generating/ChunkDesc.h"
$cfile "../CraftingRecipes.h"
$cfile "../UI/Window.h"
$cfile "../Mobs/Monster.h"
+$cfile "../CompositeChat.h"
+$cfile "../Map.h"
+$cfile "../MapManager.h"
+$cfile "../Scoreboard.h"
@@ -82,3 +88,16 @@ class cLineBlockTracer;
+
+// To avoid tolua treating Byte as a class, and avoid the need to $cfile entire Globals.h:
+typedef unsigned char Byte;
+
+
+
+// Aliases
+$renaming Vector3<double> @ Vector3d
+$renaming Vector3<float> @ Vector3f
+$renaming Vector3<int> @ Vector3i
+
+
+