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-rw-r--r--src/Bindings/PluginLua.cpp104
1 files changed, 103 insertions, 1 deletions
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index 0e5a66cd6..eefcd2b09 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -90,6 +90,8 @@ bool cPluginLua::Initialize(void)
// Load all files for this plugin, and execute them
AStringVector Files = cFile::GetFolderContents(PluginPath.c_str());
+
+ int numFiles = 0;
for (AStringVector::const_iterator itr = Files.begin(); itr != Files.end(); ++itr)
{
if (itr->rfind(".lua") == AString::npos)
@@ -101,9 +103,20 @@ bool cPluginLua::Initialize(void)
{
Close();
return false;
+ }
+ else
+ {
+ numFiles++;
}
} // for itr - Files[]
+ if (numFiles == 0)
+ {
+ LOGWARNING("No lua files found: plugin %s is missing.", GetName().c_str());
+ Close();
+ return false;
+ }
+
// Call intialize function
bool res = false;
if (!m_LuaState.Call("Initialize", this, cLuaState::Return, res))
@@ -630,6 +643,46 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
+bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
+{
+ cCSLock Lock(m_CriticalSection);
+ bool res = false;
+ cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHED];
+ for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ {
+ m_LuaState.Call((int)(**itr), &a_Player, a_Reward, cLuaState::Return, res);
+ if (res)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
+bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
+{
+ cCSLock Lock(m_CriticalSection);
+ bool res = false;
+ cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING];
+ for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ {
+ m_LuaState.Call((int)(**itr), &a_Player, a_Reward, cLuaState::Return, res);
+ if (res)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
@@ -910,6 +963,44 @@ bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_Block
+bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message)
+{
+ cCSLock Lock(m_CriticalSection);
+ bool res = false;
+ cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGIN_MESSAGE];
+ for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ {
+ m_LuaState.Call((int)(**itr), &a_Client, a_Channel, a_Message);
+ if (res)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
+bool cPluginLua::OnPluginsLoaded(void)
+{
+ cCSLock Lock(m_CriticalSection);
+ bool res = false;
+ cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGINS_LOADED];
+ for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ {
+ bool ret = false;
+ m_LuaState.Call((int)(**itr), cLuaState::Return, ret);
+ res = res || ret;
+ }
+ return res;
+}
+
+
+
+
+
bool cPluginLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
cCSLock Lock(m_CriticalSection);
@@ -1324,6 +1415,8 @@ const char * cPluginLua::GetHookFnName(int a_HookType)
case cPluginManager::HOOK_PLAYER_USED_ITEM: return "OnPlayerUsedItem";
case cPluginManager::HOOK_PLAYER_USING_BLOCK: return "OnPlayerUsingBlock";
case cPluginManager::HOOK_PLAYER_USING_ITEM: return "OnPlayerUsingItem";
+ case cPluginManager::HOOK_PLUGIN_MESSAGE: return "OnPluginMessage";
+ case cPluginManager::HOOK_PLUGINS_LOADED: return "OnPluginsLoaded";
case cPluginManager::HOOK_POST_CRAFTING: return "OnPostCrafting";
case cPluginManager::HOOK_PRE_CRAFTING: return "OnPreCrafting";
case cPluginManager::HOOK_SPAWNED_ENTITY: return "OnSpawnedEntity";
@@ -1337,8 +1430,17 @@ const char * cPluginLua::GetHookFnName(int a_HookType)
case cPluginManager::HOOK_WEATHER_CHANGED: return "OnWeatherChanged";
case cPluginManager::HOOK_WEATHER_CHANGING: return "OnWeatherChanging";
case cPluginManager::HOOK_WORLD_TICK: return "OnWorldTick";
- default: return NULL;
+
+ case cPluginManager::HOOK_NUM_HOOKS:
+ {
+ // Satisfy a warning that all enum values should be used in a switch
+ // but don't want a default branch, so that we catch new hooks missing from this list.
+ break;
+ }
} // switch (a_Hook)
+ LOGWARNING("Requested name of an unknown hook type function: %d (max is %d)", a_HookType, cPluginManager::HOOK_MAX);
+ ASSERT(!"Unknown hook requested!");
+ return NULL;
}