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-rw-r--r--src/Bindings/.gitignore4
-rw-r--r--src/Bindings/AllToLua.bat2
-rw-r--r--src/Bindings/AllToLua.sh2
-rw-r--r--src/Bindings/AllToLua_lua.bat2
-rw-r--r--src/Bindings/BindingsProcessor.lua161
-rw-r--r--src/Bindings/CMakeLists.txt14
-rw-r--r--src/Bindings/LuaState.cpp443
-rw-r--r--src/Bindings/LuaState.h92
-rw-r--r--src/Bindings/LuaWindow.cpp6
-rw-r--r--src/Bindings/ManualBindings.cpp1433
-rw-r--r--src/Bindings/ManualBindings.h549
-rw-r--r--src/Bindings/ManualBindings_Network.cpp22
-rw-r--r--src/Bindings/ManualBindings_RankManager.cpp2
-rw-r--r--src/Bindings/ManualBindings_World.cpp588
-rw-r--r--src/Bindings/Plugin.h4
-rw-r--r--src/Bindings/PluginLua.cpp54
-rw-r--r--src/Bindings/PluginLua.h6
-rw-r--r--src/Bindings/PluginManager.cpp106
-rw-r--r--src/Bindings/PluginManager.h21
-rw-r--r--src/Bindings/virtual_method_hooks.lua518
20 files changed, 1776 insertions, 2253 deletions
diff --git a/src/Bindings/.gitignore b/src/Bindings/.gitignore
index 0d00dd578..711ae9c3a 100644
--- a/src/Bindings/.gitignore
+++ b/src/Bindings/.gitignore
@@ -1,2 +1,4 @@
lua51.dll
-LuaState_Call.inc
+LuaState_Declaration.inc
+LuaState_Implementation.cpp
+LuaState_Typedefs.inc
diff --git a/src/Bindings/AllToLua.bat b/src/Bindings/AllToLua.bat
index f085af9e9..44675a886 100644
--- a/src/Bindings/AllToLua.bat
+++ b/src/Bindings/AllToLua.bat
@@ -12,7 +12,7 @@
:: Regenerate the files:
echo Regenerating LUA bindings . . .
-"tolua++.exe" -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
+"tolua++.exe" -L BindingsProcessor.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
diff --git a/src/Bindings/AllToLua.sh b/src/Bindings/AllToLua.sh
index 887c2490c..625ae4300 100644
--- a/src/Bindings/AllToLua.sh
+++ b/src/Bindings/AllToLua.sh
@@ -1,2 +1,2 @@
#!/bin/bash
-/usr/bin/tolua++ -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
+/usr/bin/tolua++ -L BindingsProcessor.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
diff --git a/src/Bindings/AllToLua_lua.bat b/src/Bindings/AllToLua_lua.bat
index 81c738f32..2d52c022d 100644
--- a/src/Bindings/AllToLua_lua.bat
+++ b/src/Bindings/AllToLua_lua.bat
@@ -13,7 +13,7 @@
:: Regenerate the files:
echo Regenerating LUA bindings . . .
-lua ..\..\lib\tolua++\src\bin\lua\_driver.lua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
+lua ..\..\lib\tolua++\src\bin\lua\_driver.lua -L BindingsProcessor.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
diff --git a/src/Bindings/BindingsProcessor.lua b/src/Bindings/BindingsProcessor.lua
new file mode 100644
index 000000000..f86be6c6d
--- /dev/null
+++ b/src/Bindings/BindingsProcessor.lua
@@ -0,0 +1,161 @@
+
+-- BindingsProcessor.lua
+
+-- Implements additional processing that is done while generating the Lua bindings
+
+
+
+
+
+local access = {public = 0, protected = 1, private = 2}
+
+
+
+
+
+--- Defines classes that have a custom manual Push() implementation and should not generate the automatic one
+-- Map of classname -> true
+local g_HasCustomPushImplementation =
+{
+ cEntity = true
+}
+
+
+
+
+
+function parser_hook(s)
+ local container = classContainer.curr -- get the current container
+
+ -- process access-specifying labels (public, private, etc)
+ do
+ local b, e, label = string.find(s, "^%s*(%w*)%s*:[^:]") -- we need to check for [^:], otherwise it would match 'namespace::type'
+ if b then
+
+ -- found a label, get the new access value from the global 'access' table
+ if access[label] then
+ container.curr_member_access = access[label]
+ end -- else ?
+
+ return strsub(s, e) -- normally we would use 'e+1', but we need to preserve the [^:]
+ end
+ end
+end
+
+
+
+
+
+--- Outputs the helper files supplementing the cLuaState class
+-- Writes:
+-- LuaState_Declaration.inc
+-- LuaState_Implementation.cpp
+-- LuaState_Typedefs.inc
+local function OutputLuaStateHelpers(a_Package)
+ -- Collect all class types from ToLua:
+ local types = {}
+ for idx, item in ipairs(a_Package) do
+ local mt = getmetatable(item) or {}
+ if (mt.classtype == "class") then
+ table.insert(types, {name = item.name, lname = item.lname})
+ end
+ end
+ table.sort(types,
+ function(a_Item1, a_Item2)
+ return (a_Item1.name:lower() < a_Item2.name:lower())
+ end
+ )
+
+ -- Output the typedefs:
+ do
+ local f = assert(io.open("LuaState_Typedefs.inc", "w"))
+ f:write("\n// LuaState_Typedefs.inc\n\n// This file is generated along with the Lua bindings by ToLua. Do not edit manually, do not commit to repo.\n")
+ f:write("// Provides a forward declaration and a typedef for a pointer to each class exported to the Lua API.\n")
+ f:write("\n\n\n\n\n")
+ for _, item in ipairs(types) do
+ if not(item.name:match(".*<.*")) then -- Skip templates altogether
+ -- Classes start with a "c", everything else is a struct:
+ if (item.name:sub(1, 1) == "c") then
+ f:write("class " .. item.name .. ";\n")
+ else
+ f:write("struct " .. item.name .. ";\n")
+ end
+ end
+ end
+ f:write("\n\n\n\n\n")
+ for _, item in ipairs(types) do
+ f:write("typedef " .. item.name .. " * Ptr" .. item.lname .. ";\n")
+ end
+ f:write("\n\n\n\n\n")
+ f:close()
+ end
+
+ -- Output the Push() and GetStackValue() function declarations:
+ do
+ local f = assert(io.open("LuaState_Declaration.inc", "w"))
+ f:write("\n// LuaState_Declaration.inc\n\n// This file is generated along with the Lua bindings by ToLua. Do not edit manually, do not commit to repo.\n")
+ f:write("// Implements a Push() and GetStackValue() function for each class exported to the Lua API.\n")
+ f:write("// This file expects to be included form inside the cLuaState class definition\n")
+ f:write("\n\n\n\n\n")
+ for _, item in ipairs(types) do
+ f:write("void Push(" .. item.name .. " * a_Value);\n")
+ end
+ for _, item in ipairs(types) do
+ f:write("void GetStackValue(int a_StackPos, Ptr" .. item.lname .. " & a_ReturnedVal);\n")
+ end
+ f:write("\n\n\n\n\n")
+ f:close()
+ end
+
+ -- Output the Push() and GetStackValue() function implementations:
+ do
+ local f = assert(io.open("LuaState_Implementation.cpp", "w"))
+ f:write("\n// LuaState_Implementation.cpp\n\n// This file is generated along with the Lua bindings by ToLua. Do not edit manually, do not commit to repo.\n")
+ f:write("// Implements a Push() and GetStackValue() function for each class exported to the Lua API.\n")
+ f:write("// This file expects to be compiled as a separate translation unit\n")
+ f:write("\n\n\n\n\n")
+ f:write("#include \"Globals.h\"\n#include \"LuaState.h\"\n#include \"tolua++/include/tolua++.h\"\n")
+ f:write("\n\n\n\n\n")
+ for _, item in ipairs(types) do
+ if not(g_HasCustomPushImplementation[item.name]) then
+ f:write("void cLuaState::Push(" .. item.name .. " * a_Value)\n{\n\tASSERT(IsValid());\n")
+ f:write("\ttolua_pushusertype(m_LuaState, a_Value, \"" .. item.name .. "\");\n");
+ f:write("\tm_NumCurrentFunctionArgs += 1;\n")
+ f:write("}\n\n\n\n\n\n")
+ end
+ end
+ for _, item in ipairs(types) do
+ f:write("void cLuaState::GetStackValue(int a_StackPos, Ptr" .. item.lname .. " & a_ReturnedVal)\n{\n\tASSERT(IsValid());\n")
+ f:write("\tif (lua_isnil(m_LuaState, a_StackPos))\n\t{\n")
+ f:write("\t a_ReturnedVal = nullptr;\n")
+ f:write("\t return;\n\t}\n")
+ f:write("\ttolua_Error err;\n")
+ f:write("\tif (tolua_isusertype(m_LuaState, a_StackPos, \"" .. item.name .. "\", false, &err))\n")
+ f:write("\t{\n")
+ f:write("\t a_ReturnedVal = *(reinterpret_cast<" .. item.name .. " **>(lua_touserdata(m_LuaState, a_StackPos)));\n")
+ f:write("\t}\n")
+ f:write("}\n\n\n\n\n\n")
+ end
+ f:close()
+ end
+end
+
+
+
+
+
+function pre_output_hook(a_Package)
+ OutputLuaStateHelpers(a_Package)
+end
+
+
+
+
+
+function post_output_hook()
+ print("Bindings have been generated.")
+end
+
+
+
+
diff --git a/src/Bindings/CMakeLists.txt b/src/Bindings/CMakeLists.txt
index 366284fcb..133c2224d 100644
--- a/src/Bindings/CMakeLists.txt
+++ b/src/Bindings/CMakeLists.txt
@@ -11,12 +11,14 @@ SET (SRCS
LuaNameLookup.cpp
LuaServerHandle.cpp
LuaState.cpp
+ LuaState_Implementation.cpp
LuaTCPLink.cpp
LuaUDPEndpoint.cpp
LuaWindow.cpp
ManualBindings.cpp
ManualBindings_Network.cpp
ManualBindings_RankManager.cpp
+ ManualBindings_World.cpp
Plugin.cpp
PluginLua.cpp
PluginManager.cpp
@@ -31,6 +33,8 @@ SET (HDRS
LuaNameLookup.h
LuaServerHandle.h
LuaState.h
+ LuaState_Declaration.inc
+ LuaState_Typedefs.inc
LuaTCPLink.h
LuaUDPEndpoint.h
LuaWindow.h
@@ -46,12 +50,15 @@ SET (HDRS
set (BINDING_OUTPUTS
${CMAKE_CURRENT_SOURCE_DIR}/Bindings.cpp
${CMAKE_CURRENT_SOURCE_DIR}/Bindings.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/LuaState_Declaration.inc
+ ${CMAKE_CURRENT_SOURCE_DIR}/LuaState_Implementation.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/LuaState_Typedefs.inc
)
set(BINDING_DEPENDENCIES
tolua
- ../Bindings/virtual_method_hooks.lua
../Bindings/AllToLua.pkg
+ ../Bindings/BindingsProcessor.lua
../Bindings/LuaFunctions.h
../Bindings/LuaWindow.h
../Bindings/Plugin.h
@@ -126,7 +133,7 @@ if (NOT MSVC)
OUTPUT ${BINDING_OUTPUTS}
# Regenerate bindings:
- COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
+ COMMAND tolua -L BindingsProcessor.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
# add any new generation dependencies here
@@ -134,8 +141,7 @@ if (NOT MSVC)
)
endif ()
-set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp PROPERTIES GENERATED TRUE)
-set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.h PROPERTIES GENERATED TRUE)
+set_source_files_properties(${BINDING_OUTPUTS} PROPERTIES GENERATED TRUE)
set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp PROPERTIES COMPILE_FLAGS -Wno-error)
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index ed31e678f..08c7e19d7 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -19,13 +19,13 @@ extern "C"
#include "../Entities/Entity.h"
#include "../BlockEntities/BlockEntity.h"
-// fwd: SQLite/lsqlite3.c
+// fwd: "SQLite/lsqlite3.c"
extern "C"
{
int luaopen_lsqlite3(lua_State * L);
}
-// fwd: LuaExpat/lxplib.c:
+// fwd: "LuaExpat/lxplib.c":
extern "C"
{
int luaopen_lxp(lua_State * L);
@@ -107,7 +107,7 @@ void cLuaState::Create(void)
void cLuaState::RegisterAPILibs(void)
{
tolua_AllToLua_open(m_LuaState);
- ManualBindings::Bind(m_LuaState);
+ cManualBindings::Bind(m_LuaState);
DeprecatedBindings::Bind(m_LuaState);
luaopen_lsqlite3(m_LuaState);
luaopen_lxp(m_LuaState);
@@ -530,42 +530,6 @@ void cLuaState::Push(bool a_Value)
-void cLuaState::Push(cBlockEntity * a_BlockEntity)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_BlockEntity, (a_BlockEntity == nullptr) ? "cBlockEntity" : a_BlockEntity->GetClass());
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cChunkDesc * a_ChunkDesc)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_ChunkDesc, "cChunkDesc");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cClientHandle * a_Client)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Client, "cClientHandle");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
void cLuaState::Push(cEntity * a_Entity)
{
ASSERT(IsValid());
@@ -632,42 +596,6 @@ void cLuaState::Push(cEntity * a_Entity)
-void cLuaState::Push(cHopperEntity * a_Hopper)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Hopper, "cHopperEntity");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cItem * a_Item)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Item, "cItem");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cItems * a_Items)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Items, "cItems");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
void cLuaState::Push(cLuaServerHandle * a_ServerHandle)
{
ASSERT(IsValid());
@@ -704,126 +632,6 @@ void cLuaState::Push(cLuaUDPEndpoint * a_UDPEndpoint)
-void cLuaState::Push(cMonster * a_Monster)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Monster, "cMonster");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cPickup * a_Pickup)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Pickup, "cPickup");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cPlayer * a_Player)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cPlugin * a_Plugin)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Plugin, "cPlugin");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cPluginLua * a_Plugin)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Plugin, "cPluginLua");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cProjectileEntity * a_ProjectileEntity)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_ProjectileEntity, "cProjectileEntity");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cTNTEntity * a_TNTEntity)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_TNTEntity, "cTNTEntity");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cWebAdmin * a_WebAdmin)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_WebAdmin, "cWebAdmin");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cWindow * a_Window)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Window, "cWindow");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cWorld * a_World)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_World, "cWorld");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
void cLuaState::Push(double a_Value)
{
ASSERT(IsValid());
@@ -848,42 +656,6 @@ void cLuaState::Push(int a_Value)
-void cLuaState::Push(TakeDamageInfo * a_TDI)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_TDI, "TakeDamageInfo");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(Vector3d * a_Vector)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Vector, "Vector3<double>");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(Vector3i * a_Vector)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Vector, "Vector3<int>");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
void cLuaState::Push(void * a_Ptr)
{
UNUSED(a_Ptr);
@@ -899,6 +671,10 @@ void cLuaState::Push(void * a_Ptr)
m_NumCurrentFunctionArgs += 1;
}
+
+
+
+
void cLuaState::Push(std::chrono::milliseconds a_Value)
{
ASSERT(IsValid());
@@ -911,6 +687,7 @@ void cLuaState::Push(std::chrono::milliseconds a_Value)
+/*
void cLuaState::PushUserType(void * a_Object, const char * a_Type)
{
ASSERT(IsValid());
@@ -918,6 +695,7 @@ void cLuaState::PushUserType(void * a_Object, const char * a_Type)
tolua_pushusertype(m_LuaState, a_Object, a_Type);
m_NumCurrentFunctionArgs += 1;
}
+*/
@@ -958,20 +736,11 @@ void cLuaState::GetStackValue(int a_StackPos, bool & a_ReturnedVal)
-void cLuaState::GetStackValue(int a_StackPos, cRef & a_Ref)
-{
- a_Ref.RefStack(*this, a_StackPos);
-}
-
-
-
-
-
-void cLuaState::GetStackValue(int a_StackPos, double & a_ReturnedVal)
+void cLuaState::GetStackValue(int a_StackPos, cPluginManager::CommandResult & a_Result)
{
if (lua_isnumber(m_LuaState, a_StackPos))
{
- a_ReturnedVal = tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal);
+ a_Result = static_cast<cPluginManager::CommandResult>(static_cast<int>((tolua_tonumber(m_LuaState, a_StackPos, a_Result))));
}
}
@@ -979,99 +748,20 @@ void cLuaState::GetStackValue(int a_StackPos, double & a_ReturnedVal)
-void cLuaState::GetStackValue(int a_StackPos, eWeather & a_ReturnedVal)
+void cLuaState::GetStackValue(int a_StackPos, cRef & a_Ref)
{
- if (!lua_isnumber(m_LuaState, a_StackPos))
- {
- return;
- }
- a_ReturnedVal = static_cast<eWeather>(Clamp(
- static_cast<int>(tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal)),
- static_cast<int>(wSunny), static_cast<int>(wThunderstorm))
- );
+ a_Ref.RefStack(*this, a_StackPos);
}
-void cLuaState::GetStackValue(int a_StackPos, int & a_ReturnedVal)
+void cLuaState::GetStackValue(int a_StackPos, double & a_ReturnedVal)
{
if (lua_isnumber(m_LuaState, a_StackPos))
{
- a_ReturnedVal = static_cast<int>(tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal));
- }
-}
-
-
-
-
-
-void cLuaState::GetStackValue(int a_StackPos, pBlockArea & a_ReturnedVal)
-{
- if (lua_isnil(m_LuaState, a_StackPos))
- {
- a_ReturnedVal = nullptr;
- return;
- }
- tolua_Error err;
- if (tolua_isusertype(m_LuaState, a_StackPos, "cBlockArea", false, &err))
- {
- a_ReturnedVal = *(reinterpret_cast<cBlockArea **>(lua_touserdata(m_LuaState, a_StackPos)));
- }
-}
-
-
-
-
-
-void cLuaState::GetStackValue(int a_StackPos, pBoundingBox & a_ReturnedVal)
-{
- if (lua_isnil(m_LuaState, a_StackPos))
- {
- a_ReturnedVal = nullptr;
- return;
- }
- tolua_Error err;
- if (tolua_isusertype(m_LuaState, a_StackPos, "cBoundingBox", false, &err))
- {
- a_ReturnedVal = *(reinterpret_cast<cBoundingBox **>(lua_touserdata(m_LuaState, a_StackPos)));
- }
-}
-
-
-
-
-
-void cLuaState::GetStackValue(int a_StackPos, pMapManager & a_ReturnedVal)
-{
- if (lua_isnil(m_LuaState, a_StackPos))
- {
- a_ReturnedVal = nullptr;
- return;
- }
- tolua_Error err;
- if (tolua_isusertype(m_LuaState, a_StackPos, "cMapManager", false, &err))
- {
- a_ReturnedVal = *(reinterpret_cast<cMapManager **>(lua_touserdata(m_LuaState, a_StackPos)));
- }
-}
-
-
-
-
-
-void cLuaState::GetStackValue(int a_StackPos, pPluginManager & a_ReturnedVal)
-{
- if (lua_isnil(m_LuaState, a_StackPos))
- {
- a_ReturnedVal = nullptr;
- return;
- }
- tolua_Error err;
- if (tolua_isusertype(m_LuaState, a_StackPos, "cPluginManager", false, &err))
- {
- a_ReturnedVal = *(reinterpret_cast<cPluginManager **>(lua_touserdata(m_LuaState, a_StackPos)));
+ a_ReturnedVal = tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal);
}
}
@@ -1079,17 +769,11 @@ void cLuaState::GetStackValue(int a_StackPos, pPluginManager & a_ReturnedVal)
-void cLuaState::GetStackValue(int a_StackPos, pRoot & a_ReturnedVal)
+void cLuaState::GetStackValue(int a_StackPos, float & a_ReturnedVal)
{
- if (lua_isnil(m_LuaState, a_StackPos))
- {
- a_ReturnedVal = nullptr;
- return;
- }
- tolua_Error err;
- if (tolua_isusertype(m_LuaState, a_StackPos, "cRoot", false, &err))
+ if (lua_isnumber(m_LuaState, a_StackPos))
{
- a_ReturnedVal = *(reinterpret_cast<cRoot **>(lua_touserdata(m_LuaState, a_StackPos)));
+ a_ReturnedVal = static_cast<float>(tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal));
}
}
@@ -1097,35 +781,27 @@ void cLuaState::GetStackValue(int a_StackPos, pRoot & a_ReturnedVal)
-void cLuaState::GetStackValue(int a_StackPos, pScoreboard & a_ReturnedVal)
+void cLuaState::GetStackValue(int a_StackPos, eWeather & a_ReturnedVal)
{
- if (lua_isnil(m_LuaState, a_StackPos))
+ if (!lua_isnumber(m_LuaState, a_StackPos))
{
- a_ReturnedVal = nullptr;
return;
}
- tolua_Error err;
- if (tolua_isusertype(m_LuaState, a_StackPos, "cScoreboard", false, &err))
- {
- a_ReturnedVal = *(reinterpret_cast<cScoreboard **>(lua_touserdata(m_LuaState, a_StackPos)));
- }
+ a_ReturnedVal = static_cast<eWeather>(Clamp(
+ static_cast<int>(tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal)),
+ static_cast<int>(wSunny), static_cast<int>(wThunderstorm))
+ );
}
-void cLuaState::GetStackValue(int a_StackPos, pWorld & a_ReturnedVal)
+void cLuaState::GetStackValue(int a_StackPos, int & a_ReturnedVal)
{
- if (lua_isnil(m_LuaState, a_StackPos))
- {
- a_ReturnedVal = nullptr;
- return;
- }
- tolua_Error err;
- if (tolua_isusertype(m_LuaState, a_StackPos, "cWorld", false, &err))
+ if (lua_isnumber(m_LuaState, a_StackPos))
{
- a_ReturnedVal = *(reinterpret_cast<cWorld **>(lua_touserdata(m_LuaState, a_StackPos)));
+ a_ReturnedVal = static_cast<int>(tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal));
}
}
@@ -1251,6 +927,9 @@ bool cLuaState::CheckParamTable(int a_StartParam, int a_EndParam)
VERIFY(lua_getstack(m_LuaState, 0, &entry));
VERIFY(lua_getinfo (m_LuaState, "n", &entry));
AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != nullptr) ? entry.name : "?");
+
+ BreakIntoDebugger(m_LuaState);
+
tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err);
return false;
} // for i - Param
@@ -1398,7 +1077,7 @@ bool cLuaState::CheckParamFunctionOrNil(int a_StartParam, int a_EndParam)
bool cLuaState::CheckParamEnd(int a_Param)
{
tolua_Error tolua_err;
- if (tolua_isnoobj(m_LuaState, a_Param, &tolua_err))
+ if (tolua_isnoobj(m_LuaState, a_Param, &tolua_err) == 1)
{
return true;
}
@@ -1415,6 +1094,30 @@ bool cLuaState::CheckParamEnd(int a_Param)
+bool cLuaState::IsParamUserType(int a_Param, AString a_UserType)
+{
+ ASSERT(IsValid());
+
+ tolua_Error tolua_err;
+ return (tolua_isusertype(m_LuaState, a_Param, a_UserType.c_str(), 0, &tolua_err) == 1);
+}
+
+
+
+
+
+bool cLuaState::IsParamNumber(int a_Param)
+{
+ ASSERT(IsValid());
+
+ tolua_Error tolua_err;
+ return (tolua_isnumber(m_LuaState, a_Param, 0, &tolua_err) == 1);
+}
+
+
+
+
+
bool cLuaState::ReportErrors(int a_Status)
{
return ReportErrors(m_LuaState, a_Status);
@@ -1494,7 +1197,7 @@ int cLuaState::CallFunctionWithForeignParams(
if (!PushFunction(a_FunctionName.c_str()))
{
LOGWARNING("Function '%s' not found", a_FunctionName.c_str());
- lua_pop(m_LuaState, 2);
+ lua_settop(m_LuaState, OldTop);
return -1;
}
@@ -1502,7 +1205,7 @@ int cLuaState::CallFunctionWithForeignParams(
if (CopyStackFrom(a_SrcLuaState, a_SrcParamStart, a_SrcParamEnd) < 0)
{
// Something went wrong, fix the stack and exit
- lua_pop(m_LuaState, 2);
+ lua_settop(m_LuaState, OldTop);
m_NumCurrentFunctionArgs = -1;
m_CurrentFunctionName.clear();
return -1;
@@ -1513,13 +1216,8 @@ int cLuaState::CallFunctionWithForeignParams(
if (ReportErrors(s))
{
LOGWARN("Error while calling function '%s' in '%s'", a_FunctionName.c_str(), m_SubsystemName.c_str());
- // Fix the stack.
- // We don't know how many values have been pushed, so just get rid of any that weren't there initially
- int CurTop = lua_gettop(m_LuaState);
- if (CurTop > OldTop)
- {
- lua_pop(m_LuaState, CurTop - OldTop);
- }
+ // Reset the stack:
+ lua_settop(m_LuaState, OldTop);
// Reset the internal checking mechanisms:
m_NumCurrentFunctionArgs = -1;
@@ -1671,6 +1369,7 @@ int cLuaState::ReportFnCallErrors(lua_State * a_LuaState)
{
LOGWARNING("LUA: %s", lua_tostring(a_LuaState, -1));
LogStackTrace(a_LuaState, 1);
+ BreakIntoDebugger(a_LuaState);
return 1; // We left the error message on the stack as the return value
}
@@ -1678,6 +1377,28 @@ int cLuaState::ReportFnCallErrors(lua_State * a_LuaState)
+int cLuaState::BreakIntoDebugger(lua_State * a_LuaState)
+{
+ // Call the BreakIntoDebugger function, if available:
+ lua_getglobal(a_LuaState, "BreakIntoDebugger");
+ if (!lua_isfunction(a_LuaState, -1))
+ {
+ LOGD("LUA: BreakIntoDebugger() not found / not a function");
+ lua_pop(a_LuaState, 1);
+ return 1;
+ }
+ lua_insert(a_LuaState, -2); // Copy the string that has been passed to us
+ LOGD("Calling BreakIntoDebugger()...");
+ lua_call(a_LuaState, 1, 0);
+ LOGD("Returned from BreakIntoDebugger().");
+
+ return 0;
+}
+
+
+
+
+
////////////////////////////////////////////////////////////////////////////////
// cLuaState::cRef:
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index 6bedbf5ec..5b4ec3ae4 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -32,50 +32,13 @@ extern "C"
#include "../Vector3.h"
#include "../Defines.h"
+#include "PluginManager.h"
+#include "LuaState_Typedefs.inc"
-
-
-
-
-class cBlockArea;
-class cBlockEntity;
-class cBoundingBox;
-class cChunkDesc;
-class cClientHandle;
-class cCraftingGrid;
-class cCraftingRecipe;
-class cEntity;
-class cHopperEntity;
-class cItem;
-class cItems;
+// fwd:
class cLuaServerHandle;
class cLuaTCPLink;
class cLuaUDPEndpoint;
-class cMapManager;
-class cMonster;
-class cPickup;
-class cPlayer;
-class cPlugin;
-class cPluginLua;
-class cPluginManager;
-class cProjectileEntity;
-class cRoot;
-class cScoreboard;
-class cTNTEntity;
-class cWebAdmin;
-class cWindow;
-class cWorld;
-struct HTTPRequest;
-struct HTTPTemplateRequest;
-struct TakeDamageInfo;
-
-typedef cBlockArea * pBlockArea;
-typedef cBoundingBox * pBoundingBox;
-typedef cMapManager * pMapManager;
-typedef cPluginManager * pPluginManager;
-typedef cRoot * pRoot;
-typedef cScoreboard * pScoreboard;
-typedef cWorld * pWorld;
@@ -213,52 +176,30 @@ public:
void Push(const Vector3i & a_Vector);
void Push(const Vector3i * a_Vector);
- // Push a value onto the stack (keep alpha-sorted):
+ // Push a simple value onto the stack (keep alpha-sorted):
void Push(bool a_Value);
- void Push(cBlockEntity * a_BlockEntity);
- void Push(cChunkDesc * a_ChunkDesc);
- void Push(cClientHandle * a_ClientHandle);
- void Push(cEntity * a_Entity);
- void Push(cHopperEntity * a_Hopper);
- void Push(cItem * a_Item);
- void Push(cItems * a_Items);
- void Push(cLuaServerHandle * a_ServerHandle);
- void Push(cLuaTCPLink * a_TCPLink);
- void Push(cLuaUDPEndpoint * a_UDPEndpoint);
- void Push(cMonster * a_Monster);
- void Push(cPickup * a_Pickup);
- void Push(cPlayer * a_Player);
- void Push(cPlugin * a_Plugin);
- void Push(cPluginLua * a_Plugin);
- void Push(cProjectileEntity * a_ProjectileEntity);
- void Push(cTNTEntity * a_TNTEntity);
- void Push(cWebAdmin * a_WebAdmin);
- void Push(cWindow * a_Window);
- void Push(cWorld * a_World);
void Push(double a_Value);
void Push(int a_Value);
- void Push(TakeDamageInfo * a_TDI);
- void Push(Vector3d * a_Vector);
- void Push(Vector3i * a_Vector);
void Push(void * a_Ptr);
void Push(std::chrono::milliseconds a_time);
+ void Push(cLuaServerHandle * a_ServerHandle);
+ void Push(cLuaTCPLink * a_TCPLink);
+ void Push(cLuaUDPEndpoint * a_UDPEndpoint);
// GetStackValue() retrieves the value at a_StackPos, if it is a valid type. If not, a_Value is unchanged.
// Enum values are clamped to their allowed range.
void GetStackValue(int a_StackPos, AString & a_Value);
void GetStackValue(int a_StackPos, BLOCKTYPE & a_Value);
void GetStackValue(int a_StackPos, bool & a_Value);
+ void GetStackValue(int a_StackPos, cPluginManager::CommandResult & a_Result);
void GetStackValue(int a_StackPos, cRef & a_Ref);
void GetStackValue(int a_StackPos, double & a_Value);
void GetStackValue(int a_StackPos, eWeather & a_Value);
+ void GetStackValue(int a_StackPos, float & a_ReturnedVal);
void GetStackValue(int a_StackPos, int & a_Value);
- void GetStackValue(int a_StackPos, pBlockArea & a_Value);
- void GetStackValue(int a_StackPos, pBoundingBox & a_Value);
- void GetStackValue(int a_StackPos, pMapManager & a_Value);
- void GetStackValue(int a_StackPos, pPluginManager & a_Value);
- void GetStackValue(int a_StackPos, pRoot & a_Value);
- void GetStackValue(int a_StackPos, pScoreboard & a_Value);
- void GetStackValue(int a_StackPos, pWorld & a_Value);
+
+ // Include the auto-generated Push and GetStackValue() functions:
+ #include "LuaState_Declaration.inc"
/** Call the specified Lua function.
Returns true if call succeeded, false if there was an error.
@@ -307,6 +248,10 @@ public:
/** Returns true if the specified parameter on the stack is nil (indicating an end-of-parameters) */
bool CheckParamEnd(int a_Param);
+ bool IsParamUserType(int a_Param, AString a_UserType);
+
+ bool IsParamNumber(int a_Param);
+
/** If the status is nonzero, prints the text on the top of Lua stack and returns true */
bool ReportErrors(int status);
@@ -433,7 +378,7 @@ protected:
bool PushFunction(const cTableRef & a_TableRef);
/** Pushes a usertype of the specified class type onto the stack */
- void PushUserType(void * a_Object, const char * a_Type);
+ // void PushUserType(void * a_Object, const char * a_Type);
/**
Calls the function that has been pushed onto the stack by PushFunction(),
@@ -444,6 +389,9 @@ protected:
/** Used as the error reporting function for function calls */
static int ReportFnCallErrors(lua_State * a_LuaState);
+
+ /** Tries to break into the MobDebug debugger, if it is installed. */
+ static int BreakIntoDebugger(lua_State * a_LuaState);
} ;
diff --git a/src/Bindings/LuaWindow.cpp b/src/Bindings/LuaWindow.cpp
index d4014059b..5f7832ef5 100644
--- a/src/Bindings/LuaWindow.cpp
+++ b/src/Bindings/LuaWindow.cpp
@@ -159,7 +159,7 @@ void cLuaWindow::Destroy(void)
m_Plugin->Unreference(m_LuaRef);
}
- // Lua will take care of this object, it will garbage-collect it, so we *must not* delete it!
+ // Lua will take care of this object, it will garbage-collect it, so we must not delete it!
m_IsDestroyed = false;
}
@@ -167,10 +167,10 @@ void cLuaWindow::Destroy(void)
-void cLuaWindow::DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer& a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply)
+void cLuaWindow::DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply)
{
cSlotAreas Areas;
- for (auto Area : m_SlotAreas)
+ for (auto && Area : m_SlotAreas)
{
if (Area != a_ClickedArea)
{
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index f25800d5f..ff904d74a 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -5,6 +5,7 @@
#undef TOLUA_TEMPLATE_BIND
#include <sstream>
#include <iomanip>
+#include <array>
#include "tolua++/include/tolua++.h"
#include "polarssl/md5.h"
#include "polarssl/sha1.h"
@@ -32,13 +33,14 @@
#include "../WorldStorage/SchematicFileSerializer.h"
#include "../CompositeChat.h"
#include "../StringCompression.h"
+#include "../CommandOutput.h"
// Better error reporting for Lua
-static int tolua_do_error(lua_State* L, const char * a_pMsg, tolua_Error * a_pToLuaError)
+int cManualBindings::tolua_do_error(lua_State * L, const char * a_pMsg, tolua_Error * a_pToLuaError)
{
// Retrieve current function name
lua_Debug entry;
@@ -58,7 +60,7 @@ static int tolua_do_error(lua_State* L, const char * a_pMsg, tolua_Error * a_pTo
-static int lua_do_error(lua_State* L, const char * a_pFormat, ...)
+int cManualBindings::lua_do_error(lua_State * L, const char * a_pFormat, ...)
{
// Retrieve current function name
lua_Debug entry;
@@ -90,12 +92,12 @@ static int tolua_Clamp(lua_State * tolua_S)
int NumArgs = lua_gettop(LuaState);
if (NumArgs != 3)
{
- return lua_do_error(LuaState, "Error in function call '#funcname#': Requires 3 arguments, got %i", NumArgs);
+ return cManualBindings::lua_do_error(LuaState, "Error in function call '#funcname#': Requires 3 arguments, got %i", NumArgs);
}
if (!lua_isnumber(LuaState, 1) || !lua_isnumber(LuaState, 2) || !lua_isnumber(LuaState, 3))
{
- return lua_do_error(LuaState, "Error in function call '#funcname#': Expected a number for parameters #1, #2 and #3");
+ return cManualBindings::lua_do_error(LuaState, "Error in function call '#funcname#': Expected a number for parameters #1, #2 and #3");
}
lua_Number Number = tolua_tonumber(LuaState, 1, 0);
@@ -287,12 +289,20 @@ static int tolua_StringSplitWithQuotes(lua_State * tolua_S)
static int tolua_StringSplitAndTrim(lua_State * tolua_S)
{
- cLuaState LuaState(tolua_S);
- std::string str = (std::string)tolua_tocppstring(LuaState, 1, 0);
- std::string delim = (std::string)tolua_tocppstring(LuaState, 2, 0);
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamString(1, 2) ||
+ !L.CheckParamEnd(3)
+ )
+ {
+ return 0;
+ }
- AStringVector Split = StringSplitAndTrim(str, delim);
- LuaState.Push(Split);
+ // Process:
+ AString str, delim;
+ L.GetStackValues(1, str, delim);
+ L.Push(StringSplitAndTrim(str, delim));
return 1;
}
@@ -451,7 +461,7 @@ static int tolua_Base64Decode(lua_State * tolua_S)
-cPluginLua * GetLuaPlugin(lua_State * L)
+cPluginLua * cManualBindings::GetLuaPlugin(lua_State * L)
{
// Get the plugin identification out of LuaState:
lua_getglobal(L, LUA_PLUGIN_INSTANCE_VAR_NAME);
@@ -523,893 +533,6 @@ static int tolua_cFile_ReadWholeFile(lua_State * tolua_S)
-/** Binds the DoWith(ItemName) functions of regular classes. */
-template <
- class Ty1,
- class Ty2,
- bool (Ty1::*DoWithFn)(const AString &, cItemCallback<Ty2> &)
->
-static int tolua_DoWith(lua_State * tolua_S)
-{
- // Check params:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamString(2) ||
- !L.CheckParamFunction(3)
- )
- {
- return 0;
- }
-
- // Get parameters:
- Ty1 * Self;
- AString ItemName;
- cLuaState::cRef FnRef;
- L.GetStackValues(1, Self, ItemName, FnRef);
- if (Self == nullptr)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
- }
- if (ItemName.empty() || (ItemName[0] == 0))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1");
- }
- if (!FnRef.IsValid())
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
- m_LuaState(a_LuaState),
- m_FnRef(a_FnRef)
- {
- }
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- bool ret = false;
- m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
- return ret;
- }
- cLuaState & m_LuaState;
- cLuaState::cRef & m_FnRef;
- } Callback(L, FnRef);
-
- // Call the DoWith function:
- bool res = (Self->*DoWithFn)(ItemName, Callback);
-
- // Push the result as the return value:
- L.Push(res);
- return 1;
-}
-
-
-
-
-
-/** Template for static functions DoWith(ItemName), on a type that has a static ::Get() function. */
-template <
- class Ty1,
- class Ty2,
- bool (Ty1::*DoWithFn)(const AString &, cItemCallback<Ty2> &)
->
-static int tolua_StaticDoWith(lua_State * tolua_S)
-{
- // Check params:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamString(2) ||
- !L.CheckParamFunction(3)
- )
- {
- return 0;
- }
-
- // Get parameters:
- AString ItemName;
- cLuaState::cRef FnRef;
- L.GetStackValues(2, ItemName, FnRef);
- if (ItemName.empty() || (ItemName[0] == 0))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1");
- }
- if (!FnRef.IsValid())
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
- m_LuaState(a_LuaState),
- m_FnRef(a_FnRef)
- {
- }
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- bool ret = false;
- m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
- return ret;
- }
- cLuaState & m_LuaState;
- cLuaState::cRef & m_FnRef;
- } Callback(L, FnRef);
-
- // Call the DoWith function:
- bool res = (Ty1::Get()->*DoWithFn)(ItemName, Callback);
-
- // Push the result as the return value:
- L.Push(res);
- return 1;
-}
-
-
-
-
-
-template <
- class Ty1,
- class Ty2,
- bool (Ty1::*DoWithFn)(UInt32, cItemCallback<Ty2> &)
->
-static int tolua_DoWithID(lua_State * tolua_S)
-{
- // Check params:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamNumber(2) ||
- !L.CheckParamFunction(3)
- )
- {
- return 0;
- }
-
- // Get parameters:
- Ty1 * Self = nullptr;
- int ItemID;
- cLuaState::cRef FnRef;
- L.GetStackValues(1, Self, ItemID, FnRef);
- if (Self == nullptr)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
- }
- if (!FnRef.IsValid())
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
- m_LuaState(a_LuaState),
- m_FnRef(a_FnRef)
- {
- }
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- bool ret = false;
- m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
- return ret;
- }
- cLuaState & m_LuaState;
- cLuaState::cRef & m_FnRef;
- } Callback(L, FnRef);
-
- // Call the DoWith function:
- bool res = (Self->*DoWithFn)(ItemID, Callback);
-
- // Push the result as the return value:
- L.Push(res);
- return 1;
-}
-
-
-
-
-
-template <
- class Ty1,
- class Ty2,
- bool (Ty1::*DoWithFn)(int, int, int, cItemCallback<Ty2> &)
->
-static int tolua_DoWithXYZ(lua_State* tolua_S)
-{
- // Check params:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamNumber(2, 5) ||
- !L.CheckParamFunction(6)
- )
- {
- return 0;
- }
-
- // Get parameters:
- Ty1 * Self = nullptr;
- int BlockX, BlockY, BlockZ;
- cLuaState::cRef FnRef;
- L.GetStackValues(1, Self, BlockX, BlockY, BlockZ, FnRef);
- if (Self == nullptr)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
- }
- if (!FnRef.IsValid())
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #5");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
- m_LuaState(a_LuaState),
- m_FnRef(a_FnRef)
- {
- }
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- bool ret = false;
- m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
- return ret;
- }
- cLuaState & m_LuaState;
- cLuaState::cRef & m_FnRef;
- } Callback(L, FnRef);
-
- // Call the DoWith function:
- bool res = (Self->*DoWithFn)(BlockX, BlockY, BlockZ, Callback);
-
- // Push the result as the return value:
- L.Push(res);
- return 1;
-}
-
-
-
-
-
-template <
- class Ty1,
- class Ty2,
- bool (Ty1::*ForEachFn)(int, int, cItemCallback<Ty2> &)
->
-static int tolua_ForEachInChunk(lua_State * tolua_S)
-{
- // Check params:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamNumber(2, 4) ||
- !L.CheckParamFunction(5)
- )
- {
- return 0;
- }
-
- // Get parameters:
- Ty1 * Self = nullptr;
- int ChunkX, ChunkZ;
- cLuaState::cRef FnRef;
- L.GetStackValues(1, Self, ChunkX, ChunkZ, FnRef);
- if (Self == nullptr)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
- }
- if (!FnRef.IsValid())
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #4");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
- m_LuaState(a_LuaState),
- m_FnRef(a_FnRef)
- {
- }
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- bool ret = false;
- m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
- return ret;
- }
- cLuaState & m_LuaState;
- cLuaState::cRef & m_FnRef;
- } Callback(L, FnRef);
-
- // Call the DoWith function:
- bool res = (Self->*ForEachFn)(ChunkX, ChunkZ, Callback);
-
- // Push the result as the return value:
- L.Push(res);
- return 1;
-}
-
-
-
-
-
-template <
- class Ty1,
- class Ty2,
- bool (Ty1::*ForEachFn)(const cBoundingBox &, cItemCallback<Ty2> &)
->
-static int tolua_ForEachInBox(lua_State * tolua_S)
-{
- // Check params:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamUserType(1, "cWorld") ||
- !L.CheckParamUserType(2, "cBoundingBox") ||
- !L.CheckParamFunction(3) ||
- !L.CheckParamEnd(4)
- )
- {
- return 0;
- }
-
- // Get the params:
- Ty1 * Self = nullptr;
- cBoundingBox * Box = nullptr;
- cLuaState::cRef FnRef;
- L.GetStackValues(1, Self, Box, FnRef);
- if ((Self == nullptr) || (Box == nullptr))
- {
- LOGWARNING("Invalid world (%p) or boundingbox (%p)", Self, Box);
- L.LogStackTrace();
- return 0;
- }
- if (!FnRef.IsValid())
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2");
- }
-
- // Callback wrapper for the Lua function:
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FuncRef) :
- m_LuaState(a_LuaState),
- m_FnRef(a_FuncRef)
- {
- }
-
- private:
- cLuaState & m_LuaState;
- cLuaState::cRef & m_FnRef;
-
- // cItemCallback<Ty2> overrides:
- virtual bool Item(Ty2 * a_Item) override
- {
- bool res = false;
- if (!m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, res))
- {
- LOGWARNING("Failed to call Lua callback");
- m_LuaState.LogStackTrace();
- return true; // Abort enumeration
- }
-
- return res;
- }
- } Callback(L, FnRef);
-
- bool res = (Self->*ForEachFn)(*Box, Callback);
-
- // Push the result as the return value:
- L.Push(res);
- return 1;
-}
-
-
-
-
-
-template <
- class Ty1,
- class Ty2,
- bool (Ty1::*ForEachFn)(cItemCallback<Ty2> &)
->
-static int tolua_ForEach(lua_State * tolua_S)
-{
- // Check params:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamFunction(2) ||
- !L.CheckParamEnd(3)
- )
- {
- return 0;
- }
-
- // Get the params:
- Ty1 * Self = nullptr;
- cLuaState::cRef FnRef;
- L.GetStackValues(1, Self, FnRef);
- if (Self == nullptr)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'.");
- }
- if (!FnRef.IsValid())
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #1");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
- m_LuaState(a_LuaState),
- m_FnRef(a_FnRef)
- {
- }
-
- private:
- cLuaState & m_LuaState;
- cLuaState::cRef & m_FnRef;
-
- virtual bool Item(Ty2 * a_Item) override
- {
- bool res = false; // By default continue the enumeration
- m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, res);
- return res;
- }
- } Callback(L, FnRef);
-
- // Call the enumeration:
- bool res = (Self->*ForEachFn)(Callback);
-
- // Push the return value:
- L.Push(res);
- return 1;
-}
-
-
-
-
-
-/** Implements bindings for ForEach() functions in a class that is static (has a ::Get() static function). */
-template <
- class Ty1,
- class Ty2,
- bool (Ty1::*ForEachFn)(cItemCallback<Ty2> &)
->
-static int tolua_StaticForEach(lua_State * tolua_S)
-{
- // Check params:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamFunction(2) ||
- !L.CheckParamEnd(3)
- )
- {
- return 0;
- }
-
- // Get the params:
- cLuaState::cRef FnRef(L, 2);
- if (!FnRef.IsValid())
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #1");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
- m_LuaState(a_LuaState),
- m_FnRef(a_FnRef)
- {
- }
-
- private:
- cLuaState & m_LuaState;
- cLuaState::cRef & m_FnRef;
-
- virtual bool Item(Ty2 * a_Item) override
- {
- bool res = false; // By default continue the enumeration
- m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, res);
- return res;
- }
- } Callback(L, FnRef);
-
- // Call the enumeration:
- bool res = (Ty1::Get()->*ForEachFn)(Callback);
-
- // Push the return value:
- L.Push(res);
- return 1;
-}
-
-
-
-
-
-static int tolua_cWorld_GetBlockInfo(lua_State * tolua_S)
-{
- // Exported manually, because tolua would generate useless additional parameters (a_BlockType .. a_BlockSkyLight)
- // Function signature: GetBlockInfo(BlockX, BlockY, BlockZ) -> BlockValid, [BlockType, BlockMeta, BlockSkyLight, BlockBlockLight]
-
- // Check params:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamUserType(1, "cWorld") ||
- !L.CheckParamNumber(2, 4) ||
- !L.CheckParamEnd(5)
- )
- {
- return 0;
- }
-
- // Get params:
- cWorld * Self = nullptr;
- int BlockX, BlockY, BlockZ;
- L.GetStackValues(1, Self, BlockX, BlockY, BlockZ);
- if (Self == nullptr)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
- }
-
- // Call the function:
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta, BlockSkyLight, BlockBlockLight;
- bool res = Self->GetBlockInfo(BlockX, BlockY, BlockZ, BlockType, BlockMeta, BlockSkyLight, BlockBlockLight);
-
- // Push the returned values:
- L.Push(res);
- if (res)
- {
- L.Push(BlockType);
- L.Push(BlockMeta);
- L.Push(BlockSkyLight);
- L.Push(BlockBlockLight);
- return 5;
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cWorld_GetBlockTypeMeta(lua_State * tolua_S)
-{
- // Exported manually, because tolua would generate useless additional parameters (a_BlockType, a_BlockMeta)
- // Function signature: GetBlockTypeMeta(BlockX, BlockY, BlockZ) -> BlockValid, [BlockType, BlockMeta]
-
- // Check params:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamUserType(1, "cWorld") ||
- !L.CheckParamNumber(2, 4) ||
- !L.CheckParamEnd(5)
- )
- {
- return 0;
- }
-
- // Get params:
- cWorld * Self = nullptr;
- int BlockX, BlockY, BlockZ;
- L.GetStackValues(1, Self, BlockX, BlockY, BlockZ);
- if (Self == nullptr)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
- }
-
- // Call the function:
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- bool res = Self->GetBlockTypeMeta(BlockX, BlockY, BlockZ, BlockType, BlockMeta);
-
- // Push the returned values:
- L.Push(res);
- if (res)
- {
- L.Push(BlockType);
- L.Push(BlockMeta);
- return 3;
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cWorld_GetSignLines(lua_State * tolua_S)
-{
- // Exported manually, because tolua would generate useless additional parameters (a_Line1 .. a_Line4)
-
- // Check params:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamUserType(1, "cWorld") ||
- !L.CheckParamNumber(2, 4) ||
- !L.CheckParamEnd(5)
- )
- {
- return 0;
- }
-
- // Get params:
- cWorld * Self = nullptr;
- int BlockX, BlockY, BlockZ;
- L.GetStackValues(1, Self, BlockX, BlockY, BlockZ);
- if (Self == nullptr)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
- }
-
- // Call the function:
- AString Line1, Line2, Line3, Line4;
- bool res = Self->GetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
-
- // Push the returned values:
- L.Push(res);
- if (res)
- {
- L.Push(Line1);
- L.Push(Line2);
- L.Push(Line3);
- L.Push(Line4);
- return 5;
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
-{
- // Exported manually, because tolua would generate useless additional return values (a_Line1 .. a_Line4)
-
- // Check params:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamUserType(1, "cWorld") ||
- !L.CheckParamNumber(2, 4) ||
- !L.CheckParamString(5, 8) ||
- !L.CheckParamEnd(9)
- )
- {
- return 0;
- }
-
- // Get params:
- cWorld * Self = nullptr;
- int BlockX, BlockY, BlockZ;
- AString Line1, Line2, Line3, Line4;
- L.GetStackValues(1, Self, BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
- if (Self == nullptr)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
- }
-
- // Call the function:
- bool res = Self->SetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
-
- // Push the returned values:
- L.Push(res);
- return 1;
-}
-
-
-
-
-static int tolua_cWorld_TryGetHeight(lua_State * tolua_S)
-{
- // Exported manually, because tolua would require the out-only param a_Height to be used when calling
- // Takes a_World, a_BlockX, a_BlockZ
- // Returns Height, IsValid
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
- !tolua_isnoobj (tolua_S, 4, &tolua_err)
- )
- goto tolua_lerror;
- else
- #endif
- {
- cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, nullptr);
- int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
- int BlockZ = (int) tolua_tonumber (tolua_S, 3, 0);
- #ifndef TOLUA_RELEASE
- if (self == nullptr)
- {
- tolua_error(tolua_S, "Invalid 'self' in function 'TryGetHeight'", nullptr);
- }
- #endif
- {
- int Height = 0;
- bool res = self->TryGetHeight(BlockX, BlockZ, Height);
- tolua_pushboolean(tolua_S, res ? 1 : 0);
- if (res)
- {
- tolua_pushnumber(tolua_S, Height);
- return 2;
- }
- }
- }
- return 1;
-
- #ifndef TOLUA_RELEASE
-tolua_lerror:
- tolua_error(tolua_S, "#ferror in function 'TryGetHeight'.", &tolua_err);
- return 0;
- #endif
-}
-
-
-
-
-
-class cLuaWorldTask :
- public cWorld::cTask,
- public cPluginLua::cResettable
-{
-public:
- cLuaWorldTask(cPluginLua & a_Plugin, int a_FnRef) :
- cPluginLua::cResettable(a_Plugin),
- m_FnRef(a_FnRef)
- {
- }
-
-protected:
- int m_FnRef;
-
- // cWorld::cTask overrides:
- virtual void Run(cWorld & a_World) override
- {
- cCSLock Lock(m_CSPlugin);
- if (m_Plugin != nullptr)
- {
- m_Plugin->Call(m_FnRef, &a_World);
- }
- }
-} ;
-
-
-
-
-
-static int tolua_cWorld_QueueTask(lua_State * tolua_S)
-{
- // Binding for cWorld::QueueTask
- // Params: function
-
- // Retrieve the cPlugin from the LuaState:
- cPluginLua * Plugin = GetLuaPlugin(tolua_S);
- if (Plugin == nullptr)
- {
- // An error message has been already printed in GetLuaPlugin()
- return 0;
- }
-
- // Retrieve the args:
- cWorld * self = (cWorld *)tolua_tousertype(tolua_S, 1, nullptr);
- if (self == nullptr)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance");
- }
- if (!lua_isfunction(tolua_S, 2))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #1");
- }
-
- // Create a reference to the function:
- int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FnRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #1");
- }
-
- auto task = std::make_shared<cLuaWorldTask>(*Plugin, FnRef);
- Plugin->AddResettable(task);
- self->QueueTask(task);
- return 0;
-}
-
-
-
-
-
-class cLuaScheduledWorldTask :
- public cWorld::cTask,
- public cPluginLua::cResettable
-{
-public:
- cLuaScheduledWorldTask(cPluginLua & a_Plugin, int a_FnRef) :
- cPluginLua::cResettable(a_Plugin),
- m_FnRef(a_FnRef)
- {
- }
-
-protected:
- int m_FnRef;
-
- // cWorld::cTask overrides:
- virtual void Run(cWorld & a_World) override
- {
- cCSLock Lock(m_CSPlugin);
- if (m_Plugin != nullptr)
- {
- m_Plugin->Call(m_FnRef, &a_World);
- }
- }
-};
-
-
-
-
-
-static int tolua_cWorld_ScheduleTask(lua_State * tolua_S)
-{
- // Binding for cWorld::ScheduleTask
- // Params: function, Ticks
-
- // Retrieve the cPlugin from the LuaState:
- cPluginLua * Plugin = GetLuaPlugin(tolua_S);
- if (Plugin == nullptr)
- {
- // An error message has been already printed in GetLuaPlugin()
- return 0;
- }
-
- // Retrieve the args:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamUserType(1, "cWorld") ||
- !L.CheckParamNumber (2) ||
- !L.CheckParamFunction(3)
- )
- {
- return 0;
- }
- cWorld * World = (cWorld *)tolua_tousertype(tolua_S, 1, nullptr);
- if (World == nullptr)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance");
- }
-
- // Create a reference to the function:
- int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FnRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #1");
- }
-
- int DelayTicks = (int)tolua_tonumber(tolua_S, 2, 0);
-
- auto task = std::make_shared<cLuaScheduledWorldTask>(*Plugin, FnRef);
- Plugin->AddResettable(task);
- World->ScheduleTask(DelayTicks, task);
- return 0;
-}
-
-
-
-
-
static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S)
{
// API function no longer available:
@@ -1427,7 +550,7 @@ static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S)
static int tolua_cPluginManager_GetCurrentPlugin(lua_State * S)
{
- cPluginLua * Plugin = GetLuaPlugin(S);
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(S);
if (Plugin == nullptr)
{
// An error message has already been printed in GetLuaPlugin()
@@ -1470,7 +593,7 @@ static int tolua_cPluginManager_AddHook_FnRef(cPluginManager * a_PluginManager,
// The arg types have already been checked
// Retrieve the cPlugin from the LuaState:
- cPluginLua * Plugin = GetLuaPlugin(S);
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(S);
if (Plugin == nullptr)
{
// An error message has been already printed in GetLuaPlugin()
@@ -1517,7 +640,7 @@ static int tolua_cPluginManager_AddHook_DefFn(cPluginManager * a_PluginManager,
S.LogStackTrace();
return 0;
}
- if (Plugin != GetLuaPlugin(S))
+ if (Plugin != cManualBindings::GetLuaPlugin(S))
{
// The plugin parameter passed to us is not our stored plugin. Disallow this!
LOGWARNING("cPluginManager.AddHook(): Invalid Plugin parameter, cannot add hook to foreign plugins. Hook not added.");
@@ -1624,39 +747,38 @@ static int tolua_cPluginManager_AddHook(lua_State * tolua_S)
static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S)
{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if (NumArgs != 1)
- {
- LOGWARN("Error in function call 'ForEachCommand': Requires 1 argument, got %i", NumArgs);
- return 0;
- }
-
- cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, nullptr);
- if (self == nullptr)
- {
- LOGWARN("Error in function call 'ForEachCommand': Not called on an object instance");
- return 0;
- }
+ /*
+ Function signature:
+ cPluginManager:Get():ForEachCommand(a_CallbackFn) -> bool
+ */
- if (!lua_isfunction(tolua_S, 2))
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType(1, "cPluginManager") ||
+ !L.CheckParamFunction(2) ||
+ !L.CheckParamEnd(3)
+ )
{
- LOGWARN("Error in function call 'ForEachCommand': Expected a function for parameter #1");
return 0;
}
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
+ // Get the params:
+ cLuaState::cRef FnRef;
+ L.GetStackValues(2, FnRef);
+ if (!FnRef.IsValid())
{
LOGWARN("Error in function call 'ForEachCommand': Could not get function reference of parameter #1");
return 0;
}
+ // Callback for enumerating all commands:
class cLuaCallback : public cPluginManager::cCommandEnumCallback
{
public:
- cLuaCallback(lua_State * a_LuaState, int a_FuncRef):
- LuaState(a_LuaState),
- FuncRef(a_FuncRef)
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
{
}
@@ -1664,35 +786,16 @@ static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S)
virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override
{
UNUSED(a_Plugin);
-
- lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushcppstring(LuaState, a_Command);
- tolua_pushcppstring(LuaState, a_Permission);
- tolua_pushcppstring(LuaState, a_HelpString);
-
- int s = lua_pcall(LuaState, 3, 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; /* Abort enumeration */
- }
-
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
+ bool ret = false;
+ m_LuaState.Call(m_FnRef, a_Command, a_Permission, a_HelpString, cLuaState::Return, ret);
+ return ret;
}
- lua_State * LuaState;
- int FuncRef;
- } Callback(tolua_S, FuncRef);
-
- bool bRetVal = self->ForEachCommand(Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+ } Callback(L, FnRef);
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal);
+ // Execute and push the returned value:
+ L.Push(cPluginManager::Get()->ForEachCommand(Callback));
return 1;
}
@@ -1702,39 +805,38 @@ static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S)
static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S)
{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if (NumArgs != 1)
- {
- LOGWARN("Error in function call 'ForEachConsoleCommand': Requires 1 argument, got %i", NumArgs);
- return 0;
- }
-
- cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, nullptr);
- if (self == nullptr)
- {
- LOGWARN("Error in function call 'ForEachConsoleCommand': Not called on an object instance");
- return 0;
- }
+ /*
+ Function signature:
+ cPluginManager:Get():ForEachConsoleCommand(a_CallbackFn) -> bool
+ */
- if (!lua_isfunction(tolua_S, 2))
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType(1, "cPluginManager") ||
+ !L.CheckParamFunction(2) ||
+ !L.CheckParamEnd(3)
+ )
{
- LOGWARN("Error in function call 'ForEachConsoleCommand': Expected a function for parameter #1");
return 0;
}
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
+ // Get the params:
+ cLuaState::cRef FnRef;
+ L.GetStackValues(2, FnRef);
+ if (!FnRef.IsValid())
{
LOGWARN("Error in function call 'ForEachConsoleCommand': Could not get function reference of parameter #1");
return 0;
}
+ // Callback for enumerating all commands:
class cLuaCallback : public cPluginManager::cCommandEnumCallback
{
public:
- cLuaCallback(lua_State * a_LuaState, int a_FuncRef):
- LuaState(a_LuaState),
- FuncRef(a_FuncRef)
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
{
}
@@ -1743,34 +845,16 @@ static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S)
{
UNUSED(a_Plugin);
UNUSED(a_Permission);
-
- lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushcppstring(LuaState, a_Command);
- tolua_pushcppstring(LuaState, a_HelpString);
-
- int s = lua_pcall(LuaState, 2, 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; /* Abort enumeration */
- }
-
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
+ bool ret = false;
+ m_LuaState.Call(m_FnRef, a_Command, a_HelpString, cLuaState::Return, ret);
+ return ret;
}
- lua_State * LuaState;
- int FuncRef;
- } Callback(tolua_S, FuncRef);
-
- bool bRetVal = self->ForEachConsoleCommand(Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+ } Callback(L, FnRef);
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal);
+ // Execute and push the returned value:
+ L.Push(cPluginManager::Get()->ForEachConsoleCommand(Callback));
return 1;
}
@@ -1784,7 +868,7 @@ static int tolua_cPluginManager_BindCommand(lua_State * L)
cPluginManager:BindCommand(Command, Permission, Function, HelpString)
cPluginManager.BindCommand(Command, Permission, Function, HelpString) -- without the "self" param
*/
- cPluginLua * Plugin = GetLuaPlugin(L);
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(L);
if (Plugin == nullptr)
{
return 0;
@@ -1854,7 +938,7 @@ static int tolua_cPluginManager_BindConsoleCommand(lua_State * L)
*/
// Get the plugin identification out of LuaState:
- cPluginLua * Plugin = GetLuaPlugin(L);
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(L);
if (Plugin == nullptr)
{
return 0;
@@ -1942,7 +1026,7 @@ static int tolua_cPluginManager_CallPlugin(lua_State * tolua_S)
}
// If requesting calling the current plugin, refuse:
- cPluginLua * ThisPlugin = GetLuaPlugin(L);
+ cPluginLua * ThisPlugin = cManualBindings::GetLuaPlugin(L);
if (ThisPlugin == nullptr)
{
return 0;
@@ -1987,6 +1071,11 @@ static int tolua_cPluginManager_CallPlugin(lua_State * tolua_S)
{
return 0;
}
+ if (Callback.m_NumReturns < 0)
+ {
+ // The call has failed, there are zero return values. Do NOT return negative number (Lua considers that a "yield")
+ return 0;
+ }
return Callback.m_NumReturns;
}
@@ -1994,129 +1083,48 @@ static int tolua_cPluginManager_CallPlugin(lua_State * tolua_S)
-static int tolua_cPluginManager_FindPlugins(lua_State * tolua_S)
-{
- // API function no longer exists:
- LOGWARNING("cPluginManager:FindPlugins() is obsolete, use cPluginManager:RefreshPluginList() instead!");
- cLuaState::LogStackTrace(tolua_S);
-
- // Still, do the actual work performed by the API function when it existed:
- cPluginManager::Get()->RefreshPluginList();
- return 0;
-}
-
-
-
-
-
-static int tolua_cWorld_ChunkStay(lua_State * tolua_S)
+static int tolua_cPluginManager_ExecuteConsoleCommand(lua_State * tolua_S)
{
- /* Function signature:
- World:ChunkStay(ChunkCoordTable, OnChunkAvailable, OnAllChunksAvailable)
- ChunkCoordTable == { {Chunk1x, Chunk1z}, {Chunk2x, Chunk2z}, ... }
+ /*
+ Function signature:
+ cPluginManager:ExecuteConsoleCommand(EntireCommandStr) -> OutputString
*/
-
+
+ // Check params:
cLuaState L(tolua_S);
if (
- !L.CheckParamUserType (1, "cWorld") ||
- !L.CheckParamTable (2) ||
- !L.CheckParamFunctionOrNil(3, 4)
+ !L.CheckParamUserTable(1, "cPluginManager") ||
+ !L.CheckParamString(2) ||
+ !L.CheckParamEnd(3)
)
{
return 0;
}
-
- cPluginLua * Plugin = GetLuaPlugin(tolua_S);
- if (Plugin == nullptr)
- {
- return 0;
- }
-
- // Read the params:
- cWorld * World = (cWorld *)tolua_tousertype(tolua_S, 1, nullptr);
- if (World == nullptr)
- {
- LOGWARNING("World:ChunkStay(): invalid world parameter");
- L.LogStackTrace();
- return 0;
- }
-
- cLuaChunkStay * ChunkStay = new cLuaChunkStay(*Plugin);
- if (!ChunkStay->AddChunks(2))
- {
- delete ChunkStay;
- ChunkStay = nullptr;
- return 0;
- }
-
- ChunkStay->Enable(*World->GetChunkMap(), 3, 4);
- return 0;
+ // Get the params:
+ AString Command;
+ L.GetStackValues(2, Command);
+ auto Split = StringSplit(Command, " ");
+
+ // Store the command output in a string:
+ cStringAccumCommandOutputCallback CommandOutput;
+ L.Push(cPluginManager::Get()->ExecuteConsoleCommand(Split, CommandOutput, Command));
+ L.Push(CommandOutput.GetAccum());
+ return 2;
}
-static int tolua_cWorld_PrepareChunk(lua_State * tolua_S)
+static int tolua_cPluginManager_FindPlugins(lua_State * tolua_S)
{
- /* Function signature:
- World:PrepareChunk(ChunkX, ChunkZ, Callback)
- */
-
- // Check the param types:
- cLuaState L(tolua_S);
- if (
- !L.CheckParamUserType (1, "cWorld") ||
- !L.CheckParamNumber (2, 3) ||
- !L.CheckParamFunctionOrNil(4)
- )
- {
- return 0;
- }
-
- // Read the params:
- cWorld * world = nullptr;
- int chunkX = 0, chunkZ = 0;
- L.GetStackValues(1, world, chunkX, chunkZ);
- if (world == nullptr)
- {
- LOGWARNING("World:PrepareChunk(): invalid world parameter");
- L.LogStackTrace();
- return 0;
- }
-
- // Wrap the Lua callback inside a C++ callback class:
- class cCallback:
- public cChunkCoordCallback
- {
- public:
- cCallback(lua_State * a_LuaState):
- m_LuaState(a_LuaState),
- m_Callback(m_LuaState, 4)
- {
- }
-
- // cChunkCoordCallback override:
- virtual void Call(int a_CBChunkX, int a_CBChunkZ) override
- {
- if (m_Callback.IsValid())
- {
- m_LuaState.Call(m_Callback, a_CBChunkX, a_CBChunkZ);
- }
-
- // This is the last reference of this object, we must delete it so that it doesn't leak:
- delete this;
- }
-
- protected:
- cLuaState m_LuaState;
- cLuaState::cRef m_Callback;
- };
- cCallback * callback = new cCallback(tolua_S);
+ // API function no longer exists:
+ LOGWARNING("cPluginManager:FindPlugins() is obsolete, use cPluginManager:RefreshPluginList() instead!");
+ cLuaState::LogStackTrace(tolua_S);
- // Call the chunk preparation:
- world->PrepareChunk(chunkX, chunkZ, callback);
+ // Still, do the actual work performed by the API function when it existed:
+ cPluginManager::Get()->RefreshPluginList();
return 0;
}
@@ -2191,7 +1199,7 @@ static int tolua_cPlayer_OpenWindow(lua_State * tolua_S)
// Function signature: cPlayer:OpenWindow(Window)
// Retrieve the plugin instance from the Lua state
- cPluginLua * Plugin = GetLuaPlugin(tolua_S);
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(tolua_S);
if (Plugin == nullptr)
{
return 0;
@@ -2272,7 +1280,7 @@ static int tolua_SetObjectCallback(lua_State * tolua_S)
// Function signature: OBJTYPE:SetWhateverCallback(CallbackFunction)
// Retrieve the plugin instance from the Lua state
- cPluginLua * Plugin = GetLuaPlugin(tolua_S);
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(tolua_S);
if (Plugin == nullptr)
{
// Warning message has already been printed by GetLuaPlugin(), bail out silently
@@ -2324,7 +1332,7 @@ static int tolua_cPluginLua_AddWebTab(lua_State * tolua_S)
}
else
{
- return tolua_do_error(tolua_S, "#ferror calling function '#funcname#'", &tolua_err);
+ return cManualBindings::tolua_do_error(tolua_S, "#ferror calling function '#funcname#'", &tolua_err);
}
if (Reference != LUA_REFNIL)
@@ -2497,8 +1505,8 @@ static int tolua_push_StringStringMap(lua_State* tolua_S, std::map< std::string,
for (std::map<std::string, std::string>::iterator it = a_StringStringMap.begin(); it != a_StringStringMap.end(); ++it)
{
- const char* key = it->first.c_str();
- const char* value = it->second.c_str();
+ const char * key = it->first.c_str();
+ const char * value = it->second.c_str();
lua_pushstring(tolua_S, key);
lua_pushstring(tolua_S, value);
lua_settable(tolua_S, top);
@@ -2513,7 +1521,7 @@ static int tolua_push_StringStringMap(lua_State* tolua_S, std::map< std::string,
static int tolua_get_HTTPRequest_Params(lua_State* tolua_S)
{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S, 1, nullptr);
+ HTTPRequest * self = reinterpret_cast<HTTPRequest *>(tolua_tousertype(tolua_S, 1, nullptr));
return tolua_push_StringStringMap(tolua_S, self->Params);
}
@@ -2523,7 +1531,7 @@ static int tolua_get_HTTPRequest_Params(lua_State* tolua_S)
static int tolua_get_HTTPRequest_PostParams(lua_State* tolua_S)
{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S, 1, nullptr);
+ HTTPRequest * self = reinterpret_cast<HTTPRequest *>(tolua_tousertype(tolua_S, 1, nullptr));
return tolua_push_StringStringMap(tolua_S, self->PostParams);
}
@@ -2533,8 +1541,8 @@ static int tolua_get_HTTPRequest_PostParams(lua_State* tolua_S)
static int tolua_get_HTTPRequest_FormData(lua_State* tolua_S)
{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S, 1, nullptr);
- std::map< std::string, HTTPFormData >& FormData = self->FormData;
+ HTTPRequest * self = reinterpret_cast<HTTPRequest *>(tolua_tousertype(tolua_S, 1, nullptr));
+ std::map<std::string, HTTPFormData> & FormData = self->FormData;
lua_newtable(tolua_S);
int top = lua_gettop(tolua_S);
@@ -3721,17 +2729,17 @@ static int tolua_cCompositeChat_UnderlineUrls(lua_State * tolua_S)
-void ManualBindings::Bind(lua_State * tolua_S)
+void cManualBindings::Bind(lua_State * tolua_S)
{
tolua_beginmodule(tolua_S, nullptr);
// Create the new classes:
tolua_usertype(tolua_S, "cCryptoHash");
- tolua_cclass(tolua_S, "cCryptoHash", "cCryptoHash", "", nullptr);
+ tolua_usertype(tolua_S, "cLineBlockTracer");
tolua_usertype(tolua_S, "cStringCompression");
+ tolua_cclass(tolua_S, "cCryptoHash", "cCryptoHash", "", nullptr);
+ tolua_cclass(tolua_S, "cLineBlockTracer", "cLineBlockTracer", "", nullptr);
tolua_cclass(tolua_S, "cStringCompression", "cStringCompression", "", nullptr);
- tolua_usertype(tolua_S, "cLineBlockTracer");
- tolua_cclass(tolua_S, "cLineBlockTracer", "cLineBlockTracer", "", nullptr);
// Globals:
tolua_function(tolua_S, "Clamp", tolua_Clamp);
@@ -3746,12 +2754,7 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_function(tolua_S, "Base64Encode", tolua_Base64Encode);
tolua_function(tolua_S, "Base64Decode", tolua_Base64Decode);
tolua_function(tolua_S, "md5", tolua_md5_obsolete); // OBSOLETE, use cCryptoHash.md5() instead
-
- tolua_beginmodule(tolua_S, "cFile");
- tolua_function(tolua_S, "GetFolderContents", tolua_cFile_GetFolderContents);
- tolua_function(tolua_S, "ReadWholeFile", tolua_cFile_ReadWholeFile);
- tolua_endmodule(tolua_S);
-
+
tolua_beginmodule(tolua_S, "cBlockArea");
tolua_function(tolua_S, "GetBlockTypeMeta", tolua_cBlockArea_GetBlockTypeMeta);
tolua_function(tolua_S, "GetCoordRange", tolua_cBlockArea_GetCoordRange);
@@ -3764,7 +2767,13 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_function(tolua_S, "SaveToSchematicFile", tolua_cBlockArea_SaveToSchematicFile);
tolua_function(tolua_S, "SaveToSchematicString", tolua_cBlockArea_SaveToSchematicString);
tolua_endmodule(tolua_S);
-
+
+ tolua_beginmodule(tolua_S, "cClientHandle");
+ tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
+ tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
+ tolua_function(tolua_S, "SendPluginMessage", tolua_cClientHandle_SendPluginMessage);
+ tolua_endmodule(tolua_S);
+
tolua_beginmodule(tolua_S, "cCompositeChat");
tolua_function(tolua_S, "AddRunCommandPart", tolua_cCompositeChat_AddRunCommandPart);
tolua_function(tolua_S, "AddSuggestCommandPart", tolua_cCompositeChat_AddSuggestCommandPart);
@@ -3774,110 +2783,105 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_function(tolua_S, "SetMessageType", tolua_cCompositeChat_SetMessageType);
tolua_function(tolua_S, "UnderlineUrls", tolua_cCompositeChat_UnderlineUrls);
tolua_endmodule(tolua_S);
-
+
+ tolua_beginmodule(tolua_S, "cCryptoHash");
+ tolua_function(tolua_S, "md5", tolua_md5);
+ tolua_function(tolua_S, "md5HexString", tolua_md5HexString);
+ tolua_function(tolua_S, "sha1", tolua_sha1);
+ tolua_function(tolua_S, "sha1HexString", tolua_sha1HexString);
+ tolua_endmodule(tolua_S);
+
+ tolua_beginmodule(tolua_S, "cEntity");
+ tolua_constant(tolua_S, "INVALID_ID", cEntity::INVALID_ID);
+ tolua_endmodule(tolua_S);
+
+ tolua_beginmodule(tolua_S, "cFile");
+ tolua_function(tolua_S, "GetFolderContents", tolua_cFile_GetFolderContents);
+ tolua_function(tolua_S, "ReadWholeFile", tolua_cFile_ReadWholeFile);
+ tolua_endmodule(tolua_S);
+
tolua_beginmodule(tolua_S, "cHopperEntity");
tolua_function(tolua_S, "GetOutputBlockPos", tolua_cHopperEntity_GetOutputBlockPos);
tolua_endmodule(tolua_S);
-
+
+ tolua_beginmodule(tolua_S, "cItemGrid");
+ tolua_function(tolua_S, "GetSlotCoords", Lua_ItemGrid_GetSlotCoords);
+ tolua_endmodule(tolua_S);
+
tolua_beginmodule(tolua_S, "cLineBlockTracer");
tolua_function(tolua_S, "Trace", tolua_cLineBlockTracer_Trace);
tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cRoot");
- tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith <cRoot, cPlayer, &cRoot::FindAndDoWithPlayer>);
- tolua_function(tolua_S, "DoWithPlayerByUUID", tolua_DoWith <cRoot, cPlayer, &cRoot::DoWithPlayerByUUID>);
- tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach<cRoot, cPlayer, &cRoot::ForEachPlayer>);
- tolua_function(tolua_S, "ForEachWorld", tolua_ForEach<cRoot, cWorld, &cRoot::ForEachWorld>);
- tolua_function(tolua_S, "GetFurnaceRecipe", tolua_cRoot_GetFurnaceRecipe);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cWorld");
- tolua_function(tolua_S, "ChunkStay", tolua_cWorld_ChunkStay);
- tolua_function(tolua_S, "DoWithBlockEntityAt", tolua_DoWithXYZ<cWorld, cBlockEntity, &cWorld::DoWithBlockEntityAt>);
- tolua_function(tolua_S, "DoWithBeaconAt", tolua_DoWithXYZ<cWorld, cBeaconEntity, &cWorld::DoWithBeaconAt>);
- tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>);
- tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>);
- tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>);
- tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>);
- tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>);
- tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
- tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>);
- tolua_function(tolua_S, "DoWithCommandBlockAt", tolua_DoWithXYZ<cWorld, cCommandBlockEntity, &cWorld::DoWithCommandBlockAt>);
- tolua_function(tolua_S, "DoWithMobHeadAt", tolua_DoWithXYZ<cWorld, cMobHeadEntity, &cWorld::DoWithMobHeadAt>);
- tolua_function(tolua_S, "DoWithFlowerPotAt", tolua_DoWithXYZ<cWorld, cFlowerPotEntity, &cWorld::DoWithFlowerPotAt>);
- tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
- tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
- tolua_function(tolua_S, "DoWithPlayerByUUID", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayerByUUID>);
- tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>);
- tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>);
- tolua_function(tolua_S, "ForEachEntity", tolua_ForEach< cWorld, cEntity, &cWorld::ForEachEntity>);
- tolua_function(tolua_S, "ForEachEntityInBox", tolua_ForEachInBox< cWorld, cEntity, &cWorld::ForEachEntityInBox>);
- tolua_function(tolua_S, "ForEachEntityInChunk", tolua_ForEachInChunk<cWorld, cEntity, &cWorld::ForEachEntityInChunk>);
- tolua_function(tolua_S, "ForEachFurnaceInChunk", tolua_ForEachInChunk<cWorld, cFurnaceEntity, &cWorld::ForEachFurnaceInChunk>);
- tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach< cWorld, cPlayer, &cWorld::ForEachPlayer>);
- tolua_function(tolua_S, "GetBlockInfo", tolua_cWorld_GetBlockInfo);
- tolua_function(tolua_S, "GetBlockTypeMeta", tolua_cWorld_GetBlockTypeMeta);
- tolua_function(tolua_S, "GetSignLines", tolua_cWorld_GetSignLines);
- tolua_function(tolua_S, "PrepareChunk", tolua_cWorld_PrepareChunk);
- tolua_function(tolua_S, "QueueTask", tolua_cWorld_QueueTask);
- tolua_function(tolua_S, "ScheduleTask", tolua_cWorld_ScheduleTask);
- tolua_function(tolua_S, "SetSignLines", tolua_cWorld_SetSignLines);
- tolua_function(tolua_S, "TryGetHeight", tolua_cWorld_TryGetHeight);
+
+ tolua_beginmodule(tolua_S, "cLuaWindow");
+ tolua_function(tolua_S, "SetOnClosing", tolua_SetObjectCallback<cLuaWindow, &cLuaWindow::SetOnClosing>);
+ tolua_function(tolua_S, "SetOnSlotChanged", tolua_SetObjectCallback<cLuaWindow, &cLuaWindow::SetOnSlotChanged>);
tolua_endmodule(tolua_S);
-
+
tolua_beginmodule(tolua_S, "cMapManager");
- tolua_function(tolua_S, "DoWithMap", tolua_DoWithID<cMapManager, cMap, &cMapManager::DoWithMap>);
+ tolua_function(tolua_S, "DoWithMap", DoWithID<cMapManager, cMap, &cMapManager::DoWithMap>);
tolua_endmodule(tolua_S);
- tolua_beginmodule(tolua_S, "cScoreboard");
- tolua_function(tolua_S, "ForEachObjective", tolua_ForEach<cScoreboard, cObjective, &cScoreboard::ForEachObjective>);
- tolua_function(tolua_S, "ForEachTeam", tolua_ForEach<cScoreboard, cTeam, &cScoreboard::ForEachTeam>);
+ tolua_beginmodule(tolua_S, "cMojangAPI");
+ tolua_function(tolua_S, "AddPlayerNameToUUIDMapping", tolua_cMojangAPI_AddPlayerNameToUUIDMapping);
+ tolua_function(tolua_S, "GetPlayerNameFromUUID", tolua_cMojangAPI_GetPlayerNameFromUUID);
+ tolua_function(tolua_S, "GetUUIDFromPlayerName", tolua_cMojangAPI_GetUUIDFromPlayerName);
+ tolua_function(tolua_S, "GetUUIDsFromPlayerNames", tolua_cMojangAPI_GetUUIDsFromPlayerNames);
+ tolua_function(tolua_S, "MakeUUIDDashed", tolua_cMojangAPI_MakeUUIDDashed);
+ tolua_function(tolua_S, "MakeUUIDShort", tolua_cMojangAPI_MakeUUIDShort);
tolua_endmodule(tolua_S);
-
+
+ tolua_beginmodule(tolua_S, "cPlayer");
+ tolua_function(tolua_S, "GetPermissions", tolua_cPlayer_GetPermissions);
+ tolua_function(tolua_S, "GetRestrictions", tolua_cPlayer_GetRestrictions);
+ tolua_function(tolua_S, "OpenWindow", tolua_cPlayer_OpenWindow);
+ tolua_function(tolua_S, "PermissionMatches", tolua_cPlayer_PermissionMatches);
+ tolua_endmodule(tolua_S);
+
tolua_beginmodule(tolua_S, "cPlugin");
tolua_function(tolua_S, "GetDirectory", tolua_cPlugin_GetDirectory);
tolua_function(tolua_S, "GetLocalDirectory", tolua_cPlugin_GetLocalDirectory);
tolua_endmodule(tolua_S);
+ tolua_beginmodule(tolua_S, "cPluginLua");
+ tolua_function(tolua_S, "AddWebTab", tolua_cPluginLua_AddWebTab);
+ tolua_endmodule(tolua_S);
+
tolua_beginmodule(tolua_S, "cPluginManager");
tolua_function(tolua_S, "AddHook", tolua_cPluginManager_AddHook);
tolua_function(tolua_S, "BindCommand", tolua_cPluginManager_BindCommand);
tolua_function(tolua_S, "BindConsoleCommand", tolua_cPluginManager_BindConsoleCommand);
tolua_function(tolua_S, "CallPlugin", tolua_cPluginManager_CallPlugin);
- tolua_function(tolua_S, "DoWithPlugin", tolua_StaticDoWith<cPluginManager, cPlugin, &cPluginManager::DoWithPlugin>);
+ tolua_function(tolua_S, "DoWithPlugin", StaticDoWith<cPluginManager, cPlugin, &cPluginManager::DoWithPlugin>);
+ tolua_function(tolua_S, "ExecuteConsoleCommand", tolua_cPluginManager_ExecuteConsoleCommand);
tolua_function(tolua_S, "FindPlugins", tolua_cPluginManager_FindPlugins);
tolua_function(tolua_S, "ForEachCommand", tolua_cPluginManager_ForEachCommand);
tolua_function(tolua_S, "ForEachConsoleCommand", tolua_cPluginManager_ForEachConsoleCommand);
- tolua_function(tolua_S, "ForEachPlugin", tolua_StaticForEach<cPluginManager, cPlugin, &cPluginManager::ForEachPlugin>);
+ tolua_function(tolua_S, "ForEachPlugin", StaticForEach<cPluginManager, cPlugin, &cPluginManager::ForEachPlugin>);
tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins);
tolua_function(tolua_S, "GetCurrentPlugin", tolua_cPluginManager_GetCurrentPlugin);
tolua_function(tolua_S, "GetPlugin", tolua_cPluginManager_GetPlugin);
tolua_function(tolua_S, "LogStackTrace", tolua_cPluginManager_LogStackTrace);
tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cPlayer");
- tolua_function(tolua_S, "GetPermissions", tolua_cPlayer_GetPermissions);
- tolua_function(tolua_S, "GetRestrictions", tolua_cPlayer_GetRestrictions);
- tolua_function(tolua_S, "OpenWindow", tolua_cPlayer_OpenWindow);
- tolua_function(tolua_S, "PermissionMatches", tolua_cPlayer_PermissionMatches);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cLuaWindow");
- tolua_function(tolua_S, "SetOnClosing", tolua_SetObjectCallback<cLuaWindow, &cLuaWindow::SetOnClosing>);
- tolua_function(tolua_S, "SetOnSlotChanged", tolua_SetObjectCallback<cLuaWindow, &cLuaWindow::SetOnSlotChanged>);
+
+ tolua_beginmodule(tolua_S, "cRoot");
+ tolua_function(tolua_S, "FindAndDoWithPlayer", DoWith <cRoot, cPlayer, &cRoot::FindAndDoWithPlayer>);
+ tolua_function(tolua_S, "DoWithPlayerByUUID", DoWith <cRoot, cPlayer, &cRoot::DoWithPlayerByUUID>);
+ tolua_function(tolua_S, "ForEachPlayer", ForEach<cRoot, cPlayer, &cRoot::ForEachPlayer>);
+ tolua_function(tolua_S, "ForEachWorld", ForEach<cRoot, cWorld, &cRoot::ForEachWorld>);
+ tolua_function(tolua_S, "GetFurnaceRecipe", tolua_cRoot_GetFurnaceRecipe);
tolua_endmodule(tolua_S);
- tolua_beginmodule(tolua_S, "cPluginLua");
- tolua_function(tolua_S, "AddWebTab", tolua_cPluginLua_AddWebTab);
+ tolua_beginmodule(tolua_S, "cScoreboard");
+ tolua_function(tolua_S, "ForEachObjective", ForEach<cScoreboard, cObjective, &cScoreboard::ForEachObjective>);
+ tolua_function(tolua_S, "ForEachTeam", ForEach<cScoreboard, cTeam, &cScoreboard::ForEachTeam>);
tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S, "HTTPRequest", "HTTPRequest", "", nullptr);
- tolua_beginmodule(tolua_S, "HTTPRequest");
- // tolua_variable(tolua_S, "Method", tolua_get_HTTPRequest_Method, tolua_set_HTTPRequest_Method);
- // tolua_variable(tolua_S, "Path", tolua_get_HTTPRequest_Path, tolua_set_HTTPRequest_Path);
- tolua_variable(tolua_S, "FormData", tolua_get_HTTPRequest_FormData, 0);
- tolua_variable(tolua_S, "Params", tolua_get_HTTPRequest_Params, 0);
- tolua_variable(tolua_S, "PostParams", tolua_get_HTTPRequest_PostParams, 0);
+ tolua_beginmodule(tolua_S, "cStringCompression");
+ tolua_function(tolua_S, "CompressStringZLIB", tolua_CompressStringZLIB);
+ tolua_function(tolua_S, "UncompressStringZLIB", tolua_UncompressStringZLIB);
+ tolua_function(tolua_S, "CompressStringGZIP", tolua_CompressStringGZIP);
+ tolua_function(tolua_S, "UncompressStringGZIP", tolua_UncompressStringGZIP);
+ tolua_function(tolua_S, "InflateString", tolua_InflateString);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWebAdmin");
@@ -3889,47 +2893,16 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_beginmodule(tolua_S, "cWebPlugin");
tolua_function(tolua_S, "GetTabNames", tolua_cWebPlugin_GetTabNames);
tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cClientHandle");
- tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
- tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
- tolua_function(tolua_S, "SendPluginMessage", tolua_cClientHandle_SendPluginMessage);
- tolua_endmodule(tolua_S);
- tolua_beginmodule(tolua_S, "cMojangAPI");
- tolua_function(tolua_S, "AddPlayerNameToUUIDMapping", tolua_cMojangAPI_AddPlayerNameToUUIDMapping);
- tolua_function(tolua_S, "GetPlayerNameFromUUID", tolua_cMojangAPI_GetPlayerNameFromUUID);
- tolua_function(tolua_S, "GetUUIDFromPlayerName", tolua_cMojangAPI_GetUUIDFromPlayerName);
- tolua_function(tolua_S, "GetUUIDsFromPlayerNames", tolua_cMojangAPI_GetUUIDsFromPlayerNames);
- tolua_function(tolua_S, "MakeUUIDDashed", tolua_cMojangAPI_MakeUUIDDashed);
- tolua_function(tolua_S, "MakeUUIDShort", tolua_cMojangAPI_MakeUUIDShort);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cItemGrid");
- tolua_function(tolua_S, "GetSlotCoords", Lua_ItemGrid_GetSlotCoords);
+ tolua_beginmodule(tolua_S, "HTTPRequest");
+ tolua_variable(tolua_S, "FormData", tolua_get_HTTPRequest_FormData, nullptr);
+ tolua_variable(tolua_S, "Params", tolua_get_HTTPRequest_Params, nullptr);
+ tolua_variable(tolua_S, "PostParams", tolua_get_HTTPRequest_PostParams, nullptr);
tolua_endmodule(tolua_S);
- tolua_beginmodule(tolua_S, "cCryptoHash");
- tolua_function(tolua_S, "md5", tolua_md5);
- tolua_function(tolua_S, "md5HexString", tolua_md5HexString);
- tolua_function(tolua_S, "sha1", tolua_sha1);
- tolua_function(tolua_S, "sha1HexString", tolua_sha1HexString);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cStringCompression");
- tolua_function(tolua_S, "CompressStringZLIB", tolua_CompressStringZLIB);
- tolua_function(tolua_S, "UncompressStringZLIB", tolua_UncompressStringZLIB);
- tolua_function(tolua_S, "CompressStringGZIP", tolua_CompressStringGZIP);
- tolua_function(tolua_S, "UncompressStringGZIP", tolua_UncompressStringGZIP);
- tolua_function(tolua_S, "InflateString", tolua_InflateString);
- tolua_endmodule(tolua_S);
-
- BindRankManager(tolua_S);
BindNetwork(tolua_S);
-
- tolua_beginmodule(tolua_S, "cEntity");
- tolua_constant(tolua_S, "INVALID_ID", cEntity::INVALID_ID);
- tolua_endmodule(tolua_S);
+ BindRankManager(tolua_S);
+ BindWorld(tolua_S);
tolua_endmodule(tolua_S);
}
diff --git a/src/Bindings/ManualBindings.h b/src/Bindings/ManualBindings.h
index 74d24d5f5..e7a576588 100644
--- a/src/Bindings/ManualBindings.h
+++ b/src/Bindings/ManualBindings.h
@@ -1,33 +1,566 @@
+
+// ManualBindings.h
+
+// Declares the cManualBindings class used as a namespace for functions exported to the Lua API manually
+
+
+
+
+
#pragma once
-struct lua_State;
-class cPluginLua;
+#include "LuaState.h"
+
+
+
+
+// fwd:
+struct tolua_Error;
/** Provides namespace for the bindings. */
-class ManualBindings
+class cManualBindings
{
public:
/** Binds all the manually implemented functions to tolua_S. */
static void Bind(lua_State * tolua_S);
protected:
+ /** Binds the manually implemented cNetwork-related API to tolua_S.
+ Implemented in ManualBindings_Network.cpp. */
+ static void BindNetwork(lua_State * tolua_S);
+
/** Binds the manually implemented cRankManager glue code to tolua_S.
Implemented in ManualBindings_RankManager.cpp. */
static void BindRankManager(lua_State * tolua_S);
- /** Binds the manually implemented cNetwork-related API to tolua_S.
- Implemented in ManualBindings_Network.cpp. */
- static void BindNetwork(lua_State * tolua_S);
-};
+ /** Binds the manually implemented cWorld API functions to tolua_S.
+ Implemented in ManualBindings_World.cpp. */
+ static void BindWorld(lua_State * tolua_S);
+
+
+public:
+ // Helper functions:
+ static cPluginLua * GetLuaPlugin(lua_State * L);
+ static int tolua_do_error(lua_State * L, const char * a_pMsg, tolua_Error * a_pToLuaError);
+ static int lua_do_error(lua_State * L, const char * a_pFormat, ...);
+
+
+ /** Binds the DoWith(ItemName) functions of regular classes. */
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*DoWithFn)(const AString &, cItemCallback<Ty2> &)
+ >
+ static int DoWith(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamString(2) ||
+ !L.CheckParamFunction(3)
+ )
+ {
+ return 0;
+ }
+
+ // Get parameters:
+ Ty1 * Self;
+ AString ItemName;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(1, Self, ItemName, FnRef);
+ if (Self == nullptr)
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
+ }
+ if (ItemName.empty() || (ItemName[0] == 0))
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1");
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool ret = false;
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
+ return ret;
+ }
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+ } Callback(L, FnRef);
+
+ // Call the DoWith function:
+ bool res = (Self->*DoWithFn)(ItemName, Callback);
+
+ // Push the result as the return value:
+ L.Push(res);
+ return 1;
+ }
+
+
+
+
+
+ /** Template for static functions DoWith(ItemName), on a type that has a static ::Get() function. */
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*DoWithFn)(const AString &, cItemCallback<Ty2> &)
+ >
+ static int StaticDoWith(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamString(2) ||
+ !L.CheckParamFunction(3)
+ )
+ {
+ return 0;
+ }
+
+ // Get parameters:
+ AString ItemName;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(2, ItemName, FnRef);
+ if (ItemName.empty() || (ItemName[0] == 0))
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1");
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool ret = false;
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
+ return ret;
+ }
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+ } Callback(L, FnRef);
+
+ // Call the DoWith function:
+ bool res = (Ty1::Get()->*DoWithFn)(ItemName, Callback);
+
+ // Push the result as the return value:
+ L.Push(res);
+ return 1;
+ }
+
+
+
+
+
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*DoWithFn)(UInt32, cItemCallback<Ty2> &)
+ >
+ static int DoWithID(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamNumber(2) ||
+ !L.CheckParamFunction(3)
+ )
+ {
+ return 0;
+ }
+
+ // Get parameters:
+ Ty1 * Self = nullptr;
+ int ItemID;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(1, Self, ItemID, FnRef);
+ if (Self == nullptr)
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool ret = false;
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
+ return ret;
+ }
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+ } Callback(L, FnRef);
+
+ // Call the DoWith function:
+ bool res = (Self->*DoWithFn)(ItemID, Callback);
+
+ // Push the result as the return value:
+ L.Push(res);
+ return 1;
+ }
+
-extern cPluginLua * GetLuaPlugin(lua_State * L);
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*DoWithFn)(int, int, int, cItemCallback<Ty2> &)
+ >
+ static int DoWithXYZ(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamNumber(2, 5) ||
+ !L.CheckParamFunction(6)
+ )
+ {
+ return 0;
+ }
+
+ // Get parameters:
+ Ty1 * Self = nullptr;
+ int BlockX, BlockY, BlockZ;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(1, Self, BlockX, BlockY, BlockZ, FnRef);
+ if (Self == nullptr)
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #5");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool ret = false;
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
+ return ret;
+ }
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+ } Callback(L, FnRef);
+
+ // Call the DoWith function:
+ bool res = (Self->*DoWithFn)(BlockX, BlockY, BlockZ, Callback);
+
+ // Push the result as the return value:
+ L.Push(res);
+ return 1;
+ }
+
+
+
+
+
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*ForEachFn)(int, int, cItemCallback<Ty2> &)
+ >
+ static int ForEachInChunk(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamNumber(2, 4) ||
+ !L.CheckParamFunction(5)
+ )
+ {
+ return 0;
+ }
+
+ // Get parameters:
+ Ty1 * Self = nullptr;
+ int ChunkX, ChunkZ;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(1, Self, ChunkX, ChunkZ, FnRef);
+ if (Self == nullptr)
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #4");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool ret = false;
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
+ return ret;
+ }
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+ } Callback(L, FnRef);
+
+ // Call the DoWith function:
+ bool res = (Self->*ForEachFn)(ChunkX, ChunkZ, Callback);
+
+ // Push the result as the return value:
+ L.Push(res);
+ return 1;
+ }
+
+
+
+
+
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*ForEachFn)(const cBoundingBox &, cItemCallback<Ty2> &)
+ >
+ static int ForEachInBox(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType(1, "cWorld") ||
+ !L.CheckParamUserType(2, "cBoundingBox") ||
+ !L.CheckParamFunction(3) ||
+ !L.CheckParamEnd(4)
+ )
+ {
+ return 0;
+ }
+
+ // Get the params:
+ Ty1 * Self = nullptr;
+ cBoundingBox * Box = nullptr;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(1, Self, Box, FnRef);
+ if ((Self == nullptr) || (Box == nullptr))
+ {
+ LOGWARNING("Invalid world (%p) or boundingbox (%p)", Self, Box);
+ L.LogStackTrace();
+ return 0;
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2");
+ }
+
+ // Callback wrapper for the Lua function:
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FuncRef) :
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FuncRef)
+ {
+ }
+
+ private:
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+
+ // cItemCallback<Ty2> overrides:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool res = false;
+ if (!m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, res))
+ {
+ LOGWARNING("Failed to call Lua callback");
+ m_LuaState.LogStackTrace();
+ return true; // Abort enumeration
+ }
+
+ return res;
+ }
+ } Callback(L, FnRef);
+
+ bool res = (Self->*ForEachFn)(*Box, Callback);
+
+ // Push the result as the return value:
+ L.Push(res);
+ return 1;
+ }
+
+
+
+
+
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*ForEachFn)(cItemCallback<Ty2> &)
+ >
+ static int ForEach(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamFunction(2) ||
+ !L.CheckParamEnd(3)
+ )
+ {
+ return 0;
+ }
+
+ // Get the params:
+ Ty1 * Self = nullptr;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(1, Self, FnRef);
+ if (Self == nullptr)
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'.");
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #1");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool res = false; // By default continue the enumeration
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, res);
+ return res;
+ }
+ } Callback(L, FnRef);
+
+ // Call the enumeration:
+ bool res = (Self->*ForEachFn)(Callback);
+
+ // Push the return value:
+ L.Push(res);
+ return 1;
+ }
+
+
+
+
+
+ /** Implements bindings for ForEach() functions in a class that is static (has a ::Get() static function). */
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*ForEachFn)(cItemCallback<Ty2> &)
+ >
+ static int StaticForEach(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamFunction(2) ||
+ !L.CheckParamEnd(3)
+ )
+ {
+ return 0;
+ }
+
+ // Get the params:
+ cLuaState::cRef FnRef(L, 2);
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #1");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool res = false; // By default continue the enumeration
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, res);
+ return res;
+ }
+ } Callback(L, FnRef);
+
+ // Call the enumeration:
+ bool res = (Ty1::Get()->*ForEachFn)(Callback);
+
+ // Push the return value:
+ L.Push(res);
+ return 1;
+ }
+};
diff --git a/src/Bindings/ManualBindings_Network.cpp b/src/Bindings/ManualBindings_Network.cpp
index 628cda7f0..df97d60b3 100644
--- a/src/Bindings/ManualBindings_Network.cpp
+++ b/src/Bindings/ManualBindings_Network.cpp
@@ -39,7 +39,7 @@ static int tolua_cNetwork_Connect(lua_State * L)
}
// Get the plugin instance:
- cPluginLua * Plugin = GetLuaPlugin(L);
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(L);
if (Plugin == nullptr)
{
// An error message has been already printed in GetLuaPlugin()
@@ -92,7 +92,7 @@ static int tolua_cNetwork_CreateUDPEndpoint(lua_State * L)
}
// Get the plugin instance:
- cPluginLua * Plugin = GetLuaPlugin(L);
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(L);
if (Plugin == nullptr)
{
// An error message has been already printed in GetLuaPlugin()
@@ -171,7 +171,7 @@ static int tolua_cNetwork_HostnameToIP(lua_State * L)
}
// Get the plugin instance:
- cPluginLua * Plugin = GetLuaPlugin(L);
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(L);
if (Plugin == nullptr)
{
// An error message has been already printed in GetLuaPlugin()
@@ -212,7 +212,7 @@ static int tolua_cNetwork_IPToHostname(lua_State * L)
}
// Get the plugin instance:
- cPluginLua * Plugin = GetLuaPlugin(L);
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(L);
if (Plugin == nullptr)
{
// An error message has been already printed in GetLuaPlugin()
@@ -253,7 +253,7 @@ static int tolua_cNetwork_Listen(lua_State * L)
}
// Get the plugin instance:
- cPluginLua * Plugin = GetLuaPlugin(L);
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(L);
if (Plugin == nullptr)
{
// An error message has been already printed in GetLuaPlugin()
@@ -913,17 +913,17 @@ static int tolua_cUDPEndpoint_Send(lua_State * L)
////////////////////////////////////////////////////////////////////////////////
// Register the bindings:
-void ManualBindings::BindNetwork(lua_State * tolua_S)
+void cManualBindings::BindNetwork(lua_State * tolua_S)
{
// Create the cNetwork API classes:
tolua_usertype(tolua_S, "cNetwork");
- tolua_cclass(tolua_S, "cNetwork", "cNetwork", "", nullptr);
- tolua_usertype(tolua_S, "cTCPLink");
- tolua_cclass(tolua_S, "cTCPLink", "cTCPLink", "", nullptr);
tolua_usertype(tolua_S, "cServerHandle");
- tolua_cclass(tolua_S, "cServerHandle", "cServerHandle", "", tolua_collect_cServerHandle);
+ tolua_usertype(tolua_S, "cTCPLink");
tolua_usertype(tolua_S, "cUDPEndpoint");
- tolua_cclass(tolua_S, "cUDPEndpoint", "cUDPEndpoint", "", tolua_collect_cUDPEndpoint);
+ tolua_cclass(tolua_S, "cNetwork", "cNetwork", "", nullptr);
+ tolua_cclass(tolua_S, "cServerHandle", "cServerHandle", "", tolua_collect_cServerHandle);
+ tolua_cclass(tolua_S, "cTCPLink", "cTCPLink", "", nullptr);
+ tolua_cclass(tolua_S, "cUDPEndpoint", "cUDPEndpoint", "", tolua_collect_cUDPEndpoint);
// Fill in the functions (alpha-sorted):
tolua_beginmodule(tolua_S, "cNetwork");
diff --git a/src/Bindings/ManualBindings_RankManager.cpp b/src/Bindings/ManualBindings_RankManager.cpp
index c9f187fc6..7797d1887 100644
--- a/src/Bindings/ManualBindings_RankManager.cpp
+++ b/src/Bindings/ManualBindings_RankManager.cpp
@@ -1280,7 +1280,7 @@ static int tolua_cRankManager_SetRankVisuals(lua_State * L)
-void ManualBindings::BindRankManager(lua_State * tolua_S)
+void cManualBindings::BindRankManager(lua_State * tolua_S)
{
// Create the cRankManager class in the API:
tolua_usertype(tolua_S, "cRankManager");
diff --git a/src/Bindings/ManualBindings_World.cpp b/src/Bindings/ManualBindings_World.cpp
new file mode 100644
index 000000000..3ee5ca498
--- /dev/null
+++ b/src/Bindings/ManualBindings_World.cpp
@@ -0,0 +1,588 @@
+
+// ManualBindings_World.cpp
+
+// Implements the manual Lua API bindings for the cWorld class
+
+#include "Globals.h"
+#include "tolua++/include/tolua++.h"
+#include "../World.h"
+#include "../Broadcaster.h"
+#include "ManualBindings.h"
+#include "LuaState.h"
+#include "PluginLua.h"
+#include "LuaChunkStay.h"
+
+
+
+
+
+static int tolua_cWorld_BroadcastParticleEffect(lua_State * tolua_S)
+{
+ /* Function signature:
+ World:BroadcastParticleEffect("Name", PosX, PosY, PosZ, OffX, OffY, OffZ, ParticleData, ParticleAmount, [ExcludeClient], [OptionalParam1], [OptionalParam2]
+ */
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType(1, "cWorld") ||
+ !L.CheckParamString (2) ||
+ !L.CheckParamNumber (3, 10)
+ )
+ {
+ return 0;
+ }
+
+ // Read the params:
+ cWorld * World = nullptr;
+ AString Name;
+ float PosX, PosY, PosZ, OffX, OffY, OffZ;
+ float ParticleData;
+ int ParticleAmmount;
+ cClientHandle * ExcludeClient = nullptr;
+ L.GetStackValues(1, World, Name, PosX, PosY, PosZ, OffX, OffY, OffZ, ParticleData, ParticleAmmount, ExcludeClient);
+ if (World == nullptr)
+ {
+ LOGWARNING("World:BroadcastParticleEffect(): invalid world parameter");
+ L.LogStackTrace();
+ return 0;
+ }
+
+ // Read up to 2 more optional data params:
+ std::array<int, 2> data;
+ for (int i = 0; (i < 2) && L.IsParamNumber(11 + i); i++)
+ {
+ L.GetStackValue(11 + i, data[i]);
+ }
+
+ World->GetBroadcaster().BroadcastParticleEffect(Name, Vector3f(PosX, PosY, PosZ), Vector3f(OffX, OffY, OffZ), ParticleData, ParticleAmmount, ExcludeClient);
+
+ return 0;
+}
+
+
+
+
+
+static int tolua_cWorld_ChunkStay(lua_State * tolua_S)
+{
+ /* Function signature:
+ World:ChunkStay(ChunkCoordTable, OnChunkAvailable, OnAllChunksAvailable)
+ ChunkCoordTable == { {Chunk1x, Chunk1z}, {Chunk2x, Chunk2z}, ... }
+ */
+
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType (1, "cWorld") ||
+ !L.CheckParamTable (2) ||
+ !L.CheckParamFunctionOrNil(3, 4)
+ )
+ {
+ return 0;
+ }
+
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(tolua_S);
+ if (Plugin == nullptr)
+ {
+ return 0;
+ }
+
+ // Read the params:
+ cWorld * World = (cWorld *)tolua_tousertype(tolua_S, 1, nullptr);
+ if (World == nullptr)
+ {
+ LOGWARNING("World:ChunkStay(): invalid world parameter");
+ L.LogStackTrace();
+ return 0;
+ }
+
+ cLuaChunkStay * ChunkStay = new cLuaChunkStay(*Plugin);
+
+ if (!ChunkStay->AddChunks(2))
+ {
+ delete ChunkStay;
+ ChunkStay = nullptr;
+ return 0;
+ }
+
+ ChunkStay->Enable(*World->GetChunkMap(), 3, 4);
+ return 0;
+}
+
+
+
+
+
+static int tolua_cWorld_GetBlockInfo(lua_State * tolua_S)
+{
+ // Exported manually, because tolua would generate useless additional parameters (a_BlockType .. a_BlockSkyLight)
+ // Function signature: GetBlockInfo(BlockX, BlockY, BlockZ) -> BlockValid, [BlockType, BlockMeta, BlockSkyLight, BlockBlockLight]
+
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType(1, "cWorld") ||
+ !L.CheckParamNumber(2, 4) ||
+ !L.CheckParamEnd(5)
+ )
+ {
+ return 0;
+ }
+
+ // Get params:
+ cWorld * Self = nullptr;
+ int BlockX, BlockY, BlockZ;
+ L.GetStackValues(1, Self, BlockX, BlockY, BlockZ);
+ if (Self == nullptr)
+ {
+ return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
+ }
+
+ // Call the function:
+ BLOCKTYPE BlockType;
+ NIBBLETYPE BlockMeta, BlockSkyLight, BlockBlockLight;
+ bool res = Self->GetBlockInfo(BlockX, BlockY, BlockZ, BlockType, BlockMeta, BlockSkyLight, BlockBlockLight);
+
+ // Push the returned values:
+ L.Push(res);
+ if (res)
+ {
+ L.Push(BlockType);
+ L.Push(BlockMeta);
+ L.Push(BlockSkyLight);
+ L.Push(BlockBlockLight);
+ return 5;
+ }
+ return 1;
+}
+
+
+
+
+
+static int tolua_cWorld_GetBlockTypeMeta(lua_State * tolua_S)
+{
+ // Exported manually, because tolua would generate useless additional parameters (a_BlockType, a_BlockMeta)
+ // Function signature: GetBlockTypeMeta(BlockX, BlockY, BlockZ) -> BlockValid, [BlockType, BlockMeta]
+
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType(1, "cWorld") ||
+ !L.CheckParamNumber(2, 4) ||
+ !L.CheckParamEnd(5)
+ )
+ {
+ return 0;
+ }
+
+ // Get params:
+ cWorld * Self = nullptr;
+ int BlockX, BlockY, BlockZ;
+ L.GetStackValues(1, Self, BlockX, BlockY, BlockZ);
+ if (Self == nullptr)
+ {
+ return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
+ }
+
+ // Call the function:
+ BLOCKTYPE BlockType;
+ NIBBLETYPE BlockMeta;
+ bool res = Self->GetBlockTypeMeta(BlockX, BlockY, BlockZ, BlockType, BlockMeta);
+
+ // Push the returned values:
+ L.Push(res);
+ if (res)
+ {
+ L.Push(BlockType);
+ L.Push(BlockMeta);
+ return 3;
+ }
+ return 1;
+}
+
+
+
+
+
+static int tolua_cWorld_GetSignLines(lua_State * tolua_S)
+{
+ // Exported manually, because tolua would generate useless additional parameters (a_Line1 .. a_Line4)
+
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType(1, "cWorld") ||
+ !L.CheckParamNumber(2, 4) ||
+ !L.CheckParamEnd(5)
+ )
+ {
+ return 0;
+ }
+
+ // Get params:
+ cWorld * Self = nullptr;
+ int BlockX, BlockY, BlockZ;
+ L.GetStackValues(1, Self, BlockX, BlockY, BlockZ);
+ if (Self == nullptr)
+ {
+ return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
+ }
+
+ // Call the function:
+ AString Line1, Line2, Line3, Line4;
+ bool res = Self->GetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
+
+ // Push the returned values:
+ L.Push(res);
+ if (res)
+ {
+ L.Push(Line1);
+ L.Push(Line2);
+ L.Push(Line3);
+ L.Push(Line4);
+ return 5;
+ }
+ return 1;
+}
+
+
+
+
+
+static int tolua_cWorld_PrepareChunk(lua_State * tolua_S)
+{
+ /* Function signature:
+ World:PrepareChunk(ChunkX, ChunkZ, Callback)
+ */
+
+ // Check the param types:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType (1, "cWorld") ||
+ !L.CheckParamNumber (2, 3) ||
+ !L.CheckParamFunctionOrNil(4)
+ )
+ {
+ return 0;
+ }
+
+ // Read the params:
+ cWorld * world = nullptr;
+ int chunkX = 0, chunkZ = 0;
+ L.GetStackValues(1, world, chunkX, chunkZ);
+ if (world == nullptr)
+ {
+ LOGWARNING("World:PrepareChunk(): invalid world parameter");
+ L.LogStackTrace();
+ return 0;
+ }
+
+ // Wrap the Lua callback inside a C++ callback class:
+ class cCallback:
+ public cChunkCoordCallback
+ {
+ public:
+ cCallback(lua_State * a_LuaState):
+ m_LuaState(a_LuaState),
+ m_Callback(m_LuaState, 4)
+ {
+ }
+
+ // cChunkCoordCallback override:
+ virtual void Call(int a_CBChunkX, int a_CBChunkZ) override
+ {
+ if (m_Callback.IsValid())
+ {
+ m_LuaState.Call(m_Callback, a_CBChunkX, a_CBChunkZ);
+ }
+
+ // This is the last reference of this object, we must delete it so that it doesn't leak:
+ delete this;
+ }
+
+ protected:
+ cLuaState m_LuaState;
+ cLuaState::cRef m_Callback;
+ };
+ cCallback * callback = new cCallback(tolua_S);
+
+ // Call the chunk preparation:
+ world->PrepareChunk(chunkX, chunkZ, callback);
+ return 0;
+}
+
+
+
+
+
+class cLuaWorldTask :
+ public cWorld::cTask,
+ public cPluginLua::cResettable
+{
+public:
+ cLuaWorldTask(cPluginLua & a_Plugin, int a_FnRef) :
+ cPluginLua::cResettable(a_Plugin),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+protected:
+ int m_FnRef;
+
+ // cWorld::cTask overrides:
+ virtual void Run(cWorld & a_World) override
+ {
+ cCSLock Lock(m_CSPlugin);
+ if (m_Plugin != nullptr)
+ {
+ m_Plugin->Call(m_FnRef, &a_World);
+ }
+ }
+} ;
+
+
+
+
+
+static int tolua_cWorld_QueueTask(lua_State * tolua_S)
+{
+ // Binding for cWorld::QueueTask
+ // Params: function
+
+ // Retrieve the cPlugin from the LuaState:
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(tolua_S);
+ if (Plugin == nullptr)
+ {
+ // An error message has been already printed in GetLuaPlugin()
+ return 0;
+ }
+
+ // Retrieve the args:
+ cWorld * self = (cWorld *)tolua_tousertype(tolua_S, 1, nullptr);
+ if (self == nullptr)
+ {
+ return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance");
+ }
+ if (!lua_isfunction(tolua_S, 2))
+ {
+ return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #1");
+ }
+
+ // Create a reference to the function:
+ int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
+ if (FnRef == LUA_REFNIL)
+ {
+ return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #1");
+ }
+
+ auto task = std::make_shared<cLuaWorldTask>(*Plugin, FnRef);
+ Plugin->AddResettable(task);
+ self->QueueTask(task);
+ return 0;
+}
+
+
+
+
+
+static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
+{
+ // Exported manually, because tolua would generate useless additional return values (a_Line1 .. a_Line4)
+
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType(1, "cWorld") ||
+ !L.CheckParamNumber(2, 4) ||
+ !L.CheckParamString(5, 8) ||
+ !L.CheckParamEnd(9)
+ )
+ {
+ return 0;
+ }
+
+ // Get params:
+ cWorld * Self = nullptr;
+ int BlockX, BlockY, BlockZ;
+ AString Line1, Line2, Line3, Line4;
+ L.GetStackValues(1, Self, BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
+ if (Self == nullptr)
+ {
+ return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
+ }
+
+ // Call the function:
+ bool res = Self->SetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
+
+ // Push the returned values:
+ L.Push(res);
+ return 1;
+}
+
+
+
+
+
+class cLuaScheduledWorldTask :
+ public cWorld::cTask,
+ public cPluginLua::cResettable
+{
+public:
+ cLuaScheduledWorldTask(cPluginLua & a_Plugin, int a_FnRef) :
+ cPluginLua::cResettable(a_Plugin),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+protected:
+ int m_FnRef;
+
+ // cWorld::cTask overrides:
+ virtual void Run(cWorld & a_World) override
+ {
+ cCSLock Lock(m_CSPlugin);
+ if (m_Plugin != nullptr)
+ {
+ m_Plugin->Call(m_FnRef, &a_World);
+ }
+ }
+};
+
+
+
+
+
+static int tolua_cWorld_ScheduleTask(lua_State * tolua_S)
+{
+ // Binding for cWorld::ScheduleTask
+ // Params: function, Ticks
+
+ // Retrieve the cPlugin from the LuaState:
+ cPluginLua * Plugin = cManualBindings::GetLuaPlugin(tolua_S);
+ if (Plugin == nullptr)
+ {
+ // An error message has been already printed in GetLuaPlugin()
+ return 0;
+ }
+
+ // Retrieve the args:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType(1, "cWorld") ||
+ !L.CheckParamNumber (2) ||
+ !L.CheckParamFunction(3)
+ )
+ {
+ return 0;
+ }
+ cWorld * World = (cWorld *)tolua_tousertype(tolua_S, 1, nullptr);
+ if (World == nullptr)
+ {
+ return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance");
+ }
+
+ // Create a reference to the function:
+ int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
+ if (FnRef == LUA_REFNIL)
+ {
+ return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #1");
+ }
+
+ int DelayTicks = (int)tolua_tonumber(tolua_S, 2, 0);
+
+ auto task = std::make_shared<cLuaScheduledWorldTask>(*Plugin, FnRef);
+ Plugin->AddResettable(task);
+ World->ScheduleTask(DelayTicks, task);
+ return 0;
+}
+
+
+
+
+
+
+static int tolua_cWorld_TryGetHeight(lua_State * tolua_S)
+{
+ /* Exported manually, because tolua would require the out-only param a_Height to be used when calling
+ Function signature: world:TryGetHeight(a_World, a_BlockX, a_BlockZ) -> IsValid, Height
+ */
+
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType(1, "cWorld") ||
+ !L.CheckParamNumber(2, 3) ||
+ !L.CheckParamEnd(4)
+ )
+ {
+ return 0;
+ }
+
+ // Get params:
+ cWorld * self = nullptr;
+ int BlockX, BlockZ;
+ L.GetStackValues(1, self, BlockX, BlockZ);
+ if (self == nullptr)
+ {
+ tolua_error(tolua_S, "Invalid 'self' in function 'TryGetHeight'", nullptr);
+ return 0;
+ }
+
+ // Call the implementation:
+ int Height = 0;
+ bool res = self->TryGetHeight(BlockX, BlockZ, Height);
+ L.Push(res ? 1 : 0);
+ if (res)
+ {
+ L.Push(Height);
+ return 2;
+ }
+ return 1;
+}
+
+
+
+
+
+void cManualBindings::BindWorld(lua_State * tolua_S)
+{
+ tolua_beginmodule(tolua_S, nullptr);
+ tolua_beginmodule(tolua_S, "cWorld");
+ tolua_function(tolua_S, "BroadcastParticleEffect", tolua_cWorld_BroadcastParticleEffect);
+ tolua_function(tolua_S, "ChunkStay", tolua_cWorld_ChunkStay);
+ tolua_function(tolua_S, "DoWithBlockEntityAt", DoWithXYZ<cWorld, cBlockEntity, &cWorld::DoWithBlockEntityAt>);
+ tolua_function(tolua_S, "DoWithBeaconAt", DoWithXYZ<cWorld, cBeaconEntity, &cWorld::DoWithBeaconAt>);
+ tolua_function(tolua_S, "DoWithChestAt", DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>);
+ tolua_function(tolua_S, "DoWithDispenserAt", DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>);
+ tolua_function(tolua_S, "DoWithDropSpenserAt", DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>);
+ tolua_function(tolua_S, "DoWithDropperAt", DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>);
+ tolua_function(tolua_S, "DoWithEntityByID", DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>);
+ tolua_function(tolua_S, "DoWithFurnaceAt", DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
+ tolua_function(tolua_S, "DoWithNoteBlockAt", DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>);
+ tolua_function(tolua_S, "DoWithCommandBlockAt", DoWithXYZ<cWorld, cCommandBlockEntity, &cWorld::DoWithCommandBlockAt>);
+ tolua_function(tolua_S, "DoWithMobHeadAt", DoWithXYZ<cWorld, cMobHeadEntity, &cWorld::DoWithMobHeadAt>);
+ tolua_function(tolua_S, "DoWithFlowerPotAt", DoWithXYZ<cWorld, cFlowerPotEntity, &cWorld::DoWithFlowerPotAt>);
+ tolua_function(tolua_S, "DoWithPlayer", DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
+ tolua_function(tolua_S, "FindAndDoWithPlayer", DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
+ tolua_function(tolua_S, "DoWithPlayerByUUID", DoWith< cWorld, cPlayer, &cWorld::DoWithPlayerByUUID>);
+ tolua_function(tolua_S, "ForEachBlockEntityInChunk", ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>);
+ tolua_function(tolua_S, "ForEachChestInChunk", ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>);
+ tolua_function(tolua_S, "ForEachEntity", ForEach< cWorld, cEntity, &cWorld::ForEachEntity>);
+ tolua_function(tolua_S, "ForEachEntityInBox", ForEachInBox< cWorld, cEntity, &cWorld::ForEachEntityInBox>);
+ tolua_function(tolua_S, "ForEachEntityInChunk", ForEachInChunk<cWorld, cEntity, &cWorld::ForEachEntityInChunk>);
+ tolua_function(tolua_S, "ForEachFurnaceInChunk", ForEachInChunk<cWorld, cFurnaceEntity, &cWorld::ForEachFurnaceInChunk>);
+ tolua_function(tolua_S, "ForEachPlayer", ForEach< cWorld, cPlayer, &cWorld::ForEachPlayer>);
+ tolua_function(tolua_S, "GetBlockInfo", tolua_cWorld_GetBlockInfo);
+ tolua_function(tolua_S, "GetBlockTypeMeta", tolua_cWorld_GetBlockTypeMeta);
+ tolua_function(tolua_S, "GetSignLines", tolua_cWorld_GetSignLines);
+ tolua_function(tolua_S, "PrepareChunk", tolua_cWorld_PrepareChunk);
+ tolua_function(tolua_S, "QueueTask", tolua_cWorld_QueueTask);
+ tolua_function(tolua_S, "ScheduleTask", tolua_cWorld_ScheduleTask);
+ tolua_function(tolua_S, "SetSignLines", tolua_cWorld_SetSignLines);
+ tolua_function(tolua_S, "TryGetHeight", tolua_cWorld_TryGetHeight);
+ tolua_endmodule(tolua_S);
+ tolua_endmodule(tolua_S);
+}
+
+
+
+
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h
index 5c43f9042..b4bbfd802 100644
--- a/src/Bindings/Plugin.h
+++ b/src/Bindings/Plugin.h
@@ -56,7 +56,9 @@ public:
virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) = 0;
virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) = 0;
virtual bool OnEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) = 0;
- virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) = 0;
+ virtual bool OnEntityChangeWorld (cEntity & a_Entity, cWorld & a_World) = 0;
+ virtual bool OnEntityChangedWorld (cEntity & a_Entity, cWorld & a_World) = 0;
+ virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) = 0;
virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0;
virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0;
virtual bool OnHandshake (cClientHandle & a_Client, const AString & a_Username) = 0;
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index 4c98b8d26..a8be26f71 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -534,7 +534,55 @@ bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_E
-bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split)
+bool cPluginLua::OnEntityChangeWorld(cEntity & a_Entity, cWorld & a_World)
+{
+ cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
+ bool res = false;
+ cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGE_WORLD];
+ for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ {
+ m_LuaState.Call((int)(**itr), &a_Entity, &a_World, cLuaState::Return, res);
+ if (res)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
+bool cPluginLua::OnEntityChangedWorld(cEntity & a_Entity, cWorld & a_World)
+{
+ cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
+ bool res = false;
+ cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGED_WORLD];
+ for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ {
+ m_LuaState.Call((int)(**itr), &a_Entity, &a_World, res);
+ if (res)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
+bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result)
{
cCSLock Lock(m_CriticalSection);
if (!m_LuaState.IsValid())
@@ -545,7 +593,7 @@ bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Sp
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXECUTE_COMMAND];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
- m_LuaState.Call((int)(**itr), a_Player, a_Split, cLuaState::Return, res);
+ m_LuaState.Call((int)(**itr), a_Player, a_Split, a_EntireCommand, cLuaState::Return, res, a_Result);
if (res)
{
return true;
@@ -1884,6 +1932,8 @@ const char * cPluginLua::GetHookFnName(int a_HookType)
case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect";
case cPluginManager::HOOK_PLAYER_ANIMATION: return "OnPlayerAnimation";
case cPluginManager::HOOK_ENTITY_ADD_EFFECT: return "OnEntityAddEffect";
+ case cPluginManager::HOOK_ENTITY_CHANGE_WORLD: return "OnEntityChangeWorld";
+ case cPluginManager::HOOK_ENTITY_CHANGED_WORLD: return "OnEntityChangedWorld";
case cPluginManager::HOOK_ENTITY_TELEPORT: return "OnEntityTeleport";
case cPluginManager::HOOK_EXECUTE_COMMAND: return "OnExecuteCommand";
case cPluginManager::HOOK_HANDSHAKE: return "OnHandshake";
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h
index 393737b34..533dc0331 100644
--- a/src/Bindings/PluginLua.h
+++ b/src/Bindings/PluginLua.h
@@ -20,7 +20,7 @@
-// fwd: UI/Window.h
+// fwd: "UI/Window.h"
class cWindow;
@@ -115,7 +115,9 @@ public:
virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) override;
virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) override;
virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) override;
- virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) override;
+ virtual bool OnEntityChangeWorld (cEntity & a_Entity, cWorld & a_World) override;
+ virtual bool OnEntityChangedWorld (cEntity & a_Entity, cWorld & a_World) override;
+ virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) override;
virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override;
virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override;
virtual bool OnHandshake (cClientHandle & a_Client, const AString & a_Username) override;
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp
index 003996802..6fb6ef4fa 100644
--- a/src/Bindings/PluginManager.cpp
+++ b/src/Bindings/PluginManager.cpp
@@ -118,7 +118,7 @@ void cPluginManager::ReloadPluginsNow(void)
-void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
+void cPluginManager::ReloadPluginsNow(cSettingsRepositoryInterface & a_Settings)
{
LOG("-- Loading Plugins --");
@@ -130,7 +130,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
RefreshPluginList();
// Load the plugins:
- AStringVector ToLoad = GetFoldersToLoad(a_SettingsIni);
+ AStringVector ToLoad = GetFoldersToLoad(a_Settings);
for (auto & pluginFolder: ToLoad)
{
LoadPlugin(pluginFolder);
@@ -157,16 +157,16 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
-void cPluginManager::InsertDefaultPlugins(cIniFile & a_SettingsIni)
+void cPluginManager::InsertDefaultPlugins(cSettingsRepositoryInterface & a_Settings)
{
- a_SettingsIni.AddKeyName("Plugins");
- a_SettingsIni.AddKeyComment("Plugins", " Plugin=Debuggers");
- a_SettingsIni.AddKeyComment("Plugins", " Plugin=HookNotify");
- a_SettingsIni.AddKeyComment("Plugins", " Plugin=ChunkWorx");
- a_SettingsIni.AddKeyComment("Plugins", " Plugin=APIDump");
- a_SettingsIni.AddValue("Plugins", "Plugin", "Core");
- a_SettingsIni.AddValue("Plugins", "Plugin", "TransAPI");
- a_SettingsIni.AddValue("Plugins", "Plugin", "ChatLog");
+ a_Settings.AddKeyName("Plugins");
+ a_Settings.AddKeyComment("Plugins", " Plugin=Debuggers");
+ a_Settings.AddKeyComment("Plugins", " Plugin=HookNotify");
+ a_Settings.AddKeyComment("Plugins", " Plugin=ChunkWorx");
+ a_Settings.AddKeyComment("Plugins", " Plugin=APIDump");
+ a_Settings.AddValue("Plugins", "Plugin", "Core");
+ a_Settings.AddValue("Plugins", "Plugin", "TransAPI");
+ a_Settings.AddValue("Plugins", "Plugin", "ChatLog");
}
@@ -525,14 +525,50 @@ bool cPluginManager::CallHookEntityTeleport(cEntity & a_Entity, const Vector3d &
-bool cPluginManager::CallHookExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split)
+bool cPluginManager::CallHookEntityChangeWorld(cEntity & a_Entity, cWorld & a_World)
+{
+ FIND_HOOK(HOOK_ENTITY_CHANGE_WORLD);
+ VERIFY_HOOK;
+
+ for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
+ {
+ if ((*itr)->OnEntityChangeWorld(a_Entity, a_World))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+bool cPluginManager::CallHookEntityChangedWorld(cEntity & a_Entity, cWorld & a_World)
+{
+ FIND_HOOK(HOOK_ENTITY_CHANGED_WORLD);
+ VERIFY_HOOK;
+
+ for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
+ {
+ if ((*itr)->OnEntityChangedWorld(a_Entity, a_World))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+bool cPluginManager::CallHookExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, CommandResult & a_Result)
{
FIND_HOOK(HOOK_EXECUTE_COMMAND);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
- if ((*itr)->OnExecuteCommand(a_Player, a_Split))
+ if ((*itr)->OnExecuteCommand(a_Player, a_Split, a_EntireCommand, a_Result))
{
return true;
}
@@ -1445,14 +1481,25 @@ cPluginManager::CommandResult cPluginManager::HandleCommand(cPlayer & a_Player,
if (cmd == m_Commands.end())
{
// Command not found
+ // If it started with a slash, ask the plugins if they still want to handle it:
+ if (!a_Command.empty() && (a_Command[0] == '/'))
+ {
+ CommandResult Result = crUnknownCommand;
+ CallHookExecuteCommand(&a_Player, Split, a_Command, Result);
+ return Result;
+ }
return crUnknownCommand;
}
// Ask plugins first if a command is okay to execute the command:
- if (CallHookExecuteCommand(&a_Player, Split))
+ CommandResult Result = crBlocked;
+ if (CallHookExecuteCommand(&a_Player, Split, a_Command, Result))
{
- LOGINFO("Player %s tried executing command \"%s\" that was stopped by the HOOK_EXECUTE_COMMAND hook", a_Player.GetName().c_str(), Split[0].c_str());
- return crBlocked;
+ if (Result == crBlocked)
+ {
+ LOGINFO("Player %s tried executing command \"%s\" that was stopped by the HOOK_EXECUTE_COMMAND hook", a_Player.GetName().c_str(), Split[0].c_str());
+ }
+ return Result;
}
if (
@@ -1750,7 +1797,10 @@ bool cPluginManager::ExecuteConsoleCommand(const AStringVector & a_Split, cComma
if (cmd == m_ConsoleCommands.end())
{
// Command not found
- return false;
+ // Still notify the plugins (so that plugins such as Aliases can intercept unknown commands).
+ CommandResult res = crBlocked;
+ CallHookExecuteCommand(nullptr, a_Split, a_Command, res);
+ return (res == crExecuted);
}
if (cmd->second.m_Plugin == nullptr)
@@ -1760,10 +1810,10 @@ bool cPluginManager::ExecuteConsoleCommand(const AStringVector & a_Split, cComma
}
// Ask plugins first if a command is okay to execute the console command:
- if (CallHookExecuteCommand(nullptr, a_Split))
+ CommandResult res = crBlocked;
+ if (CallHookExecuteCommand(nullptr, a_Split, a_Command, res))
{
- a_Output.Out("Command \"%s\" was stopped by the HOOK_EXECUTE_COMMAND hook", a_Split[0].c_str());
- return false;
+ return (res == crExecuted);
}
return cmd->second.m_Plugin->HandleConsoleCommand(a_Split, a_Output, a_Command);
@@ -1882,25 +1932,23 @@ size_t cPluginManager::GetNumLoadedPlugins(void) const
-AStringVector cPluginManager::GetFoldersToLoad(cIniFile & a_SettingsIni)
+AStringVector cPluginManager::GetFoldersToLoad(cSettingsRepositoryInterface & a_Settings)
{
// Check if the Plugins section exists.
- int KeyNum = a_SettingsIni.FindKey("Plugins");
- if (KeyNum == -1)
+ if (a_Settings.KeyExists("Plugins"))
{
- InsertDefaultPlugins(a_SettingsIni);
- KeyNum = a_SettingsIni.FindKey("Plugins");
+ InsertDefaultPlugins(a_Settings);
}
// Get the list of plugins to load:
AStringVector res;
- int NumPlugins = a_SettingsIni.GetNumValues(KeyNum);
- for (int i = 0; i < NumPlugins; i++)
+ auto Values = a_Settings.GetValues("Plugins");
+ for (auto NameValue : Values)
{
- AString ValueName = a_SettingsIni.GetValueName(KeyNum, i);
+ AString ValueName = NameValue.first;
if (ValueName.compare("Plugin") == 0)
{
- AString PluginFile = a_SettingsIni.GetValue(KeyNum, i);
+ AString PluginFile = NameValue.second;
if (!PluginFile.empty())
{
res.push_back(PluginFile);
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index 994f19943..e528c049f 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -24,6 +24,7 @@ class cPlayer;
class cPlugin;
class cProjectileEntity;
class cWorld;
+class cSettingsRepositoryInterface;
struct TakeDamageInfo;
typedef SharedPtr<cPlugin> cPluginPtr;
@@ -85,6 +86,8 @@ public:
HOOK_DISCONNECT,
HOOK_PLAYER_ANIMATION,
HOOK_ENTITY_ADD_EFFECT,
+ HOOK_ENTITY_CHANGE_WORLD,
+ HOOK_ENTITY_CHANGED_WORLD,
HOOK_EXECUTE_COMMAND,
HOOK_EXPLODED,
HOOK_EXPLODING,
@@ -200,7 +203,9 @@ public:
bool CallHookDisconnect (cClientHandle & a_Client, const AString & a_Reason);
bool CallHookEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier);
bool CallHookEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition);
- bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split); // If a_Player == nullptr, it is a console cmd
+ bool CallHookEntityChangeWorld (cEntity & a_Entity, cWorld & a_World);
+ bool CallHookEntityChangedWorld (cEntity & a_Entity, cWorld & a_World);
+ bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, CommandResult & a_Result); // If a_Player == nullptr, it is a console cmd
bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
bool CallHookHandshake (cClientHandle & a_ClientHandle, const AString & a_Username);
@@ -299,7 +304,9 @@ public:
/** Returns true if the console command is in the command map */
bool IsConsoleCommandBound(const AString & a_Command); // tolua_export
- /** Executes the command split into a_Split, as if it was given on the console. Returns true if executed. Output is sent to the a_Output callback */
+ /** Executes the command split into a_Split, as if it was given on the console.
+ Returns true if executed. Output is sent to the a_Output callback
+ Exported in ManualBindings.cpp with a different signature. */
bool ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output, const AString & a_Command);
/** Appends all commands beginning with a_Text (case-insensitive) into a_Results.
@@ -362,20 +369,20 @@ private:
/** Reloads all plugins, defaulting to settings.ini for settings location */
void ReloadPluginsNow(void);
- /** Reloads all plugins with a cIniFile object expected to be initialised to settings.ini */
- void ReloadPluginsNow(cIniFile & a_SettingsIni);
+ /** Reloads all plugins with a settings repo expected to be initialised to settings.ini */
+ void ReloadPluginsNow(cSettingsRepositoryInterface & a_Settings);
/** Unloads all plugins */
void UnloadPluginsNow(void);
- /** Handles writing default plugins if 'Plugins' key not found using a cIniFile object expected to be intialised to settings.ini */
- void InsertDefaultPlugins(cIniFile & a_SettingsIni);
+ /** Handles writing default plugins if 'Plugins' key not found using a settings repo expected to be intialised to settings.ini */
+ void InsertDefaultPlugins(cSettingsRepositoryInterface & a_Settings);
/** Tries to match a_Command to the internal table of commands, if a match is found, the corresponding plugin is called. Returns crExecuted if the command is executed. */
CommandResult HandleCommand(cPlayer & a_Player, const AString & a_Command, bool a_ShouldCheckPermissions);
/** Returns the folders that are specified in the settings ini to load plugins from. */
- AStringVector GetFoldersToLoad(cIniFile & a_SettingsIni);
+ AStringVector GetFoldersToLoad(cSettingsRepositoryInterface & a_Settings);
} ; // tolua_export
diff --git a/src/Bindings/virtual_method_hooks.lua b/src/Bindings/virtual_method_hooks.lua
deleted file mode 100644
index a52728ff8..000000000
--- a/src/Bindings/virtual_method_hooks.lua
+++ /dev/null
@@ -1,518 +0,0 @@
--- flags
-local disable_virtual_hooks = true
-local enable_pure_virtual = true
-local default_private_access = false
-
-
-
-
-
-local access = {public = 0, protected = 1, private = 2}
-
-function preparse_hook(p)
-
- if default_private_access then
- -- we need to make all structs 'public' by default
- p.code = string.gsub(p.code, "(struct[^;]*{)", "%1\npublic:\n")
- end
-end
-
-
-function parser_hook(s)
-
- local container = classContainer.curr -- get the current container
-
- if default_private_access then
- if not container.curr_member_access and container.classtype == 'class' then
- -- default access for classes is private
- container.curr_member_access = access.private
- end
- end
-
- -- try labels (public, private, etc)
- do
- local b,e,label = string.find(s, "^%s*(%w*)%s*:[^:]") -- we need to check for [^:], otherwise it would match 'namespace::type'
- if b then
-
- -- found a label, get the new access value from the global 'access' table
- if access[label] then
- container.curr_member_access = access[label]
- end -- else ?
-
- return strsub(s, e) -- normally we would use 'e+1', but we need to preserve the [^:]
- end
- end
-
-
- local ret = nil
-
- if disable_virtual_hooks then
-
- return ret
- end
-
- local b,e,decl,arg = string.find(s, "^%s*virtual%s+([^%({~]+)(%b())")
- local const
- if b then
- local ret = string.sub(s, e+1)
- if string.find(ret, "^%s*const") then
- const = "const"
- ret = string.gsub(ret, "^%s*const", "")
- end
- local purev = false
- if string.find(ret, "^%s*=%s*0") then
- purev = true
- ret = string.gsub(ret, "^%s*=%s*0", "")
- end
- ret = string.gsub(ret, "^%s*%b{}", "")
-
- local func = Function(decl, arg, const)
- func.pure_virtual = purev
- --func.access = access
- func.original_sig = decl
-
- local curflags = classContainer.curr.flags
- if not curflags.virtual_class then
-
- curflags.virtual_class = VirtualClass()
- end
- curflags.virtual_class:add(func)
- curflags.pure_virtual = curflags.pure_virtual or purev
-
- return ret
- end
-
- return ret
-end
-
-
--- class VirtualClass
-classVirtualClass = {
- classtype = 'class',
- name = '',
- base = '',
- type = '',
- btype = '',
- ctype = '',
-}
-classVirtualClass.__index = classVirtualClass
-setmetatable(classVirtualClass,classClass)
-
-function classVirtualClass:add(f)
-
- local parent = classContainer.curr
- pop()
-
- table.insert(self.methods, {f=f})
-
- local name,sig
-
- -- doble negative means positive
- if f.name == 'new' and ((not self.flags.parent_object.flags.pure_virtual) or (enable_pure_virtual)) then
-
- name = self.original_name
- elseif f.name == 'delete' then
- name = '~'..self.original_name
- else
- if f.access ~= 2 and (not f.pure_virtual) and f.name ~= 'new' and f.name ~= 'delete' then
- name = f.mod.." "..f.type..f.ptr.." "..self.flags.parent_object.lname.."__"..f.name
- end
- end
-
- if name then
- sig = name..self:get_arg_list(f, true)..";\n"
- push(self)
- sig = preprocess(sig)
- self:parse(sig)
- pop()
- end
-
- push(parent)
-end
-
-function preprocess(sig)
-
- sig = gsub(sig,"([^%w_])void%s*%*","%1_userdata ") -- substitute 'void*'
- sig = gsub(sig,"([^%w_])void%s*%*","%1_userdata ") -- substitute 'void*'
- sig = gsub(sig,"([^%w_])char%s*%*","%1_cstring ") -- substitute 'char*'
- sig = gsub(sig,"([^%w_])lua_State%s*%*","%1_lstate ") -- substitute 'lua_State*'
-
- return sig
-end
-
-function classVirtualClass:get_arg_list(f, decl)
-
- local ret = ""
- local sep = ""
- local i=1
- while f.args[i] do
-
- local arg = f.args[i]
- if decl then
- local ptr
- if arg.ret ~= '' then
- ptr = arg.ret
- else
- ptr = arg.ptr
- end
- local def = ""
- if arg.def and arg.def ~= "" then
-
- def = " = "..arg.def
- end
- ret = ret..sep..arg.mod.." "..arg.type..ptr.." "..arg.name..def
- else
- ret = ret..sep..arg.name
- end
-
- sep = ","
- i = i+1
- end
-
- return "("..ret..")"
-end
-
-function classVirtualClass:add_parent_virtual_methods(parent)
-
- parent = parent or _global_classes[self.flags.parent_object.btype]
-
- if not parent then return end
-
- if parent.flags.virtual_class then
-
- local vclass = parent.flags.virtual_class
- for k,v in ipairs(vclass.methods) do
- if v.f.name ~= 'new' and v.f.name ~= 'delete' and (not self:has_method(v.f)) then
- table.insert(self.methods, {f=v.f})
- end
- end
- end
-
- parent = _global_classes[parent.btype]
- if parent then
- self:add_parent_virtual_methods(parent)
- end
-end
-
-function classVirtualClass:has_method(f)
-
- for k,v in pairs(self.methods) do
- -- just match name for now
- if v.f.name == f.name then
- return true
- end
- end
-
- return false
-end
-
-function classVirtualClass:add_constructors()
-
- local i=1
- while self.flags.parent_object[i] do
-
- local v = self.flags.parent_object[i]
- if getmetatable(v) == classFunction and (v.name == 'new' or v.name == 'delete') then
-
- self:add(v)
- end
-
- i = i+1
- end
-
-end
-
---[[
-function classVirtualClass:requirecollection(t)
-
- self:add_constructors()
- local req = classClass.requirecollection(self, t)
- if req then
- output('class ',self.name,";")
- end
- return req
-end
---]]
-
-function classVirtualClass:supcode()
-
- -- pure virtual classes can have no default constructors on gcc 4
-
- if self.flags.parent_object.flags.pure_virtual and not enable_pure_virtual then
- output('#if (__GNUC__ == 4) || (__GNUC__ > 4 ) // I hope this works on Microsoft Visual studio .net server 2003 XP Compiler\n')
- end
-
- local ns
- if self.prox.classtype == 'namespace' then
- output('namespace ',self.prox.name, " {")
- ns = true
- end
-
- output("class "..self.original_name.." : public "..self.btype..", public ToluaBase {")
-
- output("public:\n")
-
- self:add_parent_virtual_methods()
-
- self:output_methods(self.btype)
- self:output_parent_methods()
-
- self:add_constructors()
-
- -- no constructor for pure virtual classes
- if (not self.flags.parent_object.flags.pure_virtual) or enable_pure_virtual then
-
- self:output_constructors()
- end
-
- output("};\n\n")
-
- if ns then
- output("};")
- end
-
- classClass.supcode(self)
-
- if self.flags.parent_object.flags.pure_virtual and not enable_pure_virtual then
- output('#endif // __GNUC__ >= 4\n')
- end
-
- -- output collector for custom class if required
- if self:requirecollection(_collect) and _collect[self.type] then
-
- output('\n')
- output('/* function to release collected object via destructor */')
- output('#ifdef __cplusplus\n')
- --for i,v in pairs(collect) do
- i,v = self.type, _collect[self.type]
- output('\nstatic int '..v..' (lua_State* tolua_S)')
- output('{')
- output(' '..i..'* self = ('..i..'*) tolua_tousertype(tolua_S,1,0);')
- output(' delete self;')
- output(' return 0;')
- output('}')
- --end
- output('#endif\n\n')
- end
-
-end
-
-function classVirtualClass:register(pre)
-
- -- pure virtual classes can have no default constructors on gcc 4
- if self.flags.parent_object.flags.pure_virtual and not enable_pure_virtual then
- output('#if (__GNUC__ == 4) || (__GNUC__ > 4 )\n')
- end
-
- classClass.register(self, pre)
-
- if self.flags.parent_object.flags.pure_virtual and not enable_pure_virtual then
- output('#endif // __GNUC__ >= 4\n')
- end
-end
-
-
---function classVirtualClass:requirecollection(_c)
--- if self.flags.parent_object.flags.pure_virtual then
--- return false
--- end
--- return classClass.requirecollection(self, _c)
---end
-
-function classVirtualClass:output_parent_methods()
-
- for k,v in ipairs(self.methods) do
-
- if v.f.access ~= 2 and (not v.f.pure_virtual) and v.f.name ~= 'new' and v.f.name ~= 'delete' then
-
- local rettype = v.f.mod.." "..v.f.type..v.f.ptr.." "
- local parent_name = rettype..self.btype.."__"..v.f.name
-
- local par_list = self:get_arg_list(v.f, true)
- local var_list = self:get_arg_list(v.f, false)
-
- -- the parent's virtual function
- output("\t"..parent_name..par_list.." {")
-
- output("\t\treturn (",rettype,")"..self.btype.."::"..v.f.name..var_list..";")
- output("\t};")
- end
- end
-end
-
-function classVirtualClass:output_methods(btype)
-
- for k,v in ipairs(self.methods) do
-
- if v.f.name ~= 'new' and v.f.name ~= 'delete' then
-
- self:output_method(v.f, btype)
- end
- end
- output("\n")
-end
-
-function classVirtualClass:output_constructors()
-
- for k,v in ipairs(self.methods) do
-
- if v.f.name == 'new' then
-
- local par_list = self:get_arg_list(v.f, true)
- local var_list = self:get_arg_list(v.f, false)
-
- output("\t",self.original_name,par_list,":",self.btype,var_list,"{};")
- end
- end
-end
-
-function classVirtualClass:output_method(f, btype)
-
- if f.access == 2 then -- private
- return
- end
-
- local ptr
- if f.ret ~= '' then
- ptr = f.ret
- else
- ptr = f.ptr
- end
-
- local rettype = f.mod.." "..f.type..f.ptr.." "
- local par_list = self:get_arg_list(f, true)
- local var_list = self:get_arg_list(f, false)
-
- if string.find(rettype, "%s*LuaQtGenericFlags%s*") then
-
- _,_,rettype = string.find(f.original_sig, "^%s*([^%s]+)%s+")
- end
-
- -- the caller of the lua method
- output("\t"..rettype.." "..f.name..par_list..f.const.." {")
- local fn = f.cname
- if f.access == 1 then
- fn = "NULL"
- end
- output('\t\tif (push_method("',f.lname,'", ',fn,')) {')
-
- --if f.type ~= 'void' then
- -- output("\t\t\tint top = lua_gettop(lua_state)-1;")
- --end
-
- -- push the parameters
- local argn = 0
- for i,arg in ipairs(f.args) do
- if arg.type ~= 'void' then
- local t,ct = isbasic(arg.type)
- if t and t ~= '' then
- if arg.ret == "*" then
- t = 'userdata'
- ct = 'void*'
- end
- output("\t\t\ttolua_push"..t.."(lua_state, ("..ct..")"..arg.name..");");
- else
- local m = arg.ptr
- if m and m~= "" then
- if m == "*" then m = "" end
- output("\t\t\ttolua_pushusertype(lua_state, (void*)"..m..arg.name..", \""..arg.type.."\");")
- else
- output("\t\t\tvoid* tolua_obj" .. argn .." = (void*)new "..arg.type.."("..arg.name..");\n")
- output('\t\t\ttolua_pushusertype_and_takeownership(lua_state, tolua_obj' .. argn .. ', "'..arg.type..'");\n')
- end
- end
- argn = argn+1
- end
- end
-
- -- call the function
- output("\t\t\tToluaBase::dbcall(lua_state, ",argn+1,", ")
-
- -- return value
- if f.type ~= 'void' then
- output("1);")
-
- local t,ct = isbasic(f.type)
- if t and t ~= '' then
- --output("\t\t\treturn ("..rettype..")tolua_to"..t.."(lua_state, top, 0);")
- output("\t\t\t",rettype,"tolua_ret = ("..rettype..")tolua_to"..t.."(lua_state, -1, 0);")
- else
-
- local mod = ""
- if f.ptr ~= "*" then
- mod = "*("..f.type.."*)"
- end
-
- --output("\t\t\treturn ("..rettype..")"..mod.."tolua_tousertype(lua_state, top, 0);")
- output("\t\t\t",rettype,"tolua_ret = ("..rettype..")"..mod.."tolua_tousertype(lua_state, -1, 0);")
- end
- output("\t\t\tlua_pop(lua_state, 1);")
- output("\t\t\treturn tolua_ret;")
- else
- output("0);")
- end
-
- -- handle non-implemeted function
- output("\t\t} else {")
-
- if f.pure_virtual then
-
- output('\t\t\tif (lua_state)')
- --output('\t\t\t\ttolua_error(lua_state, "pure-virtual method '..btype.."::"..f.name..' not implemented.", NULL);')
- output('\t\t\t\tLOG("pure-virtual method '..btype.."::"..f.name..' not implemented.");')
- output('\t\t\telse {')
- output('\t\t\t\tLOG("pure-virtual method '..btype.."::"..f.name..' called with no lua_state. Aborting");')
- output('\t\t\t\t::abort();')
- output('\t\t\t};')
- if( rettype == " std::string " ) then
- output('\t\t\treturn "";')
- else
- output('\t\t\treturn (',rettype,')0;')
- end
- else
-
- output('\t\t\treturn (',rettype,')',btype,'::',f.name,var_list,';')
- end
-
- output("\t\t};")
-
- output("\t};")
-end
-
-function VirtualClass()
-
- local parent = classContainer.curr
- pop()
-
- local name = "Lua__"..parent.original_name
-
- local c = _Class(_Container{name=name, base=parent.name, extra_bases=nil})
- setmetatable(c, classVirtualClass)
-
- local ft = getnamespace(c.parent)..c.original_name
- append_global_type(ft, c)
-
- push(parent)
-
- c.flags.parent_object = parent
- c.methods = {}
-
- push(c)
- c:parse("\nvoid tolua__set_instance(_lstate L, lua_Object lo);\n")
- pop()
-
- return c
-end
-
-
-
-
-
-
-function post_output_hook()
- print("Bindings have been generated.")
-end
-
-
-
-