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-rw-r--r--src/Bindings/LuaState.cpp12
-rw-r--r--src/Bindings/LuaState.h1
-rw-r--r--src/Bindings/Plugin.h4
-rw-r--r--src/Bindings/PluginLua.cpp8
-rw-r--r--src/Bindings/PluginLua.h4
-rw-r--r--src/Bindings/PluginManager.cpp4
-rw-r--r--src/Bindings/PluginManager.h4
7 files changed, 25 insertions, 12 deletions
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index 64a818a60..a684620f3 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -468,6 +468,18 @@ void cLuaState::Push(cItems * a_Items)
+void cLuaState::Push(const cItems & a_Items)
+{
+ ASSERT(IsValid());
+
+ tolua_pushusertype(m_LuaState, (void *)&a_Items, "cItems");
+ m_NumCurrentFunctionArgs += 1;
+}
+
+
+
+
+
void cLuaState::Push(cClientHandle * a_Client)
{
ASSERT(IsValid());
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index a6c31b6d3..796559b6f 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -165,6 +165,7 @@ public:
void Push(cMonster * a_Monster);
void Push(cItem * a_Item);
void Push(cItems * a_Items);
+ void Push(const cItems & a_Items);
void Push(cClientHandle * a_ClientHandle);
void Push(cPickup * a_Pickup);
void Push(cChunkDesc * a_ChunkDesc);
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h
index 80356304a..80d9316e4 100644
--- a/src/Bindings/Plugin.h
+++ b/src/Bindings/Plugin.h
@@ -68,8 +68,8 @@ public:
virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
virtual bool OnPlayerEating (cPlayer & a_Player) = 0;
- virtual bool OnPlayerFished (cPlayer & a_Player, cItems & a_Reward) = 0;
- virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) = 0;
+ virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) = 0;
+ virtual bool OnPlayerFishing (cPlayer & a_Player, const cItems & a_Reward) = 0;
virtual bool OnPlayerJoined (cPlayer & a_Player) = 0;
virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0;
virtual bool OnPlayerMoved (cPlayer & a_Player) = 0;
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index 66a60efe8..d8108da54 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -630,14 +630,14 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
-bool cPluginLua::OnPlayerFished(cPlayer & a_Player, cItems & a_Reward)
+bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
- m_LuaState.Call((int)(**itr), &a_Player, &a_Reward, cLuaState::Return, res);
+ m_LuaState.Call((int)(**itr), &a_Player, a_Reward, cLuaState::Return, res);
if (res)
{
return true;
@@ -650,14 +650,14 @@ bool cPluginLua::OnPlayerFished(cPlayer & a_Player, cItems & a_Reward)
-bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
+bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, const cItems & a_Reward)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
- m_LuaState.Call((int)(**itr), &a_Player, &a_Reward, cLuaState::Return, res);
+ m_LuaState.Call((int)(**itr), &a_Player, a_Reward, cLuaState::Return, res);
if (res)
{
return true;
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h
index d0cb209f1..ab15279da 100644
--- a/src/Bindings/PluginLua.h
+++ b/src/Bindings/PluginLua.h
@@ -64,9 +64,9 @@ public:
virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) override;
virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerFished (cPlayer & a_Player, cItems & a_Reward) override;
- virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) override;
virtual bool OnPlayerEating (cPlayer & a_Player) override;
+ virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) override;
+ virtual bool OnPlayerFishing (cPlayer & a_Player, const cItems & a_Reward) override;
virtual bool OnPlayerJoined (cPlayer & a_Player) override;
virtual bool OnPlayerMoved (cPlayer & a_Player) override;
virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override;
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp
index b863a95b5..027b87545 100644
--- a/src/Bindings/PluginManager.cpp
+++ b/src/Bindings/PluginManager.cpp
@@ -694,7 +694,7 @@ bool cPluginManager::CallHookPlayerEating(cPlayer & a_Player)
-bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, cItems a_Reward)
+bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems a_Reward)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_FISHED);
if (Plugins == m_Hooks.end())
@@ -715,7 +715,7 @@ bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, cItems a_Reward)
-bool cPluginManager::CallHookPlayerFishing(cPlayer & a_Player, cItems a_Reward)
+bool cPluginManager::CallHookPlayerFishing(cPlayer & a_Player, const cItems a_Reward)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_FISHING);
if (Plugins == m_Hooks.end())
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index da867c7b0..c6a8b8b9f 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -170,8 +170,8 @@ public: // tolua_export
bool CallHookPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
bool CallHookPlayerEating (cPlayer & a_Player);
- bool CallHookPlayerFished (cPlayer & a_Player, cItems a_Reward);
- bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward);
+ bool CallHookPlayerFished (cPlayer & a_Player, const cItems a_Reward);
+ bool CallHookPlayerFishing (cPlayer & a_Player, const cItems a_Reward);
bool CallHookPlayerJoined (cPlayer & a_Player);
bool CallHookPlayerMoving (cPlayer & a_Player);
bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);