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-rw-r--r--src/Bindings/LuaState.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index 269a10369..4f688be6c 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -210,6 +210,9 @@ public:
/** Returns true if the m_LuaState is valid */
bool IsValid(void) const { return (m_LuaState != nullptr); }
+
+ /** Returns the name of the subsystem, as specified when the instance was created. */
+ AString GetSubsystemName(void) const { return m_SubsystemName; }
/** Adds the specified path to package.<a_PathVariable> */
void AddPackagePath(const AString & a_PathVariable, const AString & a_Path);
@@ -521,3 +524,37 @@ protected:
+
+/** Keeps track of all create cLuaState instances.
+Can query each for the amount of currently used memory. */
+class cLuaStateTracker
+{
+public:
+ /** Adds the specified Lua state to the internal list of LuaStates. */
+ static void Add(cLuaState & a_LuaState);
+
+ /** Deletes the specified Lua state from the internal list of LuaStates. */
+ static void Del(cLuaState & a_LuaState);
+
+ /** Returns the statistics for all the registered LuaStates. */
+ static AString GetStats(void);
+
+protected:
+ typedef cLuaState * cLuaStatePtr;
+ typedef std::vector<cLuaStatePtr> cLuaStatePtrs;
+
+ /** The internal list of LuaStates.
+ Protected against multithreaded access by m_CSLuaStates. */
+ cLuaStatePtrs m_LuaStates;
+
+ /** Protects m_LuaStates against multithreaded access. */
+ cCriticalSection m_CSLuaStates;
+
+
+ /** Returns the single instance of this class. */
+ static cLuaStateTracker & Get(void);
+};
+
+
+
+