diff options
Diffstat (limited to 'src/Bindings')
-rw-r--r-- | src/Bindings/AllToLua.pkg | 2 | ||||
-rw-r--r-- | src/Bindings/Plugin.h | 3 | ||||
-rw-r--r-- | src/Bindings/PluginLua.cpp | 25 | ||||
-rw-r--r-- | src/Bindings/PluginLua.h | 3 | ||||
-rw-r--r-- | src/Bindings/PluginManager.cpp | 25 | ||||
-rw-r--r-- | src/Bindings/PluginManager.h | 4 |
6 files changed, 54 insertions, 8 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg index 4fe86e1c5..1e5dfd2fe 100644 --- a/src/Bindings/AllToLua.pkg +++ b/src/Bindings/AllToLua.pkg @@ -40,7 +40,7 @@ $cfile "../Entities/Painting.h" $cfile "../Entities/Pickup.h" $cfile "../Entities/ProjectileEntity.h" $cfile "../Entities/TNTEntity.h" -$cfile "../Entities/Effects.h" +$cfile "../Entities/EntityEffect.h" $cfile "../Server.h" $cfile "../World.h" $cfile "../Inventory.h" diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index 8ba20c026..0a0534724 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -57,13 +57,14 @@ public: virtual bool OnCollectingPickup (cPlayer * a_Player, cPickup * a_Pickup) = 0; virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) = 0; + virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) = 0; virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) = 0; virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0; virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0; virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) = 0; virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) = 0; virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) = 0; - virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer) = 0; + virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) = 0; virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) = 0; virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) = 0; virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 104380ea4..c36763c38 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -420,6 +420,26 @@ bool cPluginLua::OnDisconnect(cClientHandle & a_Client, const AString & a_Reason +bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_ADD_EFFECT]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Entity, a_EffectType, a_EffectDurationTicks, a_EffectIntensity, a_DistanceModifier, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split) { cCSLock Lock(m_CriticalSection); @@ -575,14 +595,14 @@ bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, -bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer) +bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Victim, a_Killer, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Victim, a_Killer, &a_TDI, cLuaState::Return, res); if (res) { return true; @@ -1524,6 +1544,7 @@ const char * cPluginLua::GetHookFnName(int a_HookType) case cPluginManager::HOOK_CRAFTING_NO_RECIPE: return "OnCraftingNoRecipe"; case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect"; case cPluginManager::HOOK_PLAYER_ANIMATION: return "OnPlayerAnimation"; + case cPluginManager::HOOK_ENTITY_ADD_EFFECT: return "OnEntityAddEffect"; case cPluginManager::HOOK_EXECUTE_COMMAND: return "OnExecuteCommand"; case cPluginManager::HOOK_HANDSHAKE: return "OnHandshake"; case cPluginManager::HOOK_KILLING: return "OnKilling"; diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index 9c9de95c6..4a9634c09 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -80,13 +80,14 @@ public: virtual bool OnCollectingPickup (cPlayer * a_Player, cPickup * a_Pickup) override; virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) override; + virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) override; virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) override; virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override; virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override; virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override; virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) override; virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) override; - virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer) override; + virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) override; virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override; virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) override; virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index 7e6502515..6b5e60dcc 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -474,6 +474,27 @@ bool cPluginManager::CallHookDisconnect(cClientHandle & a_Client, const AString +bool cPluginManager::CallHookEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_ENTITY_ADD_EFFECT); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnEntityAddEffect(a_Entity, a_EffectType, a_EffectDurationTicks, a_EffectIntensity, a_DistanceModifier)) + { + return true; + } + } + return false; +} + + + + + bool cPluginManager::CallHookExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split) { FIND_HOOK(HOOK_EXECUTE_COMMAND); @@ -588,14 +609,14 @@ bool cPluginManager::CallHookHopperPushingItem(cWorld & a_World, cHopperEntity & -bool cPluginManager::CallHookKilling(cEntity & a_Victim, cEntity * a_Killer) +bool cPluginManager::CallHookKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) { FIND_HOOK(HOOK_KILLING); VERIFY_HOOK; for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) { - if ((*itr)->OnKilling(a_Victim, a_Killer)) + if ((*itr)->OnKilling(a_Victim, a_Killer, a_TDI)) { return true; } diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index d435024bb..94a366d33 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -82,6 +82,7 @@ public: // tolua_export HOOK_CRAFTING_NO_RECIPE, HOOK_DISCONNECT, HOOK_PLAYER_ANIMATION, + HOOK_ENTITY_ADD_EFFECT, HOOK_EXECUTE_COMMAND, HOOK_EXPLODED, HOOK_EXPLODING, @@ -183,13 +184,14 @@ public: // tolua_export bool CallHookCollectingPickup (cPlayer * a_Player, cPickup & a_Pickup); bool CallHookCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookDisconnect (cClientHandle & a_Client, const AString & a_Reason); + bool CallHookEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier); bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split); // If a_Player == NULL, it is a console cmd bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); bool CallHookHandshake (cClientHandle * a_ClientHandle, const AString & a_Username); bool CallHookHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum); bool CallHookHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum); - bool CallHookKilling (cEntity & a_Victim, cEntity * a_Killer); + bool CallHookKilling (cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI); bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username); bool CallHookPlayerAnimation (cPlayer & a_Player, int a_Animation); bool CallHookPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); |