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-rw-r--r--src/Bindings/LuaState.cpp161
1 files changed, 128 insertions, 33 deletions
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index bc9447cc2..e6a94091e 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -122,9 +122,9 @@ cLuaStateTracker & cLuaStateTracker::Get(void)
////////////////////////////////////////////////////////////////////////////////
-// cLuaState::cCallback:
+// cLuaState::cTrackedRef:
-cLuaState::cCallback::cCallback(void):
+cLuaState::cTrackedRef::cTrackedRef(void):
m_CS(nullptr)
{
}
@@ -133,20 +133,14 @@ cLuaState::cCallback::cCallback(void):
-bool cLuaState::cCallback::RefStack(cLuaState & a_LuaState, int a_StackPos)
+bool cLuaState::cTrackedRef::RefStack(cLuaState & a_LuaState, int a_StackPos)
{
- // Check if the stack contains a function:
- if (!lua_isfunction(a_LuaState, a_StackPos))
- {
- return false;
- }
-
// Clear any previous callback:
Clear();
// Add self to LuaState's callback-tracking:
auto canonState = a_LuaState.QueryCanonLuaState();
- canonState->TrackCallback(*this);
+ canonState->TrackRef(*this);
// Store the new callback:
m_CS = &(canonState->m_CS);
@@ -158,9 +152,9 @@ bool cLuaState::cCallback::RefStack(cLuaState & a_LuaState, int a_StackPos)
-void cLuaState::cCallback::Clear(void)
+void cLuaState::cTrackedRef::Clear(void)
{
- // Free the callback reference:
+ // Free the reference:
lua_State * luaState = nullptr;
{
auto cs = m_CS;
@@ -175,20 +169,21 @@ void cLuaState::cCallback::Clear(void)
m_Ref.UnRef();
}
}
+ m_CS = nullptr;
// Remove from LuaState's callback-tracking:
if (luaState == nullptr)
{
return;
}
- cLuaState(luaState).UntrackCallback(*this);
+ cLuaState(luaState).UntrackRef(*this);
}
-bool cLuaState::cCallback::IsValid(void)
+bool cLuaState::cTrackedRef::IsValid(void)
{
auto cs = m_CS;
if (cs == nullptr)
@@ -203,7 +198,7 @@ bool cLuaState::cCallback::IsValid(void)
-bool cLuaState::cCallback::IsSameLuaState(cLuaState & a_LuaState)
+bool cLuaState::cTrackedRef::IsSameLuaState(cLuaState & a_LuaState)
{
auto cs = m_CS;
if (cs == nullptr)
@@ -227,7 +222,7 @@ bool cLuaState::cCallback::IsSameLuaState(cLuaState & a_LuaState)
-void cLuaState::cCallback::Invalidate(void)
+void cLuaState::cTrackedRef::Invalidate(void)
{
auto cs = m_CS;
if (cs == nullptr)
@@ -244,6 +239,43 @@ void cLuaState::cCallback::Invalidate(void)
return;
}
m_Ref.UnRef();
+ m_CS = nullptr;
+}
+
+
+
+
+
+////////////////////////////////////////////////////////////////////////////////
+// cLuaState::cCallback:
+
+bool cLuaState::cCallback::RefStack(cLuaState & a_LuaState, int a_StackPos)
+{
+ // Check if the stack contains a function:
+ if (!lua_isfunction(a_LuaState, a_StackPos))
+ {
+ return false;
+ }
+
+ return Super::RefStack(a_LuaState, a_StackPos);
+}
+
+
+
+
+
+////////////////////////////////////////////////////////////////////////////////
+// cLuaState::cTableRef:
+
+bool cLuaState::cTableRef::RefStack(cLuaState & a_LuaState, int a_StackPos)
+{
+ // Check if the stack contains a table:
+ if (!lua_istable(a_LuaState, a_StackPos))
+ {
+ return false;
+ }
+
+ return Super::RefStack(a_LuaState, a_StackPos);
}
@@ -365,12 +397,12 @@ void cLuaState::Close(void)
return;
}
- // Invalidate all callbacks:
+ // Invalidate all tracked refs:
{
- cCSLock Lock(m_CSTrackedCallbacks);
- for (auto & c: m_TrackedCallbacks)
+ cCSLock Lock(m_CSTrackedRefs);
+ for (auto & r: m_TrackedRefs)
{
- c->Invalidate();
+ r->Invalidate();
}
}
@@ -592,22 +624,28 @@ bool cLuaState::PushFunction(const cRef & a_FnRef)
-bool cLuaState::PushFunction(const cTableRef & a_TableRef)
+bool cLuaState::PushFunction(const cRef & a_TableRef, const char * a_FnName)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack
+ if (!a_TableRef.IsValid())
+ {
+ return false;
+ }
+
// Push the error handler for lua_pcall()
lua_pushcfunction(m_LuaState, &ReportFnCallErrors);
- lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_TableRef.GetTableRef()); // Get the table ref
+ // Get the function from the table:
+ lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, static_cast<int>(a_TableRef));
if (!lua_istable(m_LuaState, -1))
{
// Not a table, bail out
lua_pop(m_LuaState, 2);
return false;
}
- lua_getfield(m_LuaState, -1, a_TableRef.GetFnName());
+ lua_getfield(m_LuaState, -1, a_FnName);
if (lua_isnil(m_LuaState, -1) || !lua_isfunction(m_LuaState, -1))
{
// Not a valid function, bail out
@@ -618,7 +656,7 @@ bool cLuaState::PushFunction(const cTableRef & a_TableRef)
// Pop the table off the stack:
lua_remove(m_LuaState, -2);
- Printf(m_CurrentFunctionName, "<table-callback %s>", a_TableRef.GetFnName());
+ Printf(m_CurrentFunctionName, "<table-callback %s>", a_FnName);
m_NumCurrentFunctionArgs = 0;
return true;
}
@@ -1061,6 +1099,28 @@ bool cLuaState::GetStackValue(int a_StackPos, cCallbackSharedPtr & a_Callback)
+bool cLuaState::GetStackValue(int a_StackPos, cTableRef & a_TableRef)
+{
+ return a_TableRef.RefStack(*this, a_StackPos);
+}
+
+
+
+
+
+bool cLuaState::GetStackValue(int a_StackPos, cTableRefPtr & a_TableRef)
+{
+ if (a_TableRef == nullptr)
+ {
+ a_TableRef = cpp14::make_unique<cTableRef>();
+ }
+ return a_TableRef->RefStack(*this, a_StackPos);
+}
+
+
+
+
+
bool cLuaState::GetStackValue(int a_StackPos, cPluginManager::CommandResult & a_Result)
{
if (lua_isnumber(m_LuaState, a_StackPos))
@@ -1085,6 +1145,41 @@ bool cLuaState::GetStackValue(int a_StackPos, cRef & a_Ref)
+bool cLuaState::GetStackValue(int a_StackPos, cTrackedRef & a_Ref)
+{
+ return a_Ref.RefStack(*this, a_StackPos);
+}
+
+
+
+
+
+bool cLuaState::GetStackValue(int a_StackPos, cTrackedRefPtr & a_Ref)
+{
+ if (a_Ref == nullptr)
+ {
+ a_Ref = cpp14::make_unique<cTrackedRef>();
+ }
+ return a_Ref->RefStack(*this, a_StackPos);
+}
+
+
+
+
+
+bool cLuaState::GetStackValue(int a_StackPos, cTrackedRefSharedPtr & a_Ref)
+{
+ if (a_Ref == nullptr)
+ {
+ a_Ref = std::make_shared<cTrackedRef>();
+ }
+ return a_Ref->RefStack(*this, a_StackPos);
+}
+
+
+
+
+
bool cLuaState::GetStackValue(int a_StackPos, double & a_ReturnedVal)
{
if (lua_isnumber(m_LuaState, a_StackPos))
@@ -1930,7 +2025,7 @@ int cLuaState::BreakIntoDebugger(lua_State * a_LuaState)
-void cLuaState::TrackCallback(cCallback & a_Callback)
+void cLuaState::TrackRef(cTrackedRef & a_Ref)
{
// Get the CanonLuaState global from Lua:
auto canonState = QueryCanonLuaState();
@@ -1941,15 +2036,15 @@ void cLuaState::TrackCallback(cCallback & a_Callback)
}
// Add the callback:
- cCSLock Lock(canonState->m_CSTrackedCallbacks);
- canonState->m_TrackedCallbacks.push_back(&a_Callback);
+ cCSLock Lock(canonState->m_CSTrackedRefs);
+ canonState->m_TrackedRefs.push_back(&a_Ref);
}
-void cLuaState::UntrackCallback(cCallback & a_Callback)
+void cLuaState::UntrackRef(cTrackedRef & a_Ref)
{
// Get the CanonLuaState global from Lua:
auto canonState = QueryCanonLuaState();
@@ -1960,12 +2055,12 @@ void cLuaState::UntrackCallback(cCallback & a_Callback)
}
// Remove the callback:
- cCSLock Lock(canonState->m_CSTrackedCallbacks);
- auto & trackedCallbacks = canonState->m_TrackedCallbacks;
- trackedCallbacks.erase(std::remove_if(trackedCallbacks.begin(), trackedCallbacks.end(),
- [&a_Callback](cCallback * a_StoredCallback)
+ cCSLock Lock(canonState->m_CSTrackedRefs);
+ auto & trackedRefs = canonState->m_TrackedRefs;
+ trackedRefs.erase(std::remove_if(trackedRefs.begin(), trackedRefs.end(),
+ [&a_Ref](cTrackedRef * a_StoredRef)
{
- return (a_StoredCallback == &a_Callback);
+ return (a_StoredRef == &a_Ref);
}
));
}