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+
+// LuaNameLookup.h
+
+// Declares the cLuaNameLookup class used as the cNetwork API callbacks for name and IP lookups from Lua
+
+
+
+
+
+#pragma once
+
+#include "../OSSupport/Network.h"
+#include "PluginLua.h"
+
+
+
+
+
+class cLuaNameLookup:
+ public cNetwork::cResolveNameCallbacks
+{
+public:
+ /** Creates a new instance of the lookup callbacks for the specified query,
+ attached to the specified lua plugin and wrapping the callbacks that are in a table at the specified stack pos. */
+ cLuaNameLookup(const AString & a_Query, cPluginLua & a_Plugin, int a_CallbacksTableStackPos);
+
+protected:
+ /** The plugin for which the query is created. */
+ cPluginLua & m_Plugin;
+
+ /** The Lua table that holds the callbacks to be invoked. */
+ cLuaState::cRef m_Callbacks;
+
+ /** The query used to start the lookup (either hostname or IP). */
+ AString m_Query;
+
+
+ // cNetwork::cResolveNameCallbacks overrides:
+ virtual void OnNameResolved(const AString & a_Name, const AString & a_IP) override;
+ virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override;
+ virtual void OnFinished(void) override;
+};
+
+
+
+